diverge-software/RCSS-Project — comment on commit 3f05072886c80d0b14c5932ae6455d500453eb00
File:  line 0
By j-mar:

The new parameter requires you to send the player type to the think_forward stuff. Essentially, what it does is checks where the ball is. If it's in your "zone" the client should be thinking and acting normally. If the ball is not in your zone, the client will stay (relatively) still. They're a bit jittery while they look for the ball, but at least not every single player on the field will be chasing after the ball, just a subset.