Bukkit/CraftBukkit — comment on commit 3d09b8baf69d150789f71ab8f53eece349289e96
File:  line 0
By grum:

Test-benchmark code shouldn't be found in any production code. Normally you'd have this as a separated build. We already know the answer of the benchmark (tickTiles will eat upto 99% of your time if you get enough people online and is the biggest cause of why big servers slow down).

As to Meaglin: I have no idea how code can be made worse by restoring it to how it previously looked removing excess calls. There is no need for this to be accessible, if you disagree I can just invite you to revert this commit for yourself and find that tickTiles is the biggest timewaster for any server with people online.

There is a reason we started the 'optiGrowth' build some months earlier -- this is it.