SpoutDev/Spoutcraft — comment on commit 5f2fdc18756b02a0b95953b149f0e853bf4afa0f
File: src/minecraft/net/minecraft/src/FontRenderer.java line 228
By N3wton:

Dividing by 255.0f is quite an expensive thing to do in a render loop.
Personally I'd be tempted to bit shift it, ok technically that would mean dividing by 256, but might be worth it to see if there's a performance gain?

Just an idea, Keep up the amazing work!