mindbrix/SVGKit — comment on commit 5c537573a2e3298fa43c4d291c33bedfea392885
File:  line 0
By mindbrix:

No, I only patched the code to the point where it rendered the samples I was playing with, specifically the Rayflower that I generated from my app, Vectoria.

I have no idea why integer coordinates were used. I can only assume that the code was ported from a platform where floating point was very expensive.

I'm sure I've missed lots of conversions, as I found the code heavy going. I went no further, as I don't have a use for the library, so it was purely of academic interest ultimately.

Another incomplete iOS SVG renderer can be found at https://github.com/splashdust/SVGQuartzRenderer