MachiavelliTrinity/SimpleWoW — comment on commit c9b417850da513f857e024c659a70d83b93ac52c
File: Client/World/Network/ServerHeader.cs line 23
By faramir118:

I don't think that multiple threads is the issue, these calls are asynchronous but not parallel. You can declare `Index` and `Remaining` as `volatile` and see if it helps, though

need more debugging, I can't reproduce (not yet, anyway)
https://gist.github.com/1371164