Phrogz/laink — comment on commit 8a5ad57eebbcf8a47d01ee8ae3c8266b2d672fca
File:  line 0
By Phrogz:

On Nov 2, 2011, at 5:50 PM, Harold wrote:
> Oops, didn't mean to look at your deep ai.

You have no idea how deep it will go.
At least 0.5 levels deeper. :)

> Why is it called "Stateless…"

This AI will have no memory of what players have played previously; each turn's play will be independent of other turns (unlike a theoretical AI that keeps track of what players have played and attempts to infer what they might be trying to do).