CGDev/CG-Blizzlike — comment on commit cad96f763cfcf7b9a46ba0ff2bc8be3718bbc729
File: src/server/scripts/Custom/Bountyhunter.cpp line 509
By e000:

It shouldn't. Expired bounties are pruned when they are loaded, if the server was down... I don't see how it would cause a segfault.