TrinityCore/TrinityCore — comment on commit f958fdf246b16b11103d0b8ce6a9d17909da42a9
File:  line 0
By kaelima:

@MachiavelliTrinity
```c
void Vehicle::RemoveAllPassengers()
{
_me->RemoveAurasByType(SPELL_AURA_CONTROL_VEHICLE);
}
```
````c
void Unit::ExitVehicle(Position const* exitPosition)
{
if (!m_vehicle)
return;

GetVehicleBase()->RemoveAurasByType(SPELL_AURA_CONTROL_VEHICLE, GetGUID());
_ExitVehicle(exitPosition);
}
```
Isn't this exactly waht you mean? Or what have I missed?
Yes I will drop ENTER_VEHICLE, as I have already told you on forums. I'm working on other SAI stuff atm though.