n0rb/mooege — comment on commit 696862d36bb355f88c0d014cf71726e2d62c5cb5
File: src/Mooege/Core/GS/Player/Player.cs line 684
By xsochor:

this should stay 32 (generic effect), Field2 specifies SNO to show (light burst for level-up in this case);
sending 6 would just play level info again (ignoring Field2 contents)