amorilia/blender_nif_scripts — comment on commit 003335ce531115291bf513602ce527d1802ddd91
File: docs/development/design.rst line 116
By neomonkeus:

Brecht replied about convex: It is available through BGE as a physics property. It would be nice as a bound type rather than a collision type. Both would be better as you though. It can be implemented as part of 2.6, but should be added to the TODO when refactoring fpr 3.0. It would be easier for us to match up to collision types to the BGE collision 1 to 1 but making those options accessible for collision types is something that would need to be done.