### activity:

Animation
* are images that appear to move
  - pictures that move.
  * The images are put together one after another, and then played at a fast speed to give the illusion of movement. Most animations are played at a speed of twenty-four to sixty images every second. Each image becomes one frame of the movie
* cornerstone of modern cartoons.
* illustrates effects.
* is an extension of the artform of drawing
  - ideal way to illustrate processes that flow over time and space
  - being
  - derived from the Latin word anima meaning life or soul
  - existence
  - filming
  - image manipulation and it can be used on any object - from pins to people
  - one of the key technologies for the visualization of time dependent data
* is the art of brining something to life
  - illusion of motion created by the consecutive display of images of static elements
  - media art most affected by the digital revolution
  - movement of created images in recorded time
  - process whereby still pictures are turned into moving pictures
  - realm in which it's easiest to go overboard
  - study of motion and emotion
  - technique of creating the illusion of motion
  - used in cartoons, television, and film
* man-made process to make still images appear to have life by the action of motion.
* means turning still pictures into moving pictures.
* multiple graphical view of a process in action.
* series of images show in consective order to create the illusion of movement.
* shows components
* simulation of motion created by displaying a series of pictures, or frames
  - movements created by presenting a series of images, or frames
* team sport.
* unique filmmaking process rooted in the fine art mediums of drawing and painting.
+ Clay animation
  * Most animation is made the same way, whether it is cel animation or stop motion. Each frame, or still picture, is recorded on film or digital media and then played back quickly. To us it seems as if the object is moving by itself. The way CGI animations are made is different from the frame by frame method.
+ Fairy Tail: Manga
  * It is created by Hiro Mashima. Animation is on the air now. Some video games are released by Konami. In August 2012 The Phoenix Priestess, a Fairy Tail movie, was released.

### activity | animation:

Computer animation
* depends on mathematics.
* help clarify complex phenomena such as molecular orbitals and wave motion.
* is possible on fast machines.
* is used to represent internal spaces holding ancient and ineffable truths
  - simulate the mammoth's long lost environment
* permits the creation of very complex compositions and textures.
* shows how density waves can create and maintain a spiral pattern.

Flash animation
* are small and yet flexible animations.
* illustrate symptoms and causes of common ailments.
* is used to give interaction and animation.

Japanese animation
* is essentially cartoons that are made in Japan
  - perhaps the most advanced animation in the world
* special style of storytelling and filming.

Polarized animation
* is also a polarizer.
* unique process using polarized light to create the effect of motion.

Aquatic activity
* Aquatic activities are a major recreational activity enjoyed by all ages.
* Aquatic activities involve contact
  - direct contact
* Most aquatic activities involve contact

Artistic activity
* is, however, fundamental to the human condition.
* permeates every aspect of learning.

Assistance
* enables entrepreneurs.
* is an activity
  - provided by companies

### activity | assistance:

Approval
* is acceptance
  - liking
  - messages
  - satisfaction
  - support
* requires majorities.