Hello YouTube. So this is going to be a quick little video to show how I organise all of my ASL starter kit stuff. So now I've got start kit number one. We've got start kit number two with guns, start kit number three with the tanks and I've got expansion pack number one second edition which includes the bonus pack number one. So I've ended up with an awful lot of paperwork. I need to find ways to organise a lot of matte boards, rules etc. So I've got a mate. It's nice lovely, the Overwatch folder. I start kit compendium. I've got this nice little logo up, combining the start kit front covers. It's a quick little bit of working gimp. My other half has a quick little vinyl cutting machine. I think this might be the final design but when I'm completely happy with it, I'm just going to get a cut and vinyl put properly on at the moment. It's just a bit of paper salad taped on. So this isn't final. There are a few bits missing but let's go and have a look. So start with the contents. I haven't heard out of yet because I'm not completely finalised how this is going to be arranged but I want to make my mind up. I'll fill this in for a proper guide. So the first item I have is the rule book. And here I've got a photocopy of the ASL start kit number two rule book because I'm still playing through the start kit number two scenarios at the moment. So if I have any stuff on, it's all right here. One move on to getting air fees involved. I'll pick a copy of the rule book from start kit number three and use that in this place but I don't want to have more rules than I need. So when I am looking for things, it's easier to find. Section number two is where I've got copies of all the QRDCs I need. Copy copies of the ones I don't know. I've got the National Anti-Shot, which I'll show you how ELR affects each unit, what reduces to what sector, how to read the counters. I've got the ASL start kit sequence of play. I think this was in expansion pack number one. Very handy. I've got a very similar thing for stuck in a moment. I've got from BVG again, you know, just to break down of all the turn sequence, what happens when to remove counters, when to get a resufer file or first file or pin counters, things like that. Really handy when you're learning. I've got the ASL SK1 rule summary, which is the basic rules all condensed down to one page. Really great for while you're playing, to quick reminders or things. I've got the summary for ASL SK number two. I'm not sure if this one's for three or four, but I'll have a little look in the on BVG files. I'll get that. So third section is where I've got the chapter H bits. So I've just got copies of the vehicle in Ordnance notes that come with the start kit number two, start kit number three, the expansion pack. So when I do need to look up what any other vehicles are to all there, ready to go. Section number four, this is the J Richardson ASL SK tutorial. There's all these start kits and shows you how they were used in play. It's a really great resource for learning. So I've got it in here. It's a big old document. So three PDF you can find on BVG. Really great for learning the rules. I'll put a link to it in the description. Aside from this, another great resource for learning the rules I found was Ben Harsh's tutorials on YouTube. Great videos, breaks things down simply, builds on it and builds on it. It's only got up to guns in, start kit number two so far. I'm not sure if it's going to do start kit number three, but I'm subscribed in as soon as he does. I'll be watching them. Even if I've already picked out from here. Section number five, this way I've copies of all of my scenarios that I've got. So this is the all the size from the first three start kits along with expansion pack number one and the additional ones that are on the air on the MMP website. So yeah, I've got loads and loads and loads of things that can be playing. So I only get to play two, maybe three times a week. So you know, this is going to keep me busy for months before I've even got to think about getting started getting number four. So what's up playing earlier? Oh yeah, hey, paper, emails, playing that today. Really good scenario, good fun. The Italians just lost out because the Greeks got lucky getting their reinforcements in early. Anyway, that'll be a story for another time, I think. Section number six is where I keep all my maps. So in these plastic folders, I've made these little front sheets, showing what their entire map looks like, pulled off a vessel and tax away an extra one. I've got the actual map for itself. So I've got quite a few maps to out got from P all the way up to Z for more things I've got. So I've got loads of different boards that can be playing on loads of variety of terrain, which is great. So that's it for now. I've got some extra bits. So if I need to expand in anywhere, I've got room to grow. Especially stuff for some more map boards. That's it, this. If I ever need to play a game of SSK, this has FNNN, it's got all the rules, all the map boards, all the scenarios. As far as the paperwork of the game goes, my start like a compendium does it all. Now, I have also updated my counter-storage a little bit. I've done a video about this already, but I'll just give you a quick show of what I've done. Because now I've completely clipped, start kits, one, two, three, and all the expansion pack counters. So it's a bit bigger now. My general marks one is full to the brim now. Now I've got all the extra big counters. I've had to double up on some containers. I may have to expand this further into two. Got my Americans, their Air Fee's and Guns, Germans, their Air Fee's and Guns, Russians, Air Fee's and Guns, British, again, Air Fee and Guns in a separate counter. And I've also got the Italians with their guns on there and the Allied Miner and Access Miner powers. So this is my counter-storage as it is and it's grown significantly since the first start goes punch. So that's what I'm saying. I'm 10 inches thick now. So in terms of storing this, I'm thinking about getting an old ammo container that I can fit them in. So just a little bit thematic so people and my counters touch away safely. But again, quick solution for an unplayable easy to find what I need. Now between the two of those, that's how I organise all my ASL SK stuff. Again, if you guys have your own little tricks for organising anything, just give me a shout, I'll be really interested to hear how you guys do it. But this folder, this stack account, all I need to go and play anywhere. So yeah, I'll sit for this little update. So let me know what you think and happy gaming!