I'm Spencer Wann. I'm the animation director of Castlevania. Today I basically gave a talk about how to control the animation in a show that's being outsourced to another studio. So I brought a lot of the rough work we did, a lot of the key animation we did. And even some of the storyboards we did that were tighter just to show people the lengths we went to make this show look as good as we possibly could. I was not expecting that many people are always not expecting people to actually applaud or anything. You know, I try to sit down and do what I do and I'm just so nervous and people have been so welcoming and so patient with me because I don't speak Spanish. People have been having to drag me around everywhere and tell me what to do several times. And the winter powerhouse contacted me asking if I had come in animate for them. My best piece of advice for someone who's trying to get in an animation industry is to learn how to check your ego and do the work that people need you to do. Not to go in and think, oh, well, my vision is clearly better than everyone else's and I'm this amazing artist. It's still a job and people are still going to be expecting things from you. So if you can't do the work that they're asking you to do, you're going to get laid off. So yeah, definitely just being nice and respectful. People is a really good start. I see a lot of younger students have these big heads about their work and what they want to do in the industry and that can put people off really easily. Just coming here and talking to people, just being nice and human. I feel like it's a really great start at least. Technical advice. I would say try to be as versatile as possible. You're an animator but you should try and learn how to do a lot of different things. Because sometimes, you know, there are animation jobs. Sometimes people want you to be a background artist and if you don't know how to draw background, then you're kind of at a look.