With the addition of the VMP submachine gun in the latest 1.24 update, which is the final update by the way, a lot of people were upset with the fact that the VMP was too overpowered, and also because not everyone can get their hands on it. Now I decided to hop into a custom match and do some testing with the VMP versus the SAUG, and I just really wanted to get down to the bottom of it if it really is paid to win as most people claim. I decided to pick the SAUG because I feel like the SAUG is the best SMG overall in all of Black Ops 4, as far as overall flexibility and performance of the weapon goes. And of course it is preferred by pro players as well. So in today's video I'm going to do some testing with the damage, the aim down sights time, the sprint out time, the recoil, and the reload times. I did not get a chance to test out the fire rate or the strafe speed, but I did manage to find some stats on a spreadsheet online that do have the statistics for that category. Then after the testing is going to be the VMP gameplay, then after that is going to be the SAUG gameplay, then after you can conclude which gun do you think is better overall. Before we get into today's video, I do want to give a quick shout out to Charlie Huff for letting me use his account and using his VMP because I personally don't have it, so a big shout out to you man, I appreciate it. Alright, so without further ado, let's get into the video. Alright, so let's break it down by category starting with damage. As you can see the VMP is a 5-6 shot kill from close to long range. Compared to the SAUG, at 6-7 shots to kill, this isn't counting extremely far ranges because it's not practical or recommended to engage in gun fights at that range anyway, so the clear winner for damage goes to the VMP. Moving on to aim down side speed with quickdraw attached, the winner just barely goes to the SAUG. The aim down side speed on the VMP is pretty slow without quickdraw as is, so quickdraw is certainly necessary if you're putting together a setup for the VMP, so the winner for ADS speed goes to the SAUG. Next we have Sprint Out Times. This one was close and I made sure to start at the same point and Sprint Out at the same point as well, but the VMP just barely wins this category. Now we have recoil without grip. It's clear the VMP has a tighter bullet spread than the SAUG, but keep in mind if you know the recoil pattern on both weapons, the recoil becomes almost non-existent. Now with grip attached, we clearly see that the VMP is still the more accurate weapon and the winner for better accuracy. Next we have reload times with Fast Mags equipped on both guns and it's clear the SAUG barely wins this category once again. Lastly, the fire rate on these weapons are nearly identical as well as the Strafe Speed, with the exception of the SAUG and stock 2 which I didn't account for because it's unnecessary to equip anyway, but both with stock equipped, they have the same speed at 90%. So from these results, we could say that the VMP is a slightly better version of the SAUG, due to its damaged profile and accuracy. However, the SAUG is the much more agile gun with better Sprint Out and reload times, so if you don't have the VMP, don't be too upset. It's basically a slightly upgraded version of the SAUG. Now up next we'll be live gameplay featuring the VMP and SAUG, if you're enjoying the video so far and found it helpful be sure to drop a like, support the channel and subscribe if you're new around here and I'll see you guys in the gameplay. So it looks like we're coming up on a flank right here. This should be an easy kill. There he is. Let's keep pushing. Alright, head for cover, reload, I think somebody's coming. There he is. Ooh that was really close. Oh no, hold on, hold on, I think there's an enemy outside. Let's chill, let's chill. Dude, I almost didn't see that guy. Okay, let's get out of here. I think we can get a possible flank here. Oh that was really close. I thought he knew I was coming. Nothing here. Perfect. Wait a minute. There you go. Ooh we're on the ruthless right now. We are on the ruthless. Oh boy, oh boy. Oh boy, that was close, that was really close. Okay, I have no idea where they're at. Oh here we go. Perfect. Uh oh. There's a dog, there's a dog, oh my god. We went on a pretty good streak right there, gotta admit. Yo, that dog needs to go. That dog needs to go. Let's come up on a flank. Man, the thing about this VMP is that it has almost no recoil but too, that guy just laying down there. Let's see if I could do that. I think someone's here. Guys call this UAV, it's put down this ammo pack. This is where they should be spawning in from. So we gotta be aware of that. There he is right here. Okay. Someone in the corner over here. All right. Okay, let's go. Okay, let's go. Let's go. It's good. Call this counter UAV. Oh, that was really close. Well, he didn't stand a chance in that engagement. VMP is just too uh superior in that situation. There we go. We got someone in the corner here. Dude, absolutely melted from this distance over here. Oh, okay, there's one right there. Or back on our merciless. Okay, there's someone in here. Hello. See somebody in the mini map. That was close. No cookie. Yep, he hopped back in position. I think there may be somebody coming this way. Let's uh get ready for that. Oh, that was close. Nope, nope, nope, nope, nope. Dude, what the? How did I even survive that? Honestly. How did I survive that? That man is crazy stuff, man. Oh, dude, that guy should have died. I wouldn't be get. We got 42 kills for deaths. Nice. Nice. Hi, Lee. Jeez. Okay, we gotta get out of here. How about here? Okay, now we're getting somewhere. Now we are getting somewhere. That's mine. Get this guy right here. Let's get this guy coming in here. Got it in my face. Get out of here. Get out here. I'm on that 10 hype. Get out of here with that. Got him. Let's rotate back into their spawn. Most likely they're going to be right here, which they are. Oh, that was really close. That was really close. Okay, we gotta get out of here. Oh, that was so close. Come on, guys. Hold it down. Hold it down. What we found? Where is he? There he is. Dude was hiding. Let's call this in. Extra health. Got that guy. Teammate go left. I'm going right. Got that guy. Oh, man, you know he wanted. Yo, we're on a relentless right now. We're definitely not going to get a nuclear, but we did our best to stay alive as much as possible. That's the end of the match, man. Woo! 38 and 7. We had a lot of dumb deaths, but try to buy a best to stay as focused as possible and keep the momentum up there. Our highest streak was a 20. But we're not really basing it off of the highest streak that I get. It's more about the performance of the weapon. And I personally feel like the song has better handling and mobility. And of course you guys saw the stats with the song. It does have a slight advantage in that department. But we all know the VNP has a better damage profile. So of course we're going to give the edge to the VNP. But yeah, that's just my personal opinion. How about you guys? I feel like numbers don't lie. But of course it's all about how you use the weapon. So yeah guys, don't forget to drop a like if you did find this video helpful or at least entertaining. It would really mean a lot to me. And yeah, subscribe if you know around here and I'll see you guys in the next video, peace. Hey guys, I just want to give a quick shout out to the people whose names are listed for officially joining the channel as a member. And if you are interested in joining, there's a link in the description that will take you there. And some information on exclusive perks you get for joining as a thank you from me to you. Remember, this is not required by any means. And I appreciate all the support whether you're a member or not. All right, I'll see you guys in the next video, peace. You all what's going on guys? If you guys are interested in watching me play live, my twitch is in the description down below. Make sure to hit that follow button and I hope to see you there, peace.