Greetings! I like to make low-boly pixel art. I've got blockbed strip enough but I'm going to remake one of my old Dark Souls characters. My original idea was Dark Souls but on the Nintendo DS. I started with just trying to block out the basic shapes. I made a very low-police fear for the head and the hat actually ended up deleting and making a different one later. I used the model resource to look at references of old DS games like the Legend of Zelda Phantom Outgloss and the Final Fantasy III remake. The character's body goes all the way down and there's no legs to be seen. The idea was the cactus robes go over them. I'm going to do the same trick as I did with my arms when my last character and have them rotated at 45 degrees. Another trick that I used in my last character was layering the body. So essentially I have the same body duplicated with the same body duplicated with ones a little bit smaller than the other and they're going to have separate textures. That way it can happen in or out of layer. The texture resolution actually ended up with a lot smaller than normal DS games but I still like the low pixel art style. For texturing I just block out the colours in each segment of the character model. So block out their hands and head and the robes colour and the hat colour. Then I'll go in and add some of the dark colours, the shading around the head and the shading under the arms and under the body. I'll also erase away the segments on the front outer layer and then start painting all the different details. The hair was a little bit tricky, ended up coming back to it after the recording. I used it from an artist called Carlson Druid. They do some really good Dark Souls models in a cute chevy art style. And I highly recommend checking them out. Who is Witch Beatrice? Well, she's a character from Dark Souls 1. You can summon her for the Moonlight Butterfly fight and fight against the four kings. She does not have any dialogue and there is no place in-game where she can be found aside from her summon signs. Like most games Dark Souls went through many iterations and has had some cut content. There is an earlier version of Beatrice's character model which I also used as his brother. I'm not sure if I can get a better look at the character. I'm sure that the game's Dark Souls went through many iterations and has had some cut content. There is an earlier version of Beatrice's character model which I also used as inspiration. Let's see the final results and then we'll close off with some CRT time.