Hi everybody, this is Jay with the review on one of the best games today, GTA San Andreas. Yep, you heard correctly, we're reviewing the same GTA we played so much about 10 years ago as kids that we started hallucinating that cops were really after us, or maybe that was just me. But let's begin with the storyline. The play is Carl Johnson, or better known by his initial CJ. The story begins when our hero learns about the death of his family and quickly heads to his hometown San Andreas, where the main events of the game are set in motion. The familiar atmosphere of the 90s, with the growth of the hip hop culture, small crimes, drugs, and rock and roll all do their job. The player, meaning you, can do everything he wants, steal, kill, sell ice cream, rob a bank, or even open his own business. Or he can go to the gym and build up a strength and endurance. Or he can go swimming, which is why everybody fell in love with GTA San Andreas. After all, and this part our hero finally learned how to swim. For those who forgot, our remind you then in previous games of the series, our hero simply died if he fell into water, and that caused a lot of discontent among fans. Also our hero can visit clothing stores, tattoo parlors, and hair dressings allons. And the game world, conditionally, is divided into three islands with unique adventures that awaits you on each of them. Using the best new innovations borrowed from the mobile version of GTA Vice City, which we also have a review of, by the way, is the opportunity to switch on your own music instead of just the radio and save your game in the cloud so you could start playing on your tablet and continue where you left off on your smartphone or vice versa. Fans connect with a certain control system if it's good, and hate it to no end of its bad. So luckily Rockstar managed to collect player's feedback on the game, and adjust the controls for the better. So now about the control system. The screen is conditionally divided into two parts, left and right, on the left we have the joystick, which we use to move our character or vehicle. And the control buttons are on the right side, shoot, get into a car, etc. And now the stick of the mobile versions of GTA. Contextual keys which appear only when it is necessary to execute a specific action. For example, to take a photo or to fly a plane. Also it is possible to change the size and arrangement of the buttons, which is a really nice feature. So what about the graphics? Well they are also raised up a notch. Despite the original game being released in 2004, this GTA can boast some of the best graphics on mobile devices. The most obvious innovation, the emergence of realistic shadows and the reflections on cars in real time. But some of these types of features can make a graphics heavy game slow down on older devices. But luckily that does affect the gameplay too badly. And now let's transition over to the only minus. Bad optimization. The game demands a minimum one gigabyte of RAM. And even with a high RAM requirement, the game still manages to lie. The legs are especially noticeable during fast driving. And as for devices with a larger amount of RAM, the game goes rather smoothly and without any troubles. Now the results. Rockstar decided that their baby should be the best mobile game it can be. And we can agree with this. They once again managed to outdo the competition. And to show why it is necessary to create and port such games for mobile devices. If you do it right, it could be awesome. That's all for today. Follow our channel, put like on everything, and join our Facebook group. This was Jay with reviews from mob.org. See you.