Hey guys and welcome back to another pack making tutorial to then be talking about proportions and color schemes. So here's a sword I'm making for a new pack and this is a pretty good example of proportions. This is 32x and we're gonna be talking about proportions for sword and what proportions are is the length between this and this and this and basically it's the size and shape of the sword kind of. For example here are the proportions for my sword. I'm gonna go on a new layer and I'm just gonna kind of go like make a green color and I'm gonna disable anti-air sing and here's kind of the proportions of my sword. I do it like this and then my blade is like that and if I disable this this is pretty good proportions for sword. You want the blade and the handle to be longer than the cross guard and you want it to you want the cross guard to just be slightly below this line across here. So if I go here this line across here is the center line and you want the cross guard to be below that the sword to go past it and close it towards this corner and the cross guard to go closer towards this corner. If you want a longer sword you can just make it longer for example this would also work pretty well in game and I wouldn't make the cross guard any longer than this. So this is a pretty good layout for a sword. Another way of thinking about that is if you draw these two lines your sword you want the cross guard to be down here just below this line also and about this long until you can make it a bit small you can make it a bit bigger for example making it like this would be fine a bit smaller or making it a bit bigger like this or something would be fine too. What I would do is I do something like this and then I'd go on a new layer and I would take a black and make sure I'm on my pencil tool and I would start sketching out the shape of my sword so I'd do something like this maybe and I'm doing control Z to remove any mistakes that I make and this time I'm going to start sketching out my sword. Alright so I'm just going to do that really quickly. So as you can see here I've kind of laid out my sword I would say these cross guards are a bit long so all the miniatures select like this click M to move it and then I just do this to move it in with the arrow keys so again sector move in the arrow keys. Now this is a pretty nice shape I'm going to extend the sword by selecting like this control C to copy control V to paste and then I'll move it with the arrow keys like that and now if I hide this I have a nice looking shape for a sword and now we're going to talk about a color scheme. So for this sword here I use the color scheme like this what I do is I'd press K which is a color picker which is this one right here and I click with my left mouse button and my right mouse button just like these colors and then when I go back here I can press G for gradient and make the gradient for my sword as you can see it here. When I've gone back to my sword shape I'm going to select like this with the by pressing S and selecting I'm going to get the magic one tool which is shift S by the way and I'm going to hold ALT and what holding ALT does is anything that I select deselects so holding ALT will deselect with the magic wand and now I can press G and start doing a gradient. Also it's good to make sure you're on the right layer. So now I've got my gradient here very nice and what having this palette and theme does is it keeps all of your items consistent throughout the whole text pack so every item will look the same ones aren't slightly different colors to the others. For this cross guard I'm just going to use a gradient from grey to black which I'm going to use here by having the light to darker and then I'm just going to do a small gradient here. This looks a bit strange because the outline is black so often what I do is I'd hold CTRL and I can select multiple things by holding CTRL and then I'd go SHIFT S to get the magic one tool and then I'd hold ALT again click and then I'd select this whole thing like this like this and then maybe I'll make this POMPLE this color saw press K left right click and then I'll do gradient again. So there we go now what we need to do is we use one of our effects so if I add a new layer here after selecting this, FX selection, outline selection and this is Boltz-Bates outline selection and what I recommend is going outline and making it smallest and then change it to black and clicking OK. This is what it creates and these are transparent pixels here so what I do is I just delete them by using the magic one tool and holding SHIFT and when holding SHIFT it selects every single one of those and as you can see it's selected too much so I just turned down the tolerance and there we go and now I can press delete and now I just have a lovely outline and also I'm going to delete this part down here because I just just prefer personal preference of mine and now all I can do is I can either double click this layer and make the opacity lighter as you can see like this or I can shift select all these and then now I've deleted that layer and now I have all these pixels selected so I can do numerous things that I can do control shift U which brings up our hue and saturation. If you don't want to use a shortcut you can click adjustments hue and saturation and I can make it darker or I can press control shift M and this brings up curves I haven't talked about curves yet but what curves do is up here this is making the lighter parts lighter as you can see the light parts are getting lighter this is making the light parts darker so it's making the darker parts a bit darker and you can make them brighter darker and what I usually do is I do something like this that looks pretty good there usually just make a curve below and as you can see here I have a darker sword maybe this could have been a bit darker so I'm going to go back to control Z to get back to my selection and I was going to make it a bit darker and there we go I have a nice outline now and I'm going to repeat that for all of these so when creating the outline for this I'm put it on a new layer you can press control F and that will redo your last effect up here so repeat outline selection control F and as you can see here we stuff the anti-al of the thing here so what I could do is I can lower the opacity this actually keeps the anti-al of the thing here control shift M for curves and it keeps the same layout and then control you for lightness and now this is a pretty decent sword it needs a bit of refinement extra shading but we'll talk about that in the future but this is a good nice proportion sword a few extra things I want to say is that you always want this part to either be the same width or smaller width than the blade because otherwise it looks really strange you always want to be keeping as you can see here we have one pixel one pixel two pixels and then five pixels you don't really want it to be like this for example as you can see here it goes one pixel two pixel one pixel five pixels it's better to have it go down so one pixel one pixel two pixels five pixels if that makes any sense not sure if it will but you kind of wanted to be a smooth curve this isn't that smooth but it still works just personal preference for me really other than that you can also use control shift M to adjust your whole sword so if I move this to the side you can kind of just adjust the whole thing if I want that looks pretty cool and I'm gonna be talking about more advanced shading in the future and what I would say is try to be original don't just copy exactly what I do in this series that is the last thing I want you to do because then every pack will just look like my packs try and be inventive change these this pixel maybe you can make this longer for example or maybe you can use a different gradient style or etc. and just try and do something different and that is really gonna help you in your touch pack making to grow if you want to grow a YouTube channel or if you want to have people enjoy your packs having something different is a good selling point for your touch packs anyway I hope you enjoyed this small video going through the first way to make your sword proportions and an early showcase in shading I hope you enjoyed it I have the playlist on the left of my screen and if you want to subscribe subscribe on the right I'm gonna be uploading a lot more of these in the future hope you enjoyed goodbye