On this week's Behind the Play, we're going to break down Anko's sleep dart on Muma to save Akeem's life on our watchpoint to Brawl Tree defense, verse Houston, and our homestand weekend. And the other thing about this is they don't really have to use very many oats. And Dallas, who are still running the soldier comp, they can control this high ground the same way it's pre-deficit with the soldier. What's harder to do here? Jump up over the top here for To set up this play, Houston had just captured the first point. As we were trying to set up our second point defense, Houston was pushing the cart and attempting to break our high ground hold. We opted to set up our defense on the high ground, which is the spaceship on the second point. This spaceship has very good side arms for our soldier 76. Requiring Houston to have to dive on to him in order to break our high ground hold. As Muma jumps onto Akeem, Akeem makes a break for it, trying to live. That's that rival rage. Akeem's low. He's chasing him. He's chasing him. He's chasing him. Oh, he's chasing him. He's chasing him. Oh, he's chasing him. He's chasing him. Oh, he's chasing him. Oh, he's chasing him. Come on, the club sleep dart comes in from Oka. He's safe. And they manage to find the kills. Jumping back down Okae, getting the heads. As Muma uses his jump to try and execute Akeem, Akeem turns around and hits the sleep dart. Thus allowing the team to gather around and execute Muma. This sleep dart was very important because it allowed us to stop Houston's snowball and allow us to get a better time on defense. Finishing off Muma is a very crucial thing in the setting because Houston had a very big ult advantage in this fight. While we were executing Muma, Oju is on the other side stalling the payload, using his primal rage to try and prevent Houston from pushing forward and finishing us off with the rest of their ultimates. Stopping Houston's snowball is a very good thing here because a smaller time bank means less time to push the cart in overtime round, which means that we only had to win one fight in order to stop their push.