A light sword combo that ends on three blood gates and three negates on top! Sign me up, baby! Light swords are not that, they're not. They're actually fantastic. So if you like light swords, hit the subscribe button right now, baby. Light swords are busted. Why? Thanks to the garis over here. You can mill your entire deck, especially whenever they all you want in your entire deck. Thanks to 30 mil, or times you mill on your turkish. So if you guys want the deck profile of this amazing combo tutorial, hit that smash that thumbs up button. Smash the subscribe button. Hit the 500 subscribe button and 500 more likes for this combo. And shout out to the wonderful fan who donated $20 for me to break light swords. This is for you. Let's go! Light swords are amazing, man. This is three tools in a row. But get not tools, just really showing us combos of how to play this deck properly. It's insane. The stuff you could do. You basically mill half your deck and do whatever the hell you want. Like, it's amazing. It's amazing. You'll see it for yourself. And there's three recognize in a row. And you'll see just how broken it actually is. Like, it's just amazing. You know what? The best way to do it is to actually show it. And if you guys like what you see, hit the subscribe button. Okay. If this video hits 500 likes, 500. And if you get 500 more subscribers, I will really set the deck profile for this video. It's honestly, absolutely insane. We have three tools to show. Three test hands to show. So we're going to go fast. You guys can see for yourselves. So the goal here is to want to summon up everything. You're going to the goal number. You're going to go so you show a few times. You have nine different ways to go into the Scorpio, which is amazing. And then, getting here is you want to mill. You're going to end up using a bunch of your light swords. The mill, like, 30 cards. But then in the combo, you're going to maneuver. You're going to curious. You're going to rate in whatever it may be. A lot of times, you draw the power spells. The solar recharge is the charger. And fibergates. And you want to eventually mill. If you don't open a bone fire, you want to mill bone fire or Scorpio or the afros and rolls, whatever it may be. And resolve that combo. And if not, it doesn't matter. You just want to mill your distruedos as well. Because it's going to resolve the same thing. It's just amazing. Every, it's so damn consistent. It's crazy. You're going to see for yourself. So here, keep in mind this. So we play the few dangers, especially level fours. The level fours, we put portal dashes too. It ensures that you're going to get to garish on. But garish is broken as hell in this dead when you're milling half your deck. You get someone with whatever the hell you want. Or if it's a fixed brick hand, you can draw two. Discard a car like distrito. Because distrito, let's do the guard-drying combo. So it's absolutely insane. So here, we're going to mill. We had a few mills already. We were going to mill or send from our hand a lone fire. We could have due guards bring it out and continue with the combo, but we did it. So we're going to do it instead. We have frozen rolls. So if what frozen rolls does, it gets sort of a danger. Any monster adds a predipoint. That's a plant. So we're going to do that. We're going to combo here. If they were to ash or veal, it doesn't matter. What's so heavy? You can still keep going because it's too much cobbler up. And as a second you get to garish, you can do whatever the hell you want. So even if the garish, basically, as you play through all hand shots. Because if they were to, obviously, it hurts to hit the scorpio, but you can still continue playing because of the garish. So you're just sort of free-flowing that card. Now here you're going to go, so you draw. Yeah, those cards, you drew sucked, but it doesn't matter. You're going to raid in. Yeah, beauty, you got clown, you got bulb in there. Now you can do a few stuff. I mean, there's a lot of stuff you can do here. A lot of thinking involved. You're going to go into Justice Shard, which is broken in this deck because of the strudel playing with the strudel's level and glow up bulb. And typically, they're going to loan fire and put up a Roman Jasmine first. And that's even bulb even easier. But there's still a lot of ways to bring on a token with Raiden and to play with levels of the strudel to stop bringing on Justice Shard. Or to mill a strudel itself. It's really just how you go into, there's just a way to go into guard dragons. And you play Justice Shard for two reasons. It gets a session to bring out a floodgate, which you're going to summit. We want you to mill. Look, Dugaris. Amazing. Absolutely amazing. Now you're going to do the dot, so you should number two. Bring out that to a chain block. Absolutely insane. Now you're going to keep milling. You're hoping to mill. You get so much drop power. It's like, you just keep going here. And you're looking at what you're milling. It's crazy. Definitely sucks that you're milled a diner. Good. So the game one here is this, because you're milling like 30 times in your turn. Curious all those spot cards from Light Sworns, the Raidins, whatever it may be. You want to mill Imperial Order, Fossil Diner, Apex Apeon. Okay. So there are three cards you want to mill. And you're essentially going to be reborning them. We're already used to Gauris to get our play more free flowing. So we can't use Dugaris, but Dugaris is going to summit back one of them. Succession is going to bring back one of them. And then Gurfans is going to bring back the Imperial Order. So you're going to end up with Apex Apeon Fossil Diner and Imperial Order. But Fossil Diner and Imperial Order is mandatory every hand. Apex Apeon is just like a bonus. And shooting Ryze Dragon also mills whenever you don't. So, curious, mills one, Garentine, Ryze sends one Garentine, and then the 30 mills is going to send the other. So you just save the other two actual ones for the end after you know 30. You know, a lot of stuff here. We're going to both summoning for a decent rating. We'll end up in the same result here. So we end up Sukinoquo first. You're going to go Gardran combo. Gardran just how you actually negates up, why not? Especially because you get it for free. And you want it to save. Foolish Berry wasn't needed there, but it's cool. And Zeppro is also fantastic to mill in this deck because why not? You want to get as many level four, there's a lot of place you can do here, I can say. We don't even get another dark in there. You get dark for light, especially with Juggler at two. We even mill a Juggler, I believe. Yeah, because Juggler gets you light or earth and hat trick or light in clown. To build whatever you want, take with curious. And yeah, hey, thanks to the guy who donated for this deck because without you, this dream would have never been possible. It's just so good. It just keeps going forever. Here, you can do a gig if you want, but I wanted to keep milling and draw some cards because you play triple, feel as triple wolf. You play so many light swans, you're going to end up drawing. And I want to have some cards in hand at the very end because you do garrist. You end up not milling any of it. We get the Juggler so far, I'm going to get a plus one from that. You're going to want to grip it because you get that brilliant of the Imperial Order. And then succession is going to bring up the Fossil Dina. And just like that, you're going to have an Imperial Order which stops them from spell cards. Fossil Dina, which stops them from special summoning. And the only way to clear Fossil Dina is by attacking into it. But they can't attack into it when seal is going to bounce their card. So it's a super cool lock with seal, Dina and Imperial Order with Hoggred and getting anything just in case. And Griffith has the backup if some tremendous way they get into Fossil Dina. You are going to be passing your termings of Dugarrist, but it doesn't matter because they can't play from the whole duration of the duel. So we're going to go to the next one here. We're going to fast forward everything because now you guys get the drift here. A beautiful deal of some of Frozen Roses if they were in a Baylor Scorpio or tried to interrupt it. Let's say a little anchor. You use Frozen Roses. It's off the field and you can still use it. But you keep going here. You're going to see just some brokenness actually is. Here we are going to go, we're going to want to say the Light Sword cards will get to you milling like a thousand cards. So we're going to hope to draw someone so huge. Getting a little lucky with this side is not the best, but even in bad times you can still do it. Light Sword. So we're going to keep going for it so huge. I want to dig into some power per spells. We got Lumina here which is going to be amazing. Lumina, Discard, bring out the Wolf. And now because you can play with levels, you got all the levels you want. You really do whatever you want here. We're going to go into Curious to mill the other. And we'll do three more special at Wolf. Now you see just how broken milling is because of Curious. Minerva, you get the summon out. You play triple, you let's triple wolf. You summon them up every time. Like everything is broken man. It's absolutely broken. I'm going to go here again, agar pain. So Minerva, yeah, nothing doesn't matter. You didn't want to do that. You just want to ensure you can upcrifin. You can do a few other negate plays there. If you play Apex Aveon, Garnet would have been Apex Aveon because we milled so much stuff in this hand. But we decided to take it out with this build. Each video I'm showing you guys is a different build. So I try and get perfection for you guys. All right, you can't do anything. Obviously, I'd rather pause the diner over here probably. But this will be Apex Aveon that I would summon right there. And again, the same idea that Imperial Order can activate spells. Pause the diner and connect to me. It's special to my monsters. If they were the normal summon, you bounce it with diner over the seal and you just win. So you're going to go into the last replay here. Just doing test sounds for you guys. It is broken man. It's absolutely broken. Here, it's broken man. It's broken. I think I'd rather get a few less in that head. And it is so good. Utilizing cards like Minerva and Karius. And because you rather said wolf also would really appreciate him. Because you have more chances to mill a trick clump and juggler and stuff like that. You don't want to waste them just yet. And you want because you go play with their levels. I'm going to keep summoning here. Karius now send the Imperial Order. Send it to the field of the seal. Just how good. Feel this and wolf is in this deck because you melt 20 times. He just broke it, bro. He's absolutely broken. He keep going here again. He's going to keep going. Keep going. Keep going. Some of them are all the stuff. He just broke it. This deck is honestly insane. Shooting Ryze is saying that we're going to have an issue with links. So you just have to go into the field and just clear space. I believe. Then you're going to the Griffon. Because you want to make sure you get Griffon too. You can go into the rank 4 there. We want to make sure you get Griffon to set the Imperial Order. So three ends in a row which ended on sealed Griffon. Dying on a hot red Imperial Order. This is just a classic combo. And the apex of the Imperial might be at this point. The apex of the Imperial might be too much in the deck. So you ended up taking the apex of the Imperial Order. Oh, because are you auto win when you have the negate just in case. The dina, the order, the seal, the grouping. The deck is honestly insane. And you play Sony cards. You play through hand traps. All the dangers with all the pros and roses to clear your Scorpios. If they stop the lone fire or whatever it may be to get rid of special something other stuff out. If you do so much stuff, it's absolutely crazy. And because you know, you end up using Minerva, curious, that's six. You end up with all the power spells from Light Swarms, the radians itself. So you just smash the summoning it. You'll miss so many times that wolf and fearless almost always dissolve. And usually in this, the Minerva I did in this video, did it hit the Light Swarm. Usually it hits one or two all the time. So if you have a video hit the subscribe button. I will happily do a deck profile on the video and a lot of tools as well. Because I firmly believe that this deck can easily be a viable competitor to your 1.5 pin. If you like the video hit the subscribe button. We'll see you in this video. Peace.