It's just one of the biggest games we've ever done. So many plans, so many faces to go, so many characters. So much to do, there's so many different ways to do it. It's so funny. It's not the LEGO Star Wars you knew. We said right, let's give the fans everything Star Wars we're going to give them the Galaxy. In LEGO Star Wars, the Skywarker saga, we had an incredible opportunity to build planets, planets that we'd been to in our imagination, planets that we'd loved as fans of these stories across nine movies. One of the big things we wanted to focus on when we started this game was freedom. We wanted to blur the lines between levels and open world exploration as much as possible in this game, so did it felt like one big cohesive galaxy. The game itself is obviously episodic. As players play through those, they will unlock these wonderful planets that they'll get to explore. You can go from Tatooine, to Coruscant, you can go to Bespinigate and Clash, you can go to Acto. The planets are where this game really comes to life. The sheer scale of this is off the chart, being able to traverse the entire galaxy, going from all the planets that you would recognise from the films. We've just really tried to delve into making each planet feel like alive and unique to what it was in the film. We started by going through every planet, discussing colours and texture details. Each planet in location has got so much original authentic Star Wars detail. We've got new systems that gave us a lot more finite control, how the planets look, how the levels look, how the ships look. It all looks so good. There's also a couple of little details that people might not really observe straight away. One of them is the LEGO weathering effect. When you have the players or vehicles, transition through the environment, they become sort of dirtier. For example, Tatooine Desert, all the characters have sun on their feet. It was really satisfying when you actually can play the game, whichever character you choose. We wanted to make sure that all the little crevices and all the pressures that snow and moored at sand of these elements would start to increase. It's really, you feel apart of that world. It's just fantastic. No! No! No way! Get out of here! I find it impossible to pick a favourite planet. I mean, there's so many great ones to choose from. Cloud City, you're best in. There's a great one because it's such an auditory experience. You've got all the ships flying past you and you've got all the people walking around. The first time I landed on the boat, you come through with clearing your trees and you just see the lake and you have the sun and the clouds in front of you and the sun's reflecting off that. It's absolutely beautiful. My favorite planet is Endor. I was just the right age to get excited about Return of the Jedi. I love the Ewoks. Just go to all of them. Ha ha ha. Ha ha ha ha. Ha ha ha ha. Ha ha ha ha. The world of Lego Star Wars, the Skywalk of Sarger, needed to be alive. So we built a galaxy with space missions with side quests, with all kinds of secret challenges wherever you go. My favorite mission is on Tatooine and it's been able to feed the Sarlec pit, going around and collecting things to feed to, it's just a joy. There's a mission in the game in Echo Base and I just really love the one putting it. He's so nervous and he doesn't want to get caught and you're just going to help him sneak out the base. There are some missions where the player will follow a string of missions. That mission give a might send you from Acto to Ex ago and you've got to travel across the galaxy and finish that mission. And that's something new we haven't actually done in previous games so much. Within our game there's a lot of collectibles. The Kyberbrits are something the players are going to find throughout the planets. These are all warding and puzzles and sometimes can be a warding missions. Along the way you can get distracted by all sorts of like collector balls and missions to take on. And before you know you realise I'm continuing the story about Arphinar I've been too busy collecting hyperbrits. Completing missions and other events are how you unlock your favourite ships to fly around and your favourite characters. You'll see characters in this game that you have never seen in any of our Star Wars games we created in just four of this game. I really love that you can play as Mama the Hood, which I think is just great because I want to be general with Leapstick on. Characters such as Yabble. Babu Frick is hilarious because he's so tiny. I am a huge fan of Star Wars so I'm so excited to be part of this. It was even more exciting to get to work on these planets I've looked seeing in the films and exploring even more. The work that the team have put into is incredible. I couldn't be prouder to being part of this game. We were able to capture so many worlds and bring them all together and really create them the way that we wanted to is something that I'll always be proud of.