Hey and welcome to another fun tutorial and today I'm going to show you how you can create this cool effect here where you can have this flame in your hand and it looks pretty realistic actually. I'll come these effect are awesome stuff that you can actually have in real life. I always feel stupid when calling them realistic. Who cares? Let's get started. Now this is similar tutorial to this one online already but I've changed a few things and I think it's easier to make that way in case you know the other one just in case. So we have the hand footage here. I'm just going to drag that to a new composition on the new comp button and this is footage from video copilot.net and I don't have any footage of a hand myself. Unfortunately if I did it would be really bad quality. So sorry but I'm not using that. I don't want it that's embarrassing for me. I haven't got my new camera yet. So I've got this footage from video copilot.net this is Sam Moyal's hand. It was in the bug tutorial where you get bugs crawling on your face or up your arm and this is the footage from that. You can download as well as in the project files for that tutorial on video copilot.net which I'm already saying to the for the third time I just noticed. Who cares? Let's get started. Now what you want to do first is you have your footage and you want to track it. So you're going to go to window and open the track of controls. You're going to go to track motion. Zoom in here a bit. Select this track point. Just scale it up a bit and move it to those points over there for example. These work pretty well not always but they sometimes do. And because I don't want this tutorial to waste any time I've already created that tracker. Well I'm going to copy the one from the preview I just showed you and we'll use that one instead for this tutorial. What you have to do is you just basically set it here and you create a new no object in your composition and then once you've got track you just look on the analyze forward button here when you're in the first frame and analyze to analyze this footage and then you can apply this data you can edit the target so you make sure it's the null and apply the data. And that's how you would have then have your tracker in the logic. Now I'm going to just take the one from the other composition I'm going to go to edit copy and paste this no object in here I'm just going to call it tracker and it basically when I turn it on here the visibility it's stuck to my footage well basically to the middle of the hand for some distance I didn't track all the way I tracked like I'm going to stop this at two seconds press the N key to end this here at two seconds and yeah now we've got the footage tracked so our next step would be to import the flame footage now there's footage like this on detonation films that oops that was a mistake sorry there we pull in our composition down here there's footage like this on detonationfilms.com you can just go there and downloads it it's a really cool website with lots of flames and gunshots it's I really recommend it we're gonna set this layer strength for mode to add so that the black disappears and this label down here that detonation films that's only on the very first frame so if we are on the first few it ends right about here and because this is fairly long foot it fairly long this flame we're gonna drag it back so that we're just gonna check the first frame here drag it back until we got this one spot that we want there's this spot the end where it just blows up and then burst it will burn for quite some time so we'll like go there at this moment and we're gonna drag it up into the middle of our hand then holding one of these corners and the shift key on the keyboard you can scale it up it's a uniform scale so it doesn't distort anything and we're gonna make it even bigger and that should fit and this is important you're gonna have to take the pig whip and parent this to the tracker so that it also has the tracking well it follows the tracking new object and it stays on the hand the entire time and now I'm gonna sorry I'm gonna pull up even a bit further there so it's in the middle of the hand and I think that fits pretty well so now make sure you got the flame footage selected and we're going to go to effect color correction and where is it curves and we're gonna add some contrast so just drag this up a bit this down just just a tiny bit so you can see a difference here just a tiny bit in contrast difference it's not that great but makes it look a bit better and also effect blur and sharpen sharpen because it's slightly blurred we're gonna add like a value of 25 and that brings back some of the details you can see there okay we're done with the flame footage now this some people like to stop at this step this looks well it looks like he has a flame flame in the hand but yeah it doesn't look that realistic it just looks like it doesn't really look like anything it looks really composited and fake so we're gonna add a new solid we're gonna call this orange glow and in the color selection make sure you got to call like this I chose 250 150 and 15 for the RGB values you can just use them as well okay make comp size okay now I'm just gonna leave the tracker at the top and you're gonna turn off the visibility for the slayer for second and take our pen tool and we're just gonna draw a quick mask here on the hand something like that turn the visibility back on and you see we've got that now that looks really really odd so we're gonna go do we're gonna hit this have this layer selected hit mm and the mask feather will feather this out a bit and then with this layer selected hit shift T which also opens the opacity and we're gonna pull this down all the way to sorry again all the way to 37% that's what I chose for the previous composition and if we we have that now and also we're gonna change the mode to add so instead of that normal orange dark type we have a glowy I don't know how to describe this more like it's a glow on the hand actually and now this is one of the important steps go to effect stylized glow and I'm not gonna change it to this simple glow here we're gonna go to alpha channel which makes that ring there and now we're gonna set the glow threshold all the way up to 95% to pull that ring in there maybe even a bit more just so we get that ring in the middle there I might pull this over a bit doesn't have to fit perfectly on the hand like I had earlier the glow radius we're gonna push up to 92 so we got the ring like blowered out and the intensity will also pull up to eight so it's really bright and this all it looks a lot better and it's important what I just missed here is that the glow is below the flame did that even make a difference now that's odd oh well and the glow also has to be parented to the tracker so that moves with the hand and now this looks really cool there's only one thing we're still missing and that is a flicker on the glow so that looks a bit more realistic for that we're gonna open the opacity and instead of adding keyframes that affect the opacity we're going to alt click on the little stopwatch and we're gonna add a wiggle expression and the one we're gonna add is wiggle 10 comma 10 and hit enter the numpad what this does is it changes the opacity value 10 times a second it changes it 10% and this is for my limited experimentation with the first test this seems to look pretty cool if I do a quick RAM preview we can see how this turns out and that looks pretty cool and maybe we can go back into our orange glow and turn up the threshold pull that we can pull in any further we have to make the mask we have to make the mask a bit smaller so maybe oh if I think about this looks okay as long as the this ring doesn't go off the hand we got the nice glow around on the fingers over here over there on the thumb here it looks really cool and if you found this so we're done here if you found this tutorial any helpful please go and visit my blog at Killian Coe I don't know how you pronounce that I won't even tell you how I do at dot com that's my YouTube username on the blog you can view my tutorials you can you've got these embedded right here in the YouTube player I'm going to turn the sound off and if you go on full screen you won't see this very well but this is HD you'll see this really good it lags a bit too because I'm recording but you can watch this tutorial in HD from a really fast server at YouTube I really recommend it they're gonna go to the home page right now there's all my tutorials please visit comment and tell me what you think thanks for watching bye