Are you tired of spending hours and hours making a Geometry Dash level only to have it remain on feature? No one plays your levels and all your hard work goes unnoticed. The famous people get feature after feature and you don't. Say no more to that with this tutorial, giving you the insider secrets to get your level feature within hours of you posting it. These three methods work 100% of the time and it'll still work even if your level is terrible. One of the methods may not necessarily work for you, but one of the three will be guaranteed to work. Wait number one, become friends with a Geometry Dash moderator. First, locate your target. Make sure someone who has GD moderator but doesn't really have a large fan base so isn't used to interacting with people who look up to them. Make sure to stalk them until you stumble across their discord, Skype or IMs. Hit them up as casually as possible. Never bring up the fact that you have a level that you want featured desperately because it's important that you don't blow your cover. So never tell them you don't actually want to be friends with them and you're just using them as a tool. Hey, hey, hey... Hi, ha, ha, ha, ha.... Can we be friends?... What?... OK, cool. Thank you! Internet friends. Anyways, please check out my level. I worked for many hours on it. I hope you enjoy it You don't have to rate it or anything, but you should look it in the maybe rate it So that would be cool. Okay, winky face 10 seconds later. Have you sent it to Robtop yet? Have you sent it to Robtop yet? Have you sent it to Robtop yet? If you don't send it to Robtop, I swear to God. I will find you and I will kill you Robtop? We've seen those messages. Keep sending. Keep being persistent. Robtop? Robtop? Robtop? Robtop? Robtop? Robtop? To Robtop you fucking anima. Admitters respect your persistence. If you show that you're very motivated to get your level rated by sending them a message every 30 seconds, your level will triple in possibility of getting featured. And if they block you for sending a message every three seconds to them, hey, don't worry because there's lots of other people online for you to harass. Way number two. Already have featured levels. Yes, yes, this tutorial is supposed to help you get your first featured level, but it's a lot easier if you already have some featured levels in the past. The trick is to make one or two really decent looking levels that aren't just terrible, but are good enough to still get noticed. Then once these levels get featured, it's smooth sailing from there. Every level you post after that will also get instantly featured. You can literally make anything at this point and at the very least it will get rated. It's science time. In a 2006 study done by five Harvard grad students, scientists found that there is a direct exponential relationship between the number of previously featured levels the creator has and the likelihood that the next level will get featured. That is, the more featured levels you've already made, the more likely you can get a featured in the future. Scientists stubbed this geometrical phenomenon, the sweet dude effect, named after the popular 1.9 creator who managed to get every one of his levels rated despite them being utter garbage. 3. And the final and most difficult way to get featured is to actually make a good level. Yes, I know, making a really good level takes lots of time, effort, and skill, but it can pay off when you get noticed. Take a look at your level. If there's under 2000 objects, you're probably not trying hard enough. If your decoration is bland and boring, and the entire level is just terrible and awful to play, you're probably doing something wrong. If your famous already in your levels terrible, give yourself a pat on the back, it's still going to get featured. A good general test to find out if your level is a good level and is feature worthy is to play the level. And afterwards think, hmm, was level I just played good or was it bad? If you answered yes, the level I just played was very good, then it could be feature worthy. But anyways guys, I hope you enjoyed this tutorial. I expect to see a lot of new creators getting features after leaking all of the insider secrets about the featured system. Subscribing to me helps me a lot, because becoming more famous can help me make shootier levels in the future. Thanks for your support!