If you do that, three problems. Number one, if you, number one, if you want to smash that corner, you cannot answer. Ready? The problem. Number two, if you do backhand ready, you have to make it backhand room bigger. Like that. Ready? And yeah, that is problem. Number three, if you should go forehand side, the way you can return it is very limited. Two shots, straight in return, straight block. Like that. Left, one block. It's difficult to do the cross middle, quarter shot, cross block. It's so much harder. So it's easy here, but you will always have a weakness there, there, and then the quality of shot here. Not good. Number two, wrong way is having wrong position. Opponent is smashed from the middle. This player is so eager, and he's ready to racket up, not to high here, come closer. He returned aggressively, and smash goes too fast. Ready? Here, bang. There, simply too close. So having the right place is very crucial. So that's the middle, normal position. Shot still goes very deep, little bit there, and then back. And the shot is in the middle. You have to go back. Yes. So depending on the situation, find the right place. Ready? Number three, panic. Afraid of opponent smash. So already prepare which side I'm going to return it. Like this. I am about to smash. This player is worried about that. So he's back and ready like that. Yeah, like this. And sometimes he's already forehand ready, like this. Yeah, like that. So panic. And give up one side and pray God to go, shuttle to come, the one side he's ready. No. Ready, both side. Even if you cannot return well, this way you can improve. This way, ready, sometimes you're lucky. This way, ready 50-50, but never able to improve. He lift. He's ready very well at the beginning. But when opponent is about to smash, suddenly he do that. There are some players after lift already like that, but this player is not a bit different. He wait like that. And then opponent is about to smash it already like this. It's gamble. Must wait. Operator bang, wait. See it. Any move it. That is truth. That is effect. I can only move when shuttle is coming around here. When he's hitting, I have no information. When only shuttle left opponent racket and coming here, and then I see it, I can act. So wait. Waiting is the crucial element.