What's up guys? If you read the description or look at the image wherever the editor plays it and respective to the camera or whatever I am, I'll be having a giveaway on an unopened final mouse, a white one. I will be signing the box if you want me to. To participate in the giveaway, make sure you follow me on Twitch, subscribe to my YouTube channel, follow me on Twitter and retweet the giveaway tweet. That's it and then you're done. Alright, enjoy the video. Here are all my key binds since the Divi settings. I'm gonna do a video today showing some tricks on my stream and also showing my launch settings all in detail, as well as how to make an auto execute, what I put in my auto execute. The animation cancels basically. When jumping from high, like taking the ground with the timing of it and I'll show you. As I said, I'll show the hover thing, I will show you my launch options and how to set up and make an auto execute. How do you see if it's a player drop? See these blue circles on the map right here? That means it's random. See the blue line? That means we can pick it up. That means those are random drops. If you see a blue drop early as it's coming down or a line and it disappears, it's a player drop. And if you don't see the blue circles when it's appearing, it's a player drop. Yo, okay. So if you have a Crabber or if you have a Mastiff, you see a 4 shots and mag 16? Well, first, whatever. 416. I shoot, 2 bullets. I reload. I 414. I swap my slot. Back to 416. You can have infinite ammo with legendary weapon. When you're in Q, when you're in Q, the jump master icon defaults to the third player. But if Moon picks his character through auto selecting, that means not clicking the character and locking in. And if he just lets her run out with a select my character, it'll take his most recent pick character, but it won't give him jump master anymore. It'll give jump master to the person that picked his character like by clicking or randomizing it between the two that did. So if he clicked it, he'll get jump master. If he didn't click on his character to lock it in, it'll give it to someone else. So that way if he's BRB or AFK, he's not the one that drops. Big brain from respawn. I like that. Okay, this is cool. If you're a raced and you're grappling and you're like, fuck, I'm getting shot at it. I want to go all the way over there. You can face while still on the grappling. It's really useful sometimes. Especially getting shot at a balloon and shit. Someone aimed at me. That's pog. Wingman, like some other pistols. Your first shot is a hundred percent accurate towards the middle. The only reason I'm changing where I am is because of the cross-removing. But the very first shot of your wingman is accurate. Also here, if you're playing in bunker, you've probably seen this already. You can go up there. You can stand on it. You can also, if someone's blocking a door, I'll have to lose up. You can kick the door either to open it or to break it. Let me show you guys how to do the hover thing. Let me show you guys how to do the hover thing when you go off a balloon. Let me go to that balloon over there. I'm so far away. The way it works is you want to look straight up in the sky. And then you want to free look around and try to fly in towards mountains or walls or buildings or high hills. Because that animation when you start flying that will send you upwards and get more airtime is an animation that gets triggered when you're close to like terrain. When you're close to a mountain or a building or a wall. So my goal is to try to maintain my height in the air as much as possible by looking up and touching things that are like, you know, like getting close to them. Try to fly towards them. So I'm going to look straight up, fly forward, and then kind of use my A and D key to steer, like, steer myself into touching something like this. Like I thought close to the mountain or the cliff or whatever. And then I do it again. It triggers again. And then I fly towards low ground back towards high ground towards low ground back towards high ground. You get as much time in the air as I possibly can. So the best way to do it is definitely like learning specific like roots to like where how you go back and forth to maximize the distance just trying different things. Because since all the balloons are in set locations, it's pretty useful knowing exactly what to do to go as far as possible can. You can do this when you're landing those. If you look straight up and get some airtime. Here we go. I'm going to go forward again. I'm going to try to touch this cliff or not touch it. But get close enough to the cigarette. Then I go towards the side. I change my direction. Fly towards this one. Chiggered again. Fly towards the next one, which would be probably over here. And do it one more time towards the cliff, maybe. And now I touch the ground. I almost got all the way here. Just a lot further than just doing it normally. You need to hold W to go up. Yeah, you hold W the entire way. So you look up and you just go forward. You can also jump off and mid air. Just before touching the ground, you can kick. And that way you can run immediately after landing. Otherwise, if you land from high, like if you land from far up, like right here, if you jump off, you land on the ground. It's going to play an animation that's going to prevent you from walking or running when you land. But if you just before touching the ground, if you do it just before touching the ground and you kick the air, you kick the air towards the ground like this, you can immediately start running. At least immediately start walking and then start your sprint animation after the running animation. I will show you how I set up my auto execute and how I get my FPS to be on cap, how I like all my performance based commands, all my settings and stuff like that that you can change in the game. Let me find where the guy installed apex because okay, I got it. Here is my my program files play apex apex and CFG folder. You will have a filed call config default PC. So what I do is I copy that and I paste it. And then I I change the name to auto execute auto exec. It's don't put the one there. This is just because I already have one. And then I open it with notepad or notepad++ and it should look like this. All this stuff just remove it. Okay, you move all that stuff. These are the things that are in my auto execute. I have CLI underscore force preload zero. You can try putting it on one, but it probably won't help you because this is a bad command to have. I have FPS max zero, which uncaps my FPS so I can have unlimited FPS. And I want I want 240 FPS and above because I'm playing on a 240 Hertz monitor. I've ragged all collide and Matt compressed textures one. These settings. I will have them in the description. These three settings that you want in your art execute. You can also put other things in your art execute like the normal commands you put in your launch options. The way to access your launch options is that you go on your game library. You click on the game. Press the cog wheel, press game properties and then advanced launch options. All of these things here. Make sure you you put in plus EXEC space auto exec. This means that when the game launches, it will read your auto execute file, which would be this. And actually read it and put enable the settings in the game. Jesus Christ can talk in here. You probably want to remove dash high. You don't want to use that, but all these are the things. You don't need that either. You don't need the other ease. So all these things. I will put them in the description as well. So I have these. Don't need constantly that she doesn't work these things. Plus seal on this show FPS for you can try one two three four they will show differently. I can put them in the chat as well. Yes. One two three four will show differently. This is the white text on the bottom what top left of my screen when I'm playing my editor will show you probably just fucking highlight part of the game and it's the top left. Full screen just means that you play the game in full screen. No vid disables the launch video. So when you launch the game. There's a video that plays this disables that dash force no V sync. Make sure that you don't have any V sync on. But you have to if you want to use an auto execute auto execute you have to have this in here the plus X like auto X like. And you save it. And then you just save this to as well. Make sure that it's called auto X to talk CFG. I prepared a text file so you have to read easier, but it would still just look like this for me. This is what it looks like my auto execute. I don't want that enabled actually. I'm going to turn that off right now. I was I was testing it yesterday and one in zero one will probably get you stuttering sometimes even really big stuttering. So you don't want that you can either not put it in or just put a zero there. Then you save it. And that's it. You can launch the game now as long as you saved your your launch options and under game properties and advanced launch options and put this in. You can launch the game and these settings in this folder will go live. Make sure it's a CFG file. Let me post these in the chat for you guys. There you go. Okay. Now I go back to the game. What's auto execute. It's a folder that you put in. It's basically just telling the game what settings to enable or disable. So you can put a bunch of the console settings in there. So for instance, like the compressed textures one or FPS underscore max zero. I put that in my auto execute. And that tells the game that I want my game to be uncapped on its FPS. I don't want to limit here on my FPS. So you see in menus I'm getting a thousand 300 FPS. I'm getting like a thousand 900 sometimes in some screens even 3000 2000. This is because the auto execute folders telling the game. Hey, I want these settings to be set in this specific way. But there's no there's no FPS setting in video or gameplay or anything. So by putting that in there, you can uncapped the FPS because you're telling the game to do it regardless of the setting not existing in the actual game. Does recommend the change hurts as I can't create quite reach the consistent one for the form of PC. So if you don't have your window settings set to specific refresh rate, what you want to do is go in here either in the auto execute or in game properties and add slash refresh or no dash refresh. Sorry. Dash is the fucking one line isn't it minus refresh space and then the refresh rate you want. That will set the game to the refresh rate. But as long as your windows monitored like for hurts is set to 24 do 144 you don't need to put that in. You