I'm Daniel Vidrick. I am a study architecture in Laman at the Architecture Association. I worked for a few years with Saadid on the project and since 2009 I started my practice. We do quite a variety of projects ranging from experimental furniture to sculpture. We did a few digital sets for movies, computer games, the Aussie architectural projects. We currently plan a 370m tower in Istanbul. The most interesting projects for me are the self-initiated projects where you set yourself a goal and a gender. You work with small budgets but you have to explore them. That's what really interests me and that's where most of the new and fresh ideas come. What we can see here is a collection of 3D printed wearable sculptures. It's ongoing research, working with the body in a quite architectural way. We investigated certain body parts and then we applied design processes to populate body parts with architecture micro structures. Building something, displaying it, communicating, absorbing feedback and then we might or might not apply it in a different field like in a architectural scenario. We collaborated with Iris von Herpen on a few dresses for fashion collection. The first dress was kind of a prototype for using 3D printing in fashion design. We were in the following collection. We tried to push it further and reduce material thickness. We tried to work with more flexible structures. We tried to move away from a kind of like rich structure towards a more flexible or more second skin design. I think it's really just pushing to the limit, just trying to see how far we can go. Where are the boundaries, where are the limits? Of course we are also interesting in materializing things and building things. I think we just tried to see how far can we go without disolving into the virtual world. A lot of the technologies we are using are shared. For instance we use a lot of technology that's originally developed for other disciplines such as special effects or movie industry. One could say that boundaries are blurring between disciplines.