The Virol Art is a platform for artists, galleries and museums to exhibit and explore and acquire art pieces inside virtual reality. And also it's a platform that enables general public to engage into an art space and culture space through virtual reality. But we also created a mobile application which gives you augmented reality features, mixed reality applications, it gives you holograms that are floating around your space and of course a classical website because we need to engage the market for many different sites at the same time. Virol Art has a fantastic opportunity, it's not only for galleries but also for private collectors. Imagine also the limited spaces of collectors are limited and up to 90% of art collected by private collectors is stored somewhere in sellers or in archives and that's a pity because even if these collectors don't want to make this art totally accessible by everybody but they want to share it with their peers with other collectors. And Virol Art is the first time with the possibility that they can make their own art shows from their private collections accessible to exactly the people they want them to show it. And at the same time there were some people that asked me can we create exhibitions in virtual reality. And we said of course yes we can create gallery spaces in virtual reality and then we can put art pieces on the walls. At the moment of realization that this can be a platform, that we create a platform that everybody can use and everybody can create exhibitions just open up my mind that this is what we should focus on. Not creating exhibition per exhibition but actually create one space where everybody can use and everybody can actually put their art pieces there for exhibiting and for sales. Circumstances in Switzerland are very very favorable. So we have access to good banking services, we know what the regulator allows us and what not. We have stability that is also perceived as very strong from outside especially in the market like the art market which has a non-pangible good in some ways. People are strongly dependent on trust and I think Switzerland is one of the key benefits of Switzerland's perception in the whole world is trust. So an art company that also or an art platform that deals with crypto and that deals with blockchain operating out of Switzerland I think it's a fantastic starting point. I think that we are all art plays a very central, very important role when it comes to democratizing the whole art space. Art as we know it is a space where only a very very few people have access to. Only a very very few people essentially know when have information about where art pieces are coming from who has had them before. And by bringing blockchain to the whole art space we are all artists and essentially taking out those information asymmetries. So by putting a piece of art on the blockchain that we are all art creates everybody has the same access to that amount of information to do it has been before to how many units of specific appearance have been paid for it in the past and this is information that is needed if you want to make future transactions that are fair that are democratizing away. The main thing for the local artist is to go global through through internet. There is no other way you can just go and show your work to some galleries and they say oh how come we never heard of you that that doesn't happen that's another dimension that is added to their work. It's very hard to transport all of your work all the time all over the world. This is the way I think that's really the future and I strongly believe in the virtual reality as a part of everyday life. It's scary for most of the people especially older ones but definitely that's the way if you can save time and money to appreciate and enjoy somebody's work of art. The gallery is called the Atomophosis and they are dealing in Cuban art so Cuban art does not travel that well as you can imagine. So he was the first gallery to see that the special problems he has especially with location and transport and stuff of these specific art can be very very good managed with the order. Adding an additional dimension so for example if you have an exhibition in a regular space and you want to add an additional dimension you want to recreate a much bigger space or you want to show parts of a collection which are not visible that would be possible. One of the things I'm looking at is telling more about work or telling a full story, telling a story from different angles. For a viewer it's interesting to come into a gallery and experience a work of art but if there's nobody to explain it to you or if you don't feel like reading a catalog you walk in you give it those 15 seconds and then you walk out. If the work is able to tell you a story about how it was created what the sketch phase was like, what was the reference for the artist, what was the starting point from the artist, was it a dream from his childhood, was it a lullaby, her mother was singing to her, was it something, I don't know, a photograph seen or an opera prepared for the internet or so forth, it's possible to embed these things into a VR piece which would then tell you more about it. It's okay but if we are exhibiting art pieces then we can exhibit museum artifacts also. Then it became a merger of not only art space but also museum space because museums are not only showing artifacts but also showing art pieces as pieces of our history. So if we merge these two in one platform and say okay this is the same platform that can exhibit old masters that are usually stored in museums and also contemporary art then we have a whole new ecosystem where we are driving more people inside because there are so many content to be explored and to be seen. For example for galleries there are so many different use cases we are solving so many problems with with VROL art for them that I think that they will come to realize that bringing galleries into virtual reality is something that actually connects real gallery space and virtual reality space. Of course your local gallery then can present in New York, London and Hong Kong without actually moving the art pieces in all of these different markets. So we are talking about opening up the whole art market for a new level of accessibility. And possibilities from virtual to actual realities are boundless. I believe that the value of a couple of billion of sales of art pieces online can only grow. What we are trying to do with VROL art is not scrap away parts of online sales that are happening right now. Actually we want to open up a whole new market segment of people that never bought art online or never bought art at all. I think this will change in next couple of years. It will change a lot. First of all because of the high prices of renting of art pieces. And second of all if the revolution comes and the virtual reality will happen for the art space. It doesn't matter if we do it or someone else does it, it will happen. It's just a matter of who does it first. We are trying to be the first ones. But this revolution will happen. And then who comes first to the art space in virtual reality will be the winner probably in the gallery space because it will be democratized.