I'm talking about the RD3 sling and what our sling theory is here. So the D3 sling that we've constructed is the first time to have a single point to two point, a just will sling with a lightweight pad. Now this is a very, very streamlined, very, very lightweight system that's plug and play. You put it right on a web and go. Most weapons in any way. We run a single to two point design because of different mission requirements. So if I was in a vehicle, right there you could see how I can just take my sling, especially for PSD emissions or mobile operations. You could just take a rubber band, put it right around your weapon. Now you can fight with this weapon like this until you get to an opportunity to take your thumb and pull your sling out and get it on your body. Just like special operations, we've been doing that for many, many, many years. And it's a sling thing. So sling is the first thing if you don't remember anything else. You should practice sling manipulations because it's a part of weapons manipulation. Not because it's a simple piece of material like it's on a gun. It's the same thing as doing about function cleansers, speed reloads, tactical reloads, it's the same exact thing because it's going to help you practically in any tactical environment you're going to. Okay. So now I've gotten in two point mode right now. The best place to run two point is to the rear end of the gun back here, which we're calling rear end plate. A lot of people will have to put it around the stock, which you certainly can't do. You have a stock that plugs and it's like that. The problem is I may not have as much mobility now with the sling. So if I needed to break it down, it's harder to break it down unless I slack my body and do that. So if I need to break down for entries on a door, if I do need to go Muslim up in that situation, or I need to muzzle strike somebody to get somebody out of the way, that would be a hindrance for us because it's not the most efficient method. Okay. And that's what we want to go for. So the most efficient, which doesn't necessarily mean the fastest. But over time, it will become very quick with that technique. Now on our sling, we have a fit buckle. So each individual operator will fit it to them. And then you will have a adjuster handle. Talk about that here in a second. Now mine's set at a specific length for me. So as you can see, I can hit the QD cups and come right in here at a single point. Okay. So now I have a single point sling. Now a lot of people don't like single point sling. So I'm going to get some of the misnomers out of the way because they say when they transition, the sling will hit them in the knees. Well, it shouldn't because number one, my sling is going to be tighter than this, a little bit tighter. So it should transition to right here. The other thing is that I laugh when people say, well, if I have to transition into gun flight, I don't want to have my knees getting bent up by my carbene. Well, I don't think you're going to care about bruise knees the next morning, okay? Because you're in a gun flight. So let's think about, you know, big boy rules here. Number two, people will say we transition over the side to keep it out of the way when I see you start running and stuff. It's going to come right back to center point anyway. So I want to try to get past the high school arguments there and say what, single point is going to give you an opportunity to direct action. Meaning you're in direct gun flight right now. You're not on patrol mission. You are going in on PSD. You are in vehicle operations or you are doing some type of direct action hit on a building or a structure, okay? What this gives you the ability to do is number one, break the weapon system down. So there's no sling in the way on the side of the gun. You know, a lot of guys slap in bags and slings into their bag rolls and they have to move it out of the way. A lot of people just discard that and it's, ah, no big deal, it's moved out of the way. But if I have to take a second to move a sling out of the way and during a speed reload what does that mean? I'm taking an extra second in a gun flight because I just ran out of ammo and shooting another human bang. So I don't want that happening there. The next thing for mobility, if you guys have switch shoulders, which we do when we're doing more methodical clears, we never do that if we're dynamic or have a team with people behind us but if I'm by myself on my corner, I'm definitely going to want to switch and all I have to do here is pop the stock over to the other side. Now I get the same exact cheek weld and the same exact trigger control with the other hand. I never push a gun over to the opposite side like this because that is not the same trigger control by mechanical. You have tension built into your system now, it's a lot harder. So I'm just keeping it the same as you were on the other side. It's like it gives you the ability to do that. Now a lot of people will still say, well, I'm not going to switch shoulders. That's fine. But what happens when you take a round in the shoulder which I have actually had a buddy happen? 12's ligaments out. He was running 2 point and could not get his weapon over to the other shoulder in order to engage. So he had to bail out and then another team of support guys had to come and help him and he realized he was shot after the fact. If he had a single point sling on which he certainly does today, if his arm went to down, he could simply drop the gun and pick it back up and at least still stay in the fight. Same thing underneath the vehicle. So if I go down into an urban prone position underneath the vehicle, if I did fall, maybe I got shot and fell down or I'm shooting underneath something and I see a curve in front of me, well, I just simply switch the gun and come up above the curve. Or if I'm the opposite way, it's a right hander and I'm underneath the car on PSD mission because again, I either took this position of advantage or I got shot by hipster legs and I got mobility heel and I'm looking through the optic and I see a gas tank, oh shit, I don't want to shoot my own bar. I come back down underneath and at that point, if I'm still low, I can get back up, I can move and switch back. So night vision, we do a lot of that as well. We're very slow, methodical movements around the corner and come out quick, switch, pop and then move. So it just gives you a better range of motion if you want that. It doesn't mean you have to do that. If I go into patrol mode or a relax mode, I got a two point. Or mission specific. I need a clear neck, I need to go up a ladder well, we do this a lot in ship boarding mornings with our VBSS missions. So if I'm on the boat, I'm going to be in single point, I'm coming up above the boat of another climb ladder. I'll tell the guys I'm about to climb. At that point, I can do one of two things. I can either push the stock around and start running the ladder, use handgun. As soon as I get up over the top, I pull the cargo back around. Handgun goes away, car beams are right there. Or I could come outside, swim through the sling, because I'm going to put it on my back. So at this point, I'm going to just slip around my back and then go ahead and tighten it down. Now I've got a single on my back. Nice and tight. That's the only time I've ever touched the adjuster hand. When I'm going to come back to that original profile, slack back to that point where I started, arm through, I'm back in two point, and then if I needed to, I can go back to your single point. Now a lot of people will probably watch this and go, that's a lot of shit. That's right, because you're a combat person. You're going into a very complex situation. A lot of people try to simplify things. That was very simple as far as I concerned. That's really just the tip of the iceberg. So a lot of people will say, hey, don't think about malfunctions too much. Just immediate action, immediate action. To me, that's the same concept. If I'm dropping down the road and hearing, blah, blah, blah, blah, blah, blah, blah, blah, I know it's a flat tire, but I get out and I open the hood first. There's no point in doing that. So I want to be thinking not just shooting. That's the whole point of thinking about a sling just a little bit differently. And it takes practice, right? So I'm in two point mode. I would start here, right down. Go into two point, come back up, switch shoulders, switch shoulders. Okay, go back to two point mode. Just to give you a workout, sliding around, work on something, bring it back around. Put it back in the second point mode. Go back into two point mode again, sling out of it. You want to be as smooth as efficient as possible. And that right there, that last 20 seconds is a simple drill and a workout that there's no excuse that any combat ready person should be practicing. It should be done. Okay, so that's a simple, nice shell one. It's sling. And you don't travel. I know it's a nice thing. Thanks for watching. I'll see you guys next time. Bye.