Microservices. In software engineering, a microservice architecture is an architectural pattern that organizes an application into a collection of loosely coupled, fine-grained services that communicate through lightweight protocols. This pattern is characterized by the ability to develop and deploy services independently, improving modularity, scalability, and adaptability. However, it introduces additional complexity, particularly in managing distributed systems and inter-service communication, making the initial implementation more challenging compared to a monolithic architecture.

Definition 

There is no single, universally agreed-upon definition of microservices. However, they are generally characterized by a focus on modularity, with each service designed around a specific business capability. These services are loosely coupled, independently deployable, and often developed and scaled separately, enabling greater flexibility and agility in managing complex systems. Microservices architecture is closely associated with principles such as domain-driven design, decentralization of data and governance, and the flexibility to use different technologies for individual services to best meet their requirements.

Usage 

It is common for microservices architectures to be adopted for cloud-native applications, serverless computing, and applications using lightweight container deployment. According to Fowler, because of the large number (when compared to monolithic application implementations) of services, decentralized continuous delivery and DevOps with holistic service monitoring are necessary to effectively develop, maintain, and operate such applications. A consequence of (and rationale for) following this approach is that the individual microservices can be individually scaled. In the monolithic approach, an application supporting three functions would have to be scaled in its entirety even if only one of these functions had a resource constraint. With microservices, only the microservice supporting the function with resource constraints needs to be scaled out, thus providing resource and cost optimization benefits.

In February 2020, the Cloud Microservices Market Research Report predicted that the global microservice architecture market size will increase at a CAGR of 21.37% from 2019 to 2026 and reach $3.1 billion by 2026.

History 

In 1999, software developer Peter Rodgers had been working on the Dexter research project at Hewlett Packard Labs, whose aim was to make code less brittle and to make large-scale, complex software systems robust to change. Ultimately this path of research led to the development of resource-oriented computing (ROC), a generalized computation abstraction in which REST is a special subset. In 2005, during a presentation at the Web Services Edge conference, Rodgers argued for "REST-services" and stated that "Software components are Micro-Web-Services... Micro-Services are composed using Unix-like pipelines (the Web meets Unix = true loose-coupling). Services can call services (+multiple language run-times). Complex service assemblies are abstracted behind simple URI interfaces. Any service, at any granularity, can be exposed." He described how a well-designed microservices platform "applies the underlying architectural principles of the Web and REST services together with Unix-like scheduling and pipelines to provide radical flexibility and improved simplicity in service-oriented architectures.

Also in 2005, Alistair Cockburn wrote about hexagonal architecture which is a software design pattern that is used along with the microservices. This pattern makes the design of the microservice possible since it isolates in layers the business logic from the auxiliary services needed in order to deploy and run the microservice completely independent from others.

Microservice granularity 
Determining the appropriate level of (micro)service granularity in a microservices architecture often requires iterative collaboration between architects and developers. This process involves evaluating user requirements, service responsibilities, and architectural characteristics, such as non-functional requirements. Neal Ford highlights the role of integrator and disintegrator factors in this context. Integrator factors, such as shared transactions or tightly coupled processes, favor combining services, while disintegrator factors, such as fault tolerance or independent scalability, encourage splitting services to meet operational and architectural goals. Additionally, fitness functions, as proposed by Neal Ford, can be used to validate architectural decisions and service granularity by continuously measuring system qualities or behaviors that are critical to stakeholders, ensuring alignment with overall architectural objectives.

Mapping Microservices to Bounded Contexts 
A bounded context, a fundamental concept in Domain-Driven Design (DDD), defines a specific area within which a domain model is consistent and valid, ensuring clarity and separation of concerns.  In microservices architecture, a bounded context often maps to a microservice, but this relationship can vary depending on the design approach. A one-to-one relationship, where each bounded context is implemented as a single microservice, is typically ideal as it maintains clear boundaries, reduces coupling, and enables independent deployment and scaling. However, other mappings may also be appropriate: a one-to-many relationship can arise when a bounded context is divided into multiple microservices to address varying scalability or other operational needs, while a many-to-one relationship may consolidate multiple bounded contexts into a single microservice for simplicity or to minimize operational overhead. The choice of relationship should balance the principles of DDD with the system's business goals, technical constraints, and operational requirements.

Benefits 
The benefit of decomposing an application into different smaller services are numerous:
 Modularity: This makes the application easier to understand, develop, test, and become more resilient to architecture erosion. This benefit is often argued in comparison to the complexity of monolithic architectures.

 Scalability: Since microservices are implemented and deployed independently of each other, i.e. they run within independent processes, they can be monitored and scaled independently.

 Integration of heterogeneous and legacy systems: microservices are considered a viable means for modernizing existing monolithic software application.  There are experience reports of several companies who have successfully replaced parts of their existing software with microservices or are in the process of doing so. The process for software modernization of legacy applications is done using an incremental approach.
 Distributed development: it parallelizes development by enabling small autonomous teams to develop, deploy and scale their respective services independently. It also allows the architecture of an individual service to emerge through continuous refactoring. Microservice-based architectures facilitate continuous integration, continuous delivery and deployment.

Criticism and concerns 
The microservices approach is subject to criticism for a number of issues:
 Services form information barriers.
 Inter-service calls over a network have a higher cost in terms of network latency and message processing time than in-process calls within a monolithic service process.
 Testing and deployment can be complicated.
 Moving responsibilities between services is more difficult. It may involve communication between different teams, rewriting the functionality in another language or fitting it into a different infrastructure. However, microservices can be deployed independently from the rest of the application, while teams working on monoliths need to synchronize to deploy together.
 Viewing the size of services as the primary structuring mechanism can lead to too many services when the alternative of internal modularization may lead to a simpler design. This requires understanding the overall architecture of the applications and interdependencies between components.
 Two-phased commits are regarded as an anti-pattern in microservices-based architectures, resulting in a tighter coupling of all the participants within the transaction. However, the lack of this technology causes awkward dances which have to be implemented by all the transaction participants in order to maintain data consistency.
 Development and support of many services are more challenging if they are built with different tools and technologies - this is especially a problem if engineers move between projects frequently.
 The protocol typically used with microservices (HTTP) was designed for public-facing services, and as such is unsuitable for working internal microservices that often must be impeccably reliable.
 While not specific to microservices, the decomposition methodology often uses functional decomposition, which does not handle changes in the requirements while still adding the complexity of services.
 The very concept of microservice is misleading since there are only services. There is no sound definition of when a service starts or stops being a microservice.
 Data aggregation. In order to have a full view of a working system, it is required to extract data sets from the microservices repositories and aggregate them into a single schema. For example, to be able to create operational reports that are not possible using a single microservice repository.

Complexities 
The architecture introduces additional complexity and new problems to deal with, such as latency, message format design, backup/availability/consistency (BAC), load balancing and fault tolerance. All of these problems have to be addressed at scale. The complexity of a monolithic application does not disappear if it is re-implemented as a set of microservices. Some of the complexity gets translated into operational complexity. Other places where the complexity manifests itself are increased network traffic and resulting in slower performance. Also, an application made up of any number of microservices has a larger number of interface points to access its respective ecosystem, which increases the architectural complexity. Various organizing principles (such as hypermedia as the engine of application state (HATEOAS), interface and data model documentation captured via Swagger, etc.) have been applied to reduce the impact of such additional complexity.

Antipatterns 

 The "Data-Driven Migration AntiPattern", coined by Mark Richards, highlights the challenges of prioritizing data migration during the transition from a monolithic to a microservices architecture. To address this antipattern, an iterative approach can be helpful where application code is migrated first, with new microservices temporarily relying on the existing monolithic database. Over time, as the system is better understood, data can be decoupled and restructured, enabling individual microservices to operate with their own databases. This strategy can simplify the migration process and reduce data migration errors. 
 The "Timeout AntiPattern," coined by Mark Richards, describes the challenges of setting timeout values in distributed systems. Short timeouts may fail legitimate requests prematurely, leading to complex workarounds, while long timeouts can result in slow error responses and poor user experiences. The Circuit Breaker Pattern can address these issues by monitoring service health through mechanisms such as heartbeats, "synthetic transactions", or real-time usage monitoring. This approach can enable faster failure detection and can improve the overall user experience in distributed architectures.

Challenges 

Microservices are susceptible to the fallacies of distributed computing, a series of misconceptions that can lead to significant issues in software development and deployment.

Code Sharing Challenges 
Ideally, microservices follow a "share-nothing" architecture. However, in practice, microservices architectures often encounter situations where code must be shared across services. Common approaches to addressing this challenge include utilizing separate shared libraries for reusable components (e.g., a security library), replicating stable modules with minimal changes across services, or, in certain cases, consolidating multiple microservices into a single service to reduce complexity. Each approach has its advantages and trade-offs, depending on the specific context and requirements.

Best practices 

According to O'Reilly, each microservice should have its own architectural characteristics (a.k.a non functional requirements), and architects should not define uniform characteristics for the entire distributed system.

Technologies 

Computer microservices can be implemented in different programming languages and might use different infrastructures. Therefore, the most important technology choices are the way microservices communicate with each other (synchronous, asynchronous, UI integration) and the protocols used for the communication (RESTful HTTP, messaging, GraphQL ...). In a traditional system, most technology choices like the programming language impact the whole system. Therefore, the approach to choosing technologies is quite different.

The Eclipse Foundation has published a specification for developing microservices, Eclipse MicroProfile.

Service mesh 

In a service mesh, each service instance is paired with an instance of a reverse proxy server, called a service proxy, sidecar proxy, or sidecar. The service instance and sidecar proxy share a container, and the containers are managed by a container orchestration tool such as Kubernetes, Nomad, Docker Swarm, or DC/OS. The service proxies are responsible for communication with other service instances and can support capabilities such as service (instance) discovery, load balancing, authentication and authorization, secure communications, and others.

See also 

 Conway's law
 Cross-cutting concern
 Data mesh, a domain-oriented data architecture
 DevOps
 Fallacies of distributed computing
 GraphQL
 gRPC
 Interface description language (IDL)
 Representational state transfer (REST)
 Service-oriented architecture (SOA)
 Microfrontend
 Unix philosophy
 Self-contained system (software)
 Serverless computing
 Web-oriented architecture (WOA)

References

Further reading 
 
 I. Nadareishvili et al., Microservices Architecture – Aligning Principles, Practices and Culture, O'Reilly, 2016,   
 S. Newman, Building Microservices – Designing Fine-Grained Systems, O'Reilly, 2015 
 Wijesuriya, Viraj Brian (2016-08-29) Microservice Architecture, Lecture Notes - University of Colombo School of Computing, Sri Lanka
 Christudas Binildas (June 27, 2019). Practical Microservices Architectural Patterns: Event-Based Java Microservices with Spring Boot and Spring Cloud. Apress. .

Architectural pattern (computer science)
Service-oriented (business computing)