omniomni/omni-engineering huggingface dataset:
Regan Mandryk. Regan Lee Mandryk is a Professor of Computer Science at the University of Saskatchewan. She specializes in Human-computer interaction.

Early life and education
Mandryk was born on December 9, 1975, in Winnipeg, Manitoba. Mandryk earned her Bachelor of Science degree from the University of Winnipeg in 1997. She completed her Master's degree and PhD at Simon Fraser University in British Columbia. Mandryk's PhD dissertation applied physiological measures to model user emotion in interactive play environments. She was awarded the 2005 Dean of Graduate Studies Convocation Medal in Applied Sciences and was nominated for the Canadian Association of Graduate Studies Distinguished Dissertation Award. She then completed post-doctoral fellowships at the University of British Columbia and Dalhousie University.

Career
Upon completing her fellowships, Mandryk joined the University of Saskatchewan's Human-Computer Interaction Lab under the guidance of Carl Gutwin to research video games. She had originally never looked at the university for she had no family connections to Saskatoon but was convinced by Gutwin's work. As an assistant professor, she co-received a Natural Sciences and Engineering Research Council grant to study how to increase university-aged students physical activity. Alongside Kevin Stanley, they developed a game called Gemini which would incorporate a player's real-world activities such as walking, running or riding a bicycle into a role-playing computer game.

In January 2015, Mandryk was selected as an inaugural member of the Royal Society of Canada’s College of New Scholars, Artists and Scientists. She later received the University of Saskatchewan's New Researcher Award. The following year, Mandryk and researchers at the Interaction Lab began developing concentration exercises to assist children with fetal alcohol spectrum disorder. Their game involved the player's avatar runs endlessly forward, collecting coins and avoiding obstacles, while the player wore a headset to monitor their brain activity. Through the use of positive reinforcement, Mandryk's research team were attempting to train those with fetal alcohol spectrum disorder to focus. She also received a $1.65 million grant to create a graduate program in game-user research for the Saskatchewan Waterloo Games User Research Initiative.

Mandryk later began researching whether video games could be used to assess mental health. This project earned her a E.W.R. Steacie Memorial Fellowship, $250,000 over two years, by the Natural Sciences and Engineering Research Council of Canada to fund her research. During the COVID-19 pandemic in North America, Mandryk promoted the use of video games while isolating as a way to deal with stress, anxiety and other mental health challenges. She said that due to social isolation, children were missing out on interactions with their friends and video games were a way to socialize.

References

External links

Living people
1975 births
University of Winnipeg alumni
Academic staff of the University of Saskatchewan
Simon Fraser University alumni
Video game researchers
Janice J Eng. Janice Jennifer Eng (born 1963) is a professor in the University of British Columbia's Department of Physical Therapy and Canada Research Chair (Tier 1) in Neurological Rehabilitation.

Early life and education
Eng was born in 1963. She earned her undergraduate degree at the University of British Columbia (UBC) before moving to Ontario and enrolling at the University of Toronto for her MSc in Biomedical Engineering. Upon earning her Master's degree, she completed her doctorate in Kinesiology at the University of Waterloo and returned to British Columbia for her post-doctoral training in Neurophysiology at Simon Fraser University.

Career
Upon completing her post-doctoral training, Eng accepted a professorship position in the University of British Columbia's Department of Physical Therapy. During her early tenure at the institution, Eng developed a rehabilitation program to assist stroke survivors and she received the Jonas Salk Award from the March of Dimes Canada for her efforts. Her research team devised the Graded Repetitive Arm Supplementary Program which consisted of a set of exercises for the arm and hand to improve recovery of arm function in stroke patients. She also developed the Fitness and Mobility Exercise (FAME) evidence-based exercise program to assist people recovering from a stroke, Parkinson’s disease, MS and frail older adults. It has been shown to improve strength, balance, cardiovascular fitness, bone density and reduce falls in people working to regain mobility following neurological injury. The YWCA Vancouver awarded Eng with the 2010 YWCA Women of Distinction Award in the category of Health and Active Living.

In 2015, Eng was the recipient of a Canadian Institutes of Health Research grant to fund her rehabilitative program research to aid stroke survivors. She also received the 2015 Distinguished Medical Lecturer Award in Clinical Sciences. In 2016, Eng was awarded a Tier 1 Canada Research Chair for being "recognized as a leader in rehabilitation research."

In 2019, Eng established the Exoskeleton for post-Stroke Recovery of Ambulation (ExStRA) study to use a robotic exoskeleton for early walking practice after a stroke. She also co-led a Canadian Institute for Health Research study which paired outpatients with coaches to prevent a second stroke. Within the first six months, patients were shown to have lower blood pressure and made healthier lifestyle choices.

References

External links
 

Living people
1963 births
University of British Columbia alumni
University of Toronto alumni
University of Waterloo alumni
Canada Research Chairs
Academic staff of the University of British Columbia
Tunnel No. 41. Tunnel Number 41, or the Big Hole, is a single-track railway tunnel underneath Mount Judah in the Sierra Nevada, near Norden, California. It is owned by the Union Pacific Railroad, in service as a part of the Roseville Subdivision of the Overland Route. Daily freight trains as well as Amtrak's California Zephyr utilize the line.

History
The first bore through the Sierras, Tunnel Number 6, was built as part of the first transcontinental railroad. In 1901, Southern Pacific Company proposed building a long tunnel via a new alignment to both lower the track elevation and cut several miles off of the Donner Pass route. Bores with lengths up to  in length were reportedly considered, but an option for a  tunnel route was under consideration as late as 1912. The uncertain corporate fate of the Central Pacific Railroad and the outbreak of World War I stalled further work. 

After Southern Pacific Company was cleared to continue ownership of the Central Pacific in 1923, they announced a new tunneled route would be constructed and work began soon after. The tunnel opened to traffic on September 19, 1925 as the third-longest rail tunnel in the United States at  in length. The new tunnel and cutoff shortened the route by  and was  lower in elevation than the previous bore through the summit, Tunnel No.6. The new and old single track routes were used in tandem as a double-tracked route until the old route was mothballed in 1993. The line is capable of transporting double-stacked containers.

See also
List of tunnels documented by the Historic American Engineering Record in California
Tunnel motors — locomotives designed to cope with long tunnels, especially those in the Sierra Nevada
EMD SD40T-2
EMD SD45T-2

References

External links

Union Pacific Railroad tunnels
Southern Pacific Railroad
Sierra Nevada (United States)
Railroad tunnels in California
1925 establishments in California
1925 in rail transport
Historic American Engineering Record in California
Tunnels completed in 1925
Pressure bag moulding. Pressure bag moulding is a process for moulding reinforced plastics. This process is related to vacuum bag molding.

Procedure 
A solid female mold is used along with a flexible male mold. The reinforcement is placed inside the female mold with just enough resin to permit the fabric to stick in place (wet lay-up). A measured amount of resin is then liberally brushed indiscriminately into the mold and the mold is then clamped to a machine that includes the male flexible mold. Then, the flexible male membrane is inflated with heated compressed air or possibly steam. The female mold can also be heated. Excess resin is forced out along with trapped air. Due to the lower cost of unskilled labor, this method is used extensively in the production of composite helmets. For a helmet bag moulding machine, cycle times vary from 20 to 45 minutes, but if the molds are heated, the finished shells require no further curing.

References 

Composite materials
Composite material fabrication techniques
Autoclave moulding. Autoclave moulding is an advanced composite manufacturing process.

Procedure 
It is a process that uses a two-sided mould set that forms both surfaces of the panel. On the upper side is a flexible membrane made from silicone or an extruded polymer film such as nylon and on the lower side is a rigid mould. Reinforcement materials can be placed manually or robotically. They involve continuous fibre forms fashioned into textile constructions. Usually, they are pre-impregnated with the resin in the form of prepreg fabrics or unidirectional tapes. In some situations, a film of resin is placed upon the lower mould, and dry reinforcement is placed above. The upper mould is installed, and the vacuum is applied to the mould cavity. The assembly is placed into an autoclave. This process is generally performed at both elevated pressure and elevated temperature. The use of elevated pressure facilitates a high fibre volume fraction and low void content for maximum structural efficiency.

References 

Composite materials
Composite material fabrication techniques
Resin transfer moulding. Resin transfer moulding (RTM) is a process for producing high performance composite components.

Procedure 
It is a process using a rigid two-sided mould set that forms both surfaces of the panel. Usually, the mould is formed from aluminum or steel, but sometimes composite molds are used. The two sides fit together to make a mould cavity. The distinctive feature of resin transfer moulding is that the reinforcement materials are placed into this cavity, and before the introduction of the matrix material, the mould set is closed. Resin transfer moulding involves numerous varieties which differ in the mechanics of how the resin is introduced to the reinforcement in the mould cavity. These variations include everything from the RTM methods used in out of autoclave composite manufacturing for high-tech aerospace components to vacuum infusion (for resin infusion see also boat building) to vacuum assisted resin transfer moulding (VARTM). This method can be done at either ambient or elevated temperature and is suitable for manufacturing high-performance composite components in medium volumes (1,000s to 10,000s of parts).

References 

Composite materials
Composite material fabrication techniques
Imaginando. Imaginando Lda is a Portuguese company founded in 2014 by Nuno Santos that develops software for music production, sound design, and performance as well as audio reactive visuals. The company's headquarters is located in Braga, Portugal.

History 

Imaginando was founded by Nuno Santos in Braga, Portugal (City of Media Arts of UNESCO), who is the company's current CEO and CTO. The company started as a business initiative with no venture funding. As a solo entrepreneur, he looked for a solution for maintaining a single code base for multiple target devices, thus Qt Framework was adopted.

In 2015 he joined forces with his long time friend Rui Antunes, an analog electronics expert and synthesizer repairer, to create Imaginando’s first synthesizer. Rui developed an analog modeled synthesizer in Pure Data, which served as a base for the development of the DRC (Digital Resistor Capacitor) synthesizer.

During DRC development and stemming from a new media art open call from GNRation, they created a project called “Harpa Laser”. The project consisted in a 2 meter tall iron structure that incorporated 8 lasers in parallel and with a DRC engine running on a Raspberry Pi. This new media art installation debuted in the 2015 Noite Branca, in the streets of Braga.

In 2017, Imaginando ventured on another open call by GNRation, this time turning a piece of antique furniture into a gigantic digital music box.

Products 

In 2014, Imaginando released TKFX, a  Native Instruments Traktor Dj Controller.

In 2015, Imaginando releases LK, an Ableton Live & MIDI Controller.

In 2016, Imaginando released DRC, a polyphonic synthesizer.

In 2018, Imaginando released DLYM, a chorus and flanger effect.

In 2019, Imaginando released K7D, a tape delay audio effect.

In 2020, Imaginando released FRMS, a granular synthesizer that combines granular, subtractive, and FM synthesis.

In 2021, Imaginando released VS, a visual synthesizer that can turn musical compositions into graphical effects (based on GLSL shaders, images and videos), in real time, by taking advantage of incoming audio and MIDI information.

In 2023, Imaginando released BAM - Beat Maker & Music Maker, a groovebox style application that can also host plugins.

References

Software companies of Portugal
Music companies
Neural Engine. Neural Engine is a series of AI accelerators designed for machine learning by Apple. The first SoC including Neural Engine is Apple A11 Bionic for iPhone 8, 8 Plus and iPhone X introduced in 2017. Since then, all Apple A series SoCs have Neural Engine. In 2020, Apple introduced the Apple M1 for Mac and all Apple M series SoCs have Neural Engine.

Apple has stated the Neural Engine in the M4 can perform 38 trillion operations per second (TOPS), an improvement over the 18 TOPS in the M3.

Applications 
The Neural Engine is used for real-time AI-driven applications such as Face ID, Siri, and augmented reality (AR). It also handles computational photography features, including Smart HDR and Night Mode, by processing vast amounts of sensor data for real-time image enhancements.

Energy efficiency and privacy 
The Neural Engine also provides high energy efficiency, allowing real-time AI tasks to be performed with minimal battery consumption. Its on-device processing ensures that sensitive tasks such as facial recognition and voice commands are handled locally, enhancing privacy by keeping user data secure.

Developer tools 
The Neural Engine is fully integrated with Apple’s Core ML framework, which allows developers to run machine learning models on-device. This integration supports applications like object recognition, natural language processing, and gesture detection, giving developers the tools to harness AI power efficiently.

References 

Application-specific integrated circuits
AI accelerators
Coprocessors
Computer optimization
Gate arrays
Jacob A. Westervelt (pilot boat). Jacob A. Westervelt was a 19th-century Sandy Hook pilot boat designed by naval architect John W. Griffiths and built by Jacob A. Westervelt in 1853. She was one of the fastest pilot-boats in the fleet. In 1858, while attempting to board the British steamer Saxonia she was fatally run into and sank outside of Sandy Hook. The Edmund Blunt, was built to replace her.

Construction and service 

The pilot-boat, Jacob A. Westervelt, No. 19, was designed by John W. Griffiths, who wrote a Treatise on Marine and Naval Architecture. In the Westervelt, Griffiths cut out the traditional drag of the keel, that produced a fast shoal-draught boat. She was built in December 1853 by Aaron J. Westervelt, of the Jacob A. Westervelt Sons & Company for Sullivan & Pratt and the New York pilots: John O’Keefe, John E. Johnson, Charles L. McCummisky, Peter McEnany, Eugene Sullivan, Daniel Baker and William Smith. She was launched on February 4, 1854, for a company of New York Pilots.

On May 26, 1857, John L. Roff, boatkeeper on the Jacob A. Westervelt, No. 9, picked up a drowned man at Coney Island and brought the body to the Brooklyn Coroner.

Out of service

The Westervelt spotted the British screw steamer Saxonia on Tuesday morning, April 20, 1858, 270 miles east of Sandy Hook. While attempting to board her, the Westervelt was struck by the steamer. The men on the Westervelt were able to climb the robes thrown over the steamer's bow. Her captain, John O’Keefe, went missing and later reported as drowned. The pilots on board the Westervelt were: John E. Johnson, John Wright, John Hines, Charles L. McCummisky, and Peter McEnany. On, April 21, 1858, Maurice O'Keefe placed an ad giving a reward to any person recovering the body of her husband, John O'Keefe.

New York pilot-boat Edmund Blunt, No. 2, was launched on 18 August 1858, by Edward F. Williams to replace the Jacob L. Westervelt, that was run down by the steamship.

See also
Pilot boats
List of Northeastern U. S. Pilot Boats

References 

Schooners of the United States
Service vessels of the United States
1853 ships
Pilot boats
Ships built in New York City
Flocken Elektrowagen. The Flocken Elektrowagen is a four-wheeled electric car designed by Andreas Flocken (1845–1913), manufactured in 1888 by Maschinenfabrik A. Flocken in Coburg. It is regarded as the first real electric car.

History
In 1888, Flocken added a department for electrical engineering to his company Maschinenfabrik A. Flocken in Coburg and from then on experimented with electric vehicles. In the same year, the first Flocken electric car was built. This vehicle was originally a chaise, similar to the Daimler Motorized Carriage in 1886 by Gottlieb Daimler, but it was equipped with an electric motor. Little is known about Flocken's development work. In 1888, he provided a high-wheeled, iron-tyred carriage wagon (high center of gravity, narrow track width, turntable steering, etc.) with an electric motor, the power of about  of which was transferred to the rear axle by means of leather belts. The wooden vehicle is said to have reached a top speed of  and weighed .

In the following years, further models were developed. For example, there is a photo of a two-seater from around 1903 in the Deutsches Museum. This model had a stub axle steering, spoked wheels with pneumatic tires of the same size with ball bearings and fully elliptical springs and a battery box over the front axle. The tie rod was moved down and had a control handle. In addition, the vehicle had electric headlights, which is considered a possible novelty.

Vehicle construction at Flocken was discontinued in 1903.

References

First car made by manufacturer
1880s cars
German inventions
Cars introduced in 1888
Cars discontinued in 1903
1888 in Germany
Electric car models
Taiwan Electric Research and Testing Center. The Taiwan Electric Research and Testing Center (TERTEC; ) is a laboratory in Guanyin District, Taoyuan City, Taiwan.

History
In 1978, the Executive Yuan decided to set up a testing laboratory for high voltage and high power equipment. Taiwan Power Company and 13 other local companies then jointly established the Taiwan Electric Research and Testing Center in April 1979. In December 1998, the headquarters was relocated to Taiwan Technology headquarters building in Xindian City, Taipei County. In May 2003, the headquarters was moved again to its current location in Guanyin Township, Taoyuan County.

References

External links
 

1979 establishments in Taiwan
Organizations based in Taoyuan City
Research institutes established in 1979
Research institutes in Taiwan
Reaktor (company). Reaktor is a technology company, specialised in design, development and strategy of digital services and products.

Founded in Finland in 2000, Reaktor has offices in New York, Amsterdam, Helsinki, Stockholm, and Tokyo. Reaktor employs 700 people. In 2023, its revenue amounted to 120 million euros, approximately $130M. Reaktor Group's CEO is Pekka Horo.

Reaktor builds digital products for clients including Finnair, Finavia, HBO, Adidas, Nasdaq, and Varian Medical Systems. Its work has been awarded and recognized by the Red Dot awards, Webby Awards, Emmy Awards, and German Design Council, among others.

In 2019, Reaktor was named as one of the World's Most Innovative Companies by the American business journal Fast Company.

Reaktor is known from being the creator of Elements of AI massive open online course (MOOC) with the University of Helsinki. The online course about artificial intelligence has been taken to over half a million participants worldwide.

Initiatives 
In 2020, Fast Company listed Reaktor Education and the +POOL project in New York among world-changing ideas.

In 2019, Reaktor partnered with Columbia University and +POOL to build an installation in East River in New York. Named +POOL Light, the sculpture changes colors based on water conditions that are tracked by sensors and algorithms by the university and Reaktor.

On November 29, 2018, Finland's first commercially-built nanosatellite, Reaktor's Reaktor Hello World (SATCAT: 43743, COSPAR: 2018-096AA) was launched into space. The nanosatellite carried an infrared hyperspectral camera built by VTT Technical Research Centre of Finland. The satellite was built in collaboration with Aalto University and the same people who were behind the launch of Finland's first two satellites, Aalto 1 and Aalto 2. Reaktor's satellite platform is also used in the W-cube satellite by ESA, European Space Agency. Reaktor Hello World satellite decayed from orbit on 22 October 2023.

Elements of AI is a massive open online course (MOOC) designed and organized by Reaktor and the University of Helsinki. The course teaches the basics of artificial intelligence, and it was originally launched in 2018. With over half a million participants, the course is being translated into all official EU languages. The government of Finland has pledged to offer the course for all EU citizens by the end of 2021. In 2019, the course won the global grand prize in the Inclusive Innovation Challenge by the Massachusetts Institute of Technology.

Reaktor has also held the world's first coding championships in 2014 together with the Finnish game developer Supercell.

References 

Finnish companies established in 2000
Software companies of Finland
Tom Hoover (engineer). Tom Hoover was the leading engineer of the Chrysler 426 Hemi engine.

Tom Hoover's development of the first trademarked Hemi engine through Chrysler Corporation was a major success for the brand through the mid to late 1960s and early 1970s. The original 426 cubic inch Hemi converted to a massive 7.0 liter displacement in current terminology, earning the nickname "elephant" because of its unusually large engine block, heavy weight, and big increases in power from the previous generation of Chrysler engines. The new trademarked engine was utilized in some of Chrysler Corporation's  brands like Dodge and Plymouth. This helped the corporation cut costs in development, as separate manufacturers like Dodge had to develop their own engines.

Tom Hoover's development of the engine was simple. The cylinder head design of the past engines was a wedge, restricting air flow at higher engine revolution speed. The hemispherical cylinder head design increased power by utilizing the valves. In a hemispherical cylinder head, when air enters the combustion chamber through the intake valve, it flows to the exhaust valve instead of being forced through the exhaust valve as pressure is built up in the combustion chamber.

While Tom Hoover developed the 426 Hemi engine, cylinder heads can be interchanged between specific engines. The development team at Chrysler tried using wedge cylinder heads at first. Horsepower was recorded at 490 base horsepower. When swapped with the hemispherical heads, the engine immediately produced 550 horsepower.

Hoover's design won the 1964 Daytona 500. The engine was then banned by NASCAR. Most NHRA vehicles are still powered by the basic blueprint of the 426 Hemi.

Tom Hoover died on April 30, 2015, at the age of 85.

References 

Chrysler people
2015 deaths
American engineers