Missile Command

Missile Command is an arcade video game released by Atari in 1981. In this game, the player has to defend six cities from falling missiles. The player does so by hitting the missiles with their own counter-missiles. The player moves a crosshair to launch missiles. When a missile hits the crosshair, it creates a fireball that stays for a few seconds and destroys any missiles that hit it. The player has three batteries with ten missiles each. When a battery has no more missiles left or it is destroyed, the player can no longer use it. The game is played as a series of levels, each having a higher difficulty. A level ends if all of the player's cities are destroyed, or all of the falling missiles are destroyed. If a player runs out of missiles, they no longer have control in the level they are playing on. At the end of a level, the player gets extra points for cities that have not been destroyed and missiles they did not use.

The game has been released on many home video game consoles, including the Atari 2600, the Game Boy, and the Xbox 360.

Other websites
Missile Command at the Killer List of Video Games
Missile Command at the Arcade History database

Category:1981 video games
Category:Arcade games
Category:Atari 2600 games
Category:Atari 5200 games
Category:Atari video games
Category:Cold War video games
Category:Game Boy games
Category:Game Boy Color games
Category:IOS games
Category:Nintendo video games
Category:PlayStation games
Category:PlayStation Network games
Category:Trackball video games
Category:Video games about nuclear war and weapons
Category:Video games developed in the United States
Category:Windows games
Category:Xbox 360 Live Arcade games