Doom 3

Doom 3 (or Doom III in roman numerals), is a sequel to the first-person shooter game Doom 2. It was created by iD Software, and came out in 2004. It was the first to not be based on the same game engine as Doom and Doom 2, and had 40 levels. Even though the game is named Doom 3, the game is not a direct sequel, which means the story does not take place after Doom or Doom 2. In fact, it is a reboot of the first Doom, which means it is a new start to the Doom story. Doom 3 has a very dark environment, and the player carries a flashlight to light the way, although the flashlight can't be used at the same time as the weapons. However, this feature changed the BFG Edition, where the player does not carry the flashlight like a weapon, but the player can use at any time during gameplay. That being said, the player must be careful not to use the flashlight too long, because the flashlight will automatically turn off after it runs after battery, and the player must wait for the battery to recharge before using the flashlight again. The game had two expansions, Resurrection of Evil and Lost Mission.

 Changes from Doom 2 
 Much slower pace of gameplay
Much more emphasis on survival horror
Much higher texture resolution and quality
 More focus on the plot than in the original Doom
Cutscenes are shown in third person, which means the player can see their own character during these cutscenes
 Contains video and speech
 Most of the weapons and monsters from Doom 2 are present, but they look different
Three new weapons are added in the main campaign, the Machine Gun, Grenades, and the Soul Cube
One new weapon was added to Resurrection of Evil, the Grabber
 Support for room-over-room, colored lighting, mouse look, and sloped surfaces
 Support for scripting
 Most (but not all) sounds replaced
 Weapons must be reloaded and do not fire continuously
 Monsters are faster and will charge at the player and attempt to dodge the player's bullets
New monsters are added, such as Cherubs, Trites, Vagaries, Wraiths, and Maggots, etc.
Most of the boss enemies are only in Doom 3 (except for the Cyberdemon)
Many more jumpscares
 Cheat codes are different (typing one of the original cheat codes displays the message "your memory serves you well!")
 The status bar face was removed
 The player now carries a "PDA" (Personal Data Assistant) that is used to unlock doors (in Doom 2 red, yellow, and blue keys unlocked doors)
 No clipping (walk through walls/floors) cheat code disables clipping through both walls and floors (in Doom 2 it only disabled clipping through walls)
 Nightmare mode is not playable until completing the game on any of the lower difficulty modes
 Some monsters from Hell no longer leave behind corpses (but zombies still do)
The player can only sprint for a short time before needing to recharge (except in the Hell levels)

Related pages
Doom
Doom 2
Doom 64
Doom (2016 video game)

Notes

References

Other websites
Doom 3 on the Doom Wiki

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