The Sims

The Sims is a video game released in 2000 . It is a life simulator that imitates real life. Sims can get jobs, have needs, and can get married. It was the third best selling computer and video game of all time (it mostly sold well on the computer).

The Sims was so successful it has created three sequels, (The Sims 2 in 2004, The Sims 3 in 2009, and The Sims 4 in 2014) along with many other spin-offs of the series.

History
The Sims was created by Will Wright, who worked at Maxis, which was owned by EA Games. It was first released in February 2000. His intention was to make an open-ended game without a set objective. This feature was the reason why it attracted so many gamers.

Gameplay
The first part of the game is to make a family, or play one of the preexisting families. Every family can have children and adults. A player can choose what they look like from many different clothes and hair styles. Each family must include at least one adult.

Each family starts with $20,000, regardless of how many sims are in the family.  After the family is made, the player can move them into a lot.  Some lots are empty while other lots have houses on them.

There are many different floor coverings, wall coverings and doors to choose from when building a house. After building, the player can purchase objects, such as a refrigerator, bed, or other things.

Players control the Sims in Live Mode.  The main goal is to keep the Sim's eight needs up and in the green.  These needs eventually go down as time goes by.  If Sims have no energy, they will fall to the ground.  If they are swimming and run out of energy they will drown.  If they are too hungry, they will die of starvation.

Other goals include making money (called Simoleons in this game).  Sims must get jobs to get more money so they can pay bills, buy new objects, and expand the house.  If they do not go to work two days in a row, they will be fired.  Each Sim has eight skill levels to work towards.  Each skill level has 10 points.  For instance, in the military job, the ultimate requirement is 10 body points.  Jobs also require a certain number of friends to receive a promotion.  The higher they go, the more money they make per day.

Children must go to school.  If they do not keep their grades up, they will be sent to military school and will never return.  They can read books to study.

Expansion packs
The Sims is well known for having many expansion packs, or smaller games that add onto the main game.  The player must own the original game to buy and install these packs. The Sims has 7 official expansion packs. 

 Game Name  Released  Features The Sims: Livin' Large August 2000  Sims can live a more comfortable life The Sims: House Party March 2001  Sims can start parties The Sims: Hot Date November 2001  Sims can go into a downtown area The Sims: Vacation March 2002  Sims can go on a vacation The Sims: Unleashed September 2002  Sims can have pets to take care for and visit Old Town The Sims: Superstar May 2003  Sims can become superstars The Sims: Makin' Magic October 2003  Sims can use magic

Other Sims games

After it sold well on the computer, it was put on other platforms such as the PlayStation 2, PlayStation Portable, GameCube and Xbox. The console releases are:

 The Sims (console game)
 The Sims Bustin' Out
 The Urbz: Sims in the City
 The Sims 2 (console Game)

These all follow a different concept. They are more objective-based rather than free-willed and have not been as popular as the original PC editions.

References

Category:2000 video games

Category:Electronic Arts video games
Category:Classic Mac OS games
Category:Life simulation games
Category:Linux games
Category:Nintendo GameCube games
Category:PlayStation 2 games
Category:Social simulation video games
Category:Video games developed in the United States
Category:Windows games
Category:Xbox games