Keiji Inafune

Keiji Inafune (稲船 敬二, Inafune Keiji; an haife shi a ranar 8 ga Mayu 1965) shi ne mai shirya wasan bidiyo na Japan, mai tsara halayen, mai tsara wasan, kuma ɗan kasuwa. A shekara ta 2009, IGN ta zaba shi a matsayin daya daga cikin manyan masu kirkirar wasanni 100 na kowane lokaci.

Ya fara aikinsa a Capcom a ƙarshen shekarun 1980, aikinsa ya kasance a matsayin mai zane da mai zane. Wasanni biyu na farko da ya yi aiki a kai sune Street Fighter da <i id="mwEw">Mega Man</i> a 1987. Ya kasance mai tsara halayen kuma mai tsara jerin Mega Man a lokacin zamanin NES da Super NES.  Ga Mega Man X, ya kirkiro kuma ya tsara halin Zero.

Inafune daga nan ya koma matsayin furodusa tare da taken farko shine Mega Man 8 a shekarar 1996. Baya ga kasancewa mai gabatarwa ga Mega Man X4, wasannin Mega Man Legends guda uku, jerin Mega Man Zero, Mega Man Battle Network da Mega Man Star Force da Mega Man ZX da Advent, Inafune ya kasance mai gabatar Lost Planet, Dead Rising da Onimusha. A shekara ta 2006, an kara shi Zuwan Babban Jami'in Kamfanin Bincike da Ci gaba. A shekara ta 2010, ya zama Shugaban Duniya na Production a Capcom . 

Ya bar Capcom a ƙarshen 2010, kuma daga baya ya Ka'ida kamfanonin kansa Comcept, da Intercept. Ya kuma zama Wakilin Darakta na DiNG, gidan wasan motsa jiki. Intercept ya yi aiki a kan wasan Kaio: King of Pirates wanda aka sanar a 2011 kuma aka soke shi a 2015. Yayinda yake a Comcept, Inafune ya kula da aiki a kan irin waɗannan wasannin kamar Mighty No. 9, Soul Sacrifice, da Red Ash: The Indelible Legend da ba a fitar da shi ba. A cikin 2017, an sayi Comcept kuma ya zama reshe na Level-5, ya zama Level-5 Comcept. A watan Maris na shekara ta 2025, an bayyana cewa Inafune ya bar Level-5 bayan shekaru 7 a kamfanin.

 Rayuwa ta farko 
An haifi Inafune a Kishiwada, Osaka a shekarar 1965. Ya sami digiri a cikin zane-zane a shekarar 1987 daga Kwalejin Masu zane-zane ta Osaka.

 Ayyuka 

 Farko 
Soon after graduating, the 22-year-old Inafune joined the Capcom corporation in 1987, in search of a job as an illustrator. Inafune had initially wanted to join Konami, but Capcom was much closer. In many early game credits at Capcom, he is credited under the name "INAFKING", which he got by combining the name "Snufkin" from the anime series Moomin with his own name. The first two titles Inafune worked on at Capcom was <i id="mweA">Mega Man</i> (known in Japan as "Rockman") for the Famicom and the original Street Fighter for arcades, both of which were released in 1987. For Street Fighter, Inafune drew character portraits for the game.

Ga Mega Man, Inafune ya tsara ƙananan haruffa abokan gaba da yawa, kuma ya tsara halin shugaban "Elec Man", wanda shine halin wasan farko na asali wanda Inafune ya kirkira. Inafune ya yi ƙoƙari ya tsara shi kamar dai shi hali ne jerin wasan kwaikwayo na Amurka kamar Spider-Man ko X-Men . [undefined][2] Inafune kuma ya zana zane-zane akwatin Jafananci da zane-zanensa kuma ya yi aiki a kan wasan motsa jiki da zane-zane.[1] Darakta Akira Kitamura ya kirkiro asalin pixel art sprite don Rock Man (daga baya ake kira "Mega Man" a waje da Japan). Wannan shine don tabbatar da cewa za'a iya ganin sprite yadda ya kamata a kan asalin wasan, kuma zai iya aiki a wasan. Bayan haka, an ba da fasahar pixel ga mai zane Inafune, wanda ya kirkiro ingantaccen hoto na halin. [2] [3][4] Inafune yana nufin wannan tsari a matsayin "kamar ƙirar halayyar baya" kamar yadda yake akasin abin da ke faruwa, inda masu zane-zane ke ƙirƙirar fasahar ra'ayi wanda aka fassara shi cikin zane-zanen wasan.[3] A lokacin wani taron na musamman a TGS 2007, Inafune ya bayyana rawar da ya taka wajen kirkirar Mega Man .

 Manazarta 

Rukuni:Rayayyun mutane
Rukuni:Haihuwan 1965