Hideki Kamiya

Hideki Kamiya (神谷 英樹, Kamiya Hideki; an haife shi a ranar 19 ga watan Disamba, 1970) ɗan wasan bidiyo ne kuma darektan Japan. Ya fara aikinsa a 1994 tare da Capcom, inda ya jagoranci Resident Evil 2 (1998), Devil May Cry (2001), Viewtiful Joe (2003), da Ōkami (2006). Daga shekara ta 2004 zuwa shekara ta 2006, ya yi aiki a reshen Capcom Clover Studio.

Bayan barin Capcom, Kamiya da sauran tsoffin ma'aikatan sun kafa PlatinumGames a shekara ta 2006. Kamiya ya kuma yi aiki a matsayin mataimakin shugaban kasa daga 2017 zuwa 2023. Ayyukansa tare da PlatinumGames sun haɗa da Bayonetta (2009) da The Wonderful 101 (2013). 

A watan Disamba na shekara ta 2024, an ba da sanarwar cewa ya kafa wani ɗakin karatu mai zaman kansa mai suna Clovers Inc., tare da aikin su na farko ya zama ci gaba ga Ōkami wanda Capcom ya buga.

An kira shi daya daga cikin manyan masu kirkirar wasanni 100 na kowane lokaci ta IGN a shekara ta 2009.

 Rayuwa ta farko 
An haifi Kamiya a shekara ta 1970 a Matsumoto a yankin Nagano . Tun yana ƙarami, ya riga ya zama mai sha'awar wasannin bidiyo godiya ga maƙwabci wanda sau da yawa ya gayyace shi ya yi wasa tare da na'urar wasan kwaikwayo ta Epoch Cassette Vision. Wasan ya yi kira ga Kamiya galibi saboda sautunan da ya samar. A farkon shekarunsa na ƙaramin makaranta ya sami na'urar wasan kwaikwayo ta farko, Famicom ta Nintendo . Wasan farko da ya saya shi ne Nuts & Milk . [1] A makarantar sakandare, Kamiya ta sayi NEC PC-8801 don nazarin shirye-shirye, amma ta ƙare tana wasa wasannin bidiyo kowace rana.[2]

Software na farko da ya saya don kwamfutarsa ta PC-8801 MA shine Hydlide 3: The Space Memories . Ya kuma son fina-finai masu ban mamaki kamar Godzilla da Ultraman tun yana yaro.

A matsayinsa na mai tsara wasan, Kamiya ya bayyana cewa wasannin The Legend of Zelda: A Link to the Past da Gradius sun fi yin wahayi zuwa gare shi. Wasan da ya fi so shi ne Castlevania na asali. Sauran wasannin da aka fi so sun haɗa da Space Harrier, Cybernator, Punch-Out, Wonder Boy in Monster Land, Snatcher, Sorcerian, da Star Cruiser.

 Ayyuka 
Lokacin da yake karanta wata hira daga Family Computer Magazine wanda ya nuna masu kirkirar wasan Shigeru Miyamoto da Masanobu Endo, Kamiya ya yanke shawarar cewa zai zama mai haɓaka wasan bidiyo. Bayan kammala karatunsa daga kwaleji, Kamiya ta nemi aiki a masu haɓaka wasanni daban-daban. Sega ta ƙi shi kuma yana da aikace-aikacen da Namco ta yarda da shi. Koyaya, Namco yana son ya zama mai zane maimakon mai tsara wasan.

 Mugun Mazauna 
Kamiya ta shiga Capcom a matsayin mai tsarawa a 1994. Ayyukansa na farko sun haɗa da mai tsara asalin Resident Evil . Ci gaban Resident Evil 2 an gudanar da shi ne ta hanyar mutane 40 zuwa 50 wanda daga baya zai zama wani ɓangare na Capcom Production Studio 4.[1][2] Kamiya ne ya ba da umarnin wasan, wanda ya jagoranci tawagar, wanda ya kunshi sabbin ma'aikatan Capcom da sama da rabin ma'aikatan daga asalin Resident Evil.[1][3][4] A farkon matakan ci gaba, furodusa Shinji Mikami sau da yawa yana da rashin jituwa da Kamiya, kuma yayi ƙoƙari ya rinjayi tawagar tare da nasa shugabanci. Daga bisani ya koma matsayin mai kula a matsayin mai gabatarwa, kuma kawai ya bukaci a nuna shi da ginin yanzu sau ɗaya a wata.[4]

Don cika shirin tallace-tallace na Capcom na kwafin miliyan biyu, darektan Kamiya ya yi ƙoƙari ya jawo hankalin sabbin abokan ciniki tare da gabatarwar labarin da ya fi dacewa da Hollywood. Kamar yadda Yoshiki Okamoto bai so kawai tilasta sabon shugabanci ba, yana da marubucin jerin shirye-shirye na yau da kullun Noboru Sugimura ya tattauna sake fasalin makirci tare da Mikami da ma'aikatan ci gaba. Masu tsarawa sun sake tsara wasan daga ƙasa har zuwa ƙasa don dacewa da canje-canje, kuma an aika masu shirye-shirye da sauran mambobin ƙungiyar don yin aiki a kan Resident Evil Director's Cut, wanda aka aika tare da faifan da za'a iya kunnawa na sabon fasalin Resident Evil 2 don inganta ci gaba da neman gafara ga 'yan wasan don sakewa.

 Manazarta 

Rukuni:Rayayyun mutane
Rukuni:Haifaffun 1970
Rukuni:Shafuka masu fassarorin da ba'a duba ba