Mai Rawan Kabari

Tomb Raider, wanda aka fi sani da Lara Croft: Tomb Raiders daga shekara ta 2001 zuwa shekara ta 2008, kyauta ce ta kafofin watsa labarai wacce ta samo asali ne daga jerin wasannin bidiyo na wasan kwaikwayo wanda mai haɓaka wasan bidiyo na Burtaniya Core Design ya kirkira. A halin yanzu mallakar CDE Entertainment ce; Eidos Interactive ce ta mallake ta, sannan Square Enix Turai bayan da Square Enix ta sayi Eidos a cikin 2009 har sai Embracer Group ta sayi dukiyar ilimi tare da Eidos a 2022. Kamfanin yana mai da hankali kan masanin binciken kayan tarihi na Burtaniya Lara Croft, wanda ke tafiya a duniya yana neman kayan tarihi da suka ɓace da kuma shiga cikin kaburbura masu haɗari da rushewa. Wasan yana mai da hankali kan bincike, warware rikice-rikice, kewaya yanayin ƙiyayya cike da tarkuna, da kuma yaƙi da abokan gaba. An haɓaka ƙarin kafofin watsa labarai don ikon mallakar a cikin nau'ikan fim, wasan kwaikwayo da litattafai.

Ci gaban Tomb Raider na farko ya fara ne a cikin 1994; an sake shi shekaru biyu bayan haka. Nasarar da ta samu ta hanyar kasuwanci ta sa Core Design ta bunkasa sabon wasan a kowace shekara na shekaru hudu masu zuwa, wanda ya sanya damuwa ga ma'aikata. Wasan na shida, Tomb Raider: Mala'ika na Duhu, ya fuskanci matsaloli yayin ci gaba kuma an dauke shi gazawar a lokacin da aka saki. Wannan ya sa Eidos ya sauya ayyukan ci gaba zuwa Crystal Dynamics, wanda shine babban mai haɓaka jerin tun lokacin. Sauran masu haɓakawa sun ba da gudummawa ga lakabi da tashar jiragen ruwa na manyan hanyoyin shiga.

Wasannin Tomb Raider sun sayar da fiye da miliyan 100 a duk duniya a shekara ta 2024.  yayin da duk ikon mallakar ya samar da kusan dala biliyan 1.2 a cikin kudaden shiga ta shekara ta 2002. Jerin ya sami kyakkyawan bita daga masu sukar, kuma Lara Croft ya zama ɗaya daga cikin manyan masu wasan bidiyo, samun yabo da samun wurare a kan Walk of Game da Guinness World Records.

 Takardun sarauta 

Wasannin farko na Tomb Raider guda shida sun samo asali ne daga Core Design, kamfanin ci gaban wasan bidiyo na Burtaniya mallakar Eidos Interactive. Bayan an saki wasan na shida a cikin jerin zuwa karɓar liyafa a shekara ta 2003, an canja ci gaba zuwa gidan wasan kwaikwayo na Amurka Crystal Dynamics, waɗanda suka kula da manyan jerin tun daga lokacin. Tun daga shekara ta 2001, wasu masu haɓakawa sun ba da gudummawa ko dai ga tashar jiragen ruwa na wasannin layi ko tare da ci gaban lakabi masu ban sha'awa.

 Babban jerin 
Tomb Raider, shigarwa ta farko a cikin jerin, an sake shi a cikin 1996 don kwamfutocin sirri (PC), PlayStation da Sega Saturn consoles.  An saki nau'ikan Saturn da PlayStation a Japan a cikin 1997. Sakamakon sa, Tomb Raider II, an ƙaddamar da shi a cikin 1997, kuma don Microsoft Windows da PlayStation. Wata daya kafin a saki, Eidos ta kammala yarjejeniya tare da Sony Computer Entertainment don ci gaba da sigar na'ura ta Tomb Raider II da wasannin nan gaba na PlayStation har zuwa shekara ta 2000. An saki PlayStation version a Japan a cikin 1998.  Tomb Raider III ya ƙaddamar a cikin 1998. Kamar yadda yake tare da Tomb Raider II, PlayStation version da aka saki a Japan a shekara mai zuwa. Taken na huɗu a jere a cikin jerin, Tomb Raider: Ru'ya ta Yohanna ta Ƙarshe, wanda aka saki a cikin 1999. A shekara ta 2000, tare da ƙarshen yarjejeniyar keɓancewar PlayStation, an sake wasan a kan Dreamcast.   A Japan, an fitar da nau'ikan na'ura mai amfani a shekara mai zuwa.   Tomb Raider: Tarihi da aka saki a cikin 2000 a kan dandamali iri ɗaya kamar Ru'ya ta Yohanna ta Ƙarshe, tare da sakin Jafananci na PlayStation kamar yadda ya gabata a shekara mai zuwa.  

Bayan rata na shekaru uku, an saki Tomb Raider: Mala'ika na Duhu a kan Microsoft Windows da PlayStation 2 (PS2) a cikin 2003. An saki PlayStation 2 a Japan a wannan shekarar. Shigarwa ta gaba, Tomb Raider: Legend, an sake ta a duk duniya a cikin 2006 don Microsoft Windows, PlayStation 2, Xbox, Xbox 360, PlayStation Portable (PSP), GameCube, Game Boy Advance (GBA) da Nintendo DS. An saki Xbox 360, PlayStation 2 da PlayStation Portable a Japan a wannan shekarar.  Shekara guda bayan haka, an sake sake wasan farko mai taken Tomb Raider: Anniversary a duk duniya a 2007 don Microsoft Windows, PlayStation 2, PlayStation Portable, Xbox 360 da Wii. Shigarwa ta gaba, Tomb Raider: Underworld, an sake shi a cikin 2008 akan Microsoft Windows, PlayStation 3 (PS3), PlayStation 2, Xbox 360, Wii da DS.   An saki PlayStation 3, PlayStation 2, Xbox 360 da Wii a Japan a cikin 2009.   

A cikin 2011, an saki The Tomb Raider Trilogy don PlayStation 3 a matsayin fitowar tattarawa wanda ya haɗa da Anniversary da Legend da aka sake sarrafawa a cikin ƙudurin HD, tare da PlayStation 3 version na Underworld. Dis ɗin ya haɗa da avatar don PlayStation Home, Theme Pack, sabbin Trophies, Developer's Diary videos don wasanni uku, da trailers don Lara Croft da Guardian of Light a matsayin abun ciki na kyauta.

An sake sake farawa na jerin, mai taken Tomb Raider, a duk duniya a cikin 2013 don Microsoft Windows, PlayStation 3 da Xbox 360.  Sakamakon sa, Rise of the Tomb Raider, an sake shi a cikin 2015 a kan Xbox 360 da Xbox One. Wasan ya kasance wani ɓangare na yarjejeniyar keɓancewa ta lokaci tare da Microsoft. An saki sassan don PlayStation 4 da Microsoft Windows a cikin 2016.  Wani ci gaba, Shadow of the Tomb Raider,  an sake shi a duk duniya akan PlayStation 4, Xbox One, da Microsoft Windows a cikin 2018.  Wani wasan kwaikwayo wanda ya danganci wannan jiki ya fito ne daga Bandai Namco Amusement a Turai a cikin 2018. 

 Wasanni na Game Boy 
Core Design ya haɓaka lakabi biyu na Game Boy Colour a farkon 2000s. Na farko, an saki wasan motsa jiki mai suna Tomb Raider a cikin shekara ta 2000. Na biyu, wanda ya biyo baya, Tomb Raider: La'anar Sword, an sake shi a shekara ta 2001.   An saki taken Game Boy Advance mai suna Tomb Raider: The Prophecy a cikin shekara ta 2002. Ba kamar lakabi biyu na farko na Game Boy ba, Ubi Soft Milan ne ya haɓaka wannan kuma Ubi Soft ne ya buga shi, yana karɓar hangen nesa kuma yana motsawa daga wasan kwaikwayo na dandamali.

 Lara Croft subseries 
Daga 2010 zuwa 2015, wani sashi mai suna Lara Croft yana ci gaba a Crystal Dynamics, tare da wasan kwaikwayo daban-daban fiye da babban jerin kuma yana cikin ci gaba. Wasan farko, Lara Croft da Guardian of Light, an sake shi a cikin 2010 a matsayin taken da za'a iya saukewa don PC, PS3 da Xbox 360.  Lara Croft da Haikali na Osiris sun biyo baya, an sake su don sayarwa da saukewa a cikin 2014 don PC, PS4 da Xbox One. Dukkanin sunayen sarauta an sake su a cikin tarin da ake kira The Lara Croft Collection don Nintendo Switch a cikin 2023.  An shigar da shigarwa don na'urorin hannu, mai tsere marar iyaka mai taken Lara Croft: Relic Run, an sake shi a cikin 2015. Square Enix Montreal kuma ta fitar da dandamali-puzzler don na'urorin hannu, Lara Croft Go a cikin 2015.

 Sauran sassan 
A shekara ta 2003, an saki lakabi hudu na Tomb Raider don wayoyin hannu. An haɓaka ta Emerald City Games don na'urorin iOS da Android, Tomb Raider Reloaded wasan kwaikwayo ne na wasan kwaikwayo da kuma wasan kyauta wanda CDE Entertainment ta fitar a cikin 2022. An saki Tomb Raider mai taken fadada abun ciki don PowerWash Simulator kyauta a ranar 31 ga Janairun 2023.

 Wasannin da aka soke 
Shirye-shiryen neman izini bayan sakin Tomb Raider II a cikin 1997 an sake su sosai. Da farko, an shirya faifan fadada don II mai taken The Further Adventures of Lara Croft, wanda za a saita shi a Indiya. An gudanar da wasu aikin injiniya don PlayStation version don ba da izinin musayar faifai bayan ƙaddamar da wasan tushe. Wani sashi daga fitowar 64 na GamesMaster ya kira fadada a matsayin Tomb Raider 2.5 kuma ya bayyana cewa zai sami matakai bakwai. Cikakken ci gaba, sannan aka yi kira da Tomb Raider III an shirya shi don samun lokacin ci gaba na shekaru biyu da saki akan PlayStation 2. Wannan wasan zai kasance yana da tsibirin tsibiri mai nisa da kuma mayar da hankali kan rayuwa, gami da buƙatar neman abinci da ruwa. Mai haɓaka Core Design Gavin Rummery ya bayyana cewa yanayin tsibirin ba zai yi kama da sake farawa na 2013 ba, amma a maimakon haka ya kasance "mai riƙe kansa". Eidos da farko ya kasance a bayan shirin amma ya yi niyyar kula da jadawalin saki na shekara-shekara, sabili da haka ya kawo sabuwar ƙungiya don kula da The Further Adventures of Lara Croft. Rummery ya ki amincewa da cewa raba Tomb Raider a cikin ƙungiyoyi da yawa na iya haifar da rikici tsakanin ayyukan, kuma ya bayyana cewa ya kai shi ga "a ƙarshe jefa tawul. " Eidos ya bi sakewa na shekara-shekara tare da sabuwar ƙungiyar. An karɓi saitin Indiya daga faifan fadada don Tomb Raider III, wanda ya biyo baya ga PlayStation na asali, kuma an sauke taken PlayStation 2. Rummery ya yaba da gazawar Mala'ika na Duhu a shekara ta 2003 ga ƙonewar ƙungiyar ta biyu daga fitowar shekara-shekara, wanda ya samo asali ne daga waɗannan canje-canjen shugabanci a ƙarshen shekarun 1990. An bayyana cikakkun bayanai ta hanyar hira da tsoffin ma'aikatan da aka gudanar don The Making of Tomb Raider a cikin 2021.

Bayan fitowar Mala'ikan Duhu a shekara ta 2003, Core Design ya ci gaba da aiki a kan ikon mallakar na wasu shekaru uku, amma duka ayyukan da ke ci gaba a wannan lokacin an soke su. Wani ci gaba mai taken The Lost Dominion yana fuskantar ci gaba na farko a wannan shekarar, amma karɓar mara kyau na Mala'ika na Duhu ya sa aka soke shi da kuma mafi girman trilogy. Tare da amincewar Eidos, Core Design sannan ya fara ci gaba da sabuntawa na wasan farko na PSP da ake kira Tomb Raider: 10th Anniversary a ƙarshen 2005, tare da ranar fitarwa ta Kirsimeti 2006. Ci gaba ya ci gaba yayin da wasu ma'aikatan Core Design ke aiki a kan dandalin Free Running. Lokacin da aka sayar da Core Design ga Rebellion Developments a watan Yunin 2006,  Eidos ya nemi a soke aikin. Ma'aikatan sun ba da shawarar cewa Eidos ba ta so ta bar masu haɓakawa na waje su kula da ikon mallakar.   Ba a kammala "reskin" na Indiana Jones na wasan ba, kuma Free Running shine taken karshe na studio a 2007. Core Design - a lokacin ana kiranta Rebellion Derby - an rufe shi a cikin 2010. A watan Janairun 2006 gina 10th Anniversary an ɓoye shi a kan layi a cikin 2020, kuma ya kasance a kan Intanet Archive.

 Abubuwa na yau da kullun 

 Lara Croft 
Lara Croft ita ce babban mai gabatarwa kuma mai kunnawa na jerin wasannin bidiyo. Tana tafiya a duniya don neman kayan tarihi da wurare da yawa da aka manta da su, sau da yawa suna da alaƙa da ikon allahntaka. Duk da yake tarihin rayuwarta ya canza a cikin jerin, halayenta na yau da kullun shine asalinta a matsayin 'yar da kuma magajiyar dangin Croft. An nuna ta a matsayin mai basira, mai motsa jiki, mai kyau, mai iya magana da harsuna da yawa, kuma ta ƙuduri aniyar cika burinta a kowane fanni. Tana da idanu masu launin ruwan kasa da gashi mai launin ruwan kasa wanda aka sa a cikin sutura ko wutsiyar Doki. Kayan kwalliya na al'ada ya kunshi turquoise singlet, gajeren wando mai launin ruwan kasa, takalma masu tsawo, da manyan fararen takalma. Kayan haɗi masu maimaitawa sun haɗa da safofin hannu marasa yatsa, jakar baya, belin amfani tare da holsters a kowane gefe, da bindigogi biyu. Wasannin baya suna da sabbin tufafi da yawa a gare ta.

Lara Croft ta fito ne daga 'yan wasan kwaikwayo biyar a cikin jerin wasannin bidiyo: Shelley Blond, Judith Gibbins, Jonell Elliott, Keeley Hawes, da Camilla Luddington . A wasu kafofin watsa labarai, Minnie Driver ya bayyana Croft a cikin jerin shirye-shiryen kuma Angelina Jolie da Alicia Vikander sun nuna su a cikin fina-finai. Misalai da yawa da nau'ikan jiki sun nuna Croft a cikin kayan gabatarwa har zuwa sake farawa a cikin 2013. Misalai takwas daban-daban na rayuwa sun nuna ta a abubuwan gabatarwa.

A watan Janairun 2023, The Hollywood Reporter ya ba da rahoton cewa Phoebe Waller-Bridge an saita ta don rubuta shirye-shiryen talabijin na ikon mallakar wasan bidiyo don Amazon. An kuma bayar da rahoton cewa wannan zai haɗa da wasan bidiyo da fim a cikin sararin samaniya mai alaƙa, wanda aka kwatanta da Marvel Cinematic Universe.

 Ci gaba 
Yanayin abubuwan da ta faru na farko, tare da motsawa a bayan abubuwan da ta fuskanta, sun bambanta dangane da ci gaba. A cikin ci gaba na asali, tana cikin jirgin sama da ya fadi a cikin Himalayas: tafiyarta ta komawa wayewa a kan rashin daidaituwa ta taimaka wajen fara tafiyarta zuwa rayuwarta ta girma a matsayin mai haɗari da mai farauta. A cikin ci gaba na asali, bayan wahalar da ta yi a cikin Himalayas, ta bar rayuwarta mai daraja kuma ta yi rayuwa ta rubuce-rubuce game da ayyukanta a matsayin mai kasada, mercenary, da kuma ɗan fashi. Ba da daɗewa ba bayan waɗannan littattafan danginta suka musanta ta. A cikin Ru'ya ta Yohanna ta Ƙarshe, an kama Lara a cikin wani dala mai rushewa a ƙarshen wasan, ya bar makomarta ba a sani ba: wannan saboda ma'aikatan, sun gaji daga shekaru huɗu na ci gaba ba tare da tsayawa ba, suna so su ci gaba daga halin. An ba da labarin Tarihi ta hanyar jerin abubuwan da suka faru a farkawa ga Lara, yayin da aka saita Mala'ikan Duhu a wani lokaci da ba a bayyana ba bayan Ru'ya ta Yohanna ta Ƙarshe, tare da Lara ta bayyana cewa ta tsira. Yanayin rayuwarta da farko ya kasance wani ɓangare na wasan amma an yanke shi saboda ƙuntatawa na lokaci da turawar mai bugawa Eidos.  

A cikin ci gaba da Legend, mahaifiyarta Amelia ta shiga cikin hadarin, kuma ta kasance cikin wani ɓangare saboda buƙatar gano gaskiyar bayan bacewar mahaifiyarta da kuma tabbatar da ra'ayoyin mahaifinta game da bacewar Amelia. Wannan sha'awar gaskiya tana nan a cikin Anniversary, kuma ya ƙare da kawo duniya zuwa gefen hallaka a lokacin abubuwan da suka faru na Underworld. Ana kiran mahaifinta da Lord Henshingly Croft a cikin wasannin asali da Lord Richard Croft a ci gaba da Legend .   Lara Croft subseries suna faruwa a cikin nasu ci gaba daban, suna ba da kansu ga kasada kamar wasannin da suka gabata yayin da babban jerin ke tafiya a cikin wani salon daban.

A cikin ci gaba na sake farawa na 2013, mahaifiyar Lara ta ɓace tun tana ƙarama, kuma mahaifinta ya damu da gano asirin rashin mutuwa, wanda ya haifar da kashe kansa. Lara ta nisanta kanta daga ƙwaƙwalwar mahaifinta, ta yi imani kamar wasu da yawa cewa damuwarsa ta sa ya haukace. Bayan karatun jami'a, Lara ta sami damar yin aiki a kan shirin ilimin kimiyyar archaeology, a cikin neman masarautar Yamatai. Tafiyar neman masarautar ta haifar da fashewar jirgin ruwa a tsibirin, wanda daga baya aka gano shi Yamatai ne, amma tsibirin kuma gida ne ga 'yan fashi masu banƙyama, waɗanda suka sha wahala daga fashewar da ta gabata. Kokarin Lara na neman hanyar fita daga tsibirin ya kai ta ga gano cewa tsibirin da kansa yana hana su barin, wanda ta gano yana da alaƙa da rai mai rai na Sun Queen Himiko. Lara ta yi ƙoƙari ta sami hanyar fitar da ruhun sarauniyar rana don ta koma gida. Sakamakon abubuwan da suka faru a wasan ya sa Lara ta ga cewa mahaifinta ya yi daidai, kuma ta nisanta kanta daga gare shi ba tare da bukata ba. Ta yanke shawarar kammala aikinsa, kuma ta gano asirin duniya. Sakamakon wasan ya nuna Lara Croft a rikici tare da tsohuwar kungiyar Triniti, a cikin neman su don samun abubuwan da suka fi na halitta don mamayar duniya.

 Wasanni 
Wasan wasan na Tomb Raider ya dogara ne da tsarin aiki-kasada, tare da Lara kewaya mahalli da warware matsalolin inji da muhalli, ban da yaƙi da abokan gaba da guje wa tarkuna. Wadannan ƙwarewa, da farko an saita su a cikin kaburbura da temples na dā, na iya faɗaɗa a cikin ɗakuna da wurare da yawa a cikin matakin. Lara na iya yin iyo a cikin ruwa, wani abu mai ban sha'awa a wasanni a lokacin da ya ci gaba ta hanyar jerin. A cewar injiniyan software na asali kuma daga baya manajan studio Gavin Rummery, asalin saitin ɗakunan da ke haɗuwa ya samo asali ne daga kaburbura masu ɗaki da yawa na Masar, musamman kabarin Tutankhamun. An yi niyyar jin wasan ne don haifar da wasan bidiyo na 1989 Prince of Persia .  A cikin wasannin asali, Lara ta yi amfani da saitin "bulldozer", tare da maɓallan biyu da ke tura ta gaba da baya da maɓalli biyu da ke jagoranta hagu da dama, kuma a yaƙi Lara ta atomatik ta kulle abokan gaba lokacin da suka zo cikin kewayon. Kamara ta atomatik tana daidaitawa dangane da aikin Lara, amma ba ta dace da hangen nesa na mutum na uku a mafi yawan lokuta. Wannan tsari na asali bai canza ba ta hanyar jerin wasannin farko. Angel of Darkness ya kara abubuwa masu ɓoye.

Ga Legend, an sake tsara tsarin sarrafawa da motsi na hali don samar da kwarewar mai santsi da ruwa. Ɗaya daga cikin mahimman abubuwan da ke akwai shine yadda maɓallan ayyuka daban-daban suka sauya zuwa ayyuka daban-ара, tare da waɗannan motsi da aka haɗa su cikin yaƙi don ƙirƙirar sakamako kamar ban mamaki ko buga abokan gaba. An kara abubuwan da suka faru na saurin lokaci a cikin wasu sassan a cikin kowane matakin, kuma yawancin abubuwan da suka shafi sun dogara ne akan ilimin lissafi na wasan. Anniversary, yayin da yake wucewa ta wurare iri ɗaya na wasan na asali, an sake gina shi ta amfani da wasan kwaikwayo da ƙididdigar muhalli na Legend. Ga Underworld, an sake fasalin wasan ne a kusa da wata magana da ma'aikatan suka sanya wa kansu: "Me Lara Za Ta Yi?". Yin amfani da wannan saitin, sun kirkiro motsi iri-iri da kuma hulɗa mafi girma tare da muhalli, tare da fadadawa da inganta yaƙi.

Wasan ya sami wani babban canji don sake farawa na 2013. Wasan ya canza daga ci gaba ta hanyar matakan layi zuwa kewayawa a duniya mai budewa, tare da farauta don kayan aiki da inganta kayan aiki da makamai sun zama babban bangare na wasan, duk da haka kaburbura sun kasance mafi yawan zaɓi, kuma dandamali ba su da yawa idan aka kwatanta da yaƙi. An sake fasalin yaƙin don yayi kama da jerin Uncharted: an maye gurbin injiniyoyin kulle-kulle na baya da manufa ta kyauta. Rise of the Tomb Raider gina a kan tushe na 2013 reboot, ƙara tsarin yanayi mai ƙarfi, sake gabatar da yin iyo, da haɓaka yaduwar kaburbura marasa zaɓi tare da ƙarin abubuwan dandamali.

 Tarihi 

 Jerin asali a Core Design (1994-2006) 
Manufar Tomb Raider ta samo asali ne a 1994 a Core Design, wani ɗakin wasan ci gaban Burtaniya. Ɗaya daga cikin mutanen da ke da hannu a cikin halittarta shine Toby Gard, wanda shine mafi yawan alhakin ƙirƙirar halin Lara Croft. Gard da farko ya yi tunanin halin a matsayin mutum: wanda ya kafa kamfanin Jeremy Heath-Smith ya damu da cewa za a ga halin a matsayin wanda ya samo asali daga Indiana Jones, don haka Gard ya canza jinsi na halin. An sake fasalin ta da yawa a lokacin da aka fara ci gaba. Wasan ya tabbatar da nasarar kasuwanci ba zato ba tsammani, ya sauya yanayin kudi na Eidos a lokacin. Bayan nasarar Tomb Raider, an fara aiki a kan ci gaba. Ba a ba Gard cikakken iko ba, kuma ma'aikatan ci gaba sun bayyana cewa ya yi baƙin ciki da takaici da yin amfani da roƙon jima'i na Lara Croft a cikin talla. Gard ya bar Core Design a 1997 don ya sami kamfaninsa na caca Confounding Factor, kuma Stuart Atkinson ya maye gurbinsa.    Tomb Raider II ya tabbatar da nasarar kasuwanci mafi girma fiye da na asali,  amma ƙungiyar ci gaba ta ƙone ta hanyar saki saboda matsanancin manufofin rikici a Core Design. 

Wahayin don ikon mallakar a ƙarshen 1997 ya haɗa da fadadawa don Tomb Raider II, mai taken The Further Adventures of Lara Croft, wanda ya biyo bayan wasan da ake kira Tomb Raide III da za a saki shekaru biyu ko uku bayan haka don PlayStation 2. Eidos da farko sun kasance a bayan wannan shugabanci, amma daga baya an motsa su da sha'awar samun saki na shekara-shekara don taga na Kirsimeti. Wannan ya kai su ga neman a halicci ƙungiyar ta biyu don haɓaka fadada fasalin The Further Adventures da kuma saki wannan a matsayin Tomb Raider III a cikin ɗan lokaci. Ba a sanar da shawarar ga tawagar asali ba, wanda ya koyi game da matakin ne kawai lokacin da aka sanar da Tomb Raider III a fili a matsayin taken 1998 don PlayStation na asali. Sun gaji kuma sun janye daga aikin Playstation 2 don amsawa, wanda ba da daɗewa ba aka soke shi; ƙungiyar ba ta sake aiki a kan ikon mallakar ba. Core Design daga baya ya sami aikin rukuni a kan Project Eden . 
manazarta
Rukuni:Shafuka masu fassarorin da ba'a duba ba