Ultra fast cnn based Hardware Computing Platform Concepts for adas visual Sensors and Evolutionary Mobile Robots - bet 15

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Ultra fast cnn based Hardware Computing Platform Concepts for adas visual Sensors and Evolutionary Mobile RobotsBog'liq Alireza Fasih2.
Requirements of ADAS concerning real-time computing
for the image processing based Sensors
2.1
Context and Motivation
In this chapter the focus lies on the following research question:
“
What are the hard
requirements of ADAS concerning real-time image processing and design flexibility? How far
do traditional approaches fail to satisfy these
requirements?”
High-end vehicles are equipped with different technologies for driver assistance in order
to ensure more safety [7, 9]. In ADAS there are different sensors with different sampling
frequencies. One layer above the raw data layer there is an additional layer in which data
fusion, pattern recognition and classification are performed [9]. These last mentioned tasks
are computationally heavy; therefore this second layer is the most critical part of ADAS
technology in terms of processing time and speed. The third layer is the application layer.
In Table 1 selected examples of ADAS solutions are presented whereby the respective
computational effort is roughly classified.
Table-1: Different types of ADAS solutions and processing power/effort needed
(Low: <10 GFLOPS; Medium: 10~50 GFLOPS; High: 50~150 GFLOPS; Very High: >150 GFLOPS)
ADAS solution
Sensor types involved +
Infrastructure
Processing power/effor
needed
–
to ensure real-time
processing
Night vision
Thermal or IR camera
Medium
Lane departure warning
HD camera
Medium
Near field collision warning
Radar-24 GHZ
High
Curve and speed limit info
Gyroscope and accelerometer
Low
Lane keeping assistance
HD camera
Medium~high
Adaptice cruise control
Lidar
High
Automatic parking
HD camera + ultrasonic sensors
Medium
Pre-crash collision system
Lidar
High
Obstacle warning
Stereo camera
Very high
Fatigue detection
HD camera + IR camera
Very high
Autonomous driving
Multiple sensors and multi sensor
fusion
Very high
Traffic Sign Recognition
HD Camera
High~very high
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In many ADAS cases the driver will be warned if a potentially dangerous situation is
detected. But in some other cases, depending on the type of assistance, the ADAS system
can take over the control (partially or fully) over the car by sending appropriate
commands to the actuators. In such cases of control takeover the signal/video processing
must be ultrafast to ensure very hard real-time requirements.
Two main issues while designing an ADAS system are the processing speed and the
robustness. A robust system should work in dynamic environmental condition, dynamic
illumination and lighting [7]. Some distortion like sun in background and shadows can
disturb the vision system and provide wrong information. To ensure that system is
working in different condition we need a highly adaptable framework with dynamic
coefficient.
Depending on the type of video-based ADAS applications we do need different appropriate
software/hardware architectures as well as different combinations of image processing
filters. Some filters are very complex in term of processing computational effort. A good
example of a complex filters is the stereo vision for depth estimation and collision
avoidance. For such complex processing tasks one does need a specific hardware and
software architectures that amongst others enable and support parallel processing and
tasks concurrency. .
Traditionally one has been using sequential processing architectures, time sharing and
multi-threading algorithms [9, 37, 38]. The main weakness of this traditional way of
processing with respect to performance and speed is that processing time is too slow for a
real-time ADAS application [9]. Therefore, the traditional approach has only limited ways
to reach a certain speeding-up: to extend the hardware, and use more powerful processors.
To ensure a real-time processing of high quality images the system should able to
complete the processing of a frame within less than therequired time for capturing a frame.
Consequently, for a 60 FPS we do have a maximum 15 milliseconds for all processing. And
if we have 6~10 different sequential high definition (HD) image preprocessing
modules/function whereby each one takes around 5ms on traditional (embedded)
processing platforms/architecture, it would take, overall, approximately 30 ms to50 ms. By
those processing times one does clearly fail to satisfy the real-time requirement/deadline
of 15 milliseconds.
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