Electric Peashooter (PvzH)

Electric Peashooter is a cuckoo legendary card.
== Origins ==
He is based on the plant with the same name from Plants Vs Zombies 2.
== Statistics ==
* Class: Smarty
* Tribe: Pea Plant
* Traits: Splash Damage 2
* Abilities: When this does damage, shuffle a Superpower into your deck, When Played: Conjure a Superpower
* Set - 5 Rarity: Cuckoo- Legendary
== Update History ==
Update 1.40: Added to the game
Update 1.41: Health change- 5-3, Rarity Change: Rare-Legendary, Ability added: When this hurts a zombie, shuffle a superpower into your deck
Update 1.42: Ability change: When this hurts a zombie- When this does damage
Update 1.43: Ability added: When Played: Conjure a superpower
== Strategies (Free-edit zone) ==
=== With ===
Electric Peashooter's stats are nothing but average, but his traits and abilities are interesting. His splash damage 2 is average, and for one more cost you can get a Snapdragon with better stats and better splash damage. However, his shuffle a superpower into your deck is a really good ability, especially with splash damage. Placing him into one of the ground lanes is a best use of his power, especially if your opponent is running a swarm deck. This will allow him to deal more damage. Increasing his health and maybe attack is a must. Since he shuffles instead of conjures, keeping him alive as long as possible is a great idea. Try placing him on environments such as The Root-Plant-It, Pear Pearadise or Force Field. He benefits from one out of two pea synergy cards; his need for extra stats is crucial, so he fits great in Podfather decks. However, this is not good in Gatling Pea decks, as using this as Gatling evolution bait is a waste of its great ability. Luckily he conjures one superpower so if your opponent destroys him before he gets a chance to do damage, you'll get that. and if it's a power like Embiggen, it can be super helpful. Add more if you have any ideas!
=== Against ===
Destroying this with tricks like Knockout or Locust Swarm are great ideas. Bouncing this, freezing this, or, as Rustbolt, shrinking this are all good options. The main thing is you don't want him to be getting too many superpowers shuffled. Using deadly minions works great, especially Toxic Waste Imp in an imp deck. Electric Boogaloo’s signature superpower, Stayin’ alive, works great. One of his other powers, Electrobolt, also does the job nicely. Be wary of the superpower Electric Peashooter conjures, it could be as good as Power Pummel or as bad as Genetic Amplification. Add more if you have any ideas.
== Trivia ==
He is the first pea plant with splash damage.
He is the first plant to have his rarity changed from rare all the way to Legendary
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