You Cannot Run

==Objectives==
Collect clues and then slay Zelmany.
*Clues collected (5)
*Zelmany slain 
==Description==
Zelmany was integral in the fall of my Margrave.
Sin'Dane believes he is trying to gather forces loyal to Kel'Thuzad so they might help him in his next plot.
We should look for clues to his location and then slay him.
==Rewards==
You will receive:
*
* +75 reputation with The Wild Hunt
==Progress==
The traitors cannot run!
==Completion==
One of the ringleaders is dead but I will not be satisfied until they are all dead.
==Notes==
On accept of all three:
:
:
:
Head northeast to the House of Rituals, where Khaliiq shows up to accompany you and assist in combat:
:
Upon killing a mob:
*
*
*
In addition, she'll make comments when brought to specific areas of the house. The southern part of the Reagentry:
:
Northern part of the Reagentry:
:
The Prime Arcanum:
:
The Grimoirium:
:
For this quest, look for Suspicious Communication scrolls on the ground, which contain, in order:
#A Half-burned Scroll.
#Half a Dissolved Letter
#A Torn Note
#A Folded Missive
#A Crumpled Subversive Pamphlet
After the fifth clue, find Zelmany outside the House of Rituals to the southeast, on the Rotting Mound:
:
On aggro:
:
==Progression==
==Patch changes==
*
==External links==
Category:Wild Hunt quests