Vehicles/ZHUKOV ZHT-75C

==Description==
In 3030, Aldis Industries deployed the successful follow up to its venerable Demolisher design, the slightly lighter Zhukov. While it shares many of the parts and features of the design that inspired it, the Zhukov is smaller, better armored, and packs less weaponry than its predecessor. Its first major deployment was with the Wolf's Dragoons whereupon the Zhukov has since seen constant improvements and tweaks as suggested to Aldis Industries by the field units that use it. The Zhukov's strength is its relative simplicity. Two turret mounted SarLon MaxiCannon Autocannon/10s are more than adequate at providing sufficient firepower for the discriminating buyer while imitating its larger cousin the Demolisher.
Missions	Source 	Affinity
5 	Generic 	Warrior: +1 Piloting Boost
10 	Generic 	Veteran: +1 Guts Boost
40 	Main Battle Tank 	Hull Down: +1 Defense, -5% Visibility (Quirk)
60 	Crew Compartment (2)	Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors (Gear)
60 	Generic 	Master: +1 Tactics Boost
80 	Turret Systems (5) 	Hunter/Killer Team Training: Multi-Target & Breaching Shot Ability (Gear)
100 	Generic 	Elite: +1 Gunnery Boost
==Vehicle Bay==
 	 	Left 	Center 	Right
Front 	Health	 	A=240 S=40	
Front 	Fixed 	 	
Ammo AC10 (DBL)
Ammo SRM
Crew Compartment (2)
FCS Vehicle Std.
Sensors Vehicle Basic
SRM-6 (Valiant)	
Sides/Turret	Health	A=160 S=40	A=230 S=40	A=160 S=40
Sides/Turret	Fixed 	
Left Side Tracks	
Turret Systems (5)
2x AC10 Federated	
Right Side Tracks
Rear 	Health	 	A=120 S=40	
Rear 	Fixed 	 	
Armor (1)
Structure (1)
Tracked Propulsion System
Engine I.C. (2)
Engine Core 225
Coolant	
Questions || RTVer: Lance-A-Lot 1.0.0 || Render 2.2 || ID: \Eras\ClanInvasion3061\Base\vehicle\heavy\vehicledef_ZHUKOV.json