Brunhilde's Chamber

Category:Areas
{|cellpadding="5" width="100%" cellspacing="3" cellpadding="0"	Requirements: 	Level 60 or higher
*Reservation: Rossweisse's feather, Grimgerde's feather, Siegrune's feather, Helmwige's feather, Schwertleite's feather, Waltraute's feather
Boss:(only one boss per run)	Dendainsonne (Behemoth) 	
Boss:(only one boss per run)	Freke (Cerberuses) 	
Boss:(only one boss per run)	Gorgimera (Khimaira) 	
Boss:(only one boss per run)	Motsognir (Dvergr) 	
Boss:(only one boss per run)	Stoorworm (Hydra) 	
Boss:(only one boss per run)	Vampyr Jarl (Vampyr) 	
Repeatable: 	Yes 	
Reward: 	Key Item: Brunhilde's feather 	
Reward: 	1920 Ampoules of Therion Ichor (maximum)	
== Monsters Found Here ==
The enemies come in three waves, with the first and second wave each featuring 1 type of the below enemies (excluding enemies spawned from bosses), and the third wave featuring 1-2 types of the below enemies plus a boss.
Note: The linking characteristics of the monsters found within of Einherjar will be consistent with those of their respective families.
Normal Monsters 	Normal Monsters 	Normal Monsters 	Normal Monsters 	Normal Monsters 	Normal Monsters 	Normal Monsters 	Normal Monsters 	Normal Monsters 	Normal Monsters
Name 	Family 	 	 	 	 	 	 	 	
Audhumbla 	Buffalo 	 	 	 	 	 	 	 	
Berserkr 	Demon 	 	 	 	 	 	 	 	
Corrupt Einherjar 	Tauri 	 	 	 	 	 	 	 	
Djigga 	Chigoes 	 	 	 	 	 	 	 	
Experimental Poroggo	Poroggos 	 	 	 	 	 	 	 	
Flames of Muspelheim	Clusters 	 	 	 	 	 	 	 	
Hafgygr 	Scorpion 	 	 	 	 	 	 	 	
Idun 	Bhoots 	 	 	 	 	 	 	 	
Infected Wamoura 	Wamoura 	 	 	 	 	 	 	 	
Liquified Einherjar 	Flan 	 	 	 	 	 	 	 	
Logi 	Bombs 	 	 	 	 	 	 	 	
Margygr 	Ahriman 	 	 	 	 	 	 	 	
Manticore-X 	Manticores 	 	 	 	 	 	 	 	
Marid-X 	Marid 	 	 	 	 	 	 	 	
Odin's Jester 	Imps 	 	 	 	 	 	 	 	
Soulflayer 	Soulflayers 	 	 	 	 	 	 	 	
Utgarth Bat 	Giant Bats 	 	 	 	 	 	 	 	
Utgarth Bats 	Bat Trios 	 	 	 	 	 	 	 	
Vanquished Einherjar	Skeletons 	 	 	 	 	 	 	 	
Wivre-X 	Wivres 	 	 	 	 	 	 	 	
Special Monsters 	Special Monsters	Special Monsters	Special Monsters	Special Monsters	Special Monsters	Special Monsters	Special Monsters	Special Monsters	Special Monsters
Name 	Family 	 	 	 	 	 	 	 	
Huginn 	Bird 	 	 	 	 	 	 	 	
Muninn 	Bird 	 	 	 	 	 	 	 	
Heithrun 	Sheep 	 	 	 	 	 	 	 	
Saehrimnir 	Tiger 	 	 	 	 	 	 	 	
Notes:
Huginn, Muninn, Heithrun or Saehrimnir will not be immediately seen. They may spawn as you progress through the chamber's monsters. Muninn and Saehrimnir will leave behind a message stating "the chamber's stagnant aura has somewhat cleared" if defeated or left to despawn respectively.
*Huginn will leave behind an Armoury Crate containing various consumable items upon defeat.
*Muninn will weaken the enemies upon defeat. A message stating "the creatures lurking in the shadows have calmed" will be received.
*Heithrun is the rarest of the four and will double the items in treasure chest after defeating boss.
*Saehrimnir will strengthen the enemies if left to despawn. A message stating "the creatures lurking in the shadows have become restless" will be received.