API UnitIsTapped

Returns whether the unit is tapped (by anyone).
 isTapped = UnitIsTapped("unit")
== Arguments ==
; unit : String - unit to query, e.g. "target".
== Returns ==
;isTapped: Flag - 1 if the unit is tapped, nil otherwise.
== Details ==
* This function returns whether the target is tapped (by anyone at all, including but not limited to the player).
* To check whether the player has tapped the unit (and could receive loot when it dies), check both and .
== Patch changes ==
*