Andrui's baneful backfire

Andrui's baneful backfire was an abjuration spell from the 5 circle of magic invented by Andrui of Oerth and designed to protect a wizard's active enchantments and magical items.
==Effects==
The spell's target was an active ensorcellment, be it magic made permanent or a creature temporarily slowed down, or an enchanted item located within the caster's eyesight. After being cast, Andrui's baneful backfire remained dormant until an attempt was made to magically tamper or dispel the spell's target. Firstly, once triggered, baneful backfire automatically caused all attempts to dispel magic to fail. The shock caused by that failure also burned a single spell out of the caster's memory. The lost spell was of an equal level as the spell that was being dispelled. If the caster did not have a spell of such level in their memory, the baneful backfire burned a spell of the next lower circle of magic. The spell's only limitation was the power of its caster. Only a spellcaster more powerful than the mage who placed Andrui's baneful backfire could dispel the enchantment in question as well as the baneful backfire cast upon it.
==Components==
Andrui's baneful backfire required verbal, somatic, and material components to be cast. Its material components were a square 3-inch (7.6 centimeters) piece of carpet and a small clump of cat hair.
==History==
In the late 14 century DR, the Wail of the Banshee, a ship made of bone that belonged to Mezzalcat, a drow necromancer, was protected by the Andrui's baneful backfire spell. The ship was docked in Tradesport, an island fortress in the Sea of Endless Darkness in the Underdark underneath the Vast.
==Appendix==
===Appearances===
===References===
Category:Abjuration spells
Category:Arcane spells
Category:Wizard spells