Heal

The Heal spell enables the priest to completely cure all disease and/or injuries afflicting the target creature.
==Description==
==Gameplay==
The caster may apply this spell to any single target creature or self, with the spell applied at "touch" range.
When the spell casting is finished, the recipient will show a 3D graphic effect rendered on their sprite, and a text will display, reading "Healed".
This spell applies many cures to the recipient, and reverses some ailments, and heals hit point damage, all in one immediate application, including:
* Restore current hit point modifier to 100%.
* Cures Blindness.
* Cures Deafness.
* Cures all Disease effects from many sources and spells (the same ones the Cure Disease spell works on).
* Cures Feeblemindedness.
* Cures Intoxicated effects.
* Cures all active Poison effects.
The spell's description about healing mental disorders is not implemented, except for removing the feeblemind ailment.
However, in the Underdark and Watcher's Keep Teleport Maze, the spell can be used to cure a mental disorder in both scenarios, which is faithful to the spell description.
==Trivia==
The Advanced Dungeons and Dragons 2nd Edition Heal priest spell enables the priest to wipe away disease and injury in the creature who receives the benefits of the spell. It completely cures all diseases or blindness of the recipient and heals all points of damage suffered due to wounds or injury. It dispels a feeblemind spell. It cures those mental disorders caused by spells or injury to the brain. 
The reverse, harm, infects the victim with a disease and causes loss of all but 1d4 hit points, if a successful touch is inflicted. 
==Mod content==
Spell Revisions mod has changed this Divine spell, revising its casting time, effects, and description. See below:
Heal
Level: 6
School: Necromancy
Sphere: Healing
Range: Touch
Duration: Instant
Casting Time: 6
Area of Effect: 1 creature
Saving Throw: None
The very potent Heal spell enables the priest to wipe away any injury in the creature who receives its benefits. It completely cures the recipient of all diseases, poisons, and conditions such as blindness and deafness. It heals all points of damage suffered due to wounds or injury and dispels a Feeblemind spell. Naturally, the effects can be negated by later wounds, injuries, and diseases.
==External links==
*
*Advanced D&D 2nd Edition Wiki - Heal (Priest Spell)
Category:Cleric 6th level spells
Category:Druid 6th level spells