79447-mass-bothack-bans-round-1-page-5

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Hey Folks, we're working on this. The team has been looking into this situation, conducting meetings, and planning strategically how to approach things - it's trickier than you might think. Bottom line - we don't want botters and hackers in WildStar. It hurts the honest players who want to play the game and enjoy it.
 
Hang in there!
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			Much as we all would love 2 step authentication some of us still lack the necessary mobile phones. Keychain authenticator thank you	
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			Since the vast majority of bots are from compromised accounts (According to developers), they should greatly increase the incentive to add an authenticator, because, let's face it, a 2% XP bonus and a title isn't very much.	
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			Read they are working hard on this AWESOME..	
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{| class="blockquote"
Hey Folks, we're working on this. The team has been looking into this situation, conducting meetings, and planning strategically how to approach things - it's trickier than you might think. Bottom line - we don't want botters and hackers in WildStar. It hurts the honest players who want to play the game and enjoy it.
 
Hang in there!
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Since the vast majority of bots are from compromised accounts (According to developers), they should greatly increase the incentive to add an authenticator, because, let's face it, a 2% XP bonus and a title isn't very much.
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			Looks like the hackers are now in the walatiki battleground, teleporting around and auto capping masks and delivering them.  They had 3 masks as soon as our gate opened, one of them the one they stole from us.  Great time, let me tell ya =\. 	
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For the people complaining: Your account getting hacked is your fault. Not worth complaining about if you cant protect your system, have really terrible passwords (like "12345" or "password"), or click on stupid links (this includes your family that use your machine!). Devs are offering 2-step because they know this is a problem with online games and they are offering a free solution to combat it. It is new and not perfect, so it can only get better.
 
Report your account getting hacked per the games procedure, then protect your computer. An unprotected systems and horrible passwords are the 2 main reasons account gets hacked. Learn to do both better and your online experience will improve by 100%.	
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 ONE employee using TheZone addon , or better yet YOUR INHOUSE GM TOOLS, could BAN every teleporting hacker harvester in the game in ONE shift.  All you have to do is spawn an ore node or a tree under the ground where the GM is standing and let them COME TO YOU!  Yes, they will WARP right to you, you click on them and BAM, gone mother *cupcake*a.
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Much as we all would love 2 step authentication some of us still lack the necessary mobile phones. Keychain authenticator thank you
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I am very disappointed by this post. A bunch of self-righteous grandstanding and complaining to customers about how the devs have also suffered? Don;t we deserve just a LITTLE better? Maybe an apology? Some kind of promise to redouble your efforts and make it up to us? Some kind of thanks for weathering the swarm of bots and subpar customer service? 
 
Love the game, but a great game is nothing without a superb customer service ethic. I hope to see better between now and the time my subscription expires.	
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I am very disappointed by this post. A bunch of self-righteous grandstanding and complaining to customers about how the devs have also suffered? Don;t we deserve just a LITTLE better? Maybe an apology? Some kind of promise to redouble your efforts and make it up to us? Some kind of thanks for weathering the swarm of bots and subpar customer service? 
 
Love the game, but a great game is nothing without a superb customer service ethic. I hope to see better between now and the time my subscription expires.
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Noticed a bot change in behavior today...they are either totally invisible or harvesting beneath ground now....I can't even report them. :(
 
These bots have effectively locked down all nodes on most maps; moment a node pops of any sort.....they are farmed instantly by invisible bots.
 
Botters pretty much control all node based resources on my PvE server. :(
 
So very lame.
 
My suggestion is to talk to Anet (since they are with NCsoft too) about how they dealt with their bot infestation, which was even worse than WS. They literally cleaned house and I have not seen an actual bot in GW2 in quite some time.	
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I don't want to level my highest until this issue is resolved.  Leveling past a gathering tier will cost me a ton of time/gold in the long run and I don't have the same amount of time as some of the younger players.
 
Can't craft much on my lower level crafter due to my resources drying up.  Buying resources on the exchange is out because I don't believe in rewarding the cheaters who aren't being shut down fast enough. 
 
Can't PvP without running into the same leaching cheaters.
 
3/4 of the game is effectively on hold while I wait for the for an effective resolution.  Planning sessions and formulating strategies are great, but it comes at the expense of my subscription is ticking away.  Sometimes you have react quickly and with a heavy hand in a crisis and course correct later.  Have you tried denying access to NA and EU servers by IPs originating from China, Hong Kong and Korea?  How about limiting stack size to 2 or 3 and trade skill bag slots to 25 until you get a handle on this? 	
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Much as we all would love 2 step authentication some of us still lack the necessary mobile phones. Keychain authenticator thank you
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If the teleport miners are using hacked accounts, I don't get that. Carbine would get a report by the real owner as stolen. They'd know who they are already.
 
I also don't get why they're not checking for teleports serverside. It would be so simple, just log coordinates and times for harvests. If Carbine for some reason is afraid of false positives, then require several teleport speed harvests (sure, death or actual legitimate teleports could give some funny results) before something is done. Also, just give a mild penalty, like a 15-minute harvest lockout. As a temp solution, sometimes getting a 15 minute block on harvesting isn't that big a deal, but a teleport miner getting it all the time is out of business.	
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			yeah can barely farm any materials due to the teleport/speed botters grabbing mining and relic nodes and than when i do find one and rush to it. It gives me nothing what the hell. BAN EM!!! WHY IS THERE SUCH A HUGE DELAY HONEST CRAFTERS CANT DO CRAP	
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{| class="blockquote"
For the people complaining: Your account getting hacked is your fault. Not worth complaining about if you cant protect your system, have really terrible passwords (like "12345" or "password"), or click on stupid links (this includes your family that use your machine!). Devs are offering 2-step because they know this is a problem with online games and they are offering a free solution to combat it. It is new and not perfect, so it can only get better.
 
Report your account getting hacked per the games procedure, then protect your computer. An unprotected systems and horrible passwords are the 2 main reasons account gets hacked. Learn to do both better and your online experience will improve by 100%.
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Noticed a bot change in behavior today...they are either totally invisible or harvesting beneath ground now....I can't even report them. :(
 
These bots have effectively locked down all nodes on most maps; moment a node pops of any sort.....they are farmed instantly by invisible bots.
 
Botters pretty much control all node based resources on my PvE server. :(
 
So very lame.
 
My suggestion is to talk to Anet (since they are with NCsoft too) about how they dealt with their bot infestation, which was even worse than WS. They literally cleaned house and I have not seen an actual bot in GW2 in quite some time.
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Botting in Stormtalon, specifically in Grimvault is mainly done by two botters which myself and many others have been reporting for weekds now, the same ,SAME, two guys, one Dominion, one Exile. I have high hopes for a definitive fix come the Ultra Drop.
 
Also, i dunno if this has been mentioned, but the software they use is just a couple of Google searches away, and in fact, I think I saw it in one of the posts, so it's not an obscure Magic Code that Carbine can't decipher. I was tempted to provide more information but that might backfire and create even more bots, because I'm painfully aware that many of the bots' "friends" are posting here in their behalf.
 
All I gotta say is, the time for cute banter and quirky videos is over, Devs won't get out of this one with distracting flicks, this is the time to prove you can handle a real issue, with real solutions. And yes, the road ahead is long and complex, but the more time it passes the more it seems the game is becoming a botter's paradise. Pretty soon they won't have anyone to hack or sell gold to.
 
PS: As a workaround, join a Miner's Circle. Get a few neighbors with a T4 o T5 Mining/Surv Plot and you can at least get the mats needed for crafting. I've been doing this for a week and thankfully I have all the ore and wood I need.	
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The wait will be worth it if they are actually putting in good teleport detection. While other things like linking gathering tier levels to character levels would help. The reality is that teleporting outright needs to be shut down. The main focus now is on teleport gatherers but teleporting can be used for all kinds of other stuff as people have seen in battlegrounds for example.
 
Several years ago WoW had some problems with teleport botters. Although it wasn't as bad as Wildstar's situation right now due to less people doing it and they were completely underground so most people probably didn't even know they were doing it. They then added teleport protection so that if you start teleporting around you will keep getting booted off the server and flagged. They then ban the accounts fairly quickly so there is no way for teleport botters to profit which is why you see no teleport botters there.	
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 They then ban the accounts fairly quickly so there is no way for teleport botters to profit which is why you see no teleport botters there.
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I have an idea, what if we don't ban the botters?
 
Here me out: Instead of banning the botters, in which case they will immediately make new accounts, we quarantine them, like the virus that they are.
 
Take anyone who's reported for botting, and move them into their own separate instance. They can farm, play the game, join adventures and dungeons just like normal [not pvp], but the resources and mobs they take are all from 1 single instance, filled only with botters! People inside this instance have access to their own, up to date, fully functional copy of the AH, guild banks and PVP queue, which don't remove items from, give money to, or match with the outside copy. Anyone who is sent money from inside the botters instance [and takes it] is moved into the bot instance without warning. If, after dev observation, they decide the player isn't a botter or gold buyer, the person can be moved out with a few clicks.
 
This way, all the botters and gold buyers will spin their wheels in a nice little private hell [or hampsterball if they're chua] without the friendly "you're banned, time to make a new account" notice carbine gives them now, and it won't affect anyone's gameplay! If the instance lags like *cupcake* while those *brownies* are trying to *cake* over the rest of us, I say serves the *eclairs* right! And, for the occasional false positive, they'll still be able to play the game like normal [except pvp] while the GM's review their case.
 
What do you think?	
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100% agree. That's main reason why once-in-a-week bot banning is equal to doing nothing. Bots have to be banned immediately after using hacks, and it should be started ASAP. If you cannot detect teleports with existing code - add GM's as temporary solution. But if developers do not do anything noticeable against bots and even do not explain difficulties they got - how I can believe them that they doing anything against bots?
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I suspect if this keeps up gaming sites will catch the wind of it pretty soon. Once this happens devs propably will have no choice but to deal with issue fast before any permament PR damage is done.
 
Top priority should be geting them out of BG or at least geting it down to a menagable level. 	
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			The botters are starting to tether other bots together now (i.e. /follow) so they can dump their full bags on their mule and continue.  This shit is wrecking the market, and making it impossible to mine as a legit player.  Hope this get's resolved soon, I've never seen it this bad in other games, and I've played a lot of mmo's.  Botting happens, yes, but not to this extent.	
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This game has so many bugs, weaknesses. Some fixed. Some not.
 
Getting banned for using keyboard software to "/reloadui" since it is "third party" is pretty shitty.	
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I have an idea, what if we don't ban the botters?
 
Here me out: Instead of banning the botters, in which case they will immediately make new accounts, we quarantine them, like the virus that they are.
 
Take anyone who's reported for botting, and move them into their own separate instance. They can farm, play the game, join adventures and dungeons just like normal [not pvp], but the resources and mobs they take are all from 1 single instance, filled only with botters! People inside this instance have access to their own, up to date, fully functional copy of the AH, guild banks and PVP queue, which don't remove items from, give money to, or match with the outside copy. Anyone who is sent money from inside the botters instance [and takes it] is moved into the bot instance without warning. If, after dev observation, they decide the player isn't a botter or gold buyer, the person can be moved out with a few clicks.
 
This way, all the botters and gold buyers will spin their wheels in a nice little private hell [or hampsterball if they're chua] without the friendly "you're banned, time to make a new account" notice carbine gives them now, and it won't affect anyone's gameplay! If the instance lags like *cupcake* while those *brownies* are trying to *cake* over the rest of us, I say serves the *eclairs* right! And, for the occasional false positive, they'll still be able to play the game like normal [except pvp] while the GM's review their case.
 
What do you think?
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I suspect if this keeps up gaming sites will catch the wind of it pretty soon
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			So cool ! Love it ! <3 NEED MY IRONS =) 	
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{| class="blockquote"
I have an idea, what if we don't ban the botters?
 
Here me out: Instead of banning the botters, in which case they will immediately make new accounts, we quarantine them, like the virus that they are.
 
Take anyone who's reported for botting, and move them into their own separate instance. They can farm, play the game, join adventures and dungeons just like normal [not pvp], but the resources and mobs they take are all from 1 single instance, filled only with botters! People inside this instance have access to their own, up to date, fully functional copy of the AH, guild banks and PVP queue, which don't remove items from, give money to, or match with the outside copy. Anyone who is sent money from inside the botters instance [and takes it] is moved into the bot instance without warning. If, after dev observation, they decide the player isn't a botter or gold buyer, the person can be moved out with a few clicks.
 
This way, all the botters and gold buyers will spin their wheels in a nice little private hell [or hampsterball if they're chua] without the friendly "you're banned, time to make a new account" notice carbine gives them now, and it won't affect anyone's gameplay! If the instance lags like *cupcake* while those *brownies* are trying to *cake* over the rest of us, I say serves the *eclairs* right! And, for the occasional false positive, they'll still be able to play the game like normal [except pvp] while the GM's review their case.
 
What do you think?
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I love the idea of "low-priority" server to which all people of this sort are transfered without option to get outta there for their own. Also i don't know why carbine can't make a system that detects those "blinks" and bans just for using them. The fact that they figured out how to do that proves that game has massive holes in it's code. Never seen something happening on this scale even in free to play games.
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I usually don't give a shit a bout botters, but this is really pissing me off since there's a really easy way to fix to this:
 
Put a level requirement to farm diffrent levels of tiers. 100% of all botters in Grimvault are lvl 15, just how long is carbine taking to fix this? It's a *cupcake*ing 5minutes patch.	
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The wait will be worth it if they are actually putting in good teleport detection. While other things like linking gathering tier levels to character levels would help. The reality is that teleporting outright needs to be shut down. The main focus now is on teleport gatherers but teleporting can be used for all kinds of other stuff as people have seen in battlegrounds for example.
 
Several years ago WoW had some problems with teleport botters. Although it wasn't as bad as Wildstar's situation right now due to less people doing it and they were completely underground so most people probably didn't even know they were doing it. They then added teleport protection so that if you start teleporting around you will keep getting booted off the server and flagged. They then ban the accounts fairly quickly so there is no way for teleport botters to profit which is why you see no teleport botters there.
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{| class="blockquote"
I have an idea, what if we don't ban the botters?[...]
 
 
[...]What do you think?
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Another day, another glorious Wilderrun discussion about The Warpers™
 
 
Today i move onto Malgrave with the character im currently playing, can't wait for more fun.
 
 
 
You know its bad when you feel a sense of relief about noone showing up to harvest the tree you're currently on, only to realise you're in your house.	
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{| class="blockquote"
I usually don't give a shit a bout botters, but this is really pissing me off since there's a really easy way to fix to this:
 
Put a level requirement to farm diffrent levels of tiers. 100% of all botters in Grimvault are lvl 15, just how long is carbine taking to fix this? It's a *cupcake*ing 5minutes patch.
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Just have to say that I rarely get a chance to play with my schedule. Today I wanted to craft so I headed out to gather only to see players zipping and teleporting around. I logged out and played something else for awhile. The fact is these botters are going to lose Carbine business from people like me who don't care about or have patience for cheaters. I support severe and immediate bans. For every loser complaining about not being warned that botting is wrong there are tons of honest people who have already quit because they're not used to playing games infested with scumbags.
 
Don't forget that most players won't come to the forums to complain, but most tech savvy cheaters WILL. Beware the feedback you collect here.	
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What concerns me about that suggestion is that the hackers/botters will simply switch over to farming mobs in order to reach the higher levels needed to farm nodes. If that were indeed the case, it would probably slow down the farming of crafting materials at the cost of greatly slowing down level progression for players.
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What concerns me about that suggestion is that the hackers/botters will simply switch over to farming mobs in order to reach the higher levels needed to farm nodes. If that were indeed the case, it would probably slow down the farming of crafting materials at the cost of greatly slowing down level progression for players.
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They didn't include a simple serverside check that catched players using altered clients that breached max speed... And you think they can afford creating a "parallel world" for cheaters? Developing resources are scarce always on an alive MMO... Loosing them into keeping disruptive ways to play is simply killing yourself in the long run... Ban and destroy online property and force them to buy new accounts, better approach, more IRL income to keep the game funded and less hassle for legit players.
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Here's my understanding of gold farming bots. Some of them are just regular players who download a bot to make money for themselves.
 
However, a lot of them are professionals. They're in it for the RMT and real world money. They don't care if they're playing Wildstar or WoW or ESO. These people will target the MMO that gives them most bang for their buck.
 
What this means is that Wildstar, which has close to zero bot safeguards, is a gold farmer magnet. The profits here are likely way above what they are in other games, so the concentration is HUGE.
 
The other implication of this is that once safeguards are in, bot numbers should drop drastically. We're not looking at a set number of bots. Getting rid of teleport hacks and slowing them down by 75% won't just reduce the bots by 75%, it should reduce them way more because a lot of the botters are going to move to other games where profits are higher.
 
Just like having the best offer in town gets you a much larger share of the customers, being the easiest target on the MMO market attracts a lot of hacking farmers. Countermeasures will have exponential effects.	
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{| class="blockquote"
What concerns me about that suggestion is that the hackers/botters will simply switch over to farming mobs in order to reach the higher levels needed to farm nodes. If that were indeed the case, it would probably slow down the farming of crafting materials at the cost of greatly slowing down level progression for players.
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Continually banning botters doesn't help fix the problem. Such an obvious response just provokes the botters into evolving better, harder to detect bots, and different ways of farming.
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The sophistication level of a Bot able to fight properly is much higher than a point an click one... And I have the feeling that due to the telegraph system, mobs able to be farmed will just be a marginal fraction which, in turn, will expose leveling bots much faster which, in turn will accelerate their banning speed. In any case anything that delays the "startup" of a bot as a productive tool is always good news... OFC, this will ONLY work if they close the other dramatic loophole, which is PvP Practice BG that are simply ridiculously easy to AFK farm (or semi-afk farm) and give humongous XP rewards. I wonder how long it will take for them to address the real problem... Which is the humongous team-wide base reward that doesn't require any real contribution to whatever current BG goals are... Rewarding some1 that does nothing to help makes no sense, doesn't matter if it's a sutpid bot jumping on a corner or a player that runs around like a headless chicken doing nothing productive on the match.
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{| class="blockquote"
Wow you are delusional I read the forums of certain bots every so often because its actually interesting to watch how they constantly change stuff to stay one step ahead of warden and there is definitely still teleport hacking its just not underground anymore, usually done near the top height accessible in the air near so that they don't run into the sloping invisible walls but there is definitely still teleport hacking.  I will say the easiest way to at least stymie this is simply to require a higher tier of wep then a low level can access to mine grimvault.
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Fair enough. I'll admit part of my concern is based on an anecdotal story or two I read on these forums about people spotting bots farming mobs in higher level areas presumably for high value AMP drops.
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And removing the link from them to the "real population" will not trigger the same reaction? On top of allowing them to send "fake mails" with rewards to lure "legit players" into the cheater's instances that, in turn, will flood CS with tickets "unfairly sent to the cheaters' instance"?
 
Precissely by forcing them to become more sophisticated is how you can use the farmers in a productive way... They are free security advisors probing your system for vulnerabilities... You just need to pay attention and at the end of the day they are vulnerable because, to survive, they have to sell ingame property to players... Something, with the adequate logging/auditoring mechanism, always VERY easy to detect.
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{| class="blockquote"
Fair enough. I'll admit part of my concern is based on an anecdotal story or two I read on these forums about people spotting bots farming mobs in higher level areas presumably for high value AMP drops.
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			Ummm......so this topic started the 18th and one week later here we are, still not being able to gather. Because bots. And the obvious very concerned concern inhabiting the game makers.Economy, rad fail.Good job, wildstar.	
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Please just let me report PvP players easily.
 
Bots and AFk are really ruining an already unfair PvP experience. (Dominion is OP)
 
People botting PvE... dont care. Just get them out of PvP	
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{| class="blockquote"
Here's my understanding of gold farming bots. Some of them are just regular players who download a bot to make money for themselves.
 
However, a lot of them are professionals. They're in it for the RMT and real world money. They don't care if they're playing Wildstar or WoW or ESO. These people will target the MMO that gives them most bang for their buck.
 
What this means is that Wildstar, which has close to zero bot safeguards, is a gold farmer magnet. The profits here are likely way above what they are in other games, so the concentration is HUGE.
 
The other implication of this is that once safeguards are in, bot numbers should drop drastically. We're not looking at a set number of bots. Getting rid of teleport hacks and slowing them down by 75% won't just reduce the bots by 75%, it should reduce them way more because a lot of the botters are going to move to other games where profits are higher.
 
Just like having the best offer in town gets you a much larger share of the customers, being the easiest target on the MMO market attracts a lot of hacking farmers. Countermeasures will have exponential effects.
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{| class="blockquote"
The only place they'll be removed from the real population is the zones where they can farm. They can go to thayd and see dozens of real players side by side, they can listen to zone chat, they will see other people farming, just like them. The only thing they won't see is real people in the instance, and if they have to search for real people in an instance AND distinguish from those real people and other bots, then a botter is probably screwed already.
 
As for luring players into the cheater's instance with offers of gold, well I have good news for you: The prince of nigeria recently died, and he's left you some money in his will!
Anyone stupid enough to just randomly accept gold from strangers without considering the possibility of consequences probably deserves what they get.
 
I also doubt you'll see a flood of unfarily sent to cheater's instance since the whole point is to make it hard to detect in the first place. The only thing players would notice is there are alot more botters on then usual after they accepted that gold. Honestly I'd love to see this implemented without seeing that this was implemented, keeping the whole thing secret so that the only difference is the botters suddenly appear less numerous. To most of us, anyway.
 
Botter's would still adapt, evolve, show weaknesses, but the effect of each new found weakness would be minimized because they would be confined to quarantine while it was still exploitable.
 
And finally, you're belief that the ability to distinguish bot transactions from regular transactions is easy: is laughable.
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{| class="blockquote"
Yea if it is true that teleport hacks are possible at the moment, then they need to be patched.
 
Most good MMORPGs have some kind of counter to TP hacks. (I mean else gathering would be pretty much run by bots only)
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it might help..might not..walatiki temple , ive seen a few players 'teliport' to the mask, in that they get there insanley quickly. somtimes, they are insanley quick and legitamatley using a hack.however somtimes they are great players. as a stalker if i pounce and double jump off the spawn point, use my speed boost nano skin and hit the speed boost buff under the ramp, i can hit the mask in a few seconds, and be gone before anybodies had a chance to hit the ground. and its fustrating to see it happen, but its not cheating,
 
however if they do this and then seem to have unlimited sprint or are moving eratically and very quickly, its clearly cheating. i always find it suspicious when all 7 or 8 players are at the mask within 2 sec, unless its a premade, nobodys team is built for that speed	
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{| class="blockquote"
it might help..might not..
 
walatiki temple , ive seen a few players 'teliport' to the mask, in that they get there insanley quickly. somtimes, they are insanley quick and legitamatley using a hack.
 
however somtimes they are great players. as a stalker if i pounce and double jump off the spawn point, use my speed boost nano skin and hit the speed boost buff under the ramp, i can hit the mask in a few seconds, and be gone before anybodies had a chance to hit the ground. and its fustrating to see it happen, but its not cheating,
 
however if they do this and then seem to have unlimited sprint or are moving eratically and very quickly, its clearly cheating. i always find it suspicious when all 7 or 8 players are at the mask within 2 sec, unless its a premade, nobodys team is built for that speed
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{| class="blockquote"
-Put level requirement for tier 5 nodes at lvl 45
-leveling to 45 takes atleast 30hours when you're GOOD
-it's not worth it anymore for bots
 
can't be this *cupcake* hard
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{| class="blockquote"
I knew something was smelling strange... Now I'm starting to see why you are trying to convince any1 of not banning bots...
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So one teleported into my mining tunnel.
 
I dont think your doing enough to sort this out its really starting ruin my experience of wildstar
as im big into crafting and this is just making that near impossible. I got like 2/3 nodes in the place that fecking bot
teleported around and cleared out the place.
 	
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{| class="blockquote"
I have an idea, what if we don't ban the botters?
 
Here me out: Instead of banning the botters, in which case they will immediately make new accounts, we quarantine them, like the virus that they are.
 
Take anyone who's reported for botting, and move them into their own separate instance. They can farm, play the game, join adventures and dungeons just like normal [not pvp], but the resources and mobs they take are all from 1 single instance, filled only with botters! People inside this instance have access to their own, up to date, fully functional copy of the AH, guild banks and PVP queue, which don't remove items from, give money to, or match with the outside copy. Anyone who is sent money from inside the botters instance [and takes it] is moved into the bot instance without warning. If, after dev observation, they decide the player isn't a botter or gold buyer, the person can be moved out with a few clicks.
 
This way, all the botters and gold buyers will spin their wheels in a nice little private hell [or hampsterball if they're chua] without the friendly "you're banned, time to make a new account" notice carbine gives them now, and it won't affect anyone's gameplay! If the instance lags like *cupcake* while those *brownies* are trying to *cake* over the rest of us, I say serves the *eclairs* right! And, for the occasional false positive, they'll still be able to play the game like normal [except pvp] while the GM's review their case.
 
What do you think?
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			Whelp that was a record, went three whole hours in Grimvault on Avatus without bots. Then eight popped up with two of those being bots I reported earlier in the week...	
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{| class="blockquote"
So one teleported into my mining tunnel.
 
I dont think your doing enough to sort this out its really starting ruin my experience of wildstar
as im big into crafting and this is just making that near impossible. I got like 2/3 nodes in the place that fecking bot
teleported around and cleared out the place.
----
			I agree, just tp them into thier own server, and then let them auction botted gold/mats to themselves. And spam each other as much as they want. Like a test realm, but more of a hell realm.	
----
			I rolled onto the arkship on Dommie side on Evindra... I saw three humans. The rest were bots. :(	
----
			
{| class="blockquote"
I rolled onto the arkship on Dommie side on Evindra... I saw three humans. The rest were bots. :(
----
			
What I really can see - that 
a) Nobody bans bots, even if they was reported long time ago;
b ) Developers do not say anything about how and when this problem is going to be fixed.
 
What is my conclusion? That developers (or at least project managers) do not care about bots at all. You disagree? Than prove that I'm wrong. Give me link to constructive feedback from developers.	
----
			
{| class="blockquote"
They don't actively detect nodes AFAIK, they work off a coordinate list, they just warp to where they know nodes always spawn at, so that method wouldn't work.
----
			If you get lucky, you can find their "centering points".  This is the spot where all the blobs or groups of bots will appear at and it often does NOT have any node.  Its a good spot to stand and auto attack, because you can get their names from the combat log.... well the names of the enemy faction who is high enough to be flagged.  I've saw level 8-11 ENEMY players on PvP servers that are orange and NOT attackable in contested zones.	
----
			
Since this is the official, and most sufficiently buried, thread about this, I guess I'll post here. 
 
I seriously love this game and I had faith that you guys would do something about the teleporting bots. You haven't. And honestly, seeing them fly all over the map is really cutting down my desire to play. Past week, almost all I've done is work on my houses and do challenges at the neighbors'. To me, that is not enough for $15 a month. Almost, but not quite. 
 
Here's the deal, my sub renewal date is coming up real quick and I'm seriously considering not. Coming from someone who has supported this game from the day I first heard of it many months ago, that's saying something. 
 
I'm not saying I'd be quitting the game for good, just until you get your crap together with these bots. Though, I suppose if you never do it would mean I'd never come back. Really hoping you get off your backsides on this soon, because like I said I love the game. It would suck to leave. But, at this point it would also suck to stay. 	
----
			Kindly ban or suspend aimbotters and /follow exploiters, thanks.	
----
			
{| class="blockquote"
 
Here's the deal, my sub renewal date is coming up real quick and I'm seriously considering not. Coming from someone who has supported this game from the day I first heard of it many months ago, that's saying something. 
 
I'm not saying I'd be quitting the game for good, just until you get your crap together with these bots. Though, I suppose if you never do it would mean I'd never come back. Really hoping you get off your backsides on this soon, because like I said I love the game. It would suck to leave. But, at this point it would also suck to stay. 
----
			
{| class="blockquote"
I'm in the same boat.  I posted something similar a few days back, even detailing what I (and I think the rest of us on this thread) would like to hear from the devs.  Of course they ignored it completely.
 
Contrary to their claims, they appear to have no interest in communicating with the playerbase regarding this issue.  Very disappointing, as this game has a lot of promise.  But once people start jumping ship, it is extremely hard to get them back again.  I guess this thread is nothing more than just words, otherwise where are the community managers or devs? Why do they refuse to comment on what is obviously a massive problem?
----
			Ya this is going out of control. I really like this game a lot But, I wouldn't pay $15 a month if this keep it up. If teleporting is bad enough, what other hack can this game have?? I pay money to enjoy not to be running around watching hackers killing the game	
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			I'm out. This game is unplayable in its current condition. I can't deal with botters flying around taking all the resources, and not being banned and removed from the game within an hour of being reported.Until this issue is fixed, I'm unsubscribing and uninstalling Wildstar.	
----
			I get that you have a team working on this. But, this should be a top priority. If you want this game to be succesful you need to make sure you eliminate hackers/botters ASAP. They ruin games and ruin the fun. I have debate on quitting couple times becuase somone just pops up in front of me and takes my resource then disappears.  Your team needs to get focused and shut this down now. OR alot of your players are headed back to wow or other gamess they came from.	
----
			
You know its strange sometimes well I feel like its been weeks yet still only days. At 1st no one was talking about bots and were talking about the 19th. Every day I log in now people are going on and on about bots not being able to gather.
 
I logged into the RP server and saw node after node.. do you know how great I felt? AWESOME! Then they were going to kill some zone boss I joined got over there .. there is no boss up yet. Find out I am in a different instance. They were talking about bots everywhere yet I could not see one. I got out of the raid and keep doing crafting lol. No lie that was the best day since the 19th.
 
Old news for those that might not understand. Were not talking about some macro or some person that looks like there not there doing nodes. Were talking about flying, speed hack, teleporting (looks like) through mtn, buildings. The 1-4 that are in a group teleporting or speed hack and so on.
 
Guys these hackers so to speak are not smarter then the DEVS that made this game. If you got that thought ..why cant they just go to the hacking site and get the programs being used blah blah.. trust me they thought of this already. They new all about this years ago (botting gold sellers). You dont make this many MMOS and not know. My thinking is and I pray I am wrong is they are allowing it.  No when you can get CREDD from gold sellers and buy gold from them and still they do nothing but ban here and there? They are stealing money from you and look whats being done. To me this is a red flag. Its 2014 not 2004.
 
Dont you ever ask why didnt ESO do anything? Telling me lol they didnt know how? Like that old TV show its called 'LETS MAKE A DEAL".. go for it Carbine/NCSOFT shows us this is not how it really is.
 
Dev pop in again give us hope because people would rather play World of WarCraft for they KNOW someone there hears them and does something. Blizzard made billions.... help us..	
----
			
{| class="blockquote"
You know its strange sometimes well I feel like its been weeks yet still only days. At 1st no one was talking about bots and were talking about the 19th. Every day I log in now people are going on and on about bots not being able to gather.
 
I logged into the RP server and saw node after node.. do you know how great I felt? AWESOME! Then they were going to kill some zone boss I joined got over there .. there is no boss up yet. Find out I am in a different instance. They were talking about bots everywhere yet I could not see one. I got out of the raid and keep doing crafting lol. No lie that was the best day since the 19th.
 
Old news for those that might not understand. Were not talking about some macro or some person that looks like there not there doing nodes. Were talking about flying, speed hack, teleporting (looks like) through mtn, buildings. The 1-4 that are in a group teleporting or speed hack and so on.
 
Guys these hackers so to speak are not smarter then the DEVS that made this game. If you got that thought ..why cant they just go to the hacking site and get the programs being used blah blah.. trust me they thought of this already. They new all about this years ago (botting gold sellers). You dont make this many MMOS and not know. My thinking is and I pray I am wrong is they are allowing it.  No when you can get CREDD from gold sellers and buy gold from them and still they do nothing but ban here and there? They are stealing money from you and look whats being done. To me this is a red flag. Its 2014 not 2004.
 
Dont you ever ask why didnt ESO do anything? Telling me lol they didnt know how? Like that old TV show its called 'LETS MAKE A DEAL".. go for it Carbine/NCSOFT shows us this is not how it really is.
 
Dev pop in again give us hope because people would rather play World of WarCraft for they KNOW someone there hears them and does something. Blizzard made billions.... help us..
----
			
{| class="blockquote"
Dev pop in again give us hope because people would rather play World of WarCraft for they KNOW someone there hears them and does something. Blizzard made billions.... help us..
----
			
{| class="blockquote"
 I have debate on quitting couple times becuase somone just pops up in front of me and takes my resource then disappears.  Your team needs to get focused and shut this down now. OR alot of your players are headed back to wow or other gamess they came from.
----
			
{| class="blockquote"
I needed a mining character to feed my Architect so off I went to Algeroc to level up. In over 30 minutes I got one node and only because it instaspawned after the bots left it.
 
I reported 8 unique bots by standing in one spot for 5 minutes and noting names.
 
If it travels at warp speed, flies or teleports around, including through geometry, then it's a bot. This is pretty obvious stuff.
 
If you (Carbine) want to hold off as part of some grand investigation then that's your descision to make. The reality is that it is completely impossible to gather plants, relics, lumber or ore in that zone on my server. These locusts are stripping resources from your current or prospective subscribers while you work on right-click reporting functionality (which I didn't need to report bots and would be useless anyway due to the speed they travel at).
 
I'm now trying to work out how long it's going to take to skill up via a Tier 1 FABkit because that's the only realistic option available to me.
----
			
{| class="blockquote"
 
But even here you can trust in the Greed... What Carbine should look for next is for "Bot Trains": A human driver that, using multicast software, controls n characters that do exacly the same as him to anihilate powerfull mobs by sheer brute force... Sadly there is a particularly well suited class for this "way to farm" and I wouldn't be surprised if we start seeing things like this...
 
...I repeat it's all based on profit margins versus demand of services.
----
			
Let me tell you, NCSOFT, that botting loses you real, paying players. I purchased the imperial edition of the elder scrolls online. The amount of botting in that is horrific. More bots than you can shake a stick at. Literally more bots than I've seen in all my long years of playing mmo's added together. Anyways. I allowed the 1st paid sub month on that game but couldn't stand it anymore and cancelled my sub, cancelled a game I was loving.
 
Tbh I've not personally seen any bots in wildstar so far. I do get the usual mail from them when I log in but its low numbers at the moment but if you allow it to become a growing virus because of inaction or just plain slow response you could and will hemorrhage players.
 
I'm loving this game. I played SWtOR from early access until its 2nd year and gave that up for ESO. I gave ESO up because of the bots.
 
Please, please stamp this out or at least get a grip of it now, in its early stages before the game is spoiled.	
----
			I never use any add ons in any game aside from deadly boss mod in wow and a co-ordinate tracker.  All I can suggest is you check with carbine if an add on you want to use violates the eula. I don't see a need for add ons here in Wildstar but i'm kind of old school. Do it tough, do it to the best of your abilities and if other people don't like it too bad. You payed to play too no matter how good or bad you are at the game.  It's supposed to be fun not a job or your lifes work.	
----
			This is insane. Why not at least shut the nodes off until you come up with a solution. It isn't like your taking much away from the players who aren't hacking...we're lucky if we even see a node.	
----
			
Thats it.. I'm out. I have no sub. I cant play like this. Log on to RP server in gallow there is not ONE TREE not ONE ORE.. nothing. You see tons of bots. My thinking is Carbine made a deal with them so any REAL MONEY they make they get a cut. Theres no way in 2014 after having so many mmos under your belt that you allow this to get this bad.
 
HAHA they have better support in FORUMS then IN GAME! Try it.. go post BOTS and watch it get locked in mins.  Yet ingame they cant get live GM's?
 
Sorry for the rant. I'm out...	
----
			
{| class="blockquote"
in the greater scheme of things in anything like this innocent people will be improperly flagged. the fact that they are tackling this is beneficial for all honest players in the long run. I sincerely doubt that there is anything "willy nilly" about it.
----
			
I think guys if at least 70% of players cease to pay before situation improvement, Carbine will start doing the work.
 
Upon all bots on a place. Moreover they will start competing with each other soon.	
----
			Can someone please tell me why, when i see a bot and I want to  double check the name before reporting they do not show up in /who?  They pass by so fast it's hard to get a full name or even remember the spelling.  Maybe this is something that could be fixed. A general who gives no results and  /who *name* has no results either even though they just stole the node I was in the middle of mining and all my harvested uncollected ore with it.	
----
			
Suggestions based on what I noticed this morning.
 
The server downtime for the patch pushed out last night and whatever direct action Cougar alluded to here https://twitter.com/Cougardc/status/481689667847610368 appeared to have a tremendous effect on the number of hackers. From about 7-10am today on Caretaker there were almost no teleport hackers.
 
So I would suggest more of what Cougar did and possibly nightly/daily maintainence periods. Not only would it throw off the bots a bit, it would give you (Carbine) a daily window to fix/apply whatever.	
----
			
{| class="blockquote"
Can someone please tell me why, when i see a bot and I want to  double check the name before reporting they do not show up in /who?  They pass by so fast it's hard to get a full name or even remember the spelling.  Maybe this is something that could be fixed. A general who gives no results and  /who *name* has no results either even though they just stole the node I was in the middle of mining and all my harvested uncollected ore with it.
----
			
{| class="blockquote"
I think guys if at least 70% of players cease to pay before situation improvement, Carbine will start doing the work.
 
Upon all bots on a place. Moreover they will start competing with each other soon.
----
			
{| class="blockquote"
That's quite interesting, because if they are able to get in a temporary zone, doesn't that mean that they can actively track resources and port there in an instant? Because of what I've seen so far they only come near a node when one is actually there. By putting them on your rival list you can monitor their movement on the map once they are nearby. And to be honest I can't see a pattern there. It's not like they are porting from point A to B to C, but instead they are just around in an area and target the first node that spawns. It's not a coincidence when five bots arrive at the same node that just had spawned seconds before. 
 
This brings back the idea of using honeypots. Place a node somewhere, where a legit player can't gather it and ban everyone who touches it. Again, this wouldn't be a longtime solution, because they will find a way around it, but you would sort out many bots until you come up with a proper solution.
 
Please excuse my bad english, I hope you understand what I want to say.
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Ok wtf is going on here!!! 
 
My bad my account was hacked a week ago i didn't have 2 step authenticator so i waited 6 days for ticket to be looked at they release my account
 
i play for two days now with 2 step authenticator i even played today and then BAM random email from them saying ive been suspended for 167 hours for breaching agreement????? WTF IS THIS!!!! what did i do? i dont use add-ons! i dont cheat/hack/bot i play an hour a day cuz of work!  wtf is going on!!!	
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{| class="blockquote"
Ok wtf is going on here!!! 
 
My bad my account was hacked a week ago i didn't have 2 step authenticator so i waited 6 days for ticket to be looked at they release my account
 
i play for two days now with 2 step authenticator i even played today and then BAM random email from them saying ive been suspended for 167 hours for breaching agreement????? WTF IS THIS!!!! what did i do? i dont use add-ons! i dont cheat/hack/bot i play an hour a day cuz of work!  wtf is going on!!!
----
			
{| class="blockquote"
If your account was utilized by the hacker to bot or teleport hack (likely it was), that places it under investigation. Carbine doesn't have any way to tell if you're telling the truth and they don't have any reason to think that you are, frankly. Take it as a lesson learned to get some anti-virus software and use 2SA next time, just be glad it's a suspension and not a full on ban like it ought to be.
----
			
{| class="blockquote"
Suggestions based on what I noticed this morning.
 
The server downtime for the patch pushed out last night and whatever direct action Cougar alluded to here https://twitter.com/Cougardc/status/481689667847610368 appeared to have a tremendous effect on the number of hackers. From about 7-10am today on Caretaker there were almost no teleport hackers.
 
So I would suggest more of what Cougar did and possibly nightly/daily maintainence periods. Not only would it throw off the bots a bit, it would give you (Carbine) a daily window to fix/apply whatever.
----
			One idea: Place a few resource nodes in locations that are completely inaccessible without hacking/exploiting, especially in locations that a human wouldn't see but a bot would (Such as in a sealed room underground), and bring down the banhammer on anyone who tries to harvest those nodes.	
----
			
{| class="blockquote"
Now they just have to do that more often. What kind of irks me though is the fact that even after that "removal" that some of the old bots that were reported earlier in the week came back in with the new set of bots. :l
 
Side note : it is kind of sad getting excited over getting to farm for three hours without bots in sight. T_T
----
			
{| class="blockquote"
It's why you probably won't notice their daily bans.  I mean, bans are nice, but they probably have a bunch more accounts in the hopper, hacked or bought.  You won't see permanent results until they implement something more integrated and permanent a bit later in the week.
----
			So i decided not to resub for a while, after been trying to do my usual hour of gathering and crafting its just not happening due to all the bots and sadly im going to drop out for a while i hope you get this sorted out il check back in a month or two maybe, good luck carbine !! Dont let bots screw up the game, Il enjoy the rest of my 30 days. 	
----
			
{| class="blockquote"
The meaningful difference is even having that small window previously mentioned of no/few bots. Without at least that there isn't even the hope or perception that something is or will be done.
----
			would be nice if i could make money on this game can't anymore stupid *cupcake*ing   gold farmers. i honestly hope they can't affored rice to feed there family. ruining my game pos. honestly you need to just impose a regional ban of all chinese host  and block all vpns	
----
			
{| class="blockquote"
would be nice if i could make money on this game can't anymore stupid *cupcake*ing   gold farmers. i honestly hope they can't affored rice to feed there family. ruining my game pos. honestly you need to just impose a regional ban of all chinese host  and block all vpns
----
			So you suspended my account ive only used addons if you could unfail my account (even though I unsubbed and wont resub) It would be nice just for principle. But yeah you made a suspension fail fix it.
			
				
	Edited June 26, 2014 by BusterCasey	
----
			
{| class="blockquote"
Lol its cute that you think its "Only" Chinese and overseas people bot hacking. 
----
			
Nodes in Wildrun disappear so fast....I saw an Aurin on a hover-board pop in on top of a node, mine it and vanish within a second...I thought,...."WTF was that...man that was a fast bot" as I was going to the next node,,,have to clear these 3 mobs 1st...OK..."POP", in comes a different bot, this 1 took out a tier 4 relic in 1 tick....I logged off..... Logged on the next night, I need to lvl my craft and need mats so I'm going to fight these bots...no nodes anywhere...oops see 1 on the map...nope it's gone...I scoot along...there's 1...poof...Screw this...I will just pay for the mats I have 1.76 plat.....I spent 1.2 plat buying the mats to lvl so I could make tier 4 cores...
 
Please guys put some GM's out there so botters can see them watching. The game can not survive bots.	
----
			
the botting issue is getting worse... i was running around trying to mine low lvl ores and watched 3 different botts blink in grab the ore and blink to the next node across the map  gathering is becoming impossible at this point  can we expect a fix in the near future
 	
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I said it before and I'll say it again. The quickest way Carbine can reduce the amount of bots, I believe by a significant margin, is to reduce/eliminate the price of gathered mats. I can never remember an MMO where I've gotten more money by vendoring raw materials than actually making something out of them. Here's some examples:
 
For my architect, I have the skill that reduces the amount of wood I need to make items. I can make an item with 3 augmented wood that sells for 51.43s, those three Augmented wood pieces vendor by themselves for 53.16. If I didn't have the skill to reduce the amount of wood required, I'd be able to sell the four wood for 70.88s. Keeping in mind that the item itself only sells for 51.43s, that's quite a loss in money. 
 
For Expert tier, I can make something with three Primal Hardwood. That item sells for 69.32s. The three wood needed to make it? 79.5s. And again, if I needed four wood it would be 1.06G.
 
As I said before, I've never seen an MMO where I can make that much more of a profit by simply vendoring mats that I collect. And I'm sure that's exactly what the botters are doing. Gathering large amounts of mats and vendoring them for a quick turn around. 
 
I doubt these bots are using the CX, especially since the prices of mats on my server are at or below vendor price. 	
----
			What's the point of this thread if all others get deleted and nothing is done/ updated in this one? Just keep us all quiet on the other parts of the forum?	
----
			The team is actively investigating and acting upon reports of botting and hacking, this isn't the kind of thing the team takes lightly and we want to make it right. Hang in there, folks!	
----
			
{| class="blockquote"
What's the point of this thread if all others get deleted and nothing is done/ updated in this one? Just keep us all quiet on the other parts of the forum?
----
			
{| class="blockquote"
The team is actively investigating and acting upon reports of botting and hacking, this isn't the kind of thing the team takes lightly and we want to make it right. Hang in there, folks!
----
			it is getting worse for sure. I reported at least 10 different bots in 15 minutes. hopefully this gets sorted out soon. i'm a farmer, when a farmer can't farm, a farmer's not having fun.	
----
			
Dear Carbine,
 
since you expect us to assist you in your work/research, please explain, in detail, how you expect us to report invisible teleporting bots?
 
sure, someone (aside from YOU I might add since it is an addon) has come up with OneClickReport as an addon, does your player base now need to come up with some way to manage to detect the fracking invisible ones now and do your jobs for you further?
 
sorry, but my game enjoyment is now close to about zero... and my sub money is close to walking away.
 
who is more important? a long term player base or your obviously bot harvesting buddies?
 
answer THAT.,... please.
 
since the reporting player base seems to be the only proactive participant here.
 
EDIT: as for your bans.. the same players I reported in the first wave of bot harvesters.. are still here. were any ACTUALLY REPORTED BOTS BANNED?	
----
			There are some that are completely unclickable (those that travel under the map exclusively), but there's also a good number of them out there that are plainly visible too	
----
			
{| class="blockquote"
There are some that are completely unclickable (those that travel under the map exclusively), but there's also a good number of them out there that are plainly visible too
----
			
{| class="blockquote"
it is getting worse for sure. I reported at least 10 different bots in 15 minutes. hopefully this gets sorted out soon. i'm a farmer, when a farmer can't farm, a farmer's not having fun.
----
			I just do  print screen for the unclicable ones.	
----
			
{| class="blockquote"
I just do  print screen for the unclicable ones.
----
			
{| class="blockquote"
and those that I can target are reported, but how many times do they have to be reported.... really....
----
			
{| class="blockquote"
The team is actively investigating and acting upon reports of botting and hacking, this isn't the kind of thing the team takes lightly and we want to make it right. Hang in there, folks!
----
			
{| class="blockquote"
I'd be a bit careful about reporting toons that 'warp speed' as explores use 'flags' to move at warp speed. I made the mistake of initially thinking a char I saw moving at warp speed was a bot/speed hack but after I was told that its intended I rolled an explorer and the speed they can buff up to is phenomenal. I even put the 2 vids up on my utube channel in an effort to help clear it up for those that don't know. One vid is the explorer I initially saw moving at warp speed and then one of me at just lvl 7, explorer, doing it with the flags.
 
Not to say that a toon moving that fast isn't a bot/cheater etc. Just be careful and always understand what you're seeing.
----
			
The reporting and then banning should be taken care of a lot faster.
If I report someone who is a bot, then I expect to not see that said bot the next day.
I mean, really, why are they still there?
If you have people actively working on these issues, should the player base not actually see it in progress?
Sure, I understand you guys have content coming out, but you should be working harder to remove the bots as they are found.
Do not wait to do massive bans at a later date. We need to see it happening as soon as possible!
I am sure you get many, MANY, reports on the same players using hacks/bots on each server, so get rid of them when you get the reports!
The PLAYERS are listening, so tell us, no, SHOW us that YOU are listening by solving the problem sooner!	
----
			not been on much today but not seen any bots either (could my whining be working?!?! :)).. lots of nodes in deradune but im exile so i dont know how bad that area usually is :P	
----
			
{| class="blockquote"
I really like the game, but I'm not made out of money. If I have to pay 20 pounds for two accounts that won't be used for weeks due to a slow response time, then I would rather ask for a refund and buy plants versus zombies: garden warfare to play with my significant other instead.
----
			
{| class="blockquote"
The reporting and then banning should be taken care of a lot faster.
If I report someone who is a bot, then I expect to not see that said bot the next day.
I mean, really, why are they still there?
If you have people actively working on these issues, should the player base not actually see it in progress?
Sure, I understand you guys have content coming out, but you should be working harder to remove the bots as they are found.
Do not wait to do massive bans at a later date. We need to see it happening as soon as possible!
I am sure you get many, MANY, reports on the same players using hacks/bots on each server, so get rid of them when you get the reports!
The PLAYERS are listening, so tell us, no, SHOW us that YOU are listening by solving the problem sooner!
----
			
Just cancelled my subscription.  After months of waiting for the game, trying to get into beta,  totally enjoying the whole experience until I hit Wilderrun.  Crafting is one of my goals, and something I enjoy the most now that I am unable to commit a chunk of time to raiding.  Wilderrun is downright depressinng.  See a node pop up, something zooms by while i try to get to it, gone before you know it.  
 
How is this not totally ruining the economy?  Make ore unsellable at the auction house until this is fixed!!!! 	
----
			
The simple truth is that they have a little over a week to Fix (not Try to fix, not make Small Gains, not Make Progress) Fix this issue...period.
 
Why would anyone spend more money on a game that didn't prepare for hackers and can't seem to handle the problem now that their short sightedness has bite them in the cupcake?
Most of these Devs were from Vanilla WoW...why did this come as a surprise to them (does 'Learn from Experience' mean anything?)?
 
This whole thing just boggles my mind.  You make a great game and then let others tear it down around you.	
----
			Make mining a hobby, block the selling at the auction house until this is fixed. Everyone can mine then, no need to buy at the AH. 	
----
			What I don't understand is how they expect someone to PAY for this game monthly when its being over ran by hackers. They are destroying the economy which makes it harder for me to make gold even if I wanted to pay with plat instead of real money. I paid 70 something dollars for this game, and I gotta say the gameplay I love, but how slowly you are putting a handle on this hacking situation is extremely disappointing. And for all the people that say "just open a ticket" I SHOULDN'T HAVE TOO. I paid good money for this game and plan on paying good money for this game in the future if they can fix this seemingly simple problem .... if not Ill be taking my money else where. If the hackers figured out how to do this so easily, I don't understand how you cant figure out how to stop it. The same shit happened in GW2, a shit ton of bots farming everything and it took them months and months to finally put somewhat of a hold on it. And by then it was too late the economy took a shit and everyone left. Granted I didn't have that big of a problem with it in GW2 being it was free to play. But the thought of having to pay monthly for this is insane. 	
----
			
I know you guys are working hard Carbine, I know your getting the problem dealt with..
 
But the amount of bots I watched teleporting around Malgrave today while I was doing some farming and challenges was beyond ridiculous, they ported into nodes and away again one after the other in an almost constant stream.	
----
			
If nothing else, get some boots on the ground.
 
Put one CSR (with God Powers) in every zone on every server.  They should watch nodes and look for any Hackers (You know when someone is hacking, when you see it).  They should also periodically check under the world for player traveling underground (not in caves).  
 
Any players seen teleport hacking...Immediately Kick Them from the Server and then Ban Them.
Any player seen moving underground (not in a cave)...Immediately Kick Them from the Server and then Ban Them. 
 
Sure it will cost allot in man hours, but compare that to projected lost subs and then make the call.
At this point, I don't care, it's your game, it's your income.	
----
			
{| class="blockquote"
If nothing else, get some boots on the ground.
 
Put one CSR (with God Powers) in every zone on every server.  They should watch nodes and look for any Hackers (You know when someone is hacking, when you see it).  They should also periodically check under the world for player traveling underground (not in caves).  
 
Any players seen teleport hacking...Immediately Kick Them from the Server and then Ban Them.
Any player seen moving underground (not in a cave)...Immediately Kick Them from the Server and then Ban Them. 
 
Sure it will cost allot in man hours, but compare that to projected lost subs and then make the call.
At this point, I don't care, it's your game, it's your income.
----
			You people are hilarious that are demanding GMs in every zone and every server. I'm pretty sure Carbine doesn't have 200+ GMs to sit in game watching for bots. The only real solution to the problem is good teleport detection and maybe some design changes.	
----
			
{| class="blockquote"
Just cancelled my subscription.  After months of waiting for the game, trying to get into beta,  totally enjoying the whole experience until I hit Wilderrun.  Crafting is one of my goals, and something I enjoy the most now that I am unable to commit a chunk of time to raiding.  Wilderrun is downright depressinng.  See a node pop up, something zooms by while i try to get to it, gone before you know it.  
 
How is this not totally ruining the economy?  Make ore unsellable at the auction house until this is fixed!!!! 
----
			
i know i dont bot at all, i do run addons thru curse...why the frack cant i log in or create a new character???????   
Mylf@Avatus   NOT A HAPPY CAMPER.   
cannot even log in after creating a new character....wtf	
----
			So that explains the toons that would just show up out of no where and mine your vein you where heading to and then disappear along with the node	
----
			
{| class="blockquote"
i know i dont bot at all, i do run addons thru curse...why the frack cant i log in or create a new character???????   
Mylf@Avatus   NOT A HAPPY CAMPER.   
cannot even log in after creating a new character....wtf
----
			According to what I've read they are having log in issues with the NA servers atm	
----
			
Server is down for a bit for some cryo-pod fix, but in the minutes before the server went down i saw 3 bots all clumped up together doing 9000 mph through the zone with the harvesting animation going and off in the distance they popped to a tree, and poof off to another place. This was after watching these guys scoop up nodes in the blink of an eye just as I was running up to them.
 
I'm cancelling now, if this is fixed, I'll resub. If its not, well it was a good game before the bots run me off. I cant even find enough nodes to make myself a new pair of claws. I feel like there is no excuse for making the game and not expecting this stuff to happen, its not like this isnt the 500th MMO to release, we all know all the tricks, hacks and cheats these guys use. Maybe you can contact blizz and ask them to borrow Warden. 
 
GL I hope this gets addressed before it kills the game for good.	
----
			
{| class="blockquote"
You people are hilarious that are demanding GMs in every zone and every server. I'm pretty sure Carbine doesn't have 200+ GMs to sit in game watching for bots. The only real solution to the problem is good teleport detection and maybe some design changes.
----
			
{| class="blockquote"
Guys it not worth it. Look 52 pages and still they have no clue whats going on? DEVS speaking out yet talking about a upcoming patch and expansion and what not. Yet nothing about bots..bots are really not that bad to them. Its a small problem. We all know everyone will really want to play and PAY more because of this NEW expansion coming out in July!
----
			
{| class="blockquote"
Its ruining this game. Far worse than any MMO I've played. The devs dont seem to care on the effects this will have in the long run.  :(
----
			
{| class="blockquote"
I said it before and I'll say it again. The quickest way Carbine can reduce the amount of bots, I believe by a significant margin, is to reduce/eliminate the price of gathered mats. I can never remember an MMO where I've gotten more money by vendoring raw materials than actually making something out of them. Here's some examples:
 
For my architect, I have the skill that reduces the amount of wood I need to make items. I can make an item with 3 augmented wood that sells for 51.43s, those three Augmented wood pieces vendor by themselves for 53.16. If I didn't have the skill to reduce the amount of wood required, I'd be able to sell the four wood for 70.88s. Keeping in mind that the item itself only sells for 51.43s, that's quite a loss in money. 
 
For Expert tier, I can make something with three Primal Hardwood. That item sells for 69.32s. The three wood needed to make it? 79.5s. And again, if I needed four wood it would be 1.06G.
 
As I said before, I've never seen an MMO where I can make that much more of a profit by simply vendoring mats that I collect. And I'm sure that's exactly what the botters are doing. Gathering large amounts of mats and vendoring them for a quick turn around. 
 
I doubt these bots are using the CX, especially since the prices of mats on my server are at or below vendor price. 
----
			Seriously fix it, legitimate players feeling like we have to beg for hand outs, or buy our mats from botters, (which i wont do!!!)  But, what i can do is apologize to my friends for quitting this broke ass game. Where people running third party applications get all and leave us nothing. thanks to lack of a real fix.   There should have been a DEVSPEAK "what you dont bot you will PHAIL and will hate our game"	
----
			
{| class="blockquote"
He said ever server.. you added every zone.
 
Guys it not worth it. Look 52 pages and still they have no clue whats going on? DEVS speaking out yet talking about a upcoming patch and expansion and what not. Yet nothing about bots..bots are really not that bad to them. Its a small problem. We all know everyone will really want to play and PAY more because of this NEW expansion coming out in July!
 
Well I should not say pay..we all ready know you can play for a year easy and never give Carbine a dime. Now THAT right there would *ISS* ME OFF! If I was a DEV and worked my butt off and people found a way to NEVER pay us? Yet they talk about it HERE In the forums other places.
 
Stop letting anyone sell nodes or AH them...till you get a fix. SOME wont be happy but the other 80% will be. Same as the above post.
----
			
{| class="blockquote"
The team is actively investigating and acting upon reports of botting and hacking, this isn't the kind of thing the team takes lightly and we want to make it right. Hang in there, folks!
----
			
{| class="blockquote"
What? One of the last replies before mine clearly says "every zone". Also have seen people saying it in other threads. Even if only every server, you think they have 60 GMs to sit and watch for bots? 
 
 
----
			Got hacked 2 days back (only consequence, lost my wooping 80g). Changed passwords, enabled 2-step auth, talked with support and got confirmation that they will restore lost in game things ASAP. All OK, yes. And today account is locked. It looks like panic random actions - real bots/spammers not banned for weeks.	
----
			
Not calling bs or anything, but I haven't seen any reduction what so ever in the number of bots teleporting around harvesting every node in sight.
 
What I really don't understand, is if they are using the same LUA functionality that makes entspy and other similar addon's possible, to locate and teleport to the exact location of those nodes.  Why not just remove that functionality entirely?  Temporarily or permanent?	
----
			
{| class="blockquote"
They don't need a GM for every zone on every server.
What they need to do right now, while they work on better protection of course, is a few people going through the servers one by one, spending 15-30 min in each zone suspending the obvious teleporters.
 
Because seeing the same bots you reported 7 days ago still going is frustrating as hell.....
----
			
{| class="blockquote"
The team is actively investigating and acting upon reports of botting and hacking, this isn't the kind of thing the team takes lightly and we want to make it right. Hang in there, folks!
----
			
{| class="blockquote"
Not calling bs or anything, but I haven't seen any reduction what so ever in the number of bots teleporting around harvesting every node in sight.
 
What I really don't understand, is if they are using the same LUA functionality that makes entspy and other similar addon's possible, to locate and teleport to the exact location of those nodes.  Why not just remove that functionality entirely?  Temporarily or permanent?
----
			
{| class="blockquote"
People that dont bother locking their account properly and get hacked because of it should just be banned and never unbanned IMO.
I wonder how fast most people would have their account on tight lockdown if that was the rule..
----
			
{| class="blockquote"
They don't need a GM for every zone on every server.
What they need to do right now, while they work on better protection of course, is a few people going through the servers one by one, spending 15-30 min in each zone suspending the obvious teleporters.
 
Because seeing the same bots you reported 7 days ago still going is frustrating as hell.....
----
			
{| class="blockquote"
Why are you not just implementing a serverside check that stops the teleporting between nodes? The teleporting is the major issue. Teleporting makes bots 20x more annoying and it makes each bot much more profitable. It's an easy fix and it doesn't involve banning (I'm not saying you shouldn't ban bots, but banning is a serious step and you have to be very sure to not hit players with it, while no one cares that you stop people from teleporting).
----
			
{| class="blockquote"
Problem though is even if they did that, it wouldn't do anything. They have other accounts ready and will be back almost instantly. The only way we will see them gone is when Carbine rolls out hopefully good protection/changes.
----
			
Yea but when your whole house is on fire, you don't try to put it out with buckets of water.
 
If seeing different bot names makes people feel better then yea I guess they could do that.	
----
			
{| class="blockquote"
Yea but when your whole house is on fire, you don't try to put it out with buckets of water.
 
If seeing different bot names makes people feel better then yea I guess they could do that.
----
			
 
This whole fkin guild is using speedbot hacks... i saw more than 5 ppl from this guild teleporting from node to node and from plant to plant.... Its EU HAZAK PVP... pls do smth with them....	
----
			
{| class="blockquote"
As they said on their webcast thingie, just one report per bot. Believe me, I understand the frustration, i'm right there with you reporting!
----
			Any dev's post?... Looks like "Blizzard's soon™", keep ignore ppl... and watch what happen.	
----
			
just a question, with the daily banning... does anyone actually know of a person they reported being removed? do they disappear from your rival list? I mean obviously you dont get an in game mail of congrats for cleaning up Nexus... but has anyone reported someone and had them banned? just curious because none of the ones I have seem to have been banned at all.
 
and I cant see all of them being "big fish" that need to have the chain of illicit goods tracked to the kingpin...	
----
			
This tread is like the Energizer Bunny...
 
To folks who really want to participate with tagging and reporting the bots I would suggest the following:
 
Install "TheZone"
Install "OneClickBotReport"
 
After you have it installed turn on TheZone with /tz when you're out and about. I usually shut it down when I am in cities or camps. When you spot a bot you can see them in the listing that appears in TheZone. Since it updates slower than your actual view you have a better chance of getting the name. They are usually pretty egregious (Level 12 in Wilderrun?!?) and easy to spot. I finally made it to Wilderrun yesterday on Caretaker and I caught a few bots about. I was easily able to get their names from TheZone listing.
 
Once you have their name use OneClickBotReport to report them. I usually try to move to where they were standing when I saw them before I report them. This is so that the co-ordinate are captured in the report. To actually report them I just enter "/ocr <<PlayerName>>" and a Support ticket gets logged that captures the location and a bunch of other relevant information as well.
 
Now, if TheZone and OneClickBotReport got together and merged some of their functionality, we'd have a pretty effective player side tool that could work very nicely.
 
Take this a step further, and if CRB worked with the Plugin Authors to allow the embedding of an formatted XML section at the end of the ticket, then they could write a routine in the HelpDesk software that would parse out the XML from these classes of tickets and those would then get added to an "Action List". That list would get serviced in batches by SysOps and the multiple reports from a number of players should be enough to allow for much more speedy prosecution of offenders.
 
Thinking of the ramifications of this, it is very much like trial by jury. CRB know who the accusers are, they also know who the offenders are as well as the number of accusers. Say we add some automation to TempKick actions, we could set a threshold of say, 25 users, that would cause the account the bot was running under to get a Suspension. This would then result in VERY rapid de-botting of the areas in question. AND it's a lot less subjective and based on the corroborated reports from multiple sources.
 
This would require no code changes to the actual Game and would reap huge returns in player satisfaction in improved game play experience. PLUS the added 'feel good' from having a real and immediate impact to 'making things better' for all (yeah, even for those Dominion Rodents  :P ).
			
				
	Edited June 27, 2014 by merana	
----
			
{| class="blockquote"
This tread is like the Energizer Bunny...
 
To folks who really want to participate with tagging and reporting the bots I would suggest the following:
 
Thinking of the ramifications of this, it is very much like trial by jury. CRB know who the accusers are, they also know who the offenders are as well as the number of accusers. Say we add some automation to TempKick actions, we could set a threshold of say, 25 users, that would cause the account the bot was running under to get a Suspension. This would then result in VERY rapid de-botting of the areas in question. AND it's a lot less subjective and based on the corroborated reports from multiple sources.
 
This would require no code changes to the actual Game and would reap huge returns in player satisfaction in improved game play experience. PLUS the added 'feel good' from having a real and immediate impact to 'making things better' for all (yeah, even for those Dominion Rodents  :P ).
----
			cmon devs, do something bout those botters already.. Its frustrating to play the game properly with them running havoc everywhere, even bg bots still exist. 	
----
			
They did have a dev come and talk about it in there last vid.
He basically said... There getting TOO many GM pages/reports. Your ONLY suppose to report each bot ONCE! That, they will be working on adding a 'report' button into game, not next month, but maybe by the time of the PvP patch the month after.
So remember to get a pen & paper/big pile of paper and write down every bot you report, and check that list before reporting it again! Also, don't share your list with anyone else, as I hear rumors that you DO get in trouble for name & shame of bots, (even tho the bot's still run free).
Also, the dev's did say, they realized the HUGE problem with PvP gear about 2 months before release. (They know your best pvp gear is only wearing at max 2 bits rest PvE gear, that PvP Offense stat doesn't actually damage players. Etc) Anyway, sounds like it took 2 months to get a committee to say 'ok to fix it'... Anyway there's already player made addons that do it already...
 
 
Listening Devs> 65+ of my friends/close gamers. Have unsubbyed and quit over it. (Also bugs/unplayable lag, and a slight vote on boring questing). Leaving ~5 players I knew from other games. Out of them 3 of them are rather casual, in that WS to them is a pretty chat room. (Tho they are annoyed at how it's the worst chat system since RuneScape days)
Few have done the 'bought a CRED, will try again in 3/6 months...
 
I myself have unsubbyed. Had a big think about it. There's much I SOO love here. The idea's are soo good, even if you can get the game up to 'free to play' standards... I'd glady re-subby and throw $ to ya's for years...	
----
			
{| class="blockquote"
They did have a dev come and talk about it in there last vid.
He basically said... There getting TOO many GM pages/reports. Your ONLY suppose to report each bot ONCE! That, they will be working on adding a 'report' button into game, not next month, but maybe by the time of the PvP patch the month after.
So remember to get a pen & paper/big pile of paper and write down every bot you report, and check that list before reporting it again! Also, don't share your list with anyone else, as I hear rumors that you DO get in trouble for name & shame of bots, (even tho the bot's still run free).
Also, the dev's did say, they realized the HUGE problem with PvP gear about 2 months before release. (They know your best pvp gear is only wearing at max 2 bits rest PvE gear, that PvP Offense stat doesn't actually damage players. Etc) Anyway, sounds like it took 2 months to get a committee to say 'ok to fix it'... Anyway there's already player made addons that do it already...
 
 
Listening Devs> 65+ of my friends/close gamers. Have unsubbyed and quit over it. (Also bugs/unplayable lag, and a slight vote on boring questing). Leaving ~5 players I knew from other games. Out of them 3 of them are rather casual, in that WS to them is a pretty chat room. (Tho they are annoyed at how it's the worst chat system since RuneScape days)
Few have done the 'bought a CRED, will try again in 3/6 months...
 
I myself have unsubbyed. Had a big think about it. There's much I SOO love here. The idea's are soo good, even if you can get the game up to 'free to play' standards... I'd glady re-subby and throw $ to ya's for years...
----
			
oh yeah!!!  Got a worm while mining wooohooo .. killed it and teleport bot jumped in and i was locked out... i thought i would actually be able to mine for once away from the botters... but they got us screwed here too.  guess we are going to have to use our houses sadly i am making max number of characters since EACH can have ONLY one mine spot OR relic spot  (( btw, thx carbine for  making it harder on us honest players now to burn up my gold buying fabkits since we cant farm in open world..
 
All my friends are just as angry, while the bots screw the economy over. since they are ultra rich items are OVER PRICED since they will pay the costs and not care.  If you dont think it really gets people mad spend about 10 minutes on our TS server and just listen to the ranting.
 
Also this totally blocks us leveling our gathering classes to even get the high end stuff.
 
How is banning them so fracking hard or for GODSAKE ATLEAST stop the teleporting!!!  I have to fight the mobs around a node and while i am doing that they have mined 5 or 6 nodes........ AND the one i was trying to get to.
 
I like what my guildy said, they are all talk, no fix will come out and if one does it wont be enough or just make it harder for the honest players since the bots will have a work around within 24hours, quit the game so you dont give them money for your frustration cause they want the botters money also not just yours or mine.	
----
			
This is what the Eldan did, they invented teleporting bots! This is why the Eldan dissapeared! :( The final raid boss is a Chinese teleporting bot! Gear won't save you now!
 
On a more serious note. Is it just me, or is it getting worse?	
----
			
{| class="blockquote"
This is what the Eldan did, they invented teleporting bots! This is why the Eldan dissapeared! :( The final raid boss is a Chinese teleporting bot! Gear won't save you now!
 
On a more serious note. Is it just me, or is it getting worse?
----
			
{| class="blockquote"
They did have a dev come and talk about it in there last vid.
He basically said... There getting TOO many GM pages/reports. Your ONLY suppose to report each bot ONCE! That, they will be working on adding a 'report' button into game, not next month, but maybe by the time of the PvP patch the month after.
 
<< snip >>
----
			So, i just made a new char on dominion in widow and guess what i saw, bots creating new characters as well! woohoooIts freakin obvious when you see 2-3 of them sliding along the floor from npc to npc in like 1sec. So yea, Carbine this is getting real serious cupcake, so do something please.P.S i am too lazy to report them as who knows when or do they even get ban or there is just gonna be another big wipe of bots in the near future.	
----
			
Looks like it's blizzard support all over again.
 
- Forums ignored completely
- Tickets response time is insane
- No live chat w/ support
- No proper way to report bugs and check progress (open fking bug tracker, come on).
 
Do you guys know that blizzard finally fixed issues with achieves in diablo 3 few weeks back (inability to get few dozens of them if you played at day 1)? Should we come back to WS in 2 years?	
----
			
{| class="blockquote"
Can someone please tell me why, when i see a bot and I want to  double check the name before reporting they do not show up in /who?  They pass by so fast it's hard to get a full name or even remember the spelling.  Maybe this is something that could be fixed. A general who gives no results and  /who *name* has no results either even though they just stole the node I was in the middle of mining and all my harvested uncollected ore with it.
----
			
{| class="blockquote"
...and this is why I keep voicing out suggestion on actual process improvements.
 
Part of my work is in an IT Operations capacity. I too have to work under a Helpdesk system (CA ServiceDesk {yikes!}) and I understand just how overwhelming task management can be when you have to weave through un-formatted and often unclear requests. Level 1 tries to filter a bunch of stuff but unfortunately a lot of 'stuff' still makes it by them and I end up having to validate the contents before I can actually DO something.
 
So, the last suggestion on ways to automate the process by capturing more relevant information from the submitting user through to providing actionable data out of the submitted report is something that could yield immediate results with little actual environment impact to the game.
 
Yes, I suppose we do seem to be more invested in the problem. That simply because we are more vocal about it. I understand 'message management practices' that CRB are performing under and I can assure you that there is likely a sizable population in their dev teams that are also steaming about the problem. However, under said practices they CANNOT/Should Not comment freely.
 
Some of the blanket "FIX THIS" statements are understood as cries for help and perhaps even understood from a position as players themselves. However, those kinds of messages really count for little more than 'noise'. Do they add value to the process in addressing the problem or actually take away from the process through the time and attention they draw?
 
Again, working in triage situations where operational incidents occur, I can state that they really are not helpful. When a SAN loses a Controller, I am really sorry that you can't get to your spreadsheet but I have 300+ other users that are also crippled and I would much rather get the SAN back to normal than listen to "I really need to get that updated..." or "Can I talk to your manager?" type conversations.
 
So, let's all take a bit of a breath and actually try to help the process rather than throw gas on the fire.
----
			I do not know if it will push developers to do something - but at least it have chance to warn others. Write review on Metacritic with warning about bots, and put this game 0 score, like I did. When bots population will be reduced and developers will give more constructive feedback - i will change score. But now game is unplayable = 0 score.	
----
			
{| class="blockquote"
Got hacked 2 days back (only consequence, lost my wooping 80g). Changed passwords, enabled 2-step auth, talked with support and got confirmation that they will restore lost in game things ASAP. All OK, yes. And today account is locked. It looks like panic random actions - real bots/spammers not banned for weeks.
----
			So I submitted a ticket after cancelling my subscription explaining my reason due to the out of control botting.  Pretty depressing to see the response along the lines of "post it to the forums, the developers are listening".  Really?  What would be nice at this point is to see a formal update from someone, CRB_Gaffer, updating this issue.  Not just asking us to report players, telling us they have a plan.  i do not want to waste my time reporting bots all day.  And it will be a waste at the rate they keep popping up.  Dont need to know what the plan is, or any details, just when they might have a solution.  Last post in this thread from Carbine was the 19th?  	
----
			THIS IS BS!! Its getting worst and worst!! I cant even mine anymore!! I see people telelporting left and right!! I cant even click on their character to see their name!! BG is full of speedhackers too!! $#)(&@)*(! Pure BS!! The "DEV" are saying they are doing something.. YEAH RIGHT.. I bet they are all waiting for the first month payment then start banning. TOO LATE DUDE!! CYA!!	
----
			
{| class="blockquote"
What would be nice at this point is to see a formal update from someone, CRB_Gaffer, updating this issue.  Not just asking us to report players, telling us they have a plan.  i do not want to waste my time reporting bots all day.  And it will be a waste at the rate they keep popping up.  Dont need to know what the plan is, or any details, just when they might have a solution.  Last post in this thread from Carbine was the 19th? 
----
			
{| class="blockquote"
Nope. The last post from Carbine was last night. Here are just a few I pulled out of the Dev Tracker (found at the top of every page). They've left comments in other threads as well regarding this issue. Take a look at the thread for the 06/26/14 build, for further examples of the dev team speaking up about the issue. 
----
			
https://www.youtube.com/watch?v=Bo3gkMcs8Dg#t=738
 
Also that	
----
			
Its all BS! Stop talking and START BANNING! its getting WORST everyday!
 
I can say im going to give out millions of dollars, and im "currently working on a strategically" plan!!
 
ALSO! "Hang in there!" while the month ends and you start paying me money.	
----
			
{| class="blockquote"
Its all BS! Stop talking and START BANNING! its getting WORST everyday!
 
I can say im going to give out millions of dollars, and im "currently working on a strategically" plan!!
 
ALSO! "Hang in there!" while the month ends and you start paying me money.
----
			
{| class="blockquote"
Being reactionary and yelling in the forums will do absolutely nothing. If it bothers you that much, don't subscribe when your 1st month expires and come back in a few months.
----
			
{| class="blockquote"
Honestly, they can't give us any more than a rather generic "we're aware of the issue and are working on it." Doing so would jeopardize whatever plan(s) of action they've set into motion. I cannot stress this enough - the last thing we want is for the *cupcakes* that are exploiting the game to know in advance what the dev team plans on doing to get rid of them. 
----
			
{| class="blockquote"
I will quit. No need to say anything more
 
You juding me.. ok.. when you see someone crying about death of family or whatever.. tell them to stop crying it will do absolutely nothing.
----
			
{| class="blockquote"
...Did you just compare complaining about bots in a MMO to the death of a family member?
----
			
{| class="blockquote"
Being reactionary and yelling in the forums will do absolutely nothing. If it bothers you that much, don't subscribe when your 1st month expires and come back in a few months.
----
			
{| class="blockquote"
omg your logic, u.. forget it.. it will do absolutely nothing.
----
			Of note, sorry Carbine, I'm *NOT* going to write down every single bot I report so I don't end up reporting the same bot multiple times.  I could care less about your poor flooded ticket system in regards to bots and I will only continue to report as many as often as I can, even multiple reports for the same bot.	
----
			
{| class="blockquote"
Of note, sorry Carbine, I'm *NOT* going to write down every single bot I report so I don't end up reporting the same bot multiple times.  I could care less about your poor flooded ticket system in regards to bots and I will only continue to report as many as often as I can, even multiple reports for the same bot.
----
			
I can't farm anymore cause the bots have learned to "tag" nodes. They hit them once then I pop in a few seconds later and farm it for them. It's really frustrating. Honestly the only thing I can think to suggest is, if u start farming and nothing happens don't farm that node. A terrible and not very practical solution I know. 
 
Either way I'm really bummed that I paid for a subscription ahead of time. I'd cancel it if I could cause this just makes the game borderline unplayable for me. I focus a lot on housing and have two gathering professions to pay for that obsession. Now I can't gather so I can't make money unless I buy and sell Credd which really is just paying another gold seller. It's bull that I have to give carbine more money to get any plat on my toon. 
 
Also there's the fact that this website is the first thing I see when googling wildstar bot problem :http://hackerbot.net/mmo/wildstar-ws
 
Nothing can be done about it I know but wow; way to rub salt into the wound guys. But at this point that seems to be the only way to make in game gold. And it bums me out that a lot of people will go: well if carbine can't beat them I'll join them.
 
Please just stop bot farming. Cause I'm so angry at these guys I'm starting to just camp at nodes: taking pics of every bot I see. Just for the chance to at least *cupcake* a handful of them over.	
----
			
{| class="blockquote"
Obviously your character was used to hack with, there's no reason that it shouldn't be banned while it is investigated. Why should they take your word for it that you didn't just buy the hack tools and do it yourself?
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An Engineer’s response…
 
We do indeed know how frustrating bots are, and we are very actively working on it.
 
This game took 8 years to create.  Some of these suggestions for how to fix the bot problem are not as simple as they sound, there are no engineering solutions that take 10 minutes to implement.  Something that can be explained in 2 or 3 sentences could take 2 or 3 months to actually implement.  I’m not saying that some of the suggestions here couldn’t be implemented in a few days, but some of them are quite extensive.
 
Unlike the botters however, we have to make sure our fixes don’t make the problem worse.  If a botter writes a bot, and it has bugs, they don’t care.  They just start the bot up again until it crashes.  If we make a fix, and it has bugs, and it crashes the servers, everyone cares a great deal more.  Even before we start writing code we try and consider every impact our changes will make.  And even once we have a fix in place, we test it.  And we don’t just test it for crashes, we test it for how it affects the user experience, we test it for how it impacts the economy, we test it for many little things that most players don’t even think about.
 
I read a suggestion earlier in this thread that 1 GM could ban all the botters in a day.  I assure you, we’ve already banned more botters than a single GM could have banned in a day.  As has been pointed out, many of these are hacked accounts, and they have more than 1 account they’ve hacked.  So just banning a single bot does next to nothing.  And it costs us additional CS time because the person who actually owns the account probably did nothing wrong, except get hacked.  (And yes, “wrong” is a flexible word in this statement, but we’re trying not to punish people for things like “getting hacked”.)  And to be clear, I am NOT saying we’re not banning bots, we are banning them, we tend to ban them in batches rather than 1 at a time, although we will ban them 1 at a time if that’s what’s most efficient at that moment.
 
I know some of you are upset because the botters you’ve reported some time ago you’re still seeing, we are working on that.  But we can’t just ban someone because they are reported as a botter, otherwise every single time someone “ganks” someone on a PVP match they’ll be reported as a botter as revenge.  And yes, I know the theory of “if enough people report them that should be enough”, but I’ve seen organized hate campaigns against players before, where 50 people all report the same guy for the same thing even though he was innocent.
 
Detecting teleporting isn’t quite as simple as it sounds either.  I’m sure most of you have seen people who have really high latency appear to “teleport”, that’s because sometimes it takes a long time for their movement packets to get to the server.  Hackers know this, they use this.  We could certainly just ban anyone who had a latency over x amount, but that would very unfairly punish many of our international players.
 
Now I know many of you are disappointed I haven’t stated exactly what we are doing to fix this, but it’s been stated many times, we can’t tell the botters what we’re doing because that will help them get around it.  This is a war, and tactics are part of the currency of that war.  I assure you, nobody at Carbine has raised a white flag, if anything, we’ve just loaded up more ammo and are advancing.
 
And one last point to address, I saw a lot of comments about how we care more about pushing out the Strain patch than catching the botters.  I’d like to point out that patch is already on the PTR, it’s already been in test, it’s just about ready to go, it’s not interfering with the people who are working on the botting issues.  We have a lot of people here at Carbine working on a lot of things, and not everyone can work on everything.	
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**SNIP**
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As always, thanks for the communication, it means a lot.
 
Also, you have an excellent talent for metaphors.	
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			Thank you so much for that Pyaray. 	
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* agree *
 
Nice to hear 'Official' words. Keep up the fight!
 
Despite the rampant botting here on Wilderrun in Caretaker I still am managing to get a few nodes and even hit Tier 5 on my mining just now.
 
I've tagged 5 bots and reported them today. I have one more I am investigating. I'm doing this in parallel with quest stuff.
 
All in all I'm finding my fun where I can. Still, I relish the day when more effective counter measures take effect.	
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