Mechs/CRK-5003-0

==Description==
A Star League era training mech, the Crockett was introduced in 2735. An 85-ton mech with a mix of weapon types alongside double heat sinks, the Crockett would go on to see frontline service as a command mech and assault mech. The CRK-5003-0 is a downgrade resulting from the Succession War’s decline in technology and features a 255-rated engine alongside a trio of Jump Jets. A pair of Large Lasers and an AC/10 form the bulk of the mechs weapons, with paired SRM-6's Lasers and Small Lasers surprising opponents at close range.
Drop Cost Multiplier: 1.13
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity	Scrapper: Ace Pilot & Multi-Tracker (Quirk)
40 	Easy to Pilot 	WITNESS ME!: +1 All Pilot Skills (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=140/140S=70 	A=45/45S=16 	A=140/140S=70
Arms/Head	HardPoints	[ 2E 1M ] 	 	[ 2E ]
Arms/Head	Fixed 	
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
Heat Sink
Large Laser
Small Laser	 	
Heat Sink
Large Laser
Small Laser
Torso 	Health 	FA=135/180 RA=45/90S=90	FA=200/270 RA=75/135S=90	FA=135/180 RA=45/90S=90
Torso 	HardPoints	[ 1M ] 	[ 1S ] 	[ 1B 1M ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
Ammo AC10 (DBL)
Ammo SRM (DBL)
2x Heat Sink
SRM-6	
Engine Core 255
Jump Jet (H)	
Heat Sink
AC10
SRM-6
Legs 	Health 	A=180/180S=90 	 	A=180/180S=90
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
Jump Jet (H) 	 	
Jump Jet (H)
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