Raids

== Overview ==
* There are 3 summoners
* No player limit
* Triggered by using key at portal
* You must be level 100 or above to participate
* Summoners can be demoted by players through a vote system
* Summoners can be demoted & promoted by the raid leader freely without a vote
* If a player is voted out then they cannot be promoted by the Raid Leader
* The Raid leader can freely hand over leadership to another person
* There is a timer on the Player portal, the game will automatically end when the time is up.
* If the player who opened the raid portal leaves the portal, or is never teleported to the Raid, then a random player is selected as the raid leader.
* The first boss (The Architect) has 2 stages, when it has reached 80% health it will awaken and begin attacking Player towers & summons, farm towers are immune to being a target but can still be targeted if it's attacking a nearby unit and within the Architect's AOE range, When the Architect reaches 20% health it will unleash a one-time map wipe, which destroys all enemies, units, and summons on the map, This also resets the shared cash pool.
* Once the Architect is killed by Player summons, the False God will spawn which is a normal enemy that follows the path, similar to the Dungeon boss's it will stun nearby units for a short amount of time. The False god is immune to being Reaped by the Reaper trait
* When the game starts 3 summoners are chosen at random based on who opted into being a summoner, if there are less than 3 people who opted in, then 3 people in the server are chosen at random, if there are more than 3 then 3 people are chosen at random from the players who opted in, if there are exactly 3 players then they will be the summoners.
== Rules ==
Blacklisted units: Thanos
== The Bosses ==
== Enemy Types ==
* Tank enemies: take less damage from full aoe units by 75%. Units with cone aoe deal 1.5x more damage to these enemies.
* Shield enemies: require a certain number of hits before damage can be dealt.
* Stealth units: These enemies have a chance to evade a tower's attack, fully upgraded towers have a higher chance to hit.
== How to play? ==
The Raid Leader and designated summoners can summon units to deal damage to the first boss (The Architect) until it's dead. This is the only way to damage the Architect.
Summons are spawned using a Shared Cash Pool. Money is added to the Shared Cash Pool every time a player deals damage. Currently the amount gained is 25% of the cash the player got from dealing damage. This does not remove 25% from the cash you gain.
When the Architect is dead, the False God will spawn and can be killed by towers.
== Keys ==
Can be obtained from:
* Fishing
* Dungeon drops
* Floor 30 dungeon quest
* Battle Pass
== Drops/Rewards ==
* Pure Souls - 1%
* Forbidden Grimoire - 3%
* Secret Unit - The Weakest Hunter (1%)
* Materials for the Secret Unit: Dominator Rune (30%), Dragon Rune (10%), and Cup of Reincarnation (1%)
* Solo Levelling Crate
Category:Gamemodes