Vehicles/IGNIS (SSRM)

==Description==
Designed as the next generation replacement to the ageing Ignis, the Ignis SSRM never saw full production. Passed over in favour of the cheaper SRM model, the SSRM model was pushed into limited production during the Amraris Coup; with production backfilling frontline units. The end of the Amaris Coup relegated the design and the Ignis itself to the pages of history. Powered by a 120-rated Fusion Engine, the Ignis SSRM boasted a pair of Vehicle Flamers and a apair of Machine Guns for anti-infantry work. A pair of SSRM-2's provided heavier firepower and a TAG allowed the tank to call in artillery or air strikes in support of its troop complement.
Missions	Source 	Affinity
5 	Generic 	Warrior: +1 Piloting Boost
10 	Generic 	Veteran: +1 Guts Boost
40 	Integrated Searchlight	Hunter: +1 Adv. Sensors, +10% Sight, +5% Sensors (Quirk)
60 	Crew Compartment (2) 	Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors (Gear)
60 	Generic 	Master: +1 Tactics Boost
80 	Turret Systems (5) 	Hunter/Killer Team Training: Multi-Target & Breaching Shot Ability (Gear)
100 	Generic 	Elite: +1 Gunnery Boost
==Vehicle Bay==
 	 	Left 	Center 	Right
Front 	Health	 	A=270 S=15	
Front 	Fixed 	 	
Crew Compartment (2)
FCS Vehicle Std. 2
Sensors Vehicle Basic
Heat Sink	
Sides/Turret	Health	A=115 S=15	A=120 S=15	A=115 S=15
Sides/Turret	Fixed 	
Left Side Tracks
Heat Sink
Flamer	
Ammo Streak SRM
Turret Systems (5)
2x MG
2x Streak SRM-2
TAG (2)	
Right Side Tracks
Heat Sink
Flamer
Rear 	Health	 	A=90 S=15 	
Rear 	Fixed 	 	
Ammo MG
Armor (1)
Structure (1)
Tracked Propulsion System
Engine
Engine Core 120 (1)
3x Heat Sink
Infantry Compartment (0 BA)
Coolant	
Questions || RTVer: Lance-A-Lot 1.0.0 || Render 2.2 || ID: \Eras\ClanInvasion3061\Base\vehicle\light\vehicledef_IGNIS_SSRM.json