1.3.1

The 1.3.1 release, also known as the Wiring & Mechanics Update, focused largely on wiring mechanics and controller support.
== Features ==
* Added Controller Support using Xinput.
* Added Inventory Sorting.
* Dart Traps & all Temple Traps can now be hammered to rotate 90 degrees at a time.
* Added smart interact, making chatting with NPCs, opening doors and using objects easier.
* Cannons (normal, bunny, confetti, and Snowball Launcher) can now be controlled by wire and shoot fake projectiles!
* Improved Smart Cursor & made it interact with more items.
== Quality of Life Improvements ==
* Improved Wire drawing to look less fuzzy with multiple colors on the same tile.
* Improved over 1,800 sprite graphics.
* Optimized net messages for tile entities (target dummies, item frames).
* Improved the Settings Menu and added new settings.
* Added new large gem over-head display.
* Improved melee hit detection around slopes.
* You can now use situational building accessories from your inventory and toggle their effects like info accessories.
* Info icons now have a border around them when aimed at (clarity!).
* Improved keybinding options, you can now also bind to mouse 3/4/5.
== Items ==
* Added Logic Gates (AND, NAND, OR, NOR, XOR, NXOR).
* Added Logic Gate Lamps (On, Off, Faulty).
* Added Logic Sensors (Day, Night, Under Player).
* Added Liquid Sensors (Water, Lava, Honey, Any).
* Added Conveyor Belts.
* Added The Grand Design.
* Added Yellow Wrench.
* Added Junction Box.
* Added Mechanical Lens.
* Added Announcement Box.
* Added Actuation Rod.
* Added Team Blocks and Team Platforms.
* Added Static Hook.
* Added Presserator.
* Added Engineering Helmet.
* Added Companion Cube.
* Added Gem Locks (7 varieties).
* Added Large Amber.
* Added Weighted Pressure Plates (4 colors).
* Added Wire Bulb.
* Added 12 new craftable critter statues.
* Added Portal Gun Station.
* Added Trapped Chests.
* Added Teal Pressure Pad.
* Added several new monster statues.
* Added Angler Tackle Bag.
* Added Geyser Trap.
* Added Bone Campfire.
* Added Ultra Bright Campfire.
* Added Multicolored Wrench.
* Modified Medusa Head. Damage increased from 28 to 45, mana cost from 4 to 10, is now a hardmode item.
== Miscellaneous ==
* Critters spawned from statues are no longer catchable.
* Highly increased Duke Fishron's "run away" distance.
* Medusa can no longer petrify players directly above her.
* Medusa is now Hardmode-only.
* Added NPC names for the Painter, Wizard, and Skeleton Merchant, based on contest results.
* You can now find Beehives in the Jungle - Not the bees!
* Lowered the volume of the Solar Eruption's use sound.
* Torches can now be put on actuated tiles.
* Slimes should no longer be able to go through 1 block high gaps.
* Target Dummies no longer benefit from lifesteal or spectre set.
* There is 1 new set of clothes for Male and Female characters.
== Bugfixes ==
* Fixed Frostbite hiding time left when wet under certain circumstances.
* Fixed Desert Spirit hitbox to match sprite size.
* Fixed NPCs not recognizing kills / interactions properly if they have multiple segments.
* Fixed music boxes not emitting music notes while open.
* Fixed Flesh Grass spreading under Sunflowers.
* Fixed Tally Counter not showing information for enemies hit with mounts or special attacks.
* Fixed player leg skin colors mismatching the rest of the body when in stealth.
* Fixed Seedler not dropping from Boss Bags.
* Fixed popular NPC Housing exploit (the NPC "infinite house").
* Fixed Ranger Lifesteal bug.
* Fixed Paint Sprayer spraying over blocks in several occasions that it should not (e.g. grass that gets turned into dirt as a result of placing an object).
* Fixed being on the edge of the underground not counting when spawning dungeon / Underground Desert monsters.
* Fixed teleporting directly on top of a pressure plate not triggering it properly since.
* Fixed Town NPC melee weapons drawing brightly while in darkness.
* Fixed Crimson Heart failing to stand to roll around on platforms.
* Fixed tile entities not properly clearing on world clear procedure.
* Fixed Crystal Storm not bouncing its shots.
* Fixed chests without custom names not showing mouse over icons.
* Fixed Wooden Boomerang being unusable when near slopes.
* Fixed Wall of Flesh going above hell and dragging everyone with it.
* Fixed Martian Saucer having invisible / unhittable body parts in multiplayer.
* Fixed Martian Probe not causing Martian Invasions when it should.
* Harpies and Antlion Swarmers can no longer swim.
* Fixed dressers blowing up from explosive projectiles.
* Fixed Gi and Kimono leg sprites being genderswapped.
* Fixed ancient light and fishron bubbles not appearing in expert mode.
* Fixed Werewolf sounds being bugged if used for vanity.
* Fixed Tax Collector not using some of his special chat dialog.
* Fixed infinite flight time exploit.
* Fixed Martian Saucers missing their home planet during the invasion and leaving.
* Fixed trapdoors de-syncing when operated via wires.
* Fixed L shaped housing exploit.
* Fixed minecarts hitting invincible enemies.
* Fixed multiple bugs regarding auto-pause and inventory management.
* Demon Altars should no longer create 'unbreakable' pots.
* Fixed rare "character not respawning" under certain circumstances.
* Fixed background drawing through completely unlit walls in hell.
* Fixed solar pickaxe using a bad glowmask.
* Fixed wall of flesh not spawning in singleplayer under certain circumstance.
* Fixed snow not falling naturally after a player jumps in most cases.
* Fixed paintball gun and confetti grenades being unable to crit.
* Fixed Titanium Armor & Black Belt dodges not working against Moon Lord.
* Fixed animated tilesets touching half-bricks stop animating.
* Fixed yet another duplication exploit.
* Fixed altered worlds getting stuck in spirit release phase under a rare circumstance.
* Fixed Chlorophyte protection in the jungle not being as effective as it should be.
* Fixed right clicking equipment at inventory not granting achievements for equipping it.
* Fixed paladin's shield ally protection benefits not functioning properly.
* Fixed minor capitalization issue in the guide's help text.
* Fixed star in a bottle buff not working.
* Fixed Brain of Cthulhu & Eater of Worlds now properly leave upon killing all nearby players / if the player leaves the biome.
* Fixed issue where the nurse would not heal all debuffs under rare circumstances.
* Fixed double damage popups from other players inflicting harm to themselves via explosives.
* Fixed 'full-screen map' button opening a black screen if map is disabled in general.
* Fixed players being unable to get on a mount if they're too close to workbenches.
* Fixed issues with actuating gemspark blocks.
* Fixed Mudstone Brick having a bad name (Mudstone Block).
* Fixed Tiles under Lihzahrd altars can no longer be actuated until the golem is defeated.
* Fixed temporary holes in the darkness when removing light sources.
* Fixed items that cost less than 5 copper always sell for 1 copper , even when sold in Stacks (Empty Bullet).
== References ==