Enum.ItemQuality

{| class="sortable darktable zebra col1-center" style="margin-left: 3.9em"
|+ 
! Value !! Field !! colspan="2" | GlobalString (enUS)
|-
| 0 || Poor || Poor || ITEM_QUALITY0_DESC
|-
| 1 || Common || Common || ITEM_QUALITY1_DESC
|-
| 2 || Uncommon || Uncommon || ITEM_QUALITY2_DESC
|-
| 3 || Rare || Rare || ITEM_QUALITY3_DESC
|-
| 4 || Epic || Epic || ITEM_QUALITY4_DESC
|-
| 5 || Legendary || Legendary || ITEM_QUALITY5_DESC
|-
| 6 || Artifact || Artifact || ITEM_QUALITY6_DESC
|-
| 7 || Heirloom || Heirloom || ITEM_QUALITY7_DESC
|-
| 8 || style="padding-right: 1em"| WoWToken || style="padding-right: 1em" | WoW Token || ITEM_QUALITY8_DESC
|}
==Details==
* Quality is the third value returned by ()
* The quality colors can be found using the ITEM_QUALITY_COLORS table or calling ()Each entry in ITEM_QUALITY_COLORS is a table with four keys:
** r, g, b: the decimal RGB values (0.0 through 1.0)
** hex: the escape sequence for that color, including the leading |cff. This is intended to be used as a prefix for colored strings. (Don't forget to append a trailing |r.)
==Patch changes==