Servant

"Dost thou wish crisped potatoes with that?"
== Basic ==
(Core) There are few lower on the social ladder than Servants. While their work is necessary, they are usually despised by their social superiors. For the scullion, the stable boy, and the serving wench, escape from their hard lives often seems impossible. These unfortunates must perform an unending number of menial tasks for their employers, be they Nobles, Guild Masters, or Innkeepers. It is possible for a Servant to work up to a better position, but the path is difficult. No one wants to listen to the lad that was cleaning the privy last week. Thus many Servants leave their masters behind and become adventurers instead.
=== Main Profile ===
WS	BS	S	T	Ag	Int	WP	Fel
=== Secondary Profile ===
A	W	SB	TB	M	Mag	IP	FP
Skills: Animal Care or Trade (Cook), Blather, Dodge Blow, Drive or Search, Evaluate or Haggle, Gossip, Perception, Read/Write or Sleight of Hand
Talents: Acute Hearing or Flee!, Etiquette or Hardy, Lightning Reflexes or Very Resilient
Trappings: One Set of Good Craftsmenship Clothing, Pewter Tankard, Tinderbox, Storm Lantern, Lamp Oil
=== Career Entries ===
Camp Follower, Peasant, Rogue
=== Career Exits ===
Agitator, Burgher, Camp Follower, Innkeeper, Messenger, Spy, Thief, Valet
== A Day in the Life ==
The life of a servant is much like that of a burgher, but far lower down on the social ladder. The servant rises earlier and rests later. They usually live where they work, in the crudest of accommodations – a palette of straw in the barn, or a pile of rags in the basement. Breakfast is a simple porridge, sometimes stretched with sawdust. Then comes the workday.
Unlike apprentices and crafters, a servant is considered to have no valuable skills or unique abilities. They can be replaced at whim, and they are reminded of this constantly. There is also no real hope of advancement, at least not without a radical shift in career.
Some few manage, however – there are tales of the serving maid who gained control of the inn where she worked, or the stable hand who somehow managed to become a burgher. For most, though, the best hope is to be given a position of menial authority, where they can cruelly bully and harass other servants.
Verbal and physical abuse is common. It is not surprising, then, that the short, brutal life of an adventurer appeals. For many, it is the only path out of a lifetime of drudgery.
== Special Rule ==
Walk Unseen: Servants are usually beneath notice. It is possible for a maid to clean a room where a dozen nobles are gathered to plot treason, without them ever really noticing her. A servant may act as if they had the skill Concealment (or gain a +10% bonus to it, if they already have it), but only when they are in their “proper place” and are otherwise expected to be there. This ability persists even after they’ve left the career, provided they can still manage to look the part.