Cavern (random encounter)

Cavern is a random encounter in Fallout 2. It can be inhabited by unique robbers who wield rare weapons and guard chests of valuable loot.
==Overview==
If a random encounter occurs in mountain terrain, its map will often contain a cave entrance.
After dealing with primary encounter outside, the Chosen One can optionally use the cave entrance to enter the cavern. (One of the cavern maps does not have a functioning cave entrance.)
==Inhabitants==
All cave inhabitants are hostile. Some pose little threat to a reasonably traveled character while others are very dangerous.
===Creatures ===
92% of the time, a cavern contains one of four sets of creatures:CVGENENC.H
*Geckos (little, golden, fire or any combination of variants)
*Radscorpions (small and/or large)
*Deathclaws (small and/or large)
*Pig rats and/or mole rats
===Robbers===
8% of the time, a cavern will contain a "special thief encounter" opportunity. If the player passes a Luck roll, the cavern will be inhabited by robbers. Otherwise, the cavern will be completely empty.
The robbers' stats and equipment are determined by the Chosen One's current level:ECROBBER.SSL
Robbers	Level	Possible robber weapons
 	1-5 	10mm SMG, 10mm pistol, combat knife, spear, brass knuckles
 	6-10 	Scoped hunting rifle, 10mm SMG, shotgun,.44 Magnum, Desert Eagle, sledgehammer, plated boxing gloves
 	11-14	Minigun, H&K P90c, .223 pistol, sawed-off shotgun, Ripper, super cattle prod, power fist
 	15-99	Pulse rifle, Gauss rifle, turbo plasma rifle, H&K G11E, FN FAL, M3A1 "Grease Gun" SMG, H&K CAWS, mega power fist
Many robbers carry a lot of ammunition. This cavern is the only location in all of Fallout 2 that enemies can wield:
* Pulse rifles outside the Enclave Oil Rig
* Turbo plasma rifles (other than a single solider in Enclave Control Company)
* Mega power fists
* Super cattle prods outside the Enclave Oil Rig
* Scoped hunting rifles
* Plated boxing gloves
===Chests of loot===
If robbers are present, the cavern will contain three chests of loot.CAVE01.SSL, CAVE02.SSL, CAVE03.SSL, CAVE04.SSL, CAVE05.SSL 
* Each chest contains a random amount of money, with upper and lower bounds dependent on the Chosen One's Luck. A chest can contain a maximum of $2,000 with 10 Luck.
* Each chest contains 0-2 bonus items. The possible bonus items depend on the Chosen One's level. The best possibilities are a super sledge (level 6+), a power fist (level 8+) or a plasma rifle (level 11+).
==Layout==
===Cave 0===
This cave has no entrance.
===Cave 1===
====Entrance====
The entrance to cave, surrounded by trees.
====Cave====
The cave itself, divided to four dead-ends.
===Cave 2===
====Entrance====
The entrance to cave, surrounded by trees.
====Cave====
The cave itself, almost identical to Vault 13's cave. Another unfinished vault?..
===Cave 3===
====Entrance====
The entrance to cave, surrounded by trees.
====Cave ====
The cave itself, almost straight dead-end. This is a copy of the Toxic caves' first level.
===Cave 4===
====Entrance====
The entrance to cave, surrounded by trees.
====Cave====
The cave itself, looks like unfinished Vault 15-like project.
===Cave 5===
====Entrance and exit====
The entrance to cave and the exit from (no difference between them), surrounded by trees.
====Cave====
The cave itself, a Cave 1 copy with second exit holed out.
==Notes==
Upon entering the cave, the message "You hear some sounds coming from within the caves." is displayed from Cave01.msg.
==See also==
* Fallout 2 random encounters
==References==
Category:Fallout 2 random encounters
Category:Fallout 2 locations
ru:Пещера (случайная встреча)