Walter Ryan

==Summary==
Walter is one of the main protagonists of Metal Slug Advance. He is a young cadet who enlisted in the Government Peregrine Falcons Squadron in order to temper his body and mind. He, Tyra and a group of other recruits were assigned with the task of taking part to a mock battle in a remote island in the South Pacific.
With limited supplies and no previous knowledge of the environment, their mission was to escape from the island on their own. What they didn't know is that the Rebel Army, led by Allen Jr., orchestrated a plan to occupy the island and take hostage the recruits. Walter eventually managed to fight off the rebel forces, halting their plans and saving his comrades. In the end, Walter and his fellow cadets graduated and officially entered the PF Squad.
==Powers and Stats==
Tier: physically. to with weapons
Name: Walter Ryan
Origin: Metal Slug
Gender: Male
Age: 21
Classification: Human, Soldier, Cadet of the Peregrine Falcons Squad 
Powers and Abilities:
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|-|Normal= Superhuman Physical Characteristics, Weapon Mastery and Marksmanship (Skilled in marksmanship and combat with knives and many different types of firearms), Vehicular Mastery (Skilled in driving military vehicles like tanks and planes), Martial Arts (Skilled at close combat), Acrobatics (Usually dodges bullets and other projectiles coming from multiple opponents and different directions. Can jump higher than normal and across multiple platforms. Can easily shoot downwards while jumping), likely Stealth Mastery (As a cadet who enlisted to enter the PF Squad, he should have received a training similar to that of Marco), Explosion Manipulation (Via Grenades), Pseudo Gliding (Via the parachute inside his backpack), Statistics Amplification (Can enhance the performances of his weapons and the SV-00 via various upgrades), Damage Reduction (Can reduce the damage received by himself and the SV-00 via Armor and Flak Jacket), Enhanced Senses (Via Infrared Sensor and X-Ray Sensor)
|-|Optional Equipment=
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Attack Potency: Wall level physically (Characters on his level can kill soldiers with a single kick and tear them to shreds with a knife swing). Wall level to Small Building level with weapons (Can destroy tanks, helicopters and even large robots and heavily armored vehicles. His weakest weapon, the handgun, takes only 9 shots to collapse a small building, while stronger weapons gradually increase in strength to the point of even dwarfing the total damage of said shots [more details can be found here, although numerical values and multipliers are not to be taken literally]. The laser gun can vaporizes human beings. The SV-001 releases such levels of force through self-destruction)
Speed: Superhuman (Easily outruns soldiers) with Supersonic+ to possibly Hypersonic reactions/combat speed (Can dodge bullets, cannon shells and lasers on-foot), Speed of Light attack speed with laser guns
Lifting Strength: Class 5 (Comparable to at least one of the Japanese Tank Soldiers, two of which can lift a small tank)
Striking Strength: Wall level 
Durability: Wall level (Comparable to General Morden, who survived the explosion of his tank), higher with vehicles.
Stamina: Superhuman (Can rush through and fight dozens of enemies. Can withstand prolonged battles with large machines that require many hits in order to be taken down. Went through an unknown and hostile island while fighting against hordes of soldiers)
Range: Standard melee range physically and with melee weapons. Tens to hundreds of meters with weapons and vehicles.
Equipment:
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|-|Standard=
*Handgun: A semi-automatic pistol that has unlimited ammo, but lacks the heavy firepower or high fire rate of other weapons. The handgun almost looks like the colt M1911.
*Combat Knife: Walter can use his combat knife for close-quarters combat when close to an enemy. Can kill humans in one strike and even hit multiple targets. Does more damage than a pistol shot.
*Grenade: Walter can throw a powerful grenade that explodes upon contact with an enemy or when it's momentum ends.
*Punching Glove: A punching glove springs out of Walter's backpack when he's crouching near an enemy.
*Flak Jacket: A body armor used to provide protection against light damage.
*Parachute: Walter's backpack contains a parachute that can slow his motion while in the air.
|-|Optional=
*Heavy Machine Gun: Has a very fast fire rate, its bullets are slightly more powerful than the handgun's. An upgraded version has a faster rate of fire and much larger shots. Starts with 200 ammo.
*Rocket Launcher: Fires small, slow-moving rockets with great attack power. Can adjust rockets' trajectory somewhat to hit targets on different platform levels. An upgraded version fires larger rockets with much greater destruction.
*Shotgun: A short-ranged weapon that has incredibly powerful blast. Is very effective at taking out groups of enemies when very close to them. An upgraded version fires a larger blast with double the range of the normal shotgun.
*Flame Shot: Fires a large flame blast, but has limited range and a slow fire rate. Flame waves travel in a upwards trajectory when fired horizontally with longer range. An upgraded version fires a larger flame wave and is powerful enough to damage armored vehicles.
*Enemy Chaser: Fires small rockets that chase enemies. The rockets are slightly less powerful than the standard rocket launcher, but compensates with homing capability and increased ammo capacity.
*Laser Gun: Fires a laser that can cut down groups of infantry in row and destroy large vehicles effectively. An upgraded version fires a laser that's 5 times as wide as the regular laser and is much more powerful.
*Iron Lizard: Fires remote-controlled missile cars which travel along the ground until making contact with a target by exploding and releasing a large blast of blue flame. Is very effective against infantry and very weak against vehicles.
*Super Grenade: Fires large RPGs rather than rockets. Upon contact, a large plume of fire is shot straight up to take out an enemy above. Is very effective against light-armored vehicles.
*Fire Bomb: Essentially molotov cocktails, which can cause flames over a large area and burn shielded enemies on contact.
|-|Vehicles=
*Metal Slug Attack: A self-destruct move that can be performed with most Slugs. Walter will toss his Slug onto enemy groups, jumping out of the Slug immediately. Vehicle Slugs trample over enemy infantry with ease but crash at bigger enemies or walls. 
*SV-001 "Metal Slug": A tank vehicle that features vulcan guns and a powerful shell-firing shells. Its sheer strength and weight can crush cars and knock infantry out of the way with ease. It can be upgraded with the Armor Piercer, a type of fast-travelling, armor-piercing tank shells that tear any vehicle and infantrymen in its way in a straight line.
*SV-001 Type-R "Metal Slug": The SV-001 Type-R boasts a new engine with better mileage and torque and new tracks for higher acceleration and speed. Despite its enhancements, the Type-R's armaments are essentially the same as those on the standard Metal Slug tank.
*Slug Flyer: A Super Vehicle designed for aerial combat. While it possesses excellent maneuverability, its Vulcans have limited range. It is also equipped with air-to-air missiles that, while being powerful, take some time to accelerate after being deployed.
*Jetpack: If Walter loses the Slug Flyer, he will receive and use a back-up jetpack, able to fly in the air and use homing missiles from its pack.
*Slug Gunner: The ultimate evolution of the SV-001. It can change between mech and tank forms, being equipped with a huge cannon, a Minigun and jets that enable it to jump high or perform a double jump. It also comes with a pile bunker for melee combat, which uses a revolver-like mechanism to empower its blows.
*Black Hound: The Ptolemaic Army created the experimental SV-001 "Black Hound" using data stolen from the Regular Army. It is similar to the original Metal Slug but painted black with devilish eyes and a smile. It retains the main cannon, but, instead of the vulcans it features a mortar that fires homing missiles similar to those of the Enemy Chaser.
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Intelligence: Above Average (Even though he's still a new cadet, Walter demonstrated to have a talent for military life. During one of his first on-field missions, a large group of rebel forces took control of the island. While all the other recruits (but Tyra) fell in enemy's hands, Walter successfully managed to fight them back, despite being heavily outnumbered and with a limited supply of weapons at his disposal. Aside from common infantry and war vehicles, he faced and destroyed two giant tanks, an enormous aircraft and a mysterious, laser-firing weapon located undergound)
Weaknesses: Firearms' ammo are limited (except a handgun). Metal Slugs can be destroyed.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
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