Update v21.20

was a major patch note in Fortnite released during Chapter 3: Season 3 and during the Blasted Badlands venture.
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|-|Battle Royale=
With the Battle Royale v21.20 update, stock up at Shuffled Shrines, press forward with the Charge SMG, and fall back with the returning Port-A-Fort! Learn more about this latest update:
==UNLOCK INDY + SEARCH SHUFFLED SHRINES==
Ready for some fortune and glory? Indiana Jones' Battle Pass Quests go live starting 9 AM ET on July 6, 2022! Complete these Quests to unlock the Indiana Jones Outfit and more items from his Set.
Just in time for Indy's entrance, the Shuffled Shrines temple has been discovered on the Island! Explore this POI just west of The Joneses for an ancient architecture adventure.
==CHARGE SMG: SEND A BULLET BARRAGE==
Found from the ground, Chests, Supply Drops, Reality Saplings, and sharks, pick up the new Charge SMG to wind up a punch! You’ll activate a charge by holding down the trigger, and the more you hold it, the more bullets you’ll release when you let go. How to know when to release? You’ll see a gauge on-screen showing how far in the charge you are. Send a strategic full charge or a spontaneous partial charge!
(With the arrival of the Charge SMG, the Combat SMG has been vaulted.)
==FORTIFY FAST WITH THE PORT-A-FORT==
Nothing says good vibes like convenience: the Port-A-Fort is back! Throw down a Port-A-Fort - found from the ground as well as Chests - to fortify yourself in seconds. Zero building is required, as the fort will arise on its own.
==RIPSAW LAUNCHER LOCATIONS==
Even though Ripsaw Launcher Week has come to an end, you can still find Ripsaw Launchers from the ground, Chests, and Supply Drops in addition to The Chop Shop! However, with Ripsaw Launcher Week being over, this weapon will be in a more standard supply.
==COMPETITIVE NOTES==
*The Charge SMG is not included in competitive playlists.
*The Combat SMG has been vaulted in competitive playlists.
*The Port-A-Fort is not included in competitive playlists.
*In case you missed it: Last week, we removed Characters and wildlife from competitive playlists to improve server performance.
==MAJOR BUG FIXES==
*Fixed an issue involving the icon of players’ Reality Sapling sometimes being misplaced on the Map page. 
|-|Creative=
The Fortnite Creative v21.20 update brings the Charge SMG into Creative! Also, the Baller Vehicle Spawner has some new options, making Ballers work like the updated Baller in Battle Royale. There's also a new island template, and some new Prefabs and Galleries too.
==CHARGE SMG==
The Charge SMG is a burst style SMG that fires when the trigger is released. The longer the trigger is held, the longer the burst. The Charge SMG is available in all rarities (Common, Uncommon, Rare, Epic, Legendary, and Mythic).
==RIPSAW LAUNCHER AND FIREWORK FLARE GUN==
In case you missed it, the Ripsaw Launcher and Firework Flare Gun were both recently added into Creative! Rip through clutter and make a scene with the dazzling Firework Flare Gun and Ripsaw Launcher.
==BALLER SPAWNER DEVICE UPDATE==
The Baller now has a default health of 400, so it can take more hits before being destroyed. There's a new option, Grappler Range, that you can use to increase or decrease the distance someone can grapple to while in the Baller. If you don't want players to worry about fuel/energy use in your island, the Has Infinite Energy option can be set to On!
==HUB CHANGES==
We are introducing a new Hub layout that focuses on giving you a place to showcase your artistic skills. To accomplish this, we have removed matchmaking portals and featured rifts. Instead, there are now 8 player rifts so you can continue creating and playing in private parties. There is also one Creator Showcase map selected by the Hub creator.
==OTHER ADDITIONS/CHANGES==
===PREFAB & GALLERY UPDATES===
*Added 5 other new Galleries:
**Modern Art Prop Gallery
**Iridescent Mountains Gallery
**3 Aurora Borealis Galleries
===ISLAND TEMPLATE UPDATES===
New! Co-op Dungeon Crawler: Create a co-op maze for players to explore, where they can eliminate swarms of creatures.
===DEVICE UPDATES===
Wildlife Spawner: Added new receiver options to allow riding or dismounting rideable wildlife using signals:
*Ride When Receiving From
*Dismount All When Receiving From
*Dismount From Instigator When Receiving From
===OTHER UPDATES===
*Storm Sickness On/Off option added to My Island > Settings tab, Basic Storm Controller, and Advanced Storm Controller.
*Fixed various crashes.
===PREFAB & GALLERY FIXES===
*Fixed a phone preview issue with assets from the Bamboo Gallery.
*Fixed an invisible prop issue with the hydrangea bushes from the Festival Gallery.
*Fixed an issue where several grass assets were unable to be targeted or deleted across multiple creative galleries.
*Fixed an issue with switching classes making collectibles reappear in the Collectibles Gallery.
*Fixed an issue with previously placed Cloud props not appearing in Creative.
===DEVICE FIXES===
*Fixed an issue with the Tracker device not updating when sharing is set to “All.”
*Fixed various issues related to the Prop Mover device.
*Fixed an issue where the Sequencer device was not triggering properly.
*Fixed an issue where the Tracker device was not updating with multiple teams set to Sharing: All.
*Updated localization on the Accolade device.
*Fixed an issue with the Item Placer device where retrieved classes could still use the device.
*Fixed an issue where Creators could get into a state where they could not adjust the Water device settings.
*Fixed an issue with the Water device where scaling and lowering water percentages caused various animation and VFX-related issues.
*Fixed an issue with swim state detection not reaching the Water device’s boundary.
*Fixed an issue with the Player Counter device still being visible when visualization is set to ‘Off’.
*Fixed an issue with Guards not despawning when the ‘Dismissed’ option is active.
===ISLAND FIXES===
*Fixed an issue where Creative Island permissions were not functioning when set to ‘Everyone’.
*Fixed an issue where Accolades were not functioning correctly on the Accolade testing island.
===GAMEPLAY FIXES===
*Fixed an issue where the Grapple Glove was unaffected by the My Island setting ‘Infinite Ammo’.
*Fixed an issue where players could lose functionality when mounting a creature while on a dismount trigger in Creative.
*Fixed an issue where the Grapple Glove was not interacting with intended surfaces.
*Fixed an issue where eliminated players are now shown on the scoreboard at the end of a match in Creative.
*Fixed an issue where player collision will reset after entering a vehicle in Creative.
*Fixed an issue where the Mounted Turret trap was being doubled when placed on player-built stairs.
|-|Save The World=
Get a move on — new movement options have come to Save The World!
==SPRINT, SLIDE, AND SO MUCH MORE==
New movement options have been added to Fortnite Save the World! First introduced to Fortnite Battle Royale and Creative earlier in Chapter 3, players in Save the World can now sprint, slide, mantle, shoulder bash, and yes, even crouch!
These movement upgrades function alongside your existing Heroes' abilities. Take a look!
Combine a Ninja’s Double Jump with mantling to reach new heights!
Your weapon stays equipped while sliding, so you can eliminate Husks in style!
Make an entrance with a shoulder bash!
===REPAIR AND UPGRADE ON THE GO===
To accommodate these new control requirements, we’ve made a change to how Repairing and Upgrading is executed. Now instead of hitting a button to repair the build you have selected for every object, players will hold to Repair and “sweep” their reticle across all buildings and traps they want to repair or upgrade, executing the command instantly as they go. 
Note: “Hold to Repair” is currently only available in Save The World.
===HOVERBOARD GOES VROOM===
Alongside movement upgrades putting some spring in your step, Hoverboards have been souped up! They now move faster, and you can now mount and dismount quicker to stay on the move.
===NEW BUILDING LAYOUTS===
Many of the building templates and floor layouts in missions have expanded! New vents (try crouching to explore them!), doors, buildings, and locations have been added to all biomes. The real question now is: where’s the bacon hidden this time?
==FLIGHT OF THE FENNIX QUESTLINE==
A new questline and Hero arrives this weekend, introducing Fennix to Save the World. Their new perk, Debilitating Bite, applies Damage Vulnerability to every enemy your tamed wildlife hits. When Fennix is your commander those marked enemies explode when hit or eliminated, damaging nearby foes. Work with your pack to take out key targets!
==HIT THE ROAD CONTINUES==
Cloaked Star is on his way to the Radio Station to broadcast his Song of the Summer! The Hit the Road Questline continues, with new tunes and new baddies. Help out Cloaked Star and unlock Ankylo Kyle! His Saurian Grit perk heals you each time your Kinetic Overload is triggered.
Slide into v21.20 and keep an eye out in-game for new llamas, event store updates, and more questlines in the weeks to come! 
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Category:Patch Notes
es:Actualización v21.20