Other Characteristics (CSH)

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The other characteristics of player characters, such as name, gender, right-or left-handedness, etc. are determined in the same way for nonhuman characters as they are for humans and demihumans. For those who prefer randomly determining height, weight, starting age, and life span, the appropriate information be found in Tables 4-6.
 Table 4: Average Height and Weight
Race 	Height in Inches	Height in Inches	Weight in Pounds	Weight in Pounds
Race 	Base 	Modifier 	Base 	Modifier
Dracon 	72/72 	2d10 	600/600 	6d10
Giff 	102/100 	1d10 	620/600 	3d10
Grommam 	50/50 	2d10 	340/240 	8d20
Hadozee 	78/75 	2d6 	180/160 	3d10
Hurwaet 	72/72 	1d12 	220/220 	5d10
Lizard Man	60/60 	2d12 	150/140 	3d10
Rastipede 	44 	1d8 	220 	5d10
Scro 	60/60 	3d10 	250/240 	4d10
Xixchil 	60 	2d10 	140 	4d10
 Table 5: Age
Race 	Starting Age	Starting Age	Max. Age Range(Base + Variable)
Race 	Base Age 	Variable 	Max. Age Range(Base + Variable)
Dracon 	15 	1d8 	125 + 3d20
Giff 	14 	1d6 	60 + 2d8
Grommam 	15 	1d4 	90 + 2d20
Hadozee 	20 	3d4 	90 + 2d20
Hurwaet 	10 	2d6 	250 + 5d10
Lizard Man	10 	2d6 	350 + 2d10
Rastipede 	20 	3d4 	100 + 1d100
Scro 	12 	1d8 	70 + 3d8
Xixchil 	14 	2d6 	100 + 1d100
 Table 6: Aging Effects
Race 	Middle Age1( Base Max.)	Old Age2( Base Max.)	Venerable3(Base Max.)
Dracon 	62 years 	83 years 	125 years
Giff 	30 years 	40 years 	60 years
Grommam 	45 years 	60 years 	90 years
Hadozee 	45 years 	60 years 	90 years
Hurwaet 	125 years 	167 years 	250 years
Lizard Man	175 years 	233 years 	350 years
Rastipede 	50 years 	67 years 	100 years
Scro 	35 years 	47 years 	70 years
Xixchil 	50 years 	67 years 	100 years
: 1 - 1 Str/Con; +1 Int/Wis
: 2 - 2 Str/Dex; -1 Con; +1 Wis 
: 3 - 1 Str/Dex/Con; +1 Int/Wis
==Thieving Abilities==
All of the nonhuman races (except dracons) have some members who are thieves. Table 7 gives the thieving skill adjustments for the various races described in this book.
 Table 7: Thieving Skill Racial Adjustments
Race 	PP 	OL 	F/RT	MS 	HS 	DN 	CW 	RL
Giff 	— 	5% 	10% 	-5%	-5%	— 	-20%*	5%
Grommam 	10%	-5%	-5% 	— 	— 	— 	25% 	-5%
Hadozee 	5% 	5% 	5% 	-5%	— 	— 	20% 	-5%
Hurwaet 	— 	5% 	5% 	5% 	-5%	— 	-10% 	5%
Lizard Man	-5%	-5%	— 	5% 	5% 	5% 	-5% 	-5%
Rastipedes	-5%	10%	10% 	-5%	-5%	5% 	-30%*	10%
Scro 	5% 	— 	5% 	— 	10%	-5%	-5% 	-10%
Xixchil 	5% 	5% 	10% 	-5%	-5%	5% 	-10% 	-5%
: * These races cannot lift their body weight using their arms alone. Their bodies must be supported or braced if arms and forelegs are used to climb.