OpenBlocks/Changelog

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On this page, the changelog for the mod can be found. It can also be found on the OpenMods Teams website. This page is almost a direct copy of the site, although it has been formatted for the wiki.
==1.8== 
===1.8.1===
* Fix: Fix pencil glasses recipe
* Fix: Fix missing fluid textures
* Fix: Fix block breaker duplicating some types of blocks
===1.8=== 
* Feature: Glyphs (created with drawing table)
* Feature: Machines now accept Thermal Foundation's Essence of Knowledge
* Feature: Magnets now have configurable whitelists
* Fix: Add tint to fluids in tanks (fixes TiC fluids)
* Fix: Fix potential crash when rendering sprinkler outside of world
* Fix: Fix skyblock drops
* Fix: Fix off-hand usage of few items
* Fix: Add missing recipe for big wooden button
* Fix: Fix shower XP dupe
* Fix: Fix blocks dropping when placed with magnet
* Fix: Improvements to sky block rendering speed
* Fix: Fix guide book recipe rendering
* Tweak: Tanks can now be drained without sneaking
* Tweak: Skyblocks are now disabled only when Optifine shaders are enabled
==1.7== 
===1.7.6===
* Fixed flickering leaves after snowman trophy is rendered
* Fixed rare startup crash with FoamFix (incompatibility with threaded model baking)
===1.7.5=== 
* Added wooden big button (works like vanilla)
* Extended big button inventory size
* Display size of stack contained in /dev/null/
* Canvas blocks now mimic material and sounds
* Fix item duplication with dropper
* Fix draining fluids from tank with bucket
* Fix translation names for entities
* Fix incorrect spawn position of cartographer, magnet, golden eye
* Fix luggage item search
* Fix rendering of some custom models in /dev/null
* Fix dummy contents of custom recipes
* Fix block shapes (fence connectivity now works correctly)
* Changed paintbrush model to fix flickering
* Paintbrush tries to recolor block before replacing with canvas
* Skyblocks rendering disabled by default when Optifine is detected
* Sponge no longer updates liquid blocks (configurable)
===1.7.4=== 
* Fix few crashes, including interaction with some client HUD mods
* Fix deployed hang glider visibility
* Lower sonic glasses default opacity
* Limit block breaker and placer speed
* Use proper tool in block breaker
* Fix paint mixer tone slider
* Sign JAR
===1.7.3=== 
* Initial MC 1.12 release
* any block can be configured as elevator
* fix hanging after using block placer
* change big metal bar recipe to prevent conflicts
* fix crash with Optifine and imaginary blocks
* fix tank column rendering glitch
* removed restrictions from auto-anvil input slots
===1.7.2=== 
* fixed crash on startup with certain mod
* re-implemented rendering of few blocks as block models
* random small fixes
==1.6== 
===1.6===
* Feature: improve bulding guide rendering performance
* Feature: new behaviour of hang-gliders, based on real world
* Feature: variometer (acoustic indication of vertical speed) for hang-glider (activated with V by default)
* Feature: optional mode that places grave only when grave item is present in inventory
* Feature: make Last Stand xp cost fully configurable
* Feature: make trophy drop rate fully configurable, allow drops without looting sword
* Feature: limit grave spawn height (excludes bedrock layer by default)
* Feature: option for minimal tank balance threshold (for performance tuning)
* Fix: Last Stand now properly uses value of damage after armor reductions
* Fix: block placed with placer are now facing the same direction as placer
* Fix: resize vacuum hopper hitbox
* Fix: limit cursor range to 64 blocks
* Fix: sprinkler item duplication
* Fix: rare crash during tank rendering
* Fix: luggage taking damage from weird sources
* Fix: xp shower ignoring redstone state after game load
* Fix: glitches when trying to sleep with deployed hang-glider
* Fix: /dev/null item duplication
* Tweak: cursor requires sneaking to select new block
* Tweak: change height map projector model to include cone when map is present
* Tweak: show page numbers on ToC page of infobook
* Tweak: rotate builder guide dome template to allow more orientations
==1.5== 
===1.5.1===
* Fix: internal block tanks ignoring neighbour tanks
* Fix: building guide not storing settings on drop
* Fix: fix infobook crash on some ore dictionary recipes
* Fix: XP shower breaking after block update
===1.5=== 
* Feature: more flexible building guide
* Feature: enhanced building guide (can place blocks in survival)
* Feature: rotating elevator
* Feature: implement modlist config GUI
* Feature: epic eraser (to remove flim-flammed lore)
* Feature: wrench-like thingie for rotating blocks
* Fix: amount of sprinkler particles is now controlled by game settings
* Fix: rope ladder drops items for each broken block
* Fix: canon aiming now properly calculates height
* Fix: /dev/null stack overflow
* Fix: skyblock stacking
* Fix: proper liquid xp registration
* Fix: Turkish locale problems
* Fix: block not checking redstone state after placing
* Fix: flim-flammed lore is now places in separate tag, display configurable by config
* Fix: break animation on tanks and rope ladders
* Tweak: more OreDictionaly compatibility
* Tweak: elevator no longer changes player X,Z coordinates after teleport (configurable)
* Tweak: /dev/null now requires sneaking to open GUI
* Tweak: add options for sprinkler consumption rate
* Tweak: improved grave logging
==1.4== 
===1.4.4===
* Fix: crayon block destructible in adventure mode
* Fix: vacuum hopper fluid bar not updating
* Fix: bear traps keep entities trapped after game restart
* Fix: canvas block breaking animation
* Fix: luggages keep their enchantments when placed in world and broken again
* Fix: luggages can now be named with name tags
* Fix: trophies resetting item spawn timer when broken
* Tweak: bear traps open when trapped entity is killed
* Tweak: flim-flam now has blacklist/whitelist switch
===1.4.3=== 
* Feature: proper API (available in Maven repo)
* Feature: sleeping bag event
* Feature: paintbrush can now dye vanilla blocks (like wool)
* Feature: paintbrush can now be dyed in crafting inventory
* Feature: paintbrushes from few other mods should now work with canvas blocks
* Feature: add vanilla color selector to paint mixer
* Fix: disable ticking of few TileEntities (should decrease lag when using canvas, imaginary, sky blocks, etc.)
* Fix: change block breaker timing to prevent item duplicating
===1.4.2=== 
* Feature: scaffolding (cheap blocks that decay after some time)
* Feature: option to disable block and/or entity picking by magnet
* Fix: magnet now tries to obey block placement/break restrictions
* Fix: block breaker not pushing to BC pipes
* Fix: better player data handling on Mini-Me
* Tweak: elevator's XP drain is now off by default
===1.4.1=== 
* Fix: tank NPE when breaking
* Fix: fluid level not rendering properly in tank item
* Fix: crash when updating huge surfaces made of skyblocks
* Fix: rendering glitch caused by stacking /dev/null/
* Fix: some methods in OpenPeripheral adapters for donation station and projector not working
* Fix: should not crash when other mod registers liquid XP
* Tweak: xp <-> fluid conversion rates are configurable
* Tweak: changed misleading config option comment, added separate one to ignore number of blocks between elevators
===1.4=== 
* Feature: few blocks (guide, paint mixer) now store settings when broken
* Feature: graves now replay death cause when right clicked
* Feature: named graves item will display name when placed
* Feature: right clicking graves with shovel drops items without destroying grave
* Feature: OpenPeripheral integration with guide
* Feature: all trophies now visible in creative inventory
* Feature: info book keyboard controls
* Feature: info book table of contents for each chapter
* Feature: grave spawn event
* Fix: tank walls are now rendered as ISBRH (should improve performance)
* Fix: no restrictions when placing blocks with /dev/null
* Fix: info book crashing in some server configurations
* Fix: graves won't spawn in protected region
* Fix: auto anvil overwriting items in output slot
* Fix: shower TE being recreated on every load
* Fix: info book crash with ModularPowerSuits
* Fix: info book crash on items without recipes
* Fix: cannon not working with world ticks disabled
* Fix: graves not spawning when played died in void
* Fix: sprinkler droplet visual range
* Fix: delay luggage renderer initialization to prevent render glitches
* Tweak: config options for grave skeleton spawning
* Tweak: building guide render extended (configurable)
* Tweak: graves now available from creative inventory
* Tweak: allow sleeping on tall glass and other non-suffocating blocks
* Tweak: graves may spawn dirt block when created in air
* Tweak: graves visible in creative inventory
== 1.3 == 
=== 1.3 ===
* Port to 1.7.10
* Feature: gamerule for grave spawning
* Feature: elevators are now colored in creative inventory
* Feature: tanks in item form will now distribute liquid evenly between every item in stack when filled/drained
* Feature: bear traps can now be opened by redstone
* Feature: elevators are now basic blocks (so can be moved with pistons, etc)
* Feature: graves contents are now backuped in separate location (can be later restored with /ob_inventory command
* Feature: tanks filled with liquids are now visible in creative search
* Fix: graves not spawning after explosions
* Fix: more protection against luggage loss
* Fix: fans now working with more redstone cables
* Fix: added luggage to MineFactoryReloaded autospawner blacklist
* Fix: spam in console when entity from spawn prevention blacklist is created
* Fix: anvils ignoring event (custom enchantments, blocking, etc)
* Fix: pick block action now works with elevator colors
* Fix: sleeping bags sometimes dropping players through world
* Fix: sleeping bags now print reason for aborting sleep (monsters, not night, etc)
* Fix: target dropping normal arrows instead of TConstruct ones
* Fix: builder now responses to redstone signal
* Fix: option to disable info book
* Fix: objects lifted with magnet missing collisions
* Fix: elevator ignoring actual player height
* Fix: last stand ignoring some types of damage from other mods
* Fix: info book crashing when items are disabled on server, but not on client
* Fix: invalid block break logic (should be now compatible with other mods)
* Fix: missing drops from block breaker
* Tweak: merged info book with changelog, removed changelog
* Tweak: disabled OpenBlocks chest loot by default
* Tweak: ladder is now normal blocks (removed animation, but should now render faster)
* Tweak: graves cannot be broken by Ender Dragon or Wither
* Removed: Radio
== 1.2 == 
===1.2.9===
* Fix: block breaker sometimes ignored restrictions
* Fix: random crash in 
* Fix: leaving floating blocks when broken
* Fix: random crash when placing golden egg
* Fix: crash when activating trophy sound
* Fix: enchantments won't show in info book if disabled
* Tweak: Limit rate of block updates and syncs on s
* Tweak: now uses skin of player that placed egg
* Tweak: GUI now show entity name
* Tweak: s can be now harvested with axe faster
===1.2.8=== 
* Feature: 
* Feature: blocks can now be rotated with most other mod tools
* Feature: very simple pedometer
* Feature: on_inventory command to store and restore players inventory
* Feature: storing inventory on player's death (may be later restored with command)
* Feature: using dye on block now changes markers color
* Feature: now displays total number of marker blocks on change
* Feature: 
* Feature: s are now comparator compatible
* Feature: 
* Fix: changed material of most blocks from dirt to stone (should be now easily breakable with pick)
* Fix: s added to default cartographer blacklist
* Fix: 1.6 compatibility
* Fix/Tweak: drops now enchantment sensitive, don’t drop from non-player kill
* Fix: error while connecting to some radio servers
* Fix: “Magnet too far” when trying to deactivate
* Fix: ineffective algorithm
* Fix: yet another XP duplication bug
* Fix: crash in item with missing NBT
* Fix: shuffle breaking items with inventory GUI
* Fix: changed some URL links to use load-balanced versions, URL auto-replace
* Fix: random inventory render glitches
* Tweak: blast resistance, grave breaking when block below is destroyed
===1.2.7=== 
* Feature: 
* Fix: render glitches
* Fix: ballancing
* Fix: contents duplication bug
===1.2.6=== 
* Feature: strength is now controlled by redstone
* Feature: now accepts with URLs pointing to PLS and M3U files and understands HTTP redirections
* Feature: actual 
* Feature: 
* Feature: more tomfoolery!
* Fix: s and breakers sometimes swapping/emptying inventories
* Fix: crash when trying to display crayon in 
* Tweak: better guide shape generation
===1.2.5=== 
* Feature: !
* Feature: !
* Feature: middle clicking on with any liquid gives item with full amount
* Feature: proper localization
* Feature: other mods block breakers now pick all dropped items
* Feature: no longer resets after single click
* Feature: blacklist for blocks that should be ignored by 
* Feature: disableMobs blacklist now accepts mod names too
* Feature: way to specify special block rules for 
* Fix: target dropping arrow shot by infinity bow
* Fix: squids spawning water in nether
* Fix: animation sometimes halts
* Fix: missing drops from 
* Fix: resetting type after breaking with any 
* Fix: invalid step sound
* Fix: not able to target in certain directions
* Fix: trying to pick item even with full inventory
* Fix: using whole stack instead of single item
* Fix: not working when high level jump boost/other jump helpers are used
* Fix: color formatting in GUI
* Fix: flickering when placed in creative
* Fix: crash when using with no selected target
* Tweak: Enderman now shoot Ender Pearls instead of teleporting directly
===1.2.4=== 
* Feature: s now log location and item number, added config option debug.gravesDebug for fixing interactions with other mods
* Tweak: s now have slightly bigger item pickup change (enough to pick XP orb when fence is placed above)
* Tweak: s now suck XP even if no outputs are configured
* Fix: Luggage despawning
* Fix: missing localization
* Fix: Multiple s spawning on death
* Fix: crashing when clicking empty side
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Category:OpenBlocksCategory:Mod changelogs