Item Production Complexity

To assist in factory planning and logistics, it is helpful to know how many stages each finished item passes through before becoming a finished good. 
For example, if your goal is to make screws using the standard recipe, you need miners (iron ore), smelters (iron ingots), and two ranks of constructors (rods, then screws) to reach the finished product. If you imagine organizing your factory so that each stage is handled by a row of machines, you would require 4 rows, each taking in output from the former, to go from ore to screws.
For more complex parts, each subcomponent that comprises them may have a different number of stages of production. For example, in order to produce an Adaptive Control Unit, four different subcomponents are supplied to a manufacturer having different numbers of stages for the subcomponents. One of those four subcomponents, Automated Wiring, is Assembled from Stators and Cable. Stators are Assembled from Wire and Steel Pipe, Steel Pipe is Constructed using Steel Ingots, Steel Ingots are made in the Foundry from Coal and Iron extracted as Ores. 
So, this production path for Automated Wiring requires 5 stages (as well as the shorter 4-stage ore-ingot-wire-cable path):
# Mining makes Ores
# Foundry makes Steel Ingots
# Constructor makes Steel Pipe
# Assembler makes Stators
# Assembler makes Automated Wiring
The longest path of any of the Adaptive Control Unit subcomponents, Heavy Modular Frames, requires 7 stages:
# Mining makes Iron Ore
# Smelter makes Iron Ingots from Ore
# Constructors make Rods from Iron Ingots
# Constructors make Screws from Rods
# Assemblers make Reinforced Iron Plates using Screws
# Assemblers make Modular Frames using Reinforced Iron Plates
# Manufacturers make Heavy Modular Frames using the Modular Frames 
The final Manufacturing of the Adaptive Control Unit is an 8th Stage of production, meaning if you arranged machines from ore to Adaptive Control Units, the longest path is through 8 machines.
This table shows the number of production phases to reach an item based on the subcomponent path, and each of those subcomponents' paths and so on down to ore. Keep in mind this is 
In addition, the items are categorized and tagged to indicate if they are something that is valuable enough to warehouse, and if they are hazardous. This helps in logistics and warehouse planning. This is NOT a list of how many materials go into making the item but the number of processes, and represents relative value or labor that goes into producing each item.
=== Table of Items and their Production Complexity Using Standard Recipes ===
Item Name 	Category 	Production Stages 1	Hazardous	Warehouse-Worthy2
adaptive control unit 	material 	8 	0 	1
ai limiter 	material 	4 	0 	1
alclad aluminum sheet 	material 	3 	0 	1
alien carapace 	organic 	0 	0 	0
alien organs 	organic 	0 	0 	0
alumina solution 	refined fluid	2 	0 	0
aluminum casing 	material 	5 	0 	1
aluminum ingot 	material 	4 	0 	1
aluminum scrap 	material 	3 	0 	1
assembly director system 	material 	9 	0 	1
automated wiring 	material 	5 	0 	1
bacon agaric 	organic 	0 	0 	0
battery 	material 	4 	0 	1
bauxite 	mineral 	1 	0 	0
beacon 	tools 	0 	0 	0
beryl nut 	organic 	0 	0 	0
biomass 	material 	2 	0 	1
black powder 	material 	2 	0 	1
blade runners 	tools 	0 	0 	0
cable 	material 	4 	0 	1
caterium ingot 	material 	2 	0 	1
caterium ore 	mineral 	1 	0 	0
chainsaw 	tools 	0 	0 	0
circuit board 	material 	4 	0 	1
coal 	mineral 	1 	0 	0
color cartridge 	consumable 	1 	0 	1
compacted coal 	material 	2 	0 	1
computer 	material 	5 	0 	1
concrete 	material 	2 	0 	1
cooling system 	material 	5 	0 	1
copper ingot 	material 	2 	0 	1
copper ore 	mineral 	1 	0 	0
copper powder 	material 	3 	0 	1
copper sheet 	material 	3 	0 	1
crude oil 	mineral fluid	1 	0 	0
crystal oscillator 	material 	6 	0 	1
electromagnetic control rod	material 	5 	0 	1
empty canister 	material 	3 	0 	1
empty fluid tank 	material 	5 	0 	1
encased industrial beam 	material 	4 	0 	1
encased plutonium cell 	material 	10 	1 	0
encased uranium cell 	material 	4 	1 	0
fabric 	material 	3 	0 	1
factory cart 	tools 	0 	0 	0
flower petals 	organic 	0 	0 	0
fuel 	refined fluid	2 	0 	0
fused modular frame 	material 	8 	0 	1
gas filter 	tools 	3 	0 	0
gas mask 	tools 	0 	0 	0
green power slug 	organic 	0 	0 	0
hazmat suit 	tools 	0 	0 	0
heat sink 	material 	4 	0 	1
heavy modular frame 	material 	7 	0 	1
heavy oil residue 	refined fluid	2 	0 	0
high speed connector 	material 	6 	0 	1
hover pack 	tools 	0 	0 	0
hub parts 	tools 	0 	0 	0
iodine infused filter 	consumable 	1 	0 	1
iron ingot 	material 	2 	0 	1
iron ore 	mineral 	1 	0 	0
iron plate 	material 	3 	0 	1
iron rod 	material 	3 	0 	1
jetpack 	tools 	0 	0 	0
leaves 	organic 	0 	0 	0
limestone 	mineral 	1 	0 	0
liquid biofuel 	refined fluid	3 	0 	0
magnetic field generator 	material 	8 	0 	1
medicinal inhaler 	consumable 	0 	0 	1
mercer sphere 	other 	0 	0 	0
modular engine 	material 	8 	0 	1
modular frame 	material 	6 	0 	1
motor 	material 	7 	0 	1
mycelia 	organic 	0 	0 	0
nitric acid 	refined fluid	4 	0 	0
nitrogen gas 	mineral gas 	1 	0 	0
nobelisk 	consumable 	3 	0 	1
nobelisk detonator 	tools 	0 	0 	0
non fissile uranium 	material 	8 	1 	0
uranium fuel rod 	material 	6 	1 	0
nuclear pasta 	material 	10 	0 	1
nuclear waste 	material 	7 	1 	0
object scanner 	tools 	0 	0 	0
packaged alumina solution 	material 	4 	0 	0
packaged fuel 	material 	4 	0 	0
packaged heavy oil residue 	material 	4 	0 	0
packaged liquid biofuel 	material 	4 	0 	0
packaged nitric acid 	material 	5 	0 	0
packaged nitrogen gas 	material 	4 	0 	0
packaged oil 	material 	4 	0 	0
packaged sulfuric acid 	material 	4 	0 	0
packaged turbofuel 	material 	4 	0 	0
packaged water 	material 	4 	0 	0
paleberry 	organic 	0 	0 	0
parachute 	consumable 	1 	0 	1
petroleum coke 	material 	3 	0 	1
plastic 	material 	2 	0 	1
plutonium fuel rod 	material 	11 	1 	0
plutonium pellets 	material 	9 	1 	0
polymer resin 	material 	2 	0 	1
portable miner 	tools 	0 	0 	0
power shard 	tools 	0 	0 	0
pressure conversion cube 	material 	9 	0 	1
purple power slug 	organic 	0 	0 	0
quartz crystal 	material 	2 	0 	1
quickwire 	material 	3 	0 	1
radio control unit 	material 	7 	0 	1
raw quartz 	mineral 	1 	0 	0
rebar gun 	tools 	0 	0 	0
reinforced iron plate 	material 	5 	0 	1
rifle 	tools 	0 	0 	0
rifle ammo 	consumable 	5 	0 	1
rotor 	material 	5 	0 	1
rubber 	material 	2 	0 	1
S.A.M. ore 	mineral 	1 	0 	0
screw 	material 	4 	0 	1
silica 	material 	2 	0 	1
smart plating 	material 	6 	0 	1
solid biofuel 	material 	3 	0 	1
somersloop 	other 	0 	0 	0
spiked rebar 	consumable 	4 	0 	1
stator 	material 	4 	0 	1
steel beam 	material 	3 	0 	1
steel ingot 	material 	2 	0 	1
steel pipe 	material 	3 	0 	1
sulfur 	mineral 	1 	0 	0
sulfuric acid 	refined fluid	2 	0 	0
supercomputer 	material 	7 	0 	1
thermal propulsion rocket 	material 	9 	0 	1
turbo motor 	material 	8 	0 	1
turbofuel 	refined fluid	3 	0 	0
uranium 	mineral 	1 	1 	0
uranium pellet 	material 	3 	1 	0
versatile framework 	material 	7 	0 	1
water 	mineral fluid	1 	0 	0
wire 	material 	3 	0 	1
wood 	organic 	0 	0 	0
xeno basher 	tools 	0 	0 	0
xeno zapper 	tools 	0 	0 	0
yellow power slug 	organic 	1 	0 	0
zipline 	tools 	0 	0 	0
Footnotes:
1) Stages for hand-picked, chainsawed, or hand-made items like power shards is 0 because the factory production machines are not used in their formation. 
2) Warehouse-Worthy is subjective, but based on the following criteria:
* not a raw ore or unpackaged fluid
* not a low-value organic material like leaves
* not a food item like paleberries or beryl nuts
* not a tool needed in small quantities