Blood-Infused Dagger

== Blood-Infused Dagger ==
Item Level: 7
Price: 200 gp
Usage: Held in 1 hand
Bulk: L
Damage: 1d6 P
Critical: Bleed 1d6
Hands: 1
Group: Dagger
Traits: Agile, Finesse, Knife, Magic
The Blood-Infused Dagger is a sinister-looking dagger with a blackened hilt adorned with crimson runes. Its blade appears to be perpetually stained with a dark, red liquid that never seems to dry. When the dagger pierces a target, it draws blood and transfers it to the wielder, granting them a source of dark power.
=== Powers and Properties: ===
# Blood Drinker: When the Blood-Infused Dagger deals damage to a living creature, it draws blood from the target. The wielder gains temporary hit points equal to half the damage dealt, representing the stolen life force. These temporary hit points last for 1 minute.
# Bleed Effect: On a critical hit, the Blood-Infused Dagger inflicts additional bleeding damage. The target takes an extra 1d6 bleed damage each round until they receive magical healing or succeed on a DC 15 flat check.
# Dark Thirst: The dagger instills a dark craving for blood in its wielder. The more blood the wielder collects using the dagger, the stronger the thirst becomes. Over time, this craving may lead to moral dilemmas and ethical challenges.
=== Drawbacks: ===
# Bloodlust: The wielder of the Blood-Infused Dagger may become increasingly addicted to the sensation of stealing life force and drawing blood. This can lead to reckless behavior in combat and a disregard for the well-being of others.
# Tainted Soul: Prolonged use of the dagger can lead to a gradual corruption of the wielder's soul, pushing them toward darker alignments and moral decay. This corruption may affect their interactions with NPCs and party members.
# Dark Reputation: The dagger's use leaves behind a grisly and macabre reputation. NPCs may react negatively to those who openly wield it, viewing them as sinister or malevolent individuals.
=== Discovery and History: ===
The origins of the Blood-Infused Dagger are unclear, but it is rumored to have been forged by a cursed blacksmith who sought to gain power over life and death. Its history is marked by stories of violence and dark rituals.
=== Adventure Hooks: ===
# The PCs come across the Blood-Infused Dagger in the possession of a notorious vampire hunter, who has been using it to gain the upper hand against undead foes. They must decide whether to assist or confront the hunter.
# A cult of blood mages seeks to obtain the dagger's power to further their dark rituals and necromantic experiments. The PCs are tasked with preventing the cult's nefarious plans.
# A character in the party becomes intrigued by the dagger's power and is tempted to use it for personal gain, leading to moral conflicts and potential consequences within the group.