Lightning (Final Fantasy XIII)

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|-|L'Cie=
|-|Etro's Knight=
|-|The Savior=
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==Summary==
Lightning is main protagonist of the Final Fantasy XIII trilogy and the second main female protagonist in the history of the franchise. Having lost both of her parents by the age of fifteen, Claire Farron sought to become an adult as quickly as possible in order to take care of her younger sister, Serah. To this end she joined the Guardian Corps, rising to the rank of Sergeant and adopting the moniker "Lightning". She eventually lost sight of her goal, becoming increasingly embroiled in her work and not spending enough time with Serah, much to the latter's frustration. The main story begins when Serah is chosen as a Pulse L'Cie, causing her falling out with Lightning as the latter didn't believe her at first, but later realized that Serah was telling the truth and thus was a victim of Bodhum's Purge, a systematic destruction of all influences of Pulse. Joining with a man named Sazh Katzroy, whose son was caught in a similar situation, she seeks to rescue her sister and eventually save all of the world after being branded as a L'Cie herself.
==Powers and Stats==
Tier: | | | | 
Key: L'Cie | Etro's Knight | The Savior (Incomplete Vessel) | The Savior (Completed Vessel) | Dissidia
Name: Lightning/Claire Farron
Origin: Final Fantasy XIII
Gender: Female
Age: 21 | 21 (Physically) | 521
Classification: Human/L'Cie, former member of the Guardian Corps | Etro's Knight | The Savior
Powers and Abilities:
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|-|Base/Human=
Unseen Chaos Physiology, Peak Human Condition, Master Hand-to-Hand Combatant, Weapon Mastery (of melee weapons and firearms), Indomitable Will, Acrobatics (Hypermobility and All-Terrain Mobility; Has shown to incorporate numerous flips and spins into her fighting style for offensive and defensive purposes and traversed different kinds of collapsing structures with ease), Stealth Mastery, Vehicular Mastery (Is implied to be able to proficiently pilot hover bikes and airships), Antimatter Manipulation, Gravity Manipulation, Shockwave Inducement, Electricity Manipulation, Summoning, minor Spatial Manipulation, Reality Warping, and Pseudo-Flight (via AMP Technology; Which stands for Antimatter Manipulation Principal, the uses can range from Phase-Space interference, to the manipulation of gravitational forces, which can allow for a Pseudo version of flight, this technology has also shown to coat someone's body in electricity and summon creatures to someone's side)
|-|L'Cie=
|-|Knight of Etro=
. This can work despite Caius being able to tank attacks from those who harbor inner crystal power)
|-|The Savior=
|-|Dissidia=
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Attack Potency: Moon level+ (Defeated Orphan's initial form with a few spells, the entire party combined were capable of defeating Orphan without the aid of Ragnarok. Whose energy in his base form comes out to 106,823 exatons) | Multiverse level+ (As Etro's Knight, her existence was enough to sustain the infinite world of Valhalla. A world that operates on a different plane of existence where all timelines are able to be seen from and are referred to as "Lower Worlds". Valhalla gives birth to, controls, contains, and connects multiple different timelines, of which are there are an infinite number of, which equate to infinite possibilities via The Historia Crux. This includes The Void, which is considered a mere "Shadow" in comparison to Valhalla. With Valhalla being stated numerous times to be beyond Space-Time, and the "paradoxes" caused by the Unseen Chaos, which by extension should apply to the Unseen Realm itself, is said to completely transcend time. Should be comparable, if not slightly below Caius Ballad, and is on par with Serah and Noel, who had previously defeated a six-armed Gilgamesh and Omega) | Multiverse level+ (Was blessed and molded by Bhunivelze to become the Savior, and was infused with his power. The Savior is designed to act as a replacement for Etro herself. Making her far superior to her "Knight of Etro" self) | Multiverse Level+ (After gaining the Ultima Weapon and Ultima Shield, along with reuniting "Lumina" back into her "Heart", she became far more powerful than before, and was able to overpower Bhunivelze in both his first and second forms. She was also able to hold back the Chaos that caused the Apocalypse along with the black hole that would end up swallowing the dying world of Nova Crysalia, which are the remnants of a land where all timelines and dimensions have been merged into one) | Multiverse level+ (Is comparable to the other Warriors of Materia and draws power from the gods of the cycle. Participated in the defeat of Shinryu)
Speed: Sub-Relativistic (Able to more or less keep pace with Odin, who's fast enough to keep up with Lightning as Etro's Knight, while fighting side-by-side) | Massively FTL+ (Was able to keep pace with Gilgamesh and Omega) | Massively FTL+ (Clashed with Bhunivelze and dodged his lasers; also moved at these speeds when fighting him) | Massively FTL+ (Can keep up with the other Warriors of Materia)
Lifting Strength: Class M (Able to outmuscle and topple monsters of this size) | Class T (Capable of halting a massive meteor) | Class Y (Overpowered Bhunivelze and pushed him through space at faster-than-light speeds, who was this strong physically through size alone) | Immeasurable (Is superior to Neo Exdeath and Enuo)
Striking Strength: Moon level+ (Killed Vercingetorix with a physical strike) | Multiverse level+ | Multiverse level+ | Multiverse level+ | Multiverse level+ |
Durability: Moon level+ (Able to survive Orphan's Merciless Judgment) | Multiverse level+ (Tanked Caius' most powerful magic) | Multiverse level+ (Able to withstand attacks from the likes of Snow Villers (Pre and Post Cieth Corruption), Noel Kriess, and Caius Ballad who are far superior to their XIII-2 selves | Multiverse level+ (Able to tank attacks from Bhunivelze, including his "Hypernova" attack) | Multiverse level+
Stamina: Superhuman (She and her allies fought through the city of Eden for a better part of the day) | Superhuman, possibly Infinite (She stated that her battle with Caius could last for an eternity if there is no clear victor) | Likely Infinite (By virtue of being the divine savior imbued with Bhunivelze's power, was never shown to be physically tired in spite of 13+ days of non-stop stress and combat. Chaos is also stated to not have a beginning or an end)
Range: Extended Melee Range with her gunblade, At Least Multiversal+ with Magic and the Unseen Chaos (Magic as a whole is shown to affect omnipresent beings such as Exdeath when he's become one with the Void itself, which spans across the entire Final Fantasy Multiverse, can even banish foes into the Void with the Teleport ability. The Unseen Chaos exists at all points of Space and Time across all timelines and dimensions of which there are an Infinite Number of which equate to infinite possibilities, as well as the world of Valhalla, which is confirmed to be on a different plane of existence, where all timelines are able to be viewed from and referred to as "lower worlds", which includes "The Void" which is described as a mere "Shadow" in comparison to Valhalla. With the Unseen Chaos, and by extension the Unseen Realm being said to completely transcend time) | At least the same | At least Multiversal+ (The Unseen Chaos exists at all points of Space and Time across all timelines and dimensions of which there are an Infinite Number of which equate to infinite possibilities, as well as the world of Valhalla, which is confirmed to be on a different plane of existence, where all timelines are able to be viewed from and referred to as "lower worlds", which includes "The Void" which is described as a mere "Shadow" in comparison to Valhalla. With the Unseen Chaos, and by extension the Unseen Realm being said to completely transcend time)
Standard Equipment: Gunblades, Swords, Staves, Shields, varying Schemata and miscellaneous items
Intelligence: Gifted; A former member of Cocoon's Guardian Corps, Lightning is capable with all forms of military equipment and is a highly-skilled special ops agent. She is a master swordswoman and an expert markswoman, clashing with foes like Caius Ballad in combat and accurately shooting targets while fighting at high speeds and even while in free fall. Despite her loathing of her status as a L'Cie, she later masters the abilities it grants her, mastering a wide variety of potent elemental magic and status debuffing effects and forming an intimate and close relationship with her Eidolon, Odin, who follows her into combat even after completing her Focus. In addition, combat technique is so refined that she is still able to clash with her former allies Noel Kreiss and Snow Villiers on even ground despite resting on Etro's Throne for five hundred years, during which time the latter two spent countless hours training.
Weaknesses: Has a limited supply of magic with which to use her most potent abilities, though this does not apply to abilities done through "Chaos". Weaknesses provided by the "Heart and Soul", as well as "'Cie Physiology"
Notable Attacks/Techniques:
===Physical Attacks===
*Blitz: Lightning whips her weapon around in a circle, attacking entire groups of enemies that choose to surround her.
*Counter: Lightning's counterattack to certain targets. It can range from Level 1 to Level 3.
*Launch: Lightning sends the opponent skyward, leaving them helpless against follow-up attacks unless they have a flight ability.
*Smite: The instant an airborne opponent is about to recover from being staggered, Lightning attacks with a single physical blow for immense damage.
*Deathblow: Has a chance to instantly slay targets hit who are below a certain HP threshold.
*Block: A well-timed block can deflect much of the damage dealt by an attack and leave her in an advantageous position.
*Mediguard: Guards against all attacks while continuously healing her own HP.
*Steelguard: Guards against all attacks extremely effectively. The more attacks are absorbed, the more potent it becomes.
*Magic Slash: A special attack inflicting both physical and magic damage simultaneously.
*Relentless Assault: Attacks with a series of Magic Slash attacks.
*Flamestrike: Attacks with a fire-imbued strike.
*Aquastrike: Attacks with a water-imbued strike.
*Froststrike: Attacks with an ice-imbued strike.
*Sparkstrike: Attacks with a thunder-imbued strike.
*Galestrike: Attacks with a wind-imbued strike.
*Flame: Releases a large blast of fire magic that inflicts physical damage.
*Flood: Releases a large blast of water/ice magic that inflicts physical damage.
*Lightning: Releases a large blast of thunder magic that inflicts physical damage.
*Wind Slash: Releases a large blast of wind magic that inflicts physical damage.
*Shadowbind: A strike that greatly extends the length of time for which an enemy is staggered and additionally immobilizes them.
*Darkness: Sacrifices some of her own HP to inflict heavy damage to a target and all enemies in an area near it.
*Ashura: Sacrifices some of her own HP to inflict immense damage to a single target, likely stagger them, and throw them into the air.
*Cosmic Arts: A lengthy physical combo, concluded with a Ruinga.
*Army of One: Lightning blitzes an opponent with a series of powerful melee attacks, concluded with a single, powerful attack, for extreme damage output.
===Magic===
*Blizzard/Blizzara/Blizzaga: An ice elemental spell at various levels depending on the intensity it is cast, with Blizzard being the weakest and Blizzaga the strongest.
*Fire/Fira/Firaga: A fire elemental spell at various levels depending on the intensity it is cast, with Fire being the weakest and Firaga the strongest.
*Thunder/Thundara/Thundaga: A thunder elemental spell at various levels depending on the intensity it is cast, with Thunder being the weakest and Thundaga the strongest.
*Aero/Aerora/Aeroga: A wind elemental spell at various levels depending on the intensity it is cast, with Thunder being the weakest and Thundaga the strongest.
*Firespark/Firesparka: A spell that simultaneously inflicts fire and thunder damage.
*Firestorm/Firestorma: A spell that simultaneously inflicts fire and wind damage.
*Icespark/Icesparka: A spell that simultaneously inflicts ice and thunder damage.
*Icestorm/Icestorma: A spell that simultaneously inflicts ice and wind damage.
*Element/Elementa/Elementaga: A spell that assails targets with fire, water, ice, and thunder all at once.
*Ruin/Ruina/Ruinga: A spell that deals non-elemental damage at various levels depending on the intensity it is cast, with Ruin being the weakest and Ruinga the strongest.
*Magnet: Deals magic damage continuously to enemies in an area while pulling them towards its center.
*Ultima: Blasts all enemies in a giant area with a burst of energy, dealing heavy non-elemental damage.
*Enfire/Enwater/Enfrost/Enthunder: Imbues an ally's attacks with one of four elemental attributes.
*Barfire/Barwater/Barfrost/Barthunder: Increases an ally's resistance against one of four elemental damage types.
*Poison/Poisonga: A spell that deals light damage and afflicts a target with Poison, slowly draining away their HP.
*Imperil/Imperilga: A spell that deals light damage and afflicts a target with Imperil, reducing all of their elemental resistances.
*Slow/Slowga: A spell that deals light damage and afflicts a target with Slow, slowing down their movements.
*Haste/Hastega: A spell that bestows Haste upon a target, speeding up their movements.
*Curse/Cursega: A spell that deals light damage and afflicts a target with Curse, making them easier to interrupt and knock around, and making it harder for them to do the same in return.
*Dispel/Dispelga: A spell that deals light damage and removes one of a target's status enhancements.
*Stopga: Lightning stops time and cancels all actions taken by the opponent at the time of casting at the cost of doing the same for Lightning herself.
*Disaster: A spell that deals moderate damage and afflicts a target with Curse, and also dramatically lowers all of their stats.
*Cure/Cura/Curasa/Curaja: A spell that restores a target's HP, with Cure being the weakest and Curaja being the strongest.
*Esuna: A spell that removes a status ailment from a target.
*Quake: Rends apart the earth, launching all enemies in a giant radius into the air.
*Teleport: Instantly teleports to a location.
*Overclock: Dramatically slows time instantly, allowing her to act at far higher speeds for a short time.
*Chronostasis: Stops time for up to 75 seconds, though she cannot interact directly with other beings in this time.
*Arise: Automatically returns to life upon death.
*Summon: Odin: Lightning is able to generate a crystal that she shatters with her blade to summon the Eidolon Odin, an armored knight who specialized in lightning and physical attacks. At Lightning's command he will transform into the steed Sleipnir for her to ride as part of their Gestalt Mode, providing her with powerful series of attacks such as Crushing Blow, Razor Gale, Lightning Strike, and Thunderfall, finishing with the mighty Zantetsuken, a spinning attack that instantly fells weakened foes before dismissing Odin until later.
==Gallery==
Ff13-summon-lightningodin.png|Lightning's Summon: Odin
lightning_faron_by_benvenutoiven_dbv47wq-pre.jpg|Lightning (Final Fantasy XIII)
==Notable Matchups==
Victories:
Losses:
Inconclusive:
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