Minecraft 2/Alpha

=Releases=
==Alpha 2.0==
*Added creative mode.
*Blocks added:
**Oak Logs/Oak Planks/associated blocks, i.e. Oak Leaves
**Dirt
**Sand
**Stone
**Gravel
*Block modifier system added:
**Rooted Dirt - Spawns under trees. Drops sticks when broken.
**Grass - Obviously, grows upon Dirt.
*Fluids added:
**Water
**Milk - Same viscosity as water.
**Special fluids:
***River Source: A special infinite type of water used to start rivers.
*Items added:
**Wood Toolset (Pickaxe, Shovel, Axe, Broadsword)
**Stone Toolset
**Sticks
**Iron Bucket
**Acorns - Drop from Oak Leaves. When planted, slowly grow into Oak Saplings. Oak Saplings can be uprooted by breaking them with an axe.
*Mobs added:
**Creepers
*Biomes added:
**Classic Forest
***Filled with Oak Trees. Sparsely have ponds and rivers.
**Sand Dunes
*Underground biomes added:
**Caves
==Alpha 2.1==
*Building blocks added:
**Ice
**Cobblestone
*Decoration blocks added:
**Nest - Constructed by Songbirds. Songbirds will lay their Songbird Eggs in them. Breaks into Stone.
**Stalagmite/Stalactites
**Plants:
***Shortgrass
***Tall Grass - Two-block tall variant of Shortgrass.
*Items added:
**Songbird Egg
**Feathers - Occasionally drop from Songbirds flying overhead.
**Flint - Occasionally (25%) drops from Gravel.
**Ink Sac
**Tools added:
***Flint Toolset
***Stone Toolset
*Mobs added:
**Wurms - Hostile mobs that can pass through Stone and Dirt.
**Squids - Release ink when aggravated. Drop Ink Sacs upon death.
**Songbird - Naturally breed with one another, so long as Dirt or Grass Blocks are present.
*Biomes added:
**Polar Ocean - Covered in ice.
*Block states added:
**Inked Water - Dissipates after a few seconds.
==Alpha 2.1.1 - "Earth, Wind, and Fire"==
*Added mechanics:
**Wind -
***Wind can also move Sand.
**Clouds - Blocks up above your head that move with the Wind.
***Clouds have a rare chance to darken and become Rainclouds. After enough time, Rainclouds will turn back into regular Clouds.
***If enough Rainclouds are present, Lightning can be formed, which will strike the earth.
***Clouds will naturally dissipate over Dunes biomes.
**Fire - Started naturally by lightning.
*Added blocks:
**Mud - Occurs when water touches dirt. Will naturally dry back into dirt under sunlight. When broken, Mud gives 1-4 Balls of Mud. Balls of Mud can be thrown or crafted back into Mud Blocks.
**Clay - Occurs naturally in river beds and occasionally between the Dirt and Stone layers. When broken, Clay gives 1-4 Balls of Clay which can be crafted back into Clay Blocks.
**Silken Leaves - Created by Silkworms. Drop String when broken.
**Log of Charcoal - Occurs when wood is burned by fire. One Log of Charcoal yields 4 Charcoal.
**Storage blocks -
***Block of Charcoal
***Block of Coal
***Block of Raw Iron
**"Carpet blocks"
***Different layers of sand
***Ash - When broken with a Shovel, drops Piles of Ash.
**Ores:
***Iron Ore. Drops Raw Iron.
***Coal Ore. Drops Coal.
*Added gases:
**Smoke - Will naturally arise.
*Added utility blocks:
**Crafting Table (finally!)
**Campfire - Crafted from three logs and six sticks. Produces Smoke blocks and requires constant fuel (sticks) to stay lit.
**Kiln - Crafted with eight cobblestone and one pile of Ash. If no furnace is present to vent Smokes and other gases, will explode.
**Chimney - Required for a Kiln to function without exploding. Crafted from six cobblestone.
*Added items:
**Gunpowder - Drops from Creepers, but will also be craftable at a later date.
**Balls of Clay, Mud; Piles of Ash
**String
**Charcoal, Coal
**Raw Iron
*Added mobs:
**Wandering Trader -
***As of now, trading is not implemented. Will drop Silkworms when killed.
**Silkworm/Silk Moths - Infest trees, turning their leaves into Silk Leaves. Eventually, after reaching enough maturity, they develop into Silk Moths. Silk Moths reproduce naturally, so long as trees are present, and are preyed upon by Songbirds.
*Effects added:
**Blinded - Occur for a few brief seconds when a player is directly inked upon by a squid or 25% chance when the player is hit in the head by a Ball of Mud.
**Player (and other mobs) can now catch on fire! Jump in water to extinguish yourself.
==Alpha 2.1.2==
*Added utility block:
**Smeltery - Heart of the Smeltery; part of a multiblock structure comprised of either Stone Bricks or Mud Bricks. Requires fuel to maintain heat. Crafted with a Kiln and 8 Stone.
**Stonecutter - Crafted with Stone and an Iron Ingot.
*Added blocks:
**Stone Bricks
**Glass
**Added decorative blocks:
***Glass Pane
***Fence (Oak)
***Iron Fence
**Storage blocks:
***Block of Iron
***Block of Steel
*Added items:
**Casts - Built of Mud Balls. Used for Smelting.
***Ingot Cast
***Block Cast
***Nugget Cast
***Arrowhead Cast
***Plate Cast
**Food:
***Raw Wurm Steak - Drops from Wurms when killed.
***Cooked Wurm Steak - Crafted from Raw Wurm Steak at a campfire.
**Iron Ingot, Plate
**Steel Ingot, Plate - Crafted from an Iron Ingot in a Kiln.
*Added biomes:
**Grassland
**Underground sub-biomes:
***Iron Vein - Filled with lots of Iron Ores and even Blocks of Raw Iron!
***Coal Vein - Filled with lots of Coal Ores and even Blocks of Raw Coal!
***Aquifer
*Added weapons:
**Shortbow - Crafted from Sticks and String.
**Longbow - Crafted from Wooden Planks and String.
**Flint Arrows
**Iron Arrows
==Alpha 2.1.4==
*Added weather:
**Snow! Forms when Rainclouds fly over colder biomes...
*Added blocks:
**Block of Snow
**"Layered blocks"
***Snow
**Decorative:
***Weathervane - Turns to show which way the wind is going.
*Added items:
**Copper Ingot, Plate
**Snowballs
*Added biomes:
**Tundra
*Added effect:
**Freezing! - If you don't warm up soon, you'll start taking damage in the Cold. Occurs when you fall into water in a cold biome.
==Alpha 2.2 - "Splash of Color"==
*Mechanics:
**Players now sink in snow.
**Mobs now leave footprints in snow and sand.
**Armor slots:
***Head, Torso, Legs, Boots, Back
**Rust -
***Iron Blocks exposed to water or precipitation will Rust over time.
**Pollination -
***As Bees fly, they drop Pollen. Pollen spawns plants on Grass.
*Added blocks:
**Permafrost - Found between Dirt and Stone in the Tundra biome.
**Marble, Marble Bricks, Marble Pillar
**Wool Blocks (dyeable)
**Cloth Blocks - Like Wool, but a smoother and bordered texture. Dyeable.
**Ores:
***Gold Ore
***Shale Ore
**Storage blocks:
***Bone Block
***Gold Block
***Block of Raw Gold
***Cobbled Shale
***Pillow Block (block of Feathers) - Dyeable.
***Block of Plastic - Dyeable.
*Added gases:
**Smog - Rises, but slower than Smoke.
*Added decorative blocks:
**Oak Wood Door, Oak Wood Trapdoor
**Steel Door, Steel Trapdoor
**Iron Door, Iron Trapdoor
**Oak Storage Barrel
**Chest
**Gilded Chest - Crafted with Raw Gold and a Chest. Decorative upgrade.
**Rope
**Wood Ladder, Stone Ladder, Iron Ladder, Steel Ladder
**Iron Ladder, Steel Ladder
**Beehive - Store Bees.
*Added utilities:
**Loom (Minecraft 2)
*Added plants:
**Vines
**Berry bushes:
***Blueberry Bush - Drops 2-4 Blueberries when ready.
***Blackberry Bush
**1 block tall flowers:
***Dandelion
**2 block tall flowers:
***Lavender
***Goldenrod
***Rosebush
*Added items:
**Food:
***Blueberry - Can be crafted into Indigo Dye.
***Blackberry - Can be crafted into Black Dye.
***Raw Venison, Cooked Venison
**Dyes:
***Red Dye - Sourced from Rosebushes
***Yellow Dye - Sourced from Goldenrods and Dandelions.
***Blue Dye - Indigo + White
***Light Blue Dye
***Cyan Dye
***Orange Dye
***Green Dye
***Lime Dye
***Purple Dye
***Magenta Dye
***Pink Dye
***Indigo Dye - Sourced from Blueberries.
***Lavender Dye - Sourced from Lavender plants.
***Gold Dye - Crafted from Raw Gold.
***Black Dye - Crafted from Ink Sacs or Charcoal.
***Light Gray Dye
***Gray Dye
***White Dye - Crafted from Bone Dust.
**Iron Chain and Chain Cast
**Gold Plate, Nugget, Ingot, Raw Gold, etc.
**Shale
**Plastic Ingot
**Bones
**Shears
**Plastic Toolset
**Fur Pelt
**Weapons:
***Bone Arrows
***Bone Sword - Low-durability sword.
***Bone Clubs - Slow but strong.
**Armor:
***Iron Plate Armor (Helmet, Chestplate, Boots)
***Chain Mail Armor (Helmet, Tunic, Leggings, Boots)
***Gold Plate Armor (Crown, Chestplate, Boots)
***Plastic Armor (Helmet, Chestplate, Boots)
*Added mobs:
**Skeleton - Attack with Bone Clubs or Bone Swords.
**Skeleton Archer - Attack with Bone Arrows.
**Reindeer - Spawns in herds within Tundras. Drops Fur and Raw Venison when killed.
**Rabbit - High reproduction rate.
***Arctic Rabbit, drops Fur when killed.
**Fox - Prey upon Rabbits and Songbirds. Drops Fur when killed.
***Arctic Fox
**Bees - Live in naturally-spawning Beehives. When enough Flowers pop up around a Beehive, a Queen Bee leaves the hive to found another somewhere else.
**Sheep - Can be sheared to produce Wool.
*Added underground biomes:
**Marble Cave
**Lush Cave
*Added subbiomes:
**Goldenrod Field
*
==Alpha 2.3 - "Survival Test"==
*Added mechanics:
**Copper Oxidization
**Added day/night cycle
**Silver deals more damage against "Undead" mobs.
**Added survival mode, health bar, and food bar.
**Player now takes "Cold" damage when it's snowing in a cold biome.
**Hoes can create Farmland from Dirt and Grass.
**Added the offhand.
**Gunpowder can now be placed to create fuses.
*Added blocks:
**blocks
***Bricks - Can be dyed.
***Thin Ice - Breaks if a player stands on it for too long.
***Stained Glass
***Deepslate
***Cobbled Deepslate, Deepslate Bricks, etc.
***Magma Block
***Basalt, Polished Basalt, Basalt Bricks, etc.
***Blackstone, Blackstone Bricks, etc.
***Obsidian
***Bedrock
**Decoration blocks:
***Cobweb
***Stained Glass Panes
***Eggsacs
***Lanterns - Can be cranked up to various light levels.
***Torch
***Slimy Carpet
***Wool & Cloth Carpets
**ores:
***Redstone Ore
***Copper Ore
***Silver Ore
***Diamond Ore
**storage
***Block of Copper
***Block of Redstone
***Block of Silver
**plants:
***Strawberry Bushes
**utilities:
***Feeding Trough - You add Wheat or Carrots, and over time farm animals (Pigs, Sheep) will come to it to feed and reproduce.
*Added liquids:
**Lava - Very slow-moving. Sets things on fire.
**Oil - Very viscous. Has a 1/100 chance to spawn when mining Shale.
*Added crops:
**Wheat
**Carrots - Has a chance to drop from Rooted Dirt.
*Added items:
**Redstone Dust
**Raw Copper, Copper Ingot
**Raw Silver, Silver Ingot, Plate
**Silver, Copper, Diamond, Brick, Obsidian, Glass Toolsets
***Obsidian attributes - Edgy
***Glass attributes - Edgy
***Silver attr - Smite
**Flint and Steel
**Dynamite - Crafted with String and Gunpowder. Can be thrown when Flint and Steel is in the offhand. Four dynamite makes a TNT block.
**Added armors:
***Silver Plate - Helmet, Chestplate, Boots
***Diamond Plate - Crown, Chestplate, Boots
***Fur - Fur Hat, Fur Sweater, Fur Pants, Fur Socks. Attributes: Warm
***Brick - Ceramic Helmet, Ceramic Chestplate, Ceramic Greaves, Ceramic Boots. Attributes: Bulletproof
***Glass - Crown, Chestplate, Boots. Attributes: Thorns
***Leather - Leather Hat, Tunic, Pants, Boots.
***Cape - Crafted from Cloth. Back slot.
**Obsidian and Silver Arrows
**Brick - Clay Ball in Kiln
**Slimeballs
**Added hoes.
**Bandages - Crafted from cloth, used to stop Bleeding.
**Added Glass Bottles and Bottle Casts.
***Bottle of Milk
***Bottle of Water
**Leather
**Food:
***Apples - Grow on Oak Leaves when they are pollinated by Bees.
***Truffles - Dug up by Boars and Pigs in the mud.
**Changes: Lightblue dye can be crafted from Songbird Eggs.
*Added redstone mechanics:
**Redcopper Wire - Allows redstone dust to be placed on the ceiling and walls!
**Lever
**Button
**Pressure Plate
**Piston/Sticky Piston
**TNT/Sticky TNT
*Added biomes:
**Underground biomes:
***Spider's Nest
***Deep Dark
***Magma Chamber - An underground biome located near the Deep Dark and Cave layers. Comprised of Deepslate, Blackstone and Basalt. Magma and Lava can be found here, running in tunnels.
**Subbiomes:
***Strawberry Fields
*Added mobs:
**Spider - Hostile at night. Drops String when killed. Places Eggsacs on wooden blocks
**Slimes
**Boars - Start out hostile, until tamed via Carrots. Drop Leather when killed, and occasionally dig up Truffles.
**Cows - Can be Bucketed or Bottled to get Milk.
*Added structures:
**Abandoned Mineshaft
*Added attributes:
**Thorns - Damages attacker when damaged.
**Bulletproof - Less damage from explosives.
**Smite - Deals more damages against the undead.
**Edgy - Has a chance to inflict Bleeding.
**Warm - Protects from cold.
*Added effects:
**Bleeding - DoT. Can be stopped with Bandages.
==Alpha 2.4 - "Cooking Test"==
*Added blocks:
**Building blocks:
***Sandstone
***Sandstone Bricks
***Moss
***Haybale
***Butter - Slippery! Midway point between Milk and Cheese.
***Cheese Block
***Limestone/Limestone Bricks
***Block of Wax
***Honeycomb Block
**Decoration:
***Moss Carpet
***Grass Carpet
***Hanging Roots
***Banana Peel - Slippy block!
***Bookshelf
**Utilities:
***Grindstone
***Brick Kiln/Chimney - Variant block
***Cauldron
***Apiary - Used for rehoming Bees.
**Ores:
***Sulfur Ore
***Amber Ore
**Wood:
***Mahogany! Woo! Praise the second wood type added!
***Palm - Will grow Coconuts, and Bananas when pollinated!
**Plants:
***Mahogany Sapling
***Dead Bush
***Blackberry Bush
***Reeds - Can be made into Paper or Sugar.
***Cattails - Can be loomed into Wool.
***Clover - Used as natural food for Cows and Sheep to reproduce.
***Cocoa Beans - Grow on the sides of Mahogany Trees.
***Mustard Flower
***Vanilla Flower
**Redstone:
***Bookshelf Button
**Cakes
***Blueberry Pie
***Blackberry Pie
***Strawberry Shortcake
*Added gases:
**Mist - Spawns naturally in the morning and over large bodies of water. Eventually flies upward to increase the chances of Clouds forming.
*Added liquids:
**Chocolate Milk
**Honey
*Added items:
**Flour - Ground Wheat.
**Dough - Wet flour
**Eggs
**Paper
**Sugar
**Book - Crafted from Leather and Paper.
**Coconut - Can be thrown. As of right now, not much other purpose. Can be used to replant Palm Trees in Sand.
**Leather Scraps
**Cocoa Beans
**Honeycomb
**Beeswax - Melted Honeycomb
**Sulfur Shards
**Amber
**Food:
***Bread - Dough in the Kiln!
***Fried Egg
***Banana - Produces banana peels when eaten.
***Apple Juice
***Cheese Wedge
**Dyes:
***Dark Purple Dye
***Brown Dye
***Beige Dye
***Cream Dye
***Tan Dye
*Added mobs:
**Chicken - Spawn naturally in Jungle Highlands.
**Camel - Rideable!
**Gorillas - Spawn in Jungle Highlands. Not much to say, but will fight hostile mobs.
**Bats - Drop Leather Scraps.
*Added biomes:
**Jungle Highlands
***Lots of mist. Home to Chickens and Gorillas.
**Oasis
***Reeds, cattails, palm trees, and camels!
**underground:
***Sandstone Cave
***Added Copper, Silver, and Gold veins
*Added mechanics:
**Thirst - Unique to "Hot" locations that decreases as you run, jump, or mine. Hence, Camels become useful for traversing Dunes.
==Alpha 2.5 - "Oceans Ahoy" Update==
*Added biomes:
**Stony Shore
**Cold Ocean
**Nile
**Beach
**Tropical Shore
**Chapparal
*Added blocks:
**Dyed Sands
**Decorative blocks:
***Guano
***Pebbles
***Driftwood - Pushed by ocean currents!
***Starfish
**Storage block:
***Steel Plated, Iron Plated, Gold Plated Blocks
***Block of Flint
**Plants
***Bush
***Brambles
***Seagrass
***Flowers:
****Bluebells
***Wood:
****Olive Tree
**Redstone:
***Encased Fan
**Utilities:
***Cardboard Box
*Added gases:
**Steam
*Added transportation:
**Boats
**Sailboats
*Added items:
**Guano
**Pebbles
**Raw Crab Legs/Cooked Crab Legs
**Manure
**Fan Blade
**Cardboard
**Olive
**Dyes:
***Olive Dye
*Added mobs:
**Crabs
**Gators - Neutral, unless you get too close in the water. Drop Leather.
**Dolphins
**Parrots
**Seagulls
*Added ores:
**Zinc Ore
*Added attributes:
**Fragile - Breaks faster.
*Added mechanics:
**Oxygen (i.e. breathing)
*Added multiplayer support!