Plants vs zombies: Dimension Twist/Plants

Plants is the main way to fight zombie in Plants vs zombies: dimension twist, Can be upgraded to be stronger by clicking the plant then the menu will show then click upgrade if you have enough sun(normal level) Put plant with a same kind on the plant you want to upgrade for next level amount of time for example if you want your peashooter to level 4 you need to put 5 peashooter on top of it for it upgrade (Conveyor belt level) 
*Sun cost: Sun needed to plant
*Global Cooldown: Time needed to plant another one
Picture	Name 	Price 	Stat 	Ability 	Unlocking
 	Peashooter 	100(base) 250(level1) 600(level2) 1000(level3) 1500(level4) 	300HP 20 Damage(base) 400HP 40 Damage(level1) 500HP 70 Damage(level2) 600HP 100 Damage(level3) 750HP 140 Damage(level4) 	Shoot Pea that deal (damage) damage every 1.4 second(level0+) Can detect 1 tile around it(level2+) Now detect flying zombie(level4+) 	Start of the game
 	Sunflower 	100(base) 75(level1) 500(level2) 1500(level3) 3250(level4) 	300HP 50 Sun(base) 400HP 100 Sun(level1) 500HP 200 Sun(level2) 600HP 300 Sun(level3) 750HP 500 Sun(level4) 	Produce sun that worth (sun) sun every 20 second(level0+) 	Beat 1-1
 	Wall-nut 	150(base) 300(level1) 600(level2) 1200(level3) 2400(level4) 	3000HP(base) 5000HP(level1) 7500HP 1 Second(level2) 10000HP 1.5 second(level3) 15000HP 2 second(level4) 	Stun zombie that eating it for (second) second every 3 second(level 2+) Stunning now deal 75 damage(level4) 	Beat 1-2
 	Cherry Bomb 	250 	300HP 2400 Damage 	Global Cooldown: 90 second,Self-destruct and deal (damage) damage to zombie in 3x3 range 	Beat 1-3
 	Snowpea 	175(base) 300(level1) 750(level2) 2000(level3) 3500(level4) 	300HP 20 Damage 1 second (base) 400HP 30 Damage 3 second (level1) 500HP 40 Damage 5 second (level2) 600HP 60 Damage 1 second (level3) 750HP 90 Damage 2 second (level4) 	Shoot Pea that deal (damage) damage and do 100% slow down for (second) second every 1.4 second(level0+) Can now freeze instead of chill (level3+) Now detect flying zombie(level4) 	Buy in shop for 300 coins in tutorial
 	Repeater 	225(base) 500(level1) 1500(level2) 3000(level3) 4500(level4) 	300HP 20 Damage (base) 400HP 40 Damage (level1) 500HP 70 Damage (level2) 600HP 100 Damage (level3) 750HP 140 Damage (level4) 	Shoot 2 Pea that deal (damage) damage every 2 second(level0+) Now detect flying zombie(level2+) Now shoot 3 pea instead of 2(level4) 	Buy in shop for 2,000 coins
 	Puff-shroom 	5(base) 25(level1) 50(level2) 75(level3) 125(level4) 	300HP 20 Damage (base) 325HP 25 Damage (level1) 350HP 30 Damage (level2) 375HP 35 Damage (level3) 425HP 45 Damage (level4) 	Global Cool down:8 second, Shoot spore that deal (damage) damage 1.5+(amount of puff shroom*0.3) second in 3 tile in front of it(level0+) now regenerate 20 hp per second(level 2+) Now will spawn puff shroom that doesn’t slow down the attack speed when kill a zombie(level 4+) 	Beat 2-1
 	Fume Shroom 	125(base) 375(level1) 850(level2) 3000(level3) 9000(level4) 	300HP 30 Damage (base) 325HP 60 Damage (level1) 350HP 100 Damage (level2) 375HP 260 Damage (level3) 425HP 350 Damage (level4) 	Fume spore that deal (damage) damage every 3 second and hit all 4 tile in front of it(level0+) now push zombies by 0.5 tile everytime it attack(level 2+) Now push zombie by 1.2 tile(level 4+) 	Buy in shop for 3,000 coins
 	Grave buster 	125 	300HP 	Destroy Grave in 10 second 	Buy in shop for 2,500 coins
 	Scardy Shroom 	50(base) 150(level1) 350(level2) 650(level3) 850(level4) 	300HP 20 Damage (base) 325HP 40 Damage (level1) 350HP 60 Damage (level2) 375HP 75 Damage (level3) 425HP 90 Damage (level4) 	Shoot spore that deal (damage) damage every 1.5 second if there no zombie in 3x3 area(level0+) Now speed up the nearer the zombie, the faster he shoot(level 2+) now shoot flying zombie if it 4 tile near him(level 4+) 	Buy in shop for 4,000 coins
 	Ice shroom 	300 	300HP 20 Damage 10s freeze 20s chill 	Global Cooldown: 100 second,Self-destruct freeze zombie for 10 second, chill them for 20 second and deal 20 damage to all zombie 	Buy in shop for 5,500 coins
 	Doom Shroom 	1000 	300HP 6000 Damage 	Global Cooldown: 90 second,Deal 6000 damage to all zombie in 5x6 area and disable tile for 40 second 	Buy in shop for 10,000 coins
 	lily pad 	25(base) 800(level1) 	100HP (base) 2400HP (level1) 	Carry plant on water(level0+) Stop Unexpected Guest gimmick(level1) 	Beat 3-1
 	Threepeater 	325(base) 800(level1) 2350(level2) 4500(level3) 8000(level4) 	300HP 20 Damage (base) 400HP 40 Damage (level1) 500HP 70 Damage (level2) 600HP 100 Damage (level3) 750HP 140 Damage (level4) 	Shoot 3 Pea that deal (damage) damage every 1.5 second into 3 lane(level0+) Now detect flying zombie(level2+) Now Pierce though 2 zombie and will not attack lane without zombie(level4) 	Beat 3-5
 	Galting Pea 	450(base) 1000(level1) 2800(level2) 6000(level3) 30000(level4) 	300HP 20 Damage (base) 400HP 40 Damage (level1) 500HP 80 Damage (level2) 600HP 125 Damage (level3) 750HP 400 Damage (level4) 	Shoot 4 Pea that deal (damage) damage every 1.5 second(level0+) Now detect flying zombie(level2+) now can detect zombie in 3 lane and shoot to it(level4) 	Buy in shop for 50 gems
 	Tallnut 	300(base) 600(level1) 1200(level2) 2400(level3) 4800(level4) 	6000HP(base) 10000HP(level1) 15000HP 150 heal(level2) 20000HP 200 heal(level3) 30000HP 300 heal(level4) 	Now heal itself by (heal) every second(level2+) Now Triple healing speed when it's health is less than 20%(level4) 	Buy in shop for 8,000 coins
 	Spikeweed 	100(base) 500(level1) 1600(level2) 	1 Smash 20 Damage (base) 2 Smash 40 Damage (level1) 4 Smash 90 Damage (level2) 	deal (damage) damage every 1 second to all zombie in 1x1 area and can handle (smash) gargantuar smash, and almost all zombie ignore it, also deal 2000 Damage to mechanic type zombie but destroy itself when doing so(level0+) 	Buy in shop for 4,000 coins
 	Torchwood 	200(base) 600(level1) 1800(level2) 5400(level3) 16200(level4) 	300HP 2 times (base) 400HP 2.5 times (level1) 500HP 3 times (level2) 600HP 4 times (level3) 750HP 5 times (level4) 	Every flammable object that pass though it deal (times) times more damage with 800 damage cap(level0+) 	Buy in shop for 35 gems
 	Plantern 	25(base) 100(level1) 	300HP 5x5 Area (base) 450HP 11x11 Area (level 1) 	Global Cooldown: 30 second, Fog in (Area) Area will be revealed 	Beat 4-1
 	Cactus 	150(base) 350(level1) 800(level2) 1350(level3) 3450(level4) 	300HP 20 Damage(base) 400HP 40 Damage(level1) 500HP 70 Damage 2 pierce(level2) 600HP 100 Damage 3 pierce(level3) 750HP 140 Damage 3 pierce(level4) 	Shoot Spike that deal (damage) damage every 1.4 second and can detect flying zombie(level0+) Now can pierce though (Pierce) Zombie (level2+) Spike now homing(level4+) 	Buy in shop for 7,500 Coins
 	Blover 	125(base) 	 	Global Cooldown: 20 second,Blow flying zombie away by 3 tile 	Buy in shop for 4,500 Coins
 	Split Pea 	150(base) 375(level1) 900(level2) 1500(level3) 2250(level4) 	300HP 20 Damage(base) 400HP 40 Damage(level1) 500HP 70 Damage(level2) 600HP 100 Damage(level3) 750HP 140 Damage(level4) 	Shoot Pea that deal (damage) damage every 1.4 second to lane in front and twice on the back(level0+) Now Shoot frice on the back(level2+) Now detect flying zombie(level4+) 	Buy in shop for 6,000 Coins
 	Starfruit 	250(base) 500(level1) 1800(level2) 3000(level3) 5750(level4) 	300HP 20 Damage(base) 400HP 40 Damage(level1) 500HP 80 Damage(level2) 600HP 130 Damage(level3) 750HP 200 Damage(level4) 	Shoot 5 Star that deal (damage) damage every 1.4 second in 5 direction to look like a star(level0+) Now deal double damage every 10 shot(level2+) Star will now split into 5 smaller star after 3 second, smaller star deal half damage(level4+) 	Buy in shop for 10,000 Coins
 	Flower pot 	25(base) 	100HP(base) 	Carry plant so it can be put on the roof 	Beat 5-1
 	Cabbage pult 	100(base) 250(level1) 600(level2) 1000(level3) 1500(level4) 	300HP 40 Damage(base) 400HP 80 Damage(level1) 500HP 140 Damage(level2) 600HP 200 Damage(level3) 750HP 280 Damage(level4) 	Lob cabbage that deal (damage) damage every 3.2 second(level0+) Deal 10% of (Damage) damage to all zombie in 1x1 area(level2+) Now detect flying zombie(level4+) 	Beat 5-2
 	Jalapeno 	250 	300HP 2400 Damage 	Global Cooldown: 90 second,Self-destruct and deal (damage) damage to zombie in the entire lane 	Buy in shop for 7,000 Coins
 	Coffee bean 	100 	 	Wake up every mushrooms in 3x3 area 	Buy in shop for 7,000 Coins
 	Marigold 	300 	300HP 	Make 10 coin every 20 second 	Beat Bungee blitz III
 	Twin sunflower 	225(base) 175(level1) 1125(level2) 3375(level3) 15000(level4) 	600HP 50 Sun(base) 800HP 100 Sun(level1) 1000HP 200 Sun(level2) 1200HP 325 Sun(level3) 1500HP 600 Sun(level4) 	Produce sun that worth (sun) sun twice every 20 second(level0+) 	Buy in shop for 100 Gems
 	Melon pult 	300(base) 750(level1) 1800(level2) 3800(level3) 6000(level4) 	300HP 80 Damage(base) 400HP 160 Damage(level1) 500HP 280 Damage(level2) 600HP 400 Damage(level3) 750HP 560 Damage(level4) 	Lob Melon that deal (damage) damage to one zombie and Deal 20% of (Damage) damage to all zombie in 3x3 every 3.2 second(level0+) Splash Damage now 50% instead of 20% area(level2+) Now detect flying zombie and slow down zombie that take damage by 40%(71.42% of their original speed)(level4) 	Buy in shop for 12,000 coins
 	Zoybean pod 	200(base) 500(level1) 1250(level2) 3125(level3) 7500(level4) 	300HP 50 ZomboidHP 200ZomboidDPS(base) 400HP 75 ZomboidHP 350ZomboidDPS(level1) 500HP 150 ZomboodHP 400ZomboidDPS(level2) 600HP 225 ZomboidHP 500ZomboidDPS(level3) 750HP 525ZomboidHP 750ZomboidDPS(level4)	Create Zomboid that have (ZomboidHP) and deal (ZomboidDPS) every 60 second(level0+)Now do it every 40 second(level2+) 	Beat 6-1
 	Meteor Flower 	350(base) 800(level1) 2000(level2) 4200(level3) 8000(level4) 	300HP 200 Damage 50DPS(base) 400HP 300 Damage 100DPS(level1) 500HP 400 Damage 160DPS(level2) 600HP 500 Damage 300DPS(level3) 750HP 600 Damage 480DPS(level4) 	Shoot Meteor that deal (Damage) to all zombie in 3x3 area and leave a lava puddle that deal (DPS) damage per second 
that last for 3 second but have 75% to hit correct zombie every 6 second(level0+) Meteor now always accurate(level2+) Meteor now stun zombie for 2 second(level4) 	Buy in shop for 10,000 coins
 	Cattail 	325(base) 650(level1) 1300(level2) 2600(level3) 7800(level4) 	300HP 20 Damage(base) 400HP 35 Damage(level1) 500HP 70 Damage(level2) 600HP 120 Damage(level3) 750HP 280 Damage(level4) 	Shoot 2 Spike that go to nearest zombie and deal (Damage) damage to that zombie every 2 second(level0+) Spike now travel faster(level2+) Spike now target flying zombie(level4) 	Buy in shop for 13,500 coins
 	Winter Melon 	500(base) 1050(level1) 2500(level2) 5500(level3) 8500(level4) 	300HP 80 Damage(base) 400HP 160 Damage(level1) 500HP 280 Damage(level2) 600HP 400 Damage(level3) 750HP 560 Damage(level4) 	Lob Melon that deal (damage) damage to one zombie and Deal 20% of (Damage) damage to all zombie in 3x3 and slow down every zombie that get hit by 100% every 3.2 second(level0+) Splash Damage now 50% instead of 20% area(level2+) Now detect flying zombie and slow down zombie that take damage by 180% instead of 100%(level4)	Buy in shop for 30 Gems
 	Flying pot 	50(base) 	100HP(base) 	Carry plant so it can be planted in some non-plantable area, Cost 50% more for every flying pot on the lawn 	Beat 7-1
 	Flying Pineapple	225(base) 450(level1) 900(level2) 1800(level3) 3600(level4) 	3000HP(base) 5000HP(level1) 7500HP(level2) 10000HP(level3) 15000HP(level4) 	Can be planted on the road and pool without any help(Level0+) Can now spin to deal 40 damage per second to all zombie that eating it(Level2+) Now take 1000 damage per second when blocking car instead of getting kill instantly(Level4) 	Buy in shop for 12,500 Coins
 	Rotobaga 	250(base) 500(level1) 1000(level2) 2750(level3) 5000(level4) 	300HP 8 Damage(base) 400HP 14 Damage(level1) 500HP 24 Damage(level2) 600HP 42 Damage(level3) 750HP 72 Damage(level4) 	Can be planted on the road and pool without any help, Shoot 3 bullet that deal (Damage) damage to zombie in 4 directions every 1.5 second(Level0+) Can now fly into nearby tile with 1 minute cooldown(Level2+) Now shoot 1 more bullet everytime it attack(Level4) 	Buy in shop for 13,500 Coins
 	Pod father 	1000(base) 2500(level1) 6000(level2) 10000(level3) 15000(level4)	600HP 40 Damage 2 Times(base) 800HP 80 Damage 2.5 Times(level1) 1000HP 140 Damage 3 Times(level2) 1200HP 200 Damage 3.5 Times(level3) 1500HP 280 Damage 4 Times(level4) 	Shoot Pea that deal (damage) damage every 1.4 second and boost nearby peashooter damage by (times) times (level0+) Now Boost in 5x5 area(level2+) Now detect flying zombie(level4+) 	Buy in shop for 30,000 Coins
 	Magnifying grass	50(base) 200(level1) 600(level2) 1200(level3) 1800(level4) 	300HP 500 Damage 50 sun(base) 400HP 900 Damage 100 sun(level1) 500HP 1350 Damage 150 sun(level2) 600HP 1850 Damage 200 Sun(level3) 750HP 2400 Damage 250 Sun(level4) 	tap Spend (Sun) sun to shoot sun ray that deal (damage) damage(level0+) Can now shoot automatically when placed inside shine vine(level2+) Can now shoot for free but damage deal will be 90% less(level4+) 	Beat 8-1
 	Shine vine 	200(base) 150(level1) 1000(level2) 3000(level3) 6250(level4) 	600HP 50 Sun(base) 800HP 100 Sun(level1) 1000HP 200 Sun(level2) 1200HP 300 Sun(level3) 1500HP 500 Sun(level4) 	Can be planted on other plant, Produce sun that worth (sun) sun every 20 second(level0+) Will now help magnifying grass shoot every 10 second(level2+) 	Buy in shop for 40,000 coins
 	Infi-Nut 	225(base) 450(level1) 900(level2) 1800(level3) 3600(level4) 	1500HP 25 second(base) 2500HP 23 second(level1) 3750HP 21 Second(level2) 5000HP 19 second(level3) 7500HP 16 second(level4) 	Whenever it die, it will leave its base that take (second) second to relive(level0+) Now start regenerate when it take damage(level 2+) Now regenerate 150 HP per second(level4) 	Buy in shop for 35,000 coins
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