Combat

A selecttion of house rules revolving around combat.
==Additional Grapple Maneuvers==
===Throwing:===
If your strength meets or exceeds the characters size then as a maneuver you may throw the target away from you if you beat their Strength + Brawl. Typically, they are not thrown very far.
*If you are simply tossing them away then the subject takes bashing damage equal to your strength + Brawl roll.
*If throwing them into another target then follow the rules for throwing on Page 67 of the WoD book. A person is not an aerodynamic object. Both subjects take bashing damage, but the person thrown does not take the lower of his size/durability as automatic weaponry damage. The person you throw him at does however. 
*The person thrown is Prone when he falls.
*If thrown at another person then that target must succeed on a Dexterity + Athletics roll - your success on your throw or be knocked prone as well.
===Moving:===
If your strength meets or exceeds the characters strength then you may move both you and the target around if you beat their Strength + Brawl.
*This movement is a reflexive action.
*You may move up to your movement Speed
*Attempting to end your movement with your opponent in a dangerous position grants your opponent a Dexterity + Athletics roll - your successes on the initial strength + Brawl. Success indicates that he moves out of the dangerous position.
Category:Rules and Houserules