Vehicles/ALACORN MK.III

==Description==
Developed by the New Earth Trading Company in 2587, the Alacorn attracted a reputation in the SLDF as an effective and dependable tank. An early and poorly received model from 2587 developed prior to the invention of the Gauss Rifle, the Mk III carries a rather mundane payload of three AC/10s.
Missions	Source 	Affinity
5 	Generic 	Warrior: +1 Piloting Boost
10 	Generic 	Veteran: +1 Guts Boost
40 	Improved Communications (3)	High Command: -10% Lance Ability Resolve Cost (Quirk)
60 	Crew Compartment (2) 	Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors (Gear)
60 	Generic 	Master: +1 Tactics Boost
80 	Turret Systems (5) 	Hunter/Killer Team Training: Multi-Target & Breaching Shot Ability (Gear)
100 	Generic 	Elite: +1 Gunnery Boost
150 	Engine XL (1) 	Tuned Engine: -5% Heat Generated (Gear)
==Vehicle Bay==
 	 	Left 	Center 	Right
Front 	Health	 	A=415 S=50	
Front 	Fixed 	 	
Crew Compartment (2)
FCS Vehicle Std. 2
Sensor Recon	
Sides/Turret	Health	A=295 S=50	A=250 S=50	A=295 S=50
Sides/Turret	Fixed 	
Left Side Tracks	
Turret Systems (5)
3x AC10	
Right Side Tracks
Rear 	Health	 	A=215 S=50	
Rear 	Fixed 	 	
5x Ammo AC10
2x Ammo AC10 (INC)
3x Ammo AC10 (PRE)
Armor (1)
Structure (1)
Tracked Propulsion System
Engine XL (1)
Engine Core 285
Coolant	
Questions || RTVer: Lance-A-Lot 1.0.0 || Render 2.2 || ID: \Eras\ClanInvasion3061\Base\vehicle\assault\vehicledef_ALACORN_III.json