UITYPE AlphaMode

AlphaMode can take the following values:
* DISABLE - opaque texture
* BLEND - normal painting on top of the background, obeying alpha channels if present in the image (uses alpha)
* ALPHAKEY - one-bit alpha
* ADD - additive blend
* MOD - modulating blend
==Details==
* alphaMode attribute of Texture widget has type AlphaMode. 
* As of patch 2.2.0, Blizzard uses only BLEND and ADD AlphaModes in their code.
==Examples==
BlendMode	Description
 	DISABLEIgnores alpha channel
 	BLENDUses alpha channel
 	ALPHAKEYAn 1-bit alpha which interprets alpha as either transparent or opaque
 	ADDUses alpha channel and dodges whites
 	MODIgnores alpha channel and multiplies the image
==See also==
*Draw Layer
Category:Interface customization