The Tainted

The Tainted starts as a Ghost, and can never become Human, either through events or by throwing people overboard in a vote. The Tainted also gets to know who everyone else on the ghost team is.
The tainted can be tricked by The Disguised (who will appear as a ghost when they're a human, or a human when they're a ghost) or The Cursed (who always appears as a ghost).
==Strategies==
There are limited circumstances where this trait will be revealed to other players through game play. You have to be cleansed as a ghost, through event or being thrown overboard and subsequently you are checked through seance or other means. 
At the start of the game, a random ghost from the crew is chosen and given the tainted trait. This means that the Tainted will never be Stowaway at the start of the game, so they are almost the safest proovable choice for a captain. 
It also means that if you choose 1-3 ghosts, you will still get 1-3 ghosts, not 1-3 plus the Tainted. 
Category:Traits