Equipment

File:Groose GFX Chest 2-2.png
 
FOREWORD: An up-to-date spreadsheet with the maximum number of stats each equipment can get can be found [here]
FOREWORD: A spreadsheet that can calculate the stats for each pip on each equipment. can be found [here]
An essential mechanic in Deepwoken, primarily used to resist damage from most sources, while also providing various benefits. It can be used to improve (or worsen) your character's appearance. If you're looking for Armor as in Outfits, then go to Outfits.
Equipment is a type of item found in chests, exchanged for using an Artifact or by various other means. They can be equipped to grant their listed stat bonuses. 
There are 7 different types of equipment: Head, Arms, Legs, Torso, Face, Ears, and Rings.
Most equipment comes with innate stats that always appear, for example: +1 Posture for the Star Dusters or +8 Health from an Authority Helm. Some can even have Talents (These Talents cannot be used to obtain the Talents for which they are required, and do not give stat bonuses). Only some Head, Legs, Arms and Relics Equipments have Talents. These stats and Talents are displayed in grey. 
All equipment (with few exceptions), when obtained, will roll for random stats. These stats are displayed in beige. These random stats are dictated by Pips, indicated at the bottom right of the tooltip and at the bottom of the tool. These Pips represent the bonus stats of an item and what amount of the stat they grant.All Pips are displayed in order of rarity, which is: Common, Uncommon, Rare, and Legendary
Pips are rolled with stat diversity, requiring that at least two different stats are present, meaning equipment purely consisting of one stat are impossible (bugged or old equipment will be rerolled when equipped). This rule is only applied to torso, face, ears, and ring equipment with more than two pips, and head, arms, and legs equipment with more than three pips.
Every equipment item you come across has a chance to be Starred. Stars on an equipment item will grant it an additional amount of set pips, depending on how many Stars the equipment item has:
★ = +1 Rare Pip (Head, Arms, and Legs also get +1 HP)
★★ = +2 Rare Pips (Head, Arms, and Legs also get +2 HP)
★★★ = +2 Rare Pips +1 Legendary Pip (Head, Arms, and Legs also get +3 HP) (Torso, Face, Ears, and Rings cannot be 3 Star)
However, these pips can be rerolled by using Armorer's Needle and Gilded Needle.
Equipment Stars can be upgraded by +1 by using Forge Needle.
Pips Info
Buffs 	Head 	Arms 	Legs 	Torso 	Face 	Ears 	Rings
Health (HP) 	4 4 5 	3 4 4 5	3 4 5	3 4 5 	N/A 	N/A 	2 3 4
Ether (ETH) 	8 10 12	8 10 12 	10 12 	8 10 12	4 6 8	4 8	4 6 8 10
Sanity (SAN) 	N/A 	N/A 	N/A 	N/A 	4 6 	6 	4 6 8
Posture 	N/A 	N/A 	N/A 	N/A 	N/A 	N/A 	1 2
%Damage vs. Monsters (Monster DMG) 	1 3 	1 3 	1 3 	1 3 	1 	1 	1 3
%Physical Armor (PHY Armor) 	2 4 	2 4 	N/A 	N/A 	N/A 	N/A 	N/A
%Elemental Armor (ELM Armor) 	3 4 	3 4 	N/A 	N/A 	N/A 	N/A 	N/A
%Monster Armor (also gives 1% PHY and ELM)	4 	4 	N/A 	N/A 	N/A 	N/A 	N/A
If you believe any information is outdated, report it in our Discord server. If you're looking for something specific, press (CTRL + F) or (F3) to search.
<tabber>
|-|Head=
Image	Armor 	Innate Effects 	Sources	Variants
 	Aegis of Enmity (Unique) 	+5 Health
 +2 Legendary Pip
 Requires Power 15, Fortitude 10	
Found From:
* Heart of Enmity	N/A
 	Alchemist's Hat (Series) 	+1 Uncommon Pip
+Talent: Apothecary
+Talent: Pitcher	
Found from:
* Aratel Island
* First Layer
* Voidwalker Bounties
* Duke Erisia
* Chime of Conflict	Normal & Big
 	Assassin's Hood
(Series) 	+5% Stealth +2 Rare Pips
+Talent: Assassin
 Requires Power 6, Agility 10	
Found from:
* Aratel Island
* Aelita
* The Ferryman (Winter)
* Cloaked Assassin	Gold, Pale, Mist & Crimson
 	Authority Helm 	+8 Health +1 Uncommon Pip +1 Rare Pip 
+Talent: Strong Hold
 Requires Power 10, Fortitude 10	
Found from:
* Aratel Island
* Duke Erisia
* Maestro Evengarde Rest
* Dread Serpent
* War Mode
* Chime of Conflict
* Mob drop from Authority Officer (~10%)	N/A
 	Barrel Helm 	+5 Health +1 Uncommon Pip
 Requires Fortitude 10	
Found from:
* Duke Erisia
* First Layer
* Voidwalker Bounties
Found from:
* Artifact Turn-ins	N/A
 	Big Alchemist's Hat (Series)	+1 Rare Pip
+Talent: Apothecary
+Talent: Pitcher	
Found from:
* Aratel Island
* First Layer
* Duke Erisia
* War Mode	Normal & Big
 	Big Herbalist's Hat (Series)	+1 Rare Pip
+Talent: Herbivore
+Talent: Iron Gut	
Found from:
* Aratel Island
* Duke Erisia
* Maestro Evengarde Rest
* Dread Serpent	Normal & Big
 	Black Hood
(Series) 	+1 Posture +4% Stealth 	
Found from:
* Summer Isle
* Deep Widow
* First Layer
* Duke Erisia
* Voidwalker Bounties	Black & Brown
 	Blackleaf Helm 	+5 Health +1 Posture +2 Rare Pips
+Talent: Concussive Force Requires Power 10, Fortitude 20	
Found from:
* Aratel Island
* First Layer
* Chime of Conflict
* Maestro Evengarde Rest
* War Mode	N/A
 	Blacksteel Helm 	+10 Health +1 Uncommon Pip +1 Rare Pip
 Requires Power 8, Fortitude 10	
Found from:
* Summer Isle
* Duke Erisia
* First Layer
* Chime of Conflict
* Blacksteel Pirate
* Maestro Evengarde Rest
* Dread Serpent	N/A
 	Black Strapped Hat (Series) 	+3 Health +2 Rare Pips
+Talent: The Exterminator Requires Power 6	
Found from:
* First Layer
* Maestro Evengarde Rest	Black & Double
 	Bloodfeather Cowl 	+5% Shadow Armor +6% Stealth +2 Rare Pips
+Talent: Bloodletter
 Requires Power 8	
Found from:
* Second Layer
* Duke Erisia
* Maestro Evengarde Rest	N/A
 	Bloodforged Crown
 (Mythical)	+5 Health
 +1 Rare Pip
 +1 Legendary Pip
 +Talent: Cauterized Wounds
 Requires Power 10	
Found from:
* Chaser, Scholar of the Crimson Contract	N/A
 	Brigand's Bicorn 	+3 Health 
 +2 Rare Pips +Talent: Emergency Repairs
+Talent: Spare Nails
 Requires Power 6	
Found from:
* Duke Erisia
* Maestro Evengarde Rest
* Deep Widow
* First Layer
* Dread Serpent	N/A
 	Brown Hood
(Series) 	+1 Posture +2% Stealth 	
Found from:
* Summer Isle
* Deep Widow
* First Layer
* Duke Erisia
* Voidwalker Bounties	Black & Brown
 	Bulwark Helm 	+3 Health +1 Rare Pip +1 Legendary Pip
+Talent: Strong Hold
 Requires Power 8	
Found from:
* Duke Erisia
* Miner's Landing
* Second Layer
* Hell Mode
* Maestro Evengarde Rest	N/A
 	Captain's Kabuto
(Series) 	+8 Health
 +1 Rare Pip
 Requires Power 5	
Found from:
* First Layer
* Duke Erisia
* Maestro Evengarde Rest	Guard's, Royal Guard's, Captain's
 	Celtor Commander Helm 	+5 Health
 +1 Rare Pips
 +1 Legendary Pip
+Talent: Grasp On Reality Requires Fortitude 15	
Found from:
* Duke Erisia
* Second Layer
* Deep Widow
* Maestro Evengarde Rest
* Dread Serpent	N/A
 	Chef's Toque
 (Unique) 	+10 Health +1 Legendary Pip
+Talent: Gourmand
+Talent: Umami
 Requires Power 8	
Found from:
* Chef Odiolavoro	N/A
 	Dark Cowl 	+1 Posture +4% Stealth 	
Found from:
* Duke Erisia
* Deep Widow
* First Layer
* Maestro Evengarde Rest
* Dread Serpent
* Artifact Turn-ins	N/A
 	Dark Owl Chapeau 	+10% Stealth +5% Shadow Armor +1 Rare Pip +1 Legendary Pip
+Talent: Giantslayer Requires Power 10	
Found from:
* Second Layer
* Primadon
* Hell Mode
* Duke Erisia
* Maestro Evengarde Rest
* Dread Serpent	N/A
 	Deepscorn Casque
 (Mythical)	+5 Health
 +1 Rare Pip +1 Legendary Pip
 +Talent: Already Dead
 Requires Power 8	
Found from:
* Silhuett
* The Understrand	N/A
 	Deepwoken Hood 	+2 Rare Pips +1 Legendary Pip
 Requires Power 6, Agility 10	
Found from:
* Fort Merit
* First Layer
* Primadon
* Duke Erisia
* Maestro Evengarde Rest
* Dread Serpent
* War Mode	N/A
 	Double Strapped Hat (Series)	+3 Health +2 Rare Pips
+Talent: The Exterminator	
Found from:
* First Layer
* Duke Erisia
* Maestro Evengarde Rest
* Dread Serpent	Black & Double
 	Familiar Heretic's Helm
 (Hallowtide)
 (Legendary)	+10 Health
 +1 Uncommon Pip
 +1 Rare Pip
 Requires Power 8	
Found from:
* Hallowtide (Event)	N/A
 	Familiar Knight's Helm
 (Hallowtide)
 (Legendary)	+10 Health
 +1 Uncommon Pip
 +1 Rare Pip
 Requires Power 8	
Found from:
* Hallowtide (Event)	N/A
 	Familiar Priest's Helm
 (Hallowtide)
 (Legendary)	+10 Health
 +1 Uncommon Pip
 +1 Rare Pip
 Requires Power 8	
Found from:
* Hallowtide (Event)	N/A
 	Feathertop Helm 	+3 Health +1 Uncommon Pip	
Found from:
* Duke Erisia
* First Layer
* Maestro Evengarde Rest
* Dread Serpent
* Artifact Turn-ins	N/A
 	Gladiator Helmet 	+5 Health +2 Posture +1 Rare Pip
+Talent: Concussive Force Requires Power 8, Fortitude 15	
Found from:
* Aratel Island
* Voidwalker Bounties
* Duke Erisia
* Deep Widow
* First Layer	N/A
 	Goldleaf Helm 	+5 Health +1 Rare Pip
 Requires Fortitude 10	
Found from:
* Golden Warrior
* Duke Erisia
* First Layer
* Second Layer
* Maestro Evengarde Rest
* Dread Serpent
* Artifact Turn-ins	N/A
 	Grand Fisher Helm
 (Mythical)	+5 Health, +5% Ice Armor, +5% Lightning Armor
 +1 Rare Pip
 +1 Legendary Pip
+Talent: Coldseep Reactor
 Requires Power 13	
Found From:
*The Fisherman	N/A
 	Guard's Kabuto
(Series) 	+8 Health
 +1 Rare Pip
 Requires Power 5	
Found from:
* First Layer
* Duke Erisia
* Maestro Evengarde Rest
* Dread Serpent
* Artifact Turn-ins	Guard's, Royal Guard's, Captain's
 	Guardian Helmet 	+5 Health +1 Posture
 Requires Fortitude 10	
Found from:
* Duke Erisia
* Deep Widow
* Primadon
* Artifact Turn-ins
* Voidwalker Bounties	N/A
 	Gumshoe Hat 
(Series) 	+1 Rare Pip 	
Found from:
* Fort Merit	Dark, Grey, Ochre & White
 	Herbalist's Hat (Series) 	+1 Uncommon Pip
+Talent: Herbivore
+Talent: Iron Gut	
Found from:
* Aratel Island
* First Layer
* Voidwalker Bounties
* Duke Erisia	Normal & Big
 	Immortal Helm
 (Legendary) 	+1 Rare Pip
 +1 Legendary Pip
+Talent: Immortality
 Requires Power 5	
Found from:
* Mob drop from Immortal Guardian	N/A
 	Investigator's Hat 	+4 Health +1 Uncommon Pip +1 Rare Pip
+Talent: Give and Take
 Requires Power 6	
Found from:
* Aratel Island
* Duke Erisia
* Maestro Evengarde Rest
* Dread Serpent	N/A
 	Khan Helmet 	+10 Health +2 Posture +1 Uncommon Pip
 Requires Power 10, Fortitude 15	
Found from:
* Aratel Island
* Duke Erisia
* Maestro Evengarde Rest	N/A
 	Knight's Helm 	+10 Health +1 Uncommon Pip +1 Rare Pip
 Requires Power 8, Fortitude 10	
Found from:
* Aratel Island
* Duke Erisia
* Hell Mode
* Maestro Evengarde Rest
* Dread Serpent	N/A
 	Kyrsmas Hat
 (Limited Time Event)
 (Unique)	+10 Health
 +1 Posture
 +1 Legendary Pip	
Found from:
* Scion of Ethiron	N/A
 	Legate Helm 	+5 Health +1 Posture
 Requires Fortitude 5	
Found from:
* Duke Erisia
* Deep Widow
* Artifact Turn-ins
* Voidwalker Bounties
* First Layer	N/A
 	Miner's Hardhat 	+1 Posture +2 Rare Pips
 Requires Fortitude 5	
Found from:
* Mob drop from Mineskippers	N/A
 	Monastery Cowl
 (Legendary) 	+5% Stealth
 +2 Rare Pips
+Talent: Blade Dancer	
Found from:
* Maestro Evengarde Rest (3%)
* Etris: Siege	N/A
 	Mushroom Costume
 (Series)
 (Hallowtide) 
 (Legendary)	No Pips 	
Found from:
* Hallowtide (Event)	Mushroom, Glowshroom, Metalshroom, Charmshroom, & Zapshroom
 	Party Hat
 (Limited Time Event)	No Pips 	
Found From:
* Festival of a Billion Souls	N/A
 	Phalanx Helmet 	+3 Health
 +1 Rare Pip
 +1 Legendary Pip
+Talent: Precise Swing
 Requires Power 8	
Found from:
* Second Layer
* Maestro Evengarde Rest
* Dread Serpent	N/A
 	Parasol Planter (Unique) 	
Found from:
* Interluminary Parasol	N/A 	
 	Pumpkin Head
 (Hallowtide)
 (Legendary)	No Pips 	
Found from:
* Hallowtide (Event)	N/A
 	Royal Guard's Kabuto
(Series)	+8 Health 
 +1 Rare Pip 
 +1 Legendary Pip
 Requires Power 10	
Found from:
* First Layer	Guard's, Royal Guard's, Captain's
 	Simmerbloom Diadem
 (Unique)	+5 Health
 +1 Rare Pip
 +1 Legendary Pip
+Talent: Simmerbloom
 Requires Power 10	
Found from:
* Saramaed Hollow	N/A
 	Smith's Bandana 	+4 Health +1 Uncommon Pip	
Found from:
* Erisia
* Duke Erisia
* Primadon
* Artifact Turn-ins
* First Layer
* Maestro Evengarde Rest	N/A
 	Ten-Gallon Hat 	
Found from:
* Aratel Island
* Duke Erisia
* Maestro Evengarde Rest	N/A 	
 	Tillian's Beret (Unique) 	+7 Health
 +2 Rare Pips
 +1 Legendary Pip
+Talent: Cap Artist	
Found from:
* Carnival of Hearts	N/A
 	Tophat
(Series) 	+4 Health +1 Uncommon Pip +1 Rare Pip
+Talent: Give and Take	
Found from:
* Summer Isle	Beige, Burgundy & Slate
 	Vagabond's Bicorn 	+4 Health
 +1 Uncommon Pip	
Found from:
* Duke Erisia 
* Deep Widow
* Primadon
* First Layer
* Artifact Turn-ins
* Maestro Evengarde Rest
* War Mode	N/A
 	Vigil Hood 	+2 Rare Pips
 +1 Legendary Pip
 Requires Power 6, Agility 10	
Found from:
* Aratel Island
* First Layer
* Duke Erisia
* Maestro Evengarde Rest	N/A
 	Warlock's Brim (Unique)
 (Series)	+5 Health
 +2 Legendary Pips
 Requires Power 16	
Found from:
* The Doom of Caeranthil	Lilac, Navy, Sky, Verdant
 	A Lot of Hats
 (Unobtainable)	+5 Health +1 Uncommon Pip	
Sources:
* Mod Shop	N/A
 	Hive Greatlord's Royal Adornment
 (Unobtainable)	+10% Health +5 Posture
+Talent: Ashes on the Fire	
Sources:
* Developer Specs	N/A
 	MICROWAVETM
 (Unobtainable) 	+5 Health +1 Uncommon Pip	
Sources:
* Mod Shop	N/A
 	Moderator Cap
 (Unobtainable)	+5 Health +1 Uncommon Pip	
Sources:
* Mod Shop	N/A
 	THE MACHINE
 (Unobtainable) 	+5 Health +1 Uncommon Pip	
Sources:
* Mod Shop	N/A
 	Worldshaper's Laurel
 (Unobtainable)	No Pips 	
Sources:
* Prize from winning a Fanart Contest	N/A
|-|Arms=
{| class="article-table"
! Image
! Armor
! Innate Effects
! Sources
! Variants
|-
|
| Abyss Wanderer's Plate
(Animated)
 (Mythical)
| +5 Health
 +3 Legendary Pips
 +Talent: Braced Collapse
 +Talent: Kick Off
 Requires Power 10
|
Found from:
* Saramaed Hollow
| N/A
|-
|
| Adjudicator's Coat
 (Series)
(Animated)
| +2 Rare Pips
+Talent: Unwavering Resolve
 Requires Power 8
|
Found from:
* Fort Merit
* Aelita
* The Ferryman (Winter)
| Ash, Pink, Rural, Sable & Tawny
|-
|
| Adventurer Coat
 (Series)
(Animated)
| +3 Health
 +2 Rare Pips
 Requires Power 5
|
Found from:
* Duke Erisia (100%)
| Black, Brown, Green, White
|-
|
| Aristocrat Coat
 (Series)
| +6 Health
 +2 Rare Pips
 +1 Legendary Pip
 +Talent: Art of the Deal
 Requires Power 10
|
Found from:
* Summer Isle
| Beige, Burgundy & Slate
|-
|
| Assassin's Cloak
 (Series)
(Animated)
| +6 Health +3% Stealth +2 Rare Pips +1 Legendary Pip
+Talent: Now You See Me Requires Power 10
|
Found from:
* Minityrsa (Rogue Mech)
* Aelita
* The Ferryman (Winter)
* Aratel Island
* Primadon
* First Layer
* Cloaked Assassin
* Carnival of Hearts
| Crimson, Gold, Mist & Pale
|-
|
| Authority Commander Coat
 (Series)
(Animated)
| +10 Health +2 Rare Pips
 Requires Power 13
|Found from:
* Fort Merit
* Aelita
* The Ferryman (Winter)
| Amber, Haze, Bronze, Gold, Royal, Ruby, Stygian & Verdant
|-
|
| Autumn Pauldrons
| +2 Health
 +2 Rare Pips
|
Found from:
* Erisia
* Artifact Turn-ins
* Blacksteel Pirate
* First Layer
* Duke Erisia
* Maestro Evengarde Rest
* Dread Serpent
| N/A
|-
|
| Azure Royal Guard
| +2 Rare Pips
 +1 Legendary Pip
 Requires Power 8
|
Found from:
* Duke Erisia (~33%)
| N/A
|-
|
|Bastions of Enmity (Unique)
| +10 Health
 +2 Posture
 +3 Legendary Pips
 Requires Power 13, Fortitude 10
|
Found from:
* Heart of Enmity
|N/A
|-
|
| Black Overcoat
 (Series)
| +3 Health
 +1 Uncommon Pip
 +1 Rare Pip
 Requires Power 5
|
Found from:
* Hell Mode
* Duke Erisia
* Maestro Evengarde Rest
| Black, Brown, & White
|-
|
| Black Parka
 (Series)
| +2 Health
 +1 Posture
 +1 Rare Pip
+Talent: Steady Footing
 Requires Power 5
|
Found from:
* Erisia
* Duke Erisia
* Songseeker Wilds
* Minityrsa
* Aratel Island
* Hell Mode
* Maestro Evengarde Rest
* Mob drop from Authority Captain (~15%)
| Black, Brown & White
|-
|
| Blacksteel Pauldrons
| +3 Health
 +1 Posture
 +2 Rare Pips
 Requires Power 8
|
Found from:
* Erisia
* Duke Erisia
* Blacksteel Pirate
* First Layer
* Maestro Evengarde Rest
| N/A
|-
|
| Bluesteel Pauldrons
| +5 Health
 +2 Rare Pips
 Requires Power 5
|
Found from:
* Duke Erisia
* Chime of Conflict
* Maestro Evengarde Rest
| N/A
|-
|
| Brigand's Cloak
| +3 Health
 +4% Stealth
 +2 Rare Pips
 Requires Power 5
|
Found from:
* Summer Isle
* Primadon
* First Layer
* Etrea VS Eylis Sea Event
* Duke Erisia
* Maestro Evengarde Rest
* Dread Serpent
| N/A
|-
|
| Brilliant Pauldron
|| +5 Health
 +2 Rare Pips
 +1 Legendary Pip
 Requires Power 10
|
Found from:
* Summer Isle
* Chime of Conflict
* Trading with Jeremiah
* Duke Erisia
* Maestro Evengarde Rest
* War Mode
| N/A
|-
|
| Brown Overcoat
 (Series)
| +2 Health +1 Posture
|
Found from:
* Erisia
* Duke Erisia
* Summer Isle
* Blacksteel Pirate
* Artifact Turn-ins
* Hell Mode
* Maestro Evengarde Rest
* Dread Serpent
| Black, Brown, & White
|-
|
| Brown Parka
 (Series)
| +2 Health
 +1 Posture
 +1 Rare Pip
+Talent: Steady Footing
 Requires Power 5
|
Found from:
* Erisia
* Duke Erisia
* Songseeker Wilds
* Minityrsa
* Aratel Island
* Maestro Evengarde Rest
| Black, Brown & White
|-
|
| Celtor Commander Plate
| +8 Health
 +2 Rare Pips
 +1 Legendary Pip
+Talent: Breathing Exercise
 Requires Power 10
|
Found from:
* Duke Erisia
* First Layer
* Second Layer
* War Mode
* Maestro Evengarde Rest
* Dread Serpent
| N/A
|-
|
| Dark Owl Cloak
| +6% Stealth
 +8% Shadow Armor
 +1 Rare Pip
 +1 Legendary Pip
+Talent: Disbelief
|
Found from:
* First Layer
* Second Layer
* Deep Widow
* Duke Erisia
* Maestro Evengarde Rest
* Dread Serpent
| N/A
|-
|
| Deepwoken Cloak
 (Series)
 (Legendary)
| +5 Health +1 Posture +2 Rare Pips +1 Legendary Pip
+Talent: Blade Dancer
 Requires Power 10
|
Found from:
* Miner's Landing
* Primadon
* War Mode
| Black & White
|-
|
| Delver's Duster
 (Mythical)
| +5 Health +3 Legendary Pips 
+Talent: Braced Collapse +Talent: Kick Off Requires Power 10
|
Found from:
* Chaser, Scholar of the Crimson Contract
* Scion of Ethiron
* Miner's Landing
| N/A
|-
|
| Diver's Light Plate
 (Mythical)
| +10 Health
 +1 Posture
 +3 Legendary Pips
+Talent: Conquer Your Fears
 Requires Power 13, Fortitude 5
|
Found from:
* Automatically obtained when winning Hell Mode (Repeatable)
| N/A
|-
|
| Enforcer Plate
| +1 Posture
 +1 Rare Pip
 +1 Legendary Pip
+Talent: Berserker
 Requires Power 8
|
Found from:
* Duke Erisia (~50%)
| N/A
|-
|
| Etrean Siege Cuirass
| +8 Health
 +1 Uncommon Pip
 +1 Rare Pip
 +1 Legendary Pip
+Talent: Battle Tendency
 Requires Power 10
|
Found from:
* Duke Erisia
* Miner's Landing
* Second Layer
* Crypt
* Maestro Evengarde Rest
* Dread Serpent
| N/A
|-
|
| First Ranger Duster
 (Series)
(Animated)
| +10 Health
 +2 Posture
 +2 Rare Pips
 Requires Power 10
|
Found from:
* Mob Drop from King Thresher (~3%)
| Azure, Cloud, Jade, Lavender & Umber
|-
|
| Flameguard Pauldrons
| +3 Health
 +1 Posture
 +2 Rare Pips
 Requires Power 8
|
Found from:
* Erisia
* Songseeker Wilds
* Minityrsa
* Maestro Evengarde Rest
| N/A
|-
|
| Fur Pauldrons
(Series)
| +3 Health
 +2 Rare Pips
 Requires Power 5
|
Found from:
* Erisia
* Duke Erisia
* Aratel Island
* Blacksteel Pirate
* Second Layer
* Hell Mode
* Maestro Evengarde Rest
* Dread Serpent
* War Mode
| Black & White
|-
|
| Gladiator Pauldrons
| +5 Health +1 Posture
 +1 Rare Pip
 Requires Power 5
|
Found from:
* Duke Erisia
* First Layer
* Chime of Conflict
* Voidwalker Bounties
| N/A
|-
|
| Glassdancer Wraps
| +2 Health
 +3 Posture
 +1 Rare Pip
 +Talent: Lightweight
 Requires Power 8
|
Found from:
* Minityrsa
* Songseeker Wilds
* Buying from Merchant Ships
| N/A
|-
|
| Grand Authority Plate
| +8 Health
 +1 Uncommon Pip
 +1 Rare Pip
 +1 Legendary Pip
 +Talent: Heavy Haul 
 Requires Power 10
|
Found from:
* Miner's Landing
* Primadon
* Second Layer
* Deep Widow
* Duke Erisia
* Maestro Evengarde Rest
* Dread Serpent
| N/A
|-
|
| Grand Fisher Plate
 (Mythical)
| +10 Health
 +1 Posture
 +3 Legendary Pips
 +Talent: Diver's Resilience
 Requires Power 13
|
Found From:
*The Fisherman
| N/A
|-
|
| Grand Pauldrons
| +1 Posture
 +2 Rare Pips
 Requires Power 5
|
Found from:
* Duke Erisia (~50%)
| N/A
|-
|
| Guardian Pauldrons
| +2 Health +1 Posture
|
Found from:
* First Layer
* Voidwalker Bounties
* Summer Isle
* Duke Erisia
| N/A
|-
|
| Gumshoe Longcoat
 (Series)
| +1 Rare Pip
|
Found from:
* Songseeker Wilds
* Minityrsa
Found from:
* Drop from Dread Serpent
| Dark, Ochre, Grey & White 
|-
|
| Hive Scourge Cuirass
| +5 Health 
 +2 Posture
 +1 Uncommon Pip
 +1 Rare Pips
 +1 Legendary Pip
 +Talent: Lowstride
 Requires Power 13
|
Found from:
* Duke Erisia
* Miner's Landing
* Second Layer
* Crypt
* Hell Mode
* Maestro Evengarde Rest
* Buying from Merchant Ships
| N/A
|-
|
| Ignition Gauntlets
 (Legendary)
| +8 Health
 +1 Posture
 +1 Rare Pip
 +2 Legendary Pips
 Requires Power 13
|
Found from:
* Maestro Evengarde Rest 
* Primadon
* First Layer
* The Diluvian Mechanism
| N/A
|-
|
| Imperial Pauldrons
| +7 Health
 +1 Posture
 +2 Rare Pips 
 Requires Power 8
|
Found from:
* Fort Merit
* Duke Erisia
* Maestro Evengarde Rest
* Dread Serpent
| N/A
|-
|
| Inquisitor's Duster
 (Series)
(Animated)
| +2 Rare Pips
 Requires Power 8
|
Sources:
* The Doom of Caeranthil
| Brown, Dark, Navy, Smoke & Titan
|-
|
| Iron Pauldrons
| +2 Rare Pips
 Requires Power 5
|
Found from:
* Fort Merit
* Duke Erisia (~50%)
| N/A
|-
|
| Ironsinger Heavy Plate
 (Legendary)
| +10 Health
 +5% Ironsing Armor
 +1 Rare Pip
 +2 Legendary Pips
+Talent: Defiant until the End
 Requires Power 13, Fortitude 15
|
Found from:
* Chaser, Scholar of the Crimson Contract
* Scion of Ethiron
* Second Layer
* War Mode
| N/A
|-
|
| Justicar Defender
 (Series)
(Animated)
| +2 Rare Pips
Requires Power 8
|
Found from:
* Aelita (10%)
* The Ferryman (Winter) (10%)
* Mob Drop from Corrupted King Threshers (~2%)
| Red, Black, Faded, Jet Black, Orange & Purple
|-
|
| Khan Pauldrons
| +3 Health
 +2 Rare Pips
 +Talent: Polite Awakening
 Requires Power 8
|
Found from:
* Aratel Island
* Duke Erisia
* Maestro Evengarde Rest
* Dread Serpent
| N/A
|-
|
| Leather Gloves
| +2 Health
 +1 Posture
 +1 Common Pip
|
Found from:
* Given from Cap'n Orlandeau during the Tutorial
* Erisia
* First Layer
* The Diluvian Mechanism
| N/A
|-
|
| Leather Pauldrons
| +5 Health
 +1 Posture
|
Found from:
* Erisia
* Blacksteel Pirate
| N/A
|-
|
| Legion Phalanx Plate
| +6 Health
 +2 Posture
 +2 Rare Pips
 +1 Legendary Pip
 +Talent: Hoplite
 Requires Power 13
|
Found from:
* Second Layer
* Hell Mode
* War Mode
* Maestro Evangarde Rest
| N/A
|-
|
| Megalodaunt Coat
 (Series)
(Animated)
|| +5% Damage vs. Monsters +2 Rare Pips
 Requires Power 5
|
Found from:
* Mob Drop from Megalodaunts (~3%)
| Red, Purple, Brown, Green, Blue & Peach
|-
|
| Mercenary's Garb
| +6% Stealth
 +1 Rare Pip
 +1 Legendary Pip
+Talent: Kick Off
 Requires Power 5
|
Found from:
* Miner's Landing
* Crypt
* Hell Mode
* Duke Erisia
* Maestro Evengarde Rest
* War Mode
| N/A
|-
|frameless|130x130px
| Ministry Cloak
 (Series)
(Animated)
| +5 Health
 +10 Ether
 +1 Rare Pip
 +1 Legendary Pip
 Requires Power 8
|
Found from:
* Valley of Heroes, Hero Blade Event (~20%)
| Onyx, Pink, Scarlet, Verdant, Yellow, & Smoke
|-
|
| Ministry Operative Cloak
| +6% Stealth
 +2 Rare Pip
 +1 Legendary Pip
+Talent: Ether Conduit
 Requires Power 8
|
Found from:
* Duke Erisia
* Second Layer
* Crypt
* Maestro Evengarde Rest
* Dread Serpent
* War Mode
| N/A
|-
|
| Monastery Champion Robes
 (Legendary)
| +8 Health
 +1 Posture
 +1 Rare Pip
 +2 Legendary Pips
+Talent: Temple Guard
 Requires Power 13
|
Found from:
* Maestro Evengarde Rest (3%)
* Etris: Siege
| N/A
|-
|
| Moonseye Gauntlets
 (Legendary)
| +7 Health
 +3 Posture
 +2 Rare Pips
 +1 Legendary Pip
 Requires Power 13
|
Found from:
* Maestro Evengarde Rest 
* Primadon
* Dread Serpent
* First Layer
* The Diluvian Mechanism
| N/A
|-
|
| Novice Brace
| +2 Health
 +1 Posture
 +1 Rare Pip
 Requires Power 5
|
Found from:
* Erisia
* Blacksteel Pirate
* Hell Mode
* Maestro Evengarde Rest
* Dread Serpent
* Mob drop from Eastern Tribal Leader (~10%)
| N/A
|-
|
| Pathfinder Elite
 (Legendary) 
 (Series)
(Animated)
| +5% Damage vs. Monsters
 +2 Rare Pip
 +1 Legendary Pip
 Requires Power 8
|
Found from:
* Mob Drop from Nautilodaunt (~3%)
| Ash, Black, Crimson, Sage & Magenta
|-
|
| Providence Coat
 (Legendary)
| +5 Health
 +2 Rare Pips
 +1 Legendary Pip
+Talent: Braced Collapse
 Requires Power 10
|
Found from:
* Primadon
* First Layer
* War Mode
| N/A
|-
|
| Ranger's Brace
| +3 Health
 +1 Posture
 +2 Rare Pips
 Requires Power 8
|
Found from:
* Erisia
* Duke Erisia
* Artifact Turn-ins
* Blacksteel Pirate
* Hell Mode
* Maestro Evengarde Rest
* Dread Serpent
| N/A
|-
|
| Redsteel Pauldrons
| +3 Health
 +1 Posture
 +2 Rare Pips
 Requires Power 8
|
Found from:
* Chime of Conflict
* Duke Erisia
* Etrea VS Eylis Sea Event
* Second Layer
* Maestro Evengarde Rest
* Dread Serpent
| N/A
|-
|
| Royal Duelist
(Series)
(Animated)
| +2 Rare Pips
 Requires Power 8
|
Found from:
* Minityrsa
* Songseeker Wilds
* Crypt
| Dark, Faded, Purple, Red, Rose & Stained
|-
|
| Royal Pathfinder
(Animated)
| +6 Health +2 Rare Pips +1 Legendary Pip 
+Talent: Ready or Not
Requires Power 10
|
Found from:
* Aratel Island
* First Layer
| N/A
|-
|
| Sandrunner Wraps
| +6 Health
 +4% Stealth
 +8% Fire Armor
 +1 Rare Pip +1 Legendary Pip
 +Talent: Kick Off
 Requires Power 8
|
Found from:
* Miner's Landing
* First Layer
* Maestro Evengarde Rest
* War Mode
*Saramaed Hollow
| N/A
|-
|
| Summer Scarf
(Series)
(Animated)
| +5 Health
 +1 Legendary Pip
 Requires Power 5
|
Found from:
* Interluminary Parasol
* Saramaed Hollow
| Default, Threadwork
|-
|
| Silver Pauldrons
| +3 Health
 +1 Posture
 +2 Rare Pips
 Requires Power 8
|
Found from:
* Aratel Island
* First Layer
* Duke Erisia
* Maestro Evengarde Rest
* Dread Serpent
| N/A
|-
|
| Simple Pauldrons
| +2 Health
 +1 Posture
 +1 Common Pip
|
Found from:
* Low-Tier Voidwalker Bounties
* Pure Ore Turn-ins
* Summer Isle
| N/A
|-
|
| Smith's Gloves
| +5 Health +2 Rare Pips
|
Found from:
* Summer Isle
* First Layer
* Duke Erisia
* Primadon
* Dread Serpent
* Chaser, Scholar of the Crimson Contract]]
* Maestro Evengarde Rest
| N/A
|-
|
| Star Duster
 (Legendary)
| +5 Health +1 Posture +2 Rare Pips +1 Legendary Pip
 +Talent: Star Duster
 Requires Power 10
|
Found from:
* Duke Erisia
* Primadon
* First Layer
* War Mode
| N/A
|-
|
| Steel Pauldrons
| +5 Health
 +1 Posture
 +1 Uncommon Pip
 Requires Power 5
|
Found from:
* Erisia
* Voidwalker Bounties
* Duke Erisia
* Blacksteel Pirate
* First Layer
| N/A
|-
|
| Tracker's Brace
| +3 Health
 +1 Posture
 +2 Rare Pips
 Requires Power 8
|
Found from:
* Erisia
* Blacksteel Pirate
* Duke Erisia
* War Mode
* Maestro Evengarde Rest
* Dread Serpent
| N/A
|-
|
| Vanguard Brace
| +3 Health
 +1 Posture
 +2 Rare Pips
 +Talent: Replenishing Knockout
 Requires Power 10
|
Found from:
* Erisia
* Duke Erisia
* Maestro Evengarde Rest
* Dread Serpent
| N/A
|-
|
| Warden Pauldrons
| +10 Health
 +2 Posture
 +2 Legendary Pips
 Requires Power 13
|
Found from:
* Fort Merit
* War Mode
| N/A
|-
|
|Warlock's Mantle
(Series)
(Animated)
(Unique)
| +7 Health
 +1 Rare Pip
 +2 Legendary Pips
 +Talent: Overflowing Dam
 Requires Power 13, Intelligence 5
|
Found from:
* Saramaed Hollow
* The Doom of Caeranthil
| Lilac, Navy, Sky, Verdant
|-
|
| White Overcoat
 (Series)
| +2 Health +1 Uncommon Pip
|
Found from:
* Erisia
* Duke Erisia
* Summer Isle
* First Layer
* Maestro Evengarde Rest
* War Mode
| Black, Brown, & White
|-
|
| White Parka
 (Series)
| +2 Health
 +1 Uncommon Pip
 +1 Rare Pip
+Talent: Steady Footing
 Requires Power 5
|
Found from:
* Erisia
* Duke Erisia
* Songseeker Wilds
* Minityrsa
* Aratel Island
* Maestro Evengarde Rest
* Dread Serpent
| Black, Brown & White
|-
|
| Winter Corps Parka
| +6 Health
 +2 Posture
 +5% Ice Armor
 +5% Wind Armor
 +2 Rare Pips
 +Talent: Winter's Protection
 Requires Power 10
|
Found from:
* Duke Erisia
* Maestro Evengarde Rest
* Miner's Landing
* Second Layer
* Crypt
* Hell Mode
| N/A
|-
|
| Woodland Pauldrons
| +3 Health
 +2 Rare Pips
+Talent: Polite Awakening
 Requires Power 8
|
Found from:
* Aratel Island
* Duke Erisia
* Maestro Evengarde Rest
* Dread Serpent
| N/A
|-
|
| Eternal Restraints
 (Unobtainable)
| +20% Health +5 Posture
+Talent: Chains of Eternity
+Talent: Cognito Hazard
|
Sources:
* Developer Specs
| N/A
|-
|
| Stag Wraps
 (Unobtainable)
| Confidential Information
|
Sources:
* Developer Specs
| N/A
|-
|
| Phoenix Duster
 (Unobtainable)
| Confidential Information
|
Sources:
* Developer Specs
| N/A
|-|Legs=
Image	Armor 	Innate Effects 	Sources	Variants
 	Abyss Wanderer's Boots
 (Legendary)	+5 Health +2 Rare Pips+1 Legendary Pips Requires Power 10	
Found from:
* Saramaed Hollow	N/A
 	Autumn Boots 	+3 Health +2 Rare Pips 	
Found from:
* Erisia
* Duke Erisia
* Blacksteel Pirate
* First Layer
* Maestro Evengarde Rest
* Dread Serpent	N/A
 	Azure Royal Guard Boots 	+2 Rare Pips 	
Found from:
* First Layer	N/A
 	Bluesteel Boots 	+3 Health +2 Rare Pips
 Requires Power 6 	
Found from:
* Aratel Island
* Duke Erisia
* First Layer
* Maestro Evengarde Rest
* Dread Serpent
* War Mode	
 	Brilliant Boots 	+2 Rare Pips 	
Found from:
* Songseeker Wilds
* Minityrsa
* Hell Mode
* Duke Erisia
* Maestro Evengarde Rest
* Dread Serpent	N/A
 	Celtorian Sabatons 	+4 Health +2 Rare Pips 	
Found from:
* First Layer
* Second Layer
* Duke Erisia
* Maestro Evengarde Rest
* Dread Serpent
* War Mode	N/A
 	Delver Boots 	+2 Posture
 +1 Uncommon Pip
+Talent: Surestep 	
Found from:
* Crafting	N/A
 	Enforcer Boots 	+2 Rare Pips 	
Found from:
* First Layer
* Duke Erisia	N/A
 	Etrean Siege Sabatons 	+4 Health
 
 +2 Rare Pips 	
Found from:
* Miner's Landing
* Duke Erisia
* Dread Serpent
* First Layer
* Second Layer
* Crypt of the Unbroken	N/A
 	Flameguard Boots 	+3 Health +2 Rare Pips
 Requires Power 6 	
Found from:
* Aratel Island
* Hell Mode
* Duke Erisia
* Maestro Evengarde Rest
* Dread Serpent	N/A
 	Fur Boots
(Series) 	+3 Health +2 Rare Pips 	
Found from:
* Erisia
* Duke Erisia
* Maestro Evengarde Rest
* Dread Serpent
* Minityrsa
* Songseeker Wilds
* Blacksteel Pirate
* Hell Mode
* Artifact Turn-ins
* War Mode	Black & White
 	Grand Authority Sabatons 	+4 Health +2 Rare Pips 	
Found from:
* Miner's Landing
* Second Layer
* Duke Erisia
* Maestro Evengarde Rest
* Dread Serpent
* War Mode	N/A
 	Grand Boots 	+2 Rare Pips 	
Found from:
* Duke Erisia
* First Layer	N/A
 	Imperial Boots 	+5 Health +2 Rare Pips +1 Legendary Pip
 Requires Power 10	
Found from:
* Aratel Island
* War Mode
* Primadon	N/A
 	Iron Boots 	+2 Rare Pips 	
Found from:
* Duke Erisia
* First Layer	N/A
 	Khan Boots 	+3 Health +2 Rare Pips 	
Found from:
* Erisia
* Blacksteel Pirate
* Aratel Island
* Deep Widow
* Duke Erisia
* Maestro Evengarde Rest
* War Mode	N/A
 	Leather Boots 	+1 Common Pip 	
Found from:
* Fishing
* Erisia
* Primadon	N/A
 	Mercenary's Boots 	+2 Health
 +2 Rare Pips
 +1 Legendary Pip
 +Talent: Endurance Runner
 Requires Power 10	
Found from:
* Miner's Landing
* Second Layer
* Crypt
* Duke Erisia
* Maestro Evengarde Rest
* Dread Serpent	N/A
 	Novice Boots 	+3 Health +2 Rare Pips 	
Found from:
* Summer Isle
* Fort Merit
* Maestro Evengarde Rest
* Dread Serpent	N/A
 	Phalanx Heavy Boots 	+2 Rare Pips +1 Legendary Pip 	
Found from:
* Second Layer
* Duke Erisia
* Maestro Evengarde Rest
* Dread Serpent
* War Mode	N/A
 	Ranger's Boots 	+1 Rare Pip 	
Found from:
* Minityrsa
* Songseeker Wilds
* Aratel Island
* Duke Erisia
* Maestro Evengarde Rest
* Dread Serpent	N/A
 	Redsteel Boots 	+3 Health +2 Rare Pips 	
Found from:
* Fort Merit
* First Layer
* Chime of Conflict
* Duke Erisia
* Maestro Evengarde Rest
* Dread Serpent	N/A
 	Silver Sabatons 	+3 Health +2 Rare Pips
 Requires Power 6 	
Found from:
*Aratel Island
*Duke Erisia
*Starswept Valley
*Chime of Conflict
*Maestro Evengarde Rest	N/A
 	Star Boots 	+5 Health +2 Rare Pips +1 Legendary Pip
 Requires Power 10	
Found from:
* Deep Widow (The Depths)
* Duke Erisia
* Primadon
* First Layer
* Maestro Evengarde Rest	N/A
 	Tracker's Boots 	+3 Health +2 Rare Pips
 Requires Power 6 	
Found from:
* Erisia
* Aratel Island
* Duke Erisia
* Maestro Evengarde Rest
* War Mode	N/A
 	Vanguard Boots 	+3 Health +2 Rare Pips
 Requires Power 6 	
Found from:
* Erisia
* Aratel Island
* Duke Erisia
* Maestro Evengarde Rest	N/A
 	Wartreads of Enmity(Unique)	+5 Health
+1 Posture
 +2 Legendary Pips
 Requires Power 15	
Found From:
* Heart of Enmity	N/A
 	Winter Corps Boots 	+3 Health +2 Rare Pips 	
Found from:
* Crypt of the Unbroken
* Miner's Landing
* Second Layer
* Hell Mode
* Duke Erisia
* Maestro Evengarde Rest
* Dread Serpent
* Buying from Merchant Ships	N/A
 	Woodland Boots 	+3 Health +2 Rare Pips
 Requires Power 6 	
Found from:
* Aratel Island
* First Layer
* Duke Erisia
* Maestro Evengarde Rest
* Dread Serpent	N/A
|-|Torso=
Image	Armor 	Innate Effects 	Sources 	Variants
 	Black Cape (Series) 	+3% Physical Armor
 +1 Legendary Pip
 Requires Power 5	
Found from:
* Minityrsa
* Songseeker Wilds 	Black & Golden
 	Brilliant Cape 	+3% Elemental Armor
 +1 Legendary Pip
 Requires Power 5	
Found from:
* Mob Drop from Dread Serpent 	N/A
 	Canticlysm Pendant 	+3% Elemental Armor
 +1 Rare Pip
 +1 Legendary Pip
 Requires Power 8	
Found from:
* Chaser, Scholar of the Crimson Contract
* Second Layer
* Hell Mode
* Duke Erisia
* Maestro Evengarde Rest	N/A
 	Confessor's Charm 	+3% Physical Armor
 +1 Rare Pip
 +1 Legendary Pip
 Requires Power 8	
Found from:
* Chaser, Scholar of the Crimson Contract
* Second Layer
* Hell Mode
* Duke Erisia
* Maestro Evengarde Rest
* Dread Serpent	N/A
 	Curseblood Pendant 	+3% Elemental Armor
 +1 Legendary Pip
 Requires Power 5	
Found from:
* Duke Erisia
* Second Layer
* Hell Mode
* Maestro Evengarde Rest
* Dread Serpent	N/A
 	Dark Owl Cape 	+2% Stealth
 +5% Shadow Armor
 +2% Elemental Armor
 +1 Legendary Pip
 Requires Power 5	
Found from:
* Duke Erisia
* Second Layer
* Hell Mode
* Maestro Evengarde Rest
* War Mode
* Chaser	N/A
 	Fauld of Enmity (Unique) 	+1 Rare Pip
 +2 Legendary Pips
 Requires Power 10	
Found from:
* Heart of Enmity 	N/A
 	Fleet Warden Cape
(Series)
(Animated)	+3% Elemental Armor
 +1 Rare Pip
 +1 Legendary Pip
 Requires Power 8	
Found from:
* Summer Isle 	Emerald, Rose, Scarlet, Shade, Silver & Onyx
 	Golden Cape (Series) 	+3% Physical Armor
 +1 Legendary Pip
 Requires Power 5	
Found from:
* Minityrsa
* Songseeker Wilds 	Black & Golden
 	Grand Pathfinder's Backpack	+50 Carry Load
 +2 Rare Pips
 +Talent: Robber Baron
 Requires Power 8	
Found from:
* Fort Merit (Very Common)
* Aratel Island
* Minityrsa
* Songseeker Wilds
* Chime of Conflict
* Duke Erisia
* Maestro Evengarde Rest
* First Layer
* Chaser, Scholar of the Crimson Contract
* War Mode
* Dread Serpent	N/A
 	Monastery Beads
 (Legendary)	+3% Elemental Armor
 +1 Legendary Pip
 Requires Power 5	
Found from:
* Maestro Evengarde Rest (3%)
* Etris: Siege 	N/A
 	Nomad Pendant 	+3% Elemental Armor
 +1 Legendary Pip
 Requires Power 5	
Found from:
* Miner's Landing
* Duke Erisia
* Dread Serpent 	N/A
 	Old World Sun Pendant 	+1 Rare Pip +1 Legendary Pip	
Found from:
* Duke Erisia (Rare)
* Miner's Landing (Very Rare)
* Hell Mode
* Second Layer (Rare)
* Maestro Evengarde Rest
* Dread Serpent	N/A
 	Pathfinder Lantern 	+10 Sanity
 +1 Uncommon Pip
 +Talent: Breathing Exercise	
Found from:
*Lower Erisia
* Crafting 	N/A
 	Pathfinder's Backpack 	+35 Carry Load +1 Uncommon Pip
 +Talent: Robber Baron	
Found from:
* High-Tier Voidwalker Bounties
* Duke Erisia
* First Layer	N/A
 	Red Eye Pendant 	+3% Elemental Armor
 +1 Legendary Pip
 Requires Power 5	
Found from:
* Duke Erisia
* Miner's Landing
* Crypt of the Unbroken
* Maestro Evengarde Rest
* Dread Serpent	N/A
 	Sandrunner Scarf 	+3% Fire Armor
 +1 Rare Pip
 +1 Legendary Pip
 Requires Power 5	
Found from:
* Miner's Landing
* Duke Erisia
* Maestro Evengarde Rest
* Dread Serpent	N/A
 	Scarf
(Series)
(Animated) 	
Found from:
* Aratel Island 	Adventurer's, Black, Crimson, Dawn, Desert, Forest, Tundra & White	
 	Seafarer Pendant 	+1 Legendary Pip
 Requires Power 5	
Found from:
* Miner's Landing
* First Layer
* Duke Erisia
* Maestro Evengarde Rest
* Dread Serpent
* War Mode	N/A
 	Shrouded Capes
(Series)
(Animated)	+5% Stealth
 +2% Elemental Armor
 +1 Rare Pip
 +1 Legendary Pip
 Requires Power 5	
Found from:
* Duke Erisia (100%) 	Red, Black, Midnight & White
 	Threadwork Kilt 	+1 Posture
 +20 Carry Load
 +1 Rare Pip
 Requires Power 5	
Found from:
* Carnival of Hearts 	N/A
 	Varicosa Medallion 	+3% Shadow Armor
 +1 Rare Pip
 +1 Legendary Pip
 Requires Power 5	
Found from:
* Second Layer
* Duke Erisia
* Maestro Evengarde Rest
* Dread Serpent	N/A
 	Whaler Scarf 	+3% Elemental Armor
 +1 Legendary Pip
 Requires Power 5	
Found from:
* Etrea VS Eylis Sea Event 	N/A
 	Wormwarder Lantern 	+10 Carry Load
 +10 Sanity 	
Found from:
* Crafting 	N/A
 	Lightkeeper's Medallion
 (Relic)	+1 Legendary Pip
+Talent: Elegy of Light
 Requires Power 8	
Sources:
* Ferryman (~1%)
* Scion of Ethiron 	N/A
 	Tiran Pendant
(Relic) 	+2 Health
 +1 Legendary Pip
 +Talent: Featherfall
 Requires Power 8	
Sources:
* Primadon
* Second Layer
* The Diluvian Mechanism 	N/A
 	Warmaster's Medallion
 (Relic)	+1 Legendary Pip
+Talent: Actions Speak Louder
 Requires Power 8	
Sources:
* Chaser, Scholar of the Crimson Contract
* Hell Mode
* The Diluvian Mechanism
* War Mode	N/A
 	Whistling Periapt
 (Relic) 	+1 Health
+8% Wind Armor
+Talent: Whistleguard
 Requires Power 8	
Sources:
* Duke Erisia
* Scion of Ethiron 	N/A
 	Tied Tie
 (Unobtainable) 	+5 Health +1 Uncommon Pip 	
Sources:
* Mod Shop 	N/A
|-|Face=
Image 	Armor 	Innate Effects 	Sources	Variants
 	Aristocrat Eyeglasses
(Series)	+1 Rare Pip 	
Found from:
* Duke Erisia
* First Layer
* Second Layer
* Maestro Evengarde Rest
* Dread Serpent	Default (Black), Red & White
 	Black Blindfold (Series) 	+1 Common Pip
+Talent: Blinded 	
Found from:
* Chime of Conflict
* Pure Ore Turn-ins
* Low-Tier Voidwalker Bounties	Black & Crimson
 	Blindfold 	+Talent: Blinded 	
Found from:
* Erisia
* Maestro Evengarde Rest
* Dread Serpent	N/A
 	Bloodfeather Mask 	+5% Shadow Armor +1 Rare Pip 	
Found from:
* First Layer
* Miner's Landing
* Duke Erisia
* Second Layer
* Maestro Evengarde Rest
* Dread Serpent	N/A
 	Citadel Frames (Series) 	+5 Health -1 or -2 Posture +1 Rare Pip 	
Found from:
* Saramaed Hollow
* First Layer
* Second Layer
* Maestro Evengarde Rest
* Duke Erisia
* Primadon
* Dread Serpent
* Voidwalker Bounties
* Chaser
* Chime of Conflict	Browline & RoundRegular, Amber, & Azure
 	Crimson Blindfold (Series)	+1 Common Pip
+Talent: Blinded 	
Found from:
* Minityrsa
* Songseeker Wilds
* Low-Tier Voidwalker Bounties	Black & Crimson
 	Demon Mask 	+1 Rare Pip 	
Found from:
* First Layer
* Maestro Evengarde Rest
* Dread Serpent	N/A
 	Duelist's Mask 	+6% Stealth +1 Rare Pip 	
Found from:
* Miner's Landing
* Duke Erisia
* Maestro Evengarde Rest
* Dread Serpent	N/A
 	Eyeglasses 	+1 Common Pip 	
Found from:
* Minityrsa
* Songseeker Wilds
* Low-Tier Voidwalker Bounties	N/A
 	Headband
 (Series) 	Black, Orange, Yellow, ( +1 Common Pip). Red, (+1 Uncommon Pip). Blue, Green, White, (+1 Rare Pip).	
Found from:
* Erisia
* Blacksteel Pirate
* Aratel Island
* Hell Mode
* Duke Erisia
* Maestro Evengarde Rest
* Dread Serpent
* War Mode
* Aelita
* The Ferryman (Winter)	Black, Orange, Yellow, Red, Blue, Green, & White
 	Hivelord Mask 	+2 Rare Pips 	
Found from:
* Mob Drop from Hive Constructs (~20%)
* Duke Erisia
* Second Layer
* Chime of Conflict
* Maestro Evengarde Rest
* Dread Serpent	N/A
 	Iron Mask 	+1 Common Pip 	
Found from:
* Erisia
* Blacksteel Pirate
* Duke Erisia
* Maestro Evengarde Rest
* Dread Serpent
* Voidwalker Bounties	N/A
 	Nauticals (Series) 	+1 Rare Pip 	
Source from:
* Summer Isle	Summer, Dusk & Seaglass
 	Polarised Eyeglasses 	+1 Common Pip 	
Found from:
* Minityrsa
* Songseeker Wilds
* Duke Erisia
* Maestro Evengarde Rest
* Dread Serpent	N/A
 	Rebel's Bandana 	+1 Uncommon Pip 	
Found from:
* Eastern Tribe Nomad
* Eastern Tribal Leader
* Erisia
* Minityrsa
* Songseeker Wilds
* Maestro Evengarde Rest
* Dread Serpent	N/A
130x130px	Royal Guard (Series) 	+1 Uncommon Pip +1 Rare Pip 	
Found from:
* Duke Erisia
* Mob drop from Masked Songseeker Enemies ~(10%)
* Maestro Evengarde Rest
* Dread Serpent	Blue, Green & Red
 	Smith's Goggles 	+1 Common Pip 	
Found from:
* Erisia
* Duke Erisia
* Artifact Turn-ins
* First Layer
* Maestro Evengarde Rest
* Dread Serpent	N/A
 	Ten-Gallon Bandana 	,+1 Uncommon Pip 	
Found from:
* Songseeker Wilds
* Minityrsa
* Hell Mode
* Maestro Evengarde Rest
* Dread Serpent
* Duke Erisia	N/A
 	The Guy's Eyeglasses 	+1 Common Pip 	
Source from:
* The Guy	N/A
 	Thrall of Enmity (Unique)	+1 Rare Pip
+Talent: Lose Your Mind 	
Found from:
* Heart of Enmity	N/A
 	Warrior's Eyepatch 	+1 Rare Pip 	
Found from:
* Aratel Island
* Voidwalker Bounties
* Duke Erisia
* Aelita
* The Ferryman (Winter)	N/A
 	Toon's Goggles
 (Unobtainable)	Confidential Information 	
Sources:
* Developer Specs	N/A
|-|Ears=
Image	Armor 	Innate Effects 	Sources	Variants
 	Amethyst Pendant Earrings	+1 Common Pip +1 Rare Pip	
Found from:
* Ferryman (100%)
* Duke Erisia
* First Layer
* Maestro Evengarde Rest
* Dread Serpent	N/A
 	Crystal Pendant Earrings 	+2 Rare Pips 	
Found from:
* Aratel Island
* Duke Erisia
* Maestro Evengarde Rest
* Dread Serpent	N/A
 	Dew Drop Earrings 	+1 Common Pip +1 Rare Pip	
Found from:
* Aratel Island
* First Layer
* Duke Erisia
* Maestro Evengarde Rest
* Dread Serpent	N/A
 	Emerald Tusk Earrings 	+1 Common Pip +1 Rare Pip	
Found from:
* Duke Erisia
* Primadon
* Maestro Evengarde Rest	N/A
 	Master Thief Earrings 	+3% Stealth +2 Rare Pips 	
Found from:
* Fort Merit
* Duke Erisia
* Hell Mode
* Maestro Evengarde Rest	N/A
 	Moonlit Earrings 	+2 Health
 +2 Rare Pips
 Requires Power 5	
Found from:
* Chaser, Scholar of the Crimson Contract
* Hell Mode
* Second Layer
* Duke Erisia
* Maestro Evengarde Rest
* Dread Serpent	N/A
 	Old Blood Earrings 	+5 Ether
 +2 Rare Pips
 Requires Power 5	
Found from:
* Chaser, Scholar of the Crimson Contract
* Hell Mode
* Second Layer
* Duke Erisia
* Maestro Evengarde Rest
* Dread Serpent
* War Mode	N/A
 	Pendant Earrings 	+2 Rare Pips 	
Found from:
* Primadon
* Duke Erisia
* Maestro Evengarde Rest	N/A
 	Practicioner's Earrings 	+2 Rare Pips 	
Found from:
* Duke Erisia
* Summer Isle
* First Layer (Rare)
* Maestro Evengarde Rest
* Dread Serpent	N/A
 	Ruby Drop Earrings 	+1 Common Pip +1 Rare Pip	
Found from:
* Aratel Island
* Duke Erisia
* Maestro Evengarde Rest	N/A
 	Ruby Pendant Earrings 	+1 Common Pip +1 Rare Pip	
Found from:
* Aratel Island
* First Layer
* Duke Erisia
* Maestro Evengarde Rest	N/A
|-|Rings=
Rings are unique among the available equipment, as up to 4 can be equipped at once. While the stats they usually provide is mediocre, they shine in their other, unique effects. The player cannot equip multiple of the same Ring Type (excluding Silver Rings & Gold Rings)
Image 	Rings 	Innate Effects 	Sources
 	Akira's Ring
 (Legendary)	Gives every weapon 1.2 Willpower scaling when equipped.
 +1 Legendary Pip
 Requires Power 6	
Found from:
* Aelita (Extremely Rare)
* Ferryman
* Primadon
* Duke Erisia
* Second Layer
* Ancient Rotlands
* Fort Merit (Extremely Rare)
* Trading with Jeremiah
* Maestro Evengarde Rest
 	Armorer's Ring 	Grants a 10% reduction to incoming armor damage.
 +1 Uncommon Pip 	
Found from:
* Ferryman
* Aelita (Extremely Rare)
* Duke Erisia
* Summer Isle
* Second Layer
* Maestro Evengarde Rest
* War Mode
* Chime of Conflict
 	Bloodiron Ring 	Grants the ability to recover 2% of Armor durability per kill. (Stacks with Bloodiron Spirit)
 +1 Uncommon Pip	
Found from:
* Etrea VS Eylis Sea Event
* Duke Erisia
* Primadon
* First Layer
* Maestro Evengarde Rest
* Dread Serpent
* War Mode
 	Charged Ring 	Reduces the charges required to proc Crystal Explosions and Surge Overloads from 6 to 5.	
Found from:
* Primadon
 	Dawnfist's Ring
 (Legendary)	Gives every weapon 1.2 strength scaling when equipped.
 +1 Legendary Pip
 Requires Power 6	
Found from:
* Ferryman
* Primadon
* Summer Isle (Extremely Rare)
* Duke Erisia (Very Rare)
* Deep Widow
* Second Layer
* Ancient Rotlands 
* Trading with Jeremiah
* Maestro Evengarde Rest
 	Dazed Band 	Flourishing an opponent has a chance to stun them automatically.
 +1 Uncommon Pip
 Requires Power 3	
Found from:
* Etrea VS Eylis Sea Event
* Miner's Landing
* Duke Erisia
* Primadon
* First Layer
* Maestro Evengarde Rest
* Dread Serpent
* War Mode
 	Deepfire Ring
 (Legendary)	Burn ticks at a faster rate. This does not increase the overall damage output of your flames.If using Eruption Path: Lava Serpent, eruption delay is reduced.
 Requires Power 5	
Found from:
*Ferryman
*Aelita (Extremely Rare)
*Primadon
*Duke Erisia
*Second Layer
*Chaser, Scholar of the Crimson Contract
*Maestro Evengarde Rest
*Ancient Rotlands
 	Diver's Ring 	Grants +5% damage to Monsters in the Depths.
 +1 Uncommon Pip 	
Found from:
* Primadon
* First Layer
* Duke Erisia
* Deep Widow
* Second Layer
* Chime of Conflict
* The Diluvian Mechanism
* Maestro Evengarde Rest
* Dread Serpent
 	Finisher's Ring
 (Legendary)	+10% extra PEN on M1 flourishes. Does not bypass PEN cap.
 Requires Power 10 	
Found from:
* Ferryman
* Primadon
* Pure Ore Turn-ins
* Aelita (Extremely Rare)
* Duke Erisia (Very Rare)
* Second Layer
* Ancient Rotlands 
* Maestro Evengarde Rest
* War Mode
 	Freestyler's Band 	Gives the user a massive increase in swimming speed while out of combat.
 Requires Power 3	
Found from:
* Primadon
* First Layer
* Duke Erisia
* Maestro Evengarde Rest
* Dread Serpent
* War Mode
* Chime of Conflict
 	Ferryman's Ring 	Increases the range of your Rhythm by 50%.
 +1 Legendary Pip 	
Found from:
* The Ferryman
 	Gold Ring 	+1 Uncommon Pip 	
Found from:
* Mudskipper Cave
* Primadon
* First Layer
* Duke Erisia
* Pure Ore Turn-ins
* Interacting with Polis' first dialogue
* Ancient Rotlands
 	Heavy Hands Ring 	Makes your "M1" attack 10% slower but do 30% more posture damage.
 +1 Uncommon Pip 	
Found from:
* Primadon
* First Layer
* Second Layer
* Duke Erisia
* Maestro Evengarde Rest
* Dread Serpent
 	Isshin's Ring 	Take 1.25x damage and deal 1.2x damage at close range.
 Requires Power 5 	
Found from:
* Etrea VS Eylis Sea Event
* Primadon
* First Layer
* Duke Erisia
* Chaser, Scholar of the Crimson Contract
* Maestro Evengarde Rest
* Dread Serpent
* War Mode
 	Konga's Clutch Ring	Allows the user to slide with little delay.
 Requires Power 3 	
Found from:
* Duke Erisia
* Mudskipper Cave
* Primadon
* First Layer
* Chime of Conflict
frameless	Light Eater Ring 	Taking damage from Flamecharm mantras, Thundercall mantras, or burn will cause you to regenerate ether. Ether regeneration scales on damage taken.
 +2% Fire Armor +2% Lightning Armor +1 Uncommon Pip
 Requires Power 3	
Found from:
* Duke Erisia
* Primadon
* First Layer
* Maestro Evengarde Rest
* War Mode
* Dread Serpent
* Mob drop from Frostdraw Trainer
 	Maestro's Ring
 (Legendary)	Gives every weapon 1.2 agility scaling when equipped.
 +1 Legendary Pip
 Requires Power 6	
Found from:
* Ferryman
* Aelita (Extremely Rare)
* Duke Erisia
* Second Layer
* Ancient Rotlands 
* Trading with Jeremiah
* Maestro Evengarde Rest
130x130px	Moon Ring
 (Legendary)	Conceal your age, appearing as if you were younger than 40.
 +2 Rare Pips 	
Found from:
* Ferryman
* Aelita (Extremely Rare)
* Duke Erisia (Very Rare)
* First Layer
* Second Layer
* Ancient Rotlands 
* Moon's Eyrie
* Maestro Evengarde Rest
* Dread Serpent
 	Pariah's Keepsake 	Deal more damage to factions that hate you.
 Requires Power 3 	
Found from:
* Etrea VS Eylis Sea Event
* Duke Erisia
* Primadon
* Deep Widow
* First Layer
* Maestro Evengarde Rest
* Dread Serpent
* Chime of Conflict
 	Poser’s Ring 	Damage dealt with a Katana isn't received until the user sheathes their weapon.
 Stuns the opponent upon a successful damaging sheathe.1 Rare Pip	
Quest from Zana
* (Located on Isle of Vigils' Docks)
 	Prophet's Ring
 (Legendary)	Gives every weapon 1.2 charisma scaling when equipped.
 +1 Legendary Pip
 Requires Power 6	
Found from:
* Ferryman
* Duke Erisia (Very Rare)
* Second Layer
* Ancient Rotlands 
* Maestro Evengarde Rest
* Trading with Jeremiah
* Chime of Conflict
 	Purifying Ring 	Allows wearer to drink sea-water and acid without vomiting.
 +1 Uncommon Pip 	
Found from:
* Etrea VS Eylis Sea Event
* Primadon
* First Layer
* Duke Erisia
* Maestro Evengarde Rest
* Dread Serpent
* War Mode
 	Ring of Casters 	Mantra damage increased by 10%, but reduces melee damage by 10%.
 Requires Power 10 	
Found from:
* Etrea VS Eylis Sea Event
* Miner's Landing
* Duke Erisia
* Primadon
* First Layer
* Saramaed Hollow
* Maestro Evengarde Rest
* Dread Serpent
* Chime of Conflict
 	Ring of Curses 	This ring runs the random event check more frequently and partially ignores anti-event stacking.
 Requires Power 10	
Found from:
* Etrea VS Eylis Sea Event
* Primadon
* Deep Widow
* First Layer
* Duke Erisia
* Maestro Evengarde Rest
* Chaser
 	Ring of Pestilence 	Enemies you hit have their healing reduced by 50% 	
Found from:
* Etrea VS Eylis Sea Event
* Primadon
* First Layer
* Duke Erisia
* Maestro Evengarde Rest
* Dread Serpent
* War Mode
 	Ring of Wisps 	Double the amount of charges of Attunement Wisps.
 +1 Uncommon Pip 	
Found from:
* Etrea VS Eylis Sea Event
* Duke Erisia
* Primadon
* First Layer
* Maestro Evengarde Rest
* Dread Serpent
 	Rosen's Ring
 (Legendary)	Gives every weapon 1.2 intelligence scaling when equipped.
 +1 Legendary Pip
 Requires Power 6	
Found from:
* Primadon
* Ferryman
* Summer Isle (Extremely Rare)
* Duke Erisia (Very Rare)
* Second Layer
* Ancient Rotlands 
* Pure Ore Turn-ins (Extremely Rare)
* Maestro Evengarde Rest
 	Silver Ring 	+1 Common Pip 	
Found from:
* Mudskipper Cave
* Primadon
* First Layer
* Pure Ore Turn-ins
 	Waning Ring
 (Legendary)	Conceal your youth, appearing as if you were older than 40.
 +2 Rare Pips 	
Found from:
* Primadon
* Ferryman
* First Layer
* Second Layer
* Ancient Rotlands
* Duke Erisia (Very Rare)
* Maestro Evengarde Rest
* War Mode
 	Windmill Ring 	Taking damage from ice or wind mantras will cause you to regenerate ether.
 +2% Ice Armor +2% Wind Armor +1 Uncommon Pip
 Requires Power 3	
Found from:
* First Layer
* Primadon
* Duke Erisia
* Maestro Evengarde Rest
* Dread Serpent
</tabber>
==Trivia/Notes==
*In previous versions of the game, Equipment could occasionally spawn with one of three different rarity tiers: Ascended, Enlightened, or Celestial. This system was replaced with stars for the sake of consistency with weapon rarity.
*If you want to wear a specific equipment piece, but it has awful stats, you can smelt something with good stats and apply the piece you want to wear as vanity.
*The Max number of Stars for Torso, Face, Ears, and Ring Equipment is 2 Stars (★★)
* You can't enchant Torso, Face, Ears, and Ring Equipment. However, there's a couple of instances of these items existing due to being obtainable back in Verse One. There has been evidence shown that unobtainable enchanted equipment won't void even when re-equipped, and the enchant still functions as it normally would (Info from October 12, 2023)
*Mythical Pips, despite being said to exist by devs, are unused. No equipment piece uses mythical pips.
*Stars increase the sell price of a Weapon/Equipment. +5 Notes (★) | +20 Notes (★★) | +50 Notes (★★★)
*Stat diversity was supposedly enforced on the September 5th, 2022, update, meaning that when 2 or more pip or "buff slots" on a piece of Ring, Ears, Torso, and Face equipment, and 3 or more pips on Head, Arms, and Leg equipment one would be forced to be different. However, this has either been implemented incorrectly, bugged, or a typo was made in the update logs specifically for the Ring, Ears, Torso, and Face equipment, because it is very easy to find equipment that violates this rule such as rings with only two pips that are of the same type. The 3+ pip rule on Head, Arms, and Leg equipment have been functioning correctly and will promptly reroll a pip if a piece of equipment violating the rule is equipped.
**Due to this, you'll have to take the following theoretical kits with a grain of salt, as this bug could result in higher maximums.
*Highest theoretical stealth kit in game is 30% stealth. (10% Dark Owl Chapeau, 6% Mercenary's Garb/Ministry Cloak/Dark Owl Cloak, 5% Shrouded Capes, 6% Duelist Mask, 3% Master Thief Earrings)
*Highest theoretical ETH kit in game is 375 ETH. (4x 27 ETH Moon and Waning Rings, 68 ETH (Drowned) Diver's Light Plate, 36 ETH Scarf, 54 ETH Hood, 54 ETH Boots, 27 ETH Hivelord Mask, 32 ETH Old Blood Earrings)
*Highest theoretical Posture kit is 19 Posture. (4x 3 Posture Rings, 2 Posture Khan/Gladiator Helmet, 3 Posture Glassdancer Wraps/Moonseye Gauntlets, 2 Posture Delver Boots)
* Highest theoretical HP kit in game is 165 HP. (2x 9 HP Moon and 2x 9 HP Waning Rings, 47 HP (Drowned) Diver's Light Plate/Bastions of Enmity , 13 HP Scarf, 32 HP Parasol Planter, 30 HP Star Boots/Imperial Boots, 2 HP Moonlit Earrings, 5 HP Citadel Frames)
*Highest theoretical DvM kit in game is 69% DvM. (3x 4% DvM Rings, 7% DvM Diver's Ring (depths only), 19% DvM (Drowned) Pathfinder Elite, 5% DvM Scarf, 10% DvM Warlock's Brim/Aegis of Enmity, 10% DvM Wartreads of Enmity, 3% DvM Hivelord's Mask/Royal Guard, 3% DvM Earrings)
**The echo shop allows for an additional 8% DvM onto your character, meaning the max DvM you could possibly have been 77%.
* Highest theoretical Monster Armor kit in game is 37% Monster Armor. (21% (Drowned) Arms, 16% Deepwoken Hood/Vigil's Hood/Parasol Planter/Tillian's Beret)
** The echo shop allows for an additional 8% DvM onto your character, meaning the max Monster Armor you could possibly have is 45%.
*Legs equipment is currently the only equipment type that does not have Uncommon Pips.
*A sanity pip will also grant half of its amount in ether. So, if you get a +6-sanity pip, you will also get +3 ether.
*Monster Armor pips also give +1% Physical Armor and +1% Elemental Armor
==Navigation==
Category:Equipment
Category:Armors
Category:Outfits
Category:Items
Category:Mantras