Weapons Lab

=== The Weapons Lab (FLOOR 5) ===
The Chief Weapons Officer (SGT) buys upgrades here. To the very north is the Weapons Terminal, the upgrade hub for the SGT role. Every upgrade unlocks increasingly powerful guns at all Weapon Racks as well as the upgrades listed below.
To the south is the unlock-able weapons upgrade station (wep bench) which provides personal upgrades to one's damage and individual upgrades for different guns. 
The bottom room also has access to the Space Walk which contains the radar dish, the radar can be both destroyed and repaired, while it is destroyed the captain cannot use human or alien scans.
Connecting the top and bottom rooms is a conduit hatch. 
Floor 5 contains all shops.
=== Weapons Terminal ===
Standard Upgrades
* Station Weapons 2.0
** Unlocks the Subzero, Arc Welder, and Gamma Ray Gun
** Allows SCV to build Sentry and Exterminator Turrets.
** Unlocks Exterminator Turrets and IBA Combat Armor to be purchased at the Gadget Shop
** Unlocks Tractor Beam ability for Station 
** Increases Sentry Turret damage by 0.25
** Increases Station base damage by 0.75
* Station Weapons 3.0
** Unlocks the Neutronium Rifle, Particle Phaser, and Pulse Destabilizer
** Unlocks Tesla Armor to be purchased at the Gadget Shop
** Unlocks Planetary Bombardment ability for Station
** Increases Sentry and Exterminator Turret damage by 0.25
** Increases Station base damage by 0.75
* Station Weapons 4.0
** Unlocks the EC13 Plasma Rifle, and Minigun
** Unlocks EMP ability for Station
** Increases Sentry and Exterminator Turret damage by 1
** Increases Station base damage by 1.5
** Increases Tesla Turret energy regen by 0.05
* Station Weapons 5.0
** Unlocks Launch Nuclear Warhead ability for Station and Thor, however they use the same cooldown. 
** Increases all turret health by 150 and all turret damage 
** Increases Station base damage by 3
** Increases Tesla Turret energy regen and grants Tesla Turrets 100 shields
Additional Upgrades for SGT/LT
* Station Weapons 2.0
** Sentry Turrets cost less and have decreased ammo usage
** Increases Sentry Turret damage by .5 instead of .25
** Increases Station base damage by 1.5 instead of .75
* Station Weapons 3.0
** Exterminator Turret maximum Fuel increased by 125
** Increases Sentry and Exterminator Turret damage by .5 instead of .25
** Increases Station base damage by 1.5 instead of .75
* Station Weapons 4.0
** Increases Sentry and Exterminator Turret damage by 2 instead of 1
** Increases Station base damage by 3 instead of 1.5
** Increases Tesla Turret energy regen by 0.1 instead of 0.05
* Station Weapons 5.0
** Increases all turret armor, ammo, and damage.
** Increases Station base damage by 3.75