Wild West (PvZ:WOR)

Wild West is the fourth world in Plants vs. Zombies: Wrath Of Rogue. There are 25 levels to play, 7 plants to obtain, 12 zombies to fight against, 2 upgrades to collect, and one boss to defeat.
Wild West has one gimmick, and that is the usage of minecarts and rails. The rails are placed on the lawn with a varied position, and they may take up an entire column. The minecarts can be moved via the player's input to change its position on a different lane, but can only be repositioned vertically. Plants can be placed on minecarts.
==Description==
Revisit the pioneer days in the Great Chickening of 1850, as you're bound to have a showdown with the outlawed western zombies, long before the true showdown against Rogue. Get the justice you deserve from the unlawful inhabitants of Wild West, and stop the big Brain Rush!
==Plants==
* Split Pea - One head shoots a single pea forwards, and the other head shoots two peas backwards. They are unlocked, after beating Day 1.
* Chili Bean - When a zombie eats him, it'll fart itself to death and stun other zombies behind it. He is unlocked, after beating Day 4.
* Pea Pod - Stack up to four more Pea Pods on the one that was initially planted to increase its damage. He is unlocked, after beating Day 6.
* Melon-pult - Lobs watermelons at zombies, which can cause splash-damage to occur in adjacent lanes. He is unlocked, after beating Day 11.
* Lightning Reed - Strikes multiple zombies or chickens in an area with his electricity. He is unlocked, after beating Day 15.
* Tall-nut - A defensive plant with very high health, who can prevent flying zombies from traversing forward. He is unlocked, after beating Day 18.
* Winter Melon - Slows down zombies with splash-damaging frozen watermelons. He is unlocked, after beating Day 24.
==Zombies==
* Cowboy Zombie - The Wild West variant of Basic Zombie. He is first encountered in Day 1.
* Conehead Cowboy - The Wild West variant of Conehead Zombie. He is first encountered in Day 1.
* Buckethead Cowboy - The Wild West variant of Buckethead Zombie. He is first encountered in Day 2.
* Flag Cowboy Zombie - The Wild West variant of Flag Zombie. He is first encountered in Day 1.
* Prospector Zombie - After a certain amount of time, his dynamite will blow up and send him to the first column. Ice plants can disable the dynamite's timer. He is first encountered in Day 2.
* Pianist Zombie - Crushes plants with his piano, and his music causes Cowboy Zombies to switch lanes. He is first encountered in Day 5.
* Poncho Zombie - He may or may not have a protective metal grate underneath his poncho. He is first encountered in Day 7.
* Zombie Bull - Charges towards plants in his lane, before throwing a Zombie Bull Rider off of his back. He is first encountered in Day 10.
* Chicken Wrangler - After taking enough damage, a flock of Zombie Chickens are released from his bailing wire. He is first encountered in Day 15.
* Zombie Chicken - A very fast but fragile chicken that is capable of swarming the player's defenses when in groups. It is first encountered in Day 15.
* Wild West Gargantuar - The Wild West variant of the Gargantuar. He is first encountered in Day 8.
* Zombie Bull Rider - The Wild West variant of the Imp. He is first encountered in Day 8.
==Difficulty==
Wild West only has one gimmick, but that doesn't mean it's going to be easy. The minecarts and rails can help the player plan strategies more effectively, as the carts can be moved around. Chicken Wranglers and Zombie Bulls are the biggest threats here, so the player must plan accordingly and use plants with counteracting abilities to deal with them. Some of the objectives can make things more difficult, especially when it comes to Prospector Zombies damaging the player's setup from behind and the Zombie Chickens' flighty speed. However, the Not OK Corral levels are much easier than the later levels of this world.
*Easiest level: Wild West - Day 1
*Hardest level: Wild West - Day 21
==Levels==
Day	Hero/Variant	Plants 	Zombies 	Type 	Objective(s) 	Minecart(s) and rail(s)	Flags 	Notes 	Reward*
1 	Choice 	Choice (one pre-planted on a minecart) 	 	Normal level 	N/A 	Two 	One 	When the level starts, there is a quick tutorial for using the minecarts at the beginning.	
2 	Choice 	Choice 	 	Normal level 	N/A 	Two 	One 	N/A 	
3 	Choice 	Choice 	 	Normal level 	N/A 	One 	One 	N/A 	2 Puzzle Pieces for and
4 	N/A 	 	 	Not OK Corral level 	N/A 	Five 	One (divided into ten waves) 	N/A 	
5 	Choice 	Choice with 	 	Normal level 	N/A 	One 	Two 	N/A 	
6 	Choice 	 	 	Locked and Loaded level	Survive the zombie attack with the given plants. 	Three 	One 	N/A 	
7 	N/A 	Choice 	 	Normal level 	N/A 	Two 	Two 	N/A 	A note</center>
8 	 	 	 	Special Delivery level 	Survive a massive attack in Wild West.Survive without any lawnmowers. 	Four 	Two 	N/A 	
9 	N/A 	 	 	Not OK Corral level 	N/A 	Five 	One (divided into ten waves) 	N/A 	
10 	Choice 	Choice (two pre-planted) 	 	Normal level 	Don't let the zombies trample the flowers. 	Two 	Two 	The flowers are located in-between the third and fourth columns. 	Instant Recharge upgrade
11 	Choice 	Choice 	 	Normal level 	Spend no more than 2000 sun. 	One 	Two 	N/A 	
12 	N/A 	Choice 	 	Normal level 	N/A 	Two 	Two 	N/A 	Big Bad Butte
13 	 	Choice (one pre-planted on a minecart) 	 	Save Our Seeds level 	Survive and protect the endangered plants. 	One 	Two 	N/A 	
14 	N/A 	Choice without sun-producing plants or free plants.	 	Last Stand level 	Plan your defense and defeat the zombies. 	Three 	One 	N/A 	
15 	Choice 	Choice with 	 	Normal level 	N/A 	Three 	One 	N/A 	
16 	Choice 	Choice 	 	Normal level 	Don't let the zombies trample the flowers.Don't lose more than 2 plants.	Three 	Two 	The flowers are located in-between the fourth and fifth columns. 	4 Puzzle Pieces for and
17 	N/A 	Choice 	 	Normal level 	Spend no more than 1750 sun. 	One 	One 	N/A 	Wall-nut First Aid upgrade
18 	N/A 	 	 	Not OK Corral level 	N/A 	Nine 	One (divided into ten waves) 	N/A 	
19 	Choice 	Choice (five pre-planted) 	 	Normal level 	N/A 	Two 	One 	N/A 	
20 	Choice 	 	 	Locked and Loaded level	Survive the zombie attack with the given plants. 	Four 	Two 	N/A 	
21 	Choice 	Choice with (three pre-planted on the minecarts) 	 	Save Our Seeds level 	Survive and protect the endangered plants.Produce at least 1500 sun. 	Three 	Two 	N/A 	
22 	Choice 	Choice 	 	Normal level 	Don't lose more than 2 plants. 	Two 	One 	N/A 	3 Puzzle Pieces for , , and
23 	N/A 	 	 	Locked and Loaded level	Survive the zombie attack with the given plants. 	N/A 	One 	N/A 	
24 	 	Choice without sun-producing plants or free plants.	 	Last Stand level 	Plan your defense and defeat the zombies. 	Four 	One 	N/A 	
25 	Choice 	 	Summoned:	Boss level 	N/A 	Two 	None; replaced by the Zombot War Wagon's health	The Zombot War Wagon has three phases. 	
*Rewards that are not money bags are unlocked for the first time completion.
===Brain Busters ===
The Brain Buster of Wild West is titled Not OK Corral. Plants are delivered via a conveyer belt, and each plant must be placed on the lawn one at a time after a group of zombies are defeated. There are electric fences that will open or close, depending on whether or not a zombie will appear in that lane. This process is repeated until the final wave.
Not OK Corral is playable on Day 4, Day 9, and Day 18.
=== Big Bad Butte===
Big Bad Butte is Wild West's Endless Zone. Like all Endless Zones, the levels will get more challenging, as the player will not know how many flags they will have. The "key" that is used to access this Endless Zone is a "boom box" (at least what Crazy Dave claims it to be). It is unlocked after completing Wild West - Day 12. When in higher levels of the Endless Zone, lots of minecarts and rails will be present on the lawn (thus limiting planting space).
The starting plants for Big Bad Butte include the following: 
*Sunflower
*Peashooter
*Wall-nut
*Lightning Reed
==Related achievements==
==Trivia==
*In the CGI-animated map, some Tumbleweeds can be seen moving around. However, these plants don't count as NPCs that the player can interact with, resulting in them solely being included as a cameo appearance.
*Wild West is referred to as "a sleazy ol' ghost town" by Rogue in the CGI-animated cutscenes and short cutscenes with Crazy Dave and Penny's dialogue, which implies that there are little to no living people in the area (not counting the zombies themselves).
*If the world's description is any indication, Rogue might eventually appear as a boss in later updates of Plants vs. Zombies: Wrath Of Rogue, as it is mentioned that the showdown in Wild West takes place long before the true showdown against the game's main antagonist.
*In the Xbox One version of the game, the player's input for moving the minecarts is changed, so they don't have to use the controller to do multiple things at once (placing plants on the lawn, collecting currency dropped from defeated zombies, dragging Plant Food over to a plant, using the Hero or variant's primary weapon and abilities, collecting sun, activating the Turbo Button, etc.), which can be very overwhelming. Instead, the minecarts move automatically as long as there are zombies present in a lane that has the rail on it, and this mechanism is not used on any other platform.
*When the player enters Wild West - Day 1, they will be presented with a short tutorial on how to use the minecarts, before they're sent to the seed selection screen.
*Wild West - Day 23 is the only level without the minecart and rail in them.
*In the CGI-animated cutscene that appears after the player unlocks Big Bad Butte, Foot Soldier Zombie hilariously takes it out of context. The word "butte" is actually pronounced as "beaute", while it is mispronounced as "butt" in this cutscene (this is also because both words have a nearly-identical spelling). Poncho Zombie just stares at him, although his facial expression implies that he is so done with Foot Soldier Zombie's shenanigans. Even if Foot Soldier Zombie was corrected about the pronunciation, the former is still referring to the Endless Zone as "Big Bad Butt", which annoys Poncho Zombie even further.
**This is a continuation of an identical joke in a cutscene that appeared after unlocking Dead Man's Booty in Pirate Seas - Day 20.
*Wild West, Taco Park, and the Player's House are the only worlds without surprise attacks.
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