Nintendo X Final Fantasy: Gathering of Warriors

Nintendo X Final Fantasy: Gathering of Warriors is a crossover between Nintendo franchises and the Final Fantasy franchise. It was developed by Square Enix and published by Nintendo. Tetsuya Nomura will direct the game and Shigeru Miyamoto will be the producer.
==Gameplay==
The gameplay main fighting system involves attacking opponents until HP is reduced to zero.  Each character utilizes the following mechanics universally.
*Jumping
*Attacking
*Guarding
*Movement
*Evasion
*Items
*Bravery Points
*HP
*Summons (Can be toggled on/off)
*Limit Breaks
The characters will duel in a 3D arena with the arena as originally designed or a competitive mode. The competitive mode of stages are universally flat and doesn't include stage hazards or stage exclusive items, but still gives the same scenery as the stages in regular mode. Each character will fight differently than each other.
Aside from HP damage, players can also take Bravery damage similar to Dissidia. Unlike the PSP Dissidia games, there are no gear that grant boosts to the characters. Costumes are merely cosmetic and will not affect a character's gameplay.
==Story==
===Prologue===
A party is going on at Peach's Castle. Mario, Luigi, Peach, Toadsworth, and some a few other notables are in attendance. Peach is celebrating the birthdays of Mario and Luigi. They are interrupted by a portal to another world, which everyone gets curious about. Then, a dark hand reaches out and attempts to grab Peach, but Toadsworth gets captured instead. This prompts Mario, Luigi, and Peach to head on to another adventure. Meanwhile in another world, Cloud Strife is seen fighting Sephiroth once again. During the fight, a similar portal opens in Edge, formerly a city known as Midgar. Cloud Strife knocks Sephiroth into the portal thinking it would finish him. Cloud ends up in a world unfamiliar to him and Sephiroth escapes.  What neither Cloud nor Mario realize is they have stepped into another world. They seek answers to what caused the portals and where are they currently at.
===Part 1: Mario===
Mario, Luigi, and Peach gets tossed into the world where the Gestahlian Empire was once trying take over. A bleak world now reinvigorated by magic as Kefka, strangely at full power, is revived by a hand similar to that of Toadsworth's kidnapper. Oddly, this also brings back the source of magic separate from Kefka as well as Terra becoming half human, half esper again. Kefka goes off trying to fight Mario and company at a small fraction of his full power. Kefka, defeated and unamused, scurries off to the area to rebuild his tower to nothingness. Terra arrives on the scene, filling in Mario and company on the current situation at hand. The company are soon attacked by imperfect copies of themselves and they fight the copies off successfully. They trekked on towards Kefka's reassembled tower.
===Part 2: Cloud===
Cloud travels to the other side of the portal he knocked Sephiroth into and finds himself on Talon IV. He wanders around the strange place until approaching a blue door. Before Cloud tries to open said door, the door seemingly opens and stands Samus Aran. She pursued Ridley to what's now Cloud location, but doesn't find Ridley.
===Part 3: Link===
===Part 4: Tidus===
===Part 5: Kirby===
===Part 6: Squall===
===Part 7: Pokémon===
===Part 8: Shantotto===
===Part 9: Fire Emblem===
===Final Part: Final===
All the warriors have gathered against the would be usurper of worlds, Discordia. The warriors fight through copies of themselves to reach Discordia. Discordia reveals its desires of a world of constant discord, nothing peaceful or constant. Discordia, with every power of the fighters and foes along its own power, are thrown against the warriors. The warriors all fought valiantly to create a weakened state of Discordia. Mario, Link, Kirby, Cloud, Bartz, Shantotto all band together to deliver the final strikes, ultimately the fatal blow on Discordia is landed by Link. Discordia then dies a slow agonizing death that restores the worlds to their natural order. Mario and Cloud shakes hands before everyone leaves for there respected worlds. The dark portals then close for a final time. But, portals of light appear to show that all is indeed well, with the possiblilty of traveling between worlds remains intact. The worlds play out as if nothing ever happened.
==Characters==
Here are the lists of characters that will appear in the game.
===Nintendo===
Playable Nintendo Characters
Game Debut 	Character 	Limit Break
Donkey Kong (arcade) 	Mario 	Mario Bros. Combo
Super Mario Bros. 	Peach 	Royal's Power: Sleep
Super Mario Bros. 	Bowser 	Swarm and Storm
Super Mario Land 2: 6 Golden Coins 	Wario 	Wario Works
Super Mario World 	Yoshi 	Dragon Yoshi
Donkey Kong Country 	Donkey Kong (DK III) 	Barrel Launcher Barrels
Donkey Kong Country 	Diddy Kong 	Peanut Assault
Donkey Kong Country 	King K. Rool 	KAOS Canonball Rain
Star Fox 	Fox McCloud 	Arwing
Star Fox 64 	Wolf O'Donnell 	Wolfen: Hunter Mode
The Legend of Zelda 	Link 	Strength of the Triforce: Courage
The Legend of Zelda: Ocarina of Time	Ganondorf 	Strength of the Triforce: Power
Fire Emblem (NES/Famicom) 	Marth 	Naga's Blessings
Fire Emblem: Three Houses 	Byleth (Male and Female) 	Ruptured Heaven
Pokémon Red & Green (Blue in U.S) 	Pikachu (Male and Female) 	10,000,000 Volt Thunderbolt
Pokémon Sword & Shield 	Intellion 	Gigantamax: Snipe Shot
Metroid 	Samus Aran 	Overcharge Blast & Repair
Kirby's Dream Land 	Kirby 	Hypernova
Kirby's Dream Land 	King Dedede 	King's Royal Barrage
Astral Chain 	Howard Twins (Male and Female)	Legion Fusion
The Mysterious Murasame Castle 	Takamaru 	Samurai's Honor
Splatoon 	Callie & Marie 	Duo Performance: Calamari Inkantation
F-Zero 	Captain Falcon "Douglas Jay" 	Meteor Force Falcon Punch
Pikmin 	Captain Olimar 	Pikmin's Triumph
===Final Fantasy===
Playable FF Characters
Game Debut 	Character 	Limit Break
Final Fantasy 	Warrior of Light 	Fated Justice
Final Fantasy 	Garland 	Unleashing Discord
Final Fantasy II 	Firion 	One Man Armory
Final Fantasy II 	Emperor Mateus 	Emperor's Dominion
Final Fantasy III 	Luneth 	Onion Strength
Final Fantasy III 	Xande 	Five Wyrms' Curse
Final Fantasy IV 	Cecil Harvey 	Split Knight's Will
Final Fantasy IV 	Theodor "Golbez" Harvey 	Dual Meteor
Final Fantasy V 	Bartz Klauser 	Job Master's Might
Final Fantasy V 	Gilgamesh 	Collector's Gambit
Final Fantasy VI 	Terra Branford 	Riot Blade
Final Fantasy VI 	Kefka Palazzo 	Destructive Judgement
Final Fantasy VII 	Cloud Strife 	Omnislash
Final Fantasy VII 	Sephiroth 	Supernova
Final Fantasy VIII 	Squall Leonhart 	Renzokuken: Lionheart
Final Fantasy VIII 	Seifer Almasy 	Fire Cross: Crossfest
Final Fantasy IX 	Zidane Tribal 	Grand Lethal
Final Fantasy IX 	Kuja 	Flare Star
Final Fantasy X 	Tidus 	Blitz Aces
Final Fantasy X 	Seymour Guado 	Omnis Ultima
Final Fantasy XI 	Shantotto 	Skillchain: Spell Fusion
Final Fantasy XI 	Kam'lanaut 	Great Wheel
Final Fantasy XII 	Vaan 	Luminescense Finish
Final Fantasy XII 	Vayne Solidor 	Undying Tera Flare
Final Fantasy XIII 	Claire "Lightning" Farron	Zantetsuken
Final Fantasy XIII-2	Caius Ballad 	Summon - Exaflare
Final Fantasy XIV 	Ysh'tola Rhul 	Holy
Final Fantasy XIV 	Zenos yae Galvus 	Protostar
Final Fantasy XV 	Noctis Lucis Caelum 	Armiger
Final Fantasy XV 	Ardyn Izunia 	Corrupted Armiger
Unplayable Characters
Series/Game of origin 	Name
Nintendo X Final Fantasy: Gathering of Warriors	Discordia "Chaos"
Kirby's Dream Land 2 	Zero "Dark Matter"
Star Fox 	Andross
Metroid 	Ridley
Final Fantasy IX 	Necron
Final Fantasy V 	Neo Exdeath
Final Fantasy IV 	Zeromus
Fire Emblem: Shadow Dragon 	Medeus
Final Fantasy (Series) 	Cid
Final Fantasy (Series) 	Mog
Super Mario RPG: Legend of the Seven Stars 	Geno
Final Fantasy X 	Jecht
Super Mario Bros. 	Luigi
===Summons===
Summons
Summon 	Technique 	Effect
Shiva 	Diamond Dust 	Blasts foes in a certain radius with ice for some damage. This ice will hold still the targets getting hit.
Ifrit 	Inferno (Hellfire in JPN)	Sends a pillars of fire that drags the target into the center of them so a large, powerful pillar swallows them for strong Bravery damage.
Ramuh 	Judgement Bolt 	Raises the summoner's striking power by 10% for a minute.
Odin 	Zantetsuken/Gungnir 	With Zantetsuken, Reduces enemy Bravery to 0. With Gungnir, Does a high amount of Bravery damage to enemies that get hit. Both attacks have 50/50 chance of happening. Seifer being the target always triggers Gungnir.
Bahamut 	Megaflare 	Trades in summoners Bravery to deal HP damage. It's damaging power is sllightly higher than the amount of Bravery given.
Alexander 	Divine Judgement 	Brings the summoner's Bravery and HP higher than the target's if the target is fairing better or worsens Bravery and HP if the summoner is fairing better.
Siren 	Silencing Song 	Plays a tune that casts Silence on its target. The Silence lasts only a minute.
Leviathan 	Tsunami 	Floods the whole stage that does moderate Bravery damage and slows them down.
Titan 	Gaia's Wrath 	Enhances the summoner's defenses for a short time.
Anima 	Pain 	Ignores defensive buffs on the summoners enemies and guard breaks them more often in a short time.
Knights of the Round	Ultimate End 	Boosts the summoner attack power for a half of a minute.
Carbuncle 	Ruby Light 	Casts Reflect on the summoner and teammates. The Reflect effects last for a minute.
Doomtrain 	Runaway Train 	Foes that get hit by Doomtrain are subject to many status ailments. Poison, Silence, Sleep, Confuse, Charm, and Beserk.
Syldra 	Thunderbolt 	Stops the effects of the enemy summon.
Phoenix 	Flames of Rebirth 	Blocks one hit that would normally KO the summoner and grants them more HP if nearing KO.
Fat Chocobo 	Chocobo Drop 	Falls on the foes. Does minor Bravery damage and only sets itself as an obstacle to move around.
==Stages==
Here are the stages that are going to be featured in the game.
===Nintendo===
Nintendo Stages
Series Origin 	Stage Area 	Description
Super Mario 	Peach's Courtyard 	A large stage in Peach's large courtyard  filled with ? blocks, trees, flower garden, and Peach's Castle within visible reach. ? blocks grant typical Mario powerups upon striking them.
Donkey Kong 	Kongo Jungle 	A clearing surrounded by trees and King K. Rool's airship from Donkey Kong Country 2.
Yoshi 	Yoshi's Island 	Has a seemingly normal place of area fitting of the Super Mario World 2 design. The portal to change other areas manifests as turning book pages.
Wario Land 	Wario's Castle 	This is Wario Castle as it appears in the 100% ending of Wario World. Expect a lot of riches to be platforms and even stage hazards.
Legend of Zelda 	Hyrule Field 	The Hyrule Field shifts between three appearances because of the Rift. It shifts between the Ocarina of Time, LoZ (NES), and Breath of the Wild's appearances. The fighting area remains the same, being an open field.
Kirby 	Mount Dedede 	It's the arena from Kirby's Dream Land. It sits atop of the mountain. The arena is larger and resemble a boxing ring. 
Astral Chain 	Ark Mall 	A cleaned up version of the mall where the criminals are rounded up, but has not completely opened.
Star Fox 	Corneria 	The control tower area as seen in Star Fox Zero where General Pepper was in need of rescue. Andross's leftover forces are stage hazards.
Fire Emblem 	Outrealm's Arena 	An area of the Outrealms where random worlds of Fire Emblem history are shown outside of the open arena. Pharae, Altea, Crimea, Valla, Ylisse's Castle, Garreg Monastery, and other locations.
Metroid 	Tallon IV 	
Pokémon 	Eterna Forest 	The Eterna Forest as located in the Sinnoh region of the Pokémon world. Has a shift of time periods that affect the stage hazards.
The Mysterious Murasame Castle	Aosame Castle 	A seemingly time accurate castle of Takamaru's time with the main world's main antagonist showing up as a stage hazard.
F-Zero 	Roofs of Mute City 	The F-Zero machines are doing practice rounds in the background.
Splatoon 	Clown Triggerfish Campsite (Camp Triggerfish: U.S name)	This is a one to one recreation of the stage of the same name from the first Splatoon game. The territories that fighters "claim" can grant a buff for a short time.
Pikmin 	Distant Planet 	The area is a grassy area on a giant planet where Pikmin gather to watch. Garbage in form of Hocatate leftovers are breakable objects. The Pikmin here do not recognize Olimar or the Pikmin following him and will attack any fighters at random, even Olimar himself.
===Final Fantasy===
Final Fantasy Stages
Stage Origin 	Stage Area 	Description
Final Fantasy 	Chaos Shrine (Present) 	The ruins of the Chaos Shrine found in the beginning of FF1.
Final Fantasy II 	Pandemonium 	The Palace that Emperor would later rule in Final Fantasy 2.
Final Fantasy III 	Crystal Tower 	
Final Fantasy IV 	Mount Ordeals 	Fighting on the various areas on the mountain, even outside of the caves.
Final Fantasy V 	The Interdimensional Rift 	Resembles its Dissidia NT incarnation completely with the addition of multiple worlds showing in the background.
Final Fantasy VI 	Kefka's Tower 	It's essentially Kefka's tower as seen in Dissidia: Final Fantasy and Dissidia 012: Final Fantasy. Can destroy the pipes and capsules.
Final Fantasy VII 	Meteor Square 	Fighting in the middle of Edge that sprouted up as seen in FF7: Advent Children.
Final Fantasy VIII	Balamb Garden: Training Center	This a larger training center of the Balamb Garden. Sometimes, a Grat or a T-Rexaur could show up, but those stage enemies are easily K.Oed. Grats just cause sleep and/or silence. T-Rexaur just do bravery damage.
Final Fantasy IX 	Prima Vista 	This is the performance stage of the Tantalus troupe. This was the same place where Tantalus performed "I Want to Be Your Canary". 
Final Fantasy X 	Besaid Beach 	Fighting at the beach in in Besaid. Unlike in Dissidia NT, this stage doesn't change the time of day. 
Final Fantasy XI 	Windurst 	
Final Fantasy XII 	Dalmascan Estersand 	Fighting in a rocky desert in Dalmasca. It shys away from the outposts and the river nearby.
Final Fantasy XIII	Wildlands 	
Final Fantasy XIV 	Ul'dah 	
Final Fantasy XV 	The Citadel 	Outside the Citadel. This is the same area in which Noctis fights an Iron Giant in a demo of Final Fantasy XV.
Nintendo x Final Fantasy original Stages
Discordia's Domain	Unpredictible landscape and layout really reflects the discord this area. Platforms, items, and ground vary in chaotic patterns.
Order's Realm 	Calming scenery shows in this very flat and itemless arena. The area is cosmetically beautiful.
==Trivia==
*This game was originally intended as a stealth release until it was accidentally revealed by Square Enix in an announcement for an unrelated title on the Nintendo Switch.
*Seifer's Limit Break is taken from the attacks No Mercy and Bloodfest. The reason was to avoid the word "blood" in the name and to present a newer take on Seifer's attack.
**Odin's use of Zantetsuken will neither work nor activate on Seifer. Seifer being targeted by Odin will always result in Gugnir being used. This is a call back to Zantetsuken being reversed in FFVIII.
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