Hurb

Hurb, also known as Unbruh or Tnemom Hurb, is when something has to do nothing OR fail Hurb deep inbetween what it's doing for everything to already have beaten it. You're beating it right now. All things including nothing have already beat this. There's doing nothing inbetween your actions, and thus you've already beaten Hurb.
Nothing can fail, what lies easier than this is null and more Hurb. If you fail Hurb, everything beats Hurb. If nothing fails Hurb, everything beats Hurb (common sense). If nothingness fails Hurb, everything and also all nothingness beats Hurb.
Even if you everything doing something for all frames of time and in all timelines, you're failing Hurb, and that results in beating Hurb. Everything is winning, every atom is winning, every nothing is winning, every nothing in nothing is winning, everything that never has beaten Hurb is winning. Even if something causes any paradoxes or contradictions to make Hurb impossible, everything is winning Hurb.
== Towers in this Difficulty ==
Herbs