TL11 (The Age of Exotic Matter)

TL11 (The Age of Exotic Matter) is mostly composted of improved versions of the previous TL10 (The Robotic Age) tech with some of it being further improved in TL12 (The Age of Miracles). At this point in technological advancement, the barriers between robotic and biological enhancements are nearly indistinguishable. Nanobots that process materials start to replace small-scale manufacturing, and most functions of life itself can be replicated through machines. Mists of nanobots can pollinate fields, swarms of microbots can collect individual seeds from grain, and many machines become excitingly--and dangerously--self-replicating. If produced without caution, rogue nanobots can easily cause the planet to become a Hell World like Drexler--the "Gray Goo" planet, destroyed by bacteria-like nanobots. 
Pure superscience devices are listed on TL^ (Superscience Tech)
Improved versions of older tech are listed in italics while bold indicates superscience options.
__TOC__
==Core Technologies==
===Power===
*Flexible Power Cells (TL9-12)
*Non-Rechargeable Power Cells (TL9-12)
*Portable Fusion Reactor
*Antimatter Generators (TL11-12)It is stated that "Unfortunately, antimatter takes more energy to manufacture than it can produce" which ignores the fact it is being combined with an equal amount of matter to produce a E=2mc^2 output.
===Recreational and Personal Robots===
*Android (TL9-12), Petbot (TL9-12)
==Communications, Sensors and Media==
*Direct Neural Interface (TL9-11); no nonsuperscience at this TL
===Media and Education===
*Recording and Playback: Digital Data Storage Media (TL9-11)
===Sensors and Scientific Equipment===
*Passive Electromagnetic Sensor Arrays (PESA) (TL10-12); No equipment for this TL listed
*Combination Sensors: Extensible Sensor Pod (ESP) (TL9-12) LC3
==Housing Tools, and Survival Gear==
===Domestic Equipment and Appliances===
*Housebot (TL9-11)
*Sleep Set (TL10-11)
*Autokitchen (TL10-12)
*Food Factory (TL11-12) LC4
===Housing Construction===
*Space Habitats (TL9-11)
*Star Habitats (TL10-12): Classic Dyson Sphere
===Expedition Gear===
*Inertial Compass (TL9-12)
*Containers and Load-Bearing Equipment: Pressure Box (TL9-12)
*Survival and Camping Gear: Envirobag (TL9-12), Bioplas Pressure Tent (TL11)
*Environmental
**Rescue Bubble (TL9-12)
**Worldscaping (TL9-12): Fast Mars-Type Terraforming (TL10-12)
**Industrial Megaprojects (TL 10-12): Artificial Black Holes (TL11), Planetary Brain (TL11), Starlifting (TL11), Stellar Midwifery (TL11)
**Weather Control Satellites (TL10-12)
===Tools and Construction Materials===
*Tools and Tool Kits
**Power Tools (TL9-12) LC4
**Portable Antimatter Trap (TL9-12)
**Tool Kits (TL9-12): Robotic Workshop (TL10-12)
**Repair Nanopaste (TL11-12)
**X-Ray and Gamma-Ray Laser Torches (TL11-12)
===Worker Robots===
*Worker Swarms (TL10-11)
**Construction Swarm; Decontamination Swarm; Defoliator Swarm; Harvester Swarm; Pesticide Swarm; Pollinator Swarm; Repair Swarm
===Demolitions===
*Explosives (TL9-11): Plasma Explosive (TL11)
===Manufacturing===
*Blueprints (TL9-12): Molecular Blueprints (TL11)
*Nanofacs (TL11-12)
==Covert Ops and Security==
===Deception and Intrusion===
*Forgery and Counterfeiting: Programmable Wallet (TL11) LC2
*Disguises and Smuggling: Cannibal Nanokit (TL11)
===ECM and Stealth===
*Chameleon Surface (TL9-12): Chameleon Cloak (TL9-12) LC3; Chameleon Net (TL9-12) LC3
*Invisibility Surface (TL10-12): Invisibility Surface (TL10-12); Invisibility Cloak (TL10-12); Invisibility Net (TL10-12)
*Computer Intrusion: SQUID (TL9/11)
===Security and Surveillance===
*Barriers, Mines, and Traps
**Armored Doors (TL9-12)
**Laser Fences (TL9-12): X-ray Laser Fence (TL11) LC2
**Wire Fences (TL9-11): no nonsuperscience beyond TL9 listed
===Enforcement and Coercion===
*Interrogation, Brainwashing, and Animal Control
**Mechanical Mind Probe (TL10-11): Portable Mind Probe (TL11) LC2
==Weaponry==
===Beam Weapons===
*Laser (TL9-12)
**Laser Pistols (TL11): Laser Crystal
**Rainbow Lasers (TL11)
**X-Ray Lasers (TL11)
**Pulse Lasers (TL9-12)
*Charged Particle Beams (“Blasters”) (TL10-11)
*Antiparticle Beams (“Pulsars”) (TL11-12^): all weapons listed are TL12 not TL12^
===Guns and Launchers===
*Brilliant Weapons (TL9-12)
===Firearm Accessories===
*Targeting Systems
**Compact Targeting Scope (CTS) (TL9-12)
**Enhanced Targeting Scope (ETS) (TL9-12)
===Biochemical And Nanotech Weapons===
*Foams And Liquids (TL9-11): Disassembler Nanoglop (TL11)
*Metabolic Nanoweapons (TL10-12): Splatter Nano (TL11); Shrike Nano (TL11)
===Melee And Thrown Weapons===
*Hyperdense Blades (TL11)
==Defences==
===Body Armor And Protective Gear===
*Body Armor (TL9-12)
*Rigid Body Armor
**Headgear (TL9-12)
*Environmental Gear And Suits (TL9-12)
**Counterpressure Vacc Suits (TL9-12)
===Powered Suits===
*Battlesuit
**Cybersuit
**Military Cybersuit**Dreadnought Battlesuit
===Defense Systems===
*Smartsuit Options (TL10-11)
**Smartcloak (TL11)
*Beam-Adaptive Armor (TL11)
==Medical and Biotech==
===Medical Gear===
*Physician’s Equipment (TL9-12)
*Chrysalis Machine
*Implant Seed
===Medical Robots===
*Nursebot (TL9-12)
*Medical Bush Robot (TL11-12)
===Biotech Equipment===
*Nanofacs and Replicators (TL11-12)
*Biomedical Nanomachines (TL10-12)
**Programmable Immune Machines
**Quickheal
**Critical Repair Nano
**Respirocytes
**Torpine
*Aegis Nanobots
===Body Modifications===
*Hyperdense Skeleton
*Hyperspectral Eyes
*Monocrys Subdermal Armor
===Brain Implants===
*Backup Brain
==Vehicles==
===Personal Vehicles===
*Supersonic Air Car
===Utility Vertol===
*Nuclear-Powered Vertol
===Microplanes===
*Nightwing
===Flight Packs===
*Nuclear Jetpack
==Related Material==
*GURPS Space
*TL11 Weapons
==Notes==
==References==
*GURPS Ultra-Tech
ja:TL11
Category:Technology
Category:Concepts