Unused Content

There were a few things that were either planned to be added in BB 1 1/2 but never made their appearance, or rejected due to a certain reason. Artem's declined characters and items will not be included in this list due to his excessive controversy.
=== Mario the Liver Stealer (Mayo) ===
Mayo.png|Low-poly Mario.
scaredybat.png|One of Scaredy Bat's sprites.
He did appear in some Congo's Edutainment Wonderland updates, but he was removed by the last update. He was originally going to be added as one of the first characters in Baldi's Basics 1 1/2, however the developer did not want to face severe copyright issues from Nintendo, thus he went unused.
=== Scaredy Bat ===
He was going to be a character in Season 2 of this series. He would stay in a medium-sized room known as "The Dark Room". If the player went near him, he would fly in random directions, knocking things down, and would alert Baldi of the player's location by using its flapping sounds. Both him and the room went unused because the character came from the show Ruby Gloom.
=== Two-Headed Math Child ===
This character would act very similarly to Two-Headed Playtime, except that they would call Math Child to the player's location instead of luring Playtime. He was scrapped because OB64 realized that he can make Two-Headed Playtime call multiple characters to the player at once, including Math Child.
=== Dusty ===
A character created by Saintza4 that appeared in Baldi's Basics The Map Pack. He went unused because of trademark concerns, and was replaced by The Test during development of A Similar School.
=== Nathan (Character) ===
He was going to be added in the game, but he was unable to appear in any games because of Nathan's shocking controversy.
=== Trey ===
Another character made by Nathan that was scrapped for the same reason. In very early games of the series, there existed another character named , who essentially had the same exact functions as Trey. He was removed shortly after the aforementioned user's controversy was discovered.
=== Po ===
po.png|Po as seen in Congo's Basics & Baldi's Basics 1 1/2.
CuriousGeorge.png|A picture of one of Curious George's sprites that would have been used if he was added.
Although she appeared as a secret character that would appear if the player entered "31718" into the YCTP in older games prior to The Adequate School, her appearance as an actual character never debuted. Po would wander around the schoolhouse at a normal speed and say "Tubbie Custard!" a few times every once in a while. She went unused as an actual character because she was later seen as useless, and of copyright reasons.
=== Curious George ===
George would spawn at a completely random time, and teleport the player to his minigame, which took place at a harbor. In the minigame, they had to knock down as many pins as they could before time ran out. The idea was scrapped because OB64 thought it would be too difficult to code such minigame.
=== Spictran ===
Spictran was actually going to be a pair of red thin cartoon-drawn legs wearing a hat. He would wander around the schoolhouse at a very slow speed. If the player touched him, the power would go out instantly. He went unused because the developer found out about Experiment 16, who was later renamed to Electromaton. Electromaton also had a cooler look in the developer's opinion.
=== Old Clock ===
An item suggested by MrFish that when used, would time travel the player to a few seconds ago. The item went unused because the developer believed it was impossible to reverse time in Unity.
=== Bactero ===
bacteriophage.gif|Bactero's idle position.
Placehold.png|Katrina Pontis' official sprite.
backpack.png|Katrina's backpack.
catmask.png|Katrina's cat ears and face mask.
If the player had bad luck, instead of Xavis escaping from his crate, Bactero would escape Magic Man's cauldron. Bactero's function was similar to Xavis'. He would wander around, and if he saw the player, he would begin to chase after them to kill them. This character went scrapped for multiple reasons. Visit this page to see that list.
=== Katrina Pontis ===
She worked very similarly to Ruby Gloom; she would ask the player to find her backpack, and if they brought it back to her, they would gain a couple of XP. She went scrapped because the developer's friend, also known in real life as Katrina Pontis, moved to a different city before the voicelines could be made.
=== Katrina's Backpack and Mask ===
Went unused because Katrina went unused.
=== Penny Crygor (WarioWare Gold Style) ===
penny_gold.png|Penny Crygor's WW:G alter ego.
lovepotion.png|Concept art of the Love Potion.
Another alter ego of Game & Wario Penny Crygor. She would wait in the Scientific Research Facility, and would occasionally come up to the player to give them a potion. There were also going to be voicelines for this character. It turns out that both the voicelines and the character went scrapped since G&W Penny can already support the player.
=== Love Potion ===
An item that could have been obtained from Penny Crygor. The potion's disguise name would either be "Speed Potion" or "Invisibility Potion". If the potion was consumed, it would teleport the player inside of a cage in the Scientific Research Facility, and they would have 1 minute to get out "before she comes..." and by she, it is Penny Crygor. The item also went unused to prevent intensifying TOQ's controversy.
===Potion of Unlimited Touch===
Instead of the Potion of Regeneration, this potion was planned to debut. When consumed, it would allow the player to use any item an unlimited number of times for 45 seconds. However, this feature went unused due to difficult coding and the large number of items in the franchise.
=== Blackout Penny Crygor ===
Joke concept by Jackson. She looked exactly like Penny Crygor, except she had the ability to turn dark and glow red eyes. She would spawn in the Scientific Research Facility in a cage and wait there until a power outage occurred, which is when she would begin to commit an unknown action. She also went unused because the addition of that character would make the game controversial. However, she was eventually added into Baldi's Basics 1 1/2 New Year Special with a brand new and more kid-friendly mechanic.
=== The Rotater ===
An unused character created by AdvancedDasher. He would wait in the cafeteria. Once 5 minutes passed, his expression would turn from happy into neutral. Again, after 5 minutes, he would turn from neutral to angry. After another minute passed, he would begin tracking the player down. If he caught them, he would take them to the cauldron. OB64 found this idea to be stupid, and did not like characters that could end the game without a way to prevent them from doing so.
=== Hank.EXE ===
He would be another character that could tamper with the ventilation system. According to SMBG, he would mess with the ventilation 15 minutes after the real game started. OB64 found this function to be quite useless, and SMBG thought that Codename "L" would never activate, until OB64 told him that "L" activated once 5 notebooks were collected, thus leading to Hank being unused.
=== Food Mix ===
A character created by bbccs fun (now known as MrFish). Every once in a while, Food Mix would approach the player and would demand them to try his dish. If the player did so, they would gain a negative effect. The character went scrapped for 2 reasons: 
# Food Mix was another AEwVS bootleg character.
# He looked similar to Howard and Anonymous.
===Fog Bomb Character===
Another character created by bbccs fun. If he saw the player in danger, he would rush towards them and blow up, creating a fog that no one could see through. This idea was scrapped because of difficult coding.
===Error 404 Baldi===
Yet another character by the same person. If he saw the player, he would inexplicably attract the player towards him. He would also hear every door the player opened. He went scrapped because the design was not good, and the voice was awkward.
=== Mr. Black Hole ===
Yet another character by the same person. He was going to work very similarly to Error 404 Baldi, pulling every character that was in his sight towards him every few seconds, including the player. He went scrapped simply because TOQ did not feel like adding him.
===E_Vids (Character)===
Was going to be an OC character in Season 2 of BB 1 1/2. He would be summoned as one of the secret characters. If he saw the player, he would approach them and give them a useless item. OB64 did not really like this idea, so this character went scrapped.
===X.O.R ===
A crossover character from FNAF: UCN that was set to debut in The Foreign Deception. She would appear on the player's screen if all of the characters were activated. She went unused mainly because the player could already type the secret character code in the YCTP, and her files would take up unnecessary space.
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Below are a list of secret characters that could have been summoned if the secret character code was inputted into the YCTP, or after X.O.R appeared on the player's screen.
===Gotta Play===
She was a Gotta Sweep clone that worked very similarly to him, except that she could only pick up NPCs. OB64 decided to scrap her because she eventually got annoying after a few test runs, and he figured that Malachi, the original creator of Gotta Play, would not be happy with her addition to the series.
===Photo-Negative Mickey===
Would stay in a corner of a random faculty room. If the player was in the same room that he was in for too long, he would begin to slowly chase the player, and when he caught them, he would jumpscare them, causing a game over. https://www.mediafire.com/file/got3mc20ngtuleh/PNM+images.zip/file
===Genderbend Principal===
She was another Principal of the Thing clone that would scold the player if they broke one of the school rules. The reason why she was scrapped was because she had a semi-suggestive appearance, and wore shorts which made her look seductive. Also, Custodytime already existed then, so the game did not need yet another Principal clone.
=== Shadow Baldi===
A crossover character that was planned to be added in one of Season 2's games, and would appear as a secret character in Season 1. He was also going to replace Zero-Headed Baldi in Season 2. Shadow Baldi was scrapped entirely due to stolen character issues.
END OF SECRET CHARACTERS LIST
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===MonkeStuff===
MonkeIdle.png|MonkeStuff's idle sprite.
Scrat.png|Scrat as seen in Ice Age.
Experiment34.png|Experiment 34's sprite by PlushTube as seen in the Baldi Fanon Wiki.
Another OC character created by an itch.io user that goes by the same name. When the game began, he would start wandering around minding his own business. If the player did something bad in front of him, he would get angry and start chasing the player until he caught up to them. He went scrapped because TOQ eventually found his mechanic to be very similar to another character from another mod.
===Scrat===
Would appear in a random location throughout the schoolhouse and stand there for the duration of the game. If the player clicked on him while in his sight, he would get scared and run away, and drop an acorn that would award the player a few XP points. The character went unused because he was trademarked by Blue Sky Studios.
===Experiment 34===
A custom character from the Baldi Fanon wiki. He would shoot fireballs at the player if they were running too fast near him. Learn more about him here: https://baldi-fanon.fandom.com/wiki/Experiment_34. He went unused due to the discovery of better characters.
===The Conspiracy (Lemurs) ===
The Conspiracy were colonial characters that would spawn in a cage in the schoolhouse. When freed from their cage, they would attack and kill any lethal character aside from Baldi. They also went unused due to difficult coding, and their overall functions were given to Ann. Despite the fact that they were unused, their poster could still be seen near the Principal's Office as an easter egg prior to The Spectral School V2.
===Fake A+ Book===
An item that had the same appearance as the regular A+ Book. The item went unused because it was an overall bad idea.
=== Donut Girl ===
DonutGirl.png|Donut Girl's idle sprite.
Donut.png|The donut's sprite.
A character created by PurpleGaming69, the same user who created The Apple Boy. If she encountered the player for the first time, she would ask them if they would like a donut. If the player accepted her offer, they would get one for free, otherwise, they would not receive one. Once the Donut Girl had asked the player her question, she would no longer be able to interact with the player until the game restarts.
===Donut===
The Donut worked very similarly to the Energy Flavored Zesty Bar. If the player ate it, their stamina would refill to 250%. The character and the item went scrapped because pre-existing custom food items (e.g. the Apple Juice) already give the player additional stamina.
=== Mr. Blackout Man ===
A character suggested by AdvancedDasher. He would spawn in a specific location and do nothing for most of the game. If the power went out for the first time in a run, he would become slightly annoyed and would become neutral again if the power went back on. If the power went out for the second time, he would become angry and wait until the power went back on again, but instead of becoming neutral again, he would stay angry. If the power went out for the third time, he would become very angry and begin chasing after the player at 4 times the player's running speed. The only way to distract him was to splash Car Wash on him. While he was wet, he would become stunned for an unspecified amount of time.
=== Dylan ===
He was fruityworldguy's first suggested character. He would help the Principal in an unspecified way and help other original characters such as Playtime, Bully, etc. The character went unused because the user who created the character did not give enough details on his mechanics even after being told to be more specific.
=== Crystal ===
Another character created by fruityworldguy. He would wander around and would give the player a 3-problem math quiz if he saw them. The character was rejected because it was very similar to Math Child.
=== Breaking Bones ===
A concept character created by MrFish. It would stand in place in a random location and wait until the player had less than 6 chances, after which, he would start looking for the player. If he saw the player for the first time, he would break their bones, which would prevent them from opening doors and using objects. The effect would last 30 seconds. There was also a rare chance that their bones would be broken for a full minute, and they would not be able to run for said quantity of time. The character was rejected because TOQ expected a cooler design, and the mechanics were not as interesting to the developer as he thought it would be.
=== Unnamed Female Character ===
meiker1.png|The Unnamed Female Character's sprite.
Mayrio_Idle.png|Mayrio's original appearance.
This character was another prototype version of R-297 that was initially made as a concept character for Congo's Basics, a game that released 6 months prior to the dawn of Baldi's Basics 1 1/2. Her functions were similar to that of the other foregoing character. She would wander around the schoolhouse at the player's running speed, however, unlike R-297, she would not be able to interact with buttons. Also, if she was splashed, she would call Baldi and other characters to the player's destination rather than simply complaining about it. She went unused because her behavior was later seen as stupid.
=== Mayrio ===
Not to be confused with Mario the Liver Stealer, Mayrio was going to be a bootleg character added in The Achievements Update as a secret character. He would chase after the player and if he was splashed 5 times in a row, he would punish the player by killing them. He went unused because he was planned to be replaced by Viktor Strobovski, a relatively similar character with a slightly different mechanic, who was also scrapped because of other issues.
=== Monkey Dude ===
A character created by TOQ that was initially made to replace Mark A. Zapresce. He had the same exact functions as Mark, except that he had a different voice and different sounds. Monkey Dude went unused because TOQ realized his latest projects could be protected under fair use since his series is used for educational purposes, and the assets for the unused character felt awkward in a way.
=== Mad Max ===
Mad Max was a character created by MrFish that was planned to be added in the future games for a relatively long time. He would run around the schoolhouse, and if he saw the player, he would run up to them and bash them on the head with his hammer, causing dizziness. Before TOQ was even able to make any re-mastered assets for the character, Mad Max went completely scrapped because TOQ eventually realized that his hammer ability is too similar to Dr. Reflex's hammer ability in BB+.
=== (The) Funny Guy (Prototype) ===
File:Funny Guy.webp|The Funny Guy's prototype sprite.
File:Swordfish.webp|The unnamed swordfish's sprite.
File:CarTron.png|CarTron's sprite.
File:Cart.png|The Cart's sprite.
File:CartInterface.png|The display that appears when the player is riding a cart.
Randomguy3891's first character that was created as a concept. The Funny Guy, as a prototype, would wander around and, upon spotting the player, he would approach them and share a joke. However, the joke would come incomplete, requiring the player to choose the correct line to fill in the punchline. If they failed a certain number of times, he would become angry and start chasing them in Baldi's chasing style. If he caught them, it would result in a game over. The prototype version of The Funny Guy went unused because his name was too generic and his design looked strangely blocky.
HOWEVER, since Randomguy3891 has re-made The Funny Guy's textures, he was added in The Spectral School with a new voice, name, and function. His new name was Chuckles.
=== Unnamed Swordfish ===
There was going to be an unnamed swordfish character added to the BB 1 1/2 classic series. This character was designed to spawn during a flood event and remain stationary until the player approached it. Upon interaction, the player would be attached to it, and would swiftly drag them to a random location. Once reaching the destination, the swordfish would release the player and undergo a cooldown period. However, due to similarities with Enguarde from the Donkey Kong franchise and a shift towards fewer helpful characters, this concept was ultimately scrapped by TOQ.
===CarTron===
Another character made by Randomguy3891. He would wander around the school akin to 1st Prize, and if he saw the player, he would approach them and offer them a cart for a single Dollar. If the player gave him a dollar, he would give them a Cart in return. This character went unused because it had a less-than-average quality.
===Cart===
An unused item made by the aforementioned contributor that CarTron would give the player. When used, it would put the player inside a cart and they would immediately start going forward automatically. This item went unused because CarTron went unused.
=Unused Audio=
Baldi had an unused voiceline for the YCTP that was created by Punkred. This voiceline is Baldi telling the Player that the math problems are more difficult than last time. it went unused because TOQ was too lazy to make progressively harder problems, and because of Punkred's controversy that was shortly discovered. 
Dellilah Dazzle had an unused voiceline in which she would call David and Principal of the Thing to the player's location if she saw them free The Lemurs. This went unused because The Conspiracy went unused.
===Matador Jack & The Bull===
File:JackAndBull.png|Matador Jack's & The Bull's designs.
A character duo proposed by MrFish. Jack would wander around the schoolhouse and do nothing at first, however if he saw his pet Bull in his eyesight, he would hold up his red flag, which would cause the bull to charge at him. If at any time the bull touched the player while the bull was charging, they would instantly be killed. Additionally, if the player tried approaching the bull while it was idle, it would disappear and teleport to a different spot. This character duo was rejected because the mechanic explanation had a few convention errors, and the developer had another character duo in mind.
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