Shinji Hirako

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==Summary==
 is the captain of the 5th Division in the Gotei 13. His lieutenant is Momo Hinamori. He also served as a recruiter and the de facto leader of the Visored.
==Powers and Stats==
Tier: At least , higher with Hollow Mask | , higher with Hollow Mask
Key: Arrancar Arc | CFYOW Novel
Name: Hirako Shinji
Origin: Bleach
Gender: Male
Age: Unknown, at least over a hundred years
Classification: Captain of the 5th Division, Visored, Shinigami
Powers and Abilities:
*Soul Physiology & Shinigami Physiology (Soul: High-Tier/Shinigami: High-Tier)
*Master Swordsmanship & Skilled Hand-to-Hand Combatant (Shinji, as a captain of the Gotei 13 is a highly trained and expierenced swordsman and martial artist. Shinji in particular is well regarded for his experience in his position as captainBleach Chapter -107. Shinji's skill in swordsmanship is displayed by his ability to combat Gin Ichimaru in swordsmanship for an extended periodBleach Chapter 375, and combat Mashiro Kuna's Hollowfied Hakuda techniquesBleach Chapter -99)
* Multiple Selves and Hollow Physiology (All Types/Hollow: Low Tier Arrancar - After being HollowfiedBleach Chapter -99 by Sosuke Aizen, Shinji's soul became inhabited by a Hollow, giving Shinji access to multiple Hollow techniques such as CeroBleach Chapter 236)
*Summoning, Statistics Amplification & Transformation (Visored's can summon their Hollow Mask at willBleach Chapter 185 that grant them Hollow powers and personalities for a limited time, whilst also greatly boosting their statisticsBleach Chapter 236 to a level even beyond a BankaiBleach Chapter 383Bleach Chapter 384)
*Sleep Manipulation and Limited Dream Manipulation (With Tanma Otoshi, Shinji places his hand in front of his target's face and puts them to sleep and send them to their Inner WorldBleach Chapter 217)
*Perception Manipulation Nullification (Noren Mekuri is a Kido spell that allows Shinji to dispel techniques that are used to hide things from his view such as KyokkoBleach Chapter -107, which bends lightBleach Chapter 335, and cuts through spaceBleach Unmasked Databook to conceal it's target)
*Energy Projection (Using an unnamed Kido spell, Shinji can fire blasts of energy strong enough to dispel a Cero from Grimmjow JaegerjaquezBleach Chapter 236)
*Fragrance Manipulation (When released, Sakanade releases a pleasant aroma by spinning around Shinji's hand. When smelt, those who Shinji chooses are trapped within the "Inverted World.")
**Sense Manipulation & Perception Manipulation (Within the inverted world, the opponent's vision is completely inverted, causing them to perceive left as right, up as down, front as back and more. The reversal of sight caused by Sakanade even extends to where an opponent has been injured as well. This manipulation disrupts the opponents reflexes and puts them in a situation where they cannot adaptBleach Chapter 387)
**Social Influencing (Shinji is able to use his words to deceive intelligent opponents to enhance the results of his ShikaiBleach Can't Fear Your Own World Chapter 18)
**Sound Manipulation (The inversion can disrupt equilibrium in the target, and cause dizziness, and Shinji additionally learns how to reverse sound to his targetBleach Chapter 554)
**Attack Reflection (Shinji is able to reverse attacks from his opponents by using Sakanade's powerBleach Chapter 612)
*Limited Creation, Mind Manipulation & Morality Manipulation (Shinji's Bankai creates a large flower that Shinji steps in that protects him from his opponents. Sakashima Yokoshima Happofusagari is an area of effect power that reverses the sense of allegiance in all those within its range indiscriminately, turning ally into foe and vice-versa. This leads to groups of people tearing each other apart when they used to be alignedBleach Can't Fear Your Own World Chapter 19)
Resistance to:
*Extrasensory Perception when using Sonído while Hollowified (The Vizards are capable of using Sonído when they are HollowifiedKubo's Club: 400, allowing them to make it difficult for their opponents to detect themBleach Can't Fear Your Own World, Vol. 2 Chapter 9)
Attack Potency: At least Multi-Continent level (While holding back, Shinji clashed evenly with IchigoBleach Chapter 184Bleach Chapter 185, and later on the other Visoreds confirm that Shinji is more than a match for IchigoBleach Chapter 215Bleach Chapter 216. Additionally, Shinji along with Hiyori can kill Chad and OrihimeBleach Chapter 190, Shinji clashed with Gin for a prolonged period of timeBleach Chapter 375, and wounded an off-guard AizenBleach Chapter 387 443.5 Petatons), higher with Hollow Mask (Shinji was able to beat down GrimmjowBleach Chapter 236Bleach Official Character Book 2 Masked, and Hollow Mask multiplies his stats by at least 5x as it is far superior to BankaiBleach Chapter 383Bleach Chapter 384Bleach Official Character Book 2 MaskedBleach Official Character Book 3 Unmasked2.2175 Exatons) | Multi-Continent level (Fought Tokinada), higher with Hollow Mask
Speed: Massively Hypersonic (Dodged attacks from Grimmjow albeit he was missing an arm, barely dodged an attack from Tōsen), higher with Hollowfication (Shinji's Hollow Mask increases his stats) | Sub-Relativistic+ (Can keep up with Base Hikone, dodged a Cero from Grimmjow), Sub-Relativistic+ with Hollow Mask
Lifting Strength: Class M (Comparable to the other Visoreds), higher with Hollowfication (Overpowered Grimmjow) | Class M
Striking Strength: At least Multi-Continent level (Comparable to his Attack Potency, as he physically clashed with Gin), higher with Hollow Mask (Comparable to his Attack Potency, as Hollow Mask amplifies his strength by at least 5x) | Multi-Continent level, higher with Hollow Mask
Durability: At least Multi-Continent level (Able to clash with and thus block strikes from Gin443.5 Petatons), higher with Hollow Mask (Hollow Mask amplifies his durability by at least 5x2.2175 Exatons) | Multi-Continent level (Took attacks from Tokinada), higher with Hollow Mask
Stamina: Superhuman (Was able to keep on fighting despite a deep slash across his shoulder and torso. Vastly weaker characters can fight for days without rest)
Range: Extended Melee Range when fighting with his sword; Hundreds of Meters with projectiles and Shikai, and likely Kilometers with Cero and Bankai
Standard Equipment: His Zanpakutō, Sakanade
Intelligence: Gifted (Despite his childish attitude at times, Shinji has shown himself to be a very insightful and perceptive man. During his initial tenure as captain of the 5th Division, he was able to see through Aizen's deceptions and some of his illusions. Aizen himself admitted to being intimidated by Shinji's cunning)
Weaknesses: Hollow Mask only lasts 5 minutes but it can be reapplied. Omnidirectional attacks can be used to circumvent the illusions of Sakanade. Shinji will refuse to use his Bankai when his allies are present.
Notable Attacks and Techniques:
: A Shinigami movement technique which allows the user to move faster than the eye can follow. As speed is the main factor of the technique, the method is best characterized by how fast one can get from point A to point B in the least amount of steps.
: The initial release to a Shinigami's Zanpakutō. It is activated by a command while declaring the name of the Zanpakutō Spirit. It changes the shape of the Zanpakutō and/or granting special abilities.
*: When spun, the sword creates optical illusion. Shinji describes the release technique as something like a trump card. Up and down, left and right as well as forward and backward are reversed. However, it is not just the sense of direction that is changed; the opponent's eyesight, direction of incoming attacks, and injury locations are also inverted. In addition the effect of the Inverted World can be targeted at or neglected from specific opponents, making it ideal for use in group fighting. It also severely affects the equilibrium of those its power is used on giving them vertigo, causing confusion, disorientation and/or nausea. Shinji has further trained in its use to allow it to invert the words and sounds that he says or heard by his enemies. Furthermore he also claimed that with sufficient training he could even invert the temperature as well.
File:Shinji shikai02.gif|Sakanade
: The ultimate and final release to a Zanpakutō. The difference in power between Shikai and Bankai is generally around 5-10 times more powerful. Even though Bankai is the final stage of a Zanpakutō, it does not mean the Shinigami's growth ends there. A Bankai, especially one recently obtained, can evolve even further as its Shinigami gets stronger.
* Shinji's bankai inverts the sense of friend-and-foe across anyone within the vicinity of his bankai. Shinji stands on a large flower construct that protects him from the effects. His sword becomes a staff with a large circular form on the front end. It's a wide-range bankai, dangerous to use around allies, and is best used against multiple enemies at once. His bankai is less effective against an enemy one-on-one since there is nobody else to swap one's recognition of 'ally' and 'enemy' with. But in such a case, Shinji could always pretend to be friends and then stab the opponent from behind.
File:Sakashima Yokoshima Happōfusagari.gif|Sakashima Yokoshima Happōfusagari
: The process in which a Soul attains the powers of a Hollow in order to pass the limits of their being. By gaining the power of a Hollow, one's Reiryoku increases dramatically. Only those who have control over their inner Hollow can Hollowfy manually. It manifests itself as a unique mask of different shapes and designs. Soul Reapers that can accomplish Hollowfication are known as Visoreds.
*: A powerful blast of concentrated spiritual energy fired in a laser like fashion that only Hollows, Arrancars, and Visoreds can use. The power, force, speed, and blast area of the Cero is dependent on the strength, spiritual power, and sometimes skill of the user.
File:Ep140ShinjiMask.png|Shinji's Hollow mask
File:ShinjisCero1.gif|Shinji's Cero
 Spells casted by Shinigami with strong enough Reiryoku and Reiryoku control. Kidō is divided into mainly three categories: Hadō for attacks, Bakudō for battle support and Kaidō for healing. The spells are ranking from 1-99 with 1 being the weaker and easier spells to cast and 99 being the most powerful and difficult to cast. Skilled users can cast Kidō without the need of an incantation; however, casting without incantation does reduce the Kidō's effectiveness less than a third of it's full potential.
* Shinji puts his hand in front of his opponent's face and emits some form of kido that knocks them out.
* Shinji can dissipate any illusion around him by ripping out the illusion in front of him.
File:TanmaOtoshi.gif|Tanma Otoshi
File:NorenMekuri.gif|Shinji removing Kyokkō with Noren Mekuri
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
==Notes/Explanations==
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