Other World

The World in which the campaigns take place. Other world is made up of nine realms, these realms are continents.
"Tobin Starcrest, a seeker of the extraordinary and a weaver of cosmic threads, dared to traverse the boundaries of the known. With each step he took, his heart echoed with the secrets of Other World's nine realms, like chapters in an ancient saga waiting to unfold. In his tireless pursuit, Tobin's insatiable curiosity became a guiding star, lighting his path through the celestial tapestry, unraveling the very essence of these majestic continents. For within his spirit burned the eternal flame of discovery, and in the mosaic of Other World's creation, Tobin found not just realms, but the echo of his own boundless potential." - Elizabeth Hawkings 
== The Nine Realms: ==
# Atland: The Resplendent Realm of Magical Enlightenment
#* Known for its magical enlightenment, Atland is a shimmering jewel in the crown of Other World.
#* Inhabitants, the Atlandtians, embody the multifaceted nature of magical studies with vibrant colors and diverse paths of magical exploration.
#* Landscapes mirror the complexity of the people, with vast libraries, crystal-clear lakes, and majestic academies dedicated to the pursuit of understanding magic.
# Avaland: The Verdant Heart of Other World
#* Unfolds in a lush tapestry of forests, jungles, and marshlands.
#* Inhabited by the revered Anthos, the Animal Kin, who live in harmony with nature.
#* Different Anthos races, such as the Avianclaw and Feralheart clans, contribute to the vibrant diversity of Avaland.
# Lympus: The Realm of Eternal Frost and Majestic Serenity
#* Characterized by its icy landscapes and the legendary World Tree at its heart.
#* Glacial rivers, mythical beasts, and hardy inhabitants, the Lympians, thrive in this frozen domain.
#* Lympians possess unwavering determination and rich cultural traditions amidst the enduring power of nature.
# Lysium: A Symphony of Frozen Tundra and Rolling Hills
#* A symphony composed of frozen tundra and rolling hills, where beauty and challenge coexist.
#* Tranquil tundra, frozen lakes, and meadows with contrasting challenges make up Lysium's diverse landscapes.
#* Inhabitants adapt to the dual nature of the realm, finding beauty and strength in its contrasts.
# Pneumanor: A Continent of Power and Mysticism
#* Navigates the delicate balance between spiritual leadership and earthly governance.
#* The Eleusinian, a being of mystical power, guides Pneumanor, with a complex hierarchy including Eleusinian Guardians and regional Wardens.
#* The Council of Rowsha and the influence of Crime Lords add layers of complexity to Pneumanor's governance.
# Ruthenia: A Land Shrouded in Shadow and Ominous Legends
#* Unfolds as a harsh and unforgiving expanse where nomadic tribes and wicked kingdoms vie for dominion.
#* Cursed Raiders, spectral beings, haunt the land, embodying the macabre mysteries of Ruthenia.
#* Despite the darkness, the people of Ruthenia endure with resilience and unity, proving the enduring spark of humanity.
# Sarino: The Majestic Realm of Ten Kingdoms
#* A vibrant birthplace of humanity with bustling cities and verdant landscapes.
#* Faces a relentless drought, with Princess Sarai Sherriden and The Seven Swords on a quest to seek the ancient dragon Yulong for salvation.
#* Sarino stands on the precipice of destiny, a realm of dreams and aspirations.
# Tornok: A Continent of Striking Climatic and Physical Diversity
#* Divided along its length by the equator, Tornok showcases a symphony of contrasts.
#* From Red Waste and Savage Badlands to Bellcour's windswept plains, Tornok's landscapes mirror the delicate balance between its northern and southern extents.
#* Diverse races, including Humans, Elves, Orcs, Lizardfolk, and Panthera, contribute to Tornok's multifaceted identity.
# Zonia: The Enchanting Eastern Land of Dragons and Mystics
#* A realm steeped in ancient wisdom and boundless wonder.
#* Dragons soar through cerulean skies, mystics and monks reside in serene temples, and magic flows through the very fabric of reality.
#* Zonia is a place where dragons and monks walk hand in hand, where magic dances with the mundane, and where the very soul of Other World is woven into existence.
These Nine Realms together create the diverse and enchanting fabric of Other World, each providing a distinct experience and enhancing the complexity of the entire cosmos.
== Other Lands: ==
* The Shadow Lands: The Shadow Lands, a Subterranean Other World, exists as a realm beneath the surface, hidden from the gaze of the sun and shrouded in perpetual darkness. This subterranean expanse is a realm of enigma, mystique, and intricate beauty, where underground cities and fascinating civilizations thrive in the absence of natural light. Among these underground realms, the capital city of Magniry stands as a testament to the ingenuity and resilience of its inhabitants, the enigmatic Dark Folk.
* The Way Station: The Way Station stands as a nexus between the ethereal realms of the Astral Plane and the vast expanse of outer space, a harmonious blend of magic and technology that defies conventional understanding. Floating serenely near the enigmatic Floating City "Somewhere," this celestial sanctuary is a testament to the profound nature of the Elders and their enduring commitment to their cosmic responsibilities.
* Serenity Isle: Serenity Isle is a breathtaking paradise nestled upon the colossal back of Elyria, the Serene Leviathan. This tranquil haven is a testament to the serenity and harmony that flows from Elyria's very being, and it serves as a sanctuary of peace and beauty in the heart of the vast ocean.
* Somewhere: Somewhere, the magnificent floating city that graces the vastness of space, is a breathtaking blend of visionary architecture, advanced technology, and harmonious coexistence. Its creation is a testament to the boundless imagination and collaborative spirit of the diverse races that call it home.
* Sutroy Isle: Sutroy Isle, the mysterious and malevolent floating island residing on the vast oceans of Other World, is a place of enchanting allure and treacherous deception. This eerie landmass, which is, in truth, an enormous evil Turtle named Vipod with the island perched upon its back, possesses a haunting and magical property that ensnares the minds and emotions of unsuspecting visitors.
== Three Moons ==
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The Three Moons of Other World are celestial bodies created by El to symbolize the divine aspects of the Triplets—El'ba, El'eusis, and Subir'el. Each moon carries its own unique symbolism and connection to the goddess it represents, contributing to the cosmic balance and order of Other World. Here are their names, appearances, and meanings:
# Luminara, the White Moon (Associated with El'ba): Luminara is the ethereal White Moon that graces the skies of Other World. Its pure radiance symbolizes the divine qualities of El'ba, the goddess of Marriage, Community, Charm, Love, Purity, and Family. Luminara represents unity, love, and the bonds that tie individuals and communities together. Its gentle glow is believed to bring a sense of harmony, companionship, and the power of love to the hearts of all who behold it.
# Aequilum, the Blue Moon (Associated with El'eusis): Aequilum is the tranquil Blue Moon that softly illuminates the darkness of Other World's night. Its serene hue mirrors the attributes of El'eusis, the goddess of Archon, Redemption, Resurrection, Balance, Order, and Justice. Aequilum embodies the principles of balance, justice, and spiritual growth. Its calming presence serves as a reminder of the importance of maintaining equilibrium in life and seeking redemption and renewal through righteous actions.
# Ignisolar, the Red-Golden Moon (Associated with Subir'el): Ignisolar is the radiant Red-Golden Moon that emits a warm, fiery light across the lands of Other World. Its brilliant appearance reflects the essence of Subir'el, the goddess of Psychopomp, Judgement, and Death. Ignisolar represents transition, guidance, and the eternal cycle of life and death. Its luminosity guides the souls of the departed and invokes contemplation on the profound mysteries of mortality and the afterlife.
These Three Moons of Other World, each associated with one of the Triplets, serve as cosmic symbols of their divine influences. Their celestial dance in the night sky imparts spiritual significance and insight to the inhabitants of Other World, reminding them of the interconnectedness of life, love, justice, and the eternal journey of the soul.
=== Environment and inhabitants of the Moons: ===
* Luminara, the White Moon (Associated with El'ba)
** Environment:
*** Luminara is adorned with shimmering crystalline plains, luminescent forests, and tranquil, mirror-like lakes that reflect its ethereal white light.
*** The atmosphere is filled with a gentle, soothing hum, creating a sense of peace and serenity.
** Inhabitants:
*** Luminals: Radiant beings of light that embody love, purity, and unity, communicating through song and emotion. They guide and protect those seeking love and companionship.
*** Celestial Fauna: Creatures like Starlight Deer and Moonlit Owls that roam the forests, bringing calmness to all who encounter them.
*** Harmony Spirits: Ethereal entities promoting peace and unity, often invoked in ceremonies celebrating love and community.
* Aequilum, the Blue Moon (Associated with El'eusis)
** Environment:
*** Aequilum is covered in vast oceans and tranquil seas, giving it its blue color. Its surface is dotted with islands and underwater cities.
*** The moon's water is crystal clear, teeming with vibrant marine life and mystical underwater landscapes.
** Inhabitants:
*** Aquatic Elementals: Guardians of the moon's waters, embodying the principles of balance, justice, and spiritual growth. They guide those seeking redemption and renewal.
*** Merfolk: Intelligent and graceful beings who dwell in the underwater cities, known for their wisdom and their harmonious relationship with the ocean.
*** Water Spirits: Ethereal beings that nurture the moon's aquatic ecosystems, ensuring the balance and order of its watery realms.
* Ignisolar, the Red-Golden Moon (Associated with Subir'el)
** Environment:
*** Ignisolar features rolling dunes of golden sand, volcanic mountains emitting a warm glow, and rivers of molten gold flowing through its valleys.
*** The moon is bathed in a red-golden hue, creating an environment of intense energy and transformation.
** Inhabitants:
*** Flameborn: Powerful beings thriving in the moon's heat, known for their wisdom in life, death, and transformation, guiding souls through transitions.
*** Phoenixes: Majestic creatures embodying the cycles of death and rebirth, symbolizing eternal renewal and triumph over adversity.
*** Elemental Guardians: Composed of the moon's fiery essence, they protect cosmic balance and guide souls on their journey to the afterlife, ensuring justice prevails.
* Moonstone
* Moon Metals
=== Weather and Tides: ===
In Other World, the presence of three moons—Luminara (the White Moon, largest), Aequilum (the Blue Moon), and Ignisolar (the Red-Golden Moon, smallest)—plays a significant role in the weather patterns and tides. Here’s a detailed breakdown of the weather and tidal patterns influenced by these moons:
==== Weather Patterns ====
===== General Influences: =====
* Luminara (White Moon): Influences the overall climate and weather stability. Its larger size means it has a stronger gravitational pull, affecting atmospheric pressure and long-term weather patterns.
* Aequilum (Blue Moon): Affects ocean currents and weather near coastal regions. Its presence often brings moisture and can lead to higher humidity and precipitation.
* Ignisolar (Red-Golden Moon): Has a lesser influence on weather but contributes to seasonal changes and temperature fluctuations due to its unique color and smaller size.
===== Monthly Weather Cycle (28-day month): =====
# Day 1-7 (New Moon Phase for All Moons)
#* Weather is generally calm and stable.
#* Clear skies are more common, with minimal precipitation.
#* Temperature is moderate, with a slight cooling effect due to the absence of strong lunar influence.
# Day 8-14 (Waxing Phase of Luminara and Aequilum)
#* Gradual increase in humidity and cloud cover, especially in coastal areas.
#* Higher chances of rainfall as Aequilum starts to wax.
#* Mild storms may develop, particularly towards the end of this period.
# Day 15-21 (Full Moon Phase of Aequilum, Waxing and Waning of Luminara)
#* Peak of rainfall and storm activity, especially on Days 15-16.
#* Coastal regions experience strong winds and heavy rains.
#* Central regions see moderate weather but with occasional storms.
# Day 22-28 (Waning Phase of Luminara and Aequilum, Ignisolar Waxing)
#* Decrease in precipitation and storm activity.
#* Gradual return to calmer weather conditions.
#* Slight increase in temperature as Ignisolar influences seasonal shifts.
==== Tidal Patterns ====
===== General Influences: =====
* Luminara (White Moon): Major influence on tidal forces due to its large size.
* Aequilum (Blue Moon): Secondary influence, creates complex tidal patterns, especially during its waxing and full phases.
* Ignisolar (Red-Golden Moon): Minimal but noticeable effects during specific alignments with the other moons.
===== Tidal Cycle (28-day month): =====
# Days 1-7 (New Moon Phase for All Moons)
#* Tides are generally moderate and predictable.
#* Low tidal range due to the minimal gravitational pull from the moons.
# Days 8-14 (Waxing Phase of Luminara and Aequilum)
#* Tidal range starts to increase, with higher high tides and lower low tides.
#* Strongest tidal effects around Days 13-14, influenced by the combined gravitational forces.
# Days 15-21 (Full Moon Phase of Aequilum, Luminara Waning)
#* Highest tidal ranges of the month occur, especially on Days 15-16.
#* Coastal areas experience significant tidal surges and strong currents.
# Days 22-28 (Waning Phase of Luminara and Aequilum, Ignisolar Waxing)
#* Gradual decrease in tidal range.
#* More stable and moderate tides by the end of this period.
==== Seasonal Patterns ====
===== Ignisolar's Seasonal Influence: =====
* Spring
** Warmer temperatures and increased rainfall.
** Blooming of flora and increased agricultural activity.
* Summer
** Hottest period with occasional dry spells.
** Longer days and shorter nights.
* Autumn
** Cooling temperatures and reduced precipitation.
** Harvest season and preparation for colder months.
* Winter
** Coldest period with possible snowfall in higher altitudes.
** Shorter days and longer nights.
==== Special Phenomena ====
* Triple Full Moon Alignment
** Occurs every few years when all three moons are full simultaneously.
** Leads to extraordinary tidal surges and significant weather events.
** Considered a time of great significance and is often associated with festivals and rituals.
* Eclipse Events
** Eclipses involving any of the moons can drastically affect weather patterns and tides.
** Eclipses of Luminara are particularly impactful, often leading to sudden storms or clear skies depending on the type of eclipse.
This intricate system of lunar influences on weather and tides creates a dynamic and ever-changing environment in Other World, making it a unique and fascinating place for its inhabitants.
== Months and Days: ==
=== Calendar: ===
There are thirteen months in Other World, each consisting of 28 days with an additional High Day. On a leap year, there are 2 High Days in the last month. The months are as follows:
# Tevet - 28
# Shevat - 28
# Adar - 28
# Nisan - 28
# Malesta - 28
# Sivan - 28
# Tammuz - 28
# Av - 28
# Tember - 28
# Tober - 28
# Ember - 28
# Cember - 28
# Tisber - 28
# High Day (1 or 2)
=== Days of the Week: ===
There are seven 24 hour days of the week in Other World, each with its unique name:
# Sunday
# Moonday
# Tunesday
# Windsday
# Oathday
# Friday
# Starsday
You can find the Moons Phases and Moons Cycle here.
=== The Holidays ===
== The Celestial Nexus: Other World's Planetary System: ==
Within the vast expanse of the cosmos lies the Celestial Nexus, a mesmerizing and diverse planetary system that weaves together realms of both awe-inspiring beauty and enigmatic mystery. Comprising a variety of worlds, each with its own unique inhabitants and characteristics, the Celestial Nexus stands as a testament to the boundless wonders of creation.
* The Celestial Aerie: In the beginning, before the dawn of existence in the mortal realms and before the stars adorned the night sky, there was the Celestial Aerie. This ethereal plane of existence was a testament to the collaborative efforts of the divine trinity: El, Imanu'el, and Kar'el. Together, they wove the very fabric of this celestial realm, shaping it into a place of eternal tranquility and divine purpose. 
* The Temporal Nexus: The Temporal Nexus, Zazezizozu's domain, is a realm that defies the conventional boundaries of space and time. It is a place where the past, present, and future come together in a harmonious convergence of endless possibilities. Within this ethereal domain, several remarkable features and elements exist:
* The Multiverse: The Multiverse is a vast and intricate fabric woven from seven key Universes, each embodying distinct aspects of existence. These Universes are the fundamental building blocks of reality, shaping the essence of the cosmos and influencing the fates of those who inhabit them. Together, they form a tapestry of diverse experiences, ideologies, and challenges, giving rise to a rich and complex narrative within The Pneumanor Chronicles.
== Timeline: ==
Time and Space Travel.
The Timeline of Other World is based on the Before Eleusinian (B.E.) and After Eleusinian (A.E.) dating system. Here's a breakdown of significant events in Other World's timeline:
This timeline provides a comprehensive overview of Other World's history, spanning from its creation to the culmination of events that led to significant changes and the progression of ages. It showcases the rich tapestry of characters, struggles, triumphs, and evolutions that have shaped the world's destiny.
Pneumanor Timeline.
==Prophecies:==
Prophecy involves a process in which one or more messages are allegedly communicated by a God. Such messages typically involve inspiration, interpretation, or revelation of divine will concerning the prophet's social world and events to come
== The Anointed Ones: ==
The Anointed Ones in Other World represents a collection of extraordinary individuals, each chosen or destined for a specific and pivotal role in the unfolding narrative of the realms. These characters are marked by unique attributes, significant destinies, and often possess a combination of magical, political, and physical prowess. As a collective, The Anointed Ones play key roles in shaping the fate of Other World, influencing its history, and contributing to the intricate balance between cosmic forces and mortal existence. Each member of this category carries a distinct title and set of responsibilities, ranging from spiritual leadership to dominion over dragon races, from bringing calamity or peace to traversing different worlds and times. The Anointed Ones embody the diverse and interconnected nature of Other World, their stories interwoven with themes of destiny, power, and the enduring struggle between chaos and harmony.
* The Eleusinian:
** Role: Esteemed spiritual leader of Pneumanor.
** Attributes: Possesses innate and mystical power, with a connection to cosmic energies.
** Influence: Considered the most potent and influential entity in Other World when their powers are harnessed correctly.
* The Dragonlord (Quirk Quill Paddy Wyrmwrack):
** Role: Ruler and dominator of the Dragon Races.
** Attributes: Born of humanoid races, with the power to bring either Victory or Destruction to the Dragons.
** Influence: Holds a pivotal role in the fate of the Dragon Races.
* The Dream Child:
** Role: Super powerful being born from two powerful families.
** Attributes: Inherits immense power from their lineage.
** Influence: Carries the potential to shape the destiny of the realms with their extraordinary abilities.
* Doom Bringer and Peace Maker:
** Roles: Born of the Shadow Lands, with one bringing calamity and the other bringing peace.
** Attributes: Dual entities, kin by blood and name, with opposing destinies.
** Influence: Their actions will significantly impact the balance between chaos and peace in the land.
* The Traveler:
** Role: A being destined to travel across many worlds and time.
** Attributes: Possesses the ability to traverse different dimensions and eras.
** Influence: Acts as a bridge between diverse realms, contributing to the interconnectedness of Other World.
* The Champions of Ages:
** Role: Three or more beings possessing great power.
** Attributes: Each champion may have unique abilities or strengths.
** Influence: Together, they wield considerable influence and potentially play a crucial role in pivotal events throughout time.
== Companies: ==
=== Technology Companies: ===
These technology companies contribute significantly to the advancement of Other World's technological landscape. From the skies to the seas and across the vast lands, these enterprises play a crucial role in shaping the way people live, travel, and communicate in the realm. 
* Grayson Corp.: Grayson Corp is a versatile company at the forefront of technological innovation. They are renowned for their clockwork creations, including intricate clockwork prosthetics, airships that soar the skies, advanced weaponry, and cutting-edge radio communication devices.
* Sixsmith Enterprise.: Sixsmith Enterprise is a comprehensive transportation and logistics company. They excel in the development and manufacturing of airships, sea vessels, and trains, facilitating the movement of goods across Pneumanor with efficiency and reliability.
* South Central Positronics: South Central Positronics specializes in clockwork technology, with a focus on clockwork prosthetics. There are rumors that the company might be involved in the development of advanced weapons, adding an element of intrigue to its reputation.
* Cyber Corp: Cyber Corp pioneers the field of cybernetics in its early stages of development. Their innovations include experimental cybernetic enhancements, marking them as a company on the cutting edge of melding technology with the organic.
* Ironbark Corp.: Ironbark Corp is a leading player in the development and manufacturing of trains. Their expertise lies in creating efficient and advanced locomotives that traverse the landscapes of Other World, connecting distant regions and fostering trade and communication.
=== Manufactures: ===
These manufacturing enterprises contribute to the advancement and cultural richness of Other World, providing a diverse array of products that cater to the needs and desires of its inhabitants. From enchanted weaponry to celestial-inspired art, these enterprises play a vital role in shaping the material and aesthetic landscape of the realm.
* Mana's Munchies, a beloved snack brand in the South of Pneumanor, offers a delightful range of baked cookies that have captured the hearts and taste buds of many. Founded in 1853 AE and crafted by Catfolk, Mana's Munchies has a rich history and a reputation for delivering delicious, high-quality treats
* Lunar Forges Incorporated: Lunar Forges Incorporated excels in crafting weapons and armor imbued with the power of moonstone. Their creations are known for their magical properties, providing enhanced performance to those who wield them.
* Arcane Artificers Guild: The Arcane Artificers Guild is dedicated to the creation of enchanted artifacts and spellcasting implements. Mages and practitioners of the arcane arts seek their products for their craftsmanship and magical enhancements.
* Forge of the Elemental Masters: The Forge of the Elemental Masters incorporates elemental essences into weapons, armor, and tools. Their creations offer wielders the ability to channel and control elemental forces in battle or practical applications.
* Celestial Craftworks: Celestial Craftworks produces exquisite art and decor inspired by celestial themes. Their creations often feature celestial metals and gemstones, bringing a touch of cosmic elegance to homes, temples, and palaces.
* Aetherial Engineering Solutions: Aetherial Engineering Solutions pioneers the creation of devices powered by aetherium crystals. Their inventions range from magical constructs to practical tools, all harnessing the ethereal energy of aetherium.
* Shadowweave Textiles and Apparel: Shadowweave Textiles and Apparel produces clothing and fabrics infused with shadow magic. These garments are favored by those who seek both style and a touch of the mysterious.
* Mystic Metallurgy Works: Mystic Metallurgy Works specializes in crafting magical alloys and enchanted metals. Their products serve as essential components for skilled blacksmiths and artisans who wish to imbue their creations with magical properties.
* Elemental Artisans Cooperative: The Elemental Artisans Cooperative creates stunning art and sculptures inspired by the elements. Their works often incorporate elemental materials, capturing the essence of nature's primal forces.
* Crystal Grove Enchantments: Crystal Grove Enchantments is known for its mastery in crystal-based enchantments. They offer services to enhance existing items with crystalline magic, providing various benefits to the users.
* Inferno Forge Armaments: Inferno Forge Armaments specializes in crafting weapons and armor forged with fire-infused metals. Known for their durability and resistance to heat, their products are sought after by adventurers facing fiery adversaries.
* Ethereal Artistry Studios: Ethereal Artistry Studios produces unique and hauntingly beautiful creations using materials harvested from spectral realms. Their artworks and sculptures capture the essence of the ethereal and the ghostly.
=== Shipping: ===
* Whickham Shipping: Welcome to Whickham Shipping, where a legacy of maritime expertise meets a commitment to exceptional service. Established over five decades ago, Whickham Shipping has emerged as a premier name in the shipping and logistics industry, navigating the seas with precision and dedication.
* BlueWave Logistics: BlueWave Logistics is a cutting-edge logistics and supply chain management company that leverages advanced technologies and innovative strategies to streamline and optimize the movement of goods and materials across various industries. With a commitment to efficiency, reliability, and sustainability, BlueWave Logistics stands as a beacon of excellence in the dynamic world of logistics.
* NightShade Shipping Co.: NightShade Shipping Co. emerges as a mysterious yet highly efficient shipping and logistics company, specializing in discreet and secure transportation services. With an enigmatic aura and a reputation for handling delicate cargo, NightShade operates in the shadows, catering to clients who require utmost confidentiality and precision in the movement of their goods.
* Celestial Trade Consortium: The Celestial Trade Consortium is an illustrious and influential organization that transcends mere commerce, embodying a fusion of economic prowess, diplomatic finesse, and a commitment to the greater good. Operating on a celestial scale, this consortium functions as a nexus for trade, cultural exchange, and collaborative initiatives across the cosmic realms.
* Mystic Transports Ltd.: Mystic Transports Ltd. is not just a transportation company; it is a beacon of enchantment and a conduit for magical journeys. Specializing in mystical and fantastical transportation services, this company seamlessly blends the arcane arts with cutting-edge logistical expertise, offering unparalleled travel experiences to its clientele.
=== Mining Companies: ===
These mining companies collectively contribute to the diverse material wealth of Other World, each playing a crucial role in providing the raw materials that fuel the realm's technological, magical, and industrial advancements.
* Stoneheart Mining Consortium: Stoneheart Mining Consortium is renowned for its vast iron mines and bronze extraction operations. With a strong focus on foundational metals, the consortium plays a pivotal role in supplying the raw materials crucial for construction, weaponry, and everyday tools.
* Mystic Alloy Works: Mystic Alloy Works is a cutting-edge mining company that delves into the extraction of rare and magical metals, particularly the elusive mithril. Their expertise lies in infusing enchantments directly into the metal during the refining process, producing alloys with exceptional magical properties.
* Lunar Veins Excavations: Lunar Veins Excavations is at the forefront of harvesting moonstone, a mystical gem imbued with the essence of the moon. Known for its luminescence and magical conductivity, moonstone extracted by this company is in high demand for crafting enchanted items and artifacts.
* Shadowforge Minerals Co.: Shadowforge Minerals Co. operates in the darker realms, extracting rare darkshards and other shadow-infused materials. These materials are sought after for their unique properties, often used in the creation of shadowy artifacts and items with shadow magic enhancements.
* Aetherium Extractors Ltd.: Aetherium Extractors Ltd. specializes in mining aetherium crystals and arcane ores. These ethereal materials resonate with magical energy, making them essential for the creation of powerful magical constructs, spell components, and artifacts.
* Celestial Quarry Co.: Celestial Quarry Co. ventures into unearthly realms to extract metals and ores touched by celestial energies. These materials are highly valued for their purity and connection to the cosmos, often used in crafting items with celestial blessings.
* Elemental Essence Mining Syndicate: The Elemental Essence Mining Syndicate focuses on harvesting rare elemental essences and ores. These materials are associated with the primal forces of nature, making them crucial for the creation of items that harness elemental powers.
* Arcanum Gemworks: Arcanum Gemworks is a mining company that specializes in extracting a variety of gemstones and magical crystals. These gems serve as essential components in the creation of magical jewelry, artifacts, and components for spellcasting.
* Phoenix Ore Consortium: Phoenix Ore Consortium is known for mining metals imbued with the essence of fire. These materials are resistant to extreme heat and are highly sought after for forging equipment used by fire-wielding entities and adventurers.Aetherium Extractors Ltd. specializes in mining aetherium crystals and arcane ores. These ethereal materials resonate with magical energy, making them essential for the creation of powerful magical constructs, spell components, and artifacts.
* Spectral Veins Mining Guild: Spectral Veins Mining Guild specializes in extracting materials from ghostly realms. Ectoplasmic ores and ghostly materials harvested by the guild are used in the creation of items attuned to the ethereal and the spectral.
== Religion and Cults: ==
== Organizations: ==
* Thunderstrikers: Adventuring Guild
* Trailblazers: Adventuring Guild
* The Order: Religious Group
* The Knights Raynor: Religious Group/Knights
* Dragon Knights: Religious Group/Knights
* The Green Knights: Religious Group/Knights
* The Arch Mages: Magic Users
* The Golden Mages: Magic Users
* Panacea Knights: Religious Group/Knights
* Hunters of the Silver Moon: Lycanthrope hunters.
* Yulong's Body: Religious Group
* Black Knights: Terrorist/Knights
* Cursed Raiders: Undead Terrorist/Knights
* The Coos: Witches
* Red Ribbon Army: Undead Solders 
* The Society of the Obsidian Knife: Assassins