Divisions

Divisions is a feature in Call of Duty: WWII. It is an evolution of the traditional Create-A-Class system, and replaces Perks. It allows players to choose from a selection of eight iconic divisions, each with different abillites for each player that represent a type of play style. The Divisions system also replaces perks with new Basic Training abilities.
==Divisions==
Eight divisions are included in the multiplayer of Call of Duty: WWII, they are:
Infantry Division WWII.png|Infantry
Airborne Division WWII.png|Airborne
Armored Division WWII.png|Armored
Mountain Division WWII.png|Mountain
Expeditionary Division WWII.png|Expeditionary
Resistance Division WWII.png|Resistance(The Resistance)
Cavalry Division WWII.png|Cavalry(United Front)
Commando Division WWII.png|Commando(Shadow War)
===Progression===
Each division have a progression system of 4 ranks, giving the player more abilities with the division. After all 4 ranks of a Division is completed and the player prestiges the division, a classified weapon and a new Basic Training ability will be unlocked.
===Overhaul===
Since April 10, 2018, an update has been made to the game to revamp the Divisions and related core systems of the multiplayer. The attachments and abilities for the divisions, such as the Submachine Gun Suppressor and the Rifle Bayonet, is now available without having to equip its division, Sniper Sharpshooter & LMG bipod are standard on all divisions
As part of this update, all divisions up to Resistance had their specific-class attachments replaced with other abilities, followed by changes on some of the remaining three abilities. Divisions added after this update, such as Cavalry and Commando, had already been implemented with 4 integral divisions skills.
==Divisions Overview==
===Infantry===
After Divisions Overhaul
*Infantry I - Additional Primary Attachment
*Infantry II - Second Pistol Attachment & swap weapons faster
*Infantry III - When aiming down sights, have less idle sway
*Infantry IV - Move faster while aiming
Before Divisions Overhaul
*Infantry I - Rifle Bayonet
*Infantry II - Additional Primary Attachmment
*Infantry III - Extra magazines
*Infantry IV - Move significantly faster while aiming down sight
Prestige Rewards:
*Classified Weapon: SVT-40
*Basic Training: Scoped
===Airborne===
After Divisions Overhaul
*Airborne I - Fire guns while sprinting & diving
*Airborne II - Reload while Sprinting
*Airborne III - Climb over obstacles faster & no damage from falling
*Airborne IV - Sprint faster over time
Before Divisions Overhaul
*Airborne I - Submachine Gun Suppressor
*Airborne II - Sprint for longer distances
*Airborne III - Climb over obstacles faster
*Airborne IV - Increased sprint speed
Prestige Rewards:
*Classified Weapon: MP-40
*Basic Training: Energetic
===Armored===
After Divisions Overhaul
*Armored I - Take significantly less explosive damage & fire damage
*Armored II - Immune to Shell Shock and Tactical Equipment
*Armored III - Increased bullet penetration through surfaces
*Armored IV - Greatly reduced flinch when shot
Before Divisions Overhaul
*Armored I - Light Machine Gun Bipod
*Armored II - Immune to Shell Shock and Tactical Equipment
*Armored III - Take less fire damage
*Armored IV - Take significantly less explosive damage
Prestige Rewards:
*Classified Weapon: MG 42
*Basic Training: Hunker
===Mountain===
After Divisions Overhaul
*Mountain I - Invisible to enemy Recon Aircraft and controlled Streaks
*Mountain II - Killed enemy death locations hidden
*Mountain III - No name or reticle change when enemies aim at you
*Mountain IV - Silent movement
Before Divisions Overhaul
*Mountain I - Sniper Rifle Sharpshooter
*Mountain II - Always invisible to enemy Recon Aircraft
*Mountain III - Hidden to player-controlled Streaks
*Mountain IV - Silent movement
Prestige Rewards:
*Classified Weapon: Kar98k
*Basic Training: Inconspicious
===Expeditionary===
After Divisions Overhaul
*Expeditionary I - Double Lethal + Tactical & enhanced equipment use
*Expeditionary II - Munitions replenish from killed enemies & over time
*Expeditionary III - Improved Tacticals & easier to destroy War Buildables
*Expeditionary IV - Equipment damage points enemies on mini-map
Before Divisions Overhaul
*Expeditionary I - Shotgun Incendiary Shells
*Expeditionary II - Select a piece of Tactical and Lethal Equipment
*Expeditionary III - Throw equipment faster, farther & while sprinting
*Expeditionary IV - Resupply equipment from killed enemies
Prestige Rewards:
*Classified Weapon: Sawed-off Shotgun
*Basic Training: Concussed
===Resistance===
After Divisions Overhaul
*Resistance I - Mini-map indicator & Scrambler of close hostiles
*Resistance II - Enemy movements are easier to hear
*Resistance III - Kills & assists grant an Intel Ping of nearby enemies
*Resistance IV - Easier to spot targets & increased mini-map coverage
Before Divisions Overhaul
*Resistance I - Pistol Tactical Knife
*Resistance II - Scramble nearby enemy mini-maps
*Resistance III - Additional Pistol Attachment
*Resistance IV - Mini-map indicator in the direction of close hostiles
Prestige Rewards:
*Classified Weapon: 9mm SAP
*Basic Training: Shifty
===Cavalry===
*Cavalry I - Carry a Shield that offers protection against attacks
*Cavalry II - While sprinting, Shield Charge to ram enemies
*Cavalry III - Improved objective capabilities
*Cavalry IV - Objectives gives extra score & two assists equate to a kill
Prestige Rewards:
*Classified Weapon: ZK-383
*Basic Training: Specialist
===Commando===
*Commando I - Paratrooper Insert to designate drop site on spawn
*Commando II - Health regenerates quicker & kills trigger healing
*Commando III - Multi-kills & Headshots grant extra score + ammo
*Commando IV - Second Basic Training
Prestige Rewards:
*Classified Weapon: AS-44
*Basic Training: Remedy
==Basic Training==
==Customization==
===Uniforms===
Each division has its own exclusive uniforms. The default uniforms for each division are, US Infantry for Infantry division, US Paratrooper for Airborne division, Canadian Sniper for Mountain division, Desert Rat for Armored division and French Medic for the Expeditionary division. The uniforms can transform the player into soldiers from other factions, like the Soviet Marine for the Airborne division and the Netherlands Infantry for the Infantry division.
===Helmets===
The player can choose helmets for their soldier. If the player participated in the Private Beta or the PC Open Beta, A Beta Helmet will be granted with the Private Beta Combat Pack. If the player plays the multiplayer mode before November 17th, 2017. A Helmet will be granted with the Pathfinder Pack. Private Drew Stiles' 1st Infantry Division helmet will also be granted once the player have compeleted the campaign.
Category:Call of Duty: WWII Multiplayer
Category:Game Terms
Category:Gameplay mechanics