Super Smash Bros. Strength/Samus

Samus is a starter character in Super Smash Bros. Strength. She can have a rather good recovery(Extra Jump), but it's up to the player if she use the offensive variant(Screw Attack).
===Moveset===
====Neutral Special: Charge Shot====
Samus charges a shot. The charge can be kept for later. A fully charged shot can do great knockback and damage.
=====Blast Shot=====
The shots can't be charged. However, it's a quicker attack in general.
====Side Special: Missile====
Launches a missile. There are two type of Missile: the first one is a strong Missile. The other which is launched when holding the special button is a homing missile which is weaker.
=====Missile-2=====
Changes the type of missiles: The first one is now an missile that goes up then falls down on the ground while the second is a speedy missile that has great range but low knockback.
====Up Special: Screw Attack====
Serves as an extra jump that does damage on contact.
=====Extra Jump=====
Does does damage, but jumps an even higher distance.
====Down Special: Bomb====
Samus releases a bomb. This slightly stop her falling speed, but deals weak damage(which has been buffed from SSB4)
=====Bounce Bomb=====
Samus bounces up from the bomb(making yet another extra jump with the Up Special). However, the bomb deals barely any damage.
====Final Smash: Zero Laser====
Samus releases an immense laser from her blaster. This deals both high damage and knockback.
=====0-Lazer=====
Samus uses the attack from the sky instead then on the ground. It deals weaker damage, but can be angled.(Similar to Lucario's Final Smash in SSBB)
===Palette Swaps===
*Normal
*Cyan
*Pink
*Brown
*Purple
*Green
*White
*Black: Based on Dark Samus.
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