Hero (OMORI)

This profile contains major spoilers for the game Omori as well as subject material that may be offensive and/or disturbing to some users. proceed with caution.
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|-|Headspace=
|-|Faraway= 
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==Summary==
Hero is a supporting character of the RPGmaker game OMORI. He's a friend of Omori, and often serves as a mediator for the arguments between Aubrey and his brother, Kel. Charismatic and kind, Hero is the oldest member of the main party, and is often portrayed as the most responsible. 
Spoilers
In truth, the above description applies to the Headspace visage of Hero. His role in Sunny's life is quite similar in the real world as his role in Omori's life in headspace, serving as the peacemaker and guide for his younger brother and friends throughout their time together. He was particularly close to Mari, having a flirtatious, possibly romantic relationship with the girl. Like the others, he was deeply impacted by her apparent suicide, falling into a reclusive depression that lasted for almost a year. While he eventually was able to recover with his brothers help, he still thinks about Mari every day. He eventually leaves Faraway Town, immersing himself in his studies as he heads off to college, leaving his childhood friends to grieve in their own way.
Hero eventually returns to Faraway Town during the summer, two days before Sunny is slated to move away. After saving Sunny and Basil from nearly drowning, he helps Sunny and Kel reconnect with Audrey, thus restoring the friendship that had been lost after Mari's death. Together, they spend the remaining days together, before Sunny moves away.
==Powers and Stats==
Tier: , possibly | At least | At least | At least 
Key: Real World | Headspace Early Game | Headspace Late Game | Bossman Hero
Name: Hero (nickname, real name unknown). Stylized as HERO in-game
Origin: OMORI
Gender: Male
Age: 19 (Three years older then Kel) | 15 physically, likely has existed for four years (Based on Hero when he was 15)
Classification: Human | Sunny's mental approximation of Hero | Owner of LAST RESORT
Powers and Abilities: 
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|-|Real World=
Healing (Can use FIRST AID to instantly heal 25% of damage takenOMORI: ONE DAY LEFT (SUNNY route)) 
|-|Headspace=
 
|-|Bossman Hero=
Presumably all previous abilities alongside 
*Power Bestowal (Has the ability to offer either his targets or his allies "contracts" granting them a wide range of buffs and debuffs, depending on the terms of his dealOMORI: ONE DAY LEFT (OMORI route))
*Empathic Manipulation & Status Effect Inducement (Some of his contract allow him to inflict all of his friends, or all of his foes, with either HAPPY, ANGRY, or SAD)
*Healing (Some of his contracts allow him to heal all of his friends, or all of his foes, if accepted. Can throw a Pizza Party for his targets, healing a significant amount of health)
*Statistics Amplification & Statistics Reduction (Some of his contracts allow him to either buff or debuff the attack, defense, and speed of all friends or foes) 
*Pressure Points (Some of his contracts allow him to grant his friends or foes a guaranteed chance to "hit right in the heart", inflicting additional damage) 
*Resistance to Empathic Manipulation (Is immune to any attempts to alter his emotional state. He himself states that "bosses don't feel emotion"OMORI: ONE DAY LEFT (OMORI route))
 
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Attack Potency: Human level, possibly Street level (Should be at least comparable to Kel) | At least Building level (Can fight alongside Aubrey who can destroy large steel cubes even in the early game) | At least City Block level+ (Can fight Pluto) | At least City Block level+ (Can take on Omori, Kel, and Aubrey simultaneouslyOMORI: ONE DAY LEFT (OMORI route)) 
Speed: Average Human | Transonic (Able to fight Shark Planes, who attack at mach-speed, and dodge their attacksOMORI: THREE DAYS LEFT), higher with certain skills (Skills like SMILE allow HERO to always move first, outspeeding the other members of the party) | Transonic | Transonic
Lifting Strength: Average Human | Superhuman (Comparable to Omori, who can can reel in a vending machine with a fishing pole) | Superhuman | Superhuman
Striking Strength: Human level, possibly Street level | At least Building level | At least City Block level+ | At least City Block level+
Durability: Human level, possibly Street level | At least Building Level | At least City Block level+ | At least City Block level+ (Can endure multiple strikes from Aubrey, Omori, and KelOMORI: ONE DAY LEFT (OMORI route))
Stamina: Likely Average | At least Average (Is shown to tire significantly quicker then Omori, Kel and Aubrey, but is still somewhat comparable to themOMORI: TWO DAYS LEFT) | At least Average | At least Average (Can fight Kel, Aubrey and Omori for an extended period of timeOMORI: ONE DAY LEFT (OMORI route)) 
Range: Standard Melee Range | Standard Melee Range, Several Meters with SKILLS | Standard Melee Range, Several Meters with SKILLS | Standard Melee Range, Several Meters with SKILLS
Standard Equipment: A First Aid kit and bandages | A Spatula, as well as various other weapons, charms, snacks and toys. | A large amount of CLAMS (A currency used in headspace), Contracts, and two GATOR GUYS. 
Intelligence:Above Average. | Above Average, Is considered the "wisest" of the group, making him smarter than Omori.OMORI Game Manual Possesses detailed knowledge of EMOTION and other concepts within HEADSPACE. Single handedly increased the productivity of the LAST RESORT by 700%, and was considered the best employee within the business.OMORI: TWO DAYS LEFT | Above Average
Weaknesses: Terrified of spiders, to the point that he becomes AFRAID whenever one is nearby. AFRAID is an emotion that prevents Hero from using any skills, and causes him to take extra damage from foes inflicted with EMOTION. | Same as before | Seemingly loses the powers gained from becoming the boss after being defeated in combat. His contracts are useless if no one agrees to take them. 
Notable Attacks/Techniques:
SKILLS: Special abilities Hero can use that cost JUICE. Once his JUICE is depleted, he is unable to use any skills until it is restored.
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|-|Real World=
*FIRST AID: Heals a friend for 25% of their HEART.
 
|-|Headspace=
*COOK: Hero makes a cookie for himself or one of his allies, restoring 75% of their HP.
*GUARD: Hero guards against an incoming attack, reducing the damage he takes by 50%. 
*MASSAGE: Hero massages a target, removing their emotions and returning them to a neutral mood.
*CHARM: Hero charms a target, drawing their attention and causing them to target him with their next attack. This skill always moves first.
*SMILE: Hero smiles at a target, reducing their attack. This skill always moves first.
*FAST FOOD: Hero prepares a quick meal for himself or one of his allies, restoring 40% of their health. This skill always moves first.
*HOMEMADE JAM: Hero makes homemade jam for one of his allies, allowing him to revive them from being TOAST.
*CAPTIVATE: Hero captivates all foes, drawing their attention and causing them to target him with their next attack. This skill always moves first.
*ENCHANT: Hero draws a foes attention with a smile, causing the foe to become HAPPY and target him with their next attack. This skill always moves first.
*SHARE FOOD: Hero shares food with one of his allies, causing them both to recover 50% of their health.
*MESMERIZE: Hero mesmerizes all foes, drawing their attention, while simultaneously guarding against incoming attacks. All foes target Hero with their next attack, while Hero himself receives 50% less damage for it's duration. This skill always moves first.
*DAZZLE: Hero dazzles all foes, reducing their attack and making them HAPPY.
*SNACK TIME: Hero makes snakes for everyone in the party, restoring 40% of their health. 
*TEA TIME: Hero brings out some tea for himself or one of his allies, causing them to feel refreshed. This heals 30% of their health, and 20% of their JUICE.
*SPICY FOOD: Hero cooks some spicy food for an enemy, damaging them and making them ANGRY.
*REFRESH: Hero makes refreshments for himself or one of his allies, restoring 40% of their JUICE.
*TENDERIZE: Hero intensely massages a target, dealing heavy damage and decreasing their defense.
*GATOR AID: Hero and his allies receive encouragement from a friend, increasing their defense. 
 
|-|Bossman Hero=
*THROW MONEY: Bossman Hero throws a bag of CLAMS at a single foe, dealing damage. 
*FLING MONEY: Bossman Hero flings numerous CLAMS at all foes, dealing damage.
Contracts: In addition to the above skills, Bossman Hero will periodically offer contracts to the foe(s) he is fighting, offering them a variety of effects at the cost of another effect also occurring. Should none of his foes sign the contract, it is possible for his allies to sign one instead, gaining the benefits and drawbacks. Below are a list of possible effects listed in his contracts.
*Heal All: Bossman Hero either completely heals the health of his foes, or completely restores the health and JUICE of his friends, depending on the contract.
*Buff Stats: Bossman Hero increases the attack, defense and speed of either his friends or foes, depending on the contract.
*Debuff Stats: Bossman Hero decreases the attack, defense and speed of either his friends or foes, depending on the contract.
*Make Happy: Bossman Hero causes all of his friends, or all of his foes, to become HAPPY.
*Make Sad: BOssman Hero causes all of his friends, or all of his foes, to become SAD.
*Make Angry: Bossman Hero causes all of his friends, or all of his foes, to become ANGRY.
*Crit 100%: Bossman Hero helps his friends or foes focus, guaranteeing that their next attack will be a critical hit.
*Damage Friend/Foes: Bossman Hero inflicts heavy damage onto his friend/foes, decreasing their health and JUICE.
*Pizza Party: Bossman Hero throws a PIZZA PARTY, healing all of his allies. Depending on the contract, he may instead choose to give his opponents 10 whole pizza's, allowing them to restore their health. 
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EMOTION: Several of Hero's skills and items are capable of inflicting himself or others with EMOTION, status effects that change their behavior, and confer a variety of positive and negative effects. A person inflicted by EMOTION may take more or less damage, depending on the EMOTION that their opponent is inflicted withOMORI: PROLOGUE. Emotions can stack onto a target up to three times, with each instance of a single EMOTION increasing it's strength and weaknesses. Only a single EMOTION can be experienced at any given time. 
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|-|HAPPY=
Foes inflicted with HAPPY have increased luck and speed, but suffer from a decrease in accuracy. When a friend or foe becomes more HAPPY, they become ECSTATIC, and subsequently MANIC. A person inflicted with HAPPY deals more damage to ANGRY foes, but less damage to SAD foes. 
|-|SAD=
Foes inflicted with SAD have increase defense, but decreased speed. Additionally part of the damage they take is converted into JUICE, causing them to take less damage, but draining their JUICE proportionally. When a friend or foe becomes more SAD, they become DEPRESSED, and subsequently MISERABLE. A person inflicted with SAD deals more damage to HAPPY foes, but less damage to ANGRY foes.
|-|ANGRY=
Foes inflicted with ANGRY have increased attack, but decreased defense. When a friend or foe becomes more ANGRY, they become ENRAGED, and subsequently FURIOUS. A person inflicted with ANGRY deals more damage to SAD foes, but less damage to HAPPY foes. 
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Note: While they are on the same profile for the sake of not having too many profiles, Hero in the Real World and Headspace are completely separate characters.
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==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:OMORI
Category:Creation Users
Category:Empathic Manipulation Users
Category:Healers
Category:Horror Characters
Category:Indie Game Characters
Category:Male Characters
Category:Non-Physical Interaction Users
Category:Playable Characters
Category:Protagonists
Category:Social Influencers
Category:Status Effect Users
Category:Teenagers
Category:Weather Users
Category:Humans
Category:Frying Pan Users
Category:Sword Users
Category:Clock Users
Category:Hat Users
Category:Book Users
Category:Bracelet Users
Category:Food Users
Category:Phone Users
Category:Mask Users
Category:Toy Users
Category:Ring Users
Category:Bone Users
Category:Rake Users
Category:Remote Users
Category:Key Users
Category:Cloth Users
Category:Dynamite Users
Category:Potion Users
Category:Plant Users
Category:Spatula Users
Category:Heroes
Category:Weapon Masters