Weapons: Heavy

Weapons: Heavy is a weapon skill in Deus Ex that increases the effectiveness of heavy weapons. Like all skills, this skill can be leveled up by spending skill points.
== Description ==
== Effects ==
Standard weapon skill bonuses
*Accuracy 
**From untrained to master: +0%, +5%, +12.5%, and +25% increase in accuracy.
* Damage 
** From untrained to master: +0, +20%, +50%, and +100% increase in damage. 
** In the inventory interface, this bonus is incorrectly displayed as half of its actual value.
* Recoil 
** From untrained to master: -0, -0.2, -0.5, and -1 reduction in recoil.
* Reload time 
** From untrained to master: 0, 10%, 25%, and 50% reduction of the duration of the middle portion of the reload animation.
** This bonus is not displayed in the inventory interface. 
Unique bonuses
* Movement 
** At advanced or higher, running is no longer disabled when using heavy weapons. 
** Despite the in-game description, there is no difference in movement speed between untrained and trained. Similarly, there is no difference in movement speed between advanced and master.
* Target locking 
** The time it takes to obtain target lock on the GEP Gun decreases with each successive skill level.
== Heavy skill weapons ==
* Flamethrower
* LAW
* Plasma Rifle
* GEP Gun
== Notes ==
* The heavy skill also affects movement speed while crouching with very damaged legs when holding a heavy weapon. Normally, movement speed when crouching is 96 at full health and 76 with very damaged legs. However, when holding a heavy weapon at the untrained/trained level, movement speed when crouching with very damaged legs is 96 rather than 76. At the advanced/master level, movement speed in the same situation is at the normal value of 76. 
Category:Skills in Deus Ex