Gear/Ammo LMG (AP) (80 shots)

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Ammo_AmmunitionBox_Protomech_MachineGun_Light_AP_80shot
Manufacturer: Generic
Armour Piercing LMG Ammo contains APFSDS, Armor-Piercing Fin-Stabilized discarding Sabot, shell's that can 'Punch through' the toughest hide and hit vital components. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E.
=Attributes=
Tonnage	Slots	Value	Allowed Locations	Disallowed Locations
0.1 	1 	100 	All 	All
* This not half-ton sized ammo box can only be used on ProtoMechs
* x2 damage dealt to armor
* -50% damage dealt to structure
* LMG AP Ammo - 80 Shots
* 5 Cbills Cost per Shot.
* Ammunition Box can explode for 0.5 damage, 0.3 heat and 0.1 stability per remaining shot
=Ammo Stats=
Ammo 	Ammo 	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round
Capacity	Cost Per Round	Norm 	Heat 	Stab
80 	5 	0.5 	0.25 	0.125
=Used By Mechs=
Mechs	Mechs	Mechs
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2