Catalogue of the Races in Rathnir and Eldham

The is a compendium originally written by Akko Soleth. A primary text that has been lauded for it's research delving into cultures previously undocumented and for its usefulness in racial and cultural historiography across both lands of Eldham and Rathnir, it was initially published in .
After 151 years of maintaining the sole authorship of the compendium, new editions of Soleth's work accepted additions of other scholars in . Since then, Dorado Äþyrn, Bitter-RootBoy, John Carono Crip0rCrip0r, Goveon, Kjefpiweubfiwpebfiw and Poombooo have contributed to the compendium with Soleth acting as editor.
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= A Catalogue of the many diverse races and cultures of Rathnir and Eldham = 
By Akko Soleth, Goblin Author from Uraka.
The lands of Rathnir and Eldham are territories blessed with a bountiful amount of life as hundreds of races have sprung from the land or otherwise been attracted by it's beauty. While this catalogue seeks to categorize, list, and locate most of the known races and cultures with what information is available, there are still many more yet to be documented or even discovered.
== Continental Human Cultures ==
Humans are one of the most widespread peoples to be found within the world. This section includes some of the biggest groups to be found, either spanning the majority of the territory of a continent or generously spread out from that continent as a population into other lands.
Display Entries
=== Brothian Peoples (Bardonians, Ryzani, Olthiacs) ===
-Description: 3 tribal groups originating from a northern continent. Bardonians are dandelion-pickers and a fishing folk. Olthiacs are flame-worshipers found in the County Remtal. Ryzani are a snow-hardened culture with smelting & building industries supported by Dwarves, aswell as being worshipers of Tossanism.
-Cultures: 3 (3 subcultures)
-Found in: Rathnir, Syltör and Plagos continents. Nations of Bardonia, Ryzan, Coltmaere, Czersoslavia, and Remtal.
=== Huitca ===
-Description: Values commerce, diplomacy, and devotion to their nation. Newly annexed peoples are formally brought into the culture of the Huitca through a ceremony. Worshipers of Cardinalism.
-Found in: Rathnir, Continents of Ummarnu and the Phagosian Sea. Nation of Huitca.
=== The Nortfolk ===
-Description: Tribal men found in the coldest parts of northern Rathnir. Worshipers of the Church of Six Divines and Nortår.
-Cultures: 1 (6 subcultures)
-Found in: Rathnir. Nations of Arcturus, Eiendom, Daelryia, and Bjørnsberg.
=== Valdic People ===
-Description: Pale people native to the southern snowy climes of Rathnir. They have a history of being far-travelled sailors led by Jarls. Worshipers of the Nostíkur Faith.
-Found in: Rathnir, Sørligste continent. Eldham. Nations of Frostmarch, Soumere, Skjoldrbróðir, Visio, and the United Socialist States of Eldham.
== Regional/Local Human Cultures ==
Whilst being of one race, humans are quite possibly the most diverse owing to their many hundreds of sub-cultures to be found in the kingdoms, cities, and natural regions of Eldham and Rathnir. This section is to list those smaller and more local human cultures.
Display Entries
=== Viodoxan Imperial Cultures ===
-Cultures: 9 
-Found in: Rathnir, Cymru continent. Nation of Viodoxa.
=== Valdreachers ===
-Description: 6 clans whose tribal ancestors migrated north to the forests around Falkheim. Worshipers of the Valdreach Pantheon.
-Found in: Rathnir, Cymru continent. Nation of Valdreach.
=== Idan-Ridu ===
-Description: Nomadic desert clans, their name means "People of the Stars".
-Cultures: 1 (2+ subcultures)
-Found in: Rathnir, Alteniquia continent. Nation of Yimmu-Audal.
=== Lardburgian ===
-Description: Originate from lands of Rhell outside of Rathnir. Elevate leaders known as Caerons. Folk-religion of blue cornflower worship.
-Found in: Rathnir, Alteniquia continent. Nation of Yimmu-Audal, region of Coenia.
=== Sagaviri ===
-Description: With roots in the ancient Asaran peoples of Aldovir, they built their holy empire through the conversion of neighboring tribes. Worshippers of Sakrelism.
-Found in: Rathnir, Alteniquia continent. Widespread in the Aldoviri subcontinent, especially Sironia and Fuscinivir.
=== Masgar ===
-Description: Self-described native culture of the dark oak forests on the Vastallos continent. Nomadic tribes devastated by disease then assimilated into city life.
-Found in: Rathnir, Alteniquia continent. Vastallos region, Nation of Vrolgar.
=== Pontaniedian ===
-Description: Nomadic people of the Pontani Valley in southern Nieden, scattered from their homeland by war.
-Found in: Rathnir, Nieden continent. Nation of Yimmu-Audal.
=== Floramii ===
-Description: Tribes of the Silvan lakes region, considered the water of these lakes to be holy. Historical conflicts with the Niedene people.
-Found in: Rathnir, Nieden continent. Nation of Simulami.
=== Krobuny ===
-Description: Ancient Rathnir culture originating from the continent of Jagdas. Tribal nomads. 
-Cultures: 4 (2 subcultures)
-Found in: Rathnir, Nieden continent. Nation of Simulami.
=== Trajistavi ===
-Description: Rathniri people who originate from a foreign land known as Grotth. Adherents of The Pantheistic Belief.
-Found in: Rathnir, Nieden continent. Nation of Simulami, Regions of Osundir & Müviel.
=== Karim ===
-Description: Lived as a nomadic desert tribe until settling in desert ruins later called Al-Karim. They were driven to sail away from these lands after listening to an apocalyptic cult heralding the end of their region. The tribesmen then landed at Polis and created Al-Suizeea in their lands of New Djezair.
-Found in: Rathnir, Nieden continent. Nation of the Soleannan Imperium, Asterien region.
=== Lithranorians ===
-Description: A forest-dwelling people who first settled the towns of New Locking, Thera, and Athellos, but were driven from their lands and had their cities destroyed by the Empire of Escharia. They relocated to the city of Anoshphéy in Yimmu-Audal. Worshippers of Triantanism.
-Found in: Rathnir, Nieden continent.
=== Helmians (Daelyrians, Noxnorria, Baykonians) ===
-Description: Daelyrians are worshipers of Draconism, elevating those born with dragon's blood. Noxnorrians are worshipers of Noxism, gods of the sky and sleep. Baykonians are worshipers of Snoutiality, and fled the continent to the nation of Zamotz in Eldham.
-Cultures: 3
-Found in: Rathnir, Nieden continent, Helmia subcontinent. Eldham, Onthukhan continent. Nations of Daelyria, Noxnorr, Baykonia, and Zamotz Union.
=== Velmanic Peoples (Baykonians, Fluitanese) ===
-Description: Clans chased by the Niedene from the spiritworld, separated into 2 distinct groups.
-Cultures: 2 (3 Fluitanese subcultures: Pikaruokans, Kornappians, Velmans)
-Found in: Rathnir. Nations of Bardonia, Kush, and Uldarash. Regions of Baykonia, Fluitan, and Chevkri.
=== Avari ===
-Found in: Rathnir, Sparwood Continent. Nations of Avaria, Avertico, Wolfswood, and Yunria.
=== Ashen ===
-Description: Hardy culture of sea-raiders. Ruled by Jarls. Worshippers of the Church of the Stahl Riesa.
-Found in: Rathnir, Sparwood continent. Nation of Avaria. Town of Reingard.
=== Osterians ===
-Description: Osterians were sailors and refugees of war who adopted the culture of villager traders. Their religion is that of Osterian Villagerism.
-Found in: Rathnir, Plagos continent. Nation of Osteri Plagosi Trading Company.
=== Asikhs (Hagaeté, Shangté, Tani) ===
-Description: Descendants of the Najer. Worshippers of Nakharism.
-Cultures: 3 (31 subcultures)
-Found in: Rathnir, Plagos continent. Nation of Asarāvijā.
=== Aranians ===
-Description: Found on the Aranian peninsula, a tribal sailing group that seperated early on from the Najer nomads.
-Found in: Rathnir, Syltör Continent. Nation of Bardonia, City of Elkensberg.
=== Wivamovians ===
-Description: Mountain dwellers of the Wivamonties region and self-proclaimed natives of Andorn. Sensitive to sunlight, living in underground tunnels.
-Found in: Rathnir, Syltör continent. Nation of Bardonia, region of Wivamovia.
=== Burims ===
-Found in: Rathnir, Syltör continent. Nation of Ryzan, City of Bur City.
=== Aurlûnoren Men (Dawou, Yi'yen, Nu, Fai) ===
-Description: Humans brought into the Imperial culture of the Elf-dominated nation of Aurlunor Velande.
-Cultures: 4
-Found in: Rathnir, Syltor continent. Nation of Aurlûnor Velande.
=== Alaari ===
-Description: Tribal humans with flower crowns. Eye color denotes what tribe one belongs to.
-Found in: Rathnir, Ummarnu continent. Nation of Huitca, City of Alaar.
=== The Poths ===
-Description: Sea-faring nomads who travel the coasts of Eldham, fishing and trading with those who lived on dry land. They developed this lifestyle as a necessity from when generations ago, they were driven away into the sea by invaders from their native land of Pothpun in northwest Eldham. Worshipers of Anglism.
-Found in: Eldham & Rathnir, Haven continent. Nation of Paloro.
=== Aurmian ===
-Description: Ethno-religious group of pirate tribes hailing from the Xinerian Isles, with adherence to the Aurmian Creed marking one as Aurmian.
-Found in: Eldham, Leifmyrr region. Nation of Xineria.
=== Batu ===
-Description: Tribal families led by Khans, native to the Batu Tundra within the Serrona region. Worshipers of Batu Shamanism.
-Found in: Eldham, Serrona region. Nation of Batu.
=== Bai Tribes ===
-Description: Refugees from the island of Baikulo in Rathnir, lived as nomadic tribes until they united under a federation.
-Found in: Eldham, Serrona region. Nation of Bai Federation. Cities of Baicalite and Lukohaião.
=== Helosians ===
-Description: Tall Fair-haired seafaring people, originally evolved on islands in Northern Eldham
-Cultures: 2 (7 Subcultures)
-Found in: Eldham, Valresh, Serrona, and Arsine Region, Formerly Kingdom of Helos
=== Kabryestekans ===
-Description: Tundra tribes. Worshipers of Tokkotism.
-Found in: Eldham, Phoros region. Nation of Irulan. Kabryesteka subregion.
=== Alaman ===
-Found in: Eldham, Astios region. Nation of Goonguard. Regions of Vaemore & Midjor, subregion of Arintland.
=== Jörvic ===
-Description: Sailed to Eldham from lands known as Helvheim. Worshipers of Jörvi.
-Found in: Eldham, Astios region. Nation of Midjor. Town of Draakthakt.
=== Freemen ===
-Description: Originating from the Island of Karthhold. Worshipers of Skjotunhra.
-Found in: Eldham, Onthukhan region. Nation of The Pale.
=== Silbernians ===
-Description: Tribal nomads. Worshippers of Quincy.
Found in: Eldham, Onthukhan region. Nation of The Ashtrokan-Wandenreich Empire.
=== Irilani ===
-Description: Native Desert and Savannah farmers of the anarchist Iringa Territory. Worshipers of The Church of The Wheel.
-Found in: Eldham, Elastra region. Nation of Iringa, later annexed by the nation of Aristios.
=== Uyami ===
-Description: Tribal people who migrated south from their native region of Valresh in Eldham until they settled upon barren islands surrounded by icesheets, believing these lands to be blessed by their religion. Worshipers of Serwìsm.
-Found in: Eldham, Phoros & Onthukhan regions. Nation of Zamotz Union, region of Hvítrland.
=== Crimsonians ===
-Description: Small community that was trapped in and escaped from the Nether. They don masks and clothes with materials made from that realm in remembrance of the trials they faced.
=== Xeloni (Langladian, Santoxi) ===
-Description : Natives from the coasts of lake Xelon, heavily influenced by nearby empires.
-Found in: Eldham, Northearstern Arsine/Southern Onthukhan, Nations of Santochi (annexed), Supreme Trade Republic, Republic of Langlade
== Mixed Human Cultures ==
As the world is filled with all kinds of races, there are those human cultures who will live in tandem with those of a different species. This section is meant to list those cultures founded by or containing humans mixed with other species & groups.
Display Entries
=== Bophans ===
-Description: Nomadic human-beastfolk tribes from the Bophan mountains. Worshipers of Isidoranism.
-Cultures: 1 (3 subcultures)
-Found in: Rathnir, Nieden continent. Nation of Lynnmore.
=== Najer ===
-Description: Desert nomadic Humans & Villagers who allowed different races to assimilate into their culture.
-Found in: Rathnir, Nieden continent. Nation of Najer.
=== Hiarllii ===
-Description: Descendents of Dune Elf tribes and Huitca human settlers.
-Found in: Rathnir, Ummarnu continent. Nations of Huitca, Zoquiyo region.
=== Caeda ===
-Description: A grouping of 3 races able to interbreed with eachother. Humans, Niori, and Keita.
-Found in: Rathnir, Alteniquia continent. Nation of Yimmu-Audal, Town of Hiroka-Lani.
=== Ardatians ===
-Description: Descendants of Lamiatrophs and Humans in Ummarnu. Worshipers of Ardatism.
-Found in: Rathnir, Ummarnu continent. Nation of Yimmu-Audal.
=== Karosi ===
-Description: A nomadic tribal group found in the Three Fingers exclave of Anglunia. Far from the shores of the Yirsi homeland, it's cultural body consists of the intermixed descendants of a dozen different races, from Human to Yirsi to even Goblin and Dwarf.
-Found in: Eldham, Elastra region. Nation of Anglunia.
== Half Humans ==
This section is to list those races who in their basest form fundamentally resemble a human, albeit they have some single or few extreme characteristics which designate them as another species.
Display Entries
=== Niedene ===
-Description: Self-proclaimed natives of Rathnir. Long-lived, magically-inclined. Worshippers of Soleannen.
-Cultures: 13 (40 subcultures)
-Found in: Rathnir, Nieden continent.
=== Adaptoids ===
-Description: Humans who change according to the environment.
=== Amorlyds ===
-Description: Human with demonic parentage.
=== Aurestrian ===
-Description: Have golden blood.
-Found in: Eldham. Nation of Cielo.
=== Draculian ===
-Description: Vampiric humans.
=== Dragonblood ===
-Description: Divine parentage. Revered in the religion of Draconism.
-Found in: Rathnir. Nation of Daelyria.
=== Drakorian ===
-Description: Superintelligent human hybrid.
-Found in: Rathnir.
=== Dwarves ===
-Description: Short stocky people who live in underground cities. Said to come from lands far to the north of Rathnir and Eldham. Organized into clans. Worshippers of Tokora, Modsognir, and Isidoranism.
-Found in: Rathnir, Eldham. Nations of Khuzdurin, Varn Torum, Wyldvarn, Alfheim, Lynnmore, Aristios, Yaszuma, Axum, and the United Commonwealth.
=== Durn ===
-Description: Alternative culture of dwarves. Long-lived. Worshippers of Harnagism.
-Found in: Eldham, Serrona & Leifmyrr regions. Nation of Vulperium. Cities of Vulthalla & Durnhol-Sarkaaz.
=== Grayrug ===
-Description: Humans with skin made gray after their village was buried by an earthquake and they had to live underground with no sunlight. They're lanky, have a knack for mining, and can see well in dark environments.
-Found in: Eldham. Nation of Yunria.
=== Kuzats ===
-Description: Grey-skinned and red-eyed tribe of humans adapted to the intense heat of the Ummarnu deserts. Worshippers of Lux.
-Found in: Rathnir, Ummarnu continent. Nation of Zefrania.
=== Volontean ===
-Description: Tall humans with unnatural eye and hair pigmentations. 
-Found in: Eldham, Leifmyrr region.
=== Huzan ===
-Description: Evolutionary divergent humans.
-Found in: Rathnir, Sparwood continent.
=== Lo'Oix ===
-Description: Evolutionary divergent humans/elves. Worshippers of Oxintoism.
-Found in: Eldham, Serrona and Valresh regions. Nations of the U.S.S.E. and Garxijos.
=== Mer ===
-Description: Fish-humans. Worshippers of Bathysianism.
-Found in: Eldham, Astios region. Nation of Mapetra, later Mainukks in Midjor.
=== Nora ===
-Description: Humanoids resembling humans, unique biology. Worshipers of Sagaism.
-Found in: Eldham, Phoros region. Nation of Eleanor.
=== Santonian ===
-Description: Humanlike species emerged from the ground.
-Found in: Eldham, Leifmyrr region. Nation of Santos.
=== Tudenan ===
-Description: Tall with horns and sharp teeth. Said to have ancestral ties with the Niedene.
-Found in: Eldham, Valresh region. Nation of Auralich.
=== Watcher-Born ===
-Description: Third eye. Descendants of humans and "Watchers", beings from the religion of Primalism.
=== Xectis ===
-Description: Evolutionary divergent humans.
=== Seraan ===
-Description: Men with pointed ears & an elvish look. Worshippers of Asitir.
-Found in: Rathnir, Syltör continent. 
=== Vaarae ===
-Description: Humanoids similar to men and elves. Their blood imbues them with the ability to use magic. They are born genderless and choose one of 4 physiological genders after their first year. Worshippers of Asitir.
-Found in: Rathnir, Syltör continent. 
=== Witherian ===
-Description: Desaturated-looking humans
-Found in: Nether.
=== Tai Sayam ===
-Found in: Rathnir. Nation of Suvarnabhumi.
== Animal-eared People ==
This section is to list those whose body resembles that of a human yet take on supplementary animal characteristics and features including ears, tails, or other body parts.
Display Entries
=== Böji-Erchu ===
-Description: Rabbit-eared nomads wandering the world. Live in yurts. Worshippers of Ünch Satagel. 
-Found in: Eldham
=== Eshasni ===
-Description: Sea-faring people with bunny ears & tails. Suffered from hunting of their furs, fleeing from Old Domatia to new safer lands within Eldham.
-Found in: Eldham. Nation of The Vulperium, Region of New Domatia.
=== Katzki ===
-Description: Cat-eared people native to the Atsyllean Sea. Nomadic lifestyle.
-Found in: Rathnir.
=== Kumiho ===
-Description: Fox-eared people. Originate from northern Syltör. Can have up to 10 tails and shapeshift into a full quadrupedal fox-form.
-Found in: Rathnir, Syltör continent. Nation of Aurlûnor Velande. Region of Hampo Province.
=== Nekojin ===
-Description: Cat-eared people. Live in tribes inhabiting the plains of western Syltör.
-Found in: Rathnir, Syltör continent. Nation of Aurlûnor Velande, Region of Tamaka Province. Town of Nekomar.
=== Savonne ===
-Description: Scaled people with horns. Once members of the Bophan tribal peoples, united to establish the city of Tarnwick. Worshippers of Isidoranism.
-Found in: Rathnir, Alteniquia continent. Bophan mountains in the nation of Lynnmore.
=== Lycror ===
-Description: Humanoids with reddish-to-grayish skin and lizard-like biological features adapted to the heat of their desert homeland. Their genesis is said to have been a magical meteor storm which uplifted the feral lizards native to their region. Spice-Traders & Worshippers of Faxemis Angelae.
-Found in: Eldham, Phoros region. Nation of Altryae.
=== Nāga ===
-Description: People with varying sets of snake-features. Said to be created by their god underground in Bardonia, after which they spread throughout the rest of Rathnir.
-Variants: 4
-Found in: Rathnir.
=== Merfolk ===
-Description: People with varying fish features.
=== Sorradi ===
-Description: People with 6 species variants of animal ears/features. War refugees who journeyed east from their homeland until they settled in the lands of Escharia. Worshippers of the Six Azure Animals.
-Found in: Rathnir. Nation of Frosterium. Town of Shizumori.
=== Eaglefolk / Aquil ===
-Description: Winged people with vestigial feathers.
=== Faun ===
-Description: People with 3 variants of animal horns. Originate in lands north of Syltör. Worshippers of Flosism.
-Found in: Rathnir, Eldham.
=== Minor Animali ===
-Description: Tribe originating from Northern Yuvaria, fleeing as refugees after a violent rebellion. Evolved from humans with animal ear and tail characteristics.
-Found in: Rathnir?
== Elves ==
Long-eared people with bodies and appearances similar to humans, although different in their own ways. Elves often see themselves as having more of a focused affinity for matters of nature, magic, or culture than other species do.
Display Entries
=== Celestial Elves / Lhûren ===
-Description: Elves who consider themselves to have originated from a union in the heavens of stars and dragons, their spirits transcending their worldly bodies.
-Cultures: 4
-Found in: Rathnir, Syltör Continent. Nation of Aurlûnor Velande.
=== Jungle Elves ===
-Description: Tribal elves
-Found in: Rathnir, Syltör Continent. Nation of Aurlûnor Velande, Tacua Province region.
=== Glade Elves / Waldire ===
-Description: Forest-dwelling elf tribes who believe they originated in an ancestral homeland known as "The Everglade", where their goddess Lady Eostrè is said to reside. 
-Found in: Rathnir, Nieden continent. Nation of Najer, Town of Elmwood.
=== Swamp Elves / Tess ===
-Description: Swamp-dwelling elves with forehead horn-protrusions and a propensity to hibernate beneath the earth. Worshippers of the Cult of the King of Dirt, who is said to have created them on their island home of Tessel. 
-Found in: Rathnir. Nation of Farania.
=== Dune Elves / Azerals ===
-Description: Desert-dwelling elves
-Cultures: 13
-Found in: Rathnir, Syltör Continent, Alteniquia continent, and Ummarnu continent.
=== Talawans ===
-Description: Desert elf clans
-Found in: Rathnir, Haven continent and Ummarnu continent. Nation of Uldarash.
=== Nivosus ===
-Description: Tundra elves
-Found in: Rathnir, Sparwood continent. Nation of Tortuga, City of Almmoria.
=== Regonians ===
-Description: Elves who were converted to the Soleannen religion by Niedene refugee-settlers. Faced mistreatment of their people under the rule of the Avarian republic and declared independence.
-Found in: Rathnir, Sparwood continent. Nation of Regonia.
=== Ice Elves / Hyakki ===
-Description: Ice-skin elves native to northwestern Eldham, their tribes uniting to form their own kingdom called Amarion until their population was devastated by civil war. They have the longest lifespan of any elf race. Star-worshippers.
-Found in: Rathnir, Haven Continent. Nation of Uldarash, Region of Aurora.
=== Moon Elves ===
-Description: High-technology elves whose homeland on the moon was destroyed in war and fire, with many escaping to Rathnir in cryogenic vessels, where they would transform as a people to become nomadic seafarers. Worshippers of the Asitir faith.
-Found in: Rathnir, Plagos continent. Nation of the Lunari Empire.
=== Sea Elves ===
-Description: Elves with fins. Nomadic, live on ships.
-Found in: Eldham.
=== Elves of the Stars ===
-Found in: Rathnir, Sørligste Continent. Nation of Lothgardh.
=== Mizuwa ===
-Description: Ocean-dwelling elves. Short-lived in comparison to other elves. Once ruled the historic thalassocracy of the Shinkai Empire.
-Found in: Eldham, Katsura region. Nation of Yaszuma.
=== Umarín ===
-Description: Sky-island dwellers. They have a central role in Yaszumatti culture and history. Worshipers of Uma Atai.
-Found in: Eldham, Katsura region. Nation of Yaszuma.
=== Yirsi ===
-Description: Descendants of the Hyakki. Blue-skinned elves. Worshippers of Arternaia.
-Found in: Eldham, Onthukhan region, Mirau subregion. Nation of Anglunia.
=== Reka ===
-Description: Anarchic wanderers native to Eldham and drawn to river environments. Worship river goddess Uelia, said to have blessed them with breath underwater.
-Found in: Eldham. Nation of Morgenreich.
== Humanoids ==
This section is to list those races which are bipedal, making them similar in form to a human. They have their own unique biological features separating them from others.
Display Entries
=== Goblins ===
-Description: A short people with green skin and pointed ears. Seen by others to be mischievous in nature. They organize into wandering bands raiding or interacting peacefully with the settled kingdom cultures.
-Found in: Eldham and Rathnir. Towns of Goblinhole, Goblin Town, Gordoa, El Goblorado, Cobblework Mines, and Urak. Nations of Askonia, Arxella, and Roðinnbrók.
=== Orcs ===
-Description: Green-skinned humanoids. Often taller than most, physically strong, and engaged in warrior culture.
=== Orkhun ===
-Description: Orcs who claim to originate from a murky realm of floating islands in darkness. Strong and towering over others with long tusks and an underbite. They all have purple eyes and greyish skin of different hues.
-Found in: Rathnir, Alteniquia continent. Nation of Carn. City of Morvanne.
=== Lamiatrophus ===
-Description: Also called by the name "Succubi" and "Incubi". Hooves, tail, and long ears.
-Found in: Rathnir, Ummarnu continent. Nation of Yimmu-Audal. City of Ardat Mosul.
=== Mingrelians ===
-Description: All-black form. Native group of southern Bardonia.
-Found in: Rathnir. Nations of Bardonia & Yimmu-Audal, region of Riverine.
=== Ickin ===
-Frail-bodied red/magenta skinned humanoids, said to be born from blood of dragon named Igg. Originated in Tortuga.
-Found in: Rathnir. Nations of Tortuga, Uldarash, and Tatsuhosho.
=== Thajain ===
-Description: Hairless and skinless humanoids with bone-mask faces. Live a nomadic lifestyle. Worshipers of the Atrium of Thiil-Ahshah.
-Found in: Rathnir, Ummarnu continent.
=== Windwalkers ===
-Description: Brown scales, leaf-like flaps on head. Native to southern Eldham mountains, sustained by the presence of light and wind-flow.
-Found in: Eldham. Nation of Valore.
=== Firbolgs ===
-Description: Hairy stewards of the forest.
-Found in: Rathnir
=== Trollkin ===
-Description: Tall people with fur, skin, tails, and sometimes horns.
-Found in: Rathnir, Alteniquia continent, Vastallos subcontinent. Nation of Vrolgar.
=== Ceffyl Dwr ===
-Description: Semi-aquatic people who look like humans. Short with pale grey skin and long hair with furred bodies. They have hooves for feet and paws for hands. Skin produces slime as a stress-response. They can shapeshift but not to anything that isn't already similar to their form, unless it is done with proper training. They live in mountains and in human cities.
=== Obraldian ===
-Description: Rocky carbon-based lifeforms. Their body will contain different minerals like redstone, lapis lazuli, amethyst, or even diamond. They die off in extreme heat, preferring to live in cold environments.
== Animals ==
This section is to list those races which resemble the common animals and wildlife that are found within our world. Whilst resembling and retaining features from these animals, these races are also noteworthy for having a degree of anthropomorphism and sentience which separates them from such forms of life.
Display Entries
=== Ainin ===
-Description: Sheep-rabbit hybrids. Elusive, live as nomads or in small settled tribes in central Phoros.
-Found in: Eldham, Phoros region.
=== Ovistrians ===
-Description: Sheep people. Keep to their terraced mountain farms.
-Found in: Eldham, Phoros region. Nation of Gardenia.
=== Aitectli ===
-Description: Amphibious fish people. Extremely diverse in variations and patterns based on environmental factors. Related to the "Poklatti".
-Found in: Eldham, Katsura region. Nation of Yaszuma.
=== Lemurfolk ===
-Descritpion: Lemur people. Originate from rainforests of Eldham, with most history of their past civilizations overtaken by the foliage. Their history is tied with the nation of Limuria.
-Found in: Eldham, Onthukthan region. Nation of Zamotz Union.
=== Vulpur ===
-Description: Fox people. Originated in the southern Eldham region of Serrona, ruled by leaders called Valars until famines and conflict led to an exodus. Vulpinia only reestablished later after the arrival of Vulpur migrants from Najer in Rathnir. Worshippers of Nabu.
-Found in: Eldham, Serrona region. Nation of Vulpinia.
=== Vulpur Lycan ===
-Description: Wolf people. Nomadic tribes which split off from the Vulpur and adapted to the cold taiga environments of Serrona.
-Found in: Eldham, Serrona region. Nation of Vulpinia.
=== Vinvüri ===
-Description: Fox-bear hybrids. Worshippers of Orcaes Avaar.
-Found in: Eldham, Elastra region. Nation of Sethris.
=== Sabu ===
-Description: Snow leopard people.
-Found in: Eldham, Elastra region. Nation of Sethris.
=== Feles ===
-Description: Cat people. Originate from the Quartz Forest region of Sparwood. Communal village farmers. Worshippers of Garfism.
-Found in: Rathnir, Nieden continent. Nation of Greenstem.
=== Ratnirans ===
-Description: Rat people. Warrior clans originating from a subterranean region called the "Under-Rock". Worshipers of the Cult of Ratnir.
-Found in: Rathnir.
=== Harkal ===
-Description: Shark people. Originate in the oceans of Rathnir. Were killed en masse after historic conflict in Sparwood, with few surviving today.
-Found in: Rathnir.
=== Corvidaeni ===
-Description: A crow-people culture that travelled from lands far from Rathnir and who have gone into decline. Worshippers of the Order of Sol Corvus.
=== Taku ===
-Description: Crow people
-Found in: Rathnir, Syltör continent. Nations of Takumakken Empire, now Aurlûnor Velande. Region of Tamaka province.
=== Avoluch ===
-Description: Chicken people. Originate in lands far to the west of Rathnir.
-Found in: Rathnir, Plagos continent. Nation of Veldion, Town of Polskrige.
=== Zryka ===
-Description: Penguin-Bibshmibbian hybrid folk.
-Found in: Eldham, Katsura continent. 
=== Draaken ===
-Description: Dragon people, can shapeshift into other appearances. Said to be created to bring peace after a war between dragons and the gods. Long-lived and have a talent for elemental magics. Worshipers of Dygrathos.
-Variants: 9 
-found in: Rathnir, Eldham. Nation of Simulami, Region of Drakonia.
=== Axolotians ===
-Description: Axolotl people
-Found in: Rathnir, Eldham.
=== Pig ===
-Description: Pig People
-Found in: Rathnir, Eldham, Nether.
=== Pandanian / Daxionren ===
-Description: Panda people. Few documented.
=== Ursine ===
-Description: Bear people. They reside in small tribes, practice tattoo art, and are long-lived.
-Found in: Eldham.
=== Araigunians ===
-Description: Raccoon-folk. Scavengers, details-oriented.
=== Creeptonian ===
-Description: A people who evolved to resemble the vinelike "creeper" species, so as to scare off predators.
=== Striderling ===
=== Frog Folk ===
=== Konn ===
-Description: Frog People
-Found in: Eldham, Serrona region.
=== Akvolo ===
-Description: Frogkin. Migrated away from their home region of Eleanor because of changing climates and into more humid regions they were well-suited for. 
-Found in: Eldham. Nations of Injah and Oceanum.
== Bugs ==
This section is to list any anthropomorphic species which has bodily features resembling that of an insect or an arachnid.
Display Entries
=== Anttillians ===
-Description: Ant people.
-Found in: Rathnir.
=== Assoti ===
-Description: Mantis-Centipedes. Worshipers of Rakauism and Sürkelism. Ruled by hive queens until they died out, now reproduce through parasitic assimilation of another host species.
-Cultures: 2 (Devrim Assoti & Canan Assoti)
-Found in: Rathnir, Syltör continent and Haven continent.
=== Beeling ===
-Description: Bee people, travelled the stars in ages past.
-Cultures: 2 (Avokai & Navokai)
-Found in: Rathnir.
=== Favizin ===
-Description: Bee people, worshipers of Hivamism.
-Found in: Eldham. Nation of Rodinnbrok.
=== Mothling ===
-Description: Moth People, moon worshippers.
-Cultures: 2 (Chitsuki & Aoitsuki)
== Plant ==
This section is to list those races that are found to be based around a form of sentient plant-life.
Display Entries
=== Sporeborn ===
-Description: Parasitic mushroom hosts.
-Found in: Rathnir, Nieden continent. Nation of Lynnmore.
=== Dandelist ===
-Description: Shadowy leaf-covered people. Revered in the religion of Dandelism.
-Found in: Rathnir, Syltor continent. Nation of Bardonia.
=== Sculkikian ===
-Description: Sculk-plant people. Blind.
-Found in: Rathnir, Eldham.
=== The Mushroom Men ===
-Description: Otherworldly mushroom people
-Found in: Rathnir, Eldham. Nation of Novareach, City of Bröökēntown. 
=== Fruti ===
-Description: Fruit people
=== Sborau ===
-Description: Moss people who live underground in tribes, secluded from the world. Tall, have antennae, and use echo-location.
-Found in: Rathnir. Nation of Aurora, City of Fornost.
===Syz'thvzk===
-Description: Parasitic poppy hosts.
-Found in: Eldham, Rathnir
==Object==
This section is meant to list those living and thinking races who fundamentally resemble that of an object, or were themselves an object until they were given life in some natural or unnatural form.
Display Entries
===Artificialis Intelligentia ===
-Description: Computer-programmed lifeforms.
===Vaporians===
-Description: Ancient robots
-Found in: Rathnir. City of Vaporia.
===Golemeni===
-Description: Artificial constructs.
-Variants: 10
===Kralli===
-Description: Individuals made out of common ores and metals found within the earth. Genderless and don't eat food. Worshippers of Micarelism.
-Found in: Rathnir. Nation of the Featherian Federation.
===Living Armor ===
-Description: Armor which is filled with a magical or spiritual presence, rendering it able to move and think independently of a body. In some separate cases, it can bond or communicate with any being who might don it.
===Ratorians===
-Description: Spirit-infused metal constructs.
===The Warforged ===
-Description: Enchanted constructs.
-Variants: 4
-Found in: Eldham.
===Synthezoids===
-Description: Humanoid constructs.
===Bombfolk===
-Description: Explosive-head people.
===Mimics===
-Description: Container-head people
=== Genembio===
-Description: Adaptive slime folk with the ability to change their body's chemistry. Sequentially hermaphroditic. Worship spirits that are said to linger in the world from the past. They were killed en-masse during Rathnir's colonization of southern Eldham.
-Found in: Eldham.
===Slimerion===
-Description: Slime people who have evolved from the smaller slimes found in the wild. Most were killed and taken to Rathnir and Eldham from their homes on the Isles of Mardelska.
-Found in: Rathnir, Eldham.
===Snowman===
-Description: Snow people.
=== Blob===
-Description: Gelatinous people.
==Magic==
This section is meant to list those races who are derived from magic, divinity, or any other kind of ethereal source.
Display Entries
===Undead===
-Description: Also called by the name zombies, ghouls, and skeletons. These are dead people who have been brought back to life, retaining a varying degree of their functions. They may be of any once-living race, but are often seen as being separate with their deathly state.
=== Spirits===
-Description: Also called by the name ghosts. These are beings who are without a physical form. Their origin is often that they are a remnant from the death of a person, although there are exceptions to this as there are original spirits which reside in nature. Often seen as spectral, transparent beings. They have the ability to haunt and possess objects aswell as people if powerful enough. 
===Wraiths ===
===Demons===
-Description: Magically powerful beings who come from a separate, firey realm.
===Void Demons (in game void_demons)===
-Description: Magically powerful beings who come from a separate, unknown realm. These demons are quite different from their regular counterpart (only having in common with them very specific characteristics). Also, they only have a single memory prior to being in our realm: the complete darkness of the pure void
===Novita ===
-Description: Spirits bound to the material world through cores which feed off the emotions of living creatures.
=== Djinn===
-Description: Fire elementals from the desert regions of the world.
===Aericos===
-Description: Demons skilled in the magical art of Aeromancy and the creation of illnesses.
===Nymphs===
-Description: Species that are a living embodiment of their environment, deriving their features and abilities from the land areas they inhabit.
-Variants: 7 (Wilde, Vlareis, Vlowa, Liffore, Kylouai, Dousglasst, Wintice)
===Yoakumen===
-Description: Native culture of Eldhamite vampires
-Found in: Eldham, Valresh region. Nation of New Yoake.
===Zombie===
=== Drownish===
-Description: Drowned undead
===Faceless===
-Description: Human spirits manifesting without a face.
=== Hóvaltr===
-Description: Human shaped concentration of light
===Wirlomeyan ===
-Description: Shapeshifting shadow creatures
===Shade===
-Description: Combination of multiple spirits into 1 body
===Werecat===
-Description: Cat-human shapeshifters.
-Found in: Rathnir, Syltor continent, Ummarnu continent.
===Werewolves===
-Description: Wolf-human shapeshifters.
===Fae Spirits===
-Description: Spirits native to another realm known as "The Fae", outside of which they must take another form through illusion magic.
-Variants: 4 (Moonshade, Sunray, Chrono, Greenroot)
=== False Fae ===
-Description: Appear as humans but with wings and antennae. Can bond with natural environments and regions, marking themselves as it's natural protectors. Worship gods of the Sun, Moon, Nature, and Time.
-Found in: Rathnir. Eldham.
===Dhampir===
-Description: Descendants of unions from Vampires and other races. Offspring will have vampiric blood, not wanting for blood but having an insatiable diet in general. Strong, fast, and nocturnal in nature. Age slower.
===Fallen Spirit / Gultodere ===
-Description: Former spirits and gods who have assumed the form of a mortal. Related to the beliefs of Vairacity.
===Al-Bastis===
-Description: Spirits who live through haunting the souls and dreams of criminals. Gain more abilities to shapeshift and perform magic the more they complete their task.
===Valmar ===
-Description: Water elementals encased in clay humanoid bodies.
-Found in: Eldham, Serrona region. Nation of Vanshire.
===Dryad===
-Description: Plantfolk borne from nature.
-Variants: 9 (Dyrii, Tellyl, Seilhei, Shielee, Leidrie, Eydrie, Meyderlie, Shylie, Chetlei)
===Pintrinite===
-Description: Humans who have gained the skill of tree-magic after having ingested the sap of the trees at Pintrin. Their bodies are covered in wood-bark.
-Found in: Rathnir, Haven continent. Nation of Uldarash, region of Aurora. City of Pintrin.
===Kanrians===
-Description: Humans mutated in various special ways through their use of time travel.
-Found in: Rathnir. Nation of Cusilvania.
==Extraterrestrials==
This section is meant to list those races who do not originate from our world.
Display Entries
=== Bibshmibbian===
-Description: All-white form. Crash-landed aliens.
-Found in: Eldham, Onthukhan region. Nation of Bibshmibbia.
===Magis===
-Description: Extra-dimensional species.
-Cultures: 5
-Found in: Rathnir, Sparwood continent, Sorligste continent, Alteniquia continent
=== Raajjyn ===
-Description: Tall space warriors.
-Cultures: 3 
-Found in: Rathnir, Syltor continent, Alteniquia continent. Nation of Bardonia.
===Umbrams===
-Description: Moon-dwellers
-Cultures: 2
=== Moonfolk (Hialtvor, Skrimee, Geodesian, Pora-ã, Hoxo)===
-Description: Hialtvor are humanoids made of amethyst stone, Skrimee are also rocky humanoids, Geodesians are humanoids made of polished basalt and resembling geodes, Pora-ã are serpentlike aquatic creatures, Hoxo are rocky shapes that gain sentience when lots of them bond together.
-Cultures: 5
===Foraith===
-Description: Extraplanar humanoids. Grey skin, white hair, black eyes.
===Altari===
-Description: Arrived via end portal. Blue-skinned island dwellers.
-Found in: Eldham. Nation of Aquaris.
===Gnomes / Maddrakki===
-Description: Short technologically-advanced people said to originate from a separate realm called "Leytha". Arrived in Eldham using nether portals, building an empire until them and much of their realm were destroyed for their abuses against the native people of the land.
-Found in: Eldham, Onthukhan region. Nations of Vespera and Varn Torum.
===Aphiari===
-Description: Extraterrestrial winged insectoids.
-Cultures: 3
-Found in: Eldham, Serrona region. Nation of Notos.
===Valarisi===
-Description: Aliens whose ship crashed deep into the bedrock layer of the planet. Reptilian appearance with back-spines, claws, fangs, and multiple eyes, alongside an exoskeletal carapace. Also unique to their anatomy is they have a sentient ecosystem of lifeforms living inside their body, allowing them to learn and absorb information at a higher rate as they process it.
-Found in: Rathnir, Ummarnu continent. Town of Portshire.
===Ardaithe = ===
-Description: Antlered light-worshipers with appearance varying by clan.
===The Reborn===
===Galaxya===
===Construct===
-Description: Synthetic creatures built by an ancient alien species known as the Vantashae, hosts to highly advanced magical technology.
-Found in: Rathnir, Haven continent. Nation of Vanshae Operata, City of VyrTiculem.
==Historic/Extinct/Endangered==
This section is meant to document those races who no longer exist or have influence, exist only in history and heritage, or are singular in nature.
Display Entries
===Homo athielensis===
-Description: Evolutionary divergent species of Human. Stocky build with an increased brain size.
-Status: Extinct 120k+ years ago.
-Found in: Rathnir.
===Pumilo Habilis ===
-Description: Evolutionary ancestors of Dwarves and Gnomes.
-Status: Extinct 20k years ago
-Found in: Unspecified northern continent.
===Koro===
-Description: Relative species of humans.
-Status: Endangered, 1-9 left.
-Found in: Eldham, Valresh continent. Nation of Korosechev.
===Rajjuulk ===
-Description: Extraterrestrial predecessors of Raajjyn.
-Status: Extinct 2k years ago.
=== Kizdaubarians ===
-Description: Historic predecessors of modern Eisen, Valtyrion, and Adítjemon cultures. Worshipped spirits.
-Cultures: 1 (3 subcultures)
-Status: Extinct culture, influences descendant cultures.
-Found in: Rathnir, Sparwood continent. Nations of Eisenland, Valtyrion, and Arcturus.
===Arctic birdeater===
-Status: Extinct 3k years ago, DNA extant in few.
-Found in: Paxia, Rathnir. Nation of Viodoxa
===Ragram ===
-Description: Athletic fur-covered humanoids. Lived in northern Haven until destroyed by clan infighting.
-Status: Extinct 1k+ years ago, DNA extant in human descendants.
-Found in: Rathnir, Haven continent. Town of Salvionh, Nation of Aurora.
===Ringmen===
-Description: An imperial and martial culture of men. Accelerated early aging. Worshipers of their own natural power.
Status: Extinct. DNA within a few mixed descendants.
-Found in: Rathnir, Haven continent. Nations of Paloro and Aurora.
===Zashit===
-Description: Human natives of Ummarnu.
-Status: Extinct culture, influences modern culture.
-Found in: Rathnir, Ummarnu continent.
===Almnutaa===
-Description: Blue-skinned elves of the eastern coast of Ummarnu.
-Status: Extinct civilization 200+ years ago.
-Found in: Rathnir, Ummarnu cointinent.
===Nothai===
-Description: Human-demon hybrid.
-Status: Extinct culture with extant descendants.
-Found in: Eldham.
===Tarhamhorians ===
-Description: Similar in form to a creeper, except they're blue and live underwater. Worshippers of Arternaia.
-Status: Endangered, under 20 left.
-Found in: Eldham, Onthukhan region. Nations of Anglunia and Aristios.
===Malestines===
-Description: Diminished population of warrior nomad tribes, originating in Vastallos. Worshippers of Triantanism.
-Found in: Rathnir.
===Draganean ===
-Description: Long-lived scaled species that slowly morphs into the form of a dragon over thousands of years.
-Status: Endangered, 1 left.
=== Geouis===
-Status: Endangered, 1 left.
-Found in: Rathnir.
===Aquizian===
-Description: Known as the "Forgotten Elves".
-Status: Endangered, 3 left.
-Found in: Rathnir. Nation of Simulami. Town of Aquize.
===Khervoksire===
-Description: Descendants of the Celestial Elves whose population mixed with human cultures in Western Haven. Known for being strong in magical practices. Worshippers of Faxemis Angelae.
-Status: Endangered, under 5 left.
-Found in: Rathnir, Haven continent. 
===Thanes=== 
-Description: Artificial intelligent golems. Ancient race native to east Eldham.
-Status: Endangered, 1 left.
-Found in: Eldham.
===Erut'ani Forest Elves===
-Description: Woodland elves.
-Status: Endangered, 1 left.
===Erkii===
-Description: Evolutionary divergent humans. Alot of their biology revolves around the number 2.
-Status: Endangered, 2 left
===Daoine-Uisge===
-Description: Human-like species who share a bond with water. Once denizens of an underwater city until a civil war wiped out 95% of their species.
-Status: Endangered, 2+ left
-Found in: Eldham. Nation of Ahalia.
===Half-Cow===
-Description: Cow-human hybrid
-Status: Endangered, 2 left.
-Found in: Rathnir, Eldham.
===Sea Toraton===
-Description: Turtle people 
-Status: Endangered, 1 left.
-Found in: Nation of Daelyria.
===Lupin===
-Description: Wolf people
-Status: Endangered, 1 left
-Found in: Eldham.
===Lava Elves===
-Description: Ash-skin elves.
-Status: Unknown
===Dragwen===
-Description: Underground dragon people
-Status: Unknown.
-Found in: Rathnir.
===Seraphyrians===
-Description: Cosmic draconic people with a slight resemblance to humans
-Status: Endangered, 2 known left
-Found in: Eldham
==Culture Maps==
Cultural Atlas of Southeastern Eldham by Akko Soleth
Ethnographic Map of Northeastern Rathnir by Byiron Vekulaaro
Category:Races
Category:Traveler's Era