Wards sphere

The Wards sphere was a group of spells granted to crusaders and shamans to help protect items and geographical areas from harm or encroachment.
==Spells in the Sphere of Wards==
Many spells were available to those who had chosen this sphere.
Beginner spellcasters of this sphere could cast:
* antivermin barrierThis is spelled "anti-vermin barrier" in the Tome of Magic 2nd edition (page 51) but the Player's Option: Spells & Magic sourcebook corrects this to "antivermin barrier".
* weighty chest
* ethereal barrier
Novice divine spellcasters were able to cast:
* frisky chest
* zone of truth
Somewhat skilled spellcasters were able to cast:
* efficacious monster ward
* invisibility purge
* squeaking floorsThis spell is listed as "squeaking floor" on page 188 of the Player's Option: Spells & Magic sourcebook, but the spell description on page 70 of Tome of Magic 2nd edition uses the plural form.
* thief's lament
* zone of sweet air
Intermediate divine casters had the ability to use:
* fire purge
* weather stasis
Those with a high level of skill had access to:
* barrier of retention
* elemental forbiddanceThis spell was removed from the elemental sphere in the Player's Option: Spells & Magic sourcebook. See pages 186-187. This spell was added in the Tome of Magic 2nd edition as a wards sphere spell, but was listed in the elemental sphere on page 152. The Player's Option: Spells & Magic appears to have corrected this oversight.
* grounding
* shrieking walls
* undead ward
Powerful spellcasters of such a sphere were able to cast:
* crushing walls
* dragonbane
* land of stability
Divine spellcasters who had mastered this sphere could cast:
* tentacle walls
==Appendix==
===Notes===
===References===
===Connections===
Category:Spheres of influence