Gramoss/Legacy

: Second Color Palette: It has a second color palette, which is unlocked by receiving 20,000 damage from other players. 
== Description ==
== Appearance ==
The has small wings made of stick-like appendages that it cannot use for flight. Its body is covered in what looks to be moss, on its horns, back, tail, and wings. There are glowing runes on its shoulders, leg, tail, and head crest (Males). Its design and name might be referencing towards gargoyles covered in moss.
=== Male ===
Males have a head crest, lacking extra twigs on their heads compared to the females. 
=== Female ===
Females have twigs on their heads, and lack the head crest that males have.
== Abilities ==
== Gameplay ==
=== Pros ===
The Has a high appetite/thirst stat which makes this creature able to spend time around the map without having to search for food or water often, compensating for its low speed.
Due to its pretty good damage output, combined with its weight, high HP and moderate HP regeneration, can be threatening to any creature, being able to even directly fight a Boreal Warden and leave it on its last stage of Warden's Rage while tanking the empowered hits.
Its bleed immunity and unbreakability helps it to fight creatures that depend on melee offensive bleed or Bone Break / Ligament Tear to do damage such as Kendyll, while its recent poison resistance helps greatly against its usual poison predators that tended to attack the .
=== Cons ===
It has a very slow growth speed, leaving younger quite vulnerable for quite some time unless Growth Tokens are used.
Being a heavy creature with poor turning speed leaves it almost defenseless against small enough creatures that are able to grab it and deal effects that the is not immune, such as Poison, Burn, Acid or Sickness, making it quite vulnerable to taking damage and leaving it out of combat.
It suffers from very slow speed which makes traveling a time-spending job as well as leaving it no chance to escape of combat. Its HP regeneration while not bad anymore is still quite low so it may need to rest often to heal injuries faster, and to recover stamina in a reasonable time, considering its low total stamina and horrendous stamina regeneration.
Its horrible nightvision does help it ignore night stalkers, but that means it cannot detect creatures at night that aren't right in front of it without scenting, nor if a night stalker creature is nearby.
Being a herbivore makes it unable to grab threatening carnivores or photocarnivores despite its weight.
Additionally, due to its white blood with grey carcass bones, some people may target this creature just to see it bleed and drop a weird-colored carcass.
== Carry-able Creatures ==
== Trivia ==
* Designed by @Ke_sas on the Creatures of Sonaria Discord.
** The "was inspired by the words 'guardian of the forest.'"
* Modeled by Erythia.
* Redesign modeled by KaiTheUntamable.
* They emit small rune particles.
* It is one of the slowest Tier 5 creatures in the game.
* It is the third heaviest creature in the game, the second being Kavouradis and the first being Korathos.
* is one of the few creatures to attack by headbutting rather than biting or slashing. Other creatures with this trait are the Aereis and Gnolrok.
* On June 18th, 2021, the was moved from the Random Gacha and Herbivores Gacha to the Session Gacha. After Celeritas came out, it was moved back to the Herbivores Gacha, along with Shro.
* The once had 10% health regeneration, which was used to take down even boss battles alone, and if it had remained, it would have allowed them to exactly negate the new (3% total HP) drown damage.
** Despite the HP regen nerf, it is still capable of soloing boss battles due to weight defense.
* The has white blood.
** Due to this, when killed, the drops a white carcass.
* The previous design had green blood and had dropped a green carcass.
** This is an actual color in some Earth creatures: both from those that use chlorocruorin, a green oxygen carrier that replaces hemoglobin in some invertebrates blood; and in some vertebrates (like some green tree skinks) that have adapted to carry lethal amounts of biliverdin in their blood, which is a toxic byproduct of heme catabolism whose only good side is that it has anti-mutagenic properties. Its possibly green just because of the inspiration of this creature, meaning the blood could be sap or moss, which is more fitting for the .
* The was originally intended to be Stood_04's developer creature.
* The once borrowed calls from the Lmakosauruodon before new ones were added on May 31st, 2021. [Expand] for Classic Calls.
 
== Gallery ==
<tabber style="border:none;">
Main =
This tab is intended to present official concept sheets, color palettes, and Glimmer (if applicable).
Gramoss Redesign Concept Art.jpeg| redesign concept art
Gramoss.jpg|Previous concept art
Gramoss_new_primary.png|' primary color palette
Gramoss_new_secondary.png|' secondary color palette
Gramossglimmer.png|Default Glimmer male day/night
|-|
Development =
This tab is intended to present anything showcased during the process of development, such as the creation of models, animations, and poses.
oldgramoss model.png| model development 1
oldgramoss model2.png| model development 2
oldgramoss model3.png| model development 3
Rigged Gramoss.png|Rigged 
GramossWIP1.png|Incomplete redesign model
GramossRedesignRig.png|Modeled redesign, rigged
GramossDev1|Clip provided by KaidaLynch, CoS Discord, 6/7/2023
GramossDev2|Clip provided by Triefelgrim (Wolfragon), CoS Discord, 6/8/2023
|-|
References =
This tab is intended to present anything to further observe a creature's design, inspirations, and changes in growth stages for reference.
grammossjuvi.png|Juvenile 
grammossteen.png|Teen 
Gramoss Adult.png|Adult 
Gramoss Male vs Female Designs.png|A closer view of ' gender dimorphism
gramcarcass.png|' carcass when killed, features white flesh and gray bones
Gramoss Blood.png|' blood, which is white
OldGrammosJuvenile.png|Previous juvenile 
OldGrammosTeen.png|Previous teen 
Gramoss_old_male-stock.png|Old male in Blender
Gramoss_old_female-stock.png|Old female in Blender
GramossCarcass.png|Previous ' carcass featured green flesh and gray bones
GramossGlimmer.png|Previous default Glimmer day/night
|-|
Other =
GramossColorPalette.png|Old primary color palette
GramossSecondColorPalette.png|Old secondary color palette
</tabber>
Category:Glimmer/Legacy
Category:Remodels/Legacy
pt-br:Gramoss