Ch 8 (CRH)

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Each ranger is a unique individual with his own feelings, motivations, and personal history. Because there are an endless number of possibilities for ranger personalities, step-by-step guidelines for generating them are not practical, nor are they particularly desirable. Strong characters have constantly evolving personalities, reflecting their experiences as well as their players' inclinations. Just about anything goes, so long as the DM approves and the resulting character is fun to play.
Look over the topics in this chapter and consider how they relate to your character. Ask yourself how he become a ranger in the first place. Where does he come from? What drives him? What makes him feel angry, happy, fulfilled? How does he spend his free time? As you answer these and other questions, your mental image of the character should begin to sharpen. Before you know it, he'll be as familiar as an old friend.
==Chapter 8: Role Playing==
* Role Playing
* Demographics
** Race
** Gender
** Social Background
** Family
** Age
** Alignment
* Becoming a Ranger
** Apprenticeship
** Self-Determination
** Conscription
** Happenstance
** Divine Intervention
** Social Misfit
* Common Traits: the Classic Ranger
** Strong Ethics
** Love of Nature
** Solitary
** Taciturn
** Devout
* Daily Life
** Patrolling
** Monitoring Strangers
** Trailblazing
** Wildlife Management
** Conservation
** Law Enforcement
* The Ranger's Personality
** List of Defining Characteristics
* Experience