Stable (Civ6)

The Stable is a basic military building in Civilization VI. It is built in the (or one of its replacements).
* Effects:
** +1 
** +1 
** +1 Citizen slot
** +1 point per turn
** +25% combat experience for all cavalry and siege units trained in this city
** +2 toward units for each Militaristic City-State with 3 s.
*** With Ethiopia Pack: +1 toward units for each Militaristic City-State with 1 .
** Strategic Resource stockpiles increased by 10
* Restrictions:
** Cannot be built if has already been built in this district
== Strategy ==
A Stable offers the same bonuses as the Barracks, but boosts cavalry units instead of infantry. It also becomes available a little later, at the beginning of the Classical Era. Note that you can't have both a Stable and a Barracks in the same Encampment!
Surprisingly, the Stable also gives 25% combat experience to all siege units, without explicitly stating so. This has been the case since the release of Civilization VI, but it is often unnoticed by players. Now, it can be easily confirmed by hovering your mouse over the icon on the unit panel, following the quality of life change introduced by the June 2019 Update.
== Civilopedia entry ==
== See also ==
* Stable in other games