Report 911

Report #911
Skillset: Acrobatics Skill: Hyperactive
 Org: Shofangi Status: Rejected Jul 2012
Furies' Decision:
Rejected. We aren't comfortable increasing the EQ time for Bards outright given
the reasonable concerns posed in the comments.
Problem: Hyperactive is a skill which is of obscene value to a monk while being
almost useless to a bard. Although this may be acceptable for some skills in a
skillset, having the 'crown jewel' of a skill being pointless to half the guilds
that have it (and those guilds with no alternate skillset instead) is unfair. As
it stands, it needs adjustment to bring it to reasonable strength for monks
while having some usage for bards.
[A: 0 R: 0] Solution #1: Change hyperactive to affect both balance and
 equilibrium. Instead of a straight halving of balance
 and eq times, have it act as a L3 balance/eq bonus
 for the duration of the effect. Increase the length
 of hyperactive to sixty seconds. Decrease the cost to
 7p.
[A: 0 R: 0] Solution #2: Change hyperactive to affect both balance and
 equilibrium. Instead of a timed effect, have it halve
 the balance/eq cost of the next five skills used.
[A: 0 R: 0] Solution #3: Change hyperactive to affect both balance and
 equilibrium. Have it remove balance/eq cost of next
 command entered within 10s. This includes things such
 as refresh power!
Player Comments:
---[Llandros on 7/6 @ 14:06 writes]:
I like 1, would be ok with 2 and OMG NO to solution 3. As much fun as it would
be to kill people left and right with a single combo it would be much less fun
to have it happen to me
---[Ushaara on 7/6 @ 21:44 writes]:
Of these, solution #1 also preferable for me.
---[Vladimere on 7/9 @ 00:34 writes]:
Solution #1. However 60s is quite a bit for 7p.
---[Hiriako on 7/10 @ 23:01 writes]:
Timing can be adjusted. However, a L3 bonus is strong, but not as insane as the
50% reduction in balance time that hyperactive currently is. The thought is that
with 7p for 60 seconds you can keep it up near permanently, but could do little
else with power. That means no damage/wounding/piercing boosts like Shofangi
Skive. That means no targeted power songs for bards. That means no ecology
swiftfetish if you want to keep the skill up, or quickburns. No transfixion or
mesmerize.
---[Janalon on 7/13 @ 02:27 writes]:
Hrm. Solution 1 seems the better option presented. Question, how would this
impact balance bonus races such as aslaran and faeling? Solution 2 is also
viable. My concern is reducing power cost to 7, as this would allow for a
subsequent hyper to quickly follow the initial burst.
---[Hiriako on 7/13 @ 16:22 writes]:
Well, with solution 2 it'd still be the full 10p. For solution 1, there's little
bursting that could be done for just 3p, so I don't see it as a great concern.
---[Asmodea on 7/15 @ 07:05 writes]:
OPPOSED. Any eq boost to bards is really just asking for trouble.
---[Shuyin on 7/15 @ 18:16 writes]:
Solution 1 is fine
---[Tacita on 7/16 @ 18:45 writes]:
Solution 1 supported as long as the ability remains 10p.
---[Xenthos on 7/17 @ 05:19 writes]:
I disagree, Glevich. "There's little bursting that could be done for just 3p,"
but solution 1 extends the timer to 60s. There's a fair bit of time to get
additional power there, while taking advantage of less power-hungry skills
earlier on-- and, well, as Asmodea says, giving bards a large EQ bonus when a
number of abilities already have very quick recovery could cause an issue.
---[Xenthos on 7/17 @ 19:15 writes]:
I was talking to Glevich as he was enchanting for me-- that comment was meant to
be directed to Hiriako.
---[Tulemrah on 7/25 @ 12:42 writes]:
I like solution 2 best, but solution 1 would be fine too
---[Rivius on 7/25 @ 17:11 writes]:
I'm going to echo Asmodea's concerns about quicker equilibrium recovery for
bards. It flat out does not sound like a good idea.
---[Janalon on 7/26 @ 12:01 writes]:
After re-reading the previous reports on Hyperactive (111, 458, 743), agree with
the problem but no longer support this set of solutions on the account that
quicker eq bal for bards does not sound like a good idea. In keeping with the
Furies decision on 743, would it be possible to move away from bal/eq speed, but
still have the skill provide "burst-offense"? For example, what if Hyper were to
work with the performance syntax to increase ka cap on momentum level: i.e.
having access to a 2mo form at 1mo, delivering a 4mo form on a 3mo performance,
etc. This would mean having 1500 ka delivered at a 5mo. Not sure if and how this
would translate to bards.
---[Llandros on 7/26 @ 15:31 writes]:
Making it a lvl based increase caps the benefit and is about half of the current
boost to balance. Bard attacks are already on the fast side so this would
represent only be about a half second or second of faster times (so 5
MinorSeconds in the time it normally takes to play 4). We can adjust the power
and duration but I dont think this is too much. Acrobatics is a bard skill that
monks can choose to take if they want. To have the trans ability only really
benefit monks is silly.
---[Talan on 7/26 @ 19:16 writes]:
OPPOSED, see Asmodea.