Jason Behr

Jason Behr is an American video game designer that was employed at Retro Studios for the duration of the Prime Series. He was a designer for Metroid Prime, a senior designer for Metroid Prime 2: Echoes, and was credited under additional thanks in Metroid Prime 3: Corruption.http://nintendoenthusiast.com/interview/interview-metroid-primes-head-level-designer-and-founder-of-sunbreak-games-jason-behr/ Behr built the structure and metrics for the "blue rooms" in the Prime series (which are the base of individual rooms).Kiwi Talkz. "#114 - Kynan Pearson Interview (Metroid Prime 2, Donkey Kong, Level Design, Management etc.)". YouTube. November 12, 2021. Retrieved May 15, 2022. (starts at 2:43)
PFC X. Dominguez was named J. Behr in an unused Logbook entry found in the internal data of Metroid Prime 2: Echoes Bonus Disc. He was named after Behr.
Behr worked with Kynan Pearson at AcclaimInterview: Kynan Pearson. Shinesparkers. November 7, 2021. Retrieved November 13, 2021., who later joined him at Retro Studios.
==Subsequent career==
Behr has also been employed as a designer at Acclaim (Turok: Rage Wars), a senior designer at Nintendo Software Technology, and senior mission designer at 343 Industries (Halo 4). He is currently working at his own studio, Sunbreak Games in the Pacific Northwest. They developed Buddy & Me, a mobile game that was later ported to the eShop on the Wii U.http://www.nintendolife.com/news/2016/07/interview_jason_behr_on_buddy_and_me_dream_edition_going_independent_and_his_history_with_nintendo
==External links==
*Behr on LinkedIn
==References==
Category:Retro Studios employees
Category:Artists and Designers