Sonic Rivals Advance

Sonic Rivals Advance is a racing fangame based of the mechanics primarily Sonic Rivals, while taking inspiration from the other 2D games.
==Gameplay ==
emblems like dreamcast era games
underwater
possibly sky
mixture of rivals racing as well as standard rush/advance/classic gameplay
overworld like adventure 2/rivals 2
all characters have the basically abilities of spindash, boost, spin attack and homing attack
energy trail indicates if the can be homing attacked and indicates higher speeds
all characters have own storyline with majority of levels being exclusive
skills are default
abilities are overpowered skills that you can only have one of 
ranking
counter mechanic
adventure fields possibly
adventure stages
rival races
boss battles
==Characters==
Character 	Ally 	Rival 	Special Moves	Skills	Abilties	Costumes
Sonic the Hedgehog 	Tails 	Shadow	
*Sonic Boom: Temporarily increases Sonic's base speed while making him invincible and his Energy Trail damaging.
*Blue Tornado: Sonic quickly forms a tornado and takes a great leap from the top of it.	
*Can Double Jump
*Can Wall Jump
* Super Peel Out
* Insta-Shield	
*Parkour
*Triangle Jump	
*Boom Sonic
Miles "Tails" Prower 	Sonic 	 	 	 	 	
Knuckles the Echidna 	 	Rouge 	 	
*Can glide
*Can climb certain types of walls	 	
Amy Rose 	 	 	 	
*Can float like Peach with hammer for a few seconds
*Can triple jump	 	
*Rosy Outfit
*Boom Amy
Shadow the Hedgehog 	 	 	
*Chaos Control:
*Chaos Blast:	 	 	
Metal Sonic 	 	 	 	 	 	
*Metal Sonic 2.0
*Circuits
*Metal Sonic 3.0
*Jester
Rouge the Bat 	 	 	
*Bat Guard 	 	 	
*Riders Rouge
Cream the Rabbit 	 	 	 	 	 	
Silver the Hedgehog 	Blaze 	 	 	 	 	
Vector the Crocodile 	 	 	 	 	 	
Espio the Chameleon 	 	 	 	 	 	
Charmy Bee 	 	 	 	 	 	
Mighty the Armadillo 	Ray 	 	 	 	 	
Ray the Flying Squirrel	Mighty	 	 	 	 	
Chaos 	Tikal 	 	 	 	 	
Tikal the Echidna 	Chaos 	 	 	 	 	
Nack the Weasel 	 	 	 	 	 	
Bark the Polar Bear 	 	 	 	 	 	
Blaze the Cat 	Silver	 	 	 	 	
 	 	 	 	 	 	
 	 	 	 	 	 	
 	 	 	 	 	 	
 	 	 	 	 	 	
 	 	 	 	 	 	
 	 	 	 	 	 	
Short Stuff is a skill shared between Tails, Cream and Charmy allowing them to fit into smaller spaces, access shortcuts, Super Item Emblems and other bonuses.
Each character has an assortment of start up quotes, item launching quotes, damage quotes, leading quotes, leading by a large margin quotes and counter quotes
"Enjoy!" Silver after firing an enemy quote
==Story==
emeralds not working
universes clashing
mephiles return
that one black arm alien that looks like knuckles but is supposed to remind us of shadow
every character has their own story revolving around them, a conflict, their ally and their rival similar to sonic adventure
==Items and Elements==
*Item Emblem
*Super Item Emblems
*Ring Monitor 
*Ring Capsule
*Electric Shield
*Fire Shield
*Bubble Shield
*Magnet Shield
*Frost Flake (Rivals 2)
*Thief Chao
*Grappling Twister
==Elements==
*Boost Ring
*Boost Panels
*Jump Pad
*Tubes
*Springs
*Crates
*Iron Crates
*Jump Poles
*Rails
*Ziplines
*Boost Zone
*Raindow Rings
*Boost Hoop
*Barrels
*Minecart w/ the thing you push up and down
*Cannons
*Retracting Pulley Rings
*Poles
* Moss Wall
* Checkpoints
==Equipment==
*Purple Ring
*Cleets: Get rid of ice physics at the cost of some speed
*Chao: Can be sent to grab items or be used as a trap
*Hero Chao: make you luckier in Casino levels, TBA for others
*Dark Chao: make opponents unluckier in Casino levels, TBA FOR OTHERS
* Chaos Emerald
* Bounce Bracelet
* that one item that broke '06 and made sonic mini and allowed him to jump forever. that one. not even looking up it's name
==Stages==
*Green Hill
*Mystic Cave
*Twinkle Park
==Enemies==
*Egg Pawn
*Motobug
*Fling Snake
==Boss Battles==
*Mephiles
*Rivals 2 Casino Boss
Types of Boss Battles: Rival Battles (with other playable characters), On the Go (Similar to Advance Boss Battles that move), Standard (generic one screen Eggman style bosses),  
==Modes==
*Story
*Free Play
*Challenge 
*Grand Campaign
*Level Editor