The Gemstone Golem

== Overview of The Crystal Golem, the Vibrant Protector of the Gemstone Fields ==
In the mystical land of Brittanica, the Crystal Golem stands as a guardian of the Field of Gemstones, a place of unparalleled beauty and magic. Born from the heart of Brittanica's richest gemstone deposits, this golem is not just a protector; it is a symbol of the land's deep-rooted connection to the earth and its treasures.
The Crystal Golem reflects the vibrant essence of the very fields it guards. Each gemstone embedded in its form is said to resonate with the magical energies of Brittanica, granting the golem not only immense power but also a deep connection to the land itself. Its creation is shrouded in mystery, believed to be the work of ancient, powerful mages who sought to protect the gemstone fields from those who would exploit them. The presence of the Crystal Golem has kept the gemstone fields of Brittanica untouched by greed and corruption. Miners and mages alike tell tales of the golem's might.
== Loot Table ==
Roll 	Action Dice
Requirement	Item	Stats
ALL LOOT COLLECTED AND NO RESPAWNS BONUS	N/A 	 	Armor: Legs; Chest; Arms
Gains: -30% Resistance to all Elemental Control Spells; THRESHOLD +2 to target you with Elemental Control; +20% Effectiveness with all Elemental Control Spells.
Weight: 50LBS
Prerequisite: Must be worn with the Vibrant Boots
Special Feature: +1/2 Elemental Control Bonus to your armor value.
1-5 	N/A 	1d6: 1000 Aelic
1d8: Vibrant Gemstones	
6 	1d12	 	Armor: Boots
Armor Value: +1/2 Elemental Control Bonus
Weight: 11 LBS 
Special Feature: You may add +1 to a sub-stat bonus or specialization under the umbrella of Elemental Control.
7 	1d12	 	Casting Focus: +2 to All Elemental Control related Rolls
Weight: 10 LBS
Special Feature: This wand uses 20% less MP when using disorder spells on Elemental Control spells.
8 	N/A 	 	Resurrects one party member who has died within 1 day. The body must be re-soul bounded to its body.
9 	1d12	 	Weapon: Whip
Damage: 2d20 + Elemental Control Bonus
Weight: 8 LBS
Special Feature: This whip can be used as an accessory to gain advantage on parrying.
10 	1d12	 	Accessory: Gain 20%+ DMG when using Elemental Control offensively OR gain 30%+ when used to heal others in a combination spell or specialization.
== Special Features or Abilities ==
The Gemstone Golem gains -10% Resistance to an attack type every time they are hit by it, or if they are damaged by it by an effect. This Ability does not reset and stays after each Respawn.