Angela

==Entrance==
===Sebastian's Limo===
A limo drives by and Angela steps out onto the stage.
==Playstyle Origin==
Angela is a fashion designer who strives to become a rising star in the fashion industry. In the Fabulous Angela games, you're encouraged to perform combos like quick, smart, or cash outs to get a good score. In Lawl, the more the combos, the more diverse her be as she has two different resources she can manage to enhance her game plan. Angela has a coin system and a 5-slot cache tray present on her HUD. She can use these moves for move-specific situations or beneficial usage.
==Gimmick==
===Coin System===
Angela gains coins by doing unique combos. She can hold up to 10 of them. When maxed out, any coins staying on the battlefield despawn after 10 seconds.
==Special Attacks==
===Neutral Special - Fabulous Outfit===
Angela thinks about which dress to make. This pops up a mini-menu with 3 out of 7 different options, bit like Hero's Command Selection. The analog stick picks the options and A confirms it. A progress bar then comes up for how long until the outfit's done. Once complete, it goes into her cache tray for later use. A dress takes 1.5 seconds to make. While she is open to pain during the process, she can continue off from when she was hit no problem. Press B while making the outfit and she can enhance its properties (coin charges vary).
*Blue - The opponent's trapped for 5 seconds. They can mash their way to freedom. Use 1 coin and 3.5 seconds are added to the timeframe.
*Red - The dress launches the opponent with a slash. Use 1 coin and the knockback is reversed. 
*Green - The opponent wears the dress, slowing their mobility for 6 seconds. Use 2 coins and the timeframe is 8.5 seconds.
*White - The dress stuns the opponent, leading to getting launched by an angry customer. Use 2 coins and 2 angry customers rush from both sides.
*Yellow - The dress just grabs opponent for 4 seconds. Cashing them out during so will charge them 4 more coins. This outfit can't be enhanced with coins.
*Purple - Angela swipes the dress, reflecting opponents and projectiles. It stays in its tray if you miss. Use 3 coins and deflected projectiles are much stronger.
*Cyan - The dress is a traditional slip trap when tossed on the ground. In the air, it functions like the blue dress. This is another outfit that can't be enhanced.
If a dress falls on the floor, Angela can pick it back up and carry it like an item. It won't return to the cache tray and will stay on the ground for 8 seconds. If an opponent already wears a dress, the one your throw just remains on the floor. You can select and use items from your tray when you're away from the sewing machine. If you have an empty tray, you can cache a dress to your workbench and make it when you get there. And much like Steve's Crafting Table, pressing B while shielding relocates the workbench to where you're at no problem. Opponents wearing a dress are charged an extra coin. The workbench itself can be destroyed, cancelling out whatever dress you were making and dropped the coins you might have used, which stay for 8 seconds. The workbench will respawn in 8 seconds. If you have a full tray, the dress functions as is.
===Side Special - Check Out===
Angela spawns a cash register. Any opponents hit by it will be grabbed and cashed out before being launched. Angela can catch up to two opponents which earns her a one-coin bonus. Finishing off a combo with the register also grants a coin bonus. This is basically the quickest way for you to get coinage, but your back is still exposed. You also can't do this more than once without variation consistency for the next 6 seconds or you don't get coins.
===Up Special - Scattered Tools===
A box explodes that, like the namesake, scatters her tools all over the place (which hurt anyone hit, of course) and gives Angela a boost up. You can tilt her in a side a bit after going up and can follow up with an aerial. The tools work as basic throwables for her and her teammates and despawn after 10 seconds. Hold A and you can cache the tools in her tray and use them to make a dress, reducing the time to finish one to 1 second. If there's more than two tools onstage, more won't spawn again. Additional tools that appear in the lower corner aren't entirely required but make the dress-making process quicker. Just like the coins, used tools stay on stage if the workbench is destroyed.
===Down Special - Grandma's Style Coffee===
Angela sets up a coffee maker and lets it run. A timer appears above the machine to indicate when it's finished. If it's in the green area, it's ready. The coffee heals Angela a bit and buffs her mobility and attack speed for 10 seconds. Hold B while prepping the coffee and she can place the coffee in her tray for later use. She can then either select the coffee from the tray to drink it or reinput after pressing B without scrolling through. Up to two cups of coffee can be in the tray. A third one will just be consumed. You also have to wait 5 seconds after the buff wears off to make more coffee or drink your second cup. Hold A during the prep and you can spend a couple coins for an extra shot of espresso. This adds 5 seconds to the buff timeframe at the cost of the cooldown being 10. If the timer passes the green area, it overflows and you'll have to start all over. Luckily you don't have to worry about cooldown if it happens. If Angela's hit while drinking her coffee, the cup drops and stays on stage for 15 seconds. If the coffee maker is present, shielding and pressing B brings it to you instead of the workbench. Sadly the maker's weaker than your workbench, but you can set up another right away no problem.
===Final Smash - The Mane Event===
Angela grabs the opponent and takes them to a fitting room where she gives them items that damage and burn them. Angela then reveals the opponent's new hair-don't and launches them with scissors. If no one's caught, the FS is cancelled.
==KO Sounds==
1. "Uugh."
2. *grunts*
Screen: "Oh!"
==Taunts==
Up: *giggles*
Side: *blows a kiss*
Down: *gets one of the following texts*
*JENNY: Let's go to Fran's later!
*KITTY: You got this Angela!!
*VIRGINIA: Win this for us!!
==Results==
===Victories===
1. *takes a couple bows as roses are tossed from the crowd*
2. "Fabulous!"
3. *surrounded by her friends* "We did it... We made it." *faints* Virginia: "Relax, we've got you!"
===Losage===
Angela is curled up and weeping
==Standard Attacks==
*Jab - Takes measurements
*Side Tilt - 
*Up Tilt - Gets an idea and an exclamation box comes up
*Down Tilt - A mouse appears at Angela's feet
*Dash Attack - 
===Smashes===
*Side - A lady appears and takes a photo of the opponent with her phone
*Up - 
*Down - 
===Aerials===
*N-Air - Reads a magazine
*F-Air - 
*B-Air - 
*U-Air - An angel and devil appear above Angela's head
*D-Air - 
===Throws===
*Grab - Grabs the opponent with one hand
*Pummel - 
*Forward - 
*Back - Turns around and tosses the opponent away
*Up - Tosses the opponent up with both hands
*Down - 
Category:Playable Character
Category:Lawl Assault
Category:Fabulous Angela
Category:Female
Category:Video Game Characters