Gear/Laser Rifle (M)(C)

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: HandHeld_Weapon_Laser_Chemical_Medium_Clan
Manufacturer: CLAN
A Clan grade Chemical Laser Rifle! Similar to the old SLDF designs but they linked 2 Chemical Medium laser together.
20 rounds.
Alternative firing mode allows a stronger shot with double ammo consumption 
=Attributes=
Tonnage	Slots	Value 	Allowed Locations	Disallowed Locations
0 	1 	360000	Arms 	All
* Hand Held Weapon System. Requires Hands. Uses HandHeld slot. Requires 3 Tons Carry Capacity. Blocks (BLK) other weapons in same location until Ejected.
* Chemical Lasers need ammo, but are light weight and don't generate much heat.
* Hand Held Weapon has 20 shots.
* 100 Cbills Cost per Shot.
* Eject this weapon with CTRL+Click on Ammo panel. Removes Passive Effects, Unblocks Location & Dumps Ammo.
=Weapon Stats=
Category: SpecialHandHeld
Type: Laser
SubType: MediumLaser
 	 	 	Damage	Damage	Damage	Per salvo	Per salvo 	Per salvo	Per salvo	Modifiers	Modifiers 	TAC 	TAC 	TAC 	Range	Range	Range 	Range	Range	Other
Default 	Mode	Ammo 	Norm 	Heat 	Stab 	Rounds 	Projectiles	Heat 	Recoil 	Accuracy 	Evasion ignored	Chance	Shards	Armor	Min 	Short	Medium	Long 	Max 	Indirect
✔	STD 	ChemMediumInternal	25 	0 	3.3 	2 	1 	0 	0 	0 	0 	0.04 	0.1 	24 	0 	90 	180 	270 	330 	
 	DMG 	ChemMediumInternal	50 	0 	3.3 	2 	1 	0 	0 	0 	0 	0.04 	0.1 	24 	0 	90 	180 	270 	330 	
=Used By Mechs=
Mechs 	Mechs	Mechs
INC-II-MRIFLE	 	
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2