Units

== Overview of all non-hero, non-unique units ==
? - denotes a value which isn't known for certain.
Asterisks denote values that are subject to a game condition which the table might not reflect. For example, Hedgehogs reload slower than they fire so their Simple DPS is highest after a long rest but substantially less after firing.
Faction 	Name 	Luminite	Therium	Supply	Health	Shroud Shield	Damage 	Attack Cooldown	Simple DPS	Range	Armor	Move Speed	Targets 	Energy
Infernals	Imp 	50 	0 	1 	80 	20 	8 	1.5 	5.33 	0.1 	0 	3.5 	Ground 	-
Infernals	Brute 	150 	0 	3 	190 	45 	30 	1.8 	16.67 	0.5 	0 	3.8 	Ground 	-
Infernals	Gaunt 	50 	15 	1 	80 	20 	6 	1 	6 	5.5 	0 	4 	Air, Ground	-
Infernals	Magmadon 	250 	150 	6 	480 	120 	30 	2.1 	14.29 	0.5 	20 	3.5 	Ground 	-
Infernals	Hellborne 	150 	150 	5 	200 	50 	30 	4 	7.5 	14 	10 	3.5 	Ground 	-
Infernals	Doombringer 	100 	150 	4 	260 	65 	- 	- 	- 	- 	10 	5 	None 	-
Infernals	Weaver 	100 	150 	4 	720 	180 	Special*	2 	- 	2 	0 	2 	Ground 	-
Infernals	Felhog 	- 	- 	+2 	60 	15 	6 	0.6 	10 	0.1 	0 	4 	Ground 	-
Infernals	Fiend 	- 	- 	0 	60 	15 	8 	0.5 	16 	0.1 	0 	6 	Ground 	-
Infernals	Shadowflyer 	25 	50 	1 	60 	15 	125* 	- 	- 	0 	0 	6 	Air 	-
Infernals	Spriggan 	75 	75 	3 	200 	50 	5 	1.4 	3.57 	4 	0 	6 	Air, Ground	-
Infernals	Flayed Dragon 	500 	500 	0 	600 	150 	90 	2.2 	40.91 	6 	20 	6 	Air, Ground	-
Infernals	Shroudstone 	25 	0 	0 	400 	0 	12 	0.8 	15 	10 	10 	- 	Air, Ground	-
Vanguard 	B.O.B. 	50 	0 	1 	130 	- 	8 	1.5 	5.33 	0.1 	0 	3.5 	Ground 	-
Vanguard 	S.C.O.U.T. 	50 	0 	1 	120 	- 	8 	1.4 	5.71 	0.1 	0 	7 	Ground 	-
Vanguard 	Lancer 	100 	0 	2 	240 	- 	10 	1.5 	6.67 	2 	5 	4.5 	Ground 	-
Vanguard 	Exo 	125 	25 	2 	150 	- 	19 	1.3 	14.62 	7 	0 	4.8 	Air, Ground	-
Vanguard 	MedTech 	100 	50 	2 	200 	- 	5 	2 	2.5 	8.5 	5 	4.8 	Air, Ground	100
Vanguard 	Hedgehog (normal) 	150 	25 	3 	230 	- 	10 	0.3 	33.33* 	5 	5 	8.1 	Ground 	-
Vanguard 	Hedgehog (anti-air mode) 	150 	25 	3 	230 	- 	10 	0.2 	50* 	10 	5 	0 	Air 	-
Vanguard 	Vulcan 	200 	125 	5 	400 	- 	4 	0.2 	20 	7 	10 	4.2 	Ground 	-
Vanguard 	Atlas (normal) 	250 	125 	6 	300 	- 	15 	0.5 	30 	4 	10 	3.6 	Ground 	-
Vanguard 	Atlas (BFG mode) 	250 	125 	6 	300 	- 	80 	4.5 	17.78 	16 	10 	0 	Ground 	-
Vanguard 	Hornet (air weapon) 	150 	75 	3 	180 	- 	18 	0.4 	45 	6 	5 	6.9 	Air 	-
Vanguard 	Hornet (ground weapon) 	150 	75 	3 	180 	- 	10 	0.4 	25 	4 	5 	6.9 	Ground 	-
Vanguard 	Evac 	100 	50 	3 	200 	- 	- 	- 	- 	- 	10 	5 	None 	-
Vanguard 	Sentinel 	75 	125 	4 	200 	- 	10 	2 	5 	7 	5 	5 	Air, Ground	100
Vanguard 	Sentry Post (basic) 	100 	- 	- 	450 	- 	10 	1.6 	6.25 	10 	10 	- 	Air, Ground	-
Vanguard 	Sentry Post (Repair-O-Matic)	100 	- 	- 	450 	- 	- 	- 	- 	4.5? 	10 	- 	Air, Ground	-
Vanguard 	Sentry Post (Sentry Array) 	100 	- 	- 	450 	- 	- 	- 	- 	- 	10 	- 	Air, Ground	-
Vanguard 	Sentry Post (Buzzsaw Cannon)	100 	- 	- 	450 	- 	13 	1.5 	8.67 	7 	20 	- 	Ground 	-
Vanguard 	Sentry Post (Flak Cannon) 	100 	- 	- 	450 	- 	19 	0.8 	23.75 	10 	10 	- 	Air, Ground	-
Vanguard 	Sentry Post (Med Station) 	100 	- 	- 	450 	- 	+4hp/s 	- 	+4hp/s 	4.5? 	20 	- 	Air, Ground	-