Chilled

Chilled is a debuff inflicted by monsters in the Snow biome. In Expert mode, it is also caused by being in water located in a Snow biome. The debuff can be prevented with the Hand Warmer, or, on the , the Ankh Shield. Additionally, Arctic Diving Gear will protect the player from the Expert mode water effect, but not other sources of Chilled. Like the Slow debuff, it reduces the player's speed, but not as severely.
Most enemies that can inflict Chilled can also inflict the Frozen debuff.
== Causes ==
=== From enemy ===
From	From 	Duration 	Chance
 	10 / seconds	 	
 	20 / seconds	(both contact and Ice Spike)	
 	15 / seconds	 	
 	45 / seconds	(Frost Beam) 	
 	25 / seconds	(Icewater Spit) 	
 	Ice Queen 	5 / seconds 	(Frost Wave)
 	Ice Queen 	10 / seconds 	(Frost Wave)
 	Ice Queen 	5 / seconds 	(Frost Shard)
 	Ice Queen 	10 / seconds 	(Frost Shard)
=== From environment ===
From	From	Duration	Chance
 	 	 	
== Notes ==
* While this debuff is active, moving causes sounds and dust effects similar to those of the Hermes Boots.
* Chilled even affects movement on most mounts (except Slime Mount and most to all flying Mounts ).
* When entering water while this debuff is active, the timer on the debuff will be invisible.
** This does not apply when player has the debuff longer than 5 seconds inside the Tundra biome.
== History ==