Chaos

Chaos spell may cause the Confused Status Effect.
==Description==
== Gameplay ==
The caster selects a target point on the map to direct the spell towards, and the spell has a 35' range from the caster.
When cast, a sparkling projectile travels to the designated targeting point and expands in 30 feet radius circle area of effect.
Enemy creatures present in this spell's area of effect are potentially adversely exposed and must roll a Saving throw versus Spell with a -4 penalty or suffer the effects.
Low level Non-party creatures get no saving throw if they have only 4 hit dice or lower.
Victims who fail their save will be afflicted with a Confused effect for the spell's duration, as calculated by the caster's level.
Player characters affected by this spell will show a "Chaos" special effect Icon (No. 47) on their portrait.
Any creature that fails its save also triggers a text display on the combat log reading "Confused".
For defenses against the Confused status effect, see the linked article.
The Chaos spell specifically can also be blocked by Spell Immunity: Enchantment or magic resistance.
The spell is similar to the lower 4th level arcane spell Confusion; however, this spell has a larger Saving throw penalty.
==Where to obtain its scroll==
===The Black Pits===
====Sold by====
* Dinguer the Mad 
===Tales of the Sword Coast===
*Sorcerous Sundries
*Durlag's Tower
===Shadows of Amn===
*Galoomp's Store
*Carlig
*City of Caverns
*Reirra's Shop
===Throne of Bhaal===
*Arcana Archives
*Watcher's Keep
==Trivia==
The Advanced D&D 2nd Edition - Chaos (Wizard Spell) behaves differently than the one implemented by Bioware, with more random and chaotic variable effects occurring.
==Gallery==
UD OG Chaos.png|thumb|A drow wizard from the Drow Patrol in the Underdark casts Chaos at the PC. The spell will go through the Globe of Invulnerability but magic resistance may defend against the spell.
==Mod content==
Spell Revisions mod has moved this spell from a 5th to 7th level tier. Its casting time, effects, duration and description are also changed. See below:
Chaos
Level: 7
School: Enchantment
Range: Long
Duration: 1 turn
Casting Time: 7
Area of Effect: 30’ radius
Saving Throw: Spell negates
This spell allows the caster to create a sphere of chaotic magic. All enemies within the area affected by the casting of this spell must make a saving throw vs. spell at -4 for every round that they remain in the sphere, and if the save is failed one of the following random effects occurs: the target goes berserk, becomes confused, becomes paralyzed, is rendered unconscious, or flees in panic.
==External links==
*
*
*Advanced D&D 2nd Edition Wiki - Chaos (Wizard Spell)