Dialogue Wheel

==Summary==
The dialogue wheel is a game mechanic in Realm of Magyk which appears during conversations. It is implemented in pretty much the same way as Dragon Age 2 in that the player chooses shorter, summarised versions of the full dialogue. The dialogue wheel is also responsible for determining a character's personality, again much like DA2. Each dialogue option chosen will put points into one of the personality types.
==Personality==
The types of personality available to Kael are:
Diplomatic
Witty
Aggressive
==Dialogue options==
===+Diplomatic Options===
Diplomacy - Kael will be nice and inoffensive, seeking to be honest and avoid bloodshed.
Sympathy - Kael will be sympathetic and consoling.
===+Witty Options===
Wit - Kael will make a joke or say something funny, but not offensive.
Sarcasm - Kael will insult a character in a humerous and sarcastic manner
===+Aggressive Options===
Aggression - Kael will be direct and ruthless, can be offensive, but not neccesarily.
Insult - Kael will bluntly insult a character
===Options which do not affect personality but are affected by it===
Offer Assistance
Agree
Decline
Intimidate
Persuade
Lie
Flirt
End Romance
Investigate
Bribe
Choice
Boast
Category:Game Mechanic
Category:Realm of Magyk
Category:Dialogue