Version Update: 04/04/2020

===A. System===
 1. fixed an issue where gil was not being awarded in a few quests/missions
 2. Merited Bloodpacts wont consume all MP
 3. command added to aide in restoring items to offline players
 4. Claiming Changes
 A short time was added to unclaiming logic as well as some logic changes
 5. Magic Evasion calculation adjusted
 6. Magic Resists calculation adjusted
 7. Bluemage Accuracy
 Monster correlation was removed from the accuracy equation
 8. Spell casting ranges have been adjusted
 9. Mobs will not buff themselves with a spell they have the effect of already
 10. Mobs will not try to Absorb a Stat thats already absorbed (Absorb-Mnd)
 11. Fishing: can not hook the same mob that another player hooked
 12. improvements to the treasure pooling system
===B. BCNM===
 1. Saintly Invitation
 Avatar will now despawn when master is killed
 2. Treasure Logic fixed
 3. The Bearclaw Pinnacle CoP mission reentry requirement has been fixed.
 Players that have finished Three Paths will be able to re-enter the fight to help others.
 If other BCNM reentry requirements do not exist please bug report them.
 4. Shell We Dance added
 5. Horns of War added
===C. Mobs===
 1. Fafnir/Ninhogg
 Resists and Immunities adjusted
 2. Odqan
 Spawning Issues
 3. Suzaku
 Removed silence immunity added resistance
 
===D. Spells/Abilities===
 1. Stun
 Accuracy/Resist adjusted
 2. Jump
 1:30 cool down -3/merit
 3. High Jump
 3:00 cool down -6/merit
 4. Shield Bash Weapon Bash
 5:00 cool down
 5. Diffusion
 No effect on cure spells
 6. Goddess Hymnus
 Duration adjusted
===E. Items===
 1. Blindfish
 no longer will break a Lu Shangs Rod
 2. Astral Cube, Chocobo Chair, Ephramadian Throne, Leaf Bench, Portable Container, Shadow Throne, 
 Message when using fixed
 3. Slice of Bluetail
 added recipe using Uskumru
 4. Blunderbuss
 removed from game
 5. Scroll of Sleep II
 Price adjusted
 
===F. Missions===
 1. Cid
 script change to unblock progress at Desires of Emptiness
 2. 3 Paths
 Gold Key works again
 3. COP
 Players may now complete the CoP storyline. All but two Notorious monsters and jailers in sea have been code audited and adjusted but since they have not been tested in a staging environment they will be set to have no drops.
 Linkshells that would like to attempt them may do so by scheduling a time and streaming the fights. They would be popped them for you. Formal bug reports would be needed to fix any issues found before adding drops.
 While jailers will be in a test phase, Ix'Aern's will be available with their drops.
 
===G. Mobskills===
 1. Additional adjustments to mob skills. Please continue to make bug reports for a mobskills that are underpowered or overpowered.
===H. Extra===
*adjusted relic from dynamis to a lower loot group(higher chance to drop)
Category:Version Updates