Halo Infinite Seasons

In Halo Infinite, Seasons are a way to separate content updates and battlepasses. Seasons often bring new modes, maps, customization and forge updates. They usally last 3-4 months, but originally were much longer.
== Season 1: Heroes of Reach ==
Season 1 was with the game at launch, and came with the following playlists: Quick Play: a basic 4v4 gamemode, Big Team Battle: Standard game modes with 12v12 on large maps, Ranked Arena: Quick Play with BR75s, no radar and more competitive maps and modes, and Bot Bootcamp: Quick play but one team. faces off against bots(AI Spartans) to train against real players. The battlepass had 100 tiers, and had many Halo Reach inspired items. This season lasted from November 15, 2021 to May 3rd, 2022, making it 6 months.
=== Events ===
Heroes of Reach had four events:
# Fracture: Tenrai, which added Fiesta, and had a with free samurai themed pass.
# Winter Contingency I, which had a winter and holidays themed pass.
# Cyber Showdown, which added Attrition, which was slayer with a set amount of lives. Cyber showdown had a free, cyberpunk themed pass.
# Tactical Ops, which added Tactical Slayer, similar to SWAT playlists and a free pass for The Mark 7 armour core.
== Season 2: Lone Wolves ==
Season 2 added more maps and modes, like Last Spartan Standing, essentially a Free for all Game type similar to Battle royale and King of the Hill. The maps that were added were Breaker, a BTB map inspired by a Banished facility, and Catalyst, a Forerunner themed map for 4v4 modes. another, rather divise addition was the Roadmap, which planned out New events, game modes and Co-Op campaign. The battlepass had 100 tiers of items with the more tactical, scavenging theme for the Rakshaka armor core and lasted from May 3, 2022 to November 8th, 2022. In the battlepass there were 1000 credits, which could be used to unlock items in the in-game store, including future battlepasses. The battlepasses having 1000 credits would be a mainstay from Season 2 to Season 5.
=== Events ===
Lone Wolves had 4 events:
# Interference, which ran from May 3rd to May 16th with cosmetics for the Rakshaka core.
# Fracture: Entrenched, which ran from May 24th to July 11th, introduced the Eaglestrike armour core and cosmetics for it.
# Alpha Pack, which ran from July 19th to August 1st and had some more Rakshaka cosmetics.
# The Yappening, which ran from September 6th to the 20th
== Winter Update ==
The winter update had a free 30 tier battlepass that unlike all the others never expired, meaning new players could come to the game after the event ended and still have it for free, the pass focused on reach-themed customisation, this season also added Co-op Campaign, 2 new maps, one flag CTF, and the highly anticipated forge mode.
=== Events ===
The Winter Update had 3 events:
# Winter Contingency II, which included winter themed cosmetics, ran from December 20th to January 3rd
# Joint Fire, which included reach-themed cosmetics, mostly for the JFO armor, ran from January 17th to the 31st
# Noble Intention featured the two previous members of Noble team, Thom-A293 and Rosenda-A344, ran from Feb 7th to 21st
== Season 3: Echoes Within ==
Season 3 added The Bandit Rifle, Infinite's response to the Reach DMR equipment, like the shroud screen, Oasis, Cliffhanger and chasm maps and the Escalation slayer modes for Team and FFA, other notable things include: Forge updates, custom games browser and in game reporting, alongside some quality of life improvements. Season 3 also included a 100 tier battlepass with cosmetics for the Mirage armour core and lasted from March 7th 2023 to June 20th.
=== Events ===
Season three had 3 events
# Mindfall, a 10 tier battlepass which ran from March 7-21 with cosmetics for the Mirage armor core,
# Site Unseen, a 10 tier battlepass that ran from May 2nd to May 16th
# Fracture: Firewall, a 20 tier battlepass that ran from May 20th to May 30th with cosmetics for the Chimera armor core
== Season 4: Infection ==
Season 4 added the Titular Infection game mode, the Threat seeker and Quantum translocator equipment, two new maps; Scarr and Forest, Career Rank and some updates to Forge, such as the Minigame mode and Forerunner objects, Season 4 had a 100 tier battlepass focused on the newly added Hazmat armor core and cosmetics for it, season 4 lasted from June 20th to October 17.
=== Events ===
# Hazmat, which ran from February 27th to March 7th and ran again from June 20th to July 4th and had Hazmat themed cosmetics.
# Cyber showdown II, which ran from July 18th to August 1st and had cyberpunk themed cosmetics.
# Fracture: Tenrai II, which ran on and off from July 4th to October 3rd and had samurai themed cosmetics.
# Containment, which ran from August 22nd to September 5th and had more Hazmat cosmetics
# Fracture: Tenrai III, which ran from September 19th to October 3rd
== Season 5: Reckoning ==
Season 5 added Firefight, Forge Ai, the repair field, an new piece of equipment similar to the regenerator,, two new maps, Prism, a needler mine based map and the ancient stone ruins of Forbidden , Halo 4's extraction mode, the bandit evo, Battlepass xp in custom games, cross core helments, and the ability to use Master Chief's Mark VI armor in multiplayer as a reward for reaching max rank. alongside a 50 tier battepass with halloween and flood themed customisation. Season 5 lasted from October 18th to January 30th . 
=== Events ===
# Combined Arms, which ran from November 14th to December 19th and had cosmetics for the Rakshaka armour core.
# Winter Contingency III, which had christmas and winter themed cosmetics, ran from December 19 to January 30th.
== Dropping of Seasons ==
In the content update 29 livestream, it was announced that halo infinite would be dropping seasons and replacing them with smaller, more frequent updates and replacing the battlepasses with smaller, 20 tier operations, which are basically just Events that never expire.
== Content Update 29 ==
Content Update 29 introduced Illusion, a new dev-made map where the middle of the map camouflages the player, covenant items in forge, the ability to change the color of items in forge, a free mark IV armor core and new anti cheat. after this lots of forge-made maps began to be added to the BTB, Firefight and husky raid playlists.
=== Operations ===
# Spirit of Fire, which ran from January 30th to March 5th and had Halo wars themed cosmetics and introduced the Illusion map.
# Cyber showdown III, which Ran from March 5th to April 2nd and had Cosmetics for the Chimera Armour core , based more on biomechanical body horror, rather than the cyberpunk aesthetic the previous 2 Cyber Showdown events had, this event also introduced 6 new Husky raid maps.
# The Yappening II, which ran from April 2nd to April 30th, introduced Banished themed cosmetics.