Elemental

Elementals are hostile mobs in Blood Magic that can be summoned by the player. Elementals will rarely drop Demon Blood Shards, which are used in the creation of the Archmage's Blood Orb and the Awakened Activation Crystal.
==Summoning==
Elementals are summoned similarly to Lesser Demons in that they only require a single ring of a summoning circle to be constructed. Each elemental requires six copies of the same ingredient place around the Arcane Plinth. Like the Lesser Demon, Elementals have health points. Unlike Lesser Demons, all Elementals are capable of flight and are more aggressive and dangerous. Players should prepare themselves specifically for each elemental, as each one has a unique combat ability.
Elemental	Ingredient	Ability
Air 	Aether 	Launches the player high into the air
Fire 	Incendium 	Sets the player ablaze
Water 	Aquasalus 	Inflicts Drowning and Inhibit on the player
Earth 	Terrae 	Inflicts Slowness and Inhibit on the player
Shade 	Tenebrae 	Inflicts blindness on the player
Holy 	Sanctus 	Inflicts Poison on the player
Category:Blood MagicCategory:Hostile creatures