Speed

== Introduction ==
Reaction Speed: This refers to how quickly a character can respond to stimuli or changes in their environment. It's the time taken from the moment the character perceives a threat to when they begin to respond. For example, a character with high reaction speed can dodge a bullet after it's been fired because they can perceive and react to the threat in a split second.
Travel Speed: This is the speed at which a character can move from one place to another, usually over long distances. It could be running, swimming, or any other form of movement. For example, a character with high travel speed could run from one city to another in a matter of minutes
Flight Speed: This refers specifically to the speed at which a character can fly. This is similar to travel speed but applies to characters that can move through the air, using wings or other means of levitation or flight. For example, a character with high flight speed could fly around the world in a short time.
Combat Speed: This is the speed at which a character can execute their attacks or defensive maneuvers in a fight. It includes things like how quickly they can throw punches or how fast they can block or dodge attacks. A character with high combat speed would be able to land many blows on their opponent in a short amount of time or dodge attacks with ease.
Attack Speed: This refers specifically to how quickly a character's attacks can reach their target. It's a measure of the speed of the attack itself, not the character's overall speed. For example, a character with high attack speed could throw a punch that reaches its target almost instantly.
Each of these types of speed can vary independently, so a character might be very fast in one area but average or slow in another. It's also possible for a character to improve their speed in one area without affecting their speed in others.
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Immobile Tier: 0 MPH - Characters cannot move.
Very Slow Tier: Up to 1 MPH - Characters move slower than a leisurely walk.
Slow Tier: Up to 3 MPH - Comparable to a slow human walking speed.
Average Human Speed Tier: Up to 6 MPH - Comparable to a brisk human walking speed.
Athletic Human Speed Tier: Up to 15 MPH - Comparable to a human jogging speed.
Peak Human Speed Tier: Up to 28 MPH - Comparable to the fastest human sprinters.
Subsonic Speed Tier: Up to 767 MPH - Below the speed of sound.
Transonic Speed Tier: Mach 0.8 to Mach 1 - Speeds close to the speed of sound.
Supersonic Speed Tier: Mach 1 to Mach 5 - Speeds faster than the speed of sound, but still below hypersonic speeds.
Hypersonic Speed Tier: Mach 5 to Mach 25 - Speeds from five times the speed of sound up to orbital velocity.
High Hypersonic Speed Tier: Mach 25 to Mach 100 - Speeds significantly faster than hypersonic, but not yet approaching light speed.
Sub-Relativistic Speed Tier: Mach 100 to Mach 500 - Speeds approaching but not reaching the speed of light.
Relativistic Speed Tier: Mach 500 to Mach 2500 - Speeds close to the speed of light.
High Relativistic Speed Tier: Mach 2500 to Mach 28000 - Speeds very close to the speed of light, but not exactly or surpassing it.
Speed of Light Tier: Mach 28000 - Exactly the speed of light.
FTL (Faster Than Light) Tier: 1 to 10 times the speed of light - Traveling from 670,616,629,000 to 6,706,166,290,000 MPH.
High FTL Tier: 10 to 1,000 times the speed of light - Traveling from 6,706,166,290,000 to 670,616,629,000,000 MPH.
MFTL (Massively Faster Than Light) Tier: 1,000 to 1,000,000 times the speed of light - Traveling from 670,616,629,000,000 to 670,616,629,000,000,000 MPH.
MFTL+ Tier: Over 1,000,000 times the speed of light - Exceeding 670,616,629,000,000,000 MPH.
Immeasurable Speed Tier: 
Infinite Speed Tier: Instantaneous movement, effectively having "infinite" speed.
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