Armor as Dice

:AAD redirects here, for Abilities at Default it's UAAD for Using Abilities at Default
Armor as Dice is discussed 23 January 2014 on Gaming Ballistic : https://gamingballistic.com/2014/01/23/armor-as-dice-what-and-why/ which makes reference to it having been coined earlier on the forums.
Douglas Cole refers to having discussed it in Pyramid 3/34 (Alternate GURPS) in Armor Revisited, which was published in August 2011 on page 32.
The option of converting static DR to dice DR is supported using the Modifying Dice + Adds rules on B269 for Damage Resistance entered the main books starting August 2015 in GURPS Thaumatology: Sorcery (page 24 Reverse Missiles) and GURPS Sorcery: Protection and Warning Spells (page 7 Missile Shield) coupled in both cases with the All or Nothing limitation.
==See also==
*Variable Armor
Category:Rules