Touch

Touch is defined on page 16 of GURPS Horror as an enhancement for insubstantiality. It's +5% if switchable and a 0pt feature if ALWAYS on. Living beings can make Touch rolls to feel the sensation of overlap from insubstantial creatures.
The sensation is cold, pressure or warmth.
==FAQ==
http://www.sjgames.com/gurps/faq/FAQ4-5.html#SS5.3.7
:If an advantage requires the user to touch his target (like Possession or Neutralize), the user can still "touch" the insubstantial character by reaching into the space he occupies, IF the attack is a supernatural one.
==quotes==
===Kromm===
2008 http://forums.sjgames.com/showpost.php?p=517694&postcount=33
FWIW, the "official" stance here is that Touch (0) is a distinct basic attack like Butt (-1), Elbow (-2), Grab (-4), Grapple (0), Kick (-2), Knee (-1), Punch (0), Shove (0), Slam (0), Sweep (-3), or Throw (0). Any of these (or any technique built from them) would count as touching the target, but Touch specifically gives you the freebie of not being easily noticed out of combat. Whether it makes sense to improve this attack above basic skill is hard to say. I don't think that an Average technique called Touch -- capped at DX+4, Boxing+4, Brawling+4, or Karate+4 -- would be especially broken, though.
Category:Rules