The Fialta-Shantine One-Shot Series

The Fialta-Shantine One-Shot Series was a series of One-Shots that took place during the Fialta-Shantine War.
== Session 1 - Trench Assault ==
=== Players and Their Characters ===
=== Important Non-Player Characters ===
=== Summary ===
== Sessions 2&3 - Blockade Runner ==
=== Players and Their Characters ===
=== Important Non-Player Characters ===
=== Summary ===
== Session 4 - Skirmish at the Pass ==
=== Players and Their Characters ===
=== Important Non-Player Characters ===
=== Summary ===
== Session 5 - Battle of Zanevuela ==
=== Players and Their Characters ===
Character 	Player	Description
Eriston Epithanius Carl Wigmond	Lux 	Elvish Knight Mercantile with an interest in the occult
=== Important Non-Player Characters ===
=== Summary ===
== Session 6 - Hostage Exchange ==
=== Players and Their Characters ===
Character 	Player	Description
Eriston Epithanius Carl Wigmond	Lux 	Elvish Knight Mercantile with an interest in the occult
Gordon Ramses 	Seth 	Giant Shantine soldier
Father Fior 	 	
=== Important Non-Player Characters ===
Character	Description
Frederick	Milgravian ferryman
Tullus 	Idolmic priest
=== Summary ===
During this mission, Frederick, a ferry-man local to Milgar, reported having traded passage with the team in exchange for treatment of his gangrenous leg. After Gordon Ramses damaged the ferry, the deal was quickly changed to covering the cost of the damages instead. Unfortunately, after a depth charge detonated next to the ferry, Frederick lost his leg anyway. 
== Session 7 - The Korinth Gate ==
=== Players and Their Characters ===
Character 	Player 	Description
Inuit Moussillon Auxiliaries	Andersen	Part of the Mousillon Brigade
Herman Mueller 	Craig 	Knights Mercantile Master of Antiquities
Guy Demoman 	Lux 	Halfling
Gallus 	Sean 	Fialta Great Company member
Katya "Agent Purple" Morovin	Tom 	Nipponese agent
=== Important Non-Player Characters ===
Character	Description
Jo Liath 	Giant KM machine gunner
=== Summary ===
It's been five long years since the beginning of the brutal Fialta-Shantine War, and the party will be a crack squad fighting for the Fialta in what could be a deciding battle of the war. The backdrop to the session is the siege of the gate-city of Korinth, one of the vital arteries of the inner core of The Shantine Empire; the events of The Battle of Zanevuela and The Station Adventure (among others) have meant enormous gains for the Fialta warfleets. If Korinth falls, a second route opens for besieging the capital-world of Bishant itself, and the last safe corridor for supporting the protectorates is lost.
Using the expertise of Herman Mueller, you will force you way into the catacombs of the Basilica of Zaevron, thereby opening a route for sappers to infiltrate past the curtain wall of the upper city of Korinth and seize the gate. As always, secret motivations apply.
Category:One-Shot Summaries