The Jkirk Empire 2 (Info)

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Jkirk Corporations Database (Jkirk Empire 2 Database)
The Jkirk Empire 2 is Leaded by Joshua the Hedgehog (J.T.H), in order to protect any "Unhostile" Territory. 
==Infantry/Land Units==
The Jkirk Empire 2's Soldiers are Robotic, meaning that When one Soldier dies, 10 are made. The Soldiers Include: R7-CQ Terminators, Titan Assault Bots, and the Newly Designed D-VR7 Assault Tank. The Jkirk Empire 2's Army is MASSIVE in numbers, according to they're Territories.
==Territory==
The Jkirk Empire 2's Territory Include: Base's on Mobius, Planets Alitar II and Slioto. And Research/Testing Faculties on Vexatar.  
===Alitar II===
Alitar II is basically a Planetery Fortress, since 97% of it is covered in Factories, Defensive Turrets, and Soldiers. However the other 3% is left for others to Colonize. It is also the Main Fortress of The Jkirk Empire 2.
===Slioto ===
Slioto is Mostly Covered with Oceans. However 3% of it has Islands on it. Naval Fortresses are build to obstand a Naval Miltary on Slioto.
===Vexatar===
Vexatar was Taken over from The Vextar Military. However it is covered with Forest's and Lakes. But Vextar holds The Jkirk Empire 2's testing and Research Faculties.
(More Territory will be added when some gets taken over)
==Weapons==
Weapons of The Jkirk Empire 2 are Plasma, Laser, and Explosive. The Most common Weapon of The Jkirk Empire 2 is the Y1X Laser Rifle Mk I, which is used by R7-CQ Terminators. There is also a  Y1X Laser Rifle Mk II, which is used by Joshua the Hedgehog himself.
==Air Units/Airships==
The Most Common Air Unit of The Jkirk Empire 2 is the Eagle Eye Bomber. Which holds 9 Bombs, or 1 EMP, or 1 Nuke. However more Air Units are in Development and Testing. The Most Common Airship is the Reaper X3Y Airship Class, which is the first Airship Class in the Jkirk Empire 2. 
==Religion==
The Jkirk Empire 2 has no Religion, since 99.9% of all Soldiers are Robotic. However            Joshua the Hedgehog (The Only Living Thing in the Jkirk Empire 2.) seems to be a Christian.
==Experimentals==
The Most Well Known Experimental Unit is the King Kriptor Experimental Assault Bot. Which seems to be MASSIVE and has 2 Large Arm Cannons and 2 Missile Cannons. There is also a    USX-47 Experimental Mega Fortress, which is a Fortress on Land, that is Mobile, it can build Land Units, and has a Hangar
==Space Fortresses==
There are 3 Known Space Fortresses throughout Jkirk Empire 2 History. The First one was the Supreme Domination Mayhem (S.D.M), However it was taken down for Spare Parts since the S.D.M seemed to have outdated Weapons. The 2nd one is the Super Supreme Expectations (S.S.E), It is still Operational Today and it is Stationed above Alitar II. It also has the Almightly Ion Cannon Mounted on the bottom of the Space Fortress. The 3rd Space Fortress (And the Latest), Is the Domination Imperial Supreme (D.I.S), It is Operational and is Stationed above Mobius, It also has the newly Nuclear Ion Cannon Missile mounted on the Bottom.
==Super Weapons==
The Most Well Known Super Weapon is the Ion Cannon, which is Mounted on the S.S.E. It can destroy anything within it's range and can destroy Shields, it is also a Plasma Type Weapon. However when in Overcharge Mode, it can destroy a Entire Base. There is also a 2nd Version of the Super Weapon, which is of course the Nuclear Ion Cannon Missile, The way it works is when the Ion Cannon charges up its Blast, a Nuclear Missile is sent down to the Target, when the Missile impacts the Target, The Ion Cannon Fires, which makes a Great Combination of Nuclear and Plasma Weaponary, There is also a Overcharge Shot, however it is not used yet.
==Allies==
The Jkirk Empire 2's Allies are listed here
*The Brotherhood of Nod
==Enemies==
The Jkirk Empire 2's Enemies are Listed here
*The Eggman Empire
*The Chaos Keepers
==Appereances==
===Roleplays===
Roleplay:The Jkirk Empire 2
===Fanfictions===
War of Factions (Fanon Game)