Gorgonichus/Legacy

== Description ==
=== Behavior ===
* The are comparable to very nippy chickens in their social circles, composed of packs of 4-6 with a pecking hierarchy order usually with the largest at the top.
** It is not uncommon for males to end up at the top just because their horns can make them appear bigger than they really are, but otherwise the gender of a does not affect status.
** When gather yearly for nesting, they usually shuffle up their groups upon leaving. Because of this, the pecking order has to be reestablished yearly, which causes lots of in-fighting.
* are vicious with little strategy or reason when it comes to hunting down creatures, not even considering status effects they may inflict, and mostly just all rush in and start going ham, overwhelming creatures with numbers.
** Unless threatened by a significantly larger creature, they are very stubborn and don't stand down.
** Despite their aggressive nature both with other creatures and each other in close quarters, don't mind other groups of their species and leave them be.
*** They frequently mistake other avian creatures as the same species.
* favor wooded biomes, but also can be found venturing in open grassy areas. They also migrate to the rockier regions of the desert annually to nest.
== Appearance ==
The resembles a cross between a terror bird, a Dromaeosaurinae theropod, and a turkey with some vulture-like details on their neck plumage. As such, they are birds with generally muted and natural colors, typically brown, and a tail fan. The only distinctive differences are their raptor-like feet with five (5) fingers, and their mouth, which has a strange beak where its front resembles a row of retracted teeth fused together. Additionally, their waddle is only present near the tip and sides of their beak. It is interesting to notice that unlike other Sonarian creatures at the moment of release, they have eyelids capable of blinking.
=== Males ===
Males have a pair of ram-like horns with a cuff on the left one, as well as an additional short protrusion on the top of their beaks that resembles a snood.
=== Females ===
Females have short fur on the top of their heads.
== Abilities ==
== Gameplay ==
=== Pros ===
The can eat on-the-run, reducing the impact of the getting-stuck-while-eating vulnerability. Thanks to Iron Stomach, needs to worry considerably less about eating rotten products (ignoring Sickness from any source), albeit still being careful of the water and HP depletion spoiled food deals. It has ambush as well, providing some advantage, specially when entering water.
The has extremely high damage, specially for its tier, making attacks of this creature somewhat effective against the average heavier creature despite how the weight difference reduces the damage done and how bone break transforms into the weaker ligament tear on heavier targets; and severely crippling against those lighter than it (which are not few, thanks to its quite high weight), with bone break having a small chance of helping immobilize the target. Its slight bleed defense also helps a bit to make it more resilient against bleeders. Combine this with its decent-high weight for its tier and this creature can be quite fearsome in close combat.
Thanks to Strength in Numbers ability, the more adult in the pack, the more resilient and stronger the will be, amplifying HP, weight, damage and status effects and thus making attacks more crippling.
=== Cons ===
It has a bit of a low appetite stat for a carnivore. Its HP regeneration is low enough that you cannot rely on it on the short term for anything, and ensures that once you start taking drowning damage, you will die quite fast. Also its stamina and stamina regeneration are quite low, meaning it cannot travel very fast, tires and drowns rapidly and needs to recover for longer periods and quite often, making the appetite problem a worse issue and ensuring ambush can only be done sparingly. And talking about ambush, for 's is of the type that severely decreases turn speed while doing so, making movement while ambushing quite predictable, so if needing to turn fast, the must stop the ambush.
Additionally its low base turn speed and lack of ranged defenses or abilities makes s weak against any ranged attacks, including breaths and specially if they come from a creature with a mobility advantage (such as, and specially, flying or gliding advantage, which this creature cannot hope to reach).
Its horrible night vision does help it ignore night stalkers, but that means it cannot detect creatures at night that aren't right in front of it without scenting, nor if a night stalker creature is nearby.
== Carry-able Creatures ==
== Trivia ==
* Concept by Stood_04.
** Inspired by turkeys, raptors (Utahraptor to be more specific), and vaguely T-rex.
** Early on its design its horns used to resemble metal cornucopias that were eventually swapped to ram horns.
** being able to fly as a joke was considered at one point, where it would have had an almost worthlessly low flight speed and a silly uncoordinated flight animation.
* It is the first creature in-game to have eyelids, meaning it can blink. The second creature to be able to blink is Anutill, with the third being Aueko.
* can more or less safely traverse through lava (idle animation, sitting, laying down, aggro, cower, hiding scent and walking on a straight line over lava don't hurt the ) as seen here.
== Gallery ==
<tabber style="border:none;">
Main =
This tab is intended to present official concept sheets, color palettes, and Glimmer (if applicable).
Gorgonichus_Concept.jpg| concept art
Gorgonichus_Palette.png|' primary color palette
DefaultGlimmerMale.webp|Default Glimmer male 
|-|
Development =
This tab is intended to present anything showcased during the process of development, such as the creation of models, animations, and poses.
Gorgonichus_Model.png|' model
GorgonichusRigged.png|Rigged 
GorgonichusDev1|Clip provided by BlckBrry (BlckBrryJam), CoS Discord, 11/24/2022
|-|
References =
This tab is intended to present anything to further observe a creature's design, inspirations, and changes in growth stages for reference.
gorgonjuvi.png|Juvenile 
Gorgonichus Juvenile Back View.png|Juvenile (back view)
gorgonteen.png|Teen 
Gorgonichus Teen Back View.png|Teen (back view)
Gorgonichus Adult.png|Adult 
Gorgonichus Adult Back View.png|Adult (back view)
Gorgonichus Male vs Female Designs.png|A closer view of ' gender dimorphism
|-|
Other =
Gorgonichus_Icon.png| in the game's icon during its release, by Robloxavatar67
</tabber>
Category:Rotation Store/Legacy
Category:Glimmer/Legacy
Category:Reuses Calls
pt-br:Gorgonichus