UIOBJECT Model

inherits Frame, created with ("Model")
==Methods==
==Scripts==
== Class Hierarchy ==
*UIObject(API)
**Region(API)
***Frame(API)
****Model
== Derivatives ==
* PlayerModel(API)
* DressUpModel(API)
* TabardModel(API)
* CinematicModel(API)
== Construction ==
Use the CreateFrame() method.
== API ==
See the Model section of the Widget_API.
== XML ==
See XML/Model.
== Warning ==
Right now at 7.2, a loaded model frame should never be 0 pixel of height/width, causing otherwise Default Blizzard UI to display incorrectly or messed up.
This can also cause UI to "flickering" if the model frame is 0 width/height very briefly.