I.C.E.R. Weapons (NowhereMash)

The Incapacitating Cartridge Emitting Railguns or I.C.E.R.s, are upgraded versions of the Night-Night Gun technology developed by SHIELD field scientist Leo Fitz. 
These weapons fire  non-lethal bullets with heavy stopping power that break up under the subcutaneous tissue. From there, the bullets deliver a tiny amount of dendrotoxin, incapacitating the target long enough for them to be secured and without any harmful side effects in the process.
== Variants ==
I.C.E.R.s come in three standard models:
* Pistol: Modeled after a large frame pistol, with an 8-round magazine.
* Carbine: A compact submachine gun model, with a 20-round magazine.
* Sniper Rifle: An accurized rifle version, with a 10-round magazine.
== d20 Modern Rules ==
=== Nonlethal Weapon ===
ICERs are non-lethal weapons, and deal non-lethal damage. This is tracked normally, and when a target has taken enough damage to drop it below 0 hit points, the target is instead at -1, stable, and unconscious. The subject cannot be awoken until brought to positive hit points.
=== Faction-Specific Item ===
ICER weapons are specific to SHIELD, and cannot be legally purchased on the open market. They are available at the listed price to members of the organization, or may be requisitioned for a specific mission. Obtaining an ICER from a non-SHIELD source can increase the purchase price dramatically.
==Statistics Table==
Weapon	
Damage	
Crit	
Type	
Range	
Caliber	
RoF	
Magazine	
Size	
Weight	
Price	
PDC	
Restriction
ICER Pistol	
2d6	
x2	
Special	
30 ft.	
.45 ICER	
S	
8 box	
Small	
3 lbs	
$2000	
20	
Licensed
ICER Carbine	
2d8	
x2	
Special	
80 ft.	
.45 ICER	
S, A	
20 box	
Large	
7 lbs	
$3500	
22	
Restricted
ICER Sniper Rifle	
2d8	
x2	
Special	
100 ft.	
7.62mm ICER	
S	
10 box	
Large	
10 lbs	
$3500	
22	
Licensed
Category:NowhereMash
Category:NowhereMash Weapons
Category:NowhereMash Faction Equipment