100085-crafting-grid-changes-while-crafting-pics-included

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So I'm noticing something *cupcake*ed up when I'm crafting, and for the life of me I cannot figure out why.
The chips' efficiency changes every time I place a stat into the slot.
 
It's happening at Expert Crafting.  I didn't test below that.
It's happening with Weaponsmith and with Armorer.
It happens with any strength Power Cores.
It happens whether or not I match colors.
It happens to Locked Slots.
It happens no matter what order I place the chips.
It happens if there's a Special, a Random Special, or no Special at all.
It happens no matter if the stats make sense or not (ie Brut/Moxie/Finesse or like Tech/CritHit/FocusRegen on Heavy Armor).
It happens in the same way for every specific piece.  So if I'm crafting a level 48 helm, the chips' efficiency will always 'change' in the exact same pattern.
 
Can anyone explain this in any way?  It's frustrating to put my stats in the correct slots, then re-examine the grid and see that all slots' efficiency changed completely.
 
Thank you a hundred times over if you can help me understand why.
 
 
In the images below, the 4 cores go from:
Good -> Bad	
Average -> Good	Bad -> Bad	Average -> Good
 	
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Can't tell you why it's happening, but you're not alone - seen exactly the same thing happen with the rank 3 Resonator craft (can't remember if the Psyblade's doing it offhand).
 
Only started happening after the adventure loot 'fix' patch iirc; basically they broke something - it didn't do it prior to that patch.
 
Or well, if it's an intended change I have no idea what it's meant to be doing, so I'm assumed it's broke; confusing unless you already know which are the good slots pretending to be bad/average slots (and vice versa).	
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