Mario Kart XXXL

Note: The amount of Xs are necessary because Mario Kart XL and Mario Kart XXL are already taken. Also, some characters don't have images because there are no transparent renders of them on the internet.
Mario Kart XXXL is the largest Mario Kat Game and is on the XStar.
==Gameplay==
Mirror 	The courses are driven in mirror orientation, from left to right, making players take opposite turns to what they normally would. 	Beat 150 CC.
Reverse 	The courses are driven in reverse orientation, from the end to the beginning, and mostly just have alterations to make this possible if necessary. 	Beat 150 Mirror Mode.
Weather 	Courses feature visually changes at the appearance of its landscape theme, mainly to opposite of of the track's regular counterparts, such as at time of day (sunrise, daytime, sunset, nighttime), weather (clear, rainy, foggy, snowy, windy) and season (autumn, winter, spring, summer). The mode can also change other cosmetic details of the tracks, or the color scheme, or even obstacle elements on the course.	Beat 150 Reverse Mode.
Trick 	Courses feature many additional ramps and trickable features, as the racers may have to do more tricks. Some specific instances do change up other things like adding ramps to replace glider sections, changing the way/order the course is raced around, or even changing the starting location. 	Beat 150 Weather Mode.
Hazard 	Courses feature many additional hazards, obstacles and enemies, as the racers may have to avoid getting hit. 	Beat 150 Trick Mode.
Wonder Flower	A Wonder Flower is randomly placed in the track, causing them to explode to the entire map on contact, turning the default track into a modified track that swaps the theme aside from the character. For example, Wii Grumble Volcano becomes frozen, replacing the lava with ice, and more ice gets created. 	Beat 150 Hazard Mode.
Item Rain 	During a race, random items fall from the sky and can be used, making new strategies for how you play each track. 	Beat 150 Wonder Flower Mode.
Party 	Item Blocks are replaced by dice, which randomly roll to a random item, but if you get hit by an item, that item becomes less likely to be selected. 	Beat 150 Item Rain Mode
Creepy Mario 	All off the track is covered in darkness, except the item boxes and racers, meaning you will be jump scared by items. 	Beat 150 Party Mode
Crazy 	Courses feature all the previous classes changes, such as:
*Being driven in mirror orientation, from left to right;
*Being driven in reverse orientation, from the end to the beginning;
*Having the landscape theme changed, mainly to opposite of their regular counterparts;
*Featuring many additional ramps and trickable features, as the racers may have to do more tricks;
*Featuring many additional hazards, obstacles and enemies, as the racers may have to avoid getting hit;
*A Wonder Flower is randomly placed in the map, changing the map theme on contact;
*Random items fall from the sky and can be used;
*Item blocks are replaced by dice blocks;
*All off the track is covered in darkness, except the item boxes and racers;	Beat 150 Creepy Mario Mode
===Battle Mode===
Balloon Battle 	Can be played free-for-all and in teams. A score-based minigame, where each racer starts with three balloons and must use the items in the Item Boxes to pop the opponents' balloons, receiving a point for each popped balloon. However, if the player loses his three balloons, he will lose half of his current score, regenerating his three balloons. Balloons can never be recovered unless one is stolen from another player using a mushroom or cape feather. Once time ends, in free-for-all, the player with the most points wins, and, in teams, the points are tallied and the team with the most collective points wins.
Coin Runners 	Can be played free-for-all and in teams. Each racer must collect coins spread on the battle arena before other racers do. Items from the Item Boxes can be used to hit other players, making them drop half of their coin amount. Mushroom, Cape Feather, and Star can steal other players’ coins without letting them drop before. Once time ends, in free-for-all, the player with the most Coins wins, and, in teams, the Coin counts are tallied up and the team with the most collective Coins wins.
Shine Thief 	Can be played free-for-all and in teams. A single Shine Sprite appears in a random spot of the course, and all the players must race to collect it. As soon as a racer grabs the Shine, it must hold the Shine without being hit by any items, otherwise the Shine Sprite falls, and another racer has a chance to pick it up. When the player has the Shine Sprite in possession, the timer counts down from 30 counts, with one count equaling 1,5 seconds. If that player drops it when five or more counts remain, they have that time left to hold the Shine Sprite once they pick it up again. However, if a player drops when the remaining counts is below five and then picks it up again, the timer restarts from five counts. Mushroom, Cape Feather, and Star can let a racer steal the Shine from others without letting them drop before. The game ends when one player successfully finishes all 30 counts or once the time ends without anybody completing 30 counts. In the latter case, the number of counts is analyzed, and the player (or team) who has the fewest counts wins. In team battles, the timer counts down from 90 counts, however, it counts for all the racers of the team. Also, in this case, racers can pass the Shine to other members of the same team to keep the countdown.
Renegade Roundup	Can be played only in teams. A mode in the vein of "cops and robbers", with the racers being divided into two teams. One team, known as "The Authorities", must use Crane items (which are permanently attached to the front of their vehicle and only serve to capture the opposing team and do not operate like the regular item) to capture players from the other team, known as "The Renegades". Captured Renegades are placed into one of several jail cells floating above where they where caught. Remaining Renegades can free their teammates by driving over a key switch placed below the jail cells. All Authority team members also temporarily lose their ability to capture after being hit by an item and Renegades receive a speed boost and temporary immunity when they are freed from the cells. The Renegades win if at least one member is still running free when time runs out, and the Authorities win if all the Renegades get captured.
Bob-Omb Blast 	Can be played free-for-all only. This returning mode introduces a gameplay compared to its previous appearances. Racers can only obtain Bob-ombs, Giga Bob-ombs and Bob-omb Cannons from Item Boxes to hit their opponents and can hold up from 1 to 10 Bob-oms, 1 to 5 Giga Bob-ombs and 1 to 2 Bob-omb Cannons. Every player has 9 black balloons at battle and will lose a balloon if contact an opponent's Bob-omb or get blown by its explosion (will lose two balloons if contact an opponent's Giga Bob-omb or get blown by its explosion). If a racer loses all his nine balloons, they get sent by Lakitu to the Eliminaton Area, where the character is placed in their place, and there is a screen for spectating. The game continues until only one player remains, winning the game.
Star-Balloon Smash	Can be played free-for-all only. A mode based on the traditional last-man-standing setup Balloon Battle, where players use items to pop the opponents' balloons, where each racer starts with five star-shaped balloons and must use the items in the Item Boxes to pop the opponents' balloons. However, if the player loses all his five balloons, it will be eliminated. Eliminated racers will be sent by Lakitu to the Elimination Area, where the character is placed in their place, and there is a screen for spectating. The game continues until only one player remains, winning the game.
Gem Grabbers 	Can be played free-for-all and in teams. A mode based on Shine Runners from Mario Kart DS. Fifteen Super Gems are scattered along the course, and each racer must collect them on the battle arena before other racers do. Items from the Item Boxes can be used to hit other players, making them drop one Super Gem, which will appear in a random location on the course for another player to grab. Mushroom, Cape Feather, and Star can steal other players’ Gems without letting them drop before. When the timer reaches zero, any players with the fewest Super Gems get sent by Lakitu to the Elimination Area, where the character is placed in their place, and there is a screen for spectating. Then the Super Gems will scatter and the timer resets. If everyone has the same number, no one is removed. The process repeats until only one player (or team) remains, winning the game.
Fishin' Boo Haunt	Can be played free-for-all only. A mode in the vein of "Hide and Seek", where 3 Fishin' Boos appears with its azure flames in random spots of the course, trying to capture racers with their fishing rods and possessing them. Each racer starts with 50 points and the objective is to avoid being possessed by Fishin' Boos, since, when captured, they start to lose 1 point per second. If a racer is possessed, they must pass Fishin' Boo to another pilot for his point counter to slowly start recovering (1 point every 2 seconds, however, only 5 points can be recovered). The driver whose points are reduced to 0 will be eliminated, sending them by Lakitu to the Eliminaton Area, where the character is placed in their place, and there is a screen for spectating. Being hit by items causes the pilot to lose 2 points and is more likely to be captured. After 1 and a half minutes, 2 more Fishin' Boos will appear to possess more pilots. The game continues until only one player remains, winning the game.
Thwomp Awakening	Can be played free-for-all only. A mode in the vein of "Hot Potato", where two random players will have sleeping Thwomps hovering over them for 20 seconds. These racers have much higher speed and acceleration and may pass the Thwomp to an opponent by bumping into them or hitting them with items. Each pass makes the total running time of the Thwomp about 1 second longer. If other racers use their kart’s horn, it can wake the Thwomp easier, losing 1 second of the total running time. When the timer reaches zero, the Thwomps awake and smash the racer under it, eliminating them, sending them by Lakitu to the Elimination Area, where the character is placed in their place, and there is a screen for spectating. Three more Thwomps will spawn over other players, chosen at random, and the timer resets. The process repeats with duos or trios of Thwomps, until only two players remain, where one of them will receive a sleeping Star Thwomp hovering over them for 35 seconds. The game continues until only one player remains, winning the game.
Turnip Turmoil 	Can be played only in teams. A mode in the vein of "Capture the Flag", with the racers being divided into two, three or four teams. Each team has a base at a point in the course (marked by a flag with its emblem) and, next to each base, there is a basket of Turnips, with 10 Turnips. If a player bumps into another team's basket, they steal one of its Turnips, and each player can only take a maximum of three Turnips (getting slower) and needs to stand still in the basket for a few seconds to do so. Players can also find additional turnips scattered around the arena. Getting hit by items causes the driver to lose all the Turnips he has on his kart. The objective is to steal as many Turnips from other baskets, return to your base without being hit, bringing as many Turnips as possible to your basket, and protect your basket from opponents. Once time ends, the team with the most turnips in their basket wins.
Chomp Owners 	Can be played only in teams. A mode, with drivers being divided into two, three or four teams. Each team has a giant Chain Chomp that moves freely around the stage, which can damage any racer (including the team's own owners) and has a health bar, subject to being damaged by items. The main objective is to destroy the other team's Chomps, in addition to defending your own. The more health a Chomp takes away, the angrier and stronger it gets. However, if the Chomp is damaged once, and takes no more damage, it gradually recovers its health bar automatically. If Chomp is destroyed, all team members are eliminated, sending them by Lakitu to the Eliminaton Area, where the character is placed in their place, and there is a screen for spectating. The game continues until there is only one Chain Chomp left, from the team that wins the game.
Moon Taxi 	Can be played free-for-all and in teams. A mode, in which players must function as taxi drivers, leaving different NPCs, who are randomly scattered on the course, at their destinations, located at other random points of the course. In this mode, karts undergo changes to accommodate more than 1 passenger (like in Double Dash Versus mode). Each NPC gives a Power Moon to the pilots when they reach their destination. Sometimes players need to leave with more than one NPC at the same time, making the kart heavier and slower, however, more than one Power Moon is delivered if they are taken to the destination. If the player is damaged by an item, the NPC will run along the route and may be picked up by another driver. The more Power Moons the player gets, the faster and lighter his kart becomes, being able to leave more and more NPCs. Also, getting hit by items causes the pilot to lose a Power Moon, which can be captured by another pilot (much like in Shine Thief). Once time runs out, the player with the most Power Moons wins.
Rotten Infection	In this mode, a giant Rotten Mushroom will follow every racer in the arena. If a racer is touched by the mushroom, he will be infected, eliminated. The previously infected player becomes a zombie form, which can help infect other racers. An infected racer, approaching a healthy racer, will infect and eliminate it. The more pilots are infected, the bigger and faster the mushroom gets. Additionally, by infecting half the total number of pilots, it begins to leave a trail of poison in its wake, which can slow down the remaining healthy pilots. Items can be used to damage other healthy racers, making them more vulnerable to being infected, or to damage infected racers or the giant mushroom, keeping them away from the racer. However, every 5 times the giant mushroom is damaged, it spits one 1-Up Mushroom, which is used to heal one infected racer (the order in which players were infected is the same as the healing preference of a 1-Up Mushroom, with the first infected racer being the first to be healed). However, if a healed racer gets infected again, it is permanently eliminated, and they get by Lakitu to the Eliminaton Area, where the character is placed in their place, and there is a screen for spectating. The mushroom explodes when only one player remains (or more if they are on the same team), winning the game.
King of the Circle	Can be played free-for-all only. "King of the Circle" is a thrilling Mario Kart mode that adds a new dimension of competition to the classic racing game. In this mode, players find themselves in a circular arena filled with various obstacles, ramps, and power-ups. The goal? To be the last kart standing inside the circle. At the start of each round, all players are placed on the perimeter of the circle. As soon as the race begins, they must navigate their karts around the circular track while avoiding hazards and each other's attacks. The circle gradually shrinks over time, forcing players into closer proximity and intensifying the action. As the circle continues to shrink, the competition becomes more intense, with players jockeying for position and trying to outmaneuver their rivals. The last kart remaining inside the circle is crowned the King of the Circle and earns valuable points or rewards.
== Characters==
Image 	Character 	Weight Class	Gimmick 	Notes
 	Mario 	Middle 	Mario has access to Cappy, allowing him to knock around items and players. 	Starter Character
 	Luigi 	Middle 	Luigi has the Poltergust, allowing him to suck up items near him. 	Starter Character
 	Peach 	Middle 	Peach has the ability to float in the air without a glider for a short time, allowing her to take shortcuts no one else can. 	Starter Character
 	Daisy 	Middle 	Daisy has the ability of super strength, making her skin look like stone, which allows her to push special blocks. 	Starter Character
 	Toad 	Light 	Toad has the abilities to send spores from his cap, allowing him to grow mushrooms as platforms. 	Starter Character
 	Toadette 	Light 	Same as Toad, but faster and grows 2 mushrooms for more advanced shortcuts. 	Starter Character
 	Yoshi 	Middle 	Yoshi has the ability to eat items by using his tounge. 	Starter Character
 	Birdo 	Middle 	TBA 	Starter Character
 	Wario 	Heavy 	Wario has the ability to dash further up the track 	Starter Character
 	Waluigi 	Heavy 	Waluigi has the ability to teleport 1 meter in front of him. 	Starter Character
 	Koopa Troopa 	Light 	Koopa Troopa has the ability to enter it's shell. 	Starter Character
 	Koopa Racer 	Light 	TBA 	
 	Rosalina 	Heavy 	TBA 	
 	Lubba 	Heavy 	TBA 	
 	Pauline 	Heavy 	TBA 	
 	Cappy 	Light 	Cappy has the ability to control items by capturing them. 	
 	Elven Gadd 	Light 	Elven has the ability to make his own shells, that explode on impact. 	
 	Toadsworth 	Light 	TBA 	
87x87px	Pianta 	Middle 	TBA 	
 	Noki 	Light 	TBA 	
 	Undodog 	Light 	Undodog has the ability to undo moves when he is about to fall off. 	
 	Mary O 	Middle 	TBA 	Her quotes break the fourth wall.
 	Wanda 	Light 	Wanda has the ability to put nearby items in buckets. 	
 	Sprixie Princess 	Light 	TBA 	
 	Shy Guy 	Light 	TBA 	
 	Bandit 	Light 	TBA 	
 	Lakitu 	Middle 	TBA 	
 	Wiggler 	Middle 	TBA 	
 	Honey Queen 	Heavy 	TBA 	
 	Plessie 	Heavy 	TBA 	
 	Penguin 	Light 	TBA 	
 	Whittle 	Light 	TBA 	
 	Polterpup 	Light 	TBA 	
 	Pochie 	Light 	Pochie has the ability to dig up items into the ground. 	
 	Flygon 	Heavy 	Flygon has the ability to fly whenever it wants to. 	
 	Jaxi 	Heavy 	TBA 	
 	Bowser 	Heavy 	Same as Koopa, but the shell is larger and has spikes. 	Starter Character
 	Bowser Jr 	Middle 	Bowser Jr has his paintbrush, allowing him to paint his own platforms, until he runs out of ink. 	Starter Character
 	Dry Bowser 	Heavy 	Same as Bowser, but is very fragile. 	Starter Character
 	Dry Bones 	Light 	Dry Bones has the ability to collapse, making them immune to items. 	Starter Character
 	Kamek 	Middle 	Kamek has the ability to turn items into good items. 	
 	Ludwig Von Koopa 	Middle 	Ludwig has the ability to shoot three stunning projectiles, and can flutter. 	
 	Larry Koopa 	Light 	Larry has the ability to shoot a stunning projectile. 	
 	Morton Koopa Jr 	Heavy 	Morton has the ability to swing his hammer, yeeting opponents across the tracks. 	
 	Roy Koopa 	Heavy 	Roy has the ability to go under the track, becoming invisible from view under the track, and being invincible. You can see where he is because of the texture of the track going up. Pressing A sends him up.	
 	Wendy O. Koopa 	Light 	Wendy has the ability to shoot stunning rings that bounce upon impact. 	
 	Lemmy Koopa 	Light 	Lemmy has the ability to shoot Bouncy Balls, that knock players that touch it. 	
 	Iggy 	Middle 	Iggy has the ability to a bullet of energy. 	
 	Hammer Bro 	Light 	TBA 	Starter Character
 	Sledge Bro 	Heavy 	TBA 	
 	Boom Boom 	Heavy 	Boom Boom has the ability to spin out in anger. 	
 	Pom Pom 	Heavy 	Pom Pom has the ability to throw boomerangs. 	
 	King Bob-Omb 	Heavy 	TBA 	
 	Petey Piranha 	Heavy 	TBA 	
 	King Boo 	Heavy 	TBA 	Starter Character
 	Hellen Gravely 	Heavy 	TBA 	
 	Gold Ghost 	Middle 	TBA 	
 	Greenie 	Light 	TBA 	
 	Topper 	Heavy 	TBA 	
 	Harriet 	Heavy 	TBA 	
 	Spewart 	Heavy 	TBA 	
 	Rango 	Heavy 	TBA 	
 	Motley Bossblob 	Middle 	TBA 	
 	Koopa Kid 	Middle 	TBA 	
 	Goomba 	Light 	TBA 	Starter Character
 	Monty Mole 	Light 	TBA 	
 	Chargin' Chuck 	Heavy 	TBA 	
 	Whomp 	Heavy 	TBA 	
 	Virus 	Light 	TBA 	The red one is the main alt.
 	Spike 	Light 	TBA 	
 	Wart 	Heavy 	TBA 	
 	Tatanga 	Heavy 	TBA 	
 	Donkey Kong 	Heavy 	TBA 	Starter Character
 	Diddy Kong 	Middle 	TBA 	Starter Character
 	Funky Kong 	Heavy 	TBA 	
 	Dixie Kong 	Middle 	TBA 	
 	Donkey Kong Jr 	Medium 	TBA 	Starter Character
 	Cranky Kong 	Heavy 	TBA 	
 	Tiny Kong 	Heavy 	TBA 	
 	Candy Kong 	Heavy 	TBA 	
 	Chunky Kong 	Heavy 	TBA 	
 	Lanky Kong 	Heavy 	TBA 	
 	King K Rool 	Heavy 	TBA 	
 	Kritter 	Heavy 	TBA 	
 	Tumble 	Light 	Tumble has the ability to turn items into stars. 	
 	MC Ballyhoo 	Medium 	MC Has the ability to use the candy from Mario Party 8. 	
 	Brighton 	Light 	TBA 	
 	Twila 	Light 	TBA 	
 	Mini 	Light 	TBA 	The other Minis are alts
 	Super Team 	Heavy 	TBA 	
 	Baby Mario 	Light 	TBA 	Starter Character
 	Baby Luigi 	Light 	TBA 	Starter Character
 	Baby Peach 	Light 	TBA 	
 	Baby Daisy 	Light 	TBA 	
 	Baby Rosalina 	Light 	TBA 	
 	Baby Yoshi 	Light 	TBA 	
 	Baby Donkey Kong 	Light 	TBA 	
 	Baby Wario 	Light 	TBA 	
 	Paper Mario 	Light 	TBA 	
 	Paper Luigi 	Light 	TBA 	
 	Paper Peach 	Light 	TBA 	
 	Paper Bowser 	Light 	TBA 	
 	Plum 	Light 	TBA 	
 	Kid 	Light 	TBA 	
 	Harry 	Light 	TBA 	
 	Ella 	Light 	TBA 	
 	Sonny 	Light 	TBA 	
 	Charlie 	Light 	TBA 	
 	Alex 	Light 	TBA 	
 	Nina 	Light 	TBA 	From Mario Tennis
 	Harry 	Middle 	TBA 	From Mario Tennis
 	Kate 	Light 	TBA 	From Mario Tennis
 	Syrup 	Heavy 	TBA 	
 	Cannoli 	Heavy 	TBA 	
 	Shokora 	Middle 	TBA 	
 	Merelda 	Middle 	TBA 	
 	Mona 	Middle 	TBA 	
 	Jimmy Thang 	Middle 	TBA 	
 	9-Volt 	Light 	TBA 	
 	18-Volt 	Heavy 	TBA 	
 	Ashley 	Middle 	TBA 	
 	Penny Crygor 	Middle 	TBA 	
 	Katsini 	Heavy 	TBA 	
 	Samspok 	Middle 	TBA 	
 	Aquelia 	Middle 	TBA 	
 	Sarissa 	Light 	TBA 	
 	Peasley 	Middle 	TBA 	
 	Dreambert 	Light 	TBA 	
 	Popple 	Light 	TBA 	
 	Fawful 	Middle 	TBA 	
 	Midbus 	Heavy 	TBA 	
 	Foreman Spike 	Heavy 	TBA 	
 	Stanley 	Light 	TBA 	
 	Eggplant Man 	Middle 	TBA 	
 	Gotchawrench 	Heavy 	TBA 	
 	Onnanoko 	Light 	TBA 	
 	Onigiri 	Light 	TBA 	
 	Il Piantissimo 	Middle 	TBA 	
 	Nabbit 	Light 	TBA 	
 	Metal Mario 	Heavy 	TBA 	Starter Character
 	Pink Gold Peach 	Heavy 	TBA 	
 	Robo Mario 	Heavy 	TBA 	
 	Googi 	Light 	TBA 	
 	Peachette 	Middle 	TBA 	
 	Captain Toad 	Middle 	TBA 	
 	Inkling (Splatoon) 	Middle 	TBA 	
 	Inkling (Splatoon 2) 	Middle 	TBA 	
 	Callie 	Middle 	TBA 	
 	Marie 	Middle 	TBA 	
 	Pearl Hikari 	Middle 	TBA 	
 	Marina Ida 	Middle 	TBA 	
 	Shiver 	Middle 	TBA 	
 	Frye 	Middle 	TBA 	
 	Link 	Middle 	TBA 	
 	Zelda 	Middle 	TBA 	
 	Toon Link 	Middle 	TBA 	
 	Toon Zelda 	Middle 	TBA 	
 	Villager 	Light 	TBA 	
 	Isabelle 	Light 	TBA 	
 	Kirby 	Light 	TBA 	
 	Dedede 	Heavy 	TBA 	
 	Pit 	Middle 	TBA 	
 	Paluteina 	Heavy 	TBA 	
 	Fox McCloud 	Middle 	TBA 	
 	Samus Aram 	Middle 	TBA 	
 	Douglas Falcon 	Heavy 	TBA 	
 	Olimar 	Light 	TBA 	
 	Sonic the Hedgehog 	Middle 	TBA 	
 	Miles "Tails" Prowler	Light 	TBA 	
 	Knuckles the Echidna 	Heavy 	TBA 	
 	Amy Rose 	Middle 	TBA 	
 	Shadow the Hedgehog 	Middle 	TBA 	
 	Big the Cat 	Heavy 	TBA 	
 	Ivo Robotnic 	Heavy 	TBA 	
 	Metal Sonic 	Heavy 	TBA 	
 	Arle Nadja 	Middle 	TBA 	
 	Amite 	Middle 	TBA 	
 	Ringo Ando 	Middle 	TBA 	
 	Ally 	Middle 	TBA 	
 	Mega Man 	Middle 	TBA 	
 	Roll 	Middle 	TBA 	
 	PAC-MAN 	Middle 	TBA 	
 	Ms. PAC-MAN 	Middle 	TBA 	
 	Blinky 	Light 	TBA 	
 	Toc-Man 	Heavy 	TBA 	
 	Don-Chan 	Light 	TBA 	
 	Klonoa 	Middle 	TBA 	
 	Reimu Hakurei 	Middle 	TBA 	
 	Marisa Kirisame 	Middle 	TBA 	
 	Shantae 	Heavy 	TBA 	
 	Shovel Knight 	Heavy 	TBA 	
 	SMG4 	Middle 	TBA 	
 	SMG3 	Middle 	TBA 	
 	Meggy Spletzer 	Middle 	TBA 	
 	Melony 	Heavy 	TBA 	
 	Ruby Rose 	Heavy 	TBA 	
 	Weiss Schnee 	Heavy 	TBA 	
 	Blake Belladonna 	Heavy 	TBA 	
 	Yang Xiao Long 	Heavy 	TBA 	
 	Miku 	Medium 	TBA 	
 	Luka 	Medium 	TBA 	
 	Kaito 	Medium 	TBA 	
 	Meiko 	Medium 	TBA 	
 	Rin 	Medium 	TBA 	
 	Len 	Medium 	TBA 	
 	Spongebob Squarepants	Light 	TBA 	
 	Patrick Star 	Medium 	TBA 	
 	Squidward Tenticles 	Medium 	TBA 	
 	Sandy Cheeks 	Medium 	TBA 	
 	Usagi Tsukino 	Medium 	TBA 	
 	Chibiusa Tsukino 	Light 	TBA 	
 	Mametchi 	Light 	TBA 	
 	Watawatatchi 	Light 	TBA 	
 	Spiderman 	Medium 	TBA 	
 	Batman 	Medium 	TBA 	
 	R.O.B. 	Heavy 	TBA 	
 	Mii Outfit A 	Light-Heavy 	TBA 	Uses a standard biker suit. It can be customised.
 	Mii Outfit B 	Light-Heavy 	TBA 	Uses a Mario outfit for Male Mii's and a Peach outfit for Female Mii's
===Alternate Costumes===
====Requirements====
*The costume must be the same character canonically (Disqualifies the Koopalings and Broodles as alts)
*The costume must be in the same weight class (Disqualifies Baby and Metal characters as alts)
===Mii Outfit A===
==Track List==
===Beginner Tracks===
Mushroom Cup 	Mushroom Cup 	Mushroom Cup 	Mushroom Cup
Peach Circuit 	Blooper Bay 	Baby Park 	Goomba Fortress
Flower Cup 	Flower Cup 	Flower Cup 	Flower Cup
Mushroom Mountain	Mario Circuit 	Shy Guy Stake 	Toad Town
Star Cup 	Star Cup 	Star Cup 	Star Cup
Oil Outpost 	Bob-Omb Factory	Snowball Park 	Retro Road
Special Cup 	Special Cup 	Special Cup 	Special Cup
Spiny Desert 	Yoshi Lake 	Bowser's Castle	Rainbow Road
===SNES Tracks===
Shell Cup 	Shell Cup 	Shell Cup 	Shell Cup
SNES Mario Circuit 1 	SNES Donut Plains 1 	SNES Ghost Valley 1 	SNES Bowser's Castle
Banana Cup 	Banana Cup 	Banana Cup 	Banana Cup
SNES Mario Circuit 2 	SNES Choco Island 1 	SNES Ghost Valley 2 	SNES Donut Plains 2
Leaf Cup 	Leaf Cup 	Leaf Cup 	Leaf Cup
SNES Bowser's Castle 2 	SNES Mario Circuit 3 	SNES Koopa Beach 1 	SNES Choco Island 2
Lightning Cup 	Lightning Cup 	Lightning Cup 	Lightning Cup
SNES Vanilla Lake 1 	SNES Bowser's Castle 3 	SNES Mario Circuit 4 	SNES Donut Plains 3
frameless|22x22pxEgg Cup	frameless|22x22pxEgg Cup	frameless|22x22pxEgg Cup	frameless|22x22pxEgg Cup
SNES Koopa Beach 2 	SNES Ghost Valley 3 	SNES Vanilla Lake 2 	SNES Rainbow Road
===N64 Tracks===
Bell Cup 	Bell Cup 	Bell Cup 	Bell Cup
N64 Luigi Raceway 	N64 Moo Moo Meadow 	N64 Koopa Troopa Beach	N64 Kalamari Desert
Gold Dash Cup 	Gold Dash Cup 	Gold Dash Cup 	Gold Dash Cup
N64 Toad's Turnpike 	N64 Frapple Snowland	N64 Choco Mountain 	N64 Mario Raceway
Lucky Bell Cup 	Lucky Bell Cup 	Lucky Bell Cup 	Lucky Bell Cup
N64 Wario Stadium 	N64 Sherbert Land 	N64 Royal Raceway 	N64 Bowser's Castle
Turnip Cup 	Turnip Cup 	Turnip Cup 	Turnip Cup
N64 DK's Jungle Parkway	N64 Yoshi Valley 	N64 Banshee Boardwalk 	N64 Rainbow Road
===GBA Tracks===
Propeller Cup 	Propeller Cup 	Propeller Cup 	Propeller Cup
GBA Peach Circuit	GBA Shy Guy Beach	GBA Riverside Park 	GBA Bowser's Castle 1
Rock Mushroom Cup	Rock Mushroom Cup	Rock Mushroom Cup 	Rock Mushroom Cup
GBA Mario Circuit	GBA Boo Lake 	GBA Cheese Land 	GBA Bowser's Castle 2
Moon Cup 	Moon Cup 	Moon Cup 	Moon Cup
GBA Luigi Cup 	GBA Sky Garden 	GBA Cheep Cheep Island	GBA Sunset Wilds
Fruit Cup 	Fruit Cup 	Fruit Cup 	Fruit Cup
GBA Snow Land 	GBA Ribbon Road 	GBA Yoshi Desert 	GBA Bowser's Castle 3
Boomerang Cup 	Boomerang Cup 	Boomerang Cup 	Boomerang Cup
GBA Lakeside Park	GBA Broken Peir 	GBA Bowser's Castle 	GBA Rainbow Road
====GCN Tracks====
Feather Cup 	Feather Cup 	Feather Cup 	Feather Cup
GCN Luigi Circuit 	GCN Peach Beach 	GCN Baby Park 	GCN Dry Dry Desert
Cherry Cup 	Cherry Cup 	Cherry Cup 	Cherry Cup
GCN Mushroom Bridge	GCN Mario Circuit 	GCN Daisy Cruiser 	GCN Waluigi Stadium
Acorn Cup 	Acorn Cup 	Acorn Cup 	Acorn Cup
GCN Sherbert Land 	GCN Mushroom City 	GCN Yoshi Circuit 	GCN DK Mountain
Spiny Cup 	Spiny Cup 	Spiny Cup 	Spiny Cup
GCN Wario Collusiem	GCN Dino Dino Jungle	GCN Bowser's Castle	GCN Rainbow Road
===DS Tracks===
Coin Cup 	Coin Cup 	Coin Cup 	Coin Cup
DS Figure 8 Circuit	DS Yoshi Falls 	DS Cheep Cheep Beach	DS Luigi's Mansion
P-Wing Cup 	P-Wing Cup 	P-Wing Cup 	P-Wing Cup
DS Desert Hills 	DS Delfino Square 	DS Waluigi Pinball 	DS Shroom Ridge
Hammer Cup 	Hammer Cup 	Hammer Cup 	Hammer Cup
DS DK Pass 	DS Tick-Tock Clock	DS Mario Circuit 	DS Airship Fortress
Power Flower Cup 	Power Flower Cup 	Power Flower Cup 	Power Flower Cup
DS Wario Stadium 	DS Peach Garden 	DS Bowser's Castle 	DS Rainbow Road
===Wii Tracks===
Shine Cup 	Shine Cup 	Shine Cup 	Shine Cup
Wii Luigi Circuit	Wii Moo Moo Meadows 	Wii Mushroom Gorge 	Wii Toad's Factory
Mega Mushroom Cup	Mega Mushroom Cup 	Mega Mushroom Cup 	Mega Mushroom Cup
Wii Mario Circuit	Wii Coconut Mall 	Wii DK Summit 	Wii Waio's Goldmine
Ice Flower Cup 	Ice Flower Cup 	Ice Flower Cup 	Ice Flower Cup
Wii Daisy Circuit	Wii Koopa Cape 	Wii Maple Treeway 	Wii Grumble Volcano
Bee Mushroom Cup 	Bee Mushroom Cup 	Bee Mushroom Cup 	Bee Mushroom Cup
Wii Dry Dry Ruins	Wii Moonview Highway	Wii Bowser's Castle	Wii Rainbow Road
===3DS Tracks===
Gem Cup 	Gem Cup 	Gem Cup 	Gem Cup
3DS Toad Circuit 	3DS Daisy Hills 	3DS Cheep Cheep Lagoon	3DS Shy Guy Bazaar
1-Up Cup 	1-Up Cup 	1-Up Cup 	1-Up Cup
3DS Wuhu Loop 	3DS Mario Circuit 	3DS Music Park 	3DS Rock Rock Mountain
Cloud Flower Cup 	Cloud Flower Cup 	Cloud Flower Cup 	Cloud Flower Cup
3DS Piranha Plant Slide	3DS Wario Shipyard 	3DS Neo Bowser City 	3DS Maka Wuhu
Poison Mushroom Cup 	Poison Mushroom Cup 	Poison Mushroom Cup 	Poison Mushroom Cup
3DS DK Jungle 	3DS Rosalina's Ice World	3DS Bowser's Castle 	3DS Rainbow Road
===WiiU/Switch Tracks ===
Clock Cup 	Clock Cup 	Clock Cup 	Clock Cup
WiiU Mario Kart Stadium	WiiU Water Park 	WiiU Sweet Sweet Canyon	WiiU Thwomp Ruins
Mini Mushroom Cup 	Mini Mushroom Cup 	Mini Mushroom Cup 	Mini Mushroom Cup
WiiU Mario Circuit 	WiiU Toad Harbour 	WiiU Twisted Mountain 	WiiU Shy Guy Falls
Red Shell Cup 	Red Shell Cup 	Red Shell Cup 	Red Shell Cup
WiiU Sunshine Airport 	WiiU Dolphin Shoals 	WiiU Electrodrone 	WiiU Wario Mountain
Carrot Cup 	Carrot Cup 	Carrot Cup 	Carrot Cup
WiiU Cloudtop Cruise 	WiiU Bone-Dry Dunes 	WiiU Bowser's Castle 	WiiU Rainbow Road
Triforce Cup 	Triforce Cup 	Triforce Cup 	Triforce Cup
WiiU Excitebike Arena 	WiiU Dragon Driftway	WiiU Mute City 	WiiU Hyrule Circuit
Crossing Cup 	Crossing Cup 	Crossing Cup 	Crossing Cup
WiiU Ice Ice Outpost 	WiiU Wild Woods 	WiiU Animal Crossing 	WiiU Super Bell Subway
Horn Cup 	Horn Cup 	Horn Cup 	Horn Cup
WiiU Big Blur 	SW Sky-High Sundae 	SW Yoshi's Island 	SW Sweaky Clean Sprint
===Tour Tracks===
? Block Cup 	? Block Cup 	? Block Cup 	? Block Cup
Tour York Minute 	Tour Tokyo Blur 	Tour Paris Promenade	Tour London Loop
Pepper Cup 	Pepper Cup 	Pepper Cup 	Pepper Cup
Tour Vancouver Velocity 	Tour Los Angeles Laps	Tour Berlin Byways 	Tour Sydney Sprint
Smiley Flower Cup 	Smiley Flower Cup 	Smiley Flower Cup 	Smiley Flower Cup
Tour Singapore Speedway 	Tour Amsterdam Drift 	Tour Bangkok Rush 	Tour Athens Dash
Garlic Cup 	Garlic Cup 	Garlic Cup 	Garlic Cup
Tour Rome Avanti 	Tour Madrid Drive 	Tour Merry Mountain 	Tour Ninja Hideaway
Pineapple Cup 	Pineapple Cup 	Pineapple Cup 	Pineapple Cup
Tour Piranha Plant Pipeline	RMX Mario Circuit 	RMX Donut Plains 	RMX Ghost Valley
Bullet Bill Cup 	Bullet Bill Cup 	Bullet Bill Cup 	Bullet Bill Cup
RMX Choco Island 1 	RMX Choco Island 2 	RMX Vanilla Lake 1 	RMX Vanilla Lake 2
Star Bit Cup 	Star Bit Cup 	Star Bit Cup 	Star Bit Cup
RMX Bowser's Castle 	RMX Rainbow Road 1 	RMX Rainbow Road 2 	Tour Piranha Plant Cove
===Arcade Tracks===
The final lap for the tracks are the second one, and the teleporters have been removed. It also has an extra track because the track number is not a prefect power of 4.
Bubble Cup 	Bubble Cup 	Bubble Cup 	Bubble Cup
GP Mario Highway 	GP Mario Beach 	GP DK Jungle 	GP Bananan Ruins
Barrel Cup 	Barrel Cup 	Barrel Cup 	Barrel Cup
GP Diamond City 	GP Snow Panic 	GP Pac-Mountain 	GP Pc Labrinth
Cannon Cup 	Cannon Cup 	Cannon Cup 	Cannon Cup
GP Bowser's Castle 	GP Castle Wall 	GP Rainbow Coaster	GP Rainbow Downhill
Blooper Cup 	Blooper Cup 	Blooper Cup 	Blooper Cup
GP Yoshi Park 1 	GP Yoshi Park 2 	GP Stadium Arena 	GP Waluigi Stadium
3-Up Moon Cup 	3-Up Moon Cup 	3-Up Moon Cup 	3-Up Moon Cup
DX Peach Castle 	DX Kingdom Way 	DX Splash Circuit 	DX Tropical Coast
Super Crown Cup 	Super Crown Cup 	Super Crown Cup 	Super Crown Cup
DX Bon Dance Street 	DX Omatsuri Circuit	DX PAC-MAN Stadium	DX Namco Circuit
Mushroom Canon Cup 	Mushroom Canon Cup 	Mushroom Canon Cup	Mushroom Canon Cup
DX Bananan Labyrinth	DX DK Jungle 	DX Aerial Road 	DX Sky Arena
Bowser Shell Cup 	Bowser Shell Cup 	Bowser Shell Cup 	Bowser Shell Cup
DX Bowser's Factory 	DX Bowser's Castle 	VR World Circuit 	DK Crash Course
===Live Tracks===
It also has three extra tracks because the track number is not a prefect power of 4.
Amp Cup 	Amp Cup 	Amp Cup 	Amp Cup
Live Live Circuit 	Live Lightning Lagoon 	Live Piped Wetland 	Live Freezie Frost
Piranha Plant Cup 	Piranha Plant Cup 	Piranha Plant Cup 	Piranha Plant Cup
Live Glazed Gardens 	Live Piranha Paradise 	Live Work Zone 	Live Cheep Cheep Beach
Thwomp Cup 	Thwomp Cup 	Thwomp Cup 	Thwomp Cup
Live Bowser's Castle 	Live Royal Highway 	Live Wibble Woods 	Live Windswept Priairie
Scuttlebug Cup 	Scuttlebug Cup 	Scuttlebug Cup 	Scuttlebug Cup
Live Mushroom Fields 	Live Boo Forest 	Live Tornado Tundra 	Live Magikoopa Mirage
Chain Chomp Cup 	Chain Chomp Cup 	Chain Chomp Cup 	Chain Chomp Cup
Live Crafty Tropics 	Live Gusty Galaxy 	Live Jolly Workshop 	Live Ember Island
Foo Cup 	Foo Cup 	Foo Cup 	Foo Cup
Live World 1-1 	Live Chain Chomp Glaicer	Live Rainbow Road 	Live Slick Circuit
Black Shell Cup 	Black Shell Cup 	Black Shell Cup 	Black Shell Cup
Live Barrel Temple 	Live Fossil Field 	Live Windmill Meadows	Live Music Broadway
Bob-omb Cup 	Bob-omb Cup 	Bob-omb Cup 	Bob-omb Cup
Live King Boo's Courtyard	Arrow Field 	Plastic Land 	NES Road
===Ultimate Challenge Courses===
Credit to the makers of Mario Kart: Ultimate Challenges. It also has three extra tracks because the amount of tracks isn't divisible by 4.
Wonder Flower Cup 	Wonder Flower Cup 	Wonder Flower Cup 	Wonder Flower Cup
UC Goomba Circuit 	UC Papercraft World 	UC Toadette Park 	UC Fungus Fairytale
Bubble Flower Cup 	Bubble Flower Cup 	Bubble Flower Cup 	Bubble Flower Cup
UC Metallic Mine 	UC Haunted Hotel 	UC Searchlight Circus 	UC Flutter Garden
Elephant Cup 	Elephant Cup 	Elephant Cup 	Elephant Cup
UC Delfino Resort 	UC Wario Bank 	UC Canvas Forest 	UC Lakitu Movie Studio
Drill Cup 	Drill Cup 	Drill Cup 	Drill Cup
UC Sunset Savannah 	UC E. Gadd Laboratory 	UC Borealis Freezeway 	UC Crocodile Isle
Thundercloud Cup 	Thundercloud Cup 	Thundercloud Cup 	Thundercloud Cup
UC Sarasaland Kingdom 	UC Midnight Museum 	UC Magmatic Wasteland 	UC Honeybee Hideout
Pow-Block Cup 	Pow-Block Cup 	Pow-Block Cup 	Pow-Block Cup
UC Anthill Mountain 	UC Bowser Jr. Playground	UC Honeylune Crater 	UC Meow Lake
Fake Item Block Cup 	Fake Item Block Cup 	Fake Item Block Cup 	Fake Item Block Cup
UC Nabbit Hideout 	UC Magikoopa Library 	UC Gearmo Factory 	UC Birdo Train Express
Spring Mushroom Cup 	Spring Mushroom Cup 	Spring Mushroom Cup 	Spring Mushroom Cup
UC Waluigi Casino 	UC Bob-omb Nuclear Plant	UC Brick Block University	UC Thunder Skyland
Fireball Cup 	Fireball Cup 	Fireball Cup 	Fireball Cup
UC Pizzeria Dream 	UC Supermassive Raceway 	UC Elemental Paradox 	UC Cosmic Space Station
Hammer Bro Cup 	Hammer Bro Cup 	Hammer Bro Cup 	Hammer Bro Cup
UC Mario Kart Generations	UC Mario Circuit 	UC Bowser's Castle 	UC Rainbow Road
Pokéball Cup 	Pokéball Cup 	Pokéball Cup 	Pokéball Cup
UC PNF-404 	UC Green Hill Zone 	UC Inkopolis Splatfest 	UC Pokemon Stadium
Metroid Cup 	Metroid Cup 	Metroid Cup 	Metroid Cup
UC Dream Land 	UC Corneria 	UC Binstar 	UC Death Wind
Wiggler Cup 	Wiggler Cup 	Wiggler Cup 	Wiggler Cup
UC NES Legacy 	Spongebob Circuit 	King Boo Parking Lot 	Kirby City
===Final Tracks===
These tracks appear in the game after beating the UC Tracks. They are harder than the other nitro tracks.
Golden Mushroom Cup 	Golden Mushroom Cup 	Golden Mushroom Cup 	Golden Mushroom Cup
Rock Candy Mines 	Mario Island 	Luigi Factory 	Peach's Castle
Golden Flower Cup 	Golden Flower Cup 	Golden Flower Cup 	Golden Flower Cup
Daisy Kingdom 	Toad Beach 	Wario Restruant 	Waluigi Hotel
Golden Shell Cup 	Golden Shell Cup 	Golden Shell Cup 	Golden Shell Cup
DK Jungle 	Diddy Circuit 	DK Junior Farm 	Toadette Academy
Golden Banana Cup 	Golden Banana Cup 	Golden Banana Cup 	Golden Banana Cup
Goomba Zoo 	Bowser Prision 	Bowser Jr Mall 	Koopa Park
Golden Leaf Cup 	Golden Leaf Cup 	Golden Leaf Cup 	Golden Leaf Cup
Hammer Bro Ice Skating Rink 	Birdo Museum 	Metal Mario Toy World 	Dry Bones Book World
Golden Bell Cup 	Golden Bell Cup 	Golden Bell Cup 	Golden Bell Cup
Dry Bowser Archeological Site	Baby Mario Playground	Baby Luigi School 	Console Park
Golden Egg Cup 	Golden Egg Cup 	Golden Egg Cup 	Golden Egg Cup
Sparkling Water 	Mining Street 	43 Mushroom Street 	Flower Field
Golden Lightning Cup 	Golden Lightning Cup 	Golden Lightning Cup 	Golden Lightning Cup
Mushroom Peaks 	Happy Train Station* 	Gamer Circuit 	Controller Field
Golden Star Cup 	Golden Star Cup 	Golden Star Cup 	Golden Star Cup
Pizzeria Circuit 	Picross Kingdom 	Rhythm City 	Emerald Hill Zone
Golden Cup 	Golden Cup 	Golden Cup 	Golden Cup
Science Lab 	Bob-Omb Accademy 	Bowser's Castle Factory	Rainbow Road Factory
===Battle Tracks===
SNES Battle Courses 	SNES Battle Courses 	SNES Battle Courses 	SNES Battle Courses 	SNES Battle Courses 	SNES Battle Courses 	SNES Battle Courses 	SNES Battle Courses
SNES Battle Course 1 	SNES Battle Course 1 	SNES Battle Course 2 	SNES Battle Course 2 	SNES Battle Course 3 	SNES Battle Course 3 	SNES Battle Course 4 	SNES Battle Course 4
N64 Battle Courses 	N64 Battle Courses 	N64 Battle Courses 	N64 Battle Courses 	N64 Battle Courses 	N64 Battle Courses 	N64 Battle Courses 	N64 Battle Courses
N64 Big Donut 	N64 Big Donut 	N64 Block Fort 	N64 Block Fort 	N64 Double Deck 	N64 Double Deck 	N64 Skyscraper 	N64 Skyscraper
GBA Battle Courses 	GBA Battle Courses 	GBA Battle Courses 	GBA Battle Courses 	GBA Battle Courses 	GBA Battle Courses 	GBA Battle Courses 	GBA Battle Courses
GBA Battle Course 1 	GBA Battle Course 1 	GBA Battle Course 2 	GBA Battle Course 2 	GBA Battle Course 3 	GBA Battle Course 3 	GBA Battle Course 4 	GBA Battle Course 4
GCN Battle Courses 	GCN Battle Courses 	GCN Battle Courses 	GCN Battle Courses 	GCN Battle Courses 	GCN Battle Courses 	GCN Battle Courses 	GCN Battle Courses
GCN Cookie Land 	GCN Block City 	GCN Block City 	GCN Pipe Plaza 	GCN Luigi's Mansion 	GCN Tilt-a-Kart 	GCN Tilt-a-Kart 	GCN Gamecube
DS Battle Courses 	DS Battle Courses 	DS Battle Courses 	DS Battle Courses 	DS Battle Courses 	DS Battle Courses 	DS Battle Courses 	DS Battle Courses
DS Twilight House 	DS Twilight House 	DS Palm Shore 	DS Palm Shore 	DS Tart Top 	DS Tart Top 	DS Nintendo DS 	DS Nintendo DS
Wii Battle Courses 	Wii Battle Courses 	Wii Battle Courses 	Wii Battle Courses 	Wii Battle Courses 	Wii Battle Courses 	Wii Battle Courses 	Wii Battle Courses
Wii Block Plaza 	Wii Delfino Pier 	Wii Delfino Pier 	Wii Funky Stadium 	Wii Chain Chomp Wheel 	Wii Thwomp Desert 	Wii Thwomp Desert 	Wii Galaxy Colosseum
3DS Battle Courses 	3DS Battle Courses 	3DS Battle Courses 	3DS Battle Courses 	3DS Battle Courses 	3DS Battle Courses 	3DS Battle Courses 	3DS Battle Courses
3DS Honeybee Hive 	3DS Honeybee Hive 	3DS Honeybee Hive 	3DS Sherbet Rink 	3DS Sherbet Rink 	3DS Wuhu Town 	3DS Wuhu Town 	3DS Wuhu Town
8DX Battle Courses 	8DX Battle Courses 	8DX Battle Courses 	8DX Battle Courses 	8DX Battle Courses 	8DX Battle Courses 	8DX Battle Courses 	8DX Battle Courses
SW Battle Stadium 	SW Sweet Sweet Kingdom	SW Sweet Sweet Kingdom 	SW Dragon Palace 	SW Lunar Colony 	SW Lunar Colony 	SW Urchin Underpass 	SW Urchin Underpass
Nitro Battle Courses 	Nitro Battle Courses 	Nitro Battle Courses 	Nitro Battle Courses 	Nitro Battle Courses 	Nitro Battle Courses 	Nitro Battle Courses 	Nitro Battle Courses
UC Bob-omb Battlefield	UC Bob-omb Battlefield	UC Sledgehammer Pyramid	UC Sledgehammer Pyramid	UC Area 64 	UC Area 64 	UC Rammerhead Aquarium	UC Rammerhead Aquarium
UC Icicle Cavern 	UC Icicle Cavern 	UC Conveyor Conundrum 	UC Conveyor Conundrum 	UC Sandcastle Beach 	UC Sandcastle Beach 	UC Paper Theater 	UC Paper Theater
UC Pumpkin Cemetery 	UC Pumpkin Cemetery 	UC Megavitamin Hospital	UC Megavitamin Hospital	UC Koopa Warzone 	UC Koopa Warzone 	UC Beep Block Galaxy 	UC Beep Block Galaxy
UC Anatomic Park 	UC Magmaw Volcano 	UC Platform Land 	UC Great Plateau Tower 	UC Norfair 	UC Windy Hill Zone 	UC Windy Hill Zone 	UC Final Destination
New Tracks 	New Tracks 	New Tracks 	New Tracks 	New Tracks 	New Tracks 	New Tracks 	New Tracks
Daisy Stadium 	Daisy Stadium 	Beanstalk Island 	Beanstalk Island 	Ballyhoo's Candy Factory	Ballyhoo's Candy Factory	Wario's Battle Canyon 	Wario's Battle Canyon
Luigi Factory 	Luigi Factory 	Goiky Stadium 	Goiky Stadium 	LegoLand 	LegoLand 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	 	
 	 	 	 	 	 	Eternal Star 	Eternal Star
==Items==
File:Triple Bananas.png|Triple Banana
File:TripleGreenShells.png|Triple Green Shell
File:185px-Triple Ice Shell.png|Triple Ice Shell
File:TripleMushroomsMKC.png|Triple Mushroom
File:Triple Red Shells.png|Triple Red Shell
File:Banana Peel.png|Banana
File:BlooperMK7.png|Blooper
File:480px-Spiny Shell.jpg|Spiny Shell
File:Bob-omb walk.png|Bob-omb
File:Boo (Mario).png|Boo
File:Bowser Shell.png|Bowser Shell
File:Bullet Bill MKW2!!.png|Bullet bill
File:ChainChompMP8s.png|Chain Chomp
File:Fake item box.png|Fake Item Box
File:FireFlowerSM3DL.png|Fire Flower
File:Giant Banana.png|Giant Banana
File:Golden Mushroom - Mario Kart Wii.png|Golden Mushroom
File:Green Shell.jpg|Green Shell
File:Ice Shell.png|Ice Shell
File:SuperLeaf2.png|Super Leaf
File:Xxxl pack.png|XXXL Pack
File:Mega Mushroom.png|Mega Mushroom
File:NSMBW Super Mushroom Artwork.png|Mushroom
File:POW Block.png|POW Block
File:Red Shell.jpg|Red Shell
File:Red Spiny Shell - Mario Kart Wii.png|Red Spiny Shell
File:250px-NSMBW Spike Ball Artwork.png|Spike Shell
File:Starman - Mario Kart Wii.png|Starman
File:Thunder Cloud.png|Thunder Cloud
File:LightningBoltMK8.png|Lightning
File:Triple Bob-omb.png|Triple Bob-omb
File:Spiny Blue Shell.jpg|Winged Spiny Shell
File:Yoshi Egg Build.png|Yoshi egg
== Subpages ==
<gallery>
File:Triple Bananas.png|Triple Banana
File:TripleGreenShells.png|Triple Green Shell
File:185px-Triple Ice Shell.png|Triple Ice Shell
File:TripleMushroomsMKC.png|Triple Mushroom
File:Triple Red Shells.png|Triple Red Sh
Category:Cross Inc.
Category:Mario Kart Games
Category:XSTAR Games
Category:Crossover Racing Games
Category:Crossovers
Category:Mario (series)
Category:Mario Games
Category:Games with Achievements
Category:Games with Nintendo Accolades
Category:Games with Zombies
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