Mordekaiser

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|-|Mordekaiser=
==Summary==
Twice slain and thrice born, Mordekaiser is a brutal warlord from a foregone epoch, who uses his necromantic sorcery to bind souls into an eternity of servitude. Few now remain who remember his earlier conquests, or know the true extent of his powers—but there are some ancient souls that do, and they fear the day when he may return to claim dominion over both the living and the dead.
|-|Infernal Mordekaiser=
==Summary==
An ancient, Infernal general who attacks without feeling or remorse, Mordekaiser raises the incinerated corpses of his victims as soldiers for his own vast armies. They sweep across the world like a burning plague, annihilating all life.
|-|Pentakill Mordekaiser=
==Summary==
PENTAKILL's gigantic lead guitarist—and a titan of the old world—Mordekaiser rocks with the fury of an epoch lost to time. Bigger than a two-story house, his guitar overflows with heavy metal licks rebuking the gods themselves.
|-|Dragon Knight Mordekaiser=
==Summary==
The ancient dragons first rose to the call of Mordekaiser, the self-proclaimed Dragon Knight. Through his evil, the world was ravaged by flame, until a newly-formed order of Dragonslayers finally defeated him. His story would become rumor, then myth, then legend... at least, for now.
|-|Dark Star Mordekaiser=
==Summary==
Once a member of the Cosmic Court, Mordekaiser vanished from known space for an epoch—until now. Reborn and returned from an unknown destruction, Mordekaiser seems bent on unmaking the kingdoms of stars and light he once built. Though he still bears his Cosmic armor, the mind and figure within has been twisted and reforged to know only hatred and destruction.
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==Powers and Stats==
Tier: At least , possibly | | | | 
Key: Base | Infernal | Pentakill | Dragon Knight | Dark Star
Name: Mordekaiser, Sahn-Uzal, The Iron Revenant, The Lord of Death, The Dread Lord
Origin: League of Legends
Gender: Male
Age: Unknown (Likely over 4000 years old, "countless centuries" older than the Shadow Isles)
Classification: Wraith, Revenant, Warlord | Infernal General | Pentakill Guitarist | Dragon Knight | Corrupted Cosmic Entity, Dark Star
Powers and Abilities:
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|-|Base=Superhuman Physical Characteristics, Immortality (Types 1, 4 [Though this is not combat applicable], 7, 8 [Will exist in the physical realm so long as his armor exists], and 9 [Mordekaiser's Armor is nothing but a shell, as his true self exists as a disembodied soul within the Realm of Death]), Resurrection, Large Size (Type 0), Inorganic Physiology, Self-Sustenance (Types 1, 2, and 3), Weapon Mastery (Skilled mace wielder), Incorporeality (Mordekaiser's true form exists as a disembodied soul), Magic, Metal Manipulation, Necromancy, Soul Manipulation and Absorption (Able to manipulate, remove, absorb, and control souls, as well as turn them into any physical object he chooses so long as it is made of iron. The function of Thresh's lantern is based on Nightfall), Weapon Creation (Able to create weapons from the souls of his victims), Madness Manipulation and Existence Erasure (Should someone glance under his helm they will be driven mad and dissolve into lifeforce), Dimensional Travel and BFR (Able to travel to and from the Realm of Death and can forcibly send others there. Can also speak across realms), Summoning, Corruption, and Empowerment (The thousands of souls of those who he kills are trapped in the Realm of Death, corrupted and empowered by his magic, unable to be erased in death, and able to be summoned at his will. The Realm of Death itself is part of the Spirit Realm that has been corrupted by his influence.), Power Nullification (Bound Veigar to the physical plane to prevent him from escaping to Bandle City), Intangibility (Can become intangible in the real world by entering his spirit form), Damage Boost (Via Darkness Rise), Statistics Amplification (Speed Amplification Via Darkness Rise), Reactive Power Level (Obliterate deals more damage if it hits only a single opponent), Forcefield Creation (Via Indestructible), Self-Healing (Via Indestructible), Extrasensory Perception (Via Death's Grasp), Resistance Negation (Passively ignores magic resistance), Power Absorption (Able to steal part of his opponent's size, armor, magic resistance, health, attack damage, ability power and attack speed Via Realm of Death), Size Manipulation, Statistics Reduction (Size, armor, magic resistance, health, attack damage, ability power and attack speed reduction via Realm of Death), Resistance to Mind Manipulation and Madness Manipulation (Able to resist the influence of the Black Mist), Soul Manipulation (Has several million souls within him), Fire Manipulation (Was unfazed by flames that can melt humans just by being near it), and Existence Erasure (Was unable to be erased despite being within the Realm of Death for several hundred to several thousand years)
|-|Infernal=All abilities as base plus Large Size (Type 3), Fire Manipulation, Magma Manipulation, and Heat Manipulation
|-|Pentakill=All abilities as base plus Large Size (Type 1), Broadway Force, Dimensional Travel (Able to travel from the physical realm to the spirit realm), and Non-Physical Interaction (Able to affect Yordles and destroy Bandle City which, due to existing solely in the Spirit Realm, are both inherently non-corporeal)
|-|Dragon Knight=All abilities as base plus Animal Manipulation (Able to control dragons)
|-|Dark Star=All abilities as base plus Large Size (Types 7), Flight/Spaceflight, Time Manipulation, Gravity Manipulation, Size Manipulation, Spatial Manipulation, Portal Creation, Black Hole Creation, Existence Erasure (The black holes of Dark Stars are capable of erasing matter, time, and thought), Dimensional Travel, Non-Physical Interaction (Can kill Nonexistent beings), Acausality (type 4) (the cosmic court and the dark star corruptants see time as an illusion, and are dispensed from it), Resistance to Mind Manipulation, Memory Manipulation, Madness Manipulation, Perception Manipulation, Reality Warping, Spatial Manipulation, Time Manipulation, Gravity Manipulation, Existence Erasure, Biological Manipulation, Corruption, Absorption (Life force, matter, magic, and information), and Soul Manipulation (Able to resist the full effects of The Void)
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Attack Potency: Small Country level (Stated to be comparable to Aspects in power. More powerful than the whole of the Black Mist, a force capable of potentially destroying the island nation of Bilgewater, including those bound to it such as Hecarim, Kalista, and Thresh. Veigar at his strongest was powerless against Mordekaiser. His magic enchanted the Immortal Bastion to the point that not even a World Rune could damage it despite leveling everything around it.), possibly Solar System level (Comparable to Viego and Aspects) | Mountain level (Comparable to Infernal Akali who is this strong, as well as Volcanic Wukong and Firefang Warwick. When the Ashen Lord was first summoned, the Infernals ripped great mountains from their foundations.) | Multi-Continent level (Comparable to Pentakill Sona) | Solar System level (Fought on par with Dragonslayer Pantheon) | Universe level+ (Should be comparable to Dark Star Karma, who can devour entire galactic systems passively, and Dark Cosmic Jhin, who can destroy galaxies with a flick of his wrist. Capable of fighting Cosmics such as Master Yi, Xin Zhao, and Kassadin.)
Speed: Subsonic Reactions and Combat Speed (At least comparable to if not superior to fodder ghouls that can tag Olaf, Comparable to Hecarim and Thresh) | Hypersonic+ (Able to move this fast) | Subsonic Reactions and Combat Speed | Massively FTL+ (Kept up with Pantheon) | Massively FTL+ (Comparable to Cosmic Queen Ashe, Cosmic Lux, Cosmic Blade Master Yi, Cosmic Defender Xin Zhao, and Cosmic Reaver Kassadin.)
Lifting Strength: At least Class K (Should be superior to Poppy and comparable to Galio) | Class T (Capable of lifting mountains) | At least Class K | At least Class K | At least Galaxy level (should not be incomparable to Dark Star Thresh)
Striking Strength: Small Country level, possibly Solar System level | Mountain level | Multi-Continent level | Solar System level | Universe level+
Durability: Small Country level, possibly Solar System level | Mountain level | Multi-Continent level | Solar System level | Universe level+
Stamina: Infinite
Range: Extended Melee Range with Nightfall, Kilometers with magic | Tens of Kilometers | Extended Melee Range with Nightfall, Kilometers with magic | Planetary | Galactic
Standard Equipment: Nightfall (Mace) | Nightfall (Mace) | "Numero Uno" (Indestructible axe guitar) | Nightfall (Mace) | Dark Star Mace
Intelligence: Gifted (In life, Mordekaiser was a ruthless but highly efficient and powerful warlord, having lead his army to conquer so much of the north that he carved out one of the first empires on Valoran. After his death and while residing in the Realm of Death he learned Ochnun, a profane tongue unspoken by any among the living, and learned how to use this ability to speak across realms and tempt the living into creating a new body for him. After his reincarnation, he continued in his previous conquest, creating an even larger empire and acquiring significant and forbidden knowledge of spirits and death, while also planning for an inevitable betrayal by amassing a powerful army of all those he had killed in his conquest.)
Weaknesses: Powerful enough magic can separate his soul from his armor, and if his armor is destroyed he cannot return to the mortal realm.
Notable Attacks/Techniques:
*Darkness Rise: Mordekaiser's basic attacks deal bonus magic damage on-hit. Damaging abilities or basic attacks on-attack grant 1 stack per enemy champion or large monster hit, up to a maximum of 3. At 3 stacks, Mordekaiser gains Darkness Rise. Further basic attacks and abilities against enemy champions and large monsters refresh the duration. When activated, Mordekaiser projects a maelstrom of metal around himself, dealing magic damage per second to all nearby enemies, and gains bonus movement speed.
*Obliterate: Mordekaiser smashes the area in the target direction, dealing magic damage to all enemies hit, increased if it hits only one enemy.
*Indestructible: Mordekaiser passively stores part of the damage he deals and takes as Potential Shield. Mordekaiser can activate his Potential Shield shield himself. Indestructible can be recast after. Upon recast, Mordekaiser absorbs the remaining shield, healing for a percentage of the amount.	
*Death's Grasp: Mordekaiser grants sight of the targeted area briefly and pulls all enemies within, dealing them magic damage. Additionally, Mordekaiser passively gains magic penetration.
*Realm of Death: Mordekaiser slows the targeted enemy champion. If the target is still in range they're banished together with Mordekaiser to the Death Realm. Only the target and Mordekaiser will enter the realm; other champions cannot follow them. For the same duration, Mordekaiser also reduces the target's current attack damage, ability power, total attack speed, maximum health, armor, magic resist, and size, in addition to gaining them for himself. If Mordekaiser kills his target while inside, he keeps their partial stats. If one of the two affected champions leave the Death Realm, because of having died or having it dispelled, the other will do so as well, but the stats will remain stolen for the full duration.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Rin Tohsaka (Fate/Extra Last Encore) Rin's Profile (7-A Mordekaiser was used. Speed was Equalized)
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