The Astral Faith (Challenger)

==Approachment Phrase==
"Take no step further, heretic."
==Overview==
The Astral Faith is a midboss in city trek. It may appear as the 3rd challenger of any City Trek run, including Astarossa runs.
The Astral faith runs a deck consisting of Inject-based cards, which, thanks to cards like Zealot and Crony, can become a massive problem if left alone for too long.
This Midboss's Substantial card is a city-trek version of Leblanc, Dead Priest. The Astral Faith do not start off with this card in play, and instead will cast it when reaching 2000 or less health.
Note that this AI injects cards into 500/400 instead of 500/300 fighters.
===How to Beat===
The most consistent way of beating this challenger is killing off their inject engines. Prioritize cards like Astral Faith Follower and Committee Crony to not let the AI get zombified cards. Once the inject engines are dead, try focusing on Astral Faith Zealots. Then kill off the staple cards. Once you have sufficient control over the board, build up enough Power to either kill the AI before it is able to cast LeBlanc, or kill LeBlanc as soon as it is cast.
==Cards Used==
Cards Used
Card art	Effect
 	Free Terrain
Put 2 blue studs in your baseplate. Whenever you inject a card: This card generates {C}
 	RB 1500/800 (Only castable when below 2000 Health).
During your end step: Inject a card in your graveyard.
 	CCC 600/100
After this card attacks: Draw a card. Inject this card.
 	RBB 600/200
Whenever this card attacks: Inject a target allied fighter.
 	CRRR 300/500
Whenever a zombified fighter dies, if this card is in your graveyard: Recur it.
 	RRBB 700/400
During your end step: All allied Zombified fighters gain 50 Health and Power and Overload.
 	C 300/0
When this card dies: Draw a card.
 	CB Action
Inject a target fighter.
 	CCRRBB Action
Inject 2 coloured cards in your baseplate. Put a red stud and a blue stud in there.
 	B 200/100
Lock a target fighter for 1 turn.
Category:City Trek