PLAYER UNGHOST

Fired when the player is alive after being a ghost.
 PLAYER_UNGHOST
==Payload==
None
==Details==
The player is alive when this event happens. Does not fire when the player is resurrected before releasing. is triggered in that case.
Fires after one of:
* Performing a successful corpse run and the player accepts the 'Resurrect Now' box.
* Accepting a resurrect from another player after releasing from a death.
* Zoning into an instance where the player is dead.
* When the player accept a resurrect from a Spirit Healer.