Power Tiers and You

In Transcending Zenith, we've built two power tiers that explains the relative capabilities of the users/npcs of the world. Some aspects may change as we fine tune the system.
== Power ==
The tier that describes one's destructive power, ranging from purely physical means, into the arcane and potential conceptual/existence levels. Alone, this power tier can give a glimpse, but not perfect look into the power your character holds. Raw power is different from person to person, and is used more or less effectively. This is where the Martial Tier below is helpful.
* Human- Below Average to Peak Human
* Superhuman- Above Peak Human, capping at mild to intermediate supernatural abilities.
* Awakened One/Beast- More specific sub category and extension of Super Human. Mid to High Supernatural ability, limited more so to elemental manipulation and/or physical enhancement.
* Demon- Low level to Intermediate strength Demon in terms of power (i.e. higher psychokinetic and telekinetic power along with elemental and enhancements). Enough to cause a small town level disaster.
* Greater Demon- Upper level Demons in terms of power (i.e. Extreme psychokinetic and telekinetic power, however to necessarily to mastery). Capable of destroying mountain ranges.
* Demonlord- On par with the Upper Dukes of hell, but not necessarily on par with the SDS or Princes. Continental damage potential
* Celestial- Lower level god. Similar Damage potential to Demonlord, but more specialization. Ranges from Planet to Galactic damage potential.
* Minor God- An incredibly strong being, but not without flaw. Able to glimpse at the Veil.
* Major God- An incredibly powerful being, but not without flaw. Leagues above a Minor God and able to directly interact with the Veil.
* Deity- An incredibly powerful being, capable of breaking and mending the Veil, given time.
* Divinity- An immaculate being or nigh immaculate being, capable of breaking and mending the Veil on a whim and- if not already clear- writing into (or out of) place universal laws.
* Primordial- A being who can defy universal laws and, by nature, bypasses the Veil when not restraining themselves. Theoretically non-existent in a physical sense, but able to use a corporeal vessel to interact with the universe(s) they touch.
* Progenitor- A truly ethereal being, incapable of interacting with the universe(s) without a corporeal vessel, even on an utterly minute scale, else unmitigated destruction would occur.
== Martial ==
Not effective at judging destructive power, but the comparable skill of characters. Good for martial arts and tactical entities, who are misrepresented by Power Tier. 
There are a few main categories in the Martial Tier to keep note of, if your character falls into one of these, you will typically be equals in some capacity to others of that category, being Human, Superhuman, Demi God, and Cosmos. It's rare for individuals to beat someone above their own martial tier, as a Peon would naturally struggle against a Peak Human alone.
* Peon - Not worthy of note by any standard, even by average people. These people possess no skill or measure of physical prowess for various reasons. 
* Intellectual - Intelligent in comparison to average people, but miserable in offense. Relies on their genius to save them from otherwise lethal encounters.
* Brute - Stronger than average, but miserable in intelligence. Confused with Lone Wolf stereotypes, these have no intelligence and are essentially thugs with no actual talent, just raw strength.
* Average - Not weak, but not impressive. Baseline for human tier. A balanced option and possibly the genesis of something more with time.
* Peak Human - Either some of the strongest in athletics or intellectualism, these humans are certainly no joke to a human, but will face monumental challenges against Superhuman. Often given to main characters with some form of superpowers hidden away early on. Ideal starter.
* Superhuman - The user possesses abnormal strength or wit, able to make short work of any human below this tier, with Peak Humans barely able to grasp at the bottom of their heels. Truly a worthy adversary for a starting hero.
* Deciever - An enemy whose strength is deception, trickery, and falsehood. They need not be genius nor inept, but a brilliant mind helps with this, though even fools can trick the wise. They may even  have good muscle, but always like to worm out of trouble.
* Mindwarper - An enemy whose strength is over the mind, not matter. Spells and swords mean nothing to them, for they can observe from a distance, raining down nightmares and illusions to do their dirty work. Their work is best from the unseen shadows.
* Sword Artist - Someone who excels at the sword, able to counter strongmen and great counts of magic through the finesse of the sword. They may cut down dragons with ease and break through magic with a mere slash.
* Punisher - A tormentor, a brutal fighter. These beings take others to be their chewtoy, something to rip apart and smear against the wall. These fighters need only the brutality to thrive, maybe even able to survive against all odds through inexplainable means. Not known for vitality due to their often breserker qualities.
* Warlord - Numbers mean nothing to these individuals. Fighting them as a pack means nothing, nothing could be more useless. Whole armies are decimated by their blows and their attacks. Truly these masters of hand to hand combat can only be rivaled in such manners, and are among the apex of the mortal fighters.
* Mastermind - Often the legendary mind behind the darkest of evils or the patient ones exacting their vengance long after their enemies forgot them, the Mastermind is unchallenged in wit and lore, bringing down nations with the stroke of a pen, the gentle breath of a whisper. So confident they may be, that such notions as fighting in the open are a foreign concept, their lackies are often incredibly strong, making their presence unneeded. Of course, with such resources, magic can always account for the unaccountable...
* Cosmic Force - A grand, unseen might, through the strength of their form or the vastness of the mind, are nigh unchallenged in their universe, often such beings are the endless numbers of Gods and Pantheons, all with their own interests, yet even mortals may possess such feats of strength and mind.
* Alien Presence - The vast, unknowable forces beyond the dark. All hope turns to despair and all strength is weakness. To know this presence is to know irrelevance in the grand scheme, so great is the mind, the strength of the warrior. Indeed, if such beings as this existed, perhaps death would be a sweet release.