Cabal

The Cabal is a Celestial Armada unit in Stormgate. It can inflict debuffs on enemy units, and sacrifice itself to take control of an enemy unit.2024-06-23, Stormgate's Third Faction Is Not Just Another Protoss. Game Rant, accessed on 2024-06-24
==Game Unit==
A swarming host of spirits surges forward on the battlefield to lock-down the greatest threats the enemies of the Celestials have to offer from a distance.
== Stats ==
In-game description: Ethereal swarm of spirits, adept at shutting down strong individual enemies. can use Debilitate. 
*Attack Power: Very Low
*Durability: Average (Light Armor)
*Speed: Average (4 Movement Speed)
*Attacks Ground and Air
*Build Time: 32
*Cost: 125 Luminite + 100 Therium
*Supply: 3
*Light, Mechanical
*Health: 180
*Energy: 100
===Weapon: Canalizing Swarm===
*Damage: 2
*Range: 7
*Attack Speed: 0.25
*Targets: Air, Ground
===Armor: Celestial Armor===
*Armor: 0
*Move Speed: 4
==Abilities==
===Debilitate (toggleable)===
*Innate
*Energy Cost: 35
**Reduces the damage, attack speed, and movement speed of a target unit by 50% for 40 seconds.
=== Gravity Flux (Toggleable) ===
*Researched in Guardian Nexus
*Research Time: 30
*Luminite: 100
*Therium: 100
*Cooldown: 10
*Energy Cost: 25
**Grounds an air unit or lifts a ground unit, stunning it for 6 seconds.
**Cannot target Resilient units. 
=== Mind Shackle (Toggleable) ===
*Researched in Guardian Nexus (Requirement: Archfortress - Tier 3 Command Structure)
*Research Time: 60
*Luminite: 100
*Therium: 100
*Cooldown: 60
*Energy Cost: 75
**Links the Cabal with a target enemy ground unit. After 2 seconds, if the enemy unit is still within range, the Cabal will sacrifice itself to take permanent control of the target.
**Cannot target Resilient units.
==Trivia==
The Cabal has been likened to the dark archon of the StarCraft universe.
==References==
Category: Celestial Armada units