Dreamy Greens

Dreamy Greens is an seedium plant available for 100 seed packets. It has a recharge of 20 seconds and costs 150 sun.
Dreamy Greens shoots dream clouds. These dream clouds hypnotize zombies after a certain amount of hits. Every time a zombie is hypnotized, regardless of what type, Dreamy Greens produces 50 sun. When Dreamy Greens is eaten, it sends a rainbow that does 320 damage down its lane and two rainbows that do 160 in neighboring lanes, one for each.
Here is how many hits it takes for zombies of each toughness to get hypnotized:
Fragile - 2 hits
Average - 4 hits
Solid - 8 hits
Protected - 12 hits
Dense - 16 hits
Hardened - 24 hits
Machined - 40 hits
Great - Cannot be hypnotized
Undying - Cannot be hypnotized
==Origins==
Dreamy Greens is based on some unknown green vegetable (possibly celery).
Its name is based on the words dreamy, referring to its hypnotic ability, and greens.
==Almanac Entry==
==Upgrades==
==Plant Food effect==
When fed , Dreamy Greens gives out 150 sun and hypnotizes three random zombies on the lawn.
==Enchant-mint effect==
When powered by Enchant-mint, the required amount of clouds for each zombie halves.
==Strategies==
It should be placed in the back of the lawn because of its sun-producing and offensive ability.
==Gallery==
File:HD Dreamy Greens.png|HD Dreamy Greens
File:Dreamy Greens almanac.png|Almanac picture
File:Dreamy Greens seed.png|Seed packet
File:Dreamy Greens seed2.png|Seed packet with sun tag
==Trivia==
*This is 404's second Enchant-mint plant.
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