Beastclaw Josef

==Summary==
Beastclaw Josef is an Old Hunter, one of the tomb prospectors of the church who went mad while wandering the Loran Chalice Dungeons. Uniquely, he wields no guns, and only wields a Beast Claw.
==Powers and Stats==
Tier: 
Name: Old Hunter Beastclaw Josef
Origin: Bloodborne
Gender: Male
Age: Unknown
Classification: Human, Hunter, Church Hunter
Powers and Abilities: 
*Superhuman Physical Characteristics
*Immortality (Type 2; [able to function unimpeded after receiving injuries as severe as being impaled through the skull and torso and having organs ripped outVisceral Attacks])
*Blood Manipulation/Absorption (Able to turn their own blood into ammunition and fuelBlood Bullets as well as absorb the blood of defeated enemiesBlood Echoes)
*Weapon Mastery (Skilled claw wielder)
*Martial Arts (Skilled in hand-to-hand combat)
*Acrobatics
*Empowerment/Statistics Amplification (All Hunters are physically empowered by The Old Blood, and are able to further amplify their strength through larger and larger amounts of Old Blood, though they cannot do so in combat)
*Damage Boost (Able to charge their physical attacks as well as attacks with their Right Hand Weapons in order to deal increased damage)
*Non-Physical Interaction (As The Hunter can harm Intangible/Incorporeal beings and Ghosts with his weapons, The Bloody Crow should be likewise capable of killing creatures like Mergo’s Wet Nurse, the Bound Widow, and the Evil Labyrinth Spirit, who are merely disembodied spirits, as well as the spirit of the Orphan of Kos)
*Empowerment (Able to empower the Logarius Wheel with the manifested rage of the Vilebloods)
*Self-Healing (Low-Mid Via RallyRally and Blood Vials. Blood Vials can instantly heal wounds as severe as being impaled through the torso, having the skull pierced, or being Visceral Attacked by an enemy Hunter)
*Statistics Amplification/Reactive Power Level (The Beast Claw grants the wielder Beasthood, granting them bonus power which grows as they deal more consecutive damage, up to a 70% increase)
*Statistics Amplification (All Attire grants the wearer varying degrees of increased physical durability)
*Damage Reduction (All Attire grants the wearer varying degrees of damage reduction against blunt and bladed/piercing attacks)
*Resistance to Poison Manipulation, Fire Manipulation, Temperature Manipulation, Magma Manipulation, Explosion Manipulation, Electricity Manipulation, Magic, Curse Manipulation, and Blood Manipulation (Possesses an innate resistance to both Slow and Rapid Poison, fire, electricity [Bolt], Arcane damage, and blood-based attacks, which is further enhanced by his Attire)
*Resistance to Sleep Manipulation (All hunters can resist the effects of the Blue Elixir which completely numbs the brainBlue Elixir - Dubious liquid medicine used in strange experiments conducted by high ministers of the Healing Church. A type of anesthetic that numbs the brain. Hunters, able to retain consciousness by force of will, make use of a secondary effect of the medicine, which dilutes their presence while standing still.)
*Resistance to Mind Manipulation/Sense Manipulation/Morality Manipulation (Unaffected by the Shaman Bone Blade)
Attack Potency: Town level (Can fight Darkbeast Paarl and the Abhorrent Beast)
Speed: Massively Hypersonic (Comparable to Paarl)
Lifting Strength: At least Class M
Striking Strength: Town level
Durability: Town level (Can tank attacks from Darkbeast Paarl and the Abhorrent Beast)
Stamina: Superhuman (All hunters are able to continue fighting even after sustaining injuries such as being stabbed, slashed, crushed, shot, poisoned, electrocuted, burned, and impaled)
Range: Standard Melee Range
Standard Equipment:
Beast Claw.jpg|Beast Claw
BloodVial.png|Blood Vial
4dK8n10.png|Charred Hunter Garb
d3zFFzM.png|Charred Hunter Gloves
h1658G2.png|Charred Hunter Trousers
*Beast Claw: A beastly weapon originally wielded by Irreverent Izzy. Crafted by chiseling the long bones of an undead darkbeast and fastening them to the weapon, the bones are still alive, and when unleashed, grant its wielder a spurt of beastly power. As flesh is flayed and blood is sprayed, the beast within awakens, and in time, the wielder of this weapon surges with both strength and feverish reverie.
*Blood Vial: Special blood used in ministration. Restores HP.
*Charred Hunter Set: One of the staple articles of hunter attire, fashioned at the workshop. A product of the scourge of the beast that once plagued Old Yharnam and culminated in the town's fiery cleansing. The cape's dampness makes it highly resistant to fire. Wearers of this attire hunted down victims of the scourge who survived the raging flames and stench of singed blood. This set boasts extremely high Fire resistance.
Intelligence: Gifted
Weaknesses: None notable
Notable Attacks/Techniques:
*Rally: A core mechanic of a hunter's fighting style, the ability to heal for part or all of the damage taken from a recent attack by retaliating with their own attacks. This allows a hunter to use an offense-centric, high risk/high reward style of combat, giving them the ability to sustain themselves by constantly attacking and counterattacking the enemy. However, this ability requires the opponent to be biological in some manner, as it is done in part by 'bathing in the opponent's blood' and does not work on inanimate targets or spirits.
*Visceral Attack: A unique and brutal technique in a hunter's fighting style, using a firearm or projectile Hunter Tool such as the Blackskye Eye or Augur of Ebrietas to parry an incoming attack, The Hunter briefly staggers the opponent, leaving them open for The Hunter to drive their hand into the opponent's torso or skull and tear out large chunks of their organs, dealing a large amount of damage. This can also be used on an unsuspecting enemy, hitting them with a fully charged heavy melee attack to stagger them in the same wayVisceral Attacks.
*Blood Bullets: A technique used by hunters as a means of conserving or creating ammunition for firearms in place of Quicksilver Bullets. Using their own blood as a substitute, a hunter is able to create a seemingly limitless number of Blood Bullets so long as their vitality holds out.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Bloodborne
Category:Absorption Users
Category:Acrobats
Category:Blood Users
Category:Claw Users
Category:Damage Boost Users
Category:Dual Wielders
Category:Empowerment Users
Category:Game Characters
Category:Healers
Category:Horror Characters
Category:Humans
Category:Hunters
Category:Male Characters
Category:Martial Artists
Category:Reactive Power Level Users
Category:Statistics Amplification Users
Category:Video Game Characters
Category:Weapon Masters