Fish

Fishing in Isle Goblin is accomplished by using harpoons in any open water source. Doing so gives the player a view of a section of pool of water with the shadows of fish just below the surface. The goal of the player is to predict the fish's movements so that their thrown spear lands on the fish. While in the water, each fish type has a unique combination of size, swim speed, swim pattern, and if they pause while swimming. 
[There are surely fish missing from this list] 
Name 	Sprite	Consumption Effect 	Description 	Size 	Speed 	Pattern	Pauses
Barp 	 	Healing: 15 	"Every fish is unique... Except this one." 	2 (?)	Slow 	Wave 	No
Bitefish 	 	Healing: 1 	"Hardly enough for a swallow." 	 	 	 	
Bonefish (Brown)	 	Healing: 10 	"This fish is more bones than fish." 	 	 	 	
Bonefish (Green)	 	Healing: 30 	"This fish is more bones than fish." 	 	 	 	
Boot 	 	Cannot be eaten. 	"A luxurious hat." 	3 (?)	Slow 	Wave 	No
Chomper 	 	No effect. 	"Once these fish bite, they don't let go until they champ all the way through and their teeth touch again."	1 (?)	Medium 	Line 	No
Curler 	 	Gives you reduced prices in shops.	"Almost too pretty to eat." 	 	 	 	
Godbeamer 	 	Slowly regenerate health. 	"This fish glows with a healthy, almost magical energy." 	1 	Fast 	Line 	No
Scaleless Bass 	 	Increases melee damage by 15%. 	"The lack of scales on this fish reveal an alarming amount of muscle." 	3 (?)	Medium 	Random 	Yes
Toothfish 	 	No Effect. 	"A truly valuable specimen." 	1 (?)	Fast (?)	Line 	Yes
Zoomer 	 	Move 10% faster. 	"In open areas, these fish can reach speeds of hundreds of tiles per hour." 	4 (?)	Fast 	Line 	No
[Note: The pattern terms of Wave, Straight, Zigzag, and Random are pulled from a video in which Watt shows the enum he uses for setting this value on the fish.]