Relic (Final Fantasy VI)

Relics are accessories in Final Fantasy VI that form a character customization system. In this system, which was conceived and designed by Hiroyuki Ito, each character can equip up to two relics which provide special bonuses. Not every character can equip every relic, as some can only be equipped by specific characters. Temporary playable characters cannot equip relics. The mobile/Steam version has no separate equip screen for relics, and they are equipped in the main equipment menu.
The majority of the relics can be bought in shops, while others must be found or dropped from enemies. Several shops change their inventory during the course of the game; therefore not all relics listed on this page as being sold by a shop will be available at that shop at all times.
==List of relics==
Relics serve to give the party various abilities, enhancements, and bonuses to attributes depending on what relics they have equipped. Below is a list of relics equippable by the party, organized by the types of effects they provide.
===Status immunity===
These relics grant status immunity to the wearer.
Name	Effect 	Obtained 	Characters 	Cost
() 	Protects against Darkness. 	Buy: South Figaro (WoB), Albrook (WoB), NikeahSteal: Harvester, Cherry 	All 	500
() 	Silver-rimmed spectacles. Prevents darkness. 	Silver-rimmed spectacles. Prevents darkness. 	Silver-rimmed spectacles. Prevents darkness. 	Silver-rimmed spectacles. Prevents darkness.
 	Protects against Poison. 	Find: Imperial CampBuy: South Figaro, Nikeah (WoB) 	All 	500
 	Star-shaped pendant with a jewel at its center. Prevents poison. 	Star-shaped pendant with a jewel at its center. Prevents poison. 	Star-shaped pendant with a jewel at its center. Prevents poison. 	Star-shaped pendant with a jewel at its center. Prevents poison.
() 	Protects against Petrify. In the SNES version, this relic's description says it also protects against Blind, but it does not.	Buy: South Figaro (WoB), Narshe (WoB, before acquiring the Blackjack), Tzen (WoR), Albrook (WoR), Thamasa (WoR)Steal: Dadaluma 	All 	1000
() 	Handsome ring set with a large gemstone. Prevents petrification. 	Handsome ring set with a large gemstone. Prevents petrification. 	Handsome ring set with a large gemstone. Prevents petrification. 	Handsome ring set with a large gemstone. Prevents petrification.
 	Protects against Poison and Darkness. 	Buy: Nikeah (WoB), Narshe (WoB, before acquiring the Blackjack), South Figaro (WoR), Thamasa (WoR) 	All 	1500
 	Ring imbued with a fairy's magic. Prevents poison and darkness. 	Ring imbued with a fairy's magic. Prevents poison and darkness. 	Ring imbued with a fairy's magic. Prevents poison and darkness. 	Ring imbued with a fairy's magic. Prevents poison and darkness.
 	Protects against Berserk and Confuse. 	Buy: Albrook (WoB), Jidoor (WoB), Tzen (WoR), Thamasa (WoR)Drop: NeckHunter, Kefka 	All 	3000
 	Ring that soothes the wearer's mind. Prevents berserk and confusion. 	Ring that soothes the wearer's mind. Prevents berserk and confusion. 	Ring that soothes the wearer's mind. Prevents berserk and confusion. 	Ring that soothes the wearer's mind. Prevents berserk and confusion.
 	Protects against Poison, Darkness, and Zombie. 	Buy: Tzen, Albrook (WoB), Nikeah (WoR), South Figaro (WoR)Steal: Borghese, Outcast, BitDrop: Borghese, Cloudwraith 	All 	5000
 	Protective charm worn around the neck. Prevents poison, darkness, and zombie. 	Protective charm worn around the neck. Prevents poison, darkness, and zombie. 	Protective charm worn around the neck. Prevents poison, darkness, and zombie. 	Protective charm worn around the neck. Prevents poison, darkness, and zombie.
 	Protects against Imp and Silence. Increases Defense by 5, Magic Defense by 5, and Magic Evasion by 10%. 	Find: Returner HideoutBuy: Mobliz (WoB), NikeahSteal: UltrosDrop: Tzakmaqiel, Illuyankas 	All 	5000
 	Flowing white silk cape. Prevents imp and silence. 	Flowing white silk cape. Prevents imp and silence. 	Flowing white silk cape. Prevents imp and silence. 	Flowing white silk cape. Prevents imp and silence.
 	Protects against Darkness, Zombie, Poison, Imp, Petrify, Silence, Berserk, Confuse, Sap, and Sleep. 	Find: South Figaro, Narshe Mines (Moogle Cave), Phoenix Cave, Kefka's Tower, Dragons' DenSteal: Brachiosaur, Guardian, Ultima WeaponMetamorphose: Misty, Cherry, Pandora, Coco, Level 80 MagicInitial: Kefka	All 	—
 	Silk ribbon enchanted with powerful protective magic. Prevents all status ailments. 	Silk ribbon enchanted with powerful protective magic. Prevents all status ailments. 	Silk ribbon enchanted with powerful protective magic. Prevents all status ailments. 	Silk ribbon enchanted with powerful protective magic. Prevents all status ailments.
 	Protects against Zombie, Petrify and Death attacks. 	Find: Cultists' TowerSteal: FiendMetamorphose: Level 90 Magic, Holy Dragon, Lunatys, Alluring Rider, Baalzephon, Clymenus, Level 60 Magic 	All 	—
 	Tiny sphere that whirls around the owner's hand. Prevents petrification, zombie, and instant death. 	Tiny sphere that whirls around the owner's hand. Prevents petrification, zombie, and instant death. 	Tiny sphere that whirls around the owner's hand. Prevents petrification, zombie, and instant death.	Tiny sphere that whirls around the owner's hand. Prevents petrification, zombie, and instant death.
() 	Protects against Zombie, Petrify and Death attacks. 	Find: ThamasaSteal: WrexsoulInitial: Relm 	Shadow, Relm 	—
() 	Ring blessed by departed mother's love. Prevents petrification, zombie, and instant death. 	Ring blessed by departed mother's love. Prevents petrification, zombie, and instant death. 	Ring blessed by departed mother's love. Prevents petrification, zombie, and instant death. 	Ring blessed by departed mother's love. Prevents petrification, zombie, and instant death.
===Status effects===
These relics grant permanent status effects on the wearer which cannot be dispelled or removed by certain enemy spells or abilities such as Vengeance.
Name	Effect 	Obtained 	Characters 	Cost
() 	Grants Protect status to the wearer. 	Buy: Thamasa (WoR), Jidoor (WoR) 	All 	5000
() 	Ring enchanted with Protect. Casts Protect on the wearer. 	Ring enchanted with Protect. Casts Protect on the wearer. 	Ring enchanted with Protect. Casts Protect on the wearer. 	Ring enchanted with Protect. Casts Protect on the wearer.
() 	Grants Reflect status to the wearer. 	Find: Narshe, Imperial Observation PostBuy: Albrook, Thamasa, Narshe (WoB, after acquiring the Blackjack), South Figaro (WoR) 	All 	6000
() 	Lustrous silver ring enchanted with Reflect. Casts Reflect on the wearer. 	Lustrous silver ring enchanted with Reflect. Casts Reflect on the wearer. 	Lustrous silver ring enchanted with Reflect. Casts Reflect on the wearer. 	Lustrous silver ring enchanted with Reflect. Casts Reflect on the wearer.
() 	Grants Float status to the wearer. 	Find: Imperial Observation Post
Buy: Jidoor (WoR), Auction House (WoB)Steal: Ninja 	All 	6300
() 	Wings said to have been made from an angel's feathers. Casts Float on the wearer. 	Wings said to have been made from an angel's feathers. Casts Float on the wearer. 	Wings said to have been made from an angel's feathers. Casts Float on the wearer. 	Wings said to have been made from an angel's feathers. Casts Float on the wearer.
() 	Grants Haste status to the wearer. 	Find: South Figaro, Zozo, Imperial Observation PostBuy: Narshe (WoB, after acquiring the Blackjack), Thamasa (WoB), Tzen (WoB), South Figaro (WoR)Steal: Behemoth 	All 	7000
() 	Winged sandals enchanted with Haste. Casts Haste on the wearer. 	Winged sandals enchanted with Haste. Casts Haste on the wearer. 	Winged sandals enchanted with Haste. Casts Haste on the wearer. 	Winged sandals enchanted with Haste. Casts Haste on the wearer.
() 	Grants Regen status to the wearer. 	Find: Imperial Observation PostBuy: Auction House (WoB), Nikeah (WoR), South Figaro (WoR), Thamasa (WoR)Steal: ApocryphaMetamorphose: Holy Dragon, Typhon, Alluring Rider	All 	8000
() 	Ring adorned with a pair of silver angel wings. Casts Regen on the wearer. 	Ring adorned with a pair of silver angel wings. Casts Regen on the wearer. 	Ring adorned with a pair of silver angel wings. Casts Regen on the wearer. 	Ring adorned with a pair of silver angel wings. Casts Regen on the wearer.
() 	Grants Protect and Shell statuses to the wearer. 	Find: NarsheSteal: Fiend DragonDrop: WrexsoulMetamorphose: Holy Dragon, Alluring RiderColiseum: Bet Hero's Ring 	All 	—
() 	Bracelet enchanted with a protective charm. Casts Protect and Shell on the wearer. 	Bracelet enchanted with a protective charm. Casts Protect and Shell on the wearer. 	Bracelet enchanted with a protective charm. Casts Protect and Shell on the wearer. 	Bracelet enchanted with a protective charm. Casts Protect and Shell on the wearer.
() 	Grants Protect, Shell, Regen and Haste statuses to the wearer. 	Metamorphose: Veil Dancer, Amduscias, Blade DancerColiseum: Bet Rename Card 	All 	—
() 	Marvelous shoes with a number of useful enhancements. Casts Haste, Protect, Shell, and Regen on the wearer.	Marvelous shoes with a number of useful enhancements. Casts Haste, Protect, Shell, and Regen on the wearer. 	Marvelous shoes with a number of useful enhancements. Casts Haste, Protect, Shell, and Regen on the wearer.	Marvelous shoes with a number of useful enhancements. Casts Haste, Protect, Shell, and Regen on the wearer.
 	Inflicts doom status on the wearer. Also teaches Banish at a rate of x5. 	Metamorphose: Ahriman, Daedalus, Behemoth KingColiseum: Bet Cursed Shield 	All 	—
 	Ring said to have been forged by Death himself. Casts Doom on the wearer at the start of battle. 	Ring said to have been forged by Death himself. Casts Doom on the wearer at the start of battle. 	Ring said to have been forged by Death himself. Casts Doom on the wearer at the start of battle. 	Ring said to have been forged by Death himself. Casts Doom on the wearer at the start of battle.
===Stats===
The following relics are related and focus on increasing the wearer's stats. In the Super Nintendo version, the Evade bug made the Evasion stat useless.
Name	Effect 	Obtained 	Characters 	Cost
() 	Increase Evasion by 20. It makes the wearer evades 50% of all blockable physical attacks, this ability has nothing to do with the 20% increase in the Evasion stat it provides. 	Find: Doma CastleBuy: Nikeah (WoR) 	All 	4000
() 	Beads used in meditation by warriors of a foreign land. Boosts evasion. 	Beads used in meditation by warriors of a foreign land. Boosts evasion. 	Beads used in meditation by warriors of a foreign land. Boosts evasion. 	Beads used in meditation by warriors of a foreign land. Boosts evasion.
 	Increases Strength by 50%. 	Find: South Figaro, Phantom Train, Narshe, TzenBuy: Nikeah (WoR)Steal: Chimera 	All 	8000
 	Studded bracelet that radiates a mysterious power. Boosts the wearer's strength. 	Studded bracelet that radiates a mysterious power. Boosts the wearer's strength. 	Studded bracelet that radiates a mysterious power. Boosts the wearer's strength. 	Studded bracelet that radiates a mysterious power. Boosts the wearer's strength.
 	Increases max HP by 50%. 	Steal: Glasya LabolasDrop: Skull Dragon 	All 	—
 	Belt worn by martial artists. Boosts maximum HP by 50%. 	Belt worn by martial artists. Boosts maximum HP by 50%. 	Belt worn by martial artists. Boosts maximum HP by 50%. 	Belt worn by martial artists. Boosts maximum HP by 50%.
 	Increases maximum MP by 50% 	Find: Dragons' DenSteal: Magic Master, Ultima BusterDrop: Gold DragonColiseum: Bet Muscle Belt 	All 	—
 	Powerful magic orb sealing away a mysterious power. Boosts maximum MP by 50%. 	Powerful magic orb sealing away a mysterious power. Boosts maximum MP by 50%. 	Powerful magic orb sealing away a mysterious power. Boosts maximum MP by 50%. 	Powerful magic orb sealing away a mysterious power. Boosts maximum MP by 50%.
() 	Increases Evasion and Magic Evasion by 10%. 	Find: Magitek Research Facility, Zone Eater's BellyBuy: Nikeah (WoR), Auction House (WoR)Coliseum: Bet Air Anchor	All 	7000 (10,000 in the Auction House)
() 	Cloak inhabited by the spirit of a wind sprite. Boosts evasion and magic evasion. 	Cloak inhabited by the spirit of a wind sprite. Boosts evasion and magic evasion. 	Cloak inhabited by the spirit of a wind sprite. Boosts evasion and magic evasion.	Cloak inhabited by the spirit of a wind sprite. Boosts evasion and magic evasion.
 	Increase Strength, Speed, Stamina and Magic by 5.Increase Defense, Magic Defense, Evasion, Magic Evasion by 10.Boost HP and Strength by 50%.Increase damage and magic damage by 25%. Attacks becomes unblockable.If the character whom Umaro tosses (Berserker Ring effect) has Bone Wrist equipped, the damage increase is applied to the toss.	Find: Dragons' DenColiseum: Bet Dueling Mask 	Umaro 	—
 	Carved bone wristband that grants yetis great power. 	Carved bone wristband that grants yetis great power. 	Carved bone wristband that grants yetis great power. 	Carved bone wristband that grants yetis great power.
===Command abilities===
The following relics affect the character's battle commands directly, such as upgrading command abilities into new ones, improving them, or granting new powers when the character who has these specific command abilities equips them.
Name	Effect 	Obtained 	Characters 	Cost
() 	Doubles the success rate of Steal. Increases Agility by 5. 	Find: NarsheBuy: Tzen (WoR)Steal: Dadaluma, Mugbear 	Locke, Gogo 	3000
() 	Bracer inhabited by the spirit of a thief. Increases the success rate of the Steal command. 	Bracer inhabited by the spirit of a thief. Increases the success rate of the Steal command. 	Bracer inhabited by the spirit of a thief. Increases the success rate of the Steal command. 	Bracer inhabited by the spirit of a thief. Increases the success rate of the Steal command.
() 	Changes Steal into Mug. 	Find: ZozoSteal: Devil FistColiseum: Bet Thief's Knife or Thief's Bracer 	Locke, Gogo 	—
() 	Leather glove designed to aid in banditry. Changes the Steal command to Mug. 	Leather glove designed to aid in banditry. Changes the Steal command to Mug. 	Leather glove designed to aid in banditry. Changes the Steal command to Mug. 	Leather glove designed to aid in banditry. Changes the Steal command to Mug.
() 	Changes Sketch into Control. 	Find: Zone Eater's BellySteal: Still Life 	Relm, Gogo 	—
() 	Artificial mustache once worn by a circus ringmaster. Changes the Sketch command to Control. 	Artificial mustache once worn by a circus ringmaster. Changes the Sketch command to Control. 	Artificial mustache once worn by a circus ringmaster. Changes the Sketch command to Control.	Artificial mustache once worn by a circus ringmaster. Changes the Sketch command to Control.
() 	Changes Slot into Gil Toss. 	Find: Cave to the Sealed Gate 	Setzer, Gogo 	—
() 	Exotic weapon from a foreign land. Changes the Slot command to Gil Toss. 	Exotic weapon from a foreign land. Changes the Slot command to Gil Toss. 	Exotic weapon from a foreign land. Changes the Slot command to Gil Toss. 	Exotic weapon from a foreign land. Changes the Slot command to Gil Toss.
() 	Allows Umaro to throw allies at opponents for increased damage; thrown allies are freed from conditions like confuse or sleep. Increases Strength by 5, nullifies lightning-elemental damage, and absorbs fire-elemental damage. Relics Umaro has equipped do not affect the throw damage, but the relics the thrown ally is wearing do. 	Find: Cave on the VeldtColiseum: Bet Blizzard Orb 	Umaro 	—
() 	Deep crimson ring that absorbs fire damage. Equip on a yeti and see what happens. 	Deep crimson ring that absorbs fire damage. Equip on a yeti and see what happens. 	Deep crimson ring that absorbs fire damage. Equip on a yeti and see what happens. 	Deep crimson ring that absorbs fire damage. Equip on a yeti and see what happens.
 	Allows Umaro to randomly use "Snowstorm". Increases Magic by 5, nullifies fire-elemental damage, and absorbs ice-elemental damage. 	Find: Ancient CastleColiseum: Bet Berserker Ring 	Umaro 	—
 	Dark, swirling orb that absorbs ice damage. Equip on a yeti and see what happens. 	Dark, swirling orb that absorbs ice damage. Equip on a yeti and see what happens. 	Dark, swirling orb that absorbs ice damage. Equip on a yeti and see what happens. 	Dark, swirling orb that absorbs ice damage. Equip on a yeti and see what happens.
() 	Changes Magic into Dualcast. 	Find: Cultists' TowerSteal: Red Glutturn 	All except Umaro 	—
() 	Ancient Thamasan orb enshrining a wondrous power. Changes the Magic command to Dualcast. 	Ancient Thamasan orb enshrining a wondrous power. Changes the Magic command to Dualcast. 	Ancient Thamasan orb enshrining a wondrous power. Changes the Magic command to Dualcast. 	Ancient Thamasan orb enshrining a wondrous power. Changes the Magic command to Dualcast.
() 	Changes the Attack command into Jump. 	Find: Magitek Research FacilityBuy: Thamasa, TzenSteal: Harvester, Wyvern, Platinum Dragon 	All except Umaro 	9000
() 	Steel boots made for dragoons. Changes the Attack command to Jump. 	Steel boots made for dragoons. Changes the Attack command to Jump. 	Steel boots made for dragoons. Changes the Attack command to Jump. 	Steel boots made for dragoons. Changes the Attack command to Jump.
 	Enhances the user's Jump command to hit 2 to 4 times instead of just once. 	Find: Phoenix CaveColiseum: Bet Celestriad, Ward Bangle, Gold Hairpin, or Safety BitDrop: Great Dragon	All except Umaro 	—
 	Horn inhabited by the spirit of a dragon. Makes the effect of the Jump command continuous. 	Horn inhabited by the spirit of a dragon. Makes the effect of the Jump command continuous. 	Horn inhabited by the spirit of a dragon. Makes the effect of the Jump command continuous. 	Horn inhabited by the spirit of a dragon. Makes the effect of the Jump command continuous.
() 	Allows the user to attack four times in a row with half the attack power of a regular attack. Added abilities (including auto-criticals) will be disabled for most weapons, unless the wearer wields the Kazekiri, Hawkeye or Sniper. Coupled with the Genji Glove relic, the user can attack eight times in succession. If the character whom Umaro tosses (Berserker Ring effect) has Master's Scroll, the damage penalty is applied to the toss. See also: Master's Scroll bug.	Drop: Samurai SoulSteal: Yellow GlutturnInitial: Leo 	All 	—
() 	Proof of a warrior's weapon mastery. Allows the bearer to attack four times per turn. 	Proof of a warrior's weapon mastery. Allows the bearer to attack four times per turn. 	Proof of a warrior's weapon mastery. Allows the bearer to attack four times per turn. 	Proof of a warrior's weapon mastery. Allows the bearer to attack four times per turn.
===Support abilities===
The following relics grant the wearer specific support abilities, and some of them are only triggered under certain conditions.
Name	Effect 	Obtained 	Characters 	Cost
 	Allows user to use two hands to equip a weapon to boost damage. Increases Defense by 5. Not compatible with all weapon types. 	Find: Returner Hideout, Yeti's Cave, Kefka's Tower 	All 	—
 	Steel hand and forearm guard used by knights. Allows one weapon to be held with both hands. 	Steel hand and forearm guard used by knights. Allows one weapon to be held with both hands. 	Steel hand and forearm guard used by knights. Allows one weapon to be held with both hands. 	Steel hand and forearm guard used by knights. Allows one weapon to be held with both hands.
 	Allows user to equip two weapons at once. Increases Defense by 5. Due to a bug, damage is reduced by 25% whenever a character equips a Genji Glove, but only one weapon; the damage algorithm was supposed to give this reduction when two weapons are equipped.	Find: Returner Hideout, Cave to the Sealed Gate, Cyan's Dream, Dragons' DenSteal: Dragon, Dullahan, GilgameshMetamorphose: Samurai, Yojimbo 	All except Umaro 	—
 	Armored glove from a foreign land. Allows the wearer to equip a weapon in each hand. 	Armored glove from a foreign land. Allows the wearer to equip a weapon in each hand. 	Armored glove from a foreign land. Allows the wearer to equip a weapon in each hand. 	Armored glove from a foreign land. Allows the wearer to equip a weapon in each hand.
() 	Casts Protect when user's HP is low. Increases Defense by 6. 	Find: Imperial CampBuy: Narshe (WoB, before acquiring the Blackjack), Jidoor (WoB), Albrook (WoR)Steal: Devil 	All 	700
() 	Lightweight glove made of mythril. Casts Protect when the wearer is critically wounded. 	Lightweight glove made of mythril. Casts Protect when the wearer is critically wounded. 	Lightweight glove made of mythril. Casts Protect when the wearer is critically wounded. 	Lightweight glove made of mythril. Casts Protect when the wearer is critically wounded.
 	Casts Shell when HP is low. Increases Magic by 2. 	Find: Imperial CampBuy: Narshe (WoB, before acquiring the Blackjack), Jidoor (WoB), Albrook (WoR), Thamasa (WoR)Drop: Harvester 	All 	500
 	Ring enchanted with a limited version of Shell. Casts Shell when the wearer is critically wounded. 	Ring enchanted with a limited version of Shell. Casts Shell when the wearer is critically wounded. 	Ring enchanted with a limited version of Shell. Casts Shell when the wearer is critically wounded. 	Ring enchanted with a limited version of Shell. Casts Shell when the wearer is critically wounded.
() 	Casts Protect and Shell when HP gets low. 	Buy: Nikeah (WoR), South Figaro (WoR), Jidoor (WoR), Thamasa (WoR)Drop: Air Force 	Terra, Celes, Relm 	3000
() 	Beautiful ring designed to protect a royal daughter. Casts Protect and Shell when critically wounded. 	Beautiful ring designed to protect a royal daughter. Casts Protect and Shell when critically wounded. 	Beautiful ring designed to protect a royal daughter. Casts Protect and Shell when critically wounded.	Beautiful ring designed to protect a royal daughter. Casts Protect and Shell when critically wounded.
() 	Allows the user to automatically Cover for party members whose HP are low. 	Find: Returner HideoutBuy: South Figaro (WoB), Jidoor (WoB), Narshe (WoB, before acquiring the Blackjack), Albrook (WoR) 	All 	1000
() 	Book detailing knighthood's moral code. Causes the bearer to cover critically wounded allies. 	Book detailing knighthood's moral code. Causes the bearer to cover critically wounded allies. 	Book detailing knighthood's moral code. Causes the bearer to cover critically wounded allies. 	Book detailing knighthood's moral code. Causes the bearer to cover critically wounded allies.
 	Gives its wearer a 50% chance to counterattack when physically struck. If Umaro equips it, he may counterattack with any attack he can currently perform. 	Buy: Tzen, Narshe (WoB, after acquiring the Blackjack), Thamasa (WoB)Drop: Captain 	All 	5000
 	Black cloth belt from a distant land. Wearer will sometimes counter physical attacks. 	Black cloth belt from a distant land. Wearer will sometimes counter physical attacks. 	Black cloth belt from a distant land. Wearer will sometimes counter physical attacks. 	Black cloth belt from a distant land. Wearer will sometimes counter physical attacks.
 	Halves the MP cost of all spells. 	Find: Narshe (in WoB by saving Lone Wolf instead of Mog), Mt. Zozo, Ancient CastleColiseum: Bet Crystal Orb, Dragon Horn, or Ribbon 	All 	—
 	Solid gold hairpin brimming with magical energy. Halves the MP cost of all magic. 	Solid gold hairpin brimming with magical energy. Halves the MP cost of all magic. 	Solid gold hairpin brimming with magical energy. Halves the MP cost of all magic. 	Solid gold hairpin brimming with magical energy. Halves the MP cost of all magic.
() 	Makes all magic spells, Lore spells, and esper summons cost 1 MP. 	Find: Dragons' DenSteal: Galypdes, Kaiser Dragon, Blue GlutturnDrop: BrachiosaurColiseum: Bet Soul of Thamasa 	All except Umaro 	—
() 	Necklace with three star-shaped bangles on its chain. Reduces the MP cost of all magic to 1. 	Necklace with three star-shaped bangles on its chain. Reduces the MP cost of all magic to 1. 	Necklace with three star-shaped bangles on its chain. Reduces the MP cost of all magic to 1. 	Necklace with three star-shaped bangles on its chain. Reduces the MP cost of all magic to 1.
 	Allows the user to equip whatever he or she normally cannot. Exceptions are: Relics, female equipment, costumes, Ultima Weapon (SNES only), Bone Club, Royal Crown, and Snow Scarf. 	Coliseum: Bet Cat-Ear Hood or Excalipoor 	All except Umaro, Gau, and Gogo (version-dependent) 	—
 	Badge awarded in honor of great achievements. Allows the wearer to equip any weapon or armor. 	Badge awarded in honor of great achievements. Allows the wearer to equip any weapon or armor. 	Badge awarded in honor of great achievements. Allows the wearer to equip any weapon or armor. 	Badge awarded in honor of great achievements. Allows the wearer to equip any weapon or armor.
() 	User is considered undead. Healing spells damage user, and Death effects heal them. Reverses the effects of all absorption attacks. 	Find: JidoorDrop: AbaddonMetamorphose: Behemoth King, Daedalus, AhrimanInitial: ?????? 	All 	—
() 	Ring affected by a curse from beyond the grave. Makes the wearer undead. 	Ring affected by a curse from beyond the grave. Makes the wearer undead. 	Ring affected by a curse from beyond the grave. Makes the wearer undead. 	Ring affected by a curse from beyond the grave. Makes the wearer undead.
() 	Prevents back attacks and surrounded attacks (save those from Tyrannosaurs). 	Find: Imperial Palace, Imperial Observation PostSteal: Misfit 	All 	7000
() 	Earring capable of detecting enemy ambushes. Prevents back attacks and attacks from the sides. 	Earring capable of detecting enemy ambushes. Prevents back attacks and attacks from the sides. 	Earring capable of detecting enemy ambushes. Prevents back attacks and attacks from the sides. 	Earring capable of detecting enemy ambushes. Prevents back attacks and attacks from the sides.
 	Increases the rate of Preemptive Attacks. 	Find: Imperial PalaceBuy: Nikeah (WoR) 	All 	8000
 	Hairpin imbued with the power of wind. Increases the frequency of preemptive strikes. 	Hairpin imbued with the power of wind. Increases the frequency of preemptive strikes. 	Hairpin imbued with the power of wind. Increases the frequency of preemptive strikes. 	Hairpin imbued with the power of wind. Increases the frequency of preemptive strikes.
() 	Increases physical damage by 25%. The effect does not stack. If the character whom Umaro tosses (Berserker Ring effect) has Gigas Glove equipped, the damage increase is applied to the toss. 	Find: Mt. KoltsBuy: Albrook (WoR), Jidoor (WoR)Steal: Hill GigasInitial: Leo 	All 	5000
() 	Glove said to have belonged to a mighty gigas. Boosts the wearer's physical attack power. 	Glove said to have belonged to a mighty gigas. Boosts the wearer's physical attack power. 	Glove said to have belonged to a mighty gigas. Boosts the wearer's physical attack power. 	Glove said to have belonged to a mighty gigas. Boosts the wearer's physical attack power.
() 	Increases magic damage done by the wearer by 25%. The damage bonus stacks. 	Find: Phantom Train, South Figaro, NarsheBuy: Albrook, Narshe (WoB, after acquiring the Blackjack), Tzen, Jidoor (WoB), Thamasa (WoB)Steal: Brainpan, Ahriman	All 	5000
() 	Earring that boosts the strength of the wearer's magic. Effect increases when worn in pairs. 	Earring that boosts the strength of the wearer's magic. Effect increases when worn in pairs. 	Earring that boosts the strength of the wearer's magic. Effect increases when worn in pairs. 	Earring that boosts the strength of the wearer's magic. Effect increases when worn in pairs.
() 	Increases all damage done by its wearer by 25%. Magic bonuses stack, but physical bonuses do not. If the character whom Umaro tosses (Berserker Ring effect) has Hero's Ring equipped, the damage increase is applied to the toss. 	Find: Dragon's Neck Cabin, Figaro Cave, Zone Eater's Belly, Kefka's TowerBuy: Auction House (WoR, Only one)Coliseum: Bet Guard Bracelet 	All 	—
() 	Golden ring once worn by an ancient hero. Boosts both physical and magical attack power. 	Golden ring once worn by an ancient hero. Boosts both physical and magical attack power. 	Golden ring once worn by an ancient hero. Boosts both physical and magical attack power. 	Golden ring once worn by an ancient hero. Boosts both physical and magical attack power.
() 	Makes all physical attacks by the user unblockable. 	Find: Phantom TrainBuy: Albrook (WoB), Jidoor (WoB), Narshe (WoB, after acquiring the Blackjack), Thamasa (WoB), Tzen (WoR) 	All 	3000
() 	Scope that allows the wearer to lock onto a target. Ensures that physical attacks never miss. 	Scope that allows the wearer to lock onto a target. Ensures that physical attacks never miss. 	Scope that allows the wearer to lock onto a target. Ensures that physical attacks never miss. 	Scope that allows the wearer to lock onto a target. Ensures that physical attacks never miss.
() 	Doubles the wearer's experience gained after battle. 	Find: Darill's Tomb.Metamorphose: Vasegiatta, Marchosias, GalypdesDrop: GargantuaColiseum: Bet Tintinnabulum 	All 	—
() 	Strange egg with magical properties. Doubles the amount of EXP earned in battle. 	Strange egg with magical properties. Doubles the amount of EXP earned in battle. 	Strange egg with magical properties. Doubles the amount of EXP earned in battle. 	Strange egg with magical properties. Doubles the amount of EXP earned in battle.
===Field===
These relics take effect outside of battle unlike all the relics above.
Name	Effect 	Obtained 	Characters 	Cost
 	Allows the party to walk faster in towns and inside dungeons. 	Buy: Gau's father's house (WoB), Mobliz, Narshe (WoB, before acquiring the Blackjack), Returner Hideout, South Figaro (WoB), Thamasa (WoB), Albrook (WoR)Initial: Maduin	All 	1500
 	Shoes enchanted to make the wearer move faster. Doubles walking speed. 	Shoes enchanted to make the wearer move faster. Doubles walking speed. 	Shoes enchanted to make the wearer move faster. Doubles walking speed. 	Shoes enchanted to make the wearer move faster. Doubles walking speed.
() 	Allows the user to restore HP every time a step is taken on the World Map, in towns, and in dungeons.	Find: Mobliz, Imperial PalaceColiseum: Bet Megalixir, Growth Egg, or Miracle ShoesMetamorphose: Stray CatDrop: Tonberry 	All 	—
() 	Collar with a small bell that rings as the wearer walks. Restores HP with each step taken. 	Collar with a small bell that rings as the wearer walks. Restores HP with each step taken. 	Collar with a small bell that rings as the wearer walks. Restores HP with each step taken. 	Collar with a small bell that rings as the wearer walks. Restores HP with each step taken.
() 	Reduces the rate of random encounters by half. 	Find: Imperial PalaceColiseum: Bet Snow Scarf, Molulu's Charm, or Lich Ring 	All 	—
() 	Bronze wristband enchanted with a protective ward. Lowers the rate of random enemy encounters. 	Bronze wristband enchanted with a protective ward. Lowers the rate of random enemy encounters. 	Bronze wristband enchanted with a protective ward. Lowers the rate of random enemy encounters.	Bronze wristband enchanted with a protective ward. Lowers the rate of random enemy encounters.
() 	Eliminates all random encounters. 	Find: Narshe (WoR) 	Mog 	—
() 	Mysterious moogle charm. Prevents all random enemy encounters. 	Mysterious moogle charm. Prevents all random enemy encounters. 	Mysterious moogle charm. Prevents all random enemy encounters. 	Mysterious moogle charm. Prevents all random enemy encounters.
==Other appearances==
Some relics from Final Fantasy VI also appear in other games: Dissidia Final Fantasy Opera Omnia, Pictlogica Final Fantasy, Final Fantasy Record Keeper, and Final Fantasy Brave Exvius.
DFFOO Amulet (VI).png|Amulet in Opera Omnia.
FFRK Alarm Earring FFVI.png|Alarm Earring in Record Keeper.
FFBE Reflect Ring FFVI.png|Reflect Ring in Brave Exvius.
== Behind the scenes ==
The unique functionality of relics would go on to inspire the first set of ultimate weapons in Final Fantasy XI, the Relic Weapons. These weapons were the first whole category of weapons that added unique augmentations to combat, and this would serve to shape the game's combat system.
==Gallery==
FFVI Alarm Earring Artwork.jpg|Alarm Earring artwork.
FFVI Amulet Artwork.jpg|Amulet artwork.
FFVI Angel Ring Artwork.jpg|Angel Ring artwork.
FFVI Angel Wings Artwork.jpg|Angel Wings artwork.
FFVI Barrier Ring Artwork.jpg|Barrier Ring artwork.
FFVI Berserker Ring Artwork.jpg|Berserker Ring artwork.
FFVI Black Belt Artwork.jpg|Black Belt artwork.
FFVI Blizzard Orb Artwork.jpg|Blizzard Orb artwork.
FFVI Brigand's Glove Artwork.jpg|Brigand's Glove artwork.
FFVI Celestriad Artwork.jpg|Celestriad artwork.
FFVI Charm Bangle Artwork.jpg|Ward Bangle artwork.
FFVI Crystal Orb Artwork.jpg|Crystal Orb artwork.
FFVI Cursed Ring Artwork.jpg|Cursed Ring artwork.
FFVI Dragon Horn Artwork.jpg|Dragon Horn artwork.
FFVI Dragoon Boots Artwork.jpg|Dragoon Boots artwork.
FFVI Earring Artwork.jpg|Earring artwork.
FFVI Fairy Ring Artwork.jpg|Fairy Ring artwork.
FFVI Fake Moustache Artwork.jpg|Fake Moustache artwork.
FFVI Gale Hairpin Artwork.jpg|Gale Hairpin artwork.
FFVI Gauntlet Artwork.jpg|Gauntlet artwork.
FFVI Genji Glove Artwork.jpg|Genji Glove artwork.
FFVI Gigas Glove Artwork.jpg|Gigas Glove artwork.
FFVI Gold Hairpin Artwork.jpg|Gold Hairpin artwork.
FFVI Growth Egg Artwork.jpg|Growth Egg artwork.
FFVI Guard Bracelet Artwork.jpg|Guard Bracelet artwork.
FFVI Heiji's Jitte Artwork.jpg|Heiji's Jitte artwork.
FFVI Hermes Sandals Artwork.jpg|Hermes Sandals artwork.
FFVI Hero's Ring Artwork.jpg|Hero's Ring artwork.
FFVI Hyper Wrist Artwork.jpg|Hyper Wrist artwork.
FFVI Jeweled Ring Artwork.jpg|Jeweled Ring artwork.
FFVI Knight's Code Artwork.jpg|Knight's Code artwork.
FFVI Lich Ring Artwork.jpg|Lich Ring artwork.
FFVI Master's Scroll Artwork.jpg|Master's Scroll artwork.
FFVI Memento Ring Artwork.jpg|Memento Ring artwork.
FFVI Merit Award Artwork.jpg|Merit Award artwork.
FFVI Miracle Shoes Artwork.jpg|Miracle Shoes artwork.
FFVI Molulu's Charm Artwork.jpg|Molulu's Charm artwork.
FFVI Muscle Belt Artwork.jpg|Muscle Belt artwork.
FFVI Mythril Glove Artwork.jpg|Mythril Glove artwork.
FFVI Peace Ring Artwork.jpg|Peace Ring artwork.
FFVI Prayer Beads Artwork.jpg|Prayer Beads artwork.
FFVI Princess Ring Artwork.jpg|Princess Ring artwork.
FFVI Protect Ring Artwork.jpg|Protect Ring artwork.
FFVI Reflect Ring Artwork.jpg|Reflect Ring artwork.
FFVI Ribbon Artwork.jpg|Ribbon artwork.
FFVI Safety Bit Artwork.jpg|Safety Bit artwork.
FFVI Silver Spectacles Artwork.jpg|Silver Spectacles artwork.
FFVI Sniper Eye Artwork.jpg|Sniper Eye artwork.
FFVI Soul of Thamasa Artwork.jpg|Soul of Thamasa artwork.
FFVI Sprint Shoes Artwork.jpg|Sprint Shoes artwork.
FFVI Star Pendant Artwork.jpg|Star Pendant artwork.
FFVI Thief's Bracer Artwork.jpg|Thief's Bracer artwork.
FFVI Tintinabulum Artwork.jpg|Tintinnabulum artwork.
FFVI White Cape Artwork.jpg|White Cape artwork.
FFVI Zephyr Cloak Artwork.jpg|Zephyr Cloak artwork.
==Etymology==
de:Accessoire (FFVI)
ru:Реликт (Final Fantasy VI)
Category:Relics in Final Fantasy VI
Category:Accessory lists