Slay Living

Upon casting Slay Living is a 5th level priest available to the Cleric class. The spell temporarily transforms the cleric's hand which is imbued with a powerful, deadly magic.
==Description==
==Gameplay==
This spell is cast on self only.
When the spell casting is finished, a text will display reading "<Caster>: Casts Slay Living and a Necromancy spell school casting animation will render along with a sound effect.
The caster's main hand weapon slots are temporarily unable to be used to attack and are "replaced" with a magically created item that has a red-colored man's head profile with a dagger embedded in its skull icon, which represents the Slay Living melee touch attack weapon.
This weapon has a relatively short duration of 18 seconds, and then it will disappear if not used (and it can be dispelled as well).
The touch attack weapon has a range of 1 foot, and the caster must successfully achieve a touch attack on a single target creature in order to apply the slaying effect.
The caster will roll to hit as normal and receive a +3 THAC0 bonus to do so - the caster's weapon proficiency skills aren't factored into this, nor are any Strength modifiers.
Any other modifiers that alter THAC0 specifically (from equipped items or spell/potions) are applicable to the to-hit roll.
If the caster misses the to-hit roll, the magical weapon disappears, and the spell is finished.
If the touch attack succeeds, then the creature must succeed with a Saving throw versus Spells or be instantly killed via the Slay effect.
Should the saving throw be successful, then the instant death is resisted, and the victim receives 2d6+9 Magical damage (which has no saving throw).
This touch attack's slay attack and magical damage can be prevented in several ways, including Spell Immunity: Necromancy, or a Spell protections type defense such as Shield of the Archons, Minor Spell Deflection Spell Deflection, or Spell Trap - a Spell Turning will rebound the effects onto the attacker.
The magical damage can also be potentially blocked by Magic resistance, but not the slay effect.
The Cloak of Mirroring will negate this touch attack as well.
== Notes ==
*The touch attack weapon is a magical +6 enchantment item for the purposes of what it can strike.
== See also ==
* Finger of Death
== Trivia ==
The Advanced Dungeons and Dragons 2nd Edition ruleset does not list or provide a standalone spell titled Slay Living, and it is actually the reversible form of the priest's Raise Dead spell.
Slay living, grants the victim a saving throw vs. death magic. If the saving throw is successful, the victim sustains damage equal to that of a cause serious wounds spell—i.e., 2d8+1 points. Failure means the victim dies instantly.
In the PnP ruleset, this spell would only be able to affect dwarf, gnome, half-elf, halfling, or human targets - but the BG video game version didn't implement that restriction, and oddly the game's spell version can be used to slay the non-living, a such as undead, constructs etc.
==Mod content==
Spell Revisions mod has changed this Divine spell, revising its effects, duration, casting time and description. See below:
Slay Living
Level: 5
School: Necromancy
Sphere: Necromantic
Range: Personal
Duration: Special
Casting Time: 5
Area of Effect: 1 creature
Saving Throw: Spell partial
Upon casting this spell, the priest has to touch an opponent in order to visit the effect upon them. On a successful touch from the priest, the victim is instantly killed unless a saving throw vs. spell is made. Even then, the victim will suffer 2d8+20 points of magic damage. The spell expires once the priest makes a successful melee attack or after 1 turn has passed. The priest gains a +4 bonus to hit the target. Magic resistance does not affect this spell.
Category:Cleric 5th level spells
Category:Bypass Magic resistance
Category:Magical damage
Category:Offensive damage (spell type)
Category:Touch spells