Lifesaver

==Spell Properties==
==Spell Characteristics==
 
|- 
| 1 || Summons a Lv. 1 Lifesaver || - || 3 || 3 || - || - || - || - || 3 || 17 
|- 
| 2 || Summons a Lv. 2 Lifesaver || - || 3 || 3-4 || - || - || - || - || 3 || 17 
|- 
| 3 || Summons a Lv. 3 Lifesaver || - || 3 || 3-5 || - || - || - || - || 3 || 17 
|- 
| 4 || Summons a Lv. 4 Lifesaver || - || 3 || 3-6 || - || - || - || - || 3 || 17
|- 
| 5 || Summons a Lv. 5 Lifesaver || - || 3 || 3-7 || - || - || - || - || 3 || 17 
|- 
| 6 || Summons a Lv. 6 Lifesaver || - || 3 || 3-8 || - || - || - || - || 3 || 117 
|}
==Notes==
The Lifesaver is not counted as a summon, but is limited to one per team. There is a global recast interval of 3, preventing additional Foggernauts (on the same team) to cast 'Lifesaver' until 3 turns have passed.
If 'Lifesaver' is cast while another Lifesaver already exists for your team, then your team's old Lifesaver will be destroyed and a fresh one will be made.
==Health==
The Lifesaver has hp determined by the following formula: [(( L -1)*5 +55) * x] + (v*x) + b 
Where L is the caster's level, v is the caster's vitality, x & b are constants defined by the spell level
Spell Level	x 	b
1 	0.2 	20
2 	0.22	25
3 	0.24	30
4 	0.26	35
5 	0.28	40
6 	0.3 	50