Path of Knowledge

There are at least two Paths of Knowledge
==Path of Knowledge (Hellboy)==
The Path of Knowledge provides knowledge and insight.
*Aura Reading (Path of Knowledge) - takes 10 minutes
*Read Memories (Path of Knowledge-7) Resisted
*Read Thoughts (Path of Knowledge-7) Resisted
*Scry (Path of Knowledge-6)
*Veil (Path of Protection-4; Path of Cunning-4; Path of Knowledge-3)
==Path of Knowledge (GURPS Thaumatology)==
This path is entirely Effect Shaping. It is part of the Invocationism Path-based tradition.
Name 	Default; casting time 	Energy Accumulating 	
Aura Reading 	Path of Knowledge; 10 minutes 	2 points 	151
History 	Path of Knowledge-4; 10 minutes for a general overview, 1 hour for a detailed history	6 points for a general overview, 9 points for a detailed history.	151
Know Fault 	Path of Gadgets-1 or Path of Knowledge-4; 10 minutes 	5 points 	146
Locate 	Path of Knowledge-5; 10 minutes 	7 points 	151
Locate Spares 	Path of Gadgets-4 or Path of Knowledge- 7; 10 minutes.
Energy Accumulating: 	7 points 	146
Read Memories 	Path of Knowledge-7; 1 hour. 	12 points. 	151
Read the Manual 	Path of Gadgets-2 or Path of Knowledge-7; 10 minutes. 	5 points 	147
Read Thoughts 	Path of Knowledge-7; 10 minutes 	9 points 	152
Scry 	Path of Knowledge-6; 10 minutes 	8 points 	152
See the True Face 	Effect Shaping: Path of Form-1 or Path of Knowledge-6;
10 minutes 	3 points 	145
Veil 	Path of Cunning-4, Path of Knowledge-3, or Path of Protection-4; 20 minutes. 	7 points 	152
Vision of Luck 	Path of Knowledge-3 or Path of Luck-5;
10 minutes 	6 points 	152
Enhance Senses / Piercing Obscurity	Path of Travel-2, Path of Knowledge-2 	unknown 	obscure Pyramid 2 article, Appendix Z: Trffickomancy by Eric Funk
== See Also ==
* The Truth Is What I Say It is -- an apocalyptic spell from the Apollonian Knowledge CultPyramid 3/25: Epic Magic, p.7
==References==
*Hellboy Sourcebook and Roleplaying Game
*GURPS Thaumatology
Category:Books and Paths