Rise of Monsters (Legacy)

:This page is for the mode available during 2023.09.14-2023.10.30.
 is a temporary game mode that can be accessed by interacting with the Game Console near the TV in the Living Room.
* The player needs to reach 3-6 at least once in Level Mode in order to unlock the Game Console.
== General ==
Synopsis: "Ever wonder what would happen if monsters in the dungeon duke it out with each other? Who would be the winner, considering that each of them does have some legit skills? We might have the answer for you with our newly introduced mini-game Rise of Monsters. It is a strategic idler where you can kill some time in the lobby. You will act as a leader of monsters, form your squad, send them off to a battle against their counterparts, and see what your little soldiers are made of!"
In , the player will start the journey by choosing a starter monster. There are 21 levels or checkpoints in the adventure, get through all the level to complete the game.
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==Checkpoints ==
 Map check point
Map Icon	Check point 	Function
 	Battle 	
* Before the battle starts, The player can choose opponents from 2 candidate groups.
*The player can inspect the monsters in each squad separately and then decide which squad to combat with.
**A squad with a "skull" icon indicates that the squad is significantly harder than normal squads.
**The outline of a monster indicates the grade of the monsters, with no outline being the weakest and a yellow outline being the strongest.
*After a battle, players can choose to "Take a break" (restore 10% of all monsters' health) or pay 5 shells to "Have a hearty meal" (restore 40% of all monsters' health).
**Monsters' health never auto-restores after a level is cleared, so choose accordingly.
**Both options can restore the health of downed monsters.
 	Peculiar Altar	
*The player might come across this place right after one battle ended.
*Sends 1 Monster to the Peculiar Altar and it will return in the next level with a new random Talent.
**This monster can still be upgraded while away.
 	Rest 	
*Fully recovers Monsters' health.
*Sometimes after resting, the player can have a chance to give "Goddess' Boon" talent to one of the monsters.
 	Ritual 	
*Sacrifices one Monster to give another Monster a random Talent. Can be done multiple times each event.
 	Trade 	
*Exchanges Shells for Monster, Talents, and Cuisines.
*Refreshing the stock will cost some Shells. The next restock will cost more than the previous one.
 	Black Market 	
*Some items will be sold at a higher or lower price.
*The player can purchase a squad size increase here.
*Players may "snatch" one of the items by clicking on the item with a "Snatch one." prompt. This will bring up a minigame. 
**If the marker lands on green, the player will own the item.
**If the player fails, the player must fight the trader's squad, which is significantly stronger than other enemies. In this case, beating the trader squad will also win the item and end the event.
**Snatching can be done multiple times with increasing difficulty.
 	Monster Arena 	
* Places 10 Shells to sponsor one of three Monsters in the area. These monsters will then fight automatically.
* If the player wins the bet, they will be rewarded with 30 Shells and a chance to recruit the sponsored Monster.
 	Misty Town 	
* Taps on the screen to release a net and capture the moving Monster under the mist.
* This mini-game will end after the player catches one Monster, or if time has run out.
 	Forest Witch 	
*Use 3 Shells to give a random Talent to the selected Monster.
 	Hero Trial 	
* Spend 5 shells and send one of the player's monsters to a head-to-head duel.
*The player will gain one squad size if it passes the trial.
 	Final Match 	
*Defeats the enemies and becomes the new Monster Commander.
==Monsters==
Each monster requires 1 squad size to place them on the field, and gaining duplicated monsters will upgrade them by one rank. The exception is the Ace Pitchermon, which does not require any squad size, while gaining it multiple times will increase the available number of monsters instead.
* However Ace Pitchermons in enemy squads can still appear with upgraded stat.
Upgrading a monster for the first 3 times will increase its various stats and can choose one talent from random 3 choices. From the 4th upgrade onwards, the monster will not gain more talents or standard stat increase, but instead choose 1 of 3 stat changes.
Warrior 	Baseballmon 	Charger Gob 	Imperial Boar 	Sword Guardian 	Crust Driller	Snow Ape Champion
Ranger 	Ace Pitchermon 	Gunner Gob 	Jungle Rangermon	Snow Ape Ace Pitcher	Boom Borer 	Sniper Knight
Mage 	Apprentice Gob 	Priest Gob 	Arcane Knight 	Master Blaster 	 	
Tank 	Imperial Shield	Novice Knight	Frontline Spader	 	 	
Assassin	Nugget Rider 	Ninjamon 	Super Dupermon 	 	 	
Support 	Pork Sacrifice 	Prayer Gob 	 	 	 	
Monster 	Monster	Type	 	 	 	 	 	 	 	 	
Baseballmon 	 	 	2000	65	10 	25 	0 	7 	1.33	5 	200
Charger Gob 	 	 	2000	81	10 	25 	0 	7 	1.23	10	250
Imperial Boar 	 	 	2000	50	10 	25 	0 	7 	1.23	25	200
Sword Guardian 	 	 	2000	70	10 	50 	25 	7 	1.33	5 	200
Crust Driller 	 	 	2000	65	10 	0 	0 	6 	1.33	5 	200
Snow Ape Champion 	 	 	2250	40	40 	25 	0 	6 	1 	5 	200
Ace Pitchermon 	 	 	420 	34	10 	0 	0 	6 	1.23	5 	200
Gunner Gob 	 	 	1500	45	10 	25 	0 	6 	1 	5 	200
Jungle Rangermon 	 	 	1250	27	10 	0 	0 	7 	1.67	10	200
Snow Ape Ace Pitcher	 	 	1400	60	50 	0 	0 	4.5	1.23	5 	200
Boom Borer 	 	 	1500	72	10 	0 	0 	6 	1.18	50	150
Sniper Knight 	 	 	1200	70	10 	50 	0 	6 	0.89	25	200
Apprentice Gob 	 	 	1000	50	70 	0 	25 	4.5	1.23	5 	200
Priest Gob 	 	 	1100	50	85 	0 	50 	4.5	1.23	5 	200
Arcane Knight 	 	 	1200	80	120	50 	0 	6 	1.23	5 	200
Master Blaster 	 	 	1800	60	65 	0 	0 	4.5	1.14	5 	200
Imperial Shield 	 	 	2500	40	10 	100	100	5.5	0.57	5 	200
Novice Knight 	 	 	2500	70	10 	50 	25 	6 	1.23	5 	200
Frontline Spader 	 	 	3800	60	10 	25 	0 	5.5	0.89	5 	200
Nugget Rider 	 	 	1700	50	10 	0 	0 	7 	1.6 	25	200
Ninjamon 	 	 	1500	65	10 	0 	75 	7.5	1.33	5 	250
Super Dupermon 	 	 	1350	65	10 	0 	100	7.5	1.6 	25	200
Pork Sacrifice 	 	 	2000	50	10 	25 	0 	6 	1.23	5 	100
Prayer Gob 	 	 	1350	50	60 	0 	25 	4.5	1.23	5 	200
===Skills===
Not all monsters have skills. A hyphen (-) indicates that monster does not have a skill move.
Monster 	Monster	Icon	CD 	Skill name & description
Baseballmon 	 	 	3 	Big Bang Smash!
*Next attack deals additional damage equal to 200% of physical attack and inflicts a 1.5-second stun.
Charger Gob 	 	 	2.5	Into the Fray
*Charge at enemies in the rear, knocking back all enemies in the path and dealing damage equal to 250% of physical attack.
Imperial Boar 	 	 	2.5	Into the Fray
*Charge at enemies in the rear, knocking back all enemies in the path and dealing damage equal to 250% of physical attack.
Sword Guardian 	 	? 	? 	?
* This monster has a hidden skill without a visible icon. Jump to nearby enemies and deal damage within a circle area while knocking them away.
Crust Driller 	 	 	3 	Crust Break
*Activate an enormous drill that deals damage equal to 333% of physical attack per second for 3 seconds.
Snow Ape Champion 	 	 	4 	Blizzard Smash
*Deal elemental damage equal to 160% of elemental power to nearby enemies and may freeze them.
Ace Pitchermon 	 	- 	- 	
Gunner Gob 	 	 	3 	Fire At Will
*Unleash all firepower in a short period of time, and the bullet damage is increased by 30% during the skill.
Jungle Rangermon 	 	 	3 	Fire At Will
*Unleash all firepower in a short period of time, and the bullet damage is increased by 30% during the skill.
Snow Ape Ace Pitcher	 	 	2.5	Snowball Cluster
*Hurl a large snowball, dealing elemental damage equal to 300% of elemental power and freeze the target for 1 seconds. If the target is already frozen, it takes 100% more damage. Upon hitting an enemy, the large snowball splits into 8 smaller ones, each dealing elemental damage equal to 20% of elemental power to the first enemy it hits.
Boom Borer 	 	 	3 	Fire At Will
*Unleash all firepower in a short period of time, and the bullet damage is increased by 30% during the skill.
Sniper Knight 	 	 	2 	Precision Shot
*Next 1 attack deals additional damage equal to 450% of physical attack.
Apprentice Gob 	 	 	1.5	Light Orb
*Release 1 light orbs, each dealing elemental damage equal to 300% of elemental power.
Priest Gob 	 	 	4 	Lightning Strike
*Summon lightning bolts upon enemies with a radius of 8, dealing elemental damage equal to 300% of elemental power.
Arcane Knight 	 	 	2.5	Synergy Attack
*Grant a companion star to friendly monsters with the highest attack speed to launch synergy attacks. The star lasts 10 seconds and deals elemental damage equal to 25% of elemental power.
Master Blaster 	 	- 	- 	
Imperial Shield 	 	 	5 	Divine Shield
*Grant all nearby allies the armor[sic] equal to 8% of their max health.
**This armor acts as extra health for current battle.
Novice Knight 	 	 	2.5	Whirlwind Slash
*Whenever a nearby enemy take critical hit, the enemies around it take damage equal to 100% of physical attack.
Frontline Spader 	 	- 	- 	-
Nugget Rider 	 	- 	- 	-
Ninjamon 	 	 	5 	Rampart Mind
*Increase crit hit rate to 100% for 4 seconds and immediately appear behind the target.
Super Dupermon 	 	 	2 	Ninpo - Shadow Slash
*Dash through the battlefield and deal damage equal to 480% of physical attack when colliding into enemies whose physical resistance are below 50.
Pork Sacrifice 	 	- 	- 	-
Prayer Gob 	 	 	2 	First Aid
*Heal the teammate with the lowest health for 400% of the elemental power.
=== Talents===
Talents comes in three rarities: , and . The higher the rarity, the more powerful the talents are. The player may choose one of three different talents when they level up their monsters. Some talents are integrated to a specific monster and are active by default.
Icon	Name
 	Death Detonation
*Upon being killed, explode and deal / / psysical damage to nearby enemies.
*Master Blaster starts with a green talent.
 	Goddess' Boon
* Lose 2% health per seconds and increase all stats in battle. The more allies with "Goddess' Boon" in the field, the more stats increase.
 	Taunt
* Chance to taunt nearby enemies for / / seconds every 4 seconds.
* Imperial Shield starts with a purple talent.
* Frontline Spader starts with a green talent.
 	Farewell Gift 
*When knocked down, increase friendly monsters' physical attack and elemental power by / / %.
 	Physical Lifesteal
*Physical Attacks gains a / / % lifesteal effect.
 	Well Begun
*Becomes invincible for the first / / seconds of the battle.
 	Bulwark
*Increase max health by / / %.
 	Formation - Defense
*When you have no fewer than 4 monsters, each additional monsters increases your physical resistance and elemental resistance by / / .
 	Formation - Offense
*When you have no fewer than 4 monsters, each additional monsters increases your physical attack and elemental power by / / %.
 	Lone Wolf - Offense
*For every 1 fewer allies in the field than enemies, physical and elemental attacks increase by / / %.
 	Lone Wolf - Defense
*For every 1 fewer allies in the field than enemies, physical and elemental resistance will increase by / / .
 	Sage 
*Entering a room has a / / % chance to grant a random talent to a random monsters.
 	Fast Charge
*Skill CD / / % faster.
 	Momentum 
*Each time the skill takes effect, the skill damage increases by / / %.
 	Blink
*Have a / / % chance to teleport into a random location to avoid damage.
 	Agility
*When dealing damage, if the target is killed within 3 seconds, your movement speed and physical attack will be increased by / / and / / % respectively.
 	Shotgun Outburst
*Attacks have a / / % chance to launch / / more projectiles.
 	Crit Pierce
*Projectiles from critical hits can pierce up to / / enemies.
 	Armor Up 
*Gain / / armor when any of your skill takes effect.
 	Crit Charge
* Critical hits reduce skill CD by / / second(s).
 	Rejuvenation
*When any of your skill takes effect, you heal nearby monsters for / / % of their max health over 3 seconds.
 	Elemental Surge
*When any of your skill takes effect, you deal elemental damage equal to / / % of elemental power to nearby enemies.
 	Sunder
*Gain a / / % attack speed bonus every 2 seconds. Attack and skills ignore the target's physical and elemental resistance.
 	Decay
*Reduce taunted enemies' physical and elemental resistance and drain / / % of their health.
 	Level Cap
*This unit cannot be upgraded.
*Ace Pitchermon's unique talent, and only on friendly ones
 	Monkey Militia
*Defeating an enemy summons an Ace Pitchermon of the lowest level. Up to 3 Ace Pitchermons can be summoned at one time.
*Baseballmon's unique talent
 	Frost Pitcher
*Basic attacks become snowballs that have a 20% chance to inflict a 1-second freeze on enemies.
*Snow Ape Ace Pitcher's unique talent
 	Bomber
*Basic attacks become bombs that are tossed at the farthest enemy and deal elemental damage equal to 200% of elemental power.
*Master Blaster's unique talent
 	Boar Rampage
*Imperial Boar casts "Into the Fray" 1[sic] times in a row and inflicts a 0.75-second stun to all units hit.
*Imperial Boar's unique talent, meaning that each time it will use skills twice in a row.
 	Mage Mastery
*All Mage units have their elemental power increased by 20%.
*Priest Gob's unique talent
 	Treasure Hunter
*Generate 2 shells for your squad when entering a room.
*Nugget Rider's unique talent
 	?
* Sometimes, Nugget Rider will dig up two random objects, where TNT deals damage to enemies stepping upon, and carrot heals allies.
* Nugget Rider's hidden unique talent
 	Knight's Will
*While in battle, all stats will be increased by 2% every 2 seconds. The effect expires at the end of the battle.
*Sword Guardian's unique talent
 	Swift Strike
*Each basic attack increases attack speed by 1.5%.
*Gunner Gob's unique talent
 	Arcane Vulnerability
*Reduce all nearby enemies' elemental resistance by 80% for 2 seconds.
*Arcane Knight's unique talent
 	Pork Stew
*When attacked, you drop a lump of meat that restore 18 health to an ally monster.
*Pork Sacrifice's unique talent. Healing value may vary
 	Spirit of the Order
*When there are at least 3 Knights in battle, all allies (not limited to Knights) gain a 25% bonus to physical and elemental resistance.
*Imperial Shield's unique talent
=== Cuisines===
Name 	icon	Function
Grilled Steak	 	Physical attacks +10%
Coffee 	 	Attack Speed +10%
Trilicacy 	 	Increase elemental power by 10%
Clam 	 	Movement Speed +1.5
Bloody Mary 	 	Crit Hit Rate +12%
Wine 	 	Max Health +15%
==Medal==
ru:Пробуждение монстров
Category:Modes
Category:Seasonal