Ambush

Ambush is a quest in . Hannibal Traven tells the Hero about the Colossal Black Soul Gem and sends them to assist the Battlemages who are waiting outside Silorn.
==Background==
The Hero must lead a battalion of Battlemages through Silorn and steal the Colossal Black Soul Gem from the Necromancers therein.
==Walkthrough==
===Battlemage battalion===
The Hero needs to head to Silorn, which is located in the south of Cyrodiil. There they will meet up with the Battlemages and while speaking to Thalfin, they will hear the progress of the mission. The group needs to be instructed on which positions to take during the ambush on the Necromancers as they exit Silorn, the first step to gaining entrance into the Ayleid Ruin.
The Hero positions the three Battlemages either up close, or at a distance. Each of the group specializes in certain skills and expresses where they may be best used. Thafin, for example, is best at close range, as is Iver, while Merete is best deployed further back.
The Necromancers emerge and are shortly defeated. When Falcar retreats back into the ruins the Hero tracks him. The ruins are fairly large and labyrinthine; they can be quite confusing. The halls are littered with more Necromancers. Each carries various leveled weapons, potions, robes and .
====Alternate stealth strategy====
If the Hero swims across the lake and climbs the hill west of the entrance, they will encounter the two outside mages before encountering the battlemages. Note that Silorn is very close to the edge of the map, so crossing by the waterfall is not possible, nor is proceeding very much south or west of the lake. Killing the two outside mages opens the door and the Hero can enter by themselves, which may be preferable for those that emphasize stealth.
===Silorn Sedorseli===
There is a hidden switch on a balcony up above that requires going through Silorn Sedorseli to reach. Upon finding the switch, hit it, and the gates on the bridge open, allowing access to Falcar. Having a high rank in Acrobatics one can make the jump between the floor and the bridge doable.
===Fight with Falcar===
Falcar is fought during this part. He wields a leveled dagger enchanted with fire damage. He may conjure constructs to aid him in battle, such as skeletons or wraiths.
====Alternate stealth strategy====
If the Hero is following the stealth strategy, there is a brief period of time where Falcar walks towards the Hero before engaging in conversation. During this window of time, he can be shot with an arrow from stealth, possibly killing him outright before the fight even begins.
Once Falcar is defeated, the Hero will find the Colossal Black Soul Gem on his body. Continuing forward, there is another room with more undead and a frost ball trap that leads to the passage back to Silorn. From there, exit the ruin and head back to the University to give the gem to Traven to complete the quest.
==Journal==
Journal Entry
*Update: After accepting the quest from Traven:
I need to travel to the south of Cyrodiil and meet a group of Battlemages preparing to storm the ruins of Silorn.
*Update: After arriving at Silorn and speaking with Thalfin:
I have arrived at Silorn, and spoken with Thalfin. We cannot enter the ruins, so I must help prepare an ambush for the Necromancers when they attempt to leave.
*Update: If Falcar isn't killed outside, he flees:
Falcar has fled back into the ruins of Silorn. I must find him.
*Update: After killing Falcar and retrieving the Black Soul Gem:
I've recovered the Black Soul Gem. It needs to be taken back to Hannibal Traven at the Arcane University.
*Update: After delivering the gem to Traven:
The Black Soul Gem has been delivered to Hannibal Traven.
*Quest complete
==Bugs==
*If one of the battlemages is killed during the fray, the killer is expelled from the Guild. Falcar cannot be killed, but instead speaks about the expulsion from the guild. The Mages Guild must be rejoined before completing the quest.
* To get past the two gates that separate Falcar (the ones that are opened remotely) from the rest of the ruin, jump from the edge of the walkway and, using the left stick, land on the next piece of the walkway. This works from the second walkway as well.
==Appearances==
*
de:Hinterhalt (Oblivion)
es:Emboscada
ru:Засада
pl:Zadanie:Zasadzka