Gear/Arrow IV (BRRT)

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Unique_Weapon_Artillery_ArrowIV_BRRT
Manufacturer: Generic
The Arrow IV is a stand-alone, missile based, artillery system, designed to augment conventional systems such as the Long Tom and the Sniper. This is a rotary abomination, capable of launching up to three high speed air-to-ground Arrow IV warheads at once... if it doesn't explode when you pull the trigger, that is.
15 shots.
=Attributes=
Tonnage	Slots	Value 	Allowed Locations	Disallowed Locations
15 	5 	500000	All 	All
* Rotary Weapons have select-fire of 1-3 shots.
* This weapon has a recoil of +2 per shot above 1.
* Weapon has 7% chance per shot to misfire when firing - Mitigated by Gunnery
* Can't fire at targets closer than 90 meters.
* -30% chance to to be shot down by AMS.
* Missile has 30 HP.
* Deals area-of-effect damage within 120 meters of impact
* Weapon base damage is converted into Area of Effect, direct hit damage reduced 80%
* Weapon carries 15 salvos.
* 20000 Cbills Cost per Shot.
* Internal Ammo Storage can explode for 100 damage, 25 heat and 12.5 stability per remaining shot on weapon destruction.
=Weapon Stats=
Category: Missile
Type: LRM
SubType: LRM20
 	 	 	Damage	Damage	Damage	Per salvo	Per salvo 	Per salvo	Per salvo	Modifiers	Modifiers 	TAC 	TAC 	TAC 	Range	Range	Range 	Range	Range	Other
Default 	Mode	Ammo 	Norm 	Heat 	Stab 	Rounds 	Projectiles	Heat 	Recoil 	Accuracy 	Evasion ignored	Chance	Shards	Armor	Min 	Short	Medium	Long 	Max 	Indirect
 	x1 	ArrowIVOS	100 	0 	25 	1 	1 	10 	0 	0 	0 	0.5 	1 	500 	90 	210 	420 	630 	840 	
 	x2 	ArrowIVOS	100 	0 	25 	2 	1 	20 	2 	0 	0 	0.5 	1 	500 	90 	210 	420 	630 	840 	
✔	x3 	ArrowIVOS	100 	0 	25 	3 	1 	30 	4 	0 	0 	0.5 	1 	500 	90 	210 	420 	630 	840 	
=Used By Mechs=
Mechs	Mechs	Mechs
= Item Salvage Rules =
Item can be salvaged by player: No
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2