Leomon

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Leomon= Leomon is a Beast Man Digimon which is called the "King of Beasts", as well as the "Noble Hero". While most Digimon are savage, it possesses a strong purpose and a heart of justice, and has defeated a great number of fiendish Digimon. Also, it is a rival to the "Digimon Hunter" Orgemon, who runs the whole gamut of destruction. Its tough flesh, tempered well by daily training, can endure any attack, and it chokes the life out of the opponent with its ultimate secret technique.
|-|Leomon X= In order to defeat more fiendish Digimon to enforce its justice, it has mastered fencing through intense training in addition to physical training. It freely wields its longsword "Jūga-maru" and its magical sword "Shishiou-maru", which are said to have increased in sharpness due to its countless battles, by dual wielding them, so it is definitely a "Beast Gladiator". Since its red mantle was obtained when it confronted an Ultimate Digimon, it is said to be the proof of a hero.
|-|GrapLeomon= A Grappling-species Beast Man Digimon that took in the data of various fighting games, using their original secrets to crush the opponent. Although it rapidly spins the turbines on both of its arms and feet to unleash ever-changing techniques, the turbines rotate by being blown into all at once by the fighting spirit emitted by its Digicore, and can't run on mediocre emotional strength. Grappu Leomon inherited the data of the "King of Beasts", Leomon, and so that strong will to justice rapidly spins the turbines to their extremes.
|-|SaberLeomon= An Ancient Beast Digimon said to possess explosive, Mach speed power. However, the details about it are shrouded in mystery, though a theory suggests that it might have been a Leomon who was transformed into a beast. It possesses explosive Mach speed power, and with that speed it can easily dodge attacks, no matter how fast they are. Its two greatly developed fangs and sharp claws possess tremendous destructive power, and it is referred to as the ultimate Digimon.
|-|DinoTigermon= Injured Digimon have become its prey. It is an Ancient Beast Digimon which took in the metal elements of the earth, super-hardened its whole body, and evolved from one of the few SaberLeomon which have repeated and survived endless battles, where the weak are food for the strong. Its movements are not swift compared to Saber Leomon, but it possesses almost twice as much tough flesh and physical strength, and with its big, sharp, sword-like fangs, it forcibly brings down even Digimon larger than itself and which possess thick skin or armor. Other Digimon fear Dinotigermon, who possesses daring and wild predatory instinct, and do not approach.
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==Powers and Stats==
Tier: | At least | At least , Possibly | At least , Possibly higher | At least , Possibly higher
Key: Leomon | Leomon X | GrapLeomon | SaberLeomon | DinoTigermon
Name: Leomon | GrapLeomon | SaberLeomon | DinoTigermon
Origin: Digimon
Gender: Technically Genderless, but treated as Male
Age: Varies
Classification: Champion-Ultimate level Vaccine Attribute Beast Man Digimon | Mega level Data Attribute Ancient Beast Digimon
Powers and Abilities: 
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Leomon= Superhuman Physical Characteristics, Digimon Physiology, Holy Power, Darkside Power, Martial Arts, Natural Weaponry, Sword Mastery, Earth Manipulation, Statistics Amplification, Electricity Manipulation, Paralysis Inducement, Fire Manipulation, Water Manipulation, Limited Acid Manipulation, Energy Manipulation.
Inherited Skills: Air Manipulation, Sound Manipulation, Plant Manipulation, Healing, Sleep Manipulation, Shapeshifting, Teleportation, Fire Manipulation, Duplication, Probability Manipulation via Miracle Power (Can utilize the Power of Miracles), Dream Manipulation, Durability Negation, Resistance to Death Manipulation.
|-|Leomon X= All previous abilities, High Resistance to Existence Erasure (Those with the X-Antibody can resist multiple levels of Program X/Particle Worm which is a mass erasure technique from Yggdrasil) and Power Nullification (Can resist the effects of Particle Worm in which also negates all the abilities of those effected).
|-|GrapLeomon= All previous abilities (minus X-Antibody abilities) amplified, Limited Gravity Manipulation (Can distort gravity with its punches).
Inherited Skills: Durability Negation, Sealing (Can seal others abilities), Ice Manipulation.
|-|SaberLeomon= All previous abilities amplified, Hair Manipulation, Poison Manipulation, Ice Manipulation.
Inherited Skills: Illusion Creation and Fear Manipulation via Terror Illusion, Memory Manipulation, Hellfire Manipulation and Conceptual Erasure with Hellfire (The Flames of Hell/Dark Area aka El Evangelo are purifying flames that erase those who are burnt by them. This goes so far as to being able to erase even the Seven Great Demon Lords and erase one beyond death in which in Digimon death means nothingness. Whether the flames erase one beyond nothingness is dependent on whether they are evil or not. If evil, the one who is erased will be erased beyond nothingness), Time Manipulation (Time Stop and Destruction), Spatial Manipulation (Can distort and cut through space), Petrification, Dimensional BFR, Resistance to Fire Manipulation, Hellfire Manipulation, Conceptual Erasure (The flames of the Dark Area have no effect on him despite them being extremely deadly to members of the Seven Great Demon Lords), Time Manipulation, Poison Manipulation, Transmutation, Paralysis Inducement, Death Manipulation and Sleep Manipulation.
|-|DinoTigermon= All previous abilities amplified.
Inherited Skills: Fate Manipulation (Can rewrite its opponent's fate), Mind Reading, Explosion Manipulation, Transmutation.
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Attack Potency: Island level (Equal to if not superior to Meramon) | At least Island level (Far stronger than base) | At least Star level (Comparable to Vademon who had destroyed starsDigimon Adventure Novel; Chapter 5, shouldn't be any weaker than DarkSuperstarmon and Gerbemon who uses supernova explosionDigimon Reference Book; DarkSuperstarmon and real black holesDigimon Visual Dictionary - Digital World Research White Paper as attacksDigimon Adventure; Episode 44), Possibly Galaxy level (Likely comparable to MegaKabuterimon who destroyed Vademon's galaxy sized dimensionDigimon Adventure; Episode 24, shouldn't be weaker than a hope amped Angemon who destroyed WaruMonzaemon's dimension filled with starsDigimon Adventure:; Episode 41) | At least Galaxy level (Mega Digimon should be far superior to MegaKabuterimon who destroyed Vademon's galaxy sized dimensionDigimon Adventure; Episode 24 and a hope amped Angemon who destroyed WaruMonzaemon's dimension filled with starsDigimon Adventure:; Episode 41), Possibly higher (Power of Mega Digimon is capable of bringing the Digital World to dangerDigimon Visual Dictionary - Digital World Research White Paper) | At least Galaxy level, Possibly higher (Far superior to SaberLeomon)
Speed: Massively Hypersonic+ (Superior to Rookie Digimon and should be comparable to Wizardmon) with Relativistic reactions (Champion level Digimon should be able to move and react to Aiba) | Massively Hypersonic+ with Relativistic reactions | FTL (Ultimate Digimon should be at least comparable to if not faster than Champion level Peckmon who could dodge Sunflowmon's Sunshine Beam from a close distanceDigimon Savers; Episode 14), with Massively FTL+ Reactions and Combat speed (Should be at least comparable to Garudamon and MegaKabuterimon, who dodged Vademon's beamsDigimon Adventure:; Episode 49, shouldn't be too below fellow Ultimate level DarkKnightmon who could constantly keep up with hope amped Angemon's attacksDigimon Adventure:; Episode 28 that quickly destroyed Warumonzaemon's dimensionDigimon Adventure:; Episode 41 and should be able to react to MegaKabuterimon's attacks that quickly destroyed Vademon's dimensionDigimon Adventure; Episode 24) | FTL , with Massively FTL+ Reactions and Combat speed (Far superior to Ultimate level Digimon) | FTL , with Massively FTL+ Reactions and Combat speed
Lifting Strength: Unknown
Striking Strength: Island level | At least Island level | At least Star level, Possibly Galaxy level | At least Galaxy level, Possibly higher | At least Galaxy level, Possibly higher
Durability: Island level | At least Island level | At least Star level, Possibly Galaxy level | At least Galaxy level, Possibly higher | At least Galaxy level, Possibly higher
Stamina: Superhuman
Range: Extended Melee Range, A few Hundreds of Meters with projectiles
Standard Equipment: Shishiou-maru (Magical Sword) | Jūga-maru (Longsword)
Intelligence: Varies among the species, however the Leomon species has consistently been shown to be a group of battle hardened warriors and hunters.
Weaknesses: Data Digimon, Wind and Fire based skills. | Earth based skills as GrapLeomon | Virus Digimon as SaberLeomon and DinoTigermon
Notable Attacks/Techniques:
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Leomon=
*Jūouken (Beast King Fist): Punches the enemy, or punches to fire energy from its fist in the shape of a lion's head.
*Hasaigeri: Attacks the enemy with a roundhouse kick.
*Jūouha: Attacks with a blast of energy from its fist.
*Hyakujūken: Doing a series of movements with its arm, Leomon sends a barrage of lion heads against its enemy.
*Comet Hammer II: Drops large boulders on top of the oppnent.
*Saint Knuckle II: Punches the foe with a fist filled with Holy power.
*Attack Charge: Raises its Attack Potency by 15%.
*Animal Colosseum: Passively increases damage from Earth skills by 15%.
*Nightmare Soldiers: Passively increases damage from Darkness skills by 15%.
*Electric Stun Blast: Breathes a paralyzing poison gas at the enemy, or paralyzes them with electricity.
*Destruction Cannon I: Shoots a blast of darkness at the opponent.
*Panic Wisp: Fire Magic that instantly confuses the opponent.
*Ripping Net: An electric attack that instantly paralyzes the opponent.
*Heaven's Thunder I: Uses lightning magic to create to balls of electricity to surround the foe and shoot lightning bolts.
*Soulful Kick: Hits the opponent with a hard kick full of soul.
*Beast Coat: Raises it and its ally's resistance earth based attacks with the power of a beast.
|-|Leomon Inherited Skills=
*Nightmare Syndrome: Sends out an orb of darkness. When suffering these attacks, opponents have their vital functions brought to a halt. Or spits out a cloud of undigested nightmares, drowning the opponent in terror or manipulating them.
*Wind Claw I: Slashes the foe with blades of wind.
*Wild Howling: Attacks with the blast of a war cry.
*Small Tornado: Creates a small typhoon that damages multiple opponents.
*Lullaby: Sings a song that forces the foe to fall asleep.
*Saint Knuckle I: Punches the foe with a fist filled with holy power.
*Comet Hammer I: Drops a bunch of boulers on the opponent.
*Wolkenapalm I: Causes a burst of fire to appear from below the opponent.
*Giga Breath: Creates and launches a large fire ball at the opponent.
*Koyousetsu/Diamond Storm: Fires a barrage of sharpened leaves at the opponent.
*Kohenkyo: This move has many different applications.
**Copies the opponent's appearance and all of their abilities.
**Switches places with them in a whirl of leaves. 
**Teleports to the enemy and kick them before disappearing. 
**Uses a glowing hand to summon two phantom clones of itself to attack the enemy.
*Touhakken: Ignites its hands and feet in blue fire and attacks the enemy with them. In Another Mission, hits the enemy with a powerful hand strike.
*Shouda: Attacks with a strong hand strike.
*Souzan: A swift claw attack.
*Kokaishū: Attacks with multiple roundhouse kicks.
*Kuuchuu Koyousetsu: Uses Koyousetsu while in midair.
*Korenkyaku: Spins about before unleashing several high kicks in rapid succession.
*Kosengeki: A swift claw attack.
*Gaia Element I: Blasts the foe with a burst of wood/plant elemental magic.
*Anti-Panic: A healing technique that not only restores a bit of health, but cures mental based confusion.
*Grand Cross: Slashes the foe in a cross shape with holy power in order to administer justice. This is a weaker version of the signature move of Lucemon.
*Light Coat: Uses the power of light to raise it and its ally's resistance to holy and light based powers.
*Miracle Power: Uses the power of miracles for itself. This can be used to increase its attack power as well.
*Androit Wisdom: A passive ability that increases the power of its magic and resilience to it by 15%.
*Trait-Speed 2: Passively boosts its speed.
*Trait-Quick: Passively boosts its ability to evade attacks.
*Rain of Pollen: Releases a large amount of pollen that reduces the opponent's attack potency.
*Holy Cannon: Fires a ball of light at the opponent.
*Power Energy I: Blasts the foe with non-elemental magic.
*Corona Flame: By exhausting all of its physical strength, it fires a flaming shot at the opponent by concentrating the power of fire on its forehead.
*Corona-knuckle: Fires continuous punches with its blazing fists through the power of fire.
*Petit Prominence: Wrapping its whole body in flames, it defends itself or body slams.
*Soul Absorption: Disassembles and absorbs the enemy's data.
*Erase Sickle: Attacks the foe and erases the enemies configuration data.
|-|GrapLeomon=
*Shishi Jūhazan: Spins the turbines on its arms at top speed and attacks with a punch powerful enough to distort gravity.
*Senpū Turbine Geri: The ultimate barrage of roundhouse kicks.
*Battle Stamp: Uses the power of machines to raise its Attack Potency.
*Winning Punch: Unleashes quick fatal punches.
*Thunder Fall I: Calls forth bolts of lightning from the sky.
*Nanomachine Break III: Blasts the foe with a boly of electricity.
*Agility Charge: Raises its evasive ability.
Inherited Skills
*Grau Lärm: A roar that seals the opponent's power.
*Schwarz Strahl: Fires a black beam that penetrates the opponent's body, destroying their Digicore.
|-|SaberLeomon=
*Infinity Arrow: Hardens the hairs on its mane and fires them at the opponent. The hair is venomous, so this attack paralyzes the opponent.
*Nail Crusher: Completely destroys the enemy with a smashing blow with its claws.
*Acceleration Boost: Doubles the power of it's next attack.
*Gale Storm III: Hits the opponent with a large and powerful tornado.
*Guard Break Field: Lowers the opponent(s) durability by 15%. Can stack.
|-|SaberLeomon Inherited Skills=
*Seisei no Houkou: Roars to release a fiery shock wave that burns everything down, disintegrating the enemy's data.
*Gurenjūouha: Concentrates its flame into an energy wave resembling a lion.
*Kurenai Shishi no Mai: A combination of flaming punches and kicks.
*Tundra Breath: Spews cold breath from its mouth all at once, instantly freezing any opponent.
*Crazy Ice Blast: Attack the opponent with lots of ice arrows.
*Erase Claw: Sends out super-oscillatory waves that destroy configuration data from both its arms, completely erasing the space surrounding the opponent.
*Chrono Breaker: Wears away the opponent's body by stopping time or erasing it.
*Petrifier: Stares at the opponent and petrifies them.
*Petra Fire: Release an energy ray from it's eyes that petrifies those hit.
*Red Eye: Releases a power from its eyes that paralyzes the opponent.
*Full Heal: Healing technique that restores all wounds done to self or ally.
*Vemon Trap: A plant attack that poisons the opponent, weakening them slowly until they finally drop dead.
*Speed Break: Lowers the opponent's speed by 10%.
*Nature Spirits: All Plant based attacks gain a 15% boost in power.
*Destruction Cannon II: Blasts the foes with energy of Darkness.
*Metal Empire: Gives all his electricity based skills a 15% boost in power.
*Idle Bubble: A water shot that puts the opponent to sleep.
*Bit Bomb: Conjures up a flying bomb shaped like a bat made from a computer virus.
*Transfer: Warps the target to another space.
*Lovely Attack: Shoots hearts that that can incapacitate the opponent or make them happy. Can also release hearts to heal itself or allies while raising Attack Potency, Durability and Magical Might by 10%.
*Lovely Charm: Similar to Lovely Attack, it radiates hearts that soothe the enemy, weakening their attacks.
*Terror Illusion: Creates an illusion that exploits the enemy's fears.
|-|DinoTigermon=
*Highland Fang: Swings its fangs downward from an elevation to cut through the enemy, or attacks multiple times with the claws on its forelegs.
*Ground Fang: Pins the enemy down and stabs and tears them with its fangs.
|-|DinoTigermon Inherited Skills=
*Talisman of Light: Chants the incantation "Bon-Hitsu-Sen" while painting the Sanskrit character "Hum" in the air with its gigantic brush, then hurls it at the opponent to catch them in a gigantic explosion and annihilate them.
*Thousand Spells: Wreathes its talismans around the opponent's body, then detonates them.
*Talisman Star: Uses the Devanagari letter "र" (ra?) as blades to cut through the darkness.
*Talisman Spell: Creates and chants the sacred syllable "ॐ" (Auṃ?) to form a hemispherical yin-yang shield capable of movement.
*Celestial Cross: A stronger version of Grand Cross.
*Lore of Light: Uses the power of light to raise its magical power and magical defenses.
*Mind Reader: Reads the opponent's mind and then raises it and its allies speed.
*Hell Crusher II: Creates a ball of dark magic that sends out AoE waves of darkness to attack multiple opponents at once.
*Nightmare III: Blasts the foe with a blast of dark magic.
*Poison S-mush: Throws various mushrooms that have the following effects.
**Poison the opponent for them to take damage until they die.
**Causes the opponent to become paralyzed.
**Erases the opponents' memories.
**Turns the opponent into an 8-bit sprite and nullifies their abilities.
**Turn resistance into weaknesses and vice versa.
**Causes the foe to be confused.
**Puts the foes to sleep.
**Instantly kills the opponent.
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==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
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