Vehicles/FLINTLOCK (ICE)

==Description==
A jack of all trades, the Medium tank is the generic stereotype of a tank. Carrying an array of ranged weapons, the Medium Tank is designed to support allied units from range.
Missions	Source 	Affinity
5 	Generic 	Warrior: +1 Piloting Boost
10 	Generic 	Veteran: +1 Guts Boost
40 	Rugged 	Hardened Plates: -3% Damage Taken, TAC Immune (Quirk)
60 	Crew Compartment (2)	Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors (Gear)
60 	Generic 	Master: +1 Tactics Boost
80 	Turret Systems (5) 	Hunter/Killer Team Training: Multi-Target & Breaching Shot Ability (Gear)
100 	Generic 	Elite: +1 Gunnery Boost
==Vehicle Bay==
 	 	Left 	Center 	Right
Front 	Health	 	A=115 S=25	
Front 	Fixed 	 	
Crew Compartment (2)
FCS Vehicle Std. 2
Sensors Vehicle Basic	
Sides/Turret	Health	A=85 S=25	A=95 S=25 	A=85 S=25
Sides/Turret	Fixed 	
Left Hover Jets	
Turret Systems (5)
3x AC2	
Right Hover Jets
Rear 	Health	 	A=75 S=25 	
Rear 	Fixed 	 	
Ammo AC2
Ammo AC2 (INC)
Armor (1)
Structure (1)
Hover Propulsion System
Engine I.C. (2)
Engine Core 115
Coolant
Common (Trait)	
Questions || RTVer: Lance-A-Lot 1.0.0 || Render 2.2 || ID: \Eras\ClanInvasion3061\Base\PrimitiveTanks\vehicle\vehicledef_FLINTLOCK_ICE.json