LockJaw

LockJaw is 's neutral special move in Super Smash Flash 2.
== Overview ==
When performed, Rayman takes a blue bear trap-shaped weapon with a metal handle attached and throws it forward or, if used in midair, diagonally downward. When thrown, upon making contact with an opponent, it will grab said opponent and Rayman will then pull it towards him and weakly throw the opponent forward. The move deals 2% electric damage during the throw and 4% damage with weak knockback once thrown. If it grabs an opponent while in midair, it freezes Rayman's fall, which is also useful for interrupting opponents’ recoveries.
== Origin ==
== Gallery ==
=== Screenshots ===
LockJaw 1.png|Rayman grabbing with LockJaw on Fairy Glade.
LockJaw 2.png|Rayman attacking Sheik with LockJaw.
LockJaw 3.png|Rayman throwing Sheik forward.
LockJaw Aerial.png|Rayman using LockJaw in midair.
Kirby - LockJaw from Rayman.png|'s version of the move.
Lockjaw compare.png|Comparision between and Rayman's version of the move.
== Trivia ==
*Kirby's version of the move is slightly bigger and has a bigger hitbox than Rayman's.
Category:Attacks
Category:Special moves
Category:Neutral special moves
Category:Super Smash Flash 2
Category:Super Smash Flash series
Category:Rayman universe