Fallout: The Roleplaying Game diseases

Diseases are a type of negative condition .
==Characteristics==
When the player character consumes unclean food and liquid, there is a chance of acquiring a disease. Exposure to the elements, such as sleeping on floor mattresses, swimming in contaminated water or breathing toxic air, can also cause disease. They may also be contracted from contact with diseased creatures, or by being in close contact with an already diseased individual.
===Prevention===
Diseases can be avoided by cooking food, eating pre-War packaged food and drinking boiled or purified water. Sleeping on clean mattresses, avoiding physical contact with diseased mammal, lizard, or insect creatures, as each melee attack has a chance to inflict disease.
===Contracting diseases===
Should any of the listed events events occurred, the player must attempt an Endurance + Survival test with a difficulty equal to the number of the listed events which occurred, to a maximum of 5 (any event which happened multiple times that scene is only counted once).
If this test is failed, the player has contracted a disease and must roll on the disease table to determine the acquired disease. The contracted disease does not take effect immediately. Instead, it takes effect at the start of the next day. 
When suffering the symptoms of a disease, you suffer 1 Fatigue. Suffering from a disease is considered a source of Fatigue, which is removed
once cured.
===Disease duration and recovery===
Once afflicted by a disease, the player may attempt an Endurance + Survival test with a difficulty equal to the disease’s Duration rating (see the table). If successful, the Duration rating is reduced by 1. If this would reduce it to 0, then they have recovered from the disease fully.
Additional factors:
* Another character may assist your Endurance + Survival test using their Intelligence + Medicine, providing medical attention to help with recovery.
* Taking antibiotics reduces the Duration rating of a disease by 1 automatically, no test required, at the end of the current day. Players may not take more than one dose of antibiotics each day.
* If the entire day was spent resting—sitting or laying somewhere comfortable, performing a minimum of physical activity, reduce the difficulty of the test by 1, to a minimum of 0.
==Variants==
List of diseases	List of diseases	List of diseases 	List of diseases	List of diseases	List of diseases
D20 roll 	Disease 	Effect(s) 	Duration 	 	
1 	Blood Worms 	Attacks against you inflict +2 DC damage. 	1 	 	
2 	Bone Worms 	Attacks against you which hit your arms or legs inflict +4 DC damage 	1 	 	
3 	Buzz Brain 	INT tests suffer +1 difficulty 	4 	 	
4 	Dysentery 	Halves time at each step of thirst track 	1 	 	
5 	Fever Claw 	Your ranged attacks inflict 2 DC less damage (minimum 1 DC) 	1 	 	
6 	Flap Limb 	STR tests suffer +1 difficulty 	4 	 	
7 	Glowing Pustules	Whenever you suffer an Injury, anyone within Reach suffers 1 DC Radiation damage 	1 	 	
8 	Heat Flashes 	END tests suffer +1 difficulty 	3 	 	
9 	Jelly Fingers 	Attempting a ranged attack requires spending 1 AP 	1 	 	
10 	Lock Joint 	Attempting a melee attack requires spending 1 AP 	1 	 	
11 	Needle Spine 	-10 Carry Weight 	1 	 	
12 	Parasites 	Halves time at each step of hunger track 	1 	 	
13 	Rad Worms 	Whenever you suffer Radiation damage, add +2 to the amount suffered 	1 	 	
14 	Shell Shock 	Whenever you suffer an Injury, lose 1 AP from the group pool (if possible) 	3 	 	
15 	Sludge Lung 	Gain 1 Fatigue; you can only save AP into group pool if there are 3 or fewer AP saved 	4 	 	
16 	Snot Ear 	PER tests suffer +1 difficulty 	1 	 	
17 	Swamp Gas 	CHA tests suffer +1 difficulty 	1 	 	
18 	Swamp Itch 	AGI tests suffer +1 difficulty 	1 	 	
19 	The Whoopsies 	Must spend twice as many Luck points to gain an Effect 	1 	 	
20 	Weeping Sores 	Whenever you suffer Physical damage, you suffer +1 Physical damage at the start of your next turn, ignoring damage resistance	3 	 	
Category:Fallout: The Roleplaying Game conditions
Category:Diseases and viruses