Ozunda

is a character in .
==Biography==
 is a and the owner of the at the entrance to . He can be found at the front of . is also a painter by hobby. He is the artist behind a painting hung inside 's lodge, which depicts the in its surrounding landscape.
If is the first has visited, will welcome him and introduce him to the . Since he does not recognize , he asks if he knows how the system works. If says he does not, explains that he can board and summon them to any . He also tells that he can tame a wild and register it to make it his companion. While each person is limited to five , they can be swapped in and out.
 then asks if he knows how to catch a wild . If does not, instructs him to sneak behind a wild and hop on. When the starts panicking, suggests that soothe it. Once it has settled down, will be able to bring it to to register it. Any wild that catches will take time to get used to being ridden, so tells to gently redirect and calm his when they veer off course. As continues interacting with is in this way, his will trust him and become more obedient.
When spoken to at the front of the , will welcome and ask if he wants to register or take out a . When takes a out, thanks him for choosing their .
If tries to register a without one present, will call him a comedian, saying to "quit horsing around" and to find a . When approaches the with a wild , asks if he wants to register it or rest for a while. He explains that charges a registration fee of 20 . Once the has been registered, asks if wants to board it or take it with him.
When attempting to register a or , will scold and say they only register . insists that are monsters, and he will not board it in fear of it eating the other . If tries to register the , refuses, believing they will all by cursed if he does so.
When registers , starts to ask him to enter a name for his new . However, he recognizes as a of legend, and he states that there is probably a law against renaming her. He forces to name her .
 gives several tips for taking care of , such as instructions on how to tame a wild . He informs that instinctively follow the road, which is great for viewing the scenery. He also tells that if he is separated from his , whistling will cause it to come running, but it will not be able to hear him if he is too far away. In addition, gives instructions as to how to navigate a that is scared of its surroundings and refusing to move.
Inside , once again welcomes and asks if he will be staying with them. He offers regular for 20 and a soft for 40 . When asked, he explains that the soft a special bed offered by , and anyone who uses it will wake up feeling more energized.
Before rests, tells him to sleep well. When wakes up, wishes him a good morning, day, or evening and hopes he enjoyed his stay.
==Nomenclature==
==See Also==
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