Brawling

Brawling is (DX/Easy) skill of “unscientific” unarmed combat.Basic Set, p.182 It's one of the most common skills, seen with all manner of adventurers, NPCs, and monsters. Almost every type of natural attack is covered by Brawling -- punches, kicks, elbow strikes, knee strikes, headbutts, ear claps, and even poking a foe's eyes and dropkicks.
* Defaults: NoneAlthough, basically everything has one point in Brawling!
==Kromm Quotes==
Sean Punch has commented on Brawling in the following posts to the SJG GURPS Forums:
* On its lack of a default 
* Compared to Boxing and Karate 
* On its advantages over untrained DX rolls , 
* On the justification for damage bonuses 
* On the lack of stacking damage bonuses with Boxing and Karate 
* On its not including any grappling 
* On its use in pistol-whipping 
* On what counts as a "fist load" 
2009 post highlights from him in a 2008 thread
:It's the bit where Brawling is innately ambidextrous that makes it useful for parrying.
:Brawling gives a parry with either hand. A DX 10 man with Brawling 10 gets two parries at 8.
==See Also==
* Parry
* List of Skills
== References ==
Category:Skills