Gara/Main

Release Date: October 12th, 2017
Clad in lustrous vitrum, Gara sunders her foes with adamantine shards, reflects enemy attacks through enchanted mirrors, and reshapes the landscape with molten crystal. Gara crystallized in .
==Acquisition==
Alternatively, upon completion of The Duviri Paradox, Gara's main and component blueprints can be earned from The Circuit. By selecting her on the rotating week she is available, players can earn her blueprints after reaching Tier 2 (Neuroptics), 5 (Chassis), 8 (Systems), and 10 (Main) rewards.
==Crafting==
==Lore==
Gara, the Glass Warrior, served the Unum, a mysterious and reclusive being whose Orokin Tower-body was beset by a massive Sentient. This Sentient, whose powers waned between dusk and dawn, would attack the Unum's Tower by nightfall and retreat by morning. Forbidden to attack the Sentient at the peak of its power, Gara would search for the colossal being during the daylight. To aid in her search, the Unum seeded Temple Kuva to the wildlife, which would connect their consciousness and allow the Unum to discover the Sentient's hiding place.
However, the Sentient captured the fauna and discovered it could use the Kuva to restore its long-lost ability to reproduce. Thus, its attacks escalated, forcing Gara to take decisive action. Carrying a bomb in her chest, Gara gave her life to destroy the Sentient as it descended on her mortally wounded body, detonating the bomb and scattering the Sentient across the land that would be known as the Plains of Eidolon, ending the threat to the tower. However, the threat of the Sentient still lingers, taking the form of the mindless Eidolons that wander the plains at night in search of its missing fragments to become whole once more.
In present day, the Ostron researcher Onkko from Cetus disappears in an effort to prevent Gara from falling into Grineer hands. His wife Saya accepts the Tenno's help to find Onkko, coming across a case locked with a glass key. While finding the glass fragments needed to open the case, the Lotus performs a harmonics sweep on the glass key and discovers a blueprint for Gara hidden within.
==Notes==
*If Gara wields her Signature Weapons:
**: Gains 80 more Ammo Maximum, for a total of 192.
***:﻿ Gains 80 more Ammo Maximum, for a total of 200.
**: +50% Projectile Speed.
**/: Deals 100% more radial slam attack damage.
*Ability synergy applies between multiple Garas in one squad:
**'s molten glass from one Gara can renew the duration of another Gara's .
**Similarly, explosion of by can add damage to another Gara's .
==Trivia==
*Gara's name is based off of the Japanese loanword for glass, Garasu (ガラス).
**Gara is also the Yoruban word for crystal.
*Gara's glass accents are tinted with the chosen Warframe energy color.
*Before , would cosmetically remove Gara's glass armor. This feature was removed due to player request; however, a toggle could not be implemented to avoid potential game-breaking glitches.
*Gara's feet remain in the same positions between all of her primary and secondary Idle Animations.
*Gara is the first Warframe to require open-world resources to manufacture.
*Gara is the 34th Warframe to be released (excluding Primed and Umbra variants).
*Gara is the second known frame to have participated in the Sentient War, the first being .
*Gara is the first Warframe whose component blueprints are acquired from Bounties.
*Gara is the first known Warframe to actually defeat a Sentient, namely Eidolon, during The Old War.
*Gara is the first Warframe with 3 signature weapons, covering all mundane categories.