Hive Tunnel

The Hive Tunnel is a room in the Temple Grounds, specifically, the Splinter Hive. It appears in Metroid Prime 2: Echoes. In this room, Samus finds several dead Federation Marines, part of GFMC Task Force Herakles, hanging from the ceiling by webs, which can be shot down.
==Connecting rooms==
*Hive Chamber A (via Blue Door)
*Command Chamber (via Blue Door)
==Inhabitants==
;13 Worker Splinters:"Morphology: Worker SplinterDrone of the Splinter Hive.Low-threat target. Generates webbing for use in its duties."
==Scans==
;Dead trooper 1:"Terminated bioform scan complete.Codex genome match: Standard HumanScans indicate this trooper died of cardiac arrest. Chemical levels in body suggest a state of extreme fear at time of death.
;Dead trooper 2:"Terminated bioform scan complete.Codex genome match: Standard HumanSource of fatal wounds: Galactic Federation assault weapon. Trooper was, in all likelihood, killed by friendly fire. Whether it was an accident or not remains to be seen."
;Dead trooper 3:"Terminated bioform scan complete.Codex genome match: Standard HumanCause of death difficult to determine. Digestive fluid present within armor: subject is being broken down into simpler matter for consumption by local predators."
;Dead trooper 4:"Terminated bioform scan complete.Codex genome match: Standard HumanCause of death: excessive blunt trauma to numerous critical points. Bioscan results indicate that there were at least thirty individual attackers involved in this trooper's demise."
;Dead trooper 5:"Terminated bioform scan complete.Codex genome match: Standard HumanScans detect extremely high levels of an unknown toxin in target's body. Numerous micropunctures in armor and body: trace elements of toxin around these areas." 
;Luminoth Webbing: "Object scan complete.Object contains large quantity of acidic fluid. Fluids may be used by indigenous bioforms for digestive purposes. Shell is vulnerable to weapon fire."
==Tutorial==
"Sometimes you'll need to look around to find targets."
Category:Rooms
Category:Temple Grounds