Bisharp

<tabber widths="375">
|-|Bisharp=
|-|Pawniard=
|-|Shiny Bisharp=
|-|Shiny Pawniard=
</tabber>
==Summary==
<tabber>
|-|Pawniard=Pawniard is a Dark/Steel Type Pokemon. They fight at Bisharp's command, following orders to a tee when it attacks enemies. As their body is covered in blades, they cling to their prey and inflict damage by sinking their blades into it, often ignoring injuries they sustain as a result. After slashing an opponent, Pawniard have a tendency to clang both of its blades together. When it is finished hunting or if battling dulls the blades, it sharpens them on stones by the river. Each Pawniard has its own favorite sharpening stone.
|-|Bisharp=Bisharp is the evolved form of Pawniard. In the wild, Bisharp often lead a group of Pawniard, with leaders chosen by battles as to who becomes the boss, with the losing Bisharp being driven from the group. Bisharp will also willingly retire from its position as boss if the blade on its head is chipped, no matter how strong said Bisharp is when this occurs. Bisharp are able to command their company of Pawniard when hunting prey, often by having them hound prey into immobility before moving in to finish it off. It is often described as pitiless due to its tendency to not change its expression even when it deals the finishing blow to an opponent.
</tabber>
==Powers and Stats==
Tier: At most | 
Key: Pawniard | Bisharp
Name: Pawniard, The Sharp Blade Pokémon | Bisharp, The Sword Blade Pokémon
Origin: Pokémon
Gender: Varies
Age: Varies
Classification: Dark/Steel Type Pokémon
Powers and Abilities: Superhuman Physical Characteristics, Martial Arts, Darkness Manipulation, Metal Manipulation, Statistics Amplification (Via Defiant, Metal Claw, Iron Defense, and Swords Dance), Statistics Reduction (Via Shackle, Leer, Scary Face, and Metal Sound), Fear Manipulation (Via Leer, Scary Face, and Mean Look), Reactive Power Level (Fury Cutter gets more powerful the more times it is used in succession), Empathic Manipulation (Able to enrage the opponent Via Torment), Damage Boost (Via Assurance, Pursuit, Revenge, and Metal Burst), Sound Manipulation (Via Metal Sound), Minor Sealing (Via Mean Look), Power Nullification (Able to nullify held items Via Embargo), Body Control (Able to harden its own body Via Iron Defense), Energy Manipulation (Via Psycho Cut), Energy Projection (Via Metal Burst), Forcefield Creation (Via Quick Guard), Earth Manipulation (Via Stealth Rock), Attack Reflection (Metal Burst)
Attack Potency: At most Small City level (Should be comparable, though slightly inferior to Rhyhorn, who can shatter mountains. Can go to toe to toe with the likes of Piplup) | Large Mountain level+ (comparable to other fully evolved Pokemon such as Tyranitar)
Speed: Massively Hypersonic+ (Can dodge attacks from Magnemite) | FTL (Comparable to other Fully-Evolved Pokémon, such as Golem)
Lifting Strength: Class 25 | Class M
Striking Strength: At most Small City level | Large Mountain level+
Durability: At most Small City level+ | Large Mountain level+
Stamina: Superhuman (The average pokemon is hardwired for battle and can go on fighting for lots of time despite being injured. Capable of spending a day on foot while fighting hordes of enemies in mystery dungeons with little to no breaks)
Range: Standard melee range, hundreds of meters with ranged attacks. | Standard melee range, tens of kilometers with ranged attacks.
Standard Equipment: None Notable
Intelligence: Below Average normally (Capable of coherent speech between other Pokémon, a degree of understanding of commands and social situations, and can solve minor puzzles, though still mostly driven by instinct), Above Average in battle as Pawniard (Pokémon are hard-wired for battle and even in the wild can master many moves and fight the likes of Machop which train in all martial arts), Gifted in battle as Bisharp (Should be superior to 1st and 2nd stage Pokémon and are able to consistently fight the likes of Machamp which have mastered all martial arts, as well as Alakazam)
Weaknesses: Weak to Ground and Fire Type attacks, Extremely weak to Fighting type attacks
Notable Attacks/Techniques:
<tabber>
|-|Abilities=
*Defiant: Boosts the Pokémon's Attack stat sharply when any of its other stats are lowered.
*Inner Focus: The Pokémon's intensely focused, and that protects the Pokémon from flinching.
*Pressure: By putting pressure on the opposing Pokémon, it makes the opponent expend twice as much energy tiring them out twice as quickly.
*Parry: The Pokémon can parry direct enemy attacks with claws or blades.
*Shackle: Reduces the attack range of enemies it hits.
|-|Attacks=
*Scratch: Hard, pointed, sharp claws rake the target to inflict damage. 
*Leer: The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
*Fury Cutter: The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.
*Torment: The user torments and enrages the target, making it incapable of using the same move twice in a row.
*Feint Attack: The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.
*Scary Face: The user frightens the target with a scary face to harshly lower its Speed stat.
*Metal Claw: The target is raked with steel claws. This may also raise the user's Attack stat.
*Slash: The target is attacked with a slash of claws or blades. Critical hits land more easily.
*Assurance: If the target has already taken some damage in the same turn, this attack's power is doubled.
*Metal Sound: A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
*Embargo: This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it.
*Iron Defense: The user hardens its body's surface like iron, sharply raising its Defense stat.
*Night Slash: The user slashes the target the instant an opportunity arises. Critical hits land more easily.
*Iron Head: The user slams the target with its steel-hard head. This may also make the target flinch.
*Swords Dance: A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
*Guillotine: A vicious, tearing attack with big pincers meant to decapitate the opponent.
*Headbutt: The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
*Mean Look: The user pins the target with a dark, arresting look. The target becomes unable to flee.
*Psycho Cut: The user tears at the target with blades formed by psychic power. Critical hits land more easily.
*Pursuit: An attack move that inflicts double damage if used on a target that is switching out of battle.
*Quick Guard: The user protects itself and its allies from priority moves.
*Revenge: An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn.
*Stealth Rock: The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
*Sucker Punch: This move enables the user to attack first. This move fails if the target is not readying an attack.
*Metal Burst: The user retaliates with much greater force against the opponent that last inflicted damage on it. (Bisharp Only)
</tabber>
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Game Characters
Category:Manga Characters
Category:Anime Characters
Category:Pokemon
Category:Martial Artists
Category:Darkness Users
Category:Metal Users
Category:Statistics Amplification Users
Category:Statistics Reduction Users
Category:Fear Users
Category:Reactive Power Level Users
Category:Empathic Manipulation Users
Category:Damage Boost Users
Category:Sound Users
Category:Power Nullification Users
Category:Body Control Users
Category:Energy Users
Category:Forcefield Users
Category:Earth Users
Category:Leaders
Category:Monsters
Category:Species
Category:Sealing Users
Category:Video Game Characters
Category:Role-playing Characters
Category:Dynamax Users