Alchemist (Warcraft III)

The Alchemist is a Neutral Hero in The Frozen Throne and was added in patch 1.17 on August, 2004. While named simply as the Alchemist in-game, in other official material he is also known as the Goblin Alchemist.
In this unconventional pairing, a fanatical Goblin master rides on the back of his Ogre slave. Despite undergoing a series of chemical "treatments" to enforce compliance, the Ogre sometimes shows signs of independence and even outright defiance. However, these outbursts are swiftly quelled by the Goblin master, who can be like his concoctions — harsh and volatile. Though personal differences may at times distract this duo, when it comes to biological warfare and raw, brute strength, the Goblin Alchemist and his Ogre slave are truly at the top of their game!-> Goblin Tinker @ Battle.net
==Statistics==
Level	Strength	Hit Points	HP Regen Rate	Attack (Ground/Air)	Agility	Armor (In-game)	Cooldown 	Intelligence	Mana	Mana Regen Rate
1 	25 	725 	1.50 HP/sec. 	28-55 (41.5 avg) 	10 	1.0 (1) 	2.08 sec.	18 	270 	0.91 Mana/sec.
2 	28.3 	800 	1.65 HP/sec. 	31-58 (44.5 avg) 	11 	1.3 (1) 	2.05 sec.	20 	300 	1.01 Mana/sec.
3 	31.6 	875 	1.80 HP/sec. 	34-61 (47.5 avg) 	12 	1.6 (2) 	2.02 sec.	22 	330 	1.11 Mana/sec.
4 	34.9 	950 	1.95 HP/sec. 	37-64 (50.5 avg) 	13 	1.9 (2) 	1.98 sec.	24 	360 	1.21 Mana/sec.
5 	38.2 	1050 	2.15 HP/sec. 	41-68 (54.5 avg) 	14 	2.2 (2) 	1.95 sec.	26 	390 	1.31 Mana/sec.
6 	41.5 	1125 	2.30 HP/sec. 	44-71 (57.5 avg) 	15 	2.5 (3) 	1.92 sec.	28 	420 	1.41 Mana/sec.
7 	44.8 	1200 	2.45 HP/sec. 	47-74 (60.5 avg) 	16 	2.8 (3) 	1.89 sec.	30 	450 	1.51 Mana/sec.
8 	48.1 	1300 	2.65 HP/sec. 	51-78 (64.5 avg) 	17 	3.1 (3) 	1.87 sec.	32 	480 	1.61 Mana/sec.
9 	51.4 	1375 	2.80 HP/sec. 	54-81 (67.5 avg) 	18 	3.4 (3) 	1.84 sec.	34 	510 	1.71 Mana/sec.
10 	54.7 	1450 	2.95 HP/sec. 	57-84 (70.5 avg) 	19 	3.7 (4) 	1.81 sec.	36 	540 	1.81 Mana/sec.
==Hero names==
Razzil Naypolm, Niffy Gurglebeaker, Ezzel Darkbrewer, Lapis Concocter, Savvy Foulmixer, Fictious Warpotion.
==Information==
The Alchemist is a melee hero. He inflicta great damage that can be further boosted with his Chemical Rage. But despite his capacity to deal large amounts of damage, he works better as a support hero like the Paladin. The Alchemist works out of range from enemy attacks, preferably behind units that can protect him where he can fling his concoctions and affect the battle from a distance. If its necessary, the Alchemist can rush in to finish off weakened enemy units.
;Alchemist Counters
Although the alchemist deals large amounts of damage and provides healing, he is rather fragile due to his low armor stats, making him an easy target to take down. Focus on surrounding the Alchemist to take him out.
==Spells and abilities==
===Haling Spray===
:Sprays waves of healing mist that heals units in a target area.
Cooldown	Mana Cost	Range	Area of Effect	Allowed Targets
6 sec. 	75 	80 	25 	Air, Ground, Organic, Friend, Self
Level	Effect 	Hero Level Req
1 	3 waves at 30 HP healed each, 280 max heal	1
2 	4 waves at 45 HP healed each, 385 max heal	3
3 	5 waves at 60 HP healed each, 490 max heal	5
Healing Spray makes the Alchemist one of the few Heroes in the game with a healing ability, and the only healing Hero among the Neutral Heroes. This can be very useful, especially early in the game when fighting creeps.
It can be used to heal several units at the same time, including the Alchemist. The more units you can cluster together, the more you can heal at once. A good combination with this spell would be the Spirit Walker's Spirit Link.
;Healing Spray Counters
The major downside with Healing Spray is that it doesn't just heal your own or allied units, but all units in the target area. In battles where a lot of units, both friendly and hostile, moves around, it is nearly impossible to heal a decent amount of friendly units without healing the enemy as well. It is thus easier to target ranged units that are a lot more stationary, but these usually doesn't suffer as much damage as the melee ones.
As Healing Spray is channeled, it is possible to interrupt it with a stun.
===Chemical age===
:The Alchemist causes his Ogre to enter a chemically induced rage, increasing movement rate by 40% and increasing attack rate.
Duration	Cooldown	Mana Cost
15 sec. 	30 sec. 	25
Level	Effect 	Hero Level Req
1 	25% attack rate increase 	1
2 	75% attack rate increase 	3
3 	125% attack rate increase	5
Notes: Even though the green colored attack speed indicates that the Alchemist's attack speed is increased this is not true. In fact the Alchemist is only replaced by a unit with a higher base attack speed. In this form Alchemist can exceed 400 speed limit and reach 522 speed limit.
Many alchemists find this useful to use when escaping instead of attacking. Likewise, it is also good for scouting.
Combat-wise, it is perfect for chasing and damaging fleeing enemies. It is also good for hit-and-run attacks.
;Chemical Rage Counters
Stuns can be used to prevent the alchemist from both running away and fighting.
===Acid omb===
:Hurls a flask of acid at a target. The flask breaks upon impact, splashing a powerful acid on nearby hostile units. Decreases armor; deals high damage over time to the primary target; deals slightly less damage over time to nearby targets.
Duration	Cooldown	Mana Cost	Range	Area of Effect	Allowed Targets
15 sec. 	12 sec. 	75 	70 	20 	Ground, Enemy, Neutral, Organic, Air
Level	Effect 	Hero Level Req
1 	5 (3) damage per second, armor -3 	1
2 	10 (6) damage per second, armor -4 	3
3 	17 (11) damage per second, armor -5	5
Acid bomb is very effective against clustered ranged units when combined with fast melee attackers like ghouls.
Acid Bomb is especially useful against targets that are running away.
It is also good for boosting attacks used by other Heroes.
;Acid Bomb Counters
Probably (not confirmed) dispels, such as the one used by the priest.
===ransmute (Ultimate)===
:Kills a target unit instantly, transforming it into gold which is added to your available gold!
:Transmute cannot be used on Heroes, or creeps above level 5.
Cooldown	Mana Cost	Range	Allowed Targets 	Effect 	Hero Level Req
45 sec. 	150 	65 	Air, Ground, Enemy, Neutral, Non-Hero	Kills Unit, Gains Gold Depending on Unit	6
Transmute is an unique spell as it is the only Hero-spell which specifically is used for increasing the player's amount of gold (along with killing things). Because of this, it is a nifty spell for any player who has trouble getting enough gold.
Transmute cannot be used on Heroes, summoned units, nor creeps above level 5.
The amount of gold received is 100% of the unit's gold cost. This amount is reduced if you are in Low or High Upkeep.
Using Transmute on a critter yields no gold, despite causing the visual gold-coins-effect (see gallery).
;Transmute Counters
While transmute will make little difference in a huge battle, it is nearly impossible to counter. Your best shot is to kill the Alchemist before he pulls it off, or fight him with only non-transmutable units, such as Heroes.
==World Editor description==
:Warrior Hero, known for offensive and defensive versatility. Can learn Healing Spray, Chemical Rage, Acid Bomb and Transmute. Attacks land and air units.
==Quotes==
*See Warcraft III Alchemist quotes
==Notes==
*The Alchemist, along with the Tinker and Firelord, is one of the neutral heroes having no appearance in the official campaigns.
*In the game, only the ogre will be properly shown in the selected-unit-portrait. The only shown part of the goblin is his legs on both sides of the ogre's head (see gallery above). While most of the quotes are said by the goblin it is thus easy to imagine them being said by the ogre instead.
==Gallery==
File:AcidBomb.JPG|An Acid Bomb exploding on a Footman.
File:ChemicalRage.JPG|The ogre under effect of Chemical Rage. Not only does it affect his body, it even gives him two new weapons!
File:HealingSpray.JPG|Healing Spray (level 3).
File:Transmute.JPG|A unit being transmuted explodes into a shower of gold coins. The unit yielding this amount of gold (138) was a Footman.
File:GoblinAlchemistNormalPortrait.JPG|The Alchemist's unit-portrait.
File:GoblinAlchemistChemicalPortrait.JPG|The Alchemist's unit-portrait while under effect of Chemical Rage.
File:Alchemist official.gif|Official image.
File:BTNHeroAlchemist-Reforged.png
File:BTNHeroAlchemistLv1.png
File:BTNHeroAlchemistLv2.png
File:BTNHeroAlchemistLv3.png
File:ChemicalRageReforged.png|Chemical Rage in Reforged.
==Patch changes==
*
*
==References==
==External links==
Category:Goblin characters
Category:Ogre characters
Category:Alchemists