Plants vs. Zombies: Saga of Sorrow/Zombies

Zombies are reanimated, mindless, decaying corpses with a hunger for human brains. They are the main antagonists of Plants vs. Zombies: Saga of Sorrow. Zombies, like their counterparts the plants (and Zomboss), are varied in strength, health, speed, defense and have unique abilities.
==Current Zombies==
===Tutorial Territory===
Zombie 	First Encountered 	Health	Move(s) 	Gimmick
Browncoat 	Tutorial Territory - Day 1	50 	Browncoat Bite - A damaging bite that deals 25 damage to a party member. 	NA
Conehead 	Tutorial Territory - Day 2	50 (Cone)
50 (Zombie)	Browncoat Bite - A damaging bite that deals 25 damage to a party member.
Cone Support - A two-turn use move that regenerates the Conehead's cone.	Has cone armor that needs to be destroyed for him to be damaged.
Buckethead	Tutorial Territory - Day 4	100 (Bucket)
50 (Zombie)	Browncoat Bite - A damaging bite that deals 25 damage to a party member.
Fishy Fisticuff - Stun a party member for 2 turns and deal 15 damage to them.	Has bucket armor that needs to be destroyed for him to be damaged.
Gargantuar	Tutorial Territory - Day 5	347 	Pole Pummel - A three-turn use move that does 80 damage to all party members.	Boss of Tutorial Territory, throws an Imp when at half-health, can only throw one Imp.
Imp 	Summoned from
Gargantuar 	31 	Bare-Knuckle Bop - A fast punch that does 12 damage per hit to a party member and can hit once to three times.
Melodica Melody - If there is another zombie on the field, it gets healed by 10% (excluding Zomboss).	Can only be summoned from Gargantuar.
===Melancholy Meadow===
Zombie 	First Encountered 	Health	Move(s) 	Gimmick
Floral Zombie 	Melancholy Meadow - Day 1 	95 	Anti-Allergy Ailment - Give yourself or another Zombie a 35% defense boost.
Floral Fist - A damaging punch that deals 35 damage to a party member and 15 damage to all others. Decrease all party member's accuracy by 10%.	Basic Zombie of Melancholy Meadow, immune to flower attacks.
Laurel Wreath
Zombie 	Melancholy Meadow - Day 3 	75 (Wreath)
95 (Zombie)	Floral Fist - A damaging punch that deals 35 damage to a party member and 15 damage to all others. Decrease all party member's accuracy by 10%.
Laurel Lacerate - The laurel wreath is thrown at the party members, dealing 37 damage to all of them, but making the Zombie lose her wreath.	Has a laurel wreath that needs to be destroyed to damage her.
Flower Pot Zombie 	Melancholy Meadow - Day 5 	125 (Pot)
95 (Zombie)	Floral Fist - A damaging punch that deals 35 damage to a party member and 15 damage to all others. Decrease all party member's accuracy by 10%.
Pottery Class - A two-turn use move that regenerates the Flower Pot Zombie's flower pot.	Has flower pot armor that needs to be destroyed to damage him.
Botanist Zombie 	Melancholy Meadow - Day 6 	83 	Growth Sprout - Do 30 damage to a party member. This gains a 20% damage, armor, and speed buff.
Fertilizer - Do 52 damage to all party members. Make a Sorrowful Sapling.	Can summon a Sorrowful Sapling to help you.
Geranium Garg 	Melancholy Meadow - Day 10 	445 	Petal Pummel - A three-turn use move that slams a metal geranium onto the party, dealing 79 damage to all party members. 	Throws two Imp Sprouts (that grow into Bloomimps after a turn) when at half health. Only happens once.
Bloomimp 	Summoned from Geranium Garg	47 	Pollination - Deal 21 damage to all party members and poison them, making them take 15 damage at the start of the turn for two turns.	Can only be summoned from Geranium Garg.
Herbicide Zombie 	Melancholy Meadow - Day 13 	142 	Weed Spray - Deal 41 damage to a plant. If it has a Leafy move, destroy it instead.
Weed Whacker - Deal 30 damage to all party members. If there is a party member with a Leafy move in your party, destroy all party members with Leafy moves instead.	Can destroy plants with Leafy moves.
Meditation Zombie 	Melancholy Meadow - Day 16 	116 	Calmness Cripple - Deal 49 damage to a party member. Give any zombie a 10% attack boost. 	Can buff up other zombies on the field.
Zombot Pollinator Dominator 2000	Melancholy Meadow - Day 20 	1000 	Giant Hornets - A three-turn use move that does 83 damage to a party member and poisons them, causing them to take 20 damage at the start of the turn for two turns.
UV Laser - Deal 47 damage to a party member and set them aflame, making them taking 2 damage per second for twenty-five seconds.Contaminated Tsunami - Fire a stinky jet of contaminated water, dealing 48 damage to a party member and decreasing their accuracy and defense by 10%.	Boss of Melancholy Meadow, Giant Hornets takes only two turns to accomplish and Contaminated Tsunami does double damage when Zombot is under half health.
Category:Saga of Sorrow Page
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