Dimensional Tear (Wizard Spell) 2e

By evoking this spell the wizard causes a tear in the inter dimensional fabric, allowing for transport between adjacent planes. Preparation of the target area requires 1 turn but this spell has a casting time of 1 in a prepared area. Multiple tears cast subsequently can allow access to more distant planes. The portal is approximately the caster's height and any creature or object may travel though it.
Typically a tear will reseal and close in 3–100 minutes, but on a roll of 99 or 100 on the duration there is a persistent weakening of the interplanar boundary.
==Notes==
Template:Dimensional Tear 2e
Category:Custom 2e Class Spells
Category:Custom Class Spells
Category:2nd Edition Spells
Category:2.Neal Wizard Spells