Super Mario Dimensions

Super Mario Dimensions is the next installment in the 3D Mario series after Super Mario Odyssey. It is mainly based on 64 and Odyssey. It is set to be released on the Nintendo Switch in 2019.
The game revolves around Mario and friends traveling different worlds to stop Bowser, who has taken over the Mushroom Kingdom. This time, Bowser hasn't kidnapped Princess Peach but he has taken some objects called "Power Diamonds" and scattered them across over many worlds. With this new adventure, Mario and the gang must find the Power Diamonds and find a way back home...
==Story==
Mario and the other Mario characters (including Peach) are having a party then a big Bowser opens a giant portal and throws everyone into it. Mario is stuck with a Kersti like fairy with crystal wings and must find Power Diamonds to power a Crystal Bird ship and travel different worlds/dimensions to return to the Mushroom Kingdom and kick Bowsers (and a new villains) ass.
Many things to collect, this is the biggest Mario game ever and the longest one to complete with all these collectibles.
An anniversary like Mario game, Mario and many other characters will be playable such as Luigi, Toad, Wario, Waluigi, Rosalina, and Peach. No Daisy, because she is the most forgettable character in the Mario series.
==Gameplay==
It's an open world Mario game, more open than Odyssey. There are portals/paintings for quick transportation and some flying figures to take you to locations. Of course there are costumes, some costumes are exclusive to a certain character. Some costumes will be required to be worn to get a Power Diamond.
The worlds are larger than the ones in Odyssey, and there will be a lot more NPCs to talk to you who may give hints or may give you quests in order to get a Power Diamond or something useless.
In order to progress the story you must defeat the World Boss and get the worlds Grand Jewel. There are some mini-bosses that give you a Power Diamond, some minibosse's in the late game may be even harder than the World Bosses from the early worlds.
The collectibles found in the game include:
*Power Diamonds: There are 1000 of them! In fact, possibly 500 more will appear in the postgame. They have different colors, in one world they could be Red, in another they could be a Bronze color.
*Grand Jewel/Multi-Diamond(?): A more special Power Diamond, there are one per world and are collected by defeating the World Boss
*World Treasures: The replacement for the Purple/Regional Coins from Odyssey. An example of one of these collectibles would be NES Controllers, which are found in the Bitverse. There are probably 50-100 of them, they aren't put together in pairs of 3 like Odyssey and will be a bit trickier to find. Some NPCs may give you one.
*N-Token: A Bronze token with an N on it, there are 10-15 of them in each area. Collecting enough of these will unlock arcade games, for example - collecting 100 of them unlocks Mario Bros.
*Miscellaneous Things: Mario can collect many other things in order to gain a Power Diamond. Mario may need to carry some fruit to deliver to someone to get a Power Diamond or something else.
*Crystal Fairies: Red, Blue, White, and Green "crystal fairies" can be freed. They are like P'illos from Mario & Luigi: Dream Team. There are 4 shrines in each world, so there is 125 in total. 8 extra shrines are located in the special world, making the maximum collected 133. The shrines are complex puzzle solving.
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Other features in the game include Dimension Dungeons, they are like those platforming levels/Secret levels from Sunshine. There are portals scattered through each world, and some on the World Map. These levels have a Black/White colored Power Diamond at the end, there are no checkpoints.
*Warped Dungeon: Basic platforming action
*Twisted Dungeon Harder platforming action, now featuring Red Coins or Purple Coins, maybe even time limits.
*Chaotic Dungeon Very hard platforming action featuring Cosmic Clones, the Star Ball from Galaxy (now called "Diamond Ball") and time limits. Sometimes the dungeons are a hybrid of everything, you could be collecting 100 purple coins fleeing from Cosmic Clones while timed.
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Another new feature in this game is Cafes. There is a cafe in each world with its own name (like Cafe Eight-Bit, Cafe Koopa) and own bartender (such as a Toad, Noki, Koopa). These cafes allow you to buy drinks which could heal you or have some other nice effects. You can carry 3 drinks at a time, but some drinks cannot be used all at once and may require a cooldown before using another one. Sometimes you cannot use the drinks in certain areas (such as the Dimension Dungeons).
*Hearty Drink (25 Coins): Gives you 1 life to your health bar.
*Super Hearty Drink (55 Coins): Restores your health by 3.
*Hyper Hearty Drink (85 Coins): Maximizes your health to 6 (like the Life Mushroom form galaxy and Life-Up Heart from Odyssey), 3 minute cooldown.
*Energy-Up Juice (64 Coins): Allows the player to run a bit faster, this ability lasts for a few minutes and may be disabled in certain points of the game that requires racing an NPC. 1.5 minute cooldown.
*Camouflage Cider (120 Coins): Temporarily makes Mario invisible to almost all enemies. Does not affect bosses and has a 3 minute cooldown.
*Invincibility Ice Tea (150 Coins): Temporarily makes Mario invincible to almost all damage excluding things like boss damage, being crushed by a Whomp, falling into quicksand, touching poisonous water, touching lava, some certain attacks from enemies, etc. 3.5 minute cooldown.
*Spiritual Tea (100 Coins): Allows the player to sense if a World Treasure is nearby.
*The Mamma Mia (250 Coins): A strange mixture that is full of peppers that will revive the player if they die, does not work in certain instances like certain bosses or Dimension Dungeons, does not revive you if you fall off the map, get crushed, sink into quicksand, or touch poisonous water. 5 minute cooldown.
*Jumpman Burst (100 Coins): Allows Mario to temporarily jump... twice. 3 minute cooldown.
*Sparkling Water (100 Coins): Gives Mario extra air if they are swimming underwater temporarily. 1 minute cooldown.
*The Rumble (120 Coins): A brown colored shake that gives Mario a more powerful ground pound attack that can defeat enemies that may require more than 1 jump to defeat. It also creates a small earthquake that can stun certain enemies for a bit. 1 minute cooldown.
==Playable Characters==
Image	
Name	
Info
	
Mario	
	
Luigi	
==Worlds (not in order)==
 	 	 	
Luminescent Land 	The first location you visit, it's a tutorial world with no World Treasures or Power Diamonds. There are buildings that were destroyed by Bowser that will be repaired as you progress the game. 	None	None
Honeyleaf Plains 	Basic grass world like typical Mario games, but with an autumn/fall looking background. Bee Mario is back. After you beat the final boss you unlock an expansion to the area with large enemies and tall structures. 	??? 	Yellow
Unnamed forest world 	A large forest separated with three sections. The first section is full of tall trees and saw blades, the second is a large section with poisonous water and Wigglers. The final section is a hidden forest with traps due to it being quiet and secluded, the world boss awaits you on a tall magical tree. 	??? 	Green
Unnamed Paint/Color world	A world where the color is missing, rail shooting action here and Super Mario Sunshine like gameplay 	??? 	White
Cavern of the Elements 	A gigantic cave that is a spiritual successor to Hazy Maze Cave from SM64. There is water to swim, and some dangerous lava, freezing water, poisonous water, quicksand, and swamp water. The cave is divided into sections based off elements, one section is lava based, another is water based. There is some sort of golem like creature blocking a stone that opens a door to the farthest reaches of the cave. If you go south there is an abyss that will lead you to a massive maze.	??? 	???
==Power-Ups, Yoshi Abilities, and Machines==
===Power-Ups===
*Paintbrush Mario
*Bee Mario
*Rock Mario
===Yoshi Abilities===
===Machines/Clothing===
*Submarine: Used in Jewel Shore.
*Airplane: Used in the sky world
*Spaceship: Used to travel to the space world.
*???: Used to explore underground areas
*Deep Sea Gear: Used to explore the deep underwater sections of Jewel Shore, you do not need to get bubbles to breathe.
*Anti-Frost Gear: Used to survive the extreme cold
*Minion Gear: Used to impersonate a minion of Bowser, only able to be used in Koopa Industries and Bowser's Kingdom.
Category:3D Platforming Games
Category:Nintendo Switch Games
Category:SuyoGames
Category:Mario (series)
Category:Mario Games