Plant Death (Wizard Spell)

With this spell, the wizard can destroy normal plant life. A vile, poisonous mist is sprayed on the area to be affected. After applying the spray, the wizard can finish the spell at any time in the next 24 hours by speaking a single word. Trees are allowed a saving throw of 11. Other normal vegetation dies. The dead plants wither and rot rapidly; no new plants will grow in the area for a year. Fungi and fungus-based creatures are not affected, nor are any forms of plant life that are immune to poison. The effects on magical vegetation vary and are decided by the DM.
Plant-based creatures, such as truants, suffer 6d6 damage (save vs. poison for half damage). Such creatures will perish in a few days if they stay in the area of effect.
The material component is the fine mist spray. A potion-sized bottle, enough for a single casting, costs 400 gp. Its formula must be inde­pendently researched in the same way as a mag­ical potion.
Notes: Restricted to necromancers, for whom it is uncommon, and evil wizards, for whom it is rare. (Updated from Dragon Magazine).
Category:Wizard Spells
Category:Spells from Wizard's Spell Compendium
Category:Spells