Powers

Powers are divine beings that do not rise to the level of god. Powers come in a number of different kinds, each having powers granted them by one of the Warring Triumvirate. To some cosmologists, these beings can also be classified as "lesser gods".
== True Powers ==
True powers are beings that are divine by their own right, gaining their divinity and status as a power from themselves and not from another source like all the other powers.
* Alu'nsu-Ro.
* Kshayathiya. The One Wood, the Forest itself, Kshayathiya is the essence of the Shae’zhas (or Feywild) and the Source of Nature and Primal Magics in the Material Plane of Urz. An outer power to the Agamidaenid, Kshayathiya represents the primal powers of the world, specifically in flora.
* Saland.
* Stacia.
* Varhuine. The Father of the Fey, seated upon the Highest and Lowest seat of the Court of Seasons of the Archfey. Varhuine is seen as an entity tied to time itself.
== Abominations ==
== Archfey ==
Archfey are powers that reside in the Feywild and have great power there. 
* Akmodan. Known as The Soldier, Akmodan was the first Twilight Knight an serves as the War Sovereign for the Court of Seasons. He is also known as The Slayer and The Undying. It is widely held that Akmodan was the one who taught the first of the Ayaten, a warrior tradition of humans, the art of warfare.
* Asbuital. Known as The Saint, Asbuital is the Witte Wieven who rules over summer. She is regarded as being the most divine of the Court of Seasons.
* Aumnisma. Known as The Provider, Aumnisma is the Witte Wieven who rules over autumn. She is prayed to by farmers and merchants who seek a large bounty in their agricultural or financial endeavors.
* Bicovaria. The Mother of the Fey, Bicovaria is seen as the Sun and ruler over all the seasons. She is deferred to by most archfey on the Court of Seasons, but she is less directly focused than the other representatives.
* Corshaeus. Known as The Judge, Corshaeus is also the Father of Horses. He is a master of mediation and arbitration and is most favored children are granted friendship with a Ranyhyn, a sacred red-haired paragon of a horse that is intelligent and loyal.
* Fenmar. Known as The Serpent, or sometimes The Wyrm, is the representative on the Council of Seasons that is regarded by the others as the enemy’s advocate. In ages past, the fey warred with the dragons, and Fenmar serves as the defense and advocate for dragonkind.
* Grakulyah. Known as The Keep, is the defender of the Shae’zhas (or Feywild) and works towards strengthening the enclaves and houses of those who serve the Court of Seasons.
* Granfaloon. Known as The Wanderer, sometimes referred to as The Gambler. Granfaloon is regarded as the Wayfarer between the world of Urz and the Shae’zhas (or Feywild).
* Imrydrier. Known as The Wraith, Imrydrier is the death dealer among the Court of Seasons. He is regarded as the end of the Cycle of Years.
* Kevat. Known as The Mother, Kevat is the Witte Wieven who rules over the Season of Spring. Kevat is a creature of creation and life. She desires to ensure new and vibrant life is brought forward in the world.
* Medramic. Known as the Huntress, Medramic is the Witte Wieven who rules over winter. She is seen as the predator and epitome of a hunter’s prowess and skill.
* Nalard-sul. Known as The Bright Star, Nalard-sul is the final child of Varhuine born of Kshayathiya. They are the representation of the blessedness of life and radiance of thought.
* Rian. Known as The Tyrant, Rian is the only member of the Court of Seasons that does not have a purely Fey origin but has taken the rank of Archfey. 
* Vekkan. Known as The Manticore, Vekkan is a bestial being that is seen as wild and purely formed of magic.
== Archons ==
=== Dwerrasin ===
== Caminantes ==
== Celestials ==
* Barachus. The Archangel of Duty. Barachus is the defender and guardian of the heavens of Celestia in the Astral Sea. Those who form a pact with Barachus swear to serve in the duties of the heavens and the forces of good. Most Common Pact: The Chain.
* Gavriel. The Archangel of Courtesy. Gavriel is the voice of the heavens and the speaker of the forces of good. Those who would serve Gavriel wish to spread the word of good in the world. Most Common Pact: The Chain.
* Hiemeriel. The Archangel of Honor. The Keeper of the Book of Deeds, he is responsible for recording the honor and glory of heroes. Most Common Pact: The Tome.
* Mikailis. The Archangel of Compassion. Mikailis acts as the mediator for the forces of good in the Astral Sea and the host who greets those who would join the Order of Celestials after death. They form pacts with those who show great compassion and would use granted power to bring empathy into the world. Most Common Pact: The Chain.
* Orel. The Archangel of Honesty. Orel is the scribe of the book of the forces of good, keeping account of the matters of the world and the War in Heaven. Those who form a pact with Orel act as historians or gatherers of lore in the world for the forces of good. Those who form a pact with Orel wish to bring the fight directly to the forces of evil in the world. Most Common Pact: The Blade.
* Saint Iveriu. The Archangel of Courage. Saint Iveriu leads the forces of good in the conflict known as the War in Heaven. Most Common Pact: The Blade.
* Seratiel. The Archangel of Sincerity. Seratiel acts as vizier to the other archangels in the Astral Sea.
== Dread Lords ==
== Fiends ==
The Thirteen Gates of Ashtar are the binding segments of the Astral Sea that hold the planar representations of the Thirteen sins. The rulers of these places are collectively known as the Shedim.
* Anaslain. The Tyrant of the Gate of Yo. The Master of Fear, Creator of Cowards, the Matron of Cutting Despair. Anaslain is an ancient marilith who has come to rule as the Demon Prince of Despair. She is worshipped by cultists who wish to terrorize goodly folk and gain power through corrupt rites to do just that. Those who form pacts with her are used to sow fear among the enemies of Anaslain. Most Common Pact: The Blade.
* Ashmadia. Sovereign of the Gate of Nerakon. In the War of Sword and Serpent, this great red wyrm's heart was lanced out by the Ayaten hero named Iveriu who went on to sainthood and godhood with his great sacrifice and victory. In death, the dragon bound the demon prince of greed Veskavnu to her physical body, replacing her heart with the demon prince. She now rules in her hell behind her gate. Those who form a pact with her are greedy for power and don't realize she claims all for herself. Most Common Pact: The Tome.
*Daisthai. Keeper and Guardian of the Thirteen Gates. The Daisthai is the mediator between Lucifaerul the Archfiend and the Demon Princes of the Thirteen Gates. The Daisthai is also the ruler over demons and the one who watches the Abyss. Those who form a pact with Daisthai simple wish to focus self-serving power for themselves. Most Common Pact: The Tome.
* Dhuron Balcard. High Senator of the Gate of Viru'nogh. Dhuron is the Demon Prince of Corruption, but lived a life before ascending (or descending) into this position. He was one of most renowned politicians of the Marydian peoples, a society built entirely on the very nature of undeath and the disregard of the Law of Death having power over the living. Those who form pacts with Dhuron wish to have mastery over death. Most Common Pact: The Tome.
*Emernian. This entity is not demon or devil, but still serves within the confines of the Gates of the Shedim. Emernian is the Judge at the Gates. Those that are judged at the Gates that are not found to be so sinful that they deserve to be placed in one for eternity are taken by Emernian and spun into their Wheel, known as the Wheel of Judgement. Their souls are sent off to be put back into the world, born into a new body with the memories and experiences of the original person removed and the essence allowed to linger thereafter. Emernian grants no power to worshippers and forms no pacts with mortals.
*Grum’nar. The Baron of the Gate of Jehonim. Grum'nar is the Demon Prince of Wrath and was pushed into this position by Dhuron Balcard in life. Grum'nar was a wild beast forged of magical depravity, fusing aspects of demon, dragon, minotaur, and man. His heart was filled with corruption and lies which brewed the greatest rage that has ever been known. Those who form pacts with Grum'nar wish to harness this rage, though they don't grasp it is not something that can be tamed. Domain: War. Most Common Pact: The Blade.
*Gusion. The Heirophant of the Gate of Avici. The Golden Emperor. Prideheart. Gusion is the Demon Prince of Pride and is the most prideful being in all of the Unending Spiral. Those who form pacts with Gusion sometimes do so unwillingly when their own unwarranted pride envelops them. Most Common Pact: The Tome.
*Humbaba. The Sovereign of the Gate of Elkos. Gluttony, hunger, consumption, the desire to devour everything is what Humbaba has always been. Those who form a pact with Humbaba cannot be sated and seek to be fulfilled. Most Common Pact: The Blade.
*Jai Mahknos. The Count of the Gate of Abaddom, Lord of Lust, Will-Breaker, King of Desire. Jai is seen as the most desirable creature in all of the Spiral and those who worship him on the Material Plane of Urz are also filled with the same lust. His worshipers are hedonists to the highest degree, unconcerned with decency or the well-being of others when they seek to sate their lust. Those who form pacts with him are little more than worms on hooks he uses for greater gain. Most Common Pact: The Chain.
*Lucifaerul. Archdevil/Archangel of Selfishness. Lucifaerul stands opposed to the seven Archangels of the forces of good as the sole representative of the forces of evil. Beneath him is the Keeper and Guardian of the Thirteen Gates and the Demon Princes of the Shedim. They represent all that is evil in its purest and most calculating sense. Those who form a pact with Lucifaerul wish to gain his favor in the afterlife by serving in life. Most Common Pact: The Tome.
*Morbazanrhot. The Despot of the Gate of Thayaven. Morbazanrhot is the Demon Prince of Sloth. Not many form a pact with this demon prince. Most Common Pact: The Chain.
*Naberius. The Overlord of the Gate of Kuzimu. Naberius is the Demon Prince of Oppression. Those who seek Naberius's power wish to exert their will over others. Naberius is bound to an axe known as The Great Red One that exists both in Kuzimu and on the Material Plane. Naberius also serves as an option for a Hexblade Otherworldly Patron. Most Common Pact: The Chain.
*Sen. The Faceless Knife. False Friend Sen. Mogul of Lucrino. Breaker of Duchies. The Aggrieved Prince. Sen is the Demon Prince of Betrayal. Those who seek Sen's power wish to attain great power and wish to do so with the added benefit of robbing someone that trusts them of it. Domain: Trickery. Most Common Pact: The Blade.
*Sod Daerlethoth. The Usurper of the Gate of Amduat. Sod Daerlethoth came to power by usurping the last Demon Prince of Envy because of their envy of that position. Sod Daerlethoth promises to give those with great envy the subject of their desires, but simply wishes for those bound to them to have eternal envy of others. Sod Daerlethoth also serves as an option for a Great Old One Otherworldly Patron. Most Common Pact: The Tome.
*Tefington. Dynast of the Gate of Ulfren. Tefington is the Demon Prince of Vanity. Those that wish to serve Tefington are made into vassals that serve at their pleasure and for the greatness and glory of Tefington. Most Common Pact: The Chain.
*Vyz'des Teshnan. The Emperor of the Gate of Omegadon. The Deceiver. Master of Lies. Falsehood Prince. Those who wish to Vyz do so with the false promise of power and are given nothing more that lies. Domain: Trickery. Most Common Pact: The Chain.
== Primordials ==
=== Agamidaenid ===
* Aylith. The Primordial sister of Air.
* Ignos Kigh. The Primordial sister of Fire.
* Karlaz. This power represents the struggles of mortality, primarily focusing on determination against suffering.
* Lemac. This power represents the natures of the Winds of Magic.
* Nermod. The Primordial sister of Water.
* Regolas. The Primordial sister of Earth.
* Yakasha. This power represents the spirits of the beasts of the land.
== The Godheart ==
* Lux. The Lawful Good aspect of the Godheart connected to Divination magic.
* Phatis. The Chaotic Good aspect of the Godheart connected to Conjuration magic.
* Solera. The Chaotic Good aspect of the Godheart connected to the Universal nature of magic.
* Hoagi. The Lawful Neutral aspect of the Godheart connected to Abjuration magic. Dwarves in the
* Oroo. The True Neutral aspect of the Godheart connected to Transmutation magic.
* Kernobosk. The Chaotic Neutral aspect of the Godheart connected to Evocation magic.
* Jortuul. The Lawful Evil aspect of the Godheart connected to Necromancy magic.
* Rhakdall. The Neutral Evil aspect of the Godheart connected to Enchantment magic.
* Harkhan. The Chaotic Evil aspect of the Godheart connected to Illusion magic.