Gear/Ammo Sniper Nuke

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Ammo_AmmunitionBox_Sniper_Nuke
Manufacturer: Elias
The Davy Crockett is a compact half-kiloton nuclear device configurable for a variety of delivery systems. Unfortunately many have a range only slightly longer than the blast radius, making them rather unpopular with troops. This configuration of the Davy Crockett-M can be launched via Long Tom Artillery and operates in ground burst mode. While heavier than normal rounds at one ton each, they behave exactly as normal munitions do. Risk of propellant detonation can be mitigated with the use of C.A.S.E. the warhead itself will not detonate unless it is properly armed and primed.
=Attributes=
Tonnage	Slots	Value 	Allowed Locations	Disallowed Locations
1 	1 	1000000	All 	All
* Davy Crockett Tactical Nuclear Device: Causes massive damage in a large area.
* +333 damage dealt with this Ammo
* Deals area-of-effect damage within 290 meters of impact
* Up to 333 area-of-effect damage to units in radius. Units further from the point of impact take less damage
* 167 Area-of-effect heat damage to units in radius.
* 333 Area-of-effect stability damage to units in radius.
* x5 damage dealt to structure
* x10 chance to deal a critical hit
* Impact removes mines in a 5 hex radius.
* EMP is created around the impact site.
* Missed indirect shots will scatter between 20 and 115 meters.
* Sniper Ammo - 2 Shots
* 1000000 Cbills Cost per Shot.
* Ammunition Box can explode for 383 damage, 190.8 heat and 54.1 stability per remaining shot
=Ammo Stats=
Ammo 	Ammo 	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round
Capacity	Cost Per Round	Norm 	Heat 	Stab
2 	1000000 	383 	190.75 	54.125
=Used By Mechs=
Mechs	Mechs	Mechs
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2