114827-raiding-guild-falling-apart-cuz-people-leaving-the-game

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Our guild currently have 2 raiding groups running GA. We have 5/6 progress atm. We can't have stable raiding groups cuz people quitting all the time. Last month we lost 20+ raiders cuz they all quitting the game. Its really hard if you progress, and having new people every week, cuz alot are leaving...
 
We invite/recruiting more people for our raiding spots. We have 2 raiding groups of 24 people (4 reserve each). We started 2 months ago with those groups, and there are only 12 people left from the start......yes 12!
The rest is all new. 
We are not doing bad at all, we almost had a 6/6 GA clear (9% @ Ohmna).
 
Any other guilds having the same problems/issues? Or have you experienced the same?	
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			A few people have posted about having some issues while players wait for megaservers, but I expect things will change once they're all merged. :) 	
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and when all wow datacenters burn down, right.....
 
ye same for us, tho we r/were only at 3/6
350 ppl prerelease
100+- made it to lvl 50
40 made it trough atunement, while it still was "hc"
yesterday was our last run, with 19 ppl, rest left the game for good, or left for preparations for wow
today we have 10 ppl that wanna go on here and we r discusing our posibilities	
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A few people have posted about having some issues while players wait for megaservers, but I expect things will change once they're all merged. :)
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The question I have for you is:  Why are they quitting?  Is it your guild?  The guild leadership?  To hard for them?  They just don't like the game?  
 
You know what happens when a bunch of people run to the forums/zone chat and yell "Everyone's quitting, everyone's quitttttingnnngngng!!!!"?  People start to get worried about "their game" being the most popular and re-open their WoW subscription that they've been complaining about for years (about the same exact issues they have with WS).  Being popular is cool man. 
 
Another thing that isn't cool:  Burning through content in a month to max level and then leaving the game because "end game sucks" when in reality the rest of the universe just doesn't have copious amounts of free time to play video games.  Not saying you did this but...a lot of people did.  Must be Carbine's fault...	
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and when all wow datacenters burn down, right.....
 
ye same for us, tho we r/were only at 3/6
350 ppl prerelease
100+- made it to lvl 50
40 made it trough atunement, while it still was "hc"
yesterday was our last run, with 19 ppl, rest left the game for good, or left for preparations for wow
today we have 10 ppl that wanna go on here and we r discusing our posibilities
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Roster boss is the hardest boss in this game, everything else in my opinion is wonderful, it'd be nice if there was legendary pvp gear though with an impossible rating or requirement to contrast a guild being able to clear Avatus/DS with only 1 week. The amount of work put into datascape is pretty amazing, it's buggy yes, but there is so much content in it, it's pretty crazy, and fun.
. 	
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It's all well and good saying this and saying when
but everyone is asking when will we get the mega servers?
We're not going to wait around forever.
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Most people "waited around" for about a month before they started bitching about lack of new content on the forums.   i suspect that when this game finally does "die" it will be because of all the shithead hardcore players who demanded a hard game full of attunements, Vanilla style raiding and endless head-bashing and then left when they were given what they'd been demanding for five or so years.  I'm still sort of in awe over the entitlement of people in game and on these forums who were given copious amounts of content and screwed the whole thing up for themselves by playing too much, too fast and toon soon and expecting everyone else to do the same.  
 
I wonder if people will finally realize the value of the casual player in MMOS now (by "people" I mean those same hardcore asswipes)....probably not.
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A few people have posted about having some issues while players wait for megaservers, but I expect things will change once they're all merged. :)
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{| class="blockquote"
A few people have posted about having some issues while players wait for megaservers, but I expect things will change once they're all merged. :)
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I am not sure that megaservers will change anything, since everyone who wants to stay in WS have free transfer and I bet most of people used it already.
 
 I'm in a third guild at the moment, and my first guild gave up against raid rooster, then the second guild I've joined fall apart after a week (we have like 30 members that was able to raid), because another MMO came up, so they checked it and stay there. And now I am in a third guild, which is very nice, but it seems they have slowly the same problem (first we got about 30+ people signed for raids, then we drop to 20 and less). 
 
Why does people quit? Because there is nothing to do between raids, so they find another game / activity to kill their time and most of them just don't want to come back. And when they play different games, rest try to find 20 people to start raiding again, and if they don't find it, more people leave and it slowly kills the guild.
 
We need an update fast, and if someone thinks it will be good to have it in November, then You will be quite disappointed, becuase You will have a big competitor then. 	
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There's no need for personal insults here. Please try to stay on-topic and refrain from personal attacks against one another as it does not help anyone out. As previously mentioned by our dev staff there is no specific date set yet on megaservers, and I'm sorry if you don't feel that they will help at all. 
 
We do already have threads regarding populations, the state of the game, and megaservers, so please keep this thread to guilds who are experiencing these issues and perhaps offer suggestions on how to combat it instead of discussing duplicate posts that are better represented elsewhere. 
 
Thank you. 	
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There's no need for personal insults here. Please try to stay on-topic and refrain from personal attacks against one another as it does not help anyone out. As previously mentioned by our dev staff there is no specific date set yet on megaservers, and I'm sorry if you don't feel that they will help at all. 
 
We do already have threads regarding populations, the state of the game, and megaservers, so please keep this thread to guilds who are experiencing these issues and perhaps offer suggestions on how to combat it instead of discussing duplicate posts that are better represented elsewhere. 
 
Thank you. 
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The question I have for you is:  Why are they quitting?  Is it your guild?  The guild leadership?  To hard for them?  They just don't like the game?  
 
You know what happens when a bunch of people run to the forums/zone chat and yell "Everyone's quitting, everyone's quitttttingnnngngng!!!!"?  People start to get worried about "their game" being the most popular and re-open their WoW subscription that they've been complaining about for years (about the same exact issues they have with WS).  Being popular is cool man. 
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{| class="blockquote"
The question I have for you is:  Why are they quitting?  Is it your guild?  The guild leadership?  To hard for them?  They just don't like the game?  
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{| class="blockquote"
There's no need for personal insults here. Please try to stay on-topic and refrain from personal attacks against one another as it does not help anyone out. As previously mentioned by our dev staff there is no specific date set yet on megaservers, and I'm sorry if you don't feel that they will help at all. 
 
We do already have threads regarding populations, the state of the game, and megaservers, so please keep this thread to guilds who are experiencing these issues and perhaps offer suggestions on how to combat it instead of discussing duplicate posts that are better represented elsewhere. 
 
Thank you. 
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I have been attuned since before Month 1 ended. I have been raiding since week 5. I am on guild #5.
 
In previous MMO's, I have never left a guild, nor changed guilds, really ever. 
 
2 weeks ago, my current guild had 48 people available to raid. last week we had 36. This week I imagine we will have fewer.
 
Long BS attunement processes don't work. It has been said since day 1, and it will continue to be true.
 
A few reasons why:
1 - Raiding is a huge time commitment. Without getting to see the content at all, you're asking people to do *not raids* for a long time before they're able to actually even see the raid, before they can even decide if they want to commit all that time to raiding. Most people, faced with a long attunement gate before they can actually play the content they want to play, will just go play a game that lets them do their desired content.
2 - If you actually attune, get to raiding, and find that you dislike the style of the character you're playing, you have basically zero motivation to re-roll, because of reason #1, and any and all time-gated progression. For me, personally, if I were to get an alt to 50 right now, I would be a *minimum* of 11 weeks behind my current toon, even if I poop socked and no lifed my alt as hard as I could. This is a major disincentive, never mind point #1 being an additional one.
3 - The gear is basically worthless. Most of my guild sits on max DKP because nobody wants to bother spending it on garbage.
4 - The raids are extremely difficult, and can be extremely frustrating when bugs ruin your progress. A lot of bugs have been ironed out of GA, but hearing that DS is also extremely buggy is not confidence inspiring. 
5 - Lack of influx of new players, exodus of old players, collapses of guilds, all reduce the available raid population. Any blockages (long attunement, no PvE->PvP) to raid access are just dumb, in a game that touts the best raid content I've seen to date.	
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The raids are an insane amount of fun, and considering all the replacements we've had, I think we're progressing at a decent pace, we're close to 5/6 in GA with a 3 day 3 hour schedule. But when there is nothing to hold our interest outside of raids, and when the work we do in order to improve our characters for raiding becomes more and more tedious & time consuming, people start considering whether the fun parts of the game justify the lack of depth and enjoyable content besides raids. It's telling to me that the most active guilds outside of raid hours are RP guilds, because the fun they're having outside of raids is user-generated RP that could be done anywhere, rather than any design decision from the game.
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			Mega servers will change nothing. Carbine dropped the ball and wasted years of development because they didn't listen to reasonable input by players.	
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Mega servers will change nothing. Carbine dropped the ball and wasted years of development because they didn't listen to reasonable input by players.
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I see mega servers helping PVE somewhat as people who did not move will find people to pve with and bigger better guilds will be formed.
 
I don't see it helping PVP much if at all.
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