Jump (Tactics)

Jump is an action ability in Final Fantasy Tactics used by the Dragoon job.
==Mechanics==
The damage formula for Jump is as follows:
:\text{Physical Attack} \times \text{Weapon Strength} (+50% if a polearm is equipped).
The charge time for Jump is as follows:
:(50 / \text{Speed}) \text{ ticks}
==Abilities==
Name	Range 	Effect 	Speed 	JP Needed
 	2 	1 	— 	150
 	Jump 2 tiles horizontally.	Jump 2 tiles horizontally.	Jump 2 tiles horizontally.	Jump 2 tiles horizontally.
 	3 	1 	— 	300/350
 	Jump 3 tiles horizontally.	Jump 3 tiles horizontally.	Jump 3 tiles horizontally.	Jump 3 tiles horizontally.
 	4 	1 	— 	450/550
 	Jump 4 tiles horizontally.	Jump 4 tiles horizontally.	Jump 4 tiles horizontally.	Jump 4 tiles horizontally.
 	5 	1 	— 	600/800
 	Jump 5 tiles horizontally.	Jump 5 tiles horizontally.	Jump 5 tiles horizontally.	Jump 5 tiles horizontally.
 	8 	1 	— 	900/1100
 	Jump 8 tiles horizontally.	Jump 8 tiles horizontally.	Jump 8 tiles horizontally.	Jump 8 tiles horizontally.
 	0 	1 	— 	100
 	Jump 2 tiles vertically. 	Jump 2 tiles vertically. 	Jump 2 tiles vertically. 	Jump 2 tiles vertically.
 	0 	1 	— 	200/250
 	Jump 3 tiles vertically. 	Jump 3 tiles vertically. 	Jump 3 tiles vertically. 	Jump 3 tiles vertically.
 	0 	1 	— 	300/400
 	Jump 4 tiles vertically. 	Jump 4 tiles vertically. 	Jump 4 tiles vertically. 	Jump 4 tiles vertically.
 	0 	1 	— 	400/550
 	Jump 5 tiles vertically. 	Jump 5 tiles vertically. 	Jump 5 tiles vertically. 	Jump 5 tiles vertically.
 	0 	1 	— 	500/700
 	Jump 6 tiles vertically. 	Jump 6 tiles vertically. 	Jump 6 tiles vertically. 	Jump 6 tiles vertically.
 	0 	1 	— 	600/1000
 	Jump 7 tiles vertically. 	Jump 7 tiles vertically. 	Jump 7 tiles vertically. 	Jump 7 tiles vertically.
 	0 	1 	— 	900/1500
 	Jump 8 tiles vertically. 	Jump 8 tiles vertically. 	Jump 8 tiles vertically. 	Jump 8 tiles vertically.
Category:Jump abilities in Final Fantasy Tactics
Category:Action abilities in Final Fantasy Tactics