The Silvers

A district in Ezurum, sitting atop a grand peak of a large island west of the city's main cluster of isles. From its lofty height, the Vizier of Aydin's palace oversees all, flanked by grand estates of the most powerful nobility and extravagantly appointed officials of Ezurum. It is home to the nobles and most prominent aristocrats of Ezurum, living in fine, clean buildings of white stone surrounded by lush gardens. The neighbourhood circles around the Silverhead in decreasing levels. Cosest to the palace are houses and offices of aristocrats, wealthy merchants, and high officials. Further out are shops and winehouses for the city's wealthiest. 
A ridge of jagged rocks lined with large trees form a shield that shelter the wealthy residents against wind and weather. The Silvers are virtually a city of its own and most of Ezurum's citizens live out their entire lives in the city proper without ever once crossing the bridge to the Silver's glittering spires of wealth and power.
== Areas ==
=== The Silverhead ===
The Vizier’s palace. The complex consists of four main courtyards and many smaller buildings, including a council building, audience chamber, treasury, a portrait gallery and a hunting, a library, a dormitory for eunuchs, and guest housing large enough to host every noble house in Sidaris. 
=== Attano Prison ===
Ezurum's dungeons, connected to the Silverhead by a bridge, the barracks of the high officers of the city watch on one side, the prison's main entrance on the other. The prison has an execution yard and several interrogation rooms.
=== Lord Raqqan's Estate ===
This gigantic, fortified manor is the newly built home of the treasurer Garris Raqqan, sporting several gazebos, summer houses, and formal gardens for archery, and occasionally duels, surrounding the mansion. Here, Lord Raqqan plays host to the most lavish and opulent balls and parties for Ezurum’s elite. 
=== Karaman Lighthouse ===
A lighthouse on the Silvers that stand out significantly among the estates of the city's nobility. It serves both to warn incoming ships to steer clear of the isle, but also as a lookout tower in a line of bonfire towers along the coast of Karaman Bay, meant to warn Ezurum and Mersin of an incoming threat.