Minwu (Record Keeper)

Minwu is a playable character in Final Fantasy Record Keeper who could be initially recruited during the Challenge Event Seer of Destiny as the First Time Reward for completing the event's The Cyclone stage on the Classic difficulty.
Minwu is a Court White Mage, whose combat role is Healing Magic.
Minwu develops slowly and does not have much HP nor Defense. His HP is above average for a White Mage, and only he and Y'shtola among the White Mages can equip shields to patch up their Defense. Minwu has the highest Mind.
==Stats==
Level	HP 	Attack	Defense	Magic	Resistance	Mind	Accuracy	Evasion	Speed
1 	178 	7 	6 	9 	10 	12 	20 	20 	92
10 	692 	17 	13 	23 	30 	38 	20 	20 	96
20 	1,265	29 	21 	39 	48 	62 	20 	21 	101
30 	1,837	41 	31 	54 	65 	85 	21 	21 	106
40 	2,409	53 	40 	70 	82 	106 	21 	22 	112
50 	2,981	65 	51 	86 	97 	126 	22 	22 	118
60 	3,553	77 	61 	102 	112 	146 	22 	23 	124
65 	3,839	83 	67 	110 	120 	156 	23 	23 	127
70 	4,125	89 	72 	118 	127 	166 	23 	23 	130
80 	4,697	101 	83 	133 	142 	184 	23 	24 	136
99 	5,785	124 	105 	164 	169 	181 	25 	25 	149
 	2 	1 	1 	3 	3 	5 	3 	3 	3
==Record Spheres==
Job 	S.Lv 1 	S.Lv 2	S.Lv 3 	S.Lv 4	S.Lv 5
White Mage	+1 MND 	+40 HP	+1 MND 	+1 MND	+3% White Magic Healing
Red Mage 	+1 RES 	+1 MND	+1 RES 	+55 HP	+2 RES
Bard 	+1 RES 	+1 MND	+1 RES 	+55 HP	+2 RES
 	+3% White Magic Healing	+3 RES	+100 HP	+5 MND	+6% White Magic Healing
 	+3 MND 	+3 RES	+4 MND 	+6 RES	+3% Holy Damage
 	+2 RES 	+2 MND	+120 HP	+5 MND	Minor Silence Resistence
==Abilities==
Minwu can use White Magic abilities up to rarity rank 5.
===Soul Break===
Name	Designation 	Relic	Effects 	Effects 	Effects 	Effects 	
Name	Designation 	Relic	Gauge 	Type 	Duration 	 	
 	Default 	N/A 	1 	NAT 	Esuna 	N/A 	
 	Default 	N/A 	Cast Esuna on a single ally. 	Cast Esuna on a single ally. 	Cast Esuna on a single ally. 	Cast Esuna on a single ally. 	
 	Super 	(II) 	2 	NAT 	85HP heal 	N/A 	
 	Super 	(II) 	Instantly restore a large amount of HP to the party. 	Instantly restore a large amount of HP to the party. 	Instantly restore a large amount of HP to the party. 	Instantly restore a large amount of HP to the party. 	
 	Unique 	(II) 	1 	MAG 	N/A 	316% white magic damage/hit (100% Interrupt) 	
 	Unique 	(II) 	Deal three white magic non-elemental attacks to all enemies, with a high chance to interrupt their pending actions. 	Deal three white magic non-elemental attacks to all enemies, with a high chance to interrupt their pending actions. 	Deal three white magic non-elemental attacks to all enemies, with a high chance to interrupt their pending actions. 	Deal three white magic non-elemental attacks to all enemies, with a high chance to interrupt their pending actions. 	
 	Burst 	(II) 	2 	MAG 	Party Haste/RegenSelf Haste, Burst Mode (15s) 	238% White Magic damage/hit 	
 	Burst 	(II) 	Deal four white magic holy attacks to all enemies, grant Haste and major Regen to all allies, and grant Burst Mode to the user. 	Deal four white magic holy attacks to all enemies, grant Haste and major Regen to all allies, and grant Burst Mode to the user. 	Deal four white magic holy attacks to all enemies, grant Haste and major Regen to all allies, and grant Burst Mode to the user. 	Deal four white magic holy attacks to all enemies, grant Haste and major Regen to all allies, and grant Burst Mode to the user. 	
 	Burst 	(II) 	 	NAT 	105HP heal (CT0) 	N/A 	
 	Burst 	(II) 	 	: Instantly restore a very large amount of HP to one ally. 	: Instantly restore a very large amount of HP to one ally. 	: Instantly restore a very large amount of HP to one ally. 	: Instantly restore a very large amount of HP to one ally.
 	Burst 	(II) 	 	MAG 	Target MAG/MND -20% 	2x 304% group Holy White Magic 	
 	Burst 	(II) 	 	Spell Sap XVI: Deal two white magic holy attacks to all enemies, and lower their Magic and Mind a small amount. 	Spell Sap XVI: Deal two white magic holy attacks to all enemies, and lower their Magic and Mind a small amount. 	Spell Sap XVI: Deal two white magic holy attacks to all enemies, and lower their Magic and Mind a small amount. 	Spell Sap XVI: Deal two white magic holy attacks to all enemies, and lower their Magic and Mind a small amount.
 	Ultra 	(II) 	2 	NAT 	85HP heal, 2000 HP stockNegate Damage Barrier (30%) 	N/A 	
 	Ultra 	(II) 	Instantly restore a large amount of HP to all allies, automatically heal damage they take (up to 2000 HP in total), and grant them a barrier that negates attack damage up to 30% of their max HP. 	Instantly restore a large amount of HP to all allies, automatically heal damage they take (up to 2000 HP in total), and grant them a barrier that negates attack damage up to 30% of their max HP. 	Instantly restore a large amount of HP to all allies, automatically heal damage they take (up to 2000 HP in total), and grant them a barrier that negates attack damage up to 30% of their max HP. 	Instantly restore a large amount of HP to all allies, automatically heal damage they take (up to 2000 HP in total), and grant them a barrier that negates attack damage up to 30% of their max HP. 	
 	Ultra 	(II) 	2 	MAG 	Self MND +50% (25s)White Magic dualcast + ability rank boost (15s)(+5/10/15/20/30% damage at rank 1/2/3/4/5) 	180% white magic damage/hit 	
 	Ultra 	(II) 	Deal ten white magic holy and non-elemental attacks to one enemy, temporarily raise the user's Mind a large amount, grant up to a moderate Ability Boost to the user's white magic abilities, and cause white magic abilities to double cast. 	Deal ten white magic holy and non-elemental attacks to one enemy, temporarily raise the user's Mind a large amount, grant up to a moderate Ability Boost to the user's white magic abilities, and cause white magic abilities to double cast. 	Deal ten white magic holy and non-elemental attacks to one enemy, temporarily raise the user's Mind a large amount, grant up to a moderate Ability Boost to the user's white magic abilities, and cause white magic abilities to double cast. 	Deal ten white magic holy and non-elemental attacks to one enemy, temporarily raise the user's Mind a large amount, grant up to a moderate Ability Boost to the user's white magic abilities, and cause white magic abilities to double cast. 	
 	Burst 	(II) 	2 	MAG 	Holy infusion (25s)Self Haste, Burst Mode (15s) 	200% White Magic damage/hit 	
 	Burst 	(II) 	Deal eight white magic holy and non-elemental attacks to one enemy, temporarily infuse the user with the power of holy light, and grant Haste and Burst Mode to the user. 	Deal eight white magic holy and non-elemental attacks to one enemy, temporarily infuse the user with the power of holy light, and grant Haste and Burst Mode to the user. 	Deal eight white magic holy and non-elemental attacks to one enemy, temporarily infuse the user with the power of holy light, and grant Haste and Burst Mode to the user. 	Deal eight white magic holy and non-elemental attacks to one enemy, temporarily infuse the user with the power of holy light, and grant Haste and Burst Mode to the user. 	
 	Burst 	(II) 	 	MAG 	N/A 	4x 260% Holy/Non-Elemental white magic 	
 	Burst 	(II) 	 	Glyph of Destruction: Deal four white magic holy and non-elemental attacks to one enemy. 	Glyph of Destruction: Deal four white magic holy and non-elemental attacks to one enemy. 	Glyph of Destruction: Deal four white magic holy and non-elemental attacks to one enemy. 	Glyph of Destruction: Deal four white magic holy and non-elemental attacks to one enemy.
 	Burst 	(II) 	 	NAT 	105HP heal (instant) 	N/A 	
 	Burst 	(II) 	 	Light of Renewal: Instantly restore a very large amount of HP to one ally. 	Light of Renewal: Instantly restore a very large amount of HP to one ally. 	Light of Renewal: Instantly restore a very large amount of HP to one ally. 	Light of Renewal: Instantly restore a very large amount of HP to one ally.
 	Arcane Overstrike	(II) 	3 	MAG 	N/A 	2800% White Magic damage/hit 	
 	Arcane Overstrike	(II) 	Deal three massive white magic holy attacks to one enemy. Can break the damage cap. 	Deal three massive white magic holy attacks to one enemy. Can break the damage cap. 	Deal three massive white magic holy attacks to one enemy. Can break the damage cap. 	Deal three massive white magic holy attacks to one enemy. Can break the damage cap. 	
 	Glint 	(II) 	1 	NAT 	Empowered infusion: Holy (25s)Cast speed x3 (2 turns) 	N/A 	
 	Glint 	(II) 	Temporarily grant the user Empowered Infusion for holy, and reduce delay of the user's actions for two turns. Triggers instantly. 	Temporarily grant the user Empowered Infusion for holy, and reduce delay of the user's actions for two turns. Triggers instantly. 	Temporarily grant the user Empowered Infusion for holy, and reduce delay of the user's actions for two turns. Triggers instantly. 	Temporarily grant the user Empowered Infusion for holy, and reduce delay of the user's actions for two turns. Triggers instantly. 	
 	Sync 	(II) 	2 	MAG 	TBC 	TBC 	
 	Sync 	(II) 	Deal fifteen white magic holy and non-elemental attacks to one enemy, temporarily grant the user major Empowered Infusion for holy, temporarily grant the user Sync Mode, increase the user's Cap Break Level by 1, and cause every second holy ability used by the user to temporarily raise the user's holy attack level by 2. 	Deal fifteen white magic holy and non-elemental attacks to one enemy, temporarily grant the user major Empowered Infusion for holy, temporarily grant the user Sync Mode, increase the user's Cap Break Level by 1, and cause every second holy ability used by the user to temporarily raise the user's holy attack level by 2. 	Deal fifteen white magic holy and non-elemental attacks to one enemy, temporarily grant the user major Empowered Infusion for holy, temporarily grant the user Sync Mode, increase the user's Cap Break Level by 1, and cause every second holy ability used by the user to temporarily raise the user's holy attack level by 2. 	Deal fifteen white magic holy and non-elemental attacks to one enemy, temporarily grant the user major Empowered Infusion for holy, temporarily grant the user Sync Mode, increase the user's Cap Break Level by 1, and cause every second holy ability used by the user to temporarily raise the user's holy attack level by 2. 	
 	Sync 	(II) 	 	MAG 	TBC 	TBC 	
 	Sync 	(II) 	 	: Deal six white magic holy and non-elemental attacks to one enemy. 	: Deal six white magic holy and non-elemental attacks to one enemy. 	: Deal six white magic holy and non-elemental attacks to one enemy. 	
 	Sync 	(II) 	 	MAG 	TBC 	TBC 	
 	Sync 	(II) 	 	: Deal three white magic holy and non-elemental attacks to one enemy, and increase the damage of the user's holy abilities a moderate amount for three turns. 	: Deal three white magic holy and non-elemental attacks to one enemy, and increase the damage of the user's holy abilities a moderate amount for three turns. 	: Deal three white magic holy and non-elemental attacks to one enemy, and increase the damage of the user's holy abilities a moderate amount for three turns. 	
 	Awakening 	(II) 	2 	MAG 	TBC 	TBC 	
 	Awakening 	(II) 	Deal fifteen white magic holy and non-elemental attacks to one target, temporarily infuse the user with the power of holy light, temporarily grant the user Awoken White Magic Mode, increase the user's Cap Break Level by 1, and grant the user Divine Will Mode. Divine Will Mode temporarily raises some of the user's stats a moderate amount, and gives white magic abilities used by the user a high chance to trigger twice. 	Deal fifteen white magic holy and non-elemental attacks to one target, temporarily infuse the user with the power of holy light, temporarily grant the user Awoken White Magic Mode, increase the user's Cap Break Level by 1, and grant the user Divine Will Mode. Divine Will Mode temporarily raises some of the user's stats a moderate amount, and gives white magic abilities used by the user a high chance to trigger twice. 	Deal fifteen white magic holy and non-elemental attacks to one target, temporarily infuse the user with the power of holy light, temporarily grant the user Awoken White Magic Mode, increase the user's Cap Break Level by 1, and grant the user Divine Will Mode. Divine Will Mode temporarily raises some of the user's stats a moderate amount, and gives white magic abilities used by the user a high chance to trigger twice. 	Deal fifteen white magic holy and non-elemental attacks to one target, temporarily infuse the user with the power of holy light, temporarily grant the user Awoken White Magic Mode, increase the user's Cap Break Level by 1, and grant the user Divine Will Mode. Divine Will Mode temporarily raises some of the user's stats a moderate amount, and gives white magic abilities used by the user a high chance to trigger twice. 	
 	Awakening 	(II) 	Awoken White Magic Mode: Grant unlimited use of white magic abilities, grant up to a moderate White Magic Ability Boost, and cause white magic abilities used by the user to trigger twice. 	Awoken White Magic Mode: Grant unlimited use of white magic abilities, grant up to a moderate White Magic Ability Boost, and cause white magic abilities used by the user to trigger twice. 	Awoken White Magic Mode: Grant unlimited use of white magic abilities, grant up to a moderate White Magic Ability Boost, and cause white magic abilities used by the user to trigger twice. 	Awoken White Magic Mode: Grant unlimited use of white magic abilities, grant up to a moderate White Magic Ability Boost, and cause white magic abilities used by the user to trigger twice. 	
 	Awakening 	(II) 	Divine Will Mode: Temporarily raise some of the user's stats a moderate amount, and give white magic abilities used by the user a high chance to trigger an additional time. 	Divine Will Mode: Temporarily raise some of the user's stats a moderate amount, and give white magic abilities used by the user a high chance to trigger an additional time. 	Divine Will Mode: Temporarily raise some of the user's stats a moderate amount, and give white magic abilities used by the user a high chance to trigger an additional time. 	Divine Will Mode: Temporarily raise some of the user's stats a moderate amount, and give white magic abilities used by the user a high chance to trigger an additional time. 	
 	Glint 	(II) 	0 	MAG 	TBC 	TBC 	
 	Glint 	(II) 	Deal white magic holy damage to one target, dealing more damage if the target is Vulnerable or has a Slight Weakness to holy, and temporarily grant the user Empowered Infusion for holy. Can break the damage cap. Triggers instantly and does not deplete the Soul Break gauge. 	Deal white magic holy damage to one target, dealing more damage if the target is Vulnerable or has a Slight Weakness to holy, and temporarily grant the user Empowered Infusion for holy. Can break the damage cap. Triggers instantly and does not deplete the Soul Break gauge. 	Deal white magic holy damage to one target, dealing more damage if the target is Vulnerable or has a Slight Weakness to holy, and temporarily grant the user Empowered Infusion for holy. Can break the damage cap. Triggers instantly and does not deplete the Soul Break gauge. 	Deal white magic holy damage to one target, dealing more damage if the target is Vulnerable or has a Slight Weakness to holy, and temporarily grant the user Empowered Infusion for holy. Can break the damage cap. Triggers instantly and does not deplete the Soul Break gauge. 	
 	Arcane Dyad 	(II) 	3 	MAG 	TBC 	TBC 	
 	Arcane Dyad 	(II) 	1st Trigger: Instantly grant the user Arcane Dyad Empowered Minwu, temporarily grant the user Empowered Infusion for holy, and temporarily increase the user's Cap Break Level by 1. Does not deplete the Soul Break Gauge.2nd Trigger: Deal twenty white magic holy and non-elemental attacks to one enemy, followed by an additional white magic holy and non-elemental attack that can break the damage cap, and remove Arcane Dyad Empowered Minwu.	1st Trigger: Instantly grant the user Arcane Dyad Empowered Minwu, temporarily grant the user Empowered Infusion for holy, and temporarily increase the user's Cap Break Level by 1. Does not deplete the Soul Break Gauge.2nd Trigger: Deal twenty white magic holy and non-elemental attacks to one enemy, followed by an additional white magic holy and non-elemental attack that can break the damage cap, and remove Arcane Dyad Empowered Minwu.	1st Trigger: Instantly grant the user Arcane Dyad Empowered Minwu, temporarily grant the user Empowered Infusion for holy, and temporarily increase the user's Cap Break Level by 1. Does not deplete the Soul Break Gauge.2nd Trigger: Deal twenty white magic holy and non-elemental attacks to one enemy, followed by an additional white magic holy and non-elemental attack that can break the damage cap, and remove Arcane Dyad Empowered Minwu.	1st Trigger: Instantly grant the user Arcane Dyad Empowered Minwu, temporarily grant the user Empowered Infusion for holy, and temporarily increase the user's Cap Break Level by 1. Does not deplete the Soul Break Gauge.2nd Trigger: Deal twenty white magic holy and non-elemental attacks to one enemy, followed by an additional white magic holy and non-elemental attack that can break the damage cap, and remove Arcane Dyad Empowered Minwu.	
 	Arcane Dyad 	(II) 	Arcane Dyad Empowered Minwu: Increase the damage and Cap Break Level of Apex Ultima, depending on the amount of damage dealt by the user while Arcane Dyad Empowered Minwu is active (up to rank 2). 	Arcane Dyad Empowered Minwu: Increase the damage and Cap Break Level of Apex Ultima, depending on the amount of damage dealt by the user while Arcane Dyad Empowered Minwu is active (up to rank 2). 	Arcane Dyad Empowered Minwu: Increase the damage and Cap Break Level of Apex Ultima, depending on the amount of damage dealt by the user while Arcane Dyad Empowered Minwu is active (up to rank 2). 	Arcane Dyad Empowered Minwu: Increase the damage and Cap Break Level of Apex Ultima, depending on the amount of damage dealt by the user while Arcane Dyad Empowered Minwu is active (up to rank 2). 	
 	Ultra 	(II) 	2 	MAG 	TBC 	TBC 	
 	Ultra 	(II) 	Deal ten white magic holy and non-elemental attacks to one enemy, reduce delay of the user's actions for one turn, temporarily infuse the user with the power of holy light, temporarily increase the damage of the user's white magic abilities a moderate amount, and cause each white magic ability used by the user to reduce delay of their actions for one turn. 	Deal ten white magic holy and non-elemental attacks to one enemy, reduce delay of the user's actions for one turn, temporarily infuse the user with the power of holy light, temporarily increase the damage of the user's white magic abilities a moderate amount, and cause each white magic ability used by the user to reduce delay of their actions for one turn. 	Deal ten white magic holy and non-elemental attacks to one enemy, reduce delay of the user's actions for one turn, temporarily infuse the user with the power of holy light, temporarily increase the damage of the user's white magic abilities a moderate amount, and cause each white magic ability used by the user to reduce delay of their actions for one turn. 	Deal ten white magic holy and non-elemental attacks to one enemy, reduce delay of the user's actions for one turn, temporarily infuse the user with the power of holy light, temporarily increase the damage of the user's white magic abilities a moderate amount, and cause each white magic ability used by the user to reduce delay of their actions for one turn. 	
 	Dual Awakening 	(II) 	2 	MAG 	TBC 	TBC 	
 	Dual Awakening 	(II) 	Deal seven white magic holy and non-elemental attacks with Cap Break Level increased by 1 to one enemy, temporarily raise the user's Magic and Mind a large amount, grant the user Empowered Infusion for holy, temporarily increase the user's Cap Break Level by 1, grant the user Dual Awoken White Magic Mode I: Minwu, and grant the user Record Resonance. 	Deal seven white magic holy and non-elemental attacks with Cap Break Level increased by 1 to one enemy, temporarily raise the user's Magic and Mind a large amount, grant the user Empowered Infusion for holy, temporarily increase the user's Cap Break Level by 1, grant the user Dual Awoken White Magic Mode I: Minwu, and grant the user Record Resonance. 	Deal seven white magic holy and non-elemental attacks with Cap Break Level increased by 1 to one enemy, temporarily raise the user's Magic and Mind a large amount, grant the user Empowered Infusion for holy, temporarily increase the user's Cap Break Level by 1, grant the user Dual Awoken White Magic Mode I: Minwu, and grant the user Record Resonance. 	Deal seven white magic holy and non-elemental attacks with Cap Break Level increased by 1 to one enemy, temporarily raise the user's Magic and Mind a large amount, grant the user Empowered Infusion for holy, temporarily increase the user's Cap Break Level by 1, grant the user Dual Awoken White Magic Mode I: Minwu, and grant the user Record Resonance. 	
 	Dual Awakening 	(II) 	Dual Awoken White Magic Mode I: Minwu:
*Grant up to a moderate White Magic Boost
*Cause white magic abilities used by the user to trigger an additional two times
*Cause each white magic ability used by the user to reduce delay of the user's equipped white magic abilities. The effect grows stronger each time a white magic ability is used (up to rank 3). 	Dual Awoken White Magic Mode I: Minwu:
*Grant up to a moderate White Magic Boost
*Cause white magic abilities used by the user to trigger an additional two times
*Cause each white magic ability used by the user to reduce delay of the user's equipped white magic abilities. The effect grows stronger each time a white magic ability is used (up to rank 3). 	Dual Awoken White Magic Mode I: Minwu:
*Grant up to a moderate White Magic Boost
*Cause white magic abilities used by the user to trigger an additional two times
*Cause each white magic ability used by the user to reduce delay of the user's equipped white magic abilities. The effect grows stronger each time a white magic ability is used (up to rank 3). 	Dual Awoken White Magic Mode I: Minwu:
*Grant up to a moderate White Magic Boost
*Cause white magic abilities used by the user to trigger an additional two times
*Cause each white magic ability used by the user to reduce delay of the user's equipped white magic abilities. The effect grows stronger each time a white magic ability is used (up to rank 3). 	
 	Dual Awakening 	(II) 	Dual Awoken White Magic Mode II: Minwu:
*Increase the user's Cap Break Level by 2
*Grant up to a moderate White Magic Ability Boost
*Cause white magic abilities used by the user to trigger an additional time
*Remove delay from the user's white magic abilities. 	Dual Awoken White Magic Mode II: Minwu:
*Increase the user's Cap Break Level by 2
*Grant up to a moderate White Magic Ability Boost
*Cause white magic abilities used by the user to trigger an additional time
*Remove delay from the user's white magic abilities. 	Dual Awoken White Magic Mode II: Minwu:
*Increase the user's Cap Break Level by 2
*Grant up to a moderate White Magic Ability Boost
*Cause white magic abilities used by the user to trigger an additional time
*Remove delay from the user's white magic abilities. 	Dual Awoken White Magic Mode II: Minwu:
*Increase the user's Cap Break Level by 2
*Grant up to a moderate White Magic Ability Boost
*Cause white magic abilities used by the user to trigger an additional time
*Remove delay from the user's white magic abilities. 	
 	Dual Awakening 	(II) 	Record Resonance: Increase the damage of the user's white magic abilities by 5%. 	Record Resonance: Increase the damage of the user's white magic abilities by 5%. 	Record Resonance: Increase the damage of the user's white magic abilities by 5%. 	Record Resonance: Increase the damage of the user's white magic abilities by 5%. 	
 	Chain 	(II) 	0 	NAT 	TBC 	TBC 	
 	Chain 	(II) 	Activate a holy chain up to 150 hits long that increases the holy damage of allies a large amount, temporarily raise the Magic and Mind of all allies a moderate amount, briefly raise the holy attack level of all allies an amount depending on the number of allies infused with the power of holy light (up to rank 3), and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break Gauge. 	Activate a holy chain up to 150 hits long that increases the holy damage of allies a large amount, temporarily raise the Magic and Mind of all allies a moderate amount, briefly raise the holy attack level of all allies an amount depending on the number of allies infused with the power of holy light (up to rank 3), and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break Gauge. 	Activate a holy chain up to 150 hits long that increases the holy damage of allies a large amount, temporarily raise the Magic and Mind of all allies a moderate amount, briefly raise the holy attack level of all allies an amount depending on the number of allies infused with the power of holy light (up to rank 3), and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break Gauge. 	Activate a holy chain up to 150 hits long that increases the holy damage of allies a large amount, temporarily raise the Magic and Mind of all allies a moderate amount, briefly raise the holy attack level of all allies an amount depending on the number of allies infused with the power of holy light (up to rank 3), and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break Gauge. 	
===Limit Break===
Name	Designation 	Relic	Effects 	Effects 	Effects 	Effects
Name	Designation 	Relic	Gauge 	Type 	Duration 	
 	Limit Break Glint 	(II) 	1 	N/A 	TBC 	N/A
 	Limit Break Glint 	(II) 	Temporarily infuse all allies with the power of holy light. Triggers instantly. 	Temporarily infuse all allies with the power of holy light. Triggers instantly. 	Temporarily infuse all allies with the power of holy light. Triggers instantly. 	Temporarily infuse all allies with the power of holy light. Triggers instantly.
 	Limit Break Overstrike	(II) 	1-3 	MAG 	TBC 	TBC
 	Limit Break Overstrike	(II) 	Deal five massive white magic holy attacks to one enemy. Deals more damage depending on the amount of Limit Break Gauge consumed, ignores Resistance, and can break the damage cap.	Deal five massive white magic holy attacks to one enemy. Deals more damage depending on the amount of Limit Break Gauge consumed, ignores Resistance, and can break the damage cap.	Deal five massive white magic holy attacks to one enemy. Deals more damage depending on the amount of Limit Break Gauge consumed, ignores Resistance, and can break the damage cap.	Deal five massive white magic holy attacks to one enemy. Deals more damage depending on the amount of Limit Break Gauge consumed, ignores Resistance, and can break the damage cap.
==Materia==
===Record Materia===
Materia	Description 	Acquirement
 	Gain a small amount of Mind when a staff is equipped. 	Awarded for breaking character level cap.
 	Restore significantly more HP with White Magic abilities.	Break Minwu's level cap 2 times and obtain the White Shepherd Record Materia. Chance to obtain with Minwu in your party.
 	Restore much more HP with White Magic abilities. 	Break Minwu's level cap 3 times and obtain the Master in White Record Materia. Awarded for raising Minwu to level 99.
===Legend Materia===
Materia	Description 	Acquirement
 	Increase White Magic healing a small amount. 	Legend Sphere
 	High chance to remove debuffs from the user when they become Poisoned, Silenced, Blinded, or Confused. 	Legend Sphere
 	Small chance to grant Mirror Image after a white magic ability triggers and restores HP to a single ally. Target is the same as the triggering ability.	(II)
 	Small chance for White Magic abilities to trigger twice. 	(II)
 	Begin battle temporarily infused with the power of Holy light. 	(II)
==Equipment==
Minwu can equip the following weapon types: daggers, rods, and staves. The staff Healing Staff (II) allows Minwu to use Will of the White Mage. The rod Stardust Rod (II) allows Minwu to use Seal of Heaven.
He can equip the following armor types: shields, hats, robes, and bracers. The robe White Robe (II) allows Minwu to use Teleport XVI.
He can equip accessories.
==Gallery==
FFRK Seer of Destiny JP.png|Japanese event banner.
FFRK Seer of Destiny Event.png|Global event banner.
FFRK Minwu sprites.png|Set of Minwu's sprites.
FFRK Minwu MC.png|Minwu's Memory Crystal.
FFRK Minwu MCII.png|Minwu's Memory Crystal II.
FFRK Minwu MCIII.png|Minwu's Memory Crystal III.
FFRK Cure X Icon.png|Icon for Cure X.
FFRK Spell Sap XVI Icon.png|Icon for Spell Sap XVI.
FFRK Cure X.png|Cure X.
FFRK Spell Sap XVI.png|Spell Sap XVI.
FFRK Devil's Sign Icon.png|Icon for Devil's Sign.
FFRK Light of Comfort Icon.png|Icon for Light of Comfort.
FFRK Devil's Sign.png|Devil's Sign.
FFRK Light of Comfort.png|Light of Comfort.
Category:Characters in Final Fantasy Record Keeper