Aura

Aura, a weaker, lesser, overall worse version of faith, this is used by low and mid level knights of the 20th dimension, aura is used as to train before using faith, aura is the foundation for faith, basically the only thing aura is good for is to train faith mastery without risk.
Basic use: create weapons far stronger than the original (10%), create magic (25%), any magical object (30%), endless surge of energy (50%), conjure non magical objects (any %), and faith incarnation (100%)
Red: awakened through determination, this allows you to buff all basic attributes, and pushes through your limits at the verge of death
Orange: awakened through sadness, allows you to see through lies, ×10 passive regeneration, increases defense and increased depression
Yellow: awakened through breaking an outh or running away, allows teleportation, increased speed and defense, and spilt personality
Green: awakened through neutral, buffs everything, can apply power to weapons (5%), and auto shield
Blue: awakened through leadership, increases basic attributes of all allies and yourself, increases courage, food and water not needed, and has 10 lives
Purple: awakened through perseverance, can see the future, extra plot armor, cant die unless his future saw is broken, and extra extra optimism
Pink: NOTHING
Black: awakened through killing, the more you kill the stronger this gets, increased everything per kill, but loss of sanity, and can produce soul gas
White: awakened through nature, pure connection with nature, True enlightenment, and can talk any language
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