Plants vs. Zombies: Light and Dark/Store

The store in Light and Dark is slightly different than the previous games. It will be unlocked once you beat Flower Fields level 6. The store is run by a few Plants with the help of Nate and Patrice.
==Twiddydinkies==
The Twiddydinkies section contains the most "basic" things in the store, which is mostly items.
Name 	Image	Description 	Cost
Extra Seed Slot #1	 	Allows the player to choose 6 plants at a time instead of 5 	Free (given to player as an entry prize)
Extra Seed Slot #2	 	Allows the player to choose 7 plants at a time instead of 6. 	3,000 coins (once extra seed slot #1 is given)
Extra Seed Slot #3	 	Allows the player to choose 8 plants at a time instead of 7. 	10,000 coins (once extra seed slot #2 is bought)
Extra Seed Slot #4	 	Allows the player to choose 9 plants at a time instead of 8. 	30,000 coins (once extra seed slot #3 is bought)
Extra Plant Food 	 	Allows the player to hold 4 plant food at a time instead of 3. 	10,000 coins
Sun Bonus #1 	 	Start with 75 sun instead of 50 sun. 	10,000 coins
Sun Bonus #2 	 	Start with 100 sun instead of 75 sun. 	20,000 coins (once sun bonus #1 is bought)
Shovel Steal 	 	Once the player shovels up a plant, the player will be given 1/2 that plant's sun cost back.	15,000 coins
Power-Up Jar 	 	A jar full of 5 free Power Tosses, 5 free Power Shocks and 5 free Power Snows. 	15,000 coins
Power Toss Jar 	 	A jar full of 5 free Power Tosses. 	5,500 coins
Power Shock Jar 	 	A jar full of 5 free Power Shocks. 	4,500 coins
Power Snow Jar 	 	A jar full of 5 free Power Snows. 	6,500 coins
Gate Key 	 	Can be used on a gate to unlock a set of levels. Max of 11 keys in stock. 	10,000 coins
==Cosplay Section==
The "Cosplay" section contains costumes for plants that aren't instant-use or light/dark plants. These costumes can power-up these plants to be more useful, without the use of Moonflower/Lightbloom (or any plants with a similar ability)
Plant 	Image	Costumed Ability 	Cost
Peashooter 	 	Can sometimes shoot 2 peas instead of just one. 	1,000 coins
Wall-nut 	 	Has 20 more HP 	1,500 coins
Potato Mine 	 	Arms in 10 seconds instead of 15. 	1,500 coins
Obsidian Lettuce	96px 	Burn effect lasts longer. 	1,000 coins
Iceberg Lettuce 	 	Freezing effect lasts longer. 	1,000 coins
Puff-shroom 	 	Lasts an extra 30 seconds 	1,000 coins
Fume-shroom 	 	Has a chance to poison a Zombie (the percent isn't determined by the main attack, rather when the singular Zombie is hit.)	1,500 coins
Bounce-shroom 	 	Now has 20 more HP 	1,500 coins
Spikeweed 	 	Acts faster than before. 	1,000 coins
Pult-shroom 	 	Can fire 4 more spores. 	2,000 coins
Cabbage-pult 	 	Cabbages now deal minor splash. 	1,500 coins
Aquaneedle 	 	Needles have a bigger chance to stun. 	2,000 coins
Kernel-pult 	 	Butter stuns for longer. 	1,500 coins
Melon-pult 	 	Fires slightly faster 	2,500 coins
Stunion 	 	Gives a temporary poison effect that lasts during the stun. This poison is slower than Shadow-shroom's. 	2,000 coins
Garlic 	 	Zombies are stunned before moving after eating Garlic. 	1,500 coins
Hurricorn 	 	Tornadoes can damage 5 zombies at a time rather than three. 	2,000 coins
Bloomerang 	 	Boomerangs can damage 5 zombies at a time rather than three. 	
Celery Stalker 	 	Has 15 more HP. 	1,500 coins
Split Pea 	 	Has a chance to fire a second pea in front and a third pea in the back. 	1,500 coins
Aspearagus 	 	Stalks now pierce through five zombies rather than three. 	1,500 coins
Crystal Lily 	 	Stun chance is increased. 	2,000 coins
Rock Rose 	 	Base HP is increased to 43 HP and the HP of the rocks is increased to 25. 	2,000 coins
Carrotillery 	 	Carrots launch faster. 	2,000 coins
Stallia 	 	Pushes zombies 1 tile back along with their original effect. 	2,500 coins
Pushywillow 	 	Fires slightly faster 	2,500 coins
Threepeater 	 	Has a chance to fire an extra pea in all three lanes. 	2,000 coins
Dandelion 	 	Splash damage is increased. 	2,000 coins
Squash 	 	Returns the first time they squash a zombie, letting them squash a second time. 	3,000 coins
Cactus 	 	Spikes deal more damage 	1,500 coins
Clivia 	 	Recharges faster. 	2,000 coins
Guacodile 	 	Sometimes fires a corn chip, piercing through every zombie in the lane. 	2,000 coins
Ampthurium 	 	Electric balls arc through more zombies. 	2,500 coins
Laser Bean 	 	Lasers are fired slightly faster. 	2,500 coins
Magnet-shroom 	 	Able to receive another metallic object quicker. 	1,000 coins
TBA
===Triva===
*Lily Pad, Thermostaug, Blastberry Vine, and Re-Peat Moss are the only non-instant use normal plants not to receive a costume.
**This is due to the basic lack of gain if costumes were given for the former two Blastberry is meant to be a supportive plant of its own and Re-Peat Moss copies the ability of other plants.
==The Garden==
The Garden is where premium Plants are located, costing gems rather than coins.
Name 	Image 	Description 	Gem Cost 	Sun Cost	Recharge 	Plant Food 	Type of Plant	Powered Ability
Magnet-shroom 	 	Steals metal objects from zombies. 	0 (given for free for entering store) 	75 	Sluggish 	Grabs all metal objects on-screen and fires at enemies. 	Normal 	N/A
Gold Magnet 	(Image by GetiniPvZ.)	Steals metal objects from Zombies and turns them into coins. 	0 (given for free once you buy every other Premium)	75 	Sluggish 	Grabs all metal objects on-screen and fires them at enemies. They then give coins for how many metal objects they obtained. 	Normal 	N/A
Power Lily 	 	Creates one free Plant Food. 	130 gems 	175 	Very Slow	N/A 	Normal 	N/A
Healixflower 	 	Fires healix beams that heal nearby plants. 	150 gems 	250 	Medicore 	Heals all plants on-screen by 30 HP and fires a giant beam, dealing huge damage on the lane. 	Light 	Healix beams now hit multiple zombies at a time.
Angel Starfruit	 	Fires stars in 5 directions like Starfruit. Can be tapped on to tilt, changing where they're firing. 	120 gems 	200 	Fast 	Similar to Starfruit, they will spin in place, releasing a large amount of stars in all directions. 	Light 	Stars deal more damage and can go through three zombies at a time.
Solar Panicle 	 	Fires sun beams that deal more damage the more sun the player has. 	130 gems 	300 	Fast 	Absorbs sun energy from sun-producing plants nearby and fires a sun laser that's longer depending on how many sun-producing plants are nearby. It then gives +50 sun for every sun-producing plant on-screen. 	Light 	All attacks now give a burning effect.
Shade Flower 	 	Creates a shadow clone of plants. 	99 gems 	175 	Sluggish 	N/A 	Dark 	Shadow clones have double health
Pumpkin-pult 	 	Lobs pumpkins that deal splash but sometimes fires Jack-o-Lanterns that set the tile on fire. 	120 gems 	300 	Fast 	Lobs 10 napalm Jack-o-Lanterns at zombies that burst in flames (which deal splash damage) and instantly destroy the Zombies they touch (if it doesn't have the health of a Gargantuar or higher, otherwise it just deals big damage)	Dark 	Jack-o-Lanterns have a bigger chance of lighting the tile on fire.
Boneshooter 	 	Fires weak skeleton peas and has a chance of firing a bone boomerang that hits all the zombies on the lane.	99 gems 	150 	Fast 	Shoots a giant bone boomerang that hits in its lane and the lanes above and below it. 	Dark 	The chance of it firing a bone boomerang is increased.
TBA
Category:Shops
Category:Stores
Category:Plants vs. Zombies: Light and Dark
Category:Costumes
Category:Uncleared page