Anchored Object

A character with the Flaw of Anchored Object is one that has a supernatural connection that ties their life force to a specific object. Should the character ever be separated from their anchor, their life force will begin to ebb and fade, causing them to slowly become sicker and weaker until they eventually die.
==Flaw Effects==
* Upon taking this gift, the player should work with the DM to establish what item the character is anchored to. 
* The character must keep the item they are anchored to wiithin Near range of them. If they ever outside of this range for longer than 1 hour they immediately become sick. From that point on, they will take +1 point of unhealable damage per day until the item is recovered or the character dies. The damage may be healed normally once the item has been recovered.
==Experience Triggers==
* The character becomes Sick because they have lost their Anchored Object.
==Notable Characters with this Flaw==
Category:Flaws
Category:Damage Flaws
Category:Persistent Flaws
Category:Status Flaws
Category:Supernatural Flaws
Category:Flaw Needs Characters