Reflect (Final Fantasy XII status)

Reflect is a status in Final Fantasy XII. Reflect bounces magicks targeted at the affected to the opposing party—not at the caster specifically as it says in the in-game description. I.e. spells targeted at an ally with Reflect bounce onto foes, and magicks reflected off enemies bounce onto allies. If there is no opposing party, the spell simply fizzles and does not hit anything. It prevents magick healing as well as magick damage. Spells from Shades of Black will bounce off Reflect. Many enemies have the Piercing Magicks augment, however, meaning their spells ignore Reflect. The player can bypass Reflect via the Opal Ring accessory. Reflect only bounces magick once, so if the other party also has Reflect, the spell will not bounce again.
The formula for the duration is:
:Duration = 60 + (Vitality \times 0.6) s
If all targets in a party have Reflect, casting area magick on them all reflects the spell multiple times; this can be exploited to bombard enemies with spells. Motes ignore Reflect and Decoy ignores Reflect in the Zodiac versions.
==Abilities==
Accessory	Ruby Ring
Armor 	Mirror Mail
Item 	Reflectga Mote
Spells 	Reflect & Reflectga (Time Magicks)
In the original PlayStation 2 version, Stamp can transfer positive statuses as well as negative to any target and thus can be used to bestow Reflect when the user has it; this was changed in the Zodiac versions so only ailments can be transferred with Stamp to enemies.
==Enemy abilities==
Ability 	Description	Enemy
Reflect 	 	Gnoma Entite, Mardu Entite, Salamand Entite, Leshach Entite, Clay Golem, Slaven Wilder, Feral Croc, Mirrorknight, Undin Entite, Emeralditan, Yiazmat, Exodus, Mateus, Zodiark, Tiamat, Vossler, Thalassinon, Bull Croc, Pineapple, Dreadguard, Sphere-Rook, Rook
Reflectga 	 	Dead Bones, Yiazmat, Ultima
Reflectga Mote	 	Elza
==Removal==
Item 	Dispel Mote
Spell	Dispel & Dispelga (White Magicks)
==Espers and allies==
Mateus, Cúchulainn, Chaos, and Ultima have Auto-Reflect. Seeq Fisher appears with Reflect status already in place.
==Enemies==
The following enemies' spells are unaffected by Reflect:
*Gnoma Entite
*Mardu Entite
*Water Chaosjet
*Dead Bones
*Salamand Entite
*Lich
*Sylphi Entite
*Sylphi Entite
*Necrofiend
*Ice Azer
*Nightwalker
*Ghast
*Crystalbug (red & blue & green)
*Clay Golem
*Fire Chaosjet
*Pumpkin Head
*Air Chaosjet
*Earth Chaosjet
*Mu
*Ose
*Skulwyrm
*Gargoyle Baron
*Necrophobe
*Diakon Entite
*Magick Pot
*Archaeoaevis (Zodiac)
*Dragon Lich
*Brainpan
*Mistmare
*Undin Entite
*Bogey
*Adamantitan
*Emeralditan
*Leamonde Entite
*(Babil)
*Elvoret
*Wraith
*Darksteel
*Piscodaemon
*Feral Retriever
*Mindflayer
*Gil Snapper
*Behemoth King
*Shadowseer
*Yiazmat
*Exodus
*Chaos
*Cúchulainn
*Zalera
*Shemhazai
*Zeromus
*Adrammelech
*Hashmal
*Ultima
*Mateus
*Zodiark
*Demon Wall (Outer)
*Hell Wyrm
*Omega Mark XII
*Aspidochelon
*Thalassinon
*Vishno
*Melt
*Crypt Bunny
*Cultsworn Lich
*Vorres
*Larva Eater
*Tower
*Arioch
*Luxollid
*Vagrant Soul
*Disma
*Pallicant
*Imperial Beastmaster
*Spinner-Rook
*Sphere-Rook
*Helm-Rook
*Doctor Cid (2)
*Judge Drace
*Judge Zargabaath
*the final boss
Zeromus and Tyrant also use Piercing Graviga. All enemies who use motes rather than spells are also unaffected by Reflect.
Certain enemies can also spawn with the Reflect status already in place:
*Brainpan (50%)
*Deidar (50%)
*Nightwalker (50%)
*Reaper Mage (50%)
*Demon Wall (optional boss, 50%)
*Exodus (100%)
*Ultima (100%)
*Zalera (100%)
*Zeromus (100%)
*Zodiark (100%)
*Catoblepas (50%)
*Fafnir (100%)
*Behemoth King (100%)
*Carrot (50%)
*Shadowseer (50%)
*Avenger (100%)
*Disma (50%)
*Gavial (100%)
==Use==
Reflect makes the affected immune to many enemies' magick, but as a downside, they also cannot be targeted by the player's own magick unless the caster wears the Opal Ring accessory that allows them to bypass Reflect with their spells. 
Reflect is good against magick-using enemies who lack the aforementioned Ignore Reflect passive ability, however, most tough magick-users do have it, making Reflect not very potent in avoiding damage.
To unveil invisible enemies, the player can bestow Reflect onto an ally and then bounce magick off them. This is one way to look for the Rare Game Wood Toad in Salikawood. However, only the Wood Toad and some Reapers in the Great Crystal spawn with invisibility.
Bestowing the whole player party with Reflect and then casting a multi-targeting spell onto them reflects the spell multiple times onto the enemies, allowing the player to bombard enemies with spells. A workable gambit for this would be e.g. Ally status:Reflect→Aeroga. This trick works well with third tier Black Magicks and with Cura and Curaja against the undead. For maximum safety, the player can put the enemy to sleep first. This tactic works well against Elder Wyrm and the flan marks in the Garamsythe Waterway. The player can also multi-cast Aero off the four-man party this way onto the Demon Walls in the Tomb of Raithwall.
Category:Status effects in Final Fantasy XII