Indra's Saber

==Base Stage==
+2 brilliant energy short sword.
However, unlike the typical brilliant energy short sword, this weapon can be shifted between its normal and energy forms, by expending 1 point of chakra to switch forms. Each form remains until changed by any wielder.
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Special Abilities	
Special Qualities	
==First Stage==
Requirements - Least Legacy Feat.
The weapon becomes a +4 brilliant energy short sword.
Hit Points 	
Armor Class 	+6
Speed 	+15 ft/rd, fly speed equal to land speed, (poor)
Attack Roll 	+5 to first attack per turn.
Damage 	+5 to last attack in a turn.
Grapple Modifier 	+0
Abilities 	+4 str, +4 con, +4 dex, +4 int, +4 wis, -6 cha
Saves 	+3 Fortitude, +3 Reflex, -2 Will
Space/Reach 	5/5
Special Abilities	
Special Qualities	
==Second Stage==
Requirements - Lesser Legacy Feat
+10 brilliant energy short sword of greater bleeding
Hit Points 	+100
Armor Class 	+10
Speed 	+30ft/rd; Fly speed
Attack Roll 	+10 on first attack
Damage 	+10 to last attack
Grapple Modifier 	+0
Abilities 	+8 str, +8 con, +8 dex, +8 int, +8 wis, -6 cha
Saves 	
Space/Reach 	5/20 ft
Special Abilities	Extending Blade; Indra's strikes
Special Qualities	
Extending Blade: The blade of the saber can be extended out to 20 feet, allowing the weapon to be used against foes at that distance, as well as adjacent foes.
Indra's strikes: This weapon deals an additional 1d8 slashing damage on the first attack made with it per round. With each successful attack it does an additional 1d8 with each attack made that turn (2d8 on the second, etc).
== Stage Three ==
Requirements - Greater Legacy Feat
+20 vorpal brilliant energy short sword of supreme bleeding
Hit Points 	+150
Armor Class 	+20
Speed 	+60ft/rd; Fly speed
Attack Roll 	+20 on first attack
Damage 	+20 to last attack
Grapple Modifier 	+0
Abilities 	+10 str, +10 con, +10 dex, +10 int, +10 wis, -8 cha
Saves 	+8 Fortitude, +8 Reflex, -6 Will
Space/Reach 	5/varies ft
Special Abilities	Greater Extending Blade; Indra's strikes; Founder's Mastery
Special Qualities	
Greater Extending Blade: The wielder of the saber is able to make an attack roll against any target to which they have line of effect. 
Indra's Strikes: The additional slashing damage is improved to 2d6 on the first hit, then 4d6, 6d6, etc.
Founder's Mastery: While attuned to the weapon, any jutsu used by the wielder of the blade is able to treat their jutsu as maximized and heightened to the highest level that they can cast with no additional cost.