War Algorithm (The 1991-2001 Yugoslav civil war map game)

To help determine who is the winner in a war is-
#Side with the greatest number of troops= gains 3 points 
#Side with most industry= gains 3 points.
#Side with most agriculture= gains 2 points.
#Side with greatest population= gains 4 points
#Side with better technology and\or science= gains 4 points
#Used WMD= attacker gains 5 points, defender loses 5 points
#Harsh climate such as polar= attacker loses 3 points and defender gains 1 point
#Harsh terrain such as high mountains= attacker loses 3 points and defender gains 3 points
#If the attacker has been fighting non-stop for more than a year= attacker loses 1 point.
#The side that was defeated last turn= the loser from last turn loses 1 point
#Islamic jihad\Christian crusade= The side that calls this a motive for war gains 5 points.
#Heavy fortified or mined zone= attacker loses 4 points and defender gains 4 points
#Fighting in a city of over 5,000,000 like today's London, Tokyo, Cairo and New York= attacker loses 3 points and defender gains 4 points
#Total up both the national scores and the one with most points wins.
Category:The 1991-2001 Yugoslav civil war (map game)
Category:Algorythms
Category:Algorythm