Golden Longbows

The Golden Longbows is a level 4 Archer Tower in Kingdom Rush: Origins, unlocked in stage 8, Grimmsburg. They resemble the Musketeer Garrison from the original game: firing slowly but very accurately, with high individual damage, from the longest range in the game. If the target is within short range (scope: 300), they shoot faster, while the damage is reduced to a third.
==Description==
"Golden Longbows are accurate, disciplined archers that deal death from far far away."
Golden Longbows' attacks have a 6% (1% in short range) chance of dealing double damage, which deals True Damage. It is shown as .
==Abilities==
===Crimson Sentence===
Shot through the heart! 
Every shot has a chance of slaying its victim. This is shown as .
(*The percentage is halved in short range.)
Level	Cost	*Chance of Instant-Kill
1 	300 	3% (3.3%)
2 	300 	6% (6.6%)
3 	300 	9% (9.9%)
===Hunter's Mark===
 Bullseye! 
Marks a target*, causing it to suffer 200% (220%) damage from all sources. (Cooldown: 12 seconds)
*: Excludes bosses.
Level	Cost	Duration
1 	225 	5 seconds
2 	225 	10 seconds
3 	225 	15 seconds
==Range==
* 88% wider than the Level 1 Hunter Arbor
* 67% wider than the Level 2 Watcher Arbor
* 50% wider than the Level 3 Sentinel Arbor, and Arcane Archers
* 28% wider than Musketeer Garrison from Kingdom Rush
==Strategy==
*Golden Longbow works best as a support tower for your main defenses, and is the best tower for single targets in the game. This is because Golden Longbow has a terrible DPS to price ratio, but Hunter's Mark multiplies the damage one enemy takes from ALL sources. Crimson Sentence is extremely useful vs high HP enemies, but nearly useless against masses of weak enemies.
*Golden Longbow has the worst crowd control in the game due to the slow fire rate and nonexistent area damage. Due to this, it is not advised to build Golden Longbow early in a level, where weak enemies come in masses.
*Most of the time, it is not advised to max out Hunter's Mark as almost all enemies will die from the damage multiplier far before the duration runs out. Level 2 of Hunter's Mark is sufficient in almost all cases.
*Purchase Crimson Sentence early to kill off Twilight Avengers and Satyr Hoplites before they threaten your defense with their abilities, and begin buying Hunter's Mark as the Twilight Golem and Bandersnatches come.
*Hunter's Mark synergizes very well with Arch-Druid Henge's Sylvan Curse, dealing damage to all enemies near the common target. Together, these two towers set up a deadly choke points for grouped enemies. But this strategy depends on luck to proc on the same target, and that the target has high HP.
*You should try to place Golden Longbow in out-of-the-way spots far from choke points, where other towers do not have the range to be effective. Furthermore, Golden Longbow does less DPS if it shoots at enemies that are very close to it.
==Related Upgrades==
==Related Achievements==
 VALAR MORGHULIS Mark a total of 5 targets simultaneously.
 KILLTACULAR! Crimson Sentence 10 enemies in a single wave.
==Quotes==
* "Shoot to thrill, ready to kill."
* "Crimson skies."
* "Gotcha!"
==Trivia==
*The achievement, Valar Morghulis, is a reference to the A Song of Ice and Fire novels. The phrase means All men must die in the fictional High Valyrian language.
*"Shot through the heart!"
** A line from the 1986 song "You Give Love a Bad Name" by Bon Jovi.
* "Shoot to thrill, ready to kill"
** A reference to the song "Shoot to Thrill!" by the Australian rock band AC/DC.
==Gallery==
Ready to kill.gif|Ready to kill
Category:Kingdom Rush: Origins
Category:Towers
Category:Ranged Towers