Enkidu (Under Night)

==Summary==
Enkidu is a playable character in Under Night In-Birth Exe:Late[st]. He is a large muscular martial artist who seeks to fight the supposed "strongest In-Birth", even going so far as to let a Void bite him in order to become an In-Birth himself. While his EXS powers are weaker than most, he makes up for them with his family's ancient martial arts, fighting voids and other In-Births. This is what draws Hilda towards him and brings him into her organization, Amnesia.
While he's the type who only speaks when necessary, Enkidu gets loud and excited during a fight and takes martial arts very seriously. He's a humble man who has nothing but the utmost respect to those who show resolve in combat. However, during his downtime, he shows a somewhat playful and witty side around Hilda and Gordeau.
==Powers and Stats==
Tier: 
Name:  Enkidu (Real name: Gaien Enkidou), The Sin-slaying Beast, The Maneater
Origin: Under Night In-Birth
Gender: Male
Age: Unknown
Classification: In-Birth
Powers and Abilities:  In-Birth Physiology, Expert martial artist, Energy Manipulation (Can enhance his punches and kicks with energy), Teleportation, Enhanced Senses
Attack Potency: City level (Can fight Waldstein and even defeat him in his ending)
Speed: Supersonic+ (Comparable to other character)
Lifting Strength: Peak Human (Can grab and shoulder tackle Waldstein with ease)
Striking Strength: City level
Durability: City level
Stamina: Very High, shows no sign of tiring in combat (Only time of tiring is shown after using Abyssal Force in which he quickly recovers)
Range: Standard Melee Range up to Interdimensional, Unknown with Spiraling Twin Palm Strike
Standard Equipment: None notable
Intelligence: Openly admits that he's not the smartest person, but has a very philosophical and insightful view of battle. Enkidu also has a lifetime of experience with his family's ancient martial arts
Weaknesses: His powers as an In-Birth are very faint, so aside from Spiraling Twin Palm Strike and Abyssal Force, he has nothing terribly dangerous. His range is also poor in comparison to other In-Births, as Spiraling Twin Palm Strike is his only long-range attack
Notable Attacks/Techniques:
*EXS of Calamity: Maelstrom: The true form of this ability is currently unknown, but it most likely takes the form of Enkidu's tattoo and/or shackles. Normally, he creates small balls of swirling energy of about the same size of his own fists.
*Tidal Spin: Flips forward and does a series of spinning kicks directly upwards.
*First Prohibition: Enkidu does a backhand punch. He can also slightly charge the punch for a little more knockback, or go all-out with a punch that produces a massive spiraling shockwave.
*Second Prohibition: Crush: A possible follow-up to First Prohibition. Enkidu does an uppercut.
*Third Prohibition: Pierce: The follow-up to Second Prohibition: Crush. Enkidu does a dashing tackle into a two-handed palm strike.
*Second Prohibition (Secret): Sever: Another possible follow-up to First Prohibition. Enkidu does a low sweep.
*Third Prohibition (Secret): Fierce: The follow-up to Second Prohibition (Secret): Sever. Enkidu performs an uppercut that creates a rising wave of energy.
*Chained Limbs: Two rising kicks. When he goes all-out, Enkidu follows up with an axe-kick that launches his opponent into the closest wall.
*Stance of Circulating Control: Enkidu takes a stance, holding his arms out in front, and then catches his opponent's attack to throw them behind him. When he goes all-out, Enkidu raises one knee into the air. When it catches something, Enkidu does a rising kick that knocks the opponent back.
*Trampling Echo: Enkidu does a stomp that creates a shockwave around his feet. When he goes all-out, Enkidu stomps down hard enough to create a pillar of energy.
*Slashing Air Edge: Enkidu jumps up and does a divekick.
*Spiraling Twin Palm Strike: Enkidu charges swirling energy around his hands and then slams them together, firing a projectile at his opponent. If done at point-blank range, he grinds the energy into the opponent's body before firing it, launching them into a wall.
*Demon Seal: Abyssal Force: Enkidu undoes his shackles, turning into a darkened beast with a glowing tattoo. He then grabs his opponent with energy from one of his hands, encasing them in a sphere of dark energy and lifting them above him. Enkidu then gathers swirling energy into his other hand and plunges it into his opponent's stomach, causing a massive explosion. Afterwards, Enkidu takes a knee to catch his breath and his shackles quickly reform.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Under Night IN-BIRTH
Category:Absorption Users
Category:Energy Users
Category:Enhanced Senses Users
Category:Existence Erasure Users
Category:Extrasensory Perception Users
Category:Fighting Game Characters
Category:Immortals
Category:Male Characters
Category:Martial Artists
Category:Non-Physical Interaction Users
Category:Regeneration Users
Category:Teleportation Users