Starshards

Starshards (alternatively spelled as *shards) is a beat-em-up game released in 2015, developed by Z-Lunar. It launched for the Z-Lunar ZCLIPSE, Playstation 4, Xbox One and Wii U, and was later ported to the Nintendo Switch, Nintendo Super Switch, Nintendo Switch Advance, and Nymbus.
On the planet Starcenta, a civilization was formed around a giant alien comet that crashed into its surface long ago. The remnants of this comet were scattered around the world into shards. The shards left behind contain weak amounts of power, but are useful enough to be harvested and used by companies such as ZEN, led by Purp Purpington Purple.
After rescuing a sign spirit from a pile of large shards, ZEN worker Brainz Z Brainz learns of a being named Worm who wishes to reunite the Elemental Cores scattered around the planet and absorb them to become all-powerful, usurping the peaceful leader Good Wood.
After gathering a team of allies, the race is on between the Starsearch Alliance, Worm and the mysterious Order of the Sapphire.
==Gameplay==
Starshards is a beat-em-up with fighting game elements. Each battle takes place in a wide area, where players can move around. In a regular stage, the screen will advance to the next area once all enemies are defeated. In a stageless battle, the screen stays in a single area. Enemies can be targeted, meaning attacks will automatically lock onto them if nearby.
In addition to standard attacks, Star Attacks can be used with special inputs. Chaining multiple different attacks together will increase the power of Star Attacks and add to the Combo Meter. Once the Combo Meter is full, A Combo Star move can be used.
===Shards===
The remnants of the *, which are found all over the planet. The game's fighting revolves around gathering and using shards. They can be obtained in combat by doing combos, guarding attacks, and more. Once collected, shards can be used on the fly to temporarily increase certain stats. Each character has a Common Shard, which they are more likely to find Shards of.
*Blue Shards increase the player's regular attack damage when used.
*Brown Shards increase the player's blocking defense when used.
*Yellow Shards increase the player's movement and attack speed when used.
*Turquoise Shards increase the player's Star attack damage when used.
*Orange Shards heal the player or (if on max HP) add extra health when used.
*Purple Shards do all of the above, but are rare to obtain.
==Game Modes==
Story Mode 	Follow the Starsearch Alliance on a journey to stop the Elemental Cores of the * from falling into wrong hands. The Story Mode is comprised of a list of preset levels, separated by dialogue and cutscenes.
Battles 	Standalone battles against other players or CPU, with up to four players. These take place on single stages, and there are multiple submodes to pick from.
Classic Battles: In this mode, Shards do not spawn and are unavailable.
Team Battles: In this mode, players are split up into teams. Whichever team loses all its members first loses.
Chaos Battles: In this mode, players have reduced health and faster moves, with Shards spawning more frequently.
Shard Adventure 	A quest through a customisable amount of PvE levels, ending in a boss battle. There are multiple difficulties to pick from.
Endless Challenge	An endless PvE stage that gradually gets harder in difficulty, shifting between environments and enemy types.
Star Shop 	Using Stardust accumulated through playing the game, new characters, stages and cosmetics can be purchased.
==Fighters==
Starsearch Alliance 	Starsearch Alliance 	Starsearch Alliance 	Starsearch Alliance 	Starsearch Alliance 	
MR Z BRAINZ 	Wet Balloon 	Poffer Lord 	Taxi 	Tam 	
Prunemaster+ OwOrange 	Suddle Bubb 	Puppetweaver 	Cryss 	Nectar-Zombie 	
Wiremony 	Maquade 	Fireball 	Palletia 	Spectir 	
Flowda Co. 	Flowda Co. 	ZEN Laboratories 	ZEN Laboratories 	ZEN Laboratories 	
S.O.D.A 	CosTan 	Beaker Bros. 	Larry 	Purp 	
Order of the Sapphire 	Order of the Sapphire 	Order of the Sapphire 	Order of the Sapphire	Blue Pest 	
Cyber 	Agent N + Agent K 	Gemstone 	Alpha Samurai 	Worm 	
Rouges Gallery 	Rouges Gallery 	Rouges Gallery 	Rouges Gallery 	Rouges Gallery 	
Phantom Spiker 	Mechaphanmet 	Dietbot 	∅ 	Squeshter 	
Hyper Brick Action Force	Hyper Brick Action Force	Hyper Brick Action Force	Tournament Locals 	Tournament Locals 	Tournament Locals
Skribbley 	Faxter 	BRICK 	Graspry Graves 	Mono 	
Familiar Faces 	Familiar Faces 	Familiar Faces 	Familiar Faces 	Familiar Faces 	
Flippa 	Gummi Squadron 	Ban-zey 	Boxcutter 	Zeluna 	
Republic of Balloonia 	Republic of Balloonia 	Republic of Balloonia 	Republic of Balloonia	Republic of Balloonia	
Dry Balloon 	Rainden Seadrop 	Mr Sewage 	King Polycon 	Good Wood 	
STARSHARDS 	STARSHARDS 	STARSHARDS 	STARSHARDS 	STARSHARDS 	
Waruia 	Goudwi 	Mecanion 	Arcenia 	Veinnaki 	
The Starblight 	Bonus 	Bonus 	Bonus 	The Hex 	
Zebetomy 	The Captain 	Classic Brainz 	Adventure Stickman 	Anony Inmus 	
MR Z BRAINZ 	Born as a zombie, he had a simple life working at ZEN. After rescuing Sinigi from a haul of harvested Shards, his life took a turn for the different and look where we are now. He tries his best to be important and useful but is always outshined by his friends and teammates. However, his simple fighting techniques are easy to learn, and having Sinigi by his side (only out of obligation, the sign spirit swears) gives him some unexpected power.
In combat, MR Z has a simple and easy to learn moveset which is recommended for beginners, but ultimately has no useful strengths. However, in the hands of a skilled player, he can be just as effective as any other fighter. His common Shard is Yellow.
He does not need to be unlocked, and is available from the start.
Standard Moves
*Light Attack - MR Z throws a punch, which can be repeated to make a punch combo.
*Medium Attack - MR Z kicks forward.
*Heavy Attack - Sinigi grows into a large hammer, and is used by MR Z to smash the ground.
*Slide Attack - MR Z curls up and rolls across the ground.
*Dodge - MR Z slides away with a shocked expression.
*Block - MR Z crosses his arms in an X formation and closes his eyes.
*Counter - Sinigi flies foward and smacks the attacker away.	Star Moves
*Alpha Star - Sinigi creates an energy clone of itself, which MR Z throws forward as a horizontal projectile.
*Beta Star - MR Z slashes forward with Sinigi, travelling a short distance and leaving after-images behind him.
*Gamma Star - MR Z charges up and releases an energised uppercut.
*Delta Star - MR Z spins around with Sinigi, attacking targets and reflecting projectiles.
*Combo Star - MR Z rushes forward and attacks the target with a flurry of punches and kicks, which is finished off by a massive hammer smash by Sinigi.
Wet Balloon 	A strange water-obsessed blimp-like being from Balloonia, a skybound community shrouded in history. Through a series of events, they found themself lost and far from home. Ever the optimist, the balloon has been drifiting around and looking for a way back into the sky. They enjoy lemonade, basketball and the ocean. When bombarded with too much elemental energy, they will transform into the Wet Kraken.
In combat, Wet Balloon is a quick but weak character with a nimble moveset. Wet Balloon also has a Element Meter which increases as they attack. Once full, Wet Balloon will temporarily become the Wet Kraken. Their common shard is Turquoise.
They do not need to be unlocked, and are available from the start.
Standard Moves (Wet Balloon)
*Light Attack - Wet Balloon headbutts the target, which can be rapidly performed.
*Medium Attack - Wet Balloon releases a burst of water forward.
*Heavy Attack - Wet Balloon spikes forward with a surge of water.
*Slide Attack - Wet Balloon rushes forward, surrounded by water.
*Dodge - Wet Balloon spins away.
*Block - Wet Balloon creates a shield of water in front of them.
*Counter - Wet Balloon shoves the opponent away with the shield of water.	Star Moves (Wet Balloon)
*Alpha Star - Wet Balloon rockets forward like a missile, spouting water. This move can be charged to increase the duration and damage.
*Beta Star - Wet Balloon extends a spiral of water forward, grabbing the target and then bursting them away.
*Gamma Star - Wet Balloon surfs forward on a wave.
*Delta Star - Wet Balloon surrounds themself with water, slowly building up the Element Meter if not interrupted.
*Combo Star - Wet Balloon surrounds the target in a ball of water, then traps them in a raging tyhoon.
Standard Moves (Wet Kraken)
*Light Attack - Wet Kraken slashes their tentacles forward.
*Medium Attack - Wet Kraken bites the target.
*Heavy Attack - Wet Kraken releases a pulse of water.
*Slide Attack - Wet Kraken surfs forward, surrounded by water.
*Dodge - Wet Kraken spins away.
*Block - Wet Kraken blocks themself with their tentacles.
*Counter - Wet Kraken knocks the opponent away with a wave of water.	Star Moves (Wet Kraken)
*Alpha Star - Wet Kraken smashes the ground, creating a shockwave of water.
*Beta Star - Wet Kraken extends their tentacles, grabbing the target and smashing them to the ground.
*Gamma Star - Wet Kraken spins forward, attacking anyone hit by their tentacles.
*Delta Star - Wet Kraken roars, knocking targets away from the force.
*Combo Star - Wet Kraken smashes the opponent, then traps them in a massive water tornado while the target is attacked by tentacles.
Poffer Lord 	An inter-dimensional traveler chosen by the Poffers, small spherical time-warping creatures, to be their clan leader. He's inexperienced and has only just started, but he wants to write a book containing knowledge of the multiverse. He hides his face underneath a magical purple cloak for reasons unknown, but that hasn't stopped people from wondering what he looks like.
In combat, Poffer Lord has a powerful but slow magic-focused moveset. He can summon Poffers in battle to help him fight and protect him. A maximum of five Poffers can be in combat at once. Poffers can be KOd. His common Shard is Brown.
He does not need to be unlocked, and is available from the start.
Standard Moves
*Light Attack - Poffer Lord summons a spiral of magic. Poffers bash forward.
*Medium Attack - Poffer Lord spikes his staff forward. Poffers bash forward.
*Heavy Attack - Poffer Lord creates a beam of magic. Poffers puff out and release their spikes.
*Slide Attack - Poffer Lord spins his staff forward. Poffers roll on the ground.
*Dodge - Poffer Lord teleports away. Poffers teleport away.
*Block - Poffer Lord holds his staff in front of him. Poffers jump up and puff out in front of Poffer Lord.
*Counter - Poffer Lord whacks the opponent away with his staff. Poffers release their spikes.	Star Moves
*Alpha Star - Poffer Lord shoots a magical fireball forward, which can be remotely detonated before it hits a target. Poffers shoot a small fireball, which bounces along the ground.
*Beta Star - Poffer Lord smashes his staff forward, leaving a trail of damaging magic. Poffers ram forward and attach themselves to a target.
*Gamma Star - Poffer Lord hides in a spinning wormhole, which can be moved around. Poffers hide in small spinning wormholes, which circle around Poffer Lord.
*Delta Star - Poffer Lord calls for help, summoning a Poffer. Poffers look around and do nothing. If all 5 Poffers are present, they will cause a heavy magic explosion and disappear.
*Combo Star - Poffer Lord summons a wormhole, which sucks the target into a multidimensional void where they are pummeled by hundreds of Poffers and then blasted by Poffer Lord's magic.
Taxi 	A Magnetoid taxi driver with a big orange cone hat. She drives passengers to any corner of Starcenta in her taxi, also named Taxi. She'll drive passengers to any corner of Starcenta, but refuses to use any other forms of travel. She'll also refuse driving to Magnetoid territory, no matter how urgently you need to get there. The taxi itself can serve as emergency food on tough journeys, since Magnetoids only eat metal.
In combat, Taxi has a tricky moveset that relies on setting traps and has high mobility to compensate for her low speed. Her common Shard is Orange.
She does not need to be unlocked, and is available from the start.
Standard Moves
*Light Attack - Taxi punches forward.
*Medium Attack - Taxi headbutts forward using her traffic cone hat.
*Heavy Attack - Taxi generates a clump of metal and hurls it forward.
*Slide Attack - Taxi charges forward.
*Dodge - Taxi pulls her cone hat over her face and ducks.
*Block - Taxi shines with a metal gleam and prepares for an attack.
*Counter - Taxi pulls out a crowbar and hits the opponent away.	Star Moves
*Alpha Star - Taxi places down a detonating cone that will explode when an enemy touches it.
*Beta Star - Taxi rides on a fast taxi-styled segway which can drive in any direction, hitting anyone in the way.
*Gamma Star - Taxi starts spinning a helicopter blade which is then thrown forward. The range, speed and power of the blade increases the more the blade is spun.
*Delta Star - Taxi presses a button on a remote control, immediately detonating all cones. If no cones are present, Taxi will throw the remote control forward as a grenade.
*Combo Star - Taxi drives forward in her taxi, knocking the target into the backseat. The camera pans to show nobody driving the vehicle, and Taxi is seen waving as the car drives off the edge of a cliff.
Tam th Ghos Tortl 	A self-proclaimed "Champion of Ghosts", he thinks he can take anybody on in a fight. He rose through the ranks of the Spirit Colosseum thanks to his ability to morph and alter his own body. It's said he got this ability from being experimented on in a laboratory, which he escaped. He's a big prankster, and generally doesn't get along with anyone. He's secretly extremely lonely.
In combat, Tam can hinder and slow down his opponents and use their own attacks against them. His common Shard is Yellow.
He does not need to be unlocked, and is available from the start.
Standard Moves
*Light Attack - Tam punches forward, which can be rapidly performed.
*Medium Attack - Tam headbutts forward.
*Heavy Attack - Tam hides in his shell and smashes the target.
*Slide Attack - Tam slides forward in his shell.
*Dodge - Tam disappears and reappears further away.
*Block - Tam hides in his shell.
*Counter - Tam grabs the opponent and throws them away.	Star Moves
*Alpha Star - Tam throws a wisp at the ground, creating a patch of fire on the ground. Opponents that walk inside the fire are momentarily trapped.
*Beta Star - Tam shifts his arms into hammers and spins forward.
*Gamma Star - Tam shifts his tail into a spring and launches himself in the air, then dives forward and crashes into the ground.
*Delta Star - Tam shifts into the target, copying their moveset for ten seconds.
*Combo Star - Tam absorbs the target into an inferno of wisps and smashes them by shifting his limbs into a giant hammer.
Prunemaster and OwOrange	A duo of incredibly strange fruit siblings. Prunemaster is an insane maniac who has a taste for prunes, and will stop at nothing to protect its stash. OwOrange is also an insane maniac, but watched too many interdimensional signals and developed a speech impediment to sound and act incredibly annoying. Nobody wants to talk to either of them, so they stay with each other.
In combat, the fruits have an unorthodox moveset that is tricky to master. Their common Shard is Blue.
They do not need to be unlocked, and are available from the start.
Standard Moves
*Light Attack - Prunemaster scratches forward.
*Medium Attack - OwOrange bites forward.
*Heavy Attack - OwOrange coughs up a large sword, which Prunemaster swings forward.
*Slide Attack - Prunemaster throws OwOrange forward, then quickly runs to catch up.
*Dodge - The fruits jump away.
*Block - OwOrange projects a orange peel-like shield.
*Counter - Prunemaster grabs the target and smashes them into the ground.	Star Moves
*Alpha Star - OwOrange spits an orange slice forward, which can be rapidly fired.
*Beta Star - Prunemaster slowly grows a giant claw and strikes forward.
*Gamma Star - OwOrange charges a beam of orange juice, which is incredibly powerful but drains health while used.
*Delta Star - Prunemaster drops a jar of prunes. Using the move again while a prune jar is active will make Prunemaster quickly sprint to the prune jar.
*Combo Star - Prunemaster throws OwOrange forward, trapping the target in a transformation sequence where the fruits glow and become the exact same with no difference whatsoever. Prunemaster then bonks the target on the head, causing a massive explosion.
Suddle Bubb 	The newest royal jester of the Sud Kingdom court. She trained for years to get the position, with many tricks to entertain with. Being a bubble, Suddle Bubb is always in danger of popping from the slightest force. The resistant magic protecting the royal court stops this from happening, thankfully. Behind her bubbly facade, she's actually quite cynical.
In combat, Suddle Bubb has a defensive and fast-hitting moveset to compensate for her durability. Suddle Bubb's health will deplete fully from any attack, but she has a regenerating magical shield that must be worn down first. Her common Shard is Brown.
She does not need to be unlocked, and is available from the start.
Standard Moves
*Light Attack - Suddle Bubb smacks forward, which can be rapidly performed.
*Medium Attack - Suddle Bubb blows a flurry of small bubbles.
*Heavy Attack - Suddle Bubb sweeps downward, temporarily trapping the target in a bubble.
*Slide Attack - Suddle Bubb spins around.
*Dodge - Suddle Bubb releases a flurry of confetti and floats away.
*Block - Suddle Bubb creates a bubble around herself.
*Counter - Suddle Bubb expands the bubble and pops it, knocking the opponent away.	Star Moves
*Alpha Star - Suddle Bubb throws a jester ball forward, which bounces along the ground and launches targets away.
*Beta Star - Suddle Bubb creates a bubble torpedo and hurls it at the target.
*Gamma Star - Suddle Bubb juggles bubbles in the air, which pop after hitting a target.
*Delta Star - Suddle Bubb creates a wave of bubbles, knocking targets into the air.
*Combo Star - Suddle Bubb traps the target in a bubble and proceeds to balance it on her head while an audience watches, then launch it up and smash it into the ground.
Puppetweaver 	A mysterious magician involved in the Hatted Ministry. She was involved in an unknown accident when she was young, resulting in her becoming blind and losing her left arm. Since then, she's made a deal with a hat-inspirited demon, known only as Top Hat, to regain the use of her sight through its eyes at the cost of assisting the demon in its unknown plans. Using her puppet-crafting abilities, she can craft soldiers out of cloth and string and bring them to life using the energy of the Elemental Core attached to her prosthetic arm. 
In combat, Puppetweaver focuses on disrupting opponents and summoning multitudes of puppet soldiers to fight. Her common Shard is Turquoise.
She does not need to be unlocked, and is available from the start.
Standard Moves
*Light Attack - Puppetweaver smacks forward with her staff.
*Medium Attack - Top Hat claws forward with a shadowy hand.
*Heavy Attack - Puppetweaver draws a dark symbol on the ground with her staff, creating an eruption of dark energy from the ground.
*Slide Attack - Puppetweaver dashes forward, as Top Hat pushes forward with shadowy hands.
*Dodge - Puppetweaver appears further away, revealing her former self to be a puppet decoy.
*Block - Puppetweaver crafts a puppet that stretches out to protect her.
*Counter - The puppet explodes, scattering fluff everywhere.	Star Moves
*Alpha Star - Puppetweaver crafts a puppet, that runs away to attack enemies of its own volition. Up to four puppets can be active at once. If used when four puppets are active, they will all immediately self-destruct.
*Beta Star - Puppetweaver runs forward, slicing with her staff.
*Gamma Star - Puppetweaver shoots strings forward, which wrap up and stun anyone that are hit by them.
*Delta Star - Top Hat teleports onto a selected puppet's head, allowing manual control of it at the expense of leaving Puppetweaver defenceless. 
*Combo Star - Puppetweaver crafts a colossal puppet, which attacks and crushes the target.
Cryss 	A crystalline Magnetoid with a penchant for art and fashion. He became famous in his volcano hometown for his sense of style, and has left the town to seek his "inspiration". He may be extremely arrogant, but he has a good heart. It appears that he and Taxi have some unknown history, but nobody exactly knows. He can absorb and store energy with the crystal on his head, at the expense of giving himself a bad headache.
In combat, Cryss has a strong area-controlling moveset, at the expense of lacking strong singular target moves. His common Shard is Blue.
He does not need to be unlocked, and is available from the start.
Standard Moves
*Light Attack - Cryss jabs forward, which can be rapidly performed.
*Medium Attack - Cryss headbutts forward with his crystal head.
*Heavy Attack - Cryss grows a large crystal out of the ground that then explodes.
*Slide Attack - Cryss spins forward.
*Dodge - Cryss gracefully slides away.
*Block - Cryss grows several crystals from the ground to protect him.
*Counter - Cryss smashes the crystals, causing them to shatter and launch the opponent.	Star Moves
*Alpha Star - Cryss grows a crystal out of his hand and shoots a slow-moving ball of energy that detonates on contact.
*Beta Star - Cryss grows a line of large crystals in front of him, which remain after the move is used.
*Gamma Star - Cryss spins around, creating an energy wave around him that expands out.
*Delta Star - Cryss places down a large crystal that targets enemies and fires weak blasts of energy at them. Only one crystal can be active at once.
*Combo Star - Cryss traps the target with crystals, jumps up and releases a beam of energy from his crystal head.
Nectar-Zombie 	An experimental flower that accidentally absorbed MR Z BRAINZ's DNA, transforming into a nectar-made clone of him. It has a fascination with Brainz and follows him everywhere, much to his dismay. It's definitely more cheerful and confident than the original too, leading Brainz to question who's the real imposter. Despite this, it has one fear: Bees. The flower it lives in must be kept regularly watered and safely contained.
In combat, Nectar is a fast but hard to control fighter. Its common Shard is Orange.
It does not need to be unlocked, and is available from the start.
Standard Moves
*Light Attack - Nectar slaps forward, which can be rapidly performed.
*Medium Attack - Nectar stretches its arm and punches.
*Heavy Attack - Nectar joins both of its hands together and smashes downward.
*Slide Attack - Nectar curls up and turns into a solid ball that rolls forward.
*Dodge - Nectar seeps into the ground and jumps out further away.
*Block - Nectar raises its arms in an X formation, protecting itself.
*Counter - Nectar pushes the opponent away.	Star Moves
*Alpha Star - Nectar throws three blobs of nectar in an arc.
*Beta Star - Nectar wildly spins around, scattering nectar particles and damaging enemies that touch it.
*Gamma Star - Nectar throws a handful of pollen forward, slowing down enemies that get hit.
*Delta Star - Nectar places down a puddle of nectar that trips up enemies that touch it. Up to four puddles can be active at once.
*Combo Star - Nectar creates a whirlwind of nectar and sends it at the target.
Wiremony 	A rebellious Pluggin who ran away from her home to become a full-time power thief. She's infamous for draining the electricity from power plants and cities and storing it within her wirelike arms for further use. Nobody has ever caught her in the act, but many detectives are attempting to track her down. Her reasons for stealing electrical power are unknown, but it appears that her health is gradually declining from the stored voltage running through her wirelike arms.
In combat, Wiremony has the ability to drain the health of others to replenish her own, at the cost of her health bar slowly lowering over time. Her common Shard is Yellow.
She does not need to be unlocked, and is available from the start.
Standard Moves
*Light Attack - Wiremony releases a spark forward, which can be rapidly performed.
*Medium Attack - Wiremony jabs her arm forward.
*Heavy Attack - Wiremony fires a ball of electricity from her head. 
*Slide Attack - Wiremony slides forward.
*Dodge - Wiremony jumps away.
*Block - Wiremony crosses her arms, creating an electric barrier.
*Counter - Wiremony jumps over the opponent and throws them away.	Star Moves
*Alpha Star - Wiremony sends her arms forward, latching on to any enemies she touches, draining some of their health.
*Beta Star - Wiremony dashes forward, sending a surge of electricity. Any enemies she hits get some of their health drained.
*Gamma Star - Wiremony slashes a wave of electricity forward, slowing down any enemies it hits.
*Delta Star - Wiremony charges up, then creates a coating of static electricity around herself that stuns opponents that physically attack her. The coating disappears after ten seconds.
*Combo Star - Wiremony unleashes all her stored energy, creating a lightning storm that strikes the target. Finally, Wiremony rushes in and drains the weakened target of all their energy.
Maquade 	Searching for a solution to an impending calamity in her home, the Frost Siren Maquade has ventured from the cold climate to save her people. She cannot survive in warmer temperatures, so she's had to don freezing winter gear and a mask to survive at the expense of losing her siren abilities and becoming noticeably smaller. The elemental core gifted to her by her people keeps the protective gear chill, creating a cold aura around her from the freezing energy. The two icicle knives she carries were passed down through generations of Frost Sirens, and can freeze people solid on impact. She's generally friendly, but her nature as a Frost Siren means people are wary and keep their distance. After building up enough energy, she can temporarily shed the winter gear to restore her full powers.
In combat, Maquade has a fast and freezing moveset, slowing down foes. Maquade also has a Element Meter which increases as she attacks. Once full, Maquade will temporarily become a Frost Siren. Her common Shard is Blue.
She does not need to be unlocked, and is available from the start.
Standard Moves (Masked Maquade)
*Light Attack - Maquade slashes forward with her knives, which can be rapidly performed.
*Medium Attack - Maquade blows a cloud of cold mist forward.
*Heavy Attack - Maquade stabs both her knives downward.
*Slide Attack - Maquade stabs forward.
*Dodge - Maquade slides backward.
*Block - Maquade blocks herself with her knvives.
*Counter - Maquade sends a wave of snow to knock the opponent away.	Star Moves (Masked Maquade)
*Alpha Star - Maquade throws one of her knives forward, which ricochets off of targets and then bounces back to her.
*Beta Star - Maquade blows a snow tornado forward, scattering snow as it travels forward.
*Gamma Star - Maquade spins her knives upward, spinning into the sky and travelling through the air for a few seconds.
*Delta Star - Maquade sends a short-ranged pulse of ice, freezing anyone it hits solid for a few seconds.
*Combo Star - Maquade stirs up a snowstorm and strikes the target with her knives.
Standard Moves (Frost Siren Maquade)
*Light Attack - Maquade throws an icicle forward, which can be rapidly performed.
*Medium Attack - Maquade slashes forward.
*Heavy Attack - Maquade creates an iceberg and smashes it downward.
*Slide Attack - Maquade skates across the ground, surrounded by mist.
*Dodge - Maquade spins away.
*Block - Maquade creates a wall of icicles.
*Counter - Maquade sends the wall of icicles forward.	Star Moves (Frost Siren Maquade)
*Alpha Star - Maquade sends a damaging soundwave with her voice, which pierces through targets.
*Beta Star - Maquade surrounds herself with snow and rushes forward like an avalanche.
*Gamma Star - Maquade charges up and sends a mountainous icicle rocketing from the ground.
*Delta Star - Maquade sings a hypnotising song, forcing targets in distance to walk to her. While in that state, they can fight the hypnotisation by mashing buttons.
*Combo Star - Maquade hypnotises the target with her voice and then sends a cascade of large icicles falling down onto the opponent, finishing by trapping them in a snow tornado and smashing them away with an iceberg.
Fireball 	Once living a peaceful life with his family, his mountainous home was slowly turned into a landfill by nearby factories. Taking a stand to fight back, he built himself a mech constructed from junkyard parts and commandeered it as a vessel for his flame body. Ever since then, no factory has dared to drop a single piece of trash in his homeland. The lack of challenge has driven him to boredom, so he left his home to find other threats. Due to his efforts, he's seen as somewhat of a superhero by the local area, and is beloved by many. Despite his heroic skills, he's incredibly rude and condescending, even though he can't speak.
In combat, Fireball is a powerful but slow fighter with a weak defence. His common Shard is Brown.
He does not need to be unlocked, and is available from the start.
Standard Moves
*Light Attack - Fireball fires his flamethrower arm forward, which continues while the button is pressed.
*Medium Attack - Fireball slaps forward.
*Heavy Attack - Fireball does a flaming uppercut.
*Slide Attack - Fireball dashes forward, leaving a trail of fire on the ground.
*Dodge - Fireball dashes away in a cloud of smoke.
*Block - Fireball shields his face with the mech's arms.
*Counter - Fireball blasts a stream of fire forward.	Star Moves
*Alpha Star - Fireball generates a boulder of junk and carries it, throwing it forward once the button is released.
*Beta Star - Fireball sends a slow ring of fire forward.
*Gamma Star - Fireball grabs the opponent and throws them in a chosen direction.
*Delta Star - Fireball charges up and then ignites himself further, temporarily increasing the strength of his attacks. The more times he's ignited, the bigger his flames get, and once they reach a certain size Fireball will explode, creating a powerful burst of fire but dealing large damage to his health.
*Combo Star - Fireball blasts the opponent with multiple flamethrower arms and then sends a massive pile of junk crashing down on them.
Palletia 	An up and coming artist infamous for her questionable art style, yet she still manages to find plenty of work on Starcenta. She paints her masterpieces by dipping her entire head into the paint and then rubbing it over the canvas. It's a very messy and long process, but you can't rush art. Her paint bucket companion Arbeegee also serves as her agent and manager. Neither of them really know anything about the industry, but there are no other artists around anymore, so they're iconic.
In combat, Palletia is a fast but weak fighter who has unique attacks that can affect the enemy's stats and drain her Paint Meter. She must also refill paint when her meter runs out, or some of her attacks will not work. Her common Shard is Yellow.
She does not need to be unlocked, and is available from the start.
Standard Moves
*Light Attack - Palletia flicks some paint forward.
*Medium Attack - Palletia jabs forward.
*Heavy Attack - Palletia swings Argeebee around, scattering paint.
*Slide Attack - Palletia hurls a blob of paint forward.
*Dodge - Palletia spins away.
*Block - Palletia guards herself with a large wall of paint.
*Counter - Palletia throws the paint forward.	Star Moves
*Alpha Star - Palletia swipes her head forward, creating large strokes of paint.
*Beta Star - Palletia creates a paint missile and sends it rocketing forward.
*Gamma Star - Palletia pulls a gushing fountain of paint from the ground, dealing large damage.
*Delta Star - Palletia pauses to refill her Paint Meter. Moving the stick while performing this move will change Palletia's paint type.
**Red - With red paint equipped, Palletia's attacks will lower the enemy's damage and have a fire effect.
**Blue - With blue paint equipped, Palletia's attacks will lower the enemy's defence and have a water effect.
**Yellow - With yellow paint equipped, Palletia's attacks will lower the enemy's speed and have an electric effect.
*Combo Star - Palletia absorbs all three paint colours, attacking the target with rainbow strokes and then firing a beam of rainbow paint.
Spectir 	An Apparition given physical form with a genetically created Shard body in a laboratory. The experiment was deemed a failure, due to his unstable and crumbling form, and he was thrown away. He was later recovered by Flowda Co, and is currently staying hidden within its factory. Despite being physically unstable, he can harness Shard energy to great effect in battle. Just don't push him too hard, or he could explode with the force of a nuclear reactor.
In combat, Spectir utilises Shards like no other fighter, utilising them for his attacks. As a result, Spectir will gain twice as many Shards in combat. He has no common Shard.
He does not need to be unlocked, and is available from the start.
Standard Moves
*Light Attack - Spectir slashes forward.
*Medium Attack - Spectir releases a blast of energy.
*Heavy Attack - Spectir spins around, scattering debris.
*Slide Attack - Spectir rockets forward.
*Dodge - Spectir teleports away.
*Block - Spectir guards himself with a clump of Shards.
*Counter - Spectir explodes the Shards into debris.	Star Moves
*Alpha Star - Spectir charges up and fires a Shard forward as a projectile, dealing large amounts of damage. This will consume a random Shard that Spectir has.
*Beta Star - Spectir does a powerful strike forward, which is more powerful the more Shards Spectir has.
*Gamma Star - Spectir charges up and rockets across the battlefield while spinning, which lasts as long as the button is held but slowly consumes Shards.
*Delta Star - Spectir guards and uses two Shards to restore some of his health.
*Combo Star - Spectir consumes all of his Shards, performing an all out attack on the target and finally causing a large explosion of energy.
S.O.D.A 	The current leader and only employee of Flowda Co, a long-defunct company. As the only remaining Flowda S.O.D.A unit, he's taken it upon himself to keep the business running. Despite being worn and beaten, he's still chipper and energetic, at least on the outside. Many recognise him from his commercials for Flow Soda, the company's premier soft drink. He appears unaware that Flow Soda causes a wide variety of side effects, up to and including vomiting, organ failure and death. It's still a widely popular drink.
In combat, S.O.D.A is a slow and powerful fighter with a variety of toxic attacks. His common Shard is Brown.
He can be unlocked by getting a score of 5 or higher on Endless Challenge.
Standard Moves
*Light Attack - S.O.D.A jabs forward with his claw.
*Medium Attack - S.O.D.A throws a can of soda forward.
*Heavy Attack - S.O.D.A grabs the target and smashes them into the ground.
*Slide Attack - S.O.D.A rushes forward, bracing himself.
*Dodge - S.O.D.A skids away on his robotic legs.
*Block - S.O.D.A builds a mountain out of cans in front of him.
*Counter - S.O.D.A tips over the mountain of cans, sending them scattering down on the opponent.	Star Moves
*Alpha Star - S.O.D.A gets out a bottle of Flow Soda and opens it. The bottle must be shook as much as possible by mashing buttons to create a damaging blast once opened. 
*Beta Star - S.O.D.A pours a barrel of Flow Soda across the ground, moving backward and creating a damaging patch of goo in a straight line.
*Gamma Star - S.O.D.A launches his hand like a grappling hook, grabbing the target and dragging them to S.O.D.A.
*Delta Star - S.O.D.A releases an short-range electrical charge from his optical dome, stunning the target.
*Combo Star - The screen cuts into a Flow Soda commercial, where S.O.D.A makes the target drink a bottle of Flow Soda, causing them to explode.
Larry 	A heavily overworked Sticsprite that serves as ZEN's head security guard, janitor, and much much more. He's always seen carrying his broom and a tired look on his face. Despite his menial jobs, he has a lot of power over the company, only second to Purp himself. He's sort of a mystery to ZEN's employees, who wonder how he can do all those jobs and how his body is so thin. Part of his duties are to oversee the Crash Site scouting trips, but he always appears to disappear into the wreckage for long periods of time...
In combat, Larry is a pathetically weak character, but with a catch: His moves are extremely fast. His common Shard is Yellow.
He can be unlocked by taunting five times next to his NPC on the ZEN Laboratories stage.
Standard Moves
*Light Attack - Larry brushes forward with his broom, which can be rapidly performed.
*Medium Attack - Larry jabs his broom forward.
*Heavy Attack - Larry smashes his bucket downwards.
*Slide Attack - Larry runs forward and spills soap from his bucket.
*Dodge - Larry ducks.
*Block - Larry holds his bucket in front of him.
*Counter - Larry trips the opponent with his broom.	Star Moves
*Alpha Star - Larry dips his broom into his soap bucket and then scrubs it forward.
*Beta Star - Larry brushes up a wave of dust that travels across the ground.
*Gamma Star - Larry grabs some wires and joins them together, creating an electric shock around him.
*Delta Star - Larry spins his broom around, deflecting attacks and projectiles.
*Combo Star - Larry sets up a network of security cameras around the target, which aim and shoot massive lasers at them while Larry relaxes in his office.
Purp Purpington Purple 	The founder and CEO of ZEN, famous for his revolutionary breakthroughs in the field of Shard-tech. His many creations include Timebombs, used for excavational purposes, and Dustblades, given to higher ranking employees for self defence. His current project is to establish the city of ZENopolis in the center of the *, establishing ZEN's new headquarters inside it. He is hardly seen by the public, only appearing in prerecorded videos. ZEN's presence has gradually caused the nearby city of Ztarzhine to boom in population, with many moving from far away to get jobs at the company. His mysterious nature has led many to create conspiracy theories about him and ZEN, but it's unclear whether any of them are right.
In combat, Purp has a balanced moveset with many gadgets, but lacks defence. His common Shard is Turquoise.
He can be unlocked by getting a score of 10 or higher on Endless Challenge.
Standard Moves
*Light Attack - Purp slices forward with his Dustblade, which can be rapidly performed.
*Medium Attack - Purp fires a shot from his Shard Blaster.
*Heavy Attack - Purp charges up and stabs his Dustblade forward.
*Slide Attack - Purp slides forward.
*Dodge - Purp jumps away.
*Block - Purp takes out a device that expands into a shield.
*Counter - Purp rams the shield forward and retracts it.	Star Moves
*Alpha Star - Purp takes out a Timebomb and throws it, which detonates on impact with an enemy. If it hits the ground, the Timebomb will get up and seek out an enemy itself, but deals less damage.
*Beta Star - Purp takes out his Shard Blaster and fires a chargable laser.
*Gamma Star - Purp summons a robotic drone that carries him across the battlefield, damaging enemies if touched. While riding the drone, Purp can ram forward to deal extra damage while riding.
*Delta Star - Purp takes out a reactor-like device and places it onto the ground, creating a large explosion.
*Combo Star - Purp summons a multitude of ZEN employees to charge and attack the target, and finishes off by slicing the target with a charged attack from his Dustblade.
Cyber 	A robot soldier built with the most advanced technology by the Order of the Sapphire. After learning of the Sapphire's intentions, he defected and went undercover, stealing secret information and plans and transmitting them back to Flowda Co with his expert hacking abilities. By sending out electromagnetic pulses, he can take control of any electrical system. He tries to be kind, but due to his original programming he's sometimes uncaring and aggressive to others.
In combat, Cyber has a fast and active playstyle that relies on quick reflexes. His common Shard is Orange.
He can be unlocked by getting a score of 15 or higher on Endless Challenge.
Standard Moves
*Light Attack - Cyber fires a shot from his arm cannon, which can be rapidly performed.
*Medium Attack - Cyber fires an electric shock from his hand.
*Heavy Attack - Cyber does an electric uppercut.
*Slide Attack - Cyber dashes forward.
*Dodge - Cyber teleports away.
*Block - Cyber guards himself.
*Counter - Cyber punches the opponent away.	Star Moves
*Alpha Star - Cyber fires a plasma bomb forward that launches away targets.
*Beta Star - Cyber teleports and reappears further forward.
*Gamma Star - Cyber backflips away and scatters plasma where he lands.
*Delta Star - Cyber generates a shield of plasma around himself which can be detonated at will.
*Combo Star - Cyber grabs the target and throws them upwards, blasting plasma shots at them and then jumping up to smash them downwards.
∅ 	A shadowy swordsman filled with void energy who is often thought as an urban legend, with many claiming to spot glimpses of him hiding in the woods. It's said in the stories that he fled into the forest after being captured by a ministry of wizards who wanted to research his void energy, causing him to go on a rage-induced massacre that left few alive but heavily injured. His biology is an enigma to many, and nobody dared to ever locate him again. He is an extremely dangerous being.
In combat, ∅ has a relentless and unbalanced moveset that is lacking in defence or speed, leaving him open to fast characters. His common Shard is Turquoise.
He can be unlocked by getting a score of 20 or higher on Endless Challenge.
Standard Moves
*Light Attack - ∅ slashes his blade forward, which can be rapidly performed.
*Medium Attack - ∅ stabs his blade forward.
*Heavy Attack - ∅ charges up his blade and performs a powerful slash. This is one of the few Heavy Attacks that can be rapidly performed.
*Slide Attack - ∅ flips forward while slashing his blade.
*Dodge - ∅ slides away.
*Block - ∅ guards himself with his blade.
*Counter - ∅ releases a blast of void energy.	Star Moves
*Alpha Star - ∅ sends a fast energy projectile from his blade forward, which can be rapidly performed.
*Beta Star - ∅ quickly dashes forward, knocking anyone hit out of the way.
*Gamma Star - ∅ grabs the target and slashes them away in a chosen direction.
*Delta Star - ∅ charges up and generates a barrier of void energy that prevents him from suffering knockback or stun from attacks for 10 seconds.
*Combo Star - ∅ unleashes his full energy and pulls the target into a void where ∅ jumps in and relentlessly slashes the target with his blade, launching them away deep into the void.
Worm 	A mysterious wormlike being that seeks out the elemental cores. It's very mischievous and snarky, but can be cruel if provoked. According to ancient legend, it is an evil demon that seeks to destroy the world and become all-powerful. The authenticity of the legends are unknown, but it is known that the Worm will stop at nothing to reach its goal.
In combat, Worm is a glass cannon, boasting high attack and combo speed, but low defence and health. Its common Shard is Blue. 
It can be unlocked by winning a battle without missing a single attack.
Standard Moves
*Light Attack - Worm bites forward, which can be rapidly performed. 
*Medium Attack - Worm slashes its tail forward.
*Heavy Attack - Worm releases a blast of energy from its eye.
*Slide Attack - Worm slides forward.
*Dodge - Worm teleports away.
*Block - Worm hardens into a cocoon.
*Counter - Worm bursts out of the cocoon and lunges at the target.	Star Moves
*Alpha Star - Worm creates a chunk of energy and crashes it down onto the target.
*Beta Star - Worm quickly slides forward on the ground, travelling a short distance, then finishes off with an energy uppercut.
*Gamma Star - Worm hides inside the ground, and can be moved around the battlefield. After stopped, Worm will burst out of the ground, damaging those in the way. Worm will be automatically launched out and stunned if underground for too long.
*Delta Star - Worm charges up, and then fires a blast forward that stuns the target.
*Combo Star - Worm absorbs the elemental cores, and becomes a glowing winged silhouette that strikes the opponent with chaotic blasts of energy.
Good Wood 	A treelike being that the inhabitants of Starcenta worship as a deity. It claims to know the history of the *, but cannot speak about it. What the Good Wood can actually do is unknown, as it doesn't do much fighting. Up in its cloudy shrine, anyone will listen to the Good Wood and do its bidding. Its mortal enemy is Worm, for reasons unknown.
In combat, Good Wood is a defensive tank, with low attack but high defence and speed. Its common Shard is Brown. 
It can be unlocked by winning a battle without getting hit once.
Standard Moves
*Light Attack - Good Wood jabs forwards with its roots.
*Medium Attack - Good Wood headbutts forward.
*Heavy Attack - Good Wood smashes the target with light-projected fists.
*Slide Attack - Good Wood rolls like a barrel.
*Dodge - Good Wood teleports in a burst of light.
*Block - Good Wood creates a shield of light in front of it.
*Counter - Good Wood slaps the target away with light-projected fists.	Star Moves
*Alpha Star - Good Wood generates an arrow of light, which is aimed and then shot at the target.
*Beta Star - Good Wood smashes the ground, sending a shockwave of light forward.
*Gamma Star - Good Wood grabs the target with light-projected fists and smashes them into the ground.
*Delta Star - Good Wood charges up, then generates a protective layer on itself.
*Combo Star - Good Wood absorbs the elemental cores, and becomes a glowing winged silhouette that obliterates the opponent with a large beam of energy.
==Trivia==
*This game was in development for a very long time, and went through multiple iterations. These include:
**Under the Ztars: A TV series.
**Starshards Trilogy (Dual Blades, Void's Call, Life Vortex): A trilogy of RPGs.
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