Stats and Currencies

== Stats ==
Stats are what affect and change the players base power. They can be upgraded by leveling up or spending EXP on them.
=== Level & Experience ===
Your level is the overall level to help players have an estimate of their power. It provides higher base stats upon leveling up, Leveling up is achieved by collecting Experience and upon reaching a certain threshold, they level up.
=== Health ===
Health stat is what changes a players max health counter.
=== Defense ===
Defense reduces the amount of damage taken from Mobs, Bosses and Players.
=== Strength ===
Strength stat increases maximum Stamina, Weapon spec damage and some Clans damage.
=== Mana ===
Mana stat increases maximum mana Magic spec damage and some Clans damage.
=== Agility ===
Agility stat increases Speed and Jump height.
=== Charisma ===
Charisma stat increases Luck and adds certain dialogue options when talking to NPCs.
=== Wisdom ===
Wisdom stat increases the chances of crafting modifiers and faster research progress.
== Currencies ==
Currencies are what is used to purchase items from other player or NPCs. It can be gained through almost any task.
=== Gold Bits ===
An almost universal currency, can be used and gained almost anywhere.
=== Experience Points (EXP) ===
EXP is a currency gained as you gain experience and can be spent to unlock skills and abilities on various specs and clans
=== Necro-Bronze ===
A very old currency, only accepted by a select few individuals.
=== Silver Loops ===
A currency mainly used by seaside areas.
=== Obsidian Disks ===
A currency mainly used in the mountain areas.
Category:Game Mechanics
Category:Stats
Category:Currencies