Patch 1806

== Patch 2.0.0.1806 ==
22.1.2009
Quests / Instances
*Open New Area -Cyclops Lair
*Open New Instance - Cyclops Stronghold
Events
*Start of Flower Festival
Bug Fixes
*Fixed Catagorizations in the Auction House
**Bows now fall under the category of Ranged Weapons - Bow
**Crossbows now fall under the category of Ranged weaons - Crossbow
**Arrows now fall under the category of Ranged weapons - arrows
**Deleted un-used categories
**Offhand is now categorized in Offhand
**Talisman now fall under Talisman
**Ornaments now fall under Ornaments
*Fixed furniture placement bugs when changing house
*Fixed Monster HP deduction/flux calculation bug.
*Fixed Client quest and NPC dialog strings bug.
*Fixed Logar guards yell strings.
*Fixed Tooltip for armor sets
*Fixed Auction house sales history currency display error
*Fixed player HP MP SP recovery updating error
*Fixed macro disappearing upon leaving game bug
*Fixed item dragged by mouse click caused crash bug.
*Fixed dismantle item lock error
*Fixed party unable to use target bug
*Fixed guild Bulletin bug
*Fixed Short distance charge caused direction change bug
*Fixed multiple spots where players may get "stuck"
*Fixed possibility of loss of items while receiving them when the backpack is full.
*Fixed character portrait bug.
*Fixed critical strike bug.
*Fixed new item page button in Item Shop.
*Fixed Item shop preview interface.
*Fixed some tips and items which were incorrectly tagged.
*Fixed Phirius Item shop to prevent Phirius Item Shop items from being gifted.
*Correctly place the right boss for one of the bosses in the cyclops area.
Game Changes
*Durability display has been changed to be more clear
*Edited message channel interface
*Changed the rarity setting of Hyrid Flower Nectar
*Edited some stats on Windmill dropped/made equipment
*Only 1 riding speed buff item can be used at the same time
*Cash Shop Items now are marked with "not-dropable"
*Edited names with pets to indicate time
*End of Varanas Construction
*Changed the durability display back to the old system and added a "power modifier" display for easier understanding
New Features
*Open New Cash Shop Interface to introduce the use of Phirius coins
*Cash Shop Items can now be placed back into Cash Shop Backpack
*New Dismantling Changes
**Greatly increase the chance to obtain an item from dismantle
**Weapons and Armor will almost always yield an item when dismantled
**Rarity of weapons and armor will have an effect on the chance of obtaining runes.
**Rarity of weapons and armor will have an effect on the quality of items obtained when dismantling
**Different types of weapons and armor will yield different types of runes.
*New title for the Epic Story Line, obtained from newly added quest.
*Added - Trade block message
*Macro can now have a max of 255 characters
*After donating to the guild, the input box will be returned to 0
*Equipment preview will only show the original color settings
*Target player name can be added to message by clicking on target player's name during text input.
*Added place name, Fungus Habitat for map
Translation
*(EN) TP/XP Bonus preview of furniture that are being placed in your home has been fixed
*(EN) Various corrections of text strings
*Removed incorrect wording in the riding messages.
*Fixed translations on a few monsters.
Skills / Professions
*Mage
**Mage's Pheonix will now do damage to all targets within a fan shape area instead of a straight line.
**Mage's Electrostatic Charge's cool down is reduced to 20 seconds (from 45 seconds), Buff will last 1 minute instead of 10 minutes; and the damage increased per skill level is increased to 16.
**Mage's Discharge no longer requires electrostatic charge to use, adds a daze effect, and now has a cooldown of 15 seconds.
*Priest
**Priest's Wave armor has its cooldown reduced to 20 seconds, and the damage absorb per skill level increased to 22.5.
**Priest's Group Heal has its points healed per skill level raised to 19.5.
**Priest's Blessing of Humility will now "temporary" reduce aggro to the lowest.
*Knight
**Knight's Shock will now correctly daze the target.
**Knight's Shield Bash MP cost is reduced to 20, and the base damage percent is increased to 20% from 10%.
**Knight's Enhance Armor has its duration increased to 5 minutes.
*Rogue
**Rogue's Shadow Step now has a 20 seconds cooldown.
**Rogue's Throw and Combo Throw has its base damage value reduced to 100% from 150% due to the adjustments of projectile base damage before.
*Aggro Changes
**Knight's Shield Bash generated aggro is now equal to 10 times the damage dealt by Shield Bash. Elite Shield Bash does not change due to different settings.
**Knight's Holy Strike generated aggro is now 5 times the damage dealt by Holy Strike. Elite Holy Strike does not change due to different settings.
**Priest's healing skills all have their aggros increased.
*All newly learned Elite Skills will automatically replace a "normal" version of itself if it is in your hotkeys.
Preview
*Guild Castles
*Additional & new Instances
Category:Patch Notes