Ryu/Attack Set

This is an overview of Ryu's attacks in Ultimate Dimension Clash.
==Basic Attacks and Command Normals==
Standing L- straight left jab
Standing M- right knee attack
Standing H- standing left hook
Crouching L- low left kick
Crouching M- long reaching left kick
Crouching H- sweeping right kick (knocks down)
S launcher- right uppercut
Air L- straight left punch
Air M- small left uppercut (2 hits)
Air H- right kick
Air S- straight left kick
TAC exchange up- same animation as air M
TAC exchange side- aerial version of Jodan Sokuto Geri
TAC exchange down- same animation as air S
F + M- Collarbone Breaker (a downward right punch; overhead; 2 hits)
F + H- Roundhouse Kick (a spinning right kick)
==Throws==
Forward ground- Shoulder throws foe on ground in front of him
Backward ground- Falls on back and uses leg to toss foe behind him
Forward air- Same animation as forward ground
Backward air- Same animation as backward ground
==Special Moves==
QCF + atk- Hadoken (releases a ki blast from both palms forward; in air ok)
QCF + S (rapid fire)- Ren Hadoken (five short range Hadokens; in air ok)
QCF + S (charged)- Baku Hadoken (an invisible, fast moving Hadoken; wall bounces foe; in air ok)
DP + atk- Shoryuken (flies upward with his fist extended in an uppercut; knocks down)
DP + S- Hado Shoryuken (a fiery version of Shoryuken with longer startup; knocks down)
QCB + atk- Tatsumaki Senpukyaku (spins forward with one leg extended; in air ok; L version- 1 hit; M version- 2 hits; H version- 3 hits; grounded version knocks down)
BDP + atk- Jodan Sokuto Geri (hops forward and thrusts one leg outward; wall bounces foe)
==Hyper Combos==
QCF + atk x2- Shinku Hadoken (releases a beam of ki energy forward; can aim upwards (on ground) or downwards (in air); downwards aimed is OTG-capable; can also aim using controller after beam is released; knocks down)
QCB + atk x2- Shinku Tatsumaki Senpukyaku (spins in place with one leg, creating a small tornado; last hit causes hard knockdown)
D, D + atk x2- Hado Kakusei (unlocks hidden power source in him for a 15% speed boost; during this state, his twp other hypers are replaced with a wall riccocheting beam [Shin Hadoken] and a spinning kick that creates an even more massive cyclone [Shin Tatsumaki Senpukykaku]; lasts 300 frames)
DP + atk x2- Shin Shoryuken* (goes for a powerful Shoryuken; if hits, he does a hard punch to foe's chest, followed another hard chest blow with his other fist before launching foe with a devastating Shoryken; hard knockdown)
(* means Level 3 hyper combo)
Category:Ultimate Dimension Clash
Category:Character Moveset
Category:Gameplay