Laser squad

The laser squad is a rare Nod infantry unit in Command & Conquer: Rivals.
== Background ==
Laser Squads are equipped with anti-air/anti-vehicle laser weaponry derived from Nod's fearsome Obelisk of Light technology.
== Abilities ==
* 
* Reveals adjacent stealthed units.
== Game unit ==
Cheap and versatile, Laser Squad is effective against most early aircraft and armored vehicles. Two Laser Squads are effective even against early anti-infantry armor like Rhinos and Talons. Especially suited to counter early game rushes against harvesters by Attack bikes and Laser drone and can stop tanks in their tracks.
Laser Squad can also play a scouting role and would do more damage if the opponent starts with War factory units or double Harvester.
Their ability to reveal stealthed units is invaluable when dealing with Stealth tanks and Shades — Laser Squads can reveal them, survive their attacks, and deal significant damage.
Works well with units which have long shooting range, like Giga-cannon and Artillery, where Laser Squads provide blocking and decent protection form mechanized units. In the early game they are often paired with Militants.
Most useful in the early game, when cost efficiency is most valuable. It can deal with most War Factory or Helipad units, but when population cap becomes the limiting factor, their effectiveness is diminished.
In the mid-game it's useful against heavy tank use, but will not hold well against late game vehicles and aircraft.
A similar unit in the Nod arsenal is the Scavenger, which has worse battle stats, but makes up for it by being able to generate Tiberium income.
It shares the same stats and abilities as the Missile squad.
== Decks ==
Laser Squad is a staple unit and will find a place in most Nod decks worth their salt.
== Changelog ==
* 2018-06-20: 
** Initial attack delay reduced to 0.1 seconds (was 1 second)
** Attack separation delay reduced to 1.25 seconds (was 2 seconds)
* 2018-06-28: Initial attack delay increased to 0.25 seconds (was 0.1 seconds)
* 2018-10-04: Damage vs. Infantry reduced to 35 (was 55)
== Quotes ==
=== When created ===
* Lasers, for the Brotherhood!
* Laser squad, weapons charging
=== When selected ===
* Your command
* Lasers charged
* Laser squad, power and precision
* Laser squad, ready for anything
=== When moving ===
* His will moves with us
* Lasers move for the Brotherhood
* As He desires
* Taking position
=== When moving to attack favorably ===
* Our lasers will melt them!
* We'll hit them with precision
* Kill them all!
=== When moving to attack neutral ===
* We attack with power and precision
* As you command
* His will commands it
* We shall melt them
=== When moving to attack unfavorably ===
* We die for the Brotherhood
* We will be remembered!
* A glorious death
=== When unable to attack target ===
* Lasers have no impact
* Lasers futile, sir
=== When attacking ===
* For the Brotherhood!
* His will manifests!
* Glory to Nod!
=== When under attack ===
* Taking fire!
* We're in trouble!
* Laser squad suppressed!
== Trivia ==
* The visual design of the unit appears to have been inspired by the Tiberian Sun Nod Rocket Infantry. However, while they fill a similar role the weaponry differs.
* Professional precision squad.
* Internal name is Storm Troopers.
* When idle, rotates the guns around.
== Videos ==
File:CNCRiv Laser squad idle.mp4Idling
== Gallery ==
CNCRiv Laser Squad art.png|Art
CNCRiv Laser Squad art promo crop.png|Art, cropped from a promo image
CNCRiv Laser Squad and Flame Tank trailer.png|Laser squad next to a Flame tank, from the announcement trailer
CNCRiv Laser Squad and Flame Tank pad trailer.png|Laser squad and flame tank schematics, from the announcement trailer
== See also ==
* Missile squad — GDI anti-armor infantry.
* Mutant marauder — heavy anti-armor infantry.
* Scavenger — similar unit with ability to generate income.
== References ==
Category:Rivals infantry