Teleport (Final Fantasy III)

Teleport is a White Magic spell in Final Fantasy III. It is a level 3 spell that causes the party to be warped out of most dungeons.
==Obtained==
Teleport bought in Northwest Saronia, Doga's Village, Falgabard, and Village of the Ancients for 1,500 gil.
It can be used by the White Mage, Red Mage, Devout, and Sage jobs in all versions. In the 3D remake, the Scholar and Onion Knight jobs can also use Teleport. Due to their access to lower tier White Magic in the Famicom version, both the Dark Knight and Ranger can use Teleport. However, both jobs lose their access to White Magic in all remakes.
The map version of the spell can also be used through the Ottershroom item in all versions. The item cannot be used in battle.
==Mechanics==
===Pixel remaster and 3D remakes===
In the 3D and pixel remaster remakes, Teleport is a full escape-oriented spell in and outside of combat. Unlike the original Famicom version, the spell allows player to warp outside of the Crystal Tower and Eureka dungeons. Teleport works in most normal random encounters, but will fail during random encounters in the World of Darkness.
===Famicom===
In the original Famicom version, Teleport can warp the party out of most dungeons, with the Crystal Tower, Eureka, Ancient's Maze, and Castle Hein being the exceptions. It also has a chance of inflicting instant death on a single target when used in battle. 
The instant death effect has a low probability rate, but increases based on the job level of the respective caster. The following are the Famicom stats for instant death effects::
Job level	Probability
1 - 19 	5% - 12.9%
20 - 39 	11.5% - 20%
40 - 59 	18% - 27.5%
60 - 79 	24.5% - 30%
80 - 98 	31.5% - 42.5%
99 	37.5% - 49.5%
==Use==
==Gallery==
Teleport on field from FFIII FC.png|Field version (Famicom).
Teleport in battle from FFIII FC.png|Combat version (Famicom).
DEV using Teleport from FFIII Pixel Remaster.jpg|Field version (pixel remaster).
==Citations==
Category:White Magic in Final Fantasy III