Wonderful 201

Wonderful 201 is a sequel to Wonderful 101, and takes place far into the future, when the Greater Galactic Coalition is beginning to emerge into the universe. The Wonderful 101 have splintered from the group and are attempting to stop the Coalition before it can grow to rule over the universe with an iron fist.
==Story==
The story begins in a round table at an office. There are 9 people seated, the lighting in such a way that only one of them are revealed. That one person looks like Laurence Nelson, and is, in fact, the current commander of CENTINELS, Emile Nelson. One person sounds snooty and vain, one person sounds crazy and erratic, one sounds flirty yet dangerous, one sounds wise and sagely, one sounds coarse and rough, one sounds shy and worried, one doesn't speak, and one sounds uptight yet commanding. The uptight and commanding person is thanking him for the generous contribution to their efforts in bettering the Coalate's technology. Emile is quiet through the entire conversation while the rest of the silhouetted characters are discussing the advancements to their goals.
===Operation 000===
The story continues 6 months later, on an alien planet, where a few aliens are playing around on an alien park, squealing with joy. Eventually, a shadow passes over the planet. They all look up, spying a grand ship with "GCC" plastered on the side. A twinkle is seen on the side of the ship, which then travels to the ground. A man in a black exo-suit and wearing a wonderful mask lands, planting their fist in the ground, soon followed by 20 alike people. The aliens continue to look on confused, then the first member rises, and the people behind him form a circle. 
Suddenly, the 20 people form into a fist on the end of the leader's own fist, and he charges forward, about to punch a bunch of the aliens in the park. However, one glasses-wearing alien jumps in front of him, tosses his glasses, and shouts "Wonder-eyes Red!" A cut scene plays, showing the alien transforming into a red wonder suit, finishing his transformation by shouting "Wonder Red, reporting for duty!" He punches against the enlarged fist, stopping the leader in his tracks. The attacking man backs away, his fist dissolving as Wonder Red takes a fighting stance.
We enter gameplay, and receive a quick tutorial about how to attack enemies. The GCC commander will be using only a morphed hand, which Wonder Red can easily dodge. He has to beat down the commander until he loses all of his health. After that, a cut scene plays where the ship above aims a cannon towards the park. It's seen charging up a laser. Then, there's another twinkle in the sky, and out form it comes a mantis-like alien riding a hover-motorcycle. Behind it are several Wonderful Ones.
The mantis alien declares "Wonder-eyes Blue!" A cut scene plays showing the alien transforming into a blue wonder suit, finishing his transformation by declaring "Here comes the sting!" He parks the hoer-cycle in front of Wonder Red, and turns his attention towards the cannon. A QTE comes out, prompting players to draw a straight line in order to form the sword. Once the sword is formed, the laser is reflected back at the ship, creating a hole in it.
It begins to fall, but it sets of legs pop out of it, stopping its decent. Wonder Blue tells Wonder Red to hop on, and the two begin to ride towards the limbs of the spaceship, and it's sending GCC soldiers that are flying on flying saucers and going after the wonderful ones. Players then control the hover bike in an on rails flying section.
Players are required to dodge thrown debris and laser shots, but they can also unite up to form weapons against any GCC soldiers.
When the cycle flies close enough, players are required to attack each leg until a life bar is depleted. Meanwhile, they have to avoid missiles and laser blasts. They can even use sword to deflect the main cannon's laser into one of the legs. Once one leg's health is depleted, a QTE pops up, prompting players to "Wonder Punch" through the leg, smashing one of the supports. Once both legs are taken out, the head of the ship will drive itself into the concrete. The hover bike flies up before going into a nosedive. Another QTE pops up when they get close enough, prompting another "Wonder Punch." It punches the front of the spaceship so hard, it completely shatters.
Several GGC soldiers run out of the ship, and away from the Wonderful Ones, opting to regroup else where. The aliens cheer for the heroes, standing triumphantly over the ruins of the GGC ship.
===Operation 001===
Wonder Red and Wonder Blue and other Wonderful Ones in the team meet up to discus the next course of action against the GCC.
===Operation 002===
===Operation 003===
===Operation 004===
===Operation 005===
===Operation 006===
===Operation 007===
===Operation 008===
===Operation 009===
===Operation 00A===
==Gameplay==
Much of the gameplay is similar to the predecessor, Wonderful 101. However, new Unite transformations show up, new enemies appear, and newer, grander boss fights are to be had.
===Unite Up!===
A major focus of Wonderful 101 was the ability for the Wonderful Ones to "Unite Up!" Players united up by using either the game pad touchscreen or by using the right analog stick to draw certain shapes. You'd "draw" these shapes using each Wonderful One to form specific shapes. If you march them to form a circle, they'd form a hand that can be used to punch enemies. If you march them to form a straight line, they'd form a sword that can be used to cut up enemies. The more Wonderful Ones you use to form each shape, the bigger the weapon you produce. This game uses the Switch's ability for multi touch, meaning players will have access to some completely different abilities.
Not every transformation is immediately available to you. You'll have to play through the story and encounter specific Wonderful Ones in charge of specific weapons in order to continue using them. At the start of Wondeful 201, players will have access to Unite Hand and Unite Sword, meaning the player is able to form a fist for punching and a sword for cutting.
In addition to forming a primary weapon, players can draw another shape and press the "X" button to have another Wonderful One use the drawn weapon against enemies independent of the leader. For example, if you draw a hand and attack and then draw a sword and press X, you can punch away at the enemy while another Wonderful One slices away at an enemy. 
Each transformation is used to sole puzzles the heroes come across. The hand is used to twist gears, the sword is used to fit into thin slits, and so much more.
===Returning Transformations===
*Unite Hand - an ability used by Wonder Red. By drawing a circle, the player earns a hand, which they can use to punch enemies and/or twist cogs found in the field. It is known for being a heavy hitter, despite limited range. Players can also touch the hand to a flame to imbue it with the power of fire, allowing the player to throw fireballs like a plumber.
*Unite Sword - an ability used by Wonder Blue. By drawing a straight line, the player earns a sword, which can be used to slice up enemies and chains. It can also deflect giant lasers either back at the attacker or towards another source. It is known more for its superior range. Additionally, it can be inserted into thin keyhole-like slits in order to unlock paths forward. It can also absorb electricity to add a little oomph to its attacks.
*Unite Gun - an ability used by Wonder Green. By drawing a right angle, the player earns a gun, which fires Wonderful Ones at wherever it aims. Due to its low damage output, it's more used for puzzle solving (i.e. Hitting something far away like a target), but, in combat, you can hit a small/far away target with a Wonderful One, enabling you to practically warp to the enemy when you go for another Unite attack.
*Unite Whip - an ability used by Wonder Pink. By drawing a curvy line, the player earns a whip, which players whip out at foes to rack up the combo counter. It's also used to pick up small objects/enemies, used to fling away bombs or tear apart spiky walls or spiky defenses.
====Mach Unite====
The Wonder Masks have undergone a bit of an upgrade over the many years. Now, using the multi touch feature of the Switch, players have the chance to Mach Unite, a Unite attack that acts as an upgrade to original transformations. By drawing two shapes at the same time, they'll be able to create a bigger, powerful weapon.
*Mach Hand - by drawing two circles, the player earns a hand with spiked knuckles. Now, in addition to hitting harder, at the end of each combo, the spikes on the knuckles fire forward.
*Mach Sword - by drawing two lines, the player earns a greatsword. It reaches farther and hits harder, but is remarkably slower than before.
*Mach Gun - by drawing two right angles, the player earns a minigun, which can fire several Wonderful Ones at once, managing to squeeze of 3 shots with a single press of the attack button.
*Mach Whip - by drawing two curvy lines, the player earns a whip with a spiky ball at the end, which delivers devastating yet slow hits.
===New Transformations===
*Unite Shield - a new ability allowed by brand new member, Wonder Purple! By drawing a half circle, a protective shield forms in front of the team, allowing the shield to take damage instead of them. Players can use the attack button to throw it forward, slamming and pushing anyone in its path. Attacking hits harder than the hand, but it swings much slower.
===Bosses===
==Characters==
===Wonderful 101===
#GGC Battleship (000) - The tutorial boss fight.
===Greater Galactic Coalition Coalates===
The following are renowned leaders among the Greater Galactic Coalition. They each have their own Coalition attacks, meaning they can each make their own transformations.
Image	Name 	Coalition	Description
 	Coalate-Unicorn (007)	Lance 	Coalate-Unicorn is snooty and vain and is one of the higher ups of the GCC, and is known for his terrifying Olyndi Lance. He can even use his Coalition attack to form a giant lance and thrust against enemies. He's known to break through almost any defenses and pierce mountains. Fortunately, he requires a certain precision for his attacks to work.
Category:Fan Games
Category:Action Games
Category:Action Adventure Games
Category:Ursa Division Games