Dragon Engine

The Dragon Engine is the primary engine used by Ryu Ga Gotoku Studios in the development of Yakuza 6, Yakuza Kiwami 2, Judgment, Yakuza: Like a Dragon, Lost Judgment, Like a Dragon Gaiden: The Man Who Erased His Name, and Like A Dragon: Infinite Wealth.
==Changes==
Notable changes from the previous engine include:TheGamer. Yakuza: The 10 Biggest Changes The Dragon Engine Made.
* Reworked experience points
* Removal of loading screens when entering buildings
* Changes to the inventory system
* New fighting style (turn-based combat for Yakuza: Like a Dragon)
* Ability to save anywhere
* Enemies on the minimap
* Ragdolling
* Environmental destruction
* Hunger system
==Development==
The Dragon Engine was originally developed to rework and improve the combat system of the Yakuza games starting with Yakuza 6.
==Reception==
The Dragon Engine in its initial state (used in Yakuza 6) was criticized for its weak fighting mechanics and a sluggish fighting speed.https://www.pcgamer.com/yakuza-6-the-song-of-life-review/ However, there was also praise for its improved graphics, animations, and seamless transitions.https://kotaku.com/yakuza-6-the-kotaku-review-1825260414 The revamped engine in use in Yakuza Kiwami 2 was noted by some as a marked improvement.https://attackofthefanboy.com/articles/yakuza-kiwami-2-preview-refined-dragon-engine/
==References==