Fades

Each time you use an FX with this flaw, it loses 1 rank and a commensurate amount of effectiveness. For FX with a duration longer than instant, each round is considered “one use.” Once the FX reaches 0 ranks, it stops working. A faded FX can be “recovered” in some fashion, such as recharging, rest, repair, reloading, and so forth. The GM decides when and how a faded FX recovers, but it should generally occur outside of combat and take at least an hour’s time. The GM may allow a character to recover a faded FX immediately and completely by spending a hero die. The Slow Fade extra reduces the rate at which an FX fades, and the Total Fade extra allows the FX to maintain effectiveness until it has lost all ranks.
Category:Rulebook
Category:Characters
Category:FX
Category:Flaws