Magic

Category: Terminology
Magic is a type of energy that can harness the elemental properties of Vana'diel. People who do so are known as mages. Magic has a varitey of effects that can be brought forth to Protect, Heal, or attack a target with such spells as Stone or Banish.
*White Mage
*Black Mage
*Red Mage
*Puppetmaster (via Automaton)
*Scholar
*Geomancer
Some jobs use magic, but are balanced in their melee abilities as well.
*Dark Knight
*Paladin
*Rune Fencer
And other jobs cast magic-type spells.
*Bard
*Ninja
*Summoner
*Blue Mage
===Schools of Magic===
There are multiple schools of magic: white magic which focuses on healing wounds, black magic which deals damage and performs debilitating status effects on an enemy, blue magic which is learned from felled enemies, and geomancy which is used for enhancing the party and enfeebling the enemy. There is also enhancing magic which primarily utilizes spells that let you enchant your armor and weapons with the elements, and the forbidden summoning magic, which allows one to commune with the avatars and elemental spirits of Vana'diel. Songs, which focuses on using the voice and instruments to enhance allies and enfeeble enemies, and ninjutsu, which uses ninja tools for offensive or stealth-related purposes, are considered "para-magic" or simply talents. There is also brown magic (the "digestive magic") that is only used by some. It uses the same spellcasting animation as black magic, similar to how most monsters that call pets use the summoning magic casting animation.
===Magic Skills===
::
Dark Magic<Br>
Elemental Magic<Br>
Enfeebling Magic<Br>
Enhancing Magic<Br>
Divine Magic<Br>
Healing Magic<Br>	
::Blue Magic<Br>
::Summoning<Br>
::Ninjutsu<Br>
::Singing<Br>
::Wind<Br>
::String<Br>
::Handbell<Br>
::Geomancy<Br>