Prefixes

Prefixes are modifications applied to weapons, affecting their functionality and appearance. These modifications are denoted by the prefix preceding the weapon's name. For instance, an SMG with the Flaming prefix would be referred to as a "Flaming SMG."
Prefixes generally enhance weapon performance, though some may be purely cosmetic or negatively impact the weapon's effectiveness.
Here is a list of prefixes in OMFG, sorted alphabetically. If there are any additional prefixes, feel free to add them:
Prefix 	Description
Abundant 	Likely increases the probability of enemies and crates dropping pickups upon death.
Accurate 	Significantly reduces the spread of bullets. Does not apply to shotguns.
Auto-Aiming 	Displays a red rotating crosshair over the closest enemy within the line of sight. Bullets automatically target this enemy when fired.
Big-Clip 	Expands the total ammo capacity of the weapon, though it does not increase the size of the primary clip.
BIG 	Enlarges the weapon significantly.
Copius 	Potentially increases the drop rate of pickups from enemies and crates.
Corrosive 	Inflicts corrosive damage. Enemies slain by corrosive bullets leave behind a damaging acid puddle.
Double-Points 	Doubles the points awarded for each enemy killed.
Editorial 	Replaces bullets with various words beginning with the letter "F" (e.g., Flashy, Freaky, Fatal). Slightly reduces bullet speed.
Feeble 	Presumably reduces the weapon's overall damage output.
Filmic 	Applies a film grain and subtle RGB split visual effects to the screen. Purely aesthetic.
Flaming 	Causes bullets to deal continuous burning damage over time.
Focused 	Colors only enemies, bullets, crates, and explosives, while grayscaling the rest of the environment.
Frozen 	Bullets inflict frozen damage, briefly freezing enemies in place.
Fully-Loaded 	Consolidates all reserve clips into the main clip, allowing all ammo to be expended without reloading.
Golden 	Turns the weapon golden. All reserve ammo is removed, and bullets deal damage equal to the health of enemies, resulting in instant kills.
Glass 	Renders the weapon nearly transparent with a glass-like reflection. Purely cosmetic.
Homing 	Bullets are surrounded by a yellow aura, travel slightly slower, and home in on the nearest enemy.
Hot-n-Ready 	Automatically reloads the weapon when switching between weapons.
Infested 	Bullets inflict infested damage. Enemies killed by infested bullets spawn a robot spider that targets and explodes on nearby enemies.
Merciless 	Similar to the "Wild-Shot" prefix but applies to automatic weapons, firing two bullets at the cost of one.
Paper-Thin 	Alters the weapon's shape to a 2D image. Purely cosmetic.
Party-Time 	Causes the weapon's light points and damage numbers to cycle through multiple colors. Enemies killed by this prefix explode into confetti.
Plasma 	Bullets are encased in a green aura, have decreased travel speed, and increased damage.
Powerful 	Significantly increases damage per bullet.
Punchy 	Slightly boosts damage per bullet and momentarily stuns enemies. Ineffective against larger enemies.
Quick-Draw 	Accelerates the weapon's reloading speed.
Quick-Fire 	Increases the weapon's firing rate, including for semi-automatic weapons, reducing the cooldown between shots.
Recoiling 	Shooting the weapon causes the player to be pushed backward. Firing at the ground with an automatic weapon propels the player in the opposite direction.
Retro 	Provides a pixelated appearance and reduced animation frames, reminiscent of older shooters. Purely cosmetic.
Sharpshooter's	Minimizes bullet spread significantly. Does not apply to shotguns.
Shock 	Inflicts shock damage. Enemies hit by shock damage rotate uncontrollably and cannot move or shoot effectively.
Smol 	Reduces the size of the weapon significantly.
Spelunking 	Deactivates all map lights, providing a flashlight that illuminates directly in front of the player.
Spider-Queen's	Replaces bullets with robotic spiders that crawl towards enemies and explode, dealing enhanced area-of-effect damage.
Standard Issue	Indicates that the weapon has no additional prefixes and functions with its base attributes.
Triple-Points 	Triples the points earned from killing enemies.
Wide-Spread 	Greatly increases bullet spread. Ineffective on shotguns.
Wild-Shot 	Fires two bullets per shot instead of one. Only applicable to Revolvers and Pistols.
Unstoppable 	Likely enhances the weapon's effectiveness, making it harder to stop.
== References ==
*Guns and Prefixes guide by HOPLOPPER THE GOBLIN on Steam