Scout

The Scout System makes its first appearance in Hyperdimension Neptunia Victory. By utilizing the scout system the player can alter the dungeons as they like by sending out scouts. The scout system can be accessed from the Scout Board or from the main menu. 
==Overview==
Scouts are special NPCs that are utilized in the Scout System. By sending them out to the various dungeons in Gamindustri, Scouts can change dungeon effects, find other scouts, find items, locate hidden dungeons, and even find lost places. 
There are several factors that come into effect when using scouts:
*Scout Time: This is the amount of time that will have to pass in a dungeon during a dispatch before the Scout returns with their report. Each dungeon has different scout times. An easy way of making time past is to simply go to the dungeon scouts have been sent to and exit which will have made that time pass. If you have scouts in multiple dungeons then go to a dungeon that has a higher scout time than all of them and then exit.
*Believing and Disbelieving: Whether you choose to believe or disbelieve the findings of your scouts can have different effects. If your Scout brings information on dungeon changing effect and you choose to believe it this could lead to to negative effects if the information was accurate. Likewise, if you choose not to believe then the dungeon will remain the same. Believing and disbelieving also has an effect on lost places.
In addition to the aforementioned factors, Scouts also have their own unique stat parameters that determine their effectiveness in certain fields. These will determine how often or not you should trust their information and whether or not they will be successful in bringing back a variety of different information. They are as followed:
*Judgement: Outline of the information brought back.
*Observation: Details on the information brought back.
*Constitution: Probability of success or dispatch failure.
*Luck: Information access and temporary success.
*Stamina: Item number available.
In order to use a scout you must pay them a fee. As they level up you can pay them more and influence their dispatch reports such as the items they bring back.
Amount 	Level Obtained	Item 	Report Change
100 Credits 	1 	Only field items. 	Low
500 Credits 	3 	Enemy drops and and maybe field items. 	Low to Medium
1000 Credits 	3 	Half and Half ratio of enemy drops and field items. 	Medium
10,000 Credits 	5 	Powerful enemy drops mixed in with the aforementioned drops. 	Medium to High
100,000 Credits	5 	Risky enemy drops, rare materials mixed in with aforementioned drops.	High
==Dungeon Effects==
By choosing the to believe of disbelieve the scouts, different effects can become active within the dungeon. There are a total of five effects that can occur in each dungeon. It should be noted that effects do not stack and so choosing to believe one effect while another is already active will cause the previous effect to be replaced.
Name 	Effect 	Flag Up 	Flag Down
Enemy Position Change	Depending on the flag position, this will change the normal powerful enemy into a Risky Foe or Tough Foe. 	Risky Foe 	Tough Foe
Harvest Shift 	Will change the items that can be found at harvest spots inside the dungeon. 	Idea chips can be found at harvest spots.	Monster Materials can be found at Harvest Spots.
EXP Up/Down 	Will either increase or decrease the amount EXP gained from battles in the dungeon depending on if the scout has given accurate information. 	------- 	-------
Credits Up/Down 	Will either increase or decrease the amount Credits gained from battles in the dungeon depending on if the scout has given accurate information.	------- 	-------
Drop Rate Increase 	Will increase the item drop rate of the enemy. 	------- 	-------
==Scouts==
Scout	Name 	Find 	Init./ Max Lv.	Judge.	Observ.	Const.	Luck	Stam.	Characteristic
 	Iffy 	Chapter 7 Start 	7 	4 	4 	7 	1 	4 	
Enemy Position Change +20%
 	Iffy 	Chapter 7 Start 	10 	7 	7 	10 	2 	7 	
Enemy Position Change +20%
 	Shakeko 	Initial 	1 	? 	? 	? 	? 	? 	Harvest Shift +10%
 	Shakeko 	Initial 	10 	6 	7 	7 	8 	5 	Harvest Shift +10%
 	Kakuneko 	Initial 	1 	? 	? 	? 	? 	? 	Scout Discovery +10%
 	Kakuneko 	Initial 	10 	7 	9 	5 	5 	3 	Scout Discovery +10%
 	Dengeki Lass 	Initial 	1 	? 	? 	? 	? 	? 	
Enemy Position Change +15%
 	Dengeki Lass 	Initial 	10 	5 	10 	9 	1 	3 	
Enemy Position Change +15%
 	Famitsu 	Initial 	1 	? 	? 	? 	? 	? 	Dungeon Discovery +10%
 	Famitsu 	Initial 	10 	4 	9 	3 	0 	5 	Dungeon Discovery +10%
 	4-Gamergirl 	 ZECA Ruins no. 2 	1 	1 	1 	1 	0 	1 	Enemy Position Change +11%
 	4-Gamergirl 	 ZECA Ruins no. 2 	10 	7 	7 	5 	0 	5 	Enemy Position Change +11%
 	Kamraman 	
ZECA Ruins no. 2 	1 	1 	1 	0 	0 	0 	Dungeon Discovery +10%
 	Kamraman 	
ZECA Ruins no. 2 	10 	9 	8 	4 	0 	2 	Dungeon Discovery +10%
 	Wonderous Chef 	 ZECA Ruins no. 2 	1 	0 	1 	1 	1 	1 	Drop Rate change +10%
 	Wonderous Chef 	 ZECA Ruins no. 2 	10 	0 	8 	3 	5 	10 	Drop Rate change +10%
 	Player 2 	Soni Wetlands 	3 	1 	2 	2 	0 	2 	Credits Change +10%
 	Player 2 	Soni Wetlands 	10 	6 	9 	9 	0 	9 	Credits Change +10%
 	Maryo 	Soni Wetlands 	3 	2 	1 	2 	1 	2 	Drop Rate change +20%
 	Maryo 	Soni Wetlands 	10 	9 	6 	9 	5 	7 	Drop Rate change +20%
 	Amamiya Lint 	
Rud Arms Sewer North or Ario Plateau (pay more than 1000 credits) 	7 	5 	5 	5 	5 	5 	Enemy Position Change +10%
 	Amamiya Lint 	
Rud Arms Sewer North or Ario Plateau (pay more than 1000 credits) 	10 	8 	8 	8 	8 	8 	Enemy Position Change +10%
 	Cat 	Castle Exterior or Rud Arms Sewer North 	2 	1 	1 	1 	2 	1 	Item Discovery +10%
 	Cat 	Castle Exterior or Rud Arms Sewer North 	10 	3 	3 	10 	10 	2 	Item Discovery +10%
 	Shiro Pluto 	
Castle Exterior or Ario Plateau 	1 	0 	0 	0 	1 	1 	-
 	Shiro Pluto 	
Castle Exterior or Ario Plateau 	10 	5 	5 	8 	10 	10 	-
 	Misuo 	Wanderer's Cave or Soni Wetlands 	3 	0 	0 	3 	3 	3 	EXP change +1%
 	Misuo 	Wanderer's Cave or Soni Wetlands 	10 	0 	0 	8 	10 	8 	EXP change +1%
 	Ikuwa 	Reload Grasslands or Rud Arms Sewer North 	7 	3 	3 	4 	1 	7 	Credits change +15%
 	Ikuwa 	Reload Grasslands or Rud Arms Sewer North 	10 	4 	4 	6 	1 	10 	Credits change +15%
 	Lord Man 	Lego Island, PS DImension, or Ario Plateau (pay more than 1000 credits)	7 	4 	6 	7 	4 	5 	-
 	Lord Man 	Lego Island, PS DImension, or Ario Plateau (pay more than 1000 credits)	10 	6 	9 	10 	6 	8 	-
 	King of Some Cosmos	Rud Arms Sewer or Castle Exterior 	2 	1 	1 	0 	0 	1 	
EXP change +10%
 	King of Some Cosmos	Rud Arms Sewer or Castle Exterior 	10 	10 	10 	0 	0 	10 	
EXP change +10%
 	Financier 	Soni Wetlands 	3 	2 	2 	2 	2 	1 	Harvest Shift +10%
 	Financier 	Soni Wetlands 	10 	5 	7 	8 	6 	4 	Harvest Shift +10%
 	Kotatsu Kid 	Soni Wetlands 	4 	4 	4 	2 	0 	0 	Harvest Shift +10%
 	Kotatsu Kid 	Soni Wetlands 	10 	9 	9 	5 	0 	0 	Harvest Shift +10%
 	Madame Pupa 	Soni Wetlands 	4 	2 	3 	2 	0 	2 	Enemy Position Change +10%
 	Madame Pupa 	Soni Wetlands 	10 	6 	8 	5 	0 	5 	Enemy Position Change +10%
 	Keppy 	Halo Forest 	7 	3 	8 	3 	6 	5 	Lost Place Discovery +30%
 	Keppy 	Halo Forest 	10 	5 	10 	5 	9 	8 	Lost Place Discovery +30%
 	Kirara 	Halo Forest or EM ES Magma Cave 	6 	0 	3 	5 	0 	5 	Scout Discovery +10%
 	Kirara 	Halo Forest or EM ES Magma Cave 	10 	0 	5 	8 	0 	10 	Scout Discovery +10%
 	Subway Penguin 	Halo Forest or EM ES Magma Cave 	2 	0 	0 	0 	0 	2 	Item Discovery +10%
 	Subway Penguin 	Halo Forest or EM ES Magma Cave 	10 	7 	6 	7 	6 	10 	Item Discovery +10%
 	Magical Girl 	Halo Forest, Nekutoki Forest, or EM ES Magma Cave 	7 	5 	6 	5 	0 	1 	EXP change +10%
 	Magical Girl 	Halo Forest, Nekutoki Forest, or EM ES Magma Cave 	10 	8 	9 	8 	0 	2 	EXP change +10%
 	Deer Girl 	Halo Forest 	7 	0 	1 	7 	4 	7 	Dungeon Discovery +20%
 	Deer Girl 	Halo Forest 	10 	0 	1 	10 	5 	10 	Dungeon Discovery +20%
 	Home Security 	Halo Forest, Nekutoki Forest, or EM ES Magma Cave 	4 	0 	0 	0 	1 	1 	-
 	Home Security 	Halo Forest, Nekutoki Forest, or EM ES Magma Cave 	10 	0 	0 	0 	10 	10 	-
 	Beep 	Send scouts to ZECA Ruins no. 2 	1 	1 	1 	0 	0 	1 	Scout Discovery +5%
 	Beep 	Send scouts to ZECA Ruins no. 2 	10 	10 	10 	5 	0 	10 	Scout Discovery +5%
 	ASCII 	Send scouts to ZECA Ruins no. 2 	1 	0 	1 	0 	0 	0 	Dungeon Discovery +5%
 	ASCII 	Send scouts to ZECA Ruins no. 2 	10 	8 	10 	8 	7 	8 	Dungeon Discovery +5%
 	Jinguji Kei 	DLC "Scouts Pack" 	9 	8 	7 	8 	8 	6 	?
 	Jinguji Kei 	DLC "Scouts Pack" 	10 	10 	8 	8 	9 	7 	?
 	Mina Nishizawa 	DLC "Scouts Pack" 	9 	7 	8 	7 	6 	9 	?
 	Mina Nishizawa 	DLC "Scouts Pack" 	10 	8 	10 	8 	7 	9 	?
 	Chika Hakozaki 	DLC "Scouts Pack" 	9 	6 	6 	10 	8 	7 	?
 	Chika Hakozaki 	DLC "Scouts Pack" 	10 	8 	7 	10 	9 	8 	?
==Lost Places==
<tabber>
|-|Planeptune=
{| class="wikitable" style="padding:.2em, 1em; width:100%"
|-
! style="background:#8A2BE2; color:white"|Discovery
! style="background:#8A2BE2; color:white"|Trust/Distrust
! style="background:#8A2BE2; color:white"|Lost Place
! style="background:#8A2BE2; color:white"|Available items
|-
| class="style_td" style="color:inherit;margin:1px;"|First
| class="style_td" rowspan="3" style="color:inherit;margin:1px;"|Trust
| class="style_td" style="color:inherit;margin:1px;"|Old Locomotive
| class="style_td" style="color:inherit;margin:1px;l"|Action RPG 
Healing Drink
|-
| class="style_td" style="color:inherit;margin:1px;"|Second
| class="style_td" style="color:inherit;margin:1px;"|A Winged Capsule?
| class="style_td" style="color:inherit;margin:1px;l"|Industry's first! 
P.SP charge
|-
| class="style_td" style="color:inherit;margin:1px;"|Third
| class="style_td" style="color:inherit;margin:1px;"|The Golden ax
| class="style_td" style="color:inherit;margin:1px;l"|Killer Aim 
Healing Drink
|-
| class="style_td" style="color:inherit;margin:1px;"|First
| class="style_td" rowspan="3" style="color:inherit;margin:1px;"|Distrust
| class="style_td" style="color:inherit;margin:1px;"|Kinda Decaying Building
| class="style_td" style="color:inherit;margin:1px;l"|Quiz 
P.SP charge
|-
| class="style_td" style="color:inherit;margin:1px;"|Second
| class="style_td" style="color:inherit;margin:1px;"|Some Sorta Foundation?
| class="style_td" style="color:inherit;margin:1px;l"|Gorilla 
Heaingl Drink
|-
| class="style_td" style="color:inherit;margin:1px;"|Third
| class="style_td" style="color:inherit;margin:1px;"|A Huge Ring
| class="style_td" style="color:inherit;margin:1px;l"|Strategy 
P.SP charge
|-|Lastation=
{| class="wikitable" style="padding:.2em, 1em; width:100%"
|-
! style="background:#8A2BE2; color:white"|Discovery
! style="background:#8A2BE2; color:white"|Trust/Distrust
! style="background:#8A2BE2; color:white"|Lost Place
! style="background:#8A2BE2; color:white"|Available items
|-
| class="style_td" style="color:inherit;margin:1px;"|First
| class="style_td" rowspan="3" style="color:inherit;margin:1px;"|Trust
| class="style_td" style="color:inherit;margin:1px;"|Old Mako Reactor
| class="style_td" style="color:inherit;margin:1px;l"|Fighting 
Healing drink
|-
| class="style_td" style="color:inherit;margin:1px;"|Second
| class="style_td" style="color:inherit;margin:1px;"|Huge Dice
| class="style_td" style="color:inherit;margin:1px;l"|MO 
P.SP charge
|-
| class="style_td" style="color:inherit;margin:1px;"|Third
| class="style_td" style="color:inherit;margin:1px;"|Freaky Ruins
| class="style_td" style="color:inherit;margin:1px;l"|Male-oriented
Healing Drink
|-
| class="style_td" style="color:inherit;margin:1px;"|First
| class="style_td" rowspan="3" style="color:inherit;margin:1px;"|Distrust
| class="style_td" style="color:inherit;margin:1px;"|Amazing Ruins
| class="style_td" style="color:inherit;margin:1px;l"|Shooting 
P.SP charge
|-
| class="style_td" style="color:inherit;margin:1px;"|Second
| class="style_td" style="color:inherit;margin:1px;"|An Abandoned TV
| class="style_td" style="color:inherit;margin:1px;l"|1-Player Online
P.SP charge
|-
| class="style_td" style="color:inherit;margin:1px;"|Third
| class="style_td" style="color:inherit;margin:1px;"|Some Atelier
| class="style_td" style="color:inherit;margin:1px;l"|Communication play 
Heal Drink
|-|Lowee=
{| class="wikitable" style="padding:.2em, 1em; width:100%"
|-
! style="background:#8A2BE2; color:white"|Discovery
! style="background:#8A2BE2; color:white"|Trust/Distrust
! style="background:#8A2BE2; color:white"|Lost Place
! style="background:#8A2BE2; color:white"|Available items
|-
| class="style_td" style="color:inherit;margin:1px;"|First
| class="style_td" rowspan="3" style="color:inherit;margin:1px;"|Trust
| class="style_td" style="color:inherit;margin:1px;"|Emblem of Fire Castle
| class="style_td" style="color:inherit;margin:1px;l"|Parameter Tweak
Healing Drink
|-
| class="style_td" style="color:inherit;margin:1px;"|Second
| class="style_td" style="color:inherit;margin:1px;"|Mushroom With Eyes
| class="style_td" style="color:inherit;margin:1px;l"|All Nighter
Healing Drink
|-
| class="style_td" style="color:inherit;margin:1px;"|Third
| class="style_td" style="color:inherit;margin:1px;"|Woopa Twoopa Shell
| class="style_td" style="color:inherit;margin:1px;l"|
Special Gauges 
P.SP Charger
|-
| class="style_td" style="color:inherit;margin:1px;"|First
| class="style_td" rowspan="3" style="color:inherit;margin:1px;"|Distrust
| class="style_td" style="color:inherit;margin:1px;"|Sword In Some Stone
| class="style_td" style="color:inherit;margin:1px;l"|
Polygon 
P.SP Charger
|-
| class="style_td" style="color:inherit;margin:1px;"|Second
| class="style_td" style="color:inherit;margin:1px;"|Hollow Mountain
| class="style_td" style="color:inherit;margin:1px;l"|Monster 
P.SP Charger
|-
| class="style_td" style="color:inherit;margin:1px;"|Third
| class="style_td" style="color:inherit;margin:1px;"|Broken Cart
| class="style_td" style="color:inherit;margin:1px;l"|Mediamix Strategy 
Healing Drink
|-|Leanbox=
{| class="wikitable" style="padding:.2em, 1em; width:100%"
|-
! style="background:#8A2BE2; color:white"|Discovery
! style="background:#8A2BE2; color:white"|Trust/Distrust
! style="background:#8A2BE2; color:white"|Lost Place
! style="background:#8A2BE2; color:white"|Available items
|-
| class="style_td" style="color:inherit;margin:1px;"|First
| class="style_td" rowspan="3" style="color:inherit;margin:1px;"|Trust
| class="style_td" style="color:inherit;margin:1px;"|Red Light House
| class="style_td" style="color:inherit;margin:1px;l"|Western Game
Healing Drink
|-
| class="style_td" style="color:inherit;margin:1px;"|Second
| class="style_td" style="color:inherit;margin:1px;"|Big X-Shaped Building
| class="style_td" style="color:inherit;margin:1px;l"|Fighting 
Healing Drink
|-
| class="style_td" style="color:inherit;margin:1px;"|Third
| class="style_td" style="color:inherit;margin:1px;"|An Alien Corpse?
| class="style_td" style="color:inherit;margin:1px;l"|Older Man 
P.SP charge
|-
| class="style_td" style="color:inherit;margin:1px;"|First
| class="style_td" rowspan="3" style="color:inherit;margin:1px;"|Distrust
| class="style_td" style="color:inherit;margin:1px;"|Restaurant Remnants
| class="style_td" style="color:inherit;margin:1px;l"|
Drill 
Healing Drink
|-
| class="style_td" style="color:inherit;margin:1px;"|Second
| class="style_td" style="color:inherit;margin:1px;"|Scratched Disc
| class="style_td" style="color:inherit;margin:1px;l"|Killer Aim 
P.SP charge
|-
| class="style_td" style="color:inherit;margin:1px;"|Third
| class="style_td" style="color:inherit;margin:1px;"|A Mission (?) Board
| class="style_td" style="color:inherit;margin:1px;l"|
Investigative
P.SP charge
|-|Eden=
{| class="wikitable" style="padding:.2em, 1em; width:100%"
|-
! style="background:#8A2BE2; color:white"|Discovery
! style="background:#8A2BE2; color:white"|Trust/Distrust
! style="background:#8A2BE2; color:white"|Lost Place
! style="background:#8A2BE2; color:white"|Available items
|-
| class="style_td" style="color:inherit;margin:1px;"|First
| class="style_td" rowspan="3" style="color:inherit;margin:1px;"|Trust
| class="style_td" style="color:inherit;margin:1px;"|Some Shuttle?
| class="style_td" style="color:inherit;margin:1px;l"|Auto save 
P.SP Charge 2
|-
| class="style_td" style="color:inherit;margin:1px;"|Second
| class="style_td" style="color:inherit;margin:1px;"|Legendary Tree
| class="style_td" style="color:inherit;margin:1px;l"|Silhouette 
Healing Field
|-
| class="style_td" style="color:inherit;margin:1px;"|Third
| class="style_td" style="color:inherit;margin:1px;"|Bee Art
| class="style_td" style="color:inherit;margin:1px;l"|Adventure RPG 
Healing Field
|-
| class="style_td" style="color:inherit;margin:1px;"|First
| class="style_td" rowspan="3" style="color:inherit;margin:1px;"|Distrust
| class="style_td" style="color:inherit;margin:1px;"|Engine-Like Object
| class="style_td" style="color:inherit;margin:1px;l"|Fan Disc
Healing Field
|-
| class="style_td" style="color:inherit;margin:1px;"|Second
| class="style_td" style="color:inherit;margin:1px;"|Big Ol' CD Drive
| class="style_td" style="color:inherit;margin:1px;l"|Moe Burnin'
P.SP Charge 2
|-
| class="style_td" style="color:inherit;margin:1px;"|Third
| class="style_td" style="color:inherit;margin:1px;"|Broken Airship
| class="style_td" style="color:inherit;margin:1px;l"|Puzzle/Logic 
P.SP Charge 2
|-|Hello Continent=
{| class="wikitable" style="padding:.2em, 1em; width:100%"
|-
! style="background:#8A2BE2; color:white"|Discovery
! style="background:#8A2BE2; color:white"|Trust/Distrust
! style="background:#8A2BE2; color:white"|Lost Place
! style="background:#8A2BE2; color:white"|Available items
|-
| class="style_td" style="color:inherit;margin:1px;"|First
| class="style_td" rowspan="3" style="color:inherit;margin:1px;"|Trust
| class="style_td" style="color:inherit;margin:1px;"|Mysterious Transceiver
| class="style_td" style="color:inherit;margin:1px;l"|Million Aim 
Healing Field
|-
| class="style_td" style="color:inherit;margin:1px;"|Second
| class="style_td" style="color:inherit;margin:1px;"|Card Shop Ruins
| class="style_td" style="color:inherit;margin:1px;l"|MMO 
P.SP Charge 2
|-
| class="style_td" style="color:inherit;margin:1px;"|Third
| class="style_td" style="color:inherit;margin:1px;"|Coin Shop Ruins
| class="style_td" style="color:inherit;margin:1px;l"|Maiden Game 
Healing Field
|-
| class="style_td" style="color:inherit;margin:1px;"|First
| class="style_td" rowspan="3" style="color:inherit;margin:1px;"|Distrust
| class="style_td" style="color:inherit;margin:1px;"|Humanoid Mushroom
| class="style_td" style="color:inherit;margin:1px;l"|
Life Game
Healing Field
|-
| class="style_td" style="color:inherit;margin:1px;"|Second
| class="style_td" style="color:inherit;margin:1px;"|Sign Squirrel
| class="style_td" style="color:inherit;margin:1px;l"|
Near future 
P.SP Charge 2
|-
| class="style_td" style="color:inherit;margin:1px;"|Third
| class="style_td" style="color:inherit;margin:1px;"|White Dog Statue
| class="style_td" style="color:inherit;margin:1px;l"|
Zombie
P.SP Charge 2
|-|PC Continent=
Discovery	Trust/Distrust	Lost Place 	Available items
First 	Trust 	
Really Tall Tower 	
Motion Controller 
Healing Field
Second 	Trust 	Ambitious Battlefield	
Soccer 
P.SP Charge 2
Third 	Trust 	Burned Down Game Dev.	Metafiction 
Healing Field
First 	Distrust 	Apple Artistry 	Includes Videos 
P.SP Charge 2
Second 	Distrust 	A Vase With 2 On It 	
Stage Editor
P.SP Charge 2
Third 	Distrust 	95 Shards of Glass 	
True Story, Bro 
Healing Field
</tabber>
Category:Mechanics
Category:Hyperdimension Neptunia Victory Mechanics
Category:Gameplay
Category:Scout