The Adjudicator

The Adjudicator is the eighth challenge on the Dreamspace2 Challenges board. It appears alongside Junipurr in The Weight of Life.
== Attacks ==
# The Adjudicator makes the background white and swings its scales.
#*The Adjudicator's scales tip toward Good.
#* Aligns Attack 3 to Good.
#* Attacks for 2 hits of 100% Evil Pierce Damage (200% total).
#** Each hit that connects increases Decay by 1.
#*** See Mechanics.
# The Adjudicator makes the background black and swings its scales.
#*The Adjudicator's scales tip toward Evil.
#* Aligns Attack 3 to Evil.
#** Attacks for 2 hits of 100% Good Pierce Damage (200% total).
#** Each hit that connects increases Decay by 1.
#*** See Mechanics.
# The Adjudicator swings its scales.
#* Attacks for 2 hits of 100% Pierce Damage (200% total).
#** Element depends on what phase The Adjudicator is currently in.
#** Each hit that connects increases Decay by 1.
#*** See Mechanics.
# The Adjudicator backflips and slashes with its scales.
#* Attacks for 2 hits of 100% Good Pierce Damage (200% total).
#** Inflicts 'Weight of the Present' for 4 turns.
#*** -75 Bonus.
# The Adjudicator backflips and slashes with its scales.
#* Applies 'Relief of the Present' for 6 turns inclusive.
#** +75 Bonus.
#* Attacks for 2 hits of 100% Good Pierce Damage (200% total).
# The Adjudicator backflips and slashes with its scales.
#* Attacks for 2 hits of 100% Good Pierce Damage (200% total).
#* Inflicts 'Pressure of the Present' for 5 turns inclusive.
#** -180 Melee/Pierce/Magic.
# The Adjudicator swings its scales wildly.
#* Attacks for 6 hits of 100% Fear Pierce Damage (600% total).
# The Adjudicator backflips and slashes with its scales.
#* Attacks for 2 hits of 100% Evil Pierce Damage (200% total).
#* Inflicts 'Weight of the Past' for 4 turns.
#** -25 Boost.
# The Adjudicator backflips and slashes with its scales.
#* Applies 'Relief of the Past' for 6 turns inclusive.
#** +25 Boost.
#* Attacks for 2 hits of 100% Evil Pierce Damage (200% total).
# The Adjudicator backflips and slashes with its scales.
#* Attacks for 2 hits of 100% Evil Pierce Damage (200% total).
#* Inflicts 'Pressure of the Past' for 5 turns inclusive.
#** -25 All.
#** +25 Health.
== Rotation ==
The Adjudicator's rotation can be broken into two phases, Good and Evil:
* The Good rotation is 1 -> 4 -> 3 -> 5 -> 3 -> 6 -> 7 -> Switch to Evil.
* The Evil rotation is 2 -> 8 -> 3 -> 9 -> 3 -> 10 -> 7 -> Switch to Good.
* The Adjudicator always started the fight in Good phase.
* The Adjudicator's full rotation is 1 -> 4 -> 3 -> 5 -> 3 -> 6 -> 7 -> 2 -> 8 -> 3 -> 9 -> 3 -> 10 -> 7 -> repeat.
== Mechanics ==
* The Adjudicator has two phases, which dictates what it can be damage by, what element its attacks are, and what effect it inflicts.
** Each phase is represented by the background of the arena.
** In Good phase (white), The Adjudicator is immune to direct damage.
** In Evil phase (black), The Adjudicator is immune to DoTs.
=== Corruption and Decay ===
The Adjudicator has two counters: Corruption and Decay.
* Current number is shown each turn.
** The corrupting scale weighs X and the decaying scale weighs Y.
* Corruption is increased by 1 whenever the player inflicts a critical hit.
** Pet criticals have no effect.
* Decay is increased by 1 every time a hit from Attacks 1-3 successfully hits.
* If either counter exceeds the other, The Adjudicator gains a dynamically scaling buff, depending on which is higher:
** If Corruption is higher, applies 'Anti-Corruption' for 2 turns inclusive.
*** +20X All.
*** -20X Health.
*** X is equal to the difference between Corruption and Decay.
** If Decay is higher, applies 'Anti-Decay' for 2 turns inclusive.
*** +20Y Bonus.
*** +20Y Boost.
*** Y is equal to the difference between Decay and Corruption.
** Only one of these effects can be active at a time.
* Each turn, even if The Adjudicator is stunned, it automatically inflicts 'Corrupting Soul Poison' and 'Decaying Soul Poison' for 99 turns each, an Evil and Good DoT respectively.
** The range of each DoT is equal to 0.6-1.0x of Corruption and Decay respectively.
== Stats ==
== Resistances ==
* ???: 200
* Evil: 200
* Good: 200
* Shrink: 300
* Immobility: 300
== Gallery ==
HDadjudicator.png
Category:Boss
Category:Monster