Level -22

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← → ↻ ⌂🔓︎ www.MEG.com/Level_-22
Level -22 is the 22nd negative level of The Backrooms. It is recommended not to come here because of the Cognito-hazard risk. 
==Description==
Level -22, known as Unrecognized Landscape or Cognito-Halls, is a mysterious level consisting of multiple rooms and corridors built of concrete that shimmers with colors comparable to those of the rainbow, from red to violet and everything in between. The absence of items throughout Level -22's rooms and halls is noticeable. It is a desolate location that fills travelers with a sensation of emptiness. The hues that cover the floors, walls, and ceilings will change every 10 minutes or up to an hour. It is possible to locate a single-colored hallway or room. However, this is unusual and is more likely to occur in a room than in a hallway. Moreover, the room contains furniture and other things that have a rainbow color scheme like the rest of the level.
The level layout is identical to Level 0, with narrow hallways approximately 3 to 8 feet wide. However, the walls on Level -22 are 7 feet tall or can be longer, up to 44 feet tall. Level -22's corridors, which average 1.2 miles, are noticeably longer than those on Level 0. Hallway intersections are randomly arranged, while certain hallways have multiple crossings. The level's junction typically appears as a normal pathway leading to another hall, although it could take the form of a window or a tiny square hole that makes people crawl through it. 
Even though there are no entities on the level, it is still dangerous; the level's rainbow color represents a cognitive hazard. The rainbow color appears to be some substance that absorbs into the whole level, giving it a rainbow hue. The danger starts when a person makes eye contact with the substance; staring into it will startle the victim and make them lose their sanity. The simplest method to avoid this is to not look at it. You can close your eyes or do anything else that prevents you from looking at the substance. The most detrimental of these substances are ones that shine like the the Frontroom's sun beams. Nevertheless, the severity and concentration of the substance determine how dangerous it is. It is advised to keep your eyes open and stay where the substance's color is dark and you don't feel your eyes burning. It is possible to determine the hazard by analyzing the brightness level of the substance. As the area with the substance becomes lighter and you feel your eyes burning, that area will become unsafe, and you will experience the impact of the substance. Light quantity affects how long it takes for a substance to take effect. The brighter it is, the more harmful it is, as the impact occurs faster. 
The substance won't be dangerous at the beginning of the level, so it is not advised to move far from the beginning point where you enter the level and quickly locate an exit from the level in the safe area, even though it is difficult. If you move far from the beginning point, the substance will start to become brighter, which is more dangerous. If you have to go to a risky location where the substance will become very bright, avoid looking at anything, close your eyes, and rely exclusively on your other senses, such as smell, touch, and hearing. However, the simplest way to avoid areas with dangerous substances is to locate the intersection of the hallway or, if you want to enter a room, open the door; instead, check to see if there is a bright light coming through the hallway that you are in or not; if there is, then that area is dangerous and should be avoided. 
🗕 🗗 🗙 M.E.G. Records
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Operating ever since 1885.
🔍 Corrupticolor
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Infomation About The Substance
I've done some research and investigation on the substance in Level -22.
It appears that the substance in Level -22 is related to Object 32, known as "Corruptonite," which we named "Corruptocolor," is a neon liquid that can shine and brighten well, with an appearance comparable to "Neon Water." The Corruptocolor can appear as a single neon color that never changes or as a neon color that can change its color at any time to any vibrant neon color. The fact is that this substance cannot absorb any item, but unlike Level -22 this substance was discovered to absorb the entire level.
The usage of this substance is beneficial and can be found in the level of neon light, where the substance found in the light bulb or other object provides neon light in the area. Some levels of pools can also contain this substance, with the substance found in the pool water mixing with other water to create a neon pool that can light itself without any pool light, such as Level 37.5. Unfortunately, the substances at Level -22 do not provide any helpful results and also present a danger.
Some of the substances can change color, and for some people, looking at the rapidly changing brightness can cause photosensitive epilepsy, a sort of seizure. This neurological condition affects how the brain reacts to visual stimuli like flashing lights or quickly shifting patterns. And this substance at Level -22 is constantly changing its dazzling patterns, colors, and flashing lights. This can cause seizures in anyone who stares at it. Seizures can result in dizziness or other symptoms, including confusion. A person may have memory loss, hallucinations, convulsions, loss of consciousness, or even die if the symptoms get worse after looking at the substance for a long time.
Photosensitive epilepsy symptoms are often not severe, but unlike Level -22, the level appears to have an impact that makes the symptoms more violent than usual. As you go further from the starting location from which you came, the substance's intentions become more violent and harmful because it will become brighter, change colors and patterns more quickly, flash extremely fast, and induce symptoms more rapidly. The substance can be so bright that the surrounding area appears glitched, like a glitchy 2D screen but with color. It can be so problematic that the camera will occasionally break while taking pictures of this glitch and opening your eyes to look at it for even a brief period can make you feel lightheaded and confused. There are currently only two pictures of Level -22 glitch-level appearance.
There is no medication or additional treatment to help with the substance's effects. Almond Water is the only recognized object that can reduce dizziness or other symptoms like disorientation. The process of research and investigation is still underway to determine how to cure the severe symptoms or avoid the effects of this substance.
==Colonies and Outposts ==
It is impossible to establish any colonies or outposts on Level -22 due to the harsh conditions.
==Entrances and Exits ==
===Entrances ===
This level may be accessed by entering through the doors in Level -1 and Level -100, which will rarely take you here.
===Exits ===
Doors may occasionally appear as a level exit, leading to Level -18, Level -33, and Level -100. These levels all confirm that the exit can be reached; other levels could be possible but have yet to be confirmed.
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Author Information >
Original version written by: Nipixel Paxel.
Rewritten by: WindXD.
Category:Class Ψ
Category:Mental Hazards
Category:Dangerous
Category:Levels
Category:Negative Levels
Category:Cluster -I
Category:Unconfirmed Levels