Fletching

== Fletching and Bow-Crafting ==
Fletching is the ability to make missile weapons and ammunition, focusing primarily on those weapons which utilize some degree of aerodynamic form in order to enhance delivery.  Sling shots and onager missiles also fall under fletching, although the degree in which those types of missile change are not as pronounced as aerodynamically based missile weapons.
=== Factors in Fletching ===
There are several different factors in determination of a component for a task:  Type, Extraction, DC, Base Effect, Additional Effects, Additional Skills.  
* The type indicates the type of material that is to be used in construction of the component.  
* Some items require extraction if you find them in the field.  In order to use them, someone must first successfully roll to extract.  
* The DC is the difficulty check required with fletching in order to successfully create the component.  
* The base effect is what the head will normally change given the somewhat generic 'type' involved.  In addition, when an effect indicates '+1 Atk|Dmg', that means that +1 can be applied to either attack or damage.  When an effect indicates '+2 Atk|Dmg', you can decide to divide it into +1 atk and +1 dmg, or +2 atk, or +2 dmg.  And so on, for values above +2.  
* Some items might fall into a type, but have additional effects to the end result. For instance, you can use a thunderstone as a missile head falling under the 'uncommon stone' type; however, it will also have a possible effect ot blindness or stone on impact.  
* Finally, the additional skills category shows which auxiliary skills can be used to ease the DC roll for creation of the component.
=== Base Fletching Roll ===
The base fletching roll is as follows:d20 + attribute bonus + bonus if you have Fletching + bonus for additional skillsThe attribute bonus is the highest between DEX and INT.
The additional skills applicable are determined by the components of the crafting attempt.
=== Fletching Skills ===
There is a Fletching skill or proficiency that can be taken. Rangers, Rogues and Fighters can take Fletching as a core skill if they want.
There are other skills that can be used in addition to Fletching, but the bonus from only one of them can ever be added.
=== Fletching Components ===
The Fletching Construction Table has a bunch of different components that can be crafted through fletching. When it comes to bows, cross-bows, slings and sling-staves, you will need to craft multiple components in order to successfully create the object. This can also be true for the aerodynamic missiles as well. For the crafted objects, the following components are required:
* BOW: string, stock
* CROSS BOX: string, stock
* SLING: tension
* SLING STAFF: tension, stock
* ARROW / BOLT: head, shaft, fletching
* BULLET: shot
One important note. When crafting a weapon or missile, the effects are cumulative.
If you create an arrow that has a head of titanium (uncommon +1 Atk/ +1 Dmg), a shaft of wilderwood tree (uncommon +2 atk), with griffon feather fletching (uncommon +1 Atk), it will have +4 to hit, and +1 damage.
If you create a bow with a stock of wilderwood tree (uncommon +1 Atk) and a bowstring made of griffon sinew (uncommon +1 Atk +1 Dmg), the bow will have +2 to hit and +1 Dmg.
Use them together for +6 to hit, +2 damage. Of course, it's tough to find all of those components all of the time, so don't waste it.
==== Amounts ====
When you construct a weapon component, it is only enough for 1 weapon.
When you construct an ammo component, a success will produce enough for 10 ammunition.
=== Final Construction ===
Once you decide to use a component for either ammo or a weapon, that component cannot be used for any other ammo or weapon in the future.
=== Fletching Construction Table ===
Context 	Focus 	Component	Type 	Extraction DC	DC	Base Effect 	Additional Skills
Aero 	Ammo 	Head 	Common Stone 	 	12	None 	Jeweler Tool, Mason Tool
 	 	 	Uncommon Stone 	 	16	Jeweler Tool, Mason Tool 	
 	 	 	Rare Stone 	 	20	Jeweler Tool, Mason Tool 	
 	 	 	Sturdy Common Bone 	8 	14	Leatherworker Tool, Nature 	
 	 	 	Uncommon Bone 	13 	20	Leatherworker Tool, Nature 	
 	 	 	Rare Bone 	18 	26	Leatherworker Tool, Nature 	
Aero 	Ammo 	Shaft 	Common Wood 	 	14	None 	Nature, Carpenter Tool, Woodcarver Tool
 	 	 	Uncommon Wood 	 	19	Nature, Carpenter Tool, Woodcarver Tool	
 	 	 	Rare Wood 	 	24	Nature, Carpenter Tool, Woodcarver Tool	
 	 	 	Common Metal 	 	20	 	
Jeweler Tool, Mason Tool	 	 	 	 	 	 	
 	 	 	Uncommon Metal 	 	26	 	
Jeweler Tool, Mason Tool	 	 	 	 	 	 	
 	 	 	Rare Metal 	 	32	Jeweler Tool, Mason Tool 	
 	 	 	Sturdy Common Bone 	8 	17	Leatherworker Tool, Nature 	
 	 	 	Uncommon Bone 	13 	22	Leatherworker Tool, Nature 	
 	 	 	Rare Bone 	18 	27	Leatherworker Tool, Nature 	
Aero 	Ammo 	Fletching	Common Feather 	8 	14	None 	Leatherworker Tool, Nature
 	 	 	Uncommon Feather 	13 	21	Leatherworker Tool, Nature 	
 	 	 	Rare Feather 	18 	28	Leatherworker Tool, Nature 	
Aero 	Bow / Xbow 	String 	Common Vegetation 	 	20	 	
Nature 	 	 	 	 	 	 	
 	 	 	Uncommon Vegetation 	 	24	None 	Nature
 	 	 	Rare Vegetation 	 	28	Nature 	
 	 	 	Common Sinew 	13 	14	None 	Nature, Medicine
 	 	 	Uncommon Sinew 	18 	19	Nature, Medicine 	
 	 	 	Rare Sinew 	23 	24	Nature, Medicine 	
Aero 	Bow 	Stock 	Common Wood 	 	14	None 	Nature, Carpenter Tool, Woodcarver Tool
 	 	 	Uncommon Wood 	 	19	Nature, Carpenter Tool, Woodcarver Tool	
 	 	 	Rare Wood 	 	24	Nature, Carpenter Tool, Woodcarver Tool	
 	 	 	Flexible Common Bone	13 	18	None 	Leatherworker Tool, Nature
 	 	 	Uncommon Bone 	18 	26	Leatherworker Tool, Nature 	
 	 	 	Rare Bone 	23 	34	Leatherworker Tool, Nature 	
Aero 	Xbox 	Stock 	Common Wood 	 	14	None 	Nature, Carpenter Tool, Woodcarver Tool
Bal 	Ammo 	Shot 	Common Stone 	 	10	None 	Jeweler Tool, Mason Tool
 	 	 	Uncommon Stone 	 	14	Jeweler Tool, Mason Tool 	
 	 	 	Rare Stone 	 	18	Jeweler Tool, Mason Tool 	
Bal 	Slings 	Tension 	Common Vegetation 	 	20	 	
Nature 	 	 	 	 	 	 	
 	 	 	Uncommon Vegetation 	 	24	None 	Nature
 	 	 	Rare Vegetation 	 	28	Nature 	
 	 	 	Common Sinew 	13 	14	None 	Leatherworker Tool, Nature
 	 	 	Uncommon Sinew 	18 	19	Leatherworker Tool, Nature 	
 	 	 	Rare Sinew 	23 	24	Leatherworker Tool, Nature 	
Aero 	Sling Staff	Stock 	Common Wood 	 	14	None 	Nature, Carpenter Tool, Woodcarver Tool
Category:Crafting