Mathieu Cornille

Mathieu Cornille, sometimes known under the alias dipnusurf, is a Character Artist working at Ubisoft Annecy, and is best known for his work on the Assassin's Creed series, among which are Assassin's Creed: Revelations and Assassin's Creed III. His area of expertise is 3D modelling.
==Role==
For Assassin's Creed III, Cornille worked mainly in the accurate creation of in-game 3D models of characters and clothing.
Most recently, Cornille worked on the multiplayer component of Assassin's Creed III at Ubisoft Annecy, with much of the same team that worked on Brotherhood and Revelations.
===Games credited===
*Assassin's Creed: Revelations (2011) - Ubisoft
*Assassin's Creed III (2012) - Ubisoft
==Education and experience==
*University of Reims Champagne-Ardenne (2003–2005) - English DEUG Philology, languages
*Upgrade in Applied Arts from 2005 to 2006
*BTS Communication (2005–2008) - Visual multimedia option - Applied Arts
*Self-educated (2008–2010), 3D Computer Graphics (Multimedia)
*3D Graphics Trainee (2010) - Artefacts-studio
*Character Artist - Assassin's Creed: Revelations (2010–2011) - Ubisoft
*Character Artist - Assassin's Creed III (2012) - Ubisoft
==Specialities==
===Programs===
*Autodesk 3DS Max
*ZBrush
*CrazyBump
*Adobe Photoshop
===Techniques===
*3D modelling
*Texture creation
*Concepts of rigging
==Trivia==
*Cornille is bilingual, fluent in both French and English.
==Gallery==
===Assassin's Creed: Revelations===
The following is a sample gallery of Mathieu Cornille's character modelling for Assassin's Creed: Revelations. 
The Count.jpg|Concept models for the Count's customization options
The Count texture modelling by Mathieu Cornille.jpg|Early texture models for the Count
Count - Early Models.jpg|Wireframe models of the Count
The Vizier.jpg|Concept models for the Vizier's customization options
The Vizer texture 1 modelling by Mathieu Cornille.jpg|Early texture models for the Vizier
The Vizer texture modelling by Mathieu Cornille.jpg|Wireframe models of the Vizier
Promotional multiplayer concept art by Mathieu Cornille.jpg|A promotional render of the Animi Avatars
===Assassin's Creed III===
The following is a sample gallery of Mathieu Cornille's character modelling for Assassin's Creed III.
Robber - Concept models.jpg|In-game models for the Robber
Strong Man - Concept Models.jpg|In-game models for the Strong Man
Robber - Early Texture Models.jpg|Early texture models for the Robber
Strong Man - Early Texture Models.jpg|Early texture models for the Strong Man
==References==
*Mathieu Cornille's official website.
*Mathieu Cornille's official blog.
*Mathieu Cornille's professional profile on LinkedIn.
Category:Development team
Category:Assassin's Creed: Revelations development team
Category:Assassin's Creed III development team
Category:Assassin's Creed IV: Black Flag development team
Category:Assassin's Creed: Syndicate development team