Inactive Factions

The following is a list of currently inactive factions of Embrel, along with the benefits granted to mercenaries who joined them.
==Guilds of Sunward==
===Order of Hands Guild===
The Order of Hands Guild of Sunward is known for training and organizing all skilled artisans/performers in Sunward. From teapots to city walls, to the ballads in taverns, they support the infrastructure of all walks of life.
====Benefits====
*Proficiency in one set of Artisan's Tools.
*Advantage on a Performance skill check (once per session).
*Receive one set of Artisan's Tools.
*Receive one Fancy Hooded Lantern.
*Receive one Oil Flask.
*Receive one Clay of Mending.
===Stewards Guild===
The illustrious and gentle Stewards Guild of Sunward is known for conducting all loading and unloading of ships; providing pilots to bring ships in/out of the harbor; maintaining the wharfs & harbor; and collecting duties, tariffs, and fees on trade flowing through the port.
====Benefits====
*Proficiency with Improvised Weapons.
*Advantage on a Strength skill check (once per session).
*Advantage on determining the value of an item (once per session).
*Receive one Waterproof Oilskin Haversack.
*Receive one Scrimshaw Amulet with the Stewards coat of arms worked into the design.
===Circle of Faith Guild===
The Circle of Faith Guild of Sunward is known for managing and controlling all of the temples in Sunward for all of its many religions. They are also in charge of most of the welfare state, including orphanages, schools, health, etc. They are in charge of helping the populace thrive through aid and prayer.
====Benefits====
*Advantage on a Religion skill check (once per session).
*Advantage on a Medicine skill check (once per session).
*Receive one Healer's Kit.
*Receive one amulet of a chosen deity (grants 1 temp HP per adventure).
===Golden Wheel Guild===
The Golden Wheel Guild of Sunward is known for being a group of experienced mathematicians who devote their time to helping merchants in any way possible.
====Benefits====
No benefits were decided.
===Scythe and Harrow Guild===
The Scythe and Harrow Guild of Sunward is known for being a fiercely loyal union of farmers and laborers who manage the cultivation, storage, and distribution of the bounty of Sunward's harvests and livestock.
====Benefits====
*Proficiency in Herbalism Kits.
*Advantage on an Athletics skill check (once per session).
*Receive 15 Rations.
*Receive one Pack Mule (uses standard stat block).
Category:Organized Play
Category:Factions