Autocracy (Civ5)

Autocracy is a social policy tree in Civilization V. It is available at the start of the Industrial Era and cannot be active at the same time as Order or Freedom in vanilla and Gods & Kings.
In Brave New World it got converted from a social policy tree to an .
== Game Info ==
=== Vanilla and Gods & Kings ===
Autocracy is for militaristic civilizations, dreaming of world conquest.
Adopting Autocracy reduces Unit Maintenance costs by 33%, allowing an empire to field a larger military. Receive 10 as plunder for each point of produced in captured city ( only).
Adopting all Policies in the Autocracy tree will grant:
* a 20% attack bonus to all Military Units for 30 turns (Vanilla)
* a 25% attack bonus to all Military Units for 50 turns. May purchase Great Generals and Great Admirals with ()
Policy	Effect 	Requirement
 	Wounded military units deal +25% damage than normal. 	Adopting Autocracy
 	cost of purchasing units reduced by 33%. 	Adopting Autocracy
 	+3 (local city in ) from every Courthouse. Build Courthouses in half the usual time.The effectiveness of enemy spies is reduced by 25% and your counterspies have a 25% increased chance of catching enemy spies ( only).	Militarism
 	Quantity of Strategic Resources produced by the empire increased by 100%.All Great Generals receive +2 ( only). 	Populism & Militarism
 	+15% (+25% in ) when building Military Units and new Military Units start with +15 Experience. 	Police State & Fascism
=== Brave New World ===
== Strategy ==
== Civilopedia entry ==
== Related achievements ==
== See also ==
* Autocracy in other games
Category:Social policies (Civ5)
Category:Ideological tenets (Civ5)