Super Smash Bros. Obliteration/Throwback Journey

Super Smash Bros. Obliteration features an  Adventure Mode that is somewhat  similar to the one that is found in Melee with the addition of Kid Icarus and Pikmin themed levels. Unlike Smash Run, Adventure Mode can only feature up to one player at a time as they travel to multiple lands within the Nintendo Universe in a Vintage Side-Scrolling Fashion, Completing Adventure Mode will win the player a trophy of the character ready to assume their prime fighting stance.
== Stages ==
Stage 	Stage 	Description 	Opponents/Enemies
Adventure Mode (Throwback Journey)	Adventure Mode (Throwback Journey)	Adventure Mode (Throwback Journey) 	Adventure Mode (Throwback Journey)
Stage 1 - Mushroom Kingdom 	Part 1 	The stage is set in a side scrolling, horizontal manner siimilar to the classic Super Mario Bros. Style, Both Brick Blocks and ? Blocks will appear above the player and will automatically provide them with random items from any category upon being hit. The player will encounter classic Mario enemies along the level including, Bullet Bills, Goombas, Hammer Bros, Paratroopas, Koopas, and Shy Guys. Several Geno's and Captain Toad's will appear as character enemies in the second half of the map, once the player gets to the windmill at the end of the map, they must fight and defeat Petey Piranha in battle to continue to part 2 of the level in the process.  	(Boss = Petey Piranha), (Other Enemies = Geno, Captain Toad, Bulet Bill, Hammer Bro, Koopa Troopa, Paratroopa, Goomba, Shy Guy)
Stage 1 - Mushroom Kingdom 	Part 2 	Part 2 takes place on the Mushroom Kingdom Castle Stage, the player in most cases will fight Mario and Peach, however depending on the time in which part 1 was completed and the total time has a 2 in any digit such as "5:20:000" a cutscene will be triggered in which  Luigi and Daisy will stomp on Mario and Peach as they arrive and take their place as the opponents. Defeat the duo in either scenario to complete the Mushroom Kingdom Stage. 	Mario/Peach, Luigi/Daisy
Stage 2 - Kongo Jungle 	Part 1 	The player must fight and defeat both a small Diddy Kong and a small Dixie Kong on the "Jungle Hijinxs" Stage 	Diddy Kong, Dixie Kong (Small)
Stage 2 - Kongo Jungle 	Part 2 	The player must now fight and defeat a giant Donkey Kong on the "Kong Island (Tropical Freeze)" Stage, Donkey Kong has two lives, in comparison to Diddy and Dixie Kong. Defeating giant Donkey Kong will clear the Kongo Jungle Stage. 	Donkey Kong (Giant)
Stage 3 - Hyrule 	Part 1 	This Stage takes place in a dungeon maze similar to what is seen in classic Legend Of Zelda Games, There are six chambers to explore, one chamber has the Triforce inside of it, while the other five have the Master Sword inside, the player must first enter  all five Master Sword chambers, thus immediately triggering a battle against various Legend Of Zelda Enemies including, Bubbles, Deku Babas Skulltulas,  Wizzrobes, ReDeads, Like Likes, Octoroks, Bulblin's and Peahat's which appear at random, the player must defeat all enemies in the room to exit the chamber, these said enemies also appear throughout the maze. Upon cearing the Maser Sword rooms and entering the Triforce Chamber, the player must defeat Link who has two lives in order to obtain the Triforce and proceed to Part 2.	(Boss = Link), (Other Enemies = Bubble, Skulltula, ReDead, Wizzrobes, Like Likes, Octoroks, Bulblin's, Deku Baba's)
Stage 3 - Hyrule 	Part 2 	Depending on the digit in which part 1 is completed, the player will be whisked to the "Great Plateau" Stage to fight one of four possible characters, based upon the first digit of the completion time in part 1. If the First Digit is  under a "2" Toon Link will be fought, if the digit is a "3" or a "4" Zelda will be fought, if the Digit is a "5" Midna will be fought, and finally if the digit is a "6" or higher, the player will have to defeat Lana, defeating the opponent will complete the Hyrule Stage. 	Zelda/Sheik, Midna/Imp Midna, Toon Link, Lana
Stage 4 - Norfair 	Part 1 	The player mush fight and defeat either Samus, Zero Suit Samus, or Dark Samus on the "Norfair" Stage, the opponent who is chosen is completely random. 	Samus/Zero Suit Samus, Dark Samus
Stage 4 - Norfair 	Part 2 	Part 2 requires the player to escape the rising lava on Norfair and exit the planet via a gunship before it explodes, the player has 3:50:000 minutes to do so. Escaping in time will complete the Norfair Stage. 	N/A
Stage 5 - Yoshi's Island 	Part 1 	After arriving, the player must defeat 10 Yoshi's  in Alternate Costumes, on the "Yoshi's Island Stage". 	Yoshi  x10
Stage 5 - Yoshi's Island 	Part 2 	A Giant Yoshi  in normal costume colors with 3 lives will now appear in part 2 to battle the player, defeat the giant Yoshi to clear the Yoshi's Island Stage 	Yoshi (Giant)
Stage 6 - Dream Land 	Part 1 	Like part 1 of the Legend Of Zelda Stage, both parts are largely mazes, the player must enter five different doors, four of which contain 10 Kirby's each, the player must defeat all the enemies in a room to clear it, once all of the Kirby Room's are clear,  upon entering the fifth door, Meta Knight will appear and challange the player, the player must defeat Meta Knight, who has 2 lives and then climb an escape ladder to complete part 1, various Kirby enemies including Waddle Dee's, Waddle Doo's, Bronto Burt's, Gordo's, Blade Knight's, Sir Kibble's and Poppy Bro's will try to attack the player as they progress through the maze. 	(Meta Knight = Boss), Kirby x40,  (Other Enemies = Waddle Dee, Waddle Doo, Bronto Burt, Gordo, Blade Knight, Sir Kibble, Poppy Bro).
Stage 6 - Dream Land 	Part 2 	This part is somewhat similar to part 1, the player must scroll through the second part of the maze and defeat any Kirby enemies which are virtually identical to part 1. Upon reaching the end of the maze, Bandana Dee will drop down to challange the player,. Upon defeating Bandana Dee a door will appear leading to the "King Dedede's Castle" Stage where the player must fight giant King Dedede who has 2 lives, defeating giant King Dedede clears part 2 and the Dream Land stage. 	(Bandana Dee, Giant King Dedede = Bosses), (Other Enemies = Waddle Dee, Waddle Doo, Bronto Burt, Gordo, Blade Knight, Sir Kibble, Poppy Bro). 
Stage 7 - Lylat System 	Part 1 	This part requires the player to defeat Fox on the "Corneria City (Zero)" Stage. 	Fox
Stage 7 - Lylat System 	Part 2 	The Great Fox now travels through the "Lylat Cruise" Stage where the player must fight and defeat Falco. Before the battle a cutscene appears in which Krystal, Slippy Toad and Peppy Hare appear in arwings which cannot be defeated, during the battle they will assist Falco while shooting at the player, defeating Falco will clear the Lylat System Stage. 	Falco, ( Krystal, Slippy Toad, Peppy Hare = Arwings x3 )
Stage 8 - Pokémon Stadium  	Stage 8 - Pokémon Stadium  	The player must defeat all 8 playable Pokemon Characters (Pikachu, Charizard, Decidueye, Mewtwo, Greninja, Zoroark, Jigglypuff, Lucario) on the "Pokemon Stadium (Switch)" Stage in random order. No more than two will appear on the stage at a time, only Pokeballs, Master Balls, and Beast Balls will appear on the stage as items, defeating all 8 opponents, will clear the Pokemon Stadium Stage. 	Pikachu, Charizard, Decidueye, Jigglypuff, Lucario, Zoroark, Mewtwo
Stage 9 - Grand Prix 	Part 1 	The player must race to the finish line in 5 minutes or less to proceed, jumping across Cars is required to complete. Halfway through the mission, Black Shadow will appear and will try to intercept the player from reaching their destination, defeating him in battle will win you bonus points in the process. 	Black Shadow
Stage 9 - Grand Prix 	Part 2 	The player must now fight and defeat Captain Falcon on the "Port Town Aero Dive" Stage, once again within a 5 minute time limit. Defeating Captain Falcon will clear the Grand Prix Stage. 	Captain Falcon
Stage 10 - Angel Land 	Part 1 	Much like the Mario Level, Part 1 consists of the player character navigating through a Side Scrolling Maze except this time the player must Dispel a barrier surronding the Three Sacred Treasures by entering four doors and defeating various Kid Icarus enemies such as Monoeye's, Nutski's,  Zuree's, Clubberskull's,  Bumpety Bomb's, and Flage's, all of which appear in randomized order regardless of the door. Upon dispelling the barrier and reaching the Three Sacred Treasure's the player must come face to face with Pit.  After defeating Pit in battle, the player must jump between moving platforms and reach a golden door at the top to clear Part 1. 	(Pit = Boss),  (Other Enemies = Monoeye, Nutski, Zuree, Clubberskull, Bumpety Bomb, Flage).
Stage 10 - Angel Land 	Part 2 	The player must now defeat Palutena who has two lives on the "Palutena's Temple" Stage, in under four minutes, defeating Palutena will clear the Angel Land Stage. 	Palutena
Stage 11 - Onett 	Stage 11 - Onett 	The player must defeat both Ness and Lucas on the "Onett" Stage. Only Mr. Saturn will appear as an item as the two mother protagonists will try to stick them to the player. Defeating Ness and Lucas clears the Onett Stage. 	Ness, Lucas
Stage 12 - Icicle Mountain 	Stage 12 - Icicle Mountain 	This level takes place on the "Icicle Mountain" Stage modeled from the Ice Climber NES game, the player must ascend great elevations while fighting off Ice Climber Enemies such as Polar Bear's and Topi's. Once at the top the player must do battle against 2 pairs of Ice Climbers, defeating both Ice Climbers will clear the Icicle Mountain Stage. 	(Ice Climbers x4 = Boss), (Other Enemies = Polar Bear, Topi).
Stage 13 - Distant Planet 	Stage 13 - Distant Planet 	The Player must fight a total of five Olimar in total each wearing the Olimar, Alph, Louie, Brittany, and Charlie Alternate Character Costumes, only Hotocate Ships will appear as items and the Olimar's will try to use these ships and attack the player. Defeating all five Olimar's will clear the Distant Planet Stage. 	Olimar x 5
Stage 14 - Big Battlefield 	Part 1 	The Player must defeat 30 ramdomized Mii Swordfighters, Gunners, and Brawlers on the "Big Batlefield" Stage. 	MII Swordfighter, Gunner, Brawler x30
Stage 14 - Big Battlefield 	Part 2 	The Player must now defeat Metal Mario/Metal Luigi, however is part 1 is completed in less than 1 minute, Metal Wario/Metal Waluigi will appear instead. Defeating your opponent's in either scenario will clear the Big Battlefield Stage. 	Metal Mario/Metal Luigi, Metal Wario/Metal Waluigi
Stage 15 - Final Destination 	Part 1 	The player must defeat 25 ramdomized opponents who did not previously appear in adventure mode, these opponents can be Nintendo, Third party, or DLC Characters, (Adventure Mode can be cleared here is either the difficulty is below 4.5 and/or the player has had a continue). 	Various Randomized Opponents x25
Stage 15 - Final Destination 	Part 2 	The player must battle against a slew of Nintendo villains including Ganondorf, King K. Rool, Hades, Wolf, Bowser Jr, King Boo (each with 1 stock), and topped off by a Giant Bowser with 3 stock, defeating all opponents will clear the Final Destination Stage and Adventure Mode in the process. (Note this part of Stage 13 can only be accessed if the difficulty is on 4.5 or higher and the player has had no continues). 	Ganondorf, King K. Rool, Hades, Wolf, Bowser Jr,  King Boo, Giant Bowser
Category:Super Smash Bros. (series)
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Category:Adventure Modes