Feywild

The Feywild is permanently warm, as if being bathed in sunlight no matter where you are. Winds blow constantly and wildly, with speeds and directions changing always. Gentle rains fall, but rolls off all creatures and surfaces. Where water collects, mirror like pools form. In addition to reflecting the local area, these pools also reflect other areas within the Feywild.
Objects cast shadows, but since there is no source of light, each object's shadow is cast in a different direction. Creatures that enter the Feywild together, cast shadows in the same direction. Shadows are very broad, as if the light source producing them was almost adjacent to the object casting them. Where these shadows overlap, their darkness compounds, eventually becoming true darkness and void, holes that punch from one realm to the next and can act as a gateway.
The Elves consider the Feywild to be an unstable proto plane, because of the efforts of Illumis, Martha, and Astair. Nadinis is a Conduit, not keeper. Feywilds need no caretaker. (DwD 217)
==Residents==
Within the Feywild are 'great forces' that maintain some semblance of borders and territories.
* Dream-maker (No Physical form, but moves between Dream plane and Feywild inside the minds of those in the plane, it is very powerful because it plants thoughts in your mind as you sleep)
* Great Nymph (spawns Nymphs and they bring her mortal men),
* Narids
* Pixies
* Brownies
* Satyr
* Dryad
* Great Monarch Butterfly (Produces Pixie dust) (Gloomwing is a distant relative of them)
* Myconids (Control large swathes of area and you will easily tell when you are in there land because they branch off each tree)
* Leprechaun king (Collector of items and trinkets, and always seems to come out on top no matter what happens).
Category:Proto Planes
Category:Planes
Category:Cosmology