Experience

Experience (or XP) in Phasmophobia is used to unlock various equipment and difficulties.
== Mechanics ==
Each player starts off at level 1 with 0 XP, and earns XP through finishing contracts. The experience required to level up increases progressively, and the level is capped at 9,999. Once level 100 has been reached, the player can choose to Prestige, which will wipe out their level, money, and equipment, in exchange for a new badge and title for the ID Card.
The ID Card lists the number of levels the player has and the amount of XP required to reach the next level. The amount of XP earned each contract is displayed on the debriefing screen.
=== Gaining experience ===
Players may gain XP from the following sources:
Task completed 	XP rewarded 	XP rewarded
Ghost identification 	Small map 	100 XP
Ghost identification 	Medium map 	150 XP
Ghost identification 	Large map 	200 XP
Objectives 1 - 3 	25 - 30 XP per successful objective 	25 - 30 XP per successful objective
Investigation Bonus 	If the player identifies the correct ghost and escapes alive, XP = Ghost identification + Completed objectives	If the player identifies the correct ghost and escapes alive, XP = Ghost identification + Completed objectives
Perfect Investigation Bonus	50 XP on top of Investigation Bonus 	50 XP on top of Investigation Bonus
Bone Evidence 	Small map 	25 XP
Bone Evidence 	Medium map 	35 XP
Bone Evidence 	Large map 	50 XP
Photos 	Up to 110 XP 	Up to 110 XP
Blood Moon weather 	+10% 	+10%
To get the additional Perfect Investigation Bonus of 50 XP, the player must identify the correct ghost, complete all 3 objectives, collect the bone, and fill the journal with 10 3-star photos of any type.
The amount of experience gained from identifying the ghost, completing other assigned objectives, and any investigation bonus(es) is then multiplied by the difficulty multiplier:
*Amateur: 1x
*Intermediate: 2x
*Professional: 3x
*Nightmare: 4x
*Insanity: 6x
*Custom: 0x - 15x depending on settings
If the difficulty multiplier is less than 1x, the photo rewards are also multiplied. Else, the photo rewards are not affected by multipliers of higher than 1x.
If the player does not identify the correct ghost on a custom difficulty, their rewards will be rounded down to the nearest default difficulty (e.g. from 7x to 6x, which is the Insanity multiplier). Difficulty multipliers below 1x are not affected.
If the player is dead when the investigation ends, the difficulty multiplier is not applied if it is higher than 1x, and their experience gained is halved.
If the resulting EXP is not an integer value, it is then rounded down to the nearest integer.
=== Level progression ===
Players will unlock more equipment, difficulty levels, and maps as they progress.
Prestige level doesn't change the amount of EXP for level up.
Level progression details	Level progression details	Level progression details 	Level progression details
Level 	XP to Next Level 	Cumulative XP to Reach This Level	Unlocks
1 	100 	0 	
2 	231 	100 	
*10 Ridgeview Court
*42 Edgefield Road
3 	337 	331 	
*Photo Camera Tier 1
4 	432 	668 	
*Bleasdale Farmhouse
*Grafton Farmhouse
5 	518 	1100 	
*Motion Sensor Tier 1
6 	601 	1618 	
*13 Willow Street
7 	678 	2219 	
*Parabolic Microphone Tier 1
8 	753 	2897 	
*Brownstone High School
*Crucifix Tier 1
9 	825 	3650 	
*Salt Tier 1
10 	895 	4475 	
*Intermediate difficulty
*Tripod Tier 1
11 	962 	5370 	
*Prison
*Sound Sensor Tier 1
12 	1029 	6332 	
*Firelight Tier 1
*Igniter Tier 1
13 	1094 	7361 	
*Camp Woodwind
*Maple Lodge Campsite
*Head Gear Tier 1
14 	1156 	8455 	
*Incense Tier 1
15 	1219 	9611 	
*Point Hope
16 	1279 	10830 	
*Sanity Medication Tier 1
17 	1339 	12109 	
*Sunny Meadows Mental Institution/Restricted
18 	1398 	13448 	
19 	1456 	14846 	
*Flashlight Tier 2
20 	1512 	16302 	
*Professional difficulty
*EMF Reader Tier 2
21 	1569 	17814 	
*UV Light Tier 2
22 	1625 	19383 	
23 	1679 	21008 	
*Ghost Writing Book Tier 2
24 	1734 	22687 	
25 	1787 	24421 	
*Photo Camera Tier 2
26 	1840 	26208 	
27 	1892 	28048 	
*Spirit Box Tier 2
28 	1944 	29940 	
29 	1996 	31884 	
*D.O.T.S. Projector Tier 2
30 	2046 	33880 	
*Nightmare difficulty
31 	2097 	35926 	
*Parabolic Microphone Tier 2
32 	2147 	38023 	
*Sound Sensor Tier 2
33 	2197 	40170 	
*Video Camera Tier 2
34 	2245 	42367 	
*Tripod Tier 2
35 	2295 	44612 	
*Flashlight Tier 3
36 	2342 	46907 	
*Thermometer Tier 2
37 	2391 	49249 	
*Crucifix Tier 2
38 	2438 	51640 	
39 	2486 	54078 	
*Sanity Medication Tier 2
40 	2532 	56564 	
*Insanity difficulty
41 	2579 	59096 	
*Igniter Tier 2
42 	2626 	61675 	
*Incense Tier 2
43 	2672 	64301 	
*Salt Tier 2
44 	2717 	66973 	
45 	2763 	69690 	
*Motion Sensor Tier 2
46 	2808 	72453 	
47 	2853 	75261 	
*Firelight Tier 2
48 	2897 	78114 	
49 	2942 	81011 	
*Head Gear Tier 2
50 	2986 	83953 	
*Custom difficulty
51 	3030 	86939 	
52 	3074 	89969 	
*EMF Reader Tier 3
53 	3117 	93043 	
54 	3161 	96160 	
*Spirit Box Tier 3
55 	3203 	99321 	
56 	3246 	102524 	
*UV Light Tier 3
57 	3289 	105770 	
*Igniter Tier 3
58 	3331 	109059 	
*Sound Sensor Tier 3
59 	3374 	112390 	
60 	3415 	115764 	
*D.O.T.S. Projector Tier 3
61 	3457 	119179 	
*Video Camera Tier 3
62 	3499 	122636 	
*Tripod Tier 3
63 	3540 	126135 	
*Ghost Writing Book Tier 3
64 	3582 	129675 	
*Thermometer Tier 3
65 	3623 	133257 	
66 	3663 	136880 	
67 	3704 	140543 	
68 	3745 	144247 	
*Salt Tier 3
69 	3786 	147992 	
70 	3825 	151778 	
*Photo Camera Tier 3
71 	3866 	155603 	
72 	3905 	159469 	
*Parabolic Microphone Tier 3
73 	3946 	163374 	
74 	3985 	167320 	
*Motion Sensor Tier 3
75 	4024 	171305 	
76 	4064 	175329 	
77 	4104 	179393 	
*Sanity Medication Tier 3
78 	4142 	183497 	
79 	4181 	187639 	
*Firelight Tier 3
80 	4220 	191820 	
81 	4259 	196040 	
82 	4297 	200299 	
*Head Gear Tier 3
83 	4336 	204596 	
84 	4374 	208932 	
85 	4412 	213306 	
*Incense Tier 3
86 	4450 	217718 	
87 	4488 	222168 	
88 	4526 	226656 	
89 	4564 	231182 	
90 	4601 	235746 	
*Crucifix Tier 3
91 	4639 	240347 	
92 	4676 	244986 	
93 	4713 	249662 	
94 	4751 	254375 	
95 	4787 	259126 	
96 	4825 	263913 	
97 	4861 	268738 	
98 	4898 	273599 	
99 	4935 	278497 	
100 	4971 	283432 	
* Prestige OpportunityLose all money, equipment and levels for an additional loadout slot, a unique badge and title for your ID card and a new Patch for your arm.
... 	4971 at each level 	... 	
999 	- 	4752361 	
* Old highest level, new cap is 9999
... 	Increases each level 	... 	
9999 	- 	About 706,413,582 	
* Can't gain more levels
==Trivia==
*The theoretical maximum experience you can gain in a single contract (excluding Daily and Weekly Tasks) is 9,610, by completing a perfect game on the highest difficulty multiplier on large maps. When additionally completing the 4 daily tasks that award 100 XP each and 3 weekly tasks awarding 500 XP each, the absolute maximum experience is 11,510.
*The formula used to calculate each level's cumulative XP needed, up until level 100, seems to be 100*(x-1)^{1.73}rounded down where x is the targeted level.
**This can also be used to calculate each level's cumulative XP needed beyond 999, remove 889 for the desired level, solve the equation, then add 4468929 to the final number to get about the required xp for the targeted level.
==Notes==
Category:Gameplay
fr:Expérience
ru:Опыт