Super Smash Bros. Obliteration/Wario

Wario is the Mascot of the Wario series of games and an unlockable character in Super Smash Bros. Obliteration. The greedy, rude, and fiendish cousin of Mario, Wario is motivated by his tasks more by power and wealth, causing him to commit ill advised acts like seizing control of Mario's Castle, as the two have a bitter rivalry. Despite this Wario has been shown to reluctantly aid the Mushroom Kingdom's heroes in times of need on rare occasions. Wario has brought his greed and hotheadedness to match his powerful moveset, by joining a true brawl for all to see in amazement how an Anti-Hero can still triumph over both light and darkness, in a true fight for the ages.
== Attacks ==
Type 	Name	Damage 	Description
Neutral 	 	(4% = punch, 5% = uppercut, 9% = total)	Wario steps forward and delivers a downwards punch followed by an uppercut. Wario will move a slight distance if this move is used consecutively. Tied with Palutena for the fourth slowest jab in the game, behind Bayonetta, King Dedede, and Zelda, with the first hit active on frame 8. Based on his standard punch attacks in Wario World
Forward Tilt 	 	(↗ = 14%), 
(→ = 13%), 
(↘ = 12%) 	Bends back and delivers a power punch. Decent range and is Wario's strongest tilt, allowing it to KO near the sides of the stage at high percents. Can be angled. Based on one of Booster's attacks in Super Mario RPG: Legend of the Seven Stars.
Up Tilt 	 	(7%) 	Raises both hands above his head, raising the roof. It is a decent combo starter into itself at low percents and can lead into a up aerial and neutral aerial. Based on a unused animation from Wario Land 4
Down Tilt 	 	(5%) 	Stabs his index finger at the ground in front of him. Can be done in quick succession and, due to its quick speed and interruptibility, can be used in place of his actual neutral attack as an out-of-shield option or combo starter. Can true combo into another dtilt, dash attack, and dash grab at mid to high percents.,
Forward Smash	 	(16%) 	Wario winds back greatly with his fist, and delivers an enormous backhanded punch. Has about the same range as his forward tilt. Has high endlag and the slowest startup of Wario's smash attacks, but is extremely powerful, KOing as early as 75% at the edge
Up Smash 	 	(15% = Sweetspot, 13% = Sourspot) 	Wario performs a head-inflating headbutt forwards. Deals more damage if it hits during the first two frames, being able to KO at around 111%. Weirdly, the attack is only interruptible once Wario stands normally again. Wario's head is intangible while the hitboxes are out. Based on his headbutt attack in Wario World,
Down Smash 	 	(12% = clean, 8% = mid, 5% = late). 	Spins on the ground thrice, bashing foes with his head. The move consists of three hits, though it is only able to hit opponents once due to how its hitbox is coded. Each hit is a semi-spike, with the first hit being able to KO at around 122%; subsequent hits are much weaker. Quick startup, but it has the highest ending lag of Wario's smash attacks.
== Aerial Attacks ==
Type 	Name	Damage 	Description
Neutral	 	(6% = Clean, 4% = Late) 	Wario inflates his belly and spins in the air with his arms and legs spread wide. Very fast startup and acts like a sex kick that lasts for a long time. Both hits can combo into each other at low percents. The later hit can lead into another aerial and even Wario Waft
Forward	 	(7% = clean, 5% = late). 	A quick kick forwards. The first few frames do more damage and knockback. Very low knockback, but starts up very fast (frame 5), making it useful for gimping or escaping pressure. The late hit can lock and also combos easily into other aerials at low percents, including Chomp if an opponent is about to land. Autocancels if used immediately after a
short-hop,
Back 	 	(12%) 	Wario thrusts his head backwards in mid-air. It is his strongest aerial knockback-wise, KOing at 124% at the edge. Also has relatively low startup and sends at a semi-spike angle. However, its hitbox does not last long and only follows the top of Wario's head, making it possible to miss if an opponent touches the rest of his body. Autocancels if used immediately after a short-hop
Up 	 	(10%) 	Claps his arms and feet together in mid-air. His strongest aerial damage-wise with the best vertical knockback as well, although its knockback is rather lacking when compared to the version in Brawl. Using it after a fastfall can lead into an aerial and Wario Waft until high percents. At very high percents, the headbutt of a mid/fully-charged Waft can also connect
Down 	 	(1% = hits 1-6, 4% = hit 7, 10% = totsl),	Turns upside down and spins, drilling with his head. Unusually for a drill aerial, the last hit has powerful diagonal knockback that can KO at high percents. The grounded version can lead into a half waft if Wario has enough rage. If done out of a full hop, Wario can cover his landing with a neutral/forward air or special moves,
== Other Attacks ==
Type 	Name 	Damage 	Description
Floor Attack (Front)	 	(7%) 	Pokes in Both Forward/Back Directions While Getting Up
Floor Attack (Back) 	 	(6%) 	Same as Front Attack, just with less power.
Floor Attack (Trip) 	 	(7%) 	Pokes in Forward/back Directions, close to the ground.
Ledge Attack 	 	(8%) 	Performs a Forward punch while climbing up
Dash Attack 	Wario Dive	(8% = clean, 6% = late).	Dives to the ground and slides forward. Hits longer than one might expect it to. An early hit hits the opponent upwards with moderate knockback, while a late hit hits the opponent behind Wario and is guaranteed to trip, which can set up a grab if timed properly.
== Grabs/Throws ==
Type 	Name 	Damage 	Description
Grab 	 	(N/A) 	Grabs an Opponent.
Pummel 	 	(2%) 	Pokes his opponent in the torso, a fairly quick pummel.
Forward	 	(6% = Hit 1, 4% = Hit 2, 10% = Total) 	Sends the opponent forward with his posterior while posing. Wario's strongest throw, KOing Mario at 152% at the edge, </span>
Back 	 	(7% = spin, 2% = throw, 8% = others who touch the opponent being spun).	Spins the foe around thrice and throws him/her behind himself, damaging those who come >in contact with the spin. Based on the Wild Swing-Ding from Wario World.
Up 	Strongman 	(6% = Hit 1, 4% = Throw, 10% = Total) 	osses the opponent up and punches them upwards in a strongman pose
Down 	Wario Squash	(5% = Hit 1, 2% = Throw, 7% = Total) 	Throws the victim on the ground and sits violently on top of them. Hits the opponent at a low angle behind Wario, which can set up a dash attack or a Wario Bike at low percents. Possibly based on the ground pound move from Wario Land and Wario World. Has incredibly low set knockback, and even lower knockback growth, having no KO potential whatsoever, (7%).
== Taunts==
Up = Does a donut on his bike, makes a "W" sign with his hand, saying "Yes!", then pulls on his mustache and makes the "W" sign again, process repeats.
Side = Pats his belly, releasing a fart that after smelling, results in an "Oooh..." from Wario.
Down = Wario laughs gloatingly and then falls over, rolling on his back.
== Special Moves ==
Type 	Name 	Damage 	Description
Neutral Special	Chomp 	(4% = each throw) 	 Wario bites forward, chewing on any opponents who are caught. Has deceptively long range and very fast startup for a command grab. It can be used to consume items, healing 1% damage. Eating explosives will cause them to blow up inside of Wario, but the explosion will damage nearby foes. Healing items consumed with Chomp heal 1.5x more damage than normal. All of the above shorten the charge time for the Wario Waft. This is the only special move Wario has that doesn't help him recover in some way, (2% = each bite.
Side Special 	Wario Bike	(10% = bike, varies = wheelies, turning slamming). 	 mounts his trademark Wario Bike and runs over his opponents. Tilting the opposite direction will make him turn around, dealing more damage if the opponents are slammed by the back tire. Holding up will produce a wheelie, another powerful attack, but will leave Wario defenseless until it ends. Lastly, when Wario dismounts the bike, he can destroy it, throw it at opponents, or eat it with Chomp. In the air, the bike gives a small initial vertical hop along with a free jump via dismounting it. Can withstand 18% before breaking. If the bike is on or offscreen, but not destroyed, Wario cannot summon another bike. If the player tries to do so, it trigger an animation where Wario looks around searching for it.
Up Special 	Corkscrew 	(5% = hit 1, 1% = hits 2-5, 4% = final hit, 13% = total). 	Wario spin-jumps into the air, hitting enemies multiple times. The final hit has good diagonal knockback, though it is relatively easy to DI out of. The move can be steered left or right,
Down Special 	Wario Waft	7% = 1/4 charged, 14% = half charged, 19% = 3/4 charged, 27% = fully charged).  	 A fart that grows in power the longer it is unused, and its charge cannot be lost in any way except using the move. The charge can be accelerated by Chomping items. There are 4 levels of charge, all with varying effects: at no charge, the waft will always trip opponents but deals no damage and is the slowest waft (frame 16), the second level is the the second slowest (frame 10), the third level (half-charged) is the fastest (frame 5) and has good KO potential, and the fully charged waft deals the most damage and knockback, has a huge hitbox and armor (frame 5-10), and also sends Wario flying upwards with a headbutt that has equally powerful KO potential
== Final Smash ==
Type 	Name 	Damage 	Description
Final Smash	Wario-Man	(Varies)	 Wario eats a garlic bulb and transforms into Wario-Man. While he's transformed, Wario-Man has permanent armor and drastically amplified agility and strength. Distinct from other transformation final smashes in that his moves have significantly less end lag and his aerials grant him infinite recovery, with the exception of down air. His down throw meteor smashes when used on a ledge, and his specials are boosted to the extreme, particularly his Wario Bike and Wario Waft. However, taking damage will reduce the time this Final Smash lasts.
Category:Characters
Category:Playable Characters
Category:Super Smash Bros. (series)
Category:Super Smash Bros. Characters
Category:Males
Category:Mario (series)
Category:Mario Characters
Category:Wario (series)
Category:Wario Characters