Defensive Attack

introduced in GURPS Martial Arts
==quotes==
===Kromm===
2010 http://forums.sjgames.com/showpost.php?p=1054836&postcount=21
:It would be easy enough to rule that a critical hit moves damage up one "attack category": Defensive Attack (flat -2 or -1 damage/die) hits as hard as Attack (normal damage), Attack hits as hard as Committed Attack (Strong) (flat +1 or +1 damage/two dice), Committed Attack hits as hard as All-Out Attack (Strong) (flat +2 or +1 damage/die), and All-Out Attack (Strong) gets a flat +3 or +2 damage/die. That keeps the damage within the realm of what's "possible" for the weapon, and puts the benefit on a nice descriptive spectrum.
Category:Maneuvers