Patch Notes for 2012-06-07 (Minor Revision)

==Bug Fixes==
*Fixed multiple crashes that affected matchmaking systems.
*Fixed server-side memory leak problems.
*Fixed issues with WindowBlinds forcing resolution to 800x600. May have shown up as D3D Device Initilization Failure.
*Fix for chat input not being able to use home and end keys to move the text cursor.
*Fixed a bug where you could thump inside bunkers near Trans Hub.
*You can no longer climb the crystite wall on Orbital Comm Tower to get outside of the map.
*Fixed issues with the progress bar not showing on the terminal while hacking on Orbital Comm Tower.
==Game Changes==
*New Friends List user interface. Closer to final version than the temp UI used previously.
*Added ability to customize reticle in the Reticle Manager
**Interface options for changing which reticle to use for each weapon type
**Addon devs can now make their own reticles and flag them as being compatible with certain weapon types
*Added additional information to the Driver out of Date message.
*Increased base run speed by approximately 33%.
*Assault and Medic are now slightly faster than base run speed.
*Dreadnaught is now slightly slower than base run speed.
*Engineer and Recon use base run speed.
*Removed the Medic passive ability to revive downed allies faster.
*Removed the Assault and Dreadnaught passive ability to execute enemies faster.
*Removed the Engineer passive ability to hack points faster.
*Removed the Recon passive ability of increased air control while jump jetting.
*Enemy deployables are destroyed if left in the spawn room after a point capture in Orbital Comm Tower.
*Added more details to the manufacturing UI to make it easier for new users to understand.
==Known Issues==
*Jump pads are not pushing players to the appropriate height and should not be used.
*Any addons created before this date will most likely be broken and need to be written again due to changes to the UI structure.
Category:Patch Notes