118254-new-technologist-boosts-is-this-an-error

== Content ==
			Adventus BO-2 is halfway down the Expert Technologist tree, on the way to the new Brut/Finesse/Moxie etc boosts.   The boosts I'm looking at are Crit and Strikethrough, both tooltips say they last for 3m.  The new mainstat boosts still last for 15m.   Generally so far, boosts seem to be 15m and Field Tech 3m.      Yes, there is also a field tech for Crit, and no I'm not confusing them.  I'm wondering if this is intended?   It seems like they should be 15m and could be a tooltip error, but I don't want to start building down that tree if not.    There are other new boost/tech items that dont fit the 15m/3m duration pattern as well, any info would be great!	
----
			During my recent examination of various Technologist Boosts and Field Tech, I found several inconsistencies, like the one you mention here. Long story short, there are some fixes coming down the pipe for the next big Drop (4... not 3). Among those fixes are tooltip corrections, changes to align stats with either Boost or Field Tech (some had both), and more consistency with regard to durations.	
----
			
{| class="blockquote"
next big Drop (4... not 3)
----
			
I noticed the boosts are the only thing that Techs make that is useful in the "Expert Technologist Tree." We have anything other than that that is worth making?
 
Luminite power core - Worse stats then then before the patch for 20 times the cost. What's the point in that? Our top tier power core is damn nigh worthless and it costs a ton to make to boot.
 
Medshots - Maybe, but is that all a technologist is is a buff and stem maker now?
 
I'm just disgusted with the way this tree has turned out. Luminite cores should have been on par with the old crafting with dual hybrid cores, not a couple steps below. That would have justified the manufacture cost of it.
 
Should have also made a way for a technologist to make something for other players to combine signs and help relieve the inventory over-population of these items.
 
All in all. Having had to wait for 6 months to get our expert tree to only have it be worth very little is kind of a shitty move Carbine. 	
----
			
{| class="blockquote"
...
Luminite power core - Worse stats then then before the patch for 20 times the cost. What's the point in that? Our top tier power core is damn nigh worthless and it costs a ton to make to boot.
 
...
 
I'm just disgusted with the way this tree has turned out. Luminite cores should have been on par with the old crafting with dual hybrid cores, not a couple steps below. That would have justified the manufacture cost of it.
 
Should have also made a way for a technologist to make something for other players to combine signs and help relieve the inventory over-population of these items.
 
All in all. Having had to wait for 6 months to get our expert tree to only have it be worth very little is kind of a shitty move Carbine. 
----
			Luminite cores aren't purple? :(	
----
			
{| class="blockquote"
During my recent examination of various Technologist Boosts and Field Tech, I found several inconsistencies, like the one you mention here. Long story short, there are some fixes coming down the pipe for the next big Drop (4... not 3). Among those fixes are tooltip corrections, changes to align stats with either Boost or Field Tech (some had both), and more consistency with regard to durations.
----
			
{| class="blockquote"
I have to wait for another drop for bug fixes. Are you serious. You better redact that *cupcake*ing statement before people rage at you. Seriously, drop 3 was supposed to fix this shit. 
----
			Also discovered in raid tonite that the Crit field tech that lasts 3m overrides your boost, so I wasted a bunch of potions : (	
----
			
{| class="blockquote"
During my recent examination of various Technologist Boosts and Field Tech, I found several inconsistencies, like the one you mention here. Long story short, there are some fixes coming down the pipe for the next big Drop (4... not 3). Among those fixes are tooltip corrections, changes to align stats with either Boost or Field Tech (some had both), and more consistency with regard to durations.
----