Sea Spawn

==Summary==
Krakens, Sea Hags and Dragon Turtles are some of the creatures which can create Sea Spawns.
There're multiple ways to create a Sea Spawn, but either way it ends with a warped human which can't leave the sea and is a fanatic follower of who ever cursed it with this fate.
==Powers and Stats==
Tier: 
Name: Sea Spawn
Origin: Dungeons and Dragons
Gender: Varies
Age: Varies
Classification: Medium Humanoid
Powers and Abilities: 
<tabber>
|-|Baseline=Superhuman Physical Characteristics, Underwater Breathing (Type 2; Shown Volo's Guide to Monsters Page 189), Enhanced Senses (Possess ), Martial Arts (Are proficent in )
|-|Optional Powers=Natural Weaponry (Some Sea Spawns have the which lets them use their in combat), Poison Manipulation (Some Sea Spawns have )
</tabber>
Attack Potency: Wall level (As a monster in 5e they're comparable to casters who can use Burning Hands)
Speed: Subsonic (Comparable to beings capable of dodging point blank arrows)
Lifting Strength: Class 1 (Due to having a strength score of they can at max push 907.1847 kg)
Striking Strength: Wall level
Durability: Wall level
Stamina: Superhuman (Should be on par with adventures who can keep fighting after their limbs have been hacked off)
Range: Standard Melee range, and for those who have Several Meters 
Standard Equipment: None notable
Intelligence: Below Average
Weaknesses: Must submerge themselves in water for 1 minute a day or else they'll start suffocating
==References==
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Dungeons and Dragons
Category:Characters
Category:Evil Characters
Category:Fantasy Characters
Category:Game Characters
Category:Species
Category:Fish
Category:Underwater Breathing Users
Category:Enhanced Senses Users
Category:Martial Artists
Category:Bodily Weaponry Users
Category:Poison Users