Ahriman

"A slow yet impending servant of Salem, armed with a scythe used for harvesting souls. Fueled by his allegiance to Purgatory, he has a 15% chance to cheat death." -Ahriman's in-game description.
Ahriman is a playable character in My Normal Obsession who uses scythes and sickles to inflict damage, specializing in elements such as Necromancy, Gash, and BlackFire. He is closely based on Specimen 8 from Spooky's Jumpscare Mansion, except with thick fur and the traditional skull of a Wendigo. His starting armor, the Archreaper's Veil, slows him down further, although it allows him to haunt injured targets to drain their Stamina, making them slower and thus easier to hit. He is unlocked by beating the Trial of Fervor.
== Mechanics ==
Ahriman has several hidden quirks, with the most obvious being his high resurrection chance. He can also parry non-melee attacks (although this is easier said than done), he deals contact damage while dodge-rolling, he is unable to wear certain headgear, and he gains +8% critical strike chance while fighting a boss or miniboss. However, he is unable to heal from mortal sources, and must instead drink Ichor. Worry not, as Ahriman, like all Gods, is immune to Ichor Poisoning.
When killing an enemy, Ahriman always restores a bit of health and a varying portion of his Stamina bar. The "Souls" meter at the top right of the screen also increases. Souls are important to Ahriman as a character, as they give him unique abilities such as being able to slice through enemies while dashing, firing ranged projectiles out of his scythe, and giving him a slightly higher resurrection chance. These souls can be spent on unique Curses, but this mechanic is still in early conceptualization, so it's not perfect yet. It's worth noting that killing an enemy only has a ~22.65% chance to drop a Soul.
It's additionally worth noting that Ahriman gains less effects from Oblations than mortal characters, however this does not apply to his Archamian Variant.
== Archamian Ahriman (alt. title: The Soulless) ==
"A fading soul nearing the end of its life, leaving nothing behind but a mindless husk. Its only intent is to kill."
Archamian Ahriman is more of a glass cannon, as he has dangerously low defense, but higher damage and resurrection chance. His Souls mechanic is completely replaced with Faith, which increases his defense and gives him the ability to negate damage. Archamian Ahriman's greatest weakness is critical strikes, as they can easily kill him. Due to his antlers being broken off, however, he can wear helmets to increase his health. Faith is gained from killing enemies and boss minions, and unlike Souls, Faith has a ~43% chance to drop from an enemy. Killing a boss or miniboss always fully replenishes Archamian Ahriman's Faith.
Interestingly enough, Archamian Ahriman has more Magic Power than his Overworld counterpart, but this is never explained and does not make much sense in terms of the series' lore. One possible explanation is that his soul fading left more room in his body for Magic Power, but evidence to support this theory is very scarce. Additionally, he loses his weakness to Thunder, but it's still his least favorite element.
Category:Gods/goddesses
Category:Playable Characters
Category:My Normal Obsession
Category:Unlockable characters
Category:Melee
Category:Magic