API C AnimaDiversion.OpenAnimaDiversionUI

Attempts to open the AnimaDiversionFrame.
 C_AnimaDiversion.OpenAnimaDiversionUI()
==Details==
* Triggers only after interacting with an Anima Conductor at least once since logging on, regardless of subsequent calls to ; otherwise, this function silently fails.
* Despite its name, this function is not used by the native UI when interacting with an Anima Conductor.
* Calling this function after walking away from the Anima Conductor results in an incomplete UI because returns nil.
* However, it is possible to close and reopen the frame with full functionality if the player has remained within range of the Anima Conductor since interacting with it.
==Patch changes==