Gear/Emergency Coolant System +5

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Gear_EngineCooling_EmergencyCoolant_5
Manufacturer: RISC
The Emergency Coolant System developed by the Republic Institute of Strategic Combat is a further advancement of the Radical Heat Sink System. It is intended to last longer by automatically activating whenever the BattleMech exceeds a certain heat level. The system overall worked, but it had a tendency to fail catastrophically, and potentially destroy the engine in the process. Fortunately, it was configured in such a way that it couldn't be activated manually, which helped reduce the negative consequences of overusing the system. VOLATILE!.
=Attributes=
Tonnage	Slots	Value 	Allowed Locations	Disallowed Locations
5 	1 	2500000	CenterTorso 	All
* Emergency Coolant: activates automatically, provides 5 additional engine heat sinks.
* Activates when above 120% heat.
* Deactivates when below 40% heat.
* -45 heat per turn when active.
* 40% base failure chance starting on round 2 of consecutive operation.
* 35% additional failure chance on consecutive turns.
* Deals critical hit to self on failure.
* Pressurized Coolant can explode for 35 heat and 50% of that as damage and stability damage.
* 4 Cbills Coolant Cost.
* 4% Cbills Coolant Cost Multiplier.
=Used By Mechs=
Mechs 	Mechs 	Mechs
BP-P aka BRIGHT PYTHON	HYP-A 	HYP-B
HYP-C 	HYP-PRIME	NUW-M
WLK-3B 	 	
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2