Sessions/Fens of Despair/Tenth

Narrator: The delvers stand in the midst of the profaned Druid Grove in the Fens of Despair. Connell had been trying an exorcism, but an hour into the ritual, the delvers' shadows came alive and attacked them.
Narrator: Mordreona and Mrugnak were knocked out immediately by their shadows' draining touch. Lenia, Connell, Berkun, and Hammer fought on as best they could, but were also attacked by skull spirits. 
Narrator: Connell is still locked in a headbutting contest with his shadow, while Berkun fights a strange archery duel. Hammer faces off against an insubstantial skull spirit, and Lenia has just sent one running. Mrugnak, revived after taking damage from a skull spirit, is just getting back into the fray.
Narrator: Actually, Connell just got knocked out. Hammer's shadow was cut to pieces, and then reformed as his normal shadow.
GM: Everyone clear/remember where they are?
Kevin: Yup!
Hammer: Aye
Mordreona: (I think so)
Berkun: sure
Kevin: One question: I know I checked what my power item had left last week, but I don't remember how much I used for that last spell. >.
Connell: Unconscious! 
Hammer: At least we wont have more bodies to drag to the corpse pile yet
Kevin: (Basically, I don't remember what's left in the PI.)
GM: Lenia spent 4 points to cast Terror, bast I recall, and has 3 points left in her PI.
 1) YOUR TURN NOW:: [28] Berkun 
(on deck: [28] Hammer) 
whispering to Mordreona, The shadows did fatigue damage, and you got hit from behind and dropped in the first round. Nothing else has happened to you, but if you take any damage, you'll awaken with 0 FP remaining and no damage. 
Berkun: fast draw barbed [3d6] => [2,3,4] = (9) fast load[3d6] => [4,2,2] = (8)
Berkun: step back, assume crouching position, shoot the spirit
GM: -5 to hit for SM-5, no other penalties.
Berkun: predictive -6/3[3d6.skill(19,+2+3-5-1-1-6)] => [3,5,4] = 12 vs (11) or less Failure! by 1 
Berkun: I thought I'm -1 for range and -1 for posture
GM: Sorry, no other "special" penalties.
Berkun: ha, right
Berkun: that's a miss
GM: [3d6.skill(9,0)] => [1,6,5] = 12 vs (9) or less Failure! by 3 to hit his shadow.
Berkun: oh, and I don't have -1 to DX, by the way?
Berkun: for coughing and such?
GM: Sure do! 
Berkun: so that's extra -1
GM: Miss is a miss.
 2) YOUR TURN NOW:: [28] Hammer 
(on deck: [28] Shadows) 
Hammer: So the coughing penalty is -3 to hit or -1?
GM: -3 DX, is -3 to hit.
Hammer: I thought the dx penalty was -3
Hammer: ok
Hammer: Rapid strike on skully
Berkun: I thought -1
Berkun: do we get minuses to defense as well?
Hammer: 2 normal attacks first
Hammer: -4/-2 DA defensive attacks
GM: Says -3 to DX on B428. Which is -3 to weapon skills, which is usually a -1 or more parry/block penalty and possibly a -1 Dodge.
Hammer: No DA on Rapid strikes though
Hammer: right
Hammer: Katana Swing (21) [3d6.skill(21,-3,-4)] => 3d6.skill(21,-3,-4)
Berkun: possibly?
Hammer: Katana Swing (21) [3d6.skill(21,-3,-4)] => 3d6.skill(21,-3,-4)
Berkun: you mean only if someone relies on a shield bonus?
Hammer: Whats wrong here?
GM: You might have skill 17, and a -3 DX would give you skill 14, so your parry went from 11 to 10.
Hammer: [3d6.skill(21,-3,-4)] => 3d6.skill(21,-3,-4)
GM: Only 2 numbers, Hammer, not 3 (21, -3-4)
Hammer: Katana Swing (21) [3d6.skill(21,-3-4)] => [2,2,3] = 7 vs (14) or less Success! by 7 
Hammer: Katana Swing (21) [3d6.skill(21,-3-4)] => [1,6,5] = 12 vs (14) or less Success! by 2 
Hammer: Katana Swing (21) [3d6.skill(21,-3-3)] => [5,5,1] = 11 vs (15) or less Success! by 4 
Hammer: Katana Swing (21) [3d6.skill(21,-3-3)] => [6,3,6] = 15 vs (15) or less Success! by 0 
Hammer: Katana Swing (21) [3d6.skill(21,0)] => [5,5,4] = 14 vs (21) or less Success! by 7 
Hammer: cancel last one
Hammer: The first 2 are DA -4/-2, the last two were Rapid no DA, the last was mistake
Skull Spirit: I dodge! [3d6.skill(9,-2)] => [6,3,3] = 12 vs (7) or less Failure! by 5 
[3d6.skill(9,-2)] => [2,5,1] = 8 vs (7) or less Failure! by 1 
3d6.skill(9,0)]
3d6.skill(9,0)]
Skull Spirit: [3d6.skill(9,0)] => [4,2,5] = 11 vs (9) or less Failure! by 2 
[3d6.skill(9,0)] => [3,5,5] = 13 vs (9) or less Failure! by 4 
Hammer: I don't need to roll damage do I?
Narrator: Hammer's sword weaves a web of steel through the skull spirit.
GM: No, but you only hit once because you forgot to take the -5 for size into account.
Hammer: ahhh
GM: I missed that earlier.
 3) YOUR TURN NOW:: [28] Shadows 
(on deck: [24] Skulls) 
Hammer: np
 3) YOUR TURN NOW:: [24] Skulls 
(on deck: [24] Mrugnak) 
Skull Spirit: Spirit 1 flees! Slowly, it's trying to stay more or less together!
Skull Spirit: Spirit 2 moves and attacks Lenia [3d6.skill(9,0)] => [6,1,1] = 8 vs (9) or less Success! by 1 
Skull Spirit: Spirit 3 makes a Committed (Determined, Long) attack against Berkun [3d6.skill(14,-2)] => [4,4,5] = 13 vs (12) or less Failure! by 1 DA-2/-1
GM: Lenia can defend, but is flanked.
Kevin: I'd be rolling dodge vs. 4.
Kevin: I take the hit.
GM: No one who doesn't have the Perk Surefooted can retreat.
GM: You take 2 damage as it drains your soul! Want to Embrace the Corruption and feel better?
Lenia: No, I'd rather embrace it later to heal myself. :P
Lenia: Much later.
GM: Heh.
Lenia: I've been healed a lot today.
 4) YOUR TURN NOW:: [24] Mrugnak 
(on deck: [24] Lenia) 
Mrugnak: Step towards Lenia and Committed Attack: Long vs the skull spirit!
GM: You're at -4 because it's in the same hex as Lenia. Don't miss.
Mrugnak: Excuse, it's not "Long" it's "Determined" with an extra step. No bonus to hit, two steps.
Mrugnak: Misremembered how it works.
Mrugnak: Huvudet-krossat-i (Morningstar) [3d6.skill(24,-4-6+2)] => [3,6,4] = 13 vs (16) or less Success! by 3 Bless +2 Conditional: -1 from 'Size Modifier' when Bigger Than Them
GM: Actually, it's Determined & Long or Strong & Long, but I digress.
Skull Spirit: Dodge! [3d6.skill(9,0)] => [1,2,5] = 8 vs (9) or less Success! by 1 
Mrugnak: Determined, + Extra step at cost of -2 to skill
Lenia: Miss by 2 for size. >.>
Mrugnak: Miss by 2 because I forgot the size.
GM: Oh, even better. Hits Lenia? [3d6.skill(9,0)] => [3,6,2] = 11 vs (9) or less Failure! by 2 
Lenia: I want to see Mrugnak's face when he pops Lenia's head like a pumpkin. >.>
Lenia: Aww.
GM: Wish I'd noticed he'd already missed...
 5) YOUR TURN NOW:: [24] Lenia 
(on deck: [28] Berkun) 
Lenia: Step forward (still kneeling!), fast-draw a vial of Paut (is there a penalty for posture?) and cast Lend Energy on Connell. 
Lenia: Abusive question of the day: Can Lend Energy be cast at a penalty to get free FP?
GM: No penalties for posture - yuck!
GM: No free FP from Lend Energy or you'll get abusive.
Lenia: Fast-Draw (Potion): [3d6.skill(12,-2)] => [1,5,5] = 11 vs (10) or less Failure! by 1 
Lenia: I drop a potion. I'll worry about it later.
GM: No, you spend a full round getting it out.
Mrugnak: Actualy I think
Mrugnak: That.
Lenia: Right.
GM: Concentrate next turn.
Lenia: No casting for me!
Mrugnak: Critfailure means it goes flying.
Mrugnak: or dropped.
GM: But still takes an action.
 1) YOUR TURN NOW:: [28] Berkun 
(on deck: [28] Hammer) 
Lenia: Also, totally forgot my shock penalty there.
whispering to Mordreona, Sorry, you're unconscious. 
Berkun: step back, crouched, fast draw barbed [3d6] => [6,4,6] = (16) fast load [3d6] => [2,5,2] = (9)
Berkun: mmm, failed to fast draw
Berkun: so Berkun just draws an arrow
Mordreona: (nice)
GM: Right. You're now outside Lenia's light range, so -5 to hit for lighting penalties.
GM: Huh.
 2) YOUR TURN NOW:: [28] Hammer 
(on deck: [24] Skulls) 
Berkun: damn...
Hammer: Whats the base penalty for Flying Lunge?
GM: If you don't know the rules for it, you can't do it.
GM: Move and attack or Heroic Charge.
Hammer: Its -4
GM: or all-out attack, that's also good.
Hammer: Herioc charge
Hammer: -5 for size, -3 for coughing
Lenia: Started from behind, ended behind. No defense! Turning your back on a swordsman is bad juju. Of course, if it survives Hammer, I don't get to defend against it either.
Hammer: 3 attacks
Hammer: Katana Swing (21) [3d6.skill(21,-5-3-)] => 3d6.skill(21,-5-3-)
Hammer: Katana Swing (21) [3d6.skill(21,-5-3)] => [4,2,3] = 9 vs (13) or less Success! by 4 
Hammer: Katana Swing (21) [3d6.skill(21,-5-3)] => [6,2,6] = 14 vs (13) or less Failure! by 1 
Hammer: Katana Swing (21) [3d6.skill(21,-5-3)] => [4,1,4] = 9 vs (13) or less Success! by 4 
Hammer: Katana Swing [3d6+8] => [2,2,2,8] = (14) CUTTING DAMAGE X 1.5, Armor Divisor (2)
Hammer: Katana Swing [3d6+8] => [6,1,6,8] = (21) CUTTING DAMAGE X 1.5, Armor Divisor (2)
GM: No dodge (hit from behind) so it takes damage.
Hammer: Not sure if damage matters
GM: Isn't Hammer at half speed for only have 1 HP?
Hammer: reach 2
Hammer: ill back up
Hammer: Super ninja weapon
GM: 'kay.
 3) YOUR TURN NOW:: [24] Skulls 
(on deck: [24] Mrugnak) 
Shadow: Berkun's Shadow: step and Aim at Berkun.
Skull Spirit: Spirit 3: Step and attack Berkun [3d6.skill(14,0)] => [2,5,1] = 8 vs (14) or less Success! by 6 DA-4/-2
Skull Spirit: size modifier FTW!
Berkun: dodge and retread [3d6.skill(11,1+3-4)] => [2,2,2] = 6 vs (11) or less Success! by 5 
Berkun: unless Berkun's dodge is penalized for some reason
Hammer: Just -1 for coughing?
Skull Spirit: Spirit 2: Committed attack (Long, Determined, Rapid) against Hammer [3d6.skill(14,4-6)] => [1,5,1] = 7 vs (12) or less Success! by 5 [3d6.skill(14,4-6)] => [6,4,1] = 11 vs (12) or less Success! by 1 
GM: Hammer can't parry after a Move and Attack. Berkun can't retreat over the dead body, but still passed the Dodge.
Berkun: to dodge, though? -1 to dodge for coughing?
Hammer: Auto hits?
Lenia: -3 to DX is -1 to dodge.
GM: You can block or Dodge, just not Parry.
Hammer: ok one each
Lenia: Hammer, you can block or dodge, but not retreat.
Berkun: I'm surefooted(slippery and uneven)
Berkun: Right Lenia, by the way
Hammer: feverish on the dodge
Lenia: Also, you can't use Feverish Defenses.
Berkun: is the body that large?
GM: Oh, right - you can retreat over the body.
Lenia: On account of having used an offensive extra effort option.
GM: Kevin, you're high.
Hammer: Block (12) [3d6.skill(12,+5-1)] => [5,6,1] = 12 vs (16) or less Success! by 4 
Mrugnak: You're on cold meds or something?
Lenia: You're right!
Hammer: Dodge (11) [3d6.skill(11,+5-1+2)] => [6,1,6] = 13 vs (17) or less Success! by 4 
Lenia: That says 'and', not 'or'.
Lenia: (MA131, bottom right.)
GM: Okay.
GM: By the way, your Dodge is 5 (halved for 1 HP) so you failed.
GM: Take 2 damage.
Hammer: Feverish good then? Doesnt matter except on my FP
Hammer: OOps
Hammer: HT check?
GM: Start of your next turn.
 4) YOUR TURN NOW:: [24] Mrugnak 
(on deck: [24] Lenia) 
Mrugnak: Ok, So. we're down to 3 and 2?
Mrugnak: 1 is buggering off?
GM: Yes, 3 is fighting Berkun, 2 is killing Hammer, 1 is afflicted with Cowardice.
Mrugnak: I can't find Berkun and 3 but I bet there' nowhere near Mrugnak anyways!
Hammer: "Small. Ugly thing. Biting me...
Mrugnak: Step after 2, Committed Attack: Determined, +2 to hit, -2 for an extra Commited Attack step, brings me right up behind it and I try to smash it again! No DA but it's an attack from behind anyways.
GM: -5 for size, -4 for close combat with Hammer. Looks goodish
Mrugnak: Huvudet-krossat-i (Morningstar) [3d6.skill(24,-5-4+2)] => [4,3,3] = 10 vs (17) or less Success! by 7 Bless +2 Conditional: -1 from 'Size Modifier' when Bigger Than Them
Mrugnak: A fixed amount of damage happens!
Narrator: Mrugnak's flail sweeps through the skull spirit, disipitating it.
Lenia: AFK pizza, Emily has my action.
 5) YOUR TURN NOW:: [24] Lenia 
(on deck: [28] Berkun) 
GM: Emily?
Mrugnak: Lenia: Step one south. Lend Energy: on Connell. [3d6.skill(18,-2-5+2-1)] => [5,5,4] = 14 vs (12) or less Failure! by 2 spending 4 FP to grant 4FP. Modifiers are -2 for nausea, -5 for corruption, +2 for shouting, +1 for sweeping gestures. 
GM: Luck?
Mrugnak: I have no idea!
Mrugnak: Probably?
GM: Roll'em?
Mrugnak: Lenia: Step one south. Lend Energy: on Connell. [3d6.skill(18,-2-5+2-1)] => [6,1,4] = 11 vs (12) or less Success! by 1 spending 4 FP to grant 4FP.
Mrugnak: Lenia: Step one south. Lend Energy: on Connell. [3d6.skill(18,-2-5+2-1)] => [3,2,2] = 7 vs (12) or less Success! by 5 spending 4 FP to grant 4FP.
GM: Connell awakens with 4 HP.
GM: Sorry, 4 FP.
GM: He's barely been hurt.
** Connell blinks, looking up at Lenia. "Funny, I was promised heaven would be full of virgins." **
 1) YOUR TURN NOW:: [28] Berkun 
(on deck: [28] Hammer) 
Berkun: move back into light, all out defense(improved dodge)
Berkun: not crouching anymore
Berkun: all out dodge lets me move half of my movement
Berkun: so 3 hexes
GM: Yes.
Berkun: ok, so I moved that
 2) YOUR TURN NOW:: [28] Hammer 
(on deck: [26] Connell.) 
Berkun: that's that
Lenia: Back! Sorry about that.
GM: Now you roll for consciousness, Hammer.
Hammer: ko
Lenia: Yay for luck!
Hammer: HT (13) [3d6.skill(13,0)] => [6,5,5] = 16 vs (13) or less Failure! by 3 
Hammer: luck
GM: Mrugnak should be rolling for consciousness, too...
Hammer: HT (13) [3d6.skill(13,0)] => [2,3,3] = 8 vs (13) or less Success! by 5 
GM: Action?
Hammer: Draw A big heal potion
Mrugnak: Will (10) [3d6.skill(10,0+2)] => [4,2,4] = 10 vs (12) or less Success! by 2 Bless +2
Hammer: And a step I hguess
Mrugnak: (( What I should have rolled earlier. ))
GM: Okay.
 3) YOUR TURN NOW:: [26] Connell. 
(on deck: [24] Skulls) 
** Connell gets to his knees. "Did I sleep through the whole thing?" **
Connell: (( That's pretty much it ))
 4) YOUR TURN NOW:: [24] Skulls 
(on deck: [24] Mrugnak) 
Shadow: Berkun's Shadow: All out step and shoot Berkun [3d6.skill(18,3-3-4)] => [4,2,3] = 9 vs (14) or less Success! by 5 DA-4/-2
GM: Berkun?
Berkun: retreat [3d6.skill(10,+1+3+2)] => [5,1,2] = 8 vs (16) or less Success! by 8 
Mrugnak: Can't retreat from an arrow? Can dodge and drop.
Berkun: drop, yeah
Berkun: that's what I meant
GM: Okay.
Skull Spirit: Spirit 3 all-out attacks (double) on Berkun [3d6.skill(14,0)] => [5,3,3] = 11 vs (14) or less Success! by 3 <Br>[3d6.skill(14,0)] => [3,3,4] = 10 vs (14) or less Success! by 4 both DA-4/-2
GM: Berkun? You're being beat up.
Berkun: hmm... two dodges then!
Berkun: I can't roll away, though...
Mrugnak: You're on the ground...
Berkun: since I already did one retreat, right?
GM: No, you already retreated.
Mrugnak: -3 to defenses for being prone.
Berkun: [3d6.skill(10,+1-3+2)] => [1,3,1] = 5 vs (10) or less Success! by 5 
Berkun: [3d6.skill(10,+1-3+2)] => [5,5,5] = 15 vs (10) or less Failure! by 5 
Berkun: so got me once
GM: You take 2 damage as it bites your soul. Want to Embrace the Corruption and feel better?
Mordreona: afk taking child out of bath
GM: Guess not.
 5) YOUR TURN NOW:: [24] Mrugnak 
(on deck: [24] Lenia) 
Mrugnak: Hammer's skull is smashed?
Mrugnak: *Skull spirit
Berkun: 2 damage is not a big deal
Hammer: you KOed it
Mrugnak: Mrugnak wheels around and heads for Berkun and his assailant!
Mrugnak: Will (10) [3d6.skill(10,0+2)] => [1,1,4] = 6 vs (12) or less Success! by 6 Bless +2
GM: Move!
 6) YOUR TURN NOW:: [24] Lenia 
(on deck: [28] Berkun) 
Lenia: Ready the vial of Paut for drinking.
Lenia: (Potions are slow!)
GM: Okay.
Lenia: ###
Mrugnak: (( crap, forgot half move ))
Mrugnak: (( thanks mark ))
 1) YOUR TURN NOW:: [28] Berkun 
(on deck: [28] Hammer) 
Mordreona: (back)
Berkun: rolling from under the skull
GM: Anything else?
Berkun: fast load [3d6] => [1,6,3] = (10)
Berkun: and shoot the shadow
GM: Heh.
GM: -3 for light, -5 for size, associated penalties for coughing, sneezing, no ACC bonus but no penalty for moving while crawling.
Berkun: size penalty? I'm shooting the shadow
Berkun: the shadow is small like the spirits?
Lenia: -3 for range, -3 for light, -3 for coughing, no acc bonus as far as I can tell.
Mrugnak: Same size as you.
Mrugnak: It's just... flat.
Berkun: [3d6.skill(18,2-3-3-3)] => [6,5,2] = 13 vs (11) or less Failure! by 2 
Berkun: well, miss
GM: Sorry.
 2) YOUR TURN NOW:: [28] Hammer 
(on deck: [26] Connell.) 
Hammer: Step and Chug Manuever
Berkun: I am in the range of Lenia's light now
Hammer: [2d6] => [4,4] = (8)
Berkun: it's still -3?
GM: You need to be within 6 hexes to get full daylight, -3 out to 18 hexes.
Lenia: Potions are draw - ready - drink.
GM: Right, and all roll consciousness first.
Lenia: Or fast-draw (potion) + ready - drink.
Hammer: ah
GM: And roll consciousness... my bad.
Hammer: Ready and step and roll for Ht
Hammer: HT (13) [3d6.skill(13,0)] => [5,4,1] = 10 vs (13) or less Success! by 3 
GM: oka.
 3) YOUR TURN NOW:: [26] Connell. 
(on deck: [24] Skulls) 
** Connell stands up, (( ... and draws a Paut if I can combine those actions )) **
GM: Yep, step and ready.
** Connell gets to his hooves and draws a vial of Paut, then. **
 4) YOUR TURN NOW:: [24] Skulls 
(on deck: [24] Mrugnak) 
Shadow: Draw shadow arrow.
Skull Spirit: All-Out double attack Berkun [3d6.skill(14,0)] => [1,5,6] = 12 vs (14) or less Success! by 2 
[3d6.skill(14,0)] => [3,3,1] = 7 vs (14) or less Success! by 7 DA-4/-2
Skull Spirit: Both are DA-4/-2
** Lenia shouts, "Mrugnak! You can't hurt the shadow, it's magic! Attack the skull!" She mutters, "Connell, energy can blast the shadow to smithereens. I suggest lightning." **
GM: Berkun, defend and stuff.
Berkun: right
Connell: "I'll see what I can put together."
Berkun: [3d6.skill(10,1+2-2)] => [5,6,6] = 17 vs (11) or less Critical Failure! [B556]
Berkun: [3d6.skill(10,1+2-2)] => [3,6,6] = 15 vs (11) or less Failure! by 4 
Berkun: oops
GM: well, you fall over. And take 4 damage.
 5) YOUR TURN NOW:: [24] Mrugnak 
(on deck: [24] Lenia) 
** Mrugnak continues trying to run to rescue Berkun. **
Mrugnak: Will (10) [3d6.skill(10,0+2)] => [2,3,2] = 7 vs (12) or less Success! by 5 Bless +2
Mrugnak: ###
 6) YOUR TURN NOW:: [24] Lenia 
(on deck: [28] Berkun) 
Lenia: Swig the Paut!
Lenia: Exciting, I know.
Lenia: Sorry.
GM: Going to stand while you ready?
Lenia: ###
Lenia: Ooh, good idea.
Lenia: Now I'm ###.
 1) YOUR TURN NOW:: [28] Berkun 
(on deck: [28] Hammer) 
Berkun: roll from under the skull, fast draw barbed[3d6] => [2,3,6] = (11) fast load[3d6] => [4,4,4] = (12)
Berkun: and despite the pain, shoot the shadow
GM: You failed the fast draw with your -7 in penalties.
Berkun: ah
Berkun: sucks
GM: So you slowly draw.
GM: Sorry.
 2) YOUR TURN NOW:: [28] Hammer 
(on deck: [26] Connell.) 
Hammer: ok step and chug
Hammer: reroll the Big heal potion?
GM: Nope, you heal 6 points.
Hammer: k
Mordreona: (AFK a few min)
 3) YOUR TURN NOW:: [26] Connell. 
(on deck: [24] Skulls) 
** Connell begins loudly incanting a Lightning spell. (( 3 FP -> 6d, big words and gestures [3d6.skill(16,-5-2+3)] => [6,3,4] = 13 vs (12) or less Failure! by 1 )) **
GM: Embrace the corruption?
** Connell flubs it and gets a little spark between his fingers. "Damn it. Stupid evil swamp!" **
Connell: Nooo.
GM: okay.
 4) YOUR TURN NOW:: [24] Skulls 
(on deck: [24] Mrugnak) 
Shadow: Load shadow arrow.
Skull Spirit: All-Out double attack Berkun [3d6.skill(14,0)] => [3,6,4] = 13 vs (14) or less Success! by 1 
[3d6.skill(14,0)] => [6,1,2] = 9 vs (14) or less Success! by 5 DA-4/-2
GM: Berkun, defend and stuff.
Berkun: hmm, damn
Berkun: retreat [3d6.skill(10,1+3-2)] => [6,5,6] = 17 vs (12) or less Critical Failure! [B556]
Berkun: retreat [3d6.skill(10,1+3-2)] => [1,4,4] = 9 vs (12) or less Success! by 3 
Lenia: I don't think you can retreat if you're not on your feet. >.>
Berkun: rolling on the ground!
GM: Yes, he can roll to retreat, offsets the -3 for being on the ground. Which he forgot =)
GM: So one attack hits, for another 2 damage.
 5) YOUR TURN NOW:: [24] Mrugnak 
(on deck: [24] Lenia) 
Berkun: now, does Berkun feel that embracing the corruption would make him regain his lifeforce? perhaps feel less tired as well?
GM: Sure does.
Mrugnak: Will (10) [3d6.skill(10,0+2)] => [4,1,5] = 10 vs (12) or less Success! by 2 Bless +2
** Mrugnak continues running to help! **
Mrugnak: Move and Attack the silly skull!
GM: Attack against a 9?
Mrugnak: No heroic charge, because that would be dumb.
Mrugnak: On account of not having any FP left to spend on it. Soo, -4 for heroic charge, -5 for skull, is [26-4-5] => 17 but that's capped at 9 anyways so I think there's enough margin.
Mrugnak: For... 8 points of random penalties that I've forgotten.
GM: Yepp. (-3 for darkness)
Mrugnak: Good good. Disappears into that 8, leaving 5 more random penalties that i dont' care about!
Mrugnak: Move and Attack [3d6.skill(9,0)] => [2,3,1] = 6 vs (9) or less Success! by 3 
GM: No dodge, because of all-out attack. Owches!
Lenia: 2 damage!
 6) YOUR TURN NOW:: [24] Lenia 
(on deck: [28] Berkun) 
Mrugnak: Mrugnak causes a fixed amount of damage!
Mrugnak: Mrugnak is now in the line of fire of that shadow!
Hammer: Mrugnaks makes good cannon fodder!
Lenia: Step, and cast Lightning. [3d6.skill(18,-5-2+2+1-2). 0 FP for a 2d bolt. Modifiers are -5 corruption, -2 nausea, +2 shouting, +1 gestures, -2 for reduced FP cost.
Lenia: [3d6.skill(18,-5-2+2+1-2)] => [1,6,3] = 10 vs (12) or less Success! by 2 
GM: good for you.
Lenia: ###
 1) YOUR TURN NOW:: [28] Berkun 
(on deck: [28] Hammer) 
Berkun: full defense(improved dodge)
GM: Okay.
 2) YOUR TURN NOW:: [28] Hammer 
(on deck: [26] Connell.) 
Hammer: Move
GM: You're at full speed.
GM: Great.
 3) YOUR TURN NOW:: [26] Connell. 
(on deck: [24] Skulls) 
** Connell takes a step towards the shadow and attempts another lightning bolt. (( 3fp 6d [3d6.skill(16,-5-2+3)] => [2,6,6] = 14 vs (12) or less Failure! by 2 )) **
GM: Corruption?
Connell: Zap. "Ow!"
Connell: No.
 4) YOUR TURN NOW:: [24] Skulls 
(on deck: [24] Mrugnak) 
Hammer: ((that calls for a brilliant plan))
Mrugnak: (( or better die rolls. ))
Lenia: "If you'd paid attention during Evocations 403 instead of faffing with Nature Spirits, you might be having more luck."
Connell: (( I don't have the FP for the Brilliant Plan I had earlier, unfortunately. ))
Shadow: Shadow walks to the other side of Mrugnak and Berkun.
Berkun: ((those plans tend to be risky... can we risk a brilliant plan?))
Mrugnak: (( mrugnak is an excellent road block. ))
Connell: "If I'd stuck with the nature spirits, I wouldn't be in this mess right now. I'd probably be having lots more fun." He sighs wistfully, "Lots."
Hammer: ((Yes he is))
Skull Spirit: Skull spirit attacks Berkun again [3d6.skill(14,4-4)] => [3,2,1] = 6 vs (14) or less Success! by 8 DA-4/-2
Hammer: "Nature spirits? Where??"
Berkun: retreat[3d6.skill(10,+1+2+3-2)] => [4,3,5] = 12 vs (14) or less Success! by 2 
GM: OKay, -3 for being on the ground is a failure.
GM: 2 more damage.
 5) YOUR TURN NOW:: [24] Mrugnak 
(on deck: [24] Lenia) 
Connell: "Back home." He shakes out his hand, wincing. "Twins, even."
Berkun: ack, I keep getting distracted
** Mrugnak has plenty of HP, if only he stays concious. **
Mrugnak: Will (10) [3d6.skill(10,0+2)] => [2,2,4] = 8 vs (12) or less Success! by 4 Bless +2
Mrugnak: All Out Attack: Dual! Smash dat skull twice!
Mrugnak: Huvudet-krossat-i (Morningstar) [3d6.skill(24,0+2)] => [6,5,2] = 13 vs (26) or less Success! by 13 Bless +2 Conditional: -1 from 'Size Modifier' when Bigger Than Them
Mrugnak: Huvudet-krossat-i (Morningstar) [3d6.skill(24,0+2)] => [5,6,6] = 17 vs (26) or less Failure! [B556] Bless +2 Conditional: -1 from 'Size Modifier' when Bigger Than Them
Skull Spirit: Dodge [3d6.skill(9,0)] => [4,2,2] = 8 vs (9) or less Success! by 1 
 6) YOUR TURN NOW:: [24] Lenia 
(on deck: [28] Berkun) 
Lenia: Step and fire Lightning at Berkun's shadow. +1 all-out, -3 range, -2 nausea, any other modifiers I should know about?
GM: Partial cover (-2) for the for the stele in the way, I think.
Lenia: Hm.
Lenia: Okay, still trying it.
Lenia: Innate Attack: [3d6.skill(14,-2-3-2+1)] => [5,5,4] = 14 vs (8) or less Failure! by 6 
Lenia: Luck!
Lenia: Innate Attack: [3d6.skill(14,-2-3-2+1)] => [3,2,3] = 8 vs (8) or less Success! by 0 
Lenia: Innate Attack: [3d6.skill(14,-2-3-2+1)] => [4,6,4] = 14 vs (8) or less Failure! by 6 
** Hammer looks for a stick to bite down on **
Lenia: I will accept barely succeeding!
Mordreona: (nice)
Shadow: Dodge [3d6.skill(10,-2)] => [6,6,4] = 16 vs (8) or less Failure! by 8 
Lenia: Damage is [2d6-2] => [2,3,-2] = (3) burning.
GM: Damages?
Lenia: ...
Lenia: But HT at -1 or stunned! If that can happen.
Lenia: It probably can't.
Skull Spirit: Resist stun [3d6.skill(10,3-1)] => [4,5,4] = 13 vs (12) or less Failure! by 1 
Hammer: "Good Show!"
Narrator: The shadow shivers and wavers after being hit by the lightning bolt.
 1) YOUR TURN NOW:: [28] Berkun 
(on deck: [28] Hammer) 
Berkun: fast draw barbed[3d6] => [5,6,5] = (16) fast load[3d6] => [4,1,5] = (10)
Berkun: hmm, that's only draw then
Berkun: and change position to kneeling
GM: okay.
 2) YOUR TURN NOW:: [28] Hammer 
(on deck: [26] Connell.) 
Hammer: Step and Overhead Jackhammer slash on the Skelly
GM: -5 for size.
Hammer: Katana Swing (21) [3d6.skill(21,-5-3)] => [3,2,1] = 6 vs (13) or less Success! by 7 
Hammer: Katana Swing (21) [3d6.skill(21,-5-3)] => [4,3,6] = 13 vs (13) or less Success! by 0 
Hammer: Katana Swing (21) [3d6.skill(21,-5-3)] => [5,1,1] = 7 vs (13) or less Success! by 6 
Skull Spirit: Dodge and retreat [3d6.skill(9,3)] => [5,1,2] = 8 vs (12) or less Success! by 4 
[3d6.skill(9,3)] => [1,1,4] = 6 vs (12) or less Success! by 6 
[3d6.skill(9,3)] => [6,3,5] = 14 vs (12) or less Failure! by 2 
GM: You slash it up some, but it still has lots of cohesion.
 3) YOUR TURN NOW:: [26] Connell. 
(on deck: [24] Skulls) 
** Connell takes another step and snaps his fingers, trying to get the incantation just right this time. "Lightning. Big, splashy bolts of lightning." [3d6.skill(16,-5-2+3)] => [3,1,1] = 5 vs (12) or less Success! by 7 2fp for 4d this time **
Mrugnak: (( FINALLY you didn't sneeze! ))
GM: Where are you spending the fatigue from?
** Connell grins as his face is lit up by the crackling sphere of energy in his hand. "Oh yes, much better." **
Connell: Self? ... crap, that puts me at 0.
Lenia: (Each failure cost you 1FP, yeah.)
Connell: (( Forgot about that part. ... 1fp instead? Eh, too late. ))
GM: Embrace the corruption for 6 FP.
Lenia: ((Do it! It's safe... once or twice.))
Connell: No.
GM: Or spend some from your power item. Or risk falling unconscious.
Lenia: ((Lenia did it! It's not bad! Tastes like chicken!))
Connell: (( This sort of stuff killed all of Connell's friends. Big no. ))
Connell: (( It's what, a HT roll to stay conscious? ))
Lenia: Will.
GM: Will.
Connell: Pfft, I'll just stay up. Will: [3d6.skill(14,-2)] => [6,6,5] = 17 vs (12) or less Critical Failure! [B556]
Connell: Or not.
Connell: CP for reroll?
GM: Sure!
Connell: Will: [3d6.skill(14,-2)] => [6,4,1] = 11 vs (12) or less Success! by 1 
Connell: Better.
 4) YOUR TURN NOW:: [24] Skulls 
(on deck: [24] Mrugnak) 
Shadow: Stunned!
Shadow: [3d6.skill(10,3-1)] => [4,5,1] = 10 vs (12) or less Success! by 2 
Shadow: Unstunned at the end of its action.
Skull Spirit: Long, rapid committed strike on Mrugnak [3d6.skill(14,4-6-2)] => [5,1,5] = 11 vs (10) or less Failure! by 1 
Skull Spirit: Grrr!
 5) YOUR TURN NOW:: [24] Mrugnak 
(on deck: [24] Lenia) 
Mrugnak: Step back, Rapid Strike vs the Skull, DA -4/-2
Mrugnak: Huvudet-krossat-i (Morningstar) [3d6.skill(24,-4-6+2)] => [6,5,6] = 17 vs (16) or less Failure! [B556] Bless +2 Conditional: -1 from 'Size Modifier' when Bigger Than Them
Mrugnak: Huvudet-krossat-i (Morningstar) [3d6.skill(24,-4-6+2)] => [3,2,4] = 9 vs (16) or less Success! by 7 Bless +2 Conditional: -1 from 'Size Modifier' when Bigger Than Them
Mrugnak: ASDLKFSL
Mrugnak: Forgot size again.
Mrugnak: nuke the DA for size?
GM: Sure...?
Mrugnak: One's a fail either way.
Skull Spirit: Dodges [3d6.skill(9,-2)] => [2,3,1] = 6 vs (7) or less Success! by 1 
 6) YOUR TURN NOW:: [24] Lenia 
(on deck: [28] Berkun) 
Lenia: Step, cast Lightning. 
Lenia: [3d6.skill(18,-5-2+2+1-2). 0 FP for a 2d bolt. Modifiers are -5 corruption, -2 nausea, +2 shouting, +1 gestures, -2 for reduced FP cost.
Lenia: [3d6.skill(18,-5-2+2+1-2)] => [3,6,1] = 10 vs (12) or less Success! by 2 
 1) YOUR TURN NOW:: [28] Berkun 
(on deck: [28] Hammer) 
Berkun: stand up, face the shadow, fast draw barbed [3d6] => [3,4,4] = (11)
Berkun: fast load [3d6] => [1,5,5] = (11)
Berkun: and shoot it
GM: Heh.
Berkun: predictive -6/3[3d6.skill(16,3+2-6)] => [2,5,6] = 13 vs (15) or less Success! by 2 
Berkun: though since it's up close, it can parry instead of dodging
Shadow: Dodge [3d6.skill(10,-2)] => [3,3,6] = 12 vs (8) or less Failure! by 4 
Shadow: (doesn't know how to parry)
GM: Damage?
Berkun: [1d6+6] => [1,6] = (7) impaling
Narrator: Berkun shoots his shadow in the chest. It dissolves, then reforms to his right, properly shadowing his movement and no longer acting independently.
 2) YOUR TURN NOW:: [28] Hammer 
(on deck: [26] Connell.) 
Hammer: 3 Defensive attacks on skelly, -5 for size, -3 coughing
Hammer: Katana Swing (21) [3d6.skill(21,-5-3)] => [4,2,4] = 10 vs (13) or less Success! by 3 
Hammer: Katana Swing (21) [3d6.skill(21,-5-3)] => [6,6,4] = 16 vs (13) or less Failure! by 3 
Hammer: Katana Swing (21) [3d6.skill(21,-5-3)] => [5,4,1] = 10 vs (13) or less Success! by 3 
Skull Spirit: Dodge [3d6.skill(9,-2)] => [2,2,4] = 8 vs (7) or less Failure! by 1 
[3d6.skill(9,-2)] => [3,6,3] = 12 vs (7) or less Failure! by 5 
Hammer: "En garde Rapscallion!"
Narrator: Under repeated attacks, the skull spirit begins to break up.
 3) YOUR TURN NOW:: [26] Connell. 
(on deck: [24] Skulls) 
** Connell steps towards the skull, but stops, not really wanting to blast everyone standing near it. He takes careful aim instead. (( Aiming at the skull )) **
GM: Yah.
 4) YOUR TURN NOW:: [24] Skulls 
(on deck: [24] Mrugnak) 
Skull Spirit: Step and attack Berkun from behind! [3d6.skill(14,4-4)] => [2,4,6] = 12 vs (14) or less Success! by 2 DA-4/-2 flank/run-around!
Berkun: feverish dodge with retreat [3d6.skill(10,1+3+2-2-2)] => [1,4,1] = 6 vs (12) or less Success! by 6 
GM: Berkun is bad ass.
Mrugnak: Berkun is moved on the map?
Mrugnak: aha
Mrugnak: there he goes.
 5) YOUR TURN NOW:: [24] Mrugnak 
(on deck: [24] Lenia) 
Hammer: I figured that out when we ran a mile in the swamp to "rescue" him
Mrugnak: All Out Attack: Dual, using the halved (and halved again) move to take two steps up behind the skull. Size gives -5. Splitting one for Rapid Strike -6/-6. Attack from behind. <Br>Suck three angry minotaur attacks, juju monster!
GM: Roll?
Mrugnak: Have I missed anything?
Mrugnak: Huvudet-krossat-i (Morningstar) [3d6.skill(24,-5+2)] => [6,1,1] = 8 vs (21) or less Success! by 13 Bless +2 Conditional: -1 from 'Size Modifier' when Bigger Than Them
Mrugnak: Huvudet-krossat-i (Morningstar) [3d6.skill(24,-5-6+2)] => [2,4,3] = 9 vs (15) or less Success! by 6 Bless +2 Conditional: -1 from 'Size Modifier' when Bigger Than Them
Mrugnak: Huvudet-krossat-i (Morningstar) [3d6.skill(24,-5-6+2)] => [3,1,1] = 5 vs (15) or less Critical Success! by 10 [B556] Bless +2 Conditional: -1 from 'Size Modifier' when Bigger Than Them
Mrugnak: [3d6.crit_hit()] => [4,4,2] = 10 The blow inflicts normal damage. [B556]
Narrator: Mrugnak screams rage and whirls his flail repeatedly through the skull spirit, dispersing it into a cloud of swamp gas.
Narrator: The delvers, teetering and tottering on the edge of consciousness, stand triumphant over their own shadows and the skull spirits.
Narrator: Most of them are nearly exhausted or poisoned by the spirit's hate.
Berkun: Berkun falls on his knees, gasping and spitting
Hammer: "This place stinks of bad taint"
** Mrugnak wobbles. **
Mrugnak: "Dat fix now?"
Hammer: "Good job 'Ruggy"
** Connell keeps ahold of the lightning bolt, and digs one-handed in his pack for a vial of paut to drink. **
Narrator: There is a sudden stench in the air, but that just may be mud and muck dripping of Lenia, Mrugnak, Berkun, and Connell.
GM: Okay, Connell drinks Paut to return to 4 Fatigue remaining. No one else is so badly wounded as to be out.
Hammer: "Is the witching hour nigh, Connell?"
Mrugnak: ... Mrugnak is out.
Connell: "Yes... and I don't think this thing is finished yet."
GM: At some point, (probably about 5 minutes), Mordreona rolls and stretches, then screams quietly and leaps to her feet with her blads out.
GM: Sorry, right, Mrugnak.
Mrugnak: after about 5 minutes, mrugnak has 1 FP!
Mordreona: "Did we win?"
Berkun: Berkun is resting... intensely, if that can be said of this activity
GM: Actually.. fatigue costs for 10 seconds of fighting. Mrugnak is still sleeping and took damage, me thinks.
Hammer: "So far, Mordreona, it's not over."
Mrugnak: Ook, took damage for sure.
** Connell looks over at Lenia, "Got any more magic mirrors?" **
Mrugnak: No auto KO until -13 FP
Berkun: anyway, he remains kneeling, covers his mouth from the stench and tries to ease his fast beating heart
Mordreona: "You guys look ruff."
Lenia: Lend Energy: on Mrugnak. [3d6.skill(18,-5-2+2+1) spending 4 FP to grant 4.
Mrugnak: Mrugnak is restored to conciousness, instead of merely napping!
GM: Make the roll, Kevin?
Mrugnak: oh, dang, die didn't work.
GM: close the brackets.
Lenia: [3d6.skill(18,-5-2+2+1)
Lenia: [3d6.skill(18,-5-2+2+1)] => [6,3,5] = 14 vs (14) or less Success! by 0 
Lenia: ((That key is *sticking*.))
Mrugnak: Yay! concious!
GM: Fails.
GM: -1 for taint.
Lenia: Oh, blast.
Mrugnak: boo!
Hammer: Damned taint
Mrugnak: Up, down, up down, up down...
GM: Try again?
Hammer: This taint sure is hairy
Lenia: Trying again, taking her time for an extra +2. We can spare 10 seconds.
GM: Sure.
Lenia: [3d6.skill(18,-5-2+2+1+2)] => [5,3,1] = 9 vs (16) or less Success! by 7 
GM: Okay, everyone is conscious. Time is now 9:15. Conjunction is at 11. You can see the stars above aligning.
Mrugnak: (( the exorcism was fubar when Connell was KO right? ))
Connell: "Got any of that holy water left?"
Connell: (( It was a fake exorcism anyway. ))
** Mordreona points up. "I do not like the look of this." **
GM: The exorcism would be at a penalty.
Berkun: I have...
** Mrugnak holds out his last single serving bottle "Mrugnak got dis." **
Berkun: Berkun points at the two phials he found amongst the dead
Mrugnak: (( don't we have a jug? ))
Berkun: Someone else was trying to exorcise the evil from here, but they're corpses now
Berkun: (how fast does FP recover? and HP with rapid healing maybe?)
Lenia: After tending to Mrugnak, Lenia stands straight, and walks over to her discarded staff, picking it up and standing defiant in the circle's center. "Is that your worst? Harmless shadows and flimsy spirits? Dare you not face us directly? We will be your undoing. Connell, start the exorcism again. We'll hold off whatever comes, whether it's this pale and useless corrupted shade or more of its feeble minions."
GM: Fatigue recovers 1 pt/10 minutes, except Mordreona and Mrugnak, who recover 1 per 5.
** Hammer Hammer follows suit as usual, "....Yeah!" **
Mordreona: "You tell them Lenia."
Mrugnak: "Mrugnak hurt Mrugnak more dan dey hurt Mrugnak. Mrugnak pulled something."
Connell: "Right. We'll have this thing cleared out soon enough. I mean, floating skulls? I've seen worse at Beltane." He goes to stand with Lenia and start the exorcism again.
** Mordreona moves next to Lenia also." **
GM: Move your tokens and stuff.
** Hammer takes a gander at the corpse pyre **
GM: So is the plan to just try the exorcism again?
Hammer: "If anyone is in dire straights, I have one Minor healing potion remaining."
Lenia: I don't have any better ones.
Lenia: "I'm fine."
Mordreona: "I plan to stand firm by Lenia, until it is time to run."
** Hammer challenges berkun to a rest-off **
Lenia: Possibly work for a bonus on the Exorcism by sprinkling the holy water about, on the stones and such?
Mordreona: ((What is my FP at now?))
GM: The conjuction will occur before the exorcism completes. That will definitely make it more difficult.
Hammer: ((or what time is it?))
GM: Sprinkling the water may help.
GM: Mordreona has 1 FP remaining.
Berkun: Let's use the water...
Berkun: how much potions do we have together? I have one major healing
Mrugnak: It's 9:15? Exorcism is an hour, isn't it?
Hammer: one minor here
Lenia: Three hours to cleanse an area.
Mrugnak: oh, woops.
Mrugnak: That would be a problem!
whispering to Connell, If you sprinkle the water all around, that might help. If there are any particular impurities or desecrations, sprinkling those would help more. 
Lenia: And fails automatically if anyone uses any magic with the Exorcist's line of sight.
Lenia: (That latter is hilariously dumb, I feel.)
Hammer: "I don't suppose embracing the corruption would help in the excorsism of the corruption?" Hammer asked honestly
GM: I'll ignore that rule 'cause its retarded.
Connell: "It won't."
Lenia: Just how dangerous would it be to be in this spot during the convergence of the stars?
Connell: "I wouldn't advise it for any reason at all, really."
Lenia: "...There *is* another option."
** Hammer edges outside the circle on his buttocks **
Lenia: "Possibly unpredictable."
GM: Connell, you have a whisper.
Connell: "We could find specific points of corruption, holy water would work better on those."
Connell: "Or... Lenia has a Brilliant Plan?"
Lenia: "No, no. It won't work."
Hammer: "Sprinkle it on the bad grass patches?
Lenia: "Let's find the patches of worst corruption, and see if it weakens the spirit. Things will get unpleasant here during the convergence of the stars."
Hammer: Is Mrugnak able to attempt to upright stones again? I'll help if I can this time
Mordreona: "As aposed to the sunny pleasant place it has been so far?"
Connell: "Yes."
Lenia: "Yes."
** Mordreona sets down **
Lenia: "Connell, how do we identify the worst patches?"
** Hammer invents a sprinkler system **
Connell: (( Uh... how DO we identify the evillest bits? ))
** Mrugnak is pretty tired. How long have we been arguing? **
GM: 10 minutes, say.
Mrugnak: (( Detect Evil is a good one. Nobody ever takes that power. ))
GM: Actually, Demonsbane's character had it...
GM: Everyone but Mrugnak and Mordreona recovers 1 fatigue; they recover 2.
Connell: I've got Medium?
GM: That's spirits, not magic, but it will give a bonus.
GM: What are people doing?
Hammer: Has Lenia sprinkled a dry patch with holy water yet?
GM: Oh, finding the bad bits would be a Naturalist or similar skill roll. There's a threshold you need to beat, and failed rolls subtract from the margin of success.
Berkun: "No thoughts here, things like this are not my specialty!"
Mordreona: trying not to cry.
Berkun: "Can't we just use magic to destroy everything here?"
Lenia: "I'd rather not."
Lenia: "It'd be tiring."
Berkun: "Like, blast the spirit to spirit bits?"
Hammer: ((Nuke it from orbit?))
Berkun: "How about conjuring wind to blow off the foul cloud?"
Lenia: ((Is it an evil spirit that's corrupting the place, or just 'tainted mana'? If it's an evil spirit, Connell could try to force it to appear with Medium.))
Mrugnak: Mrugnak is... not terrible at Naturalist...
Hammer: Ill try a naturalist roll....
GM: You're not entirely sure.
GM: Roll it, Hammer.
Hammer: Can i do something to get a bonus on my base 4?
Hammer: Luck!
GM: Uhm?
Mordreona: (Can I try too?)
** Connell picks up his staff and holds it out with both hands like a dowsing rod. He shuts his eyes and concentrates, looking for the worst parts of the corruption. (( Naturalist: [3d6.skill(14,-2)] => [1,1,1] = 3 vs (12) or less Critical Success! [B556] plus something for Medium? )) **
Lenia: Try 'leaving it to the professionals'.
GM: Anyone can try, but there's a penalty for failure.
Lenia: ...
GM: Well.
Lenia: I say we go with Connell's ability.
Mordreona: Naturalist (Earth) (11) [3d6.skill(11,0)] => [1,4,6] = 11 vs (11) or less Success! by 0 
Hammer: I'll pass, for the scout and the Barbarian!
GM: Hammer and Mordreona are trying - this is a discussion people are having, abstracted through rolls.
Mrugnak: Can I HELP Connell to help his margin of success?
GM: Ah ha no. Roll it, Mr. Overconfident swashbuckler.
GM: Mrugnak - you can try.
Hammer: oh damn
Mrugnak: Barbarian! (10) [3d6.skill(10,0+2)] => [6,1,3] = 10 vs (12) or less Success! by 2 Bless +2 
GM: Should have made everyone whisper the rolls to me.
Lenia: Lenia has better sense than to try unskilled Naturalist rolls, and will be keeping an eye out for fresh threats instead.
GM: I need Hammer's roll.
Hammer: [3d6.skill(4,0)] => [6,6,2] = 14 vs (4) or less Critical Failure! by 10 [B556]
Hammer: luck
Mordreona: ((I need to go in a min or two, must out the kids in bed.))
Hammer: [3d6.skill(4,0)] => [2,3,6] = 11 vs (4) or less Failure! by 7 
GM: Sorry, James.
Hammer: [3d6.skill(4,0)] => [5,1,3] = 9 vs (4) or less Failure! by 5 
Hammer: Me too
Berkun: Naturalist [3d6.skill(11,2)] => [6,5,4] = 15 vs (13) or less Failure! by 2 
Hammer: "...I'm usually better at sniffing out bad taint"
Hammer: at least I had an excuse
GM: Okay, Berkun and Hammer talk various nonsense but Connell overrides them by pointing out that the grass is growing back across some of the patches, but others are clearly still dead.
GM: Same deal: who wants to involve themselves in the magical discussion about what all this means?
Lenia: "...You mean the logical course is actually the correct one?"
Lenia: Wizard!: [3d6.skill(15,0)] => [1,2,2] = 5 vs (15) or less Critical Success! by 10 [B556]
** Mrugnak does not. **
Mrugnak: And Yay critical successesesess!
GM: Rolls are CANCELLED until everyone commits.
Lenia: *facepalm*
GM: And Lenia's roll especially is cancelled.
Hammer: pass
Hammer: is possible
Hammer: if
GM: Connell? In or out?
Hammer: My Wizard! skill is a bit lax
GM: Overconfident people need to resist to not contribute Mordreona and Hammer.
Hammer: rolling
Connell: Out, Connell's not good at actual magical theory.
Mordreona: "No need to roll, I want in. Should I roll again?"
GM: Mrugnak and Berkun are fine not talking about magic, because one hates it and the other thinks the sun rising is a miracle.
** Connell does quickly check the positions of the dead patches against the positions of the stars, wondering if they match the convergence. **
GM: Okay - Thaumatology, Religious Ritual, Theology, or similar skill. (IQ-6 for defaults).
Mordreona: ((good one Connell."
Lenia: Wizard!: [3d6.skill(15,0)] => [1,3,1] = 5 vs (15) or less Critical Success! by 10 [B556]
Lenia: HA.
Lenia: HA HA.
Hammer: HA HA HA
Mordreona: ((herb lore?))
Connell: (( This is setting us up for something horrible in a moment. ))
GM: Nope.
Mrugnak: (( we'll all die. ))
GM: Defaults from IQ-6, then.
Mordreona: IQ (13) [3d6.skill(13,-6)] => [3,6,3] = 12 vs (7) or less Failure! by 5 
Hammer: This is just ground zero for an FTL comet....no biggie
GM: Mordreona contribute stuff that Lenia thinks about for about 2 seconds before ignoring.
Mordreona: I make sure and say it more than one time.
Hammer: lol
** Lenia looks at Mordreona. "Shut. Up." **
Berkun: Berkun says nothing
** Mrugnak pops his hand over Mordreona's mouth if she keeps arguing with Lenia about smart things. **
** Mordreona tries to talk her self out of using fast talk on Lenia. **
Lenia: "Oh, for the love of - it really is the bloody obvious course. I *HATE* it when things are simple, I just think right past them."
GM: Lenia points out 10 points that make an inverted pentagram and suggests that possibly something under them is dangerous.
** Mordreona squirms under Mrugnak's hand. **
Lenia: Digging things up would be... bad? Good?
** Hammer tries not to get aroused at Mordreona's squirming **
Lenia: We don't have enough holy water to douse them all, do we?
Berkun: "There might just be something in the middle... anyone has a shovel or pickaxe?"
Mordreona: ((K afk a few min, you behave Hammer))
GM: Digging up some of them would help. Even breaking the pattern would help - the density of badness is an issue.
** Connell looks around at the ten points she's identified. "So, if we destroy the five points, it stops being an inverted pentagram and becomes a pentacle, which is a binding seal isn't it?" **
Mordreona: ((I'll help pout how ever Lenia wants.))
Lenia: "Mrugnak! Still got that shovel?"
Hammer: badness density. Hammer has that problem
whispering to Connell, Even in your diseased state, you think that binding stuff with whatever is desecrating this grove is not a great plan. 
Mrugnak: "Mrugnak got!"
Berkun: "Dig Mrugnak..."
** Mrugnak unslings his backpack and digs out an enormous, minotaur sized shovel. **
Berkun: "There might be a monster or something there... sleeping, ready to awaken..."
Mrugnak: "Mrugnak smash it!"
Berkun: "If you see it, sma... yes, that's it!"
Lenia: New Brilliant Plan: Mrugnak digs up the five outside holes. Lenia sprinkles the holy water along the pentacle with a little extra for the five points. Connell tries very hard to make any evil spirits in the area manifest, and Berkun, Mordreona, and Hammer be ready to defend.
GM: The discussion took 30 minutes.
Berkun: "As for holy water, let's try to pour it over where the lines of the pentagram and see if anything changes"
Hammer: more FP?
GM: So people recovery 3-6 FP, depending.
Berkun: "If things become less choking"
GM: There aren't any lines - those are metaphorical so you could see it.
Berkun: well, we can trace them
Hammer: "Connell, didn't you say you were a Necromancer as well?"
GM: Okay. What are people doing?
Berkun: we can know where they go
Lenia: Following the above New Brilliant Plan.
Lenia: I hope.
Berkun: Berkun is ready to protect Connell if any spirits would try to attack
Connell: "What? No, not at all."
Hammer: "Anyone have a Human-sized shovel?"
GM: Is anyone supervising Mrugnak?
Hammer: Lenia gave instructions
** Mrugnak is helping! **
** Connell helps Mrugnak dig in the right spot while Lenia deals with the holy water. **
GM: Mrugnak or anyone helping/supervising him can roll on some appropriate skill to dig an efficient hole.
GM: (Forced Entry off IQ, architecture, etc.)
** Hammer does what he does best- stands with sword and shield ready looking stupid. **
** Mordreona stands by Hammer. **
GM: Mrugnak, IQ Forced Entry?
Hammer: That's saying something
Connell: I'm not going to try defaulting anything of IQ with a penalty on top of it.
Mordreona: "At least we do not have to dig holes."
Berkun: can I default from... Traps?
Hammer: "True, more rest... always the optimist.....well...almost always"
Berkun: since traps include holes to fall in
Mrugnak: Forced Entry (14) [3d6.skill(14,-5+2)] => [5,4,5] = 14 vs (11) or less Failure! by 3 Bless +2 
GM: Traps works for Berkun.
GM: or Survival.
Mrugnak: I was hoping Connell could roll better.
Berkun: does naturalist count?
GM: Nope.
Mrugnak: Berkun doesn't have survival?
Mordreona: "NO I am always optimistic, I was sure you were going to die at the river."
Berkun: survival[3d6.skill(15,0)] => [3,6,1] = 10 vs (15) or less Success! by 5 
Mrugnak: I'm shocked!
Berkun: how much is it decreased?
GM: Berkun provides suggestions on digging a narrower hole.
Mordreona: "I am good with traps."
GM: How long does it take Mrugnak to dig 24 cf of normal soil?
Berkun: "Make sure it doesn't collapse into itself..."
Mrugnak: Just looking that up.
Hammer: "And mind the corpse pyre"
Mrugnak: Is it "Ordinary Soil"?
GM: Yes.
Mrugnak: 24 cubic feet at 80 cf an hour = [24/80 * 60] => 0 minutes.
Mrugnak: that's not right.
GM: 20 minutes.
Mrugnak: 24 cubic feet at 80 cf an hour = [24.0/80.0 * 60] => 18.0 minutes.
Mrugnak: Yeah.
Mrugnak: Lost a significant digit in there somehow.
Mrugnak: An hour of work costs 2 FP.
GM: As you get deeper, your shovel hits something. Roll Will-based Hazard Materials Handling (Magic), please.
Mrugnak: This is a third of an hour, which doesn't divide something.
** Mrugnak explodes! **
Mrugnak: Connell is helping?
Lenia: He doesn't have hazmat.
Hammer: ((Or glows- Toxic Avenger?))
GM: He can roll, might give a +1.
Mrugnak: Default Skill Roll [3d6.defaultskill(10,-5,0+2)] => [6,2,2] = 10 vs (7) or less Failure! by 3 Bless +2
Mrugnak: I think I'd like to spend a CP.
Mrugnak: Not that'll help.
Connell: Will [3d6.skill(14,-2)] => [4,4,1] = 9 vs (12) or less Success! by 3 
Mrugnak: But miracles could happen and I'd like my brain to not leak out my ears. I have so little of it.
Lenia: ((Will-5, Connell.))
Mrugnak: Success by 0!
Mrugnak: For connell.
Connell: (( So fail by 2. Sad. ))
Lenia: ((Unless you have Hazardous Materials (Magical)))
Mrugnak: Default Skill Roll [3d6.defaultskill(-5,10,0+2)] => [6,1,2] = 9 vs (7) or less Failure! by 2 Bless +2
Mrugnak: I got the numbers backwards but it worked...
Mrugnak: Default Skill Roll [3d6.defaultskill(10,-5,0+2)] => [2,3,5] = 10 vs (7) or less Failure! by 3 
Mrugnak: Ehn. Still failed.
Lenia: CP is just one reroll anyway.
Lenia: It's not Luck.
Mrugnak: Oh, thought it was a Luck set.
GM: Mrugnak grabs a dull black rock, and pain shoots through his hands unless he embraces the corruption.
Lenia: Shovel!
Mrugnak: Nah. He's got lots of HP.
GM: Deathtouch, 2d6 [2d6] => [5,3] = (8)
Mrugnak: He IS using a shovel.
GM: Now he has a little less.
Mrugnak: [8/30] => 0
Mrugnak: [8.0/30] => 0.266666666667
GM: Beserker!
Lenia: That's more than 0.25.
Berkun: "What is inside? Mrugnak, are you all right?"
Mrugnak: [3d6.skill(15,+2)] => [5,5,6] = 16 vs (17) or less Success! by 1 Blessing on Berserker
Berkun: Berkun gets closer, phial of holy water ready
** Mrugnak drops the rock. "OW rock bit!" **
Berkun: "It's not a creature, it's a cursed rock
Berkun: !"
Lenia: "Cursed rocks!"
Lenia: "New plan!"
** Mrugnak sucks on his fingers. **
GM: Mrugnak drops the dull black rock, which Lenia and Connell immediately recognize as Pure (but not Essential) Evil.
Berkun: "Mrugnak, don't touch it... Dig around it to make way for removing it..."
Berkun: "Then we get ropes and haul it out of here..."
Hammer: can you draw the rock Mark?
Lenia: "Dig up the rest of them."
Berkun: "Douse it with holy water, cast magics to destroy it, hit it with a hammer...!"
GM: It's a dull black stone.
GM: Wherever Mrugnak was digging.
Lenia: "But don't touch them. Connell, make sure he doesn't touch them. I'm going to figure out how to get them out of the holes safely."
Hammer: Location?
Lenia: "And for pete's sake, nobody touch the damn things."
Mrugnak: Uh. One of the points. Lenia's giving me directions, I'm not sure where.
Mrugnak: Lenia?
Lenia: South!
Mrugnak: There!
Connell: "Pure -- where do people find this stuff?"
Hammer: How deep is it?
Mrugnak: "Dat bad rock."
Lenia: "You can get these at any temple to Nyarlahothep, really."
GM: You don't want to know about that. It's depressing.
Lenia: "Discount sale on Thursdays."
Lenia: ((So, on the topic of 'figuring out how to get them out of the holes safely'?))
GM: A pint of holy water should neutralize it.
GM: Will-based HazMat roll.
Berkun: ((ropes))
Mrugnak: Mrugnak has rope and a grappling hook?
Lenia: Will and IQ are the same!
Berkun: ((get rocks out, put them in one pile, pour holy water))
Mrugnak: Which comes with convenient hook shaped things, for grabbing things.
Lenia: Wizard!: [3d6.skill(16,-2)] => [5,6,1] = 12 vs (14) or less Success! by 2 
Mrugnak: (( OR, Put all the rocks in the same hole, pour holy water. ))
Berkun: ((yes))
GM: Oooh, look. Taint. Failure. Take 2d damage or embrace the corruption.
Mrugnak: (( put them in a bucket, wear them as a jaunty hat... ))
** Hammer starts digging with his bare hands at a new point **
Lenia: [2d6] => [2,3] = (5)
Lenia: "Ow."
Hammer: Correction: with climbing spikes?
GM: Lenia carefully, cautiously reaches for the stone, then slips and smashes her forearm into it.
Lenia: Try again until it works retest?
GM: You'll take more damage the next time you touch it.
Mordreona: "This is going rather well I think."
GM: You don't need to get it out to destroy it with holy water, though.
Lenia: But we don't have enough holy water to destroy them all, and getting them out of position should weaken the corruption.
Berkun: I've got two phials
Lenia: If either of those assumptions are wrong, let me know.
Berkun: And indeed...
Berkun: Oh, I know!
Lenia: ...How much do the rocks weigh, about?
Berkun: "Mrugnak, can you dig trenches *in between* the rocks?"
Berkun: "We'll push them with branches!"
Hammer: 18 minutes for the holes alone
Lenia: "We don't have time for that."
GM: You have a gallon+ of holy water.
Berkun: "Then let's just exorcize part of the rocks to spoil the spell this way..."
Lenia: I grew up in the metric system.
Berkun: that's not that little...
Lenia: How many pints to a gallon?
Berkun: let's pour it!
GM: Getting them out of the area should weaken the corruption, since these are obviously the source of it.
Hammer: 4?
Mrugnak: 8 pints
Hammer: 8
Lenia: Add Berkun's two pints, and that's ten!
** Mordreona holds her breath. **
Lenia: Problem solved!
Mrugnak: (( 3.78 litres ))
Berkun: liters anyone, though? :)
Berkun: ah!
Mrugnak: Mrugnak has a holy water grenade, too.
GM: Okay, right.
Lenia: Extra, even!
** Connell gets started on the Exorcism while the others dig up the Pure Evil and douse it. **
Hammer: [3d6.skill(5,0)] => [6,6,6] = 18 vs (5) or less Critical Failure! [B556]
Lenia: ...
GM: You'll be a penalty if the Conjunction occurs during the exorcism.
Connell: Better than no exorcism.
GM: Okay.
Mrugnak: (( unless anyone can think of a way to STOP the conjunction. ))
Lenia: ((Apportation! What's the mass of a star?))
Connell: (( I don't think anyone here can move stars. ))
Berkun: ((grapple it!))
Hammer: ((call Superman to make the world spin backwards?))
GM: It's 10:05 when Mrugnak digs the Evil out, 10 minutes for panic and screaming and discussion. Then a pint of holy water and poof! no rock of pure evil.
Berkun: ((it shouldn't be that good at defending itself...))
Connell: (( You've got a Salamander charm and surely a star just does fire damage. ))
Hammer: ((I suppose that would screw up gravity...))
Berkun: ((it would deal radioactive as well))
Mrugnak: (( pendantic - gravity has nothing to do with the earth's spin. ))
GM: So, 10:15. Hammer is digging a hole at the west point. Connnell is chanting. What is everyone else doing?
Berkun: ((depends where you'd grab it, really... if center of the mass then you'd likely get irradiated))
Hammer: ((True))
Berkun: Berkun helps Hammer dig
Mrugnak: I think we're running around in a frenzy, digging?
GM: Berkun, do you supervise Hammer or Mrugnak?
** Mrugnak can offer someone his spare Giant Crowbar as a digging tool. **
Hammer: Digging like a rabid Badger
Berkun: Berkun uses his knife, for lack of other digging implements
** Mordreona helps as best as she can. **
Berkun: I supervise Mrugnak
Berkun: Since he's our fastest digger
** Mrugnak needs supervising dear god. **
Hammer: ((Someone with TRAPS to supervise would help))
GM: Roll traps to supervise.
Lenia: Lenia is supervising Mrugnak.
Mordreona: Traps/TL3 (15) [3d6.skill(15,0)] => [6,1,3] = 10 vs (15) or less Success! by 5 
Mrugnak: Berkun, go supervise poor Hammer, who doesn't have any survival skills at all :D
Mrugnak: Hey, can Mrugnak roll survival to avoid eating the next rock?
Mrugnak: He's dumb, but he does learn.
GM: Okay, the Mrugnak/Mordreona team is tearing through the muck with a new hole every 20 minutes.
GM: Sadly... Pure Evil is corruptive (duh) and attractive (oh no!) and you need techniques to deal with it.
** Hammer is useless without a foreman. Union thing. **
Berkun: survival[3d6.skill(15,0)] => [3,4,6] = 13 vs (15) or less Success! by 2 
GM: I will give you a +1 on the roll for each 1 you encounter, or +4 to stop short and let someone else deal with it.
Berkun: Berkun helps Hammer to dig
GM: Okay, Berkun supervises/assists Hammer, which is good because while Hammer may be a Master of Murder, he barely knows which way side of a shovel to hold.
** Hammer means to add Excavator Extrodinairre to his list of credentials **
GM: Mrugnak - 20 minutes, you hit a rock of Evil. Will/HazMat +1 to not grab it.
GM: Mordreona could help (in theory), but she'd need to make the same roll.
Lenia: Lenia is also supervising Mrugnak.
** Mordreona looks on and backs up. **
Lenia: Less for the hole-digging and more for the 'don't touch the damn rock'.
GM: Or Lenia can help. Or both.
Lenia: Wizard!: [3d6.skill(16,-2)] => [4,5,5] = 14 vs (14) or less Success! by 0 
Mrugnak: So, Lenia makes the Will roll for me?
Mrugnak: Or she gives me a bonus?
GM: Normally, she'd give you a +1 bonus, but she's corrupted and gives you bad advise for no benefit.
Mrugnak: Default Skill Roll [3d6.defaultskill(10,-5,0+2)] => [6,4,1] = 11 vs (7) or less Failure! by 4 Bless +2
GM: Unless she wants to embrace more corruption to avoid the failed roll?
Lenia: Heh, no.
Mrugnak: "Ow"
GM: Mrugnak reaches for the rock as Lenia tells him the rock is safe.
GM: Embrace the corruption or take damage?
Mrugnak: Damage.
GM: [3d6] => [4,4,5] = (13) deathtouch.
GM: (you have got to be kidding me!)
Mrugnak: [3d6.skill(15,+2)] => [4,2,2] = 8 vs (17) or less Success! by 9 
Mrugnak: Not berserk!
Mrugnak: HT (13) [3d6.skill(13,+1+2)] => [5,6,2] = 13 vs (16) or less Success! by 3 Bless +2
Mrugnak: Conscious!
Mrugnak: Not a major wound, so not stunned.
Lenia: Bad-tempered for bad advice?
GM: I have you at 1 HP remaining.
GM: Roll it.
Lenia: I'm helping!
Mrugnak: [3d6.skill(12,+2)] => [2,5,6] = 13 vs (14) or less Success! by 1 
** Mrugnak mutters darkly. **
Lenia: "...Maybe I should do the digging."
Mrugnak: "You small."
Mrugnak: "Shovel too big."
Hammer: ((Make sure he doesn't use you for a shovel
** Mrugnak mutters and stomps off to another hole. **
Lenia: Okay, how much Paut do we have to have Connell mainline to move this dirt out of the way?
Lenia: Because that's striking me as a lot safer.
Mrugnak: (( stopping the ritual 20 minutes in? ))
GM: It's 1 FP per hole, minimum 2 FP.
** Hammer whips out a spoon, a rubber band, and a bunsen burner **
Lenia: "Everyone stop digging. Connell! C'mere."
Hammer: How much for my hole?
Lenia: (Lenia's starting to get impatient.)
GM: You're uhm... maybe halfway in?
** Connell stops the exorcism with a sigh and moves over to Lenia, "What?" **
Mrugnak: (( so... seconds before the conjunction? ))
GM: Berkun really helped, but the two of you are scrabbling mud with yuck and stuff.
Lenia: "Digging is dangerous and going to get us killed, and we're not going to be done in time. Can you move the earth?" She passes him three vials of Paut.
Hammer: and no shovel
GM: It's about 10:40 by my calculations.
Connell: "Hold on to the vials, then. I'll need both hands free."
Connell: (( How many holes left? 7? ))
GM: 7 and 1/2.
Lenia: ((Suggestion to Connell: Cast at 10 seconds/spell for +2, Shouted Words, Sweeping Gestures for +3 more. Counters the nasty corruption.))
Connell: (( Yeah, that was the plan D: ))
Connell: So 8.
Connell: 2 FP minimum. 10 seconds per cast. A minute to walk between each hole.
Lenia: 8 holes is 16 FP, so four Paut vials, which I believe runs me dry except for my everfull one.
Connell: Connell still has 9 vials of paut of his own.
Mrugnak: A LOT less than a minute betwee holes.
Connell: He'll just use 4 from his own supply. First hole! Connell saves his arms and begs the earth to spew up the things infecting it. (( [3d6.skill(16,-5-2+3+2)] => [3,4,2] = 9 vs (14) or less Success! by 5 ))
Mrugnak: Two to 4 seconds.
Mrugnak: 15 seconds for a spell casting and a relocation.
Mrugnak: 4 a minute.
Connell: Waves his arms.
Hammer: "Flaps those wings birdie!"
Lenia: ((Seriously, solving this kind of thing with Elemental Magic is what the Druid is *FOR*. >.>))
Hammer: ((and I had to suggest it...really))
Connell: (( I thought of it earlier but did the feet-to-yards brainfart. ))
Narrator: Connell begins casting spells and the earth flows away from the pure evil rocks.
Connell: (( Any other rolls or shall I move on to Hole Two? ))
GM: Just roll 7 more times.
Lenia: Lenia douses each one with holy water as they're revealed.
Connell: (( I'll just shorten it to -2. ))
Connell: [3d6.skill(16,-2)] => [1,3,2] = 6 vs (14) or less Success! by 8 
whispering to Connell, The evil of the grove gets weaker as each rock dissolves in holy water. 
Connell: Three: [3d6.skill(16,-2)] => [6,5,2] = 13 vs (14) or less Success! by 1 
Connell: Four: [3d6.skill(16,-2)] => [4,3,4] = 11 vs (14) or less Success! by 3 
Connell: Five: [3d6.skill(16,-2)] => [3,2,3] = 8 vs (14) or less Success! by 6 
Connell: Six: [3d6.skill(16,-2)] => [3,6,6] = 15 vs (14) or less Failure! by 1 
Connell: Six: [3d6.skill(16,-2)] => [4,1,5] = 10 vs (14) or less Success! by 4 
Connell: Seven: [3d6.skill(16,-2)] => [1,6,3] = 10 vs (14) or less Success! by 4 
Connell: Eight: [3d6.skill(16,-2)] => [1,4,1] = 6 vs (14) or less Success! by 8 
Hammer: that's it
Connell: (( 17 FP spent. 4 vials of paut means 1 FP down. ))
Narrator: Panting, Connell finishes his exertions and downs a last bottle of Paut.
Narrator: All the delvers feel better - the air is still unpleasant, but just stinking swamp unpleasant, not evil noxious.
Mordreona: "Wow, did we do it?"
Hammer: ETA for Conjuction?
Berkun: "This is better...!"
GM: Lenia and Connell are now Coughing, not Nauseated from tainted mana, and only -3 to cast spells. The evil spirit is weak but still here. No one else is penalized.
GM: Conjunction is in 5 minutes.
Berkun: "Everything's gone, we can rest, unless..."
Hammer: Is it like evil new years?
Berkun: Berkun looks to others
Berkun: "What about the stars?"
Connell: "Still moving. But we have a chance to win now."
Narrator: In silence, the delvers look above as the stars align.