Lord of Hell

You are not the servant of a demonic overlord. You are its peer. Political and mystical power are merely means to an end for you. Aided by your demonic familiar you amass an army of unholy forces to do your bidding. 
Tradition cost: 7
Requirements:
Summon an imp familiar 
(This ritual, and its associated monetary cost, is assumed to have already been performed for starting characters; it starts as a lesser Demon with its tier one ability)
Training time: four months, with no penalty for being self-taught (and it's assumed that you are)	
==Skills==
Know the rituals to summon imp familiars
Communication circle apprentice
Law (Hell) apprentice
Melee Weapon (flex-hand) [scourge specialty] IV
Mobster apprentice
Pentacle Summoning Circle I
Scrying I
Summoning Circle
Tactics
Thaumaturgic Circle I
Torture: Retraining I
Any one other protection circle
==Level bonuses==
+3 to all saving throws
Title: Commander of Hell's armies
Familiar 2: Familiar is now a minor Demon and gains its second tier ability
Title: Baron of Hell
Familiar 3: Familiar gains its third tier ability
Title: Earl or Bishop of Hell
Familiar 4: Familiar gains its fourth tier ability
Rebuke: This condemnation causes 1D8 points of damage to all Undead or Extrinsic creatures per round within the sound of the lord of Hell's voice
Title: Duke of Hell; gain supernatural Strength and your presence can be detected by the sense supernatural evil trait
Summon and dismiss familiar at will
Title: Emir or Archduke of Hell
Familiar 5: Familiar gains its fifth tier ability
Title: Archbishop or Khan of Hell
Tormented warp: Painfully twist flesh—this can be used for torture or to reshape someone. It hurts like Hell.
Title: Prince of Hell
Demonic Form: You gain an alternate form, switchable at will, that reflects your new unholy nature. This is largely a cosmetic change, but your second form can look like pretty much anything you want—even forms that violate basic biology or the laws of physics. You just get a single alternate form, though, rather than open-ended shapeshifting.
Title: Dark Prince; +2D6 to your maximum life point capacity
Familiar 6: Familiar gains its final ability
Per additional level: +1 to save vs. magic
Per additional odd level: +1 to familiar's maximum life point capacity, or increment familiar's ability one tier	
==Level bonuses==
+3 to all saving throws
Title: Commander of Hell's armies
Familiar 2: Familiar is now a minor Demon and gains its second tier ability
Title: Baron of Hell
Familiar 3: Familiar gains its third tier ability
Title: Earl or Bishop of Hell
Familiar 4: Familiar gains its fourth tier ability
Rebuke: This condemnation causes 1D8 points of damage to all Undead or Extrinsic creatures per round within the sound of the lord of Hell's voice
Title: Duke of Hell; gain supernatural Strength and your presence can be detected by the sense supernatural evil trait
Summon and dismiss familiar at will
Title: Emir or Archduke of Hell
Familiar 5: Familiar gains its fifth tier ability
Title: Archbishop or Khan of Hell
Tormented warp: Painfully twist flesh—this can be used for torture or to reshape someone. It hurts like Hell.
Title: Prince of Hell
Demonic Form: You gain an alternate form, switchable at will, that reflects your new unholy nature. This is largely a cosmetic change, but your second form can look like pretty much anything you want—even forms that violate basic biology or the laws of physics. You just get a single alternate form, though, rather than open-ended shapeshifting.
Title: Dark Prince; +2D6 to your maximum life point capacity
Familiar 6: Familiar gains its final ability
Per additional level: +1 to save vs. magic
Per additional odd level: +1 to familiar's maximum life point capacity, or increment familiar's ability one tier
Category:Conquest
Category:Demon
Category:Tradition