Huppermage

==Elemental state combination effects==
Depending on how the four elemental states caused by the Huppermage's spells are combined, different effects are triggered. The effects are the same for all spells that cause the targets to receive an elemental state combo, and it does not matter in which order the states are applied. The effects are as follows:
* Earth + Fire = Enemy suffers 20% extra damage for 1 turn.
* Earth + Water = Enemy loses 2 MP for 1 turn.
* Earth + Air = Enemy loses 3 Range for 1 turn.
* Fire + Water = Enemy loses 50 Dodge for 1 turn.
* Fire + Air = Enemy loses 3 AP for 1 turn.
* Water + Air = Enemy deals 25% less damage for 1 turn.
pt:Huppermago
de:Übermagier
es:Hipermago