126956-new-leveling-zones

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Hi everyone,
I was just reading this thread https://forums.wildstar-online.com/forums/index.php?/topic/126883-suggestion-to-improve-alts/ and thought having alts is the kind of thing they might have to look at a bit more seriously with all the big changes that are coming. One thing is giving players more options when leveling. I made a post a while back, that I thought wildstar needed a few more alternative leveling zones. Whitevale upwards can get really boring after a few alts. I was told it was impractical for Carbine to add new mid level zones as they would be empty and also expensive to make. Someone posted that there is another zone same level as whitevale that was never finished, If this is true, maybe they will try and finish it sometime soon :) They mentioned on the livestream that they where improving early gameplay and that they would continue adding lots of content. Maybe the devs will reckon mid level game needs to be fleshed out more now as they get a large amount of new players coming in.
Is it something Carbine might consider important enough to spend development time on.
What do you guys think ?
Thanks.	
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			There are two unused zones on the core continents (Tanglemire, Dreadmoor) that weren't completed for launch. They made the final decision on which zones to go forward with based on which were shaping up better in alpha. They are set up to be in the same level ranges as Whitevale and Farside respectively. I am convinced they will be completed at some point, but at the same time I am glad they waited, so they could use those spaces to apply all the lessons learned in Year One.	
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There are two unused zones on the core continents (Tanglemire, Dreadmoor) that weren't completed for launch. They made the final decision on which zones to go forward with based on which were shaping up better in alpha. They are set up to be in the same level ranges as Whitevale and Farside respectively. I am convinced they will be completed at some point, but at the same time I am glad they waited, so they could use those spaces to apply all the lessons learned in Year One.
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			Mmmm... would love me some alternate leveling zones. It irks me how once we get to Whitevale, all the zones are shared from that point on. And this isn't a jab at just Wildstar either. It annoyed me in swtor too, that once you got your ship and left the capital worlds, it was all just the same planets with no variation or deviation in where you levelled. ( *lookin at you Taris... urhg... )	
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