Magic Power

Magic Powers in Castlevania: Lords of Shadow - Mirror of Fate are abilities that consume Magic. Each playable character (besides Gabriel) has two Magic Powers. These powers can be toggled on and off by pressing an assigned arrow button or their icon on the touch pad. Their magic meter can be replenished by absorbing orbs emitted by enemies when they are defeated. They can be fully replenished at Magic Fonts. The maximum amount of Magic that they have available to them can be increased by obtaining Magic Chests.
Simon Belmont has two Spiritual Powers, which summon a spirit to aid him. This includes the Spirit of Belnades, who takes damage for him from enemies or stage hazards, and the Spirit of Schneider, who provides offensive cover with his crossbow.
Alucard has use of two Blood Powers, which derive from his vampiric nature and allow him to change forms. Mist Form allows his body to dissolve into mist, making him less vulnerable to attack and able to pass through some objects and enemies, absorbing health from the latter. Wolf Form allows him to turn into a werewolf, increasing the damage of his attacks and giving him the strength to break down certain doors.
Trevor Belmont, as a member of the Brotherhood of Light, is able to use the same Sacred Powers that his father could. Light Magic causes him to recover health while dealing out damage to enemies, while Shadow Magic increases the attack power of his combat cross.
==Item Data==
Category:Mirror of Fate Skills