Metal Sonic 3.0

==Summary==
Metal Sonic 3.0 is an antagonist that appears in the video game, Sonic Rivals 2.
It is Dr. Eggman Nega's improved edition of Metal Sonic, which acts as a rival to its predecessor and was created to awaken the Ifrit.
==Powers and Stats==
Tier: 
Name: Metal Sonic 3.0, Metal Sonic Mach 3.0
Origin: Sonic the Hedgehog (Sonic Rivals 2)
Gender: None, but referred to as male
Age: Unknown
Classification: Badnik, Robotic Hedgehog
Powers and Abilities: 
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|-|Powers and Abilities=
*Superhuman Physical Characteristics
**Acrobatics
*Small Size (Type 0) (Same size as Metal Sonic)
*Inorganic Physiology (Type 2)
*Self-Sustenance (Types 1, 2, and 3) 
*Enhanced Senses 
*Flight and Spaceflight
*Absorption (Of Rings)
*Homing Attack
*Power Mimicry (Via Copycat)
*Boost (Standard)
**Aura (With Boost)
*Spin Dash (Standard)
*Invulnerability (Via Sonic Boom) 
*Invisibility, Intangibility, and Speed Augmentation (Via Chroma Camo)
*Limited Telepathy and Vertigo Inducement (Via ESP)
*Dimensional Manipulation and Time Slow (Via Chaos Control, scaling from Shadow)
*Shockwave Generation and Explosion Manipulation (Via Knuckle Slam)
*Momentum Manipulation (Can store up momentum and release it in one go)
*Fire Manipulation, Shield Generation, Ice Manipulation, Electricity Manipulation, Paralysis Inducement, Explosion Manipulation, Perception Manipulation, Illusion Creation, Air Manipulation and Magnetism Manipulation, (Via Power-Ups), 
*Possibly all of Metal Sonic's abilities (Was built to be an updated version of Metal Sonic)
|-|Resistances=
Resistance to:
*Extreme Cold
*Cosmic Radiations and Heat (Can easily survive molten lava and the Ifrit's attacks),
</tabber>
Attack Potency: Universe level+ (Contended with Modern Metal Sonic and Modern Shadow in battle. Could fight against Ifrit), higher with Sonic Boom
Speed: Massively FTL+ (Can keep pace with Modern Metal Sonic and the rest of the cast during Sonic Rivals 2), higher with Sonic Boom (Can use the Sonic Boom technique, which is a variation of Modern Sonic's boost ability).
Lifting Strength: At least Multi-Stellar (Should be comparable to Modern Metal Sonic)
Striking Strength: Universe level+ (Can damage Modern Metal Sonic with its strikes)
Durability: Universe level+ (Can tank hits from Modern Metal Sonic and the Ifrit), higher with Sonic Boom. Up to Low Complex Multiverse level (6-D) Damage Transferal with Rings (Having enough Rings shields damage from those as strong as Void and Tethered Supreme)
Stamina: Infinite (As it is a robot, it doesn't get tired out easily, comparable to Metal Sonic)
Range: Standard Melee Range, Hundreds of Meters with most abilities, higher with Chaos Powers (Copied from Modern Shadow, who could travel between different dimensions with Chaos Control)
Standard Equipment: None notable
* Rings (maximum 999), Item Boxes
Intelligence: Unknown (Metal Sonic 3.0 appears to have a similar mindset to that of Metal Sonic, being a cold, merciless drone that overwhelms foes with a relentless usage of it's supernatural powers)
Weaknesses: None Notable
Notable Attacks/Techniques: 
*Spin Attack: Metal Sonic 3.0 rolls into a ball and rams nearby opponents as a concussive force or cutting disk.
** Spin Dash: Metal Sonic 3.0 rolls in place to charge up, then blasts forward at top speeds.
***Homing Attack: While in the air, Metal Sonic 3.0 performs a high-speed Spin Dash that homes in on the nearest enemy, striking them with perfect aim.
***Jump Dash: When performing this move, Metal Sonic 3.0 launches straight forward in midair with a burst of speed while usually leaving an purple or dark blue trail in his wake, before descending downwards in an arc.
***Drop Dash: Metal Sonic 3.0 stores up momentum while in mid-air and curls into a ball as he drops down to the ground, upon where he will instantly initiate a Spin Dash and rocket in the desired direction.
**Spin Jump: Metal Sonic 3.0 leaps into the air and proceeds to perform a Spin Attack, a technique that allows Metal Sonic 3.0 to attack a foe in quick succession, hit objects in a return-to-sender fashion, and deter charging opponents.
*Boost: Metal Sonic 3.0 coats himself in a aura and rockets forward at top speed, granting instant acceleration and turning him into a highly destructive projectile able to mow down anything in his path.
*Copycat: Metal Sonic 3.0 scans the opponent, flawlessly replicating their abilities and skills, and adding their abilities onto his skillset. This can range from the opponent's fighting skills and conventional superpowers, to abilities as complex as space-time manipulation or mind manipulation. 
**ESP: Copied from Silver the Hedgehog. Metal Sonic 3.0 unleashes a psychokinetic wave that induces vertigo in his opponents.
**Chroma Camo: Copied from Espio the Chameleon. Metal Sonic 3.0 is able to render his body invisible and intangible, as well as increasing his speed.
**Sonic Boom: Copied from Sonic the Hedgehog. Metal Sonic 3.0 launches himself forward with a burst of speed so great that it breaks the sound barrier before continuing to move at a steady pace. While active, the Sonic Boom grants Metal Sonic increased speed and invulnerability, allowing him to damage enemies and opponents with mere physical contact.
**Bat Guard: Copied from Rouge the Bat. Metal Sonic releases a swarm of artificial bats that act as a defensive barrier and projectiles. They will explode upon impacting an enemy.
**Chaos Control: Copied from Shadow the Hedgehog. Metal Sonic 3.0 is able to manipulate Chaos Energy to slow down time to a crawl.
**Knuckle Slam: Copied from Knuckles the Echidna. Metal Sonic strikes the ground with enough force to generate a cluster of fiery shockwaves all around him.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Sega Sonic
Category:Absorption Users
Category:Acrobats
Category:Air Users
Category:Androids
Category:Antagonists
Category:Aura Users
Category:Dimensional Travel Users
Category:Enhanced Senses Users
Category:Evil Characters
Category:Explosion Users
Category:Fire Users
Category:Flight Users
Category:Forcefield Users
Category:Game Bosses
Category:Game Characters
Category:Genderless Characters
Category:Homing Attack Users
Category:Ice Users
Category:Illusionists
Category:Inorganic Beings
Category:Intangibility Users
Category:Invisibility Users
Category:Invulnerability Users
Category:Magnetism Users
Category:Perception Users
Category:Power Mimicry Users
Category:Robots
Category:Self-Sustenance Users
Category:Shockwave Users
Category:Small Sized Characters
Category:Statistics Amplification Users
Category:Status Effect Users
Category:Telepaths
Category:Time Users
Category:Vector Manipulation Users
Category:Vibration Users
Category:Video Game Characters
Category:Villains
Category:Hedgehogs
Category:Sonic Rivals 2