Mario Party Forever (BenGamer2002)

Mario Party Forever is a is the twenty-sixth overall installment in the Mario Party series. It is the third game for the Nintendo Switch, following Mario Party Superstars. It is also the thirteenth installment to be released on a home console. The game follows the same gameplay style as its predecessor and earlier installments in the series. It features a large variety of minigames from past games in the series, including handheld consoles, as well as ten boards from the home console games Mario Party Games.
=== Gameplay ===
Mario Party Forever features minigames and boards from past Mario Party titles. Players take turns hitting the Dice Block and moving around the board in order to collect coins and Stars, and once every player has rolled, a minigame is played, allowing the players to earn coins. Much like games prior to Mario Party 9, the Dice Block rolls 1 through 10 instead of only 1 through 6. Items can be obtained from Item Spaces or Item Shops. The boards generally retain their original layout. Some of the boards events have also been adjusted.
During the last five turns, the coins gained or lost from Blue Spaces and Red Spaces are doubled, and two players landing on the same space embark in a Duel Minigame, wagering coins or stars.
=== Game Modes ===
Game modes are selected from a screen that the player is taken to when starting the game. Each item represents a mode, and the player can select one to play a certain mode.
=== Party Mode ===
Party Mode is the main mode in Mario Party Forever. As in Mario Party 9 and Mario Party 10, the player can choose to play between two and four players, who will then play on a board, each of whom must hit a die block ranging from 1 to 10 to move. These dice blocks determine the number of steps the characters will take to advance. Once all characters have advanced, a mini-game will be randomly selected. This situation will be repeated until all rounds have been played. Like in Mario Party 9, Mario Party: Island Tour and Mario Party 10, it is also possible to play with two, three or four players.
=== Minigames Mode ===
In Mini-Games Mode, the player has the opportunity to play several Mini-Games sub-modes. Half of the mini-games are unlocked when the player plays for the first time, and as the player progresses through Party Mode, more mini-games are gradually unlocked. There are several ways to play this mode:
* Free Play
* Set It Up (from Mario Party DS and Mario Party 9)
* Minigames Circuit (from Mario Party 5)
* Battle Bridge (from Mario Party 6)
* Crown Showdown (from Mario Party 8)
* Time Attack (from Mario Party 9 and Mario Party: Island Tour)
* Coin Challenge (from Mario Party 10)
* Minigame Tournament (from Mario Party 10)
* Great Minigame Tournament
* Coinathlon (from Mario Party: Star Rush)
* All-Star
=== Characters ===
==== Playable ====
"Everyone is here! No one missed the Ultimate Party"
Unlike Mario Party: The Top 100 and Mario Party Superstars, where the playable character menus were too weak, Mario Party Forever includes all 27 previously playable characters in the series, as well as 5 new additions. The 9 new arrivals turn out to be Boom Boom, Luma, Galoomba, Paratroopa and ???, making their debut in the series, each of them having been announced via a Super Smash Bros.-style announcement trailer. Additionally, some characters who have made very few playable appearances return exclusively in this game, including Koopa Kid. Like Super Smash Bros. Ultimate, a number is next to the character, indicating the order in which they were presented as playable in the playable character's choice menu.
Names written in bold determine unlockable characters.
Mario 	Luigi 	Peach 	Yoshi
 	 	 	
Wario 	Donkey Kong	Daisy 	Waluigi
 	 	 	
Toad 	Boo 	Koopa Kid 	Toadette
 	 	 	
Birdo 	Dry Bones 	Blooper 	Hammer Bro
 	 	 	
Koopa Troopa	Shy Guy 	Kamek 	Bowser Jr.
 	 	 	
Rosalina 	Spike 	Bowser 	Diddy Kong
 	 	 	
Goomba 	Monty Mole 	Pom Pom 	Boom Boom
 	 	 	
Luma 	Galoomba 	Paratroopa	???
 	 	 	
===== Unlocking Method =====
Boo 	Unlock every Mario Party 5 Minigames
Koopa Kid 	Clear the Ultimate Superstar Quest
Unlock every Mario Party 4 Minigames
Dry Bones 	Unlock every Mario Party 7 Minigames
Get the Hope Star in the Ultimate Superstar Quest
Blooper 	Be Superstar with one of the fourteen playable characters from Mario Party 8 on Shy Guy's Perplex Express
Hammer Bro	Get the Wisdom Star in the Ultimate Superstar Quest
Shy Guy 	Be Superstar with one of the twelve playable characters from Mario Party 9 on Bob-Omb Factory
Get the Adventure Star on the Ultimate Superstar Quest
Kamek 	Play at least once on every Mario Party 9 minigames
Bowser Jr.	Be Superstar with Koopa Kid on one of the six first boards
Clear the Ultimate Superstar Quest
Spike 	Unlock every Mario Party 10 minigames
Be Superstar with one of the twelve Mario Party 10 playable characters on Chaos Castle
Bowser 	Clear the Ultimate Superstar Quest
Diddy Kong	Unlock every Mario Party: Star Rush minigames
Monty Mole	Play once on the half of the minigames
Pom Pom 	Unlock every Super Mario Party Minigames
Boom Boom 	Clear at least one Boss Minigame
Luma 	Be Superstar with any character on Future Dream
Galoomba 	Be Superstar with Goomba on Chaos Castle
Paratroopa	Play Every Mario Party 9 Minigames with Koopa Troopa at least once
==== Non-Playable ====
Toadsworth 	Tumble 	Cranky Kong 	Dreamy Bowser
 	 	 	
Bob-Omb 	Peepa 	Goombrat 	Fuzzy
 	 	 	
Waddlewing 	Thwomp 	Whomp 	Sumo Bro.
 	 	 	
Porcupuffer	Mushroom Genie	Chain Chomp 	Cheep Cheep
 	 	 	
Eep Cheep 	Deep Cheep 	Spiny Cheep Cheep	Bone Fish
 	 	 	
Swooper 	Spiny 	Buzzy Beetle 	Bullet Bill
 	 	 	
Banzai Bill	 	 	
==== Bosses ====
Boss 	Board 	Boss Minigame 	Reward
Lakitu 	Mario's Rainbow Castle 	Lakitu's Hammer Smash 	
Wiggler 	Western Land 	Wiggler's Train Charge 	
King Bob-Omb 	Waluigi's Island 	King Bob-Omb's Mechanical Explsions	
Petey Piranha	Toad Midway Madness 	Petey Piranha's Throw Party 	
King Boo 	Future Dream 	King Boo's Space Nightmare 	
Mega Goombrat	Towering Treetop 	Goombrat's Infernal Running 	
Mega Pokey 	Pyramid Park 	Pokey's Boomrang Banzai 	
Mega Bandit 	Shy Guy's Perplex Express	Bandit's Thief Lesson 	
Chain Chomp 	Bob-Omb Factory 	Chain Chomp's Counting Time 	
Dreamy Bowser	Chaos Castle 	Dreamy Bowser's Final Showdown 	
=== Ultimate Superstar Quest ===
The Ultimate Superstar Quest is the single-player story mode in Mario Party Forever. Before starting to play, the player must choose the difficulty between Superstar Beginner, Superstar Balanced, Superstar Advanced or Master Superstar. Next, the player watches a cutscene in which the characters argue over which of them is destined to be the Ultimate Superstar. Next, the player is taken to where Toadsworth and Tumble begin to declare the party open. After a few dialogues, the player is invited to choose one of the characters offered. The boards are played in the following order: Mario's Rainbow Castle, Western Land, Waluigi's Island, Toad's Midway Madness, Future Dream, Towering Treetop, Pyramid Park, Shy Guy's Perplex Express, Bob-Omb Factory and Chaos Castle. Before the start of a board, the player is invited to select an opponent from among the characters offered. When the player has finished victorious on the board, a boss arrives and the player must face him alone to continue the adventure and gets his reward. Before starting Chaos Castle, Bowser arrives and challenges the chosen character to a duel. Then, he is invited to select the character who will accompany him and the one who will accompany Bowser (could be Bowser Jr. or Koopa Kid). After the player wins the last board, Bowser admits defeat and declares the player the winner. But just as Toadsworth and Tumble were about to declare the player a superstar, Dreamy Bowser appears and removes the Ultimate Superstar Star, thus becoming more powerful, and threatens to destroy the world of Mario Party if the character does not come confront it. The player's chosen character begins to panic, but suddenly all the other characters arrive and encourage the character to defeat Dreamy Bowser, retrieve the Ultimate Superstar Star, and save the world. After defeating Dreamy Bowser, the player witnesses a cutscene where his character is taken in front of what he deserves most in the world: the Ultimate Superstar Award, while he is applauded by everyone else. Completing the Quest for the Ultimate Superstar will unlock the Indelible Memories.
Board 	Reward Star 	Possible Opponents 	Possible Allies 	Conditions 	Boss
Mario's Rainbow Castle 	Courage Star 	Mario, Luigi, Peach, Toad 	None 	Four player game
Ten turns 	Lakitu
Western Land 	Bravery Star 	Yoshi, Daisy, Birdo, Koopa Troopa	None 	Four player game
10 Turns 	Wiggler
Waluigi's Island 	Cunning Star 	Wario, Waluigi 	Mario, Luigi 	Four Player Game, Two VS Two Game, Duel Game
15 Turns	King Bob-Omb
Toad Midway Madness 	Fun Star 	Toad, Toadette, Goomba, Galoomba 	Toad, Toadette 	Four Player Game, Two VS Two Game, Duel Game
15 Turns	Petey Piranha
Future Dream 	Future Star 	Boo, Rosalina, Luma 	None 	Four Player Game
20 Turns 	King Boo
Towering Treetop 	Temerity Star 	Donkey Kong, Diddy Kong 	Donkey Kong, Diddy Kong 	Duel Game
20 Turns 	Mega Goombrat
Pyramid Park 	Hope Star 	Dry Bones, Spike, Monty Mole 	Mario, Luigi, Peach, Yoshi, Toad, Toadette	Four Player Game, Duel Game, Team VS Team Game
25 Turns	Mega Pokey
Shy Guy's Perplex Express	Wisdom Star 	Shy Guy, Blooper 	Shy Guy, Blooper 	Four Player Game, Duel Game, Two VS Two Game
30 Turns	Mega Bandit
Bob-Omb Factory 	Adventure Star	Boom Boom, Pom Pom, Hammer Bro 	None 	Two Player Game, Three Player Game, Four Player Game	Chain Chomp
Chaos Castle 	Superstar Star	Bowser, Boweer Jr., Koopa Kid 	Any character 	Two VS Two Game 	Dreamy Bowser
=== Minigames ===
The game has a total of 450 minigames, being the biggest minigame number. Among those minigames, 108 are returning from previous games, 161 are from handled consoles and 39 are completly originals and created for the game.
Main article: Mario Party Forever/Minigames
=== Boards ===
Ten boards are presented in Mario Party Forever. Each board cames from a home console game.
* Mario's Rainbow Castle (from Mario Party)
* Western Land (from Mario Party 2)
* Waluigi's Island (from Mario Party 3)
* Toad Midway Madness (from Mario Party 4)
* Future Dream (from Mario Party 5)
* Towering Treetop (from Mario Party 6)
* Pyramid Park (from Mario Party 7)
* Shy Guy's Perplex Express (from Mario Party 8)
* Bob-Omb Factory (from Mario Party 9)
* Chaos Castle (from Mario Party 10)
=== Spaces ===
* Blue Space: Allows the player who lands there to gain three additional coins.
* Red Space: Makes anyone who lands on it lose three coins.
* Event Space: Depending on the board the player is on, a different event occurs.
* DK Space: Cranky Kong arrives towards the player who landed on the space, giving the player a positive event.
* Bowser Space: A trapdoor forms under the player who lands on it, leading them towards OniBowser. Then, Dreamy Bowser chooses a negative event that happens to the player.
* Star Space: The player who lands on it must pay 20 coins to get the star.
* VS Space: The player who lands on it chooses a “Combat” mini-game and the victory condition.
* Chance Space: The player who lands on this space is entitled to an event that allows him to be lucky.
* Item Space: The player can choose to purchase an item or continue straight ahead.
=== Items ===
Items can be purchased from shops for a few coins.
Note: The items below are only exclusive to the first eight boards. In the last two boards, dice are the main objects.
Item	Item 	Description 	Price
 	Super Mushroom 	When a player uses it, they have the opportunity to hit two Dice Blocks. 	1 coin
 	Poison Mushroom 	When a player uses it, they must use it on another player, making them play backwards. 	3 coins
 	Golden Shroom 	When a player uses it, they have the opportunity to hit three Dice Blocks. 	5 coins
 	Golden Pipe 	When a player uses it, they go directly to where the star is. 	10 coins
 	Dual Glove 	When a player uses it, they can challenge the player of their choice to a duel by choosing a condition. The player who wins the duel wins the condition. 	5 coins
 	Teleportation Block	When a player uses it, they have the ability to teleport wherever they want. 	5 coins
 	Pipe 	When a player uses it, they have the possibility of skipping several squares. 	3 coins
 	Bowser Outfit 	When a player uses it, they wear a Bowser costume and play the entire round in costume. If he comes into contact with an opponent, he makes him lose ten coins. 	10 coins
 	Blue Shell 	When a player uses it, the blue shell rushes towards the player who is at the top of the ranking and crashes into him, causing him to lose half of his coins or a star. This item can only be used by the player in last place in the ranking. 	10 coins
 	Rainbow Star 	When a player uses it, they have the opportunity to play four Dice Blocks and remain invincible for their entire turn. If he comes into contact with a player, he makes him lose half of his coins. The effect ends when the player has finished their turn.	10 coins
 	Spring Mushroom 	When a player uses it, they have the option to join the player of their choice. 	3 coins
=== Differences with other Mario Party ===
* Donkey Kong being playable in this game, Cranky Kong is now the host of DK Spaces.
* Bowser being playable in this game, Dreamy Bowser is now the main antagonist.
* Bowser Jr. and Koopa Kid being playable, no characters cames to assist Dreamy Bowser.
* Toadsworht is now the main host instead of Toad.
* Tumble now give stars instead of Toadette.
* In most mini-games, items are the character's respective color instead of red for player 1, blue for player 2, green for player 3, and yellow for player 4.
* During board events, players can no longer fast forward the event animations.
* During the intro of a mini-game, if the player chooses to skip the intro, the music starts playing at the very beginning.
* As in the old Mario Party (until Super Mario Party), there is a Training Mode which allows players to practice the mini-game before actually starting it rather than practicing directly before starting it. play.
* Unlike Mario Party Superstars, board events do not have their own music.
* In Western Country, which is the only board in Mario Party 2, instead of giving 3 coins when passing the Koopa Bank, players give exactly 5 coins.
* In Mushroom Mix-Up, the player can choose the setting between the ocean and lava.
* In Bumper Balls, the player can choose the setting between an island around water, a flaming tower and a snowy mountain. This minigame also uses his music from Mario Party, and on the snowy mountian version, the frozen Shy Guy is present.
* Dizzy Dancing retakes his Mario Party 2 goal, where players have to catch a single note instead of catching as many notes as possible.
* Instead of a Green Shell, a Red Shell appears in Speed Hockey and Shell Soccer.
* Balloon Burst retakes his Mario Party goal and also his Mario Party 2 goal. This game can be "Free-For-All" or "2 VS 2".
* The metallic ground from Motor Rooter is now green instead of metallic gray.
* Instead of having the same victory theme, minigames from Mario Party 9, Mario Party: Island Tour and Mario Party 10 have their own victory theme.
* Victory themes after minigames from Mario Party, Mario Party 2 and Mario Party 3 has a different version. For example, the victory theme played after the mini-games in Mario Party 2 is now the theme played when only one player emerges victorious in a minigame.
* Every minigames has their original music, despite some of them has a music who mix-up their theme from Mario Party and Mario Party 2.
* Like in Mario Party, the Shy Guy from Shy Guy Says has his pirate coat, and even his pirate hat and his eye patch, and is named Captain Shy Guy. However, when a player makes a mistake, after Captain Maskass has cut the rope that tied the barrel of the player who made a mistake, the player no longer flails in all directions, but makes a defeat animation specific to this mini-game.
* Slot Car Derby has now three circuits.
* Mush Pit is now renamed Toadstool Titan, like in Mario Party 3. This time, a SUper Shroom appears instead of a Mega Shroom. The music who plays when a character is in possesion of the Super Shroom is an arrangment of the "Invincible" theme from Super Mario Bros.
* Klepto cames back to gets the players if they falls in the Paths of Peril.
* The floor of Squared Away uses its seven checkered floor patterns (a Mario pattern, a heart pattern, a Cheep-Cheep pattern, a Mushroom pattern, a Yoshi egg pattern, a Flower pattern Fire and a Goomba motif). In addition, when the mini-game is won by the solo player or by the team of 2/3, the loser(s) are chased by Thwomp while the defeated one(s) stand on a Golden Thwomp.
* In the English, French, Spanish and Italian versions, the mini-games with their original name take their original name from the first game in which they appeared.
* When the Superstar is announced, the entire stage freezes in darkness, except for where the characters are. A giant screen arrives and begins a countdown from 8, until displaying an image of the character declared a superstar, who begins by jumping for joy, then runs throughout the stage, then arrives at the giant screen and makes a exclusive animation for the Superstar announcement.
* Unlike Super Mario Party and Mario Party Superstars, when a player obtains a star, they are entitled to an exclusive animation specially created for obtaining a star, instead of playing their animation when they are happy.
* When a character falls into the water in a mini-game, they no longer flail around in all directions but remain motionless while groaning. Additionally, he speaks through a different voice clip instead of speaking through his drop cry.
* When a character gets burned in mini-games involving lava, they speak with a different voice clip instead of speaking with their falling cry.
* When a character gets electrocuted in mini-games involving electricity, they also speak in a different voice clip instead of their falling cry.
* Certain Free-For-All or 2 VS 2 Mini-Games can now be Duel Mini-Games.
* The announcer's voice can be male or female.
* Mini-games only end when a single player emerges victorious, instead of ending when a player fails to complete the mini-game.
=== Beta Content ===
* The game was supposed to reuse the voice clips used in Super Mario Party, but due to the resignation of Charles Martinet for the voice of Mario, Luigi, Wario, Waluigi and Toadsworth, ND Cube settled for recording new voice clips for all characters.
* Character victory and defeat animations were meant to be reused from Mario Party 9, Mario Party: Island Tour, Mario Party 10, Mario Party: Star Rush, and Super Mario Party, but new victory and defeat animations were created specifically for the characters.
=== References to other games ===
Mario Party: Several mini-games return, as well as Mario's Rainbow Castle board.
Mario Party 2: Several mini-games return, as well as the Western Land board.
Mario Party 3: Several mini-games return, as well as the Waluigi's Island board.
Mario Party 4: Several mini-games return, as well as the Toad's Midway Madness board.
Mario Party 5: Several mini-games return, as well as the Future Dream board. Mini-Bowser makes his playable return from this game.
Mario Party 6: Several mini-games return, as well as the Towering Treetop board.
Mario Party 7: Several mini-games return, as well as the Pyramid Parc board.
Mario Party 8: Several mini-games return, as well as the Shy Guy's Perplex Express board from Maskass.
Super Mario Galaxy: The final part of OniBowser's Final Showdown plays out like the final part of the final battle against Bowser.
Wario Land: Shake It! : When Wario is a superstar, he does an animation similar to the animation he does when he defeats a boss.
Mario Party DS: Several mini-games return. The boss battle system is similar to this game.
Mario Party 9: Several mini-games return, as well as the Bob-Omb Factory board.
Mario Party: Island Tour: Several mini-games return.
Mario Party 10: Several mini-games return, as well as the Chaos Castle board.
Mario Party: Star Rush: Several mini-games return.
Super Mario Party: Several mini-games return.