The Difficulty Chart - Limits of JJT

==Unclassified==
Do Everything.
==Class/Power 24 | Absolute==
These difficulties here are the absolute point of impossibility. They are too beyond any level of fiction to even coexist with nothing, and if you even do things like moving a single stud, the whole social construct you call reality ceases to exist on NULL. They are to get you prepared for The Finale. Some difficulties from the former Class 20 have been moved here.
====NOTE: Check out Class 24 Terms before reading some of these, as they use terms and none of the pages except penultimate do a good job explaining them.====
===Unknown===
#E N O U G H.
#KILLYOU
#Demonic
#UnrebirthTTFDIT
#ULTRA SUPER BROOKHAVEN RP MEGA NOTRIOUSLY GHASTLY TITAN CALAMITOUS YSAE TARTARUS ABOMINABLE CONTRAPTIONS ON A NUTSHELL WACKY INTELLECTUAL CHAOTIC OFFENSIVE POWERFUL OMNIVERSE DIFFICULTY CHAOS
#THE CORE SYSTEM BREAKED IMPOSSIBLE
#THE CORE SYSTEM BREAKED POSSIBLE
===Baseline Class 24===
#Aleph-Math|Aleph-Math
#The Super Absolutely Infinity Meltdown
#Epsilon Naught
#Psychotic Hell|Psychotic Hell
#Abomination|Abomination
===Low Class 24===
#Four
#Four.exe
#D/I/E/ /N/O/W
#AAAAAAAAAAAAAAAAAAAAAAAAAAAAAA1234
#Logan (Boi)
#DEADLY TUBULAR DEATH|DEADLY TUBULAR DEATH
##Unreachable|Unreachable
#Unexplainable
#Transcendental Deletion
#Illimitable Omnipotence
#Eternal Conflict
#Logan (Paul)
#END
#Infinite Suffering
#The Absolute Impossible Corruption Universal Death
#The Presentation Experience
#Rayo's Number
#%!
##%!!
#Unstopable Beating
#Harderer
===Mid Class 24===
#Endless Difficulty
#Eternal Perishing
===High Class 24===
#Rebirth Yuri in France
#Super Omega Ultra Mega Error Blood Mega Buffed Horrorfling Titan Impossible Aleph-Ten Impossible Googolplexianthen Impossible Deathly Hyper Vacio Impossible Omega Super Giga Titan Mega MEga Buffed UltraOmegaDeath Nullfling Impossible Infinity X X|Super Omega Ultra Mega Error Blood Mega Buffed Horrorfling Titan Impossible Aleph-Ten Impossible Googolplexianthen Impossible Deathly Hyper Vacio Impossible Omega Super Giga Titan Mega Mega Buffed UltraOmegaDeath Nullfling Impossible Infinity X X
#The Absolute Infinity Impossible Giga Why OmegaDeath Nulling Megalicious The Core For All Possiblelly Impossible.Exe The Gods Ultra Mega Titan Giga Omega Hyper Impossible.Exe Huge GigaDeath The Final X D
##The Absolute Infinity Impossible Giga Why OmegaDeath Nulling Megalicious The Core For All Possiblelly Impossible.Exe The Gods Ultra Mega Titan Giga Omega Hyper Impossible.Exe Huge GigaDeath The Final X D
#WayWayTooTooTooTooTooTooHard
#MEGADEATH-aleph-void.EXE
#Rayo's Number
#Patience
#Rebirth Yuri in France (estimated)
#Endless Difficulty
#The Absolute Impossible Omega Ultra Speed of the light Omega Googolplexiantheninfinity on the Empty The Death of the Gods The Blood Impossible Possible Zoogolplexiantheninfinity the Omimpossibleplexiaxthen the End for the times and you on Real Life X X
#Doggo
#Graham's Number
#TAIOUSotlOGotETDotGTBIPZtOtEfttayoRLXX: The Sequel
#Illimitable
#TAIOUSotlOGotETDotGTBIPZtOtEfttayoRLXX: The Sequel
#Octogoat Escaping Brazil Inception
#MEGA SUPREME DEATH|MEGA SUPREME IMPOSSIBLE
#Obama Difficulty
#The True Impossiblity of Never Ending Trauma and Hell
#Chillagon
#Ebob m yningsd eju st luk ddts 😂😂😂😂😂😂 hd jb e riit j h stoknf lookin sll eittied an dh
#Eternal Perishing
#Universal Mega Death Null
##Inscrutable
##Craziness
##The Lavender
#Fifi
#Ƿ (Wynn)
#Indefinite
#Eternal Ruinous
#Surströmming
#11th Dimension
#ABSOLUTE INFINITY
#E X P I R E
#Force of Gar
===Undecided Class 24===
#U̷̡͔͆̕n̴͒̐ͅl̸̡͆̍ȋ̷͍͎ḿ̸̟͘i̷͉̪̐͝ț̵͆̀e̸̜̯͑d̵̦̬̋̊ ̶͂͜C̶̣̀o̵̰̔̂r̸̩͇̋̄r̵̻̯̚ư̸̗̜̾ṗ̶̭t̶̹͇̅̈i̸͓͍͋ǒ̶̲̹͗n̷̝̓
===High-Peak Class 24 (start of C24 Limits (as Peripheral C24))===
At this point, the major league starts to collapse, fiction itself collapses, and the mindscape of reality crashes. Entering one second here is fatal for the omniverse. There will be 8 difficulties here.
#ABSOLUTE INFINITY
#Absolute Culmination
#MyDoom
#After
===Class 24.66===
#0.002%
#Peripheral
===Peak Class 24===
#Primal Babass|Primal Babass
#Effortful|Effortful
#Gar-HELL
===Skyline Class 24===
Well, this is it. I don't believe you would make it this far, but who knows? Only time will tell...
#▶︎ Penultimate ◀︎
##True Hell|True Hell
##Gar-HELL
##Gar-TARTARUS
#THE FINAL STRETCH
##Mega Strech
#Eternalized Penultimate
#TooPrecise
#The Suffering
#True Heaven
#Anti-Penultimate
#The imposter froma among sus
#True Hell (OTHER VERSION)
#Anti - penultimate|Anti-Penultimate
===Peripheral Class 24 (actually)===
At this point, the major league starts to collapse, fiction itself collapses, and the mindscape of reality crashes. Entering one second here is fatal for the omniverse. There will be 8 difficulties here.
#ABSOLUTE INFINITY
#Peripheral
#Primal Babass|Primal Babass
#Effortful|Effortful
Well, this is it. I don't believe you would make it this far, but who knows? Only time will tell...
#Eternalized Penultimate
#True Hell (OTHER VERSION)
#Anti - penultimate|Anti-Penultimate
#Penultimate|Penultimate
##True Hell|True Hell
##Gar-HELL
##Gar-TARTARUS
#CoVID TooPrecise
#NIGH PENULTIMATE
#NeverHowWhy
===Vertex Class 24 - Quantum Physics Rule Breaking===
The fast rate of upclining gaps makes quantum physics go insane, collapsing everything for a minuscule being to comprehend. Every single second that a difficulty like these exist, an atom destabilizes. There will be 10 Difficulties here.
===Crest Class 24 - Destabilizing ===
Nothing here can possibly survive, as it shuts down anything that is in radius with the multiverse we are in. Basically, dying is uncommon here, and destruction is common here. There will be 25 Difficulties Here.
===Expanded Class 24 - Madness===
The Omniverse at this rate, is now truly in madness. Nothing helps for its risk of being destroyed. Its a heavy risk now, like a 1/0.5. GET AWAY BEFORE IT GETS YOU. There will be 13 difficulties here.
=== Indefinite Class 24 - Emotion Ripping ===
At this part, everything is ripping, your sanity, your insanity, etc. There will be 5 difficulties here.
=== Culminating Class 24 - Infinite ===
There is not a limit to how much difficulties can be here. It wont become full. The first difficulty will be Destroyance and the final is unknown. There will be any amount of difficulty here.
===Post-Class 24===
Wow, you even survived penultimate. Well, welcome to the post section of C24. These aren’t really difficulties, but rather estimates of ultimate omnipotence.
#The Ultimate Construct
#Smile
#The Upper Gap
#Surprise Anschuluss: True Version
#Pre-The Final Difficulty
==The Rebirth System==
If you somehow managed to beat every single difficulty up to this point (doubt), then you will now have two options to take. This will decide the fate of your journey and how far you've come. You may either take on The Final Difficulty and its Ordinals, or take the Rebirth path. Be aware that once you rebirth, you will not be able to go back.
#The Rebirth System
##Rebirth I
##Rebirth II
##Rebirth III
##Rebirth IV
##Rebirth V
##Rebirth VI
##Rebirth VII
##Rebirth VIII
##Rebirth IX
##Rebirth X
#The Rebirth System
Good luck, you will need it...
= Borderline Class - Class 25 (JJT, JTH) =
==The Three Challenges (Ordinals) (Pre-Class 25)==
Good luck. These will prepare you for the terminal finale, the end of the Difficulty Chart itself...
#Liminal/Liminally 
#Transcendence 
#Über
== Class 31/Omega | Ordinals ==
To prepare you for the final challenge of The Final Difficulty, there are 5 ordinals or challenges to access it. Each of the ordinals represents a barrier you must overcome that somehow makes it endlessly unbeatable. However, none of these can truly compare to The Final Difficulty. Some say this is 200.5 to 200.9, but no. These ordinals are infinite, but not in the same sense or timeline even as The Final Difficulty. Of course, The Final Difficulty has things surpassing it but on other wikis, and usually The Final Difficulty can get past it because the pages are ususally very low quality.
=== Community Chart Table ===
Class 49/Omega | Ordinals 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
To prepare you for the final challenge of The Final Difficulty, there are 5 ordinals or challenges to access it. Each of the ordinals represents a barrier you must overcome that somehow makes it endlessly unbeatable. However, none of these can truly compare to The Final Difficulty. Some say this is 200.5 to 200.9, but no. These ordinals are infinite, but not in the same sense or timeline even as The Final Difficulty. Of course, The Final Difficulty has things surpassing it but on other wikis, and usually The Final Difficulty can get past it because the pages are ususally very low quality.
----Class Standard: TERMINATEDRating Range: EEEEEE…0 to G0
Difficulties: 5
Total: 5
{| class="wikitable mw-collapsible" style="text-align:center;"	Ordinals 	Ordinals 	Ordinals 	Ordinals	Ordinals	Ordinals	Ordinals	Ordinals	Ordinals	Ordinals	Ordinals	Ordinals	Ordinals	Ordinals	Ordinals	Ordinals	Ordinals	Ordinals	Ordinals	Ordinals	Ordinals	Ordinals	Ordinals	Ordinals	Ordinals
Difficulty Image 	Difficulty Name 	Difficulty Type 	Difficulty Rating 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
Liminal 	Liminal 	Liminal 	Liminal 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
Liminal, the first of the ordinals, represents the property of it always being out of the player's reach in terms of skill. Thus, the obstacles of Liminal, if they had existed, would always be beyond the player's skill. 	Liminal, the first of the ordinals, represents the property of it always being out of the player's reach in terms of skill. Thus, the obstacles of Liminal, if they had existed, would always be beyond the player's skill. 	Liminal, the first of the ordinals, represents the property of it always being out of the player's reach in terms of skill. Thus, the obstacles of Liminal, if they had existed, would always be beyond the player's skill. 	Liminal, the first of the ordinals, represents the property of it always being out of the player's reach in terms of skill. Thus, the obstacles of Liminal, if they had existed, would always be beyond the player's skill. 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
 	Liminal 	Ordinal 	EEEEEE…0 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
Transcendence 	Transcendence 	Transcendence 	Transcendence 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
Transcendence is the second ordinal. As it is an ordinal, it represents another property. Transcendence is a undefinable mess of pure static, making it a truly formidable challenge, taking an indefinite amount of time longer than Liminal. 	Transcendence is the second ordinal. As it is an ordinal, it represents another property. Transcendence is a undefinable mess of pure static, making it a truly formidable challenge, taking an indefinite amount of time longer than Liminal. 	Transcendence is the second ordinal. As it is an ordinal, it represents another property. Transcendence is a undefinable mess of pure static, making it a truly formidable challenge, taking an indefinite amount of time longer than Liminal. 	Transcendence is the second ordinal. As it is an ordinal, it represents another property. Transcendence is a undefinable mess of pure static, making it a truly formidable challenge, taking an indefinite amount of time longer than Liminal. 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
 	Transcendence 	Ordinal 	F0 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
Uber 	Uber 	Uber 	Uber 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
Uber is the 3rd of the ordinals, being the center of the quintet. The concept of it is that it is beyond any attempts, surpassing any possible rule or limitation one can put on it. 	Uber is the 3rd of the ordinals, being the center of the quintet. The concept of it is that it is beyond any attempts, surpassing any possible rule or limitation one can put on it. 	Uber is the 3rd of the ordinals, being the center of the quintet. The concept of it is that it is beyond any attempts, surpassing any possible rule or limitation one can put on it. 	Uber is the 3rd of the ordinals, being the center of the quintet. The concept of it is that it is beyond any attempts, surpassing any possible rule or limitation one can put on it. 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
 	Uber 	Ordinal 	FFFFF0 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
Ineffable 	Ineffable 	Ineffable 	Ineffable 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
Ineffable is the 4th of the ordinals, being yet harder than the previous 3 ordinals. Ineffable is even more powerful than the previous 3 ordinals, having properties that cannot be described and takes infinitely longer than any other difficulty before it. 	Ineffable is the 4th of the ordinals, being yet harder than the previous 3 ordinals. Ineffable is even more powerful than the previous 3 ordinals, having properties that cannot be described and takes infinitely longer than any other difficulty before it. 	Ineffable is the 4th of the ordinals, being yet harder than the previous 3 ordinals. Ineffable is even more powerful than the previous 3 ordinals, having properties that cannot be described and takes infinitely longer than any other difficulty before it. 	Ineffable is the 4th of the ordinals, being yet harder than the previous 3 ordinals. Ineffable is even more powerful than the previous 3 ordinals, having properties that cannot be described and takes infinitely longer than any other difficulty before it. 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
 	Ineffable 	Ordinal 	FFFFFF…0 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
Inutilis 	Inutilis 	Inutilis 	Inutilis 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
Inutilis, the final ordinal, has the most enigmatic properties of them all. It contains the properties of the 4 other ordinals, but has its own properties as well. For example, the player will not want to complete the ordinal at all, and the ordinal will not be completed. There are many other properties as well, which can be seen on the page of the ordinal.	Inutilis, the final ordinal, has the most enigmatic properties of them all. It contains the properties of the 4 other ordinals, but has its own properties as well. For example, the player will not want to complete the ordinal at all, and the ordinal will not be completed. There are many other properties as well, which can be seen on the page of the ordinal.	Inutilis, the final ordinal, has the most enigmatic properties of them all. It contains the properties of the 4 other ordinals, but has its own properties as well. For example, the player will not want to complete the ordinal at all, and the ordinal will not be completed. There are many other properties as well, which can be seen on the page of the ordinal.	Inutilis, the final ordinal, has the most enigmatic properties of them all. It contains the properties of the 4 other ordinals, but has its own properties as well. For example, the player will not want to complete the ordinal at all, and the ordinal will not be completed. There are many other properties as well, which can be seen on the page of the ordinal.	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
 	Inutilis 	Ordinal 	G0 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
A Few Words of Advice
 
{| style="border: 2px solid #414CAD; background: rgba(65, 76, 173, 0.2); border-radius: 10px; text-align: center" width="100%"
| style="background: #414CAD; border-radius: 5px 5px 0 0; font-size: 1.7em; font-weight: 500" width="100%" |Class 50/Infinite | Finale
|-
| style="padding: 10px" |This class is reserved for The Final Difficulty, and nothing more. People say this has a rating of 100, no, that is Vigorous. 200? No, that is The Ultimate Construct, but this, my friend, is A0., the supremum of all counting numbers.
The finale of this chart is located alone here because it simply cannot be overshadowed, at least on this wiki. Even if you have A0 seperate unique catches, none can go above THIS..
Nonetheless this is the end, also called Class ∞. Welcome to Class Infinite | Finale, your ending place that you simply cannot continue from.
Class 31/Omega | Ordinals 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
To prepare you for the final challenge of The Final Difficulty, there are 5 ordinals or challenges to access it. Each of the ordinals represents a barrier you must overcome that somehow makes it endlessly unbeatable. However, none of these can truly compare to The Final Difficulty. Some say this is 200.5 to 200.9, but no. These ordinals are infinite, but not in the same sense or timeline even as The Final Difficulty. Of course, The Final Difficulty has things surpassing it but on other wikis, and usually The Final Difficulty can get past it because the pages are ususally very low quality.
----Class Standard: TERMINATED
Rating Range: EEEEEE…0 to It0
Difficulties: 5
Total: 5
{| class="wikitable mw-collapsible" style="text-align:center;"	Ordinals 	Ordinals 	Ordinals 	Ordinals	Ordinals	Ordinals	Ordinals	Ordinals	Ordinals	Ordinals	Ordinals	Ordinals	Ordinals	Ordinals	Ordinals	Ordinals	Ordinals	Ordinals	Ordinals	Ordinals	Ordinals	Ordinals	Ordinals	Ordinals	Ordinals
Difficulty Image 	Difficulty Name 	Difficulty Type 	Difficulty Rating 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
Liminal 	Liminal 	Liminal 	Liminal 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
Liminal, the first of the ordinals, represents the property of it always being out of the player's reach in terms of skill. Thus, the obstacles of Liminal, if they had existed, would always be beyond the player's skill. 	Liminal, the first of the ordinals, represents the property of it always being out of the player's reach in terms of skill. Thus, the obstacles of Liminal, if they had existed, would always be beyond the player's skill. 	Liminal, the first of the ordinals, represents the property of it always being out of the player's reach in terms of skill. Thus, the obstacles of Liminal, if they had existed, would always be beyond the player's skill. 	Liminal, the first of the ordinals, represents the property of it always being out of the player's reach in terms of skill. Thus, the obstacles of Liminal, if they had existed, would always be beyond the player's skill. 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
 	Liminal 	Ordinal 	EEEEEE…0 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
Transcendence 	Transcendence 	Transcendence 	Transcendence 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
Transcendence is the second ordinal. As it is an ordinal, it represents another property. Transcendence is a undefinable mess of pure static, making it a truly formidable challenge, taking an indefinite amount of time longer than Liminal. 	Transcendence is the second ordinal. As it is an ordinal, it represents another property. Transcendence is a undefinable mess of pure static, making it a truly formidable challenge, taking an indefinite amount of time longer than Liminal. 	Transcendence is the second ordinal. As it is an ordinal, it represents another property. Transcendence is a undefinable mess of pure static, making it a truly formidable challenge, taking an indefinite amount of time longer than Liminal. 	Transcendence is the second ordinal. As it is an ordinal, it represents another property. Transcendence is a undefinable mess of pure static, making it a truly formidable challenge, taking an indefinite amount of time longer than Liminal. 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
 	Transcendence 	Ordinal 	F0 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
Uber 	Uber 	Uber 	Uber 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
Uber is the 3rd of the ordinals, being the center of the quintet. The concept of it is that it is beyond any attempts, surpassing any possible rule or limitation one can put on it. 	Uber is the 3rd of the ordinals, being the center of the quintet. The concept of it is that it is beyond any attempts, surpassing any possible rule or limitation one can put on it. 	Uber is the 3rd of the ordinals, being the center of the quintet. The concept of it is that it is beyond any attempts, surpassing any possible rule or limitation one can put on it. 	Uber is the 3rd of the ordinals, being the center of the quintet. The concept of it is that it is beyond any attempts, surpassing any possible rule or limitation one can put on it. 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
 	Uber 	Ordinal 	FFFFF0 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
Ineffable 	Ineffable 	Ineffable 	Ineffable 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
Ineffable is the 4th of the ordinals, being yet harder than the previous 3 ordinals. Ineffable is even more powerful than the previous 3 ordinals, having properties that cannot be described and takes infinitely longer than any other difficulty before it. 	Ineffable is the 4th of the ordinals, being yet harder than the previous 3 ordinals. Ineffable is even more powerful than the previous 3 ordinals, having properties that cannot be described and takes infinitely longer than any other difficulty before it. 	Ineffable is the 4th of the ordinals, being yet harder than the previous 3 ordinals. Ineffable is even more powerful than the previous 3 ordinals, having properties that cannot be described and takes infinitely longer than any other difficulty before it. 	Ineffable is the 4th of the ordinals, being yet harder than the previous 3 ordinals. Ineffable is even more powerful than the previous 3 ordinals, having properties that cannot be described and takes infinitely longer than any other difficulty before it. 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
 	Ineffable 	Ordinal 	FFFFFF…0 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
Inutilis 	Inutilis 	Inutilis 	Inutilis 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
Inutilis, the final ordinal, has the most enigmatic properties of them all. It contains the properties of the 4 other ordinals, but has its own properties as well. For example, the player will not want to complete the ordinal at all, and the ordinal will not be completed. There are many other properties as well, which can be seen on the page of the ordinal.	Inutilis, the final ordinal, has the most enigmatic properties of them all. It contains the properties of the 4 other ordinals, but has its own properties as well. For example, the player will not want to complete the ordinal at all, and the ordinal will not be completed. There are many other properties as well, which can be seen on the page of the ordinal.	Inutilis, the final ordinal, has the most enigmatic properties of them all. It contains the properties of the 4 other ordinals, but has its own properties as well. For example, the player will not want to complete the ordinal at all, and the ordinal will not be completed. There are many other properties as well, which can be seen on the page of the ordinal.	Inutilis, the final ordinal, has the most enigmatic properties of them all. It contains the properties of the 4 other ordinals, but has its own properties as well. For example, the player will not want to complete the ordinal at all, and the ordinal will not be completed. There are many other properties as well, which can be seen on the page of the ordinal.	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
 	Inutilis 	Ordinal 	Itnumber / It0 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
A Few Words of Advice
 
#Liminal (Cascading E0)
#Recursive Wavestats
#Indecipherable
#Transcendence
#Futility
#Uber
#Mystifying
# Infinitude
#Shatteredness
# Hypercollapsed
#Ineffable
#Celestial
#Endless Suffering
#Anomalous
#Reality
#Recursivity
#Obscene
#Finalist
#Issensus
#Post-Absolution
#Ordinality
#Inultis
=== The Ultimate Construct ===
Difficulties within the Ultimate Construct, The Upper Gap, Penultimate
Name 	Image 	Information 	Notes by Research Team 	Decryption Status	Synthesized?
Unreachable 	 	Every obstacle the player encounters moves out of reach, eluding progression. It appears the distance between the player and the obstacles is always 500 timelines and 500 years.
Music used: FE2CM OST: Desert Ruins 	Noozlog56: This difficulty is interesting. I believe it has the defractation principle mentioned in The Ultimate Construct.
Builderman: Wrong, there's no defractation here. Good guess, it might be another property of it.
Frantic: This feels weird.. As research comes together this has updated. Thankfully the intensity is quite easy to measure, weird for its time. Well, at least we did it.
Sanjay2133: hey guys i dont understand a single thing you're saying but i am gonna make the page ok	Obstacles: 100%
Intensity:
100%
Catches:
100%
Properties:
100%	Fully
Eternalized Empyrean 	 	Made to be harder than Empyrean, and uses the aspect of autonomous control.
Music used: Theme of Digital Dimension - Sonic Riders 	Johndog69420: This difficulty was lost to time, and I thought I would never see it again. Looks like it got buried inside TUC.
Noozlog56: YOU FALL THE CRASH THE GAME- Wait.. *jots notes* this will be important.
Builderman: I think we're digging too far into this mess. 
Kaan69: We did it. First difficulty complete!	Obstacles:
100%
Intensity:
100%
Catches:
100%
Properties:
100%	Fully
Interrelent 	 	This is a "easy" one. Made using an extension of English, (Total Expansion Language) so more skills are covered.
Music used: LB: Hyperspace OST (1.12) 	Johndog69420: I think I remember this one..
Novixus: That's from that one wiki, right? SC... something.
Frantic: Looking further, this was a TUG difficulty that fell down from it's grace.
Malaysia1583: index chart from the Eternal Perishing's Home, right?
Kaan69: It turns out that this was much easier than I thought. The defraction is really intense, so it's just that left.
Jesus Christ: This.. An old test creation of mine.. Seems like difficulties, deleted or not, are piled and buried under TUC.	Obstacles:
100%
Intensity:
100%
Catches:
100%
Properties:
100%	Fully
Ambiguous 	 	Made so that the basic aspects of the difficulty cannot be known by the player and harder than the player's skill, meaning the player has to constantly rush in without any information.
Music used: FE2CM OST: Underworld Castle 	Kaan69: I smell Liminal from this one. Probably because the backgrounds are similar, and the data appears that they come from the same dimension...
Johndog69420: Feels like a cancelled ordinal..
Frantic: 2ND DIFFICULTY DOWN!	Obstacles:
100%
Intensity: 100%
Catches: 100%
Properties: 100%	Fully
Immensus 	 	Made to last indefinitely, meaning that no matter how much the player persists, the end will never be reached. Even if an end is theoretically reached, it will instantaneously be voided.
Music used: Radiarc - Chaos Arranged 	Builderman: This difficulty seems to be one of a kind. No other difficulty I know of has this property.
Novixus: We're ALMOST done. 
Frantic: You know, this feels tough..
RenenSim: Yes, we did it. Congratulations on the fourth difficulty.	Obstacles: 100%
Intensity: 100%
Catches: 100%
Properties: 100%	Fully
Ressant 	This has no icon, or atleast hides it from the player. Using the rules of Babass: Decoded, it has been discovered and mutated to appear and be as hard to put more pressure onto the player.	To beat this you will need beyond infinite amounts of skill, beyond anything before this. 	Johndog69: This one focuses on tons of skil, making it a spike.
 Novixus: Seems like they were naturally formed under near-perfect if not so conditions.
Frantic: I should put Intensity at 102%, but I have to be serious..
TotallyNotAMeme00: I made more progress on the obstacles, we still need to find the icon however.
Jesus Christ: Fear not, this one is pretty easy tbh.	Obstacles:
100%
Intensity:
100%
Catches:
100%
Properties:
100%	Fully
Fragmentized 	 	Persists after being beaten, not allowing the player to move on from it no matter how many times it has been beaten.
Music used: 	Builderman: Seems like it was born from fragments of the vortex…
Frantic: Most likely, but I believe it is also fragments of deleted difficulties.
Kaan69: The final dust..?
410Gone: I'm not sure about the vortex theory. Why would something all the way here be born from a Class 4 difficulty? If you're talking about a different vortex, okay, but considering the link, I assume you're talking about the Class 4 one.	Obstacles: 
100%
Intensity:
100%
Catches: 
100%
Properties: 
100%	Fully
The Nigh 	 	Rendered completely inaccessible by any means, not allowing the player to even start the difficulty. 	TotallyNotAMeme00: I've seen this one before.
Builderman: This used to be beyond The Final Difficulty, right?
Frantic: So every deleted difficulty near where TUC is now got colossally buried... And it has no catches, just your average post-tfd exclusion...
Jesus Christ: Seems similar to some other difficulties.	Obstacles: 
100%
Intensity:
100%
Catches: 
100%
Properties: 
100%	Fully
Defracted 	 	This is the source of the defraction. It is so defracted that moving, jumping, making progress, existing, everything and nothing is impossible. Every jump makes this difficulty more defracted. Even doing nothing makes this difficulty more defracted.	Johndog69420: Seems like this forgotten remanant was buried in The Ultimate Construct when the chain was being constructed.
Novixus: This is the ULTIMATE defraction property.. I assume it is the source of the defraction.
EpicToastOkay: The only other possible source is Conglomerated, but that doesn't make much sense from what we've discovered about it so far.	Obstacles:
100%
Intensity:
100%
Catches:
100%
Properties:
100%	Fully
Aetherial 	 	Possible to have defraction. Every jump makes the completion distance 2 dimensions further. 	EpicToastOkay: The concept is pretty interesting, but increasing dimensions doesn't make it that much harder for me. I tried Unreachable with this gimmick and it's not that much of a difficulty increase. I guess the obstacles supplement the gimmick, or I'm a god at dimension-based gimmicks. I'm guessing it's the second option.
Jesus Christ: What is this?	Obstacles:
100% 
Intensity: 
100%
Catches: 
100%
Properties:
100%	Fully
Surprise Anschuluss: True Version 	 	Hidden in the depths in a well hidden area.
It seems to be a difficulty which has seen a perilous fate from corruption. 	5002nahk: It was a surprise to something like this in here.
Novixus: I would never see this, but gosh..
HelloArt: Ahh, this is easy! Also, can me and Nugly join?
Frantic: sure
EpicToastOkay: Holy shit, we have a ton of data on this. We need to finish the catches, and that's it.	Obstacles:
100%
Intensity:
100%
Catches:
100%
Properties:
100%	Fully
Conglomerated 	 	Incorporates elements of all other difficulties before it to make itself slightly harder than the player's skill level. 	TotallyNotAMeme00: This one will take a long time.
FoundLight: This looks like it’d be a hellhole to complete researching and beat. We all would have to work together just to get a miniscule of a percent into this.
EpicToastOkay: Comparing this to Surprise Anschuluss: True Version is like comparing Negativity to Aetherial, and I'm dead serious when I say that. Even researching this is painful, because we have to research other difficulties in order to get information about this one.
JohnDog69: I think putting this in KLJY.exe was much worse of an idea. Well, at least I can make a new chain and get experience!	Obstacles: 
100%
Intensity:
100%
Catches: 
100%
Properties: 
100%	Fully
Absolute Undefined 	 	It is absolutely undefinable, and it's impossible to define the difficulty or any of the obstacles, intensity, catches or properties. It goes beyond ratings too. If Conglomerated had a rating of 10,000, this would have a rating of 10^10,000. To even understand this would not be sensible.
Music used: Deserted Heights - FE2CM	Difficulty reserved for Istamtae	Obstacles:
100%
Intensity:
100%
Catches:
100%
Properties:
100%	
Total Collapse(End of the Ultimate Construct)	 	The beginning of the "collapse" of the JJT universe.
Music used: XI - Ascension to Heaven 	Difficulty reserved for Istamtae	Obstacles:
100%
Intensity:
100%
Catches:
100%
Properties:
100%	Fully
The Upper Gap 	 	I don't even know exactly what obstacles would fit into TUG difficulty. TUG difficulty obstacles are obstacles harder than any other TUCP difficulty, but easier than Penultimate. 	Noozlog56: Didn't expect to see this in here.
EpicToastOkay: This is a easy one to synthesize compared to some of the ones above.	Obstacles:
110%
Intensity:
100%
Catches:
100%
Properties:
100%	Fully
Penultimate 	 	The second to last difficulty. The main property used is "neology," the study of new things, and will always have revamps to accommodate further advances in intensity.
Music used: Megalith Agnus Dei 37/48 	Nugly: No way, it's real
Istamtae: We've done it. 
Frantic: All hands on deck, 105% resource mode!	Obstacles:
100%
Intensity:
100%
Catches:
100%
Properties:
100%	
==Class/Power 25 (OLD)/ 32 (Current) | Finale + Sub difficulties | ???==
Class 25 has a truly instant death difficulties difficulty, and sub difficulties the name will be chosen via poll. The difficulty hasn't been chosen yet, but it will be the hardest difficulty here.
Class 25 is reserved for The Final Difficulty, and the ordinals. You cannot win it, as the concept of winning does not exist. A realm where you only lose... A place of no victory, No matter the way you win, you lose. Any loop hole, gap or any other thing with logic or not, known or not etc. The Final Difficulty will always fix it up.
# The Final Difficulty.
##GAR-TARTARUS
##Absolution
##Preeminent Cessation
##The boifodjfnse difficutli
##The_Nigh
##BadgeHunterRBLX The boifjrcnrfilse difilcukly
##Aleph-Aleph-Aleph-Null
##BOY.XML
###BOY.XML MISS
###BOY.XML SAYIAN
##Epitome Of The Finale
##The Final Dust
## true after.
# The Final Difficulty in the JJT wiki
#Omniversal Difficulty|Omniversal (25 (TO))
#The True Beginning (JBT - JJT Beyond TFinD)
#The Endless Nightmare
#The Ultimate Ultra Difficulty
#Gigachad
#Never
#GAR-TARTARUS
#Nerdle
#The Endless Nightmare
#Lowest Spectrum REBORN FUNNY DEATH HELL NULL FUN GRAVITY COIL THE FINAL DIFFICULTY
#The Ultimate Ultra Difficulty (Inspired of a dream i had) 
#Highest Spectrum REBORN FUNNY DEATH HELL NULL FUN GRAVITY COIL THE FINAL DIFFICULTY 
#More Final
#Preeminent Cessation
#The Final Dust
#Gigachad 
#The boifjrcnrfilse difilcukly
#the_nigh
#True After
#Meta TooHard
##Metaline
#Impossible With Thanos
#Hyperdeath
#THE FINAL STRETCH!
#True Heaven. (Class Ending Difficulty)