Victor Saltzpyre

<tabber>
|-|Witch Hunter Captain=
|-|Bounty Hunter=
|-|Zealot=
|-|Warrior Priest of Sigmar=
</tabber>
== Summary==
Victor Saltzpyre is one of the five playable Heroes in Vermintide 2. In official media, he is usually seen as a Witch Hunter with a tall hat wielding a rapier and a brace of pistols, but has since moved on to becoming a Warrior Priest of Sigmar.
Witch Hunters are gruff at the best of times, and Victor is so dedicated to the fight against Chaos and Evil for personal reasons that even his peers tend to feel he is unlikable and even dangerous. Unlike other Witch Hunters, Victor has no objections to working with other races. To him, the end justifies the means, and he is ultimately willing to fight alongside anyone as long as they are not outright enemies of Sigmar and the Empire.
Victor has a strong obsession with the Skaven that has led to friction with his superiors in the Order, and affected his ultimate career path. Additionally, his lack of objections towards working with other races separated him even further from his fellow members.
Based on which career the player chooses in-game, he is seen as a Witch Hunter Captain, promoted due to his meritorious actions in Ubersreik, a Bounty Hunter who has cut his ties in all but name to the Order, a Zealot of Sigmar who has abandoned the Order in favor of a righteous attempt to cleanse the world, or a Warrior Priest who has reforged his faith and heralds the return of Sigmar himself. 
==Powers and Stats==
Tier: | | | , possibly when blessed by Sigmar
Keys: Witch Hunter Captain | Bounty Hunter | Zealot | Warrior Priest of Sigmar
Name: Victor Saltzypre
Origin: Warhammer Fantasy
Gender: Male
Age: Unknown
Classification: Human, Witch Hunter Captain, Flagellant, Bounty Hunter, Warrior Priest of Sigmar
Powers and Abilities:
<tabber>
|-|Base=Superhuman Physical Characteristics, Limited Nonexistent Physiology (Type 2; all aspects) & Abstract Existence (Type 1) & Acausality (Type 4, possibly type 5) & Nonduality (Type 2) (A part of all beings' mind and soul in Warhammer is made out of Aethyr and exists in the Realm of ChaosRealm of Sorcery, A Grim World of Perilous Adventure: page 16, providing them with the same properties above and resides Low 1-A range away at minimum. In fact untill a Mortal dies, even the Chaos Gods themselves cannot locate their souls desipite being in their realmLiber CHaotica: Liber Slaanesh.), Weapon Mastery (Victor can wield a vast array of swords, guns, axes and moreWarhammer: Vermintide 2, 2018, Equipment Menu), Acrobatics (Can navigate tough terrain, and use his agility to dodge opponents), Enhanced Senses (Can sense enemies that are behind or out of view, able to detect the presence of specific enemies far from his position), High Pain Tolerance (Can still fight and run even with heavy wounds), Fire Manipulation (Through Fire Bombs), Explosion Manipulation (Through bombs), Healing (Through Healing Draught and Medical Supplies), Absorption (Can gain temporary health from killing his foes), Resistance to Corruption (Walked through a Warp portal with no visible mutationsWarhammer: Vermintide 2, 2018, The Skittergate), Transmutation (Resisted the transmuting effects of Warp Lightning), Curse Manipulation (Has charms that reduce the cursing effects of grimoires), Life Manipulation and Soul Manipulation (Can survive having their soul drained by a LifeleechWarhammer: Vermintide 2, 2018, Lifeeleecher enemy), Empathic Manipulation and Disease Manipulation (Can resist the corrupting and disease-inducing effects of the Blightreaper, Poison Manipulation, Matter Manipulation (Can survive breathing toxic and transmutative effects of warp gas and being in close proximity to WarpstoneWarhammer: Vermintide 2, 2018, Ubersreik Five resist the poisonous gas of a Poison Wind Globadier, limited Resistance to Aethyr Manipulation (Dhar; Can traverse the Chaos Wastes with little difficultyWarhammer: Vermintide 2; 2018; Chaos Wastes Campaign, where Aethyr flows wildly and induces Corruption, Mutation, Madness, and Soul ManipulationRealm of Chaos: Slaves to Darkness; 1988, p. 10, Description of the nature of Chaos itselfArchaon: Everchosen, 2015, Archaon's minions get transmutated and transformed by the Chaos Wastes)
|-|Witch Hunter Captain= All base abilities plus Damage Boost (Can increase the chance for critical hit and increase his damage on enemies with his Career Ability and various skills), Statistics Amplification (Has other skills that help him increase the cutting power of his attacks, as well as cleave through his opponents.Warhammer: Vermintide 2, 2018, Witch Hunter Captain Skills, Traits, & Talents Has access to numerous potions that can increase his strength, speed, and focus)
|-|Bounty Hunter=All base abilities plus Damage Boost (His career ability fires a much more powerful shot that can one-shot equally durable opponents. Can gain critical hits and stronger damage with his other ranged skillsWarhammer: Vermintide 2, 2018, Bounty Hunter Skills, Traits, & Talents), Statistics Amplification (Has other skills that help him increase the cutting power of his attacks, as well as cleave through his opponents. Has access to numerous potions that can increase his strength, speed, and focus), Damage Reduction (Killing an elite enemy grants him 1% damage reduction that can stack up to 30 times)
|-|Zealot=All base abilities plus Immense Pain Tolerance, Rage Power (Zealots flagellate themselves to gain more and more strength, unfeeling to the pain they suffer for Sigmar), Immortality (Type 2; Survives blows that are normally lethalWarhammer: Vermintide 2, 2018, Zealot Skills, Traits, & Talents), Reactive Power Level/Damage Boost/Statistics Amplification (His skill lets him gain power for every health he's lost. Has other skills that increase his attack power, his attack speed, and other abilities)
|-|Warrior Priest of Sigmar= All base abilities plus 
*Blessed (Is blessed by Sigmar), limited Aethyr Manipulation (Is able to use divine magic and call upon the miracles of Sigmar)
*Non-Physical Interaction (As a magic user, Saltzpyre can now interact with Aethyr, which is nonexistent in nature) 
*Healing (As a Warrior Priest, Saltzpyre can heal himself and his teammates through either binding their wounds or using magic to do so)Tome of Salvation, 2007, p. 209)
 
*Extrasensory Perception, Analytical Prediction (As a Warrior Priest, Saltzpyre has Magical Sense, also known as WitchsightWarhammer Fantasy Roleplay 2nd Ed., 2005, p. 94, which allows him to see the flow of reality and see the thoughts and intentions of people laid bare to him. He should scale to other Warrior Priests who have the Combat Aware and Holy Visions talents, which allows them to ignore surprises and foresee incoming dangerWarhammer Fantasy Roleplay 4th ed., 2018, p. 134Warhammer Fantasy Roleplay 4th ed., 2018, p.138)
*Damage Reduction (With Armor of Righteousness, Saltzpyre can increase his defense against attacksTome of Salvation, 2007, p.232. Saltzpyre passively reduces damage with the Implacable trait Warhammer: Vermintide 2, 2021, Warrior Priest of Sigmar Skills, Traits & Talents which allows him to resist killing blows as well)
*Empathic Manipulation (With Beacon of Courage and Heart of the GryphonTome of Salvation, 2007, p. 233, Saltzpyre can inspire his allies, snapping them out of their madness and fear. A Warrior Priest's orders inspire hatred in all of his allies, making them fight much harder)
*Power Bestowal (With Deny the Heretic, Saltzpyre can increase the toughness of a door or wall during the duration of the spell. Saltzpyre can also empower his hammer with Sigmar's magic. With Heed Not the Witch, Saltzpyre can also empower his allies to better resist Aethyr Manipulation)
*Summoning of miniature comets (With Comet of Sigmar, Saltzpyre can throw a magic missile that takes the form of the twin-tailed comet)
*Fire Manipulation, Holy Manipulation (With Soulfire, Saltzpyre wreaths himself in holy flame that causes extra damage to spiritual enemies like undead, forest spirits, and daemons which no armor cannot defend against)
*Empathic Manipulation, Statistics Reduction (With Word of DamnationTome of Corruption, 2007, p.234, Saltzpyre can fill heretics, evil sorcerers, witches, and worshippers of evil with hopelessness and give them less resistance against his Divine Lore)
*Reactive Power Level (With Righteous Fury, Saltzpyre grows in power against enemies as they die)
*Shockwave Manipulation (Upon use of Righteous Fury, Saltzpyre release a strong shockwave that knocks enemies back. With Shield of Faith, Saltzpyre can effectively trample through lesser enemies with a series of smaller shockwaves that knock them back)
*Statistics Amplification (With numerous talents, Saltzpyre blesses himself and the party with greater damage and endurance)
*Forcefield Creation, Invulnerability, Explosion Manipulation (With Shield of Faith, Saltzpyre imbues himself and his party with a shield that renders them immune to damage for five seconds, before exploding and damaging nearby enemies), 
*Resurrection (Saltzpyre can resurrect allies upon use of upon use of Righteous Fury)
*Purification (Warrior Priests can exorcise daemons from people)
*Power Nullification(Warrior Priests of Sigmar can dispell magic)
*Limited Probability Manipulation (With Hammer of Sigmar, Saltzpyre can bless a target to strike an enemy even though they miss)
 
*Resistance to Aethyr Manipulation (Saltzpyre can dispel magic and has numerous talents like Immaculate Flesh that allows him to resist Chaos corruption)
*Immunity to Curse Manipulation (Saltzpyre has the Incorruptible trait, which gives him 100% Curse Resistance)
</tabber>
Attack Potency: Multi-City Block level (Can fight and kill Stormfiends like Grinderfists who scale to this feat) | Multi-City Block level (Should be as strong as before) | Multi-City Block level (Should be as strong as before) | Multi-City Block level (Should be as strong as before), possibly Large Island level when further blessed by Sigmar (Warrior Priests when empowered by Sigmar should be on par with Bloodthirsters, who can stir powerful storms with their wingbeats alone)
Speed: Massively Hypersonic (Can dodge Tzeentch's lightning and Grey-Seer Rasknitt's Warp Lightning)
Lifting Strength: Class M (Should scale to Saurus Leaders and Saurus Warriors, the former able to accomplish this) | Class M, possibly Class T (Greater Daemons possibly scale to rituals, and thus possibly scale in strength to mage lifting towers, has possibly fought Exalted Greater Daemons, who are superior to this.) 
Striking Strength: Multi-City Block level | Multi-City Block level | Multi-City Block level | Multi-City Block level, possibly Large Island level
Durability: Multi-City Block level (Can endure hits from rat-ogres and trolls) | Multi-City Block level (Should be as durable as before) | Multi-City Block level (Should be as durable as before) | Multi-City Block level (Should be as durable as before), possibly Large Island level when blessed
Stamina: Superhuman (Capable of fighting through hordes and hordes of enemies) 
Range: Extended Melee Range with swords, axes, and polearms, higher with bombs, hundreds of meters with guns and crossbows | Extended Melee Range with swords, axes, and polearms, higher with bombs, hundreds of meters with guns and crossbows | Extended Melee Range with swords, axes, and polearms, higher with bombs, hundreds of meters with guns and crossbows | Extended Melee Range with melee weapons, higher with bombs, hundreds of meters with magic missiles
Standard Equipment: Potions, Bombs
Available equipment as Witch Hunter Captain
Available equipment as Bounty Hunter
Available equipment as Zealot
Available equipment as Warrior Priest
Intelligence: At least Above Average, possibly High to Gifted. Has a wide array of knowledge of the world of Warhammer due to the nature of his work as a Witch Hunter. Is the informal leader of the group who masterminds some of the plans and tactics. Has learned to work together with his team.
Weaknesses: Has immense self-doubt due to his terrible experiences in his line work | None notable
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Warhammer Fantasy
Category:Blessing Users
Category:Blessing Users
Category:Holy Users
Category:Priests
Category:Immortals
Category:Magic Users
Category:Fear Users
Category:Empathic Manipulation Users
Category:Reactive Power Level Users
Category:Power Nullification Users
Category:Power Bestowal Users
Category:Invulnerability Users
Category:Explosion Users
Category:Fire Users
Category:Witch Hunter
Category:Humans
Category:Fantasy Characters
Category:Captains
Category:Bounty Hunters