Vortex Beater

The Vortex Beater is a Hardmode, post-Lunatic-cultist gun that fires bullets at a very high rate and in an inaccurate manner, similar to the Gatligator, but within approximately a 25-degree angle rather than the Gatligator's 45-degree firing pattern. Additionally, it fires a homing, explosive rocket every 0.583 seconds which does not harm the player.
The Vortex Beater has a chance not to consume ammo.
 Since it does not benefit from speed modifiers, Godly and Demonic provide the same bonus as Unreal.
== Crafting ==
=== Recipes ===
== Notes ==
* The Vortex Beater is unique in that its stated use time does not correspond to its actual fire rate, due to the intricate mechanics of firing the secondary projectile. The bullets' fire rate instead corresponds to a use time of .
* While it launches both bullets and rockets, it consumes only bullets as ammunition. It cannot use any form of rocket or as ammunition, and will therefore not benefit from the Shroomite Helmet.
== Tips ==
* Due to the inaccuracy of the bullets, the Vortex Beater is somewhat better suited against larger enemies and bosses (which may be immune to the knockback effect of the rockets, however). A better ranged weapon for single target damage would be the Phantasm.
** Using Chlorophyte Bullets, which home in on enemies, helps counter the low accuracy.
* Since the rockets do not hurt the user, the Vortex Beater is an ideal gun for close quarters – it has a high (about 1.5k single target with standard bullets and no damage enhancing armor or accesories), and the explosions knock enemies back.
== Trivia ==
* It has an animation of acceleration, but it does not actually accelerate the rate of fire. This may indicate that this weapon was originally designed with an accelerating fire rate in mind, just like its counterpart, the Phantasm.
* The Vortex Beater was formerly called the "Blackhole Beater", as seen in one of the spoilers.
* It is one of two firearms in Terraria to feature an operating secondary weapon, the other being the Onyx Blaster.
* After a short delay once the player stops firing, a click of the gun reloading can be heard. However, this has no effect on firing, as the player can fire a continuous stream of bullets without requiring to reload. This sound effect is reused from the Boomstick and the Shotgun.
* The weapon plays the sound of a shot twice for every bullet fired, proven when the weapon is shot once.
** This, combined with the explosive projectiles, may make it the loudest gun in the game.
== History ==
== References ==