Button

The is a Device in Fortnite: Creative, added in Update v7.00.
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|-|Settings=
==All Settings==
All default values have been Bolded.
Option 	Value 	Description
Interact Time 	Instant, 0.25s - 20.0s 	Determines the length of interaction required to activate the device.
Activating Team 	Any, 1 - 100 	Determines which team can activate the device.
Trigger Sound 	Enabled, Disabled 	Determines whether a sound is played when the device is triggered.
Interaction Text 	"Interact", {Custom Text} 	Text that appears for players looking at the button.
Invert Team Selection 	On, Off 	If set, the device can be used by all but the selected team.
Allowed Class 	No Class, Any, 1 - 254 	Determines which Class can activate the device.
Invert Class Selection	On, Off 	If set, the device can be used by all but the selected class.
Times Can Trigger 	Infinite, 1 - 10 	The number of times this device can trigger before being disabled.
Delay 	Instant, 0.01s - 20m 	Determines the length of time the device will wait between being triggered and sending a signal.
Reset Delay 	Instant, 0.01s - 20m 	Specifies the length of time the device must wait after being triggered before it can be triggered again.
Enabled At Game Start 	Enabled, Disabled 	Whether or not this device is enabled when the game is started. For use in conjunction with Transmitters / Receivers.
Visible During Game 	Yes, No 	Determines whether the device will be visible during the game.
Interaction Radius 	Button, 0.01m - 2.5m 	Allows players to interact by looking at any point within a radius of the specified size, rather than having to look directly at the button. Use in conjunction with the Visibility setting to make it appear as though players are interacting with other props.
Custom Mesh 	None, Select a Static Mesh	Use a custom mesh instead of the button. Ensure your material has an 'Emissive' Vector Parameter in order to change the color based on button state.
|-|Functions and Events=
==Functions and Events==
Option 	Description
Enable When Receiving From 	Enables the device, allowing it to send Events to linked devices.
Disable When Receiving From	Disables the device, preventing it to sending Events to linked devices.
Events
Option 	Description
On Interact Send Event To	Sends an Event to linked devices when a player interacts with the device.
|-|Verse API=
==button_device class==
using { /Fortnite.com/Devices }
Option 	Description
creative_object 	Base class for creative devices and props.
creative_device_base	Base class for creative_device.
Option 	Type
InteractedWithEvent	listenable(agent)
Option 	Parameters 	Description
Enable:void 	 	Enables this device.
Disable:void 	 	Disables this device.
SetInteractionText:void 	Text:message	Sets the text that displays when an agent is close to this button and looks at it. Text is limited to 64 characters.
SetInteractionTime:void 	Time:float 	Sets the duration of the interaction required to activate this device (in seconds).
GetInteractionTime:float 	 	Returns the duration of the interaction required to activate this device (in seconds).
SetMaxTriggerCount:void 	MaxCount:int	Sets the maximum amount of times this button can be interacted with before it will be disabled. MaxCount must be between 0 and 10. 0 indicates no limit on trigger count.
GetMaxTriggerCount:int 	 	Returns the maximum amount of times this button can be interacted with before it will be disabled.GetTriggerMaxCount will be between 0 and 10. 0 indicates no limit on trigger count.
GetTriggerCountRemaining:int	 	Returns the number of times that this button can still be interacted with before it will be disabled. Will return 0 if GetTriggerMaxCount is unlimited.
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Category:Devices
Category:Creative
Category:Verse API
Category:UEFN