Agumon (SSBUDE)

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Agumon () is a playable character in Super Smash Bros. Ultimate: Definitive Edition. He is classified as Fighter #109.
Chika Sakamoto and Tom Fahn reprise their roles in the game, while Kyle Hebert reprises as Greymon, MetalGreymon and WarGreymon in the international release.
==How to unlock==
Complete one of the following:
*Play VS. matches.
*Clear Classic Mode with Pikachu, being the last character to unlock in his order.
*Have Agumon join the player's party in World of Light: Requiem.
With the exception of the third method, Agumon must then be defeated in the Digital World stage.
==Attributes==
Agumon is a light middleweight fighter who at first, isn't an impressive fighter due to having an all-around stats and more based on launching his opponents away than a combo maker, but as MetalGreymon though, he is a very strong heavyweight character that can deal massive damage and strong K.O. power. He may be the slowest fighter in the entire game (surpassing Jigglypuff), but he is taller than Ridley and hit even harder than King Dedede.
==Moveset==
*Much like Terry and Kazuya, when he reaches 100% damage or 25% of his total health in stamina mode, he will automatically digievolve into the devastating MetalGreymon under a time limit. Above his mugshot, there's a gauce with the Digidevice icon, which will deplete in seconds, much like Joker's Rebellion Gauce, digidevolving back to Agumon.
*Like Ryu and Ken, he has two Final Smashes, but unlike them, he will perform if he is either his normal self or as MetalGreymon.
*Agumon can crawl
*MetalGreymon can float for 2.5 seconds
*Metal Body: MetalGreymon has a variant of Tough Guy and Tough Body that acts similar to a metal fighter.
===Agumon===
=== Ground attacks ===
Attack 	Name 	Description 	Damage
Standard attack	 	Two claw swipes, one on the left and one on the right, which transitions into a infinite amount of jabbing attack before ending with a cross slash. The jab infinite resembles the Claw Attack move. 	3.2%, 6.4%
Forward tilt 	Splash Kick 	Performs a kick while flipping forwards. Deals twice. 	4% (each hit)
Up tilt 	 	Quickly swings his head upwards. Can juggle opponents at low percentage. 	6%
Down tilt 	 	Jabs forward while crouching. 	7%
Dash attack 	 	Leaps forwards and spins like a tornado, similar to Corrin's. 	1.2% (hits 1-5), 6% (last)
Forward smash 	Battle Hawk 	An axe suddenly appears in Agumon's arms as he swings it down, emmiting a medium flaming shockwave. Despite being one of the strongest Forward Smashes n the game, it has a painful amount of Start-up lag as as the axe needs to be materialized after charging.	
Up smash 	Wildfire Uppercut	Performs a flaming uppercut that deals multiple hits. 	(hits 1-3)
Down smash 	 	Charges up his Pepper Breath move before firing downwards, creating a small, fiery explosion that deals large vertical knockback 	
=== Aerial attacks ===
Attack 	Name 	Description 	Damage
Neutral aerial	Final Claw 	Lunges both claws that causes a spike. 	8.2% (clean), 6.2% (late), 4.4% (latest)
Forward aerial	 	A front side kick. 	8%
Back aerial 	 	A slow moving headbutt while turning his head. 	11%
Up aerial 	Wild Whip 	A cross slash with both claws upwards. It can be used as a set up for a finisher.	6% (each hit)
Down aerial 	Agumon Dive	Dives down with both claws to strike the opponent. 	11.3% (clean), 8.2% (late)
=== Grab and Throws ===
Attack 	Name 	Description 	Damage
Grab 	 	Grabs with his left claw 	-
Pummel 	 	A slow headbutt 	3.2%
Forward throw	 	Tosses the opponent forward 	6.7%
Back throw 	 	Spins himself multiple times before tossing backwards 	7.7%
Up throw 	Cross Fire	Heaves the opponent overhead and then delivers a vicious bite upwards.	1% (throw), 9.3% (bite)
Down throw 	 	Tosses downwards and stomps once 	1% (throw), 5% (throw)
=== Other attacks ===
Attack 	Name 	Description 	Damage
Floor attack (front)	 	Kicks down before getting up. 	6%
Floor attack (back) 	 	Performs a backwards sweep kick while getting up.	7%
Floor attack (trip) 	 	Kicks in front and behind hm before getting up. 	6%
Edge attack 	Sharp Nails	Slashes forwards while getting up. 	7.2%
=== Special attacks ===
Special move 	Name 	Description 	Damage
Standard special	Pepper Breath / Baby Burner	Agumon fires a small falming projectile from his mouth. Like Samus, it is an automatic charging attack that becomes a larger fireball that deals extra damage and knockback. By tapping the button will make him shoot three times in a row. If used in the air, he will fire diagonally downwards. 	8% (Pepper Breath), 22% (Baby Burner)
Side special 	Dynamite Kick 	Augumon jumps forward and perform a flurry of kicks, dealing multiple hits and damage to the enemy. Has large horizontal reach. In the air, it will leave him helpless for a brief moment. 	1.5% (hits 1 to 6), 6.8% (last hit)
Up special 	High Time Claw Uppercut 	Agumon performs a jumping uppercut with his claw, similar to Shoryuken, except the hitbox is wider, rises a bit higher and deals horizontal knockback than vertical. 	13%
Down special 	Spitfire 	Agumon breathes a steam of fireballs in a short range, dealing multiple hits to the opponent if close. You can hold the button down to kep continuing this. Like Ridley, the opponent can interrupt his move before he can execute it, dealing recoil damage. 	2.2% (loop)
Final Smash 	Digi-Destiny 	Agumon will perform a flying headbutt attack against one or three opponents. If done, Tentomon, Palmon, Gomamon, Patamon and Gatomon will do an all-out attack on them, before Agumon and his friend combine their powers to fire their respective beams, forming it into a rainbow-colored one, dealing high knockback.	40%
===MetalGreymon===
=== Ground attacks ===
Attack 	Name 	Description 	Damage
Standard attack	 	Two slow moving claw swipes 	6%, 9%
Forward tilt 	 	Performs a front kick similar to Ganondorf. Deals high shield damage 	15%
Up tilt 	 	Quickly swings his head upwards. Used as a K.O. finisher at high percentage. 	14.2%
Down tilt 	 	Jabs forward while crouching. 	11%
Dash attack 	 	Performs a straight lunge with his metal claw. 	13.2%
Forward smash 	 	Performs a slow horizontal swing of his metal claw. One of the strongest Fsmashes in history, ableing to K.O. even heavy opponents at high percentage.	
Up smash 	Metal Slash	Performs a flaming arc slash that deals high vertical knockback. 	
Down smash 	 	Performs two ground claw swipes in front and behind him, similar to Bowser's, except a bit slower. 	
=== Aerial attacks ===
Attack 	Name	Description 	Damage
Neutral aerial	 	Shoots a quick medium ranged flame thrower from his mouth in a circle, damaging anyone who tries to be close to him.	12.5%
Forward aerial	 	Lunges forward with his horn. 	11%
Back aerial 	 	Turns around to lunge his metal claw diagonally straight forward, spiking anyone with high percentage. 	14%
Up aerial 	 	An upward horn swing. 	14%
Down aerial 	 	Performs a foot stomp with one of his legs. Can meteor smash the opponent if close. 	15.3% (clean), 10.2% (late)
=== Grab and Throws ===
Attack 	Name 	Description 	Damage
Grab 	Trident Arm	Shoots his retractable metal claw to catch his opponent. You think he can grab ledges, but no, he can't.	-
Pummel 	 	A very slow swipe attack, but very powerful. 	5%
Forward throw	 	Tosses the opponent forward 	9.7%
Back throw 	 	Turns around to toss backwards. 	13.7%
Up throw 	 	Stabs the opponent with his horn before heaving upwards. 	11% (horn), 3% (throw)
Down throw 	 	Tosses downwards and breathes fire, dealing multiple hits. 	3% (throw), 4% (hits 1-3)
=== Other attacks ===
Attack 	Name	Description 	Damage
Floor attack (front)	 	Kicks down before getting up. 	9%
Floor attack (back) 	 	Performs a backwards sweep kick while getting up.	11%
Floor attack (trip) 	 	Kicks in front and behind hm before getting up. 	9%
Edge attack 	 	Slashes forwards with his metal claw. 	12%
=== Special attacks ===
Special move 	Name 	Description 	Damage
Standard special	Giga Storm 	MetalGreymon charges up his attack before firing a huge beam from the hatches of his chest. Like Agumon, it is a autocharge that deals large damage and increased hitbox if fully charged. This move cannot be reflected, even with the Frankling Badge equipped. 	18% (non-charged), 26% (fully charged)
Side special 	Giga Destroyer	MetalGreymon proceeds to fire a huge missile from the same hatchet. The missile itself deals large damagem and when it makes contact with the opponent, it creates a big explosion, which also has its own hitbox, damaging anyone who are close to it. However is pretty slow, as his enemy can easily dodge it. Like Samus, if the move is pressed like a Smash attack, he will fire another missile, this time in a diagonal direction, allowing him to trick the air opponent, you can press the down pad to fire diagonally down while in the air.	14% (contact), 10% (explosion)
Up special 	Great Antler 	Taken from his previous form, MetalGreymon will make a brief pause for a 6 frames before launching upwards with his horn surrounded by streak of fire. The tip of the horn can deal more damage due to its high hitbox range. 	12.2%, 16.7% (tip)
Down special 	Over Flame 	MetalGreymon holds fire from his mouth before he shoots a wave of fire to the ground, acting similar to Simon and Ritcher's Holy Water, except it functions like Kirby and Dedede's hammer charges, as he can slowly move or jump while holding the button down to charge, in exchange of doing recoil damage to himself before releasing. The wave travel the 1/4 length of Final Destination. If used in the air, a small fireball will be shot diagonally down, and whoever gets close by it will result into a huge fiery explosion. 	1.3% (hits 1-7, noncharged), 13% (last hit, noncharged), 2.7% (hits 1-7, fully charged), 18% (last hit, fully charged), 16% (air, noncharged), 24% (air, fully charged)
Final Smash 	Terra Force 	MetalGreymon will swing his metal claw forward to slash the opponent or two. If done, he will digievolve into WarGreymon, perfoming multiple attacks such as Great Tornado and several slashes, before he jumps and creates a huge, high-temperature fireball before tossing against them, creating a large explosion before he digievolves back into Agumon. Any opponent who are not trapped will also be damaged by the fireball. 	60%
=== Misc. ===
Misc. 	Description 	Description 	Description
On-screen appearance	Comes in by forming himself from polygons as Koromon before quickly digievolving into Agumon. 	Comes in by forming himself from polygons as Koromon before quickly digievolving into Agumon. 	Comes in by forming himself from polygons as Koromon before quickly digievolving into Agumon.
Idle Poses 	Agumon: Clenches his fists twiceMetalGreymon: Heavily breathes twice 	Agumon: Clenches his fists twiceMetalGreymon: Heavily breathes twice 	
Idle Poses 	Looks behind, then upwardsMetalGreymon: Slowly raises his Trident Arm upwards with his clenched fist while looking straight. 	Looks behind, then upwardsMetalGreymon: Slowly raises his Trident Arm upwards with his clenched fist while looking straight. 	
Taunts 	Standard 	Agumon: Jumps happily as he raises both arms.MetalGreymon: Roars as he quickly flaps his wings 	
Taunts 	Side 	Agumon: Strikes a pose with his arms.MetalGreymon: Stomps once and points straight with his Trident Arm. 	
Taunts 	Down/Up 	Spins once and roars.MetalGreymon: Hones his claws together as he surrounds himself in a flaming aura. 	
Victory theme 	A flourish remix of ending portion of Butterfly, the opening theme of Digimon Adventure, with hints of Brave Heart at the end. 	A flourish remix of ending portion of Butterfly, the opening theme of Digimon Adventure, with hints of Brave Heart at the end. 	A flourish remix of ending portion of Butterfly, the opening theme of Digimon Adventure, with hints of Brave Heart at the end.
Victory Standard 	Agumon brings up a meat roll and chomps the entire food before spitting up the bone with his arm placed in his belly. If MetalGreymon is used, he will roar while flying in the air before landing violently and strikes a pose with his Trident Arm.	Agumon brings up a meat roll and chomps the entire food before spitting up the bone with his arm placed in his belly. If MetalGreymon is used, he will roar while flying in the air before landing violently and strikes a pose with his Trident Arm.	Agumon brings up a meat roll and chomps the entire food before spitting up the bone with his arm placed in his belly. If MetalGreymon is used, he will roar while flying in the air before landing violently and strikes a pose with his Trident Arm.
Victory Side 	Agumon breathes a flamethrower upwards before striking a pose with both arms. 	Agumon breathes a flamethrower upwards before striking a pose with both arms. 	Agumon breathes a flamethrower upwards before striking a pose with both arms.
Victory Up/Down 	Agumon hops all of the place happily before raising his arm in victory. 	Agumon hops all of the place happily before raising his arm in victory. 	Agumon hops all of the place happily before raising his arm in victory.
==Classic Mode: DigiDestined in Smash==
Agumon's opponents are a reference to his fellow Digimons from the Digimon Adventure anime and their digivolutions. All the stages, except the bonus one are in Stamina Mode, referencing the Digimon Rumble Arena series of games.
Round 	Opponent 	Stage 	Music 	Notes
1 	Ivysaur, then Little Mac, then Mii Gunner. 	Kongo Jungle 	Jungle Ruins 	References Palmon, Togemon and Lilymon.
2 	R.O.B., then Ridley, then Bowser 	Great Plateau Tower (Battlefield)	Menu Steamworks 	References Tentomon, Kabuterimon and MegaKabuterimon.
3 	Yoshi, then Wolf, then Mii Brawler 	Tortimer's Island 	Coela Beach Arena 	References Gabumon, Garurumon and WereGarurumon.
4 	Falco, then Charizard, then Captain Falcon 	Gerudo Valley 	Burning Volcano 	References Biyomon, Birdramon and Garudamon.
5 	Squirtle, then Corrin, then King Dedede 	Summit 	Freezy Arctic 	References Gomamon, Ikkakumon and Zudomon.
6 	Small Incineroar, then Palutena, then Giant Charizard	Palutena's Temple (Omega) 	Proton Shrine Arena 	References Gatomon, Angewomon and Magnadramon.
Bonus Stage	Bonus Stage 	Bonus Stage 	Bonus Stage 	Bonus Stage
Final 	Dracula 	Dracula's Castle 	Reapermon's Den, then Butterfly (Digimon Rumble Arena)	References Myotismon and VenomMyotismon.
Credits roll after completing Classic Mode. Completing it as Agumon has "Brave Heart (Digimon Rumble Arena)" accompany the credits.
==Alternate Costumes==
Orange	Based on his appearance from the Digimon Adventure anime, but updated to be in line with Last Evolution: Kizuna.
White 	Based on SnowAgumon. MetalGreymon resembles Omnimon: Merciful Mode.
Black 	Based on BlackAgumon. MetalGreymon resembles Black WarGreymon.
Yellow	Resembles the colors of his 2006 counterpart, with red leather belts added in.
Red 	MetalGreymon resembles ShineGreymon
Blue 	Resembles the colors of Nise Professor Agumon. MetalGreymon resembles his virus counterpart.
Green 	N/A
Purple	N/A
==Fighter Spirit==
No.	Image	Alternate Artwork	Name 	Origin Game 	Acquisition
109	 	 	Agumon 	Digital Monsters Ver. 1	•Complete Classic Mode with Agumon•Purchase from the Vault Shop for 300G (after unlocking Agumon)
109	 	 	MetalGreymon	Digital Monsters Ver. 1	•Purchase from the Vault Shop for 300G (after unlocking Agumon)
==Trivia==
*Some of the concepts are taken from Fire Scyther's Super Smash Bros. Ultimate x Digimon.
Category:Characters
Category:Playable Characters
Category:Super Smash Bros. (series)
Category:Super Smash Bros. Characters
Category:Digimon (series)
Category:Super Smash Bros. Ultimate: Definitive Edition