Curses

A Curse is a form of Magic with negative side-effects and the ability to spread, usually created using Alchemy. Most were created by the Herald Tormentus during the war against the Dragon Reign to bolster the strength of Globeholders. Cursed people are often considered Monsters.
== Types of Curses ==
=== Vampirism ===
Vampirism is one of the Curses created to enhance the strength of Globeholders against Dragons.
It was successful, however it came with a weakness to sunlight and an unending bloodthirst. This lust for blood could drive them insane, and so Tormentus implemented a safety measure in the form of a weakness to silver weaponry.
Vampires have increased strength and reflexes, flight and halted ageing. They are always two levels higher than their initial Globe level.
=== Lycanthropy ===
Lycanthropy was Tormentus's attempt at refining the weaknesses of Vampirism. To get around the weaknesses to sunlight and the powerful blood thirst, Tormentus made this enhancement a transformation so that it could be turned on or off, giving the user some amount of control.
It was a success, but came with other side effects. While transformed, a Werewolf's sanity degraded far faster than a Vampire's and, if they lost control, could not leave their transformation until forced to by sunlight. Sunlight was again a partial weakness due to it preventing and ending the transformation, though it did not damage them like it did Vampires. Tormentus implemented the same weakness to silver that Vampires were given, again as safety measure.
Werewolves in full control of themselves could transform at will so long as they were away from direct sunlight. In their transformed state they are two Globe Levels higher than their initial one.
=== Necromancy ===
Necromancy was a Curse created to strengthen entire armies, allowing soldiers who died in the war against the Dragon Reign to be revived so that they may continue fighting. After time, Necromancy stopped seeing use due to its side effects.
Undead had no sense of touch and had no need for rest or nutrition. Those who had been dead for longer than a day are unable to be revived with their consciousness intact, instead being brought back as Zombies, hostile husks that were more of a pest than a threat.
Undead and Zombies both don't have a lifespan, due to having already died, however an Undead may lose their sanity and become a Zombie over time.
Category:Magic
Category:Globelore II