Moksikh

Special Commander Moksikh, an imposing Vrow necromancer and leader of what the terrestrials call The Ghost Fleet. In actuality it is an assorted armada and task force to ensure the success of Dosagik Arkon and his strange plan to aid Mordaghast's ambitions. Wounded heavily in the First Demon War, fighting as a young adept in a similar task force under a different Demon General, he has living metal for arms, as well as a neck guard made of the same compound. His entire lower body has also been coated in the strange material and has aided in his durability over the years.
Moksikh is augmented with four high density mana gems, that allow him to siphon off mana from other demons, whether by choice or by force, to empower his own magic. This negates the issues of regulating the expending of mana too quickly. This even allows him to rapidly regenerate from catastrophic wounding, and survive multiple fatal wounds as long as he can drawn enough power from other voidborn or is in connection to The Void. Moksikh is an experienced specialist, who is trusted because he has a proven track record even with his mutilation at the hands of Xanmar, to the point that even if it causes his death, he will ensure the mission succeeds regardless of what it will cost him.
Moksikh is a grandmaster of necromancy, and currently has two disciples, Tresa Arkon and her son Mathais Arkon. Tresa is a prodigy and is more than fit to weave between the lines of life and death in a seamless manner, creating resplendent shows of mastery. Her son on the other hand, is just a sadistic rapist who enjoys using his skills to revive young women, after savagely taking them till they died from exhaustion or other means. Both are useful in their own ways, when one needs a scalpel and when one needs a hammer as it goes. Moksikh is still superior to them in terms of magnitude, and he can unconsciously control the entirety of his Ghost Fleet, provided he isn't being attacked. This is not his only skillset, as he is a strong battlemage and a skilled enough staff combatant to hold off multiple enemies at a time with little drop off in magical focus.
Beyond his necromancy, he can cast high level combat spells, such as disintegration and implosion; as well as he has an affinity for spatial magics and vorpal attacks ,when he wants to mutilate his enemies as a tax for his own disfiguring. Moksikh can teleport short distances, cast illusions, and enhance his metallic body with spell infusions if the need calls for it. He is a deadly freak of a demon, and terrifies his own clansmen for his complete and utter lack of any amount of caution when placed on the warpath. There's only two ways to go in his mind, all or nothing, and his past successes reveal that at least for him, it is always giving it his all.
Category:Arkon Characters
Category:Skummy the Kitty's Characters