Onyx Mage

== Overview of the Onyx Mage ==
The Onyx Mage is a greater doppelganger. He is a mage trapped within the corridors of the Obelisk Watchtower. He knows this more than anyone: if you go within the Obelisk Watchtower and do not find what you seek, you will instead rot within this place for all time. The Watchtower functions as an Omni-Perfect Veil created during the time of the First Brittanican Empire.
What he searches for, who knows? Could it be that it has been so long that it, also, does not know? Whatever the case may be, it will simply become someone new and take what they wanted from this place. Finally, it will escape.
== Loot Table ==
Roll	Action Dice
Requirement	Item	Stats
1-5 	N/A 	1d4: 1000 Aelic
1d8: Doppelganger Bones	
6 	1d12	 	Casting Focus: +2 to All Cosmic Rolls; An additional +1 to Dream-Related Rolls.
Weight: 4 LBS
Special Feature: This wand is Immune to THRESHOLD when rolling for Cosmic Based Rolls.
7 	1d12	 	Accessory: You gain +1 Skill Points per level while having this on, but you roll all other level-up, stat increasing, rolls at disadvantage.
8 	N/A 	 	Resurrects one party member who has died within 1 day. The body must be re-soul bounded to its body.
9 	1d12	 	Armor: Helmet
Armor Value: +1/2 Cosmic Bonus
Weight: 5 LBS
Special Feature: Once per game, this armor piece grants you +1d4 to any Cosmic Related Roll, but you lose 1d4 on your next roll. This debuff stays with the character until used.
10 	1d12	 	Armor: Chest
Armor Value: +1; An additional +1 if worn by a non-living being or construct.
Weight: 12 LBS
Special Feature: Offensive Soul Binding Spells have a THRESHOLD of -2 when being used against you.
== Special Features or Abilities ==
The Onyx Mage can use his Spell of Eminence an additional time if deactivated.