Report 686

Report #686
Skillset: Celestialism Skill: Powersink
 Org: Shofangi Status: Completed Nov 2011
Furies' Decision:
We will investigate implementing Solution 3.
Problem: Powersink currently causes a 200 mana drain tick on a seemingly random
timer between 4-20s between ticks which makes it very nearly useless as it
currently takes concentrated effort to stop modern curing from curing it
immediately. This makes it strictly inferior to paralysis which causes hindering
and forces 250 mana drain, especially when you consider that it's very likely
that the affliction will be cured before the first tick. Normally a useless
affliction with tied to only one source (as far as I know) would be a prime
candidate for deletion but I feel that due to its relation to the celestialism
instakill that instead it should be buffed to relevancy. This would open up a
more finessed way to achieve an absolve kill than quickened amissio.
[A: 0 R: 0] Solution #1: Turn powersink in to a tick based drain similar to
 succumb (except without the delayed curing aspect)
 including the tick on hit that succumb causes.
[A: 0 R: 0] Solution #2: Cause powersink to greatly increase mana use
 including drains.
[A: 0 R: 0] Solution #3: Remove powersink as an affliction but keep it as an
 investable power that causes a one time mana drain
 (which should be much greater than the 250 mana drain
 celestines already have access to via paralysis)
Player Comments:
---[Rivius on 11/2 @ 01:45 writes]:
Report 686 comment report 686 comment Solutions 1 is too strong, solution 3
seems inappropriate for an affliction that can persist. Solution 2 seems to be
the best option and brings the affliction to relevance. Though, instead of
"greatly" I would rather it be somewhat significant and also apply to drains
such as amissio.
---[Rivius on 11/2 @ 01:45 writes]:
Pardon the typos in the above comment.
---[Rivius on 11/2 @ 01:45 writes]:
---[Ethelon on 11/3 @ 00:27 writes]:
Solution 2 would be good
---[Donovain on 11/6 @ 21:17 writes]:
I see no problem with solution 2
---[Azula on 11/14 @ 02:27 writes]:
If powersink is changed to amplify mana drain on skill usage, it should at least
only a mana based cure or have some means to reliably stick the affliction for a
reasonable period of time. As it stands, solution 2 would not accomplish
anything on a target as the cure is merely an herb based reishi or phlegmatic
without any delay. The classical usage for powersink has been to help protect
aeon from being cured, hence I believe it should retain its tick-based mana
drain on top ofany additional effects.
---[Azula on 11/14 @ 02:29 writes]:
To summarize I would like to press for the current effect and add solution 2 to
it
---[Rivius on 11/14 @ 06:47 writes]:
I honestly do not see how a tic based mana-drain assists the aeon protection any
further, however if you mean to leave it as it is, all parties agree that the
current tic is negligible anyhow. So long as the increased mana drain is notable
(but not overly so), you get the same "aeon protection and some additional help
towards an absolve.
---[Rivius on 11/14 @ 06:53 writes]:
What I mean to say is, given how slowly the affliction tics, it could often be
cured at low priority without ever tic-ing, and if it ever did, it would be
negligible. The current tic-based property is nearly worthless and hardly worth
trying to retain, though there is little reason why not anyhow.
---[Iytha on 11/15 @ 01:26 writes]:
I'm going to go against the grain here and say solution 3. Celestialism is, to
my knowledge, the only source of the powersink affliction. There's no knock-on
effects to deleteing the affliction and replacing it with a one time mana loss
instead. I suggest 10% of max, half of an amissio.
---[Morbo on 11/21 @ 21:34 writes]:
I would support 2 or 3