3.5 Patch

Announced: March 26, 2014Released: March 28, 2014
Citizens,
Battle Nations 3.5 has been submitted and will be live as soon as Apple approves. This version will create a balance of power for the next Boss Fight thanks to Guild Weighting. 3.5 also will feature a new Starter Pack, which will be offered for new players (this Pack with a new unit will be available to all players, in case you want to complete your collection!). Take advantage of this one-time-only purchase!
Updated UI: Check out that new fancy purchase page, complete with a special offer Starter Pack, featuring the Heavy Grenadier! Our development team has been hard at work updating the look of the in-game interface. This is just a start. We have a lot more on the way in future updates!
New Tutorial: A new and improved first time experience has been added to help you get into battle and building your base faster than ever before. Level up a new account and see what’s changed!
New Unit: Check out the new complete special offer Starter Pack, featuring the Heavy Grenadier!
Guild Weighting: Boss Strike competition has just got a lot more competitive-er! All Guilds will be given a weight multiplier for Boss Points based on their size (see scale below). We’ve listened to the players participating in Battle Nations guilds and want to ensure we’re delivering a true challenge for everyone using the system. This breaks down the barrier for smaller size levels to compete fairly with the biggest and best. Get ready to fight!
Joining a Guild 2.0: Be sure to join a guild before the events! In order to promote a fair and balanced Boss Strike, joining Guilds will be locked for the duration of the Boss Strike event. This will allow us to maintain the integrity of the Guild Weighting based on the guild size throughout the event.
Unit Updates:
* Arctic Units (Tank and Trooper) now have a 60% damage defense versus the Cold attack.
* Frostbite has a 50% damage defense versus Cold attack.
Weight multiplier for Boss Points based on amount of Guild Members:
Your Guild's Boss Strike Point Multiplier will depend on the amount of members your Guild has when the event begins. As your Guild size increase, the bonus multipler will decrease. Below you'll find the exact multiplier for your Guild.
Guild Members	Point Percentage
1-19 	0%
20 	20%
21 	19.9%
22 	19.8%
23 	19.7%
24 	19.6%
25 	19.5%
26 	19.4%
27 	19.3%
28 	19.2%
29 	19.1%
30 	19%
31 	18.9%
32 	18.8%
33 	18.7%
34 	18.6%
35 	18.5%
36 	18.4%
37 	18.3%
38 	18.2%
39 	18.1%
40 	18%
41 	17.85%
42 	17.7%
43 	17.55%
44 	17.40%
45 	17.25%
46 	17.1%
47 	16.95%
48 	16.80%
49 	16.65%
50 	16.50%
51 	16.35%
52 	16.20%
53 	16.05%
54 	15.90%
55 	15.75%
56 	15.60%
57 	15.45%
58 	15.30%
59 	15.15%
60 	15%
61 	14.75%
62 	14.5%
63 	14.25%
64 	14%
65 	13.75%
66 	13.5%
67 	13.25%
68 	13%
69 	12.75%
70 	12.5%
71 	12.25%
72 	12%
73 	11.75%
74 	11.5%
75 	11.25%
76 	11%
77 	10.75%
78 	10.5%
79 	10.25%
80 	10%
81 	9.5%
82 	9%
83 	8.5%
84 	8%
85 	7.5%
86 	7%
87 	6.5%
88 	6%
89 	5.5%
90 	5%
91 	4.5%
92 	4%
93 	3.5%
94 	3%
95 	2.5%
96 	2%
97 	1.5%
98 	1%
99 	0.5%
100 	0%
==Notes==
* Keep in mind that guilds with fewer than 20 players will not receive the benefit of guild point weighting, most likely to keep guilds balanced and fair.
Category:3.5 Patch
Category:Patches