Gear/Ammo Medium Rifle (CL)

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Ammo_AmmunitionBox_Rifle_Medium_Caseless
Manufacturer: Generic
Ammo Bins contain the rounds needed for projectile-based weaponry, with at least one bin required per weapon type. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E.
=Attributes=
Tonnage	Slots	Value	Allowed Locations	Disallowed Locations
1 	1 	1000 	All 	All
* CL-MediumRifle Ammo - 18 Shots; Needs to be in same Location as the Weapon.
* Caseless Ammo: Double ammunition per bin; 10% increased heat and jam chance.
* Volatile Ammo rolls Twice to explode
* 112 Cbills Cost per Shot.
* Ammunition Box can explode for 22.5 damage, 11.3 heat and 5.6 stability per remaining shot
=Ammo Stats=
Ammo 	Ammo 	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round
Capacity	Cost Per Round	Norm 	Heat 	Stab
18 	112 	22.5 	11.25 	5.625
=Used By Mechs=
Mechs 	Mechs	Mechs
PNT-QS1	 	
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2