Spectra Flowers

Spectra Flowers is an action-adventure game developed by Ironwood Studios through their indie branch. It is an action-adventure revolving around a girl who finds two flower spirits and ends up going on a new mission that will trace back its origins. It features a setting set in a 1900s meadow village. 
==Plot==
===Prologue===
20-year old Arabella is a florist working in a rural meadow village. One day, she goes outside only to find out some of the garden outside has gotten withered. Upon exploration, she finds two glowing flowers left behind from a tipped over flower pot. Upon taking them home after restoring them back into the pot, the two flowers then transform into two sentient spirits, with the red spirit named Calypso, and the blue spirit named Amathea. The two reveal to Arabella that a presence, known as the Withering, has appeared. They state that the Withering is a threat to not only the people, but to the environment as well, as their goal is to contaminate the environment and cause everything to decay. Arabella then accepts their mission and takes the two flower spirits with her, to not only put an end to the Withering, but also find out their origins as well.  
===The Main Story===
==Gameplay==
=== Startup ===
The main menu screen shows a CG of Arabella and the two flower spirits, Calypso and Amathea, which is also used for the main boxart/cover of the game.
===Main Game===
The game is played in a top-down isometric field. Worldbuilding wise, it is similar to Metroidvanias where you gain new abilities and you can back-track to previous areas as well, but instead of being in a side-scroller, it’s in a top-down perspective. 
As this game incorporates a top-down field and as the worldbuilding is based on realistic fiction, Arabella cannot jump heights and the environments are based on realistic buildings and cities.
While the main protagonist, Arabella, does not have any actual physical weapons, her main weapons are the two flower spirits; Calypso & Amathea. Calypso, the red & yellow flower spirit is more of the melee-focused attacker, while Amathea, the blue and pink flower spirit is the ranged-focused attacker. What makes this the game’s selling point, aside from being just unorthodox dual weapons, is that there is a use of a Flower System which you can install on each Flower Spirit.
How the Flower System works in this game is that throughout the game, you can collect Spectra Flowers, or special flowers that have radiant energy brimming through them. Each Spectra Flower provides their own attacks & abilities to Calypso & Amathea. As you unlock more Spectra Flowers, you even have the option of mixing and matching Spectra Flowers and creating different sets for battle.
The game HUD is represented with your healthbar (green) on the top left, with the blossom gauge below it. Enemies have healthbars over them and boss healthbars are displayed at the bottom-right. 
Cross/A/B 	This button is used to dodge attacks. You will dodge attacks via rolling.
Circle/B/A 	This button is used for interaction and talking to characters.
Square/X/Y 	This button is used for attacks involving Calypso, the red flower spirit.
Triangle/Y/X	This button is used for attacks involving Amathea, the blue flower spirit.
D-Pad 	Via pressing the D-Pad, you can assign shortcuts to each Flower type through either Calypso or Amathea.
L1 	This is the Flower Blossom. Flower Blossom unlocks the flowers currently in use and implements additional effects as well.
R1 	Via pressing the R1 button, you can lock on to the nearest target and via holding down this button, you can press the D-Pad to change your target.
=== Flowers===
There are a total of seven different flowers to use which each serve as various types of weapons to augment the two flower spirits. You start the game off with the Rose flower, which is your first main weapon. As you progress the game, you unlock more flowers and you can mix and match, where for example, you can have Calypso on Hydrangea, with Amathea on Lilium at the same time. 
The Flowers’ unique mechanic lies within the Blossom effect, which essentially is a berserk ability that further enhances the flowers currently in use. It is charged up via attacking enemies. Blossom’s effects change depending on which flower is in use. 
Each attack on Calypso & Amathea does varying damage.
Rose (Red) 	The Rose is your first flower that you receive in the game. The Rose is a balanced attack in terms of range, speed, and strength.
The Blossom effect for this Flower increases the range of Calypso's fists, while granting a homing effect to Amathea. 
*Calypso: Basic fist-style melee attacks.
*Amathea: Basic ranged attacks.
Iris (Indigo) 	The Iris is the second flower you receive. Combat-wise, the Iris focuses on the power of shadows and night, being able to attack its foes from behind. 
The Blossom effect for this Flower gives you a phantom flower spirit on both Calypso and Amathea. 
*Calypso: Calypso doesn't attack normally with this flower, as it utilizes a shadow clone that attacks the enemy from behind. However, via using the Blossom, it now has another shadow clone attacking the opposing side.
*Amathea: Amathea casts a boomerang-like energy bullet that hits enemies to and from. Via using the blossom, it casts two boomerangs.
Hydrangea (Green) 	The Hydrangea is the third flower you receive. Combat-wise, the Hydrangea focuses on a heavier strength-focused battle style, where it foregoes speed in favor of strength.
The Blossom effect for this flower adds a quake explosion on Calypso's attacks, while Amathea's attacks gain additional range. 
*Calypso: Green hammer blasts that will deal heavy damage towards enemies via quaking the area in front of you.
*Amathea: Green energy cannon blasts that also deal heavy damage, but have short range compared to Amathea's other attacks.
Lilium (Yellow) 	The Lilium represents speed, being able to defeat its foes at high speeds. It has high speeds but doesn't offer very much damage. 
The Blossom effect for this flower increases your attack speed on both flowers.
* Calypso: Yellow flurries of slashes that have high speed but low damage on enemies.
*Amathea: Bursts of three energy blasts that have high speed but low damage on enemies.
Lapis Lazuli (Cyan)	The Lapis Lazuli is an eagle eye, being able to take down its foes from long distances. It has high range, high damage, but lower speed.
The Blossom effect allows both Calypso/Amathea to do additional damage. 
*Calypso: Cyan spear that has increased range over other melee attacks, but decreased speed.
*Amathea: Cyan piercing energy blasts that can hit multiple enemies at once, but are slower to use.
Zinnia (Orange) 	The Zinnia's power to hit enemies from left and right allows for the ability to focus on multiple directions. It excels in being able to hit enemies from other directions, but loses out damage-wise and is slow to use. 
The Blossom effect allows both Calypso/Amathea's attacks to split in multiple directions. 
*Calypso: Orange blast that once it hits a target, can chain attack up to two other enemies in sight. While under Blossom effect, it now hits up to three.
*Amathea: Orange spirit ball that splits into two smaller spirit balls left and right. While under Blossom effect, it now splits into three.
Lavender (Violet) 	The Lavender's power is to hit enemies from behind you. Oftentimes, these powers are mainly used for a more defensive approach than an offensive approach. 
The Blossom effect allows both Calypso/Amathea's attacks to gain additional effects. 
*Calypso: Circular energy wave that hits enemies around you. While under the Blossom effect, it has increased damage.
*Amathea: A orbiting ball that hits enemies while moving. Only one can be active at a time, but while under Blossom effect, two will orbit you after using this attack.
===Petals===
Petals are the augments to the Spectra Flowers. They provide additional effects to each of the flowers. You can only equip one per each Flower.
===Outfits===
These are the outfits that Arabella acquires in the game. There are a total of 10 different outfits, 2 of them are starting and the other 8 are unlocked via sidequests or progressing through the game.
As some outfits change hairstyle via providing headwear, Arabella's main hairstyle is short brown hair.
House Clothes	Arabella's home and street clothes. It comprises of a blue shirt and tan jean shorts. Hairstyle is unchanged.
As this is one of the outfits that has you go barefoot as you are not wearing any footwear, your running sounds are changed and your speed while running on water is increased. However, ground-based attacks and hazards will deal increased damage.
Flower Dress 	Arabella's flower dress. A mint-colored floral puff dress with flower patterns on it. Its footwear is comprised of brown wedge shoes. Hairstyle is unchanged.
Ranger Suit 	
Fancy Dress 	
Beach Day 	
Winter Parka 	
==World==
The game’s worldbuilding is in the style of Metroidvania games, except instead of side scrolling, it's in an isometric view. There are a total of eight different regions to explore, each having various sidequests and hidden secrets to find.
=== Everdawn Village ===
This is the first region explored, and is Arabella's home village. This serves as the main town in the game, where you can talk to NPCs where they would give hints and lore references. Its biome consists of typical meadows with trees in the distance.
=== Firefly Forest ===
This is the forest region in the game.
=== Iron Canyon ===
This is the rock canyon region in the game.
=== Freshwater Marsh ===
This is the wetland/water region in the game.
=== North Mountain ===
This is the snow region in the game. When you first enter this region as part of the story, a cutscene is triggered where it shows Arabella shivering in the cold, where after some dialogue with Calypso & Amathea, you are forced to turn back and return to Everdawn Village. After this, the North Mountain will be temporarily grayed out until you get the Winter Parka via progressing through a quest that only opens after you initiate the cutscene from trying to enter the North Mountain.
After getting the Parka, you can freely enter the North Mountain, though your outfit will be locked to the Winter Parka.
=== Withered Jungle ===
==Characters ==
==Enemy Codex==
===Withering===
The Withering Spirits are dark flower spirits and are the main enemies of the game. They take the form of flowers that have been contaminated by a dark energy known as the Withering, which causes flora to decay. As through progressing the game, more Withering Spirits, each with their own attacks are revealed. 
One of this game’s unique mechanics is that each enemy has a resistance/immunity to a specific Spectra Flower. Each Withering Spirit has a damage reduction to a specific flower. If a Withering Spirit states that it's 100% on the codex, that means it is immune to that type of damage. This mechanic is implemented so that the player can’t just rely on the same Flowers over and over. 
A	
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*Attacks:
*Resistances: None.
B	
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*Attacks:
*Resistances: None.
C	
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*Attacks:
*Resistances: None.
D	
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*Attacks:
*Resistances: None.
E	
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*Attacks:
*Resistances: None.
===Other Enemies ===
Aside from the Withering, there are several enemies that aren’t affiliated with the Withering.
===Bosses===
Category:Nintendo Switch Games
Category:Action Adventure Games
Category:Xbox One Games
Category:PlayStation 4 Games