Revolver

== Overview ==
The Revolver is a firearm featured as part of the Bladekisser DLC alongside the Sword and Machine Gun.
The Revolver seems to be based on the Ruger GP100 with a long barrel, with the barrel itself has a single pictanny rail running along the bottom of the barrel.
Compared to the Pistol, the revolver trades off fast firing and the ammo capacity for the benefit of high stopping power and the ability to fanfire 3 shots in rapid succession by holding M2. Thanks to its high damage, it can one-hit kill many enemies if shot at the head, regardless of potential helmet armor. Even when fired at the body, the Revolver does enough damage to significantly stun anyone hit, making follow-up shots easier.
This weapon has no attachment slots.
If DLC weapons are enabled, the Revolver will occasionally replace a unit's unmodded Pistol with a Revolver, either as their main weapon or backup weapon. If they typically use a modded pistol, such as Black Ops units or Hazmat units, or if they are an HVT, it will never be replaced with the revolver.
== Usage Tips ==
* The Revolver's fanfire can be useful for rapidly dealing high amounts of damage against multiple weaker enemies clumped up or for focus firing a juggernaut's helmet in slow-mo.
* It's best to resist from spamming the revolver recklessly, as its small ammo capacity and reserves (magnified with dual wielding) means that the revolver should be used if one can land their shots consistently.
== Trivia ==
* Despite having a pictanny rail at the bottom along the barrel, there are no weapon mods available for the Revolver.
* The Revolver it is based off of can not be fanned.
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Category:Weapons
Category:DLC Weapons