Plants vs. Zombies: Champions/Plants

Plants are living organisms that belong to the Plantae kingdom. They obtain most of their energy from sunlight in a process called photosynthesis. However, not all plants absorb energy via photosynthesis. They are the protagonists of Plants vs. Zombies: Champions and the player's main defense against the undead assailants.
== List of Plants ==
=== Plains ===
Plant	Sun Cost	Description 	Statistics	Unlock
Peashooter	3 	Peashooter shoots peas straight down the lane. 	Damage: 20 DPS
Toughness: 120 DPS
Fire Rate: 1.5s
Recharge: 5s	Start of Game
Levelled via Your House
Sunflower	1 	Sunflower produces Sun over time for you. 	Toughness: 120 DPS
Production: 1 Sun
Production Rate: 26s
Recharge: 8s	Start of Game
Levelled via Your House
Wall-Nut	2 	Wall-Nut blocks Zombies, absorbing lots of attacks with his hard shell. 	Toughness: 720 DPS
Recharge: 24s	Your House I
Bloomerang	4 	Bloomerang throws boomerangs that pierce Zombies, do light damage, and return. 	Damage: 10 DPS
Toughness: 120 DPS
Fire Rate: 1.75s
Recharge: 8s	Sunny Skies I
Cherry Bomb	6 	Cherry Bombs explode on use, doing high damage to Zombies in its 3x3 radius. 	Damage: 2000 DPS
Recharge: 36s	Sunny Skies II
Twin Sunflower	3 	Twin Sunflower produces Sun twice as fast as Sunflower and takes up less space.	Toughness: 240 DPS
Production: 1 Sun
Production Rate: 13s
Recharge: 12s	Sunny Skies III
=== Jungle ===
Plant 	Sun Cost	Description 	Statistics 	Unlock
Potato Mine	1 	If it has time to arm, Potato Mine explodes when stepped on. 	Damage: 2000 DPS
Toughness: 90 DPS (pre-arming)
Arming Time: 10s
Recharge: 20s	Root of the Problem I
Hot Date 	2 	Hot Date pulls nearby Zombies from adjacent lanes and explodes when eaten. 	Damage: 800 DPS
Toughness: 120 DPS
Recharge: 16s	Root of the Problem II
Power Lily 	4 	Power Lily temporarily boosts Plants in a 3x3 radius, causing them to use their abilities twice as fast.	Recharge: 30s	Root of the Problem III
Repeater 	6 	Repeater shoots peas twice as fast as a Peashooter straight down the lane. 	Damage: 20 DPS
Toughness: 120 DPS
Fire Rate: 0.75s
Recharge: 8s	Peashootin' Pen I
Pea Pod 	2 	Pea Pods slowly shoot peas, but can be stacked to become much faster. 	Damage: 20 DPS
Toughness: 120 DPS
Fire Rate: 2.5s (-0.5s per stacked Pod, min 0.5s)
Recharge: 5s	Peashootin' Pen II
Snow Pea 	5 	Snow Pea shoots chilling peas straight down the lane. 	Damage: 20 DPS
Toughness: 120 DPS
Fire Rate: 1.5s
Chilled Zombie Speed: 0.6x
Recharge: 8s	Peashootin' Pen III
Cabbage-Pult	 	Cabbage-Pult lobs cabbages straight down the lane. 	Damage: 50 DPS
Toughness: 120 DPS
Fire Rate: 2s
Recharge: 5s	Fortress of Solitree I
Bonk Choy 	4 	Bonk Choy rapidly punches Zombies in front of or behind it. 	Damage: 10 DPS
Toughness: 120 DPS
Fire Rate: 0.8s
Recharge: 8s	Fortress of Solitree II
Torchwood 	3 	Torchwood blocks Zombies, burning Zombies that touch it. It also ignites peas that fly by. 	Damage: 8 DPS
Toughness: 480 DPS
Burn Rate: 1s
Damage Multiplier: 2x
Recharge: 26s	Fortress of Solitree III
=== Champion Plants ===
Plant 	Sun Cost	Description 	Statistics	Unlock 	Evolved Plant
Threepeater	6 	Threepeater shoots peas straight down its lane and the lanes above and below. 	Damage: 20 DPS
Toughness: 360 DPS
Fire Rate: 1.5s
Recharge: 15s	Your House IV 	
Peashooter
Power Flower	3 	Power Flower fires lasers that become more powerful the more Sun you have. 	Damage: 10 DPS (per 2 Sun)
Toughness: 240 DPS
Fire Rate: 2s
Recharge: 16s	Sunny Skies IV 	
Bloomerang
Hothead 	2 	If it has time to arm, Hothead explodes and damages all Zombies in a 3x1 area when stepped on.	Damage: 2000 DPS
Toughness: 60 DPS (pre-arming)
Arm Time: 10s
Recharge: 20s	Root of the Problem IV 	
Potato Mine
Gatling Pea	6 	Gatling Pea rapidly fires peas straight down the lane. 	Damage: 20 DPS
Toughness: 120 DPS
Fire Rate: 0.4s
Recharge: 5s	Peashootin' Pen IV 	Repeater
Coldslaw 	3 	Coldslaw lobs cold cabbages that chill Zombies straight down the lane. 	Damage: 75 DPS
Toughness: 240 DPS
Fire Rate: 2.5s
Chilled Zombie Speed: 0.8x
Recharge: 5s	Fortress of Solitree IV	Cabbage-Pult
=== Clan Plants ===
Plant 	Sun Cost	Description 	Statistics	Unlock
Garlic 	2 	Garlic blocks Zombies, absorbing lots of attacks and redirecting them to other lanes. 	Toughness: 450 DPS
Recharge: 15s	2,500 Clan Caps
Cob Cannon	8 	Cob Cannon targets and then fires explosive corn cobs at specific Zombies. It takes up 2 tiles instead of 1.	Damage: 1800 DPS
Damage Radius: 3x3
Toughness: 240 DPS
Cooldown: 30s
Recharge: 30s	7,500 Clan Caps
Imitater 	N/A 	When selected, Imitaters imitate the last Plant you added to your deck. 	N/A 	15,000 Clan Caps
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