Bowser (Life & Death)

Bowser (クッパ, Koopa) is a playable character in Super Smash Bros. Life or Death.
Bowser is the supreme leader of the Koopa Troop, and King of the Koopas. He is the main antagonist of the Mario series. Since his debut in the world-famous Super Mario Bros. for the Nintendo Entertainment System as the archenemy of main hero Mario, Bowser is easily one of the most recognizable of all villain figures in the video game industry. He has therefore appeared in Super Smash Bros. Melee, Super Smash Bros. Brawl, Super Smash Bros. 4, Super Smash Bros. Ultimate, and Super Smash Bros. Galactic Battle in the Super Smash Bros. series as a playable fighter, and due to his size and strength, Giga Bowser (a gargantuan, power up version of said character) also appears in Melee as the final boss of Adventure Mode and as his Final Smash in Brawl, SSB4, and Ultimate.
Bowser is voiced by Kenny James in-game, who takes on the role for the first time in the Super Smash Bros series, replacing all of the realistic roars present in previous Smash installments. 
==How to Unlock==
Bowser is available from the start of a new game and doesn't need to be unlocked.
==Moveset==
*Bowser has universal armor against attacks with low knockback, known as Tough Guy. This is most apparent when Bowser has low damage, and it can be amplified by crouching, but not while crawling. Its effectiveness will decrease as Bowser starts taking more damage, and thus more knockback.
*Bowser also has damage-based armor on the start-up of his tilts and smash attacks. Each move has a damage threshold: 4% for tilts, 8% for up and down smash, and 10% for forward smash. Any attack that is below the indicated percent will be armored, but an attack with a larger percent won't.
*For example, Bowser will armor the first 4 hits of Limit Cross Slash (which deal 3% each) during his up tilt, but the 5th hit (which deals 10%) will launch him. However, Bowser's forward smash will be able to armor even the last hit of Limit Cross Slash.
*Bowser can crawl. It does lower his hurtbox quite a bit, but not enough to be utilized as a mean to move under most projectiles, like some characters can do with their crawl. However, it is often used at ledge for repositioning before a 2-Frames attempt. But, outside of repositioning before 2-framing, it is actually impractical because his crouch posture doesn't completely lower his hurtbox.
 	Name 	Description
Neutral Attack 	N/A 	Performs a palm thrust, then a straight punch.
Forward Tilt 	N/A 	Does a backhanded punch forwards. The punch may be angled up or down, but doing so does not affect damage or knockback.
Up Tilt 	N/A 	Does a 180-degree overhead arcing claw swipe.
Down Tilt 	N/A 	Does an alternating pair of hooks.
Dash Attack 	N/A 	Does a jumping side kick, similar to Meta Knight's dash attack.
Forward Smash 	N/A 	Does a powerful dropkick.
Up Smash 	N/A 	Jumps to thrust his shell upwards while spinning. Deals the most damage to opponents who come into contact with Bowser's shell spikes, while other opponents get hit by the sourspots on his head and tail or the landing hitbox instead.
Down Smash 	N/A 	Does two grounded claw swipes, hitting opponents in front of him, then behind him, similarly to Wolf's down smash.
Neutral Aerial 	N/A 	An aerial cartwheel.
Forward Aerial 	N/A 	Swipes downward with one claw.
Back Aerial 	N/A 	A dropkick.
Up Aerial 	N/A 	An upwards arcing headbutt.
Down Aerial 	N/A 	A stall-then-fall attack that involves Bowser retreating into his shell while turning upside-down, then propelling himself towards the ground while spinning on a vertical axis. The move emits a small shockwave on both sides when Bowser lands.
Grab 	N/A 	Reaches out.
Pummel 	N/A 	Headbutts the opponent.
Forward Throw 	N/A 	Places the opponent in between his horns, then proceeds to slowly rear his head back and powerfully lunge it forward to launch the opponent.
Back Throw 	N/A 	Throws the opponent backwards in a sideways motion with one arm, akin to Donkey Kong's regular back throw.
Up Throw 	N/A 	Throws the opponent slightly upward, withdraws into his shell, and then spins rapidly in order to repeatedly stab them with his shell's spikes. He hops up on the final hit to launch the opponent upwards.
Down Throw 	N/A 	Places the opponent on the ground and body slams them.
Neutral Special	Fire Breath 	Expels a stream of fire from his mouth. It gradually loses strength and range the longer it is used, but it will slowly regain its strength when not in use. It can be angled up or down.
Side Special 	Flying Slam 	Grabs an opponent and then jumps with them into the air and backflips before belly-to-belly suplexing them onto the ground, causing an aesthetic explosion. Bowser spins around dramatically during the descent.
Up Special 	Whirling Fortress	Withdraws into his shell and spins around rapidly. In the air, it propels Bowser diagonally upwards, traveling below average distance vertically and above-average distance horizontally. The move can cover a greater distance via button mashing near the end of the move.
Down Special 	Bowser Bomb 	A Ground Pound. On the ground, Bowser performs a weak headbutt that drags opponents into the main attack, which is impossible to avoid if hit by it. If performed in the air, Bowser performs the Ground Pound after a brief pause instead of leaping first. Emits a shockwave upon landing. It resembles the attack he uses during his boss fight in Super Mario Bros. 3.
Final Smash 	Giga Bowser Punch	Bowser transforms into Giga Bowser and teleports into the background, where he becomes impervious to attacks. Red crosshairs will appear on screen to indicate where Giga Bowser will aim his punch, which can be moved around with the control stick; the crosshairs also contains a depleting green gauge around their circumference to indicate how much time is left until the attack will activate automatically, though the attack can be activated manually before the gauge fully depletes. If the opponent's damage percent is 60% or greater before they are punched, they are instantaneously screen K.O.d.
==Other Animations==
Animation 	Description 	Notes
On-Screen Appearance 	Emerges from a wall of flames hunched over, before standing upright. Very similar to his battle entrance animation in Super Mario 64, without the wall of flames.	
Taunt 1 	Throws his head back and swivels it in a circle while roaring. 	
Taunt 2 	Leans forward and furiously bites his jaws three times. 	
Taunt 3 	Bounces precariously on one leg, similarly to his teetering animation. 	
Star KO 	 	
Screen KO 	 	
Character Selection Screen	 	
Crowd Chant 	Bow - ser! 	
Victory Pose 1 	Rears his head back and sways it forward, then stomps and spreads his arms while roaring, ending in a celebratory pose. 	
Victory Pose 2 	Runs into the scene and slashes down with his claws twice. 	
Victory Pose 3 	Breathes fire around himself, then assumes a celebratory pose similar to his render from SSB4. 	
==Role in Classic Mode==
Like all other fighters, Bowser appears in Classic Mode. Bowser's Mini-Boss is unknown. 
===Bowser Ending===
==Role in The Kiss of Death==
==Alternate Costumes==
Image	Number	Color 	Notes 	Unlockable?
 	01 	Yellow 	 	Default
 	02 	Black 	Combines elements of his black and brown costumes from Brawl. 	Default
 	03 	Yellow 	Resembles Ludwig Von Koopa's appearance and Lemmy Koopa's appearance in Super Mario World. 	Default
 	04 	Green 	Resembles one of his alternate colors in Mario Golf and his in-game sprite from Super Mario World. 	Default
 	05 	Grey 	Resembles Morton's original design from Super Mario Bros. 3 and Super Mario World. 	Default
 	06 	Orange 	Resembles Giga Bowser from Super Smash Bros. Melee. 	Default
 	07 	Red 	Resembles one of his alternate colors in Mario Golf. 	Default
 	08 	Blue 	Based on Bowser's Brother from Super Mario Bros.: The Lost Levels. It also resembles one of his alternate colors from Mario Golf. 	Default
 	09 	Green 	Bowser's appearance in the three cartoon series by DiC, The Super Mario Bros. Super Show, The Adventures of Super Mario Bros. 3, and Super Mario World. Notably, rather than hair, Bowser wears a giant crown, as well as being referred to by the announcer as King Koopa.	Unlockable
 	10 	White 	Wedding Tuxedo Bowser from Super Mario Odyssey. 	Unlockable
 	11 	Orange 	Meowser from Super Mario 3D World. 	Unlockable
 	 	Black 	Bowser's Tennis Gear from Mario Tennis Aces. 	Unlockable
 	 	Black 	Bowser's Golf Gear from Mario Golf Super Rush. 	Unlockable
 	 	Black 	Fury Bowser from Super Mario 3D World + Bowser's Fury. 	Unlockable
 	 	White 	Dr. Bowser from Dr. Mario World. 	Unlockable
 	16 	Grey 	Dry Bowser. 	Unlockable
 	17 	Blue 	Resembles Dark Bowser. 	Unlockable
 	18 	Orange 	Stylized version of Bowser's caped appearance in promotional artwork for Super Mario Bros. 3. 	Unlockable
 	19 	Rainbow	Based on Bowser's appearance in "Bowser in the Sky" from Super Mario 64. 	Unlockable
 	20 	White 	Makeover Bowser from the New Nintendo 3DS series of ads. 	Unlockable
==Smash Taunts==
===Palutena's Guidance===
===Snake's Codecs===
==Fighter Spirits==
Bowser's Fighter Spirit can be obtained by completing Classic Mode. It is also available periodically for purchase in the shop for 500 coins. Unlocking Bowser in The Kiss of Death allows the player to preview the first spirit below in the Spirit List under the name "???". As a Fighter Spirit, it cannot be used in Spirit Battles and is purely aesthetic. Each Fighter Spirit has an alternate version that replaces them with their artwork in Life & Death.
File:Bowser-1.png
==Trivia==
Category:Fighters in Super Smash Bros. Life or Death