147010-rune-strikethrough-to-cap

== Content ==
			
I see this a lot. I know exactly what it means and I know it's a priority.
 
However, I rarely see any numbers about what the cap is. I know about the buffs that affect strikethough. Things like class ability buffs, the Truestrike fusion rune, food, boosts etc.
 
In his post about target Dummies (https://forums.wildstar-online.com/forums/index.php?/topic/130968-target-dummies-and-you/), CRB_Tyrius listed the following:
 
 
So : If I want to aim for, say Vet Dungeons as DPS, I need 10.24% Strikethrough, including any buffs. Anything over that is converted into Armour Pierce. Not brilliant, but better than nothing.
 
Let's say I put in a Superb TrueStrike rune, the 337 Strikethrough rating is worth about 1% and it comes with a 2.5% deflect debuff on the boss. So I then only need 6.74% for Veteran bosses.
 
Am I missing anything?
 
 	
----
			Seems about right. And thanks for throwing the numbers out there! I don't dps, so this isn't extremely useful to me personally, but I know someone who's gonna be happy about having this. xD	
----
			Just a quick note. 99% of the cases you can rely on an Esper to bring 5% strikethrough in raids, so you can shave 7.5% ( 2.5% the True Strike deflect mentioned ) off every stat in there to figure out what your strikethrough cap for the content is.	
----
			Raid debuffs will help a lot in that area.  I know for a fact that in my last guild one guy only had about 8% strikethrough yet still pulled top DPS in GA.  Seems to me that getting to the cap is always safe, but sacrificing too much of your primary stats for it isn't worth it.  If you get deflected 20-30 times in a fight, it won't be a big deal if you have a 5-10% overall higher dps output (the number crunchers in mmo's always seem to be *cupcake* about not having a deflect EVER though)	
----
			
{| class="blockquote"
(the number crunchers in mmo's always seem to be *cupcake* about not having a deflect EVER though)
----
			
{| class="blockquote"
(the number crunchers in mmo's always seem to be *cupcake* about not having a deflect EVER though)
----
			
So what is the number for raids?
 
I'm at 13.98% right now, would love to drop some.	
----
			
You rune strikethrough to cap - yes.
 
In dungeons, espers typically DO NOT run storm (the mobs die too fast), and you can't count on someone to be running truestrike, so you rune all the way to 10.24 %
 
In GA - we rune to about 12%
 
and in DS about 15.5-16.2% (you can't tweak your stats so small).
 
This means with raid buffs you should be near cap.  Just know you can't count on them in dungeons.	
----