Cok Vadan

The City-State of Cok Vadan has a long and troubling history, and for most of it's existence has been the trade capital of the Empire of Dusk before the dissolving of the Empire after the Arkon/Redoran war. Cok Vadan was then cleared and sealed by high tier magic so that nobody could enter the ghost lands. However, the seals have been broken and the city hums with life, now as a thriving war machine preparing for an invasion into the former territories held by the Empire.
The main feature is it's gigantic docks, held entirely within a massive cavern at the base of the city, where ships can pass easily, but there can also be a great gate and shuts out the underbelly of the city in times of conflict. The water surrounding this area is notorious for quick currents that pull ships to their doom along the cliff side and monsters below the water surface. Entering into the cavern brings you into a giant warehouse district that is always in constant trade and hustle, despite the fact that Cok Vadan is not recognized by the Drow Alliance as a free state there are many fiefdoms that trade freely due to the low taxes and the huge demand the state calls for in every resource.
Most people don't realize that they're fueling a war effort, rather they believe it's for colonial expansion due to the rather scarce common knowledge of Drow and their long history. Others simply don't give a damn, and trade openly simply for the fact that coin is coin and they want to get while the getting is good. Thanks to the abundance of good flowing into the city and coin pouring out, those left of the Drow Alliance will soon begin making moves to silence Cok Vadan before it can spread its evil. 
The entire territory is held under the rule of Arkon, an ancient elven family that suddenly reappeared to reclaim their city with a massive army. Those that wish to are welcomed into the ranks of the new army and are currently being trained. The drow bannermen are rallying back to Cok Vadan with their emissaries in tow to reclaim their rightful rulers. Only the descendants of Xankresh Avani and the Mabusa Clan are without influence.
The rest of the territory is a maze like system of white stone towers and low buildings filled to the brim with merchants, smithies, and barracks. Buildings have been re-purposed for massive storage and the entire area acts like a well oiled military fortress. Long since shaking off it's historical roll in favor of a new one.
Category:Location