Report 1159

Special Report #1159
Skillset: Wyrdenwood Skill: Flail-Noose
 Org: Blacktalon Status: Completed Apr 2013
Furies' Decision:
We will make sure these attacks cause bleeding.
Problem: Both flail and noose seem to do poor damage, both against players and
denizens (probably because they're 50% cutting). They also don't seem to do any
bleeding, despite having 50% of the attack be cutting damage.
[A: 0 R: 0] Solution #1: Add a bleeding component to both attacks, as the
 skillset is built around bleeding.
[A: 0 R: 0] Solution #2: Tweak the damage to be somewhat more potent.
Player Comments:
---[Shuyin on 4/23 @ 01:38 writes]:
Either or both is fine.
---[Enyalida on 4/24 @ 17:00 writes]:
As a note, the damage is comprable/equvilant to Wildewood damage attacks.