Grenade Launchers

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== Make Things Go Boom - A Guide To Explosives ==
Grenade Launchers are powerful explosive weapons that could deal a very high total of DPS against a cluster of enemies, but very little DPS to singular individuals.
Grenade Launchers have 2 fire modes that can be switched at will by pressing Q:
* Direct Fire: Fires hitscan grenade that explodes near instantly when impacting a zombie, or bounces off a wall once and explodes shortly after. If impacting a zombie, the grenade will explode slightly behind to damage the original target plus the horde behind them. Deals significant directional knockback.
* Indirect Fire: The original mode, now available as an alt fire. Launches grenades that explodes at your cursor's position, ignoring walls or other obstacles in the way. Does not inflict knockback and can only slightly stagger zombies.
Grenade explosion damage works as followings:
* From 1 to 5 targets: Explosion deals the grenade's base damage to all targets, reaching a maximum total damage of 5 * baseDmg for 5 targets.
* For 6+ targets: Explosion still deals a total of 5 * baseDmg, but distributed evenly across all targets.
Grenade Launchers by default ignore all PvE armor, meaning they will bypass any protection employed by zombies to directly damage them. Grenade Launchers are also capable of stunning all non-boss zombies, preventing them from moving or attacking for a short while.
=== Requirements ===
10 Explosive points are required to use the M79, the first grenade launcher. While the first few launchers require a high Reload stat to counteract their small magazine size, grenades overall are not stat hungry weapons - they only require an investment in Accuracy and Reload, as opposed to other weapons which will require a combination of Strength, Accuracy, Critical and Reload.
== Advantages and Disadvantages==
Advantages
* Highest grinding DPS of all weapon types.
* High accuracy.
* Ammo is cheap and space efficient, a stack of grenades usually last longer than a stack of pistol or rifle ammo when used by a machine gun.
* Good crowd control capability with high knockback + stun capability.
* Indirect fire allows for cheesing zombies through walls, providing greater flexibility compared to firearm.
Disadvantages
* Rarely capable of fully utilizing the high grinding DPS for EXP gain, due to inconsistent damage distribution leading to frequent overkilling.
* Low damage against bosses, not helped by their immunity against stun.
==Usage Tips==
* Know your fire modes: Direct fire is best for fighitng in open space for better EXP gain, and indirect fire is best for eliminating zombies across walls and obstructions.
* Indoors, indirect fire can be used to clear a room of zombies before entering, or kill randomly spawned horde if your gear setup is not suited to fighting them directly. For the latter, it is best to camp behind a wall close to a building entrance/wall to keep zombie spawning predictable.
* With direct fire, move in medium sized circles to corral the zombies into a ball formation, maximizing the amount of target hits with each explosion. Keep your distance from them as Grenade Launchers are accurate weapons.
* Grenade Launchers are mostly ineffective against bosses, so combo them with high accuracy, ranged weapons that can handle them well. These are: Pistols, Rifles, Shotguns, Sub-Machine Guns, Assault Rifles.
===Indirect Fire Combat (Legacy)===
These tactics have been made obsolete with the introduction of direct fire as the main method for fighting zombies in open area:
Grenade Launchers/Tactics
==List of Grenade Launchers ==
The damage values in brackets indicate the maximum damage that can be achieved when hitting 5+ targets. The Scrap values in brackets indicate the scrap price with Master Crafted (MC) items.
===Lootable/Craftable===
===Limited Edition/CS Only===
===Dusk/Dawn===
===Event===
Category:Weapons