V0.8.0.0

==Changelog ==
Released November 26, 2019
* NEW Virtual keyboard to enable Input into text fields with the gamepad
* NEW Added FGS height settings for visualization
* NEW FGS vehicle offset with automatic side change added
* NEW Added value input for FGS
* NEW Plant growth is now influenced by temperature
* NEW Significantly improved bogy pivot trailer physics
* NEW Date is displayed in addition to the time
* NEW [MODDING] Box selection in the Shader Editor
* NEW [MODDING] More script methods to set external variables
* NEW [MODDING] Optional Attacher Filter Key for blocking attaching machines to other machines despite having the same AttacherType
* NEW [MODDING] In the Map XML the entry <loadingScreens path="Path to Images" /> can now be added. This allows you to use your own screenshots as load screens.
* NEW [MODDING] Translations (StringTable) for tooltips (balloon strings)
* NEW TankTrigger now has a connection to the barn that can be used by instances
* NEW [MODDING] Material filltypes can now be registered via XML. Attention: the types must be reset for all meshes!
* NEW [MODDING] testMission console command
* NEW Workers rebuy fertilizer (Rauch Axis, Dammann Land Cruiser)
* NEW Missions can now be tracked/hidden
* NEW Farm barns: Markers for barns have been added
* NEW Random loading images added
* NEW Hawe SLW 50T: chain system added
* BUG FIX FGS revised and fixes for crashes with savegames
* BUG FIX Wetness is correctly displayed when tedding hay
* BUG FIX Fixed substages for hay drying
* BUG FIX Replace Geometries Multi-Material fixed
* BUG FIX Trading Window is also hidden when hiding UI
* BUG FIX Clog option moved from "Gameplay" to "Difficulty"
* BUG FIX setAcre: negative swath volume fixed
* BUG FIX Zoom strength is no longer dependent on FPS - you can now zoom with the controller in the cockpit view even with low FPS
* BUG FIX Model viewer: physics disabled to prevent crashes with PhysX
* BUG FIX Field status is updated immediately after execution of setAcre
* BUG FIX Possibility to select the fertiliser when creating a task
* BUG FIX Dirt adjusted for Claas Direct Disc, Disco, Volto
* BUG FIX Hawe SLW 50T: decal dirt based on vehicle dirt added
* BUG FIX Strautmann Verti-Mix: decal dirt based on vehicle dirt added
* BUG FIX Instances are no longer loaded when disabled
* CHANGETombstone Collada Importer changes adopted
* CHANGEContinued work on Tombstone 2.9.1 integration
* CHANGEFGS rotation around vehicle instead of track
* CHANGEFarm stable fill meshes changed to morphs
* CHANGEStrautmann Verti-Mix: Fill-Mesh changed to Morphs, mixing movement added
* CHANGEReversing lights are only displayed when the light is switched on (light effects are still displayed)
Category:Versions