Super Mario: Remastered

Super Mario: Remastered is a video game made for PC Systems developed by TheMorningFlash. The game was originally going to be a hack of the NES game Super Mario Bros, but due to various limitations, the project was moved to Game Maker. The SMB style is still retained, although various concepts have been added, such as more characters, more enemies, and a use of the overworld. In addition, the game includes a free-roam gameplay not unlike that of The Legend of Zelda, and also has more focus on story and characters, more so than any Mario game before it. It is projected for release in 2018.
== Development ==
In an interview with director TheMorningFlash, the goal of Super Mario: Remastered was to make Mario seem fresh and new, after how bland and unoriginal many Mario games had become after New Super Mario Bros. for the Nintendo DS. MorningFlash also wanted characters from other Mario games not part of the platformers, such as Paper Mario, to gain more recognition, resulting in a combination of everything related to Mario into one series, allowing the team to bring back characters such as Count Bleck, Dimentio, and Fawful. But this came at a cost, as due to an overflow of characters, many other characters, such as Kamek, had been replaced or removed entirely. In addition, other characters had been redesigned to fit in with the primary Mario Style. However, MorningFlash feels that the new and replaced characters "still have the qualities many players know and love."
Due to the fact that they were introduced first in Yume Kojo: Doki Doki Panic, any items, characters, and enemies from that game and Super Mario Bros. 2 were retconned/removed from the series, along with any established characters pertaining to any of each enemies' species, such as King Bob Omb. These elements are instead featured in a seperate remastered series of Doki Doki Panic.
There are three other sequals planned for this game, using the styles from Super Mario Land, Super Mario Bros 3, and Super Mario World, respectively. A remake using the games graphics from Super Mario All Stars was also planned, but due to time constraints, it was canceled.
== Story ==
In many ways, the story is a combination of Super Mario Galaxy for the Wii and Paper Mario for the Nintendo 64, in which Bowser, after stealing the Star Rod, aims to conquer the world with ultimate power. Rosalina, her seven star spirits, and her Lumas are the only things that can stop Bowser's power. Unfortunately, he has captured both Rosalina and all of the Star Spirits, distributing the Spirits amongst his sub bosses for safe keeping. His direct schemes are assisted by his son, Bowser Jr; His henchwoman, Kammy Koopa; and the seven Koopalings.
Then there is the Mushroom Kingdom, the sworn enemy of the Koopas. Bowser, with this power, declares war on the kingdom, and quickly overpowers it. Mario, after defeating Goomboss, who lead the attack, barely escapes from the invasion, and takes refuge with a select few in the Flower Kingdom, a longtime ally of the Mushroom Kingdom. There, Mario learns that with the power of the Power Stars, mario can combat Bowser's forces and save the Star Spirits. With new scenery and new faces, Mario will need all the allies he can get if he wishes to defeat Bowser and his newfound power.
Can Mario succeed, or will all fall under the power of Bowser?
== Gameplay ==
For the most part, many staples from the mainstream Mario platformers have been retained in Super Mario: Remastered, such as 2D platforming, jumping, using Question Blocks to gain power ups, and using an overworld to select a stage. However, the game expands on all of these concepts while also adding new ones, most notably is the fact that the overworld no longer follows a certain path. Instead, the player can roam freely across the overworld, allowing them to access not only stages, but also towns and locations. There, the player can purchase items using the coins they had collected in certain stages to store in their inventory. Similar to Super Mario Bros 3, these items can include either power ups or items that interfere with the map.
When the player selects a town, location, or stage, the game switches to the traditional Mario gameplay, alowing the player to jump, use powerups, and, in stages, travel from start to finish. Most items from previous Mario games, including question blocks, have also been retained. However, the game also returns previously lost elements into the game, such as Dragon Coins from Super Mario World.
Many sprites in the game are custom made, being made by spriters AwesomeZack, Soulcaliburfan, AJ Nitro, and others.
== Items and Powerups ==
===Powerups===
Item 	Image	Information
Super Mushroom 	 	An Item that restores any lost health.
Hammer Suit 	 	A discarded suit of the Hammer Bros. It allows Mario to throw hammers.
Boomerang Flower	 	An Item that transforms Mario into Boomerang Mario
Fire Flower 	 	An Item that transforms Mario into Fire Mario
Ice Flower 	 	An Item that transforms Mario into Ice Mario
Boo Mushroom 	 	An Item that transforms Mario into Boo Mario
Frog Suit 	 	An Item that enhances swimming physics. It is completely useless on land.
Super Leaf 	 	An Item that transforms Mario into Racoon Mario, allowing him to fly when he reaches top speed.
Shell 	 	An Item that transforms Mario into Shell Mario, which allows him to protect himself inside the shell and also slide into other enemies.
Super Carrot 	 	An Item that transforms Mario into Rabbit Mario, allowing him to slow his descent.
Rainbow Star 	 	An Item that makes Mario invincible. Lasts only for a limited time.
Yoshi 	 	Yoshi returns to help Mario once again. His yoshis can eat enemies and turn them into eggs. Said eggs can be thrown at other enemies or Question Clouds.
===Items===
Item 	Image	Information
Life Heart 	 	A heart found only in Subspace, which temporarally increase the player's health by one. Permanent hearts can be found in shops.
Coin 	 	The Main colectables of the game, which can be used to buy items.
Dragon Coin	 	With five in each level, collect these coins to unlock upgrades and extra levels.
Power Star 	 	Items gained from quests and subplots. You need these to defeat Bowser.
POW Block 	 	A block that can be found in certain areas. If hit, it obliterates all enemies on screen.
P Switch 	 	A switch that generates coins or secret passages.
Grand Star 	 	An item dropped by Mid Bosses upon defeat. Grabbing them completes their level.
Key 	 	An Item that can unlock locked doors or passages. They can be obtained freely, or by collecting Key Coins.
Key Coin 	 	Five coins that summon a Key for the player.
Grab Block 	 	Blocks the player can carry and throw at enemies. Dissapears after ten seconds.
===Overworld Items===
Item 	Image	Information
Hammer	 	An item that clears paths normally unreachable to the player.
===Other Objects===
Item 	Image	Information
Question Block 	 	Hitting this from below releases a coin or powerup.
Brick Block 	 	An ordinary block. Can be destroyed if Super Mario or greater.
Barier Block 	 	Barriers that can only be destroyed using Hammer Mario's Hammers, Fire Mario's Fireballs, or Ice Mario's iceballs.
Iron Block 	 	Cannot be destroyed, but can be used as platforms
Note Block 	 	A block that bounces the character upward.
Hint Block 	 	Hitting this from below gives you information, usually tutorials.
Doughnut Block 	 	A block that collapses if the player stands on it for too long.
Axe 	 	A giant Axe that falls down, destroying a colapsing Bridge.
Colapsing Bridge	 	A bridge that can be destroyed using an axe, dropping any enemies on it.
Checkpoint Flag 	 	A flag that records the player's progress in a stage. If they die, they restart from this point.
Warp Pipe 	 	A pipe that transports players to other areas.
Door 	 	Similar to pipes, they transport players.
Boss Door 	 	A door transporting the player to the lair of a boss.
Flagpole 	 	The goal awaiting at the end of every stage. Touching it completes the level.
Exit Sign 	 	A sign that determines the exit from a town or Location.
== Worlds ==
World 	Image	Information
World 0
Mushroom Castle 	 	The First world and mainly a tutorial world. For the most part, only simple enemies, such as Goombas and Koopa Troopas are present. The player also cannot access the overworld until this world is completed. The boss of this world is Goomboss.
World 1Mushroom Plains 	 	The first true world of the game, allowing players to access the overworld for the first time. The world features scenery simmilar to traditional Mario Scenery, including grassland and plains. Similar to the previous world, only simple enemies are encoutered, but this also includes plant-related enemies to fit with the world's theme. The world boss is Petey Pirahna.
World 2King Boo's Haunt 	 	The third world of the game, based off of the various ghost houses in other Mario games. As such, only spectral enemies, such as Boos, lurk in this haunted abode. The player must navigate through the various mazes and traps put in place by the ghosts haunting the mansion. Lady Bow is the first midboss, followed by Boolossus. Finally, King Boo appears as the world boss.
World 3Dry, Dry Desert 	 	A world filled with nothing but sand and heat, ruled over by Tutankoopa, the world boss. Players must avoid tornadoes and quicksand if they hope to survive in this world. The enemies include desert-based enemies, including Gaos, Spikes, and others. The world's mid boss is Eyerock.
World 4The Ocean 	 	A world that is completely underwater, inspired by the underwater levels in other Mario games. The player cannot jump on enemies in this world, only being able to swim away unless they have a fire flower. The Frog Suit enhances the swimming mechanics, allowing the player to swim more smoothly. Cheepskipper is the world's mid boss, followed by Gooper Blooper as this world's boss.
World 5DK Island 	 	A location inspired by the Donkey Kong Country games, taking place in a jungle infested area terrorized by the Kremlings. Most enemies in this world are from DKC, including Kritters, Klaptraps, and Zingers. King K Rool, leader of the Kremlings, is the world boss.
World 6
The Crystal Tundra 	 	A world filled with nothing but ice. Players must brave through various ice physics, including low traction, while avoiding various snow based enemies, such as Ice Bros and Crystal Bits. Chief Chilly is the mid boss of this world, with the Crystal King being the world boss.
World 7Nimbus Land 	 	A cloud filled world terrorized by the evil Huff n' Puff and his cloud gang. Various cloud based enemies lurk in this world, such as Lakitus, and many levels require the player to jump from place to place. Lakilester appears as the first mid boss, followed by Lakithunder.
World 8 Part 1The Airfleet 	 	An industrial world inspired by the Airships in other Mario games. The crew of the ship is very unhappy with Mario's gang, and will attack him on sight. This includes Hammer Bros, Boomerang Bros, and Rocky Wrenches. In addition, the player must avoid the cannons and weaponry, including Bullet Bills and Bill Blasters, installed on the Airship. The Koopaling Leaders, Morton Iggy and Lemmy, are the World bosses.
World 8 Part 2The Mushroom Kingdom 	 	The former kingdom Mario himself lived in. After Bowser conquered it, however, it has become a barren wasteland. As a result, many enemies are volcano-based in this world, including Fire Bros, Brolders, Trouble Bugs, and Blaarghs. Boss Brolder is the world's mid boss, with Dry Bowser as the world Boss.
World BowserBowser's Castle & Peach's Castle	 	The final, most unique world in the game, as there are only seven stages, with each ending in a boss battle. The final stage is a trek through the occupied Peach's Castle. The enemies include Bowser's best troops, including Koopatrols, Magikoopas, Chargin' Chucks, and Fake Bowsers. The boss order starts out with Boom Boom following the first stage, Wendy and Roy following the second, Ludwig and Larry following the third, Morton, Lemmy, and Iggy following the fourth, Kammy Koopa following the fifth, Bowser Jr. following the sixth, and ultimately culminating with the final battle against Bowser.
== Characters ==
===Playable===
Character	Image	Information
Mario 	 	The Main character, who is all around and balanced.
Luigi 	 	Mario's Brother. He can jump high, but has low traction.
===Supporting===
Character 	Image	Information
Princess Peach 	 	The Princess of the Mushroom Kingdom. She acts as your main ally in the Mushroom Kingdom.
Prince Haru 	 	The Prince of the Flower Kingdom.
Rosalina 	 	A mystic of the Stars. Bowser kidnaps her and the Star Spirits to rule the world.
The Star Spirits 	 	The guardians of the cosmos and the Star Rod. They are captured by Bowser.
King Toadstool & Queen Shitake	 	The royal Monarchs of the Mushroom Kingdom.
Toad 	 	The captain of the Toad Brigade, a group of seven Toads that serve as Peach's royal guard.
The Toad Brigade 	 	A group of seven toads, acting as the guardians of the Mushroom Kingdom
Toadsworth 	 	The prime minister of the Mushroom Kingdom. He worries for Peach.
Yoshi 	 	The Leader of the Yoshi Clan. His friends can be found in question blocks.
Donkey Kong 	 	The powerful guardian of DK island and Mario's former rival. He is your main ally in DK Island.
The Kongs 	 	Donkey Kong's friends.
Professor Kolorado 	 	An esteemed explorer. He is Mario's ally in Dry Dry Desert.
Goombella 	 	Kolorado's personal assistant.
Kooper 	 	An explorer for Kolorado.
Lady Bow 	 	The lady of all of the boos.
Lakilester 	 	A former member of the Cloud Gang. He joins Mario after being defeated.
Flavio 	 	The esteemed captain of the SS Flavion. He is Mario's ally in The Ocean.
Pauline 	 	Flavio's wife and Mario's former love interest.
Mallow 	 	The prince of Nimbus Land.
Professor E. Gadd 	 	An expert professor on the paranormal. He is your ally throughout King Boo's Haunt.
Raphael the Raven 	 	A giant raven who formally lead Bowser's DK Isle faction.
===Antagonists===
Character 	Image	Information
Bowser 	 	The main Antagonist and cruel leader of Dark Land
Kammy Koopa 	 	Bowser's crony, arrogant henchwoman.
Bowser Jr. 	 	Bowser's one and only son. He aims nothing more to impress his father.
The Koopalings	 	Bowser's elite strike team. They appear every so often to cause trouble.
===Other Characters===
Character 	Image	Information
Wario 	 	Mario's greedy, bizarre doppelganger and rival.
Waluigi 	 	Wario's lanky brother. He acts as Luigi's rival.
Boshi 	 	A rouge, nasty Yoshi. He acts as Yoshi's rival.
Popple 	 	The self proclaimed leader of the "Shadow Thieves".
Rookie 	 	Popple's right hand man. He's not exactly the brightest...
Nabbit 	 	A rabbit-like member of the Shadow Thieves.
Crocco 	 	A sly, purple crocodile and a member of the Shadow Thieves.
Count Bleck	 	A rouge that suffers a mysterious past. Just who is he?
== Enemies and Bosses ==
===Common Enemies===
Character 	Image	Information
Goomba 	 	A simple enemy. One stomp defeats it.
Koopa Troopa	 	The weakest of Bowser's forces. Stomping on them ejects them from their shell.
Beach Koopa 	 	A Koopa without its shell. One stomp defeats it.
Galoomba 	 	Round Goombas that turn over when stomped. They can be thrown at other enemies.
Cosmic Clone	 	Clones that chase after you, mimicking your movements. They cannot be defeated.
===Plains Enemies===
Character 	Image	Information
Pirahna Plant	 	A chomping plant that eats everything near it. Some stay on the ground, while others rise from pipes.
Nipper Plant 	 	A baby Pirahna plant. It jumps when you are near it.
Muncher 	 	Black, stationary Nipper Plants that constantly munch upward. They cannot be defeated.
Ant 	 	Ant enemies that patrol the ground. One stomp defeats it.
Battle Beetle	 	Atlas beetles that fly after Mario.
Wiggler 	 	Caterpillers that at first appear happy, but turn angry when stomped.
===Halloween Enemies===
Character 	Image	Information
Boo 	 	Shy ghosts that follow you when you turn away.
Peepa 	 	Small ghosts that follow a set pattern, usually as a wide circle.
Gold Ghost 	 	Ghosts that periodically appear, attacking you.
Pumpkin Plant	 	Ghosts that rise up suddenly before falling back down.
Mr. I 	 	Giant eyeballs that shoot lasers at you. They cannot be defeated.
Kyororo 	 	One eyed cyclops that run around. A simple stomp defeats them.
Kurokyura 	 	Vampires that summon bats to attack the player.
Karakara 	 	Enemies that resemble umbrellas. They jump and parachute downwards.
Hobogoblin 	 	Enemies that hold lanterns, walking around.
Carroboscus 	 	Phantoms that resemble carrots.
===Desert Enemies===
Character 	Image	Information
Buzzy Beetle	 	Four legged, dark Koopas that lurk in the pyramid.
Spike Top 	 	Spiked Buzzy Beetles that walk around a set platform.
Swooper 	 	Bat enemies that swoop down. They also appear in the Wastes of Dark Land.
Spike 	 	Enemies that cough up spiked balls, rolling them towards you.
Angry Sun 	 	A small, angry ball of fire that swoops down, attempting to hit the player.
Gao 	 	Sphinx creatures that breathe fireballs.
Sandoon 	 	Worms that rise from the sand, blocking your path.
Sandmaraagh 	 	Dragon-like creatures that rise up and attempt to bite the player.
===Underwater Enemies===
Character 	Image	Information
Cheep Cheep	 	Fish that swim in a set pattern. One fireball defeats them.
Blurp 	 	Schools of fish that swim from right to left. One fireball defeats them.
Blooper 	 	Squids that "Bloop" towards players.
Sidestepper	 	Crabs that patrol the seafloor. One attack angers them, two attacks defeat them.
Gunion 	 	Octopuses that swim in figure eights. It separates into fireballs upon defeat.
Yurain 	 	Seahorses that breathe fireballs.
Bitacuda 	 	Giant pirahnas that snap after the player.
Jelectro 	 	Jellyfish that stay in one place. They cannot be defeated.
Urchin 	 	Spiked urchins that follow a set pattern.
Skull Box 	 	A box that releases Torpedo Teds
Torpedo Ted	 	Torpedoes released from Skull Boxes.
===Tropical/Jungle Enemies===
Character 	Image	Information
Rex 	 	Dinosaurs that require two stomps to defeat.
Dino Rhino 	 	Giant, burly dinosaurs that charge at the player. They cannot be defeated.
Kritter 	 	Generic Kremlings that attack the player. Can be defeated with a simple stomp.
Klaptrap 	 	Crocodiles that snap at approaching players.
Zinger 	 	Bees that fly after the player.
Frog Pirate	 	Frogs that try to eat Mario, similar to Yoshi.
Ukkiki 	 	Monkeys that either run from Mario or drop items on him. Takes two stomps to defeat.
Beehoss 	 	Giant, walking beehives. They shoot bees at you.
Fuzzy 	 	Fuzzballs that jump around.
===Ice Enemies===
Character 	Image	Information
Ice Bro 	 	Burosos that throw ice balls at the player.
Frost Bro 	 	Obese Ice Bros that shake the ground upon impact.
Freezie 	 	Sentient Icebergs that stay in one place, breathing icy wind. They can only be defeated with fire flowers.
Bumpty 	 	Penguins with bouncy exteriors. They cannot be defeated.
Cooligan 	 	Penguins that slide down slopes. Two stomps defeat them.
Mr. Blizzard	 	Snowmen that throw snowballs.
Crystal Bit 	 	Small Iceballs that float after the player.
===Nimbus Enemies===
Character 	Image	Information
Lakitu 	 	Koopas that drop spinies using their clouds. Stomping them ejects them from the cloud, allowing you to ride it.
Ruff Puff 	 	Clouds that release jolts of electricity. Can only be defeated when it cools down.
Gusty 	 	Wind gusts that rocket in from left to right.
Cloud Drop 	 	Slow gustys that move back and forth in a pattern.
Parakoopa 	 	Winged koopas that move in a set pattern. One stomp reduces them to a normal koopa.
Beach Parakoopa	 	Parakoopas without their shell. Unlike regular beach koopas, they kick back shells.
Spiny 	 	Spiked enemies dropped by Lakitus.
Fighter Fly 	 	Flies that slowly bounce towards the player.
Paragoomba 	 	Winged goombas that walk normally, occasionally hopping with their wings.
Roketon 	 	Lakitus that utilize planes instead of Clouds. They fire cannonballs straight at the player.
===Airship Enemies===
Character 	Image	Information
Hammer Bro 	 	Burosos that throw hammers. They also appear in Bowser's Castle.
Sledge Bro 	 	Obese Hammer Bros that shake the ground upon impact.
Boomerang Bro 	 	Burosos that throw Boomerangs.
Curve Bro 	 	Obese Boomerang Bros.
Chain Chomp 	 	The guard dogs of the Airfleet. They attack by lunging at the player.
Rocky Wrench 	 	Monty Moles that pop up, throwing wrenches.
Bill Blaster 	 	A cannon that fires Bullet Bills.
Bullet Bill 	 	Rockets fired from Bill Blasters.
Missle Blaster	 	Blasters that fire Missle Bills.
Missle Bill 	 	Bullet Bills that follow the player.
Chained Kong 	 	Kongs that throw barrels at Mario. They are controlled by whipmasters.
Whipmasters 	 	Moustached, capped humans that control Chained Kongs. Defeating them releases the Kong.
===Volcanic/Underground Enemies===
Character 	Image	Information
Fire Bro 	 	Burosos that throw Fireballs
Blaze Bro 	 	Obese Fire Bros
Bully 	 	Horned spheres that try to push the player. Can only be defeated by pushing into lava or an abyss.
Monty Mole 	 	Moles that pop out of the ground. They only appear underground.
Blaargh 	 	Lava Monsters that suddenly rise from lava.
Brolder 	 	Large boulders that roll after the player. Stomping them stuns them, allowing them to be thrown into lava.
Lava Bubble	 	Bubbles of lava that rise from lava.
Fire 	 	Lava Bubbles that roam along the ground after emerging.
Wall Lakitu	 	Lakitus that throw spiked Balls at the player, aiming at them. They only appear underground.
Dry Bones 	 	Skeletal Koopas that reassemble after being stomped. They only appear underground.
Bony Beetle	 	Skeletal Buzzy Beetles, which occassionally protrude their spikes. They only appear underground.
Bony Plant 	 	Skeletal Pirahna plants that rise from pipes, breathing fireballs. They only appear underground.
===Bowser's Elite forces===
Character 	Image	Information
Koopatrol 	 	Armored Koopa Troopas that patrol the halls of Bowser's Castle.
Magikoopa 	 	Koopa Wizards that teleport around, sending magic blasts.
Chargin' Chuck	 	Football Koopas that run after the player. They take three stomps to defeat.
Koopa Striker 	 	Soccer Koopas that kick shells at the player.
Chomp Bro 	 	Large, muscular Koopas that throw weapons shaped like Chain Chomps. They take three stomps.
Mecha Koopa 	 	Mechanical Koopas that walk back and forth. They can be stunned by jumping on them.
Koopaling 	 	Giant, fire breathing Koopas that resemble Bowser. They take three stomps.
Bowser Statue 	 	Statues of Bowser himself, who stay in one place breathing fireballs. Golden ones jump towards you.
Thwomp 	 	Stone guardians that fall on the player when they are underneath.
Flat Thwomp 	 	Thwomps without spikes, allowing them to be used as platforms.
Thwimp 	 	Miniature thwomps that jump left to right.
===Main Bosses===
Item 	Image	Information
Goomboss 	 	The boss of Mushroom Castle. He does nothing but run at you.
Boom Boom 	 	An idiot that flails his arms around. Three stomps defeats him.
Petey Pirahna 	 	The World Boss of Mushroom Plains. He shoots goop, but is clumsy. Jump when his belly is exposed!
Boolossus 	 	A ginormous Boo and the mid boss of King Boo's Haunt. Lure him to the spikes, then stomp on his separated boos.
King Boo 	 	The King of all the Boos and the World Boss of King Boo's Haunt. He will manipulate the scenery to his advantage.
Eyerock 	 	The Second mid boss of Dry Dry Desert. Try attacking his open eye.
Tutankoopa 	 	The world boss of Dry Dry Desert. He throws shells and casts magic, which means you must throw the shells back.
Cheepskipper 	 	The first mid boss of The Ocean. It is a large fish that jumps at you.
Gooper Blooper 	 	A ginormous squid that tries to crush you with its tenticles. Stomp on them while they are stuck.
Queen B 	 	A large Zinger that buzzes after you. Three vegetables should defeat it.
King K. Rool 	 	The leader of the Kremlings. He attacks by charging and throwing his crown.
Chief Chilly 	 	A large, icy bully. Push him into the icy abyss three times.
Crystal King 	 	The King of Ice, who casts magic.
Lakilester 	 	A member of the Cloud Gang, who targets spiny eggs at you.
Lakithunder 	 	The Second in Command of the Cloud gang. He unleashes bolts of lightning, and swoops down.
Huff 'n Puff 	 	The cruel leader of the Cloud Gang, who breathes wind and body slams.
Roy & Wendy 	 	The first koopaling tag team in The Air Fleet. Roy uses brute strength, while Wendy uses death rings.
Ludwig & Larry 	 	The second koopaling tag team in The Air Fleet. Ludwig uses illusion, while Larry uses plain magic.
Morton, Lemmy, and Iggy	 	The final koopaling tag team in The Air Fleet. Morton attacks using magic, Lemmy uses circus acts, and Iggy utilizes chain chomps.
Boss Brolder 	 	A large brolder that summons brolders and fires. Throw the brolders back at him.
Dry Bowser 	 	A skeletal Bowser that throws bones and breathes fire. He also throws his head, allowing you to stomp it.
Kammy Koopa 	 	A witch that warps from place to place. She can only be stomped when casting magic.
Bowser Jr. 	 	Bowser's son. He attacks from his Clown car, spitting flames.
Bowser 	 	The main antagonist. He slashes at you with his claws, while also breathing fire. He can also cast magic using the Star Rod.
Giga Bowser 	 	Bowser powered by the Star Rod. You can't defeat him, you can only run. Eventually, there is a switch to destroy the castle, taking Bowser with it.
==Poll==
<poll>
What is your oppinion on this game?
This is what Mario should have been.
I like it, but I don't think Nintendo should change what they have.
I need to wait until more info is released before I decide.
This game deserves to die in a fire.
I don't have an oppinion.
</poll>
Category:Games
Category:Fan Games
Category:Mario (series)
Category:Remasters
Category:PC Games
Category:2018
Category:Platforming Games