Report 40

Report #40
Skillset: Poisons Skill: None
 Org: Spiritsingers Status: Completed Sept 2008
Furies' Decision:
We will add poisons to the scorpions.
Problem: With the change enacted to make the Glomdoring Forest an organizational
commune from its days as a normal bashing ground, the creatures which secrete
poison in that forest still do not have corresponding creatures outside of the
organizational territory which secretes these same venoms. This thereby leaves
the harvesting of these poisons out of the question for those who are enemied to
the commune which is unlike the harvesting of other creatures on enemy territory
since it has both guards and totems on the prime plane to protect the animals,
let alone the very members of that organization - allowing for a monopoly on
poisons to unintentionally exist.
[A: 0 R: 0] Solution #1: Allow for the creatures found normally, and not
 through means of a quest, on player organization
 territory which secrete poisons to be found outside
 these boundaries. This list of poisons and their
 creatures include: Anerod (from bats), Mactans (from
 widows), Mellitin (from wasps), and Dendroxin (from
 vipers) which all can only be found within the
 Glomdoring Commune. Place bats into the Muhanlesh
 Caverns, wasps and widows into the trees within the
 Glomdoring hills, and the vipers within the Verasavir
 Valley, perhaps.
[A: 0 R: 0] Solution #2: Allow for the above named poisons to be secreted by
 other creatures. The four types of scorpions (onyx,
 jade, garnet, amethyst) within the Scorpion Caverns
 could perhaps start to secrete the four
 Glomdoring-only poisons of Anerod, Mellitin, Mactans,
 and Dendroxin.