Vodianoi

The Vodianoi is an enemy in Final Fantasy XIII-2. It appears with others of its kind or with Samovira.
==Stats==
==Battle==
It is powerful on the offensive and can interrupt the party's attacks easily. Combined with Samovira's Bravery, it becomes even more powerful. Vodianoi halves physical damage, and has twice the HP of Samoviras.
===Strategy===
Samovira, with their low defenses, should ideally and usually be dealt with before the Vodianoi. Killing Samovira between twice and four times as fast as killing Vodianoi makes for damage reduction; the source of damage is removed earlier on. This reduction is greater than the buffs on the enemy, or even debuffs on party members. High level parties can dispatch Samovira before they can buff many Vodianoi, whether or not the members have the HP to simply soak up the increased damage. Mid to low range parties, perhaps with Sentinel or Medic aid, should be able to stop Samovira, fully buffed, joining the Vodianoi to inflict damage on a debuffed party. Very low level parties will need Sentinel or Medic, but should avoid the worst fate: dealing with the buffs and debuffs starting all over again.
The halving of physical damage makes Ruin and Fire spells more effective, and should be considered for Noel. Against the Samovira the choices are easy; Ravager with Flamestrike or Fire spells will usually do quite a bit of damage, as well as raising the chain gauge (alternating between them raises the chain gauge more quickly, which is why the AI does it), otherwise Commando Attack for Noel or Ruin for Serah.
==Paradigm Pack==
Vodianoi is a good Early Peaker when the player arrives in the Archylte Steppe, though it is expensive to max out. It has a good HP growth, and ends up with an incredibly high Strength stat (Over 1300 with Strength Materials). It is limited to just 3 ATB segments, but this can be excused because of its fast attack speed. It learns Poison, Curse and Slow chasers, and as such pairs well with Samovira or any Saboteur that can cast these three ailments to maximize its potential. Its Feral Link has outrageous damage output when the enemy is Staggered. Thus it can be one of the best, if not the very best, Commando in the game, though some players may feel it falls out of favor upon acquiring a maxed-out Chichu or Twilight Odin.
===Monster stats===
===Abilities===
Ability 	Level 	Type 	Infuse
Attack 	Initial	Command	
Ruin 	Initial	Command	
Auto-Bravery 	Initial	Passive	
Resist Curse: +10% 	Initial	Passive	
Blitz 	3 	Command	
Resist Curse: +44% 	5 	Passive	
Fog Chaser 	6 	Auto 	
Slow Chaser 	8 	Auto 	
Curse Chaser 	10 	Auto 	
Blindside 	17 	Auto 	
Strength: +20% 	19 	Passive	
Resist Deprotect: +44%	20 	Passive	
==Etymology==
==Related enemies==
*Gandayaks
*Gahongas
*Samovira
*Yaksha
*Yakshini
*Shaguma
*Haguma
===Final Fantasy XIII===
*Incubus
*Succubus
*Skata'ne
*Stikini
*Yaksha
*Yakshini
*Rakshasa
===Lightning Returns: Final Fantasy XIII===
*Skata'ne
*Skata'ne Ω
Category:Enemies in Final Fantasy XIII-2
Category:Final Fantasy XIII-2 Commando Monsters