Exorcism

Exorcism
Community Rating: 15
Difficulty: 13
Range: voice
Duration: NA
Ritual Length: 29 (one week)
Effect: drives possessing spirits out of the target’s
body
An exorcism pits the faith of the
character performing the ritual against the faith or Spirit attribute
of the creature possessing the target’s body. Spirits may possess objects as
well as people (see communicate with spirits miracles above.) The end of
the ritual triggers a use of the Dramatic Skill Resolution rules (see Chapter Four.)
Most exorcisms require steps A, B and C while particularly powerful entities by
also require step D. Characters who supported the focus character in
performing the miracle may continue to aid him during the Dramatic Skill
Resolution but they must make a new faith check against the Community Rating
every time the focus character attempts one of the steps in the Dramatic
Skill Resolution. Every time the appropriate letters come up, the focus character
generates a new faith total against a difficulty equal to the faith or
Spirit attribute of the possessing entity. When the exorcist completes the
required steps, the entity is driven out of the target’s body and it cannot
return. During every round of the Dramatic Skill Resolution the possessing
entity may make a spiritual attack on the focus character or on anyone
supporting the focus character. The spirit generates a faith or Spirit
total against the faith of the person it is attacking with positive
result points being read as spiritual damage. Supporters who are knocked
unconscious or who lose their faith skill because of spiritual wound
damage may no longer aid the focus character. If the focus character
is knocked unconscious by spiritual damage or loses his faith skill
because of spiritual wound damage, the exorcism is a failure and the possessing
spirit remains in the target’s body.