Super Mario: The New World

Super Mario: The New World is a launch title for the Enigma console. It is intended to act as a reboot to the 2D Mario games, breathing new life into them.
==Story==
The game opens in Bowser's Castle as a tutorial area, with Mario heading over to rescue Peach and Luigi from Bowser's clutches, as Luigi went ahead and got captured. After some platforming, Mario reaches Bowser, before jumping over him and hitting the axe. Yet, Bowser manages to hold on, and begins to chase Mario down as he nears the cell holding Peach and Luigi. However, as Mario arrives at the cell, a mysterious portal emerges, with nothing but a purple hand emerging. It snatches up the four of them, taking them from Bowser's Castle.
Mario wakes up in a village inhabited by Yoshis, who inform Mario about the land he's in. Known as the Feather Kingdom, the land has been home to the Yoshi people and the Cape Feathers for centuries. Yet, when the group known as the Smithy Gang arrived, they began to conquer the lands and enslave many of the natives. However, Smithy wanted to attack the Mushroom Kingdom, and thus managed to kidnap Bowser, Peach, and Luigi. However, he forgot about Mario, which then leads to Mario being motivated to stop the Smithy Gang. The native Yoshis tell Mario to seek out the Distortion Shards, fragments of energy that were released from the Smithy Gang's dimension. Only by collecting these fragments can Mario enter Smithy's fortress and stop him. In the meantime, the other three who were captured are being held hostage across the Feather Kingdom.
==Gameplay==
Super Mario: The New World is a major departure from past 2D Mario games. Unlike the previous games' linear, world-based structure, the whole game is one massive level, with no time limits. Mario is free to walk around the Feather Kingdom as he sees fit, with powerups and enemies respawning at a determined rate. Despite this, there are optional areas that must be cleared like a traditional Mario level, known as Platforming Spots. Fast travel also exists by finding Travel Pipes, a special form of Warp Pipe that is linked to an entire network of Travel Pipes across the Feather Kingdom.
The art style is primarily inspired by Super Mario World, though elements of the Yoshi's Island artstyle can also be seen. The gameplay is also heavily inspired by Super Paper Mario, in that the ideas of shops and the inventory return. Death also just leads to the loss of coins, like in Super Mario Odyssey.
The game was developed for the Enigma specifically, so many features of the console are utilized. For one, Engina can inform the player of certain dangers in the world, as well as randomly occuring events. In addition, certain areas require the use of the Enigma's dual touch screens to solve puzzles.
===Characters===
While Mario is the starting character, three others can be unlocked by progressing through the game: Luigi, Peach, and Bowser, much like Super Paper Mario. However, the other three aren't necessary to beat the game, but their abilities can provide some utility and access to secrets.
Character	Image (artwork, not sprites)	Description 	Advantages and Disadvantages
Mario 	 	The hero of our story. The one who stomps on Goombas, goes down pipes, and saves the day. 	Mario is the most balanced of the four characters, with equal power in jumps, movement speed, and agility. This also doubles as a disadvantage, as you can get into situations where specialization is necessary.
Luigi 	 	The younger brother of Mario, and the one who jumps the highest. Yet, Luigi's in for a massive adventure. 	Luigi has the highest jump out of all four characters, but suffers from reduced traction.
Peach 	 	The princess of the Mushroom Kingdom. This time, she won't be kidnapped for long. 	Peach is the fastest on foot and can damage enemies with her Spin Jump, but doesn't hit as hard with her jumps.
Bowser 	 	The king of the Koopas, and usually a villain. However, Bowser has a score to settle with the Smithy Gang.	
Bowser is the strongest of all four characters, capable of instantly killing shelled enemies with a single jump as well as ground pounding through more durable objects.
However, Bowser is also the slowest character in the game, with the shortest jump height as well. Because of this, he needs more space to be able to use the Cape Feather's flight.
===Power-Ups===
Power-Up 	Image 	Description
Super Mushroom	 	Allows the character to break brick blocks, though they start in their Super form whenever you die. If you have a better power-up, the Super Mushroom gives you 10 Coins.
Fire Flower 	 	
Allows the character to throw fireballs.
Bowser shoots fireballs from his mouth instead.
Star 	 	
Makes the character invincible for a short amount of time, also allowing them to instantly kill any non-boss enemy they hit while also gaining a boost in movement speed.
Stars cannot be stored in the inventory, nor can they be used in the Mushroom Crucible.
Cape Feather 	 	
Gives the character a cape, allowing them to attack enemies with their cape and fly.
The Cape Feather plays a major role in the game, as the item is required to access the Feather Skies region.
Double Cherry 	 	
Creates a clone of the character. Up to five clones can exist.
Double Cherries cannot be stored in the inventory.
Metal Box 	 	
Turns the character into metal for a short amount of time, allowing them to walk underwater, increasing fall speed, and granting immunity to poison effects.
Metal Boxes cannot be stored in the inventory.
Yoshi Egg 	 	
When hatched, allows the character to ride on a Yoshi. Yoshi can eat enemies with his tongue and flutter jump.
Yoshi Eggs cannot be used in the Mushroom Crucible.
Power Balloon 	 	Inflates the character's body with helium for a short amount of time, allowing them to float in midair and cross large gaps.
Goomba's Shoe 	 	
Grants the character invincibility from attacks and enemies that don't hit them from above, as well as the ability to walk on spikes.
Goomba's Shoes cannot be stored in the inventory.
Hammer Suit 	 	Allows the character to throw Hammers. Unlike the Fire Flower, the Hammer Suit allows the character to hit specifically marked switches and damage certain enemies the Fire Flower can't, though the Hammer Suit reduces movement speed.
Flip Mushroom 	No art (yet)	
Allows the character to flip from 2D to 3D until the meter is depleted. Collecting additional Flip Mushrooms refills the meter.
Flip Mushrooms cannot be stored in the inventory, nor can they be used in the Mushroom Crucible.
===The Inventory===
For the first time in a 2D Mario game, power-ups can be stored in an inventory and used mid-level. This changes the game drastically, in that you can stockpile power-ups and use them at any time. Shops sell power-ups now because of this, and some puzzles require certain power-ups.
===Hyper-Ups===
Within the Alchemy Shop in Yoshi Village, there's a group of Yoshis who are looking to break the limits of modern power-up usage by fusing together two power-ups to create what they call "Hyper-Ups". Hyper-Ups combine the effects of two power-ups, but only last for a short amount of time. These scientists utilize a device known as the Mushroom Crucible to fuse power-ups together.
The player can take power-ups to these alchemists, along with some coins, to utilize the Mushroom Crucible. Each Hyper-Up has a unique effect that is required for some puzzles.
 	Super Mushroom	Fire Flower	Cape Feather	Power Balloon	Hammer Suit
Super Mushroom	 	 	 	 	
Fire Flower 	 	 	 	 	
Cape Feather 	 	 	 	 	
Power Balloon 	 	 	 	 	
Hammer Suit 	 	 	 	 	
==The Feather Kingdom==
The Feather Kingdom is a vast land, ruled over by the Smithy Gang. It is the true homeland of the Yoshi people and the Cape Feathers, with Yoshi's Island simply being a colony established by residents of the Feather Kingdom.
The various regions of the Feather Kingdom are linked by both roads and Travel Pipes, with lots of secrets to find throughout the kingdom. You don't need to travel to each area in a specific order either.
Area 	Description
Egg Plains 	Home of the Yoshi Village, and the starting area of the game
Blooper Ocean 	
A large ocean filled with Cheep Cheeps and Bloopers.
Peach is held here.
Flower Desert 	A large, sprawling desert filled with ancient ruins and factories built by the Smithy Gang.
Shrouded Forest 	
A mysterious forest filled with many, many traps and puzzles.
Luigi is held here.
Outer Space 	Not part of the Feather Kingdom, but one of the Distortion Shards ended up here, requiring the character to steal a rocket from the Smithy Gang to get here.
Rugged Mountains 	A mountain range full of dark caverns and plenty of patrolling airships.
Desolation Volcano	
A volcano that constantly spews out lava, while also being surrounded by Smithy mining operations.
Bowser is held here.
Vinesnap Jungle 	A dense jungle full of all sorts of mysteries.
Feather Skies 	A land in the clouds, with few inhabitants.
Battered Tundra 	A winter wonderland full of cold temperatures and icy terrain.
Smithy Fortress 	A massive fortress that towers over the rest of the Feather Kingdom, controlled by the Smithy Gang.
==Bestiary==
See here.
==GhostNet Achievements==
Achievement 	Method of Obtaining
Warp Zone 	Discover a Platforming Spot.
Is this really necessary? 	Buy 10 or more Super Mushrooms from a shop. All at once.
Jumpman 	Cross the Muncher Canyon with a Goomba's Shoe for the first time.
Attack of the Clones 	Defeat a boss with five Double Cherry clones.
Tyrant 	Defeat a Koopa Troopa while playing as Bowser.
Iron Man 	While under the effects of the Metal Suit, obtain a Star.
The Future is NOW, Thanks to Science!	Use the Mushroom Crucible for the first time.
==Trivia==
*This is the first 2D Mario game to not have the New Super Mario Bros. artstyle since 2006.
*The Flip Mushroom is a reference to Super Paper Mario's flip mechanic.
Category:Enigma Games
Category:Mario (series)
Category:Platforming Games
Category:Mario Games
Category:Games
Category:Fan Games
Category:Ghostrealm Games