Erik Jamison

Erik Jamison is one of the founding character artists brought in to 3D Scan, Texture, and Animate the Talking interactive character sequences for the original Fallout games at Interplay/Black Isle. 
==Career==
Teamed closely with Leonard Boyarsky and Scott Rodenhizer, Erik took the sketched reference and sculpted figure heads to create the living face-to-face 3D characters where your speech choices, mixed with your skill stats, determined the developing story and outcome of the FALLOUT open-world Role Playing Game.
Compiling video references from the voice actor's choicest in-studio performances, the inhabitants grew to become formidable characters in a method that quickly evolved to become industry-standard for facial motion capture; still ripe with opportunity for artistic enhancement and embellishments. 
 
Erik developed this new technique concurrently at Interplay for Star Trek: Secret of Vulcan Fury and then in his next projects: Titanic (film), Starship Troopers, Max Steel, T2-3D, Final Fantasy: Spirits Within (film), Parasite Eve, Final Fantasy VII + VIII + IX, Chocobo Racing, Area 51, Dr. Muto, Enter the Matrix, Gladiator: The Crimson Reign and Gladius Maximus for the hordes that followed Interplay.
==Employment history (full time)==
==Credits==
===Fallout series===
===Other work===
Category:Interplay Entertainment and Black Isle Studios employees
Category:Fallout designers and writers
Category:Fallout artists and animators