Clothing/Tom Clancy's The Division 2

In Tom Clancy's The Division 2, agents can customize their character's appearance with a large variety of apparel. Certan apparel objects can be found throughout the game and from Apparel caches or event boxes and may be rewarded to players for completing certain objectives. There are eleven different apparel type slots: 
*Hat items
*Glasses items
*Neck items
*Mask items
* Shirt items
*Pants items
*Backpack Trophy items
*Shoes items
*Patches
*Uniforms
*Mods
Each of these clothing types are only cosmetic. They do not affect the stats of the character to make players choose a certain look because of stat reasons. Any combination of these types can be used. They are indicated in the field by a cyan beam from the loot drop.
As part of a promotional campaign, Ubisoft created free gear sets containing cosmetic apparel. The items are based around the promotional campaign's web series entitled Agent Origins. The Hazmat gear set is an exclusive pre-order only set that contains a cosmetic hazmat outfit. There are also various apparel items earned as a Ubisoft Connect member at purchased with U-points.
== Unlocking Apparel ==
There are several ways to unlock new apparel items in-game:
=== Apparel Caches ===
Apparel Caches are randomized loot-boxes that give out one apparel item from a predetermined set of items. This set of items rotates periodically in order to provide variety for players. There are several types of caches available at different times, but the Standard Apparel Cache is always available.
=== Store ===
The Store provides players with the ability to select the exact item that they wish to unlock, as well as allowing a selection outside of what the Standard Apparel Cache may offer. Items may be purchased through two types of currency; Premium Credits and Textiles. 
Premium Credits are only available either through direct purchase with real money, as a reward from the Ubisoft Club, or if the developers give some away for whatever reason. Everything in the Store has a Premium Credit price, and many items can only be unlocked using these credits.
Textiles are a new form of currency given to players when the item that they unlock from an Apparel Cache is one that they already own. The amount of Textiles given corresponds to the rarity of the duplicate item. Textiles can be used to purchase many items from the Store, but some are only available through Premium Credits
=== Loot ===
There is a small chance that certain lootable contains found in the open world may contain apparel items. Also, certain enemies will drop specified apparel items upon defeat, such as the Hunter Masks.
=== Season Rewards ===
With the introduction of Seasons, and the rewards track that each one comes with, apparel items can be unlocked through an Player's Season Level. As the Player levels up, they may unlock new Apparel items as rewards, although some are locked behind the Premium Track.
== Apparel Sets ==
Similar to those found in the first game, sets of Apparel items come in sets. These sets provide a theme for the items and often provide a reward in the form of another apparel item for completion.
Appearances
Tom Clancy's The Division 2
Category:Appearance