Tank

Tank is a dungeon class that specializes in and being able to take large amount of damage and keeping mobs off their teammates.
== Class Passives ==
* Base and 
* : Gain permanent +25% . Upon falling below 50% health, gain an Shield 10% of your health. Cooldown: 90s
* : Increases the chance for mobs to target you when you are above 25% HP.
* : Divert 80% of the damage taken by your teammates within 30 blocks around you.
* : Grants immunity to knockback from mobs.
== Dungeon Orb Abilities ==
* : A Seismic Wave emerges from underneath you and travels in a straight line. Deals 20000 + 10% every 50 in damage to any enemy in its path. Cooldown: 15s
* : Fortifies your Defense by giving a 70% damage reduction for 20 seconds. Also aggros all enemies in a 10 block radius. Cooldown: 150s
== Ghost Abilities ==
* : Throw a potion which temporarily stuns all monsters in a 10 block radius.
* : Throw a potion which gives all teammates in a 10 block radius for 3 seconds.
== Leveling Rewards ==
You can level up the tank class while playing as a tank or if you have a teammate that is tank, you get some tank XP as a team bonus.
For every tank level up to level 49 you get: 
* 
* + 0.2% Defense
*+ 20000-50000 Seismic Wave Damage
*+10 from Ghost Absorption Potion
At Tank Level 50, you instead gain + 2 Defense, along with + 0.2% Defense, +10 Absorption from Ghost Absorption Potion, and +100000 Seismic Wave Damage
At Tank Level 50, you receive the following total buffs:
* , for a total of 
* +10% for a total of permanent +35% 
*+ 500 Absorption from Ghost Absorption Potion, for a total of 700 Absorption
When you are the only tank, the buffs change as following:
* +25% -> +50% permanent 
* Upon Falling below 50% -> 100% health, gain an Shield 10% -> 20% of your health. Note: As the health at which this activates gets increased to 100%, it will always trigger every 90s -> 45s. It is unknown if this is intended or not.
==Milestones==
Tank class can reach its milestones by tanking and dealing damage in the dungeon. Refer here for a table showcasing class milestones. 
== Trivia ==
* The perk is a reference to the guardian skill Castle of Stone from Log Horizon, of which grants one immunity to damage for a short duration. The perk itself does more resemble the guardian skill Anchor Howl, of which aggros enemies and grants one increased defense for a short duration.
* There is a glitch where, when changing your armor set via the Wardrobe, the Tank immunity perk stops working.
* There is another glitch where, if mobs are standing on carpet, the mobs on carpet will not take any damage from the Seismic Wave ability. Noticeable when you are soloing the Floor VI boss fight.
== History ==
Category:Classes