Riku

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==Summary==
Riku is Sora's rival and best friend, as well as deuteragonist of Kingdom Hearts. A cool-headed and confident youth, he nevertheless is determined to leave the Destiny Islands and see the worlds outside of them. However, on the day he vowed to leave with Sora and Kairi, a freak storm hit that engulfed his world in darkness. Separated from his friends, Maleficent discovers his potential power and manipulates him into believing that Sora had forgotten and replaced him, stoking the inner darkness within Riku and turning him into an unwitting pawn despite his suspicions. Riku is later able to break free of the evil fairy's influence and decides to atone for his mistakes by sealing off the door to Kingdom Hearts along with King Mickey. His story did not end there, as he soon finds himself in Castle Oblivion's basement, having been guided there by Sora's heart. He takes this opportunity to continue assisting Sora from the shadows, but struggles with the darkness in his heart in spite of his attempts to embrace the light.
==Powers and Stats==
Tier: | | , higher in Dark Mode | | | | 
Key: Pre-Keyblade | KHI | KHCoM | KHDays | KHII | KH3D | KHIII
Name: Riku
Origin: Kingdom Hearts
Gender: Male
Age: 15 (KHI-KHCoM), 16 (KHII-KHIII), 17 (KHIII Secret Episode-KHMoM)
Classification: Human, Keyblade Wielder and Master (as of Dream Drop Distance), One of the Seven Guardians of Light
Powers and Abilities:
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Attack Potency: Wall level+ (Comparable to Sora, who can bust crates at this level) | Multiverse level (Comparable to KHI Sora, fought Maleficent) | Multiverse level (Unlike Sora, he only became stronger across the plot of CoM, fought Ansem after he was amplified by his own darkness, Lexaeus, the third-strongest member of Organization XIII, and Zexion with the help of Mickey Mouse), higher in Dark Mode (One-shot Lexaeus while using it) | Multiverse level (Could put up a fight against dual-wielding Roxas and so should be around the same level as post-Final Form Xion) | Multiverse level (After assimilating control over the darkness of Ansem, Riku was capable of immediately defeating dual-wielding Roxas, could keep up with KHII Sora and Xemnas) | Low Complex Multiverse level (KH3D Riku is comparable to KHII Sora while using Drive Forms out of also having the capability of using Flowmotion, fought Young Xehanort and defeated the Armored Ventus Nightmare (Essentially Sora protected by a possessed version of Ventus (Kingdom Hearts)' Keyblade Armor)) | Low Complex Multiverse level (Can fight members of the Real Organization XIII like Ansem, should be comparable to KHIII Sora)
Speed: Athletic Human (Riku is an athletic teenager) | Infinite (Comparable to others that can travel across the worlds with a Keyblade Glider, which has been shown to also relate to direct physical movements and is comparable to the Gummi Ship based on Aqua and Ventus getting to the Keyblade Graveyard within a day just like it while also including the threat of Gummi Heartless, comparable to Xemnas, who reacted to Roxas going from Radiant Garden to the Keyblade Graveyard in seconds, not far behind Sora, who reacted to a Keyblade beam from Xehanort of a similar nature as this one, was fast enough to react to a surrounding array of laser blasts with no way out but to constantly reflect and block the attacks along with Sora in KHII)
Lifting Strength: Class 10 (Comparable to Sora, who can push boulders) | At least Class M (Comparable to Sora) | At least Class M | At least Class M | At least Class M | At least Class M | At least Class M
Striking Strength: Wall level+ | Multiverse level | Multiverse level | Multiverse level | Multiverse level | Multiverse level+ | Multiverse level+
Durability: Wall level+ (Can take hits from Sora) | Multiverse level | Multiverse level, higher in Dark Mode | Multiverse level | Multiverse level | Multiverse level+ | Multiverse level+
Stamina: Above Average (Riku is an athletic teenager that plays sports all day with his friends) | Very high, fought a nearly endless horde of Nobodies after being injured in his fight with Twilight Xemnas, can plow through all of the enemies in Castle Oblivion without rest.
Range: Standard Melee Range, Extended Melee Range with the wood sword | Extended Melee Range with his Keyblade, Planetary with magic, Interdimensional with the Corridors of Darkness and Keyholes
Standard Equipment:
Note: Pre-Keyblade, Riku only holds as Standard Equipment his wood sword and Potions.
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* Keyblade: Through channeling one’s strength of heart, the user can summon a Keyblade to use in battle. Through the use of the Keyblade, the user is granted increased strength, speed, durability, and increased magical power, as well as access to special abilities, like turning one's Keyblade into a bike or whip. Thus far, Riku has not demonstrated such special abilities, despite achieving Master status as of the events of Dream Drop Distance. His original Keyblade, Soul Eater, reflects his actions from working with Maleficent and her force's of darkness and Ansem and what he had done to countless worlds as a result of being with them. His personal and developed keyblade, Way to the Dawn, reflects his atonement for his past actions and thus provides a balanced boost to physical attacks and magic.
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Found among all Keyblades, Keychains allow the user's Keyblade to change shape and abilities, which vary a lot depending on the user and the Keychain itself.
The following are all the formes Riku's Keyblade can take from the respective Keychain:
KHI
KHII
KH3D
KHIII
|-|Potion=
A one-use item that allows to recover health by a decent amount quickly by casting it on himself or an ally.
|-|Hi-Potion=
A one-use item that allows to recover health by a noticeable amount quickly by casting it on himself or an ally.
|-|Mega Potion=
A one-use item that allows Riku and allies to recover health by a decent amount quickly by casting it on himself and allies.
|-|Ether=
A one-use item that allows to recover magic by a noticeable amount quickly by casting it on himself or an ally.
|-|Hi-Ether=
A one-use item that allows to recover magic back to peak quickly by casting it on himself or an ally.
|-|Mega Ether=
A one-use item that allows Riku and allies to recover magic back to peak quickly by casting it on himself and allies.
|-|Elixir=
A one-use item that allows to recover health and magic back to peak quickly by casting it on himself or an ally, also rendering the one casted to with a resistance to multiple status effects for a while.
|-|Megalixir=
A one-use item that allows Riku and allies to recover health and magic back to peak quickly by casting it on himself and allies, also rendering the ones casted to with a resistance to multiple status effects for a while.
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*Optional Equipment: Gummi Ship
Intelligence: Riku is much calmer and cool-headed than his friend Sora and is no less capable in combat. Being the first among the two to be declared a Keyblade Master (albeit while Sora's attempt was sabotaged by Xehanort), Riku is one of the most skilled fighters in the series, being able to fight evenly with Xehanort's Thirteen Seekers of Darkness, as showcased during his fight Young Xehanort, who was implied to have been possessed by his future self. Like Terra before him, Riku's connection with the Darkness allows him to use several attacks associated with it, such as Dark Splicer and Dark Aura. As a result, he's generally even faster and more powerful than Sora in combat but is weaker defensively due to his relative lack of defensive abilities like Reflega. Also, he bears immense guilt over his previous actions in the first and thus seeks to atone for them, a feeling that haunts him to this day and one that his opponents (such as Ansem, Seeker of Darkness) can exploit.
Weaknesses: Riku initially lacked defensive abilities like Sora's Aeroga and Reflega spells (though this was overcome when Riku gained some of his defensive spells such as Dark Shield and the more powerful Dark Barrier), his darkness powers are weaker when using the Way to the Dawn keyblade (but it increases his light powers in return, giving him a balance of both powers), Must be hardpressed to do use Limit Break.
Notable Attacks/Techniques:
Flowmotion (フリーフローアクション Furīfurō Akushon, lit. "Freeflow Action"): An ability that appears in Kingdom Hearts 3D: Dream Drop Distance. It allows Sora and Riku to traverse their surrounding environments with great ease when they interact with certain environmental elements. Using Flowmotion, Sora and Riku can jump off of walls, grind rails, leap great heights, and dynamically attack opponents.
When Sora and Riku use Flowmotion, they are enveloped in a violet aura, and they are sometimes accompanied by two orbiting lights of the same color, that trail light behind them.
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|-|Keyblade Techniques=
*Dark Aura: Riku charges up the darkness in his heart, and zips around at extreme speeds, impaling his opponent when he collides with them. After colliding with them several times, he finishes by generating a huge pillar of dark energy.
*Dark Break: Riku leaps into the air and dive-bombs the enemy multiple times, generating shockwaves of darkness with each impact.
*Dark Mode: Riku taps into the darkness in his heart and physically manifests it as a suit that he wears. His strength, speed, magical power, and durability are all exponentially increased in this state, allowing him to strike down the likes of Lexaeus in one hit.
*Dark Roll: Riku transforms into a sphere of darkness and moves to another direction at a fast pace before turning back into his human form. Dodging while in this state makes Riku impervious to attacks.
*Dark Splicer: Riku stops time around every enemy in his range and rapidly warps around while attacking the opponent. When time begins to flow again, the affected enemies are dealt sequential damage in rapid succession.
*Darkstorm: Riku's Limit Break. Riku performs a series of dashes within strands of darkness and attacks enemies that are in his way. Riku's weapon is then transformed into a sword of light to attack enemies with dealing further physical and light magic damage.
*Zantetsuken: Riku brings his blade back before unleashing an impossibly fast strike that deals massive damage to all foes in range.
Soul Eater KH.png|Soul Eater|link=http://www.khwiki.com/Soul_Eater
Way to the Dawn KHII.png|Way to the Dawn|link=http://www.khwiki.com/Way_to_the_Dawn
Dark Aura KH3D.gif|Dark Aura|link=http://www.khwiki.com/Dark_Aura
Dark Aura KHII.gif|"Kingdom Hearts II version of Dark Aura"
Dark Break KHRECOM.gif|Dark Break|link=http://www.khwiki.com/Dark_Break
Darkstrom KHD.gif|Darkstorm|link=http://www.khwiki.com/Darkstorm
|-|Magic=
*Blizzard: Fires a large chunck of ice that can rip through the target and potentially hit multiple targets.
*Cure: Restores some of his health.
*Dark Barrier: Riku generates a dark version of the usual Barrier spell to defend against attacks from all directions.
*Dark Firaga: Riku shoots an orb of dark fire that splits into multiple separate orbs and homes in on the opponent.
*Dark Shield: Riku projects a shield of darkness in front of him to protect himself and others from incoming attacks.
*Fire: Launches a ball of fire at a target.
*Stop: Riku stops time around all foes in a certain area, allowing him to attack them as he pleases.
*Thunder: Riku summons thunder from the air to strike multiple foes.
Dark Barrier KH3D.gif|Dark Barrier|link=http://www.khwiki.com/Dark_Barrier
Dark Firaga KHRECOM.gif|Dark Firaga|link=http://www.khwiki.com/Dark_Firaga
Dark Roll KH3D.gif|Dark Roll|link=http://www.khwiki.com/Dark_Roll
Dark Shield KHII.gif|Dark Shield|link=http://www.khwiki.com/Dark_Shield
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==Notable Matchups==
Victories:
Losses:
Chara (Undertale) Chara's Profile (KHI Riku and Absolute Chara were used. Speed was equalized)
Atreus (God Of War) Atreus' Profile (KH3 Riku and Ragnarök Atreus were used. Match was decided on Tigger's KH2 Minigame, speed was equalized)
Inconclusive:
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