Dispel (Morrowind)

Dispel is a spell and a magic effect that removes magical effects. It is a member of the Mysticism school of magic, governed by the Willpower attribute. It does not have a duration; the effect occurs immediately upon being cast. Dispel's magnitude directly corresponds to the percent chance that it will be successful in removing effects.
==Uses==
Dispel is versatile in that it can be used by casters to remove detrimental spell effects from themselves, or be used against opponents to remove their beneficial effects. Note that there is no distinguishable difference between the two, dispel removes both positive effects and negative effects regardless of who casts it or who is targeted.
This effect is particularly useful when fighting mages and necromancers. It can be used to disperse summoned creatures, as well as removing bound items, magical shields, and a myriad of other spells. Potions of Dispel are particularly useful in combat. They can aid spellcasters by removing a Silence effect, and are invaluable to all classes by being the only option available to prematurely remove a Paralyze effect (only ingredients and potions can be used while paralyzed).
While Dispel can be used in wide variety of applications, it does not affect any magical effects occurred from potions or constant effects (these can include: abilities, curses, diseases, or enchantments).
==Spell and variants==
The Dispel spell is cast on self, has a 100% chance of success, and consumes 25 Magicka. The variants have significantly lower costs, chances of success, and can be cast on others.
NameID 	Cost(Magicka)	Range 	Magnitude
Almalexia's Gracealmalexia's grace	5 	Self 	20
Dispeldispel 	25 	Self 	100
Purge Magicpurge magic 	2 	Target	5
Self Dispelself dispel 	1 	Self 	5
Slave Beltslave belt 	1 	Self 	5
Touch Dispeltouch dispel 	1 	Touch 	5
==Items==
The following items have a Dispel effect. (They may have additional effects – see articles for further details.)
===Clothing===
NameID 	Type	Range 	Area(ft.)	Magnitude
Blood Ringblood ring 	Ring	Self 	0 	10–20
Heart Ringheart ring 	Ring	Self 	0 	20–50
Soul Ringsoul ring 	Ring	Self 	0 	10–20
Warden's Ringwarden's ring	Ring	Target	0 	50–100
===Ingredients===
First Effect ingredients can be consumed raw for the effect. Otherwise they must be combined using Alchemy.
NameID 	First Effect	Expansion
Bungler's Baneingred_bc_bungler's_bane 	 	
Moon Sugaringred_moon_sugar_01 	 	
Pearlingred_pearl_01 	 	
Timsa-Come-By Flowersingred_timsa-come-by_01	✓ 	
===Potions===
NameID 	Range	Magnitude
Potion of Dispelp_dispel_s	Self 	10
===Scrolls===
NameID 	Range 	Area(ft.)	Magnitude
Scroll of Alvusia's Warpingsc_alvusiaswarping 	Touch 	1 	100–200
Scroll of Corrupt Arcanixsc_corruptarcanix 	Target	10 	150–240
Scroll of Radrene's Spell Breakersc_radrenesspellbreaker	Self 	10 	60–140
===Weapons===
NameID 	Type 	Range 	Magnitude
Grey Shaft of Unravelinggrey shaft of unraveling	Arrow	Self [sic]	50–100
==Appearances==
*
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ru:Развеять (заклинание)
Category:Morrowind: Spells
Category:Morrowind: Mysticism
Category:Morrowind: Effects