The King's Gambit

The King's Gambit is a quest available in .
==Background==
At Paragon's Remembrance, I learned that the Vosh Rakh plan to harm Chief Bazrag and High Priestess Solgra before they attack the chiefs at the king's moot in Orsinium. I need to find a way to stop them.
==Objectives==
#Find a way inside the inn
#Meet allies in The Greedy Gut
#Talk to Owayine
#Talk to King Kurog
#Go to the Dining Hall
#Talk to Shield-Wife Razbela
#Rescue Chief Bazrag and Eveli
#Find the path in the Throne Room
#Talk to Chief Bazrag
==Walkthrough==
Upon returning to Orsinium after completing "The Anger of a King," you will find Mulzah locked out of her own inn. Soldiers are guarding every exit, including the secret one, so that they can get to Chief Bazrag and Eveli Sharp-Arrow. Mulzah will tell you that the guard in charge is currently stationed near the northwest gate, and that a man named Sergeant Vulmon, stationed at The King's Cornerclub, took her keys. 
You can go to either one of these places to get the keys to the inn. If you go after Sergeant Vulmon, . If you go to the guard captain's location on the walls by the northwest gate, you will find that she is Vosh Rakh. Kill her, then take the key from a backpack behind some crates. 
Once you have the key, head back to The Greedy Gut to free your friends. At this point, the quest will diverge depending on whether you sacrificed Talviah Aliaria in the previous quest.
===Talviah was sacrificed===
You will find that they have successfully defended themselves against their attackers; talk to Chief Bazrag. He will tell you that Solgra is not here because she does not have a bounty on her head, and will tell you to go warn King Kurog about what is going to happen at the moot. 
Head to Scarp Keep. You can find Kurog on the top floor with the other chiefs. When you warn him, he will tell you to continue this discussion downstairs in the dining hall, so as to not needlessly spook the chiefs. Head down there and you will find an apparition of Forge-Mother Alga there. She will tell you that you are too late and all the pieces are in place for the grand plan. She will cast a spell on you that will knock you unconscious, but just before the screen goes black, Kurog will voice his approval of this. 
When you wake up, you will find yourself with Chief Bazrag in the basement of Scarp Keep. He will tell you that you were near death when he found you, and that the chiefs are heading to the Moot, on the cliffs overlooking the city. He will ask you to head that way while he gathers allies in the city. A path to the moot can be found through the throne room; head up to the top floor of scarp keep and into said room. Here, you will have to face off against Shield-Wife Razbela and Shield-Wife Oshgana. Once they are dead, examine the document lying on the throne titled The King's Orders. It will mention sealing all the paths to the moot and taking care of Solgra, but it will also mention a path to the moot through the temple that has not been sealed yet.
Bring this note to Bazrag, who will be just outside, on the platform above the Orsinium Outlaws Refuge. Tell him everything to finish the quest and start the next one, "Blood on a King's Hands."
===Talviah was not sacrificed===
==Reward==
*King's Snug Girdle
*73–302 
==Journal==
==Appearances==
*
Category:Orsinium: Main Quests