Lost action

Lost actions are abilities in Final Fantasy XIV. They are a form of duty action that can only be used within areas, acting as successors to the Logos actions of . Lost actions can grant players a variety of capabilities not normally available to their discipline to the point of drastically changing their gameplay role—a tank with the appropriate actions may act as the party healer for example, or vice versa.
==Obtaining lost actions==
Holster capacity
Rank	Capacity
2 	30
3 	35
4 	40
5 	44
6 	47
7 	50
8 	53
9 	56
10 	59
11 	61
12 	63
13 	65
14 	67
15 	70
16 	72
17 	74
18 	76
19 	78
20 	80
21 	82
22 	84
23 	86
24 	88
25 	89
(15)	+10
Lost actions are obtained from forgotten fragments obtained throughout Save the Queen areas. Taking the fragments to a Resistance appraiser while at the required rank will transform them into lost actions, which are then stored in the lost finds cache. Players can then assign the actions to their lost finds holster. The holster has a limited capacity, with each action taking up a varying amount of space within it. Holster capacity can be increased gradually by raising one's Resistance rank, with an additional 10 capacity unlocked by the quest . Players can save up to 10 holsters at a time.
Players can equip multiple instances of a lost action provided they have the capacity. Item-related lost actions can be used directly from the holster or placed in the hotbar. Other lost actions must be set in one of two duty action slots available to players. Once set as a duty action they cannot be returned to the holster, and must be either used or discarded. However, any actions set as duty actions are immediately ready to use ignoring any previously invoked cooldowns, there are no restrictions from setting new duty actions in combat, and any status effects caused by a duty action will remain in place even if the action is discarded or the holster is changed. The combination of these factors allow players willing to discard actions to freely swap in new actions to apply several status effects, or to maintain a status effect longer than its duration and recast would normally allow.
Forgotten fragments
Forgotten Fragment	Rank	Sources 	Potential Lost Actions
 	2 	Southern Entrenchment ★-ranksPurchase 5 from Resistance quartermasters for 1	
 	2 	Southern Entrenchment undead and spritesSouthern Plateau undead 	
 	2 	Southern Entrenchment beasts 	
 	5 	Old Bozja ★-ranksPurchase 4 from Resistance quartermasters for 1 	
 	5 	Old Bozja undead and spritesWestern Plateau undead 	
 	5 	Old Bozja beasts 	
 	8 	Alermuc Climb and Northern Plateau sprites 	
 	8 	Alermuc Climb ★-ranks and undead 	
 	8 	 	
 	8 	Alermuc Climb and Northern Plateau beasts 	
 	11 	 	
 	11 	 	
 	12 	 	
 	13 	 	
 	14 	 	
 	15 	 	
 	10 	Purchase from Resistance quartermasters for 1 	
 	13 	 	
 	14 	 	
 	15 	Purchase from Resistance quartermasters for 1 	
 	15 	Purchase from Resistance quartermasters for 1 	
 	15 	Purchase from Resistance quartermasters for 1 	
 	15 	Purchase from Resistance quartermasters for 1 	
 	15 	Purchase from Resistance quartermasters for 1 	
 	16 	Southern Plateau ★-ranks and sprites 	
 	16 	Southern Plateau beasts 	
 	16 	Southern Plateau beasts 	
 	18 	Western Plateau beasts 	
 	18 	Purchase from Resistance quartermasters for 5 s 	
 	18 	Western Plateau ★-ranks and sprites 	
 	22 	Northern Plateau beasts 	
 	22 	 	
 	22 	Northern Plateau ★-ranks and undead 	
 	25 	 	
 	25 	 	
 	25 	 	
==Lost actions==
===Offensive===
Ability	Availability 	Type 	Cast 	Recast 	Uses / MP Cost 	Weight 	Range 	Area
 	 	Ability 	Instant 	2.5s 	32 	6 	— 	—
 	Grants a stack of Boost, up to a maximum of 16.Boost Bonus: Increases potency of next weaponskill by 15% per stackDuration: 30sEffect ends upon using another lost action.Shares a recast timer with all other weaponskills and spells. 	Grants a stack of Boost, up to a maximum of 16.Boost Bonus: Increases potency of next weaponskill by 15% per stackDuration: 30sEffect ends upon using another lost action.Shares a recast timer with all other weaponskills and spells. 	Grants a stack of Boost, up to a maximum of 16.Boost Bonus: Increases potency of next weaponskill by 15% per stackDuration: 30sEffect ends upon using another lost action.Shares a recast timer with all other weaponskills and spells. 	Grants a stack of Boost, up to a maximum of 16.Boost Bonus: Increases potency of next weaponskill by 15% per stackDuration: 30sEffect ends upon using another lost action.Shares a recast timer with all other weaponskills and spells. 	Grants a stack of Boost, up to a maximum of 16.Boost Bonus: Increases potency of next weaponskill by 15% per stackDuration: 30sEffect ends upon using another lost action.Shares a recast timer with all other weaponskills and spells. 	Grants a stack of Boost, up to a maximum of 16.Boost Bonus: Increases potency of next weaponskill by 15% per stackDuration: 30sEffect ends upon using another lost action.Shares a recast timer with all other weaponskills and spells. 	Grants a stack of Boost, up to a maximum of 16.Boost Bonus: Increases potency of next weaponskill by 15% per stackDuration: 30sEffect ends upon using another lost action.Shares a recast timer with all other weaponskills and spells. 	Grants a stack of Boost, up to a maximum of 16.Boost Bonus: Increases potency of next weaponskill by 15% per stackDuration: 30sEffect ends upon using another lost action.Shares a recast timer with all other weaponskills and spells.
 	 	Ability 	Instant 	120s 	10 	25 	— 	—
 	Increases damage dealt by 70%, draining MP while in use.Duration: 30sSpirit of the Veteran Effect: Grants Spell Shield to selfSpell Shield Effect: Reduces magic damage taken by 50%Duration: 15sCan only be executed while in combat. 	Increases damage dealt by 70%, draining MP while in use.Duration: 30sSpirit of the Veteran Effect: Grants Spell Shield to selfSpell Shield Effect: Reduces magic damage taken by 50%Duration: 15sCan only be executed while in combat. 	Increases damage dealt by 70%, draining MP while in use.Duration: 30sSpirit of the Veteran Effect: Grants Spell Shield to selfSpell Shield Effect: Reduces magic damage taken by 50%Duration: 15sCan only be executed while in combat. 	Increases damage dealt by 70%, draining MP while in use.Duration: 30sSpirit of the Veteran Effect: Grants Spell Shield to selfSpell Shield Effect: Reduces magic damage taken by 50%Duration: 15sCan only be executed while in combat. 	Increases damage dealt by 70%, draining MP while in use.Duration: 30sSpirit of the Veteran Effect: Grants Spell Shield to selfSpell Shield Effect: Reduces magic damage taken by 50%Duration: 15sCan only be executed while in combat. 	Increases damage dealt by 70%, draining MP while in use.Duration: 30sSpirit of the Veteran Effect: Grants Spell Shield to selfSpell Shield Effect: Reduces magic damage taken by 50%Duration: 15sCan only be executed while in combat. 	Increases damage dealt by 70%, draining MP while in use.Duration: 30sSpirit of the Veteran Effect: Grants Spell Shield to selfSpell Shield Effect: Reduces magic damage taken by 50%Duration: 15sCan only be executed while in combat. 	Increases damage dealt by 70%, draining MP while in use.Duration: 30sSpirit of the Veteran Effect: Grants Spell Shield to selfSpell Shield Effect: Reduces magic damage taken by 50%Duration: 15sCan only be executed while in combat.
 	 	Ability 	Instant 	120s 	10 	25 	— 	—
 	Increases damage dealt by 30% and critical hit rate by 40%.Duration: 30sSpirit of the Irregular Effect: Damage bonus effect is increased to 40%Spirit of the Platebearer Effect: Grants Solid Shield to selfSolid Shield Effect: Reduces physical damage taken by 50%Duration: 15sCan only be executed while in combat. 	Increases damage dealt by 30% and critical hit rate by 40%.Duration: 30sSpirit of the Irregular Effect: Damage bonus effect is increased to 40%Spirit of the Platebearer Effect: Grants Solid Shield to selfSolid Shield Effect: Reduces physical damage taken by 50%Duration: 15sCan only be executed while in combat. 	Increases damage dealt by 30% and critical hit rate by 40%.Duration: 30sSpirit of the Irregular Effect: Damage bonus effect is increased to 40%Spirit of the Platebearer Effect: Grants Solid Shield to selfSolid Shield Effect: Reduces physical damage taken by 50%Duration: 15sCan only be executed while in combat. 	Increases damage dealt by 30% and critical hit rate by 40%.Duration: 30sSpirit of the Irregular Effect: Damage bonus effect is increased to 40%Spirit of the Platebearer Effect: Grants Solid Shield to selfSolid Shield Effect: Reduces physical damage taken by 50%Duration: 15sCan only be executed while in combat. 	Increases damage dealt by 30% and critical hit rate by 40%.Duration: 30sSpirit of the Irregular Effect: Damage bonus effect is increased to 40%Spirit of the Platebearer Effect: Grants Solid Shield to selfSolid Shield Effect: Reduces physical damage taken by 50%Duration: 15sCan only be executed while in combat. 	Increases damage dealt by 30% and critical hit rate by 40%.Duration: 30sSpirit of the Irregular Effect: Damage bonus effect is increased to 40%Spirit of the Platebearer Effect: Grants Solid Shield to selfSolid Shield Effect: Reduces physical damage taken by 50%Duration: 15sCan only be executed while in combat. 	Increases damage dealt by 30% and critical hit rate by 40%.Duration: 30sSpirit of the Irregular Effect: Damage bonus effect is increased to 40%Spirit of the Platebearer Effect: Grants Solid Shield to selfSolid Shield Effect: Reduces physical damage taken by 50%Duration: 15sCan only be executed while in combat. 	Increases damage dealt by 30% and critical hit rate by 40%.Duration: 30sSpirit of the Irregular Effect: Damage bonus effect is increased to 40%Spirit of the Platebearer Effect: Grants Solid Shield to selfSolid Shield Effect: Reduces physical damage taken by 50%Duration: 15sCan only be executed while in combat.
 	 	Weaponskill 	Instant 	90s 	10 	10 	8y 	8y cone
 	Delivers an attack with a potency of 800 to all enemies in a cone before you. When critical damage is dealt, potency is tripled.This action does not share a recast timer with any other actions. Furthermore, the recast timer cannot be affected by other actions. 	Delivers an attack with a potency of 800 to all enemies in a cone before you. When critical damage is dealt, potency is tripled.This action does not share a recast timer with any other actions. Furthermore, the recast timer cannot be affected by other actions. 	Delivers an attack with a potency of 800 to all enemies in a cone before you. When critical damage is dealt, potency is tripled.This action does not share a recast timer with any other actions. Furthermore, the recast timer cannot be affected by other actions. 	Delivers an attack with a potency of 800 to all enemies in a cone before you. When critical damage is dealt, potency is tripled.This action does not share a recast timer with any other actions. Furthermore, the recast timer cannot be affected by other actions. 	Delivers an attack with a potency of 800 to all enemies in a cone before you. When critical damage is dealt, potency is tripled.This action does not share a recast timer with any other actions. Furthermore, the recast timer cannot be affected by other actions. 	Delivers an attack with a potency of 800 to all enemies in a cone before you. When critical damage is dealt, potency is tripled.This action does not share a recast timer with any other actions. Furthermore, the recast timer cannot be affected by other actions. 	Delivers an attack with a potency of 800 to all enemies in a cone before you. When critical damage is dealt, potency is tripled.This action does not share a recast timer with any other actions. Furthermore, the recast timer cannot be affected by other actions. 	Delivers an attack with a potency of 800 to all enemies in a cone before you. When critical damage is dealt, potency is tripled.This action does not share a recast timer with any other actions. Furthermore, the recast timer cannot be affected by other actions.
 	 	Spell 	5s 	60s 	10 	6 	30y 	—
 	KOs target. The less the target's HP, the greater the chance of success.Spirit of the Ordained Effect: Chance of success is increasedThis action does not share a recast timer with any other actions. Furthermore, the recast timer cannot be affected by other actions. 	KOs target. The less the target's HP, the greater the chance of success.Spirit of the Ordained Effect: Chance of success is increasedThis action does not share a recast timer with any other actions. Furthermore, the recast timer cannot be affected by other actions. 	KOs target. The less the target's HP, the greater the chance of success.Spirit of the Ordained Effect: Chance of success is increasedThis action does not share a recast timer with any other actions. Furthermore, the recast timer cannot be affected by other actions. 	KOs target. The less the target's HP, the greater the chance of success.Spirit of the Ordained Effect: Chance of success is increasedThis action does not share a recast timer with any other actions. Furthermore, the recast timer cannot be affected by other actions. 	KOs target. The less the target's HP, the greater the chance of success.Spirit of the Ordained Effect: Chance of success is increasedThis action does not share a recast timer with any other actions. Furthermore, the recast timer cannot be affected by other actions. 	KOs target. The less the target's HP, the greater the chance of success.Spirit of the Ordained Effect: Chance of success is increasedThis action does not share a recast timer with any other actions. Furthermore, the recast timer cannot be affected by other actions. 	KOs target. The less the target's HP, the greater the chance of success.Spirit of the Ordained Effect: Chance of success is increasedThis action does not share a recast timer with any other actions. Furthermore, the recast timer cannot be affected by other actions. 	KOs target. The less the target's HP, the greater the chance of success.Spirit of the Ordained Effect: Chance of success is increasedThis action does not share a recast timer with any other actions. Furthermore, the recast timer cannot be affected by other actions.
 	 	Ability 	Instant 	90s 	10 	10 	— 	—
 	Storm the field under the Banner of Noble Ends, increasing damage dealt by 50% while reducing own HP recovery via most healing actions by 100%.Duration: 15sCan only be executed while in combat.Effect cannot be stacked with other Banner actions. 	Storm the field under the Banner of Noble Ends, increasing damage dealt by 50% while reducing own HP recovery via most healing actions by 100%.Duration: 15sCan only be executed while in combat.Effect cannot be stacked with other Banner actions. 	Storm the field under the Banner of Noble Ends, increasing damage dealt by 50% while reducing own HP recovery via most healing actions by 100%.Duration: 15sCan only be executed while in combat.Effect cannot be stacked with other Banner actions. 	Storm the field under the Banner of Noble Ends, increasing damage dealt by 50% while reducing own HP recovery via most healing actions by 100%.Duration: 15sCan only be executed while in combat.Effect cannot be stacked with other Banner actions. 	Storm the field under the Banner of Noble Ends, increasing damage dealt by 50% while reducing own HP recovery via most healing actions by 100%.Duration: 15sCan only be executed while in combat.Effect cannot be stacked with other Banner actions. 	Storm the field under the Banner of Noble Ends, increasing damage dealt by 50% while reducing own HP recovery via most healing actions by 100%.Duration: 15sCan only be executed while in combat.Effect cannot be stacked with other Banner actions. 	Storm the field under the Banner of Noble Ends, increasing damage dealt by 50% while reducing own HP recovery via most healing actions by 100%.Duration: 15sCan only be executed while in combat.Effect cannot be stacked with other Banner actions. 	Storm the field under the Banner of Noble Ends, increasing damage dealt by 50% while reducing own HP recovery via most healing actions by 100%.Duration: 15sCan only be executed while in combat.Effect cannot be stacked with other Banner actions.
 	 	Ability 	Instant 	90s 	10 	10 	— 	—
 	Storm the field under the Banner of Honored Sacrifice, increasing damage dealt by 55% while draining your HP.Duration: 15sCan only be executed while in combat.Effect cannot be stacked with other Banner actions. 	Storm the field under the Banner of Honored Sacrifice, increasing damage dealt by 55% while draining your HP.Duration: 15sCan only be executed while in combat.Effect cannot be stacked with other Banner actions. 	Storm the field under the Banner of Honored Sacrifice, increasing damage dealt by 55% while draining your HP.Duration: 15sCan only be executed while in combat.Effect cannot be stacked with other Banner actions. 	Storm the field under the Banner of Honored Sacrifice, increasing damage dealt by 55% while draining your HP.Duration: 15sCan only be executed while in combat.Effect cannot be stacked with other Banner actions. 	Storm the field under the Banner of Honored Sacrifice, increasing damage dealt by 55% while draining your HP.Duration: 15sCan only be executed while in combat.Effect cannot be stacked with other Banner actions. 	Storm the field under the Banner of Honored Sacrifice, increasing damage dealt by 55% while draining your HP.Duration: 15sCan only be executed while in combat.Effect cannot be stacked with other Banner actions. 	Storm the field under the Banner of Honored Sacrifice, increasing damage dealt by 55% while draining your HP.Duration: 15sCan only be executed while in combat.Effect cannot be stacked with other Banner actions. 	Storm the field under the Banner of Honored Sacrifice, increasing damage dealt by 55% while draining your HP.Duration: 15sCan only be executed while in combat.Effect cannot be stacked with other Banner actions.
 	 	Ability 	Instant 	180s 	10 	6 	— 	—
 	Storm the field under the Banner of Honed Acuity, gaining additional stacks each time an attack is evaded, up to a maximum of 3.Banner of Honed Acuity Effect: Increases damage taken by 10% per stackDuration: 120sAt maximum stacks, take up the Banner of Transcendent Finesse.Banner of Transcendent Finesse Effect: Increases critical hit rate by 30% and reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 20%Duration: 180sCan only be executed while in combat.Effect cannot be stacked with other Banner actions.	Storm the field under the Banner of Honed Acuity, gaining additional stacks each time an attack is evaded, up to a maximum of 3.Banner of Honed Acuity Effect: Increases damage taken by 10% per stackDuration: 120sAt maximum stacks, take up the Banner of Transcendent Finesse.Banner of Transcendent Finesse Effect: Increases critical hit rate by 30% and reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 20%Duration: 180sCan only be executed while in combat.Effect cannot be stacked with other Banner actions.	Storm the field under the Banner of Honed Acuity, gaining additional stacks each time an attack is evaded, up to a maximum of 3.Banner of Honed Acuity Effect: Increases damage taken by 10% per stackDuration: 120sAt maximum stacks, take up the Banner of Transcendent Finesse.Banner of Transcendent Finesse Effect: Increases critical hit rate by 30% and reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 20%Duration: 180sCan only be executed while in combat.Effect cannot be stacked with other Banner actions.	Storm the field under the Banner of Honed Acuity, gaining additional stacks each time an attack is evaded, up to a maximum of 3.Banner of Honed Acuity Effect: Increases damage taken by 10% per stackDuration: 120sAt maximum stacks, take up the Banner of Transcendent Finesse.Banner of Transcendent Finesse Effect: Increases critical hit rate by 30% and reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 20%Duration: 180sCan only be executed while in combat.Effect cannot be stacked with other Banner actions.	Storm the field under the Banner of Honed Acuity, gaining additional stacks each time an attack is evaded, up to a maximum of 3.Banner of Honed Acuity Effect: Increases damage taken by 10% per stackDuration: 120sAt maximum stacks, take up the Banner of Transcendent Finesse.Banner of Transcendent Finesse Effect: Increases critical hit rate by 30% and reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 20%Duration: 180sCan only be executed while in combat.Effect cannot be stacked with other Banner actions.	Storm the field under the Banner of Honed Acuity, gaining additional stacks each time an attack is evaded, up to a maximum of 3.Banner of Honed Acuity Effect: Increases damage taken by 10% per stackDuration: 120sAt maximum stacks, take up the Banner of Transcendent Finesse.Banner of Transcendent Finesse Effect: Increases critical hit rate by 30% and reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 20%Duration: 180sCan only be executed while in combat.Effect cannot be stacked with other Banner actions.	Storm the field under the Banner of Honed Acuity, gaining additional stacks each time an attack is evaded, up to a maximum of 3.Banner of Honed Acuity Effect: Increases damage taken by 10% per stackDuration: 120sAt maximum stacks, take up the Banner of Transcendent Finesse.Banner of Transcendent Finesse Effect: Increases critical hit rate by 30% and reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 20%Duration: 180sCan only be executed while in combat.Effect cannot be stacked with other Banner actions.	Storm the field under the Banner of Honed Acuity, gaining additional stacks each time an attack is evaded, up to a maximum of 3.Banner of Honed Acuity Effect: Increases damage taken by 10% per stackDuration: 120sAt maximum stacks, take up the Banner of Transcendent Finesse.Banner of Transcendent Finesse Effect: Increases critical hit rate by 30% and reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 20%Duration: 180sCan only be executed while in combat.Effect cannot be stacked with other Banner actions.
 	 	Weaponskill 	Instant 	4s 	99 	2 	25y 	—
 	Through sheer force of will, restore a random technique of the lost to physical form and throw it at a single target, dealing damage with a potency of 50.Potency increases up to 1,000 based on the weight of the lost action.The lost action thrown will be lost upon execution.This action does not share a recast timer with any other actions. Furthermore, the recast timer cannot be affected by other actions. 	Through sheer force of will, restore a random technique of the lost to physical form and throw it at a single target, dealing damage with a potency of 50.Potency increases up to 1,000 based on the weight of the lost action.The lost action thrown will be lost upon execution.This action does not share a recast timer with any other actions. Furthermore, the recast timer cannot be affected by other actions. 	Through sheer force of will, restore a random technique of the lost to physical form and throw it at a single target, dealing damage with a potency of 50.Potency increases up to 1,000 based on the weight of the lost action.The lost action thrown will be lost upon execution.This action does not share a recast timer with any other actions. Furthermore, the recast timer cannot be affected by other actions. 	Through sheer force of will, restore a random technique of the lost to physical form and throw it at a single target, dealing damage with a potency of 50.Potency increases up to 1,000 based on the weight of the lost action.The lost action thrown will be lost upon execution.This action does not share a recast timer with any other actions. Furthermore, the recast timer cannot be affected by other actions. 	Through sheer force of will, restore a random technique of the lost to physical form and throw it at a single target, dealing damage with a potency of 50.Potency increases up to 1,000 based on the weight of the lost action.The lost action thrown will be lost upon execution.This action does not share a recast timer with any other actions. Furthermore, the recast timer cannot be affected by other actions. 	Through sheer force of will, restore a random technique of the lost to physical form and throw it at a single target, dealing damage with a potency of 50.Potency increases up to 1,000 based on the weight of the lost action.The lost action thrown will be lost upon execution.This action does not share a recast timer with any other actions. Furthermore, the recast timer cannot be affected by other actions. 	Through sheer force of will, restore a random technique of the lost to physical form and throw it at a single target, dealing damage with a potency of 50.Potency increases up to 1,000 based on the weight of the lost action.The lost action thrown will be lost upon execution.This action does not share a recast timer with any other actions. Furthermore, the recast timer cannot be affected by other actions. 	Through sheer force of will, restore a random technique of the lost to physical form and throw it at a single target, dealing damage with a potency of 50.Potency increases up to 1,000 based on the weight of the lost action.The lost action thrown will be lost upon execution.This action does not share a recast timer with any other actions. Furthermore, the recast timer cannot be affected by other actions.
 	 	Spell 	Instant 	5s 	9000 MP 	20 	— 	10y radius
 	Consumes MP to deal unaspected damage with a potency of 300 to all nearby enemies.Additional Effect: Unaspected damage over timePotency: 350Duration: 60sThe damage over time effect of Lost Flare Star can only be applied once per target at any given time. This effect cannot be stacked by multiple players. 	Consumes MP to deal unaspected damage with a potency of 300 to all nearby enemies.Additional Effect: Unaspected damage over timePotency: 350Duration: 60sThe damage over time effect of Lost Flare Star can only be applied once per target at any given time. This effect cannot be stacked by multiple players. 	Consumes MP to deal unaspected damage with a potency of 300 to all nearby enemies.Additional Effect: Unaspected damage over timePotency: 350Duration: 60sThe damage over time effect of Lost Flare Star can only be applied once per target at any given time. This effect cannot be stacked by multiple players. 	Consumes MP to deal unaspected damage with a potency of 300 to all nearby enemies.Additional Effect: Unaspected damage over timePotency: 350Duration: 60sThe damage over time effect of Lost Flare Star can only be applied once per target at any given time. This effect cannot be stacked by multiple players. 	Consumes MP to deal unaspected damage with a potency of 300 to all nearby enemies.Additional Effect: Unaspected damage over timePotency: 350Duration: 60sThe damage over time effect of Lost Flare Star can only be applied once per target at any given time. This effect cannot be stacked by multiple players. 	Consumes MP to deal unaspected damage with a potency of 300 to all nearby enemies.Additional Effect: Unaspected damage over timePotency: 350Duration: 60sThe damage over time effect of Lost Flare Star can only be applied once per target at any given time. This effect cannot be stacked by multiple players. 	Consumes MP to deal unaspected damage with a potency of 300 to all nearby enemies.Additional Effect: Unaspected damage over timePotency: 350Duration: 60sThe damage over time effect of Lost Flare Star can only be applied once per target at any given time. This effect cannot be stacked by multiple players. 	Consumes MP to deal unaspected damage with a potency of 300 to all nearby enemies.Additional Effect: Unaspected damage over timePotency: 350Duration: 60sThe damage over time effect of Lost Flare Star can only be applied once per target at any given time. This effect cannot be stacked by multiple players.
 	 	Ability 	Instant 	90s 	20 	20 	— 	—
 	Temporarily eliminates cast time for all spells.Duration: 30sAdditional Effect: Magic BurstMagic Burst Effect: Increases spell damage by 45% while increasing MP costDuration: 30sSpirit of the Ordained Effect: Raises Magic Burst spell damage increase to 100% and nullifies additional MP costSpirit of the Watcher Effect: Lost Chainspell duration is extended to 90sCan only be executed while in combat. 	Temporarily eliminates cast time for all spells.Duration: 30sAdditional Effect: Magic BurstMagic Burst Effect: Increases spell damage by 45% while increasing MP costDuration: 30sSpirit of the Ordained Effect: Raises Magic Burst spell damage increase to 100% and nullifies additional MP costSpirit of the Watcher Effect: Lost Chainspell duration is extended to 90sCan only be executed while in combat. 	Temporarily eliminates cast time for all spells.Duration: 30sAdditional Effect: Magic BurstMagic Burst Effect: Increases spell damage by 45% while increasing MP costDuration: 30sSpirit of the Ordained Effect: Raises Magic Burst spell damage increase to 100% and nullifies additional MP costSpirit of the Watcher Effect: Lost Chainspell duration is extended to 90sCan only be executed while in combat. 	Temporarily eliminates cast time for all spells.Duration: 30sAdditional Effect: Magic BurstMagic Burst Effect: Increases spell damage by 45% while increasing MP costDuration: 30sSpirit of the Ordained Effect: Raises Magic Burst spell damage increase to 100% and nullifies additional MP costSpirit of the Watcher Effect: Lost Chainspell duration is extended to 90sCan only be executed while in combat. 	Temporarily eliminates cast time for all spells.Duration: 30sAdditional Effect: Magic BurstMagic Burst Effect: Increases spell damage by 45% while increasing MP costDuration: 30sSpirit of the Ordained Effect: Raises Magic Burst spell damage increase to 100% and nullifies additional MP costSpirit of the Watcher Effect: Lost Chainspell duration is extended to 90sCan only be executed while in combat. 	Temporarily eliminates cast time for all spells.Duration: 30sAdditional Effect: Magic BurstMagic Burst Effect: Increases spell damage by 45% while increasing MP costDuration: 30sSpirit of the Ordained Effect: Raises Magic Burst spell damage increase to 100% and nullifies additional MP costSpirit of the Watcher Effect: Lost Chainspell duration is extended to 90sCan only be executed while in combat. 	Temporarily eliminates cast time for all spells.Duration: 30sAdditional Effect: Magic BurstMagic Burst Effect: Increases spell damage by 45% while increasing MP costDuration: 30sSpirit of the Ordained Effect: Raises Magic Burst spell damage increase to 100% and nullifies additional MP costSpirit of the Watcher Effect: Lost Chainspell duration is extended to 90sCan only be executed while in combat. 	Temporarily eliminates cast time for all spells.Duration: 30sAdditional Effect: Magic BurstMagic Burst Effect: Increases spell damage by 45% while increasing MP costDuration: 30sSpirit of the Ordained Effect: Raises Magic Burst spell damage increase to 100% and nullifies additional MP costSpirit of the Watcher Effect: Lost Chainspell duration is extended to 90sCan only be executed while in combat.
 	 	Weaponskill 	Instant 	1.5s 	99 	8 	3y 	—
 	Delivers a close-quarter attack with a potency of 350. Chance of instant KO when attacking from the rear, which increases the lower the target's HP.Spirit of the Beast Effect: Grants the effect of Lost Font of Power to selfLost Font of Power Effect: Increases damage dealt by 30% and critical hit rate by 40%Duration: 18sThis action does not share a recast timer with any other actions. Furthermore, the recast timer cannot be affected by other actions. 	Delivers a close-quarter attack with a potency of 350. Chance of instant KO when attacking from the rear, which increases the lower the target's HP.Spirit of the Beast Effect: Grants the effect of Lost Font of Power to selfLost Font of Power Effect: Increases damage dealt by 30% and critical hit rate by 40%Duration: 18sThis action does not share a recast timer with any other actions. Furthermore, the recast timer cannot be affected by other actions. 	Delivers a close-quarter attack with a potency of 350. Chance of instant KO when attacking from the rear, which increases the lower the target's HP.Spirit of the Beast Effect: Grants the effect of Lost Font of Power to selfLost Font of Power Effect: Increases damage dealt by 30% and critical hit rate by 40%Duration: 18sThis action does not share a recast timer with any other actions. Furthermore, the recast timer cannot be affected by other actions. 	Delivers a close-quarter attack with a potency of 350. Chance of instant KO when attacking from the rear, which increases the lower the target's HP.Spirit of the Beast Effect: Grants the effect of Lost Font of Power to selfLost Font of Power Effect: Increases damage dealt by 30% and critical hit rate by 40%Duration: 18sThis action does not share a recast timer with any other actions. Furthermore, the recast timer cannot be affected by other actions. 	Delivers a close-quarter attack with a potency of 350. Chance of instant KO when attacking from the rear, which increases the lower the target's HP.Spirit of the Beast Effect: Grants the effect of Lost Font of Power to selfLost Font of Power Effect: Increases damage dealt by 30% and critical hit rate by 40%Duration: 18sThis action does not share a recast timer with any other actions. Furthermore, the recast timer cannot be affected by other actions. 	Delivers a close-quarter attack with a potency of 350. Chance of instant KO when attacking from the rear, which increases the lower the target's HP.Spirit of the Beast Effect: Grants the effect of Lost Font of Power to selfLost Font of Power Effect: Increases damage dealt by 30% and critical hit rate by 40%Duration: 18sThis action does not share a recast timer with any other actions. Furthermore, the recast timer cannot be affected by other actions. 	Delivers a close-quarter attack with a potency of 350. Chance of instant KO when attacking from the rear, which increases the lower the target's HP.Spirit of the Beast Effect: Grants the effect of Lost Font of Power to selfLost Font of Power Effect: Increases damage dealt by 30% and critical hit rate by 40%Duration: 18sThis action does not share a recast timer with any other actions. Furthermore, the recast timer cannot be affected by other actions. 	Delivers a close-quarter attack with a potency of 350. Chance of instant KO when attacking from the rear, which increases the lower the target's HP.Spirit of the Beast Effect: Grants the effect of Lost Font of Power to selfLost Font of Power Effect: Increases damage dealt by 30% and critical hit rate by 40%Duration: 18sThis action does not share a recast timer with any other actions. Furthermore, the recast timer cannot be affected by other actions.
===Defensive===
Ability	Availability 	Type 	Cast 	Recast 	Uses 	Weight 	Range 	Area
 	 	Ability 	Instant 	360s 	2 	16 	— 	—
 	Temporarily applies Heavy to self, while reducing damage taken by 90% and nullifying most knockback and draw-in effects.Duration: 6s 	Temporarily applies Heavy to self, while reducing damage taken by 90% and nullifying most knockback and draw-in effects.Duration: 6s 	Temporarily applies Heavy to self, while reducing damage taken by 90% and nullifying most knockback and draw-in effects.Duration: 6s 	Temporarily applies Heavy to self, while reducing damage taken by 90% and nullifying most knockback and draw-in effects.Duration: 6s 	Temporarily applies Heavy to self, while reducing damage taken by 90% and nullifying most knockback and draw-in effects.Duration: 6s 	Temporarily applies Heavy to self, while reducing damage taken by 90% and nullifying most knockback and draw-in effects.Duration: 6s 	Temporarily applies Heavy to self, while reducing damage taken by 90% and nullifying most knockback and draw-in effects.Duration: 6s 	Temporarily applies Heavy to self, while reducing damage taken by 90% and nullifying most knockback and draw-in effects.Duration: 6s
 	 	Ability 	Instant 	180s 	10 	6 	— 	—
 	Storm the field under the Banner of Tireless Conviction, gaining additional stacks each time damage is taken, up to a maximum of 5.Banner of Tireless Conviction Effect: Increases damage taken by 15% per stackDuration: 30sAt maximum stacks, take up the Banner of Unyielding Defense.Banner of Unyielding Defense Effect: Reduces damage taken by 30%Duration: 180sEffect cannot be stacked with other Banner actions.	Storm the field under the Banner of Tireless Conviction, gaining additional stacks each time damage is taken, up to a maximum of 5.Banner of Tireless Conviction Effect: Increases damage taken by 15% per stackDuration: 30sAt maximum stacks, take up the Banner of Unyielding Defense.Banner of Unyielding Defense Effect: Reduces damage taken by 30%Duration: 180sEffect cannot be stacked with other Banner actions.	Storm the field under the Banner of Tireless Conviction, gaining additional stacks each time damage is taken, up to a maximum of 5.Banner of Tireless Conviction Effect: Increases damage taken by 15% per stackDuration: 30sAt maximum stacks, take up the Banner of Unyielding Defense.Banner of Unyielding Defense Effect: Reduces damage taken by 30%Duration: 180sEffect cannot be stacked with other Banner actions.	Storm the field under the Banner of Tireless Conviction, gaining additional stacks each time damage is taken, up to a maximum of 5.Banner of Tireless Conviction Effect: Increases damage taken by 15% per stackDuration: 30sAt maximum stacks, take up the Banner of Unyielding Defense.Banner of Unyielding Defense Effect: Reduces damage taken by 30%Duration: 180sEffect cannot be stacked with other Banner actions.	Storm the field under the Banner of Tireless Conviction, gaining additional stacks each time damage is taken, up to a maximum of 5.Banner of Tireless Conviction Effect: Increases damage taken by 15% per stackDuration: 30sAt maximum stacks, take up the Banner of Unyielding Defense.Banner of Unyielding Defense Effect: Reduces damage taken by 30%Duration: 180sEffect cannot be stacked with other Banner actions.	Storm the field under the Banner of Tireless Conviction, gaining additional stacks each time damage is taken, up to a maximum of 5.Banner of Tireless Conviction Effect: Increases damage taken by 15% per stackDuration: 30sAt maximum stacks, take up the Banner of Unyielding Defense.Banner of Unyielding Defense Effect: Reduces damage taken by 30%Duration: 180sEffect cannot be stacked with other Banner actions.	Storm the field under the Banner of Tireless Conviction, gaining additional stacks each time damage is taken, up to a maximum of 5.Banner of Tireless Conviction Effect: Increases damage taken by 15% per stackDuration: 30sAt maximum stacks, take up the Banner of Unyielding Defense.Banner of Unyielding Defense Effect: Reduces damage taken by 30%Duration: 180sEffect cannot be stacked with other Banner actions.	Storm the field under the Banner of Tireless Conviction, gaining additional stacks each time damage is taken, up to a maximum of 5.Banner of Tireless Conviction Effect: Increases damage taken by 15% per stackDuration: 30sAt maximum stacks, take up the Banner of Unyielding Defense.Banner of Unyielding Defense Effect: Reduces damage taken by 30%Duration: 180sEffect cannot be stacked with other Banner actions.
 	 	Ability 	Instant 	180s 	10 	6 	— 	—
 	Storm the field under the Banner of Firm Resolve, gaining additional stacks each time damage is taken, up to a maximum of 5.Banner of Firm Resolve Effect: Reduces damage dealt by 15% per stackDuration: 30sAt maximum stacks, take up the Banner of Unyielding Defense.Banner of Unyielding Defense Effect: Reduces damage taken by 30%Duration: 180sEffect cannot be stacked with other Banner actions. 	Storm the field under the Banner of Firm Resolve, gaining additional stacks each time damage is taken, up to a maximum of 5.Banner of Firm Resolve Effect: Reduces damage dealt by 15% per stackDuration: 30sAt maximum stacks, take up the Banner of Unyielding Defense.Banner of Unyielding Defense Effect: Reduces damage taken by 30%Duration: 180sEffect cannot be stacked with other Banner actions. 	Storm the field under the Banner of Firm Resolve, gaining additional stacks each time damage is taken, up to a maximum of 5.Banner of Firm Resolve Effect: Reduces damage dealt by 15% per stackDuration: 30sAt maximum stacks, take up the Banner of Unyielding Defense.Banner of Unyielding Defense Effect: Reduces damage taken by 30%Duration: 180sEffect cannot be stacked with other Banner actions. 	Storm the field under the Banner of Firm Resolve, gaining additional stacks each time damage is taken, up to a maximum of 5.Banner of Firm Resolve Effect: Reduces damage dealt by 15% per stackDuration: 30sAt maximum stacks, take up the Banner of Unyielding Defense.Banner of Unyielding Defense Effect: Reduces damage taken by 30%Duration: 180sEffect cannot be stacked with other Banner actions. 	Storm the field under the Banner of Firm Resolve, gaining additional stacks each time damage is taken, up to a maximum of 5.Banner of Firm Resolve Effect: Reduces damage dealt by 15% per stackDuration: 30sAt maximum stacks, take up the Banner of Unyielding Defense.Banner of Unyielding Defense Effect: Reduces damage taken by 30%Duration: 180sEffect cannot be stacked with other Banner actions. 	Storm the field under the Banner of Firm Resolve, gaining additional stacks each time damage is taken, up to a maximum of 5.Banner of Firm Resolve Effect: Reduces damage dealt by 15% per stackDuration: 30sAt maximum stacks, take up the Banner of Unyielding Defense.Banner of Unyielding Defense Effect: Reduces damage taken by 30%Duration: 180sEffect cannot be stacked with other Banner actions. 	Storm the field under the Banner of Firm Resolve, gaining additional stacks each time damage is taken, up to a maximum of 5.Banner of Firm Resolve Effect: Reduces damage dealt by 15% per stackDuration: 30sAt maximum stacks, take up the Banner of Unyielding Defense.Banner of Unyielding Defense Effect: Reduces damage taken by 30%Duration: 180sEffect cannot be stacked with other Banner actions. 	Storm the field under the Banner of Firm Resolve, gaining additional stacks each time damage is taken, up to a maximum of 5.Banner of Firm Resolve Effect: Reduces damage dealt by 15% per stackDuration: 30sAt maximum stacks, take up the Banner of Unyielding Defense.Banner of Unyielding Defense Effect: Reduces damage taken by 30%Duration: 180sEffect cannot be stacked with other Banner actions.
 	 	Ability 	Instant 	20s 	— 	2 	25y 	—
 	Gesture threateningly, placing yourself at the top of a target's enmity list.Additional Effect: Enmity generation is increased and damage taken is reduced by 20%Duration: 20s 	Gesture threateningly, placing yourself at the top of a target's enmity list.Additional Effect: Enmity generation is increased and damage taken is reduced by 20%Duration: 20s 	Gesture threateningly, placing yourself at the top of a target's enmity list.Additional Effect: Enmity generation is increased and damage taken is reduced by 20%Duration: 20s 	Gesture threateningly, placing yourself at the top of a target's enmity list.Additional Effect: Enmity generation is increased and damage taken is reduced by 20%Duration: 20s 	Gesture threateningly, placing yourself at the top of a target's enmity list.Additional Effect: Enmity generation is increased and damage taken is reduced by 20%Duration: 20s 	Gesture threateningly, placing yourself at the top of a target's enmity list.Additional Effect: Enmity generation is increased and damage taken is reduced by 20%Duration: 20s 	Gesture threateningly, placing yourself at the top of a target's enmity list.Additional Effect: Enmity generation is increased and damage taken is reduced by 20%Duration: 20s 	Gesture threateningly, placing yourself at the top of a target's enmity list.Additional Effect: Enmity generation is increased and damage taken is reduced by 20%Duration: 20s
 	 	Ability 	Instant 	300s 	5 	25 	— 	—
 	Instantly cures Weakness and temporarily nullifies most attacks, while increasing damage dealt by 65%. Memorable will be applied when effect ends.Duration: 10sMemorable Effect: Increases damage dealt by 65% while decreasing damage taken by 10%Duration: 50sCan only be executed while in combat. 	Instantly cures Weakness and temporarily nullifies most attacks, while increasing damage dealt by 65%. Memorable will be applied when effect ends.Duration: 10sMemorable Effect: Increases damage dealt by 65% while decreasing damage taken by 10%Duration: 50sCan only be executed while in combat. 	Instantly cures Weakness and temporarily nullifies most attacks, while increasing damage dealt by 65%. Memorable will be applied when effect ends.Duration: 10sMemorable Effect: Increases damage dealt by 65% while decreasing damage taken by 10%Duration: 50sCan only be executed while in combat. 	Instantly cures Weakness and temporarily nullifies most attacks, while increasing damage dealt by 65%. Memorable will be applied when effect ends.Duration: 10sMemorable Effect: Increases damage dealt by 65% while decreasing damage taken by 10%Duration: 50sCan only be executed while in combat. 	Instantly cures Weakness and temporarily nullifies most attacks, while increasing damage dealt by 65%. Memorable will be applied when effect ends.Duration: 10sMemorable Effect: Increases damage dealt by 65% while decreasing damage taken by 10%Duration: 50sCan only be executed while in combat. 	Instantly cures Weakness and temporarily nullifies most attacks, while increasing damage dealt by 65%. Memorable will be applied when effect ends.Duration: 10sMemorable Effect: Increases damage dealt by 65% while decreasing damage taken by 10%Duration: 50sCan only be executed while in combat. 	Instantly cures Weakness and temporarily nullifies most attacks, while increasing damage dealt by 65%. Memorable will be applied when effect ends.Duration: 10sMemorable Effect: Increases damage dealt by 65% while decreasing damage taken by 10%Duration: 50sCan only be executed while in combat. 	Instantly cures Weakness and temporarily nullifies most attacks, while increasing damage dealt by 65%. Memorable will be applied when effect ends.Duration: 10sMemorable Effect: Increases damage dealt by 65% while decreasing damage taken by 10%Duration: 50sCan only be executed while in combat.
 	 	Ability 	Instant 	180s 	10 	25 	— 	—
 	Increases damage dealt by 15% and reduces damage taken by 5% per stack. Stacks increase with each use of a dash attack while effect is active, to a maximum of 4.Duration: 18sMaximum stacks grant the effect of Blood Rush.Blood Rush Effect: Increases damage dealt by 60%, shortens recast times by 75%, and gradually restores HP and MPDuration: 30sCan only be executed while in combat. 	Increases damage dealt by 15% and reduces damage taken by 5% per stack. Stacks increase with each use of a dash attack while effect is active, to a maximum of 4.Duration: 18sMaximum stacks grant the effect of Blood Rush.Blood Rush Effect: Increases damage dealt by 60%, shortens recast times by 75%, and gradually restores HP and MPDuration: 30sCan only be executed while in combat. 	Increases damage dealt by 15% and reduces damage taken by 5% per stack. Stacks increase with each use of a dash attack while effect is active, to a maximum of 4.Duration: 18sMaximum stacks grant the effect of Blood Rush.Blood Rush Effect: Increases damage dealt by 60%, shortens recast times by 75%, and gradually restores HP and MPDuration: 30sCan only be executed while in combat. 	Increases damage dealt by 15% and reduces damage taken by 5% per stack. Stacks increase with each use of a dash attack while effect is active, to a maximum of 4.Duration: 18sMaximum stacks grant the effect of Blood Rush.Blood Rush Effect: Increases damage dealt by 60%, shortens recast times by 75%, and gradually restores HP and MPDuration: 30sCan only be executed while in combat. 	Increases damage dealt by 15% and reduces damage taken by 5% per stack. Stacks increase with each use of a dash attack while effect is active, to a maximum of 4.Duration: 18sMaximum stacks grant the effect of Blood Rush.Blood Rush Effect: Increases damage dealt by 60%, shortens recast times by 75%, and gradually restores HP and MPDuration: 30sCan only be executed while in combat. 	Increases damage dealt by 15% and reduces damage taken by 5% per stack. Stacks increase with each use of a dash attack while effect is active, to a maximum of 4.Duration: 18sMaximum stacks grant the effect of Blood Rush.Blood Rush Effect: Increases damage dealt by 60%, shortens recast times by 75%, and gradually restores HP and MPDuration: 30sCan only be executed while in combat. 	Increases damage dealt by 15% and reduces damage taken by 5% per stack. Stacks increase with each use of a dash attack while effect is active, to a maximum of 4.Duration: 18sMaximum stacks grant the effect of Blood Rush.Blood Rush Effect: Increases damage dealt by 60%, shortens recast times by 75%, and gradually restores HP and MPDuration: 30sCan only be executed while in combat. 	Increases damage dealt by 15% and reduces damage taken by 5% per stack. Stacks increase with each use of a dash attack while effect is active, to a maximum of 4.Duration: 18sMaximum stacks grant the effect of Blood Rush.Blood Rush Effect: Increases damage dealt by 60%, shortens recast times by 75%, and gradually restores HP and MPDuration: 30sCan only be executed while in combat.
===Restorative===
Ability	Availability 	Type 	Cast 	Recast 	Uses 	Weight 	Range 	Area
 	 	Ability 	Instant 	180s 	10 	6 	— 	—
 	Storm the field under the Banner of Solemn Clarity, periodically gaining additional stacks, up to a maximum of 4.Duration: 30sEffect ends upon using another action or moving (including facing a different direction).Cancels auto-attack upon execution.At maximum stacks, take up the Banner of Limitless Grace.Banner of Limitless Grace Effect: Increases healing potency by 50% while reducing MP costDuration: 120sCan only be executed while in combat.Effect cannot be stacked with other Banner actions.	Storm the field under the Banner of Solemn Clarity, periodically gaining additional stacks, up to a maximum of 4.Duration: 30sEffect ends upon using another action or moving (including facing a different direction).Cancels auto-attack upon execution.At maximum stacks, take up the Banner of Limitless Grace.Banner of Limitless Grace Effect: Increases healing potency by 50% while reducing MP costDuration: 120sCan only be executed while in combat.Effect cannot be stacked with other Banner actions.	Storm the field under the Banner of Solemn Clarity, periodically gaining additional stacks, up to a maximum of 4.Duration: 30sEffect ends upon using another action or moving (including facing a different direction).Cancels auto-attack upon execution.At maximum stacks, take up the Banner of Limitless Grace.Banner of Limitless Grace Effect: Increases healing potency by 50% while reducing MP costDuration: 120sCan only be executed while in combat.Effect cannot be stacked with other Banner actions.	Storm the field under the Banner of Solemn Clarity, periodically gaining additional stacks, up to a maximum of 4.Duration: 30sEffect ends upon using another action or moving (including facing a different direction).Cancels auto-attack upon execution.At maximum stacks, take up the Banner of Limitless Grace.Banner of Limitless Grace Effect: Increases healing potency by 50% while reducing MP costDuration: 120sCan only be executed while in combat.Effect cannot be stacked with other Banner actions.	Storm the field under the Banner of Solemn Clarity, periodically gaining additional stacks, up to a maximum of 4.Duration: 30sEffect ends upon using another action or moving (including facing a different direction).Cancels auto-attack upon execution.At maximum stacks, take up the Banner of Limitless Grace.Banner of Limitless Grace Effect: Increases healing potency by 50% while reducing MP costDuration: 120sCan only be executed while in combat.Effect cannot be stacked with other Banner actions.	Storm the field under the Banner of Solemn Clarity, periodically gaining additional stacks, up to a maximum of 4.Duration: 30sEffect ends upon using another action or moving (including facing a different direction).Cancels auto-attack upon execution.At maximum stacks, take up the Banner of Limitless Grace.Banner of Limitless Grace Effect: Increases healing potency by 50% while reducing MP costDuration: 120sCan only be executed while in combat.Effect cannot be stacked with other Banner actions.	Storm the field under the Banner of Solemn Clarity, periodically gaining additional stacks, up to a maximum of 4.Duration: 30sEffect ends upon using another action or moving (including facing a different direction).Cancels auto-attack upon execution.At maximum stacks, take up the Banner of Limitless Grace.Banner of Limitless Grace Effect: Increases healing potency by 50% while reducing MP costDuration: 120sCan only be executed while in combat.Effect cannot be stacked with other Banner actions.	Storm the field under the Banner of Solemn Clarity, periodically gaining additional stacks, up to a maximum of 4.Duration: 30sEffect ends upon using another action or moving (including facing a different direction).Cancels auto-attack upon execution.At maximum stacks, take up the Banner of Limitless Grace.Banner of Limitless Grace Effect: Increases healing potency by 50% while reducing MP costDuration: 120sCan only be executed while in combat.Effect cannot be stacked with other Banner actions.
 	 	Spell 	2s 	2.5s 	— 	2 	30y 	—
 	Restores target's HP.Cure Potency: 15,000 	Restores target's HP.Cure Potency: 15,000 	Restores target's HP.Cure Potency: 15,000 	Restores target's HP.Cure Potency: 15,000 	Restores target's HP.Cure Potency: 15,000 	Restores target's HP.Cure Potency: 15,000 	Restores target's HP.Cure Potency: 15,000 	Restores target's HP.Cure Potency: 15,000
 	 	Ability 	Instant 	5s 	50 	5 	30y 	—
 	Restores target's HP.Cure Potency: 21,700Spirit of the Savior Effect: RegenCure Potency: 6,000Duration: 21s 	Restores target's HP.Cure Potency: 21,700Spirit of the Savior Effect: RegenCure Potency: 6,000Duration: 21s 	Restores target's HP.Cure Potency: 21,700Spirit of the Savior Effect: RegenCure Potency: 6,000Duration: 21s 	Restores target's HP.Cure Potency: 21,700Spirit of the Savior Effect: RegenCure Potency: 6,000Duration: 21s 	Restores target's HP.Cure Potency: 21,700Spirit of the Savior Effect: RegenCure Potency: 6,000Duration: 21s 	Restores target's HP.Cure Potency: 21,700Spirit of the Savior Effect: RegenCure Potency: 6,000Duration: 21s 	Restores target's HP.Cure Potency: 21,700Spirit of the Savior Effect: RegenCure Potency: 6,000Duration: 21s 	Restores target's HP.Cure Potency: 21,700Spirit of the Savior Effect: RegenCure Potency: 6,000Duration: 21s
 	 	Spell 	2s 	2.5s 	99 	3 	30y 	15y radius
 	Restores HP of target and all party members nearby target.Cure Potency: 15,000 	Restores HP of target and all party members nearby target.Cure Potency: 15,000 	Restores HP of target and all party members nearby target.Cure Potency: 15,000 	Restores HP of target and all party members nearby target.Cure Potency: 15,000 	Restores HP of target and all party members nearby target.Cure Potency: 15,000 	Restores HP of target and all party members nearby target.Cure Potency: 15,000 	Restores HP of target and all party members nearby target.Cure Potency: 15,000 	Restores HP of target and all party members nearby target.Cure Potency: 15,000
 	 	Ability 	Instant 	5s 	25 	5 	30y 	15y radius
 	Restores HP of target and all party members nearby target.Cure Potency: 21,700Spirit of the Savior Effect: RegenCure Potency: 6,000Duration: 21s 	Restores HP of target and all party members nearby target.Cure Potency: 21,700Spirit of the Savior Effect: RegenCure Potency: 6,000Duration: 21s 	Restores HP of target and all party members nearby target.Cure Potency: 21,700Spirit of the Savior Effect: RegenCure Potency: 6,000Duration: 21s 	Restores HP of target and all party members nearby target.Cure Potency: 21,700Spirit of the Savior Effect: RegenCure Potency: 6,000Duration: 21s 	Restores HP of target and all party members nearby target.Cure Potency: 21,700Spirit of the Savior Effect: RegenCure Potency: 6,000Duration: 21s 	Restores HP of target and all party members nearby target.Cure Potency: 21,700Spirit of the Savior Effect: RegenCure Potency: 6,000Duration: 21s 	Restores HP of target and all party members nearby target.Cure Potency: 21,700Spirit of the Savior Effect: RegenCure Potency: 6,000Duration: 21s 	Restores HP of target and all party members nearby target.Cure Potency: 21,700Spirit of the Savior Effect: RegenCure Potency: 6,000Duration: 21s
 	 	Spell 	3s 	2.5s 	5 	6 	30y 	—
 	Restores all of a KO'd target's HP.If the target was weakened at the time of Raise, the weakness effect will be removed. 	Restores all of a KO'd target's HP.If the target was weakened at the time of Raise, the weakness effect will be removed. 	Restores all of a KO'd target's HP.If the target was weakened at the time of Raise, the weakness effect will be removed. 	Restores all of a KO'd target's HP.If the target was weakened at the time of Raise, the weakness effect will be removed. 	Restores all of a KO'd target's HP.If the target was weakened at the time of Raise, the weakness effect will be removed. 	Restores all of a KO'd target's HP.If the target was weakened at the time of Raise, the weakness effect will be removed. 	Restores all of a KO'd target's HP.If the target was weakened at the time of Raise, the weakness effect will be removed. 	Restores all of a KO'd target's HP.If the target was weakened at the time of Raise, the weakness effect will be removed.
 	 	Spell 	3s 	2.5s 	1 	19 	30y 	—
 	Restores all of a KO'd target's HP.Cannot be executed if currently afflicted with Sacrifice.Additional Effect: Inflicts Sacrifice on selfDuration: 10s 	Restores all of a KO'd target's HP.Cannot be executed if currently afflicted with Sacrifice.Additional Effect: Inflicts Sacrifice on selfDuration: 10s 	Restores all of a KO'd target's HP.Cannot be executed if currently afflicted with Sacrifice.Additional Effect: Inflicts Sacrifice on selfDuration: 10s 	Restores all of a KO'd target's HP.Cannot be executed if currently afflicted with Sacrifice.Additional Effect: Inflicts Sacrifice on selfDuration: 10s 	Restores all of a KO'd target's HP.Cannot be executed if currently afflicted with Sacrifice.Additional Effect: Inflicts Sacrifice on selfDuration: 10s 	Restores all of a KO'd target's HP.Cannot be executed if currently afflicted with Sacrifice.Additional Effect: Inflicts Sacrifice on selfDuration: 10s 	Restores all of a KO'd target's HP.Cannot be executed if currently afflicted with Sacrifice.Additional Effect: Inflicts Sacrifice on selfDuration: 10s 	Restores all of a KO'd target's HP.Cannot be executed if currently afflicted with Sacrifice.Additional Effect: Inflicts Sacrifice on selfDuration: 10s
 	 	Spell 	2.5s 	2.5s 	2 	12 	30y 	—
 	Grants the effect of Reraise to self or target ally.Reraise Effect: Grants an 80% chance of automatic revival upon KODuration: 180m 	Grants the effect of Reraise to self or target ally.Reraise Effect: Grants an 80% chance of automatic revival upon KODuration: 180m 	Grants the effect of Reraise to self or target ally.Reraise Effect: Grants an 80% chance of automatic revival upon KODuration: 180m 	Grants the effect of Reraise to self or target ally.Reraise Effect: Grants an 80% chance of automatic revival upon KODuration: 180m 	Grants the effect of Reraise to self or target ally.Reraise Effect: Grants an 80% chance of automatic revival upon KODuration: 180m 	Grants the effect of Reraise to self or target ally.Reraise Effect: Grants an 80% chance of automatic revival upon KODuration: 180m 	Grants the effect of Reraise to self or target ally.Reraise Effect: Grants an 80% chance of automatic revival upon KODuration: 180m 	Grants the effect of Reraise to self or target ally.Reraise Effect: Grants an 80% chance of automatic revival upon KODuration: 180m
 	 	Ability 	— 	180s 	10 	15 	— 	15y radius
 	Fully restores HP and MP while granting Auto-potion and Auto-ether to self and nearby party members.Auto-potion Effect: Restores HP automatically when HP falls below 50%Duration: 600sWhen triggered, there is a 50% chance the effect will end.Auto-ether Effect: Restores MP automatically when MP falls below 20%Duration: 600sWhen triggered, there is a 50% chance the effect will end.Spirit of the Breathtaker Effect: Chance for Auto-potion and Auto-ether effect to end is reduced to 10% 	Fully restores HP and MP while granting Auto-potion and Auto-ether to self and nearby party members.Auto-potion Effect: Restores HP automatically when HP falls below 50%Duration: 600sWhen triggered, there is a 50% chance the effect will end.Auto-ether Effect: Restores MP automatically when MP falls below 20%Duration: 600sWhen triggered, there is a 50% chance the effect will end.Spirit of the Breathtaker Effect: Chance for Auto-potion and Auto-ether effect to end is reduced to 10% 	Fully restores HP and MP while granting Auto-potion and Auto-ether to self and nearby party members.Auto-potion Effect: Restores HP automatically when HP falls below 50%Duration: 600sWhen triggered, there is a 50% chance the effect will end.Auto-ether Effect: Restores MP automatically when MP falls below 20%Duration: 600sWhen triggered, there is a 50% chance the effect will end.Spirit of the Breathtaker Effect: Chance for Auto-potion and Auto-ether effect to end is reduced to 10% 	Fully restores HP and MP while granting Auto-potion and Auto-ether to self and nearby party members.Auto-potion Effect: Restores HP automatically when HP falls below 50%Duration: 600sWhen triggered, there is a 50% chance the effect will end.Auto-ether Effect: Restores MP automatically when MP falls below 20%Duration: 600sWhen triggered, there is a 50% chance the effect will end.Spirit of the Breathtaker Effect: Chance for Auto-potion and Auto-ether effect to end is reduced to 10% 	Fully restores HP and MP while granting Auto-potion and Auto-ether to self and nearby party members.Auto-potion Effect: Restores HP automatically when HP falls below 50%Duration: 600sWhen triggered, there is a 50% chance the effect will end.Auto-ether Effect: Restores MP automatically when MP falls below 20%Duration: 600sWhen triggered, there is a 50% chance the effect will end.Spirit of the Breathtaker Effect: Chance for Auto-potion and Auto-ether effect to end is reduced to 10% 	Fully restores HP and MP while granting Auto-potion and Auto-ether to self and nearby party members.Auto-potion Effect: Restores HP automatically when HP falls below 50%Duration: 600sWhen triggered, there is a 50% chance the effect will end.Auto-ether Effect: Restores MP automatically when MP falls below 20%Duration: 600sWhen triggered, there is a 50% chance the effect will end.Spirit of the Breathtaker Effect: Chance for Auto-potion and Auto-ether effect to end is reduced to 10% 	Fully restores HP and MP while granting Auto-potion and Auto-ether to self and nearby party members.Auto-potion Effect: Restores HP automatically when HP falls below 50%Duration: 600sWhen triggered, there is a 50% chance the effect will end.Auto-ether Effect: Restores MP automatically when MP falls below 20%Duration: 600sWhen triggered, there is a 50% chance the effect will end.Spirit of the Breathtaker Effect: Chance for Auto-potion and Auto-ether effect to end is reduced to 10% 	Fully restores HP and MP while granting Auto-potion and Auto-ether to self and nearby party members.Auto-potion Effect: Restores HP automatically when HP falls below 50%Duration: 600sWhen triggered, there is a 50% chance the effect will end.Auto-ether Effect: Restores MP automatically when MP falls below 20%Duration: 600sWhen triggered, there is a 50% chance the effect will end.Spirit of the Breathtaker Effect: Chance for Auto-potion and Auto-ether effect to end is reduced to 10%
===Beneficial===
Ability	Availability 	Type 	Cast 	Recast 	Uses 	Weight 	Range 	Area
 	 	Spell 	2.5s 	2.5s 	— 	3 	30y 	—
 	Grants the effect of Lost Spellforge to self or target ally.Lost Spellforge Effect: All attacks deal magic damage. However, all bonuses to damage dealt are determined by the attack's base damage type.Duration: 300sEffect cannot be stacked with Lost Steelsting. 	Grants the effect of Lost Spellforge to self or target ally.Lost Spellforge Effect: All attacks deal magic damage. However, all bonuses to damage dealt are determined by the attack's base damage type.Duration: 300sEffect cannot be stacked with Lost Steelsting. 	Grants the effect of Lost Spellforge to self or target ally.Lost Spellforge Effect: All attacks deal magic damage. However, all bonuses to damage dealt are determined by the attack's base damage type.Duration: 300sEffect cannot be stacked with Lost Steelsting. 	Grants the effect of Lost Spellforge to self or target ally.Lost Spellforge Effect: All attacks deal magic damage. However, all bonuses to damage dealt are determined by the attack's base damage type.Duration: 300sEffect cannot be stacked with Lost Steelsting. 	Grants the effect of Lost Spellforge to self or target ally.Lost Spellforge Effect: All attacks deal magic damage. However, all bonuses to damage dealt are determined by the attack's base damage type.Duration: 300sEffect cannot be stacked with Lost Steelsting. 	Grants the effect of Lost Spellforge to self or target ally.Lost Spellforge Effect: All attacks deal magic damage. However, all bonuses to damage dealt are determined by the attack's base damage type.Duration: 300sEffect cannot be stacked with Lost Steelsting. 	Grants the effect of Lost Spellforge to self or target ally.Lost Spellforge Effect: All attacks deal magic damage. However, all bonuses to damage dealt are determined by the attack's base damage type.Duration: 300sEffect cannot be stacked with Lost Steelsting. 	Grants the effect of Lost Spellforge to self or target ally.Lost Spellforge Effect: All attacks deal magic damage. However, all bonuses to damage dealt are determined by the attack's base damage type.Duration: 300sEffect cannot be stacked with Lost Steelsting.
 	 	Spell 	2.5s 	2.5s 	— 	3 	30y 	—
 	Grants the effect of Lost Steelsting to self or target ally.Lost Steelsting Effect: All attacks deal physical damage. However, all bonuses to damage dealt are determined by the attack's base damage type.Duration: 300sEffect cannot be stacked with Lost Spellforge.	Grants the effect of Lost Steelsting to self or target ally.Lost Steelsting Effect: All attacks deal physical damage. However, all bonuses to damage dealt are determined by the attack's base damage type.Duration: 300sEffect cannot be stacked with Lost Spellforge.	Grants the effect of Lost Steelsting to self or target ally.Lost Steelsting Effect: All attacks deal physical damage. However, all bonuses to damage dealt are determined by the attack's base damage type.Duration: 300sEffect cannot be stacked with Lost Spellforge.	Grants the effect of Lost Steelsting to self or target ally.Lost Steelsting Effect: All attacks deal physical damage. However, all bonuses to damage dealt are determined by the attack's base damage type.Duration: 300sEffect cannot be stacked with Lost Spellforge.	Grants the effect of Lost Steelsting to self or target ally.Lost Steelsting Effect: All attacks deal physical damage. However, all bonuses to damage dealt are determined by the attack's base damage type.Duration: 300sEffect cannot be stacked with Lost Spellforge.	Grants the effect of Lost Steelsting to self or target ally.Lost Steelsting Effect: All attacks deal physical damage. However, all bonuses to damage dealt are determined by the attack's base damage type.Duration: 300sEffect cannot be stacked with Lost Spellforge.	Grants the effect of Lost Steelsting to self or target ally.Lost Steelsting Effect: All attacks deal physical damage. However, all bonuses to damage dealt are determined by the attack's base damage type.Duration: 300sEffect cannot be stacked with Lost Spellforge.	Grants the effect of Lost Steelsting to self or target ally.Lost Steelsting Effect: All attacks deal physical damage. However, all bonuses to damage dealt are determined by the attack's base damage type.Duration: 300sEffect cannot be stacked with Lost Spellforge.
 	 	Spell 	2.5s 	2.5s 	— 	2 	30y 	—
 	Applies a barrier to self or target player reducing physical damage taken by 10%.Duration: 30m 	Applies a barrier to self or target player reducing physical damage taken by 10%.Duration: 30m 	Applies a barrier to self or target player reducing physical damage taken by 10%.Duration: 30m 	Applies a barrier to self or target player reducing physical damage taken by 10%.Duration: 30m 	Applies a barrier to self or target player reducing physical damage taken by 10%.Duration: 30m 	Applies a barrier to self or target player reducing physical damage taken by 10%.Duration: 30m 	Applies a barrier to self or target player reducing physical damage taken by 10%.Duration: 30m 	Applies a barrier to self or target player reducing physical damage taken by 10%.Duration: 30m
 	 	Spell 	2.5s 	2.5s 	— 	2 	30y 	—
 	Applies a barrier to self or target player reducing magic damage taken by 10%.Duration: 30m 	Applies a barrier to self or target player reducing magic damage taken by 10%.Duration: 30m 	Applies a barrier to self or target player reducing magic damage taken by 10%.Duration: 30m 	Applies a barrier to self or target player reducing magic damage taken by 10%.Duration: 30m 	Applies a barrier to self or target player reducing magic damage taken by 10%.Duration: 30m 	Applies a barrier to self or target player reducing magic damage taken by 10%.Duration: 30m 	Applies a barrier to self or target player reducing magic damage taken by 10%.Duration: 30m 	Applies a barrier to self or target player reducing magic damage taken by 10%.Duration: 30m
 	 	Spell 	Instant 	2.5s 	99 	8 	30y 	—
 	Creates a barrier around self or party member that reflects most magic attacks.Duration: 10sSpirit of the Guardian Effect: Duration is increased to 30s 	Creates a barrier around self or party member that reflects most magic attacks.Duration: 10sSpirit of the Guardian Effect: Duration is increased to 30s 	Creates a barrier around self or party member that reflects most magic attacks.Duration: 10sSpirit of the Guardian Effect: Duration is increased to 30s 	Creates a barrier around self or party member that reflects most magic attacks.Duration: 10sSpirit of the Guardian Effect: Duration is increased to 30s 	Creates a barrier around self or party member that reflects most magic attacks.Duration: 10sSpirit of the Guardian Effect: Duration is increased to 30s 	Creates a barrier around self or party member that reflects most magic attacks.Duration: 10sSpirit of the Guardian Effect: Duration is increased to 30s 	Creates a barrier around self or party member that reflects most magic attacks.Duration: 10sSpirit of the Guardian Effect: Duration is increased to 30s 	Creates a barrier around self or party member that reflects most magic attacks.Duration: 10sSpirit of the Guardian Effect: Duration is increased to 30s
 	 	Spell 	2s 	2.5s 	99 	4 	30y 	—
 	Applies a barrier to self or target player that absorbs damage totaling 15% of target's maximum HP.Duration: 60s 	Applies a barrier to self or target player that absorbs damage totaling 15% of target's maximum HP.Duration: 60s 	Applies a barrier to self or target player that absorbs damage totaling 15% of target's maximum HP.Duration: 60s 	Applies a barrier to self or target player that absorbs damage totaling 15% of target's maximum HP.Duration: 60s 	Applies a barrier to self or target player that absorbs damage totaling 15% of target's maximum HP.Duration: 60s 	Applies a barrier to self or target player that absorbs damage totaling 15% of target's maximum HP.Duration: 60s 	Applies a barrier to self or target player that absorbs damage totaling 15% of target's maximum HP.Duration: 60s 	Applies a barrier to self or target player that absorbs damage totaling 15% of target's maximum HP.Duration: 60s
 	 	Spell 	2.5s 	2.5s 	99 	8 	30y 	—
 	Increases damage dealt by an ally or self by 5%.Duration: 600s 	Increases damage dealt by an ally or self by 5%.Duration: 600s 	Increases damage dealt by an ally or self by 5%.Duration: 600s 	Increases damage dealt by an ally or self by 5%.Duration: 600s 	Increases damage dealt by an ally or self by 5%.Duration: 600s 	Increases damage dealt by an ally or self by 5%.Duration: 600s 	Increases damage dealt by an ally or self by 5%.Duration: 600s 	Increases damage dealt by an ally or self by 5%.Duration: 600s
 	 	Ability 	Instant 	60s 	15 	8 	— 	15y radius
 	Reduces damage taken by self and nearby party members by 30%.Duration: 15s 	Reduces damage taken by self and nearby party members by 30%.Duration: 15s 	Reduces damage taken by self and nearby party members by 30%.Duration: 15s 	Reduces damage taken by self and nearby party members by 30%.Duration: 15s 	Reduces damage taken by self and nearby party members by 30%.Duration: 15s 	Reduces damage taken by self and nearby party members by 30%.Duration: 15s 	Reduces damage taken by self and nearby party members by 30%.Duration: 15s 	Reduces damage taken by self and nearby party members by 30%.Duration: 15s
 	 	Ability 	Instant 	90s 	15 	8 	— 	15y radius
 	Increases critical hit rate of self and nearby party members by 10%, increases damage dealt by 7%, and reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 1%.Duration: 60s 	Increases critical hit rate of self and nearby party members by 10%, increases damage dealt by 7%, and reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 1%.Duration: 60s 	Increases critical hit rate of self and nearby party members by 10%, increases damage dealt by 7%, and reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 1%.Duration: 60s 	Increases critical hit rate of self and nearby party members by 10%, increases damage dealt by 7%, and reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 1%.Duration: 60s 	Increases critical hit rate of self and nearby party members by 10%, increases damage dealt by 7%, and reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 1%.Duration: 60s 	Increases critical hit rate of self and nearby party members by 10%, increases damage dealt by 7%, and reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 1%.Duration: 60s 	Increases critical hit rate of self and nearby party members by 10%, increases damage dealt by 7%, and reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 1%.Duration: 60s 	Increases critical hit rate of self and nearby party members by 10%, increases damage dealt by 7%, and reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 1%.Duration: 60s
 	 	Spell 	3s 	2.5s 	99 	5 	— 	15y radius
 	Creates a barrier around self and all party members near you that absorbs damage totaling 10% of maximum HP.Duration: 30s 	Creates a barrier around self and all party members near you that absorbs damage totaling 10% of maximum HP.Duration: 30s 	Creates a barrier around self and all party members near you that absorbs damage totaling 10% of maximum HP.Duration: 30s 	Creates a barrier around self and all party members near you that absorbs damage totaling 10% of maximum HP.Duration: 30s 	Creates a barrier around self and all party members near you that absorbs damage totaling 10% of maximum HP.Duration: 30s 	Creates a barrier around self and all party members near you that absorbs damage totaling 10% of maximum HP.Duration: 30s 	Creates a barrier around self and all party members near you that absorbs damage totaling 10% of maximum HP.Duration: 30s 	Creates a barrier around self and all party members near you that absorbs damage totaling 10% of maximum HP.Duration: 30s
 	 	Spell 	2.5s 	2.5s 	— 	3 	30y 	—
 	Applies a barrier to self or target player reducing physical damage taken by 15%.Duration: 30m 	Applies a barrier to self or target player reducing physical damage taken by 15%.Duration: 30m 	Applies a barrier to self or target player reducing physical damage taken by 15%.Duration: 30m 	Applies a barrier to self or target player reducing physical damage taken by 15%.Duration: 30m 	Applies a barrier to self or target player reducing physical damage taken by 15%.Duration: 30m 	Applies a barrier to self or target player reducing physical damage taken by 15%.Duration: 30m 	Applies a barrier to self or target player reducing physical damage taken by 15%.Duration: 30m 	Applies a barrier to self or target player reducing physical damage taken by 15%.Duration: 30m
 	 	Spell 	2.5s 	2.5s 	— 	3 	30y 	—
 	Applies a barrier to self or target player reducing magic damage taken by 15%.Duration: 30m 	Applies a barrier to self or target player reducing magic damage taken by 15%.Duration: 30m 	Applies a barrier to self or target player reducing magic damage taken by 15%.Duration: 30m 	Applies a barrier to self or target player reducing magic damage taken by 15%.Duration: 30m 	Applies a barrier to self or target player reducing magic damage taken by 15%.Duration: 30m 	Applies a barrier to self or target player reducing magic damage taken by 15%.Duration: 30m 	Applies a barrier to self or target player reducing magic damage taken by 15%.Duration: 30m 	Applies a barrier to self or target player reducing magic damage taken by 15%.Duration: 30m
 	 	Spell 	2.5s 	2.5s 	99 	5 	30y 	—
 	Increases maximum HP of self or target player by 30%.Duration: 600s 	Increases maximum HP of self or target player by 30%.Duration: 600s 	Increases maximum HP of self or target player by 30%.Duration: 600s 	Increases maximum HP of self or target player by 30%.Duration: 600s 	Increases maximum HP of self or target player by 30%.Duration: 600s 	Increases maximum HP of self or target player by 30%.Duration: 600s 	Increases maximum HP of self or target player by 30%.Duration: 600s 	Increases maximum HP of self or target player by 30%.Duration: 600s
===Tactical===
Ability	Availability 	Type 	Cast 	Recast 	Uses 	Weight 	Range 	Area
 	(except  s) 	Ability 	Instant 	150s 	99 	2 	— 	—
 	Blend in with your surroundings, making it impossible for most enemies to detect you, but reducing movement speed by 25%. Has no effect on certain enemies with special sight.Cannot be executed while in combat.Effect ends upon use of any action other than Sprint, or upon reuse. 	Blend in with your surroundings, making it impossible for most enemies to detect you, but reducing movement speed by 25%. Has no effect on certain enemies with special sight.Cannot be executed while in combat.Effect ends upon use of any action other than Sprint, or upon reuse. 	Blend in with your surroundings, making it impossible for most enemies to detect you, but reducing movement speed by 25%. Has no effect on certain enemies with special sight.Cannot be executed while in combat.Effect ends upon use of any action other than Sprint, or upon reuse. 	Blend in with your surroundings, making it impossible for most enemies to detect you, but reducing movement speed by 25%. Has no effect on certain enemies with special sight.Cannot be executed while in combat.Effect ends upon use of any action other than Sprint, or upon reuse. 	Blend in with your surroundings, making it impossible for most enemies to detect you, but reducing movement speed by 25%. Has no effect on certain enemies with special sight.Cannot be executed while in combat.Effect ends upon use of any action other than Sprint, or upon reuse. 	Blend in with your surroundings, making it impossible for most enemies to detect you, but reducing movement speed by 25%. Has no effect on certain enemies with special sight.Cannot be executed while in combat.Effect ends upon use of any action other than Sprint, or upon reuse. 	Blend in with your surroundings, making it impossible for most enemies to detect you, but reducing movement speed by 25%. Has no effect on certain enemies with special sight.Cannot be executed while in combat.Effect ends upon use of any action other than Sprint, or upon reuse. 	Blend in with your surroundings, making it impossible for most enemies to detect you, but reducing movement speed by 25%. Has no effect on certain enemies with special sight.Cannot be executed while in combat.Effect ends upon use of any action other than Sprint, or upon reuse.
 	 	Ability 	Instant 	900s 	25 	4 	— 	—
 	Greatly increases movement speed.Effect cannot be stacked with other movement speed enhancing abilities.Duration: 10sSpirit of the Breathtaker Effect: Increases evasion by 30%Duration: 60sSpirit of the Watcher Effect: Grants Rapid Recast to selfRapid Recast Effect: Shortens recast time for next ability used by 60%. Effect only applies to certain abilities.Duration: 30s 	Greatly increases movement speed.Effect cannot be stacked with other movement speed enhancing abilities.Duration: 10sSpirit of the Breathtaker Effect: Increases evasion by 30%Duration: 60sSpirit of the Watcher Effect: Grants Rapid Recast to selfRapid Recast Effect: Shortens recast time for next ability used by 60%. Effect only applies to certain abilities.Duration: 30s 	Greatly increases movement speed.Effect cannot be stacked with other movement speed enhancing abilities.Duration: 10sSpirit of the Breathtaker Effect: Increases evasion by 30%Duration: 60sSpirit of the Watcher Effect: Grants Rapid Recast to selfRapid Recast Effect: Shortens recast time for next ability used by 60%. Effect only applies to certain abilities.Duration: 30s 	Greatly increases movement speed.Effect cannot be stacked with other movement speed enhancing abilities.Duration: 10sSpirit of the Breathtaker Effect: Increases evasion by 30%Duration: 60sSpirit of the Watcher Effect: Grants Rapid Recast to selfRapid Recast Effect: Shortens recast time for next ability used by 60%. Effect only applies to certain abilities.Duration: 30s 	Greatly increases movement speed.Effect cannot be stacked with other movement speed enhancing abilities.Duration: 10sSpirit of the Breathtaker Effect: Increases evasion by 30%Duration: 60sSpirit of the Watcher Effect: Grants Rapid Recast to selfRapid Recast Effect: Shortens recast time for next ability used by 60%. Effect only applies to certain abilities.Duration: 30s 	Greatly increases movement speed.Effect cannot be stacked with other movement speed enhancing abilities.Duration: 10sSpirit of the Breathtaker Effect: Increases evasion by 30%Duration: 60sSpirit of the Watcher Effect: Grants Rapid Recast to selfRapid Recast Effect: Shortens recast time for next ability used by 60%. Effect only applies to certain abilities.Duration: 30s 	Greatly increases movement speed.Effect cannot be stacked with other movement speed enhancing abilities.Duration: 10sSpirit of the Breathtaker Effect: Increases evasion by 30%Duration: 60sSpirit of the Watcher Effect: Grants Rapid Recast to selfRapid Recast Effect: Shortens recast time for next ability used by 60%. Effect only applies to certain abilities.Duration: 30s 	Greatly increases movement speed.Effect cannot be stacked with other movement speed enhancing abilities.Duration: 10sSpirit of the Breathtaker Effect: Increases evasion by 30%Duration: 60sSpirit of the Watcher Effect: Grants Rapid Recast to selfRapid Recast Effect: Shortens recast time for next ability used by 60%. Effect only applies to certain abilities.Duration: 30s
 	 	Ability 	Instant 	300s 	5 	20 	— 	—
 	Resets the recast timer for most actions and role actions. 	Resets the recast timer for most actions and role actions. 	Resets the recast timer for most actions and role actions. 	Resets the recast timer for most actions and role actions. 	Resets the recast timer for most actions and role actions. 	Resets the recast timer for most actions and role actions. 	Resets the recast timer for most actions and role actions. 	Resets the recast timer for most actions and role actions.
 	 	Ability 	Instant 	5s 	1 	12 	25y 	—
 	Study the lost techniques used by a targeted ally and make them your own.Cannot be executed while in combat. 	Study the lost techniques used by a targeted ally and make them your own.Cannot be executed while in combat. 	Study the lost techniques used by a targeted ally and make them your own.Cannot be executed while in combat. 	Study the lost techniques used by a targeted ally and make them your own.Cannot be executed while in combat. 	Study the lost techniques used by a targeted ally and make them your own.Cannot be executed while in combat. 	Study the lost techniques used by a targeted ally and make them your own.Cannot be executed while in combat. 	Study the lost techniques used by a targeted ally and make them your own.Cannot be executed while in combat. 	Study the lost techniques used by a targeted ally and make them your own.Cannot be executed while in combat.
 	 	Ability 	Instant 	1.5s 	99 	4 	— 	15y radius
 	Detect traps within a radius of 15 yalms.If there are no traps within 15 yalms, alerts you to the presence of traps with a radius of 36 yalms.※This action can only be used in Delubrum Reginae. 	Detect traps within a radius of 15 yalms.If there are no traps within 15 yalms, alerts you to the presence of traps with a radius of 36 yalms.※This action can only be used in Delubrum Reginae. 	Detect traps within a radius of 15 yalms.If there are no traps within 15 yalms, alerts you to the presence of traps with a radius of 36 yalms.※This action can only be used in Delubrum Reginae. 	Detect traps within a radius of 15 yalms.If there are no traps within 15 yalms, alerts you to the presence of traps with a radius of 36 yalms.※This action can only be used in Delubrum Reginae. 	Detect traps within a radius of 15 yalms.If there are no traps within 15 yalms, alerts you to the presence of traps with a radius of 36 yalms.※This action can only be used in Delubrum Reginae. 	Detect traps within a radius of 15 yalms.If there are no traps within 15 yalms, alerts you to the presence of traps with a radius of 36 yalms.※This action can only be used in Delubrum Reginae. 	Detect traps within a radius of 15 yalms.If there are no traps within 15 yalms, alerts you to the presence of traps with a radius of 36 yalms.※This action can only be used in Delubrum Reginae. 	Detect traps within a radius of 15 yalms.If there are no traps within 15 yalms, alerts you to the presence of traps with a radius of 36 yalms.※This action can only be used in Delubrum Reginae.
 	 	Ability 	Instant 	30s 	50 	10 	— 	10y radius
 	Quickly dash 10 yalms forward.Additional Effect: Applies Lost Swift to self and nearby party membersLost Swift Effect: Greatly increases movement speedEffect cannot be stacked with other movement speed enhancing abilities.Duration: 10sSpirit of the Breathtaker Effect: Increases evasion of self and nearby party members by 15%Duration: 60sSpirit of the Watcher Effect: Grants Rapid Recast to self and nearby party membersRapid Recast Effect: Shortens recast time for next ability used by 25%Effect only applies to certain abilities.Duration: 15sCannot be executed while bound.	Quickly dash 10 yalms forward.Additional Effect: Applies Lost Swift to self and nearby party membersLost Swift Effect: Greatly increases movement speedEffect cannot be stacked with other movement speed enhancing abilities.Duration: 10sSpirit of the Breathtaker Effect: Increases evasion of self and nearby party members by 15%Duration: 60sSpirit of the Watcher Effect: Grants Rapid Recast to self and nearby party membersRapid Recast Effect: Shortens recast time for next ability used by 25%Effect only applies to certain abilities.Duration: 15sCannot be executed while bound.	Quickly dash 10 yalms forward.Additional Effect: Applies Lost Swift to self and nearby party membersLost Swift Effect: Greatly increases movement speedEffect cannot be stacked with other movement speed enhancing abilities.Duration: 10sSpirit of the Breathtaker Effect: Increases evasion of self and nearby party members by 15%Duration: 60sSpirit of the Watcher Effect: Grants Rapid Recast to self and nearby party membersRapid Recast Effect: Shortens recast time for next ability used by 25%Effect only applies to certain abilities.Duration: 15sCannot be executed while bound.	Quickly dash 10 yalms forward.Additional Effect: Applies Lost Swift to self and nearby party membersLost Swift Effect: Greatly increases movement speedEffect cannot be stacked with other movement speed enhancing abilities.Duration: 10sSpirit of the Breathtaker Effect: Increases evasion of self and nearby party members by 15%Duration: 60sSpirit of the Watcher Effect: Grants Rapid Recast to self and nearby party membersRapid Recast Effect: Shortens recast time for next ability used by 25%Effect only applies to certain abilities.Duration: 15sCannot be executed while bound.	Quickly dash 10 yalms forward.Additional Effect: Applies Lost Swift to self and nearby party membersLost Swift Effect: Greatly increases movement speedEffect cannot be stacked with other movement speed enhancing abilities.Duration: 10sSpirit of the Breathtaker Effect: Increases evasion of self and nearby party members by 15%Duration: 60sSpirit of the Watcher Effect: Grants Rapid Recast to self and nearby party membersRapid Recast Effect: Shortens recast time for next ability used by 25%Effect only applies to certain abilities.Duration: 15sCannot be executed while bound.	Quickly dash 10 yalms forward.Additional Effect: Applies Lost Swift to self and nearby party membersLost Swift Effect: Greatly increases movement speedEffect cannot be stacked with other movement speed enhancing abilities.Duration: 10sSpirit of the Breathtaker Effect: Increases evasion of self and nearby party members by 15%Duration: 60sSpirit of the Watcher Effect: Grants Rapid Recast to self and nearby party membersRapid Recast Effect: Shortens recast time for next ability used by 25%Effect only applies to certain abilities.Duration: 15sCannot be executed while bound.	Quickly dash 10 yalms forward.Additional Effect: Applies Lost Swift to self and nearby party membersLost Swift Effect: Greatly increases movement speedEffect cannot be stacked with other movement speed enhancing abilities.Duration: 10sSpirit of the Breathtaker Effect: Increases evasion of self and nearby party members by 15%Duration: 60sSpirit of the Watcher Effect: Grants Rapid Recast to self and nearby party membersRapid Recast Effect: Shortens recast time for next ability used by 25%Effect only applies to certain abilities.Duration: 15sCannot be executed while bound.	Quickly dash 10 yalms forward.Additional Effect: Applies Lost Swift to self and nearby party membersLost Swift Effect: Greatly increases movement speedEffect cannot be stacked with other movement speed enhancing abilities.Duration: 10sSpirit of the Breathtaker Effect: Increases evasion of self and nearby party members by 15%Duration: 60sSpirit of the Watcher Effect: Grants Rapid Recast to self and nearby party membersRapid Recast Effect: Shortens recast time for next ability used by 25%Effect only applies to certain abilities.Duration: 15sCannot be executed while bound.
===Detrimental===
Ability	Availability 	Type 	Cast 	Recast 	Uses / MP Cost 	Weight 	Range 	Area
 	 	Spell 	2.5s 	2.5s 	99 	3 	30y 	6y radius
 	Afflicts target and all nearby enemies with Paralysis.Duration: 60s 	Afflicts target and all nearby enemies with Paralysis.Duration: 60s 	Afflicts target and all nearby enemies with Paralysis.Duration: 60s 	Afflicts target and all nearby enemies with Paralysis.Duration: 60s 	Afflicts target and all nearby enemies with Paralysis.Duration: 60s 	Afflicts target and all nearby enemies with Paralysis.Duration: 60s 	Afflicts target and all nearby enemies with Paralysis.Duration: 60s 	Afflicts target and all nearby enemies with Paralysis.Duration: 60s
 	 	Spell 	2.5s 	2.5s 	99 	3 	25y 	12y radius
 	Deals unaspected damage with a potency of 200 to target and all enemies nearby it.Additional Effect: Increases damage undead enemies take by 25%Duration: 60s 	Deals unaspected damage with a potency of 200 to target and all enemies nearby it.Additional Effect: Increases damage undead enemies take by 25%Duration: 60s 	Deals unaspected damage with a potency of 200 to target and all enemies nearby it.Additional Effect: Increases damage undead enemies take by 25%Duration: 60s 	Deals unaspected damage with a potency of 200 to target and all enemies nearby it.Additional Effect: Increases damage undead enemies take by 25%Duration: 60s 	Deals unaspected damage with a potency of 200 to target and all enemies nearby it.Additional Effect: Increases damage undead enemies take by 25%Duration: 60s 	Deals unaspected damage with a potency of 200 to target and all enemies nearby it.Additional Effect: Increases damage undead enemies take by 25%Duration: 60s 	Deals unaspected damage with a potency of 200 to target and all enemies nearby it.Additional Effect: Increases damage undead enemies take by 25%Duration: 60s 	Deals unaspected damage with a potency of 200 to target and all enemies nearby it.Additional Effect: Increases damage undead enemies take by 25%Duration: 60s
 	 	Spell 	2.5s 	2.5s 	15 	3 	30y 	—
 	Removes one beneficial status from target.Cancels auto-attack upon execution. 	Removes one beneficial status from target.Cancels auto-attack upon execution. 	Removes one beneficial status from target.Cancels auto-attack upon execution. 	Removes one beneficial status from target.Cancels auto-attack upon execution. 	Removes one beneficial status from target.Cancels auto-attack upon execution. 	Removes one beneficial status from target.Cancels auto-attack upon execution. 	Removes one beneficial status from target.Cancels auto-attack upon execution. 	Removes one beneficial status from target.Cancels auto-attack upon execution.
 	 	Ability 	Instant 	60s 	15 	8 	20y 	10y radius
 	Delivers a jumping attack with a potency of 100.Additional Effect: Increases target's damage taken by 10%.Duration: 30sCannot be executed while bound. 	Delivers a jumping attack with a potency of 100.Additional Effect: Increases target's damage taken by 10%.Duration: 30sCannot be executed while bound. 	Delivers a jumping attack with a potency of 100.Additional Effect: Increases target's damage taken by 10%.Duration: 30sCannot be executed while bound. 	Delivers a jumping attack with a potency of 100.Additional Effect: Increases target's damage taken by 10%.Duration: 30sCannot be executed while bound. 	Delivers a jumping attack with a potency of 100.Additional Effect: Increases target's damage taken by 10%.Duration: 30sCannot be executed while bound. 	Delivers a jumping attack with a potency of 100.Additional Effect: Increases target's damage taken by 10%.Duration: 30sCannot be executed while bound. 	Delivers a jumping attack with a potency of 100.Additional Effect: Increases target's damage taken by 10%.Duration: 30sCannot be executed while bound. 	Delivers a jumping attack with a potency of 100.Additional Effect: Increases target's damage taken by 10%.Duration: 30sCannot be executed while bound.
 	 	Ability 	Instant 	60s 	5000 MP 	8 	20y 	10y radius
 	Consumes MP to deliver a jumping attack that deals unaspected damage with a potency of 500.Additional Effect: Reduces target's accuracy by 10%.Duration: 15sAdditional Effect: Grants Cleric Stance to self.Cleric Stance Bonus: Reduces healing potency by 60% while increasing damage dealt by 60%.Duration: 15sCannot be executed while bound.	Consumes MP to deliver a jumping attack that deals unaspected damage with a potency of 500.Additional Effect: Reduces target's accuracy by 10%.Duration: 15sAdditional Effect: Grants Cleric Stance to self.Cleric Stance Bonus: Reduces healing potency by 60% while increasing damage dealt by 60%.Duration: 15sCannot be executed while bound.	Consumes MP to deliver a jumping attack that deals unaspected damage with a potency of 500.Additional Effect: Reduces target's accuracy by 10%.Duration: 15sAdditional Effect: Grants Cleric Stance to self.Cleric Stance Bonus: Reduces healing potency by 60% while increasing damage dealt by 60%.Duration: 15sCannot be executed while bound.	Consumes MP to deliver a jumping attack that deals unaspected damage with a potency of 500.Additional Effect: Reduces target's accuracy by 10%.Duration: 15sAdditional Effect: Grants Cleric Stance to self.Cleric Stance Bonus: Reduces healing potency by 60% while increasing damage dealt by 60%.Duration: 15sCannot be executed while bound.	Consumes MP to deliver a jumping attack that deals unaspected damage with a potency of 500.Additional Effect: Reduces target's accuracy by 10%.Duration: 15sAdditional Effect: Grants Cleric Stance to self.Cleric Stance Bonus: Reduces healing potency by 60% while increasing damage dealt by 60%.Duration: 15sCannot be executed while bound.	Consumes MP to deliver a jumping attack that deals unaspected damage with a potency of 500.Additional Effect: Reduces target's accuracy by 10%.Duration: 15sAdditional Effect: Grants Cleric Stance to self.Cleric Stance Bonus: Reduces healing potency by 60% while increasing damage dealt by 60%.Duration: 15sCannot be executed while bound.	Consumes MP to deliver a jumping attack that deals unaspected damage with a potency of 500.Additional Effect: Reduces target's accuracy by 10%.Duration: 15sAdditional Effect: Grants Cleric Stance to self.Cleric Stance Bonus: Reduces healing potency by 60% while increasing damage dealt by 60%.Duration: 15sCannot be executed while bound.	Consumes MP to deliver a jumping attack that deals unaspected damage with a potency of 500.Additional Effect: Reduces target's accuracy by 10%.Duration: 15sAdditional Effect: Grants Cleric Stance to self.Cleric Stance Bonus: Reduces healing potency by 60% while increasing damage dealt by 60%.Duration: 15sCannot be executed while bound.
 	 	Spell 	Instant 	2.5s 	99 	5 	— 	10y radius
 	Deals lightning damage with a potency of 300 to all nearby enemies.Additional Effect: Interrupts all nearby enemiesAdditional Effect: Increases damage taken by enemies with Magical Aversion by 10%Duration: 60s 	Deals lightning damage with a potency of 300 to all nearby enemies.Additional Effect: Interrupts all nearby enemiesAdditional Effect: Increases damage taken by enemies with Magical Aversion by 10%Duration: 60s 	Deals lightning damage with a potency of 300 to all nearby enemies.Additional Effect: Interrupts all nearby enemiesAdditional Effect: Increases damage taken by enemies with Magical Aversion by 10%Duration: 60s 	Deals lightning damage with a potency of 300 to all nearby enemies.Additional Effect: Interrupts all nearby enemiesAdditional Effect: Increases damage taken by enemies with Magical Aversion by 10%Duration: 60s 	Deals lightning damage with a potency of 300 to all nearby enemies.Additional Effect: Interrupts all nearby enemiesAdditional Effect: Increases damage taken by enemies with Magical Aversion by 10%Duration: 60s 	Deals lightning damage with a potency of 300 to all nearby enemies.Additional Effect: Interrupts all nearby enemiesAdditional Effect: Increases damage taken by enemies with Magical Aversion by 10%Duration: 60s 	Deals lightning damage with a potency of 300 to all nearby enemies.Additional Effect: Interrupts all nearby enemiesAdditional Effect: Increases damage taken by enemies with Magical Aversion by 10%Duration: 60s 	Deals lightning damage with a potency of 300 to all nearby enemies.Additional Effect: Interrupts all nearby enemiesAdditional Effect: Increases damage taken by enemies with Magical Aversion by 10%Duration: 60s
 	 	Weaponskill 	Instant 	2.5s 	99 	5 	— 	10y radius
 	Delivers an attack with a potency of 300 to all nearby enemies.Additional Effect: Interrupts all nearby enemiesAdditional Effect: Increases damage taken by enemies with Physical Aversion by 10%Duration: 60s 	Delivers an attack with a potency of 300 to all nearby enemies.Additional Effect: Interrupts all nearby enemiesAdditional Effect: Increases damage taken by enemies with Physical Aversion by 10%Duration: 60s 	Delivers an attack with a potency of 300 to all nearby enemies.Additional Effect: Interrupts all nearby enemiesAdditional Effect: Increases damage taken by enemies with Physical Aversion by 10%Duration: 60s 	Delivers an attack with a potency of 300 to all nearby enemies.Additional Effect: Interrupts all nearby enemiesAdditional Effect: Increases damage taken by enemies with Physical Aversion by 10%Duration: 60s 	Delivers an attack with a potency of 300 to all nearby enemies.Additional Effect: Interrupts all nearby enemiesAdditional Effect: Increases damage taken by enemies with Physical Aversion by 10%Duration: 60s 	Delivers an attack with a potency of 300 to all nearby enemies.Additional Effect: Interrupts all nearby enemiesAdditional Effect: Increases damage taken by enemies with Physical Aversion by 10%Duration: 60s 	Delivers an attack with a potency of 300 to all nearby enemies.Additional Effect: Interrupts all nearby enemiesAdditional Effect: Increases damage taken by enemies with Physical Aversion by 10%Duration: 60s 	Delivers an attack with a potency of 300 to all nearby enemies.Additional Effect: Interrupts all nearby enemiesAdditional Effect: Increases damage taken by enemies with Physical Aversion by 10%Duration: 60s
===Item-related===
Ability	Availability 	Type 	Cast 	Recast 	Uses 	Weight 	Range 	Area
 	 	Item 	Instant 	180s 	1 	11 	— 	—
 	Place your faith in the goddess Nymeia as she spins the wheel of fate.Can only be executed while in combat.Shares a recast timer with Resistance Potion and Resistance Elixir. 	Place your faith in the goddess Nymeia as she spins the wheel of fate.Can only be executed while in combat.Shares a recast timer with Resistance Potion and Resistance Elixir. 	Place your faith in the goddess Nymeia as she spins the wheel of fate.Can only be executed while in combat.Shares a recast timer with Resistance Potion and Resistance Elixir. 	Place your faith in the goddess Nymeia as she spins the wheel of fate.Can only be executed while in combat.Shares a recast timer with Resistance Potion and Resistance Elixir. 	Place your faith in the goddess Nymeia as she spins the wheel of fate.Can only be executed while in combat.Shares a recast timer with Resistance Potion and Resistance Elixir. 	Place your faith in the goddess Nymeia as she spins the wheel of fate.Can only be executed while in combat.Shares a recast timer with Resistance Potion and Resistance Elixir. 	Place your faith in the goddess Nymeia as she spins the wheel of fate.Can only be executed while in combat.Shares a recast timer with Resistance Potion and Resistance Elixir. 	Place your faith in the goddess Nymeia as she spins the wheel of fate.Can only be executed while in combat.Shares a recast timer with Resistance Potion and Resistance Elixir.
 	 	Item 	Instant 	— 	1 	4 	10y 	—
 	Resurrects target to a weakened state. 	Resurrects target to a weakened state. 	Resurrects target to a weakened state. 	Resurrects target to a weakened state. 	Resurrects target to a weakened state. 	Resurrects target to a weakened state. 	Resurrects target to a weakened state. 	Resurrects target to a weakened state.
 	 	Item 	Instant 	— 	1 	8 	— 	—
 	Grants a 70% chance of automatic revival upon KO.Duration: 180m 	Grants a 70% chance of automatic revival upon KO.Duration: 180m 	Grants a 70% chance of automatic revival upon KO.Duration: 180m 	Grants a 70% chance of automatic revival upon KO.Duration: 180m 	Grants a 70% chance of automatic revival upon KO.Duration: 180m 	Grants a 70% chance of automatic revival upon KO.Duration: 180m 	Grants a 70% chance of automatic revival upon KO.Duration: 180m 	Grants a 70% chance of automatic revival upon KO.Duration: 180m
 	 	Item 	Instant 	30s 	1 	3 	— 	—
 	Grants Auto-potion to self.Auto-potion Effect: Restores HP automatically when HP falls below 50%Duration: 600sWhen triggered, there is a 50% chance the effect will end.Spirit of the Breathtaker Effect: Chance for Auto-potion effect to end is reduced to 10%Shares a recast timer with Resistance Ether Kit and Resistance Medikit. 	Grants Auto-potion to self.Auto-potion Effect: Restores HP automatically when HP falls below 50%Duration: 600sWhen triggered, there is a 50% chance the effect will end.Spirit of the Breathtaker Effect: Chance for Auto-potion effect to end is reduced to 10%Shares a recast timer with Resistance Ether Kit and Resistance Medikit. 	Grants Auto-potion to self.Auto-potion Effect: Restores HP automatically when HP falls below 50%Duration: 600sWhen triggered, there is a 50% chance the effect will end.Spirit of the Breathtaker Effect: Chance for Auto-potion effect to end is reduced to 10%Shares a recast timer with Resistance Ether Kit and Resistance Medikit. 	Grants Auto-potion to self.Auto-potion Effect: Restores HP automatically when HP falls below 50%Duration: 600sWhen triggered, there is a 50% chance the effect will end.Spirit of the Breathtaker Effect: Chance for Auto-potion effect to end is reduced to 10%Shares a recast timer with Resistance Ether Kit and Resistance Medikit. 	Grants Auto-potion to self.Auto-potion Effect: Restores HP automatically when HP falls below 50%Duration: 600sWhen triggered, there is a 50% chance the effect will end.Spirit of the Breathtaker Effect: Chance for Auto-potion effect to end is reduced to 10%Shares a recast timer with Resistance Ether Kit and Resistance Medikit. 	Grants Auto-potion to self.Auto-potion Effect: Restores HP automatically when HP falls below 50%Duration: 600sWhen triggered, there is a 50% chance the effect will end.Spirit of the Breathtaker Effect: Chance for Auto-potion effect to end is reduced to 10%Shares a recast timer with Resistance Ether Kit and Resistance Medikit. 	Grants Auto-potion to self.Auto-potion Effect: Restores HP automatically when HP falls below 50%Duration: 600sWhen triggered, there is a 50% chance the effect will end.Spirit of the Breathtaker Effect: Chance for Auto-potion effect to end is reduced to 10%Shares a recast timer with Resistance Ether Kit and Resistance Medikit. 	Grants Auto-potion to self.Auto-potion Effect: Restores HP automatically when HP falls below 50%Duration: 600sWhen triggered, there is a 50% chance the effect will end.Spirit of the Breathtaker Effect: Chance for Auto-potion effect to end is reduced to 10%Shares a recast timer with Resistance Ether Kit and Resistance Medikit.
 	 	Item 	Instant 	30s 	1 	3 	— 	—
 	Grants Auto-ether to self.Auto-ether Effect: Restores MP automatically when MP falls below 20%Duration: 600sWhen triggered, there is a 50% chance the effect will end.Spirit of the Breathtaker Effect: Chance for Auto-ether effect to end is reduced to 10%Shares a recast timer with Resistance Potion Kit and Resistance Medikit. 	Grants Auto-ether to self.Auto-ether Effect: Restores MP automatically when MP falls below 20%Duration: 600sWhen triggered, there is a 50% chance the effect will end.Spirit of the Breathtaker Effect: Chance for Auto-ether effect to end is reduced to 10%Shares a recast timer with Resistance Potion Kit and Resistance Medikit. 	Grants Auto-ether to self.Auto-ether Effect: Restores MP automatically when MP falls below 20%Duration: 600sWhen triggered, there is a 50% chance the effect will end.Spirit of the Breathtaker Effect: Chance for Auto-ether effect to end is reduced to 10%Shares a recast timer with Resistance Potion Kit and Resistance Medikit. 	Grants Auto-ether to self.Auto-ether Effect: Restores MP automatically when MP falls below 20%Duration: 600sWhen triggered, there is a 50% chance the effect will end.Spirit of the Breathtaker Effect: Chance for Auto-ether effect to end is reduced to 10%Shares a recast timer with Resistance Potion Kit and Resistance Medikit. 	Grants Auto-ether to self.Auto-ether Effect: Restores MP automatically when MP falls below 20%Duration: 600sWhen triggered, there is a 50% chance the effect will end.Spirit of the Breathtaker Effect: Chance for Auto-ether effect to end is reduced to 10%Shares a recast timer with Resistance Potion Kit and Resistance Medikit. 	Grants Auto-ether to self.Auto-ether Effect: Restores MP automatically when MP falls below 20%Duration: 600sWhen triggered, there is a 50% chance the effect will end.Spirit of the Breathtaker Effect: Chance for Auto-ether effect to end is reduced to 10%Shares a recast timer with Resistance Potion Kit and Resistance Medikit. 	Grants Auto-ether to self.Auto-ether Effect: Restores MP automatically when MP falls below 20%Duration: 600sWhen triggered, there is a 50% chance the effect will end.Spirit of the Breathtaker Effect: Chance for Auto-ether effect to end is reduced to 10%Shares a recast timer with Resistance Potion Kit and Resistance Medikit. 	Grants Auto-ether to self.Auto-ether Effect: Restores MP automatically when MP falls below 20%Duration: 600sWhen triggered, there is a 50% chance the effect will end.Spirit of the Breathtaker Effect: Chance for Auto-ether effect to end is reduced to 10%Shares a recast timer with Resistance Potion Kit and Resistance Medikit.
 	 	Item 	Instant 	45s 	1 	3 	— 	—
 	Removes a single detrimental effect from self. When not suffering from detrimental effects, creates a barrier that protects against most status ailments. The barrier is removed after curing the next status ailment suffered.Effect cannot be stacked with similar barrier actions.Duration: 30mShares a recast timer with Resistance Potion Kit and Resistance Ether Kit. 	Removes a single detrimental effect from self. When not suffering from detrimental effects, creates a barrier that protects against most status ailments. The barrier is removed after curing the next status ailment suffered.Effect cannot be stacked with similar barrier actions.Duration: 30mShares a recast timer with Resistance Potion Kit and Resistance Ether Kit. 	Removes a single detrimental effect from self. When not suffering from detrimental effects, creates a barrier that protects against most status ailments. The barrier is removed after curing the next status ailment suffered.Effect cannot be stacked with similar barrier actions.Duration: 30mShares a recast timer with Resistance Potion Kit and Resistance Ether Kit. 	Removes a single detrimental effect from self. When not suffering from detrimental effects, creates a barrier that protects against most status ailments. The barrier is removed after curing the next status ailment suffered.Effect cannot be stacked with similar barrier actions.Duration: 30mShares a recast timer with Resistance Potion Kit and Resistance Ether Kit. 	Removes a single detrimental effect from self. When not suffering from detrimental effects, creates a barrier that protects against most status ailments. The barrier is removed after curing the next status ailment suffered.Effect cannot be stacked with similar barrier actions.Duration: 30mShares a recast timer with Resistance Potion Kit and Resistance Ether Kit. 	Removes a single detrimental effect from self. When not suffering from detrimental effects, creates a barrier that protects against most status ailments. The barrier is removed after curing the next status ailment suffered.Effect cannot be stacked with similar barrier actions.Duration: 30mShares a recast timer with Resistance Potion Kit and Resistance Ether Kit. 	Removes a single detrimental effect from self. When not suffering from detrimental effects, creates a barrier that protects against most status ailments. The barrier is removed after curing the next status ailment suffered.Effect cannot be stacked with similar barrier actions.Duration: 30mShares a recast timer with Resistance Potion Kit and Resistance Ether Kit. 	Removes a single detrimental effect from self. When not suffering from detrimental effects, creates a barrier that protects against most status ailments. The barrier is removed after curing the next status ailment suffered.Effect cannot be stacked with similar barrier actions.Duration: 30mShares a recast timer with Resistance Potion Kit and Resistance Ether Kit.
 	 	Item 	Instant 	40s 	1 	1 	— 	—
 	Gradually restores HP.Cure Potency: 5,000Duration: 40sShares a recast timer with Dynamis Dice and Resistance Elixir. 	Gradually restores HP.Cure Potency: 5,000Duration: 40sShares a recast timer with Dynamis Dice and Resistance Elixir. 	Gradually restores HP.Cure Potency: 5,000Duration: 40sShares a recast timer with Dynamis Dice and Resistance Elixir. 	Gradually restores HP.Cure Potency: 5,000Duration: 40sShares a recast timer with Dynamis Dice and Resistance Elixir. 	Gradually restores HP.Cure Potency: 5,000Duration: 40sShares a recast timer with Dynamis Dice and Resistance Elixir. 	Gradually restores HP.Cure Potency: 5,000Duration: 40sShares a recast timer with Dynamis Dice and Resistance Elixir. 	Gradually restores HP.Cure Potency: 5,000Duration: 40sShares a recast timer with Dynamis Dice and Resistance Elixir. 	Gradually restores HP.Cure Potency: 5,000Duration: 40sShares a recast timer with Dynamis Dice and Resistance Elixir.
 	 	Item 	Instant 	— 	1 	4 	— 	—
 	Increases damage dealt by 80%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 80%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 80%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 80%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 80%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 80%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 80%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 80%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions.
 	 	Item 	Instant 	— 	1 	4 	— 	—
 	Increases damage dealt by 60%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 60%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 60%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 60%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 60%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 60%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 60%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 60%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions.
 	 	Item 	Instant 	— 	1 	4 	— 	—
 	Increases healing potency by 60%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases healing potency by 60%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases healing potency by 60%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases healing potency by 60%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases healing potency by 60%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases healing potency by 60%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases healing potency by 60%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases healing potency by 60%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions.
 	 	Item 	Instant 	— 	1 	4 	— 	—
 	Increases physical defense by 150%, magic defense by 45%, and maximum HP by 60%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases physical defense by 150%, magic defense by 45%, and maximum HP by 60%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases physical defense by 150%, magic defense by 45%, and maximum HP by 60%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases physical defense by 150%, magic defense by 45%, and maximum HP by 60%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases physical defense by 150%, magic defense by 45%, and maximum HP by 60%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases physical defense by 150%, magic defense by 45%, and maximum HP by 60%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases physical defense by 150%, magic defense by 45%, and maximum HP by 60%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases physical defense by 150%, magic defense by 45%, and maximum HP by 60%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions.
 	 	Item 	Instant 	— 	1 	4 	— 	—
 	Increases defense by 80% and maximum HP by 45%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases defense by 80% and maximum HP by 45%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases defense by 80% and maximum HP by 45%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases defense by 80% and maximum HP by 45%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases defense by 80% and maximum HP by 45%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases defense by 80% and maximum HP by 45%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases defense by 80% and maximum HP by 45%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases defense by 80% and maximum HP by 45%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions.
 	 	Item 	Instant 	— 	1 	6 	— 	—
 	Increases defense by 30% and maximum HP by 10%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases defense by 30% and maximum HP by 10%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases defense by 30% and maximum HP by 10%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases defense by 30% and maximum HP by 10%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases defense by 30% and maximum HP by 10%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases defense by 30% and maximum HP by 10%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases defense by 30% and maximum HP by 10%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases defense by 30% and maximum HP by 10%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions.
 	(except  s) 	Item 	Instant 	— 	1 	6 	— 	—
 	Increases damage dealt by 20%, healing potency by 25%, and maximum MP by 50%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 20%, healing potency by 25%, and maximum MP by 50%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 20%, healing potency by 25%, and maximum MP by 50%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 20%, healing potency by 25%, and maximum MP by 50%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 20%, healing potency by 25%, and maximum MP by 50%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 20%, healing potency by 25%, and maximum MP by 50%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 20%, healing potency by 25%, and maximum MP by 50%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 20%, healing potency by 25%, and maximum MP by 50%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions.
 	 	Item 	Instant 	— 	1 	6 	— 	—
 	Increases damage dealt by 20% and critical hit rate by 15%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 20% and critical hit rate by 15%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 20% and critical hit rate by 15%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 20% and critical hit rate by 15%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 20% and critical hit rate by 15%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 20% and critical hit rate by 15%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 20% and critical hit rate by 15%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 20% and critical hit rate by 15%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions.
 	 	Item 	Instant 	— 	1 	6 	— 	—
 	Reduces maximum HP by 5% while increasing evasion by 40%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Reduces maximum HP by 5% while increasing evasion by 40%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Reduces maximum HP by 5% while increasing evasion by 40%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Reduces maximum HP by 5% while increasing evasion by 40%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Reduces maximum HP by 5% while increasing evasion by 40%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Reduces maximum HP by 5% while increasing evasion by 40%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Reduces maximum HP by 5% while increasing evasion by 40%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Reduces maximum HP by 5% while increasing evasion by 40%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions.
 	 	Item 	Instant 	— 	1 	6 	— 	—
 	Reduces healing potency by 70% while increasing damage dealt by 100%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Reduces healing potency by 70% while increasing damage dealt by 100%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Reduces healing potency by 70% while increasing damage dealt by 100%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Reduces healing potency by 70% while increasing damage dealt by 100%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Reduces healing potency by 70% while increasing damage dealt by 100%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Reduces healing potency by 70% while increasing damage dealt by 100%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Reduces healing potency by 70% while increasing damage dealt by 100%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Reduces healing potency by 70% while increasing damage dealt by 100%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions.
 	 	Item 	Instant 	— 	1 	6 	— 	—
 	Increases damage dealt by 90% and damage taken by 200% while reducing maximum HP by 30%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 90% and damage taken by 200% while reducing maximum HP by 30%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 90% and damage taken by 200% while reducing maximum HP by 30%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 90% and damage taken by 200% while reducing maximum HP by 30%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 90% and damage taken by 200% while reducing maximum HP by 30%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 90% and damage taken by 200% while reducing maximum HP by 30%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 90% and damage taken by 200% while reducing maximum HP by 30%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 90% and damage taken by 200% while reducing maximum HP by 30%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions.
 	 	Item 	Instant 	— 	1 	6 	— 	—
 	Increases poison resistance and movement speed, including mount speed, and increases evasion by 10%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases poison resistance and movement speed, including mount speed, and increases evasion by 10%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases poison resistance and movement speed, including mount speed, and increases evasion by 10%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases poison resistance and movement speed, including mount speed, and increases evasion by 10%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases poison resistance and movement speed, including mount speed, and increases evasion by 10%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases poison resistance and movement speed, including mount speed, and increases evasion by 10%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases poison resistance and movement speed, including mount speed, and increases evasion by 10%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases poison resistance and movement speed, including mount speed, and increases evasion by 10%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions.
 	 	Item 	Instant 	— 	1 	6 	— 	—
 	Increases damage dealt by 40%.Additional Effect: Absorb a portion of damage dealt as HPEffect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 40%.Additional Effect: Absorb a portion of damage dealt as HPEffect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 40%.Additional Effect: Absorb a portion of damage dealt as HPEffect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 40%.Additional Effect: Absorb a portion of damage dealt as HPEffect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 40%.Additional Effect: Absorb a portion of damage dealt as HPEffect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 40%.Additional Effect: Absorb a portion of damage dealt as HPEffect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 40%.Additional Effect: Absorb a portion of damage dealt as HPEffect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 40%.Additional Effect: Absorb a portion of damage dealt as HPEffect ends upon reuse.Cannot be used with other Essence or Deep Essence actions.
 	 	Item 	Instant 	— 	1 	6 	— 	—
 	Increases defense by 50% and maximum HP by 45%.Additional Effect: Absorb a portion of damage dealt as HPEffect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases defense by 50% and maximum HP by 45%.Additional Effect: Absorb a portion of damage dealt as HPEffect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases defense by 50% and maximum HP by 45%.Additional Effect: Absorb a portion of damage dealt as HPEffect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases defense by 50% and maximum HP by 45%.Additional Effect: Absorb a portion of damage dealt as HPEffect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases defense by 50% and maximum HP by 45%.Additional Effect: Absorb a portion of damage dealt as HPEffect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases defense by 50% and maximum HP by 45%.Additional Effect: Absorb a portion of damage dealt as HPEffect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases defense by 50% and maximum HP by 45%.Additional Effect: Absorb a portion of damage dealt as HPEffect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases defense by 50% and maximum HP by 45%.Additional Effect: Absorb a portion of damage dealt as HPEffect ends upon reuse.Cannot be used with other Essence or Deep Essence actions.
 	 	Item 	Instant 	— 	1 	6 	— 	—
 	Increases defense by 50%, maximum HP by 45%, and damage dealt by 60%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases defense by 50%, maximum HP by 45%, and damage dealt by 60%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases defense by 50%, maximum HP by 45%, and damage dealt by 60%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases defense by 50%, maximum HP by 45%, and damage dealt by 60%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases defense by 50%, maximum HP by 45%, and damage dealt by 60%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases defense by 50%, maximum HP by 45%, and damage dealt by 60%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases defense by 50%, maximum HP by 45%, and damage dealt by 60%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases defense by 50%, maximum HP by 45%, and damage dealt by 60%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions.
 	 	Item 	Instant 	— 	1 	6 	— 	—
 	Increases damage dealt by 96%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 96%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 96%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 96%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 96%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 96%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 96%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 96%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions.
 	 	Item 	Instant 	— 	1 	6 	— 	—
 	Increases damage dealt by 72%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 72%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 72%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 72%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 72%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 72%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 72%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 72%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions.
 	 	Item 	Instant 	— 	1 	6 	— 	—
 	Increases healing potency by 72%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases healing potency by 72%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases healing potency by 72%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases healing potency by 72%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases healing potency by 72%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases healing potency by 72%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases healing potency by 72%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases healing potency by 72%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions.
 	 	Item 	Instant 	— 	1 	6 	— 	—
 	Increases physical defense by 180%, magic defense by 54%, and maximum HP by 72%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases physical defense by 180%, magic defense by 54%, and maximum HP by 72%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases physical defense by 180%, magic defense by 54%, and maximum HP by 72%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases physical defense by 180%, magic defense by 54%, and maximum HP by 72%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases physical defense by 180%, magic defense by 54%, and maximum HP by 72%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases physical defense by 180%, magic defense by 54%, and maximum HP by 72%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases physical defense by 180%, magic defense by 54%, and maximum HP by 72%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases physical defense by 180%, magic defense by 54%, and maximum HP by 72%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions.
 	 	Item 	Instant 	— 	1 	6 	— 	—
 	Increases defense by 96% and maximum HP by 54%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases defense by 96% and maximum HP by 54%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases defense by 96% and maximum HP by 54%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases defense by 96% and maximum HP by 54%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases defense by 96% and maximum HP by 54%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases defense by 96% and maximum HP by 54%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases defense by 96% and maximum HP by 54%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases defense by 96% and maximum HP by 54%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions.
 	 	Item 	Instant 	— 	1 	10 	— 	—
 	Increases defense by 36% and maximum HP by 12%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases defense by 36% and maximum HP by 12%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases defense by 36% and maximum HP by 12%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases defense by 36% and maximum HP by 12%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases defense by 36% and maximum HP by 12%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases defense by 36% and maximum HP by 12%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases defense by 36% and maximum HP by 12%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases defense by 36% and maximum HP by 12%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions.
 	(except  s) 	Item 	Instant 	— 	1 	10 	— 	—
 	Increases damage dealt by 24%, healing potency by 30%, and maximum MP by 60%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 24%, healing potency by 30%, and maximum MP by 60%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 24%, healing potency by 30%, and maximum MP by 60%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 24%, healing potency by 30%, and maximum MP by 60%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 24%, healing potency by 30%, and maximum MP by 60%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 24%, healing potency by 30%, and maximum MP by 60%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 24%, healing potency by 30%, and maximum MP by 60%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 24%, healing potency by 30%, and maximum MP by 60%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions.
 	 	Item 	Instant 	— 	1 	10 	— 	—
 	Increases damage dealt by 24% and critical hit rate by 18%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 24% and critical hit rate by 18%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 24% and critical hit rate by 18%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 24% and critical hit rate by 18%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 24% and critical hit rate by 18%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 24% and critical hit rate by 18%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 24% and critical hit rate by 18%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 24% and critical hit rate by 18%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions.
 	 	Item 	Instant 	— 	1 	10 	— 	—
 	Reduces maximum HP by 3% while increasing evasion by 48%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Reduces maximum HP by 3% while increasing evasion by 48%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Reduces maximum HP by 3% while increasing evasion by 48%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Reduces maximum HP by 3% while increasing evasion by 48%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Reduces maximum HP by 3% while increasing evasion by 48%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Reduces maximum HP by 3% while increasing evasion by 48%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Reduces maximum HP by 3% while increasing evasion by 48%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Reduces maximum HP by 3% while increasing evasion by 48%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions.
 	 	Item 	Instant 	— 	1 	10 	— 	—
 	Reduces healing potency by 70% while increasing damage dealt by 120%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Reduces healing potency by 70% while increasing damage dealt by 120%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Reduces healing potency by 70% while increasing damage dealt by 120%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Reduces healing potency by 70% while increasing damage dealt by 120%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Reduces healing potency by 70% while increasing damage dealt by 120%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Reduces healing potency by 70% while increasing damage dealt by 120%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Reduces healing potency by 70% while increasing damage dealt by 120%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Reduces healing potency by 70% while increasing damage dealt by 120%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions.
 	 	Item 	Instant 	— 	1 	10 	— 	—
 	Increases damage dealt by 108% and damage taken by 200% while reducing maximum HP by 30%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 108% and damage taken by 200% while reducing maximum HP by 30%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 108% and damage taken by 200% while reducing maximum HP by 30%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 108% and damage taken by 200% while reducing maximum HP by 30%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 108% and damage taken by 200% while reducing maximum HP by 30%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 108% and damage taken by 200% while reducing maximum HP by 30%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 108% and damage taken by 200% while reducing maximum HP by 30%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 108% and damage taken by 200% while reducing maximum HP by 30%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions.
 	 	Item 	Instant 	— 	1 	10 	— 	—
 	Increases poison resistance and movement speed, including mount speed, and increases evasion by 20%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases poison resistance and movement speed, including mount speed, and increases evasion by 20%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases poison resistance and movement speed, including mount speed, and increases evasion by 20%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases poison resistance and movement speed, including mount speed, and increases evasion by 20%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases poison resistance and movement speed, including mount speed, and increases evasion by 20%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases poison resistance and movement speed, including mount speed, and increases evasion by 20%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases poison resistance and movement speed, including mount speed, and increases evasion by 20%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases poison resistance and movement speed, including mount speed, and increases evasion by 20%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions.
 	 	Item 	Instant 	— 	1 	10 	— 	—
 	Increases damage dealt by 48%.Additional Effect: Absorb a portion of damage dealt as HPEffect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 48%.Additional Effect: Absorb a portion of damage dealt as HPEffect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 48%.Additional Effect: Absorb a portion of damage dealt as HPEffect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 48%.Additional Effect: Absorb a portion of damage dealt as HPEffect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 48%.Additional Effect: Absorb a portion of damage dealt as HPEffect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 48%.Additional Effect: Absorb a portion of damage dealt as HPEffect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 48%.Additional Effect: Absorb a portion of damage dealt as HPEffect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases damage dealt by 48%.Additional Effect: Absorb a portion of damage dealt as HPEffect ends upon reuse.Cannot be used with other Essence or Deep Essence actions.
 	 	Item 	Instant 	— 	1 	10 	— 	—
 	Increases defense by 60% and maximum HP by 54%.Additional Effect: Absorb a portion of damage dealt as HPEffect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases defense by 60% and maximum HP by 54%.Additional Effect: Absorb a portion of damage dealt as HPEffect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases defense by 60% and maximum HP by 54%.Additional Effect: Absorb a portion of damage dealt as HPEffect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases defense by 60% and maximum HP by 54%.Additional Effect: Absorb a portion of damage dealt as HPEffect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases defense by 60% and maximum HP by 54%.Additional Effect: Absorb a portion of damage dealt as HPEffect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases defense by 60% and maximum HP by 54%.Additional Effect: Absorb a portion of damage dealt as HPEffect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases defense by 60% and maximum HP by 54%.Additional Effect: Absorb a portion of damage dealt as HPEffect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases defense by 60% and maximum HP by 54%.Additional Effect: Absorb a portion of damage dealt as HPEffect ends upon reuse.Cannot be used with other Essence or Deep Essence actions.
 	 	Item 	Instant 	— 	1 	10 	— 	—
 	Increases defense by 60%, maximum HP by 54%, and damage dealt by 72%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases defense by 60%, maximum HP by 54%, and damage dealt by 72%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases defense by 60%, maximum HP by 54%, and damage dealt by 72%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases defense by 60%, maximum HP by 54%, and damage dealt by 72%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases defense by 60%, maximum HP by 54%, and damage dealt by 72%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases defense by 60%, maximum HP by 54%, and damage dealt by 72%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases defense by 60%, maximum HP by 54%, and damage dealt by 72%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions. 	Increases defense by 60%, maximum HP by 54%, and damage dealt by 72%.Effect ends upon reuse.Cannot be used with other Essence or Deep Essence actions.
 	 	Item 	Instant 	— 	1 	12 	— 	—
 	Increases evasion by 11%, critical hit rate by 77%, and direct hit rate by 77%.Effect ends upon reuse.Cannot be used with other Essence, Deep Essence, or Pure Essence actions.It is said that Pure Essences may grant unexpected effects...※This action can only be used in Delubrum Reginae.Hidden effect: Negates most negative effects from Dynamis Dice, while significantly increasing the chance of a Healer Limit Break 3 from Dynamis Dice. 	Increases evasion by 11%, critical hit rate by 77%, and direct hit rate by 77%.Effect ends upon reuse.Cannot be used with other Essence, Deep Essence, or Pure Essence actions.It is said that Pure Essences may grant unexpected effects...※This action can only be used in Delubrum Reginae.Hidden effect: Negates most negative effects from Dynamis Dice, while significantly increasing the chance of a Healer Limit Break 3 from Dynamis Dice. 	Increases evasion by 11%, critical hit rate by 77%, and direct hit rate by 77%.Effect ends upon reuse.Cannot be used with other Essence, Deep Essence, or Pure Essence actions.It is said that Pure Essences may grant unexpected effects...※This action can only be used in Delubrum Reginae.Hidden effect: Negates most negative effects from Dynamis Dice, while significantly increasing the chance of a Healer Limit Break 3 from Dynamis Dice. 	Increases evasion by 11%, critical hit rate by 77%, and direct hit rate by 77%.Effect ends upon reuse.Cannot be used with other Essence, Deep Essence, or Pure Essence actions.It is said that Pure Essences may grant unexpected effects...※This action can only be used in Delubrum Reginae.Hidden effect: Negates most negative effects from Dynamis Dice, while significantly increasing the chance of a Healer Limit Break 3 from Dynamis Dice. 	Increases evasion by 11%, critical hit rate by 77%, and direct hit rate by 77%.Effect ends upon reuse.Cannot be used with other Essence, Deep Essence, or Pure Essence actions.It is said that Pure Essences may grant unexpected effects...※This action can only be used in Delubrum Reginae.Hidden effect: Negates most negative effects from Dynamis Dice, while significantly increasing the chance of a Healer Limit Break 3 from Dynamis Dice. 	Increases evasion by 11%, critical hit rate by 77%, and direct hit rate by 77%.Effect ends upon reuse.Cannot be used with other Essence, Deep Essence, or Pure Essence actions.It is said that Pure Essences may grant unexpected effects...※This action can only be used in Delubrum Reginae.Hidden effect: Negates most negative effects from Dynamis Dice, while significantly increasing the chance of a Healer Limit Break 3 from Dynamis Dice. 	Increases evasion by 11%, critical hit rate by 77%, and direct hit rate by 77%.Effect ends upon reuse.Cannot be used with other Essence, Deep Essence, or Pure Essence actions.It is said that Pure Essences may grant unexpected effects...※This action can only be used in Delubrum Reginae.Hidden effect: Negates most negative effects from Dynamis Dice, while significantly increasing the chance of a Healer Limit Break 3 from Dynamis Dice. 	Increases evasion by 11%, critical hit rate by 77%, and direct hit rate by 77%.Effect ends upon reuse.Cannot be used with other Essence, Deep Essence, or Pure Essence actions.It is said that Pure Essences may grant unexpected effects...※This action can only be used in Delubrum Reginae.Hidden effect: Negates most negative effects from Dynamis Dice, while significantly increasing the chance of a Healer Limit Break 3 from Dynamis Dice.
 	 	Item 	Instant 	— 	1 	12 	— 	—
 	Increases defense by 25%, damage dealt by 50%, and maximum HP by 100%.Effect ends upon reuse.Cannot be used with other Essence, Deep Essence, or Pure Essence actions.It is said that Pure Essences may grant unexpected effects...※This action can only be used in Delubrum Reginae.Hidden effect: Lost Cure IV also grants Lost Bravery to affectved party members with a 10% buff instead of 5% which lasts for 60s. 	Increases defense by 25%, damage dealt by 50%, and maximum HP by 100%.Effect ends upon reuse.Cannot be used with other Essence, Deep Essence, or Pure Essence actions.It is said that Pure Essences may grant unexpected effects...※This action can only be used in Delubrum Reginae.Hidden effect: Lost Cure IV also grants Lost Bravery to affectved party members with a 10% buff instead of 5% which lasts for 60s. 	Increases defense by 25%, damage dealt by 50%, and maximum HP by 100%.Effect ends upon reuse.Cannot be used with other Essence, Deep Essence, or Pure Essence actions.It is said that Pure Essences may grant unexpected effects...※This action can only be used in Delubrum Reginae.Hidden effect: Lost Cure IV also grants Lost Bravery to affectved party members with a 10% buff instead of 5% which lasts for 60s. 	Increases defense by 25%, damage dealt by 50%, and maximum HP by 100%.Effect ends upon reuse.Cannot be used with other Essence, Deep Essence, or Pure Essence actions.It is said that Pure Essences may grant unexpected effects...※This action can only be used in Delubrum Reginae.Hidden effect: Lost Cure IV also grants Lost Bravery to affectved party members with a 10% buff instead of 5% which lasts for 60s. 	Increases defense by 25%, damage dealt by 50%, and maximum HP by 100%.Effect ends upon reuse.Cannot be used with other Essence, Deep Essence, or Pure Essence actions.It is said that Pure Essences may grant unexpected effects...※This action can only be used in Delubrum Reginae.Hidden effect: Lost Cure IV also grants Lost Bravery to affectved party members with a 10% buff instead of 5% which lasts for 60s. 	Increases defense by 25%, damage dealt by 50%, and maximum HP by 100%.Effect ends upon reuse.Cannot be used with other Essence, Deep Essence, or Pure Essence actions.It is said that Pure Essences may grant unexpected effects...※This action can only be used in Delubrum Reginae.Hidden effect: Lost Cure IV also grants Lost Bravery to affectved party members with a 10% buff instead of 5% which lasts for 60s. 	Increases defense by 25%, damage dealt by 50%, and maximum HP by 100%.Effect ends upon reuse.Cannot be used with other Essence, Deep Essence, or Pure Essence actions.It is said that Pure Essences may grant unexpected effects...※This action can only be used in Delubrum Reginae.Hidden effect: Lost Cure IV also grants Lost Bravery to affectved party members with a 10% buff instead of 5% which lasts for 60s. 	Increases defense by 25%, damage dealt by 50%, and maximum HP by 100%.Effect ends upon reuse.Cannot be used with other Essence, Deep Essence, or Pure Essence actions.It is said that Pure Essences may grant unexpected effects...※This action can only be used in Delubrum Reginae.Hidden effect: Lost Cure IV also grants Lost Bravery to affectved party members with a 10% buff instead of 5% which lasts for 60s.
 	 	Item 	Instant 	— 	1 	12 	— 	—
 	Increases defense by 60%, damage dealt by 60%, and maximum HP by 81%.Effect ends upon reuse.Cannot be used with other Essence, Deep Essence, or Pure Essence actions.It is said that Pure Essences may grant unexpected effects...※This action can only be used in Delubrum Reginae.Hidden effect: Banner of Honored Sacrifice duration is extended from 15s to 30s, and the damage over time effect from the Lost action is reduced to 1 damage. 	Increases defense by 60%, damage dealt by 60%, and maximum HP by 81%.Effect ends upon reuse.Cannot be used with other Essence, Deep Essence, or Pure Essence actions.It is said that Pure Essences may grant unexpected effects...※This action can only be used in Delubrum Reginae.Hidden effect: Banner of Honored Sacrifice duration is extended from 15s to 30s, and the damage over time effect from the Lost action is reduced to 1 damage. 	Increases defense by 60%, damage dealt by 60%, and maximum HP by 81%.Effect ends upon reuse.Cannot be used with other Essence, Deep Essence, or Pure Essence actions.It is said that Pure Essences may grant unexpected effects...※This action can only be used in Delubrum Reginae.Hidden effect: Banner of Honored Sacrifice duration is extended from 15s to 30s, and the damage over time effect from the Lost action is reduced to 1 damage. 	Increases defense by 60%, damage dealt by 60%, and maximum HP by 81%.Effect ends upon reuse.Cannot be used with other Essence, Deep Essence, or Pure Essence actions.It is said that Pure Essences may grant unexpected effects...※This action can only be used in Delubrum Reginae.Hidden effect: Banner of Honored Sacrifice duration is extended from 15s to 30s, and the damage over time effect from the Lost action is reduced to 1 damage. 	Increases defense by 60%, damage dealt by 60%, and maximum HP by 81%.Effect ends upon reuse.Cannot be used with other Essence, Deep Essence, or Pure Essence actions.It is said that Pure Essences may grant unexpected effects...※This action can only be used in Delubrum Reginae.Hidden effect: Banner of Honored Sacrifice duration is extended from 15s to 30s, and the damage over time effect from the Lost action is reduced to 1 damage. 	Increases defense by 60%, damage dealt by 60%, and maximum HP by 81%.Effect ends upon reuse.Cannot be used with other Essence, Deep Essence, or Pure Essence actions.It is said that Pure Essences may grant unexpected effects...※This action can only be used in Delubrum Reginae.Hidden effect: Banner of Honored Sacrifice duration is extended from 15s to 30s, and the damage over time effect from the Lost action is reduced to 1 damage. 	Increases defense by 60%, damage dealt by 60%, and maximum HP by 81%.Effect ends upon reuse.Cannot be used with other Essence, Deep Essence, or Pure Essence actions.It is said that Pure Essences may grant unexpected effects...※This action can only be used in Delubrum Reginae.Hidden effect: Banner of Honored Sacrifice duration is extended from 15s to 30s, and the damage over time effect from the Lost action is reduced to 1 damage. 	Increases defense by 60%, damage dealt by 60%, and maximum HP by 81%.Effect ends upon reuse.Cannot be used with other Essence, Deep Essence, or Pure Essence actions.It is said that Pure Essences may grant unexpected effects...※This action can only be used in Delubrum Reginae.Hidden effect: Banner of Honored Sacrifice duration is extended from 15s to 30s, and the damage over time effect from the Lost action is reduced to 1 damage.
 	 	Item 	Instant 	— 	1 	12 	— 	—
 	Increases defense by 60%, damage dealt by 50%, and maximum HP by 81%.Effect ends upon reuse.Cannot be used with other Essence, Deep Essence, or Pure Essence actions.It is said that Pure Essences may grant unexpected effects...※This action can only be used in Delubrum Reginae.Hidden effect: Lost Cure II grants Refresh on targets, which regenerates MP, but applies a stacking Slow debuff on the user for 18s, refreshing each time it is used.	Increases defense by 60%, damage dealt by 50%, and maximum HP by 81%.Effect ends upon reuse.Cannot be used with other Essence, Deep Essence, or Pure Essence actions.It is said that Pure Essences may grant unexpected effects...※This action can only be used in Delubrum Reginae.Hidden effect: Lost Cure II grants Refresh on targets, which regenerates MP, but applies a stacking Slow debuff on the user for 18s, refreshing each time it is used.	Increases defense by 60%, damage dealt by 50%, and maximum HP by 81%.Effect ends upon reuse.Cannot be used with other Essence, Deep Essence, or Pure Essence actions.It is said that Pure Essences may grant unexpected effects...※This action can only be used in Delubrum Reginae.Hidden effect: Lost Cure II grants Refresh on targets, which regenerates MP, but applies a stacking Slow debuff on the user for 18s, refreshing each time it is used.	Increases defense by 60%, damage dealt by 50%, and maximum HP by 81%.Effect ends upon reuse.Cannot be used with other Essence, Deep Essence, or Pure Essence actions.It is said that Pure Essences may grant unexpected effects...※This action can only be used in Delubrum Reginae.Hidden effect: Lost Cure II grants Refresh on targets, which regenerates MP, but applies a stacking Slow debuff on the user for 18s, refreshing each time it is used.	Increases defense by 60%, damage dealt by 50%, and maximum HP by 81%.Effect ends upon reuse.Cannot be used with other Essence, Deep Essence, or Pure Essence actions.It is said that Pure Essences may grant unexpected effects...※This action can only be used in Delubrum Reginae.Hidden effect: Lost Cure II grants Refresh on targets, which regenerates MP, but applies a stacking Slow debuff on the user for 18s, refreshing each time it is used.	Increases defense by 60%, damage dealt by 50%, and maximum HP by 81%.Effect ends upon reuse.Cannot be used with other Essence, Deep Essence, or Pure Essence actions.It is said that Pure Essences may grant unexpected effects...※This action can only be used in Delubrum Reginae.Hidden effect: Lost Cure II grants Refresh on targets, which regenerates MP, but applies a stacking Slow debuff on the user for 18s, refreshing each time it is used.	Increases defense by 60%, damage dealt by 50%, and maximum HP by 81%.Effect ends upon reuse.Cannot be used with other Essence, Deep Essence, or Pure Essence actions.It is said that Pure Essences may grant unexpected effects...※This action can only be used in Delubrum Reginae.Hidden effect: Lost Cure II grants Refresh on targets, which regenerates MP, but applies a stacking Slow debuff on the user for 18s, refreshing each time it is used.	Increases defense by 60%, damage dealt by 50%, and maximum HP by 81%.Effect ends upon reuse.Cannot be used with other Essence, Deep Essence, or Pure Essence actions.It is said that Pure Essences may grant unexpected effects...※This action can only be used in Delubrum Reginae.Hidden effect: Lost Cure II grants Refresh on targets, which regenerates MP, but applies a stacking Slow debuff on the user for 18s, refreshing each time it is used.
 	 	Item 	Instant 	— 	1 	12 	— 	—
 	Increases defense by 40%, damage dealt by 72%, and maximum HP by 50%.Effect ends upon reuse.Cannot be used with other Essence, Deep Essence, or Pure Essence actions.It is said that Pure Essences may grant unexpected effects...※This action can only be used in Delubrum Reginae.Hidden effect: Lost Sacrifice has a chance to not inflict the Sacrifice debuff on the user. 	Increases defense by 40%, damage dealt by 72%, and maximum HP by 50%.Effect ends upon reuse.Cannot be used with other Essence, Deep Essence, or Pure Essence actions.It is said that Pure Essences may grant unexpected effects...※This action can only be used in Delubrum Reginae.Hidden effect: Lost Sacrifice has a chance to not inflict the Sacrifice debuff on the user. 	Increases defense by 40%, damage dealt by 72%, and maximum HP by 50%.Effect ends upon reuse.Cannot be used with other Essence, Deep Essence, or Pure Essence actions.It is said that Pure Essences may grant unexpected effects...※This action can only be used in Delubrum Reginae.Hidden effect: Lost Sacrifice has a chance to not inflict the Sacrifice debuff on the user. 	Increases defense by 40%, damage dealt by 72%, and maximum HP by 50%.Effect ends upon reuse.Cannot be used with other Essence, Deep Essence, or Pure Essence actions.It is said that Pure Essences may grant unexpected effects...※This action can only be used in Delubrum Reginae.Hidden effect: Lost Sacrifice has a chance to not inflict the Sacrifice debuff on the user. 	Increases defense by 40%, damage dealt by 72%, and maximum HP by 50%.Effect ends upon reuse.Cannot be used with other Essence, Deep Essence, or Pure Essence actions.It is said that Pure Essences may grant unexpected effects...※This action can only be used in Delubrum Reginae.Hidden effect: Lost Sacrifice has a chance to not inflict the Sacrifice debuff on the user. 	Increases defense by 40%, damage dealt by 72%, and maximum HP by 50%.Effect ends upon reuse.Cannot be used with other Essence, Deep Essence, or Pure Essence actions.It is said that Pure Essences may grant unexpected effects...※This action can only be used in Delubrum Reginae.Hidden effect: Lost Sacrifice has a chance to not inflict the Sacrifice debuff on the user. 	Increases defense by 40%, damage dealt by 72%, and maximum HP by 50%.Effect ends upon reuse.Cannot be used with other Essence, Deep Essence, or Pure Essence actions.It is said that Pure Essences may grant unexpected effects...※This action can only be used in Delubrum Reginae.Hidden effect: Lost Sacrifice has a chance to not inflict the Sacrifice debuff on the user. 	Increases defense by 40%, damage dealt by 72%, and maximum HP by 50%.Effect ends upon reuse.Cannot be used with other Essence, Deep Essence, or Pure Essence actions.It is said that Pure Essences may grant unexpected effects...※This action can only be used in Delubrum Reginae.Hidden effect: Lost Sacrifice has a chance to not inflict the Sacrifice debuff on the user.
 	 	Item 	Instant 	— 	1 	12 	— 	—
 	Increases defense by 25%, damage dealt by 35%, and maximum HP by 100%.Effect ends upon reuse.Cannot be used with other Essence, Deep Essence, or Pure Essence actions.It is said that Pure Essences may grant unexpected effects...※This action can only be used in Delubrum Reginae.Hidden effect: Lost Arise has a chance to ignore the Resurrection Restricted penalty in Delubrum Reginae (Savage) 	Increases defense by 25%, damage dealt by 35%, and maximum HP by 100%.Effect ends upon reuse.Cannot be used with other Essence, Deep Essence, or Pure Essence actions.It is said that Pure Essences may grant unexpected effects...※This action can only be used in Delubrum Reginae.Hidden effect: Lost Arise has a chance to ignore the Resurrection Restricted penalty in Delubrum Reginae (Savage) 	Increases defense by 25%, damage dealt by 35%, and maximum HP by 100%.Effect ends upon reuse.Cannot be used with other Essence, Deep Essence, or Pure Essence actions.It is said that Pure Essences may grant unexpected effects...※This action can only be used in Delubrum Reginae.Hidden effect: Lost Arise has a chance to ignore the Resurrection Restricted penalty in Delubrum Reginae (Savage) 	Increases defense by 25%, damage dealt by 35%, and maximum HP by 100%.Effect ends upon reuse.Cannot be used with other Essence, Deep Essence, or Pure Essence actions.It is said that Pure Essences may grant unexpected effects...※This action can only be used in Delubrum Reginae.Hidden effect: Lost Arise has a chance to ignore the Resurrection Restricted penalty in Delubrum Reginae (Savage) 	Increases defense by 25%, damage dealt by 35%, and maximum HP by 100%.Effect ends upon reuse.Cannot be used with other Essence, Deep Essence, or Pure Essence actions.It is said that Pure Essences may grant unexpected effects...※This action can only be used in Delubrum Reginae.Hidden effect: Lost Arise has a chance to ignore the Resurrection Restricted penalty in Delubrum Reginae (Savage) 	Increases defense by 25%, damage dealt by 35%, and maximum HP by 100%.Effect ends upon reuse.Cannot be used with other Essence, Deep Essence, or Pure Essence actions.It is said that Pure Essences may grant unexpected effects...※This action can only be used in Delubrum Reginae.Hidden effect: Lost Arise has a chance to ignore the Resurrection Restricted penalty in Delubrum Reginae (Savage) 	Increases defense by 25%, damage dealt by 35%, and maximum HP by 100%.Effect ends upon reuse.Cannot be used with other Essence, Deep Essence, or Pure Essence actions.It is said that Pure Essences may grant unexpected effects...※This action can only be used in Delubrum Reginae.Hidden effect: Lost Arise has a chance to ignore the Resurrection Restricted penalty in Delubrum Reginae (Savage) 	Increases defense by 25%, damage dealt by 35%, and maximum HP by 100%.Effect ends upon reuse.Cannot be used with other Essence, Deep Essence, or Pure Essence actions.It is said that Pure Essences may grant unexpected effects...※This action can only be used in Delubrum Reginae.Hidden effect: Lost Arise has a chance to ignore the Resurrection Restricted penalty in Delubrum Reginae (Savage)
 	 	Item 	Instant 	2.5s 	1 	1 	— 	—
 	Instantly return to the starting point of the area.Cannot be executed while in combat.Shares a recast timer with all other weaponskills and spells. 	Instantly return to the starting point of the area.Cannot be executed while in combat.Shares a recast timer with all other weaponskills and spells. 	Instantly return to the starting point of the area.Cannot be executed while in combat.Shares a recast timer with all other weaponskills and spells. 	Instantly return to the starting point of the area.Cannot be executed while in combat.Shares a recast timer with all other weaponskills and spells. 	Instantly return to the starting point of the area.Cannot be executed while in combat.Shares a recast timer with all other weaponskills and spells. 	Instantly return to the starting point of the area.Cannot be executed while in combat.Shares a recast timer with all other weaponskills and spells. 	Instantly return to the starting point of the area.Cannot be executed while in combat.Shares a recast timer with all other weaponskills and spells. 	Instantly return to the starting point of the area.Cannot be executed while in combat.Shares a recast timer with all other weaponskills and spells.
 	 	Item 	Instant 	2.5s 	1 	1 	— 	—
 	Grants the effect of Lost Reflect to self.Lost Reflect Effect: Reflects most magic attacksDuration: 10sShares a recast timer with all other weaponskills and spells. 	Grants the effect of Lost Reflect to self.Lost Reflect Effect: Reflects most magic attacksDuration: 10sShares a recast timer with all other weaponskills and spells. 	Grants the effect of Lost Reflect to self.Lost Reflect Effect: Reflects most magic attacksDuration: 10sShares a recast timer with all other weaponskills and spells. 	Grants the effect of Lost Reflect to self.Lost Reflect Effect: Reflects most magic attacksDuration: 10sShares a recast timer with all other weaponskills and spells. 	Grants the effect of Lost Reflect to self.Lost Reflect Effect: Reflects most magic attacksDuration: 10sShares a recast timer with all other weaponskills and spells. 	Grants the effect of Lost Reflect to self.Lost Reflect Effect: Reflects most magic attacksDuration: 10sShares a recast timer with all other weaponskills and spells. 	Grants the effect of Lost Reflect to self.Lost Reflect Effect: Reflects most magic attacksDuration: 10sShares a recast timer with all other weaponskills and spells. 	Grants the effect of Lost Reflect to self.Lost Reflect Effect: Reflects most magic attacksDuration: 10sShares a recast timer with all other weaponskills and spells.
 	 	Item 	Instant 	90s 	1 	4 	— 	—
 	Restores own HP and MP to maximum.Shares a recast timer with Resistance Potion and Dynamis Dice. 	Restores own HP and MP to maximum.Shares a recast timer with Resistance Potion and Dynamis Dice. 	Restores own HP and MP to maximum.Shares a recast timer with Resistance Potion and Dynamis Dice. 	Restores own HP and MP to maximum.Shares a recast timer with Resistance Potion and Dynamis Dice. 	Restores own HP and MP to maximum.Shares a recast timer with Resistance Potion and Dynamis Dice. 	Restores own HP and MP to maximum.Shares a recast timer with Resistance Potion and Dynamis Dice. 	Restores own HP and MP to maximum.Shares a recast timer with Resistance Potion and Dynamis Dice. 	Restores own HP and MP to maximum.Shares a recast timer with Resistance Potion and Dynamis Dice.
== Gallery ==
Lost Arise.png|Lost Arise
Lost Blood Rage.png|Lost Blood Rage
Lost Bravery.png|Lost Bravery
Lost Cure IV.png|Lost Cure IV
Lost Honed Acuity.png|Banner of Honed Acuity
Lost Manawall.png|Lost Manawall
Lost Steelsting.png|Lost Steelsting
FFXIV Lost Mimic.png|Mimic
Lost Fair Trade.png|Lost Fair Trade
FFXIV Reflect.png|Lost Reflect / Light Curtain
Banner of Solemn Clarity.png|Banner of Solemn Clarity
Lost Dispel.png|Lost Dispel
Lost Focus.png|Lost Focus
Banner of Honored Sacrifice.png|Banner of Honored Sacrifice
Banner of Tireless Convinction.png|Banner of Tireless Conviction
Lost Paralyze III.png|Lost Paralyze III
Lost Reraise.png|Lost Reraise
Lost Spellforge.png|Lost Spellforge
Banner of Firm Resolve.png|Banner of Firm Resolve.
Lost Banish III.png|Lost Banish III
Lost Burst.png|Lost Burst
Lost Chainspell.png|Lost Chainspell
Lost Death.png|Lost Death
Lost Font of Magic.png|Lost Font of Magic
Lost Font of Power.png|Lost Font of Power
Lost Seraph Strike.png|Lost Seraph Strike
Lost Protect.png|Lost Protect
Lost Protect II.png|Lost Protect II
Lost Shell II.png|Lost Shell II
Lost Rampage.png|Lost Rampage
Lost Aethershield.png|Lost Aethershield
File:Lost Flare Star.png|Lost Flare Star
File:Lost Dervish.png|Lost Dervish
File:Lost Font of Skill.png|Lost Font Skill
File:Lost Assassination.png|Lost Assassination
File:Lost Slash.png|Lost Slash
File:Lost Full Cure.png|Lost Full Cure
File:Lost Bubble.png|Lost Bubble
File:Lost Shell.png|Lost Shell
File:Lost Swift.png|Lost Swift
File:Lost Stoneskin.png|Lost Stoneskin
File:Lost Stoneskin II.png|Lost Stoneskin II
File:Dynamis Dice.png|Dynamis Dice
File:Lost Impetus.png|Lost Impetus