The Enemies (SUPERHOT)

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|-|Standard=
|-|Concrete=
|-|Mushroom=
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==Summary==
The Enemies are a force in the SUPERHOT game series made up of featureless red humanoids, and the central antagonists throughout the games. They are used by the System as fodder for potential victims, and sometimes to enforce their commands.
==Powers and Stats==
Tier: 
Key: Standard | Concrete | Mushroom | Glitched
Name: Enemies, Red Dudes
Origin: SUPERHOT
Gender: Genderless
Age: Unknown
Classification: Enemies
Powers and Abilities:<tabber>
|-|Standard= Superhuman Physical Characteristics, Weapon Mastery, Inorganic Physiology (Type 2), likely Hive Mind (Type 1)
|-|Concrete= All standard abilities to a greater extent.
|-|Mushroom= Standard abilities, Limited Explosion Manipulation and Self-Destruction, Danmaku (Upon death, bullets fly out of their corpses in all directions) 
|-|Glitched= Standard abilities, Absorption (Any weapon they pick up becomes a part of their body)
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Attack Potency: Wall level (Possess weapons capable of shattering heads with a single bullet, and can cause similar damage with their bare hands)
Speed: Average Human, Supersonic+ reaction speed in Mind Control Delete (Enemies armed with katanas are able to slash midair bullets in half at a certain range), Supersonic to Supersonic+ attack speed with firearms
Lifting Strength: Unknown
Striking Strength: Wall level
Durability: Likely Wall level (Can survive punches from the Addict and Avar1ce, although three consecutive blows are lethal) | Wall level (Most of their bodies are made of concrete and can't be destroyed by Avar1ce without the use of a hack, although one limb is still vulnerable) | Likely Wall level | Likely Wall level
Stamina: Unknown, possibly Infinite due to being computer programs (Although, they seem to feel pain, as they flinch and clutch their stomachs when punched)
Range: Standard Melee Range, Extended Melee Range with melee weapons, Hundreds of Meters with firearms
Standard Equipment: None
*Optional Equipment: Beretta M9, M16, Uzi Submachine Gun, Double-barreled shotgun, Fishgun, Katana, Baseball Bat, Knife, Crowbar and a Pipe
Intelligence: Unknown, at least Below Average (Each of the Enemies is proficient with guns, katanas, knives and other weapons. In the heat of battle, the enemies display little tactics, often standing or running out in the open even though they're in a gunfight, and Enemies unarmed or armed with melee weapons simply charge towards their target with no regard for their safety. They possess no coordination with one another, and can easily be tricked into shooting each other. Enemies armed with guns use the basic tactic of shooting ahead of their target's current movement direction)
Weaknesses: In Mind Control Delete, all remaining enemies' heads explode if a certain number are killed. | One of their limbs is as vulnerable as standard Enemies' bodies, and they can be killed if that limb is destroyed. | None notable. | None notable.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:SUPERHOT
Category:Game Characters
Category:Video Game Characters
Category:Inorganic Beings
Category:Species
Category:Antagonists
Category:Weapon Users
Category:Explosion Users
Category:Self-Destruction Users
Category:Danmaku Users
Category:Absorption Users
Category:Data Beings
Category:Hive Minds