Slope Jump

A Slope Jump, originally referred to as a Ghetto Jump,Metroid 2002: "Ghetto" in this context comes from late 90s/early 00s California slang for "lame" or "shoddy" or "unsophisticated." By all accounts, Kip unwittingly coined the term "ghetto jump" while traversing the Crashed Frigate without the Gravity Suit on 9 February 2003, as the exact nature of the technique he was using was not known at that time. Today, some people use the term "slope jumping" as a clearer alternative. https://www.metroid2002.com/techniques_ghetto_jump.php is a technique within the Metroid Prime series that involves Samus moving up to a certain part of a ledge, looking down, and then jumping, giving her extra height and allowing her to reach normally inaccessible areas.
In the GameCube version of Metroid Prime 2: Echoes, most (if not all) areas reachable with the Slope Jump do not require looking down and simply only require the use of locking on in a straightforward position.
==Notable uses==
===Metroid Prime===
*Getting a Missile Expansion in Main Plaza before fighting the Hive Mecha.
*Accessing the inner part of the Furnace room without the Spider Ball.
*Skipping the battle with the first Elite Pirate in Elite Control.
===Metroid Prime 2: Echoes===
*Obtaining an early Missile Expansion in Temple Assembly Site.
*Skipping the Trooper's Last Stand cutscene in GFMC Compound (which leads to the 101% glitch).
*Getting into Torvus Bog without the Dark Suit by accessing the Portal in Abandoned Base.
*Skipping the Portal maze in Transit Station.
==Gallery==
Ghetto Jump Temple Assembly Site.gif|Temple Assembly Site.
Ghetto Jump GFMC Compound.gif|GFMC Compound.
Ghetto Jump Origin.png|The origin of the term "Ghetto Jump" from Metroid 2002.https://www.metroid2002.com/sequence_breaking_topics_tbj_V4.0.php#ghetto
==References==
ru:Гетто-прыжок
Category:Glitches