113225-just-a-new-idea-i-had-for-the-dye-system

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			So I thought I would come here and share an idea I had that could be easily (well hopefully) incorporated into the dye system.  One thing I always loved about mmos was cool looking armor and weapons, typically the effects of weapons such as smoke or glowing parts (kind of like the warriors 1800 sword).  That being said imagine is there were dyes that could add different effects to your weapons/armor ie. Lightning, fire, ice practicals etc.Thoughts?	
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			I think there would be some performance ramifications.  If they could get around that I think this would be cool.	
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I think they should stay away from making gear shiny like we see in GW2. Just for the sole reason that telegraphs already clutter the screen. There are new options on the ptr build that will let us tweak telegraph colors and stuff, lets see how those changes affect the game first, before considering putting special effects on gear.
 
Also lets wait until Carbine changes their dye system....the way it works right now is just horrible.	
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			Well those are both fair arguments but then why not just allow users to turn off "visual effects" in the video settings.. that would technically solve both those issues for those who are visually impaired and those who cant afford a good enough rig to run the game to its max potential.  I am just thinking that there are some people who may want cooler looking gear and weapons.  I want to add that there is already a glow (done my scientists) and there is the electrical effect of ss' overcharge ability.  I would even be fine if the weapons could just have a slot for a visual effect and the armor stayed the way it is.. there is no reason this cant be done, lets make everyone happy here. 	
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