144832-new-players-you-really-want-to-read-this-before-you-invest-any-time-into-wildstar

== Content ==
			
Do it, Wildstar is AWESOME!
 
 
This game has great depth and amazing PvE content. 
 
It's about the journey, not the destination. 
 
-The Journey!
 
This game has a long progression, a great backstory and FREE. Just because something takes longer than other games, just makes it that much more rewarding. 
The game doesn't end at 50, that's just the beginning. Your character isn't maxed just because it's 50, you gotta max your AMP/Ability points! This can be done in multiple ways - Reputation, PvP, PvE drops, buying them off the Auction House - I pvp'd for 3 days during double prestige event and bought all my PvP Gear 2/2 imbued and Amp/Ability Points. If the event wasn't there then I would have spent 6 days. Far from impossible. My server (Warhound-2) has no economy, if I was on Warhound-1 , I would have just bought them off the Auction House. But still, NO PROBLEM. EZ PZ.
 
Gear progression is also easy to start out but not so easy that every noob and their dogs are decked out head to toe in the best shiz.
 
PVP - buy 65 pvp set from npc for gold (when you hit 50 you have more than enough money to do this). Pvp and buy ilvl 70 gears with prestige. Then buy enhancers and imbue the ilvl 70 gear. DONE. (Classes are quite balanced in pvp)
 
PVE - Once you're 50, start with veteran expeditions. You can solo these easily. OR just buy a 65 pvp set (I did this, saved some time). Next, do veteran adventures for ilvl 68/70 gears. Adventures are like a dungeon but more story oriented. After that, you're ready to tackle the veteran dungeons - these are challenging and rewarding at the same time. They have a very generous drop rate on epic purple gears (ilvl 78/80) but can take some practice to learn so do some research before you try! After dungeons, it's attunement and raids - haven't got this far yet but will let you know how it goes if I do. 
 
Runes - Along with Ability and Amps, runes further customize your build. It's also a progress but not difficult to get good runes - more challenging to get the absolute best. 
 
Combat in this game is fun, engaging and challenging. The PvE content on this game is more difficult than World of Warcraft and truly rivals FF14 in terms of quality.
 
Challenging game = noobs rage quit = less noobs for us to deal with in the long run =  WIN!
 
-CASUAL PLAYER? No problem!
 
The casual gamer gets to have fun every step of the way and explore the epic game and story. Take your own time on the game, this isn't a race - that's how you burn yourself out. You can chill and spend hours on your house if you want, though I'll never understand it ;| 
 
A casual gamer would love this game as much as a hardcore player because how complete it is. And damn son, it's free. 
 
-Wonderful Community!
 
Online communities are generally toxic but Wildstar's is a bit different. Because of the difficulty of the game, noobs get chased away and many of the veteran players are nice people. I walked into my 1st veteran dungeon wearing ilvl 65 pvp blues and told my party, I don't know anything about the dungeon and would appreciate advice. These strangers took the time to explain every fight and gave me tips on how to play and we successfully cleared the dungeon. 
 
Yes there are idiots in the game, but they're there in every game. The further you get in the game, the more quality people you meet. 
 
Ask a question here on the forum , 100% someone's going to give you a legitimate answer eventually. If that doesn't work, send a ticket! I sent in 2 tickets this past week and both addressed and resolved in a timely manner. 
 
If you're antisocial and don't know how to make friends, then that's your problem. Don't blame the game for your shortcomings.
 
 
 
 
PvP in this game sucks, it's a cluster*cupcake* and the system is poop. - truth
 
*Edit* In response to some comments, I would like to elaborate on my stance regarding PvP.
 
PvP is fun but the system is sad. The amount of effort they put into making so much PvE content and all PvP gets is 3 overplayed BG's? On top of that the idea of rating for normal BG's is a stupid idea. 
 
I had fun in PvP, I farmed all my gear and imbued it 2/2 on the 1st day of the prestige event. But who ever lead the development and thought hype would be enough to bolster the pvp scene was wrong. 
 
Here is an idea of how I'd spice up the PvP system. 
 
I would do 2 things. 
 
1) Adjust the PvP Queues
2) Create PvP Incentives
 
Here are the queues I would have in place:
1v1 - Damn right. You don't know the potential of this. All you need to do is make mechanics to detect stalkers after a certain period of time and add a periodic dampening effect which increases damage taken.
2v2 
3v3
5v5 Don't bother, it's always the least popular in any mmo.
Normal Battleground. (What we have now, without the rating but keep the rewards as they are.)
Rated Battlegrounds - For this to work, there needs to be proper incentives, I will elaborate on a few examples down bellow. Until August, I played at a 2200 rating in NA-WoW RBG's (due to nerfs in how much rating you earn per win, that's actually a decent rating). There's always a special place in my heard for 10v10 matches BUT wildstar feels like something which could pull off 5v5 rated BG's because of the high mobility capability of classes and low cooldowns. 
 
Incentives for rated PvP:
 
The two biggest incentives in my opinion would be fame and fortune. Here is how you cater to each.
 
1) Fame: Make an online leader-board. Damnit carbine, you made such an amazing game - you sure as hell can make a simple PvP rating leaderboard online. Also make the board viewable in-game in the capitals. Make a section for each, 1v1, 2v2, 3v3 and Rated BG. Making a complete armory system would be a bit difficult, but at least something where we can see the builds/runes of the players on the board. Make seasons short (say 3 month duration) with appropriate title rewards for top 0.5%, 5% and 15% or something like that. 
 
2) Steal WoW's conquest currency idea, I hate it but it works. With the new currency, make a new vendor. Add things which would make people want to PvP and get a high rating. For example: Super fancy armor & weapon costumes (LIKE A BIG GLOWING CAPE OF BADASSERY) , mounts, etc. Make this new currency have a weekly cap which can be earned only in rated PvP. Don't bow to pressure of a raging community and make it obtainable in any other way. There are pro's and con's to making the cap scale with rating, that'll be upto you. Both would work. Make this new currency a type of omnipotent currency which can be exchanged into other currencies for properly scaled amounts but not vice-versa. 
 
Pay attention to the community. Surprisingly, the class balance is not that bad- I honestly think it's good, but the current system is unappealing. It's awfully casual. Adding Arena rated gears just isn't enough. Many people quit after getting constantly smashed by premades while trying to gear up. By bolstering the incentive for rated pvp, many of those premades would go queue Rated BG's for rating. IF Wildstar is ever going to grow to the playerbase it deserves , you can't half-ass the PvP. 
 
 
These are just some things I thought of in a few minutes. You can surely do better :)
			
				
	Edited October 22, 2015 by The Valiant King	
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Please edit the pvp part :P
 
PLSSS for me, I love the pvp I think it's the best bit :D <3
 
Otherwise, awesome thread.	
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Please edit the pvp part :P
 
PLSSS for me, I love the pvp I think it's the best bit :D <3
 
Otherwise, awesome thread.
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			Should note that you can buy the season 2 gear before you hit 50 via prestige, even though no one seems to notice that :P  And dear god I need another prestige weekend, need to make it rain prestige.
			
				
	Edited October 22, 2015 by Bacon_21	
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You are just not digging PvP. Reroll a lowbie toon (at low bracket time to kill is looooooooooooooong, so you have time to learn), and start get some mad skillz. Walatiki temple, you want mass cluster pack? Go mid, fight for mask. Wanna be sneaky moe foe? Just wait in tunnel for other sneaky dude, 1 vs 1. Or 1 vs 2, these tricky chuas never come alone, beware of stalker on you back. Or even better, let him take mask, mask carrier can't dodge with mask. Sit on his back, pwnage, metric ton of eff you en (FUN, cheesus crust). Or not, if this is a healer or freaking tank. You really hitting him with wet noodle. Then, raging and flipping couple tables you will realize, that actually this is team game, you will learn to read chat and come to help in mask room or your mask carrier. Or not, then I will have fun on opposite team.
 
Don't like Bloodsworn Halls, though. I wish dominating team wont get a point until they cap at least one secondary control. Premades just go straight in mid and this is all of strategy :( 
 
tl;dr: PvP is fun.	
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I agree with that, it needs some major loving.
But at least add there is an awesome pvp community out there, but the pvp isn't as good as it SHOULD be. So at least new players who want to pvp can find the right direction to it (there are quite a few circles, guilds and various other things out there for them) and not mess up your thread with "but bruh... wat about teh pvp"	
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I actually almost quit playing entirely the first time I tried pvp. The low level pvp is literally just ball grindingly boring. You seriously think I'm going to dance around and attack one person that isn't being healed for that long? Lol, no thanks. Didn't even finish the first match I entered. The ground being a cluster cupcake of abilities charging certainly doesn't help, but the time it takes to kill each other is completely unforgivable. 
 
I felt like I was rattling off hundreds of nerf darts at a warrior while he flogged me with a pool noodle. At least the pve is good, but some combat systems just don't lend themselves to good pvp. (Mmos period, but that is another topic.)	
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I actually almost quit playing entirely the first time I tried pvp. The low level pvp is literally just ball grindingly boring. You seriously think I'm going to dance around and attack one person that isn't being healed for that long? Lol, no thanks. Didn't even finish the first match I entered. The ground being a cluster cupcake of abilities charging certainly doesn't help, but the time it takes to kill each other is completely unforgivable.
 
I felt like I was rattling off hundreds of nerf darts at a warrior while he flogged me with a pool noodle. At least the pve is good, but some combat systems just don't lend themselves to good pvp. (Mmos period, but that is another topic.)
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I smell a juicy copyright infringement case pending.
 
Seriously though OP: #wellplayed	
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If you're antisocial and don't know how to make friends, then that's your problem. Don't blame the game for your shortcomings.
 
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Updated my 1st post to elaborate on my hate towards WS pvp. 
 
 
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Good news fellow Nexians,
 
Protostar's Antisocial Academy will be coming to a city near you soon! For the low low price of 100 plat you too can learn how to engage the social side of Wildstar without feeling neglected and unloved.
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2) Steal WoW's conquest currency idea, I hate it but it works. With the new currency, make a new vendor. Add things which would make people want to PvP and get a high rating. For example: Super fancy armor & weapon costumes (LIKE A BIG GLOWING CAPE OF BADASSERY) , mounts, etc. Make this new currency have a weekly cap which can be earned only in rated PvP. Don't bow to pressure of a raging community and make it obtainable in any other way. There are pro's and con's to making the cap scale with rating, that'll be upto you. Both would work. Make this new currency a type of omnipotent currency which can be exchanged into other currencies for properly scaled amounts but not vice-versa. 
 
Pay attention to the community. Surprisingly, the class balance is not that bad- I honestly think it's good, but the current system is unappealing. It's awfully casual. Adding Arena rated gears just isn't enough. Many people quit after getting constantly smashed by premades while trying to gear up. By bolstering the incentive for rated pvp, many of those premades would go queue Rated BG's for rating. IF Wildstar is ever going to grow to the playerbase it deserves , you can't half-ass the PvP. 
 
 
 
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I'm sorry but I do not agree with your idea for PvP incentives.
I was a few points shy of Gladiator at one point and lost it due to the excessive cheating - I also lost 2300/2400 in RBG's due to the hacks and at one point half my team was knocked offline.
 
In MMMORPG's you can only set the bar so high in PvP before people end up just exploiting for the rewards and the real money that comes from people who want those rewards without the hell that comes with MMORPG ladders. One of the reasons I picked this game up was because it didn't have WoW's arena reward system and if they were to implement such a rewards system I'd leave in a heartbeat. I'd probably not care if it were just titles but losing mounts because only .5% of a dying playerbase gets it? Yeah - There's a reason WoW's PvP has turned into what it is today. A deflated mess filled with cheaters and alts of the same top players.Ladders are fine.A rewards system tied entirely to it that fluctuates on %'s in a game that might not be able to support the numbers is not.Ladders are just not the most viable option for rewards in RPG's and work better for MoBA's, RTS and even FPS where things are created for the entire game for that competitive aspect.
			
				
	Edited October 22, 2015 by Shirt	
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I'm no PvP guy, so I genuinely don't care about that conversation.
 
But so far, I agree, I love both the community and the casual nature that Wildstar abides me. My friend has had some computer trouble recently, so he hasn't been able to log on to level characters with me-- and yet, I've had no trouble finding things to do that wouldn't level me ahead of him. I've had a blast with Housing, building my home and visiting other homes and playing the Challenges so I could get more free furniture to deck my house out in. And doing Path quests! And lucky me, I showed up just in time for the Shade's Eve event. Between the Housing's Trick-or-Treat quest and the Quiet Downs expedition, I've met so many well-mannered, nice people. The experience has been one big charm.	
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First off, really love the thread, yay good stuff all around!! BUT, I do wan't to point this one little thing out. In your edit you mention (see red in quote above) that you want PvP exclusive items with PvP exclusive currency... that can be converted to ALL other forms of currency thus enabling you to obtain all PvE exclusive items and equipment... but in the same breath deny PvE players any chance at obtaining PvP exclusive items with out PvPing.
 
I don't mind PvP & PvE exclusive items and gear skins... But it is a very big no no in my book to make PvE exclusive items from PvE currency accessible through PvP with no PvE activity required, while at the same time making PvP exclusive items completely inaccessible through conversion of PvE currency. 
 
Those are my two cents, otherwise love the positivity and the spirit of the thread!
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Do it, Wildstar is AWESOME!
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			In regards to PvP, we are constantly working on making it better. We actually just pushed an update onto PTR earlier this week if you want to go test some of that content and give us constructive feedback on how we can continue to refine PvP to make it more enjoyable. Check out this thread for what was changed and where you can submit your feedback: https://forums.wildstar-online.com/forums/index.php?/topic/144478-ptr-update-arenas/	
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In regards to PvP, we are constantly working on making it better. We actually just pushed an update onto PTR earlier this week if you want to go test some of that content and give us constructive feedback on how we can continue to refine PvP to make it more enjoyable. Check out this thread for what was changed and where you can submit your feedback: https://forums.wildstar-online.com/forums/index.php?/topic/144478-ptr-update-arenas/
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Challenging game = noobs rage quit = less noobs for us to deal with in the long run =  WIN!
 
-CASUAL PLAYER? No problem!
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Please, stop putting people off pvp. It is fine that you don't like it, but that's not the story for every single person on wildstar.
 
I love the pvp and find it engaging and fun. I also love the pve too, but pvp is my haunt.
 
I just feel it's a bit unfair to direct this at new players then not encourage them to give every part of the game a try.	
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In regards to PvP, we are constantly working on making it better. We actually just pushed an update onto PTR earlier this week if you want to go test some of that content and give us constructive feedback on how we can continue to refine PvP to make it more enjoyable. Check out this thread for what was changed and where you can submit your feedback: https://forums.wildstar-online.com/forums/index.php?/topic/144478-ptr-update-arenas/
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I would like to see more capture the flag type stuff.. we got plenty of node based bgs..  wouldn't mind seeing a full scale deathmatch with like 20 players instead of arena size.... that might be fun to.
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We have 
 
1 Capture the flag
1 Node control 
1 Combination of Capture the flag and node control
 
I want more of everything! :D
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			I have never gotten bored and uninstalled a mmorpg this fast before, maybe OP is playing with rose coloured glasses but this game is not good, barely averaging 3/5 ratings on any mmo gaming sites, it's slow, it's generic to a T, it's is not addictive in anyway, combat lacks impact, your character feels more of a bot you control, less of a digital representation of yourself, the UI is HORRID, it's bleach to my eyes, all moves are telegraphed, leveling feels like a chore and you don't feel stronger as you level up, all in all new players will drop this game very fast, 5 people I introduced to the game already quit after playing only 2 days, the game is truly atrocious. 2/5 rating from me.	
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I have never gotten bored and uninstalled a mmorpg this fast before, maybe OP is playing with rose coloured glasses but this game is not good, barely averaging 3/5 ratings on any mmo gaming sites, it's slow, it's generic to a T, it's is not addictive in anyway, combat lacks impact, your character feels more of a bot you control, less of a digital representation of yourself, the UI is HORRID, it's bleach to my eyes, all moves are telegraphed, leveling feels like a chore and you don't feel stronger as you level up, all in all new players will drop this game very fast, 5 people I introduced to the game already quit after playing only 2 days, the game is truly atrocious. 2/5 rating from me.
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This game is too hard for you, good luck on your future endeavors. 
 
I suggest visiting the eye doctor while you have the chance. 
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I have never gotten bored and uninstalled a mmorpg this fast before,
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Velsaint all anyone read in that post is "I never did any of the vet content".
 
Stromtalon: get stuck in the CCP too long/miss the interupt? That's a wipe.
 
Aetheros: get tagged by too many tornados and miss the interupt? Wipe.
 
Not good at gauging jumps? Don't go into SC or SSM.
 
Get hit by the blue beam during the dual beam phase of mordechai? Healer is to busy keeping himself alive. Enjoy the repair bill.	
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			Man, this thread is hardcore!	
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There is no need to bash people for having a differing opinion. If they don't like wildstar that's fine, however it's also important to note that they should leave constructive criticism instead of calling the existing player base retards.
 
Just saying guys, don't hate on people who don't like the game too hard <3	
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There is no need to bash people for having a differing opinion. If they don't like wildstar that's fine, however it's also important to note that they should leave constructive criticism instead of calling the existing player base retards.
 
Just saying guys, don't hate on people who don't like the game too hard <3
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I played in the beta, and seem to have stopped at the same point then as now: When I hit the first city/town. I don't know what it is, but it's making me want to stop? 
 
I'm a long time WoW player (played since Vanilla, still do) and wanted to hop back into Wildstar after it went F2P as I remember having some fun in Beta, and I can play with my son without having to buy 2 accounts. But for some reason I'm having a hard time getting "involved" in the game? I love the story so far, the graphics/art style is amazing, and the combat system is fun, but I can't seem to put my finger on what's missing?	
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I have never gotten bored and uninstalled a mmorpg this fast before, maybe OP is playing with rose coloured glasses but this game is not good, barely averaging 3/5 ratings on any mmo gaming sites, it's slow, it's generic to a T, it's is not addictive in anyway, combat lacks impact, your character feels more of a bot you control, less of a digital representation of yourself, the UI is HORRID, it's bleach to my eyes, all moves are telegraphed, leveling feels like a chore and you don't feel stronger as you level up, all in all new players will drop this game very fast, 5 people I introduced to the game already quit after playing only 2 days, the game is truly atrocious. 2/5 rating from me.
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I have never gotten bored and uninstalled a mmorpg this fast before, maybe OP is playing with rose coloured glasses but this game is not good, barely averaging 3/5 ratings on any mmo gaming sites, it's slow, it's generic to a T, it's is not addictive in anyway, combat lacks impact, your character feels more of a bot you control, less of a digital representation of yourself, the UI is HORRID, it's bleach to my eyes, all moves are telegraphed, leveling feels like a chore and you don't feel stronger as you level up, all in all new players will drop this game very fast, 5 people I introduced to the game already quit after playing only 2 days, the game is truly atrocious. 2/5 rating from me.
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Why is it whenever people make these kind of posts, it's always 5 friends? Seriously. It's never 1, or 3 or even 6. It's always 5. I've seen way too many convenient "5 friends" posts here, just like I have over in SWTOR and GW2 over the years.
 
Gets a bit difficult not to call BS and then just dismiss the rest out of hand as a result. 
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Honestly I don't think I saw any info on runing and honestly that's where people are getting lost on gearing.
 
Buy PvP gear, find out your class's main stats (crit/critsev for everything except medic/engi, medic and engi use multihit) and then put highest possible green runes into it, presto you can now do at least 5k+~ dps in dungeons unless you're using a terrible build or have no clue what to do with your LAS.Honestly though, in general this doesn't really seem like the kinda thread that actually is meant to help new players, just kinda more misinformation/opinion on some matters with some general info. As far as raid difficulty goes, I'd say we're below the hard modes of WoW currently by a good deal except for HM augmentors, and dungeons are at the same time much more difficult if you have a poorly geared group but overall not very difficult. I'd also say at the same time we're well above the quality of FFXIV's gameplay, since it's even below WoW's when you consider how slow paced it is.
 
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hard? there is NOTHING hard about this game, zero challenge, zero need for serious thought, there is no risks involved, there is no, *if i miss this dodge or get caught in this aoe Im 1 shoted(TERA) my issue is this game is way too easy and boring.
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What I honestly don´t understand with posts like VelSaint are 2 things. 
 
1. When you have such strong negative opinion about the game how comes that you recommended 5 friends of you to play this game. Just wondering why you did this. 
 
2. You don´t like the game, you dislike it to a huge extent. We get that. But when I don´t like a game I keep moving. I don´t care for the game anymore. You are still here though. Writing your biased opinion with a lot of hate in a Thread meant for new players. Of course different opinions are important, but honestly just telling someone the game is garbage seems kinda weird. It just looks like you went to the forum, logged in your account and searched for a thread you could hate in...that couldn´t be, right?	
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			Good thing I got 2 others to play this game and we're all still here :).	
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What I honestly don´t understand with posts like VelSaint are 2 things. 
 
1. When you have such strong negative opinion about the game how comes that you recommended 5 friends of you to play this game. Just wondering why you did this. 
 
2. You don´t like the game, you dislike it to a huge extent. We get that. But when I don´t like a game I keep moving. I don´t care for the game anymore. You are still here though. Writing your biased opinion with a lot of hate in a Thread meant for new players. Of course different opinions are important, but honestly just telling someone the game is garbage seems kinda weird. It just looks like you went to the forum, logged in your account and searched for a thread you could hate in...that couldn´t be, right?
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