DNA

DNA is the main feature of Genetics and with it you can turn a monkey into a human and vice versa.
== DNA ==
DNA is divided in three different parts - the Unique Enzymes, the Unique Identifier, and the Structural Enzymes.
== Unique Identifier ==
Every block that is above, or equal to 802, is enabled. Everything in ()
is either an override or a description.
:Block 1 - Red hair
:Block 2 - Blue Hair
:Block 3 - Hair Green
:Block 4 - Facial Hair Red
:Block 5 - Facial Hair Blue
:Block 6 - Facial Hair Green
:Block 7 - Skin Tone (Higher is whiter)
:Block 8 - Red Eyes
:Block 9 - Blue Eyes
:Block 10 - Green Eyes
:Block 11 - Gender (Above 802, female)
:Block 12 - Facial Hair Style (See the 'Facial Hair Styles' file)
:Block 13 - Hair Style (See the 'Hair Styles' file)
==== Facial Hair Style ====
Facial Hair Styles:
Facial hair style is determined by the value of block 12.
Minimum Maximum Style
:001 153 Clean shaven
:154 2BC Elvis
:2BD 41A Van Dyke
:41B 578 Neckbeard
:579 6D6 Chaplin
:6D7 834 Watson
:835 992 Abe
:993 AF0 Chinstrap
:AF1 C4E Hipster
:C4F DAC Goatee
:DAD FFF Hogan
Category:Science
==== Hair Styles ====
Hair Styles:
Hair style is determined by the value of block 13. 
Minimum Maximum Style 
:001 2BC Bald
:2BD 4E2 Cut Hair
:4E3 7D0 Long Hair
:7D1 ABE Short Hair
:ABF CB2 Mohawk
:CB3 992 Balding
:FA1 FFF Fag
== Unique Enzymes (UE) ==
Unique Enzymes are what determins your ID. You cannot alter a person's UE 
directly, but you can copy their UI and UE, then paste it on another person.
This is useful if you're the traitor and you need a new ID. With this
method, your voice won't give you up.
== Structural Enzymes (SE) ==
Structural Enzymes are directly responsible for the subject's (dis)abilities.
They can be modified in two ways: Direct DNA Editing(Dont forget to lock the machine so the vict- subject wont accidently get out) The (dis)abilities blocks are randomized each round. There are a total of 14 blocks. Block #14 is ALWAYS responsible for target's base structure. There is also a single block that does nothing.
To enable a disease, set its value to 802 or higher.
To enable a superpower, set its block to the EXACT value mentioned in brackets.
DNA is responsilbe for following:
:Poor Vision
:Hulk (DAC)
:Epilepsy
:Chronic Cough
:Clumsy
:Tourettes
:X-ray (BEA)
:Stuttering
:Fire Aura (BEA)
:Blindness
:Telekinesis (DAC)
:Deafness
:Block #14: Monkey if > 802, Human if < 802
Category:Science