Crimson Megalodaunt

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==Description==
The result of a rare case where a Megalodaunt gets exposed to the Vents of Korilfied of the Third Layer, resulting in this unique species able to utilize Flamecharm.
Red Megalodaunts only features a different skin tone when compared to it's original counterpart, with it being dyed a color of Crimson Red. In addition, it is observed that Red Megalodaunts may utilize Flamecharm by invoking the Song through it's scream, which causes flaming swords to rain down from the sky. These are the only notable differences that are associated with this unique mutation, and aside from being outcasts of Megalodaunt packs, behave no more different than a regular Megalodaunt.
They are a significantly rarer sight, and are only found in selected locations at the Eastern Luminant, namely Songseeker Wilds and the Starswept Valley. Of which, they can always be found on one of the bridges at Starswept Valley somewhere near Bluster's Rift. They would also appear in the Etrean Luminant with the use of a Megalodaunt Bait, but as expected, they are a much rarer sight. As they are somehow considered as outcasts by Megalodaunt packs, they will attack other Megalodaunts as well.
==Attacks==
Name/Danger 	Description	GIF
Slash(★☆☆) 	A short range Slash using their forearms, often used twice in a row or paired with a kick.
*Heavy posture damage.
*If the Crimson Megalodaunt uses it twice in a row, it also means it is not gonna do anything for a short period of time, usually enough to land ~3 hits using a MED or LHT weapon, ~2 hits if using a HVY weapon. 
**if the Megalodaunt only slashes once, it will wait the same time as two slashes before attacking again but if it performs a single slash while standing still then it will quickly deliver a kick after.
Parryable:◯
Blockable:◯
Dodgeable:◯	
Kick(★★★) 	The Crimson Megalodaunt's leg will flash red before delivering a Kick that can rag-doll and send the player flying.
*Causes the player to be Dazed if kicked into a wall.
*This ability is very dangerous as it cannot be blocked and can send you into unwanted situations.
*Animation changes to a "Bite" attack if the Megalodaunt is swimming but still functions the same as a normal kick.
*Creates the longest duration in which the beast doesn't attack, letting you freely hit it more than the other attacks allow.
Parryable:✗
Blockable:✗
Dodgeable:◯	
Thousand Needles(★☆☆) 	The Crimson Megalodaunt bends over and points its coral tubes towards an opponent, spewing a large and constant spray of coral shards at anyone in front of/around it for a second.
* There is a shorter ranged AOE version and a single target version. Both function the same.
Parryable:◯
Blockable:◯
Dodgeable:✗	
Tacet Hug(★☆☆) 	The Crimson turns invisible, with a white ring signifying where they are. After a few seconds, if turns visible again, grabs whatever is in front of it, holds it up, and chows down, before throwing it away and ragdolling it.
*Autogrips
Parryable:◯
Blockable:◯
Dodgeable:◯	
Tacet Drop Kick(★☆☆) 	The Crimson turns invisible, and after a few seconds it appears again behind the target, unleashing a drop kick. (Theorized that this move only occurs when the target is airborne, switching the attack when the Megalodaunt re-appears due to Tacet Hug being unlikely to land on a player who is high off the ground)
Parryable:◯
Blockable:◯
Dodgeable:◯	
Roar (★★☆) 	Lets out a Roar at nearby targets, initiating combat and inflicting a generous amount of insanity and fear. It can cause a player to succumb to insanity much quicker than expected or during combat within voidzones.
*Blocking negates much of but not all the insanity gain.
*Increases posture damage against all players affected by the roar, similarly to Ardour Scream.
Parryable:✗
Blockable:◯
Dodgeable:◯	
Pyroclastic Roar (★★☆)	Similar to the standard Roar, but the rings surrounding the Megalodaunt are colored orange. Additionally, the roar also summons flaming swords from the sky that inflict damage and set the player on fire.
Parryable:◯
Blockable:◯
Dodgeable:◯	
==Finisher==
Name 	Description
Curb Stomp 	The Megalodaunt ends its opponent's life by delivering a stomp onto their bodies with a gruesome crunch. This happens in less than a second. This attack has an AOE effect which can be parried similar to the Rock Golem's stomp.
Incineration	A flaming sword summoned by the Crimson Megalodaunt's Pyroclastic Roar impales the player, setting them on fire and leaving them to burn to death.
Category:Monsters