Smile

smile is a melee item in item asylum. It is a weapon of a large mass of dark gray flesh with a giant mouth embedded in it, studded with pale faces. 
==Functionality==
While smile is equipped, the user will be granted +4 extra walkspeed.
smile is initially held with both hands. Using smile causes the user to swing the weapon in front of them, dealing 
 12 damage and stunning enemies it strikes; however, using smile on a corpse or getting the finishing blow on an opponent will consume the body, reducing each limb of the body to a bloody splash. Consuming a body will permanently add 1.5 damage to the weapon, increase the wielder's max health by 10, and heal them for twice the amount of their victim's max health.
These bonuses will continually stack and will reach their limits at the consumption of 40 bodies, resulting in 65 damage per swing and granting a total of +400 additional health. Each swing has 1.5 second cooldown before the weapon can be swung again. smile's base attack hitbox is 6×6×5 studs.
smile's base attack instantly kills and consumes players who have activated dead.
===Merge===
Merge can only be used after consuming 10 bodies, prompting the user to consume more if they lack the requirement. Merging with the weapon immediately unlocks and triggers its ability In Search of Corpses alongside 5.5 seconds of invincibility upon merge. The item's base attack will then be enhanced to a 3-hit combo that knocks back and ragdolls any opponents on the final swing, as well as being slung over its wielder's shoulder instead of being held with both hands. In this state, smile will have minimal delay between swings and a cooldown of 1.5 seconds between each combo. Each swing's hitbox is increased to 8×8×5 studs.
Additionally, upon the consumption of 10 corpses, all players will have their screen overlaid with a "First Trumpet"; the Trumpet level will increase depending on the amount of corpses the item has consumed. It will also override the area's music with SMILER. These effects are purely cosmetic and will only stop if the user is killed or when the round ends. 
====In Search of Corpses [E] ====
Raising the weapon into the air, it will let out a loud screech while rapidly damaging and stunning any entities around the user 30 times in a 25-stud radius. Each instance of damage scales off the amount of corpses the weapon has consumed, starting at 1.5 and capping at 10 following the consumption of 100 bodies. In Search of Corpses has a cooldown of 10 seconds.
====Vomit [R] ====
This ability is unlocked upon using In Search of Corpses or Merge after consuming at least 20 corpses. Pointing the weapon forward, it will vomit out blood that deals damage and hitstun in a 18×12×8 stud area up to 6 times. Vomit starts at a base damage of 11, increasing in increments of 0.5 until it reaches its limit of 15 damage per tick after the consumption of 8 more corpses. Vomit has a cooldown of 10 seconds.
==Tips== 
*smile is incredibly weak from the start, and most people will take advantage of it to shut down the user early. Keep the item stowed as much as possible outside of corpse collection.
** Be patient while collecting corpses prior to merging; smile is noticeably loud with iconic sound effects that may draw unwanted attention. A successful merge with the weapon is rewarded through mindfulness.
*NPCs such as shadow clones, noobs summoned from the noob tube, golems summoned from earth tome, and even roombas can still be consumed for benefits.
*Although smile grants powerful bonuses, common shutdown items like death note, america or pact still remain a threat.
*You can not consume the bodies of ally players in modes with teams such as TC and TDM.
*When spawning with pact with a merged smile user running rampant, consider not resetting immediately after pacting them, as their healing will also heal their partner. Additionally, pacting an unmerged smile will result in them being more likely to merge, benefiting both parties. Just be mindful of smile's In Search of Corpses attack, consider picking off people near them with ranged weaponry instead to stay safe.
*borrow and vampirism can be used to temporarily or permanently disable smile from attacking. Proceed with caution if spotting a player with one of those weapons.
**On the flip side, attempt to use borrow or vampirism on a smile user when there is a chance. It may be risky to do so, but over time this risk will only grow greater.
*Every attack by the weapon, including while it hasn't been merged with, applies a significant amount of stun. It can be used for holding off opponents or softening them up to consume the body after.
*Take advantage of consuming corpses to its fullest. Not only will it continually make the weapon stronger, it will also provide a large amount of sustain during fights.
*In ZS, zombie corpses disappear quickly, which makes it rather difficult to efficiently collect them. Be patient and collect corpses one at a time.
*Avoid recklessly using the weapon's abilities; they are powerful but have long cooldowns. Keep them in reserve for larger crowds of players.
==Gallery==
Smile idle.gif|smile's idle animation.
Smile swing.gif|Swinging smile.
Deathsmile.gif|smile consuming a body.
Smile initial merge.gif|Merging smile.
smile merged appearance.png|smile's appearance after merging.
Smile swing merged new.gif|Swinging smile after merging.
Smile search newer.gif|In Search Of Corpses in use.
Smile vomit.gif|Vomit in use.
Smile Pre-Merge Hitbox (Updated).png|smile's hitbox, pre-merge.
Smile Post-Merge Hitbox (Updated).png|Ditto, but post-merge.
Smile In Search Of Corpses Hitbox (Updated).png|In Search of Corpses hitbox.
Smile Vomit Hitbox (Updated).png|Vomit's hitbox.
FirstTrumpetPreV1.6.0.png|First Trumpet before the v1.6.0 update.
FirstTrumpetAlternatePreV1.6.0.png|Ditto, but alternate.
SecondTrumpetPreV1.6.0.png|Second Trumpet before the v1.6.0 update.
SecondTrumpetAlternatePreV1.6.0.png|Ditto, but alternate.
ThirdTrumpetPreV1.6.0.png|Third Trumpet before the v1.6.0 update.
ThirdTrumpetAlternatePreV1.6.0.png|Ditto, but alternate.
===Miscellaneous===
Golden Smile.png|The golden variation of smile.
Golden Smile first Trumpet .jpg|Ditto, but after merging.
smileaprilfull.png|smile during April Fools 2024.
London.png|Ditto, but closer.
SmileswingV1.5.5.gif|Swinging smile during April Fools 2024.
London 2.png|smile after merging during April Fools 2024.
MergedsmileswingV1.5.5.gif|Swinging smile after merging during April Fools 2024.
Burmingham.png|In Search of Corpses in use during April Fools 2024.
SmileinsearchofcorpsesV1.5.5.gif|Ditto, but a farther view of In Search of Corpses.
Avril barf.png|Vomit being in use during April Fools 2024.
SmilevomitV1.5.5.gif|Ditto, but animated.
smile_invis.png|smile as seen with Invisibility debug.
Smilefor.png|A crop of smile.
===Origin===
Smilelcorp.png|E.G.O. weapon Smile in Lobotomy Corporation.
InSearchofCorpses.png|In Search of Corpses card in Library of Ruina.
VomitLoR.png|Vomit card in Library of Ruina.
==Audio==
<tabber>
|-|BGM=
Song Information	
 	SMILER
File 	
BPM 	166
Song Length 	1:49
Composer 	Aden Mayo
Note 	Plays upon the consumption of at least 10 corpses.
|-|Plok Variant=
Song Information	
 	SMILER - Item Asylum (Plok REMIX)
File 	
BPM 	166
Song Length 	3:42
Composer 	Rolobi
Note 	Plays upon the consumption of at least 10 corpses whilst wearing certain avatar items
|-|SFX=
Sound 	SFX 	Description
Swing 	File:Smile Hit.wav 	Plays every time smile is swung.
Impact 	File:Smile HitLand.wav	Plays upon successfully striking an enemy.
Consume 	File:Smile Consume.wav	Plays when a corpse is consumed.
Screech 	File:Smile Screech.wav	Plays upon using In Search of Corpses.
Screech (Plok Variant)	 	Plays upon using In Search of Corpses whilst wearing avatar items that contain the word "plok".
Vomit 	 	Plays upon using Vomit.
</tabber>
== Trivia== 
*smile is a reference to Lobotomy Corporation. 
** The weapon itself is a reference to the E.G.O. weapon obtainable from The Mountain of Smiling Bodies.
**The Trumpet overlays that appear reference the Emergency Alert Levels that sound depending on the severity of abnormality breaches. The First Trumpet signals minimal threat, the Second Trumpet signals more significant trouble, while the Third Trumpet signals a much graver situation. 
***Likewise, the overlays in-game depend on the amount of corpses the weapon has consumed; the First Trumpet appears at 10, the Second Trumpet at 50, and the Third Trumpet at 100.
***The Trumpet overlay can also be changed by another smile, by da capo, and by the existence of the three birds. Whichever threat is greatest determines the Trumpet level.
*Failed attempts to merge will display a line of flavor text. These messages are based on the Mountain of Smiling Bodies' appearance in Library of Ruina, and are pulled from the on-screen flavor text. The flavor text lines in-game are: 
**"Need… bo…dies… So I can… gr…ow…"
**"Not enough… More bodies… Grow bigger…"
**"Smell blood… Tasty scen…t…"
**"Krrrrh… Tasty… meat… before m…e…"
**"Meat… wanna e…at…"
*smile is blacklisted from BOSS and JGN rounds.
** This is due to smile's unparalleled potential in boss rounds that utilize minions, especially uncertified.
*When wearing any outfit that contains the word "Plok" (case sensitive) in it, a different version of SMILER will play in the style of game "Plok!". This also gives a special In Search of Corpses SFX.
** Similar to nichirin sword's watermark bug, the remix only triggers if the item is forcefully given to a player, meaning it will only work if given through the Admin Panel, KIT, TC or fortnite card.
** Along with this, a shoutout saying "(Shoutouts @Rolobi)" is added to the tooltip thanking Rolobi, the composer of the remix.
*smile is the 5th item in the game to be given multiple tooltips, following in the footsteps of items like apologist, necromancer's scythe, cero and esto es el fin.
*smile instakills people with dead active, as smile consumes dead bodies, and people with dead active technically are dead.
*As of 1.7.0, when borrowing an already merged smile, you will be able to access the abilities from the merged smile.
**If the smile user has already reached the maximum health before being borrowed, you won't be able to gain any max HP after borrowing.
==Changes== 
* v1.7.0
**Now remembers its body count when taken by borrow.
* v1.6.10 
**Roblox has updated highlights and outlines to be properly supported on mobile devices, meaning smile now uses the desktop effect when merging on mobile devices.
*v1.6.4 
**Added a shoutout to the composer who made the "Plok" remix if the user is wearing a piece of clothing containing the word "Plok".
*v1.6.1 
**Vomit now appears after using In Search of Corpses when having 20 or more bodies consumed, without needing to re-equip the weapon.
* v1.6.0
** Now provides 5.5 seconds of invincibility upon merging indicated with a blue overlay.
**While wearing a piece of clothing containing the word "Plok", SMILER changes to this remix, as well as changing In Search of Corpses SFX.
**Now instakills people with dead active.
*v1.5.6 
**v1.5.5 changes reverted.
*v1.5.5 
**Changed model.
**Hit sound is now The Heavy from TF2 eating.
**In Search of Corpses now uses a stock scream sound effect.
**Music distorted.
**Trumpet borders are now transparent, with the only part of the border showing being the exclamation marks and labels.
**Vomit's sound effect changed to Joseph Joestar from JoJo's Bizzare Adventure Part 2 screaming.
**base damage decreased to 0.
*v1.3.3 
**No longer fully heals the user, instead healing for double the victim's max health.
*v1.3.0 [🌴] 
**Added a new ability, Vomit.
**Music and screen overlay are now server-wide and take effect immediately at the consumption of 10 corpses. 
***Now starts at First Trumpet instead of Second Trumpet. Trumpet level increases based on how many bodies have been consumed across the server.
*v1.2.4 
**Updated visual effects by the weapon after merging. 
*** Now overlays the user's screen with the Second Trumpet GUI from Lobotomy Corporation.
***Now plays SMILER.
**Added more flavor texts for incomplete merges.
***Previously only had "Need... more..."
* v1.2.3 [⚔] 
**Now grants bonus walkspeed while equipped.
**Increased damage.
**Can now "consume" corpses for bonus, stackable benefits.
*v1.2.0 [mihawk bosses & more!!!!!] 
**Added smile.
Category:Items
Category:Melee Items
Category:Inflicts ragdoll
Category:Inflicts knockback
Category:Inflicts hitstun
Category:Increases walkspeed
Category:Health booster items
Category:Items with abilities
Category:Based on media
Category:Blacklisted in boss
Category:Lobotomy Corporation References
Category:Instant death items
Category:Items that play music
Category:Items with synergies
Category:Blacklisted in GG