TooSoon

Ah, yes. You’ve finally made it out of Unhappy Slamo. As you enter the next difficulty, you realize outside that there is a crack in space. Congratulations; you have found yourself in the next difficulty called TooSoon.
Too soon to save the omniverse, but too late to save the multiverse. You have finally found yourself in a forced softlock for the first time in 24 classes and hundreds of difficulties. You can’t do anything. You’re gonna have to get pretty creative with this to break out. And so, after you build up enough courage, you finally return to try and save it all, and of course; beat this difficulty.
==What is TooSoon?==
TooSoon is the one of the first of many difficulties on this chart to purposefully imbalance space time. You’ll be seeing this alot, so good luck.
TooSoon is also surprisingly more simple than the other difficulties in these final 10 classes with the only catch being the fact that space time is ripping right below you, which to be fair that at this pace that you’re completing these difficulties, you’re not gonna need to worry about that.
==Icon Representation==
<tabber>
New=
 this icon is alot more eventful than the old one, featuring a rip forming in space time.
|-|
Old=
 this icon is a google jpeg with a white slash slapped on top.
</tabber>
==Obstacles in this Difficulty==
* 10JJ10 stud jumps
==Continuing on from this point:==
Wow. Did you actually do it? You actually saved the multiverse from self-destruction? First you save space from error’ing in class 9, and now this? Simply congratulations at this point. At least Gar-No doesn’t have space time self destructing. Congrats.
*