Gear/Ammo SRM AX

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Ammo_AmmunitionBox_SRM_Acid
Manufacturer: Generic
This warhead replaces the normal explosive charge of the standard short-range missile with a small tank of a gelled Acid, weakening a Targets resistance. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E.
=Attributes=
Tonnage	Slots	Value	Allowed Locations	Disallowed Locations
1 	1 	54000	All 	All
* Target takes 1% more damage for 2 turns - does stack.
* -1 accuracy with this weapon.
* +50% damage dealt to armor
* -50% damage dealt to structure
* Missile has 3 HP.
* SRM Ammo - 100 Shots
* 81 Cbills Cost per Shot.
* Ammunition Box can explode for 5 damage, 2.5 heat and 1.3 stability per remaining shot
=Ammo Stats=
Ammo 	Ammo 	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round
Capacity	Cost Per Round	Norm 	Heat 	Stab
100 	81 	5 	2.5 	1.25
=Used By Mechs=
Mechs 	Mechs 	Mechs
ARC-2S 	AS7-D-VVAYIL 	ASN-99
BL-QS4 	BLR-4L 	BSW-S2C
CGR-1P5 	COM-2DS 	COM-P
COM-QS4 	CPLT-BB 	CPLT-S7
DV-FR 	ETN-C3 	HCT-3X
JR7-O 	MDD-P aka VULTURE 'SCAVANGER' 	MDDII-OP
OSR-3D 	RPT3-OA 	SKT-6M
TW-P aka MAD CAT 'BLACK CAT'	TW-S7 aka TIMBER WOLF 'MAD CAT'	UZL-P
VL-BL 	 	
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2