Rahadin

==Summary==
Rahadin is the dusk elf servant of Strahd, and his long-time immortal brother-in-arms. He was banished from the Dusk Elf kingdoms for refusing to bow down to the king. He is credited as Strahd's most powerful general and having slaughtered thousands of men in the name of his count.
Rahadin was responsible for protecting the Count, and took part in guiding him towards Tatyana before her unfortunate demise. After her death, Patrina, a woman offering Strahd immortality, attempted to gain his love- and was stoned by her elven kin for her folly. Rahadin was sent to slaughter the elf culture, murdering all women so the men could not breed, sealing their fate. Since then he has been possessed by the thousands upon thousands of gruesome voices of those he slaughtered without second thoughts.
==Powers and Stats==
Tier: At least , likely 
Name: Rahadin, Hand of Strahd
Origin: Dungeons and Dragons
Gender: Male
Age: Unknown, likely thousands of years old
Classification: Dusk Elf Chamberlain
Powers and Abilities: Superhuman Physical Characteristics, Weapon Mastery, Immortality (Type 1), Magic, Reality Warping, Stealth Mastery, Madness Manipulation (Type 3), Mind Manipulation, Teleportation, Enhanced Senses, Summoning, Power Bestowal, Clairvoyance Nullification, Camouflage, Poison Manipulation, Non-Physical Interaction (Magic in D&D can interact with conceptual demons, abstract devils, incorporeal spirits, intangible elementals, and even nonexistent deities), Extreme Resistance to Mind Manipulation, Empathic Manipulation, Madness Manipulation, and Sleep Manipulation
Attack Potency: At least Building level (Listed as being superior to casters of cone of cold), likely Small City level+ (Nearly comparable to Strahd von Zarovich, as an eighteen hit-dice creature he should be capable of battling legendary dragons)
Speed: At least Hypersonic+ with High Hypersonic+ reactions (Superior to typical adventurers who can dodge short-range lightning), likely at least Relativistic+ (Can react to Anger of the Noonday Sun), with FTL+ reactions (Can tag others with the Great Cat's Dodge feat).
Lifting Strength: Class 1 (Capable of pushing 793.79 kg)
Striking Strength: At least Building level, likely Small City level+
Durability: At least Building level, likely Small City level+
Stamina: Superhuman (Slaughtered an entire civilization with no apparent rest)
Range: Dozens of meters
Standard Equipment: Scimitar, Poisonous darts, Studded leather
Intelligence: Gifted, maintains an intelligence score of 15, making him naturally on the level of a good amount of mages
Weaknesses: None notable
Notable Attacks/Techniques:
* Misty Step: Allows short-range instant teleportation.
* Phantom Steed: Summons a ghostly mount.
* Magic Weapon: Induces all properties of a magic weapon for an extended period of time.
* Nondetection: Proofs an object or person against all attempts at scrying for an extended period of time.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Dungeons and Dragons
Category:Antagonists
Category:Camouflage Users
Category:Elves
Category:Enhanced Senses Users
Category:Evil Characters
Category:Fantasy Characters
Category:Game Characters
Category:Immortals
Category:Madness Users
Category:Magic Users
Category:Male Characters
Category:Mind Users
Category:Murderers
Category:Poison Users
Category:Power Bestowal Users
Category:Power Nullification Users
Category:Reality Warpers
Category:Stealth Masters
Category:Summoners
Category:Sword Users
Category:Teleportation Users
Category:Weapon Masters