Gatekeeper (Fire Emblem Heroes)

==Summary==
Gatekeeper is a character that appears in Fire Emblem: Three Houses, as well as a summonable hero in Fire Emblem Heroes. He is a cheerful young man who greets everyone as they pass by him. As his name suggests, he is tasked with guarding the gates of whichever position he is assigned, whether it be a monastery, castle, or stronghold, as well as to report anything out of the ordinary. Though more often than not, he has nothing to report.
==Powers and Stats==
Tier: | 
Key: Book V-VI | Book VII+
Name: Gatekeeper
Origin: Fire Emblem
Gender: Male
Age: Unknown, likely in his early adulthood
Classification: Human, Gatekeeper, Soldier, Guard, Nothing to Report
Powers and Abilities: Superhuman Physical Characteristics, Weapon Mastery (Of Lances, and Tomes), Magic, Air Manipulation (via Wind, Elwind, and Rexcalibur), Abstract Existence (Type 2. Is a Brave Hero, who are born from the wishes of mankind), Summoning (Can summon characters from Garreg Mach Monastery), Statistics Amplification and Statistics Reduction (Charging Horn passively grants buffs to the user and allies, and reduces the stats of foes depending on the number of allies or destructible structures present), Empowerment (Joint Drive Def grants Def +4 if he is within 2 spaces of an ally), Power Nullification (Harsh Command+ neutralizes an allies negative status effects, and converts penalties into bonuses), Can prevent follow-up attacks via Charging Horn if the number of allies present is 3 or more, Can prevent the opponent from moving, and teleporting through spaces near him via Detailed Report, Can counterattack from any distance via Close Counter, Non-Physical Interaction (Can interact with abstract, and non-corporeal beings such as Hel and Sothis), Can survive without his soul, Resistance to Death Manipulation and Corrosion Inducement (Can stand close to Hel, who can passively kill everyone around her), Chaos Manipulation, Space-Time Manipulation and Causality Manipulation (Can withstand being in Tempest, a region of pure chaos. The Tempest distorts space-time, and warps causality), possibly Law Manipulation (Should be comparable to Eir, who could betray Hel, despite her existence being synonymous with her will, making it impossible to opose her), Soul Manipulation (Can survive Surtr's flames, which burns the soul)
Attack Potency: Low Complex Multiverse level (Scales Infinitely above 9 Times 6-D Should be somewhat comparable to characters such as Alfonse in Book V, who overpowered Hel in Book III. Thórr acknowledged his strength, which made her use her full strength against him) | Low Complex Multiverse level (Scales to Infinite Times Infinitely above 9 Times 6-D Comparable to the rest of the Order of Heroes, who fought Gullveig, and defeated her, before she rewound time)
Speed: Superhuman travel speed with Massively Hypersonic+ combat speed and reactions (Can keep up enemies in Lost Lore, who can dodge lightning attacks) | Superhuman travel speed with Massively Hypersonic+ combat speed and reactions
Lifting Strength: Superhuman (Comparable to other Heroes that can swing around heavy weapons such as axes with ease)
Striking Strength: Low Complex Multiverse level | Low Complex Multiverse level
Durability: Low Complex Multiverse level (Withstood attacks from Thórr, and even managed to survive against her full strength, though just barely. Thórr's Mjölnir is implied by Eitri to be one of the strongest weapons, making it stronger than even the Breidablik) | Low Complex Multiverse level
Stamina: High (Continued to fight even after being beaten down by Thórr)
Range: Extended Melee Range with Lances, Tens of Meters with Magic, likely Multiversal+ via summoning (Can summon heroes from all the way in Garreg Mach Monastery, which is located in a distant world from Askr), Can counterattack from any distance via Close Counter
Standard Equipment: Lance, Wind Tomes, Charging Horn
*Can Summon: Both Byleths, Catherine, Shamir, Alois, Lorenz, Cyril, Hanneman, Manuela, Sylvain, Seteth, Flayn, Petra, Mercedes, Aelfric, Rhea, Standard Soldiers
Intelligence: Above Average (Is a skilled soldier, who is dedicated to their job as the Gatekeeper)
Weaknesses: Weak against red weapons. Can sometimes be intimidated easily. Is very dedicated to guarding the gate, which has led him to almost dying on a few occasions.
Notable Attacks/Techniques:
<tabber>
|-|Weapons/Items=
*Elwind: Summons powerful gusts of wind on the opponent. 
*Rexcalibur: Sends powerful gusts of wind towards the opponent.
*Charging Horn: Gatekeeper blows into this horn, summoning a giant gate which brings forth characters from Garreg Mach Monastery. Grants Def+3. Grants Atk/Spd+5 to allies within 3 rows or 3 columns centered on unit during combat. Grants effects to unit during combat based on the number of allies within 3 rows or 3 columns centered on unit: If ≥ 1 ally, inflicts Atk/Res -X on foe during combat (X = number of allies in the area × 2; max -6). If ≥ 3 allies, foe cannot make a follow-up attack. (If unit is within 2 spaces of a structure that a foe can destroy, the number of allies in the area is treated as 3.)
|-|Abilities=
*Close Counter: The user can counterattack regardless of foe's range.
*Close Reversal: If the foe initiates combat, grants Def +5 to the user, and allows them to counterattack regardless of foe's range.
*Detailed Report: Foes with melee range cannot move through adjacent spaces of the user, foes with ranged attacks cannot move through spaces within 2 spaces of the user, and foes with teleportation cannot teleport into spaces within 4 spaces of the user.
*Joint Drive Def: Grants Def +4 to allies, and the user if the user is within 2 spaces of an ally.
|-|Assists=
*Harsh Command+: Neutralizes the target's penalties, negative status effects, and converts any penalties into bonuses.
</tabber>
Note:
==Gallery==
File:Nintendo Switch - Fire Emblem Three Houses - Gatekeeper.png|Gatekeeper's sprite from Fire Emblem: Three Houses
File:EYrR2raVcAA0aLt.png|Gatekeeper's Cipher Artwork
File:Gatekeepermeetsomeoftheheroes.png
File:Gatekeepersmashbros.png|Gatekeeper in Super Smash Bros. Ultimate
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Male Characters
Category:Lance Users
Category:Magic Users
Category:Guardians
Category:Soldiers
Category:Video Game Characters
Category:Game Characters
Category:Good Characters
Category:Weapon Masters
Category:Air Users
Category:Summoners
Category:Statistics Amplification Users
Category:Statistics Reduction Users
Category:Empowerment Users
Category:Power Nullification Users
Category:Non-Physical Interaction Users
Category:Fire Emblem
Category:Armor Users
Category:Heroes
Category:Adults
Category:Abstract Entities