Grim Cemetery

The Grim Cemetery is a premium Melee Tower in Kingdom Rush: Vengeance, costing $2.99. Instead of training units, it spawns uncontrollable zombies around it, either by itself or from the corpses of humanoid enemies.
== Description ==
A dangerous cemetery full of zombies hungry for brains.
Enemies unfortunate enough to die close to this cemetery will be denied their rest and forced to rise as mindless zombies, wandering about and attacking foes until they rot or get destroyed.
Grim Cemetery can hold up to 5 Zombies at a time. Though they do not heal even when idle, any hit points lost will be replenished when the tower is upgraded. Enemies with 500 or more HP are raised into sturdier Zombies, with 30% more HP and, for levels 1 to 3 only, they also have double max damage.
==Stats==
 	Level	HP(With Upgrades)	Damage (1.0s)	Armor	Spawn	Build Cost
150px	1 	85(110) 	1-2 	None 	12s 	70
150px	2 	130(169) 	2-4 	None 	12s 	100
150px	3 	180(234) 	3-6 	None 	12s 	140
150px	4 	240(312) 	4-10 	None 	12s 	180
==Abilities==
===Cold Grip===
 "Clingy"
Creates a zone full of gripping hands, slowing enemies over it for 6 seconds.
Level	Cost 	Slowdown	Cooldown
1 	130 (110)	30% 	15 seconds
2 	130 (110)	60% 	12 seconds
===ZombieX Muscle-Gain===
 "The best supplement for gains"
Improves your zombies, giving them more HP and extra damage.
60px	Cost 	HP 	Damage (1.0s)	Armor
60px	150 (127)	300 (390)	7-13 	None
===Bloated Corpses===
 "Zombies love spicy tacos"
Every 3 seconds, Zombies spawned from killed enemies will explode on death, dealing magic damage (both instant damage and poison damage).(The actual cooldown is 3 seconds despite the description claiming "every several seconds".) 
Level	Cost 	Instant Damage	Poison Damage‡
1 	110 (93)	15 	27
2 	110 (93)	60 	27
†: Poison damage is dealt over 3 seconds (3 damage per 0.33 second).
==Strategy==
The Grim Cemetery is a Melee Tower specialized in crowd control. Its large spawn cap of 5 zombies, and the way it replenishes troops, makes it ideal against many weak enemies, while its Tier 4 upgrades improve the tower's ability to hold back enemies and damage swarms of foes.
The tower's method of spawning troops (replenishing from enemy casualties) means that, in a choke point or other active area, new zombies will be spawned as quickly as existing zombies are killed. This means that the tower is far less intensive to use than other Melee Towers, since no care must be taken to keep the zombies alive. On the other hand, placing the tower in an area with few enemies is a bad idea. Since you can't direct the zombies around, any stragglers that the tower spawns far away from combat are essentially useless, and can't be removed. Ideally, one should place the tower as a group of weak enemies are passing by; then, use an Ability to kill the troops. A full set of 5 zombies should spawn right where you need them.
The tower's Tier 4 upgrades further improve its ability to replenish zombies and hold the line. ZombieX Muscle-Gain should be the first priority, since it's cheap, requires no further upgrades, and gives your zombies 25% more health to add to their already large health pool. This allows the zombies to fight longer, live longer, and absorb more damage. Bloated Corpses is the second priority for choosing an upgrade. The explosions, and the resultant poison, deal armor-piercing AOE magic damage, making it great against swarms of weak armored troops such as Footmen or Warhammer Guards. In addition, since zombies will likely be killed many times over the course of a battle, the ability will activate many times. Cold Grip is a negligible ability. While the slow it offers does affect a wide area and is substantial, it is no help in killing enemies, and should thus be purchased last.
The main weaknesses of the Grim Cemetery are high-damage ranged foes and miniboss enemies. Enemies such as the Musketeer or Ice Witch can cut through zombies at range, possibly leading to them spawning in a poor place. Enemies such as the High Sorcerer, though rarely a threat, can sometimes punch through the zombies if not killed quickly, as the zombies lack any armor or abilities that could help them in a 1v1 against a powerful enemy.
==Range==
GCemetary_Range.PNG
==Related Upgrades==
* WAR RATIONS (1 soul)
**With a full belly, Barracks units have improved health. (30% additional HP)
* GUILD OF MERCHANTS (2 souls)
**Costs of towers' special skills is now reduced. (15% cost reduction)
* MASTER ARCHITECTS (2 souls)
**All towers gain extra bonus damage. (10% additional basic attack damage)
== Quotes ==
*"Braaaainnss!"
*"Dead... walking."
*"Plants... bad."
Tier 4:
*"Join us." (when built)
*"Do cardio!" (Zombie-X Muscle Gain)
*"The foulest stench." (Bloated Corpses)
*"Need a hand?" (Cold Grip)
==Trivia==
*“Plants. . . Bad”
**A reference to the video game Plants vs. Zombies, In which you defend your house from hordes of zombies with mutant plant seeds.
*"Zombies love spicy tacos"
**Another reference to the Plants Vs Zombies series an Item the "Magic Taco" that has appeared in many PVZ games. In Plants vs Zombies 1 a zombie drops a taco in one of the levels after you beat it, In Plants vs Zombies 2 there's a magic taco with hot sauce which is the main plot of the game, Plants vs Zombies Garden warfare 1 & 2 both have modes in which players in the zombie team have to either find or steal tacos from the plants team in order to win.
**Also, a reference to how tacos (containing beef and beans) cause flatulence when eaten.
*"The Foulest Stench"
**Lyrics from the song "Thriller" by Michael Jackson. Possibly a reference to That Stench Most Foul, the bloated, rotten mass of corpses from the video game Salt and Sanctuary.
*"Do Cardio"
**Quite possibly a reference to "Rules to Survive Zombieland". Rule #1. Cardio.
==Gallery==
Category:Kingdom Rush: Vengeance
Category:Towers
Category:Premium Towers
Category:Melee Towers
Category:Units