Quagmire (SuperTapirWoman)

Warning: 
This article has mentions of abandonment and kidnapping, so please be aware if these things trigger or scare you. If you don’t want to read this article because of it, please go to another page.
Warning 2: As I may have never gone through Quagmire’s exact story, he is very, very personal. He embodies what I go through with some times. No, I wasn’t abandoned, but they are times where I had worries, felt misunderstood/ignored, or simply “a small bug”. Please don’t copy this OC.
Quagmire (5,010-) is a dark brown MudWing dragonet who has a fear of abandonment after an incident. He goes through a range of emotions, but always enjoys being around friends and family. He currently lives at his hut with his adoptive mother Armadillo.
==Name==
The word “quagmire” is a word used for a soggy area that is usually underfoot. (Ex: The thing above and below Glory’s feet, she realized, was a wet, rainy quagmire.) It, more commonly, can also mean a difficult, complex, awkward, or hazardous situation. (Ex: When Thorn went missing, the palace’s floor turned into an endless quagmire.)
==Appearance==
Quagmire is the typical MudWing when it comes to appearances: he has rough, protective scales that display a dark brown hue. His amber eyes hold loyalty and respect, but also wonder and stress. The MudWing’s wings are a dark hazel color decorated in speckles of fuzzy wuzzy brown. Quagmire wears pince-nez glasses along with a buff or beige scarf. His underbelly and horns are a shade of chestnut. The dragonet has a cheerful yet somewhat mumbly voice, and had a stuttering phase in his early life. Quagmire has a square snout.
==History==
Of course, like any other dragon, Quagmire wasn’t born alive straight off the bat. He began life as a dry embryo in an egg. His mother and father are unknown. After many months, the eggs hatched, including Quagmire. Apparently, his parents were in a battle against the SandWings, with Quagmire’s egg being difficult to hold during the battle. So when he hatched, his father named him Quagmire. Shortly after, his father was kidnapped and his mother was killed. The dragonets would never see them again, and although MudWings care for themselves, in their early stages they need parents to bring them food and give them basic survival skills. 
The young orphans spent days alone, frequently getting too cold. It wasn’t hopeless since they were just learning about the world, but it was a scary experience. Quagmire later said how this made him feel so comfortable with his “sibs” after that horrifying experience. It was also sometimes hard to breath since a wildfire recently happened. That’s just when he met Heron and his large troop. An older dragonet, probably six years of age, was washing out the village they lived in of any extra fire or smoke. Heron saw how desperate and cold they looked, so he took them into his troop. 
Life was better as an unsib. He was getting nutrients and warmth from his generous and loving troop. In less than a year, the siblings opened up a restaurant for travelers and soldiers. Quagmire was happy, but soon the family grew too big. Heron and the three other oldest dragonets couldn’t care for the original troop of seven, the second troop of five, and the new mixed unsibs of eight. That’s when Heron did something terrible, something he regretted, something that severely traumatized Quagmire for the rest of his life. It was two years after he was found, around the time the stealth team was moving up to Pantala. Heron had recently married a NightWing, and soon learned he was going to be a father after his wife showed him some eggs she laid. This would mean an even bigger hut. They couldn’t care for all of them. Since Quagmire was the less needy of the bunch, Heron took him to a party.
He left him there, saying he was going to “get refreshments”.
Quagmire was first confused, then panic-struck. He searched, yet never found Heron, and never did after. Suddenly, he remember his parents leaving him at home just to go find food. They never came back. Quagmire was then found and adopted by Armadillo, a kind and generous SandWing. He enjoyed being with her, but never enjoyed her food. Armadillo found Quagmire often times sad. Sometimes he went in bursts of anger suddenly. He avoided conversation as a whole, and sometimes paused for no clear reason. The MudWing rarely wanted to do things. Quagmire often came to her room late at night, sadly saying he had a nightmare. She knew, after help from Starflight, what was going on. She began to understand him. She took him to see a therapist and gave him medication.
Some of the therapists were good, some were bad. One therapist never seemed to listen. Another didn’t understand the topic. It made Quagmire feel ignored, small, hurt. It wasn’t great. But Armadillo was always understanding as always.
It wasn’t long after that Quagmire began to enjoy doing things, such as piano, that soothed his thoughts, like Sora’s mud bath in Book 6. He frequently was happier, but still was down for periods of time. The dragonet grew to be more talkative, yet I can’t say he didn’t stop wanting to be too far from someone or pause for long times in the middle of conversation. His trauma gradually evolved to a form of autophobia. He went to school after MudWing representatives and the queen agreed to help give young dragonets a better education, and wrote a speech when he met a LeafWing named Aspen in history. Aspen had trouble making friends because of his father’s death. The two completely different dragonets became friends quickly. Aspen’s story and his story inspired them to write a speech about their experiences. Quagmire described it like this:
‘“A wound will heal, but it will always leave a scar. When people think of “scar”, they think of a rag of blood that appears immediately. It isn’t that. Sure, it’s painful, but it’s something that happens after a battle. It is the result of someone healing it with cotton and medicine. Yet it still leaves a mark. This is what my abandonment was like. It was like I fell from my comfort zone in a bad way, stabbing me on the last step. I’m glad I had someone like Armadillo there for me, rushing to me with medicines supplies. My wound still bugged me constantly, leading to the constant groaning you hear every time your best friend injures or blisters themselves. The scar soon replaced the damage after Armadillo’s help. You could say that scar is my autophobia.”
Quagmire now lives peacefully with his friends. He also loves food and board games. Overall, Quagmire had a rough start, gradual journey, and bumpy ride, but now he’s better.
==Personality==
Quagmire’s personality has drastically changed through the seasons of his life. At the start, Quagmire was considerably dependent, helpless, and vulnerable. He unhealthily depended on his unsibs for mental and physical support. The MudWing’s personality soon grew more worried, but his unhealthy behavior left. After abandonment, Quagmire went through an era of sadness and anger, rarely speaking and sometimes hurting people, intentional or not. Help soon led him to living better in general; the MudWing gradually became not only happier but a lot less dependent and violent. Today, Quagmire has a gentle, calm heart with an active streak. He still sometimes needs someone to lean on when he is sad (everyone has to do this at least once in their lifetime), and hates being alone for too long. 
== Quotes==
“A wound will heal, but it will always leave a scar. When people think of “scar”, they think of a rag of blood that appears immediately. It isn’t that. Sure, it’s painful, but it’s something that happens after a battle. It is the result of someone healing it with cotton and medicine. Yet it still leaves a mark. This is what my abandonment was like. It was like I fell from my comfort zone in a bad way, stabbing me on the last step. I’m glad I had someone like Armadillo there for me, rushing to me with medicines supplies. My wound still bugged me constantly, leading to the constant groaning you hear every time your best friend injures or blisters themselves. The scar soon replaced the damage after Armadillo’s help. You could say that scar is my autophobia.”-Quagmire giving a speech on his and Aspen’s experiences
”So, you’re finally the one who gets me. Thanks, Aspen.”<Br>-Quagmire to Aspen when he listens to Quagmire.
==Relationships==
===Aspen===
Aspen and Quagmire are like peas in a pod: they are best friends who know each other inside out. They aren’t in a relationship, but they are close. Aspen enjoys playing board games with Quagmire, and Quagmire loves Aspen’s humor and personality. The two dragonets sometimes ask each other advice, but that’s not the reason they stick together. They just get along well and have similar interests. 
==Trivia==
* Despite Super considering that Lemming is her sona, Super also thinks Quagmire seems to have more similarities. For example, they both like piano music, they both have fears of abandonment, they both (at least they think they are) are eloquent writers, and they also sometimes feel misunderstood.
Category:MudWings
Category:Males
Category:Dragonets
Category:Characters
Category:Status (Commoner)
Category:Occupation (Student)