Civilization VII (RosettaChiko)/City-states

City-states are minor civilizations in Civilization VII which are spread across the map. Their general purpose is to give aide to the major civilizations in the world, giving bonuses to players who make trade routes to them. City-states may be alligned closely with one character, making that civilization the Suzerain of the city-state. City-states which have a Suzerain will always go to war with their Suzerain. To become the Suzerain of a city-state, a civilization must provide the City-state with envoys. Points towards receiving an envoy are gained each turn, and certain tile improvements and abilities may affect how envoys are gained.
==Economic==
Economic City-states provide the following for each number of envoys:
*1 - +2 Gold in the Capital
*3 - +4 Gold in every Commercial Hub
*6 - +1 Gold per building in every Commercial Hub
Name 	Suzerain Bonus
Panama City	Harbor districts provide +4 Gold and +6 if adjacent to a Commercial Hub.
 	Domestic Trade Routes provide +4 extra Gold.
 	Every luxury resource provides +2 extra Gold.
 	Trade Routes receive +2 Gold for every luxury resource at their destination.
Singapore 	The Commercial Hub provides +1 Happiness for its city.
Hong Kong 	
==Cultural==
Cultural City-states provide the following for each number of envoys:
*1 - +2 Culture in the Capital
*3 - +4 Culture in every Theater Square
*6 - +1 Culture per building in every Theater Square
Name 	Suzerain Bonus
Cahokia	Every Great Person earned permanently provides +4 Culture.
Algiers	Districs adjacent to the City Center provide +3 extra Culture.
Almaty 	Tundra tiles worked by a city provide +2 Culture.
Monaco 	Every district adjacent to a coast provides +3 extra Culture.
Doha 	Every luxury resource worked by a city provides +2 Culture.
 	Every river tile worked by a city provides extra Tourism.
==Industrious==
Industrious City-states provide the following for each number of envoys:
*1 - +2 Production in the Capital, when producing buildings, wonders, or districts
*3 - +4 Production in every Industrial Zone, when producing buildings, wonders, or districts
*6 - +1 Production per building in every Industrial Zone, when producing buildings, wonders, or districts
Name 	Suzerain Bonus
Port-au-Prince	Every district adjacent to the city center provides +2 Production.
Geneva 	Every Campus and Theater Square district provides +1 Production for their respective city.
Dakar 	Every Industrial Zone provides +2 Happiness for their respective city.
Prague 	The bonuses from Industrial Zone buildings extend to ten tiles, rather than six.
Moson Kahni 	Every international Trade Route provides +2 extra Production.
Dubai 	Neighborhoods provide +6 Production for their city.
==Religious==
Industrious City-states provide the following for each number of envoys:
*1 - +2 Faith in the Capital
*3 - +4 Faith in every Holy Site
*6 - +1 Faith per building in every Holy Site
When a civilization is Suzerain of a Religious City-state, it instantly converts to that civilization's religion.
Name 	Suzerain Bonus
Vatican City	25% discount on all Faith purchases.
Jerusalem 	This city exerts religious pressure as if it was a Holy City.
Ife 	Religious units may choose any promotion rather than a select few promotions.
Dublin 	Religious units gain 2 extra spreads.
 	Every Holy Site provides +2 Happiness for its city.
 	Your Builders can now make Colossal Heads improvements.
==Militaristic==
Militaristic City-states provide the following for each number of envoys:
*1 - +2 Production in the Capital, when producing units
*3 - +4 Production in every Encampment, when producing units
*6 - +1 Production per building in every Encampment, when producing units
Name 	Suzerain Bonus
Quito 	Military units may be purchased with Faith.
Djibouti 	Every Encampment provides +1 Happiness in its city.
Havana 	International Trade Routes provide +2 Production when training units.
Bratislava	Units receive +50% experience from combat.
Carthage 	Every Encampment provides an extra Trade Route slot.
Kiev 	Units gain +15% combat strength in friendly territory.
==Scientific==
Scientific City-states provide the following for each number of envoys:
*1 - +2 Science in the Capital
*3 - +4 Science in every Campus
*6 - +1 Science per building in every Campus
Name 	Suzerain Bonus
 	Cities with Campuses have growth increased by 15%.
 	Every Campus district provides +1 Happiness for its city.
 	Every Campus district provides +2 Housing for its city.
Baku 	International Trade Routes provide +3 extra Science.
Tehran	
 	Every Observatory provides +5 extra Science.
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