Avalonia

Category:Nations
== Avalonia ==
Played by: The Senate#2200
Located in which continent: Kashar-Maht [Continent 1]
Primary Exports: Precious Metals, Political Philosophy 
STATS ARE NOT UP TO DATE 
Nation Stats
Provinces	Will 	Work	RECO	RGOV	RLOG	RMIL	RSCI
23 	91/100	1342	9 	46 	32 	13 	6
Military
MILITIA	ARM	FLT
0 	15 	20
==Member Species==
Currently the only sentient species that resides within Avalonia's borders are the Avalon.
==History==
=== Pre-History (Before 0 AS) ===
Since the early days of the Avalon's existence as a sentient race in this world, they have occupied the Island of Deuvin. Spreading out across it's many rain forests and wetlands, the Avalon became divided into a series of small city-state entities. Comparative to the rest of the world, the Avalon were ahead of their time during this age, developing a complex network of trade routes, irrigation, and democratic systems. 
After centuries of relative peace and mutual prosperity, a Witch-Queen named Rivin rose in the south of the Island. Skilled in the arcane arts and specializing in enchantments, her influence swept across the island like a tidal wave. Seizing power in the myriad of city states, Rivin would go on to found the First De'van Kingdom in -82 AS. As many historical records claim, her aptitude for magic was matched only by her capacity for cruelty and her obsession with the Elder Texts. A series of documents of unknown origin, that had been excavated in central Deuvin in -19 AS. 
Her unrelenting drive for the texts would sap much of the Island's limited resources, and drive it's land to ruin. Her orders to destroy the texts, to seal away whatever supernatural power it might hold, stood for centuries, even as the Kingdom slowly degraded to control a single province. From that province in the Capitol city, Xin's remaining population rebelled in 0 AS, and drove the Queen into Exile. 
=== Bronze Age (0-N/A AS) ===
Founded shortly after the Deuvin Witch Queen's fall in 0 AS, the Republic of Avalonia is what emerged from the ashes of the former Queen's Kingdom. Formed by a disparate and divided group of surviving rebel forces, the Republic was ultimately founded as a compromise between the various competing ideals for the future of the Island. 
Hearkening to the more traditionalist elements within Avalonian society, the Republic's constitution outlines a state founded on the principles of a Citizen's Republic. While appeasing the more Reformist elements, by centralizing Avalonian efforts in Xin, rather than breaking up into a parity of city-states. This decision won significant ground during the The Triple Concordat talks, when representatives of the Institute, Ãangtje-te, and the newly formed Republic concluded, and Deuvin was partitioned amongst the three powers. 
=== The Long Darkness (451-457 AS) ===
451 AS: In the south of Solareas, a mountain erupts with an earsplitting boom audible for thousands of miles. Ash, rock, and gas launch through the sky, and thick rivers of lava flow from the resulting crater. Ash trapped in the atmosphere blocks the sun, causing a six year winter (451-457 AS) that hits Solareas, Argossa, Kashar Maht, and Serpent's Run especially hard. 
A dark smog that choked the once fair skies of the Republic, a blight that blotted out the sun in it's entirety. Followed by a cold never before felt by the tropical people, ash and snow descended from the skies where rain once emerged. Crops failed, and the poorly insulated homes of Deuvin succeeded only in keeping out the now biting Windchill. Within a year of what was quickly becoming known across the Republic as the 'Long Darkness', thousands had died from malnutrition and lack of heat. 
==Significant Individuals==
=== First Chancellor Averus Vargun ===
Averus Vargun was the First Chancellor of the Republic of Avalonia, and served until his death thirty-two years after the Republic's founding. Lauded by many a Republican citizen for his purportedly wise and just rule, Vargun's death would mark the end of the beginning in the story of the Republic. 
==Government==
=== Governmental Philosophy ===
There are three core ideas that govern and guide the Republic's actions, as outlined through it's National Constitution. 
# Separation of Powers through three different but co-equal branches of government.
# A voting system that enables the popular sovereignty of the Avalonian peoples, and to enact their collective will through the shared value of Republicanism.
#To act only for the betterment and name of Avalonia, her people, and the continued upholding and spread of her democratic values.
Avalonia is considered a Citizen's Republic, a form of Republicanism founded on the basis of a militaristic form of democracy, where full citizenship can only be gained through military service or through the owning of land. The voting franchise is limited to full citizens, and they are the only ones allowed to hold public offices.
=== Executive Branch- Chancellery ===
The Chancellor is the leading figure of the nation, responsible for meeting foreign dignitaries and is it's Commander-in-Chief during times of conflict. The Chancellor also holds the sole power to veto bills passed by the Legislative branch. The position of Chancellor is one held for life, with a new election being held upon their resignation or their death. In the absence of a Chancellor, the Security Council takes temporary control of both national and foreign affairs until such a time where a new Chancellor is elected. Only native Avalonians may hold the position of Chancellor. 
=== Legislative Branch- State Parliament ===
The Avalonian State Parliament is the second branch of government within the Republic. It is charged with the creation and amendment of national law, and is comprised of a number of elected Parliamentarians. The number of Parliamentarians present in the chamber is decided by the total population of each province (the Province's level), with the Province of Xin set to always have one more than the single highest number. Each Parliamentarian is elected to office for a period of five years, upon which they can run for local re-election for an indefinite amount of times. 
Each proposed bill passes with a special majority consensus, with the only exception to do with matters of fiscal policy, which are simple majority votes. If the Chancellor vetos a bill, it can not be proposed again until after their term. Only native Avalonians may hold positions in the State parliament. 
=== Military Branch- Security Council ===
The Security Council is the third branch of government within the Republic. It is charged with the defense of the nation, and is comprised of it's top Generals. During times of war that threaten the heartland of the nation, the Security Council may choose to invoke 'Bellum Statum', by in which all non-essential industry and males of fighting age are pressed into either working for the war effort, or levied to fight. During this time, the Security Council assumes control of all foreign and national affairs. The invocation of Bellum Statum can be vetoed by a Special Majority vote in the National parliament, and the Chancellor's veto. 
There are a total number of three positions on the Security Council, with individuals elected to it by majority consensus of an election board. Whose members are in-turn approved by a simple majority consensus of both the Legislative and Executive Branch. Only native Avalonians may hold positions in the Security Council. 
==Ideals and philosophies==
=== First Constitution of the Avalonian Republic ===
The Constitution is the Republic's founding document, ratified into common law in 0 AS by the unanimous consent of the Legislature, Executive, and Military branches.
=== Political Ideologies ===
There exists in Avalonia a number of different burgeoning political philosophies. For all intents and purposes however, there are two primary forces of thought in current Avalonian politics that regularly exchange control over the different branches of government. Political organizations and influential individuals may change and die out, but these broad ideas remain (Week 8). 
Vargunites
The Vargunites are a group of political organizations and other likeminded Avalon who wish to expand the semi-decentralized nature of the state treasury. They are beginning to ponder things like banking, loans and things of similar nature on a national level. They compromise the frontier settlers of the nation, and the newly brought into the fold citizens of the Republic on the fringes of Deuvin. On a political level, they want to see the Republic expanded, along with the freedoms it grants to the Citizen class. Only the most radical amongst them desire to grant further rights to non-natives and non-citizens. They are the more expansive leaning of the two current political thoughts, wishing to export their ideals of Democracy and Republicanism across the known world. Even if not directly ruled over by Avalon.
Bulwarks
The Bulwark are the second group of political thought in Avalonia. Their main base is centered around the core provinces of the nation, that being Obst and Xin. They want to further centralize the apparatus of government, and maintain current longstanding Citizen rights. While their political ideals align closer to that of the Institute than most others, maintaining an ideal for efficiency and highly centralized government, they too share many more similarities with the Vargunites. They are more reserved in financial experimentation and territorial expansion, their most extreme elements bordering on ideals of complete isolationism from the rest of the largely un-Democratic world.
== Territory ==
=== Deuvin Island ===
Xin Province (The Capitol) (PID: 1835)(Lvl 5)
Xin province is home to the highest concentration of Avalon on The De(u)van Isles, rivaled only by the First Bastion in the The Institute. Xin City is recounted as being one of the first Avalonian cities to rise upon the shores of Deuvin, and is regarded highly amongst many citizens as being the birthplace of Avalonian democracy. 
Obst Province (PID: 1840) (lvl 5)
Obst Province is the province north-adjacent to Xin on the Deuvin Isles. It is the first province to be recolonized after the fall of De'van Kingdom.
Eril Province (PID: 1839) (lvl 4)
WIP
Sal'Rin Province (PID: 489) (lvl 5)
WIP
Erivaeen Province (PID: 1836) (lvl 5)
WIP
Trivan Province (PID: 1834) (lvl 5)
WIP
Surin Province (PID: 451) (lvl 5)
WIP
Nuvon Province (PID: 1842) (lvl 5)
WIP
=== Dildic Isles ===
WIP
=== Kashar-Maht ===
Aris Province (PID: 105) (lvl 5)
WIP
Rivoro Province (PID: 377) (lvl 5)
WIP
(There are more provinces I'll add in time)
== Significant Industry ==
=== Metallurgy ===
==== Civilian Use ====
With their native wetlands abound with precious metals such as gold and silver, Avalonian society has made full use in exploiting these natural resources. In many cities and towns, jewelers, blacksmiths and metallurgists experiment and utilize only the finest of precious metals in quantities that would seem excessive to most other cultures. Gold and silver in particular are incorporated into clothing, accessories and everyday household items to a grand degree, largely due to their visually appealing properties. Naturally, this leads to gold, silver and other precious metals to become devalued within Avalonia itself, and it's subsequent premium exportation to nations across the world. 
==== Military Use ====
WIP
=== Squid Aquaculture ===
Utilizing the species of intelligent squid that the Avalon once evolved from, Squid are bred in captivity and harvested routinely for their ink. This ink is then converted to Solidatrum and other processed inks, producing some of the finest inks and paints on Kashar-Maht. Prior to the Long Darkness, when a squid died in captivity, they were recycled into the local system, rather than slaughtered for their meat. An act which was a severe taboo in pre-Long Darkness Avalon society.
Post Long-Darkness however, the taboo of eating squid lessened significantly as a result of extreme food scarcity. 
=== Logging Industry ===
WIP
==Misc.==
=== Common Symbolism ===
==== The Torch ====
WIP
==== The Shield ====
WIP
Category:Kashar-Maht