Zombies

The most common of the enemies, the zombie is rather easily dealt with.
==Overview==
A rotting corpse. They move a bit slower than normal running speed. They shuffle and walk with their arms 
outstretched, constantly grasping for prey. Some zombies have been seen wearing armor from their past lives, as well as other articles of clothing. Like their skeleton counterparts, they are weak in the sunlight, and their skin starts to burn, soon catching fire in total immolation. It has been recorded that a few zombies possess the intelligence to hide in the shade and jump in water if they are on fire. They also have the strength to break down wooden doors, making it a bit difficult to hide from them in one’s hastily built shelter.
Zombies are rotting cadavers that have been raised by darker magics and set upon the world. Zombies are often characterized by their lack of intelligence, and can be easily trapped and dispatched if you are quick enough. Zombies were raised en masse by the Carnetradians at times of war, and they were put to brutal use, one of the more famous examples being the joint raid on Jotnar by the Carnetradians and Harracktorians. The creation of a zombie involves trapping the soul of the deceased within their own rotting carcass, which becomes a prison. These souls can be freed through destruction of the prison. One of these unfortunate souls can also be freed by exposure to sunlight.
‘‘However, their bodies are fragile to the sunlight, representing the beacon of light within the dark. Such energy, mixed with that of the ungodliness of the Risen carcass, burns the prison of the soul’’
Category:Monsters