Centaurs

Hybrids between men and horse, Centaurs were once a human tribe who made home in a safer area of the Feywild. At first, Gaia was displeased with the intrusion, but after their services during the Goblin god, Gug’s, incursion on Feywild, where they proved to be a great force in defending her realm, she gifted the tribe with her guidance, giving them the strength, speed and vitality of the noble steed. They come to be a noble and proud people, devoted to live in harmony with nature and to protect their new home.
Although most centaurs live in the Feywild as organized tribes, their mortal descendants are known to colonize the areas surrounding Gaia’s holy springs and grooves in the mundane world. Some may leave these colonies seeking a different life, involving themselves in the mundane societies. They are prized for great strength and martial prowess, sense of honor and duty, being highly sough-after mercenaries. 
=== Ability Score Increase ===
Centaurs gain +2 Strength and +1 Wisdom or +1 Constitution. 
=== Age ===
The lifespan of a Centaur is equal to that of a human. 
=== Size ===
The average centaur is between 6 and 9 ft tall, towering over most other humanoids. Your size is Medium. 
=== Names ===
Centaurs’ given names are passed down through family lines. The name given to a new foal is typically the name of the most recently deceased family member of the same gender, keeping alive the memory—and, the centaurs believe, some shard of the spirit—of the departed. Due to this, Centaurs use Valleran names, which you can find in the Human race section. Centaurs rarely use family names, but wear symbols that represent their family membership. These symbols might include graphical representations of plants or animals, printed mottoes, braids and beads worn in the hair and tail, or even specific patterns of woven fabric. 
=== Speed ===
Your base walking speed is 40 feet.
=== Racial Abilities ===
Hooves	of Fury. You	have two Natural Weapon in the form of hooves, with which you are	considered proficient. You may attack with your posterior or	anterior hooves, which deal 2d6 + Strength modifier in bludgeoning	damage. On a successful attack made with your posterior hooves, the	target must succeed on a Strength saving throw against a DC equal to	8 + your proficiency bonus + your Strength modifier or be pushed	back 5 ft. This movement does not provoke any attacks of	opportunity.
* Charge.	If	a centaur moves at least 30 feet straight toward a target and then	hits it with an attack on the same turn, the target takes 1d8 bonus	damage of the attacking weapon’s damage type. The amount of extra	damage increases by an extra 1d8 at the 5th and 12th levels.
* Equine.	While	there are surely advantages that come with your grand form, having the lower body of a horse comes with its detriments. You are unable to wear common below-waist-level protection, such as leggings, greaves and boots, resulting in a -2 penalty to the AC you get from armor that is not specifically made for centaurs or horse mounts.
* Due to your large posterior, any damage taken as the result of falling is doubled.
* Unless your hooves are covered with layers of cloth, you have disadvantage on Stealth checks.
Category:Playable Race