Camouflage

Camouflage
Use: Macro
skill
Sample specializations:
Using
natural cover, using man-made tools, by terrain type (arctic, desert, jungle, urban,
etc.)
The
camouflage skill
allows characters to conceal large structures and objects from distant
observers. Wagons, and even small buildings can be concealed using this skill.
This skill does not apply to a character’s ability to conceal her, which is covered
by the stealth skill.
Think of camouflage as
stealth or
possibly disguise for
anything other than the character. Camouflage
can be used to conceal other characters
from observation.
When
attempting to camouflage an
object, the character generates a skill total. This value becomes the difficulty
number for anyone trying to locate the concealed object with a Perception or find skill check.
The gamemaster can apply modifiers to this difficulty number based on the
surrounding terrain, the size of the object and the type and availability of
materials used to conceal the object. Some of the modifiers listed under the stealth skill may
also be appropriate. If the find total
exceeds the camouflage total
used to hide the object, the observer sees the object.