Tutorials/Update LWJGL (Legacy)

== What is LWJGL? ==
LWJGL is the LightWeight Java Game Library. Essentially, it is what Minecraft uses for graphics, sound, and input. The Minecraft launcher automatically updates to the latest version of LWJGL.
== Why update? ==
* Updating will fix some input bugs where keys seem to get stuck if you click at the same time. It also removes the "ghost" mouse pointer clicking.
* Some users report a performance increase upon updating.
* This can also potentially fix some issues regarding sound not working/cutting out.
* It has been reported to fix intermittent crashes on Windows.
* It has also been known to resolve the "cannot get JAWT interface" error for Mac users using Java 7.
* Some Linux distributions, such as openSUSE, require LWJGL to be updated before Minecraft can even run. Trying to run Minecraft without updating LWJGL may create a black screen upon loading. If you cannot play Minecraft on your Linux distribution, chances are that this is the problem.
== Where to download ==
http://lwjgl.org/download.php
Select the latest stable release and download the lwjgl-X.Y.Z.zip. You should also backup your .minecraft folder before following the steps below. As a last resort, you can use the Minecraft Launcher's Force Update option to reset the files.
=== Notes ===
* With 2.8.1, on most 64 bit computers, the lwjgl64.dll update will cause a black screen crash. You can revert to the backup version you have saved if needed.
* Again on several 64 bit computers, the OpenAL64.dll update can cause a sound glitch that makes bursting sounds. Keep a backup in case you need to rollback.
* Version 2.8.5 generally breaks shift-clicking; 2.8.4 and 2.9.0 do not. You can change the url in your browser to access 2.8.4 or 2.9.0 rather than 2.8.5.
* LWJGL 2.8.5 has a bug which sends a false signal that the user released all currently pressed keyboard keys when a mouse button is pressed. That means that your building will be significantly slower. Do not update to this version if this bothers you. 
**This bug seems to be fixed when playing in fullscreen mode (Default ), or updating to LWJGL 2.9.0.
== What to replace ==
In the lwjgl-X.Y.Z.zip, there should be two folders, named jar and natives. You should replace the files in .minecraft/bin and .minecraft/bin/natives with the versions from the .zip.
The .minecraft folder's location varies by operating system.
OS 	Path
Windows	%appdata%\.minecraft
Linux 	~/.minecraft
macOS 	~/Library/Application Support/minecraft
=== All operating systems ===
You should replace these files in .minecraft/bin/
* Jinput.jar
* Lwjgl.jar
* Lwjgl_util.jar
=== Windows ===
You should replace these files in .minecraft\bin\natives\
* jinput-dx8.dll
* jinput-dx8_64.dll
* jinput-raw.dll
* jinput-raw_64.dll
* lwjgl.dll
* lwjgl64.dll
* OpenAL32.dll
* OpenAL64.dll
*This needs updating. The current version of LWJGL (3.2 and higher) doesn't use the same natives set.
=== Mac ===
You should replace these files in minecraft/bin/natives/ 
* libjinput-osx.jnilib
* liblwjgl.jnilib
* openal.dylib
* libopenal.dylib
** For this one, create a copy of openal.dylib, then rename it to libopenal.dylib
=== GNU/Linux ===
You should replace these files in .minecraft/bin/natives/
* libjinput-linux.so
* libjinput-linux64.so
* liblwjgl.so
* liblwjgl64.so
* libopenal.so
* libopenal64.so
Alternatively, a user may install the "liblwjgl-java" package and its dependencies via a package manager. On Debian-like systems (Ubuntu, Mint, etc.) a potential root-user command line would be:
 apt-get install liblwjgl-java
== Resources ==
* All versions of LWJGL
* Video tutorial (GNU/Linux)
* Bash script to update LWJGL on GNU/Linux
* Multi platform LWJGL auto updater
fr:Tutoriels/Mettre LWJGL à jour
ja:チュートリアル/LWJGLの更新 (従来方式)
pl:Poradniki/Aktualizacja LWJGL
ru:Часто задаваемые вопросы/Обновление LWJGL
uk:Часто задавані питання/Оновлення LWJGL
zh:教程/升级LWJGL