Secret and Public Groups

* See also Rapture_Society
* See also Rapture_Factions
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Rapture Clubs/Societies :
* Masons/Shriners, etc... Secret Societies - all the rage with everything possible Under The Sun ( though not quite being 'Under the Sun' in a Rapture Citizen's case ). Real "Masons" - would they come (have a 'Lodge')? They are Establishment types who had Surface things 'fixed' the way they liked them already ... Might not cotton to the 'free-wheeling' environment or the isolation of Rapture. 
* International Order of the Odd Fellows (I.O.O.F.International Order Of Odd Fellows - a benevolent society Tuna Division) -- a benevolent society Benevolent Society : an organization that gives money to and helps a particular group of people in need - Ryan couldn't really find that much fault with associations like these. Under Objectivism there IS the Right to Free Association ( even to those disposed towards contrary activities, until you step over the line and commit crimes ). 
(( That is : No matter how much the manipulative game writers wanted to create an assumption with pre-biased anecdotal evidence that there weren't such Rights )).
* There isn't the prohibitions/antagonisms which many Religions had about/against Secret Societies
* The Rapture Scouts - "Be Prepared" ( no matter how much you try, those Parasites keep popping up ... )
* The 'Save The Sea Slug Society'
* Loyal Order of the Marlin (LOoM) 
* Rapture Society for the Prevention of Cruelty to Animals - RSPCA ( much consternation when all those 'dead kitties' which mysteriously started turning up ) -- NOTE That None were covered in Plaster ...
* The Rapture Club ( What exactly do they do ? A Rapture Booster Club ? )
* 'Benevolent Order of the Prawns' - mostly just an excuse to eat tasty seafood and maybe BBQ ( possibly where that kook (Lutwidge) from the Mark Meltzer SitS Web-Flash got his 'pawns' idea ).
* Mount Ryan Model Train Club ( President Prentice Mill, Post-AE ) O-Scale model trains including a scratchbuilt AE type track system.
* Cannibalistic Hoedown Society ( New Arcadia, 1961, The "We Survived" Party and BBQ club )
* Rapture Golf Club ( "I need another Golf Club like I need a hole in the head" - Andrew Ryan )
* "Scalers" association of fish processors ( work related associations - but NOT 'Unions' )
* Underground Churches (religious associations) - The writers have Ryan in BS2 make a statement in an Audio Diary "Ryan vs Lamb: Religious Rights" - Ryan: "Religious rights, Doctor? You are free to kneel before whatever tribal fetish you favor in the comfort of your own home." ( The main thing Ryan's Philosophy is concerned with is IMPOSITION of Religion on someone else - particularly IMPOSED STATE RELIGION - which BTW the US Constitution ALSO made provisions against ).
* International Order of the Prawns - Lutwidge was even more deranged than we thought. Dressing up in Lobster costumes IS a bit odd. Members say those 'Benevolent Order of the Prawns' guys are a bunch of crazy lame-ohs.
Any/all of these could persist into the times of New Rapture ( Possible for Splicer Crazies to continue 'their' form of them ... )
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Secret Societies In Rapture ??? ( Shhhhhhh... ) :
* Ryan's Private Reserve - the remainder of Ryan's substantial surface organization that still maintains a connection with Rapture and has resumed obtaining and transporting critical resources for New Rapture ( their agent Jimmy Bondot shaken not stirred ... ) was contacted before Tenenbaum returned. Ryan's followers who long held control of Hephaestus joined New Rapture and brought their contacts with the Ryan's surface organization.
* The Shadows ( ***fill in something here*** ) Splicers who never went mad -??????
* International Order of the Prawns ?? ( one big excuse for drinking booze while consuming seafood ? )
* Spy's from other factions IN New Rapture... ( the name is Bond .... Jame Bond. )
** Mysterious coded phone calls and radio traffic...
** A gun disguised as a fish !!
** "The Secretary will disavow any knowledge of your actions... ( this Accu-Vox will self destruct in 10 seconds ... )"
** New Raptures 'the five' ( secret intelligence group ) work diligently to keep these enemies at bay.
* The "Atlanteans" ( obsessed with some sunken city myths or somesuch -- likely people who needed their 'meds' adjusted ).
* The "Yacht Club" ( a group of genteel 'entrepreneur' smugglers who existed even before Fontaine started his 'Operation' )
** They sometimes did little favors for Ryan ??? They were rather discrete and even tipped off the security to their more blatant 'competition'.
** Rumors that Wahl used the 'Yacht Club' to smuggle needed goods to locked-in/cut-off Minervas Den ( trading for valuable goodies taken from long locked Air-Tite Archives ).
* 'Fight Club' --- Rule #1 : Don't talk about Fight Club. Rule #2 : Don't open door while submerged.
* And More, too secret to mention here ...
Paraphernalia for these 'societies' can remain after they and their members are long gone (New Rapture).
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Non-Secret Societies :
* Brotherhood of Deep Sea Divers ( another group organization ). At one time there was a significant number of Divers employed to construct and maintain the City ( The Big Daddies didn't come into existence until after the Kashmir Incident ). Still in existence ( Big Daddies are honorary members, but never seem to come to the meetings ).
* Friends of the Big Daddies - those who think the city owes a debt of gratitude to the endless work the Maintenance Daddies did that kept the City alive. Constantly petitioning 'the Clinic' and City Council to do something to 'save' the Big Daddies from their servitude.
* Saturnine weren't overly secret ( Jack massacred most of them apparently )
* The Train Spotters Club. Not much opportunity to 'spot' anything new in Rapture.
* Rapture's Stamp Collectors club all seem to have died in 'the chaos'.
* AA - ADAM-addicts ANONYMOUS 
* The Quantum Club - dedicated to discussing Quantum Mechanics and the philosophical arguments which that THEORETICAL Science is based on.
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B.P.O.T. - Benevolent and Protective Order of Tuna :
One of those not quite 'secret societies' in Rapture. When Ryan was a member, how benevolent could it really be ???? Maybe teaching people to stand on their own two feet, instead of someone else to do the work ? Or is the group just an excuse for having Barbecues once a month and schmoozing amongst the old boy network ?
Consider : Giving people 'Value For Their Money' can be considered 'Altruistic' in a World where ripping-off the customer for 'Whatever You Can Get' might be the norm. There are so many politicians who are-out-for-themselves who tell a good tale to fool their constituents about 'How much they will help them'.
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New Rapture's The Adventurers Club :
* Membership requirements are certain exploits in the Game - city exploration surveys, bringing 'interesting' things to the Zoo/Museum, bringing back various 'trophies' from certain quests...
* Assistance and resources for intrepid Citizens do the work of conquering the 'wild' for civilization
* Training school with missions demonstrating techniques for safely going into the 'wilds'
* Target range in then basement with a variety of weapons ( good for basic training ).
* The (classic image of a) club lounge with trophies - a place to compare your exploits with your 'peers'
* Place to organize 'expeditions' ( various NPC assistants/porters ) and to get the latest mapping information/rumors.
* A separate Prestige system for 'Adventurers' - 'the exceptional amongst the exceptional'.
* Published articles in the Clubs Society 'Journal'
* Map Room for exclusive intelligence on interesting 'adventurous' places ( an obvious 'quest-giver' location ).
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Being the City of Freedom - There Was : "The Save The Corpses Society" :
On witnessing the Little Sisters at work defiling peoples corpses, there was a (small) group of people in Rapture ( pre-Kashmir/Pre-Chaos ) who publicly protested that activity - "Rights of The Dead". 
Several, on trying to interfere with a "Protector'd" Little Sister, got what we would expect as a result - a long stay in a hospital ( if they were lucky ). 
Later, of course, Rapture's inhabitants ( in those bad areas we traveled through ) had greater priorities than cleaning up those more numerous corpses. For BS2 you might have thought Sofia Lamb would have had some care about Sanitation, but obviously she had none (and with so many corpses, seemingly little for the living either).
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International Order of the Prawns :
Rewrite the entire Orrin Oscar Lutwidge Saga to have somewhat more realistic details. Awful lot of it was just to far into Fantasyland such that even Walt Disney would shake his head at it, then grow nauseous.
Lutwidge was psychotic. Some of those intricate puzzles were booby trapped as part of his desiring to prove how much smarter he was than everyone else. If you tried to solve his crazy puzzles at some point explosives were detonated, and for others there was no solution. Meltzer, being suspicious, might have been smart enough to cut open the puzzles, disarm the boobytraps and then piece together the solutions from the workings inside. ( So many Gamewriters need a lesson in basic DIY DYI = DO IT YOURSELF for (what used to be) ordinary things ).
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'The Rapture Order of the Prawns' - A Benevolent society whose purpose was the obtaining superior seafood in Rapture.
Int'l Order of the Lawns ( Rapture's Lawn Bowling club - met every Saturday at 'Arcadia Brookside Lawn' )
Int'l Order of the Yawns ( Rapture's Vacation Slide Museum -- ex- the 4 hour Stultefield Pencil Factory tour )
Int'l Order of the Fauns ( Lutwidge was obsessed with the Disney movie Bambi - this is not to be confused with "The International Order of The Fonz" )
Int'l Order of the Juans ( San Juan Cola - the ADAM 'pause that refreshes', then you get a tumor ... )
Int'l Order of the Von Brauns ( Rapture Rocketry Club - a few German scientists managed to evade the Americans and the Russians after the war ... )
(( Actually thinking about it : Isn't "International" anything a so open to flavors of 'Altruism' ??? ))
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Tuna Club - Members Only (May be Cat Related ?) :
Jazz was still popular ( I'm not going to invent something to replace it ) - First : Its extremely hard to do that right/plausibly - to produce the Art, and Second : Because Rapture wasn't big enough to originate much, and Third : Its not been there long enough for such development ( nor get the talent ).
The avante garde stuff which Sander Cohen was doing in BaSx was actually all done before -- From in the 1920s, to Andy Warhol in the 60s. So the game writers merely had to replicate/modify those ideas ( not original imagination - Yes Andy Warhol was known to beat someone senseless with a chair if "the mood took him" ... ).
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Just What We Need - Some Weird 'Cat' Cult Faction in Rapture ( Yes, I've been looking at too much LOLCats ... ) :
Please, no jokes about "Furries", Splicers are creepy enough already.
Cat Masks would be just the start. "Bast" Worshippers using Egyptian Hieroglyphics ( no need to create anything new ).
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Herr Doktor, Vas Ist Los Mit Deinen Katzen ? Ist Es Kaputt oder Nichts Kaputt ??
You will notice that Shrödinger never offered to get IN the box with the Cat ...
Notice that Herr Shrödinger didn't choose a 'puppy' for 'the box' .... (Cat Hater)
{ https://www.bing.com/images/search?q=if+i+fits+i+sits }
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Infinite Fun is "Will the Circle Be Broken" - being sung by Cats ( at least in Rapture, as a parody ).
"There is ALWAYS a Song, Some Toothpaste, and a Cat " ( Sorry there ARE NO 'Constants' in actual Quantum Physics, only probabilities ... YOU GAMEWRITER IDIOTS !!! )
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