Gas Psychokinetics/Orabella Jostley

This page is about Orabella Jostley's stats and moves from Gas Psychokinetics. For information about Orabella herself, go here. 
Orabella Jostley, also known under her code name "Divine Master Orbitius", is Imman Zyborh's assistant. She has a daughter called Farly Jostley. She does not naturally have access to Psychic Gas, so she has to use a machine to reverse-engineer its effects instead. This leads to her Psychic Bar loading in a gimmicky way where she must get close to attacks (or get hit by them) in order to charge it. To make up for this, she has some of the strongest Psychic movesets.
==Attributes==
*Orabella's Psychic Bar does not load with combos, but rather by getting near to enemy attacks and either blocking them, dodging them or being hit by them.
**Being hit by an attack will load the Psychic Bar more than dodging or blocking one.
*Orabella is an heavyweight, meaning she takes low amounts of knockback, but also meaning she jumps lower than average and has average attack lag.
*Orabella is medium-tall, therefore giving him a rather tall hitbox.
*Orabella is rather slow, although there are much slower characters in the roster.
*Orabella's Psychic Bar Loads quickly and has a Large size.
*Orabella's Health and Defense are decently high, although she should still keep a distance.
*Orabella's Mirror Break blocks projectiles, but for a short amount of time.
*Orabella's Forbidden Fruit heals her, an incredibly useful ability, especially considering her risky gimmick.
*Orabella's entrance animation has her appearing, seemingly by using her Tzalmavet move.
*Orabella's victory animation has her laughing loudly, and then taking notes, smiling.
*Orabella's losing animation has her turn her back to the foe with an eeriely neutral expression, also taking notes.
==Moveset==
===Physical Moves===
Name 	Description
Neutral Physical - Mirror Break	Orabella surrounds herself with a mirror that then shatters, with the shards dealing low damage to foes. In the short time the mirror isn't shattered, projectiles will bounce off harmlessly, allowing Orabella to gain some energy.
Side Physical - Salt Spill 	Orabella throws a salt bottle at foes. The salt bottle itself deals average damage. The bottle will, rather obviously, shatter, spilling salt on the ground. Touching the salt will deal low damage to foes, although it causes no flinching.
Up Physical - Ladder Pass 	Orabella creates a ladder, allowing her to gain height. If any foe passes under this ladder, it will deal high damage to them as it collapses on them. The ladder disappears shortly after Orabella leaves it.
Down Physical - Forbidden Fruit	Orabella eats one of three random fruits, these fruits being an Apple, a Pomegranate and a Grape. This heals Orabella by a small amount. Fruits do not have differences between eachother.
===Psychic Moves===
Name 	Description
Neutral Psychic - Greed Overflow	Orabella bends as her reverse-engineering machine releases a ton of golden "sixes" in a stream. If all hits connects, this deals devastating damage.
Side Psychic - Slothornado 	Orabella creates a literal sloth out of Psychic Gas and swings it in the direction she's moving in. This deals high damage and has high knockback. Generally one of her faster moves, although if you have enough time, Greed Overflow should be used instead.
Up Psychic - Tzalmavet 	Orabella surrounds herself in Psychic Gas, then moving up. She can control which direction she moves in while using this move. Foes that touch her will receive low-average damage.
Down Psychic - Pentagram 	Orabella uses Psychic Gas to create a pentagram on the ground, which then deals high damage to foes while launching them in the air, which can be useful for combos, especially if playing in a team.
==Trivia==
*Orabella's moveset was designed to be intentionally over-the-top, being filled with references to sins, demons and bad luck, some more obvious than others.
Category:Playable Characters
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