Super Mario Sunshine Deluxe/Delfino Plaza

This article contains a list of all the Shine Sprites and Blue Coins that can be found in Delfino Plaza in Super Mario Sunshine Deluxe, a St. Clair Publications-produced enhanced remake of Super Mario Sunshine.
As in the original game, this is the "hub" world. You access all other levels from here. Its physical appearance has changed somewhat to mimic how the Plaza looked on The World of Nintendo following the Season 7 finale as well as the level's appearance in Super Smash Stadium since 2016, and some of the Shines and Blue Coins were changed as well.
Another unique thing about this level is its sewer system. Ground Pound manhole covers scattered throughout the level to explore a vast network of sewers that can get you to some places faster.
MAP KEY
Yoshi can't get this Shine
 Only Yoshi can get this Shine, or Yoshi is best at getting it
 Only Mario can get this Shine, or Mario is best at getting it
 Only Luigi can get this Shine, or Luigi is best at getting it
 Only Wario can get this Shine, or Wario is best at getting it
==Shine Sprites==
===Airstrip Assault ===
Behold, it's literally the first Shine Sprite you could ever possibly get in the game.
The game starts out as before, with Mario, Peach, Toadsworth, and the Toad Brigade preparing to land. However, they get jarred out of their seats by "icky paint-like goop" on the runway, which has sunk part of it. Even worse, two cops of the "Pianta" race, really fat triangle-like people with little palm trees on their heads, slap Mario in cuffs and promptly take him away. He is apparently accused of running rampant all over Isle Delfino and spewing more of that sludge-like paint all over the island, which has apparently scared off the island's guardians, the "Shine Sprites". Without the Shine Sprites, the island's capital, Delfino Plaza, has fallen into darkness.
The perpetrator only questionably looks like Mario, but Mario is given no chance to defend himself...the sole objection, from Peach, is overruled. He's found guilty, and locked up.
What the cops didn't count on, though, is a surprise witness: the plane's near miss jarred awake a Yoshi who you can now control. Go to the other side of the Airstrip to meet a talking pump named FLUDD, allegedly from Gadd Science, Inc.. As in the original game, he prepares to scan and classify your "data"As in the original, scenes from past games can be seen in the bottom left corner of FLUDD's vision; however, this time around, they're of Mario mounting you in Yoshi's Island 2 in Super Mario World 1, you firing eggs at a Piranha Plant in Super Mario World 2, and you putting on a Mario hat in Super Mario 64 DS....only to realize that he wasn't intended for you.
FLUDD then asks you to take him to Mario. As in the original game, the tutorial on how to use FLUDD is done here; however, it's instead adjusted to Yoshi and his unique skills. Either way, go to the sludge in the center of the airstrip and spray its apparent source to reveal a Piranha Plant. When this Piranha Plant opens its mouth, spray more water into it three times to kill it. It dissolves away, raises the airstrip back up so that it's level, and turns into one of those Shine Sprites you heard about earlier.
===Yoshi's Hood ===
One of the Piantas who was near the sludge spill will congratulate Yoshi on cleaning up the Airstrip and recovering a Shine Sprite. Yoshi, however, turns on the Pianta and attacks!
A short cutscene then plays out at the courthouse where a member of the island's other primary race, the "Noki"s (small human/seashell hybrids), brings Yoshi before the judge, the Noki essentially acting as Yoshi's lawyer and laying out the case, asking for a re-trial. The judge flippantly dismisses both of them, apparently thinking Yoshi was inquiring about visitation hours at the jail somehow, and sends him off to Delfino Plaza.
Now that you're in the Plaza, head to the South Side, where a statue of a Pianta has apparently drowned in a sea of brown sludge much like what you saw at the Airstrip. Get close enough to the sludge that little creatures known as Swoopin' Stus pop out, eat at least three, and turn them into eggs. Now head to the southeast corner, where Mario is being held, and throw your eggs at the prison bars to bust him out.
This does not go unnoticed by nearby Piantas, who immediately alert the cops. Multiple Piantas attempt to engage in a "citizen's arrest" against you, and a minigame now plays out in which you must protect Mario for 60 seconds while Piantas come at him from all sides. You can eat the Piantas, as well as hit them with eggs for combos. The cops finally show up, and Yoshi lays out his case. Thinking it might have merit, the cops decide to let Mario go pending a re-trial.
Mario has now joined your party! Yoshi promptly puts FLUDD on his back, and the "true" tutorial now plays out.
===Circle in the Sand ===
At the beach on the East Side, right in front of the lighthouse, spray the sand to reveal a picture of a Shine Sprite, which will convert into a real one.
===The Super Slide===
There used to be a series of islands next to the lighthouse, but Corona Mountain's eruption buried all but three of them. One of them has a Pipe on it. Go inside to be treated to a bonus level in the sky with a giant slide made of wood blocks that has a Shine Sprite at the bottom.
===Sewer Water===
This Shine's hidden in the sewer system somewhere, near where the manhole in front of Corona Mountain was in the original game. The "Shine get!" animation for this Shine is unique.
The following Shines become available after you've entered Bianco Hills at least once:
===The Crate Guy's Reward===
Due to Corona Mountain's eruption burying his old headquarters, the Crate Guy has moved to the building that Sirena Beach's entrance Pipe is located on top of. Either way, pay him a visit, then Ground Pound all of his crates in 30 seconds to get this Shine.
===The Crate Guy's Second Reward===
Second verse, same as the first. Beat the Crate Guy's second challenge to get a second Shine from him.
===Motherchucker===
Somewhere on the northwest end of town, pay a Pianta a Coin and he'll throw you to this Shine Sprite.
===Pachinko Pain===
Near the harbor, the boats go underneath a tunnel that has a Coin poking out from underneath. Jump to where that Coin is to be taken to a bonus level with a pachinko machine. One of the more infamous Shine Sprites in the original game, you must collect Red Coins in this machine, five of which are located in the ball cups, and the remaining three on the launch ramp. In this game, the Shine Sprite's been made a little more fair by the fact that you aren't "pushed" towards the center cups like in the original.
===That Damn Lilypad ===
An even MORE infamous Shine Sprite located inside a Pipe on a lonely island on the East Side. This one was made MUCH easier to get to by virtue of the fact that Yoshi can now touch water. He needs to eat any fruit first, though, as the Pipe entrance is blocked by a squiggly yellow barrier that only his juice can get rid of.
Inside, you must collect eight Red Coins, using a lilypad as a ferry to take you across a river. The problem is that the river is poisoned, and if you touch it, you die instantly. The lilypad also falls apart after about 30 seconds. One way to make this easier is to have Yoshi eat the Coins.
===The Round File ===
At Bianco Hills' Windmill Village, you can enter one of the houses. This Shine Sprite's in a trash can! Yoshi must eat it.
===Luigi's Other Mansion ===
You can actually go inside one of the houses in the "town" portion of Ricco Harbor this time around. Do so, and you'll be teleported to a haunted mansion-like area, with the famous Ghost House theme from Super Mario World 1 playing in the background. This Shine Sprite's pretty much a rehash of the first Star from Super Mario 64: four Boos can be found in the area, and they each hold a key. Collect the keys to gradually open a cage that Luigi is being held prisoner in, but once you've gotten them all, you must do battle with a Big Boo by Ground Pounding it three times.
Get this Shine and Luigi will join your party, giving you access to the Turbo Nozzle in the process!
===Red Coins of the Mansion ===
There's a big red button in the mansion that you can Ground Pound. This spawns eight Red Coins that you need to get in a time limit...however, unlike the ones seen in the "secrets" of the other levels, you only get 30 seconds to do this one. That's why you must be Luigi: the Coins are all in a straight line, and the level is set up so that only he can get the Coins in time, with his Turbo Nozzle!
===The Fastest Thing Alive (in Water) ===
At the lonely island with the Pipe to the lilypad area, Ground Pound a switch to make a Shine Sprite appear by the lonely island on the other side, then get it within 20 seconds. Only Luigi, with the Turbo Nozzle, can get it in that short of a timeframe.
===The Radio Tower's Secret ===
Using the Turbo Nozzle, bash down some double doors to the west of the Pianta Statue to reveal this Shine Sprite.
===Luigi Defunds the Police by Doing Close to Absolutely Nothing ===
Again with the Turbo Nozzle, bash down the double doors leading to the police station. Inside, you'll find another sky bonus level that involves you running through a track to get this Shine.
===Some Insulin for Black Sugar ===
In the literal southwest corner of Gelato Beach, look for a cave you can enter. This takes you to an ice cave, where Wario is being held prisoner. In a rare instance of Alex actually remembering that the Wario Land franchise exists, you must fight Captain Syrup and her Black Sugar Pirates in order to free Wario and get this Shine!
Once Wario joins your party, you gain access to the Rocket Nozzle. You can also break down Black Bricks in a few areas.
===Icy Silver Shines ===
Still in the ice cave, there are five Silver Shine Sprites that you can collect. They'll turn into a regular Shine once you've gotten all five of them. They're all hidden in places only Wario can access with his skills.
===Voices of the Temple? ===
Somewhere in the northwest corner of town, punch down a Black Brick and get this Shine Sprite in the ruins of what used to be the Crate Guy's former shop.
===Southern Bell ===
The radio tower has a bell on it covered in black ink. Clean that off for this Shine Sprite.
===Cell's Bell ===
Mario's former prison also has a bell on top, also covered in black ink. Clean that one off, too.
===Fate of the Gate ===
Right from the very beginning of the game, you've probably noticed that the Shine Sprite on the Shine Gate was covered in black ink, too, just like the bells. Clean it off to get a much smaller Shine!
===Guiding Light ===
On top of the lighthouse, there's a stone with the famous Ground Pound symbol on it (changed from a flame in the original game). An ordinary Ground Pound won't break this rock, however. You must rocket up with the Rocket Nozzle and then Ground Pound at the apex of your jump to do a super Ground Pound. Do that and the Shine is yours.
===The Field of Dreams ===
On the far northwestern end of the Plaza, about where the remnants of Corona Mountain's eruption cuts off, you can find a Pipe hidden in palm trees. Enter this area to find a grassy field with eight Red Coins hidden in it, including the only Red Bird in the entire game. Hilariously, a Pianta man in the area claims he's been searching for this bird for "some 59 years now" even though it's right in front of his face. Also, four enemies exist in the area that give you Red Coins, and there's another Pianta guy with mushrooms on fire who will give you a Red Coin for putting him out.
===Best Birb===
Once you've unlocked Sirena Beach, you can go back to the lilypad island to meet a Gold Bird. Spray or eat it for this Shine.
===Sirena Jungle===
Based on a secret level found in the ROM hack Super Mario Sunburn. In the northwest corner of Sirena Beach, look for a cave and enter it. Inside, run a massive gauntlet in the jungle full of vine walls/floors that act the same as grates, Boos, and Flaming Goombas.
===Pianta Pain ===
In Pianta Village, enter the hole in the giant central tree that's source of the river. Inside, Ground Pound a switch to make a Shine Sprite appear, then get to it within 20 seconds.
===Noki Knockout ===
In the southeast corner of Noki Bay, enter a cave and dodge all the Jack-in-the-box-like fists to get this Shine.
===Ferris Wheel Fallout===
There's a hidden room inside the Ferris wheel of Pinna Park. In this room, there's a massive gauntlet of grates and pink Electrokoopas guarding five Silver Shines. Get them all.
===Corona's Viruses===
There's a hidden cave in Corona Mountain somewhere, where the Viruses from the Dr. Mario games assault you. Beat them all down to get this Shine.
===Airstriptease ===
Once you've unlocked Corona Mountain, a second boat will be docked at the boathouse. Pay this boat's captain 10 Coins, and he'll take you back to Delfino Airstrip. You're parked in front of a big red button; push it down with a Ground Pound, then get all eight Red Coins within two minutes. This Shine is easiest with Luigi, since he can just use the Turbo Nozzle to follow a path created by regular Coins.
===Blue Coin Blitz (worth up to 30 Shine Sprites)===
There are 60 Blue Coins in this level, plus 30 in all the others, for a grand total of 300. Every 10 Blue Coins you get can be converted to a Shine Sprite inside the boathouse where Ricco Harbor's entrance is. Just talk to the Tanuki and his son to claim your prize.
===100-Coin Shine suggestion===
Uh-huh. Just like in Super Mario 64, you get a "bonus" Shine Sprite for getting 100 Coins. Blue Coins don't count towards the total. This game is a bit stingy with its Coins, so collecting 100 of them is a bit harder than it was in SM64, and not every episode of every level even HAS 100, hence why this exists.
Wait until you can visit the Airstrip again, i.e., when you've opened Corona Mountain. The Airstrip alone has over 100, as does the Plaza itself. When you go from the Plaza to the Airstrip, your Coin count doesn't reset (minus the 10 Coins you paid the boat captain), but your Coin count DOES reset upon going back to the Plaza, unlike in the original game, so be careful!
==Blue Coins==
#M tag on a building poking out from the "ruins" of what Corona Mountain's lava buried in the northwest.
#M tag near the boathouse, covered by a box.
#M tag on the Shine Gate, also covered by a box.
# Use the Turbo Nozzle to break down a gate underneath the pipe to the slide area.
#A dead end in the sewers.
#Ditto
#Ditto
#Spray or eat a Blue Bird.
#Ditto
# Give the Pianta woman behind Sirena Beach's entrance three bananas.
# Give the Pianta woman at the Shine Gate three pineapples. Note that her basket is elevated.
# Give the Pianta woman on a lonely island in the northwest three coconuts.
# Give the Pianta woman in front of a rock slide three durians, the fruit that you can't pick up and must kick. Her basket is tilted sideways to further drive home the soccer ball-like nature of the fruit.
#After you bust Mario out of jail and enter Bianco Hills for the first time, come back to the prison for this Coin.
#Once you can go back to the Airstrip, look for this Blue Coin in an ice block.
#Spray an X tag on the Pianta Statue. This spawns the Coin near the boat for the Airstrip.
#Inverse of previous Coin
#After entering Bianco Hills, a Pianta selling mushrooms will be on fire. Put him out.
# Where the first Blue Coin was, climb higher to get rid of a Yoshi Juice barrier blocking this Coin.
# Get rid of another Yoshi Juice barrier behind the police station.
the rest are pending
==Notes==
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