Whiptails

Whiptails are a Dragon-Type hostile mob found in the 1.17.1 Drifting Mountains. They attack players on sight unless they have been tamed by the player. (Trust Level 10 or More) Players can equip Whiptail Saddles on them to fly them around. Whiptails were added in the 1.19: Combat, Enchanting, Adventure! Update. 
== Spawning ==
Whiptails will only spawn in Unclaimed Whiptail Hollows. Whiptail Hollows are small, damp, moss-filled caves. Each Whiptail has its own hollow. If one whiptail is killed another will respawn in its place inside the hollow. Whiptail Hollows are centered around a Nested Moss Block (has dark green and grey streaks) in which the Whiptail will lay eggs on. If the nested moss block is destroyed the hollow no longer registers as a den, even if the block is put back, and no more whiptails will spawn there.
== Appearance ==
Is a dragon-type mob slightly larger than a phantom. Generates in Drifting Mountains. Can be teal, orange, or magenta, all with black spots. There is an equal probability for each of these three colors. When most players think of "dragons" in minecraft, they think of huge ones like the ender dragon, but the size of these are comparable to the HTTYD dragons.
== Drops ==
Whiptails do not drop anything normally, but they will actively hunt for meat in the wild, and they will not eat it unless they have taken damage. If a whiptail is killed with food in their inventory they will drop the food. They will also drop a Whiptail Saddle if equipped.
== Usage ==
Whiptails are used as a late-game way of transportation, as Whiptail Saddles can only be found in the Nether and taming them takes a lot of time, not just feeding it some fish or bones like other tamable mobs. 
It is slower than Elytra, Elytra is better for long-distance transportation, but the advantage to using whiptails is that it is more cost-efficient, and they can also hover in the air, unlike Elytra. Whiptails are slightly faster than Horses, but can reach very high speeds when diving for food.
=== Equipment ===
Whiptails can only be equipped with a Whiptail Saddle, the developers said there would be no whiptail armor as they are pretty tough already. Baby and Hatchling Whiptails may not be equipped.
=== Riding ===
Whiptails can be flown around by flying in the direction the player is looking at while the player is holding the arrow button. If the player does not hold the arrow button the whiptail stops. Riding a Whiptail slowly increases its trust. If a whiptail is on the ground, you can walk around with it and take off again by pressing the arrow button twice. If a whiptail is forced to go into a dangerous situation (flying into lava, walking off a cliff without flying) it will automatically buck the player off unless the trust is at 100.
== Behavior ==
Whiptails are Hostile to the player, attacks similar to a phantom but deals more damage and inflicts Wither for 2 seconds. Whiptails will randomly fly around the Drifting Mountains, diving to eat Cows, Pigs, Sheep, Goats, and interestingly, Prarie Dogs and Foxes, even though they do not give meat and do not spawn in the Drifting Mountains. It has an inventory in which it can store meat. If two whiptails both have 3 meat in their inventory they can mate, and one of them will lay eggs in their Whiptail Hollow. If two Whiptails Mate they can be seen exchanging food. They are the second mob to mate without player intervention, the first being villagers. Hostile Mobs (except for Creepers, Endermen, and Phantoms) will actively seek and destroy/kill Whiptail Eggs and Hatchling Whiptails. If the Whiptail is awoken at night, they will actively seek out and kill hostile mobs. 
* If their den is destroyed (Nested Moss Block Moved or Broken) a Whiptail will actively fight with the closest Whiptail with a den for dominance, unless the Whiptail has a mate, in which they will peacefully live with their mate in their hollow. Aww, whiptails in love. :)
* Whiptails fighting with other Whiptails will kill all of their opponent's offspring. Whiptail Offspring register the den they are born in with other Whiptails instead of having to fight with other whiptails for their own.
Whiptails awake in the evening and hunt during the night. During the Night they will actively hunt and kill hostile mobs (except for creepers, endermen, and phantoms) as well as animals. They go to sleep once the sun has fully risen. Whiptails eat 1 Food (Raw Meat which they get from hunting, or Cooked Meat if given by the player) every sunrise, and they will store the rest of the food in their inventory. Whiptails can sometimes be seen giving food to their hatchlings. 
* Whiptails are immune to Poison, Wither, Sapping, and Sapper Plants. 
Whiptails have 3 growth stages: Hatchling, Baby, and Adult. Hatchling Whiptails are passive but if the player hurts them Adult Whiptails will actively seek out and kill the player who hurt them, even if the Whiptail is fully tamed. They cannot fly and take fall damage. Baby Whiptails are neutral and will hunt chickens, rabbits, and Prarie Dogs, but only fly a short distance from their hollow. Baby Whiptails do not inflict wither and do less damage than their adult counterparts.
* If a Whiptail is fighting something, it will retreat if it has less than a quarter of it's health left. The only exception is if a Whiptail is defending its home from another invading Whiptail, in which they will fight to the death.
=== Taming ===
Taming a Whiptail is required to give it equipment, or to control it while riding.
A player mounts a Whiptail by pressing mount on it with an empty hand. A player tames an adult Whiptail by repeatedly mounting it and feeding it Beef, Pork, Mutton, or Bison until the Whiptail stops bucking off the player. This will be hard, as untamed Whiptails are hostile, and if you are thrown off, not only will you take quite a bit of fall damage because of the height of the floating mountains, they will also try to attack you. You cannot mount a wild whiptail while it is in midair. Taming depends on the Whiptail's "temper". Similar to Horses, Whiptails begin with a temper of 0 out of 100. When a player first mounts the Whiptail, a random taming threshold 0–99 is chosen. The Whiptail becomes tame if the temper exceeds this threshold. Otherwise, the player is bucked off and the temper is increased by 5, to be compared against the threshold the next time the player mounts the Whiptail. Once the whiptail is tamed, you can equip it with a Whiptail Saddle and you can start increasing it's trust.
Like all tame animals, when a Whiptail is killed, a death message is displayed to the owner.
* Remember, Whiptails are still wild beasts at heart. If you hit them with a tool twice, they will attack you, no matter how high your trust is.
=== Breeding ===
Whiptails are the first animal-type mob that can breed on it's own. They probably have the second-most complex breeding mechanics in the game, second only to Villagers. Whiptails have an inventory in which it can store meat, which they get from hunting during the night. If two whiptails both have 3 meat in their inventory they have a 50% chance of mating, and one of them will lay eggs in their Whiptail Hollow. If a Whiptail has a surplus of meat in its inventory, it will give food to another Whiptail, and that other whiptail has a 80% chance of mating with it. 
After the two Whiptails have mated (each has 3 food, 50% chance of mating, or 80% if a Whiptail has given food to another) one Whiptail will go to their hollow to lay Whiptail Eggs on the Nested Moss Block inside their hollow. Whiptail Eggs are slightly larger than turtle eggs, can stack to 2, and will hatch a Hatchling Whiptail after 4 Minecraft nights. Just like the 1.18 Ostriches. A Whiptail Hatchling has a 48% of having the coloring of each of their parents, and a 4% chance of having an entirely new color.
=== Food ===
The player cannot actively feed a Wild Whiptail. Instead they must drop the food on the ground, and the Whiptail will pick it up and put it in their inventory. Players can use food to distract whiptails from eating them. Once the whiptail has gotten their food, they will wait 3 seconds before pursuing the player again. Since the player cannot tame Baby Whiptails, this is the only way they can feed them. Hatchling Whiptails can only be fed by their parents, they cannot be actively grown by the player.
If a Whiptail has a trust level of 10 or more, the player can actively feed a Whiptail. They can only feed Whiptails the type of meat they like to hunt. Feeding a Whiptail will increase it's trust. Players can only increase trust by feeding once a Minecraft Day, to prevent spamtrusting a Whiptail.
Food for Whiptails
Food 	Heals 	Speeds Growth by (Hatchlings can only be fed by parents)	Trust Increase	Notes
Raw Chicken 	6 Health (1.5 Hearts) 	1 min (1200 ticks) 	N/A 	These can only be fed to baby whiptails or to hatchling whiptails by their parents.
Cooked Chicken 	7 Health (1.75 Hearts) 	70 seconds (1400 ticks) 	N/A 	These can only be fed to baby whiptails or to hatchling whiptails by their parents.
Raw Rabbit 	4 Health (1 Heart) 	30 Seconds (600 ticks) 	N/A 	These can only be fed to baby whiptails or to hatchling whiptails by their parents.
Cooked Rabbit 	5 Health (1.25 Hearts) 	35 Seconds (700 ticks) 	N/A 	These can only be fed to baby whiptails or to hatchling whiptails by their parents.
Raw Mutton 	9 Health (2.25 Hearts) 	N/A 	+1 	Can be used to activate love mode in Adult Whiptails. Cannot be fed to babies.
Cooked Mutton 	10 Health (2.5 Hearts) 	N/A 	+1 	Can be used to activate love mode in Adult Whiptails. Cannot be fed to babies.
Raw Porkchop 	11 Health (2.75 Hearts)	N/A 	+1 	Can be used to activate love mode in Adult Whiptails. Cannot be fed to babies.
Cooked Porkchop	12 Health (3 Hearts) 	N/A 	+1 	Can be used to activate love mode in Adult Whiptails. Cannot be fed to babies.
Raw Beef 	11 Health (2.75 Hearts)	N/A 	+2 	Can be used to activate love mode in Adult Whiptails. Cannot be fed to babies.
Steak 	13 Health (3.25 Hearts)	N/A 	+1 	Can be used to activate love mode in Adult Whiptails. Cannot be fed to babies.
Raw Bison 	18 Health (4.5 Hearts) 	N/A 	+3 	Can be used to activate love mode in Adult Whiptails. Cannot be fed to babies.
Cooked Bison 	20 Health (5 Hearts) 	N/A 	+2 	Can be used to activate love mode in Adult Whiptails. Cannot be fed to babies.
== Statistics ==
When spawned in any way except breeding, Whiptails are given predetermined stats.
=== Health ===
Adults can have a minimum of 140 Health (35 Hearts) and a maximum of 180 Health. (45 Hearts)
Babies can have 40-45. (10-11.25 Hearts)
Hatchling Whiptails will always have 12 health. (3 Hearts)
=== Speed ===
Whiptails have an average of 0.25-0.4225 in internal units, with an average of 0.37625. For reference, a Player's walking speed is 0.1.
A Whiptail's maximum speed is 26.82 blocks/second, and the average whiptail speed is 15.12 blocks/second.
* Minimum- 13.90 blocks/second
* Player Speed (Walking)- 4.32 blocks/second
* Player Speed (Sprinting)- 5.61 blocks/second.
=== Bred Values ===
The hatchling whiptail will have an average of its two parents stats. Adult and Baby stats are predetermined when Hatchling Whiptails are hatched. 
== Trust ==
Whiptails are not tamed like wolves or cats.
This mob has a "Trust" mechanic. You can increase the mob's trust by spending time with it, feeding it, and riding it. 
=== Feeding ===
As shown in the above feeding chart, feeding a Whiptail will increase it's trust. You can only gain a Whiptail's trust while feeding it once per day. Raw Bison is the most effective food for feeding, as it will increase the trust by 3.
=== Riding/Spending Time ===
A Whiptail's trust is increased by 1 for every minute it spends with the player. Trust is not gained while the Whiptail is asleep during the day.
A Whiptail's trust is increased by an additional 1 if the player is riding it. To gain the additional extra point, the player must be actively moving the Whiptail, not AFK on it's back.
=== Killing Monsters ===
Because Monsters are actively trying to kill Whiptail Hatchlings, and Whiptails actively try to hunt Monsters, the two are mortal enemies. The Player has a 25% chance to gain 1 trust for every monster killed within a 20-block radius from the Nested Moss Block in the center of the hollow.
=== Trust Decrease ===
There are several ways to decrease a Whiptail's trust as well. No matter how high the Whiptail's trust is for you, it can still fall back down.
Hitting a Whiptail will decrease it's trust by 1.
Hitting a Whiptail with a tool will decrease its trust by 1 every 2 damage points dealt (for every half heart)
A Whiptail has a 50% chance to decrease it's trust by 1 if it was damaged within 5 seconds of having the player on it's back.
A Whiptail will decrease their trust by 1 every 2 damage points (half heart) taken while the player is on their back.
A Whiptail will decrease it's trust by 10 if a player hits their baby.
A Whiptail will decrease it's trust by 25 if a player hits their hatchling.
A Whiptail will decrease its trust by 10 every 2 damage points dealt (for every half heart) to their baby.
A Whiptail will decrease its trust by 25 every 2 damage points dealt (for every half heart) to their hatchling.
=== Trust Rewards ===
Once the trust level is 10 or more it is no longer hostile to the player (it is neutral), and it can be actively fed. 
Once it is 50 or more it will stop randomly diving for mobs to eat and stop randomly flying back to it's den during the day. 
Once it is at 100 it will not attack the player. Remember if the trust is decreased by any amount, even one, it will still attack the player if enraged. 
== Advancements ==
How to train your Whiptail: Mount a Whiptail.
Dragon Rider: Ride a Whiptail with trust level 100.
Kill the Beast!: Kill a Wild Whiptail that is trying to attack you.
The Parrots and the Bats: Breed a pair of any of the 24 breedable mobs.
Two by Two: Breed a pair of each of the 24 breedable mobs.
== Trivia ==
Whiptails are the only hostile mob that is tamable, and the only non-passive mob that is ridable.
Whiptails are the second mob that can be Passive, Neutral, and Hostile, after the 1.10 Polar Bear.
Whiptails have a variant, the Ender Whiptail, that spawns in the end. These cannot be tamed/fed and they are just normal monsters. Some say the Whiptails evolved into Ender Dragons in the far future. (Part of a Cancelled Updates which is no longer a part of my canon)
Whiptails are the fourth mob to lay eggs. They are the only hostile mob to do so. (After Chickens, Turtles, Ostriches)
Whiptails are the first mob to have a trust mechanic.
Whiptails are the second mob to have three growth stages: Adult, Baby, and Hatchling. (First being Ostrich.)
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