The Devil's Dealer

Category:In-Game
The Devil's Dealer is a horrorbrew created and owned by @NyloXera (known as Akilox/Akie/Ari).
This horrorbrew is currently a W.I.P. 
He is an anomaly found in copies of "Super Mario 64 DS" and "New Super Mario Bros." for the Nintendo DS. He replaces Luigi in the Luigi/Table minigames of these games at random, and with his appearance, comes some new surprises... with higher stakes than you'd ever know.
==Appearance==
The Devil's Dealer appears largely like Luigi's model from the minigames involving Luigi's casino. His head is the main difference between him and the original model, being a gray, low polygonal head shape, with 12 eye textures on it that act as his eyes. These can occasionally disappear. The symbol on his cap is replaced by a pentagram.
==Personality==
The dealer is a calm, collected and pleasant being to be around. His mannerisms are highly professional, and will always greet you like you're an old friend wandering back into his casino after a long day. His charisma and mannerisms allow his casino to be a very welcoming place, despite its true nature. His face of only eyes allows him to keep the perfect poker face, with his emotions unreadable unless he makes them very pronounced. Even in the face of cheating against the house, this calm demeanor won't falter... though, his actions will speak otherwise.
Despite his soul stealing endeavors, he isn't some bloodthirsty monster. He has a code, and rules he follows. He does not steal innocent souls, only ones tainted by acts of evil or wrongdoing... and while he can bend the rules to his pleasing, he'd much rather play by the rules. Cheating against the house is prohibited, and even he must follow its rules.
But that doesn't mean he doesn't have any malicious undertones... while he is generally passive and reserved under most circumstances, if he sets his eyes on your soul, he won't stop at anything until you belong to him, no matter how many underhanding tricks and sneaky tactics it takes to have you in spectral shackles.
==Biography==
Nintendo was always one to worry about people stealing their games, even back in the days of the Nintendo Entertainment System. Piracy was something they feared heavily, and they needed something to get a leg up on the competition, and something to keep their profits out of the hands of the "no-good, thieving pirates", as the corporation called them. For a while, this came in the form of some anti-piracy measures, and other such minor things... but going into the era of their newest handheld, piracy wasn't going to stop, clearly. And Nintendo had a brilliant launch game on their hands- "Super Mario 64 DS". Nintendo didn't want ANYONE stealing this... so some of the higher ups decided to do something drastic.
The first thing they tell you about demonic rituals is that you should never do them, but clearly, the person with common sense was on sick leave.
They were told what to do, what they would gain, and everything in-between. Their role to play in this game... The idea was simple. The demon would take care of any pirates, swallowing their souls and damning them to eternity under their hand. A simple, yet dangerously effective plan. After all, why would anyone pirate when their life is on the line? Nintendo knew this was overkill, but in their corporate greed, they didn't care. All they saw was the profits they would be saving, that they forgot to even care about the lives of the consumers that would buy their products. But the men behind this didn't care. They had devolved to savages to protect their 'precious' company. When the plan was underway, the demon was given a codename fitting for their role. The Devil's snake (DS). They thought it was flawless. This would quash any hope that pirates would have, and reduce their lost profits to 0.
But expecting a demon to be so complaint is a fool's errand.
Things got out of hand, and FAST, as people reported death after death of those who had been playing "Super Mario 64 DS"... for he had grown unsatisfied, and for payment, there were not nearly enough souls to take. So he took the souls of his own will... not only for his own payment, but to tank the reputation of the company which those fools worked so hard to maintain. They thought they could use a soul keeper for their own desires, and they would pay dearly.
Chaos and outroar ensued as Nintendo worked furiously to cover up this PR disaster. Fights amongst the higher ups were caused as it was only a small handful of them that even allowed this demon to be summoned, while the rest remained oblivious up[ until its breaking point. Public outrage was silenced as things were swept under the rug, and the Devil's Dealer was cast into obscurity, never to be seen again. The disaster would be a stain on their company, for sure. But all of those who were involved with "Dice" had been fired, and the demon seemed content with leaving it at that.
But around 1 and a half years after the incident, Nintendo had just released a new Mario game, "New Super Mario Bros.". And it even featured those casino minigames the demon was assimilated into all that time ago... and as he thought, and thought... perhaps, his previous endeavors weren't quite enough.
Perhaps it's time to open up the casino again.
==Abilities/Weaknesses==
===Abilities===
* Luck manipulation: Using his dice as a conduit of power, he is able to manipulate luck in various ways to both aid him and his allies, and hinder others if he so chooses. While this is not always apparent at a first glance, the inner workings of luck can seem to shift at random... and not how it should be. 
**The lower the number is, the less lucky one is, and the higher the number, the luckier one will be.
**Snake eyes: Beware the snake's glare... he is always watching,
**Fate manipulation: While not directly, the dice are able to manipulate fate itself. From a roll being able to prevent a doomed future... to condemning someone to their grave. Fate may seem to have it out for you, and chances are... it does.
*Soul manipulation: He has various abilities pertaining to souls.
**Soul capturing: He is able to capture the souls of his victims through wagering their souls against the house and beating them in a game of "chance". These souls remain under his watch, for eternity... for these tainted souls have met the end of their journey.
**Soul magic: With the souls in his possession, he is able to harness them as power. The soul fire can be harnessed as fireballs (that appear blue), and the cards can be thrown like throwing cards that can attack one's soul directly.
**Ability steal: Depending on who the soul belongs to, he is able to harness the abilities that the soul had before coming into his possession.
*Super Mario 64 DS Luigi: Due to him using the code of Luigi to create his casino form, it also comes with the abilities of Luigi of that game.
**Scuttle: He can fall slower by kicking his legs in the air, allowing him to "float" for a short time.
**Backwards somersault: Performing a backflip allows him to spin in the air, floating down gracefully.
**Water run: He can run on water for a short period of time.
**Power flower: If he is able to obtain a power flower, he is able to turn invisible, being able to run through walls and enemies undetected.
===Weaknesses=== 
*His manipulation of luck can backfire on him. If he attempts to manipulate luck into his own favor and it blows up in his face, things can go south for him very quickly. The nature of his manipulation being through dice is a risky endeavor, if he can't focus on making the dice roll the exact number he wants.
*While cunning and intelligent, his raw strength pales in comparison to others like him, being merely equivalent to the plumber in green. His tricks and games can only do so much to help him fight, and when all the chips are down, a bad roll may be the least of his concerns.
*While he may be a keeper of souls, his own soul is still much like any other. If someone were to rival his proficiency, he may struggle, and if someone with a much greater presence over souls were to challenge him, he would be beaten at his own game. His soul can be claimed just like the others, being forced to do their bidding.
*While not completely powerless against soulless entities, his usual tricks will fail.
==Trivia==
*He cannot use traditional Mario powerups, although he sees no need for them. He is able to use SM64DS powerups.
*The 12 eyes on his head can act as its own set of dice. It has the same power as his usual dice, however it makes him very dizzy, so he often chooses to forgo it.
*He sells many alcoholic drinks at the bar in his casino, but he does not drink.
**This is NOT because of his lack of mouth (he has one, it's just hidden)
*While his origins are certainly demonic, whether or not he is a demon is unclear.
*While his casino only appears in the game, it does have a tangible existing place in reality. (Very far away from anything else, though.)
*He can appear in legitimate copies of SM64DS and NSMBds, but he appears much more frequently in pirated copies of the games.
==Gallery==
Diceimage.png|"It's just a children's game... 5 cards, many faces..."
RYLmenu.png|Minigames menu in copies of "New Super Mario Bros." that contain [DS]
RYLinstruct.png|Instructions for the minigame "Roll your Luck".
3Dmodel.png|Chat, what is this
Category:In-Game
Category:Demonic entities
Category:Luigi-based
Category:Virtual Entity
Category:New Super mario Bros Based EXE
Category:Mario 64
Category:WORK-IN-PROGRESS
Category:Unfinished pages