Guilt Manifestation

A guilt manifestation is a Faceless entity. It is described by Elder Somos as an "Ancient, unforgiving, haunting guilt". Otherwise Enternal Guilt. It takes the form of a disembodied triangular entity, and is noted for being completely invincible. It will chase the player until they die, or it loses sight. It primarily resides in either the Void, or the Temples, and therefore acts as a sort of guardian. 
The first encounter of a Guilt Manifestation by Nara was inside the Stega Temple. She had acquired her Rite of the Hunt, when she discovered a memory of Elder Somos, who was consumed by the Manifestation. After the memory, Nara is chased by this same entity and must use her Rite of the Hunt to pass barriers and evade it. Finally, it gives up and retreats. 
=== Gameplay ===
When a player encounters the Guilt Manifestation, under no circumstances should they stop moving. They will need to boost out of visual range and off to a safe distance. Failure to do so will result in the entity catching up and killing the player instantly. One can tell when a guilt is near when the edges of the screen turn blood-red and fill with static.