Zombie

Zombie is the first card that was added to the game. It was added before the 11th of November. It has the same stats as in epic card game 1.
It doesn't have anything special, it's just a basic card. The basic deck has 1 Zombie.
= Strategy =
Zombie may seem to just be a simply card that has no use in a competitive deck, but that would be a foolish mistake. By nature of being so cheap and cost efficient, practically being 2 damage on the enemy King for only 1 gold if not stopped, zombie is a great card to have in any agro, swarm, or control deck with its versatility.
= Synergies =
==== Beacon ====
Beacon is one of Zombie’s greatest synergies because it allows you to get incredibly cheap 2 attack cards.
==== Soul Sand/Bone Block/Soul Campfire ====
More great cards to combo Zombie with are Soul Sand, Bone Block, or even Soul Campfire because they are very easy to span and die very fast allowing these cards to benefit from their frequent death.
= Weaknesses =
==== Iron Block ====
One of Zombie’s biggest weaknesses is Iron Block because it renders them completely useless and a waste of deck space if you have no other way to kill it or give the Zombies more attack.
==== Magma Block/Red Mushroom Block ====
Another weakness of Zombie is dual Magma Blocks or a Red Mushroom Block with Magma Blocks as they will kill the Zombies before they are able to be of any use. Likewise, Zombies are also weak to Sculk Sensors or opposing Soul Sands and Soul Campfires.
==== Chain ====
A less common, but still great weakness is Chain. As a result of Zombie’s fragility, they are a great target for any Chain allowing the Chain to quickly get more attack. Similarly, Zombie is also weak to just Ranged cards in general as they can ignore the counterattack of Zombie, one of its more useful capabilities.
Category:Cards
Category:Mob Cards
Category:Undead Cards