Building editor

==Building Editor==
===Q: How can i edit my own mesh in the BE?===
A: Follow below instructions:
# create a save in building editor
# find the save's folder inside game files
# insert your nmf, mtl and texture files in it
# rename nmf and mtl files to "custom.nmf" and "custom.mtl"
# load the save in building editor again, and tick the "use custom nmf"
# script away
# export to game (I think the option is called)
# test it out in game and then adjust things manually you think it didn't do right