Deadzone

Deadzones are areas where high concentration of Grimm and related things make common life next to impossible to support.
==Overview==
Deadzone is the name given to areas which are impossible to support life for Lilmothiits, Humans, or Thryleans. There is always a dense concentration of Grimm that grows more and more the further into the Deadzone one goes, and because of how territorial the Grimm are, animals only live on the outskirts. It's also theorized that new and undiscovered Grimm subspecies thrive in these zones.
Deadzones are cleared out by natural occurrences sometimes, but Grimm are more likely to be removed by military intervention carrying out search and destroy missions to clear out the Grimm and their nests. Due to the heavy population, however, these expeditions do not often go deep into the Deadzones.
===Hazzards===
One of the main hazzards inside Deadzones is the poisonous air, which is also responsible for creating a dense black fog that hangs in the area. Without proper protective gear it is next to impossible to even spend a single day within the zone let alone several hours.
This poison air can also corrode and ruin some metals and materials, especially filters, limiting what can go in or out of the deadzones. Because of this, only military are really seen heading in and out.
===Resources===
Rare resources have been found inside deadzones, often extremely condensed Aura Crystals or the more dangerous but rarer Black Crystals, but other rare crystals capable of holding power and discharging it have been located as well.
Category:Grimm
Category:Locations