Krellis

krellis is a melee item in item asylum. It is a large green battle axe.
==Functionality==
While krellis is equipped, the user gains unique idle, walking, and jumping animations.
krellis uniquely has no effect when activated normally. Instead, its attacks are mapped to its Swing ability, which can be activated by pressing R.
Upon holding R, krellis begins to attack. The user is immobile while krellis is attacking. krellis' attack sequence and hitbox system are very complex, using numerous differently-sized hitboxes simultaneously to deal variable amounts of damage and inflict various status effects. krellis' full attack sequence is as follows: 
*A swing to the right. Pushes the user forward a short distance. Two hitboxes:
** Axe head: 4 studs in radius. Deals 7 to 11 damage, inflicts hitstun, and weakly pushes enemies in the direction the user is facing.
**Axe tip: 3 studs in radius. Deals 15 to 19 damage, inflicts hitstun, and strongly pulls enemies in the direction opposite the user is facing.
*A swing to the left. Pushes the user forward a short distance. Two hitboxes:
** Axe head: 5 studs in radius. Deals 7 to 11 damage, inflicts hitstun, and weakly pushes enemies in the direction the user is facing.
**Axe tip: 4 studs in radius. Deals 15 to 19 damage, inflicts hitstun, and strongly pulls enemies in the direction opposite the user is facing.
*A dash forward. Pushes the user forward a moderate distance. One hitbox:
**User's body: 5 studs in radius. Deals 7 to 11 damage and weakly pushes enemies in the direction the user is facing.
* A short thrust. Pushes the user forward a very short distance. One hitbox: 
**Axe head: 3 studs in radius. Deals 7 to 11 damage and weakly pushes enemies in the direction the user is facing.
*A swipe upward. Pushes the user forward a very short distance. Two hitboxes: 
**Axe head: 4 studs in radius. Deals 7 to 11 damage and inflicts ragdoll and strong upwards knockback.
**Axe tip: 3 studs in radius. Deals 15 to 19 damage and inflicts ragdoll and strong upwards and backwards knockback.
If all hitboxes land, a full combo with krellis can deal at minimum 80 damage, or at maximum 112 damage. krellis has no cooldown between combos.
==Tips==
*krellis' full attack combo isn't guaranteed to get all hits on an enemy normally when attacking from a fixed camera position. It's best to circle around your enemy to get most if not all hits.
*Play strategically when attacking an enemy with krellis. Using the right moves might lead to one stun-locking an enemy.
==Gallery==
File:Krellisidle.gif|krellis' idle animation.
File:Krellis walking.gif|krellis' walking animation.
File:Krellisjump.gif|krellis' jumping animation.
File:Krellis full combo.gif|krellis' attack sequence.
File:Krellisagainstcombatdummies.gif|krellis against Combat Dummies.
===Miscellaneous===
File:Krellishitboxes.gif|krellis' hitboxes.
File:Greenaxe.png|krellis seen with invisibilty debug.
File:Golden Krellis.png|The golden variation of the weapon.
File:Krellisinblackmagic.png|krellis in its home game, Black Magic.
==Trivia==
*krellis not having a base attack and relying on a keybind is heavily based off its counterpart in its reference game, Black Magic. 
**krellis' old tooltip, being a bunch of Z's, might reference to how the user must hold down the Z key to attack.
*krellis, despite being an axe, cannot be obtained from nametag or during the clayman boss.
*krellis is the only item in the game that cannot be used without an ability.
==Changes==
*v1.8.4
**Changed tooltip to "hold r to whappity your foes". Was "zzzzzzzzzzzzzzzzz".
*v1.8.0 [🎃]
**Damage is now randomized: instances of 6 damage now vary from 7 to 11 damage, and instances of 14 damage now vary from 15 to 19 damage.
*v1.7.0 [🎂]
**Added krellis.
Category:Items
Category:Melee Items
Category:Items with abilities
Category:Inflicts hitstun
Category:Inflicts ragdoll
Category:Inflicts knockback
Category:Based on media
Category:Items based on RNG