Crono (ASB)

❮		#127 Geno	#129 Shadow		❯
Crono is an unlockable playable character in Arcade Smash Bros. and makes his first debut in the series. He's confirmed at November 2nd, 2021 and he's the first Square Enix's third party representative to be announced as a newcomer in this game, counting Geno out. Crono is classified as fighter #128 and can be unlocked by playing a match with (TBA). He's the first fighter to be revealed in November followed by Shadow.
Tasuku Hatanaka voices Crono in this game for all languages. Excluding in Japanese, Hatanaka uses grunts similar to Mewtwo and Hero, while in Japanese, he uses full Japanese phrases. 
==Moveset==
 	Name 	Damage 	Description
Grounded attacks	Grounded attacks 	Grounded attacks	Grounded attacks
Neutral attack 	 	 	Crono has a gentleman neutral attack, meaning he can suffle his attack between a third jab or executing a rapid jab like Captain Falcon. The first hit is a staight kick forwards, leading to a diagonal sword swing from high to low forwards, ending with a low to upwards sword swing, if a gentleman is executed, to end the combo. In his rapid jabs, he sends a flurry of slashes consectutively in multiple directions to keep the opponents close, finishing with a kick forwards as a jab finisher. The jab finisher deals less damage and sends to an unfavorable angle compared to the third jab executed by a gentleman.
Neutral attack 	 	 	Crono has a gentleman neutral attack, meaning he can suffle his attack between a third jab or executing a rapid jab like Captain Falcon. The first hit is a staight kick forwards, leading to a diagonal sword swing from high to low forwards, ending with a low to upwards sword swing, if a gentleman is executed, to end the combo. In his rapid jabs, he sends a flurry of slashes consectutively in multiple directions to keep the opponents close, finishing with a kick forwards as a jab finisher. The jab finisher deals less damage and sends to an unfavorable angle compared to the third jab executed by a gentleman.
Neutral attack 	 	 	Crono has a gentleman neutral attack, meaning he can suffle his attack between a third jab or executing a rapid jab like Captain Falcon. The first hit is a staight kick forwards, leading to a diagonal sword swing from high to low forwards, ending with a low to upwards sword swing, if a gentleman is executed, to end the combo. In his rapid jabs, he sends a flurry of slashes consectutively in multiple directions to keep the opponents close, finishing with a kick forwards as a jab finisher. The jab finisher deals less damage and sends to an unfavorable angle compared to the third jab executed by a gentleman.
Forward tilt 	 	 	A two hit consecutive attack. The first hit is a diagonal high-low sword swing, followed up by a horizontal blade swing if the button is pressed again. Kills middleweights at 120%. This is a reference to Crono's attack animation in Chrono Trigger while the second animation comes from him when he lands a critical hit.
Up tilt 	Sky Stab 	 	Jumps upwards stabing the tip of the sword upwards. Crono's best anti-air tools in his moveset. It combo's two times upwards beggining at 0% and kills middleweights at 135%. Really good at poking shields on Battlefield platforms. Resembles to Mii Swordfighter's up air animation and a slight reference to Crono's double Tech animation with Ayla in Chrono Trigger.
Down tilt 	 	 	While crouching, Crono swings his katana horizontally across the ground, sending opponents diagonally upwards. An essential tool for combo follow-ups at any percentage.
Dash attack 	 	 	Crono swings his sword forward sideways while sliding forwards. It's a really good dash attack as a combo starter and a really good follow-up to similar to Greninja's dash attack, unless if the opponent has high percents, which makes this move difficult to leading a KO.
Forward smash 	Final Swing 	 	Slightly similar to Mii Swordfighter's forward smash, Crono swings his blade high-to-low in a wild way forwards while hopping, as seen in his official artwork. It's a relatively slow kill move but deals a critical blow to the opponents who get hit. It kills a middleweight essentially early at 70%.
Up smash 	 	 	A slower version of Hero's up tilt, swinging his sword upwards vertically in an arc form. Really good anti-air for predicting the opponent's landing options. Kills the middleweights relatively early at 80% percent at the beginning of the animation and 90% later in the animation where the sword is swung upwards. It has a bit of endlag, being very vulnerable at the end of the move.
Down smash 	Frenzy 	 	Swings his sword sideways from front to back once in rapid succession. One of his fastest smash attack in his moveset. Has an unique framedata that the first hit deals more damage than the second hit, but both of them send the opponents at opposite directions, diagonally sideways and diagonally backwards. This is reference to Crono's Tech animations called Frenzy.
Aerial attacks 	Aerial attacks 	Aerial attacks 	Aerial attacks
Neutral aerial 	 	 	Crono spins a few times with a slight lower angle with his katana held out. Good neutral starter but as a vulnerable endlag if performed in the air. Kills middleweights at 160% near ledges.
Forward aerial 	Cleave Blade 	 	Crono swings his blade high to low forwards. Has a relatively slow startup and a bit of endlag. Kills middleweights at 130% near ledges. This is a reference to Crono's Tech animation called Cleave.
Back aerial 	 	 	Crono swings his sword backwards horizontally similar to Ike's or Cloud's back air. It's relatively fast and combo's to itself at low percents. Kills middleweights at 150% near ledges.
Up aerial 	 	 	Similar to Mii Swordfighter's up air, Crono stabs his sword upwards while spinning. It's a multi-hit up air that deals decent damage upwards, similar to Greninja's and Joker's up air. It's a difficult multi-hit move that drags opponents down for longer combos. It kills middleweights at 150%.
Down aerial 	 	 	Crono falls down stabbing his sword downwards. It can meteor smash foes at early frames, but deals less damage than the late hit. The late hit kills middleweights at 120% diagonally upwards.This is a reference to Crono's dual Tech with Lucca or Frog.
Grab & throws
Crono grabs his opponents with one arm and pummels with the knee jab. For his throws, except for his forward throw, Crono will be accompanied by his members of the party as cameos.	Grab & throws
Crono grabs his opponents with one arm and pummels with the knee jab. For his throws, except for his forward throw, Crono will be accompanied by his members of the party as cameos.	Grab & throws
Crono grabs his opponents with one arm and pummels with the knee jab. For his throws, except for his forward throw, Crono will be accompanied by his members of the party as cameos.	Grab & throws
Crono grabs his opponents with one arm and pummels with the knee jab. For his throws, except for his forward throw, Crono will be accompanied by his members of the party as cameos.
Forward throw 	 	 	A rising knee attack followed up by a kick swing launching opponents forwards. It's not a kill throw.
Back throw 	 	 	Robo appears behind Crono and grabs opponents while spinning and send them backwards similar to Mario. It's a reliable kill throw that kills middleweights at 150%. This is a reference to Crono's dual Tech animation with Robo in Chrono Trigger.
Up throw 	 	 	Ayla appears in front of Crono sending opponents upwards. A basic up throw combo starter similar to Mario. It kills middleweights at 200%. This is a reference to the animation where Ayla lifts Crono upwards to start their dual Tech move called Falcon Strike.
Down throw 	 	 	Frog appears descending at rapid speeds stabing opponents downards. It sends opponents sideways and is not very reliable for combos at low percentages. It's a really good keep-away throw and it's the only throw move that deals more damage.
Special moves 	Special moves 	Special moves 	Special moves
Neutral special 	Lightning 	 	Crono places a Lightning Sword on stage. If the button is pressed again, a lightning bolt strikes, stunning opponents who got caught. The lightning bolt is a projectile so it can be reflected upwards.
Side special 	Slash & Dash 	 	Crono first prepares to strike, dashing forwards, similar to Fox's Illusion. However, you can repeat the same move three times in a row if you succsefully hit an opponent, otherwise you can just perform it once, render Crono in a special fall state afterwards.
Up special 	Cyclone 	 	Similar to Toon Link's grounded Spin Attack, Crono spins while he holds his sword out, moving forwards or backwards with the influence of the direction stick. It only hits once.
Down special 	Magic Sword 	 	
Final Smash 	Frost Arc Tech / Twister