Angelic Warden/Legacy

== Description ==
=== Behavior ===
* s are calm and collected.
* When an finds another one of their species to be with, they will bond for life.
* (Not reflected in in-game mechanics) couples will have one offspring in a lifetime and will nurture that child for as long as it needs and wants to.
* is the creator of Opralegion. 
** observes the world through Opralegion's eyes.
* (Not reflected in in-game mechanics) s can actually eat from their tails. Their tail also has a snake-like tongue, which heightens their senses, being aware of almost everything around them.
* The orb s hold is said to hold the fate, future, and end of every Sonarian, working like a magic crystal ball. It also has the ability to bring life and a lot more.
* (Not reflected in in-game mechanics) The Angelic Warden is capable of rebirthing creatures, in which their memories are wiped, and they revert to a hatchling. Not all creatures go through rebirth, as the choice is mainly given to special individuals that give interest to Serphelius.
== Appearance ==
The is a tall, slim bipedal creature with an overall elegant design. 
This creature has a medium-sized neck and a longer torso, as well as legs and a tail. It appears to lack a face, but instead has a circular mask-like structure that opens up vertically to display sharp, needle-shaped teeth. It has a single eye above the area where the mask splits. On the side of its head, two pairs of tiny wings are visible, and a large, semi-circular ornament is looping over its head, resembling a halo. The sides of the 's "halo" is lined with small eyes. Along the back of its neck is a fluffy mane, and floating above its shoulders are sharp semi-circular decorations with small eyes lining them, reminiscent of the 's halo. The has two sets of feathered wings. One small pair sits higher on its back, and a much larger pair sits lower on its back. It has slender arms that grow thicker towards the forearms and appears to have thick, three-fingered hands (possibly including a thumb) with long curved claws. Its legs are slender and end in a small, blunt point. The creature's rump has a large tuft of fur and a pair of small wings tucked on the side. Two more small wings line the tail towards the base, and the tail ends with a round tip. The tail tip resembles the 's mask in that it shares a similar pattern and can split open vertically to reveal sharp teeth.
Along the 's body, several eye patterns can be seen. The pattern features an open eye with a spiky outline resembling a star. This pattern can be seen floating on the creature's shoulders; its larger pair of wings, where it appears twice; its outer thigh, where it also appears twice; and lining the near tip of its tail, where it also appears twice, presumably on either side of its tail. 
 has no gender dimorphism.
== Abilities ==
== Gameplay ==
=== Pros ===
The is a flier with a fantastic appetite stat, meaning that this creature can survive a very long time without food and water nearby. Its quite high HP regeneration allows for it to scour for food at full health if it is truly desperate and no food spawners or players are nearby. While it is a carnivore, its ability to fly can make scavenging for food from far away areas can ensure its ability to grow to adulthood without having to run the risk of starvation. Being capable of eating on-the-run helps palliate the getting-stuck-mid-animation vulnerability while eating and allows the Angelic Warden to keep a chase while feeding. As a flier, it can escape terrestrial danger with decent speed and maneuverability, which compensates for the creature's lack of ambush. To add onto this, the Warden can regenerate in a short period of time after a battle if brought to a very low amount of health, and even help it to combat the effects of drowning, cold, or sickness.
Warden's Rage increases its attack when low on health, but it has a high HP of 8000, allowing it to tank attacks from heftier creatures. And with starter damage of 90, it could very quickly reach up to 900 when its health is lowered. Thus, it is a force to be reckoned with by skilled players who know how to utilize it effectively. Attacking from behind a much larger creature, or one with a poor turn rate, can ensure a massive damage output while also putting the Warden at an advantage if it is not hit.
Its Keen Observer ability has several advantages, from knowing who to protect, knowing if anyone is suffering from hypothermia/hunger/dehydration, and being aware of any invisible targets in order to avoid being ambushed unexpectedly. Finally, it can allow the Warden to know which target is the weakest/most debuffed and act accordingly.
Being a bipedal creature, it is a very versatile creature. With its quite good turn speed, it could combat ankle biters and fliers in the air by allowing it to make quick and effective twists and dodges during combat. This could help it against terrestrial creatures when fighting on foot, which is more effective towards slower ones or ones that have a large hitbox attached to them. Creatures will have a harder time hitting it, only amplified if the Warden can cling onto the back of them and effectively deal damage there. When it comes to fliers, the Warden can rapidly switch its route, which can help it to avoid melee attacks and help it stay on par with tracking anyone down.
Its Bleed Defense, Poison Defense, and Breath Resistance can make it quite difficult to hurt when in full health. This can make it capable of combating deadly breathers and poison users when already hurt with the rage active. As a defense, its Area Sleep ability can allow it to grab its attacker by slowing it down. If used at the right time, it could knock a flier right out of the sky and grant it a few seconds of vulnerability. To add onto this, it could give the Warden a few seconds to inflict a considerable amount of damage, where every bite counts, given how low its health can be. It is often advised to use Area Sleep when this Warden is at/below half health, as by that point, the damage output would be high, and it can quickly bring down any higher-health creatures. As a last resort, this ability can be used to kill off a gravely injured creature, especially optimal to bypass certain effects or defensive abilities triggered by biting, such as reflective attacks, poison, or Warden's Rage.
=== Cons ===
Due to the nature of Warden's Rage, any attack or effect that doesn't trigger it will easily kill a Warden with impunity (for example, heavy poison, breaths, Area Escape, etc.), albeit once fully grown, its Breath Resistance will make it much more difficult to kill with breaths.
Additionally, due to its pale yellow flesh, some players may target the just to see it bleed and drop a strangely colored carcass.
== Carry-able Creatures ==
== Trivia ==
* Concept by undeary in the Creatures of Sonaria Discord.
** Inspired by biblically accurate angels (like seraphim and thrones), snakes, armor, Greek architecture, and soft colors.
** Also known as Serphelius, lore-wise.
* The is the first Warden to have wings. It is also the second Warden to be bipedal, the first being the Garra Warden.
* The is the first Warden to be a carnivore.
** It was the first carnivorous Warden, although the Hellion Warden was made carnivorous in the full release of the Official Recode. The second carnivorous Warden released is Eigion Warden.
* The is the first creature to use an object in its attack animation, that being the orb it holds.
* The has the most eyes of any creature, with fifty-two (52) in total.
* The is one of the only two (2) Wardens not to have a statue around the Map, the second being the Eigion Warden.
** However, in the Official Recode the received a statue, hidden behind a fake wall in the jungle.
== Gallery ==
<tabber style="border:none;">
Main =
This tab is intended to present official concept sheets, color palettes, and Glimmer (if applicable).
AngelicWardenConceptArt.png| concept art
AngelicPrimary.png|Angelic Warden's primary color palette
Lss.png|Custom Glimmer Angelic Warden
AngelGlimmer.png|Default Glimmer Angelic Warden day/night
|-|
Development =
This tab is intended to present anything showcased during the process of development, such as the creation of models, animations, and poses.
angelicwardenrig.webp|Rigged Angelic Warden model
AWSizeFront.png|'s size compared to that of Verdant Warden and Xeternos
AWSizeTop.png|Size comparison, top view
AWSizeSide.png|Size comparison, side view
Awcustomization.webp|Angelic Warden in customization Menu
AngelicWardenDev1|Clip provided by Triefelgrim [Wolfragon], CoS Discord, 5/25/2023
AngelicWardenDev2|Clip provided by Triefelgrim [Wolfragon], CoS Discord, 6/2/2023
|-|
References =
This tab is intended to present anything to further observe a creature's design, inspirations, and changes in growth stages for reference.
Skha.png|Front view sketch of the by concept creator, Undeary
AngelicJuvenile.png|Juvenile Angelic Warden
AngelicTeen.png|Teen Angelic Warden
AngelicWarden Adult.png|Adult Angelic Warden
AngelicWarden Adult Sideview.png|Adult Angelic Warden (side view)
AngelicWarden Mouth.png|A closer view of Angelic Warden's mouth (close/open)
AngelicWarden Tail Mouth.png|A closer view of Angelic Warden's tail mouth (close/open)
AngelCorpse.png|Angelic Warden's carcass features pale yellow flesh and white bones
AngelicWarden Blood.png|Angelic Warden's blood, which is pale yellow
|-|
Other =
AngelicWarden Icon.png| in the game's icon during its release, by Expaxium
AngelicKey.png|Angelic Key, UGC item designed after the 
AngelicWarden Rage.png|First phase of Angelic Warden's Warden's Rage ability
Angelic sparks.png|Second phase of Angelic Warden's Warden's Rage ability
AngelicWarden Area Sleep.png|'s Area Sleep ability
</tabber>
Category:LSS Event Creatures/Legacy
Category:Event Creatures/Legacy
Category:Glimmer/Legacy