Physics Boulder

The Physics Boulder is a Device in Fortnite: Creative, added in Update v21.00.
==Function==
A physics-based balance that can break, roll, and cause damage.
==All Settings==
All default values have been Bolded.
Device Settings
Option 	Value 	Description
Health 	Indestructible, 180 (Default), 1 - 9999 	Sets the health value of the balance boulder.
Leave Base 	Yes, No 	Determines if the base stays after destroying a balance boulder.
Base Health 	Indestructible, 180 (Default), 1 - 9999 	Sets the health value of the base.
Rolling Boulder Health 	Indestructible, 900 (Default), 1 - 9999 	Sets the health value of the rolling boulder.
Damage To Players 	None, 150 (Default), 1 - 9999 	Determines the max damage a rolling boulder can do to a player. Damage is dependent on the velocity of the object when it hits.
Damage To Creatures 	None, 450 (Default), 1 - 9999 	Determines the max damage a rolling boulder can do to a creature. Damage is dependent on the velocity of the object when it hits.
Damage To Vehicles 	None, 450 (Default), 1 - 9999 	Determines the max damage a rolling boulder can do to a vehicle. Damage is dependent on the velocity of the object when it hits.
Damage To Environment 	None, 3000 (Default), 1 - 9999 	Determines the max damage a falling object can inflict on the environment per hit. Damage is dependent on the velocity of the object when it hits.
Timed Respawn 	None, 1M, 5M, 10M, 15M, 20M, 25M, 30M, 1H, 2H	Determines when a balance boulder will respawn after being destroyed.
Boulder Base Required For Respawn	Yes, No 	Determines if the boulder base is required for respawn.
Spawn When Enabled 	Yes, No 	Determines if the balance boulder will automatically spawn when the device is enabled.
Destroy When Disabled 	Yes, No 	Determines if any spawned objects will be destroyed when the device is disabled.
Note: Some default Damage Values aren't options on all Damage Settings (e.g. Damage To Player - 450 is not a option for Damage To Environment).
Device Channel Settings
Option 	Value 	Description
Enabled When Receiving From 	No Channel, 1 - 500	Enabled the device when receiving from the selected channel.
Disabled When Receiving From 	No Channel, 1 - 500	Disabled the device when receiving from the selected channel.
Spawn When Receiving From 	No Channel, 1 - 500	Spawns the balance boulder when receiving from the selected channel. Destroys any previously spawned objects
Destroy All When Receiving From 	No Channel, 1 - 500	Destroys all spawned objects when receiving from the selected channel. Does not release the rolling boulder.
Release Physics Object When Receiving From 	No Channel, 1 - 500	Releases the rolling boulder when receiving from the selected channel, if the balance boulder is spawned.
Destroy Rolling Boulder When Receiving From	No Channel, 1 - 500	Destroys the rolling boulder when receiving from the selected channel.
Destroy Base When Receiving From 	No Channel, 1 - 500	Destroys the base when receiving from the selected channel.
When Boulder Is Released Transmit On 	No Channel, 1 - 500	Transmit a signal when the boulder is released.
When Boulder Is Destroyed Transmit On 	No Channel, 1 - 500	Transmit a signal when the rolling boulder is destroyed.
When Base Is Destroyed Transmit On 	No Channel, 1 - 500	Transmit a signal when the base is destroyed.
When Balance Boulder Spawned Transmit On 	No Channel, 1 - 500	Transmit a signal when the balance boulder is spawned.
Category:Devices