Spells

Spells can be cast with a grimoire or by a wexari. Spells are the words and actions of magic. Witches can only cast spells when weilding thier grimoires, unlike wexari. Wexari, unlike normal witches, can cast spells without a grimoire, however in doing so they either feel pain or lose memories whenever they use magic. New spells are created whenever a wexari is using a grimoire, this is one of the reasons that they are not taken to the Well of Witches, upon casting thier Last Spell. Spells also apparently have weight to them, as Kara mentioned that her first grimoire, began to get heavy after filling it will spells, however this could be because she wasn't casting them. Whenever a spell was casted using a grimoire, it would put a mental and physical toll on the witch in question and the page will turn pure black, until the Last Spell was casted. 
== The Last Spell ==
The Last Spell is the final spell that a witch uses in their grimoire. When a witch uses their last spell, they are dragged into the Well of Witches, stuck their forever. When a waxari casts the Last Spell, they do not enter the Well of Witches. Instead their grimoire burns up, with the pages folding into birds and flying away. As the birds fly away the fire shrinks until there is nothing left. 
== Known Spells ==
Although the words to these spells are unknown, this is a list of the spell effects.
==== The Thickety: A Path Begins ====
* Animal Spells: a list of spells created by Kara. These spells allow a witch to not only summon the animal in question but also control any of its kind to do the witch's bidding, however whenever a creature is killed the witch feels the pain of it's death. Whenever an animal is summoned it will either come to the witch if it is close by, or appear right infront of her, then dissapear into nothingness when no longer needed. The list of animals Kara created spells for are: the gra'dak, rat, fly, beetle, earthworm, nightjay, bloomjacket, a black beetle, a ladyspider, hummingbeetle, lilysnapper, batterkay, trestlefish, snapping turtle, orangeray, fire ants, burrclaws, treeflies, neirs, brightkay, squits, and many more.
* A spell to making a withered plant bloom into a beautiful flower. Used by Kara's Mother, Helena when demonstrating the grimoire to Constance. 
* A spell of mending. Used by Helena to mend a wagon wheel when demonstrating the grimoire to Constance.
* A spell was used to pour the water from a pitcher into a cup. This spell was used about twenty times acording to Constance, This was used by Helena.
* A spell to make it snow. The first spell Grace casted.
*A spell that made Kara's tongue swell into a snakelike mass. It grew tiny tendrils squirming down her throat, suffocating her. It was casted and undone by Grace. This spell was one word long. 
*A spell that was used to throw Taff against the wall knocking him unconscious. Used by Grace.
*A spell that was used to throw Kara onto the floor and keep her there. Used by Grace. This spell was one syllable long.
*A spell that lifts the witch into the air.
=== Nightbooks ===
* A spell that is used to turn children into porcelain figurines. Used by Natacha to kill the children in the Curio Cabinet.
* A spell that is used to vanish and reappear somewhere else. Used by Natacha to freighten Alex.
* A spell that is used to make things poof into thin air. Used by Natacha to exterminate the dangler-born.
* A spell that can make the witch produce mist from her hands, choking their victim. Used by Natacha to kill the Witch.
* A spell that can make nooses made of flame materialized. Used by Natacha to kill the Witch.
* A spell that can let you control two skeletons with swords. Used by Natacha to kill the Witch.