Onboarding

The Onboarding tutorial teaches basic game mechanics at the start of the game. After the pioneer exits the drop-pod, they are asked by ADA to complete a series of objectives.
In a multiplayer game, tutorial messages are shared. Only the host is required to complete the tutorial.
If Onboarding is skipped during the creation of a new game, the pioneer starts with these items in the inventory: 1x , 1x , 4x , 129x , 58x , 60x , 48x , 8x , 52x .
== Objectives ==
All the objectives are listed below in order.
# Dismantle the Drop-pod with the Build Gun. Then, press to exit the Dismantle mode.
# Open the Codex then close it .
# Equip the Xeno-Zapper the close the inventory .
# Use the Resource Scanner (Hold then release) to search and mine .
# Build The HUB on the ground.
# Upgrade The HUB to level 1 to unlock the Personal Storage Box and the Portable Miner among other things.
# Upgrade The HUB to level 2 to unlock the Smelter and the first Biomass Burner among other things.
# Upgrade The HUB to level 3 to unlock the Constructor, Power Pole, and several other crafting components.
# Upgrade The HUB to level 4 to unlock Conveyor Belts and more.
# Upgrade The HUB to level 5 to unlock Miner Mk.1, an additional Biomass Burner among other things.
# Complete The HUB level 6 and get access to the FICSIT Freighter in addition to Biomass. The Space Elevator can now be built.
Further reading: Tier 0
== Trivia ==
* If Iron Ore is located then mined without using the Resource Scanner, that step will be ignored and ADA will inform to proceed to build The HUB.
* If Iron Ore is not mined but is obtained anyway (such as using Command or mods), then this step will also be skipped.
==History ==
*Patch 0.3.4.12: Dismantle is now available before the Codex step
*Patch 0.3.4.11: Codex step now has a voice-over and no longer blocks pick-up input
*Patch 0.3.4.10: 
**Added an additional step highlighting the Codex
**Reworked Hint text
**Hints are now received as emails that can be looked up in the Codex
* Patch 0.3.4.0: The button prompts now properly show the key bindings set by the player on the options menu
*Patch 0.3: 
**Onboarding contents have been tweaked (to include the phrase "and pipelines" during the narration)
**Now can be skipped entirely when starting a game from the main menu, making all Tier 0 Milestones already unlocked
*Patch 0.1: 
**Tweaked hints a little bit
**Fixed that entering the water during Onboarding resets the key restrictions
**Tweaks to the Intro Sequence
==See also==
*Tutorial:How to play
Category:Satisfactory