Megalmond

Megalmond is an exotic rare plant card in Plants vs. Zombies Heroes and a member of the class. He costs 4 to play and has 0/4. He has no traits and his ability gives all nut plants on the field, including him, +3 when he is played.
== Origins ==
He is based off the almond, the edible and widely cultivated seed of the tree with the same name.
His description is a reference of how in most Plants vs. Zombies games nuts are used defensively due to the lack of offensive power they have.
== Statistics ==
* Class: Guardian
* Tribe: Nut Plant
* Traits: None
* Ability: When played: All nuts get +3
* Set - Rarity: Exotic - Rare
=== Card description ===
Megalmond thinks it is unfair that nuts get used as shields without a chance to fight back. So now, he is gonna help them get revenge!
== Update history ==
=== Update 1.5.1 ===
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=== Update 1.7.66 ===
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== Strategies ==
=== With ===
Megalmond's stats aren't the best for his cost, essentially being a 3/4 in turn 4. But this card's value is not in its stats, but in the boost it can provide to the nuts on the field. Since most nuts lack strength, this card can help them fight back, and can help nuts that already have some strength hit even harder. Examples of nuts that syergize well with this card are Jugger-nut, since it can take advantage of the boost thanks to his Bullseye trait, Water Chestnut, because it can put some power in the generally weak water lanes, and Primal Wall-Nut, since the Untrickable trait and high health makes it pretty good defensively, while the strength boost makes it decent enough offensively.
This card is also a great follow-up to Loco Coco and Wall-Nut Bowling, since this cards make multiple Wall-Nuts at once, you can use Megalmond to make them more than just a shield. The only problem with this strategies is that they are very expensive, costing 10 for the former and 13 for the latter.
Another great use of this card is to use it when Tricorn is on the field, to make him hit really hard and in multiple lanes, which could be something deadly in certain situations. However, this combo is only possible for (PvZH) Citron and Beta-Carrotina.
Since Megalmond is a nut card itself, it synergizes with Mirror-Nut, but this synergy is minor because this card has low health compared to most nuts, so Mirror-Nut's ability will only activate once in most cases. But the best synergy of this card is with Smackadamia, when used in tandem, all nuts will gain +3/+2, which can prove to be a great combo if many nuts are on the field.
This plant's biggest drawback is that it faces competition against plants like Three-Nut and Loco Coco, which give the same strength boost but affect a wider range of plants (all in Three-Nut's case). But Megalmond is not entirely useless against this cards, as Three-Nut can actually hurt your plants if they have 4 or more, and Loco Coco can only boost plants with 0, plus it is an Evolution ability.
=== Against ===
This plant can easily put you on a tough spot, but there are many efficient ways to counter this card. The best way is using removal cards, mainly Knockout, as most nuts have 0 strength, they will be in the range of this card, other options would be to use Deadly zombies, as they can destroy the nuts in one attack, making the strength boost go to waste. For Megalmond himself, Knockout and Locust Swarm are the best answers.
== Gallery ==
MegalmondH.png|Megalmond's heropic
HD Megalmond.png|HD Megalmond
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