Vale of Rites (Zone)

==Vale of Rites For Non-Endgamers (it is possible!)==
Vale of Rites is much more accessible than many players think, due to the fact that none of the bosses require burns (thus players with weaker equipment can still clear it). I am writing this guide in hopes that players/guilds who aren't "endgame" attempt this instance during the level 98 or lvl 99/100 level caps.
This guide is NOT the "minimum requirements" to do vale of rites, nor are the outlined strategies the "only" way to kill the bosses. When you try to do it the first time, you're going to make mistakes. This means you're going to take more damage than an experienced player....so first timers want MORE hp than someone who has run it 100 times.
==Suggested Requirements==
Mentality
Your focus when you start learning this instance should not be anything damage related. You shouldn't worry about what HP a boss was when your group wiped. You should worry about how long you've lived, and how many screw ups you've had. Learn the fights first, then worry about boss health. When your DPS stop dying, when you get your interrupts timed properly, when you shorten the time it takes to make a boss appear, the damage (and boss loot) will follow.
Gear Suggestions
dps fully buff to 180k hp (less if you wear chain). Use the Rock Guardian transformation potion (20% hp) to help with this goal.
DPS: t12 +16 level 98 crafted weapon (or better) (strong weapons are recommended to shorten the length of long boss fights).
Grotto + pillars gear, or grotto + level 98 crafted gear is sufficient to do the instance, if you're weapon is strong enough.
--offtanks only needs roughly 300k pdef and 250k hp (most wardens can buff this high).
Any healer who was geared for level 90 content can run vale.
Suggested Group Composition
*1 main tank. K/w is not "needed" for this instance.
*2 off-tanks (ex. wardens who can tank first boss, then dps others, or tanks who also have some dps character that can switch)
*3 healers (including 1 druid)
*1 wl/m (battle res, attack buffs, warp charge etc.)
*4-5 dps. 4 if you have m/wl, 5 if not.
I strongly recommend one of the 3 tanks be a c/m for first boss. C/m makes first much easier, and is still helpful later in the instance.
==Trash Mobs==
Level 101
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==Bosses==
The following Item Sets are dropped by Bosses in this zone:
* (dropped by Normal Mode bosses only)
** or (Cloth)
** or (Leather)
** (Chain)
** (Plate)
* (dropped by Hard Mode bosses only)
** or (Cloth)
** or (Leather)
** (Chain)
** (Plate)