Mamool Ja Staging Point

category:Assaultde:Mamool Ja-Kontrollpunkt
Mamool Ja Staging Point is the Staging Point for Assault missions in Mamool Ja Training Grounds.
It is located at Bhaflau Thickets (2nd map) H-11.
==Directions==
* Fastest route if you have Mamook Survival Guide - use it, then follow the marked route below.
=== To get there from Al Zahbi ===
*Rent a Chocobo from Al Zahbi. This will place you in Wajaom Woodlands. Travel west then south until you reach a cave at D-12. Dismount and enter Mamook.
:*Take care, as many mobs in Mamook have True Sight or True Hearing
* Go down the tunnel after using Sneak and Invisible.
* Follow the left wall until you come to a drop, but don't drop until you have sneak and invis on.
* There is a True Sight Mamool Ja Treasurer down below. Don't drop down until it has turned away. Once you drop, run to the middle of the tunnel.
* Once inside the tunnel watch the rotation of NMs so you can go to the left of them as well as behind their back.
* Cross the room to the other side, and go up the ramp at the border of H-9 and I-9.
* Head west across the small bridge, then turn south to enter the cave at H-10.
* From H-10, head North, West, North, West, South, East, South, West get to G-10 which leads to Bhaflau Thickets, exit here. Be very careful not to drop down ledges, or you will have to take a long detour around to get back on the ledges.
** Be aware that a Mamool Ja Lurker (True Sight aggro) has been added to this section.
* Or follow this marked route through Mamook:
::
* You will be on the southern half of the second map of Bhaflau Thickets. Head south to H-11. Be sure not to aggro Skoffin as they detect by Sight, and puks are sight and sound.
* Enter Staging Point through the Heavy Iron Gate.
== Mamool Ja Training Grounds ==
:Staging Point: Mamool Ja Staging Point in Bhaflau Thickets (map 2 H-11)
:Assault Mission Giver: Isdebaaq in Aht Urhgan Whitegate L-9/10
:Fireflies: Bhaflau Fireflies
==== Missions ====
:
Name 	Rank	Recommended Level	Party Size	Points 	Objective 	Description
Imperial Agent Rescue 	PSC 	60 	3-6 	1100 	Rescue the agent 	An agent sent to spy on the secret training grounds of the Mamool Ja has been captured. Rescue him before he is interrogated for Imperial secrets.
Preemptive Strike 	PFC 	60 	3-6 	1000 	Destroy the assassins 	A unit of Mamool Ja soldiers is training in assassination techniques. Destroy them before they can become a threat to the Empress.
Sagelord Elimination 	SP 	70 	3-6 	1200 	Defeat Sagelord Molaal Ja 	Sagelord Molaal Ja is visiting the training grounds to oversee the progress of the soldiers. His elimination would sow chaos and confusion in the Mamool Ja ranks.
Breaking Morale 	LC 	60 	3-6 	1333 (max) 	Steal the supplies 	Scouts report that the new Mamool Ja soldiers have received supplies from their families. Destroy Mamool Ja morale by stealing these supplies while being careful to remain undetected.
The Double Agent 	C 	70 	3-6 	1200 (max) 	Apprehend the spy 	There is a double agent among the Imperial Qiqirn spies in the Mamool Ja Training Grounds. Find him before he puts the other spies in danger.
Imperial Treasure Retrieval	S 	50 	3-6 	 	Recover the treasure 	A puk recently stole a treasure box containing enchanted gems from the royal treasury. The gems were then given to Mamool Ja officers as a reward for duty. Find and retrieve the treasure.
Blitzkrieg 	SM 	70 	3-6 	1533(max?) 	Annihilate the enemy 	After shedding their skins, the Mamool Ja gather for a festival to celebrate their new scales and dance until exhausted. This is a prime opportunity to catch them off guard!
Marids in the Mist 	CS 	70 	3-6 	 	Neutralize the marids 	Our agents have informed us that the Mamool Ja have been training marids to use during sieges on the Empire. You are to locate these deadly beasts and capture or eliminate them before it's too late.
Azure Ailments 	SL 	70 	3-6 	? 	Gather pathological data 	To protect against an outbreak of the dreaded kraken flu, data is required on the effects of the disease. Healthy volunteers are wanted to travel to the Mamool Ja Training Grounds and collect important supplies.
The Susanoo Shuffle 	FL 	70 	3-6 	1500 (always)	Defeat Orochi 	In an attempt to strengthen their bonds with the Mamool Ja, an eastern nation has provided the beastmen with a new biologically engineered hydra hybrid known as Orochi. You are to infiltrate the training grounds and eliminate the new threat
The Gathering Storm 	 	75 	3-6 	 	Eliminate as many enemies as you can	Eliminate as many enemies as you can in 5 minutes.
==== Rewards ====
:
Item 	Assault Pts	Item 	Assault Pts	Item 	Assault Pts	Item 	Assault Pts
 Antivenom Earring	3,000 	 Ebullient Ring	5,000 	 Enlightened Chain 	8,000 	 Spectral Belt	10,000
 Bullseye Cape 	10,000 	 Storm Tulwar 	15,000 	 Imperial Neza 	15,000 	 Storm Tabar 	15,000
 Yigit Gages 	20,000 	 Amir Boots 	20,000 	 Pahluwan Seraweels	20,000