Cuke

The Cuke is an instant-use plant in Plants vs. Zombies: The Final Showdown based on the plant from Plants vs. Zombies: Garden Warfare and Plants vs. Zombies Heroes.
When planted, it launches into the air and will do nothing immediately. However, when the next huge wave would arrive, it will crash down offscreen and all the zombies in that huge wave will be instakilled, letting you essentially skip a huge wave.
However, this comes with two enormous downsides: It costs 500 sun, and the cost will be increased by 500 for every huge wave you complete, meaning that the more difficult the huge wave you're nuking with it, the more expensive it will be; and it also never recharges, only letting you use it once. Once used, it will not recharge at all, even between flags in Survival: Endless modes.
You can imitate it however to use it twice instead of just once, but the Imitater Cuke will still never be able to recharge, and you still need to deal with the cost, limiting its usefulness.
The cost will increase to a maximum of 10000 (making it unplantable) after beating 19 flags of Survival: Endless modes, preventing you from using it for the 20th flag or later altogether.
It is unlocked after beating the "Last Stand" side path in The Great Graveyard.
Made by Milesprower2.
==Origin==
His name is a portmanteau of "cucumber", the plant this is based on, and "nuke", an extremely powerful and dangerous explosive.
==Almanac Entry==
Cuke
Launch a powerful but expensive pre-emptive strike on the next huge wave of zombies.
Damage: infinite
Range: offscreen
Usage: single-use, delayed until huge wave
The Cuke is the pinnacle of plant engineering, the most powerful weapon ever created...but it is so powerful and dangerous that the plants are always hesitant to use it. Thankfully for them, the explosion somehow has no effect on plants.
Cost: 500+
==Strategies==
Due to the scaling cost, finding use for this plant isn't easy. While it can be relatively affordable for earlier flags, it's usually easy enough to beat those huge waves anyway. Even for later huge waves that are difficult enough to warrant using it, Doom-shroom is already powerful enough for a much lower cost unless the wave contains zombies that can survive it. In which case, this can be useful, but still requires you to save up an extremely high amount of sun.
The Cuke primarily serves as an effective way to eliminate any threat posed by the final wave in particularly long levels, especially if those levels contain Gargantuars, Undying Zombies, Z-Mechs, or any Micro Bosses, due to eliminating every single zombie in the wave effortlessly, however the scaling cost once again means that even in long levels, it's difficult to save up for it.
==Other==
Category:Plants made by Milesprower2
Category:Explosive plants
Category:Instant-use plants
Category:Instant-kill plants
Category:Plants that can hit Balloon Zombies
Category:Area of effect plants
Category:Uncleared page
Category:Single-use plants