Derrick Berg

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|-|Derrick Berg=
|-|The Sun=
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==Summary==
Derrick Berg is a teenager from the City of Silver who hopes to save it from the Forsaken Land of Gods to restore the sunlight and save his people to live a normal life. He is a Beyonder of The Sun Pathway and a person who would gladly help others.
==Powers and Stats==
Tier: At least , likely higher. Higher in Mythical Creature Form
Name: Derrick Berg, The Sun, Little Sun, Elder Berg, Chief Berg
Origin: Lord of the Mysteries
Gender: Male
Age: 16
Classification: Human, Tarot Club Member, Beyonder, Bard, Light Supplicant, Solar High Priest, Notary, Priest of Light, Elder of Six-member Council, Archbishop of Church of the Fool, Demigod, Unshadowed
Powers and Abilities: Superhuman Physical Characteristics, Enhanced Senses and Extrasensory Perception (As a Beyonder his senses are enhanced and can use Spiritual Perception to fight with Wraiths, Zombies; Can determine the authenticity of potion formulas; Able to seek out the source of evil and contamination in his surroundings while rendering any physical structures into nothingness with his sight; Can view the world from even more angles and dimensions), limited Abstract Existence (Type 1 as Demigods embodies the Concept of Madness, Strength, Change and their Pathway. As Demigods aren't yet full Mythical Creatures they only represent half of them. He likely also embodies Light, and Holy), Adaptation (Gains resistance against ailments and treacherous environments), Non-Physical Interaction (Can interact with spirits, ghosts and other hidden beings), Magic, Light Manipulation (Has various spells of this domain such as Light of Holiness, Unshadowed Spear, Unshadowed Domain and Armor of Light), Holy Manipulation (As a Beyonder of The Sun Pathway), Empathic Manipulation (Can imbue himself and his allies with courage through his singing; Sun Halo can boost the courage), Lightning Manipulation (Via Axe of Hurricane and Thunder God’s Roar), Water Manipulation (Via Holy Water Creation), Statistics Amplification (Via Holy Oath can increase his Strenght, Agility, Flame, and Holy potency; With Cleave of Purification can boost his bullets power; Via Amplify Ability and True Notaries; With Axe of Hurricane can increase his agility and running speed; Can imbue himself and his allies with strength through singing), Statistics Reduction (Via Nullify Ability, Fake Notaries and Analyze), Purification (Via Holy Water Creation, Sun Halo, Cleave of Purification and Light of Purification; Can purify the mental pollution contained within a Beyonder item or characteristic. Can completely purify any kind of corruption, darkness, Abomination, obscenity, evil, souls, and disease that influences an area), Transformation (Via Mythical Creature Form), Mythical Form (In Mythical form he passively will Corrupt all types, Induce Madness and attack the Mind just by seeing his appearance or hearing him), Resistance to: Fear Manipulation (Via Horror Immunity), Cold Manipulation (Via Holy Water Creation), Madness Manipulation and Corruption (All types as Beyonders gain resistance to such effects as their Sequence increases but also expose them to more things that shouldn't be seen or heard), Soul Manipulation (A Beyonder experienced a qualitative change when becoming a Demigod making their souls more powerful), Poison Manipulation and Disease Manipulation (Poisons and diseases barely work on low and mid level Sequance Beyonders if they aren't imbued with spirituality and as they get closer to Divinity, their resistence increases too) 
Attack Potency: At least Wall level, likely higher (Should be stronger than Alger Wilson physically thanks to his physique and Beyonder Sequence which is oriented more for direct fights). Higher in Mythical Creature Form (As his size increase massively in this form and all his parameters are boosted)
Speed: At least Athletic Human, possible Superhuman travel speed (Is faster than any human, no matter their prowess as he's no longer just a Beyonder, but a Half-God, a Mythical Creature in human shape), with Massively Hypersonic+ reactions (Demigods can fight, dodge and react to lighting bolts from the sky and with Beyonders who attack with such means). Speed of Light with his spells (As they are stated to be pure light, comparable to the light of the Sun and his Pathway is that of The Sun which is the Sun itself)
Lifting Strength: Unknown
Striking Strength: At least Wall level, likely higher (Should be stronger than Alger Wilson thanks to his physique and Beyonder Sequence which is oriented more for direct fights)
Durability: At least Wall level, likely higher (Should be stronger than Alger Wilson thanks to his physique and Beyonder Sequence which is oriented more for direct fights)
Stamina: High (As a Beyonder, his statistics are enhanced)
Range: Standard melee range, tens of meters with spells
Standard Equipment: Axe of Hurricane (A Sealed Artifact that raises the user’s agility and running speed. There’s also a 15% chance of inflicting a numbing effect to the enemy and a 5% chance of producing a bolt of lightning. If used in a thunderstorm, the chance of the lightning bolt will be raised to 50%), Thunder God’s Roar (The Thunder God’s Roar is a Sealed Artifact chosen by Derrick after promoting to sequence 6. It can produce destructive thunder and lightning when used. Its form is that of a giant hammer. It will make the user accumulate irritating emotions. As long as they are vented regularly, there is no problem. However, it has another negative effect, which is that in a dark environment, there is a 100% probability of being attacked by horrible monsters in the dark)
Intelligence: Average but holds a vast amount of knowledge.
Weaknesses: None notable
Notable Attacks/Techniques:
As a Beyonder of the Bard Sequence, he can imbue courage and strength for themselves and their allies through their singing.
As a Beyonder of the Light Suppliant Sequence, he can cast spells and hold rituals from the Sun’s domain which are very effective against corpses and spirits.
* Can summon light for illumination.
* Can summon a pure beam of fiery light to descend from the sky to attack his target.
As a Beyonder of the Solar High Priest Sequence, his spell potency increased along with his body and he gained resistance against ailments and treacherous environments.
* Holy Water Creation A continuous supply of spirituality for five seconds, together with the use of the word “Sun” in ancient Hermes, would create a small amount of Sun Holy Water, which would exorcise evil spirits, drive away the cold, and purify wraiths.
* Sun Halo Sun Halo targeted comrades who were within twenty meters of him. It could effectively boost their courage and purify the evil energies within their bodies.
* Fire of Light Fire of Light was a sacred, concentrated flame that suddenly appeared out of thin air via a mere thought.
** Flaring Sun:' An upgraded version of the Fire of Light. Calls forth a huge ball of pure light condensed by countless sacred flames instantaneously at a target location shrouding the enemies. This attack is powerful enough to even melt the armor of a Silver Knight and able to inflict great damage to those with 'Corrupted', 'Fallen', and 'Undead' attributes.
* Horror Immunity Horror Immunity allowed the wearer to no longer feel fear.
* Cleave of Purification Cleave of Purification was an effective attack against wraiths, and it could also be used to augment bullets.
* Holy Light Summoning It will summon a holy beam of light that descends from the sky to purify the undead and inflict certain damage on other targets.
* Holy Oath Holy Oath was used to temporarily strengthen one’s strength, agility, fire damage, and holy damage via chanting the corresponding ancient Hermes term.
As a Beyonder of the Notary Sequence, his physical strength increased and he can create notaries that can temporarily enhance the spiritual powers of Beyonders who hold them, or if the notary is fake, weaken them.
* Can determine the authenticity of potion formulas.
* He can create notaries enforce contracts, such that after somebody signs their name on it, if he is sequence 5 or lower, he will not be able to violate the contract, and even sequence 4 demigods would have great difficulty in breaking the contract.
As a Beyonder of the Priest of Light Sequence, his Holy and Light magic is increased.
* Light of Holiness: Calls forth a pure and blazing hot pillar of light, which is extra effective against the undead. This is a stronger version of Holy Light Summoning.
* Amplify Ability: Increases the power of other Beyonder abilities.
* Nullify Ability: Decreases the power of other Beyonder abilities.
* Light of Purification: Produces a halo-like effect, purifying all undead and foul creatures within a certain range.
Light of Holiness: Calls forth a pure and blazing hot pillar of light, which is extra effective against the undead. This is a stronger version of Holy Light Summoning.
Analyze:
* Can analyze Beyonders or sealed artifacts.
* Can completely separate main and secondary materials from a higher sequence Beyonder characteristic, making it a new Beyonder characteristic at a lower sequence.
* Can recover characteristics from Beyonders who have failed to promote but are not yet dead or have lost control, helping them leave the mystical world and become an ordinary person again.
* Can also analyze a Beyonder directly, but it takes an hour to lower their sequence. With more than six hours, they can turn a Saint into an ordinary person.
Unshadowed Spear: He can summon a pure white blazing long spear filled with purification ability to strike his foes from afar. Upon contact, the spear would explode to a mass of brilliant light like a miniature sun.
Unshadowed Domain: He can let a bright blazing light illuminate every corner in a region removing all darkness/shade and not letting anything hide.
Armor of Light: He can cause a golden glow to surge out of his bodies, condensing into a layer of armor made of light and a corresponding weapon of choice.
As an Unshadowed, he can add to or remove effects from the abilities of the sun pathway. This can be done due to the enhancement of the "Notary" ability. For example, he can add purification effects to the Unshadowed Domain, thereby increasing its power.
Mythical Creature Form: Every demigod, including saints and angels, have their own mythical state. This is a nonhuman form which is a potpourri of complex knowledge, godhood characteristics, and secret symbols. Ordinary people will suffer tremendous damage from a simple glance, to the point of losing their minds. And as the demigod grows in strength, the damage only grows more potent and irresistible. Therefore, creatures at this level have to constantly control themselves to not expose this form, or just from their very existence alone, it can bring about a catastrophe to their surroundings. His mythical form is that of an unknown creature with golden flames burning on feathers.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Male Characters
Category:Lord of the Mysteries
Category:Internet Characters
Category:Manhua Characters
Category:Humans
Category:Demigods
Category:Enhanced Senses Users
Category:Extrasensory Perception Users
Category:Abstract Entities
Category:Adaptation Users
Category:Non-Physical Interaction Users
Category:Magic Users
Category:Light Users
Category:Empathic Manipulation Users
Category:Electricity Users
Category:Water Users
Category:Statistics Amplification Users
Category:Statistics Reduction Users
Category:Purification Users
Category:Transformation Users
Category:Corruption Users
Category:Mind Users
Category:Madness Users