Snake Arrow (Magic Arrow)

When loosed, these arrows +1 transform themselves into pit vipers (AC 8; HD 1/2; hp 3; #AT 1; Dmg 14; SA poison). Their poison is weak, so all saving throws are at +1. They remain in snake form until killed (which also destroys the arrows). A dispel magic spell causes them to turn into nonmagical arrows.
Category:Encyclopedia Magica Magic Items
Category:Magic Items
Category:Magic Weapons
Category:Magic Arrows