Knights of the Griffon

==OVERVIEW==
The Knights of the Griffon are a unique branch of the Knights of the Lion. Once a Lion gains experience and prestige, he can choose to join the Griffons. The Griffons patrol the duchy from the air, looking for bandits and attackers. Their most important job is aerial assault units on the battle field. The Griffons number about 100 at the moment.
Any knight who shows empathy and skill with a Griffon is automatically accepted into the Order, though he must apply of his own accord. The knights are trained and stationed in the Griffon Towers, in Thara-Pata. Here, they are trained to fly, and control the tamed griffons. The griffons are born in captivity, and it is a knights job to choose his own, as soon as it hatches, and develop a bond with it. The Ironwing, Frelcar Goodwin, maintains a few un-bonded griffons, who are used for training prior to the knight's bonding. The Ironwing is a member of the Ironclaws, as well as the leader of the Griffons. He alone does not fight at the side of the king in battle.
Their symbol is a yellow griffon on a black field.
==SKILLS==
Primary Weapon     2Missile Weapon     31 Combat Skill     2Chain Armour     5Ride (Griffon)     8TA Flying     5
Must forsake 50% of their DP
Category:Ardadain
Category:Knights
Category:Warriors
Category:Groups
Category:Cavalry
Category:Beastmasters