The Dark Rendezvous

The Dark Rendezvous is a tavern trade node in the game Legends of Kingdom Rush in the map Extradimensional Menace. It is preceded by a dice challenge.
The boisterous tavern becomes silent the moment we put a foot inside, as a couple of unfriendly faces turn our way.
The bartender makes a hand gesture and everyone returns to their business.
"Bold of you to come to this place... but my men tell me you're after those pesky cultists, am I right? You can stay, but you'll regret it if you cause any trouble here", he says.
=== After sticking around:===
“Are you done? Your presence is driving off some of my customers,” says the bartender, cleaning the counter.
===If you re-enter the tavern:===
The bartender sighs as we step into the tavern.
“You all really like to test your luck coming here, huh? Make it quick, my clients are getting annoyed already.”
=Options=
==Rest== 
*Requires: 30 gold
Has the same effect as a tent but without potential downsides.
==Ask for recruits== 
*Recruits are level 2
The player is given 4 options to pick as a fourth companion in their party, or they can trade out current members for the new recruit.
==Arm wrestle!== 
*Requires: Mighty Unit
===Successful Roll: ===
We saw some patrons arm wrestling for money and decided to give it a try.
We showed them our raw strength and won the prize pool!(+25 gold)
===Failed Roll: ===
We saw some patrons arm wrestling for money and decided to give it a try. 
Sadly, our strength wasn’t enough against our opponents, and we had to pay out some coins. (unit loses -1 health, -15 gold)
==Leave==
?
=Dice Challenge=
We spot a decrepit tavern at the foot of a mountain and decide to get closer. Once there, three rugged bandits stand in our way.
"Looking for trouble, pal? No heroes allowed here", says one of them.
==Convince them to move away==
*Requires: Oloch, Knight, Sylvan Elf
*The player is allowed to retry if they fail
===Successful Roll: ===
We spoke firmly about the importance of our mission and said we were just looking for a place to rest.
They reluctantly moved aside and let us in.(450 XP)
===Failed Roll: ===
We told them they didn’t understand the importance of our mission, which made them start attacking us and rallying the rest of the patrons inside to get us.
We ran away before we could be caught by a mob of outlaws from all places and races. (two units are exhausted)
==Bribe them==
*Requires: 50 gold
Knowing that everyone has their price, we took a small purse filled with coins and tossed it to them.
"Hmm... this will do!" said the leader, before stepping aside.(250/300 XP)
==Walk away==
??
Category:Legends of Kingdom Rush
Category:Trade