Reflect (Final Fantasy VI status)

Reflect is a status in Final Fantasy VI that will bounce most magic spells aimed at the target to the opposing party. This reflection affects not only most Attack spells, but also most Effect and all Healing spells. Another way to protect against magic spells is with shell.
==Mechanics==
The strength of a reflected spell is halved. Once reflected, a spell cannot be reflected back again. Only targets with the reflect status are affected by Strago's Reflect ???. This status eventually wears off and it is also removed at the end of battle. Party members with reflect will have a blue outline to their battle sprite.
The following spells cannot be reflected:
* Arise
* Banish
* Dispel
* Drain
* Esuna
* Float
* Flood
* Gravija
* Graviga
* Gravity
* Meltdown
* Meteor
* Osmose
* Poisona
* Quake
* Quick
* Raise
* Reraise
* Tornado
* Ultima
* Vanish
* Teleport
==Abilities==
Spell 	Reflect (Magic)
Summon	Carbuncle
In addition, the Reflect Ring automatically puts the wearer under reflect for the entire battle.
==Enemy abilities==
Ability 	Description 	Enemy
Magitek Barrier	Grants Protect and Reflect to one target.	Heavy Armor, Crane, Inferno, Guardian
Program 18 	Grants Reflect to one target. 	Trapper
Reflect 	Grants Reflect to one target. 	Curlax, Gold Dragon, Laragorn, Level 30 Magic, Magic, Moebius, Clymenus, Kaiser Dragon, Zurvan, Soul Saver, Flame Eater, Shiva
==Healing==
Enemy abilities	Devil Claw, Eraser, Vengeance
Spell 	Dispel (Magic)
==Enemies==
The following are immune to reflect: 
*Kefka (final boss)
*Lady
*Machine
*Power
*Rest
The following have reflect automatically applied to them: 
*Armored Weapon
*Devil
*Enuo
*Figaro Lizard
*Level 20 Magic
*Level 70 Magic
*Level 90 Magic
*Lunatys
*Erebus (Bottom Left)
*Magic
*Nelapa
Category:Status effects in Final Fantasy VI