Mechs/CLNT-2-2R

==Description==
The Clint was primarily designed as a cheap recon unit, with the capabilities of a well-armed, low-end medium weight 'Mech, and in this regard it served well. With a top speed of 97.2 km/h and a jumping capability of one hundred and eighty meters, the Clint can easily keep up with other recon elements and maneuver through mountainous or urban terrain. The 2-2R Clint is an even more cheap refit of the original variant, equipping primitive, cheaper weaponry, that periphery states can afford.
Drop Cost Multiplier: 0.8
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity 	Shocktrooper: +2 Right Arm Mounted Accuracy, +1 Piloting, + 1 Gunnery (Quirk)
40 	Variable Range Targeting	All Range Tracking: +1 Accuracy (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=40/60S=30 	A=45/45S=16 	A=40/60S=30
Arms/Head	HardPoints	[ 1E ] 	 	[ 1B ]
Arms/Head	Fixed 	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Primitive Cockpit (1)
FCS Primitive (1)
Sensors Primitive (1)	
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	 	 	
2x Ammo Medium Rifle
Medium Rifle
Torso 	Health 	FA=60/100 RA=25/50S=50	FA=66/120 RA=35/60S=50	FA=60/100 RA=25/50S=50
Torso 	HardPoints	[ 1E ] 	[ 1M ] 	[ 1S ]
Torso 	Fixed 	
Specialist Slot 	
Armor Primitive (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine Primitive	
Specialist Slot
Torso 	Dynamic 	
Heat Sink
Medium Laser	
Engine Core 240 	
Legs 	Health 	A=50/100S=50 	 	A=50/100S=50
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	 	 	
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