God of the Goblins 1

God of the Goblins 1 is an encounter in the Crystal Kismet mission hub. It comes after Wielder of the Dream.
==Enemies==
*Goblin Hunter (975 Gold, 120 XP, 75 Energy, 5 HP)
*Goblin Trapper (1040 Gold, 126 XP, 80 Energy, 5 HP)
==Transcript==
===Introduction===
“Knew a few goblins back at home,” Hugh remarks. “Decent sort of coves. If they were hungry and nicked a pie, they always left a little coin later on when they got their hands on some. Better than some sodding folk, I can tell you.”
“Your language is… strange,” Rakshara says. “I’m unfamiliar with many of its words.”
“Just be glad you aren’t forced to share his mind, “ Brachus replies.
Hugh grunts.
“I bloody well… Oi!”
The exclamation flies from his mouth as the oroc woman’s sword arm shoots out and catches him across his flabby chest.
“Look down,” she says, as she removes her arm from his path.
“Oh…”
Her sword flicks downwards, tapping something ion the ground before withdrawing in the same swift motion. There’s a clink, followed by a ferocious snap of metal.
Hugh gulps as he stares at the savage iron jaws, at the jagged teeth now closed in impotent fury – which would surely have maimed him.
“There are more of them,” the oroc says. “Watch your step.”
“I can fix that,” you reply.
You rise your hand, and speak an incantation intended for far more frivolous purposes.
Small blobs of viscous energy, each no bigger than your fist, come into being in mid air with a series of pops. Each amorphous mass falls to the ground, hits the stone with a squelching boing, the leaps back up inte the air in a fresh, arcing bounce.
The chorus of boinging and bouncing becomes interspersed with the snapping of metal jaws as the artfully concealed traps are triggered one by one. Sometimes it’s the simplest spells which prove most useful…
A cry of anger informs you that your success isn’t universally pleasing.
Murderous green faces emerge from the shadows.
===Conclusion===
Tessa crouches beside a goblin archer’s corpse, reaches into his quiver and withdraws a crude arrow. She gives a sniff of professional disdain at its construction, followed by a more interrogative one directed at its tip – which bears a strange green tint to it.
“It’s drugged,” she says. “A sleeping poison, I think.”
“These traps weren’t designed to be fatal either,” you say, indicating the now harmless series of closed metal maws. “They wanted live prisoners.”
“The goblins feed living captives to their god,” Rakshara says.
“You mean ‘sacrifice’? Like on an altar?”
“No. This tribe doesn’t worship the deities above, or even those below in the underworld. They don’t make offerings as others would. Their god lives in these caverns, and they deliver their victims into its very maw.”
Category:Crystal Kismet