Abilities (Inquisition)

The Inquisitor and their companions can select from a variety of abilities to define their character in Dragon Age: Inquisition.
== Types of abilities ==
Each ability tree contains active abilities, upgrades, and passive abilities.
Active abilities have diamond-shaped icons. They can be mapped to your hotbar and then used in combat.
Upgrades are attached to an ability and make it stronger.
Passive abilities have circular icons and are permanent boosts to your character that are always active.
Use "L" (console) to navigate the trees and inspect an ability's details.
Players are limited to a total of 8 mapped abilities at any given time. There is no 'Ability Wheel' like in previous Dragon Age games.
=== Active ===
Diamond icons represent active abilities that have an instant effect: the character executes a special attack or action (e.g. using Flashfire to ignite an enemy).
=== Passive ===
Circle icons represent passive abilities that add a permanent bonus, change in game mechanics, or upgrade to an existing ability (e.g. doing more damage with elemental spells). Also, all passive abilities add 3 points to a certain attribute, often related to the character's class (i.e., Strength or Constitution for Warriors).
=== Focus ===
Focus abilities are represented by diamond icons as they are also active abilities. They are color coded to be yellow and deep brown. These abilities are only unlocked after the first act of the game and are able to be used when enough focus has built up. Focus is a resource gained each time someone in the party deals damage. Each party member has a personal focus meter, but all party members gain focus when a single member deals damage. The focus meter has three tiers, the first of which is unlocked automatically and the two higher tiers can be unlocked using Inquisition Perks toward Advanced and Master Focus in the Forces category.
== Mage abilities ==
=== Spirit ===
BarrierActive 	Peaceful AuraPassive 	Guardian SpiritPassive	DispelActive
Mind BlastActive	Rejuvenating BarrierPassive	RevivalActive 	Strength of SpiritsPassive
=== Storm ===
Chain LightningActive 	Energy BarrageActive 	StormbringerPassive 	Lightning BoltActive
Conductive CurrentPassive	Gathering StormPassive	Static ChargePassive	Static CageActive
=== Inferno ===
FlashfireActive 	ImmolateActive 	FlashpointPassive 	PyromancerPassive
Clean BurnPassive	Fire MineActive	Chaotic FocusPassive	Wall of FireActive
=== Winter ===
Winter's GraspActive	Fade StepActive 	Mana SurgePassive	Winter StillnessPassive
Frost MasteryPassive	Wall of IceActive	Ice MineActive 	Ice ArmorPassive
BlizzardActive 	 	 	
== Rogue abilities ==
=== Double Daggers ===
Flank AttackActive 	Twin FangsActive 	Bloodied PreyPassive	ParryActive
Dance of DeathPassive	Unforgiving ChainPassive	Sneak AttackPassive 	Spinning BladesActive
DeathblowActive 	 	 	
=== Archery ===
Death from AbovePassive	First BloodPassive 	Leaping ShotActive	Long ShotActive
Explosive ShotActive 	Strafing ShotsPassive	PincushionPassive 	Full DrawActive
=== Sabotage ===
Poisoned WeaponsActive	CaltropsActive 	Fighting DirtyPassive	Looked Like It HurtPassive
Explosive ToxinPassive	Hook and TackleActive	Cheap ShotPassive 	Toxic CloudActive
Throwing BladesActive 	 	 	
=== Subterfuge ===
StealthActive 	EvasionPassive	Easy to MissPassive	EvadeActive
Knockout PowderActive	AmbushPassive 	Shadow StrikeActive	Mercy KillingPassive
== Warrior abilities ==
=== Weapon and Shield ===
Shield WallActive 	Payback StrikeActive	Bear Mauls the WolvesPassive	Warrior's ResolvePassive
Turn the BoltPassive	Shield BashActive 	Lunge and SlashActive 	Turn the BladePassive
=== Two-Handed Weapon ===
Block and SlashActive 	Mighty BlowActive	Flow of BattlePassive	Shield BreakerPassive
Pommel StrikeActive 	WhirlwindActive 	Guard-SmasherPassive 	Clear a PathPassive
Earthshaking StrikeActive	 	 	
=== Battlemaster ===
Grappling ChainActive	Crippling BlowsPassive	HamstringPassive 	Coup de GracePassive
Combat RollActive 	Deep ReservesPassive 	Horn of ValorActive	War HornActive
=== Vanguard ===
War CryActive 	ChallengeActive 	Untouchable DefensePassive	Charging BullActive
Trust the SteelPassive	It'll Cost YouPassive	Cutting WordsPassive 	LividActive
BodyguardActive 	 	 	
== Mage specialization abilities ==
=== Knight Enchanter ===
Spirit BladeActive 	Combat ClarityPassive 	Fade ShieldPassive 	Fade CloakActive
Veiled RipostePassive	Knight-ProtectorPassive	Disruption FieldActive	ResurgenceFocus
=== Necromancer ===
HorrorActive 	Death SiphonPassive	Blinding TerrorPassive	Power of the DeadPassive
SimulacrumPassive	Spirit MarkActive 	Walking BombActive 	HasteFocus
=== Rift Mage ===
VeilstrikeActive 	StonefistActive 	Restorative VeilPassive	Encircling VeilPassive
Smothering VeilPassive	Twisting VeilPassive	Pull of the AbyssActive	FirestormFocus
== Rogue specialization abilities==
=== Artificer ===
Spike TrapActive 	Set Them UpPassive 	Elemental MinesActive 	And Take Them DownPassive
Opportunity KnocksPassive	Fallback PlanActive	Tricks of the TradePassive	Hail of ArrowsFocus
=== Assassin ===
Hidden BladesActive	I Was Never HerePassive 	Knife in the ShadowsPassive	ThroatcutterPassive
Knockout BombActive	Gaps in the ArmorPassive	Mark of DeathActive 	Cloak of ShadowsFocus
=== Tempest ===
Flask of FrostActive 	FlaskmasterPassive 	Ride the StormPassive 	Flask of FireActive
Fury of the StormPassive	Killer's AlchemyPassive	Flask of LightningActive	Thousand CutsFocus
== Warrior specialization abilities ==
=== Champion ===
Line in the SandActive	BulwarkPassive 	AdamantPassive 	To the DeathActive
ResiliencePassive 	UnyieldingPassive	Walking FortressActive	CounterstrikeFocus
=== Reaver ===
Ring of PainActive 	Blood FrenzyPassive	Terrifying FuryPassive	FervorPassive
Scenting BloodPassive	DevourActive 	Dragon-RageActive 	RampageFocus
=== Templar ===
Blessed BladesActive 	Spell PurgeActive 	Maker's WillPassive 	Champions of the JustPassive
There Is No DarknessPassive	The Last SacrificePassive	Wrath of HeavenActive	RallyFocus
== Inquisitor abilities ==
Mark of the RiftFocus	Focused TeamworkPassive	Aegis of the RiftActive	Anchor DischargeFocus
The Inquisitor is also granted a chosen specialization tree from the selection seen above. See Classes and specializations (Inquisition) for more details.
== Story based abilities ==
=== Prologue abilities ===
These are the set abilities for the Herald in the story's prologue. The points can be re-mapped with the Tactician's Renewal upon settling into Haven but not before.
Rogue: Dual Wield 	
Twin Fangs 	Stealth
Rogue: Archer 	
Long Shot 	Stealth
Warrior: Weapon & Shield	
Payback Strike 	War Cry
Warrior: Two-Handed 	
Mighty Blow 	War Cry
Mage 	
Chain Lightning 	Flashfire
=== Story prompted abilities ===
These abilities are granted at specific times in the story and do not cost a point to map. The associated upgrades are not automatically awarded, however, unless they are listed below.
Inquisitor 	 	 	
Mark of the Rift	Aegis of the RiftJaws of Hakkon DLC	Anchor DischargeTrespasser DLC	
Upgrade
Trespasser DLC
Upgrade
Trespasser DLC
With the addition of Trespasser, the Anchor now steadily accumulates energy, building focus. By using its power carefully, you can slip your entire party briefly between the Fade and the normal world. This discharges the accumulated energy, makes you and nearby allies immune to damage for a short time, and reveals hidden objects in dark areas.
== Companion abilities ==
Each companion is granted a specific specialization. The player can choose their own specialization but not that of their companions. These specializations will appear in the character records of each companion once the player reaches level 12 and has arrived in Skyhold.
=== Mages ===
Along with the Spirit, Storm, Inferno, and Winter trees associated with their class, the specializations of the mage companions are as follows:
* Dorian Pavus - Necromancer
* Solas - Rift Mage
* Vivienne - Knight-Enchanter
=== Rogues ===
Along with the Double Dagger, Archery, Sabotage, and Subterfuge trees associated with their class, the specializations of the rogue companions are as follows:
* Cole - Assassin
* Sera - Tempest
* Varric - Artificer
=== Warriors ===
Along with the Weapon & Shield, Two-Handed Weapon, Battlemaster, and Vanguard trees associated with their class, the specializations of the warrior companions are as follows:
* Blackwall - Champion
* Cassandra - Templar
* Iron Bull - Reaver
== Multiplayer abilities ==
Some abilities are only available to Multiplayer playable characters:
Amund 	 	 	
Korth's MightActive 	Flurry of StormsActive 	Ancestral RitesPassive 	Chilling TremorActive
Elemental FuryPassive 	Lady's WrathActive 	Furious BlowsPassive 	Elemental AttunementPassive
Crushing LeapActive 	Hakkon's ChargeActive 	Chilled DefensePassive 	Rage of the AvvarActive
Argent 	 	 	
Cull the HerdPassive 	DeadlyPassive 	CripplePassive 	BloodthirstPassive
Belinda Darrow 	 	 	
Mage SlayerPassive 	ValiantPassive 	Biggest ThreatPassive 	
Cillian 	 	 	
Force of WillPassive 	Psychic BacklashPassive 	Spell SwordPassive 	ComposedPassive
Mind over MatterPassive 	PhasingPassive 	Disturbance of SpiritPassive 	
Hall 	 	 	
Flanking FirePassive 	PerceptivePassive 	DisablePassive 	CripplePassive
Hissera 	 	 	
Asaara's LeapActive 	Psychic BacklashPassive 	MasteryPassive 	Saar-Taar ShieldActive
Wall of HissraActive 	Ataashi's BreathActive 	From Knowledge, StrengthPassive	Ring of AsaarandaActive
With Balance, StillnessPassive	Glyphs of AqunActive 	With Strength, EndurancePassive	Elemental AttunementActive
Baqoun BarrageActive 	Curse of ShokasitActive 	Return to DustPassive 	Gaatlok BlastActive
Itwa-Adim ExplosionActive 	Elemental FuryPassive 	Athlok BurstActive 	In Knowledge, PowerPassive
What Is and Is NotPassive 	Hastened DemisePassive 	Hand of IssqunActive 	In Ignorance, WeaknessPassive
From Power, MasteryPassive 	 	 	
Isabela 	 	 	
Flashing SteelActive 	GangwayActive 	Dead in the WaterPassive 	Hard AsternUpgrade
BuccaneerPassive 	Look But Don't TouchPassive 	AvengerPassive 	Hoist the MainsailPassive
AmbushActive 	SwashbuckleActive 	Naturally ElusivePassive 	BoltActive
KeelhaulActive 	SavvyPassive 	Salty Sea DogPassive 	Crow's Nest LookoutPassive
Blinding ShotActive 	Dead Men Tell No TalesPassive	BroadsidesActive 	Black MarkPassive
The Kirkwall KissPassive 	 	 	
Katari 	 	 	
Grisly MutilationPassive 	RelentlessPassive 	OpportunistPassive 	Piercing BlowsPassive
Biggest ThreatPassive 	 	 	
Korbin 	 	 	
Balanced CombatPassive 	Biggest ThreatPassive 	HardenedPassive 	
Luka 	 	 	
Alchemy MasteryPassive 	UnorthodoxPassive 	DisablePassive 	
Neria 	 	 	
Reinforced BarrierPassive 	ProudPassive 	Cycle of LifePassive 	Nature's ShieldPassive
Disturbance of SpiritPassive 	 	 	
Pala 	 	 	
Flashing SteelActive 	DisablePassive 	Furious BlowsPassive 	Silent SisterPassive
Salty Sea DogPassive 	Grisly MutilationPassive 	 	
Rion 	 	 	
Control of the ElementsPassive	DefiantPassive 	 	
Sidony 	 	 	
VirulencePassive 	Overwhelming ForcePassive 	Hastened DemisePassive 	Unsullied VictimPassive
CalculatingPassive 	 	 	
Tamar 	 	 	
BloodbathPassive 	WrathfulPassive 	Biggest ThreatPassive 	Relentless AttackPassive
DeathblowPassive 	 	 	
Thornton 	 	 	
On the Razor's EdgePassive 	SeasonedPassive 	CripplePassive 	SadismPassive
Second WindPassive 	DisablePassive 	 	
ZITHER! 	 	 	
Hometown AnthemActive 	Fast BeatActive 	Cold ChordActive 	Play to the CrowdPassive
Electricity ChordActive 	Can't Stop the MusicPassive 	Fortifying ArpeggioPassive 	ShowmanshipPassive
A Little Knight MusicActive 	Feel the CrowdPassive 	Battle of the BandsActive 	Winter MusicPassive
Long SoloPassive 	Tempest MusicPassive 	Bolstering BalladActive 	Sing-AlongActive
Song of MagicActive 	Hot LicksActive 	Killer SetPassive 	Fire ChordActive
Opening SetPassive 	Fan FavouritePassive 	Aggressive ArpeggioPassive 	Cool BeatsActive
Power ChordActive 	EncorePassive 	Infernal MusicPassive 	Mark of the RiffActive
Category:Dragon Age: Inquisition abilities
Category:Dragon Age: Inquisition gameplay
fr:Capacités (Inquisition)