Kelemvor's Grace (Priest Spell)

This spell confers immunity to all undead abil­ities and attacks that go beyond purely physical damage (that is, all level- or ability-draining attacks, mummy rot and other diseases, a ban­shee's wail, and the aging effect of a ghost, but not the chill of certain touches). This includes spells cast or passed on by undead creatures.
Noncorporeal undead cannot pass through a being guarded by Kelemvor's grace and the magic prevents the transfer of lycanthropy, plague, and other diseases or conditions from the undead and corpses to those protected by this spell. Rot grubs emerging from an undead creature or parasites that burrow into living creatures make physical attacks and are not blocked by the spell.
The material component is the caster's holy symbol. If Kelemvor's grace is conferred on a being other than the caster, the holy symbol must directly touch the recipient during casting.
In desperation, certain priests have cast the grace directly on undead beings (by touch, suc­cessful attack roll required) during battle and report that it lasts only to the end of the round fol­lowing the touch in such situations. During this time, the undead are prevented from changing from corporeal to solid (or vice versa) and from using level draining or any other magical abili­ties. Undead capable of spellcasting (such as liches) can cast spells while under a grace, but such spells won't take effect until the grace expires.
Notes: Granted by the god Kelemvor, Judge of the Damned, of the Forgotten Realms setting.
Category:Priest Spells
Category:Spells from Priest's Spell Compendium
Category:Spells