Koopa Titan

The Koopa Titan is a colossal war mech that appears in the Super Mario series. It is piloted by Jojo Koopa, and is utilized in his boss fights.
== History ==
The Koopa Titan was the very first creation by Jojo Koopa when he was accepted into the Koopa Troop. He specifically built it for conquest only, and is his method of attack on sieges of the Mushroom Kingdom. After confronting Mario for the first time since their original encounter at Toad Town, the original Koopa Titan was destroyed, sending Jojo scrambling back to his lab. Immediately, he produced another one, and used that as a template for mass production of future Koopa Titans.
== Physical appearance ==
The Koopa Titan, as its name suggests, is somewhat reminiscent of a Koopa Troopa. It has two feet, a ribbed chest, two arms, a shell on the back of the body, a head where Jojo Koopa sits, a stubby tail, a large scowling mouth, and two magenta eyes. It is colored exactly like a Koopa Troopa. Its true size is unknown, but it appears to be the size of an airliner while standing.
== Battle ==
Mario must ground pound the Koopa Titan's cockpit to damage it, which is made more difficult by it staying in the background for the most of the fight. Throughout the entire battle, Jojo Bots of all kinds will continually spawn to overwhelm Mario. The Koopa Titan itself has a lot of dangerous attacks. The Koopa Titan can lift its fist above Mario before suddenly smashing it downwards, attempting to crush Mario. This attack can be avoided by running to the side as soon as the fist stops before it slams. It can also do a swipe, where it extends one hand to the side of the room, and quickly sweeps it across the room. This is avoided by jumping over it as soon as the hand twitches. Another attack is it slamming downwards on the sides and middle of the room, producing a shockwave each time. The shockwaves are too fast to jump over, so this must be avoided by jumping to a wall and waiting for the shockwaves to dissipate. The Koopa Titan's last attack in this phase is to fire a wide laser beam around the room. The Koopa Titan's mouth opens up to reveal a rotating cannon, and then the laser comes out on a random side, and then it spins around in a clockwork motion. Mario must be fast enough to run, jump, and turn before the laser makes contact. During some of these attacks, the Koopa Titan's arms become exposed, revealing faulty wiring on the joints. Mario must ground pound on these to stun the Koopa Titan, removing the glass dome surrounding Jojo Koopa in the cockpit. The Koopa titan falls down into the foreground, and Mario must use the layed out arms to reach the cockpit and jump on Jojo. After one jump, Jojo recovers, and reactivates the dome, going back into the background again. The second phase plays out in a similar fashion, with new attacks throughout. The Koopa Titan now can spawn several magenta orbs that track Mario. Simply running away from them long enough will make them dissipate. The Koopa Titan will also spit acid at the floor. The acid creates a hazardous puddle, so Mario can not walk over it without taking damage. The last new attack consists of the Koopa Titan creating a wall of acid at one side of the room. Mario must position himself in between the gaps of the walls to avoid getting hit. Just like before, Mario must ground pound the joints of the arms to expose Jojo and run up the arms to hit him. Afterwards, Jojo retreats to the backward once more, and the final phase begins. The Koopa Titan can open its mouth to reveal the cannon from earlier. A target surrounds Mario, stops, and an explosion occurs. It it avoided by running away. After the arms are destroyed once more, Mario delivers the final hit to Jojo, ending the fight.
Category:Mecha-Koopas