Mii Swordfighter (Smash V)

Mii Swordfighters (剣術タイプ, Fencing Type) return as a playable characters in Super Smash Bros. V . The Orginal Mii Fighters were confirmed on August 8, 2018 before the Nintendo Direct along with the new Mii Mage.
The Mii Fighters are confirmed to have more outfits.
==Changes from Smash 4==
Aesthetics
*...
Attributes
*No changes.
Ground Attacks
*Most attacks have had executuin frames decreased meaning they are executed just a bit quicker.
Aerial Attacks
*Ending lag has been decreased on back and forward aerials
Grabs and Throws
*No changes.
Special Moves
*No changes.
==Special Moves==
 	Name 	Damage 	Description
Neutral Special	Gale Strike 	2-3.4% per hit 	Creates a mini-tornado and sends it forwards. The damage that it deals decreases the farther it travels and it can push opponents during the end. Aesthetically, this move resembles Link's Gale Boomerang, and functions similarly to a toned-down version of the Ore Club's smash attack tornadoes.
Alternate 1 	Shuriken of Light 	1.2%, 3.2%, 4.8%, or 8.8% depending on distance 	Throws a bright, translucent shuriken forwards. The shuriken gains more damaging power as it travels, unable to flinch opponents at point-blank range but doing more knockback at maximum range.
Alternate 2 	Blade Flurry 	9.8-23.75% if all hits connect 	Charges briefly before stabbing with the sword forward multiple times before finishing in a high-knockback thrust. It is able to heavily damage a shield if fully charged.
Side Special 	Airborne Assault 	7.2-16% 	Charges up then launches at the enemy, somersaulting with the blade. Travels in a light arc, and the Swordfighter bounces off opponents if it hits, making it function similarly to a long-range Raptor Boost.
Alternate 1 	Slash Launcher 	6-10.2% 	Charges, then dashes forward with a sword strike. Can slice through multiple opponents. Resembles Ike's Quick Draw in function.
Alternate 2 	Chakram 	7% if all hits connect (slow chakram), 6.5% (fast chakram) 	Throws a chakram that can be sent upwards, downwards, or straight forward. If inputted like a Smash attack, it will fly faster with increased range and damage. Otherwise, it will fly in front of the Swordfighter and stall in mid-air, hitting multiple times. The chakram can be lodged into the floor like Mega Man's Metal Blade, but cannot be picked up.
Up Special 	Stone Scabbard 	5% (hit 1), 3% (hit 2), 5% (hit 3), 6% (sword when going through platforms)	Slashes upwards while jumping and then downwards while falling. The second hit is a powerful meteor smash. Similar to Kirby's Final Cutter.
Alternate 1 	Skyward Slash Dash	12% if all hits connect 	A series of sword strikes while rising into the air. The dash can be aimed in any direction using the control stick. Similar to Falco's Fire Bird in that it hits multiple times.
Alternate 2 	Hero's Spin 	12-16.8% (ground), 14% in the air if all hits connect 	Spins with sword; if used in the air, the Mii will rise, doing multiple hits. Functions like Link's Spin Attack.
Down Special 	Blade Counter 	1.25x the damage of countered attacks, 8% minimum 	Functions similarly to other characters' counterattacks.
Alternate 1 	Reversal Slash 	6% to opponents. Reflected projectiles deal 1.5x damage 	A rainbow-coloured slash that reflects projectiles and turns around characters hit by it. Gives the Swordfighter a slight air boost when used in the air. Similar to Mario's Cape.
Alternate 2 	Power Thrust 	8-13%, 7% (landing hit) 	Shoots forward quickly, stabbing with the sword. When used in the air, the Swordfighter launches at a downwards diagonal direction. The tip of the sword deals more damage, much like most of Marth's attacks. This move acts similar to Captain Falcon's Falcon Kick, but much quicker with less range and power.
Final Smash 	Full Blast 	8% (wave, close), 6% (wave, far) 	Displays their sword and fires waves of energy off of it. Functions similarly to Wii Fit. In the 3DS version, the energy waves are all aimed horizontally, while in the Wii U version, this move appears to send out energy waves in more directions, thus having more range. The projectiles bear resemblance to the Sword Beam from the Legend of Zelda series.
==Animations and Misc.==
===Taunts===
SIDE - Hunch over and twirl the blades of their swords around on both sides of themselves.
UP - Spins in place while tossing their sword airborne and catching it just as they end their spin. They then briefly hold the sword behind them before returning to their idle animation.
DOWN - Calmly and slowly drawing their sword backwards before returning to their idle animation. It looks similar to one of Link's taunts.
===Character Selection Screen Animation===
Plants sword down blade first.
===On Screen Appearance===
Appears in a whirlwind and unsheathes sword.
===Victory Animations===
*Drops from the sky, spins and poses.
*Throws sword up while spinning, then points it in front.
*Stabs multiple times, then spins and poses, facing the screen.
===Crowd Cheer===
“Mii!”
===Victory Fanfare===
A small excerpt of the main theme for the game.
===Fighting Stance===
Retains fighting stance from SSB4.
===Idle Poses===
*Point their sword towards the sky
*Looks around cautiously
===Walk===
Retains walking animation from SSB4.
===Dash===
Retains dashing animation from SSB4.
Trophies
To be added.
==Outfits==
To be added.
==Trivia==
Category:SSBV Characters
Category:Super Smash Bros. (series)
Category:Subpages
Category:Males
Category:Females
Category:Playable Characters
Category:Characters
Category:Mii (series)
Category:Mii Characters
Category:Super Smash Bros. Characters