Stamina

Your stamina indicates how much longer your character is able to gain experience.
* A full stamina is 42 hours.
* The first 3 hours of hunt from a full stamina (from 42 down to 39) premium players receive a 50% bonus of experience rounded down to the nearest whole number (this is often referred to as "Happy Hours")"happy hours" feature and some changes were added several updates after stamina was initially added On , the bonus stamina was temporarily increased from 2 to 3 hours. On , it was announced that this change would be kept until further notice.
* The last 14 hours of your stamina (14 down to 0) hunting will only yield half the experience you would normally receive, and if you are the one to deal the highest amount of damage to a monster, it will drop no Loot. You are also .
* If you have 0 stamina, you will also receive no experience as well as no loot.the game manual stamina section https://www.tibia.com/gameguides/?subtopic=manual§ion=characters#staticpoints
Stamina is only drained when you are gaining experience after killing a monster. If you are training with summoned monsters, being attacked, or making runes, your time of stamina will remain. When initiating combat, the minimum initial stamina one can lose is two minutes; that is, once a player is not in combat, the first kill of a monster will make them lose two minutes of stamina.
== Regenerating Stamina ==
There are three ways to recover stamina:
* Regenerate while the character is logged out: for every 3 minutes the character is logged off, it will gain 1 minute of stamina. However, it will take twice as long to regenerate the stamina for the bonus hours. Additionally, the character needs to be logged off for 10 minutes before it starts to regain any stamina. 
** To go from 39 hours of stamina to the maximum of 42 hours (bonus) it would take 18 hours and 10 minutes of being offline.
* Since the 2021 Summer Update, players can drink a Stamina Extension potion, and it will instantly recover 1 hour of stamina to the character. It can not recover past the 42 hours limit.
** With the Summer Update 2017, CipSoft released a Daily Reward System that can be accessed by using Reward Shrines. After a player has taken 4 daily rewards consecutively, and not lost his/her streak, they will receive Stamina regeneration at the normal rate while online. This however, can only be done in what is referred to as Resting Areas, which includes all depots, temples, houses, guildhalls and the Adventurers' Guild.
== History ==
* Stamina was added in Summer Update 2006. 
* It was reduced from 56 hours to 42 hours and the bonus hour was added in Spring Patch 2009. 
* In Christmas Update 2009 an extra "Happy Hour" was added (premium players will gain 50% more experience for 2 hours, rather than one). Stamina was initially introduced by Cip in response to increasing instances of account sharing. The new rules such as "no stamina, no loot" were aimed towards reducing botting. The two hours of extra experience provided to premium account players was to give less competitive premium account players a chance to keep up with active players.
* On , the bonus stamina was temporarily increased from 2 to 3 hours due to many players having more time to play as a consequence of the COVID-19 pandemic. On , it was announced that this change would be kept until further notice.
== Related Pages ==
* Character
* Creatures
* Experience
* Hunt
* Runes
* Training
== Notes ==