Spells

A spell is a magical formula intended to trigger a magical effect. The formula can be spoken, sung or chanted. 
== Composing ==
Runic grammar is how spells are composed. Runic grammar is a set of structural constraints on practitioners' composition of formulas, and its knowledge is necessary in order to cast spells. Generally, spells stop functioning (or attempting to function) once the practitioner's source of magic stops powering it. While the brain casting the spell interprets the spell spoken to a degree, it cannot make decisions once spoken, so the terms must be crystal clear in order for the spell to function properly. If the spell isn’t properly enunciated or parts of the spell are missing, it can have dramatic effects, although more often it simply doesn't work.
== Source of magic ==
Casting a spell is dependent on the quantity of magical power the practitioner can produce at a time to power it. It is possible for spells to be half conjured, or fail altogether due to lack of power.
== Delivery methods ==
Delivery methods of spells vary, the most common are by being enunciated, but for non practitioners; scrolls, elixirs and runes are used. These delivery methods are useful mostly to avoid an error in memory when enunciating the spell. Scrolls, and elixirs contain the spell (except the execute command) and sometimes the energy (yeast, mana or other source) required to execute the spell.
=== Scrolls ===
Main article: Scrolls
Magical scrolls are parchments (usually made of paper or yeast, the latter does not use the casters own energy) where a spell is written in runes. This allows for people without magical practice to simply read aloud the spell to have it cast. 
==== Parchment ====
Scroll parchment is specially prepared so as to confer the necessary resistance to abrasion, heat and water. Although this is mostly because scrolls are expensive and as such a certain quality of product is expected. 
==== Limits ====
Scrolls can backfire, the most basic is an inattentive composer to forget to include a condition that the spell activate only if spoken (causing it to activate once written).
=== Runes ===
Main Article: Runes
Runes are the written form of spells and is structured as a system of communication used by practitioners. Writing spells is dependent on runic grammar.
=== Elixirs ===
Main article: Elixirs
Elixirs are spells that have been bonded to a liquid form. 
== Examples of spells ==
=== Nullifier ===
Nullifier is a spell that expends psychic energy but nullifies the effect of all attacks in an area for a set amount of time. Usually mage organisations look down on it as it supposes the sacrifice of one of their own. But Liches are fond of it and keep retinues of mage prisoners to sacrifice for this very reason, dominating battlefields easily. 
=== Healing spell ===
Most healing spells cure symptoms, not the cause, making their usefulness doubtful.
=== Sobriety spell ===
Popular remedy for practitioners.
=== Postsight ===
Spell to see up to 30 seconds before death.
=== Recalling the dead ===
On Samhain, firepits of the dead can be lit to speak to the dead. Other spirits dislike this, as the ones summoned could reveal their secrets, and attempt to douse out the fire. If they succeed before midnight, the ritual is dispelled, if not, the ritualists will have inhaled enough smoke to use special candles which will call the deceased forth to speak to the living.
=== Fireball spell ===
Command/Endspellexecute(1)/Firewhat:missile(type:fire/effect:splashdamage)@target/Execute.
=== Runes ===
Runes are the written form of spells. Runes are spells that activate when the formula is completed, or when an implemented condition is met. For example this rune, when the word "Butterflies" is said, will reveal and open a door at the XYZ coordinates at the defined dimensions. 
Password spell: Command/Endspellexecute(on activation:SpokenPassword@”Butterflies”)/reveal-door( coordinatesX77-X80(3);Y150-Y370(220);Z40-Z60(20)/THEN/open-door/Execute
Category:Magic
Category:Magic Practitioners
Category:Unfinished articles
Category:Spells