Gear Sets/Tom Clancy's The Division 2

In Tom Clancy's The Division 2, are special sets of equipment that provide additional attributes when two and three pieces are equipped, and a unique talent when four pieces are equipped. Additional talents to the overall effectiveness are found on the set's Body Armor and Backpack. 
Once players reach level 40 (regardless whether they own Warlords of New York), Gear Sets will start dropping for them. Gear set items are identified by the unique jade color. 
List of Gear Sets
== Gear Set Bonuses ==
Gear Set	Set Bonus (2)	Set Bonus (3)	Set Bonus (4) 	Backpack Talent 	Body Armor Talent
 	 	 	Talent: Dead Man's Hand 	Talent: Ace in the Sleeve 	Talent: No Limit
 	 	 	Talent: Stoic 	Talent: Polytheylene Plating 	Talent: Deceit
 	 	 	Talent: On Point 	Talent: Point of Honor 	Talent: Point of No Return
 	 	 	Talent: Charging 	Talent: Safe Charging 	Talent: Overcharging
 	 	 	Talent: Indirect Transmission 	Talent: Symptom Aggravator 	Talent: Proliferation
 	 	 	Talent: Makeshift Repairs 	Talent: Improved Materials 	Talent: Process Refinery
 	 	 	Talent: Ground Control 	Talent: Strategic Combat Support	Talent: Tactical Superiority
 	 	 	Talent: Feedback Loop 	Talent: Short Circuit 	Talent: Positive Reinforcement
 	 	 	Talent: Heartstopper 	Talent: Cold 	Talent: Max BPM
 	 	 	Talent: Headache 	Talent: Blessed 	Talent: Daring
 	 	 	Talent: Apex Predator 	Talent: Overwhelming Force 	Talent: Endless Hunger
 	 	 	Talent: Hostile Negotiations 	Talent: Target Rich Environment 	Talent: Critical Measures
 	 	 	Talent: Rules of Engagement 	Talent: Trauma Specialist 	Talent: Parabellum Rounds
 	 	 	Talent: Ortiz Incinerator Turret Prototype	Talent: Heatstroke 	Talent: Chain Combustion
 	 	 	Talent: Tend and Befriend 	Talent: Complete Uptime 	Talent: Best Buds
 	 	 	Talent: Striker's Gamble 	Talent: Risk Management 	Talent: Press the Advantage
 	 	 	Talent: Hackstep Protocol 	Talent: Multithreaded Execution 	Talent: Compiler Optimization
 	 	 	Talent: Aggressive Recon 	Talent: Specialized Destruction 	Talent: Crossbow Expert
 	 	 	Talent: Red, White and Blue 	Talent: Patriotic Boost 	Talent: Waving the Flag
 	 	 	Talent: From the Shadows 	Talent: Into the Light 	Talent: From the Shadows
==Gear Set Talents==
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*Flip a card when landing shots with a Marksman Rifle.
*After cards are flipped, the damage of your next shot is amplified by . More shots are enhanced the better the hand revealed.
*Flip an additional card on headshot.
**Four of a Kind: shots.
**Full House: shots.
**Aces and Eights: shots.
Amplifier Talent: Backpack - 
* Amplifies extra shot when revealing your hand.
Amplifier Talent: Chest - 
*Increases damage bonus from to .
* Get Damage Resistance for every enemy that is targeting you.
* The bonus is multiplied by , where is the number of agents in your group
Amplifier Talent: Backpack - 
*Increases Damage Resistance to 
Amplifier Talent: Chest - 
* Enemies targeting your Decoy also count towards the Damage Resistance Bonus
* Hitting a shot with a rifle or MMR grants a stack. Max Stack is equal to the weapon's Magazine Size.
* Reloading will grant +2% Weapon Handling and +4% Weapon Damage per stack, for 10s.
* No stacks are acquired while the bonuses are active. The timer running out will refill your magazine
* Reloading your weapon while the bonuses are active will stop the effect and refill your magazine.Switching weapons while the bonuses are not active will remove all stacks and refill your magazine.
Amplifier Talent: Backpack - 
*Increases Weapon Damage bonus from to 
Amplifier Talent: Chest - 
*Increase bonuses timer from to 
========
* For each second spent out of cover, during combat, Agents will get reduced incoming skill damage. Max .
* While fully charged, gain to any and share this with all of the and the with for seconds.
* After is consumed, buff will resume, if still in combat and out of cover!
Amplifier Talent: Backpack - 
* gives protection per second.
Amplifier Talent: Chest - 
*Increases max incoming damage protection to .
========
*Your now spread on kill to all enemies within and refresh of the duration.
Amplifier Talent: Backpack - 
*Amplifies all damage you deal to targets by .
Amplifier Talent: Chest - 
*Increases range from to and refresh percentage from to .
========
*Whenever you or your shield take damage, of that amount is repaired to both over .
Amplifier Talent: Backpack: 
*Increases from to .
Amplifier Talent: Chest: 
*Increases speed from to .
========
 
*Increases you and your allies' total weapon and skill damage by when at full armor.
*When you repair an ally, you and all allies within of you are also repaired for of that amount.
Amplifier Talent: Backpack: 
*Increases proximity repair from to .
Amplifier Talent: Chest: 
*Increases damage bonus from to .
========
*Whenever you use or cancel a skill, your other skill's cooldown is automatically reduced by 30s while increasing total skill damage and repair by for .
** can occur once every .
Amplifier Talent: Chest - 
*Increases skill damage and repair bonus from to .
Amplifier Talent: Backpack - 
*Decreases cooldown from to .
========
 
*Headshots apply pulse for .
**Weapon hits on pulsed enemies add a stack of and , up to a max of . 
*** stacks are lost each second.
Amplifier Talent: Backpack - 
*Increases total gained per stack of from to .
Amplifier Talent: Chest - 
*Increases max stacks for Heartstopper from to .
========
 
*First Headshot with a Marksman Rifle will increase next headshot by , second consecutive headshot with a Marksman Rifle will give (if at full armor it will give bonus armor max of current armor value), third consecutive headshot will refill magazine.
*From the fourth headshot forward, agents will get all 3 bonuses for each consecutive headshot kill. Missing a headshot will reset the cycle.
Amplifier Talent: Backpack - 
*Agents can miss a headshot before resetting the cycle.
Amplifier Talent: Chest - 
*Increases bonus Armor from to .
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*Enemies within receive a debuff, increasing your weapon damage against them by .
*Killing a debuffed enemy with your weapon other enemies within , and amplifies weapon damage by for , stacking up to times.
Amplifier Talent: Backpack - 
* Increases the radius of on kills from to .
Amplifier Talent: Chest - 
*Increases the duration of stacks from to .
========
*Critical hits mark enemies for , up to marks total.
*When you critically hit a marked enemy, all other marked enemies take of the damage dealt.
*Whenever a marked enemy dies, gain critical hit damage, stacking up to times, or until combat ends.
Amplifier Talent: Backpack - 
*Increases damage to additional marked enemies from to .
Amplifier Talent: Chest - 
*Increases mark count from to .
==== ====
*Shooting a status affected enemy will apply a mark.
*Killing a marked enemy grants a full clip of for your active weapon, and half a clip of the agent's active weapon to the rest of the party.
**Mark lasts for 10 seconds.
* amplifies weapon damage by and applies on hit.
Amplifier Talent: Backpack - 
*Increases the duration of your bleed status effects by and all bleed damage done by .
Amplifier Talent: Chest - 
*Increases damage to .
**This bonus does not apply to party members.
==== ====
*The Incinerator Turret spins . 
*You are immune to your own Incinerator Turret's fire.
*The Incinerator Turret .
Amplifier Talent: Backpack - 
* to enemies set on fire by the .
*
Amplifier Talent: Chest - 
*Enemies set on fire by the other enemies within .
========
 
*Interacting with your deployed skills grants the skill skill damage for . This buff cannot be refreshed.
*Interactions include: 
**Using/Deploying the Skill.
**Changing the Skills target.
**Healing the Skill.
Amplifier Talent: Backpack - 
*Canceling your skills will reset their cooldown.
Amplifier Talent: Chest - 
*Increase the damage buff from to .
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*Weapon hits increase total by , stacking up to times.
** stack lost per second between to stacks
** stacks lost per second between and stacks.
Amplifier Talent: Backpack - 
*Increases total gained per stack of from to .
Amplifier Talent: Chest - 
*Increases max stacks for from to .
** stacks lost per second between and stacks.
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*Replaces armor kits with an instant, infinite-use ability on a cooldown, that repairs , grants and hides your nameplate for .
*Increases total by per bonus armor gained, up to .
Amplifier Talent: Backpack - 
*Increases bonus armor from to .
Amplifier Talent: Chest - 
*Decreases cooldown from to .
========
* Getting a Signature Weapon gives for and for the next reload of the weapon (the bonuses do not stack).
*Automatically regenerate Signature Weapon Ammo every .
Amplifier Talent: Backpack - 
*+50% Weapon Damage for 15s after fully depleting the Signature Weapon of ammo.
*Doubles the amount of ammo generated by .
Amplifier Talent: Chest - 
*Increase Signature Weapon Damage bonus from 15% to 30%. Every 3rd Signature Weapon kill generates Signature Weapon ammo.
==== ====
*Every , enemies you shoot receive a stacking debuff of .
**Red - Amplifies the enemy’s damage taken by .
** White - Shooting the enemy repairs you and your allies’ armor by once every second.
**Blue - Decreases the enemy’s damage dealt by .
* Enemies that die while under the effect of all 3 debuffs create a explosion, dealing damage equal to their total health and armor. (Explosion damage reduced on enemy deaths.)
Amplifier Talent: Backpack - 
* Increases debuff strength.
**Red - to .
**White - to .
**Blue - to .
Amplifier Talent: Chest - 
*Increases rotation speed to .
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*While in cover, gain Stacks per second up to . Each stack will give Critical damage increase and RPM.
*Buff does not apply while shooting from cover.
* While out of cover Agents lose stacks per second at normal speed and stack per second if sprinting.
* While out of cover and in combat, gain Stacks per second up to . Each stack will give Armor regen when it is consumed.
*Stacks consume, stacks per second, only in cover.
Amplifier Talent: Backpack - 
*Increase max stacks for "" from to , stack gain from to and stack consumption from to .
Amplifier Talent: Chest - 
*Increase max stacks for from to and stack gain from to .
==Gallery==
Tc-the-division-2-gear-sets-battle-dc.jpg
Ey3hL-aWgAUlOfm.jpg
==Appearances==
*Tom Clancy's The Division 2
Category:The Division 2
Category:Equipment
Category:Gear
__INDEX__
fr:Ensembles d'équipements