Lester P. Arinson

== Description ==
== Appearance ==
== Personality ==
== Powers & Abilites ==
=== Skills ===
Ambidexterity: Lester is completely and evenly ambidextrous with his feet allowing him to dribble, trap, pass, feint, and shoot the ball with either foot at any angle with the same level of power and accuracy on either side.
Spatial Awareness: As a result of his younger days playing football, searching for positions where the least number of people were present and determining the ball's path, Kanzen developed an extremely keen eye for the pitch: being able to precisely interpret the importance behind the location, distance and positions of the ball as well as other players to maximise his efficiency when playing.
* Pathfinding: Lester's Spatial Awareness specifically focuses on closely observing the opponent's posture/stance and movement patterns to create optimal positioning and movement advantages in pursuit of goals.
Rotation Control: Lester has the ability to control the most varied forms of rotation and effect on the ball. He applies this not only to his shots and passes, but also to his dribbling.
* High Speed Razor Shot: He fires a sharp kick, so sharp that the ball seem to flatten itself.
* Outside Spin Direct Shot: A volley that trick the goalkeeper, the ball deviates from it's apparent trajectory.
* Rebound Pass: A long pass, that gives the ball a rebound that makes it follow the acceleration of the receiver.
* Attraction: Lester taunts his opponents by applying backspin effects to the ball or pretending to kick the ball at them until he steps on it and confuses them. A true showman.
Immense Speed: Due to possessing incredible genetics and an almost superhuman body, Lester's powerful leg muscles enable him to run down the field at incredible speeds. Lester is widely considered to be one of the fastest players in the world, with only his teammate, Unknown, being able to beat him in a direct contest of speed. This speed, combined with his perception and awareness of positioning enables him to choose the appropriate breakthrough point in an opponent's defense and to speed through. It is for these reasons that Lester has one of the best breakthrough abilities in the world.
* No-Break Dribble: Instead of trapping a pass, Lester bounces the ball forward without stopping his run. He then runs at breakneck speeds with the ball in tow and during the sprint accelerates even faster without losing momentum from adjustment, being unable to be stopped by anybody trying to stop him or defend the goal.
* High-Speed Pressure: Lester is able to utilize his speed in a defensive manner, by quickly moving across the field to hound whoever is in possession of the ball. This pressure can force errors in opponent's and easily allows his team to set up traps
Reflex: On top of his high spatial awareness and immense speed, Lester also has the reflex to immediately determine where the greatest threat to the goal is and the physical ability to go there without hesitation. It is the combination of this spatial awareness, speed, and reflex that makes Lester such an effective defender, as he not only sees all positions of every player at once, but he also moves immediately (often ahead of the strikers when not playing as the striker) to intercept the ball.
* Total Defense: By combining his speed, reflex and spatial awareness, Lester is able to predict, react to and intercept any ball played into the defensive third, acting as a critical safeguard in the Keir defensive line up.
Off-the-ball Movements: Lester possesses a remarkable level of natural dexterity, using this remarkable footwork to position himself on the pitch and outsmart his opponents with drastic changes in speed, direction or even timing and balance. With the incorporation of Spatial Awareness, taking into consideration individual players' blindspots and attention-span on a conscious level to create space.
* Null: A sudden or gradual decrease in movement speed to appear inactive on the pitch, usually used to draw away the attention of markers and create space with minimal effort, allowing Lester to vanish from the pitch and stride into his ideal position or rush into it.
* Explosive Acceleration: A Physical weapon that allows Lester to beat opponents in an alternative way where position isn't prioritised. With this weapon, he can physically overcome defenders even in cases where he is detected, in addition to allowing the creation of spacing in a more offensive way on the field.
* 0-100 Penetrative Run: A move only possible with Null's illusiveness as Lester utilizes his weapon of acceleration to go from 0-100 in speed, an ultra-conditional breakthrough run allowing him to blow through the defenders ahead of him, using the possibility of Null itself as a decoy to catch his opponents off-guard.
* Super-Speed Interlock: By using the movements of another player as a precursor, Lester moves into a position where he can meet a quick cross in an open space.
Shooting Technique: Lester made an effort outside of practice and matches to follow a strict self-reliant kick training scheme in preparation for further development as a Striker. This gives him an upper-hand when it comes to choosing the correct contact point and appropriate amount of power when shooting the ball, as well as a higher success rate of shooting making him capable of risking acrobatic shots and shots from unfavourable angles.
* Oriented First Touch: A calculated first touch on the ball that redirects it's momentum, creating an opportunity to move or shoot as a result.
* Two-Step Break Volley: A first-touch facing away from the goal that causes the ball to curve over the defender in a rainbow-flick fashion followed by a burst of speed and goal-breaking shot.
* Compact Missile: A long power-shot with no curve unleashed after dropping back the instant both teams reach the penalty area, designed to catch the keeper and defenders off-guard.
== Alias ==
== Trivia ==