Report 974

Report #974
Skillset: Night Skill: Flight
 Org: Shadowdancers Status: Completed Oct 2012
Furies' Decision:
Solution 1.
Problem: In it's current form, Flight is a very limited escape skill that does
not allow the user to escape from much of anything. Any sort of prone,
entanglement, or wall will stop it. That means any situation that would warrant
an escape skill prevents the use of it. With dingbat scent being so popular,
even if one does manage to pull off (though walking out of the room would have
the same effect) a flight, they are often tracked down before the Night user
regains equilibrium, making the random movement of the skill a complete
negative. As it stands, the skill goes unused.
[A: 0 R: 0] Solution #1: Make flight usable while prone as well as bypass
 walls. It will not function while paralysed,
 entangled, or off balance/equilibrium.
[A: 0 R: 0] Solution #2: Make flight a one time defense that must be used in
 the presence of released shadows, and falls on
 movements. Using flight will consume the defense.
 Flight can be used paralyzed, entangled, or prone,
 but not while sleeping, stunned, or off balance and
 equilibrium.
[A: 0 R: 0] Solution #3: Both 1 and 2. Flight can be used while prone in
 normal circumstances, but allow an alternate command
 to set up the defense in solution 2. SHADOWDANCE
 FLIGHT PREPARE. "The shadows swirl around Celina in
 anticipation."
Player Comments:
---[Eritheyl on 10/2 @ 02:27 writes]:
Solution 3 supported. I agree that the skill does seem rather useless in terms
of actual combat, and this sounds like an interesting and needed change that
addresses it well.
---[Ushaara on 10/3 @ 21:30 writes]:
Compared to Harmony's mantra wind escape skill, this does seem to be its poor
cousin. Supported, though perhaps like mantra wind, its minimum cost should also
be increased to 2p.
---[Celina on 10/3 @ 22:54 writes]:
It's minimum cost is 1 power, both I don't mind upping it.
---[Celina on 10/3 @ 22:56 writes]:
Though I will comment that unlike wind mantra, you have no control over flight.
It'll take you a random direction. It might take you into your allies demense,
but it might also throw you into your enemies.
---[Rivius on 10/13 @ 12:20 writes]:
Solution 3.
---[Tacita on 10/24 @ 01:05 writes]:
Solution 3 supported.
---[Xenthos on 10/31 @ 23:33 writes]:
Solution 3.