Attack Specialization

You have a cumulative +2 with a specific weapon group per rank in this feat. Choose the weapon group when you acquire the feat. Your total attack is limited by the campaign's power level.
Weapon groups include (but are not necessarily limited to):
*Axes: Hatchets, battleaxes, tomahawks.
*Bows: Longbows, shortbows, recurve bows.
*Cudgels: Maces, clubs, staves.
*FX: FX with a particular descriptor, such as Electricity, Fire, or Magic.
*Heavy Blades: Long swords, bastard swords, claymores.
*Heavy Weapons: Machine guns, flame throwers, missile launchers.
*Light Blades: Daggers, stilettos, throwing knives.
*Longarms: Rifles, sub-machine guns, shotguns.
*Pistols: Pistols, revolvers, machine pistols.
*Polearms: Spears, pikes, halberds.
*Unarmed: Punches, kicks, brass knuckles.
Category:Rulebook
Category:Characters
Category:Feats
Category:Combat Feats
Category:Combat