Inōhime Yashusa/NT

Inōhime Yashusa 	Inōhime Yashusa
 	
Romaji 	Inouhime Yashusa
Japanese Name 	いのひめ ヤッシャサー
Original Story 	Clouds of Judgment 2
Age 	20
Height 	5' 6"
Weight 	110 lbs.
Role 	Specialist
Weapon 	Cross Spear
EX Skill 	Across the Nation
Dissidia Calamitas Infinita NT Character	Dissidia Calamitas Infinita NT Character
Inōhime Yashusa is a character in Dissidia Calamitas Infinita NT, originating from Clouds of Judgment 2. The daughter of Akito Yashusa, she was created to slay Genesis, the almighty being her father could not stop. For this role, she has inherited the title of Godslayer.
==Appearance==
Inōhime's appearance is unknown to all except her closest associates. If you were to threaten one of them with their lives, they might tell you that she is of average height and fair skin, with lengthy hair of a familiar cerulean hue, determined orange eyes and an athletic build. But all of this remains hidden under striking crimson armor and racing-style helmet with black bodysuit worn underneath, due to a twofold conscious decision on the part of Genesis' sworn enemy. The first reason being to show a modicum of deference to the fact that Godslayers have been male for a millennium; the other being recognized as the daughter of an oft-thought tyrant would damage the delicacy of her mission.
===Costumes===
Base: Deference - Crimson armor and helmet with black bodysuit
Base: Ancestry - Orange armored corset, shin-length greaves over tabi and fishnet stockings, gauntlet/sleeve/white glove worn on her weapon-wielding hand with indigo veil
==Story==
Presented with such an easy opportunity to achieve her goal with her target pretty much delivered on a silver platter has Inōhime wary and questioning the rules and ways of this world, but it doesn't mean she won't take her shot while she has it. It remains to be seen if someone can pull her away from her destiny long enough to do anything else.
==Battle==
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Inōhime YashusaZodiac Brave - Wields her Zodiac to even the playing field for her allies.
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As a Zodiac Brave, Inōhime's moveset revolves around her summoning her Zodiac, thirteen demigods sworn to her service, to bestow mind-bending effects on the battlefield to give her team the best chance to win. Basically a support-type mage
===Moveset===
Move 	Damage 	Input 	Type 	Power 	 	 	
Gift from the Gods 	Bravery 	 	Ground 	 	 	 	
Gift from the Gods 	Inōhime summons Omoikane to bless her allies with prosperity. The player and human-controlled allies gain bonus treasure and currency after the battle if they finish 1st, 2nd, or 3rd in damage dealt. 	Inōhime summons Omoikane to bless her allies with prosperity. The player and human-controlled allies gain bonus treasure and currency after the battle if they finish 1st, 2nd, or 3rd in damage dealt. 	Inōhime summons Omoikane to bless her allies with prosperity. The player and human-controlled allies gain bonus treasure and currency after the battle if they finish 1st, 2nd, or 3rd in damage dealt. 	Inōhime summons Omoikane to bless her allies with prosperity. The player and human-controlled allies gain bonus treasure and currency after the battle if they finish 1st, 2nd, or 3rd in damage dealt. 	Inōhime summons Omoikane to bless her allies with prosperity. The player and human-controlled allies gain bonus treasure and currency after the battle if they finish 1st, 2nd, or 3rd in damage dealt. 	Inōhime summons Omoikane to bless her allies with prosperity. The player and human-controlled allies gain bonus treasure and currency after the battle if they finish 1st, 2nd, or 3rd in damage dealt. 	Inōhime summons Omoikane to bless her allies with prosperity. The player and human-controlled allies gain bonus treasure and currency after the battle if they finish 1st, 2nd, or 3rd in damage dealt.
Circumnavigation 	Bravery 	↑ + 	Ground 	 	 	 	
Circumnavigation 	Inōhime throws her weapon with centrifugal force, causing it to roll around her in circles, dealing brave damage to any opponent it hits. 	Inōhime throws her weapon with centrifugal force, causing it to roll around her in circles, dealing brave damage to any opponent it hits. 	Inōhime throws her weapon with centrifugal force, causing it to roll around her in circles, dealing brave damage to any opponent it hits. 	Inōhime throws her weapon with centrifugal force, causing it to roll around her in circles, dealing brave damage to any opponent it hits. 	Inōhime throws her weapon with centrifugal force, causing it to roll around her in circles, dealing brave damage to any opponent it hits. 	Inōhime throws her weapon with centrifugal force, causing it to roll around her in circles, dealing brave damage to any opponent it hits. 	Inōhime throws her weapon with centrifugal force, causing it to roll around her in circles, dealing brave damage to any opponent it hits.
Revivification 	Bravery 	↓ + 	Ground 	 	 	 	
Revivification 	Inōhime summons Gaia, who creates a small pool of life energy on the ground. Slowly heals HP for allies when stood in. 	Inōhime summons Gaia, who creates a small pool of life energy on the ground. Slowly heals HP for allies when stood in. 	Inōhime summons Gaia, who creates a small pool of life energy on the ground. Slowly heals HP for allies when stood in. 	Inōhime summons Gaia, who creates a small pool of life energy on the ground. Slowly heals HP for allies when stood in. 	Inōhime summons Gaia, who creates a small pool of life energy on the ground. Slowly heals HP for allies when stood in. 	Inōhime summons Gaia, who creates a small pool of life energy on the ground. Slowly heals HP for allies when stood in. 	Inōhime summons Gaia, who creates a small pool of life energy on the ground. Slowly heals HP for allies when stood in.
Flight Cancellation 	Bravery 	R1 + 	Ground Dash 	 	 	 	
Flight Cancellation 	Inōhime swings her weapon imbued with Yebisu's power. May inflict the Grounded status. 	Inōhime swings her weapon imbued with Yebisu's power. May inflict the Grounded status. 	Inōhime swings her weapon imbued with Yebisu's power. May inflict the Grounded status. 	Inōhime swings her weapon imbued with Yebisu's power. May inflict the Grounded status. 	Inōhime swings her weapon imbued with Yebisu's power. May inflict the Grounded status. 	Inōhime swings her weapon imbued with Yebisu's power. May inflict the Grounded status. 	Inōhime swings her weapon imbued with Yebisu's power. May inflict the Grounded status.
Timed Extirpation 	Bravery 	 	Aerial 	 	 	 	
Timed Extirpation 	Inōhime summons Saturn, who attempts to condense time at a point currently occupied by the target. 	Inōhime summons Saturn, who attempts to condense time at a point currently occupied by the target. 	Inōhime summons Saturn, who attempts to condense time at a point currently occupied by the target. 	Inōhime summons Saturn, who attempts to condense time at a point currently occupied by the target. 	Inōhime summons Saturn, who attempts to condense time at a point currently occupied by the target. 	Inōhime summons Saturn, who attempts to condense time at a point currently occupied by the target. 	Inōhime summons Saturn, who attempts to condense time at a point currently occupied by the target.
Increased Evasion 	Bravery 	↑ + 	Aerial 	 	 	 	
Increased Evasion 	Inōhime swings her weapon at the target, guided by Serket. May cause the target's next attack to miss when it would have hit. 	Inōhime swings her weapon at the target, guided by Serket. May cause the target's next attack to miss when it would have hit. 	Inōhime swings her weapon at the target, guided by Serket. May cause the target's next attack to miss when it would have hit. 	Inōhime swings her weapon at the target, guided by Serket. May cause the target's next attack to miss when it would have hit. 	Inōhime swings her weapon at the target, guided by Serket. May cause the target's next attack to miss when it would have hit. 	Inōhime swings her weapon at the target, guided by Serket. May cause the target's next attack to miss when it would have hit. 	Inōhime swings her weapon at the target, guided by Serket. May cause the target's next attack to miss when it would have hit.
Dissimulation 	Bravery 	↓ + 	Aerial 	 	 	 	
Dissimulation 	Inōhime uses Bastet's power to disguise herself as one of her allies, hiding her true Brave and HP from the enemy team. Lasts until hit. 	Inōhime uses Bastet's power to disguise herself as one of her allies, hiding her true Brave and HP from the enemy team. Lasts until hit. 	Inōhime uses Bastet's power to disguise herself as one of her allies, hiding her true Brave and HP from the enemy team. Lasts until hit. 	Inōhime uses Bastet's power to disguise herself as one of her allies, hiding her true Brave and HP from the enemy team. Lasts until hit. 	Inōhime uses Bastet's power to disguise herself as one of her allies, hiding her true Brave and HP from the enemy team. Lasts until hit. 	Inōhime uses Bastet's power to disguise herself as one of her allies, hiding her true Brave and HP from the enemy team. Lasts until hit. 	Inōhime uses Bastet's power to disguise herself as one of her allies, hiding her true Brave and HP from the enemy team. Lasts until hit.
Idol Fascination 	Bravery 	R1 + 	Aerial Dash 	 	 	 	
Idol Fascination 	Inōhime throws her weapon at the target. With Kannon's power, the opponent hit will start to drift towards the nearest ally. 	Inōhime throws her weapon at the target. With Kannon's power, the opponent hit will start to drift towards the nearest ally. 	Inōhime throws her weapon at the target. With Kannon's power, the opponent hit will start to drift towards the nearest ally. 	Inōhime throws her weapon at the target. With Kannon's power, the opponent hit will start to drift towards the nearest ally. 	Inōhime throws her weapon at the target. With Kannon's power, the opponent hit will start to drift towards the nearest ally. 	Inōhime throws her weapon at the target. With Kannon's power, the opponent hit will start to drift towards the nearest ally. 	Inōhime throws her weapon at the target. With Kannon's power, the opponent hit will start to drift towards the nearest ally.
Artful Cremation 	HP 	 	Ground+Aerial 	 	 	 	
Artful Cremation 	Inōhime summons K, who launches a giant fireball at the target. 	Inōhime summons K, who launches a giant fireball at the target. 	Inōhime summons K, who launches a giant fireball at the target. 	Inōhime summons K, who launches a giant fireball at the target. 	Inōhime summons K, who launches a giant fireball at the target. 	Inōhime summons K, who launches a giant fireball at the target. 	Inōhime summons K, who launches a giant fireball at the target.
Lurid Liquification 	HP 	 	Ground+Aerial 	 	 	 	
Lurid Liquification 	Inōhime summons Tartarus, who slices at the target Inōhime's blade. Has a 1% chance to inflict instant death after damage calculation. 	Inōhime summons Tartarus, who slices at the target Inōhime's blade. Has a 1% chance to inflict instant death after damage calculation. 	Inōhime summons Tartarus, who slices at the target Inōhime's blade. Has a 1% chance to inflict instant death after damage calculation. 	Inōhime summons Tartarus, who slices at the target Inōhime's blade. Has a 1% chance to inflict instant death after damage calculation. 	Inōhime summons Tartarus, who slices at the target Inōhime's blade. Has a 1% chance to inflict instant death after damage calculation. 	Inōhime summons Tartarus, who slices at the target Inōhime's blade. Has a 1% chance to inflict instant death after damage calculation. 	Inōhime summons Tartarus, who slices at the target Inōhime's blade. Has a 1% chance to inflict instant death after damage calculation.
Exsanguination 	HP 	 	Ground+Aerial 	 	 	 	
Exsanguination 	Inōhime summons Baronsamedi, who proceeds to rapidly bleed the target dry. 	Inōhime summons Baronsamedi, who proceeds to rapidly bleed the target dry. 	Inōhime summons Baronsamedi, who proceeds to rapidly bleed the target dry. 	Inōhime summons Baronsamedi, who proceeds to rapidly bleed the target dry. 	Inōhime summons Baronsamedi, who proceeds to rapidly bleed the target dry. 	Inōhime summons Baronsamedi, who proceeds to rapidly bleed the target dry. 	Inōhime summons Baronsamedi, who proceeds to rapidly bleed the target dry.
Primeval Ablation 	HP 	 	Ground+Aerial 	 	 	 	
Primeval Ablation 	Inōhime summons Adnoartina, who appears in his spirit transformation form (T. Rex), and savagely attempts to rend the flesh from the target's bones. 	Inōhime summons Adnoartina, who appears in his spirit transformation form (T. Rex), and savagely attempts to rend the flesh from the target's bones. 	Inōhime summons Adnoartina, who appears in his spirit transformation form (T. Rex), and savagely attempts to rend the flesh from the target's bones. 	Inōhime summons Adnoartina, who appears in his spirit transformation form (T. Rex), and savagely attempts to rend the flesh from the target's bones. 	Inōhime summons Adnoartina, who appears in his spirit transformation form (T. Rex), and savagely attempts to rend the flesh from the target's bones. 	Inōhime summons Adnoartina, who appears in his spirit transformation form (T. Rex), and savagely attempts to rend the flesh from the target's bones. 	Inōhime summons Adnoartina, who appears in his spirit transformation form (T. Rex), and savagely attempts to rend the flesh from the target's bones.
Direct Communication	Other 	L3 	Ground+Aerial 	 	 	 	
Direct Communication	Inōhime uses Beldr's power to give direct commands to one of her computer-controlled allies. 	Inōhime uses Beldr's power to give direct commands to one of her computer-controlled allies. 	Inōhime uses Beldr's power to give direct commands to one of her computer-controlled allies. 	Inōhime uses Beldr's power to give direct commands to one of her computer-controlled allies. 	Inōhime uses Beldr's power to give direct commands to one of her computer-controlled allies. 	Inōhime uses Beldr's power to give direct commands to one of her computer-controlled allies. 	Inōhime uses Beldr's power to give direct commands to one of her computer-controlled allies.
Across the Nation 	EX Skill 	 	Ground+Aerial 	 	 	 	
Across the Nation 	Inōhime summons Harmonia, who grants to her allies a bravery gain rate of 1.5x, and increased movement speed for 15 seconds. Any brave attack landed will cause the opponent struck to drain brave at a rate of 75 per second for 13 seconds.	Inōhime summons Harmonia, who grants to her allies a bravery gain rate of 1.5x, and increased movement speed for 15 seconds. Any brave attack landed will cause the opponent struck to drain brave at a rate of 75 per second for 13 seconds.	Inōhime summons Harmonia, who grants to her allies a bravery gain rate of 1.5x, and increased movement speed for 15 seconds. Any brave attack landed will cause the opponent struck to drain brave at a rate of 75 per second for 13 seconds.	Inōhime summons Harmonia, who grants to her allies a bravery gain rate of 1.5x, and increased movement speed for 15 seconds. Any brave attack landed will cause the opponent struck to drain brave at a rate of 75 per second for 13 seconds.	Inōhime summons Harmonia, who grants to her allies a bravery gain rate of 1.5x, and increased movement speed for 15 seconds. Any brave attack landed will cause the opponent struck to drain brave at a rate of 75 per second for 13 seconds.	Inōhime summons Harmonia, who grants to her allies a bravery gain rate of 1.5x, and increased movement speed for 15 seconds. Any brave attack landed will cause the opponent struck to drain brave at a rate of 75 per second for 13 seconds.	Inōhime summons Harmonia, who grants to her allies a bravery gain rate of 1.5x, and increased movement speed for 15 seconds. Any brave attack landed will cause the opponent struck to drain brave at a rate of 75 per second for 13 seconds.
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==Weapons==
*Weapon 1 - Double-sided spear
*Weapon 2 - Four-pointed spear
*Weapon 3 - Eight-pointed Spear
==Titles==
*Character Level 10: The Second Coming
*Offline Crystal Rank: Ender of Resets
*100 Ranked Wins: Transubstantiate
*500 Ranked Wins: Keeper of the Keys
*1000 Ranked Wins: Transcendent Almighty
==Musical Themes==
*Main Theme: 
*Story Theme:
*Normal Battle: 
*Boss Battle:
*Final Battle:
==Quotes==
====Greetings====
*— Hello
*— Goodbye
*— Thank you
*— I'm sorry
*— Yes
*— No
====Custom====
*
*
*
*
*
*
*
*
*
*
====Abilities====
*	
====Before/After Battle====
*— Change of strategy
*— Leaving
*— Not leaving yet
*— Trying something new
*— Show me how you fight
*— That was a good fight
*— Well done (to a specific character)
*— Response to thanks
====Entrance/Exit====
*— Entrance Pose
*— Entrance 1
*— Entrance 2
*— Entrance 3
*— Entrance Background
*— Victory Pose
*— Victory 1
*— Victory 2
*— Victory 3
*— Victory Background
*— Defeat Pose
*— Defeat 1
*— Defeat 2
*— Defeat 3
*— Defeat Background
*— Knocked out
*— Reviving	
====During Battle====
*— Summon Core
*— Summoning
*— Targeting (Line shared between all enemies)
*— Helping (line shared between all allies)
*— Help me!
*— Press the advantage
*— I must retreat
*— Something bad is coming
*— Please wait
*— I am ready
*— Sincere apology
*— Ignore what I said
*— Running out of time
*— We're winning
*— Psyche Up
*— Response to apology
*— We are just about to win
*— I'm going all out
*— Come to me
*— Go away from me
====Versus====
*Clair: ""
*Sorrow: ""
*Caesura: ""
*Sorrell: ""
*S-Eyu: ""
*Qinzua: ""
*Nora: ""
*: "{{{}}}"
*Amakir: ""
*Ava: ""
*Alyssa: ""
*Inōhime: ""
*Reni: ""	
*Annabell: ""
*Joy: ""
*Solace: ""
*Edna: ""
*Ragya-Vara: ""
*Colt: ""
*Aldin: ""
*: "{{{}}}"
*Betty: ""
*Mother: ""
*Iocus: ""
*Genesis: ""
*Iae: ""	
*Blade: ""
*Saturnius: ""
*Sabik: ""
*Nacht: ""
*Varcadia: ""
*Logan: ""
*Kaia: ""
*Blood Lord: ""
*Julian: ""
*Ellie: ""
*Loeve: ""
*Concord: ""
*Evon: ""