Bahamut

The is a monster from the Brigandine series.
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|-|The Legend of Forsena=
== Overview ==
Bahamuts are gigantic creatures with purple scales and a pair of both horns and wings. Even though they cannot travel as far as Couatls, they are still able fly across various types of terrain with ease. Their high agility and power of flight helps them dodge a lot of low accuracy attacks. They have the ability to let out a high-pitched roar that can affect all units around them. When Couatls become Bahamuts, they gain arms and they lose their wing claws. They also use their tails less and rely on their amazing jaw power to crush their opponents. They also gain the ability to fire a ray of mass destruction, damaging all units in front of them.
== Advancement ==
Stat Growth	Stat Growth	Stat Growth	Stat Growth	Stat Growth	Stat Growth
 	HP 	MP 	STR 	INT 	AGI
TLoF 	6-14 	0-6 	1-2 	0-2 	1-2
GE 	4-12 	0-3 	1-2 	0-2 	1-2
Class Defense	95 (TLoF) 125 (GE)
Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement
Level 	21 	22 	23 	24 	25 	26 	27 	28 	29 	30
Experience (TLoF) 	14170 	15575 	17061 	18630 	20284 	22025 	23855 	25776 	27790 	29899
Experience (GE) 	14370 	15785 	17281 	18860 	20524 	22275 	24115 	26046 	28070 	30189
Class Hierarchy	Class Hierarchy	Class Hierarchy	Class Hierarchy	Class Hierarchy
Class ★ 	Condition 	Class ★★ 	Condition 	Class ★★★
Wyvern 	Lv. 10 	Couatl 	Lv. 20 	Bahamut
== Attacks ==
Name 	Japanese Name 	Power 	Element 	Range (Hex) 	Gr/Sk 	Counter 	MP 	Target 	After Move 	Type
Final Fang 	終末の牙 	80 (TLoF) 130 (GE) 	- 	1 	◯/◯ 	↑ 	0 	Enemy 	↑ 	Single Target
Final Fang 	Description: "Bite" 	Description: "Bite" 	Description: "Bite" 	Description: "Bite" 	Description: "Bite" 	Description: "Bite" 	Description: "Bite" 	Description: "Bite" 	Description: "Bite" 	Description: "Bite"
Final Fang 	Notes:
* This is this unit's Normal Attack. 	Notes:
* This is this unit's Normal Attack. 	Notes:
* This is this unit's Normal Attack. 	Notes:
* This is this unit's Normal Attack. 	Notes:
* This is this unit's Normal Attack. 	Notes:
* This is this unit's Normal Attack. 	Notes:
* This is this unit's Normal Attack. 	Notes:
* This is this unit's Normal Attack. 	Notes:
* This is this unit's Normal Attack. 	Notes:
* This is this unit's Normal Attack.
Final Breath	ファイナルブレス 	40 (TLoF) 95 (GE) 	- 	1~5 	◯/◯ (TLoF) ◎/◎ (GE) 	× 	55 	All 	× 	Breath
Final Breath	Description: "Mass destruction attack. Damages all in range" 	Description: "Mass destruction attack. Damages all in range" 	Description: "Mass destruction attack. Damages all in range" 	Description: "Mass destruction attack. Damages all in range" 	Description: "Mass destruction attack. Damages all in range" 	Description: "Mass destruction attack. Damages all in range" 	Description: "Mass destruction attack. Damages all in range" 	Description: "Mass destruction attack. Damages all in range" 	Description: "Mass destruction attack. Damages all in range" 	Description: "Mass destruction attack. Damages all in range"
Dragon Roar 	ドラゴンロア 	- 	- 	1 	◯/◯ (TLoF) ◎/◎ (GE) 	× 	25 	All 	× 	Area
Dragon Roar 	TLoF Description: "High pitch roar. Decrease 1/6 of HP within range"	TLoF Description: "High pitch roar. Decrease 1/6 of HP within range"	TLoF Description: "High pitch roar. Decrease 1/6 of HP within range"	TLoF Description: "High pitch roar. Decrease 1/6 of HP within range"	TLoF Description: "High pitch roar. Decrease 1/6 of HP within range"	TLoF Description: "High pitch roar. Decrease 1/6 of HP within range"	TLoF Description: "High pitch roar. Decrease 1/6 of HP within range"	TLoF Description: "High pitch roar. Decrease 1/6 of HP within range"	TLoF Description: "High pitch roar. Decrease 1/6 of HP within range"	TLoF Description: "High pitch roar. Decrease 1/6 of HP within range"
Dragon Roar 	Notes:
* In The Legend of Forsena, this attack decreases the percentage of their current HP during battle, not their maximum HP.
* In Grand Edition, the properties of this attack was changed completely. It decreases the MP of all affected units by half.	Notes:
* In The Legend of Forsena, this attack decreases the percentage of their current HP during battle, not their maximum HP.
* In Grand Edition, the properties of this attack was changed completely. It decreases the MP of all affected units by half.	Notes:
* In The Legend of Forsena, this attack decreases the percentage of their current HP during battle, not their maximum HP.
* In Grand Edition, the properties of this attack was changed completely. It decreases the MP of all affected units by half.	Notes:
* In The Legend of Forsena, this attack decreases the percentage of their current HP during battle, not their maximum HP.
* In Grand Edition, the properties of this attack was changed completely. It decreases the MP of all affected units by half.	Notes:
* In The Legend of Forsena, this attack decreases the percentage of their current HP during battle, not their maximum HP.
* In Grand Edition, the properties of this attack was changed completely. It decreases the MP of all affected units by half.	Notes:
* In The Legend of Forsena, this attack decreases the percentage of their current HP during battle, not their maximum HP.
* In Grand Edition, the properties of this attack was changed completely. It decreases the MP of all affected units by half.	Notes:
* In The Legend of Forsena, this attack decreases the percentage of their current HP during battle, not their maximum HP.
* In Grand Edition, the properties of this attack was changed completely. It decreases the MP of all affected units by half.	Notes:
* In The Legend of Forsena, this attack decreases the percentage of their current HP during battle, not their maximum HP.
* In Grand Edition, the properties of this attack was changed completely. It decreases the MP of all affected units by half.	Notes:
* In The Legend of Forsena, this attack decreases the percentage of their current HP during battle, not their maximum HP.
* In Grand Edition, the properties of this attack was changed completely. It decreases the MP of all affected units by half.	Notes:
* In The Legend of Forsena, this attack decreases the percentage of their current HP during battle, not their maximum HP.
* In Grand Edition, the properties of this attack was changed completely. It decreases the MP of all affected units by half.
Magic	Skills	Equipment (GE only)
- 	- 	
* Accessories
* Accessories (Monster)
== Trivia ==
* Dryst always starts the game with a level 20 Bahamut.
== Etymology ==
Bahamut is a gigantic fish or whale in Arabic mythology that lies deep below the Earth. The monster's in-game appearance may have actually been inspired by Bahamut, the dragon god of the sky and justice from the Dungeons & Dragons universe.
== Gallery ==
File:Bahamut.png|TLoF 3D Model
File:Bahamut Sprite.png|Sprite
File:Bahamut.gif|Sprite Animation
== Navigation ==
|-|The Legend of Runersia=
== Background ==
A coatl's new form following a class change. Harbingers of calamity that can overpower even creatures on land, they make quick sport of enemies with speedy movements and high evasion. Compared to other top classes, they have slightly lower attack strength, but because they learn breath attacks, they can be used in both offensive and defensive roles. Of course, bows are the bane of their existence.
== Advancement ==
Stats 	Stats	Stats	Stats	Stats	Stats	Stats
 	HP 	MP 	STR 	INT 	AGI 	Defense
Class Change Bonus	+50 	+30 	+2 	+2 	+2 	+10
Stat Growth 	2-8 	1-4 	1-2 	0-2 	2-3 	-
Class Defense	120
Class Hierarchy	Class Hierarchy	Class Hierarchy	Class Hierarchy	Class Hierarchy
Class 	Condition 	Class 	Condition 	Class
Wyvern 	Lv. 10 	Coatl 	Lv. 20 	Bahamut
== Skills ==
Name 	Power 	Accuracy 	Element 	Range (Hex) 	Ground/Sky 	Counter 	MP 	Target 	After Move 	Type
Tail Impact 	130 	+11 	- 	1 	↑/↑ 	↑ 	0 	Enemy 	↑ 	Single Target
Tail Impact 	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit."
Dragon Roar 	- 	- 	- 	1 	☆/☆ 	× 	25 	All 	× 	Area
Dragon Roar 	Description: "Reduces MP of all adjacent units by 50%." 	Description: "Reduces MP of all adjacent units by 50%." 	Description: "Reduces MP of all adjacent units by 50%." 	Description: "Reduces MP of all adjacent units by 50%." 	Description: "Reduces MP of all adjacent units by 50%." 	Description: "Reduces MP of all adjacent units by 50%." 	Description: "Reduces MP of all adjacent units by 50%." 	Description: "Reduces MP of all adjacent units by 50%." 	Description: "Reduces MP of all adjacent units by 50%." 	Description: "Reduces MP of all adjacent units by 50%."
Calamity Breath	80 	- 	- 	1~4 	☆/☆ 	× 	55 	All 	× 	Breath
Calamity Breath	Description: "Deals minor damage to all units in a 4-hex radius straight line. Never misses."	Description: "Deals minor damage to all units in a 4-hex radius straight line. Never misses."	Description: "Deals minor damage to all units in a 4-hex radius straight line. Never misses."	Description: "Deals minor damage to all units in a 4-hex radius straight line. Never misses."	Description: "Deals minor damage to all units in a 4-hex radius straight line. Never misses."	Description: "Deals minor damage to all units in a 4-hex radius straight line. Never misses."	Description: "Deals minor damage to all units in a 4-hex radius straight line. Never misses."	Description: "Deals minor damage to all units in a 4-hex radius straight line. Never misses."	Description: "Deals minor damage to all units in a 4-hex radius straight line. Never misses."	Description: "Deals minor damage to all units in a 4-hex radius straight line. Never misses."
Magic	Abilities	Equipment
- 	
* Double Movement	
* Claws
* Light Armors
* Gloves
* Accessories (Monster)
== Trivia ==
* Ginger Gustav starts Main Mode with a Level 20 Bahamut named Zirnitra.
== Etymology ==
Bahamut is a gigantic fish or whale in Arabic mythology that lies deep below the Earth. The monster's in-game appearance may have actually been inspired by Bahamut, the dragon god of the sky and justice from the Dungeons & Dragons universe.
== Navigation ==
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Category:Monsters