Lobotomy Mode

Lobotomy Mode is a mode in Rooms: Low Detailed. It is based off of the Geometry Dash meme known as "Lobotomy levels", It changes everything to the Geometry Dash normal difficulty face.
== Changes ==
* The rooms slowly spins.
* The normal difficulty face from Geometry Dash flashes on your screen every few seconds, similar to the vineboom meme or not.
* All text and all ProximityPrompt text is changed to say "FIRE IN THE HOLE".
* Every sound is an edited version of the "FIRE IN THE HOLE!" sound effect and the jumpscare too.
* Every entity has the Normal difficulty face as it's texture.
*Many things, such as your character model and paintings, have the Normal difficulty face as their texture.
==Gallery==
File:FIRE IN THE HOLE (literally).png|A player getting out of the map due to the map spinning.
File:FIRE IN THE HOLE- KLJAKSLJ LAJSK-LAS.gif|a player kicking Scaredman with JB-1 in the current room, both spawning at door 1.
File:Upside-down.png|A screenshot of the map upside down.
File:Bigman in the hole.png| Bigman saying "FIRE IN THE HOLE."
File:Gummyintheflashlight.png|A Gummy Flashlight's shake particles being replaced by the Normal difficulty face.
File:Joyfulman after the lobotomy.png|Joyfulman saying “FIRE IN THE HOLE”.
File:Shortintheman.png|Shortman retextured as the Normal difficulty face.
File:Seeintheone.png|C-1 retextured as the Normal difficulty face.
File:Jaybeeintheone.png|JB-1 retextured as the Normal difficulty face.
File:Happyintheman.png|Happy man retextured as the Normal difficulty face.
File:FIRE IN THE HOLE.png|Lobotomy original image
File:Normal difficulty.png|JB-1 on the table, while face in screen
File:Lobotomyjumpscareyou.gif|Lobotomy's Jumpscare
Category:Gamemodes