Earth (element)

Earth , also known as Quake, is a recurring element in the Final Fantasy series. It is sometimes associated with desert enemies and usually opposed to Wind. This element has a strange relation with avian enemies, as in some games, these are completely immune or resistant to it, while in others, they are weak against it. The Float status can be used to avoid abilities of this element.
==Recurring themes==
===Equipment===
Gaia Gear, a Light Armor, appears in many games and is often imbued with the Earth element, which means characters wearing it usually absorb Earth-elemental attacks. The Stoneblade is a recurring sword that deals Earth damage. In addition, the consumable item Gaia Drum may also be used offensively to deal Earth damage.
===Spells===
The first spell introduced with the element of Earth was Quake, which debuted in Final Fantasy as a one-hit KO spell, and was changed to deal damage in subsequent entries. Later games, most notably Final Fantasy V, Final Fantasy VII, Final Fantasy XI, Final Fantasy XII, Final Fantasy XII: Revenant Wings, and Final Fantasy Tactics A2: Grimoire of the Rift feature Earth more prominently.
Earth has two sets of tiered spells: Stone, which consists of Stone, Stonera, Stonega, and Stoneja and Quake, which consists of Quake, Quakra, Quaga, and Quakeja. In Final Fantasy IX, Quina Quen is capable of casting Earth Shake, a Blue Magic spell learned by eating an Adamantoise.
===Summons===
Titan is the most recognizable summon of Earth, often using an attack called Gaia's Wrath. In Final Fantasy IX, Fenrir calls forth Titan to attack with Terrestrial Rage. In Final Fantasy VIII, Brothers is the Earth-elemental GF, with its special attack Brotherly Love. Hashmal, Bringer of Order, is the Earthen Esper of Ivalice and it shares its special attack with Titan. In Final Fantasy XIII, Vanille's Eidolon Hecatoncheir represents the element of Earth with its attack, Gaian Salvo.
===Four Fiends===
In the games which stories' involves crystals, the elemental guardians of them, commonly identified as "the Four Fiends", are often present. In Final Fantasy and Final Fantasy IX it is represented by Lich, in Final Fantasy IV by Scarmiglione, in Final Fantasy Mystic Quest by Flamerus Rex, and in Final Fantasy Dimensions by Asmodai.
==Appearances==
===Final Fantasy===
While there are no damage-dealing spells of the Earth element two Instant Death attacks use a resistance flag for the Earth element to determine immunity.
Earth 	Earth 	Earth
Game Element	Type 	Effect
Quake 	Black Magic 	Instant Death attack. Aerial enemies, the Undead and most bosses are immune through Earth element resistance.
Earthquake 	Enemy Ability	Instant Death attack.
Excalibur 	Weapon 	Has an affinity for all elements.
Gaia Gear 	Armor 	Resists Earth and Petrify.
===Final Fantasy III===
Earth 	Earth 	Earth
Game Element	Type 	Effect
Quake 	Black Magic 	Inflicts Earth-elemental damage to all enemies.
Break 	Black Magic 	Inflicts Gradual Petrify (1/2). Also deals moderate Earth-elemental damage in the Pixel Remaster version.
Cave-in 	Terrain 	Inflicts Earth-elemental damage.
Earthquake 	Terrain/Enemy Attack	Inflicts Earth-elemental damage to all enemies.
Earthen Fury	Titan 	Inflicts Earth-elemental damage to all enemies.
Ribbon 	Accessory 	Resists Fire, Wind, and Earth damage.
===Final Fantasy IV===
There is no earth element in the original version, it was introduced in the 3D version. All spells are non-elemental in non-3D versions.
Earth 	Earth 	Earth
Game Element	Type 	Effect
Quake 	Black Magic 	Major Earth-elemental damage to all enemies.
Tremor 	Ninjutsu 	Major Earth-elemental damage to all enemies.
Cockatrice 	Summon 	Inflicts moderate earth-elemental damage to targets immune to petrify.
Titan 	Summon 	Moderate Earth-elemental damage to all enemies.
Earthquake 	Enemy Attack	Earth-elemental damage to party. Weaker version of Quake.
Gaia Hammer 	Weapon 	Fire-elemental damage when attacking physically. When used as an item in battle, casts Quake.
Gaia Drum 	Item 	Casts Quake.
===Final Fantasy V===
Earth 	Earth 	Earth
Game Element 	Type 	Effect
Galuf 	Main Character 	Galuf's innate element is Earth, making his Finisher Earth-elemental.
Krile 	Main Character 	Krile's innate element is Earth, making her Finisher Earth-elemental.
Gaia Gear 	Armor 	Enhances Earth-elemental damage dealt.
Gaia Hammer 	Weapon 	Earth-elemental.
Gaia's Bell 	Weapon 	Earth-elemental.
Titan 	Summon 	Earth-elemental damage to all enemies.
Desert Storm 	Gaia 	Powerful Earth and Wind-elemental damage to all foes.
Sandstorm 	Gaia 	Earth and Wind-elemental damage to all foes as well as Blind.
Burning Sands	Gaia 	Earth and Fire-elemental damage to all foes.
Rockslide 	Predict 	Earth-elemental damage to either the party or all enemies.
Earth Shaker 	Enemy Ability 	Earth-elemental damage to all foes.
Earthquake 	Enemy Ability, Earth	Earth-elemental damage to all foes.
===Final Fantasy VI===
Earth misses flying enemies and those with Float.
===Final Fantasy VII===
Earth attacks miss against flying enemies.
====Final Fantasy VII Ever Crisis====
===Final Fantasy VIII===
Earth is an element that is opposed to Wind. Many bosses use Quake spells. Flying enemies and those with Float status can typically avoid damage from Earth attacks.
===Final Fantasy IX===
Earth is an element that enemies typically resist, and there are no enemies weak to it. There are only few ways the player can make use of it.
===Final Fantasy XI===
The Earth element is strong against Lightning and weak to Wind. It is aligned with the attribute of Vitality. The status ailment corresponding to Earth is Rasp, and it drains HP and Dexterity off the target.
File:FFXI Earth Icon.JPGEarth	File:FFXI Earth Icon.JPGEarth	File:FFXI Earth Icon.JPGEarth
Game Element 	Type 	Effect
Bad Breath 	Enemy Attack/Blue Magic 	Deals earth damage that inflicts multiple status ailments on enemies within a fan-shaped area originating from the caster.
Barthunder 	Enhancing Magic 	Increases your resistance against lightning.
Barthundra 	Enhancing Magic 	Increases resistance against lightning for party members within an area of effect.
Battlefield Elegy 	Songs 	Slows the target enemy.
Carnage Elegy 	Songs 	Slows the target enemy.
Cocoon 	Blue Magic 	Enhances defense.
Diamondhide 	Blue Magic 	Gives party members within area of effect the effect of "Stoneskin".
Doton: Ichi 	Ninjutsu 	Uses the ninja tool, "Makibishi". Deals earth damage to an enemy and lowers its resistance against wind.
Doton: Ni 	Ninjutsu 	Uses the ninja tool, "Makibishi". Deals earth damage to an enemy and lowers its resistance against wind.
Doton: San 	Ninjutsu 	Uses the ninja tool, "Makibishi". Deals earth damage to an enemy and lowers its resistance against wind.
Enstone 	Enhancing Magic 	Adds earth damage to your attacks.
Enstone II 	Enhancing Magic 	Adds earth damage to your initial attacks. Reduces your target's resistance to wind.
Filamented Hold 	Blue Magic 	Reduces the attack speed of enemies within a fan-shaped area originating from the caster.
Geohelix 	Elemental Magic 	Deals earth damage that gradually reduces a target's HP. Damage dealt is greatly affected by the weather.
Hojo: Ichi 	Ninjutsu 	Uses the ninja tool, "Kaginawa". Reduces an enemy's attack speed.
Hojo: Ni 	Ninjutsu 	Uses the ninja tool, "Kaginawa". Reduces an enemy's attack speed.
Knight's Minne 	Song 	Increases defense for party members within the area of effect.
Knight's Minne II 	Song 	Increases defense for party members within the area of effect.
Knight's Minne III 	Song 	Increases defense for party members within the area of effect.
Knight's Minne IV 	Song 	Increases defense for party members within the area of effect.
Knight's Minne V 	Song 	Increases defense for party members within the area of effect.
Lightning Carol 	Song 	Increases lightning resistance for party members within the area of effect.
Lightning Threnody 	Song 	Weakens the target enemy to Lightning-based attacks and effects.
Magnetite Cloud 	Blue Magic 	Deals earth damage to enemies within a fan-shaped area originating from the caster. Additional effect: Weight.
Metallic Body 	Blue Magic 	Absorbs an certain amount of damage from physical and magical attacks.
Quake 	Elemental Magic 	Deals earth damage to an enemy and lowers its resistance against wind.
Rasp 	Elemental Magic 	Deals earth damage that lowers an enemy's dexterity and gradually reduces its HP.
Sandspin 	Blue Magic 	Deals earth damage to enemies within range. Additional Effect: Accuracy Down.
Sandstorm 	Enhancing Magic 	Changes the weather around target party member to "dusty".
Slow (ability) 	Enfeebling Magic 	Reduces an enemy's attack speed.
Slow II 	Enfeebling Magic 	Reduces an enemy's attack speed.
Slowga 	Enfeebling Magic 	Reduces enemies' attack speed in an area of effect.
Stone 	Elemental Magic 	Deals earth damage to an enemy.
Stone II 	Elemental Magic 	Deals earth damage to an enemy.
Stone III 	Elemental Magic 	Deals earth damage to an enemy.
Stone IV 	Elemental Magic 	Deals earth damage to an enemy.
Stone V 	Elemental Magic 	Deals earth damage to an enemy.
Stonega 	Elemental Magic 	Deals Earth damage to enemies within area of effect.
Stonega II 	Elemental Magic 	Deals Earth damage to enemies within area of effect.
Stonega III 	Elemental Magic 	Deals Earth damage to enemies within area of effect.
Stoneja 	Elemental Magic 	Deals earth damage to enemies within area of effect. Successive use enhances spell potency.
Vital Etude 	Song 	Enhances Vitality of target party member.
Vivacious Etude 	Song 	Enhances Vitality of target party member.
Warm-Up 	Blue Magic 	Enhances accuracy and evasion.
===Final Fantasy XII===
Earth 	Earth 	Earth
Game Element 	Type 	Effect
Hashmal 	Esper 	Earth-elemental Esper.
Gaia's Wrath 	Esper Attack	Earth-elemental damage.
Roxxor 	Esper Attack	Earth-elemental damage to one target.
Groundshaker 	Enemy Attack	Physical Earth-elemental damage to all targets in range.
Power Stun 	Enemy Attack	Physical Earth-elemental damage to all targets in range.
Quakeja 	Enemy Attack	Major Earth-elemental damage to all targets in range. 35% chance of Slow.
Stone Stomp 	Enemy Attack	Physical Earth-elemental damage to one target.
Temblor 	Enemy Attack	Earth-elemental damage to one target. 50% chance of Disable and Immobilize.
Tremor 	Enemy Attack	Physical Earth-elemental damage to all targets in range.
Cypress Pole 	Weapon 	Inflicts Earth-elemental damage when attacking physically.
Gaia Rod 	Weapon 	Inflicts Earth elemental damage when attacking physically.
Koga Blade 	Weapon 	Inflicts Earth elemental damage when attacking physically. (Zodiac versions)
Dragon Shield 	Shield 	Nullifies Earth-elemental damage.
Winged Boots 	Accessory 	Avoids Earth-elemental damage and floor traps.
Artemis Arrows 	Ammo 	Earth-elemental ammunition.
Mud Shot 	Ammo 	Earth-elemental ammunition with a 25% chance of Blind.
Manufacted Nethicite	Accessory 	Halves all elements and bestows Silence
Gendarme 	Shield 	Absorbs all elements
====Final Fantasy XII: Revenant Wings====
File:RW Earth Symbol.PNGEarth	File:RW Earth Symbol.PNGEarth	File:RW Earth Symbol.PNGEarth
Game Element 	Type 	Effect
Stone 	Black MagickEsper Ability 	Deal earth damage to one foe.
Stonega 	Black Magick 	Deal earth damage to all foes in range.
Stonega Shot 	Guest Attack 	Deal earth damage to all foes in range.
Landslide 	Esper Ability 	Deal earth damage to all foes in range.
Gaia's Wrath 	Esper Ability 	Inflict Immobilize and deal earth damage to surrounding foes.
Roxxor 	Esper Ability 	Deal earth damage to all foes in range.
Stoneja 	Esper Ability 	Deal heavy earth damage to all foes in range.
Floating Kick 	Esper Ability 	Deal earth damage to one foe.
Uppercut 	Esper Ability 	Deal earth damage to all foes in range.
Judgment 	Esper Ability 	Deal earth damage to surrounding foes.
Goblin 	Esper 	Earth elemental Esper.
Golem 	Esper 	Earth elemental Esper.
Titan 	Esper 	Earth elemental Esper.
Cactoid 	Esper 	Earth elemental Esper.
Cu Sith 	Esper 	Earth elemental Esper.
Hashmal 	Esper 	Earth elemental Esper.
Gnoam 	Esper 	Earth elemental Esper.
Atomos 	Esper 	Earth elemental Esper.
Exodus 	Esper 	Earth elemental Esper.
Earthsabre 	Weapon 	Inflicts earth elemental damage when attacking physically. Inflicts Slow.
Stoneblade 	Weapon 	Inflicts earth elemental damage when attacking physically.
Gaia Rod 	Weapon 	Inflicts earth elemental damage when attacking physically.
Earth Wand 	Weapon 	Inflicts earth elemental damage when attacking physically. Inflicts Blind.
Terra Rod 	Weapon 	Inflicts earth elemental damage when attacking physically. Inflicts Immobilize.
Duster 	Weapon 	Inflicts earth elemental damage when attacking physically.
Buluc Chabtan 	Weapon 	Inflicts earth elemental damage when attacking physically.
Regulus 	Weapon 	Inflicts earth elemental damage when attacking physically.
Traveler's Vestments 	Armor 	Resistant to earth.
Gaia Gear 	Armor 	Resistant to earth.
Druid's Robes 	Armor 	Weak to earth.
Shaman's Robes 	Armor 	Weak to earth.
Survival Vest 	Armor 	Resistant to earth.
Medallion of Earth 	Armor 	Resistant to earth.
Gaia Amulet 	Armor 	Resistant to earth.
Glimmering Robes 	Armor 	Weak to earth.
===Final Fantasy XIII===
Earth is an odd element as there is no reliable way to deal earth damage. Ravagers have no spells or strikes that deal earth damage, and Synergists have no En-Spell that bestows Earth elemental attacks. Quake, a TP ability, is the only way to deal out damage in this element, which cannot be used constantly due to the fact that it costs TP, with the exception of Vanille's Eidolon Hecatoncheir, who can cast Quake as a regular skill.
Earth 	Earth 	Earth
Game Element 	Type 	Effect
Quake 	TP Ability	Deals earth-elemental damage to all enemies.
Hecatoncheir 	Summon 	An earth-elemental Eidolon summoned by Vanille.
Clay Ring 	Accessory 	20% Earth Resistance
Siltstone Ring	Accessory 	25% Earth Resistance
Gaian Ring 	Accessory 	30% Earth Resistance
Earth Charm 	Accessory 	Random: Earth Eater
===Final Fantasy XIV===
===Final Fantasy Tactics===
Earth 	Earth 	Earth
Game Element 	Type 	Effect
Titan 	Summon 	Earth-elemental damage to enemies 4 spaces away.
Shockwave 	Martial Arts 	Earth-elemental damage to enemies 4 spaces away.
Tremor 	Geomancy 	Earth-elemental damage to enemies in a range of 5 spaces.
Divinity 	Sky Mantra 	Earth-elemental damage to enemies in a random area of 4 spaces.
Impiety 	Nether Mantra	Earth-elemental damage to enemies in a random area of 4 spaces.
Earthsplitter 	Enemy Attack 	Earth-elemental damage.
Quake 	Planar Magick	Earth-elemental damage.
Gaia Gear 	Armor 	Absorbs Earth-elemental damage and boost Earth-elemental attacks.
Minerva Bustier	Armor 	Halves Ice, Water, Earth, and Holy-elemental damage and nullifies Fire, Lightning, Wind, and Dark-elemental damage.
===Final Fantasy Tactics Advance===
Earth 	Earth 	Earth
Game Element	Type 	Effect
Mandragora 	Weapon	Absorbs Earth-elemental damage and nullifies Poison.
Terre Rod 	Weapon	Enhance Earth-elemental damage.
Ranger Bow 	Weapon	Inflicts Earth-elemental damage.
Arbalest 	Weapon	Inflicts Earth-elemental damage.
Samson Sword	Weapon	Inflicts Earth-elemental damage.
Earth Bell 	Weapon	Absorbs Earth-elemental damage.
Bug Soul 	Weapon	Nullifies Earth-elemental damage.
Gaia Gear 	Armor 	Absorbs Earth-elemental damage.
====Final Fantasy Tactics A2: Grimoire of the Rift====
Earth-elemental attacks and weapons are very prevalent, and the element is associated with several enemy families, such as the Headless and Antlion.
Earth 	Earth 	Earth
Game Element 	Type 	Effect
Arbalest 	Greatbow 	Earth-elemental weapon.
Boulder Crush 	Elemental Magick 	Immobilizes one enemy and inflicts Earth damage.
Cypress Pole 	Pole 	Earth-elemental weapon.
Earth Dragon Tome	Lore 	Earth-elemental magick damage to all units.
Earth Render 	Discipline 	Deals Earth damage in a line.
Earth Veil 	Ninjutsu 	Magickal Earth damage and slows.
Gaia Gear 	Light Armor 	Absorbs Earth-elemental damage.
Gaia's Wrath 	Scion 	Hashmal conjures an uprising of earth to strike all enemies.
Ground Shaker 	Savagery 	Deals Earth damage in a line.
Huntsman's Bow 	Greatbow 	Inflicts Earth-elemental damage.
Mandragora 	Mace 	Earth-elemental weapon.
Pin of Order 	Accessory 	Allows the summoning of Hashmal.
Quake 	Blue Magick/Brute Force	Inflicts Earth-elemental damage in a cross-shaped area.
Rain of Stone 	Shell Crush 	Earth-elemental damage in a cross-shaped area.
Rockfall 	Illusion 	Deals Earth-elemental magickal damage to all enemies.
Samson Sword 	Broadsword 	Earth-elemental weapon.
Sandstorm 	Sands 	Deals Earth damage while inflicting Blind.
Subsidence 	Sands 	Adjacent units are dealt Earth-elemental damage.
Sunder Earth 	Brute Force 	Deals Earth damage in a line.
Terre Rod 	Rod 	Earth-elemental weapon that grants immunity to Earth elemental damage.
===Final Fantasy Tactics S===
===Vagrant Story===
Earth and Air are opposed elements: Earth-based attacks can reduce Air affinity and vice versa.
===Final Fantasy Type-0===
===Final Fantasy Crystal Chronicles===
====Final Fantasy Crystal Chronicles: Ring of Fates====
====Final Fantasy Crystal Chronicles: Echoes of Time====
====Final Fantasy Crystal Chronicles: The Crystal Bearers====
The earth element is used to represent Layle's Defense stat.
===Final Fantasy Mystic Quest===
Earth 	Earth 	Earth
Game Element	Type 	Effect
Quake 	Black Magic 	Earth-elemental attack to all enemies.
Meteor 	Wizard Magic	Earth-elemental attack to all enemies.
Rip Earth 	Enemy Attack	Earth-elemental attack to all enemies.
Quicksand 	Enemy Attack	Earth-elemental attack and also decrease Speed.
===The Final Fantasy Legend===
Earth 	Earth 	Earth
Game Element	Type 	Effect
 	Armor 	Grants resistance to Fire, Ice, Elec, Poison, Stone, Para, Weapon, and Quake.
 	Helmet 	Grants resistance to Stone, Para, Weapon, and Quake.
 	Helmet 	Grants resistance to Fire, Ice, Elec, Poison, Stone, Para, Weapon, and Quake.
 	Shield 	Grants the party Stone, Para, Weapon, and Quake resistance with 100% success.
 	Enemy Ability	Attacks all enemies with Quake.
 	Enemy Ability	Resists Fire, Ice, Elec, Pois, Ston, Para, Weapon, and Quake.
===Final Fantasy Legend II===
The element is called Quake.
Earth 	Earth 	Earth
Game Element	Type 	Effect
Quake 	Enemy Ability	Damage = Mana x8; All enemies; Quake-elemental.
Damage 	Enemy Ability	Strong against elemental magic (combination of Fire, Ice, Thunder, Poison, Quake).
Quake 	Enemy Ability	Strong against quake-elemental.
===Final Fantasy Legend III===
The Earth element is called Quake.
Earth 	Earth 	Earth
Game Element	Type 	Effect
Sharon 	Main character 	A human whose innate element is Earth.
Lara 	Guest character 	A mutant whose innate element is Earth.
Quake 	White MagicEnemy Ability	Quake-elemental attack to all enemies.
Magma 	White Magic 	Quake-elemental attack to one enemy group.
Shake 	Lost Magic 	Quake-elemental attack to all enemies.
Quake 	Strength 	A transformation trait that makes the character strong against Quake-elemental attacks.
Quake 	Weakness 	A transformation trait that makes the character weak against Quake-elemental attacks.
===Final Fantasy: The 4 Heroes of Light===
Earth 	Earth 	Earth
Game Element 	Type 	Effect
Quake 	Black Magic 	Deals minor earth-elemental damage.
Quakra 	Black Magic 	Deals moderate earth-elemental damage.
Quaga 	Black Magic 	Deals major earth-elemental damage.
Strong Quake 	Joint Attack 	Deals minor earth-elemental damage.
Strong Quakra 	Joint Attack 	Deals moderate earth-elemental damage.
Strong Quaga 	Joint Attack 	Deals major earth-elemental damage.
Amazing Quake 	Joint Attack 	Deals minor earth-elemental damage.
Amazing Quakra 	Joint Attack 	Deals moderate earth-elemental damage.
Amazing Quaga 	Joint Attack 	Deals major earth-elemental damage.
Prodigious Quake 	Joint Attack 	Deals minor earth-elemental damage.
Prodigious Quakra	Joint Attack 	Deals moderate earth-elemental damage.
Prodigious Quaga 	Joint Attack 	Deals major earth-elemental damage.
Elemental 	Job Ability 	Deals minor Fire, Water, Wind, Earth, Dark and Light-elemental damage to random enemies.
Ground Convulsion	Smelt Result 	Deals earth-elemental damage.
Earth Blast 	Enemy Ability	Minor earth-elemental damage attack.
Earthquake 	Enemy Ability	Moderate earth-elemental damage attack.
Impale 	Enemy Ability	Minor earth-elemental damage attack.
Sandstorm 	Enemy Ability	Minor earth-elemental damage attack, 50% chance of inflicting blindness.
Sidewinder 	Enemy Ability	Moderate earth-elemental damage attack, 15% chance of inflicting negative status effects.
Earth Sword 	Weapon 	Deals earth-elemental damage when attacking physically.
Gran Fissure 	Weapon 	Deals earth-elemental damage when attacking physically.
Earth Axe 	Weapon 	Deals earth-elemental damage when attacking physically.
Book of Titan 	Weapon 	Deals earth-elemental damage when attacking physically.
Terra Stave 	Weapon 	Deals earth-elemental damage when attacking physically.
Rock Lance 	Weapon 	Deals earth-elemental damage when attacking physically.
Earth Bow 	Weapon 	Deals earth-elemental damage when attacking physically.
Quaking Harp 	Weapon 	Deals earth-elemental damage when attacking physically.
Dirt Dirk 	Weapon 	Deals earth-elemental damage when attacking physically. Has a 20% chance to inflict petrification on an enemy.
Rock Shield 	Shield 	Nullifies earth-elemental based attacks.
Earth Gauntlet 	Accessory 	Adds earth-elemental damage to weapon attacks.
Soil Cape 	Accessory 	Nullifies earth-elemental based attacks.
Gaia Drum 	Item 	Deals minor earth-elemental damage.
===Final Fantasy Dimensions===
Earth 	Earth 	Earth
Game Element	Type 	Effect
Quake 	Black Magic 	Moderate earth-elemental damage to multiple targets.
Earthshatter	Martial Arts 	Moderate physical earth-elemental damage to multiple targets.
Tremor 	Ninjutsu 	Moderate earth-elemental damage to multiple targets.
Titan 	Summon 	Earth-elemental damage to multiple targets.
Barstone 	Resist Element	Enchant all with earth-elemental resistance.
Enstone 	Boost Element 	Enchant all with earth-elemental power.
Sunder Earth	Fusion Ability	Major physical earth-elemental damage.
===Dissidia Final Fantasy Opera Omnia===
===Pictlogica Final Fantasy===
===Final Fantasy Airborne Brigade===
===Final Fantasy Record Keeper===
===Final Fantasy Explorers===
===Final Fantasy Brave Exvius===
===World of Final Fantasy===
Earth 	Earth 	Earth
Game Element	Type 	Effect
 	Magic 	Inflict magical earth damage to a single target.
 	Ability 	Inflict physical earth damage to a single target.
 	Ability 	Inflict physical earth damage to a single target.
 	Ability 	Inflict physical earth damage to a single target.
 	Ability 	Inflict magical earth damage to all targets.
 	Ability 	Inflict magical earth damage to all targets.
 	Ability 	Inflict magical earth damage to all targets.
 	Ability 	
 	Ability 	Inflict physical earth/wind damage/Blindnes to all targets.
 	Ability 	Inflict physical earth/wind damage/Blindness to all targets.
 	Ability 	Inflict physical earth/wind damage/Blindness to all targets.
 	Ability 	Raises earth ability damage.
 	Ability 	Restores AP upon taking earth damage.
 	Ability 	Raises earth resistance by 25.
 	Ability 	Raises earth resistance by 50.
 	Ability 	Raises earth resistance by 75.
 	Stack Ability	Deals Earth-elemental physical damage to a single target. Usable by Lann or Reynn in Jiant form, and a earth-themed Mirage with highest earth resistance.
 	Stack Ability	Deals Earth-elemental physical damage to a single target. Usable by Lann or Reynn in Jiant form and Memecoleous with any other Mirage.
 	Stack Ability	Deals Earth-elemental magical damage to a single target. Usable by Lann or Reynn in Jiant form and Tonberry King with any other Mirage.
 	Item 	Deals 500 Earth-elemental damage to a single target.
 	Item 	Deals 1,500 Earth-elemental damage to a single target.
 	Item 	Deals 3,000 Earth-elemental damage to all targets.
 	Mirajewel 	While equipped, allows Lann or Reynn to use this ability.
 	Mirajewel 	While equipped, grants Lann or Reynn the effects of this ability.
 	Ability Seed 	Allows a Mirage to use this ability when placed in a blank space in their Mirage Board.
 	Ability Seed 	Grants a Mirage the effects of this ability when placed in a blank space in their Mirage Board.
===Final Fantasy Fables: Chocobo's Dungeon===
===Final Fantasy Trading Card Game===
Earth is one of the eight elemental attributes. Cards of this attribute focus powering the user's attack cards and protecting them from damage.
de:Erde
pt-br:Terra (Elemento)
ru:Земля (стихия)
Category:Recurring elements