MOB-1

==Appearance==
<tabber>
|-|New=
MOB-140 or MOB-1 appears to be wide grin with swirled eyes that looks like C-45. The swirl is somewhat similar to G-222. Also, it's made out of B-140 splitting.
|-|Old=
The old version looks like the current version, with non splitted appearance, and it more looks like G-222, and C-45.
</tabber>
==Behavior==
To survive MOB-1, you must hide in previous room, and find a locker that isn't lit up with green, If one of the players are hiding In a spot that are lit up with green, MOB-1 Will check that said locker and kill that player, you can either run away from MOB-1 or MOB-2 Players are able to run away from 2 Entities that are checking glowing hiding spots, when any players are 10 or 13 rooms away from them, there will no be glowing hiding spots and MOB-1 and MOB-2 Won't come there, when a player hides In a table that are lit up green MOB-2 Will come to the player hiding spot In the current room or the previous room, MOB-2 Will check that said table and kill that player, lot of hiding spots have a chance to to lit up green, because this Is spawned by the main entity named B-140, B-140 Spawns at the beginning of the section B, where It will quickly rush towards the latest room, There will be multitude of hiding spots up to 3-4 Rooms behind that will be promptly lit up green glow, after reaching the current room, B-140 Will split Into two bisects just like B-244, respectively named MOB-1 and MOB-2. Following the split, we already know what MOB-1 Does (Smiling bisect) will check Lockers lit up with green glow, while MOB-2 we already know he does (Frowning bisect) will check Tables with a green glow, after the bisects have Inspected the hiding spots In the previous 3-5 rooms, they will reunite In the current room, where MOB-1 and MOB-2 merge back Into a single entity, reforming B-140. This unified entity will proceed to rush back towards B-000 and despawn. The glow In the hiding spots will slowly fade out after B-140 despawns.
==Notes/Trivia==
* MOB-1 and MOB-2 could get stuck resulting in the server being softlocked, therefore halting game progress permanently. This has been patched by making them forcefully merge after some time passes.
*MOB-1 seems to have alot of faces, but this is just because the entity shakes while in it's animation, and since its animation is pretty intense, it may seem that there are many faces.
*MOB stands for Minion Of B-140, according to Bugggs7. (will put screenshot proof later)
*MOB-1 hates its twin bisect MOB-2.
==Gallery==
File:New B-140 3.png|MOB-1's old design.
File:MOB1jumpscare.gif|MOB-1's old jumpscare.
File:MOB1Newjumpscare.gif|MOB-1's current jumpscare.
File:MOB-140jumpscare(1).gif| An animated version of MOB-1's oldest jumpscare.
File:MOB 1 GIF.gif|Older MOB-1’s animation seen in game.
File:MOB-1 Anim.gif|Older MOB-1 Animation (Recreation)
File:Ooo-scario.gif|Another older MOB-1 animation (Inaccurate)
File:Gitchy-gitchy-yaya.webp|MOB-1 old title that was hueshifted to look like the new design of MOB-1
File:MOB140new1.png|Oldest MOB-1.
File:Reupload MOB 1.png|Older MOB-1.
File:MOB-1 frame 1.png|New MOB-1s first frame.
File:MOB-1 frame 2.png|New MOB-1s second frame.
File:MOB-1 frame 3.png|New MOB-1s third frame.
File:Oldest mob.gif|Oldest MOB-1's Gif.
File:Fl y.jpeg|MOB-1 and MOB-2 seen in the catwalk room.
File:MOB1Checking.png|MOB-1 seen checking a locker next to a dead player.
File:Frame1MOB-1Older.webp| MOB-1's second frame.
File:Old-1.webp|(Probably unworking/unaccurate) Old Gif
File:Glowy locker.png|A locker being marked as to be soonly checked by older MOB-1 with a purple light while a player is hiding in a locker.
File:TABLE GLOWY.png|Ditto, but table.
File:NEW B-140.png|A picture of old MOB-1 and MOB-2 About to merge back Into B-140
File:DEAR LAWD.png|Old MOB-1 and MOB-2 in a room with a player worried about old MOB-2 checking their table.
File:A-50face3.png|MOB-1's origin image, which is also used for B-140 and MOB-2.
File:Mobbies.png|MOB-1 and MOB-2 in a current Hardcore Mode room.
File:Fuck you mob 2 nah fuck you mob 1.jpg
Category:Loud
Category:Loud entities
Category:Stubs
Category:Section B Entities
Category:Entities
Category:Entities with Nicknames
Category:One-eyed Entities
Category:Locker Checkers
Category:Teal
Category:B-140 Entites