Warp frequency

A warp frequency is a unique and detectable phenomenon related to the generation of a warp field. Normal dilithium destabilizes at extremely high warp frequencies, a fact which limited the maximum warp speed of most warp-capable vessels. If a vessel's specific warp frequency was known, it made a specific ship much easier to find with sensors. (; )
In 2152, Captain Archer was able to convince Plinn, a Retellian pirate, to reveal the warp frequency of his ship, allowing to locate his brother, Goff, who had kidnapped Commander Tucker and Kaitaama, a Kriosian princess. ()
In 2372, the crew of the discovered a new form of dilithium in an asteroid field in the Delta Quadrant, which remained stable at a much higher warp frequency than normal dilithium. By utilizing this dilithium, the crew was able to construct a prototype transwarp drive aboard their shuttlecraft , which Tom Paris used to cross the warp 10 threshold. Doing so, however, caused unexpected physiological side effects, and the technology was subsequently abandoned. ()
===See also===
* Warp trail
* Warp signature
Category:Warp
fr:Fréquence de distorsion