Super Mario Maker 3 (Switch and Nintendo lakitu play)

== New styles ==
* Super Mario Bros 2 (The SMB2 Mushroom will be removed)
* Super Mario Bros 1, 2 and 3 (SNES-style, designs from All-stars)
* Super Mario 64 (Treated like Super Mario 3D World)
* Super Mario Sunshine (Treated like all 3D game-based styles)
* Super Mario Galaxy
* Super Mario Land
* New Super Mario Bros DS
* Super Mario 3D Land
* Super Mario Odyssey
* Super Mario Bros Wonder
== New playable characters ==
* Luigi
* Peach
* Daisy
* Toad
* Yoshi
* Nabbit
* Toadette
== New items ==
Before I go any deeper, the items will be composited with every style. Also, cappy will also be available in every style. The 8-bit pipes from Mario Odyssey will return as Style swap pipes. They can change the style as you go through them.
* 1-Ups (They will give you 100 coins or in Super World, will add lives)
* Bombs (Throw them at strong blocks to blow them away)
* Cherry (Not related to double cherries, but if 5 are eaten, a star appears)
* Grass (Hide a object in one of it, then pull it out)
* Flask (Throw on the floor, turns into door to inverse)
* Mushroom stools (Throwable and stackable)
* Quik rocket (Sends player to area you choose, or in Super World, any level you choose)
* Clock (Stops enemy movement)
* Tanooki (Turns Mario into Tanooki Mario)
* Hammerhead (Turns Mario into Hammer Mario)
* Goomba shoe (Jump around)
* Lakitu Cloud (Fly around)
* 3-Ups (300 coins or 3 lives)
* Bonus Coins (If 10 gotten, Mushroom spawns)
* Yoshi Coins (If all gotten, 1-Up spawns)
* Red Coins (If all gotten, summons Star, Power Moon, or Shine)
* Wing Hat (Turns Mario into flight Mario who can fly)
* Metal Mushroom (Turns Mario into Metal Mario, allowing him to survive underwater in 3D styles and ram into enemies)
* Water (Refills FLUDD if Mario has it)
* Note (Catch all notes quickly after touching the first one. It's a rising note for Non-classic, but for classic (NES, SNES, Game Boy or N64) they play a classic Mario tune)
* Heart Mushroom (Gives Mario a bump up to 6 Health in 3D styles)
* Bee Mushroom (Turns Mario into Bee Mario where he can fly)
* Boo Mushroom (Turns Mario into Boo Mario where he can pass through walls, read booish and fly)
* Ice Flower (Turns Mario into Ice Mario where he can freeze enemies and create ice paths)
* Spring (Turns Mario into Spring Mario where he can jump high)
* Mini Mushroom (Shrinks Mario, allowing him to fit through tight spaces)
* Penguin suit (Turns Mario into Penguin Mario, allowing him to Slide around, freeze objects and swim fast)
* Clown Car (Fly)
* Cloud Flower (Turns Mario into Cloud Mario who can generate clouds)
* Rock Mushroom (Turns Mario into Rock Mario who can turn into a ball and roll)
* Bronze Bell (Turns Mario into Bell Cat Mario who can ground pound as a statue and earn coins along the way)
* Double Cherry (Clones Mario)
* Superball (Turns Mario into Superball Mario who can throw Superballs)
* Mega Mushroom (Grows Mario so he can ram objects)
* Blue Shell (Turns Mario into Koopa Mario who can slide on the ground)
* Gold Flower (Turns Mario into Gold Mario, Who throws energy blasts that turn objects into coins)
* Super Crown (Turns Mario into King Mario and Toadette into Peachette)
* Elephant Fruit (Turns Mario into... You know)
* Bubble Flower (Turns Mario into Bubble Mario who can create bubbles and use them)
* Drill Mushroom (Turns Mario into Drill Mario and allows him to dig)
* Flame (Turns Mario into Flame Mario who can breathe fire and fire ground pound)
* Chicken Suit (Turns Mario into Chicken Mario who can Breathe hard and Glide)
* Blooper Mushroom (Turns Mario into Blooper Mario who can spit water and create sheilds)
* Flower (Turns Mario into Garden Mario who can create Sky Gardens)
* Bowser Shell (Turns Mario into Mario-Bowser jr. who can slow fall)
* Shadow Mushroom (Turns Mario into Shadow Mario, who can lead his clones)
* FLUDD (Retooled to item)
* Electro Mushroom (Turns Mario into Electro Mario, who can create force feilds)