Property

A Property is one of the many parameters used by all heroes in the game. There are only three properties, which are , and , and they all mesh together to create the classic RPG RPS game system.
Properties are used in the Advantage Strategy.
== System ==
* beats ;
* beats ;
* beats .
If a hero attacks a hero (or any the strong property against its weak counterpart), he gains a damage boost.
== See also ==
:Category:Rock:Category:Paper:Category:Scissors