Summon Ice Mephits (Wizard Spell)

This spell is very similar to the more common monster summoning spells, except that it summons 2-7 ice mephits. These little fiends arrive in 1-2 rounds through a small portal from the Paraelemental plane of ice, ready to wreak havoc upon the summoner's enemies. There's an 80% chance that the mephits come as desired, a 10% chance that an equal number of ice trolls come through instead, and a 10% chance that another ice or arctic-related creature comes through (see below): 
Anomaly Table	(d10)
1 	Cryohydra (1)
2-3 	Frost Giant (1-2)
4-7 	Ice Toad (2-5)
8 	Remorhaz (1)
9-10 	Winter Wolf (2-4)
The material component for this spell is a cup of snow or ice (this, as with many other ice-related spells, isn't necessary if the caster is a frost wizard).
It should also be noted that wizards casting this spell in the FORGOTTEN REALMS® campaign can choose to summon 2d8 frost sprites instead.
Category:Wizard Spells