Blizzard III (Final Fantasy XIV)

Blizzard III is a spell from Final Fantasy XIV that deals damage to a single target and grants Umbral Ice III.
==Mechanics==
{|class="article-table mw-collapsible" 	 	
Blizzard III 	Blizzard III 	Blizzard III
 	Blizzard III 40 	SpellJob action
Effects 	
*Deals magic ice damage to a single target
*Grants three stacks of Umbral Ice for 15 seconds and removes all stacks of Astral Fire, represented on the Elemental Gauge
*Activates the global cooldown 	
*Deals magic ice damage to a single target
*Grants three stacks of Umbral Ice for 15 seconds and removes all stacks of Astral Fire, represented on the Elemental Gauge
*Activates the global cooldown
Interactions 	
*Astral Fire and Umbral Ice variably affect the MP costs, potencies, and cast times of Fire- and Ice-elemental spells; see below for more information
* increases damage by 15%; can only be used under the effect of Umbral Ice or Astral Fire, and ends if neither effect is active
* and can only be used under the effect of both Umbral Ice and Enochian
* reduces the cast time of the next three spells to instant for 15 seconds
* reduces the next spell's cast time to instant for 10 seconds
* allows spells to be cast without interruption for 6 seconds	
*Astral Fire and Umbral Ice variably affect the MP costs, potencies, and cast times of Fire- and Ice-elemental spells; see below for more information
* increases damage by 15%; can only be used under the effect of Umbral Ice or Astral Fire, and ends if neither effect is active
* and can only be used under the effect of both Umbral Ice and Enochian
* reduces the cast time of the next three spells to instant for 15 seconds
* reduces the next spell's cast time to instant for 10 seconds
* allows spells to be cast without interruption for 6 seconds
Traits 	
* increases damage by 30%
* causes Astral Fire III and Umbral Ice III to remove the MP cost of most spells of the opposing element 	
* increases damage by 30%
* causes Astral Fire III and Umbral Ice III to remove the MP cost of most spells of the opposing element
Base direct damage formula:Damage = \lfloor 240 * f(Intelligence_{DMG}) * f(Determination) \rfloor * f(Magic Damage) \rfloor * 1.3 \rfloor 	Base direct damage formula:Damage = \lfloor 240 * f(Intelligence_{DMG}) * f(Determination) \rfloor * f(Magic Damage) \rfloor * 1.3 \rfloor 	Base direct damage formula:Damage = \lfloor 240 * f(Intelligence_{DMG}) * f(Determination) \rfloor * f(Magic Damage) \rfloor * 1.3 \rfloor
Cast time formula:Cast = \lfloor ( 100 - Haste ) * \lfloor ( 2 - f(Spell Speed) ) * 3500 \rfloor / 1000 \rfloor * Astral Fire Mod \rfloor / 100 Where Astral Fire Mod is 0.5 during Astral Fire III or 1 otherwise.	Cast time formula:Cast = \lfloor ( 100 - Haste ) * \lfloor ( 2 - f(Spell Speed) ) * 3500 \rfloor / 1000 \rfloor * Astral Fire Mod \rfloor / 100 Where Astral Fire Mod is 0.5 during Astral Fire III or 1 otherwise.	Cast time formula:Cast = \lfloor ( 100 - Haste ) * \lfloor ( 2 - f(Spell Speed) ) * 3500 \rfloor / 1000 \rfloor * Astral Fire Mod \rfloor / 100 Where Astral Fire Mod is 0.5 during Astral Fire III or 1 otherwise.
Recast time formula:Cast = \lfloor ( 100 - Haste ) * \lfloor ( 2 - f(Spell Speed) ) * 2500 \rfloor / 1000 \rfloor / 100 	Recast time formula:Cast = \lfloor ( 100 - Haste ) * \lfloor ( 2 - f(Spell Speed) ) * 2500 \rfloor / 1000 \rfloor / 100 	Recast time formula:Cast = \lfloor ( 100 - Haste ) * \lfloor ( 2 - f(Spell Speed) ) * 2500 \rfloor / 1000 \rfloor / 100
==Use==
Blizzard III deals moderate damage to a single target while instantly putting the Black Mage at three stacks of Umbral Ice. In addition, it removes Astral Fire in the same cast. This eliminates the need to ramp up Umbral Ice with and , immediately putting the Black Mage at its highest MP regeneration.
When Blizzard III is acquired the Umbral Ice phase of a Black Mage's rotation becomes much shorter, owing to Umbral Ice III's extreme MP regeneration. Only two ticks of Umbral Ice III are needed to achieve maximum MP, and thus after casting Blizzard III only two spells are typically needed before reentering Astral Fire. This time should be used to refresh the Black Mage's damage over time effects, with the extra spell being used for either Blizzard or depending on level. Blizzard III itself should not be used again, as it has poor DPS compared to these spells.
While Blizzard III has a cast time longer than the global cooldown (GCD), instant cast effects such as and should instead be used with higher damage Fire spells.
== Patch history ==
Version 	Changes
A Realm Reborn	Added at 220 potency and 12% base MP cost.Granted the status for 10s, or removed the status.Was also available to s, and acquired at level 38.
Patch 2.3 	Potency increased to 240.
Patch 3.2 	Umbral Ice III duration increased to 12s.
Stormblood 	Umbral Ice and Astral Fire are now part of the Elemental Gauge and are no longer represented by status effects.Umbral Ice III duration increased to 13s.Now learned from the quest ; required level increased to 40.No longer available to Thaumaturges.No longer available in PvP.
Shadowbringers	MP cost set at 800 with MP system overhaul.Umbral Ice III duration increased to 15s.
Category:Black Mage actions in Final Fantasy XIV