144840-botsgoldsellers-are-precisely-why-you-should-require-ccssbox-keys

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PVP is unplayable.  Dungeon queues are non-existent as a healer, so I could always dungeon on my tank, but PVP is unplayable.  Bots every match.  It was FOUR VS EIGHT real players just now and it's horrible on Exile cuz no one queues on Exile since they're tired of there always being two premades 70% of the matches in a Dom TS.
 
The reason why you gate new accounts behind a credit card number in free to play MMOs is to significantly diminish the number of bots and gold sellers.  Requiring a CC number to create the account in the first place or at least to unlock the account is a tremendously huge detriment to bots and gold sellers because they get banned and then need another CC number.  Why don't F2P games do this?  You really think you need that 2% population of 9-14 year olds?  Let them call people the n word and talk about *cupcake*ing people's mothers on XBox Live, they don't belong in an MMO.  The moment you require a CC number is the moment you will demolish the bot population, and as they go through their cache of stolen cards they'll eventually die out enough that they won't think WildStar is worth their time.  Playing an MMO in Korea requires a Korean Social Security number.  This is why ArcheAge was released with ZERO bot protection.  For some reason, Western devs are too stupid to require a damn CC#.  It'd save so much damn time, effort, and resource developing easily bypassed anti bot/cheat crap cuz then a ban will actually be impactful and the requirement of a CC number will actively deter bot/gs populations.
 
Literally cannot arun BGs now.  I report and the same ones are still there.  Guess I'll play my warrior tank and run dungeons since healer queues are over 20 minutes somehow.	
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The reason why you gate new accounts behind a credit card number in free to play MMOs is to significantly diminish the number of bots and gold sellers.  Requiring a CC number to create the account in the first place or at least to unlock the account is a tremendously huge detriment to bots and gold sellers because they get banned and then need another CC number.  Why don't F2P games do this?  You really think you need that 2% population of 9-14 year olds?  Let them call people the n word and talk about *cupcake*ing people's mothers on XBox Live, they don't belong in an MMO.  The moment you require a CC number is the moment you will demolish the bot population, and as they go through their cache of stolen cards they'll eventually die out enough that they won't think WildStar is worth their time.  Playing an MMO in Korea requires a Korean Social Security number.  This is why ArcheAge was released with ZERO bot protection.  For some reason, Western devs are too stupid to require a damn CC#.  It'd save so much damn time, effort, and resource developing easily bypassed anti bot/cheat crap cuz then a ban will actually be impactful and the requirement of a CC number will actively deter bot/gs populations.
 
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I've been queuing for vet dungeons as a healer quite a bit, and never had one take more than 6 minutes since F2P. I've noticed I seem to join in progress groups more than I used to, but clear the dungeon even faster than pre F2P. 
 
If PvP is a mess, it's a mess, but being horribly hyperbolic (not to mention simply incorrect) about PvE just makes it so that no one will ever listen to you.	
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 PvP has always been a mess, IMHO. I never really viewed Wildstar as a pvp game at all. To me it's little better than a RNG challenge. 
 
And before you go nuts, even large mmos like wow still have problems with bots even today. There is no simple or easy solution. Simply requiring a CC won't solve anything because bitters and gold sellers often use stolen numbers anyways.
			
				
	Edited October 22, 2015 by Elite Seraph	
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Heya! We are aware of the bots and are working on how to handle this. We apologize for the inconvenience this is causing players. Since we just went free-to-play this is actually somewhat expected as there's a ton of excitement around the game. We'll try to take care of it as soon as we can though and are actively in discussions on what the best course of action is.
 
Thank you for your patience,
 
-Team WildStar	
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PVP is unplayable.  Dungeon queues are non-existent as a healer, so I could always dungeon on my tank, but PVP is unplayable.  Bots every match.  It was FOUR VS EIGHT real players just now and it's horrible on Exile cuz no one queues on Exile since they're tired of there always being two premades 70% of the matches in a Dom TS.
 
The reason why you gate new accounts behind a credit card number in free to play MMOs is to significantly diminish the number of bots and gold sellers.  Requiring a CC number to create the account in the first place or at least to unlock the account is a tremendously huge detriment to bots and gold sellers because they get banned and then need another CC number.  Why don't F2P games do this?  You really think you need that 2% population of 9-14 year olds?  Let them call people the n word and talk about *cupcake*ing people's mothers on XBox Live, they don't belong in an MMO.  The moment you require a CC number is the moment you will demolish the bot population, and as they go through their cache of stolen cards they'll eventually die out enough that they won't think WildStar is worth their time.  Playing an MMO in Korea requires a Korean Social Security number.  This is why ArcheAge was released with ZERO bot protection.  For some reason, Western devs are too stupid to require a damn CC#.  It'd save so much damn time, effort, and resource developing easily bypassed anti bot/cheat crap cuz then a ban will actually be impactful and the requirement of a CC number will actively deter bot/gs populations.
 
Literally cannot arun BGs now.  I report and the same ones are still there.  Guess I'll play my warrior tank and run dungeons since healer queues are over 20 minutes somehow.
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Playing an MMO in Korea requires a Korean Social Security number.  
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Credit card numbers do NOTHING to stop BOTS or Gold sellers. With the easily availability of disposable re-loadable credit cards  replacement of a card is not difficult. Gold sellers often just use stolen Credit Card numbers to begin with.
 
Social security numbers have a different problem. First being not every country has one and second some countrys have laws against giving out your national ID number.
 
Bots and Gold sellers have to blocked at a different level CC# or SS# are not good solutions.	
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			The solution to bots is not to make it harder to register, log-in and play. The solution is in server-side programming to detect botting scripts as they are being ran.	
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PVP is unplayable.  Dungeon queues are non-existent as a healer, so I could always dungeon on my tank, but PVP is unplayable.  Bots every match.  It was FOUR VS EIGHT real players just now and it's horrible on Exile cuz no one queues on Exile since they're tired of there always being two premades 70% of the matches in a Dom TS.
 
The reason why you gate new accounts behind a credit card number in free to play MMOs is to significantly diminish the number of bots and gold sellers.  Requiring a CC number to create the account in the first place or at least to unlock the account is a tremendously huge detriment to bots and gold sellers because they get banned and then need another CC number.  Why don't F2P games do this?  You really think you need that 2% population of 9-14 year olds?  Let them call people the n word and talk about *cupcake*ing people's mothers on XBox Live, they don't belong in an MMO.  The moment you require a CC number is the moment you will demolish the bot population, and as they go through their cache of stolen cards they'll eventually die out enough that they won't think WildStar is worth their time.  Playing an MMO in Korea requires a Korean Social Security number.  This is why ArcheAge was released with ZERO bot protection.  For some reason, Western devs are too stupid to require a damn CC#.  It'd save so much damn time, effort, and resource developing easily bypassed anti bot/cheat crap cuz then a ban will actually be impactful and the requirement of a CC number will actively deter bot/gs populations.
 
Literally cannot arun BGs now.  I report and the same ones are still there.  Guess I'll play my warrior tank and run dungeons since healer queues are over 20 minutes somehow.
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I won't pretend they won't still be there, but considering just how "well" we've seen anti-bot/cheat work in so many MMOs before (you should see the fail that is ArcheAge) I'd argue quite strongly that a solid starting point would be to make it harder to just create endless free accounts.  Requiring some real form of identification would go a long way for that and in America a CC number would be a good start.  I'm sure disposables could be detected and could be made to be unusable to create without requiring investment in a premium account or payment plan.  All I know for certain is that auto detection is never good enough, in some cases creates significant amounts of false positives (ArcheAge is again an amazing example of this), and that despite any laws on the books in a particular country it just feels like a good starting point would be to just give an initial yet reasonably crossed hurdle for real players that will place a consistent burden on fake players like bots and gold sellers.  Not long after my rant post, I had a match where the other side had ~NINE~ bots.  It's not worth trying to PVP level right now, it just plain is not.
 
And I'm not 50 yet.  Healer queue is ridiculous (and I swear I can't get light/gun support power gear to drop), tank's in under 2 minutes every time, so thanks to the bot infestation I guess I'll just play my warrior for a while.	
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Just an fyi: You're probably from the US where having a credit card (and loads of debt lol) is common. But in Germany and a lot of other countries NO ONE has a credit card. Like seriously. I have never known or met anyone with a credit card. So yeah, your whole rant is pretty dumb, sorry.
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			I am an employed adult in the USA and I do not have a credit card, nor do I have any intention of ever signing up for a credit card.
			
				
	Edited October 23, 2015 by Katriell	
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