Baron Samedi (SMITE)

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==Summary==
Death. If you think that it means the end, then allow me to introduce you to someone.
You thought it was all over, but Baron Samedi is going to change your mind. The only fire here is in the water, so share a drink with him. Let the sights and sounds entrance you. Join the celebration, feel your pulse pounding so hard you've forgotten your heart stopped beating.
Forget what you think you know. There is a life after death, and Baron Samedi will be your guide. So come along and let Baron Samedi show you the wonders of a whole new world, and that even a god of death can be the life of the party.
After all, what have you got to lose?
==Powers and Stats==
Tier: At least , possibly 
Name: Baron Samedi, God of Life and Death
Origin: SMITE
Gender: Male
Age: Thousands if not millions years old
Classification: Deity, God of Life and Death, African/Voodoo Deity
Powers and Abilities: Superhuman Physical Characteristics, Immortality (Type 1, 2 and 4), Dimensional Travel, Divine Magic, Statistics Reduction (With Vivid Gaze Baron Samedi reduces enemy Power [both physical and magical] and Speed), Statistics Amplification (With Consign Spirits he can increase ally speed and remove any debuffs to speed), Healing (With Consign Spirits and Hysteria he can heal himself and his allies), Energy Projection (With Vivid Gaze he projects laser beams, his basic attacks are magical/energy projectiles), Soul Manipulation (As a God of Life and Death, souls of mortals are under his power. With Consign Spirits and Life of the Party he controls souls and can rip out the souls of gods with the latter ability), Paralysis Inducement (with Life of the Party he can rip out the souls of enemy gods which stuns them), Necromancy (As a God of Life and Death. With Vivid Gaze, animates skeleton heads to project energy beams at his enemies. With Consign Spirits and Life of the Party, controls spirits), Life Manipulation and Death Manipulation (Is the very embodiment of Life and Death in the Voodoo pantheon), Animal Manipulation (His snake via Wrap It U), Poison Manipulation (Via his snake using Wrap It Up), Telepathy (Gods can hear and sense the prayers of mortals in their mind)
Attack Potency: At least Large Star level, possibly Universe level+ (Comparable to other regular gods of the various pantheons like Hou Yi, who shot down nine suns. Fought alongside Olorun, Yemoja, Hera, Horus when Olorun led the mission to retrieve the deceased gods from the grip of Persephone and Hades.)
Speed: Massively FTL+ (Can battle alongside Horus and Olorun in the Underworld and can battle the other Gods of the SMITE verse)
Lifting Strength: Unknown, likely Stellar
Striking Strength: Unknown, likely Stellar to Universe level+
Durability: At least Large Star level, possibly Universe level+ (He is comparable to the other regular gods)
Stamina: Superhuman (Gods can fight for long periods of time and endure vast amounts of damages without problems and are also able to draw in more energy from their elements to fight longer)
Range: Extended Melee Range via magic
Standard Equipment: His staff, a coffin, Starter/Core Items
Intelligence: Unknown
Weaknesses: None Notable
Notable Attacks/Techniques:
*Hysteria: Baron shares Baron's Brew, a powerful restorative chalice, with his allies from the Item Shop. Enemies hit by Baron will have Hysteria applied to them. Baron's abilities interact with Hysteria to provide bonus effects. Targets at Max Hysteria take 20% additional damage from Baron Samedi.
*Vivid Gaze: Baron Samedi animates two skulls, both which briefly warm up before firing two beams of voodoo magic that damage enemies. The beams crossover wherever Baron Samedi was aiming. Enemies hit by both beams take 15% damage on the second hit. If the enemy god hit is above 30 Hysteria, their Physical Power, Magical Power, and Attack Speed are reduced.
*Consign Spirits: Baron Samedi guides restless spirits to the ground and buries them. After a brief delay the ground erupts, damaging enemies standing in the area. If an enemy god is hit, friendly spirits fly the from the area and heal allies near the explosion or by Baron Samedi. If the enemy god hit is above 30 Hysteria the friendly spirit cleanses ally slow effects, and increases their Movement Speed.
*Wrap It Up: Baron Samedi throws his snake forward, wrapping any enemy god hit and dealing damage every .5s for 2.5s and applying a ramp to root. If a god hit is above 30 Hysteria, the snake will also lash out at nearby enemy gods who stand too close after 1s. Enemies hit by this are injected with venom that ramp to root and deals the full damage over time immediately.
*Life of the Party: Baron Samedi pulls the souls of the living towards his Coffin, becoming CC Immune and taking 35% reduced damage. Enemy gods within range are pulled towards the Coffin and take damage every .33s. When an enemy god gets too close to the coffin their soul is ripped out, causing them to be stunned, take a large amount of damage based on their total health and gain max Hysteria. This ability persists for 3.5s or until an enemy god is pulled to the coffin. If targets being pulled are above 30 Hysteria, the pull strength is increased.
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==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:SMITE
Category:Game Characters
Category:Video Game Characters
Category:Male Characters
Category:Characters
Category:Immortals
Category:Magic Users
Category:African Deities
Category:Dimensional Travel Users
Category:Healers
Category:Soul Users
Category:Animal Users
Category:Necromancers
Category:Statistics Amplification Users
Category:Statistics Reduction Users
Category:Status Effect Users
Category:Paralysis Users
Category:Energy Projection Users
Category:Death Users
Category:Life Users
Category:Staff Users
Category:Voodoo Users
Category:Gods
Category:Transcendent Beings
Category:Telepaths
Category:Fantasy Characters