Talents

==Overview==
With 465 combined talents to choose from, Icarus' talent trees give prospectors the ability to construct their own unique play-styles inside of five primary Categories: Survival, Adventure, Habitation, Combat and Solo Talents Trees.
===Talent Ranking System===
Every talent tree also has a ranking system. Further down a talent tree points are spent, the talents will start to require prospectors to have spent enough points in a given tree to unlock the next rank of talents in that tree. Every prospector begins as a novice in a given tree, and can proceed through to Apprentice, Journeyman and Master by spending 4, 8 and then 12 points in the tree. Some talents require a prospector to be a Journeyman before they can be unlocked, while others near the bottom of talent tree require a Master.
===Talent Point Restrictions===
Prospectors will accrue 90 talent points and 30 solo talent points by the time they reach level 60, the cutoff for earning new points.
===Talent Tree Dependencies===
As the tree branches out, more talents will start to become available.
For example: in the Survival Tree, in the Resources talent tree, Peerless Lumberjack cannot be unlocked unless Lumber Yield, Wood Brekdown, and Seasoned Logsman have been unlocked as well. 
===Talent Tree Respeccing===
Prospectors can refund talent points by purchasing respec points, currently each point costs 150 . Right-click on the talents and select Refund Point.
==Talent Trees==
At the moment there are five talent categories and multiple sub-categories to unlock talents from:
==Gallery==
File:Talents - Solo.png
==Useful Links==
The external website, Icarus Builds, is an incredible source of talents information.
Category:Mechanics
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