Mexico (World Tour)

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Mexico is the third Adventure Mode area available to players in Plants vs. Zombies: World Tour, and the fourth world overall. Mexico takes place in Tequila, Jalisco. There are 12 day levels and 12 night levels.
Throughout Mexico during both the day and night levels, dirt pathways have been dug up across the lawn similarly to those in the Qin Shi Huang Mausoleum of Plants vs. Zombies Online. The route of each pathway changes with each level, and there can even be multiple pathways in some levels. When zombies spawn in lanes starting with the pathways, they will follow the preset path even if it means switching to other lanes at times. Unlike the Mausoleum, plants can still be planted on the pathways without the assistance of other plants, allowing players to block off zombies across multiple lanes at once. They first appear on Day 1.
Hot winds are frequent environmental modifiers that appear throughout the day levels of Mexico. When the hot winds blow across the lawn, they will lightly damage your plants for 0.50 damage when they collide with them. Healing plants are quite useful for keeping your plants alive, while Tall-nut, Ground and Aquatic plants are immune to the effects. They first appear on Day 3.
"Fiesta!" is the first recurring surprise attack in Mexico, appearing during both day and night levels. When this surprise attack occurs, Flamenco Zombies, Taco Imps and Mariachi Zombies will rise from the ground and continue walking forwards while Piñata Imps drop from the ground. After these zombies spawn, all zombies will start switching lanes for a few seconds. They first appear on Day 4.
During the night, gravestones can appear across the lawn. Behaving like the statues from United States, they are 50 health obstacles that block straight shot projectiles but can be destroyed by Grimvine. Unlike statues, gravestones can rise from the ground which force players to adapt and react to their plants being pushed around. As they are made of stone, they resist electric and fire damage but take more damage from melee and ice damage. They first appear on Night 1.
The second surprise attack of Mexico ties into gravestones. When the "Necromancy!" occurs, multiple zombies will rise from the graves and then continue forwards, much like they did in Ancient Egypt and Dark Ages of Plants vs. Zombies 2. They first appear on Night 1.
There are 14 new plants that can be obtained here, and there are 17 new zombies that can be encountered here. The country unlocked after beating Mexico is Brazil.
==Order of Events==
At the start of Day 1, Penny greets the player to the streets of Tequila and warns them of the dirt pathways dug up around the lawn, and Crazy Dave asks if there are any taco stands around and Penny informs him that they have no time for that but he's already gone.
At the start of Day 3, Crazy Dave complains about getting sand in his eyes, and Penny suggests for him to bring goggles as hot sandy winds might cause problems for the plants if they don't use healing plants such as Aloe.
At the end of Day 3, Crazy Dave is excited about the Taco Truck, and is ready to order some tacos for everyone but Penny explains that there are other things that tacos can be used for.
At the start of Day 4, Penny gives a tutorial on how the taco works, and recommends using it on the new Squash plant. After using the taco on the seed packet, Crazy Dave is impressed with the reduced cost and wonders what will happen when the other plants eat one.
At the start of Day 5, Crazy Dave asks Penny about the shrines on the board, and Penny explains that the ofrenda shrines are a traditional shrine built by Mexican people, and that they should honour the shrines by protecting them from the zombies and in return they'll reward the player with sun.
At the start of Day 9, Penny tells the player to watch out for the Carrot Rocketeers, they pack a dangerous punch but struggle to keep their projectiles if there are too many zombies on the lawn, and Crazy Dave states that he's all ears to hear about how good the Carrot Rocketeers are.
At the start of Day 11, Crazy Dave asks what the new plants on the lawn do, and Penny explains that the Agave planted down are melee attacks that strike through multiple zombies and can cleave through armoured zombies easily.
At the start of Day 12, Dr. Zomboss tells Crazy Dave and Penny that he doesn't want to fight anymore, and he just wants to hold a fiesta in their honour. Crazy Dave is very ready to be part of the fiesta, but Penny warns him that it's probably a trap.
At the end of Day 12, Crazy Dave is shocked and appalled that Dr. Zomboss lied to him, and Penny asks him if he seriously thought Zomboss was serious. Dr. Zomboss questions whether or not Dave is ever serious, and warns them that he will return one day to continue his fiesta.
At the start of Night 1, Crazy Dave asks Penny what they are doing here at night, and Penny explains that they're staying over to celebrate the "Day of the Dead" celebrations with the locals. She explains that the gravestones must be destroyed as they could cause problems when zombies rise from them.
At the start of Night 3, Crazy Dave is excited to see no zombies on the lawn, but Penny warns that she senses some activity from deep within the ground so they should take precautions in planting.
At the start of Night 6, Crazy Dave says he smells some ancient weaponry, and Penny warns that Excavator zombies will be able to revive ancient Aztec soldiers, and suggests using a specific set of plants to help. Including two new ones.
At the start of Night 9, Crazy Dave is scared to see the endangered plants being under threat, especially since they still haven't found the last seed packet. Penny reassures Dave that the player SHOULD have a handle on things.
At the start of Night 12, Dr. Zombies accuses Crazy Dave of ruining his favourite holiday of "Day of the Dead", and wants them to pay for constant interference of a traditional holiday. Crazy Dave panics, thinking he's being insensitive, but Penny reminds him that Dr. Zomboss is the one invading the town and ruining people's livelihoods.
At the end of Night 12, Penny reassures Dave that they are in fact still the good guys and that Dr. Zomboss was just trying to get into his head. From now on, Crazy Dave says that the only thing going into his head is tacos and ice-cream. Dr. Zomboss says it's useless to try and manipulate Crazy Dave, as there's no mind to control.
==Plants Unlocked==
=== Regular Day Plants ===
* Tomato-pult - Lobs high-damaging tomatoes at the zombies, and targets zombies in adjacent lanes as well. Prioritises closest zombies.
* Aloe - Support plants that use a special gel to heal all plants around them.
* Chili Bean - Zombies that eat them will suffer from a bout of gastrointestinal distress.
* Cactus - Defensive plants that shoots spikes, grows to block off flying and vaulting zombies, and uses their spikes as a shield.
* Corn Rocketeer - Launches corn rockets overhead, dealing powerful damage. Can launch up to four at a time, but needs to reload each one before firing multiple.
* Agave - Attacks zombies within two tiles in front of it, and deal additional damage to armored zombies.
=== Day Choice Rewards ===
* Squash - Squashes zombies.
* Stallia - Releases spores to slow zombies down, and make them take 15% extra damage.
=== Regular Night Plants ===
* Grimvine - Can be planted over gravestones and other obstacles to destroy them.
* Magnet-shroom - Steals metal items from zombies, and throws them back.
* Thorn Apple - Launches spiky fruit that stick to zombies. The fruit deals damage over time to the zombie its attached to and to nearby zombies. Prioritises healthy zombies.
* Fungi-pult - Lobs three mushrooms at a time, and can target adjacent lanes to spread projectiles at. Prioritises closest zombies.
=== Night Choice Rewards ===
* Aztec Marigold - Summons ghostly Aztec Zombies that help you.
* Habanero - Unleash rings of fire, each consecutive attack dealing more and more damage.
==Zombies Encountered==
=== Day Zombies ===
* Mexican Zombie - Just your average, typical, guayabero-suited zombie.
* Mexican Flag Zombie - Waves a Mexican flag around, signifying the arrival of a huge wave of zombies.
* Mexican Conehead - Wears a sombrero on his head, providing him with decent protection.
* Mexican Buckethead - Wears a spicy bean-stained pot on his head which makes him a lot stronger than most zombies.
* Flamenco Zombie - Spins around to deflect most projectiles.
* Taco Imp - Can't be hurt directly until she attacks a plant. When vanquished, she'll give you a taco.
* Serape Zombie - Wears a poncho which conceals a hidden metal grate, that makes him immune to chilling.
* Luchador Zombie - Runs quickly, proceeding to leap over the first plant to crush the second afterwards.
* Glowbone Gargantuar - Monstrous and boney zombie that smashes your plants with a gigantic bone, throws a Skeleton Imp when injured and summons a Skeleton Imp when defeated.
* Skeleton Imp - Collapses into a bone pile when defeated, soon rising as a Skeleton Imp when not defeated quickly enough.
=== Night Zombies ===
* Piñata Imp - Drops down from the ceiling in a piñata which can take quite a beating, and hangs above, heading for your brains while proceeding to switch lanes on occasion, but releases a burst of sun and coins when destroyed.
* Rooster Trainer Zombie - Releases a flock of angry Zombie Roosters when damaged, and releases a smaller flock upon vanquish.
* Zombie Rooster - Runs fast, eats slow, and is low to the ground.
* Excavator Zombie - Uses a durable shovel to dig up plants and pull them towards the right, and spawns in Skeleton Imps when digging graves.
* Aztec Zombie - Attacks plants with a close-range Macuahuitl and a ranged spear.
* Mariachi Zombie - Arrives with his powerful instrument, summoning some backup from the grave.
* Backup Musician - Blows on his trombone, increasing the speed of zombies around him.
==Unlocked Items==
Image	Name 	Description 	Unlocked By
 	Taco Truck Keys	Grants access to the Taco Truck to earn tacos! Yum! 	Beating Day 3
 	Brazilian Key 	You can unlock Brazil with the Brazilian Key! 	Beating Day 12
 	Mexican Trophy 	You vanquished the horrible hordes of Mexico, you're a helpful hombre!	Beating Night 12
== Challenge Levels==
Sun Shrine is the exclusive mini-game of Mexico which appears on Days 5 and 10, and then on Nights 5 and 10. Two ofrenda shrines will be present on the lawn, and will produce sun for you while all other sun-producing plants will be unavailable to you. The more zombies you kill, the more sun they will produce. Players must prevent the shrines from perishing, or they will have to restart the level much like a Save Our Seeds level. The objective reads "Survive and Protect the Ofrenda Shrines", and players choose their own plants.
Grave Danger is another recurring Brain Buster introduced in World Tour, and the second Brain Buster of Mexico played on Nights 3 and 9. Zombies don't naturally spawn on the lawn, instead they will only ever rise from the ground during the "Necromancy!" surprise attack. The objective reads "Survive while Zombies Rise from the Ground", and players choose their own plants.
==Levels==
There are a total of 24 levels in Mexico. 14 new plants in total are obtained here, and 16 new zombies in total are encountered here. One new unlockable item can be found here.
Day Levels 	Day Levels 	Day Levels 	Day Levels 	Day Levels 	Day Levels
Day 	Plants 	Zombies 	Flags 	Notes 	First Time Rewards
3-1: Trouble in Mexican Town	Choice 	 	 	1 Pathway present 	
3-2: Un Poco Loco 	Choice, with two pre-planted 	 	 	2 Pathways present	
3-3: Too Hot to Handle 	Choice, with one endangered , and one pre-planted 	 	 	Save Our Seeds
1 Pathway present	Taco Truck Keys
3-4: Taco Shellshock 	Choice with 	 	 	1 Pathway present 	OR
3-5: Sunny Side Up 	Choice without Sun Producers 	 	 	Sun Shrine 	
3-6: Armour Up 	Choice 	 	 	 	
3-7: Crossroads 	Choice 	 	 	2 Pathways present	
3-8: Run & Jump 	Choice 	 	 	1 Pathway present 	Corn Rocketeer
3-9: Corn to Arms 	Corn Rocketeer 	 	 	Locked & Loaded 	OR
3-10: Rise and Shrine 	Choice without Sun Producers 	 	 	Sun Shrine
2 Pathways present	
3-11: Up & Down 	Choice, with three pre-planted 	 	 	1 Pathway present 	
3-12: Undead Fiesta 	 	 	 	Gargantuar boss fight
3 Pathways present	Brazilian Key
Night Levels 	Night Levels 	Night Levels 	Night Levels	Night Levels 	Night Levels
Night 	Plants 	Zombies 	Flags 	Notes 	First Time Rewards
3B-1: Night of the Undead 	Choice 	 	 	1 Pathway present 	
3B-2: Imp Fiesta 	Choice 	 	 	2 Pathways present	
3B-3: Grave Decision 	Choice 	 	- 	Grave Danger 	Thorn Apple
3B-4: Roosters on the Run 	Choice 	Rooster Trainer Zombie Zombie Rooster	 	1 Pathway present 	
3B-5: Sunblocked 	Choice without Sun Producers 	Rooster Trainer Zombie Zombie Rooster	 	Sun Shrine
2 Pathways present	
3B-6: Ancient Warfare 	Choice 	 	 	2 Pathways present	OR
3B-7: Bones to Pick 	 	 	 	Locked & Loaded
3 Pathways present	
3B-8: Dance Dance Evolution 	Choice 	 	 	2 Pathways present	
3B-9: Midnight Madness 	Choice, with three endangered , two endangered , and one endangered	Rooster Trainer Zombie Zombie Rooster	 	Save Our Seeds
4 Pathways present	OR
3B-10: Fiesta Fallacy 	Choice without Sun Producers 	Rooster Trainer Zombie Zombie Rooster	 	Sun Shrine
1 Pathway present	
3B-11: Speed Racer 	Choice 	Rooster Trainer Zombie Zombie Rooster	- 	Grave Danger 	
3B-12: Bad to the Bone 	Corn Rocketeer Thorn Apple 	Rooster Trainer Zombie Zombie Rooster	 	Gargantuar boss fight
5 Pathways present	Mexican Trophy
==Achievements==
== Gallery==
File:Mexico Gravestone.png|A gravestone
==Trivia== 
*Mexico was originally going to be entirely set during the night before the game's rework.
** Now, like every country, Mexico has both a day and a night set of levels
*This is the first Latin America country set in World Tour.
*Tomato-pult was designed by Endy. Thanks Endy!
* Squash makes a return in Mexico. See? I'm not Squashist.
*Day 2's title, "Un Poco Loco" is a reference to the song of the same name featured in Pixar's 2017 animated film, Coco.
*Night 9's "Midnight Madness" is the first non-Gargantuar level to feature three waves as opposed to the standard one or two.
*The Grave Danger brain buster shares the same name as one of the canceled mini-games from Plants vs. Zombies, albeit with different mechanics.
Category:Plants vs. Zombies: World Tour
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Category:Nighttime areas
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