Super Mario Heroes - Time's at Stake!

Super Mario Heroes - Time's at Stake! is a Nintendo Swap game that proclaimed to come out in November 19, 2017. However, due to the trolling nature of the programmer, the game was actually released on September 15, 2017. The game centers around Mario saving the world of its soon-to-be doom from the Elite Heroes, a group of people determined to plunge the world into its destruction. The game has the Paper Mario-esque feel to it, bringing back its original battle method, a handful of characters new and old (including Dimentio and Fawful), some referenced characters from other series, and an alternate dimension for the last world. The game, while not very advertised, is supposed to be a hit for the retro audience, as well as a fresh look at the Mario universe for the newer Mario fans. The game is rated E10+ because of its reference to alcohol as the usual drink of some of the major antagonists.
==Plot==
Mario, Luigi, and Peach are at Peach's Castle having some cake, when a green hooded figure shows up to tell them that all worlds are nearing their end. The figure tells them that seven "heroes" are building a machine to destroy time itself, in the hopes of building a perfect new timeline. The figure then tells them that in order to do this, the "heroes" need to obtain the pieces to build the machine, and that one of them is right underneath the Castle. Finally, he says that this means the "heroes" have planted bombs throughout the Castle, meaning the Bros. and Peach need to get out within a few minutes. After the four escape, the Castle is blown to bits.
The foursome then head to Bowser's Castle so that Peach has a safe place to stay while her Castle is rebuilt. When the four are in the Entrance Hall of Bowser's Castle, the figure tells the Bros. about the machine. He says that while this machine is inaccessible to destroy without crossing through dimensions, they can access this dimension if the seven Heart Crystals are found. However, he also says that each crystal is guarded by a member of the Elite Heroes. At this point, the figure says he has to leave, and wishes the Bros. luck on their quest. Then he leaves the room.
Bowser then comes into the room where the three are in. As if to say "Thanks for giving me the princess," Bowser will lend the Koopalings to Mario's hand when he comes to a boss that Mario and Luigi cannot defeat themselves, and require a Koopaling's (or two in H.D.'s battle) help during the battle. Bowser explains that they will also stay there for the entire duration of the battle, but if Mario and Luigi fall, the game is still over. Mario and Luigi question what Bowser said about the "Game Over," but he says it doesn't really matter. He also says that if there is an area of the map that is inaccessible by the Bros. alone, a Koopaling will have the piece needed to access the area. (These areas often times are where the Heart Crystals are held.)
So Mario and Luigi head off into the eight worlds in order to restore peace to the world. And so the game starts from this point.
== Mechanics ==
The game plays like a Mario and Luigi game, but has the original Paper Mario battle mechanics. However, the game is also like the Super Mario Bros franchise, as to progress through the world, the player must go through levels in order to reach the end of the world. There are areas of each world that the Bros. cannot reach normally. In order to reach these areas, the player must call Bowser and ask him for a Koopaling. Then, the player must ask for which specific Koopaling they think they need. If they are wrong, Bowser will say "I don't think [Name of Koopaling] will be able to help you there." If the player is right, Bowser will hand over the Koopaling for a moment, so that they can access the area.
There are eight possible worlds to travel to. They are (In order of when they can be accessed) Mushroom World, Desert World, Dreamland World, FNaF World (Pun intended in game), Underground World, Woody Lake World, Earth World, and Hero World. Each world consist of two mini-bosses (some with two phases), and at least two actual bosses (One for the World Boss, and one for the Heart Crystal Boss). Hero World is the exception because it has a grand total of (if the Best and True Ending is reached) 10 bosses (One for each Elite Hero including Hero himself, Tara, and Donald the Dreamer in both phases).
The game also holds Sacred Caverns one for each world. Getting into these caverns is required for beating the game. In order to access these caverns, Mario and Luigi must travel to a specific level in each world, and hit colored blocks in an individual specific order to access the sacred caverns. For example, in Woody Lake World, the Bros. must travel to the first tall tree level, get to the area where four colored blocks are, and hit the blocks to change them to the ordered colors: Red, White, Yellow, and Black. The way to know what these codes are is to go to Bowser's Castle, and in each of the eight rooms, there are four stained glass windows in each room, in the order of the worlds. The colors used for the blocks are as follows in order: White, Red, Orange, Yellow, Green, Light Blue, Dark Blue, Purple, Gray, and Black.
== Major Characters ==
* Mario - The main protagonist as well as the savior of the Mushroom Kingdom.
* Luigi - The underappreciated brother of Mario. He plays a decent role in the game, as he's the one who gets the overall plan before anyone else.
* Princess Peach - Ruler of the Mushroom Kingdom. She safely resides in Bowser's Castle for the story of the game, while her castle is repaired.
* Toads - Seemingly incompetent workers of the Mushroom Kingdom, but if needed, they are reliable.
* Kirby - He makes a very helpful appearance in Dreamland World and an extra playable character used for getting past obstacles and defeating certain enemies. The downside is that he is only playable in the Dreamland World and can't obtain any abilities from swallowing enemies.
* Hero - The leader of the Elite Heroes. He wishes to plunge the world for how wrongfully treated he was in his younger years. He appears to be one of the smartest of the Elite Heroes in battle, as he's the only one who can't be counter struck and he even acknowledges this.
* King H.D. - One of the strongest members of the Elite Heroes. He is a reincarnate form of Hyper Drunk from Bubble Symphony. He rules the Other World, an alternate dimension accessible only by a few that weren't born there.
* Tails - Obviously the techno of the group, being a genius with an IQ of about 200 or greater. He provides the weapons needed for taking down the world.
* A.D. - Leader of the minions at Hero's disposal. He fights with a fire-wielding staff and an arsenal of powerful "bottles" hidden in his hoodie. His initials stand for Arch Drunk, being the leader of the minions.
* Cutsia - The only girl of the group. Her powers can range from fire to ice, lava to icy cold water. She is one of the two to only use natural powers as their only weapons.
* Dimentio - Being reincarnated by Hero, he this time vows to stay faithful to him, unlike he was to Count Bleck. Since his magic couldn't carry over from death to life, Hero injects him with new abilities such as a tornado strike, transformation into anything he has seen, and a "world editor" mode; as well as his transportation, duplication, and lightning abilities.
* Skel - As the biggest of the group, and a reincarnate of Skel Monsta, he is one of the more powerful members of the group. He uses natural abilities in fights, as he has a laser eye to zap foes with and a ginormous mouth to bite enemies with.
* Fawful - While not an fightable enemy, he does put in blockades for Mario and Luigi to have to cross over. When Tara is revealed to be controlling Hero to get him to do her dirty work for him, he says, "I don't want to work with the good guys! I'm out of here!" Fawful then flies off.
* Bowser - King of the Koopas, Monarch of the Magikoopas, and Leader of the Lakitus. The ruthless beast will stop at nothing until the Mushroom Kingdom is his to keep. Since the castle is destroyed, he can't take it over yet. So he sends the Koopalings to assist Mario in the Elite Heroes battles.
* The Koopalings - Every one of them play a part assisting Mario in the Elite Heroes battles. Larry fights Dimentio, Wendy fights Cutsia, Roy fights A.D., Morton Jr. fights Skel, Ludwig fights Tails, and Lemmy and Iggy both assist against King H.D. They also have abilities that Mario sometimes needs to beat certain enemies and reach other areas of the world.
* Tara - The true main antagonist of the game. It's reveled she hypnotized Hero in order to trick him and his underlings to do her dirty work for her. She ends up nearly overcoming both worlds, but thanks to Mario, Hero, and their friends, her dark desires are finally put to rest.
* Donald the Dreamer - Hero's true form from the real world. He remembers himself after Luigi tells everyone what happened to Hero. Tara still has a shadow of power over him, and the true final battle is against him. When defeated, Tara's soul is shown to be taken in the Underworld, never to be seen again.
== Referenced Characters ==
* Wario
* Waluigi
* Princess Daisy
* Queen Bean
* Prince Peasley ("Queen Bean and her son just got intel that Hero's ship just flew over the Beanbean Kingdom!)
* Culex
* Drawcia ("I wish I could see that wonderful artist again. But, since Kirby defeated her and her soul, she hasn't painted me a picture since 2005. I remember those spikes she painted for me. They made for some epic traps.")
* Bow
* Parakarry
* Dreg
* Develon ("Maybe the dark bat living in the underworld could help us. Probably not, I haven't seen that guy since Dreg was defeated years ago by Bub.")
* Bub
== Enemies ==
(Notes: A bunch of enemies make appearances from other series, not just the Mario franchise. Also, since there is a grand total of 106 enemies, links will not be provided unless they are in specifically the Mario Franchise.)
===World 1: Mario Enemies===
* Goomba
* Koopa
* Paratroopa
* Spiny
* Lakitu
* Cheep-Cheep
* Lava Bubble
=== World 2: Desert Enemies===
* Shooting Cacti
* Pokey
* Vulture
* Sand Monster (New)
* Sandsnider (New)
* Sandy Chomp (New)
=== World 3: Kirby Enemies===
* Waddle Dee
* Waddle Doo
* Scarfy
* Broom Hatter
* Gordo
* Blipper
=== World 4: FNaF Enemies===
(World 4 isn't a RPG world, surprisingly. The mechanic is, if the player encounters one of these enemies and do not run away first turn, or they get a First Strike, both Bros. will die immediately. All the enemies here are FNaF related)
* Toy Freddy
* Toy Chica
* Balloon Boy
* Freddy Fazbear
* Chica
* Springtrap
* Nightmare
* Endoskeleton
(World 5 and from there on are normal RPG worlds.)
=== World 5: Undertale Enemies===
* Froggit
* Whimsun
* Loox
* Snowdrake
* Chilldrake
* Ice Cap
* Moldbygg
* Arron
* Temmie???
* Tsunderplane
* Vulkin
* Vulkin's Brother
* Madjick
* Mini Jack
* Other Froggit
=== World 6: Liquid Kids Enemies===
*Spike Tops
*Lovey Bombs
*Cloud Puffs
*Green Piranhas
*Mecha Knight
*Simp-bot
*Ground Statue
*Genie Ghosts
*Chesnuts
*Eatcha Plants
*Thundermin
*MARIOnettes
*Grave Grabber
*Mini Fire Demons
===World 7: Earthbound Series Enemies===
*Abstract Art
*Big Pile of Puke
*Carbon Dog (Phase 1)
*Diamond Dog (Phase 2)
*Elder Batty
*Filthy Attack Roach
*Gruff Goat
*Handsome Tom
*Insane Cultist
*Jealous Bass
*Kiss of Death
*Lil UFO
*Mighty Bear Seven
*Nuclear Reactor Robot
*Osohe Cape
*Pigmask
*Pigmask Captain
*Pigmask Major
*Pigmask Colonel
*Rhinocerocket
*Sara-Sara-Sahara
*Titany
*Unwelcome Gust
*Violent Roach
*Wobbly Robot
*Yammonster
*Zombidillo
===World 8: Bubble Bobble Enemies===
*Zen-Chan
*Banebou
*Mighta
*Monsta
*Drunk
*Spiders
*Cannons
*Frankensteins
*Clowns
*Cones
*Robots
*Silver Knight
*Gold Knight
*Chu Chu Man
*Dranko
*Kabu-Chan
*Warurin
*Mya-Ta
*Strong Shell
*Large Zen-Chan
*Large Monsta
*Large Banebou
*Large Drunk
== Mini Bosses ==
===World 1===
*Goomboss
*Koopa Bros.
===World 2===
*Supreme Pokey
*Tutankoopa
===World 3===
*Meta Knight
*King Dedede
===World 4===
(Note: Unlike most enemies here, these mini bosses and bosses in World 4 are not going to kill the player in one hit. The player HAS to battle these.)
*Foxy
*Mangle
===World 5===
*Papyrus (He will only reduce the Bros. to 1 HP no matter the attack, and will only go for the other Bro until the other is down to 1 HP, Papyrus is defeated, or the first Bro heals.)
*Mettaton (Phase 1)
*Mettaton (Phase 2)
===World 6===
*Popcorn Man
*Three Jesters (Phase 1)
*Clown Head (Phase 2)
===World 7===
*Electro Specter
*New Fassad (Phase 1)
*Miracle Fassad (Phase 2)
===World 8===
*Super Dark Great Dragon
*Chaostikan
==Bosses==
===World 1===
*Cackletta (World Boss)
*Dimentio (Blue Heart Boss)
===World 2===
*Angry Sun (World Boss)
*Cutsia (Purple Heart Boss)
===World 3===
*Sectonia (World Boss)
*A.D. (Green Heart Boss)
===World 4===
*Puppet (World Boss)
*Skel Monsta (Light Blue Heart Boss)
===World 5===
*Asgore (World Boss)
*Tails (Orange Heart Boss)
===World 6===
*Fire Demon (World Boss)
*H.D. (Yellow Heart Boss)
===World 7===
*Porky (World/Fake Ending Final Boss)
*Hero (Red Heart Boss)
===World 8===
*Dimentio Rematch
*Cutsia Rematch
*A.D. Rematch
*Skel Rematch
*Tails Rematch
*H.D. Rematch
*Hyper Hero
*Tara
*Soul of Tara (World/Good Ending Final Boss)
*Donald the Dreamer (Phase 1)
*Donald the Dreamer (Phase 2) (Best and True Ending Final Boss)
== Easter Eggs ==
Bill Cipher makes eight appearances in the game, one for each world.
* In the Mushroom World, he is inside Bowser's Castle Throne Room on the stained glass window.
* In the Desert World, he is in the shape of the 2-D pyramid with the hole in the center.
* In Dreamland World, he's inside the sacred cavern as the statue.
* In FNaF World, he is actually well hidden. In order to find him, the player must go to Party Room 3 on Night 3 while Toy Bonnie is in there, but no one else has been found yet. This can be hard as most people tend to see Bonnie in Party Room 1 first, since he gives great advice. When the player enters Party Room 3, Bill is in the shape of a paper plate doll.
* In Underground World, he is located in the mystery room on the southern side of Snowdin, but not immediately. The player must not have encountered a single Snowdin enemy yet, and must wait about 2 minutes. He will then appear in his psychic star form above the player for about five seconds, then he disappears.
* In Woody Lake World, he appears in the factory in the background near the end of the second factory level.
* In the Earth World, he actually appears during Hero's Battle. In order to see this, Hero must do his Star Strike attack. When he gets into position, he will shout for a second, signaling for the stars to fall. When he shouts, Bill Cipher starts off small but grows in size and fades away rather quickly.
* In the Hero World, he appears as a picture in Tara Tower as of the many bad guys she considers to be "heroes." This level is only accessible through the Best and True Ending.
If the player fights and "kills" Skel first, he will fake his death. This results H.D. being extremely upset, and H.D.'s stats during his first battle are the same as his second battle. His second battle is even stronger than what it would be if the player defeats H.D. first, then rematches him.
* This does not work vice versa. (Meaning Skel won't be upset since H.D. doesn't fake his death, and both their stats are normal in both their first and second battles.)
* If H.D. is defeated first, Skel's backstory will be unlocked.
== Soundtrack ==
The soundtrack for this game uses songs from Nintendo, Sega, Taito, other various games, remixes and original songs from fans of other various games, and new songs for the soundtrack. Note that all songs that aren't new songs are in fact real (except for the new remix of Hopes and Dreams) and can be found on YouTube, if you wish. A playlist of these songs should be up soon, before the end of December is the goal.
For those who might be new to all of these songs, here's the format for them:
New Song: Song (New Song)
Reused Song: Song (Actual Name of the Song (Name of the game it's in))
# Title Theme (New Song)
# File Select (Mario and Luigi: Superstar Saga)
# Peach Castle (New Song)
# The Hooded Man (New Song)
# Bowser Castle (Evil King Bowser Here (Super Paper Mario))
# World 1 Map (Pinna Park (Super Mario Sunshine))
# Grassy Plains (Bumpsy Plains (M&L: Bowser's Inside Story))
# Let's Fight! (New Song)
# The Heroes are Victorious! (New Song)
# Minor Boss Battle (New Song)
# Forest Trek (Let's Meet in the Mysterious Forest (M&L: BIS))
# Sacred Cavern (Sacred Cave (Bubble Symphony))
# Hero's Tale: Part 1 (Long Shadow (Mother 3))
# Witch Castle (Woohoo Hooniversity (Mario and Luigi: Superstar Saga))
# Tedious Foe (New Song)
# Cackletta Attacks! (Cackletta Battle (Mario and Luigi: Superstar Saga))
# World Clear! (Unlock (Kirby Returns to Dreamland))
# Dimentio's Circus Golby (Circus Golby (Tumblepop))
# Dimentio Appears (Dimentio, Charming Magician (Super Paper Mario))
# Dimentio's Strike (The Ultimate Show (Deeper) (Super Paper Mario))
# False Sadness (Agony (Mario and Luigi: Superstar Saga))
# Hero's Plan (Mr. L, Green Thunder! (Super Paper Mario))
# World 100% Clear!!! (100% Clear (Kirby Returns to Dreamland))
# World 2 Map (SMW Desert Theme Fan-Made (SMW Central))
# Desert Dance (New Song)
# Pyramid Scheme (Underground Theme - Super Mario Land (Super Smash Bros. Brawl)
# Hero's Tale: Part 2 (Butch and the Villagers (Mother 3))
# Incredibly Angry Sun (New Song)
# Dark Castle (Wily Castle (Megaman and Bass (SNES)))
# Cutsia, Cute Young Girl (New Song)
# Deadly and Amazing (Dirty and Beauty (Kirby Triple Deluxe))
# World 3 Map (Green Greens/World Map (Kirby Triple Deluxe))
# Planet Popstar (Cookie Country (Kirby's Return to Dreamland))
# Stellar Starlight (Space Area/Candy Constellation (Kirby and the Amazing Mirror))
# Hero's Tale: Part 3 (Something Strange is Going On (Mother 3))
# Florescent Nightmare/Stellar Sectonia (Moonstruck Blossom (Kirby Triple Deluxe))
# A.D.'s Appearance (The Blue Wizard (Paper Mario: Sticker Star))
# A.D.'s Attack (New Song)
# World 4 Map (Underneath 3 (Level 3 Glitch) (FNaF World))
# Horrorific Fright (Five Nights at Freddy's Instrumental (The Living Tombstone))
# Pirate Adventure (The Foxy Song Instrumental (Groundbreaking))
# Newer and Better (Five More Nights Instrumental (JT Machinima))
# Foxy Fight (Foxy's Tale)
# Decrepit Building (Nightmare Instrumental (NateWantstoBattle))
# Bedroom Horror (Break My Mind Instrumental (DAGames))
# Mangle the Menacing (The Mangle Instrumental (Groundbreaking))
# Funtime Fright (You Can't Hide Instrumental (CK9C))
# Hero's Tale: Part 4 (Bon Voyage, Amigo (Mother 3))
# Protection of The Puppet (The Puppet Song Instrumental (TryHardNinja))
# Skel's Highrise (King Dedede Battle Remix (CaptainFluffatun))
# Skel's Showdown (Unfounded Bonetrousle (g♪g))
# True Sadness (Good Bye, Sadness (Mario and Luigi: Paper Jam))
# Burning to the Ground (World 6 (Snow Bros. 2))
# Darker Plan (Majora's Theme (Legend of Zelda: Majora's Mask))
# World 5 Map (Quiet Water (UNDERTALE))
# Ruined Place (Ruins (UNDERTALE))
# Happy Town (Snowdin Town Remix (Video Game Remixes))
# Papyrus Fight (Bonescuffle (DM DOKURO))
# Springs of Life (Waterfall Lyrical Remix Version (Aria Rose))
# Mettaton's First Charge (Metal Crusher (UNDERTALE))
# Hottest Land in the World (Mustard Mountain (Kirby and the Amazing Mirror))
# Core of the Underground (CORE (Deeper) (UNDERTALE))
# Mettaton's Second Charge (Metal Crusher (Deeper) (UNDERTALE))
# Dancing Fight (Death by Glamour Dual Mix (UNDERTALE and RichaadEB)
# Hero's Tale: Part 5 (Aria of Unease (Mother 3))
# ASGORE Battle (ASGORE Remix (Malcolm Robinson Music))
# Tails the Tenacious (Mountaintop Tussle (Donkey Kong Country Tropical Freeze))
# Believer Within (Believe In Myself (Sonic Adventure 2))
# World 6 Map (Serenade of Toy Land (Liquid Kids))
# Lake Area (Let's Get On! We're Friends!! (Liquid Kids))
# Water Area (Waltz of Water and Bubble (Liquid Kids))
# Liquid Boss (Bogey Man (Liquid Kids))
# Factory Area (Toy Panic (Liquid Kids))
# Pyramid Area (Viva! Sphinx! (Liquid Kids))
# Tree Area (Under the Big Tree (Liquid Kids))
# Cloud Area (Marionette in the Clouds (Liquid Kids))
# Dungeon Area (Labyrinth (Liquid Kids))
# Hero' Tale: Part 6 (A Tiny Enormous Miracle (Mother 3))
# Demonic Encounter (Last Boss (Liquid Kids))
# H.D. Castle (That's Rough! (Bubble Symphony))
# H.D., the Elite King (Sorcerer Drunk (Arranged Version) (Bubble Symphony))
# World 7 Map (True Welcome (Mother 3))
# Onett Town (Onett (EarthBound))
# Threed, Zombie Town (Threed, Zombie Central (EarthBound))
# Tenda Village (Tenda's Cave (EarthBound))
# Electric Battle (Kraken of the Sea (EarthBound))
# Tazmily Village (New Song)
# Tanetane Isle (New Song)
# Abandoned Tazmily Village (And Then There Were None (Mother 3))
# Newer Pork City (New Song)
# Newer Fassad Fight (New Song)
# Newer Miracle Fassad (New Song)
# Hero's Tale: Part 7 (Chupichpyoi/Chupi-Chuypoi for World Heritage (Mother 3))
# Porky's Machine (New Song)
# Master Porky Battle (Porky's Theme (Super Smash Bros. Brawl))
# Heroic Dissonance (New Song)
# The "Heroes" are Victorious... (Bad Ending (Hatoful Boyfriend))
# Deserted Island (New Song)
# Angel Hero's Appearance (But The Earth Refused to Die (Genocide Version) (UNDERTALE))
# Angelic Battle (Blackout (Phase 2) (Paper Mario: Color Splash))
# Sweet Dreams (Good Night (UNDERTALE))
# From Our World to Hero's (New Song)
# World 8 Map (New Song)
# Hero Island (New Song)
# Hero Castle (New Song)
# Dimentio's Returning Battle (Dimentio Remix (E-Minor))
# Cutsia's Returning Battle (Sectonia vs. Hypernova (Kirby Triple Deluxe))
# A.D.'s Returning Battle (New Song)
# Tails' Returning Battle (Believe In Myself Instrumental (Sonic Adventure 2))
# Skel's Returning Battle (New Song)
# H.D.'s Returning Battle (Sorcerer Drunk (Bubble Symphony))
# Hyper Hero, Truly Dangerous Foe (Sorcerer Drunk (Arranged Version) (Higher Pitched) (Bubble Symphony))
# Tara, Mind Controlling Demon (New Song)
# Tara Tower (New Song)
# Tara's Onslaught (New Song)
# Tara's Soul Strike (New Song)
# Better Ending (Bad Ending (Parasol Stars))
# The Truth Revealed (Let Me Explain Everything (Kirby's Return to Dreamland))
# Donald the Dreamer's Rise (But the Earth Refused to Die (UNDERTALE))
# Donald the Dreamer (Hopes and Dreams Remix (New Remix))
# Donald the Dreamer's Final Strike (Dragon Rider (Two Steps from Hell))
# Return to Normal, O' Worlds! (World 3 and 6 (Bomberman World))
# The Peaceful Worlds (New Song)
# 100% World Maps (Remixes of World Maps)
# Donald's Storybook (Sad Girl (Super Mario Galaxy))
# Peach's New Castle (New Song)
# Ending Cutscene (New Song)
# And The Cycle Continues (New Song)
# Credit Roll (Bring It In, Guys (UNDERTALE)
# Thanks For Playing! (New Song)
== Advertising ==
=== It's Gonna Get Weird ===
The first and only commercial has been broadcasted. The commercial shows what Hero will do to the worlds should his plans succeed. The music used in the commercial is "It's Gonna Get Weird," the unused song from Gravity Falls' Weirdmageddon. Primarily Hero sings, but all the other Elite Heroes have one or two lines they sing as well. The lyrics and who sings which lyrics are provided below.
Hero: Today’s just so wonderful, I feel like chuckling 
Ha ha ha 
I feel all fuzzy inside like a duckling; full of tarantulas  
And now that I’m here, tonight, it’s gonna get weird! 
Ah-ha-ha-ha! 
Dimentio: Look at these creatures, not enough features  
Cats should breath fire, bears should sing choir!  
*Choir singing*  
(Very nice) 
H.D.: Look at this tower under my power! 
Skel: Look at these people, puny and feeble! 
(Ooooooo hoooo!) 
A.D. : Look, I’m just a "triangle" trying to save you 
From the delusions society gave you  
Gravity’s a lie and so is the sky
Skel: Trust in the all-seeing, all-knowing eye! 
Cutsia: Look at this money–who’s that, honey?  
Hero: Look throughout history, how could you miss me? 
(Seriously, I’m all over the place) 
Tails: Look at this weather, I could do better  
Mandelbrot rainbows, screaming tornadoes! 
Cutsia: Look at this loser, drinking coffee  
*Sips*  
…Now it’s decaf!  
*Spits* 
(Mwahahahaha!)
H.D.: Look at these people, calling me evil
 Skel: Right back at you, now you’re all statues! 
Hero: Now everything you know has disappeared
 Everyone: It’s gonna get weird...
== Endings ==
=== Bad Ending ===
If Mario and Luigi have not collected all seven Heart Crystals before they defeat Porky, the timelines will be shattered and a picture of Hero in the cloak of the Grim Reaper will appear. He will say in a text bubble: "It's too bad all timelines ended here." A list of the Heart Crystals in rainbow order will be shown to the right of the picture. This ending is obviously a reference to Shadowgate, but the Bad Ending theme is from Hatoful Boyfriend's Bad Ending.
=== Good Ending ===
If Mario and Luigi have collected all the Heart Crystals, but did not see all eight pieces of the story, after they battle Tara, they will battle her soul. The game ends with Tara's Soul leaving after this battle, and the enemy credits roll, but Hero says that there HAS to be more to this story. He will then tell the player to go back, and see if they can find all of a deeper story. The enemy credit roll is a reference to the Bad Ending of Parasol Stars, using its Bad Ending music for this ending.
=== Best and True Ending ===
If Mario and Luigi have collected all the Heart Crystals and saw all eight parts of the story, Luigi will then reveal to the Elite Heroes and Tara's Soul that Hero is in fact from the Real World. Hero then remembers his past as Donald, and charges at Tara for causing pain in his life. Tara's Soul then flies into Donald turning him into Donald the Dreamer. Donald the Dreamer then battles the Bros. alone, but fails in both phases. Tara's Soul is then brutally ejected from Donald's body, and Donald then says that he would send Tara's Soul up to God for judgement, but he knows the outcome anyways, and personally drags her down into the fiery pits of Hell, where she is presumably never seen again. The game then ends with Hero and the rest of the Elite Heroes going home with Mario and Luigi. When they return, the castle is still in a great amount of disrepair. Donald and the rest of the Elite Heroes then fix up the castle almost immediately. Peach then moves back home, and Donald and the Elite Heroes build homes of their own. The game ends with the True Credits roll. The credits is a reference to the True Ending of Parasol Stars and the second part of the credits from Undertale, but the music is "Bring It In, Guys!" from Undertale. The reward for beating the game in this mode is unlocking H.D.'s backstory.
=== Genocidal Ending ===
Like Undertale, this game also has a Genocide Ending. And like Undertale, the kill counter must be exhausted (by killing EVERY enemy in a level) in each area. If the boss of the world is defeated before the counter is exhausted, the route is aborted. If there are no more enemies left in a level, the game will let you no there are no more enemies left to be found. The fourth world does not abide by this, as there is no way to kill any enemies in this world. If the Genocide route has been successful up to world four, the game will let the player know that there are no enemies to be KILLED (not that there aren't any enemies) and this text will appear only if the first three worlds have been successful. If the Bros. manage to kill ALL enemies up to Hero World, there won't be any enemies or bosses to be fought, except for Angel Hero, as the other Elite Heroes die from the Bros., instead of surviving their battles, and Hero never battles the duo until the Angel Hero fight. If the Bros. manage to survive Angel Hero long enough, he will pull a Sans on them. He will say that there is no way to beat him, as his last move is just simply waiting the player out (simultaneously breaking the fourth wall by saying the PLAYER must reset the game and the file in order to beat Hero) for a very long time. There are one of two ways of beating Angel Hero. One, the player can wait a full 72 HOURS for Angel Hero to give up, and on top of that, he gives dialogue every hour, and the only way to keep going is by getting out of the dialogue. Or, if the player is not insane, the player can try the code used to align Bowser's back in Mario and Luigi Bowser's Inside Story quickly. The catch is that the code has a one in seven chance to work, and if it doesn't Angel Hero will say that for cheating, the Bros. must pay the ultimate price. He then calls H.D.'s spear to kill the Bros. and they can't dodge or counter strike Hero's attack. And the attack does a miraculous 9001 HP of damage if not blocked. If blocked, it only does 8999 HP of damage, killing the Bros. instantly no matter what. If the code works or if all 72 lines of dialogue are read through and 72 hours have gone by from the time Angel Hero does his "attack," Angel Hero will say that, despite his determination, he can't beat them. He gives up, and the reward for the Genocidal Ending is unlocked. The reward is unlocking Hero/Donald's storybook. The storybook is read at the end of the Best and True Ending, when Hero/Donald leaves his book on his table. The Bros. can read this book if they go to his house before visiting Princess Peach after Tara is defeated. The storybook holds details that weren't shown in the Sacred Caves. For example, in the Chapter 3 Sacred Cave, the story there ends with a hint that there was more to this story, other than Donald being forced to leave his friends behind as he moves away. The quote even is, "...though [Donald] was glad to see his mother happy, there was something missing in him before they left."
=== Pirate's and Hacker's Ending ===
If the game is pirated or hacked, there are three warnings that show the game knows that the player has pirated or hacked the game before they meet their fate. The first warning is during Tails' First Battle, about the time his HP is halfway down. At this point, Tails will say, "Don't think I don't know what you're up to." The second warning is after H.D.'s Rematch, where he will say, "You may have defeated me, but if you win the game, I don't think you'll like the outcome." The final warning is before Donald the Dreamer's second phase. In between phases he will say, "I know what you did. Yes, you, the player. You will not like the outcome of this game." After Donald the Dreamer is defeated, the game just simply goes back to its Title Screen with all the save states erased. This is a reference to both Skullgirls and EarthBound, but what happens next isn't. If the player clicks on ANY button, the game will give the player a jumpscare from one of the Elite Heroes. The rarity of which Elite Hero the player gets depends on how early the player can battle the Elite Hero. Dimentio is the most frequent, Cutsia is the next most frequent, followed by A.D., then Skel, the Tails, then H.D. with a 1/100 chance, and finally Hero with a supremely rare 1/1000. The last frame of the jumpscare will stay there until the player turns of the Switch, but only by pressing the console button itself or by unplugging and then replugging in the Switch Console.
The programmer decided to use the Pirated references from Skullgirls and EarthBound since those were the only two games he had dreams about that he had no knowledge of prematurely from video games. Skullgirls came from a 2v2 battle with two of the characters on a 3D volcano platform. He doesn't know who they are, but recognized them out of the character lineup. EarthBound came from a nightmare about the Porky statue chasing him through the backyard of his first house, similar to the statue chasing Lucas through the Ruined Zoo in the Subspace Emissary.
The game just simply resets all files if done in the Genocide route. The game does so by blocking the door to Hero's room, and forcing the player to reset the console in order to continue.
== Reception ==
Most reviews of the game were positive, with the lowest score being a 56% and the highest being 98%. Most reviewers did say that they were irritated by the fact that no enemies could be killed in the FNaF World, and kind of irritated by the vast number of enemies in the subsequent world. The programmer did say that there would be less trace of FNaF and Undertale in the next game, since the games had been overdone. 
== Continuity ==
A sequel, titled Super Mario Heroes - Mystery of the Missing Heroes, was now in progress. The programmer did promise that FNaF and Undertale would not come back for the second game, except for a cameo of Alphys leaving a message on Tails' phone stating that she couldn't bring Cosmo back to life because (Cosmo's) soul is missing, and Toy Bonnie also appears as a helper character in battles. Other than that, the programmer has said that there won't be any trace of FNaF or Undertale. This game will play like the original, but will use the typical form of Super Mario Bros. games, using the standard world themes for the worlds, but will have ten worlds instead of the typical eight. The world are mostly like the regular Super Mario Bros. style (Grassland World, Desert World, Ocean World, etc.), but the ninth and tenth worlds are Lab World and Rainbow-Happy World...? respectively. It is, for a while, delayed in progress.
== Trivia ==
* Undyne and Bart Simpson were going to make cameos during one of the Elite Heroes meetings. It was scrapped due to unpopularity and timeline discrepancies, since in game Mario and Luigi, at least in Asgore's mind, were going to be the fifth and sixth soul. So Undyne and Dr. Alphys dating would have been a time paradox.
* Originally, Bill Cipher was going to be an Elite Hero. But, since Bill Cipher was erased from existence itself, there wouldn't have been a way to bring him back to life. Plus, the programmer felt it would be better to have him as a referenced character rather than a real one.
Category:Fan Fiction