Undead

==Immunities==
All the undead are immune to sleep effects. Undead are also immune to spells like Larloch's Minor Drain and Vampiric Touch. Apart from these, each type of undead has specific immunities:
Undead immunities
 	Zombie	Skeleton	Ghoul	Lich	Demilich	Vampire	Wraith	Other*
Morale break 	x 	x 	x 	x 	x 	x 	 	x
Level drain 	x 	x 	x 	x 	x 	x 	 	x
Slay 	x 	x 	x 	x 	x 	 	 	x
Poison 	x 	x 	x 	x 	x 	x 	 	x
Berserk 	x 	x 	x 	x 	x 	x 	 	x
Confusion 	x 	x 	x 	x 	x 	x 	 	x
Petrification 	x 	x 	x 	x 	x 	 	 	x
Fatigue mod 	x 	x 	x 	x 	x 	x 	 	x
Panic 	x 	x 	x 	x 	x 	x 	 	x
Nature's Beauty 	x 	x 	x 	x 	x 	x 	 	x
Stun 	 	x 	x 	x 	x 	 	 	x
Charm creature 	 	 	x 	x 	x 	x 	x 	x
Spell levels 1-5 	 	 	 	x***	x 	 	 	
Non magical weapons	 	 	 	x 	x 	 	x 	
Cold 	 	x 	 	x 	x 	 	 	
Electricity 	 	 	 	x 	x 	 	 	
Disintegrate 	 	 	 	x 	x 	 	 	
Polymorph Other 	 	 	 	x 	x 	 	 	
Hold Undead 	 	 	 	** 	** 	 	x 	
Spell levels 6-9 	 	 	 	 	x 	 	 	
Weapons +3 or lower	 	 	 	 	x 	 	 	
Critical hits 	 	 	 	 	x 	 	 	
Disease 	 	 	 	 	 	x 	 	
* These are immunities shared by other generic undead creatures, like ghasts or mummies. Apart from the immunities listed, some of them are immune to normal weapons or weapons up to a certain level of enchantment.
** Although Liches and Demiliches aren't specifically immune to Hold Undead (a spell that uses a unique hold effect, separate from the normal hold effect), most of them still cannot be affected by this spell regardless, due to their spell level immunities. However, Gurn Coldhearth and Zhadroth can be held by Hold Undead if their spell level immunities are removed.
*** Liches found in Siege of Dragonspear are only immune to spells of levels 1-3, not 1-5.
While undead are immunal to normal confusion effects, they can be confused by the False Dawn spell.
It's worth noting that undead are not immune to feeblemind, which can be unintuitive.
==See also==
*:Category:Undead
==External links==
* 
Category:Undead