109304-i-want-to-keep-playing-really-i-do

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The truth is that I absolutely love the game play in this game because it is different than any MMO I have played going back to the release of DAOC over a decade ago. The problem I am having is that never have I played a game that has made such a monumental effort to drive me away from playing it. I really don't understand why this is the case, but it is. No, I am not angry that my class got nerfed or that an item I worked hard to get was changed. What I am pissed about is that there is a massive disconnect between the players and the devs, that there is very little open and honest communication between the two, that game breaking bugs that were reported in Beta still have gone unfixed, that drop two completely destroyed PvP and not even a stop gap solution has been put into place until a permanent fix can be made, and that such massive and poorly thought out design decisions keep getting implemented.
 
The truth is that I am the only player left on Wildstar from a guild of 40 that came here. The truth is that out of a chat circle of another 30 or so that I played with, I am pretty much the only one that has logged in during the past 7 days. Why is this the case? We were all pumped about this game and you completely dropped the ball on us. To say it is disappointing would be an understatement. The good news for you is that you do have a chance to salvage it and get many of these players back, but the bad news is, you are taking way way too long to fix the issues driving people away. '
 
You don't communicate with us, you don't give us reasonable expectations of fixes, you don't listen to feedback on test servers and during beta, and you work on new content without fixing the broken things already in game. That needs to change in a big way if you really wish to salvage your lively hood, i.e. this game, lest you will be scrounging around looking for positions on another dev team for another game with this failure on your resume. That isn't a pretty position to be in.....
 
 	
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The truth is that I absolutely love the game play in this game because it is different than any MMO I have played going back to the release of DAOC over a decade ago. The problem I am having is that never have I played a game that has made such a monumental effort to drive me away from playing it. I really don't understand why this is the case, but it is. No, I am not angry that my class got nerfed or that an item I worked hard to get was changed. What I am pissed about is that there is a massive disconnect between the players and the devs, that there is very little open and honest communication between the two, that game breaking bugs that were reported in Beta still have gone unfixed, that drop two completely destroyed PvP and not even a stop gap solution has been put into place until a permanent fix can be made, and that such massive and poorly thought out design decisions keep getting implemented.
 
The truth is that I am the only player left on Wildstar from a guild of 40 that came here. The truth is that out of a chat circle of another 30 or so that I played with, I am pretty much the only one that has logged in during the past 7 days. Why is this the case? We were all pumped about this game and you completely dropped the ball on us. To say it is disappointing would be an understatement. The good news for you is that you do have a chance to salvage it and get many of these players back, but the bad news is, you are taking way way too long to fix the issues driving people away. '
 
You don't communicate with us, you don't give us reasonable expectations of fixes, you don't listen to feedback on test servers and during beta, and you work on new content without fixing the broken things already in game. That needs to change in a big way if you really wish to salvage your lively hood, i.e. this game, lest you will be scrounging around looking for positions on another dev team for another game with this failure on your resume. That isn't a pretty position to be in.....
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Lack of communication from the Dev's didn't drive people away.
 
The game itself drove people away. Sad, but true.
 
Some people (a LOT of people) are not enjoying Wildstar for a wide variety of reasons. Some don't like the grind. Some don't like the leveling. Some don't like the "Every Fight Requires Total Focus Or Death" aspect. Some got mad at a nerf. Some got mad a bunch of nerfs. Some don't like the PVP. Some loved the PVP but don't like how the systems have been handled. Some got mad at the initial queues and are now playing on servers that never should have been opened to begin with.
 
Some folks just will never be happy unless they are playing "that one game" that makes them happy (whatever game that might be).
 
I seriously doubt *anyone* actually quit because the Devs didn't respond with a forum post. If they DID, then they're lying. They were already leaving and were just looking for an excuse.	
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How come we don't even talk no moreAnd you don't even call no moreWe don't barely keep in touch at allAnd I don't even feel the same love when we hug no more
 
*snickers*	
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I would be very happy to have my cool downs fixed sooooooon. Please. Pretty, pretty please.
 
But really, I get where OP is coming from, I understand, however, every MMO has its rough start. If you're truly dedicated to making this game work, you'll stay subbed and cross your fingers in a few months of riding out these bumps they'll have fixed more than they'll break. I'm frustrated too, OP, but I'm not giving up on Carbine just yet. There's literally only a few people left on my server that leveled up with me or remember me promoting housing during Head Start. It bites. It sucks. Whatever you want to call it, yes, it's sad, but weather through the storm for crying out loud.
 
Or drop. Whatever is your fancy. Resub in a few months, see if the game is any more favorable to you.
 
Meanwhile, if you can't compile a comprehensible list with constructive feedback, I don't see how this differs from any other thread out there of "I quit".
 
If you really want to help, then do what the devs have asked. Make a list. A well thought out, bullet list of problems you want them to address and some sort of game plan, a plausible one, they could take if you've the gumption to go that far.	
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			The twenty people I came to Wildstar with all left too. Sucks to be the last one left on anything :(	
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 Sucks to be the last one left on anything :(
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i dont like the quests to much. there should be places to level by justkilling monsters for a resonable amount of exp pr kill like in most other mmo's
here evrything is based on quests, and hell it get boring if you gonna have to do the same quests ovr and over if you make new alts	
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i dont like the quests to much. there should be places to level by justkilling monsters for a resonable amount of exp pr kill like in most other mmo's
here evrything is based on quests, and hell it get boring if you gonna have to do the same quests ovr and over if you make new alts
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Carbine could have left out~
 
1. Gear gaps in PvP, keep it competitive and close skill>gear, best fights are the ones I find balance on both teams..when that happens it's some of my favorite pvp in this genre.  
2. Attunement
3. Reward for gold change
4. stopping a player from buying the starter 50 pvp gear pre lvl 50.
5. Elder gem weekly cap number
6. Gold sink in Dye
7. Gold sink in lvl 50 amp respec
8. absurd cost of max level riding speed
9. Carbine choice to soulbound instead of account bound stuff like dyes, currency, renown, prestige, attunement, etc...
 
Can you imagine the time, effort, money, & resources all that crap on this list used up (especially the balance act from pvp w/3 sets/runes/builds 2months in) ?  It's like someone w/zero gaming experience in the last 10years started jotting ideas to keep players logging in only from a credd/sub point of view, when really all they have to do is focus on everything else not on that list and retain players because the game would be fun & challenging w/o the chores.
 
Removing that list completely from this game would in no way nerf content or reduce the vision of W* the devs wanted, someone in that meeting should have stepped up and said "why again are we adding this crap?"	
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			I do as well but.. the tedium mounting in this game has become unbearable.. and I am seeing more and more posts on here about people just giving up on this game altogether.. I am just very disappointed and it is a shame.. wildstar may very well fade away in the next few months depending on what carbine decides to do.	
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Carbine could have left out~
 
1. Gear gaps in PvP, keep it competitive and close skill>gear, best fights are the ones I find balance on both teams..when that happens it's some of my favorite pvp in this genre.  
2. Attunement
3. Reward for gold change
4. stopping a player from buying the starter 50 pvp gear pre lvl 50.
5. Elder gem weekly cap number
6. Gold sink in Dye
7. Gold sink in lvl 50 amp respec
8. absurd cost of max level riding speed
9. Carbine choice to soulbound instead of account bound stuff like dyes, currency, renown, prestige, attunement, etc...
 
Can you imagine the time, effort, money, & resources all that crap on this list used up (especially the balance act from pvp w/3 sets/runes/builds 2months in) ?  It's like someone w/zero gaming experience in the last 10years started jotting ideas to keep players logging in only from a credd/sub point of view, when really all they have to do is focus on everything else not on that list and retain players because the game would be fun & challenging w/o the chores.
 
Removing that list completely from this game would in no way nerf content or reduce the vision of W* the devs wanted, someone in that meeting should have stepped up and said "why again are we adding this crap?"
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except Royal Rumble. or Battle Royale. The Running Man. Gunfight. World Cup. Heavyweight title fight. I am Legend (alright that sucks a bit).
 
This is how bored i am. I spent a good 5 minutes thinking those up.
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So, far I am resisting the temptation to go back to that...other game I swore I would never play again 3 years ago....but problem is, no new MMO out there in last 10 years 'gets' it. They all seem to think that there is no point trying to compete with the big boy so they will simply settle for the left overs that drop from the table. ie. hype, cash in, let things languish, and then go f2p as the planned well before hand business model.
 
Anyways, been playing d3 of all things and that game is the ultimate rng grindfest but it's still more enjoyable than WS on the 'fun' level.
 
Oh and since I been playin that game, 40+ people on my friends list are bugging me constantly to renew.
 
Must resist....
 
Carbine, please...please listen. Maybe not to me but at least all the other fine, smart people with great ideas out there.
 
please?	
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			you dont watch weekly reports on twitch/YT or browse the forums much, do you?	
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			Well that other game lost almost half of its subs since 2010 so it is not invincible.  	
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			I, myself, as a player do see some things not being fixed or addressed... it does seem a little tougher to beat people on the same level as you, but I kinda expect that from every game, i think its a given. You may agree to disagree with me on this subject being that I am fairly new to the MMO gaming community with the start of this game. I havnt joined any guilds, but am making friends along the way and still enjoying the gameplay. With that being said... GAME ON!	
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Lack of communication from the Dev's didn't drive people away.
 
The game itself drove people away. Sad, but true.
 
Some people (a LOT of people) are not enjoying Wildstar for a wide variety of reasons. Some don't like the grind. Some don't like the leveling. Some don't like the "Every Fight Requires Total Focus Or Death" aspect. Some got mad at a nerf. Some got mad a bunch of nerfs. Some don't like the PVP. Some loved the PVP but don't like how the systems have been handled. Some got mad at the initial queues and are now playing on servers that never should have been opened to begin with.
 
Some folks just will never be happy unless they are playing "that one game" that makes them happy (whatever game that might be).
 
I seriously doubt *anyone* actually quit because the Devs didn't respond with a forum post. If they DID, then they're lying. They were already leaving and were just looking for an excuse.
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What I don't understand is why people keep crying....If you don't like something don't play it. I took a break and went back to LOL for abit simple as that. And guess what I took a break from LOL and went back to Wildstar. People a ct as if they are married to a freaking game and can't go back and forth. Or they think the game owes them something. Its a game it doesn't have feelings.
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Because it does... 60 for the box 15 for the monthly sub... if it was F2P and I hadn't paid for the game originally and then paid a 15/ month sub on top of that, I wouldn't say shit.
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Buy credd...maybe thats why I don't complain or care that much. Haven't paid anything....worked out well for me.
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I wouldn't be complaining even if I were subbed, I just keep making enough plat to buy another CREDD or 2 during normal play so I get them. As long as I have a reserve of 100plat I'm fine and I just use any excess to keep my sub going. I'm already raiding and enjoying it a lot as is my guild so I really have very little to whine about, I just wish PvP fixes were coming earlier most of all and then some QoL bug fixes as well as fixes to healslinger. I suppose if anything else, adjustments to runes but I could care less as a healer typically.
 
I have to say, I bet most guilds/players that gave up weren't expecting such hard dungeons. Even with the bronze medal change, I can't wait till they see GA trash.	
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Buy credd...maybe thats why I don't complain or care that much. Haven't paid anything....worked out well for me.
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I love how nonchalant you seem to be about the 60 dollars spent on the game. Or since you say you "haven't paid anything", maybe you were lucky enough for someone to purchase it for you.
 
Yes, CREDD is a workaround to the sub, but the initial 60 dollars is still there. 
 
To me it sounds like you're saying, "meh, I'll settle for what they give me, because I'm not paying the sub and 60 dollars isn't much to me." But to some it is. 
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I also got what I paid for. I paid for the game, made it to the highest lvl. Enjoyed the content for what I paid. Considering that I haven't paid anything else, anything else added works out just fine for me. Now once again my issues may not be yours but keep in mind. Your issues are not going to be mine.
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You just answered your first posts question. Why are people "crying" ? As you put it. 
 
Because we all have different issues, especially when it comes to money.  You may not need that 60 as bad as others but no need to accuse people of "crying" when they express concern for a game they would like to see succeed.
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Dev's don't listen
 
I watch the weekly dev stuff on UTube. It's funny. 
But the dev's always skip answering any 'hard' questions. Best we got on topic so far, is the frustrating RNG on sockets, is going to have a drop item that RNG's them for you once. WTF?!!
 
I check past forums every day. Out dev, has talked to us ONCE. Asked us what's going on, then closed that thread a day later.
(I do hear he's very vocal on the other class's forums)
 
As for fix's. Our single target DPS was low, so they made our single target spell AoE, decreased the damage, and that fix's it...
 
Let's see, while leveling, I reported LOTS of bots. A week later, they still there. Brash as to have there website as guild name + leveling service, still dancing afk at pvp starting zone with there swarm of bots. 2 Weeks later. Still there! (Too high level to go back and look now)
 
 
The final BIG one for me. My crafting. Recipes or out my book, simply GONE. Ones required for dailys. So I swap crafts, dailys wont even show up.
So I msg the GM's... few days later I get a link to a forum - talking about a totally different but still craft braking bug that awaits me if I'd somehow managed to max crafting level. Not quite the 2 bugs that stopped me crafting from the start.
 
And this "If we need to let people know about this issue before it gets fixed, we'll be sure to make some noise on the Knowledge Base (http://support.wildstar-online.com/home) or the WildStar forums(https://forums.wildstar-online.com/forums/)."
 
Click the 'did you find this helpful' link. 
Guess what? "This ticket has been closed"
Can't even fill in the did this help form, cause they shunned me off not even reading, then closed the ticket on me!
 
 
Unplayable game state
The bugs OH MY THE BUGS!
Could it have gotten worse? I mean, the game since last patch has stopped saving ALL settings. Got to sighn up to 2 pages EUA, watch the vids, change the graphics/sound and ALL addon settings, pick my hoverboard, put things on bars EVERY time I log in now...
 
The LAG - Australia is where I play from. I've been forced to use PingZapper (remote VPN/tunnel) because without it, in a PvP round. Buddy standing next to me can say 'Im going for flag' - go to there base, grab flag, get ti back to our base, cap it, go and start dancing in center of room - my screen, they stand running on the spot for a while then tele to center of room dancing. THAT BAD DESYNC WITHOUT PING ZAPPER!
Even WITH PingZapper, I can't say see where 'wisps' are in dungeons. I'm still '1st tick of template damage' where it's not on my screen.
 
Also like to point out. The $USA only, sucks! $15 USA actually costs us $20 to $25 due to banks converting $ and being greedy. Then there's the pingzapper another $10'er and ONLY game that requires it is you guys. That's about 'double subby cost' to make it 'not quite playable' and ya's are missing out on the $, paying some greedy bank and some proxy service cause your routing sucks!
 
 
Over 60 buddys quit, I'm also last left. 	
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Also like to point out. The $USA only, sucks! $15 USA actually costs us $20 to $25 due to banks converting $ and being greedy.
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You don't communicate with us, you don't give us reasonable expectations of fixes, you don't listen to feedback on test servers and during beta, and you work on new content without fixing the broken things already in game. That needs to change in a big way if you really wish to salvage your lively hood, i.e. this game, lest you will be scrounging around looking for positions on another dev team for another game with this failure on your resume. That isn't a pretty position to be in.....
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The only thing right now that is making me not like WS, is the fact that each content drop breaks more than it fixes.  QA and Test team needs a house cleaning at this point. :P
 
I also really would like to continue to play and get others to play but, right now, I just can't bring myself to be a spokesman for this game and encourage others I know to play.  Too many bugs.  WAY to many bug.  Rebroken bugs.  Everyone I know is staying with WoW.  No one follows me anymore to try out new games until the next WoW expac anymore.  I am the only one in my circle that even tries anything anymore.  To my friends if it's not produced by Blizzard, they don't want to try it.	
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The only thing right now that is making me not like WS, is the fact that each content drop breaks more than it fixes.  QA and Test team needs a house cleaning at this point. :P
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Wadey,
 
If the teams are not performing well then a change needs to take place.  Game is broken.  QA and Test are supposed to catch these bugs.  Simple as that.  Game is not really worth the price of a sub at this point.	
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Wadey,
 
If the teams are not performing well then a change needs to take place.  Game is broken.  QA and Test are supposed to catch these bugs.  Simple as that.  Game is not really worth the price of a sub at this point.
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I have a harder head than my other friends it seems.  No one, not my sig, not my brother is leaving WoW to play.  No one in any of my 3 WoW guilds wants to risk it.  They are happy waiting for WoW expac for months rather than trying something else.  WS is proving to be the next "SWTOR" to them and I have to agree.
 
I don't want this to be the case but, even SWOTR wasn't this fracked up ( accept for the Illum PvP thing) at this stage in it's release to the public.
 
Magic eight ball says "Signs don't look good".
 
PLEASE Carbine prove me wrong.  I would really like a NON-fantasy game to succeed ( other than EvE ).	
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I love how nonchalant you seem to be about the 60 dollars spent on the game. Or since you say you "haven't paid anything", maybe you were lucky enough for someone to purchase it for you.
 
Yes, CREDD is a workaround to the sub, but the initial 60 dollars is still there. 
 
To me it sounds like you're saying, "meh, I'll settle for what they give me, because I'm not paying the sub and 60 dollars isn't much to me." But to some it is. 
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While everyone has their viewpoint on the OP's post, what he is saying is fundamentally correct.  One of the biggest things that was hyped before release was "the devs are listening".  But that is falling flat now.  Reponding to various posts in the Dev Tracker is not "listening".  When a bug that many consider "game-breaking" goes unfixed for a length of time, people get fed up.  They want answers.  They want to be acknowledged.
 
Remember, the person that is logging on and getting disappointed that X isn't fixed is paying just as much money as someone who logs on and feels the game works just fine.  The former is wondering what they're spending their money on if nothing of import is getting fixed.  I think I can speak for a lot of people when I say that we don't need more content - we need bug fixes.  Take the content team and put them on the bug team.  Genesis keys resetting, bugged quests, class abilities not working, visual bugs, etc.
 
What TexArcana said was true, to a point - someone isn't going to leave because they devs aren't communicating, they were already walking out the door.  However, it is important to point out the reason they were already walking out the door and that could very well be facilitated by lack of dev communication.  If someone waits for weeks on end for a bug that is important to them to be addressed they may simply cancel their sub and move on to something else.  In that case, it is a specific bug that has them walking out the door.  The lack of communication simply pushes them a little faster. 
 
I don't know what happened, really.  At first, I thought, "This is awesome!  A dev team with open and clear communication with the community.  A dev team that responds to its forums and takes the grievances of their customers seriously!"  But now, that doesn't seem to be the case.  At least, in my opinion.	
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Wadey,
 
If the teams are not performing well then a change needs to take place.  Game is broken.  QA and Test are supposed to catch these bugs.  Simple as that.  Game is not really worth the price of a sub at this point.
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What I don't understand is why people keep crying....If you don't like something don't play it. I took a break and went back to LOL for abit simple as that. And guess what I took a break from LOL and went back to Wildstar. People a ct as if they are married to a freaking game and can't go back and forth. Or they think the game owes them something. Its a game it doesn't have feelings.
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			Nexus: A Realm Reborn? Yay or Nay?	
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Nexus: A Realm Reborn? Yay or Nay?
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			Heck my friends left this game to go back to Wow sigh GRRRRRrrrrrr...!	
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			Do or do not.  There is no try.	
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Did you ever think part of the blame is you and everyone else who are so *cupcake*ing quick to jump on the forums and complain? Non constructive BS like this helps drive people away for many reasons. Reasonable expectations for fixes? What's not reasonable is your absolute, impossibly high standards. You want to sit there and demand perfection? You'll end up one of those gamers never pleased with anything. Pick your battles, but how do you expect to get your point across to a business when you throw temper tantrums like this? And then you have the audacity to tell them about anything that goes on their resume, because you're Mr. Professional aren't you?
 
TL;DR... Get a life.
 
I'm out
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The devs communicate a ton. Have you clicked on the Dev Tracker recently? Not to mention what they communicate thru twitter. A lot of us have gone thru guild and circle population drops, but it's not a simple matter of "if <blank> were fixed tomorrow, all 29 people would come right back." Realistically, you need to socialize and rebuild guild and circle ties with existing community member that are in it for the long haul, as you seem to be too. There have been plenty of "I love this game, not dissatisfied, but it's too hard for me/I got old/didn't realize I'm a lazy dad" quitter posts which has lead to as many sub drops as people angry at bugs.
 
Your last paragraph is just downright non-constructive.
 
What specifically would you like Carbine to address, in order of importance? Pick three things, and put them in order. Chances are they'll respond to it, and other people's top three grievances, especially if there's a concensus. There may also be some communication I or someone else already knows about that you may have missed, which we can share too.
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What I don't understand is why people keep crying....If you don't like something don't play it. I took a break and went back to LOL for abit simple as that. And guess what I took a break from LOL and went back to Wildstar. People a ct as if they are married to a freaking game and can't go back and forth. Or they think the game owes them something. Its a game it doesn't have feelings.
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Then why are you still here? The game isn't broken, you have no ground to stand on for your argument. Bugs, yes. Fixes, yes. They come, maybe not as fast as you'd like but you have no concept of how they do things to even determine reasoning for employee termination.
 
Stick to your recipes.
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Man, I've been playing Wildstar for over a year now. Middle of last September, I was "done" with this game. I'd had all I could stand of the beta builds, the bug-ridden quest zones, over-powered mobs and the entire "total focus" required to play.
 
Two weeks later, I was missing it like crazy. It had gotten into my brains, and instead of walking away forever, I used my time away to think about how to improve. When I came back, I was 100% better player.
 
I think Wildstar has a serious learning curve going on. Some folks will rise to the challenge and some will walk away for good.
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I wouldn't use the word 'crying' because it is childish and you are just trying to incite a response. However, I get your point completely.
 
Unfortunately I have a minimum expectation of value when it comes to money I spent. If I don't feel like I am receiving fair value for my money, as a consumer, I am going to complain. For example, lets say I bought this game strictly for the PvP content. There hasn't been a single day since the release of this game that it could be viewed as functioning in an acceptably working manner. I think it is completely fair for anyone that purchased this game for the advertised PvP content to complain about it.
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			Honestly though, this game and how it has been handled to date fascinates me. Watching this situation develop with Wildstar has been an experience similar to that of a train wreck or horrible car accident, where you can't look away, but just stand there and watch dumbfounded by the gravity and morbidity of it all.	
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You really think 'learning curve' has anything to do with flawed game design, poorly thought out implementations, and the fact that the QA process seems to be lacking as many bugs get introduced each patch than get fixed? Please explain yourself.
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How much value do bits have? We pay $15 a month for access to a game. If you enjoy it, cool, keep at it. If not, cool, go find something else you do enjoy.
 
To your original topic; If you wan't to keep playing, keep playing; if you don't, then don't. All of the posts you've made in this thread are your personal opinion about this game. Many MANY people like much of the content and implimentation. You are entitled to your opinion, so either enjoy the game and carry on, or don't and find something more in line with your ideals of 'value' you place on your entertainment.
 
Best,
Naz
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Honestly though, this game and how it has been handled to date fascinates me. Watching this situation develop with Wildstar has been an experience similar to that of a train wreck or horrible car accident, where you can't look away, but just stand there and watch dumbfounded by the gravity and morbidity of it all.
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Oh, I'm not defending any of those things, Path. Honestly. If you're looking for a White Knight to argue with, you're barking at the wrong muchacho, amigo. ;)
 
I'm not the whitest of the Knights around here and I find fault with a lot of Carbine's decisions. Look around at my post history. I love the game and the devs, but I don't cut 'em a lot of slack because of it.
 
I was mostly commenting in that quote about the actual game play - which is fine. The mechanics aren't flawed - they're just different from what a lot of folks are used to, and it takes a while to adapt. That's what I was saying.
 
Game PLAY doesn't have much to do with broken systems, poorly implemented return/reward designs and the things you're having big issues with.
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This launch (W*) has been among the best in recent history. Not many bugs (relatively), content that works, good lore, a refreshing art direction, good music, and fun gameplay.
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Are you serious? This game was bug ridden at release across all aspects of game play and the UI. In comparison, SWTOR was a much more polished and complete product than Wildstar. Heck, even the PvP 'scenarios' were more complete and playable than this game. I can't rightly compare open world PvP in Wildstar to the huge debacle called Illium in SWTOR, because nobody really open worlds in this game on a large scale, even on the PvP servers. (and the few times it did happen, there was unplayable lag).
 
The two of us are obviously far far apart on this, so I am not sure there is much we can come to terms with.
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lots of stuff I agree with
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The mistaken belief in the Unit Programmer Theory is what makes developer lives utter hell. 
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Heck my friends left this game to go back to Wow sigh GRRRRRrrrrrr...!
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But then this... 
 
 
The mistaken belief in the Unit Programmer Theory is what makes developer lives utter hell.  You've done PHB's one better by extending it to what are effectively end-users.  The vast majority of game artists aren't programmers.
 
Complex systems like games require a collection of specialists. There are very few art people that can sling code and those people are up to their eyeballs trying to fit the square pegs (produced art assets) into the round holes (the cockamamie animation framework that engineering concocted). 
 
The only way to reallocate content team resources is to lay off the current employees and (try) to hire a bunch of temporary coders (oh, that will end well, I'm sure).  The real fun comes when you try to re-hire the old crew.  Those that do come back probably couldn't find work elsewhere and will bail when they do because it's only a matter of time before the old lay-off cycle starts again.
 
*sigh* I know, I know, wasted effort to fight the tide of ignorance.
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A lot of people are, heck I don't blame them either, I might go back myself. It's not fun to play an MMO without a 'decen't population and all the servers are really in a population decline.
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I think WoD will hold great things.  Feels more Warcrafty compared to Cataclysm, nevermind Panda bears.  It wasn't even on my radar until WS let me down.  Resubbed and pre-ordered the expac. Lots of fun with the 90 boost.  Got some gear, did flex with some old guildies (their cross-realm system is incredible) and already want to chase the carrot again for the BoA Garrosh weapons to help me level in WoD. The major thing there is an established community.  I've seen so many people come and go on my friend's list (in game and rl) and in two raiding guilds during my time in Wildstar.  Nevermind how dead my crafting and dungeon circles have gotten.  Mind you, all on Pergo.
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Nexus: A Realm Reborn? Yay or Nay?
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I don't understand responses like yours towards that poster. Why is he still here you ask? Why is he posting? For that matter, why am I despite being unhappy?
 
Maybe he, like myself, wants the game to succeed and can see the potential in it.
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SWTOR PvP was horrendously broken well after launch (still is pretty bad, but less so than a year ago). PvE was also horrendous. There were bugs that literally stopped your progression flat; because you couldn't complete a main story quest. The amount of bugs and glitches is still high in SWTOR, enough to make it impossible to run an OP with out encountering at least one (even if it may be harmless)... It was bad, and still is. 
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For what it's worth, I am a programmer who is expected to work on all aspects and all programs in our business.  When I say "take the content devs", I'm not talking about graphic artists - unless the content team is all artists who do no programming, which I don't understand.  If that is the case, then yes, you cannot take one and replace another.  However, in our business, if someone on one team cannot finish a project (ie., quest bugs), then I might be pulled to help them work on it. 
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If you want it to succeed, focus on being constructive in bug reports etc. Don't get all emo in the forums that drives people away, that's the opposite of helping fyi. And why do I ask? If you trash the game and say it's broken, people will generally question why you in fact are here.
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The issue is known issues that aren't being addressed.
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Did this knowledge come to you in a dream? See it firsthand on a crystal ball? Oh wait, Tarot Cards! Did they tell you this?
 
My point is, you have no *cupcake*ing idea whether or not they are or aren't. I highly doubt it's this conspiracy BS in which most of you tend to think "The devs aren't listening." It's just you're impatient as *cupcake*. No legit business is going to ignore making money. Constructive criticism is fine, but throw a temper tantrum in the real world and see how many people take you seriously.
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The number of bugs reported from beta years and PTR that are subsequently ignored until the forums explode with them hitting live is a great place to start.
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I'm sure there are guides out there on how to not throw temper tantrums. People can start with those.
 
You have zero factual evidence that "devs aren't listening" and all the threads about how you're being ignored, is anyone at the studio itself when these guys are working? I mean has anyone heard them actually say "LoL, ignore?" I'm not going to say it doesn't have it's fair share of bugs, it does. But crying about it solves nothing, neither does pretending you know more than the company itself. Because, you don't.
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The only one that seems to be having a temper tantrum here is you.
Want an example? There are still bots here weeks after they appear. Weeks. Not bots that have been reworked around a fix, the same old bots.
I know they are working on stuff and as a someone not at 50 and not so into PvP I can play a lot easier than others.
But I can totally understand where all these feelings are coming from.
If you can't maybe you should just walk away.
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Of course, there are much worse ways to engage in a community discussion than passion, even a bit too much.
 
Smug contempt, for example.	
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