Null

==Introduction → Null==
After doing Ultra Instinct, you get flung high into the air.
A minute in, you start to glitch out.
10 minutes in, you already become invisible.
After 72 hours of floating in the Null Zone, you get teleported here.
==What is Null?==
 Null is a physically impossible difficulty in between Ultra Instinct and Mortifying. As this difficulty is physically impossible, no person can do this even after using beneficial tools. It used to be after El Vacio (OG), but that was in the past, so let's get to the point.
This difficulty is considered the practice grounds to prepare for Mortifying. This difficulty contains jumps that are nerfed versions of Mortifying's jumps. Jumps in this difficulty include jumps that have 20 studs in length, this is considered unfair for unchanged Roblox physics because the maximum possible is only a 16 stud. Since the difficulty of a jump after adding one more stud is exponential, 20 stud jumps may not be verified in the near future.
Towers in Null have jumps that can span 1/5 of the frame length and may have tight wallhopping sections paired with instakills on the floor and the frame edges. This may make the tower less appealing in design because of the use of red granite in unusual spots, this can make the tower score lower in fan games where impossible towers are allowed, such as the real UoFTE project. Either way, you won't beat it, and I don't suggest that you do, because it'll be angry. Now, let's get started.
==Icon Representation → Null==
I feel like this is the most pointless section in difficulty making. Whatever.
File:Null new.jpeg|linktext=It's just a gray background (similar to Nil) with three small, white dots (also called an ellipsis) at the bottom of the icon. As said in IT TRANSCENDS ALL, the three dots are the indicators of your death.|The Current icon of Null.
File:NewNull.png|linktext=Basically just the same thing as the current, just the dots are a bit further apart.|The Old icon of Null.
File:Null.jpg|linktext=The icon is just a lower quality version of the new one. The dots are more rounded, the background is a darker shade of grey, and the dots are bigger.|The Older icon of Null.
File:Annotation 2020-08-26 003245.jpeg|linktext=that one have again grey background and dots, but self dots now on center, also bg is slightly lighter.|The Oldest icon of Null.
===Current===
It's just a gray background (similar to Nil) with three small, white dots (also called an ellipsis) at the bottom of the icon. As said in IT TRANSCENDS ALL, the three dots are the indicators of your death.
===Old===
Basically just the same thing as the current, just the dots are a bit further apart.
===Older===
The icon is just a lower quality version of the new one. The dots are more rounded, the background is a darker shade of grey, and the dots are bigger.
===Oldest===
that one have again grey background and dots, but self dots now on center, also bg is slightly lighter.
==Obstacle Section==
===Baseline Null===
*20.625 stud jump (Climbable)
*19.5 stud Wrap
*6.25 stud Stickout
*19.25 stud jump (Unclimbable)
*19.98 stud Wraparound
===Low Null===
*21.26 stud jump (Climbable)
*20 stud jump (Unclimbable)
*6.57 stud Stickout
*20.18 stud Wraparound
*20.25 stud Wrap
===Mid Null===
*22.52 stud jump (Climbable)
*20.76 stud jump (Unclimbable)
*6.89 stud Stickout
*20.79 stud Wraparound
*20.75 stud Wrap
===High Null===
*22.89 stud jump (Climbable)
*20.86 stud jump (Unclimbable)
*7.01 stud Stickout
*21.01 stud Wraparound
*20.90 stud Wrap
===Peak Null===
*23.1 stud jump (Climbable)
*21.01 stud jump (Unclimbable
*7.12 stud Stickout
*21.25 stud Wraparound
*21.12 stud Wrap
==Towers in this difficulty==
====Fictional====
*Tower of The Nil Zone (ToTNZ) (Fictional)
*Steeple of Nullifying Places (SoNP) (Fictional)
*Citadel of The Nullifying Realm (CoTNR) (Fictional)
===Non-Fictional===
*None Currently.
===With this difficulty===
*Add here if it’s a Difficulty Chart Tower.
==Trivia==
*The difficulty's name, Null, is a word that is a synonym of Nil, a difficulty formerly used by JToH.
*Null is one of the oldest difficulties on the chart, being created on 26 August 2020.
**This makes Null a classic difficulty, as it was made before 2021.
==Continuing from this point.==
Congrats on doing this difficulty, most people wouldn’t be able to beat or even do the first jump. You deserve a pat on the back. If you’re ready to continue, do Mortifying. Good luck.