Cure wounds

Cure light wounds was a conjuration or evocation spell that healed minor injuries. After the Second Sundering it was simply called cure wounds.
==Effects==
The caster had to successfully touch the creature in order to cast this spell. Cure wounds healed a modest amount of damage when cast at its lowest level. If cast at higher levels, the potential healing increased with each level. This spell had no effect on undead creatures or constructs.
Before the Second Sundering, this spell could be used offensively against the undead. By laying their hand on a living creature, the caster channeled positive energy that healed a small amount of damage. In contrast, this inflicted damage on undead, because they were instead powered by negative energy. Willful undead creatures had a chance to avoid some of the damage.
This was one of the few healing spells available as an arcane spell to bards.
The oldest versions of this spell were reversible and called cause light wounds. They were cast in an identical manner, but had the exact opposite effect—harming live creatures and healing the undead.
==Components==
Only verbal and somatic components were required to cast this spell.
==Appendix==
===See Also===
===Appearances===
:;Novels
::Tymora's Luck
:;Video Games
::Baldur's Gate series • Icewind Dale series • Neverwinter Nights series
:;Card Games
::Spellfire: Master the Magic • 
===Gallery===
Cure light wounds.png|The symbol of the cure light wounds spell from Icewind Dale II.
Cure wounds 5e.png|The symbol of the cure light wounds spell from Baldur's Gate III.
* Tabasheer
===External links===
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===References===
Category:Reversible spells
Category:Necromancy spells
Category:Conjuration spells
Category:Healing spells
Category:Kara-Turan spells
Category:Bard spells
Category:Adept spells
Category:Artificer spells
Category:Cleric spells
Category:Druid spells
Category:Mystic spells
Category:Paladin spells
Category:Ranger spells
Category:Shugenja spells