Season 3 - Episode 14: Mail Order Corpse

==Synopsis==
Bjorn, Henry, and Sammie, with Judson's help, figure out that the blood monster is feeding off the blood of dead bodies. They come up with a plan to lure the blood monster into a large walk-in freezer at a local butcher now that they know it's weak to ice. Sammie also learns an ice storm spell as a backup plan. They get a corpse from H.U.N.T.E.R. and pull off their plan successfully. Instead of freezing the monster though, Sammie opens a Rift and sends it back to the Riftlands. Bjorn gets home in the early hours of the morning and finds Anthony is there, waiting for him. 
==Episode Description==
The heroes have the shell of an idea of how to defeat the monster. But how to lure it to them? 
==Key Events ==
* The 'alive' blood they have in the vial is actually blood from a dead body, bound together by magic. The pool of liquid blood they found turns out to be Bjorn's. They realize the blood monster is only after blood from corpses.
*Bjorn gets a corpse from H.U.N.T.E.R. and they lay a trap for the creature. It goes off without a hitch and Sammie opens a Rift to send it back to the RIftlands.
*Bjorn arrives home, only to find Anthony there waiting for him.
==Summary==
Bjorn, Henry, and Sammie try to figure out what to do about the blood monster. They've figured out that they need more ice to kill the creature. Sammie goes back to her apartment to find some tomes to look through for a better ice spell. Sammie finds pieces of an ice storm spell, but the magic seems to be witch or Rift magic. Henry finds a butcher downtown that has a large walk-in freezer they might be able to use. 
Once the tests are done, Judson explains the pool of liquid blood they found on the ground is an exact match for Bjorn's. He also discovers that the blood that is still 'alive' is actually dead, it seems degraded but held together by magic. 
With this new evidence, they surmise that the creature must be going after blood from dead bodies and not live ones. That must be why it left Bjorn's blood behind after injuring him at the church. They decide to use the walk-in freezer at the butcher as their plan A but if it gets loose, move to the ice storm spell as a backup. Sammie sends Miguel the pieces of the ice storm spell to ask if he knows of a 'clean' magic version and Miguel says he knows something he can teach her. Next, they try to figure out how to lure the creature to the butcher. The crew splits up for now. Sammie goes back to the Fort to get a crash course from Miguel and Bjorn and Henry go to set the trap for the blood creature. 
Back at the Fort, Gideon is waiting for Sammie at the docks. Gideon and Sammie walk back to Miguel's workshop together. Miguel explains that the main difference between the RIft magic version of the ice storm spell she found and the one he's going to teach her is where the magic comes from. Witches pull from the Rift and therefore have an infinite amount of magic they can draw from as long as they can manage it, therefore making that version much more powerful. Sammie, being a witch child, only has the magic within her to pull from. Miguel cautions her that it is very dangerous for her to use more magic than she has within her. He explains it's going to be a massive drain on her energy and to be very careful. Sammie practices making a small ice storm after her lesson from Miguel and is successful. 
Bjorn and Henry break into the butcher shop. They scope out the area and start plugging all the drains with rags and then freezing water on top so the blood monster can't escape. As Bjorn evaluates the scene, he reasons aloud that they probably need to leave a blood trail to lure the creature inside. Bjorn and Henry aren't sure that animal blood will work but think it's worth a try. Bjorn isn't able to get much blood out of the meat left in the shop, but puts it all in a bucket. They sit behind the butcher shop with the bucket of blood and the vial with the blood compass and wait to see if the monster will be attracted to them. They wait for a long time and nothing happens. 
Eventually, Sammie arrives at the butcher shop to meet Bjorn and Henry there. Bjorn realizes that their bucket of blood plan isn't working and they should try to acquire a corpse. He calls Indigo and asks for one to be brought to them. It takes an hour for the H.U.N.T.E.R. helicopter to arrive, but they are able to bring the corpse. Indigo says they'd like the body back if possible after they're done with it. They make a plan to leave the garage door and freezer door open to the butcher shop with the body, still in the body bag, sitting outside the garage. Two people will stay in the freezer and one will stay outside so that they can close the door to the freezer once the creature is inside. 
It takes a long time for the creature to appear. It's getting late and the crew begins to nod off. Sammie suddenly realizes the blood inside of the vial begins to ting excitedly like it did in the church. Sammie slaps Henry's arm to wake him up and they jump into action. Bjorn zips the body bag shut and drags the body into the freezer as the creature emerges from the woods nearby. Sammie steps inside the freezer as well, ready to use magic to help out. Henry stays outside to close the door. The blood creature passes by Henry and moves toward the freezer. 
The monster enters the freezer and starts to try and open the body bag to get to the corpse. Henry closes the door and the creature then turns its attention toward it to try and get back out. The creature seems to get scared and starts to quiver. It also doesn't seem to be freezing very quickly. Bjorn calls over to Sammie and tells her they should just send this thing back to the Rifts instead. Sammie opens a Rift underneath it. The blood creature holds onto the edges of the floor before it falls through. Bjorn is close enough to watch it fall through into the sand below. The creature attempts to come back through but Sammie closes the portal before it does. Bjorn opens the door and Henry is confused as to where the creature went, but Bjorn and Sammie explain they sent the creature back into the Rift. 
Bjorn sends the corpse back to H.U.N.T.E.R. and ties up any other lose ends they have before heading home. It's quite early in the morning by the time he gets there. When he steps into his house, he realizes something is wrong. He senses someone is there and turns on his dragon eyes to see better in the dark. He sees a familiar figure sitting on his couch - it's Anthony. He calls Bjorn by his real name and tells him they need to talk. 
==List of Appearances==
*Bjorn Olafson
*Henry Marlowe
*Sammie Overbrook
*Judson Stone
*Gideon Marlowe
*Miguel Rodriguez
*Bloodmoeba
*Anthony Overbrook
==Roll Tracker==
Player/Character	Move 	Roll	Result
Hannah/Sammie 	The Sacred Texts 	7 	Mixed Success
Wesley/Henry 	Investigate a Mystery	13 	Full Success
Andrew/Bjorn 	Investigate a Mystery	8 	Mixed Success
Hannah/Sammie 	Use Magic: Ice Storm 	11 	Full Success
Andrew/Bjorn 	Act Under Pressure 	10 	Full Success
Andrew/Bjorn 	Act Under Pressure 	12 	Full Success
Andrew/Bjorn 	Sharp 	12 	Full Success
Andrew/Bjorn 	Deal with the Agency 	10 	Full Success
Andrew/Bjorn 	Luck 	8 	Mixed Success
Hannah/Sammie 	Rift Roll 	8 	Mixed Success
Andrew/Bjorn 	Act Under Pressure 	10 	Full Success
Andrew/Bjorn 	Sharp 	10 	Full Success
==Arc Totals==
Player	Harm Dealt
Andrew	0
Hannah	1
Wesley	0
Player	Harm Taken Before Armor
Andrew	1
Hannah	1
Wesley	0
Player	Harm Taken After Armor
Andrew	1
Hannah	1
Wesley	0
Player	Full Successes
Andrew	8
Hannah	13
Wesley	6
Player	Mixed Successes
Andrew	6
Hannah	11
Wesley	3
Player	Failures
Andrew	3
Hannah	0
Wesley	2