Alchemist

The is a playable character. He appears to be wearing a brown hooded robe and a cadet blue bandana, with a tank of poison strapped to his back.
Once unlocked, he can also be encountered during a run as an NPC. Upon interaction, he will offer a potion that can either heal the player for 1-2 health, or Poison the player for 3 ticks.
==How to unlock==
The Alchemist can be unlocked at the cost of 5,000 gems.
Each upgrade changes the stats slightly.
#+1 HP - cost: 500 gems
#+1 Armor - cost: 1,000 gems
#+20 Energy - cost: 1,500 gems
#Skill Cooldown - cost: 2,000 gems
#Skill Upgrade - cost: 2,500 gems
#"Immune to poison gas and slow effect, increase poison damage to monsters" buff - cost: 5,000 gems
#Enhance Starting Weapon - cost: 8,000 gems
==Statistics==
The 's HP and armor are both on the high side. Most characters have less in one of the two stats. His other base stats are average.
==Alternate Skins==
The currently has 18 alternate skins, which include:
*10 gem skins
*4 paid skins
*2 fragment skins
*1 fish chip skin
*1 season mode reward skin
==Skill 1 - Gas Grenade==
;Basic 
:Throw bottles filled with poisonous gas, which inflict AoE damage and slows down enemies. Enemies will be poisoned over time. After 3 stacks of the poison effect, enemies will take higher damage and infect enemies nearby.
*The throws a single poison bottle forward at the closest target, or to the moving direction of if there is no target in sight.
**The poison bottle flies continuously in a straight line at a high speed until it breaks or despawns.
**When the bottle hits any obstacles or Enemies, it will break and create a green poison pool. Otherwise, the bottle will despawn after roughly 5.25 seconds of traveling. 
**The bottle deals no damage to the enemies upon breaking. Also, it will not create a poison pool when it despawns.
*The poison pool lasts for 6 seconds, and it covers a 3 tiles radius area.
**Allies and teammates will not take damage from this poison pool.
**Enemies inside the radius will take 4 damage every 0.5 seconds. They are also inflicted with the poison and slow status effects.
**The poison status effect caused by this skill can level up over time, up to level 3.
***At level 1, inflicted enemies emit green light. They take 3 damage per second. It lasts 2 seconds.
***At level 2, inflicted enemies emit blue light. They take 4 damage per second. It lasts 2 seconds.
***At level 3, inflicted enemies emit purple light. They take 5 damage per second. It lasts 6 seconds.
**Re-inflicting the status effect will extend its duration.
**The time required for the status effect to level up can be shortened if the target is affected by multiple pools.
**When Staff of Relic Flames is used on the poison pools, they will cause explosions and will be converted into fire pools.
*The skill cooldown is 6 (4) seconds, and it starts as soon as the bottle is thrown.
*Gas Grenade can be further enhanced when paired with the following Buffs:
** - Allows to throw 2 extra bottles at the same time. 3 bottles will spread out in a cone as they fly.
** - Increases the poison pool's damage by 1, and the damage of the status effects by 2 across all levels, from 3/4/5 to 5/6/7.
** - Extends range and duration of the poison pool. Increases the damage by 1.
;Skill Upgrade
:The number of bottles increases. 
*Increases the number of bottles of each skill use by 2, stacked with Shotgun Buff.
**The bottles will fly out in a conical spread with a 20° angle between bottles. Accuracy Buff has no effect on the spread angle.
**When standing within the range of multiple poison pools, enemies take damage from all of them. Additionally, the poison status effect stacks faster and lasts longer.
;Mentor Upgrade 
:Slow down enemies longer. A poison barrel spawns amid the poisonous gas.
*Extends the duration of the slow status effect by ?? seconds.
*When breaking, each poison bottle will spawn a poison barrel along with the poison pool.
*The poison barrel will break after 7 seconds or after taking damage. The broken barrel spawns a poison pool.
==Skill 2 - Elemental Potions==
;How to unlock 
:Use 8,000 gems to unlock this skill.
;Basic
:Throw out a Gas/Fire/Freeze potion in turn, which inflict AoE damage. Chance to poison/burn/freeze enemies. Starts with 2 charges.
*Throws an elemental bottle toward the nearest enemy in sight, upon landing, creates a corresponding elemental pool.
**'s throw range is roughly 8 tiles.
**Each thrown bottle will have only one element, and they cycle in the following order: poison > fire > ice > poison...
**Only poison and fire bottle will explode when break. This explosion will deal 8 damage to enemies in an area.
**All elemental pool covers a 3 tiles radius area and deals damage to enemies every 0.5 seconds.
***Poison pool deals 1 damage per tick, can inflict poison status effect, last 6 seconds.
***Fire pool deals 2 damage per tick, can inflict burn status effect, last 5 seconds.
***Freeze pool deals 1 damage per tick, can inflict freeze status effect, last 5 second.
*This skill cooldown is 4 (3) seconds, and it can stack up to 2 uses.
*Elemental Potions can be further enhanced when paired with the following Buffs:
** - Allows to store 1 more use.
** - Extends range, duration of the elemental pool. Increases the damage by 1.
** - Increases the corresponding elemental pool's damage by 1, increase the status effect effectiveness.
;Skill Upgrade
:Starting charges +1. 
*The skill can store one more use, up to 3 (4 with Combo Buff).
;Mentor Upgrade
:Slow down enemies longer and increase damage range.
*Increases the size of all pools by 20%.
*Enemies affected by poison pools will be slowed down for 4 seconds. 
==Skill 3 - Concoction==
;How to unlock 
:Pay $1.99 to unlock this skill.
;Basic 
:Concoct a potion that has an unknown effect. After you take it, you can gain a buff for a short duration. One potion is made with up to 4 type of herbs.
*The is equipped with a weapon named "Concoction" - A bottle with random ingredient(s) in it.
**Each ingredient added into the bottle will consume 1 charge of the skill. The skill can hold a maximum of 3 charges by default.
**This action (tap on the skill button) will consume all charge of the skill to fill up the bottle. Overflow charge(s) will not be consumed, however.
**This bottle can only hold up to 3 ingredients, despite the description said 4.
**Concoction does not take up a weapon slot, just like Qian-kun Punch. Also, It is not possible to carry multiple potions at the same time.
**While holding the Concoction, the player can:
***Add ingredient(s) if the bottle is not yet full using the .
***Drink Concoction by tapping on the .
***Drop Concoction on the floor by tapping on the .
***Swap between Concoction and other Weapons that they are current carry using the .
*Different ingredients have different effects when drank:
** - Restores 1 health. (12.5% chance to appear)
** - Restores 30 energy. (12.5% chance to appear)
** - Grants the Armor Boost status effect for 6 seconds. (25% chance to appear)
** - Increases movement speed by 2 for 6 seconds. (25% chance to appear)
** - Increases fire rate by 50% for 6 seconds. (25% chance to appear)
**If for any method the player gains multiple copies of the same ingredient, their effects can stack, but not the duration.
*The skill cooldown is 5 (4) seconds, and it can stack up to 3 charges.
*Concoction can be further enhanced when paired with the following Buffs:
** - Increases the skill's maximum charge by 1.
** - restores extra 1 health and 15 energy respectively. Extends the buff duration of by 2 seconds. 
;Skill Upgrade
:Add one extra portion of a random ingredient to the potion 
*Each concoction can contain up to 4 ingredients.
*The skill can hold 1 extra charge, stack with Combo Buff.
;Mentor Upgrade
:Max ingredients +1.
*Each concoction can contain up to 5 ingredients.
*The skill can hold 1 extra charge.
==Quotes==
===Interaction in the Living Room===
*"Want a drink?"
*"I got two new flavours."
*"Which flavour shall I pick today?"
: As Scorpyra: 
*"Golden Cicada will be mine to rescue!"
*"I just want to keep him accompanied during his pilgrimage."
*"Who doesn’t like the adorable me?"
*"Monkey king? A defeated foe is such."
: As Taurus: 
*"In gold's glimmer..."
*"Riches we may adore.."
*"But justice's worth.."
*"Oh... it matters more!"
*"Well, a good poem all right!"
: As Zuo Ci - Yuanfang: 
*"Heh, that was child's play."
*"How mediocre."
*"How did Dong Zhuo get those incredible weapons?"
*"You simply won't understand the mystery."
:When interacted in the Living Room with the Mahjong table:
*"Lost again!"
:When interacted in the Living Room during the Chinese New Year update, prior to Update 2.5.0:
*"Want a drink? Spring Festival Special"
===During a run as an NPC===
*"Freshly brewed potion, want a drink?"
*"How are you feeling?"
==Trivia== 
*Before Update 1.5.0, by talking to the during a run and get healing, the value would not be 1.
*The "Chinese New Year" skin is based on the Chinese God of Fortune (财神).
*The NPC is not affected by the Potion effectiveness Buff.
*The Toxic Corps skin is a reference to Death Korps of Krieg from the game Warhammer 40k.
**When added in Update 2.0.0, this skin was throwing pieces of popcorn instead of gas bombs.(This could be the skill visual effect for his Popcorn skin found in game files.)
**There was also a glitch that it cannot be registered in the cellar.
*Elemental Potions was added in Update 2.2.0.
*In Update 2.7.0 his 2nd skill was changed, so he threw the potions in a fixed distance. In Update 2.7.2 it was changed back, but the skill cooldown was increased.
*Concoction was added in Update 2.8.0.
*In Update 3.0.0, 's default, Toxic Corps and Ogre Aoyin skins received a retexture.
*In Update 3.4.0, Gas Grenade was buffed, introducing the poison marks mechanic.
**At this point, the poison pool still dealt 2 damage by default, and the only poison stack level affected by was level 3, dealing 3 damage by default and 5 with said Buff.
***In Update 4.0.0, the poison pool's base damage was increased by 2, the level 3 poison stack began dealing 5 damage by default, and all poison stack levels increased in damage by 2 when paired with .
****In Update 5.5.0, the damage of the poison pool was reduced by 2, with the old increase being considered a bug.
*****Above change was reverted in update 5.5.2, with the reduction deems abnormal.
*The Gas Grenade skill can be affected by the Statue of the Berserker, such that the thrown potions have bigger hitboxes and deal 4 damage, 5 damage with the Poison Buff, per 0.5 seconds instead of 2 or 3. The poison pools themselves are not affected, however.
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ru:Алхимик
pt-br:Alquimista
zh-tw:煉金術士
es:Alquimista
Category:Characters