Lost City (Brainbusted!)

Lost City is the 3rd world in Plants vs. Zombies 2: Brainbusted!, unlocked after beating 2-15: "Dead Men Tell No Tales". This world seems to be set during the early 20th century, as the city seems to have been decaying for a long time and the zombies appear to be from a more modern era of exploration, and there are planes which are invented in 1903. This world seems to exhibit themes similarly to that of famous adventure movies such as Indiana Jones.
This world is based on the "lost world" of Maya. The world is based on an ancient city found in a rainforest in Guatemala. The temple, which is in this world's icon and island, is a form of a Tikal Temple.
The main environmental modifier of this world are Gold Tiles. When a plant is placed on a Gold Tile, it will immediately give the player 25 sun, and then produce another 25 sun every 20 seconds until eaten, crushed, or moved by the zombies. The same will happen when another plant is replanted on the tile.
The main surprise attack for this world is the "Parachute Rain!", where Lost Pilot Zombies descend on the middle columns, staying there for a few seconds, eating any plant below them, and then falling to the ground to start walking towards your brains.
== Game description ==
Discover the vanished city of gold, where sun is plentiful and misplaced zombies abound! Use special tiles for extra sun, for these treasure-seekers are no idol threat!
==Plants==
===Adventure plants===
* - Stallias slow down and knockback zombies with a puff of perfume.
* - Squashes will smash the first zombie that gets close.
* - Bonk Choys rapidly punch nearby enemies that are ahead or behind them.
* - Red Stingers fire shots at full force when close to home, and become more defensive further from it.
* - Endurians are defensive plants that deal damage to zombies attacking them.
=== TimeTear™ plants ===
* - Nightshades are shadow plants that smack zombies with slappy leaves. Hurls and regrow its leaves when powered by other Shadow plants.
=== Balance changes ===
*
*
*
*
*
==Zombies==
===Normal zombies===
* Adventurer Zombie - Regular expertly-coiffed moustache zombie.
* Conehead Adventurer - His expedition cone makes him twice as tough as normal adventurers.
* Buckethead Adventurer - His rugged bucket provides considerable protection from damage.
* Adventurer Flag Zombie - Marks the arrival of a huge intrepid "wave" of zombies.
* Lost Pilot Zombie - Drops in past defences, hanging around for a bit.
* Excavator Zombie - His shovel blocks projectiles and digs up plants and throws them behind him.
* Parasol Zombie - Parasol provides protection from lobbed projectiles.
* Imp Porter - Drops pack on Gold Tiles; pack becomes tent from which zombies emerge.
* Porter Gargantuar - Terrifying behemoth of exploratory fury.
* Archaeologist Imp - Gets tossed past most defenses, then explores on foot.
* Turquoise Skull Zombie - Rapidly steals sun, absorbing them to fire a laser that deals devastating damage to your plants.
*Golden Curse Zombie - Absorbs the power of a Golden Tile, disabling it and turns the first plant it reaches into gold.
===TimeTear™ zombies===
* - Opens a secret door to allow zombies to travel quickly
===Balance changes===
*
* 
==Levels==
===Main levels===
Day 	Plants 	Zombies 	Flags	Notes 	Prize
2-1: "Fortune and Glory" 	Choice 	 	 	 	
2-2: "Struck Gold" 	Choice 	 	 	 	
2-3: "Brainy Luggage" 	Choice 	 	 	 	
2-4: "Death, From Above!" 	Choice 	 	 	Objective:Don't let the zombies trample the flowers	
2-5: "Wobbly Wacky Whacking, Wackily"	 	 	 	level 	
2-6: "Hot Sunny Day" 	Choice 	 	 	Objective:Produce at least 5000 sun 	
2-7: "Bugging Out" 	Choice 	 	 	 	
2-8: "King Midas" 	Choice 	Golden Curse Zombie	 	Objective:Don't plant on Dave's mold colonies 	
2-9: "Lost Quarry" 	Choice 	Golden Curse Zombie	 	 	
2-10: "Whacky Exploration" 	 	 	 	level 	
2-11: "Terror Colorized in Turquoise"	Choice 	 	 	Objective:Don't lose more than 8 plants 	
2-12: "Double Trouble" 	Choice 	 	 	 	
2-13: "Sacred Botany" 	ChoiceEndangered: x3	 	 	level 	
2-14: "Bygone Gargantuan Masses" 	Choice 	Golden Curse Zombie	 	Objective:Survive without any sun producers 	
2-15: "The Last Crusade" 	 	Golden Curse Zombie	 	level 	to
===TimeTear™ levels===
Day 	Plants	Zombies 	Flags	Notes	Prize
2-Δ: "$100 Metal Detector"	Choice	 	 	 	The Stairmaze Quest
2-ΔΔ: "Teleportation" 	Choice	Golden Curse Zombie