Feca/Strength

== Introduction ==
The Strength-based Feca trades range for sheer melee power. In early and mid levels, the damage output of this build far outstrips that of other builds, although it does depend on having a good weapon. This makes them less dependent upon others for leveling, as battles will go by faster. From this version, in addition, the power of the shields does not depend on intelligence but on the level of the character (they gain +5% every level), so a strength feca isn't only a damage-based character, but can reduce damage as well as an intelligence Feca does. When out of range, Blindness can provide some relief with minor damage and AP removal.
The true power of this build is revealed at mid levels, when Backlash becomes available. In fact, this spell can deal much more damage to a single target than the Burning Glyph. As its range can make it a bit tricky to use, Teleglyph might prove very useful.
To capitalize on the AP removal effect of Blindness, it is reasonable to develop a variant that incorporates Wisdom and disabling glyphs, such as Paralysing Glyph and Glyph of Blindness.
== Soft Caps ==
All points should be placed into Strength, preferably with the help of scrolling. For variants that wish to also disable the enemy, scrolling Wisdom is also recommended.
== Spells ==
=== Primary Spells ===
The following spells are essential for this build. A weapon Skill is also very important, especially for both early and epic levels that rely on weapon damage.
Icon	Name 	Level	Element 	Short description
 	Reinforced Protection	Any 	N/A 	Raises each element resistance for a minimal AP cost. Should be used along with Backlash.
 	Blindness 	1 	Neutral 	Does a small amount of Neutral damage and takes some AP.
 	Earth Armour 	1 	Earth, Neutral 	Reduces Neutral and Earth damage.
 	Backlash 	48 	Earth 	Short range linear Earth attack.
 	Teleglyph 	60 	N/A 	Teleports the caster several squares.
 	Feca Shield 	80 	N/A 	Greatly raises each element resistance.
 	Glyph of Repulsion 	100 	Fire, Water, Earth	Deals Fire, Water and Earth damage. Contrary to most glyphs, works at the end of one's turn.
=== Secondary Spells ===
The following spells may or may not be important depending on the variant.
Icon	Name 	Level	Element	Short description
 	Spell Rebound 	3 	N/A 	Can reflect an offensive spell back to the caster.
 	Aqueous Armour 	17 	Water 	Reduces Water damage and increases AP loss resistance.
 	Immunity 	21 	N/A 	Gives the Invulnerable status, making immune to any form of damage.
 	Shiver 	26 	Air 	Attracts enemies and deals Air damage in a cone.
 	Truce 	36 	N/A 	Reduces a lot of damage, effects every character on the battlefield.
 	Glyph of Blindness 	54 	N/A 	AP loss glyph.
 	Paralysing Glyph 	90 	N/A 	MP loss glyph.
 	Summoning of Feca Dopple	200 	N/A 	Summons a Feca Dopple.
== Builds ==
These are the Strength Feca guides available on Wikia:
* Feca/Strength/1
* Feca/Strength/2
* Feca/Strength/3