Report 377

Report #377
Skillset: Aethercraft Skill: None
 Org: Shofangi Status: Rejected May 2010
Furies' Decision:
We do not find this to be necessary.
Problem: Algontherine essence accumulation currently goes wasted since most
people would rather continue their aetherbashing groove than stop, fly to a
godrealm, dock and offer.
[A: 0 R: 0] Solution #1: Enable either the command chair or empath grid to
 imbue items with algontherine essence just like
 influencers can with esteem.
Player Comments:
---[Viynain on 5/4 @ 06:54 writes]:
I heartily agree! Algontherine essence is really, really just going to waste
right now considering most of the serious aetherhunters won't disrupt their
routine just to get some measure of karma for offering. Even if they made the
process of imbuing things with the essence not give karma, that'll still
probably get more use of this mechanic than how it is currently.
---[Kalin on 5/4 @ 09:15 writes]:
How about allowing your ship to be attuned to a god, similar to how squads can
be attuned to an org, and any essence gained while "attuned" just goes directly
into the god's tummy? Make it cost X amount of power or something to attune.
---[Lehki on 5/4 @ 18:30 writes]:
Suppose Solution 1 is better then nothing, but it takes away some of the flavor
of it. Something that still requires a trip to the god's realm, but just not as
often would be ideal I think. Something like Kalin's suggestion, or upping the
total amount a ship can hold by a LOT, probably something in the range of a
million or more.
---[Viynain on 5/4 @ 18:42 writes]:
I wouldn't mind Kalin's suggestion at all. I don't agree with Lehki's suggestion
though considering that even with a 10x larger essence capacity, I -know- for a
fact that serious aetherbashers (who you're aiming to appease with this ability
in the first place) will not disrupt their groove to fly over to a godrealm and
offer. It takes out considerably from the time spent that can be used to kill
things just for the tiny gain of a few karma and essence.
---[Lehki on 5/4 @ 20:52 writes]:
I didn't do any calculations, so I have no idea how much essence in total a long
bash would make and was just throwing something out there, but I was aiming for
a range that even people who spent 4-5 hours straight bashing dragons or
whatever would only need to make one trip when they were done. Maybe even just
don't put any cap on the total amount, but make it leak essence over time if you
go over a certain amount, like if you took too long to offer corpses and they
started decaying.
---[Viynain on 5/5 @ 22:36 writes]:
I -might- see the mechanic being used if there we no cap to the essence gathered
by the algontherine, but other than that, just a larger cap on essence gain
would still lead to the mechanic not being used still.
---[Talan on 5/18 @ 02:29 writes]:
I'm actually not in favor of this, mostly because I still have visions of
shrine-beacons in aetherspace that we can erect and bombard for particles and
warp through to reach the godrealms. Also I think the trade-off of great
experience for not really any offerings/karma is a fair one.
---[Fillin on 5/19 @ 02:32 writes]:
I agree with Talan. Pretty much the only advantage regular bashing has left over
aetherbashing is corpses for essence. Actually, this would infringe not only on
bashing's advantage, but also influencing's advantage in being able to save that
essence for later as esteem.
---[Inagin on 5/23 @ 21:41 writes]:
Allow the Font of the Gods to work with offering from an aethership!