Changelog/2024/September 11

Hello!
Now that the Artist's Abode update has been out for a little while now, we have taken a look at dye drop chances across the board and have decided to make some additional tweaks. This alpha also includes a couple of the mining changes from the last alpha along with miscellaneous QoL and bug fixes.
== ► Mining Changes ==
This alpha contains previously tested changes to mining, which you can read about here.
== ► Dye Changes ==
=== ➥ Drop Rate Changes ===
* Periwinkle Dye's drop rate now scales based on mob level
** Level 1-99 Runic Mobs: 1/500k > 1/500k (unchanged)
** Level 100-199 Runic Mobs: 1/500k > 1/400k
** Level 200-299 Runic Mobs: 1/500k > 1/300k
** Level 300-399 Runic Mobs: 1/500k > 1/200k
** Level 400+ Runic Mobs: 1/500k > 1/100k
* Midnight Dye drop rate now drops more frequently from rarer Spooky Festival mobs
** Trick or Treater, Wither Gourd, Phantom Spirit, Scary Jerry, Wraith, Crazy Witch: 1/1m > 1/1m (unchanged)
** Werewolf, Nightmare, Scarecrow: 1/1m > 1/500k
** Headless Horseman, Phantom Fisher, Grim Reaper: 1/1m > 1/50k
* Iceberg Dye now only drops from Winter Sea Creatures
** Frozen Steve, Frosty: 1/1m
** Grinch, Nutcracker: 1/500k
** Yeti, Reindrake: 1/50k
* Aquamarine Dye now only drops from traditional Sea Creatures
** Squid, Sea Walker, Night Squid, Sea Guardian, Sea Witch, Sea Archer, Rider of the Deep, Water Worm, Poisoned Water Worm, Agarimoo: 1/5m
** Guardian Defender, Deep Sea Protector, Carrot king, Oasis Sheep, Oasis Rabbit: 1/500k
** Water Hydra, Sea Emperor, Abyssal Miner: 1/100k
* Pelt Dye Drop Rate Changes
** Trackable Animals: 1/1m > 1/250k
** Untrackable Animals: 1/750k > 1/200k
** Undetected Animals: 1/500k > 1/150k
** Endangered Animals: 1/250k > 1/100k
** Elusive Animals: 1/250k > 1/10k
* Frostbitten Dye Drop Rate Changes
** Umber and Tungsten Corpses: 1/250k > 1/100k
** Vanguard Corpses: 1/50k > 1/10k
* Celadon Dye Drop Rate Changes
** Bacte: 1/20k > 1/10k
** Blobbercyst: 1/100k (new!)
* Nadeshiko Dye Drop Rate Changes
** Supreme Experiment: 1/50k > 1/75k
** Transcendant Experiment: 1/25k > 1/50k
** Metaphysical Experiment: 1/10k > 1/25k
* Mocha Dye Drop Rate Changes
** T1 Potions: 1/100m > 1/100m (unchanged)
** T2 Potions: 1/5m > 1/5m (unchanged)
** T3 Potions: 1/2.5m > 1/2.5m (unchanged)
** T4 Potions: 1/1.5m > 1/1m
** T5 Potions: 1/1m > 1/750k
** T6 Potions: 1/750k > 1/500k
** T7 Potions: 1/500k > 1/250k
** T8 Potions: 1/250k > 1/100k
* Brick Red, Celeste, Matcha, Byzantium, and Flame Dye Drop Rate Changes
** T1 Slayer: 1/15m > 1/10m
** T2 Slayer: 1/5m > 1/2.5m
** T3 Slayer: 1/2.5m > 1/1m
** T4 Slayer: 1/1m > 1/500k
** T5 Slayer: 1/500k > 1/250k
* Sangria Dye Drop Rate Changes
** T1 Slayer: 1/150k > 1/100k
** T2 Slayer: 1/100k > 1/80k
** T3 Slayer: 1/75k > 1/60k
** T4 Slayer: 1/50k > 1/40k
** T5 Slayer: 1/25k > 1/10k
* Tentacle Dye Drop Rate Changes
** Kuudra Basic Tier: 1/250k > 1/100k
** Kuudra Hot Tier: 1/200k > 1/80k
** Kuudra Burning Tier: 1/150k > 1/60k
** Kuudra Fiery Tier: 1/100k > 1/40k
** Kuudra Infernal Tier: 1/50k > 1/20k
* Cyclamen Dye Drop Rate (from Cinderbats): 1/2.5m > 1/250k
* Dark Purple Appearance Rate: 1/500 > 1/400
* Fossil Dye Appearance Rate: 1/1m > 1/500k
* Jade Dye Drop Rate: 1/2m > 1/500k
* Holly Dye Drop Weight: 0.00025 > 0.000125 (twice as rare)
* Dung Dye Drop Rate: 1/500k > 1/250k
* Carmine Dye Drop Rate (from Plhlegblast, Thunder, and Lord Jawbus): 1/250k > 1/50k
=== ➥ Other ===
* Special Zealots can now drop Pearlescent Dye
* Secret Dye now goes directly into your inventory when found
* Dyes can now be previewed directly from the Dye Compendium
* Updated the Dye Donation menu to better illustrate that Fire Sale Dyes cannot be donated
* Listed drop chances for a Dye in the Dye Compendium now always show from rarest to most common
* Added an Anvil to the Artist's Abode so that you can apply Dyes more easily
* Swapped the positions of the Bucket of Dye and Dye Compendium in Vincent's menu
* Fixed Holly Dyes dropping from all Gifts, rather than just Red Gifts
* Fixed not being able to claim the Dark Purple Dye out of a Dark Auction after just winning it in a Dark Auction
== ► Quality of Life ==
=== ➥ Dungeon Changes ===
* Ice Fill puzzle now rewards 2 Blessings (was 1)
* Ice Fill puzzle now only spawns on Floor 7 (was Floor 3 and above)
* Higher or Lower puzzle is now only in Floor 3 and above (was Floor 2)
* Sped up the animation that plays for the Higher or Lower Puzzle
* Changed an outdated Dungeon Quiz question that asked about a Painter in The Hub
* Quiz Answers will now appear twice as quickly
* Added a button for Uncommon items to the Salvage menu
=== ➥ Other ===
* All instances of Scavenger VII on weapons are now Scavenger VI
* Added a Diamond Jacob's Contest Emblem for getting a Diamond Medal in all crops
* Added Chocolate Syringes and Mana Disintegrators to the Bazaar
* Separated Boss Corleone from the Grunt Bestiary (kills have been tracked retroactively)
* Added a Private Island Bestiary for Bats (200 to max)
* Added a hard cap of 2b Mithril/Gemstone/Glacite Powder and Essence
* Changes to Glacite Powder drop rates from Frozen Corpses
** Lapis Corpses
*** OLD: 500 Glacite Powder
*** NEW: 1,000 - 2,000 Glacite Powder
** Tungsten/Umber Corpses
*** OLD: 2,500 Glacite Powder
*** NEW: 5,000 - 10,000 Glacite Powder
** Vanguard Corpses
*** OLD: 25,000 Glacite Powder
*** NEW: 25,000 - 50,000 Glacite Powder
* Each Pest turned in to Phillip now gives a flat +5 Farming Fortune, rather than scaling (still caps at 40 Pests)
* Frozen Skin Essence Shop perk now gives Cold Resistance (was giving Defense on Jerry's Workshop)
* Ascension Ropes can now be used to escape a Glacite Mineshaft
* Added /stats as an alias for /equipment
* Added /warp nuc as an alias for /warp nucleus
* Bingo profiles can now use /bank
* Using /getfromsacks without specifying a value now pulls out only 1 item
* Added 2 Combat Slots to the Phantom Rod
* Overhauled Kat's dialogue for when she is Pet Sitting so that it is more informative
* Slayer regen timer is now paused while Riftstalker Bloodfiends are in Mania
* Pure Mithril Gems can now be salvaged for 100 Diamond Essence
* The holograms in front of the Crystal Statues now give helpful hints on how to get each Crystal
* Items dropped from breaking Minion Storages will now go directly into your sacks
* Adjusted the size of the Zealot Bruiser Hideout so that Zealot Bruisers no longer spawn in the main area of The End
* Supercrafting Minions no longer gets rid of Mithril Infusions
* You can now purchase EXP Bottles while in the Experimentation Table menu
* Zones of the Deep Caverns will now unlock for teleporting even if you haven't talked to the Lift Operator
* Changed the colors of the spawning particles so that they align with the Slayer Boss you are spawning
* EXP Share now automatically disables once a Pet reaches Level 100
* Selling Lil' Pads to Kay in The Rift now has a confirmation menu
* Added a progress bar to the Lifetime Chocolate Milestones item lore
* Gave the Lazy Miner's Pickaxe the Efficiency I enchantment
* Vincent will now have a Mole Pet equipped after you have earned his Abiphone contact
* Moved the Glacite Golem Pet to the Master tier of the SkyBlock Guide (was the Skilled tier)
* Updated the textures for Beetle and Cricket Pests
* All references to "The Garden" are now colored green
* Changed the warp pad message colors for the Election Room and Community Center
* Removed the chat message mentioning you picked the lock on a Crystal Hollows Treasure Chest
* Updated the item lore of Ditto Skulls to better describe their functionality (visual only)
* Added a +1x base multiplier to the Chocolate Production icon for clarity (visual only)
* All Deployables now use coherent item lore to describe their abilities
* Updated the coloring of some Crystal Hollows commissions
== ► Bug Fixes ==
* Fixed Melons/Mushrooms being counted inconsistently between their Collections/Crop Milestone counters
* Fixed X, Y, and Z not going into Nether Sacks
* Fixed Dungeon Power Stones not getting deleted despite being in your Personal Deletor
* Fixed Zombie Commanders being able to kill Blazes in the Higher or Lower puzzle
* Fixed an instance where balloons spawned from Bonzo's Staff could go through walls
* Fixed Terror Armor's Tiered Bonus working on Star Sentries
* Fixed an issue where you were able to reset your Heart of the Mountain multiple times in succession
* Fixed Experience Bars visually being replaced by the Killer's Experience Bar due to Loot Sharing
* Fixed Mycelium turning into Dirt when Sulphur Ore landed on it, rendering them unbreakable
* Fixed Gunpowder Collection level up messages navigating you to the Sulphur Collection menu when clicked
* Fixed Treasure Chests saying you need to aim at 0 particles even though you just maxed the Great Explorer perk
* Fixed several grammatical issues in the Inferno Demonlord menu
* Fixed a grammatical issue in the Blaze Minion item lore
* Fixed sometimes being able to catch 2 Golden Fish from a single Golden Fish spawn
* Fixed Power Scrolls applying stat increases despite an ability not actually activating
* Fixed /gfs not working properly for certain Gemstones
* Fixed Conjuring being able to activate Mage Class Abilities even if you weren't a Mage
* Fixed some Garden Plots having the incorrect Preset shown when creating a new Custom Preset
* Fixed a grammatical issue when toggling Plot Holograms
* Fixed a grammatical issue in the Refined Mind Mining Fiesta Perk item lore
* Fixed the Spider Whisperer perk on the Spider Pet not mentioning that it works on Cave Spiders
* Fixed being able to use Frozen Blaze Armor despite not meeting its requirements
* Fixed some signs showing up in the Crystal Hollows
* Fixed Gemstones dropped from Treasure Chests not contributing towards Commissions in the Crystal Hollows
* Fixed an exploit that allowed for players to get higher than intended Speed while in The Rift
* Fixed being able to add multiple Etherwarp Conduits to the Aspect of the End/Void
* Fixed the Spirit Mask not saving the player from dying to Dungeon Traps
* Fixed Lonesome Miner not working at the edge of the Crystal Hollows
* Fixed a miscolored character in the seasonal cosmetics reminder message
* Fixed an error when clicking a Slimeball in the daeL recipe
* Fixed players getting kicked from viewing a museum when going too high
* Fixed Jacob's dialogue mentioning Finnegan's GOATed perk despite it not being active
* Fixed an issue with the Active/Inactive text in the Beacon Widget
* Fixed a misleading error message ("too much light") from Mushroom Minions
* Fixed being able to feed the Staff of the Volcano to Cows and Sheep
* Fixed a grammatical issue in the Tactician's Sword item lore
* Fixed a miscolored character in the Glacite Autopet rule description
* Fixed the source text for the Bubba and Crumbly Magical Powers
* Fixed an issue where Tier XII Minions were not being visually counted in the SkyBlock XP task progress bar
That's all for today!