Vehicles/SCHREK PPC

==Description==
Developed by Aldis in 2813 to overcome the heat issues which hampered the effectiveness of their Demolisher tank, the company took an entirely different tack, replacing the Demolisher's mammoth autocannons with a trio of PPCs and enough Heat Sinks to fire them continuously. While highly effective when firing from cover and the perfect partner to the short-ranged Demolisher, the design is unpopular with crews due to the Schrek's limited mobility and pitifully low seven tons of armor, which makes it highly vulnerable to counter-battery fire.
Missions	Source 	Affinity
5 	Generic 	Warrior: +1 Piloting Boost
10 	Generic 	Veteran: +1 Guts Boost
40 	NarrowLow Profile 	Hull Down: +1 Defense, -5% Visibility (Quirk)
60 	Crew Compartment (2)	Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors (Gear)
60 	Generic 	Master: +1 Tactics Boost
80 	Turret Systems (5) 	Hunter/Killer Team Training: Multi-Target & Breaching Shot Ability (Gear)
100 	Generic 	Elite: +1 Gunnery Boost
==Vehicle Bay==
 	 	Left 	Center 	Right
Front 	Health	 	A=150 S=40	
Front 	Fixed 	 	
Crew Compartment (2)
FCS PPC
Sensor Sniper	
Sides/Turret	Health	A=105 S=40	A=150 S=40	A=105 S=40
Sides/Turret	Fixed 	
Left Side Tracks
5x Heat Sink	
Turret Systems (5)
3x PPC	
Right Side Tracks
5x Heat Sink
Rear 	Health	 	A=100 S=40	
Rear 	Fixed 	 	
Armor (1)
Structure (1)
Tracked Propulsion System
Engine
Engine Core 240 (1)
11x Heat Sink
Coolant	
Questions || RTVer: Lance-A-Lot 1.0.0 || Render 2.2 || ID: \Eras\ClanInvasion3061\Base\vehicle\assault\vehicledef_SCHREK.json