Fallout Tactics consumables

==Legend==
*Name: The name of the listed item.
*Addiction Rate: The chance of becoming addicted to the listed item.
*Weight: The amount of weight the listed item has.
*Value: The value of the item. This game's currency is Brotherhood scrips.
*Effect: The after effects of an addiction.
==List of Fallout Tactics consumables==
Name 	AddictionRate 	Weight(lbs)	Value(Scrips)	Effect
After Burner gum 	50% Chance of addictionIf 3 doses are too close together
Effects for 2 days-2 Action Points, -3 Strength, -3 Perception	0 	$2500 	Immediate:+2 Action Points, +1 Strength, +1 Perception
After 2 days:-2 Action Points, -3 Strength, -3 Perception
After 4 days:+2 Strength, +2 Perception
Beer 	Drunk 	1 	$50 	Immediate:-1 Perception
After 1 minutes:+1 Perception
Booze 	20% Chance of addiction 	1 	$50 	Immediate:-1 Perception
After 30 minutes:+1 Perception
Buffout 	25% Chance of addiction
Effects after 48 hours of non-use-2 Strength, -3 Agility, -2 Endurance	0 	$1600 	Immediate:+2 Strength, +2 Agility, +3 Endurance
After 6 hours:-4 Strength, -4 Agility, -4 Endurance
After 18 hours:+2 Strength, +2 Agility, +1 Endurance
Bug-on-the-shell 	None 	1 	$25 	Immediate:+5 to +8 Hit Points+1 Radiated
After 2 hours +1 Radiated
Cherry Nuka-Cola 	15% Chance of addictionStarts at 30 minutes 	0 	$4 	None
Chitlins 	None 	1 	$20 	Immediate:+3 Hit points
Classic Nuka-Cola 	15% Chance of addictionStarts at 30 minutes 	0 	$3 	None
Cookie 	None 	0 	$20 	+3 HP
Elixir of Life 	None 	5 	$6700 	Permanent+1 Endurance+17 HP
Fruit 	None 	1 	$10 	Immediate:+1 to +4 Hit points
After 2 hours:+1 Radiated
After 8 hours:+1 Radiated
Fusion Cola 	Instant 	1 	$2100 	Immedate:+2 Strength, +2 Perception, -2 Charisma, -2 Intelligence, +2 Agility
After 3 hours:+1 Strength, +1 Perception, -2 Charisma, -2 Intelligence, +1 Agility
Gamma Gulp beer 	20% Chance of addiction 	0 	$100 	Immediate:-1 Perception
After 30 Minutes:+1 Perception
Happy Pie 	None 	0 	$50 	Immediate:+5 to +10 Hit Points
Healing powder 	None 	1 	$75 	Immediate:+8 to 18 Hit Points-1 Perception
After 5 hours:+1 Perception
Iguana-on-a-stick 	None 	3 	$20 	Immediate:+1 to +4 Hit Points
Meat jerky 	None 	0 	$5 	Immediate:+1 to +2 Hit Points
Meat pie 	None 	0 	$20 	Immediate:+3 Hit Points
Mentats 	15% Chance of addiction
Effects for 1 week, after 7 days of non-use
-4 Intelligence-4 Perception, -4 Charisma	0 	$750 	Immediate:+2 Intelligence, +2 Perception, +1 Charisma
After 1 day:-4 Intelligence, -4 Perception, -3 Charisma
After 4 days:+2 Intelligence, +2 Perception,+2 Charisma
Mutie 	None 	0 	$2000 	Immediate:+4 Strength, +4 Endurance, -4 Charisma, -4 Intelligence, +25% Normal Damage Resistance
After 10 day:-4 Strength, -4 Endurance, +4 Charisma, +4 Intelligence
Nuka-Cola 	10% Chance of addictionStarts at 30 minutes 	0 	$3 	None
Ol' Flakey 	0% Chance of addiction 	0 	$150 	Immediate:-1 Perception
After 1 minutes:+1 Perception
Pie floater 	none 	1 	$10 	Immediate:+5 Hit Points-25% Normal Damage Resistance
After 4 hours:+25% Normal Damage Resistance
Poison 	None 	0 	$500 	Immediate:Poison
Poison antidote 	None 	0 	$500 	Immediate:-25 Poison
After 1 minute:-25 Poison
After 2 minutes:-25 Poison
Pre-War donut 	None 	0 	$10 	Immediate:+4 Hit Points
Psycho 	20% Chance of addictionEffects for 1 week, starting after 7 days-2 Intelligence	0 	$2000 	Immediate:+3 Agility, -3 Intelligence, +50 Damage Resistance
After 4 hours:-3 Agility, +1 Intelligence, -25 Damage Resistance
After 8 hours:No effect on Agility, +2 Intelligence, -25 Damage Resistance
RadAway 	10% Chance of addiction
Effects for 1 week, starting after 10 Days-20 to Radiation Resistance	0 	$500 	Immediate:-25 Radiated
After 2 Hours:-50 Radiation count
After 4 Hours:-75 Radiation count
Rad-X 	None 	0 	$300 	Immediate:+50 Radiation Resistance
After 24 Hours:-25 Radiation Resistance
After 48 Hours:-25 Radiation Resistance
Roentgen rum 	20% Chance of addiction 	0 	$200 	Immediate:-2 Perception
After 30 minutes:+2 Perception
Rot gut 	20% Chance of addiction 	0 	$25 	Immediate:-2 Perception
After 30 minutes:+2 Perception
Stimpak 	None 	0 	$250 	Immediate:+5 to +20 Hit Points
Stinky meat platter	None 	1 	$1 	Immediate:+1 Hit Points, -2 Endurance, -25% Radiation Resistance, -25% Normal Damage Resistance
After 1 hour:+2 Endurance, 25% Radiation Resistance, +25% Normal Damage Resistance
Super stimpak 	None 	1 	$1000 	Immediate:+75 Hit Points
After 1 minute:-3 Hit Points
After 2 minutes:-6 Hit Points
Trauma pack 	None 	1 	$3000 	Immediate:+150 HP, +2 Strength, +2 Endurance, +25 Damage Resistance
20 minutes after consumption:-3 Strength, -3 Perception, -3 Endurance, -50 Damage Resistance
24 hours after consumption:+1 Strength, +3 Perception, +1 Endurance, +25 Damage Resistance
Ultra stimpak 	None 	0 	$1800 	Immediate:+125 HP, 1HP / S
After 2 hours:-10 HP
Voodoo 	20% Chance of addiction 	0 	$1800 	Immediate:+2 Agility, +3 Luck, +20% Damage Resistance, +20% Critical Chance
20 minutes after consumption:-3 Agility, -6 Luck, -40% Damage Resistance, -20% Critical Chance
40 minutes after consumption:+1 Agility, +3 Luck, +20% Damage Resistance
XXXXXBeer 	20% Chance of addiction 	0 	$25 	Immediate:-2 Perception
After 30 minutes:+2 Perception
Yellow Nuka-Cola 	N/A 	1 	$5 	N/A
 
pt-br:Itens consumíveis do Fallout Tactics
ru:Медпрепараты и еда Fallout Tactics
uk:Медпрепарати та їжа Fallout Tactics