Emerl

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|-|Emerl=
|-|Ultimate Emerl=
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==Summary==
Emerl (エメル, Emeru) is a mysterious creation known as a Gizoid, originally discovered by Professor Gerald Robotnik (the grandfather of Dr. Eggman) at some unknown point in the past. Theorized by the scientist to be a robot created by an ancient people to be a superweapon, his observations of Emerl's reaction to the Chaos Emeralds led him within a rabbit hole starting with the gizoid likely being the destroyer of the Fourth Great Civilization.Sonic Battle: Prof. Gerald's Journal #1 After the threat Emerl posed with the seven Chaos Emeralds was deemed too great and the professor failed to nullify his destructive programming, the gizoid was taken from Professor Gerald and sealed away by the government; after this, it ultimately disappeared.
After meeting Sonic the Hedgehog and his friends, however, they would eventually influence the gizoid and help him develop his intelligence and skills by fighting him and unknowingly bringing him the very thing that would cause him to become a threat to the planet once more; the Chaos Emeralds. After ultimately overloading after an encounter with the Final Egg Blaster, he would attempt to fire the massive weapon upon the Earth before being stopped by Sonic. This would ultimately lead to his destruction.
Emerl would later be rebuilt as Gemerl at Dr. Eggman's behest.
==Powers and Stats==
Tier: | | by himself and with the Final Egg Blaster
Key: 0-6 Chaos Emeralds | 7 Chaos Emeralds | Ultimate Emerl 
Name: Emerl, Gizoid
Origin: Sonic the Hedgehog (Sonic Battle)
Gender: Genderless, though technically male
Age: Over 4,000 years oldSonic Battle: Gimme Shelter (Shadow's Episode) - Rouge: "That robot... Gizoid is known as the "Ultimate life form." Just like you, except he's 4000 years older."
Classification: Gizoid, Ultimate Lifeform
Powers and Abilities: Superhuman Physical Characteristics, Inorganic Physiology (Type 2, Non-Living Being; Emerl is a robotic creation known as a Gizoid), Martial Arts (Throughout his journey, Emerl battled and trained with various people to strengthen his abilities. Evaded all attacks from Rouge throughout a two-minute battle with her.Sonic Battle: Club Rouge (Rouge's Episode) After being restored to his former glory, Emerl was able to fight Cream, Tails, Knuckles, Amy, Rouge, Shadow, Sonic, and even both Sonic and Shadow at onceSonic Battle: Episode Emerl), Bodily Weaponry & Weapon Mastery (Able to morph his hand to replicate Amy's Piko Piko Hammer), Self-Sustenance (Types 1, 2, and 3), Longevity (Thousands of years old), Gliding (Copying from Rouge, he can glide by extending out his arms) Healing (With Heal Skills, be it the ones Emerl copied from others or his own version. After being damaged by Chaos Gamma, Emerl was able to quickly recoverSonic Battle: Gimme Shelter (Cream's Episode)), Chaos Energy Manipulation, Power Mimicry & Berserk Mode (Emerl is able to mimic the attack techniques of others in several ways, be it through observation or learning it after it's used on him with no apparent limit aside from overloading and going out of control if he's given a continual feed of data), Analytical Prediction, Spin Dash (Advanced. Capable of performing the Spin Dash and Spin Attack from Sonic), Body Control & Energy Projection (Can extend his arm to replicate Tails' mechanical punch, tail spin attack, and his arm cannon), Space-Time Manipulation (Inferior E-121 Phi units, created by Dr. Eggman in an effort to mimic abilities in the way Emerl does, can replicate Shadow's Chaos Energy-related moves. Moves such as Chaos Burst, Chaos Magic, Chaos Nightmare, and Roaming Chaos has this affect as part of its attacks) Summoning (Able to summon a Chao to attack enemies similar to Cream), Fire Generation (Replicated the fire that shoots from Shadow's skates), Technological Absorption (Stated to have absorbed both weaponry and technologySonic Battle: Prof. Gerald's Journal #2 - Gerald: The Gizoid has absorbed enough weaponry and technology that it has started to go out of control.), Forcefield Creation, Healing & Limited Energy Restoration (With his Guard Skills, Emerl can defend himself by creating a pulsing purple barrier and heal himeslf with Heal Skills. Receiving damage, blocking attacks with his Guard Skill, and using Heal Skills will generate energy for the Ichikoro Gauge.), Statistics Amplification (The Ichikoro Gauge allows Emerl to knock out comparable opponents in one hit once enough energy is transferred to it. Absorbing Chaos Emeralds makes him stronger. Passive boosts with Supports.), Accelerated Development (Training, Battle; Physical Stats, Abilities. Becomes stronger the more he fights, depending on how well he does in battle. Several characters note his growth through training), Teleportation (With Shadow Dash), Duplication (With ??? from Shadow, Emerl can triplicate himself), Shockwave Generation (With Sonic Storm), Explosion Inducement (Via Sonic Cracker, Gift, Bat Cracker, Blinker, Chu² Bomb, Mole Bomb, and Deep Impact), Sound Manipulation (Via Beauty Shock), Water Manipulation (Via Chaos Shot), Earth Manipulation (With Rock Free Fall), Air Manipulation (Via Pink Typhoon and Chao Revolution), Electricity Manipulation and Paralysis Inducement (With Devastator, Electric Shock, Electric Stab, and Paralyze Cut), Self-Destruction (Via Meltdown) . Resistance to Extreme Cold, Cosmic Radiations, Space-Time Manipulation (Can withstand attacks from multiple chaos powers that attack opponents with distorted space-time) and Extreme Heat (Can endure the Shadow Slider that releases violet fire from his jet-shoes), likely many more (Copied all the innate abilities of the cast in Sonic Battle, including Adventure Era Sonic, Shadow, Tails, Knuckles, Amy, Cream, Rouge, Chaos Gamma, and Chaos)
Attack Potency: Solar System level (Gradually grew stronger with each Chaos Emerald he absorbed, which are capable of shattering the Earth into seven regions or moving large fragments of the planet at high speeds) | Solar System level (Absorbed all seven Chaos Emeralds, which can produce this much energy) | Multi-Solar System level (Stated to have captured the gigantic power of the Final Egg Blaster after it fired and surpassed his limits). Multi-Solar System level with the Final Egg Blaster (Emerl is capable of controlling and firing the Final Egg Blaster manually, and was going to use it to destroy the Earth had he not been defeated in 30 seconds)
Speed: FTL+ (On par with Adventure Sonic and Adventure Shadow, and is capable of copying their separate running techniques), higher with the Spin Dash (Emerl is capable of using the Spin Dash, a technique that allowed Sonic, Tails Nine, and Renegade Knuckes to blitz a group of Eggforcers that were initially blitzing themSonic Prime; Episode 3, "Escape from New Yoke") | FTL+, higher with the Spin Dash (Same as prior) | FTL+, higher with the Spin Dash, Massively FTL+ Attack Speed with the Final Egg Blaster
Lifting Strength: Class M (Should have copied Adventure Knuckles and Adventure Chaos' sheer strength, which places him at this level)
Striking Strength: Solar System level | Solar System level | Multi-Solar System level (Traded blows with Adventure Sonic after he had captured the Final Egg Blaster's power while it fired)
Durability: Solar System level (Can also copy his opponent's durability), higher with Guard (Guard Skills allow him to tank attacks that would normally be able to strike him down in one hit) | Solar System level | Multi-Solar System level, lower over time (While he struggled to contain the power of the Final Egg Blaster, it was primarily due to Gerald's contingency for Emerl to destroy himself should he become too powerful. However, Emerl only succumbed to his limits once Sonic harmed him enough to let his overloading power do the rest). Up to Complex Multiverse level (6-D) Damage Transferal with Rings (Having enough Rings shields damage from those as strong as Void and Tethered Supreme)
Stamina: Infinite (So long as his body remains intact and he has an Emerald to function)
Range: Standard Melee Range; Planetary with attacks and abilities; Interstellar with the Final Egg Blaster
Standard Equipment: Dependent on the abilities he has copied, 1-6 Chaos Emeralds | Dependent on the abilities he has copied, the 7 Chaos Emeralds | Dependent on the abilities he has copied, the 7 Chaos Emeralds, the Final Egg Blaster
Intelligence:
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|-|General=
At least Average (Emerl and his personality are largely shaped by its interactions and the number of emeralds it has, acting childlike in some instances and mimicking speech)
|-|Combat=
Extraordinary Genius (Emerl is a very skilled combatant and avid learner through its copying ability. He can perfectly mimic the movements of others by watching them in actionSonic Battle: Sonic's Story and is able to develop new techniques based on the acquired data, with this process having no apparent limit.Sonic Battle: Tails' Story This gives him a powerful adaptive battle natureSonic the Hedgehog Encyclospeedia: Emerl's profile that allows him to take out opponents who enhance their own battle capabilities mid-fight like Chaos Gamma, who, despite going from 150% to 200% of his power output, lost the fight and was left in a state where it couldn't fight anymore.Sonic Battle: Knuckles' Story Emerl has replicated the techniques from a myriad of fighters, including attacks and abilities used against him. This is not just restricted to martial arts, as Emerl is knowledgeable in and has copied weapon-based combat style. His data that was strictly related to Martial Arts and weapon mastery caused Gerald Robotnik's strongest computer to crash upon trying to load it,Sonic Battle: Prof. Gerald's Journal 2 with him having all existing data on all Martial Arts and Weapon combat of the old age with him, such knowledge being what he used to completely destroy and entire great civilization on his own. Even modern complex computers are unable to analyse his data structure without specific modifications otherwise they crash and break trying to process it, the combinations of fighting styles he can do with said data being infiniteNintendo.co.jp and unique to the world.Sonic Battle Saikyou Kouryaku Guide: Emerl's fighting styleSonic Battle Japanese Website Even in modern ages, he seamlessly copied several weapons when given to the military, with him going berserk as a result, something noted to happen when the Gizoid learns "literally all it could" being hinted to be what happened in the extermination of the great civilization,Sonic Battle: Prof. Gerald's Journal 6 with him even threatening the modern times if his full capabilities were awaken. Fought against Cream, Tails, Knuckles, Amy, Rouge, Shadow, Sonic, and even both Sonic and Shadow at once, learning their techniques in the process, and even being able to blend all of their distinct fighting styles together.Sonic Battle: Episode Emerl Was taught early on how to analyse his opponents movements to fight accordingly.)
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Weaknesses: Taking away all his Chaos Emeralds deactivates him. Absorbing too much power will cause him to overload and malfunction. Emerl will listen to whoever shows their "strength" to him through "Linking", should someone stronger show their strength he shall follow them instead. With all seven Chaos Emeralds, he gains his own "evil" personality back, meaning the "Linking" weakness is nullified | The Final Egg Blaster requires a full minute to charge
Note: 
Feats:
All journal logs excerpt from Sonic Retro.
Emerl's 4000 years worth of combat and weapon experience and the possibility of gaining more modern weapons.
"Though it is difficult to believe, this robot has been watching my movements, and mimicking all that I do. I was amazed by my scans of this being. Surprisingly, reams and reams of data scrolled and caused my most powerful computer to crash. More intriguing was that the data was all about melee combat and weapons of that age. Eventually, if this being is ever restored to its former state, it will put all that data to use, and recreate all the weaponry and combat abilities that it once had... And that's not all. If my guesses are correct, it will also have the ability to absorb modern weaponry as well."
Emerl destroys most of the Space Colony Ark and possibly the entire world.
"My worst fears have come true. The Gizoid has absorbed enough weaponry and technology that it has started to go out of control. The resulting rampage resulted in the destruction of most of the "Ark." ... I have deciphered the rest of the stone tablet. It says, "When the Gizoid had learned all that it could, it became a god of wrath, and all was destroyed." The researchers somehow managed to subdue the Gizoid and sealed it away. Luckily, it only had one "Chaos Emerald" installed. If it were to have all 7 Emeralds installed, it might destroy the whole planet. The Gizoid is too much of a liability. I tried destroying its core, but nothing I did worked. I understand too little of the technology that built him. My best hope is to try and reprogram its AI into a free-willed, emotions-based AI..."
Emerl is capable of fighting various Sonic cast characters including Sonic, Knuckles, Shadow and Chaos and masters their abilities. The Chaos battle is canon due to Emerl being capable of using such abilities in the final battle with Sonic.
Ultimate Emerl fights Sonic within a span of if not less than 30 seconds.
Notable Attacks/Techniques:
*Copying: Emerl's principal ability is the power to perfectly copy and mimic powers, abilities, skills and weapons for multiple purposes.
==Notable Matchups==
Victories:
Copy Robot (Mega Man) Copy Robot's Profile (Copy Robot had time to transform)
Saitama (One-Punch Man) (Starting distance was 20 meters; Parallel Timeline Saitama and Ultimate Emerl keys were used; Speed was equalized; Battle took place on Jupiter. Saitama had prior knowledge of the Final Egg Blaster's Attack Potency)
Losses:
Inconclusive:
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