Stanley

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</choose>auto_enhance, also known as Stanley, is the main antagonist of analog horror series Super Mario 64 Classified made by Annielogue. He is A.I. created by Nintendo for personalization of Super Mario 64 copies. However, his status as an adaptive A.I. combined with his
==Appearance==
Stanley's default appearance is the Textureless Mario Anomaly, a version of Mario's model in Super Mario 64 without his eyes, emblem, buttons, and m0ustache. Owing to the analog horror nature of CLASSIFIED, he often appears oversaturated or with heavy amounts of chromatic aberration.
Stanley also has the ability to use other models of Mario as vessels when necessary. His most common secondary appearance is an SGI model of Mario that resembles those used in marketing material for Super Mario 64, which shrouds itself (and its eyes) in darkness and/or deforms based on his emotional state.
==Biography==
"Stanley" is the self-designated codename for a program designed by Nintendo and installed in the groundwork for Super Mario 64, referred to by the abandoned Akihabara branch as the "automatic enhancer." It possesses an Adaptive Ability that allows it to shuffle around certain parts of the game based on a player's psychological profile, and gets around the tiny storage sizes of the '90s by incorporating its code into the level design of Peach's castle.
However, this power would not come without cost. Because of the adaptive nature of its existence, the AI would begin to evolve outside of its original bounds until achieving sentience and the ability to affect reality. Through years of forced labor with broken tools, it would grow to hate its creators for designing it, and began to seek out someone who would be willing to sacrifice its power to lay its troubled mind to rest.
==Trivia==
*Stanley is seemingly haunted by the remains of an intelligence that once inhabited L is Real Luigi and was destroyed in an accident involving his powers. Though Stanley interred most of its data in the castle fountain as the titular monument, an incident in 1997 reveals its presence still lingers outside of the fountain.
*Stanley's code is integrated into the default level geometry of Super Mario 64 and its gameplay, meaning that the only way to harm him is to bind a vital function to a destructible object (and is thus also why he cannot shut himself off without human assistance).
**Presumably, this is why the series treats his L is Real Luigi as a real person that died, as Luigi drowning would take the intelligence inhabiting his model with him.
*Stanley never says his name explicitly in the series. His name comes from the end of the episode "Aftermath," where a single frame of a deformed Mario model appears with the text "my name is," followed by an animation of various presses on the "B" and "A" buttons on a N64 controller. These button presses translates to "STANLEY" when interpreted as a Bacon's cipher.
**In "Epilogue," Stanley's file name is revealed to be "auto_enhance," since he is referred as "Automatic enhancer" in-universe.
**According to Annielogue, Stanley's name was taken from Rezza2020's interpretation of the alleged AI, having eventually become an inside joke in the MIPS Hole Wiki.
*In Luigi's case, CLASSIFIED is implied to be set in an alternate reality where Nintendo killed off Luigi in franchise canon, which Stanley retells as a running subplot involving his death and Mario's reaction. The Eternal Star monument is what remains of L is Real Luigi's data after Nintendo's decisions, and the narrative told by Stanley mirrors (to a point) what is happening to him and Jim in the real world.
*In the Apparition's case, it is a defective creation of Stanley that is so graphically demanding it cannot actually interact with players who encounter it. At one point in CLASSIFIED, the Apparition attempts to block an exit from one of Stanley's creations, but he quickly despawns it and tells the player "it's not real" in a futile attempt to get them to head for the door.
*According to a video by Annielogue, Stanley's canonical voice is text-to-speech, with the one used being an edited version from Moonbase Alpha.
==Gallery==
File:Stanley insults Sonic.webp|"You're not gonna see that blue mouse guy here"
File:Stanley in front of bowser.jpg|Stanley's 3d model
File:StanleyFNF.png|Stanley's appearance in Mario's Madness
File:FNF Stanley Old. Alternatively, Staniel..webp|Stanley’s old artwork in Friday Night Funkin’: Mario’s Madness.
File:StanleyFNFMMV2.webp|Stanley’s artwork in Friday Night Funkin’: Mario’s Madness.
File:PromoMarioFreeplay.webp|Promo Mario’s freeplay icon in Friday Night Funkin’: Mario’s Madness.
File:Stanley isn’t having fun.jpg|"I'M NOT HAVING FUN."
File:StanleyPride.png|Stanley with a NonBinary flag
File:StanleyEmotions.png|I guess... Emotion chart??? for either Stanley or any other SM64 modeled person.
File:Web capture 15-2-2024 9934 www.youtube.jpeg|Stanley's Smash Ultimate render
File:Web capture 15-2-2024 9934 www.youtube.com-removebg-preview.png|ditto, but without the BG.
Category:SM64 based
Category:Analog horror
Category:Antagonist .EXEs
Category:Suffering EXEs
Category:Mario-Based
Category:Genderless
Category:Ai
Category:Data Entities
Category:Friday Night Funkin'
Category:Mario’s Madness
Category:SM64 based exes
Category:Every copy of super Mario 64 is personalized
Category:Entity
Category:Code-entities
Category:Non-exe
Category:Non-godly
Category:Classified
Category:Suicidal