BoughBuilder

== Overview ==
* Is a humanoid log with long and thick boughs that he uses like muscles. He uses them to throw zombies and objects against other zombies and other objects, but his boughs will temporarily break after picking many zombies, depending on their weight. It tosses zombies as if they were logs against zombies, making the affected zombies recuate 1 tile. The objects thrown will instantly be destroyed and can be thrown indefinitively, as long as 's boughs are not broken. He can throw 400 k of zombies before being having his boughs being broken, but can increase his weight limit as he level up
==Origins==
 is based on the wood logs, and the bodybuilders.
==Details ==
Zombie (and their variants)	Weight (in kg)
Basic 	86,79
Conehead 	93,97
Buckethead 	90, 629
Gargantuar 	269,79
Imps 	40 kg
Chicken 	2 kg
Weasel 	150 g
Robo Cone Zombie 	235
Shield Zombie 	150
Disco-Tron Zombie 	500
Bully Zombie 	105
== Strategies == 
 is an interesting, yet somewhat slow plant that requires some support from other plants to don't be overpowed by the zombies, despite it also boasts a considerable resistance amongst the Enforce-mint family plants. Plants that lures zombies into other tiles can be used to attract them to or divert them.
==Plant Food Effect==
* All of his boughs will grow back and it will throw all zombies nearby it in a 3x3 area against other zombies in the row, causing the triple of damage
==Enforce-mint effect==
* Can throw as many zombies as possible without having his boughs broken. It also takes only 2 seconds to rebuild broken boughs and causes twice more damage.
==Almanac Entry== 
(Stats appliable only for level 1)
==Level Upgrades==
Upgrades	Upgrades 	Upgrades	Upgrades	Upgrades 	Upgrades 	Upgrades 	Upgrades 	Upgrades 	Upgrades 	Upgrades 	 	 	 	 	 	 	 	 	
Level 	Seed Packets	Coins 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
Level 	Seed Packets	Coins 	Sun Cost	Recharge(Fast)	Toughness(Typical)	Damage based on the zombie's weight, in %(Heavy)	Plant Food Power(Max. number of Zombies thrown)	Range 	Limit of weight (in kg)	Limit of weight (in kg)	Limit of weight (in kg)	Limit of weight (in kg)	Limit of weight (in kg)	Limit of weight (in kg)	Limit of weight (in kg)	Limit of weight (in kg)	Limit of weight (in kg)	Limit of weight (in kg)	Limit of weight (in kg)
1 	0 	500 	250 	15 	1500 damage 	50 	1 	Tile (x3)	400 	 	 	 	 	 	 	 	 	 	
2 	200 	1000 	250 	14.5 seconds 	1600 	52.5 	1 	Tile (x3)	400 	 	 	 	 	 	 	 	 	 	
3 	400 	2000 	250 	14.5 seconds 	1700 	55 	2 	Tile (x3)	400 	 	 	 	 	 	 	 	 	 	
4 	500 	4000 	200 	14.5 seconds 	1900 damage 	60 	2 	Tile (x3)	400 	 	 	 	 	 	 	 	 	 	
5 	600 	8,000 	200 	300 	2100 	62.5 	3 	Tile (x3)	400 	 	 	 	 	 	 	 	 	 	
6 	700 	16,000 	200 	300 	2300 damage 	65 	3 	Tile (x3)	400 	 	 	 	 	 	 	 	 	 	
7 	800 	19,000 	150 	13.5 seconds 	2600 damage 	70 	4 	Tile (x3)	800 	 	 	 	 	 	 	 	 	 	
8 	900 	25,000 	125 	13.5 seconds 	2800 damage 	80 	4 	Tile (x3)	800 	 	 	 	 	 	 	 	 	 	
9 	950 	27,000 	125 	13.5 seconds 	3000 damage 	90 	5 	Tile (x3)	800 	 	 	 	 	 	 	 	 	 	
10 	1000 	30,000 	125 	13 seconds 	3300 damage 	100 	5 	Tile (x3)	800 	 	 	 	 	 	 	 	 	 	
 	 	 	125 	 	 	 	 	Tile (x3)	800 	 	 	 	 	 	 	 	 	 	
 	 	 	125 	 	 	 	 	Tile (x3)	800 	 	 	 	 	 	 	 	 	 	
 	 	 	125 	 	 	 	 	Tile (x3)	800 	 	 	 	 	 	 	 	 	 	
 	 	 	125 	 	 	 	 	Tile (x3)	 	 	 	 	 	 	 	 	 	 	
 	 	 	125 	 	 	 	 	Tile (x3)	 	 	 	 	 	 	 	 	 	 	
 	 	 	125 	 	 	 	 	Tile (x3)	 	 	 	 	 	 	 	 	 	 	
 	 	 	 	 	 	 	 	Tile (x3)	 	 	 	 	 	 	 	 	 	 	
 	 	 	 	 	 	 	 	Tile (x3)	 	 	 	 	 	 	 	 	 	 	
 	 	 	 	 	 	 	 	Tile (x3)	 	 	 	 	 	 	 	 	 	 	
 	 	 	 	 	 	 	 	Tile (x3)	 	 	 	 	 	 	 	 	 	 	
Category:Uncleared page