Great Temple City of Imperious

== Description ==
The Great Temple City of Imperious is the main guild headquarters of Sacred Vanguard, widely renowned for being an unconquerable dungeon throughout worlds.
== Background ==
The Great Temple City of Imperious, now the formidable guild headquarters of Sacred Vanguard, was initially a dread-inducing dungeon, unconquered and feared by many. Numerous attempts by guilds and parties to conquer it ended in failure, with none making it past the fourth floor. That changed when Sacred Vanguard took up the challenge. After meticulous preparation lasting over a month and a half, the guild embarked on a daring raid to conquer the dungeon.
The city's existence came to the attention of Arun, who informed Sacred Vanguard. The guild launched a strategic raid, overcoming the Nine Rulers and triumphing over powerful monsters to reach the tenth floor. In a remarkable feat, Sacred Vanguard successfully completed the dungeon on their first attempt and was rewarded with the Artifact, "Throne of Kings," for their guild master.
== Layout & Features ==
Before Sacred Vanguard's conquest, the dungeon originally had ten underground floors. However, after the guild's victory, the entire dungeon underwent a complete reconstruction, expanding to over 100 floors. Specific points on each floor facilitate magical transit for efficient travel between them.
== Surface ==
The exterior of the Great Temple City of Imperious showcases the grandeur of the 500-meter-wide temple, surrounded by 25-meter-tall perimeter walls. With four entrances, the temple is the central point enclosed by a city. This surrounding city boasts four towers positioned in the cardinal directions, adding both strategic and architectural significance to the landscape.
== Special Features ==
# Simultaneous Attack Dungeon: The dungeon is identified as a simultaneous attack dungeon, considered one of the most challenging types. It demands the coordination of 20 parties to progress through its expansive 100 floors.
# Magical Transit Gates: Each floor features specific points where gates open for magical transit, enabling swift and strategic movement between the dungeon's numerous levels.
Category:Location
Category:Dungeon
Category:Guild Base