Fantasy (CSC)

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Throughout this primer on world creation, we have been stressing the use of our own world as a guide for grounding the design of the DM's own world in "reality." Even so, the world that the DM creates is not intended to be a real world. It is instead, a fantasy world. No, more than that, it is a fantasy game world
Re-examine the work done on the world and think about it, not in terms of "is it real," but in terms of its fantasy. Decide whether it could be more exotic if magic could playa bigger role. Is at least one culture unusual and memorable?
The ultimate measure of its value, the deciding factor in determining whether or not the DM has done a good job, is whether or not his players can imagine that their characters live and breathe in a fantastic universe filled with magic, awe, and wonder.