Archinax/Legacy

== Description ==
== Appearance ==
The is a bipedal dinosaur-like brute that resembles a Therizinosaurus. It has a large crest reminiscent of Ceratopsians on its head, a mouth resembling a dull beak, and dark spikes running down the span of its back and tail. Two longer spikes protrude from its shoulders, and its fingertips extend into pristine, white claws.
=== Males ===
Males have spikes along the bottom of their necks.
=== Females ===
Females have no additional features.
== Abilities ==
== Gameplay ==
=== Pros ===
The is a herbivore with a decent appetite, meaning that the always has access to a readily available food source, and even if it doesn't, it can survive for a while without food and water. Being capable of eating on-the-run gives it multiple advantages, eliminating the risk of remaining stuck in-animation while eating and providing the ability to regain hunger while fighting and/or fleeing. Its ambush gives it an advantage over most herbivores, especially against non-aquatic creatures when entering water.
While its slight Bleed Defense helps against bleeders, particularly useful in low-total-HP creatures, what distinguishes the is its radically high base damage output, dangerous to even the heaviest creatures, combined with its Ligament Tear ability, dealing a crippling blow that has a small chance to temporarily slow a target, giving the the opportunity to flee from trouble without wear, or more likely finish the opponent in seconds; with the damage-weight output being a nightmare for its tier-mates. Its HP and weight are exceptionally high for its tier, making it a tank among its fellow tier-mates, furthering the idea of not being a good move to go face-to-face against the unless a creature has a trump card.
=== Cons ===
Like most creatures of its tier, its decent but average HP and weight for its tier do not confer it a great resistance against heavy hitters with heavier weights in the great scheme of things. Take note its Ligament Tearing ability does not affect creatures with the Unbreakable ability and can get easily removed by species with status-removing abilities such as Fortify. Like many creatures with a lack of ranged defense, it's vulnerable to more mobile mobility types and ranged abilities such as breaths, which is especially noticeable due to its mobility type, low turn speed, and slightly-up attack hitbox, making dodging and protecting itself from those attacking vulnerable areas (especially noticeably smaller ones) difficult despite its average-fast walk/run speed. Its HP regeneration is a bit low, so while it can heal decently, it is moderately vulnerable to %DPS attacks and status, such as breaths or drowning. Its stamina regeneration is also quite low, so once exhausted, it takes a while to recover its average stamina.
Poor nightvision makes the especially vulnerable during the nighttime and unable to detect Night Stalker creatures.
== Carry-able Creatures ==
== Trivia ==
* Designed by @natodomeri and modeled + animated by @PlagaeDoctor on the Creatures of Sonaria Discord.
** The is based on a mix of the Therizinosaurus and sauropod.
* Redesign by icecreamNavacodo on the Creatures of Sonaria Discord.
* It is implied the is an aggressive herbivore.
* It is the first herbivore to receive the Ligament Tear ability.
* can more or less safely traverse through lava (idle animation, sitting, laying down, aggro, cower, hiding scent, and walking on a straight line over lava don't hurt the ), as seen here.
== Gallery ==
<tabber style="border:none;">
Main =
This tab is intended to present official concept sheets, color palettes, and Glimmer (if applicable).
ArchinaxRedesign2ConceptArt.png|Archinax redesign concept art
COA archinax.png|Former Archinax concept art
Archinax_Palette.png|Archinax's primary color palette
archinaxglimmer.png|Default Glimmer 
Custom Glimmer Archinax Redesign.jpeg|Custom Glimmer Archinax
archinaxvoid.png|The Glimmer regions of the , highlighted with a Void palette
|-|
Development =
This tab is intended to present anything showcased during the process of development, such as the creation of models, animations, and poses.
oldarchinax model.png|'s old model in-development
Archinax1.png|Incomplete previous Archinax model
Archinax.png|Archinax's previous model, rigged
COS archinax-remake.png|Scrapped Archinax redesign (not modeled)
ArchinaxRedesignRigged.png|Archinax, rigged
ArchinaxDev1|Clip provided by CatboyNathann, CoS Discord, 1/29/2021
ArchinaxDev2|Clip provided by CatboyNathann, CoS Discord, 1/31/2021
ArchinaxDev3|Clip provided by CatboyNathann, CoS Discord, 1/31/2021
ArchinaxDev4|Clip provided by CatboyNathann, CoS Discord, 2/3/2021
ArchinaxDev5|Clip provided by CatboyNathann, CoS Discord, 2/3/2021
ArchinaxDev6|Clip provided by CatboyNathann, CoS Discord, 2/5/2021
ArchinaxDev7|Clip provided by CatboyNathann, CoS Discord, 2/5/2021
ArchinaxDev8|Clip provided by Aphauxin, CoS Discord, 3/27/2023
ArchinaxDev9|Clip provided by Aphauxin, CoS Discord, 3/28/2023
ArchinaxDev10|Clip provided by Triefelgrim (Wolfragon), CoS Discord, 4/01/2023
|-|
References =
This tab is intended to present anything to further observe a creature's design, inspirations, and changes in growth stages for reference.
New Archinax Baby.jpeg|Juvenile Archinax
New Archinax Teen.jpeg|Teen Archinax
New Archinax Adult Male.jpeg|Adult Archinax
Archinax Male vs Female Designs.png|A closer view of Archinax's gender dimorphism
ArchinaxJuvenile.png|Former juvenile Archinax
ArchinaxTeen.png|Former teen Archinax
Default_Glimmer_Male_Archinax.png|Default Glimmer male Archinax, previous model
Default_Glimmer_Female_Archinax.png|Default Glimmer female Archinax, previous model
Archinax_old_male-stock.png|Old male in Blender
Archinax_old_female-stock.png|Old female in Blender
|-|
Other =
ArchinaxColorPalette.png|Previous primary color palette
</tabber>
Category:Glimmer/Legacy
Category:Remodels/Legacy
pt-br:Archinax