Spirit Smite

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Spirit Smite is a monster ability in Dragon Age: Origins.
== Information ==
* Damage: 30
* Damage Type: 
* Radius: 2.5
* Range: 5m
* Duration: 3s (delay interval: 0.75s)
* Stun Duration: 1.5s
== Combat tactics conditions ==
* Clustered with same group, 2+ ~ 100% chance
* Any ~ 40% chance
== Used by ==
* Archdemon
== Notes ==
* The Archdemon starts to use this attack once the fight enters phase three, which is when its health is at or below 50% and above 30%.
* A column of spirit energy strikes target location or target creature, then four more columns strike random locations around initial location. The four subsequent blasts can be as far as ~9m and as close as ~3.5m away from the first one.
* A successful mental resistance check against the Archdemon's spellpower reduces the damage by half.
== Trivia ==
* The code suggests this ability was at some point intended to also paralyze targets who fail their resistance check, but this effect was removed later.
== Gallery ==
Archdemon-Smite.jpg
Category:Monster abilities