Granger

One of the larger, older tribes, with 40-70 members at any given time. They range in age from newborns to early middle age, the oldest being the remnant of those who joined the tribe in its (and their) youth, in the first five years after the Fall.
Unlike Tru-Tribals, although they take a similar stance on technology - neither avid cultivation nor virulent opposition - the Grangers maintain good relations with the Loteks , perhaps because the two groups were forced to cooperate in order to survive the very difficult early years of the millennium, and it grew into a habit. The Granger ideology can best be described as "Midtek" (a much more flattering term than the diminutive "Tektek" that the Loteks apply to the Trues.)
==Philosophy==
It may be that, like a medieval cult of poverty, these Tribals merely resent the creature comforts they can't afford to have. In any case, while the Grangers are by no means Luddite revolutionaries, they tend to be distrustful of corporate consumerism and its products. Any tech they manage to scrounge up is usually put to a very different purpose than the one it was made for - although in most cases, this is because it no longer works as such. Much like the Loteks, through their own ingenuity the Grangers fashion primitive weapons and implements out of found objects, but they do not shun synthetic materials the way Loteks do. They are a settled tribe, with permanent territory of their own, and the food that they grow there gives them a certain economic advantage in Lynwood, where fresh food is one of the most rare and precious commodities. Apart from farming, their only unified enterprise, they manage a jackal's existence, living off what they can make themselves and steal off others.
Category:Convention/Dark
Category:Tribals
Category:Faction/Lynwood