Holy (element)

Holy , also known as Light , Sacred Power, Pearl, Mystic, and Spirit, is a recurring element in the Final Fantasy series. It is usually a counterpart of the Dark element and is a strong element against the Undead or enemies affiliated with the Dark element.
==Recurring themes==
===Equipment===
Many knightswords are affiliated with the Holy element, some examples being the recurring Excalibur, Save the Queen, and Lightbringer. In addition, some staves used by White Mages are imbued with the Holy element.
===Spells and abilities===
Depending on the title, the spells Banish and Dia serve as the recurring three tier holy magics. The most common spell affiliated to the holy element is the stronger Holy spell, occasionally being joined with its upgrades, Holyga and Holyja. The Holy spell serves as a main plot device in Final Fantasy VII.
The Final Fantasy series also includes some physical holy-elemental attacks. The Mystic Knight's Spellblade command has access to their variant of the Holy spell, allowing the user to imbue their base physical attacks with the holy element. Paladins and Knights have the physically oriented Holy Blade ability as their means of inflicting holy damage. In addition, the recurring Seraph Strike serves as a physical holy-elemental attack for mage-oriented jobs.
===Summons===
The holy element has had several recurring summons in the series, Alexander, Madeen, Carbuncle, and Lakshmi. Kirin, Seraph, Unicorn are also aligned with the element in some titles, but function as support summons and do not attack targets. Ultima, the High Seraph is the Holy Esper in Ivalice.
Title specific holy-elemental summons include the Mist Dragon in the 3D remake of Final Fantasy IV, the Light Spirit in Final Fantasy XI, and Ark in Final Fantasy Dimensions II.
==Appearances==
===Final Fantasy III===
Holy 	Holy 	Holy
Game Element	Type 	Effect
Holy 	White Magic	Deals Light elemental damage.
Holy Arrow 	Weapon 	Deals Light elemental damage.
Holy Lance 	Weapon 	Deals Light elemental damage when attacking physically.
White Musk 	Item 	Deals Light elemental damage.
===Final Fantasy IV===
Holy is referred to as the "Sacred Power" element in the SNES version due to censorship. In the original SNES version, equipping an armor resistant to the Dark element makes them weak against Holy and vice versa. This only applies to armor, since it doesn't affect monsters. The Advance version removes this behavior. In the 3D versions, Meteor and Twin Meteor are instead Non-elemental.
Holy 	Holy 	Holy
Game Element 	Type 	Effect
Holy 	White Magic	Major Holy-elemental damage.
Meteor 	Black Magic	Major Holy-elemental damage.
Twin Meteor 	Twincast 	Major Holy-elemental damage.
Mist Dragon 	Summon 	Radiant Breath. Causes Holy-elemental damage to all enemies (DS only).
Excalibur 	Weapon 	Holy-elemental damage when attacking physically.
Holy Arrows 	Weapon/Ammo	Inflicts Holy-elemental damage when used with a bow.
Holy Lance 	Weapon 	Holy-elemental damage when attacking physically. Casts Holy when used as an item.
Mythgraven Blade	Weapon 	Holy-elemental damage when attacking physically.
Lustrous Sword 	Weapon 	Holy-elemental damage when attacking physically.
Ragnarok 	Weapon 	Holy-elemental damage when attacking physically.
Lightbringer 	Weapon 	Holy-elemental damage when attacking physically. May cast Holy when attacking.
Mystic Whip 	Weapon 	Holy-elemental damage when attacking physically.
Godhand 	Weapon 	Holy-elemental damage when attacking physically.
Asura's Rod 	Weapon 	Holy-elemental damage when attacking physically. Casts Holy when used as an item.
====Final Fantasy IV -Interlude-====
Holy 	Holy 	Holy
Game Element	Type 	Effect
Holy 	White Magic	Major Holy-elemental damage.
Meteor 	Black Magic	Major Holy-elemental damage.
Twin Meteor 	Twincast 	Major Holy-elemental damage.
Holy Arrows 	Weapon/Ammo	Inflicts Holy-elemental damage when used with a bow.
====Final Fantasy IV: The After Years====
Holy 	Holy 	Holy
Game Element 	Type 	Effect
Holy 	White Magic	Major Holy-elemental damage to a single target.
Double Meteor 	Band 	Major Holy-elemental damage to all targets.
Mist Dragon 	Summon 	Radiant Breath. Moderate Holy-elemental damage to all targets.
Holy Arrows 	Weapon/Ammo	Inflicts Holy-elemental damage when used with a bow.
Muse Harp 	Weapon 	Holy-elemental damage when attacking physically.
Dragoon Lance 	Weapon 	Holy-elemental damage when attacking physically.
Lustrous Sword	Weapon 	Holy-elemental damage when attacking physically.
Mystic Whip 	Weapon 	Holy-elemental damage when attacking physically.
Godhand 	Weapon 	Holy-elemental damage when attacking physically.
Excalibur 	Weapon 	Holy-elemental damage when attacking physically.
Dragon Claws 	Weapon 	Holy-elemental damage when attacking physically.
Holy Lance 	Weapon 	Holy-elemental damage when attacking physically. Casts Holy when used as an item.
Ragnarok 	Weapon 	Holy-elemental damage when attacking physically.
Mystic Veil 	Headgear 	Halves Holy-elemental damage.
===Final Fantasy V===
Holy 	Holy 	Holy
Game Element 	Type 	Effect
Holy 	White Magic 	Major Holy elemental damage.
Almagest 	Enemy Attack	Major Holy elemental damage to the party as well as Sap.
Excalibur 	Weapon 	Holy elemental damage when attacking physically.
Holy Lance 	Weapon 	Holy elemental damage when attacking physically.
Judgement Staff	Weapon 	Holy elemental attack when attacking physically.
Sage Staff 	Weapon 	Increases power of Holy by 50%. Holy elemental attack when attacking physically.
Holy Breath 	Mix 	Deals heavy Holy-elemental damage.
===Final Fantasy VI===
Holy was known as Pearl in the SNES version due to censorship. Nintendo Power oddly referred to it as Spirit in the Enemy Guide section of their Final Fantasy III player's guide.
Holy 	Holy 	Holy
Game Element 	Type 	Effect
Holy 	Magic 	Deals major Holy-elemental damage.
Lv.? Holy 	Lore 	Deals Holy-elemental damage to targets whose levels are a multiple of the last digit of the player's current gil.
Alexander 	Summon 	Deals major Holy-elemental damage to all enemies.
Aura Cannon 	Blitz 	Deals moderate Holy-elemental damage.
Saintly Beam 	Enemy Attack	Deals moderate Holy-elemental damage to party.
Dragon Claws 	Weapon 	Deals Holy-elemental damage when attacking physically.
Excalibur 	Weapon 	Deals Holy-elemental damage when attacking physically.
Gladius 	Weapon 	Deals Holy-elemental damage when attacking physically.
Lightbringer 	Weapon 	Has a chance of casting Holy after each attack.
Zanmato 	Weapon 	Deals Holy-elemental damage when attacking physically.
Kaiser Knuckles	Weapon 	Deals Holy-elemental damage when attacking physically.
Holy Lance 	Weapon 	Deals Holy-elemental damage when attacking physically. Has a chance of casting Holy after each attack.
Holy Rod 	Weapon 	Deals Holy-elemental damage when attacking physically. Has a chance of casting Holy after each attack. When used as an item, casts Holy and breaks.
Paladin Shield 	Shield 	Absorbs Fire, Ice, Lightning, Holy. Nullifies Poison, Wind, Water, Earth.
Cat-Ear Hood 	Headgear 	Halves Fire, Ice, Lightning, Earth, Wind and Holy damage. Only usable by Relm.
Minerva Bustier	Armor 	Nullifies Fire, Ice, Lightning and Wind damage. Halves Poison, Holy, Water and Earth damage. Can only be equipped by Terra and Celes.
===Final Fantasy VII===
The Holy spell serves as a major plot device and therefore is not usable by the player. The only way to inflict Holy damage is through the Alexander Materia. In addition to summoning it, linking the Alexander Materia and an Elemental Materia onto a character's weapon will add the Holy element to attacks. This is the only way to make use of the Holy resistance of the Minerva Band and Ziedrich, as there is no Holy-elemental enemy ability. Few enemies are weak to Holy, many of them in the Cave of the Gi, which is visited before the player gets Alexander.
According to Cloud in the Beginner's Hall, the Holy element corresponds with calling upon the planet's power.
===Final Fantasy VIII===
Holy is the rarest element in Final Fantasy VIII, with few abilities associated with it: Holy spell, Alexander GF, and the Holy Stone battle item. The player can also use it via Elem-Atk-J with Holy junctioned to attack.
===Final Fantasy IX===
Holy is an element typically opposed to Shadow.
===Final Fantasy X===
Holy is a rare element, and Holy affinities are not shown when an enemy is scanned. However, in some cases it can be visible. Usually when using equipment with Sensor, a particular line of alignment (weak, resist, etc) will only show up if at least one element falls under it. However, if the enemy has an alignment to Holy, but doesn't have the same alignment to any other element, that line will still show up but appear blank. This only works with Sensor; as Scan always shows all lines regardless. There are only three ways the player can inflict Holy-elemental damage: the spell Holy and the items Blessed Gem and Purifying Salt.
====Final Fantasy X-2====
Holy 	Holy 	Holy
Game Element	Type 	Effect
Holy 	White Magic 	Inflicts Holy elemental damage.
Excalibur 	Swordplay 	Inflicts Holy elemental damage.
Holy Kogoro 	Kogoro 	Inflicts Holy elemental damage.
Assoil 	Throttle 	Inflicts Holy elemental damage.
Holy Fish 	Festivities 	Inflicts three Holy physical attacks on one enemy.
Blessed Gem 	Item, Enemy Attack	Inflicts moderate Holy elemental damage 8 times.
Archangel 	Mix 	Inflicts minor Holy elemental damage.
White Hole 	Mix 	Inflicts major Holy elemental damage.
Holystrike 	Auto-Ability 	Adds Holy element to physical attacks.
Holy Eater 	Auto-Ability 	Converts Holy damage to HP.
===Final Fantasy XI===
====Spells====
*1000 Needles
*Actinic Burst
*Army's Paeon line of songs
*Auspice
*Aurorastorm
*Banish/Banishga line of spells
*Barblind/Barblindra
*Barsleep/Barsleepra
*Battery Charge
*Blank Gaze
*Blindna
*Cure/Cura/Curaga line of spells
*Cursna
*Dark Carol
*Dark Threnody
*Dia/Diaga line of spells
*Enchanting Etude/Bewitching Etude
*Enlight
*Erase
*Esuna
*Flash
*Foe Lullaby/Horde Lullaby
*Foe Requiem line of songs
*Fowl Aubade
*Goddess's Hymnus
*Holy
*Light of Penance
*Luminohelix
*Mage's Ballad
*Magic Finale
*Magic Fruit
*Magic Hammer
*Maiden's Virelai
*Paralyna
*Phalanx line of spells
*Plenilune Embrace
*Poisona
*Pollen
*Protect/Protectra line of spells
*Radiant Breath
*Raise/Reraise line of spells
*Refresh
*Regen line of spells
*Regeneration
*Reprisal
*Repose
*Sacrifice
*Saline Coat
*Sheep Song
*Shell/Shellra line of spells
*Shining Fantasia
*Stona
*Teleport and Recall spells
*Viruna
*Warding Round
*Wild Carrot
*Yawn
====Blood Pacts====
*Glittering Ruby
*Healing Ruby line of pacts
*Holy Mist
*Meteorite
*Searing Light
*Shining Ruby
====Weapon Skills====
*Flash Nova
*Seraph Blade
*Seraph Strike
*Shining Blade
*Starburst
*Sunburst
*Uriel Blade
===Final Fantasy XII===
Holy 	Holy 	Holy
Game Element 	Type 	Effect
Holy 	White Magick	Deal heavy Holy damage to one foe.
Ultima 	Esper 	Holy elemental Esper.
Redemption 	Esper Attack	Holy elemental damage to one target.
Eschaton 	Esper Attack	Holy elemental damage.
Crown 	Enemy Attack	Holy elemental damage to one target as well as a 50% chance of Confuse.
Holyja 	Enemy Attack	Inflicts major Holy elemental damage to all targets in range. 50% chance of Reverse.
Judgment 	Enemy Attack	Holy elemental damage to all targets in range. 50% chance of Stop.
Piercing Holy 	Enemy Attack	Inflicts major Holy elemental damage to one target. Ignores Reflect.
Shining Ray 	Enemy Attack	Physical Holy elemental damage to all targets in range.
Excalibur 	Weapon 	Inflicts Holy-elemental damage to the target.
Holy Lance 	Weapon 	Inflicts Holy elemental damage when attacking physically.
Euclid's Sextant 	Weapon 	
Holy Rod 	Weapon 	Inflicts Holy elemental damage when attacking physically. Increases the damage of Holy elemental attacks.
Staff of the Magi 	Weapon 	Increases the damage of Holy elemental attacks.
Wyrmhero Blade 	Weapon 	Inflicts Holy-elemental damage to the target, grants the Bravery and Faith status.
White Mask 	Helmet 	Absorbs Holy damage.
Bone Helm 	Helmet 	Halves Dark damage received but weak against Holy-based attacks.
Bone Mail 	Armor 	Halves Dark damage received but weak against Holy-based attacks.
White Robes 	Armor 	Increases the damage of Holy elemental attacks.
Sage's Ring 	Accessory 	Reduces MP cost by half, absorbs Holy damage.
Holy Mote 	Item 	Deals Holy damage to all foes in range.
Manufacted Nethicite	Accessory 	Halves all elements and inflicts Silence
Gendarme 	Shield 	Absorbs all elements
=== Final Fantasy XV ===
Light is an element mostly associated with the kings of Lucis. It is possible to inflict Light damage with certain finishers from Armiger Unleashed or Ring of the Lucii's Holy, as well as a couple weapons (Durandal, Dominator, Radiant Lance, and Orichalcum). This element is especially effective against daemons, but all other enemies resist it. Omega absorbs it.
===Final Fantasy Tactics===
Holy Knight's Holy Sword skills are not Holy-elemental, but the AI assumes that they are. As a result, enemies will never use Holy Sword skills against units wearing Chameleon Robe or wielding Excalibur.
Holy 	Holy 	Holy
Game Element 	Type 	Effect
Holy 	White Magic	Holy elemental damage to an enemy 5 spaces away.
Holy Breath 	Dragon 	Holy elemental damage to enemies 4 spaces away.
Durandal 	Weapon 	Inflicts Holy elemental damage when attacking physically.
Excalibur 	Weapon 	Absorbs and increases Holy elemental attacks.
Holy Lance 	Weapon 	Inflicts Holy elemental damage when attacking physically. Also can cast Holy.
Nirvana 	Weapon 	Inflicts Holy elemental damage when attacking physically.
Chameleon Robe 	Armor 	Absorbs Holy elemental damage and prevents KO.
Minerva Bustier	Armor 	Halves Ice, Water, Earth, and Holy elemental damage and nullifies Fire, Lightning, Wind, and Dark elemental damage.
Tynar Rouge 	Accessory 	Increases the damage of Holy elemental attacks.
===Final Fantasy Tactics Advance===
Holy 	Holy 	Holy
Game Element 	Type 	Effect
Aegis Shield 	Shield 	Holy-elemental armor; nullifies Petrify status.
Angel Whisper 	Blue Magic 	Restores HP and grants Auto-Life status.
Auto-Life 	White Magic 	Grants Auto-Life status.
Cura 	White Magic/Prayer	Restores a moderate amount of HP.
Curaga 	White Magic 	Restores a large amount of HP.
Cure 	White/Red Magic 	Restores a small amount of HP.
Epeprism 	Rapier 	Halves Holy and Dark damage.
Excalibur 	Knightsword 	Holy-elemental weapon; absorbs and enhances Holy damages and teaches Holy Blade.
Exorcise 	Monk Tech 	Attempts to remove an undead unit from battle.
Full-Life 	White Magic 	Revives a fallen ally with all of their maximum HP.
Godhand 	Knuckles 	Holy-elemental weapon.
Heal Chime 	Instrument 	Holy-elemental weapon.
Heaven's Cloud	Katana 	Holy-elemental weapon; absorbs Holy damage.
Holy 	Prayer 	Deals Holy-elemental damage.
Holy Blade 	Chivalry 	Deals Holy-elemental damage.
LV?D Holy 	Fluoresce 	Deals Holy-elemental damage to all units whose level is equal to the current day.
Life 	White Magic 	Revives a fallen ally with half of their maximum HP.
Madeen 	Summon Magic 	Deals Holy damage.
Mirage Vest 	Clothing 	Holy-elemental armor.
Mistle Robe 	Robe 	Absorbs holy damage; nullifies KO status.
Nirvana Staff 	Staff 	Holy-elemental weapon; teaches Holy.
Phoenix 	Summon Magic 	Revives fallen allies with all of their maximum HP.
Sacri Shield 	Shield 	Holy-elemental armor; nullifies Dark, Disable, Doom, Frog, Immobilize, Poison, Silence, Slow, and Zombie status.
Saint Cross 	Arch Sword 	Deals Holy damage to surrounding units.
Save the Queen	Knightsword 	Holy-elemental weapon; enhances Holy damage.
Seventh Heaven	Greatbow 	Holy-elemental weapon.
Starcross 	Phantasm Tech 	Deals Holy-elemental damage to all enemies.
Unicorn 	Summon Magic 	Restores HP and cures status ailments.
Vitanova 	Sword 	Holy-elemental weapon; absorbs Holy damage.
Zanmato 	Katana 	Holy-elemental weapon; enhances Holy damage.
====Final Fantasy Tactics A2: Grimoire of the Rift====
Holy 	Holy 	Holy
Game Element 	Type 	Effect
Aegis Shield 	Shield 	Holy-elemental shield.
Ama-no-murakamo 	Katana 	Holy-elemental weapon that absorbs Holy attacks.
Arise 	White Magick 	Holy-elemental recovery magick that revives a KO'd target at full HP.
Chameleon Robe 	Robe 	Holy-elemental armor that absorbs Holy attacks.
Cura 	White Magick/High Magick	Restores a moderate amount of HP. Holy-elemental.
Curaga 	White Magick 	Restores a large amount of HP. Holy-elemental.
Cure 	White Magick/Red Magick 	Restores a small amount of HP. Holy-elemental.
Edaroya Scriptures 	Book 	Holy-elemental weapon.
Excalibur 	Knightsword 	Holy-elemental weapon that grants immunity to Holy attacks.
Godhand 	Knuckles 	Holy-elemental weapon.
Heal Chime 	Instrument 	Holy-elemental weapon that grants immunity to Silence.
Lv. ? Holy 	Mischief 	Deals holy damage to all units with the same first digit in their level as the caster's.
High Seraph's Plume	Accessory 	Allows the summoning of Ultima.
Holy 	Intercession 	Holy-elemental magickal attack in a cross-shaped area.
Holy Blade 	Chivalry 	Physical Holy-elemental attack.
Holy Strike 	Martial Arts 	Holy-elemental physical attack.
Maduin 	Summoning 	Holy-elemental summon.
Mirage Vest 	Light Armor 	Holy-elemental armor.
Nirvana 	Staff 	Holy-elemental weapon.
Raise 	White Magick/High Magick	Holy-elemental recovery magick that revives a KO'd target at 10% HP.
Saint Cross 	Chivalry 	Holy-elemental physical attack against adjacent units.
Save the Queen 	Knightsword 	Holy-elemental weapon that absorbs Holy attacks.
Seventh Heaven 	Greatbow 	Holy-elemental weapon.
Star Cross 	Illusion 	Magickal Holy damage against all enemies.
Sword of Light 	Astutia 	MP-draining Holy-elemental magick attack.
Templar Shield 	Shield 	Holy-elemental shield that grants immunity to a plethora of debuffs.
Vitanova 	Sword 	Holy-elemental weapon that absorbs Holy attacks.
Ultima 	Scion 	Ultima bathes all enemies in searing holy light, damaging them and restoring allies' HP.
Zanmato 	Katana 	Holy-elemental weapon that absorbs Dark attacks.
Zeus Mace 	Mace 	Holy-elemental weapon.
===Final Fantasy Tactics S===
===Vagrant Story===
Light and Dark are an opposed pair.
===Final Fantasy Crystal Chronicles===
Holy is an available spell, however, the spells require pairing Magicite in single-player, or casting multiple spells at once if in Multiplayer.
*Holy - inflicts major Holy damage; is required to materialize ghosts, removing their invincibility. In single-player, the player must fuse a stone of Fire, Thunder or Blizzard with Life, but Life must be last in the order or Slow is fused instead (items like the Blizzard Ring also suffice instead of a Magicite). In multiplayer, two players must cast the spells individually at almost the same time.
*Holyra - inflicts massive Holy damage and has a larger blast radius than Holy. This spell can only be used in Multiplayer because it requires three spells: an aforementioned element for Holy and two Life spells.
====Final Fantasy Crystal Chronicles: Ring of Fates====
====Final Fantasy Crystal Chronicles: Echoes of Time====
====Final Fantasy Crystal Chronicles: The Crystal Bearers====
The light element is used to represent Layle's Luck stat.
===Final Fantasy Legend III===
The element goes by the name of Mystic, named after the Mystic Swords. Mystic Swords were called Holy Swords in the Japanese version.
Holy 	Holy 	Holy
Game Element	Type 	Effect
Durend 	Mystic Sword	Mystic-elemental sword
Emperor 	Mystic Sword	Mystic-elemental sword
Masmune 	Mystic Sword	Mystic-elemental sword
Xcalibr 	Mystic Sword	Mystic-elemental sword
Muramas 	Sword 	Mystic-elemental sword
===Final Fantasy: The 4 Heroes of Light===
Due to the elemental system used, all lightning based attacks and items inflict light-elemental damage instead of the traditional lightning-elemental damage.
Holy 	Holy 	Holy
Game Element 	Type 	Effect
Banish 	Black Magic 	Deals minor light-elemental damage.
Banishra 	Black Magic 	Deals moderate light-elemental damage.
Banishga 	Black Magic 	Deals major light-elemental damage.
Strong Banish 	Joint Attack 	Deals minor light-elemental damage.
Strong Banishra 	Joint Attack 	Deals moderate light-elemental damage.
Strong Banishga 	Joint Attack 	Deals major light-elemental damage.
Amazing Banish 	Joint Attack 	Deals minor light-elemental damage.
Amazing Banishra 	Joint Attack 	Deals moderate light-elemental damage.
Amazing Banishga 	Joint Attack 	Deals major light-elemental damage.
Prodigious Banish 	Joint Attack 	Deals minor light-elemental damage.
Prodigious Banishra	Joint Attack 	Deals moderate light-elemental damage.
Prodigious Banishga	Joint Attack 	Deals major light-elemental damage.
Thunder 	Black Magic 	Deals minor light-elemental damage. Has a 20% chance to inflict paralyze on an enemy.
Thundara 	Black Magic 	Deals moderate light-elemental damage. Has a 20% chance to inflict paralyze on an enemy.
Thundaga 	Black Magic 	Deals major light-elemental damage. Has a 20% chance to inflict paralyze on an enemy.
Strong Thunder 	Joint Attack 	Deals minor light-elemental damage.
Strong Thundara 	Joint Attack 	Deals moderate light-elemental damage.
Strong Thundaga 	Joint Attack 	Deals major light-elemental damage.
Amazing Thunder 	Joint Attack 	Deals minor light-elemental damage.
Amazing Thundara 	Joint Attack 	Deals moderate light-elemental damage.
Amazing Thundaga 	Joint Attack 	Deals major light-elemental damage.
Prodigious Thunder 	Joint Attack 	Deals minor light-elemental damage.
Prodigious Thundara	Joint Attack 	Deals moderate light-elemental damage.
Prodigious Thundaga	Joint Attack 	Deals major light-elemental damage.
Elemental 	Job Ability 	Deals minor Fire, Water, Wind, Earth, Dark and Light-elemental damage to random enemies.
Rage of Zeus 	Smelt Result 	Deals light-elemental damage. Has a 20% chance to inflict paralyze on an enemy.
Holy Shower 	Smelt Result 	Deals light-elemental damage.
Good and Evil 	Job Ability 	Deals major light-elemental damage to all foes and heals all allies.
Lightning 	Enemy Ability	Moderate light-elemental damage attack. Has a 10% chance to paralyze the party.
Lightning Bolt (A) 	Enemy Ability	Moderate light-elemental damage attack. Has a 60% chance to paralyze the party.
Lightning Bolt (B) 	Enemy Ability	Minor light-elemental damage attack.
Lightning Bolt (C) 	Enemy Ability	Minor light and water-elemental damage attack.
Lightning Bolt (D) 	Enemy Ability	Moderate light-elemental damage attack. Has a 50% chance to paralyze the party.
Shining Axe 	Weapon 	Deals light-elemental damage when attacking physically.
Thunder Axe 	Weapon 	Deals light-elemental damage when attacking physically. Has a 20% chance to inflict paralyze on an enemy.
Book of Ramuh 	Weapon 	Deals light-elemental damage when attacking physically. Has a 20% chance to inflict paralyze on an enemy.
White Book 	Weapon 	Deals light-elemental damage when attacking physically.
Bolt Bow 	Weapon 	Deals light-elemental damage when attacking physically. Has a 20% chance to inflict paralyze on an enemy.
Stardust Bow 	Weapon 	Deals light-elemental damage when attacking physically.
Stunning Harp 	Weapon 	Deals light-elemental damage when attacking physically. Has a 20% chance to inflict paralyze on an enemy.
Holy Knife 	Weapon 	Deals light-elemental damage when attacking physically. Has a 20% chance to inflict suppress on an enemy.
Stun Stiletto 	Weapon 	Deals light-elemental damage when attacking physically. Has a 20% chance to inflict paralyze on an enemy.
Holy Lance 	Weapon 	Deals light-elemental damage when attacking physically.
Indra's Spear 	Weapon 	Deals light-elemental damage when attacking physically. Has a 20% chance to inflict paralyze on an enemy.
Shining Staff 	Weapon 	Deals light-elemental damage when attacking physically.
Bolt Sword 	Weapon 	Deals light-elemental damage when attacking physically. Has a 20% chance to inflict paralyze on an enemy.
Lightbringer 	Weapon 	Deals light-elemental damage when attacking physically.
Shining Blade 	Weapon 	Deals light-elemental damage when attacking physically.
Sword of Light 	Weapon 	Deals light-elemental damage when attacking physically.
Holy Shield 	Shield 	Nullifies light-elemental based attacks.
Glimmer Gauntlet 	Accessory 	Adds light-elemental damage to weapon attacks.
Shine Cape 	Accessory 	Nullifies light-elemental based attacks.
Zeus's Wrath 	Item 	Deals minor light-elemental damage. Has a 20% chance to inflict paralyze on an enemy.
Holy Breath 	Item 	Deals minor light-elemental damage.
===Final Fantasy Dimensions===
Holy 	Holy 	Holy
Game Element	Type 	Effect
Holy 	White Magic 	Major light-elemental damage to single target.
Aurablast 	Martial Arts 	Physical light-elemental damage to single target.
Alexander 	Summon 	Light-elemental damage to multiple targets.
Holy Breath 	Dragon Arts 	Moderate light-elemental damage to multiple targets.
Ivory Slash 	Holy Blade 	Physical Light-elemental damage to single target.
Barlight 	Resist Element	Enchant all with light-elemental resistance.
Enlight 	Boost Element 	Enchant all with light-elemental power.
Valiant Blow	Fusion Ability	Physical light-elemental damage to single target based on Max HP.
Final Heaven	Fusion Ability	Massive light-elemental damage to single target.
===Dissidia Final Fantasy Opera Omnia===
===Pictlogica Final Fantasy===
===Final Fantasy Airborne Brigade===
===Final Fantasy Record Keeper===
The Holy element appears and opposes the Dark element. Abilities using the element are primarily in White Magic spells and Knight abilities.
;Abilities
The holy spells are slightly under-powered compared to their same-tier spells of other elements. For example, Dia is as powerful as a 1-Star black magic ability, Diara a 2, and so on. White magic damage can be increased by prioritizing the Mind stat when choosing gear and Record Materia. However, some Black Mages have Holy damage Unique Soul Breaks (and equipment having Shared Soul Breaks) that are based on Magic instead. Alexander deals holy damage and, like all Summons, deals Magic-based damage.
*Dia (2★ White Magic) - Deal light holy magic damage to one target.
*Diara (3★ White Magic) - Deal holy magic damage to one target.
*Diaga (4★ White Magic) - Deal heavy holy magic damage to one target.
*Alexander (4★ Summoning) - Deal two magic Holy attacks to all enemies.
*Banishing Strike (4★ Knight) - Deal physical holy damage to one target and Dispel it.
*Saint Cross (5★ Knight) - Deal two physical holy attacks to one target, removes all debuffs from the user and casts Regen.
All Cure spells can also deal Holy damage to undead foes, and the Raise and Arise spells may instantly KO them, excluding bosses. This excludes non-undead enemies vulnerable to Holy.
;Weapons and armor
*Holy Rod (VI) - Adds small holy damage boost and changes a rod user's Soul Break.
*Platinum Shield (XII) - Adds small holy damage boost and changes Basch's Soul Break.
;Record Materia
*Light's Wrath (Warrior of Light) - Attack deals Holy damage instead of non-elemental damage.
*Prayer of the Cetra (Aerith) - Deal slightly more damage with Holy abilities.
*Holy Knight's Sigil (Agrias) - Attack has a slight chance to deal Holy damage instead of non-elemental damage.
===Final Fantasy Explorers===
===Final Fantasy Brave Exvius===
===World of Final Fantasy===
Game Element	Type 	Effect
 	Magic 	Deals minor Light-elemental magical damage to a single target.
 	Magic 	Deals moderate Light-elemental magical damage to a single target.
 	Magic 	Deals moderate Light-elemental magical damage to a single target.
 	Ability 	Inflict physical light damage to a single target.
 	Ability 	Inflict physical light damage to a single target. Hits 4 times.
 	Ability 	Inflict magical light damage to all targets.
 	Ability 	Raises light ability damage.
 	Ability 	Restores AP upon taking light damage.
 	Ability 	Raises light resistance by 25.
 	Ability 	Raises light resistance by 50.
 	Stack Ability 	Deals Light-elemental physical damage to a single target. Usable by Lann or Reynn in Jiant form, and a light-themed Mirage with highest light resistance.
 	Stack Ability 	Deals Light-elemental physical damage to a single target. Usable by Lann or Reynn in Jiant form and Sphinx with any other Mirage.
 	Stack Ability 	Deals Light-elemental magical damage to a single target. Usable by Lann or Reynn in Jiant form and Holy Dragon with any other Mirage.
 	Enemy Ability 	
 	Enemy Ability 	
 	Mirajewel 	While equipped, allows Lann or Reynn to use this ability.
 	Mirajewel 	While equipped, allows Lann or Reynn to use this ability.
 	Mirajewel 	While equipped, allows Lann or Reynn to use this ability.
 	Mirajewel 	While equipped, grants Lann or Reynn the effects of this ability.
 	Ability Seed 	Allows a Mirage to use this ability when placed in a blank space in their Mirage Board.
 	Ability Seed 	Allows a Mirage to use this ability when placed in a blank space in their Mirage Board.
 	Ability Seed 	Allows a Mirage to use this ability when placed in a blank space in their Mirage Board.
 	Ability Seed 	Grants a Mirage the effects of this ability when placed in a blank space in their Mirage Board.
 	Champion Ability	Inflict light-elemental magical damage to one enemy, ignoring defense. Bestows Regen to all allies. (No longer available)
===Final Fantasy Trading Card Game===
Shine is one of the eight elemental attributes, and one of two special attributes along with Dark of which the player can only control up to two cards from at any time. Shine cards depict heroes of the series and have powerful abilities.
==Etymology==
Holy has been known as "Spirit". 
de:Heilig
pt-br:Luz (Elemento)
ru:Святость (стихия)
Category:Recurring elements