Super Mutants

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==Summary==
Super Mutants are mutated humans, products of infection by the Forced Evolutionary Virus (FEV). They are much taller, bulkier and muscular than pure strain humans, have green, gray, or yellowish skin, are immune to disease and radiation, and are gifted with superhuman strength and endurance. Although they are completely sterile, the rapid regeneration of their cells caused by FEV makes them virtually biologically immortal but not immune to death from injury.
==Powers and Stats==
Tier:  physically, weapons range from  to  | 
Key: Regular | Behemoths
Name: Super Mutants
Origin: Fallout
Gender: Varies
Age: Varies, from 20’s to even hundreds of years
Classification: FEV Mutant
Powers and Abilities: Superhuman Physical Characteristics, Weapon Mastery, Longevity, possible Type 1 Immortality, Resistance to Disease, Immunity to Radiation Manipulation, Mid-Low Regeneration, Combat Training, Large Size (Type 0 as a Behemoth).
Attack Potency: Wall level physically (Can tear people apart, can fight evenly with Power Armor users), weapons range from Street level to Building level (Arsenal ranges from intermediate caliber rifles to energy weapons capable of disintegrating metal, flesh and bone. Explosives range from rockets to mutant bombers with Fat-Man weapons, which fire miniature nuclear missiles) | Building level (Does equal damage to that of a miniature nuclear missile)
Speed: Peak Human (Can outrun normal people and react much faster than a normal human)
Lifting Strength: Class 1 (Can lift a ton of equipment and miniguns without slowing down) | At least Class 5 (Should be far stronger than regular mutants and on par with Deathclaws; Can knock around buses)
Striking Strength: Wall level physically (Can tear people apart), weapons range from Street level to Building level | Building level (Does equal damage to that of a miniature nuclear missile)
Durability: At least Wall level (Can survive grenades head on and being shot by laser beams) | Building level (Can withstand miniature nuclear missiles at point-blank range)
Stamina: Superhuman
Range: Standard Melee Range to Kilometers with weapons.
Standard Equipment: Power Fists, Laser Rifles, Pistols and Gatling Guns, Miniguns, Flamethrowers, Super Sledges (Rocket-propelled sledgehammers), Nail Boards, Assault Rifles, Mininukes and Missile Launchers | Fire Hydrants, Anchors and small Boulders held in shopping cart backpacks
Intelligence: Varies from Below Average to Above Average
Weaknesses: East coast super mutants generally have lower intelligence than their west coast counterparts.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Fallout
Category:Game Characters
Category:Mutants
Category:Super Soldiers
Category:Weapon Masters
Category:Gun Users
Category:Science Fiction Characters
Category:Video Game Characters