Sibling Rivalry

Sibling Rivalry was a virtual representation of one of Ezio Auditore da Firenze's genetic memories, relived by Desmond Miles in 2012 through the Animus.
==Description==
Ezio Auditore raced and beat his brother, Federico, to the roof of a nearby church, the Santa Trinita.
==Dialogue==
After going to the doctor, Ezio and Federico talked to each other about the time they had earlier.
*Federico: Quite a night!
*Ezio: Indeed. I only wish they were all as much fun... Oh, wait! They are!
The two brothers laughed.
*Federico: We should head home, Ezio. Father's sure to be wondering where we've gone.
*Ezio: Yes. And I'd rather avoid a lecture.
*Federico: Up for a little race, then?
*Ezio: To where?
*Federico: Uhh-Roof of that church. On the count of three. Uno. Due. Tre!
Ezio and Federico raced to the top of the church.
*Federico: Baby brother still has much to learn!Come on, tartaruga!
*Ezio: I almost feel bad about this! No shame in failure, brother!
Ezio won the race.
*Federico: Come on, then. This way.
*Ezio: Where you going?
*Federico: You'll see!
They both climbed the church tower.
*Federico: It is a good life we lead, brother.
*Ezio: The best. May it never change.
*Federico: And may it never change us.
==Outcome==
Ezio won a race against his brother, proving that he was the better freerunner.
== Trivia ==
* When playing for the first time, after the last dialogue, the Assassin's Creed II logo will appear with different timing across the platforms (especially when comparing the original console, Xbox 360 and PlayStation 3, with PC and next-gen console).
==Gallery==
Sibling Rivalry 1.png|Ezio looking up at the church tower
Sibling Rivalry 2.png|Ezio climbing the tower
Sibling Rivalry 3.png|Ezio and Federico overlooking Florence
==References==
*Assassin's Creed II
de:Geschwisterrivalität
fr:Rivalité fraternelle
it:Rivalità fraterna
pl:Wspomnienie:Braterska rywalizacja
pt-br:Rivalidade Entre Irmãos
ru:Братья-соперники
uk:Брати-суперники
Category:Memories of Ezio Auditore da Firenze
Category:Memories relived using Animus 2.0