Memory Lane (Road Trip)

Memory Lane is a super-cool expansion for Plants vs. Zombies: Road Trip, that revolves around beating back Dr. Zomboss' Time Twister over at the multidimensional Memory Lane Zone, where a timeless intersection exists. Each month, a new rift to the past, present, or future opens up, and all throughout the weeks fresh new levels will be active. These levels swap out every week, and introduce a bunch of fun new zombies to make things hard.
==Story==
Over at Memory Lane, Dr. Zomboss' latest creation, the Time Twister, is approaching and the fate of existence is your hands. Beat back the Time Twister each month as it spews material from various time periods at your lawn. The stakes could not be higher -- the entire universe is at risk! If the Time Twister successfully twists time, the energy produced will surely spell doom for everything and anything. You have to stop him! Warped!
==Gameplay==
In Memory Lane, there are 4 game modes which are used: Normal, Hourglass, Last Stand, and Boss Fight. You can complete each level any number of times, but only the first three times count for gaining non-Hourglass rewards each day.
Here's the details for each game mode:Normal - Normal battle rules apply, nothing abnormal. Sun falls from the sky, zombies come as usual, nothing interesting.Hourglass - Survive for a set amount of time! Zombies will keep on coming until that clock hits zero, so you'll be in it for the long haul.Last Stand - Build a defense with a limited amount of sun before beginning the level! You can't use sun-producers or free plants. Strategy before strength!Boss Fight - Take Zomboss head-on in a spectacular showdown! Zomboss has unlimited health, so drain as many Health Bars (10K health) as you can!
==Timezone Schedule==
Timezone 	Month/Weeks 	Zombies Found
Pyramid Pandemonium	April 1st-7th; 8th-14th 	Tomb Raiser, Ra Zombie, Pharaoh Zombie, Explorer Zombie, Camel Zombies, Cleo Zombie, Pyramid-head, Pike Zombie
High Sea Hijinks 	April 15th-21st; 22nd-30th	Seagull Zombie, Pirate Captain, Swashbuckler Zombie, Treasure Chest Zombie, Zombie Pillager, First Mate Zombie, Barrel Blaster, Sea Dog Zombie
??? 	May 1st-7th; 8th-14th 	???
??? 	May 15th-21st; 22nd-31st 	???
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TABBER
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|-| Pyramid Pandemonium = 
Timezone/Week 	Gamemode/Conditionals	Level Number	Zombies Available 	Bonus Objectives
Pyramid Pandemonium Part 1	Normal Level 	1 	Ra Zombie, Imp, Browncoat, Conehead, Disco Zombie, Backup Dancer, Hot Dog Imp, Pharaoh Zombie, Bling Shark, Super Shark Sub, Funky Monkey, Pike Zombie 	Vanquish 100 zombies in 5 seconds
Pyramid Pandemonium Part 1	Hourglass (2 min) 	2 	Gargantuar, Ra Zombie, Winged Warrior, Actor, Camel Zombies, Brickhead, Bling Shark, Super Shark Sub, Rodeo Legend, Feta Zombie, Wild Cowboy, Moon Muncher 	Vanquish 5 Gargantuars
Pyramid Pandemonium Part 1	Last Stand (30 sun) 	3 	Pop Star, Batty Witch, Bucket Vendor, Rodeo Legend, Flag Zombie, Donutron 5000, Ra Zombie, Tomb Raiser, 80s Action Hero, Super-Fan Imp, Mecha-Tron Dino 	Don't let the zombies trample the flowers (Column 8)
Pyramid Pandemonium Part 1	Normal Level 	4 	Zombones, Funeral Crasher, Breakdancer, Super Brainz, Actor, Street Ninja, Digit Heroine, Jumpsuit Trainee, Teacup Imp, Balloon Zombie, Pyramid-head 	Destroy 100 Gravebones
Pyramid Pandemonium Part 1	Hourglass (5 min) 	5 	Pharaoh Zombie, Brickhead, Super Brainz, Actor, Street Ninja, Camel Zombies, Digit Heroine, Jumpsuit, Bucket Vendor, Mecha-Tron Dino, Ra Zombie, Tomb Raiser, Browncoat, Conehead, Buckethead, Donutron 5000	Deal 50000 damage; Vanquish 800 zombies
Pyramid Pandemonium Part 1	Last Stand (28 sun) 	6 	Ra Zombie, Tomb Raiser, Browncoat, Conehead, Buckethead, Explorer Zombie, Pyramid-head, Moon Muncher, Shadow Stone Imp, Pharaoh Zombie, Bird Feeder, Cleo Zombie, Pike Zombie 	Vanquish 100 Pike Zombies
Pyramid Pandemonium Part 1	Boss Fight (10 min) 	7 	Zombot Sphinx-inator, Ra Zombie, Tomb Raiser, Pharaoh Zombie, Camel Zombies, Explorer Zombie, Cleo Zombie, Pyramid-head, Pike Zombie 	Deplete 20 Zomboss Health Bars
Pyramid Pandemonium Part 2	Normal Level 	1 	Plunger Zombie, Super Brainz, Actor, Street Ninja, Digit Heroine, Conehead, Buckethead, Tomb Raiser 	-
Pyramid Pandemonium Part 2	Normal Level 	2 	Squirrel Herder, Chicken Wrangler, Bird Feeder, Batty Witch 	Don't let the zombies trample the flowers (Column 7)
Pyramid Pandemonium Part 2	Hourglass (4.5 min) 	3 	Pharaoh Zombie, Brickhead, Actor, Explorer Zombie, Cell Phone Zombie, Balloon Zombie, Jumpsuit, Gargantuar, Mummified Gargantuar, Ra Zombie 	Don't lose more than 0 plants; Vanquish 80 Ra Zombies
Pyramid Pandemonium Part 2	Hourglass (2.5 min) 	4 	Disco Zombie, Backup Dancer, Ooze Monster, Pharaoh Zombie, Bling Shark, Super Shark Sub, Funky Monkey, Trunk Zombie, Spirit Guide Zombie, Black Knight 	Vanquish 40 zombie in 8 seconds
Pyramid Pandemonium Part 2	Last Stand (44 sun) 	5 	Tomb Raiser, 80s Action Hero, Super-Fan Imp, Camel Zombies, Mecha-Tron Dino, Super Shark Sub, Power Walker, Bling Shark, Digger Zombie, Feta Zombie, Lantern Zombie, Pike Zombie 	Don't have more than 10 plants
Pyramid Pandemonium Part 2	Last Stand (15 sun) 	6 	Pop Star, Disco Zombie, Bucket Vendor, Cleo Zombie, Teacup Imp, Camel Zombies, Ra Zombie, Tomb Raiser, 80s Action Hero, Super-Fan Imp, Mecha-Tron Dino, Brickhead 	Protect the Endangered Plants (Column 7 is Endangered Cabbage-pults)
Pyramid Pandemonium Part 2	Boss Fight (5 min) 	7 	Zombot Sphinx-inator, Ra Zombie, Tomb Raiser, Pharaoh Zombie, Camel Zombies, Explorer Zombie, Cleo Zombie, Pyramid-head, Pike Zombie 	Deplete 20 Zomboss Health Bars
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==Plants==
Plant 	Image	Ability 	Plant Food Power 	Attack Speed	Range 	Damage	Health	Sun Cost	Recharge
Zorgberry 	 	Speeds up sunfall with a galactic awesomeness, but is incredibly fragile and recharges slowly. Aloof! 	Budget Zorg: Zorgberry costs 0 sun for 14 seconds. 	 	 	 	 	 	
20% (Sunfall boost)	120 	5 	24 sec 	 	 	 	 	 	
Gumnut 	 	Creates sticky gum barriers which are tougher relative to the health of the zombie stuck in them. Chewy!	Super Chew: All gum barriers explode, dealing fatal damage to the zombies in them and less to zombies around them.	12 sec 	1 tile	 	 	 	
345 	3 	12 sec 	 	 	 	 	 	 	
==Zombies==
Zombie 	Image	Ability 	Health 	Damage 	Attack Speed 	Movement Speed (sec/tile) 	Attack Range 	Tags
Tomb Raiser 	 	Summons Tombstones out of thin air, which slowly raise more zombies out of them. Fun at parties. Entombed! 	2000 	200 	1 sec (8 sec Tombstone) 	4 sec 	Melee (Attack)5x5 tiles (Tombstone)	Zombie, Egyptian
Ra Zombie 	 	Steals sun like the little prick he is. Doesn't drop any of the sun when vanquished. Ungodly! 	1800 	80 	0.9 sec (4 sec steal) 	2.6 sec 	Melee 	Zombie, Egyptian
Pharaoh Zombie 	 	Really tough sarcophagus, speeds up when it's destroyed. Ancient! 	6000 (Armor)8000 (Zombie)	50 (Armor)120 (Zombie)	1.2 sec (Armor)0.8 sec (Zombie)	6 sec (Armor)1.5 sec (Zombie)	Melee 	Zombie, Egyptian, Sturdy, Armored
Explorer Zombie	 	Incinerates plants he comes in contact with. We're not entirely sure what he's doing in Ancient Egypt. Torchlight!	2000 	4000 	0.1 sec 	2.4 sec 	Melee 	Zombie, Egyptian
Camel Zombies 	 	Carries a fake camel, and comes in groups of three. Plural! 	2000 (Armor)3000 (Zombie)	160 (Armor)60 (Zombie)	1.6 sec (Armor)0.7 sec (Zombie)	3 sec (Armor)1.8 sec (Zombie)	Melee 	Zombie, Egyptian, Sturdy, Armored
Pyramid-head 	 	Wears a tough pyramid. But how did he actually get it on? It's a big mystery. Triangular! 	3500 (Armor)4000 (Zombie)	100 	1 sec 	4 sec 	Melee 	Zombie, Egyptian, Sturdy, Armored
Cleo Zombie 	 	Summons Pyramid-heads, Ra Zombies, or Tomb Raisers on each of the 8 tiles around her every so often. Regal! 	8000 	80 	0.8 sec (10 sec spawn) 	4 sec 	Melee 	Zombie, Egyptian, Sturdy
Pike Zombie 	 	Pokes plants at range. Poke-tacular! 	1600 	160 	1.4 sec 	3.2 sec 	3 tiles 	Zombie, Egyptian
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Boss 	Image	Timezone 	Bio 	Attack 1 	Attack 2 	Attack 3 	Attack 4 	Attack 5 	Health 	Notes
Zombot Sphinx-inator	 	Boss of Pyramid Pandemonium	Back from the shifting sands of Ancient Egypt, and stronger than ever. Second-winded!	Spawns in groups of Egyptians by materializing them out of the sand	Fires missiles which spawn in 4 Tombstones on nearby tiles	Charges down the lane, vanquishing anything it comes into contact with, and can't be stopped	Makes each Tombstone summon in either a Tomb Raiser or a Ra Zombie	Blows sand around, pushing a few zombies forwards 3 tiles	Ulimited (10,000 Health Bar)	Zombot Sphinx-inator cannot be targeted by Squash, Potato Mine, or any Instant Plants and cannot take more than 1000 damage at once.
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==Clock Tower==
While playing in Memory Lane, you'll notice some Bonus Objectives. Bonus Objectives are optional (won't cause a loss if you don't complete them), but if you do you'll earn some Hourglasses. These Hourglasses, in turn, can be used to upgrade the Clock Tower. As you upgrade your Clock Tower throughout the month, you'll pick up cool Upgrades and Plants for various things, from more starting sun to more Plant Food. For each Bonus Objective completed in a single Memory Lane level, you'll earn some Hourglasses.
===Clock Tower Upgrades===
Every month, the Clock Tower resets, with new plants (and sometimes even new Upgrades) to unlock!
Clock Tower Level	Hourglasses Required	New Things
1 	0 	-
2 	5 	Plentiful Packets: Have 1 more plant in your lineup for levels
3 	10 	Infinite Power: Hold on to 1 more Plant Food during a level
4 	15 	Sunny Day: Increase starting sun by 1
5 	20 	Shattered: Armor reduces incoming damage by 40% instead of 50%
6 	25 	Zorgberry - Speeds up the rate of which sun falls from the sky
7 	30 	Sunny Day: Increase starting sun by 2
8 	35 	-
9 	40 	Sunny Day: Increase starting sun by 3
10 	45 	Shattered: Armor reduces incoming damage by 30% instead of 40%
11 	50 	Sunny Day: Increase starting sun by 4
12 	55 	-
13 	60 	Plentiful Packets: Have 2 more plants in your lineup for levels
14 	65 	-
15 	70 	Gumnut - Traps zombies in sticky barriers
16 	75 	Sunny Day: Increase starting sun by 5
17 	80 	Shattered: Armor reduces incoming damage by 20% instead of 30%
18 	85 	Infinite Power: Hold on to 2 more Plant Food during a level
19 	90 	Plentiful Packets: Have 3 more plants in your lineup for levels
20 	95 	-
21 	100 	Traffic Jam: Delays all zombie spawns by 4 sec
|-|High Sea Hijinks = 
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Timezone/Week 	Gamemode/Conditionals	Level Number	Zombies Available 	Bonus Objectives
High Sea Hijinks Part 1	Normal Level 	1 	Bling Shark, Seagull Zombie, Swashbuckler Zombie, Pirate Captain, Actor, Gargantuar, Zombie Pillager 	-
High Sea Hijinks Part 1	Hourglass (2 min) 	2 	Zom-Blob, Zom-Glob, Balloon Zombie, Seagull Zombie, Swashbuckler Zombie, Conehead Zombie 	Don't have more than 12 plants
High Sea Hijinks Part 1	Last Stand (30 sun) 	3 	Super Shark Sub, Bling Shark, Zom-Blob, Zom-Glob, Pirate Captain, Zombie Pillager, Swashbuckler Zombie, Seagull Zombie 	Deal 75,000 damage
High Sea Hijinks Part 1	Normal Level 	4 	Cozy Camper, Imp, Treasure Chest Zombie, Seagull Zombie, Feta Zombie, Impfinity Clone 	Don't let the zombies trample the flowers (Column 6)
High Sea Hijinks Part 1	Hourglass (5 min) 	5 	Bucket Vendor, Jumpsuit Trainee, Treasure Chest Zombie, First Mate Zombie, Sea Dog Zombie, Cozy Camper, Imp, Browncoat 	Vanquish 600 zombies
High Sea Hijinks Part 1	Last Stand (28 sun) 	6 	Cardio Zombie, Sea Dog Zombie, First Mate Zombie, Zombie Pillager, Barrel Blaster, Brickhead, Zombones 	Vanquish 3 Cardio Zombies
High Sea Hijinks Part 1	Boss Fight (10 min) 	7 	Zombot Plank Walker, Seagull Zombie, Pirate Captain, Swashbuckler Zombie, Treasure Chest Zombie, Zombie Pillager, First Mate Zombie, Barrel Blaster, Sea Dog Zombie	Deplete 20 Zomboss Health Bars
High Sea Hijinks Part 2	Normal Level 	1 	Seagull Zombie, Balloon Zombie, Barrel Blaster, Buckethead, Moon Muncher, First Mate Zombie 	Protect the Endangered Plants (Columns 4 and 5 are Endangered Iceberg Lettuces)
High Sea Hijinks Part 2	Hourglass (2 min) 	2 	Trunk Zombie, Zombie Squirrel, Teacup Imp, Plunger Zombie, Brickhead, Pirate Captain, Zombie Pillager 	Produce at least 25 sun
High Sea Hijinks Part 2	Last Stand (30 sun) 	3 	Barrel Blaster, Seagull Zombie, Swashbuckler Zombie, Vimpire, Billboard Zombie, Hot Dog Imp 	Vanquish 100 zombies in 6 seconds
High Sea Hijinks Part 2	Normal Level 	4 	Dog Walker Zombie, Plunger Zombie, Disco Zombie, Backup Dancer, Billboard Zombie, Treasure Chest Zombie, Barrel Blaster, Sea Dog Zombie 	Freeze 30 zombies in 10 seconds
High Sea Hijinks Part 2	Hourglass (3 min) 	5 	Seagull Zombie, Zombologist, Browncoat 	Vanquish 200 Seagull Zombies
High Sea Hijinks Part 2	Last Stand (28 sun) 	6 	Zombie Pillager, Treasure Chest Zombie, Street Ninja, Digit Heroine, Cell Phone Zombie, Power Walker, Jumpsuit Trainee 	-
High Sea Hijinks Part 2	Boss Fight (10 min) 	7 	Zombot Plank Walker, Seagull Zombie, Pirate Captain, Swashbuckler Zombie, Treasure Chest Zombie, Zombie Pillager, First Mate Zombie, Barrel Blaster, Sea Dog Zombie	Deplete 20 Zomboss Health Bars
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==Plants==
Plant 	Image	Ability 	Plant Food Power 	Attack Speed 	Range 	Damage 	Health	Sun Cost	Recharge
Coconut Cannon	 	Fires big cannonballs when tapped, then has to reload for a while. Smokey!	Cannon Rain: Attacks 3 times quickly, dealing overwhelming damage. 	1 sec (12 sec Cooldown)	10 tiles (3x3 tiles Splash Damage)	1000 (500 Splash Damage)	920 	7 	16 sec
Sling Pea 	 	Slings peas at all five lanes. Slingy! 	Volley Pods: Fires 10 volleys of peas which seek out tough zombies.	5 sec 	5x6 tiles 	180 	345 	4 	10 sec
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==Zombies==
Zombie 	Image	Ability 	Health 	Damage	Attack Speed 	Movement Speed (sec/tile)	Attack Range	Tags
Seagull Zombie 	 	Flies fast, switching lanes and attempting to dodge attacks. Gull! 	2000 	- 	- 	2.2 sec 	- 	Zombie, Pirate, Flying
Pirate Captain 	 	Has a parrot. Parrot sometimes flies to a plant and steals it. ARRRR! 	4000 (1000 Parrot) 	70 	1.1 sec (7 sec Parrot) 	3.5 sec 	Melee 	Zombie, Pirate
Swashbuckler Zombie 	 	Swings onto the 5th column, then proceeds on foot. Swashes his buckle like no other. Swashed! 	3000 	90 	0.8 sec 	3.2 sec 	Melee 	Zombie, Pirate
Treasure Chest Zombie	 	Shambles past plants, but carries a heavy treasure chest, which functions as a wall when destroyed. Looted! 	2000 (Armor)2000 (Zombie)8000 (Chest)	- 	- 	3.8 sec 	- 	Zombie, Pirate, Sturdy, Armored
Zombie Pillager 	 	Switches lanes at will to avoid attacks or target plants with a slashy cutlass. Has a weak shield. Sentient! 	400 (Armor)6000 (Zombie) 	200 	1.8 sec 	2.4 sec 	0.8 tiles 	Zombie, Pirate
First Mate Zombie 	 	Arrives into battle like a Swashbuckler, but is much tougher. First! 	5000 	115 	0.9 sec 	3.4 sec 	Melee 	Zombie, Pirate
Barrel Blaster 	 	Runs to a plant, then explodes, revealing the First Mate Zombie, Swashbuckler Zombie, or Zombie Pillager inside. Stealthy, not sneaky!	1000 	800 	Contact 	1 sec 	Melee 	Zombie, Pirate, Sturdy
Sea Dog Zombie 	 	Flanks the lawn with brigades of Seagull Zombies spanning all five lanes. Salty! 	3200 	100 	1 sec (Attack), 10 sec (Spawn)	2.4 sec 	Melee 	Zombie, Pirate
Boss 	Image	Timezone 	Bio 	Attack 1 	Attack 2 	Attack 3 	Attack 4 	Attack 5 	Health 	Notes
Zombot Plank Walker	 	Boss of High Sea Hijinks	Retrieved from the thieving waters of Pirate Seas, and better than ever. Second-winded!	Fires out large groups of pirate zombies from a giant cannon	Drop walls of Treasure Chests to block plant attacks	Charges down the lane, vanquishing anything it comes into contact with, and can't be stopped	Summons in dense flocks of Seagull Zombies, in groups of 3-8 in each lane	Splashes water around, pushing plants back and spawning Bling Sharks	Ulimited (10,000 Health Bar)	Zombot Plank Walker cannot be targeted by Squash, Potato Mine, or any Instant Plants and cannot take more than 1000 damage at once.
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==Clock Tower==
While playing in Memory Lane, you'll notice some Bonus Objectives. Bonus Objectives are optional (won't cause a loss if you don't complete them), but if you do you'll earn some Hourglasses. These Hourglasses, in turn, can be used to upgrade the Clock Tower. As you upgrade your Clock Tower throughout the month, you'll pick up cool Upgrades and Plants for various things, from more starting sun to more Plant Food. For each Bonus Objective completed in a single Memory Lane level, you'll earn some Hourglasses.
===Clock Tower Upgrades===
Every month, the Clock Tower resets, with new plants (and sometimes even new Upgrades) to unlock!
Clock Tower Level	Hourglasses Required	New Things
1 	0 	-
2 	5 	Infinite Power: Hold on to 1 more Plant Food during a level
3 	10 	Plentiful Packets: Have 1 more plant in your lineup for levels
4 	15 	Sunny Day: Increase starting sun by 1
5 	20 	-
6 	25 	Coconut Cannon - Tap to fire a big explosive cannonball
7 	30 	-
8 	35 	Sunny Day: Increase starting sun by 2
9 	40 	Plentiful Packets: Have 2 more plants in your lineup for levels
10 	45 	Beware of Dog: Apply Dogwood Bark effect to all zombies for 12 seconds every 35 seconds
11 	50 	Sunny Day: Increase starting sun by 3
12 	55 	Bombs Away: A level 1 Cherry Bomb is deployed directly on a tile with a zombie on it every 90 seconds
13 	60 	Plentiful Packets: Have 3 more plants in your lineup for levels
14 	65 	-
15 	70 	Sling Pea: Slings peas in all five lanes.
16 	75 	-
17 	80 	Beware of Dog: Apply Dogwood Bark effect to all zombies for 16 seconds every 30 seconds
18 	85 	Infinite Power: Hold on to 2 more Plant Food during a level
19 	90 	Plentiful Packets: Have 4 more plants in your lineup for levels
20 	95 	-
21 	100 	Bombs Away: A level 5 Cherry Bomb is deployed directly on a tile with a zombie on it every 45 seconds
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