Artifact/Scaling

==Main Affix Values at Each Level==
 should remain updated with the data here.
===5-Star Artifacts===
Level 	+0 	+1 	+2 	+3 	+4 	+5 	+6 	+7 	+8 	+9 	+10 	+11 	+12 	+13 	+14 	+15 	+16 	+17 	+18 	+19 	+20
HP 	717 	920 	1,123	1,326	1,530	1,733	1,936	2,139	2,342	2,545	2,749	2,952	3,155	3,358	3,561	3,764	3,967	4,171	4,374	4,577	4,780
ATK 	47 	60 	73 	86 	100 	113 	126 	139 	152 	166 	179 	192 	205 	219 	232 	245 	258 	272 	285 	298 	311
HP% 	7.0 	9.0 	11.0 	12.9 	14.9 	16.9 	18.9 	20.9 	22.8 	24.8 	26.8 	28.8 	30.8 	32.8 	34.7 	36.7 	38.7 	40.7 	42.7 	44.6 	46.6
ATK% 	7.0 	9.0 	11.0 	12.9 	14.9 	16.9 	18.9 	20.9 	22.8 	24.8 	26.8 	28.8 	30.8 	32.8 	34.7 	36.7 	38.7 	40.7 	42.7 	44.6 	46.6
DEF% 	8.7 	11.2	13.7 	16.2 	18.6 	21.1 	23.6 	26.1 	28.6 	31 	33.5 	36 	38.5 	40.9 	43.4 	45.9 	48.4 	50.8 	53.3 	55.8 	58.3
Physical DMG% 	8.7 	11.2	13.7 	16.2 	18.6 	21.1 	23.6 	26.1 	28.6 	31 	33.5 	36 	38.5 	40.9 	43.4 	45.9 	48.4 	50.8 	53.3 	55.8 	58.3
Elemental DMG% 	7.0 	9.0 	11.0 	12.9 	14.9 	16.9 	18.9 	20.9 	22.8 	24.8 	26.8 	28.8 	30.8 	32.8 	34.7 	36.7 	38.7 	40.7 	42.7 	44.6 	46.6
Elemental Mastery	28.0	35.9	43.8 	51.8 	59.7 	67.6 	75.5 	83.5 	91.4 	99.3 	107.2	115.2	123.1	131.0	138.9	146.9	154.8	162.7	170.6	178.6	186.5
Energy Recharge% 	7.8 	10.0	12.2 	14.4 	16.6 	18.8 	21.0 	23.2 	25.4 	27.6 	29.8 	32.0 	34.2 	36.4 	38.6 	40.8 	43.0 	45.2 	47.4 	49.6 	51.8
Crit Rate% 	4.7 	6.0 	7.3 	8.6 	9.9 	11.3 	12.6 	13.9 	15.2 	16.6 	17.9 	19.2 	20.5 	21.8 	23.2 	24.5 	25.8 	27.1 	28.4 	29.8 	31.1
Crit DMG% 	9.3 	12.0	14.6 	17.3 	19.9 	22.5 	25.2 	27.8 	30.5 	33.1 	35.7 	38.4 	41.0 	43.7 	46.3 	49.0 	51.6 	54.2 	56.9 	59.5 	62.2
Healing Bonus% 	5.4 	6.9 	8.4 	10.0 	11.5 	13.0 	14.5 	16.1 	17.6 	19.1 	20.6 	22.1 	23.7 	25.2 	26.7 	28.2 	29.8 	31.3 	32.8 	34.3 	35.9
===4-Star Artifacts===
Level 	+0 	+1 	+2 	+3 	+4 	+5 	+6 	+7 	+8 	+9 	+10 	+11 	+12 	+13 	+14 	+15 	+16
HP 	645 	828 	1,011	1,194	1,377	1,559	1,742	1,925	2,108	2,291	2,474	2,657	2,839	3,022	3,205	3,388	3,571
ATK 	42 	54 	66 	78 	90 	102 	113 	125 	137 	149 	161 	173 	185 	197 	209 	221 	232
HP% 	6.3 	8.1 	9.9 	11.6 	13.4 	15.2 	17.0 	18.8 	20.6 	22.3 	24.1 	25.9 	27.7 	29.5 	31.3 	33.0 	34.8
ATK% 	6.3 	8.1 	9.9 	11.6 	13.4 	15.2 	17.0 	18.8 	20.6 	22.3 	24.1 	25.9 	27.7 	29.5 	31.3 	33.0 	34.8
DEF% 	7.9 	10.1	12.3 	14.6 	16.8 	19.0 	21.2 	23.5 	25.7 	27.9 	30.2 	32.4 	34.6 	36.8 	39.1 	41.3 	43.5
Physical DMG% 	7.9 	10.1	12.3 	14.6 	16.8 	19.0 	21.2 	23.5 	25.7 	27.9 	30.2 	32.4 	34.6 	36.8 	39.1 	41.3 	43.5
Elemental DMG% 	6.3 	8.1 	9.9 	11.6 	13.4 	15.2 	17.0 	18.8 	20.6 	22.3 	24.1 	25.9 	27.7 	29.5 	31.3 	33.0 	34.8
Elemental Mastery	25.2	32.3	39.4 	46.6 	53.7 	60.8 	68.0 	75.1 	82.2 	89.4 	96.5 	103.6	110.8	117.9	125.0	132.2	139.3
Energy Recharge% 	7.0 	9.0 	11.0 	12.9 	14.9 	16.9 	18.9 	20.9 	22.8 	24.8 	26.8 	28.8 	30.8 	32.8 	34.7 	36.7 	38.7
Crit Rate% 	4.2 	5.4 	6.6 	7.8 	9.0 	10.1 	11.3 	12.5 	13.7 	14.9 	16.1 	17.3 	18.5 	19.7 	20.8 	22.0 	23.2
Crit DMG% 	8.4 	10.8	13.1 	15.5 	17.9 	20.3 	22.7 	25.0 	27.4 	29.8 	32.2 	34.5 	36.9 	39.3 	41.7 	44.1 	46.4
Healing Bonus% 	4.8 	6.2 	7.6 	9.0 	10.3 	11.7 	13.1 	14.4 	15.8 	17.2 	18.6 	19.9 	21.3 	22.7 	24.0 	25.4 	26.8
===3-Star Artifacts===
Level 	+0 	+1 	+2 	+3 	+4 	+5 	+6 	+7 	+8 	+9 	+10 	+11 	+12
HP 	430 	552 	674 	796 	918 	1,040	1,162	1,283	1,405	1,527	1,649	1,771	1,893
ATK 	28 	36 	44 	52 	60 	68 	76 	84 	91 	99 	107 	115 	123
HP% 	5.2 	6.7 	8.2 	9.7 	11.2	12.7 	14.2 	15.6 	17.1 	18.6 	20.1 	21.6 	23.1
ATK% 	5.2 	6.7 	8.2 	9.7 	11.2	12.7 	14.2 	15.6 	17.1 	18.6 	20.1 	21.6 	23.1
DEF% 	6.6 	8.4 	10.3	12.1	14.0	15.8 	17.7 	19.6 	21.4 	23.3 	25.1 	27.0 	28.8
Physical DMG% 	6.6 	8.4 	10.3	12.1	14.0	15.8 	17.7 	19.6 	21.4 	23.3 	25.1 	27.0 	28.8
Elemental DMG% 	5.2 	6.7 	8.2 	9.7 	11.2	12.7 	14.2 	15.6 	17.1 	18.6 	20.1 	21.6 	23.1
Elemental Mastery	21.0	26.9	32.9	38.8	44.8	50.7 	56.7 	62.6 	68.5 	74.5 	80.4 	86.4 	92.3
Energy Recharge% 	5.8 	7.5 	9.1 	10.8	12.4	14.1 	15.7 	17.4 	19.0 	20.7 	22.3 	24.0 	25.6
Crit Rate% 	3.5 	4.5 	5.5 	6.5 	7.5 	8.4 	9.4 	10.4 	11.4 	12.4 	13.4 	14.4 	15.4
Crit DMG% 	7.0 	9.0 	11.0	12.9	14.9	16.9 	18.9 	20.9 	22.8 	24.8 	26.8 	28.8 	30.8
Healing Bonus% 	4.0 	5.2 	6.3 	7.5 	8.6 	9.8 	10.9 	12.0 	13.2 	14.3 	15.5 	16.6 	17.8
===2-Star Artifacts===
Level 	+0 	+1 	+2 	+3 	+4
HP 	258 	331 	404 	478 	551
ATK 	17 	22 	26 	31 	36
HP% 	4.2 	5.4 	6.6 	7.8 	9
ATK% 	4.2 	5.4 	6.6 	7.8 	9
DEF% 	5.2 	6.7 	8.2 	9.7 	11.2
Physical DMG% 	5.2 	6.7 	8.2 	9.7 	11.2
Elemental DMG% 	4.2 	5.4 	6.6 	7.8 	9
Elemental Mastery	16.8	21.5	26.3	31.1	35.8
Energy Recharge% 	4.7 	6 	7.3 	8.6 	9.9
CRIT Rate% 	2.8 	3.6 	4.4 	5.2 	6
CRIT DMG% 	5.6 	7.2 	8.8 	10.4	11.9
Healing Bonus% 	3.2 	4.1 	5.1 	6 	6.9
===1-Star Artifacts===
Level 	+0 	+1 	+2 	+3 	+4
HP 	129 	178 	227 	275 	324
ATK 	8 	12 	15 	18 	21
HP% 	3.1 	4.3 	5.5 	6.7 	7.9
ATK% 	3.1 	4.3 	5.5 	6.7 	7.9
DEF% 	3.9 	5.4 	6.9 	8.4 	9.9
Physical DMG% 	3.9 	5.4 	6.9 	8.4 	9.9
Elemental DMG% 	3.1 	4.3 	5.5 	6.7 	7.9
Elemental Mastery	12.6	17.3	22.1	26.9	31.6
Energy Recharge% 	3.5 	4.8 	6.1 	7.5 	8.8
CRIT Rate% 	2.1 	2.9 	3.7 	4.5 	5.3
CRIT DMG% 	4.2 	5.8 	7.4 	9.0 	10.5
Healing Bonus% 	2.4 	3.3 	4.3 	5.2 	6.1
==Main Affix Differences==
 Main Affix Base Value Increase between Qualities
Quality	Quality	Main Affix	Main Affix	Main Affix
From 	To 	HP 	ATK 	Others
 	 	100% 	112.5% 	~35.5%
 	 	~66.66% 	~66.66% 	~23.5%
 	 	50% 	50% 	~20%
 	 	~11.162% 	~11.162% 	~11.162%
===Per Level Increase===
Whenever an artifact gains a level the following calculation is applied to its main affix:
\text{AffixValue}_\text{Current} = \text{AffixValue}_\text{Previous} + (\text{AffixValue}_\text{MainBase} \times \text{AffixMultiplier})
The AffixMultiplier is unique to each specific quality and Main Affix in question, and varies between 0.28 and 0.29.
Also, each attribute is rounded in the UI view.
===Identical Affix Values===
The following Main Affixes share values:
*HP%, ATK% and Elemental DMG%.
*DEF% and Physical DMG%.
==Minor Affix Theoretical Maximums==
These are theoretical max minor affix values that any artifact can have. This requires the artifact to have the max number of minor affixes possible at level 0 (see Initial Minor Affix Number Distribution), so that a roll is not "wasted" on a new minor affix, with the minor affix of interest also having the max possible initial value. To obtain the maximum theoretical value, the artifact must then only roll into the minor affix of interest, while also rolling the max possible upgrade value.
 Theoretical Maximums
 
 Quality
 
 
 HP
 
 
 ATK
 
 
 DEF
 
 
 HP%
 
 
 ATK%
 
 
 DEF%
 
 
 Elemental Mastery
 
 
 Energy Recharge%
 
 
 CRIT Rate%
 
 
 CRIT DMG%
 
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