Pikmin 2.5: Come Inside

== Pikmin 2.5: Come Inside ==
"It's the Cave! Come Inside!" - Little Brother
Pikmin 2.5: Come Inside is a 2006 Real Time Strategy (RTS) and experimental new technology video game for the Wii S. It serves to bridge the gap in the story between Pikmin 2 and Pikmin 3, solving all unsolved problems and story bugs. It was nominated the Pikmin Game Prize from Masahiro Sakurai in July 2004.
Pikmin 2.5: Come Inside is a Pikmin game, sure, but is has a few small differences. It keeps the cool RTS feel of the old Pikmin, but brings in a fresh new taste for customer satisfaction, with a variety of new Pikmin, Flowers and Bomb Rock. They are indeed back. The name comes from a Japanese pun, "スーパーマリオ", meaning "Walk into the cave". This is because, much like Pikmin 2, you walk into the cave. Hence the name, Come Inside. You will come inside the cave!
In other words, Pikmin 2.5: Come Inside is a delightful indie game filled with Wii S exclusive features, like ZS button, extended touchscreen capacity and dual Robo-X motion sensors. You won't put it down! 
== Story ==
After Olimar lands on "Pikmin Planet", he's stranded! No more home for Olimar! So, he gathers an army of little "Pikmin" to adventure him throughout the wilderness of the harsh Pikmin world and save the Pikmin! If Olimar is not successful, he is doomed to be another Pikmin in the ground... Uh oh! But help Olimary in his journey, and he's freed from his world once and for all. But not for long. See, he has to join his brother Louie in another adventure, to make "big bucks" for the President. Pikmin 3 is an upcoming title, but may feature new and exciting characters, like Pink Olimar, and Green Pikmin.
In Pikmin 2.5, Olimar leaves his "keys" inside the Pikmin Land, and must go back to save them for another day in Pikmin, in delicious 3D pixel glory! He's joined by a new version of his brother, "Hungry Louie", in an adventure to save the key and eat more delicious pik-berries!
There are no new Pikmin types.
Later on, in "Pirates' Land", Olimar finds himself face-to-face with his Mystical Key! But Louie is very hungry (like his name), and they must go back to the Caves to get more Pik-Berries. They only grow in caves, so "pick" them quick! The "Caves" are the main core exploration of the game, where Olimar goes through new "randomly generated" cave spaces, where he must use his new Pikmin friends to get through. He'll see many exciting fruits inside the Caves which he must collect to fill up Hungry Louie's "Fruits' Quota"
== Gameplay ==
== Pikmin (New) ==
There are new pikmin
== Louie Facts ==
Replacing the old "Piklopedia" is Hungry Louie's journal of his facts! You will read about Louie and his favourite "Hungry Fruits" he finds on his adventure.
== Lands and Places ==
Many lands
== Little Brother Bongo Battle ==
== Wild Creatures ==
== Trivia ==
* Hungry Louie's "theme song"? That would Dynamite, Taio Cruz, even if Masahiro Sakurai denies involvement.
Category:Games
Category:Pikmin (series)