Dragon Age Journeys

Dragon Age Journeys is a 2-D flash game set in the Dragon Age universe released on October 22, 2009.Twitter launch announcement for Dragon Age Journeys. It is a single player game, told in three chapters. Ethan Levy, a producer with EA 2-D, describes it as a "tactical RPG".Dragon Age Journeys. BioWare blog. It features classes, spells, talents, sound effects and music taken directly from Dragon Age: Origins.
== Chapter One: The Deep Roads ==
=== Companions ===
Ardum.jpg|Ardum - A Mage/Spirit healer
Ryanth.jpg|Ryanth - A Rogue/Bard
Martine.jpg|Martine - A Warrior/Champion
'''
=== Main Quests ===
* Flight to Orzammar - Surprised and slaughtered by the darkspawn and their mysterious leader, you were the sole survivor of your group. You reached Orzammar more dead than alive, attempting warn of the danger that lay on Deep Roads.
* The Missing Warden - Alone in Orzammar, you gathered support for your quest to warn the king of the oncoming darkspawn threat. You found allies in a healer named Ardum and a Grey Warden named Martine.
* The Run Around - Your attempts to warn the King were confounded by various citizens of Orzammar who insisted that you do small favors for them before they would help you. You eventually got on the good side of the crime lord Saria by attempting to track down the whereabouts of her diamond smugglers.
* A Rumbling in the Deep - Your party encountered the powerful darkspawn emissary in a nearby diamond mine, where he had hordes of darkspawn digging for some unknown reason. Already weakened from powering his digging machines, you were able to defeat the emissary, but he manages to escape. You shut down the emissary's excavation site, but are left wondering what he was searching for...
* Toil and Trouble - Recover 2 Deep Mushroom Stalks from the Deep Roads for Arteme's brew.
=== Locations ===
* Orzammar
** Orzammar Commons
** Dust Town
* Deep Roads
** Caverns
** Smugglers Tunnels
** Diamond Mine
*** Darkspawn Excavations
=== Enemies ===
* Giant spider
* Deepstalker
* Ogre
* Hurlock archer
* Hurlock
* Genlock alpha
* Genlock archer
* Genlock
* Dwarf Brigand
* Carta Rogue
==== Bosses ====
* Glowing Emissary
=== Achievements ===
BardsYarnach.png|Bard's Yarn
BlackGateAch.png|The Black Gate
Darkspawn Warrior Ach.png|Darkspawn Warrior
Mighty Magic Ach.png|Mighty Magic
Ogreific Tactics Ach.png|Ogreific Tactics
'''
* The Black Gate - Reach the gates of Orzammar.
* Darkspawn Warrior - Kill two monsters in a single attack.
* Bard's Yarn - Convince the Bard to join your party. (He is in the southeast part of the Orzammar Commons).
* Ogreific Tactics - Defeat an Ogre, with all party members at full health.
* Mighty Magic - Defeat the Hurlock Emissary on any difficulty level
=== Dragon Age: Origins unlockable items ===
Dragon Age: Journeys features 3 items that can be unlocked and used in Dragon Age: Origins. Note that unlocking these items will have no effect on your character in Dragon Age: Journeys. On June 30, 2010, these items became unavailable for download.
: - Complete "The Missing Warden" quest.
: - Earn all five achievements in Dragon Age Journeys: The Deep Roads.
: - Simply sign in to your EA account in Dragon Age Journeys.
== Chapters 2 & 3 ==
Chapter 2: The Darkness Within and Chapter 3 were being developed, however they were never released to the public. These two chapters were designed to include premium content that the player could purchase.
== Backgrounds ==
There are six backgrounds to pick from which change how you start the game.
Furthermore, depending on the race you will gain one of the following racial bonuses:
* Dwarves start with +1 to strength and dexterity and +2 to constitution.
* Elves start with +2 to willpower and magic.
* Humans start with +1 to strength, dexterity, cunning and magic.
=== Human Noble ===
Your father—a lesser noble in King Maric's court—has been sent to Orzammar on a diplomatic task. Although privileged, your father always looks for avenues to increased wealth. In Orzammar he has found merchants offering great opportunity, but must meet them outside the city for fear of being overheard.
=== Dalish Elf ===
The Dalish elders, holders of great knowledge and skill, fear that a darkspawn threat may be growing. They have sent you and your brother to the Deep Roads to find out more. The elders hoped that this envoy will also be seen as a token of good will by the dwarves of Orzammar.
=== City Elf ===
You and your sister live hard lives as servants to a petty and cruel merchant who has traveled to Orzammar for business. You head into the Deep Roads with him and a hired hand so that he may close a deal away from prying eyes and ears.
=== Dwarf Noble ===
In Orzammar, political machinations and overly ambitious deeds can lead to a noble family's swift fall from grace. Such a sad fate fell upon your house thanks to a foolish uncle. To regain your social standing you and your two brothers travel to the Deep Roads looking for battle and glory.
=== Dwarf Commoner ===
Born into the merchant caste, you've always felt that your true fate was to be a soldier. To follow your dreams, you have forsaken friends and family, traveling the Deep Roads outside Orzammar to join the ranks.
=== Mage ===
Under the omnipresent eye of the Chantry, you have trained with the Circle of Magi since childhood. Your mentor of many years has brought you to the Deep Roads to complete the final task of your training.
== Bugs ==
* Journeys was written in Adobe Flash, which has been restricted or removed from many popular browsers for a multitude of reasonshttps://en.wikipedia.org/wiki/Adobe_Flash#Criticisms Wikipedia Flash Article. Per that same Wikipedia article, Adobe will End of Life Flash in 2020, at which point no up-to-date browser will ever be able to play it. However, Journeys remains available through the Flashpoint webgame preservation project.
== References ==
== External links ==
* A fixed version of Dragon Age Journeys
* Dragon Age Journeys
* Official Twitter
 
Journeys
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