Tanren Chambers/Electric Chamber

The Electric chamber is a chamber one should take caution in. It has explosive traps like the Fire chamber and Pokémon with Aftermath. Discharge is a common move, so the chances of being paralyzed by it and in general are high.
==Attributes==
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ElectricChamberScenery1.png|Floors 1-30
ElectricChamberScenery2.png|Floors 31-50
ElectricChamberScenery3.png|Floors 51-70
ElectricChamberScenery4.png|Floors 71-99
Note: The items in italics are the ones which have not been re-discovered after the July 2017 TC update. The other items have been confirmed while the ones in italics used to exist prior to the update and their current status is unknown.
===Exit Guides===
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==Pokémon==
Pokémon in bold are recruitable. Please visit the Recruitable Pokémon page for more information.
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==Items of Interest==
The following are items which are absent or rare outside of Tanren Chambers. This section is specific to the items which can be found within the dungeons and not the end boxes.
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===Mystery Eggs===
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==Tips==
*Using a Pokémon that has Limber, Volt Absorb, Lightning Rod, or is a Ground-type is helpful in this chamber.
Category:Tanren Chambers
Category:PMU 7 dungeons
Category:Dungeons
Category:Continuation dungeons
Category:Mystery Egg dungeons
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