Super Mario Champions

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Super Mario Champions is an first-person battle arena first person video game developed by Grand Star Productions and published by Nintendo for PC and Nintendo Switch, set to be released in mid-2018. It is based on the original Super Mario Bros. formula and concepts of Super Mario Maker. The players objective is to battle each other in different arena maps to achieve victory.
Besides the main game, the player can directly enter the game's single-player campaign, and players can make use of items and enemies from Super Mario Bros to Super Mario Odyssey scattered in the level.
== Gameplay ==
Super Mario Champions features team-based combat matches between two opposing teams of five players each for its standard modes, For Fun and For Competition. Players choose one of a wide range of hero characters, each with their own unique abilities and classes. The game encourages players to keep balance between team roles to achieve the objectives given for each team by providing tips during the setup, when a player is eliminated, and even allow players to switch to other heroes in the spawn room. Players that has a white-glowing aura is deemed to be a threat to another team, but doesn't really affect gameplay.
At the end of each match, the game shares best moments from a specific player as the "Best Player of the Match".  In a competitive match, gained "Best Player of the Match" will help raise your ranking. There will be also special events happening during matches, similar to the events like Super Smash Bros. for 3DS Smash Run.
=== Weather ===
* Rain: Rain can result in the screen being fogged and pattering sounds that can disrupt quieter sounds, which can be problems for characters like Donkey Kong.
* Snow: Similar to the rainy condition, but snow can cover the ground and obscure smaller characters. This can be a good advantage for Toad.
* Wind: Wind conditions can push characters that are light and small around and make it hard for heavy characters to move like Wario, Diddy Kong, and Geno.
* Hot: The stage sizzles, and players that aren't in the shade will be on a timer before taking damage. The only character not affected by this is Bowser.
* Cold: Identically to the hot condition, but characters need to be in the shade to evade blizzards to avoid damage. Everyone takes damage by this, but only Shy Guy and Rosalina take minimal damage.
=== Events ===
* Stat Boost: Characters will have one of three stats upgraded to the max: Speed, Jump, or Power. On very rare occasions, all three stats may be raised instead of one of them!
* Item Storm: Items and coins are falling everywhere! Players can go out and try to collect the items and coins they want before they all disappear.
* Minion Rush: Bowser's minions will fall all over the level! Players should beat them up as quick as they can before they keep spawning at uncomfortable rates!
* Treasure Hunt: A treasure room will pop up somewhere in the map! Players can seek out the treasure room to be the first one to get their hands on a rather rare item! The P-Switch item will give the player the directions.
* Boss Battle: A giant boss enemy will spawn somewhere on the map! This enemy doesn't have to be defeated, but it can do quite a bit to the stage in a short amount of time and the reward is worth it.
Players gain experience points following a match based on several factors such as whether they won or lost, how effectively they used their character's powers, being awarded platinum, gold, silver, or bronze medals for their team across six categories such as most time spent on the objectives. This applies to all matches including quick, competitive, and custom games. Each experience level earns a player a loot box, which contain four random cosmetic items for individual heroes, including victory poses, paint sprays, alternate skins (costumes), and voice lines. Items are given out based on their rarity level, with "Common", "Rare", and "Epic" tiers. Duplicate items are rewarded with in-game currency. Other items can only be acquired by completing in-game achievements.
== Game Modes ==
After picking a character, players are given a choice on what mode they want to play and is decided by random. There are a total of seven modes. There is also a single-player campaign that acts like a story mode. All 20 characters will be available from the start.
Mode 	Description
Elimination 	Players should be aware of their surroundings and take care of any opponents they see. Last players/team to survive the harsh battle is the winner.
Deathmatch 	As the clock counts down, players need to knock out as many players as possible! Players need to seek each other out to gain points or run away if they have a good lead on their hands. The team with the most kills by the end is the winner.
Coin Collectors 	Coins will fall from the sky! Players must try to collect the most coins before the other players have the chance to. The team that collected the most coins will be the victor of the usually quick match.
Minion Mayhem 	Bowser's army has invaded the battlefield! Players must look around and defeat the most amount of enemies possible. The first person to accomplish this task is the victor. Bosses will also appear and deal more damage and has more health.
Capture the Flag	There are plenty of spots to capture, but the other team wants to keep it! One team must capture a base while the other must defend.
Shine Thief 	Is that Shine Sprite from Super Mario Sunshine? Pick it up, and everyone suddenly attacks! Players need to be careful to avoid the other teams attacks while holding up the Shine Sprite. The team that keeps the Shine Sprite the longest in this dangerous mode is the winner!
Cargo Battle 	You're job is to deliver the cargo to it's destination without distractions. To win, you needs to escort the cargo through checkpoints to the delivery point. If you're attacking, you need to stop the cargo from reaching the end. Checkpoint will extend the time when the cargo passes it.
=== Ztar Takeover ===
Ztar Takeover is the single-player campaign for Super Mario Champions. It will revolve the player playing as a different character completing levels in order to complete their objective (depending the character choice) The plot involves a purple comet crashing on Earth and releases a Ztar. The Ztar rips a hole in the fabric of time and space and the sky starts to fall. This impacts the character you play as, sending them on an adventure.
== Characters ==
Super Mario Champions is home to a total of 20 characters, with many usual characters and some oddballs. The roster attempts to balance itself between the main and spin-off characters. All characters are available from the start. Anyone can pick any character. As there can be as many as 10 players in a single match, each character has 7 distinguishable palettes. Every character can walk, run, jump, crouch, punch, and stomp.
There are four main roles include: offensive characters with their high speed and attack, always on the front line to deliver decisive blows; defensive characters meant to form choke points for enemies and guard a location; balanced characters that consists of characters who neither excel or descend in any type of abilities and technical characters that are high in skills, and have an average balance of speed, power, and health.
Each hero has a unique ability and other additional abilities that can be used at any time, some requiring a brief cooldown period before they can be used again. These abilities vary for each hero, it is ranged from dealing damage, healing teammates, etc. Some heroes have two types of weapons, and others have secondary fire in addition to their primary one. Each characters also have a special ability to assist and cater to their play style, like Luigi with his "Super Jump" and Wario's "Coin Vacuum".
Furthermore, each player slowly builds up a meter towards the character's "Super Move"; this meter builds up slowly over time but can build up faster by defeating opponents or performing other tasks for their team like healing or protect the team from incoming attacks. Once ready, the player can use this ability at any time. The ultimate ability may last for a few seconds while releasing effect(s) on themselves and/or other players; or it may be a single powerful action, such as a relentless powerful attack or an area resurrection. After which the ultimate meter will empty immediately, and the player will not gain any ultimate charge when the ultimate ability is in effect. Opposing players will be alerted to the use of this ultimate ability by the character yelling out their catchphrase, giving opposing players a brief moment to try to take cover or respond appropriately. If a player dies when the "Super Move" is ready, they respawn with it ready, unless they switch into a different character.
Also, if players remain inactive for at least 30 seconds, a warning will appear displaying a timer. The timer represents how much time you have left to get back in the game. If the timer runs out, the player will be kicked off the current match.
Character	Type 	Character's Abilities	Advantages and Disadvantages
 	Balanced 	Ability 1: Fireball
Ability 2: Cape Glide
Ability 3: Hammer
Super Move: Mario Finale
Special Ability: Long Jump	The most basic character, so no strengths/weaknesses
 	 	 	
 	Technical	Ability 1: Thunderhand
Ability 2: Poltergust 5000
Ability 3: Vanish Power Flower
Super Move: Negative Zone
Special Ability: Super Jump	He jumps the highest, but has low traction
 	 	 	
 	Defensive	Ability 1: Parasol Block
Ability 2: Heart Heal
Ability 3: Frying Pan
Super Move: Peach Blossom
Special Ability: Float	She has defensive moves but is one of the slowest characters
 	 	 	
 	Offensive	Ability 1: Flower Ball
Ability 2: Flower Trampoline
Ability 3: Lucky Roll
Super Move: Crystal Smash
Special Ability: Double Jump	Daisy is very agile and fast, but her Lucky Roll is a luck move.
 	 	 	
 	Technical	Ability 1: Egg Roll
Ability 2: Egg Lay
Ability 3: Egg Toss
Super Move: Winged Yoshi
Special Ability: Flutter Jump	Yoshi's tongue has long range, but is very weak.
 	 	 	
 	Defensive	Ability 1: Egg Shot
Ability 2: Prize Egg
Ability 3: Magic Carpet
Super Move: Robirdo
Special Ability: Egg Shield	Birdo has an unlimited supply of eggs, but Prize Egg can backfire.
 	 	 	
 	Offensive	Ability 1: Dash Attack
Ability 2: Earthquake
Ability 3: Wario Waft
Super Move: Wario-Man
Special Ability: Coin Vacuum	Wario has the highest strength and is durable, but is very slow.
 	 	 	
 	Balanced 	Ability 1: Bob-Omb Throw
Ability 2: Air Swim
Ability 3: Whirluigi
Super Move: Wall-Luigi
Special Ability: Liar Ball	Waluigi can rack up damage fast, but has regular to slow speed.
 	 	 	
 	Technical	Ability 1: Giant Punch
Ability 2: Coconut Shooter
Ability 3: Hand Slap
Super Move: Barrel Toss
Special Ability: Roll	DK is one of the strongest characters, but physical moves lack range
 	 	 	
 	Balanced 	Ability 1: Peanut Popgun
Ability 2: Banana Peel
Ability 3: Banana Boomerang
Super Move: Psychic Diddy
Special Ability: Rocketbarrel	Diddy is an agile character, but close combat isn't his thing.
 	 	 	
 	Defensive	Ability 1: Fire Breath
Ability 2: Shell Spin
Ability 3: Shockwave
Super Move: Giga Bowser
Special Ability: Shell Guard	Bowser is invincible when in his shell, but is super slow
 	 	 	
 	Offensive	Ability 1: Cannonball
Ability 2: Clown Car Dash
Ability 3: Mechakoopa
Ability 4: Fireball
Ability 5: Sonic Roar
Ability 6: Shell Shield
Super Move: Shadow Mario
Special Ability: Eject!	Bowser Junior is a tricky character, but is weak without his clown car
 	 	 	
 	Technical	Ability 1: Warp Portal 
Ability 2: Magic Blast 
Ability 3: Piranha Plant Summon 
Super Move: Status Spell
Special Ability: Warp	Despite having many spells and the ability to heal, he lacks strength.
 	 	 	
 	Offensive	Ability 1: Raccoon Tail
Ability 2: 1UP-Revive 
Ability 3: Propeller Box 
Super Move: Toad Kart
Special Ability: Pluck	Toad runs the fastest, but jumps the lowest.
 	 	 	
218x218px	Balanced 	Ability 1: Spear Guy Guy
Ability 2: Fly Guy
Ability 3: Pyro Guy
Super Move: POW Block
Special Ability: Boo Guy	Shy Guy suffers from attacks with knockback, but has ways of defending
 	 	 	
 	Defensive	Ability 1: Luma Shot 
Ability 2: Star Bit Launch 
Ability 3: Gravitational Pull 
Super Move: Power Star
Special Ability: Star Spin	She has many defense methods, but is one of the slowest characters
 	 	 	
 	Offensive	Ability 1: Geno Whirl
Ability 2: Geno Beam
Ability 3: Geno Blast
Super Move: Geno Flash
Special Ability: Geno Boost	Geno may have lots of power, but his attacks require time to charge
 	 	 	
 	Defensive	Ability 1: Thunderbolt
Ability 2: Snowy
Ability 3: HP Rain
Super Move: Star Rain
Special Ability: Psychopath	Mallow is extremely weak, but provides good magic in battle
 	 	 	
 	Technical	Ability 1: Bubblegum Popgun
Ability 2: Ponytail Spin
Ability 3: Bubblegum Trap
Super Move: Gyrocopter
Special Ability: Guitar Jam	Dixie does have defensive attacks, but lacks strength
 	 	 	
 	Balanced 	Ability 1: Metal Blade
Ability 2: Ice Slasher
Ability 3: Magic Card
Super Move: Black Hole Bomb
Special Ability: Mega Buster	Mega Man has long range, but some weapons are hard to hit with
 	 	 	
==== Mario ====
The main hero of the Mushroom Kingdom, Mario is your average character that is easy to play. Mario can throw Fireballs for a projectile for long distance attacks. He can either spam weaker fireballs or charge up a big one for more damage. He can use his Cape Glide to soar in the air above the maps to get to places faster. You can also flank players by diving off the map, faking your death. His Hammer is capable of taking out lightweight characters fast and can neutralize projectiles. His "Super Move", Mario Finale, involves Mario firing two giant spiraling fireballs across the map. They can dish out some damage if players are in it's way. He is the only character that can long jump, which helps him over gaps in maps like Mario's Rainbow Castle and Wario's Factory.
==== Luigi ====
The man in green, Luigi is a mean green fighting machine. Luigi has the Thunderhand technique that shoots a ball of electricity that can paralyze enemies and can cause explosions. Luigi can also suck up foes with his Poltergust 5000 and other items and blow them away. Luigi also has the Vanish Power Flower which temporarily turns him invisible and can be used to get pass through enemy attacks and surprise them. His "Super Move, the Negative Zone, has a large radius that causes various effects like reducing attack power, sudden sleepiness, and timeslow effect. Luigi can even charge his jumps to do the Super Jump technique to get to high places. This is most useful in maps like Jungle Japes and Airship Central.
==== Peach ====
The damsel in distress, Peach is more of a defensive type character. She can block attacks with her Parasol Block and can attack with it by dashing. Peach can also heal herself and her teammates by using heart Heal. Peach can knock opponents away with her Frying Pan, which is super powerful, but requires good timing. She can even put foes into a deep sleep by using Peach Blossom, her "Super Move". She also can float in the air for a limited time to get over obstacles.
==== Daisy ====
Daisy is a tricky character, relying on offense to win. She has some unique moves like her Flower Ball where she throws a ball which leaves behind a trail of flowers that slow foes down. Flower Trampoline can also be used to jump up high in the air. But her Lucky Roll move is a bit risky to use since anything could happen. If she rolls a 1, she gets a minor power boost. If she rolls a two, she gets a random power-up. If she rolls a 3, she gets a minor speed boost. If she rolls a 4, Daisy turns invisible. If she rolls a 5, she gets a major power and speed boost. If she rolls a 6, she gets a Super Star. Her "Super Move", Crystal Smash, causes her to slam to the ground making 5 crystal shards come out of the ground. She can also double jump.
==== Yoshi ====
Yoshi is a technical character, who relies on speed and jumps. His main weapon is his eggs which can be used as projectiles with Egg Toss. He can trap opponents with his Egg Lay, but they can just mash buttons to break out. The more they're hurt, the harder it is to break loose. Yoshi can also roll inside an egg, being the Egg Roll, but he can be broken out of. When he becomes Winged Yoshi, he can fly and breath fire and fireballs. He doesn't become invincible, but he is very hard to knockout. He can also use his Flutter Jump to gain some extra height. 
==== Birdo ====
Birdo is a defensive character and her main weapon is egg-related like Yoshi. Birdo can launch an endless amount of eggs with Egg Shot. She can also launch a Prize Egg that releases items when it breaks. Though enemies can use these items too. Birdo can also carry allies in the air with Magic Carpet and can also carry enemies in the air and drop them into a cliff. Birdo can even summon Robirdo who can launch explosive eggs and can ground pound, causing earthquakes. She can also shield herself with the Egg Shield.
==== Wario ====
Mario's rival has entered the fight, and is more interested in offense. Wario can sprint across places and charge and pin enemies with Dash Attack. He can also cause Earthquake, where he smashed the ground so hard, it stuns foes, leaving them open. He is famous for his Wario waft since it can be used for a distraction or defense. He can even power up by turning into Wario-Man. He can suck up foes items with his Coin Vacuum.
==== Waluigi ====
The other rival to the Mario Bros, Waluigi joins the fight as a balanced bomber. His main arsenal comes within from his endless Bob-Ombs. He can either throw or launch them with his trusty tennis racket. He can also somehow swim in the air for a few seconds with Air Swim. He can also spin into a tornado with his Whirl-Luigi ability. And if he wants to get out of trouble, he can activate his Wall-Luigi Super Move and create impassable walls of thorns. He also throws a Liar Ball that causes a negative status.
==== Donkey Kong ====
Literally, the strongest character in the game, you don't mess with DK. He can charge up his Giant Punch to heavily damage or even insta-kill enemies. He wields a Coconut Shooter that shoots coconuts that slightly home on you if in sight. He can also bury enemies with the Hand Slap or cause mini tumors. Barrel Toss is his Super Move that can pin enemies to a wall and possibly ram them off the stage. He can also use Roll that not only lets him dodge, but also refills his Coconut Shooter.
==== Diddy Kong ====
==== Bowser ====
==== Bowser Junior ====
== Stages ==
Just like they're 20 character, there are 20 stages. Each of them representing a character in the roster and having a unique element in them.
	Since it's up in the sky, it's very easy to fall off and tricky to stay on the ground. There are clouds that you can bounce on and rainbow bridges.
	The haunted Luigi's Mansion is something of a maze. Ghosts will appear out of nowhere and will either help or hinder you. There are many rooms that can be explored and even has a backyard.
	Peach's Castle is like the layout in SM64. You travel on the castle grounds and even dive into the moat, but you have limited air and certain characters can't attack. You can also go into the castle itself which has been remodeled and can go into different rooms.
	Sailing in the sea, it's Daisy's Cruiser. You can walk down the hallways or stay on the deck where the action happens. There are moving tables in the dining room and you can go into the boiler for secrets.
	Yoshi's Island has many rocky geography and unique maze-like structures that can make it a tough place to battle in at times. Vines can be used to climb up trees and secret paths are found underground.
	Players will travel throughout Subcon exploring areas modeled after levels like a castle, desert, and a cave. You'll have to avoid the enemies that appear.
	Wario owns a factory? Yes he does. And you can run on the conveyor belts as they move, while avoiding getting crushed. There are many hazards and gizmos built, so beware.
	Fight inside a giant pinball machine where rolling pinball's try to crush you and bumpers bouncing you away. There is also a Waluigi-themed slot machine that gives out items if you win.
	The entire jungle has been frozen, making the ground slippery. There is also penguins sliding by and barrels that launch you to a marked location. You can even go inside DK's tree house.
	In the deep jungle, trees can be climbed up and enemies that can be defeated. There is also a cave that can be explored.
	Bowser's Castle is the largest stage in the game. Players will go through hazardous chambers, climb lava shafts, dodge traps, cross bridges, and explore through the many rooms in this giant castle.
	The entire place is a toy-made castle full of toys that can help you win, or do the opposite. Chain Chomps run loose and they insta-kill so watch out.
	Airship Central has many airships you can travel to. They also drive through a storm cloud which is best to stay inside unless you want to get blown off the map.
	In the city, cars can be jumped and rode on, but is very hard. The main fight happens in the town where Toads cheer and the piers can be visited.
	In Shy Guy Bazaar, you can walk around and on top of the shops run by Shy Guys. Snakes can be found in pots and sometimes items.
	Freezeflame Galaxy is the second largest map, beaten by Bowser's Castle. It contains a lot of slippery platforms and ice caves. You can also fight in a volcano which is filled with insta-kill lava.
	This level is made up of hundred of trees, covering the entire maze. There is no true path through the maze, but there are many possibilities on where you go. Players however will have to avoid traps and the local Wigglers that make their home in the forest..
	In the air, you fight in a village set on a cloud. This is also Mallow's hometown and many weather events can happen more commonly.
	Inside a shipwreck where some traps are still operational and cannons can be used to your advantage.
	The hallways are filled with robots and traps trying to get you. Some Robot Masters can be fought.
== Items ==
Items will also be appearing in various locations in maps that can help you win. some are common while some are rare.
	Coins are scattered everywhere in the maps. Collect 50 and you will temporary become invincible,
	Red coins are a bit harder to find, but they are worth more than regular coins.
	Mushrooms can be used to heal any damage you have took.
	Life Mushrooms can not only replenish your health, but also gives you additional health to take more hits.
	Poison Mushrooms will poison you and will drain your health overtime, so stay away.
	1Ups are used for reviving teammates or yourself. Toad can also use these in his moveset.
	Cape Feathers can be used to jump up to high places you normally can't reach. This also supplies a gliding effect.
	Super Stars are one of the rarest items to be found. If obtained, you will be invincible for a whine and if you touch an enemy, they will instantly be KO'ed. Can also be obtained from Daisy's lucky roll.
	Springboards are like Cape Feathers, except they don't give you gliding,they tend to bounce around a lot and can be used as a projectile.
	Metal Boxes don't make you invincible, but they do make you even more durable and will increase speed. But they do weigh you down when jumping.
	Double Cherries will make a clone of the character you're playing, confusing other players. They mimic your every move.
	Goomba Shoe's can be used to hop around and crush any unsuspecting foes. They also give you invincibility until you get hit once.
	The Blue Shell is one of the more dangerous items. They can either be aimed at a certain player or can be thrown at an arc, both resulting in an insta-kill explosion.
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