Weeping Wounds

Weeping Wounds is an uncommon Melee mod that increases status chance as the Melee Combo Counter increases.
==Stats==
Rank	Status chance	Cost
0 	+6.7% 	4
1 	+13.3% 	5
2 	+20% 	6
3 	+26.7 % 	7
4 	+33.3% 	8
5 	+40% 	9
==Drop Locations==
==Notes==
*Unlike dual stat mods (e.g. ), Weeping Wounds can increase status chance without introducing a new damage type into the mix.
*Weeping Wounds can often be significantly more powerful than a single dual stat mod in increasing pure status chance.
*Weapons with at least 19% base status chance can reach 100% status chance when using Weeping Wounds at a 12x combo multiplier.
*Weeping Wounds can not be equipped on Exalted Weapons.
===Calculation===
The formula for calculating the increased status chance reached by the mod is as follows:
:
For example, a weapon with 20% base status chance, modded with maxed (0.6) and Weeping Wounds (0.4), and with a Combo Counter of 4.0x would reach chance to proc.
==Trivia==
*Prior to , Weeping Wounds provided +45% status chance per combo level. Status chance was calculated according to the following equation:
:
==Bugs==
*If you are client-side and are using the Naramon focus school, being in operator mode when your combo multiplier goes down, can cause your status chance to overstack.
==See Also==
*, another mod that increases Status Chance.
*, , , and , dual stat mods which increase status chance and elemental damage.
*, , and , melee mods that extend the duration of the melee combo counter.
*, a melee mod with a similar effect for Critical Hit chance.
*, a Dark Sector mod that increases combo count chance on lifted enemies.
==Patch History==
de:Nässende Wunden
es:Heridas supurantes
pt:Weeping Wounds
ru:Стенающие Раны
Category:Mods
Category:Melee Mods
Category:Uncommon Mods
Category:Update 18
Category:Madurai Mods
Category:Status
Category:Acolyte Mods
uk:Відкриті рани
fr:Blessures Suintantes