114778-a-complaint-about-data-fragments

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So to keep this simple - I'm a dedicated crafter, and I enjoy Wildstar's crafting.  However, I'm also an adult, with a job, and that means I don't get to log in every day.
 
I did not mind running the dailies to get Epochos schematics, since I could get each schematic with 2-3 play sessions of work.  That felt fair.
 
However now that I am trying to get Adventus schematics, the 14 data fragment requirement is feeling a bit extreme.  I realize that logging in every day I could do this in two weeks, but as mentioned above, I can't log in every day.
 
Is there another way to get data fragments that I'm unaware of?  Because if not, this requirement is simply punishing to anyone who wants to try to craft top-end gear.  Especially since the quest to obtain a data fragment is a simple 10-minute fetch quest.
 
Make them drops off vet dungeon bosses or something instead. Anything that requires effort beyond simply logging in for 10 minutes, and that doesn't punish people who can't log in every day.	
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Only way to get more than 1 per day is luck sadly...
 
IF you're lucky you'll get up to(from what I've heard 5), I've only managed to get 3 one time, but never happened again...
 
Would gladly trade off and have higher amount of materials you actually gather or have them purchasable for a good chunk of vouchers...	
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			I have completed the entire expert research tier for housing (not warplots) and I never got anything but one fragment in a box. Never. It is a ridiculous, subscription-grasping waste of time and resources. If they wanted to make it arbitrarily hard by requiring lots of materials, fine, but making it arbitrarily longer is just greedy. As an architect, I find the whole idea insulting because I need Eldan data fragments to make things we brought with us on the Arkship? How does that make sense?	
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I have completed the entire expert research tier for housing (not warplots) and I never got anything but one fragment in a box. Never. It is a ridiculous, subscription-grasping waste of time and resources. If they wanted to make it arbitrarily hard by requiring lots of materials, fine, but making it arbitrarily longer is just greedy. As an architect, I find the whole idea insulting because I need Eldan data fragments to make things we brought with us on the Arkship? How does that make sense?
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I have at least once gotten 5 Eldan Data Fragments from the daily. I even have the screenshot from the last time I did. It is very rare but it does happen.
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The last time the box gave me more than one fragment was on the PTR.  For a character that was wiped a few days later because they copied our live characters over.
 
Honestly, given the stated goal of the upcoming itemization change, I am tempted to tell you to not waste your time with research crafting.  At least for the first four tiers.  Crafted gear is going to fall between Adventure blues and Dungeon purples, meaning that the 54 days you spend getting data fragments for the CW-4 Greatsword are invalidated by getting a blue dungeon drop.  Some scrub can get carried through SSM until his purple Heavy Gun drops, and that is legitimate, but its ludicrous to expect to be able to craft its equivalent no matter how dedicated I am to learning the schematic.
 
The fifth tier, Archivos, might be worth it, depending on how easy it is to obtain the schematics from the 20 man raid.  However, since there is no prerequisite for tier 5 you might as well skip to it.	
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			That's saddening.  I hope someone at Carbine is reading this thread and will do something to ease the data fragment bottleneck soon.  I don't mind putting in work to get the adventus schematics, but the work required should be proportional to the value of them.  And time gates are just bad design, in my opinion.	
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			The limitation of just a single crafting daily even if you have two crafting disciplines is also very sucky.	
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I have 102 Eldan Data Fragments that I can't use for anything because I have no freaking Expert research tree under Technologist lmao.
Can't trade them to my alts either. I really hope these become account bound one day, or let me trade them in for something useful.	
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			This is probably the wrong place to post, but I'm not sure where to put my comments/problem.  I have a level 50 architect who is trying to do the expert housing tree.  To complete one pattern, I need the basic pattern and five EDF's plus the necessary crafting vouchers.  I must make one green marauder lantern, one arkship cryo pod, one shiphand bench and one ruby eyed thinker.  Each item requires one pattern and 5 EDF.  At one EDF per day, that's 20 days to make four items.  Really?	
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This is probably the wrong place to post, but I'm not sure where to put my comments/problem.  I have a level 50 architect who is trying to do the expert housing tree.  To complete one pattern, I need the basic pattern and five EDF's plus the necessary crafting vouchers.  I must make one green marauder lantern, one arkship cryo pod, one shiphand bench and one ruby eyed thinker.  Each item requires one pattern and 5 EDF.  At one EDF per day, that's 20 days to make four items.  Really?
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I just spent 15 EDF to craft a support system.  I do not feel bad for you at all, sorry :P
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			I finally got 5 eldan fragments...on my technologist :/	
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I have 102 Eldan Data Fragments that I can't use for anything because I have no freaking Expert research tree under Technologist lmao.
Can't trade them to my alts either. I really hope these become account bound one day, or let me trade them in for something useful.
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			I really think they need a higher drop rate, or they need to drop from dungeons or quests.  The current rate of 1 per day is just painful!!!	
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Switching tradeskills is easy, can be done once a day, and, despite what it says, hasn't cost me any gold.  There's no good reason to not to switch around as you want.
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			As i have 1 of each crafter spread across multiple characters, this isn't even just a 3 min pop on and pop off daily thing to do.  I understand it's "tedious", but at the same time it makes being able to be one of the few crafters that can craft certain Higher level adventus items worth it.  It's end game for crafters and i like that i have to keep working to get the best stuff on my crafter.  Don't cheapen the crafters by making our end game stuff easier.  	
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I asked in another thread, but I think this one is more recent.
 
Where do I find the daily for eldan fragments? I have been looking when I do the daily in Illum but have not found it.
 
I have opened up that area of my profession but am not 50 on that toon, so I wasn't sure if the quest was related to my toons level.
 
Thanks.	
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			Eldan Fragment quest starts @ 50.	
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Eldan Fragment quest starts @ 50.
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(snip) I hope someone at Carbine is reading this thread and will do something to ease the data fragment bottleneck soon. (snip)
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So to keep this simple - I'm a dedicated crafter, and I enjoy Wildstar's crafting.  However, I'm also an adult, with a job, and that means I don't get to log in every day.
 
I did not mind running the dailies to get Epochos schematics, since I could get each schematic with 2-3 play sessions of work.  That felt fair.
 
However now that I am trying to get Adventus schematics, the 14 data fragment requirement is feeling a bit extreme.  I realize that logging in every day I could do this in two weeks, but as mentioned above, I can't log in every day.
 
Is there another way to get data fragments that I'm unaware of?  Because if not, this requirement is simply punishing to anyone who wants to try to craft top-end gear.  Especially since the quest to obtain a data fragment is a simple 10-minute fetch quest.
 
Make them drops off vet dungeon bosses or something instead. Anything that requires effort beyond simply logging in for 10 minutes, and that doesn't punish people who can't log in every day.
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That's saddening.  I hope someone at Carbine is reading this thread and will do something to ease the data fragment bottleneck soon.  I don't mind putting in work to get the adventus schematics, but the work required should be proportional to the value of them.  And time gates are just bad design, in my opinion.
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Thanks!
 
I feel like it should be lowered, even to 45. It looks like there is a whole other level of treadmill for crafters... lol
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IMO, it should be available as soon as the player is at-level for Malgrave (around level 40, I think), where the quest occurs. Unfortunately, while that allows the player to front-load getting the fragments, it doesn't really resolve the rather stingy time gating issue.
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