Scaly Sacrifice

Scaly Sacrifice is an exclusive dilemma for the Tomb Kings racial factions introduced in Total War: Warhammer II.
It enables the player to chose a temporaryfactionwide bonus , either a moderate campaign movement range ; or moderate experience gain for lords and heroes and major lord recruit rank bonuses in exchange for a moderate amount of canopic jars.
==In-game description==
Whilst traversing the jungles on the edge of the world, with a view to bringing them within our sphere of influence, our forces have encountered a village of tribal Lizardmen. Naturally, they cower and beg for their meagre lives. Should we sacrifice them to empower our future?
==Requirements==
*Player is a Tomb Kings racial faction
==Trigger timing==
*As soon as all requirements are met there is a random chance the dilemma will trigger immediately.
==Options==
===Option 1: Keep moving===
*Moving Forward 
**Turns remaining: 10 turns
**Campaign movement range : +20% (all armies)
There are bigger lizards to fry than this pathetic band. Onwards!
These men are not warriors - they are not even real men - and are therefore not worthy of our time and attention. Move on!
===Option 2: Sacrifice them!===
*Canopic Jars : -40
*Lizard Sacrifice 
**Turns remaining: 10 turns
**Experience gain : +30% for Lords and Heroes 
** Lord recruit rank : +5 (factionwide)
How convenient! These sacrifices were just waiting for our arrival - fetch the altar!All must serve the Tomb Kings one way or another... Spare no expense: use the Lizardmen's flesh and blood to ensure those Tomb Kings yet to awaken do so stronger than ever before!
==Strategy==
*This helpful dilemma tends to trigger early on in the game and is situational in that it can be used to support your immediate campaign strategy.
Category:Tomb Kings dilemmas
Category:Dilemmas
Category:Events