Dremora Methats

Demora Methats, also known as Lord Methats, is a Dremora found in The Weir Gate. 
Mentioning his name may be enough to cause other Daedra to flee or even fight alongside the Apprentice. He possesses the Lord Methats' Steel Pauldron, which may be exchanged for Clarentavious' Staff of the Typos Sophia. Generally, speaking to Methats will result in combat.
==Dialogue==
"What are you doing here, mortal? Explain yourself! Are you the Yatasha Trenelle?"
:Oh. Yeah, sure. Do you have a message for me? "I have awaited you, and have a proposal that might spare your life. Please place your weapons on the ground in front of you, and we can talk."
::Very well... I shall. As long as this isn't a trick.
::Not a chance, friend.
::"Then you are a fool, and shall die like one."
:::You wouldn't like to take a bet on that, would you?
:No, I'm not - do you know if she's nearby?
:I'm, well here to help my lord. Do you have any orders for me?
:"So what are you? I don't see your badge of service. Are you one of the Battlemages?"
::Yes. Yes I am. And in fairness I should advise you that I'm a mighty powerful one, too.
::Gee, I must have dropped it somewhere. Could you give me a new one?
::"Then you are a fool, and shall die like one."
:::You wouldn't like to take a bet on that, would you?
::Actually, no. I'm a student and I'm here for a test, but it seems that's not going to happen now, so if you could just show me how to get out of here, I'll be on my way. Thanks. "How amusing. The way out? Yes, certainly."
:::Oh, thank you, sir.
::I have this amulet here, if that's what you mean. "Good. I need you. The idiot Scamps have been skulking about disabling the anchors. We didn't come this far to be robbed of the prize by the antics of Scamps. Go check the anchors, re-connect them where necessary, and make sure the scamps stay well clear of them. Dismissed."
:::At once, my lord. I go at once.
==Appearances==
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