Staff of Disjoining (Magic Staff)

Records of how to construct this powerful staff have been lost in antiquity, though it seems certain to require the aid of a high-level priest. This type of staff is unadorned, resembling a gnarled walking stick. Sacred in nature, a staff of disjoining may be used only by a priest of the appropriate alignment.
A staff of disjoining has two powers. At the cost of one charge, the staff may inflict feeblemindedness (like the spell) on any being it hits. The staff's primary power, however, is much more awesome. At the cost of two charges (more may be spent for greater effect if the user so desires), the user may attempt to disjoin any being: hit, separating the victim's body from its mind. The victim must be hit by the staff and is allowed a saving throw vs. staves at -2 to avoid the effect.
If the saving throw fails, the victim's body and mind enter a state of suspended animation for a number of turns equal to the number of charges spent. When the disjoining ceases, the victim returns to a normal state.
If the user of the Staff is a high priest, he or she may apt to permanently disjoin the target. The target must first be disjoined by the staff in the normal way. Then the high priest speaks a special command word and the staff floats into the air, maintaining the stale of disjunction in the target until the staff is moved by an outside force.
Each staff of disjoining has a specific alignment. Only beings of the same morals as the staff (good, neutral, or evil) may disturb a floating staff. Others who attempt to may conclude that the staff is illusory - hands or objects pass through it. If the staff is touched or bumped by a being of the same morals, there is a 75% chance that either the mind or the body of the disjoined being is released (50% chance for each). If the staff is grasped, both are released.
The act of permanently disjoining a target uses up all of the staff's remaining charges. Temporarily disjoining a target does not require the staff to remain in place and may be done any number of times, depending on the staff's total charges. These staves cannot be recharged.
Category:Encyclopedia Magica Magic Items
Category:Magic Items
Category:Magic Staves
Category:Magic Weapons