Sonic Drift Remastered

Sonic Drift Remastered is an upcoming 2020 kart racing game in the Sonic the Hedgehog series developed by Hardlight Studios and PagodaWest Games, co-developed by Sonic Team and Dimps and published by Sega for Nintendo Switch, Windows 10, PlayStation 4, Nintendo 3DS and Xbox One. The game will also be released to PlayStation 5 and Project Scarlett the following year. The game will be a remake of Sonic Drift and Sonic Drift 2 which features Sonic the Hedgehog, Miles "Tails" Prower, Amy Rose, Knuckles the Echidna, Fang the Sniper, Metal Sonic and Dr. Eggman in racing vehicles as rally contestants with the basic gameplay deriving from standard, early 1990's racing games. Featuring more race courses and additional items, the game also added more playable characters.
==Gameplay==
Sonic Drift Remastered is a racing game with nearly identical gameplay elements compared to Sonic Drift. In gameplay, the player races along a courses against three other characters for a top position in the race. Unlike the previous games, the remake's single player mode has six Chaos GP circuits (Green, Yellow, Red, Purple, White and Blue) to win, with each circuit featuring six race tracks and a boss battle for the player to complete. Clearing all six circuits grants access to the Final Cup, which only has the final boss battle. The game also has same the features and difficulty options from the previous title, while also allowing the player to turn race track obstacles on or off.
The game's controls are closely similar to those in Sonic Drift with only small changes. Monitor power-ups are not triggered automatically upon contact, but are instead saved at the top corner of the screen and it can be used in any time. The player can only carry one power-up at time. Alternatively, the player can use a playable character's Special Ability after getting two Rings. Certain Monitor items or Special Abilities can as well hamper opponents' progress. The remake gets more challenging as you progress further in the game, as circuits 4, 5 and 6 include more tricks and obstacles and a more advanced A.I. that has an easier time competing against the player. The player also has to worry about moving outside the roads' borders, which may hold pits or off-road tracks that slows down the racers.
Like in Sonic Drift, the player starts out in the fourth place at the beginning of a Chaos GP circuit. As the player completes a race course, they and each other racer are awarded with points based on their finishing positions, allowing the participants to improve their place:
1st Place - 3 points
2nd Place - 2 points
3rd Place - 1 point
4th Place - No points
In gameplay, Chaos Emeralds are awarded for winning races. If the player collects all six in the first five GP circuits, they will fight a boss robot. If Sonic, Tails, Amy or Knuckles collect all six in the Blue GP, they will face Dr. Robotnik in a "Final GP" race around the Death Egg. If Robotnik, Metal Sonic or Fang collect all six in the Blue GP, they will face Sonic in the "Final GP" race. When the player wins the Final GP in first place, they will have cleared the game.
===Controls===
Button formation 	Action
 left and right/Left Stick	Move
 	Accelerate
 	Brake
 	Look Backward
 	Use the power-up item or Special Ability.
START/OPTIONS button 	Pauses the game
SELECT button 	
Exits the Free Run mode
===Objects===
====Items====
Sonic Drift Remastered has all items and power-ups in both Sonic Drift games, most of which included multicolored Monitors.
Item	Name 	Despriction
 	Ring 	The traditional Ring which can be collected over the course of a race. If a racer has two Rings (three in Metal Sonic's case), the racer can perform their own unique Special Ability.
 	Speed Sneaker	A red sneaker (or three sneakers) that grants a small burst of speed.
 	Jumpshot 	A yellow Jumpshot that bounces the racer into mid-air similar to the Spring. Press Y to trigger it.
 	Bomb 	A gray bomb that contains a mine. Pressing Y drops the bomb on the race course. Touching the bombs causes them to explode and makes a racer screech to a complete stop.
 	Star Swirl 	A blue Star Swirl which makes the racer invulnerable to obstacles and Special Abilities for a few seconds.
 	Spring 	Red Springs that will bounce the racer into mid-air. Several race courses have gorges, that the racers have to cross by using Springs. While flying via a Spring, power-ups or Special Abilities cannot be utilized.
 	Flash Star 	When a racer drives into a Flash Star, the entire screen momentarily whites out. In the Versus multiplayer mode, this will happen to both players, regardless of user.
 	Reverse Ball 	Passing though a Reverse ball reverses a racer's movements momentarily, meaning pressing left on  turns the racer to the right and vice versa.
==Characters==
Image	Character 	Vehicle 	Special Move 	Attributes 	Attributes	Attributes
Image	Character 	Vehicle 	Special Move 	Acceleration	Speed 	Handling
 	Sonic the Hedgehog 	Cyclone 	A High-Speed Dash that greatly increases Sonic's speed for about five seconds. 	High 	High 	Low
 	Miles "Tails" Prower	MTP-02 Wheelwind S7	A Flying Jump, similar to the jump given from driving over a Spring. 	Medium 	Medium 	Medium
 	Eggman 	Egg Typhoon 	Throws Land Mines onto the track, which explode and immediately stop any racers that drive into them. 	Low 	Decent 	Very high
 	Amy Rose 	Breeze 	Summons and throws small Hearts on the track, which do not do damage, but greatly slow down and reverse the controls of any racer that drives into them. 	High 	Low 	Medium
 	Metal Sonic 	Blue Devil 	A High-Speed Dash similar to that of Sonic's, but with greatly increased Power and Acceleration. However, it is so powerful, it requires three Rings to use, instead of the usual two. 	Very high 	Very high 	Very low
 	Fang the Sniper 	Marvelous Queen 	Tosses Oil Balls onto the track, which cause any racers that drive over them to slip, lose control, and eventually spin out. 	High 	High 	Low
 	Knuckles the Echidna	Tempest 	Lets Knuckles Punch any nearby racers, causing them to drop a Ring, and grind to a complete stop. If none are in the vicinity, a Flying Jump, similar to Tails' is triggered, making Knuckles the only playable character in the game with two Special Abilities.	Medium 	Medium 	Medium
==Courses==
Each Chaos GP circuit in Sonic Drift 2 has six race courses, each with its own obstacles and items related to their theme. Like power-ups and Special Abilities, many obstacles can affect course of the race by knocking racers off the race track or slow them down.
Several of the courses in Sonic Drift 2 are named after Zones from Sonic the Hedgehog 2 (like the Emerald Hill Zone and the Casino Night Zone). In addition, Ice Cap is a reference to IceCap Zone from Sonic the Hedgehog 3 which was released a year earlier. Iron Ruin serves as a heads up to the Scrap Brain Zone from the original Sonic the Hedgehog which was released four years earlier.
Chaos GP	1st course 	2nd course 	3rd course 	4th course 	5th course 	6th course 	Boss Robot
Green 	
Green Hills 	
Marble Valley	
Spring Yard	
Flooded Ruin	
Star City 	
Egg Factory 	Mecha Gorilla
Yellow 	
Water Palace	
Solar Empire	
Crepe City 	
Speed Street	
Cyber Hole	
Neon Lights 	Needle Bot
Red 	
North Island	
Mad Playland	
Black Manor	
Metal Planet	
Indigo Fort	
EGG HQ 	Robo-Eagle
Purple 	Emerald Hill 	Hill Top 	Dark Valley 	Casino Night 	Desert Road	Iron Ruin 	Tort Turtle
White 	Western Crypt	Rainy Savanna	Ice Cap 	Cloud Country	Mystic Cave	Azure Lake 	Giga Cater
Blue 	Dark Arena 	Quake Tunnel 	Balloon Land	Crystal Ocean	Milky Way 	Death Egg III	
Egg Reactor
Dr. Eggman
==Emeralds and bosses==
Every GP circuit has 7 emerald shards, each in a different color: purple, white, yellow, red, blue, green, and cyan, all can only be obtained by finishing a race in 1st place. In terms of design, they are shaped like hexagons (from the 2D viewpoint of the player) with a flat hexagon-shaped top facet.
===Green GP Boss: Mecha Gorilla===
After first dropping onto the boss' platform, Sonic is initially assaulted by a horde of miniature exploding robot gorillas. After firing off his back, he sends forearms to wander around the board, the gorilla renders itself defenseless and wide open for bomb attacks.
Bomb monitors are scattered in the six corners of the arena, respawning after a few seconds in case the attack misses.
It occasionally re-attaches its arms and teleports around in order to make things a little more difficult. Upon being blown up 8 times, the boss gives up the last Green Chaos Emerald shard.
===Yellow GP Boss: Needle Bot===
Needle Man awaits Sonic at the bottom of a long, ring-filled slope in the end of the Yellow GP circuit. A cluster of miniature Needle Drones fly through the arena before the boss himself appears. This robot lumbers around with a large spiked shield protecting its front side. As it trudges around, spikes from the shield fire off one-by-one. After all 8 spikes fly off, he is vulnerable to Dash attacks.
Red Dash monitors are scattered throughout the arena, respawing after a few seconds. After 2 hits, the spike shield resets.
Needle Bot is defeated in ten hits. Sonic collects the last Yellow Chaos Emerald shard upon destruction of Needle Bot.
===Red GP Boss: Robo-Eagle===
In the battle, the Robo-Eagle will attack by shooting cloud-like energy balls which can be fairly difficult to avoid as it is attacking from the background. Another attack involves the Robo-Eagle will fly upwards and stomp them. When it lands, its head will go down, giving Sonic a quick chance to throw an Overwatch Ball at it. Be warned, however, as not dodging the initial slam by using Jumpshot will leave Sonic stunned, providing an easy target for the pecking attack afterwards.
Once Robo-Eagle is hit twelve times, it explodes and drops the last Red Chaos Emerald shard.
===Purple GP Boss: Tort Turtle===
After completing the Purple GP circuit, the player drives into a cave and when the player reaches the dead end, they must use a Super Mini-Turbo to reveal hidden passageway under the hill. The player will drive into a pool of shallow water until they encounters Tort Turtle, who starts flying around above the shallow water. The player can easily throw Overwatch balls at him without any problem.
After ten hits, Tort Turtle will rise to the outside arena above the lower cave. After this, regular Bane Motora-looking Badniks with springs on their shells start arrive to cave, which the player has to use to get to the outside arena. After this, Tart Turtle starts summon Bane Motora Badniks to charge into the player, while the Tart Turtle flies higher than on previous time. The player needs to use Jumpshot to fly onto the springs and get bounced by smaller Badniks' springs for getting high enough to damage Tort Turtle. However, the player becomes vulnerable in the mid-air. The only way the player's is able to hit properly is to perform another Jumpshot below the Tort Turtle. If the player keeps doing this technique another four times, the Tort Turtle will fall and crash to the hill.
Once defeated, the Tort Turtle will drop the last Purple Chaos Emerald shard.
===White GP Boss: Giga Cater===
After finishing the White GP circuit, the player arrives in an empty space, where the Giga Cater emerges from the ground. After this, it will individually release all three of its spiked segments in a pattern, which the player must avoid. The first segment is thrown diagonally into the air, then the second segment is thrown horizontally in front of Giga Cater and the third segment is also thrown diagonally into the air.
After this, only the head of Giga Cater is left. That is the perfect time to throw bombs at him, but only for a few seconds, as the robot creates another three segments and emerges from the ground once more, repeating the same pattern. Giga Cater will wobble when damaged.
After 16 hits, Giga Cater will be destroyed and will drop the last White Chaos Emerald shard.
===Blue GP Boss: Egg Reactor===
Thanks to the large fans that operate it, the Egg Reactor is capable of intercontinental travel, and can keep up with the Tornado-1. The Egg Reactor also has a large arsenal that acts as a base for Eggman's aerial troops.
After finishing the Blue GP Boss, the player will board the Tornado to fight the Egg Reactor. To fight it, wait until Eggman launches a full-scale attack (When the player hears him saying "Go, fire all weapons."). After defeating all of the enemies, the large access door will remain open a couple of seconds. While it's open, shoot it by pressing whatever button is indicated five times. Repeat for 18 hits.
Once destroyed, the player will get the last Blue Chaos Emerald shard. He/she will then use the emerald shards to recombine them into the Chaos Emeralds and use them to attain their Super State. They then had to the Radiant emerald for a final battle against Eggman or Sonic, depending on whoever you play as.
===Final GP Boss: Dr. Eggman===
The player's objective is to get the top position in the race. Racing outside the border of the marked track will cause the player to lose speed immediately. Additionally, the Electromagnetic Poles outside the racetracks will cause the playable characters to come to an immediately stop and lose a Ring if they collide with them.
If the player wins the race in the Death Egg while they won all previous races, thus collecting all six Chaos Emerald shards and destroying the Egg Reactor to get the final emerald shard, instead of being sent to the podium screen they will be sent to a final race against Robotnik (if they selected Sonic, Tails, Amy or Knuckles) or Sonic (if they selected Robotnik, Metal Sonic or Fang), which takes place in the Radiant Emerald.
At this point, you must fight Eggman in his monster flying machine. The player must throw bombs at his weak spots, which are the engine lights to break them. There are 4 lights and each must be hit 5 times to break. But he/she must be very careful for every light destroyed, there is an attack sequence where he/she must stay out of Eggman's searchlights to avoid getting bombarded by missiles.
After 20 hits and all lights are destroyed, the player must use Ultra Mini-Turbo Attack to land the finishing blow!!! Once Eggman is defeated, you'll win the game.
==Other modes==
===Free Run===
Free Run is the basic Time Attack mode of Sonic Drift Remastered that allows the player to replay any of the race courses with goal of getting the fastest record possible. On the menu screen, the player can choose the race course and playable character and then start the race with the "Start Game" option. The separate "Results" option shows the five best circuit times and the single best lap time.
===Versus===
Versus mode is the first multiplayer mode of Sonic Drift Remastered and can include up to four players. To play, the player starts the game and his/her friends have to use 1-3 more controllers. The Versus mode's gameplay is similar to that in the Chaos GP which include the same features and has all the race courses available.
===Balloon Battle===
Balloon Battle mode is the second multiplayer mode of Sonic Drift Remastered and can include up to eight players. To play, the player starts by himself/herself or invites his/her friends to play. This mode's gameplay is similar to the Balloon Battle mode in the Mario Kart series, where the player has to pop his/her opponent's balloons.
===Ring Runners===
Ring Runners mode is the third multiplayer mode of Sonic Drift Remastered and can include up to twelve players. This mode's gameplay is similar to the Coin Runners mode in the Mario Kart series, but the players race to collect the most rings as they can.
===Mystery Box Thief===
Mystery Box Thief mode is the fourth multiplayer mode of Sonic Drift Remastered and can include up to sixteen players. This mode's gameplay is similar to the Shine Thief mode in Mario Kart 8 Deluxe, but the players try to steal a Mystery Box and keep it for themselves for a sufficent amount of time.
===Team Battle===
Team Battle is the fifth and final multiplayer mode of Sonic Drift Remastered and can include up to 4 two-player teams, making 8 players in total. This mode is similar to the Team Battle mode in Mario Kart: Double Dash and Mario Kart Arcade GP DX (or whatever that game is called), where two players drive fusion karts and can combine their karts into one tank kart. The first player does the driving and the second player uses the tank gun.
===Settings===
The Settings menu lets the player set the game's difficulty to either Normal or Hard (Hard mode increases opponent racers' acceleration). It also includes the Enemy option, which lets the player turn on or off the number of obstacles on the race course.
==Staff==
===Created by Sonic Team===
====Producer====
Yuji Naka
====Director====
Takashi Illuka
====Art Director====
Yuji Ueewba
====Assistant Director====
Jen Senoue
===Sonic Drift Team Staff===
====Main Programmer====
Wa-Da
====Programmer====
Shinchan
====Additional Programmer====
Adrian Morino
====Graphic Designer====
Takako Kawaguchi (Originally credited to as Choko)
====Track Designer====
Gen Adachi (Originally credited to as Gen)
====Additional Track Designer====
East
====Sprite Artist====
Kayoto Tamura
====Track Artist====
Hiroshi Takano
====Background Artist====
Asohy Tezuka
====Sound Composer====
Masayuki Nagao (Originally credited to as N. Gee)
====Sound Programmer====
Saori Kobayashi (Originally credited to as S.Kobayashi)
====Remake Planner====
Norihito Kato (Originally credited to as N.Katoh)
====Director====
Katsuhiro Hasegawa (Originally credited to as Hase)
====Producer====
Hiroshi Aso (Originally credited to as Asohy)
====Senior Producer====
Magao Hokoyama
====Special Thanks to====
T.Kosuge, Shinichi Higashi ("S.Higashi"), R.Fujimura, Y.Nishimoto, Tadashi Ihoroi ("T.Ihoroi"), Wahaha, T.D.H
===In Cooperation with Dimps===
====Producer====
Kouichi Sakita
====Line Producer====
Yukihiro Higashi
====Planners/Engineers====
Yukihiro Higashi, Tanayuki Sakamoto, Masaaki Yamagiwa
====Engine Directors====
Katsuya Kuramoto
====Programmers====
Takaya Yamane, Shinichi Manabe, Masato Shimizu, Chinami Ishizaki, Masayuki Ito, Kouji Okugawa
====Art Director====
Kazuhiko Yamamoto
====Enemy/Boss Designers====
Nobuyuki Kuroki, Akane Yamada, Sachiyo Senda, Keigo Chimoto
====Course Designers====
Yuko Yamanoue, Sadaki Matsumoto, Tohru Nakanishi, Miwa Kurrmitsu
====Sound FX and Music====
Hironobu Inagaki, Atsuyoshi Isemura
====Special Thanks to====
Atsushi Maeda, Shohei Imamura, Kazuhisa Kitajima, Shin Yamane and the Staff and Management of the Dimps Tokyo Office
====I Wanna Be the Guy====
Yuji Naka (Sonic Team)
===Sound Created by WaveMaster===
====Sound Composer====
Teruhiko Nakagawa
====Sound Designers====
Hideki Naganuma, Chamy Ishi and Hiroyuki Hamada (T's Music)
===Sega Games Co., Ltd.===
====Marketing Manager====
Takeshi Shimizu
====Sales Promotion====
Hitoshi Kurosawa
====Publicity====
Yasushi Nagumo, Kenichi Hashimoto