The Brothers' War/Trivia

==Maro's Brother's War Teaser==
Mark Rosewater gave his traditional teaser with the following hints.
===First up, here are some things you can expect:===
*over ten legendary Human Artificers <c>Ashnod, Flesh Mechanist</c>, <c>Drafna, Founder of Lat-Nam</c>, <c>Feldon, Ronom Excavator</c>, <c>Loran, Disciple of History</c>, <c>Loran of the Third Path</c>, <c>Mishra, Excavation Prodigy</c>, <c>Mishra, Tamer of Mak Fawa</c>, <c>Mishra, Claimed by Gix</c>, <c>Tawnos, the Toymaker</c>, <c>Tocasia, Dig Site Mentor</c>, <c>Urza, Powerstone Prodigy</c>, <c>Urza, Prince of Kroog</c> and <c>Urza, Lord Protector</c> (13)
*another card with “end the turn” <c>Hurkyl's Final Meditation</c>
*a command with X in its mana cost <c>Mishra’s Command</c>
*a spell that mimics the effect of a creature that was originally printed with the picture of a World Champion on it <c>Soul Partition</c> (mimics <c>Elite Spellbinder</c>, Paulo Vitor Damo da Rosa's player spotlight card)
*a Teferi with a new way to gain loyalty counters <c>Teferi, Temporal Pilgrim</c> (when you draw a card)
*equipment with “Equip Soldier” <c>Veteran's Powerblade</c>
*a new Onulet <c>Tocasia's Onulet</c>
*protection from everything returns <c>The Stasis Coffin</c>
*a white creature that taps to let you and an opponent draw a card <c>Loran of the Third Path</c>
*one colored artifact <c>The Temporal Anchor</c> (other artifacts have Prototype or colored activated abilities)
===Here are snippets of rules text, you’ll see:===
*“create a tapped Powerstone token for each other creature you control.” <c>Great Desert Prospector</c>
*“Put a +1/+1 counter on target Assembly-Worker you control.” <c>Autonomous Assembler</c>
*“Whenever one or more creatures with mana value 3 or less enter the battlefield under your control,” <c>Tocasia’s Welcome</c>
*“Permanents you control have ‘Ward – Sacrifice a permanent.’” <c>Mishra, Tamer of Mak Fawa</c>
*“Whenever you cast an artifact spell with mana value 6 or greater,” <c>Battery Bearer</c>
*“For each card type among noncreature spells you’ve cast this turn,” <c>Hurkyl, Master Wizard</c> 
*“Create a tapped 3/3 colorless Zombie artifact creature token.” <c>Ashnod, Flesh Mechanist</c>
*“Look at the cards in each pile, then turn a pile of your choice face up.” <c>Hostile Negotiations</c> 
*“gains your choice of flying, vigilance, deathtouch, or haste.” <c>Argivian Avenger</c>
*“Whenever you cast a Beast or Bird creature spell,” <c>Tawnos, the Toymaker</c>
===And finally, here are some creature type lines you’ll see:===
*Artifact Creature – Ape <c>Simian Simulacrum</c>
*Creature – Mole Horror <c>Ravenous Gigamole</c>
*Artifact Creature – Phyrexian Wurm <c>Phyrexian Fleshgorger</c>
*Creature – Phyrexian Human Assassin <c>Gixian Skullflayer</c>
*Creature – Minotaur Barbarian <c>Sardian Cliffstomper</c>
*Creature – Elf Druid Soldier <c>Citanul Stalwart</c>
*Creature – Human Artificer Scout <c>Sarinth Steelseeker</c>
*Legendary Creature – Human Wizard Advisor <c>Hurkyl, Master Wizard</c>
*Legendary Creature – Elf Druid Scout <c>Gwenna, Eyes of Gaea</c> 
*Legendary Creature – Human Artificer Advisor <c>Drafna, Founder of Lat-Nam</c>
==Callbacks==
Card 	Antiquities reference	Notes
<c>Argivian Avenger</c> 	 	
 	 	Rancor does not come from Antiquities, but rather Urza's Legacy. That said, the two sets are closely related.
<c>Clay Champion</c> 	 	
<c>Drafna, Founder of Lat-Nam</c> 	 	
 	 	
<c>Fallaji Dragon Engine</c>, <c>Phyrexian Dragon Engine</c>	 	
<c>Feldon, Ronom Excavator</c> 	 	Feldon is holding his cane in his hand.
 	, 	
<c>Hurkyl, Master Wizard</c> 	 	
<c>Lat-Nam Adept</c> 	 	
<c>The Mightstone and Weakstone</c> 	, 	
<c>Mine Worker</c> 	 	
<c>Mishra's Foundry</c> 	 	
<c>Powerplant Worker</c> 	 	
<c>Portal to Phyrexia</c> 	 	
<c>Razorlash Transmogrant</c> 	 	
<c>Reconstructed Thopter</c> 	 	
<c>Su-Chi Cave Guard</c> 	 	
 	 	
<c>The Stasis Coffin</c> 	 	
<c>Thraxodemon</c> 	 	
<c>Titania, Voice of Gaea</c>, 	 	
 	 	Although Titania, Protector of Argoth does not originate from Antiquities, it does depict Titania and shares a definite mechanical similarity to Titania, Nature's Force
<c>Tocasia's Onulet</c> 	 	
<c>Tower Worker</c> 	 	
<c>Transmogrant Altar</c> 	 	
<c>Urza's Sylex</c> 	 	
<c>Urza's Workshop</c> 	 	
<c>Yotian Frontliner</c> 	 	
==Other== 
*This set has a new way of numbering artifacts with a color identity, where they are placed after the spells of that color. is unusual in that while it is clearly most effective if played with Islands, it does not actually have a color identity, yet it is placed in the blue category of artifacts all the same.
*Part of the set's "retro" identity is that all artifact cards have colorless mana costs, as they did in the early years of Magic design before Shards of Alara debuted colored artifacts on a wide scale. In keeping with this, is the only artifact in the set that costs colored mana to cast, as it narratively exists in the present, not during the war.
**It is not the only colored artifact, however, as , an artifact creature, keeps the black and red colors of its constituent meld cards.
* is the first eternal legal card to make tokens with no subtypes or abilities.
*Urza's, Mishra's, and Loran's multi-card cycles are the first time since Core Set 2020 that multiple cards of the same character are featured within a set.
* is the first non-creature, non-Vehicle artifact to have a keyword ability (Flying) that is only relevant when animated, as opposed to gaining it with its activated ability. It is the second artifact of such after to have a keyword ability, who has the still-functional Indestructible.
*The Brothers' War was the first premier set to be designed during the pandemic.
==References==
Category:Magic set trivia