Soul Break/Final Fantasy XIV

This article lists all Soul Breaks used in Final Fantasy Record Keeper by characters originating from Final Fantasy XIV.
==List of Soul Breaks==
===Y'shtola===
Soul Break	Soul Gauge 	Target 	Properties 	Relic
 	2 	Single 	490% magic damage 	None
 	Deal magic water damage to one target. 	Deal magic water damage to one target. 	Deal magic water damage to one target. 	None
 	2 	Party 	DEF/RES +200% 	(XIV)
 	Temporarily raise the party's Defense and Resistance a very large amount. 	Temporarily raise the party's Defense and Resistance a very large amount. 	Temporarily raise the party's Defense and Resistance a very large amount. 	(XIV)
 	2 	Party 	h50 heal, Esuna 	Healer's Robe (XIV)
 	Restore a moderate amount of HP to all allies, and cast Esuna on them. 	Restore a moderate amount of HP to all allies, and cast Esuna on them. 	Restore a moderate amount of HP to all allies, and cast Esuna on them. 	Healer's Robe (XIV)
 	2 	Party 	Protect/Shell/Regen 	(XIV)
 	Grant Protect, Shell, and major Regen to all allies. 	Grant Protect, Shell, and major Regen to all allies. 	Grant Protect, Shell, and major Regen to all allies. 	(XIV)
 	2 	Party 	h85 heal, 30% Stoneskin 	Healer's Circlet (XIV)
 	Restore a large amount of HP to all allies, grant them a barrier that negates attack damage up to 30% of their max HP, and grant Haste and Burst Mode to the user. 	Restore a large amount of HP to all allies, grant them a barrier that negates attack damage up to 30% of their max HP, and grant Haste and Burst Mode to the user. 	Restore a large amount of HP to all allies, grant them a barrier that negates attack damage up to 30% of their max HP, and grant Haste and Burst Mode to the user. 	Healer's Circlet (XIV)
 	Tetragrammaton: h85 heal (instant) Medica: h25 party heal 	Tetragrammaton: h85 heal (instant) Medica: h25 party heal 	Tetragrammaton: h85 heal (instant) Medica: h25 party heal 	
 	2 	Party 	Shield, Regen, self instant cast (1 turn) 	(XIV)
 	Grant major Regen and Shield to all allies, enabling them to avoid one physical or magic attack, and remove delay from the user's actions for one turn. Effective against most physical attacks and spells. 	Grant major Regen and Shield to all allies, enabling them to avoid one physical or magic attack, and remove delay from the user's actions for one turn. Effective against most physical attacks and spells. 	Grant major Regen and Shield to all allies, enabling them to avoid one physical or magic attack, and remove delay from the user's actions for one turn. Effective against most physical attacks and spells. 	(XIV)
 	2 	Party 	h85 heal, magic cast speed x3 (3 turns) 	Ironworks Magitek Cane (XIV)
 	Instantly restore a large amount of HP to all allies, reduce delay of their magic attacks for three turns, temporarily grant Bravery Mode to the user, and set their Bravery Level to 2. 	Instantly restore a large amount of HP to all allies, reduce delay of their magic attacks for three turns, temporarily grant Bravery Mode to the user, and set their Bravery Level to 2. 	Instantly restore a large amount of HP to all allies, reduce delay of their magic attacks for three turns, temporarily grant Bravery Mode to the user, and set their Bravery Level to 2. 	Ironworks Magitek Cane (XIV)
 	Plenary Indulgence: (+1 on White Magic abilities)Lv 0: h25 ally healLv 1: h25 party healLv 2: h55 party healLv 3: h55 party heal, Last Stand 	Plenary Indulgence: (+1 on White Magic abilities)Lv 0: h25 ally healLv 1: h25 party healLv 2: h55 party healLv 3: h55 party heal, Last Stand 	Plenary Indulgence: (+1 on White Magic abilities)Lv 0: h25 ally healLv 1: h25 party healLv 2: h55 party healLv 3: h55 party heal, Last Stand 	
 	1 	Party 	Haste/Shell/Regen 	Weathered Yagrush (XIV)
 	Instantly grant Shell, Haste, and major Regen to all allies. 	Instantly grant Shell, Haste, and major Regen to all allies. 	Instantly grant Shell, Haste, and major Regen to all allies. 	Weathered Yagrush (XIV)
 	 	 	 	Majestas (XIV)
 	Instantly restore a very large amount of HP to all allies,grant them a barrier that negates attack damage up to 30% of their max HP, grant them Last Stand, temporarily grant the user Awoken Guardian Mode, and reduce delay of the user's actions.	Instantly restore a very large amount of HP to all allies,grant them a barrier that negates attack damage up to 30% of their max HP, grant them Last Stand, temporarily grant the user Awoken Guardian Mode, and reduce delay of the user's actions.	Instantly restore a very large amount of HP to all allies,grant them a barrier that negates attack damage up to 30% of their max HP, grant them Last Stand, temporarily grant the user Awoken Guardian Mode, and reduce delay of the user's actions.	Majestas (XIV)
 	 	 	 	Truth Seeker (XIV)
 	Temporarily raise the Defense and Resistance of all allies a very large amount. Triggers instantly and does not deplete the Soul Break gauge. 	Temporarily raise the Defense and Resistance of all allies a very large amount. Triggers instantly and does not deplete the Soul Break gauge. 	Temporarily raise the Defense and Resistance of all allies a very large amount. Triggers instantly and does not deplete the Soul Break gauge. 	Truth Seeker (XIV)
===Thancred===
Soul Break	Soul Gauge 	Target 	Properties 	Relic
 	2 	Single 	75% physical damage/hit 	None
 	Deal two physical attacks to one target. 	Deal two physical attacks to one target. 	Deal two physical attacks to one target. 	None
 	2 	Single 	123% physical damage/hit, target DEF -50% 	(XIV)
 	Deal four physical attacks and temporarily lower Defense of one target. 	Deal four physical attacks and temporarily lower Defense of one target. 	Deal four physical attacks and temporarily lower Defense of one target. 	(XIV)
 	2 	Single 	350% physical damage (100% Slow 	Ninja Chainmail (XIV)
 	Deal physical damage to all targets with a high chance to Slow them. 	Deal physical damage to all targets with a high chance to Slow them. 	Deal physical damage to all targets with a high chance to Slow them. 	Ninja Chainmail (XIV)
 	2 	All 	149% physical damage/hit, party Haste 	(XIV)
 	Deal four physical wind attacks to all targets, and grant Haste to all allies. 	Deal four physical wind attacks to all targets, and grant Haste to all allies. 	Deal four physical wind attacks to all targets, and grant Haste to all allies. 	(XIV)
 	2 	All 	144% ranged damage/hit, target fire weakness +20% 	(XIV)
 	Deal four ranged physical fire and non-elemental attacks to all targets, temporarily lower their fire resistance, and grant Haste and Burst Mode to the user. 	Deal four ranged physical fire and non-elemental attacks to all targets, temporarily lower their fire resistance, and grant Haste and Burst Mode to the user. 	Deal four ranged physical fire and non-elemental attacks to all targets, temporarily lower their fire resistance, and grant Haste and Burst Mode to the user. 	(XIV)
 	Duality: 3x 50% fire/NE physical (6x if user has Mirror Image) Shade Shift: 2x 90% fire/NE physical, self Mirror Image 	Duality: 3x 50% fire/NE physical (6x if user has Mirror Image) Shade Shift: 2x 90% fire/NE physical, self Mirror Image 	Duality: 3x 50% fire/NE physical (6x if user has Mirror Image) Shade Shift: 2x 90% fire/NE physical, self Mirror Image 	(XIV)
 	2 	All 	139% physical damage/hit (100% Interrupt) 	Augmented Ninja Tekko (XIV)
 	Deal four instant physical poison and non-elemental attacks to all targets, with a high chance to interrupt their pending actions. 	Deal four instant physical poison and non-elemental attacks to all targets, with a high chance to interrupt their pending actions. 	Deal four instant physical poison and non-elemental attacks to all targets, with a high chance to interrupt their pending actions. 	Augmented Ninja Tekko (XIV)
 	2 	Single 	80% physical damage/hit, party Mirror Image 	Magitek Dagger (XIV)
 	Instantly deal eight physical poison and non-elemental attacks to one target, enable all allies to avoid one physical attack, and grant Haste and Burst Mode to the user. 	Instantly deal eight physical poison and non-elemental attacks to one target, enable all allies to avoid one physical attack, and grant Haste and Burst Mode to the user. 	Instantly deal eight physical poison and non-elemental attacks to one target, enable all allies to avoid one physical attack, and grant Haste and Burst Mode to the user. 	Magitek Dagger (XIV)
 	Hornet's Sting: 100% poison/NE physical Unending Assault: 4x 45%/5x 58%/6x 72%/7x 88%/8x 110% poison/NE physical (scales with Hornet's Sting uses, reset hit count) 	Hornet's Sting: 100% poison/NE physical Unending Assault: 4x 45%/5x 58%/6x 72%/7x 88%/8x 110% poison/NE physical (scales with Hornet's Sting uses, reset hit count) 	Hornet's Sting: 100% poison/NE physical Unending Assault: 4x 45%/5x 58%/6x 72%/7x 88%/8x 110% poison/NE physical (scales with Hornet's Sting uses, reset hit count) 	Magitek Dagger (XIV)
 	2 	Single 	63% physical damage/hitNinja damage +30%, target MAG/DEF -40% 	Yukimitsu (XIV)
 	Instantly deal ten physical earth and fire attacks to one enemy, temporarily lower its Magic and Defense a large amount, temporarily increase the damage of the user's ninja abilities a moderate amount, grant the user Brave Mode, and set the user's Bravery Level to 1.	Instantly deal ten physical earth and fire attacks to one enemy, temporarily lower its Magic and Defense a large amount, temporarily increase the damage of the user's ninja abilities a moderate amount, grant the user Brave Mode, and set the user's Bravery Level to 1.	Instantly deal ten physical earth and fire attacks to one enemy, temporarily lower its Magic and Defense a large amount, temporarily increase the damage of the user's ninja abilities a moderate amount, grant the user Brave Mode, and set the user's Bravery Level to 1.	Yukimitsu (XIV)
 	Foul Play: (+1 on Ninja abilities)Lv 0: 162% earth/fire physicalLv 1: 3x 87% earth/fire physical, target DEF -40%Lv 2: 6x 82% earth/fire physical, target DEF -40%Lv 3: 10x 73% earth/fire physical, target ATK/DEF/RES -70% (8s) 	Foul Play: (+1 on Ninja abilities)Lv 0: 162% earth/fire physicalLv 1: 3x 87% earth/fire physical, target DEF -40%Lv 2: 6x 82% earth/fire physical, target DEF -40%Lv 3: 10x 73% earth/fire physical, target ATK/DEF/RES -70% (8s) 	Foul Play: (+1 on Ninja abilities)Lv 0: 162% earth/fire physicalLv 1: 3x 87% earth/fire physical, target DEF -40%Lv 2: 6x 82% earth/fire physical, target DEF -40%Lv 3: 10x 73% earth/fire physical, target ATK/DEF/RES -70% (8s) 	Yukimitsu (XIV)
 	2 	Single 	65% physical damage/hit, target earth weakness +20% 	Scion Rogue's Jacket (XIV)
 	Instantly deal eight physical earth and non-elemental attacks to one enemy, temporarily lower its earth resistance level by 2, and grant Haste and Burst Mode to the user. 	Instantly deal eight physical earth and non-elemental attacks to one enemy, temporarily lower its earth resistance level by 2, and grant Haste and Burst Mode to the user. 	Instantly deal eight physical earth and non-elemental attacks to one enemy, temporarily lower its earth resistance level by 2, and grant Haste and Burst Mode to the user. 	Scion Rogue's Jacket (XIV)
 	Shade Shift Edge: 2x 75% earth/NE ranged, self Mirror Image Innervating Dagger: 166% earth/NE ranged, refill 1 ability use 	Shade Shift Edge: 2x 75% earth/NE ranged, self Mirror Image Innervating Dagger: 166% earth/NE ranged, refill 1 ability use 	Shade Shift Edge: 2x 75% earth/NE ranged, self Mirror Image Innervating Dagger: 166% earth/NE ranged, refill 1 ability use 	Scion Rogue's Jacket (XIV)
===Papalymo===
Soul Break	Soul Gauge 	Target 	Properties 	Relic
 	2 	Single 	50% Slow 	None
 	Moderate chance to Slow one target. 	Moderate chance to Slow one target. 	Moderate chance to Slow one target. 	None
 	2 	Random 	354% magic damage/hit, ice infusion 	(XIV)
 	Deal five magic ice attacks to random targets, and temporarily infuse the user with the power of ice. 	Deal five magic ice attacks to random targets, and temporarily infuse the user with the power of ice. 	Deal five magic ice attacks to random targets, and temporarily infuse the user with the power of ice. 	(XIV)
 	2 	Single 	313% magic damage/hitSelf magic cast speed x2 (4 turns) 	Wizard's Petasos (XIV)
 	Deal three magic fire attacks to all targets, and temporarily reduce the user's magic casting time. 	Deal three magic fire attacks to all targets, and temporarily reduce the user's magic casting time. 	Deal three magic fire attacks to all targets, and temporarily reduce the user's magic casting time. 	Wizard's Petasos (XIV)
 	2 	Party 	MAG +30%, Haste, magic cast speed x3 (3 turns) 	Wizard's Gloves (XIV)
 	Temporarily raise the Magic of all allies a moderate amount, reduce their magic attack casting time for three turns, and grant them Haste 	Temporarily raise the Magic of all allies a moderate amount, reduce their magic attack casting time for three turns, and grant them Haste 	Temporarily raise the Magic of all allies a moderate amount, reduce their magic attack casting time for three turns, and grant them Haste 	Wizard's Gloves (XIV)
 	2 	Single 	188% magic damage/hit, fire infusion 	(XIV)
 	Deal eight magic fire and non-elemental attacks to one target, temporarily infuse the user with the power of fire, and grant Haste and Burst Mode to the user. 	Deal eight magic fire and non-elemental attacks to one target, temporarily infuse the user with the power of fire, and grant Haste and Burst Mode to the user. 	Deal eight magic fire and non-elemental attacks to one target, temporarily infuse the user with the power of fire, and grant Haste and Burst Mode to the user. 	(XIV)
 	Astral Fire: 3-6x 200% fire/NE magic (4/5/6 hits at 720/1123/1193 MAG) Flare Conversion: 2x 309% fire/NE magic, self MAG +30%/DEF -30% (25s) 	Astral Fire: 3-6x 200% fire/NE magic (4/5/6 hits at 720/1123/1193 MAG) Flare Conversion: 2x 309% fire/NE magic, self MAG +30%/DEF -30% (25s) 	Astral Fire: 3-6x 200% fire/NE magic (4/5/6 hits at 720/1123/1193 MAG) Flare Conversion: 2x 309% fire/NE magic, self MAG +30%/DEF -30% (25s) 	(XIV)
 	2 	Single 	3800% magic damageUp to 4400% with fire attacks used 	Lilith Rod Zeta (XIV)
 	Deal massive magic fire and non-elemental damage to one target. Deals more damage for each fire attack the user has dealt. Can break the damage cap. 	Deal massive magic fire and non-elemental damage to one target. Deals more damage for each fire attack the user has dealt. Can break the damage cap. 	Deal massive magic fire and non-elemental damage to one target. Deals more damage for each fire attack the user has dealt. Can break the damage cap. 	Lilith Rod Zeta (XIV)
 	3 	Single 	2650% magic damage/hit 	Lunaris Rod (XIV)
 	Deal three massive magic fire attacks to one enemy. Can break the damage cap. 	Deal three massive magic fire attacks to one enemy. Can break the damage cap. 	Deal three massive magic fire attacks to one enemy. Can break the damage cap. 	Lunaris Rod (XIV)
 	2 	Single 	170% magic damage/hitFire infusion, self MAG/DEF +30% 	Scion Thaumaturge's Robe (XIV)
 	Deal ten magic fire and non-elemental attacks to one target, temporarily infuse the user with the power of fire, raise the user's Magic a moderate amount and Defense a small amount, and temporarily cause the user's fire abilities to trigger the follow-up ability Intensifying Firaga, dealing four to eight magic fire and non-elemental attacks. Number of attacks and damage of Intensifying Firaga increase each time it is triggered.	Deal ten magic fire and non-elemental attacks to one target, temporarily infuse the user with the power of fire, raise the user's Magic a moderate amount and Defense a small amount, and temporarily cause the user's fire abilities to trigger the follow-up ability Intensifying Firaga, dealing four to eight magic fire and non-elemental attacks. Number of attacks and damage of Intensifying Firaga increase each time it is triggered.	Deal ten magic fire and non-elemental attacks to one target, temporarily infuse the user with the power of fire, raise the user's Magic a moderate amount and Defense a small amount, and temporarily cause the user's fire abilities to trigger the follow-up ability Intensifying Firaga, dealing four to eight magic fire and non-elemental attacks. Number of attacks and damage of Intensifying Firaga increase each time it is triggered.	Scion Thaumaturge's Robe (XIV)
 	Intensifying Firaga: 4x 126% / 5x 130% / 6x 134% / 7x 138% / 8x 142% fire/NE magic, grows with uses 	Intensifying Firaga: 4x 126% / 5x 130% / 6x 134% / 7x 138% / 8x 142% fire/NE magic, grows with uses 	Intensifying Firaga: 4x 126% / 5x 130% / 6x 134% / 7x 138% / 8x 142% fire/NE magic, grows with uses 	Scion Thaumaturge's Robe (XIV)
 	1 	Self 	Magic instant cast (3 turns) 	(XIV)
 	Instantly remove delay from the user's magic attacks for three turns. 	Instantly remove delay from the user's magic attacks for three turns. 	Instantly remove delay from the user's magic attacks for three turns. 	(XIV)
 	 	 	 	(XIV)
 	Deal fifteen magic fire and non-elemental attacks to one enemy, temporarily infuse the user with the power of fire, temporarily grant the user Awoken Fire Mode, increase the user's Cap Break Level by 1, reduce delay of the user's actions, and cause every second fire ability used by the user to trigger the follow-up ability Astral Flare. 	Deal fifteen magic fire and non-elemental attacks to one enemy, temporarily infuse the user with the power of fire, temporarily grant the user Awoken Fire Mode, increase the user's Cap Break Level by 1, reduce delay of the user's actions, and cause every second fire ability used by the user to trigger the follow-up ability Astral Flare. 	Deal fifteen magic fire and non-elemental attacks to one enemy, temporarily infuse the user with the power of fire, temporarily grant the user Awoken Fire Mode, increase the user's Cap Break Level by 1, reduce delay of the user's actions, and cause every second fire ability used by the user to trigger the follow-up ability Astral Flare. 	(XIV)
 	 	 	 	(XIV)
 	Temporarily grant the user Empowered Infusion for fire, and fill the user's Soul Break gauge one bar. Triggers instantly and does not deplete the Soul Break gauge. 	Temporarily grant the user Empowered Infusion for fire, and fill the user's Soul Break gauge one bar. Triggers instantly and does not deplete the Soul Break gauge. 	Temporarily grant the user Empowered Infusion for fire, and fill the user's Soul Break gauge one bar. Triggers instantly and does not deplete the Soul Break gauge. 	(XIV)
===Yda===
Soul Break	Soul Gauge 	Target 	Properties 	Relic
 	2 	Self 	Mirror Image 	None
 	Blur the image of the user, enabling her to avoid one physical attack. 	Blur the image of the user, enabling her to avoid one physical attack. 	Blur the image of the user, enabling her to avoid one physical attack. 	None
 	2 	Party 	MND +30%, critical = 50% 	Temple Gloves (XIV)
 	Temporarily raise the Mind of all allies a moderate amount, and temporarily set their critical hit chance to 50%. 	Temporarily raise the Mind of all allies a moderate amount, and temporarily set their critical hit chance to 50%. 	Temporarily raise the Mind of all allies a moderate amount, and temporarily set their critical hit chance to 50%. 	Temple Gloves (XIV)
 	2 	Single 	130% physical damage/hitParty ATK +30%, target DEF -30% 	(XIV)
 	Deal six physical attacks to one target, temporarily lower its Defense by a large amount, and raise the party's Attack a moderate amount. 	Deal six physical attacks to one target, temporarily lower its Defense by a large amount, and raise the party's Attack a moderate amount. 	Deal six physical attacks to one target, temporarily lower its Defense by a large amount, and raise the party's Attack a moderate amount. 	(XIV)
 	2 	Single 	92% physical damage/hitTarget ATK/DEF/MAG/RES -40% 	(XIV)
 	Deal eight physical fire and non-elemental attacks to one target, temporarily lower its Attack, Magic, Defense, and Resistance a large amount, and grant Haste and Burst Mode to the user. 	Deal eight physical fire and non-elemental attacks to one target, temporarily lower its Attack, Magic, Defense, and Resistance a large amount, and grant Haste and Burst Mode to the user. 	Deal eight physical fire and non-elemental attacks to one target, temporarily lower its Attack, Magic, Defense, and Resistance a large amount, and grant Haste and Burst Mode to the user. 	(XIV)
 	Snap Punch: 4x single fire NE/physical, self ATK +15/30/50% with uses (removed upon taking damage) Fists of Earth: self 30% Stoneskin 	Snap Punch: 4x single fire NE/physical, self ATK +15/30/50% with uses (removed upon taking damage) Fists of Earth: self 30% Stoneskin 	Snap Punch: 4x single fire NE/physical, self ATK +15/30/50% with uses (removed upon taking damage) Fists of Earth: self 30% Stoneskin 	(XIV)
 	2 	All 	139% physical damageTarget DEF/RES -50%, self ATK/DEF +30% 	Temple Cyclas (XIV)
 	Deal four physical earth and fire attacks to all targets, temporarily lower their Defense and Resistance a large amount, and raise the user's Attack a moderate amount and Defense a small amount. 	Deal four physical earth and fire attacks to all targets, temporarily lower their Defense and Resistance a large amount, and raise the user's Attack a moderate amount and Defense a small amount. 	Deal four physical earth and fire attacks to all targets, temporarily lower their Defense and Resistance a large amount, and raise the user's Attack a moderate amount and Defense a small amount. 	Temple Cyclas (XIV)
 	2 	Single 	88% physical damage/hitFire infusion, instant Monk abilities (3 turns)Self Mirror Image x3 	Kaiser Knuckles Zeta (XIV)
 	Deal eight physical earth and fire attacks to one target, temporarily infuse the user with the power of fire, remove delay from the user's monk abilities for three turns, and enable the user to avoid three physical attacks. 	Deal eight physical earth and fire attacks to one target, temporarily infuse the user with the power of fire, remove delay from the user's monk abilities for three turns, and enable the user to avoid three physical attacks. 	Deal eight physical earth and fire attacks to one target, temporarily infuse the user with the power of fire, remove delay from the user's monk abilities for three turns, and enable the user to avoid three physical attacks. 	Kaiser Knuckles Zeta (XIV)
 	 	 	 	Scion Striker's Attire (XIV)
 	Deal fifteen physical fire and non-elemental attacks to one target, temporarily infuse the user with the power of fire, temporarily grant the user Awoken Monk Mode, increase the user's Cap Break Level by 1, and temporarily grant the user Windborn Swiftness Mode, causing the user's monk abilities to increase the damage of the user's monk abilities and reduce delay of the user's actions (up to 3 ranks).	Deal fifteen physical fire and non-elemental attacks to one target, temporarily infuse the user with the power of fire, temporarily grant the user Awoken Monk Mode, increase the user's Cap Break Level by 1, and temporarily grant the user Windborn Swiftness Mode, causing the user's monk abilities to increase the damage of the user's monk abilities and reduce delay of the user's actions (up to 3 ranks).	Deal fifteen physical fire and non-elemental attacks to one target, temporarily infuse the user with the power of fire, temporarily grant the user Awoken Monk Mode, increase the user's Cap Break Level by 1, and temporarily grant the user Windborn Swiftness Mode, causing the user's monk abilities to increase the damage of the user's monk abilities and reduce delay of the user's actions (up to 3 ranks).	Scion Striker's Attire (XIV)
 	 	 	 	Verethragna (XIV)
 	Deal twenty massive physical fire attacks to one enemy, followed by an additional physical fire attack that can break the damage cap. 	Deal twenty massive physical fire attacks to one enemy, followed by an additional physical fire attack that can break the damage cap. 	Deal twenty massive physical fire attacks to one enemy, followed by an additional physical fire attack that can break the damage cap. 	Verethragna (XIV)
 	 	 	 	Scion Striker's Visor (XIV)
 	Temporarily grant the user Empowered Infusion for fire, and remove delay from the user's actions for one turn. Triggers instantly 	Temporarily grant the user Empowered Infusion for fire, and remove delay from the user's actions for one turn. Triggers instantly 	Temporarily grant the user Empowered Infusion for fire, and remove delay from the user's actions for one turn. Triggers instantly 	Scion Striker's Visor (XIV)
===Minfilia===
Soul Break	Soul Gauge 	Target 	Properties 	Relic
 	2 	Single 	50% physical damage/hit 	None
 	Deal three physical attacks to one target. 	Deal three physical attacks to one target. 	Deal three physical attacks to one target. 	None
 	2 	Single 	81% physical damage/hit, holy infusion 	(XIV)
 	Deal eight physical holy and non-elemental attacks to one target, infuse the user with the power of holy light, and grant Haste and Burst Mode to the user.	Deal eight physical holy and non-elemental attacks to one target, infuse the user with the power of holy light, and grant Haste and Burst Mode to the user.	Deal eight physical holy and non-elemental attacks to one target, infuse the user with the power of holy light, and grant Haste and Burst Mode to the user.	(XIV)
 	Rage of Halone: 2x 88% holy physical, target ATK -40% Glory Slash: 2x 88% holy physical, target MAG -50% 	Rage of Halone: 2x 88% holy physical, target ATK -40% Glory Slash: 2x 88% holy physical, target MAG -50% 	Rage of Halone: 2x 88% holy physical, target ATK -40% Glory Slash: 2x 88% holy physical, target MAG -50% 	(XIV)
 	2 	Party 	ATK +50%, Last Stand 	(XIV)
 	Temporarily raise the Attack of all allies a large amount, and grant them Last Stand. 	Temporarily raise the Attack of all allies a large amount, and grant them Last Stand. 	Temporarily raise the Attack of all allies a large amount, and grant them Last Stand. 	(XIV)
 	2 	Party 	ATK/MAG/RES +30%, Haste 	(XIV)
 	Grant Haste to all allies, and temporarily raise their Attack and Magic a moderate amount and Resistance a small amount. 	Grant Haste to all allies, and temporarily raise their Attack and Magic a moderate amount and Resistance a small amount. 	Grant Haste to all allies, and temporarily raise their Attack and Magic a moderate amount and Resistance a small amount. 	(XIV)
 	1 	Party 	2000 HP stock, self holy infusion 	(XIV)
 	Temporarily infuse the user with the power of holy light, and automatically heal damage all allies take (up to 2,000 HP in total). Triggers instantly. 	Temporarily infuse the user with the power of holy light, and automatically heal damage all allies take (up to 2,000 HP in total). Triggers instantly. 	Temporarily infuse the user with the power of holy light, and automatically heal damage all allies take (up to 2,000 HP in total). Triggers instantly. 	(XIV)
 	2 	Single 	83% physical damage/hit, Last Stand 	(XIV)
 	Deal eight physical holy and non-elemental attacks to one enemy, grant Last Stand to all allies, and grant Haste and Burst Mode to the user. 	Deal eight physical holy and non-elemental attacks to one enemy, grant Last Stand to all allies, and grant Haste and Burst Mode to the user. 	Deal eight physical holy and non-elemental attacks to one enemy, grant Last Stand to all allies, and grant Haste and Burst Mode to the user. 	(XIV)
 	Goring Blade: 4x 58% holy/NE physical, Knight ability damage +15% (3 turns) Full Swing: 2x 100% holy/NE physical, Dispel 	Goring Blade: 4x 58% holy/NE physical, Knight ability damage +15% (3 turns) Full Swing: 2x 100% holy/NE physical, Dispel 	Goring Blade: 4x 58% holy/NE physical, Knight ability damage +15% (3 turns) Full Swing: 2x 100% holy/NE physical, Dispel 	(XIV)
===Alphinaud===
Soul Break	Soul Gauge 	Target 	Properties 	Relic
 	2 	Single 	190% magic damage, drain 25% of damage 	None
 	Deal magic non-elemental damage to one target, healing the user for a portion of the damage dealt 	Deal magic non-elemental damage to one target, healing the user for a portion of the damage dealt 	Deal magic non-elemental damage to one target, healing the user for a portion of the damage dealt 	None
 	2 	Party 	ATK/MAG +30%, damage reflection barrier 	Evoker's Doublet (XIV)
 	Temporarily raise the Attack and Magic of all allies a moderate amount, and grant them a barrier that reflects damage back at the attacker. 	Temporarily raise the Attack and Magic of all allies a moderate amount, and grant them a barrier that reflects damage back at the attacker. 	Temporarily raise the Attack and Magic of all allies a moderate amount, and grant them a barrier that reflects damage back at the attacker. 	Evoker's Doublet (XIV)
 	2 	Single 	188% summon damage/hit, wind infusion 	(XIV)
 	Deal eight summon magic wind and non-elemental attacks to one target, temporarily infuse the user with the power of wind, and grant Haste and Burst Mode to the user. 	Deal eight summon magic wind and non-elemental attacks to one target, temporarily infuse the user with the power of wind, and grant Haste and Burst Mode to the user. 	Deal eight summon magic wind and non-elemental attacks to one target, temporarily infuse the user with the power of wind, and grant Haste and Burst Mode to the user. 	(XIV)
 	Wind Blade: 4x 191% wind/NE summon, self instant cast (1 turn) Aetherflow: 2x 428% wind/NE summon, refill 1 ability use 	Wind Blade: 4x 191% wind/NE summon, self instant cast (1 turn) Aetherflow: 2x 428% wind/NE summon, refill 1 ability use 	Wind Blade: 4x 191% wind/NE summon, self instant cast (1 turn) Aetherflow: 2x 428% wind/NE summon, refill 1 ability use 	(XIV)
 	2 	All 	230% summon damage/hit, wind infusion 	(XIV)
 	Deal seven summon magic wind and dark attacks to all targets, temporarily infuse the user with the power of wind, and enter Dreadwyrm Trance EX Mode. Dreadwyrm Trance EX Mode increases the damage of summon magic abilities based on the number of times the ability has been honed (up to a moderate amount), and triggers Deathflare when EX Mode ends. 	Deal seven summon magic wind and dark attacks to all targets, temporarily infuse the user with the power of wind, and enter Dreadwyrm Trance EX Mode. Dreadwyrm Trance EX Mode increases the damage of summon magic abilities based on the number of times the ability has been honed (up to a moderate amount), and triggers Deathflare when EX Mode ends. 	Deal seven summon magic wind and dark attacks to all targets, temporarily infuse the user with the power of wind, and enter Dreadwyrm Trance EX Mode. Dreadwyrm Trance EX Mode increases the damage of summon magic abilities based on the number of times the ability has been honed (up to a moderate amount), and triggers Deathflare when EX Mode ends. 	(XIV)
 	Dreadwyrm Trance: Summon rank boostDeathflare: 35% of summon damage dealt in Dreadwyrm Trance 	Dreadwyrm Trance: Summon rank boostDeathflare: 35% of summon damage dealt in Dreadwyrm Trance 	Dreadwyrm Trance: Summon rank boostDeathflare: 35% of summon damage dealt in Dreadwyrm Trance 	(XIV)
 	2 	Party 	150-hit wind chain (+50% field, 15s)MAG +50% (25s) 	Almandal (XIV)
 	Trigger a wind chain up to 150 hits long that increases the wind damage of all allies a large amount, and temporarily raise their Magic a large amount. 	Trigger a wind chain up to 150 hits long that increases the wind damage of all allies a large amount, and temporarily raise their Magic a large amount. 	Trigger a wind chain up to 150 hits long that increases the wind damage of all allies a large amount, and temporarily raise their Magic a large amount. 	Almandal (XIV)
 	2 	Single 	173% summon damage/hitParty wind reflection barrier (30s)Self cast speed x2 (2 turns) 	Morkinskinna (XIV)
 	Deal ten summon magic wind attacks to one target, temporarily grant all allies a barrier that reflects a portion of the damage they take back to the attacker as wind damage, reduce delay of the user's actions for two turns, grant the user Brave Mode, and set the user's Bravery Level to 1. 	Deal ten summon magic wind attacks to one target, temporarily grant all allies a barrier that reflects a portion of the damage they take back to the attacker as wind damage, reduce delay of the user's actions for two turns, grant the user Brave Mode, and set the user's Bravery Level to 1. 	Deal ten summon magic wind attacks to one target, temporarily grant all allies a barrier that reflects a portion of the damage they take back to the attacker as wind damage, reduce delay of the user's actions for two turns, grant the user Brave Mode, and set the user's Bravery Level to 1. 	Morkinskinna (XIV)
 	Fester: (+1 on Summoning abilities)Lv 0: 792% wind summonLv 1: 3x 388% wind summonLv 2: 6x 322% wind summon, self refill 1 Summoning ability useLv 3: 12x 247% wind summon, self refill 1 Summoning ability use 	Fester: (+1 on Summoning abilities)Lv 0: 792% wind summonLv 1: 3x 388% wind summonLv 2: 6x 322% wind summon, self refill 1 Summoning ability useLv 3: 12x 247% wind summon, self refill 1 Summoning ability use 	Fester: (+1 on Summoning abilities)Lv 0: 792% wind summonLv 1: 3x 388% wind summonLv 2: 6x 322% wind summon, self refill 1 Summoning ability useLv 3: 12x 247% wind summon, self refill 1 Summoning ability use 	Morkinskinna (XIV)
 	1 	Single 	125% magic damage/hit, wind infusion stack 	Caller's Loincloth (XIV)
 	Instantly deal six summon magic wind and non-elemental attacks to one enemy, and temporarily grant the user Empowered Infusion for wind. 	Instantly deal six summon magic wind and non-elemental attacks to one enemy, and temporarily grant the user Empowered Infusion for wind. 	Instantly deal six summon magic wind and non-elemental attacks to one enemy, and temporarily grant the user Empowered Infusion for wind. 	Caller's Loincloth (XIV)
 	 	 	 	Draconomicon (XIV)
 	Deal fifteen summon magic wind and non-elemental attacks to one target, temporarily infuse the user with the power of wind, temporarily grant the user Awoken Summoning Mode, increase the user's Cap Break Level by 1, and cause every third wind ability they use to trigger the follow-up ability Cometeor, dealing summon magic wind and non-elemental damage to one target. Cometeor can break the damage cap.	Deal fifteen summon magic wind and non-elemental attacks to one target, temporarily infuse the user with the power of wind, temporarily grant the user Awoken Summoning Mode, increase the user's Cap Break Level by 1, and cause every third wind ability they use to trigger the follow-up ability Cometeor, dealing summon magic wind and non-elemental damage to one target. Cometeor can break the damage cap.	Deal fifteen summon magic wind and non-elemental attacks to one target, temporarily infuse the user with the power of wind, temporarily grant the user Awoken Summoning Mode, increase the user's Cap Break Level by 1, and cause every third wind ability they use to trigger the follow-up ability Cometeor, dealing summon magic wind and non-elemental damage to one target. Cometeor can break the damage cap.	Draconomicon (XIV)
 	 	 	 	Shire Preceptor's Coat (XIV)
 	Deal fifteen summon magic wind and non-elemental attacks to one target, temporarily grant the user major Empowered Infusion for wind, temporarily grant the user Sync Mode, and increase the user's Cap Break Level by 1. During Sync Mode, grant the user three Aetherflow stacks that change the effect of Relief Tactics. 	Deal fifteen summon magic wind and non-elemental attacks to one target, temporarily grant the user major Empowered Infusion for wind, temporarily grant the user Sync Mode, and increase the user's Cap Break Level by 1. During Sync Mode, grant the user three Aetherflow stacks that change the effect of Relief Tactics. 	Deal fifteen summon magic wind and non-elemental attacks to one target, temporarily grant the user major Empowered Infusion for wind, temporarily grant the user Sync Mode, and increase the user's Cap Break Level by 1. During Sync Mode, grant the user three Aetherflow stacks that change the effect of Relief Tactics. 	Shire Preceptor's Coat (XIV)
 	 	 	 	Shire Grimoire (XIV)
 	Deal twenty massive summon magic wind attacks to one enemy, followed by an additional summon magic wind attack that can break the damage cap. 	Deal twenty massive summon magic wind attacks to one enemy, followed by an additional summon magic wind attack that can break the damage cap. 	Deal twenty massive summon magic wind attacks to one enemy, followed by an additional summon magic wind attack that can break the damage cap. 	Shire Grimoire (XIV)
 	 	 	 	Ironworks Magitek Grimoire (XIV)
 	Temporarily grant the user Empowered Infusion for wind, and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break gauge. 	Temporarily grant the user Empowered Infusion for wind, and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break gauge. 	Temporarily grant the user Empowered Infusion for wind, and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break gauge. 	Ironworks Magitek Grimoire (XIV)
 	 	 	 	Anabasis (XIV)
 	Instantly restore a very large amount of HP to all allies, grant them Last Stand, temporarily grant the user Sync Mode, and increase the user's Cap Break Level by 1. 	Instantly restore a very large amount of HP to all allies, grant them Last Stand, temporarily grant the user Sync Mode, and increase the user's Cap Break Level by 1. 	Instantly restore a very large amount of HP to all allies, grant them Last Stand, temporarily grant the user Sync Mode, and increase the user's Cap Break Level by 1. 	Anabasis (XIV)
 	 	 	 	Savant's Overcoat (XIV)
 	Instantly restore a moderate amount of HP to all allies, grant them Regenga, automatically heal additional damage they take (up to 3,000 HP total), and reduce delay of all allies' actions for two turns. 	Instantly restore a moderate amount of HP to all allies, grant them Regenga, automatically heal additional damage they take (up to 3,000 HP total), and reduce delay of all allies' actions for two turns. 	Instantly restore a moderate amount of HP to all allies, grant them Regenga, automatically heal additional damage they take (up to 3,000 HP total), and reduce delay of all allies' actions for two turns. 	Savant's Overcoat (XIV)
===Cid (XIV)===
Soul Break	Soul Gauge 	Target 	Properties 	Relic
 	2 	Single 	50% ranged damage/hit 	None
 	Deal ranged physical damage to three random targets. 	Deal ranged physical damage to three random targets. 	Deal ranged physical damage to three random targets. 	None
 	2 	Random 	111% ranged damage/hit, target fire weakness +20% 	Garlond Goggles (XIV)
 	Deal ranged physical fire and non-elemental damage to seven random targets, and temporarily lower their fire resistance. 	Deal ranged physical fire and non-elemental damage to seven random targets, and temporarily lower their fire resistance. 	Deal ranged physical fire and non-elemental damage to seven random targets, and temporarily lower their fire resistance. 	Garlond Goggles (XIV)
 	2 	All 	83% ranged damage/hit, target earth weakness +20% 	Magitek Repeater (XIV)
 	Deal seven ranged physical earth and non-elemental attacks to all targets, temporarily lower their earth resistance, and grant Haste and Burst Mode to the user. 	Deal seven ranged physical earth and non-elemental attacks to all targets, temporarily lower their earth resistance, and grant Haste and Burst Mode to the user. 	Deal seven ranged physical earth and non-elemental attacks to all targets, temporarily lower their earth resistance, and grant Haste and Burst Mode to the user. 	Magitek Repeater (XIV)
 	Shoot & Reload: 206% earth/NE ranged Split Shot: 4x 53% earth/NE ranged, 0/10/30/100%: target earth weakness +10% (scales with Shoot & Reload uses) 	Shoot & Reload: 206% earth/NE ranged Split Shot: 4x 53% earth/NE ranged, 0/10/30/100%: target earth weakness +10% (scales with Shoot & Reload uses) 	Shoot & Reload: 206% earth/NE ranged Split Shot: 4x 53% earth/NE ranged, 0/10/30/100%: target earth weakness +10% (scales with Shoot & Reload uses) 	Magitek Repeater (XIV)
 	2 	Single 	71% ranged damage/hitFire infusion, self cast speed x2 	Ferdinand (XIV)
 	Deal ten ranged physical fire and non-elemental attacks to one target, temporarily infuse the user with the power of fire, reduce delay of the user's actions, and trigger Wildfire after a delay.	Deal ten ranged physical fire and non-elemental attacks to one target, temporarily infuse the user with the power of fire, reduce delay of the user's actions, and trigger Wildfire after a delay.	Deal ten ranged physical fire and non-elemental attacks to one target, temporarily infuse the user with the power of fire, reduce delay of the user's actions, and trigger Wildfire after a delay.	Ferdinand (XIV)
 	Wildfire: 30.03% of Machinist damage dealt during effect 	Wildfire: 30.03% of Machinist damage dealt during effect 	Wildfire: 30.03% of Machinist damage dealt during effect 	Ferdinand (XIV)
===Ysayle===
Soul Break	Soul Gauge 	Target 	Properties 	Relic
 	2 	Party 	MAG +15% 	None
 	Temporarily raise the party's Magic a small amount. 	Temporarily raise the party's Magic a small amount. 	Temporarily raise the party's Magic a small amount. 	None
 	2 	Single 	170% magic damage/hitIce infusion, self MAG/RES +30% 	True Ice Rod (XIV)
 	Deal ten magic ice and non-elemental attacks to one target, temporarily infuse the user with the power of ice, raise the user's Magic a moderate amount and Resistance a small amount, and temporarily cause the user's ice abilities to trigger the follow-up ability Icebrand, dealing two to six magic ice and non-elemental attacks to one target. Number of attacks depends on the triggering ability's rank. 	Deal ten magic ice and non-elemental attacks to one target, temporarily infuse the user with the power of ice, raise the user's Magic a moderate amount and Resistance a small amount, and temporarily cause the user's ice abilities to trigger the follow-up ability Icebrand, dealing two to six magic ice and non-elemental attacks to one target. Number of attacks depends on the triggering ability's rank. 	Deal ten magic ice and non-elemental attacks to one target, temporarily infuse the user with the power of ice, raise the user's Magic a moderate amount and Resistance a small amount, and temporarily cause the user's ice abilities to trigger the follow-up ability Icebrand, dealing two to six magic ice and non-elemental attacks to one target. Number of attacks depends on the triggering ability's rank. 	True Ice Rod (XIV)
 	Icebrand: 2-6x ice/NE magic, more hits with ability rank 	Icebrand: 2-6x ice/NE magic, more hits with ability rank 	Icebrand: 2-6x ice/NE magic, more hits with ability rank 	True Ice Rod (XIV)
 	2 	All 	216% magic damage/hit, target ice weakness +20% 	Hailstorm Coat (XIV)
 	Deal six magic ice and non-elemental attacks to all targets, temporarily lower their ice resistance, and grant Haste and Burst Mode to the user. 	Deal six magic ice and non-elemental attacks to all targets, temporarily lower their ice resistance, and grant Haste and Burst Mode to the user. 	Deal six magic ice and non-elemental attacks to all targets, temporarily lower their ice resistance, and grant Haste and Burst Mode to the user. 	Hailstorm Coat (XIV)
 	Avalanche: 3x 229% ice/NE magic, self cast speed x3 (3 turns) Absolute Zero: 2x 309% ice/NE magic, self MAG +30%/DEF -30% 	Avalanche: 3x 229% ice/NE magic, self cast speed x3 (3 turns) Absolute Zero: 2x 309% ice/NE magic, self MAG +30%/DEF -30% 	Avalanche: 3x 229% ice/NE magic, self cast speed x3 (3 turns) Absolute Zero: 2x 309% ice/NE magic, self MAG +30%/DEF -30% 	Hailstorm Coat (XIV)
 	2 	Single 	221% magic damage/hit, 40% max HP party heal 	Cashmere Robe (XIV)
 	Deal eight magic ice and non-elemental attacks to one target, and restore a moderate amount of HP to all allies proportional to their max HP. 	Deal eight magic ice and non-elemental attacks to one target, and restore a moderate amount of HP to all allies proportional to their max HP. 	Deal eight magic ice and non-elemental attacks to one target, and restore a moderate amount of HP to all allies proportional to their max HP. 	Cashmere Robe (XIV)
 	 	 	 	Hvergelmir (XIV)
 	Deal fifteen magic ice and non-elemental attacks to one target, temporarily infuse the user with the power of ice, temporarily grant the user Awoken Ice Mode, increase the user's Cap Break Level by 1, and cause every second summoning ability used by the user to trigger the follow-up ability Umbral Freeze, removing delay from the user's actions for one turn, and increasing the user's ice damage a large amount for one turn.	Deal fifteen magic ice and non-elemental attacks to one target, temporarily infuse the user with the power of ice, temporarily grant the user Awoken Ice Mode, increase the user's Cap Break Level by 1, and cause every second summoning ability used by the user to trigger the follow-up ability Umbral Freeze, removing delay from the user's actions for one turn, and increasing the user's ice damage a large amount for one turn.	Deal fifteen magic ice and non-elemental attacks to one target, temporarily infuse the user with the power of ice, temporarily grant the user Awoken Ice Mode, increase the user's Cap Break Level by 1, and cause every second summoning ability used by the user to trigger the follow-up ability Umbral Freeze, removing delay from the user's actions for one turn, and increasing the user's ice damage a large amount for one turn.	Hvergelmir (XIV)
 	 	 	 	Hailstorm Rod (XIV)
 	Temporarily grant the user Empowered Infusion for ice, and fill the user's Soul Break gauge one bar. Triggers instantly and does not deplete the Soul Break gauge. 	Temporarily grant the user Empowered Infusion for ice, and fill the user's Soul Break gauge one bar. Triggers instantly and does not deplete the Soul Break gauge. 	Temporarily grant the user Empowered Infusion for ice, and fill the user's Soul Break gauge one bar. Triggers instantly and does not deplete the Soul Break gauge. 	Hailstorm Rod (XIV)
 	 	 	 	Goetia Coat (XIV)
 	Deal twenty massive magic ice attacks to one enemy, followed by an additional magic ice attack that can break the damage cap. 	Deal twenty massive magic ice attacks to one enemy, followed by an additional magic ice attack that can break the damage cap. 	Deal twenty massive magic ice attacks to one enemy, followed by an additional magic ice attack that can break the damage cap. 	Goetia Coat (XIV)
===Haurchefant===
Soul Break	Soul Gauge 	Target 	Properties 	Relic
 	2 	Party 	DEF/RES +20% 	None
 	Temporarily raise the party's Defense and Resistance a small amount. 	Temporarily raise the party's Defense and Resistance a small amount. 	Temporarily raise the party's Defense and Resistance a small amount. 	None
 	2 	Self 	6000 HP stock, DEF/RES +100%, MND +50%In front row, cover PHY/BLK/WHT/SUM/BLUTake half damage from covered attacks 	Fortemps Kite Shield (XIV)
 	Temporarily raise the user's Defense, Resistance, and Mind a large amount, automatically heal damage the user takes (up to 6000 HP in total), and if the user is in the front row temporarily gain a high chance to cover physical and magic attacks targeting allies in the rear row, reducing damage taken a large amount. Effective against most attacks.	Temporarily raise the user's Defense, Resistance, and Mind a large amount, automatically heal damage the user takes (up to 6000 HP in total), and if the user is in the front row temporarily gain a high chance to cover physical and magic attacks targeting allies in the rear row, reducing damage taken a large amount. Effective against most attacks.	Temporarily raise the user's Defense, Resistance, and Mind a large amount, automatically heal damage the user takes (up to 6000 HP in total), and if the user is in the front row temporarily gain a high chance to cover physical and magic attacks targeting allies in the rear row, reducing damage taken a large amount. Effective against most attacks.	Fortemps Kite Shield (XIV)
 	2 	Random 	77% physical damage/hit, target ATK/MAG -50% 	Fortemps Winglet (XIV)
 	Deal eight physical holy and ice attacks to random targets, temporarily lower their Attack and Magic a large amount, and grant Haste and Burst Mode to the user. 	Deal eight physical holy and ice attacks to random targets, temporarily lower their Attack and Magic a large amount, and grant Haste and Burst Mode to the user. 	Deal eight physical holy and ice attacks to random targets, temporarily lower their Attack and Magic a large amount, and grant Haste and Burst Mode to the user. 	Fortemps Winglet (XIV)
 	Shield Swipe: 2x 110% holy/ice physical, target ATK -40% Spirits Within: 2x 110% holy/ice physical, target MAG -50% 	Shield Swipe: 2x 110% holy/ice physical, target ATK -40% Spirits Within: 2x 110% holy/ice physical, target MAG -50% 	Shield Swipe: 2x 110% holy/ice physical, target ATK -40% Spirits Within: 2x 110% holy/ice physical, target MAG -50% 	Fortemps Winglet (XIV)
 	2 	Single 	96% physical damage/hit, 40% max HP party heal 	Fortemps Vambraces (XIV)
 	Deal eight physical holy and ice attacks to one target, and restore a moderate amount of HP to all allies proportional to their max HP. 	Deal eight physical holy and ice attacks to one target, and restore a moderate amount of HP to all allies proportional to their max HP. 	Deal eight physical holy and ice attacks to one target, and restore a moderate amount of HP to all allies proportional to their max HP. 	Fortemps Vambraces (XIV)
===Estinien===
Soul Break	Soul Gauge 	Target 	Properties 	Relic
 	2 	Single 	150% jump damage 	None
 	Launch a jump attack on one target. 	Launch a jump attack on one target. 	Launch a jump attack on one target. 	None
 	2 	Single 	71% jump damage/hitWind infusion, self ATK/DEF +30% (25s)Dragoon: self cast speed x2 (1 turn, 15s) 	Gae Bolg (XIV)
 	Deal ten jump wind and dark attacks to one target, reduce delay of the user's actions for one turn, temporarily infuse the user with the power of wind, raise the user's Attack a moderate amount and Defense a small amount, and cause the user's dragoon abilities to reduce delay of the user's actions for one turn.	Deal ten jump wind and dark attacks to one target, reduce delay of the user's actions for one turn, temporarily infuse the user with the power of wind, raise the user's Attack a moderate amount and Defense a small amount, and cause the user's dragoon abilities to reduce delay of the user's actions for one turn.	Deal ten jump wind and dark attacks to one target, reduce delay of the user's actions for one turn, temporarily infuse the user with the power of wind, raise the user's Attack a moderate amount and Defense a small amount, and cause the user's dragoon abilities to reduce delay of the user's actions for one turn.	Gae Bolg (XIV)
 	2 	Single 	83% jump damage/hit, wind infusion 	Drachen Mail (XIV)
 	Deal eight jump wind and dark attacks to one target, temporarily infuse the user with the power of wind, and grant Haste and Burst Mode to the user. 	Deal eight jump wind and dark attacks to one target, temporarily infuse the user with the power of wind, and grant Haste and Burst Mode to the user. 	Deal eight jump wind and dark attacks to one target, temporarily infuse the user with the power of wind, and grant Haste and Burst Mode to the user. 	Drachen Mail (XIV)
 	Blood of the Dragon: Jump ability damage +15% (3 turns), self Blood of the Dragon(w/ Blood of the Dragon: 2x 104% wind/dark jump, no jump air time [4 turns], Blood of the Dragon off) Fang and Claw: 4x 110% wind/dark jump (5x with Blood of the Dragon) 	Blood of the Dragon: Jump ability damage +15% (3 turns), self Blood of the Dragon(w/ Blood of the Dragon: 2x 104% wind/dark jump, no jump air time [4 turns], Blood of the Dragon off) Fang and Claw: 4x 110% wind/dark jump (5x with Blood of the Dragon) 	Blood of the Dragon: Jump ability damage +15% (3 turns), self Blood of the Dragon(w/ Blood of the Dragon: 2x 104% wind/dark jump, no jump air time [4 turns], Blood of the Dragon off) Fang and Claw: 4x 110% wind/dark jump (5x with Blood of the Dragon) 	Drachen Mail (XIV)
 	2 	Party 	Critical = 50%, 30% Stoneskin 	Drachen Armet (XIV)
 	Temporarily set the critical hit chance of all allies to 50%, and grant them a barrier that negates attack damage up to 30% of their max HP. 	Temporarily set the critical hit chance of all allies to 50%, and grant them a barrier that negates attack damage up to 30% of their max HP. 	Temporarily set the critical hit chance of all allies to 50%, and grant them a barrier that negates attack damage up to 30% of their max HP. 	Drachen Armet (XIV)
==Gallery==
FFRK A Knight's Calling.png|A Knight's Calling.
FFRK Aerial Blast.png|Aerial Blast.
FFRK Aetherial Pulse.png|Aetherial Pulse.
FFRK Aetherpact.png|Aetherpact.
FFRK Asylum.png|Asylum.
FFRK Black Magic Crest.png|Black Magic Crest.
FFRK Blue Dragon Knight.png|Blue Dragon Knight.
FFRK Blue Sky Dragon Dive.png|Blue Sky Dragon Dive.
FFRK Bootshine Demolish.png|Bootshine Demolish.
FFRK Circle of Scorn.png|Circle of Scorn.
FFRK Dancing Edge FFXIV.png|Dancing Edge.
FFRK Deployment Tactics.png|Deployment Tactics.
FFRK Jugulate.png|Death Blossom.
FFRK Diamond Dust FFXIV.png|Diamond Dust.
FFRK Divine Benison.png|Divine Benison.
FFRK Divine Veil.png|Divine Veil.
FFRK Draconian Light.png|Draconian Light.
FFRK Enochian Blizzaja.png|Enochian Blizzaja.
FFRK Enochian Despair.png|Enochian Despair.
FFRK Enochian Firaja.png|Enochian Firaja.
FFRK Fire Tackle.png|Fire Tackle.
FFRK Fists of Fire.png|Fists of Fire.
FFRK Five Minutes Of Fate.png|Five Minutes Of Fate.
FFRK Flareja.png|Flareja.
FFRK Gauss Round.png|Gauss Round.
FFRK Glacier Bash.png|Glacier Bash.
FFRK Grenado Shot.png|Grenado Shot.
FFRK Hydaelyn's Blessing.png|Hydaelyn's Blessing.
FFRK Icicle Impact.png|Icicle Impact.
FFRK Internal Release.png|Internal Release.
FFRK Unknown Yda SB.png|Jin-Chi-Ten.
FFRK Kassatsu Katon.png|Kassatsu Katon.
FFRK Kiss of the Wasp Jugulate.png|Kiss of the Wasp Jugulate.
FFRK Lad of Dawn.png|Lad of Dawn.
FFRK Ley Lines Blizzaja.png|Ley Lines Blizzaja.
FFRK Ley Lines Fire IV.png|Ley Lines Fire IV.
FFRK Medica II.png|Medica II.
FFRK Meteorite.png|Meteorite.
FFRK Moonstone's Brilliance.png|Moonstone's Brilliance.
FFRK Overcome Trials.png|Overcome Trials.
FFRK Permafrost.png|Permafrost.
FFRK Pulse of Life.png|Pulse of Life.
FFRK Rapid Shot.png|Rapid Shot.
FFRK Royal Authority.png|Royal Authority.
FFRK Sacred Prism.png|Sacred Prism.
FFRK Sharpcast.png|Sharpcast.
FFRK Shockwave FFXIV.png|Shockwave.
FFRK Star's Voice.png|Star's Voice.
FFRK Stonegaskin.png|Stonegaskin.
FFRK Stoneskin II.png|Stoneskin II.
FFRK Swiftcast Fira.png|Swiftcast Fira.
FFRK Tornado Kick.png|Tornado Kick.
FFRK Trance Bahamut.png|Trance Bahamut.
FFRK Unknown Thancred SB.png|Twin Snake Dragon Kick.
FFRK Whiteout FFXIV.png|Whiteout.
FFRK Yin-Yang Fighting Spirit.png|Yin-Yang Fighting Spirit.
FFRK Unknown Thancred SB 2.png|大残影蛇毒斬り.
FFRK Unknown Thancred SB 3.png|集気六道輪廻.
FFRK Unknown Thancred SB 4.png|活殺土遁の術.
FFRK Unknown Alphinaud SB.png|ガルーダ・エギバースト.
FFRK Unknown Minfilia SB.png|盟主の導き.
FFRK Unknown Papalymo SB.png|三連魔.
FFRK Unknown Y'shtola SB.png|シークレットリリー.
FFRK Unknown Yda SB 2.png|紅蓮空鳴拳.
14