102534-whats-next

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In hopes that one persons opinion my be heard and help steer the direction of this game, which has a huge potential. I'm going to share my two cents.
 
Leveling is painful, LONG, drawn out, with boring quests. I realize this is not going to change at this point, but I would suggest, perhaps hastening the rate in which we level so that we do not have to suffer the doldrums longer than necessary. 
 
Town objectives are scattered force no reason other than to force the player about the town. This also makes, completing tasks or finding the merchant you're looking for very drawn out and exaggerated. Why? I can't even imagine. 
 
There is more critique but it's a new MMO, there always will be. The above notes are preventing me from enjoying the game, and hence putting money in your pocket. 
 
thanks	
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			Can i have your stuff?	
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Can i have your stuff?
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			You do not have to do every task in every zone in order to progress through the quest zones. My Spellslinger is level 37 now and I averaged about 25-35mins per level for the last 10 levels just by doing ONLY THE WORLD/ZONE/REGIONAL STORY quests. The leveling process is about as fast and easy as you can get without Carbine just handing you a pre-made Level 50 and saying "Here you go, have fun"	
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It's like any other MMO... the first time through you go a little slow.  I stress the "little".  The only time my XP bar crawls is when I stick around a zone past it's prime leveling because I want to finish up quest lines.
 
To be helpful, here's this for anyone that needs it:
 
https://forums.wildstar-online.com/forums/index.php?/topic/35224-exiles-dominion-full-levelling-guide-1-to-50/	
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I dunno, skipping things leads to the "OMG Carbine I'm 48 and out of questzorz!" I see often.
 
Get into the story, read the quests, complete the zones before moving on, next thing you know you're 50 and done with the content Tuesday night and waiting on the forums for next Tuesday.	
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