Museum

"Museum" is a level unlocked upon completing the Call of Duty: Modern Warfare 2 campaign mode and Call of Duty: Modern Warfare 2 Campaign Remastered It contains many of the weapons and some of the vehicles featured in the game. The vehicles, however, cannot be driven, are indestructible, and not to scale. It also features many characters from the game.
==Summary==
This level takes place in a museum in Encino, California, U.S.A. featuring many exhibits.
There are three rooms in the museum; two containing exhibits of various characters in various backdrops and a third one containing vehicles. In the character exhibits are two showcases at the far end of the room containing an ammo crate and various weaponry. The third room containing vehicles does not have a showcase of weaponry - instead, they contain some miniature vehicles encountered during the game.
In the character exhibits is an information kiosk with a red button, which when approached will say "Do NOT press". If interacted with, the figures in that room will become active and turn into enemies that will actively seek out the player. Only one room of enemies can be active at a time - when the button is pushed, the figures in the other room will despawn. When the last enemy is killed, a helicopter sound can be heard, signifying that the figures in the other room have reappeared. In the second room, the two swimming operatives and the hostages do not count as enemies since they cannot move and attack the player.
To respawn the figures, players must enter one of the other two rooms that were not entered; for example, if the player killed a figure in room 1, they must go to room 2 or 3 to respawn the killed figure(s).
Players can also attack the figures without having to press the button; they will die in one hit, including the Juggernaut. Pressing the button simply makes them an enemy with normal strength. Note that special characters, like Price, will have more durability compared to a common soldier. The dog featured in the mission Takedown's exhibit is also a combatable enemy, functioning like a normal campaign dog.
There is no way out of the museum; if players want to leave, they must quit the mission.
To adjust the difficulty of this level, one must start another level on the desired difficulty before starting this level.
==Exhibits==
===Room 1===
*Endgame/Just Like Old Times - Site Hotel Bravo, with General Shepherd, four members of Shadow Company, and Captain Price in the Zodiac. Soap, the playable character, is absent. The men simply stand around and talk, whilst Price acts out the Zodiac chase and Shepherd acts out the final scene when he is about to finish off Soap with his .44 Magnum.
*No Russian - Makarov, Viktor, Lev, Kiril, a Russian police officer and an FSB troop wielding a Riot Shield are featured. The Riot Shield operator will fight against Lev, throwing him to the ground before being knocked back himself. Viktor simply stands there, whilst the police officer will nervously try to fire, before simulating death. Makarov seizes Kiril and mouths "С нами Бог" (God is with us), as he did in the elevator prior to the level. Alexei Borodin (alias of PFC Joseph Allen), the playable character, is absent. The police officer has an M9 suppressed, but the player is unable to obtain it.
*Of Their Own Accord - Dunn, Foley and the Rangers are standing around in the EMP-ravaged wreckage of Washington D.C.
*Cliffhanger/Contingency - Elements of the two different missions are present. Soap and the snowmobile are present, as is Price, Ghost and two Task Force 141 operators, as well as two Ultranationalists. The playable character, Roach, is located on the right. Price will reenact his dialogue from when he met Soap in F.N.G. The Soldier next to the other will have a random Shotgun (W1200, M1014)
*Takedown - Soap will act out The Gulag scene where he launches a flare from his grenade launcher and Ghost talks into his microphone, while Meat (with a random appearance) and Driver take cover and prepare to engage enemies. Two members of the local Brazilian militia are featured, alongside an attack dog.
Endgame and Just Like Old Times Exhibit.png|"Endgame"/"Just Like Old Times" Exhibit.
No Russian Exhibit.png|"No Russian" Exhibit.
Of Their Own Accord Exhibit.png|"Of Their Own Accord" Exhibit.
Cliffhanger and Contingency Exhibit.png|"Cliffhanger"/"Contingency" Exhibit.
Takedown and Hornet's Next Exhibit.png|"Takedown" Exhibit.
===Room 2===
*Of Their Own Accord - An M1A2 Abrams is on display.
*The Gulag - The Little Birds, flying over the gulag, are on display.
*Team Player - The Air Force F-15 Strike Eagles are on display.
*The Hornet's Nest - Nikolai's Pave Low is on display.
*Team Player - The Stryker, callsigned "Punta Gorda" is on display.
*Various Vehicle models in glass case including ZPU, BTR, Harrier, a police cruiser, etc.
Exodus_Stryker_Honey_Badger_Exhibit.png|"Of Their Own Accord" Exhibit.
Little_Birds_The_Gulag_Exhibit.png|"The Gulag" Exhibit.
Second_Sun_and_Whiskey_Hotel_Air_Force_bombers.png|"Team Player" Exhibit.
Nikolai's_Pave_Low_The_Hornet's_Nest_Exhibit.png|"The Hornet's Nest" Exhibit.
Team_Player_M1A2_Abrams_Punta_Gorda_Exhibit.png|"Team Player" Exhibit.
===Room 3===
*Wolverines!/Exodus - A Juggernaut beats up a Ranger, whilst four Spetsnaz soldiers (one sniper) cheer on for more fighting with an inactive Sentry gun in between them.
*S.S.D.D. - Foley, Hamed and another Ranger all converse in the exhibit. The background is a flat panorama of the training camp at Fire Base Phoenix, and Rangers such as Macey and Keating can be seen doing what they were doing during the level. Macey can be seen doing push-ups on the right side, and Keating leans against a wooden post, holding an M4A1 rifle.
*The Only Easy Day... Was Yesterday - This Mission has two exhibits. The first one features the scuba entrance to the level, where Soap and Ghost converse, whilst two Task Force 141 operators swim to the surface of a water tank, towards two Russian guards. The second features Soap running into a breached room and freeing hostages. The two swimming operatives can be killed with anything explosive and will drop M9's on death. Sometimes even akimbo M9's. The second one features barrels and hostages strapped with explosives and Soap is restraining one of the hostages.
*Loose Ends - Ghost rappels down a rope, whilst Scarecrow and Ozone stand ready. Two Russians, one in a ghillie suit, stand nearby.
Wolverines!_Exhibit.png|"Wolverines!/Exodus" Exhibit.
S.S.D.D._Exhibit.png|"S.S.D.D." Exhibit.
The_Only_Easy_Day..._Was_Yesterday_Exhibit.png|The first "The Only Easy Day... Was Yesterday" Exhibit.
The_Only_Easy_Day..._Was_Yesterday_Exhibit_2.png|The second "The Only Easy Day... Was Yesterday" Exhibit.
Loose_Ends_Exhibit.png|"Loose Ends" Exhibit.
==Weapons==
===Starting Loadout===
The player starts out with a basic M9, but all of the weapons along with multiple types of attachments in the game are present in this "level" - in the display cases and also seen being held by the characters. There are also two weapons, an M1911 and the W1200, that are exclusive to Museum.
M9 menu icon MW2.png|M9
===Found in level===
These weapons are found with or without attachments. Many of the weapons showcased retain the attachments they originally had when found in the campaign.
M1911 3rd person MW2.png|M1911 .45
M4A1 menu icon MW2.png|M4A1
FAL menu icon MW2.png|FAL
P90 menu icon MW2.png|P90
MP5k menu icon MW2.png|MP5K
AK-47 menu icon MW2.png|AK-47
Vector menu icon MW2.png|Vector
Mini Uzi menu icon MW2.png|Mini-Uzi
F2000 menu icon MW2.png|F2000
W1200 3rd Person MW2.png|W1200
M16A4 menu icon MW2.png|M16A4
G18 menu icon MW2.png|G18
PP-2000 menu icon MW2.png|PP2000
M9 menu icon MW2.png|M9
UMP-45 menu icon MW2.png|UMP45
M93R.png|M93 Raffica
USP .45 menu icon MW2.png|USP .45
Desert Eagle menu icon MW2.png|Desert Eagle
.44 Magnum menu icon MW2.png|.44 Magnum
Riot Shield menu icon MW2.png|Riot Shield
TMP menu icon MW2.png|TMP
SPAS-12 menu icon MW2.png|SPAS-12
Striker menu icon MW2.png|Striker
Ranger menu icon MW2.png|Ranger
Model 1887 menu icon MW2.png|Model 1887
ACR menu icon MW2.png|ACR
SCAR-H menu icon MW2.png|SCAR-H
TAR-21 menu icon MW2.png|TAR-21
FAMAS menu icon MW2.png|FAMAS
AA-12 menu icon MW2.png|AA-12
M1014 menu icon MW2.png|M1014
Intervention menu icon MW2.png|Intervention
Barrett .50 menu icon MW2.png|Barrett .50cal
M14 EBR menu icon MW2.png|M14 EBR
WA2000 menu icon MW2.png|WA2000
Dragunov third person view MW2.png|Dragunov
M240 menu icon MW2.png|M240
RPD menu icon MW2.png|RPD
AUG HBAR menu icon MW2.png|AUG HBAR
MG4 menu icon MW2.png|MG4
L86 LSW menu icon MW2.png|L86 LSW
RPG-7 menu icon MW2.png|RPG-7
AT4 menu icon MW2.png|AT4
FGM-148 Javelin menu icon MW2.png|FGM-148 Javelin
FIM-92 Stinger menu icon MW2.png|FIM-92 Stinger
Thumper menu icon MW2.png|Thumper
==Gallery==
Ghost in Mueseum MW2.png|Simon "Ghost" Riley, hunting the player after the red "Do NOT Press" button in his room has been pressed. 
The Red Button Museum MW2.png|The red button on the first room. Button not to press may vary depending on the keyboard binding.
==Video==
Cod MW2 museum Tricks and easter eggs|"Museum" Easter Eggs
==Trivia==
es:Una tarde con Infinity Ward ru:Вечер с Infinity Ward
Category:Easter eggs
Category:Call of Duty: Modern Warfare 2 Single Player Levels