Sapphire Dragon (Race)

==Level Class, & Kits==
Dragons do not take a Class, instead they have to take a Dragon Kit instead. Only one kit can be taken.
* Dragon PC
* Dragon Mage
* Dragon Priest
* Dragon Psionicist
* Dragon Sage
Dragons cannot level up until they have both the experience and the required age.Experience and Advancement (CWS)
 Sapphire Dragon Age, XP & Hit DiceCWS Table 10
Level	Category 	Age (in years)	XP 	Hit Dice
H 	Hatchling 	0 	0 	7
1 	Hatchling 	0-5 	64,000 	7
2 	Very young 	6-15 	250,000 	9
3 	Young 	16-25 	750,000 	11
4 	Juvenile 	26-50 	1.250.000	13
5 	Young adult 	51-100 	1,500,000	14
6 	Adult 	101-200 	1,750,000	15
7 	Mature adult	201-400 	2,000,000	16
8 	Old 	401-600 	2,250,000	17
9 	Very old 	601-800 	2,500,000	18
10 	Venerable 	801–1,000 	2,750,000	19
11 	Wyrm 	1,001-1,200 	3,000,000	20
12 	Great Wyrm 	1,200+ 	3,250,000	21
==Hit Dice & THAC0==
* Age of the Sapphire Dragon determines the hit-dice number (see table above)
* The Kit the Dragon chooses determines the size of the hit-dice
** Dragon PC - D8
** Dragon-cleric - D8
** Dragon-mage - D6
** Dragon-psionicist - D6
* THAC0Basic Combat Rules (CWS)
** Dragon PC: Warrior THAC0 (level = age class)
** Dragon-priest: Priest THAC0 (level = age class)
** Dragon-mages: Wizard THAC0 (level = age class)
** Dragon-psionicist: Psionicist THAC0 (level = age class)
==Proficiencies==
 Sapphire Dragon Proficiency SlotsCWS Table 11
Combat Proficiencies	Combat Proficiencies	Noncombat Proficiencies	Noncombat Proficiencies	#/Level
Initial 	#/Level 	Penalty 	Initial 	#/Level
5 	2/3 	-3 	3 	3/2
===Combat Proficiencies===
* Lookup Table 13: Dragon Proficiencies - Table A, to choose
* Combat modifier is equal to the Age Class of the Dragon.
Physical Attacks: A sapphire dragon's claws cause 1d8 points of damage, plus its combat modifier. Its bite causes 3d6+2 damage, plus combat modifier.
Breath Weapon: A sapphire dragon's breath weapon is a cone of high-pitched, almost inaudible sound. The cone is 75 feet long, 5 feet wide at the dragon's mouth, and 25 feet wide at the end. Opponents caught in the blast can save vs. breath weapon for half damage. A second saving throw vs. breath weapon is needed to keep from fleeing in fear for 2 rounds per age category of the dragon, plus 1d6 rounds. This fear is a metabolic effect, and even those immune to magical fear suffer the results if they fail the saving throw. Deafness prevents the fear effect, but does not lessen the damage caused by the cone of sound. (See "Sapphire Dragon Information by Age Class" table, at bottom of article, for damage.)Dragon Tactics and Attacks (CWS)
===Noncombat Proficiencies===
* Bonus: AppraisingCWS Table 12
* Lookup Table 13: Dragon Proficiencies - Table B, to choose
** Dragon Noncombat Proficiencies share names with non-dragon ones, but they do work differently. Lookup the "Campaign Option: Council of Wyrms Setting" section of each Noncombat Proficiencies to see how they work.
==Spell Slots==
The "Sapphire Dragon Information by Age Class" table at the bottom of this article lists the spell slots at each age class. 
If certain kits are selected, they replace the default spell slot table.
==Sapphire Dragon Abilities==
Special Abilities: Special and Innate Abilities (CWS)
* Can communicate with any intelligent creature (16% chance at hatchling, 5% increase at each new age);
* spells and magical abilities at 7th level plus combat modifier;
* immune to all forms of fear;
* immune to web, hold, slow, and paralysis spells.
Innate Abilities:
*Young: continual light three times per day;
*Juvenile: stone shape three times per day;
*Adult: antimagic shell once per day;
*Mature Adult: passwall six times per day;
*Venerable: wall of stone three times per day;
*Great Wymn: sunray three times per day. 
Psionic Abilities: These begin to manifest at juvenile age (4th level) and increase from that point on as detailed below.
AgeCat.	TotalDis.	TotalSci.	TotalDev.	DefModes	TotalPSPs
4 	1 	1 	1 	1 	50
5 	2 	1 	2 	1 	100
6 	2 	2 	4 	2 	200
Available Powers:
* Clairsentience-Sciences: clairaudience, clairvoyance;Devotions: know direction, radial navigation; 
* Psychokinesis-Sciences: disintegrate, molecular rearrangement, telekinesis;Devotions: animate shadow, control light, molecular manipulation, soften; 
* Psychoportation-Sciences: any;Devotions: any.
==Common Dragon Abilities==
* Communicate with Intelligent Creatures
* Lair Clairaudience
* Dragon Sense
* Dragon Fear
*Wealth Options: Each dragon starts play with a single item in its bonded hoard. This item, a gem or lump of precious metal appropriate to the dragon's type, starts with a value of 1,000 gold pieces multiplied by the hatchling's Hit Dice total. Part of the item is consumed during incubation, so that when the hatchling emerges from its egg, the item is reduced in value. This reduction is equal to the total of the hatchling's Strength and Constitution scores multiplied by 100 gp.
*Dragons vs Weapons Immune Creatures: Dragons can hit creatures that are immune to normal and certain magical weapons, depending on the dragons' Hit Dice total. This is outlined on the table that follows.
:
Dragon'sHit Dice	Can Hit CreaturesRequiring
4-5 	+1 weapon or better
6-7 	+2 weapon or better
8-9 	+3 weapon or better
10+ 	+4 weapon or better
==Sapphire Dragon Information by Age Class==
 Sapphire Dragon Information by Age ClassCWS Table 4 & CWS Table 5
AgeClass	CombatModifier	FearRadius	Fear SaveModifier	Body Lgt. (feet)	Tail Lgt. (feet)	AC 	Breath Wpn.	Spells (W/P)	MR
1 	+1 	Nil 	Nil 	4-10 	2-5 	o 	2d6+1 	Nil 	Nil
2 	+2 	Nil 	Nil 	10-20 	5-10 	-1 	4d6+2 	Nil 	Nil
3 	+3 	Nil 	Nil 	20-30 	10-15 	-2 	6d6+3 	Nil 	Nil
4 	+4 	Nil 	Nil 	30-40 	15-20 	-3 	8d6+4 	Nil/1 	Nil
5 	+5 	15 yards 	+2 (+6) 	40-50 	20-25 	-4 	10d6+5 	1/1 	20%
6 	+6 	20 yards 	+3 (+7) 	50-60 	25-30 	-5 	12d6+6 	1/11 	25%
7 	+7 	25 yards 	+1 (+5) 	60-70 	30-35 	-6 	14d6+7 	1 1/1 : 	30%
8 	+8 	30 yards 	0 (+4) 	70-80 	35-40 	-7 	16d6+8 	2 1/2 1 	35%
9 	+9 	35 yards 	-1 (+3) 	80-90 	40-45 	-8 	18d6+9 	211/211 	40%
10 	+10 	40 yards 	-2 (+2) 	90-100 	45-50 	-9 	20d6+10 	221/2211 	45%
11 	+11 	45 yards 	-3 (+1) 	100-110 	50-55 	-10	22d6+11 	2211/22211 	50%
12 	+12 	50 yards 	-4 (0) 	110-130 	55-65 	-11	24d6+12 	2221/22222 	55%
== References ==
Category:Dragons
Category:Player Character Races
Category:Council of Wyrms Races