Githyanki Captain (Ust Natha)

The Githyanki Captain and an allied Githyanki (Ust Natha) sailor can be encountered in Ust Natha at the city entrance on the merchant bazaar platform.
== Gameplay ==
A party member can initiate dialogue with either of the githyanki, both are armed and warily look at the party as you near. 
These two travelers are temporarily in the city while their astral Spelljammer ship is being repaired.
Dialogue isn't exactly friendly, and the githyanki captain is not desiring any chit chat or probing questions. His replies to questions clearly lean toward wanting to be left alone, and the comments might even be considered rude.
No dialogue options will make the creatures hostile. They aren't looking for trouble.
The party could try to see if a pickpocket attempt would provide some loot.
If the party decides to preemptively attack before or after dialogue, then both giths will defend themselves.
Neither githyanki uses any magic or Psionic Ability.
The party should recall warnings from Adalon and the drow Ust Natha entry gate guardian. Adalon was clear that the party should not draw attention to themselves.
The party has free will though, so they may do as they like, and accept the repercussions as they may be if the party attacks in cold blood.
If the city of Ust Natha becomes hostile to the party, the githyanki will immediately move off the area map, never to be found again.
== Mod content ==
The Sword Coast Stratagems mod makes a few revisions to this creature.
A new AI script for better tactical behavior is added.
SCS changes the creature's assigned weapon proficiency to match its weapon use, adding 2 pips in longsword and 2 pips in single weapon fighting style, which improves the captain's swordplay chances.
Three potions are added for use. These are scripted to be utilized by the githyanki to boost abilities and to heal wounds.