Rivals balance update 2021-06-09

The 09 June 2021 balance updateEA_Avinash, 09 June 2021. C&C Rivals - Balance Patch June 2021 . EA Answers. Last accessed: 12 June 2021. Entsorger, 09 June 2021. Balance Patch June 2021. Blogspot. Last accessed: 12 June 2021. for Command & Conquer: Rivals.
==Changes==
* Tiberium Harvest rate reduced during late game to balance usage of all units
* Tech lab / Temple of Nod – Tiberium cost increased to 180 (from 150)
* Base health increased by 15% (from 30000 to 34500)
* Disabling challenge battles in Tiberium League by increasing Unit Level Cap from 15 to 19. Units will not be able to level beyond 15. 
=== GDI ===
==== Strongarm ====
* Tiberium cost increased from 40 to 50
==== A.P.C. ====
* Tiberium cost increased from 80 to 90
* Vehicle damage reduced from 65 to 45
==== Talon ====
* Speed reduced from fastest to faster
==== Jump jet troopers ====
* Speed reduced from fastest to faster
=== Nod ===
==== Banshee ====
* Tiberium cost reduced from 60 to 30
* Health reduced from 1210 to 909
* Default weapon damage reduced from 382 to 211
* Infantry damage reduced from 55 to 42
* Aircraft damage reduced from 382 to 270
* Speed reduced from fastest to faster
* Turn speed increased from 300 to 450
* Attack speed reduced from 1.4 to 1.3
==== Catalyst Gunship ====
* Tiberium cost increased from 50 to 60
* Tiberium cloud canister launch-time duration increased from 3.6 to 4.5 seconds
* Weapon damage reduced from 510 to 200
* Speed reduced from fastest to faster
==== Shade ====
* Tiberium cost increased from 60 to 70
* Speed reduced from fastest to faster
==== Fanatics ====
* Weapon damage reduced from 57 to 49
==== Stealth Tank ====
* Vehicle damage reduced from 510 to 382
==References==