World 2: Copper Canopy

Copper Canopy is the second world in Super Mario World 3, and takes place within an autumn forest. Within this forest lies a tall hill housing Lemmy's castle. Halfway along the path of Copper Canopy is Boom Boom's tower.
== Levels ==
=== Copper Canopy-1 | Chestnut Grove ===
At the entrance of Copper Canopy, Chestnut Grove is an autumn level filled with spinies and pokeys. These two enemies are meant to represent chestnuts.
=== Copper Canopy-A | Monty Goldmine ===
Monty Goldmine is the bonus level of Copper Canopy. It is situated on a small patch of land that is accessed via a warp pipe on the map. Filled with Monty Moles and the occasional Rocky Wrench, Monty Goldmine is a challenging level, and its purpose is to grant extra 1-UPs. 
=== Copper Canopy-T | Rolling Thorn Tower ===
The first tower of SMW3, Rolling Thorn Tower's main gimmick are spike balls that roll back and forth across this vertical stage. The occasional "chestnut" spiny will drop from the ceiling above, adding an extra threat. After reaching the top of the tower, Boom Boom is fought.
=== Copper Canopy-2 | Hidden Bridge Lake ===
Hidden Bridge Lake is a poison forest level full of hidden blocks that must be hit to create paths ahead. Wigglers inhabit the stage alongside toxic blurps that will leap from the lake. At the end of the stage, hidden blocks will activate in the shape of a stairway, referencing the stairways seen in many Mario games before the flagpole. World 2's secret exit is hidden in this level.
=== Copper Canopy-C | Russet Rampart ===
Lemmy Koopa awaits. Russet Rampart, situated on a large hill, begins outside the fortress in the autumn forest before entering the lava filled chamber. The level uses many autumn themed items such as seesaws, stretching block platforms, etc. Before the boss doorway, Lemmy will drop magic at you.
== Behind the scenes ==
* Copper Canopy was made entirely in SMM2.
* The creator chose chestnuts because they "seemed fitting".
* The falling leaves seen in the level were caused by Thwomps, which can activate donut blocks to fall.