SG12

The SG12 is a magazine-fed, semi-automatic shotgun featured in Call of Duty: Black Ops 4.
==Specifications==
*Ammo (Blackout): 12 Gauge
*Operator Mod: Strobe Light
==Zombies==
The SG12 appears in the zombie maps Voyage of Despair, IX, Blood of the Dead, Classified, Dead of the Night, Ancient Evil, Alpha Omega and Tag der Toten where it's available as a weapon within the Mystery Box for 950 points. When upgraded via Pack-a-Punch Machine, it becomes the Breccius Rebornus with the magazine size increased to 20 shells and changed to be fully automatic.
== Attachments ==
Name 	Icon	Description
Reflex 	 	Precision red dot sight with 1.35x magnification.
Extended Mags 	 	Increased ammo capacity.
Laser Sight 	 	Improved hip-fire accuracy.
Steady Grip 	 	Reduced recoil during hip-fire.
Max Load 	 	Add two pellets to each shotgun shell.
Extended Mags II	 	Maximized ammo capacity.
Laser Sight II 	 	Maximized hip fire accuracy and no hipfire penalty while moving.
Long Barrel 	 	Increased damage falloff range.
Strobe Light 	 	ADS is replaced with a bright flashing light that causes blind spots in enemy vision.
==Variants==
Name 	Image	Rarity	How to Obtain
SG12 MKII
Killcano	 	Ultra 	SG12 Bundle or Pick-a-Weapon Bribe
Boombox	 	Ultra 	SG12 Bundle or Pick-a-Weapon Bribe
==Gallery==
SG12 BO4.png|The SG12 in first person
SG12 Aiming BO4.png|Aiming down the sights
SG12 Reloading BO4.png|Reloading
SG12 Inspecting BO4.png|Inspecting the SG12
SG12 Strobe Light FPV BO4.png|The SG12 with the Strobe Light Operator Mod.
==Trivia==
*The upgraded SG12's name, the Breccius Rebornus, is a reference to the 205 Brecci, a semi-automatic shotgun from Call of Duty: Black Ops III.
*"HANDLE CAREFULLY. DO NOT MOLEST." can be seen on the weapon.
*Concept art for the SG12 reveals it was originally meant to have the Quickdraw attachment in Multiplayer.
Echo-lima-echo-lima-04sg12-attach.jpg|Concept art of the SG12
Category:Call of Duty: Black Ops 4 Shotguns