The Legend of Zelda: Forge of Creation/Objects

This is a listing of objects utilizable in The Legend of Zelda: Forge of Creation's editing mode. Objects are delivered in days, much like the original setup for Super Mario Maker. However, players may also accelerate a day forward by playing and completing a play-through of the Ganon's Tower mode.
==Day 1==
Element 	Object Type 	Description
Link 	Forced Element	The hero of the Zelda series. There can only be one Link in any dungeon, and his position determines the player's starting point when they begin the level. Shake to remove Link's sword, which will fall onto the tile next to him and can then be manipulated.
The Legend of Zelda	Graphics Style	An art style players can give their dungeon, based off of the original The Legend of Zelda for NES.
Triforce Heroes 	Graphics Style	An art style players can give their dungeon, based off of The Legend of Zelda: Triforce Heroes for 3DS.
Forest 	Dungeon Theme 	
A theme for a dungeon set in a forested region.
Castle 	Dungeon Theme 	A theme for a dungeon set within the confines of a castle.
Ganon's Castle 	Dungeon Theme 	A theme for Ganon's lair. A dungeon with this theme must have Ganon as a boss and will always be the final level in a round of Ganon's Tower.
Ground Tile 	Tile 	A tile of the floor. Changes appearance between graphic styles and themes. Shake to turn into an alternate tile.
Block 	Tile 	A heavy metal block that works as a blockade. Shake to turn into a Pushable Block, which can be pushed in a chosen direction.
Chest 	Object 	A treasure chest that items can be dragged into to put them inside. Any type of item or enemy can be placed inside.
Pot 	Object 	A pot that can have an item placed inside it, which will come out when Link attacks it. Shake to turn into Grass, which serves the same purpose but is damaged by slightly different things.
Rupee 	Drop Item 	The currency of the Zelda series. Rupees in this game act as a completion percentage, with a higher ranking being achieved depending on how many Rupees were obtained. Drag onto enemies to make them drop Rupees upon death. Shake multiple times to create higher value Rupees, or even longer for Rupoors, which act as negative Rupees.
Heart 	Drop Item 	An item that restores Link's health. Drag onto enemies to make them drop hearts upon death. Shake to turn into a Heart Container, which increases Link's hearts by one for the dungeon's duration.
Moblin 	Enemy 	The most simplistic enemy in the game, Moblins simply walk back and forth, attacking Link if he gets within range. Shake to give the Moblin a shield, which blocks attacks from the front.
Octorok 	Enemy 	A slowly-moving squid enemy that shoots rocks at Link. Shake to turn the Octorok into a Blue Octorok, which does not shoot rocks like normal, but instead fires rocks in a + shape when it sees Link.
Bubble 	Enemy 	Flaming skulls imbued with fire magic, the poorly-named Bubbles bounce around rooms dealing damage on contact. Shake to turn the Bubble into a Blue Bubble, which makes it harmless but lets it curse Link on contact.
==Day 2==
Element 	Object Type 	Description
Ruins 	Dungeon Theme	
A theme for a dungeon which is set in an underground [or above ground] ruin. Very similat in feeling to the dungeons from the original Legend of Zelda for the NES.
Bow & Arrow 	Drop Item 	An additional piece of equipment, which gives Link a bow that he can use to shoot enemies and deal some wonderful ranged damage! Shake to give player bomb arrows!
Keese 	Enemy 	These annoying bats can be placed to give everyone a little challenge. These bats fly around the room and have a low health count. Shake to turn into Frozen or Burning Keese, which either freeze the player on contact or burn them!
Stalfos 	Enemy 	These skeletal foes have come back from the dead to haunt Link! These enemies walk around and can attack Link with any item which is attached to them. Shake these enemies to get Dark Stalfos, which are a form with twice the health, and shake again to get Golden Stalfos, which have four times the health of the original Stalfos.
Anti-Fairy 	Enemy 	These monsters bounce around the room, floating in midair. If one of these hits Link, he won't be able to use his sword for about 10 seconds. Anti-Fairies can only be defeated with bows, boomerangs, or a bomb.
Key 	Drop Item 	This key allows the player to open doors, chests, blocks etc. inside the level, great for making dungeons!
Locked Door 	Tile 	A door that is locked!
Locked Block	Tile 	Lock Block! Prevents the player from moving it until they unlock it with a key.
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
==Day 3==
==Day 4==
==Day 5==
==Day 6==
==Day 7==
Category:Subpages
Category:The Legend of Zelda (series)