Sub-Spirit

Sub-Spirits are a property that become available to Xiandao cultivators upon reaching Primordial Spirit Cultivation Level. They are necessary for the creation of Sub-Spirit Gear.
== Obtainment ==
Sub-spirits can be obtained through a variety of methods:
* Random event during practice, breakthrough or leisure activities (+1 per event, but not more than 5 per character)Settings\MapStories\MapStory_HotCharacter.xml.
*Refining Origin for 7th time (+1)
*Soul-Splitting Miracle (+1 per cast)
*Manuals (+1 to +4)Settings\Esoterica\Esoterica_Gong.xmlSettings\Esoterica\Esoterica_GongLvUp.xmlSettings\Esoterica\Esoterica_Magic.xmlSettings\Esoterica\Esoterica_Other.xml. Law exclusive Manuals are highlighted in bold and may only be learned by a practitioner of that law. None of these Manuals can be infused as Sub-Spirit Gear.
**One of the following 5 Mutually Exclusive Manuals from Jade Purity Immortal Law
***Divine Awareness (+1, 9 Attainment)
***Celestial Oak (+1, 9 Attainment)
***Hallowed Cascade (+1, 9 Attainment)
***Fervent Spirit (+1, 9 Attainment)
***Terraforce (+1, 9 Attainment)
**Void Worship (+1, 10 Attainment, Sunflower Refining Law)
**Soul-splitting Book of Eastwood (+1, 9 Attainment, Primordial Symbols Law)
**Soul-splitting Book of Eastwood (+9, 25 Attainment, Primordial Symbols Law Exclusive, split into 3 individual Manuals)
**Swordsprite (+1, 8 Attainment, Seven-Slaughtering Sword Exclusive)
**Wise Detachment (+1, 10 Attainment, Emotion Severing Law)
**Qi of Triple Purity (+3, 15 Attainment, only drops from Ancient Cultivator)
**Apparition of Three Corpses: Good Self Slaying (+1, 6 Attainment, only drops from Ancient Cultivator)
**Apparition of Three Corpses: Evil Self Slaying (+1, 6 Attainment, only drops from Ancient Cultivator)
**Apparition of Three Corpses: True Self Slaying (+1, 6 Attainment, only drops from Ancient Cultivator)
*Consumables
**Division Pill (+1, -30 Base Mental State)
**Unison Pill (+1, 100% Medicine Resistance)
**Prime Pill (+2, 100% Medicine Resistance)
**Cat Soul Gem (+1, 100% Medicine Resistance)
**Dragon Elixir (+1, +1 Max Artifacts, 100% Medicine Resistance)
**Phoenix Elixir (+1, +1 Max Artifacts, 100% Medicine Resistance)
**Torch Elixir (+1, +1 Max Artifacts, 100% Medicine Resistance)
*Surviving a Demigod, Lifespan, or Attainment Tribulation (+2 for Law of Nimbus ConquestDLC, +1 for all other laws)
==Using sub-spirits==
Infusing Sub-Spirit Gear will increase the Sub-spirits used counter, which increases the Sub-Spirit State. This allows for stronger Epiphanies to be infused.
===Rebirth===
While the Sub-Spirits themselves are lost during a rebirth, the number of sub-spirits used is kept after rebirth. 
This means that a rebirthed cultivator will have to reobtain sub-spirits until they have enough sub-spirits left to infuse gear again.
===Possession===
Possessing a Mortal who has already infused sub-spirit gear before rebirth will transfer the sub-spirits of the possessing cultivator to the possessed mortal, while resetting the sub-spirit used number of the mortal (if any) to zero.
Notably, the possessed mortal will still continue to create sub-spirit gear from the same set, meaning Possession will allow for Sub-Spirit Gear sets that are unlimited in number, as opposed to those created purely through Rebirth.
===Example===
Cultivator A obtains 12 Sub-Spirits and infuses 10 Sub-Spirits, reaching Sub-Spirit State IV. Cultivator A then undergoes Rebirth, turning back into an Outer Disciple. 
Cultivator B obtains 8 Sub-Spirits. 
*If Outer Disciple A cultivates back to Primordial Spirit state, they will have 0 Sub-Spirits and 10 Sub-Spirits infused, requiring 11 new Sub-Spirits to be obtained before Sub-Spirit Gear can be infused.
*If Cultivator B Possesses Outer Disciple A, they will have 8 Sub-Spirits and 0 Sub-Spirits infused.
== Guide ==
Sub-Spirit Guide
==References==
Category:Game Mechanics
Category:Property