Nextbot Multipliers

Nextbot Multipliers are traits that amplify a certain nextbot's stat, like speed, jump power, range, boost or knockback ability. It's what makes sanic fast, and jungler jump higher (rendering nearly useless).
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|-|Speed Multipliers=
== Speed Multipliers ==
Regular nextbots have a speed range of 35 to 60. If this speed were increased by a factor of 1.5, the speed would adjust to 52.5 (from 35) and 90 (from 60).
* qubert (0.33x)
* real ghost (0.7x)
* very poorly camoflauged nextbot (0.6x)
* blonk (0.8x)
* benny (0.95x)
* jeep (1x)
* new holland ch 7.70 combine harvester (1x)
* smileghost (1x)
* flying gorilla (1.05x)
* founding titan (1.05x)
* louie (1.05x)
* oragne (1.05x)
* this man (1.05x)
* vehilce (1.1x)
* stuert (1.15x)
* sanic (1.2x).
|-|JumpPower=
== JumpPower ==
 jungler, Á̵̧͚͈̦̫͖͕̱̰̣͈͕̎͆͋͋̅͋͌̋̈́͜ͅͅ, a horse and hopper are the only ones to have this.
This is similar to Speed Multipliers, however it changes the JumpPower instead. Regular bots have 40, and jungler has 48.
Á̵̧͚͈̦̫͖͕̱̰̣͈͕̎͆͋͋̅͋͌̋̈́͜ͅͅ is lowered to 31. This is the same for a horse, and hopper is lowered by 0.5x, as that makes it able to B-Hop. There might be more.
|-|SetSpeed=
== SetSpeed ==
SetSpeed functions similarly to Speed Multipliers but differs in that it does not multiply the speed. Instead, it assigns a specific speed value to a nextbot.
* ramiel (0)
* sariel (0)
* bob (20)
* proxy (25)
* follower (35)
* morevariedpathfinder (35)
* pathfinder (35)
* reverse follower (35)
* reverse munci (35, 200)
* scopophobe (35, 70)
* stalkbot (35)
* variedpathfinder (35)
* zombiespecial (40)
* zombie (45)
* virus (50)
* richard boderman (65)
* glitch (75)
* dummie (80)
* identity, (80)
* jeff (80)
* local (80)
* pigment (80)
* super sanic (100)
* trauma (100)
* angry munci (200, 35)
* baldi (400)
* hyper sanic (500)
* happy (750)
|-|RangeMultiplier=
== RangeMultiplier ==
Some nextbots utilize a range multiplier to enhance their targeting accuracy, allowing them to more effectively pursue players.
* hinn (0.4x)
* stuert (0.8x)
* glitch (1x)
* proxy (1x)
* trauma (1x)
* virus (1x)
* baldi (1.5x)
* boderman (1.5x)
* happy (1.5x)
* hyper sanic (1.5x)
* zombie (1.5x)
* zombiespecial (1.5x)
|-|BoostMultiplier=
== BoostMultiplier ==
During possession, only one of the nextbots has the ability to boost.
* qubert (5x)
|-|KnockbackMultiplier=
== KnockbackMultiplier ==
Some nextbots have the ability to knock back players, causing damage in the process.
* zombie (0.05x)
* zombiespecial (0.05x)
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