Reks (Final Fantasy XII party member)

Reks is a temporary playable character in the prologue to Final Fantasy XII who acts as tutorial for the player. As such, he is not easily killed and the player cannot change his equipment. He has Cure, Thunder and some healing potions, and is equipped with Mythril Sword, Buckler, Leather Cap and Leather Armor.
Reks starts at level 3. His levels and inventory are not transferred to Vaan, who starts at level 1, unlike later in the game where Vaan's level determines the levels of the allies that join the party later. Considering his stat development, Reks is the second fastest playable character after Reddas. However, it will be nigh impossible to level him up even once, as only the starter area Imperial Swordsmen give any EXP, and only if Reks deals the finishing blow over the knight NPCs that accompany him.
He cannot access the License Board and has no Quickening.
==Final Fantasy XII original==
====Initial data====
Name 	Initial Stats
Level 	3
LP 	N/A
Magicks/Technicks	Cure, Thunder
Items 	Potion x8, Hi-Potion x5
Gil 	—
Gambits 	—
====Initial licenses====
Name 	Permits use of
White Magick 1	Cure, Blindna
Black Magick 1	Fire, Thunder, Blizzard
Smallswords 	Mythril Sword, Mythril Blade
Shields 2 	Buckler, Bronze Shield, Round Shield
Light Armor 1 	Leather Cap, Leather Clothing
====Initial equipment====
Category 	Name 	Effect
Weapon 	Mythril Sword 	Sword, Attack Power +13, Evade +5, CT 35, Multiple Hits 5
Off-Hand 	Buckler 	Evade +10
Helm 	Leather Cap 	Magick Resist +4, Max HP +10
Armor 	Leather Clothing	Defense +4, Max HP +10
Accessory	— 	—
====Stats====
Level	HP 	MP 	Strength	Magick Power	Vitality	Speed
3 	112–118 	32–35 	24 	22 	23 	35
4 	129–139 	34–39 	25 	22 	24 	35
5 	148–160 	35–42 	25 	23 	24 	35
6 	168–183 	37–45 	26 	23 	24 	35
99 	4,401–5,188	233–378	74 	67 	55 	46
==Zodiac versions==
====Initial data====
Name 	Initial Stats
Level 	3
LP 	N/A
Magicks/Technicks	Cure, Thunder
Items 	Potion x8, Hi-Potion x5
Gil 	0
Gambits 	—
====Initial licenses====
Name 	Permits use of
Command 	Attack, Items
White Magick 1	Cure, Blindna
Black Magick 1	Fire, Thunder, Blizzard
Shields 1 	Leather Shield, Buckler
Light Armor 1 	Leather Cap, Leather Clothing
====Initial equipment====
Category 	Name 	Effect
Weapon 	Mythril Sword 	Sword, Attack Power +14, Evade +5, CT 30, Multiple Hits 5
Off-Hand 	Buckler 	Evade +9
Helm 	Leather Cap 	Magick Resist +4, Max HP +10
Armor 	Leather Clothing	Defense +4, Max HP +10
Accessory	— 	—
====Stats====
Level	HP 	MP 	Strength	Magick Power	Vitality	Speed
3 	111–117 	38–46 	24 	23 	24 	35
4 	128–138 	42–53 	25 	23 	25 	35
5 	147–159 	46–60 	25 	24 	25 	35
6 	167–182 	50–67 	26 	24 	25 	35
7 	188–207 	54–73 	26 	25 	26 	35
10 	261–292 	67–93 	26 	26 	27 	35
30 	1,011–1,176	175–284	338 	35 	33 	38
50 	2,048–2,405	300–506	49 	45 	40 	40
70 	2,930–3,447	393–667	60 	54 	46 	43
90 	3,801–4,476	460–774	70 	63 	53 	45
99 	4,368–5,149	473–786	75 	67 	56 	46
==Quests==
Reks is only playable in the treaty-signing scenario at the Nalbina Fortress in the prologue to Final Fantasy XII. None of his equipment or items or progress carries on, and so the objective is just to head onwards following Basch and Vossler's guidance. The tutorial boss in the area is Air Cutter Remora, where Basch will always use Fulminating Darkness.
==Behind the scenes==
In the Steam version, it is possible to play as Reks after the prologue by renaming the autosave file. Loading this save file messes with the scripts that switch out Reks for Vaan, meaning the player keeps Reks in the party, though Vaan's model is used in towns. There are virtually no benefits to this, however, and the drawbacks grow as the game progresses, such as Reks's lack of a License Board, inability to change equipment, or even have combat animations for other weapons, and disabled menu commands.
Category:Character gameplay in Final Fantasy XIICategory:Guest characters