Wonder (CivWorld)

A Wonder is a monumental building or event in world history that is constructed with Great People. There are two kinds of Wonders in CivWorld: Great Wonders, which provide powerful and persistent bonuses to all members of the Civilization that builds them; and Wonder Events, which provide a one-time bonus to a Civilization. Building Wonders is the key to winning Eras through Culture. Early Eras may require as few as three Wonders for victory, whereas later Eras may require up to 21.
Much of the information on this page comes from IGN's CivWorld Guide.https://www.ign.com/wikis/civworld/Wonders
== Building a Wonder ==
Wonders are built by combining Great People of a specific type. Once all of a Wonder's Great Person slots are filled, the Civilization builds it immediately. Players cannot usually contribute more than one Great Person to each Wonder, but a Civilization's Culture Minister and members of a Civilization with The United Nations or Freedom of Speech can contribute any number of Great People to a single Wonder.
== Replacing Wonders ==
Another Civilization may replace a Wonder that has already been constructed by contributing at least one more Great Person (and sometimes up to six more) than the previous owner used to build it. Civilizations cannot replace their own Wonders.
== Obsolete Wonders ==
Early Wonders become obsolete as advanced technology is discovered. Obsolete Wonders cannot be replaced, so they will remain under their last owner's control unless that Civilization is conquered.
== Wonder Events ==
Wonder Events, much like Great Wonders, require Great People to build and affect an entire Civilization. There are, however, three key differences between them:
* Only three Wonder Events are available to be built at any time. They cycle at regular intervals.
* The Great Person cost of a Wonder Event is relative to the size of the Civilization that builds it. Civilizations with more members will need more Great People to build the same Wonder Event as those with fewer members.
* Wonder Events have one-time effects. They do not provide a persistent effect like Great Wonders.
== List of Great Wonders ==
* Stonehenge
* Pyramids of Egypt
* Hanging Gardens of Babylon
* Great Wall
* Colossus of Rhodes
* Oracle of Delphi
* Great Library of Alexandria
* The East India Company
* Oxford University
* Shakespeare's Theater
* Himeji Samurai Castle
* Leonardo's Workshop
* The Magna Carta
* Troyes Trade Fair
* Hollywood
* Manhattan Project
* The Internet
* Apollo Program
* SDI
* The United Nations
* World Bank
== List of Wonder Events ==
* Renaissance
* Call to Arms
* Golden Age
* Revolution
* Secret Weapon
* Fertility Rites
* Voyage of Discovery
* Industrial Revolution
== References ==
== See also ==
* Wonder in other games
 
Wonders