Dragon Co.

Dragon Corporations, more commonly referred to as Dragon Co., is a gaming company spearheaded by Rocky. Dragon Co. has had an interesting history, one characterized by a large amount of hiatuses and rebranding. If this was a real company, they would've filed for bankruptcy a decade ago. However, the realm of fanon allows Dragon Co. to create projects at whatever pace suits them best.The company has built a relationship with Nintendo, having developed games for many of their properties.
==History==
When Salutationary first began his fanon game career, his company was known as Pika Productions. The mascot was, of course, Pikachu. Other than name recognition, the company didn’t have much going for it. The games being produced were incredibly lackluster and received a criminally abysmal reception.
The company eventually rebranded to Electric Enterprises. Keeping up with the alliteration (as well as Pikachu’s electric abilities), Electric Enterprises stepped up its game. They dipped their toes further into original content with NinJon, they went directly for the audience’s funny bone with Bagon Bacon: The Game, and used their resources to create games composed of their own interests with Epic Warriors.
Eventually, Rocky sought an overhaul of his entire appearance. His online moniker recently changed to Dragon of Steel, so the company fittingly changed to Dragon Co. Under the company’s new name, the overall appearance and direction changed. Creativity was cranked up to an eleven with projects such as the Mariomon franchise and the umbrella projects, beginning with Brutal Favoritism. Production continues at a breakneck pace, although it has been streamlined to simply a reboot of Brutal in the form of Brutal Favoritism (2024), and Paper Luigi: The Watch of Eternity.
==All Games==
Any page that has the category Dragon Co. will appear here.
===Notable Projects===
One of the standout projects produced by Dragon Co. is Brutal Favoritism. Began in August 2018, this was an attempt for Rocky to break into the ever-popular Umbrella genre, in which creators compose a title entirely around their own personal interests. These are typically fighting games along the lines of Super Smash Bros, but Rocky chose to create a game closer in style to Fortnite or Splatoon. Brutal received mixed reviews. Most of its recognition came from a character who was created to be an avatar of the person reading the article; through simple coding that cooperated before Fandom underwent its UCP update, it showed the viewer that they themselves were a character in the game. This led to some outrage and riots from confused readers, but also garnered lots of interest from the overall community. All press is good press, right?
Rocky took this opportunity to try his hand at in-depth story telling. He began writing an expansive campaign for this game entitled Brutality Forever. Much inspiration was drawn from The Subspace Emissary, in the sense that heroes are brought together in unlikely ways to defeat an all-encompassing foe. It was drafted but never completed.
Eventually, the game received an entire reboot in the form of Brutal Favoritism (2024), this time taking on a more varied, goofy roster and returning to the Smash-style roots of Umbrella games.
==Rocky Reviews==
Main Article: Rocky Reviews
Instead of making a complicated review system that has been attempted in the past, with the Electric Enterprises Review Network, the company created a much simpler system. With this new system, known as Rocky Reviews, game creators can suggest their games on a main page, allowing Rocky to find their game and give his thoughts on what it does well and how it could improve.
Category:Game Companies
Category:Electric Enterprises
Category:Dragon Co.