Machine (type)

Machine is a recurring enemy type in the Final Fantasy series. It consists of mechanical enemies, including robots and cybernetic creatures. Machine-type enemies are usually vulnerable to lightning and water attacks.
==Appearances==
===Final Fantasy IV===
*Giant Soldier (2D and 3D)
*Giant Warrior (2D and 3D)
*Attack Node (2D and 3D)
*Barnabas (2D and 3D)
*Barnabas-Z (2D and 3D)
*Beamer (2D and 3D)
*Mech Dragon (2D and 3D)
*Mech Soldier (2D and 3D)
*CPU (2D and 3D)
*Death Machine (2D only)
*Deathmask (2D and 3D)
*Defense Node (2D and 3D)
*Iron Giant (2D only)
*Nakahara (3D only)
*Last Arm (2D only)
*Proto Deathmask (2D only)
*Security Eye (2D and 3D)
*Searcher (2D and 3D)
====Final Fantasy IV -Interlude-====
*Android Soldier
*Deus Ex Machina
*Security Eye
====Final Fantasy IV: The After Years====
*Armor Construct
*Armored Fiend
*Armstrong
*Attack Node
*Barnabas
*Beam Cannon
*Clockwork Dragon
*Clockwork Soldier
*Deathmask
*Defense Node
*Full Body
*Nakahara
*Left Arm
*Left Foot
*Optic Blaster
*Proto Beam Cannon
*Proto Clockwork
*Proto Deathmask
*Right Arm
*Right Foot
===Final Fantasy VI===
While Machine is not an official type, there are numerous mechanical enemies that share the attributes of Machine-type enemies. Most of them are creations of the Gestahlian Empire.
*Air Force
*Armored Weapon
*Chaser
*Crane (Final Fantasy VI)
*Death Machine
*Dropper
*Duel Armor
*Fortis
*Gamma
*Guardian
*Heavy Armor
*Inferno
*InnoSent
*Io
*Junk
*Magitek Armor
*Mega Armor
*Number 128
*Phantom Train
*Pluto Armor
*Prometheus
*Proto Armor
*Satellite
*Schmidt
*Sky Armor
*Spitfire
*Tunnel Armor
*Trapper
===Final Fantasy VII===
Machine is not strictly a type, however a tutorial on elements explains that Lightning elemental damage works well on "mechanical things". Mechanical things are also immune to Frog and Small, and are commonly immune to other statuses such as Poison.
An enemy that curiously does not follow the rules of mechanical things is Death Machine, who has no elemental affinities or status immunities. Other mechanic-looking enemies that do not count include Proud Clod, Guardian, the Bullmotor enemies, the Sword Dance enemies, the Golem enemies, and the Smogger enemies.
List of machines:
*1st Ray
*Laser Cannon
*Crazy Saw
*Moth Slasher
*Hammer Blaster
*Custom Sweeper
*Sweeper
*Eagle Gun
*Cromwell
*Gun Carrier
*Grosspanzer (Big)
*Grosspanzer (Mobile)
*Grosspanzer (Small)
*Guard Scorpion
*Air Buster
*Hundred Gunner
*Heli Gunner
*Motor Ball
*Carry Armor
*Left Arm
*Right Arm
*Machine Gun
*Proto Machinegun
*Quick Machine Gun
*Rocket Launcher
*Roulette Cannon
*Shadow Maker
*XCannon
*Diamond Weapon
*Emerald Weapon
==== Final Fantasy VII Remake ====
Mechanical is one of the enemy types. They are weak to and immune to Poison and Sleep.
List of mechanical enemies:
* Armored Shock Trooper
* Armored Magitrooper (INTERmission)
* Sentry Ray
* Laser Cannon
* Sentry Launcher
* Sentry Gun Prototype
* Sentry Gun
* Slug-Ray
* Shock-Ray
* Blast-Ray
* Sweeper
* Sweeper Prototype
* Cutter
* Jury-Rigged Cutter
* M.O.T.H. Unit
* Sledgeworm
* Smogger
* Chromogger
* Scorpion Sentinel
* Crab Warden
* Airbuster
* The Valkyrie
* The Arsenal
* Pride and Joy Prototype
* Pride and Joy Mk 0.5 (INTERmission)
* Gigantipede (INTERmission)
* The Crimson Mare (INTERmission)
* Projector (INTERmission)
* Deathwheel (INTERmission)
===Final Fantasy X===
There are two types of machines: Machina which are small-sized machines mainly operated by the Al Bhed, and Mech which are large-sized machines operated mainly by Yevon. Most machina can be easily disposed of by using Steal on them.
List of machina-type enemies:
*Crawler
*Extractor
*Mech Defender
*Mech Guard
*Mech Gunner
*Mech Hunter
*Mech Leader
*Mech Scouter
*Oblitzerator
*Worker
List of mech-type enemies:
*YAT-97
*YAT-99
*YKT-11
*YKT-63
====Final Fantasy X-2====
Both machina and mech-type enemies appear. Machina cannot be dismantled by the steal ability.
List of machina-type enemies:
*Assault Machina
*Experiment
*Guard Machina
*Killer Machina
*Machina Hunter
*Machina Leader
*Machina Panzer
*Machina Ranger
*Machina Soldier
*Machina Striker
*Pop Fry
*Scout Machina
*Watcher-A
*Watcher-R
*Watcher-S
List of mech-type enemies:
*YAC-13
*YAC-62
*YAU-28
*YAU-71
===Final Fantasy XII===
Constructs are an enemy genus with three class types. The Scholar's Monograph affects constructs.
====Class: Facer====
*Brainpan
*Deidar
*Ragoh
*Barmuu (Rare)
*Vishno (Rare)	
====Class: Golem====
*Clay Golem
*Babil
*Mythril Golem
*Roblon (Mark)
*Goliath (Mark)
*Molen (Rare)
*Tower (Rare)	
====Class: Guardian====
*Miriam Facer
*Miriam Guardian
===Final Fantasy XIII===
There are two large types of machine enemies: Militarized Units which are machines used by the Sanctum, and Pulse Automata which originate from Pulse. Militarized Units are machine versions of Feral Creatures.
====Final Fantasy XIII-2====
Militarized Unit and Pulse Automata return. The DLC enemy Omega is a machine.
====Lightning Returns: Final Fantasy XIII====
===Final Fantasy XIV===
Forgekin has a variety of mechanical enemies, both of Magitek and Allagan origin.
===Final Fantasy Dimensions===
Category:Battle elements