Trip the Sungazer

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|-|Super Trip=
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==Summary==
Trip the Sungazer (トリップ・ザ・サンゲイザー, Torippu za Sangeizā) is from a long line of descendants and is the last known protector of the Northstar Islands. Having first encountered Fang the Sniper and Dr. Robotnik during their initial exploration of her native islands, she was quickly brought into their fold (not by choice) and used as Fang's inexperienced lackey for much of the adventure.
After an encounter with Amy Rose during her emotional turmoil, where she experienced the pink hedgehog's kindheartedness and compassion, Trip would eventually shift allegiance towards the side of good. With it, she found four new friends.
==Powers and Stats==
Tier: | Varies. , potentially up to 
Key: Base | Super Trip
Name: Trip the Sungazer
Origin: Sonic the Hedgehog (Sonic Superstars)
Gender: Female
Age: Unknown (Likely similar in age to Classic Amy)
Classification: Anthropomorphic Sungazer Lizard, Dragon (while Super), Last Guardian of the Northstar Islands
Powers and Abilities: 
Attack Potency: Large Planet level (Comparable in strength to Classic Sonic, Amy, Tails, and Knuckles) | Varies (Powered by the seven Chaos Emeralds, which possess immense chaotic energies with fluctuating power levels Sonic the Hedgehog #12, with Sonic able to harness varying levels of positive energy). Universe level+ (Comparable to the likes of Super Sonic, Super Amy, Super Knuckles, and Super Tails), potentially up to Low Complex Multiverse level at her peak (6-D. Should potentially be able to access the same level of power used by Classic Super Sonic to defeat the Time Eater alongside his Modern counterpart, who reversed the damage done across all of space-time and all of reality as a whole, which includes with a multiverse with innumerable, potentially infinite timelinesSonic Generations Official Strategy GuideSonic the Hedgehog Encyclo-speed-iaTailsTube #4 (feat. Amy Rose).)
Speed: FTL (Comparable to the likes of SonicTrip scales to 2.129 c by way of scaling to Classic Sonic in speed), higher with the Spin Dash (Can use the Spin Dash, a technique that allowed Sonic, Tails, and Knuckles to blitz a group of Eggforcers that were initially blitzing themSonic Prime; Episode 3, "Escape from New Yoke"With her Spin Dash, Trip scales to 8.516 c) | Varies (Powered by the seven Chaos Emeralds, which possess immense chaotic energies with fluctuating power levels, Sonic the Hedgehog #12 with Trip able to harness varying levels of positive energy); Infinite (Faster than Darkspine Sonic, as she is empowered by the Chaos Emeralds, which are superior to the World Rings), up to Immeasurable at her peak (Should potentially be able to access the full power of the Chaos Emeralds, which enabled Super Sonic to hit Solaris before the latter could react)
Lifting Strength: At least Class K | Immeasurable (Comparable to other Super Forms)
Striking Strength: Large Planet level (Can harm the likes of Fang within his Fang Mecha with her strikes) | Varies. Universe level+, up to Low Complex Multiverse level
Durability: Large Planet level. Up to Low Complex Multiverse level (6-D) Damage Transferal with Rings (Having enough Rings shields damage from those as strong as Void and Tethered Supreme) | At least Universe level+, up to Low Complex Multiverse level (6-D)
Stamina: Athletic (Showed no issues regarding her stamina throughout the course of her adventure, a multi-hour journey [shown by the passage of time throughout])
Range: Standard Melee Range, up to Several Meters with Extra (can shoot fireballs that travel across the screen). Universal+ with Slow, which decelerates the passage of time.
Standard Equipment: Her Armor
*Optional Equipment: Rings (can carry a maximum of 999 at one time), the Chaos Emeralds (which ones should be specified), Item Boxes.
Intelligence: Above Average (As the last member of her species guarding the Northstar Islands, Trip has shown rudimentary survivalist skills in the form of crafted weaponry and the ability to disappear within forests and wildlife), Gifted Combatant (Trip is able to competently fight the likes of Fang, a bounty hunter whose fought the likes of Sonic and Knuckles)
Standard Tactics: Trip will primarily open with her standard attacks, such as her own version of the Spin Jump and Spin Dash, while also focusing heavily on evasive combat. If they're on her, Trip will use the Chaos Emeralds at her disposal for the variety of Emerald Powers stemming from them as the situation sees fit.
Weaknesses: Initially, her kindness and naivety allowed her to be used for the whims of others (no longer an issue by her journey's end). She is particularly clumsy.
Notable Attacks/Techniques:
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Sega Sonic
Category:Female Characters
Category:Heroes
Category:Acrobats
Category:Small Sized Characters
Category:Statistics Amplification Users
Category:Duplication Users
Category:Extrasensory Perception Users
Category:Underwater Breathing Users
Category:Intangibility Users
Category:Shapeshifters
Category:Platform Creation Users
Category:Plant Users
Category:Magma Users
Category:Fire Users
Category:Breath Attack Users
Category:Damage Transferal Users
Category:Flight Users
Category:Time Users
Category:Concept Users
Category:Dream Users
Category:Power Nullification Users
Category:Information Users
Category:Invulnerability Users
Category:Characters
Category:Sonic Superstars
Category:Lizards
Category:Dragons
Category:Helmet Users
Category:Protagonists
Category:Playable Characters
Category:Good Characters
Category:Armor Users
Category:Trap Users
Category:Tail Users
Category:Teenagers
Category:Wing Users
Category:Horn Users
Category:Spike Users
Category:Reformed Characters