Challenge 2 (Swift Assassination)

Challenge 2 was an altered representation of a fragmented genetic memory.
==Description==
Eliminate the target.
==Outcome==
The assigned Assassins from the Spanish Brotherhood tracked and killed the Spanish Templar Lieutenant.
==Trivia==
*The name of the Lieutenant is randomly generated.
==References==
*Assassin's Creed: Rebellion – Swift Assassination
Category:Memories relived using the Mobile Animus 4.38