Sarevok Anchev

Sarevok Anchev is a chaotic evil human deathbringer.Sarevok's biography He is the main antagonist in the events of Baldur's Gate.
==Background==
Sarevok is one of the Bhaalspawn, like Gorion's Ward, mortal children sired by the Lord of Murder, Bhaal, during the Time of Troubles as a part of the god's plan to circumvent his prophesied death. Sarevok was one of many children who were to be sacrificed by the dead god's priesthood, but the ritual was interrupted by Gorion and a group of Harpers. While Gorion's Ward was rescued by Gorion himself, Sarevok was left to wander and lived as a street urchin. He was later adopted by Rieltar Anchev, the regional leader of the Iron Throne.
After years of tutoring and encouraging by Winski Perorate to research the prophecies of Alaundo, Sarevok became convinced that the prophecy focused on him: by destroying his fellow Bhaalspawn and engineering murder on a massive scale, he will ascend to godhood and assume Bhaal's place as the new Lord of Murder. He concealed his true identity, and was aided in his quest by the Iron Throne, through which he had forged a criminal empire.
==Baldur's Gate==
In the story that started it all, Sarevok concocted a plan to use the Iron Throne and several bandit groups to drive Baldur's Gate and Amn into war.
Sarevok appears as a large, imposing man who frequently wears spiked plate armor and a decorative skull-like helmet with jagged teeth in place of a visor, styled after one of the avatars of Bhaal. He speaks with a low, booming voice and is strong enough to wield a greatsword in one hand. Sarevok is a powerful Deathbringer, proving capable of slaying an arch-mage like Gorion.
Ultimately Sarevok does not achieve his ambitions. His failed attempt to assassinate Gorion's Ward provoked an unraveling of his plans. Exposed as the true mastermind behind the iron crisis on the Sword Coast, Sarevok flees to a ruined temple of Bhaal beneath Baldur's Gate to which Gorion's Ward tracks him. Sarevok is slain in the ensuing battle ending the game of Baldur's Gate and the Enhanced Edition. The player party (excluding Imoen) starts automatically in Korlasz Family Tomb if Siege of Dragonspear is installed.
:For more information about the plot, see The Diary of Sarevok.
===Biography===
===Relationships===
* Cythandria – Sarevok's second love
* Tamoko – Sarevok's true love who aids him in Gorion's murder; she's then cast away due to differing beliefs between the two
===Gameplay===
Sarevok's combat capabilities differ between Baldur's Gate, the Tales of the Sword Coast and the Enhanced Edition. In all editions he is a level 15 fighter.
====Original Baldur's Gate====
In addition to 10% resistances to all kinds of physical damage, he has 100% resistances to all elemental damage and magic. Due to his slow gait, he is a straightforward opponent for melee or ranged warriors. However, wizards and priests have no way of bypassing his magic resistance. Sarevok is immune to the resetting traps in the Temple of Bhaal, so a fleeing player is likely to fall victim to traps during evasive maneuvers. He has 7/2 attacks per round, effectively 3.5, resulting from his grandmastery in large swords. With his sword, strength and weapon proficiencies accounted for, he has an effective THAC0 of -5.
====Tales of the Sword Coast====
With the expansion installed, Sarevok's 100% magic resistance is removed completely, together with the 10% physical melee resistances. However, the resistance against missile damage is raised to 50%. Elemental resistances are also reduced by 10, to 90% for all of them. Instead his saving throws were all set to 1 and he wears a ring that applies a Normal Haste effect on him whenever a game is loaded. His THAC0 is "raised" to 2. Accounting abilities and equipment again, this makes an effective -9. His attacks per round, however, are reduced to only 2 – which effectively makes 4, regarding the haste, 1 attack per two rounds less than without the expansion. The haste, though indefinite, can be dispelled with a power of 3, however, setting the attacks per round back to a mere 2, completely ignoring the grandmastery with his weapon. Through the also newly equipped helmet he becomes immune to critical hits, and his armor class is improved by 1 due to increased dexterity.
====Enhanced Edition====
All of the above mentioned changes are carried over into this edition. The only effective change to Sarevok is that he has fewer attacks as a result of the use of the Baldur's Gate 2 engine. This means he has a 1/2 attack less from grandmastery and only receives 1 extra attack from haste (instead of double attacks).
Similar to other characters it is possible to kill Sarevok prematurely at Candle Keep library (Korevas 15.000 XP) with the same method as the ghost at Ulcastar (Critical with a poisoned weapon or traps) triggering his death sfx from the final battle but without any cutscenes. Doesn't have any effect on the story.
===Quotes===
	I will be the LAST... and YOU will go first! 	Opening Movie
	Run as you will; you cannot hide forever! 	Unhappy-break
	 	Damage
	 	Dying1
	 	Dying2
	Heh. I do not fear death. Do you? 	Select1
	Killing is our father's work! Embrace it as I have.	Select2
	Your death is inevitable. 	Select3
	Only the strongest shall prevail. 	Select4
===Dialogue===
	You're perceptive for an old man. You know why I'm here. Hand over your ward and no one will be hurt. If you resist, it shall be a waste of your life.
	I'm sorry that you feel that way, old man.
	You and I aren't finished yet, <CHARNAME>. I'll kill you, just as I killed Gorion. The only way you'll ever live in peace is if you kill me first.
	You are indeed family. No other could have lived to oppose me in person. Of course, it will not matter in the end. Ultimately, I will prevail, and a new era will be born unto the realms.
	Father Bhaal is dead, but the slaughter I will orchestrate shall prove me to be his most worthy successor. It will raise his power from the ashes. The streets will run red with blood when my work is finished!
	Fool! I do not wish to RESTORE his power, merely to RAISE it! With the divine blood that flows through these veins, I shall assume control over that which he so foolishly lost! I shall BECOME Bhaal. THAT... is the only acceptable outcome. All that is left is for us to end this in a manner... befitting our heritage. Face me! Face the new LORD OF MURDER! Angelo! Tazok! Reveal yourselves and let's finish this now!
== Achievement ==
Killing Sarevok finishes or completes the game.
==Siege of Dragonspear==
==Shadows of Amn==
Sarevok returns, in a manner of speaking, as Wraith Sarevok in Baldur's Gate II Chapter 7 – as an apparition representing the Wrath of Gorion's ward. The player must fight the ghost of Sarevok in order to complete the Test of Wrath in the Nine Hells, either by giving into wrath and transforming into the Slayer Form, or by rejecting the power of Bhaal that Sarevok demands you wield and refusing to initiate bloodshed. See the Finding Irenicus in Hell quest page for details.
===Quotes===
	So we meet again.
	Now I return the favor!
==Throne of Bhaal==
Having refused to pass on to whatever afterlife or oblivion might've awaited him, in the saga finale Sarevok's deceased spirit spies Gorion's Ward's pocket plane forming and makes his way there.
===Recruitment===
Sarevok is available to recruit from Chapter 8. The player finds this out as part of the normal course of Throne of Bhaal's gameplay. He bargains for a fraction of Bhaal's divine soul to reincarnate him, though he assures that doing so will neither harm Gorion's Ward or Imoen, and he would now be entirely mortal. You can either offer a part of your soul or convince Imoen to do so. Once Sarevok has been reincarnated, he will then share his knowledge about the prophecy and is willing to fight for you.
===Relationships===
*Rasaad – Conflicts with chaotic Evil Sarevok
===Gameplay===
Compared to his statistics in Baldur's Gate, he has gained 1 point of constitution, 3 points of intelligence and 2 points in charisma, but has lost 2 points of wisdom. His high stats allow you to dual-class him into either a thief or a mage, although dualling any character at such a high level is inadvisable, especially to mages, due to the length of time it would take to level up enough to regain his fighter abilities in this stage of the game.
Because he was killed in the events of Baldur's Gate, he is technically no longer a Bhaalspawn thus doesn't have any special abilities related to the Lord of Murder, but he still retains the skill Deathbringer Assault - See that article page for details.
His starting equipment is Two Handed Sword +3, Full Plate Armor +1, 30 bolts +1, 30 bolts of lightning, a Light Crossbow +2 and a helmet. He joins the party as a level 17 fighter.
===Change of alignment===
Sarevok is destined to exist in the Ward's shadows even in his afterlife – you may influence his personality, and eventually change his alignment by the end of Throne of Bhaal.
There are three banters with him throughout the game that might prompt the change. Should you decide to do so, you must refrain from telling him you'll kill him again, and you mustn't talk down to him. Dialog options can help or harm the change; some paths have more than one chance to have an effect, while some choices will apply a doubled harmful effect from a single option, and in some other cases the effects depend on whether or not Sarevok has given an oath. If the number of positive change conversations surpasses the number of harmful change conversations by two, Sarevok's alignment will shift. You'll know it has occurred when he concludes the conversation with the line "I... I see."BSAREV25.dlg; State 137
Tip: The quickest and most reliable way to trigger the conversations required for the change of alignment is to have Sarevok join your party, kick everyone else out (temporarily) and sit idly for about 15 - 30 minutes to trigger each conversation. When the change is successful, reassemble your party (as any other conversation initiated by your other allies during idle time appears to reset the timer for your conversation with Sarevok).
====First conversation====
:Sarevok: "So. I yet remain at your side. I am surprised. But from your constant wary glances, it seems that you do not trust my presence... yet."BSAREV25.dlg; State 83
::
:#"You may have sworn an oath, but I hardly believe you'll keep it."BSAREV25.dlg; Response 84
:#:
:#"I may not like you, but I trust that you'll keep your oath."BSAREV25.dlg; Response 85
:#:
:#"You swore an oath, Sarevok, and I'm fine with that."BSAREV25.dlg; Response 86
:::Sarevok: "Yes... the oath. I told you that there was magic in our sire's plane that would enforce an oath. And it's true... I can feel its power even now. Oaths are binding when made in such a place.BSAREV25.dlg; State 84But still, I am curious. Regardless of any oath you might have had me take, why did you agree to take me with you? You have no remaining grudges from our earlier matches?"BSAREV25.dlg; State 85
:::#"No, not really. You paid for what you did."BSAREV25.dlg; Response 91
:::::Sarevok: "I... paid for it. You do not still feel anger over what I did to your stepfather?"BSAREV25.dlg; State 90
::::::1. "No. You're not the same man, are you?"BSAREV25.dlg; Response 103
:::::::
::::::4. "Perhaps. But I already took my revenge. Now you get the benefit of the doubt."BSAREV25.dlg; Response 106
:::::::Sarevok: "An... interesting view, . Perhaps it shall be your downfall. I shall have to think on it."BSAREV25.dlg; State 103 – Sarevok: "An... interesting view, <CHARNAME>. Perhaps it shall be your downfall. I shall have to think on it."
::
:#"And you're surprised by that?"BSAREV25.dlg; Response 87
:#:
:#"I may despise you, Sarevok, but I trust you won't betray me."BSAREV25.dlg; Response 88
:#:
:#"No, that's not true. I don't fear your presence at all."BSAREV25.dlg; Response 89
:::Sarevok: "You have grown in power, so I do not expect you to fear me as you once may have. But I do expect the lack of trust, the suspicion that I might betray you. If I were you, I would feel so.BSAREV25.dlg; State 87It eats away at me, then, as to why you would agree to take me with you and not force some form of compliance from me through an oath. I told you that oaths had real power in our father's realm."BSAREV25.dlg; State 88
::::1. "I would never believe anything you say anyway, so what would be the point?"BSAREV25.dlg; Response 97
:::::Sarevok: "If you distrust me so completely, why did you take me with you at all, then?"BSAREV25.dlg; State 93
::::::3. "You're here on your own recognizance. Screw up, and you can always die again."BSAREV25.dlg; Response 111
:::::::
::::::4. "Because everyone deserves another chance, Sarevok. Even you."BSAREV25.dlg; Response 112
:::::::Sarevok: "An... interesting view, . Perhaps it shall be your downfall. I shall have to think on it."
::::2. "The fact that it eats away at you is enough for me."BSAREV25.dlg; Response 98
:::::Sarevok: "You jest, but I would know the real reason. If you despise me so, why take me with you at all without any form of magical restraint such as the oath?"BSAREV25.dlg; State 100
::::::3. "You're here on your own recognizance. Screw it up, and you can always die again."BSAREV25.dlg; Response 122
:::::::
::::::4. "I don't believe in enslaving the wills of others. Your destiny is your own business."BSAREV25.dlg; Response 123
:::::::
::::4. "You're here on your own recognizance. Screw it up, and you can always die again."BSAREV25.dlg; Response 100
:::::
::::5. "I don't believe in enslaving the wills of others. Your destiny is your own business."BSAREV25.dlg; Response 101
:::::Sarevok: "So you... allow me to make my own destiny by your side, trusting I will not betray you... why? Your vengeance aside, why would I not do so if I thought I could gain advantage?"BSAREV25.dlg; State 102
::::::4. "You paid for what you did. You're a new man, free to make new mistakes if you wish."BSAREV25.dlg; Response 129
:::::::
::::::5. "You might. But everyone gets a second chance, Sarevok. Even you."BSAREV25.dlg; Response 130
:::::::Sarevok: "An... interesting view, . Perhaps it shall be your downfall. I shall have to think on it."
====Second conversation====
:Sarevok: "It appears the seeds that our sire sowed long ago are about to come to fruition. For good or ill, the issue will be finally resolved very soon."BSAREV25.dlg; State 105
:#"Feeling jealous?"BSAREV25.dlg; Response 133
:#:
:#"So? What about it?"BSAREV25.dlg; Response 134
:#:
:#"This isn't exactly how you thought it would happen, right?"BSAREV25.dlg; Response 135
:::Sarevok: "I once thought that I was the one spoken of by Alaundo's prophecy, that is true. You may be the one as well, although that has yet to be proven beyond a reasonable doubt."BSAREV25.dlg; State 106
::: "Still, once this is all over, my use to you will be at an end. My oath to you will be over, . What do you intend to do with me, then?"BSAREV25.dlg; State 107 – Sarevok: "Still, once this is all over, my use to you will be at an end. My oath to you will be over, <CHARNAME>. What do you intend to do with me, then?"
::: "Still, once this is all over, my use to you will be at an end. I have no oath to continue service, so my question is thus: What will you do with me, then?"BSAREV25.dlg; State 108
:::#"You'll be free to go as you wish."BSAREV25.dlg; Responses 138/142
:::#:Sarevok: "You would allow me to leave? We would just part ways, and I would be free to carry out whatever plans I wish, no matter what they might be?"BSAREV25.dlg; State 109
:::#::2. "Your destiny is your own to forge, Sarevok. Make the same mistakes, if you must."BSAREV25.dlg; Response 147
:::#:::
:::#::3. "And I would wish you the best."BSAREV25.dlg; Response 148
:::#:::Sarevok: "And do you believe I have another choice?"BSAREV25.dlg; State 114
:::#::::1. "Another choice than being evil? Always."BSAREV25.dlg; Response 165
:::#:::::
:::#::::2. "It all depends on whether or not you want to end up in the same place, Sarevok."BSAREV25.dlg; Response 166
:::#:::::Sarevok: "I see. I will think on your words then […]"BSAREV25.dlg; State 118 – Sarevok: "I see. I will think on your words then, <PRO_BROTHERSISTER>."</code>
:::#::::5. "I couldn't care less. Do as you like."BSAREV25.dlg; Response 169
:::#:::::Sarevok: "I see. That explains much […]"BSAREV25.dlg; State 113 – Sarevok: "I see. That explains much, my <PRO_BROTHERSISTER>."</code>
:::#"What do you mean? Why is it my decision?"BSAREV25.dlg; Responses 139/143
:::#:Sarevok: "I offered my services to you because I knew you would require my aid and my knowledge, and because I knew yours would be the path of power. But I also cannot foresee you allowing me my freedom."BSAREV25.dlg; State 110
:::#:#"Well, you have your freedom whether you believe it or not."BSAREV25.dlg; Response 151
:::#:#:Sarevok: "You would allow me to leave? We would just part ways, and I would be free to carry out whatever plans I wish, no matter what they might be?"BSAREV25.dlg; State 109
:::#:#::
:::#:#"I suppose I wouldn't let you leave, knowing you were going to do evil."BSAREV25.dlg; Response 152
:::#:#:Sarevok: "But I *am* evil, . I intend to gain power for myself, as I once did, although my exact plans will be different. Did you assume I would do otherwise?"BSAREV25.dlg; State 111 – Sarevok: "But I *am* evil, <CHARNAME>. I intend to gain power for myself, as I once did, although my exact plans will be different. Did you assume I would do otherwise?"</code>
:::#:#:# "No. I suppose you're free to make the same mistakes as before."BSAREV25.dlg; Response 155
:::#:#:#:
:::#:#:# "I assumed that perhaps you had decided to live your life differently."BSAREV25.dlg; Response 156
:::#:#:#:Sarevok: "And do you believe I have another choice?"
:::#:#:#::
:::#:#:#"I assumed that you would know better. That I would be forced to kill you."BSAREV25.dlg; Response 157
:::#:#:#:Sarevok: "I see. That explains much […]"
:::#:#:#"True. I guess I will have to kill you again, after all."BSAREV25.dlg; Response 158
:::#:#:#:Sarevok: "I see. It is to be a final murder in honor of our sire, is it?"BSAREV25.dlg; State 112
:::#:#:#::1. "It won't be murder. It'll be justice."BSAREV25.dlg; Response 159
:::#:#:#:::
:::#:#:#::2."If it will stop you from spreading your evil, yes."BSAREV25.dlg; Response 160
:::#:#:#:::Sarevok: "Ah, yes. The delusion of righteousness. So be it."BSAREV25.dlg; State 115
:::#:#:#::3."I don't know. I will have to see when the time comes."BSAREV25.dlg; Response 161
:::#:#:#:::Sarevok: "I see. That explains much […]"
:::#:#:#::4. "Absolutely. Why not?"BSAREV25.dlg; Response 162
:::#:#:#:::Sarevok: "I see. An oathbound servant to aid you towards the goal I once reached for myself. Commendable. I have obviously not given you enough credit."BSAREV25.dlg; State 116
:::#:#:#::4. "Absolutely. Why not?"BSAREV25.dlg; Response 163
:::#:#:#:::Sarevok: "I see. Despite the fact that you did not choose to bind me with an oath, you have my old goals in mind anyway. I obviously have not given you enough credit."BSAREV25.dlg; State 117
:::#:#"That's true. I should probably kill you first."BSAREV25.dlg; Response 153
:::#:#:Sarevok: "I see. It is to be a final murder in honor of our sire, is it?"
:::#:#::
:::#:#"I couldn't care less what happens to you."BSAREV25.dlg; Response 154
:::#:#:Sarevok: "I see. That explains much […]"
:::#"I couldn't let you leave, knowing you were going to do evil."BSAREV25.dlg; Responses 140/144
:::#:Sarevok: "But I *am* evil, . I intend to gain power for myself, as I once did, although my exact plans will be different. Did you assume I would do otherwise?"
:::#::
:::#"I intend to kill you again, of course."BSAREV25.dlg; Responses 141/145
:::#:Sarevok: "I see. It is to be a final murder in honor of our sire, is it?"
:::#::
====Third and final conversation====
:Sarevok: "The end draws closer. We both know this to be true. Listen to a proposition, then, that I have given much thought to as of late."BSAREV25.dlg; State 120
:#"Go ahead and tell me."BSAREV25.dlg; Response 175
:#:
:#"I'll listen, though I won't promise anything."BSAREV25.dlg; Response 176
:#:
:#"Speak if you must, but make it quick."BSAREV25.dlg; Response 177
:#:Sarevok: "I expect no greatness from myself, . You should know this... the plans I once had to become the new Lord of Murder died with the loss of my taint."BSAREV25.dlg; State 122 – Sarevok: "I expect no greatness from myself, <CHARNAME>. You should know this... the plans I once had to become the new Lord of Murder died with the loss of my taint."</code>
:#: "Your own plans, however, are mostly unknown to me... although your evil nature is apparent enough and leads me to believe my overtures may not be unwelcome."BSAREV25.dlg; State 123
:#: "Your own plans, however, are mostly unknown to me. Your nature is not as self-serving as my own, generally speaking... so it is difficult to gauge how welcome my overtures will be."BSAREV25.dlg; State 124
:#:"You may have decided to undertake my old goal and seek to become the new Lord of Murder... if such a thing is indeed possible. Or you may seek to rid yourself of our sire's taint forever.BSAREV25.dlg; State 125This is what my proposition relates to. , I urge you to seek the path of power. Take the reins that are meant for you and assume your birthright!BSAREV25.dlg; State 126 – Sarevok: "This is what my proposition relates to. <CHARNAME>, I urge you to seek the path of power. Take the reins that are meant for you and assume your birthright!</code>After all you have been through, it is the only reasonable path! And I beg you... allow Sarevok to stand at your side. […]BSAREV25.dlg; State 127 – Sarevok: "After all you have been through, it is the only reasonable path! And I beg you... allow Sarevok to stand at your side. Brother and <PRO_BROTHERSISTER>-in-arms together!</code>Imagine it, ... Together we could advance across the realms, an unstoppable force with an army at your command! You would be the ultimate terror, and I would be your iron right hand to rule over all!"BSAREV25.dlg; State 128 – Sarevok: "Imagine it, <CHARNAME>... Together we could advance across the realms, an unstoppable force with an army at your command! You would be the ultimate terror, and I would be your iron right hand to rule over all!</code>
:#::3. "I have other plans, Sarevok. Forget it."BSAREV25.dlg; Response 189
:#:::Sarevok: "But why, ? Why would you not take that which will be offered to you?! Power, wealth, rule over lesser men! It is all within your reach!"BSAREV25.dlg; State 132 – Sarevok: "But why, <CHARNAME>? Why would you not take that which will be offered to you?! Power, wealth, rule over lesser men! It is all within your reach!"</code>
:#::::1. "No matter what power I achieve, Sarevok, I do not seek to rule over others."BSAREV25.dlg; Response 194
:#::::::
:#::::2. "Just because I take our father's birthright doesn't mean I will become evil."BSAREV25.dlg; Response 195
:#::::::
:#::::2./3. "None of that is important to me, Sarevok."BSAREV25.dlg; Response 196
:#::::::
:#::::4./5. "You still want power and wealth? Give it up, Sarevok."BSAREV25.dlg; Response 198
:#::::::
:#::::5./6. "You are a fool, Sarevok. Have you learned nothing?"BSAREV25.dlg; Response 199
:#::::::
:#::::6./7. "I don't want what you want. It's very simple."BSAREV25.dlg; Response 200
:#:::::Sarevok: "I... don't understand. What is the use of power if you do not carve out an empire for yourself?"BSAREV25.dlg; State 133
:#::::::# "You can't take an empire with you when you die. You should know that."BSAREV25.dlg; Response 202
:#::::::#:
:#::::::# "There is much good that can be done with that power. That is more important."BSAREV25.dlg; Response 203
:#::::::#:
:#::::::#"I don't know. But it doesn't have to be used for self-serving, evil purposes."BSAREV25.dlg; Response 204
:#::::::#:
:#::::::#"With that power comes great responsibility."BSAREV25.dlg; Response 205
:#::::::#:Sarevok: "After... after all you have been through? With the taint in your soul, you still believe this?"BSAREV25.dlg; State 134
:#::::::#:#"I do."BSAREV25.dlg; Response 208
:#::::::#:#:Sarevok: "I... I see."
===Quotes===
Chaotic Evil
	They are too strong for me. I cannot continue! 	Morale failure
	It appears I made the right decision in joining you after all. 	Happy
	Oh, we should kill something soon. My impatience grows. 	Unhappy-annoyed
	This is hardly what I expected. If this continues, I see little point in my remaining with your group... we are a poor match.	Unhappy-serious
	I can take no more of this! Do what you must; I can bear your presence no longer! 	Unhappy-break
	This is how it was meant to be. Let no one bar our path. 	Leader
	Enough. I no longer have immortal energies to sustain me. I... tire. 	Tired
	This is what you consider productive use of our time? Do you prefer we stand around like this often? 	Bored
	Feel my unholy wrath! 	Battlecry1
	Death comes for you, feel its icy breath! 	Battlecry2
	 	Battlecry3
	Ngh! 	Damage
	Healing! Quickly! 	Hurt
	No! I... I refuse! 	Dying
	Shrubbery, flowers. Weeds, all of it! 	Forest
	Ha! These are all pawns. Pawns collected for the use of whoever knows how to place them on the board. 	City
	There is power to be found in places such as this... 	Dungeon
	In this light, it seems all the insects that prey on the living have retreated to their shadows. 	Day
	*chuckle* Darkness is friend to all with evil intent. 	Night
	Yes? 	Select1
	*What* do you wish? 	Select2
	Sarevok stands ready. 	Select3
	Do not presume. 	Select4
	Show me. 	
Select5
	I await your command. 	
Select6
	I fear nothing. 	Action1
	 	Action2
	So be it. 	Action3
	Consider it accomplished. 	Select rare1
	What if we were to return to Baldur's Gate together? What would people say, do you think? *chuckle* 	
Select rare2
	Die! 	Critical hit
	Bah! 	Critical miss
	This one is invulnerable! 	Target immune
	Pick it up yourself—I'll carry no more. 	Inventory full
	Whatever it had, it's mine now. 	Picked pocket
	I am as unseen as death. 	Hidden in shadows
	My incantations are disrupted! 	Spell disrupted
	It is laid, as directed. 	Set a trap
Chaotic Good
	We children of Bhaal cannot be stopped! 	Battlecry1
	Ha! This arena I know well! 	Battlecry3
	Nuargh... 	Dying
	I have had enough of... people. They try my patience. 	City
	Beware... darkness is murder's most favored companion.	Night
===Dialogue===
	So. You have finally arrived. I have been waiting for you.
	Well, if it isn't my dear little sister. Tell me, little one... are you still prancing about pretending that you are a thief? Do you think yourself worthy of carrying Bhaal's blood in your veins?
	I live! Flesh and blood and bone! I am ALIVE! Ha ha ha ha ha! I swore I would scratch and crawl my way back into the world of the living... and I have done it!
	I urge you not to accept the taint. There is too much folly in such power, as you yourself have taught me. Do not make the mistake... refuse it and live the life you wish.
	Do not waver. Were I in your shoes, I would lunge at this opportunity... it is no less than what I died attempting. Take it... grab hold of what you deserve!
	So, the fate of our sire has finally come to its conclusion... and the tale has ended perhaps as it should. I look forward to future travels... with you, if you allow.
=== Achievements TOB===
====Welcome, Brother====
Recruited Sarevok.
====A Sister's Sacrifice====
Convinced Imoen to restore Sarevok with her soul.
==Notes==
* The Armored Figure during the ambush on the Lion's Way uses a different creature file, SAREV1.cre, which has slightly different stats and is wearing Plate of the Dark.
* The creature file SAREVO2.cre is used for Sarevok's scene in the Ducal Palace and has different stats, making him unkillable; besides being not hostile here, he has an armor class of -20, saving throws of 1 vs. everything, complete magic resistance, 50% damage resistance (all types), and 999 hit points with a minimum of 1 hit point (to prevent him being killed here).
* The creature file used for the Siege of Dragonspear scenes has the code BDCCSAR.cre.
* Sarevok appears in three dreams in Candlekeep, using the codes DRSAR.cre and SAREVOKD.cre. At the hell trial (Test of Wrath) he appears as Wraith Sarevok, using the code HELLSARE.cre with slightly different stats, like armor class of -8, THAC0 of 5 and 570 hit points, which equals double the hit points of its vanilla variant (285). Furthermore he has regained his 100% magic resistance.
* The potential companion Sarevok has forty Bolt +2 in his inventory, though unassigned to any slot and thus not usable.
==Gallery==
:some Portraits from Portraits Portraits Everywhere
Interplay Artwork Sarevok.jpg|Interplay's first publishing of the "Bad Guy" as a rendered model, on 2 June, 1998, in Volo's Logbook (archived)
Sarevok1.png|Sarevok in armor
EnhancedEnhanced.png|An image of Sarevok from the game menu in Baldur's Gate: Enhanced Edition
Sarevok wallpaper01 1920x1200.jpg
Sarevok wallpaper02 1920x1200.jpg
Bgcomic12.jpg
HELLSARE.png|Wraith Sarevok during the Test of Wrath - "You have finally joined us, to claim your heritage as I had attempted. A pity that you arrive in pieces, weak and pathetic. My death was far more final than yours."
==See also==
*The Diary of Sarevok
*Sword of Chaos
==Mod content==
* Sarevok-related tweaks has several options to revert the changes that have been made by Tales of the Sword Coast to Sarevok's stats back to his original version. See the "Gameplay" section above for details.
* The Ascension mod restores cut content or at least some of the originally planned content for the Throne of Bhaal by one of the original developers. It has been reconfigured and revised to work with the Enhanced Edition coding. This mod revises various aspects, dialogue, choices and gameplay involving Sarevok in ToB.
*The Sword Coast Stratagems mod makes mostly AI changes to all version of Sarevok where he would face the party in battle. These changes improve the scripts to make Sarevok behave 'Smarter' in tactical situations.
==External links==
*
Category:Bhaalspawn
Category:Iron Throne
Category:Chaotic evil companions
Category:Companions of chaotic ethos
Category:Companions of evil morality
Category:Chaotic good companions
Category:Companions of good morality
Category:Mod elements
Category:Better image needed