La Karakha

"Fools, do you realize that I am a cosmic force? I cannot die, so long as I exist. I am all that will remain, and all that will be."
La Karakha is a Cosmic Entity and Fiend from Chaos Space. It lives in the Chaos Dimension, a pocket dimension where it is able to feed off of the entropy in the universe. 
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== Powers and abilities ==
La Karakha is a serious threat due to the unknown extent of its abilities and powers, but it only appears usually when there is a high level of entropy, or "chaos energy" in the universe. It also can "store" the entropy that is created within the universe, allowing it to sustain itself for a long period of time and slowly gain power over a long period of time ranging from thousands to billions of years. When it becomes strong enough, it can gains the ability to "create" more entropy by using the life energy of living things and converting it to chaos energy, in addition to the ability to shape-shift, mind control, use telekinesis, and many other abilities. The true extent of La Karakha's powers is unknown. Although La Karakha's abilities are widely unknown, it is known that since it sustains itself using entropy, it can be weakened by defeating it - not only is this not an easy task, but it is also a temporary solution to a more permanent problem, as La Karakha can easily return after storing more entropy and then by draining the life energy from living beings, allowing it to create even more entropy in the process. In addition, it has appeared that La Karakha is aware of this weakness and thus rectifies it by keeping excess chaos energy in the Chaos Dimension where it resides, immediately allowing it to get back into the fight, stronger than ever. A more sustainable solution is to deal with the cause of entropy in the universe's system that is not caused by La Karakha itself, which can severely weaken it for thousands, if not billions of years. In addition, it also possesses very powerful shapeshifting abilities, and can stay in any form that it chooses. However, the one that it "enjoys" the most is the form of a red, moist, tentacled being with one eye with a glowing orange iris, with the whites of the eye bloodshot, hiding inside of a humanoid skull, with the jaw having the ability to move when it speaks. 
=== Ultimate Nightmare Form ===
When the entropy of the universe reaches its peak, La Karaka can use all of its energy to become "La Karakha - The Ultimate Nightmare". In this form, it possesses astronomical combat abilities, and has power that threatens the very existence of all living things in the universe. La Karakha's form in this state is so terrifying that simply perceiving it can cause a normal person's mind to collapse. In this form, La Karakha can access extremely powerful elemental magical spells and gains the ability to summon beings from the Vortex World, as well as use his magical powers to create nightmares that can shut someone's nervous system down completely. 
== History ==
:La Karakha was the driving force behind the events of Bro Warriors Alpha. It possessed Saint Germain and took his body, and used him to manipulate the new warriors, stringing them along on a journey to find Pandora's Box, a mystical artifact. As Saint Germain, La Karakha told the warriors to destroy the box, which actually released its contents, creating enough entropy in the universe to the point that La Karakha nearly reaches its peak of its power and is able to establish a connection between the real world and the Vortex World. Still posing as Saint Germain, La Karakha invites the warriors back to the Stage of History for a debriefing, and eventually reveals itself, and sends the warriors to the Vortex World to their deaths, immediately after stripping them of their powers. It then reveals its plan to enact ruin upon the universe by putting it into a "regressed" state, where all living beings are unable to think for themselves, and thus, La Karakha will be able to sustain itself for eternity by feeding off of the entropy caused through disrupting the natural order. However, the real Saint Germain is able to save the heroes shortly after coming to in order to foil La Karakha's plan. By going to Earth's moon, and establishing the Vortex World Link, La Karakha's plan is quickly set into motion. The warriors appear on the moon and destroy the portals linking to the Vortex World, and face off against La Karakha for the final time. Using its powers to transform into a far more terrifying creature, La Karakha changes form twice, and even in its Ultimate Nightmare form, it is unable to defeat the combined strength of the heroes and Saint Germain, and is weakened so badly that there is a high chance that it may never come back again for millenia.
== As a boss ==
As a boss, La Karakha's main gimmick is that it relies heavily on the usage of "Chaos Counters" - counters that are added onto the player during its attacks. A maximum of 12 Chaos Counters can be put onto the player at any time, and the more Chaos Counters the player has, the more damage La Karakha's attacks will do. In its Ultimate Nightmare Form, it has the ability to immediately max out all players' Chaos Counters for a few seconds.
== Trivia ==
* La Karakha is based on Shuma-Gorath from Marvel Comics.
* Even though La Karakha uses the Spanish article "la", which is usually reserved for feminine nouns, La Karakha is actually genderless. It does, however, have a feminine-sounding voice when it speaks.
* La Karakha's plan is very similar to the plan of Yaldabaoth from the game Persona 5, as Yaldabaoth wishes to create a world where no one has the ability to think for themselves and change the status quo.
*Chaos Counters are a reference to Yu-Gi-Oh's Chaos Counters, that are usually summoned as a result of the effect of "Chaos Zone". When enough Chaos Counters have been added to "Chaos Zone", the player can remove those Chaos Counters to Special Summon a monster that was previously removed from play, with a Level equal to the number of Chaos Counters removed.
**The maximum number of Chaos Counters that La Karakha can put onto players is 12, which is also the highest Level that monsters in Yu-Gi-Oh can be.