Carl

Carl is a Bisharp created by Bisgit. Sturdy allows Carl to perform an interesting role in battle, as it nearly guarantees that it will always live at least one hit, giving it the chance to strike back with a powerful Knock Off or set up a Rock Polish. In fact, it is often able to get at least two hits off this way, as its speed is surprisingly not even that bad and it has powerful priority in Sucker Punch; the combination of Knock Off into Sucker Punch can easily dispatch of almost anything that doesn't resist it. Weakness Policy pairs pretty well with Sturdy, as it can tank even super effective hits at full health and its already amazing 300 Attack doubles upon WP activating. However, it is very reliant on Sturdy to force switches or get damage off, as it is ultimately too slow and frail to function properly without it; this also means that the presence of hazards greatly cuts into Carl's usefulness outside of hitting slower defensive mons with Knock Off. Weakness Policy is also not terribly hard to play around, as most strong neutral hits are capable of 2HKOing it either way.
==Moves==
-Knock Off
-Swords Dance
-Sucker Punch
-Iron Head
-Rock Polish
-Psycho Cut
-Stone Edge
-X-Scissor
==Usage Tips==
TBA
==Checks and Counters==
TBA
Category:Bisgit's mons
Category:Dark
Category:Steel
Category:Gen 5
Category:B Rank
Category:B
Category:Shinies