116050-guild-improvements-that-will-help-in-the-megaserver-era

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Watching the guild recruitment forums steadily fill up for each server has reminded me that there are some gaps in the current guild functionality in the game.  There are also some things that could be implemented to help players find a good guild more easily, and help to keep guild recruiters from burning out by having to manage forum threads and in-game macros and everything else.
 
Here are some things that I would really like to see implemented at some point in the future.  I encourage anyone to reply with additional ideas below - I'll try to edit this post periodically to add those things with credit to the person who posted them.
 
Disclaimer:  I understand that features take time and we could be looking at next year for some of this stuff even if development started tomorrow.  But I figure it's better to have the request on record than to wait and blindly hope that Carbine can read our minds :)
 
Guild Recruiting Features
1. A guild registry that guilds who are recruiting can list their guild in.
- Appears both in-game and on the web somewhere and changes made in one show up in the other.
- Allows guilds to include important information about who they are and what they do (raiding, pvp, RP, time zone, faction, etc)
- Searchable by new players to help them find guilds that they want to learn more about.
2. A /guildstatus command that allows players to see whether someone they're talking to is currently in a guild or not.
3. Offline guild invites - the ability to send a guild invite to someone that's offline, in the same way that neighbor invites work currently.
 
 
Guild Organization Features
1. Guild mail - the ability for leaders/officers to send mail to everyone in the guild.
2. Improved MOTD - the current MOTD gets missed by many players when logging in.  Improve this by delaying it 60 seconds at login on the client.
3. Alt Tracking - add functionality to the guild management UI to group members together by player, so that we can see which characters are the same person.
4. Guild officer notes in guild UI - allow officers to edit a separate note field for each member character, to track things related to managing the guild or guild events.
5. Custom titles - allow guild leaders and officers to grant custom titles to individual members in the guild, to denote specific roles, responsibilities, or just for fun.  Titles would be visible in the guild management UI.
6. A time zone field in the guild roster UI where members can display their time zone.  It's amazing how important this one little piece of information is.
7. Ability to display professions in guild roster UI (credit to Sephera)
8. Ability for leader to easily change guild name without a support ticket (credit to Sephera)
 
 
Community Features
1. Ability to bulk add guild or circle members in housing/neighbor UI or set a default permission level for guild/circle (credit to Sephera)	
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			Thanks for the feedback, I think a lot of this stuff would be useful too!	
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			This make me wish I could like a post more than once.	
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You should try to visit this link. It seems to contain all the desired functionalities:
 
http://www.guildex.org/	
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You should try to visit this link. It seems to contain all the desired functionalities:
 
http://www.guildex.org/
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			If Carine is interested in some form of partnership, for instance by opening up an API, for guild information the community can create something that's super cool. Otherwise if they are only interested in doing it for one partner like Guildex I'd be happy to facilitate contact to the developer of Guildex.	
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			Added something to the list above :)  If anyone has some additional ideas just post them and I'll add them as well :)	
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Along with all of that there needs to be a way for a guild leader to change the guild name without all the tickets and hoops to jump through. Because merges and leadership changes do happen.
 
Having a tab in housing to show just guild members, because adding every single guild member to neighbors is such a pain in the butt. That would also free up circles so people don't have to make it just for guild harvesting.
 
I'd also like see guild halls. To hold meetings, special events, a place to practice on dummies together, along with a raid portal and guild bank.
 
In guild roster there should be a profession tab to see who has what profession and their level.	
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Along with all of that there needs to be a way for a guild leader to change the guild name without all the tickets and hoops to jump through. Because merges and leadership changes do happen.
 
Having a tab in housing to show just guild members, because adding every single guild member to neighbors is such a pain in the butt. That would also free up circles so people don't have to make it just for guild harvesting.
 
I'd also like see guild halls. To hold meetings, special events, a place to practice on dummies together, along with a raid portal and guild bank.
 
In guild roster there should be a profession tab to see who has what profession and their level.
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Great stuff!  I added three of the four to the list above - I think there are actually plans for guild plots in the January drop?  I could be wrong about that.
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