Field Moves

Field Moves are moves used in the Pokémon Ranger series to clear obstacles.
== Pokémon Ranger ==
Most field moves come in three different levels of strength, with the maximum strength being three.
Move	Move 	Function
 	Burn 	Melt or burn away obstacles
 	Cross 	Cross gaps
 	Crush 	Destroy obstacles
 	Cut 	Cut apart obstacles
 	Flash 	Light up a dark room
 	Gust 	Blow away obstacles
 	Recharge	Recharge the styler
 	Soak 	Douse flames and lava
 	Tackle 	Tackle or push obstacles
== Shadows of Almia ==
Gust is removed from the list of Field Moves and two new types of Field Moves are added: Map Moves and Area Moves. Map moves such as Fly and Agility are used to travel and some are needed to traverse unusual terrains. Area moves such as Rain Dance are used on an entire area to fulfil a specific goal. In addition, the maximum level for most field moves is now five.
Move	Move 	Function
 	Agility 	Ride Doduo to run at a higher speed
 	Airlift 	Float across currents and cross lava rivers
 	Burn 	Burn or melt obstacles
 	Crush 	Destroy Obstacles with force
 	Cut 	Cut apart obstacles
 	Dark Void 	Send others through the dark void and to a new location
 	Demist 	Clear dark mist
 	Electrify 	Send electricity through obstacles
 	Elevate 	Rise through a hole to a higher floor
 	Flash 	Light up a dark room
 	Fly 	Fly to specific locations on the map
 	Magma Flow	Ride Torkoal through lava
 	Psy Power 	Send psychic power through sealed doors
 	Rain Dance	Create a downpour across a large area
 	River Flow	Ride across rivers
 	Recharge 	Recharge the Styler's energy
 	Sand Fill 	Fill a deep hole with sand
 	Soak 	Douse fires with water
 	Stink 	Unleash Skuntank's smell to clear a room
 	Swim 	Cross deep underwater chasms
 	Tackle 	Tackle or push obstacles
 	Teleport 	Teleport back to the entrance of any cave or building
 	Tunnel 	Burrow away soft sand
== Guardian Signs ==
Target clears that are too much for one Pokémon can now be cleared with multiple Pokémon at once in a group target clear. Map moves except for Fly and Teleport are no longer available as their purpose is filled with Ranger Signs.
Move	Move 	Function
 	Burn 	Burn or Melt obstacles
 	Crush 	Destroy obstacles with force
 	Cut 	Cut apart obstacles
 	Electrify	Send electricity through an obstacle
 	Fly 	Enter the Oblivia Sky
 	Psy Power	Send psychic power through an obstacle
 	Recharge 	Recharge the Styler's energy
 	Soak 	Douse flames with water
 	Tackle 	Tackle or push obstacles
 	Teleport 	Return to the entrance from inside any cave or ruin
Category:Game Mechanics
Category:Pokémon Ranger