Unit Damage

Unit Damage is an important component of the damage system, a stat of the attacker.
It represents a straightforward % damage modifier and is directly opposed by Unit Damage Reduction. (please consult the Damage page for more details on formulas)
Note that it is more common for Unit Damage to be increased under certain condition (Holy Emblems being a good example of such applications)
=Self Effects=
==Unit Skills==
==Awakening Skills==
==Hero Abilities==
==Weapon==
=Bestow Effects=
==Unit Skills==
==Awakening Skills==
==Hero Abilities==
==Spells==
==Artifacts==
==Emblems==
==Adjutant==
==Formation Support==
==Weapon==
= Decrease=
==Unit Skills==
==Awakening Skills==
==Hero Abilities==
==Weapon==