Ballad of the Nightmare Krew: Verse 5

Verse 5 is the final season of the Ballad of the Nightmare Krew campaign. It begins with the Krew on the Rock of Bral before they return to their home realm of Cordia.
== Cast ==
=== Main Cast ===
* Jonathan Champion
* William Champion
* Dan Krackhardt
* Kyle Knight
* Hannah Minshew
* Woody Minshew
* Drew Nauden
=== Special Guest ===
* Rachel as Desiderium
* Miles Minshew as Ahkki
== Episode List ==
Episode	Title 	Official Episode Description
1 	How The World Wags 	At long last, the Nightmare Krew achieved what they set out into Wildspace to do: vanquished the Illithid threat, and severed the hand that led them, the Dark One, Vecna. Having briefly sojourned to the Rock of Bräl, picking up a stowaway to ferry home, and having had their fortunes frighteningly accurately read by the charming Desiderium, one last goal remains in sight of the Krew. Tonight, in the wake of eerie visions plaguing the dreams of both Lilith and Ryujin, the Nightmare Krew sails for a familiar and ominous port: Revan, Cordia IV, home of the La Fleur dynasty, the Valtameri legacy, and the very Sage of Necromancy themselves...
2 	Time's Injurious Hand 	After keeping with tradition, and turning a simple day of shopping into absolute madness, the Nightmare Krew called once more on the power of the Dreaming Orrery, and passed through a Gate back to Cordia IV. Here, in the rural town of Nestleton, the Krew has visited the Rittenhasks! However not all is triumph and roses, as our Krew begins to learn of the losses incurred while they were away -- and the war that caused them...
3 	My Friends Are Poor But Honest	Settling back into the rhythm of Cordia, the Nightmare Krew got up to some fairly standard hijinks in the Rittenhask manor, including a STEAMY spa session, and an accidental venture into a familial playroom. But fortunes changed as the Krew discussed the events of the past year back in Cordia IV with Baron Rittenhask, only to discover Cordia was now officially an empire-by-force, with a VERY familiar name at the head of said empire. Now the Krew must figure out a way into Revan without alerting the ire of the new Empress and their Black Legions...
4 	Recitative: Overture 	The Nightmare Krew had a wistfully delightful breakfast in Nestleton, before reuniting with Yara, Keepa, Cora and the others. Once whole again, the Krew made their way to the Great Dead City, the heart of the Cordian Empire, Revan. But Lilith and Ryujin discovered the city was...improved? Perhaps cleaner and quieter than they remembered? Unsettled by the change, the Krew found their way to the Ville Brasse, a speakeasy run by the Silent Consortium. Now, briefly safe from prying eyes, the Krew and Rosaline DuBois begin to plan their first steps to scout their most mysterious quarry yet: the Grand Necropolis...
5 	Recitative: Leitmotif 	The Krew delves deeper into the Mason de Reve in hopes to find the secrets hidden there. More than just one surprise lurks in the Necropolis... even for the players themselves...
6 	Recitative: Sforzando 	Desiderium joins the Nightmare Krew as they delve deeper into the living catacombs beneath the city of Revan.
7 	Recitative: Cadenza 	The Nightmare Krew continues their delving, within the treacherous halls of the Revanite Catacombs. Having just acquired the final skull required for their necessary passage deeper in the dark, the Krew decided to take a brief rest to replenish themselves before facing the next bleak step...
8 	Recitative: Crescendo 	The Nightmare Krew continues their exploration into the Revanite Catacombs, hoping to unearth the source of the Sage's power, and the reasons for which an empire was borne. Having harvested fungus from a druidic deep-dweller, and holding a vigil for a long-dead royal, the Krew found the spiritual resting place of the ancient Ruler of Revan, Oda Valtameri. But for each question Ryujin had Oda answer, like the Hydra of legend, more questions sprung up in their place. Now, as the other Valtameri, Tatsu, asks their relative long-awaited questions, the Krew takes a moment to wonder what awaits them next in the dark, and what steps to take to get there...
9 	Recitative: Decrescendo 	Today, the Krew shall indeed be continuing their misadventure in Revan, having defeated the Black Legions to uncover the Tangle at the heart of the Catacombs.
10 	Come What May 	Having delved as deep as they dared go through the Revanite Catacombs, the Nightmare Krew dispatched the clone of the Sage, only to find themselves challenged by the very thing they sought in these dark halls: the Temporite Tangle, bound in wards and runes. After arguing on how best to handle it, they transported it back to the Lucid Dream, and permanently polymorphed it into a...more manageable form. Now only one thing lies heavy in the minds of the Krew: how to approach Empress Stefana LaFleur...
11 	Heirs to Heartache 	Having answered many questions and birthed many more in the Revanite Catacombs, the Nightmare Krew has finally returned to the surface of Revan. The speakeasy they were hiding in was ambushed by a cohort of the Black Legion, forcing the Krew's plan into action. Now, assisted by Leonidas's kooky in-laws, they begin their final, secret approach into the High City, and their two targets residing there...
12 	The Head That Wears The Crown 	The Nightmare Krew committed the first and cardinal sin of adventuring: they split the party. The Royal Heirs travelled to meet Empress Stefana LaFleur at the High City bathhouse, while the rest of the Krew assumed the mantle of gardeners to keep watch outside. After a series of emotional and unfortunate revelations, the game is now afoot. The Coronation of the Empress is mere moments away, and the Krew holds a tenuous plan to trick and stop the Sage from creating an Avatar of Grief to control the realm. Nothing is certain, save for the fact that the Krew stands on a precipice, and have no choice but to take a leap into the dark...
13 	Fight to The Last Gasp 	The Nightmare Krew has made their way to the coronation of the new Cordian Empress, only for Tatsu Valtameri to intervene. They fell right into the Sage's plans, and became a terrifying Oizys, an avatar of sorrow and grief. And as the senators rush out of the hall, and Sage Lucien attempts to make one final ploy, the last domino in a long journey begins to fall...
14 	This Parting Was Well Made 	Major Arcana XIII: Death
Meaning -- A great change, a crossing of thresholds; the closing of one door, and the opening of another. Tonight, a door closes.
After 111 episodes, we come to the end of our Ballad. There are banquets to be held, friends to reunite, and last magics to weave. But after tonight, the Krew heads into an era of well deserved peace."