Aimless 2

Aimless 2, the sequel to Aimless 1 developed by Ultimatum Studios, moving the setting to the Massive Refugee Carrier the USS Diaspora. Axon is joined by a new ensemble of characters with different powers.  The Game takes place 10 years after Aimless 1 
== Story ==
After Aimless 1, Axon was scooped up by the USS Diaspora and taken in by the captain like so many other orphans. It has been 10 years since then, and the Captain is dead, leaving his ship to Axon. Axon and her new friends now must navigate the galaxy, to find a new home for the people on board. 
It's a long arduous journey, you can read her account here
== Characters ==
Axon 	Axon
 	The World she lived on was set to destroy itself after the events of Aimless 1, and she used the energy of King Havad and Falkin's souls to escape. She was eventually scooped up and put on the USS Diaspora, growing up with the main cast. 10 Years have passed since Aimless 1, and the captain is dead, leaving Axon as the captain of the ship. She now has to once again be a wayfinder.
Axon still maintains a lot of her magnetism prowess from Aimless 1, with her control extending to the other planets, however, her control is weakened, but she still has all her abilities from Aimless 1	Axon still maintains a lot of her magnetism prowess from Aimless 1, with her control extending to the other planets, however, her control is weakened, but she still has all her abilities from Aimless 1
Chrei 	Chrei
 	Chrei was from planet Fayni, a Planet with incredibly dense jungles and liquid nitrogen rivers. Her home planet was destroyed by a conquering race of Aliens lead by The Conqueror. She has since been resigned to the space fairing vessel, The USS Diaspora. Chrei's powers are cooling based and also more melee heavy then other characters.
Chrei in terms of gameplay is very much faster then Axon and other characters. In lace of Magnetism manipulation, She can manipulate Cold and Ice, having the ability to freeze over bodies of water for easy transportation. Chrei's weapons are also more Melee style then the rest of the cast.	Chrei in terms of gameplay is very much faster then Axon and other characters. In lace of Magnetism manipulation, She can manipulate Cold and Ice, having the ability to freeze over bodies of water for easy transportation. Chrei's weapons are also more Melee style then the rest of the cast.
Yakari 	Yakari
 	Yakari worked at an Intergalactic Research station in her youth, but when a tragic incident had the station lose contact with the planet, they were forced onboard the USS Diaspora. Yakari uses the station's research to build lightwave emitters and a photon gun.
Yakari in terms of gameplay is an average speed but what she makes up for in Speed she makes up for in quite possibly the only way to actually have a way, in the form of light cones, only 3 of which can exist at a time. This ability makes Yakari the crutch character so to speak.	Yakari in terms of gameplay is an average speed but what she makes up for in Speed she makes up for in quite possibly the only way to actually have a way, in the form of light cones, only 3 of which can exist at a time. This ability makes Yakari the crutch character so to speak.
Rlella 	Rlella
 	Rlella was born on Planet Laumia, a lush carbon based world near a star made of super heavy elements, the star went supernova and barely anyone escaped. Rlella was one of the lucky few, and has since boarded the USS Diaspora. She posses one of their civilization's last inventions, a quark suit that can manipulate all 6 quark types
Rlella is more of an advanced challenge, being slower but using the Quark suit allows for high damage output and borderline reality manipulation, as she can get atoms to rearrange themselves.	Rlella is more of an advanced challenge, being slower but using the Quark suit allows for high damage output and borderline reality manipulation, as she can get atoms to rearrange themselves.
Ozoho	Ozoho
 	Ozoho was created as a scientific experiment on Planet X by a Kardashev Type 2 Civilization to be an element conduit, when they accidentally gave her sentience, they threw her in the deep void of space,, she was rescued by the USS Diaspora and has lived onboard since. Ozoho as an elemental conduit can channel around 20 Periodic Table Elements.
Ozoho is a technical character, unlike Rlella who is more freeform, Ozoho has a set of tools set for world progression. Ozoho's elemental channeling includes Carbon, Silicon, Nitrogen, Neodynium, Zinc, Gold, Bromine, Uranium and Sodium.
* Carbon affects the natural world around you, allows for pathways to be activated with the right channeling
* Silicon affects technology and sand and allows for powerful weapon attacks.
* Nitrogen allows for faster movement and allows for attacks with powerful knockback 
* Neodynium affects magnets and gives a smaller scale version of Axon's general powers but has none of her ablities 
* Zinc allows for protective casts 
* Gold can create certain points that can function as resting spots
* Uranium wields Ozoho one of her strongest weapons	Ozoho is a technical character, unlike Rlella who is more freeform, Ozoho has a set of tools set for world progression. Ozoho's elemental channeling includes Carbon, Silicon, Nitrogen, Neodynium, Zinc, Gold, Bromine, Uranium and Sodium.
* Carbon affects the natural world around you, allows for pathways to be activated with the right channeling
* Silicon affects technology and sand and allows for powerful weapon attacks.
* Nitrogen allows for faster movement and allows for attacks with powerful knockback 
* Neodynium affects magnets and gives a smaller scale version of Axon's general powers but has none of her ablities 
* Zinc allows for protective casts 
* Gold can create certain points that can function as resting spots
* Uranium wields Ozoho one of her strongest weapons
Nightingale 	Nightingale
 	Nightingale was born on the USS Diaspora, it's the only home she's ever known, having an advanced teleportation system, she hasn't been able to use it on a large scale or at all, as it teleports at random. Nightingale has become reclusive and retreated.
Nightingale is the hard mode, her Teleporting is 100% at random and required charges. She is entirely dependent on RNG for her fast movement. What she lacks in relaible movement she makes up for in Destructive Capabilites.	Nightingale is the hard mode, her Teleporting is 100% at random and required charges. She is entirely dependent on RNG for her fast movement. What she lacks in relaible movement she makes up for in Destructive Capabilites.
Unue 	Unue
 	Unue was born in a race of legendary star nomads, but when Captain Cosman killed her people in relentless combat, she was left adrift in space until she found the USS Diaspora, due to her unique powers to turn into a particle, she lived as a stowaway, but then stopped hiding when she realized she was welcome there. Unue has a unique power to phase through objects and move at near light speeds because she is a wave and particle, however, this power was inhibited because it could destroy the ship.
Unue has raw speed on her side, making her one of the more effective characters for resource gathering, and her weapon has decent destructive potential, but keep in mind, weapon, as she only has the Particle Ray.	Unue has raw speed on her side, making her one of the more effective characters for resource gathering, and her weapon has decent destructive potential, but keep in mind, weapon, as she only has the Particle Ray.
Superfluid 	Superfluid
 	After proto-type testing, Superfluid was thrown out by the Federation for not being good enough. She was cast out into he void of space from a distant space station, where she was picked up by USS Diaspora. Since testing, her master over superfluid and absolute zero states of matter has only increased, and she can use them to help the crew
Superfluid is a more complex character, but still is easy to pick up. Her mastery of Superfluid is ideal for creating traps, and the ion clouds she emits are ideal for stealth.	Superfluid is a more complex character, but still is easy to pick up. Her mastery of Superfluid is ideal for creating traps, and the ion clouds she emits are ideal for stealth.
== Gameplay ==
The gameplay is divided into two sections, Space Gameplay and Planetary Gameplay. In Aimless 2, there are 12 star systems to explore, Planets and Moons, to find a home for the citizens on the USS Diaspora.  
Gameplay is in 3rd person with multiple playable characters, gravity affects things like speed and jumping. This is important for sections on board the USS Diaspora. With planets the thing that is mainly affected in jump height and length. On low gravity planets, you can jump feather, while on large planets you cannot jump as far. 
Atmosphere is also a matter of perspective, sometimes you may need to equip a mask with a tank that provides the proper gas to the character. You can’t really explore if you die from the atmosphere. 
Of course, you still need to get to the planets, this gets into the flying sections, where you control the ship and fly to the nearest star system, it requires precision to get right. 
Other on ship gameplay includes managing life support functions, as you can’t find a home if everyone dies. You do that by monitoring the computer. This is when Aimless 2 becomes a tactical ship upkeep game, you need to make sure nothing too bad happens. Fluids, Air, hull capacity, hull integrity, artificial gravity. 
On Planets, you need to make sure that you can somehow get back home. Not getting lost is the hardest part of Aimless 2. Yakari is a crutch character for this reason, as the light pillar is a way finder.  Each planet may be barren or have dangerous things to keep you on your toes. Regardless each planet has resources, sending out drones to mine for resources like fuel is vital to keep going.
Fuel management is tight, so you need to balance trips to planets with running fuel cost the amount you manage to bring back home. The Crew also needs to Eat, getting enough food on board is imperative so everyone doesn’t starve to death, the trips down to the planets is so they simply don’t starve.
One of the big things that is made obvious when you make planetfall is that there are still some foes to face. Some people live on planets, and they may want you gone, others may be under attack by The Locust Legion, led by Skylan. There are a few types of foes that can cross your path from them. That being said, Combat is one of the more minor points of this game.
The Characters all have Powers that help them interact with the environment. These powers are unique to each character and affect the world in different ways, Axon's Magnetism can still affect the rotation of planets and move metal structures, while Cherei's cold powers allow her to chill the environment to dangerous levels for certain puzzles. 
== Trivia ==
* The Game was so massive it took 2 years to port it to the Zclipse.
Category:Original Games
Category:Ultimatium Studios
Category:Sequels
Category:Xbox Series X Games
Category:Zclipse Games
Category:PC Games
Category:Adventure Games