Plants vs. Zombies: Groundscape/Zombies

Zombies are reanimated, mindless, decaying corpses with a hunger for human brains. They are the main antagonists of Plants vs. Zombies, as the objective of the game is to prevent them from eating the player's brains. Zombies, like their defensive counterparts the plants, are varied in strength as well as speed, and command unique aspects which must be countered appropriately.
== Adventure Zombies ==
===Player's House===
Picture 	Zombie Name 	Stats 	Abilities 	Almanac Entry
 	Basic Zombie 	Health: 190
Speed: 0.185
EatDPS: 100 	Regular attacking zombie 	Ever since 2009, he can never get his hand on brain again, not because there's none left, but because he gotten addicted to eating plants. Let him in, he will not take your brain anymore
<tabber> 	 	 	 	
Flag Zombie	Health: 190/570/1360
Speed: 0.315
EatDPS: 100	Charge in the lawn with huge "wave" of zombies, sometime come with cone or bucket	Flag zombie want to explore the world, explore the land and write his thousand page journal but he could never since he still have to lead the hoard of zombies again and again	
 	Conehead Zombie 	Health: 570
Speed: 0.185
EatDPS: 100 	Geared up with conehead for triple the toughness 	His cone isn't just the only cone he own, he have tons of them that are waiting for the perfect time to wear them
 	Buckethead Zombie	Health: 1360
Speed: 0.185
EatDPS: 100 	With bucket on his head, buckethead zombie can withstand huge damage 	Was a painter once but Zomboss just wouldn't let him use his favorite uniform.
 	Gargantuar 	Health: 3600
Speed: 0.22
Smash Damage: 2000 	Gargantuan Zombie with a pole, crushing everything in his way and throw imp 4 tile away when damaged 	He hate the fact that he is no longer feared and even his giga version have gone forever! What else does he have now!?
 	Imp 	Health: 145
Speed: 0.22
EatDPS: 150 	Fast but fragile little zombie 	Just some undersized zombie, but don't underestimate it. It can easily ruin your day by itself
===Taco Park ===
Picture	Zombie Name 	Stats	Abilities 	Almanac Entry
 	Newspaper Zombie 	Health: 360
Newspaper Health: 640
Speed: 0.16
EatDPS: 100	When newspaper is lost, tripling his Speed and EatDPS, Newspaper take double damage from flame 	He figured out a new best strat on not getting his newspaper break whike he is doing crossword, don't ruin him this time...
 	Trashcan Zombie 	Health: 190
Trashcan Health: 930
Speed: 0.185
EatDPS: 100	Crush plant with trashcan before leaving it there when encounter a plant or when it is destroyed with trashcan	The trashcan worth more than him, yeah actually
 	Scooter Zombie 	Health: 460
Speed: 0.185
Scooter Speed: 0.8
EatDPS: 100
Ram Damage: 2000	Ram first plant it hit then move forward normally 	The zombie have learned a way to use a scooter, last time when they use on the road, they just always trip and fall. This is a very big progress to the zombies even though it's not supposhed to be used this way
 	Pigeon Feeder Zombie	Health: 350
Speed: 0.12
EatDPS: 100	Spawn 3-5 zombie pigeon every 10 seconds 	Feeding pigeon? He fed a pigeon once, they put him in a room, a concrete room with a cell, a room is full of pigeon and the pigeon force him to feed more pigeon
 	Zombie Pigeon 	Health: 10
Speed: 0.45
EatDPS: 40	Fly to avoid most projectile and Fly down to eat plant 	No one know where it's from, it seem to just appear whenever there's food
===Fungi Forest===
Picture	Zombie Name 	Stats	Abilities 	Almanac Entry
 	Camper Zombie 	Health: 320
Speed: 0.3
EatDPS: 100	Burn plant in front of it, Ice/Chilling attack put out the fire 	He will try to discover something now, The Legendary Fungi of the Fungi Forest, he must find it
 	Supplier Zombie 	Health: 380
Backpack HP: 760
Speed: 0.185
EatDPS: 100
Heal Amount: 150	Throw sandwich at nearby zombie, healing them, drop his backpack when destroyed 	Never go back to lost city again
 	Lumberjack Zombie	Health: 500
Speed: 0.185
EatDPS: 100
Axe Damage: 1500 every 3s	Eat plants like normal but use his axe to chop plant with more than 1000 health 	He is supposed to cut tree with the axe but he doesn't know what's a tree so he just assume it's hard plant
 	Archer Zombie 	Health: 320
Speed: 0.12
Arrow Damage: 200	Every 4 second, It will shoot an arrow down the lane, move forward once there's no plant here	This isn't a bow, he doesn't know how to use that
 	Swinger Zombie 	Health: 380
Speed: 0.22
EatDPS: 100	Swing at column 4-6 and slide forward 	All his cone and bucket keep disappearing when he attempt to swing with them, what a shame.
===Blackwater Cave===
Picture 	Zombie Name 	Stats 	Abilities 	Almanac Entry
 	Spelunker Zombie 	Health: 280
Speed: 0.185
EatDPS: 100 	Fall down from above and stunned for few second before caving forward 	It fall down many hole already, even one with fire in em, that's really one heck of the hole
 	Skeleton Zombie 	Health: 380
Pile Health: 300
Speed: 0.185
EatDPS: 100 	turn into pile of bones when destroyed, the pile of bone reform into this zombie if not destroyed in 15 seconds 	Many people wonder how does a skeleton reform but bigger question is, how does it's eyes glow
 	Digger Zombie 	Health: 500
Speed: 0.185
EatDPS: 100 	Dig to first column before walking backward 	Why didn't he just face left? Oh wait there's mower but what about when there's no mower? His goal is beyond our understanding
 	Poison Dart Zombie	Health: 480
Speed: 0.22
EatDPS: 100
Poison DPS: 50 	When it get near a plant, it will shoot a piercing dart that pierce through 2 tile, poisoning plant that get hit by it for 20s 	Thankfully his doesn't know how to use it, or else your entire lane will pretty much get fully destroyed
<tabber> 	 	 	 	
Sculptor Zombie	Health: 480
Sculpture HP: 1370
Speed: 0.185
EatDPS: 100	Push Harden Sculptrue that crush plants, also have bulky body and a lot of health	Made some history before, as one of the WORST Sculptor in the world, I mean, he doesn't even realize he didn't made any statue, he just brought one and say it's his	
=== Windy Cliffside===
Picture	Zombie Name 	Stats	Abilities 	Almanac Entry
 	Solar Panel Zombie	Health: 370
Solar Panel Health: 370
Speed: 0.185	Target a sun lying around, if not collected in 3.5 second then it will disappear, Crush plant on it. Move forward once solar panel is destroyed	Solar Panel Zombie's solar panel isn't Solar Panel, it doesn't make power from stealing sun, it actually drain power like any electronic
 	Balloon Zombie 	Health: 390
Balloon Health: 180
Flying Speed: 0.4
Walking Speed: 0.185
EatDPS: 100	Fly over most plants, can be hit by catapult. get destroyed once get blown by blover, fall down after balloon is popped 	Windy Landscape really make him fast, but not as fast as the infamous Pink Bloons Zombie
 	Kite Flyer Zombie 	Health: 560
Speed: 0.32
EatDPS: 100
Lighting Damage: 600	Run while fly a kite, get lighting struck when defeated and release a chain of lighting going between plant 	They say not to fly a kite in a thunder storm, But it's clear bright sky now, Where does the lighting come from is still a mystery
 	Catapult Zombie 	Health: 940
Speed: 0.3
Basketball Damage: 50
Basketball count: 16	Launch basketball at leftmost plant, launch last shot at Plant Hero, stunning them for 10 second. Once basketball ran out, it will move forward	He know where Plant Hero is and how to aim, only using last shot at them because last shot is just special
 	Boulder Gargantuar	Health: 3600
Boulder Health: 1400
Speed: 0.185 then 0.22
Rolling Boulder Speed: 0.5	Push Boulder with him which crush any plant on it. once the boulder HP is less than 400, he will push away the boulder before getting his pole and then act as regular gargantuar without an imp.
Rolling Boulder will crush any plant but wall plant, instead of destroying it with the wall plant	He was tasked to push this boulder up hill after he break zomboss's vase. Well, he completed the task in 2 minutes so zomboss send him here instead
=== Gloomy Campsite===
Picture	Zombie Name 	Stats 	Abilities 	Almanac Entry
 	Fisherman Zombie 	Health: 800
Hook Cooldown: 8s	Hook the rightmost plant then pull it 1 tile to the right 	He can fish anything into the water! if you want him to put all your belonging into water and let drowned zombie have a treasure then you can practice it, just believe in yourself
 	Lake Lurker Zombie 	Health: 630
Walking Speed: 0.12
EatDPS: 100	Appear in water and never leave water but go back to the rightmost water when about to go on land. Directly eat lily pad or water plant first, making plant fall into water instantly 	He like eating lily and aquatic plant, that's what being in lake for so long did to him
 	The fog machine 	Health: 800	Get throw into the lawn then it make fog in 3x3 area, explode into fog in 5x5 area temporary when destroyed. Fog that it make sped up zombie 	It count as zombie because it's not tied to grid, and there's imp controlling it
 	Bug Zombie 	Health: 190/570/1360
Bug Health: 250
Bug Speed: 0.36
Speed: 0.185
EatDPS: 100	Bug will speedily lift zombie and fly upward when encounter a plant, drop either Basic, Conehead or Buckethead Zombie when bug is destroyed 	The bug seemed big, but this one is average
 	Teleporting Drone Zombie	Health: 1100
Speed: 0.6
Spawning Cooldown: 12s
Spawning Count: 3	Teleporting Drone move around randomly in column 7-9 and then spawn 3 zombies every 12s using teleporting, zombie that can be spawned is Conehead Zombie, Camper Zombie, Drowned Zombie, Bug Zombie	The drones is made to deliver something around, like zombies, zombies and zombies. pretty cool right?
===Metal Scrapyard===
Picture	Zombie Name 	Stats	Abilities 	Almanac Entry
 	Jetpack Zombie 	Health: 490
Speed: 0.3	Fly over most plants, can be hit by catapult. attempt to resist blover but get knocked by by 5 tiles 	The simple jetpack was there in the scrapyard for some reason, why is it there? well it might be... actually, I think I know
 	Rocket Scientist Zombie	Health: 540
Walking Speed: 0.185
Dashing Speed: 1
EatDPS: 100
Shredding speed: 1000
Recharge Time: 12s	Dash to first plant it hit and shred it until it is destroyed before moving like normal, Can do it again after 12s 	Enough rocket science, Check out the shredding machine attracted to his feet
 	Engineer Zombie 	Health: 570
Speed: 0.4	Ride on jackhammer and quickly go through defense, destroying all plant in the way, take 6 second to destroy hard nut and lose balance when get bounced by spring bean and get destroyed immediently	Ladder used to work well, now that engineer know art of jackhammer his gonna be jackhammerin all day
 	Scrapyard Gargantuar 	Health: 7800
Speed: 0.16	Slower but tankier gargantuar, throw super imp instead of regular imp 	Years of Scrapyard driving he did really mean a lot of thing to him, Now with new armor, He can now get revenge on Giga Gargantuar!
 	Super Imp 	Health: 480
Speed: 0.22
EatDPS: 225	Basically Imp but stronger 	Super imp is the best of imp, at being duo with gargantuar. he watched Scrapyard Gargantuar build his armor, take revenge, and everything, Scrapyard Gargnatuar is like Super Imp best pet he own
===The Cryoscape===
Picture	Zombie Name 	Stats	Abilities 	Almanac Entry
 	Snow Roller Zombie 	Health: 350
Snow Health: 400
Snow Max Health: 1000
Speed: 0.185
EatDPS: 100	Roll a snow that can block damage, the snow get bigger every second and take extra damage from fire 	The snow here is weirdly strong, yeah it's artifically made, who would have thought
 	Frozen Zombie 	Health: 380
Ice Block Health: 520
Speed: 0.185
EatDPS: 100	Slow down plant that it's attacking and slow down plants in 3x3 area for 9 seconds when the ice block is broken 	He got frozen after trying to grab a brain inside a pool
 	Frostwalker Zombie 	Health: 380
Speed: 0.4
EatDPS: 100	Freeze all tile it walk past, frozen tile can be thaw out by jalapeno 	Zomboni got nothing compare to him but there's one thing, he don't have bobsled team on his side
 	Snow Shoveler Zombie	Health: 380
Shovel Health: 600
Speed: 0.3
EatDPS: 100	Have shovel to protect him from attack from the front, can shove plant 3 tile backward(or more if there's no space) as long as he have a shovel	DO YOU WANT SHOVEL HE HAVE??? GET ONE NOW FOR 89.99$ AND GET ANOTHER ONE FOR FREE!
 	Snow Launcher Zombie	Health: 1680
Launching cooldown: 8s	A big machine that launch 5 snow every 8 seconds into the air, the snow will chill plant it hit for 6 second, can't effect fire or ice plant 	It supposed to shoot zombies and stuff but whoever think moving it to snowy area is a good idea and then it shoot snow everywhere! AND THERE'S 54 OF THEM???????
===Neonlight Cyber===
Picture	Zombie Name 	Stats	Abilities 	Almanac Entry
 	Electrician Zombie 	Health: 560
Speed: 0.185
EatDPS: 100	Whenever he encounter a power tile that is broken or powerless, he will spend 4 second charging and fixing it before continuing 	Well, you might be wondering what zombie not just mess up the wire or just bite them well, if he did that then you wouldn't have saw him doing this thing in this cyber city
 	Exoskeletion Zombie	Health: 740
Speed: 0.24
Overclocked Speed: 0.435
AttackDPS: 400
Overclocked AttackDPS: 650	Wear a Huge and Powerful Exoskeleton Robot Suit which can take a lot of damage, Take all the power from power tile when it step on it and then overclock itself, Instantly get destroyed when 3 of the machine part get taken by magnet shroom	At this point just call it a robot
 	Cooler Zombie 	Health: 650
Speed: 0.385
EatDPS: 100	Chill all plants in 3 tile in front of it, when step on power tile, he will take lot of power from the power tile then chill all plant in a lane for 8 seconds 	The one with the best ice pun, if you can understand it you will be completely frozen from how cold it is
 	Raygunner Zombie 	Health: 560
Speed: 0.15
EatDPS: 100	Every 13 every will fly up and attack random plant, destroying it instantly and freeze nearby plant in + shape for 8 seconds, if you let him attack second time, he will aim at hero plant, stunning it for 10 seconds 	His ray gun is powered by purest from of mystical meteorZ enhanced with energy from the core of Earth in century long processes , It cost 400,000 brains to shoot his weapon for a single second
 	Teleporter Zombie 	Health: 420
Speed: 0.16
EatDPS: 100	Teleport 2 random zombies 2 tile forward every 13 second, when destroyed, drop teleporter which will teleport any zombie to it every 5 second for 30 seconds 	Everyone said teleportation is future thing well yes, but for him.... no
== SImulation: Hard Mode Zombies ==
===Player's House===
Picture 	Zombie Name 	Stats 	Abilities 	Almanac Entry
 	ZCorp Employee 	Health: 270
Speed: 0.2
EatDPS: 150 	Regular ZCorp Worker Zombie 	All the office chaos and everything, he already met all of them but plants fighting stuff doesn't really ring the bell
<tabber> 	 	 	 	
ZCorp Project Lead	Health: 380/1080/2050
Speed: 0.36
EatDPS: 150	Charge in the lawn with huge corporated "wave" of zombies, sometime come with Zcorp certified item	The only ZCorp Employee that got paid... in data... 	
 	Conehead ZCorp Employee 	Health: 810
Speed: 0.2
EatDPS: 150 	Geared up with ZCorp Cone for triple the toughness 	Don't look at him like that! the "cone" is clearly made with cone
 	Buckethead ZCorp Employee	Health: 1780
Speed: 0.2
EatDPS: 150 	ZCorp certified that he will be able to take huge amount of beating 	His bucket used to be recycle bin but he just kept biting it, Yeah classic Zcorp Worker
 	Head Office Impgantuar 	Health: 3200
Speed: 0.22
Smash Damage: 4000 	Big Imp Gargantuar hybrid that can crush plant with its head and throw Gargimp legal at column 4 when it's HP reach 60%	Everything is fine when he is first here but problem begin when he try to get into his head office
 	Gargimp Legal 	Health: 800
Speed: 0.3
Smash Damage: 1000 	Destroy plant with baseball bat 	It take care not to trouble myself with any plants, like winning and losing, that would cause it to lose sleep at night. That is how it deal with ZCorp as a whole, and it know that is what brings it happiness. Although, if it were to fight it wouldn't hold back against any plants.
===Trashed Park===
Picture	Zombie Name 	Stats	Abilities 	Almanac Entry
 	Sunday Edition Zombie	Health: 490
Newspaper Health: 800
Speed: 0.16
EatDPS: 150	When sunday edition newspaper is lost, quadruple his Speed and EatDPS 	Don't do it, all his favorate comic are in there, all exclusive to sunday, that's like 1 in 7 rare!
 	Smelly Zombie 	Health: 380
Trashcan Health: 960
Speed: 0.22
EatDPS: 225
Slam damage: 1000(to Plant) 75(to Trashcan)	If he still have trashcan, he will slam his trashcan on plant dealing massive damage to the plant and the trashcan	Wouldn't leave the trashcan behind, NOT THIS TIME
 	Skateboarder Zombie 	Health: 380
Speed: 0.2
Skateboard Speed: 1
EatDPS: 150
Ram Damage: 2500	Ram first plant it hit then jump 2 tile forward then progress normally 	Ever wonder who ruined this park? It's him, or rather... The skateboarder gangs, Beware of it's leader
 	Falcon Trainer Zombie	Health: 610
Speed: 0.12
EatDPS: 150	Control 5 Zombie Falcon into the lawn every 10 seconds 	Can controlling Not-Falcon for years, it's time to show his skill to no one
 	Zombie Falcon 	Health: 40
Speed: 0.6
EatDPS: 65	Speedily fly to avoid most projectile and Fly down to eat plant 	Is actually "Zombrutianiton"
 	 	 	 	
 	Shredderboard Zombie 	Health: 6500(2100/3500/900)
Speed: 0.185(Entering) 1.2(On skateboard) 0.7(Rush on)
EatDPS: 800(Rush on)	Have many skateboard trick to wreck this park even more 	Don't ask how he got more hp than gargantuar when he is just barely over basic zombie height, he is level 20 leader and he have power of zomboss and simulation logic on his side
Phases 
#Appear on second flag, doing nothing and just taunt player, this phase is skipped if he is in this phase when it's third flag
#His shade get broken and fall down, making him angry
#Break his skateboard and rush at your defense
Abilities
*Taunt - Taunt you, do basically nothing only on phase 1
*Gang Call - Spawn multiple zombies, Additional Zombie Falcon in Phase 2 and stop on Phase 3
*Sickshock - Ride his skateboard and jump over first plant, destroy plant that it land on and release a shockwave, dealing 299 damage, Stop on phase 3	Phases 
#Appear on second flag, doing nothing and just taunt player, this phase is skipped if he is in this phase when it's third flag
#His shade get broken and fall down, making him angry
#Break his skateboard and rush at your defense
Abilities
*Taunt - Taunt you, do basically nothing only on phase 1
*Gang Call - Spawn multiple zombies, Additional Zombie Falcon in Phase 2 and stop on Phase 3
*Sickshock - Ride his skateboard and jump over first plant, destroy plant that it land on and release a shockwave, dealing 299 damage, Stop on phase 3	Phases 
#Appear on second flag, doing nothing and just taunt player, this phase is skipped if he is in this phase when it's third flag
#His shade get broken and fall down, making him angry
#Break his skateboard and rush at your defense
Abilities
*Taunt - Taunt you, do basically nothing only on phase 1
*Gang Call - Spawn multiple zombies, Additional Zombie Falcon in Phase 2 and stop on Phase 3
*Sickshock - Ride his skateboard and jump over first plant, destroy plant that it land on and release a shockwave, dealing 299 damage, Stop on phase 3	Phases 
#Appear on second flag, doing nothing and just taunt player, this phase is skipped if he is in this phase when it's third flag
#His shade get broken and fall down, making him angry
#Break his skateboard and rush at your defense
Abilities
*Taunt - Taunt you, do basically nothing only on phase 1
*Gang Call - Spawn multiple zombies, Additional Zombie Falcon in Phase 2 and stop on Phase 3
*Sickshock - Ride his skateboard and jump over first plant, destroy plant that it land on and release a shockwave, dealing 299 damage, Stop on phase 3	Phases 
#Appear on second flag, doing nothing and just taunt player, this phase is skipped if he is in this phase when it's third flag
#His shade get broken and fall down, making him angry
#Break his skateboard and rush at your defense
Abilities
*Taunt - Taunt you, do basically nothing only on phase 1
*Gang Call - Spawn multiple zombies, Additional Zombie Falcon in Phase 2 and stop on Phase 3
*Sickshock - Ride his skateboard and jump over first plant, destroy plant that it land on and release a shockwave, dealing 299 damage, Stop on phase 3
===Wilderness Forest===
Picture	Zombie Name 	Stats	Abilities 	Almanac Entry
 	Ignited Zombie 	Health: 460
Speed: 0.35
EatDPS: 150	Run at defense and burn all plant touched, leave fire at every tile we walk on which stay for 15 seconds. his fire can only be put out by Freezing attack 	His fire can only set plant on fire but last time he checked, Wilderness Forest is filled with plants, so which plants is Zomboss talking about?
 	Witch Zombie 	Health: 500
Grave HP: 760
Speed: 0.12
EatDPS: 150	Throw potion at nearby zombie which heal and speed them up by 150%. leave grave on destroyed which can block straight shot and spawn more ZCorp Employee every 12 seconds	She couldn't fly on her broom like what the plants believe, It's not Halloween, there isn't flying broom for sales so she doesn't have a choice
 	Shredder Zombie 	Health: 500
Speed: 0.25
EatDPS: 150
Shredding DPS: 1200	Eat plants like normal but use chainsaw to cut down plant with higher health than 1000 	The insane assassin of the night, The one behind all the cut trees and the one behind the reason why werewolf and vampire don't exist anymore
 	Sharpshooter Zombie 	Health: 480
Speed: 0.12
EatDPS: 150
Arrow damage: 200	Shoot arrow so sharp that it can pierce and hit maximum 3 normal plant, can't Pierce through wall plant but instead deal triple damage to it 	Still too dumb to find a way to hit low height mushroom
 	Hunter Zombie 	Health: 555
Speed: 0.22
EatDPS: 300	Land on column 5 and fierce his way forward 	The hunter zombie can hunt anything like some sort of wild animal, it is extremely hungry for some brains. If it actually got out of the simulation, not even Zomboss will be safe from it
 	 	 	 	
 	Apex Predator Zombie	Health: 7800(7800)
Speed: 0.185(Entering)	Mix of Ignited Zombie, Sharpshooter Zombie and Hunter Zombie to create the APEX PREDATORRR!!!!! 	APEX PREDATOOORRRRRRRRRRRRRRRRR!!!!!!!!!!!!!!!!
Phases
#Before the battle, he constantly attack with flaming arrow from off-screen
#Land on the lawn and stand there to attack your plant, every 600 damage absorbed speed him up
Abilities
*Take damage from fire every second
*Shoot tons of arrow twice in a row, dealing 100 damage each arrow and deal 40 DPS flame for 5 sec
*Change Lane
*Throw axe that move like boomerang which damage multiple plant, the axe stop moving if it hit wall plant
*Shoot at your Hero Plant, stunning them and remove 1 level from your hero, disrupted by high damage	Phases
#Before the battle, he constantly attack with flaming arrow from off-screen
#Land on the lawn and stand there to attack your plant, every 600 damage absorbed speed him up
Abilities
*Take damage from fire every second
*Shoot tons of arrow twice in a row, dealing 100 damage each arrow and deal 40 DPS flame for 5 sec
*Change Lane
*Throw axe that move like boomerang which damage multiple plant, the axe stop moving if it hit wall plant
*Shoot at your Hero Plant, stunning them and remove 1 level from your hero, disrupted by high damage	Phases
#Before the battle, he constantly attack with flaming arrow from off-screen
#Land on the lawn and stand there to attack your plant, every 600 damage absorbed speed him up
Abilities
*Take damage from fire every second
*Shoot tons of arrow twice in a row, dealing 100 damage each arrow and deal 40 DPS flame for 5 sec
*Change Lane
*Throw axe that move like boomerang which damage multiple plant, the axe stop moving if it hit wall plant
*Shoot at your Hero Plant, stunning them and remove 1 level from your hero, disrupted by high damage	Phases
#Before the battle, he constantly attack with flaming arrow from off-screen
#Land on the lawn and stand there to attack your plant, every 600 damage absorbed speed him up
Abilities
*Take damage from fire every second
*Shoot tons of arrow twice in a row, dealing 100 damage each arrow and deal 40 DPS flame for 5 sec
*Change Lane
*Throw axe that move like boomerang which damage multiple plant, the axe stop moving if it hit wall plant
*Shoot at your Hero Plant, stunning them and remove 1 level from your hero, disrupted by high damage	Phases
#Before the battle, he constantly attack with flaming arrow from off-screen
#Land on the lawn and stand there to attack your plant, every 600 damage absorbed speed him up
Abilities
*Take damage from fire every second
*Shoot tons of arrow twice in a row, dealing 100 damage each arrow and deal 40 DPS flame for 5 sec
*Change Lane
*Throw axe that move like boomerang which damage multiple plant, the axe stop moving if it hit wall plant
*Shoot at your Hero Plant, stunning them and remove 1 level from your hero, disrupted by high damage
===Darkflood Cave===
Picture 	Zombie Name 	Stats 	Abilities 	Almanac Entry
 	Daredevil Zombie 	Health: 380
Speed: 0.23
EatDPS: 150 	Land down from above then rush forward almost Immediately 	Daredevil Zombie is absolutely a Devil of Dare, If you dare it to do anything, it will but it will fail in 1 way or another such as... this battle
 	Fractured Zombie 	Health: 420
Speed: 0.185(Min) 0.4(Max)
EatDPS: 100(Min) 400(Max)	get faster the more it is harmed, turn into pile of bones when destroyed, the pile of bone reform into this zombie if not destroyed in 15 seconds	Fractured zombie really miss his friend, infected zombie. they're good friend in this mineshaft along with Creepy Zombie and Spider Zombie but those still exist in other Mine
 	Driller Zombie 	Health: 600
Speed: 0.25
EatDPS: 150 	Dig to column 1-3 and walk backward 	Drilling is as easy as any zombie might think because the hole is already there
 	Toxic Spreader Zombie	Health: 680
Speed: 0.22
EatDPS: 150
Poison DPS: 100	it will launch 3 toxic dart to random direction, poisoning plant that get hit by it for 10s 	This zombie don't only spit Toxic, It can spit Fire, Coldness and rap lyric, currently Cray-Z and Toxic Spreader are currently having really huge beef on who will be better rapper, who are you betting on?
<tabber> 	 	 	 	
Metal Carver Zombie	Health: 720
Metal Statue HP: 1370
Speed: 0.185
EatDPS: 150	Push Metal statue faster than normal Sculptor	This zombie actually Blacksmith 	
 	 	 	 	
 	Dark Plague Zombie 	Health: 6400(3200/3200)
Speed: 0.185(Entering)	Not the reason for horrible water but the one gonna make it worse 	This zombie is also one of the reason some zombie have so much HP in this simulation, It experiment with many zombie, there were probably thousand of unseen Shredderboard Zombie somewhere... Or is it?
Phases
#Before the battle, On second flag, It will light up the lantern on the ceiling which reveal Multiple Dark Water Tile which damage plant on it. The Lantern got shot down 2 wave later
#Reveal itself with a Lantern, revealing area around it while attacking
#Break the lantern itself and create a dark fog that slowly approach the player's house which damage all plants inside
#When this zombie is defeated, Destroy all plants and zombies, Stop the final level gimmick and make the dark fog disappear before revive itself and fleeing
Abilities
*Change lane. this ability is indicated by water noise which louder if it's moving down
*Resurrection - Spawn some zombie from Dark Water Tile, Indicated by multiple zombie groan
*Spread - Throw bottle that make Dark Water Tile, Indicated by glass breaking noise
*Toxic Spread - Shoot multiple poison dart, indicated by blowing noise	Phases
#Before the battle, On second flag, It will light up the lantern on the ceiling which reveal Multiple Dark Water Tile which damage plant on it. The Lantern got shot down 2 wave later
#Reveal itself with a Lantern, revealing area around it while attacking
#Break the lantern itself and create a dark fog that slowly approach the player's house which damage all plants inside
#When this zombie is defeated, Destroy all plants and zombies, Stop the final level gimmick and make the dark fog disappear before revive itself and fleeing
Abilities
*Change lane. this ability is indicated by water noise which louder if it's moving down
*Resurrection - Spawn some zombie from Dark Water Tile, Indicated by multiple zombie groan
*Spread - Throw bottle that make Dark Water Tile, Indicated by glass breaking noise
*Toxic Spread - Shoot multiple poison dart, indicated by blowing noise	Phases
#Before the battle, On second flag, It will light up the lantern on the ceiling which reveal Multiple Dark Water Tile which damage plant on it. The Lantern got shot down 2 wave later
#Reveal itself with a Lantern, revealing area around it while attacking
#Break the lantern itself and create a dark fog that slowly approach the player's house which damage all plants inside
#When this zombie is defeated, Destroy all plants and zombies, Stop the final level gimmick and make the dark fog disappear before revive itself and fleeing
Abilities
*Change lane. this ability is indicated by water noise which louder if it's moving down
*Resurrection - Spawn some zombie from Dark Water Tile, Indicated by multiple zombie groan
*Spread - Throw bottle that make Dark Water Tile, Indicated by glass breaking noise
*Toxic Spread - Shoot multiple poison dart, indicated by blowing noise	Phases
#Before the battle, On second flag, It will light up the lantern on the ceiling which reveal Multiple Dark Water Tile which damage plant on it. The Lantern got shot down 2 wave later
#Reveal itself with a Lantern, revealing area around it while attacking
#Break the lantern itself and create a dark fog that slowly approach the player's house which damage all plants inside
#When this zombie is defeated, Destroy all plants and zombies, Stop the final level gimmick and make the dark fog disappear before revive itself and fleeing
Abilities
*Change lane. this ability is indicated by water noise which louder if it's moving down
*Resurrection - Spawn some zombie from Dark Water Tile, Indicated by multiple zombie groan
*Spread - Throw bottle that make Dark Water Tile, Indicated by glass breaking noise
*Toxic Spread - Shoot multiple poison dart, indicated by blowing noise	Phases
#Before the battle, On second flag, It will light up the lantern on the ceiling which reveal Multiple Dark Water Tile which damage plant on it. The Lantern got shot down 2 wave later
#Reveal itself with a Lantern, revealing area around it while attacking
#Break the lantern itself and create a dark fog that slowly approach the player's house which damage all plants inside
#When this zombie is defeated, Destroy all plants and zombies, Stop the final level gimmick and make the dark fog disappear before revive itself and fleeing
Abilities
*Change lane. this ability is indicated by water noise which louder if it's moving down
*Resurrection - Spawn some zombie from Dark Water Tile, Indicated by multiple zombie groan
*Spread - Throw bottle that make Dark Water Tile, Indicated by glass breaking noise
*Toxic Spread - Shoot multiple poison dart, indicated by blowing noise
==Event Zombies ==
===Zenith Outpost===
Picture	Zombie Name 	Stats 	Abilities 	Almanac Entry
 	Interstellar Bounty Hunter	Health: 560
Speed: 0.22
EatDPS: 300
Shot Damage: 2000	Land from the sky to random tile in column 4-8, every 13 second shoot at random plant, if that plant died, shoot another plant and repeat for maximum of 3 times 	The contract never lied, she've been following Zenith Mission when they reached Zenith-022b and take out the hidden spy before, Don't think she will stop after you got bounty on your brain
 	Outpost Enigeer Zombie 	Health: 860
Speed: 0.12
AttackDPS: 450	Hit plant with a wrench and create a robot recreation of gatling pea which rapidly fire bullet at your plant, Continue upgrade Robot Gatling Pea after it's created	One of the few zombie who make Zenith Mission not become failure, simple really, Just bite the wires himself so no other zombie will
 	Robot Gatling Pea 	Health: 900
Damage: 30x4 every second	Shoot your plants from far distance, gain Shield and more damage if you let Outpost Engineer Zombie upgrade it 	RGP MARK 1, Large gatling unit capable of tanking damage and dealing massive damage to enemy from far distance
 	Identified Zenith Drone 	Health: 320	Go to rightmost plant in random lane and teleport a random zombie there, Teleport Zenith Outpost zombie into CYS screen in CYS screen 	Zenith Outpost have bunch of drones, lots of drones capturing stuff because no zombie will go outside, they don't even know passcode of the door is "brains"
 	Gargologist 	Health: 540
Speed: 0.12
AcidDPS: 600	Use Acid to melt plant. Transform Gargantuar into Supernova Gargantuar every 21 second if there's one 	Totally didn't just go to wrong flight and accidently go to the Zenith Outpost, At least she got to study how Supernova Gargantuar somehow got full appearance change when get in contact with this exoplanet
 	Supernova Gargantuar 	Health: 4000
Speed: 0.16	Super Gargantuar from the supernova, Crush plant and destroy all plants in 3x3 area in the process 	Supernova Gargantuar is the first zombie to gain the power from pink rock in Zenith-022b, Just like supernova, this gargantuar WILL destroy everything from you if you stand in it's way
Category:Zombie lists