Sailor

Sailor
Use: May be
used as a macro skill.
Sample specializations: Raft,
sailboat, ship
This
skill reflects a character’s ability to operate, pilot and make minor repairs
to all types of waterborne craft. The difficulty of any particular piloting
task is determined by the gamemaster using the Difficulty Number Scale. Sailor skill is also used to
increase a vehicle’s speed beyond its normal capabilities. This is accomplished
with a speed push similar to the type characters can do with their own movement
rates. All vehicles have a speed
value that is essentially the same as a
character’s limit value. It is not the maximum possible speed of the vehicle,
just the maximum speed possible without putting stress on the vehicle’s
structure. The rules for speed pushes can be found in Chapter Four. The macro
use of this skill is handled with the same rules that apply to the macro
movements of characters in the “Timed Movement” sidebar.
In
vehicle combat, a pilot’s Sailor skill
is used in place of combat skills such as dodge
and maneuver.
In the case of a vehicle being attacked by someone using melee weapons or unarmed combat while
the vehicle is in motion, the pilot’s water
vehicles skill substitutes for the normal
defensive skill values.