API C PlayerInfo.GUIDIsPlayer

Returns true if the GUID belongs to a player.
 isPlayer = C_PlayerInfo.GUIDIsPlayer(guid)
==Arguments==
:;guid: - The GUID to be checked.
==Returns==
:;isPlayer: - True if the GUID represents a player unit, or false if not.
==Details==
* This function currently as of patch 9.0.2 only validates that the supplied GUID begins with the string "Player-".
==Patch changes==