Blondie

Blondie is a mercenary captain hired by John Bishop in 2241.
==Background==
Blondie is a rugged-looking man who wears combat armor and brandishes a well-maintained weapon.IcMrcCpt.msg, line 150 He is located in the Mercenaries' cave. His dog tags, as well as those of Angel-Eyes and Tuco, can be used to open the raiders' safe, as a piece of the lock combination has been printed on each of them.
==Interactions with the player character==
===Interactions overview===
===Quests===
* Stop Bishop's raider band from attacking Vault City: Blondie needs to be killed so that the attacks on Vault City can be stopped.
===Other interactions===
* The only interactions Blondie has with the Chosen One are his battle cries, as he only has combat dialogue.
==Inventory==
==Appearances==
Blondie appears only .
==Behind the scenes==
Alongside Tuco and Angel-Eyes, Blondie is a reference to Clint Eastwood's character from the spaghetti western trilogy he starred in, specifically The Good, the Bad and the Ugly as the "Good."
==References==
Category:Fallout 2 human characters
Category:Mercenaries' cave characters
fr:Blondie
ru:Блонди
uk:Блонді