Spike

Spikes are a type of trap block that deal 60 / 40 damage to players who come in contact with them. On the , they additionally inflict the Bleeding debuff for 10 / / seconds. They can be found in the Dungeon and can be broken with a drill, pickaxe, or . This is the only way to obtain them, as they are not craftable.
== Notes ==
* Spikes turn bright red when the Dangersense buff is active.
* Spikes will deal damage to a player if any part of the player is in contact with them.
* Just like Wooden Spikes, Spikes only damage players. They do not damage NPCs, critters, or enemies, and as such are unsuitable for base defense outside of PvP.
* Spikes deal the same base amount of damage in all modes. Since defense is more efficient in and , the player will almost always receive less damage from Spikes than in Classic Mode.
* Spikes are valid walls for NPC housing.
* Spikes are destructible in one hit by any pickaxe above 50% pickaxe power.
** Spikes are the only pre-Hardmode tile that a Picksaw cannot mine in one hit.
== History ==