Report 887

Report #887
Skillset: Runes Skill: BenignProphesy
 Org: Pyromancers Status: Completed Nov 2012
Furies' Decision:
Solution 2.
Problem: With the state of the game being so saturated with other forms of
larger health boosts (Life, Throne, CON boosts), BenignProphecy is simply
outclassed due to its limited effects and prohibitive costs. Lasting for 5
minutes and giving just over 5% for 5p, the ability finds limited consistent use
as most forgo this skill for the larger effects and cheaper costs of the prior
listed boosts.
[A: 0 R: 0] Solution #1: Decrease the potency of the aforementioned generally
 available health boosts so that specific abilities
 made to increase this statistic are not outshined.
 This includes, but is not limited to (in case I
 forget one or a problem arises with another), Life
 karma, Throne blessing, Tosha blessing, and
 fruitpizzazz.
[A: 0 R: 0] Solution #2: Increase the duration of BenignProphesy from 5mins to
 30mins or longer. This would make the cost beneficial
 in consistent bashing use. If needed, increase the
 cost to reflect this increase in duration.
[A: 0 R: 0] Solution #3: Alter BenignProphesy to another beneficial effect
 outside of a health boost so it would stand to be
 used on its own. One suggestion is for 2p, an active
 cure that affects all allies in the room. Limited
 like allheale, it will cure one affliction much as
 sipping allheale normally would. Other suggestions
 may be noted down in the comments.
Player Comments:
---[Viynain on 11/15 @ 23:35 writes]:
Another idea I'm particularly fond of is for BenignProphesy to retain its
current effect, but have a bonus when used by a wearer of a RunicAmulet. The 5p
cost would feed into empowering the amulet, stretching its effects out to all
allies in the room, but at a decreased potency in terms of it flaring with more
allies in the room. The effect would last until the amulet uses all its charges,
the ally leaves the Runist's presence, or the Runist dies.
---[Ushaara on 11/16 @ 16:40 writes]:
I think solution 1 is too much to result from a report on benign prophesy. Other
alternatives supported, no particular preference.
---[Celina on 11/17 @ 18:48 writes]:
Solution 2 would be nice
---[Thoros on 11/18 @ 19:15 writes]:
Solution 2 supported.
---[Shuyin on 11/19 @ 05:15 writes]:
Solution 2 is fine
---[Janalon on 11/21 @ 11:11 writes]:
No to Solution 1 (agree with Ush's point). Solution 2 seems easiest to implement
and most directly solves the stated problem.
---[Zynna on 11/26 @ 19:15 writes]:
Strongly DISAGREE with Solution 1. Solution 2 seems okay.
---[Tacita on 11/28 @ 18:01 writes]:
Solution 2.
---[Enyalida on 11/29 @ 23:54 writes]:
Solution 2 is good. A different effect (via a Solution 4) would also be welcome,
but I don't like Solution 3.
---[Xenthos on 11/30 @ 05:06 writes]:
Go with solution 2.