Super Smash Bros. Endeavor/Adventure Mode

Super Smash Bros. Endeavor's Adventure Mode takes after Brawl's The Subspace Emissary in that it is a simple semi-plot-driven "story mode" starring characters from across a wide spectrum of Nintendo titles. Players move through levels and defeat enemies in order to progress through the story.
Despite taking after The Subspace Emissary, however, Endeavor's Adventure Mode is not a sequel to it by any means. Characters from separate series do not show the relationships showcased in The Subspace Emissary, and multiple key plot points such as Subspace and the Subspace Army are totally absent.
==Story==
===Stage 1: Mushroom Kingdom Outskirts===
The Adventure Mode opens with a scene older than Smash Bros. itself - Mushroom Castle is in shambles due to an ongoing airship attack by the Koopa Troop, with smoke spewing from large chunks missing from the roof. As the camera slowly comes closer, the Koopa Clown Car rises out of the smoke and into one of the airships, which begin to retreat. As they vanish on the horizon, a scared cry of "MAAARIOOO!" can be heard over the whirl of helicopter blades...
... Suddenly, the camera pulls back, revealing a familiar looking plumber (minus his cap) lying defeated on the ground. After shifting for a moment, he pulls himself to his feet, revealing a fierce look in his normally-cheerful eyes... A ghost in the shape of a top hat appears alongside him. The two share a determined nod, and the ghost transforms into a red cap and rests on top the plumber's head. The plumber takes a few steps back, then runs towards a gaping hole in the wall and leaps out of it, finally giving the camera a full look at his face, as well as the player's first introduction!
Mario lands on the ground in front of the castle and speeds off after the airships, determined to rescue the princess once again from the clutches of his nemesis!
Section 1: Road to Bowser's Castle	Section 1: Road to Bowser's Castle
Cast 	Mario
Goal 	Chase after the airship fleet!
Theme 	Egg PlanetSuper Mario Galaxy
It doesn't take long for Mario to arrive at the gates of Bowser's Castle. There is lava everywhere, and the air is thick with heat and smoke, but the red-clad plumber is undeterred as he steps inside...
Section 2: Bowser's Castle	Section 2: Bowser's Castle
Cast 	Mario
Goal 	Find the princess!
Theme 	CastleSuper Mario - New Super Mario Bros. Wii
When Mario arrives at the vast throne room, a familiar scaly figure is waiting for him in the throne, with a princess hanging in a cage behind him.
Bowser gives a slow chuckle, then points one claw forward. Members of his army appear seemingly out of nowhere, swarming towards Mario en masse. Mario charges towards them, but in an unexpected turn of events, he leaps over the majority of them, using a stray Bullet Bill as a stepping stool to gain some extra height. He flies past Bowser and slams into the cage, shattering it with an airborne drop kick!
Mario is helping the cage's occupant to her feet when more Bullet Bills fly out of nowhere, but a small red-clad fellow jumps in out of nowhere and blocks the impact, releasing a cloud of green spores. When the spores clear, Mario and the once-kidnapped princess are in battle positions!
Toad quickly hops into frame from behind Peach, too.
Bowser is not particularly pleased by this turn of events. He roars, and his troops charge at the two once more!
Section 3: Bowser's Throne Room	Section 3: Bowser's Throne Room
Cast 	Mario, Peach
Goal 	Defeat all of the Koopa Troop!
Theme 	Bowser in the Nimbus ArenaSuper Mario - Super Mario Odyssey
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===Stage 2: Verdant Plains Plateau===
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===Stage 3: Below Hyrule Castle===
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==Enemies==
The enemies in Adventure Mode are also reused for certain other modes. Additionally, several of them are also Assist Trophies.
Enemy 	Effect
MiteSuper Smash Bros. 	TBA
GlireSuper Smash Bros. 	TBA
GlunderSuper Smash Bros. 	TBA
GliceSuper Smash Bros. 	TBA
RoturretSuper Smash Bros. 	TBA
PoppantSuper Smash Bros. 	TBA
GeneratorSuper Smash Bros.	TBA
GoombaSuper Mario 	These stumpy-looking mushroom baddies will charge at any enemies they see. They aren't particularly strong; in fact, a single jump on the head is pretty much all it takes to finish one off.
Giant GoombaSuper Mario 	TBA
Koopa TroopaSuper Mario 	TBA
Hammer Bro.Super Mario 	TBA
Bullet BillSuper Mario 	TBA
KritterDonkey Kong 	TBA
OctorokThe Legend of Zelda	TBA
ReDeadThe Legend of Zelda 	TBA
ChandelurePokémon 	TBA
CryogonalPokémon 	TBA
GeemerMetroid 	TBA
ShotzoKirby 	TBA
GordoKirby 	TBA
MonoeyeKid Icarus 	TBA
Bumpety BombKid Icarus 	TBA
SoufleeKid Icarus 	TBA
Polar BearIce Climbers 	TBA
R.O.B. SentryR.O.B. 	TBA
R.O.B. LauncherR.O.B. 	TBA
EggroboSonic 	TBA
MettaurMega Man 	TBA
==Bosses==
All bosses in Endeavor's Adventure Mode also appear as potential enemies that can be summoned by Boss Trophies in Versus Mode.
Fighter 	Bio 	 	
GuardianThe Legend of Zelda	An ancient weapon created by the Sheikah clan to support the legendary hero in his battle against Calamity Ganon's previous incarnation. In this incarnation, however, Calamity Ganon filled the Guardians with his dark magic and turned them against the kingdom of Hyrule. This is just one of hundreds of identical Guardians rampaging in the untamed wilderness of Hyrule. Deal enough damage to its eye, and you can briefly stun it!
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Laser Beam 	The Guardian's eye begins to glow, and a targeting reticle appears on enemy fighters. After a brief charge time, it fires a laser at the reticle. An incredibly powerful attack, but very predictable and easy to avoid with proper timing.	 	
Rapid Laser 	The Guardian targets three locations with reticles, then fires three lasers in quick succession at the targeted locations. Faster and more unpredictable than its Laser Beam attack, but also a lot less weaker. 	 	
Double Smash 	The Guardian raises two of its tentacle-like arms and smashes downwards at the stage twice in succession. 	 	
Skyward Smash 	The Guardian plunges one arm into the ground of the stage, then abruptly pulls it upwards, knocking any enemies under the arm into the air. 	 	
Crushing Weight 	The Guardian grabs at an enemy fighter with one arm. If the grab is successful, it slams them into the stage before smashing them underneath its immense body. 	 	
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