Status

Cost: 5 points/level
Status is a social disadvantage/advantage that measures the standing within a culture. This is different from personal popularity (Reputation) or the popularity of your racial or ethnic group (Social Regard, Social Stigma)
Status levels range from -2 (serf or street person) to 8 (powerful emperor or godking), with the average man being Status 0 (freeman or ordinary citizen).
== In Dungeon Fantasy ==
=== In the Kingdom ===
Status	Description
0 	Ordinary folks
1 	Gentlefolk with a bit of status. Well-known merchants and public characters.
2 	True knights. Council of a township.
3 	Nobles. Folks with land. Retired adventurers (with land). High Council of a city.
4 	Various Nobles. Barons, Vicounts, Counts, Dukes. Includes
5 	Various Nobles. Barons, Vicounts, Counts, Dukes. Includes
6 	Various Nobles. Barons, Vicounts, Counts, Dukes. Includes
7 	In Dungeon Fantasy, this would be The King, who's in charge of All The Things.
8 	Emperor or God-King. There's usually only one or two in the whole world. Sometimes the plot of a Big Bad is to become Status 8. It is never enough.
For Rank ideas, see Rank!
==Rank and Wealth Modifiers==
In many settings Rank and Wealth provide free bonuses to Status
Status Modifier	+1 	+2 	+3
Rank 	Rank 2-4 	Rank 5-7 	Rank 8 or higher
Wealth 	Wealthy to Filthy Rich	Multimillionaire	Multimillionaire 2
==Special Note==
In setting where Rank replaces Status, Status does not exist. "Each level of Rank gives all its usual benefits plus the effect of an equivalent level of Status."Basic Set pg 29
==Additional Information==
*What Status Gets You: Subsidiary Privileges of Status in GURPS Fourth Edition (12/1/2006)
==References==
*B28
Category:Advantages
Category:Disadvantages
Category:Social Traits