Kirby: Darkening Skies

Kirby: Darkening Skies is an RPG taking place in the Kirby universe. In it, players control Kirby as he traverses the galaxy. In it, this mysterious force known as the Zodiac Gang have been seen traversing the skies, approaching the stars, and snuffing the light from them, apparently intent on removing light from the galaxy. However, before hand, they decided to pay a visit to Popstar, making sure one of the cogs in the plan, Kirby, wouldn't be able to inhale, which'd make his adventure significantly harder. However, with the aid of a shooting star, Zip, Kirby just might be able to replicate his powers and undo the Zodiac Gang's plans.
==Story==
===Popstar===
The story begins with a cutscene of a dark yet calm night on Popstar, the camera looking over Kirby's quaint hut in the middle of nowhere. However, some dark wisps sneak through the dark of the night towards the hut. They gently slide into the hut, looming over the resting form of Kirby. 12 orbs shine around the wisps, before gently shining lights down on the still sleeping Kirby. A dark aura emanates around him, before seemingly fading. With that, the wisps sneak away, and back towards the night sky.
The next morning, Kirby wakes up, and he sees a cake being marched through the streets, Bandana Dee leading a few Waddle Dees that are carrying it. Kirby, having just woken up, decides he's hungry, so he charges towards the giant meal. Upon spotting Kirby, Bandana Dee orders a Waddle Doo out front to attack. But Kirby bounds over him and gets close to the cake. When there, he opens his mouth and shuts his eyes, waiting for it to throw itself into his mouth. However, to his confusion, it doesn't budge. When the Waddle Doo approaches, he turns around and tries to suck him up, but he can't! He's suddenly worried, and players are thrust into the first fight.
Here, players learn of Kirby's basic actions, attack (which is animated as a slide kick), defend, skills, items, and escape. He has no skills, no items, and he can't escape the fight. Funnily enough, Kirby's actions are introduced to him via Bandana Dee frantically telling Waddle Doo to look out for when Kirby attacks/defends. After defeating the Waddle Doo, the other Waddle Dees pick up parasols, Bandana Dee threateningly pointing his spear towards Kirby. Now, he runs away. With him away, Bandana Dee proceeds to lead the Waddle Dees forwards again.
He seems worried, and keeps trying to suck up. But he can't inhale. However, as he's struggling, he notices a sparkle come down onto Popstar. Curious, he goes towards it. After a bit of exploration, involving interacting with signs to learn some of the controls of exploration, Kirby approaches it, and taps it. It shakes a little, and Kirby's now able to tell that it's a star, boasting a pair of eyes, no mouth, and a blue color. He zips around, looking over Kirby and trying to discern something...
He flickers brightly, recognizing the puffball as Kirby. Realizing Kirby wouldn't recognize him, he decides to explain a few things. He calls himself a shooting star, a branch of the wishing star species. He also calls himself Zip. He says that he comes from space, and that he's a hero, tracking down some guys called the Zodiac Gang. He says that he heard them planning to cast the worlds into darkness by extinguishing every star in the sky. But first, they came to Popstar. And he figures that if they came here, then they must've done something to Kirby, so he asks if there's anything different between this morning and last night.
Kirby tells Zip about his issue, and Zip now understands Kirby can't inhale. And he also knows that he used that power to absorb the abilities of other baddies, which means he's in a very bad position to challenge the Zodiac Gang. He then says that he can offer his services to Kirby. As he says that, a rogue Blade Knight suddenly shows up. Zip sees this as the perfect opportunity. So, he walks Kirby through this fight, revealing that Kirby can summon him up to deal damage to a foe, and if he KOs the enemy, then Zip can store the new ability. Zip then tells Kirby he can use him to apply this power to himself, not only giving him a few new skills, but also altering the stats! He tells Kirby that he can only store five powers at a time. He also tells him that, the more he uses a power, the more experience he builds up with it, meaning he can level up separate abilities in order to maintain a constant growth of stats and make sure it houses plenty of skills. He also notes that, because of how this works, this means that if he discards the current sword ability, and has him absorb another sword enemy, then Kirby can pick up that power without having to start from level 1.
After that, he thinks back to that cake. With this new power, he decides he's still hungry and would like to have a piece of that. And, lucky for him, Zip seems to be directing Kirby towards Dedede's Castle. So, he goes onto the main road and chases the Waddle Dees. The front doors begin closing, and Kirby slips through just before they shut. He chases the cake up, and is forced to fight a few more enemies (offering sword, parasol, beam, fire, and spear). The castle is a very simple area, pretty much a hallway that's about 5 rooms long, Zip detouring a bit to teach Kirby about sneaking up on an enemy and about opening chests. After traversing long enough, Kirby approaches the throne room.
There, King Dedede looks over at the sky curiously. He notes that, despite him seeing the sun, the sky seems to be as dark as night. Kirby looks on curiously, while Zip motions towards Kirby, as if signaling to him that that's what the Zodiac Gang does. Suddenly, the cake is brought in, and Kirby turns towards it. Dedede also turns towards it, and then notices Kirby. Realizing that puffball's gotta be up to no good, he orders Bandana Dee to clobber him. With a salute, Bandana Dee stands in front of Kirby and the cake, sure that he might stand a chance now that he can't suck them up.
However, Kirby's able to trounce him, knocking him away. Now, Kirby's free to greedily gobble up the cake while Dedede throws a tantrum. After gobbling through half the cake, Zip begins dragging Kirby away, asking if he's filled up. Kirby nods, and Zip tells Kirby that, now that he knows what's at stake, that now's the time to stop the Zodiac Gang. He says that the members will have to stop at a nearby planet after spending their dark powers like that. They need to gather their powers. He suspects that, if they've done this to Popstar, then their next destination will be the nearest planet, SleeperCloud. So, he says Kirby needs to fly over to it.
----
Kirby begins running out, but as he leaves, Dedede approaches Bandana Dee, rousing him awake. He says that Kirby's gonna head to SleeperCloud, a name Bandana Dee recognizes. Dedede reminds him that they've just managed to establish his currency upon the planet, and he's positive that if Kirby gets anywhere close to that stuff, then he's gonna wreck it all. Bandana Dee then panics at that thought, and declares that he'll personally tag alongside him to make sure he doesn't do anything like that. Dedede appreciates his assertiveness, and lets him go. Though, he notes that he's glad he didn't have to give the order himself, else he'd have to pay him more.
Kirby explores through the fields of Popstar, Zip leading him towards the next destination, a Warp Star. However, before he gets on, he's stopped by Bandana Dee, who declares that, on behalf of the king, he's obligated to make sure Kirby doesn't misbehave. Kirby nods, deciding having a friend for this adventure would be helpful. So, Kirby high fives Bandana Dee, and the spear-wielder has now joined the party. Upon joining, Zip gets in front of Kirby and recommends something to him. He says that, because this new party member can utilize the spear and parasol, that means he no longer has to hold onto his own parasol/spear power. He tells Kirby how to get rid of powers, and assures Kirby that, even if he deletes a power now and absorbs a new one later, he'll retain the experience, meaning he won't have to work from level 1 again.
With that over, Kirby and Bandana Dee jump onto the Warp Star, and fly off into the cosmos, heading towards a planet shaped like a puffy cloud.
===SleeperCloud===
After traveling through the stars, Kirby and Bandana Dee wind up on the cloud. They touch down, and a odd creatures approach. They're shaped like gumdrops, covered in white wool, and a few have horns on their heads. They appear to've come to welcome the travelers, waving them into their town of Lambda. As they approach, Zip takes a moment to stop Kirby, and reminds him that they're looking for the Zodiac Gang. He tells Kirby to leave talking to him when it comes to asking about those guys, he knows what they look like.
Now that Kirby lands upon SleeperCloud and players may control him, the game displays a prompt, explaining that now the game's more open. Sidequests will appear throughout the worlds, and that a few've even popped up on Popstar. The game says that sidequests can be solved at the player's leisure, but says that it'd be very rude to ignore a bystander in danger!
He says that the Zodiac Gang needs to absorb power from the planet's essences if they're gonna get the power necessary for spreading darkness, since they've spent it on the skies of Popstar. They'll need to usher up the essence of the planet somehow, so they need to research on SleeperCloud, and fast. If they're too slow, then the Zodiac Gang will darken this planet as well.
So, Zip directs Kirby towards the library of Lambda, and there he's able to see several shelves-worth of books. Kirby's able to talk to the librarian, where Zip asks if they have anything about the planet's essence. The librarian scans through the book listing, and sees that their book about the various natural occurrences on the planet has been checked out. Zip seemed to be taken aback, then asks who checked it out.
The librarian looks over the list again, and says that it was checked out by a "Magolor", apparently a scholarly fellow. Kirby seems surprised to hear that he's here, something Zip shrugs off. He orders the duo to seek this guy out. Kirby takes a moment to converse with Zip, and Zip is able to extrapolate that Magolor is a visitor, and if he's expected to return that book, then who should either be at an inn, or at the park. He hopes that the Zodiac Gang haven't figured out the knowledge on this land is in Magolor's possession.
He first directs the group towards the local park. This leads players deeper into town, where a big park can be seen. Upon reaching the gates, however, dark plumes of smoke form in front of Kirby, Bandana Dee, and Zip. The smoke dissipates, and reveals strange figures. The two appear to be physical bodies, though with stars representing endpoints to the various lines that make up their bodies. One is shaped like a pretty woman with flowing hair, and the other is shaped like a bull, standing up on two legs. Zip twinkles madly, and Kirby and Bandana Dee immediately stand in front of him, as if getting ready to stop a fight.
The two raise a brow curiously upon noticing Zip. The woman grins, noting how she's convinced that they'd seen the last of that shooting star. Zip snaps back that he'll always defy them as long as he flares with life. The two figures turn to each other, and let out a slight snicker. The woman asks Zip if he really thinks he can stop them. The woman states that she can already tell the group came to this specific park for a purpose. She's aware that they showed up here around the time the rest of her gang did, so she suspects their reason for being here is linked to the rest of them. So, her analyzing leads her to conclude that the trio's looking for something specifically in the park.
Zip seems upset, his speech now stutter-y as he tries to deny her. However, his nervousness is more than proof enough. Now, if the "heroic Zip" is here to stop them, she decides that she needs to make things harder for him and his friends. So, she orders the bull-man to do just that. He leaps out into the middle of the park, raises a fist, and then punches the ground. Suddenly, the ground of the park shifts and rumbles, before blocks of the park lift up, turning the calm field into a series of haphazardly raised planet. The woman says that they can treat this like a race. If Zip is intent on finding whatever he's looking for, he'll have to find it faster than them. The woman then dissipates into a dark cloud, and zips up through the mess they made in the park, and that it'd be advantageous for her and her allies.
Zip sighs, and turns to Kirby and Bandana Dee. He says that those two were a fraction of all of the Zodiac Gang. They were Virgo and Taurus. He says that, thanks to their actions here, they now know that the key to the world's essence will be here. Zip insists that they can't allow Virgo or Taurus to find Magolor first. So, Kirby and Bandana Dee proceed through the now messed up Dozer Park. Within, several enemies commanding wing, spear, archer, bell, and cleaning attempt to stop Kirby. Soon, the party's about halfway through the park, when another dark fog forms in front of them.
Taurus appears, holding an egg shaped device that appeared translucent, holding a flurry of stars within, dotting a patch of space. He says that he admires their persistence, but that he cannot allow them to proceed. He says that they must snuff out the light, no matter what. So, he splits the egg open, and a thick mist billows out, molding into a thick cloud of darkness. Then, the mist fades, in its place being Bonkers, accompanied by two Waddle Doos. Bonkers threateningly wields his hammer and advances towards the party, and Taurus began backing up. Seeing that they were preoccupied, Taurus proceeds back through the park, intent on finding whatever the three of them are looking for.
After defeating the monkey, Zip lets out a groan. He says that they only ended up wasting their time. He tells Kirby and Bandana Dee that they need to up their speed, they lost a lot of time playing with some monkey. With that, the party continues through the park. After fighting through a few more foes and getting higher and higher, Kirby can see Magolor sitting on a bench, clinging to the edges tightly, fearful about letting go. Kirby can also see a book beside him, it precariously hanging from the bench. At the same time, he also notices Virgo standing under the book, hanging precariously. Zip tells Kirby that it's now or never, he can't let Virgo grab that book! But, Kirby looks over at Magolor with concern.
After a brief period of looking back and forwards, Kirby puffs up and jumps forwards. The book falls, but Kirby gently grabs Magolor, plucks him from the bench, and gently floats down onto one of the pillars of the park. Meanwhile, Zip lets out a fearful scream as the book falls right into Virgo's hands. She scanned through it quickly, ascertaining the knowledge within about the SleeperCloud. She lets out an "ah-ha", realizing the goal. Zip thend emands she gives them the book!
However, Virgo tells Zip that he shouldn't reveal his hand. Now she knows that the Zodiac Gang's opposition requires the knowledge within this book, and thus smothers it in darkness. Then, the book dissipates into thin air, vanishing. Zip growls, and shouts at her, saying she's cheating! The other party members seem equally upset, looking ready to fight. Virgo chuckles, summoning up an egg-shaped object, just like the one Taurus held before. She said that if they're going to persist in hounding them, then they brought this thrashing onto themselves. She then throws the object against the ground, and it explodes into a cloud of darkness, before fading to reveal Coily Rattler within. She uses this time to teleport away from the field while the stone serpent tends to the heroes.
And so, the heroes are seen struggling against Coily Rattler, getting visibly tired from their fighting. A cutscene plays out showing them having trouble so much as standing. However, before Coily Rattler can do something really bad, a magical strike from behind the heroes hits him back. Then, the heroes look back, seeing Magolor having casted the spell. He stands beside Kirby and Bandana Dee, and has officially joined the party! With his magical abilities, players are able to subdue Coily Rattler. The party members are left panting, clearly having spent a lot of energy on that fight. But, Zip still thanks Magolor for jumping in when he did, and Kirby and Bandana Dee wordlessly thank him.
----
Though, despite the thanking, Zip still expresses fear, now that Virgo took the book. He suspects that they'll be able to take the world's essence, and will use it to coat SleeperCloud in darkness as well. He asks Magolor if they know anything about the world's essence. Magolor explains that he remembers reading up on that before the park rose up all of a sudden. He says that the planet's essence is buried into the core of the planet, and that entry into it requires travelers to travel deep down into the annals of the planet.
Zip declares that they need to get to the world essence to stave off the zodiac gang. If they keep them at bay long enough, their lights will burn out. They merely need to outlast them. But first, they must get down into the planet! Leaving the park allows players to speak with more lambdas (including some ones with new sidequests), and speaking to one at a street corner near the street corner reveals the closest entrance to the underground. However, some hefty guards stand in front of them, preventing entry to any unauthorized citizen. Zip, of course, doesn't believe they'll stand a chance against the Zodiac Gang.
Approaching those guards affirms that they won't allow entry to normal people. Much to the chagrin of the party. Zip seems to attempt to rush towards the guards in some vengeful tackle, but the party quickly rush in to stop him from attacking. They pull him away, and Zip is calmed down. He says that special citizens only will be able to pass. So, they need to find a way to become special citizens. So, they approach the city council and ask the front desk about getting permission for entering the annals of the planet. They're told that upstanding citizens may be allowed entry, citizens that'd help out quite a few people. With this, players are tasked with completing 4 of the sidequests offered in SleeperCloud (previous completions count towards the total).
After completion of the sidequests, going to the city council will net them a pass, which allows them to proceed past those guards guarding the annals of the planet. Going towards them allows them entry downwards, and they are able to proceed into the Depths of SleeperCloud. For the start, the area seems fairly empty, utilizing puzzles and terrain traversal as opposed to enemy fights. However, after getting a quarter of the way through, the ceiling above them seems to crack. A massive crack forms, and a mist akin to Virgo's and Taurus' seeps through. The mist forms before them, revealing one to be a lady like Virgo, except having hair akin to water, and having what appears to be an ocean of fish in it. This is revealed to be Pisces. The other is falcon-like man with a powerful-looking bow strapped to his back, a quiver of arrows alongside it. This is revealed to be Sagittarius.
The two of them gaze upon the party, before glancing at each other, a look of confusion on them. They reveal that they expected Virgo and Taurus to've finished them off by now. However, Sagittarius is positive that they'll be able to finish them off. But Pisces holds him back, saying that they can't afford to waste that much energy on them, especially if they're going to refuel themselves. She says that they need to get deeper now, and grabs Sagittarius by the shoulder. He still seems intent on challenging the party, but she pulls him back and deeper into the caves. So, the party chases them down, figuring that they might be weak enough to beat.
They proceed deeper in, and encounter a couple of Waddle Dees, each with a water-y aura around them. Zip realizes that they're gonna have to fight these guys, and thus put up their dukes. However, after taking down their health, the water-y aura shimmers around them, and they get back on their feet. Zip is surprised, noting that he hadn't realized she still had that much power. The party members wear down their health again, and again they raise again, though now the water-y aura is gone. Zip seems happy, realizing that Pisces' magic is still limited. Though, he fears that some tougher enemies will have this aura around him. And, at this point, players are taught about auras.
With those guys beaten, Zip warns Kirby that progress through here will be more dangerous if those guys are using their magic on the enemies. The party gets closer and closer to the depths of the 3planet, and soon see the planet's essence. Unfortunately, standing between them and it are Pisces and Sagittarius. Sagittarius cocks an arrow and fires it, unleashing a lightning bolt between them and the party, stopping him. At the same time, Pisces summoned up one of her eggs of darkness, and fired at the lightning bolt, it getting ignited by the lightning. Sagittarius turned towards the planet's essence, and summoned up a blank egg, pulling energy from it. Pisces, meanwhile, declares that Zip and his friends are finished now, and begins using dark magic to manipulate the ignited egg.
From the egg came a dense, cloud-like fog, it cackling with electricity. Then, from the fog sprouted a single eye, glaring down at the heroes. Thorns erupt from it, and it cackles with electricity, the figure revealed to be Kracko. And so, the players do battle with the malevolent cloud, hopeful they can get past it before Sagittarius and Pisces can absorb the essence. The fight is tough, but after enough of a battle, the party's able to eliminate Kracko, causing him to dissipate into mist. Kirby and friends turn towards the two Zodiac members, and, to their horror, the essence seemed to've completely blackened.
The duo held an egg filled with the essence, proud of their victory. Their expressions soured upon seeing the party alright. Sagittarius says that they need to wipe them out now, but Pisces points out that this essence won't offer enough energy to destroy them and to spread darkness. So, reluctantly, Sagittarius agrees that they need to flee, and thus the duo fly away. Zip is terrified that they seem to've gathered the power they needed, and says that they won't be able to take them down right now! The party leaves the caverns, and are soon back on the surface. However, once they are, the atmosphere feels heavier.
The residents feel compelled to look up, and so do the party. As they look up, they suddenly see the stars overhead blink out, and light itself seems to fade from the skies over SleeperCloud. More and more stars disappear, until the whole of SleeperCloud's skies are covered in darkness. The residents seem fearful, having no idea what is going on. Zip feels similarly horrible. He says they should've been able to stop the Zodiac Gang. He fears if they'll ever restore the skies even if they defeat them. Kirby approaches and tries to comfort Zip, gently rubbing his upper corner. Zip seems slightly comforted, but still seems worried, unsure if they'll be able to do this...
----
...After that, a cutscene plays, showing 13 chairs in a location, four of them filled. The four held Virgo, Taurus, Sagitarrius, and Pisces. They seem upset that Zip of all stars is aligned with Kirby. They say that Kirby shouldn't even be aware of them. Sagitarrius says that Virgo and Taurus should've been able to smash Kirby and that star, but Virgo counters, saying that their destruction isn't necessary for their plans. At the rate they're going, they should be able to bathe the rest of the galaxy in darkness.
Sagitarrius points out that, despite their measures taken early on, Kirby was still able to use the abilities of others, which was the exact opposite of what they wanted to happen. Pisces then brings up that Zip was responsible for that. So, she suggests that the next time Kirby and his friends get involved, they contend with that star. Their discussion, however, is halted when two figures walk in. One is a goat-like being seemingly made up of stars, just like the rest of the gang, who is also holding several scrolls in his backpack. The other is a lion-like man, sporting a mane reaching down to his thighs and copious makeup on him, as well as a crown perched upon his head. These two are revealed to be Capricorn and Leo respectively.
Leo seems upset to hear that the Kirby issue has only resurfaced since they dealt with him. Virgo assures him that they are doing everything in their power to accomplish their goals. She claims that they needn't worry about Kirby, and Capricorn backs her up, but Leo seems intent on dealing with him fast. He says that even if they successfully bring darkness to the galaxy, that brat could always show up and ruin everything. He declares that they need to be rid of him fast. Capricorn tries to calm him down. He claims that a faction of the Gang should be able to wipe them out while the other faction deals with them. Leo nods, and declares that he'll leave the plans for eliminating Kirby to Capricorn before he leaves.
Capricorn shakes his head, and begins to head towards another chamber. He tells the remaining members to get to work on the next essence. He'll order the other gang members to chase down Kirby...
----
...The scene cuts back to Kirby and friends, looking up at the dark skies. Zip seems to be radiating with light naturally. Zip says that the gang is definitely going to be chasing down another essence. He suspects that they'll be going to the next closest planet, SteelMill. So, he says that they'll need to get there ASAP, and they begin heading towards the Warp Star that led them here. They begin to fly, however, a star-shaped projectile suddenly comes into their path. They try to evade it, but it keeps moving in their path. Eventually, it collides, and roughly shoves them off towards a planetoid covered in water.
===Aquarius===
The party's left stranded on an island in the middle of an ocean. Looking out, they can see some banks submerged by the water, which they're able to traverse through. So, they begin going that way, though Zip looks cautiously out at the sky. After a bit of traversing, Zip brings their attention to the sky, where the star that knocked them down now appears to be flying in. They hover over the ground, and the party can see dark projectiles fly from the attacker. Zip jumps in fear, and declares that they have to run. So, the party runs, and players are tasked with evading the projectiles as they fly down onto the surface.
If players are careful enough, they'll be able to avoid the onslaught long enough to come across an underwater cave, which they dive into, using the caverns overhead as a sort of umbrella to shield themselves. Then, from the star, a beam ignites the ocean below it, before two figures descend it. Those two figures are deposited onto the planet, before the star flies elsewhere on the planet, apparently seeking out the party.
Meanwhile, the party are underwater, and trying to think up a plan. Zip says he saw where their warp star crashed and claims that they just need to reach it. But, while that Zodiac ship is above the planet, they won't be able to leave. So, he argues that they'll have to either knock it down or force it to retreat before they can continue their quest. Bandana Dee tries to mime up a plan involving the group carrying a chunk of rock to use as a shield against aerial attacks, but Zip denies it, claiming that the Zodiac Gang likely has other means of attack. Magolor argues that there are probably other networks of caves through this planet, and that they could probably use those to approach the malicious machine.
Zip thinks that staying away from the surface of the planet might be their best bet, and that they may need to do some spelunking if they're gonna stop that thing. But he also has a feeling that they should move fast. So, they traverse the ocean some more. Throughout, players encounter enemies that offer Water, Poison, Needle, Plasma, and Ice enemies. After traversing a little while, a projectile of darkness suddenly flies forwards, just past them, and strikes a section of the cave, causing a cave in and blocking off their path. They turn towards the source of the attack, and spy two more starry figures.
One is a figure with hair just like water that seems to drape around her almost like a toga, and a vase is held in her hands. This lady is identified as Aquarias. Accompanying her is a thick figure with armor akin to a crab, one arm wielding a crustacean-like shield, and the other appearing to be a giant, devastating claw, almost as thick as his torso. This man is known as Cancer. Zip notes that he should've known Aquarias was involved in the attack. That that ship had Aquarias' touch all over it. Aquarias affirms that she was behind the ship's construction, and says that it was an absolute masterpiece in destruction. She claims that it would've torn the group up in pieces if they didn't run away, but she has another shredder in the form of Cancer.
So, Aquarias orders Cancer to crush them, and the crab-like creature approaches menacingly. The fight starts, and Zip says that they don't have any chance of beating this creep now, and even if they did then Aquarias would likely do something bad. So, the fight begins, and Cancer has a water aura. So, the fight progresses, and players will realize the beast has monstrous defenses and his claw obliterates HP. At the end of the player's turns, Zip will retreat and attack a patch of rock to form a hole. It'll take 7 turns for a hole to be formed, at which point players will be able to run.
----
So, they keep progressing, maneuvering through the caverns. Eventually, they manage to traverse the maze and make it close to the star device. They can see a sort of tractor beam beneath it, and Zip decides that they need to reach that. However, as they approach, the star machine again fires projectiles. So, they progress, and weave through the hail fire, and eventually get underneath. They're pulled up, and enter the Aquarias Machine. They have to go through a little more, but eventually find a certain familiar face tending to the monitors of the machine. Kirby excitedly approaches upon recognizing that this person is none other than Susie.
She apparently hadn't expected to see Kirby around here, though notes that she should've seen him ticking off another galactic force coming. Kirby wonders what she's doing here, but she explains that, because a certain someone crippled her company's robot production, she had to take several odd jobs. Unfortunately, that involves working with a couple of guys intent on bringing darkness onto the galaxy. Kirby tries to tell her that she doesn't have to do this, but she cuts him off, saying that she's not interested unless he can get them more money than this current job can net her. Zip points out that they seem to be coming across money in droves during their journey.
After showing them their wallet, Susie is convinced to tag along with them. And so, the now bigger party explores the rest of the ship. They manage to progress through, and are soon upon the floatation device. Susie explains that if this thing is disabled, then the whole ship will be grounded and the party will be able to get her off planet and towards more stacks of money. So, the party takes up arms and approaches. However, a pair of feet behind them take their attention, and they turn around. They see a pair of twins covered in stars, about as tall as Susie. The two of them seem to wear dresses made of clouds, and both seem to be made of wind. They don't even have legs, they seem to levitate on tornado-like structures.
These two are known as Gemini, and they say they were tasked with guarding this place. The machines and their hired hand would usually be enough, but they passive aggressively remark that their hired hand went AWOL. But, seeing as they now have the invaders in their sights, they figure they can take care of them. Susie sighs, and seems to brush off the remark. Gemini then zips out between the party and the floatation device, and they take up arms. The fight begins, and Zip warns the party that these guys are also too tough to defeat. They aren't the toughest members of the gang, but together they are a force to be reckoned with. He tells the party that these guys seem to take turns, one buffing the other before said other goes in for an attack. Zip says they may want to do something about their buffs, and reminds them that their target is that floatation device.
After a hard fought battle, the party's able to defeat the floatation device, causing the flying machine to begin descending, stopping Gemini and causing them to stumble. The party rushes to one of the exits, and leap out as the ship crashes into the ocean. When they're in the ocean, Zip speaks up and says he saw the Warp Star while they were falling, and tells the gang to rush over to it. And so, they reach the Warp Star, and fly off planet. Meanwhile, Aquarias and Cancer have approached the fallen flying machine, entering it.
Aquarias looks around and remarks that it'll take them a long time to get this ship off planet. She then realizes Susie is mysteriously absent, and remarks that she's not gonna get a recommendable review anytime soon.
----
The party is soon upon SteelMill, but quickly see that it's also been swallowed up by darkness. Zip groans out, upset that they'd spent so much time sidetracked on Aquarius. He says it'd be pointless to touchdown on StillMill right now, and all they can hope is that they advance. Zip thinks about where they would go now... Zip decides that the next closest place will be the ShiverGloo. Zip says they have to hurry!
===SteelMill===
While not required to visit, players can still land on here to meet with the people on the planet. This place consists several sidequests.
===ShiverGloo===
The Popstar heroes are now heading towards a planet covered in snow, robotic beings walking around on the surface, and a few futuristic buildings out in the field. The robots are oddly expressive, however, and seem to react like normal people... to an extent. Kirby approaches one of the machines, and Zip comes out and asks if they saw anything weird come on the planet. One of them notes a few shooting stars that fell on their planet, but investigations of the impact sights didn't reveal anything in the craters. So, a few of their machines are searching their libraries on anything about creatures that travel via crashing onto planets.
Unfortunately, there are many reports of aliens that survive a crash landing, so their search field is kind of wide. There are currently several bots seeking out anything strange, aside from the current party. This seems to leave the heroes some time to work on their own, which Zip insists they use to get to know the planet. Maybe find out about its source of power while they're at it. During their investigations, the party learns that this planet suffers from heavy amounts of pollution, thick clouds of smog blotting out the sky almost 24/7. Apparently these robots never required the resources the planet provided, so they worked on bettering their own lives at the expense of the world around them.
With that, Zip warns Kirby to be careful as they walk around. He wouldn't want him or his friends getting sick. First, though, they need to find out what the Zodiac Gang are planning. Zip suggests they find the bots that are seeking out those aliens. So, they proceed to the camp of those searchers. This leads them to a valley in the snowy planet, an igloo-shaped mechanical device in the distance. It's on wheels. So, they begin to charge the mechanical device, but as they do, they see some dark magic shoot up into the sky like a firework. They stop and look at it curiously, when it collided with the smog cover overhead. With that blast, a good portion of the smog evaporated, allowing the sunny skies to shine down onto the planet, seemingly for the first time.
At that, the party seems confused. Magolor voices their confusion, wondering why they'd do something like that. He then notes that, come to think of it, why would they come to spread darkness to this planet when it was already blocked from the light to begin with. Zip insists that those guys are still up to no good, and that they can ask those questions once they subdue them. And so, the heroes continue their trek towards the igloo-shaped machine, intent on riding it to those Zodiac members.
----
As they do, a cutscene plays, showing Virgo and Taurus together. Taurus' hand is raised to the sky, indicating he sent that dark magic up to the smog cover. He huffs and falls to his knees, grasping his chest and panting. Virgo puts a hand on his shoulder concerned. She asks how much he's got in him, and Taurus says that he's getting to old for this, before standing upright and saying that the two of them should retreat and let someone else do clean-up. After all, there's so much smog to clean up, and Zip's gang must be on their way already.
----
The party eventually reaches the traveling igloo, and within find the search team. They state that they saw the dark magic flung into the air, and that they are about to head on over there. They suggest to the party that if they're gonna tag along, then they better have all of their preparations in order. This is the game warning the player that they're gonna be away from town for a while, meaning no stores. Once the party agrees to tag along, the traveling igloo's gears grind, and begin their travel towards the source of that dark magic.
During the trip, Magolor decides to ask about the Zodiac Gang, Zip and the investigators present. Zip says that, while they do seek to spread darkness, it isn't that goal in and of itself that they're striving towards. Zip says that they want to put on a show for the galaxy, though he isn't sure why. One of the investigators decides to ask for a bit more information on the physiology of this gang, so Zip explains. The investigators recognize the group as a species of alien created when several stars fell from the sky. They say that these stars were formerly constellations in the grand sky, but age got to them and made them fall.
The investigators predict that this Zodiac Gang is living on borrowed time now, though he can't imagine why they'd spend it covering the skies in darkness. He tries to ponder what show this gang could possibly mean to put on, for as long as he could remember the skies were blotted with pollution. Kirby, Bandana Dee, Magolor, and Zip seem a bit saddened by the news. Though, Zip claims that they're still causing trouble. They took Kirby's powers after all, and they messed up that park. Zip says that they still clearly need to deal with these guys.
Eventually, the igloo is upon the sight of the dark magic. They can see Taurus preparing another magical bolt, despite Virgo telling him to stop. The party steps out and engages, intent on stopping them right here, right now. They charge and attempt to attack, but another creature suddenly zooms in and stops them. Kirby and gang are greeted with the chitinous tail of a starry creature, partially resembling a scorpion. Behind him is a lady whose arms seem to resemble a pair of plates suspended by chains. They are revealed to be Scorpio and Libra respectively. Libra tells Virgo and Taurus to get out now, that they're going to take care of these guys for now. At that, Virgo pushes Taurus away, Scorpio swiping her tail to knock the party backwards a little.
Scorpio adjusts her tail over her shoulder, seemingly aiming it at the party. She asks who they think they are getting in their way. Zip declares that they have no right to spread darkness throughout the galaxy, and declares that they are going to stop her and the rest of her gang! So the gang gets in a fight, and it's pretty tough. Libra seems to use her powers to weaken the party while ensuring Scorpio lands painful hits on them. They struggle to survive, though they seem able to weaken the two of them. The two are forced to retreat, but Taurus and Virgo have managed to escape.
The gang returns to the igloo machine and see that it's beginning to drive in a particular direction. Zip figures that these guys saw where those Zodiac members ran off to. The group jump on the igloo machine, and continue forwards. The two gang members appear to've been heading up a mountain to evade the group. The party gets off of the ship and begins to tread up the mountain, hoping to corner those guys. The trip upwards is tricky, but eventually they discover Taurus and Virgo, emitting another dark missile up into the sky, cleaning up more of the smog.
The party soon make it before the duo, Taurus seeming very tired out from the dark magic he performed. Virgo scans around for any other Zodiac Gang members, but nobody else is up here. It seems a fight will be inevitable. The heroes approached the two Gang Members, and begin a fight. The fight seems to be tricky, though Taurus seems to be visibly struggling to stay standing. The fight keeps going on, and Taurus is struggling more and more to stand. Virgo seems more and more worried, and begins telling the party that they need to get out of here, now. By the end of the fight, Taurus is on his knees, panting and heaving. Virgo kneels down to his side, pleading for him to stand up. But, Taurus says that he's too old for this, and fades, leaving behind only specks of stardust and a few remnants of dark magic. Virgo backs away, before using her dark magic to flee.
----
The party is left looking over the remnants of Taurus, beginning to take in that they just watched a creature succumb to age right in front of them. However, Zip, though sad, approaches the remnants. He says that he can feel the dark magic still lingering around the remnants. And he says that those Zodiac members might try to collect some of the energy from his remnants while they're not looking. So, he absorbs the remnants quickly.
In addition to storing up the potential magic, Zip also obtains more stars, allowing him to store more abilities for Kirby to use. Virgo, unfortunately, got away, so now they have to wait for the Zodiac Gang to show up again before they move out. For now, players are brought back to town after staying in the snowy wastelands. This might be a good time to gather experience and to solve some sidequests.
If players interact with the investigators, they will be able to advance the story. Upon speaking with them, they reveal that a flying machine appeared over the planet. And ever since it did, the smoke surrounded the planet began fading away. So, the group decides to go up and try to reach the flying machine. The ship appears to be Aquarias' ship, and standing guard appears to be a lady wielding a set of scales and a blindfold. Accompanying her is Sagittarius. The new Zodiac Member appears to be Libra. Sagittarius says that he needs her to weaken those punks for him. 
Zip, meanwhile, demands to know what these guys are doing here. Why are they bothering with removing this pollution when they seek to spread darkness? Sagittarius says that it won't matter explaining to them. He declares that Capricorn left Zip behind after all, why should he be bothered with any of the Gang's business? Zip seems shocked, and asks what he means? He thought he was cast away from Capricorn in some fight. Sagittarius grins widely, asking if he really doesn't know. Sagittarius laughs more, while Libra looks on in worriment. 
Zip seems saddened, and Kirby looks sad for him. He tries to pet him reassuringly, while Magolor, and Bandana Dee step forwards protectively, Susie following them less enthusiastically. They battle the group, Sagittarius employing evasive maneuvers and poisoning strikes while Libra is able to use her balancing powers to change buffs to debuffs and vice versa. After the fight, Libra is driven back while Sagittarius collapses from exhaustion. The group's about to fight, though he begs them to stop. He says that he can't take anymore. He can feel his strength waning.
Kirby takes pity, and motions for his allies to progress into the ship, Libra stepping aside and looking on worriedly. The group's about to get in, when they hear a slashing sound. They look back, and can see a round, blue, masked figure with a golden sword before Sagittarius, the Zodiac member groaning in pain. His expression is pained, and he seems to shed a tear, begging his attacker to not forget him. Sagittarius then fades into a pile of stars and dark magic. Kirby and friends, of course, recognize the attacker as Meta Knight.
Kirby's party seems shocked by the attack, and Magolor goes forwards, asking what he thinks he's doing. That guy was surrendering! Meta Knight simply explains that he would've gone and continued spreading darkness and monsters throughout the galaxy. He says that the only good Zodiac member is a dead one. Magolor raises a brow, and asks him how he knows about the Zodiac Gang. Meta Knight says that once he noticed the constellations fall from the sky, he traced their path, and found the Zodiac Gang. He noticed how they each seemed scared at first, though content with spending the rest of their days with each other. However, they suddenly left their hovel and began their conquest. He'd tried fighting them, but their combined forces was enough to knock him away. He's been waiting to see them divided up enough so that he may be able to pick them off one by one.
He ponders what they're doing, their forces spread apart like this, but if it means that's one less gang member, whatever. As they talk, Libra glances at the pile that once was Sagittarius, and glances at the flying machine. Libra begins to sprint, and Meta Knight sees her and tries to chase her. He races past them, and Kirby and gang follow them onto the ship. The ship seems similar to earlier, though a few more sections seemed closed off.
They race, and can soon find Meta Knight chasing Libra, who joins up with Aquarius and Gemini. They turn to face the group, and announce that they won't take them out when they're together. Meta Knight draws his blade and turns towards Kirby, saying that if they team up, they might have a chance. Though before they can fight, a drill-shaped ship pierces the ship, appearing a few paces before the remaining Zodiac members. Inside is Virgo, who demands they all get in. They each turn towards her, Aquarius asking her what she's doing. Virgo says that they've lost enough members today, they need to regroup.
Realizing the logic, the Zodiac members step into Virgo's ship, Meta Knight beginning to chase after them. Before they do though, Virgo flips a few switches on the ship. The members are sealed up into a pod, while the ship seems to flare up. It seems to transform, and reorient itself to face the group. The ship is revealed to be HR-H, a tough fight where Meta Knight accompanies the party as a guest fighter. Unfortunately, despite how tough the fight is, during it Virgo manages to eject from it and out of the party's grip.
The group exits the ship and looks up. As they look up, they can see the sky's been cleared of smog, while the light of the sky was gone, instead replaced by a sheer layer of darkness. The group reconvenes to discuss where to next. Zip says that he suspects what planet they'll go to next, so he thinks that their best option is to head off elsewhere. So, they head over to the Warp Star, and then zip away towards another planet. So they head out, a Gim on the planet's surface looks up curiously, invested in the path of this star.
==Gameplay==
Gameplay is essentially split into two parts. Exploration and Battle.
===Exploration===
Exploration takes place in a 3D plane, in which players control whoever's the leader of the party. If Kirby's the leader, they'll control him. The player is able to move around the field and jump (though only once). They're also able to interact with objects on the field, either opening up containers or dealing with context sensitive environmental stuff in an attempt to solve puzzles. Out on the field, enemies will appear as physical models, meaning players may be able to evade them, or even get around their backside to get a free turn on them in the battle.
===Battle===
Battle takes players out of the environment and into an area modeled to host a fight. Fighting is turn-based, meaning the fighters in each fight will perform their actions when the time comes. Each fighter will have one of five different actions to choose from:
*Attack - Perform a simple attack that consumes no Star Points
*Defend - Raise defenses until next turn
*Skills - Perform a special move, typically requires Star Points
*Item - Take an item from the inventory in order to use it on either allies or the enemy
*Escape - Attempt to flee the fight, though initiating this means their team won't be able act until the next turn
Players are tasked with using these options strategically to overpower the enemy and win. Winning allows players to obtain Experience Points, Dedede Coins, and potentially items.
===Stats===
Stats are individual characteristics of a party member/enemy that influence their overall performance in battle. Stats each increase with a level up, which is achieved via accruing experience points by defeating opponents in battle. The growth of particular stats can be influenced by whatever class a user is equipped with when they level up. 
*HP: Represents the amount of damage a character can take before falling
*SP: Represents how many special points a character can spend on moves during battle
*Strength: Represents the amount of damage physical moves do.
*Defense: Represents the amount of physical damage negated.
*Element: Represents the amount of damage magical moves do.
*Resistance: Represents the amount of magical damage negated.
*Speed: Represents turn order in battle. Also used to Escape battles.
*Luck: Used to represent likelihood of critical hits and amount of goods received.
====Zip====
After the tutorial, Kirby makes friends with the shooting star, Zip. Zip is a fantastical creature that tends to try and steer Kirby towards the goal of either helping guys on the planet, or to stopping the Zodiac Gang. In battle, meanwhile, he has the unique power of plucking power from one enemy to the other. That translates to battle.
Kirby's party members tend to have special skills and other powers. Kirby, meanwhile, is very basic and doesn't really have anything. That's where Zip comes in. Kirby has an additional option, Zip, that allows him to call on the star to approach an enemy. He approaches them and fires a beam, which deals 10% damage to a foe. If the damage is enough to KO a foe, Zip will pluck an elemental power from them and absorb it into his body. After absorbing an ability, players can select Zip in order to essentially have Kirby spend a term swapping to a different class so that he has access to special skills and stats. At the start, Zip can only store 5 different powers.
====Auras====
In game, players will be able to apply things called "Auras" to party members, and enemies will be able to as well. Attacks may have the explicit purpose of applying these for x amount of turns, may have the purpose of giving the user them in addition to another attack, or may apply these to the target as a side effect to another attack.
*Water - Those with the water aura will be revived upon being defeated while holding this aura.
*Beef - Those with the beef aura will have greater strength than before for a short while.
*Needle - Those with the needle aura will deal damage to those that attempt to attack the aura-holder with close ranged attacks.
*Crash - Those with the crash aura will have a timer on them that counts down each turn. If the counter reaches 0, then the aura-holder will explode, dealing massive damage to themselves and their team.
*Plasma - Those with the plasma aura will suddenly have a timer over their head representing the turn the aura will dissipate. The more damage those wielding Plasma do, the more it'll flare. When the timer runs out, the aura is emitted in the form of an energy ball into the enemy field, dealing damage proportional to its size.
==Areas==
===Worlds===
#Popstar - The classic starting area to most Kirby games. This tends to be the simplest area in the game, and its town offers a bit of sanctuary to Kirby. Other than that, it typically houses Hotheads, Parasol Dees, Waddle Doos, and Bronto Burts.
#SleeperCloud
==Sidequests==
==Characters==
===Zodiac Gang===
*Virgo - An analytic member of the gang that is able to take careful consideration of the situation around her and use it to make proper judgements to further the gang's goals.
*Taurus - A muscular, bull-like member of the gang that uses his strength to further the gang's goals. He's mainly subservient to the planners. Even when he can't solve a job immediately, he's insistent on finishing it.
*Pisces - A lady with water-like hair, it housing a ton of fish. She tends to help explore the available options for her gang and deciding on what the better course is.
*Sagittarius - A falcon-like member that seems intent on taking down foes to the gang. He's primarily an archer and prides himself as a masterful sniper, always landing on his target. 
*Capricorn - A goat-like member that acts as an adviser to the gang. He seems to be the man in charge of research and long-term planning. He's essentially the main brains of the gang.
*Leo - A lion-like member that acts as the leader of the gang. He's very dramatic and demands that everything go according to plan, else he gets really shrill and demands that the gang works harder to correct their error.
*Aquarius - A lady seemingly dressed in water. She is a bit of a mad scientist, responsible for some of the more ludicrous of the Zodiac Gang's devices, including their flying machine.
*Cancer - A crab-like member of the Zodiac Gang. He boasts a nigh-impenetrable shell and incredibly tough claws. He's practically invincible in combat, although very slow. He tends to be sent into battle whenever a foe is cornered so he can shred them easily.
*Gemini - A duo of air-based creatures that seem to act alongside each other. They are highly in sync and tend to be very versatile, able to boost the other's strengths while also able to fight on their own. They're described as jacks of all trades, though lack specialty in a particular area.
*Libra - A lady shown wielding a set of scales. She's known for controlling the battlefield and seeks to make sure her foes remain weaker than her allies.
*Scorpio - A cold, scorpion lady that's meant for precise blows. She serves as a sort of assassin to the group, not only administering precise blows with her scorpion tail, but also able to poison her foes.
==Party Members==
TBAKirby 	The default Party Leader of the game. He's the first character players are able to control. He's normally able to use his inhale ability to suck up enemies in order to obtain their power. However, due to some shenanigans from the villains, he's no longer able to inhale! Fortunately, he has a shooting star, Zip, along with him in order to use other creatures' powers. Hopefully, Kirby will be able to use the shooting star in order to stop the Zodiac Gang. His basic attacks (without a class) are modified by the Shoe type weapon. Other classes require a different weapon type for them to be modified.
Stats 	
*HP: 65
*SP: 50
*Strength: 10
*Defense: 10
*Element: 10
*Resistance: 10
*Speed: 30
*Luck: 5
Attacks/Personal Skills	
*Zip Blow - Zip conjures up a spark, and fires it at an enemy, dealing damage approximately 1.5x Kirby's Strength. If this blow manages to take out an enemy's health, then Zip will absorb the opponent's class, giving Kirby a new class to hold onto during the adventure. Zip can only hold so many classes at a time, though it increases as the story progresses.
TBABandana Dee 	The first ally Kirby finds. Bandana Dee is a loyal warrior, both to Dedede and to Kirby under Dedede's orders. He serves to maintain Kirby's safety and ensure success in his quest. Bandana Dee has access to the Spear and the Parasol class, giving him an ok combat option and a remarkable defense option. While under the Spear class, Bandana Dee's attack can be modified by the Spear weapon type, whereas under the Parasol class, his attack can be modified by the Parasol weapon type.
Stats 	
*HP: 40
*SP: 25
*Strength: 15
*Defense: 11
*Element: 5
*Resistance: 7
*Speed: 10
*Luck: 5
Attacks/Personal Skills	
TBAMagolor 	A magical ally found on SleeperCloud. He's a bit of a scholar and a treasure hunter, though his morally dubious endeavors have been tossed in the past like a piece of rubbish. Now, with the arrival of the Zodiac Gang, Magolor will aid Kirby. Magolor has access to the Psychic and the Doctor class, giving him a less orthodox style, Psychic primarily targeting low-resistance foes while Doctor offers a means of supporting the party. While under the Psychic class, his attack can be modified by the Cap weapon type, whereas under the Doctor class, his attack can be modified by the Pill weapon type.
Stats 	
*HP: 30
*SP: 60
*Strength: 5
*Defense: 3
*Element: 15
*Resistance: 11
*Speed: 26
*Luck: 13
Attacks/Personal Skills	
TBASusie 	A now apathetic traveler found at Aquarius. She worked with the Haltmann Works Company, though it's been facing a decline following the destruction of the company's secret weapon. Ever since, she's had to work various oddjobs to make some money, including eventually working on the Zodiac Gang's ship. Though, when the heroes show up with a better offer, Susie decides to follow them. Susie has access to the Spark and the Bomb class, the former offering her more speed and a primarily magic-based fighting system, whereas the latter lowers speed and gives her a more physical-oriented fighting style. While under the Spark class, her attack can be modified by the Spark weapon type, whereas under the Bomb class, her attack can be modified by the Bomb weapon type.
Stats 	
*HP: 50
*SP: 55
*Strength: 15
*Defense: 9
*Element: 15
*Resistance: 9
*Speed: 25
*Luck: 15
Attacks/Personal Skills	
====Classes====
The game uses various copy abilities from the main Kirby game as classes. Each has their own strengths and weaknesses, and each giveaway to their own skills as the player levels them up. Some party members will have access to these classes, and will also have personal skills according to the character they are. Character Skills will be listed later.
Classes have their own experience pool, which grows based on how much Class Points a player earns in battle. Class Points are a spendable currency that can be applied to classes in order to grow them to an appropriate level. Class Points can be earned by fighting enemies, and by completing quests.
TBASword 	A fairly basic weapon, and is typically available early game. The sword class prefer striking foes swiftly, and frequently gets skills that excel in hitting an enemy multiple times. However, save for a few skills, swords target a single target typically.
Stat Modifiers	
*HP: +5
*SP: +0
*Strength: +7
*Defense: +1
*Element: -2
*Resistance: -3
*Speed: +5
*Luck: +1
Skills 	
*Lvl 3: Upward Slash/Sword Dive (3 SP) - The wielder slashes upwards, before diving downwards blade first. This move hits twice, the first blow dealing x1.5 normal damage, while the following blow deals x2.0 normal damage. Deals physical damage.
TBAParasol 	An early game weapon that seems uninterested in doing much damage. It doesn't have much physical damage, much magical damage, and it especially isn't fast. However, it is known for its defensive power. Along with the wielder, it also has skills that can give defensive prowess to allies, or even the whole party.
Stat Modifiers	
*HP: +10
*SP: +3
*Strength: +1
*Defense: +7
*Element: -1
*Resistance: +4
*Speed: -5
*Luck: +3
Skills 	
*Lvl 2: Para Wall (4 SP) - The wielder rushes towards an ally's side, and extends the parasol to block them. This raises the ally's defense and resistance by 50% for the duration of the turn.
==Enemies==
==Bosses==
TBABandana Dee 	The determined leader of Dedede's forces. He was seen leading several forces as they delivered a cake to Dedede. However, Kirby plus an empty stomach does not equal all of your cake remaining. So, Kirby infiltrated the castle with the plan to gobble up the cake. However, Bandana Dee ran in, intent on defending the food from Kirby. Whereas the rest of the chapter was essentially tutorials, this is basically the last test to make sure players are ready to go into the rest of the game with the mechanics introduced. We witness Bandana Dee going on the offensive with his spear, and even telegraphing an especially harmful strike that perceptive viewers will know to defend against. He's also able to swap with the parasol power, a more defensive class that requires some more elemental attacks to really deal damage to.
Stats 	
(With Spear)
*HP: 80
*SP: 80
*Strength: 15
*Defense: 9
*Element: 6
*Resistance: 9
*Speed: 17
*Luck: 6
(With Parasol)
*HP: 87
*SP: 100
*Strength: 9
*Defense: 15
*Element: 14
*Resistance: 7
*Speed: 10
*Luck: 8
Attacks/Skills 	
(With Spear)
*Attack: Bandana Dee approaches Kirby and attempts to strike Kirby with his spear. It deals 7+Strength damage.
*Spear Throw: A skill that has him throw 3 spears, each having a slight chance of missing. Deals 3+Strength damage.
*Spear Drop: Takes two turns to prepare. He prefaces this by holding his spear threateningly overhead, and then next turn, he jumps up above Kirby and skewers him from above. Deals 10+Strength damage.
(With Parasol)
*Attack: Bandana Dee approaches Kirby and smacks him with his Parasol. It deals 5+Strength damage.
*Splash: Bandana Dee wields his Parasol before Kirby. And then he flicks it outwards, splashing him with several flicks of water. Deals 5+Element damage.
*Defend: Bandana Dee pulls up his Parasol to defend himself. Raises Defense by +7.
(With Either)
*Switch: Bandana Dee switches weapons, altering his stats.
Location, Chapter	Dedede's Castle, Tutorial
TBACoily Rattler 	Upon the top of the newly fractured park stands a battle against the summoned Coily Rattler.
==Trivia==
*The Zodiac Members appear not only based on the zodiac constellations, but it's said that they actually are those constellations
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