Otar the Mad

Otar the Mad (Dragon Language: Otar), is one of the named dragon priests in .
==History==
Otar was an ancient Nordic chieftain who ruled over the city of Ragnvald in the Merethic Era. Initially, he was believed to have been a benevolent ruler and highly successful in battle, but his mind was corrupted by unknown forces that drove him to insanity. Otar became a Dragon Priest and subjected his people to great cruelty until two Nordic heroes named Saerek and Torsten were sent to stop his tyranny.The Secrets of Ragnvald
Owing to Otar's immense power, both heroes were unable to defeat him despite their most valiant efforts, so they instead resorted to permanently sealing him in a large sarcophagus in Ragnvald and locked it with two skull keys that each of them kept. They pledged to defend the keys with their lives so that Otar would never escape his imprisonment. The city of Ragnvald was eventually abandoned, but Saerek and Torsten remained as his guardians.
==Interactions==
Otar can be encountered within the Nordic ruin of Ragnvald in The Reach. He is sealed in a large, locked sarcophagus in the main chamber of the ruin. Opening the sarcophagus is only possible by defeating the guardians, Torsten and Saerek, who each hold a Skull Key. Both skull keys are required to open the lock.
==Notable items==
Upon his defeat, Otar the Mad drops the Otar mask—one of the eight mysterious dragon priest masks located throughout Skyrim. Collecting all eight masks is a requirement for the unmarked quest to restore the dragon priest shrine.
==Trivia==
*In , during the quest "The Lunacy of Two Moons", the Skooma Cat, Shegorath, states that the last time he had cream was when he made Otar cry.
==Bugs==
* Otar can be awakened by placing a rune next to the sarcophagus. This will not open the locks over the sarcophagus, but he will appear and begin attacking.
* If Otar falls into the waters of the canals, he will be pushed by the current, which can result in severe FPS drops.
* Otar may not spawn if the Dragonborn places the two keys into the sarcophagus before accepting the quest. One solution is to drop both keys, interact with the sarcophagus, pick up the keys, and then unlock it.
* Otar may appear on an angle in the sarcophagus, allowing the Dragonborn to see and attack him before putting the key into its slot. He will awaken the moment he is attacked, and the sarcophagus cover will fly off through the gear locks.
==Appearances==
*
==References==
de:Otar der Wahnsinnige
es:Otar el Loco
fr:Otar le Fou
pl:Otar
ru:Отар Безумный
uk:Отар Божевільний
Category:Skyrim: Undead