Michael Wu

Michael Wu (Born in 1975) is an artist, animator and designer. He is also a senior employee at Bungie Studios.
He joined Bungie in 2000, and helped work on the final stages of development for the game Oni. He then worked as an artist on the games Halo: Combat Evolved and Halo 2. In between these jobs, he has also animated for several high-profile movies, including Cars in 2006, and Mulan in 1998.
In the Halo: CE "ENGINE TEMP CRITICAL" texture, a message relating to Wu is visible in the bottom left corner of the image: "MICHAEL WU DON'T LIKE IT." Wu was an artist for the game, it is likely he left the message there as an Easter egg.
He also placed this quote in his Bungie profile for potential future video game developers:
:Michael studied structural engineering and architecture and encourages all future game developers to pursue broad and challenging experiences during their education.
==Gameography==
* Ecco: The Tides of Time (1994), SEGA Corporation
* Desert Demolition Starring Road Runner and Wile E. Coyote (1995), SEGA Corporation
* Cadillacs and Dinosaurs: The Second Cataclysm (1995), BMG Interactive Entertainment
* Oni (2001), Take-Two Interactive Software, Inc.
* Halo: Combat Evolved (2001), Microsoft Game Studios
* Cross Country USA 2 (2002), Ingenuity Works, Inc.
* MVP Baseball 2003 (2003), Electronic Arts Inc.
* Halo 2 (2004), Microsoft Game Studios
*Halo 2: Multiplayer map pack (2005), Microsoft Game Studios
*Iron Phoenix (2005), SEGA of America, Inc.
==Links==
*Michael Wu at Bungie.net
*Michael Wu at the Internet Movie Database
==Sources==
Category:Bungie Staff