Status Ailment (Kingdom)

Status Ailments are effects that hinder or impair an adventurer's abilities when traversing the Overworld. Some, but not all, have in-battle consequences.
A lot of the below Status Ailments can be removed by visiting Dokapon Castle or selecting the Heal option at any of the Temples. However, some of these ailments cannot be removed at a Temple.
Status Ailments
Ailment 	Field Effect 	Battle Effect 	Caused By 	Duration 	Removed By 	Removed By	Removed By 	Removed By	Removed By	Removed By 	Removed By
Ailment 	Field Effect 	Battle Effect 	Caused By 	Duration 	Dokapon Castle Visit	Super Cure	Prayer or Temple Visit	Panacea 	Soul Mop 	Miracle Serum	
Blindness 	 	Attack and Strike have a higher chance to miss. 	BlindUnderworld Staff 	Battle; 2~4 turns 	 	Yes 	 	 	 	 	
Sealed Command 	 	Can't use the sealed command in battle. 	Charm (Attack and Counter)Restrict (Random)Will Bind (Give Up and Counter) 	Battle 	 	Yes 	 	 	 	 	
Confused 	 	May randomly choose a different Battle Command 	Sing 	Battle 	 	Yes 	 	 	 	 	
Curse 	 	May attack self instead of opponent when selecting Attack.	CurseCurse (field)Curse AllDream Rod 	Permanent until removed 	Yes 	Yes 	Yes 	No 	Yes 	Yes 	
Doom 	After a certain number of turns, the Reaper kill the player. Defeating the caster will remove this. 	Caster cannot give up against the player. 	Death Call 	7~10 Days 	No 	No 	No 	No 	No 	Yes 	
Fear 	Cannot land on any space that would guarantee a battle. 	 	Fraidy CatHowlTrapRed Loot Spaces 	3~4 Days 	Yes 	Yes 	Yes 	Yes 	No 	Yes 	
Footsore 	Forced to move exactly one space per turn. Cannot use crystals or spinners. 	 	Blistered FeetTrapRed Loot Spaces 	2~3 Days 	Yes 	Yes 	Yes 	Yes 	No 	Yes 	
Paralysis 	Forced to land on current space again. 	 	Time OutSnowfield Spaces 	1 Day 	Yes 	Yes 	Yes 	Yes 	No 	Yes 	
Poison 	Lose HP equal to the player's level each turn. For monsters, they lose HP equal to their level * 1.5 ~ 1.6. Cannot reduce HP below 1.	 	Cobra StrikeCobra StormPoisonPoison Swamp SpacesPoison FistTrapRed Loot Spaces	Permanent until removed 	Yes 	Yes 	Yes 	Yes 	No 	Yes 	
Seal 	Cannot use Items, Field Magic, or Dark Arts. 	 	LockLockdownTrapRed Loot Spaces 	3~5 Days 	Yes 	Yes 	Yes 	 	 	 	
Sleep 	Unable to do anything. 	Cannot attack. Takes maximum damage from attacks. 	Sleepy TimeSleepySleep BowTrapRed Loot Spaces 	1~2 Days, or after taking any damage	 	 	 	 	 	 	
Stun 	 	Cannot attack. Takes maximum damage from attacks. 	PetrifyQuakeSqueezeShock 	Battle; 1~3 turns 	 	 	 	 	 	 	
Wanted 	Cannot land on Building Spaces. 	Cannot Give Up. Awards a bounty to killer if defeated. 	Failing to Rob a Shop or Town 	7 Days 	No 	No 	No 	No 	No 	No 	
Z Plague / Plague	Lose HP equal to twice the player's level each turn. Pass other players to infect them. Can reduce HP below 1. 	 	Chimpy 	Permanent until removed 	Yes 	Yes 	No 	No 	No 	Yes 	
==Notes==
*If a character starts a turn, gets out of the "Give Up" state with the sleep status (most likely caused by receiving statuses from a prank after giving up), and there is another player on the same space with them, they'll start a battle with said player. If a player triggers a trap and is inflicted with this status, the turn immediately ends (no enemies or random events on empty spaces, no opening chests or entering buildings, etc), unless there is also a monster on that space.
*When one of the members in a battle is inflicted with Stun or Sleep, the other member will always get to attack first.
Category:Lists
Category:Status Ailments
Category:Dokapon Kingdom lists