Kain Highwind (Record Keeper)

Kain is a standard character in Final Fantasy Record Keeper, also appearing as an early boss. He is automatically recruited as the First Time Reward for completing Mist Cave on the Classic difficulty track. He has also appeared in the Challenge Events The Burning Blade and A Summoner Grown, although many players may have received a Greater Growth Egg in his place. The only advantage to his recruitment in these events was a much earlier acquisition of his Memory Crystal.
Kain is an excellent starting warrior with good HP, Attack, and Defense stats throughout his progression, with the added bonus of a high Speed stat. This allows him to strike most foes before they can strike back. Although spears are his preferred arms, Kain can also wield swords to deal just as much damage to an enemy party.
==Stats==
Level	HP 	Attack	Defense	Magic	Resistance	Mind	Accuracy	Evasion	Speed
1 	200 	11 	9 	8 	7 	8 	20 	20 	111
10 	778 	23 	28 	18 	15 	20 	20 	20 	117
20 	1,421	39 	46 	30 	24 	35 	20 	20 	124
30 	2,064	67 	63 	43 	35 	49 	21 	21 	131
40 	2,707	87 	79 	57 	46 	64 	21 	21 	138
50 	3,752	111 	94 	72 	58 	78 	22 	22 	145
60 	4,471	131 	109 	87 	70 	92 	23 	23 	151
65 	4,832	141 	116 	95 	76 	100 	23 	23 	155
70 	5,192	152 	123 	102 	82 	107 	23 	23 	158
80 	5,911	172 	137 	118 	95 	121 	24 	24 	165
 	4 	5 	3 	2 	1 	2 	3 	3 	4
====Record Spheres====
Job 	S.Lv 1	S.Lv 2 	S.Lv 3 	S.Lv 4	S.Lv 5
Knight 	+1 DEF	+1 ATK 	+100 HP	+1 DEF	+2 DEF
Warrior 	+1 ATK	+70 HP 	+1 DEF 	+1 ATK	+2 ATK
Ranger 	+1 DEF	+1 RES 	+1 ATK 	+60 HP	+2 ATK
Dark Knight	+2 DEF	+5 DEF 	+220 HP	+6 ATK	+3% Damage Wielding Spears
Dragoon 	+3 ATK	+4 DEF 	+220 HP	+5 ATK	+6% Dragoon Ability Damage
Gladiator 	+3 DEF	+200 HP	+5 ATK 	+6 ATK	Use 4★ Celerity Abilities
==Abilities==
Kain can use Combat abilities up to rarity rank 5, Celerity abilities up to rarity rank 3, and Dragoon abilities up to rarity rank 5.
====Soul Breaks====
Name	Designation 	Relic	Effects 	Effects 	Effects 	Effects
Name	Designation 	Relic	Gauge 	Type 	Duration 	
 	Default 	N/A 	1 	PHY 	TBC 	TBC
 	Default 	N/A 	Launch a jump attack on one enemy. 	Launch a jump attack on one enemy. 	Launch a jump attack on one enemy. 	Launch a jump attack on one enemy.
 	Unique 	(IV) 	1 	PHY 	TBC 	TBC
 	Unique 	(IV) 	Steal HP from one enemy. 	Steal HP from one enemy. 	Steal HP from one enemy. 	Steal HP from one enemy.
 	Unique 	(IV) 	1 	PHY 	TBC 	TBC
 	Unique 	(IV) 	Deal physical damage to one enemy and temporarily lower its Defense and Resistance a large amount. 	Deal physical damage to one enemy and temporarily lower its Defense and Resistance a large amount. 	Deal physical damage to one enemy and temporarily lower its Defense and Resistance a large amount. 	Deal physical damage to one enemy and temporarily lower its Defense and Resistance a large amount.
 	Super 	(IV) 	2 	PHY 	TBC 	TBC
 	Super 	(IV) 	Deal four jump attacks to one enemy, and cause the user's jump attacks to land instantly for three turns. 	Deal four jump attacks to one enemy, and cause the user's jump attacks to land instantly for three turns. 	Deal four jump attacks to one enemy, and cause the user's jump attacks to land instantly for three turns. 	Deal four jump attacks to one enemy, and cause the user's jump attacks to land instantly for three turns.
 	Burst 	(IV) 	2 	PHY 	TBC 	TBC
 	Burst 	(IV) 	Deal four jump lightning and non-elemental attacks to all enemies, grant Haste and Burst Mode to the user, and temporarily infuse the user with the power of lightning. 	Deal four jump lightning and non-elemental attacks to all enemies, grant Haste and Burst Mode to the user, and temporarily infuse the user with the power of lightning. 	Deal four jump lightning and non-elemental attacks to all enemies, grant Haste and Burst Mode to the user, and temporarily infuse the user with the power of lightning. 	Deal four jump lightning and non-elemental attacks to all enemies, grant Haste and Burst Mode to the user, and temporarily infuse the user with the power of lightning.
 	Burst 	(IV) 	 	PHY 	TBC 	TBC
 	Burst 	(IV) 	 	Stormblood Dragoon: Deal two ranged physical lightning attacks to one enemy, and cause the user's jump attacks to land instantly for two turns. 	Stormblood Dragoon: Deal two ranged physical lightning attacks to one enemy, and cause the user's jump attacks to land instantly for two turns. 	Stormblood Dragoon: Deal two ranged physical lightning attacks to one enemy, and cause the user's jump attacks to land instantly for two turns.
 	Burst 	(IV) 	 	PHY 	TBC 	TBC
 	Burst 	(IV) 	 	Triumphant Lancet: Deal two ranged physical lightning attacks to one enemy, and restore one ability use of the ability with the fewest remaining uses. 	Triumphant Lancet: Deal two ranged physical lightning attacks to one enemy, and restore one ability use of the ability with the fewest remaining uses. 	Triumphant Lancet: Deal two ranged physical lightning attacks to one enemy, and restore one ability use of the ability with the fewest remaining uses.
 	Overstrike 	(IV) 	1 	PHY 	TBC 	TBC
 	Overstrike 	(IV) 	Deal massive jump lightning and non-elemental damage to one enemy. Deals more damage for each dragoon ability the user has triggered. Can break the damage cap. 	Deal massive jump lightning and non-elemental damage to one enemy. Deals more damage for each dragoon ability the user has triggered. Can break the damage cap. 	Deal massive jump lightning and non-elemental damage to one enemy. Deals more damage for each dragoon ability the user has triggered. Can break the damage cap. 	Deal massive jump lightning and non-elemental damage to one enemy. Deals more damage for each dragoon ability the user has triggered. Can break the damage cap.
 	Ultra 	(IV) 	2 	PHY 	TBC 	TBC
 	Ultra 	(IV) 	Deal ten jump lightning and non-elemental attacks to one enemy, temporarily infuse the user with the power of lightning, raise the user's Attack a moderate amount and Defense a small amount, and temporarily remove delay of the user's jump attacks. 	Deal ten jump lightning and non-elemental attacks to one enemy, temporarily infuse the user with the power of lightning, raise the user's Attack a moderate amount and Defense a small amount, and temporarily remove delay of the user's jump attacks. 	Deal ten jump lightning and non-elemental attacks to one enemy, temporarily infuse the user with the power of lightning, raise the user's Attack a moderate amount and Defense a small amount, and temporarily remove delay of the user's jump attacks. 	Deal ten jump lightning and non-elemental attacks to one enemy, temporarily infuse the user with the power of lightning, raise the user's Attack a moderate amount and Defense a small amount, and temporarily remove delay of the user's jump attacks.
 	Chain 	(IV) 	2 	PHY 	TBC 	TBC
 	Chain 	(IV) 	Trigger a lightning chain up to 99 hits long that increases the lightning damage of all allies a small amount, and deal twenty-two jump lightning attacks to one enemy. 	Trigger a lightning chain up to 99 hits long that increases the lightning damage of all allies a small amount, and deal twenty-two jump lightning attacks to one enemy. 	Trigger a lightning chain up to 99 hits long that increases the lightning damage of all allies a small amount, and deal twenty-two jump lightning attacks to one enemy. 	Trigger a lightning chain up to 99 hits long that increases the lightning damage of all allies a small amount, and deal twenty-two jump lightning attacks to one enemy.
 	Ultra 	(IV) 	2 	PHY 	TBC 	TBC
 	Ultra 	(IV) 	Deal ten lightning jump attacks to one enemy, temporarily infuse the user with the power of lightning, cause the user's jump attacks to land instantly for two turns, temporarily grant the user Brave Mode, and set the user's Bravery Level to 2. 	Deal ten lightning jump attacks to one enemy, temporarily infuse the user with the power of lightning, cause the user's jump attacks to land instantly for two turns, temporarily grant the user Brave Mode, and set the user's Bravery Level to 2. 	Deal ten lightning jump attacks to one enemy, temporarily infuse the user with the power of lightning, cause the user's jump attacks to land instantly for two turns, temporarily grant the user Brave Mode, and set the user's Bravery Level to 2. 	Deal ten lightning jump attacks to one enemy, temporarily infuse the user with the power of lightning, cause the user's jump attacks to land instantly for two turns, temporarily grant the user Brave Mode, and set the user's Bravery Level to 2.
 	Ultra 	(IV) 	Soaring High:Lv 0: Deal jump lightning damage to one enemy. Lands instantly.Lv 1: Deal jump lightning damage to one enemy. Lands instantly. Can break the damage cap.Lv 2: Deal jump lightning damage to one enemy. Lands instantly. Can break the damage cap.Lv 3: Deal jump lightning damage to one enemy. Lands instantly. Can break the damage cap. 	Soaring High:Lv 0: Deal jump lightning damage to one enemy. Lands instantly.Lv 1: Deal jump lightning damage to one enemy. Lands instantly. Can break the damage cap.Lv 2: Deal jump lightning damage to one enemy. Lands instantly. Can break the damage cap.Lv 3: Deal jump lightning damage to one enemy. Lands instantly. Can break the damage cap. 	Soaring High:Lv 0: Deal jump lightning damage to one enemy. Lands instantly.Lv 1: Deal jump lightning damage to one enemy. Lands instantly. Can break the damage cap.Lv 2: Deal jump lightning damage to one enemy. Lands instantly. Can break the damage cap.Lv 3: Deal jump lightning damage to one enemy. Lands instantly. Can break the damage cap. 	Soaring High:Lv 0: Deal jump lightning damage to one enemy. Lands instantly.Lv 1: Deal jump lightning damage to one enemy. Lands instantly. Can break the damage cap.Lv 2: Deal jump lightning damage to one enemy. Lands instantly. Can break the damage cap.Lv 3: Deal jump lightning damage to one enemy. Lands instantly. Can break the damage cap.
 	Arcane Overstrike	(IV) 	3 	PHY 	TBC 	TBC
 	Arcane Overstrike	(IV) 	Deal three massive lightning jump attacks to one enemy. Can break the damage cap. 	Deal three massive lightning jump attacks to one enemy. Can break the damage cap. 	Deal three massive lightning jump attacks to one enemy. Can break the damage cap. 	Deal three massive lightning jump attacks to one enemy. Can break the damage cap.
 	Awakening 	(IV) 	2 	PHY 	TBC 	TBC
 	Awakening 	(IV) 	Deal fifteen jump lightning and non-elemental attacks to one target, temporarily infuse the user with the power of lightning, temporarily grant the user Awoken Dragoon Mode, increase the user's Cap Break Level by 2, and cause every third dragoon ability they use to trigger the follow-up ability Boltstorm Spear, dealing ranged physical lightning, wind, and non-elemental damage to one enemy. Boltstorm Spear can break the damage cap. 	Deal fifteen jump lightning and non-elemental attacks to one target, temporarily infuse the user with the power of lightning, temporarily grant the user Awoken Dragoon Mode, increase the user's Cap Break Level by 2, and cause every third dragoon ability they use to trigger the follow-up ability Boltstorm Spear, dealing ranged physical lightning, wind, and non-elemental damage to one enemy. Boltstorm Spear can break the damage cap. 	Deal fifteen jump lightning and non-elemental attacks to one target, temporarily infuse the user with the power of lightning, temporarily grant the user Awoken Dragoon Mode, increase the user's Cap Break Level by 2, and cause every third dragoon ability they use to trigger the follow-up ability Boltstorm Spear, dealing ranged physical lightning, wind, and non-elemental damage to one enemy. Boltstorm Spear can break the damage cap. 	Deal fifteen jump lightning and non-elemental attacks to one target, temporarily infuse the user with the power of lightning, temporarily grant the user Awoken Dragoon Mode, increase the user's Cap Break Level by 2, and cause every third dragoon ability they use to trigger the follow-up ability Boltstorm Spear, dealing ranged physical lightning, wind, and non-elemental damage to one enemy. Boltstorm Spear can break the damage cap.
 	Awakening 	(IV) 	Awoken Dragoon Mode: Grant unlimited use of dragoon abilities, grant up to a moderate Dragoon Ability Boost, and remove delay from the user's jump attacks. 	Awoken Dragoon Mode: Grant unlimited use of dragoon abilities, grant up to a moderate Dragoon Ability Boost, and remove delay from the user's jump attacks. 	Awoken Dragoon Mode: Grant unlimited use of dragoon abilities, grant up to a moderate Dragoon Ability Boost, and remove delay from the user's jump attacks. 	Awoken Dragoon Mode: Grant unlimited use of dragoon abilities, grant up to a moderate Dragoon Ability Boost, and remove delay from the user's jump attacks.
 	Awakening 	(IV) 	Boltstorm Spear: Deal ranged physical lightning, wind, and non-elemental damage to one enemy. Can break the damage cap. 	Boltstorm Spear: Deal ranged physical lightning, wind, and non-elemental damage to one enemy. Can break the damage cap. 	Boltstorm Spear: Deal ranged physical lightning, wind, and non-elemental damage to one enemy. Can break the damage cap. 	Boltstorm Spear: Deal ranged physical lightning, wind, and non-elemental damage to one enemy. Can break the damage cap.
 	Glint 	(IV) 	0 	NAT 	TBC 	TBC
 	Glint 	(IV) 	Temporarily cause the user's jump attacks to land instantly, and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break gauge. 	Temporarily cause the user's jump attacks to land instantly, and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break gauge. 	Temporarily cause the user's jump attacks to land instantly, and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break gauge. 	Temporarily cause the user's jump attacks to land instantly, and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break gauge.
 	Sync 	(IV) 	2 	PHY 	TBC 	TBC
 	Sync 	(IV) 	Deal fifteen jump lightning and non-elemental attacks to one target, temporarily grant the user major Empowered Infusion for lightning, temporarily grant the user Sync Mode, increase the user's Cap Break Level by 1, and cause every third lightning ability used by the user to trigger the follow-up ability Spark Spear, dealing ranged physical lightning and non-elemental damage to one target. Spark Spear can break the damage cap. 	Deal fifteen jump lightning and non-elemental attacks to one target, temporarily grant the user major Empowered Infusion for lightning, temporarily grant the user Sync Mode, increase the user's Cap Break Level by 1, and cause every third lightning ability used by the user to trigger the follow-up ability Spark Spear, dealing ranged physical lightning and non-elemental damage to one target. Spark Spear can break the damage cap. 	Deal fifteen jump lightning and non-elemental attacks to one target, temporarily grant the user major Empowered Infusion for lightning, temporarily grant the user Sync Mode, increase the user's Cap Break Level by 1, and cause every third lightning ability used by the user to trigger the follow-up ability Spark Spear, dealing ranged physical lightning and non-elemental damage to one target. Spark Spear can break the damage cap. 	Deal fifteen jump lightning and non-elemental attacks to one target, temporarily grant the user major Empowered Infusion for lightning, temporarily grant the user Sync Mode, increase the user's Cap Break Level by 1, and cause every third lightning ability used by the user to trigger the follow-up ability Spark Spear, dealing ranged physical lightning and non-elemental damage to one target. Spark Spear can break the damage cap.
 	Sync 	(IV) 	 	PHY 	TBC 	TBC
 	Sync 	(IV) 	 	Sworn Lance: Deal jump lightning and non-elemental damage to one enemy. Can break the damage cap. Long delay before landing. 	Sworn Lance: Deal jump lightning and non-elemental damage to one enemy. Can break the damage cap. Long delay before landing. 	Sworn Lance: Deal jump lightning and non-elemental damage to one enemy. Can break the damage cap. Long delay before landing.
 	Sync 	(IV) 	 	PHY 	TBC 	TBC
 	Sync 	(IV) 	 	Dragoon Thunderbolt: Deal three ranged physical lightning and non-elemental attacks to one enemy, and reduce delay of the user's jump attacks for two turns. 	Dragoon Thunderbolt: Deal three ranged physical lightning and non-elemental attacks to one enemy, and reduce delay of the user's jump attacks for two turns. 	Dragoon Thunderbolt: Deal three ranged physical lightning and non-elemental attacks to one enemy, and reduce delay of the user's jump attacks for two turns.
 	Sync 	(IV) 	Spark Spear: Deal ranged physical lightning and non-elemental damage to one enemy. Can break the damage cap. 	Spark Spear: Deal ranged physical lightning and non-elemental damage to one enemy. Can break the damage cap. 	Spark Spear: Deal ranged physical lightning and non-elemental damage to one enemy. Can break the damage cap. 	Spark Spear: Deal ranged physical lightning and non-elemental damage to one enemy. Can break the damage cap.
 	Glint 	(IV) 	1 	NAT 	TBC 	TBC
 	Glint 	(IV) 	Temporarily grant the user Empowered Infusion for lightning, and reduce delay of the user's actions for two turns. Triggers instantly. 	Temporarily grant the user Empowered Infusion for lightning, and reduce delay of the user's actions for two turns. Triggers instantly. 	Temporarily grant the user Empowered Infusion for lightning, and reduce delay of the user's actions for two turns. Triggers instantly. 	Temporarily grant the user Empowered Infusion for lightning, and reduce delay of the user's actions for two turns. Triggers instantly.
 	Sync 	(IV) 	2 	PHY 	TBC 	TBC
 	Sync 	(IV) 	Deal fifteen jump lightning, dark, and non-elemental attacks to one enemy, temporarily grant the user Sync Mode, increase the user's Cap Break Level by 1, and grant the user Twin Element Mode III. 	Deal fifteen jump lightning, dark, and non-elemental attacks to one enemy, temporarily grant the user Sync Mode, increase the user's Cap Break Level by 1, and grant the user Twin Element Mode III. 	Deal fifteen jump lightning, dark, and non-elemental attacks to one enemy, temporarily grant the user Sync Mode, increase the user's Cap Break Level by 1, and grant the user Twin Element Mode III. 	Deal fifteen jump lightning, dark, and non-elemental attacks to one enemy, temporarily grant the user Sync Mode, increase the user's Cap Break Level by 1, and grant the user Twin Element Mode III.
 	Sync 	(IV) 	 	PHY 	TBC 	TBC
 	Sync 	(IV) 	 	Shadow Stab: Deal four jump lightning, dark, and non-elemental attacks to one target, and increase the user's Cap Break Level by 1 for one turn. If the user has Half-Dragon, instead deal eight jump lightning, dark, and non-elemental attacks to one target, increase the user's Cap Break Level by 1 for one turn, and consume one charge of Half-Dragon. Lands immediately. 	Shadow Stab: Deal four jump lightning, dark, and non-elemental attacks to one target, and increase the user's Cap Break Level by 1 for one turn. If the user has Half-Dragon, instead deal eight jump lightning, dark, and non-elemental attacks to one target, increase the user's Cap Break Level by 1 for one turn, and consume one charge of Half-Dragon. Lands immediately. 	Shadow Stab: Deal four jump lightning, dark, and non-elemental attacks to one target, and increase the user's Cap Break Level by 1 for one turn. If the user has Half-Dragon, instead deal eight jump lightning, dark, and non-elemental attacks to one target, increase the user's Cap Break Level by 1 for one turn, and consume one charge of Half-Dragon. Lands immediately.
 	Sync 	(IV) 	 	PHY 	TBC 	TBC
 	Sync 	(IV) 	 	Shadow Avenger: Deal three jump lightning, dark, and non-elemental attacks to one enemy, set the user's critical hit chance to 100% for two turns, increase the damage of the user's dragoon abilities a moderate amount for two turns, and while Sync Mode is active grant the user two charges of Half-Dragon. Lands immediately. 	Shadow Avenger: Deal three jump lightning, dark, and non-elemental attacks to one enemy, set the user's critical hit chance to 100% for two turns, increase the damage of the user's dragoon abilities a moderate amount for two turns, and while Sync Mode is active grant the user two charges of Half-Dragon. Lands immediately. 	Shadow Avenger: Deal three jump lightning, dark, and non-elemental attacks to one enemy, set the user's critical hit chance to 100% for two turns, increase the damage of the user's dragoon abilities a moderate amount for two turns, and while Sync Mode is active grant the user two charges of Half-Dragon. Lands immediately.
 	Sync 	(IV) 	Twin-Element Mode III: Using a lightning or dark ability as the next action temporarily grants the user a moderate Empowered Infusion for the same element as the ability that triggered it. 	Twin-Element Mode III: Using a lightning or dark ability as the next action temporarily grants the user a moderate Empowered Infusion for the same element as the ability that triggered it. 	Twin-Element Mode III: Using a lightning or dark ability as the next action temporarily grants the user a moderate Empowered Infusion for the same element as the ability that triggered it. 	Twin-Element Mode III: Using a lightning or dark ability as the next action temporarily grants the user a moderate Empowered Infusion for the same element as the ability that triggered it.
 	Awakening 	(IV) 	2 	PHY 	TBC 	TBC
 	Awakening 	(IV) 	Deal fifteen jump lightning, dark, and non-elemental attacks to one enemy, temporarily grant the user Awoken Dragoon Pride Mode, increase the user's Cap Break Level by 1, and grant the user Twin Element Mode and Soaring Knight Mode. 	Deal fifteen jump lightning, dark, and non-elemental attacks to one enemy, temporarily grant the user Awoken Dragoon Pride Mode, increase the user's Cap Break Level by 1, and grant the user Twin Element Mode and Soaring Knight Mode. 	Deal fifteen jump lightning, dark, and non-elemental attacks to one enemy, temporarily grant the user Awoken Dragoon Pride Mode, increase the user's Cap Break Level by 1, and grant the user Twin Element Mode and Soaring Knight Mode. 	Deal fifteen jump lightning, dark, and non-elemental attacks to one enemy, temporarily grant the user Awoken Dragoon Pride Mode, increase the user's Cap Break Level by 1, and grant the user Twin Element Mode and Soaring Knight Mode.
 	Awakening 	(IV) 	Awoken Dragoon Pride Mode: Grant unlimited use of dragoon abilities, grant up to a moderate Dragoon Ability Boost, and cause dragoon abilities used by the user to trigger an additional time. 	Awoken Dragoon Pride Mode: Grant unlimited use of dragoon abilities, grant up to a moderate Dragoon Ability Boost, and cause dragoon abilities used by the user to trigger an additional time. 	Awoken Dragoon Pride Mode: Grant unlimited use of dragoon abilities, grant up to a moderate Dragoon Ability Boost, and cause dragoon abilities used by the user to trigger an additional time. 	Awoken Dragoon Pride Mode: Grant unlimited use of dragoon abilities, grant up to a moderate Dragoon Ability Boost, and cause dragoon abilities used by the user to trigger an additional time.
 	Awakening 	(IV) 	Twin Element Mode: Using a lightning or dark ability as the next action temporarily grants the user an infusion for the same element as the ability that triggered it. 	Twin Element Mode: Using a lightning or dark ability as the next action temporarily grants the user an infusion for the same element as the ability that triggered it. 	Twin Element Mode: Using a lightning or dark ability as the next action temporarily grants the user an infusion for the same element as the ability that triggered it. 	Twin Element Mode: Using a lightning or dark ability as the next action temporarily grants the user an infusion for the same element as the ability that triggered it.
 	Awakening 	(IV) 	Soaring Knight Mode: Increase the user's critical hit damage, and cause lightning and dark abilities used by the user to increase the user's critical hit chance to 25%, 50%, 75%, then 100% (up to rank 4). 	Soaring Knight Mode: Increase the user's critical hit damage, and cause lightning and dark abilities used by the user to increase the user's critical hit chance to 25%, 50%, 75%, then 100% (up to rank 4). 	Soaring Knight Mode: Increase the user's critical hit damage, and cause lightning and dark abilities used by the user to increase the user's critical hit chance to 25%, 50%, 75%, then 100% (up to rank 4). 	Soaring Knight Mode: Increase the user's critical hit damage, and cause lightning and dark abilities used by the user to increase the user's critical hit chance to 25%, 50%, 75%, then 100% (up to rank 4).
 	Ultra 	(IV) 	2 	PHY 	TBC 	TBC
 	Ultra 	(IV) 	Deal ten jump lightning, dark, and non-elemental attacks to one enemy, grant the user Twin Element Mode II, temporarily remove delay from the user's jump attacks, and cause the user's jump attacks to land immediately. 	Deal ten jump lightning, dark, and non-elemental attacks to one enemy, grant the user Twin Element Mode II, temporarily remove delay from the user's jump attacks, and cause the user's jump attacks to land immediately. 	Deal ten jump lightning, dark, and non-elemental attacks to one enemy, grant the user Twin Element Mode II, temporarily remove delay from the user's jump attacks, and cause the user's jump attacks to land immediately. 	Deal ten jump lightning, dark, and non-elemental attacks to one enemy, grant the user Twin Element Mode II, temporarily remove delay from the user's jump attacks, and cause the user's jump attacks to land immediately.
 	Arcane Overstrike	(IV) 	3 	PHY 	TBC 	TBC
 	Arcane Overstrike	(IV) 	Deal twenty massive jump dark attacks to one enemy, followed by an additional jump dark attack that can break the damage cap. 	Deal twenty massive jump dark attacks to one enemy, followed by an additional jump dark attack that can break the damage cap. 	Deal twenty massive jump dark attacks to one enemy, followed by an additional jump dark attack that can break the damage cap. 	Deal twenty massive jump dark attacks to one enemy, followed by an additional jump dark attack that can break the damage cap.
 	Glint 	(IV) 	0 	NAT 	TBC 	TBC
 	Glint 	(IV) 	Temporarily increase the user's Cap Break Level by 1, and increase the damage of the user's attacks that hit a target's Slight Weakness or Vulnerable element a moderate amount for two turns. Triggers instantly and does not deplete the Soul Break Gauge. 	Temporarily increase the user's Cap Break Level by 1, and increase the damage of the user's attacks that hit a target's Slight Weakness or Vulnerable element a moderate amount for two turns. Triggers instantly and does not deplete the Soul Break Gauge. 	Temporarily increase the user's Cap Break Level by 1, and increase the damage of the user's attacks that hit a target's Slight Weakness or Vulnerable element a moderate amount for two turns. Triggers instantly and does not deplete the Soul Break Gauge. 	Temporarily increase the user's Cap Break Level by 1, and increase the damage of the user's attacks that hit a target's Slight Weakness or Vulnerable element a moderate amount for two turns. Triggers instantly and does not deplete the Soul Break Gauge.
 	Dual Awakening 	(IV) 	2 	PHY 	TBC 	TBC
 	Dual Awakening 	(IV) 	Deal seven jump lightning and non-elemental attacks with Cap Break Level increased by 1 to one enemy, temporarily grant the user Empowered Infusion for lightning, temporarily increase the user's Cap Break Level by 1, grant the user Dual Awoken Dragoon Pride Mode I: Kain - Lightning, and grant the user Record Resonance. 	Deal seven jump lightning and non-elemental attacks with Cap Break Level increased by 1 to one enemy, temporarily grant the user Empowered Infusion for lightning, temporarily increase the user's Cap Break Level by 1, grant the user Dual Awoken Dragoon Pride Mode I: Kain - Lightning, and grant the user Record Resonance. 	Deal seven jump lightning and non-elemental attacks with Cap Break Level increased by 1 to one enemy, temporarily grant the user Empowered Infusion for lightning, temporarily increase the user's Cap Break Level by 1, grant the user Dual Awoken Dragoon Pride Mode I: Kain - Lightning, and grant the user Record Resonance. 	Deal seven jump lightning and non-elemental attacks with Cap Break Level increased by 1 to one enemy, temporarily grant the user Empowered Infusion for lightning, temporarily increase the user's Cap Break Level by 1, grant the user Dual Awoken Dragoon Pride Mode I: Kain - Lightning, and grant the user Record Resonance.
 	Dual Awakening 	(IV) 	Dual Awoken Dragoon Pride Mode I: Kain - Lightning:
*Grant up to a moderate Dragoon Ability Boost.
*Cause dragoon abilities used by the user to trigger an additional two times.
*Cause each dragoon ability used by the user to reduce delay of the user's equipped abilities. The effect grows stronger each time a dragoon ability is used (up to rank 3).
*Cause every third dragoon ability used by the user to trigger the follow-up ability Dual Dragon Dive. 	Dual Awoken Dragoon Pride Mode I: Kain - Lightning:
*Grant up to a moderate Dragoon Ability Boost.
*Cause dragoon abilities used by the user to trigger an additional two times.
*Cause each dragoon ability used by the user to reduce delay of the user's equipped abilities. The effect grows stronger each time a dragoon ability is used (up to rank 3).
*Cause every third dragoon ability used by the user to trigger the follow-up ability Dual Dragon Dive. 	Dual Awoken Dragoon Pride Mode I: Kain - Lightning:
*Grant up to a moderate Dragoon Ability Boost.
*Cause dragoon abilities used by the user to trigger an additional two times.
*Cause each dragoon ability used by the user to reduce delay of the user's equipped abilities. The effect grows stronger each time a dragoon ability is used (up to rank 3).
*Cause every third dragoon ability used by the user to trigger the follow-up ability Dual Dragon Dive. 	Dual Awoken Dragoon Pride Mode I: Kain - Lightning:
*Grant up to a moderate Dragoon Ability Boost.
*Cause dragoon abilities used by the user to trigger an additional two times.
*Cause each dragoon ability used by the user to reduce delay of the user's equipped abilities. The effect grows stronger each time a dragoon ability is used (up to rank 3).
*Cause every third dragoon ability used by the user to trigger the follow-up ability Dual Dragon Dive.
 	Dual Awakening 	(IV) 	Dual Awoken Dragoon Pride Mode II: Kain - Lightning:
*Increase the user's Cap Break Level by 2.
*Grant up to a moderate Dragoon Ability Boost.
*Cause dragoon abilities used by the user to trigger an additional time.
*Remove delay from the user's jump attacks.
*Set the user's critical hit chance to 100%. 	Dual Awoken Dragoon Pride Mode II: Kain - Lightning:
*Increase the user's Cap Break Level by 2.
*Grant up to a moderate Dragoon Ability Boost.
*Cause dragoon abilities used by the user to trigger an additional time.
*Remove delay from the user's jump attacks.
*Set the user's critical hit chance to 100%. 	Dual Awoken Dragoon Pride Mode II: Kain - Lightning:
*Increase the user's Cap Break Level by 2.
*Grant up to a moderate Dragoon Ability Boost.
*Cause dragoon abilities used by the user to trigger an additional time.
*Remove delay from the user's jump attacks.
*Set the user's critical hit chance to 100%. 	Dual Awoken Dragoon Pride Mode II: Kain - Lightning:
*Increase the user's Cap Break Level by 2.
*Grant up to a moderate Dragoon Ability Boost.
*Cause dragoon abilities used by the user to trigger an additional time.
*Remove delay from the user's jump attacks.
*Set the user's critical hit chance to 100%.
 	Dual Awakening 	(IV) 	Dual Dragoon Dive: Deal ranged physical lightning, dark, and non-elemental damage to one enemy. Can break the damage cap. 	Dual Dragoon Dive: Deal ranged physical lightning, dark, and non-elemental damage to one enemy. Can break the damage cap. 	Dual Dragoon Dive: Deal ranged physical lightning, dark, and non-elemental damage to one enemy. Can break the damage cap. 	Dual Dragoon Dive: Deal ranged physical lightning, dark, and non-elemental damage to one enemy. Can break the damage cap.
 	Dual Awakening 	(IV) 	Record Resonance: Increase the damage of the user's dragoon abilities by 5%. 	Record Resonance: Increase the damage of the user's dragoon abilities by 5%. 	Record Resonance: Increase the damage of the user's dragoon abilities by 5%. 	Record Resonance: Increase the damage of the user's dragoon abilities by 5%.
 	Arcane Dyad 	(IV) 	3 	PHY 	TBC 	TBC
 	Arcane Dyad 	(IV) 	1st Trigger: Instantly grant the user Arcane Dyad Empowered Kain - Lightning, temporarily grant the user Empowered Infusion for lightning, and temporarily increase the user's Cap Break Level by 1. Does not deplete the Soul Break Gauge.2nd Trigger: Deal twenty jump lightning and non-elemental attacks to one enemy, followed by an additional jump lightning and non-elemental attack that can break the damage cap, and remove Arcane Dyad Empowered Kain - Lightning.	1st Trigger: Instantly grant the user Arcane Dyad Empowered Kain - Lightning, temporarily grant the user Empowered Infusion for lightning, and temporarily increase the user's Cap Break Level by 1. Does not deplete the Soul Break Gauge.2nd Trigger: Deal twenty jump lightning and non-elemental attacks to one enemy, followed by an additional jump lightning and non-elemental attack that can break the damage cap, and remove Arcane Dyad Empowered Kain - Lightning.	1st Trigger: Instantly grant the user Arcane Dyad Empowered Kain - Lightning, temporarily grant the user Empowered Infusion for lightning, and temporarily increase the user's Cap Break Level by 1. Does not deplete the Soul Break Gauge.2nd Trigger: Deal twenty jump lightning and non-elemental attacks to one enemy, followed by an additional jump lightning and non-elemental attack that can break the damage cap, and remove Arcane Dyad Empowered Kain - Lightning.	1st Trigger: Instantly grant the user Arcane Dyad Empowered Kain - Lightning, temporarily grant the user Empowered Infusion for lightning, and temporarily increase the user's Cap Break Level by 1. Does not deplete the Soul Break Gauge.2nd Trigger: Deal twenty jump lightning and non-elemental attacks to one enemy, followed by an additional jump lightning and non-elemental attack that can break the damage cap, and remove Arcane Dyad Empowered Kain - Lightning.
 	Arcane Dyad 	(IV) 	Arcane Dyad Empowered Kain - Lightning: Increase the damage and Cap Break Level of Apex Jump, depending on the amount of damage dealt by the user while Arcane Dyad Empowered Kain - Lightning is active (up to rank 2). 	Arcane Dyad Empowered Kain - Lightning: Increase the damage and Cap Break Level of Apex Jump, depending on the amount of damage dealt by the user while Arcane Dyad Empowered Kain - Lightning is active (up to rank 2). 	Arcane Dyad Empowered Kain - Lightning: Increase the damage and Cap Break Level of Apex Jump, depending on the amount of damage dealt by the user while Arcane Dyad Empowered Kain - Lightning is active (up to rank 2). 	Arcane Dyad Empowered Kain - Lightning: Increase the damage and Cap Break Level of Apex Jump, depending on the amount of damage dealt by the user while Arcane Dyad Empowered Kain - Lightning is active (up to rank 2).
 	Chain 	(IV) 	0 	NAT 	TBC 	TBC
 	Chain 	(IV) 	Activate a lightning chain up to 150 hits long that increases the lightning damage of allies a large amount, temporarily raise the Attack of all allies a large amount, briefly raise the lightning attack level of all allies an amount depending on the number of allies infused with the power of lightning (up to rank 3), and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break Gauge. 	Activate a lightning chain up to 150 hits long that increases the lightning damage of allies a large amount, temporarily raise the Attack of all allies a large amount, briefly raise the lightning attack level of all allies an amount depending on the number of allies infused with the power of lightning (up to rank 3), and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break Gauge. 	Activate a lightning chain up to 150 hits long that increases the lightning damage of allies a large amount, temporarily raise the Attack of all allies a large amount, briefly raise the lightning attack level of all allies an amount depending on the number of allies infused with the power of lightning (up to rank 3), and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break Gauge. 	Activate a lightning chain up to 150 hits long that increases the lightning damage of allies a large amount, temporarily raise the Attack of all allies a large amount, briefly raise the lightning attack level of all allies an amount depending on the number of allies infused with the power of lightning (up to rank 3), and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break Gauge.
===Limit Breaks===
Name	Designation 	Relic	Effects 	Effects 	Effects 	Effects
Name	Designation 	Relic	Gauge 	Type 	Duration 	
 	Limit Break Glint 	(IV) 	1 	NAT 	TBC 	TBC
 	Limit Break Glint 	(IV) 	Temporarily infuse all allies with the power of lightning. Triggers instantly. 	Temporarily infuse all allies with the power of lightning. Triggers instantly. 	Temporarily infuse all allies with the power of lightning. Triggers instantly. 	Temporarily infuse all allies with the power of lightning. Triggers instantly.
 	Limit Break Overstrike	(IV) 	1-3 	PHY 	TBC 	TBC
 	Limit Break Overstrike	(IV) 	Deal four massive jump lightning and dark attacks with 100% critical hit chance to one enemy. Deals more damage depending on the amount of Limit Break Gauge consumed, ignores Defense, and can break the damage cap.	Deal four massive jump lightning and dark attacks with 100% critical hit chance to one enemy. Deals more damage depending on the amount of Limit Break Gauge consumed, ignores Defense, and can break the damage cap.	Deal four massive jump lightning and dark attacks with 100% critical hit chance to one enemy. Deals more damage depending on the amount of Limit Break Gauge consumed, ignores Defense, and can break the damage cap.	Deal four massive jump lightning and dark attacks with 100% critical hit chance to one enemy. Deals more damage depending on the amount of Limit Break Gauge consumed, ignores Defense, and can break the damage cap.
==Equipment==
Kain can equip the following weapon types: daggers, axes, and spears.
He can equip the follow armor types: shields, hats, helms, light armor, heavy armor, and bracers.
He can equip accessories.
==Gallery==
FFRK Kain Profile.png|Profile image.
FFRK A Summoner Grown JP.png|Japanese event banner for "A Summoner Grown".
FFRK A Summoner Grown Event.png|Global event banner for "A Summoner Grown".
FFRK Reclaiming the Skies JP.png|Japanese event banner for "Reclaiming the Skies".
FFRK Reclaiming the Skies Event.png|Global event banner for "Reclaiming the Skies".
FFRK Last of the Red Wings JP.png|Japanese event banner for "Last of the Red Wings".
FFRK Last of the Red Wings Event.png|Global event banner for "Last of the Red Wings".
FFRK Dragoon FFIV.png|Boss sprite.
FFRK_Kain_(Dark_Side)_FFIV.png|Boss sprite (Dark Side).
FFRK Kain Holy Dragoon.png|Kain's Wardrobe Record sprite.
FFRK_Kain_sprites.png|Set of Kain's sprites.
FFRK Kain IVTAY sprites.png|Set of Kain's Wardrobe Record sprites.
FFRK Kain MC.png|Kain's Memory Crystal.
FFRK Kain MCII.png|Kain's Memory Crystal II.
FFRK Kain MCIII.png|Kain's Memory Crystal III.
FFRK_spritesheet_Kain.png|Kain's spritesheet.
FFRK Stormblood Dragoon Icon.png|Icon for Stormblood Dragoon.
FFRK Triumphant Lancet Icon.png|Icon for Triumphant Lancet.
FFRK Stormblood Dragoon.png|Stormblood Dragoon.
FFRK Triumphant Lancet.png|Triumphant Lancet.
Category:Characters in Final Fantasy Record Keeper