Kherans

==General Overview==
If it walks like a human, talks like a human, and acts like a human, it still might not even be a human or descended from one. The Kherans meet these criteria, but bring a little extra power into the mix.
A few of the Kherans, and their rival race, the Daemonites, crash landed on Earth during a century long war. There are offspring from Kherans on Earth that have parents from either a human or a Daemonite parent.
==Cultural Overview==
Culture
==Racial Powers==
Required
* Near-Immortality: Kherans live nearly forever. Their hybrids also tend to have greatly expanded lifespans.
* Super Strength: Kherans are more powerful than humans varying from enhanced levels for the Adrastea and Weakest Kherubim Lords, to greatly superhuman for Titanothropes when enlarged or Kherubim Warlords.
* Super Durability: Kherans are very difficult to kill, both for general durability and the tendency to heal far more quickly than humans from injury.
May pick one, and only one, of the following
* Adarastea: A race of empaths, capable of low-level telepathy and related powers.
* Kherubim Lords: The Kheran nobility, further divided into baseline "Lords," "High Lords," and "Warlords" with varying power levels.
* Shapers: The Shapers are shapeshifters who can adjust their molecular structure to take on metallic components at will.
* Titanothropes: Large Kherans who can increase and decrease their mass at will. All have purple skin and horns. Their intelligence increases or decreases inversely proportional to their size at that moment.
==Racial Flaws==
Required (Deviations from this require staff approval)
* Infertility: (Female Only) To offset their race's immortality, female Kherans have extreme difficulty conceiving children with a Kheran mate, it is less than a 1/1,000,000 chance of producing a live Kheran child. A female that is known to have produced a pure Kheran child is quickly turned into a priestess. This infertility only applies to females, males are fully fertile, and can produce hybrid children easily.
==Unique Resources==
Depends on which organization a Kheran belongs to.
==Skill Suggestions==
Combat skills are encouraged. Due to their long life, Kherans (and Kheran hybrids) can acquire a high level of skill in many skills.
==OC Limitations==
Fullblooded Kherans are not available for OC's. Only Kheran hybrids will be allowed, and will still be carefully scrutinized.
==Relevant History==
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Category:Kherans