Magi Origin

The Magi Origin is one of six origins available in Dragon Age: Origins for the Playable character. This character begins as an apprentice mage of the Circle of the Magi. Gifted with a power considered dangerous by most, you have spent most of your life secluded in the remote tower of the Circle of Magi to be trained and watched closely by the dreaded templars. Now your final test is upon you—succeed and prove your strength or be slain. 
Note that unlike other origins, this one is based solely on the class. You can play as either a Human or Elven mage; the plot is the same for humans and elves, with a few minor conversational differences. You cannot play as a Dwarven Mage since Dwarves cannot use magic.
A Warden who is a human mage is a member of the Amell family, whereas a Warden who is an elven mage is a member of the Surana family.
The default name is "Daylen Amell" if human male, "Solona Amell" if human female. The default name is "Alim Surana" if elven male, "Neria Surana" if elven female. The first name can be changed to whatever the player chooses. However, the surname is fixed. Elven and human mages start with this origin. For Rogue and Warrior elf characters, see Dalish Elf Origin and City Elf Origin. For Rogue and Warrior human characters, see Human Noble Origin.
== Introduction ==
== Plot ==
After assuming control of the young mage—who is about to undergo their Harrowing, the final test of their apprenticeship—they receive various tidbits of advice and warnings from Knight-Commander Greagoir and First Enchanter Irving as to what they are going to endure. The apprentice then uses lyrium to enter the Fade and faces down a demon with the help of Mouse, an apprentice who failed his Harrowing. After defeating the demon, Mouse attempts to trick the young mage into letting him enter their body; they soon however realize that Mouse is actually a masquerading pride demon and is the true arbiter of their worth. After a brief exchange with the pride demon, they leave the Fade and emerge as a true mage at last.
Shortly after the Harrowing, the "protagonist" will meet Duncan, Ferelden's Commander of the Grey, who is currently recruiting mages to join the fight against the impending Blight. Jowan, a friend of the protagonist, accompanied by his lover Lily, a Chantry initiate, rendezvous with the protagonist and explains that he is to be made Tranquil on suspicion of being a blood mage. Jowan and Lily ask for the protagonist's help in tracking down and destroying Jowan's phylactery and to flee the Circle. The protagonist agrees to help, but can opt to report their scheme to Irving. If Irving is notified, he orders the protagonist to play along in order to report Lily to the Chantry—as an affair with a mage is just as embarrassing to the Chantry as it is to the Circle. Either way, the trio breaks into the Tower's basement and manages to find and destroy Jowan's phylactery. Upon returning, the group is confronted by Irving and Greagoir, and in haste Jowan turns to blood magic to escape them. Enraged at what transpired, Greagoir demands that the protagonist be punished for aiding Jowan and Lily (regardless if Irving was notified), but Duncan intervenes and conscripts the protagonist into the Grey Wardens.
== Walkthrough ==
=== The Harrowing ===
Your apprenticeship is over. You are sent into the Fade to defeat a demon, to prevail...or die.
=== A Mage of the Circle ===
Waking up after the Harrowing, your friend Jowan tells you that First Enchanter Irving requires your presence. In Irving's office, you are formally welcomed into the Circle and introduced to Duncan, one of the fabled Grey Wardens.
=== Bound in Blood and Magic ===
Jowan waylays you after you leave Duncan, and asks for your help. He introduces you to his love, Lily, who has made a very disturbing discovery. They want your help to break into the Tower basement and destroy Jowan's phylactery so he can escape from the Tower unpursued.
=== Infested Storerooms ===
Senior Enchanter Leorah has been in a bad mood all day. Perhaps you can help her out and get a favour in return?
== Quests ==
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== Characters ==
* Cullen Rutherford – a young templar who attends the protagonist's Harrowing; if the protagonist is female, he will have romantic feelings for them, whether elven or human
* Duncan – Ferelden's Commander of the Grey
* Eadric – an elven mage apprentice doing research into his heritage
* Eleni Zinovia – a spirit bound to a stone statue for all eternity as punishment by a Tevinter Magister; it is currently being stored in Tower's basement
* First Enchanter Irving – First Enchanter of Ferelden's Circle Tower
* Jowan (temporary companion) – an apprentice mage and best friend of the protagonist
* Keili – a troubled and deeply religious mage apprentice
* Knight-Commander Greagoir – the leader of the Templars residing in the Tower
* Lily (temporary companion) – a Chantry initiate who is involved with Jowan
* Mouse (temporary companion) – a being encountered in the Fade claiming to be a failed apprentice
* Niall – an Isolationist mage seen conversing with Senior Enchanter Torrin
* Owain – the Tranquil manager of the Tower's stockroom
* Senior Enchanter Leorah – a mage in charge of the Tower's laboratory and storage caves
* Senior Enchanter Sweeney – an elderly, possibly senile, mage with tales to tell of others that have resided in the Tower
* Senior Enchanter Torrin – an older mage who discusses the Fraternities of Magi with Niall and the protagonist
* Spirit of Valor – a benevolent Fade spirit that offers the protagnist a staff while thay are enduring their Harrowing
* Bran – a templar who guards the main doors of the Tower
== Statistics ==
In addition to those selected by the player at character creation, a Magi Warden automatically begins with the following:
=== Initial skills ===
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Arcane	
=== Initial equipment ===
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== Items ==
Plot Items:
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The Fade:
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Circle Tower:
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Storerooms:
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Basement:
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== Results ==
Jowan and Lily are confronted as they return to the Apprentice Quarters level, and Jowan escapes using forbidden blood magic. Duncan recruits the protagonist into the Grey Wardens, possibly sparing them punishment, depending on their actions up to this point, and leaves with them for Ostagar. If it has not been unlocked in a prior playthroughs, on arrival to Ostagar, the Harrowed achievement will be awarded.
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== Notes ==
* If the Magi is human, their mother is Revka Amell, a member of the noble Amell family of Kirkwall, and thus a cousin of Hawke's.
** Dialogue in Dragon Age II implies that the Human Magi has siblings, as Leandra states that they are only "one of [her] cousin Revka's children" and that "the Circle took them all". They would likely have been sent to other circles in Thedas, since the Chantry avoids keeping relatives in the same Circle. World of Thedas Vol. 2 confirms that Amell is one of five siblings, all of whom are mages.
* If the Magi is elven, their background is more ambiguous. Through dialogue with Eadric, Surana can clarify their history prior to joining the Circle of Magi. Outside of this there is nothing known about the Surana family.
** Potential answers to the Elven Magi's origin include them having come from either Denerim's Alienage, Lothering, or they can simple relish that they do not remember where they come from. Eadric will respond that the templars must have taken them at a very early age.
* If the Warden is human, there is no indication that Surana is present in the Tower; similarly, if the Warden is elven, there is no indication that Amell is present. This is at odds with the other origins, where it is implied that all potential Wardens existed and experienced the same events since Duncan's intervention.
== Trivia ==
* In Dragon Age II, when Hawke speaks to Knight-Captain Cullen, Cullen will remark on Hawke's new role as scion of the Amell family, and will remark on his relationship with the Warden. If the Warden was a human female he will comment on a crush he once had on that "remarkable woman".
* The Magi Origin was written by Sheryl Chee.
== Bugs ==
Note: 
* During the Harrowing, if you have acquired your staff and you talk to Bear Mouse, he will prematurely shout, out of context, "And there is a spirit of rage". Then, when you actually get near the spirit of rage, he'll initiate a casual conversation, again quite out of context.
* When speaking to Niall in the Senior Mage Quarters, the camera oddly focuses on a silent Torrin while Niall is speaking. Also, if you do not ask Niall about apostates the first time the option appears, you will never get the opportunity again.
* If you talk to the seated elf Eadric in the Senior Mage Quarters, after the conversation he will no longer be in the chair and will instead be sitting on empty air.
* It is possible that the "Signed Rod of Fire Request Form" will not be removed from your plot items when you give it to Owain. This can be avoided by saving and then loading your game after obtaining the signed form but before giving it to Owain.
* Senior Enchanter Sweeney will act as if he signed your Rod of Fire Request Form even if someone else did so.
* When Greagoir and Irving confront the player, Jowan and Lily, as they leave the basement, if the player worked undercover for Irving, Irving tells Greagoir that the player was following his orders. If the player is female, Jowan realizes you betrayed him and curses you, but will then forget that you betrayed him in all future conversations. If the player is male, that entire bit of dialogue is simply skipped.
* During the final cutscene, after Jowan escapes, the templars will take Lily away to Aeonar. You will see Lily walk away, but in a birds eye view of the conversation between Irving, Greagoir and the Warden, you will see Lily standing in the corner.
== See also ==
* Amell family
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* Chantry
* Circle of Magi
* Templar Order
* Magi Origins
== Gallery ==
Mage2.jpg|Mage concept art
NPC-CullenWitnessesTheHarrowing.png|Cullen and another templar witness the Magi's Harrowing
Object-LyriumPodium.png|Mages can use lyrium to enter the Fade, the realm of dreams and spirits
NPC-MouseMouse.png|Meeting what appears to be a talking mouse
NPC-Mouse.png|Mouse claims to be another mage apprentice, killed by the templars for taking too long to complete his Harrowing
Creature-SpiritOfValor.png|A Spirit of Valor can aid The Magi by giving them Valor's Staff
Creature SlothBereskarn.jpg|Meeting a spirit called Sloth in the Fade
Creature-RageDemon.png|A Rage Demon found in the Fade
Quest_AMageOfTheCircle.jpg|Meeting Duncan, a Grey Warden, along with Greagoir and Irving
Creature-Sentinel.jpg|A Sentinel, is a guardian of the Tower's repository
Creature-SentinelRobed.jpg|A Robed Sentinel, is a magic-wielding guardian of the Tower's repository
Creature-SentinelGuardian.jpg|Sentinel Guardian, is a lieutenant level guardian of the Tower's repository
== References ==
Category:Origin stories
Category:Dragon Age: Origins quests
fr:Origine Mage
ru:Маг (Origins)
uk:Маг Кола (передісторія)
it:Origine del Mago