Plan C, part 1

== Introduction ==
This is Level 1 of Plan C in Run 3.
== Gameplay ==
In this level, you have to follow the thin, narrow, yet long platforms to the end obviously. You're also going to move left only.
If you want to use the Bunny, you can try to hop and bounce on the first few platforms, but it is recommended to do long jumps throughout the level. You will have to change gravity during jumps, apparently. Since there are directional changes in the path, when you need to change gravity, it is recommended to change gravity during midjump.
If you think your long jump is going to overshoot, try and make contact with the tiles on the wall. This can let you land much more easily.
As for the Duplicator, there isn't much strategy. You just follow the path, keep jumping and try to let your duplicates alive. In this case, your survival of this level is going to increase significantly due to the duplicates. You can also try to jump on top of your duplicates so that you can stay on the air longer when you are jumping.
As the Pastafarian, you can just walk over the void and on the platforms and walk to the end mostly. There is a bit of jumping at the very end of the level, and you may lose the bridge.
Whatever you do, don't try using the Angel. It is hard to move sideways fast enough as him.
This level can be frustrating for the first level of a tunnel, but if you came from Plan A, part 16, this should be a good change of pace.
== Walkthrough ==
thumb|348x348px
== Bug ==
This level is known to feature a bug, much like that of The Way Back, part 8. When playing the level backwards on a desktop, the game freezes, though the freeze occurs right at the start, unlike the mid-level freeze of The Way Back, part 8. Instead of seeing The Way Back, part 16 in the distance, Level 1 shows up behind this level.
Category:Levels
Category:Plan C levels
Category:Run 3 levels
Category:Hard levels