Gear/Quad MWS (1)

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Gear_Protomech_QMWS_Heavy
Manufacturer: Generic
The ProtoMech Quad Melee Weapon System (MWS) was first developed in 3064 by The Society. Similar in purpose to the Talons and Claws used in the Solaris VII arenas, the Melee Weapon System is designed to add damage to a ProtoMech's physical attacks. First deployed in 3066 the Melee Weapon System is added to ProtoMechs as a series of claws, tusks, talons, horns, or slashing tail. These modifications are more than cosmetic, inflicting damage on enemy units. Another benefit however is how their appearance can affect enemy troops.
=Attributes=
Tonnage	Slots	Value 	Allowed Locations	Disallowed Locations
1 	1 	100000	All 	All
* Represents ProtoMech 'Frenzy' attack that combines a punch, a kick and anything else the ProtoMech can muster.
* Enables Physical Weapon Melee Attacks. Damage is 40 per Trooper. Attacks roll on the Kick Table.
* Weapon has +2 Accuracy when used for Physical Weapon Attack.
=Used By Mechs=
Mechs	Mechs 	Mechs
BSL-Q	BSL-QB	
= Item Salvage Rules =
Item can be salvaged by player: No
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2