Java Edition Indev 0.31 20100122

A version of Indev 0.31 was released on January 22, 2010.
== Additions ==
=== Blocks ===
; Lava Spawner
* When placed, the block would create lava blocks which would replicate infinitely to fill up specific volumes.
* Added to the inventory.
=== Items ===
; Bow
* Can now be used to fire arrows.
* Added to the inventory.
** Shooting arrows into lava creates flaming arrows.
=== World generation ===
; General
* Liquid spawner is now in the level generator.
* Fluids can spawn above sea level and on floating islands.
* New lighting pass, preventing stack overflows on huge deep floating maps.
* Flowers added to terrain generation.
* Caves are less flooded.
== Changes ==
=== Blocks ===
; General
* Blocks can now be placed on resource items, pushing them out.
* Lava works like water now but slower.
* Stack size reduced to 50 from 99.
** Water and Lava source blocks are now given to the player in stacks of 5.
=== Items ===
; Axes
* Half of the axe head is removed.
; Arrows
* Added as an item.
* Now require a bow to fire.
* The arrow counter above the hotbar was removed.
* Deal no damage to players or mobs yet.
* Added to the inventory.
* Have a shake effect when hitting a block, and slight deviations in where they land.
* Now fall down when the block they landed on is removed.
; General
* Readded the pulse effect when an item gets picked up in the hotbar.
* Picking up items with a full inventory after reloading a level sends them to hidden inaccessible slots.These slots can only be accessed or viewed with NBT editors.
** If the level is not reloaded beforehand, any extra items will go to fill up the armor slots. Once they're full no more items can be picked up.
=== Gameplay ===
; Explosions
* Now have a higher blast radius.
* Now destroy stone, among other changes.
** Now destroy dropped items.
** Primed TNT no longer bounces up when hitting the ground.
; Saving
* Players can now save and load the game locally using the Indev level format. Indev's been updated with a bunch of goodies - The Word of Notch, January 22, 2010
; Other
* Players have many times longer combat reach.
* Dropped items and TNT no longer bounce when hitting the ground
==Fixes==
From Indev 20100114
* Picking up items that you already have a full stack of will create a new stack. One item stacks are no longer created.
== Bugs ==
* Rana now spawns in large numbers, causing lots of lag as they accumulate.
* Flammable blocks no longer ignite in Lava.
* Armor sprites only show up after saving and reloading a level.
== Gallery ==
File:Indev 0.31 20100122 Screenshot 2.png
File:Indev 20100122.jpg
File:Indev 20100122 Water.jpg
File:Indev 20100122 Indevwoohoo.png| A modified Indev Map.
File:Indev 20100122 Island.png|Bottom view of a floating island.
File:Indev 20100122 View.png|The sky.
File:Indev 20100122 LavaIsland.png|An island, covered with lava.
File:in-122-9.png|An eerie screenshot.
==Notes==
== References ==
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