Mega Man (SSBUDE)

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Mega Man (, Rockman) is a playable character in Super Smash Bros. Ultimate: Definitive Edition.
==Changes from Ultimate==
*Mega Man now has the ability to switch all of his moves (except Final Smash, ledge, grab and throws) with another by pressing Shield, then Taunt button, with the mechanic itself being named Weapon Change. This has three variations, Ultimate, Flash and Crusade.
==Moveset==
*Mega Man can wall jump
<tabber>Ultimate=
=== Ground attacks ===
Attack 	Name 	Description 	Damage
Standard attack	Mega Buster (, Rock Buster)	Mega Man fires up to three shots from his Mega Buster, which have a fairly long range but do little knockback. 	2% (shot), 1% (buster)
Forward tilt 	 	Behaves identically to Mega Man's neutral attack, except the Mega Buster itself has no hitbox, and Mega Man fires while running forwards. 	2%
Up tilt 	Mega Upper (, Rock Upper) 	A quick-rising uppercut. Based on a maneuver of the same name Mega Man received in Mega Man 2: The Power Fighters, which became his Shoryuken-styled move in the Marvel vs. Capcom series. 	17% (clean), 12% (mid), 8% (late)
Down tilt 	Sliding 	Mega Man's signature sliding kick. The actual sliding ability introduced in Mega Man 3 is a non-damaging maneuver, though said ability becomes weaponized with the Charge Kick, Charge Man's weapon in Mega Man 5. Additionally, it could be based on the Leg Breaker maneuver Mega Man can use in the secret fighting game mode in Mega Man 7. 	8% (clean), 5% (late)
Dash attack 	Top Spin 	Mega Man boosts forwards while spinning, damaging anything he touches. Based on Top Man's weapon from Mega Man 3. 	1.2% (hits 1-7), 4% (hit 8)
Forward smash 	Charge Shot 	Mega Man charges up energy in his Mega Buster, before firing off a bigger and more powerful burst. Like regular Mega Buster shots, this shot disappears after traveling a moderate distance. The longer it is charged, the further the resulting shot will go, and its size, damage, and knockback also increase significantly when it is fully charged. Fully charged, this is the longest-reaching forward smash in the game. Based on the Super Mega Buster's Charge Shot from Mega Man 4 onwards, but resembles its appearance in Mega Man 5.	
Up smash 	Spark Shot 	Mega Man turns both of his hands into electrodes, creating a powerful multi-hitting surge of electricity above him. Based on Spark Man's weapon from Mega Man 3, though it is more based on how Spark Man uses the weapon. 	(hit 1), (hits 2-6), (hit 7)
Down smash 	Flame Blast 	Mega Man plants both arm cannons into the ground, causing two vertical flaming pillars to erupt from the ground either side of him which launch the opponent upwards. It is based on Flame Man's weapon from Mega Man 6, though it is more based on how Flame Man uses the weapon. 	(clean), (mid), (late)
=== Aerial attacks ===
Attack 	Name 	Description 	Damage
Neutral aerial	 	Behaves identically to Mega Man's neutral attack, except Mega Man fires while jumping or falling in the air much like in his original games. 	2% (shot), 2% (buster)
Forward aerial	Flame Sword 	Mega Man quickly summons a flaming sword to his hand and swings it downwards in front of him. It is based on Sword Man's weapon from Mega Man 8. 	8% (clean), 8.5% (clean tip), 5% (late)
Back aerial 	Slash Claw 	Mega Man quickly turns around and swings his arm, generating three crescent-shaped energy trails behind him. It is based on Slash Man's weapon from Mega Man 7. 	3% (hit 1), 4% (hit 2), 5% (hit 3)
Up aerial 	Air Shooter 	Mega Man points the Mega Buster upwards and fires a small tornado straight above him. It travels a fair distance, drawing in opponents who touch the tornado. The hitbox comes out on frame 11. It is based on Air Man's weapon from Mega Man 2. 	3% (hits 1-3), 2% (hits 4-6), 1% (hits 7-11), 2% (hit 12)
Down aerial 	Hard Knuckle	Mega Man points his fist straight downwards and fires it downwards as a short-ranged projectile. It is based on Hard Man's weapon from Mega Man 3, and is also similar to the Mega Arm from Megaman V for the Gameboy, as in this game, he attacks by shooting his fist instead of using the Mega Buster.	1.4% (hits 1-5), 5.5% (hit 6), 2% (landing)
=== Special attacks ===
Special move 	Name 	Description 	Damage
Standard special	Metal Blade 	A spinning saw blade projectile that can be thrown in one of eight different directions. The blade can be picked up and thrown by players like a regular item, though it deals less damage upon being thrown a second time. Mega Man cannot throw another Metal Blade until his previous one disappears. The move is based on Metal Man's weapon from Mega Man 2. 	5% (spawn), 3% (item throw)
Side special 	Crash Bomber	Fires a grappling bomb attached to a drill that latches on to any surface or fighter it touches, before exploding a few seconds later. Much like a Gooey Bomb, it can be transferred between players before it detonates but has a shorter timer and the explosion can be safely shielded. When stuck to a wall, it will detonate as soon as a player gets near it. The move is based on Crash Man's weapon in Mega Man 2. 	1% (hits 1-4), 4% (last)
Up special 	Rush Coil 	Mega Man briefly summons his robotic dog companion Rush. A second bounce will make Mega Man jump even higher than the first bounce. Other players will also be able to bounce on Rush, even if he is in the air. Mega Man is unable to summon Rush again until he lands, or is hit by an attack after using it. The move is based on the Rush Coil from Mega Man 3. It provides good distance and doesn't make Mega Man helpless, similarly to Sonic's Spring Jump.	0%
Down special 	Leaf Shield 	Mega Man summons leaf-shaped units that electromagnetically orbit around him. The leaves block projectiles and can be held around Mega Man for a set time. The move is based on Wood Man's weapon from Mega Man 2. 	1.5% (circling), 3.8% (thrown)
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Flash=
=== Ground attacks ===
Attack 	Name 	Description 	Damage
Standard attack	Quick Boomerang	Fires three small white boomerangs from his arm cannon in front of him. Each is a projectile that travels a short distance before returning to Mega Man, hitting up to two times each. Based on Quick Man's weapon from Mega Man 2	1%
Forward tilt 	 	Behaves identically to Mega Man's neutral attack, except he fires while running forwards. 	1%
Up tilt 	Napalm Bomb 	Mega Man fires a bomb upwards, which collides with an opponent. Based on Napalm Man's weapon from Mega Man 5 	15%
Down tilt 	Pharaoh Wave 	Mega Man releases a short wave from his buster. Based on Pharaoh Man's weapon from Mega Man 2: The Power Fighters 	12% (clean), 9% (late)
Dash attack 	Pile Driver 	Mega Man dashes forwards with a thrusting jackhammer drill, creating an explosion if he came contact with an opponent. Based on Impact Man's weapon from Mega Man 11 	5% (hit 1), 9% (hit 2)
Forward smash 	Atomic Fire 	Mega Man charges up energy in his Mega Buster, before firing off a huge fireball. It travels much further and deals mor damage than Charge Shot, but has a noticable end lag. Based on Heat Man's weapon from Mega Man 2 	
Up smash 	Wave Burner 	Mega Man thrust his arm upwards as he shoots a green flamethrower with huge range. Based on Burner Man's weapon from Mega Man & Bass. 	(hits 1-7), (hit 8)
Down smash 	Ice Wall 	Mega Man creates both walls of ice from his hands that protects him for a few seconds, before melting. Has wider hitbox, but less damage. It is based on Cold Man's weapon from Mega Man & Bass. 	(clean), (mid), (late)
=== Aerial attacks ===
Attack 	Name 	Description 	Damage
Neutral aerial	 	Behaves identically to Mega Man's neutral attack, except Mega Man fires while jumping or falling in the air much like in his original games. 	1%
Forward aerial	Drill Bomb 	Mega Man quickly fires a multi-hitting explosive drill that travels in a short range. Based on Drill Man's weapon from Mega Man 4 	2% (hits 1-3), 8.9% (hit 4)
Back aerial 	Wheel Cutter 	Mega Man quickly turns around and tosses a spinning blade in an arc before it dissapears. It is based on Nitro Man's weapon from Mega Man 10. 	10%
Up aerial 	Blizzard Attack	Mega Man points the Mega Buster upwards and fires four ice balls that fans out. Based on Blizzard Man's weapon from Mega Man 6 	2% (each ball)
Down aerial 	Noise Crush 	Mega Man thrusts his arm cannon downward and then fires a sound wave from it. It is not as strong as Hard Knuckle, but it trades off with less startup lag. The wave rebounds from the floor before it dissapears. If the sound wave touches Mega Man, he will fire a bigger and stronger version the next time he uses the move again. Based on Shade Man's weapon from Mega Man 7.	10% (non-charged), 19% (fully charged)
=== Special attacks ===
Special move 	Name 	Description 	Damage
Standard special	Hyper Bomb 	A bomb that can be thrown in eight directions and will explode in contact with the ground or an enemy, but it has a form of vertical movement, giving it an arcing motion. Despite the bomb's fuse, it will not explode until it hits something. The move is based on Bomb Man's weapon from the original Mega Man. 	5% (spawn), 3% (item throw)
Side special 	Ice Slasher 	Fires an arrowhead-shaped ice projectile that deals less damage than the Crash Bomber, but can go through multiple enemies and also freeze them on contact, provided that they have sustained a moderate amount of damage beforehand. It is based on Ice Man's weapon from the original Mega Man. 	4%
Up special 	Beat 	Mega Man summons his robotic bird companion Beat, which he grabs onto as he lifts him upwards with greater horizontal distance but less speed than the Rush Coil. Based on the Beat Call from Mega Man 7, which allowed Beat to appear and rescue Mega Man from falling off the screen. Capable of letting Mega Man fly under Final Destination while none of his other moves can. 	0%
Down special 	Acid Barrier	Mega Man generates a large ball of acid around him that protects him from projectiles and deals large knockback when he comes close to an opponent. As long as the acid shield is up, the player can tap Down B again to fire arcing globs of acid, which deals moderate damage, but it shrinks the shield eveytime he uses it before it dissapears. The move is based on Acid Man's weapon from Mega Man 11.	4% (Acid Barrier), 7.2% (projectile)
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Crusade=
=== Ground attacks ===
Attack 	Name 	Description 	Damage
Standard attack	Rolling Cutter	Throws a scissor-like boomerang that deals multiple hits. It travels at a larger range than Quick Boomerang. It is based on Cut Man's weapon from the original Mega Man. 	1.3% (hits 1-3)
Forward tilt 	 	Behaves identically to Mega Man's neutral attack, except he fires while running forwards. 	1.3% (hits 1-3)
Up tilt 	Arrow Slash 	Mega Man swings his arm that generates a blue crescent shapedd energy, similar to Slash Claw, except angled upwards and travels at a medium distance. It is based on the maneuver Mega Man can use in the secret fighting game mode in Mega Man 7.	10%
Down tilt 	Water Wave 	Mega Man releases a water spout from the ground. It is based on Wave Man's weapon from Mega Man 5, though it is more based on how Wave Man uses the weapon. 	8% (clean), 5% (late)
Dash attack 	Charge Kick 	Mega Man performs the slide that releases a shockwave while doing it. He is invincible during the duration. Based on Charge Man's weapon from Mega Man 5. 	14%
Forward smash 	Magma Bazooka 	Behaves similar to Atomic Fire, but fires three fireballs in three direactions. They deal less damage, but quicker than both Forward Smashes. Based on Magma Man's weapon from Mega Man 9 	(up and down), (side)
Up smash 	Wave Burner 	Mega Man thrust his arm upwards as he shoots a green flamethrower with huge range. Based on Burner Man's weapon from Mega Man & Bass. 	(hits 1-7), (hit 8)
Down smash 	Solar Blaze 	Mega Man fires forward a projectiles that splits into two waves left and right with medium range. It is based on Solar Man's weapon from Mega Man 10 	(projectile), (split)
=== Aerial attacks ===
Attack 	Name 	Description 	Damage
Neutral aerial	 	Behaves identically to Mega Man's neutral attack, except Mega Man fires while jumping or falling in the air much like in his original games. 	1.3% (hits 1-3)
Forward aerial	Laser Trident	Mega Man quickly fires a fast moving trident that pierces opponents. It is based on Splash Woman's weapon from Mega Man 9'. 	12%
Back aerial 	Tengu Blade 	Mega Man quickly turns around and swipes a blade of wind behind him. It is based on Tengu Man's weapon from Mega Man & Bass 	10.3%
Up aerial 	Rock'n Vulcan	Mega Man points the Mega Buster upwards and fires three missiles in three directions, dealing multiple hits as it goes on. Based on Dangan Man's weapon from Rockman & Forte: Mirai Kara no Chōsensha 	1.3% (hits 1-4), 3.6% (hit 5)
Down aerial 	Salt Water 	Mega Man thrusts his arm cannon downward and then fires a large orb of water that splits and bounces into three smaller orbs, htting multiple opponents. It is based on Neptune's weapon from Megaman V from the Game Boy.	10% (Salt Water), 4% (small orb)
=== Special attacks ===
Special move 	Name 	Description 	Damage
Standard special	Mega Ball (, Rock Ball)	Generates a ball down that Mega Man can kick by pressing the button again, making it bouncing all over the directions until it explode. It can be angled by holding the button. If used in the air, the ball will explode, allowing Mega Man to bounce upwards. Based on the weapon of the same name from Mega Man 8 	8.3%
Side special 	Block Dropper 	Spawns four heavy stone blocks in the air that will fall down beneath the opponent and damage them, though it deals mediocre knockback. If the move is charged up, he will spawn sixteen instead, increasing distance that almost reaches Final Destination's platforms. The move is based on Block Man's weapon from Mega Man 11. 	4%
Up special 	Tornado Hold 	Drops a spinning fan onto the ground that creates a tornado and pushes anyone caught in it upwards, dealing multiple hits. It can be also used to combo into the Flame Sword, Slash Claw or Air Shooter. If used in mid-air, it causes the fan to fall as it pushes Mega Man up, giving it better offensive potential but slightly less vertical distance than the Rush Coil. It is based on Tengu Man's weapon from Mega Man 8.	2% (center), 1% (sides)
Down special 	Skull Barrier 	Produces a skull-shaped energy shield that orbits around Mega Man. It can reflect projectiles, but travels much less distance and does much less damage when thrown, as well as having no hitbox at all when it is orbiting around Mega Man. The move is based on Skull Man's weapon from Mega Man 4. 	0% (circling), 2% (thrown)
</tabber>
=== Grab and Throws ===
Attack 	Name 	Description 	Damage
Grab 	Super Arm	Mega Man grabs his opponent with one hand and lifts them over his head. It is based on Guts Man's weapon from the original Mega Man.	-
Pummel 	 	Mega Man squeezes his opponent with his Super Arm. 	1.3%
Forward throw	 	Throws the opponent forward. 	8%
Back throw 	 	Mega Man turns around and throws the opponent behind him. 	11%
Up throw 	 	Throws the opponent upward. 	7%
Down throw 	 	Throws the opponent downward. 	4.5%
=== Other attacks ===
Attack 	Name	Description 	Damage
Floor attack (front)	 	Sweep kicks in a circle around himself. 	7%
Floor attack (back) 	 	Does the same sweep kick as his front floor attack, but hits behind Mega Man first instead of his front.	7%
Floor attack (trip) 	 	Mega Man kicks both feet out while spinning. 	5%
Edge attack 	 	Mega Man jumps up and performs a kick in a similar fashion as his down tilt. 	9%
===Final Smash===
Special move	Name 	Description 	Damage
Final Smash 	Mega Legends	Mega Man fires a Black Hole Bomb, Galaxy Man's weapon from Mega Man 9, in front of him. After it explodes, it can suck opponents in. If anyone gets sucked in, then Mega Man X, MegaMan.EXE, Mega Man Volnutt, and Geo Stelar, all protagonists of their own spin-off series, alongside Proto Man and Bass, will join Mega Man to fire their Mega Busters in unison in a cinematic Final Smash.	3% (init), 41.2% (attack)
=== Misc. ===
Misc. 	Description 	Description 	Description
On-screen appearance	Warps onto the stage from above, akin to how he does in his older games. 	Warps onto the stage from above, akin to how he does in his older games. 	Warps onto the stage from above, akin to how he does in his older games.
Idle Poses 	Taps his elbow on his palm while his hand transforms into its cannon form. 	Taps his elbow on his palm while his hand transforms into its cannon form. 	
Idle Poses 	Looks around himself. 	Looks around himself. 	
Taunts 	Standard 	In a kneeling posture, he punches the ground with his opposite arm and warps out. He then warps back in. The posture he assumes when warping back has him kneel on his opposite leg. 	
Taunts 	Side 	Poses with his opposite arm in its cannon form while facing the screen, then pumps said arm to his side. The cannon reverts back to his fist afterwards. If his leading arm is in its cannon form, he reverts it when performing this taunt.	
Taunts 	Down/Up 	Turns his back to the screen and poses with his leading arm in its cannon form. 	
Victory theme 	A short remix of the beginning of the title screen music from Mega Man 2. 	A short remix of the beginning of the title screen music from Mega Man 2. 	A short remix of the beginning of the title screen music from Mega Man 2.
Victory Standard 	Teleports on to the screen and imitates the pose from the Japanese title screen of Mega Man (Rockman), also appearing in the Wily Wars (Mega World) version of the game and on the cover of the Legacy Collection.	Teleports on to the screen and imitates the pose from the Japanese title screen of Mega Man (Rockman), also appearing in the Wily Wars (Mega World) version of the game and on the cover of the Legacy Collection. 	Teleports on to the screen and imitates the pose from the Japanese title screen of Mega Man (Rockman), also appearing in the Wily Wars (Mega World) version of the game and on the cover of the Legacy Collection.
Side 	Fires three shots from his Mega Buster from right to left, and finally poses. 	Fires three shots from his Mega Buster from right to left, and finally poses. 	Fires three shots from his Mega Buster from right to left, and finally poses.
Down/Up 	Dashes forward, points his Mega Buster up in the air, and finally poses. 	Dashes forward, points his Mega Buster up in the air, and finally poses. 	Dashes forward, points his Mega Buster up in the air, and finally poses.
==Trivia==
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Category:Characters
Category:Playable Characters
Category:Super Smash Bros. (series)
Category:Super Smash Bros. Characters
Category:Mega Man (series)
Category:Super Smash Bros. Ultimate: Definitive Edition