Plants vs. Zombies: Worldwide Warfare/Zombies

Zombies are reanimated, mindless, decaying corpses with a hunger for human brains. However, due to the events of Plants vs. Zombies: Worldwide Warfare, they no longer consume human brains, and favour poultry brains instead. They are one of the two sides in Plants vs. Zombies: Worldwide Warfare.
==Status Effects==
*Attack Down : Target damage reduced by 25%.
*Attack Up : Target damage increased by 25%.
*Ability Block : Target cannot use moves that has a reload time.
*Damage Over Time: Deal damage every time a target attacks with 50% of primary damage of the applier. Cannot land crits.
*Resistance Down : Target takes 25% more damage.
*Resistance Up : Target takes 25% less damage.
*Hidden: Target cannot be targeted, but can be attacked by AoE attacks or debuffs.
*Taunt: Only this target can be targeted.
*Stun: Target misses their turns until effect is over. Does not affect ability reloads.
*Confused: Target deals 10% less damage and cannot get buffing effects. Doesn't affect buffs received before Confused was applied.
*Special Down: Target ability damage reduced by 25%.
*Special Up: Target ability damage increased by 25%.
===Special Effects===
These effects are usually incurred by only one line of Playables, or a single Playable.
*Targeted : This target takes 15% more damage and gets Damage Over Time for a turn when it takes damage. Only can be removed by dispelling or getting attacked.
Headwear Line (25P)
Name & No. 	Image	Attack	Defence	Ability Attack	Primary Move 	Ability 1 	Ability 2 	Passive 	Description
Buckethead Zombie	 	25 	75 	65 	Zombie Gnaw : Deal damage to an enemy, with a 30% chance to inflict Resistance Down for a turn. 	Brick Toss : Reloads in 4 turns. Deal ability damage to an enemy, and inflict Resistance Down for 2 turns. 	N/A 	Quick Learner : Unlocks at level 5. Deals 5% more damage for a turn when hurt. Does not stack. 	'Single target fighter who picks off enemies with Resistance Down.'
Brickhead Zombie 	 	80 	320 	180 	Concrete Launcher : Deal damage to an enemy, with a 45% chance to give them Damage Over Time for a turn.	Cinderblock : Reloads in 4 turns. Deal ability damage to an enemy, and inflict Resistance Down for a turn. 	Seal Up : Reloads in 3 turns. Gain Resistance Up for a turn. 	Smooth Up : Unlocks at level 42. When Brickhead Zombie takes damage, round his health to the nearest ten. 	'One target heavy with Damage Over Time and resistance manipulation.'
Zombie Knight 	 	220 	1210 	380 	Javelin Throw : Deal damage to an enemy, and attack again at 65% damage. 	Plant Crippler : Reloads in 4 turns. Deal ability damage to an enemy, and a inflict Damage Over Time and Resistance Down for 2 turns.	Retarget : Reloads in 4 turns. Decrease Plant Crippler reload by 1 turn, and inflict Targeted to an enemy.	Spoils of War : Unlocks at level 70. When this vanquishes an enemy, all abilities reload 1 turn faster, and a random enemy gets Targeted.	'Crushing one target killing machine, with Ability Reloading capabilities and use of Targeted.'
Egyptian Line (25P)
Name & No. 	Image	Attack	Defence	Ability Attack	Primary Move 	Ability 1 	Ability 2 	Passive 	Description
Zombie Mummy 	 	20 	70 	N/A 	Dust Gust : Deal damage to an enemy, and heal Zombie Mummy by 40% of the amount. 	Sacrifice : Reloads in 3 turns. Zombie Mummy takes 25% of his max health, and heal all allies by 90% of the amount. 	N/A 	Holy Charms : Unlocks at level 5. Sacrifice deals 10% less damage to Mummy Zombie, and Sacrifice heals allies 10% more.	'Ancient Healer that sacrifices himself to heal his allies.'
Ra Zombie 	 	60 	295 	85 	Sacred Scepter : Deal damage to an enemy, and remove a random positive effect from them. 	Sacrifice : Reloads in 3 turns. Ra Zombie takes 15% of his max health, and heal all allies by 105% of the amount. 	Summon Storm : Reloads in 6 turns. Deal ability damage to all enemies and replace a random positive effect with Resistance Down for 1 turn.	Clergy : Unlocks at level 42. For each living ally, Ra Zombie deals 4% more damage. 	'Ancient Healer that tampers with enemy effects while healing allies.'
Pharaoh Zombie	 	100 	1050 	N/A 	Artefact Artillery : Deal damage to an enemy two times. Remove a random positive effect from them. If this lands a critical hit, heals allies by primary damage.	Sacrifice : Reloads in 3 turns. Pharaoh Zombie takes 10% of his max health, and heal all allies by 110% of the amount.	Pharaoh's Curse : Reloads in 4 turns. Enemy target loses all effects, good or bad, and gets Attack Down for 2 turns. 	Pharaoh's Blessing : Unlocks at level 70. Pharaoh's Curse heals allies by Pharaoh Zombie's primary damage. 	'Flexible Ancient Healer which can stop enemy buffs while keeping his allies' health high.'
Prehistorical Line (10P)
Name & No. 	Image	Attack	Defence	Ability Attack	Primary Move 	Ability 1 	Ability 2 	Passive 	Description
Cavezombie 	 	20 	90 	N/A 	Headbutt : Deal damage to an enemy. If Cavezombie is under 50% health, heal by 50% of primary damage as well. 	Battle Horn : Reloads in 5 turns. Gain Taunt for 2 turns.	N/A 	Protective Pack : Unlocks at level 5. If an ally Healer is hurt, Cavezombie will attack the offender with Headbutt.	'Simple Ancient tank who can heal himself if at low health.'
Fossilhead Zombie	 	70 	400 	N/A 	Fossil Smash : Deal damage to an enemy. If the enemy has a debuff, or if Fossilhead is under 50% health, heal by 50% of primary damage as well.	Battle Horn : Reloads in 4 turns. Gain Taunt for 2 turns.	Lend-a-War-Axe : Reloads in 4 turns. Select an ally. That ally does an extra primary attack at a target and inflicts Stun for 1 turn.	Fossilize : Unlocks at level 42. When an enemy is defeated, Fossilhead heals self by primary damage. 	'Ancient Tank who supports allies with extra attacks while taking advantage of debuffs on enemies.'
Boom Imp Line (10P)
Name & No.	Image	Attack	Defence	Ability Attack	Primary Move 	Ability 1 	Ability 2 	Passive 	Description
TNT Imp 	 	15 	65 	45 	Gunpowder Lob : Deal damage to an enemy. If Detonator is fully reloaded, this deals 10% more damage. 	Detonator : Reloads in 5 turns. Deal ability damage to all enemies, and TNT Imp takes 50% of its max health away. Cannot be used if TNT Imp is the only Playable remaining. 	N/A 	Implode : Unlocks at level 5. Detonator deals 4% more damage for each Imp ally. (not counting TNT Imp) 	'Suicide Imp unit with Imp synergy.'
Yeti Imp 	 	45 	275 	175 	Nice Ice : Deal damage to an enemy with a 25% chance to inflict Stun for a turn. If Stun is inflicted, Yeti Imp gets Special Up for a turn.	Snotcicles : Reloads in 5 turns. Deal ability damage to all enemies with 35% chance for Stun for 1 turn, and Yeti Imp takes 33% of its max health away. Cannot be used if Yeti Imp is the only Playable remaining.	Chill Out! : Reloads in 3 turns. Inflict Stun and Special Down on an enemy for 1 turn. If there are 2 other Imps in your squad, Yeti Imp gets Special Up for 1 turn.	Yeti, Set, GO! : Unlocks at level 42. All Imps have a 9% chance to inflict Stun for a turn with their primary.	'Suicide Imp unit which weakens enemies and heavily synergises with fellow Imps.'
Imp Line (20P)
Name & No.	Image	Attack	Defence	Ability Attack	Primary Move 	Ability 1 	Ability 2 	Passive 	Description
Garden Imp	 	30 	65 	N/A 	Imp Chew : Deal damage to an enemy, with 10% chance to inflict Confused for 1 turn, with chance increasing by 2% for each Imp. 	Imp Chuckle : Reloads in 4 turns. Select an ally. That ally gets Taunt for 1 turn.	N/A 	Power in Numbers : Unlocks at level 5. This gets 5% more max health for each Imp ally at the start of the round. (up to 15%)	'Glass cannon Imp that can syngerise with Tanks and Imps.'
Imp Rider 	 	90 	245 	95 	Hat-A-Rang : Deal damage to an enemy, with 25% chance to inflict Confused for 1 turn, with chance increasing by 5% for each Imp.	Imp Chuckle : Reloads in 4 turns. Select an ally. That ally gets Taunt for 1 turn.	Bull Stampede : Reloads in 6 turns. Deal ability damage to all enemies, with a 40% chance to inflict Ability Block for 1 turn.	Lasso : Unlocks at level 42. When an enemy hurts Imp Rider, there is a 25% chance for them to get Ability Block for 1 turn. 	'Glass Cannon Imp with AoE and multiple synergies.'
Sports Line (50P)
Name & No. 	Image	Attack	Defence	Ability Attack 	Primary Move 	Ability 1 	Ability 2 	Passive 	Description
Javelin Zombie	 	25 	70 	60 	Javelin Toss : Deal damage to an enemy. If Javelin Zombie is under 30% health there is a 50% chance for him to get Hidden for 1 turn.	Pole Impale : Reloads in 5 turns. Deal ability damage to an enemy, inflicting Resistance Down for 2 turns. For each status effect on the target (ignores stacked effects) deal 10% more damage, up to 40%. 	N/A 	Strong and Sporty : Unlocks at level 5. This gets Resistance Up for 1 turn when Pole Impale is used. 	'Powerful fighter who takes advantage of enemy status effects.'
Surfer Zombie 	 	85 	300 	160 	Wave Wham! : Deal damage to an enemy. Surfer Zombie gets Hidden for 1 turn if this is a critical hit. 	Surfboard Showdown : Reloads in 5 turns. Deal ability damage to an enemy, inflicting Resistance Down and Ability Block for 1 turn. For each status effect on the target (ignores stacked effects) deal 12% more damage, up to 48%.	N/A 	Surf On In : Unlocks at level 42. Inflict Ability Block for a turn on 2 random enemies at the start of the match. 	'Fighter who utilizes crits and status effects.'
All-Star 	 	225 	1200 	200 (1) : 250 (2)	Football Cannon : Deal damage to an enemy four times. If 1/2 of the attacks are crits, inflict Damage Over Time for 2 turns. 	Imp Punt : Reloads in 5 turns. Deal ability 1 damage to all enemies, inflicting Ability Block for 1 turn with 50% chance. For each status effect on the target (ignores stacked effects) deal 5% more damage, up to 30%. 	Sprint Tackle : Reloads in 5 turns. Deal ability 2 damage to an enemy, healing All-Star by 30% the amount. If the enemy has no debuffs, inflict Stun for 1 turn. If the enemy has one, inflict Damage Over Time for a turn. If the enemy has 2 or more, inflict Stun for 2 turns.	Dummy Force Field : Unlocks at level 72. When All-Star falls under 50% health for the first time in a match, he gets Resistance Up for 2 turns.	'Fighter with mastery of long lasting debuffs, making attacks more punishing the more debuffs a target has.'
==Unobtainable Playables==
Izzy
Name & No.	Image	Attack	Defence	Ability Attack	Primary Move 	Ability 1 	Ability 2	Passive	Description
Izzy 	 	10 	90 	N/A 	Izzy's Stickers : Heal all allies by primary damage.	Burn : Reloads in 4 turns. Inflict Damage Over Time to all enemies for 1 turn.	N/A 	N/A 	N/A
Category:Zombie lists
Category:Uncleared page