Plants vs. Zombies: Build Your Lawn!/Update history

This page records all the updates in Plants vs. Zombies: Build Your Lawn!. The game can be updated at any time, bringing new content, changes in existing features, or certain fixes.
== Update 1.0.0 ==
The game is released worldwide in May 26th, 2020.
== Update 1.0.11 ==
In the 1.0.11 update, some small features were added:
* Multiplayer is available locally and in one console now.
* Now you can pick how many turns you want your match to have (Online mode can only have 20 turns)
== Update 1.0.47 ==
With version 1.0.47, the almanac changed cosmetically, plants and zombies were better ordered. Some small balance chages were made among some fighters:
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== Update 1.2.43 ==
Version 1.2.43 was the first content update, it brought some new zombies, a new game mode, new minigames and a gimmick for the Pool Backyard Board.
*Zen Glory (New Game Mode): Grow your plants before anyone else by winning minigames to prove you are the best gardener out of them all in Zen Glory!
*Zombies: Disco Zombie, Backup Dancer, Zomboni, Traffic Light Zombie and Ladder Zombie are now part of the zombie side! Watch out for their interesting abilities.
*Minigames: Memory Root, Mow the Lawn, Wall-Nut Bowling, Stormed Out and Thorny Precision are now a part of the minigame arsenal.
*Pool Backyard gimmick: Zombies have +10 
=== Balance changes ===
*▼ Potato Mine Cost change: 50 → 75
*▲ Threepeater Cost change: 200 → 175
*▼ Starfruit Cost change: 150 → 175
*▲ Starfruit Damage change: 30 → 40
== Update 1.4.53 (Premium Memory Update) ==
Welcome to the first major update of Plants vs. Zombies: Build Your Lawn! This team brings you exciting new plants and zombies, plus balance changes to keep the game fresh and fair! And exciting story mode will be available and two new characters have been added. All as a part of the Premium Memory Update!
=== New Plants ===
Gatling Pea, Gloom-Shroom, Spikerock, Cob Cannon and Winter Melon join the battle! These new plants are here to add to your late game options.
=== New Zombies ===
Bungee Zombie and Zombie Yeti are here to help Dr. Zomboss, watch out! As they could be threatening.
=== New Minigames ===
Vase Breaker, Evolutionary Steps, Healing Hands, Amazing Card Draw! and Bungee Blitz have been added to the minigame arsenal, now you and your friends can enjoy 20 Minigames!
=== Balance changes ===
*▲ Newspaper Zombie Health change: 80 → 100
*▲ Zomboni Health change: 150 → 160
*▼ Traffic Light Zombie Health change: 100 → 80
*▲ Jack-in-the-box Zombie Health change: 20 → 40
*▼ Wall-Nut Cost change: 25 → 50
*▲ Spikeweed Cost change: 75 → 50
=== New Game Mode ===
Story Mode: Zomboss has sent his zombie army to your house and they are all upgraded! Beat them and recruit allies to strengthen your team!
Kernel Corn, Grass Knuckles, Rose and Citron now have to be unlocked in the story mode by completing certain objectives.
Wall-Knight and Captain Combustible are now playable characters unlocked in the story mode!
This is all for now! Enjoy the Premium Memory Update.
=== Update 1.5.21 ===
New spaces were added to the main game mode in this update.
* Sunburn Space: Double your Sun quantity, but only if there are 7 Plants or more in your lawn.
* Delivery Space: Roll the dice block again.
* Zomboss Space: Take 2 Plants from each players' lawn.
* Penny Space: Take you to another players' space.
== Update 1.7.48 (Leafy Scramble Update) ==
Welcome to the Leafy Scramble Update! This time, we've added one new plant and one new zombie to the roster for new exciting strategies. Balance changes were made to keep things fresh and fair, and other minor things were tweaked to make the game better.
=== New Plant ===
Umbrella Leaf has joined the plant team to help you defend your house from zombies!
=== New Zombie ===
Catapult Zombie is now a part of the zombie side, watch out for his dangerous abilities!
===Balance changes===
This time, the team decided to change a few plants and zombies that were too good due to their abilities by increasing their cost and to improve some fighters that have been under the shadow for too long.
*Football Zombie is now healthier: 140 (Had 120)
*Gargantuar is now faster: 1 Space per turn (Was 1/2 Space per turn)
*Ladder Zombie is now healthier: 80 (Had 60)
*Zombie Yeti is now cheaper (Token Cost): 175 (Was 200)
*Potato Mine costs 50 again (Was 75)
*Fume-Shroom now damages each zombie in its range but has less range: 1x2 (Was 1x3)
*Threepeater's cost is now lowered: 150 (Costed 175)
*Torchwood's cost has been increased but it is now more defensive: 100 Tough Defense (Costed 50 and had a Normal Defense).
*Tall-Nut is now more expensive: 100 (Costed 75)
*Starfruit and Melon-Pult can now be purchased starting from turn 5 instead of turn 10.
*Gloom-Shroom now does more damage per attack: 50 (Was 40)
*Winter Melon is now cheaper: 250 (Was a 275)
*Gatling Pea will now have to be planted on a Repeater.
*Gloom-Shroom will now have to be planted on a Fume-Shroom.
*Spikerock will now have to be planted on a Spikeweed.
*Cob Cannon will now have to be planted on a Kernel-Pult (1).
*Winter Melon will now have to be planted on a Melon-Pult.
Duration is now called Defense. There are four types of Defense, Regular (One turn in contact with a zombie), Tough (Three turns in contact with a zombie), Armored (5 turns in contact with a zombie), and Untouchable 1 and 3 (Can't be destroyed by any zombie, except a Gargantuar or Zomboni and same ability but take 3 hits from them).
=== New Hero minigame ===
Octo-Mania is now a part of the special hero minigames, now you can play 6 different challenges from the zombie heroes!
=== New minigames ===
5 new minigames were added in this update. Rocky Road, Corn Maze, Melon-y Line, Sun Robbers and Sappy Ending are now a part of the 25 minigames.
=== Extra changes ===
The lawn is now in a 5x7 form instead of a 6x4, and the Peashooters in each row have been replaced with Sunflowers.
This is all the Leafy Scramble Update, enjoy!
== Update 1.8.49 ==
This version of the game brought some small changes and fixes to some game mechanics.
Instead of showing the number of spaces moved by a zombie, now the movement section shows different words to describe zombie speeds.
1 Space per turn is now called Basic Speed
1/2 Space per turn is now called Stiff Speed
1 1/2 Space per turn is now called Rapid Speed
2 Spaces per turn is now called Quick Speed
No movement is now called Still Speed
Now the 4th place in the minigames gets 25 Sun (Formerly none), and the 3rd place gets 50 Sun (Formerly 25)
== Update 1.10.39 (Mime Mystery Update) June 27th, 2020 ==
Introducing the Mime Mystery Update, this version of the game brought 1 new plant, 5 new minigames and an extra game mode.
=== New Plant ===
Imitater has joined the plants side to strengthen your offense in the game! Copy your plants with him for a doubled profit.
=== New minigames ===
Flytrap Dangers, Tough Lob, Green Wrestlers, Risky Ascention and Fire Fighters have been added to the minigame collection for a total of 30. Enjoy them all and master them in the main game mode!
=== New Game Mode ===
Endless Game is a new game mode in which you can test your skills in a battle for perseverance against the zombies, how long will you be able to survive the zombie waves? Find out in Endless Game.
Now that the Mime Mystery Update features have been reviewed, go and enjoy the new content!
== Update 1.12.85 (Brain Boggle Update) July 12th, 2020 ==
The Brain Boggle Update brought many changes to zombies and added a few to the roster.
=== New Zombies ===
* King of the Grill: Smashes plants instead of eating them, when it destroys a plant, he makes a random zombie in another row.
* Mad Chemist: Throws mysterious formulas at a certain tile of the lawn every turn, plants cannot be planted there for two turns, if there is a plant there already, destroy it. His formulas can be nullified by Umbrella Leaf.
* Fireworks Zombie: Throws fireworks at every plant that make them do 20 less damage the next turn when he appears on the lawn. Then throws fireworks at every other zombie that make them be hurt for 10 Damage.
* Coffee Zombie: Gives hot coffee to all zombies, the coffee restores their health completely.
* Mini-Ninja: If there are 3 plants or less on the row he appeared, he moves twice as fast.
=== Patch notes ===
* ▲ Football Zombie now has a rapid speed (Used to be basic)
* ▼ Balloon Zombie's token cost is now 25 Brains (Used to be 50)
* ▲ Disco Zombie now summons Backup Dancers in his lane, one in front of him and the other one behind him. (Not only next door)
* ▲ Zomboni now costs 175 (Used to be 125)
* ▼ Backup Dancer now costs 50 (Used to be 75)
* ▲ Ladder Zombie now costs 75 (Used to be 50)
* ▲ Zombie Yeti now has a rapid speed (Used to be basic)
* ▼ Trochwood is now more expensive: 125 Sun (Used to be 100)
* ▼ Cabbage-Pult is now more expensive: 75 Sun (Used to be 50)
* ▲ Spikerock now does 50 Damage (Used to do 40)
* ▼ Cob Cannon now requires 2 Kernel-Pults to be planted
* ▲ Umbrella Leaf now costs 50 (Used to cost 75)
* ▲ Imitater now costs 75 (Used to be 100)
* ▲ Goatify now transforms a zombie every turn, instead of every two turns.
*Sunburn spaces were removed from the game.
All of this update was done in an attempt to raise the difficulty of the game, as zombies used to be much weaker than plants.
== Update 1.13.16 (Birthdayz 2020 event) July 18th, 2020 ==
This was the first event of the game, and it brought one limited time plant, Crazy Cacao.
== Update 1.16.02 (Terrific Adventure Update) August 4th, 2020 ==
This was a huge content update, it brought a lot of new features, balance changes, and other surprises.
=== New Plants ===
* Scaredy-Shroom: Does high damage to zombies but hides if there are any nearby.
* Hypno-Shroom: When eaten, it makes a zombie become an ally.
* Magnet-Shroom: Attracts metallic objects from zombies and uses them to make plants tougher.
* Garlic: When a zombie is in front of it, that zombie will move to an adjacent lane.
* Doom-Shroom: Deals 100 Damage to all zombies on the lawn, makes 3 craters in random tiles.
* Ice-Shroom: All zombies won't be able to move the turn in which it is played.
* Cherry Bomb: Deals 80 Damage to all zombies in a 3x3 area.
* Squash: When a zombie comes near to it, it destroys that zombie.
* Jalapeño: Deals 80 Damage to all zombies in a selected row.
=== New Zombies ===
* Jewelry Zombie: Makes jewel pieces for 5 zombies every turn that gives them +20 Health.
* Volcano Zombie: When destroyed, it leaves a volcano that if not destroyed after a turn will destroy all plants in a 3x3 area.
* Rainbow Imps: Come in groups of 3. They are thrown to random places on the lawn where they start to vomit rainbow at plants in their lane, decreasing their damage by 50% for each turn they have been vomiting.
* Cupcake Zombie: Throws sugary frosting at plants that reduces their range by 2 tiles.
* Disco-Naut: Zombies with 60 Health or less have their speed set to Quick.
=== New Game Modes ===
==== I, Zombie ====
In this game mode, you take control of the zombie side and your mission is to eat the brains at the end of the lawn. But there are plants there, so be careful and plan things correctly, because you have limited currency.
There are four levels:
* Easy (5 waves against only the first 7 Plants)
* Medium (10 waves against the first 15 plants)
* Hard (20 waves against all plants)
* Endless (Against all plants)
Just like in Plants vs. Zombies, you get currency when your zombies eat sunflowers. Your currency resets after every wave. Instead of being turn-based like the main game mode, in this mode it is like in the original game where zombies move based on their speed and attack plants.
Zombies that you can use in this mode:
* Zombie
* Conehead
* Buckethead
* Football Zombie
* Jack-in-the-box Zombie
* Gargantuar
* Disco Zombie
* Traffic Light Zombie
==== Botany Casino ====
Players will go through a set of 10 minigames, gaining Sun based on their placement. Before playing each minigame, players will bet a certain amount of their Sun quantity based on what placement they think they will get in the next minigame, players that get their bet right will get the Sun that was betted (e.g. if two players get their bet right, the Sun betted will be split into two and both players get one half). After the ten minigames, the player with the most Sun wins.
Sun quantities you can bet:
* 25 Sun
* 50 Sun
* 100 Sun
* Half your Sun
* All your Sun
=== Minigames ===
The 10 final minigames will be added in this update for a final number of 40.
*Flora Shuttle: Every player has a spaceship with a plant inside and they have to blow in the microphone to power it up. After 20 seconds, all spaceships will be launched to space and the one that goes the farthest wins the minigame.
*Spore Counting: Count the Puff-Shrooms on the screen, but there will be other mushrooms distracting you! You have 30 seconds to count them all, the player closer to the number of Puff-Shroom wins.
*Rainbow Ray: Adjust the position of your Magnifying Grass towards the sun until you make a rainbow. The fastest player wins.
*Veggie Positioning: A pattern of 5 vegetables will appear on the screen, and each player has to recreate it in 10 seconds. You are awarded with one point for each vegetable you get right, if you get the streak right 3 more points will be awarded. After 3 rounds, the player with most points wins.
*Shielding Fruits: Each player gets 2 guardians with shields that protect them from other players' projectiles. Once a guard has been shot, it is down and cannot recover. The goal is to take down other players in order to beat the minigame. You shoot with the A button.
*Fast Catch: Plants are falling from the sky and you have to catch them using your Flower Pot! Each plant awards you with one point. The player with the most points after 40 seconds wins. At the second half of the minigame, trampoulines appear and plants bounce off of them.
*Massive Harvest: Pull the roots out of the soil by mashing the A button and then throw them at other players with the B button. Every time you pull out a root you gain points, but you lose some if another player throws one at you.
**Point system:
***Root: 2 Points
***Root Projectile: -1 Points
*Flower Bonanza: Use the pointer of your controller to fill a lawn with flowers. Some places will take more time to make flowers. The player that fills the lawn with flowers the fastest wins.
*Ghost Run: Escape from the lights that illuminate the room by moving to dark places. Lights will get bigger and bigger the longer the minigame lasts. If you are in a light for more than 2 seconds, you lose the minigame.
*Spare Spores: Avoid the spores that are being thrown from the sides in order to win. If a spore hits you, you lose. The minigame lasts 40 seconds and every 10 seconds, more Puff-Shrooms appear to throw more spores.
=== Balance changes ===
After around a month of the realease of the update, balance changes were made to adjust plant and zombie combos that were either too strong or too weak. So here are all the changes.
==== Plants ====
Defense has been nerfed, now plants with a Tough defense stand 2 turns in contact with a zombie (Previously 3) and plants with an Armored defense stand 3 turns in contact with a zombie (Previously 5), this was done because games were getting too defensive and zombies were struggling at passing through the plant walls.
*Torchwood now costs 100 Sun (Formerly 125)
*Gatling Pea's Damage has been increased to 100 (From 80)
*Imitater now has a purchase limit of 4, but costs 50 Sun now (Formerly 75)
*Magnet-Shroom costs 100 Sun now (Previously 125)
*Doom-Shroom now costs 250 and its radius has been reduced to 5x3 (Previously 125 Sun with a full lawn radius)
*Ice-Shroom costs 200 Sun now but does 10 Damage to all zombies (Down from 125 Sun with no Damage)
*Cherry Bomb and Jalapeño now cost 125, and appear only after Turn 5 (From 100 Sun and turn 1)
*Force Field now costs 300 Sun (From 400)
*Mushroom Grotto now costs 300 Sun (Down from 200)
*Solar Winds now costs 200 Sun (Previously 300)
*Whirlwind now knocks back a zombie 2 tiles behind (From 1 tile)
*Embiggen's buff has been reduced to +20 Damage (From +30)
*Storm Front now buffs plants permanently, but can no longer buff plants that do not do damage normally.
*Solar Flare now has Meteor Strike instead of More Spore, vice-versa to Kernel Corn.
After the release of the Terrific Adventure Update, defensive games became much more common due to the more reactive zombies that were added, so although weakening the defense may seem harsh, the team thinks it is too excesive to have such tough plants as a primary strategy. Removal has been used everywhere as last savior in most games, especially Doom-Shroom and Ice-Shroom, and thanks to their cheap costs they have been spammed way too much lately, so we have made sure things are much more balanced now, as their costs have been dramatically increased to make them less reliable and spammable. Solar Flare has become a top tier hero thanks to her amazing superpowers and overall ramping tools, with this small change, we hope she can become a bit more complex and strategic, as she involved almost no strategy thanks to her overpowered playstyle.
==== Zombies ====
*Zombie Yeti now has 100 Health (From 80)
*Disco-Naut now costs 75 Brains and has 40 Health (Formerly 100 Brains and 60 Health)
*Mad Chemist now has 120 Health and throws 2 formulas per turn instead of 1 (Up from 100 Health)
*Jewelry Zombie now has 120 Health (Up from 100 Health)
*Volcano Zombies now has 140 Health and a Quick speed (Used to have 120 Health and a Rapid speed)
We hope these balance changes made the game more fun and enjoyable! The team is still working on future updates, so stay tuned.
== Update 1.17.55 (Fall is Coming 2020) September 11th, 2020 ==
This seasonal event brought a new plant, zombie and board for a limited time, all of them fitting the autumn theme.
== Maintenance Break #1 ==
This break brought design changes to some plants and zombies of the game.
== Update 1.19.78 (Double Trouble Update) September 30th, 2020 ==
This update introduced two new plants and zombies, as well as many balance changes to already existing fighters.
=== Plants ===
Unicorn Chomper and Mayflower Aura are all-new plants for the game! Enjoy their interesting abilities.
=== Zombies ===
Zombot 1000 and Imp Trap are here to trouble you! Watch out.
=== Balance Changes ===
*Players now begin with 200 Sun each at the start of the match.
*Zombie spawning has been reworked, instead of zombies appearing every two turns and when a zombie is destroyed, now they will appear every turn, but not when a zombie is destroyed.
*Crazy Bomb Spaces now spawn 5 zombies in every players' lawn aside from the activator.
*Zomboss Spaces now destroy 3 plants from each players' lawn instead of 2.
*Fertilizer Spaces are now called Plant Food Spaces.
*Sunflower Spaces now give 50 Sun normally, and 100 if the roll-off is successful.
*Ra Spaces now take 50 Sun normally, and 100 if the roll-off fails.
*Snow Pea now does 20 Damage (Down from 30)
*Torchwood now costs 75 Sun (Yes, it is like the tenth change it has had.)
*Winter Melon now costs 225 Sun (Up from 250)
*Doom-Shroom now makes two craters and costs 225 Sun (Up from three craters and 250 Sun)
*Ice-Shroom now costs 150 Sun (Up from 200)
*Squash now costs 75 Sun (Down from 50)
*Ladder Zombie now has a Stiff Speed but 100 Health (From Basic Speed and 80 Health)
*Zombie Yeti now has 80 Health (Formerly 100)
*Fireworks Zombie now does 20 Damage to zombies and his ability text has been simplified (Down from 10 Damage)
*Coffee Zombie now has 100 Health, a Stiff Speed, and a 150 Token Cost (Down from 120 Health, Basic Speed, and 125 Token Cost)
*Jewelry Zombie now buffs 4 zombies per turn (Down from 5)
*Rainbow Imps now reduce 20 Damage each turn they are alive (Down from 50%)
*Disco-Naut now has 60 Health (Up from 40)
*Windy Zombie now has 120 Health (Down from 140)
*Captain Combustible now has Storm Front instead of Meteor Strike, vice-versa for Kernel Corn
*Rose now has Transmogrify instead of Big Chill, vice-versa for Green Shadow.
*Nut Signal now makes 2 Wall-Nuts, but does not move characters.
== Update 1.20.95 (Lawn of Doom 2020) October 11th, 2020 ==
This limited time event brought one new plant and zombie for a limited time, both fitting the spooky theme of the event.
== Update 1.24.54 (Lucky Roll Update) October 24th, 2020 ==
This update brought many new dice blocks to use on the Quick Game mode, the player can pick one before starting a match, and that dice will be used during the whole game.
It also brought a new game mode, Dice Maker, in which the player can make its very own dice block and use it for a match (unoficcial dice blocks cannot be used in Online matches.).
== Update 1.26.39 (Shroomy Shenanigans Update) October 30th, 2020==
As its name implies, this update brought plants based on mushrooms to the game, as well as a new zombie and balance changes.
*Ladder Zombie now has 120 Health (From 100)
*Volcano Zombie now has 120 Health (From 140)
*Zombot 1000 now decrease Sun count by 25
*Chomper's range has been increased to 2 tiles in front
*Starfruit now does 50 Damage
*Umbrella Leaf now costs 75 Sun
*Unicorn Chomper now costs 200 Sun and does 120 Damage.
*Ra Spaces now make the player lose 50 Sun after turn 10 instead of 25 (Double with roll-off)
*Dice blocks are now bought at Crazy Dave's Plant Stores, 3 random ones will appear every turn, the player can use each bought dice block once, and can store 2 of them along with the pre-picked one.
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