A Noise Problem

A Noise Problem is a dilemma for the Skaven.
Overseers notice that Skavenslaves have recently been less productive. An investigation reveals that they are avoiding certain shortcuts because of ominious noises from the depth. Dispatched to investigate, your Lord returns with news of an abandoned laboratory. Inside there was a single artifact - a box producing very unsettling noises indeed!
== Choices ==
===Snatch the box===
*It is miiiine! This will come in handy, yes-yes!
*Loyalty: -5 for respective Lord
*Box of Eerie Noises
===Investigate the box===
*10 turns
*Our Warlock Engineers should pick it apart and find out how it works!
*Research rate: +50%
===Destroy the Daemon!===
*10 turns
*Smash-kill-burn it! Skavendom is safe from this threat-menace now!
*Public order: +2 (all provinces)
*Bonus experience: +2000 for respective Lord
===Pay a finder's fee===
*It will fetch a nice price, yes-yes! Of which I will keep half! No, two-thirds!
*Treasure: +3000
*Loyalty: +2 for respective Lord
==Box of Eerie Noises (Crafted)==
What's in the box? No-one knows, but the sounds it produces makes even the bravest foe flee in mortal terror!
*Attacks cause "Discouraged" effect, reducing leadership
*Attribute: Causes Fear
*Attribute: Causes Terror
Category:Dilemmas
Category:Skaven dilemmas