Weapons

are the main tools to engage in PVP and PVE, some of which are usable from the start and some of which that need to be obtained. Other weapons exist which are now either in-development or exclusive and aren't obtainable by any means at all other than by administrators. All weapons are lost upon death.
== Starting Weapons ==
These are weapons that are accessible when spawning from the selection menu on the left. You may only spawn in with one of the three weapons.
Name 	Image	Capacity	Firing modes
single action	 	6 	Single Action
----Fan-Fire
rifle 	 	5 	Lever Action
shotgun 	 	2 	single shot
==World Obtainable Weapons ==
Weapons which the players cannot regularly start with, but can be found and obtained through the land.
Name 	Image	Capacity	Firing modes	Obtainment
caplock 	 	1 	Single Shot 	Enlisting, killing or disarming a soldier.
dual single action	 	6/6 	Single Action
----Fan-Fire	Killing or disarming bandits.
double action 	 	6 	Semi-Auto 	Killing or disarming soldiers or bandits.
big iron 	 	6 	Single Shot	Killing or disarming bounty hunters
==Admin Weapons==
Weapons which are either in-development or admin exclusive and are not obtainable in any regular way at this moment except admins.
Name 	Image	Capacity	Firing modes
blunderbus 	 	1 	Single Shot
cag 	 	30 	Semi-auto/Auto
legends smokewagon 	 	6 	Single Action
golden single action	 	6 	Single Action
paintball gun 	 	N/A 	Full auto
nokia 	 	N/A 	N/A
holy hand grenade 	 	1 	Throwable
dynamite 	 	1 	Throwable
the contraption 	 	6 	Single Action
----Fan-Fire