111868-megaserver-feedback-thread-page-2

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== Content ==
			To those whinging about RP folks being upset, I don't think you quite understand how different of a player base they are. So much more down to earth, talkative, friendly folk. They know how to have a laugh and take things at a steady pace. they know how to have a laugh even at themselves. Yes the mega will help the population as a whole, but for the RP server, they weren't the ones suffering from numbers issue. They were the ones toodling along, playing and just having fun. Which is what is supposed to happen in a GAME. They never poo poo on reg players, their only gripe is those players who show no respect. As I said earlier, I don't RP.. but I play on the RP server and find those people wonderful. Just want to make sure those folk are protected from toxic jerks and I don't know how Carbine will or can do this. I don't see them banning folk for harassing them. THAT is an issue that should be addressed to allay their fears.	
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To all the RP'ers.Goodday all of you.I would like to make a small note to most of you.When you roleplay in most games you typically use * or /me before any of your sentences.With the time worrying and the time before the megaserver will be up, probably over a week.A capable addon maker could 'easily' and yes I said EASILY create an addon that filters: - * MESSAGE
- /me MESSAGEIf I had some time myself I would honestly create it for you guys but currently I am busy with work and keeping my league of legends team up in Diamond, early challenger level.So if you trully fear, I have to admit.. I do too.., then create the addon and call it ROLEPLAYCHAT.. or whatever.Filtering messages is like.. the base of the base of easy..It couldn't even get more easy than that.ADDON:- filter message- Allocate message to a named channel ( This channel can even have the requirement to have it player made )- Enjoy Roleplay.Going very easy over that one.. but honestly, that is how easy it is.Would you take the time to create such an addon the amount of trolls would drastically drop.They dont waste time searching for an Addon.Hope one of you takes the effort to prepare a tad on this ?Goodluck~ Asarielle StormBlade~ RissingAngel.	
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Surnames
SO AWESOME! Except a lot of us have their names combined as their existing user name or are using their surname as their character name already. Hopefully Carbine will give us free name changes to update our character names. I'm not interested in my boy TRStonesides having to be TRStonesides Stonesides or something else equally ridiculous. It'd also be cool if the first name could also be proper initials (T.R. vs. TR) though I know that the inclusion of the "." in usernames creates a whole host of other problems.
 
I'd also like to see the surname be optional. The fact that these are being considered as a way to "fix" the potential name conflicts illustrates why a megaserver idea might not be the best idea.
 
"Nice segue, JB!"
"Why thank you!"
 
Megaserver
Chiming in as an RPer on Evindra that does not want this change. Am I going to bail on my sub because of it? Probably not, but part of why I rolled on Evindra was to avoid the trolls and other douchebaggery that seems to happen on other servers. This change will affect my enjoyment of the game and I'd ask Carbine to reconsider.
 
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For the RP crew,
 
I'm going to paint the target on my back here and say that, the very, VERY sad truth is that we couldn't justify a megaserver JUST for RP.
 
Believe me, I'm gutted. I play on Lightspire myself and have always championed RP communities in MMOs, I've played on them in my personal and professional time and always found them to be wonderful places.
 
We will introduce a new RP Chat Channel, and combined with Circles, Guilds, and Housing I still *genuinely* feel WildStar has a lot to offer an RP Community. But I know many won't see it that way, will be fearful of sharing a realm with normal gamer folk and this will be upsetting news for them.
 
I can only apologise and say we did try to consider it, but in the end the cruel math of logistics won out.
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			Are the surnames per character or per account?	
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I am not happy. Mandatory Surnames is not a fun deal, nor is it that any and all RP existing on Evindra will now be nonexistant outside of very specific housing plots. The servers are literally becoming the WoW servers - overpopulated and a wreck of every bad server combined. The RP community of Evindra will disappear and the kindness of the server will be lost - I was always so flabbergasted when people were so nice on our server but I guess that's gone.
 
It's a real shame. They should just leave Evindra as -the- RP server and merge all the others, so any RPers can come to Evindra. Who cares if it's not as active as the other two? It's losing the very thing that makes people join RP servers, and I'll bet you most RPers would prefer a quieter server over one slinging insults and crude remarks every 3 minutes in /a or /z. 	
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Sigh...god I hate when they lock threads and force you to post in a spammy feedback thread.
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For context, I play on Evindra and I actively RP.
 
I'm generally okay with this. I'm super annoyed about having to pick a last name--especially given that the lore states granok usually don't have last names--but other than that I can live with this. If the last name can have a space in it so it can be a title--"the Strong", "the Smart" and so on--I can even deal with that. I'm sure there are going to be trolls in the RP areas now, but they can be /ignore'd very easily, so whatever.
 
One thing I would request is a way for owners of public plots to ban people from entering their plots. I suspect if we continue trying to get events going in housing plots, we're going to get trolls trying to disrupt them. A way to just boot such people would be great.
 
To people telling RPers to just make an RP guild: RP guilds are supposed to represent actual organizations in the game. An FCON unit, citizens of a town, a mafia setup, an exploration society, the crew of a ship, and so on. Not just "this is an RP guild"--I've yet to see something like that succeed. Because of that RP guilds that I've seen tend to be smaller than "hey we're just people who like to play together" guilds. The solution there would be an RP circle, but right now the member limit on circles makes that unrealistic. If we could get bigger circles though, I would be all over that.	
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			The way I see it, whichever megaserver gets the merged Evindra should get the RP tag. Personally, when I join a new game, I do not look at the realm forums to see which one is the roleplayer server. I download, login and click whichever says RP. The lack of RP megaserver is kind of giving the finger to that part of the community. C'est la vie but it does not mean that it is all fine and dandy. Already two MAJOR players of the RP community are seriously considering (or are) quitting.	
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From a different POV:
 
CREDD prices? Suddenly will those go up or down? As it is on Stormtalon it's 5p 20g.
 
Player Housing - now we can see allll the public houses available in our region PVE/PVP side. Will this break our addons?
 
Rare FABkits/Gear - will we see more or less of this in the AH now? Prices, once more, prices... are things going to be heavily inflated now?	
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The way I see it, whichever megaserver gets the merged Evindra should get the RP tag. Personally, when I join a new game, I do not look at the realm forums to see which one is the roleplayer server. I download, login and click whichever says RP. The lack of RP megaserver is kind of giving the finger to that part of the community. C'est la vie but it does not mean that it is all fine and dandy. Already two MAJOR players of the RP community are seriously considering (or are) quitting.
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			What if i dont want my last name? What if I want "single" nickname? Will i be able to keep it? Atm I have several characters with the same nickname on several servers and I want to keep exactly that name, I dont want last name	
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While i'm OK with a server merge i strongly recommend you should really overhaul the current naming system and make it less restrictive.
 
Let us choose a unique account handle (e.g. like accountname.1234) and bind all chat communication to this instead of the hassle to type the exact name each and every time.
For the mail system, you should add some function to select a character which belongs to the account/handle we want to send mail to.
 
Also, allow SPACES and UTF-8 characters and get rid of unique character names. (i don't care on those cupcakes who think they're the only ones to "deserve" a certain name).
 
Since you're changing the naming system anyway, you should really take this chance instead of forcing us now again to make stupid naming desicions. Let us just choose the name we want for our character, regardless of last names, spaces, unicode characters etc.
 
Thanks.	
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For the RP crew,
 
I'm going to paint the target on my back here and say that, the very, VERY sad truth is that we couldn't justify a megaserver JUST for RP.
 
Believe me, I'm gutted. I play on Lightspire myself and have always championed RP communities in MMOs, I've played on them in my personal and professional time and always found them to be wonderful places.
 
We will introduce a new RP Chat Channel, and combined with Circles, Guilds, and Housing I still *genuinely* feel WildStar has a lot to offer an RP Community. But I know many won't see it that way, will be fearful of sharing a realm with normal gamer folk and this will be upsetting news for them.
 
I can only apologise and say we did try to consider it, but in the end the cruel math of logistics won out.
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I'm sorry but every Carbine staff post Ive read in this thread is not making anyone feel any better about the situation. I'm not telling you how to do your job, but what your about to apply ( in terms of what it is now) is playing with fire. 
 
Wildstar has probably the biggest RP base Ive ever seen, right up next to WoW. This "change" to the servers will bring nothing but loss for both players and Carbine themselves. Yes while it might bring more stable servers and performance, it comes at a high cost. Besides that, I dont see any justification in this change. You WILL lose majority of your player base. People have stories, people have lives, people have relationships in this game with their characters. By choosing to do this you wipe everything away. Sacrificing all their hard work, just to satisfy the few.  
 
I left WoW for this game. I left behind a big part that was once my life, including friends and family. Why? Because Wildstar was more my calling. It had everything I wanted it to be, and the RP community I always dreamed of. I have no doubt in my mind other people have done the same. So I would ask you, would you feel right taking away a child's favorite toy just because some other kid wanted it? 
 
Please Carbine, I urge you to put a halt on this change. Give it time to sit, get back to the drawing board, and think of other possible solutions. This isnt the only answer. We all dont want you to make a mistake you'll regret. 
 
Listen to us, dont patronize us. 	
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			For every troll player that lumps all RPers into the "weirdo" category, there's an RPer that lumps all non-RPers into the "troll" category.	
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Surnames will be forced if there's another "Baelix" (in your case) on another Realm. Surnames are applied to all, in this case so it's unavoidable.
 
Sorry!
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One thing that really concerns me and may seem like nothing to others:
 
I don't want to lose my character name nor do I want to make a surname. I reserved my character name and if someone with the same name pops up, I think I should be the one to keep the name without having to make changes. That was the whole point of name reservations.	
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			Surnames will not be able to be hidden, no. We'll look into what we can do on the name change front for those of you with "combo" first names and/or for those that just want a new name given the new environment. No promises there, but we'll look into it for sure.	
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 Sacrificing all their hard work, just to satisfy the few.  
 
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			How long will the server transfer stay live?	
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			If we xfer a character that's a GM - does the guild come with us? Or do we have to start fresh?	
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Ok, so here is where I'm going to differ from my fellow roleplayers on Evindra.
 
I believe that our community can survive the megaserver merge.
 
For those not on Evindra, what Tex, Scott, and others are worried about losing is not the RP - it's the accepting and friendly nature of the community.  Evindra and Lightspire have communities that support roleplaying but that more importantly work.  They work because players are not focused on just one aspect of the game.  They work because we talk to each other and help each other out.  Because we'll all go see someone's new house when they announce it, or because we'll all go descend on an NPC bar for some random silliness and fun.
 
It's not the game that makes this work, it's the players.  The merger is a threat to our community because it's adding a bunch of people who care more about the playing the game than they do about each other - at least, that's the fear anyway.
 
But like I said, I believe that our community can survive the merge.  It won't be easy.  It will require all of us Evindra/Lightspire folks to step up and be ambassadors.  We'll have to put up with idiots trying to disrupt our roleplaying.  We'll have to put up with stupid conversations in public channels.  We'll have to put up with a lot of people who simply don't understand why a community matters.  And we'll have to try to change their minds.
 
I'd like to challenge every other guild leader on Evindra - if you enjoy Wildstar, if you like the community we've built, then stick around and give it two months after the merge happens.  Keep doing the exact same things you've been doing.  Keep contributing to the community just like you have been when we were just the RP server.  Keep trying to show everyone just how awesome we were.
 
We know from these forums that the communities on Evindra and Lightspire have rescued subscriptions.  They've renewed players' interest in the game.  That's powerful.  It wasn't the 'RP' tag on the server that did that.  It was us.
 
We don't have to let it end.
 
The Black Dagger Society is going to keep doing everything we can to make our server community awesome - whether that's on Evindra, or on the newly merged megaserver when it happens.  It won't be easy, but worthwhile things usually aren't.  I hope that others will stick around and do the same.
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			In case I missed it somewhere, when is the near future? Just the typical soon followed by TM or will we be seeing this in the next month or so?	
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Free transfers will stay live until Megaservers come.
 
Current free transfers must follow all existing rules of our realm transfers. When the Megaserver comes, your guild will move with the guild leader.	
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Listen to us, dont patronize us. 
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Heres a bit of a question....which kinda references a nasty subject as well...
 
So does this mean if you were one of the people who managed to reserve a name way back before and you now have this ideal name. You're boned? with all this last name business...	
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In case I missed it somewhere, when is the near future? Just the typical soon followed by TM or will we be seeing this in the next month or so?
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The heck is an RP chat channel supposed to do? We RP in /say and /e. You've doomed us to griefing.
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3-6 weeks. Testing is going to be a pain for this though, and we need to make SURE before we flip this switch.
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Please dont add in last names, unless we want them or something...all my chars i have would have horrid last names no matter what!
 
 
And LOL at all the people still crying about this..."i want 3-4 servers" "megaserver bad idea" blah blah, this ensures there will never be any server with low population...	
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			I get the math of it. Roleplayers have always been a niche segment. Carbine has to implement these changes to save the game as a whole. Doesn't change the fact that Wildstar went from RP friendly to not-friendly with this change. That niche in Wildstar will likely just get smaller because of it. Carbine will lose long term subscribers (more than most, RP'er stick around long after the PvP and PvE folks have gone on to greener pastures). I'm sure they've calculated the losses and are sure of their decision. Nothing for it now but to sit an see what the fallout is for our community.	
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I hate this so much. Multiple instances of the game world was suppose to be a temporary thing. Why is it so hard for a game developer to get the idea that if you have 1 persistent game world on a server you create a real community. I already hated how much of Wildstar was instanced, but I stuck around because before launch you said it was temporary. You nullify any world pvp feat by having multiple instances. There is no motivation to do capital raids or any player driven event if only a small portion of the population see it. I don't even know why I am typing this out, you wont go to 1 persistent instance of the game world, and you will not be getting my money.
 
Thanks for trying.	
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Free transfers will stay live until Megaservers come.
 
Current free transfers must follow all existing rules of our realm transfers. When the Megaserver comes, your guild will move with the guild leader.
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This is a MAJOR blow to the roleplayers who call this game their home.
Griefers will automatically gain the upperhand because roleplayers are restricted to their own "channel" because they can no longer freely speak in their own server. If there are to be limited realms, there NEEDS to be an added RP realm to make this fair at all. So many of us are already leaving because now roleplayers have no realm, no home to call their own.	
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I'm very hesitant about the mega servers devouring the rp server for one reason.
 
and that's greifing from the player base that thinks it's funny to harass rpers. I'm talking about wankers that even after we've put them on ignore come up and run through us. Ignore doesn't make a character invisible. In wow when someone was ignored the animated emotes are still visible. 
 
Who wants to be actively rping in game with a strain emote being spammed in your face? 
 
"Oh you can just go to housing."
 
No. If I'm playing in the game world I'd like to rp in the game world and maybe attract walk up rp. A separate channel doesn't completely solve the issue either because again, there's people who get enjoyment about ruining other people's fun. 
 
Most of the role players protesting the mega server are people who have had greifers come and harass them. Please Carbine, if you go ahead with this merge, do something for those of us that want to avoid getting harassed. I don't know, make an ignore phase the other player so we don't see /strain spammed ever .5 seconds. combine the french and german rp servers with us in one small mini mega server. I just don't want to feel chased out of this game because some dude bros think it's hilarious to pick some rpers and dance on them and spam emotes at them. 	
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3-6 weeks. Testing is going to be a pain for this though, and we need to make SURE before we flip this switch.
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Surnames will not be able to be hidden, no.
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			Regarding surnames: You need to clarify how it's going to work. For example, Granok canonically do not have surnames, neither do Mechari, and some characters go by aliases. One of my characters should have a space in her name, but the second part is not a surname. Can a player set their character's name to always display both names, regardless of what other people's settings are, so the correct name displays? Can a player make a garbage surname for the sake of data identity and set it to never display, because Granok/Mechari/this specific character has no true surname? If an RP character was made with both given and surname incorporated, what the heck are they supposed to do?	
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			A great change for Wildstar. Thanks Cougar.
			
				
	Edited September 2, 2014 by BusterCasey
	
		Content	
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Feel free to PM me things to add to this. I'd like to have the Devs just hone into one post if possible to make it easier!
 
Issues:
 
Server Labeling​Primm wrote a nice structured post about suggestions for server labeling, ignore feature, and improving the housing interface.
Unique Title reflective of pre-megaserver server names. example: "of Evindra", "of Thunderfoot", etc.
Player griefing for RPersBreak the server into channels?​
RPers legitimately fear non-RPers interrupting their game play by either trolling the proposed /rp channel or physically interrupting their game play by being a visual nuisance.
(Popular) Proposal for phasing: Permit RPers to opt-in with a RP flag that phases them on the megaserver and puts them into their own specific instance to reduce chances of a non-RPer interrupting their immersion. Combined with the below proposal would alleviate a lot of concerns. [Potential fear abusers will go after harvest nodes not available in non-phased areas. Response for pros/cons. Another post.]
(Popular) Proposal: Permit the /ignore function to not only ignore /emotes, /say, /whisper, /yell, /party, /aw but to also visually "erase" or phase that person out of the player's game. As it is, ignored people can still /emote spam you, see what YOU say, they can still troll you by spamming you with visual effects, train things onto you / by you, and trigger in-game things such as bombs while you're nearby. Phasing them out will help reduce this type of player griefing and potentially increase quality of life for RPers as well.This will also calm the fears of those who believe they will have to make their house neighbor only (thus shrinking the number of RPers per housing from an infinite number to 100 max) to avoid being trolled by non-RPers.
Proposal: Can the RP channel have a smaller range than /s does? Then groups are rping in different areas of a zone they won't be talking over each other in the channel. (Tweaked because /s has a HUGE range.)​Local /rpsay, global /rp, unscramble cross faction chat...
Housing ignore function should be implemented with this - need public plots for RP events, but will likely need the option to ban certain people from visiting.
Suggestion: Use Server RP chat as a RP Event organizing tool, not actual RP.
Last NamesSuggestion: Legacy System implementation for Surname feature to permit players to create a family tree in game. Such as having a brother/sister/cousin/etc with the potential to have family wide buffs or skills unlocked through your Legacy.
Immersion from an RPer POV: Last names picked on char creation limit player's ability to decide, after char creation, how to immerse themselves into the RP community world.
Concern: FirstName + LastName + PrefixTitles/SuffixTitles in game quickly becoming messy.
Would be nice if we could have a character name plus handle. There is precedent for it among the NPC's with Aron "Deadeye" Brightland being the first person an Exile character encounters using that format.
 Granok canonically do not have surnames: Cougar says, "Surnames will not be able to be hidden, no. We'll look into what we can do on the name change front for those of you with "combo" first names and/or for those that just want a new name given the new environment. No promises there, but we'll look into it for sure."​​Cougar response: "Regarding surnames: I was talking to some engineers in the studio and they confirmed that we will be flagging the entire name for renaming and not just picking a surname. BAM!"
Pyaray response and here: "You will be able to change your first name when adding your last. You will not however be forced to change your first name if you do not wish to. The requirement will be that the combination of first + last name be unique. Also, there has been some discussion that we'll be "making" the names unique and you'll have to change it, the current plan (WHICH MAY CHANGE) is that we won't be changing the names at all, we'll just flag everyone for rename so that they can add their last name before logging in."
Concern: Duplicate "popular" first names such as Legolas McPooferton, Legolas McHeals, Legolas McBobberson​
​Name Reservation - first dibs for people who were eligible for this aka pre-order name reservation​​
Request: When you implement surnames, could you add the ability to have apostrophes?
Megaserver: the future of your Chat WindowThere's a general fear that with a megaserver containing the entirety of a population for PVP/PVE per region that it will be impossible to keep up with the different channels and that /say and /emote has a very far reaching range.Places in particular - main cities
Concern: "I am a little concerned about how packed the capitals will end up being. A lot of RP happens there, but with all the PvE players from a region on one server? I'd expect the capitals to get instanced frequently, which would mess up RP meetups. As it is, Evindra's Thayd is often standing room only and Illium has a few seas of names too."
Guild Names and SeniorityGuild Name duplication across the same region serversTheir solution is to give seniority to the guild that had the name first and force a rename to the other guilds that duplicated the same popular name, example: several guilds with the name Legendary.Problem: Guilds that are inactive in the sense of progression, an "alt's guild" for people who retained their guild tag, reserved from Headstart, that matches another guild name from a group that is heavily active and attached to their name.Example: Legendary from Stormtalon being an active guild of mains that hasn't been around as long as the Legendary from another NA PVE server full of alts/in-actives gets forced to rename on the megaserver due to the restrictions of seniority.
Circles
​Will circle names be renamed with seniority clause or will all circles be given a unique temporary moniker to be changed by the circle leader?​Not confirmed, but belief is that they will be treated similarly.
Server TransfersWhile they are free, you did not warn anyone about them being zone locked to PVP-PVP and PVE-PVE.Cougar response: "Hey all,I was talking with a bunch of people internally about some of the feedback here, and Bardic weighed in heavily internally, and in our free realm transfer mappings we didn't preserve a way across the PvP - > PvE rulesets (which was existing behavior). We will put in a link to go from PvP -> PvE today or tomorrow with the free transfers. However, we are limited on our technology there, so we can only put in 1 destination from PvP -> PvE, but once you get across that boundary, you can wait 7 days and then transfer to any of the destination realms you want as they all link to one another.Assuming you want to make that same type of transfer."
Suggestion: make PvE -> PvP possible before and after megaservers come around. If you really want to force people to stay one or the other, then a choice would have been appreciated by the player base prior to mergers.CRB_Anlath says, "On the topic of PvE - PvP (or other way around). I believe Cougar was chatting to some devs last night, I haven't seen any confirmation on plans yet though so need to wait for an update from them. We've flagged it as a concern."
Cougar says, "PvP -> PvE we will open up a free transfer link in each data center to restore the functionality we had before yesterday. That way if you were thinking about moving to PvE, you can (and should) do so before the Megaservers hit. As far as PvE -> PvP, that has not been possible for the entirety of WildStar, nor does it look like our direction will change on this any time soon."
Server Firsts and competitionThe enjoyment of being able to compete for server first titles is stomped on by megaservers now. Instead of being able to jump to another server for a chance, you're forced to compete with the entirety. Some feel the server merger idea is too extreme with megaservers.
Whispering & Social AddonsHow is this going to be handled? Will players have to type /w firstname lastname over and over?
​Proposal: Implement a tab function to cycle through whisper responses.​MikeCW typed up a proposal here.
​Scriptorium says, "@Naunet, I already stated that I'll be modifying Killroy to allow for auto insertion of the RP marker and RP chat filtering on any channel. This will allow you to have "say" and "emote" chat filtered for OOC material without having to enter anything other than your chat stream, and allow all your other channels to be "OOC" so you see everyone's chat. Is there something more that you think should be done on that front?"
​World Bosses
​Will there be a chance to the big world event spawn timers to reflect the larger population pool for the megaservers? The fear is that the bosses will die so fast that nobody will be able to get into zone fast enough for their kills.​Examples: World Bosses for attunement, Scorchwing, Elyona for the daily quest, and so on.
​​Circles/Neighbors
​With the incoming megaserver solution, the cap of 100 neighbors/100 circle members seems too small. ​Proposal: Increase or remove the cap completely from neighbors/circle members.
Questions & Answers:
 
I have over 12 characters on PvP realms, if you can only have 12 per Megaserver what is going to happen to my excess characters, how will they decide which ones to delete. Some of the names are very important to me.You will retain the excess characters, but cannot make new characters until you have 11 or less per megasever. Note: Remember that if the game later introduces more classes, you will be forced to reduce your character count to under 12 to make a new one.
Character cap being 12 per megaserver, why not 6 x number of PVX servers there are now?Awaiting response.
How will last names go into effect, can we hide them?
You will not be able to hide your last name. From Cougar: "Surnames will not be able to be hidden, no. We'll look into what we can do on the name change front for those of you with "combo" first names and/or for those that just want a new name given the new environment. No promises there, but we'll look into it for sure."
So what if *I* have the same name on different servers?​​Specifically this was not directly answered, but the short of it is here with Cougar's response: "Regarding surnames: I was talking to some engineers in the studio and they confirmed that we will be flagging the entire name for renaming and not just picking a surname. BAM!"
Why can't they do an ID instead of a FirstName + LastName?Pyaray says, "We did indeed talk about just adding the account ID, like "Bob.12345" as every account does have a 5-7 digit unique ID.  We felt that most people would prefer to name themselves rather than to have an arbitrary number tagged on all their characters.  So once again, I will state that we made the decision based on what we thought would be best for the majority of players.  We also discussed player harassment and reporting, and if we had a hidden number on every character there would be an army of Bob's causing trouble, and they would become more difficult to report because the number wasn't displayed by default.As for why we didn't use account name, the forum account name is not actually shared to the game.  As far as the game is concerned, your account name is your e-mail address.  Displaying peoples e-mail addresses along with their character name we felt would be a severe violation of privacy.  And only using the part before the @ would still be an invasion of privacy since many people use their real names in their e-mail address.  And only using up to the @ is not guaranteed unique anyways."
If we xfer a character that's a GM - does the guild come with us? Or do we have to start fresh?Cougar says: "Free transfers will stay live until Megaservers come. Current free transfers must follow all existing rules of our realm transfers. When the Megaserver comes, your guild will move with the guild leader."
Why does Evindra need to be part of the megaserver? You couldn't leave the server tech "as is" for Evindra and combine the rest of PvE and PvP into a megaserver? Evindra is one of the few servers that isn't hurting from population issues.CRB_Anlath says, "We can't just "leave Evindra" alone due to tech. It's just not an option sadly."
I recently transfered my 2 toons to another server Sunday Night, and wondering is there going to be some form of refund with this announcement, say a week back on all transfers or give Credd's for reimbursement?  Or is it a sorry for your loss, but thank you for the money given and the repeat business and hope you continue playing?
BusterCasey: For this, definitely get in touch with CS (choose "Billing Support" when you go to make a ticket). They'll be happy to help you take a look at the options you have. 
I just bought a server transfer before the megaserver message went out, can I get a refund?Yes, see post here on Reddit about it. Open a ticket / contact customer support, give them your transaction number and the form of payment. Be patient. Be NICE.
What effect will this have on the commodity exchange?Awaiting response.
How will sharding work on megaservers?Awaiting response.
What will the megaservers be called?Awaiting response.
How will characters sort on the new megaserver, will it be by transferred in, alphabetically, at random, can we arrange it ourselves? Question paraphrased from Yermoh.CRB_Anlath says, "I don't believe so, as that current functionality doesn't exist to my understanding. I can ask to confirm, but I don't believe so."
Are you going to be sending an e-mail out to all your subs about this? Cause not everyone visits the forums.Awaiting response.
 Will we be retaining our Server Forums?Awaiting response.
How will NPCs and quest text refer to our characters? Will they use both names?CRB_Anlath says, "Good question! I believe both, but will just check to be certain!"
Name format, can I have multiple spaces?CRB_Anlath says, "30 characters total, 2 words, 1 space."
Carbine will MEGASERVER forced transfer keep ALL of our money? Or we'll automatically lose money according to the transfer restrictions? I have over 250p need to know.CRB_Anlath says, "You should keep all currency. The usual restrictions won't be in place when we move folks to the megaserver."​
 What about /played .... is this being reset as a result of the server merger?Awaiting response.
With the news on the upcoming server merges, what is happening with the next planned drop? Will this merge take priority over what was planned? Will they be dropping together?Awaiting response.
Q:  Why can't we keep the RP/other realms?A:  A realm is a collection of servers & databases that run a particular copy of the servers to play the full game.  Some of the servers (machines) are exclusive to a realm, and some are shared.  We can't keep some of the realms around because we're taking all of our server hardware and juggling it (and hopefully not dropping any...) ;) to make the new MegaServer.  The server machines that are shared under our current realm system will not be shared under the mega server method.  The machines that the realms are currently using (both shared and not shared), will be moving into the mega server architecture, so the hardware simply won't be available.
Q:  Why can't we instance everyone who wants a different play ruleset into their instances (like RP)?A:  Simply put, because we don't currently have the tech to do that.  Is it possible for us to write that tech, sure, practically anything is possible.  But it would probably take us a really long time.  I won't say this will never happen, but I will say that there is practically no possibility of this being ready in time for the mega server merger.  We would not take the rewriting of our instancing code lightly, because if a bug were to get introduced into that subsystem, the game would pretty much not run.  This request is significantly more complicated than it sounds, mostly because our entire play space relies on that code, and it's already super complicated, much more complicated than it sounds when discussed.  The suggestion has been heard, but I can't really say anymore than that, this request is outside my realm of responsibility.  If it were to become a reality, it would be months from now at the soonest.
RP Community - brought up by players to comfort other RPers.
RP'ers are going to need to have a good place to congregate come mega server time.http://www.wildstar-roleplay.com/	
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3-6 weeks. Testing is going to be a pain for this though, and we need to make SURE before we flip this switch.
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Don't try to convince them there's some huge majority of the playerbase that RPs then. They have numbers, you don't. And trust me, as great as the RP community is in this game, it's tiny compared to games like SWG or CoH when they were live.
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			The one game to support RP to this extent, giving each server a unique community to it, and allowing for players with the same interests to choose the server they wanted. You are seriously going to add a mega server to ruin this for all of us? guild wars 2 did the same, it ruined RP for most of the players. a fraction of that RP base remains compaired to what it used to be, as a warning from someone who loves this game. DO NOT DO IT.	
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3-6 weeks. Testing is going to be a pain for this though, and we need to make SURE before we flip this switch.
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Rissingfury,
 
I actually do not know anyone who actually uses the {*} system because it's tedious without programs like Killroy, and even then it makes life harder than it really has to be when you can just type in say and /e.
 
Even then, you don't find it a little annoying that we'll have to use an outside force in order to feel like we're "safe" (no, justifying 'Trolls don't download addons' is a load of BS when it comes to some people who can be dedicated to a cause of douchebaggery) in a game we're supposed to be enjoying?	
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Of course the roleplaying community will survive. But we'll have to cope with people trying to massively troll us, which is something I have -never- seen happening on Evindra. No people jumping or dancing in middle of tables of players having IC conversations. No people spamming skills on top of the roleplayers. No constant emoting to flood the channel. That's all the things we'll have to deal with, and the only way to deal with them will be ignoring what's on our screens and placing a ton of people on the ignore list.
 
I guess we'll have to make a heavier use of housing. We'll need a tool to ban specific characters and account from houses set to public, though. Trolls will be rarer, but they will be there. They are always there.
 
Also, I have a concern which is not roleplay related, but name related. Some people have names that -already- have a surname slapped on their character name. Because the single name was already picked. For instance, someone who wanted to call himself "Robert" but found someone got the name first. So he chose to call his character "RobertSmith". With the megaservers, will he have to add ANOTHER surname? "Robertsmith Johnson" or something. This is incredibly stupid. Don't force us to add a surname. Give us a "free" character rename so we don't have to end up with a stupid character name, if surnames are mandatory.	
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Rissingfury,
 
I actually do not know anyone who actually uses the {*} system because it's tedious without programs like Killroy, and even then it makes life harder than it really has to be when you can just type in say and /e.
 
Even then, you don't find it a little annoying that we'll have to use an outside force in order to feel like we're "safe" (no, justifying 'Trolls don't download addons' is a load of BS when it comes to some people who can be dedicated to a cause of douchebaggery) in a game we're supposed to be enjoying?
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I'm annoyed you locked my thread as it had NOTHING to do with the megaserver and was about re-rolling a RP character on a different server, or now using the free realm transfer to Widow or Pergo...
Anywhoo..
I have a dominion cassian on Rowsdower I want to RP with. Which means I can transfer her to Widow or Pergo right now. OR I can re-roll her somewhere else. I was actually unaware I could have BOTH factions on Evindra? So I might re-roll her there for now. But she is level 10 on Rowsdower so if Widow or Pergo are any good for Dominion RP I might take that.
 
Thanks....
 
This was my original thread that they decided to lock.....	
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You want numbers? Look around. 
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			The second they add the mega servers they lose my 15$ a month, end of story.	
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			Having rolled on a PvE server (Stormtalon(D)), my friends and I are going to look forward to having some RP opportunites in the future.	
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First, Carbine staff, thank you for the news, the free transfers in the meantime and for your commitment to make things better.
 
Second, RPers, I don't RP myself, but I can understand your pain and I am sorry, and hope you guys can try to see if you can make it work. If not, then I'll be saddened to see a part of the community leave, but at the same time I can understand from the developers' point of view as I'm sure they looked into different options and this was probably the best decision for them (maybe they wants to make a RP megaserver, but saw that there are just not enough people to fill it - I don't know).
 
Also, mixed feelings about the last name thing. If this option could be turned off if there are no other players with a similar name that would be great.	
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If someone is "dedicated to douchebaggery" no amount of automatic in-game systems will stop them...
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			Good stuff Carbine, Mega servers is the way forward   :)	
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Normally I wouldn't care. Heck, I'm one of those who went to Evindra as a non roleplayer. I've done it in WOW and generally peopel don't actually rp on an rp server but the community has slightly less griefy chuckleheads so I prefer them.
 
But...
Evindra is different.
 
RP is everywhere. People are nice and welcoming. People walk up and rp with you, and its not stupid! Its fun! I started actually RPing in an MMO for the first time ever and enjoyed it.
 
Evindra's community is like nothing I've ever seen. We're very protective of it, and each other. We like it how it is. We're very very nervous this magic moment will be destroyed by the merge.
 
However... its for the best. Most people will be helped by this, even if it does destroy us. I can't stand in the way or anything, but I can hope that some small measures might be taken to not completely annihilate us.	
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			i for one am glad this is happening. though i do fear for the RP community seeing how all the trolls and jerks we managed to get rid of will now be coming back. It is extremely hard to RP when someone is spamming foul language and insults in /s and emotes as well.	
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I'm annoyed you locked my thread as it had NOTHING to do with the megaserver and was about re-rolling a RP character on a different server, or now using the free realm transfer to Widow or Pergo...
Anywhoo..
I have a dominion cassian on Rowsdower I want to RP with. Which means I can transfer her to Widow or Pergo right now. OR I can re-roll her somewhere else. I was actually unaware I could have BOTH factions on Evindra? So I might re-roll her there for now. But she is level 10 on Rowsdower so if Widow or Pergo are any good for Dominion RP I might take that.
 
Thanks....
 
This was my original thread that they decided to lock.....
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Having rolled on a PvE server (Stormtalon(D)), my friends and I are going to look forward to having some RP opportunites in the future.
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If someone is "dedicated to douchebaggery" no amount of automatic in-game systems will stop them...
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Free transfers will stay live until Megaservers come.
 
Current free transfers must follow all existing rules of our realm transfers. When the Megaserver comes, your guild will move with the guild leader.
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Normally I wouldn't care. Heck, I'm one of those who went to Evindra as a non roleplayer. I've done it in WOW and generally peopel don't actually rp on an rp server but the community has slightly less griefy chuckleheads so I prefer them.
 
But...
Evindra is different.
 
RP is everywhere. People are nice and welcoming. People walk up and rp with you, and its not stupid! Its fun! I started actually RPing in an MMO for the first time ever and enjoyed it.
 
Evindra's community is like nothing I've ever seen. We're very protective of it, and each other. We like it how it is. We're very very nervous this magic moment will be destroyed by the merge.
 
However... its for the best. Most people will be helped by this, even if it does destroy us. I can't stand in the way or anything, but I can hope that some small measures might be taken to not completely annihilate us.
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Unfortunately with the mega-servers coming out.. Evindra will not be the same, the community will not exist as it was. thus why i say Ncsoft is just screwing over RP'ers. they never cared for us.
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			If the "Dev's are Listening" then please rethink killing off your only RP server. It's our home.	
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Loving this thread.
 
Massive PvE changes?  RP crowd comes in all cool and calm, "hey guys, doesn't affect me but I feel for you!  No need to come be all crazy on the forums about it, we love Wildstar!!"
 
PvP is totally messed up?  "hey guys, doesn't affect me but I feel for you!  No need to come be all crazy on the forums about it, we love Wildstar!!"
 
New server tech - "This is the last straw.  We have been betrayed and gutted and will be immediately quitting.  Screw you cabrine for hating us and plotting against us, you don't listen to anything and this is an awful game that will never get my money again ever!!!!!"
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Two questions, Cougar:
 
First, is there a way to build in a tool that will allow us to sync to a reserved shard so that the RP community can throw events without attracting trolls?  This might be a fair compromise to mollify the people from Evindra raging over this.  If we could start an invite-only shard for large groups, we might be able to get away with more community events.
 
Second, most of my names are already surnames.  Can we pick whether our name is the surname or forename?  For instance, I don't want Seeger to be Seeger X, I want him to be X Seeger.  Is this possible?
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			How many data centers are there? Only two? NA and EU?Does that mean ALL the PvE servers and ALL the PvP servers will be merged together in their respective server type?	
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Any chance we can have a full name change ?
 
As we couldn't have a first and second originally, I coupled them together.
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They gave you your own server.   It isn't their fault there weren't enough RPers to maintain the need for a separate mega server.
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			Megaservers? GG Carbine!Last names? WTF Carbine!?!?!?Main reason i preorder (like many others) was for the name and now i must add something in it? make it optional please...	
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Loving this thread.
 
Massive PvE changes?  RP crowd comes in all cool and calm, "hey guys, doesn't affect me but I feel for you!  No need to come be all crazy on the forums about it, we love Wildstar!!"
 
PvP is totally messed up?  "hey guys, doesn't affect me but I feel for you!  No need to come be all crazy on the forums about it, we love Wildstar!!"
 
New server tech - "This is the last straw.  We have been betrayed and gutted and will be immediately quitting.  Screw you cabrine for hating us and plotting against us, you don't listen to anything and this is an awful game that will never get my money again ever!!!!!"
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Unfortunately with the mega-servers coming out.. Evindra will not be the same, the community will not exist as it was. thus why i say Ncsoft is just screwing over RP'ers. they never cared for us.
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			Sooooo I'm being forced to have a surname? Ok I can work with that... Can we have a character rename to change our current name? Cause my name doesn't work with a last name... like at all.	
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Unfortunately with the mega-servers coming out.. Evindra will not be the same, the community will not exist as it was. thus why i say Ncsoft is just screwing over RP'ers. they never cared for us.
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			I am absolutely appalled. You are telling me that my guild spent $600+ to transfer from Rowsdower to Stormtalon for absolutely nothing (we transferred because of server population), and that we won't be able to keep our guild name because we couldn't transfer guilds?!? And now we have to compete with recruitment and progression against the top rated guild in the game, Enigma, simply because we went from a PvP server to a PvE server for *cupcake*ing population reasons?!? I can't even begin to describe how *cupcake*ing livid I am. At least open up faction changes or something for *cupcake*s sake...	
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			For people bashing RP players.  Imagine if all of us that play on a PvP server were forced to roll PvE.  We could no longer gank people, no more open world PvP.  Say drop 2 really did kill the PvP base of this game to where it was no longer viable for carbine to continue supporting us.  It would probably enrage us to the point of canceling our subscriptions.  I know if I could not roll on a PvP server I would no longer play.  I feel for you RP players, hope you stick around to see if carbine tries to give you more RP options on the megaservers (an RP chat channel is a joke).  I wouldn't mind attending one of your parties at some point, promise I won't troll you or run through you on my hoverboard.	
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Let's not get melodramatic here. There's already been a dev posting that the math just isn't there to have a separate Rp megaserver. I don't like this decision either, but there's no need to turn them into black hearted fiends.
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Megaservers? GG Carbine!
 
Last names? WTF Carbine!?!?!?
Main reason i preorder (like many others) was for the name and now i must add something in it? make it optional please...
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Reminds me of a Typical non-rper.
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 And now we have to compete with recruitment and progression against the top rated guild in the game, Enigma, 
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For the RP crew,
 
I'm going to paint the target on my back here and say that, the very, VERY sad truth is that we couldn't justify a megaserver JUST for RP.
 
Believe me, I'm gutted. I play on Lightspire myself and have always championed RP communities in MMOs, I've played on them in my personal and professional time and always found them to be wonderful places.
 
We will introduce a new RP Chat Channel, and combined with Circles, Guilds, and Housing I still *genuinely* feel WildStar has a lot to offer an RP Community. But I know many won't see it that way, will be fearful of sharing a realm with normal gamer folk and this will be upsetting news for them.
 
I can only apologise and say we did try to consider it, but in the end the cruel math of logistics won out.
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For people bashing RP players.  Imagine if all of us that play on a PvP server were forced to roll PvE.  We could no longer gank people, no more open world PvP.  Say drop 2 really did kill the PvP base of this game to where it was no longer viable for carbine to continue supporting us.  It would probably enrage us to the point of canceling our subscriptions.  I know if I could not roll on a PvP server I would no longer play.  I feel for you RP players, hope you stick around to see if carbine tries to give you more RP options on the megaservers (an RP chat channel is a joke).  I wouldn't mind attending one of your parties at some point, promise I won't troll you or run through you on my hoverboard.
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Here is an idea for all the RP'ers:
 
With megaservers, we will have multiple  instances - Thayd for example can't support 1000 people.  How about the devs make a SEPARATE RP "INSTANCE" that you can choose to go to manually? Is that a perfect solution? Nope.  Is it better than nothing or just a region wide chat channel? Yes.	
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			Is there a time limit on these free realm transfers? Just to see how much time we have to make a decision that'll obviously impact a guild hard.	
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Feel free to PM me things to add to this. I'd like to have the Devs just hone into one post if possible to make it easier!
 
Issues:
 
Player griefing for RPersRPers legitimately fear non-RPers interrupting their game play by either trolling the proposed /rp channel or physically interrupting their game play by being a visual nuisance.Proposal: Permit the /ignore function to not only ignore /emotes, /say, /whisper, /yell, /party, /aw but to also visually "erase" or phase that person out of the player's game. As it is, ignored people can still /emote spam you, they can still troll you by spamming you with visual effects, train things onto you / by you, and trigger in-game things such as bombs while you're nearby. Phasing them out will help reduce this type of player griefing and potentially increase quality of life for RPers as well.
Last NamesPeople in game with names used over again on various servers now must decide to either pay for a full rename (is that available?), delete and re-roll, or deal with a character that has the same first name as their other character which will be pushed to the same megaserver.
 Granok canonically do not have surnames: Cougar says, "Surnames will not be able to be hidden, no. We'll look into what we can do on the name change front for those of you with "combo" first names and/or for those that just want a new name given the new environment. No promises there, but we'll look into it for sure."
People in game with names such as QueenAaylia, LordJabbit, JohnnyMcMayon, and such will be forced to have a mandatory last name that won't match up with their "first name".Potential solution: make a full rename available for free. Priority to those with certain words in their name, so if they wanted to make "MichaelJordan" their first and last name, "Michael Jordan" they can before someone else renames their "HootyHoogle" to "Michael Jordan".
Megaserver Chat WindowThere's a general fear that with a megaserver containing the entirety of a population for PVP/PVE per region that it will be impossible to keep up with the different channels and that /say and /emote has a very far reaching range.Places in particular - main cities
 
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Ah yes, much better to snag those precious realm firsts on a server where you're the only guild around.
Those achievements mean a lot...  :rolleyes:
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Couple quick questions. I'll go back and read through the thread after I post them:
 
1) I saved my reservation name on all servers, if I delete those characters before the servers go down, does that mean I will be able to remain surnameless? (and I mean directly before servers go down, so in this hypothetical world let's assume no one else makes a character with that name, and my original is the only one that exists at the time of Megaservers)
 
2) Are surnames per character, or per account
 
3) I have over 12 characters on PvP realms, if you can only have 12 per Megaserver what is going to happen to my excess characters, how will they decide which ones to delete. Some of the names are very important to me.	
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Free transfers will stay live until Megaservers come.
 
Current free transfers must follow all existing rules of our realm transfers. When the Megaserver comes, your guild will move with the guild leader.
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No problem at all,
 
I got to apologize to you, after losing the RP community in one bold move.
 
Believe me, no one is upset at you.There is no one in the community that's going to stick around
 
You can introduce a new RP Chat Channel, and combined with Circles, Guilds, and Housing but we still *genuinely* feel WildStar has nothing to offer after dumping on the RP community.
In the end the YOUR cruel math of logistics just end more players.
 
Good job! Keep up the good work!
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I am absolutely appalled. You are telling me that my guild spent $600+ to transfer from Rowsdower to Stormtalon for absolutely nothing (we transferred because of server population), and that we won't be able to keep our guild name because we couldn't transfer guilds?!? And now we have to compete with recruitment and progression against the top rated guild in the game, Enigma, simply because we went from a PvP server to a PvE server for *cupcake*ing population reasons?!? I can't even begin to describe how *cupcake*ing livid I am. At least open up faction changes or something for *cupcake*s sake...
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great news!!!! -this will be pretty solid all around!!!
 
one pve, one pvp= clean & simple no fuss no mess no qq...	
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Aside from feeling seriously betrayed by Carbine right now regarding the coming destruction of Evindra's community, I just want to reiterate how important it is for you dev folk to look at this name issue...
 
The easiest solution would just be to give everyone a free name change. People with combined names can then split them up or come up with something else. Also, I'm still not sure if the surnames are mandatory in all cases, or if they're just mandatory if there's a name conflict? Clarification, please...	
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Couple quick questions. I'll go back and read through the thread after I post them:
 
1) I saved my reservation name on all servers, if I delete those characters before the servers go down, does that mean I will be able to remain surnameless
 
2) Are surnames per character, or per account
 
3) I have over 12 characters on PvP realms, if you can only have 12 per Megaserver what is going to happen to my excess characters, how will they decide which ones to delete. Some of the names are very important to me.
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It has nothing to do with realm firsts, it has to do with recruitment. How can I compete against a guild that has 3 bosses down in DS recruitment wise?
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Not gona read through 13 pages so if it has been asked before sorry.
 
From the FAQ:
Q 6. What happens if two characters from different realms have the same name?Along with the Megaservers, we will introduce character last names. Each characters will have a unique name comprised of a first name (this is your existing character name) and a last name separated by a space. In the character select screen, you will have to choose a last name before entering the game. You will be limited to a total 30 characters including the space.
 
So what if *I* have the same name on different servers?	
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			Extremely happy with this. Please allow us to hide our last names or something	
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			As long as the mega server talk continues, i will be on this thread to try and counter it. i do not like the idea, i will not stand for it.	
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It has nothing to do with realm firsts, it has to do with recruitment. How can I compete against a guild that has 3 bosses down in DS recruitment wise?
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Is that the way we're going?  I suppose the 13 pages of hyperbole is typical of RPers.   Overall this is going to help the state of the game.   PvP has been broken for months, Carbine never cared about us.   PvE attunement was long, but they're making it easier, Carbine never cared about those of us that attuned the hard way.  
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Here is an idea for all the RP'ers:
 
With megaservers, we will have multiple  instances - Thayd for example can't support 1000 people.  How about the devs make a SEPARATE RP "INSTANCE" that you can choose to go to manually? Is that a perfect solution? Nope.  Is it better than nothing or just a region wide chat channel? Yes.
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So what if *I* have the same name on different servers?
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Surnames will not be able to be hidden, no. We'll look into what we can do on the name change front for those of you with "combo" first names and/or for those that just want a new name given the new environment. No promises there, but we'll look into it for sure.
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But wouldn't anyone who's that serious about progression do their research beforehand and roll on the server with the top guild(s) in the first place? I know I would if I was elite enough for Enigma tier playing. Genuinely wondering.  :huh:
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{| class="blockquote"
You sound like the typical HARCORE person who thinks that because you -chose- to do things when they were broken and liked it, then everyone else -must- also do it the same hard way. Even though it's evident that most of the players didn't like playing like that (otherwise it wouldn't have gotten changed in the first place).
 
The mega-servers are great for everyone except the Roleplaying community. No roleplayer would complain about this if they got to keep their RP server type.
----
			
RP players...
 
seriously?- id presume you have your guild and Channels to do your RP chat. id prefer a full on game with players than no game at all.
 
think about that.
 
WS players really need to look at the big picture.	
----
			I am kinda sad about the last name thing. But it is what it is. My alts will all have the same last name, but it will make whispering that much more annoying having to type in 2 names. Any way you can implement a way to tab through recent whisper replies? I'd hate to be in a situation where two people are whispering me at the same time, and I am forced to type /w <first name> <last name> over and over as I swap back and forth.	
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{| class="blockquote"
1) no.
 
2) per character
 
3) you will keep all of them. You won't be able to make any new characters until you're under 11 though.
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{| class="blockquote"
Well, I'm having the same knee-jerk reaction that most RPers in this thread are having regarding the server merge.
 
Honestly... I'm worried. I'm REALLY worried. Having to deal with people that have little to no interest in RP is okay in small amounts, but with all majority of the PvE community being Non-RPers with the upcoming merges, it's going to be SO much harder to get my RP on in the open world, and Housing will end up being the only safe haven, which I don't like at all.
 
It seems that they took my suggestion regarding the whole RP chat channels awhile back, but after thinking about it a bit more, it's really not going to work out well for this situation.
 
Man, I feel like this whole merger thing is going to have me re-experiencing the whole drama and terror I had back in TERA with their RP community and when the game went F2P... RP became almost non-existant at that point. Not to mention that I keep hearing that GW2's RP community pretty much DIED when they had to merge servers
 
I really don't want to experience that terror again...
Well... I'll still hang in there and see what happens to the community once the server merging happens, But my optimism isn't very high right now. RP is pretty much the one thing that makes MMORPGs enjoyable for me. I literally can't play any MMORPG anymore with out, but with all these upcoming changes and the possible future of the RP community... I just...
 
 
God freaking damn it. Now I'm going to have to play Wildstar LIKE A NORMAL PERSON WOULD.
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{| class="blockquote"
We have plenty of good players in our guild, the trouble is getting 40 good players, which is something even Enigma struggles with. Each guild is different, too. Different raid times, different atmosphere, different leadership. People have different reasons for wanting to be in different guilds.
----
			Great news, but i would really like to be able to use the name of the character you have now as a surname. Providing an option to change the name into surname and comming up with new name would be great.	
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{| class="blockquote"
great news!!!! -this will be pretty solid all around!!!
 
one pve, one pvp= clean & simple no fuss no mess no qq...
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{| class="blockquote"
RP players...
 
seriously?- id presume you have your guild and Channels to do your RP chat. id prefer a full on game with players than no game at all.
 
think about that.
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{| class="blockquote"
?- id presume you have your guild and Channels to do your RP chat
 
----
			
FINALLY a fix for the empty servers.
 
I'm a bit disappointed on how long it took for this to be addressed (I still think my early xfer back to Pergo was worth it, fwiw), but hopefully this will mitigate the bleeding subs due to no population.
 
 
I could see the RP QQ coming from a mile away, though. Same thing happened when GW2 got megaserver'd.	
----
			Evindra is gone the moment the megaservers come out, it's been less than a year. i am going to state this very bluntly, Ncsoft, you are dumb	
----
			
{| class="blockquote"
Here is an idea for all the RP'ers:
 
With megaservers, we will have multiple  instances - Thayd for example can't support 1000 people.  How about the devs make a SEPARATE RP "INSTANCE" that you can choose to go to manually? Is that a perfect solution? Nope.  Is it better than nothing or just a region wide chat channel? Yes.
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{| class="blockquote"
As for #3, does that mean if I make 6 characters on each PvP server I can have 36 total characters and none will be deleted? I enjoy leveling almost more than anything else in the game, so if they really won't delete excess characters I might do that simply so I can level with names I enjoy for the remainder of the game's life cycle.
----
			
{| class="blockquote"
Evindra is gone the moment the megaservers come out, it's been less than a year. i am going to state this very bluntly, Ncsoft, you are dumb
----
			Thank you sooooo much Carbine ! I love this change ! Ty ty ty . :)	
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I recall all the doom 'n gloom about how GW2's megaservers would decimate open world RP, only to have it have negligible effect on my guild's open world RP outside of the annoyance of sharding. Heck, we have new and eager RPers visiting us all the time.
 
So when I hear doom 'n gloom about 'trolls' and having to hide in housing and how this is the end of RP forever, yeah, no.	
----
			
So excited about this! Good job carbine!
 
Not too fond of the last name though =/. What on earth would I give a name like "Yxx" as last name? Aw mayne	
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{| class="blockquote"
I'm going based on the FAQ, so while technically the answer may be yes, I wouldn't try it. Things are probably going to change between now and Go Live, and if a bunch of people start getting around the 12 character limit this way, they may take a dim view of it and disallow it (or just delete all the level X or lower on any accounts with over 12).
----
			
{| class="blockquote"
Spamming the thread with slight variations of the same post is pointless. Please reconsider.
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Honestly? I'm really excited at the idea of possibly being able to do actual content, since I've thought about it and figured the pool for it on Evindra is actually quite small.
 
However, it still bums me out quite a bit that the RP is going to be restricted to Housing. There really is nothing else that can be said or argued against it. The /say range is too large, and griefers are a thing regardless of what people like to praise and say. "Ignore!" only goes so far, and reporting people again and again will only work for a few (it works right now thanks to the smaller community, but once it becomes a megaserver it'll be that much harder).
 
I'm not quitting, I've already quit WoW and I'm actually having a LOT of fun with Wildstar. It's just a huge bummer that I won't get to see familiar faces and new faces RPing out in the world, instead of hiding in their safe spots.	
----
			
{| class="blockquote"
If it were slight variations, perhaps there is a reason behind each one.
----
			
Out of curiosity, though, are you going to change spawn/event timers for World Bosses now that everything is a megaserver? Just wondering, since one of the big problems I had with GW2 megaservers was the change in how big world events spawned.
 
I'm just afraid that bosses will die so fast that nobody will be able to get into zone fast enough for their kills, is all.	
----
			Happy about the server changes, however disappointed about the surnames, like many. I understand though, the solutions are probably extremely limited when it comes to names that come into conflict.	
----
			
{| class="blockquote"
If it were slight variations, perhaps there is a reason behind each one.
----
			
Long before launch I looked heavily into the RP possibilities in WildStar. I lurked on WSRP, I looked for all the news I could find.
 
They said it would be different, that Carbine would listen to the RP community, that they would take us seriously. I was so incredibly excited for that. It made me want to play even more.
 
Somehow I knew it wasn't true, and now it's been proven. 
 
I was already considering canceling my sub, but now its almost a for sure thing. 
 
Good-bye RP in WildStar, you were fun while you lasted.	
----
			
I saw someone post about having the RP people instanced on the megaserver. That could be a good work around but also, maybe add an enabling feature, kind of like being on a PVE server but flagging yourself as PVP. Have an RP flag that will maybe put you in that instancing, and/or make that RP flag your pass into the chat. That way it's harder for people to say they accidentally stumbled in and start causing trouble. 
 
I'm not a RPer but I like the idea behind it. I'm just not creative enough to get into it. 	
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{| class="blockquote"
 
Good-bye RP in WildStar, you were fun while you lasted.
----
			
{| class="blockquote"
And when that reason is namecalling, you're still not adding anything to the discussion. When you have something to say, make sure it's substantive and doesn't violate the rules.
----
			Couldn't there just be an RP shard?	
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{| class="blockquote"
For the RP crew,
 
I'm going to paint the target on my back here and say that, the very, VERY sad truth is that we couldn't justify a megaserver JUST for RP.
 
Believe me, I'm gutted. I play on Lightspire myself and have always championed RP communities in MMOs, I've played on them in my personal and professional time and always found them to be wonderful places.
 
We will introduce a new RP Chat Channel, and combined with Circles, Guilds, and Housing I still *genuinely* feel WildStar has a lot to offer an RP Community. But I know many won't see it that way, will be fearful of sharing a realm with normal gamer folk and this will be upsetting news for them.
 
I can only apologise and say we did try to consider it, but in the end the cruel math of logistics won out.
----
			
My one question/concern regarding all of this is the ability to move from PVP to PVE servers before the megaserver hits. Cougar said that the existing rules applied to transfers, but I can only transfer my toon on Rowsdower to Widow or Pergo. 
 
Due to scheduling/guild finding, I moved my main to PvE a bit ago. I always assumed I'd move my alt eventually. I also have friends that may have eventually transferred to join me, but now seem to be locked into the PvP realms. I'd just like to know if this is something that might be addressed before the megaservers are implemented? Since the ruleset was previously that you could move to pve, it would be nice to not be restricted without notice.	
----
			Make surnames optional. Or don't do them at all.	
----
			
{| class="blockquote"
I saw someone post about having the RP people instanced on the megaserver. That could be a good work around but also, maybe add an enabling feature, kind of like being on a PVE server but flagging yourself as PVP. Have an RP flag that will maybe put you in that instancing, and/or make that RP flag your pass into the chat. That way it's harder for people to say they accidentally stumbled in and start causing trouble. 
 
I'm not a RPer but I like the idea behind it. I'm just not creative enough to get into it. 
----
			
RPers - I would like to communicate a message to you that you have been saying over and over and over again throughout all the changes that have occurred in this game -   Don't Panic.
 
When the PvE loot changes went in, when PvP was broken, when any bump hit the road, people came and started screaming "I'm quitting!" and there was usually a response of "It may not affect me, but I understand, and hey, calm down, these are all good for the state of the game, help is on the way, hang in there, go team Carbine!"
 
Now that something is affecting you, the reaction is the same as all of the others.
 
My point is, maybe now you can understand them a little more, and it's a good time to take a page from your own book.   The legitimate reasons you have to be concerned don't affect me, but I understand.    You have to remember that the player base in Wildstar tends to be a little older to begin with.  Maybe the assumed trolls won't be as rampant as you think?   Sure, maybe they will, but hey.... maybe not?     This is brand new information, and while there will be a difference in lifestyle, it doesn't mean innovation and creativity are finished.  The chat spam making it hard to keep up may have a simple fix?  Maybe not.  But maybe it comes down to an add-on.   Anyone raiding has a *must have* addon list, like threat/damage meters, usually something to help with interrupts, it wouldn't be so bad if RPers had to do that too.  There just might be a way to work it out.
 
So, hey, these changes are all good for the state of the game, help is on the way.  Carbine listened.   I, for one, don't RP, but I support you.
			
				
	Edited September 2, 2014 by BusterCasey
	
		Content	
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Speaking as a Lightspire Dominion Roleplayer, I have to regrettably support this change.  So long as Wildstar remains (mistakenly in my view) utterly obsessed with 40 man as end game, then it's something that will simply never be obtainable on our server.  Outside of a handful of guilds, the server landscape is bleak and empty.  I played on Shaltin Tunnels in SW:ToR, Steamwheedle Cartel in WoW, and Argent in Rift and past a certain stage in all three they were simply unplayable despite the advocacy of a few dedicated but sadly myopic individuals.  This is a mercy.  
 
I'm not sure I can say the same for Evindra.  Because cross atlantic server play is such a technical challenge (amirite?), I'm unable to see for myself whether Evindra is indeed viable as it's own little community or whether it's again a few individuals doggedly claiming things are better than they are.  I can't judge, I don't know. But if it is as they say I certainly feel sorry for them.   
 
I guess the other thing is server transfers.  It's great that they'll be free, but unless a refund or something is coming for all those poor saps who felt compelled to buy them while this travesty was going on is given it'll remain a travesty of greed and a reminder never to buy a multi month sub up front. 	
----
			On another note, as a hole mega servers are going to ruin the entire games experience. not just the RP either, the servers we chose will make no difference, the communities we have wont exist, and the marketplace wont be server to server anymore.	
----
			
Maybe, just maybe, we can have it so a /RP channel is open to only those who were previously on Evindra? 
 
Maybe do this for all servers? If you were on X Y Z server you can now join /Evindra chat or /Widow or whatever server you were on.
 
This'll keep the server communities while merging everyone. 	
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{| class="blockquote"
So long as Wildstar remains (mistakenly in my view) utterly obsessed with 40 man as end game
----
			
So, if I have understood:
 
(1) If you and your guild are currently on a NA Region PvE server, you all end up on the NA region megaserver  whenever, so free transfers until then are superfluous except to get to a larger server pop for the 3-6 weeks.  Sounds workable, other than for the serious RPers, and I am sorry for their dismay and discomfort.  I used to be one myself but have given up on MMO RP and returned to tabletop for RP.  Unfortunately, short-sighted decisions began with region locking and have not stopped, so I don't think this RP one is going to go away.  "Logistics" translates to "money", of course, and there's not much that can be done about that.
 
(2) Carbine is looking into name changes to go along with the forced last name, it seems.  I do hope this will happen; I had to create a couple of compound names due to the original naming snafu and there is simply NO WAY that I am going to pay $20 to reward Carbine/NCSoft for that original mess, nor for the results of a server merge.  Another possible solution would be a "last name" structure that allowed the creation of something like a "title" or descriptor, or the previously-mentioned possibility of making first names into last names and then having the title or descriptor as a first name.  I'm sure even that would not work well for some, so a free name change seems better-- but then we get the whole "1st come 1st serve and the servers melted" snafu again?	
----
			
Hmmm my characters name is a surname, adding a first name at the back is just silly. A free namechange would saves a lot of trouble.
 
I don't know the numbers but whats the exile/dominion ratio on the pvp mega server? Are the zones and quests designed to cope with a mega population?	
----
			If i come on this thread after the mega servers hitting and everything has gone down hill. the first thing i will say is "I warned you."	
----
			As much as I feel for everyone who just paid for a server transfer, it is my opinion (for all it's worth) that the precedent set by offering any sort of refund/reimbursement simply because something changed very shortly thereafter would potentially be far more damaging than allowing things to stand as they are.	
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For those complaining about reading thirteen plus pages:
 
Go here.
 
I consolidated it.	
----
			
{| class="blockquote"
*patpat* Ferenzi will always be around for Razzi to have strange arguments with. <3
----
			
{| class="blockquote"
if somebody comes in trolling as "Mr Wibble the time-travelling chimp"
----
			
{| class="blockquote"
For those complaining about reading thirteen plus pages:
 
Go here.
 
I consolidated it.
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I look at it this way. I'd prefer Evindra as a separate server to Megaserver.
 
I'd prefer Megaserver to Free to Play.
 
I'd prefer Free to Play to Wildstar closing forever.
 
Megaserver is not what I want, but I prefer it to not having a game at all. I'll make the best of a bad situation realizing that in this case, most players will benefit from this even if I personally don't. I'm also cautiously optimistic about RP surviving.	
----
			
{| class="blockquote"
Maybe, just maybe, we can have it so a /RP channel is open to only those who were previously on Evindra? 
 
Maybe do this for all servers? If you were on X Y Z server you can now join /Evindra chat or /Widow or whatever server you were on.
 
This'll keep the server communities while merging everyone. 
----
			
{| class="blockquote"
 
What started out as a simple tavern-scumming night in Illuim about trying to get a cassian guy laid with a draken chick, turned into a god-damn 2-part episode (Reason why it was a 2-parter was because CRB_COUGAR FREAKING SHUT DOWN THE SERVERS AT ONE POINT about trying to save my friend from being sent to prison (and possibly executed) for being falsely accused of assisting an Exiled Human.
 
 
----
			
I'm both an avid PvEr and RPer, and this gives me REALLY mixed feelings. I always roll on RP servers not only for the RP but also for the slightly more civilized level of discussion, and I've found the community in Evindra an amazing find, and I know it's going to be diluted by the merge.
 
I do welcome a larger market to get my rune fragments from, and I would normally welcome a larger player base of PvErs to group with, but my main qip with the LFG tool are the groups that give up on anything at first wipe, and people unwilling to teach the encounters to newcomers... and I don't think that's going to change; it might even get worse.
 
Griefers are A Thing. Non-RPers are not considering how demoralizing and upsetting it can be to have one douche after another trying to get his lulz by annoying the "nerds". I understand the hard math necessities of the merge, but if Carbine wants to keep RPers feeling welcome, they have to REALLY step up their community management. I agree with someone else who suggested a banning tool for public housing, and /ignore adding a phase-out component.
 
The RP community will have to adapt and regroup, and we'll most likely improvise functionality through third-parties. Carbine would do well to throw support to the WSRP community, as RPers are used to do things on our own, just give us the power to do it, and we'll be happy.	
----
			So why does Evindra need to be part of the megaserver? You couldn't leave the server tech "as is" for Evindra and combine the rest of PvE and PvP into a megaserver? Evindra is one of the few servers that isn't hurting from population issues. Just feels like you guys are really *cupcake*ing up hard here. You haven't exactly been "pro-community" up until this point.	
----
			
{| class="blockquote"
For the RP crew,
 
I'm going to paint the target on my back here and say that, the very, VERY sad truth is that we couldn't justify a megaserver JUST for RP.
 
Believe me, I'm gutted. I play on Lightspire myself and have always championed RP communities in MMOs, I've played on them in my personal and professional time and always found them to be wonderful places.
 
We will introduce a new RP Chat Channel, and combined with Circles, Guilds, and Housing I still *genuinely* feel WildStar has a lot to offer an RP Community. But I know many won't see it that way, will be fearful of sharing a realm with normal gamer folk and this will be upsetting news for them.
 
I can only apologise and say we did try to consider it, but in the end the cruel math of logistics won out.
----
			I really don't want a last name for my characters.   Seriously lame.  	
----
			
Personally, I love that we're going to be able to have surnames. I'm very excited. HOWEVER! I will be very upset if we're not allowed to change our current names when choosing a surname. I know a lot of people chose their names based on the fact that we could not have surnames, therefore we must be allowed to change our entire name when these changes go live.
 
Also, why have you devs decided to go with this surname option anyways? Not that I'm complaining, but wouldn't it have been easier to just give each Account its own identity, either an account name or a number ID after the name (like battlenet)? I'm seeing a lot of people complaining about these forced surnames, and I'm not sure why this direction was chosen when there are multiple options which accomplish the same goal without all the crying. IMO, it would make much more sense to make the Character Name NOT unique, but have an Account Name to handle whispers and such. I mean, you already have Account-wide friends lists...	
----
			At Last! This is a VERY VERY good start in order to keep ppl playing, until Carbine fix the game. Now you can show patience WHILE you are playing with others and not in ghost towns! Thank you :)	
----
			
{| class="blockquote"
and mmmmm dat last name, can't wait
----
			
{| class="blockquote"
I'm such a bad guy :(
----
			
I guess I have to get the surname "Algar" now... that just makes the character reference a little more heavy handed than I'd like. While just being Garth, you had to see my forum name to see the reference. Now it'll be always there. If I pick another last name, then I break the reference so my character will always be a "different Garth." I really enjoyed the ambiguity. I'd call this one a "Schwing and a miss." 
 
My Alt, "Lawson" is a reference to Miranda Lawson, but Lawson is already the last name so it's gonna be kinda awkward. I picked that name for a reason. I wanted to reference the character, play a female toon, but then not have people refer to me (a dude) with a female name. It just felt weird. So what are my options with her? get a free name change to "Miranda Lawson" then have everyone call me Miranda? Awkward. Be "M. Lawson?" First name is too short and doesn't allow periods. Be "Lawson Lawson?" equally awkward.   	
----
			
Can I get a GM/Mod to say if the /Server chat would even be possible? 
 
D: I really think this'll help keep everyone happy. 	
----
			
I'm reading everything, but work is quickly going to make me stop doing that. I don't have anything more to add as a response to the RP feedback, as Anlath has spoken to the initial RP concerns about as well as any of us can. 
 
Keep the feedback and questions coming, as there will be a full livestream dedicated to this in the coming weeks, as well as the team can start talking and answering questions about this now.
 
I appreciate the passion from everyone, and thank you for sharing.	
----
			
Actually I can live with megaservers quite well, even, or especially as a roleplayer.
 
First of all, I've been on DCUO and STO. Both had the same developement. Both merged very well. Population, LFG, productivityn activity and economy went up. Technically speaking those were all successes.
 
Second of all, the roleplay. Maybe some you the people here don't realise the opportunity, wich lies beneath. Potential interested people can just jump in and try out, or simply listen/watch this strage thing called RP. Roleplayers don't have to be either the whole time IC or be a RP disrupting element. Coexistence is not even possible, it even has more to offer.
 
Sad thing about this is, Carbine had to learn this the hard way. But this is the only thing I could be dissapointend about the devs. Carbiners, you are listening all right, and I got it, you do react, but why do you had to react and not act in prior? And please don't play the "we didn't knew it better" card. 2 major MMO's had shown how the consequences are. And both shown how to fix it. Wouldn't it be to hard to learn from them? It was quite obvious that WildSar could never compete with monsters like WOW, so why does it have a quite similar management from the start? -You said, you want to not reinvent the MMO but do it better. Watch closely  to other MMO's for further updates. But enough lecturing.
After all you guys had made the right decision.	
----
			
{| class="blockquote"
 what made the mega servers come into play, was it carbine? or ncsoft giving the order?
----
			
{| class="blockquote"
For the RP crew,
 
I'm going to paint the target on my back here and say that, the very, VERY sad truth is that we couldn't justify a megaserver JUST for RP.
 
----
			
{| class="blockquote"
On another note, as a hole mega servers are going to ruin the entire games experience. not just the RP either, the servers we chose will make no difference, the communities we have wont exist, and the marketplace wont be server to server anymore.
----
			
{| class="blockquote"
 
Plus, have you taken a look at your chat screen UI? I mean no offense, but posts absolutely fly by the screen even on Evindra alone. Megaservers? Good. Luck. Keeping. Up. With. RP.
 
 
----
			Just echoing, control of which instance players are in could go a long way to help the RP community that remains to maintain cohesion. Give us API and or UI for selecting our instance and for showing what instance our contacts are in, please.	
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What I wanna know is why you keep sidebusting people that want to leave pve servers and go to pvp servers, going to lose justification for a PVE Megaserver?
 
Funny, wish there was MEGA content with a MEGA server.
 
id appreciate the answer, either way my cred ends 9-4, Mega server does nothing for me, you've copy pasted World of Warcraft to a T except maybe 3 things, Content, Telegraphs and the size of your ....
Itemization cloaked by costumes.
 
I cant imagine how that one went down in the oval office,
 
JIm: We need more items, no ones gonna be happy with 2 swords, or especially support and assault gear/weapons looking exactly the same color  n'all!
 
Ed: Meh Just give em costumes with multiple dye variations and throw a bunch of dye in the game so they can color their gear different colors, should keep the zombies busy while we escape the first quarter.	
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{| class="blockquote"
Surnames will not be able to be hidden, no. We'll look into what we can do on the name change front for those of you with "combo" first names and/or for those that just want a new name given the new environment. No promises there, but we'll look into it for sure.
----
			
{| class="blockquote"
Allow me to ask cougar directly, since i've been RPing on WS since the beta. it's been alot of fun, but i must ask. as for what made the mega servers come into play, was it carbine? or ncsoft giving the order?
----
			I'm curious if this will come before or after drop 3, since they seem to have a similar timeframe at this point...  (unless they go full insanity and lump it all together :blink: )	
----
			I just want to add as a non-RPer that not all of us look down on you guys. I still remember in Vanilla WoW when an Arthas dwarf came up to me in a Battleground and in the most eloquent written scottish accent implored me to defend the stables with my life while he went off to solo cap the blacksmith. And you know what, I did defend those stables to the very last. I guess I won't see any of you anyway since Evindra is PvE, but if you were mixed with me, I wouldn't mind at all. I'd still kill you dead, keep in mind, but it wouldn't be because you were mourning your dead loved ones on the shores of the Badlands.	
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{| class="blockquote"
Need to know something. One of my characters have its first and last name together, so I am wondering if I can edit the name when we are required to apply a last name. 
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