Proton Pack

==Summary==
Designed in 1984 by Egon Spengler and Ray Stantz, the Proton Pack counters the negative energy which ghosts are made of with a Proton Stream, a stream of positively charged ions which can harness a ghost. The Proton Stream is very dangerous and barely controllable. Egon has also mentioned that crossing Proton Streams will result in total protonic reversal causing all life as we know it to stop instantaneously and every molecule in a user's body to explode at the speed of light.
==Powers and Stats==
Tier: At least  at lower settings, at higher settings 
Name: Proton Pack
Origin: Ghostbusters
Classification: Portable Particle Accelerator, Anti-Ghost Device
Prerequisite for Use: Training on how to use it
In use by: The Ghostbusters
Powered by: A small nuclear reactor
Powers and Abilities: Energy Projection, Non-Physical Interaction (Can physically harm/damage Ghosts), Statistics Amplification (Knobs on the packs can be adjusted to increase or decrease the power settings of the beam), Pseudo Telekinesis (Can "lasso" ghosts and trap them in place with the capture stream. In the games, the capture stream can be used to lift and throw objects like chairs, fridges, and tables without damaging them), Limited Heat Manipulation (Can burn through objects and set them on fire, caused The Stay Puft Marshmallow Man to burst into flames.), Matter Manipulation/Explosion Manipulation (Crossing the streams causes the user to explode on a molecular level, similar to a nuclear blast. Can fire explosive Bosom Darts from the proton stream in the games.)
Attack Potency: At least Street level at lower settings ( and Ghostbusters (1984)), Small Building level on higher settings (On higher settings, of The Stay Puft Marshmallow Man and Ghostbusters II (1989). Bosom Darts were able to destroy a weaker manifestation of Stay PuftGhostbusters: The Video Game (2009).) 
Speed: At least Relativistic+ attack speed (Proton Packs are portable particle accelerators that fire off supercharged particle beams) 
Lifting Strength: Up to Class K (Can catch rubble thrown by Stay Puft, in that same fight Stay Puft effortlessly destroyed and threw a helicopter.) 
Durability: Unknown, possibly Street level (They were undamaged when they were struck by Gozer's energy blasts.)
Stamina: Superhuman (The Nuclear reactors have a half-life of 5000 Years.)
Range: Several Meters to Tens of Meters
Weaknesses: There is an extremely high chance that crossing the streams will have catastrophic effects on the user, their surroundings, and the planet itself. The pack can sometimes short out if fired for extended periods.
==References==
Category:Items
Category:Ghostbusters (Movie Series)
Category:Non-Physical Interaction Users
Category:Energy Projection Users
Category:Telekinesis Users
Category:Statistics Amplification Users
Category:Temperature Users
Category:Matter Users
Category:Explosion Users