Pirates of the Caribbean (2000 video game)

Pirates of the Caribbean (Корсары) is a 2000 Russian role-playing video game for Microsoft Windows, developed by Akella and published by Bethesda Softworks. In it, the player is the captain of a ship and can serve as a privateer to a European power, or as a pirate. The game uses a custom 3D game engine and includes gameplay similar to Sid Meier's Pirates!, while also being a true inter-character dialog-centered RPG.
The game is often credited as one of the first successful Russian games, which had a notable influence on Russian game industry. It was followed by four sequels: 
* Pirates of the Caribbean: Adventure at Sea (2003)
* Pirates of the Caribbean: Swashbuckler's Quest (2006)
* Pirates of the Caribbean: Captain Blood (2006)
* Pirates of the Caribbean: City of Abandoned Ships (2009)
* Pirates of the Caribbean: To Each His Own (2012)
== Plot summary ==
The player's character, Nicolas Sharp, was raised by his mother since he was a child. The only memories left of his father are his departure on a ship, as well as a golden medallion he gave him. Nicolas grows, and as his father did before, goes to sea to seek adventures. Soon, he is captured by the Spanish, but manages to escape with a small ship and a crew. He arrives at the central British colony, where he has to start a new life.
Since the game is nonlinear, the player may work for any of the three nations, as well as start a pirate's career. Searching for his father is always possible, but in order to succeed, the player will need to change his ship's flags a number of times. This quest will reveal the secrets of the main character's father's life story and his death, as well as his legacy.
== Development ==
The game was announced in March 2000. The game drew inspiration from games like Sid Meier's Pirates!.
Category:Video games
Category:Disney Games
Category:Microsoft Windows
Category:Bethesda Softworks
Category:Ubisoft