Final Fantasy XI weapons/Clubs

This is a list of the clubs equippable in Final Fantasy XI.
* - denotes an item that is rare, meaning that each character may not possess more than one of it.
* - denotes an item that is exclusive, meaning that it cannot be traded or sold.
* - denotes an item that can be augmented through specific means.
Name	Lv	Damage	Delay	Effect 	Jobs
 	1 	4 	264 	 	All
 	1 	5 	257 	 	All
 	1 	2 	264 	 	All
 	1 	3 	216 	Alchemy skill +1 Additional effect vs. Arcana: "Blind" 	All
 	1 	2 	264 	Enchantment: "Reraise" on party member (Cannot target self)<10/10 0:30/[24:00:00, 0:30]> 	All
 	1 	3 	264 	Enchantment: "Reraise" on party member (Cannot target self)<1/1 0:30/[120:00:00, 0:30]> 	All
 	1 	3 	216 	Extends chocobo riding time 	All
 	1 	1 	300 	Vitality -1 	All
 	1 	1 	216 	 	All
 	1 	2 	210 	Singing skill +1 	All
 	1 	1 	288 	Enchantment: Costume<1/1 0:30/[1:00:00, 0:30]> 	All
 	1 	1 	288 	Enchantment: Costume<1/1 0:30/[1:00:00, 0:30]> 	All
 	1 	1 	216 	 	All
 	1 	2 	210 	 	All
 	1 	1 	288 	Enchantment: Costume<1/1 0:30/[1:00:00, 0:30]> 	All
 	1 	3 	216 	Intelligence +1 Mind +1 	WHM/BLM/RDM/SMN/BLU/SCH
 	1 	4 	210 	Intelligence +2 Mind +2 	WHM/BLM/RDM/SMN/BLU/SCH
 	1 	1 	288 	Enchantment: Costume<1/1 0:30/[1:00:00, 0:30]> 	All
 	1 	2 	264 	Enchantment: Adds "Regen" effect to party member<10/10, 0:30/[2:00:00, 0:30]> 	All
 	1 	3 	264 	Enchantment: Adds "Regen" effect to party members<1/1, 0:30/[120:00:00, 0:30]> 	All
 	1 	1 	288 	Enchantment: Give gift to party member (Cannot target self)<1/1, 0:30/[20:00:00, 0:30]> 	All
 	1 	1 	288 	Enchantment: Give gift to party member (Cannot target self)<50/50, 0:30/[20:00:00, 0:30]> 	All
 	1 	3 	288 	 	WHM/BLM/SMN/SCH
 	1 	1 	288 	Enchantment: Costume<1/1 0:30/[1:00:00, 0:30]> 	All
 	1 	1 	324 	Latent effect: Smithing skill +1 	All
 	4 	6 	300 	 	WAR/WHM/PLD
 	4 	7 	292 	 	WAR/WHM/PLD
 	5 	8 	324 	 	WHM
 	5 	9 	315 	 	WHM
 	5 	5 	288 	HP +3 	WHM/BLM/SMN/SCH
 	5 	6 	280 	HP +4 	WHM/BLM/SMN/SCH
 	5 	5 	264 	HP +1% MP +1% Damage varies by moon phase 	All
 	9 	5 	216 	Intelligence +2 Mind +2 Enchantment: MP recovered while healing +2<50/50 0:30/[30:00, 0:30]> 	WHM/BLM/RDM/SMN/BLU/SCH
 	9 	5 	216 	Intelligence +2 Mind +2 	WHM/BLM/RDM/SMN/BLU/SCH
 	9 	6 	210 	Intelligence +3 Mind +3 	WHM/BLM/RDM/SMN/BLU/SCH
 	10	7 	264 	 	All
 	10	6 	216 	MP recovered while healing +2 	WHM/BLM/RDM/SMN/BLU/SCH
 	11	7 	264 	HP +20 MP -20 	All
 	12	13 	324 	 	WHM
 	12	14 	315 	 	WHM
 	12	8 	288 	HP +3 Intelligence +1 	WHM/BLM/SMN/SCH
 	12	9 	280 	HP +4 Intelligence +1 	WHM/BLM/SMN/SCH
 	13	6 	216 	Intelligence +2 Mind +2 Spell interruption rate down 25% 	WHM/BLM/RDM/SMN/BLU/SCH
 	15	9 	250 	HP +3 MP +3 	All
 	15	8 	264 	HP +1% MP +1% Damage varies by moon phase 	All
 	15	8 	257 	HP +2 MP +2 	All
 	16	9 	264 	 	All
 	16	10 	257 	 	All
 	18	16 	324 	 	WHM
 	18	7 	216 	Intelligence +3 Mind +3 	WHM/BLM/RDM/SMN/BLU/SCH
 	18	8 	210 	Intelligence +4 Mind +4 	WHM/BLM/RDM/SMN/BLU/SCH
 	19	14 	300 	 	WAR/WHM/PLD
 	19	15 	291 	 	WAR/WHM/PLD
 	20	10 	264 	 	All
 	20	14 	300 	 	WHM/BLM/SMN/SCH
 	20	17 	324 	 	WHM
 	20	18 	315 	 	WHM
 	21	8 	216 	Additional effect: Earth damage 	WHM/BLM/RDM/SMN/BLU/SCH
 	22	11 	288 	HP +6 	WHM/BLM/SMN/SCH
 	22	12 	280 	HP +7 	WHM/BLM/SMN/SCH
 	23	17 	315 	Accuracy +2 	WHM
 	23	18 	306 	Accuracy +3 	WHM
 	24	16 	300 	+3 +3 Accuracy +5 Additional effect: Light damage 	WAR/WHM/PLD
 	25	11 	264 	HP +1% MP +1% Damage varies by moon phase 	All
 	25	10 	288 	Mind +2 Enchantment: "Raise"<20/20 0:30/[1:00, 0:30]> 	WHM
 	27	12 	264 	 	All
 	27	13 	257 	 	All
 	27	12 	288 	Additional effect: Lightning damage 	WHM/BLM/SMN/SCH
 	28	9 	216 	MP +5 Intelligence +2 Mind +2 Spell interruption rate down 25% 	WHM/BLM/RDM/SMN/BLU/SCH
 	28	10 	210 	MP +6 Intelligence +2 Mind +2 Spell interruption rate down 25% 	WHM/BLM/RDM/SMN/BLU/SCH
 	30	1 	216 	Enchantment: "Teleport" (Chocobo Circuit)<1/1 0:30/[168:00:00. 0:30]> 	All
 	30	18 	291 	Attack +5 	WAR/WHM/PLD
 	31	22 	324 	 	WHM
 	31	23 	315 	 	WHM
 	31	5 	324 	 	All
 	32	10 	216 	Intelligence +4 Mind +4 	WHM/BLM/RDM/SMN/BLU/SCH
 	32	10 	216 	Intelligence +4 Mind +4 Enchantment: MP recovered while healing +4<50/50 0:30/[30:00, 0:30]> 	WHM/BLM/RDM/SMN/BLU/SCH
 	32	11 	210 	Intelligence +5 Mind +5 	WHM/BLM/RDM/SMN/BLU/SCH
 	34	20 	273 	Attack +5 In areas under own nation's control: Mind +2 	WAR/WHM/PLD
 	34	14 	288 	HP +9 	WHM/BLM/SMN/SCH
 	34	15 	280 	HP +10 	WHM/BLM/SMN/SCH
 	34	19 	282 	Attack +5 In areas under own nation's control: Mind +1 	WAR/WHM/PLD
 	35	20 	300 	 	WAR/WHM/PLD
 	35	21 	291 	 	WAR/WHM/PLD
 	35	14 	264 	HP +1% MP +1% Damage varies by moon phase 	All
 	36	15 	264 	 	All
 	36	16 	257 	 	All
 	36	15 	264 	Enchantment: "Warp"<30/30 0:30/[1:00:00, 0:30]> 	All
 	38	26 	324 	Mind +2 +3 Additional effect: Light damage 	WHM
 	38	27 	315 	Mind +3 +4 Additional effect: Light damage 	WHM
 	38	26 	324 	Mind +2 +3 Additional effect: Light damage Enchantment: "Enlight"<30/30 0:30/[5:00, 0:30]> 	WHM
 	38	26 	324 	Mind +2 +3 Additional effect: Light damage Enchantment: TP +10<100/100 0:30/[10:00, 0:30]> 	WHM
 	39	19 	267 	 	WAR/PLD/DRK/BST/SAM
 	39	20 	259 	 	WAR/PLD/DRK/BST/SAM
 	39	21 	300 	Mind +2 Divine Magic skill +1 	WHM
 	40	11 	216 	Enhances "Cure" potency Enhances "Dia" effect 	WHM
 	41	27 	324 	MP +10 Mind +2 	WHM
 	41	12 	216 	MP +20 	BLM
 	43	17 	288 	HP +12 	WHM/BLM/SMN/SCH
 	43	18 	280 	HP +13 +3 	WHM/BLM/SMN/SCH
 	43	24 	300 	Additional effect: Light damage 	WAR/WHM/PLD
 	43	25 	291 	Additional effect: Light damage 	WAR/WHM/PLD
 	43	24 	300 	Additional effect: Light damage Enchantment: "Enlight"<30/30 0:30/[5:00, 0:30]> 	WAR/WHM/PLD
 	45	17 	264 	HP +1% MP +1% Damage varies by moon phase 	All
 	47	31 	324 	Additional effect: "Slow" 	WHM
 	48	14 	216 	Intelligence +5 Mind +5 	WHM/BLM/RDM/SMN/BLU/SCH
 	48	15 	210 	Intelligence +6 Mind +6 	WHM/BLM/RDM/SMN/BLU/SCH
 	48	18 	264 	HP +7 Charisma +4 Additional effect vs. Quadav: Lightning damage 	All
 	50	19 	288 	MP +10 Intelligence +5 Additional effect: MP drain 	WHM/BLM/SMN/SCH
 	50	15 	210 	MP +5 Intelligence +5 Mind +5 	WHM/BLM/RDM/SMN/BLU/SCH
 	52	26 	300 	Healing Magic skill +7 	WHM
 	52	17 	237 	Strength -1 Dexterity -1 Vitality -1 Agility -1 Intelligence +7 Mind -1 Charisma -1 	WHM/BLM/RDM/SMN/BLU/SCH
 	52	16 	203 	MP +5 Intelligence +5 Mind +5 In areas outside own nation's control: MP +18 	WHM/BLM/RDM/SMN/BLU/SCH
 	52	17 	197 	MP +5 Intelligence +5 Mind +5 In areas outside own nation's control: MP +20 	WHM/BLM/RDM/SMN/BLU/SCH
 	54	34 	324 	Additional effect vs. arcana: Weakens defense 	WHM
 	55	22 	280 	HP +19 	WHM/BLM/SMN/SCH
 	55	21 	288 	HP +18 Mind +1 Charisma +1 	WHM/BLM/SMN/SCH
 	55	21 	264 	HP +1% MP +1% Moon phase affects additional damage 	All
 	56	20 	288 	Mind +4 Enchantment: "Raise II"<20/20 0:30/[1:00, 0:30]> 	WHM
 	57	32 	315 	 	WAR/WHM/PLD
 	57	33 	306 	 	WAR/WHM/PLD
 	58	15 	216 	Intelligence +7 Additional effect: MP Drain 	BLM
 	59	29 	300 	Mind +7 Additional effect: Restores HP 	WHM
 	60	17 	216 	Intelligence +6 Mind +6 	WHM/BLM/RDM/SMN/BLU/SCH
 	60	18 	210 	Intelligence +7 Mind +7 	WHM/BLM/RDM/SMN/BLU/SCH
 	61	22 	302 	HP +15 	WHM/BLM/SMN/SCH
 	61	23 	297 	HP +16 	WHM/BLM/SMN/SCH
 	62	21 	288 	"Cure" potency +5% Converts 30 HP to MP 	WHM/BLM/SMN/SCH
 	62	31 	300 	MP +15 Accuracy +4 Enchantment: Adds "Refresh" effect<50/50 0:30/[30:00, 0:30]> 	WAR/WHM/PLD
 	63	11 	264 	Occasionally attacks 2 to 8 times 	WAR/MNK/WHM/BLM/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG/SMN
 	63	11 	264 	 	WAR/MNK/WHM/BLM/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG/SMN
 	64	22 	288 	HP +9 Strength -3 Dexterity -3 Vitality -3 Agility -3 Intelligence +5 Mind +5 Charisma +5 	WHM/BLM/SMN/SCH
 	65	39 	340 	Attack +10 	WHM
 	65	40 	334 	Attack +12 	WHM
 	65	22 	288 	Mind +3 Additional effect: Water damage 	WHM/BLM/SMN/SCH
 	65	17 	216 	Intelligence +8 Mind +8 +15 	WHM/BLM/RDM/SMN/BLU/SCH
 	65	18 	210 	Intelligence +9 Mind +9 +20 	WHM/BLM/RDM/SMN/BLU/SCH
 	65	22 	278 	Vitality +3 Additional effect: Earth damage 	All
 	67	18 	216 	Divine Magic skill +4 Additional effect: Light damage 	WHM/BLM/RDM/SMN/BLU/SCH
 	67	19 	210 	Divine Magic skill +5 Additional effect: Light damage 	WHM/BLM/RDM/SMN/BLU/SCH
 	67	24 	288 	HP +21 	WHM/BLM/SMN/SCH
 	67	34 	300 	Vitality +1 	WAR/WHM/PLD
 	67	35 	291 	Vitality +2 	WAR/WHM/PLD
 	67	18 	216 	Divine Magic +4 Additional effect: Light damage Enchantment: "Enlight"<30/30 0:30/[5:00, 0:30]> 	WHM/BLM/RDM/SMN/BLU/SCH
 	68	30 	291 	Accuracy +9 Attack +9 "Magic Attack Bonus" +5 	WAR/MNK/WHM/BLM/PLD/SMN/BLU/SCH
 	68	42 	340 	Mind +5 Accuracy -5 Attack +15 	WHM
 	68	40 	340 	Strength +5 Accuracy +15 Attack -5 	WHM
 	68	17 	216 	Intelligence +7 Mind +7 Charisma +7 +15 Divine Magic skill +3 	WHM/BLM/RDM/SMN/BLU/SCH
 	69	27 	288 	Accuracy +5 Magic Accuracy +5 Set: Increases Evasion and HP recovered while healing Reduces Enmity 	WHM/PLD/SCH
 	69	25 	300 	Adds "Regen" effect HP recovered while healing +2 	WAR/WHM/PLD
 	69	26 	292 	Adds "Regen" effect HP recovered while healing +3 	WAR/WHM/PLD
 	69	34 	310 	Attack +5 "Magic Attack Bonus" +5 Set: Increases Evasion and HP recovered while healing Reduces Enmity 	BLM/RDM/SMN/BLU
 	69	39 	340 	HP +29 MP -29 Vitality +5 	WAR/WHM/PLD
 	69	40 	334 	HP +31 MP -31 Vitality +6 	WAR/WHM/PLD
 	69	10 	340 	MP -58 	WAR/WHM/PLD
 	69	27 	310 	Latent effect: "Magic Attack Bonus" +2 	WAR/WHM/PLD
 	70	40 	340 	Latent effect: Accuracy +10 Attack +10 	WAR/DRK
 	70	23 	216 	Assault: DMG: 25 MP +20 Enmity -3 	WHM/BLM/RDM/SMN/BLU/SCH
 	70	30 	288 	Intelligence +1 Mind +1 On Firesdays Intelligence +9 Mind +9 Fire Element Affinity|link=Fire (element) +15 	WAR/MNK/WHM/BLM/PLD/SMN/BLU/SCH
 	70	22 	216 	Intelligence +10 Mind +10 Latent effect: Adds "Refresh" effect 	WHM/BLM/RDM/SMN/BLU/SCH
 	70	23 	288 	HP +18 	WHM/BLM/SMN/SCH
 	70	24 	280 	HP +19 	WHM/BLM/SMN/SCH
 	70	41 	324 	Strength +3 Mind +3 Additional effect: "Stun" 	WHM
 	70	26 	288 	Latent effect: Attack +10 Healing Magic skill +6 	WHM/BLM/SMN/SCH
 	71	45 	340 	HP+29 MP-29 Vitality+5 	WAR / WHM / PLD
 	71	46 	334 	HP+31 MP-31 Vitality+6 	WAR / WHM / PLD
 	71	34 	300 	MP+10 Dexterity+2 Vitality+2 	WAR / WHM / PLD
 	71	35 	291 	MP+11 Dexterity+3 Vitality+3 	WAR / WHM / PLD
 	71	29 	267 	link=Earth (element) +10 Water Element Affinity|link=Water (element) +10 	WAR / MNK / WHM / BLM / PLD / SMN / BLU / SCH
 	71	25 	288 	HP+30 MP+30 "Magic Attack Bonus|Magic Atk. Bonus"+4 "Conserve MP"+4 	WAR / MNK / WHM / BLM / RDM / BST / BRD / SMN / SCH
 	71	29 	216 	Adds "Regen" effect Additional effect: HP drain 	WHM / BLM / RDM / SMN / BLU / SCH
 	71	34 	300 	MP+10 DEX+2 VIT+2 Enchantment: "Thunder"<50/50 0:30/[10:00, 0:30]> 	WAR / WHM / PLD
 	71	25 	288 	HP+30 Accuracy+6 Citizens of San d'Oria: MP recovered while healing +7 	WAR / MNK / WHM / BLM / RDM / BST / BRD / SMN / SCH
 	71	27 	217 	HP+27 MP+27 +7 +7 +7 "Conserve MP"+7 :Category:Elemental Magic|Elemental magic skill +7 	WHM / BLM / RDM / SMN / BLU / SCH
 	71	25 	288 	HP+30 Attack+6 Citizens of Bastok: MP recovered while healing +7 	WAR / MNK / WHM / BLM / RDM / BST / BRD / SMN / SCH
 	71	29 	267 	MND+5 Cure potency +10% Enhances "Undead Killer" effect 	WHM / PLD
 	71	36 	310 	Depending on day: Increases elemental weapon skill damage 	WHM / PLD
 	72	31 	217 	HP-20 MP+20 Magic Accuracy+10 "Magic Attack Bonus|Magic Atk. Bonus"+10 	WHM / BLM / RDM / BRD / SMN / SCH
 	72	35 	290 	TP Bonus 	WHM / BLM / PLD / SMN
 	72	27 	310 	Latent effect: DMG:40 Critical hit rate +6% 	WHM / PLD
 	72	36 	310 	DEX+5 Attack+5 Latent effect: LightNINg damage 	WHM / PLD
 	72	26 	288 	HP+24 DEX+2 VIT+2 	WHM / BLM / SMN / SCH
 	72	27 	280 	HP+25 DEX+3 VIT+3 	WHM / BLM / SMN / SCH
 	72	39 	324 	vermin: Critical hit rate +7% 	WAR / WHM / PLD
 	73	34 	216 	 	WHM / BLM / RDM / SMN / BLU / SCH
 	73	34 	216 	Latent effect: DMG:39 	WHM / BLM / RDM / SMN / BLU / SCH
 	73	22 	288 	INT+7 Virtue stone equipped: Occasionally attacks twice 	WHM / BLM
 	74	47 	340 	HP+36 STR+3 VIT+3 	WHM / PLD
 	74	48 	334 	HP+38 STR+4 VIT+4 	WHM / PLD
 	74	35 	300 	MP+30 Accuracy+9 Attack+9 "Counter"+1 Additional effect: HP drain 	WAR / MNK / WHM / BLM / RDM / THF / PLD / DRK / BST / BRD / RNG / SAM / NIN / DRG / SMN
 	75	1 	340 	In Dynamis: DMG:29 Delay:340 +7 	WHM
 	75	42 	310 	 	WHM
 	75	35 	340 	Main hand: DMG:38 	WHM
 	75	30 	340 	In Dynamis: DMG:35 Delay:340 +9 	WHM
 	75	29 	300 	 	WHM
 	75	57 	340 	In Dynamis: "Randgrith" 	WHM
 	75	20 	216 	 	WHM
 	75	57 	308 	Attack+20 "Randgrith" Additional effect: Recover MP 	WHM
 	75	35 	310 	 	WHM
 	75	40 	320 	Enchantment: "Reraise III"<8/8 0:30/[2:00, 0:30]> 	All
 	75	1 	999 	 	WHM
 	75	25 	288 	HP+27 	WHM / BLM / SMN / SCH
 	75	28 	310 	 	WHM
 	75	29 	267 	 	WHM
 	75	43 	267 	 	WHM
 	75	43 	267 	Magic Accuracy+10 Enhances "Divine Veil" effect "Mystic Boon" Aftermath: Increases Acc./Magic Acc. Occasionally attacks twice 	WHM
 	77	41 	300 	VIT+3 MND+3 	WAR / WHM / PLD
 	77	42 	291 	VIT+4 MND+4 	WAR / WHM / PLD
 	80	61 	310 	 	WHM
 	80	67 	300 	 	WHM
 	80	40 	210 	 	WHM
 	80	32 	288 	 	WHM
 	80	69 	308 	Attack+25 "Randgrith" Additional effect: Recover MP 	WHM
 	80	30 	340 	 	WHM
 	80	22 	217 	Adds "Refresh" effect 	WHM / BLM / SMN / SCH
 	80	53 	267 	Magic Accuracy+10 Enhances "Divine Veil" effect Enhances "Divine Benison" effect "Mystic Boon" Aftermath: Increases Acc./Magic Acc. Occasionally attacks twice 	WHM
 	82	49 	310 	Accuracy+7 Magnus stone equipped: Occasionally deals double damage 	WHM
 	85	66 	310 	"Dagan" 	WHM
 	85	74 	300 	HP+50 MP+50 "Dagan" Aftermath: Occ. deals double damage 	WHM
 	85	43 	210 	 	WHM
 	85	56 	288 	 	WHM
 	85	76 	308 	Attack+30 "Randgrith" Additional effect: Recover MP 	WHM
 	85	65 	308 	Latent effect: "Randgrith" 	WHM / SCH
 	85	33 	340 	 	WHM
 	85	59 	267 	Magic Accuracy+15 Enhances "Divine Veil" effect Enhances "Divine Benison" effect II "Mystic Boon" Aftermath: Increases Acc./Magic Acc. Occasionally attacks twice 	WHM
 	87	49 	300 	VIT+4 Magic Accuracy+4 	WAR / WHM / PLD
 	87	50 	291 	VIT+5 Magic Accuracy+5 	WAR / WHM / PLD
 	87	42 	216 	Healing magic skill +5 Cure potency +15% 	WHM / BLM / RDM / SMN / SCH
 	89	38 	288 	Healing magic skill +15 Enhancing magic skill +15 Enhances elemental resistance spells 	WHM
 	89	46 	216 	Magic Atk. Bonus"+8 Enhances "Sublimation" effect 	SCH
 	90	71 	310 	"Dagan" 	WHM
 	90	78 	300 	HP+70 MP+70 "Dagan" Aftermath: Occ. deals double damage 	WHM
 	90	47 	210 	 	WHM
 	90	56 	288 	 	WHM
 	90	81 	308 	Attack+35 "Randgrith" Additional effect: Recover MP 	WHM
 	90	33 	340 	 	WHM
 	90	46 	216 	MP+20 VIT+3 Enhances "Fast Cast" effect 	WAR / WHM / PLD
 	90	63 	267 	Magic Accuracy+20 Augments "Divine Veil" Enhances "Divine Benison" effect III "Mystic Boon" Aftermath: Increases Acc./Magic Acc. Occasionally attacks twice 	WHM
 	94	71 	300 	Additional effect: Flash 	WAR / WHM / PLD
 	95	76 	310 	"Dagan" 	WHM
 	95	84 	300 	HP+80 MP+80 "Dagan" Aftermath: Occ. deals double damage 	WHM
 	95	50 	210 	 	WHM
 	95	59 	288 	 	WHM
 	95	87 	308 	Attack+35 "Randgrith" Additional effect: Recover MP 	WHM
 	95	35 	340 	 	WHM
 	95	69 	267 	Magic Accuracy+20 Augments "Divine Veil" Enhances "Divine Benison" effect III "Mystic Boon" Aftermath: Increases Acc./Magic Acc. Occasionally attacks twice or thrice 	WHM
 	97	75 	340 	Haste+3% 	WHM / PLD
 	97	55 	216 	Healing magic casting time -3% 	WHM / BLM / RDM / SMN / BLU / SCH
 	97	56 	210 	Healing magic casting time -4% 	WHM / BLM / RDM / SMN / BLU / SCH
 	99	47 	210 	MND+10 Additional effect: Light damage 	WAR / WHM / PLD
 	99	90 	300 	HP+90 MP+90 "Dagan" Aftermath: Occ. deals double damage 	WHM
 	99	90 	300 	HP+90 MP+90 "Dagan" Aftermath: Occ. deals double damage Afterglow 	WHM
 	99	93 	308 	Attack+40 "Randgrith" Additional effect: Recover MP 	WHM
 	99	93 	308 	Attack+40 "Randgrith" Additional effect: Recover MP Afterglow 	WHM
 	99	80 	310 	"Dagan" 	WHM
 	99	37 	340 	 	WHM
 	99	52 	210 	 	WHM
 	99	65 	288 	 	WHM
 	99	74 	267 	Magic Accuracy+25 Augments "Divine Veil" Enhances "Divine Benison" effect III "Mystic Boon" Aftermath: Increases Acc./Magic Acc. Occasionally attacks twice or thrice 	WHM
 	99	74 	267 	Magic Accuracy+25 Augments "Divine Veil" Enhances "Divine Benison" effect III "Mystic Boon" Afterglow Aftermath: Increases Acc./Magic Acc. Occasionally attacks twice or thrice	WHM
===Gallery===
FFXI Club 27.png|Maple Wand
FFXI Club 32.png|Willow Wand
FFXI Club 26.png|Yew Wand
FFXI Club 31.png|Chestnut Wand
FFXI Club 30.png|Rose Wand
FFXI Club 25.png|Ebony Wand
FFXI Club 28.png|Mythic Wand
FFXI Club 29.png|Mistilteinn
FFXI Club 9.png|Ash Club
FFXI Club 10.png|Chestnut Club
FFXI Club 5.png|Bronze Mace
FFXI Club 7.png|Mace
FFXI Club 8.png|Mythril Mace
FFXI Club 4.png|Darksteel Mace
FFXI Club 6.png|Platinum Mace
FFXI Club 3.png|Buzdygan
FFXI Club 14.png|Bronze Hammer
FFXI Club 15.png|Brass Hammer
FFXI Club 16.png|Warhammer
FFXI Club 17.png|Maul
FFXI Club 13.png|Darksteel Maul
FFXI Club 20.png|Bronze Rod
FFXI Club 21.png|Brass Rod
FFXI Club 22.png|Rod
FFXI Club 23.png|Mythril Rod
FFXI Club 24.png|Bone Rod
FFXI Club 19.png|Darksteel Rod
FFXI Club 18.png|Scepter
FFXI Club 39.png|Earth Wand
FFXI Club 41.png|Fey Wand
FFXI Club 37.png|Curse Wand
FFXI Club 38.png|Skirnir's Wand
FFXI Club 40.png|Imperial Wand
FFXI Club 54.png|Tefnut Wand
FFXI Club 1.png|Oak Cudgel
FFXI Club 2.png|Bone Cudgel
FFXI Club 12.png|Great Club
FFXI Club 11.png|Shellbuster
FFXI Club 36.png|Asklepios
FFXI Club 49.png|Flanged Mace
FFXI Club 46.png|Jadagna
FFXI Club 47.png|Brass Jadagna
FFXI Club 42.png|Rune Rod
FFXI Club 35.png|Star Rod
FFXI Club 48.png|Antares
FFXI Club 44.png|Seveneyes
FFXI Club 53.png|Owleyes
FFXI Club 43.png|Morgenstern
FFXI Club 33.png|Caduceus
FFXI Club 63.png|Ankylosis Wand
FFXI Club 64.png|Coalition Rod
FFXI Club 65.png|Tamaxchi
FFXI Club 34.png|Chocobo Wand
FFXI Club 55.png|Rounsey Wand
FFXI Club 57.png|Moogle Rod
FFXI Club 58.png|Nomad Moogle Rod
FFXI Club 52.png|Lady Bell
FFXI Club 50.png|Dream Bell
FFXI Club 51.png|Club Hammer
FFXI Club 62.png|Battledore
FFXI Club 45.png|Charm Wand
FFXI Club 59.png|Maestro's Baton
FFXI Club 60.png|Melomane Mallet
FFXI Club 56.png|Gobbie Gavel
FFXI Club 61.png|Shell Scepter
FFXI Club x1.png|An unknown club model.
FFXI Club x2.png|An unknown club model.
FFXI Club x3.png|An unknown club model.
FFXI Club x4.png|An unknown club model.
FFXI Club x5.png|An unknown club model.
FFXI Club x6.png|An unknown club model.
FFXI Club x7.png|An unknown club model.
FFXI Club x8.png|An unknown club model.
FFXI Club x9.png|An unknown club model.
FFXI Mjollnir.png|Mjollnir (Relic Weapon)
FFXI Yagrush.png|Yagrush (Mythic Weapon - WHM)
FFXI Gambanteinn.png|Gambanteinn (Empyrean Weapon)
Category:Clubs in Final Fantasy XI
Category:Weapons in Final Fantasy XI