Nexus Heroes / Geralt

Geralt is a playable character in Nexus Heroes, hailing from The Witcher series. His design is exclusively based on his appearance in The Witcher 3 : Wild Hunt, and has no ties whatsoever to his original appearance in the books by Andrzej Sapkowski. 
== Who is Geralt?==
===THE PROFESSIONAL MONSTER HUNTER===
Having undergone genetic mutations at a young age and a rigorous training in the School of the Wolf, Geralt of Rivia, the White Wolf, is an infamous Witcher, an order of particularly skilled individuals who hunt all kinds of monsters in exchange for money. And while his services rarely lean on the cheap side, Geralt's skillset and expertise in dealing with Wraiths, Griffins, Werewolves and whatever else may threaten the villages of the Northern Kingdoms are always worth every last coin for its inhabitants.
==Gameplay==
===Overview ===
Geralt is a middleweight proficient swordfighter who prefers to use his steel blade to space out foes in combat, hitting with precise strikes to achieve a balanced result of strength and range on most of his Normal Attacks. His Specials, on the other hand, mostly consist of Signs, special magical abilities used by Witchers to fight monsters : with them, Geralt can burn foes at close range with Igni, use Aard to produce a powerful telekinetic blast to recover or Axii to temporarily incapacitate foes. Additionally, a neat trick up his sleeve is the ability to use alternate versions of each Signs by holding down the input for each special instead of tapping it, resulting in slightly different properties for each attack.
However, one of Geralt's most unique moves is his Down Special, which he can use to drink a potion and temporarily enhance his attributes, at a cost : for the entire duration of the potion's effect (about 10 seconds), Geralt will constantly take damage, as the potion is highly toxic, even for a Witcher. When under the effect of the potion, Geralt cannot drink another one, and he only gets to use one for each stock, so their use must be planned with care. 
===Movelist===
  	Name  	Description
Neutral Attack,, 	Wolven Combo 	Three rapid slashes with his steel sword.
Dash AttackDash, 	Feral Strike 	Hops up and performs a rotating downward slash with his steel sword.
Side Tilt 	Butcher Slash 	A wide horizontal slash with his steel sword.
Up Tilt 	Witcher Upper 	Swings his steel sword in an arch from low to high in front of himself.
Down Tilt 	Fang of the Wolf 	Stabs the steel sword low to the ground in front of himself.
Forward Strong+ 	Wrath of the Hunter 	Rears back, charging a powerful and wide vertical slash.
Up Strong+ 	Resolve of Steel 	Charges, then stabs the steel sword right above himself.
Down Strong+ 	Double Slash 	Slashes low to the ground in front and behind himself, striking twice.
Neutral AerialAirborne	Deadly Strike 	Quickly slashes with the steel sword twice.
Forward AerialAirborne	School of the Wolf 	A wide, vertical slash with the steel sword, which hits in front of himself, and also covers above and below him.
Back AerialAirborne 	Execution 	A slash from high to low with the steel sword dealt while turning back.
Up AerialAirborne 	Assault of the Griffin 	An upward arching slash with the steel sword.
Down AerialAirborne 	Wolven Blitz 	Slashes below himself in a wide arch, using the steel sword.
Grab 	Grab 	Holds the opponent with one hand.
Pummel, 	Short Work 	Hits the opponent with his knee.
Forward Throw, 	Decapitation 	Slashes the opponent with a low blow of the steel sword, then sends them flying with a high slash, aimed at their head.
Back Throw, 	Master Strike 	Slashes the opponent, ending up at their back, then turns around and kicks them away.
Up Throw, 	Fury of the Witcher 	Punches the opponent, then sends them upward with an upper slash.
Down Throw, 	Capital Punishment 	Raises his sword and performs a powerful slash from high to low, downing the opponent.
Floor AttackGrounded >	Reckoning of the Hunter 	Kicks in front and then behind himself, then gets back up.
Edge AttackLedge > 	Floor Cutter 	Climbs up and performs a low to the ground sweep with the steel sword.
NEUTRAL SPECIAL 	Igni 	Tapped : Geralt uses the Igni Sign, which has him fire a burst of flames from his hand which travels a medium distance. While not especially powerful, it's very quick and useful to damage multiple foes at once. The move deals FIRE* damage.
Held : Geralt uses the alternate version of the Igni Sign, Firestream. In this version, Geralt fires a continuous stream of flames from his hand for a few moments, which deals enormous shield damage. Geralt can even move forward or backward while firing the stream. It's much slower to come out than the regular version, though, and it has some endlag as well.
SIDE SPECIAL 	Axii 	Tapped : Geralt uses the Axii Sign, making its corresponding symbol appear in front of himself. Whoever is caught in the symbol's range will be briefly stunned. How long the opponent will be stunned for depends on their percentage, so the higher the percentage, the longer the stun period. 
Held : Uses the alternate version of Axii, Puppet. It's visually similar to the regular version, but the effect is different, as coming in contact with this Sign will have opponents suffer from inverted controls for a brief period of time, once again dictated by how high their percentage is.
UP SPECIAL 	Aard 	Tapped : Uses the Aard Sign directly below himself, creating a telekinetic burst which sends him flying upward. The burst is strong enough to spike whoever is below Geralt, so it's a very useful edge-guarding tool. However, it leaves Geralt helpless once used, so using it in the air can be risky.
Held : Geralt uses the alternate version of the Aard Sign, Aard Sweep. With this, Geralt will produce a much wider burst, which hits at both of his sides instead of just below him, though it's slower to come out. This makes it much more useful on the ground, however the vertical distance Geralt will cover from it is significantly slower, making it practically useless as a recovery move.
DOWN SPECIAL 	Thunderbolt Potion 	Geralt downs a Thunderbolt Potion, temporarily enhancing all of his attributes for about ten seconds. However, during this time, he will constantly take damage, due to the high toxicity of the potion. Once the effect vanishes, Geralt cannot use this move again until he loses a stock. Geralt's appearance changes while he is under the effect of the potion, as his skin gets paler and darkened veins cover his skin.
FINISHER 	Power of the Sorceresses	Geralt slashes forward with his steel sword while saying "You're starting to piss me off!". If he hits one or more opponents, the player will be given a choice to make under a time limit of three seconds : Call for Yennefer or Call for Triss. Once one of these options is selected, Geralt will invoke the selected sorceress to perform a powerful spell to damage the opponents he hit with the previous slash.
If the first option is selected, Yennefer of Vengerberg will arrive on the scene, saying "I see you need a hand, Geralt?", and proceed to perform a powerful lightning-based spell which badly damages opponents. However, this spell doesn't have much launch power, so it is best used to inflict damage, rather than securing KOs.
If the second option is selected, Triss Merigold will arrive instead, saying "About time you asked for my help.". She will attack with a very powerful fire-based spell, raining flaming meteors on all opponents, causing less damage than Yen's spell, but causing much more knockback. Therefore, this spell is best invoked on opponents who have already suffered enough damage and finish them off.
===Intro Animation===
Geralt hops into the stage from a portal, which then closes behind himself. As he enters, Geralt is seen shaking his head and grumbling, as he famously dislikes magic portals.
===Taunt===
Stabs his Steel Sword into the ground, then gets on his knees and starts meditating briefly, before getting back up.
===Idle Poses===
*Produces a small flame from his palm.
*Warms himself up a bit, rotating his shoulders and shaking his head.
===Quotes===
====Selection Lines====
*" Wanna die? You need only ask. "
*" Just remember I've warned you. "
*" Fighting me is a mistake. The last one you'll ever make. "
====Successful KO====
*" Learned your lesson now? "
*" That's what you get for challenging an armed Witcher. "
*" What's the matter, huh? "
*" I've slain much worse than the likes of you. "
*" Wasn't even a fair fight .. "
*" I can see why there was no bounty on your head. "
*" Expected this to go any different? "
*" Get lost. "
*" Put up a fight at least. "
*" You must have had a deathwish. "
====Respawning====
*" Ah, crap. "
*" You're going to regret that. "
*" You can fight, I'll give you that. "
*" Hope Dandelion wasn't around to see that .. "
*" Damn, I'm getting sloppy. "
*" Big mistake. "
*" I really should raise my fees .. "
*" Should've seen that coming .. "
===Victory Poses===
*UP : Turns his back to the camera, sheathing back his steel sword, while saying "That's what you get for getting in the way of an armed Witcher."
*SIDE : Charges up his hand with fire, then releases a stream of flames towards the camera.
*DOWN : Settles down on the ground, meditating, while saying "Hmpf, you're hardly even worth the bounty on your head..."
==Arcade Mode==
Geralt will be faced against opponents who follow the characteristics and fighting styles of the various Schools of Witchers, in his Arcade route.
The first one up is the School of the Cat, whose fighting style favors agility and speed. The chosen representatives for this School are Lara Croft and Ash, nimble and fast characters whose playstyle closely follows the Cat's teachings. Up second is the School of the Griffin, whose students are trained and specialized in the use of Signs. Delta and Cole fill the roles of the students here, as both of them have access to abilities that are similar to magic, as Delta uses his Plasmids while Cole uses his Conduit powers.
After completing the first Bonus Stage, Geralt faces three opponents who represent the School of the Bear : Shovel Knight, Master Chief and Nightmare. The Bear's students trade agility and dexterity for defense and resistance, favoring heavier armor, something which all three opponents have in common. The last school to be represented is the School of the Viper, which specializes in surprise attacks and sneaky assassination techniques, as well as the use of dual blades. The opponents in this battle are Kitana, Sakai and Ezio, all assassins who employs the use of two blades to attack.
After the second Bonus Stage, Geralt goes up against three monster-like foes as the ultimate test before he fights his Rival. They are Peashooter, Spyro and Undyne. Finally, before Kerrigan, Geralt fights his in-game Rival, Wolverine. Their battle is titled "Mutant Lone Wolves", and as suggested by the name, their connection lies in the fact that both of them are mutants (Geralt was mutated as part of his training to become a Witcher, while Wolverine was born with the Mutant gene), and both are also themed after a lone animal, respectively a Wolf and a literal Wolverine. Both of them are also unique in Nexus Heroes as they do not originate from a videogame, but rather a series of books and comic books respectively.
Round 	Opponent 	Stage 	Music 	
1 	Lara Croft
 Ash	Pilot's Gauntlet 	Blood And Rust 	
2 	Cole
 Delta 	Magic Crafters 	Magic Crafters Home 	
Bonus Stage 1	Bonus Stage 1	Bonus Stage 1 	Bonus Stage 1 	Bonus Stage 1
3 	Shovel Knight
 Master Chief
 Nightmare	Air Force Base 	Zangief Stage 	
4 	Kitana
 Sakai
 Ezio	Dead Pool 	Goro's Lair 	
Bonus Stage 2	Bonus Stage 2	Bonus Stage 2 	Bonus Stage 2 	Bonus Stage 2
5 	Peashooter
 Undyne
 Spyro	Kaer Morhen 	Silver for Monsters ...	
6 	Wolverine 	Danger Room 	Opening Title 	
7 	Kerrigan 	Kerrigan's Leviathan	Conscience 	
==Alternates==
===Alternate Colors===
*GRAY : Default appearance, based on his default armor set from The Witcher 3 : Wild Hunt.
*WHITE : Based on the White tint for the Viper School Gear from The Witcher 3 : Wild Hunt.
*RED : Based on the Red tint for the Viper School Gear from The Witcher 3 : Wild Hunt.
*BLUE : Based on the Blue tint for the Viper School Gear from The Witcher 3 : Wild Hunt.
===Alternate Costume===
File:PN GERALT RENDER.png|"Default" Costume
File:PN GERALT ALT.png|"Wolven Gear" Costume
*Default : Based on his appearance and default armor set from The Witcher 3 : Wild Hunt.
*Wolven Gear : Based on the Mastercrafted Wolven School Gear from The Witcher III : Wild Hunt.
==Trivia==
*Geralt's Shield differs slightly from that of other fighters, as its appearance is based on the Sign Quen, in its alternate form.
*Geralt only uses his Steel sword to fight in this game. That's because the Silver sword is reserved for monsters from the Witcher universe, and because silver is less resistent than steel, it'd break too easily against other opponents.
Category:Project Nexus
Category:Project Nexus / Movesets
Category:Movesets