Gear/Ammo iATM Inferno

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Ammo_AmmunitionBox_iATM_Inferno
Manufacturer: CLAN
Ammo Bins contain the rounds needed for projectile-based weaponry, with at least one bin required per weapon type. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E.
=Attributes=
Tonnage	Slots	Value	Allowed Locations	Disallowed Locations
1 	1 	75000	All 	All
* +3 heat damage dealt
* -5 damage dealt with this Ammo
* Target generates 2 heat for 2 turns.
* Missile has 5 HP.
* Improved Advanced Tactical Missile Launcher Ammo - 60 Shots
* 187 Cbills Cost per Shot.
* Ammunition Box can explode for 2.5 damage, 2.8 heat and 0.6 stability per remaining shot
=Ammo Stats=
Ammo 	Ammo 	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round
Capacity	Cost Per Round	Norm 	Heat 	Stab
60 	187 	2.5 	2.75 	0.625
=Used By Mechs=
Mechs 	Mechs 	Mechs
ACT-4 	ACT-5 	BC-OD aka BADB CATHA
CPLT-R6 	GRF-S 	HND-GRM
IMP-PCK 	JTN-E 	JTN-F
JTN-PRIME	KER-A 	KER-B
KER-C 	KER-D 	KER-E
KER-F 	KER-PRIME	MCIII-Z
NUW-A 	OTN-PRIME	RB-Z
RPT3-OF 	S-WN-3LAM	SCR-Z
SNS-E 	TKR-Z 	TW-Z
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2