Trails in the Sky 1&2: Reimagined

Trails in the Sky 1&2 Reimagined is a duology release of Trails in the Sky FC and SC, for the Playstation 5. 
It not only remakes the games using the 3D art style of Cold Steel, but also makes some changes from the source material.
== Changes ==
* Estelle Bright is not shown speaking in cutscenes and is simply called by last name (the last name Bright is shared with Cassius and given to Joshua too, so it's not chosen by the player), or as "Cassius' daughter" or as "the new Bracer". Her dialogue in the main games does not exist here, either implied, or skipped through second-person narration which hints at a personality a la Persona 4 (if it's supposed to be an important character moment for her) or used as basis for dialogue options. In this remake, Estelle Bright is a silent-but-established main character like Joker from Persona 5, with her dialogue options (and her quote when she S-Crafts) having a lot of hints of her personality. You can also rename her (but not change the last name, as she shares said last name with her father Cassius who's an important character) and any mention of her name is not voiced so that the text can change it to whatever name you inputted for her. The reason for this is to make Estelle more of a player insert, given that she's the protagonist and the player would think of her as themselves (same goes for Lloyd and Rean, who are made silent in the special rereleases of Zero/Azure and Cold Steel 1&2).
* The game uses the Art-learning system from Trails of Cold Steel (though without Master Quartzes), with some Quartzes directly giving you Arts instead of having to combine multiple Quartzes in order to learn an Art. It features three elemental locks in each Orbment (Estelle included) rather than only one. 
* While Trails in the Sky 1 had Orbal Arts deal damage based on STR and DEF and only Sky 2 introduced ATS and ADF, this version retroactively introduces ATS and ADF in Sky 1. 
* In Sky 2, the error margin to max the Bracer Rank is raised from a maximum of 2 missed BP to a maximum of 30 missed BP.
* Many missable items can be bought (or traded for Quartz) before the final dungeons, so that they're no longer missable.
* Hidden quests are marked on a map.
* The romantic scene between Joshua and Estelle is based on specific dialogue options Estelle selects (as in the main game Estelle had to say specific things to convince Joshua to return) and leads to a bad ending route if you say the wrong choice.
* A bad ending route for Sky SC is added: choosing the wrong dialogue options in the moment Joshua is supposed to rejoin the party (which was impossible in vanilla Sky SC, where Estelle was a speaking protagonist and had fixed dialogue) leads to a duel between Estelle and Joshua, at the end of which Joshua kills Estelle and either returns to Ouroboros (if Estelle loses) or commits suicide (if Estelle wins). The rest of the plot in the bad ending is only narrated, but it's shown that Renne killed all of the playable cast. 
* A bad ending route for Sky FC is added: you can choose to be an accomplice for Alan Richard's coup, then you kidnap the queen to protect her from her death and allow Alan to take over Liberl.
Category:Trails games
Category:Nihon Falcom games