Goblin Raid

The Goblin Raid is an active event that can happen in the .
== Mechanics ==
During the event, s of different types will start to spawn. The aim of the event is to kill Goblins. 
=== Rewards ===
If the player kills at least 25 s, they will gain extra rewards.
Full Rewards
Rewards	Booster Cookie?
 	
 	
 	
 	
If not all s are killed, participants will only recieve of the rewards.
Partial Rewards
Rewards
== Enemies ==
Image	Name 	 		Behaviour
 	Weakling 	 		A very weak Goblin with that usually runs away from players.
 	Fireslinger 	 		A weak Goblin with that sometimes throws but usually runs away from players.
 	Creeperlobber 	 		A strong Goblin that throws s at players.
 	Creeper 	 		A that can be killed in hit. Blows up dealing moderate damage.
 	Pitfighter 	 		A strong Goblin that moves slowly but deals a lot of damage.
 	Murderlover 	 		A very strong but fairly uncommon goblin that casts an enchanted dealing heavy damage.
 	Superprotectron	Hits		An with hit points that drastically reduces damage to nearby Goblins.Counts for 10 kills.
== Game Message ==
Condition 	Condition 	Message
Event announced	Event announced 	
Event starting 	Event starting 	
Event ending 	Fail, without bonus 	
Event ending 	Not participating 	
Event ending 	Fail, with bonus(With ) 	
Event ending 	Fail, with bonus(No ) 	
Event ending 	Success(With ) 	
Event ending 	Success(No ) 	
Superprotectron	Attempting to a nearby Goblin 	
Superprotectron	Attempting to use on a nearby Goblin	
Superprotectron	 	
== Strategy ==
* A good strategy for the Goblin Raid event is to quickly move to Superprotectrons and hit them once, greatly increasing kill count and still letting other players have a chance to hit them.
* Killing Goblins in the will still count towards the Goblin Raid kill counter. Therefore, it's a viable strategy to farm them there and receive a good amount of rewards without having to worry about other players. 
**However, Fireslingers and Knifethrowers do not count towards the counter.
== Trivia ==
*When a lobby failed a Goblin Raid, the fail message in chat would display an incorrect number of minutes that had passed.
**This was fixed in a later update.
== History ==
Category:Events