Bark/Empire Peasants

Bark is taken over by Empire Peasants if either:
* Emperor Tengu and Lady Sanda are both killed.
* Slave Master Wada, Lady Sanda and Lady Kana are killed.
In FCS there is two kinds of prosperous Bark, however it's the same Bark only the conditions to reach the world states are different. However there is still a slight difference since more Generic Recruits could be found if the override occurs with the Tengu's death.
Izumi and Jewel still hang in bars and Hobbs may hang there too.
Empire Peasants run some shops along Free Traders and Tech Hunters and Rebel Swordsmen protect the town. Anti-Slavers are settled in the noble house if Tinfist is alive and free.
Empire Trade Culture still applies here since Empire Peasants and United Cities share the same trade culture.
==Buildings and Shops==
*General Shop
*Empire Armor Shop
*Farm Shop
*Empire Ranger Shop
*Generators x2
*Fish Shop x2 (named Bark Fish Shop in FCS but it's same)
*Outlaw Barracks
*Empire Bar x2
*Small Empire Weapon Shop
===Buildings for sale===
* Small Shack x3 (For Sale: c4,000)
* Storm House x2 (For Sale: c12,800)
* Swamp House (For Sale: c16,000)
* Swamp Shack x3 (For Sale: c4,000)
Empire Peasants Bark Sunsrise.jpg|Empire Peasants Bark Sunrise
Empire Peasants Bark Daylight.jpg|Empire Peasants Bark Daylight
Empire Peasants Bark Sunset.jpg|Empire Peasants Bark Sunset
Empire Peasants Bark Night.jpg|Empire Peasants Bark Night
Fish Shop Bark.jpg|Fish! Get your fish!
Rebel Swordsmen Gates of Bark.jpg|A busy morning.
Category:Locations