1.18 "The Necromancing Update"

(This page was written by @StormTheWindyBee)
1.18 (also known as The Necromancing Update) was released the 27th of April 2022. It had 23 snapshots and 1 pre-release.
Focus:
The Necromancing Update is focused around summoning minions for your cause. It introduces new items, mobs, structures and mechanics.
Mechanics:
Here is a list of mechanics introduced in 1.18.
Minions:
Minions (or summons) are summoned in different ways by the player to aid them on their journey. Evil minions require a sacrifice to summon but are generally stronger than good minions/summons.
Corruption:
As a player, you can get corrupted by doing evil things (like killing innocent mobs or trading with Dark Necromancers). Corruption only affects you as a necromancer and will not hurt your gameplay in any other way. Your corruption will decide if you become a necromancer (evil) or a summoner (good).
Ways to increase corruption:
- Kill defenseless mobs
- Perform sacrifices
- Trade with dark necromancers
- Use bottled evil
Wayt to decrease corruption:
- Trade with villagers (or piglins)
-Trade with lost wizards
- Use bottled karma
Sacrifices:
If you go down the evil path as a necromancer you will have to make sacrifices since evil minions are generally stronger than good summons. Sacrifices include but are no limited to:
- Iron Ingots
- Diamonds
- Pigs, cows, sheep, wolfes and chickens
- Villagers
- Zombies
- Health and hunger.
Mobs:
1.18 adds 2 new mobs (not minions or summons):
Lost Wizard:
The lost wizard sells you items related to the good side (trading with lost wizards reduces your corruption). They spawn very rarely (and exlusevily) in the plains biome but will find their way to the player when they spawn. You can not trade with Lost Wizards if your corruption is more than 5. They can sell the following items:
- Staff of Light (64 emeralds)
- Bottled Karma (5 emeralds)
- Map of the Willing (32 emeralds)
Dark Necromancer:
The dark necromancer sells you items related to the evil side (trading with dark necromancers increases your corruption). They spawn very rarely (and exlusevily) in the Nether Waster and Crimson Forest biomes and will wander around until the player finds them. You can not trade with a Dark Necromancer if you corruption is less than 0. They sell the following items: (information later)
- Staff of Darkness (128 emeralds)
- Bottled Evil (5 emeralds)
- Map of the Damned (32 emeralds)
Items:
1.18 introduces 7 new items:
Staff of Light:
The staff of light is used (combined with an Altar of Light) to summon good minions. It does not require anything (except the altar of light) to be used.
Bottled Karma:
Bottled Karma is used to decrease your corruption.
Map of the Willing:
The map of the willing works like structure maps but it leads to a Holy Altar or a Holy Temple.
Clerics Wand:
Clerics Wands can be found in Holy Temples. It is used to summon a gods blessing (or beam of light) that comes down from the sky. The gods blessing heals the player that summoned it and also gives that player a 10 seconds long strenght boost.
Staff of Darkness:
The staff of darkness is used (combined with an Altar of Darkness) to summon evil minions. It requires a sacrifice to use and increases your corruption.
Bottled Evil:
Bottled Evil is used to increase your corruption.
Map of the Damned:
The map of the damned works like a structures maps but it leads to a Ruined Altar or a Doomed Temple.
Staff of the Doomed:
The staff of the doomed can be found in Doomed Temples. It is used to summon a fiery meteorite that crashed down on a random enemy that is at least 30 blocks away from the player. It deals 4 hearts of damage but to a big area.
Structures:
1.18 introduced 4 new structures:
Holy Altar:
The holy altar is a structure that randomly generates anywhere in the world. They look similar to ruined portals just that instead of a portal they include an Altar of Light that can be used in combination with the Staff of Light to summon good minions.
Holy Temple:
The holy temple is a rare structure that can generate anywhere in the world. It looks similar to jungle tempes just that it looks more "holy" (using more light blocks). It includes a Clerics Wand in an item frame inside. Players inside a holy temple get a regeneration buff and 2 extra hearts.
Ruined Altar:
The ruined altar is a structure that randomly generates anywhere in the world. They look similar to ruined portals just that instead of a portal they include an Altar of Darkness that can be used in combination with the Staff of Darkness to summon evil minions using sacrifices. This increases your corruption.
Doomed Temple:
The doomed temple is a rare structure that can generate anywhere in the world. It looks similat to a bastion just that it looks even more "evil" (using more red blocks). It includes a Staff of the Doomed in an item frame inside. Players inside the doomed temple get a defense buff.
Minions:
1.18 introduced 4 new minions:
Blessed Sheep:
The blessed sheep is a minion summoned by the Staff of Light (combined with the Altar of Light). It has a 50% chance of being summoned. It will try to form a protective circle with other blessed sheeps around the player. If there are more than 5 blessed sheeps in the circle then the player will reqieve 5 extra hearts. All attacks that enemies perform will hurt the blessed sheeps instead of the player. The blessed sheeps have 5 hearts of health and no way to attack back.
Holy Archer:
The holy archer is a minion summoned by the Staff of Light (combined with the Altar of Light). It has a 50% chance of being summoned. It looks like a villager with a white robe that has a yellow cross on it. It has 2 feathery wings that it uses to fly and also wields a bow. It will try to fly above the player to protect it by firing its bow at enemies that get to close. If the player is hurt then the holy archer might fire an arrow of healing at the player. Enemies will prioritise holy archers instead of the player. Holy archers have 7 hearts of health.
Skeleton:
The skeleton is a minion summoned by the Staff of Darkness (combined with the Altar of Darkness and a sacrifice). It has a 50% chance of being summoned. It is a skeleton that spawns with armor and a weapon. The armor can range from leather to gold and the weapon can be a sword or a bow. It will attack enemies that get to close. It does not give any buff to the player. It has 4 hearts of health.
Phantom:
The phantom is a minion summoned by the Staff of Darkness (combined with the Altar of Darkness and a sacrifice). It has a 50% chance of being summoned. It is a phantom that will fly above and around the player. It will attack all enemies that get to close even if its daytime. The phantoms will hide in shadows close to the player when the sun rises but will sacrifice themselfes to defend the player if they have to. They have 6 hearts of health.
Category:1.18
Category:Fan Made Updates