The Exaltia Tower

The Exaltia Tower is the eight challenge board in the Inn at the Edge of Time. Rather than being a single challenge fight, the Exaltia Tower is a test of attrition, comprising of multiple tower stages.
The Exaltia Tower has several special features, and contains several monsters with new effects.
== Floors ==
350px|right|thumb|The Exaltia Tower floors
The floors of the Exaltia Tower are structured as follows:
* Trade-off: At the start of each floor, the player is given a choice between two ways to augment the tower. Each choice may be beneficial or detrimental, and may contain a secondary trade-off.
* Minion monsters
* Trade-off
* Minion monsters
* Trade-off
* Minion monsters
* Miniboss
* Trade-off
* Boss
Altogether, there are 4 trade-offs per tower stage, 3 waves of minions, and 1 miniboss + 1 boss fight.
=== The Antechamber ===
The Antechamber is the first floor of the Exaltia Tower, rewarding the player with Exalted Forgemetal.
* Unbound Elementals
* Miniboss: Samaranth or Mahanaem
* Boss: Ezrajal or Yaphael
=== The Spiral of Creation ===
The Spiral of Creation is the second floor of the Exaltia Tower, rewarding the player with Warbeast Residue or Exalted Cloth (10% chance). In addition to the regular stat change Trade-offs, choices on this stage can instead grant a Schism Rune, which can be used in the fight against the boss monster.
* Lesser Augahims, Unbound Mana Elementals
* Miniboss: Vayhu
* Boss: Couerihem
=== The Reliquary ===
The Reliquary is the third floor of the Exaltia Tower, rewarding the player with Exalted Relic Pieces.
* Bound Construct Golems
* Miniboss: Bound Terror
* Boss: The Warden
=== The Archives ===
The Archives is the fourth floor of the Exaltia Tower, rewarding the player with Lost Exalted Pages.
* Celestial Guard
* Celestial Sentry
* Infernal Guard
* Infernal Sentry
* Miniboss: Celestial Guard or Infernal Sentry
* Boss: Daatael
=== The Apex ===
The Apex is the fifth and final floor of the Tower, rewarding the player with Exalted Artillery Shards.
* Bound Gear Golems
* Miniboss: Celestial Sentry + Infernal Sentry 
* Boss: The Engineer
== Trade-offs ==
At the start of each floor, the player is given a choice between two ways to augment the tower. Each choice may be beneficial or detrimental, and may contain a secondary trade-off.
=== Beneficial ===
==== Enemies will receive... ====
* -25 Melee/Pierce/Magic
* -25 Block/Parry/Dodge
* -15 Bonus
* -25 Crit
* -25 Immobility
* -20 Damage
* -5 All and +5 Health
==== ...but the player will lose... ====
* Nothing!
* 1 temporary item
* 20%, 40%, or 60% HP
* 10%, 20%, or 30% MP
==== Schism Rune ====
* Only appears as a possible beneficial choice in The Spiral of Creation.
* Appears in the player's temporary inventory and can be removed by subsequent beneficial choices.
* Can only be used if Couerihim has 'Warbeast Radiance' active and a Schism Rune is not already active.
* Applies 'Schism Overload' for 5 turns.
** +100 Health.
* Inflicts 'Schism Vulnerability' for 5 turns inclusive.
** -325 All.
** +325 Health.
* Both effects expire when 'Warbeast Radiance' expires.
=== Detrimental ===
==== Enemies will receive... ====
* +50 to two of of Melee/Pierce/Magic
* +50 to two of of Block/Parry/Dodge
* +40 Bonus
* +50 Crit
* +50 Immobility
* +50 Damage
* +15 All and -15 Health
* -25 Health
* 20% chance to heal 1% maximum HP per successful hit
==== ...but the player will gain... ====
* 1 HP potion (limit 5)
* 1 MP potion (limit 5)
* 25, 50%, or 75% HP
* 25, 50%, or 75% MP
== Layouts ==
Each tower stage's floors consists of 2 rooms, each with their individual layout(s).
=== The Antechamber ===
* Room 1:
** Fire Elemental -> Earth Elemental
** Ice Elemental -> Light Elemental
* Room 2:
** Energy Elemental -> Darkness Elemental
** Wind Elemental -> Water Elemental
=== The Spiral of Creation ===
* Room 1:
** Augahim -> Unbound Mana Elemental
* Room 2:
** Unbound Mana Elemental -> Augahim
=== The Reliquary ===
* Room 1:
** Bound Impermanence -> Bound Foundation
** Bound Inspiration -> Bound Fate
* Room 2:
** Bound Engineering -> Bound Flux + Bound Fate
** Bound Innovation -> Bound Ideation + Bound Fate
=== The Archives ===
* Room 1:
** Celestial Guard -> Infernal Guard
** Infernal Sentry -> Celestial Sentry
* Room 2:
** Infernal Guard -> Celestial Guard + Infernal Guard
** Infernal Sentry + Celestial Sentry -> Celestial Guard
=== The Apex ===
* Room 1:
** Bound Fate -> Bound Flux
** Bound Impermanence -> Bound Foundation
* Room 2:
** Bound Engineering -> Bound Foundation + Bound Impermanence
** Bound Ideation + Bound Innovation -> Bound Inspiration
== Minibosses ==
# Samaranth or Mahanaem
# Vayhu
# Bound Terror
# Celestial Guard or Infernal Sentry
# Celestial Sentry + Infernal Sentry
== Bosses ==
# Ezrajal or Yaphael
# Couerihem
# The Warden
# Daatael
# The Engineer
Category:Quest