Generic Quotes

===Tools===
====Base Game====
* Axe- >DS.DESCRIBE.AXE
* Luxury Axe- >DS.DESCRIBE.GOLDENAXE
* Shovel- >DS.DESCRIBE.SHOVEL
* Regal Shovel- >DS.DESCRIBE.GOLDENSHOVEL
* Pickaxe- >DS.DESCRIBE.PICKAXE
* Opulent Pickaxe- >DS.DESCRIBE.GOLDENPICKAXE
* Razor- >DS.DESCRIBE.RAZOR
* Hammer- >DS.DESCRIBE.HAMMER
* Pitchfork- >DS.DESCRIBE.PITCHFORK
* Feather Pencil- >DS.DESCRIBE.FEATHERPENCIL
* Brush- >DS.DESCRIBE.BRUSH
* Saddle- >DS.DESCRIBE.SADDLE_BASIC
* War Saddle- >DS.DESCRIBE.SADDLE_WAR
* Glossamer Saddle- >DS.DESCRIBE.SADDLE_RACE
* Saddlehorn- >DS.DESCRIBE.SADDLEHORN
* Salt Lick (normal, burning, and burnt)- >DS.DESCRIBE.SALTLICK
====Shipwrecked====
* Machete- >DS.DESCRIBE.MACHETE
* Luxury Machete- >DS.DESCRIBE.GOLDENMACHETE
====Hamlet====
* Shears- >DS.DESCRIBE.SHEARS
====Don't Starve Together====
* Axe- >DST.DESCRIBE.AXE
* Luxury Axe- >DST.DESCRIBE.GOLDENAXE
* Shovel- >DST.DESCRIBE.SHOVEL
* Regal Shovel- >DST.DESCRIBE.GOLDENSHOVEL
* Pickaxe- >DST.DESCRIBE.PICKAXE
* Opulent Pickaxe- >DST.DESCRIBE.GOLDENPICKAXE
* Razor- >DST.DESCRIBE.RAZOR
* Hammer- >DST.DESCRIBE.HAMMER
* Pitchfork- >DST.DESCRIBE.PITCHFORK
* Feather Pencil- >DST.DESCRIBE.FEATHERPENCIL
* Brush- >DST.DESCRIBE.BRUSH
* Saddle- >DST.DESCRIBE.SADDLE_BASIC
* War Saddle- >DST.DESCRIBE.SADDLE_WAR
* Glossamer Saddle- >DST.DESCRIBE.SADDLE_RACE
* Saddlehorn- >DST.DESCRIBE.SADDLEHORN
* Salt Lick (normal, burning, and burnt)- >DST.DESCRIBE.SALTLICK
* Pocket Scale- >DST.DESCRIBE.POCKET_SCALE
* Announce weight- >DST.ANNOUNCE_WEIGHT
* Announce weight heavy fish- >DST.ANNOUNCE_WEIGHT_HEAVY
===Lights===
====Base Game====
* Campfire (upon being built)- >DS.DESCRIBE.CAMPFIRE.GENERIC
* Fire Pit (upon being built)- >DS.DESCRIBE.FIREPIT.GENERIC
* Campfire (high)- >DS.DESCRIBE.CAMPFIRE.HIGH
* Fire Pit (high)- >DS.DESCRIBE.FIREPIT.HIGH
* Campfire (normal)- >DS.DESCRIBE.CAMPFIRE.NORMAL
* Fire Pit (normal)- >DS.DESCRIBE.FIREPIT.NORMAL
* Campfire (low)- >DS.DESCRIBE.CAMPFIRE.LOW
* Fire Pit (low)- >DS.DESCRIBE.FIREPIT.LOW
* Campfire (embers)- >DS.DESCRIBE.CAMPFIRE.EMBERS
* Fire Pit (embers)- >DS.DESCRIBE.FIREPIT.EMBERS
* Campfire (out)- >DS.DESCRIBE.CAMPFIRE.OUT
* Fire Pit (out)- >DS.DESCRIBE.FIREPIT.OUT
* Torch- >DS.DESCRIBE.TORCH
* Miner Hat- >DS.DESCRIBE.MINERHAT
* Pumpkin Lantern- >DS.DESCRIBE.PUMPKIN_LANTERN
* Lantern- >DS.DESCRIBE.LANTERN
* Willow's Lighter- >DS.DESCRIBE.LIGHTER
====Reign of Giants====
* Endothermic Fire- >DS.DESCRIBE.COLDFIRE.GENERIC
* Endothermic Fire Pit- >DS.DESCRIBE.COLDFIREPIT.GENERIC
* Endothermic Fire (high)- >DS.DESCRIBE.COLDFIRE.HIGH
* Endothermic Fire Pit (high)- >DS.DESCRIBE.COLDFIREPIT.HIGH
* Endothermic Fire (normal)- >DS.DESCRIBE.COLDFIRE.NORMAL
* Endothermic Fire Pit (normal)- >DS.DESCRIBE.COLDFIREPIT.NORMAL
* Endothermic Fire (low)- >DS.DESCRIBE.COLDFIRE.LOW
* Endothermic Fire Pit (low)- >DS.DESCRIBE.COLDFIREPIT.LOW
* Endothermic Fire (embers)- >DS.DESCRIBE.COLDFIRE.EMBERS
* Endothermic Fire Pit (embers)- >DS.DESCRIBE.COLDFIREPIT.EMBERS
* Endothermic Fire (out)- >DS.DESCRIBE.COLDFIRE.OUT
* Endothermic Fire Pit (out)- >DS.DESCRIBE.COLDFIREPIT.OUT
* Moggles- >DS.DESCRIBE.MOLEHAT
====Shipwrecked====
* Chiminea (all stages)- >DS.DESCRIBE.CHIMINEA
* Bottle Lantern- >DS.DESCRIBE.BOTTLELANTERN
* Boat Torch- >DS.DESCRIBE.BOAT_TORCH
* Boat Lantern- >DS.DESCRIBE.BOAT_LANTERN
* Obsidian Fire Pit (upon being built)- >DS.DESCRIBE.OBSIDIANFIREPIT.GENERIC
* Obsidian Fire Pit (high)- >DS.DESCRIBE.OBSIDIANFIREPIT.HIGH
* Obsidian Fire Pit (normal)- >DS.DESCRIBE.OBSIDIANFIREPIT.NORMAL
* Obsidian Fire Pit (low)- >DS.DESCRIBE.OBSIDIANFIREPIT.LOW
* Obsidian Fire Pit (embers)- >DS.DESCRIBE.OBSIDIANFIREPIT.EMBERS
* Obsidian Fire Pit (out)- >DS.DESCRIBE.OBSIDIANFIREPIT.OUT
* Buoyant Chiminea (upon being built)- >DS.DESCRIBE.SEA_CHIMINEA.GENERIC
* Buoyant Chiminea (high)- >DS.DESCRIBE.SEA_CHIMINEA.HIGH
* Buoyant Chiminea (normal)- >DS.DESCRIBE.SEA_CHIMINEA.NORMAL
* Buoyant Chiminea (low)- >DS.DESCRIBE.SEA_CHIMINEA.LOW
* Buoyant Chiminea (embers)- >DS.DESCRIBE.SEA_CHIMINEA.EMBERS
* Buoyant Chiminea (out)- >DS.DESCRIBE.SEA_CHIMINEA.OUT
* Tar Lamp- >DS.DESCRIBE.TARLAMP
====Hamlet====
* Cork Candle Hat- >DS.DESCRIBE.CANDLEHAT
* Cowl- >DS.DESCRIBE.BATHAT
====Don't Starve Together====
* Campfire (upon being built)- >DST.DESCRIBE.CAMPFIRE.GENERIC
* Fire Pit (upon being built)- >DST.DESCRIBE.FIREPIT.GENERIC
* Campfire (high)- >DST.DESCRIBE.CAMPFIRE.HIGH
* Fire Pit (high)- >DST.DESCRIBE.FIREPIT.HIGH
* Campfire (normal)- >DST.DESCRIBE.CAMPFIRE.NORMAL
* Fire Pit (normal)- >DST.DESCRIBE.FIREPIT.NORMAL
* Campfire (low)- >DST.DESCRIBE.CAMPFIRE.LOW
* Fire Pit (low)- >DST.DESCRIBE.FIREPIT.LOW
* Campfire (embers)- >DST.DESCRIBE.CAMPFIRE.EMBERS
* Fire Pit (embers)- >DST.DESCRIBE.FIREPIT.EMBERS
* Campfire (out)- >DST.DESCRIBE.CAMPFIRE.OUT
* Fire Pit (out)- >DST.DESCRIBE.FIREPIT.OUT
* Torch- >DST.DESCRIBE.TORCH
* Miner Hat- >DST.DESCRIBE.MINERHAT
* Pumpkin Lantern- >DST.DESCRIBE.PUMPKIN_LANTERN
* Lantern- >DST.DESCRIBE.LANTERN
* Endothermic Fire- >DST.DESCRIBE.COLDFIRE.GENERIC
* Endothermic Fire Pit- >DST.DESCRIBE.COLDFIREPIT.GENERIC
* Endothermic Fire (high)- >DST.DESCRIBE.COLDFIRE.HIGH
* Endothermic Fire Pit (high)- >DST.DESCRIBE.COLDFIREPIT.HIGH
* Endothermic Fire (normal)- >DST.DESCRIBE.COLDFIRE.NORMAL
* Endothermic Fire Pit (normal)- >DST.DESCRIBE.COLDFIREPIT.NORMAL
* Endothermic Fire (low)- >DST.DESCRIBE.COLDFIRE.LOW
* Endothermic Fire Pit (low)- >DST.DESCRIBE.COLDFIREPIT.LOW
* Endothermic Fire (embers)- >DST.DESCRIBE.COLDFIRE.EMBERS
* Endothermic Fire Pit (embers)- >DST.DESCRIBE.COLDFIREPIT.EMBERS
* Endothermic Fire (out)- >DST.DESCRIBE.COLDFIRE.OUT
* Endothermic Fire Pit (out)- >DST.DESCRIBE.COLDFIREPIT.OUT
* Moggles- >DST.DESCRIBE.MOLEHAT
* Mushlight (off)- >DST.DESCRIBE.MUSHROOM_LIGHT.OFF
* Mushlight (on)- >DST.DESCRIBE.MUSHROOM_LIGHT.ON
* Mushlight (burnt)- >DST.DESCRIBE.MUSHROOM_LIGHT.BURNT
* Glowcap (off)- >DST.DESCRIBE.MUSHROOM_LIGHT2.OFF
* Glowcap (on)- >DST.DESCRIBE.MUSHROOM_LIGHT2.ON
* Glowcap (burnt)- >DST.DESCRIBE.MUSHROOM_LIGHT2.BURNT
* Willow's Lighter- >DST.DESCRIBE.LIGHTER
===Survival===
====Base Game====
* Backpack- >DS.DESCRIBE.BACKPACK
* Piggyback- >DS.DESCRIBE.PIGGYBACK
* Bird Trap- >DS.DESCRIBE.BIRDTRAP
* Bug Net- >DS.DESCRIBE.BUGNET
* Fishing Rod- >DS.DESCRIBE.FISHINGROD
* Straw Roll- >DS.DESCRIBE.BEDROLL_STRAW
* Fur Roll- >DS.DESCRIBE.BEDROLL_FURRY
* Tent- >DS.DESCRIBE.TENT.GENERIC
* Trap- >DS.DESCRIBE.TRAP
* Honey Poultice- >DS.DESCRIBE.BANDAGE
* Healing Salve- >DS.DESCRIBE.HEALINGSALVE
* Umbrella- >DS.DESCRIBE.UMBRELLA
* Compass
** N- >DS.DESCRIBE.COMPASS.N
** S- >DS.DESCRIBE.COMPASS.S
** E- >DS.DESCRIBE.COMPASS.E
** W- >DS.DESCRIBE.COMPASS.W
** NE- >DS.DESCRIBE.COMPASS.NE
** SE- >DS.DESCRIBE.COMPASS.SE
** NW- >DS.DESCRIBE.COMPASS.NW
** SW- >DS.DESCRIBE.COMPASS.SW
* Compass (generic)- >DS.DESCRIBE.COMPASS.GENERIC
* Compass (broken)- >DS.ANNOUNCE_COMPASS_OUT
* Navigadget- >DS.DESCRIBE.WHEELER_TRACKER
* Bundling Wrap- >DS.DESCRIBE.BUNDLEWRAP
* Bundled Supplies- >DS.DESCRIBE.BUNDLE
====Reign of Giants====
* Insulated Pack- >DS.DESCRIBE.ICEPACK
* Luxury Fan- >DS.DESCRIBE.FEATHERFAN
* Siesta Lean-to- >DS.DESCRIBE.SIESTAHUT.GENERIC
* Siesta Lean-to (can't sleep)- >DS.ANNOUNCE_NONIGHTSIESTA
* Siesta Lean-to (monsters)- >DS.ANNOUNCE_NODANGERSLEEP
* Siesta Lean-to (hungry)- >DS.ANNOUNCE_NOHUNGERSLEEP
* Siesta Lean-to (in cave)- >DS.ANNOUNCE_NODAYSLEEP_CAVE
* Tent (burnt)- >DS.DESCRIBE.TENT.BURNT
* Siesta Lean-to (burnt)- >DS.DESCRIBE.SIESTAHUT.BURNT
* Thermal Stone- >DS.DESCRIBE.HEATROCK.GENERIC
* Thermal Stone (frozen)- >DS.DESCRIBE.HEATROCK.FROZEN
* Thermal Stone (cold)- >DS.DESCRIBE.HEATROCK.COLD
* Thermal Stone (warm)- >DS.DESCRIBE.HEATROCK.WARM
* Thermal Stone (hot)- >DS.DESCRIBE.HEATROCK.HOT
* Pretty Parasol- >DS.DESCRIBE.GRASS_UMBRELLA
====Shipwrecked====
* Thatch Pack- >DS.DESCRIBE.THATCHPACK
* Booty Bag- >DS.DESCRIBE.PIRATEPACK
* Sea Sack- >DS.DESCRIBE.SEASACK
* Tropical Fan- >DS.DESCRIBE.TROPICALFAN
* Silly Monkey Ball- >DS.DESCRIBE.MONKEYBALL
* Tropical Parasol- >DS.DESCRIBE.PALMLEAF_UMBRELLA
* Anti Venom- >DS.DESCRIBE.ANTIVENOM
* Palm Leaf Hut (normal, burning, and burnt)- >DS.DESCRIBE.PALMLEAF_HUT
====Hamlet====
* Bug B'Gone- >DS.DESCRIBE.BUGREPELLENT
* Bird Whistle- >DS.DESCRIBE.ANTLER
====Don't Starve Together====
* Backpack- >DST.DESCRIBE.BACKPACK
* Piggyback- >DST.DESCRIBE.PIGGYBACK
* Bird Trap- >DST.DESCRIBE.BIRDTRAP
* Bug Net- >DST.DESCRIBE.BUGNET
* Fishing Rod- >DST.DESCRIBE.FISHINGROD
* Straw Roll- >DST.DESCRIBE.BEDROLL_STRAW
* Fur Roll- >DST.DESCRIBE.BEDROLL_FURRY
* Tent- >DST.DESCRIBE.TENT.GENERIC
* Trap- >DST.DESCRIBE.TRAP
* Honey Poultice- >DST.DESCRIBE.BANDAGE
* Healing Salve- >DST.DESCRIBE.HEALINGSALVE
* Umbrella- >DST.DESCRIBE.UMBRELLA
** N- >DST.DESCRIBE.COMPASS.N
** S- >DST.DESCRIBE.COMPASS.S
** E- >DST.DESCRIBE.COMPASS.E
** W- >DST.DESCRIBE.COMPASS.W
** NE- >DST.DESCRIBE.COMPASS.NE
** SE- >DST.DESCRIBE.COMPASS.SE
** NW- >DST.DESCRIBE.COMPASS.NW
** SW- >DST.DESCRIBE.COMPASS.SW
* Compass (generic)- >DST.DESCRIBE.COMPASS.GENERIC
* Compass (broken)- >DST.ANNOUNCE_COMPASS_OUT
* Bundling Wrap- >DST.DESCRIBE.BUNDLEWRAP
* Bundled Supplies- >DST.DESCRIBE.BUNDLE
* Insulated Pack- >DST.DESCRIBE.ICEPACK
* Luxury Fan- >DST.DESCRIBE.FEATHERFAN
* Siesta Lean-to- >DST.DESCRIBE.SIESTAHUT.GENERIC
* Siesta Lean-to (can't sleep)- >DST.ANNOUNCE_NONIGHTSIESTA
* Siesta Lean-to (monsters)- >DST.ANNOUNCE_NODANGERSLEEP
* Siesta Lean-to (hungry)- >DST.ANNOUNCE_NOHUNGERSLEEP
* Siesta Lean-to (in cave)- >DST.ANNOUNCE_NODAYSLEEP_CAVE
* Tent (burnt)- >DST.DESCRIBE.TENT.BURNT
* Siesta Lean-to (burnt)- >DST.DESCRIBE.SIESTAHUT.BURNT
* Thermal Stone- >DST.DESCRIBE.HEATROCK.GENERIC
* Thermal Stone (frozen)- >DST.DESCRIBE.HEATROCK.FROZEN
* Thermal Stone (cold)- >DST.DESCRIBE.HEATROCK.COLD
* Thermal Stone (warm)- >DST.DESCRIBE.HEATROCK.WARM
* Thermal Stone (hot)- >DST.DESCRIBE.HEATROCK.HOT
* Pretty Parasol- >DST.DESCRIBE.GRASS_UMBRELLA
* Telltale Heart- >DST.DESCRIBE.REVIVER
* Booster Shot- >DST.DESCRIBE.LIFEINJECTOR
* Waterballoon- >DST.DESCRIBE.WATERBALLOON
* Whirly Fan- >DST.DESCRIBE.MINIFAN >DS.DESCRIBE.MINIFAN
* Whirly Fan (broken)- >DST.ANNOUNCE_FAN_OUT >DS.ANNOUNCE_FAN_OUT
* Flare- >DST.DESCRIBE.MINIFLARE
* Bernie (held and inactive)- >DST.DESCRIBE.BERNIE_INACTIVE.GENERIC
* Bernie (active)- >DST.DESCRIBE.BERNIE_ACTIVE
* BERNIE!- >DST.DESCRIBE.BERNIE_BIG
* Bernie (broken)- >DST.DESCRIBE.BERNIE_INACTIVE.BROKEN
* Chef Pouch- >DST.DESCRIBE.SPICEPACK >DS.DESCRIBE.SPICEPACK
* Sea Fishing Rod- >DST.DESCRIBE.OCEANFISHINGROD
===Food===
====Base Game====
* Crock Pot (empty)- >DS.DESCRIBE.COOKPOT.EMPTY
* Crock Pot (cooking, long time left)- >DS.DESCRIBE.COOKPOT.COOKING_LONG
* Crock Pot (cooking, short time left)- >DS.DESCRIBE.COOKPOT.COOKING_SHORT
* Crock Pot (finished)- >DS.DESCRIBE.COOKPOT.DONE
* Crock Pot (failed to add item)- >DS.ACTIONFAIL.STORE.NOTALLOWED
* Bee Box- >DS.DESCRIBE.BEEBOX.GENERIC
* Bee Box (no honey)- >DS.DESCRIBE.BEEBOX.NOHONEY
* Bee Box (some honey)- >DS.DESCRIBE.BEEBOX.SOMEHONEY
* Bee Box (full of honey)- >DS.DESCRIBE.BEEBOX.FULLHONEY
* Bee Box (ready)- >DS.DESCRIBE.BEEBOX.READY
* Basic and Improved Farm- >DS.DESCRIBE.FARMPLOT.GENERIC
* Basic and Improved Farm (growing)- >DS.DESCRIBE.FARMPLOT.GROWING
* Basic and Improved Farm (needs fertilizer)- >DS.DESCRIBE.FARMPLOT.NEEDSFERTILIZER
* Ice Box- >DS.DESCRIBE.ICEBOX
* Drying Rack- >DS.DESCRIBE.MEATRACK.GENERIC
* Drying Rack (drying)- >DS.DESCRIBE.MEATRACK.DRYING
* Drying Rack (finished)- >DS.DESCRIBE.MEATRACK.DONE
====Reign of Giants====
* Crock Pot (burnt)- >DS.DESCRIBE.COOKPOT.BURNT
* Bee Box (burnt)- >DS.DESCRIBE.BEEBOX.BURNT
* Basic and Improved Farm (burnt)- >DS.DESCRIBE.FARMPLOT.BURNT
* Drying Rack (drying in rain)- >DS.DESCRIBE.MEATRACK.DRYINGINRAIN
* Drying Rack (burnt)- >DS.DESCRIBE.MEATRACK.BURNT
* Bucket-o-poop- >DS.DESCRIBE.FERTILIZER
====Shipwrecked====
* Mussel Stick- >DS.DESCRIBE.MUSSEL_STICK
* Mussel Bed- >DS.DESCRIBE.MUSSEL_BED
* Fish Farm (empty)- >DS.DESCRIBE.FISH_FARM.EMPTY
* Fish Farm (growing)- >DS.DESCRIBE.FISH_FARM.STOCKED
* Fish Farm (one fish)- >DS.DESCRIBE.FISH_FARM.ONEFISH
* Fish Farm (two fish)- >DS.DESCRIBE.FISH_FARM.TWOFISH
* Fish Farm (three fish)- >DS.DESCRIBE.FISH_FARM.REDFISH
* Fish Farm (four fish)- >DS.DESCRIBE.FISH_FARM.BLUEFISH
* Portable Crock Pot- >DS.DESCRIBE.PORTABLECOOKPOT.BURNT
* Portable Crock Pot- >DS.DESCRIBE.PORTABLECOOKPOT.COOKING_LONG
* Portable Crock Pot- >DS.DESCRIBE.PORTABLECOOKPOT.COOKING_SHORT
* Portable Crock Pot- >DS.DESCRIBE.PORTABLECOOKPOT.DONE
* Portable Crock Pot- >DS.DESCRIBE.PORTABLECOOKPOT.EMPTY
* Portable Crock Pot- >DS.DESCRIBE.PORTABLECOOKPOT_ITEM
====Hamlet====
* Sprinkler- >DS.DESCRIBE.SPRINKLER
====Don't Starve Together====
* Crock Pot (empty)- >DST.DESCRIBE.COOKPOT.EMPTY
* Crock Pot (cooking, long time left)- >DST.DESCRIBE.COOKPOT.COOKING_LONG
* Crock Pot (cooking, short time left)- >DST.DESCRIBE.COOKPOT.COOKING_SHORT
* Crock Pot (finished)- >DST.DESCRIBE.COOKPOT.DONE
* Crock Pot (failed to add item)- >DST.ACTIONFAIL.STORE.NOTALLOWED
* Bee Box- >DST.DESCRIBE.BEEBOX.GENERIC
* Bee Box (no honey)- >DST.DESCRIBE.BEEBOX.NOHONEY
* Bee Box (some honey)- >DST.DESCRIBE.BEEBOX.SOMEHONEY
* Bee Box (full of honey)- >DST.DESCRIBE.BEEBOX.FULLHONEY
* Bee Box (ready)- >DST.DESCRIBE.BEEBOX.READY
* Basic and Improved Farm- >DST.DESCRIBE.FARMPLOT.GENERIC
* Basic and Improved Farm (growing)- >DST.DESCRIBE.FARMPLOT.GROWING
* Basic and Improved Farm (needs fertilizer)- >DST.DESCRIBE.FARMPLOT.NEEDSFERTILIZER
* Ice Box- >DST.DESCRIBE.ICEBOX
* Drying Rack- >DST.DESCRIBE.MEATRACK.GENERIC
* Drying Rack (drying)- >DST.DESCRIBE.MEATRACK.DRYING
* Drying Rack (finished)- >DST.DESCRIBE.MEATRACK.DONE
* Drying Rack (drying, Monster Meat)- >DST.DESCRIBE.MEATRACK.DRYING_NOTMEAT
* Drying Rack (finished, Monster Meat)- >DST.DESCRIBE.MEATRACK.DONE_NOTMEAT
* Crock Pot (burnt)- >DST.DESCRIBE.COOKPOT.BURNT
* Bee Box (burnt)- >DST.DESCRIBE.BEEBOX.BURNT
* Basic and Improved Farm (burnt)- >DST.DESCRIBE.FARMPLOT.BURNT
* Drying Rack (drying in rain)- >DST.DESCRIBE.MEATRACK.DRYINGINRAIN
* Drying Rack (drying in rain, monster meat)- >DST.DESCRIBE.MEATRACK.DRYINGINRAIN_NOTMEAT
* Drying Rack (burnt)- >DST.DESCRIBE.MEATRACK.BURNT
* Bucket-o-poop- >DST.DESCRIBE.FERTILIZER
* Mushroom Planter (empty)- >DST.DESCRIBE.MUSHROOM_FARM.EMPTY
* Mushroom Planter (some)- >DST.DESCRIBE.MUSHROOM_FARM.SOME
* Mushroom Planter (lots)- >DST.DESCRIBE.MUSHROOM_FARM.LOTS
* Mushroom Planter (stuffed)- >DST.DESCRIBE.MUSHROOM_FARM.STUFFED
* Mushroom Planter (rotten)- >DST.DESCRIBE.MUSHROOM_FARM.ROTTEN
* Mushroom Planter (burnt)- >DST.DESCRIBE.MUSHROOM_FARM.BURNT
* Mushroom Planter (snow covered)- >DST.DESCRIBE.MUSHROOM_FARM.SNOWCOVERED
* Salt Box- >DST.DESCRIBE.SALTBOX
* Portable Crock Pot- >DST.DESCRIBE.PORTABLECOOKPOT_ITEM.GENERIC
* Portable Crock Pot (finished)- >DST.DESCRIBE.PORTABLECOOKPOT_ITEM.DONE
* Portable Crock Pot (empty)- >DST.DESCRIBE.PORTABLECOOKPOT_ITEM.EMPTY
* Portable Crock Pot (cooking, short time left)- >DST.DESCRIBE.PORTABLECOOKPOT_ITEM.COOKING_SHORT
* Portable Crock Pot (cooking, long time left)- >DST.DESCRIBE.PORTABLECOOKPOT_ITEM.COOKING_LONG
* Portable Grinding Mill- >DST.DESCRIBE.PORTABLEBLENDER_ITEM
* Portable Seasoning Station- >DST.DESCRIBE.PORTABLESPICER_ITEM.GENERIC
* Portable Seasoning Station (finished)- >DST.DESCRIBE.PORTABLESPICER_ITEM.DONE
* Hermit Bee Box (generic)- >DST.DESCRIBE.BEEBOX_HERMIT.GENERIC
* Hermit Bee Box (burnt)- >DST.DESCRIBE.BEEBOX_HERMIT.BURNT
* Hermit Bee Box (no honey)- >DST.DESCRIBE.BEEBOX_HERMIT.NOHONEY
* Hermit Bee Box (some honey)- >DST.DESCRIBE.BEEBOX_HERMIT.SOMEHONEY
* Hermit Bee Box (full of honey)- >DST.DESCRIBE.BEEBOX_HERMIT.FULLHONEY
* Hermit Bee Box (ready)- >DST.DESCRIBE.BEEBOX_HERMIT.READY
* Hermit Drying Rack- >DST.DESCRIBE.MEATRACK_HERMIT.GENERIC
* Hermit Drying Rack (burnt)- >DST.DESCRIBE.MEATRACK_HERMIT.BURNT
* Hermit Drying Rack (done)- >DST.DESCRIBE.MEATRACK_HERMIT.DONE
* Hermit Drying Rack (not meat)- >DST.DESCRIBE.MEATRACK_HERMIT.DONE_NOTMEAT
* Hermit Drying Rack (drying)- >DST.DESCRIBE.MEATRACK_HERMIT.DRYING
* Hermit Drying Rack (drying, rain)- >DST.DESCRIBE.MEATRACK_HERMIT.DRYINGINRAIN
* Hermit Drying Rack (drying, rain, not meat)- >DST.DESCRIBE.MEATRACK_HERMIT.DRYINGINRAIN_NOTMEAT
* Hermit Drying Rack (drying, meat)- >DST.DESCRIBE.MEATRACK_HERMIT.DRYING_NOTMEAT
===Science===
====Base Game====
* Science Machine- >DS.DESCRIBE.RESEARCHLAB.GENERIC
* Alchemy Engine- >DS.DESCRIBE.RESEARCHLAB2.GENERIC
* Thermal Measurer- >DS.DESCRIBE.WINTEROMETER.GENERIC
* Rainometer- >DS.DESCRIBE.RAINOMETER.GENERIC
* Lightning Rod- >DS.DESCRIBE.LIGHTNING_ROD.GENERIC
* Lightning Rod (charged)- >DS.DESCRIBE.LIGHTNING_ROD.CHARGED
* Gunpowder- >DS.DESCRIBE.GUNPOWDER
====Reign of Giants====
* Science Machine (burnt)- >DS.DESCRIBE.RESEARCHLAB.BURNT
* Alchemy Engine (burnt)- >DS.DESCRIBE.RESEARCHLAB2.BURNT
* Thermal Measurer (burnt)- >DS.DESCRIBE.WINTEROMETER.BURNT
* Rainometer (burnt)- >DS.DESCRIBE.RAINOMETER.BURNT
* Ice Flingomatic (off)- >DS.DESCRIBE.FIRESUPPRESSOR.OFF
* Ice Flingomatic (on)- >DS.DESCRIBE.FIRESUPPRESSOR.ON
* Ice Flingomatic (low fuel)- >DS.DESCRIBE.FIRESUPPRESSOR.LOWFUEL
* Electrical Doodad- >DS.DESCRIBE.TRANSISTOR
====Shipwrecked====
* Sea Lab- >DS.DESCRIBE.RESEARCHLAB5
* Ice Maker 3000 (high)- >DS.DESCRIBE.ICEMAKER.HIGH
* Ice Maker 3000 (medium)- >DS.DESCRIBE.ICEMAKER.NORMAL
* Ice Maker 3000 (low)- >DS.DESCRIBE.ICEMAKER.LOW
* Ice Maker 3000 (very low)- >DS.DESCRIBE.ICEMAKER.VERYLOW
* Ice Maker 3000 (out)- >DS.DESCRIBE.ICEMAKER.OUT
* Quacken Drill- >DS.DESCRIBE.QUACKENDRILL
====Hamlet====
* Smelter- >DS.DESCRIBE.SMELTER
* Oscillating Fan- >DS.DESCRIBE.BASEFAN
====Don't Starve Together====
* Science Machine- >DST.DESCRIBE.RESEARCHLAB.GENERIC
* Alchemy Engine- >DST.DESCRIBE.RESEARCHLAB2.GENERIC
* Thermal Measurer- >DST.DESCRIBE.WINTEROMETER.GENERIC
* Rainometer- >DST.DESCRIBE.RAINOMETER.GENERIC
* Lightning Rod- >DST.DESCRIBE.LIGHTNING_ROD.GENERIC
* Lightning Rod (charged)- >DST.DESCRIBE.LIGHTNING_ROD.CHARGED
* Gunpowder- >DST.DESCRIBE.GUNPOWDER
* Science Machine (burnt)- >DST.DESCRIBE.RESEARCHLAB.BURNT
* Alchemy Engine (burnt)- >DST.DESCRIBE.RESEARCHLAB2.BURNT
* Thermal Measurer (burnt)- >DST.DESCRIBE.WINTEROMETER.BURNT
* Rainometer (burnt)- >DST.DESCRIBE.RAINOMETER.BURNT
* Ice Flingomatic (off)- >DST.DESCRIBE.FIRESUPPRESSOR.OFF
* Ice Flingomatic (on)- >DST.DESCRIBE.FIRESUPPRESSOR.ON
* Ice Flingomatic (low fuel)- >DST.DESCRIBE.FIRESUPPRESSOR.LOWFUEL
* Electrical Doodad- >DST.DESCRIBE.TRANSISTOR
* Cartographer's Desk- >DST.DESCRIBE.CARTOGRAPHYDESK.GENERIC
* Cartographer's Desk (burning)- >DST.DESCRIBE.CARTOGRAPHYDESK.BURNING
* Cartographer's Desk (burnt)- >DST.DESCRIBE.CARTOGRAPHYDESK.BURNT
* Potter's Wheel- >DST.DESCRIBE.SCULPTINGTABLE.EMPTY
* Potter's Wheel (burnt)- >DST.DESCRIBE.SCULPTINGTABLE.BURNT
* Potter's Wheel (invalid material)- >DST.ACTIONFAIL.GIVE.NOTSCULPTABLE
* Potter's Wheel (Marble or Cut Stone placed)- >DST.DESCRIBE.SCULPTINGTABLE.BLOCK
* Potter's Wheel (material already present)- >DST.ACTIONFAIL.GIVE.SLOTFULL
* Potter's Wheel (sculpture)- >DST.DESCRIBE.SCULPTINGTABLE.SCULPTURE
* Potter's Wheel (sketch already known)- >DST.ACTIONFAIL.GIVE.DUPLICATE
====Exclusive to PS4====
* Accomploshrine- >DS.DESCRIBE.ACCOMPLISHMENT_SHRINE
===Fight===
====Base Game====
* Spear- >DS.DESCRIBE.SPEAR
* Ham Bat- >DS.DESCRIBE.HAMBAT
* Boomerang- >DS.DESCRIBE.BOOMERANG
* Boomerang (hit self)- >DS.ANNOUNCE_BOOMERANG
* Blow Dart- >DS.DESCRIBE.BLOWDART_PIPE
* Sleep Dart- >DS.DESCRIBE.BLOWDART_SLEEP
* Fire Dart- >DS.DESCRIBE.BLOWDART_FIRE
* Football Helmet- >DS.DESCRIBE.FOOTBALLHAT
* Grass Suit- >DS.DESCRIBE.ARMORGRASS
* Log Suit- >DS.DESCRIBE.ARMORWOOD
* Marble Suit- >DS.DESCRIBE.ARMORMARBLE
* Bee Mine- >DS.DESCRIBE.BEEMINE
* Tooth Trap- >DS.DESCRIBE.TRAP_TEETH
* Birdcage (occupied, bird starving)- >DS.DESCRIBE.BIRDCAGE.STARVING
* Birdcage (occupied, bird dead)- >DS.DESCRIBE.BIRDCAGE.DEAD
* Birdcage (occupied, bird skeleton)- >DS.DESCRIBE.BIRDCAGE.SKELETON
====Reign of Giants====
* Scalemail- >DS.DESCRIBE.ARMORDRAGONFLY
* Morning Star- >DS.DESCRIBE.NIGHTSTICK
* Weather Pain- >DS.DESCRIBE.STAFF_TORNADO
* Tornado- >DS.DESCRIBE.TORNADO
* Battle Spear- >DS.DESCRIBE.SPEAR_WATHGRITHR
* Tail o' Three Cats- >DS.DESCRIBE.WHIP
====Shipwrecked====
* Poison Spear- >DS.DESCRIBE.SPEAR_POISON
* Poison Dart- >DS.DESCRIBE.BLOWDART_POISON
* Coconade- >DS.DESCRIBE.COCONADE.GENERIC
* Coconade (lit)- >DS.DESCRIBE.COCONADE.BURNING
* Spear Gun (empty), Spear Gun, Poison Spear Gun, Obsidian Spear Gun- >DS.DESCRIBE.SPEAR_LAUNCHER
* Cutlass Supreme- >DS.DESCRIBE.CUTLASS
* Horned Helmet- >DS.DESCRIBE.OXHAT
* Seashell Suit- >DS.DESCRIBE.ARMORSEASHELL
* Limestone Suit- >DS.DESCRIBE.ARMORLIMESTONE
* Cactus Armor- >DS.DESCRIBE.ARMORCACTUS
====Hamlet====
* Halberd- >DS.DESCRIBE.HALBERD
* Cork Bat- >DS.DESCRIBE.CORK_BAT
* Weevole Mantle- >DS.DESCRIBE.ARMOR_WEEVOLE
* Mant Mask- >DS.DESCRIBE.ANTMASKHAT
* Mant Suit- >DS.DESCRIBE.ANTSUIT
* Fancy Helmet- >DS.DESCRIBE.METALPLATEHAT
* Tin Suit- >DS.DESCRIBE.ARMOR_METALPLATE
* Blunderbuss- >DS.DESCRIBE.BLUNDERBUSS
* Pew-matic Horn- >DS.DESCRIBE.TRUSTY_SHOOTER
====Don't Starve Together====
* Think Tank- >DST.DESCRIBE.SEAFARING_PROTOTYPER.GENERIC
* Think Tank (burnt)- >DST.DESCRIBE.SEAFARING_PROTOTYPER.BURNT
* Accomploshrine- >DST.DESCRIBE.ACCOMPLISHMENT_SHRINE
* Spear- >DST.DESCRIBE.SPEAR
* Ham Bat- >DST.DESCRIBE.HAMBAT
* Boomerang- >DST.DESCRIBE.BOOMERANG
* Boomerang (hit self)- >DST.ANNOUNCE_BOOMERANG
* Blow Dart- >DST.DESCRIBE.BLOWDART_PIPE
* Sleep Dart- >DST.DESCRIBE.BLOWDART_SLEEP
* Fire Dart- >DST.DESCRIBE.BLOWDART_FIRE
* Football Helmet- >DST.DESCRIBE.FOOTBALLHAT
* Grass Suit- >DST.DESCRIBE.ARMORGRASS
* Log Suit- >DST.DESCRIBE.ARMORWOOD
* Marble Suit- >DST.DESCRIBE.ARMORMARBLE
* Bee Mine- >DST.DESCRIBE.BEEMINE
* Tooth Trap- >DST.DESCRIBE.TRAP_TEETH
* Scalemail- >DST.DESCRIBE.ARMORDRAGONFLY
* Morning Star- >DST.DESCRIBE.NIGHTSTICK
* Weather Pain- >DST.DESCRIBE.STAFF_TORNADO
* Battle Helm- >DST.DESCRIBE.WATHGRITHRHAT >DS.DESCRIBE.WATHGRITHRHAT
* Battle Spear- >DST.DESCRIBE.SPEAR_WATHGRITHR
* Electric Dart- >DST.DESCRIBE.BLOWDART_YELLOW
* Tail o' Three Cats- >DST.DESCRIBE.WHIP
* Napsack- >DST.DESCRIBE.SLEEPBOMB
* Cookie Cutter Cap- >DST.DESCRIBE.COOKIECUTTERHAT
===Structures===
====Base Game====
* Birdcage- >DS.DESCRIBE.BIRDCAGE.GENERIC
* Birdcage (occupied)- >DS.DESCRIBE.BIRDCAGE.OCCUPIED
* Birdcage (occupied, sleeping)- >DS.DESCRIBE.BIRDCAGE.SLEEPING
* Pig House- >DS.DESCRIBE.PIGHOUSE.GENERIC
* Pig House (occupied, lights on)- >DS.DESCRIBE.PIGHOUSE.FULL
* Pig House (occupied, lights off)- >DS.DESCRIBE.PIGHOUSE.LIGHTSOUT
* Rabbit Hutch- >DS.DESCRIBE.RABBITHOUSE.GENERIC
* Hay Wall (held)- >DS.DESCRIBE.WALL_HAY_ITEM
* Hay Wall- >DS.DESCRIBE.WALL_HAY.GENERIC
* Wood Wall (held)- >DS.DESCRIBE.WALL_WOOD_ITEM
* Wood Wall- >DS.DESCRIBE.WALL_WOOD.GENERIC
* Stone Wall (held)- >DS.DESCRIBE.WALL_STONE_ITEM
* Stone Wall- >DS.DESCRIBE.WALL_STONE
* Chest- >DS.DESCRIBE.TREASURECHEST.GENERIC
* Sign (Home)- >DS.DESCRIBE.HOMESIGN.GENERIC
* Sign (empty)- >DS.DESCRIBE.HOMESIGN.UNWRITTEN
* Potted Fern- >DS.DESCRIBE.POTTEDFERN
* Mini Sign (held)- >DS.DESCRIBE.MINISIGN_ITEM
* Mini Sign (empty)- >DS.DESCRIBE.MINISIGN.UNDRAWN
* Mini Sign (drawn on)- >DS.DESCRIBE.MINISIGN.GENERIC
* Wood Fence (held)- >DS.DESCRIBE.FENCE_ITEM
* Wood Fence- >DS.DESCRIBE.FENCE
* Wood Gate (held)- >DS.DESCRIBE.FENCE_GATE_ITEM
* Wood Gate- >DS.DESCRIBE.FENCE_GATE
====Reign of Giants====
* Pig House (burnt)- >DS.DESCRIBE.PIGHOUSE.BURNT
* Rabbit Hutch (burnt)- >DS.DESCRIBE.RABBITHOUSE.BURNT
* Hay Wall (burnt)- >DS.DESCRIBE.WALL_HAY.BURNT
* Wood Wall (burnt)- >DS.DESCRIBE.WALL_WOOD.BURNT
* Chest (burnt)- >DS.DESCRIBE.TREASURECHEST.BURNT
* Scaled Chest- >DS.DESCRIBE.DRAGONFLYCHEST
* Sign (Home, burnt)- >DS.DESCRIBE.HOMESIGN.BURNT
====Shipwrecked====
* Sand Castle- >DS.DESCRIBE.SAND_CASTLE.GENERIC
* Sand Castle (sand)- >DS.DESCRIBE.SAND_CASTLE.SAND
* Wildbore House (normal, burning, and burnt)- >DS.DESCRIBE.WILDBOREHOUSE
* Prime Ape Hut (normal, burning, and burnt)- >DS.DESCRIBE.PRIMEAPEBARREL
* Limestone Wall (held)- >DS.DESCRIBE.WALL_LIMESTONE_ITEM
* Limestone Wall- >DS.DESCRIBE.WALL_LIMESTONE
* Dragoon Den- >DS.DESCRIBE.DRAGOONDEN
* Sandbag (held)- >DS.DESCRIBE.SANDBAG_ITEM
* Sandbag- >DS.DESCRIBE.SANDBAG
* Sandbag (small)- >DS.DESCRIBE.SANDBAGSMALL
* Sandbag (small, item)- >DS.DESCRIBE.SANDBAGSMALL_ITEM
* Seaworthy (Vanilla or ROG world)- >DS.DESCRIBE.SHIPWRECKED_ENTRANCE
* Seaworthy (SW world)- >DS.DESCRIBE.PORTAL_SHIPWRECKED
* Buoy- >DS.DESCRIBE.BUOY
* Sea Chest- >DS.DESCRIBE.WATERCHEST
* Ballphin Palace- >DS.DESCRIBE.BALLPHINHOUSE
* Sea Wall (held)- >DS.DESCRIBE.WALL_ENFORCEDLIMESTONE_ITEM
* Sea Wall- >DS.DESCRIBE.WALL_ENFORCEDLIMESTONE
* Wood Wall- >DS.DESCRIBE.WALL_WOOD
====Hamlet====
* Cork Barrel- >DS.DESCRIBE.CORKCHEST
====Don't Starve Together====
* Birdcage- >DST.DESCRIBE.BIRDCAGE.GENERIC
* Birdcage (occupied)- >DST.DESCRIBE.BIRDCAGE.OCCUPIED
* Birdcage (occupied, sleeping)- >DST.DESCRIBE.BIRDCAGE.SLEEPING
* Pig House- >DST.DESCRIBE.PIGHOUSE.GENERIC
* Pig House (occupied, lights on)- >DST.DESCRIBE.PIGHOUSE.FULL
* Pig House (occupied, lights off)- >DST.DESCRIBE.PIGHOUSE.LIGHTSOUT
* Rabbit Hutch- >DST.DESCRIBE.RABBITHOUSE.GENERIC
* Hay Wall (held)- >DST.DESCRIBE.WALL_HAY_ITEM
* Hay Wall- >DST.DESCRIBE.WALL_HAY.GENERIC
* Wood Wall (held)- >DST.DESCRIBE.WALL_WOOD_ITEM
* Wood Wall- >DST.DESCRIBE.WALL_WOOD.GENERIC
* Stone Wall (held)- >DST.DESCRIBE.WALL_STONE_ITEM
* Stone Wall- >DST.DESCRIBE.WALL_STONE
* Chest- >DST.DESCRIBE.TREASURECHEST.GENERIC
* Sign (Home)- >DST.DESCRIBE.HOMESIGN.GENERIC
* Potted Fern- >DST.DESCRIBE.POTTEDFERN
* Mini Sign (held)- >DST.DESCRIBE.MINISIGN_ITEM
* Mini Sign (empty)- >DST.DESCRIBE.MINISIGN.UNDRAWN
* Mini Sign (drawn on)- >DST.DESCRIBE.MINISIGN.GENERIC
* Wood Fence (held)- >DST.DESCRIBE.FENCE_ITEM
* Wood Fence- >DST.DESCRIBE.FENCE
* Wood Gate (held)- >DST.DESCRIBE.FENCE_GATE_ITEM
* Wood Gate- >DST.DESCRIBE.FENCE_GATE
* Pig House (burnt)- >DST.DESCRIBE.PIGHOUSE.BURNT
* Rabbit Hutch (burnt)- >DST.DESCRIBE.RABBITHOUSE.BURNT
* Hay Wall (burnt)- >DST.DESCRIBE.WALL_HAY.BURNT
* Wood Wall (burnt)- >DST.DESCRIBE.WALL_WOOD.BURNT
* Chest (burnt)- >DST.DESCRIBE.TREASURECHEST.BURNT
* Scaled Chest- >DST.DESCRIBE.DRAGONFLYCHEST
* Sign (Home, burnt)- >DST.DESCRIBE.HOMESIGN.BURNT
* Birdcage (occupied, bird hungry)- >DST.DESCRIBE.BIRDCAGE.HUNGRY >DS.DESCRIBE.BIRDCAGE.HUNGRY
* Birdcage (occupied, bird starving)- >DST.DESCRIBE.BIRDCAGE.STARVING
* Birdcage (occupied, bird dead)- >DST.DESCRIBE.BIRDCAGE.DEAD
* Birdcage (occupied, bird skeleton)- >DST.DESCRIBE.BIRDCAGE.SKELETON
* Directional Sign (Post)- >DST.DESCRIBE.ARROWSIGN_POST.GENERIC
* Directional Sign (Panel)- >DST.DESCRIBE.ARROWSIGN_PANEL.GENERIC
* Directional Sign (Post, burnt)- >DST.DESCRIBE.ARROWSIGN_POST.BURNT
* Directional Sign (Panel, burnt)- >DST.DESCRIBE.ARROWSIGN_PANEL.BURNT
* Directional Sign (post, empty)- >DST.DESCRIBE.ARROWSIGN_POST.UNWRITTEN
* Sign and Directional Sign (panel, empty)- >DST.DESCRIBE.ARROWSIGN_PANEL.UNWRITTEN
* Sign (empty)- >DST.DESCRIBE.HOMESIGN.UNWRITTEN
* End Table (empty)- >DST.DESCRIBE.ENDTABLE.EMPTY
* End Table (flowers)- >DST.DESCRIBE.ENDTABLE.GENERIC
* End Table (new light source)- >DST.DESCRIBE.ENDTABLE.FRESHLIGHT
* End Table (old light source)- >DST.DESCRIBE.ENDTABLE.OLDLIGHT
* End Table (wilted)- >DST.DESCRIBE.ENDTABLE.WILTED
* End Table (burnt)- >DST.DESCRIBE.ENDTABLE.BURNT
* Friendly Scarecrow- >DST.DESCRIBE.SCARECROW.GENERIC
* Friendly Scarecrow (burning)- >DST.DESCRIBE.SCARECROW.BURNING
* Friendly Scarecrow (burnt)- >DST.DESCRIBE.SCARECROW.BURNT
* Moon Rock Wall (held)- >DST.DESCRIBE.WALL_MOONROCK_ITEM >DS.DESCRIBE.WALL_MOONROCK_ITEM
* Moon Rock Wall- >DST.DESCRIBE.WALL_MOONROCK >DS.DESCRIBE.WALL_MOONROCK
* Scaled Furnace- >DST.DESCRIBE.DRAGONFLYFURNACE.GENERIC
* Wardrobe- >DST.DESCRIBE.WARDROBE.GENERIC
* Wardrobe (burning)- >DST.DESCRIBE.WARDROBE.BURNING >DS.DESCRIBE.WARDROBE.BURNING
* Wardrobe (burnt)- >DST.DESCRIBE.WARDROBE.BURNT
* Wardrobe (unable to change, generic)- >DST.ACTIONFAIL.CHANGEIN.GENERIC >DS.ACTIONFAIL.CHANGEIN.GENERIC
* Wardrobe (unable to change, on fire)- >DST.ACTIONFAIL.CHANGEIN.BURNING >DS.ACTIONFAIL.CHANGEIN.BURNING
* Wardrobe (unable to change, in use)- >DST.ACTIONFAIL.CHANGEIN.INUSE
* Potted Succulent- >DST.DESCRIBE.SUCCULENT_POTTED
* DIY Royalty Kit- >DST.DESCRIBE.MERMTHRONE.GENERIC
* DIY Royalty Kit (burnt)- >DST.DESCRIBE.MERMTHRONE.BURNT
* Royal Tapestry- >DST.DESCRIBE.MERMTHRONE_CONSTRUCTION.GENERIC
* Royal Tapestry (burnt)- >DST.DESCRIBE.MERMTHRONE_CONSTRUCTION.BURNT
* Sisturn (empty)- >DST.DESCRIBE.SISTURN.GENERIC
* Sisturn (some flowers)- >DST.DESCRIBE.SISTURN.SOME_FLOWERS
* Sisturn (lot of flowers)- >DST.DESCRIBE.SISTURN.LOTS_OF_FLOWERS
* Announce Sisturn full- >DST.ANNOUNCE_SISTURN_FULL
* Fish Scale-O-Matic- >DST.DESCRIBE.TROPHYSCALE_FISH.GENERIC
* Fish Scale-O-Matic (burning)- >DST.DESCRIBE.TROPHYSCALE_FISH.BURNING
* Fish Scale-O-Matic (burnt)- >DST.DESCRIBE.TROPHYSCALE_FISH.BURNT
* Fish Scale-O-Matic (with fish)- >DST.DESCRIBE.TROPHYSCALE_FISH.HAS_ITEM
* Fish Scale-O-Matic (with heavy fish)- >DST.DESCRIBE.TROPHYSCALE_FISH.HAS_ITEM_HEAVY
* Fish Scale-O-Matic (owner)- >DST.DESCRIBE.TROPHYSCALE_FISH.OWNER
* Fish Scale-O-Matic (heavy owner)- >DST.DESCRIBE.TROPHYSCALE_FISH.OWNER_HEAVY
* Announce new fish too small- >DST.ACTIONFAIL.COMPARE_WEIGHABLE.TOO_SMALL
===Refine===
====Base Game====
* Rope- >DS.DESCRIBE.ROPE
* Boards- >DS.DESCRIBE.BOARDS
* Cut Stone- >DS.DESCRIBE.CUTSTONE
* Papyrus- >DS.DESCRIBE.PAPYRUS
* Purple Gem- >DS.DESCRIBE.PURPLEGEM
* Nightmare Fuel- >DS.DESCRIBE.NIGHTMAREFUEL
* Beeswax- >DS.DESCRIBE.BEESWAX
* Wax Paper- >DS.DESCRIBE.WAXPAPER
====Shipwrecked====
* Cloth- >DS.DESCRIBE.FABRIC
* Limestone- >DS.DESCRIBE.LIMESTONE
* Empty Bottle- >DS.DESCRIBE.MESSAGEBOTTLEEMPTY
* Coral Nubbin- >DS.DESCRIBE.NUBBIN
====Hamlet====
* Claw Palm Sapling- >DS.DESCRIBE.CLAWPALMTREE_SAPLING
====Don't Starve Together====
* Rope- >DST.DESCRIBE.ROPE
* Boards- >DST.DESCRIBE.BOARDS
* Cut Stone- >DST.DESCRIBE.CUTSTONE
* Papyrus- >DST.DESCRIBE.PAPYRUS
* Purple Gem- >DST.DESCRIBE.PURPLEGEM
* Nightmare Fuel- >DST.DESCRIBE.NIGHTMAREFUEL
* Beeswax- >DST.DESCRIBE.BEESWAX
* Wax Paper- >DST.DESCRIBE.WAXPAPER
* Cratered Moonrock- >DST.DESCRIBE.MOONROCKCRATER
* Marble Bean- >DST.DESCRIBE.MARBLEBEAN
* Feathery Canvas- >DST.DESCRIBE.MALBATROSS_FEATHERED_WEAVE
===Magic===
====Base Game====
* Meat Effigy- >DS.DESCRIBE.RESURRECTIONSTATUE.GENERIC
* Prestihatitator- >DS.DESCRIBE.RESEARCHLAB4.GENERIC
* Shadow Manipulator- >DS.DESCRIBE.RESEARCHLAB3.GENERIC
* Pan Flute- >DS.DESCRIBE.PANFLUTE
* Night Light- >DS.DESCRIBE.NIGHTLIGHT
* Night Armor- >DS.DESCRIBE.ARMOR_SANITY
* Dark Sword- >DS.DESCRIBE.NIGHTSWORD
* One-man Band- >DS.DESCRIBE.ONEMANBAND
* Bat Bat- >DS.DESCRIBE.BATBAT
* Belt of Hunger- >DS.DESCRIBE.ARMORSLURPER
* Chilled Amulet- >DS.DESCRIBE.BLUEAMULET
* Nightmare Amulet- >DS.DESCRIBE.PURPLEAMULET
* Life Giving Amulet- >DS.DESCRIBE.AMULET
* Fire Staff- >DS.DESCRIBE.FIRESTAFF
* Ice Staff- >DS.DESCRIBE.ICESTAFF
* Telelocator Staff- >DS.DESCRIBE.TELESTAFF
* Telelocator Focus (missing gem)- >DS.DESCRIBE.TELEBASE.GEMS
* Telelocator Focus (full)- >DS.DESCRIBE.TELEBASE.VALID
* Telelocator Socket (missing gem)- >DS.DESCRIBE.GEMSOCKET.GEMS
* Telolocator Socket (full)- >DS.DESCRIBE.GEMSOCKET.VALID
====Reign of Giants====
* Meat Effigy (burnt)- >DS.DESCRIBE.RESURRECTIONSTATUE.BURNT
* Prestihatitator (burnt)- >DS.DESCRIBE.RESEARCHLAB4.BURNT
* Shadow Manipulator (burnt)- >DS.DESCRIBE.RESEARCHLAB3.BURNT
* Old Bell- >DS.DESCRIBE.BELL
====Shipwrecked====
* Piratihatitator- >DS.DESCRIBE.PIRATIHATITATOR.GENERIC
* Piratihatitator (burnt)- >DS.DESCRIBE.PIRATIHATITATOR.BURNT
* Dripple Pipes- >DS.DESCRIBE.OX_FLUTE
====Hamlet====
* Hogus Porkusator- >DS.DESCRIBE.HOGUSPORKUSATOR
* Pugalisk Wand- >DS.DESCRIBE.BONESTAFF
* Skyworthy (non-Hamlet world)- >DS.DESCRIBE.PORKLAND_ENTRANCE
* Skyworthy (Hamlet world)- >DS.DESCRIBE.PORKLAND_EXIT
* Living Artifact- >DS.DESCRIBE.LIVING_ARTIFACT
* Root Trunk- >DS.DESCRIBE.ROOTTRUNK_CHILD
* Vortex Cloak- >DS.DESCRIBE.ARMORVORTEXCLOAK
====Don't Starve Together====
* Meat Effigy- >DST.DESCRIBE.RESURRECTIONSTATUE.GENERIC
* Prestihatitator- >DST.DESCRIBE.RESEARCHLAB4.GENERIC
* Shadow Manipulator- >DST.DESCRIBE.RESEARCHLAB3.GENERIC
* Pan Flute- >DST.DESCRIBE.PANFLUTE
* Night Light- >DST.DESCRIBE.NIGHTLIGHT
* Night Armor- >DST.DESCRIBE.ARMOR_SANITY
* Dark Sword- >DST.DESCRIBE.NIGHTSWORD
* One-man Band- >DST.DESCRIBE.ONEMANBAND
* Bat Bat- >DST.DESCRIBE.BATBAT
* Belt of Hunger- >DST.DESCRIBE.ARMORSLURPER
* Chilled Amulet- >DST.DESCRIBE.BLUEAMULET
* Nightmare Amulet- >DST.DESCRIBE.PURPLEAMULET
* Life Giving Amulet- >DST.DESCRIBE.AMULET
* Fire Staff- >DST.DESCRIBE.FIRESTAFF
* Ice Staff- >DST.DESCRIBE.ICESTAFF
* Telelocator Staff- >DST.DESCRIBE.TELESTAFF
* Telelocator Focus (missing gem)- >DST.DESCRIBE.TELEBASE.GEMS
* Telelocator Focus (full)- >DST.DESCRIBE.TELEBASE.VALID
* Telelocator Socket (missing gem)- >DST.DESCRIBE.GEMSOCKET.GEMS
* Telolocator Socket (full)- >DST.DESCRIBE.GEMSOCKET.VALID
* Meat Effigy (burnt)- >DST.DESCRIBE.RESURRECTIONSTATUE.BURNT
* Prestihatitator (burnt)- >DST.DESCRIBE.RESEARCHLAB4.BURNT
* Shadow Manipulator (burnt)- >DST.DESCRIBE.RESEARCHLAB3.BURNT
* Old Bell- >DST.DESCRIBE.BELL
* Ocuvigil- >DST.DESCRIBE.SENTRYWARD
* Moon Dial (generic)- >DST.DESCRIBE.MOONDIAL.GENERIC
* Moon Dial (new moon)- >DST.DESCRIBE.MOONDIAL.NIGHT_NEW
* Moon Dial (waxing)- >DST.DESCRIBE.MOONDIAL.NIGHT_WAX
* Moon Dial (full moon)- >DST.DESCRIBE.MOONDIAL.NIGHT_FULL
* Moon Dial (waning)- >DST.DESCRIBE.MOONDIAL.NIGHT_WANE
* Moon Dial (werebeaver)- >DST.DESCRIBE.MOONDIAL.WEREBEAVER
* Moon Dial (in Caves)- >DST.DESCRIBE.MOONDIAL.CAVE
* The Lazy Deserter- >DST.DESCRIBE.TOWNPORTAL.GENERIC
* The Lazy Deserter (active)- >DST.DESCRIBE.TOWNPORTAL.ACTIVE
* Clean Sweeper- >DST.DESCRIBE.RESKIN_TOOL
* Kitschy Beaver Idol- >DST.DESCRIBE.WEREITEM_BEAVER
* Kitschy Goose Idol- >DST.DESCRIBE.WEREITEM_GOOSE
* Kitschy Moose Idol- >DST.DESCRIBE.WEREITEM_MOOSE
===Dress===
====Base Game====
* Sewing Kit- >DS.DESCRIBE.SEWING_KIT
* Rabbit Earmuffs- >DS.DESCRIBE.EARMUFFSHAT
* Straw Hat- >DS.DESCRIBE.STRAWHAT
* Beefalo Hat- >DS.DESCRIBE.BEEFALOHAT
* Beekeeper Hat- >DS.DESCRIBE.BEEHAT
* Feather Hat- >DS.DESCRIBE.FEATHERHAT
* Winter Hat- >DS.DESCRIBE.WINTERHAT
* Top Hat- >DS.DESCRIBE.TOPHAT
* Dapper Vest- >DS.DESCRIBE.SWEATERVEST
* Breezy Vest- >DS.DESCRIBE.TRUNKVEST_SUMMER
* Puffy Vest- >DS.DESCRIBE.TRUNKVEST_WINTER
* Bush Hat- >DS.DESCRIBE.BUSHHAT
* Garland- >DS.DESCRIBE.FLOWERHAT
* Walking Cane- >DS.DESCRIBE.CANE
====Reign of Giants====
* Cat Cap- >DS.DESCRIBE.CATCOONHAT
* Fashion Melon- >DS.DESCRIBE.WATERMELONHAT
* Ice Cube- >DS.DESCRIBE.ICEHAT
* Rain Coat- >DS.DESCRIBE.RAINCOAT
* Rain Hat- >DS.DESCRIBE.RAINHAT
* Summer Frest- >DS.DESCRIBE.REFLECTIVEVEST
* Floral Shirt- >DS.DESCRIBE.HAWAIIANSHIRT
* Eyebrella- >DS.DESCRIBE.EYEBRELLAHAT
* Hibearnation Vest- >DS.DESCRIBE.BEARGERVEST
====Shipwrecked====
* Brain of Thought- >DS.DESCRIBE.BRAINJELLYHAT
* Snakeskin Hat- >DS.DESCRIBE.SNAKESKINHAT
* Snakeskin Jacket- >DS.DESCRIBE.ARMOR_SNAKESKIN
* Blubber Suit- >DS.DESCRIBE.BLUBBERSUIT
* Windbreaker- >DS.DESCRIBE.ARMOR_WINDBREAKER
* Tar Suit- >DS.DESCRIBE.TARSUIT
* Particulate Purifier- >DS.DESCRIBE.GASHAT
* Sleek Hat- >DS.DESCRIBE.AERODYNAMICHAT
* Shark Tooth Crown- >DS.DESCRIBE.SHARK_TEETHHAT
* Dumbrella- >DS.DESCRIBE.DOUBLE_UMBRELLAHAT
====Hamlet====
* Gas Mask- >DS.DESCRIBE.GASMASKHAT
* Pith Hat- >DS.DESCRIBE.PITHHAT
* Thunderhat- >DS.DESCRIBE.THUNDERHAT
* Shamlet Mask- >DS.DESCRIBE.DISGUISEHAT
====Don't Starve Together====
* Sewing Kit- >DST.DESCRIBE.SEWING_KIT
* Rabbit Earmuffs- >DST.DESCRIBE.EARMUFFSHAT
* Straw Hat- >DST.DESCRIBE.STRAWHAT
* Beefalo Hat- >DST.DESCRIBE.BEEFALOHAT
* Beekeeper Hat- >DST.DESCRIBE.BEEHAT
* Feather Hat- >DST.DESCRIBE.FEATHERHAT
* Winter Hat- >DST.DESCRIBE.WINTERHAT
* Top Hat- >DST.DESCRIBE.TOPHAT
* Dapper Vest- >DST.DESCRIBE.SWEATERVEST
* Breezy Vest- >DST.DESCRIBE.TRUNKVEST_SUMMER
* Puffy Vest- >DST.DESCRIBE.TRUNKVEST_WINTER
* Bush Hat- >DST.DESCRIBE.BUSHHAT
* Garland- >DST.DESCRIBE.FLOWERHAT
* Walking Cane- >DST.DESCRIBE.CANE
* Cat Cap- >DST.DESCRIBE.CATCOONHAT
* Fashion Melon- >DST.DESCRIBE.WATERMELONHAT
* Ice Cube- >DST.DESCRIBE.ICEHAT
* Rain Coat- >DST.DESCRIBE.RAINCOAT
* Rain Hat- >DST.DESCRIBE.RAINHAT
* Summer Frest- >DST.DESCRIBE.REFLECTIVEVEST
* Floral Shirt- >DST.DESCRIBE.HAWAIIANSHIRT
* Eyebrella- >DST.DESCRIBE.EYEBRELLAHAT
* Hibearnation Vest- >DST.DESCRIBE.BEARGERVEST
* Fashion Goggles- >DST.DESCRIBE.GOGGLESHAT
* Desert Goggles- >DST.DESCRIBE.DESERTHAT
* Funcap- >DST.DESCRIBE.MUSHROOMHAT
* Seawreath- >DST.DESCRIBE.KELPHAT
* Clever Disguise- >DST.DESCRIBE.MERMHAT
===Ancient===
====Base Game====
* Thulecite- >DS.DESCRIBE.THULECITE
* Thulecite Wall (held)- >DS.DESCRIBE.WALL_RUINS_ITEM
* Thulecite Wall- >DS.DESCRIBE.WALL_RUINS
* Thulecite Medallion (min)- >DS.DESCRIBE.NIGHTMARE_TIMEPIECE.CALM
* Thulecite Medallion (rising low)- >DS.DESCRIBE.NIGHTMARE_TIMEPIECE.WARN
* Thulecite Medallion (rising high)- >DS.DESCRIBE.NIGHTMARE_TIMEPIECE.WAXING
* Thulecite Medallion (max)- >DS.DESCRIBE.NIGHTMARE_TIMEPIECE.STEADY
* Thulecite Medallion (receding high)- >DS.DESCRIBE.NIGHTMARE_TIMEPIECE.WANING
* Thulecite Medallion (receding low)- >DS.DESCRIBE.NIGHTMARE_TIMEPIECE.DAWN
* Thulecite Medallion (outside ruins)- >DS.DESCRIBE.NIGHTMARE_TIMEPIECE.NOMAGIC
* The Lazy Forager- >DS.DESCRIBE.ORANGEAMULET
* Magiluminescence- >DS.DESCRIBE.YELLOWAMULET
* Construction Amulet- >DS.DESCRIBE.GREENAMULET
* The Lazy Explorer- >DS.DESCRIBE.ORANGESTAFF
* Star Caller's Staff- >DS.DESCRIBE.YELLOWSTAFF
* Deconstruction Staff- >DS.DESCRIBE.GREENSTAFF
* Pick/Axe- >DS.DESCRIBE.MULTITOOL_AXE_PICKAXE
* Thulecite Crown- >DS.DESCRIBE.RUINSHAT
* Thulecite Suit- >DS.DESCRIBE.ARMORRUINS
* Thulecite Club- >DS.DESCRIBE.RUINS_BAT
* Houndius Shootius (held)- >DS.DESCRIBE.EYETURRET_ITEM
* Houndius Shootius- >DS.DESCRIBE.EYETURRET
===Nautical===
====Shipwrecked====
* Log Raft- >DS.DESCRIBE.LOGRAFT
* Raft- >DS.DESCRIBE.RAFT
* Row Boat- >DS.DESCRIBE.ROWBOAT
* Cargo Boat- >DS.DESCRIBE.CARGOBOAT
* Armored Boat- >DS.DESCRIBE.ARMOUREDBOAT
* Encrusted Boat- >DS.DESCRIBE.ENCRUSTEDBOAT
* The "Sea Legs"- >DS.DESCRIBE.WOODLEGSBOAT
* Boat Repair Kit- >DS.DESCRIBE.BOATREPAIRKIT
* Surfboard- >DS.DESCRIBE.SURFBOARD
* Surfboard- >DS.DESCRIBE.SURFBOARD_ITEM
* Thatch Sail- >DS.DESCRIBE.SAIL
* Cloth Sail- >DS.DESCRIBE.CLOTHSAIL
* Snakeskin Sail- >DS.DESCRIBE.SNAKESKINSAIL
* Feather Lite Sail- >DS.DESCRIBE.FEATHERSAIL
* Iron Wind- >DS.DESCRIBE.IRONWIND
* Boat Cannon- >DS.DESCRIBE.BOATCANNON
* Quackering Ram- >DS.DESCRIBE.QUACKERINGRAM
* Sea Trap (held and placed)- >DS.DESCRIBE.SEATRAP
* Sea Yard (off)- >DS.DESCRIBE.SEA_YARD.OFF
* Sea Yard (on)- >DS.DESCRIBE.SEA_YARD.ON
* Sea Yard (out of fuel)- >DS.DESCRIBE.SEA_YARD.LOWFUEL
* Tar Extractor (off)- >DS.DESCRIBE.TAR_EXTRACTOR.OFF
* Tar Extractor (on)- >DS.DESCRIBE.TAR_EXTRACTOR.ON
* Tar Extractor (out of fuel)- >DS.DESCRIBE.TAR_EXTRACTOR.LOWFUEL
* Trawl Net- >DS.DESCRIBE.TRAWLNET
* Trawl Net (detached)- >DS.DESCRIBE.TRAWLNETDROPPED.GENERIC
* Trawl Net (sinking)- >DS.DESCRIBE.TRAWLNETDROPPED.SOONISH
* Trawl Net (sinking soon)- >DS.DESCRIBE.TRAWLNETDROPPED.SOON
* Spyglass- >DS.DESCRIBE.TELESCOPE
* Super Spyglass- >DS.DESCRIBE.SUPERTELESCOPE
* Captain Hat- >DS.DESCRIBE.CAPTAINHAT
* Pirate Hat- >DS.DESCRIBE.PIRATEHAT
* Lucky Hat- >DS.DESCRIBE.WOODLEGSHAT
* Life Jacket- >DS.DESCRIBE.ARMOR_LIFEJACKET
====Hamlet====
* Cork Bowl Canoe- >DS.DESCRIBE.CORKBOAT
===​Volcanic===
====Shipwrecked====
* Obsidian Machete- >DS.DESCRIBE.OBSIDIANMACHETE
* Obsidian Axe- >DS.DESCRIBE.OBSIDIANAXE
* Obsidian Spear- >DS.DESCRIBE.SPEAR_OBSIDIAN
* Obsidian Armor- >DS.DESCRIBE.ARMOROBSIDIAN
* Obsidian Coconade- >DS.DESCRIBE.OBSIDIANCOCONADE
* Howling Conch- >DS.DESCRIBE.WIND_CONCH
* Sail Stick- >DS.DESCRIBE.SAIL_STICK
* Volcano Staff- >DS.DESCRIBE.VOLCANOSTAFF
===​Treasure Hunting===
====Hamlet====
* Disarming Tools- >DS.DESCRIBE.DISARMING_KIT
* Ball Pein Hammer- >DS.DESCRIBE.BALLPEIN_HAMMER
* Gold Pan- >DS.DESCRIBE.GOLDPAN
* Magnifying Glass- >DS.DESCRIBE.MAGNIFYING_GLASS
===​City Planning===
====Hamlet====
* Lamp Post (off)- >DS.DESCRIBE.CITY_LAMP.ON
* Lamp Post (on)- >DS.DESCRIBE.CITY_LAMP.GENERIC
* Town House- >DS.DESCRIBE.PIGHOUSE_CITY.GENERIC
* Town House (burning)- >DS.DESCRIBE.PIGHOUSE_CITY.BURNING
* The Sterling Trough Deli- >DS.DESCRIBE.PIG_SHOP_DELI.GENERIC
* The Sterling Trough Deli (burning)- >DS.DESCRIBE.PIG_SHOP_DELI.BURNING
* Pigg and Pigglet's General Store- >DS.DESCRIBE.PIG_SHOP_GENERAL.GENERIC
* Pigg and Pigglet's General Store (burning)- >DS.DESCRIBE.PIG_SHOP_GENERAL.BURNING
* Curly Tails Mud Spa- >DS.DESCRIBE.PIG_SHOP_HOOFSPA.GENERIC
* Curly Tails Mud Spa (burning)- >DS.DESCRIBE.PIG_SHOP_HOOFSPA.BURNING
* Swinesbury Fine Grocer's- >DS.DESCRIBE.PIG_SHOP_PRODUCE.GENERIC
* Swinesbury Fine Grocer's (burning)- >DS.DESCRIBE.PIG_SHOP_PRODUCE.BURNING
* Miss Sow's Floral Arrangements- >DS.DESCRIBE.PIG_SHOP_FLORIST.GENERIC
* Miss Sow's Floral Arrangements (burning)- >DS.DESCRIBE.PIG_SHOP_FLORIST.BURNING
* 'The Sty' Oddities Emporium- >DS.DESCRIBE.PIG_SHOP_ANTIQUITIES.GENERIC
* 'The Sty' Oddities Emporium (burning)- >DS.DESCRIBE.PIG_SHOP_ANTIQUITIES.BURNING
* The Flying Pig Arcane Shop- >DS.DESCRIBE.PIG_SHOP_ARCANE.GENERIC
* The Flying Pig Arcane Shop (burning)- >DS.DESCRIBE.PIG_SHOP_ARCANE.BURNING
* The Boar's Tusk Weapon Shop- >DS.DESCRIBE.PIG_SHOP_WEAPONS.GENERIC
* The Boar's Tusk Weapon Shop (burning)- >DS.DESCRIBE.PIG_SHOP_WEAPONS.BURNING
* The Sow's Ear Hat Shop- >DS.DESCRIBE.PIG_SHOP_HATSHOP.GENERIC
* The Sow's Ear Hat Shop (burning)- >DS.DESCRIBE.PIG_SHOP_HATSHOP.BURNING
* Swinesbury Academy- >DS.DESCRIBE.PIG_SHOP_ACADEMY.GENERIC
* Swinesbury Academy (burning)- >DS.DESCRIBE.PIG_SHOP_ACADEMY.BURNING
* Swinesbury Mineral Exchange- >DS.DESCRIBE.PIG_SHOP_BANK.GENERIC
* Swinesbury Mineral Exchange (burning)- >DS.DESCRIBE.PIG_SHOP_BANK.BURNING
* The Tinkerer's Tower- >DS.DESCRIBE.PIG_SHOP_TINKER.GENERIC
* The Tinkerer's Tower (burning)- >DS.DESCRIBE.PIG_SHOP_TINKER.BURNING
* Swinesbury City Hall- >DS.DESCRIBE.PIG_SHOP_CITYHALL.GENERIC
* Swinesbury City Hall (burning)- >DS.DESCRIBE.PIG_SHOP_CITYHALL.BURNING
* My City Hall- >DS.DESCRIBE.PIG_SHOP_CITYHALL_PLAYER.GENERIC
* My City Hall (burning)- >DS.DESCRIBE.PIG_SHOP_CITYHALL_PLAYER.BURNING
* Security Contract- >DS.DESCRIBE.SECURITYCONTRACT
* Slanty Shanty- >DS.DESCRIBE.PLAYERHOUSE_CITY.FORSALE
* Slanty Shanty (owned)- >DS.DESCRIBE.PLAYERHOUSE_CITY.SOLD
* Slanty Shanty (burnt)- >DS.DESCRIBE.PLAYERHOUSE_CITY.BURNT
* Watch Tower- >DS.DESCRIBE.PIG_GUARD_TOWER.GENERIC
* Watch Tower (burning)- >DS.DESCRIBE.PIG_GUARD_TOWER.BURNING
* Watch Tower (palace)- >DS.DESCRIBE.PIG_GUARD_TOWER_PALACE.GENERIC
* Watch Tower (palace, burning)- >DS.DESCRIBE.PIG_GUARD_TOWER_PALACE.BURNING
===​Renovate===
====Hamlet====
* House Expansion Permit- >DS.DESCRIBE.CONSTRUCTION_PERMIT
* Demolition Permit- >DS.DESCRIBE.DEMOLITION_PERMIT
=====Flooring=====
* Slate Flooring- >DS.DESCRIBE.INTERIOR_FLOOR_PLAID_TILE
* Checkered Flooring- >DS.DESCRIBE.INTERIOR_FLOOR_CHECK
* Wood Flooring- >DS.DESCRIBE.INTERIOR_FLOOR_WOOD
* Marble Flooring- >DS.DESCRIBE.INTERIOR_FLOOR_MARBLE
* Sheet Metal Flooring- >DS.DESCRIBE.INTERIOR_FLOOR_SHEET_METAL
* Garden Stone Flooring- >DS.DESCRIBE.INTERIOR_FLOOR_GARDENSTONE
* Geometric Tiles Flooring- >DS.DESCRIBE.INTERIOR_FLOOR_GEOMETRICTILES
* Shag Carpet- >DS.DESCRIBE.INTERIOR_FLOOR_SHAG_CARPET
* Transitional Flooring- >DS.DESCRIBE.INTERIOR_FLOOR_TRANSITIONAL
* Wood Panel Flooring- >DS.DESCRIBE.INTERIOR_FLOOR_WOODPANELS
* Herringbone Flooring- >DS.DESCRIBE.INTERIOR_FLOOR_HERRINGBONE
* Hexagon Flooring- >DS.DESCRIBE.INTERIOR_FLOOR_HEXAGON
* Curcy Hoof Flooring- >DS.DESCRIBE.INTERIOR_FLOOR_HOOF_CURVY
* Octagon Flooring- >DS.DESCRIBE.INTERIOR_FLOOR_OCTAGON
=====Shelves=====
* Adjustable Shelf- >DS.DESCRIBE.SHELVES_ADJUSTABLE
* A-Frame Shelf- >DS.DESCRIBE.SHELVES_AFRAME
* Floating Shelf- >DS.DESCRIBE.SHELVES_FLOATING
* Glass Shelf- >DS.DESCRIBE.SHELVES_GLASS
* Hutch Shelf- >DS.DESCRIBE.SHELVES_HUTCH
* Marble Shelf- >DS.DESCRIBE.SHELVES_MARBLE
* Windowed Cabinet- >DS.DESCRIBE.SHELVES_MIDCENTURY
* Wall Mounted Shelf- >DS.DESCRIBE.SHELVES_WALLMOUNT
* Carved Bookshelf- >DS.DESCRIBE.SHELVES_WOOD
* Basic Bookshelf- >DS.DESCRIBE.SHELVES_BASIC
* Pallet Shelf- >DS.DESCRIBE.SHELVES_PALLET
* Crates Shelf- >DS.DESCRIBE.SHELVES_CRATES
* Metal Shelf- >DS.DESCRIBE.SHELVES_METAL
* Pipe Shelf- >DS.DESCRIBE.SHELVES_PIPE
* Cinderblock Bookshelf- >DS.DESCRIBE.SHELVES_CINDERBLOCKS
* Ladder Shelf- >DS.DESCRIBE.SHELVES_LADDER
* Industrial Shelf- >DS.DESCRIBE.SHELVES_INDUSTRIAL
* Fridge- >DS.DESCRIBE.SHELVES_FRIDGE
* Floating- >DS.DESCRIBE.SHELVES_HOOKS
* Pipe Shelf- DS.DESCRIBE.SHELVES_PIPE
* Hat Tree- >DS.DESCRIBE.SHELVES_HATTREE
=====Plantholders=====
* Basic Plantholder- >DS.DESCRIBE.DECO_PLANTHOLDER_BASIC
* WIP Plantholder- >DS.DESCRIBE.DECO_PLANTHOLDER_WIP
* Fancy Plantholder- >DS.DESCRIBE.DECO_PLANTHOLDER_FANCY
* Birdcage Plantholder- >DS.DESCRIBE.DECO_PLANTHOLDER_BIRDCAGE
* Bonsai Plantholder- >DS.DESCRIBE.DECO_PLANTHOLDER_BONSAI
* Dishgarden Plantholder- >DS.DESCRIBE.DECO_PLANTHOLDER_DISHGARDEN
* Palm Plantholder- >DS.DESCRIBE.DECO_PLANTHOLDER_PALM
* Philodendron Plantholder- >DS.DESCRIBE.DECO_PLANTHOLDER_PHILODENDRON
* Draceana Plantholder- >DS.DESCRIBE.DECO_PLANTHOLDER_DRACEANA
* Marble Plantholder- >DS.DESCRIBE.DECO_PLANTHOLDER_MARBLE
* Orchid Plantholder- >DS.DESCRIBE.DECO_PLANTHOLDER_ORCHID
* Xerographica Plantholder- >DS.DESCRIBE.DECO_PLANTHOLDER_XEROGRAPHICA
* ZZ Plantholder- >DS.DESCRIBE.DECO_PLANTHOLDER_ZZ
* Fernstand Plantholder- >DS.DESCRIBE.DECO_PLANTHOLDER_FERNSTAND
* Fern Plantholder- >DS.DESCRIBE.DECO_PLANTHOLDER_FERN
* Terrarium Plantholder- >DS.DESCRIBE.DECO_PLANTHOLDER_TERRARIUM
* Plantpet Plantholder- >DS.DESCRIBE.DECO_PLANTHOLDER_PLANTPET
* Traps Plantholder- >DS.DESCRIBE.DECO_PLANTHOLDER_TRAPS
* Pitcher Plantholder- >DS.DESCRIBE.DECO_PLANTHOLDER_PITCHERS
* "Character" Tree- >DS.DESCRIBE.DECO_PLANTHOLDER_WINTERFEASTTREEOFSADNESS
* Festive Tree- >DS.DESCRIBE.DECO_PLANTHOLDER_WINTERFEASTTREE
=====Columns=====
* Round Column- >DS.DESCRIBE.DECO_ROUND
* Planed Wood Column- >DS.DESCRIBE.DECO_WOOD
* Planed Wood Column (corner)- >DS.DESCRIBE.DECO_WOOD_CORNERBEAM
* Millinery Column- >DS.DESCRIBE.DECO_MILLINERY
* Lit Marble Column- >DS.DESCRIBE.DECO_MARBLE
* Lit Marble Column (corner)- >DS.DESCRIBE.DECO_MARBLE_CORNERBEAM
=====Wall Papers=====
* Wood Panelling- >DS.DESCRIBE.INTERIOR_WALL_WOOD
* Checkered Wall Paper- >DS.DESCRIBE.INTERIOR_WALL_CHECKERED
* Floral Wall Paper- >DS.DESCRIBE.INTERIOR_WALL_FLORAL
* Circle Wall Tiling- >DS.DESCRIBE.INTERIOR_WALL_CIRCLES
* Harlequin Wall Paper- >DS.DESCRIBE.INTERIOR_WALL_HARLEQUIN
* Peagawk Wall Paper- >DS.DESCRIBE.INTERIOR_WALL_PEAGAWK
* Sunflower Wall Paper- >DS.DESCRIBE.INTERIOR_WALL_SUNFLOWER
* Fine Wall Tiling- >DS.DESCRIBE.INTERIOR_WALL_MAYORSOFFICE
* Orange Wall Paper- >DS.DESCRIBE.INTERIOR_WALL_PLAIN_DS
* Purple Wall Paper- >DS.DESCRIBE.INTERIOR_WALL_PLAIN_ROG
* Rope Wall Panneling- >DS.DESCRIBE.INTERIOR_WALL_ROPE
* Marble Wall Tiling- >DS.DESCRIBE.INTERIOR_WALL_MARBLE
* Full Wall Moulding- >DS.DESCRIBE.INTERIOR_WALL_FULLWALL_MOULDING
* Upholstered Wall- >DS.DESCRIBE.INTERIOR_WALL_UPHOLSTERED
=====Ceiling Lights=====
* Wired Bulb- >DS.DESCRIBE.SWINGING_LIGHT_BASIC_BULB
* Metal Shade Lamp- >DS.DESCRIBE.SWINGING_LIGHT_BASIC_METAL
* Chandelier- >DS.DESCRIBE.SWINGING_LIGHT_CHANDALIER_CANDLES
* Hanging Floral Lamp- >DS.DESCRIBE.SWINGING_LIGHT_FLORAL_BLOOMER
* Hanging Blooming Lamp- >DS.DESCRIBE.SWINGING_LIGHT_FLORAL_SCALLOP
* Rope Light- >DS.DESCRIBE.SWINGING_LIGHT_ROPE_1
* Dual Rope Light- >DS.DESCRIBE.SWINGING_LIGHT_ROPE_2
* Blown Glass Bulb- >DS.DESCRIBE.SWINGING_LIGHT_FLORAL_BULB
* Cherry Lamp Shade- >DS.DESCRIBE.SWINGING_LIGHT_PENDANT_CHERRIES
* Derby Light- >DS.DESCRIBE.SWINGING_LIGHT_DERBY
* Top Hat Light- >DS.DESCRIBE.SWINGING_LIGHT_TOPHAT
=====Wall Decorations=====
* Photo- >DS.DESCRIBE.DECO_WALLORNAMENT_PHOTO
* Full Length Mirror- >DS.DESCRIBE.DECO_WALLORNAMENT_FULLLENGTH_MIRROR
* Embroidery Hoop- >DS.DESCRIBE.DECO_WALLORNAMENT_EMBROIDERY_HOOP
* Mosaic- >DS.DESCRIBE.DECO_WALLORNAMENT_MOSAIC
* Wreath- >DS.DESCRIBE.DECO_WALLORNAMENT_WREATH
* Axe- >DS.DESCRIBE.DECO_WALLORNAMENT_AXE
* Hunt- >DS.DESCRIBE.DECO_WALLORNAMENT_HUNT
* Gears Art- >DS.DESCRIBE.DECO_WALLORNAMENT_GEARS_ART
* Periodic Table- >DS.DESCRIBE.DECO_WALLORNAMENT_PERIODIC_TABLE
* Cape- >DS.DESCRIBE.DECO_WALLORNAMENT_CAPE
* No Smoking- >DS.DESCRIBE.DECO_WALLORNAMENT_NO_SMOKING
* Black Cat- >DS.DESCRIBE.DECO_WALLORNAMENT_BLACK_CAT
* Tasteful Fish Mounting- >DS.DESCRIBE.DECO_ANTIQUITIES_WALLFISH
* Beefalo Mounting- >DS.DESCRIBE.DECO_ANTIQUITIES_BEEFALO
=====Chairs=====
* Classic Chair- >DS.DESCRIBE.DECO_CHAIR_CLASSIC
* Lounge Chair- >DS.DESCRIBE.DECO_CHAIR_LOUNGE
* Corner Chair- >DS.DESCRIBE.DECO_CHAIR_CORNER
* Bench- >DS.DESCRIBE.DECO_CHAIR_BENCH
* Horned Chair- >DS.DESCRIBE.DECO_CHAIR_HORNED
* Footrest- >DS.DESCRIBE.DECO_CHAIR_FOOTREST
* Massager Chair- >DS.DESCRIBE.DECO_CHAIR_MASSAGER
* Stuffed Chair- >DS.DESCRIBE.DECO_CHAIR_STUFFED
* Rocking Chair- >DS.DESCRIBE.DECO_CHAIR_ROCKING
* Ottoman Chair- >DS.DESCRIBE.DECO_CHAIR_OTTOMAN
* Fancy Chaise- >DS.DESCRIBE.DECO_CHAISE
=====House Upgrades=====
* Cottage Kit- >DS.DESCRIBE.PLAYER_HOUSE_COTTAGE_CRAFT
* Tudor Home Kit- >DS.DESCRIBE.PLAYER_HOUSE_TUDOR_CRAFT
* Brick Home- >DS.DESCRIBE.PLAYER_HOUSE_BRICK
* Brick Home- >DS.DESCRIBE.PLAYERHOUSE_BRICK
* Gothic Home Kit- >DS.DESCRIBE.PLAYER_HOUSE_GOTHIC_CRAFT
* Brick Home Kit- >DS.DESCRIBE.PLAYER_HOUSE_BRICK_CRAFT
* Turreted Home Kit- >DS.DESCRIBE.PLAYER_HOUSE_TURRET_CRAFT
* Villa Kit- >DS.DESCRIBE.PLAYER_HOUSE_VILLA_CRAFT
* Manor Kit- >DS.DESCRIBE.PLAYER_HOUSE_MANOR_CRAFT
* Cozy Cottage- >DS.DESCRIBE.PLAYERHOUSE_COTTAGE
* Cozy Cottage- >DS.DESCRIBE.PLAYER_HOUSE_COTTAGE
* Gothic Home- >DS.DESCRIBE.PLAYERHOUSE_GOTHIC
* Gothic Home- >DS.DESCRIBE.PLAYER_HOUSE_GOTHIC
* Impressive Manor- >DS.DESCRIBE.PLAYERHOUSE_MANOR
* Impressive Manor- >DS.DESCRIBE.PLAYER_HOUSE_MANOR
* Tudor Home- >DS.DESCRIBE.PLAYERHOUSE_TUDOR
* Tudor Home- >DS.DESCRIBE.PLAYER_HOUSE_TUDOR
* Turreted Home- >DS.DESCRIBE.PLAYERHOUSE_TURRET
* Turreted Home- >DS.DESCRIBE.PLAYER_HOUSE_TURRET
* Glorious Villa- >DS.DESCRIBE.PLAYERHOUSE_VILLA
* Glorious Villa- >DS.DESCRIBE.PLAYER_HOUSE_VILLA
=====Doors=====
* Door- >DS.DESCRIBE.PROP_DOOR
* Hardwood Door- >DS.DESCRIBE.WOOD_DOOR
* Stone Archway- >DS.DESCRIBE.STONE_DOOR
* Forest Door- >DS.DESCRIBE.ORGANIC_DOOR
* Wrought Iron Door- >DS.DESCRIBE.IRON_DOOR
* Curtained Door- >DS.DESCRIBE.CURTAIN_DOOR
* Industrial Door- >DS.DESCRIBE.PLATE_DOOR
* Round Doorway- >DS.DESCRIBE.ROUND_DOOR
* Gothic Door- >DS.DESCRIBE.PILLAR_DOOR
=====Windows=====
* Peaked Curtain Window- >DS.DESCRIBE.WINDOW_SMALL_PEAKED_CURTAIN
* Round Burlap Window- >DS.DESCRIBE.WINDOW_ROUND_BURLAP
* Square Window- >DS.DESCRIBE.WINDOW_LARGE_SQUARE
* Peaked Window- >DS.DESCRIBE.WINDOW_SMALL_PEAKED
* Tall Window- >DS.DESCRIBE.WINDOW_TALL
* Large Square Curtain Window- >DS.DESCRIBE.WINDOW_LARGE_SQUARE_CURTAIN
* Tall Curtain Window- >DS.DESCRIBE.WINDOW_TALL_CURTAIN
* Greenhouse Wall- >DS.DESCRIBE.WINDOW_GREENHOUSE
* Round Window- >DS.DESCRIBE.WINDOW_ROUND
* Round Window (nails)- >DS.DESCRIBE.WINDOW_ROUND_CURTAINS_NAILS
=====Rugs=====
* Eye Rug- >DS.DESCRIBE.RUG_ROUND
* Square Throw Rug- >DS.DESCRIBE.RUG_SQUARE
* Braid Rug- >DS.DESCRIBE.RUG_BRAID
* Octagon Rug- >DS.DESCRIBE.RUG_OCTAGON
* Oval Rug- >DS.DESCRIBE.RUG_OVAL
* Large Rug- >DS.DESCRIBE.RUG_RECTANGLE
* Fur Throw Rug- >DS.DESCRIBE.RUG_FUR
* Porcupus Hide- >DS.DESCRIBE.RUG_PORCUPUSS
* Hedgehog Rug- >DS.DESCRIBE.RUG_HEDGEHOG
* Hoofprint Rug- >DS.DESCRIBE.RUG_HOOFPRINT
* Swirl Rug- >DS.DESCRIBE.RUG_SWIRL
* Catcoon Rug- >DS.DESCRIBE.RUG_CATCOON
* Rubbermat Rug- >DS.DESCRIBE.RUG_RUBBERMAT
* Web Rug- >DS.DESCRIBE.RUG_WEB
* Metal Rug- >DS.DESCRIBE.RUG_METAL
* Wormhole Rug- >DS.DESCRIBE.RUG_WORMHOLE
* Beard Rug- >DS.DESCRIBE.RUG_BEARD
* Nailbed Rug- >DS.DESCRIBE.RUG_NAILBED
* Crime Rug- >DS.DESCRIBE.RUG_CRIME
* Soccer Rug- >DS.DESCRIBE.RUG_TILES
=====Lamps=====
* Dual Embroidered Lamp- >DS.DESCRIBE.DECO_LAMP_2EMBROIDERED
* Bellshade Lamp- >DS.DESCRIBE.DECO_LAMP_BELLSHADE
* Candelabra Lamp- >DS.DESCRIBE.DECO_LAMP_CANDELABRA
* Ceramic Lamp- >DS.DESCRIBE.DECO_LAMP_CERAMIC
* Crystals Lamp- >DS.DESCRIBE.DECO_LAMP_CRYSTALS
* Downbridge Lamp- >DS.DESCRIBE.DECO_LAMP_DOWNBRIDGE
* Fringe Lamp- >DS.DESCRIBE.DECO_LAMP_FRINGE
* Glass Lamp- >DS.DESCRIBE.DECO_LAMP_GLASS
* Gothic Lamp- >DS.DESCRIBE.DECO_LAMP_GOTHIC
* Fancy Lamp- >DS.DESCRIBE.DECO_LAMP_HOOFSPA
* Orb Lamp- >DS.DESCRIBE.DECO_LAMP_ORB
* Right Angle Lamp- >DS.DESCRIBE.DECO_LAMP_RIGHTANGLES
* Upturn Lamp- >DS.DESCRIBE.DECO_LAMP_UPTURN
* Stainglass Lamp- >DS.DESCRIBE.DECO_LAMP_STAINGLASS
* Dual Fringes Lamp- >DS.DESCRIBE.DECO_LAMP_2FRINGES
* Elizabethan Lamp- >DS.DESCRIBE.DECO_LAMP_ELIZABETHAN
* Dual Upturn Lamp- >DS.DESCRIBE.DECO_LAMP_2UPTURNS
* Spool Lamp- >DS.DESCRIBE.DECO_LAMP_SPOOL
* Edison Lamp- >DS.DESCRIBE.DECO_LAMP_EDISON
* Adjustable Lamp- >DS.DESCRIBE.DECO_LAMP_ADJUSTABLE
=====Tables=====
* Round Table- >DS.DESCRIBE.DECO_TABLE_ROUND
* Hard Wood Desk- >DS.DESCRIBE.DECO_TABLE_BANKER
* DIY Table- >DS.DESCRIBE.DECO_TABLE_DIY
* College Table- >DS.DESCRIBE.DECO_TABLE_RAW
* Crate Table- >DS.DESCRIBE.DECO_TABLE_CRATE
* Chess Table- >DS.DESCRIBE.DECO_TABLE_CHESS
=== Cartography===
====Don't Starve Together====
* Thulecite- >DST.DESCRIBE.THULECITE
* Thulecite Wall (held)- >DST.DESCRIBE.WALL_RUINS_ITEM
* Thulecite Wall- >DST.DESCRIBE.WALL_RUINS
* Thulecite Medallion (min)- >DST.DESCRIBE.NIGHTMARE_TIMEPIECE.CALM
* Thulecite Medallion (rising low)- >DST.DESCRIBE.NIGHTMARE_TIMEPIECE.WARN
* Thulecite Medallion (rising high)- >DST.DESCRIBE.NIGHTMARE_TIMEPIECE.WAXING
* Thulecite Medallion (max)- >DST.DESCRIBE.NIGHTMARE_TIMEPIECE.STEADY
* Thulecite Medallion (receding high)- >DST.DESCRIBE.NIGHTMARE_TIMEPIECE.WANING
* Thulecite Medallion (receding low)- >DST.DESCRIBE.NIGHTMARE_TIMEPIECE.DAWN
* Thulecite Medallion (outside ruins)- >DST.DESCRIBE.NIGHTMARE_TIMEPIECE.NOMAGIC
* The Lazy Forager- >DST.DESCRIBE.ORANGEAMULET
* Magiluminescence- >DST.DESCRIBE.YELLOWAMULET
* Construction Amulet- >DST.DESCRIBE.GREENAMULET
* The Lazy Explorer- >DST.DESCRIBE.ORANGESTAFF
* Star Caller's Staff- >DST.DESCRIBE.YELLOWSTAFF
* Deconstruction Staff- >DST.DESCRIBE.GREENSTAFF
* Pick/Axe- >DST.DESCRIBE.MULTITOOL_AXE_PICKAXE
* Thulecite Crown- >DST.DESCRIBE.RUINSHAT
* Thulecite Suit- >DST.DESCRIBE.ARMORRUINS
* Thulecite Club- >DST.DESCRIBE.RUINS_BAT
* Houndius Shootius (held)- >DST.DESCRIBE.EYETURRET_ITEM
* Houndius Shootius- >DST.DESCRIBE.EYETURRET
* Map Scroll (empty)- >DST.DESCRIBE.MAPSCROLL
=== Critters===
====Don't Starve Together====
* Kittykit- >DST.DESCRIBE.CRITTER_KITTEN
* Vargling- >DST.DESCRIBE.CRITTER_PUPPY
* Ewelet- >DST.DESCRIBE.CRITTER_LAMB
* Broodling- >DST.DESCRIBE.CRITTER_DRAGONLING
* Glomglom- >DST.DESCRIBE.CRITTER_GLOMLING
* Giblet- >DST.DESCRIBE.CRITTER_PERDLING
* Mothling- >DST.DESCRIBE.CRITTER_LUNARMOTHLING
===​Fishing===
====Don't Starve Together====
* Wooden Ball Bobber- >DST.DESCRIBE.OCEANFISHINGBOBBER_BALL
* Hardened Slip Bobber- >DST.DESCRIBE.OCEANFISHINGBOBBER_OVAL
* Jet Quill Float- >DST.DESCRIBE.OCEANFISHINGBOBBER_CROW
* Crimson Quill Float- >DST.DESCRIBE.OCEANFISHINGBOBBER_ROBIN
* Azure Quill Float- >DST.DESCRIBE.OCEANFISHINGBOBBER_ROBIN_WINTER
* Saffron Quill Float- >DST.DESCRIBE.OCEANFISHINGBOBBER_CANARY
* Down Quill Float- >DST.DESCRIBE.OCEANFISHINGBOBBER_GOOSE
* Malbatross Quill Float- >DST.DESCRIBE.OCEANFISHINGBOBBER_MALBATROSS
* Fish Hook- >DST.DESCRIBE.OCEANFISHINGBOBBER_NONE
* Stupefying Lure- >DST.DESCRIBE.OCEANFISHINGLURE_HERMIT_DROWSY
* Heavy Weighted Lure- >DST.DESCRIBE.OCEANFISHINGLURE_HERMIT_HEAVY
* Rainy Day Lure- >DST.DESCRIBE.OCEANFISHINGLURE_HERMIT_RAIN
* Snow Day Lure- >DST.DESCRIBE.OCEANFISHINGLURE_HERMIT_SNOW
* Nightflyer Spinnerbait- >DST.DESCRIBE.OCEANFISHINGLURE_SPINNER_BLUE
* Dusky Spinnerbait- >DST.DESCRIBE.OCEANFISHINGLURE_SPINNER_GREEN
* Sunrise Spinnerbait- >DST.DESCRIBE.OCEANFISHINGLURE_SPINNER_RED
* Nightflyer Spoon- >DST.DESCRIBE.OCEANFISHINGLURE_SPOON_BLUE
* Dusky Spoon- >DST.DESCRIBE.OCEANFISHINGLURE_SPOON_GREEN
* Sunrise Spoon- >DST.DESCRIBE.OCEANFISHINGLURE_SPOON_RED
=== Sculpt===
====Don't Starve Together====
* Carved Hornucopia- >DST.DESCRIBE.CHESSPIECE_HORNUCOPIA
* Bubble Pipe Carving- >DST.DESCRIBE.CHESSPIECE_PIPE
* Pawn Figure- >DST.DESCRIBE.CHESSPIECE_PAWN
* Rook Figure- >DST.DESCRIBE.CHESSPIECE_ROOK.GENERIC
* Knight Figure- >DST.DESCRIBE.CHESSPIECE_KNIGHT.GENERIC
* Bishop Figure- >DST.DESCRIBE.CHESSPIECE_BISHOP.GENERIC
* Rook Figures (shaking on new moon)- >DST.DESCRIBE.CHESSPIECE_ROOK.STRUGGLE
* Knight Figures (shaking on new moon)- >DST.DESCRIBE.CHESSPIECE_KNIGHT.STRUGGLE
* Bishop Figures (shaking on new moon)- >DST.DESCRIBE.CHESSPIECE_BISHOP.STRUGGLE
* Queenly Figure- >DST.DESCRIBE.CHESSPIECE_MUSE
* Kingly Figure- >DST.DESCRIBE.CHESSPIECE_FORMAL
* Deerclops Figure- >DST.DESCRIBE.CHESSPIECE_DEERCLOPS
* Bearger Figure- >DST.DESCRIBE.CHESSPIECE_BEARGER
* Moose/Goose Figure- >DST.DESCRIBE.CHESSPIECE_MOOSEGOOSE
* Dragonfly Figure- >DST.DESCRIBE.CHESSPIECE_DRAGONFLY
* Moon Moth Figure- >DST.DESCRIBE.CHESSPIECE_BUTTERFLY
* Anchor Figure- >DST.DESCRIBE.CHESSPIECE_ANCHOR
* "Moon" Figure- >DST.DESCRIBE.CHESSPIECE_MOON
* Malbatross Figure- >DST.DESCRIBE.CHESSPIECE_MALBATROSS
* Crab King Figure- >DST.DESCRIBE.CHESSPIECE_CRABKING
* Toadstool Figure- >DST.DESCRIBE.CHESSPIECE_TOADSTOOL
* Ancient Fuelweaver Figure- >DST.DESCRIBE.CHESSPIECE_STALKER
* Klaus Figure- >DST.DESCRIBE.CHESSPIECE_KLAUS
* Bee Queen Figure- >DST.DESCRIBE.CHESSPIECE_BEEQUEEN
* Antlion Figure- >DST.DESCRIBE.CHESSPIECE_ANTLION
=== Celestial===
====Don't Starve Together====
* Moon Rock Idol- >DST.DESCRIBE.MOONROCKIDOL
* Portal Paraphernalia- >DST.DESCRIBE.CONSTRUCTION_PLANS
* Moon Glass Axe- >DST.DESCRIBE.MOONGLASSAXE
* Glass Cutter- >DST.DESCRIBE.GLASSCUTTER
* Bath Bomb- >DST.DESCRIBE.BATHBOMB
===​Seafaring===
====Don't Starve Together====
* Boat Kit- >DST.DESCRIBE.BOAT_ITEM
* Oar- >DST.DESCRIBE.OAR
* Driftwood Oar- >DST.DESCRIBE.OAR_DRIFTWOOD
* Boat Patch- >DST.DESCRIBE.BOATPATCH
* Anchor Kit- >DST.DESCRIBE.ANCHOR_ITEM
* Mast- >DST.DESCRIBE.MAST_ITEM
* Lightning Conductor- >DST.DESCRIBE.MASTUPGRADE_LIGHTNINGROD_ITEM
* Deck Illuminator- >DST.DESCRIBE.MASTUPGRADE_LAMP_ITEM
* Fire Pump- >DST.DESCRIBE.WATERPUMP
* Steering Wheel Kit- >DST.DESCRIBE.STEERINGWHEEL_ITEM
* Pinchin' Winch- >DST.DESCRIBE.WINCH.GENERIC
* Pinchin' Winch (item)- >DST.DESCRIBE.WINCH.HOLDING_ITEM
* Pinchin' Winch(retriving)- >DST.DESCRIBE.WINCH.RETRIEVING_ITEM
* Announce Pinchin' Winch miss- >DST.ANNOUNCE_WINCH_CLAW_MISS
* Announce Pinchin' Winch no item- >DST.ANNOUNCE_WINCH_CLAW_NO_ITEM
* Birds of the World- >DS.DESCRIBE.BOOK_BIRDS
* Applied Horticulture- >DS.DESCRIBE.BOOK_GARDENING
* Sleepytime Stories- >DS.DESCRIBE.BOOK_SLEEP
* The End is Nigh!- >DS.DESCRIBE.BOOK_BRIMSTONE
* On Tentacles- >DS.DESCRIBE.BOOK_TENTACLES
=== Books===
====Shipwrecked====
* Joy of Volcanology- >DS.DESCRIBE.BOOK_METEOR
====Don't Starve Together====
* Birds of the World- >DST.DESCRIBE.BOOK_BIRDS
* Applied Horticulture- >DST.DESCRIBE.BOOK_GARDENING
* Sleepytime Stories- >DST.DESCRIBE.BOOK_SLEEP
* The End is Nigh!- >DST.DESCRIBE.BOOK_BRIMSTONE
* On Tentacles- >DST.DESCRIBE.BOOK_TENTACLES
* Announce read Birds of the World- >DST.ANNOUNCE_READ_BOOK.BOOK_BIRDS
* Announce read The End is Nigh!- >DST.ANNOUNCE_READ_BOOK.BOOK_BRIMSTONE
* Announce read Applied Horticulture- >DST.ANNOUNCE_READ_BOOK.BOOK_GARDENING
* Announce read Sleepytime Stories- >DST.ANNOUNCE_READ_BOOK.BOOK_SLEEP
* Announce read On Tentacles- >DST.ANNOUNCE_READ_BOOK.BOOK_TENTACLES
=== Engineering===
====Don't Starve Together====
* Trusty Tape- >DST.DESCRIBE.SEWING_TAPE
* Winona's Catapult- >DST.DESCRIBE.WINONA_CATAPULT.GENERIC
* Winona's Catapult (not connected to generator)- >DST.DESCRIBE.WINONA_CATAPULT.OFF
* Winona's Catapult (burning)- >DST.DESCRIBE.WINONA_CATAPULT.BURNING
* Winona's Catapult (burnt)- >DST.DESCRIBE.WINONA_CATAPULT.BURNT
* Winona's Spotlight- >DST.DESCRIBE.WINONA_SPOTLIGHT.GENERIC
* Winona's Spotlight (not connected to generator)- >DST.DESCRIBE.WINONA_SPOTLIGHT.OFF
* Winona's Spotlight (burning)- >DST.DESCRIBE.WINONA_SPOTLIGHT.BURNING
* Winona's Spotlight (burnt)- >DST.DESCRIBE.WINONA_SPOTLIGHT.BURNT
* Winona's Generator- >DST.DESCRIBE.WINONA_BATTERY_LOW.GENERIC
* Winona's Generator (low fuel)- >DST.DESCRIBE.WINONA_BATTERY_LOW.LOWPOWER
* Winona's Generator (out of fuel)- >DST.DESCRIBE.WINONA_BATTERY_LOW.OFF
* Winona's Generator (burning)- >DST.DESCRIBE.WINONA_BATTERY_LOW.BURNING
* Winona's Generator (burnt)- >DST.DESCRIBE.WINONA_BATTERY_LOW.BURNT
* Winona's G.E.M.erator- >DST.DESCRIBE.WINONA_BATTERY_HIGH.GENERIC
* Winona's G.E.M.erator (low fuel)- >DST.DESCRIBE.WINONA_BATTERY_HIGH.LOWPOWER
* Winona's G.E.M.erator (out of fuel)- >DST.DESCRIBE.WINONA_BATTERY_HIGH.OFF
* Winona's G.E.M.erator (burning)- >DST.DESCRIBE.WINONA_BATTERY_HIGH.BURNING
* Winona's G.E.M.erator (burnt)- >DST.DESCRIBE.WINONA_BATTERY_HIGH.BURNT
===​Green Thumb===
====Hamlet====
* Poison Balm- >DS.DESCRIBE.POISONBALM
===​Tinkering Tab===
* Visor- >DS.DESCRIBE.GOGGLESARMORHAT
* Infroggles- >DS.DESCRIBE.GOGGLESHEATHAT
* Spectoggles- >DS.DESCRIBE.GOGGLESNORMALHAT
* Fryfocals- >DS.DESCRIBE.GOGGLESSHOOTHAT
* Telebrella- >DS.DESCRIBE.TELEBRELLA
* Telipad- >DS.DESCRIBE.TELIPAD
* Thumper- >DS.DESCRIBE.THUMPER
====Don't Starve Together====
* Bramble Husk- >DST.DESCRIBE.ARMOR_BRAMBLE >DS.DESCRIBE.ARMOR_BRAMBLE
* Bramble Trap- >DST.DESCRIBE.TRAP_BRAMBLE >DS.DESCRIBE.TRAP_BRAMBLE
* Compost Wrap- >DST.DESCRIBE.COMPOSTWRAP >DS.DESCRIBE.COMPOSTWRAP
===​Seasonings===
====Don't Starve Together====
* Garlic Powder- >DST.DESCRIBE.SPICE_GARLIC
* Honey Crystals- >DST.DESCRIBE.SPICE_SUGAR
* Chili Flakes- >DST.DESCRIBE.SPICE_CHILI
* Seasoning Salt- >DST.DESCRIBE.SPICE_SALT
* Announce Chili Flakes buff starts- >DST.ANNOUNCE_ATTACH_BUFF_ATTACK
* Announce Garlic Powder buff starts- >DST.ANNOUNCE_ATTACH_BUFF_PLAYERABSORPTION
* Announce Honey Crystals buff starts- >DST.ANNOUNCE_ATTACH_BUFF_WORKEFFECTIVENESS
* Announce Chili Flakes buff is over- >DST.ANNOUNCE_DETACH_BUFF_ATTACK
* Announce Garlic Powder buff is over- >DST.ANNOUNCE_DETACH_BUFF_PLAYERABSORPTION
* Announce Honey Crystals buff is over- >DST.ANNOUNCE_DETACH_BUFF_WORKEFFECTIVENESS
=== Events (only)===
====Hallowed Nights====
* Candy Bag- >DST.DESCRIBE.CANDYBAG
* Candy Apple- >DST.DESCRIBE.HALLOWEENCANDY_1
* Candy Corn- >DST.DESCRIBE.HALLOWEENCANDY_2
* Catcoon Candy- >DST.DESCRIBE.HALLOWEENCANDY_5
* Choco Pigs- >DST.DESCRIBE.HALLOWEENCANDY_11
* Ghost Pop- >DST.DESCRIBE.HALLOWEENCANDY_8
* Tentacle Lolli- >DST.DESCRIBE.HALLOWEENCANDY_10
* Gummy Spider- >DST.DESCRIBE.HALLOWEENCANDY_4
* Jelly Worm- >DST.DESCRIBE.HALLOWEENCANDY_9
* Not-So-Candy Corn- >DST.DESCRIBE.HALLOWEENCANDY_3
* Raisins- >DST.DESCRIBE.HALLOWEENCANDY_7
* "Raisins"- >DST.DESCRIBE.HALLOWEENCANDY_6
* Candy Lice- >DST.DESCRIBE.HALLOWEENCANDY_12
* Otherworldly Jawbreaker- >DST.DESCRIBE.HALLOWEENCANDY_13
* Lava Pepper- >DST.DESCRIBE.HALLOWEENCANDY_14
* Broken Stake- >DST.DESCRIBE.TRINKET_37
* Cubic Zirkonia Ball- >DST.DESCRIBE.TRINKET_32
* Empty Elixir- >DST.DESCRIBE.TRINKET_35
* Faux Fangs- >DST.DESCRIBE.TRINKET_36
* Monkey Paw- >DST.DESCRIBE.TRINKET_34
* Spider Ring- >DST.DESCRIBE.TRINKET_33
* Binoculars- >DST.DESCRIBE.TRINKET_38
* Lone Glove- >DST.DESCRIBE.TRINKET_39
* Snail Scale- >DST.DESCRIBE.TRINKET_40
* Goop Canister- >DST.DESCRIBE.TRINKET_41
* Toy Cobra- >DST.DESCRIBE.TRINKET_42
* Crocodile Toy- >DST.DESCRIBE.TRINKET_43
* Broken Terrarium- >DST.DESCRIBE.TRINKET_44
* Odd Radio- >DST.DESCRIBE.TRINKET_45
* Broken Hairdryer- >DST.DESCRIBE.TRINKET_46
* Mad Scientist Lab- >DST.DESCRIBE.MADSCIENCE_LAB
* Brew of Phobic Abrogation and Brew of Phobic Abatement- >DST.DESCRIBE.HALLOWEENPOTION_BRAVERY
* Canteen of Sanguine Mixture and Tumblerful of Psychic Fortitude- >DST.DESCRIBE.HALLOWEENPOTION_DRINKS_POTENT
* Flask of Sanguine Mixture and Dram of Psychic Fortitude- >DST.DESCRIBE.HALLOWEENPOTION_DRINKS_WEAK
* Sulfuric Crystals of Saltpeter and Sulfuric Crystals of Lime- >DST.DESCRIBE.HALLOWEENPOTION_FIRE_FX
* Steeped Lunar Essence- >DST.DESCRIBE.HALLOWEENPOTION_MOON
* Announce Steeped Lunar Essence failed- >DST.ANNOUNCE_MOONPOTION_FAILED
* Totally Normal Root- >DST.DESCRIBE.LIVINGTREE_ROOT
* Totally Normal Sapling- >DST.DESCRIBE.LIVINGTREE_SAPLING
* Bat Decoration- >DST.DESCRIBE.HALLOWEEN_ORNAMENT_2
* Crow Decoration- >DST.DESCRIBE.HALLOWEEN_ORNAMENT_6
* Dangling Depth Dweller Decoration- >DST.DESCRIBE.HALLOWEEN_ORNAMENT_5
* Ghost Decoration- >DST.DESCRIBE.HALLOWEEN_ORNAMENT_1
* Spider Decoration- >DST.DESCRIBE.HALLOWEEN_ORNAMENT_3
* Tentacle Decoration- >DST.DESCRIBE.HALLOWEEN_ORNAMENT_4
* Bats coming out of tree- >DST.ANNOUNCE_SPOOKED
* Drinking bravery potion- >DST.ANNOUNCE_BRAVERY_POTION
====Winter's Feast====
* Gift Wrap- >DST.DESCRIBE.GIFTWRAP
* Gift- >DST.DESCRIBE.GIFT
* Festive Tree Planter- >DST.DESCRIBE.WINTER_TREESTAND.GENERIC
* Festive Tree Planter (burnt)- >DST.DESCRIBE.WINTER_TREESTAND.BURNT
* Winter's Feast Tree (sapling)- >DST.DESCRIBE.WINTER_TREE.YOUNG
* Winter's Feast Tree- >DST.DESCRIBE.WINTER_TREE.CANDECORATE
* Winter's Feast Tree (burning)- >DST.DESCRIBE.WINTER_TREE.BURNING
* Winter's Feast Tree (burnt)- >DST.DESCRIBE.WINTER_TREE.BURNT
* Gingerbread Cookie- >DST.DESCRIBE.WINTER_FOOD1
* Eternal Fruitcake- >DST.DESCRIBE.WINTER_FOOD4
* Sugar Cookie- >DST.DESCRIBE.WINTER_FOOD2
* Candy Cane- >DST.DESCRIBE.WINTER_FOOD3
* Chocolate Log Cake- >DST.DESCRIBE.WINTER_FOOD5
* Plum Pudding- >DST.DESCRIBE.WINTER_FOOD6
* Apple Cider- >DST.DESCRIBE.WINTER_FOOD7
* Hot Cocoa- >DST.DESCRIBE.WINTER_FOOD8
* Heavenly Eggnog- >DST.DESCRIBE.WINTER_FOOD9
* Festive Bauble- >DST.DESCRIBE.WINTER_ORNAMENT
* Festive Light- >DST.DESCRIBE.WINTER_ORNAMENTLIGHT
* Magnificent Adornment- >DST.DESCRIBE.WINTER_ORNAMENTBOSS
* Champion Adornment- >DST.DESCRIBE.WINTER_ORNAMENTFORGE
* Appeasing Adornment- >DST.DESCRIBE.WINTER_ORNAMENTGORGE
* Gingerbread Pig- >DST.DESCRIBE.GINGERBREADPIG
* Gingerbread Pig House- >DST.DESCRIBE.GINGERBREADHOUSE
* Gingerbread Varg- >DST.DESCRIBE.GINGERBREADWARG
* Cookie Crumbles- >DST.DESCRIBE.CRUMBS
* Holiday Cheer- >DST.DESCRIBE.WINTERSFEASTFUEL
* Masonry Oven (alsmost done cooking)- >DST.DESCRIBE.WINTERSFEASTOVEN.ALMOST_DONE_COOKING
* Masonry Oven (cooking)- >DST.DESCRIBE.WINTERSFEASTOVEN.COOKING
* Masonry Oven (dish ready)- >DST.DESCRIBE.WINTERSFEASTOVEN.DISH_READY
* Masonry Oven- >DST.DESCRIBE.WINTERSFEASTOVEN.GENERIC
* Winter's Feast Table (burnt)- >DST.DESCRIBE.TABLE_WINTERS_FEAST.BURNT
* Winter's Feast Table- >DST.DESCRIBE.TABLE_WINTERS_FEAST.GENERIC
* Winter's Feast Table (with food)- >DST.DESCRIBE.TABLE_WINTERS_FEAST.HAS_FOOD
* Eating at Winter's Feast Table- >DST.EAT_FOOD.WINTERSFEASTFUEL
* Announce Winter's Feast Table Buff (active)- >DST.ANNOUNCE_WINTERS_FEAST_BUFF
* Announce Winter's Feast Table Buff (over)- >DST.ANNOUNCE_WINTERS_FEAST_BUFF_OVER
* Winter's Feast Table - (wrong) >DST.DESCRIBE.TABLE_WINTERS_FEAST.WRONG_TYPE
* Merry Berrysauce- >DST.DESCRIBE.BERRYSAUCE
* Bibingka- >DST.DESCRIBE.BIBINGKA
* Cabbage Rolls- >DST.DESCRIBE.CABBAGEROLLS
* Festive Fish Dish- >DST.DESCRIBE.FESTIVEFISH
* Good Gravy- >DST.DESCRIBE.GRAVY
* Latkes- >DST.DESCRIBE.LATKES
* Lutefisk- >DST.DESCRIBE.LUTEFISK
* Mulled Punch- >DST.DESCRIBE.MULLEDDRINK
* Panettone- >DST.DESCRIBE.PANETTONE
* Pavlova- >DST.DESCRIBE.PAVLOVA
* Pickled Herring- >DST.DESCRIBE.PICKLEDHERRING
* Polish Cookies- >DST.DESCRIBE.POLISHCOOKIE
* Pumpkin Pie- >DST.DESCRIBE.PUMPKINPIE
* Roasted Turkey- >DST.DESCRIBE.ROASTTURKEY
* Stuffing- >DST.DESCRIBE.STUFFING
* Sweet Potato Casserole- >DST.DESCRIBE.SWEETPOTATO
* Tamales- >DST.DESCRIBE.TAMALES
* Tourtiere- >DST.DESCRIBE.TOURTIERE
====Lunar New Year====
* Red Pouch- >DST.DESCRIBE.REDPOUCH
* Lucky Gold Nugget- >DST.DESCRIBE.LUCKY_GOLDNUGGET
* Red Firecrackers- >DST.DESCRIBE.FIRECRACKERS
* Red Lantern- >DST.DESCRIBE.REDLANTERN >DS.DESCRIBE.REDLANTERN
* Lucky Fan- >DST.DESCRIBE.PERDFAN
* Lucky Beast Head- >DST.DESCRIBE.DRAGONHEADHAT
* Lucky Beast Body- >DST.DESCRIBE.DRAGONBODYHAT
* Lucky Beast Tail- >DST.DESCRIBE.DRAGONTAILHAT
* Floating Lantern- >DST.DESCRIBE.MINIBOATLANTERN
=====Gobbler=====
* Gobbler Shrine- >DST.DESCRIBE.PERDSHRINE.GENERIC
* Gobbler Shrine (empty)- >DST.DESCRIBE.PERDSHRINE.EMPTY
* Gobbler Shrine (burnt)- >DST.DESCRIBE.PERDSHRINE.BURNT
=====Varg=====
* Varg Shrine- >DST.DESCRIBE.WARGSHRINE.GENERIC
* Varg Shrine (empty)- >DST.DESCRIBE.WARGSHRINE.EMPTY
* Varg Shrine (burning)- >DST.DESCRIBE.WARGSHRINE.BURNING
* Varg Shrine (burnt)- >DST.DESCRIBE.WARGSHRINE.BURNT
* Lucky Whistle- >DST.DESCRIBE.HOUNDWHISTLE
* Clay Hound- >DST.DESCRIBE.CLAYHOUND.GENERIC
* Clay Hound (statue)- >DST.DESCRIBE.CLAYHOUND.STATUE
* Clay Varg- >DST.DESCRIBE.CLAYWARG.GENERIC
* Clay Varg (statue)- >DST.DESCRIBE.CLAYWARG.STATUE
* Hound Figure- >DST.DESCRIBE.CHESSPIECE_CLAYHOUND
* Varg Figure- >DST.DESCRIBE.CHESSPIECE_CLAYWARG
=====Pig=====
* Pig Shrine- >DST.DESCRIBE.PIGSHRINE.GENERIC
* Pig Shrine (empty)- >DST.DESCRIBE.PIGSHRINE.EMPTY
* Pig Shrine (burnt)- >DST.DESCRIBE.PIGSHRINE.BURNT
* Tribute Roast- >DST.DESCRIBE.YOTP_FOOD1
* Eight Treasure Mud Pie- >DST.DESCRIBE.YOTP_FOOD2
* Fish Heads on a Stick- >DST.DESCRIBE.YOTP_FOOD3
* Golden Belt- >DST.DESCRIBE.PIG_TOKEN
* Clout Snout- >DST.DESCRIBE.PIG_COIN
* Elite Pig (Dmitri)- >DST.DESCRIBE.PIGELITE3
* Elite Pig (Ignatius)- >DST.DESCRIBE.PIGELITE2
* Elite Pig (Sawyer)- >DST.DESCRIBE.PIGELITE4
* Elite Pig (Wade)- >DST.DESCRIBE.PIGELITE1
* Clout Snout Elite Pig (Dmitri)- >DST.DESCRIBE.PIGELITEFIGHTER3
* Clout Snout Elite Pig (Ignatius)- >DST.DESCRIBE.PIGELITEFIGHTER2
* Clout Snout Elite Pig (Sawyer)- >DST.DESCRIBE.PIGELITEFIGHTER4
* Clout Snout Elite Pig (Wade)- >DST.DESCRIBE.PIGELITEFIGHTER1
* Can't play game (too late)- >DST.ACTIONFAIL.GIVE.PIGKINGGAME_TOOLATE
* Can't play game (area not empty)- >DST.ACTIONFAIL.GIVE.PIGKINGGAME_MESSY
* Can't play game (danger)- >DST.ACTIONFAIL.GIVE.PIGKINGGAME_DANGER
=====Carrat=====
* Carrat Shrine- >DST.DESCRIBE.YOTC_CARRATSHRINE.GENERIC
* Carrat Shrine (empty)- >DST.DESCRIBE.YOTC_CARRATSHRINE.EMPTY
* Carrat Shrine (burnt)- >DST.DESCRIBE.YOTC_CARRATSHRINE.BURNT
* Starting Point Kit- >DST.DESCRIBE.YOTC_CARRAT_RACE_START_ITEM
* Starting Point- >DST.DESCRIBE.YOTC_CARRAT_RACE_START
* Finish Line Kit- >DST.DESCRIBE.YOTC_CARRAT_RACE_FINISH_ITEM
* Finish Line- >DST.DESCRIBE.YOTC_CARRAT_RACE_FINISH.GENERIC
* Finish Line (burnt)- >DST.DESCRIBE.YOTC_CARRAT_RACE_FINISH.BURNT
* Finish Line (won)- >DST.DESCRIBE.YOTC_CARRAT_RACE_FINISH.I_WON
* Finish Line (lost)- >DST.DESCRIBE.YOTC_CARRAT_RACE_FINISH.SOMEONE_ELSE_WON
* Checkpoint Kit- >DST.DESCRIBE.YOTC_CARRAT_RACE_CHECKPOINT_ITEM
* Checkpoint- >DST.DESCRIBE.YOTC_CARRAT_RACE_CHECKPOINT
* Navigation Gym Kit- >DST.DESCRIBE.YOTC_CARRAT_GYM_DIRECTION_ITEM
* Navigation Gym- >DST.DESCRIBE.YOTC_CARRAT_GYM_DIRECTION.GENERIC
* Navigation Gym (with Carrat)- >DST.DESCRIBE.YOTC_CARRAT_GYM_DIRECTION.RAT
* Navigation Gym (burnt)- >DST.DESCRIBE.YOTC_CARRAT_GYM_DIRECTION.BURNT
* Reflex Gym Kit- >DST.DESCRIBE.YOTC_CARRAT_GYM_REACTION_ITEM
* Reflex Gym- >DST.DESCRIBE.YOTC_CARRAT_GYM_REACTION.GENERIC
* Reflex Gym (with Carrat)- >DST.DESCRIBE.YOTC_CARRAT_GYM_REACTION.RAT
* Reflex Gym (burnt)- >DST.DESCRIBE.YOTC_CARRAT_GYM_REACTION.BURNT
* Speed Gym Kit- >DST.DESCRIBE.YOTC_CARRAT_GYM_SPEED_ITEM
* Speed Gym- >DST.DESCRIBE.YOTC_CARRAT_GYM_SPEED.GENERIC
* Speed Gym (with Carrat)- >DST.DESCRIBE.YOTC_CARRAT_GYM_SPEED.RAT
* Speed Gym (burnt)- >DST.DESCRIBE.YOTC_CARRAT_GYM_SPEED.BURNT
* Endurance Gym Kit- >DST.DESCRIBE.YOTC_CARRAT_GYM_STAMINA_ITEM
* Endurance Gym- >DST.DESCRIBE.YOTC_CARRAT_GYM_STAMINA.GENERIC
* Endurance Gym (with Carrat)- >DST.DESCRIBE.YOTC_CARRAT_GYM_STAMINA.RAT
* Endurance Gym (burnt)- >DST.DESCRIBE.YOTC_CARRAT_GYM_STAMINA.BURNT
* Carrat Scale Kit- >DST.DESCRIBE.YOTC_CARRAT_SCALE_ITEM
* Carrat Scale- >DST.DESCRIBE.YOTC_CARRAT_SCALE.GENERIC
* Carrat Scale (with Carrat)- >DST.DESCRIBE.YOTC_CARRAT_SCALE.CARRAT
* Carrat Scale (with good Carrat)- >DST.DESCRIBE.YOTC_CARRAT_SCALE.CARRAT_GOOD
* Carrat Scale (burnt)- >DST.DESCRIBE.YOTC_CARRAT_SCALE.BURNT
* Packet of Seeds- >DST.DESCRIBE.YOTC_SEEDPACKET
* Premium Seed Packet- >DST.DESCRIBE.YOTC_SEEDPACKET_RARE
* Dappled Koi- >DST.DESCRIBE.OCEANFISH_MEDIUM_6
* Golden Koi- >DST.DESCRIBE.OCEANFISH_MEDIUM_7
* Carrat Figure- >DST.DESCRIBE.CHESSPIECE_CARRAT
* Charlie's Carrat- >DST.DESCRIBE.CARRAT_GHOSTRACER
* Carrat sleeps- >DST.ANNOUNCE_CARRAT_ERROR_FELL_ASLEEP
* Carrat is stunned- >DST.ANNOUNCE_CARRAT_ERROR_STUNNED
* Carrat bad direction- >DST.ANNOUNCE_CARRAT_ERROR_WRONG_WAY
* Carrat slow- >DST.ANNOUNCE_CARRAT_ERROR_WALKING
* Carrat is exhausted- >DST.ANNOUNCE_WEAK_RAT
* Race starts- >DST.ANNOUNCE_CARRAT_START_RACE
* Carrat Race (no racer)- >DST.ACTIONFAIL.START_CARRAT_RACE.NO_RACERS
* Attempt to pick others Carrat- >DST.ACTIONFAIL.PICKUP.NOTMINE_YOTC
====The Forge====
* Battlemaster Pugna- >DST.DESCRIBE.LAVAARENA_BOARLORD
* Pit Pig- >DST.DESCRIBE.BOARON
* Crocommander- >DST.DESCRIBE.SNAPPER
* Snortoise- >DST.DESCRIBE.TURTILLUS
* Scorpeon- >DST.DESCRIBE.PEGHOOK
* Boarilla- >DST.DESCRIBE.TRAILS
* Grand Forge Boarrior- >DST.DESCRIBE.BOARRIOR
* Rhinocebro- >DST.DESCRIBE.RHINODRILL
* Infernal Swineclops- >DST.DESCRIBE.BEETLETAUR
* Ancient Gateway (off)- >DST.DESCRIBE.LAVAARENA_PORTAL.GENERIC
* Ancient Gateway (on)- >DST.DESCRIBE.LAVAARENA_PORTAL.ON
* Ancient Anchor (empty)- >DST.DESCRIBE.LAVAARENA_KEYHOLE
* Ancient Anchor (key)- >DST.DESCRIBE.LAVAARENA_KEYHOLE_FULL
* Forge Portal- >DST.DESCRIBE.LAVAARENA_SPAWNER
* Battle Standard- >DST.DESCRIBE.LAVAARENA_BATTLESTANDARD
* Baby Spider- >DST.DESCRIBE.WEBBER_SPIDER_MINION
* Magma Golem- >DST.DESCRIBE.LAVAARENA_ELEMENTAL
* Living Staff- >DST.DESCRIBE.HEALINGSTAFF
* Infernal Staff- >DST.DESCRIBE.FIREBALLSTAFF
* Petrifying Tome- >DST.DESCRIBE.BOOK_FOSSIL
* Tome of Beckoning- >DST.DESCRIBE.BOOK_ELEMENTAL
* Forging Hammer- >DST.DESCRIBE.HAMMER_MJOLNIR
* Pith Pike- >DST.DESCRIBE.SPEAR_GUNGNIR
* Spiral Spear- >DST.DESCRIBE.SPEAR_LANCE
* Riled Lucy- >DST.DESCRIBE.LAVAARENA_LUCY
* Blacksmith's Edge- >DST.DESCRIBE.LAVAARENA_HEAVYBLADE
* Darts- >DST.DESCRIBE.BLOWDART_LAVA
* Molten Darts- >DST.DESCRIBE.BLOWDART_LAVA2
* Hearthsfire Crystals- >DST.DESCRIBE.LAVAARENA_FIREBOMB
* Reed Tunic- >DST.DESCRIBE.LAVAARENA_ARMORLIGHT
* Feathered Reed Tunic- >DST.DESCRIBE.LAVAARENA_ARMORLIGHTSPEED
* Wood Armor- >DST.DESCRIBE.LAVAARENA_ARMORMEDIUM
* Jagged Wood Armor- >DST.DESCRIBE.LAVAARENA_ARMORMEDIUMDAMAGER
* Silken Wood Armor- >DST.DESCRIBE.LAVAARENA_ARMORMEDIUMRECHARGER
* Stone Splint Mail- >DST.DESCRIBE.LAVAARENA_ARMORHEAVY
* Steadfast Stone Armor- >DST.DESCRIBE.LAVAARENA_ARMOREXTRAHEAVY
* Grand Armor- >DST.DESCRIBE.LAVAARENA_ARMOR_HP
* Barbed Helm- >DST.DESCRIBE.LAVAARENA_LIGHTDAMAGERHAT
* Nox Helm- >DST.DESCRIBE.LAVAARENA_STRONGDAMAGERHAT
* Resplendent Nox Helm- >DST.DESCRIBE.LAVAARENA_CROWNDAMAGERHAT
* Feathered Wreath- >DST.DESCRIBE.LAVAARENA_FEATHERCROWNHAT
* Crystal Tiara- >DST.DESCRIBE.LAVAARENA_RECHARGERHAT
* Clairvoyant Crown- >DST.DESCRIBE.LAVAARENA_EYECIRCLETHAT
* Woven Garland- >DST.DESCRIBE.LAVAARENA_TIARAFLOWERPETALSHAT
* Flower Headband- >DST.DESCRIBE.LAVAARENA_HEALINGFLOWERHAT
* Blossomed Wreath- >DST.DESCRIBE.LAVAARENA_HEALINGGARLANDHAT
* Started revival- >DST.ANNOUNCE_REVIVING_CORPSE
* Finished revival- >DST.ANNOUNCE_REVIVED_OTHER_CORPSE
* Revived- >DST.ANNOUNCE_REVIVED_FROM_CORPSE
* Refusing inappropriate weapon- >DST.ACTIONFAIL.PICKUP.RESTRICTION
====The Gorge====
* Mumsy- >DST.DESCRIBE.QUAGMIRE_GOATMUM
* Billy- >DST.DESCRIBE.QUAGMIRE_GOATKID
* Sammy, the Lucid Bog Merm- >DST.DESCRIBE.QUAGMIRE_TRADER_MERM
* Pipton, the Cognizant Bog Merm- >DST.DESCRIBE.QUAGMIRE_TRADER_MERM2
* Swamp Pig Elder- >DST.DESCRIBE.QUAGMIRE_SWAMPIGELDER.GENERIC
* Swamp Pig Elder (sleeping)- >DST.DESCRIBE.QUAGMIRE_SWAMPIGELDER.SLEEPING
* Swamp Pig- >DST.DESCRIBE.QUAGMIRE_SWAMPIG
* Old Beefalo- >DST.DESCRIBE.QUAGMIRE_BEEFALO
* Pigeon- >DST.DESCRIBE.QUAGMIRE_PIGEON.GENERIC
* Pigeon (sleeping)- >DST.DESCRIBE.QUAGMIRE_PIGEON.SLEEPING
* Pigeon (dead)- >DST.DESCRIBE.QUAGMIRE_PIGEON.DEAD
* Pebble Crab- >DST.DESCRIBE.QUAGMIRE_PEBBLECRAB
* Berry Bush- >DST.DESCRIBE.QUAGMIRE_BERRYBUSH
* Fern- >DST.DESCRIBE.QUAGMIRE_FERN
* Mushroom- >DST.DESCRIBE.QUAGMIRE_MUSHROOMSTUMP.GENERIC
* Mushroom (picked)- >DST.DESCRIBE.QUAGMIRE_MUSHROOMSTUMP.PICKED
* Rotten Crop- >DST.DESCRIBE.QUAGMIRE_ROTTEN_CROP
* Sapling- >DST.DESCRIBE.QUAGMIRE_SAPLING
* Spotty Shrub- >DST.DESCRIBE.QUAGMIRE_SPOTSPICE_SHRUB.GENERIC
* Spotty Shrub (picked)- >DST.DESCRIBE.QUAGMIRE_SPOTSPICE_SHRUB.PICKED
* Sugarwood Tree- >DST.DESCRIBE.QUAGMIRE_SUGARWOODTREE.GENERIC
* Sugarwood Tree (stump)- >DST.DESCRIBE.QUAGMIRE_SUGARWOODTREE.STUMP
* Sugarwood Tree (tapped, empty)- >DST.DESCRIBE.QUAGMIRE_SUGARWOODTREE.TAPPED_EMPTY
* Sugarwood Tree (tapped, full)- >DST.DESCRIBE.QUAGMIRE_SUGARWOODTREE.TAPPED_READY
* Sugarwood Tree (tapped, bugs)- >DST.DESCRIBE.QUAGMIRE_SUGARWOODTREE.TAPPED_BUGS
* Sugarwood Tree (wounded)- >DST.DESCRIBE.QUAGMIRE_SUGARWOODTREE.WOUNDED
* Ivy- >DST.DESCRIBE.QUAGMIRE_ALTAR_IVY
* The Altar of Gnaw- >DST.DESCRIBE.QUAGMIRE_ALTAR.GENERIC
* The Altar of Gnaw (food placed)- >DST.DESCRIBE.QUAGMIRE_ALTAR.FULL
* Ancient Gateway- >DST.DESCRIBE.QUAGMIRE_PORTAL
* Beast of Hunger (1)- >DST.DESCRIBE.QUAGMIRE_ALTAR_STATUE1
* Beast of Hunger (2)- >DST.DESCRIBE.QUAGMIRE_ALTAR_STATUE2
* Broken Carriage- >DST.DESCRIBE.QUAGMIRE_RUBBLE_CARRIAGE
* Dilapidated Cathedral- >DST.DESCRIBE.QUAGMIRE_RUBBLE_CATHEDRAL
* Dilapidated Chimney (1)- >DST.DESCRIBE.QUAGMIRE_RUBBLE_CHIMNEY
* Dilapidated Chimney (2)- >DST.DESCRIBE.QUAGMIRE_RUBBLE_CHIMNEY2
* Dilapidated Clocktower- >DST.DESCRIBE.QUAGMIRE_RUBBLE_CLOCKTOWER
* Dilapidated Door- >DST.DESCRIBE.QUAGMIRE_RUBBLE_PUBDOOR
* Dilapidated House- >DST.DESCRIBE.QUAGMIRE_RUBBLE_HOUSE
* Dilapidated Roof- >DST.DESCRIBE.QUAGMIRE_RUBBLE_ROOF
* Gnaw Worshipper (1)- >DST.DESCRIBE.QUAGMIRE_PARK_ANGEL
* Gnaw Worshipper (2)- >DST.DESCRIBE.QUAGMIRE_PARK_ANGEL2
* Worn Pig House- >DST.DESCRIBE.QUAGMIRE_SWAMPIG_HOUSE
* House Rubble- >DST.DESCRIBE.QUAGMIRE_SWAMPIG_HOUSE_RUBBLE
* Iron Fence and Post- >DST.DESCRIBE.QUAGMIRE_PARKSPIKE
* Locked Iron Gate- >DST.DESCRIBE.QUAGMIRE_PARK_GATE.LOCKED
* Iron Gate- >DST.DESCRIBE.QUAGMIRE_PARK_GATE.GENERIC
* Mealing Stone- >DST.DESCRIBE.QUAGMIRE_MEALINGSTONE
* Park Fountain- >DST.DESCRIBE.QUAGMIRE_PARK_FOUNTAIN
* Post- >DST.DESCRIBE.QUAGMIRE_ALTAR_BOLLARD
* Queen Beast- >DST.DESCRIBE.QUAGMIRE_ALTAR_QUEEN
* Rundown House- >DST.DESCRIBE.QUAGMIRE_MERMHOUSE
* Safe- >DST.DESCRIBE.QUAGMIRE_SAFE.GENERIC
* Locked Safe- >DST.DESCRIBE.QUAGMIRE_SAFE.LOCKED
* Sammy's Wagon- >DST.DESCRIBE.QUAGMIRE_MERM_CART1
* Pipton's Cart- >DST.DESCRIBE.QUAGMIRE_MERM_CART2
* Salt Pond- >DST.DESCRIBE.QUAGMIRE_POND_SALT
* Stone Pillar- >DST.DESCRIBE.QUAGMIRE_PARK_OBELISK
* Streetlight- >DST.DESCRIBE.QUAGMIRE_LAMP_POST
* Small Streetlight- >DST.DESCRIBE.QUAGMIRE_LAMP_SHORT
* Smashed Clock- >DST.DESCRIBE.QUAGMIRE_RUBBLE_CLOCK
* Urn- >DST.DESCRIBE.QUAGMIRE_PARK_URN
* Wrecked Bicycle- >DST.DESCRIBE.QUAGMIRE_RUBBLE_BIKE
* Pot Hanger (held)- >DST.DESCRIBE.QUAGMIRE_POT_HANGER_ITEM
* Pot Hanger- >DST.DESCRIBE.QUAGMIRE_POT_HANGER
* Oven (held)- >DST.DESCRIBE.QUAGMIRE_OVEN_ITEM
* Oven- >DST.DESCRIBE.QUAGMIRE_OVEN
* Small Grill (held)- >DST.DESCRIBE.QUAGMIRE_GRILL_SMALL_ITEM
* Large Grill (held)- >DST.DESCRIBE.QUAGMIRE_GRILL_ITEM
* Large Grill- >DST.DESCRIBE.QUAGMIRE_GRILL
* Cookpot- >DST.DESCRIBE.QUAGMIRE_POT_SMALL
* Large Cookpot- >DST.DESCRIBE.QUAGMIRE_POT
* Small Casserole Dish- >DST.DESCRIBE.QUAGMIRE_CASSEROLEDISH_SMALL
* Large Casserole Dish- >DST.DESCRIBE.QUAGMIRE_CASSEROLEDISH
* Syrup Pot- >DST.DESCRIBE.QUAGMIRE_POT_SYRUP
* Salt Rack (held)- >DST.DESCRIBE.QUAGMIRE_SALT_RACK_ITEM
* Salt Rack- >DST.DESCRIBE.QUAGMIRE_SALT_RACK.GENERIC
* Salt Rack (ready)- >DST.DESCRIBE.QUAGMIRE_SALT_RACK.READY
* Crab Trap- >DST.DESCRIBE.QUAGMIRE_CRABTRAP
* Hoe- >DST.DESCRIBE.QUAGMIRE_HOE
* Slaughter Tools- >DST.DESCRIBE.QUAGMIRE_SLAUGHTERTOOL
* Tree Tapping Kit- >DST.DESCRIBE.QUAGMIRE_SAPBUCKET
* Key- >DST.DESCRIBE.QUAGMIRE_KEY
* Iron Key- >DST.DESCRIBE.QUAGMIRE_KEY_PARK
* Ancient Key- >DST.DESCRIBE.QUAGMIRE_PORTAL_KEY
* All Seed Packet types- >DST.DESCRIBE.QUAGMIRE_SEEDPACKET
* Salmon- >DST.DESCRIBE.QUAGMIRE_SALMON
* Cooked Salmon- >DST.DESCRIBE.QUAGMIRE_SALMON_COOKED
* Crab Meat- >DST.DESCRIBE.QUAGMIRE_CRABMEAT
* Cooked Crab Meat- >DST.DESCRIBE.QUAGMIRE_CRABMEAT_COOKED
* Cooked Foliage- >DST.DESCRIBE.QUAGMIRE_FOLIAGE_COOKED
* Mushroom (item)- >DST.DESCRIBE.QUAGMIRE_MUSHROOMS
* Garlic- >DST.DESCRIBE.QUAGMIRE_GARLIC
* Roast Garlic- >DST.DESCRIBE.QUAGMIRE_GARLIC_COOKED
* Onion- >DST.DESCRIBE.QUAGMIRE_ONION
* Roast Onion- >DST.DESCRIBE.QUAGMIRE_ONION_COOKED
* Potato- >DST.DESCRIBE.QUAGMIRE_POTATO
* Roast Potato- >DST.DESCRIBE.QUAGMIRE_POTATO_COOKED
* Toma Root- >DST.DESCRIBE.QUAGMIRE_TOMATO
* Roast Toma Root- >DST.DESCRIBE.QUAGMIRE_TOMATO_COOKED
* Turnip- >DST.DESCRIBE.QUAGMIRE_TURNIP
* Food (generic)- >DST.DESCRIBE.QUAGMIRE_FOOD.GENERIC
* Turnip Seeds- >DST.DESCRIBE.QUAGMIRE_TURNIP_SEEDS
* Roast Turnip- >DST.DESCRIBE.QUAGMIRE_TURNIP_COOKED
* Carrot Seeds - >DST.DESCRIBE.QUAGMIRE_CARROT_SEEDS
* Garlic Seeds - >DST.DESCRIBE.QUAGMIRE_GARLIC_SEEDS
* Onion Seeds - >DST.DESCRIBE.QUAGMIRE_ONION_SEEDS
* Potato Seeds - >DST.DESCRIBE.QUAGMIRE_POTATO_SEEDS
* Toma Root Seeds - >DST.DESCRIBE.QUAGMIRE_TOMATO_SEEDS
* Wheat Seeds- >DST.DESCRIBE.QUAGMIRE_WHEAT_SEEDS
* Crate - >DST.DESCRIBE.QUAGMIRE_CRATE
* Small Grill - >DST.DESCRIBE.QUAGMIRE_GRILL_SMALL
* Wheat- >DST.DESCRIBE.QUAGMIRE_WHEAT
* Flour- >DST.DESCRIBE.QUAGMIRE_FLOUR
* Goat Milk- >DST.DESCRIBE.QUAGMIRE_GOATMILK
* Salt Crystals- >DST.DESCRIBE.QUAGMIRE_SALTROCK
* Salt- >DST.DESCRIBE.QUAGMIRE_SALT
* Sap- >DST.DESCRIBE.QUAGMIRE_SAP
* Ruined Sap- >DST.DESCRIBE.QUAGMIRE_SAP_SPOILED
* Syrup- >DST.DESCRIBE.QUAGMIRE_SYRUP
* Spotty Sprig- >DST.DESCRIBE.QUAGMIRE_SPOTSPICE_SPRIG
* Spot Spice- >DST.DESCRIBE.QUAGMIRE_SPOTSPICE_GROUND
* Old Coin- >DST.DESCRIBE.QUAGMIRE_COIN1
* Sapphire Medallion- >DST.DESCRIBE.QUAGMIRE_COIN2
* Red Mark- >DST.DESCRIBE.QUAGMIRE_COIN3
* Gnaw's Favor- >DST.DESCRIBE.QUAGMIRE_COIN4
* Prepared dish (does not match craving)- >DST.DESCRIBE.QUAGMIRE_FOOD.MISMATCH
* Prepared dish (matches craving)- >DST.DESCRIBE.QUAGMIRE_FOOD.MATCH
* Prepared dish (matches craving, snack)- >DST.DESCRIBE.QUAGMIRE_FOOD.MATCH_BUT_SNACK
* Burnt Food- >DST.DESCRIBE.QUAGMIRE_FOOD_BURNT
* Silver Plate- >DST.DESCRIBE.QUAGMIRE_PLATE_SILVER
* Silver Bowl- >DST.DESCRIBE.QUAGMIRE_BOWL_SILVER
* Cannot open Iron Gate (locked)- >DST.ACTIONFAIL.ACTIVATE.LOCKED_GATE
* Cannot slaughter Old Beefalo (too far)- >DST.ACTIONFAIL.SLAUGHTER.TOOFAR
* Cannot switch dishes (already same type)- >DST.ACTIONFAIL.REPLATE.SAMEDISH
* Cannot switch dishes (wrong type)- >DST.ACTIONFAIL.REPLATE.MISMATCH
* Cannot sacrifice to Gnaw (food already placed)- >DST.ACTIONFAIL.GIVE.FOODFULL
* Cannot sacrifice to Gnaw (not suitable food)- >DST.ACTIONFAIL.GIVE.NOTDISH
* Cannot unlock (wrong key)- >DST.ACTIONFAIL.USEKLAUSSACKKEY.QUAGMIRE_WRONGKEY
* Cannot use item (occupied)- >DST.ACTIONFAIL.PICKUP.INUSE
* Food ruined (bad recipe)- >DST.QUAGMIRE_ANNOUNCE_NOTRECIPE
* Food ruined (overcooked)- >DST.QUAGMIRE_ANNOUNCE_MEALBURNT
* Lost round- >DST.QUAGMIRE_ANNOUNCE_LOSE
* Won round- >DST.QUAGMIRE_ANNOUNCE_WIN
===Nature - Plants===
====Base Game====
* Evergreen- >DS.DESCRIBE.EVERGREEN.GENERIC
* Lumpy Evergreen- >DS.DESCRIBE.EVERGREEN_SPARSE.GENERIC
* Spiky Tree- >DS.DESCRIBE.MARSH_TREE.GENERIC
* Evergreen (stump)- >DS.DESCRIBE.EVERGREEN.CHOPPED
* Lumpy Evergreen (stump)- >DS.DESCRIBE.EVERGREEN_SPARSE.CHOPPED
* Spiky Tree (stump)- >DS.DESCRIBE.MARSH_TREE.CHOPPED
* Evergreen (burning)- >DS.DESCRIBE.EVERGREEN.BURNING
* Lumpy Evergreen (burning)- >DS.DESCRIBE.EVERGREEN_SPARSE.BURNING
* Spiky Tree (burning)- >DS.DESCRIBE.MARSH_TREE.BURNING
* Evergreen (burnt)- >DS.DESCRIBE.EVERGREEN.BURNT
* Lumpy Evergreen (burnt)- >DS.DESCRIBE.EVERGREEN_SPARSE.BURNT
* Spiky Tree (burnt)- >DS.DESCRIBE.MARSH_TREE.BURNT
* Evergreen Sapling- >DS.DESCRIBE.PINECONE_SAPLING
* Log- >DS.DESCRIBE.LOG.GENERIC
* Log (burning)- >DS.DESCRIBE.LOG.BURNING
* Charcoal- >DS.DESCRIBE.CHARCOAL
* Pine Cone- >DS.DESCRIBE.PINECONE.GENERIC
* Pine Cone (planted)- >DS.DESCRIBE.PINECONE.PLANTED
* Marble Tree- >DS.DESCRIBE.MARBLETREE
* Totally Normal Tree (regular and stump)- >DS.DESCRIBE.LIVINGTREE
* Living Log- >DS.DESCRIBE.LIVINGLOG
* Sapling- >DS.DESCRIBE.SAPLING.GENERIC
* Sapling (picked)- >DS.DESCRIBE.SAPLING.PICKED
* Sapling (burning)- >DS.DESCRIBE.SAPLING.BURNING
* Sapling (held)- >DS.DESCRIBE.DUG_SAPLING
* Grass Tuft (held)- >DS.DESCRIBE.DUG_GRASS
* Berry Bush (held)- >DS.DESCRIBE.DUG_BERRYBUSH
* Spiky Bush (held)- >DS.DESCRIBE.DUG_MARSH_BUSH
* Twigs- >DS.DESCRIBE.TWIGS
* Grass Tuft- >DS.DESCRIBE.GRASS.GENERIC
* Grass Tuft (barren)- >DS.DESCRIBE.GRASS.BARREN
* Grass Tuft (burning)- >DS.DESCRIBE.GRASS.BURNING
* Cut Grass- >DS.DESCRIBE.CUTGRASS
* Berry Bush- >DS.DESCRIBE.BERRYBUSH.GENERIC
* Berry Bush (picked)- >DS.DESCRIBE.BERRYBUSH.PICKED
* Berry Bush (barren)- >DS.DESCRIBE.BERRYBUSH.BARREN
* Reeds- >DS.DESCRIBE.REEDS.GENERIC
* Reeds (picked)- >DS.DESCRIBE.REEDS.PICKED
* Reeds (burning)- >DS.DESCRIBE.REEDS.BURNING
* Cut Reeds- >DS.DESCRIBE.CUTREEDS
* Plant- >DS.DESCRIBE.PLANT_NORMAL.GENERIC
* Plant (growing)- >DS.DESCRIBE.PLANT_NORMAL.GROWING
* Plant (ready to be picked)- >DS.DESCRIBE.PLANT_NORMAL.READY
* Marsh Plant- >DS.DESCRIBE.MARSH_PLANT
* Spiky Bush- >DS.DESCRIBE.MARSH_BUSH.GENERIC
* Spiky Bush (picked)- >DS.DESCRIBE.MARSH_BUSH.PICKED
* Spiky Bush (burning)- >DS.DESCRIBE.MARSH_BUSH.BURNING
* Spiky Bush (burnt)- >DS.DESCRIBE.MARSH_BUSH.BURNT
* Flower- >DS.DESCRIBE.FLOWER
* Petals- >DS.DESCRIBE.PETALS
* Evil Flower- >DS.DESCRIBE.FLOWER_EVIL
* Dark Petals- >DS.DESCRIBE.PETALS_EVIL
* Carrot (planted)- >DS.DESCRIBE.CARROT_PLANTED
* Red Mushroom- >DS.DESCRIBE.RED_MUSHROOM.GENERIC
* Red Mushroom (sleeping)- >DS.DESCRIBE.RED_MUSHROOM.INGROUND
* Red Mushroom (picked)- >DS.DESCRIBE.RED_MUSHROOM.PICKED
* Green Mushroom- >DS.DESCRIBE.GREEN_MUSHROOM.GENERIC
* Green Mushroom (sleeping)- >DS.DESCRIBE.GREEN_MUSHROOM.INGROUND
* Green Mushroom (picked)- >DS.DESCRIBE.GREEN_MUSHROOM.PICKED
* Blue Mushroom- >DS.DESCRIBE.BLUE_MUSHROOM.GENERIC
* Blue Mushroom (sleeping)- >DS.DESCRIBE.BLUE_MUSHROOM.INGROUND
* Blue Mushroom (picked)- >DS.DESCRIBE.BLUE_MUSHROOM.PICKED
====Reign of Giants====
* Birchnut Tree- >DS.DESCRIBE.DECIDUOUSTREE.GENERIC
* Birchnut Tree (stump)- >DS.DESCRIBE.DECIDUOUSTREE.CHOPPED
* Birchnut Tree (burning)- >DS.DESCRIBE.DECIDUOUSTREE.BURNING
* Birchnut Tree (burnt)- >DS.DESCRIBE.DECIDUOUSTREE.BURNT
* Sapling (withered)- >DS.DESCRIBE.SAPLING.WITHERED
* Grass Tuft (withered)- >DS.DESCRIBE.GRASS.WITHERED
* Berry Bush (withered)- >DS.DESCRIBE.BERRYBUSH.WITHERED
* Plant (withered)- >DS.DESCRIBE.PLANT_NORMAL.WITHERED
* Cactus- >DS.DESCRIBE.CACTUS.GENERIC
* Cactus (picked)- >DS.DESCRIBE.CACTUS.PICKED
* Tumbleweed- >DS.DESCRIBE.TUMBLEWEED
====Shipwrecked====
* Bamboo Patch- >DS.DESCRIBE.BAMBOOTREE.GENERIC
* Bamboo Patch (burning)- >DS.DESCRIBE.BAMBOOTREE.BURNING
* Bamboo Patch (burnt)- >DS.DESCRIBE.BAMBOOTREE.BURNT
* Bamboo Patch (depleted)- >DS.DESCRIBE.DEPLETED_BAMBOOTREE
* Viney Bush (burnt)- >DS.DESCRIBE.BUSH_VINE.BURNT
* Viney Bush (depleted)- >DS.DESCRIBE.DEPLETED_BUSH_VINE
* Jungle Tree (burnt)- >DS.DESCRIBE.JUNGLETREE.BURNT
* Palm Tree (burnt)- >DS.DESCRIBE.PALMTREE.BURNT
* Viney Bush (burnt)- >DS.DESCRIBE.SNAKEDEN.BURNT
* Jungle Tree- >DS.DESCRIBE.JUNGLETREE.GENERIC
* Jungle Tree (burning)- >DS.DESCRIBE.JUNGLETREE.BURNING
* Palm Tree (burning)- >DS.DESCRIBE.PALMTREE.BURNING
* Viney Bush (generic)- >DS.DESCRIBE.BUSH_VINE.GENERIC
* Viney Bush (generic)- >DS.DESCRIBE.SNAKEDEN.GENERIC
* Viney Bush (burning)- >DS.DESCRIBE.BUSH_VINE.BURNING
* Viney Bush (burning)- >DS.DESCRIBE.SNAKEDEN.BURNING
* Bamboo Patch (chopped)- >DS.DESCRIBE.BAMBOOTREE.CHOPPED
* Viney Bush (chopped)- >DS.DESCRIBE.BUSH_VINE.CHOPPED
* Jungle Tree (chopped)- >DS.DESCRIBE.JUNGLETREE.CHOPPED
* Palm Tree (chopped)- >DS.DESCRIBE.PALMTREE.CHOPPED
* Viney Bush (chopped)- >DS.DESCRIBE.SNAKEDEN.CHOPPED
* Bamboo Root- >DS.DESCRIBE.DUG_BAMBOOTREE
* Viney Bush Root- >DS.DESCRIBE.DUG_BUSH_VINE
* Jungle Tree Sapling- >DS.DESCRIBE.JUNGLETREESEED.PLANTED
* Jungle Tree Seed- >DS.DESCRIBE.JUNGLETREESEED.GENERIC
* Bamboo- >DS.DESCRIBE.BAMBOO
* Vine- >DS.DESCRIBE.VINE
* Grass (water)- >DS.DESCRIBE.GRASS_WATER
* Grass (water, depleted)- >DS.DESCRIBE.DEPLETED_GRASS_WATER
* Brainy Sprout (normal and picked)- >DS.DESCRIBE.CORAL_BRAIN_ROCK
* Seaweed (planted and picked)- >DS.DESCRIBE.SEAWEED_PLANTED
* Seaweed Stalk- >DS.DESCRIBE.SEAWEED_STALK
* Mangrove (normal, stump, and burning)- >DS.DESCRIBE.MANGROVETREE
* Mangrove (burnt)- >DS.DESCRIBE.MANGROVETREE_BURNT
* Palm Tree- >DS.DESCRIBE.PALMTREE.GENERIC
* Palm Tree (sapling)- >DS.DESCRIBE.COCONUT.PLANTED
* Palm Leaf- >DS.DESCRIBE.PALMLEAF
* Regular Jungle Tree (normal, stump, burning, and burnt)- >DS.DESCRIBE.LIVINGJUNGLETREE
* Tidal Plant- >DS.DESCRIBE.TIDAL_PLANT
* Berry Bush (snake)- >DS.DESCRIBE.BERRYBUSH2_SNAKE
* Berry Bush (snake, dug)- >DS.DESCRIBE.DUG_BERRYBUSH2
* Berry Bush (snake)- >DS.DESCRIBE.BERRYBUSH_SNAKE
====Hamlet====
* Claw Palm Tree- >DS.DESCRIBE.CLAWPALMTREE
* Cork- >DS.DESCRIBE.CORK
* Rainforest Tree Sapling- >DS.DESCRIBE.BURR_SAPLING
* Rainforest Tree- >DS.DESCRIBE.RAINFORESTTREE.GENERIC
* Rainforest Tree (burning)- >DS.DESCRIBE.RAINFORESTTREE.BURNING
* Rainforest Tree (burnt)- >DS.DESCRIBE.RAINFORESTTREE.BURNT
* Rainforest Tree (stump)- >DS.DESCRIBE.RAINFORESTTREE.CHOPPED
* Sick Rainforest Tree- >DS.DESCRIBE.RAINFORESTTREE_ROT
* Cocooned Tree- >DS.DESCRIBE.SPIDER_MONKEY_TREE
* Jungle Burr- >DS.DESCRIBE.BURR
* Rainforest Tree Sapling (burning)- >DS.DESCRIBE.BURR_SAPLING.BURNING
* Rainforest Tree Sapling (generic)- >DS.DESCRIBE.BURR_SAPLING.GENERIC
* Rainforest Tree Sapling (picked)- >DS.DESCRIBE.BURR_SAPLING.PICKED
* Rainforest Tree Sapling (withered)- >DS.DESCRIBE.BURR_SAPLING.WITHERED
* Seed Pod- >DS.DESCRIBE.TEATREE_NUT
* Tea Tree- >DS.DESCRIBE.TEATREE
* Tea Tree Sapling- >DS.DESCRIBE.TEATREE_SAPLING
* Tuber Tree- >DS.DESCRIBE.TUBERTREE
* Tall Grass- >DS.DESCRIBE.GRASS_TALL.GENERIC
* Tall Grass (cut)- >DS.DESCRIBE.GRASS_TALL.PICKED
* Tall Grass (burning)- >DS.DESCRIBE.GRASS_TALL.BURNING
* Exotic Flower- >DS.DESCRIBE.FLOWER_RAINFOREST
* Aloe (planted)- >DS.DESCRIBE.ALOE_PLANTED
* Asparagus (planted)- >DS.DESCRIBE.ASPARAGUS_PLANTED
* Radish (planted)- >DS.DESCRIBE.RADISH_PLANTED
* Nettle Vine- >DS.DESCRIBE.NETTLE.DEFAULT
* Nettle Vine (picked)- >DS.DESCRIBE.NETTLE.EMPTY
* Nettle Vine (withered)- >DS.DESCRIBE.NETTLE.WITHERED
* Nettle Vine (moist)- >DS.DESCRIBE.NETTLE.MOIST
* Nettle Plant (held)- >DS.DESCRIBE.DUG_NETTLE
* Bramble- >DS.DESCRIBE.BRAMBLESPIKE
* Bramble Bloom- >DS.DESCRIBE.BRAMBLE_CORE
* Bramble Bulb- >DS.DESCRIBE.BRAMBLE_BULB
* Hanging Vine- >DS.DESCRIBE.HANGING_VINE
* Great Leafy Stalk- >DS.DESCRIBE.TREE_PILLAR
* Lotus Plant- >DS.DESCRIBE.LOTUS
* Lily Pad- >DS.DESCRIBE.LILYPAD
* Sunken Object- >DS.DESCRIBE.SUNKEN_RELIC
* Lawn Decoration- >DS.DESCRIBE.LAWNORNAMENT.GENERIC
* Lawn Decoration (burning)- >DS.DESCRIBE.LAWNORNAMENT.BURNING
* Lawn Decoration (burnt)- >DS.DESCRIBE.LAWNORNAMENT.BURNT
* Cone Hedge- >DS.DESCRIBE.HEDGE_CONE_ITEM
* Layered Hedge- >DS.DESCRIBE.HEDGE_LAYERED_ITEM
* Block Hedge- >DS.DESCRIBE.HEDGE_BLOCK_ITEM
* Hedge- >DS.DESCRIBE.HEDGE.GENERIC
* Hedge (untrimmed)- >DS.DESCRIBE.HEDGE.SHAVEABLE
* Hedge (burning)- >DS.DESCRIBE.HEDGE.BURNING
* Hedge (burnt)- >DS.DESCRIBE.HEDGE.BURNT
* Intricate Topiary- >DS.DESCRIBE.TOPIARY
* Magic Flower- >DS.DESCRIBE.LIFEPLANT
* Weathered Branch- >DS.DESCRIBE.ROC_NEST_BRANCH1
* Weathered Branch- >DS.DESCRIBE.ROC_NEST_BRANCH2
* Weathered Shrub- >DS.DESCRIBE.ROC_NEST_BUSH
* Weathered Stick- >DS.DESCRIBE.ROC_NEST_DEBRIS1
* Weathered Stick- >DS.DESCRIBE.ROC_NEST_DEBRIS2
* Weathered Stick- >DS.DESCRIBE.ROC_NEST_DEBRIS3
* Weathered Stick- >DS.DESCRIBE.ROC_NEST_DEBRIS4
* Weathered Tree- >DS.DESCRIBE.ROC_NEST_TREE1
* Weathered Tree- >DS.DESCRIBE.ROC_NEST_TREE2
* Weathered Trunk- >DS.DESCRIBE.ROC_NEST_TRUNK
* Plant- >DS.DESCRIBE.MARSH_PLANT_TROPICAL
* Reeds (water)- >DS.DESCRIBE.REEDS_WATER
====Don't Starve Together====
* Evergreen- >DST.DESCRIBE.EVERGREEN.GENERIC
* Lumpy Evergreen- >DST.DESCRIBE.EVERGREEN_SPARSE.GENERIC
* Spiky Tree- >DST.DESCRIBE.MARSH_TREE.GENERIC
* Evergreen (stump)- >DST.DESCRIBE.EVERGREEN.CHOPPED
* Lumpy Evergreen (stump)- >DST.DESCRIBE.EVERGREEN_SPARSE.CHOPPED
* Spiky Tree (stump)- >DST.DESCRIBE.MARSH_TREE.CHOPPED
* Evergreen (burning)- >DST.DESCRIBE.EVERGREEN.BURNING
* Lumpy Evergreen (burning)- >DST.DESCRIBE.EVERGREEN_SPARSE.BURNING
* Spiky Tree (burning)- >DST.DESCRIBE.MARSH_TREE.BURNING
* Evergreen (burnt)- >DST.DESCRIBE.EVERGREEN.BURNT
* Lumpy Evergreen (burnt)- >DST.DESCRIBE.EVERGREEN_SPARSE.BURNT
* Spiky Tree (burnt)- >DST.DESCRIBE.MARSH_TREE.BURNT
* Evergreen Sapling- >DST.DESCRIBE.PINECONE_SAPLING
* Log- >DST.DESCRIBE.LOG.GENERIC
* Log (burning)- >DST.DESCRIBE.LOG.BURNING
* Charcoal- >DST.DESCRIBE.CHARCOAL
* Pine Cone- >DST.DESCRIBE.PINECONE
* Marble Tree- >DST.DESCRIBE.MARBLETREE
* Totally Normal Tree (regular and stump)- >DST.DESCRIBE.LIVINGTREE
* Living Log- >DST.DESCRIBE.LIVINGLOG
* Sapling- >DST.DESCRIBE.SAPLING.GENERIC
* Sapling (picked)- >DST.DESCRIBE.SAPLING.PICKED
* Sapling (burning)- >DST.DESCRIBE.SAPLING.BURNING
* Sapling (held)- >DST.DESCRIBE.DUG_SAPLING
* Grass Tuft (held)- >DST.DESCRIBE.DUG_GRASS
* Berry Bush (held)- >DST.DESCRIBE.DUG_BERRYBUSH
* Spiky Bush (held)- >DST.DESCRIBE.DUG_MARSH_BUSH
* Twigs- >DST.DESCRIBE.TWIGS
* Grass Tuft- >DST.DESCRIBE.GRASS.GENERIC
* Grass Tuft (barren)- >DST.DESCRIBE.GRASS.BARREN
* Grass Tuft (burning)- >DST.DESCRIBE.GRASS.BURNING
* Cut Grass- >DST.DESCRIBE.CUTGRASS
* Berry Bush- >DST.DESCRIBE.BERRYBUSH.GENERIC
* Berry Bush (burning)- >DST.DESCRIBE.BERRYBUSH.BURNING
* Berry Bush (picked)- >DST.DESCRIBE.BERRYBUSH.PICKED
* Berry Bush (barren)- >DST.DESCRIBE.BERRYBUSH.BARREN
* Reeds- >DST.DESCRIBE.REEDS.GENERIC
* Reeds (picked)- >DST.DESCRIBE.REEDS.PICKED
* Reeds (burning)- >DST.DESCRIBE.REEDS.BURNING
* Cut Reeds- >DST.DESCRIBE.CUTREEDS
* Plant- >DST.DESCRIBE.PLANT_NORMAL.GENERIC
* Plant (growing)- >DST.DESCRIBE.PLANT_NORMAL.GROWING
* Plant (ready to be picked)- >DST.DESCRIBE.PLANT_NORMAL.READY
* Marsh Plant- >DST.DESCRIBE.MARSH_PLANT
* Spiky Bush- >DST.DESCRIBE.MARSH_BUSH.GENERIC
* Spiky Bush (picked)- >DST.DESCRIBE.MARSH_BUSH.PICKED
* Spiky Bush (burning)- >DST.DESCRIBE.MARSH_BUSH.BURNING
* Spiky Bush (burnt)- >DST.DESCRIBE.MARSH_BUSH.BURNT
* Flower- >DST.DESCRIBE.FLOWER.GENERIC
* Petals- >DST.DESCRIBE.PETALS
* Evil Flower- >DST.DESCRIBE.FLOWER_EVIL
* Dark Petals- >DST.DESCRIBE.PETALS_EVIL
* Carrot (planted)- >DST.DESCRIBE.CARROT_PLANTED
* Red Mushroom- >DST.DESCRIBE.RED_MUSHROOM.GENERIC
* Red Mushroom (sleeping)- >DST.DESCRIBE.RED_MUSHROOM.INGROUND
* Red Mushroom (picked)- >DST.DESCRIBE.RED_MUSHROOM.PICKED
* Green Mushroom- >DST.DESCRIBE.GREEN_MUSHROOM.GENERIC
* Green Mushroom (sleeping)- >DST.DESCRIBE.GREEN_MUSHROOM.INGROUND
* Green Mushroom (picked)- >DST.DESCRIBE.GREEN_MUSHROOM.PICKED
* Blue Mushroom- >DST.DESCRIBE.BLUE_MUSHROOM.GENERIC
* Blue Mushroom (sleeping)- >DST.DESCRIBE.BLUE_MUSHROOM.INGROUND
* Blue Mushroom (picked)- >DST.DESCRIBE.BLUE_MUSHROOM.PICKED
* Birchnut Tree- >DST.DESCRIBE.DECIDUOUSTREE.GENERIC
* Birchnut Tree (stump)- >DST.DESCRIBE.DECIDUOUSTREE.CHOPPED
* Birchnut Tree (burning)- >DST.DESCRIBE.DECIDUOUSTREE.BURNING
* Birchnut Tree (burnt)- >DST.DESCRIBE.DECIDUOUSTREE.BURNT
* Birchnut- >DST.DESCRIBE.ACORN
* Birchnut Tree (sapling)- >DST.DESCRIBE.ACORN_SAPLING
* Sapling (withered)- >DST.DESCRIBE.SAPLING.WITHERED
* Grass Tuft (withered)- >DST.DESCRIBE.GRASS.WITHERED
* Berry Bush (withered)- >DST.DESCRIBE.BERRYBUSH.WITHERED
* Plant (withered)- >DST.DESCRIBE.PLANT_NORMAL.WITHERED
* Cactus- >DST.DESCRIBE.CACTUS.GENERIC
* Cactus (picked)- >DST.DESCRIBE.CACTUS.PICKED
* Tumbleweed- >DST.DESCRIBE.TUMBLEWEED
* Lumpy Sapling- >DST.DESCRIBE.LUMPY_SAPLING >DS.DESCRIBE.LUMPY_SAPLING
* Burnt Spiky Bush- >DST.DESCRIBE.BURNT_MARSH_BUSH >DS.DESCRIBE.BURNT_MARSH_BUSH
* Twiggy Tree- >DST.DESCRIBE.TWIGGYTREE.GENERIC
* Twiggy Tree (stump)- >DST.DESCRIBE.TWIGGYTREE.CHOPPED
* Twiggy Tree (burning)- >DST.DESCRIBE.TWIGGYTREE.BURNING
* Twiggy Tree (burnt)- >DST.DESCRIBE.TWIGGYTREE.BURNT
* Twiggy Tree (old)- >DST.DESCRIBE.TWIGGY_OLD
* Twiggy Tree (sapling)- >DST.DESCRIBE.TWIGGY_NUT_SAPLING
* Twiggy Tree Cone- >DST.DESCRIBE.TWIGGY_NUT
* Sapling (disease warning)- >DST.DESCRIBE.SAPLING.DISEASING
* Grass Tuft (disease warning)- >DST.DESCRIBE.GRASS.DISEASING
* Berry Bush (disease warning)- >DST.DESCRIBE.BERRYBUSH.DISEASING
* Juicy Berry Bush (disease warning)- >DST.DESCRIBE.BERRYBUSH_JUICY.DISEASING
* Diseased Sapling- >DST.DESCRIBE.SAPLING.DISEASED
* Diseased Grass Tuft- >DST.DESCRIBE.GRASS.DISEASED
* Diseased Berry Bush- >DST.DESCRIBE.BERRYBUSH.DISEASED
* Diseased Juicy Berry Bush- >DST.DESCRIBE.BERRYBUSH_JUICY.DISEASED
* Juicy Berry Bush- >DST.DESCRIBE.BERRYBUSH_JUICY.GENERIC
* Juicy Berry Bush (picked)- >DST.DESCRIBE.BERRYBUSH_JUICY.PICKED
* Juicy Berry Bush (burning)- >DST.DESCRIBE.BERRYBUSH_JUICY.BURNING
* Juicy Berry Bush (barren)- >DST.DESCRIBE.BERRYBUSH_JUICY.BARREN
* Juicy Berry Bush (held)- >DST.DESCRIBE.DUG_BERRYBUSH_JUICY
* Juicy Berry Bush (withered)- >DST.DESCRIBE.BERRYBUSH_JUICY.WITHERED
* Marble Sprout- >DST.DESCRIBE.MARBLEBEAN_SAPLING
* Marble Shrub- >DST.DESCRIBE.MARBLESHRUB
* Rose- >DST.DESCRIBE.FLOWER.ROSE
* Succulent- >DST.DESCRIBE.SUCCULENT_PLANT
* Succulent (held)- >DST.DESCRIBE.SUCCULENT_PICKED
* Bull Kelp- >DST.DESCRIBE.BULLKELP_PLANT.GENERIC
* Bull Kelp (picked)- >DST.DESCRIBE.BULLKELP_PLANT.PICKED
* Bull Kelp Stalk- >DST.DESCRIBE.BULLKELP_ROOT
* Driftwood- >DST.DESCRIBE.DRIFTWOOD_TREE.GENERIC
* Driftwood (stump)- >DST.DESCRIBE.DRIFTWOOD_TREE.CHOPPED
* Driftwood (burning)- >DST.DESCRIBE.DRIFTWOOD_TREE.BURNING
* Driftwood (burnt)- >DST.DESCRIBE.DRIFTWOOD_TREE.BURNT
* Driftwood Piece- >DST.DESCRIBE.DRIFTWOOD_LOG
* Lune Tree- >DST.DESCRIBE.MOON_TREE.GENERIC
* Lune Tree (stump)- >DST.DESCRIBE.MOON_TREE.CHOPPED
* Lune Tree (burning)- >DST.DESCRIBE.MOON_TREE.BURNING
* Lune Tree (burnt)- >DST.DESCRIBE.MOON_TREE.BURNT
* Lune Tree Blossom- >DST.DESCRIBE.MOON_TREE_BLOSSOM
* Lune Tree Sapling- >DST.DESCRIBE.MOONBUTTERFLY_SAPLING
* Stone Fruit Bush- >DST.DESCRIBE.ROCK_AVOCADO_BUSH.GENERIC
* Stone Fruit Bush (picked)- >DST.DESCRIBE.ROCK_AVOCADO_BUSH.PICKED
* Stone Fruit Bush (barren)- >DST.DESCRIBE.ROCK_AVOCADO_BUSH.BARREN
* Stone Fruit Bush (withered)- >DST.DESCRIBE.ROCK_AVOCADO_BUSH.WITHERED
* Stone Fruit Bush (disease warning)- >DST.DESCRIBE.ROCK_AVOCADO_BUSH.DISEASING
* Diseased Stone Fruit Bush- >DST.DESCRIBE.ROCK_AVOCADO_BUSH.DISEASED
* Stone Fruit Bush (burning)- >DST.DESCRIBE.ROCK_AVOCADO_BUSH.BURNING
* Sprouting Stone Fruit- >DST.DESCRIBE.ROCK_AVOCADO_FRUIT_SPROUT
===Nature - Objects===
====Base Game====
* Beehive- >DS.DESCRIBE.BEEHIVE
* Killer Bee Hive- >DS.DESCRIBE.WASPHIVE
* Honeycomb- >DS.DESCRIBE.HONEYCOMB
* Hound Mound- >DS.DESCRIBE.HOUNDMOUND
* Bones- >DS.DESCRIBE.HOUNDBONE
* Touch Stone- >DS.DESCRIBE.RESURRECTIONSTONE
* Obelisk (sane, up)- >DS.DESCRIBE.SANITYROCK.ACTIVE
* Obelisk (sane, down)- >DS.DESCRIBE.SANITYROCK.INACTIVE
* Obelisk (insane, up)- >DS.DESCRIBE.INSANITYROCK.ACTIVE
* Obelisk (insane, down)- >DS.DESCRIBE.INSANITYROCK.INACTIVE
* Harp Statue- >DS.DESCRIBE.STATUEHARP
* Marble Pillar- >DS.DESCRIBE.MARBLEPILLAR
* Marble- >DS.DESCRIBE.MARBLE
* Rundown House- >DS.DESCRIBE.MERMHOUSE.GENERIC
* Merm Head- >DS.DESCRIBE.MERMHEAD.GENERIC
* Pig Head- >DS.DESCRIBE.PIGHEAD.GENERIC
* Pig Torch- >DS.DESCRIBE.PIGTORCH
* Basalt- >DS.DESCRIBE.BASALT
* Boulder- >DS.DESCRIBE.ROCK
* Rocks- >DS.DESCRIBE.ROCKS
* Flint- >DS.DESCRIBE.FLINT
* Nitre- >DS.DESCRIBE.NITRE
* Gold Nugget- >DS.DESCRIBE.GOLDNUGGET
* Grave- >DS.DESCRIBE.MOUND.GENERIC
* Grave (dug)- >DS.DESCRIBE.MOUND.DUG
* Suspicious Dirt Pile- >DS.DESCRIBE.DIRTPILE
* Animal Track- >DS.DESCRIBE.ANIMAL_TRACK
* Animal Track (lost its trail)- >DS.ANNOUNCE_HUNT_LOST_TRAIL
* Animal Track (found)- >DS.ANNOUNCE_HUNT_BEAST_NEARBY
* Wooden Thing- >DS.DESCRIBE.TELEPORTATO_BASE.GENERIC
* Wooden Thing (partially assembled)- >DS.DESCRIBE.TELEPORTATO_BASE.PARTIAL
* Wooden Thing (locked)- >DS.DESCRIBE.TELEPORTATO_BASE.LOCKED
* Wooden Thing (fully assembled)- >DS.DESCRIBE.TELEPORTATO_BASE.ACTIVE
* Ring Thing- >DS.DESCRIBE.TELEPORTATO_RING
* Crank Thing- >DS.DESCRIBE.TELEPORTATO_CRANK
* Box Thing- >DS.DESCRIBE.TELEPORTATO_BOX
* Metal Potato Thing- >DS.DESCRIBE.TELEPORTATO_POTATO
* Worm Hole- >DS.DESCRIBE.WORMHOLE.GENERIC
* Worm Hole (open)- >DS.DESCRIBE.WORMHOLE.OPEN
* Worm Hole (exited)- >DS.ANNOUNCE_WORMHOLE
* Pond- >DS.DESCRIBE.POND
* Skeleton- >DS.DESCRIBE.SKELETON
* Skeleton (player)- >DS.DESCRIBE.SKELETON_PLAYER
* Spider Den- >DS.DESCRIBE.SPIDERDEN
* Spider Eggs- >DS.DESCRIBE.SPIDEREGGSACK
* Rabbit Hole- >DS.DESCRIBE.RABBITHOLE.GENERIC
* Walrus Camp- >DS.DESCRIBE.WALRUS_CAMP.GENERIC
* Walrus Camp (empty)- >DS.DESCRIBE.WALRUS_CAMP.EMPTY
* Flotsam- >DS.DESCRIBE.FLOTSAM
====Reign of Giants====
* Ice- >DS.DESCRIBE.ICE
* Animal Track (spring, lost trail)- >DS.ANNOUNCE_HUNT_LOST_TRAIL_SPRING
* Burrow- >DS.DESCRIBE.MOLEHILL
* Rabbit Hole (collapsed)- >DS.DESCRIBE.RABBITHOLE.SPRING
* Rundown House (burnt)- >DS.DESCRIBE.MERMHOUSE.BURNT
* Merm Head (burnt)- >DS.DESCRIBE.MERMHEAD.BURNT
* Pig Head (burnt)- >DS.DESCRIBE.PIGHEAD.BURNT
* Hollow Stump- >DS.DESCRIBE.CATCOONDEN.GENERIC
* Hollow Stump (empty)- >DS.DESCRIBE.CATCOONDEN.EMPTY
* Glommer's Statue- >DS.DESCRIBE.STATUEGLOMMER.GENERIC
* Glommer's Statue (mined)- >DS.DESCRIBE.STATUEGLOMMER.EMPTY
* Skeleton (self)- #All character failed
* Rock- >DS.DESCRIBE.LAVA_POND_ROCK
* Rock- >DS.DESCRIBE.LAVA_POND_ROCK2
* Rock- >DS.DESCRIBE.LAVA_POND_ROCK3
* Rock- >DS.DESCRIBE.LAVA_POND_ROCK4
* Rock- >DS.DESCRIBE.LAVA_POND_ROCK5
* Rock- >DS.DESCRIBE.LAVA_POND_ROCK6
* Rock- >DS.DESCRIBE.LAVA_POND_ROCK7
* Crispy Skeleton- >DS.DESCRIBE.SCORCHED_SKELETON
====Shipwrecked====
* Crabbit Den (normal and collapsed)- >DS.DESCRIBE.CRABHOLE
* Fishermerm's Hut- >DS.DESCRIBE.MERMHOUSE_FISHER
* Merm Hut- >DS.DESCRIBE.MERMHOUSE.GENERIC
* Shoal- >DS.DESCRIBE.FISHINHOLE
* Wobster Den- >DS.DESCRIBE.LOBSTERHOLE
* Coral Reef- >DS.DESCRIBE.CORALREEF
* Coral- >DS.DESCRIBE.CORAL
* Coral Larva- >DS.DESCRIBE.CORALLARVE
* Limpet Rock (normal and withered)- >DS.DESCRIBE.LIMPETROCK.GENERIC
* Limpet Rock (picked)- >DS.DESCRIBE.LIMPETROCK.PICKED
* Magma Pile- >DS.DESCRIBE.MAGMAROCK
* Magma Pile (full)- >DS.DESCRIBE.MAGMAROCK_FULL
* Magma Pile (gold)- >DS.DESCRIBE.MAGMAROCK_GOLD
* Magma Pile (gold, full)- >DS.DESCRIBE.MAGMAROCK_GOLD_FULL
* Krissure- >DS.DESCRIBE.FLAMEGEYSER
* Steamer Trunk- >DS.DESCRIBE.LUGGAGECHEST
* Sandy Pile- >DS.DESCRIBE.SANDHILL
* Sand- >DS.DESCRIBE.SAND
* Sharkitten Den- >DS.DESCRIBE.SHARKITTENSPAWNER.GENERIC
* Sharkitten Den (inactive)- >DS.DESCRIBE.SHARKITTENSPAWNER.INACTIVE
* Volcano- >DS.DESCRIBE.VOLCANO
* Dragoon Egg- >DS.DESCRIBE.DRAGOONEGG
* Suspicious Bubbles- >DS.DESCRIBE.WHALE_BUBBLES
* Suspicious Bubbles (lost its trail)- >DS.ANNOUNCE_WHALE_HUNT_LOST_TRAIL
* Suspicious Bubbles (lost its trail, Monsoon Season)- >DS.ANNOUNCE_WHALE_HUNT_LOST_TRAIL_SPRING
* Suspicious Bubbles (found)- >DS.ANNOUNCE_WHALE_HUNT_BEAST_NEARBY
* Whale Track- >DS.DESCRIBE.WHALE_TRACK
* Tar Slick- >DS.DESCRIBE.TAR_POOL
* Tar- >DS.DESCRIBE.TAR
* Tar Trap- >DS.DESCRIBE.TAR_TRAP
* Tidal Pool- >DS.DESCRIBE.TIDALPOOL
* Lava Pool- >DS.DESCRIBE.LAVAPOOL
* Mussels (generic)- >DS.DESCRIBE.MUSSEL_FARM.GENERIC
* Mussels (with stick)- >DS.DESCRIBE.MUSSEL_FARM.STICKPLANTED
* Slot Machine- >DS.DESCRIBE.SLOTMACHINE
* Electric Isosceles- >DS.DESCRIBE.BERMUDATRIANGLE
* Octo Chest- >DS.DESCRIBE.OCTOPUSCHEST
* Debris- >DS.DESCRIBE.WALLYINTRO_DEBRIS
* Crate- >DS.DESCRIBE.CRATE
* Wildbore Head (normal and burnt)- >DS.DESCRIBE.WILDBOREHEAD
* Seashell (beached)- >DS.DESCRIBE.SEASHELL_BEACHED
* Seashell- >DS.DESCRIBE.SEASHELL
* Poisonous Hole- >DS.DESCRIBE.POISONHOLE
* Gunpowder Barrel- >DS.DESCRIBE.REDBARREL
* X Marks the Spot- >DS.DESCRIBE.BURIEDTREASURE
* Rawling- >DS.DESCRIBE.RAWLING
* Watery Grave- >DS.DESCRIBE.WATERYGRAVE
* Wreck- >DS.DESCRIBE.WRECK
* Wooden Platform Thing (all states)- >DS.DESCRIBE.TELEPORTATO_SW_BASE
* Grassy Thing- >DS.DESCRIBE.TELEPORTATO_SW_CRANK
* Screw Thing- >DS.DESCRIBE.TELEPORTATO_SW_BOX
* Wooden Potato Thing- >DS.DESCRIBE.TELEPORTATO_SW_POTATO
* Ring Thing- >DS.DESCRIBE.TELEPORTATO_SW_RING
====Hamlet====
* Stone Slab- >DS.DESCRIBE.ROCK_FLIPPABLE
* Dung Pile- >DS.DESCRIBE.DUNGPILE.GENERIC
* Dung Pile (picked)- >DS.DESCRIBE.DUNGPILE.PICKED
* Dung Ball- >DS.DESCRIBE.DUNGBALL
* Thundernest- >DS.DESCRIBE.THUNDERBIRDNEST
* Large Iron Hulk- >DS.DESCRIBE.ANCIENT_ROBOTS_ASSEMBLY
* Iron Hulk (head)- >DS.DESCRIBE.ANCIENT_ROBOT_HEAD
* Iron Hulk (arm)- >DS.DESCRIBE.ANCIENT_ROBOT_CLAW
* Iron Hulk (ribcage)- >DS.DESCRIBE.ANCIENT_ROBOT_RIBS
* Iron Hulk (leg)- >DS.DESCRIBE.ANCIENT_ROBOT_LEG
* Basalt Eruption- >DS.DESCRIBE.ROCK_BASALT
* Stone Thing- >DS.DESCRIBE.TELEPORTATO_HAMLET_BASE
* Rock Thing- >DS.DESCRIBE.TELEPORTATO_HAMLET_BOX
* Lever Thing- >DS.DESCRIBE.TELEPORTATO_HAMLET_CRANK
* Relic Thing- >DS.DESCRIBE.TELEPORTATO_HAMLET_POTATO
* Iron Thing- >DS.DESCRIBE.TELEPORTATO_HAMLET_RING
* Iron Ore- >DS.DESCRIBE.IRON
* Sparkling Pool- >DS.DESCRIBE.SEDIMENTPUDDLE
* Gold Dust- >DS.DESCRIBE.GOLD_DUST
* Gnat Mound- >DS.DESCRIBE.GNATMOUND
* Farm House- >DS.DESCRIBE.PIGHOUSE_FARM.GENERIC
* Farm House (burning)- >DS.DESCRIBE.PIGHOUSE_FARM.BURNING
* Quarry Lodgings- >DS.DESCRIBE.PIGHOUSE_MINE.GENERIC
* Quarry Lodgings (burning)- >DS.DESCRIBE.PIGHOUSE_MINE.BURNING
* Secret Bandit Camp- >DS.DESCRIBE.BANDITTREASURE
* Cave Cleft- >DS.DESCRIBE.VAMPIREBATCAVE
* Ruinous Entrance- >DS.DESCRIBE.PIG_RUINS_ENTRANCE.GENERIC
* Mandrake Hill- >DS.DESCRIBE.MANDRAKEHOUSE
* Mant Hill- >DS.DESCRIBE.ANTHILL
* Queen Womant Chambers- >DS.DESCRIBE.ANTQUEEN_CHAMBERS
* Crumbling Brazier- >DS.DESCRIBE.PIG_RUINS_TORCH
* Crumbling Visage- >DS.DESCRIBE.PIG_RUINS_HEAD
* Ancient Wall- >DS.DESCRIBE.WALL_PIG_RUINS
* Fountain of Youth- >DS.DESCRIBE.PUGALISK_FOUNTAIN
* Ominous Carving- >DS.DESCRIBE.PUGALISK_TRAP_DOOR
* Teetering Pillar- >DS.DESCRIBE.PUGALISK_RUINS_PILLAR
* Deflated Balloon - >DS.DESCRIBE.DEFLATED_BALLOON
* Deflated Balloon - >DS.DESCRIBE.PORKLAND_INTRO_BALLOON
* Wicker Basket - >DS.DESCRIBE.DEFLATED_BALLOON_BASKET
* Wicker Basket - >DS.DESCRIBE.PORKLAND_INTRO_BASKET
* Monogrammed Luggage A- >DS.DESCRIBE.PORKLAND_INTRO_TRUNK
* Monogrammed Luggage B- >DS.DESCRIBE.PORKLAND_INTRO_SUITCASE
* Useless Flags- >DS.DESCRIBE.PORKLAND_INTRO_FLAGS
* Bag of Sand- >DS.DESCRIBE.PORKLAND_INTRO_SANDBAG
* Petrified Egg (1)- >DS.DESCRIBE.ROC_NEST_EGG1
* Petrified Egg (2)- >DS.DESCRIBE.ROC_NEST_EGG2
* Petrified Egg (3)- >DS.DESCRIBE.ROC_NEST_EGG3
* Petrified Egg (4)- >DS.DESCRIBE.ROC_NEST_EGG4
* Rusty Lamp- >DS.DESCRIBE.ROC_NEST_RUSTY_LAMP
* Weathered House- >DS.DESCRIBE.ROC_NEST_HOUSE
====Don't Starve Together====
* Beehive- >DST.DESCRIBE.BEEHIVE
* Killer Bee Hive- >DST.DESCRIBE.WASPHIVE
* Honeycomb- >DST.DESCRIBE.HONEYCOMB
* Hound Mound- >DST.DESCRIBE.HOUNDMOUND
* Bones- >DST.DESCRIBE.HOUNDBONE
* Touch Stone- >DST.DESCRIBE.RESURRECTIONSTONE
* Obelisk (sane, up)- >DST.DESCRIBE.SANITYROCK.ACTIVE
* Obelisk (sane, down)- >DST.DESCRIBE.SANITYROCK.INACTIVE
* Obelisk (insane, up)- >DST.DESCRIBE.INSANITYROCK.ACTIVE
* Obelisk (insane, down)- >DST.DESCRIBE.INSANITYROCK.INACTIVE
* Harp Statue- >DST.DESCRIBE.STATUEHARP
* Marble Pillar- >DST.DESCRIBE.MARBLEPILLAR
* Marble- >DST.DESCRIBE.MARBLE
* Rundown House- >DST.DESCRIBE.MERMHOUSE.GENERIC
* Merm Head- >DST.DESCRIBE.MERMHEAD.GENERIC
* Pig Head- >DST.DESCRIBE.PIGHEAD.GENERIC
* Pig Torch- >DST.DESCRIBE.PIGTORCH
* Basalt- >DST.DESCRIBE.BASALT
* Boulder- >DST.DESCRIBE.ROCK
* Rocks- >DST.DESCRIBE.ROCKS
* Flint- >DST.DESCRIBE.FLINT
* Nitre- >DST.DESCRIBE.NITRE
* Gold Nugget- >DST.DESCRIBE.GOLDNUGGET
* Grave- >DST.DESCRIBE.MOUND.GENERIC
* Grave (dug)- >DST.DESCRIBE.MOUND.DUG
* Suspicious Dirt Pile- >DST.DESCRIBE.DIRTPILE
* Animal Track- >DST.DESCRIBE.ANIMAL_TRACK
* Animal Track (lost its trail)- >DST.ANNOUNCE_HUNT_LOST_TRAIL
* Animal Track (found)- >DST.ANNOUNCE_HUNT_BEAST_NEARBY
* Wooden Thing- >DST.DESCRIBE.TELEPORTATO_BASE.GENERIC
* Wooden Thing (partially assembled)- >DST.DESCRIBE.TELEPORTATO_BASE.PARTIAL
* Wooden Thing (locked)- >DST.DESCRIBE.TELEPORTATO_BASE.LOCKED
* Wooden Thing (fully assembled)- >DST.DESCRIBE.TELEPORTATO_BASE.ACTIVE
* Ring Thing- >DST.DESCRIBE.TELEPORTATO_RING
* Crank Thing- >DST.DESCRIBE.TELEPORTATO_CRANK
* Box Thing- >DST.DESCRIBE.TELEPORTATO_BOX
* Metal Potato Thing- >DST.DESCRIBE.TELEPORTATO_POTATO
* Worm Hole- >DST.DESCRIBE.WORMHOLE.GENERIC
* Worm Hole (open)- >DST.DESCRIBE.WORMHOLE.OPEN
* Worm Hole (exited)- >DST.ANNOUNCE_WORMHOLE
* Pond- >DST.DESCRIBE.POND
* Skeleton- >DST.DESCRIBE.SKELETON
* Spider Den- >DST.DESCRIBE.SPIDERDEN
* Spider Eggs- >DST.DESCRIBE.SPIDEREGGSACK
* Rabbit Hole- >DST.DESCRIBE.RABBITHOLE.GENERIC
* Walrus Camp- >DST.DESCRIBE.WALRUS_CAMP.GENERIC
* Walrus Camp (empty)- >DST.DESCRIBE.WALRUS_CAMP.EMPTY
* Ice- >DST.DESCRIBE.ICE
* Mini Glacier- >DST.DESCRIBE.ROCK_ICE.GENERIC
* Mini Glacier (melted)- >DST.DESCRIBE.ROCK_ICE.MELTED
* Animal Track (spring, lost trail)- >DST.ANNOUNCE_HUNT_LOST_TRAIL_SPRING
* Burrow- >DST.DESCRIBE.MOLEHILL
* Rabbit Hole (collapsed)- >DST.DESCRIBE.RABBITHOLE.SPRING
* Rundown House (burnt)- >DST.DESCRIBE.MERMHOUSE.BURNT
* Merm Head (burnt)- >DST.DESCRIBE.MERMHEAD.BURNT
* Pig Head (burnt)- >DST.DESCRIBE.PIGHEAD.BURNT
* Hollow Stump- >DST.DESCRIBE.CATCOONDEN.GENERIC
* Hollow Stump (empty)- >DST.DESCRIBE.CATCOONDEN.EMPTY
* Glommer's Statue- >DST.DESCRIBE.STATUEGLOMMER.GENERIC
* Glommer's Statue (mined)- >DST.DESCRIBE.STATUEGLOMMER.EMPTY
* Florid Postern- >DST.DESCRIBE.MULTIPLAYER_PORTAL
* Gigantic Beehive- >DST.DESCRIBE.BEEQUEENHIVEGROWN
* Honey Patch- >DST.DESCRIBE.BEEQUEENHIVE.GENERIC
* Somewhat Gigantic Beehive- >DST.DESCRIBE.BEEQUEENHIVE.GROWING
* Marble Sculpture (rook, raw)- >DST.DESCRIBE.SCULPTURE_ROOKBODY.COVERED
* Marble Sculpture (bishop, raw)- >DST.DESCRIBE.SCULPTURE_BISHOPBODY.COVERED
* Marble Sculpture (knight, raw)- >DST.DESCRIBE.SCULPTURE_KNIGHTBODY.COVERED
* Marble Sculpture (rook, mined)- >DST.DESCRIBE.SCULPTURE_ROOKBODY.UNCOVERED
* Marble Sculpture (bishop, mined)- >DST.DESCRIBE.SCULPTURE_BISHOPBODY.UNCOVERED
* Marble Sculpture (knight, mined)- >DST.DESCRIBE.SCULPTURE_KNIGHTBODY.UNCOVERED
* Rook Sculpture (rook, repaired)- >DST.DESCRIBE.SCULPTURE_ROOKBODY.FINISHED
* Marble Sculpture (bishop, repaired)- >DST.DESCRIBE.SCULPTURE_BISHOPBODY.FINISHED
* Marble Sculpture (knight, repaired)- >DST.DESCRIBE.SCULPTURE_KNIGHTBODY.FINISHED
* Marble Sculpture (rook, repaired, shaking on full/new moon)- >DST.DESCRIBE.SCULPTURE_ROOKBODY.READY
* Marble Sculpture (knight, repaired, shaking on full/new moon)- >DST.DESCRIBE.SCULPTURE_KNIGHTBODY.READY
* Marble Sculpture (bishop, repaired, shaking on full/new moon)- >DST.DESCRIBE.SCULPTURE_BISHOPBODY.READY
* Magma- >DST.DESCRIBE.LAVA_POND >DS.DESCRIBE.LAVA_POND
* Rock- >DST.DESCRIBE.LAVA_POND_ROCK
* Crispy Skeleton- >DST.DESCRIBE.SCORCHED_SKELETON
* Marble Statue (Comedy)- >DST.DESCRIBE.STATUE_MARBLE.TYPE2
* Marble Statue (Tragedy)- >DST.DESCRIBE.STATUE_MARBLE.TYPE1
* Marble Statue (Pawn)- >DST.DESCRIBE.STATUE_MARBLE.GENERIC
* Marble Statue (Vase)- >DST.DESCRIBE.STATUE_MARBLE.TYPE3
* Meteor- >DST.DESCRIBE.ROCK_MOON >DS.DESCRIBE.ROCK_MOON
* Moon Rock- >DST.DESCRIBE.MOONROCKNUGGET >DS.DESCRIBE.MOONROCKNUGGET
* Celestial Orb- >DST.DESCRIBE.MOONROCKSEED
* Celestial Portal- >DST.DESCRIBE.MULTIPLAYER_PORTAL_MOONROCK
* Moon Stone (broken)- >DST.DESCRIBE.MOONBASE.BROKEN
* Moon Stone (repaired)- >DST.DESCRIBE.MOONBASE.GENERIC
* Moon Stone (repaired, Star Caller's Staff placed)- >DST.DESCRIBE.MOONBASE.STAFFED
* Moon Stone (repaired, Moon Caller's Staff placed)- >DST.DESCRIBE.MOONBASE.MOONSTAFF
* Moon Stone (repaired, wrong staff)- >DST.DESCRIBE.MOONBASE.WRONGSTAFF
* Moon Stone (repaired, not staff)- >DST.ACTIONFAIL.GIVE.NOTSTAFF
* Moon Rubble- >DST.DESCRIBE.MOONROCK_PIECES
* Petrified Evergreen- >DST.DESCRIBE.ROCK_PETRIFIED_TREE
* Petrified Evergreen- >DST.DESCRIBE.PETRIFIED_TREE
* Petrified Evergreen (Old)- >DST.DESCRIBE.ROCK_PETRIFIED_TREE_OLD
* Rock Den- >DST.DESCRIBE.CRITTERLAB
* Skeleton (default)- >DST.DESCRIBE.SKELETON_PLAYER.DEFAULT
* Skeleton (male)- >DST.DESCRIBE.SKELETON_PLAYER.MALE
* Skeleton (female)- >DST.DESCRIBE.SKELETON_PLAYER.FEMALE
* Skeleton (robot)- >DST.DESCRIBE.SKELETON_PLAYER.ROBOT
* Stagehand- >DST.DESCRIBE.STAGEHAND.HIDING
* Stagehand (walking)- >DST.DESCRIBE.STAGEHAND.AWAKE
* Suspicious Marble (rook)- >DST.DESCRIBE.SCULPTURE_ROOKNOSE
* Suspicious Marble (knight)- >DST.DESCRIBE.SCULPTURE_KNIGHTHEAD
* Suspicious Marble (bishop)- >DST.DESCRIBE.SCULPTURE_BISHOPHEAD
* Suspicious Moonrock (Werepig)- >DST.DESCRIBE.GARGOYLE_WEREPIG
* Suspicious Moonrock (Hound)- >DST.DESCRIBE.GARGOYLE_HOUND
* Loot Stash- >DST.DESCRIBE.KLAUS_SACK
* Lake- >DST.DESCRIBE.OASISLAKE.GENERIC
* Lake (dry)- >DST.DESCRIBE.OASISLAKE.EMPTY
* Cave-in Boulder- >DST.DESCRIBE.CAVEIN_BOULDER.GENERIC
* Cave-in Boulder (raised)- >DST.DESCRIBE.CAVEIN_BOULDER.RAISED
* Anenemy- >DST.DESCRIBE.TRAP_STARFISH.GENERIC
* Anenemy (closed)- >DST.DESCRIBE.TRAP_STARFISH.CLOSED
* Anenemy Trap- >DST.DESCRIBE.DUG_TRAP_STARFISH
* Celestial Altar- >DST.DESCRIBE.MOON_ALTAR.GENERIC
* Celestial Altar (incomplete)- >DST.DESCRIBE.MOON_ALTAR.MOON_ALTAR_WIP
* Celestial Altar Base- >DST.DESCRIBE.MOON_ALTAR_GLASS
* Celestial Altar Idol- >DST.DESCRIBE.MOON_ALTAR_IDOL
* Celestial Altar Orb- >DST.DESCRIBE.MOON_ALTAR_SEED
* Celestial Tribute- >DST.DESCRIBE.MOON_ALTAR_COSMIC
* Inactive Celestial Tribute- >DST.DESCRIBE.MOON_ALTAR_CROWN
* Celestial Fissure- >DST.DESCRIBE.MOON_FISSURE.GENERIC
* Celestial Fissure (no light)- >DST.DESCRIBE.MOON_FISSURE.NOLIGHT
* Plugged Fissure- >DST.DESCRIBE.MOON_FISSURE_PLUGGED
* Shell Cluster- >DST.DESCRIBE.SHELL_CLUSTER
* Baritone Shell Bell- >DST.DESCRIBE.SINGINGSHELL_OCTAVE3.GENERIC
* Alto Shell Bell- >DST.DESCRIBE.SINGINGSHELL_OCTAVE4.GENERIC
* Soprano Shell Bell- >DST.DESCRIBE.SINGINGSHELL_OCTAVE5.GENERIC
* Hot Spring- >DST.DESCRIBE.HOTSPRING.GENERIC
* Hot Spring (bombed)- >DST.DESCRIBE.HOTSPRING.BOMBED
* Hot Spring (glassed over)- >DST.DESCRIBE.HOTSPRING.GLASS
* Hot Spring (empty)- >DST.DESCRIBE.HOTSPRING.EMPTY
* Inviting Formation- >DST.DESCRIBE.MOON_ALTAR_ROCK_SEED
* Inviting Formation- >DST.DESCRIBE.MOON_ALTAR_ROCK_GLASS
* Inviting Formation- >DST.DESCRIBE.MOON_ALTAR_ROCK_IDOL
* Moon Glass- >DST.DESCRIBE.MOONGLASS_ROCK
* Moon Shard- >DST.DESCRIBE.MOONGLASS
* Sea Bones- >DST.DESCRIBE.DEAD_SEA_BONES
* Sea Stack- >DST.DESCRIBE.SEASTACK
* Shattered Spider Hole- >DST.DESCRIBE.MOONSPIDERDEN
* Salt Formation >DST.DESCRIBE.SALTSTACK.GENERIC
* Salt Formation (partially mined) >DST.DESCRIBE.SALTSTACK.MINED_OUT
* Salt Formation (growing)- >DST.DESCRIBE.SALTSTACK.GROWING
* Salt Crystals- >DST.DESCRIBE.SALTROCK
* Wobster Mound- >DST.DESCRIBE.WOBSTER_DEN
* Moonglass Mound- >DST.DESCRIBE.MOONGLASS_WOBSTER_DEN
* Hermit Home- >DST.DESCRIBE.HERMITHOUSE.GENERIC
* Hermit Home (upgraded)- >DST.DESCRIBE.HERMITHOUSE.BUILTUP
==== Exclusive to Pocket Edition ====
* Compromising Statue- "I made a compromise with wilderness."
===Nature - Caves===
====Base Game====
* Plugged Sinkhole- >DS.DESCRIBE.CAVE_ENTRANCE
* Plugged Sinkhole- >DS.DESCRIBE.CAVE_ENTRANCE.GENERIC
* Plugged Sinkhole- >DS.DESCRIBE.CAVE_ENTRANCE.OPEN
* Sinkhole (generic)- >DS.DESCRIBE.CAVE_ENTRANCE_OPEN.GENERIC
* Sinkhole (open)- >DS.DESCRIBE.CAVE_ENTRANCE_OPEN.OPEN
* Stone Plug- >DS.DESCRIBE.CAVE_EXIT_ROC
* Exit to Surface (generic)- >DS.DESCRIBE.CAVE_EXIT.GENERIC
* Exit to Surface (open)- >DS.DESCRIBE.CAVE_EXIT.OPEN
* Red Mushtree- >DS.DESCRIBE.MUSHTREE_MEDIUM.GENERIC
* Green Mushtree- >DS.DESCRIBE.MUSHTREE_SMALL.GENERIC
* Blue Mushtree- >DS.DESCRIBE.MUSHTREE_TALL.GENERIC
* Light Flower- >DS.DESCRIBE.FLOWER_CAVE
* Light Flower (double)- >DS.DESCRIBE.FLOWER_CAVE_DOUBLE
* Light Flower (triple)- >DS.DESCRIBE.FLOWER_CAVE_TRIPLE
* Light Bulb- >DS.DESCRIBE.LIGHTBULB
* Stalagmite- >DS.DESCRIBE.STALAGMITE
* Stalagmite (full)- >DS.DESCRIBE.STALAGMITE_FULL
* Stalagmite (low)- >DS.DESCRIBE.STALAGMITE_LOW
* Stalagmite (med)- >DS.DESCRIBE.STALAGMITE_MED
* Stalagmite (pointy)- >DS.DESCRIBE.STALAGMITE_TALL
* Stalagmite (pointy, full)- >DS.DESCRIBE.STALAGMITE_TALL_FULL
* Stalagmite (pointy, low)- >DS.DESCRIBE.STALAGMITE_TALL_LOW
* Stalagmite (pointy, med)- >DS.DESCRIBE.STALAGMITE_TALL_MED
* Spilagmite- >DS.DESCRIBE.SPIDERHOLE
* Slurtle Mound- >DS.DESCRIBE.SLURTLEHOLE
* Splumonkey Pod- >DS.DESCRIBE.MONKEYBARREL
* Fern- >DS.DESCRIBE.CAVE_FERN
* Foliage- >DS.DESCRIBE.FOLIAGE
* Blue Mushtree (webbed)- >DS.DESCRIBE.MUSHTREE_TALL_WEBBED
====Hamlet====
* Spooky Hole- >DS.DESCRIBE.DECO_CAVE_BAT_BURROW
* Unimportant Rock Pillar - >DS.DESCRIBE.DECO_CAVE_BEAM_ROOM
* Unimportant Pillar (ruins)- >DS.DESCRIBE.DECO_RUINS_BEAM_ROOM
* Unimportant Pillar (ruins, blue)- >DS.DESCRIBE.DECO_RUINS_BEAM_ROOM_BLUE
* Stalagmite (ant cave)- >DS.DESCRIBE.ROCK_ANTCAVE
====Don't Starve Together====
* Plugged Sinkhole- >DST.DESCRIBE.CAVE_ENTRANCE
* Sinkhole (generic)- >DST.DESCRIBE.CAVE_ENTRANCE_OPEN.GENERIC
* Sinkhole (open)- >DST.DESCRIBE.CAVE_ENTRANCE_OPEN.OPEN
* Exit to Surface (generic)- >DST.DESCRIBE.CAVE_EXIT.GENERIC
* Exit to Surface (open)- >DST.DESCRIBE.CAVE_EXIT.OPEN
* Red Mushtree- >DST.DESCRIBE.MUSHTREE_MEDIUM.GENERIC
* Green Mushtree- >DST.DESCRIBE.MUSHTREE_SMALL.GENERIC
* Blue Mushtree- >DST.DESCRIBE.MUSHTREE_TALL.GENERIC
* Light Flower- >DST.DESCRIBE.FLOWER_CAVE
* Light Bulb- >DST.DESCRIBE.LIGHTBULB
* Stalagmite- >DST.DESCRIBE.STALAGMITE
* Stalagmite (pointy)- >DST.DESCRIBE.STALAGMITE_TALL
* Spilagmite- >DST.DESCRIBE.SPIDERHOLE
* Slurtle Mound- >DST.DESCRIBE.SLURTLEHOLE
* Splumonkey Pod- >DST.DESCRIBE.MONKEYBARREL
* Fern- >DST.DESCRIBE.CAVE_FERN
* Foliage- >DST.DESCRIBE.FOLIAGE
* Cave Banana Tree- >DST.DESCRIBE.CAVE_BANANA_TREE >DS.DESCRIBE.CAVE_BANANA_TREE
* Cave Banana Tree (burnt)- >DST.DESCRIBE.CAVE_BANANA_BURNT >DS.DESCRIBE.CAVE_BANANA_BURNT
* Sinkhole (full)- >DST.DESCRIBE.CAVE_ENTRANCE_OPEN.FULL
* Exit to Surface (full)- >DST.DESCRIBE.CAVE_EXIT.FULL
* Bat Cave- >DST.DESCRIBE.BATCAVE >DS.DESCRIBE.BATCAVE
* Red Mushtree (blooming)- >DST.DESCRIBE.MUSHTREE_MEDIUM.BLOOM >DS.DESCRIBE.MUSHTREE_MEDIUM.BLOOM
* Green Mushtree (blooming)- >DST.DESCRIBE.MUSHTREE_SMALL.BLOOM >DS.DESCRIBE.MUSHTREE_SMALL.BLOOM
* Blue Mushtree (blooming)- >DST.DESCRIBE.MUSHTREE_TALL.BLOOM >DS.DESCRIBE.MUSHTREE_TALL.BLOOM
* Blue Mushtree (webbed)- >DST.DESCRIBE.MUSHTREE_TALL_WEBBED
* Red Spore- >DST.DESCRIBE.SPORE_MEDIUM.GENERIC
* Green Spore- >DST.DESCRIBE.SPORE_SMALL.GENERIC
* Blue Spore- >DST.DESCRIBE.SPORE_TALL.GENERIC
* Red Spore (held)- >DST.DESCRIBE.SPORE_MEDIUM.HELD
* Green Spore (held)- >DST.DESCRIBE.SPORE_SMALL.HELD
* Blue Spore (held)- >DST.DESCRIBE.SPORE_TALL.HELD
* Withered Flower- >DST.DESCRIBE.FLOWER_WITHERED >DS.DESCRIBE.FLOWER_WITHERED
* Mysterious Plant- >DST.DESCRIBE.WORMLIGHT_PLANT >DS.DESCRIBE.WORMLIGHT_PLANT
* Fossil Fragment- >DST.DESCRIBE.FOSSIL_PIECE
* Odd Skeleton (incomplete)- >DST.DESCRIBE.FOSSIL_STALKER.GENERIC
* Odd Skeleton (incorrect)- >DST.DESCRIBE.FOSSIL_STALKER.FUNNY
* Odd Skeleton (complete)- >DST.DESCRIBE.FOSSIL_STALKER.COMPLETE
* Odd Skeleton (incorrect structure, unable to revive)- >DST.ACTIONFAIL.GIVE.WRONGSHADOWFORM
* Odd Skeleton (improper revival)- >DST.ACTIONFAIL.GIVE.CANTSHADOWREVIVE
===Nature - Ruins===
====Base Game====
* Plugged Ruins Sinkhole- >DS.DESCRIBE.CAVE_ENTRANCE_RUINS
* Ancient Statue- >DS.DESCRIBE.ANCIENT_STATUE
* Ancient Pseudoscience Station (broken)- >DS.DESCRIBE.ANCIENT_ALTAR_BROKEN
* Ancient Pseudoscience Station- >DS.DESCRIBE.ANCIENT_ALTAR
* Algae- >DS.DESCRIBE.POND_ALGAE
* Broken Clockworks (type 1)- >DS.DESCRIBE.CHESSJUNK1
* Broken Clockworks (type 2)- >DS.DESCRIBE.CHESSJUNK2
* Broken Clockworks (type 3)- >DS.DESCRIBE.CHESSJUNK3
* Relic- >DS.DESCRIBE.RELIC
* Relic (broken)- >DS.DESCRIBE.RUINS_RUBBLE
* Thulecite Fragments- >DS.DESCRIBE.THULECITE_PIECES
* Cave Lichen- >DS.DESCRIBE.LICHEN
* Ornate Chest- >DS.DESCRIBE.PANDORASCHEST
* Large Ornate Chest- >DS.DESCRIBE.MINOTAURCHEST
* Nightmare Light- >DS.DESCRIBE.NIGHTMARELIGHT
* Relic (broken)- >DS.DESCRIBE.RELIC.BROKEN
* Relic (generic)- >DS.DESCRIBE.RELIC.GENERIC
====Don't Starve Together====
* Plugged Ruins Sinkhole- >DST.DESCRIBE.CAVE_ENTRANCE_RUINS
* Ancient Statue- >DST.DESCRIBE.ANCIENT_STATUE
* Ancient Pseudoscience Station (broken)- >DST.DESCRIBE.ANCIENT_ALTAR_BROKEN
* Ancient Pseudoscience Station- >DST.DESCRIBE.ANCIENT_ALTAR
* Algae- >DST.DESCRIBE.POND_ALGAE
* Broken Clockworks (type 1)- >DST.DESCRIBE.CHESSJUNK1
* Broken Clockworks (type 2)- >DST.DESCRIBE.CHESSJUNK2
* Broken Clockworks (type 3)- >DST.DESCRIBE.CHESSJUNK3
* Relic- >DST.DESCRIBE.RELIC
* Relic (broken)- >DST.DESCRIBE.RUINS_RUBBLE
* Thulecite Fragments- >DST.DESCRIBE.THULECITE_PIECES
* Cave Lichen- >DST.DESCRIBE.LICHEN
* Ornate Chest- >DST.DESCRIBE.PANDORASCHEST
* Large Ornate Chest- >DST.DESCRIBE.MINOTAURCHEST
* Nightmare Light- >DST.DESCRIBE.NIGHTMARELIGHT
* Ancient Chest- >DST.DESCRIBE.SACRED_CHEST.GENERIC
* Ancient Chest (shaking)- >DST.DESCRIBE.SACRED_CHEST.LOCKED
* Ancient Chest (failed)- >DST.ANNOUNCE_SACREDCHEST_NO
* Ancient Chest (successful)- >DST.ANNOUNCE_SACREDCHEST_YES
* Ancient Gateway (inactive)- >DST.DESCRIBE.ATRIUM_GATE.OFF
* Ancient Gateway (powering up)- >DST.DESCRIBE.ATRIUM_GATE.CHARGING
* Ancient Gateway (activated)- >DST.DESCRIBE.ATRIUM_GATE.ON
* Ancient Gateway (unstable)- >DST.DESCRIBE.ATRIUM_GATE.DESTABILIZING
* Ancient Gateway (on cooldown)- >DST.DESCRIBE.ATRIUM_GATE.COOLDOWN
* Ancient Obelisk- >DST.DESCRIBE.ATRIUM_OVERGROWTH
* Ancient Beacon- >DST.DESCRIBE.ATRIUM_LIGHT.OFF
* Ancient Beacon (active)- >DST.DESCRIBE.ATRIUM_LIGHT.ON
* Ancient Mural (first)- >DST.DESCRIBE.ATRIUM_RUBBLE.LINE_1
* Ancient Mural (second)- >DST.DESCRIBE.ATRIUM_RUBBLE.LINE_2
* Ancient Mural (third)- >DST.DESCRIBE.ATRIUM_RUBBLE.LINE_3
* Ancient Mural (fourth)- >DST.DESCRIBE.ATRIUM_RUBBLE.LINE_4
* Ancient Mural (fifth)- >DST.DESCRIBE.ATRIUM_RUBBLE.LINE_5
* Atrium Statue- >DST.DESCRIBE.ATRIUM_STATUE
===Nature - Volcano===
====Shipwrecked====
* Obsidian Workbench- >DS.DESCRIBE.OBSIDIAN_WORKBENCH
* Coffee Plant- >DS.DESCRIBE.COFFEEBUSH.GENERIC
* Coffee Plant (picked)- >DS.DESCRIBE.COFFEEBUSH.PICKED
* Coffee Plant (barren)- >DS.DESCRIBE.COFFEEBUSH.BARREN
* Coffee Plant (withered)- >DS.DESCRIBE.COFFEEBUSH.WITHERED
* Coffee Plant (held)- >DS.DESCRIBE.DUG_COFFEEBUSH
* Elephant Cactus- >DS.DESCRIBE.ELEPHANTCACTUS_ACTIVE
* Elephant Cactus (withered)- >DS.DESCRIBE.ELEPHANTCACTUS
* Elephant Cactus Stump- >DS.DESCRIBE.ELEPHANTCACTUS_STUMP
* Elephant Cactus (held)- >DS.DESCRIBE.DUG_ELEPHANTCACTUS
* Cactus Spike- >DS.DESCRIBE.NEEDLESPEAR
* Obsidian Boulder- >DS.DESCRIBE.ROCK_OBSIDIAN
* Obsidian- >DS.DESCRIBE.OBSIDIAN
* Charcoal Boulder- >DS.DESCRIBE.ROCK_CHARCOAL
* Burnt Ash Tree- >DS.DESCRIBE.VOLCANO_SHRUB
* Dragoon Saliva- >DS.DESCRIBE.DRAGOONSPIT
* Woodlegs' Cage- >DS.DESCRIBE.WOODLEGS_CAGE
* Volcano Altar of Snackrifice- >DS.DESCRIBE.VOLCANO_ALTAR.GENERIC
* Volcano Altar of Snackrifice (active)- >DS.DESCRIBE.VOLCANO_ALTAR.OPEN
* Volcano Altar of Snackrifice (broken)- >DS.DESCRIBE.VOLCANO_ALTAR_BROKEN
* Volcano Altar of Snackrifice (tower)- >DS.DESCRIBE.VOLCANO_ALTAR_TOWER
* Volcano (exit)- >DS.DESCRIBE.VOLCANO_EXIT
===Nature - Ruinous Caves===
====Hamlet====
* A Smashing Pot- >DS.DESCRIBE.SMASHINGPOT
* Dart Trap- >DS.DESCRIBE.PIG_RUINS_DART_TRAP
* Nasty Spear Trap- >DS.DESCRIBE.PIG_RUINS_SPEAR_TRAP
* Busted Spear Trap- >DS.DESCRIBE.PIG_RUINS_SPEAR_TRAP_BROKEN
* Tempting Idol- >DS.DESCRIBE.PIG_RUINS_IDOL
* Eroding Totem- >DS.DESCRIBE.PIG_RUINS_PLAQUE
* Vines- >DS.DESCRIBE.PIG_RUINS_CREEPING_VINES
* Wall Brazier- >DS.DESCRIBE.PIG_RUINS_TORCH_WALL
* Striking Statue- >DS.DESCRIBE.PIG_RUINS_DART_STATUE
* Ruinous Entrance (locked)- >DS.DESCRIBE.PIG_RUINS_ENTRANCE.LOCKED
* Ruinous Entrance- >DS.DESCRIBE.PIG_RUINS_ENTRANCE2
* Ruinous Entrance- >DS.DESCRIBE.PIG_RUINS_ENTRANCE3
* Ruinous Entrance- >DS.DESCRIBE.PIG_RUINS_ENTRANCE4
* Ruinous Entrance- >DS.DESCRIBE.PIG_RUINS_ENTRANCE5
* Ruinous Entrance- >DS.DESCRIBE.PIG_RUINS_ENTRANCE_SMALL
* Ruinous Entrance- >DS.DESCRIBE.PIG_RUINS_EXIT
* Ruinous Entrance- >DS.DESCRIBE.PIG_RUINS_EXIT2
* Ruinous Entrance- >DS.DESCRIBE.PIG_RUINS_EXIT4
* Crumbling Icon- >DS.DESCRIBE.PIG_RUINS_PIG
* Suspicious Stone- >DS.DESCRIBE.PIG_RUINS_PRESSURE_PLATE
* Nasty Spear Trap- >DS.DESCRIBE.PIG_RUINS_SPEAR_TRAP_TRIGGERED
* Crumbling Carved Stone- >DS.DESCRIBE.PIG_RUINS_ARTICHOKE
* Suspicious Crack- >DS.DESCRIBE.WALLCRACK_RUINS
* Wishing Well- >DS.DESCRIBE.DECO_RUINS_FOUNTAIN
* End's Well- >DS.DESCRIBE.DECO_RUINS_ENDSWELL
* Aporkalypse Calendar- >DS.DESCRIBE.APORKALYPSE_CLOCK
===Nature - Mant Hill===
====Hamlet====
* Antcomb Home- >DS.DESCRIBE.ANTCOMBHOME
* Honey Chest- >DS.DESCRIBE.ANTCHEST
* Lamp- >DS.DESCRIBE.ANT_CAVE_LANTERN
* Mant Warrior Egg- >DS.DESCRIBE.ANTMAN_WARRIOR_EGG
* Stalacmite Throne- >DS.DESCRIBE.ANTQUEEN_THRONE
===Nature - Palace===
====Hamlet====
* Palace- >DS.DESCRIBE.PIG_PALACE
* Royal Gallery Exhibit- >DS.DESCRIBE.ROYAL_GALLERY
===Boat===
====Don't Starve Together====
* Anchor- >DST.DESCRIBE.ANCHOR
* - >DST.DESCRIBE.BOATFRAGMENT03
* - >DST.DESCRIBE.BOATFRAGMENT04
* Boat Fragment- >DST.DESCRIBE.BOATFRAGMENT05
* Leak- >DST.DESCRIBE.BOAT_LEAK
* Mast- >DST.DESCRIBE.MAST
* Plank- >DST.DESCRIBE.WALKINGPLANK
* Steering Wheel- >DST.DESCRIBE.STEERINGWHEEL
* Winged Sail- >DST.DESCRIBE.MAST_MALBATROSS
* Winged Sail Kit- >DST.DESCRIBE.MAST_MALBATROSS_ITEM
* Tin Fishin' Bin- >DST.DESCRIBE.FISH_BOX
===Turfs===
====Base Game====
* Cobblestones- >DS.DESCRIBE.TURF_ROAD
* Grass Turf- >DS.DESCRIBE.TURF_GRASS
* Rocky Turf- >DS.DESCRIBE.TURF_ROCKY
* Marsh Turf- >DS.DESCRIBE.TURF_MARSH
* - >DS.DESCRIBE.TURF_FUNGUS_RED
* - >DS.DESCRIBE.TURF_FUNGUS_GREEN
* Fungal Turf- >DS.DESCRIBE.TURF_FUNGUS
* Guano Turf- >DS.DESCRIBE.TURF_CAVE
* Mud Turf- >DS.DESCRIBE.TURF_MUD
* Wooden Flooring- >DS.DESCRIBE.TURF_WOODFLOOR
* Carpeted Flooring- >DS.DESCRIBE.TURF_CARPETFLOOR
* - >DS.DESCRIBE.TURF_CHECKERFLOOR
* - >DS.DESCRIBE.TURF_FOREST
* - >DS.DESCRIBE.TURF_SAVANNA
* - >DS.DESCRIBE.TURF_SINKHOLE
* Swamp Turf- >DS.DESCRIBE.TURF_SWAMP
* - >DS.DESCRIBE.TURF_UNDERROCK
* Barren- >DS.DESCRIBE.TURF_BADLANDS
====Reign of Giants====
* - >DS.DESCRIBE.TURF_DECIDUOUS
* - >DS.DESCRIBE.TURF_SANDY
====Shipwrecked====
* Snakeskin Rug- >DS.DESCRIBE.TURF_SNAKESKINFLOOR
* Jungle Turf- >DS.DESCRIBE.TURF_JUNGLE
* Meadow Turf- >DS.DESCRIBE.TURF_MEADOW
* Magma Turf- >DS.DESCRIBE.TURF_MAGMAFIELD
* Tidal Marsh Turf- >DS.DESCRIBE.TURF_TIDALMARSH
* Ashy Turf- >DS.DESCRIBE.TURF_ASH
* Volcano Turf- >DS.DESCRIBE.TURF_VOLCANO
====Hamlet====
* Beard Hair Rug- >DS.DESCRIBE.TURF_BEARD_HAIR
* Dense Rainforest Turf- >DS.DESCRIBE.TURF_DEEPRAINFOREST
* Dense Turf- >DS.DESCRIBE.TURF_DEEPRAINFOREST_NOCANOPY
* Cultivated Turf- >DS.DESCRIBE.TURF_FIELDS
* Toxic Turf- >DS.DESCRIBE.TURF_GASJUNGLE
* Lawn Turf- >DS.DESCRIBE.TURF_LAWN
* Mossy Turf- >DS.DESCRIBE.TURF_MOSS
* Painted Sand Turf- >DS.DESCRIBE.TURF_PAINTED
* Wild Plains Turf- >DS.DESCRIBE.TURF_PLAINS
* Rainforest Turf- >DS.DESCRIBE.TURF_RAINFOREST
* Stone Road Turf- >DS.DESCRIBE.TURF_COBBLEROAD
* Flat Stone Turf- >DS.DESCRIBE.TURF_FOUNDATION
==== Don't Starve Together ====
* >DS.DESCRIBE.TURF_DRAGONFLY
* Sandy Turf- >DS.DESCRIBE.TURF_DESERTDIRT
* Dirt Turf- >DS.DESCRIBE.TURF_DIRT
===Mobs - Monsters===
====Base Game====
* Clockwork Knight- >DS.DESCRIBE.KNIGHT
* Clockwork Bishop- >DS.DESCRIBE.BISHOP
* Clockwork Rook- >DS.DESCRIBE.ROOK
* Damaged Knight- >DS.DESCRIBE.KNIGHT_NIGHTMARE
* Damaged Bishop- >DS.DESCRIBE.BISHOP_NIGHTMARE
* Damaged Rook- >DS.DESCRIBE.ROOK_NIGHTMARE
* Charlie (the darkness monster)- >DS.ANNOUNCE_CHARLIE
* Charlie (attacked by)- >DS.ANNOUNCE_CHARLIE_ATTACK
* Hound- >DS.DESCRIBE.HOUND
* Red Hound- >DS.DESCRIBE.FIREHOUND
* Blue Hound- >DS.DESCRIBE.ICEHOUND
* Hound's Tooth- >DS.DESCRIBE.HOUNDSTOOTH
* Spider- >DS.DESCRIBE.SPIDER.GENERIC
* Spider (sleeping)- >DS.DESCRIBE.SPIDER.SLEEPING
* Spider (dead)- >DS.DESCRIBE.SPIDER.DEAD
* Spider Warrior- >DS.DESCRIBE.SPIDER_WARRIOR.GENERIC
* Spider Warrior (sleeping)- >DS.DESCRIBE.SPIDER_WARRIOR.SLEEPING
* Spider Warrior (dead)- >DS.DESCRIBE.SPIDER_WARRIOR.DEAD
* Spider Gland- >DS.DESCRIBE.SPIDERGLAND
* Silk- >DS.DESCRIBE.SILK
* Krampus- >DS.DESCRIBE.KRAMPUS
* Krampus Sack- >DS.DESCRIBE.KRAMPUS_SACK
* Merm- >DS.DESCRIBE.MERM
* Frog- >DS.DESCRIBE.FROG.GENERIC
* Frog (sleeping)- >DS.DESCRIBE.FROG.SLEEPING
* Frog (dead)- >DS.DESCRIBE.FROG.DEAD
* Tentacle- >DS.DESCRIBE.TENTACLE
* Tentacle Spike- >DS.DESCRIBE.TENTACLESPIKE
* Tentacle Spots- >DS.DESCRIBE.TENTACLESPOTS
* Big Tentacle (1)- >DS.DESCRIBE.TENTACLE_PILLAR
* Big Tentacle (2)- >DS.DESCRIBE.TENTACLE_GARDEN
* Big Slimy Pit- >DS.DESCRIBE.TENTACLE_PILLAR_HOLE
* Baby Tentacle- >DS.DESCRIBE.TENTACLE_PILLAR_ARM
* Guardian Pig- >DS.DESCRIBE.PIGGUARD
* Werepig- >DS.DESCRIBE.PIGMAN.WEREPIG
* Ghost- >DS.DESCRIBE.GHOST
* MacTusk- >DS.DESCRIBE.WALRUS
* Wee MacTusk- >DS.DESCRIBE.LITTLE_WALRUS
* Walrus Tusk- >DS.DESCRIBE.WALRUS_TUSK
* Tam o' Shanter- >DS.DESCRIBE.WALRUSHAT
* Mosquito- >DS.DESCRIBE.MOSQUITO.GENERIC
* Mosquito (held)- >DS.DESCRIBE.MOSQUITO.HELD
* Mosquito Sack- >DS.DESCRIBE.MOSQUITOSACK
* Nearby Mosquitoes- >DS.ANNOUNCE_MOSQUITOS
* Cave Spider- >DS.DESCRIBE.SPIDER_HIDER
* Spitter- >DS.DESCRIBE.SPIDER_SPITTER
* Batilisk- >DS.DESCRIBE.BAT
* Meat Bulb- >DS.DESCRIBE.LUREPLANT
* Fleshy Bulb- >DS.DESCRIBE.LUREPLANTBULB
* Eyeplant- >DS.DESCRIBE.EYEPLANT
* Slurper- >DS.DESCRIBE.SLURPER
* Slurper Pelt- >DS.DESCRIBE.SLURPER_PELT
* Dangling Depth Dweller- >DS.DESCRIBE.SPIDER_DROPPER
* Depths Worm (emerged)- >DS.DESCRIBE.WORM.WORM
* Depths Worm (plant)- >DS.DESCRIBE.WORM.PLANT
* Dirt Mound (burrowed Depths Worm)- >DS.DESCRIBE.WORM.DIRT
* Ewecus- >DS.DESCRIBE.SPAT
* Steel Wool- >DS.DESCRIBE.STEELWOOL
====Reign of Giants====
* Varg- >DS.DESCRIBE.WARG
* Poison Birchnut Tree- >DS.DESCRIBE.DECIDUOUSTREE.POISON
* Birchnutter- >DS.DESCRIBE.BIRCHNUTDRAKE
====Shipwrecked====
* Crocodog- >DS.DESCRIBE.CROCODOG
* Yellow Crocodog- >DS.DESCRIBE.POISONCROCODOG
* Blue Crocodog- >DS.DESCRIBE.WATERCROCODOG
* Floaty Boaty Knight- >DS.DESCRIBE.KNIGHTBOAT
* Flup (normal and in ground)- >DS.DESCRIBE.FLUP
* Eyeshot- >DS.DESCRIBE.BLOWDART_FLUP
* Pirate Ghost- >DS.DESCRIBE.PIRATEGHOST
* Poison Mosquito (normal and held)- >DS.DESCRIBE.MOSQUITO_POISON
* Yellow Mosquito Sack- >DS.DESCRIBE.MOSQUITOSACK_YELLOW
* Snake- >DS.DESCRIBE.SNAKE
* Poison Snake- >DS.DESCRIBE.SNAKE_POISON
* Snakeskin- >DS.DESCRIBE.SNAKESKIN
* Spider Warrior (venomous)- >DS.DESCRIBE.SPIDER_WARRIOR.GENERIC
* Spider Warrior (venomous, sleeping)- >DS.DESCRIBE.SPIDER_WARRIOR.SLEEPING
* Spider Warrior (venomous, dead)- >DS.DESCRIBE.SPIDER_WARRIOR.DEAD
* Sea Hound- >DS.DESCRIBE.SHARX
* Stink Ray- >DS.DESCRIBE.STUNGRAY
* Swordfish- >DS.DESCRIBE.SWORDFISH
* White Whale- >DS.DESCRIBE.WHALE_WHITE
* White Whale Carcass- >DS.DESCRIBE.WHALE_CARCASS_WHITE
* Dragoon- >DS.DESCRIBE.DRAGOON
====Hamlet====
* Ancient Spirit- >DS.DESCRIBE.PIGGHOST
* Giant Grub- >DS.DESCRIBE.GIANTGRUB
* Gnat Swarm- >DS.DESCRIBE.GNAT
* Hanging Vine (grabbing)- >DS.DESCRIBE.GRABBING_VINE
* Mant Warrior- >DS.DESCRIBE.ANTMAN_WARRIOR
* Masked Pig- >DS.DESCRIBE.PIGBANDIT
* Swashy Hat- >DS.DESCRIBE.BANDITHAT
* Bandit Stash Map- >DS.DESCRIBE.BANDITMAP
* Poison Dartfrog- >DS.DESCRIBE.FROG_POISON.GENERIC
* Poison Dartfrog (dead)- >DS.DESCRIBE.FROG_POISON.DEAD
* Poison Dartfrog (sleeping)- >DS.DESCRIBE.FROG_POISON.SLEEPING
* Rabid Beetle- >DS.DESCRIBE.RABID_BEETLE.GENERIC
* Rabid Beetle (sleeping)- >DS.DESCRIBE.RABID_BEETLE.SLEEPING
* Rabid Beetle (dead)- >DS.DESCRIBE.RABID_BEETLE.DEAD
* Scorpion- >DS.DESCRIBE.SCORPION.GENERIC
* Scorpion (sleeping)- >DS.DESCRIBE.SCORPION.SLEEPING
* Scorpion (dead)- >DS.DESCRIBE.SCORPION.DEAD
* Snaptooth Seedling- >DS.DESCRIBE.MEAN_FLYTRAP.GENERIC
* Snaptooth Seedling (sleeping)- >DS.DESCRIBE.MEAN_FLYTRAP.SLEEPING
* Snaptooth Seedling (dead)- >DS.DESCRIBE.MEAN_FLYTRAP.DEAD
* Snaptooth Flytrap- >DS.DESCRIBE.ADULT_FLYTRAP.GENERIC
* Snaptooth Flytrap (sleeping)- >DS.DESCRIBE.ADULT_FLYTRAP.SLEEPING
* Snaptooth Flytrap (dead)- >DS.DESCRIBE.ADULT_FLYTRAP.DEAD
* Spider Monkey- >DS.DESCRIBE.SPIDER_MONKEY.GENERIC
* Spider Monkey (sleeping)- >DS.DESCRIBE.SPIDER_MONKEY.SLEEPING
* Spider Monkey (dead)- >DS.DESCRIBE.SPIDER_MONKEY.DEAD
* Vampire Bat- >DS.DESCRIBE.VAMPIREBAT.GENERIC
* Vampire Bat (sleeping)- >DS.DESCRIBE.VAMPIREBAT.SLEEPING
* Vampire Bat (dead)- >DS.DESCRIBE.VAMPIREBAT.DEAD
* Pig Skin?- >DS.DESCRIBE.BAT_HIDE
* Viper- >DS.DESCRIBE.SNAKE_AMPHIBIOUS
* Weevole- >DS.DESCRIBE.WEEVOLE
* Weevole Carapace- >DS.DESCRIBE.WEEVOLE_CARAPACE
====Don't Starve Together====
* Cobblestones- >DST.DESCRIBE.TURF_ROAD
* Grass Turf- >DST.DESCRIBE.TURF_GRASS
* Rocky Turf- >DST.DESCRIBE.TURF_ROCKY
* Marsh Turf- >DST.DESCRIBE.TURF_MARSH
* - >DST.DESCRIBE.TURF_FUNGUS_RED
* - >DST.DESCRIBE.TURF_FUNGUS_GREEN
* Fungal Turf- >DST.DESCRIBE.TURF_FUNGUS
* Guano Turf- >DST.DESCRIBE.TURF_CAVE
* Mud Turf- >DST.DESCRIBE.TURF_MUD
* Wooden Flooring- >DST.DESCRIBE.TURF_WOODFLOOR
* Carpeted Flooring- >DST.DESCRIBE.TURF_CARPETFLOOR
* - >DST.DESCRIBE.TURF_CHECKERFLOOR
* - >DST.DESCRIBE.TURF_FOREST
* - >DST.DESCRIBE.TURF_SAVANNA
* - >DST.DESCRIBE.TURF_SINKHOLE
* - >DST.DESCRIBE.TURF_UNDERROCK
* Barren- >DST.DESCRIBE.TURF_BADLANDS
* - >DST.DESCRIBE.TURF_DECIDUOUS
* - >DST.DESCRIBE.TURF_SANDY
* >DST.DESCRIBE.TURF_DRAGONFLY
* >DST.DESCRIBE.TURF_METEOR
* All Turfs- >DST.DESCRIBE.TURF_PEBBLEBEACH
* Sandy Turf- >DST.DESCRIBE.TURF_DESERTDIRT
* Dirt Turf- >DST.DESCRIBE.TURF_DIRT
* Clockwork Knight- >DST.DESCRIBE.KNIGHT
* Clockwork Bishop- >DST.DESCRIBE.BISHOP
* Clockwork Rook- >DST.DESCRIBE.ROOK
* Damaged Knight- >DST.DESCRIBE.KNIGHT_NIGHTMARE
* Damaged Bishop- >DST.DESCRIBE.BISHOP_NIGHTMARE
* Damaged Rook- >DST.DESCRIBE.ROOK_NIGHTMARE
* Charlie (the darkness monster)- >DST.ANNOUNCE_CHARLIE
* Charlie (missed)- >DST.ANNOUNCE_CHARLIE_MISSED
* Charlie (attacked by)- >DST.ANNOUNCE_CHARLIE_ATTACK
* Hound- >DST.DESCRIBE.HOUND
* Red Hound- >DST.DESCRIBE.FIREHOUND
* Blue Hound- >DST.DESCRIBE.ICEHOUND
* Hound's Tooth- >DST.DESCRIBE.HOUNDSTOOTH
* Spider- >DST.DESCRIBE.SPIDER.GENERIC
* Spider (sleeping)- >DST.DESCRIBE.SPIDER.SLEEPING
* Spider (dead)- >DST.DESCRIBE.SPIDER.DEAD
* Spider Warrior- >DST.DESCRIBE.SPIDER_WARRIOR.GENERIC
* Spider Warrior (sleeping)- >DST.DESCRIBE.SPIDER_WARRIOR.SLEEPING
* Spider Warrior (dead)- >DST.DESCRIBE.SPIDER_WARRIOR.DEAD
* Spider Gland- >DST.DESCRIBE.SPIDERGLAND
* Silk- >DST.DESCRIBE.SILK
* Krampus- >DST.DESCRIBE.KRAMPUS
* Krampus Sack- >DST.DESCRIBE.KRAMPUS_SACK
* Merm- >DST.DESCRIBE.MERM
* Frog- >DST.DESCRIBE.FROG.GENERIC
* Frog (sleeping)- >DST.DESCRIBE.FROG.SLEEPING
* Frog (dead)- >DST.DESCRIBE.FROG.DEAD
* Tentacle- >DST.DESCRIBE.TENTACLE
* Tentacle Spike- >DST.DESCRIBE.TENTACLESPIKE
* Tentacle Spots- >DST.DESCRIBE.TENTACLESPOTS
* Big Tentacle (1)- >DST.DESCRIBE.TENTACLE_PILLAR
* Big Tentacle (2)- >DST.DESCRIBE.TENTACLE_GARDEN
* Big Slimy Pit- >DST.DESCRIBE.TENTACLE_PILLAR_HOLE
* Baby Tentacle- >DST.DESCRIBE.TENTACLE_PILLAR_ARM
* Guardian Pig- >DST.DESCRIBE.PIGGUARD
* Werepig- >DST.DESCRIBE.PIGMAN.WEREPIG
* Ghost- >DST.DESCRIBE.GHOST
* MacTusk- >DST.DESCRIBE.WALRUS
* Wee MacTusk- >DST.DESCRIBE.LITTLE_WALRUS
* Walrus Tusk- >DST.DESCRIBE.WALRUS_TUSK
* Tam o' Shanter- >DST.DESCRIBE.WALRUSHAT
* Mosquito- >DST.DESCRIBE.MOSQUITO.GENERIC
* Mosquito (held)- >DST.DESCRIBE.MOSQUITO.HELD
* Mosquito Sack- >DST.DESCRIBE.MOSQUITOSACK
* Nearby Mosquitoes- >DST.ANNOUNCE_MOSQUITOS
* Cave Spider- >DST.DESCRIBE.SPIDER_HIDER
* Spitter- >DST.DESCRIBE.SPIDER_SPITTER
* Batilisk- >DST.DESCRIBE.BAT
* Meat Bulb- >DST.DESCRIBE.LUREPLANT
* Fleshy Bulb- >DST.DESCRIBE.LUREPLANTBULB
* Eyeplant- >DST.DESCRIBE.EYEPLANT
* Slurper- >DST.DESCRIBE.SLURPER
* Slurper Pelt- >DST.DESCRIBE.SLURPER_PELT
* Dangling Depth Dweller- >DST.DESCRIBE.SPIDER_DROPPER
* Depths Worm (emerged)- >DST.DESCRIBE.WORM.WORM
* Depths Worm (plant)- >DST.DESCRIBE.WORM.PLANT
* Dirt Mound (burrowed Depths Worm)- >DST.DESCRIBE.WORM.DIRT
* Ewecus- >DST.DESCRIBE.SPAT
* Steel Wool- >DST.DESCRIBE.STEELWOOL
* Varg- >DST.DESCRIBE.WARG
* Poison Birchnut Tree- >DST.DESCRIBE.DECIDUOUSTREE.POISON
* Birchnutter- >DST.DESCRIBE.BIRCHNUTDRAKE
* Gem Deer- >DST.DESCRIBE.DEER_GEMMED
* Grumble Bee- >DST.DESCRIBE.BEEGUARD
* Lavae- >DST.DESCRIBE.LAVAE >DS.DESCRIBE.LAVAE
* Hound (corpse)- >DST.DESCRIBE.HOUNDCORPSE.GENERIC
* Hound (corpse, burning)- >DST.DESCRIBE.HOUNDCORPSE.BURNING
* Hound (corpse, reanimating)- >DST.DESCRIBE.HOUNDCORPSE.REVIVING
* Horror Hound- >DST.DESCRIBE.MUTATEDHOUND.GENERIC
* Horror Hound (sleeping)- >DST.DESCRIBE.MUTATEDHOUND.SLEEPING
* Horror Hound (dead)- >DST.DESCRIBE.MUTATEDHOUND.DEAD
* Moonrock Pengull- >DST.DESCRIBE.MUTATED_PENGUIN.GENERIC
* Moonrock Pengull (sleeping)- >DST.DESCRIBE.MUTATED_PENGUIN.SLEEPING
* Moonrock Pengull (dead)- >DST.DESCRIBE.MUTATED_PENGUIN.DEAD
* Shattered Spider- >DST.DESCRIBE.SPIDER_MOON.GENERIC
* Shattered Spider (sleeping)- >DST.DESCRIBE.SPIDER_MOON.SLEEPING
* Shattered Spider (dead)- >DST.DESCRIBE.SPIDER_MOON.DEAD
* Gnarwail- >DST.DESCRIBE.GNARWAIL.GENERIC
* Gnarwail (boken horn)- >DST.DESCRIBE.GNARWAIL.BROKENHORN
* Gnarwail (follower)- >DST.DESCRIBE.GNARWAIL.BROKENHORN_FOLLOWER
* Gnarwail (follower, broken horn)- >DST.DESCRIBE.GNARWAIL.FOLLOWER
* Gnarwail Horn- >DST.DESCRIBE.GNARWAIL_HORN
* Cookie Cutter- >DST.DESCRIBE.COOKIECUTTER
* Cookie Cutter Shell- >DST.DESCRIBE.COOKIECUTTERSHELL
* Loyal Merm Guard- >DST.DESCRIBE.MERMGUARD
* Craftsmerm House- >DST.DESCRIBE.MERMHOUSE_CRAFTED.GENERIC
* Craftsmerm House (burnt)- >DST.DESCRIBE.MERMHOUSE_CRAFTED.BURNT
* Merm Flort-ifications (no King)- >DST.DESCRIBE.MERMWATCHTOWER_NOKING
* Merm Flort-ifications- >DST.DESCRIBE.MERMWATCHTOWER_REGULAR
* King of the Merms- >DST.DESCRIBE.MERMKING
* Royal-In-Progress- >DST.DESCRIBE.MERM_PRINCE
* Skittersquid- >DST.DESCRIBE.SQUID
* Sea Weed- >DST.DESCRIBE.WATERPLANT
* Seedshell- >DST.DESCRIBE.WATERPLANT_BOMB
* Sea Sprout- >DST.DESCRIBE.WATERPLANT_BABY
* Sea Sprout Starter- >DST.DESCRIBE.WATERPLANT_PLANTER
* Rockjaw- >DST.DESCRIBE.SHARK
===Mobs - Neutral Animals===
====Base Game====
* Beefalo- >DS.DESCRIBE.BEEFALO.GENERIC
* Beefalo (follower)- >DS.DESCRIBE.BEEFALO.FOLLOWER
* Beefalo (sleeping)- >DS.DESCRIBE.BEEFALO.SLEEPING
* Beefalo (naked)- >DS.DESCRIBE.BEEFALO.NAKED
* Beefalo (domesticated)- >DS.DESCRIBE.BEEFALO.DOMESTICATED
* Beefalo (domesticated, pudgy)- >DS.DESCRIBE.BEEFALO.PUDGY
* Beefalo (domesticated, docile)- >DS.DESCRIBE.BEEFALO.RIDER
* Beefalo (domesticated, ornery)- >DS.DESCRIBE.BEEFALO.ORNERY
* Beefalo Wool- >DS.DESCRIBE.BEEFALOWOOL
* Beefalo Horn- >DS.DESCRIBE.HORN
* Baby Beefalo- >DS.DESCRIBE.BABYBEEFALO.GENERIC
* Baby Beefalo (sleeping)- >DS.DESCRIBE.BABYBEEFALO.SLEEPING
* Nearby Bees- >DS.ANNOUNCE_BEES
* Bee- >DS.DESCRIBE.BEE.GENERIC
* Killer Bee- >DS.DESCRIBE.KILLERBEE.GENERIC
* Bee (held)- >DS.DESCRIBE.BEE.HELD
* Killer Bee (held)- >DS.DESCRIBE.KILLERBEE.HELD
* Stinger- >DS.DESCRIBE.STINGER
* Pig (normal and sleeping)- >DS.DESCRIBE.PIGMAN.GENERIC
* Pig (follower)- >DS.DESCRIBE.PIGMAN.FOLLOWER
* Pig (dead)- >DS.DESCRIBE.PIGMAN.DEAD
* Pig Skin- >DS.DESCRIBE.PIGSKIN
* Pig Man (guard)- >DS.DESCRIBE.PIGMAN.GUARD
* Bunnyman and Beardlord- >DS.DESCRIBE.BUNNYMAN
* Bunny Puff- >DS.DESCRIBE.MANRABBIT_TAIL
* Koalefant- >DS.DESCRIBE.KOALEFANT_SUMMER
* Winter Koalefant- >DS.DESCRIBE.KOALEFANT_WINTER
* Pengull- >DS.DESCRIBE.PENGUIN
* Rock Lobster- >DS.DESCRIBE.ROCKY
* Slurtle- >DS.DESCRIBE.SLURTLE
* Slurtle Slime- >DS.DESCRIBE.SLURTLESLIME
* Broken Shell- >DS.DESCRIBE.SLURTLE_SHELLPIECES
* Shelmet- >DS.DESCRIBE.SLURTLEHAT
* Splumonkey- >DS.DESCRIBE.MONKEY
====Reign of Giants====
* Buzzard- >DS.DESCRIBE.BUZZARD
* Catcoon- >DS.DESCRIBE.CATCOON
* Cat Tail- >DS.DESCRIBE.COONTAIL
* Volt Goat- >DS.DESCRIBE.LIGHTNINGGOAT.GENERIC
* Volt Goat (charged)- >DS.DESCRIBE.LIGHTNINGGOAT.CHARGED
* Volt Goat Horn- >DS.DESCRIBE.LIGHTNINGGOATHORN
====Shipwrecked====
* Blue Whale- >DS.DESCRIBE.WHALE_BLUE
* Blue Whale Carcass- >DS.DESCRIBE.WHALE_CARCASS_BLUE
* Bottlenose Ballphin- >DS.DESCRIBE.BALLPHIN
* Dorsal Fin- >DS.DESCRIBE.DORSALFIN
* Jellyfish- >DS.DESCRIBE.JELLYFISH_PLANTED
* Jellyfish (held)- >DS.DESCRIBE.JELLYFISH
* Water Beefalo (normal, sleeping, and follower)- >DS.DESCRIBE.OX
* Baby Water Beefalo- >DS.DESCRIBE.BABYOX
* Horn- >DS.DESCRIBE.OX_HORN
* Prime Ape- >DS.DESCRIBE.PRIMEAPE
* Wildbore- >DS.DESCRIBE.WILDBORE
* Wildbore Guard- >DS.DESCRIBE.WILDBOREGUARD
====Hamlet====
* Elder Mandrake- >DS.DESCRIBE.MANDRAKEMAN
* Hippopotamoose- >DS.DESCRIBE.HIPPOPOTAMOOSE
* Hippopotamoose Antler- >DS.DESCRIBE.HIPPO_ANTLER
* Mant- >DS.DESCRIBE.ANTMAN.GENERIC
* Mant (sleeping)- >DS.DESCRIBE.ANTMAN.SLEEPING
* Mant (dead)- >DS.DESCRIBE.ANTMAN.DEAD
* Platapine- >DS.DESCRIBE.BILL.GENERIC
* Platapine (sleeping)- >DS.DESCRIBE.BILL.SLEEPING
* Platapine (dead)- >DS.DESCRIBE.BILL.DEAD
* Platapine Quill- >DS.DESCRIBE.BILL_QUILL
* Pog- >DS.DESCRIBE.POG.GENERIC
* Pog (follower)- >DS.DESCRIBE.POG.FOLLOWER
* Pog (sleeping)- >DS.DESCRIBE.POG.SLEEPING
* Pog (Aporkalypse)- >DS.DESCRIBE.POG.APORKALYPSE
* Royal Guard- >DS.DESCRIBE.PIGMAN_ROYALGUARD.GENERIC
* Royal Guard (sleeping)- >DS.DESCRIBE.PIGMAN_ROYALGUARD.SLEEPING
* Royal Guard (palace variant)- >DS.DESCRIBE.PIGMAN_ROYALGUARD_2.GENERIC
* Royal Guard (palace variant, sleeping)- >DS.DESCRIBE.PIGMAN_ROYALGUARD_2.SLEEPING
====Don't Starve Together====
* Beefalo- >DST.DESCRIBE.BEEFALO.GENERIC
* Beefalo (follower)- >DST.DESCRIBE.BEEFALO.FOLLOWER
* Beefalo (sleeping)- >DST.DESCRIBE.BEEFALO.SLEEPING
* Beefalo (naked)- >DST.DESCRIBE.BEEFALO.NAKED
* Beefalo (domesticated)- >DST.DESCRIBE.BEEFALO.DOMESTICATED
* Beefalo (domesticated, pudgy)- >DST.DESCRIBE.BEEFALO.PUDGY
* Beefalo (domesticated, docile)- >DST.DESCRIBE.BEEFALO.RIDER
* Beefalo (domesticated, ornery)- >DST.DESCRIBE.BEEFALO.ORNERY
* Beefalo Wool- >DST.DESCRIBE.BEEFALOWOOL
* Beefalo Horn- >DST.DESCRIBE.HORN
* Baby Beefalo- >DST.DESCRIBE.BABYBEEFALO.GENERIC
* Baby Beefalo (sleeping)- >DST.DESCRIBE.BABYBEEFALO.SLEEPING
* Nearby Bees- >DST.ANNOUNCE_BEES
* Bee- >DST.DESCRIBE.BEE.GENERIC
* Killer Bee- >DST.DESCRIBE.KILLERBEE.GENERIC
* Bee (held)- >DST.DESCRIBE.BEE.HELD
* Killer Bee (held)- >DST.DESCRIBE.KILLERBEE.HELD
* Stinger- >DST.DESCRIBE.STINGER
* Pig (normal and sleeping)- >DST.DESCRIBE.PIGMAN.GENERIC
* Pig (follower)- >DST.DESCRIBE.PIGMAN.FOLLOWER
* Pig (dead)- >DST.DESCRIBE.PIGMAN.DEAD
* Pig Skin- >DST.DESCRIBE.PIGSKIN
* Pig Man (guard)- >DST.DESCRIBE.PIGMAN.GUARD
* Bunnyman and Beardlord- >DST.DESCRIBE.BUNNYMAN
* Bunny Puff- >DST.DESCRIBE.MANRABBIT_TAIL
* Koalefant- >DST.DESCRIBE.KOALEFANT_SUMMER
* Winter Koalefant- >DST.DESCRIBE.KOALEFANT_WINTER
* Pengull- >DST.DESCRIBE.PENGUIN
* Rock Lobster- >DST.DESCRIBE.ROCKY
* Slurtle- >DST.DESCRIBE.SLURTLE
* Slurtle Slime- >DST.DESCRIBE.SLURTLESLIME
* Broken Shell- >DST.DESCRIBE.SLURTLE_SHELLPIECES
* Shelmet- >DST.DESCRIBE.SLURTLEHAT
* Splumonkey- >DST.DESCRIBE.MONKEY
* Buzzard- >DST.DESCRIBE.BUZZARD
* Catcoon- >DST.DESCRIBE.CATCOON
* Cat Tail- >DST.DESCRIBE.COONTAIL
* Volt Goat- >DST.DESCRIBE.LIGHTNINGGOAT.GENERIC
* Volt Goat (charged)- >DST.DESCRIBE.LIGHTNINGGOAT.CHARGED
* Volt Goat Horn- >DST.DESCRIBE.LIGHTNINGGOATHORN
* Saladmander- >DST.DESCRIBE.FRUITDRAGON.GENERIC
* Saladmander (ripe)- >DST.DESCRIBE.FRUITDRAGON.RIPE
* Saladmander (sleeping)- >DST.DESCRIBE.FRUITDRAGON.SLEEPING
===Mobs - Passive Animals===
====Base Game====
* Butterfly- >DS.DESCRIBE.BUTTERFLY.GENERIC
* Butterfly (held)- >DS.DESCRIBE.BUTTERFLY.HELD
* Crow- >DS.DESCRIBE.CROW.GENERIC
* Crow (held)- >DS.DESCRIBE.CROW.HELD
* Redbird- >DS.DESCRIBE.ROBIN.GENERIC
* Redbird (held)- >DS.DESCRIBE.ROBIN.HELD
* Snowbird- >DS.DESCRIBE.ROBIN_WINTER.GENERIC
* Snowbird (held)- >DS.DESCRIBE.ROBIN_WINTER.HELD
* Jet Feather- >DS.DESCRIBE.FEATHER_CROW
* Crimson Feather- >DS.DESCRIBE.FEATHER_ROBIN
* Azure Feather- >DS.DESCRIBE.FEATHER_ROBIN_WINTER
* Gobbler- >DS.DESCRIBE.PERD
* Eye Bone- >DS.DESCRIBE.CHESTER_EYEBONE.GENERIC
* Eye Bone (Chester dead)- >DS.DESCRIBE.CHESTER_EYEBONE.WAITING
* Eye Bone (ashes)- >DS.DESCRIBE.ASH.REMAINS_EYE_BONE
* Chester- >DS.DESCRIBE.CHESTER
* Rabbit and Beardling- >DS.DESCRIBE.RABBIT.GENERIC
* Rabbit and Beardling (held)- >DS.DESCRIBE.RABBIT.HELD
* Fireflies- >DS.DESCRIBE.FIREFLIES.GENERIC
* Fireflies (held)- >DS.DESCRIBE.FIREFLIES.HELD
* Mandrake (dead)- >DS.DESCRIBE.MANDRAKE.DEAD
* Mandrake (flower)- >DS.DESCRIBE.MANDRAKE.GENERIC
* Mandrake (picked)- >DS.DESCRIBE.MANDRAKE.PICKED
* Mandrake (cooked, 1)- >DS.DESCRIBE.COOKEDMANDRAKE
* Mandrake (cooked, 2)- >DS.DESCRIBE.MANDRAKE_COOKED
* Snurtle- >DS.DESCRIBE.SNURTLE
* Snurtle Shell Armor- >DS.DESCRIBE.ARMORSNURTLESHELL
====Reign of Giants====
* Glommer- >DS.DESCRIBE.GLOMMER
* Glommer's Flower- >DS.DESCRIBE.GLOMMERFLOWER.GENERIC
* Glommer's Flower (Glommer dead)- >DS.DESCRIBE.GLOMMERFLOWER.DEAD
* Glommer's Flower (ashes)- >DS.DESCRIBE.ASH.REMAINS_GLOMMERFLOWER
* Glommer's Wings- >DS.DESCRIBE.GLOMMERWINGS
* Glommer's Goop- >DS.DESCRIBE.GLOMMERFUEL
* Raised Dirt (underground Moleworm)- >DS.DESCRIBE.MOLE.UNDERGROUND
* Moleworm (aboveground)- >DS.DESCRIBE.MOLE.ABOVEGROUND
* Moleworm (held)- >DS.DESCRIBE.MOLE.HELD
====Shipwrecked====
* Bioluminescence- >DS.DESCRIBE.BIOLUMINESCENCE
* Crabbit and Beardling (normal and held)- >DS.DESCRIBE.CRAB.GENERIC
* Shifting Sands- >DS.DESCRIBE.CRAB.HIDDEN
* Dogfish- >DS.DESCRIBE.SOLOFISH
* Sharkitten- >DS.DESCRIBE.SHARKITTEN
* Fishbone (normal and Packim dead)- >DS.DESCRIBE.PACKIM_FISHBONE
* Packim Baggims- >DS.DESCRIBE.PACKIM
* Rainbow Jellyfish- >DS.DESCRIBE.RAINBOWJELLYFISH_PLANTED
* Rainbow Jellyfish (held)- >DS.DESCRIBE.RAINBOWJELLYFISH
* Dried Rainbow Jellyfish- >DS.DESCRIBE.RAINBOWJELLYJERKY
* Parrot (normal and held)- >DS.DESCRIBE.PARROT
* Parrot Pirate (normal and held)- >DS.DESCRIBE.PARROT_PIRATE
* Seagull (normal and held)- >DS.DESCRIBE.SEAGULL
* Seagull (normal and held, in water)- >DS.DESCRIBE.SEAGULL_WATER
* Toucan (normal and held)- >DS.DESCRIBE.TOUCAN
* Cormorant (normal and held)- >DS.DESCRIBE.CORMORANT
* Doydoy (normal and held)- >DS.DESCRIBE.DOYDOY
* Doydoy Nest- >DS.DESCRIBE.DOYDOYNEST
* Doydoy Feather- >DS.DESCRIBE.DOYDOYFEATHER
* Doydoy Egg- >DS.DESCRIBE.DOYDOYEGG
* Hatching Doydoy Egg- >DS.DESCRIBE.DOYDOYEGG_CRACKED
* Fried Doydoy Egg- >DS.DESCRIBE.DOYDOYEGG_COOKED
* Baby Doydoy (normal and held)- >DS.DESCRIBE.DOYDOYBABY
* Wobster- >DS.DESCRIBE.LOBSTER
* Fishermerm- >DS.DESCRIBE.MERMFISHER
====Hamlet====
* Banker- >DS.DESCRIBE.PIGMAN_BANKER.GENERIC
* Banker (sleeping)- >DS.DESCRIBE.PIGMAN_BANKER.SLEEPING
* Beautician- >DS.DESCRIBE.PIGMAN_BEAUTICIAN.GENERIC
* Beautician (sleeping)- >DS.DESCRIBE.PIGMAN_BEAUTICIAN.SLEEPING
* Collector- >DS.DESCRIBE.PIGMAN_COLLECTOR.GENERIC
* Collector (sleeping)- >DS.DESCRIBE.PIGMAN_COLLECTOR.SLEEPING
* Erudite- >DS.DESCRIBE.PIGMAN_ERUDITE.GENERIC
* Erudite (sleeping)- >DS.DESCRIBE.PIGMAN_ERUDITE.SLEEPING
* Farmer- >DS.DESCRIBE.PIGMAN_FARMER.GENERIC
* Farmer (sleeping)- >DS.DESCRIBE.PIGMAN_FARMER.SLEEPING
* Florist- >DS.DESCRIBE.PIGMAN_FLORIST.GENERIC
* Florist (sleeping)- >DS.DESCRIBE.PIGMAN_FLORIST.SLEEPING
* Hatmaker- >DS.DESCRIBE.PIGMAN_HATMAKER.GENERIC
* Hatmaker (sleeping)- >DS.DESCRIBE.PIGMAN_HATMAKER.SLEEPING
* Hunter- >DS.DESCRIBE.PIGMAN_HUNTER.GENERIC
* Hunter (sleeping)- >DS.DESCRIBE.PIGMAN_HUNTER.SLEEPING
* Mayor Truffleston- >DS.DESCRIBE.PIGMAN_MAYOR.GENERIC
* Mayor Truffleston (sleeping)- >DS.DESCRIBE.PIGMAN_MAYOR.SLEEPING
* Miner- >DS.DESCRIBE.PIGMAN_MINER.GENERIC
* Miner (sleeping)- >DS.DESCRIBE.PIGMAN_MINER.SLEEPING
* Professor- >DS.DESCRIBE.PIGMAN_PROFESSOR.GENERIC
* Professor (sleeping)- >DS.DESCRIBE.PIGMAN_PROFESSOR.SLEEPING
* Pig Queen- >DS.DESCRIBE.PIGMAN_QUEEN
* Shopkeep- >DS.DESCRIBE.PIGMAN_STOREOWNER.GENERIC
* Shopkeep (sleeping)- >DS.DESCRIBE.PIGMAN_STOREOWNER.SLEEPING
* Usher- >DS.DESCRIBE.PIGMAN_USHER.GENERIC
* Usher (sleeping)- >DS.DESCRIBE.PIGMAN_USHER.SLEEPING
* Worker- >DS.DESCRIBE.PIGMAN_MECHANIC.GENERIC
* Worker (sleeping)- >DS.DESCRIBE.PIGMAN_MECHANIC.SLEEPING
* Kingfisher- >DS.DESCRIBE.KINGFISHER.GENERIC
* Kingfisher (sleeping)- >DS.DESCRIBE.KINGFISHER.SLEEPING
* Kingfisher (dead)- >DS.DESCRIBE.KINGFISHER.DEAD
* Parrot- >DS.DESCRIBE.PARROT_BLUE.GENERIC
* Parrot (sleeping)- >DS.DESCRIBE.PARROT_BLUE.SLEEPING
* Parrot (dead)- >DS.DESCRIBE.PARROT_BLUE.DEAD
* Pigeon- >DS.DESCRIBE.PIGEON.GENERIC
* Pigeon (sleeping)- >DS.DESCRIBE.PIGEON.SLEEPING
* Pigeon (dead)- >DS.DESCRIBE.PIGEON.DEAD
* Dung Beetle- >DS.DESCRIBE.DUNGBEETLE.GENERIC
* Dung Beetle (without Dung Ball)- >DS.DESCRIBE.DUNGBEETLE.UNDUNGED
* Dung Beetle (sleeping)- >DS.DESCRIBE.DUNGBEETLE.SLEEPING
* Dung Beetle (dead)- >DS.DESCRIBE.DUNGBEETLE.DEAD
* Glowfly- >DS.DESCRIBE.GLOWFLY.GENERIC
* Glowfly- >DS.DESCRIBE.GLOWFLY.COCOON
* Glowfly (sleeping)- >DS.DESCRIBE.GLOWFLY.SLEEPING
* Glowfly (dead)- >DS.DESCRIBE.GLOWFLY.DEAD
* Glowfly Cocoon- >DS.DESCRIBE.GLOWFLY_COCOON
* Pangolden- >DS.DESCRIBE.PANGOLDEN
* Peagawk- >DS.DESCRIBE.PEAGAWK.GENERIC
* Peagawk (hiding)- >DS.DESCRIBE.PEAGAWK_BUSH
* Peagawk (sleeping)- >DS.DESCRIBE.PEAGAWK.SLEEPING
* Peagawk (dead)- >DS.DESCRIBE.PEAGAWK.DEAD
* Peagawk Plume- >DS.DESCRIBE.PEAGAWKFEATHER
* Piko- >DS.DESCRIBE.PIKO.GENERIC
* Piko (sleeping)- >DS.DESCRIBE.PIKO.SLEEPING
* Piko (dead)- >DS.DESCRIBE.PIKO.DEAD
* Orange Piko- >DS.DESCRIBE.PIKO_ORANGE
* Thunderbird- >DS.DESCRIBE.THUNDERBIRD
* Thunder Feather- >DS.DESCRIBE.FEATHER_THUNDER
* Ro Bin- >DS.DESCRIBE.RO_BIN
* Stone Egg- >DS.DESCRIBE.ROC_ROBIN_EGG
* Ro Bin Gizzard Stone- >DS.DESCRIBE.RO_BIN_GIZZARD_STONE
====Don't Starve Together====
* Butterfly- >DST.DESCRIBE.BUTTERFLY.GENERIC
* Butterfly (held)- >DST.DESCRIBE.BUTTERFLY.HELD
* Crow- >DST.DESCRIBE.CROW.GENERIC
* Crow (held)- >DST.DESCRIBE.CROW.HELD
* Redbird- >DST.DESCRIBE.ROBIN.GENERIC
* Redbird (held)- >DST.DESCRIBE.ROBIN.HELD
* Snowbird- >DST.DESCRIBE.ROBIN_WINTER.GENERIC
* Snowbird (held)- >DST.DESCRIBE.ROBIN_WINTER.HELD
* Jet Feather- >DST.DESCRIBE.FEATHER_CROW
* Crimson Feather- >DST.DESCRIBE.FEATHER_ROBIN
* Azure Feather- >DST.DESCRIBE.FEATHER_ROBIN_WINTER
* Gobbler- >DST.DESCRIBE.PERD
* Eye Bone- >DST.DESCRIBE.CHESTER_EYEBONE.GENERIC
* Eye Bone (Chester dead)- >DST.DESCRIBE.CHESTER_EYEBONE.WAITING
* Eye Bone (ashes)- >DST.DESCRIBE.ASH.REMAINS_EYE_BONE
* Chester- >DST.DESCRIBE.CHESTER
* Rabbit and Beardling- >DST.DESCRIBE.RABBIT.GENERIC
* Rabbit and Beardling (held)- >DST.DESCRIBE.RABBIT.HELD
* Fireflies- >DST.DESCRIBE.FIREFLIES.GENERIC
* Fireflies (held)- >DST.DESCRIBE.FIREFLIES.HELD
* Mandrake (planted)- >DST.DESCRIBE.MANDRAKE_PLANTED
* Mandrake (follower)- >DST.DESCRIBE.MANDRAKE_ACTIVE
* Mandrake (dead)- >DST.DESCRIBE.MANDRAKE
* Mandrake (cooked, 1)- >DST.DESCRIBE.COOKEDMANDRAKE
* Mandrake (cooked, 2)- >DST.DESCRIBE.MANDRAKE_COOKED
* Snurtle- >DST.DESCRIBE.SNURTLE
* Snurtle Shell Armor- >DST.DESCRIBE.ARMORSNURTLESHELL
* Glommer- >DST.DESCRIBE.GLOMMER.GENERIC
* Glommer (sleeping)- >DST.DESCRIBE.GLOMMER.SLEEPING
* Glommer's Flower- >DST.DESCRIBE.GLOMMERFLOWER.GENERIC
* Glommer's Flower (Glommer dead)- >DST.DESCRIBE.GLOMMERFLOWER.DEAD
* Glommer's Flower (ashes)- >DST.DESCRIBE.ASH.REMAINS_GLOMMERFLOWER
* Glommer's Wings- >DST.DESCRIBE.GLOMMERWINGS
* Glommer's Goop- >DST.DESCRIBE.GLOMMERFUEL
* Raised Dirt (underground Moleworm)- >DST.DESCRIBE.MOLE.UNDERGROUND
* Moleworm (aboveground)- >DST.DESCRIBE.MOLE.ABOVEGROUND
* Moleworm (held)- >DST.DESCRIBE.MOLE.HELD
* Grass Gekko- >DST.DESCRIBE.GRASSGEKKO.GENERIC
* Star-sky- >DST.DESCRIBE.HUTCH_FISHBOWL.GENERIC
* Star-sky (Hutch dead)- >DST.DESCRIBE.HUTCH_FISHBOWL.WAITING
* Hutch- >DST.DESCRIBE.HUTCH
* Canary- >DST.DESCRIBE.CANARY.GENERIC
* Canary (held)- >DST.DESCRIBE.CANARY.HELD
* Canary (poisoned)- >DST.DESCRIBE.CANARY_POISONED
* Saffron Feather- >DST.DESCRIBE.FEATHER_CANARY
* Extra-Adorable Lavae (very happy)- >DST.DESCRIBE.LAVAE_PET.GENERIC >DS.DESCRIBE.LAVAE_PET.GENERIC
* Extra-Adorable Lavae (happy)- >DST.DESCRIBE.LAVAE_PET.CONTENT >DS.DESCRIBE.LAVAE_PET.CONTENT
* Extra-Adorable Lavae (hungry)- >DST.DESCRIBE.LAVAE_PET.HUNGRY >DS.DESCRIBE.LAVAE_PET.HUNGRY
* Extra-Adorable Lavae (starving)- >DST.DESCRIBE.LAVAE_PET.STARVING >DS.DESCRIBE.LAVAE_PET.STARVING
* Lavae Egg- >DST.DESCRIBE.LAVAE_EGG.GENERIC >DS.DESCRIBE.LAVAE_EGG.GENERIC
* Lavae Egg (cracked)- >DST.DESCRIBE.LAVAE_EGG_CRACKED.COMFY >DS.DESCRIBE.LAVAE_EGG_CRACKED.COMFY
* Lavae Egg (too cold)- >DST.DESCRIBE.LAVAE_EGG_CRACKED.COLD >DS.DESCRIBE.LAVAE_EGG_CRACKED.COLD
* Lavae Tooth- >DST.DESCRIBE.LAVAE_TOOTH >DS.DESCRIBE.LAVAE_TOOTH
* Chilled Lavae- >DST.DESCRIBE.LAVAE_COCOON
* No-Eyed Deer- >DST.DESCRIBE.DEER.GENERIC
* No-Eyed Deer (horned)- >DST.DESCRIBE.DEER.ANTLER
* Deer Antler- >DST.DESCRIBE.DEER_ANTLER
* Puffin- >DST.DESCRIBE.PUFFIN.GENERIC
* Puffin (held)- >DST.DESCRIBE.PUFFIN.HELD
* Puffin (sleeping)- >DST.DESCRIBE.PUFFIN.SLEEPING
* Carrat- >DST.DESCRIBE.CARRAT.GENERIC
* Carrat (held)- >DST.DESCRIBE.CARRAT.HELD
* Carrat (sleeping)- >DST.DESCRIBE.CARRAT.SLEEPING
* Carrat (dead)- >DST.DESCRIBE.CARRAT.DEAD
* Moon Moth- >DST.DESCRIBE.MOONBUTTERFLY.GENERIC
* Moon Moth (held)- >DST.DESCRIBE.MOONBUTTERFLY.HELD
* Crabby Hermit- >DST.DESCRIBE.HERMITCRAB
* Cracked Pearl- >DST.DESCRIBE.HERMIT_CRACKED_PEARL
* Pearl's Pearl- >DST.DESCRIBE.HERMIT_PEARL
===Mobs - Tallbird family===
====Base Game====
* Tallbird- >DS.DESCRIBE.TALLBIRD
* Tallbird Nest (with egg)- >DS.DESCRIBE.TALLBIRDNEST.GENERIC
* Tallbird Nest (empty)- >DS.DESCRIBE.TALLBIRDNEST.PICKED
* Tallbird Egg- >DS.DESCRIBE.TALLBIRDEGG
* Fried Tallbird Egg- >DS.DESCRIBE.TALLBIRDEGG_COOKED
* Hatching Tallbird Egg- >DS.DESCRIBE.TALLBIRDEGG_CRACKED.GENERIC
* Hatching Tallbird Egg (dead, eating the egg)- >DS.EAT_FOOD.TALLBIRDEGG_CRACKED
* Hatching Tallbird Egg (too hot)- >DS.DESCRIBE.TALLBIRDEGG_CRACKED.HOT
* Hatching Tallbird Egg (too cold)- >DS.DESCRIBE.TALLBIRDEGG_CRACKED.COLD
* Hatching Tallbird Egg (long time left)- >DS.DESCRIBE.TALLBIRDEGG_CRACKED.LONG
* Hatching Tallbird Egg (short time left)- >DS.DESCRIBE.TALLBIRDEGG_CRACKED.SHORT
* Smallbird- >DS.DESCRIBE.SMALLBIRD.GENERIC
* Smallbird (hungry)- >DS.DESCRIBE.SMALLBIRD.HUNGRY
* Smallbird (starving)- >DS.DESCRIBE.SMALLBIRD.STARVING
* Smallish Tallbird- >DS.DESCRIBE.TEENBIRD.GENERIC
* Smallish Tallbird (hungry)- >DS.DESCRIBE.TEENBIRD.HUNGRY
* Smallish Tallbird (starving, attacking)- >DS.DESCRIBE.TEENBIRD.STARVING
* Pecked by a Smallish Tallbird- >DS.ANNOUNCE_PECKED
===Mobs - Bosses===
====Base Game====
* Treeguard (normal)- >DS.DESCRIBE.LEIF
* Treeguard (lumpy)- >DS.DESCRIBE.LEIF_SPARSE
* Spider Queen- >DS.DESCRIBE.SPIDERQUEEN
* Spiderhat- >DS.DESCRIBE.SPIDERHAT
* Deerclops- >DS.DESCRIBE.DEERCLOPS
* Deerclops Eyeball- >DS.DESCRIBE.DEERCLOPS_EYEBALL
* Ancient Guardian- >DS.DESCRIBE.MINOTAUR
* Guardian's Horn- >DS.DESCRIBE.MINOTAURHORN
* ANNOUNCE_NO_TRAP- >DS.ANNOUNCE_NO_TRAP
* UNIMPLEMENTED- >DS.DESCRIBE.UNIMPLEMENTED
* TREASURECHEST_TRAP- >DS.DESCRIBE.TREASURECHEST_TRAP
====Reign of Giants====
* Bearger- >DS.DESCRIBE.BEARGER
* Thick Fur- >DS.DESCRIBE.BEARGER_FUR
* Moose/Goose- >DS.DESCRIBE.MOOSE
* Moose/Goose Nest (full and empty)- >DS.DESCRIBE.MOOSEEGG
* Mosling- >DS.DESCRIBE.MOSSLING
* Down Feather- >DS.DESCRIBE.GOOSE_FEATHER
* Dragonfly- >DS.DESCRIBE.DRAGONFLY
* Scales- >DS.DESCRIBE.DRAGON_SCALES
* Lava Spit (hot)- >DS.DESCRIBE.LAVASPIT.HOT
* Lava Spit (cool)- >DS.DESCRIBE.LAVASPIT.COOL
* Moose/Goose nesting ground- >DS.DESCRIBE.MOOSE_NESTING_GROUND
====Shipwrecked====
* Palm Treeguard- >DS.DESCRIBE.TREEGUARD
* Quacken- >DS.DESCRIBE.KRAKEN
* Quacken Tentacle- >DS.DESCRIBE.KRAKEN_TENTACLE
* Chest of the Depths- >DS.DESCRIBE.KRAKENCHEST
* Quacken Beak- >DS.DESCRIBE.QUACKENBEAK
* Sealnado- >DS.DESCRIBE.TWISTER
* Sealnado (seal form)- >DS.DESCRIBE.TWISTER_SEAL
* Turbine Blades- >DS.DESCRIBE.TURBINE_BLADES
* Magic Seal- >DS.DESCRIBE.MAGIC_SEAL
* Tiger Shark- >DS.DESCRIBE.TIGERSHARK
* Eye of the Tiger Shark- >DS.DESCRIBE.TIGEREYE
* Shark Gills- >DS.DESCRIBE.SHARK_GILLS
====Hamlet====
* Pugalisk- >DS.DESCRIBE.PUGALISK
* Snake Bone- >DS.DESCRIBE.SNAKE_BONE
* Petrifying Bones- >DS.DESCRIBE.PUGALISK_CORPSE
* Pugalisk Skull- >DS.DESCRIBE.PUGALISK_SKULL
* Queen Womant- >DS.DESCRIBE.ANTQUEEN
* Royal Crown- >DS.DESCRIBE.PIGCROWNHAT
* Ancient Herald- >DS.DESCRIBE.ANCIENT_HERALD
* Dark Tatters- >DS.DESCRIBE.ANCIENT_REMNANT
* Large Iron Hulk- >DS.DESCRIBE.ANCIENT_HULK
* Infused Iron- >DS.DESCRIBE.INFUSED_IRON
====Don't Starve Together====
* Tallbird- >DST.DESCRIBE.TALLBIRD
* Tallbird Nest (with egg)- >DST.DESCRIBE.TALLBIRDNEST.GENERIC
* Tallbird Nest (empty)- >DST.DESCRIBE.TALLBIRDNEST.PICKED
* Tallbird Egg- >DST.DESCRIBE.TALLBIRDEGG
* Fried Tallbird Egg- >DST.DESCRIBE.TALLBIRDEGG_COOKED
* Hatching Tallbird Egg- >DST.DESCRIBE.TALLBIRDEGG_CRACKED.GENERIC
* Hatching Tallbird Egg (dead, eating the egg)- >DST.EAT_FOOD.TALLBIRDEGG_CRACKED
* Hatching Tallbird Egg (too hot)- >DST.DESCRIBE.TALLBIRDEGG_CRACKED.HOT
* Hatching Tallbird Egg (too cold)- >DST.DESCRIBE.TALLBIRDEGG_CRACKED.COLD
* Hatching Tallbird Egg (long time left)- >DST.DESCRIBE.TALLBIRDEGG_CRACKED.LONG
* Hatching Tallbird Egg (short time left)- >DST.DESCRIBE.TALLBIRDEGG_CRACKED.SHORT
* Smallbird- >DST.DESCRIBE.SMALLBIRD.GENERIC
* Smallbird (sleeping)- >DST.DESCRIBE.SMALLBIRD.SLEEPING
* Smallbird (hungry)- >DST.DESCRIBE.SMALLBIRD.HUNGRY
* Smallbird (starving)- >DST.DESCRIBE.SMALLBIRD.STARVING
* Smallish Tallbird- >DST.DESCRIBE.TEENBIRD.GENERIC
* Smallish Tallbird (sleeping)- >DST.DESCRIBE.TEENBIRD.SLEEPING
* Smallish Tallbird (hungry)- >DST.DESCRIBE.TEENBIRD.HUNGRY
* Smallish Tallbird (starving, attacking)- >DST.DESCRIBE.TEENBIRD.STARVING
* Pecked by a Smallish Tallbird- >DST.ANNOUNCE_PECKED
* Treeguard (normal)- >DST.DESCRIBE.LEIF
* Treeguard (lumpy)- >DST.DESCRIBE.LEIF_SPARSE
* Spider Queen- >DST.DESCRIBE.SPIDERQUEEN
* Spiderhat- >DST.DESCRIBE.SPIDERHAT
* Deerclops- >DST.DESCRIBE.DEERCLOPS
* Deerclops Eyeball- >DST.DESCRIBE.DEERCLOPS_EYEBALL
* Ancient Guardian- >DST.DESCRIBE.MINOTAUR
* Guardian's Horn- >DST.DESCRIBE.MINOTAURHORN
* Bearger- >DST.DESCRIBE.BEARGER
* Thick Fur- >DST.DESCRIBE.BEARGER_FUR
* Moose/Goose- >DST.DESCRIBE.MOOSE
* Moose/Goose Nest (full and empty)- >DST.DESCRIBE.MOOSEEGG
* Mosling- >DST.DESCRIBE.MOSSLING
* Down Feather- >DST.DESCRIBE.GOOSE_FEATHER
* Dragonfly- >DST.DESCRIBE.DRAGONFLY
* Scales- >DST.DESCRIBE.DRAGON_SCALES
* Lava Spit (hot)- >DST.DESCRIBE.LAVASPIT.HOT
* Lava Spit (cool)- >DST.DESCRIBE.LAVASPIT.COOL
* Inspecting self- >DST.DESCRIBE.INSPECTSELF
* Moose/Goose nesting ground- >DST.DESCRIBE.MOOSE_NESTING_GROUND
* Bee Queen- >DST.DESCRIBE.BEEQUEEN
* Bee Queen Crown- >DST.DESCRIBE.HIVEHAT
* Klaus- >DST.DESCRIBE.KLAUS
* Klaus (second form)- >DST.ANNOUNCE_KLAUS_UNCHAINED
* Stag Antler- >DST.DESCRIBE.KLAUSSACKKEY
* Toadstool Cap- >DST.DESCRIBE.TOADSTOOL_CAP.GENERIC
* Toadstool Cap (hole)- >DST.DESCRIBE.TOADSTOOL_CAP.EMPTY
* Toadstool Cap (in ground)- >DST.DESCRIBE.TOADSTOOL_CAP.INGROUND
* Toadstool and Misery Toadstool- >DST.DESCRIBE.TOADSTOOL.GENERIC
* Toadstool and Misery Toadstool (enraged)- >DST.DESCRIBE.TOADSTOOL.RAGE
* Sporecap Misery Sporecap- >DST.DESCRIBE.MUSHROOMSPROUT.GENERIC
* Sporecap (burnt)- >DST.DESCRIBE.MUSHROOMSPROUT.BURNT
* Boomshroom and Misery Boomshroom- >DST.DESCRIBE.MUSHROOMBOMB
* Shroom Skin- >DST.DESCRIBE.SHROOM_SKIN
* Reanimated Skeleton- >DST.DESCRIBE.STALKER
* Bone Snare (Reanimated Caves Skeleton and Ancient Fuelweaver)- >DST.ANNOUNCE_SNARED
* Ancient Fuelweaver- >DST.DESCRIBE.STALKER_ATRIUM
* Long Pig- >DST.DESCRIBE.HUMANMEAT
* Cooked Long Pig- >DST.DESCRIBE.HUMANMEAT_COOKED
* Long Pig Jerky- >DST.DESCRIBE.HUMANMEAT_DRIED
* Research (high value)- >DST.ANNOUNCE_HIGHRESEARCH >DS.ANNOUNCE_HIGHRESEARCH
* Research (normal value)- >DST.ANNOUNCE_RESEARCH >DS.ANNOUNCE_RESEARCH
* Research (low value)- >DST.ANNOUNCE_LOWRESEARCH >DS.ANNOUNCE_LOWRESEARCH
* Toadstool escaping- >DST.ANNOUNCE_TOADESCAPING
* Toadstool escaped- >DST.ANNOUNCE_TOADESCAPED
* Scaled Furnace (normal, one gem)- >DST.DESCRIBE.DRAGONFLYFURNACE.NORMAL
* Scaled Furnace (high, two gems)- >DST.DESCRIBE.DRAGONFLYFURNACE.HIGH
* Scaled Furnace (hammered)- >DST.DESCRIBE.DRAGONFLYFURNACE.HAMMERED
* ANNOUNCE_NO_TRAP- >DST.ANNOUNCE_NO_TRAP
* UNIMPLEMENTED- >DST.DESCRIBE.UNIMPLEMENTED
* WETPAPER- >DST.DESCRIBE.WETPAPER
* TREASURECHEST_TRAP- >DST.DESCRIBE.TREASURECHEST_TRAP
* Bernie (Forge)- >DST.DESCRIBE.LAVAARENA_BERNIE
* Woven Shadow- >DST.DESCRIBE.STALKER_MINION
* Bone Armor- >DST.DESCRIBE.ARMORSKELETON
* Bone Helm- >DST.DESCRIBE.SKELETONHAT
* Shadow Thurible- >DST.DESCRIBE.THURIBLE
* Shadow Thurible out of fuel- >DST.ANNOUNCE_THURIBLE_OUT
* Crab King- >DST.DESCRIBE.CRABKING.GENERIC
* Crab King- >DST.DESCRIBE.CRABKING.INERT
* Strident Trident- >DST.DESCRIBE.TRIDENT
* Imposing Claw- >DST.DESCRIBE.CRABKING_CLAW
* Malbatross- >DST.DESCRIBE.MALBATROSS
* Malbatross Bill- >DST.DESCRIBE.MALBATROSS_BEAK
* Malbatross Feather- >DST.DESCRIBE.MALBATROSS_FEATHER
* Annouce Malbatross incoming- >DST.ANNOUNCE_OCEAN_SILHOUETTE_INCOMING
===Mobs - Other===
====Base Game====
* Maxwell- >DS.DESCRIBE.MAXWELL
* Pig King- >DS.DESCRIBE.PIGKING
* Abigail- >DS.DESCRIBE.ABIGAIL
====Reign of Giants====
* Bigfoot- >DS.DESCRIBE.BIGFOOT
====Shipwrecked====
* Soggy Monkey (Wilbur)- >DS.DESCRIBE.WILBUR_UNLOCK
* Yaarctopus- >DS.DESCRIBE.OCTOPUSKING
====Hamlet====
* Maxameleon- >DS.DESCRIBE.PORKLAND_INTRO
* BFB (head)- >DS.DESCRIBE.ROC_HEAD
* BFB (leg)- >DS.DESCRIBE.ROC_LEG
* BFB (tail)- >DS.DESCRIBE.ROC_TAIL
====Don't Starve Together====
* Maxwell- >DST.DESCRIBE.MAXWELL
* Pig King- >DST.DESCRIBE.PIGKING
* Abigail (level 1)- >DST.DESCRIBE.ABIGAIL.LEVEL1
* Abigail (level 2)- >DST.DESCRIBE.ABIGAIL.LEVEL2
* Abigail (level 3)- >DST.DESCRIBE.ABIGAIL.LEVEL3
* Bigfoot- >DST.DESCRIBE.BIGFOOT
* Antlion- >DST.DESCRIBE.ANTLION.GENERIC
* Antlion (happy)- >DST.DESCRIBE.ANTLION.VERYHAPPY
* Antlion (upset)- >DST.DESCRIBE.ANTLION.UNHAPPY
* Desert Stone- >DST.DESCRIBE.TOWNPORTALTALISMAN.GENERIC
* Desert Stone (active)- >DST.DESCRIBE.TOWNPORTALTALISMAN.ACTIVE
* Sand Spike- >DST.DESCRIBE.SANDSPIKE
* Sand Castle- >DST.DESCRIBE.SANDBLOCK
* Glass Spike- >DST.DESCRIBE.GLASSSPIKE
* Glass Castle- >DST.DESCRIBE.GLASSBLOCK
* Gestalt- >DST.DESCRIBE.GESTALT
* Pipspook- >DST.DESCRIBE.SMALLGHOST
=== Other Players (only) ===
==== Wilson ====
* Generic- >DST.DESCRIBE.WILSON.GENERIC
* Attacker- >DST.DESCRIBE.WILSON.ATTACKER
* Murderer- >DST.DESCRIBE.WILSON.MURDERER
* Reviver- >DST.DESCRIBE.WILSON.REVIVER
* Ghost- >DST.DESCRIBE.WILSON.GHOST
* Firestarter- >DST.DESCRIBE.WILSON.FIRESTARTER
==== Willow ====
* Generic- >DST.DESCRIBE.WILLOW.GENERIC
* Attacker- >DST.DESCRIBE.WILLOW.ATTACKER
* Murderer- >DST.DESCRIBE.WILLOW.MURDERER
* Reviver- >DST.DESCRIBE.WILLOW.REVIVER
* Ghost- >DST.DESCRIBE.WILLOW.GHOST
* Firestarter- >DST.DESCRIBE.WILLOW.FIRESTARTER
==== Wolfgang ====
* Generic- >DST.DESCRIBE.WOLFGANG.GENERIC
* Attacker- >DST.DESCRIBE.WOLFGANG.ATTACKER
* Murderer- >DST.DESCRIBE.WOLFGANG.MURDERER
* Reviver- >DST.DESCRIBE.WOLFGANG.REVIVER
* Ghost- >DST.DESCRIBE.WOLFGANG.GHOST
* Firestarter- >DST.DESCRIBE.WOLFGANG.FIRESTARTER
==== Wendy ====
* Generic- >DST.DESCRIBE.WENDY.GENERIC
* Attacker- >DST.DESCRIBE.WENDY.ATTACKER
* Murderer- >DST.DESCRIBE.WENDY.MURDERER
* Reviver- >DST.DESCRIBE.WENDY.REVIVER
* Ghost- >DST.DESCRIBE.WENDY.GHOST
* Firestarter- >DST.DESCRIBE.WENDY.FIRESTARTER
==== WX-78 ====
* Generic- >DST.DESCRIBE.WX78.GENERIC
* Attacker- >DST.DESCRIBE.WX78.ATTACKER
* Murderer- >DST.DESCRIBE.WX78.MURDERER
* Reviver- >DST.DESCRIBE.WX78.REVIVER
* Ghost- >DST.DESCRIBE.WX78.GHOST
* Firestarter- >DST.DESCRIBE.WX78.FIRESTARTER
==== Wickerbottom ====
* Generic- >DST.DESCRIBE.WICKERBOTTOM.GENERIC
* Attacker- >DST.DESCRIBE.WICKERBOTTOM.ATTACKER
* Murderer- >DST.DESCRIBE.WICKERBOTTOM.MURDERER
* Reviver- >DST.DESCRIBE.WICKERBOTTOM.REVIVER
* Ghost- >DST.DESCRIBE.WICKERBOTTOM.GHOST
* Firestarter- >DST.DESCRIBE.WICKERBOTTOM.FIRESTARTER
==== Woodie ====
* Generic- >DST.DESCRIBE.WOODIE.GENERIC
* Attacker- >DST.DESCRIBE.WOODIE.ATTACKER
* Murderer- >DST.DESCRIBE.WOODIE.MURDERER
* Reviver- >DST.DESCRIBE.WOODIE.REVIVER
* Ghost- >DST.DESCRIBE.WOODIE.GHOST
* Werebeaver- >DST.DESCRIBE.WOODIE.BEAVER
* Ghost Werebeaver- >DST.DESCRIBE.WOODIE.BEAVERGHOST
* Weremoose- >DST.DESCRIBE.WOODIE.MOOSE
* Ghost Weremoose- >DST.DESCRIBE.WOODIE.MOOSEGHOST
* Weregoose- >DST.DESCRIBE.WOODIE.GOOSE
* Ghost Weregoose- >DST.DESCRIBE.WOODIE.GOOSEGHOST
* Firestarter- >DST.DESCRIBE.WOODIE.FIRESTARTER
==== Wes ====
* Wes- >DST.DESCRIBE.WES.GENERIC
* Attacker- >DST.DESCRIBE.WES.ATTACKER
* Murderer- >DST.DESCRIBE.WES.MURDERER
* Reviver- >DST.DESCRIBE.WES.REVIVER
* Ghost- >DST.DESCRIBE.WES.GHOST
* Firestarter- >DST.DESCRIBE.WES.FIRESTARTER
==== Maxwell ====
* Generic- >DST.DESCRIBE.WAXWELL.GENERIC
* Attacker- >DST.DESCRIBE.WAXWELL.ATTACKER
* Murderer- >DST.DESCRIBE.WAXWELL.MURDERER
* Reviver- >DST.DESCRIBE.WAXWELL.REVIVER
* Ghost- >DST.DESCRIBE.WAXWELL.GHOST
* Firestarter- >DST.DESCRIBE.WAXWELL.FIRESTARTER
==== Wigfrid ====
* Generic- >DST.DESCRIBE.WATHGRITHR.GENERIC
* Attacker- >DST.DESCRIBE.WATHGRITHR.ATTACKER
* Murderer- >DST.DESCRIBE.WATHGRITHR.MURDERER
* Reviver- >DST.DESCRIBE.WATHGRITHR.REVIVER
* Ghost- >DST.DESCRIBE.WATHGRITHR.GHOST
* Firestarter- >DST.DESCRIBE.WATHGRITHR.FIRESTARTER
==== Webber ====
* Generic- >DST.DESCRIBE.WEBBER.GENERIC
* Attacker- >DST.DESCRIBE.WEBBER.ATTACKER
* Murderer- >DST.DESCRIBE.WEBBER.MURDERER
* Reviver- >DST.DESCRIBE.WEBBER.REVIVER
* Ghost- >DST.DESCRIBE.WEBBER.GHOST
* Firestarter- >DST.DESCRIBE.WEBBER.FIRESTARTER
==== Winona ====
* Generic- >DST.DESCRIBE.WINONA.GENERIC
* Attacker- >DST.DESCRIBE.WINONA.ATTACKER
* Murderer- >DST.DESCRIBE.WINONA.MURDERER
* Reviver- >DST.DESCRIBE.WINONA.REVIVER
* Ghost- >DST.DESCRIBE.WINONA.GHOST
* Firestarter- >DST.DESCRIBE.WINONA.FIRESTARTER
==== Wortox ====
* Generic- >DST.DESCRIBE.WORTOX.GENERIC
* Attacker- >DST.DESCRIBE.WORTOX.ATTACKER
* Murderer- >DST.DESCRIBE.WORTOX.MURDERER
* Reviver- >DST.DESCRIBE.WORTOX.REVIVER
* Ghost- >DST.DESCRIBE.WORTOX.GHOST
* Firestarter- >DST.DESCRIBE.WORTOX.FIRESTARTER
==== Wormwood ====
* Generic- >DST.DESCRIBE.WORMWOOD.GENERIC
* Attacker- >DST.DESCRIBE.WORMWOOD.ATTACKER
* Murderer- >DST.DESCRIBE.WORMWOOD.MURDERER
* Reviver- >DST.DESCRIBE.WORMWOOD.REVIVER
* Ghost- >DST.DESCRIBE.WORMWOOD.GHOST
* Firestarter- >DST.DESCRIBE.WORMWOOD.FIRESTARTER
==== Warly ====
* Generic- >DST.DESCRIBE.WARLY.GENERIC
* Attacker- >DST.DESCRIBE.WARLY.ATTACKER
* Murderer- >DST.DESCRIBE.WARLY.MURDERER
* Reviver- >DST.DESCRIBE.WARLY.REVIVER
* Ghost- >DST.DESCRIBE.WARLY.GHOST
* Firestarter- >DST.DESCRIBE.WARLY.FIRESTARTER
==== Wurt ====
* Generic- >DST.DESCRIBE.WURT.GENERIC
* Attacker- >DST.DESCRIBE.WURT.ATTACKER
* Murderer- >DST.DESCRIBE.WURT.MURDERER
* Reviver- >DST.DESCRIBE.WURT.REVIVER
* Ghost- >DST.DESCRIBE.WURT.GHOST
* Firestarter- >DST.DESCRIBE.WURT.FIRESTARTER
==== Walter ====
* Generic- >DST.DESCRIBE.WALTER.GENERIC
* Attacker- >DST.DESCRIBE.WALTER.ATTACKER
* Murderer- >DST.DESCRIBE.WALTER.MURDERER
* Reviver- >DST.DESCRIBE.WALTER.REVIVER
* Ghost- >DST.DESCRIBE.WALTER.GHOST
* Firestarter- >DST.DESCRIBE.WALTER.FIRESTARTER
==== Other (Mod Characters) ====
* Generic- >DST.DESCRIBE.PLAYER.GENERIC
* Attacker- >DST.DESCRIBE.PLAYER.ATTACKER
* Murderer- >DST.DESCRIBE.PLAYER.MURDERER
* Reviver- >DST.DESCRIBE.PLAYER.REVIVER
* Ghost- >DST.DESCRIBE.PLAYER.GHOST
* Firestarter- >DST.DESCRIBE.PLAYER.FIRESTARTER
===Food - Meats===
====Base Game====
* Egg- >DS.DESCRIBE.BIRD_EGG
* Egg (cooked)- >DS.DESCRIBE.BIRD_EGG_COOKED
* Meat- >DS.DESCRIBE.MEAT
* Cooked Meat- >DS.DESCRIBE.COOKEDMEAT
* Jerky- >DS.DESCRIBE.MEAT_DRIED
* Morsel- >DS.DESCRIBE.SMALLMEAT
* Cooked Morsel- >DS.DESCRIBE.COOKEDSMALLMEAT
* Small Jerky- >DS.DESCRIBE.SMALLMEAT_DRIED
* Monster Meat- >DS.DESCRIBE.MONSTERMEAT
* Cooked Monster Meat- >DS.DESCRIBE.COOKEDMONSTERMEAT
* Monster Jerky- >DS.DESCRIBE.MONSTERMEAT_DRIED
* Leafy Meat- >DS.DESCRIBE.PLANTMEAT
* Cooked Leafy Meat- >DS.DESCRIBE.PLANTMEAT_COOKED
* Drumstick- >DS.DESCRIBE.DRUMSTICK
* Fried Drumstick- >DS.DESCRIBE.DRUMSTICK_COOKED
* Fish- >DS.DESCRIBE.FISH
* Cooked Fish- >DS.DESCRIBE.FISH_COOKED
* Eel- >DS.DESCRIBE.EEL
* Cooked Eel- >DS.DESCRIBE.EEL_COOKED
* Koalefant Trunk- >DS.DESCRIBE.TRUNK_SUMMER
* Winter Koalefant Trunk- >DS.DESCRIBE.TRUNK_WINTER
* Koalefant Trunk Steak- >DS.DESCRIBE.TRUNK_COOKED
* Frog Legs- >DS.DESCRIBE.FROGLEGS
* Cooked Frog Legs- >DS.DESCRIBE.FROGLEGS_COOKED
* Batilisk Wing- >DS.DESCRIBE.BATWING
* Cooked Batilisk Wing- >DS.DESCRIBE.BATWING_COOKED
====Shipwrecked====
* Dead Dogfish- >DS.DESCRIBE.FISH_MED
* Dead Swordfish- >DS.DESCRIBE.DEAD_SWORDFISH
* Tropical Fish- >DS.DESCRIBE.TROPICAL_FISH
* Dead Jellyfish- >DS.DESCRIBE.JELLYFISH_DEAD
* Cooked Jellyfish- >DS.DESCRIBE.JELLYFISH_COOKED
* Dead Rainbow Jellyfish- >DS.DESCRIBE.RAINBOWJELLYFISH_DEAD
* Cooked Rainbow Jellyfish- >DS.DESCRIBE.RAINBOWJELLYFISH_COOKED
* Dried Jellyfish- >DS.DESCRIBE.JELLYJERKY
* Raw Fish- >DS.DESCRIBE.FISH_RAW
* "Ballphin Free" Tuna- >DS.DESCRIBE.TUNACAN
* Fish Steak- >DS.DESCRIBE.FISH_MED_COOKED
* Fish Morsel- >DS.DESCRIBE.FISH_RAW_SMALL
* Cooked Fish Morsel- >DS.DESCRIBE.FISH_RAW_SMALL_COOKED
* Limpets- >DS.DESCRIBE.LIMPETS
* Cooked Limpets- >DS.DESCRIBE.LIMPETS_COOKED
* Mussel- >DS.DESCRIBE.MUSSEL
* Cooked Mussel- >DS.DESCRIBE.MUSSEL_COOKED
* Roe- >DS.DESCRIBE.ROE
* Cooked Roe- >DS.DESCRIBE.ROE_COOKED
* Neon Quattro- >DS.DESCRIBE.FISH5
* Cooked Neon Quattro- >DS.DESCRIBE.FISH5_COOKED
* Pierrot Fish- >DS.DESCRIBE.FISH4
* Cooked Pierrot Fish- >DS.DESCRIBE.FISH4_COOKED
* Purple Grouper- >DS.DESCRIBE.FISH3
* Cooked Purple Grouper- >DS.DESCRIBE.FISH3_COOKED
* Shark Fin- >DS.DESCRIBE.SHARK_FIN
* Dead Wobster- >DS.DESCRIBE.LOBSTER_DEAD
* Delicious Wobster- >DS.DESCRIBE.LOBSTER_DEAD_COOKED
* Bile-Covered Slop- >DS.DESCRIBE.MYSTERYMEAT
* Dragoon Heart- >DS.DESCRIBE.DRAGOONHEART
====Hamlet====
* Poison Dartfrog Legs- >DS.DESCRIBE.FROGLEGS_POISON
* Cooked Dartfrog Legs- >DS.DESCRIBE.FROGLEGS_POISON_COOKED
* Gummy Slug- >DS.DESCRIBE.SLUGBUG
* Cooked Gummy Slug- >DS.DESCRIBE.SLUGBUG_COOKED
====Don't Starve Together====
* Egg- >DST.DESCRIBE.BIRD_EGG
* Egg (cooked)- >DST.DESCRIBE.BIRD_EGG_COOKED
* Meat- >DST.DESCRIBE.MEAT
* Cooked Meat- >DST.DESCRIBE.COOKEDMEAT
* Jerky- >DST.DESCRIBE.MEAT_DRIED
* Morsel- >DST.DESCRIBE.SMALLMEAT
* Cooked Morsel- >DST.DESCRIBE.COOKEDSMALLMEAT
* Small Jerky- >DST.DESCRIBE.SMALLMEAT_DRIED
* Monster Meat- >DST.DESCRIBE.MONSTERMEAT
* Cooked Monster Meat- >DST.DESCRIBE.COOKEDMONSTERMEAT
* Monster Jerky- >DST.DESCRIBE.MONSTERMEAT_DRIED
* Leafy Meat- >DST.DESCRIBE.PLANTMEAT
* Cooked Leafy Meat- >DST.DESCRIBE.PLANTMEAT_COOKED
* Drumstick- >DST.DESCRIBE.DRUMSTICK
* Fried Drumstick- >DST.DESCRIBE.DRUMSTICK_COOKED
* Fish- >DST.DESCRIBE.FISH
* Cooked Fish- >DST.DESCRIBE.FISH_COOKED
* Eel- >DST.DESCRIBE.EEL
* Cooked Eel- >DST.DESCRIBE.EEL_COOKED
* Koalefant Trunk- >DST.DESCRIBE.TRUNK_SUMMER
* Winter Koalefant Trunk- >DST.DESCRIBE.TRUNK_WINTER
* Koalefant Trunk Steak- >DST.DESCRIBE.TRUNK_COOKED
* Frog Legs- >DST.DESCRIBE.FROGLEGS
* Cooked Frog Legs- >DST.DESCRIBE.FROGLEGS_COOKED
* Batilisk Wing- >DST.DESCRIBE.BATWING
* Cooked Batilisk Wing- >DST.DESCRIBE.BATWING_COOKED
* Runty Guppy- >DST.DESCRIBE.OCEANFISH_SMALL_1
* Needlenosed Squirt- >DST.DESCRIBE.OCEANFISH_SMALL_2
* Bitty Baitfish- >DST.DESCRIBE.OCEANFISH_SMALL_3
* Smolt Fry- >DST.DESCRIBE.OCEANFISH_SMALL_4
* Popperfish- >DST.DESCRIBE.OCEANFISH_SMALL_5
* Fallounder- >DST.DESCRIBE.OCEANFISH_SMALL_6
* Bloomfin Tuna- >DST.DESCRIBE.OCEANFISH_SMALL_7
* Scorching Sunfish- >DST.DESCRIBE.OCEANFISH_SMALL_8
* Spittlefish- >DST.DESCRIBE.OCEANFISH_SMALL_9
* Mudfish- >DST.DESCRIBE.OCEANFISH_MEDIUM_1
* Deep Bass- >DST.DESCRIBE.OCEANFISH_MEDIUM_2
* Dandy Lionfish- >DST.DESCRIBE.OCEANFISH_MEDIUM_3
* Black Catfish- >DST.DESCRIBE.OCEANFISH_MEDIUM_4
* Corn Cod- >DST.DESCRIBE.OCEANFISH_MEDIUM_5
* Ice Bream- >DST.DESCRIBE.OCEANFISH_MEDIUM_8
* Lunar Wobster- >DST.DESCRIBE.WOBSTER_MOONGLASS
* Wobster- >DST.DESCRIBE.WOBSTER_SHELLER
* Dead Wobster- >DST.DESCRIBE.WOBSTER_SHELLER_DEAD
* Delicious Wobster- >DST.DESCRIBE.WOBSTER_SHELLER_DEAD_COOKED
* Raw Fish- >DST.DESCRIBE.FISHMEAT
* Fish Steak- >DST.DESCRIBE.FISHMEAT_COOKED
* Fish Morsel- >DST.DESCRIBE.FISHMEAT_SMALL
* Cooked Fish Morsel- >DST.DESCRIBE.FISHMEAT_SMALL_COOKED
* Freshwater Fish- >DST.DESCRIBE.PONDFISH
* Live Eel- >DST.DESCRIBE.PONDEEL
* Barnacles- >DST.DESCRIBE.BARNACLE
* Cooked Barnacles- >DST.DESCRIBE.BARNACLE_COOKED
===Food - Fruits===
====Base Game====
* Berries- >DS.DESCRIBE.BERRIES
* Roasted Berries- >DS.DESCRIBE.BERRIES_COOKED
* Cave Banana- >DS.DESCRIBE.CAVE_BANANA
* Cooked Cave Banana- >DS.DESCRIBE.CAVE_BANANA_COOKED
* Dragon Fruit- >DS.DESCRIBE.DRAGONFRUIT
* Prepared Dragon Fruit- >DS.DESCRIBE.DRAGONFRUIT_COOKED
* Durian- >DS.DESCRIBE.DURIAN
* Extra Smelly Durian- >DS.DESCRIBE.DURIAN_COOKED
* Pomegranate- >DS.DESCRIBE.POMEGRANATE
* Sliced Pomegranate- >DS.DESCRIBE.POMEGRANATE_COOKED
====Reign of Giants====
* Watermelon- >DS.DESCRIBE.WATERMELON
* Grilled Watermelon- >DS.DESCRIBE.WATERMELON_COOKED
====Shipwrecked====
* Coconut- >DS.DESCRIBE.COCONUT.GENERIC
* Halved Coconut- >DS.DESCRIBE.COCONUT_HALVED
* Roasted Coconut- >DS.DESCRIBE.COCONUT_COOKED
* Coffee Beans- >DS.DESCRIBE.COFFEEBEANS
* Roasted Coffee Beans- >DS.DESCRIBE.COFFEEBEANS_COOKED
====Don't Starve Together====
* Berries- >DST.DESCRIBE.BERRIES
* Roasted Berries- >DST.DESCRIBE.BERRIES_COOKED
* Cave Banana- >DST.DESCRIBE.CAVE_BANANA
* Cooked Cave Banana- >DST.DESCRIBE.CAVE_BANANA_COOKED
* Dragon Fruit- >DST.DESCRIBE.DRAGONFRUIT
* Prepared Dragon Fruit- >DST.DESCRIBE.DRAGONFRUIT_COOKED
* Durian- >DST.DESCRIBE.DURIAN
* Extra Smelly Durian- >DST.DESCRIBE.DURIAN_COOKED
* Pomegranate- >DST.DESCRIBE.POMEGRANATE
* Sliced Pomegranate- >DST.DESCRIBE.POMEGRANATE_COOKED
* Watermelon- >DST.DESCRIBE.WATERMELON
* Grilled Watermelon- >DST.DESCRIBE.WATERMELON_COOKED
* Juicy Berries- >DST.DESCRIBE.BERRIES_JUICY
* Roasted Juicy Berries- >DST.DESCRIBE.BERRIES_JUICY_COOKED
===Food - Vegetables===
====Base Game====
* Carrot- >DS.DESCRIBE.CARROT
* Roasted Carrot- >DS.DESCRIBE.CARROT_COOKED
* Corn- >DS.DESCRIBE.CORN
* Popcorn- >DS.DESCRIBE.CORN_COOKED
* Eggplant- >DS.DESCRIBE.EGGPLANT
* Braised Eggplant- >DS.DESCRIBE.EGGPLANT_COOKED
* Pumpkin- >DS.DESCRIBE.PUMPKIN
* Hot Pumpkin- >DS.DESCRIBE.PUMPKIN_COOKED
* Red Cap- >DS.DESCRIBE.RED_CAP
* Cooked Red Cap- >DS.DESCRIBE.RED_CAP_COOKED
* Green Cap- >DS.DESCRIBE.GREEN_CAP
* Cooked Green Cap- >DS.DESCRIBE.GREEN_CAP_COOKED
* Blue Cap- >DS.DESCRIBE.BLUE_CAP
* Cooked Blue Cap- >DS.DESCRIBE.BLUE_CAP_COOKED
* Glow Berry- >DS.DESCRIBE.WORMLIGHT
* Lichen- >DS.DESCRIBE.CUTLICHEN
====Reign of Giants====
* Cactus Flesh- >DS.DESCRIBE.CACTUS_MEAT
* Cooked Cactus Flesh- >DS.DESCRIBE.CACTUS_MEAT_COOKED
* Cactus Flower- >DS.DESCRIBE.CACTUS_FLOWER
====Shipwrecked====
* Seaweed- >DS.DESCRIBE.SEAWEED
* Roasted Seaweed- >DS.DESCRIBE.SEAWEED_COOKED
* Dried Seaweed- >DS.DESCRIBE.SEAWEED_DRIED
* Sweet Potato (planted)- >DS.DESCRIBE.SWEET_POTATO_PLANTED
* Sweet Potato- >DS.DESCRIBE.SWEET_POTATO
* Cooked Sweet Potato- >DS.DESCRIBE.SWEET_POTATO_COOKED
====Hamlet====
* Aloe- >DS.DESCRIBE.ALOE
* Cooked Aloe- >DS.DESCRIBE.ALOE_COOKED
* Asparagus- >DS.DESCRIBE.ASPARAGUS
* Cooked Asparagus- >DS.DESCRIBE.ASPARAGUS_COOKED
* Bean Bugs- >DS.DESCRIBE.JELLYBUG
* Cooked Bean Bugs- >DS.DESCRIBE.JELLYBUG_COOKED
* Lotus Flower- >DS.DESCRIBE.LOTUS_FLOWER
* Cooked Lotus Root- >DS.DESCRIBE.LOTUS_FLOWER_COOKED
* Nettle- >DS.DESCRIBE.CUTNETTLE
* Radish- >DS.DESCRIBE.RADISH
* Cooked Radish- >DS.DESCRIBE.RADISH_COOKED
* Tuber- >DS.DESCRIBE.TUBER_CROP
* Fried Tuber- >DS.DESCRIBE.TUBER_CROP_COOKED
* Blooming Tuber- >DS.DESCRIBE.TUBER_BLOOM_CROP
* Fried Blooming Tuber- >DS.DESCRIBE.TUBER_BLOOM_CROP_COOKED
====Don't Starve Together====
* Carrot- >DST.DESCRIBE.CARROT
* Roasted Carrot- >DST.DESCRIBE.CARROT_COOKED
* Corn- >DST.DESCRIBE.CORN
* Popcorn- >DST.DESCRIBE.CORN_COOKED
* Eggplant- >DST.DESCRIBE.EGGPLANT
* Braised Eggplant- >DST.DESCRIBE.EGGPLANT_COOKED
* Pumpkin- >DST.DESCRIBE.PUMPKIN
* Hot Pumpkin- >DST.DESCRIBE.PUMPKIN_COOKED
* Red Cap- >DST.DESCRIBE.RED_CAP
* Cooked Red Cap- >DST.DESCRIBE.RED_CAP_COOKED
* Green Cap- >DST.DESCRIBE.GREEN_CAP
* Cooked Green Cap- >DST.DESCRIBE.GREEN_CAP_COOKED
* Blue Cap- >DST.DESCRIBE.BLUE_CAP
* Cooked Blue Cap- >DST.DESCRIBE.BLUE_CAP_COOKED
* Glow Berry- >DST.DESCRIBE.WORMLIGHT
* Lichen- >DST.DESCRIBE.CUTLICHEN
* Cactus Flesh- >DST.DESCRIBE.CACTUS_MEAT
* Cooked Cactus Flesh- >DST.DESCRIBE.CACTUS_MEAT_COOKED
* Cactus Flower- >DST.DESCRIBE.CACTUS_FLOWER
* Lesser Glow Berry- >DST.DESCRIBE.WORMLIGHT_LESSER >DS.DESCRIBE.WORMLIGHT_LESSER
* Kelp Fronds- >DST.DESCRIBE.KELP
* Cooked Kelp Fronds- >DST.DESCRIBE.KELP_COOKED
* Dried Kelp Fronds- >DST.DESCRIBE.KELP_DRIED
* Stone Fruit- >DST.DESCRIBE.ROCK_AVOCADO_FRUIT
* Ripe Stone Fruit- >DST.DESCRIBE.ROCK_AVOCADO_FRUIT_RIPE
* Cooked Stone Fruit- >DST.DESCRIBE.ROCK_AVOCADO_FRUIT_RIPE_COOKED
* Asparagus- >DST.DESCRIBE.ASPARAGUS
* Cooked Asparagus- >DST.DESCRIBE.ASPARAGUS_COOKED
* Garlic- >DST.DESCRIBE.GARLIC
* Roasted Garlic- >DST.DESCRIBE.GARLIC_COOKED
* Onion- >DST.DESCRIBE.ONION
* Roasted Onion- >DST.DESCRIBE.ONION_COOKED
* Pepper- >DST.DESCRIBE.PEPPER
* Roasted Pepper- >DST.DESCRIBE.PEPPER_COOKED
* Potato- >DST.DESCRIBE.POTATO
* Roasted Potato- >DST.DESCRIBE.POTATO_COOKED
* Toma Root- >DST.DESCRIBE.TOMATO
* Roasted Toma Root- >DST.DESCRIBE.TOMATO_COOKED
===Food - Crock Pot===
====Base Game====
* Bacon and Eggs- >DS.DESCRIBE.BACONEGGS
* Butter Muffin- >DS.DESCRIBE.BUTTERFLYMUFFIN
* Dragonpie- >DS.DESCRIBE.DRAGONPIE
* Fishsticks- >DS.DESCRIBE.FISHSTICKS
* Fish Tacos- >DS.DESCRIBE.FISHTACOS
* Fist Full of Jam- >DS.DESCRIBE.JAMMYPRESERVES
* Froggle Bunwich- >DS.DESCRIBE.FROGGLEBUNWICH
* Fruit Medley- >DS.DESCRIBE.FRUITMEDLEY
* Honey Ham- >DS.DESCRIBE.HONEYHAM
* Honey Nuggets- >DS.DESCRIBE.HONEYNUGGETS
* Kabobs- >DS.DESCRIBE.KABOBS
* Mandrake Soup- >DS.DESCRIBE.MANDRAKESOUP
* Meatballs- >DS.DESCRIBE.MEATBALLS
* Meaty Stew- >DS.DESCRIBE.BONESTEW
* Monster Lasagna- >DS.DESCRIBE.MONSTERLASAGNA
* Pierogi- >DS.DESCRIBE.PEROGIES
* Powdercake- >DS.DESCRIBE.POWCAKE
* Pumpkin Cookies- >DS.DESCRIBE.PUMPKINCOOKIE
* Ratatouille- >DS.DESCRIBE.RATATOUILLE
* Stuffed Eggplant- >DS.DESCRIBE.STUFFEDEGGPLANT
* Taffy- >DS.DESCRIBE.TAFFY
* Turkey Dinner- >DS.DESCRIBE.TURKEYDINNER
* Unagi- >DS.DESCRIBE.UNAGI
* Waffles- >DS.DESCRIBE.WAFFLES
* Wet Goop- >DS.DESCRIBE.WETGOOP
====Reign of Giants====
* Flower Salad- >DS.DESCRIBE.FLOWERSALAD
* Guacamole- >DS.DESCRIBE.GUACAMOLE
* Ice Cream- >DS.DESCRIBE.ICECREAM
* Melonsicle- >DS.DESCRIBE.WATERMELONICLE
* Spicy Chili- >DS.DESCRIBE.HOTCHILI
* Trail Mix- >DS.DESCRIBE.TRAILMIX
====Shipwrecked====
* Banana Pop- >DS.DESCRIBE.BANANAPOP
* Bisque- >DS.DESCRIBE.BISQUE
* California Roll- >DS.DESCRIBE.CALIFORNIAROLL
* Ceviche- >DS.DESCRIBE.CEVICHE
* Coffee- >DS.DESCRIBE.COFFEE
* Jelly-O Pop- >DS.DESCRIBE.JELLYOPOP
* Wobster Bisque- >DS.DESCRIBE.LOBSTERBISQUE
* Wobster Dinner- >DS.DESCRIBE.LOBSTERDINNER
* Seafood Gumbo- >DS.DESCRIBE.SEAFOODGUMBO
* Shark Fin Soup- >DS.DESCRIBE.SHARKFINSOUP
* Surf 'n' Turf- >DS.DESCRIBE.SURFNTURF
* Fresh Fruit Crepes- >DS.DESCRIBE.FRESHFRUITCREPES
* Monster Tartare- >DS.DESCRIBE.MONSTERTARTARE
* Mussel Bouillabaise- >DS.DESCRIBE.MUSSELBOUILLABAISE
* Sweet Potato Souffle- >DS.DESCRIBE.SWEETPOTATOSOUFFLE
* Caviar- >DS.DESCRIBE.CAVIAR
*  Tropical Bouillabaisse- >DS.DESCRIBE.TROPICALBOUILLABAISSE
====Hamlet====
* Asparagus Soup- >DS.DESCRIBE.ASPARAGUSSOUP
* Feijoada- >DS.DESCRIBE.FEIJOADA
* Gummy Cake- >DS.DESCRIBE.GUMMY_CAKE
* Hard Shell Tacos- >DS.DESCRIBE.HARDSHELL_TACOS
* Iced Tea- >DS.DESCRIBE.ICEDTEA
* Nettle Rolls- >DS.DESCRIBE.NETTLELOSANGE
* Snake Bone Soup- >DS.DESCRIBE.SNAKEBONESOUP
* Spicy Vegetable Stinger- >DS.DESCRIBE.SPICYVEGSTINGER
* Steamed Ham Sandwich- >DS.DESCRIBE.STEAMEDHAMSANDWICH
* Tea- >DS.DESCRIBE.TEA
====Don't Starve Together====
* Bacon and Eggs- >DST.DESCRIBE.BACONEGGS
* Butter Muffin- >DST.DESCRIBE.BUTTERFLYMUFFIN
* Dragonpie- >DST.DESCRIBE.DRAGONPIE
* Fishsticks- >DST.DESCRIBE.FISHSTICKS
* Fish Tacos- >DST.DESCRIBE.FISHTACOS
* Fist Full of Jam- >DST.DESCRIBE.JAMMYPRESERVES
* Froggle Bunwich- >DST.DESCRIBE.FROGGLEBUNWICH
* Fruit Medley- >DST.DESCRIBE.FRUITMEDLEY
* Honey Ham- >DST.DESCRIBE.HONEYHAM
* Honey Nuggets- >DST.DESCRIBE.HONEYNUGGETS
* Kabobs- >DST.DESCRIBE.KABOBS
* Mandrake Soup- >DST.DESCRIBE.MANDRAKESOUP
* Meatballs- >DST.DESCRIBE.MEATBALLS
* Meaty Stew- >DST.DESCRIBE.BONESTEW
* Monster Lasagna- >DST.DESCRIBE.MONSTERLASAGNA
* Pierogi- >DST.DESCRIBE.PEROGIES
* Powdercake- >DST.DESCRIBE.POWCAKE
* Pumpkin Cookies- >DST.DESCRIBE.PUMPKINCOOKIE
* Ratatouille- >DST.DESCRIBE.RATATOUILLE
* Stuffed Eggplant- >DST.DESCRIBE.STUFFEDEGGPLANT
* Taffy- >DST.DESCRIBE.TAFFY
* Turkey Dinner- >DST.DESCRIBE.TURKEYDINNER
* Unagi- >DST.DESCRIBE.UNAGI
* Waffles- >DST.DESCRIBE.WAFFLES
* Wet Goop- >DST.DESCRIBE.WETGOOP
* Flower Salad- >DST.DESCRIBE.FLOWERSALAD
* Guacamole- >DST.DESCRIBE.GUACAMOLE
* Ice Cream- >DST.DESCRIBE.ICECREAM
* Melonsicle- >DST.DESCRIBE.WATERMELONICLE
* Spicy Chili- >DST.DESCRIBE.HOTCHILI
* Trail Mix- >DST.DESCRIBE.TRAILMIX
* Jellybeans- >DST.DESCRIBE.JELLYBEAN
* Asparagus Soup- >DST.DESCRIBE.ASPARAGUSSOUP
* Banana Pop- >DST.DESCRIBE.BANANAPOP
* Bone Bouillon- >DST.DESCRIBE.BONESOUP
* Ceviche- >DST.DESCRIBE.CEVICHE
* Hot Dragon Chili Salad- >DST.DESCRIBE.DRAGONCHILISALAD
* Fresh Fruit Crepes- >DST.DESCRIBE.FRESHFRUITCREPES
* Fish Cordon Bleu- >DST.DESCRIBE.FROGFISHBOWL
* Announce Fish Cordon Bleu buff starts- >DST.ANNOUNCE_ATTACH_BUFF_MOISTUREIMMUNITY
* Announce Fish Cordon Bleu buff is over- >DST.ANNOUNCE_DETACH_BUFF_MOISTUREIMMUNITY
* Asparagazpacho- >DST.DESCRIBE.GAZPACHO
* Glow Berry Mousse- >DST.DESCRIBE.GLOWBERRYMOUSSE
* Creamy Potato Purée- >DST.DESCRIBE.MASHEDPOTATOES
* Monster Tartare- >DST.DESCRIBE.MONSTERTARTARE
* Moqueca- >DST.DESCRIBE.MOQUECA
* Grim Galette- >DST.DESCRIBE.NIGHTMAREPIE
* Stuffed Pepper Poppers- >DST.DESCRIBE.PEPPERPOPPER
* Puffed Potato Soufflé- >DST.DESCRIBE.POTATOSOUFFLE
* Fancy Spiralled Tubers- >DST.DESCRIBE.POTATOTORNADO
* Salsa Fresca- >DST.DESCRIBE.SALSA
* Vegetable Stinger- >DST.DESCRIBE.VEGSTINGER
* Volt Goat Chaud-Froid- >DST.DESCRIBE.VOLTGOATJELLY
* Announce Volt Goat Chaud-Froid buff starts- >DST.ANNOUNCE_ATTACH_BUFF_ELECTRICATTACK
* Announce Volt Goat Chaud-Froid buff is over- >DST.ANNOUNCE_DETACH_BUFF_ELECTRICATTACK
* Surf 'n' Turf- >DST.DESCRIBE.SURFNTURF
* Lobster Bisque- >DST.DESCRIBE.LOBSTERBISQUE
* Lobster Dinner- >DST.DESCRIBE.LOBSTERDINNER
* California Roll- >DST.DESCRIBE.CALIFORNIAROLL
* Seafood Gumbo- >DST.DESCRIBE.SEAFOODGUMBO
* Barnacle Pita- >DST.DESCRIBE.BARNACLEPITA
* Barnacle Nigiri- >DST.DESCRIBE.BARNACLESUSHI
* Barnacle Linguine- >DST.DESCRIBE.BARNACLINGUINE
* Stuffed Fish Heads- >DST.DESCRIBE.BARNACLESTUFFEDFISHHEAD
* Beefy Greens- >DST.DESCRIBE.MEATYSALAD
* Veggie Burger- >DST.DESCRIBE.LEAFYMEATBURGER
* Leafy Meatloaf- >DST.DESCRIBE.LEAFLOAF
* Jelly Salad- >DST.DESCRIBE.LEAFYMEATSOUFFLE
===Food - Other===
====Base Game====
* Seeds- >DS.DESCRIBE.SEEDS
* Carrot Seeds- >DS.DESCRIBE.CARROT_SEEDS
* Corn Seeds- >DS.DESCRIBE.CORN_SEEDS
* Dragon Fruit Seeds- >DS.DESCRIBE.DRAGONFRUIT_SEEDS
* Durian Seeds- >DS.DESCRIBE.DURIAN_SEEDS
* Eggplant Seeds- >DS.DESCRIBE.EGGPLANT_SEEDS
* Pomegranate Seeds- >DS.DESCRIBE.POMEGRANATE_SEEDS
* Pumpkin Seeds- >DS.DESCRIBE.PUMPKIN_SEEDS
* Toasted Seeds- >DS.DESCRIBE.SEEDS_COOKED
* Honey- >DS.DESCRIBE.HONEY
* Butterfly Wings- >DS.DESCRIBE.BUTTERFLYWINGS
* Butter- >DS.DESCRIBE.BUTTER
* Rot- >DS.DESCRIBE.SPOILED_FOOD
* Rotten Egg- >DS.DESCRIBE.ROTTENEGG
* Phlegm- >DS.DESCRIBE.PHLEGM
====Reign of Giants====
* Birchnut (generic)- >DS.DESCRIBE.ACORN.GENERIC
* Birchnut (planted)- >DS.DESCRIBE.ACORN.PLANTED
* Roasted Birchnut- >DS.DESCRIBE.ACORN_COOKED
* Electric Milk- >DS.DESCRIBE.GOATMILK
* Watermelon Seeds- >DS.DESCRIBE.WATERMELON_SEEDS
====Shipwrecked====
* Blubber- >DS.DESCRIBE.BLUBBER
* Brainy Matter- >DS.DESCRIBE.CORAL_BRAIN
* Sweet Potato Seeds- >DS.DESCRIBE.SWEET_POTATO_SEEDS
====Hamlet====
* Clippings- >DS.DESCRIBE.CLIPPINGS
* Cooked Seed Pod- >DS.DESCRIBE.TEATREE_NUT_COOKED
* Flytrap Stalk- >DS.DESCRIBE.VENUS_STALK
* Nectar- >DS.DESCRIBE.NECTAR_POD
* Magic Water- >DS.DESCRIBE.WATERDROP
* Aloe Seeds- >DS.DESCRIBE.ALOE_SEEDS
* Asparagus Seeds- >DS.DESCRIBE.ASPARAGUS_SEEDS
* Radish Seeds- >DS.DESCRIBE.RADISH_SEEDS
====Don't Starve Together====
* Seeds- >DST.DESCRIBE.SEEDS
* Carrot Seeds- >DST.DESCRIBE.CARROT_SEEDS
* Corn Seeds- >DST.DESCRIBE.CORN_SEEDS
* Dragon Fruit Seeds- >DST.DESCRIBE.DRAGONFRUIT_SEEDS
* Durian Seeds- >DST.DESCRIBE.DURIAN_SEEDS
* Eggplant Seeds- >DST.DESCRIBE.EGGPLANT_SEEDS
* Pomegranate Seeds- >DST.DESCRIBE.POMEGRANATE_SEEDS
* Pumpkin Seeds- >DST.DESCRIBE.PUMPKIN_SEEDS
* Toasted Seeds- >DST.DESCRIBE.SEEDS_COOKED
* Honey- >DST.DESCRIBE.HONEY
* Butterfly Wings- >DST.DESCRIBE.BUTTERFLYWINGS
* Butter- >DST.DESCRIBE.BUTTER
* Rot- >DST.DESCRIBE.SPOILED_FOOD
* Rotten Egg- >DST.DESCRIBE.ROTTENEGG
* Phlegm- >DST.DESCRIBE.PHLEGM
* Roasted Birchnut- >DST.DESCRIBE.ACORN_COOKED
* Electric Milk- >DST.DESCRIBE.GOATMILK
* Watermelon Seeds- >DST.DESCRIBE.WATERMELON_SEEDS
* Royal Jelly- >DST.DESCRIBE.ROYAL_JELLY
* Asparagus Seeds- >DST.DESCRIBE.ASPARAGUS_SEEDS
* Garlic Seeds- >DST.DESCRIBE.GARLIC_SEEDS
* Onion Seeds- >DST.DESCRIBE.ONION_SEEDS
* Pepper Seeds- >DST.DESCRIBE.PEPPER_SEEDS
* Potato Seeds- >DST.DESCRIBE.POTATO_SEEDS
* Toma Root Seeds- >DST.DESCRIBE.TOMATO_SEEDS
* Moon Moth Wings- >DST.DESCRIBE.MOONBUTTERFLYWINGS
===Misc Items===
====Base Game====
* Blueprint- >DS.DESCRIBE.BLUEPRINT
* Blueprint (Old Bell)- >DS.DESCRIBE.BELL_BLUEPRINT
* Gears- >DS.DESCRIBE.GEARS
* Ashes- >DS.DESCRIBE.ASH.GENERIC
* Ashes of item- >DS.DESCRIBE.ASH.REMAINS_THINGIE
* Red Gem- >DS.DESCRIBE.REDGEM
* Blue Gem- >DS.DESCRIBE.BLUEGEM
* Yellow Gem- >DS.DESCRIBE.YELLOWGEM
* Green Gem- >DS.DESCRIBE.GREENGEM
* Orange Gem- >DS.DESCRIBE.ORANGEGEM
* Beard Hair- >DS.DESCRIBE.BEARDHAIR
* Manure- >DS.DESCRIBE.POOP
* Guano- >DS.DESCRIBE.GUANO
* Melty Marbles- >DS.DESCRIBE.TRINKET_1
* Fake Kazoo- >DS.DESCRIBE.TRINKET_2
* Gord's Knot- >DS.DESCRIBE.TRINKET_3
* Gnome- >DS.DESCRIBE.TRINKET_4
* Tiny Rocketship- >DS.DESCRIBE.TRINKET_5
* Frazzled Wires- >DS.DESCRIBE.TRINKET_6
* Ball and Cup- >DS.DESCRIBE.TRINKET_7
* Hardened Rubber Bung- >DS.DESCRIBE.TRINKET_8
* Mismatched Buttons- >DS.DESCRIBE.TRINKET_9
* Second-hand Dentures- >DS.DESCRIBE.TRINKET_10
* Lying Robot- >DS.DESCRIBE.TRINKET_11
* Dessicated Tentacle- >DS.DESCRIBE.TRINKET_12
* Dwarf Star- >DS.DESCRIBE.STAFFLIGHT
* Abigail's Flower (held)- >DS.DESCRIBE.ABIGAIL_FLOWER.GENERIC
* Abigail's Flower (stage 1)- >DS.DESCRIBE.ABIGAIL_FLOWER.LONG
* Abigail's Flower (stage 2)- >DS.DESCRIBE.ABIGAIL_FLOWER.MEDIUM
* Abigail's Flower (stage 3)- >DS.DESCRIBE.ABIGAIL_FLOWER.SOON
* Abigail's Flower (ready, held)- >DS.DESCRIBE.ABIGAIL_FLOWER.HAUNTED_POCKET
* Lucy the Axe- >DS.DESCRIBE.LUCY
* Codex Umbra- >DS.DESCRIBE.WAXWELLJOURNAL
* Back Scratcher- >DS.DESCRIBE.TRINKET_20
====Reign of Giants====
* Webber's Skull- >DS.DESCRIBE.WEBBERSKULL
* Bone Shards- >DS.DESCRIBE.BONESHARD
====Shipwrecked====
* Venom Gland- >DS.DESCRIBE.VENOMGLAND
* Dubloons- >DS.DESCRIBE.DUBLOON
* Hail- >DS.DESCRIBE.HAIL_ICE
* Message in a Bottle- >DS.DESCRIBE.MESSAGEBOTTLE
* Spoiled Fish- >DS.DESCRIBE.SPOILED_FISH
* Snake Oil- >DS.DESCRIBE.SNAKEOIL
* Harpoon- >DS.DESCRIBE.HARPOON
* Trident- >DS.DESCRIBE.TRIDENT
* Peg Leg- >DS.DESCRIBE.PEG_LEG
* Orange Soda- >DS.DESCRIBE.TRINKET_13
* Voodoo Doll- >DS.DESCRIBE.TRINKET_14
* Ukulele- >DS.DESCRIBE.TRINKET_15
* License Plate- >DS.DESCRIBE.TRINKET_16
* Ancient Vase- >DS.DESCRIBE.TRINKET_18
* Brain Cloud Pill- >DS.DESCRIBE.TRINKET_19
* Wine Bottle Candle- >DS.DESCRIBE.TRINKET_22
* Broken AAC Device- >DS.DESCRIBE.TRINKET_23
* One True Earring- >DS.DESCRIBE.EARRING
* Old Boot- >DS.DESCRIBE.TRINKET_17
* Sextant- >DS.DESCRIBE.SUNKEN_BOAT_TRINKET_1
* Toy Boat- >DS.DESCRIBE.TRINKET_21
* Toy Boat- >DS.DESCRIBE.SUNKEN_BOAT_TRINKET_2
* Old Boot- >DS.DESCRIBE.SUNKEN_BOAT_TRINKET_5
* Soaked Candle- >DS.DESCRIBE.SUNKEN_BOAT_TRINKET_3
* Sea Worther- >DS.DESCRIBE.SUNKEN_BOAT_TRINKET_4
* Iron Key- >DS.DESCRIBE.WOODLEGS_KEY3
* Bone Key- >DS.DESCRIBE.WOODLEGS_KEY1
* Golden Key- >DS.DESCRIBE.WOODLEGS_KEY2
* Tarnished Crown- >DS.DESCRIBE.WILBUR_CROWN
====Hamlet====
* Oinc- >DS.DESCRIBE.OINC
* Silver Necklace- >DS.DESCRIBE.SILVERNECKLACE
* Tenpiece Oinc- >DS.DESCRIBE.OINC10
* Centapiece Oinc- >DS.DESCRIBE.OINC100
* Executive Hammer- >DS.DESCRIBE.CITY_HAMMER
* Lost Idol- >DS.DESCRIBE.RELIC_1.GENERIC
* Lost Totem- >DS.DESCRIBE.RELIC_2.GENERIC
* Relic Fragment- >DS.DESCRIBE.RELIC_3.GENERIC
* The Blue Sow- >DS.DESCRIBE.RELIC_4.GENERIC
* The Jeweled Truffle- >DS.DESCRIBE.RELIC_5.GENERIC
* Lost Idol (sunken)- >DS.DESCRIBE.RELIC_1.SUNKEN
* Lost Totem (sunken)- >DS.DESCRIBE.RELIC_2.SUNKEN
* Relic Fragment (sunken)- >DS.DESCRIBE.RELIC_3.SUNKEN
* The Blue Sow (sunken)- >DS.DESCRIBE.RELIC_4.SUNKEN
* The Jeweled Truffle (sunken)- >DS.DESCRIBE.RELIC_5.SUNKEN
* Pherostone- >DS.DESCRIBE.PHEROMONESTONE
* Alloy- >DS.DESCRIBE.ALLOY
* Chitin- >DS.DESCRIBE.CHITIN
* Stalking Stick- >DS.DESCRIBE.WALKINGSTICK
* Deed of home ownership- >DS.DESCRIBE.DEED
* Regal Scepter- >DS.DESCRIBE.PIG_SCEPTER
* Royal Gallery Key- >DS.DESCRIBE.PEDESTAL_KEY
* Key to the City- >DS.DESCRIBE.KEY_TO_CITY
* Queen Malfalfa- >DS.DESCRIBE.TRINKET_GIFTSHOP_1
* Post Card of the Royal Palace- >DS.DESCRIBE.TRINKET_GIFTSHOP_3
* Can of Silly String- >DS.DESCRIBE.TRINKET_GIFTSHOP_4
* Noxious Cloud- >DS.DESCRIBE.GASCLOUD
====Don't Starve Together====
* Blueprint- >DST.DESCRIBE.BLUEPRINT.COMMON
* Gears- >DST.DESCRIBE.GEARS
* Ashes- >DST.DESCRIBE.ASH.GENERIC
* Ashes of item- >DST.DESCRIBE.ASH.REMAINS_THINGIE
* Red Gem- >DST.DESCRIBE.REDGEM
* Blue Gem- >DST.DESCRIBE.BLUEGEM
* Yellow Gem- >DST.DESCRIBE.YELLOWGEM
* Green Gem- >DST.DESCRIBE.GREENGEM
* Orange Gem- >DST.DESCRIBE.ORANGEGEM
* Beard Hair- >DST.DESCRIBE.BEARDHAIR
* Manure- >DST.DESCRIBE.POOP
* Guano- >DST.DESCRIBE.GUANO
* Melty Marbles- >DST.DESCRIBE.TRINKET_1
* Fake Kazoo- >DST.DESCRIBE.TRINKET_2
* Gord's Knot- >DST.DESCRIBE.TRINKET_3
* Gnome- >DST.DESCRIBE.TRINKET_4
* Tiny Rocketship- >DST.DESCRIBE.TRINKET_5
* Frazzled Wires- >DST.DESCRIBE.TRINKET_6
* Ball and Cup- >DST.DESCRIBE.TRINKET_7
* Hardened Rubber Bung- >DST.DESCRIBE.TRINKET_8
* Mismatched Buttons- >DST.DESCRIBE.TRINKET_9
* Second-hand Dentures- >DST.DESCRIBE.TRINKET_10
* Lying Robot- >DST.DESCRIBE.TRINKET_11
* Dessicated Tentacle- >DST.DESCRIBE.TRINKET_12
* Dwarf Star- >DST.DESCRIBE.STAFFLIGHT
* Webber's Skull- >DST.DESCRIBE.WEBBERSKULL
* Bone Shards- >DST.DESCRIBE.BONESHARD
* Soul- >DST.DESCRIBE.WORTOX_SOUL
* Abigail's Flower (held)- >DST.DESCRIBE.ABIGAIL_FLOWER.GENERIC
* Abigail's Flower (stage 1)- >DST.DESCRIBE.ABIGAIL_FLOWER.LONG
* Abigail's Flower (stage 2)- >DST.DESCRIBE.ABIGAIL_FLOWER.MEDIUM
* Abigail's Flower (stage 3)- >DST.DESCRIBE.ABIGAIL_FLOWER.SOON
* Abigail's Flower (ready, held)- >DST.DESCRIBE.ABIGAIL_FLOWER.HAUNTED_POCKET
* Abigail's Flower (ready)- >DST.DESCRIBE.ABIGAIL_FLOWER.HAUNTED_GROUND >DS.DESCRIBE.ABIGAIL_FLOWER.HAUNTED_GROUND
* - >DST.DESCRIBE.ABIGAIL_FLOWER.LEVEL1
* - >DST.DESCRIBE.ABIGAIL_FLOWER.LEVEL2
* - >DST.DESCRIBE.ABIGAIL_FLOWER.LEVEL3
* Mourning Glory- >DST.DESCRIBE.GHOSTFLOWER
* Nightshade Nostrum- >DST.DESCRIBE.GHOSTLYELIXIR_ATTACK
* Spectral Cure-All- >DST.DESCRIBE.GHOSTLYELIXIR_FASTREGEN
* Distilled Vengeance- >DST.DESCRIBE.GHOSTLYELIXIR_RETALIATION
* Unyielding Draught- >DST.DESCRIBE.GHOSTLYELIXIR_SHIELD
* Revenant Restorative- >DST.DESCRIBE.GHOSTLYELIXIR_SLOWREGEN
* Vigor Mortis- >DST.DESCRIBE.GHOSTLYELIXIR_SPEED
* Lucy the Axe- >DST.DESCRIBE.LUCY
* Pile o' Balloons- >DST.DESCRIBE.BALLOONS_EMPTY >DS.DESCRIBE.BALLOONS_EMPTY
* Balloon- >DST.DESCRIBE.BALLOON
* Codex Umbra- >DST.DESCRIBE.WAXWELLJOURNAL
* Blueprint (rare)- >DST.DESCRIBE.BLUEPRINT.RARE
* Fur Tuft- >DST.DESCRIBE.FURTUFT >DS.DESCRIBE.FURTUFT
* Sketch- >DST.DESCRIBE.SKETCH
* Advert- >DST.DESCRIBE.TACKLESKETCH
* Ancient Key- >DST.DESCRIBE.ATRIUM_KEY
* Shadow Atrium- >DST.DESCRIBE.SHADOWHEART
* Spoiled Fish- >DST.DESCRIBE.SPOILED_FISH
* Gnomette- >DST.DESCRIBE.TRINKET_13
* Leaky Teacup- >DST.DESCRIBE.TRINKET_14
* White Bishop- >DST.DESCRIBE.TRINKET_15
* Black Bishop- >DST.DESCRIBE.TRINKET_16
* Bent Spork- >DST.DESCRIBE.TRINKET_17
* Toy Trojan Horse- >DST.DESCRIBE.TRINKET_18
* Unbalanced Top- >DST.DESCRIBE.TRINKET_19
* Back Scratcher- >DST.DESCRIBE.TRINKET_20
* Beaten Beater- >DST.DESCRIBE.TRINKET_21
* Frayed Yarn- >DST.DESCRIBE.TRINKET_22
* Shoe Horn- >DST.DESCRIBE.TRINKET_23
* White Knight- >DST.DESCRIBE.TRINKET_30
* Black Knight- >DST.DESCRIBE.TRINKET_31
* Lucky Cat Jar- >DST.DESCRIBE.TRINKET_24
* Air Unfreshener- >DST.DESCRIBE.TRINKET_25
* Potato Cup- >DST.DESCRIBE.TRINKET_26
* White Rook- >DST.DESCRIBE.TRINKET_28
* Black Rook- >DST.DESCRIBE.TRINKET_29
* Wire Hanger- >DST.DESCRIBE.TRINKET_27
* Blue Moonlens- >DST.DESCRIBE.BLUEMOONEYE
* Green Moonlens- >DST.DESCRIBE.GREENMOONEYE
* Red Moonlens- >DST.DESCRIBE.REDMOONEYE
* Orange Moonlens- >DST.DESCRIBE.ORANGEMOONEYE
* Purple Moonlens- >DST.DESCRIBE.PURPLEMOONEYE
* Yellow Moonlens- >DST.DESCRIBE.YELLOWMOONEYE
* Iridescent Gem- >DST.DESCRIBE.OPALPRECIOUSGEM
* Moon Caller's Staff- >DST.DESCRIBE.OPALSTAFF
* Polar Light- >DST.DESCRIBE.STAFFCOLDLIGHT
* Beach Toy- >DST.DESCRIBE.ANTLIONTRINKET
* Crumpled Package- >DST.DESCRIBE.WETPOUCH
* -Lost Marbles- >DST.DESCRIBE.LOST_TOY_1
* -Missing Teeth- >DST.DESCRIBE.LOST_TOY_10
* -Cherished Toy Robot- >DST.DESCRIBE.LOST_TOY_11
* Mother's Favorite Teacup- >DST.DESCRIBE.LOST_TOY_14
* Treasured Toy Trojan Horse- >DST.DESCRIBE.LOST_TOY_18
* Favorite Spinning Top- >DST.DESCRIBE.LOST_TOY_19
* Sentimental Kazoo- >DST.DESCRIBE.LOST_TOY_2
* Misplaced Toy Cobra- >DST.DESCRIBE.LOST_TOY_42
* Beloved Crocodile Toy- >DST.DESCRIBE.LOST_TOY_43
* Prized Ball and Cup- >DST.DESCRIBE.LOST_TOY_7
* Sunken Chest- >DST.DESCRIBE.SUNKENCHEST.GENERIC
* Sunken Chest- >DST.DESCRIBE.SUNKENCHEST.LOCKED
* Spectackler Box- >DST.DESCRIBE.SUPERTACKLECONTAINER
* Tackle Box- >DST.DESCRIBE.TACKLECONTAINER
* Tackle Receptacle- >DST.DESCRIBE.TACKLESTATION
* Camper's Tent- >DST.DESCRIBE.PORTABLETENT
* Tent Roll- >DST.DESCRIBE.PORTABLETENT_ITEM
* Trusty Slingshot- >DST.DESCRIBE.SLINGSHOT
* Freeze Rounds- >DST.DESCRIBE.SLINGSHOTAMMO_FREEZE
* Gold Rounds- >DST.DESCRIBE.SLINGSHOTAMMO_GOLD
* Marbles- >DST.DESCRIBE.SLINGSHOTAMMO_MARBLE
* Poop Pellets- >DST.DESCRIBE.SLINGSHOTAMMO_POOP
* Pebbles- >DST.DESCRIBE.SLINGSHOTAMMO_ROCK
* Slow-Down Rounds- >DST.DESCRIBE.SLINGSHOTAMMO_SLOW
* Cursed Rounds- >DST.DESCRIBE.SLINGSHOTAMMO_THULECITE
* Pinetree Pioneer Hat- >DST.DESCRIBE.WALTERHAT
* Fish Food- >DST.DESCRIBE.CHUM
* Message in a Bottle- >DST.DESCRIBE.MESSAGEBOTTLE
* Empty Bottle- >DST.DESCRIBE.MESSAGEBOTTLEEMPTY
* Ocean Debris- >DST.DESCRIBE.OCEANFISHABLEFLOTSAM
* Woby (small)- >DST.DESCRIBE.WOBYSMALL
* Woby (big)- >DST.DESCRIBE.WOBYBIG
===Adventure Mode===
====Base Game====
* Divining Rod (before picked up from its starting base)- >DS.DESCRIBE.DIVININGRODSTART
* Divining Rod- >DS.DESCRIBE.DIVININGROD.GENERIC
* Divining Rod (cold)- >DS.DESCRIBE.DIVININGROD.COLD
* Divining Rod (warm)- >DS.DESCRIBE.DIVININGROD.WARM
* Divining Rod (warmer)- >DS.DESCRIBE.DIVININGROD.WARMER
* Divining Rod (hot)- >DS.DESCRIBE.DIVININGROD.HOT
* Divining Rod Holder- >DS.DESCRIBE.DIVININGRODBASE.GENERIC
* Divining Rod Holder (ready to unlock)- >DS.DESCRIBE.DIVININGRODBASE.READY
* Divining Rod Holder (unlocked)- >DS.DESCRIBE.DIVININGRODBASE.UNLOCKED
* Maxwell's Door- >DS.DESCRIBE.ADVENTURE_PORTAL
* Maxwell's Phonograph- >DS.DESCRIBE.MAXWELLPHONOGRAPH
* Maxwell's Light- >DS.DESCRIBE.MAXWELLLIGHT
* Maxwell's Tooth Trap- >DS.DESCRIBE.TRAP_TEETH_MAXWELL
* Maxwell's Tooth Trap (went off)- #All character failed
* Sick Worm Hole- >DS.DESCRIBE.WORMHOLE_LIMITED
* Nightmare Lock- >DS.DESCRIBE.MAXWELLLOCK
* Nightmare Throne- >DS.DESCRIBE.MAXWELLTHRONE
* Male character on Nightmare Throne- >DS.DESCRIBE.MALE_PUPPET
* Female character on Nightmare Throne- >DS.DESCRIBE.FEM_PUPPET
* Other character on Nightmare Throne- >DS.DESCRIBE.ROBOT_PUPPET
* Wes (locked)- >DS.DESCRIBE.LOCKEDWES
==== Don't Starve Together ====
* Maxwell Statue- >DS.DESCRIBE.STATUEMAXWELL
===Announcements===
====Base Game====
* Generic- >DS.DESCRIBE_GENERIC
* Failed Adventure Mode- >DS.ANNOUNCE_ADVENTUREFAIL
* Freedom- >DS.ANNOUNCE_FREEDOM
* Freezing- >DS.ANNOUNCE_COLD
* Battlecry- >DS.BATTLECRY.GENERIC
* Battlecry (prey)- >DS.BATTLECRY.PREY
* Battlecry (Pig)- >DS.BATTLECRY.PIG
* Battlecry (Spider)- >DS.BATTLECRY.SPIDER
* Battlecry (Spider Warrior)- >DS.BATTLECRY.SPIDER_WARRIOR
* Leaving combat- >DS.COMBAT_QUIT.GENERIC
* Leaving combat (prey)- >DS.COMBAT_QUIT.PREY
* Leaving combat (Pig)- >DS.COMBAT_QUIT.PIG
* Leaving combat (Spider)- >DS.COMBAT_QUIT.SPIDER
* Leaving combat (Spider Warrior)- >DS.COMBAT_QUIT.SPIDER_WARRIOR
* Dusk- >DS.ANNOUNCE_DUSK
* Entering darkness- >DS.ANNOUNCE_ENTER_DARK
* Entering light- >DS.ANNOUNCE_ENTER_LIGHT
* Doing things in the dark- >DS.DESCRIBE_TOODARK
* Failed to do something- >DS.ACTIONFAIL_GENERIC
* Failed to craft something- >DS.ANNOUNCE_CRAFTING_FAIL
* Trying to sleep during the day- >DS.ANNOUNCE_NODAYSLEEP
* Trying to give item to a busy mob- >DS.ACTIONFAIL.GIVE.BUSY
* Trying to give item to a dead mob- >DS.ACTIONFAIL.GIVE.DEAD
* Trying to give item to a sleeping mob- >DS.ACTIONFAIL.GIVE.SLEEPING
* Not enough fertilizer- >DS.ANNOUNCE_INSUFFICIENTFERTILIZER
* Hounds are coming- >DS.ANNOUNCE_HOUNDS
* Depths Worms are coming- >DS.ANNOUNCE_WORMS
* Boss is coming- >DS.ANNOUNCE_DEERCLOPS
* Inventory full- >DS.ANNOUNCE_INV_FULL
* Can't rummage (generic)- >DS.ACTIONFAIL.RUMMAGE.GENERIC
* Can't store (generic/full)- >DS.ACTIONFAIL.STORE.GENERIC
* Can't bundle (no items)- >DS.ACTIONFAIL.WRAPBUNDLE.EMPTY
* Can't cook (generic)- >DS.ACTIONFAIL.COOK.GENERIC
* Can't cook (too far)- >DS.ACTIONFAIL.COOK.TOOFAR
* Can't draw (no subject)- >DS.ACTIONFAIL.DRAW.NOIMAGE
* Can't shave (generic)- >DS.ACTIONFAIL.SHAVE.GENERIC
* Can't shave (nothing left)- >DS.ACTIONFAIL.SHAVE.NOBITS
* Can't shave (beefalo awake)- >DS.ACTIONFAIL.SHAVE.AWAKEBEEFALO
* Can't write on sign (generic)- >DS.ACTIONFAIL.WRITE.GENERIC
* Beefalo occupied, unable to mount- >DS.ACTIONFAIL.MOUNT.INUSE
* Beefalo in combat, unable to mount- >DS.ACTIONFAIL.MOUNT.TARGETINCOMBAT
* Beefalo in combat, unable to saddle- >DS.ACTIONFAIL.SADDLE.TARGETINCOMBAT
* Unable to build structure (mounted)- >DS.ACTIONFAIL.BUILD.MOUNTED
* Eating- >DS.ANNOUNCE_EAT.GENERIC
* Eating (stale food)- >DS.ANNOUNCE_EAT.STALE
* Eating (spoiled food)- >DS.ANNOUNCE_EAT.SPOILED
* Eating (painful food)- >DS.ANNOUNCE_EAT.PAINFUL
* Hungry- >DS.ANNOUNCE_HUNGRY
* Triggered trap- >DS.ANNOUNCE_TRAP_WENT_OFF
* Torch and Miner Hat out- >DS.ANNOUNCE_TORCH_OUT
* Pricked- >DS.ANNOUNCE_THORNS
* Object broken, fixable- #All character failed
* Earthquake- >DS.ANNOUNCE_QUAKE
* Read Bird of the World (many bird around)- >DS.ANNOUNCE_TOOMANYBIRDS
* Can't read Bird of the World (too many bird around)- >DS.ANNOUNCE_WAYTOOMANYBIRDS
* Wolfgang mighty- >DS.ANNOUNCE_NORMALTOMIGHTY
* Wolfgang wimpy- >DS.ANNOUNCE_NORMALTOWIMPY
* Wolfgang mighty to normal- >DS.ANNOUNCE_MIGHTYTONORMAL
* Wolfgang wimpy to normal- >DS.ANNOUNCE_WIMPYTONORMAL
* Can't read book- >DS.ACTIONFAIL.READ.GENERIC
* Can't learn blueprint- >DS.ACTIONFAIL.TEACH.CANTLEARN
* Refusing to eat invalid food- >DS.ANNOUNCE_EAT.INVALID
* Refusing to eat yucky food- >DS.ANNOUNCE_EAT.YUCKY
* To dangerous to sleep- >DS.ANNOUNCE_NODANGERSIESTA
* No hunger to sleep- >DS.ANNOUNCE_NOHUNGERSIESTA
* No sleep in cave- >DS.ANNOUNCE_NONIGHTSIESTA_CAVE
* Willow sanity fire- >DST.ANNOUNCE_LIGHTFIRE >DS.ANNOUNCE_LIGHTFIRE
====Reign of Giants====
* Lightning miss- >DS.ANNOUNCE_LIGHTNING_DAMAGE_AVOIDED
* Overheating- >DS.ANNOUNCE_HOT
* Tree Shelter- >DS.ANNOUNCE_SHELTER
* Wetness (low)- >DS.ANNOUNCE_DAMP
* Wetness (medium)- >DS.ANNOUNCE_WET
* Wetness (high)- >DS.ANNOUNCE_WETTER
* Wetness (highest)- >DS.ANNOUNCE_SOAKED
* Dropping tool while wet- >DS.ANNOUNCE_TOOL_SLIP
* Smoldering item- >DS.DESCRIBE_SMOLDERING
* Burnt- >DS.ANNOUNCE_BURNT
* Trying to sleep on fire- >DS.ANNOUNCE_NOSLEEPONFIRE
* Can't Shave while riding- >DS.ACTIONFAIL.SHAVE.RIDING
* Wear Visor- >DS.ANNOUNCE_PUTONGOGGLES_GOGGLESARMORHAT
* Wear Infroggles- >DS.ANNOUNCE_PUTONGOGGLES_GOGGLESHEATHAT
* Wear Spectoggles- >DS.ANNOUNCE_PUTONGOGGLES_GOGGLESNORMALHAT
* Wear Fryfocals- >DS.ANNOUNCE_PUTONGOGGLES_GOGGLESSHOOTHAT
====Shipwrecked====
* Volcano eruption warning- >DS.ANNOUNCE_QUAKE
* Volcano eruption- >DS.ANNOUNCE_VOLCANO_ERUPT
* Sea Hounds are coming- >DS.ANNOUNCE_SHARX
* Crocodogs are coming- >DS.ANNOUNCE_HOUNDS
* Sealnado is coming- >DS.ANNOUNCE_DEERCLOPS
* Map border approaching- >DS.ANNOUNCE_MAPWRAP_WARN
* Entering map border- >DS.ANNOUNCE_MAPWRAP_LOSECONTROL
* Exiting map border- >DS.ANNOUNCE_MAPWRAP_RETURN
* Riding wave- >DS.ANNOUNCE_WAVE_BOOST
* Boat losing durability- >DS.ANNOUNCE_BOAT_SINKING_IMMINENT
* Boat leak- >DS.ANNOUNCE_BOAT_DAMAGED
* Boat sinking- >DS.ANNOUNCE_BOAT_SINKING
* Trawl Net full- >DS.ANNOUNCE_TRAWL_FULL
* Crabbit escape- >DS.ANNOUNCE_CRAB_ESCAPE
* Wrong world- >DS.ANNOUNCE_MESSAGEBOTTLE
* Cannot repair boat- >DS.ACTIONFAIL.REPAIRBOAT.GENERIC
* Discover Treasure- >DS.ANNOUNCE_TREASURE_DISCOVER
====Hamlet====
* Can't buy item- >DS.ACTIONFAIL.SHOP.GENERIC
* Can't pay for item- >DS.ACTIONFAIL.SHOP.CANTPAY
* Can't buy item (not enough money)- >DS.ACTIONFAIL.PICKUP.CANTPAY
* Cannot enter building (generic)- >DS.ACTIONFAIL.USEDOOR.GENERIC
* Cannot enter building (locked)- >DS.ACTIONFAIL.USEDOOR.LOCKED
* Cannot read Deed of home ownership (wrong area)- >DS.ANNOUCE_OTHERWORLD_DEED
* Coughing- >DS.ANNOUNCE_GAS_DAMAGE
* Digging in Dung Pile- >DS.ANNOUNCE_PICKPOOP
* Fog coming- >DS.ANNOUNCE_TOO_HUMID
* Hay Fever starting- >DS.ANNOUNCE_HAYFEVER
* Hay Fever ending- >DS.ANNOUNCE_HAYFEVER_OFF
* Hitting Pugalisk in armored section- >DS.ANNOUNCE_PUGALISK_INVULNERABLE
* Putting on Living Artifact- >DS.ANNOUNCE_SUITUP
* Sneezing- >DS.ANNOUNCE_SNEEZE
* Vampire Bats are coming- >DS.ANNOUCE_BATS
* Announce House Door- >DS.ANNOUNCE_HOUSE_DOOR
* Silver Necklace (active)- >DS.ANNOUNCE_NECKLACE_ACTIVE
* Silver Necklace (active)- >DS.ANNOUNCE_NECKLACE_INACTIVE
* Alarm over- >DS.ANNOUCE_ALARMOVER
* Gnat Swarm die- >DS.ANNOUNCE_GNATS_DIED
* Announce Tranform- >DS.ANNOUNCE_TRANSFORM
====Don't Starve Together====
* Divining Rod (before picked up from its starting base)- >DST.DESCRIBE.DIVININGRODSTART
* Divining Rod- >DST.DESCRIBE.DIVININGROD.GENERIC
* Divining Rod (cold)- >DST.DESCRIBE.DIVININGROD.COLD
* Divining Rod (warm)- >DST.DESCRIBE.DIVININGROD.WARM
* Divining Rod (warmer)- >DST.DESCRIBE.DIVININGROD.WARMER
* Divining Rod (hot)- >DST.DESCRIBE.DIVININGROD.HOT
* Divining Rod Holder- >DST.DESCRIBE.DIVININGRODBASE.GENERIC
* Divining Rod Holder (ready to unlock)- >DST.DESCRIBE.DIVININGRODBASE.READY
* Divining Rod Holder (unlocked)- >DST.DESCRIBE.DIVININGRODBASE.UNLOCKED
* Maxwell's Door- >DST.DESCRIBE.ADVENTURE_PORTAL
* Maxwell's Phonograph- >DST.DESCRIBE.MAXWELLPHONOGRAPH
* Maxwell's Light- >DST.DESCRIBE.MAXWELLLIGHT
* Maxwell's Tooth Trap- >DST.DESCRIBE.TRAP_TEETH_MAXWELL
* Sick Worm Hole- >DST.DESCRIBE.WORMHOLE_LIMITED
* Nightmare Lock- >DST.DESCRIBE.MAXWELLLOCK
* Nightmare Throne- >DST.DESCRIBE.MAXWELLTHRONE
* Male character on Nightmare Throne- >DST.DESCRIBE.MALE_PUPPET
* Female character on Nightmare Throne- >DST.DESCRIBE.FEM_PUPPET
* Other character on Nightmare Throne- >DST.DESCRIBE.ROBOT_PUPPET
* Maxwell Statue- >DST.DESCRIBE.STATUEMAXWELL
* Generic- >DST.DESCRIBE_GENERIC
* Failed Adventure Mode- >DST.ANNOUNCE_ADVENTUREFAIL
* Freedom- >DST.ANNOUNCE_FREEDOM
* Freezing- >DST.ANNOUNCE_COLD
* Battlecry- >DST.BATTLECRY.GENERIC
* Battlecry (prey)- >DST.BATTLECRY.PREY
* Battlecry (Pig)- >DST.BATTLECRY.PIG
* Battlecry (Spider)- >DST.BATTLECRY.SPIDER
* Battlecry (Spider Warrior)- >DST.BATTLECRY.SPIDER_WARRIOR
* Leaving combat- >DST.COMBAT_QUIT.GENERIC
* Leaving combat (prey)- >DST.COMBAT_QUIT.PREY
* Leaving combat (Pig)- >DST.COMBAT_QUIT.PIG
* Leaving combat (Spider)- >DST.COMBAT_QUIT.SPIDER
* Leaving combat (Spider Warrior)- >DST.COMBAT_QUIT.SPIDER_WARRIOR
* Dusk- >DST.ANNOUNCE_DUSK
* Entering darkness- >DST.ANNOUNCE_ENTER_DARK
* Entering light- >DST.ANNOUNCE_ENTER_LIGHT
* Doing things in the dark- >DST.DESCRIBE_TOODARK
* Failed to do something- >DST.ACTIONFAIL_GENERIC
* Failed to give something - >DST.ACTIONFAIL.GIVE.GENERIC
* Failed to craft something- >DST.ANNOUNCE_CRAFTING_FAIL
* Trying to sleep during the day- >DST.ANNOUNCE_NODAYSLEEP
* Trying to give item to a busy mob- >DST.ACTIONFAIL.GIVE.BUSY
* Trying to give item to a busy player- >DST.ACTIONFAIL.GIVETOPLAYER.BUSY
* Trying to give items to busy player- >DST.ACTIONFAIL.GIVEALLTOPLAYER.BUSY
* Trying to give item to a dead mob- >DST.ACTIONFAIL.GIVE.DEAD
* Trying to give item to a dead player- >DST.ACTIONFAIL.GIVETOPLAYER.DEAD
* Trying to give items to a dead player- >DST.ACTIONFAIL.GIVEALLTOPLAYER.DEAD
* Trying to give item to a sleeping mob- >DST.ACTIONFAIL.GIVE.SLEEPING
* Trying to give item to a sleeping player- >DST.ACTIONFAIL.GIVETOPLAYER.SLEEPING
* Trying to give items to a sleeping players- >DST.ACTIONFAIL.GIVEALLTOPLAYER.SLEEPING
* Not enough fertilizer- >DST.ANNOUNCE_INSUFFICIENTFERTILIZER
* Hounds are coming- >DST.ANNOUNCE_HOUNDS
* Depths Worms are coming- >DST.ANNOUNCE_WORMS
* Boss is coming- >DST.ANNOUNCE_DEERCLOPS
* Inventory full- >DST.ANNOUNCE_INV_FULL
* Can't rummage (generic)- >DST.ACTIONFAIL.RUMMAGE.GENERIC
* Can't store (generic/full)- >DST.ACTIONFAIL.STORE.GENERIC
* Can't bundle (no items)- >DST.ACTIONFAIL.WRAPBUNDLE.EMPTY
* Can't cook (generic)- >DST.ACTIONFAIL.COOK.GENERIC
* Can't cook (too far)- >DST.ACTIONFAIL.COOK.TOOFAR
* Can't draw (no subject)- >DST.ACTIONFAIL.DRAW.NOIMAGE
* Can't shave (generic)- >DST.ACTIONFAIL.SHAVE.GENERIC
* Can't shave (nothing left)- >DST.ACTIONFAIL.SHAVE.NOBITS
* Can't shave (beefalo awake)- >DST.ACTIONFAIL.SHAVE.AWAKEBEEFALO
* Can't write on sign (generic)- >DST.ACTIONFAIL.WRITE.GENERIC
* Beefalo occupied, unable to mount- >DST.ACTIONFAIL.MOUNT.INUSE
* Beefalo in combat, unable to mount- >DST.ACTIONFAIL.MOUNT.TARGETINCOMBAT
* Beefalo in combat, unable to saddle- >DST.ACTIONFAIL.SADDLE.TARGETINCOMBAT
* Unable to build structure (mounted)- >DST.ACTIONFAIL.BUILD.MOUNTED
* Eating- >DST.ANNOUNCE_EAT.GENERIC
* Eating (stale food)- >DST.ANNOUNCE_EAT.STALE
* Eating (spoiled food)- >DST.ANNOUNCE_EAT.SPOILED
* Eating (painful food)- >DST.ANNOUNCE_EAT.PAINFUL
* Hungry- >DST.ANNOUNCE_HUNGRY
* Triggered trap- >DST.ANNOUNCE_TRAP_WENT_OFF
* Torch and Miner Hat out- >DST.ANNOUNCE_TORCH_OUT
* Pricked- >DST.ANNOUNCE_THORNS
* Earthquake- >DST.ANNOUNCE_QUAKE
* Crafting hunger warning (hunger high)- >DST.ANNOUNCE_HUNGRY_FASTBUILD
* Number of souls low- >DST.ANNOUNCE_SOUL_FEW
* No souls- >DST.ANNOUNCE_SOUL_EMPTY
* Number of souls high- >DST.ANNOUNCE_SOUL_MANY
* Soul overload- >DST.ANNOUNCE_SOUL_OVERLOAD
* Read Bird of the World (many bird around)- >DST.ANNOUNCE_TOOMANYBIRDS
* Can't read Bird of the World (too many bird around)- >DST.ANNOUNCE_WAYTOOMANYBIRDS
* Wolfgang mighty- >DST.ANNOUNCE_NORMALTOMIGHTY
* Wolfgang wimpy- >DST.ANNOUNCE_NORMALTOWIMPY
* Wolfgang mighty to normal- >DST.ANNOUNCE_MIGHTYTONORMAL
* Wolfgang wimpy to normal- >DST.ANNOUNCE_WIMPYTONORMAL
* Can't read book- >DST.ACTIONFAIL.READ.GENERIC
* Lightning miss- >DST.ANNOUNCE_LIGHTNING_DAMAGE_AVOIDED
* Overheating- >DST.ANNOUNCE_HOT
* Tree Shelter- >DST.ANNOUNCE_SHELTER
* Wetness (low)- >DST.ANNOUNCE_DAMP
* Wetness (medium)- >DST.ANNOUNCE_WET
* Wetness (high)- >DST.ANNOUNCE_WETTER
* Wetness (highest)- >DST.ANNOUNCE_SOAKED
* Dropping tool while wet- >DST.ANNOUNCE_TOOL_SLIP
* Smoldering item- >DST.DESCRIBE_SMOLDERING
* Burnt- >DST.ANNOUNCE_BURNT
* Trying to sleep on fire- >DST.ANNOUNCE_NOSLEEPONFIRE
* Already has Critter- >DST.ACTIONFAIL.BUILD.HASPET
* Atrium destabilizing- >DST.ANNOUNCE_ATRIUM_DESTABILIZING
* Ruins renewal- >DST.ANNOUNCE_RUINS_RESET
* Bow down to Bee Queen Crown- >DST.ANNOUNCE_ROYALTY
* Battlecry (Deer)- >DST.BATTLECRY.DEER
* Becoming ghost- >DST.ANNOUNCE_BECOMEGHOST
* Beefalo mount health low- >DST.ANNOUNCE_MOUNT_LOWHEALTH
* Boat damaged- >DST.ANNOUNCE_BOAT_LEAK
* Boat sinking- >DST.ANNOUNCE_BOAT_SINK
* Blueprint already known- >DST.ACTIONFAIL.TEACH.KNOWN >DS.ACTIONFAIL.TEACH.KNOWN
* Can't learn blueprint- >DST.ACTIONFAIL.TEACH.CANTLEARN
* Can't learn Map Scroll (wrong world)- >DST.ACTIONFAIL.TEACH.WRONGWORLD
* Can't build Celestial Portal (in Caves)- >DST.ACTIONFAIL.GIVE.NOMOON
* Cannot construct Celestial Portal (occupied)- >DST.ACTIONFAIL.CONSTRUCT.INUSE
* Cannot construct Celestial Portal (wrong material)- >DST.ACTIONFAIL.CONSTRUCT.NOTALLOWED
* Cannot construct Celestial Portal (no materials)- >DST.ACTIONFAIL.CONSTRUCT.EMPTY
* Cannot construct Celestial Portal (wrong plans)- >DST.ACTIONFAIL.CONSTRUCT.MISMATCH
* Can't cook (in use)- >DST.ACTIONFAIL.COOK.INUSE
* Can't rummage (occupied)- >DST.ACTIONFAIL.RUMMAGE.INUSE
* Can't store (occupied)- >DST.ACTIONFAIL.STORE.INUSE
* Can't rummage (Warly-exclusive object)- >DST.ACTIONFAIL.RUMMAGE.NOTMASTERCHEF
* Can't store- >DST.ACTIONFAIL.STORE.NOTMASTERCHEF
* Can't write on sign (in use)- >DST.ACTIONFAIL.WRITE.INUSE
* Can't build with encumbering item (wrong piece)- >DST.ACTIONFAIL.REPAIR.WRONGPIECE
* Sinkhole warning- >DST.ANNOUNCE_ANTLION_SINKHOLE
* Cave-in warning- >DST.ANNOUNCE_CAVEIN
* Danger, unable to leave game- >DST.ANNOUNCE_NODANGERAFK
* Despawning (Celestial Portal)- >DST.ANNOUNCE_DESPAWN
* Encumbered (carrying heavy object)- >DST.ANNOUNCE_ENCUMBERED
* Failed to lower sail- >DST.ACTIONFAIL.LOWER_SAIL_FAIL
* Failed to revive Abigail- >DST.ACTIONFAIL.GIVE.ABIGAILHEART
* Failed to revive Ghost- >DST.ACTIONFAIL.GIVE.GHOSTHEART
* Flare set off by other player- >DST.ANNOUNCE_FLARE_SEEN
* Ghost Sanity Drain- >DST.ANNOUNCE_GHOSTDRAIN
* Health too low, unable to attune- >DST.ACTIONFAIL.ATTUNE.NOHEALTH
* Hitting Shadow Shield- >DST.ANNOUNCE_REPELLED
* Klaus enraged- >DST.ANNOUNCE_KLAUS_ENRAGE
* Klaus summoning Krampii- >DST.ANNOUNCE_KLAUS_CALLFORHELP
* Loot Stash (wrong key)- >DST.ACTIONFAIL.UNLOCK.WRONGKEY
* Stag Antler (use key)- >DST.ACTIONFAIL.USEKLAUSSACKKEY.KLAUS
* Stag Antler (wrong key)- >DST.ACTIONFAIL.USEKLAUSSACKKEY.WRONGKEY
* The Lazy Deserter (teleported)- >DST.ANNOUNCE_TOWNPORTALTELEPORT
* Mining Inviting Formation (Idol, part 1)- >DST.ANNOUNCE_MOONALTAR_MINE.IDOL_MED
* Mining Inviting Formation (Idol, part 2)- >DST.ANNOUNCE_MOONALTAR_MINE.IDOL_LOW
* Mining Inviting Formation (Idol, finished)- >DST.ANNOUNCE_MOONALTAR_MINE.IDOL_REVEAL
* Mining Inviting Formation (Base, part 1)- >DST.ANNOUNCE_MOONALTAR_MINE.GLASS_MED
* Mining Inviting Formation (Base, part 2)- >DST.ANNOUNCE_MOONALTAR_MINE.GLASS_LOW
* Mining Inviting Formation (Base, finished)- >DST.ANNOUNCE_MOONALTAR_MINE.GLASS_REVEAL
* Mining Inviting Formation (Orb, part 1)- >DST.ANNOUNCE_MOONALTAR_MINE.SEED_MED
* Mining Inviting Formation (Orb, part 2)- >DST.ANNOUNCE_MOONALTAR_MINE.SEED_LOW
* Mining Inviting Formation (Orb, finished)- >DST.ANNOUNCE_MOONALTAR_MINE.SEED_REVEAL
* Mushroom Planter needs living log- >DST.ACTIONFAIL.GIVE.MUSHROOMFARM_NEEDSLOG
* Mushroom Planter needs mushroom- >DST.ACTIONFAIL.GIVE.MUSHROOMFARM_NEEDSSHROOM
* Not Gem- >DST.ACTIONFAIL.GIVE.NOTGEM
* Wrong Gem (Iridescent Gem)- >DST.ACTIONFAIL.GIVE.WRONGGEM
* Not catching fish- >DST.ANNOUNCE_OCEANFISHING_IDLE_QUOTE
* Paying tribute to Antlion- >DST.ANNOUNCE_ANTLION_TRIBUTE
* Plant diseased pick warning- >DST.ANNOUNCE_PICK_DISEASE_WARNING
* Plant diseased dig warning- >DST.ANNOUNCE_DIG_DISEASE_WARNING
* Refusing to eat invalid food- >DST.ANNOUNCE_EAT.INVALID
* Refusing to eat yucky food- >DST.ANNOUNCE_EAT.YUCKY
** >DST.ACTIONFAIL.ROW_FAIL.BAD_TIMING0
** >DST.ACTIONFAIL.ROW_FAIL.BAD_TIMING1
** >DST.ACTIONFAIL.ROW_FAIL.BAD_TIMING2
* Trees petrifying- >DST.ANNOUNCE_PETRIFED_TREES
* Unable to receive gift (danger)- >DST.ANNOUNCE_NODANGERGIFT
* Unable to receive gift (mounted)- >DST.ANNOUNCE_NOMOUNTEDGIFT
* Unable to toss Bath Bomb into Hot Spring (already bath bombed)- >DST.ACTIONFAIL.BATHBOMB.ALREADY_BOMBED
* Unable to toss Bath Bomb into Hot Spring (glassed over)- >DST.ACTIONFAIL.BATHBOMB.GLASSED
* Wardrobe on fire, unable to use- >DST.ANNOUNCE_NOWARDROBEONFIRE >DS.ANNOUNCE_NOWARDROBEONFIRE
* Washing ashore after abandoning ship- >DST.ANNOUNCE_WASHED_ASHORE
* Assist a Pipspook- >DST.ACTIONFAIL.BEGIN_QUEST.ONEGHOST
* Fail to dismantle (cooking)- >DST.ACTIONFAIL.DISMANTLE.COOKING
* Fail to dismantle (in use)- >DST.ACTIONFAIL.DISMANTLE.INUSE
* Fail to dismantle (not empty)- >DST.ACTIONFAIL.DISMANTLE.NOTEMPTY
* Attempt to use Fishing Rod in Ocean- >DST.ACTIONFAIL.FISH_OCEAN.TOODEEP
* Wrong key in Atrium Gate- >DST.ACTIONFAIL.GIVE.NOTATRIUMKEY
* Fail to give to all player (inventory full)- >DST.ACTIONFAIL.GIVEALLTOPLAYER.FULL
* Fail to give to a player (inventory full)- >DST.ACTIONFAIL.GIVETOPLAYER.FULL
* Give duplicate Adverts to Tackle Receptacle- >DST.ACTIONFAIL.GIVE_TACKLESKETCH.DUPLICATE
* Attempt to fish in pond with Ocean Fishing Rod- >DST.ACTIONFAIL.OCEAN_FISHING_POND.WRONGGEAR
* Repair Sail- >DST.ACTIONFAIL.SAIL.REPAIR
* Refuse to Shave- >DST.ACTIONFAIL.SHAVE.REFUSE >DS.ACTIONFAIL.SHAVE.REFUSE
* No message in Message in a Bottle- >DST.ACTIONFAIL.TEACH.MESSAGEBOTTLEMANAGER_NOT_FOUND
* Fail to tell story- >DST.ACTIONFAIL.TELLSTORY.GENERIC
* Fail to tell story (not night)- >DST.ACTIONFAIL.TELLSTORY.NOT_NIGHT
* Fail to tell story (no fire)- >DST.ACTIONFAIL.TELLSTORY.NO_FIRE
* Fire when out during story- >DST.ANNOUNCE_STORYTELLING_ABORT_FIREWENTOUT
* Day comes during story- >DST.ANNOUNCE_STORYTELLING_ABORT_NOT_NIGHT
* Abigail's Death- >DST.ANNOUNCE_ABIGAIL_DEATH
* Abigail low health- >DST.ANNOUNCE_ABIGAIL_LOW_HEALTH
* Abigail summoned- >DST.ANNOUNCE_ABIGAIL_RETRIEVE
* Abigail summoned (lvl1)- >DST.ANNOUNCE_ABIGAIL_SUMMON.LEVEL1
* Abigail summoned (lvl2)- >DST.ANNOUNCE_ABIGAIL_SUMMON.LEVEL2
* Abigail summoned (lvl3)- >DST.ANNOUNCE_ABIGAIL_SUMMON.LEVEL3
* Can fix- >DST.ANNOUNCE_CANFIX >DS.ANNOUNCE_CANFIX
* Can't build Craftsmerm house- >DST.ANNOUNCE_CANTBUILDHERE_HOUSE
* Can't build Royal Tapestry- >DST.ANNOUNCE_CANTBUILDHERE_THRONE
* Can't build Merm Flort-ifications- >DST.ANNOUNCE_CANTBUILDHERE_WATCHTOWER
* WX78 charge- >DST.ANNOUNCE_CHARGE >DS.ANNOUNCE_CHARGE
* WX78 discharge- >DST.ANNOUNCE_DISCHARGE >DS.ANNOUNCE_DISCHARGE
* Warly attempt eat Cooked- >DST.ANNOUNCE_EAT.COOKED >DS.ANNOUNCE_EAT.COOKED
* Warly attempt eat Dryed- >DST.ANNOUNCE_EAT.DRIED >DS.ANNOUNCE_EAT.DRIED
* Warly eat crock pot food- >DST.ANNOUNCE_EAT.PREPARED >DS.ANNOUNCE_EAT.PREPARED
* Warly attempt eat raw- >DST.ANNOUNCE_EAT.RAW >DS.ANNOUNCE_EAT.RAW
* Warly eat same food (2 times)- >DST.ANNOUNCE_EAT.SAME_OLD_1 >DS.ANNOUNCE_EAT.SAME_OLD_1
* Warly eat same food (3 times)- >DST.ANNOUNCE_EAT.SAME_OLD_2 >DS.ANNOUNCE_EAT.SAME_OLD_2
* Warly eat same food (4 times)- >DST.ANNOUNCE_EAT.SAME_OLD_3 >DS.ANNOUNCE_EAT.SAME_OLD_3
* Warly eat same food (5 times)- >DST.ANNOUNCE_EAT.SAME_OLD_4 >DS.ANNOUNCE_EAT.SAME_OLD_4
* Warly eat same food (6 times)- >DST.ANNOUNCE_EAT.SAME_OLD_5 >DS.ANNOUNCE_EAT.SAME_OLD_5
* Warly eat same food- >DST.ANNOUNCE_EAT.TASTY >DS.ANNOUNCE_EAT.TASTY
* Abigail level up (lvl 2)- >DST.ANNOUNCE_GHOSTLYBOND_LEVELUP.LEVEL2
* Abigail level up (lvl 3)- >DST.ANNOUNCE_GHOSTLYBOND_LEVELUP.LEVEL3
* Pipspook quest- >DST.ANNOUNCE_GHOST_HINT
* Pipspook show the way- >DST.ANNOUNCE_GHOST_QUEST
* Ghost Toy near- >DST.ANNOUNCE_GHOST_TOY_NEAR
* Feasting- >DST.ANNOUNCE_IS_FEASTING
* New King of the Merms- >DST.ANNOUNCE_KINGCREATED
* King of the Merms die- >DST.ANNOUNCE_KINGDESTROYED
* Knockedout- >DST.ANNOUNCE_KNOCKEDOUT >DS.ANNOUNCE_KNOCKEDOUT
* To dangerous to sleep- >DST.ANNOUNCE_NODANGERSIESTA
* No hunger to sleep- >DST.ANNOUNCE_NOHUNGERSIESTA
* No sleep in cave- >DST.ANNOUNCE_NONIGHTSIESTA_CAVE
* Ocean Fishing Rod bad cast- >DST.ANNOUNCE_OCEANFISHING_BADCAST
* Fish go away- >DST.ANNOUNCE_OCEANFISHING_GOTAWAY
* Line snap- >DST.ANNOUNCE_OCEANFISHING_LINESNAP
* Line loose- >DST.ANNOUNCE_OCEANFISHING_LINETOOLOOSE
* Wormwood blooming- >DST.ANNOUNCE_BLOOMING >DS.ANNOUNCE_BLOOMING
* Wormwood seeds a new plant- >DST.ANNOUNCE_GROWPLANT >DS.ANNOUNCE_GROWPLANT
* Wormwood, when a plant dies near- >DST.ANNOUNCE_KILLEDPLANT >DS.ANNOUNCE_KILLEDPLANT
* Winona slow build- >DST.ANNOUNCE_HUNGRY_SLOWBUILD
* Walter Trusty Slingshot out of ammo- >DST.ANNOUNCE_SLINGHSOT_OUT_OF_AMMO
====Exclusive to PS4====
* Accomplishment- >DS.ANNOUNCE_ACCOMPLISHMENT >DST.ANNOUNCE_ACCOMPLISHMENT
* Accomplishment completed- >DS.ANNOUNCE_ACCOMPLISHMENT_DONE
* Accomplishment completed (DST)- >DST.ANNOUNCE_ACCOMPLISHMENT_DONE
===Skins===
=== Unimplemented===
* Tree Clump- >DS.DESCRIBE.TREECLUMP >DST.DESCRIBE.TREECLUMP
* Lava Pit- >DS.DESCRIBE.ROCK_LIGHT.GENERIC >DST.DESCRIBE.ROCK_LIGHT.GENERIC
* Lava Pit (normal)- >DS.DESCRIBE.ROCK_LIGHT.NORMAL >DST.DESCRIBE.ROCK_LIGHT.NORMAL
* Lava Pit (low)- >DS.DESCRIBE.ROCK_LIGHT.LOW >DST.DESCRIBE.ROCK_LIGHT.LOW
* Lava Pit (out)- >DS.DESCRIBE.ROCK_LIGHT.OUT >DST.DESCRIBE.ROCK_LIGHT.OUT
* DEVTOOL_NODEV- >DS.DESCRIBE.DEVTOOL_NODEV >DST.DESCRIBE.DEVTOOL_NODEV
* Hit by Bishop charge- >DS.DESCRIBE.BISHOP_CHARGE_HIT >DST.DESCRIBE.BISHOP_CHARGE_HIT
* Grass- >DS.DESCRIBE.DEPLETED_GRASS.GENERIC >DST.DESCRIBE.DEPLETED_GRASS.GENERIC
* Spilagmite (unused quote)- >DS.DESCRIBE.SPIDERHOLE_ROCK >DST.DESCRIBE.SPIDERHOLE_ROCK
* Read Book without bird- >DS.ACTIONFAIL.READ.NOBIRDS >DST.ACTIONFAIL.READ.NOBIRDS
====Don't Starve====
* Home- >DS.DESCRIBE.HOME
* Maxwell's Mosquito Trap- >DS.DESCRIBE.BEEMINE_MAXWELL
* UNIMPLEMENTED (announcement)- >DS.ANNOUNCE_UNIMPLEMENTED
* DEVTOOL- >DS.DESCRIBE.DEVTOOL
* Rubble- >DS.DESCRIBE.RUBBLE
* Maxwell's Head- >DS.DESCRIBE.MAXWELLHEAD
* Skull Chest- >DS.DESCRIBE.SKULLCHEST
* Deadly Feast- >DS.DESCRIBE.DEADLYFEAST
* Golden Pitchfork- >DS.DESCRIBE.GOLDENPITCHFORK
* Grass- >DS.DESCRIBE.GRASS.PICKED
* Slurper Pelt (unused quote)- >DS.DESCRIBE.SLURPERPELT
* Pig Tent- >DS.DESCRIBE.PIGTENT
* Wardrobe- >DS.DESCRIBE.WARDROBE.GENERIC
* Wardrobe (burnt)- >DS.DESCRIBE.WARDROBE.BURNT
* Sailor's Ghost- >DS.DESCRIBE.GHOST_SAILOR
* Peacock- >DS.DESCRIBE.PEACOCK
* Batilisk Wing- >DS.DESCRIBE.VAMPIRE_BAT_WING
* Chicken (dead)- >DS.DESCRIBE.CHICKEN.DEAD
* Chicken (generic)- >DS.DESCRIBE.CHICKEN.GENERIC
* Chicken (sleeping)- >DS.DESCRIBE.CHICKEN.SLEEPING
* Speargun- >DS.DESCRIBE.SPEARGUN
* Poison Speargun- >DS.DESCRIBE.SPEARGUN_POISON
* Obsidian Speargun- >DS.DESCRIBE.OBSIDIANSPEARGUN
* Peagawk Hat- >DS.DESCRIBE.PEAGAWKFEATHERHAT
* Vibrant Peagawk Plume- >DS.DESCRIBE.PEAGAWKFEATHER_PRISM
* Peep Hen (dead)- >DS.DESCRIBE.PEEKHEN.DEAD
* Peep Hen (generic)- >DS.DESCRIBE.PEEKHEN.GENERIC
* Peep Hen (sleeping)- >DS.DESCRIBE.PEEKHEN.SLEEPING
* Some strange pig scrawl- >DS.DESCRIBE.PIG_LATIN_1
* Fire Snake- >DS.DESCRIBE.SNAKE_FIRE
* Snap Dragon (dead)- >DS.DESCRIBE.SNAPDRAGON.DEAD
* Snap Dragon- >DS.DESCRIBE.SNAPDRAGON.GENERIC
* Snap Dragon (sleeping)- >DS.DESCRIBE.SNAPDRAGON.SLEEPING
* Sunken Boat- >DS.DESCRIBE.SUNKBOAT
* Sunken Boat- >DS.DESCRIBE.SUNKEN_BOAT.GENERIC
* Sunken Boat (burnt)- >DS.DESCRIBE.SUNKEN_BOAT_BURNT
* Sunken Boat (abandoned)- >DS.DESCRIBE.SUNKEN_BOAT.ABANDONED
* Swimming Horror- >DS.DESCRIBE.SWIMMINGHORROR
* Beach Turf- >DS.DESCRIBE.TURF_BEACH
* Big Fishing Rod- >DS.DESCRIBE.BIGFISHINGROD
* Boat- >DS.DESCRIBE.BOAT
* Coffee Bot- >DS.DESCRIBE.COFFEEBOT
* Mr. Skittish- >DS.DESCRIBE.SHADOWSKITTISH_WATER
* Red Spore (Don't Starve)- >DS.DESCRIBE.SPORE_MEDIUM
* Green Spore (Don't Starve)- >DS.DESCRIBE.SPORE_SMALL
* Blue Spore (Don't Starve)- >DS.DESCRIBE.SPORE_TALL
* Red Spore (held, Don't Starve)- >DS.DESCRIBE.SPORE_MEDIUM_INV
* Green Spore (held, Don't Starve)- >DS.DESCRIBE.SPORE_SMALL_INV
* Blue Spore (held, Don't Starve)- >DS.DESCRIBE.SPORE_TALL_INV
* Palm Tree (burnt)- >DS.DESCRIBE.PALMTREE_BURNT
* Palm Tree Stump- >DS.DESCRIBE.PALMTREE_STUMP
* Pig Queen- >DS.DESCRIBE.PIG_QUEEN
* Jungle Tree Guard- >DS.DESCRIBE.JUNGLETREEGUARD
* Ox Whool- >DS.DESCRIBE.OXWOOL
* Pig Shop Museum- >DS.DESCRIBE.PIG_SHOP_MUSEUM.BURNING
* Pig Shop Museum (burning)- >DS.DESCRIBE.PIG_SHOP_MUSEUM.GENERIC
* Jungle Tree (burnt)- >DS.DESCRIBE.JUNGLETREE_BURNT
* Jungle Tree stump- >DS.DESCRIBE.JUNGLETREE_STUMP
* Earmuff- >DS.DESCRIBE.EARMUFFHAT
* Message in a Bottle announce - >DS.DESCRIBE.ANNOUNCE_MESSAGEBOTTLE
* Football Helmet- >DS.DESCRIBE.FOOTBALLHELMET
* Bifoot (without g)- >DS.DESCRIBE.BIFOOT
* Zeb (dead)- >DS.DESCRIBE.ZEB.DEAD
* Zeb- >DS.DESCRIBE.ZEB.GENERIC
* Zeb (sleeping)- >DS.DESCRIBE.ZEB.SLEEPING
* Mini Glacier- >DS.DESCRIBE.ROCK_ICE.GENERIC
* Mini Glacier (melted)- >DS.DESCRIBE.ROCK_ICE.MELTED
* Melted Mini Glacier- >DS.DESCRIBE.ROCK_ICE_MELTED
====Don't Starve Together====
* Home (DST)- >DST.DESCRIBE.HOME
* Maxwell's Mosquito Trap (DST)- >DST.DESCRIBE.BEEMINE_MAXWELL
* UNIMPLEMENTED (announcement, DST)- >DST.ANNOUNCE_UNIMPLEMENTED
* Rubble (DST)- >DST.DESCRIBE.RUBBLE
* Shadow Digger- >DST.DESCRIBE.SHADOWDIGGER
* Friend-o-matic- >DST.DESCRIBE.MIGRATION_PORTAL.GENERIC
* Friend-o-matic (open)- >DST.DESCRIBE.MIGRATION_PORTAL.OPEN
* Friend-o-matic (full)- >DST.DESCRIBE.MIGRATION_PORTAL.FULL
* Diseased Twiggy Tree- >DST.DESCRIBE.TWIGGYTREE.DISEASED
* Diseased Grass Gekko- >DST.DESCRIBE.GRASSGEKKO.DISEASED
* Maxwell's Head- >DST.DESCRIBE.MAXWELLHEAD
* Skull Chest- >DST.DESCRIBE.SKULLCHEST
* Deadly Feast- >DST.DESCRIBE.DEADLYFEAST
* Roasted Turnip- >DST.DESCRIBE.TURNIP_COOKED
* Turnip- >DST.DESCRIBE.TURNIP
* Fishing Net- >DST.DESCRIBE.FISHINGNET
* Ant-Chovy- >DST.DESCRIBE.ANTCHOVIES
* Grass (DST)- >DST.DESCRIBE.GRASS.PICKED
* Mini Iceberg- >DST.DESCRIBE.ICEBERG.GENERIC
* Mini Iceberg (melted)- >DST.DESCRIBE.ICEBERG.MELTED
* Melted Iceberg- >DST.DESCRIBE.ICEBERG_MELTED
* Slurper Pelt (unused quote, DST)- >DST.DESCRIBE.SLURPERPELT
* Pig Tent (DST)- >DST.DESCRIBE.PIGTENT
* Feast alone- >DST.ANNOUNCE_EATING_NOT_FEASTING
* Snazzy Pitchfork- >DST.DESCRIBE.GOLDENPITCHFORK
* Dev Tool- >DST.DESCRIBE.DEVTOOL
* Turnip Seeds- >DST.DESCRIBE.TURNIP_SEEDS
* Mini Glacier (melted, DST)- >DST.DESCRIBE.ROCK_ICE.MELTED
* Melted Mini Glacier(melted, DST)- >DST.DESCRIBE.ROCK_ICE_MELTED
===Unclear (are this quote used in DS?)===
* Describe Burning- >DS.DESCRIBE.1.BURNING
* Describe- >DS.DESCRIBE.1.GENERIC
* Describe Picked- >DS.DESCRIBE.1.PICKED
* Describe Withered- >DS.DESCRIBE.1.WITHERED
* Old Statue- >DS.DESCRIBE.RUINS_ARTICHOKE
* Crabbit- >DS.DESCRIBE.CRAB.CRAB
* Body Hair- >DS.DESCRIBE.WEREWILBAFUR_BODY
* Body Hair- >DS.DESCRIBE.WEREWILBAFUR_HANDS
* Body Hair- >DS.DESCRIBE.WEREWILBAFUR_HEAD
* Massive Statue- >DS.DESCRIBE.RUIN_GIANT_HEAD
* Pog- >DS.DESCRIBE.POG
* Rope- >DS.DESCRIBE.CAVE_EXIT
* Eye Bone- >DS.DESCRIBE.CHESTER_EYEBONE
* Ancient Pseudoscience Station (broken)- >DS.DESCRIBE.ANCIENT_ALTAR.BROKEN
* Ancient Pseudoscience Station (working)- >DS.DESCRIBE.ANCIENT_ALTAR.WORKING
* Baby Beefalo- >DS.DESCRIBE.BABYBEEFALO
* Red Mushtree- >DS.DESCRIBE.MUSHTREE_MEDIUM
* Green Mushtree- >DS.DESCRIBE.MUSHTREE_SMALL
* Blue Mushtree- >DS.DESCRIBE.MUSHTREE_TALL
* The Blue Sow- >DS.DESCRIBE.RELIC_4
* The Jeweled Truffle- >DS.DESCRIBE.RELIC_5
* Lost Idol- >DS.DESCRIBE.RELIC_1
* Lost Totem- >DS.DESCRIBE.RELIC_2
* Relic Fragment- >DS.DESCRIBE.RELIC_3
* Headstone- >DS.DESCRIBE.INVENTORYGRAVE
* Grave- >DS.DESCRIBE.INVENTORYMOUND
* Fire (hound fire)- >DS.DESCRIBE.HOUNDFIRE
* Seaworthy (exit)- >DS.DESCRIBE.SHIPWRECKED_EXIT
* Ancient Stone Turf- >DS.DESCRIBE.TURF_PIGRUINS
* Leather- >DS.DESCRIBE.LEATHER
* Pike Skull- >DS.DESCRIBE.PIKE_SKULL
* Spider Monkey Nest- >DS.DESCRIBE.SPIDER_MONKEY_NEST
* Ceil- >DS.DESCRIBE.SWINGING_LIGHT1
* Woodleg sail- >DS.DESCRIBE.WOODLEGSSAIL
* Ballphin Pod- >DS.DESCRIBE.BALLPHINPOD
* Cannon Shot- >DS.DESCRIBE.CANNONSHOT
* Circling Seagull- >DS.DESCRIBE.CIRCLINGSEAGULL
* Earmuffs- >DS.DESCRIBE.EARMUFFS
* Fire Rain - >DS.DESCRIBE.FIRERAIN
* Fire Rain Shadow- >DS.DESCRIBE.FIRERAINSHADOW
* Tiger Shard Shadow- >DS.DESCRIBE.TIGERSHARKSHADOW
* Tallbird Egg Cracked- >DS.1.TALLBIRDEGG_CRACKED
* ? (Generic)- >DS.ACTIONFAIL.FERTILIZE.WRONGDIRT
* ?- >DS.ACTIONFAIL.PICKUP.GENERIC
* ?- >DS.ANNOUCE_UNDERLEAFCANOPY
* ?- >DS.ANNOUNCE_DEHUMID
* ?- >DS.ANNOUNCE_MAGIC_FAIL
* ?- >DS.ANNOUNCE_MORETREASURE
* ?- >DS.ANNOUNCE_MYSTERY_DOOR_FOUND
* ?- >DS.ANNOUNCE_MYSTERY_DOOR_NOT_FOUND
* ?- >DS.ANNOUNCE_MYSTERY_FOUND
* ?- >DS.ANNOUNCE_MYSTERY_NOREWARD
* ?- >DS.ANNOUNCE_NOTHING_FOUND
* ?- >DS.ANNOUNCE_OTHER_WORLD_PLANT
* ?- >DS.ANNOUNCE_OTHER_WORLD_TREASURE
* ?- >DS.ANNOUNCE_ROOM_STUCK
* ?- >DS.ANNOUNCE_TAXDAY
* ?- >DS.ANNOUNCE_TOOLCORRODED
* ?- >DS.ANNOUNCE_TREASURE
* ?- >DS.ANNOUNCE_TURFTOOHARD
* ?- >DS.DESCRIBE.RECONSTRUCTION_PROJECT.RUBBLE
* ?- >DS.DESCRIBE.RECONSTRUCTION_PROJECT.SCAFFOLD
* ?- >DS.DESCRIBE_MYSTERY
* ?- >DS.DESCRIBE_NEARSIGHTED
* ?- >DS.ANNOUNCE_BAD_STOMACH
* ? (Waxwell)- >DS.ANNOUNCE_NOFUEL
* ? (Waxwell)- >DS.ANNOUNCE_NOSANITY
* ? (Woodlegs)- >DS.ANNOUNCE_WOODLEGSHAT_INDOORS
* Clout Snout- >DS.DESCRIBE.PIG_COIN
* Red Firecrackers- >DS.DESCRIBE.FIRECRACKERS