Gear/BA Harpoon

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Weapon_BattleArmor_Harpoon
Manufacturer: Ahab
A Battle Armor 'Harpoon'. For pirates that ain't be half as stupid as what else they jury rig, this allows the squad to topple and capture pretty much any mech.
Battle Armor Weapons can only be mounted on Powered Armor Units.
=Attributes=
Tonnage	Slots	Value	Allowed Locations	Disallowed Locations
0.1 	1 	33600	All 	All
* Battle Armor Weapons represent a single suit's weapon.
* Weapon carries 15 shots.
* Weapon hits destabilize target's Gyro by 10%.
* +100% critical hit chance with this weapon
* Gauss Rifles are high damage, long-ranged weapons with low heat. Powers Down to prevent Explosion when out of Ammo.
* Cannot be fired at Flying Targets
* 30 Cbills Cost per Shot.
=Weapon Stats=
Category: BattleArmor
Type: Gauss
SubType: Gauss
 	 	 	Damage	Damage	Damage	Per salvo	Per salvo 	Per salvo	Per salvo	Modifiers	Modifiers 	TAC 	TAC 	TAC 	Range	Range	Range 	Range	Range	Other
Default 	Mode	Ammo 	Norm 	Heat 	Stab 	Rounds 	Projectiles	Heat 	Recoil 	Accuracy 	Evasion ignored	Chance	Shards	Armor	Min 	Short	Medium	Long 	Max 	Indirect
✔	 	MagShotInternal	5 	0 	15 	1 	1 	0 	0 	0 	0 	0.45 	0.75 	30 	0 	90 	150 	210 	280 	
=Used By Mechs=
Mechs	Mechs	Mechs
IS-P 	 	
= Item Salvage Rules =
Item can be salvaged by player: No
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2