Reanimated (Global Event)

== Reanimated ==
=== Details ===
New enemy tech is causing hostiles to re-animate after death. Enemies that are killed will be body shocked to life by Automated External Defibrillator vests, they will get up and rejoin the fight to wreck havoc for a second time!
The only way to stop this re-animation is to disconnect the brain response with a headshot kill. The resulting cloud will heal and strengthen nearby agents and corrode anyone equipped with an AED.
The AED vests only have the power for a single revive so agents can be sure that the second elimination will be last. Also as this power is limited re-animated foes will have considerably less health.
Agents beware, the enemy are about to get back on their feet!
==== Groups ====
Group leaders determine the state of Global Event activation for the group.
==== Matchmaking ====
You will automatically be grouped with other agents who have activated the Global Event when matchmaking.
==== Rewards ====
New challenges are released each day of the Global Event. Complete these challenges to progress through the Global Event Tiers and earn rewards.
Rewards can be claimed from the Seasons vendor at the Base of Operations or inside Haven, or via Seasons in the Pause menu. If you don't claim your rewards before the Global Event ends, they are automatically moved to your mailbox.
==== Locations ====
When activated, Global Event effects are present everywhere in D.C., Lower Manhattan and outlying mission areas. Only the Dark Zone, Conflict, Expedition, Raids and Countdown are unaffected.
=== Challenges ===
Day 1 Challenges 	Day 1 Challenges 	Day 1 Challenges
Challenge description 	Challenge fulfillment amount	Stars received
Eliminate re-animated hostiles. 	200 	04 stars
Eliminate consecutive hostiles with headshots. 	10 	03 stars
Inflict corrosive damage from headshots on re-animated hostiles.	50 	02 stars
Eliminate re-animated hostiles before they get up. 	50 	02 stars
Melee kill non re-animated hostiles. 	20 	02 stars
Complete any Main Mission on Hard Difficulty or above. 	1 	01 stars
Day 2 Challenges 	Day 2 Challenges 	Day 2 Challenges
Challenge description 	Challenge fulfillment amount	Stars received
Eliminate non re-animated hostiles with headshots. 	200 	04 stars
Burn re-animated hostiles. 	100 	03 stars
Eliminate hostiles with weak point kills. 	50 	02 stars
Eliminate re-animated Hyenas. 	50 	02 stars
Eliminate Outcast hostiles with corrosive headshot damage.	20 	02 stars
Take a photo of re-animated hostiles. 	5 	01 stars
Day 3 Challenges 	Day 3 Challenges 	Day 3 Challenges
Challenge description 	Challenge fulfillment amount	Stars received
Eliminate hostiles using headshots with shotguns. 	30 	04 stars
Eliminate re-animated hostiles with grenades. 	25 	02 stars
Eliminate re-animated hostiles with at least one directive set.	25 	02 stars
Complete any Main Mission on Challenging Difficulty or above. 	1 	02 stars
Headshot hostiles with a Specialization Weapon. 	25 	01 stars
Eliminate re-animated hostiles with a melee attack. 	10 	01 stars
Day 4 Challenges 	Day 4 Challenges 	Day 4 Challenges
Challenge description 	Challenge fulfillment amount	Stars received
Eliminate re-animated hostiles with headshots. 	100 	04 stars
Take over a control point with all hostiles re-animating and without leaving the capture radius.	1 	03 stars
Eliminate re-animated Elite hostiles. 	20 	02 stars
Complete any Stronghold on hard difficulty or above. 	1 	02 stars
Eliminate re-animated Black Tusk. 	20 	02 stars
Eliminate re-animated hostiles with skill kills. 	10 	01 stars
=== Reanimated Milestone Rewards ===
Complete Global Event challenges to earn stars and increase your reward tier. Earn additional stars when gaining levels with the Global Event active. Each reward tier you reach grants you a new reward.
Rewards can be claimed here (milestone menu) during the event. Any unclaimed rewards are moved to your mailbox once the event ends.
Tier level	Reward 	Amount of stars earned
Tier 01 	Headhunter Patch / Named Cache	00 stars
Tier 02 	Crafting Gear Cache 	05 stars
Tier 03 	Crafting Weapons Cache 	05 stars
Tier 04 	Season Cache 	05 stars
Tier 05 	Optimization Cache 	05 stars
Tier 06 	Named Cache 	05 stars
Tier 07 	Season Cache 	05 stars
Tier 08 	Optimization Cache 	05 stars
Tier 09 	Exotic Cache 	05 stars
Tier 10 	Skullbreaker Trophy 	10 stars
=== Global Event Vendor ===
Use your stars (in wallet) to buy more Caches at the season vendor in the BOO or Haven. All unspent stars will be lost when the Global Event ends.
Cache type 	Contents 	Cost
Weapon Crafting Cache 	40 Steel, 40 Polycarbonate, 30 Carbon Fiber, 30 Titanium 	03 stars
Gear Crafting Cache 	40 Ceramics, 40 Polycarbonate, 30 Carbon Fiber, 30 Electronics 	03 stars
Recalibration Crafting Cache	70 Ceramics, 70 Steel, 65 Electronics, 65 Titanium 	03 stars
Named Item Cache 	Named Item 	08 stars
Optimization Cache 	Tactical Assessment, Weapon Alloy, Gear Weave, Field Recon Data, SHD Calibration	12 stars
Legacy Season Cache 	Unmarked SHD Supplies, Unmarked SHD Supplies 	12 stars
Exotic Cache 	Equipment Item 	20 stars
Category:The Division 2
Category:Global Events