Technical Terms

The wiki uses several technical terms to help efficiently convey information. This page lists some of the most common ones and their meanings.
==General terms==
Terms that do not fit into the other sections.
*Scientific notation: A term that refers to a mantissa (alternatively significand or coefficient) and the letter 'e' followed by powers of 10, known as the exponent or orders of magnitude (OoM). An example is a mantissa of 3.5 and an exponent of 9, which can be written in scientific notation as 3.5e9 or 3.5 × 109, though the former is more commonly used on the wiki.
==Wiki maintenance and organisation==
Terms used for the maintenance and structure of the wiki.
*[verification needed]: This is a tag used by the {{Verify}} template that indicates the preceding material needs to be verified in one way or another. This may indicate said information is inaccurate. Hover over the tag for additional information.
*[clarification needed]: This is a tag used by the {{Clarify}} template that indicates the preceding material is confusing or otherwise ambiguous and therefore needs to be clarified. Hover over the tag for additional information.
*'V' version names: The wiki may refer to the game's versions by their version number and sub-version letter. This may also include a link to its entry in the Update Log page. Example: version 0.5g. The 'version' may be substituted for 'v' with no spacing between it and the version, particularly in data sets such as tables.
*'History and notes' section: This section commonly appears throughout articles. Its purpose is to contain a list of the article's footnotes. It also includes historic notes, such as for past information. Expanding this collapsible section is not necessary to view the footnotes, as they can be hovered over where they are found in the article in order to see a preview.
*Game Content Navbox: This is a template transcluded to almost every main wiki article that aids in navigating the wiki.
*Namespace: Namespaces are means of separating different types of content on the wiki, such as main content articles in the 'Main' namespace and personal user profile pages in the 'User' namespace. Main namespace pages do not have the prefix 'Main:' in the URL.
*Categories: Categories are used for the organisation of wiki pages and may also help to navigate them. Note that their names may not necessarily reflect their exact purpose. For more information about categories, see the Manual of Style's Section III.
*HTML, CSS, JS: The wiki uses three primary scripting languages (Hypertext Markup Language, Cascading Style Sheets and JavaScript) for both front-end (the user interface and display) and back-end (the inner workings) development. The wiki's HTML can be edited by anyone with a registered Fandom account, though its CSS and JS can only be edited by Wiki Administrators.
==Mathematical terms and symbols==
These terms and symbols are often used in formulae, such as those for upgrade costs.
*floor: Rounds down to the nearest whole number.
*ceil: Rounds up to the nearest whole number.
*min: Chooses the smaller of two provided numbers.
*max: Chooses the larger of two provided numbers.
*log/log10: Performs a logarithmic function on a number. log10 uses the Decimal numeral system, also known Base-10.
*sqrt/cbrt: Returns the square root of a number, the same as x ^ 0.5. cbrt is used to return the cube root, the same as x ^ (1 ÷ 3).
*^: Refers to exponentiation. Example: 3 ^ 4 is 3 × 3 × 3 × 3, or 81.
*×: Multiplication, equal to x. See 'Additive' term below.
*÷: Division, equal to /.
*Additive: Additive numbers increase linearly, such as 3 + 5 + 2 equating to 10.
*Compounding: Compounding numbers multiply themselves, typically reaching much greater numbers than additive ones. For instance, 100 multiplied by 2, which is compounded 3 times, would equate to 800. This can be written as 100 × 2 ^ 3.
*Mod/Modulo: The modulo operation returns the remainder of a division after one number is divided by another, called the modulus. For instance, 5 mod 2 would result in 2.5, then rounded down or truncated to 2, then times by the second original number, then that is taken from the first original number to return 1. However, 9 mod 3 would return 0 because 9 divided by 3, then multiplied by 3, has a remainder of 0. The % symbol is occasionally used in place of mod.
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