Police State (Civ6)

Police State is a Diplomatic Policy Card in Civilization VI.
In Gathering Storm, Police State is removed from the game.
== Strategy ==
Police State is quite a useful policy for multiplayer games, where humans can use their Spies for maximum destruction (e.g., Recruit Partisans), and also in single-player games when you are having trouble stopping AI Spies.
However, the /Loyalty penalty (a consequence of people's frustration with being watched constantly) can cause troubles if you're running low on them. In the worst case, it could cause the same effect as Spies successfully completing a Recruit Partisans mission in every Neighborhood in your empire every turn. Forever.
== Civilopedia entry ==
== See also ==
* Police State in other games