The Wild Update

The Wild Update is a major update released on June 7, 2022, as Java Edition 1.19 and Bedrock Edition 1.19.0, themed around "scary things" and natural wilderness. It introduces the deep dark and mangrove swamp biomes; ancient cities; mobs such as the allay, the frog, the tadpole, and the warden, as well as new items obtainable only in these new biomes.
On Java Edition, the first publicly-available build containing The Wild Update content is Deep Dark Experimental Snapshot 1, which was released on February 17, 2022. The first pre-release for The Wild Update was released on May 18, 2022 and the first release candidate was released on June 2, 2022.
== Notable features ==
; New blocks
* Froglight
* Frogspawn
* Mangrove Leaves, log, plank, propagule, roots and muddy roots
* Mud
* Mud bricks
* Packed Mud
* Reinforced Deepslate
* Sculk
* Sculk Catalyst
* Sculk Shrieker
* Sculk Vein
; New items
* Spawn Eggs
** Allay spawn egg.
** Frog spawn egg.
** Tadpole spawn egg.
** Warden spawn egg.
* Bucket of Tadpole
* Echo Shards
* Goat Horn
* Recovery Compass
* Disc Fragment
* Mangrove Boat
* Music Disc 5
; New mobs
* Allay
* Frog
* Tadpole
* Warden
; New structures
* Ancient City
* Mangrove Tree
; New Biomes
* Deep Dark
* Mangrove Swamp
; New non-mob entities
* Boat with Chest
; New gameplay
* Enchanting
** Added the Swift Sneak enchantment.
* Particles
** Sculk Soul
*** Emitted by sculk catalysts when activated by mob deaths.
** Shriek
*** Emitted by sculk shriekers when activated by sculk sensors.
** Sculk Charge
*** Emitted by sculks and sculk veins when a sculk charge generated by sculk catalysts travels along them.
** Sonic Boom
*** Emitted by wardens when using their ranged attack.
** Detection 
*** Emitted by wardens and skulk sensors when they detect a player or when the allay hears a note block.
* Effects
** Darkness
*** A status effect triggered by the sculk shrieker block, causing the player's camera to dim in brightness, thus limiting the vision of players
==Further revisions==
===Java Edition===
*1.19.1 was released to add player chat reports, chat signing status indicators, and fix bugs.
*1.19.2 was released to fix 2 critical bugs.
*1.19.3 was released to overhaul the creative inventory, change the vex model, and fix bugs.
*1.19.4 was released to add the and commands, make technical changes, and fix bugs.
===Bedrock Edition===
*1.19.2 was released to fix bugs after the release of 1.19.0.
*1.19.10 was released to bring more parity with and fix bugs.
*1.19.11 was released to fix bugs after the release of 1.19.10.
*1.19.20 was released to bring even more parity with and fix bugs.
*1.19.21 was released to fix bugs after the release of 1.19.20.
*1.19.22 was released to fix bugs after the release of 1.19.21.
*1.19.30 was released to bring even more parity with and fix bugs.
*1.19.31 was released to fix bugs after the release of 1.19.30.
*1.19.40 was released to bring even more parity with and fix bugs.
*1.19.41 was released to fix bugs after the release of 1.19.40.
*1.19.50 was released to bring even more parity with and fix bugs.
*1.19.51 was released to fix bugs after the release of 1.19.50.
*1.19.60 was released to bring even more parity with and fix bugs.
*1.19.62 was released to fix bugs after the release of 1.19.60.
*1.19.63 was released to fix bugs after the release of 1.19.62.
*1.19.70 was released to bring even more parity with and fix bugs.
*1.19.71 was released to fix bugs after the release of 1.19.70.
*1.19.72 was released exclusively on PlayStation 4 to fix a lone bug which prevented players from purchasing or renewing Realms.
*1.19.73 was released to fix even more bugs.
*1.19.80 was released to add the "Short Sneaking" experimental toggle, bring even more parity with , and fix bugs.
*1.19.81 was released to fix bugs after the release of 1.19.80.
*1.19.83 was released to fix bugs after the release of 1.19.81.
==Videos==
===Trailers===
===Showcases===
Videos made by slicedlime:
===Soundtrack===
==Trivia==
*While this update introduces mud as a block, mud has existed in the franchise as a fluid in Minecraft Earth. The properties of mud in this update are identical to a block.
*Fireflies were initially planned for this update, but were ultimately scrapped as some species of fireflies are poisonous to some species of frogs in real life.https://www.pcgamer.com/minecraft-ditched-fireflies-in-the-119-update-so-kids-real-pet-frogs-wont-croak/ This decision was heavily criticized by the community.
*To promote the wild update, Mojang released a free choose your own adventure game on Minecraft.net called Craft Your Own Adventure: Wild Tales.
*Kingbdogz stated in a tweet that the souls in the warden's chest is incredibly important to its lore.
*The official artwork for the update is notable for marking the first appearance of Sunny and Noor, before their official introduction into the game.
==Gallery==
===Official artwork===
File:Minecraft_1.19_Wild_Update_Logo.png|Logo.
File:Wild_key_art.png|Key art.
File:Mobile_Adventure_640x960.png|Mobile wallpaper of Alex going on an adventure with a boat with chest and an allay.
File:Mobile_Frog_640x960.png|Mobile wallpaper of a frog in a mangrove swamp.
File:Mobile_Warden_640x960.png|Mobile wallpaper of a warden in an ancient city.
File:Frog1.gif|A temperate frog, extending its tongue out.
File:Frog4.gif|A temperate frog from behind.
File:Frog2.gif|A warm frog.
File:Allay_animated_sticker.gif|An allay.
File:Ward.gif|A warden.
File:Sunny-boat.gif|Sunny in a boat with chest.
File:FrogCatcher.gif|Noor catching a frog.
===Development screenshots===
File:JE_1.17_Development_Warden.jpg|A warden in the deep dark.
File:JE_1.17_Development_Warden_2.jpg|A warden approaching the player.
File:Warden&Golem.jpg|The Iron Golem and Warden next to each other.
File:1.17_Dev_Warden_and_rabbit.jpg|Warden and rabbit.
File:Player_and_Warden.jpg|Player and warden next to each other.
File:Mangrove_biome_early_dev.png|Mangrove swamp.
File:Mangrove_Tree_cropped.png|Mangrove tree.
File:Mud_brick_house.png|Mud brick house.
File:Fireflies_early_dev.png|Fireflies.
Fireflies.jpg|Fireflies.
File:Frog_eating..png|Frog catching fireflies.
File:Tadpoles_early_dev.png|Tadpoles.
File:The_Warden_Emerging_From_the_Ground.png|Warden emerging from the ground of the deep dark.
File:WildUpdate.png|Ancient city.
File:Warden_x_ancient_city_sneak_peak.jpg|A warden within an ancient city.
File:Warden_Subtitles_Reveal.jpg|The showcase of the new warden subtitles.
File:Tenth_Image_Leading_To_A_Very_Scary_Snapshot.jpg|The last image in the build up to the Deep Dark Experimental Snapshot.
===Concept artwork===
Some concept art in this gallery was originally made for the Caves & Cliffs update.
====Environments====
AllayPixel.png|The 2 dimensional pixel art of the allay shown at Minecraft Live 2021
Mangrove_concept_art.jpg|Concepts for how mangrove roots could be portrayed in-game.
Mangrove_biome_concept.jpg|Concept art of the mangrove swamp.
Swamp_night_concept_art.jpg|Concept art of the swamp at night.
Birch_forest_concept_art.jpg|Concept art of the birch forest.
Three_biomes_concept_art.jpg|Concept art depicting three forested biomes in a sunset setting.
Mariana-salimena-threebiomes4.gif|The process of the prior concept art being made.
</onlyinclude>
=====Deep dark and ancient city=====
Deep_dark_concept.jpg|Concept art of the deep dark and ancient city.
Deep dark concept art 1.png|Deep dark Concept art with a white color theme.
Deep dark concept art 2.png|Another concept art with a white color theme.
Deep dark concept art 3.png|Ditto.
Deep dark concept 2.png|The deep dark with "ghostly white" blocks resembling crystals or coral.
Deep dark concept art 4.png|Concept art with an orange theme.
Deep dark concept art 5.png|Another concept art with an orange theme.
Deep dark concept art 6.png|A render with an orange themed deep dark.
Deep dark concept art 7.png|A teal themed deep dark with orange incorporated.
Deep dark concept art 8.png|Ditto.
Deep dark concept art 9.png|Lime green themed deep dark concept art.
Ancient City concept art 1.jpg|Concept artwork for the ancient city.
Ancient city concept art 2.png|Ancient city "atmosphere" concept artwork.
Ancient city concept art 3.png|Pots, vases, and stone chests concept art for the ancient cities.
Ancient city concept art 4.png|Ditto.
Ancient city concept art 5.png|Concept artwork showing the "lifelessness" of the ancient city.
Ancient city concept art 6.png|Ruin layout concept art.
Ancient city concept art 7.png|Ancient city gameplay concept art.
Ancient city concept art 8.png|More ancient city gameplay concept art.
Ancient city concept art 9.png|Ancient city blocks concept art.
Ancient city concept art 10.png|Ancient city walls concept art.
Ancient city concept art 11.png|Stone chest concept art. These would have generated within the ancient cities.
</onlyinclude>
====Warden and sculk====
Axolotl_&_Warden_concept_art.jpg|Sketches of the axolotl and warden.
Scale_of_cuteness_concept_art.jpg|A "scale of cuteness" depicting the axolotl, goat, and warden.
Warden_concept_art_1.png|One of the early concept of the warden, referred to as the stalker.
Warden_concept_art_2.png|Various concepts of the warden before sculk's appearance was fully-decided on.
Warden_concept_art_3.png|Early concepts of the warden, featuring a smile on it.
Warden_concept_art_4.png|More early concepts of the warden, involving particles.
Warden_concept_art_5.png|Early concepts of the warden, having white as a main color with sculk referred to as the hollowed.
Warden_(pre-release_1).png|In-game visual of a stalker iteration.
Warden_(pre-release_2).png|In-game visual of another stalker iteration.
Warden_(pre-release_3).png|Unofficial render of the hollowed iteration.
Warden_designs.png|Early iterations of the warden, using the current sculk colors.
Warden_concept_art.jpg|Sketches of the final iteration of the warden, as well as other iterations for its ears.
Warden_ears_concept_art.png|Early incarnations of the warden's ears.
The_Stalker_Version_of_The_Sculk.jpg|A version of Sculk that went with the stalker incarnation of the warden.
The_Stalker_Sculk_With_The_Stalker_Incarnation.jpg|The stalker Sculk with the stalker.
</onlyinclude>
==Notes==
==References==
==External links==
*The Wild Update | Minecraft
Category:Named updates
es:The Wild Update
ja:ワイルド・アップデート
pl:The Wild Update
pt:The Wild Update
ru:The Wild Update
uk:The Wild Update
zh:荒野更新