Hyper Maneuverability

The power to have incredible maneuverability. 
==Also called==
*Hyper Maneuvering
*Incredible Maneuverability
*Super/Superhuman Maneuverability 
==Capabilities==
The user has incredible maneuverability/do tasks, actions, attacks, etc. at full speed while doing incredible maneuvers as well, even in the toughest of areas/situations, such as fighting while climbing a mountain wall, running at full speed while in a tight indoors area, doing parkour in a cramped cave, etc. Nothing can hinder their maneuverability, they can do maneuvers without touching things, unless they want to touch/use something.
Unlike Unrestricted Movement, this normally involves maneuvers requiring great skill and is also about things such as fighting and dancing, and overall it involves more intensity.
==Applications==
*Accelerated Activity
*Accelerated Tasking
*Acceleration Maneuverability
*Aerobatics
*Aesthetic Activity
*Aim Dodging 
*Aquabatics 
*Astrobatics
*Combined Activity
*Composite Activity
*Dashing (& any/all variations)
*Displaced Space Maneuvering
*Divided Motion
*Enhanced/Supernatural/Absolute Agility
*Enhanced/Supernatural/Absolute Athleticism
*Enhanced/Supernatural/Absolute Balance
*Enhanced/SupernaturalAbsolute Combat
*Enhanced/Supernatural Dancing
*Enhanced/Supernatural/Absolute Dexterity
*Enhanced/Supernatural/Absolute Leap
*Enhanced/Supernatural/Absolute Parkour
*Enhanced/Supernatural/Absolute Reflexes
*Enhanced/Supernatural/Absolute Speed
*Free Activity
*Frictionless Maneuverability
*Geobatics
*Gravitational Maneuverability
*Hyper-Sense
*Hyper Acceleration/Deceleration
*Inertialess Maneuverability
*Infinite Jump
*Instant Acceleration
*Large Space Maneuvering
*Laying Maneuverability
*Mid-Air Maneuverability
*Narrow Space Maneuvering
*Orbital Maneuvering
*Outer Space Maneuverability
*Propulsive Maneuverability
*Solid Maneuverability
*Stereobatics
*Tight Space Maneuvering
*Tunnel Maneuvering
*Underground Maneuverability
*Wall Maneuverability
*Water Maneuverability
*Zero Gravity Movement
==Associations==
*All-Terrain Mobility
*Body Supremacy
*Flawless Coordination
*Fluid Friction Defiance
*Friction Defiance
*Friction Negation
*Gravity Defiance
*Inertia Defiance
*Inertia Negation
*Physical Force Defiance
*Rotational Mass Defiance
*Rotational Mass Negation
*Unrestricted Movement
*Zero Motion Resistance
==Limitations==
*Some forces, like currents, sticky liquids and some physical forces can disrupt movement.
*May require great skill or require training to achieve such skill.
*It is possible for other things and people to disrupt movement, and the user can still be bound by bindings.
*Only allows for flow of maneuvers, not being free from all obstructions such as bindings, weights and other movement hindering obstructions.
==Known Users==
* Various Characters (Baki the Grappler)
** Yuujiro Hanma
** Baki Hanma
*Flash (DC Comics)
*Reverse-Flash (DC Comics)
*Peter Parker/Spider-Man (Marvel Comics)
*Quicksilver (Marvel Comics)
*Sonic the Hedgehog (Sonic the Hedgehog)
* Practitioners of the Hercules Method (The Strange Talent of Luther Strode)
==Gallery==
Supernatural Reflexes by Spider-Man.jpg|Peter Parker/Spider-Man (Marvel Comics) demonstrating his spider-like maneuvering.
Speed Reading By Quicksilver.jpg|Pietro Maximoff/Quicksilver (Marvel Comics) can perform amazing maneuvers at blinding speeds.
Unleahsed-drift.jpg|Sonic the Hedgehog (Sonic the Hedgehog)
Auto-Reflexes by Sonic.jpg|Sonic the Hedgehog (Archie's Sonic the Hedgehog) fighting and evading Swatbots on autopilot.
File:Sonic the Hedgehog's Hyper Maneuverability (IDW's Sonic the Hedgehog).jpg|Sonic the Hedgehog (IDW's Sonic the Hedgehog)
==Videos==
Justice Lords SUPERMAN vs. The Flash (FULL FIGHT!)-2
Category:Powers
Category:Supernatural Powers
Category:Enhancements
Category:Attribute Enhancement
Category:Transportation
Category:Walking
Category:Defensive Abilities
Category:Speed-Based Powers
Category:Activity Powers