CHIMERA Multioperational Fire Control System

The K31 Multioperational Fire Control System (known alternatively as CHIMERA) was a multitudinous suite of various weapon guidance systems used aboard ships of the line of the United Nations Space Command Navy. Introduced to the mainline fleets as early as 2554, CHIMERA was far from a single role platform; instead, it exercised nearly a dozen duties without the need for a military-grade artificial intelligence, though the presence of such an entity improved CHIMERA's efficiency by as much as sixteen percent.
==Capabilities==
*Simultaneous target designation - The K31 MFCS' primary role is to locate and lock onto potential hostile targets. It does so through a highly complex "guess and check" system. Using a pre-installed database, it will coerce with shipboard sensor systems to identify whether the object in question is aesthetically similar to confirmed enemy assets. This is assisted by a "friend or foe" scanner which will scan for allied transponders implanted in all UNSC orbital and deep space non-disposable equipment. The system will repeat its process with identified bodies in order to confirm its assumption. If it is not able to clearly designate something or hostile, it will prompt the present weapons officer, who will then assist the system.
*Auto-prioritization - Once a target has been confirmed, CHIMERA almost instantaneously proceeds to categorize it. As various targets are classified, they are placed on a list ranking them in priority for each individual. Criteria that are assessed during this process include (but are not limited to) overall threat, range, position relative to the weapon, potential damage, distance, velocity, and maneuvering required to bring the target within the weapon's operational range of motion.
*"Wyvern" real time weapon guidance - Wyvern is a sensor suite used to assist in the aiming of shipboard weapons systems relative to their designated targets. It is capable of computing missile flight paths, calculating precise aiming parameters for point defense systems, and adjusting leads for slower moving projectile weapons, among others.
Category:Halo: Infinity