0.28.6.5

The 0.28.6.5 update was released on 14 May 2021.https://store.steampowered.com/news/app/739630/view/5427378936403126536 This update changes several hunt mechanics and other features, and fixes bugs.
== Changes ==
=== Equipment ===
;Crucifix
*Now cause a 5 second delay in between each hunt attempt after it gets used by the ghost
;Keys
*Removed Garage and Basement keys as they served no purpose
=== Gameplay ===
*Non-VR area light will now light up the equipment in your hand which will allow you to see what you are holding in the dark
=== Hunts ===
*Ghosts no longer move during the grace period at the start of the hunt
*Hunt grace period has been decreased from 8 seconds to 5 seconds
*All ghosts except Revenants now accelerate if they see a player and decelerate after not finding the player
*Ghosts now have a chance to slightly open both closet doors at the same time during a hunt
*Ghosts now have a 50% chance to remember where it last saw a player during the last hunt and will search that area in the next hunt
*Ghosts will now throw open a closet or locker if they know a player is inside or a player is talking inside
*Furniture now blocks line of sight between players and the ghost
=== Maps ===
;Asylum
*Increased the size of player icons on the truck map
;Prison and Brownstone High School
*Optimisations to significantly improve load times and fps
;Bleasdale Farmhouse
*Minor lighting changes to help with performance
;Tanglewood Street House
*The Garage room has been slightly changed to prevent some exploits
=== General ===
*Multiplayer related UI buttons (join, create etc.) on the main menu can no longer be clicked when still connecting to the server or a new region
*Removed the footstep haptic effect with bHaptics
== Bug Fixes ==
=== From issues introduced before 0.28.6.5 ===
*Fixed a bug where an Oni wouldn't throw objects faster than other ghosts including Poltergeists.
*Fixed an issue where the amount of hunts stat would reset if the host disconnected.
*Fixed an issue where you could hear the ghost footsteps from far away.
*Fixed a bug where some rooms wouldn't start cold on Professional.
*Fixed an issue where you could complete the EMF objective during a hunt.
*Fixed a bug where the farm house outside foliage/ vegetation were being fully lit when any part of them were lit.
*Improved how the equipment, keys and bone get spawned in to help prevent disconnects and crashes at the start of the game.
*Fixed a bug where the equipment wouldn't spawn in if the host disconnected when loading.
*LIV VR: Fixed a bug where the LIV spectator view could not see other players.
*Fixed a bug where the game wouldn't end if all players glitched out of the truck when it was closing.
*Fixed a bug where the ghost would keep chasing you after you used a smudge stick during a hunt if you broke line of sight.
*Fixed a bug where the CCTV monitor would freeze if you placed a head mounted camera back on the holder while it was shown on the monitor.
*Fixed a bug where the selected contract would get desynced if the host left and re-joined the lobby.
*Fixed an issue where VR players doors would desync when the ghost or other players would grab the door they were grabbing.
*Fixed a bug where you would sometimes not die when wearing a head mounted camera.
*Fixed a bug where the ghost could see you through some closed lockers and closets.
*Fixed a bug where Banshees wouldn't set a new target player after they killed their target.
*Fixed several safe spots across all maps.
*Fixed a bug where the ghost would think non hosts were in a different room if they stood against a wall while holding something.
*Fixed a bug where door positions would sometimes desync in multiplayer if they got opened or closed too quickly.
*Fixed a bug where VR players couldn't grab and take control of doors held by other players.
== References ==
Category:Development
fr:0.28.6.5