SkyLine Armored Train

* See also Columbia Police State
* See also Skyline
* See also Rejected_Heavy_Hitters
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Columbia Founder's Skyline Armored Train :
The Columbia Skyline ( in a physically possible universe ) is powered by a pair of moving chains within C-shaped rails, and that is what the vehicle locks onto (hooks around the chain) with the train resting on the rails top edge -- supported by whatever holds the rails up ( mostly missing in the pictures ).  The Vehicle is suspended from between the two rails ( like the Columbia freight trains ).
Such a vehicle has only limited uses (as in the real world) - but looks impressive.   Big cannon on the front and turrets, riveted boiler plate armor (grey iron, mostly bullet-proof), lots of flags/banners ( ever see the train in the movie Dr Zhivago ... ), made up of several train cars. There could be steam pouring out of a short(armored) stack, firing slits, some kind of distinctive steam whistle (which itself can send the enemy fleeing in terror).   Being in a more '3D' environment (up in the air), the 'turrets' would face all directions ( like the B-17 Bomber with guns out of all sides ).
The armor is fairly thin ( less than 1/2 inch thick steel ) - probably enough to stop most bullets.  The car bodies are pretty small, so as to not weigh too ridiculously much ( 1/2 inch steel plate weighs about 20 lb per square foot ).   The track allegedly supports those 'freight' trains, so would have the capacity for some substantial weight.  Like Tanks, this vehicle volume is pretty cramped inside to minimize the required armored surface area ( much interior space is empty for the troop occupants ). 
The Maxim Machine guns existed commonly by 1912 (and actually long before that).  Several turrets offer 360 degree firing arcs.   The wide gun arcs cover all sides and up and down angles.  There are also hand weapon firing slots all round.
Firing the 75 mm Cannon ( rapid-fire piston-recoil type ) might be interesting when fired as 'broadside' and making the whole train swing a bit ( even with the rapid fire type dampeners/buffers ).
Getting good firing visibility is always a problem, and having too many viewing slots are a weakness. Some of the crew firing positions probably would not be too comfortable, and the noise when a number of the guns are firing would probably be deafening.
The cars have armored connecting passageways that work on fairly tight curves ( not the toy-like ones shown in the BS game though ). Small but still enabling the crew to transfer between cars.
There is a power source to actuate the few hydraulics/pneumatics/electrics and the special terrifying steam whistle.
If I was to improve it, I would have a mechanism that would be able to traverse an unmoving Skyline chain ( so it couldn't get stuck if the Skyline system shutdown ).  It probably could use ALOT of covered ventilators ( hadn't added them yet ). Flagpoles and flags aren't shown.
As with most trains, the track is always its chief vulnerability. Armored trains were never horribly effective because the tracks were always vulnerable, and the armor to stop bullets is prohibitive for normal trains ( a steam locomotive is a huge steam bomb just waiting for gun bullets to let the pressure instantly drop and have it spectacularly explode in a massive flash steam explosion ). 
But in this game the 'Armored Train' ( "Freedom Train", Victory Train, Train of State, Founders Express, Mobile Security Platform Mk2, Portable Fortress ... ) would be something that looks menacing, and be not easily fought with hand weapons.
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The diagram doesn't really show how boxy the thing would be ( add rivets all over to give it that old-time/steam-punky era look ).   The coloring could be just steel/iron grey metal, or it could be painted in red-white-blue, with a few marrings of bullet/burn marks to show its recent use.  Painting 'nose art' on it might be a bit much, as would 'kill' talleys.
This could be the Deluxe' model.  A simpler one would have no turrets, only a couple of machineguns (or none) and lots more firing ports/slots for troops inside.  Of course, the opposition would try to quickly melt away from its 'withering fire', but breaking up crowds or handling snipers/holed-up shooters (and generally being menacing) is really what it is intended for.
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Just YAHOO "German armored train" images to get ideas of similar existing rail vehicles.   Of course the Infinite one wouldn't be quite as fancy or modern looking, but would have that same look to it. 
The armored Skyline train could be another 'heavy hitter' enemy -  An armored train that moves slowly along Columbia's Skyways to instill fear in the 'establishments' enemies.  It may not have to actually move in the game ( actually would look clumsy to animate with those Lionel Toy  sharp track curves - including those old trailers with a more extensive Skyway system ).  It could be sitting in the 'inner' areas of the 'Founders' base (or whatever) or could be sitting in one of the stations.   Without having to do move animations, it may be easier to develop the Assets to add it to the game initially.   The MMORPG (Columbia done RIGHT) would have true vehicle game features, so adapting something like this would be easier than if they tried to add into the original game.
Destroying/disabling it to 'get by it' would be the local player scenario (may have to go back someplace else to get something that could 'handle it' ( maybe get a freight train and 'Casey Jones' into it. )  Or you are pursued through a nice long gauntlet of the city, or you'd be flying along a Skyline and come upon a wall of metal on the 'track' (and have to jump off).
Another 'scenario' would be a Vox Populi riot or whatever, and 'The Train' chugs in nearby and disgorges 'Founder' troops (or are they 'police' ), and a major battle erupts that Booker's best strategy is to "get the heck away from there".....
Reason that Vox|Vox Populi haven't destroyed every Skyline track in Columbia -- they use the Skyline more frequently than the Founders do to 'get away' from the establishment forces, or to suddenly arrive for their guerrilla/terrorist type attacks they make ...  And the founders haven't simply shut the system down ( except when they have a train to move ) because the 'fighting' is only really starting when Booker arrives ( or Columbia would already have been thoroughly wrecked before he got there ).
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When Comstock moved about certain parts of Columbia, he would ride 'The Armored Train'
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When (not IF) the Skyline game version of Infinite REDO is really done, this Armored Train would be a distinctive addition, with numerous Missions associated with it.
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