118556-what-is-wildstars-subscribed-and-playing-with-credd-population

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OK since I had gotten around to responding to a response in a thread where I was accused of lying finding out the mods deleted it. I just wanted to ask what everyone though the "active players' are if we describe active players as having an active subscription or having an account they can log into with CREDD (not assigned bonus time) and also log in at least twice a week and log in for a combined 2+ hours.
 
We have only three sources of infomration, one of them is skewed by box sales and CREDD sales, one is a PR spin the other only refers to a small portion of the population.
 
MMO Massively Article (Quote from Mike Donatelli LINK)
WildStar currently has hundreds of thousands of active players. 
The key problem with this article is they did not specify what active players were and it could iclude people's whose subscription had lapsed within a given time, or people playing on trials.
 
Q3 Results NCsoft (can download the .pdf in english here)
Wildstar made 16,007,000,000 KRW, this corresponds to around SU$14,528,593  (not sure how they did the exchange rates), over a three month period assuming this was all subs it would point to 322k Subs. If we assumed everyone was buying CREDD we would have 244k subs.
However this data is skewed because new box sales are not advertised, and there are a lot of players who are buying CREDD other for themselves and there are people hoarding CREDD so they don't need to play in the long term.
 
Raiding Population Size (the best resource was a quote from the September 9 Nexus Report this was an unfiltered comment so it is most likely to be completely true link)
-Timetravel gave Jen an update.  There are 7 40 man groups who have killed 3 of the 9 bosses in DS.  There are about 120-150 different GA groups each week.  Jen gets reports on this.  Tony cannot even fly in an instance.  He needs to think happier thoughts.
 
Assuming no overlap and a 20% excess of raiders this puts the raiding population at just shy of 4000. This post was 2 months ago and populations have changed a bit, I would assume despite the small number of successful raiding guilds crumbling this has stayed steady or increased. So lets say 5000 players. What percentage of Wildstar's population do you think is raiding? I would be surprised if it is less than 5%, and that would put the population at 100,000 or less.
 
My gut feeling is 80-130k subs. But I would be happy to see what people think based on quoted and/or anecdotal evidence. All I can say is having been on a server with 125,000 people logged in WOW Proudmore it definitely felt a lot busier than Wildstar did, true wildstars population is split over 3 servers (sorry Luminae EU PVP).	
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			I'm personally not all that worried about the game's current population. After all, it's a new mmo based on a new IP. I've always expected it to take a bit of time to build a core playerbase. :P	
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			The population is high enough to give me plenty of people to play with, and that's all I care about atm.	
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			to be honest 100 000 to 200 000 is good enough to keep the game alive and that's good enough for me.	
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