Medieval Business (I am dumb dumb)

"Please do not steal if you want to use it then give credit first... oh and also if you want to search a specific word press Ctrl + F" - I am a dumb dumb
Medieval Business Is a game heavily inspired by Urban Cards.
== Game mechanics ==
# 	Name 	Explanation
1 	How to win 	To win you must either reach $5000 or be the last player that hasn't reach $5000 debt.
2 	Piles 	there are 3 piles
# Deck: the Deck is the pile from which you draw cards, either the opening hand at the beginning of the game, during your draw phase, or because of an effect of a card or . Cards drawn are put into a player's hand, from which they can be played. Some effects return cards to the top or bottom of your Deck, or cause cards to be shuffled into your Deck. Other effects allow you to search your Deck for a card; these effects can be referred to as "tutors". If you would draw a card while you have no cards in your Deck, you instead gain $100.
# Discard Pile: The Discard Pile is the pile into which you discard cards, where non-permanent cards go once they have resolved, and where permanents go when they have been sacrificed or destroyed.
# Exile Pile: The Exile Pile is where cards go when there are exile.
3 	Primary card type 	Primary card type determines on what a card can and cannot do. the following Primary card type are:
* Worker: Worker stay on the board.
* Henchman: Henchman also stay on the board. They also have power and toughness. during your turn you can Exert your Henchman to make it attack a Business or another Henchman then both cards will deal damage to equal to their power to one another. if a Henchman's toughness is reduced to 0, it is destroyed. Henchman enter the board exerted
* Spell: Spell are automatically discarded after they are played.
* Business: Business stay on the board. They also have toughness but no power. if a Business's toughness is reduced to 0, it is destroyed.
* Equipment: When Equipment enter the board, there are automatically equipped to a card specified by its Effects. It will stay on the board until it is destroyed. (If you want to learn more about Equipped then go to #17 Equipped in the rules section)
4 	Cost 	Most cards have some sort of cost to play them. There are 2 types of inherent cost
* Price: Price determines on how much money you need to pay to play the card. If you don't have enough money you cannot play that card
* Debt: Debt determines on how much Debt you would get if you play that card.
5 	Free money 	At the start of your turn, you get +$100.
6 	Other Stats 	if you want to see the different types of keywords click here.Stats determines what a card does, for example Earnings will make you money at the start of your turn.
7 	Rarity 	All cards have rarities. Usually the higher the Rarity the stronger the card is however Rarity also creates a deck building restriction for example I can only have 10 Uncommon cards in my deck. the Rarities are:
* Common: You can have as many Common cards as you want in your deck.
* Uncommon: You can only have 10 Uncommon cards in your deck.
* Rare: You can only have 5 Uncommon cards in your deck.
8 	Deck size 	During deck building you can put 25 to 50 cards into your deck.
9 	Secondary card type	Does not have any unique mechanics to it unless a card effect says otherwise.
10	Tokens 	Tokens are cards that cannot be added during deck building. they're usually added by card effect.
11	Only 3 of a kind 	During deck building, you can only have 3 copies of the same cards in your deck.
12	Exert and Ready 	When a card attacks, Steal, or Lend it will be exerted. Exert works like MTG's Tap. Ready Works identical to MTG's Untap.
13	maximum hand size 	The maximum hand size is 6. If you would draw a card while your hand is full, you discard that card instead.
14	Activated Effect 	Activated effects are signified by a ;. For example [A; B] I must do A to perform B. If this sounds familiar that's because this is inspired by MTG. However activated Effect can only be activated during your turn (unless otherwise specify.)
15	What is X 	X is unless otherwise specified can be any number you wanted to be. It basically behave like MTG's X.
16	{} and [] 	{} is used when mentioning a name.
[] is used when mentioning or giving a Effects.
17	Equipped 	Usually only Equipment can be equipped to other cards but there are some exceptions for example the first non-Equipment card that can equipped itself to another card {Bull Rider}.
When a card is destroyed all cards equipped to it are also destroyed.
18	Counters 	Counters are objects that are put on to cards or players. Some counters have effects. When a card leaves a zone like the Battlefield, all of its Counters are removed unless otherwise specified.
== Other Stats ==
Name 	Effects 	Notes
Earnings 	At the start of your turn, get money equal to the Earnings value 	Most workers have Earnings.
Steal 	You can Exert this card, steal from your opponent equal to the Steal value but only if they have money.	Steal are associated with Thief.
Lend 	You can Exert this card, give your opponent debt equal to the Lend value. 	
Armor 	when this card takes damage, reduce that damage equal to the Armor value. 	
Lifesteal	After this Henchman attacks another Henchman, heal this Henchman equal to the Lifesteal value. 	
== Keyword ==
Name 	Effects
Legendary 	During deck building, you can only have 1 copy of this card in your deck.
Invert-Life 	Any effect damage that this card would take, instead would heal this card for the same amount.
Any effect healing that this card would take, instead would damage this card for the same amount.
Pacifist 	This card cannot attack.
Touch of death 	Any amount of damage this deals to a Henchman is enough to destroy it.
Summoning sickness	This card enters the board exerted.
Abundant 	During deck building, you can have as many copies of this card in your deck while still obeying the Rarity rule.
Hexproof 	This can't be targeted by your opponents Effects
Infect 	This deals damage to Henchman in the form of -1 Power and Toughness.
Side-Job 	Exert this card; gain money equal to this cards power multiply by 100.
Demolish X 	This card has +X Power while attacking a Business.
== Secondary card type ==
Name 	Description
Agriculture	There are card that focuses on science or practice of farming, including cultivation of the soil for the growing of crops and the rearing of animals to provide Gourmet, wool, and other products.
Party 	There are card that are Partyer for [Workers and Henchman] or place to party at for [Business].
Gourmet 	They are related to food whether making food or being food themselves.
Holy 	They are holy creatures or objects. You probably: "home yes the floor is made out of floor".
Doctor 	They practice in the Medical arts (there are not considered Art cards) they either use magic or science to heal people.
Thief 	They are criminals who steals money.
Knight 	They are Warriors in Shining Armor that serve a king or Lord.
God 	They are a powerful entity that created a part of the world.
Alchemist 	They practice the art of alchemy (there are not considered Art cards).
Beast 	They are animals either wild or domesticated.
Demonic 	They are Demonic creatures or objects. You probably: "home yes the floor is made out of floor".
Undead 	There are creatures that formerly died but now are back from death.
Lender 	They are Henchman that that lend money with the expectation that they'll get their money back.
== List of Counters ==
=== Counters with effects ===
Name 	Effects
Poison Counter	If a player has 20 Poison Counters, they lose the game.
=== Counters without effects ===
Name
Inspiration Counter
Memory Counter
Saving Counter
I-Need-to-Pee Counter
Loss Counter
Book Counter
Immortal Counter
== List of Cards ==
=== Non-tokens ===
Name 	Cost 	Cost	Card type	Card type 	Stats	Stats 	Stats 	Card text 	Card text 	Rarity
Name 	Price	Debt	Primary 	Secondary 	Power	Toughness	Other 	Effects 	Flavor text 	Rarity
Farmer 	300 	- 	Worker 	Agriculture 	- 	- 	100 Earnings	- 	- 	Common
Guard 	150 	- 	Henchman 	- 	2 	2 	- 	- 	- 	Common
Windmill 	300 	200 	Business 	- 	- 	7 	- 	For each Agriculture Worker you control, This card has Earnings 150. 	- 	Common
Late to the Partyer 	150 	- 	Henchman 	Party 	1 	1 	- 	When you play a Worker or Henchman, give this card +1 Power and Toughness. 	"Late to the Partyer" at the beginning of the game: Adios.
"Late to the Partyer" when I need to draw a specific card: Bonjour. 	Common
Cheese Maker 	600 	- 	Worker 	Gourmet 	- 	- 	100 Earnings	On enter, you can target 1 Henchman, then destroy it. 	Some people enjoy the smell of cheese While others would die for it... literally. 	Common
Barber 	250 	- 	Worker 	Doctor 	- 	- 	100 Earnings	On enter, you can target 1 Henchman, then deal 1 damage to it. 	Fun fact did you know that barbers used to also perform surgery. I learned that from (The gory history of barber surgeons - Stephanie Honchell Smith). 	Uncommon
Thief 	300 	- 	Henchman 	Sailor, Thief 	1 	1 	100 Steal 	- 	- 	Common
Pirate 	250 	- 	Henchman 	Thief 	2 	2 	100 Steal 	Add the top 1 card of your opponents deck to your hand. 	"Hippity hoppity your card is now my property". 	Uncommon
Decapitate the King 	100 	- 	Spell 	- 	- 	- 	- 	Target 1 Rare Worker or Henchman, then destroy it. 	"Swing swung your head is gone" - the French... or is it the British. 	Common
Magical Bread Maker 	400 	- 	Worker 	Gourmet 	- 	- 	100 Earnings	On enter, create 1 {Bread Boy Token}. 	Have you heard of born of bread. 	Common
Royal Guard 	200 	- 	Henchman 	- 	2 	2 	- 	On enter, if you control a Rare Worker or Henchman, this card gets +2 Power and Toughness. 	- 	Uncommon
Knight in Gold 	500 	- 	Henchman 	Knight 	5 	6 	- 	On destroyed, gets +$500. 	- 	Rare
Bakery 	200 	100 	Business 	Gourmet 	- 	5 	- 	If you control a Gourmet, This card has 200 Earnings. 	- 	Common
Magic Beans Seller 	100 	- 	Worker 	- 	- 	- 	50 Earnings 	On enter, add 3 {Magic Beans Token} to your deck, then shuffle. 	- 	Rare
Magical Tutorer 	400 	- 	Worker 	- 	- 	- 	100 Earnings	On enter, search your deck for 1 Spell card, then put it into your hand. 	- 	Uncommon
Mass Baking 	200 	- 	Spell 	Gourmet 	- 	- 	- 	Create 3 {Bread Boy Token}. 	- 	Common
Cemeterie 	200 	200 	Business 	- 	- 	4 	- 	Each time a Worker or Henchman is destroyed, Gets +$100. 	Cemeteries weren't always gloom and doom they used to be quite Lively places. 	Common
"You Can't Die Just Yet" 	400 	- 	Spell 	- 	- 	- 	- 	Play 1 Worker or Henchman from your Discard Pile without paying its cost. 	"Don't be dead because that's gay" - "Cleric"
"How dare you insult the gay community" - "the Pride God" 	Uncommon
the Pride God 	1000 	- 	Henchman 	God 	5 	5 	- 	Legendary.
On enter, play all cards in your hand without paying their cost. 	"COME ON LGBTQ+ COMMUNITY IT'S TIME TO COME OUT AS WHO YOU ARE!" 	Rare
Let to Gold 	500 	- 	Spell 	- 	- 	- 	- 	if you control a Alchemist, discard 1 card, then gets +$X, where X is the discarded card's Price. 	- 	Uncommon
Alchemist 	700 	- 	Worker 	Alchemist 	- 	- 	Earnings 200	- 	- 	Common
Jouster 	400 	- 	Henchman 	Knight 	2 	2 	- 	Can attack henchman immediately. 	- 	Common
Gingerthief 	600 	- 	Henchman 	Gourmet, Thief 	1 	1 	100 Steal 	This card cannot be attacked. 	- 	Uncommon
Beekeeper 	400 	- 	Worker 	Agriculture 	- 	- 	100 Earnings	If you control a Agriculture Business, This card has 100 Earnings. 	- 	Uncommon
Musketeer 	450 	- 	Henchman 	- 	4 	4 	- 	- 	- 	Common
Jester 	300 	- 	Worker 	Party 	- 	- 	- 	When you play a Worker or Henchman, give +$100. 	"Believe it or not this job is actually pretty good." 	Common
Devil's Advocate 	400 	- 	Henchman 	- 	2 	2 	 	On enter, draw 1 card. 	"OBJECTION." 	Common
Bar 	300 	200 	Business 	- 	- 	4 	100 Earnings	On enter, draw 1 Henchman card. 	- 	Common
Cleric 	350 	- 	Worker 	Holy, Doctor 	- 	- 	100 Earnings	On enter, heal 1 Henchman for 2. 	- 	Common
Green Men 	100 	- 	Henchman 	Party 	1 	1 	- 	This card cannot take damage by Effects. 	"Green Men" are named for the leaves they wore on their heads to protect themselves from sparks. 	Common
Fireworks Master 	200 	- 	Worker 	Party 	- 	- 	- 	At the start of your turn, deal 1 damage to all Henchman and Business. 	- 	Uncommon
the Inverter 	100 	- 	Henchman 	- 	1 	1 	- 	Invert-Life.
On enter, give 1 Henchman [Invert-Life]. 	"A horrific entity that can invert the very fabric of reality" - "Ruairi Oconnell, the Pope" 	Common
Peasant Knight 	0 	- 	Henchman 	Knight 	1 	1 	- 	- 	"Wow you must be really desperate if you're calling the help of literal Peasant." - Jester to a King 	Common
Booming Fruitcake 	200 	- 	Spell 	Gourmet 	- 	- 	- 	Target 1 Henchman, then deal 7 damage to it, then add 1 {Bread Boy Token} to the hand of the targeted card's controller. 	Just because it contains fruit doesn't mean you should eat it everyday 	Common
Extreme Tea Partyer 	200 	- 	Worker 	Party 	- 	- 	 	When you play a Worker or Henchman, give this card +100 Earnings. 	*Sipp tea... extremely* 	Uncommon
Poisonous Bread 	0 	- 	Spell 	Gourmet 	- 	- 	- 	Distribute 4 damage among Henchman you control. 	A joke this is, mostly useless it is too. 	Common
Bribe 	0 	- 	Spell 	- 	- 	- 	- 	Target 1 Henchman, then lose money equal to its cost, and if you do, Shuffle it into it's owner's deck. 	the Target: "..."
You: "I'm gonna pay you $100 to f*** off." 	Common
Spell Burst Finisher 	2000 	- 	Henchman 	- 	8 	8 	- 	While in your hand, each time you play a Spell, reduce the price of this card's costs by 200.
Can attack immediately. 	Yes the naming is a bit on the nose but... actually there is no but, it is just stupid. 	Rare
Goat 	0 	- 	Henchman 	Beast 	1 	1 	- 	- 	- 	Common
Goat Go boom 	150 	- 	Spell 	- 	- 	- 	- 	As a additional cost you must sacrifice 1 {Goat}.
Target 1 Henchman or Business, then destroy it. 	- 	Common
Glutton 	500 	- 	Henchman 	Gourmet 	4 	1 	- 	Each time you play a Gourmet, this card gets +X Toughness, where X is the cards cost divided by 100 rounded up. 	I am a dumb dumb: *Sleeping*
I am a dumb dumb's brain: "Why do fat characters in video games have lots of health."
I am a dumb dumb: "Please shut up."
I am a dumb dumb: ...
I am a dumb dumb: *Search on Google for "Why do fat characters in video games have lots of health"*	Uncommon
Teacher of the Sword 	350 	- 	Worker 	Art 	- 	- 	100 Earnings	On enter, give 1 Henchman you control +1 Power and Toughness. 	- 	Uncommon
Executioner 	1200 	- 	Worker 	- 	- 	- 	100 Earnings	At the start of your turn, you can target 1 Henchman or Worker, then destroy it. 	- 	Common
Abstract Painter 	0 	- 	Worker 	Art 	- 	- 	- 	Each time you draw 1 card, put 1 Inspiration Counter on this card, then if this card has 3 or more, remove all Inspiration Counters from this card, then create 1 {Abstract Art Token}. 	- 	Rare
Sheep 	50 	- 	Henchman 	Beast 	0 	4 	- 	Pacifist. 	 	Common
Shepherd 	150 	- 	Worker 	Agriculture 	- 	- 	X Earnings 	X is the number of Beast card you control multiply by 50.
If a Beast card you control would take damage, you can reduce that damage by 1. 	- 	Common
Butcher 	300 	- 	Worker 	- 	- 	- 	- 	At the start of your turn, you can sacrifice 1 Beast card you control, and if you do, Gets +$300. 	Vegan: "People who sell meat or gross."
"Butcher": "But people who sell vegetables are grocer." 	Common
Mercenary 	150 	- 	Henchman 	- 	4 	4 	- 	At the start of your turn, [pay $100] or [add this card to your deck, then shuffle]. 	"I once heard that mercenaries are Alchemist because they transform blood into gold" - "Rehposolihp, Master Alchemist" 	Common
Rehposolihp, Master Alchemist 	700 	- 	Worker 	Alchemist 	- 	- 	200 Earnings	Legendary.
If you draw a card, you can discard it, then activate one of the following effects depending on the Rarity of that card
* Common - Gets +$500.
* Uncommon - Gets +$1000.
* Rare - Gets +$500, then draw 1 card.	- 	Uncommon
the Red-Eyes 	500 	- 	Worker 	Demonic 	- 	- 	100 Earnings	All workers lose their effect. 	"Those with the red eye are outcasts but for good reason because they have high amounts of Unholy power at their fingertips" - "Rehposolihp, Master Alchemist" 	Uncommon
Haunted Armor 	300 	- 	Henchman 	Undead 	X 	1 	- 	X is the number of Spell in you're Discard Pile.
If this card would take damage, you can excile as many Spell from you're Discard Pile, and if you do, reduce that damage by Y, where Y is the number of Spell excile by this effect.	- 	Uncommon
Undead Soldier 	150 	- 	Henchman 	Undead 	2 	2 	- 	Invert-Life. 	- 	Common
Heretic's Castle 	500 	- 	Business 	Demonic 	- 	6 	- 	Give all of Demonic Henchman you control +X Power, where X is the number of Demonic Worker and Henchman you control. 	- 	Rare
Candlegrove Heretic 	200 	- 	Henchman 	Demonic 	1 	1 	- 	If you play a Spell from your hand, play 1 Spell from your Discard Pile, then Exile it. 	- 	Common
Demonic Contract 	150 	- 	Spell 	Demonic 	- 	- 	- 	Give 1 Henchman +3 Power and Toughness and [When this card leaves the board, your opponent can play a Henchman that has 666 or less Price from their deck without paying its Cost]. 	"Sometimes the best move is not to take the offer" 	Common
Memory Vault 	300 	- 	Business 	- 	- 	6 	- 	If you draw a card except by this card's Effects, you can discard that card, then put 1 Memory Counter on this card.
remove 1 Memory Counter from this card; draw 1 card. 	- 	Common
Demonic Corn Farmer 	200 	- 	Worker 	Demonic, Agriculture	- 	- 	- 	Pay $100 and excile 1 Worker or Henchman from you're Discard Pile; create 1 {Demonic Corn Token}. 	"Ah corn you used to be considered demonic but now you're just a normal everyday vegetable." 	Common
Mythical Armor 	250 	- 	Equipment	- 	- 	- 	- 	Equip to a Henchman.
The equipped Henchman has +2 Toughness and Armor. 	- 	Rare
Vision Goggle 	0 	- 	Equipment	- 	- 	- 	- 	Equip to a Henchman or Worker.
Exert The equipped card; target a opponent, then take a look at their hand. 	- 	Common
Deadly Dagger 	100 	- 	Equipment	- 	- 	- 	- 	Equip to a Henchman.
The equipped Henchman has +2 Power [Touch of death]. 	- 	Common
Star of the Morning 	300 	- 	Spell 	- 	- 	- 	- 	Ready all Henchman and Worker you control. 	"Rise and shine, don't just stay in bed all day you got so much potential in you so don't waste it please" - "Star of the Morning" (yes the sun can talk). 	Rare
Inbreader 	250 	- 	Worker 	- 	- 	- 	- 	Summoning sickness.
Exert this card; create 1 {Bread Boy Token}. 	"no I do not do my sister or my mom or anyone that is biologically related to me, my name is just a combination of invoker and bread so please stop talking about it" 	Common
Saver of Bacon 	150 	- 	Henchman 	Beast 	0 	2 	- 	Pacifist.
When another Henchman would take damage, you can sacrifice this card, and if you do, reduce that damage to 0. 	Person A: *licks this card* "This is a taste of a savior".
Person B: "Aren't you a Muslim".
Person A: "Yeah I'm... oh no". 	Common
Mimic 	200 	- 	Henchman 	- 	2 	1 	- 	from hand, you can discard this card, and if you do, gain +$200.
On enter, you can target 1 Common Henchman, then destroy it. 	- 	Uncommon
Palace of Bone 	300 	200 	Business 	Undead 	- 	5 	- 	If a non-Tokens Henchman or Worker is destroyed, create 1 {Skeleton Token}, then if there is 5 or more Henchman and/or Worker in your Discard Pile, you can sacrifice this card, and if you do, create 1 {Lich Token}.	"The Haunting Palace made out of the dead bodies of the lich's enemy." - a "Paladin" 	Uncommon
Paladin 	150 	- 	Henchman 	Holy 	1 	3 	- 	On taking damage, heal 1 other Henchman for 2. 	- 	Common
Master of Debt 	250 	100 	Henchman 	Lender 	2 	2 	100 Lend 	- 	- 	Uncommon
Side Effect 	0 	- 	Spell 	- 	- 	- 	- 	Target 1 Henchman you control, then heal it for 6, also negate its effect. 	Rapper: *Slow*.
guy in commercial explaining the side effect: *Fast*. 	Common
Unleasher of Hell 	300 	- 	Henchman 	Demonic 	1 	1 	- 	On destroyed, create 1 {Monstrosity Token}. 	"oh horror of hell I summon you to this mortal plane" 	Common
Dockside Extortionist 	400 	- 	Henchman 	Thief 	1 	2 	100 Steal 	Exert this card; target one opponent, then the target reveals 1 card from their hand. 	"It's simple give me your money or I will tell your parents you're a furry" 	Common
Bandit's Bane 	250 	- 	Henchman 	- 	2 	4 	- 	All card cannot Steal. 	- 	Uncommon
Market 	300 	150 	Business 	- 	- 	4 	200 Earnings	- 	"Lamp oil, rope, bombs you... wait bombs when did I get that" - a "Merchant" 	Common
Pyramid Worker 	500 	- 	Worker 	- 	- 	- 	100 Earnings	Abundant.
Summoning sickness.
Exert this card; play 1 {Pyramid Worker} from your hand without paying its cost. 	"remember people do not believe in get rich quick scheme because that is a bad idea" - "Rehposolihp, Master Alchemist" to a "Alchemist Student" 	Common
Alchemist Student 	300 	- 	Worker 	Alchemist 	- 	- 	100 Earnings	- 	- 	Common
Plague Doctor 	250 	- 	Henchman 	Doctor 	2 	3 	- 	Pacifist.
Exert this card; heal 1 other Henchman for X, where X is this card's power.
Exert this card; remove X Counter from 1 other Henchman, where X is this card's power. 	"If you don't believe in a god I am the best medical expert" 	Uncommon
Illegal Doctor 	50 	- 	Worker 	Doctor 	- 	- 	- 	Exert this card; you can target 1 Henchman, then reduce its Toughness by 1 and heal it for 3. 	- 	Common
Melody of Debt 	100 	- 	Spell 	- 	- 	- 	- 	Target all players, then the targets gain $300 debt. 	Never ask a woman her age, a man his salary, "Melody of Debt" how does it give debt. 	Common
Bees Mage 	150 	- 	Henchman 	Agriculture 	1 	1 	- 	On taking or dealing damage, create 1 {Bee Token}. 	- 	Common
the Injured 	300 	- 	Henchman 	- 	3 	5 	- 	On enter, taking 4 damage. 	- 	Common
Piggy Bank 	200 	- 	Business 	- 	- 	2 	- 	Pay $2; put 3 Saving Counter on this card.
On destroyed or sacrifice, Gets +$1 for each Saving Counter that was on this card.
rice $100; sacrifice this card. 	"Saving money for a rainy day is a good move because you'll never know when a bad day will come" 	Common
Chancery 	400 	200 	Business 	- 	- 	5 	100 Earnings	On enter, Draw 1 card.
If you play a Business, draw 1 card 	"From a quick Google search I learned that's a office we're called Chancery in Medieval Times" - I am a dumb dumb 	Common
Vampire Master 	600 	- 	Henchman 	Undead 	4 	7 	2 Lifesteal 	On enter, give a Henchman Lifesteal 2. 	- 	Rare
Call of the Bats 	150 	- 	Spell 	- 	- 	- 	- 	As a additional cost you must deal 1 damage to 1 Henchman you control.
Create 3 {Bat Token} 	- 	Common
Friar's Lantern 	100 	- 	Equipment	- 	- 	- 	- 	Equip to a Henchman.
if this card attacks and destroy another Henchman, exile the destroy Henchman, and if you do, Create 3 {Wisp Token}. 	- 	Common
Jack O'lantern 	450 	- 	Henchman 	- 	X 	6 	- 	X is the number of {Wisp Token} you control.
Pay $100 and excile 1 Worker or Henchman from you're Discard Pile; create 1 {Wisp Token}. 	- 	Uncommon
Living Seed 	250 	- 	Spell 	Agriculture 	- 	- 	- 	Create 1 {Sapling Token} and give it +X Power and Toughness, where X is the number of Agriculture Henchman, Worker, and Business you control. 	"With enough help anything can be possible" - "Heartwood, the Ancient City Druid" 	Common
City Druid 	500 	- 	Worker 	Agriculture 	- 	- 	- 	All other Agriculture Worker have +100 Earnings. 	"Is this legal I mean I took the name from Pointy Hat's video The Problem with Druids in D&D" - I am a dumb dumb 	Common
Pants With Rope 	0 	- 	Equipment	- 	- 	- 	- 	Equip to a Henchman or Worker.
At the start of your turn, put 1 I-Need-to-Pee Counter on The equipped card, then if The equipped card has 3 I-Need-to-Pee Counter on it, Exile it. 	"This is based on a real experience... don't worry I didn't pee myself" - I am a dumb dumb 	Common
Henchman Reincarnation 	50 	- 	Spell 	- 	- 	- 	- 	Put 1 Henchman from your Discard Pile to the top of your deck. 	"Some people believe when you die you'll be reincarnated as a new person and I am one of those people" - "the Red-Eyes" 	Common
Craft a Sculpture 	0 	- 	Spell 	Art 	- 	- 	- 	As a additional cost you must pay $100 X times (X can be any number).
Create 1 {Sculpture Token} and give it +X Power and Toughness. 	"Oh how I love to create statues, sure it's not always easy but hey if it was always easy there'll be no fun" "Reuptlcsu, The Statue Maker" 	Common
Animate Statue 	100 	- 	Spell 	Art 	- 	- 	- 	Target 1 {Sculpture Token}, then it loses [Pacifist]. 	- 	Common
Reuptlcsu, The Statue Maker 	300 	- 	Worker 	Art 	- 	- 	- 	Legendary.
Pay $150 and exert this card; create 1 {Sculpture Token} and give it +X Power and Toughness, where X is the number of Art card in your Discard Pile.
Pay $50 and exert this card; Target 1 {Sculpture Token}, then it loses [Pacifist] until the end of the turn.	"With every statue made with pride the artist will Lives on inside" 	Common
Wasp Nest 	100 	- 	Henchman 	- 	0 	3 	- 	Pacifist.
For each point of damage that this card takes, create 1 {Wasp Token}. 	- 	Common
Wasp Orchestrator 	400 	- 	Henchman 	- 	2 	2 	- 	Pacifist.
Exert this card; create X {Wasp Token}, where X is this card's Power.
Tokens you control enters the board ready. 	- 	Common
Bee Torture 	100 	- 	Spell 	- 	- 	- 	- 	Target 1 Henchman with X or less Toughness, where X is the number of {Bee Token} you control, then destroy it. 	"Not the bees, not the bees" - that one guy 	Common
Dr. Danger 	300 	- 	Henchman 	Doctor 	1 	3 	 	Exert this card; target X Henchman, then give it [Invert-Life] until the end of the turn, where X is this card's Power. 	"(Chuckle) you're in danger" 	Common
Bad Reaction to Healing 	150 	- 	Spell 	- 	- 	- 	- 	Target all Henchman, then give them [Any effect healing that this card would take, instead would damage this card for the same amount] until the end of the turn. 	- 	Common
Venomous Snake 	150 	- 	Henchman 	Beast 	1 	1 	- 	Touch of death 	- 	Common
Beloved Princess 	250 	- 	Henchman 	- 	2 	2 	- 	This card cannot be attacked. 	- 	Rare
Sailor of the Moon 	50 	- 	Henchman 	Sailor 	1 	1 	- 	Exert this card; give another Sailor +1 Power and Toughness until the end of the turn. 	"Where did the Sailor in Sailor Moon come from" I am a dumb dumb 	Uncommon
Merchant Sailor 	400 	- 	Worker 	Sailor 	- 	- 	100 Earnings	Exert this card; Gets +$200, also 1 of your opponent draws 1 card. 	- 	Common
Slippery Eel 	100 	- 	Henchman 	Agriculture 	1 	1 	- 	Hexproof 	- 	Common
Necromancer's Apprentice 	350 	- 	Worker 	- 	- 	- 	50 Earnings 	Exert this card and excile 1 Worker or Henchman from you're Discard Pile; create 1 {Skeleton Token}. 	"One day I'll become a Lich so I can exist for a eternity" 	Common
Sculpture Seller 	300 	- 	Worker 	- 	- 	- 	50 Earnings 	Exert this card and sacrifice 1 {Sculpture Token}; Gets +$X, where X is the sacrifice card's Power multiply by 100. 	- 	Common
Wisp Away 	400 	- 	Spell 	- 	- 	- 	- 	Target X Henchman, then return them to their owners hand, where X is the number of {Wisp Token} you control. 	- 	Common
Reuptlcsu's Psychotic Episode 	500 	- 	Henchman 	Art 	4 	4 	- 	This card's name becomes {Sculpture Token} while on the board.
On destroyed, create X {Sculpture Token} and give them +1 Power and Toughness, where X is this card's Power. 	"normally during a psychotic episode nothing good can happen but my psychotic episode leads me to create... whatever this thing is" - "Reuptlcsu" 	Uncommon
Quicksilver Sculpture 	300 	- 	Henchman 	Art 	0 	1 	- 	Pacifist.
This card's name becomes {Sculpture Token} while on the board.
On enter, you can target 1 other Henchman, this card becomes a copy of the targeted card but it still keeps its effects. 	"A Sculpture that keeps on changing its a interesting concept to say the least" - "Reuptlcsu" 	Common
Reuptlcsu's Student 	200 	- 	Worker 	Art 	- 	- 	- 	Exert this card and pay $100 X times; create 1 {Sculpture Token} and give it +X Power and Toughness. 	"remember Rome was not built in a day, it takes time and effort and it's not always easy but if you try hard enough you can be an expert at what you love" - {Reuptlcsu} to 1 of his student 	Common
Reuptlcsu's Expertise 	300 	- 	Spell 	Art 	- 	- 	- 	create 1 {Sculpture Token} and give it +X Power and Toughness, where X is the combine Power of all {Sculpture Token} you control. 	- 	Common
Bedazzling Statue's Necklace 	100 	- 	Equipment	Art 	- 	- 	- 	Equip to a {Sculpture Token}.
The equipped Henchman has [Exert this card; reduce the Power of 1 Henchman equal to this card's Power]. 	Fun fact this card was originally name Enchanted Statue's Necklace and has the effect [Equip to a {Sculpture Token}.] and [The equipped Henchman loses [Pacifist] and has [Exert this card; gets money equal to this card's Power].] 	Common
Pull a Rabbit Out of a Hat 	50 	- 	Spell 	- 	- 	- 	- 	create 1 {Rabbit Token}, then draw 1 card. 	"It is said that the earliest magician to pull a rabbit out of a hat was Louis Comte, in 1814, though this is also attributed to the much later John Henry Anderson." - Hat-trick (magic trick) - Wikipedia 	Common
Cigam, the Humble Magician 	0 	- 	Worker 	- 	- 	- 	- 	Legendary.
Pay $50; search your Deck or Discard Pile for 1 {Pull a Rabbit Out of a Hat}, then put it into your hand. 	They may seem unassuming but one day they'll become the best magician known to the world. 	Common
Rabbit Multiplication 	200 	- 	Spell 	- 	- 	- 	- 	Per 2 {Rabbit Token} you control, create 1 {Rabbit Token}. 	"And they don't stop coming and they don't stop coming" - All Star (song) 	Common
King's Bane 	150 	- 	Henchman 	- 	1 	1 	- 	While this card attacks or gets attacked by a Rare card, this card has +3 Power. 	- 	Common
Spectre 	210 	- 	Henchman 	Undead 	1 	1 	- 	Touch of death.
On destroyed, give 1 Undead Henchman [Touch of death]. 	- 	Common
Bladed Ears Rabbit 	500 	- 	Henchman 	Beast 	3 	1 	- 	On enter, give all {Rabbit Token} +3 Power. 	Beware the Bladed Ears Rabbit it is very dangerous and should not be hunted. 	Common
Rabbit Sacrifice 	0 	- 	Spell 	- 	- 	- 	- 	Sacrifice 1 {Rabbit} Henchman you control; draw 1 card. 	- 	Uncommon
Ritual to Become a Lich 	300 	- 	Spell 	Undead 	- 	- 	- 	As a additional cost you must discard your hand.
Exile 1 Henchman or Worker; create 1 {Lich Token}. 	becoming a lich is not easy. it takes time and a lot of sacrifices, but some would go through the trials of becoming a lich. 	Common
Haunted Oak 	150 	- 	Henchman 	Undead 	1 	1 	- 	On enter, excile X Worker or Henchman from you're Discard Pile, then this card gains +X Power Toughness. 	- 	Common
Summon the Spirit of the Swamp 	300 	- 	Spell 	- 	- 	- 	- 	Create 1 {Sapling Token} and give it +2 Power, Toughness, and [Exert this card; target a player, then that target sacrifices 1 Henchman or Worker]. 	"Some people worship the spirit of the swamp if it were a god which discussed me" - Cleric 	Uncommon
Beast Tamer 	300 	- 	Worker 	- 	- 	- 	- 	Summoning sickness.
Exert this card; target 1 Beast Henchman, then take control of it. 	- 	Common
Inner Animal 	250 	- 	Spell 	- 	- 	- 	- 	Target 1 Henchman, then give it +1 Power and +2 Toughness and it become a Beast in addition to its other Secondary Card type. 	- 	Common
Bull Rider 	150 	- 	Henchman 	- 	1 	2 	- 	Exert this card; equipped this card to 1 {Bull}.
While this card is equipped to a Henchman by this card's effect, the equipped Henchman has [Exert this card; target 1 Henchman, then return it to its owner's hand].	- 	Common
Bull 	300 	- 	Henchman 	Beast 	3 	3 	- 	- 	- 	Common
Parrot 	50 	- 	Henchman 	Beast 	0 	2 	- 	Exert this card; equipped this card to 1 Sailor Henchman.
While this card is equipped to a Henchman by this card's effect, the equipped Henchman has +2 Power. 	"I'm guessing a usual owner of parrots are pirates but I'm not too sure" - I am a dumb dumb 	Common
Call the Three Musketeers 	300 	- 	Spell 	- 	- 	- 	- 	Search your deck for 3 Spell {Musketeer} Henchman, then put them into your hand. 	- 	Common
Royal Musketeer 	800 	- 	Henchman 	- 	4 	4 	- 	From hand, you can reveal 1 card {Musketeer}; reduce the price of this card by 750 	- 	Rare
Death Wish Necklace 	0 	- 	Equipment	- 	- 	- 	- 	Equip to a Henchman.
When the equipped Henchman is destroyed, draw 2 card. 	- 	Common
Rotting Musketeer 	250 	- 	Henchman 	Undead 	4 	4 	- 	At the start of your turn, this card take 2 damage. 	- 	Common
Baked With Love 	200 	- 	Spell 	Gourmet 	- 	- 	- 	Discard X cards; create 1 {Bread Boy Token} and give it +X Power, Toughness, and if x is 4 or greater give it [Hexproof]. 	- 	Uncommon
Red Rabbit Magician 	400 	- 	Henchman 	Beast 	0 	5 	- 	Exert this card; target 1 Henchman, then deal X damage to it, where X is the number of {Rabbit Token} you control. 	- 	Common
Fisherman Warrior 	250 	- 	Henchman 	Sailor 	2 	2 	- 	Exert this card; target 1 Henchman, then exert it and it does not ready at the start of the next turn. 	- 	Common
Burning Beast 	300 	- 	Henchman 	Beast 	2 	2 	- 	Exert this card; equipped this card to 1 {Freezing Beast}.
While this card is equipped to a Henchman by this card's effect, the equipped card has [If this card attacks, the controller of the attack card sacrifices 1 Henchman].	- 	Common
Freezing Beast 	300 	- 	Henchman 	Beast 	2 	2 	- 	Exert this card; equipped this card to 1 {Burning Beast}.
While this card is equipped to a Henchman by this card's effect, the equipped card has [If this card attacks, the controller of the attack card sacrifices 1 Worker with a effects].	- 	Common
Debt Collector 	400 	- 	Henchman 	- 	2 	4 	- 	If a opponent gain debt, this card gets +1 Power. 	- 	Common
Greedy Draw 	600 	- 	Spell 	- 	- 	- 	- 	Per $100 you have, draw 1 card. 	- 	Common
Skin Wearer 	250 	- 	Henchman 	- 	1 	1 	- 	On enter, equipped 1 Henchman or Worker to this card.
This card haves the effects of the card equipped to it by this card's own effect 	- 	Uncommon
Demonic Cornfield 	400 	- 	Business 	Agriculture 	- 	5 	100 Earnings	Exert this card and 1 Agriculture Worker; create 1 {Demonic Corn Token}. 	- 	Common
Demonic Corn Maze 	400 	- 	Business 	Agriculture 	- 	0 	- 	On enter, this card gets +1 Toughness for each {Demonic Corn Token} in your Discard Pile.
Exert this card; put 1 Loss Counter on a Henchman and Exert it.
Henchman with a Loss Counter on it does not ready at the start of the turn.	"There is this one time I went to a maze for business, then I got totally lost and it took several hours for the owner of that maze to find me" - Reuptlcsu 	Uncommon
Infected Knight 	350 	- 	Henchman 	Knight 	2 	2 	- 	Infect. 	This is not a Undead this is just a night that is infected with some sort of virus 	Common
Sheet Ghost 	150 	- 	Henchman 	Undead 	2 	1 	- 	this card cannot take damage.
If 3 cards are played this turn, destroy this card. 	- 	Common
Highly Armor 	250 	- 	Henchman 	Knight 	1 	2 	1 Armor 	- 	- 	Common
Agriculture Academy 	300 	- 	Business 	Agriculture 	- 	5 	100 Earnings	All Agriculture Worker's Price are decreased by 100. 	- 	Uncommon
Knight Academy 	300 	- 	Henchman 	- 	- 	5 	100 Earnings	All Knight Henchman's Price are decreased by 100. 	 	Uncommon
Triballess Blessing 	200 	- 	Spell 	- 	- 	- 	- 	Per card you control that doesn't have a Secondary Card type, draw 1 card. 	"Expect more of these types of cards in the future" - I am a dumb dumb 	Common
Librarian 	500 	- 	Worker 	- 	- 	- 	100 Earnings	If you draw a card, put 1 Book Counter on this card per card you draw.
Remove 2 Book Counter from this card; target 1 Henchman or Worker, then remove all of its effects. 	- 	Common
Ancient Mech Core 	200 	- 	Henchman 	Machine 	0 	7 	- 	- 	There once was an advanced civilization. They created ancient constructs known as robots to do their bidding but for some reason one day they mysteriously disappeared and no one knows why 	Common
Ancient Mech Canon 	150 	- 	Henchman 	Machine 	2 	4 	- 	Exert this card; equipped this card to 1 {Ancient Mech Core}.
While this card is not equipped to a Henchman, this card cannot attack. 	- 	Common
Ancient Mech Infecting Laser cannon	150 	- 	Henchman 	Machine 	1 	4 	 	Infect.
Exert this card; equipped this card to 1 {Ancient Mech Core}.
While this card is not equipped to a Henchman, this card cannot attack. 	- 	Common
Ancient Mech Mining Drill 	300 	- 	Henchman 	Machine 	2 	4 	- 	Exert this card; equipped this card to 1 {Ancient Mech Core}.
While this card is not equipped to a Henchman, this card cannot attack.
While this card is equipped to a Henchman, it has [Side-Job]. 	- 	Common
Brown Bread with Pebble 	0 	- 	Spell 	Gourmet 	- 	- 	- 	Deal 1 damage. 	Fun fact one of the reason that white bread is so popular is because sometimes small pebble that were picked up during harvesting may accidentally be put into brown bread of course that is just one of the reasons that white bread becomes so popular.	Common
Worg, the Green-Handed Farmer 	300 	- 	Worker 	Agriculture 	- 	- 	100 Earnings	Legendary.
On enter, you can search your deck for 1 {Cook, Expert Baker}, then put it into your hand. 	- 	Common
Kooc, Gourmet King 	1200 	- 	Worker 	Gourmet 	- 	- 	200 Earnings	Legendary.
While in your hand, if you control a {Harvest, the Green-Handed Farmer}, this card's price is reduced by 600.
On enter, create 5 {Bread Boy Token}. 	- 	Rare
Friendship Bracelets 	250 	- 	Spell 	- 	- 	- 	- 	Search your deck for 2 card with different names that also mentioned each other in their effects, then put them into your hand. 	- 	Common
Boom Squad 	400 	- 	Henchman 	- 	1 	1 	- 	Abundant.
On enter, you can destroy a Business up to the number of {Boom Squad} you control. 	We like to make things go boom 	Common
Draconic Reincarnation 	300 	- 	Spell 	Dragon 	- 	- 	- 	Abundant.
Create 1 {Dragon Hatchling Token} and give it +X Power and Toughness, where X is the number of {Draconic Reincarnation} in your Discard Pile. 	- 	Uncommon
Dragon's Servant 	300 	- 	Worker 	- 	- 	- 	- 	At the start of your turn, choose 1 Dragon Henchman or Worker and reduce its price by 200. 	- 	Common
Darkman 	250 	- 	Henchman 	- 	1 	2 	- 	Touch of death.
Demolish 2. 	- 	Common
Dart Blower 	300 	- 	Henchman 	- 	1 	1 	- 	Touch of death.
Exert this card: Target 1 player and put 1 Poison Counter on it 	- 	Uncommon
Cannon 	100 	- 	Henchman 	Construct 	2 	2 	- 	Cannot attack Business. 	- 	Common
Canon Maker 	500 	- 	Worker 	- 	- 	- 	100 Earnings	On enter, create 1 {Cannon Token}. 	"Cannons are cool, change My Mind" 	Common
Cannons Are Us 	500 	200 	Business 	- 	- 	9 	100 Earnings	Exert this card and Pay $100: create 1 {Cannon Token}. 	- 	Uncommon
=== Tokens ===
Name 	Cost 	Cost	Card type	Card type 	Stats	Stats 	Stats 	Card text 	Card text 	Rarity
Name 	Price	Debt	Primary 	Secondary 	Power	Toughness	Other 	Effects 	Flavor text 	Rarity
Bread Boy Token 	0 	- 	Henchman 	Gourmet 	1 	1 	- 	- 	- 	Common
Magic Beans Token 	0 	- 	Spell 	- 	- 	- 	- 	Gets +$1000. 	- 	Rare
Abstract Art Token 	350 	- 	Henchman 	Art 	X 	X 	- 	X is the number of cards in your hand. 	- 	Uncommon
Demonic Corn Token 	0 	- 	Henchman 	Demonic Gourmet 	0 	1 	- 	If this card is destroyed or sacrifice, give all other {Demonic Corn Token} +1 Power. 	- 	Common
Skeleton Token 	0 	- 	Henchman 	Undead 	1 	1 	- 	- 	- 	Common
Lich Token 	1000 	- 	Henchman 	Undead 	5 	8 	- 	From Discard Pile, at the start of your turn, put 1 Immortal Counter on this card, then if this card has 3 or more Immortal Counter on it, play this card without paying its cost.	- 	Rare
Monstrosity Token 	700 	- 	Henchman 	Demonic 	6 	5 	- 	- 	- 	Common
Bee Token 	50 	- 	Henchman 	Beast Agriculture	1 	1 	- 	Exert this card; target 1 Agriculture Business, then the owner of the target card gets +$100. 	"Sweet little bumblebee I know what you want from me dubi dubi du dah dah" - the Sweet Little Bumblebee song	Common
Bat Token 	100 	- 	Henchman 	Beast 	1 	2 	1 Lifesteal	- 	- 	Common
Wisp Token 	50 	- 	Worker 	Undead 	- 	- 	- 	Summoning sickness.
If a Henchman attacks, you can exert this card, and if you do, prevent that attack. 	- 	Common
Sapling Token 	0 	- 	Henchman 	- 	0 	0 	- 	- 	- 	Common
Sculpture Token 	0 	- 	Henchman 	Art 	0 	0 	- 	Pacifist. 	- 	Common
Wasp Token 	150 	- 	Henchman 	Beast 	1 	1 	- 	Touch of death 	- 	Common
Rabbit Token 	0 	- 	Henchman 	Beast 	0 	1 	- 	- 	- 	Common
Dragon Hatchling Token	0 	- 	Henchman 	Dragon 	0 	0 	- 	- 	- 	Common
Cannon Token 	100 	- 	Henchman 	Construct 	2 	2 	- 	Cannot attack Business. 	- 	Common
== Changes to pre-existing stuff from 5/27/2024 to onwards ==
Release order	Date 	Number of stuff change	Contents	 	
2 	6/27/2024	2 	
* The very bottom Beast is now removed and the other Beast's Description is change from They are farm animals like pigs, sheeps, and cows to they are animals either wild or domesticated
* Kooc, Gourmet King's Effects has it's layout change.
{| class="fandom-table"	From	To
Legendary.
While in your hand, if you control a {Harvest, the Green-Handed Farmer}, this card's price is reduced by 600. On enter, create 5 {Bread Boy Token}.	Legendary.
While in your hand, if you control a {Harvest, the Green-Handed Farmer}, this card's price is reduced by 600.
On enter, create 5 {Bread Boy Token}.	 	 	 	
== Trivia ==
Name 	Description
Why did I create this	Well I really love Urban cards I can't help but hate the fact that it's wording is confusing as hell it is very inconsistent and I don't like it and that's why I created Medieval Business.
the First Edit 	the first edit on this page was at 11:54, 10 April 2024‎.
Category:Trading Card Games
Category:I am a dumb dumb