Magic item

magic item, n., D&Dism 1. in Dungeons and Dragons, any portable item that conveys to the user magical powers or the ability to cast spells, such as magic swords, wands, amulets, etc. 2. in a fantasy game milieu, an item with magical properties; also artifact. [GJ1]
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Addendum: Some systems allow mage characters to create magic items by "anchoring" or "tying" a spell to a mundane object. The "anchored" spell can then be activated whenever the object is touched, or whenever the person holding it says a magic word or simply "wills" that the spell be activated. [MW]
Addendum #2: The term "magic weapon" is used to describe the 'weapon' sub-class of magic items. The term "magic object" is used to describe the non-weapon sub-class of magic items. "Focus", "fetish", "powerstone", "wand", "wizard's staff" and others are terms used to describe magic items that have no inherent magical properties of their own, but which aid mages in casting spells. [MW]