Appendix II: Price List (Magic Vegas)

v60e continued
==Appendix II: Price List==
For Fetishes, elixirs, rituals by commission, and tradition-specific software, list price applies for members of a tradition only, membership expressed by Claim to Hospitality in conjunction with aligned Ritual Magic specialty or Belief Quirk. Double price for outsiders, if a deal can be arranged. An Ally or Patron can get insider pricing, other relationships can still arrange a deal. A Supernatural Contact with Merchant skill – a magic dealer – can arrange a deal with any tradition, but starting player characters can’t deploy these resources before play begins.
===Ritual Tools===
	$50 	Path			symbol (good quality, ¼#)
	$200 	Fine			path symbol
	$1,000 	Very			fine path symbol
	$400 	Basic			Ritual Kit (just path symbols)
	$1,200 	Portable			Ritual Kit (10#, with symbols)
	$15,000	Ritual			Workshop (very fine symbols)
===Labs and Shops===
	$3,000 	Suitcase			Alchemy Lab (20#)	
	$30,000	Alchemy			Lab	
	$3,000 	Suitcase			Esoteric Medicine Lab (20#)	
	$30,000	Esoteric			Medicine Lab	
	$3,000 	PCR			Machine	Get			Name from biosample
	$150 	Portable			Toolkit for art/craft (5#)	
	$3,750 	Studio			for art/craft	
===Computers and Software===
	$100 	Smartphone	C2			software
	$2,000 	Genius			Smartphone	C3			software
	$1,000 	Laptop 	C3			software
	$20,000	Genius			Laptop	C4			software
	$500 	Grimoire			Database for a path	
	$50 	Grimoire			Database per ritual	
	$500 	Formulary			Database for a path	
	$50 	Formulary			Database per elixir	
	$1,000 	CARD			(C3, includes Grimoire)	
	$3,000 	CARD			(C4, includes Grimoire)	
	$1,000 	CAED			(C3, includes Formulary)	
	$3,000 	CAED			(C4, includes Formulary)	
	$300 	GUMI			(C2)	
	$1,000 	GUMI			(C3)	
	$300 	ERCS			(C2)	IQ			8 to control a ritual
	$1,000 	ERCS			(C3)	IQ			10 to control a ritual
	$3,000 	ERCS			(C4)	IQ			12 to control a ritual
===Distribution Multiplier for Fetishes and Rituals/Elixirs' (next page)
×1	Insider 	Professional			magician in good standing with same tradition (Claim to			Hospitality)
×2	Community	Believer			in same tradition with Ally/Contact (no fetishes for sale, only			rent)
×4	Outsider 	Believer			in same tradition sans Contact, magician of foreign tradition with			Contact
===Fetishes=== – 10% of Fetish cost per service due (decrement ST to increment margin of success against Dispel)
	$500 	ST			10 Eidolon	25%			Ally
	$1,000 	ST			15 Eidolon, ST 10 otherwise (except Djinn)	50%			Ally/Enemy
	$2,000 	ST			20 Eidolon, ST 10 Djinn, ST 15 otherwise	75%			Ally
	$4,000 	ST			25 Eidolon, ST 15 Djinn, ST 20 otherwise	
	$8,000 	ST			30 Eidolon, ST 20 Djinn, ST 25 otherwise	100%			Ally/Enemy
	$16,000	ST			35 Eidolon, ST 25 Djinn, ST 30 otherwise	
	$32,000	ST			40 Eidolon, ST 30 Djinn, ST 35 otherwise	
	$64,000	ST			35 Djinn, ST 40 otherwise	150%			Ally/Enemy/Patron
===Rituals by Commission=== – 40% of ritual cost per elixir dose
	$500	Path			skill 12 (or starting character’s own skill)	Apply			base difficulty and parameters
	Per			additional skill or Technique level (from 12)	(except			batch size parameter for elixir)	
	Per			qualified assistant (skill 12)	Bonus			15, just 10 for unspecified subject	
	×2 	Path			of a Horror	Minimum			target 16, max 20 plus bonus
	×2 	Foreign			path (from dealer Contact)	Calculate			margin from success roll of 12
	×10%	Rental			for 1 month	Price			doesn’t include fetish to sustain