Combat Magic

Combat Magic is a mage spell from the Arcane Warrior specialization in Dragon Age: Origins.
== Information ==
* Attack Bonus: 5.0 + (Spellpower / 5.0).
* Weapon damage is determined by base Spellpower instead of strength.
* Magic is used in place of strength to meet equipment requirements.
* Conjuration time: 1s.
With Aura of Might:
* 
* 
* 
With Fade Shroud:
* 
* 
== Notes ==
* Upkeep is in .
* Arcane Warrior Spellcasting: The spells can be cast with your weapon(s) drawn.
* The secondary effect only works with items that require Strength. Longbows, shortbows, and daggers are unaffected.
* The game does not list this spell as having an upkeep, but in reality 50 mana is subtracted when this spell is active.
* The attack bonuses are determined when the mage casts the spell; changing equipment while the spell is active does not change the attack bonuses. Note that if the caster activates Combat Magic using two-handed weapons (including staves) and switches to dual wields afterwards, the damage output of either main-hand or off-hand weapon will not show up in HUD during combat, though actual damage to enemies still applies.
* In the description it is said that Spellpower is used to determine weapon damage, in reality the Magic attribute is used.
== Trivia ==
* One of the earlier designs for the spell called for it to disable spellcasting. This was found not working well so instead it's now balanced through increased fatigue.
== See also ==
* Ability mechanics
Category:Dragon Age: Origins spells
de:Kampfmagie