Mechs/CES-4R

==Description==
A variant that first saw action during the Jihad, the -4R attempts to improve upon the -3R variant marketed in the Federated Suns. Designed with short-range combat in mind, it drops the rear-facing pulse lasers and three heat sinks in favor of additional armor and three ER Medium Lasers. MASC enables the Caesar to close more quickly and bring its Snub-Nose PPC to bear.
Drop Cost Multiplier: 1.1
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity 	Sniper: +1 Long Range Accuracy, +2 Extreme Range Accuracy (Quirk)
40 	Hyper-Extending Actuators	Careful Aim: +2 Offensive Push Accuracy (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=110/110S=55 	A=45/45S=16 	A=110/110S=55
Arms/Head	HardPoints	[ 1E 1S ] 	 	[ 2E ]
Arms/Head	Fixed 	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
Heat Sink Double
Medium Pulse Laser	 	
Heat Sink Double
Medium Pulse Laser
Snub-Nose PPC
Torso 	Health 	FA=110/150 RA=40/75S=75	FA=140/220 RA=55/110S=75	FA=110/150 RA=40/75S=75
Torso 	HardPoints	[ 2E ] 	[ 1E ] 	[ 1B 1E ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
2x Ammo Gauss
Ammo Gauss (Half)
M.A.S.C.
ER Medium Laser	
Ferro-Fibrous
Engine XL
Engine HS +1
Engine Core 280
Heat Sink Kit (D)
ER Medium Laser	
C.A.S.E. (1)
Gauss Rifle
ER Medium Laser
Legs 	Health 	A=135/150S=75 	 	A=135/150S=75
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	 	 	
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