Damage

== Cutting Damage ==
Cutting damage is an inflicted damage type. When a character is hit with a weapon dealing cutting damage, it causes the character to bleed. Characters can die when the damaged area of their body falls below a certain point, or if they run out of blood. Therefore, it is important to bandage cuts with First Aid Kits or if a robot, Skeleton Repair Kits.
== Stun Damage ==
Stun damage is an inflicted damage type. When a character is hit with a weapon dealing blunt damage, it decreases the condition bar of that targeted area without causing bleeding. This damage does not need to be bandaged with First Aid Kits and will heal on it's own.
== Wear and Tear Damage ==
Robot Limbs and Skeleton characters experience Wear and Tear damage after being hurt, meaning that their total health is lowered for the affected body part and it will not fully heal. A character's wear damage can be tracked by hovering over the condition bar of the affected body part. However, the player will not be notified for amounts of wear damage under 5 points. Wear and Tear damage is fixed only through Skeleton Repair Beds. Wear damage is equal to 4% of damage taken. The damage is applied when hit, and is not extra damage added on. So a 100 damage hit will reduce your max health of the body part by 4. Wound degeneration or peeler machines will not add wear damage.
== Damage Calculations ==
The damage that you take is cut damage/stun damage modified by your armor and toughness. See Resistances for additional information. Cut resistance and Blunt resistance are from worn armour.
Raw Cut Damage (1 - Cut resistance) (1 - Damage resistance) = Cut Damage
The resulting cut damage is this used again for the next armour piece. The raw cut damage that already was resisted by armour cannot be reduced further. (So if an armour piece had 80% Cut resist the next armour piece would only be able to resist the remaining 20% of the cut damage) 
Armor also has a Cut Resistance efficiency. This is the amount of cut damage that is converted into stun damage.
Raw Cut Damage * Cut resistance * (1 - Cut resistance efficiency) = Additional Stun Damage
The additional stun damage is not reduced further by armour.
Raw Blunt Damage (1 - Blunt resistance) (1 - Damage resistance) = Blunt Damage
The values shown when hit in game (Provided floaters are enabled) is cut damage + stun damage. 
== Hitmult ==
* When struck in combat a value called hitmult will increase by 1, up to a maximum value of 5 per bodypart. If the current hitmult for a bodypart is over 4 and hit it will not increase. Hitmult decays by 1 over 27.5 in game minutes. If KOed the hitmult of the hit bodypart will go to 2 and will not increase until healed above 0 health (Assuming this is to prevent repeated KOs in the same part over and over again). What hitmult does is as it might sound, multiplies the chance to be hit in a part of your body. Using Hive Solder Drone as an example if you are struck in your chest (140) then the new chance you will be hit in the chest becomes 280. So the % chance to be hit in your chest goes from 25% to 40%. If hit again it becomes 50% and so on. This is why it sometimes may seem as if enemies are focusing on hitting a single part of your body, as they literately are.
== Hit Chances By Race ==
The % Hit Chances are prior to being hit and Hitmult being applied. Animal health shown is at age 1.1. Animal front limbs are labeled as Arms in the below charts. Unique boss animals are not listed. Please note that many % Hit chances shown do not always show the exact percent, most are cut off a few decimals in. If a % Hit Chance shows a value like 2.08333...% this means that the 3s are repeating. The races are split into groups (For organization reasons and...) of up to 3 to hopefully prevent issues on smaller screens.
=== Playable humanoid races ===
Hiver 	Hive Soldier Drone	Hive Soldier Drone	Hive Soldier Drone	Hive Worker Drone	Hive Worker Drone	Hive Worker Drone	Hive Prince	Hive Prince	Hive Prince
 	Limb Health 	Hit Chance 	% Hit Chance 	Limb Health 	Hit Chance 	% Hit Chance 	Limb Health	Hit Chance 	% Hit Chance
Head 	200 	80 	14.2857% 	125 	80 	14.2857% 	80 	80 	14.2857%
Chest 	100 	140 	25% 	75 	140 	25% 	80 	140 	25%
Stomach 	100 	60 	10.7142% 	75 	60 	10.7142% 	80 	60 	10.7142%
Left Arm 	100 	80 	14.2857% 	75 	80 	14.2857% 	80 	80 	14.2857%
Right Arm	100 	40 	7.1428% 	75 	40 	7.1428% 	80 	40 	7.1428%
Left Leg 	100 	80 	14.2857% 	75 	80 	14.2857% 	80 	80 	14.2857%
Right Leg	100 	80 	14.2857% 	75 	80 	14.2857% 	80 	80 	14.2857%
Human 	Greenlander	Greenlander	Greenlander 	Scorchlander	Scorchlander	Scorchlander
 	Limb Health	Hit Chance 	% Hit Chance	Limb Health 	Hit Chance 	% Hit Chance
Head 	100 	80 	12.5% 	100 	80 	12.12%
Chest 	100 	140 	21.875% 	100 	140 	21.21%
Stomach 	100 	140 	21.875% 	100 	140 	21.21%
Left Arm 	100 	80 	12.5% 	100 	80 	12.12%
Right Arm	100 	40 	6.25% 	100 	60 	9.09%
Left Leg 	100 	80 	12.5% 	100 	80 	12.12%
Right Leg	100 	80 	12.5% 	100 	80 	12.12%
Skeleton 	Skeleton 	Skeleton 	Skeleton 	P4 Unit 	P4 Unit 	P4 Unit 	Soldierbot 	Soldierbot	Soldierbot
 	Limb Health	Hit Chance	% Hit Chance	Limb Health	Hit Chance	% Hit Chance	Limb Health	Hit Chance	% Hit Chance
Head 	200 	80 	13.33% 	150 	80 	12.5% 	200 	80 	12.12%
Chest 	200 	140 	23.33% 	200 	140 	21.875% 	200 	140 	21.21%
Stomach 	200 	80 	13.33% 	200 	140 	21.875% 	200 	140 	21.21%
Left Arm 	200 	80 	13.33% 	200 	80 	12.5% 	200 	80 	12.12%
Right Arm	200 	60 	10% 	200 	40 	6.25% 	200 	60 	9.09%
Left Leg 	200 	80 	13.33% 	200 	80 	12.5% 	200 	80 	12.12%
Right Leg	200 	80 	13.33% 	200 	80 	12.5% 	200 	80 	12.12%
Shek 	Shek 	Shek 	Shek
 	Limb Health	Hit Chance	% Hit Chance
Head 	125 	80 	12.12%
Chest 	125 	140 	21.21%
Stomach 	125 	140 	21.21%
Left Arm 	125 	80 	12.12%
Right Arm	125 	60 	9.09%
Left Leg 	125 	80 	12.12%
Right Leg	125 	80 	12.12%
Southern Hive	Hive Soldier Drone South Hive	Hive Soldier Drone South Hive	Hive Soldier Drone South Hive	Hive Worker Drone South Hive	Hive Worker Drone South Hive	Hive Worker Drone South Hive	Hive Prince South Hive	Hive Prince South Hive	Hive Prince South Hive
 	Limb Health 	Hit Chance 	% Hit Chance 	Limb Health 	Hit Chance 	% Hit Chance 	Limb Health 	Hit Chance 	% Hit Chance
Head 	200 	80 	14.2857% 	125 	80 	14.2857% 	80 	80 	14.2857%
Chest 	100 	140 	25% 	75 	140 	25% 	80 	140 	25%
Stomach 	100 	60 	10.7142% 	75 	60 	10.7142% 	80 	60 	10.7142%
Left Arm 	100 	80 	14.2857% 	75 	80 	14.2857% 	80 	80 	14.2857%
Right Arm 	100 	40 	7.1428% 	75 	40 	7.1428% 	80 	40 	7.1428%
Left Leg 	100 	80 	14.2857% 	75 	80 	14.2857% 	80 	80 	14.2857%
Right Leg 	100 	80 	14.2857% 	75 	80 	14.2857% 	80 	80 	14.2857%
=== Playable Animal Races ===
 	Goat 	Goat 	Goat 	Bonedog 	Bonedog 	Bonedog 	Settlers Pup	Settlers Pup	Settlers Pup
 	Limb Health	Hit Chance	% Hit Chance	Limb Health	Hit Chance	% Hit Chance	Limb Health 	Hit Chance 	% Hit Chance
Head 	159.75 	100 	16.6666...% 	180 	150 	21.4285% 	214 	150 	21.4285%
Chest 	159.75 	100 	16.6666...% 	180 	150 	21.4285% 	214 	150 	21.4285%
Stomach 	106.5 	100 	16.6666...% 	180 	100 	14.2857% 	214 	100 	14.2857%
Right Arm	106.5 	100 	16.6666...% 	180 	100 	14.2857% 	214 	100 	14.2857%
Left Arm 	106.5 	100 	16.6666...% 	180 	100 	14.2857% 	214 	100 	14.2857%
Right Leg	106.5 	50 	8.3333...% 	180 	50 	7.1428% 	214 	50 	7.1428%
Left Leg 	106.5 	50 	8.3333...% 	180 	50 	7.1428% 	214 	50 	7.1428%
 	Pack/Wild Bulls	Pack/Wild Bulls	Pack/Wild Bulls	Garru 	Garru 	Garru 	Domesticated Bulls	Domesticated Bulls	Domesticated Bulls
 	Limb Health 	Hit Chance 	% Hit Chance 	Limb Health	Hit Chance	% Hit Chance	Limb Health 	Hit Chance 	% Hit Chance
Head 	211 	100 	18.5185...% 	266.25 	100 	18.5185...% 	105.5 	100 	18.5185...%
Chest 	211 	100 	18.5185...% 	266.25 	100 	18.5185...% 	211 	100 	18.5185...%
Stomach 	211 	100 	18.5185...% 	266.25 	100 	18.5185...% 	211 	100 	18.5185...%
Right Arm	105.5 	100 	18.5185...% 	106.5 	100 	18.5185...% 	105.5 	100 	18.5185...%
Left Arm 	105.5 	100 	18.5185...% 	106.5 	100 	18.5185...% 	105.5 	100 	18.5185...%
Right Leg	105.5 	20 	3.7037...% 	266.25 	20 	3.7037...% 	105.5 	20 	3.7037...%
Left Leg 	105.5 	20 	3.7037...% 	266.25 	20 	3.7037...% 	105.5 	20 	3.7037...%
 	Crabs 	Crabs 	Crabs
 	Limb Health	Hit Chance	% Hit Chance
Head 	218 	150 	21.4285%
Chest 	218 	150 	21.4285%
Stomach 	218 	100 	14.2857%
Right Arm	218 	100 	14.2857%
Left Arm 	218 	100 	14.2857%
Right Leg	218 	50 	7.1428%
Left Leg 	218 	50 	7.1428%
=== Unplayable Humanoid Races ===
Skeleton 	Skeleton Log-Head MKII	Skeleton Log-Head MKII	Skeleton Log-Head MKII	Skeleton P4MkII	Skeleton P4MkII	Skeleton P4MkII	Screamer MkI	Screamer MkI	Screamer MkI
 	Limb Health 	Hit Chance 	% Hit Chance 	Limb Health 	Hit Chance 	% Hit Chance 	Limb Health 	Hit Chance 	% Hit Chance
Head 	200 	80 	12.12% 	150 	80 	12.12% 	200 	80 	12.12%
Chest 	150 	140 	21.21% 	150 	140 	21.21% 	200 	140 	21.21%
Stomach 	150 	140 	21.21% 	150 	140 	21.21% 	200 	140 	21.21%
Left Arm 	150 	80 	12.12% 	150 	80 	12.12% 	200 	80 	12.12%
Right Arm	150 	60 	9.09% 	150 	60 	9.09% 	200 	60 	9.09%
Left Leg 	150 	80 	12.12% 	150 	80 	12.12% 	200 	80 	12.12%
Right Leg	150 	80 	12.12% 	150 	80 	12.12% 	200 	80 	12.12%
Skeletons 	Skeleton MKII Screamer	Skeleton MKII Screamer	Skeleton MKII Screamer	Skeleton No-Head MKII	Skeleton No-Head MKII	Skeleton No-Head MKII
(Not in Skeleton Group)	Limb Health 	Hit Chance 	% Hit Chance 	Limb Health 	Hit Chance 	% Hit Chance
Head 	150 	80 	12.12% 	--- 	--- 	---
Chest 	150 	140 	21.21% 	120 	140 	30.4347%
Stomach 	150 	140 	21.21% 	120 	140 	30.4347%
Left Arm 	150 	80 	12.12% 	120 	80 	17.3913%
Right Arm 	150 	60 	9.09% 	120 	60 	13.0434%
Left Leg 	150 	80 	12.12% 	120 	20 	4.34782%
Right Leg 	150 	80 	12.12% 	120 	20 	4.34782%
Fishmen 	Fishman 	Fishman 	Fishman 	Alpha Fishman	Alpha Fishman	Alpha Fishman
 	Limb Health	Hit Chance	% Hit Chance	Limb Health 	Hit Chance 	% Hit Chance
Head 	150 	100 	20.8333...% 	300 	100 	20.8333...%
Chest 	150 	100 	20.8333...% 	300 	100 	20.8333...%
Stomach 	150 	100 	20.8333...% 	300 	100 	20.8333...%
Left Arm 	150 	80 	16.6666...% 	300 	80 	16.6666...%
Right Arm	150 	80 	16.6666...% 	300 	80 	16.6666...%
Left Leg 	200 	10 	2.08333...% 	400 	10 	2.08333...%
Right Leg	200 	10 	2.08333...% 	400 	10 	2.08333...%
Cannibals	Cannibal Skav	Cannibal Skav	Cannibal Skav	Cannibal 	Cannibal 	Cannibal
 	Limb Health 	Hit Chance 	% Hit Chance 	Limb Health	Hit Chance	% Hit Chance
Head 	100 	80 	12.5% 	100 	80 	12.5%
Chest 	80 	140 	21.875% 	100 	140 	21.875%
Stomach 	80 	140 	21.875% 	100 	140 	21.875%
Left Arm 	80 	80 	12.5% 	100 	80 	12.5%
Right Arm	80 	40 	6.25% 	100 	40 	6.25%
Left Leg 	80 	80 	12.5% 	100 	80 	12.5%
Right Leg	80 	80 	12.5% 	100 	80 	12.5%
Deadhive 	Deadhive Soldier	Deadhive Soldier	Deadhive Soldier	Deadhive Worker	Deadhive Worker	Deadhive Worker	Deadhive Prince	Deadhive Prince	Deadhive Prince
 	Limb Health 	Hit Chance 	% Hit Chance 	Limb Health 	Hit Chance 	% Hit Chance 	Limb Health 	Hit Chance 	% Hit Chance
Head 	100 	80 	14.2857% 	50 	80 	18.1818...% 	75 	80 	14.2857%
Chest 	100 	140 	25% 	50 	140 	31.8181...% 	75 	140 	25%
Stomach 	100 	60 	10.7142% 	50 	60 	13.6363...% 	75 	60 	10.7142%
Left Arm 	100 	80 	14.2857% 	50 	80 	18.1818...% 	75 	80 	14.2857%
Right Arm	100 	40 	7.1428% 	50 	40 	9.0909...% 	75 	40 	7.1428%
Left Leg 	100 	80 	14.2857% 	50 	20 	4.5454...% 	75 	80 	14.2857%
Right Leg	100 	80 	14.2857% 	50 	20 	4.5454...% 	75 	80 	14.2857%
Hive 	Hive Queen 	Hive Queen	Hive Queen
 	Limb Health	Hit Chance	% Hit Chance
Head 	75 	80 	14.2857%
Chest 	75 	140 	25%
Stomach 	75 	60 	10.7142%
Left Arm 	75 	80 	14.2857%
Right Arm	75 	40 	7.1428%
Left Leg 	75 	80 	14.2857%
Right Leg	75 	80 	14.2857%
=== Unplayable Animal Races ===
 	Beak Thing 	Beak Thing	Beak Thing 	Skimmer 	Skimmer 	Skimmer 	Landbat 	Landbat 	Landbat
 	Limb Health	Hit Chance	% Hit Chance	Limb Health	Hit Chance	% Hit Chance	Limb Health	Hit Chance	% Hit Chance
Head 	267.5 	50 	11.1111...% 	258 	300 	23.0769% 	269 	100 	14.2857%
Chest 	428 	100 	22.2222...% 	258 	300 	23.0769% 	403.5 	100 	14.2857%
Stomach 	428 	100 	22.2222...% 	258 	300 	23.0769% 	269 	100 	14.2857%
Right Arm	428 	50 	11.1111...% 	258 	100 	7.6923% 	269 	100 	14.2857%
Left Arm 	428 	50 	11.1111...% 	258 	100 	7.6923% 	269 	100 	14.2857%
Right Leg	428 	50 	11.1111...% 	258 	100 	7.6923% 	269 	100 	14.2857%
Left Leg 	428 	50 	11.1111...% 	258 	100 	7.6923% 	269 	100 	14.2857%
Robotic Spiders	Iron Spider	Iron Spider	Iron Spider 	Security Spider	Security Spider	Security Spider	Security Spider II	Security Spider II	Security Spider II
 	Limb Health	Hit Chance 	% Hit Chance	Limb Health 	Hit Chance 	% Hit Chance 	Limb Health 	Hit Chance 	% Hit Chance
Head 	200 	150 	21.4285% 	120 	150 	21.4285% 	60 	150 	21.4285%
Chest 	200 	150 	21.4285% 	120 	150 	21.4285% 	60 	150 	21.4285%
Stomach 	200 	100 	14.2857% 	120 	100 	14.2857% 	60 	100 	14.2857%
Right Arm 	200 	100 	14.2857% 	120 	100 	14.2857% 	60 	100 	14.2857%
Left Arm 	200 	100 	14.2857% 	120 	100 	14.2857% 	60 	100 	14.2857%
Right Leg 	200 	50 	7.1428% 	120 	50 	7.1428% 	60 	50 	7.1428%
Left Leg 	200 	50 	7.1428% 	120 	50 	7.1428% 	60 	50 	7.1428%
Spiders 	Blood Spider	Blood Spider	Blood Spider	Skin Spider	Skin Spider	Skin Spider
 	Limb Health 	Hit Chance 	% Hit Chance	Limb Health	Hit Chance 	% Hit Chance
Head 	31.5 	100 	14.2857% 	108 	100 	14.2857%
Chest 	31.5 	100 	14.2857% 	108 	100 	14.2857%
Stomach 	31.5 	100 	14.2857% 	108 	100 	14.2857%
Right Arm	31.5 	100 	14.2857% 	108 	100 	14.2857%
Left Arm 	31.5 	100 	14.2857% 	108 	100 	14.2857%
Right Leg	31.5 	100 	14.2857% 	108 	100 	14.2857%
Left Leg 	31.5 	100 	14.2857% 	108 	100 	14.2857%
Gorillos 	Gorillo 	Gorillo 	Gorillo 	Black/War Gorillo	Black/War Gorillo	Black/War Gorillo
 	Limb Health	Hit Chance	% Hit Chance	Limb Health 	Hit Chance 	% Hit Chance
Head 	273 	100 	14.2857% 	354 	100 	14.2857%
Chest 	364 	100 	14.2857% 	472 	100 	14.2857%
Stomach 	364 	100 	14.2857% 	472 	100 	14.2857%
Right Arm	364 	100 	14.2857% 	472 	100 	14.2857%
Left Arm 	364 	100 	14.2857% 	472 	100 	14.2857%
Right Leg	182 	100 	14.2857% 	236 	100 	14.2857%
Left Leg 	182 	100 	14.2857% 	236 	100 	14.2857%
Raptors 	River Raptor	River Raptor	River Raptor	Swamp Raptor	Swamp Raptor	Swamp Raptor
 	Limb Health 	Hit Chance 	% Hit Chance	Limb Health 	Hit Chance 	% Hit Chance
Head 	106 	150 	21.4285% 	160 	150 	21.4285%
Chest 	106 	150 	21.4285% 	160 	150 	21.4285%
Stomach 	106 	100 	14.2857% 	160 	100 	14.2857%
Right Arm	106 	100 	14.2857% 	160 	100 	14.2857%
Left Arm 	106 	100 	14.2857% 	160 	100 	14.2857%
Right Leg	106 	50 	7.1428% 	160 	50 	7.1428%
Left Leg 	106 	50 	7.1428% 	160 	50 	7.1428%
Colossals	Cleanser Unit	Cleanser Unit	Cleanser Unit	Leviathan 	Leviathan 	Leviathan
 	Limb Health 	Hit Chance 	% Hit Chance 	Limb Health	Hit Chance	% Hit Chance
Head 	2000 	100 	16.6666...% 	4025 	100 	16.6666...%
Chest 	2000 	100 	16.6666...% 	8050 	100 	16.6666...%
Stomach 	2500 	100 	16.6666...% 	8050 	100 	16.6666...%
Right Arm	1500 	100 	16.6666...% 	4025 	100 	16.6666...%
Left Arm 	1500 	100 	16.6666...% 	4025 	100 	16.6666...%
Right Leg	1500 	50 	8.3333...% 	4025 	50 	8.3333...%
Left Leg 	1500 	50 	8.3333...% 	4025 	50 	8.3333...%
 	Boneyard Wolf	Boneyard Wolf	Boneyard Wolf	Swamp Turtle	Swamp Turtle	Swamp Turtle
 	Limb Health 	Hit Chance 	% Hit Chance 	Limb Health 	Hit Chance 	% Hit Chance
Head 	323 	150 	21.4285% 	161.5 	100 	14.2857%
Chest 	323 	150 	21.4285% 	161.5 	100 	14.2857%
Stomach 	323 	100 	14.2857% 	161.5 	100 	14.2857%
Right Arm	323 	100 	14.2857% 	161.5 	100 	14.2857%
Left Arm 	323 	100 	14.2857% 	161.5 	100 	14.2857%
Right Leg	323 	50 	7.1428% 	161.5 	100 	14.2857%
Left Leg 	323 	50 	7.1428% 	161.5 	100 	14.2857%
Category:Guides
Category:Combat
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