Samaritan, AHS-13

AHS-12 Samaritan 
					
Mk.1	
Mk.2	
Mk.3	
Mk.4	
Mk.5	
Mk.6
Mk.1 - The Samaritan Armor originally designed by Aran Armor Works in the Theban Cluster was unable to find a purchaser in the TC so they started roving among the smaller governmental bodies and found among the Prax-Krullians a client. Aran opened a factory on Krull Prime and soon started building units for the PK Military. The Samaritan-Class has two unique features over other powered armor: One is the Morphable cannon that can be turned form an arm to a cannon in seconds through Nano-Technology, this weapon can fire any Calibur ammunition up to 12.7mm rounds, the second feature is it's ability to morph into a ball [this was the one problem most purchasers had with the armor system, but due to the flexibility and agility of the Prax-Krullians this feature was no problem], this function can be used to batter down small obstacles or get into smaller spaces. Mk.2 - The Samaritan-Class has two unique features over other powered armor: One is the Morphable cannon that can be turned form an arm to a cannon in seconds through Nano-Technology, this weapon can fire any Calibur ammunition up to 20mm rounds used by the Alpha fighters, the second feature is it's ability to morph into a ball [this was the one problem most purchasers had with the armor system, but due to the flexibility and agility of the Prax-Krullians this feature was no problem], this function can be used to batter down small obstacles or get into smaller spaces. Mk.3 - The Samaritan-Class has two unique features over other powered armor: One is the Morphable cannon that can be turned form an arm to a cannon in seconds through Nano-Technology, this weapon can fire any Calibur ammunition up to 20mm rounds used by the Alpha fighters, the second feature is it's ability to morph into a ball [this was the one problem most purchasers had with the armor system, but due to the flexibility and agility of the Prax-Krullians this feature was no problem], this function can be used to batter down small obstacles or get into smaller spaces. Mk.4 -The Samaritan-Class has two unique features over other powered armor: One is the Morphable cannon that can be turned form an arm to a cannon in seconds through Nano-Technology, this weapon can fire any Calibur ammunition up to 25mm rounds used by the Alpha fighters, the second feature is it's ability to morph into a ball [this was the one problem most purchasers had with the armor system, but due to the flexibility and agility of the Prax-Krullian this feature was no problem], this function can be used to batter down small obstacles or get into smaller spaces. Mk.5 - The Samaritan-Class has two unique features over other powered armor: One is the Morphable cannon that can be turned form an arm to a cannon in seconds through Nano-Technology, this weapon can fire any Calibur ammunition up to 25mm rounds used by the Alpha fighters, the second feature is it's ability to morph into a ball [this was the one problem most purchasers had with the armor system, but due to the flexibility and agility of the Prax-Krullian this feature was no problem], this function can be used to batter down small obstacles or get into smaller spaces. It was decided in the late 4530's to design a lighter Hardsuit for the crews of the Prax-Krullian Kingdoms ships, the Mk.5 also takes advantage of the Elharnian latest Hardsuit technology and uses the liquid Nano-metals to form the suit for easy ingress and egress. Mk.6 -The Samaritan-Class has two unique features over other powered armor: One is the Morphable cannon that can be turned form an arm to a cannon in seconds through Nano-Technology, this weapon can fire any Calibur ammunition up to 25mm rounds used by the Delta fighters, the second feature is it's ability to morph into a ball [this was the one problem most purchasers had with the armor system, but due to the flexibility and agility of the Prax-Krullian this feature was no problem], this function can be used to batter down small obstacles or get into smaller spaces. 
Class Type	
Designer	
Service Date
Armored Hardsuit	
Aran Armor Works	
Mk.1 – 4515 C.E.
		
Mk.2 – 4521 C.E.
		
Mk.3 – 4526 C.E.
		
Mk.4 – 4531 C.E.
		
Mk.5 – 4541 C.E.
		
Mk.6 – 4544 C.E.
Models	
Crew	
Primary User
AHS-12	
1 - Pilot	
Prax-Krullian Royal Kingdom
Operational Limits	
Speed	
Primary Power
150 Hours	
90 Feet [18]	
1 Mini-Cell
Height	
Depth	
Breadth
2.0 Meters	
1.0 Meters	
1.0 Meters
Weight		
250 Kilograms		
Initiatives To Don	
Proper Equioment	
No Equipment
	
10	
15
Armor	
Hit Points	
Sensors
Ceramo-Steel [5]	
220	
Level 2 - +4
Carry Capacity	
Shields	
+30lbs./13.3kgs.	
None	
Equipment & Systems	
Equipment & Systems	
Equipment & Systems
Oxygen	
Standard	
Recycled
	
60 Hours	
90 Hours
The inner layer of the suit has a specialized gel layer that can help recycle oxygen if necessary and allows the suit to extend the O2 supply to 60 hours [whereas normally it would only be about twelve hours]; the suit can also be cracked in a semi-oxygenated atmosphere and this generally extends the O2 supply by another thirty hours.	
The inner layer of the suit has a specialized gel layer that can help recycle oxygen if necessary and allows the suit to extend the O2 supply to 60 hours [whereas normally it would only be about twelve hours]; the suit can also be cracked in a semi-oxygenated atmosphere and this generally extends the O2 supply by another thirty hours.	
The inner layer of the suit has a specialized gel layer that can help recycle oxygen if necessary and allows the suit to extend the O2 supply to 60 hours [whereas normally it would only be about twelve hours]; the suit can also be cracked in a semi-oxygenated atmosphere and this generally extends the O2 supply by another thirty hours.
Plumbing	
Plumbing	
Plumbing
The Suit Can Recycle Any Waste Excreted By The Wearer Into Potable Water And A Somewhat Bland Tasting Gruel [Although The Intrinsic Value Of The Gruel Becomes Less And Less With Each Recycling As The Suit Only Carries A Limited Supply Of The Necessary Daily Vitamins And Minerals - Which Is About Three Days Worth]	
The Suit Can Recycle Any Waste Excreted By The Wearer Into Potable Water And A Somewhat Bland Tasting Gruel [Although The Intrinsic Value Of The Gruel Becomes Less And Less With Each Recycling As The Suit Only Carries A Limited Supply Of The Necessary Daily Vitamins And Minerals - Which Is About Three Days Worth]	
The Suit Can Recycle Any Waste Excreted By The Wearer Into Potable Water And A Somewhat Bland Tasting Gruel [Although The Intrinsic Value Of The Gruel Becomes Less And Less With Each Recycling As The Suit Only Carries A Limited Supply Of The Necessary Daily Vitamins And Minerals - Which Is About Three Days Worth]
AI & Hard Drive	
AI & Hard Drive	
AI & Hard Drive
The Hegeran Hardsuits have a pretty dumb AI and can pretty much only monitor the suits functions for the wearer; unlike more advanced AI’s like the Theban Cluster’s HSS-7 it does not have the ability to translate languages or track targets for the weapons systems.	
The Hegeran Hardsuits have a pretty dumb AI and can pretty much only monitor the suits functions for the wearer; unlike more advanced AI’s like the Theban Cluster’s HSS-7 it does not have the ability to translate languages or track targets for the weapons systems.	
The Hegeran Hardsuits have a pretty dumb AI and can pretty much only monitor the suits functions for the wearer; unlike more advanced AI’s like the Theban Cluster’s HSS-7 it does not have the ability to translate languages or track targets for the weapons systems.
The suit also has a removable twenty-five memory unit hard drive [approximately 25 terabytes] that is used to store data from the suit as well as any external sensors that the suit hooks too as well as the suits camera and microphone system.	
The suit also has a removable twenty-five memory unit hard drive [approximately 25 terabytes] that is used to store data from the suit as well as any external sensors that the suit hooks too as well as the suits camera and microphone system.	
The suit also has a removable twenty-five memory unit hard drive [approximately 25 terabytes] that is used to store data from the suit as well as any external sensors that the suit hooks too as well as the suits camera and microphone system.
External Speakers, Microphone, & Combat Camera	
External Speakers, Microphone, & Combat Camera	
External Speakers, Microphone, & Combat Camera
The Suit Has Two External Speakers Built Into The Sides Of The Helmet Capable Of Projecting Sound Out To 125 Meters.	
The Suit Has Two External Speakers Built Into The Sides Of The Helmet Capable Of Projecting Sound Out To 125 Meters.	
The Suit Has Two External Speakers Built Into The Sides Of The Helmet Capable Of Projecting Sound Out To 125 Meters.
The suit also has a removable combat camera that stores data on an internal 10 Memory Unit cube and can be directly plugged into a computer and if the internal memory becomes full starts downloading the oldest data to the removable hard drive, likewise there are external microphones in the helmet of the armor that are able to pick up the slightest noise in a 50 meter radius.	
The suit also has a removable combat camera that stores data on an internal 10 Memory Unit cube and can be directly plugged into a computer and if the internal memory becomes full starts downloading the oldest data to the removable hard drive, likewise there are external microphones in the helmet of the armor that are able to pick up the slightest noise in a 50 meter radius.	
The suit also has a removable combat camera that stores data on an internal 10 Memory Unit cube and can be directly plugged into a computer and if the internal memory becomes full starts downloading the oldest data to the removable hard drive, likewise there are external microphones in the helmet of the armor that are able to pick up the slightest noise in a 50 meter radius.
Built-In Nanno-Injector	
Built-In Nanno-Injector	
Built-In Nanno-Injector
On The Inner Thigh Of Each Leg Is Three Injector Tubes Capable Of Holding A Single Large Nano-Injector Or Three Small Nano-Injector These Injectors Can Hold Any Of The Following - Health Nannite, Stimulant Nannite, Regen Nannite, or Stazine Nannite; General Load-Out Is 1 Regen, 1 Hybernate, 2 Stimulant, And 2 Health.	
On The Inner Thigh Of Each Leg Is Three Injector Tubes Capable Of Holding A Single Large Nano-Injector Or Three Small Nano-Injector These Injectors Can Hold Any Of The Following - Health Nannite, Stimulant Nannite, Regen Nannite, or Stazine Nannite; General Load-Out Is 1 Regen, 1 Hybernate, 2 Stimulant, And 2 Health.	
On The Inner Thigh Of Each Leg Is Three Injector Tubes Capable Of Holding A Single Large Nano-Injector Or Three Small Nano-Injector These Injectors Can Hold Any Of The Following - Health Nannite, Stimulant Nannite, Regen Nannite, or Stazine Nannite; General Load-Out Is 1 Regen, 1 Hybernate, 2 Stimulant, And 2 Health.
Powercell	
Powercell	
Powercell
The Suit Uses A Miniature HBT Generator That Runs Off A Single Miniature HBT Cell And Has A Standard Endurance Rate Of 125 Hours, The HBT Cell Is Slid Into The Back Of The Suits Torso Armor.	
The Suit Uses A Miniature HBT Generator That Runs Off A Single Miniature HBT Cell And Has A Standard Endurance Rate Of 125 Hours, The HBT Cell Is Slid Into The Back Of The Suits Torso Armor.	
The Suit Uses A Miniature HBT Generator That Runs Off A Single Miniature HBT Cell And Has A Standard Endurance Rate Of 125 Hours, The HBT Cell Is Slid Into The Back Of The Suits Torso Armor.
Mk.1 Only -	
Mk.1 Only -	
Mk.1 Only -
[1] – Morphable Cannon Arm – this cannon can fire both energy bursts and up to 12.7mm rounds and up to 3.0 kJ.	
[1] – Morphable Cannon Arm – this cannon can fire both energy bursts and up to 12.7mm rounds and up to 3.0 kJ.	
[1] – Morphable Cannon Arm – this cannon can fire both energy bursts and up to 12.7mm rounds and up to 3.0 kJ.
Mk.2 Only -	
Mk.2 Only -	
Mk.2 Only -
[1] – Morphable Cannon Arm – This cannon can fire both energy bursts and up to 20mm rounds and up to 5.0 kJ.	
[1] – Morphable Cannon Arm – This cannon can fire both energy bursts and up to 20mm rounds and up to 5.0 kJ.	
[1] – Morphable Cannon Arm – This cannon can fire both energy bursts and up to 20mm rounds and up to 5.0 kJ.
Mk.3 Only -	
Mk.3 Only -	
Mk.3 Only -
Morphable Cannon Arm – This cannon can fire both energy bursts and up to 25mm rounds and up to 8.0 kJ.	
Morphable Cannon Arm – This cannon can fire both energy bursts and up to 25mm rounds and up to 8.0 kJ.	
Morphable Cannon Arm – This cannon can fire both energy bursts and up to 25mm rounds and up to 8.0 kJ.
Mk.4 Only -	
Mk.4 Only -	
Mk.4 Only -
[1] – Morphable Cannon Arm – This cannon can fire both energy bursts and up to 25mm rounds and up to 10.0 kJ.	
[1] – Morphable Cannon Arm – This cannon can fire both energy bursts and up to 25mm rounds and up to 10.0 kJ.	
[1] – Morphable Cannon Arm – This cannon can fire both energy bursts and up to 25mm rounds and up to 10.0 kJ.
Mk.5 Only -	
Mk.5 Only -	
Mk.5 Only -
[1] – Morphable Cannon Arm – This cannon can fire both energy bursts and up to 35mm rounds and up to 15.0 kJ.	
[1] – Morphable Cannon Arm – This cannon can fire both energy bursts and up to 35mm rounds and up to 15.0 kJ.	
[1] – Morphable Cannon Arm – This cannon can fire both energy bursts and up to 35mm rounds and up to 15.0 kJ.
Mk.6 Only -	
Mk.6 Only -	
Mk.6 Only -
[1] – Morphable Cannon Arm – This cannon can fire both energy bursts and up to 40mm rounds and up to 1050 kJ.	
[1] – Morphable Cannon Arm – This cannon can fire both energy bursts and up to 40mm rounds and up to 1050 kJ.	
[1] – Morphable Cannon Arm – This cannon can fire both energy bursts and up to 40mm rounds and up to 1050 kJ.
1.0 kJ [2d4+2], 2.0 [2d10], 3.0 [3d10], 4.0 kJ [2d20], 5.0 kJ [5d10], 6.0 kJ [3d20], 7.0 kJ [7d10], 8.0 kJ [4d20], 9.0 kJ [9d10], 10.0 kJ [5d20], 15.0 kJ [15d10].	
1.0 kJ [2d4+2], 2.0 [2d10], 3.0 [3d10], 4.0 kJ [2d20], 5.0 kJ [5d10], 6.0 kJ [3d20], 7.0 kJ [7d10], 8.0 kJ [4d20], 9.0 kJ [9d10], 10.0 kJ [5d20], 15.0 kJ [15d10].	
1.0 kJ [2d4+2], 2.0 [2d10], 3.0 [3d10], 4.0 kJ [2d20], 5.0 kJ [5d10], 6.0 kJ [3d20], 7.0 kJ [7d10], 8.0 kJ [4d20], 9.0 kJ [9d10], 10.0 kJ [5d20], 15.0 kJ [15d10].
Category:Hardsuits
Category:Prax-Krullian Royal Kingdom
Category:Aran Armor Works
Category:Index