109480-your-top-10-things-w-needs-fixed

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Simple premise.  Your top 10.  No discussion, just lists.
 
1. Balance the value of stats.  10 AP shouldn't be better than 20-30 of any other stat.
2. Merge servers/give free transfers/both in stages.
3. Game breaking bugs like the GL Genesis key reset bug.
4. Implement more ways to get extra AMP skills and points that don't involve RNG.
5. Implement better ways to get leather/bone as survivalist than grinding mobs (who uses pelts? so far my outfitter doesn't).
6. Implement more incentives for people to complete dungeons instead of quitting.
7. Fix the buy back bug where if you sell a stack of 100 mats that cost 26s50c individually for 26g50s per stack, the vendor then requires that you have 26p50g on hand to execute the buy back.
8. Fix item database.  I own several items where the background/border color of the item/tooltip doesn't match the text color rarity. It's confusing.
9. Change the commodity market to actually show how many items are available at what price.
10. Change the dyeing scheme from cost based on rarity of the dye, to a flat rate for all colors.
 
Yeah, I have some pretty specific things here.  What about you?	
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Disagree about #10, the cost should be high for rarer dyes.  It's purely cosmetic and there are plenty of cheaper dyes that are similar in color to the expensive ones.
 
Disagree about #6.  That's already addressed now that the loot tables are the same for Bronze, Silver, and Gold (just the amount of loot differs).
Agree about the rest except I think #2 should be #1.  I guarantee you that #2 will be the reason I quit playing WildStar - and I think this is true for a lot of players.  It's no fun playing a MMO without the massively multiplayer aspect of it.	
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Disagree about #10, the cost should be high for rarer dyes.  It's purely cosmetic and there are plenty of cheaper dyes that are similar in color to the expensive ones.
 
Disagree about #6.  That's already addressed now that the loot tables are the same for Bronze, Silver, and Gold (just the amount of loot differs).
Agree about the rest except I think #2 should be #1.  I guarantee you that #2 will be the reason I quit playing WildStar - and I think this is true for a lot of players.  It's no fun playing a MMO without the massively multiplayer aspect of it.
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1-9: remove region- and client-locking and institute a round of free server transfers so that people around the world can collect and interact.  (And make the transfers free at least initially-- tired of NCsoft charging players for company mistakes, which is why I'd never buy a name change).
 
10: If this causes a much healthier game that is likely to survive and not go F2P in three months, then do everything else.  ;)	
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			1. Cowboy hats2. How PvP rating is gained and lost3. Fix PvP Match Making so high rated players can PvP4. Add New Dailies like PvP/Dungeon dailies5. Server Merges? Combie all PvP servers besides Pergo into Pago6. Fix LAS bugs like zoning switching to LAS 1 and not able to modify LAS unless logging7. Make AMP/Ability points easier to obtain8. Add more costume slots and costumes9. Make Warplot gear better then arena gear, or find a way for people to acutally play warplots10. Remove morning coffee threads from general discussion	
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10. Remove morning coffee threads from general discussion
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1.) Gear gap in PvP
2.) World PvP needs to be more interesting. All it is right now is stalkers ganking people while doing dailies.
3.) Leaderboard in PvP or have ranks like Bronze, Silver, Gold, ect.4.) The bug that can make the genesis key go bye bye.
5.) Fix PvP
6.) Fix PvP
7.) Fix PvP
8.) Fix PvP
9.) Fix PvP
10.) Fix PvP
 
 
I guess I only had 4 that I can come up with. I just want PvP to be fixed. At it's core PvP in this game is probably the best I've seen in an MMO.	
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I don't have 10. Because what most people's 10 are going to be, majority of them are going to be on the same list.
I actually can not think of anything to even list, you pretty much hit the major ones on the head. So a few features of the game I would change if I was in charge (but I'm not):
 
-Add a /who and list were people are at in the social tabs. Are my guildies in the same zone as me? I dunno.
-I wish the AH played like an actual AH/CX. No showing buy outs. You want that item? Start plugging in bets. The only history it would show is past sales of that item (thus giving you a "starting bid").
-Dyes to be account bound. (I do agree with the price to dye can be stupid expensive) I know have dyes that I can not, for some unlucky reason, get on my main from challenges, but my alts keep getting new ones I've never seen. Or colors I have on my main that I wish an alt had for costume dyeing.	
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10. Remove morning coffee threads from general discussion
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In no particular order:
 
1. Better explanation of how to get AMP's (i had to ask my guild, and had no clue you needed rep)
2. More costumes!
3. More Dyes!
4. A way to unlock Race/Class combinations. (SWTOR has a legacy system...maybe something like that?)
5. Better optimization.
6. More involved path quests/lines.
7. Barber shop!
8. More character customization options! (hairstyles and the like)
9. Better way to find main quests.
10. Better way to visit someone's house without needing to Neighbor them. (Search by name!)	
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Wait I do have another.
 
Stop calling it W*. WS or WildStar.	
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Wait I do have another.
 
Stop calling it W*. WS or WildStar.
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In no particular order:
 
1. Better explanation of how to get AMP's (i had to ask my guild, and had no clue you needed rep) There is a Mod/addon for that
2. More costumes!
3. More Dyes!
4. A way to unlock Race/Class combinations. (SWTOR has a legacy system...maybe something like that?) Its not gated content like SWTOR was, they don't have the animations for all the combinations at this point, they said someday
5. Better optimization.
6. More involved path quests/lines.
7. Barber shop!
8. More character customization options! (hairstyles and the like)
9. Better way to find main quests. There is a Mod/addon for that
10. Better way to visit someone's house without needing to Neighbor them. (Search by name!) There is a Mod/addon for that
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			is typing W* instead of WS a thing? i mean... is that hipster or does that have a deeper meaning that eludes me?	
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I am super casual and an RPer. Occasionally PVP and plan to get attuned as well if that content gets nerfed.  I haven't hit 50 yet as I am taking it slow and enjoying the journey. With that being said, I believe a lot of these will lure in more casuals and entertain us once we hit 50. 
 
1) Add a stylist/plastic surgeon to the main cities. My Cassian Medic needs a boob job and some butt implants. 
2) Release more COSTUMES! All we have currently is the Raidin, Highwayman, and the fugly Eldan set.Specifically a Torine sisterhood set. Make some sets purchasable with Elder gems. That will incent the casual to pug dungeons, do dailies, etc. 
3) merge a few servers to raise populations. 
4) Release more mounts. Again, make some purchasable with elder gems.  
5) Create a Tony Hawk style hoverboard mini game
6) add FISHING! Will get some of us us back into the zones. 
7) Paid race/faction change
8) Fix the AH and make the ability to search for items work smoother
9) Account bound dyes - especially as pricey as some of them are
10) Add more hairstyles and piercings/accessories	
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is typing W* instead of WS a thing? i mean... is that hipster or does that have a deeper meaning that eludes me?
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Great idea 
 
See my post i made this morning- 
 
https://forums.wildstar-online.com/forums/index.php?/topic/109442-suggestion-on-how-to-engage-the-community-better/
 
1. Open world PVP needs revamping and incentives - PVP DAILIES!!!!!!!!!!!!!!1111111112233445452qwewujriwjrkw
2. PVP Gear needs gaps closed - it's just too much
3. More Emphasis on Dominion vs Exile in the openworld - key points to capture and defend etc..
4. Attunement keys should unlock for the whole raid, give bonuses if the whole raid has the key 
5. Healing needs a slight increase 
6. WarPlots should be given 20 / 10 man options 
7. Ladderboards for pvp
8. Increase ELDER GEM CAP two fold or increase amp/skill point droprate 
9. Fix spellslingers Trigger fingers amp or get rid of the damned thing (Tired of reading about it) or Give every class a CD reduction when they spam their filler..
10. Optimization FPS it's great but keep em coming!	
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Ok.. dang maybe I should have not jumped on the forums until I woke up. 
 
This one, this one made me rage last nigh:
 
-Icons! FUUUUUUUUUUUUerrr.... Dye icons. I got a Dye yesterday from a challenge, in my bag, the icon was white! I was happy, I have forgave the Devs for calling colors the most stupid of names. So ya! White! I use (was soulbound anyways).
Go to Dye vendor...nothing white looking...at all... But! I still remember the name! I hover over each to find it... it was *cupcake*ing pastelish baby blue. How many damn shades of this blue are there?
-Would be nice if dyes were not almost 98% soulbound. There is bound to be someone who wants one of the 10 Cardboard Box ones I have gotten yesterday.
 
So with that: colors to AMPs and other icons. Them all using the same color (like when I open my guild's bank. I can't tell what AMPs are usable once they get all *cupcake*ing mixed together), but in my bad there is a big red cross out. Why does that transfer over to a guild bank? (guild I'm in, we share unused AMPs, we cool like that).	
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In no particular order:
 
1. Better explanation of how to get AMP's (i had to ask my guild, and had no clue you needed rep)
2. More costumes!
3. More Dyes!
4. A way to unlock Race/Class combinations. (SWTOR has a legacy system...maybe something like that?)
5. Better optimization.
6. More involved path quests/lines.
7. Barber shop!
8. More character customization options! (hairstyles and the like)
9. Better way to find main quests.
10. Better way to visit someone's house without needing to Neighbor them. (Search by name!)
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The lack of Chua Warriors and Stalkers
	Warrior tank refinement(being done now, which is cool)
	Population/Faction imbalance problems(I believe the two are related)
	A few people have told me they've had their attunements reset to varying degrees....which is...ya...
	More refinement of the elder gem aspect of the game
	Better Dev Tracker that lets you filter by language, Dev name, etc...
	AH/CX interface update that lets you type the values in easier. Kinda get tired of deleting and typing 10000000000
	AMP/Ability points more accessible. They currently feel like elder gems are the only reliable source even though they're supposed to be a backup...
	I know this may never happen, but would love to have cross region play...
	PvP (I don't need to say much....)	
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1. PvP, Dungeon and Adventure Dailies, all randomized... for her pleasure.
2. Client Optimization.
3. Fix PvP imbalance nao
4. Better AMP/Ability Points droprate and/or more alternatives to get them
5. Less RNG in places where RNG isn't needed.
6. Less content, more bugfixes.
7. More bugfixes, less content.
8. A couple of more bugfixes then... possibly more content
9. Hairstyle and Look changes a la Barbershop
10. If they can have a Nexus Daily/Nightly/Weekly, can we have a Weekly State of the Game where bugfixes and improvements are discussed? It can even be on Reddit or whatever social media is trendy that week, I don't care.	
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1.) Equalize PvP gear automatically when entering so that skill wins the game and rewards are things such as titles, decor, and costumes instead of a perpetual win cycle with gear gap. 
2.) Server merges.
3.) Add a "casual" raid dungeon.
 
But these won't happen.  So... yeah.	
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1. Medic GR jump/push back bug.. I don't appreciate getting bugged into lower DPS then the tank!
2. Healing in pvp.
3. DPS burst in pvp.
4. Dominion stupidity in pvp (nothing they can do about it but it "bugs" me womp womp)
5. Healslinger bug
6. my festival kit not giving me noms
7. Did I mention the GR bug... 
8. Pvp stats
9. pvp 
10. pvp!!!!!!!!	
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The lack of Chua Warriors and Stalkers	Warrior tank refinement(being done now, which is cool)	Population/Faction imbalance problems(I believe the two are related)	A few people have told me they've had their attunements reset to varying degrees....which is...ya...	More refinement of the elder gem aspect of the game	Better Dev Tracker that lets you filter by language, Dev name, etc...	AH/CX interface update that lets you type the values in easier. Kinda get tired of deleting and typing 10000000000	AMP/Ability points more accessible. They currently feel like elder gems are the only reliable source even though they're supposed to be a backup...	I know this may never happen, but would love to have cross region play...	PvP (I don't need to say much....)
 
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is typing W* instead of WS a thing? i mean... is that hipster or does that have a deeper meaning that eludes me?
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I'm not sure I could come up with ten.  Either I'm going to get too detailed and it goes above, or I stay general and it stays below.  I'll opt for the latter, I guess.
 
1.  People need a reason to be on daily for extended periods of time.  Possible elder gem system improvements.
2.  Veteran Shiphands.... still can't figure out what the holdup is.
3.  Coming up with a new, less RNG-dependent gear system and implementing it.
4.  PVP fixes (I don't really PVP much, but that seems to be a hot topic).
5.  Retroactive awards for attunement (e.g., you "complete" the world boss part of attunement if you have already killed 10 when you pick it up)
6.  Mount changes (coming up in a later post on the subject)
7.  Reduced plat costs for certain things like dyes and AMP respecs, to give us the option to customize more without breaking the bank.
 
Everything else requires more content (upcoming) or doesn't really seem like a big deal yet.	
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1. Functional Warplots.
 
 
There. I'm done.	
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1. Functional Warplots.
 
 
There. I'm done.
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In no particular order:
 
1. Better explanation of how to get AMP's (i had to ask my guild, and had no clue you needed rep) There is a Mod/addon for that
2. More costumes!
3. More Dyes!
4. A way to unlock Race/Class combinations. (SWTOR has a legacy system...maybe something like that?) Its not gated content like SWTOR was, they don't have the animations for all the combinations at this point, they said someday
5. Better optimization.
6. More involved path quests/lines.
7. Barber shop!
8. More character customization options! (hairstyles and the like)
9. Better way to find main quests. There is a Mod/addon for that
10. Better way to visit someone's house without needing to Neighbor them. (Search by name!) There is a Mod/addon for that
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What exactly is the hangup on Warplots?   Are there just not enough people queueing in?  Is there a bug?
 
It looks so awesome in videos and my brother said they were the greatest thing ever.
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I'm not sure I could come up with ten.  Either I'm going to get too detailed and it goes above, or I stay general and it stays below.  I'll opt for the latter, I guess.
 
 
2.  Veteran Shiphands.... still can't figure out what the holdup is.
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			Only thing I want at this moment is better optimization. Finally got into GA and I'm getting like 15 fps during pulls, it is very frustrating.	
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It takes 80 people willing to queue up at the same time. Warplots can't start unless both teams are full.
 
And with the population being what it is, seriously ... what are the odds of 80 PVP-ready players all being not only on-line, but willing to sit in a queue for God knows how long?
 
I've said it before, Warplots are the only thing that got me interested in this game. I have zero interest in Raiding or PVE Endgrame crap. I just wanted to fight - but I've given up caring for the most part. It's never going to happen.
 
If I were the guy(s) responsible for spending all that effort crafting the Warplot system, I'd be ready to punch some management in the face right now.
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They're not actually planned.  The "option" is only an illusion so that the rally to instance level function can be present. 
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1. No discernable Gear progression. Ga, Adv, Boe, Crafted and Pvp gear all mixes in together due to RNG. I suppose DS is better than all of those but there is no "Special Shiny" to really chase in this game. Sure it could drop but if it's a 2 slot logic logic great sword it's useless.
2. RNG Rules the day. In wow, if I needed mats for something I can (for the most part) go farm it. Think of motes in TBC, even if you had bad lock with drops you'd eventually get a primal fire. Where do you go if you need Eldan signs of fire?
3. Rune sets sucks. There is almost no excitment when you complete a set because the completed sets don't confer anything special.
4. Runes suck. Yes this is a different issue than above. If you're a DPS you only want 3 slots. Fire, Fusion, Omni (for more of the previous) other wise the runes are pure crap
5. Acquiring Runes suck. again, thanks RNG. what do I breakdown to augmented rune fragments? anything? great. I breakdown 20 pcs of gear and get one fragment. fun.
6. PvP is abysmal in just about every regard. Why no 1800 RBG gear? Why only one arena? Why is there no real incentive to play Warplots? (since 40 man, should be orange gear)
7. Why is PvP gear BiS for PvE? why can't any game ever figure this out? of course you will have bunch of PvE'ers trying to cheese/pay their way to 1800 when ALL of our best weapons are there. We don't want to PvP, have no intereste in it all in some cases, and we need the gear from it to raid...
8. Stupid itemization. Why is there tech on a SS pistol? I am sure there ar emor examples, but being a raid drop, this one blows my mind
9. Long standing, game breaking bugs. The Kuralak crash anyone? things been in since beta and literally makes the fight un winnable if you use the "wrong" interrupt (or any number of other theories). Phage maw bug? becomes immune to damage if you screw up and take to long to throw batteries in the generators. Raid must be reset and trash re cleared.
10. Simple stuff. Raid management? Pain in the ass. /who? nope. /w convos? pain. case sensitive /commands? really? readychecks? they fail 75% of the time and then remain broken for the rest of raid. Using 3 consumables per pull? annoying, having to re pop 2 of them mid fight? insanely stupid.
 
the list goes on...	
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That's interesting to know, though it doesn't change the fact that I have no idea why they didn't implement them.  Seems like they'd fill a gap that exists in the content right now.
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1. Fix stats so that AP >>>>> Main Stat >>>>>> everything else is no longer true.
2. Additional costume sets available from elder gems.
3. Make it so that the primary method of getting AMP/Skill points is from content, not elder gems.
4. Veteran Shiphands
5. Tradeskills should have more inter-connectivity.  Right now, the only one that exists is technologists create cores for others.  Why can't an armorsmith make something that an outfitter needs?  Increased trade!
6. Every tradeskill should have a consumable that is nice that uses up a good amount of resources.  Like armorsmithing/weaponsmithing should make something that takes up a bunch of starshard/novacite.
7. World Bosses should be more challenging and drop better rewards for people of all levels.
8. Daily and Weekly quests for dungeons/adventures (potential side sources of elder gems)
9. Make it so that there is a warning on the CX when you are selling less than vendor.
10. Repair plots early before they break.	
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1. Create REAL class mechanics, and make the classes more than just damage/healing spam.
2. Unlock the race / class combos, it doesn't take five years to do a few animations.
3. Client optmization (stop humping your wallet, AMD)
4. Make dyes work properly - right now, depending on the material, dyes may not even match the color.
5. Fix bugs that have been around for months now. I have never seen a company like this.
6. Slap the kids who can't stop whining.
7. Take a second look at itemization for both PvE and PvP.
8. In the future, add music that fits the theme of the area. Right now, all we have are really sweeping orchestral pieces, and nothing feels unique. Look at Nintendo for ideas here.
9. Enough brown! More colors! Even the game world is very flat and muted feeling. : /
10. Add more lore for existing and new areas for lore people like me.	
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5. Fix bugs that have been around for months now. I have never seen a company like this.
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See, the thing is, they start working on those bugs ASAP (the companies who care, anyway). If there was a bug that totally prevented GM's from raiding in WoW, it might survive a week, at most. This one has been around for a very long time.
 
Carbine seems to care more about creating new content and milking money (though, I think NC Soft has an influence here), than by taking a month to just perfect what they have already.	
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1.) TTK is PvP reduced.
2.) PvP gear Gaps reduced (which is happening soonish I guess)
3.) Prices reduced across the board - Dyeing stuff, costume pieces, respecing, Housing stuff.
4.) More Dev communication - It's gone rather silent lately
5.) Ultra drops that feel "Ultra" - Right now they simply feel like drops, nothing Ultra about them.
6.)Timed runs removed, replaced with the less exploit friendly Full Clear  + Death Counter
7.) Official Game Pad Support (some days you just wanna kick back and play with a Game pad okay.)
8.) Less Prudent Armor (Not saying remove the Prudent armor, totes keep it, but add in more flesh revealing ones for male and females
9.) More accessible, less comedic Mount Flair
10.) All races can be all classes	
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Let's see... I won't bother with things like bug fixes or class balance, because that's just something they should be doing naturally.
 
1. Raise the housing item limit outside + owned limit (we already know inside has no technical limit).
2. Costume system overhaul - either remove the NPC need and go back to how it used to be, or remove the NPC and turn it into a DCUO/CoH/D3 (MINUS THE NPC)-like system of saved item skins.
3. Cost to dye needs to be removed entirely.
4. No gear should be undyeable. Fix that and increase available dye channels.
5. Barber shop + tons of new hairstyles (and preferably in the manner of Rift, where the barber shop is actually a full recustomization costing in-game currency)
6. Auction house overhaul - the search function is particularly horrible, but also item categories need to be improved (especially for housing items). I also really don't like how the purchase system works on the CX - how am I supposed to know what the price of something is? Just show me a list of what's available.
7. Remove language barrier.
8. Veteran shiphands - these better be out by the time I hit 50!
9. Technologist needs some serious help. Give us tons of dye recipes to craft (different colors from what we can get from challenge and dropped boxes).
10. A bit pie-in-the-sky, but I'd love to see some attention to mid-game and have them add new leveling paths so that my brain doesn't melt on alts from questing through the same path every single time. Seriously, take a page out of WoW's book. Variety is the spice of life AND replayability!
 
I know a lot of my own complaints probably seem minor to others. But here they are!	
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See, the thing is, they start working on those bugs ASAP (the companies who care, anyway). If there was a bug that totally prevented GM's from raiding in WoW, it might survive a week, at most. This one has been around for a very long time.
 
Carbine seems to care more about creating new content and milking money (though, I think NC Soft has an influence here), than by taking a month to just perfect what they have already.
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The crying player base (very loud minority flocking to the forums)
The entitlement of I want to progress every single day (dungeons too hard)
 
Fix this and I am happy.	
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1 - Dye system - Just get rid of it and give us an RBG scale to color our gear, or just give us all the colors available, and get rid of the silly cost for dying gear.  Not everything in the game needs to be a e-peen swing.
2 - Amp/Ability points -  taking 8 months to max out a characters abilities, if you only spend your EG on amp/ability points, is completely insane.  Pretty much the only people that are maxed already are ones that exploited the living heck out of architecture.
3 - PvP Gear gaps (Alleged fix incoming, I'll believe it when I see it though)
Edit
4 - Barber shop + more options for hair, the more we can play Barbie doll with our characters the less everything else will annoy us, I promise you this.
5 - More Costumes - Seriously the more ways we can customize our characters the better.
6 - Veteran shiphands - probably the funnest thing to do when leveling, would be great to see them scaled to lvl 50, and smack you down the first few runs through like the vet dungeons.	
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1 - Dye system - Just get rid of it and give us an RBG scale to color our gear, or just give us all the colors available, and get rid of the silly cost for dying gear.  Not everything in the game needs to be a e-peen swing.
2 - Amp/Ability points -  taking 8 months to max out a characters abilities, if you only spend your EG on amp/ability points, is completely insane.  Pretty much the only people that are maxed already are ones that exploited the living heck out of architecture.
3 - PvP Gear gaps (Alleged fix incoming, I'll believe it when I see it though)
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1) More ways to group up and do things. We have only dungeon/PvP queues and zone chat right now. What about leveling? What about PvP premades? What about ways to announce World bosses or public events? What about ways to communicate RP events?
 
2) Fix rating rewards. Right now you need a 75%ish win rate just to maintain your rating. Is there any better reason to boost? Or farm prestige in practice BGs? The win-loss relationship should be equal.
 
3) Fix bugs faster. I've been killing my friends in duels, getting a bugged out empress and tiotoeing around bugs in adventures for months.
 
4) Improve hit detection. I was nowhere near that telegraph. I still got hit. People are dodging things I hit them with.
 
5) More rewards. The game is stingy, few tasks seem worth the time and effort.
 
6) More content. Adventures are not "crazy repeatable" Like the dev Speak says. No one cares about choose your own adventure when the end doesn't matter for the reward. The Vet Dungeons don't look at all different. World bosses are lack luster. Dailies are boring.
 
7) More gear sets, costume slots, dyes. This games customization is lackluster from character creation onward. I've complained about this from launch
 
8) Emotes need to be unique to race. Don't make me stand up to nod my head, Don't tell me my character smiled when his face doesn't move. 
 
9) Encourage OwPvP by giving us challenges or dailies for a Prestige booster. At least have a section where there are no stupid guards or the guards are not 1-shot troll machines.
 
10) Encourage people to roll dominion. Somehow.	
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There's nothing that they can fix. It's already too late. That's not to say that WildStar is bad. Word of Mouth is already doing it in. I'm sure people are going back to those other games and mentioning to others what they found negative. Most of what's negative revolves around the inaccessible nature of the game in comparison to the competition.
 
If Carbine wanted WildStar to be a million pop MMORPG they know what the game needed to be. It's not like the template doesn't exist. I don't feel there is enough that they can do to get to that point. The groundwork simply isn't there. Maybe, they shouldn't. Anyway, that ship has sailed. It's time for Carbine to merge the servers and accept their fate as a Niche MMORPG maker. It wouldn't be fair to the dedicated 3% to change the Philosophy mid-game. Don't trade your integrity for Dollars. I may not be around but atleast you will have my respect.	
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fix pvp x9
 
and...
 
Remove the morning coffee blog thread that has nothing to do with WS and put it in off topic where it belongs; if I really want to see what people eat every day, I'd go to facebook dammit.	
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The crying player base (very loud minority flocking to the forums)
The entitlement of I want to progress every single day (dungeons too hard)
 
Fix this and I am happy.
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1) optimization
2) optimization
3) optimization
4) optimization
5) optimization
6) optimization
7) optimization
8) optimization
9) optimization
10) Free server transfers.	
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1) Stop the few people who continue using W*
2-10) Everything else	
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1) Free Transfers off lowest population servers - > Merge Servers
2) Less RNG with my RNG3) Scalable group content falling in difficulty between vet adventures and dungeons
4) 10 man 'raid' content (Never thought I'd say this)
5) Get rid of copper/silver/gold/platinum and convert into single currency more fitting for a sci-fi genre
6) Lower obscene costs of many items/services (dyes, etc)
7) Moar decor and housing options (terrain, more lighting slots, etc etc)  MOAR.
8) Race changes
9) Barber shop
10) PVP.  So much to fix.	
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			this would help, and yeah shamefull promotion of another topic.	
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1)Better xserver tech, especially for raids, circles, and even guilds.   That or a mega server solution would be great.  Don't like server mergers.  They are terrible press for a new game, plays havoc with names, and tends to lead to queues and huge lag if they have a popular drop.
 
2)Linked gold for same faction same server characters.  And a shared stash for roommates.
 
3)New adventures/dungeons designed with interesting mini bosses and less annoying skippable boring trash.
 
4)Native UI support for additional gearsets.  Every class has a support spec.  Everyone gets a second amp/ability slot, extremely early.  But absolutely no support for multiple gearsets.  Not even putting in stuff to make it less awkward for mod writers.  Makes no sense.  And a huge drain on inventory space when you want maintain a pvp set as well.
 
5)Roommate housing plots be side to side and not require a loading screen.
 
And.. got nothing for the rest.  Fun game with lots of potential.  Despite the flaws.	
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