Press Advantage

If you successfully gain Combat Advantage over a foe, you may spend a Hero Die as an Interrupt. Treat your opponent as being one step worse on the Combat Advantage track (so if your foe was only Off-Balance, he or she is instead Flat-Footed).
You may only spend one Hero Die this way against an opponent each turn.
Category:Rulebook
Category:Characters
Category:Feats
Category:Fortune Feats
Category:Hero Dice
Category:Combat
Category:Combat Feats
Category:Action