Patch 1.62

Patch 1.62 is the tenth patch for . It was announced March 22, 2023 and was released on April 11, 2023. The patch mainly features Path Tracing.NVIDIAGameDev on Twitter: "Today at #GDC2023, @CDPROJEKTRED unveiled a technology preview for @CyberpunkGame with path tracing, coming April 11." – March 22, 2023'Cyberpunk 2077' Brings Beautiful Path-Traced Visuals to GDC
==Foreword==
Patch 1.62 for Cyberpunk 2077 is being rolled out on PC. This update brings the technology preview of Ray Tracing: Overdrive Mode for high-end PCs.
Together with NVIDIA, we're bringing a completely new, fully ray-traced, aka path-traced, rendering mode to the game with this patch – Ray Tracing: Overdrive Mode. We're proud of it. It pushes the boundaries of what's possible in technology. However, because it is so new and fundamentally different from what we've been using so far, we know it's not going to be perfect from the start and players might experience some issues – that's why we've decided to call it a "Technology Preview". This is a vision of the future that we want to share, and we're committed to continue working on and improving this feature.
The technology preview of Ray Tracing: Overdrive Mode is currently supported on NVIDIA GeForce RTX 40 Series (4070 Ti and up) graphics cards. Also, on NVIDIA GeForce RTX 3090 (1080p, 30 fps). As this is a cutting-edge feature, it requires the highest-performing hardware available to run it properly. Ray Tracing: Overdrive is very GPU intensive, therefore it's set to "off" by default.
For other ray-tracing-capable PC graphics cards with at least 8GB VRAM, we included an option to render path-traced screenshots in Photo Mode. This is possible because it means rendering just one frame, as opposed to rendering several frames every second (i.e. FPS), which would happen when playing the game.Patch 1.62 — Ray Tracing: Overdrive Mode
You'll find the list of changes for patch 1.62 below:
==Patch Notes==
*Path Tracing: Technology Preview
:Added a Ray Tracing: Overdrive preset which includes the Path Tracing technology. You can enable the Ray Tracing: Overdrive preset in Settings > Graphics > Quick Preset, or just Path Tracing separately in Settings > Graphics in the Ray Tracing section.
:Additionally, we included an option to render path-traced screenshots in Photo Mode for other Ray-Tracing-capable graphics cards with at least 8GB VRAM. If your graphics card has more than 8GB VRAM and this option is still greyed out, it means you need to lower your in-game resolution. Note that the higher the resolution and the less powerful the GPU is, the longer it will take to take a screenshot (between a few seconds to several minutes). You can enable Path Tracing for Photo Mode in Settings > Graphics in the Ray Tracing section.
*DLAA
:Added NVIDIA DLAA, an AI-based anti-aliasing mode designed to improve image quality. DLAA requires a NVIDIA RTX graphics card. It can be enabled in Settings > Graphics in the NVIDIA DLSS section.
*Intel XeSS
:Added support for Intel Xe Super Sampling 1.1, an upscaling technology using machine learning to provide improved performance with high image quality. It can be enabled in Settings > Graphics in the Resolution Scaling section.
*Benchmark improvements
:Improved the Benchmark to display more information in the results screen, including PC specs, GPU driver version and selected settings.
===April 20 Hotfix===
A PC-only hotfix for Patch 1.62 was released on April 20, 2023.
:A hotfix for Cyberpunk 2077 is out on PC! Among others, it fixes the two most frequent crashes, including the one occurring during the final quest. Also, Dynamic Resolution Scaling setting will now consistently greyed out when Path Tracing is enabled.
:The update won't change the version of the game visible in the main menu but might still affect mods.CyberpunkGame on Twitter: "A hotfix is out on PC!" – April 20, 2023
==Videos==
Behind the Settings — DLSS 3 & Path Tracing
==References==
Category:Cyberpunk 2077 Patches