Valtr, Master of the League

==Summary==
Valtr is the sole survivor of a trio of constables who once chased a beast from a neighboring region all the way to Yharnam. His two comrades were slain by the beast, but he in turn dispatched the creature and devoured its entire corpse by himself. This led Valtr to discover the "Impurity" rune, which allows its bearer to see Vermin - the root of man's impurity. Valtr resolved to expunge all Vermin in the name of ultimate purification and formed the League of Confederates to further this all but unattainable goal. The endless march of time has slowly eroded his strength, and in his advancing age he now seeks a candidate worthy enough to take his place as Master of the League.
==Powers and Stats==
Tier: 
Name: Valtr, Master of the League, the Beast Eater
Origin: Bloodborne
Gender: Male
Age: Unknown
Classification: Human, Hunter, Confederate of the League
Powers and Abilities: 
*Superhuman Physical Characteristics
*Immortality (Type 2 [Able to function unimpeded after receiving injuries as severe as being impaled through the skull and torso and having organs ripped outVisceral Attacks])
*Blood Manipulation/Absorption (Able to turn their own blood into ammunition and fuelBlood Bullets as well as absorb the blood of defeated enemiesBlood Echoes)
*Weapon Mastery (Skilled mace wielder and marksman)
*Martial Arts (Skilled in hand-to-hand combat)
*Acrobatics
*Empowerment/Statistics Amplification (All Hunters are physically empowered by The Old Blood, and are able to further amplify their strength through larger and larger amounts of Old Blood, though they cannot do so in combat)
*Damage Boost (Able to charge their physical attacks as well as attacks with their Right Hand Weapons in order to deal increased damage)
*Non-Physical Interaction (As The Hunter can harm Intangible/Incorporeal beings and Ghosts with his weapons, The Bloody Crow should be likewise capable of killing creatures like Mergo’s Wet Nurse, the Bound Widow, and the Evil Labyrinth Spirit, who are merely disembodied spirits, as well as the spirit of the Orphan of Kos)
*Empowerment (Able to empower the Logarius Wheel with the manifested rage of the Vilebloods)
*Self-Healing (Low-Mid Via RallyRally and Blood Vials. Blood Vials can instantly heal wounds as severe as being impaled through the torso, having the skull pierced, or being Visceral Attacked by an enemy Hunter)
*Statistics Amplification (All Attire grants the wearer varying degrees of increased physical durability)
*Damage Reduction (All Attire grants the wearer varying degrees of damage reduction against blunt and bladed/piercing attacks)
*Resistance to Poison Manipulation, Fire Manipulation, Temperature Manipulation, Magma Manipulation, Explosion Manipulation, Electricity Manipulation, Magic, Curse Manipulation, and Blood Manipulation (Possesses an innate resistance to both Slow and Rapid Poison, fire, electricity [Bolt], Arcane damage, and blood-based attacks, which is further enhanced by his Attire)
*Resistance to Sleep Manipulation (All hunters can resist the effects of the Blue Elixir which completely numbs the brainBlue Elixir - Dubious liquid medicine used in strange experiments conducted by high ministers of the Healing Church. A type of anesthetic that numbs the brain. Hunters, able to retain consciousness by force of will, make use of a secondary effect of the medicine, which dilutes their presence while standing still.)
*Resistance to Mind Manipulation/Sense Manipulation/Morality Manipulation (Unaffected by the Shaman Bone Blade)
Attack Potency: Town level (Can fight Ludwig, the Holy Blade and Laurence, the First Vicar)
Speed: Massively Hypersonic (Comparable to The Hunter, Ludwig, and Laurence)
Lifting Strength: At least Class M
Striking Strength: Town level
Durability: Town level (Can tank attacks from Ludwig and Laurence)
Stamina: Superhuman (All hunters are able to continue fighting even after sustaining injuries such as being stabbed, slashed, crushed, shot, poisoned, electrocuted, burned, and impaled)
Range: Extended Melee Range with Whirligig Saw, Tens of Meters with Hunter Blunderbuss
Standard Equipment:
Whirligig Saw.jpg|Whirligig Saw
Hunter Blunderbuss.jpg|Hunter Blunderbuss
BloodVial.png|Blood Vial
03. Impurity Oath.png|Impurity
16. Constable's Garb.png|Constable's Garb
17. Constable's Gloves.png|Constable's Gloves
18. Constable's Trousers.png|Constable's Trousers
19. Master's Iron Helm.png|Master's Iron Helm
*Whirligig Saw: A trick weapon crafted by the workshop heretics, the Powder Kegs, and weapon of choice of the Old Hunter Valtr, the Beast Eater. This weapon pummels beasts in its mace form, but its true strength lies in its attached mechanical saws. These discs, lined with serrated teeth,spin rapidly, thrashing the flesh of beasts into fine shreds.
*Hunter Blunderbuss: A blunderbuss created at the workshop for the hunters' line of work. Hunter firearms are specially crafted to employ Quicksilver Bullets fused with the wielder's own blood, boosting damage against beasts. The impact of this highly effective weapon counters beasts' swift movements, and its wide spread is nigh-on guaranteed to hit the mark.
*Blood Vial: Special blood used in ministration. Restores HP.
*Impurity: A Caryll rune that transcribes inhuman sounds. This rune, discovered inside the forbidden beast eater, came to symbolize "Impurity," and the oath of the League. Confederates of The League cooperate with hunters from other worlds, and hunt to discover vermin. Vermin writhe within filth, and are the root of man's impurity. Crush all vermin without hesitation. Equipping this rune has the added benefit of giving The Hunter bonus HP when working alongside another Hunter.
*Constable's Set: Attire worn by Valtr, master of the league. The iron helm, resembling an upside-down bucket, is passed down among masters of the League. This set boasts high Physical and Blunt damage resistance.
Intelligence: Above Average
Weaknesses: None notable
Notable Attacks/Techniques:
*Rally: A core mechanic of a hunter's fighting style, the ability to heal for part or all of the damage taken from a recent attack by retaliating with their own attacks. This allows a hunter to use an offense-centric, high risk/high reward style of combat, giving them the ability to sustain themselves by constantly attacking and counterattacking the enemy. However, this ability requires the opponent to be biological in some manner, as it is done in part by 'bathing in the opponent's blood' and does not work on inanimate targets or spirits.
*Visceral Attack: A unique and brutal technique in a hunter's fighting style, using a firearm or projectile Hunter Tool such as the Blackskye Eye or Augur of Ebrietas to parry an incoming attack, The Hunter briefly staggers the opponent, leaving them open for The Hunter to drive their hand into the opponent's torso or skull and tear out large chunks of their organs, dealing a large amount of damage. This can also be used on an unsuspecting enemy, hitting them with a fully charged heavy melee attack to stagger them in the same wayVisceral Attacks.
*Blood Bullets: A technique used by hunters as a means of conserving or creating ammunition for firearms in place of Quicksilver Bullets. Using their own blood as a substitute, a hunter is able to create a seemingly limitless number of Blood Bullets so long as their vitality holds out.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Bloodborne
Category:Absorption Users
Category:Acrobats
Category:Blood Users
Category:Damage Boost Users
Category:Damage Reduction Users
Category:Empowerment Users
Category:Game Characters
Category:Gun Users
Category:Healers
Category:Horror Characters
Category:Humans
Category:Hunters
Category:Leaders
Category:Mace Users
Category:Male Characters
Category:Martial Artists
Category:Statistics Amplification Users
Category:Video Game Characters
Category:Weapon Masters