Patch 1.5.2

__NOTOC__
===BUG FIXES===
Traps:
* We have fixed an issue causing Holocube traps to show incorrect textures in the Dreadshore and Shattered Peak environments, making them too obvious.
** This also affected Corrosive Cubes and Plasma Sentinels hidden by the Second Wave mod, which is now also fixed.
* Fixed an issue which caused the Plasma Sentinel’s Plasma Cloud mod attacks to not appear correctly (or at all) when it lands on a surface.
* Fixed an issue which caused Death Piston traps to destroy Holocubes when placed inside.
** The Death Piston was not consistently waiting for the Holocube to be fully deactivated before activating in turn.
** This will also fix an exploit allowing insta-kills when using the Pulverize mod in this setup.
Props:
* We have fixed an issue which prevented Raiders from being able to grapple onto blocks equipped with the Mended Tarp prop from the Ice Deco Pack.
* We have also fixed an issue which caused projectiles and equipment to stick to the Mended Tarp prop.
Outpost Difficulty:
* We have fixed an issue causing an incorrect Outpost difficulty to be assigned in certain setups.
* The Building Options and Social Menus have been updated to display the granular skulls of the new difficulty system.
Weapons:
* We have fixed an issue which caused Volt Lancer bolts to spawn at the incorrect location when fired.
* We have also fixed an issue which caused Falconic Plasmabow darts to be misaligned when fired.
Replays:
* We have fixed an issue causing Guards and Co-Op partners to be shown as alive when they’re dead after fast-forwarding and rewinding replays.
Stability:
* We have implemented multiple title crash and stability fixes.