Castle

A castle (often called a base in Brigandine: The Legend of Runersia) is a strategic location in Forsena or Runersia where battles take place. Castles provide their owner with places to summon and store monsters, and they also generate mana each month (or each season in The Legend of Runersia).
The color of a castle's banner indicates which country controls it:
The Legend of Forsena/Grand Edition	The Legend of Forsena/Grand Edition	The Legend of Runersia 	The Legend of Runersia
Country 	Color 	Country 	Color
Caerleon 	Green 	Holy Gustava Empire 	Black
Esgares Empire 	Purple 	Mana Saleesia Theocracy 	Purple
Iscalio 	Yellow 	Norzaleo Kingdom 	Blue
Leonia 	Aquamarine 	Republic of Guimoule 	Red
New Almekia 	Red 	Shinobi Tribe 	Green
Norgard 	Blue 	United Islands of Mirelva	Orange
Rune Knights and the monsters they control can use roads to move between their country's castles, or initiate a battle by moving to an enemy castle.
Every castle is surrounded by a unique battlefield, on which it is represented as a single hex. Any unit positioned on the castle will regenerate 100 HP per turn. The attackers' positions on the battlefield will depend on which road they used to reach the castle, and they can capture it by defeating all of the defenders' Rune Knights (or their ruler, if he or she is participating in the battle) in 12 turns. Therefore, even if the defenders are severely outmatched in battle, they can still win by stalling until the attackers run out of time.
Brigandine: Grand Edition adds two new castles: Sorestan (which initially belongs to Norgard) and Dolorousgard (where the final battles take place).
Category:Game concepts
Category:Castles