Arab Cavalry

==In game==
Arab Cavalry — Vital statistics	Arab Cavalry — Vital statistics	Arab Cavalry — Vital statistics	Arab Cavalry — Vital statistics	Arab Cavalry — Vital statistics	Arab Cavalry — Vital statistics	Arab Cavalry — Vital statistics	Arab Cavalry — Vital statistics	Arab Cavalry — Vital statistics
 	
Norse unique light ship. Faster and more armoured than Dromond , and can also be used to damage buildings.
*Strong versus siege weapons, massed melee infantry
*Weak versus heavy cavalry, buildings	
Norse unique light ship. Faster and more armoured than Dromond , and can also be used to damage buildings.
*Strong versus siege weapons, massed melee infantry
*Weak versus heavy cavalry, buildings	
Norse unique light ship. Faster and more armoured than Dromond , and can also be used to damage buildings.
*Strong versus siege weapons, massed melee infantry
*Weak versus heavy cavalry, buildings	
Norse unique light ship. Faster and more armoured than Dromond , and can also be used to damage buildings.
*Strong versus siege weapons, massed melee infantry
*Weak versus heavy cavalry, buildings	
Norse unique light ship. Faster and more armoured than Dromond , and can also be used to damage buildings.
*Strong versus siege weapons, massed melee infantry
*Weak versus heavy cavalry, buildings	
Norse unique light ship. Faster and more armoured than Dromond , and can also be used to damage buildings.
*Strong versus siege weapons, massed melee infantry
*Weak versus heavy cavalry, buildings	
Norse unique light ship. Faster and more armoured than Dromond , and can also be used to damage buildings.
*Strong versus siege weapons, massed melee infantry
*Weak versus heavy cavalry, buildings	
Norse unique light ship. Faster and more armoured than Dromond , and can also be used to damage buildings.
*Strong versus siege weapons, massed melee infantry
*Weak versus heavy cavalry, buildings
Prereq: 	Build time 	HP 	LOS 	Attack 	Attack speed 	Movementspeed 	 	
N/A 	11.9s(175t) 	59 	5 	14 	3s(29t) 	37 	 	
Cost 	Cost 	Cost 	Created from 	Armour 	Weapon range 	Specialty 	Specialty 	Specialty
Base 	Ramp 	Pop 	Created from 	Armour 	Weapon range 	Specialty 	Specialty 	Specialty
:: 50: 10 	
: 3 	1 	 	3 	Melee 	
*Bonus damage versus light infantry.
*Defensive bonus versus Archers.
*Attack penalty versus camel cavalry and elephants.	
*Bonus damage versus light infantry.
*Defensive bonus versus Archers.
*Attack penalty versus camel cavalry and elephants.	
*Bonus damage versus light infantry.
*Defensive bonus versus Archers.
*Attack penalty versus camel cavalry and elephants.
 	 	 	 	 	 	 	 	
===Overall strategy===
Arab Cavalry form a class of medium cavalry which is accessible to the Umayyads in the early game. It's not as fast as normal Scout Cavalry, but its ability to deliver a punch makes it highly useful in attacking as normal cavalry. as well as using numbers to swarm enemy heavy cavalry.
====See also====
*Retinue Horse
*Scout Cavalry
*Bek Cavalry
Category:Unique units
Category:Arabs
File:3c8080ad990387e117fb86d48fb035.jpg
File:058a12da1e5c6119884c6b3397e131.jpg
Category:Medium cavalry
Category:Swords of the Prophets unique units