Influence System

Influence is a realm in mortal society that the character has power over. Influence is represented on your sheet by Merits. Influence must be acquired and maintained. They can be used to further your own ends or used against you by your enemies.
==Influence Spheres==
Influence Sphere Overview—A summary of the domain of each Influence Sphere.
:Academics
:Bureaucracy
:Counterculture
:Espionage
:Health
:High Society
:Industry
:Legal
:Media
:Occult
:Police
:Politics
:Transport
:Underworld
Influence Sphere Assets—House rules for Retainers, Allies, Status, and Contacts.
==Actions==
Influence Actions I — Investigating, Acquiring and Maintaining. This is a starter guide that helps you grasp the basics of obtaining Influence.
Influence Actions II - This lists actions that can be taken using Influence Merits.
Influence Actions III — Attacking, Defending, and Covering-up. Read here if you really want to mess up someone’s day.
==Interactions with other systems==
*Territory and Influence
*Sites
*Crises
*Downtime