Warlock (githyanki)

The Warlock is a Githyanki (Race) mage encountered in Baldur's Gate II Chapter 6 in one of Athkatla's districts if the party is in possession of the Silver Blade.
Two warlocks will teleport in (as well as other githyanki) at the behest of the Kruin, if the party refuses to return the blade to him.
==Gameplay==
When hostilities begin due to dialogue choices with Kruin, a group of githyanki will teleport nearby to attack the party. Two warlocks will be part of that group.
The warlock will initially try to launch a pair of buffs. They can be disrupted.
After one round delay the nearest detected enemy will be targeted with the Psionic Ability attack.
When a mage class enemy is detected, the warlock will attempt Spell Thrust and Remove Magic at the target.
If the warlock is still functional, individual disabling spell casts are aimed at the nearest detected enemy.
If out of spells, the warlock might hurl dart missiles at a target.
If beset at melee range, the creature will fight with its two-handed sword, which the githyanki is not proficient with, and therefore will probably need a critical hit to land a blow.
==Mod content==
The Sword Coast Stratagems makes some revisions to the warlock.
The creature gets a new set of AI scripts for smarter behavior and spell use.
The warlock will have a random mage specialty kit assigned, such as Invoker, and that will determine the memorized spell choices available.
Damage dealing and various disabling spells of greater variety will be scripted, and a prepared Minor Sequencer is readied to unleash.
Initial protective buffs will be different, such as Invisibility, Ghost Armor and Minor Globe of Invulnerability.
If the Spell Revisions mod is installed, expect the SR version of Non-Detection and others.
If the IWDification or the SCS Icewind Dale spell component are installed, expect several of those spell varieties included in the warlock's arsenal.
Finally, two potions are provided for the warlock to boost abilities and heal wounds.