Elementalist (The 4 Heroes of Light)

The Elementalist is a crown in Final Fantasy: The 4 Heroes of Light obtained after defeating Arbaroc in the Great Tree.
The Elementalist's special ability raises the user's elemental resistance level by 1 during battle, effectively halving the damage taken from elemental attacks by default. The crown's earlier abilities allow the user to enhance the effects of the party's elemental attacks, which makes them a perfect partner for those using the Black Mage crown. Their third ability, Mysterio, becomes a borderline necessity when facing bosses during endgame, since most of them have an elemental affinity.
With Mysterio active, the Elementalist will take no damage from elemental spells and take little from elemental attacks, and if paired with the right accessory or armor, they can absorb damage taken from elemental attacks. Like the traditional Geomancers in the series, the Elementalist is proficient with instrumental weapons and also has decent proficiency with all kinds of magic. The job's special armor, Elementalist Robe, provides a 10% boost to the user's Intellect and Magic Accuracy.
==Stats==
HP 	Strength	Intellect	Spirit
1.0	1.1 	1.4 	1.1
Short Sword	Sword	Bow	Staff	Spear	Axe	Book	Harp
C 	C 	C 	C 	C 	C 	C 	A
Offensive Magic	Recovery Magic	Evade	Magic Evade
B 	B 	C 	B
==Abilities==
Name	Description 	AP 	Gems to unlock 	Image
 	Enhance the effects of allies' element attacks. Lasts 4 turns. 	1 	None 	
 	Effect: Raise the elemental attack levels of all allies by 1 for the next four turns, causing their elemental attacks to inflict additional 50% damage when exploiting elemental vulnerability. Can be used in conjunction with Amplify.
(Effect also applies to attack items that inflict elemental damage)	Effect: Raise the elemental attack levels of all allies by 1 for the next four turns, causing their elemental attacks to inflict additional 50% damage when exploiting elemental vulnerability. Can be used in conjunction with Amplify.
(Effect also applies to attack items that inflict elemental damage)	Effect: Raise the elemental attack levels of all allies by 1 for the next four turns, causing their elemental attacks to inflict additional 50% damage when exploiting elemental vulnerability. Can be used in conjunction with Amplify.
(Effect also applies to attack items that inflict elemental damage)	Effect: Raise the elemental attack levels of all allies by 1 for the next four turns, causing their elemental attacks to inflict additional 50% damage when exploiting elemental vulnerability. Can be used in conjunction with Amplify.
(Effect also applies to attack items that inflict elemental damage)
 	Greatly enhance the effects of allies' element attacks. Lasts 4 turns. 	2 	Ruby ×5Emerald ×5 	
 	Effect: Raise the elemental attack levels of all allies by 2 for the next four turns, causing their elemental attacks to inflict double damage when exploiting elemental vulnerability. Can be used in conjunction with Augment.
(Effect also applies to attack items that inflict elemental damage)	Effect: Raise the elemental attack levels of all allies by 2 for the next four turns, causing their elemental attacks to inflict double damage when exploiting elemental vulnerability. Can be used in conjunction with Augment.
(Effect also applies to attack items that inflict elemental damage)	Effect: Raise the elemental attack levels of all allies by 2 for the next four turns, causing their elemental attacks to inflict double damage when exploiting elemental vulnerability. Can be used in conjunction with Augment.
(Effect also applies to attack items that inflict elemental damage)	Effect: Raise the elemental attack levels of all allies by 2 for the next four turns, causing their elemental attacks to inflict double damage when exploiting elemental vulnerability. Can be used in conjunction with Augment.
(Effect also applies to attack items that inflict elemental damage)
 	Enhance your party's resistance to element attacks. 	3 	Ruby ×6Topaz ×2Aquamarine ×6Amethyst ×1 	
 	Effect: Raise the elemental defense levels of all allies by 1 for the next three turns.
(Lv1: Halves elemental damage; Lv2: Nullifies; Lv3: Absorbs; Lv4: Reflects)	Effect: Raise the elemental defense levels of all allies by 1 for the next three turns.
(Lv1: Halves elemental damage; Lv2: Nullifies; Lv3: Absorbs; Lv4: Reflects)	Effect: Raise the elemental defense levels of all allies by 1 for the next three turns.
(Lv1: Halves elemental damage; Lv2: Nullifies; Lv3: Absorbs; Lv4: Reflects)	Effect: Raise the elemental defense levels of all allies by 1 for the next three turns.
(Lv1: Halves elemental damage; Lv2: Nullifies; Lv3: Absorbs; Lv4: Reflects)
 	Unleash a storm of element attacks against the foe. 	4 	Ruby ×7Sapphire ×7Lapis ×3Amethyst ×2Diamond ×1 	
 	Effect: Cast Fire, Water, Quake, Dark, Banish, and Aero to opponents at random.	Effect: Cast Fire, Water, Quake, Dark, Banish, and Aero to opponents at random.	Effect: Cast Fire, Water, Quake, Dark, Banish, and Aero to opponents at random.	Effect: Cast Fire, Water, Quake, Dark, Banish, and Aero to opponents at random.
==Gallery==
FFT4HoL Elementalist Icon.png|Elementalist icon.
ElemenArt.png|Elementalist artwork.
ElementalistBrandt.jpg|Brandt as an Elementalist.
ElementalistJusqua.jpg|Jusqua as an Elementalist.
ElementalistYunita.jpg|Yunita as an Elementalist.
ElementalistAire.jpg|Aire as an Elementalist.
==Etymology==
Category:Crowns in Final Fantasy: The 4 Heroes of Light