Deus Ex game mechanics

This page includes a list of topics pertaining to game mechanics in Deus Ex. 
==Topics==
===Character stats===
*Health
*Bioelectric Energy
===Combat mechanics===
*General
**Difficulty level
**Explosions
**Hitscan weapon
**Invincible characters
**Non-lethal gameplay
**Projectile weapon
**Stomping
*Combat attributes
**Accuracy
**Damage
**Minimum damage threshold
**Range
**Rate of fire
**Reload time
===Damage types===
*Main article: Damage types
*Lethal
**Shot
**AutoShot
**Sabot
**Exploded
**Flamed and Burned
**Shocked
*Non-lethal
**Stunned
**KnockedOut
*Toxins, radiation, and miscellaneous
**Poison and PoisonEffect
**TearGas and HalonGas
**PoisonGas
**Radiation
**EMP
=== Environment-related ===
* Environmental hazards
* Electrical hazard
* Falling damage
==See also==
Additional game mechanics are discussed in other articles on gameplay topics:
*Augmentations
*Skills
*Weapons
*Items
*World objects
*Exploits
Category:Deus Ex gameplay
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