Nokris, Herald of Xol

==Summary==
Nokris is the second son of Oryx, The Taken King and sibling to Crota and the Daughters of Oryx. Nokris was unfavored by Oryx because of his interest in the resurrection of dead Hive. For the Hive, practicing the Sword Logic means the celebration of death proving one's superiority over the other. Nokris’ practices angered his father who cast him out of his court and had his name stricken from the World's Grave archive.
After being cast away, Nokris met with the Worm Gods to obtain power from them. Nokris was turned away by all of the Worm Gods except for Xol. Xol accepted Nokris and his heretical practices and together they decided to conquer Mars in the Sol system for themselves.
On Mars, Norkis and Xol encountered Rasputin who froze the two in the Hellas Basin for hundreds of years. During the events of Warmind, the reawakening of the Traveller has caused the Hive frozen by Rasputin to thaw. Nokris faced the Guardian in the depths of Xol's feeding grounds beneath the Martian surface where he was soundly defeated.
==Powers and Stats==
Tier: , likely 
Name: Nokris, Herald of Xol
Origin: Destiny
Gender: Male
Age: Billions of years
Classification: Hive God
Powers and Abilities:
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|-|Powers=
Sword Logic, Superhuman Physical Characteristics, Immortality (Type 1IX: The Bargain and 7Destiny: Warmind (comic)), Magic, Necromancy and Soul Manipulation (Given the ability to resurrect dead Hive through Xol), Acausality (Type 4), Clairvoyance (The Sword Logic finds the weakest point in a structure and destroys it.Hidden Dossier Powerful Hive also use Shriekers to survey their territory or remote locationsShriekerA Shadow Overhead), Mathematics Manipulation, Extrasensory Perception,False Idols Quantum Manipulation (Darkness manipulates reality at the quantum levelCodes & Procedures Handbook), Non-Physical Interaction (Can consume the Light, destroy Vex energy/data constructs, interact with other Ascendants and Light and Dark can interact with ontology), Adaptation (Hive can quickly develop adaptations.Adventure: Bug in the SystemKrill A Knight of Oryx adapted to the fighting style of a Knight of Xivu Arath by following Oryx's wayDust), Corruption (The Hive corrupt their surroundingsStrange Terrain Strike), Aura (All Ascendant Hive have an auraAgonarch Rune), Earth Manipulation,Ghost Scan: Crota Illusion Creation,The Dreadnaught Telepathy (Should at least be capable of the same as WizardsGhost Fragment: Warlock 2 and KnightsSylok, the Defiled), Hacking (A Wizard was capable of probing into a Ghost's systemsGhost Fragment: Hive 2), Organic Manipulation (Much of the Hive's technologies and structures are organicThe Wretched EyeVanguard Communications, Season of the Hunt), Subjective Reality (The Light and Darkness are ontological forces that grant power over that which is real, and that which isn't),Destiny 2: Season of Arrivals: The Reckoning Reality Warping, Law Manipulation (Every demiurge of every race, is a ruler maker, that changes reality to their power/willA Thousand Wings), Conceptual Manipulation (Type 2; when the barrier between the material universe and the ascendant plane is eroded, there's no difference between the words on Hive runes and their meaning. A rune for ‘death’ brings literal deathGhost Scan: Festering Halls, Titan, #3), Statistics Amplification (Through the Sword Logic, Nokris is capable of increasing his power), Telekinesis. Fire Manipulation, Heat Manipulation and Energy Manipulation (Can create blasts of solar energy), Electricity Manipulation and Magnetism Manipulation (Can shoot blasts of arc energy), Vibration Manipulation (Can create a shockwave with Darkness power), Summoning and Portal Creation (Can summon Hive), Teleportation, Absorption (Should be capable of absorbing and manipulating the Light like lesser Hive Wizards), Status Effect Inducement and Poison Manipulation (Should be capable of making poisonous clouds like weaker witches)
|-|Resistances=Resistance to Information Analysis, Analytical Prediction, Duplication, Precognition, Power Mimicry (The Vex can't simulate paracausal entitiesOsirisAdventure: Deep Conversation), Power Absorption, Power Modification, Power Nullification (Nothing happens when he is hit by Suppression Grenades, which prevent the victim from using their abilities. As a significant amount of Nokris's power comes from the Sword Logic it's difficult to affect his abilities without affecting the Sword Logic itself. Paracausal powers in general have proven difficult to steal), Subjective Reality, Reality Warping, Law Manipulation, Statistics Reduction, Corruption, Existence Erasure (Can maintain his existence within the Ascendant PlaneDarkhollow Mantle), Conceptual Manipulation (Type 2; the Sea of Screams erodes one's 'shape', threatening their very being), Corrosion Inducement, Quantum Manipulation, Space-Time Manipulation, Gravity Manipulation, Black Hole Creation, Life and Energy-Absorption, Soul Manipulation, Matter Manipulation (Macro-Quantum), Fire Manipulation, Temperature Manipulation, Radiation Manipulation, Light Manipulation, Magma Manipulation, Plasma Manipulation, Energy Manipulation, Electricity Manipulation, Magnetism Manipulation, Paralysis Inducement, Explosion Manipulation, Physics Manipulation, Absolute Zero, Vibration Manipulation, Status Effect Inducement, TransmutationRuinous Effigy, Sound ManipulationBRONTIOS Type 0Report: Taken Power (Nokris is resistant against the majority of the Guardian's abilities), Poison Manipulation, (Nokris is mostly unaffected by the various poisons the Guardian can use. Hive regularly drink poisonXX: Hive and only a special sort of poison affects themEight Million Tales in the City: Florescent Canal, Chamber), Sense Manipulation (Not be affected by the Helm of Saint-14Helm of Saint-14), Pain Manipulation (The Hive feed on pain, including their own), Sealing (With powerful enough Sword Logic one can escape sealing that was previously effectiveXII: Out of the Deep), Mind Manipulation and Madness Manipulation (Types 2 and 3; Nokris is fine within the Sea of Screams, which is hostile to the psycheReverie Dawn Gauntlets and indirect exposure to the Ascendant Plane is enough to drive people madThe Gate. He's also unaffected by its brain stain, infection by a contagious ideaOn the Hunt), and Fusionism (Nokris can maintain his 'shape' within the Ascendant PlaneDust)
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Attack Potency: Large Country level+, likely Continent level (Although he's weaker than his brother, Crota, Nokris is still a direct descendant of Oryx and Xol's most powerful follower.Wormhusk Crown Is the leader of his own brood and is considered a powerful Hive Wizard by the Techeun YlaiaLuna - 9)
Speed: Massively Hypersonic+ (Comparable to Guardians such as Warlocks)
Lifting Strength: At least Class 5 (Superior to most Titans, who wear helmets heavy enough to snap a human neckDestiny 2 2017 and other armor pieces are heavy enough to break skullsKnight Type 1 and rocksFieldplate through sheer mass. Ikora can lift large stone blocks)Destiny 2 Gameplay Premiere – Zavala’s Prelude
Striking Strength: 'Unknown (Does not physically strike enemies)
Durability: Large Country level+, likely Continent level
Stamina: Superhuman (Should be comparable to his siblings who can fight the Vex for hundreds of years at a time)
Range: Interdimensional, at least Interplantery
Standard Equipment: None notable
Intelligence: Supergenius. Nokris is a Hive God who has completely dedicated himself to the study of knowledge in the arts of Hive Magic. He completely understands most Hive abilities and spells to the point that he sought out the Worm Gods themselves to attempt to attain more power. He created a completely different sect of Sword Logic users whose power is based in knowledge.
Weaknesses: Nokris, unlike his siblings, does not possess a Throne World to survive after physical death. His barriers can be broken by throwing Hive related orbs at his shield.
Notable Attacks/Techniques:
*Sword Logic: Nokris is capable of using the Sword Logic to increase his power as he continues to gain more knowledge, unlike his siblings which gain power through killing and death.
*Barriers: Nokris can create barriers which allow him to be immune to any weapon or ability in The Guardian's arsenal. The barriers can only be destroyed by defeating specific Hive enemies and destroying specific Soulfire crystals with artifacts they wield.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Destiny
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Category:Acausal Characters
Category:Aliens
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Category:Immortals
Category:Insectoids
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Category:Poison Users
Category:Reality Warpers
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Category:Statistics Amplification Users
Category:Status Effect Users
Category:Subjective Reality Users
Category:Summoners
Category:Sword Logic Users
Category:Teleportation Users
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