Trouble at the Beacon

is a special dilemma for during The Lost God campaign.
It triggers after settling the Kislev Refuge in Mountain Pass and moving further north.
==Description==
We searched for our kin fleeing south. We found them travelling the hidden trails to avoid open ground. Some had left Dervingard. They said the stronghold had fallen; that its commander, the Boyar Slavin Kurnz, had abandoned his post.
Yet others fled from a smaller fort they called the Beacon. They spoke of a tribal chief who thristed for bloodshed: Skollden, the Wolf of Dervingard.
==Options==
===Save the innocent===
Go to the Beacon to save Kislevite lives above all else.
Yuri will gain or reinforce a trait
*Trait: Saviour
**Leadership: +3
===Punish the Wolf===
Hurry to punish the tribal chief that threatens the Beacon.
Yuri will gain or reinforce a different trait
*Trait: Vengeful
**Melee attack: +3
Category:The Lost God dilemmas
Category:Dilemmas