API ScriptRegionResizing AdjustPointsOffset

Adjusts the x and y offset of the region.
 ScriptRegionResizing:AdjustPointsOffset(x, y)
==Arguments==
:;x: - Offset right (negative for left).
:;y: - Offset up (negative for down).
==Details==
* Equivalent to looping through all anchor points and shifting the x and y offsets.
==Example==
local f = CreateFrame("Frame", nil, UIParent)
f:SetPoint("CENTER")
f:SetSize(64, 64)
f.tex = f:CreateTexture()
f.tex:SetAllPoints(f)
f.tex:SetTexture("interface/icons/inv_mushroom_11")
-- slowly moves the mushroom to the topright of the screen
C_Timer.NewTicker(1, function() f:AdjustPointsOffset(5, 5) end)
==Patch changes==