Recoil Proficiency

The ability to use recoils advantageously. Sub-power of Recoil Manipulation and Movement Intuition.
==Capabilities==
The user is capable of using recoils to their advantage. This allows them to travel in an unique and distinct way. It is an extremely efficient motion technique. They can also wield weapons or tools that has a lot of recoil to move themselves or their arms into a better position. They can use recoil to propel themselves forward to get closer. They can use it to propel themselves backwards to dodge attacks. They can propel themselves all over the place to be unpredictable.
==Applications==
*Bodily Motion Manipulation
*Flowmotion
*Hyper Starting
*Propulsive Strike
*Ricochet Intuition
==Techniques==
*Air Dashing
*Flight; by repeatedly using knockback to fly.
*Hyper Evasion; by using recoil to dodge.
**Aim Dodging
*Unrestricted Movement
==Variations==
*Fragokinetic Flight
*Projectile Propulsion
==Associations==
*Concussive Force
*Enhanced Gunmanship
*Enhanced Reflexes
*Kinetic Energy Manipulation
*Momentum Manipulation
*Movement Intuition
*Recoil Manipulation
==Limitations==
*Inertia Manipulation 
==Known Users==
See Also: Recoil Boost.
* Slade Wilson/Deathstroke (DC Comics)
*Bakugo Katsuki (My Hero Academia)
*Krass/Ram Ma'am (Netflix’s He-Man and the Masters of the Universe)
*Genos (One Punch Man)
*Ruby Rose (RWBY)
*Yang Xiao Long (RWBY)
*Nora Valkyrie (RWBY)
*Bunny Man (Super Bunny Man)
*Scout (Team Fortress 2)
==Gallery==
Bakugo Explosion Force.gif|Bakugo Katsuki (My Hero Academia)
SneakyTightAnhinga-size_restricted.gif|Bunny Man (Super Bunny Man)
Category:Powers
Category:Supernatural Powers
Category:Physics-Based Powers
Category:Intuition