Xtreme Smash!

Xtreme Smash! is a Super Smash Bros. Game for the WiiXtreme and Xtremely64. It's by Jet Inc..
== Playable Characters ==
=== Starter ===
	Name 	Description 	Special Moves	
	Mario 	Mario is overall average, including weight and speed; he is one of the most balanced characters, and is a standard for the tutorial video. 	Standard 	Fireball
	Mario 	Mario is overall average, including weight and speed; he is one of the most balanced characters, and is a standard for the tutorial video. 	Side 	Cape
	Mario 	Mario is overall average, including weight and speed; he is one of the most balanced characters, and is a standard for the tutorial video. 	Up 	Super Jump Punch
	Mario 	Mario is overall average, including weight and speed; he is one of the most balanced characters, and is a standard for the tutorial video. 	Down 	F.L.U.D.D.
	Mario 	Mario is overall average, including weight and speed; he is one of the most balanced characters, and is a standard for the tutorial video. 	Final Smash 	Mario Finale
	Link 	Link reappears as one of the heavier fighters with a slow movement, but he still has strong attack strength, good range, and a large arsenal of projectiles. His shield isn't just for looks; it can deflect and even destroy certain types of projectiles. While his third jump is not the best, Link can use his hookshot as a tether recovery. 	Standard 	Hero's Bow
	Link 	Link reappears as one of the heavier fighters with a slow movement, but he still has strong attack strength, good range, and a large arsenal of projectiles. His shield isn't just for looks; it can deflect and even destroy certain types of projectiles. While his third jump is not the best, Link can use his hookshot as a tether recovery. 	Side 	Gale Boomerang
	Link 	Link reappears as one of the heavier fighters with a slow movement, but he still has strong attack strength, good range, and a large arsenal of projectiles. His shield isn't just for looks; it can deflect and even destroy certain types of projectiles. While his third jump is not the best, Link can use his hookshot as a tether recovery. 	Up 	Spin Attack
	Link 	Link reappears as one of the heavier fighters with a slow movement, but he still has strong attack strength, good range, and a large arsenal of projectiles. His shield isn't just for looks; it can deflect and even destroy certain types of projectiles. While his third jump is not the best, Link can use his hookshot as a tether recovery. 	Down 	Bomb
	Link 	Link reappears as one of the heavier fighters with a slow movement, but he still has strong attack strength, good range, and a large arsenal of projectiles. His shield isn't just for looks; it can deflect and even destroy certain types of projectiles. While his third jump is not the best, Link can use his hookshot as a tether recovery. 	Final Smash 	Triforce Slash
	Kirby 	Kirby is back as a light-weight. He has retained his copy-cat style, and his multiple jumping. He has quick, weak attacks and powerful, slow attacks. 	Standard 	Inhale
	Kirby 	Kirby is back as a light-weight. He has retained his copy-cat style, and his multiple jumping. He has quick, weak attacks and powerful, slow attacks. 	Side 	Hammer
	Kirby 	Kirby is back as a light-weight. He has retained his copy-cat style, and his multiple jumping. He has quick, weak attacks and powerful, slow attacks. 	Up 	Final Cutter
	Kirby 	Kirby is back as a light-weight. He has retained his copy-cat style, and his multiple jumping. He has quick, weak attacks and powerful, slow attacks. 	Down 	Stone
	Kirby 	Kirby is back as a light-weight. He has retained his copy-cat style, and his multiple jumping. He has quick, weak attacks and powerful, slow attacks. 	Final Smash 	Cook Kirby
	Pikachu 	Pikachu is a lightweight character, and has very good speed and electrical attacks. 	Standard 	Thunder Jolt
	Pikachu 	Pikachu is a lightweight character, and has very good speed and electrical attacks. 	Side 	Skull Bash
	Pikachu 	Pikachu is a lightweight character, and has very good speed and electrical attacks. 	Up 	Quick Attack
	Pikachu 	Pikachu is a lightweight character, and has very good speed and electrical attacks. 	Down 	Thunder
	Pikachu 	Pikachu is a lightweight character, and has very good speed and electrical attacks. 	Final Smash 	Volt Tackle
	Fox 	Fox is quite fast, in both movement and attack speed. He can use his Blaster to do damage to enemies without making them flinch. He also is a light weight. 	Standard 	Blaster
	Fox 	Fox is quite fast, in both movement and attack speed. He can use his Blaster to do damage to enemies without making them flinch. He also is a light weight. 	Side 	Fox Illusion
	Fox 	Fox is quite fast, in both movement and attack speed. He can use his Blaster to do damage to enemies without making them flinch. He also is a light weight. 	Up 	Fire Fox
	Fox 	Fox is quite fast, in both movement and attack speed. He can use his Blaster to do damage to enemies without making them flinch. He also is a light weight. 	Down 	Reflector
	Fox 	Fox is quite fast, in both movement and attack speed. He can use his Blaster to do damage to enemies without making them flinch. He also is a light weight. 	Final Smash 	Landmaster
	Samus 	Samus has a relatively slow pace, but she is also very floaty. She has great projectiles and heavy weight, but her killing power is low. After using her Zero Laser, she becomes Zero Suit Samus. 	Standard 	Charge Shot
	Samus 	Samus has a relatively slow pace, but she is also very floaty. She has great projectiles and heavy weight, but her killing power is low. After using her Zero Laser, she becomes Zero Suit Samus. 	Side 	Missile
	Samus 	Samus has a relatively slow pace, but she is also very floaty. She has great projectiles and heavy weight, but her killing power is low. After using her Zero Laser, she becomes Zero Suit Samus. 	Up 	Screw Attack
	Samus 	Samus has a relatively slow pace, but she is also very floaty. She has great projectiles and heavy weight, but her killing power is low. After using her Zero Laser, she becomes Zero Suit Samus. 	Down 	Bomb
	Samus 	Samus has a relatively slow pace, but she is also very floaty. She has great projectiles and heavy weight, but her killing power is low. After using her Zero Laser, she becomes Zero Suit Samus. 	Final Smash 	Zero Laser
	Zero Suit Samus	Zero Suit Samus enters battle after Samus uses her Zero Laser. She is lighter and faster than with her Power Suit, but has weaker attacks. She uses a light, compact laser that can be used in a variety of ways. Her Final Smash transforms her back into Samus. 	Standard 	Paralyzer
	Zero Suit Samus	Zero Suit Samus enters battle after Samus uses her Zero Laser. She is lighter and faster than with her Power Suit, but has weaker attacks. She uses a light, compact laser that can be used in a variety of ways. Her Final Smash transforms her back into Samus. 	Side 	Plasma Whip
	Zero Suit Samus	Zero Suit Samus enters battle after Samus uses her Zero Laser. She is lighter and faster than with her Power Suit, but has weaker attacks. She uses a light, compact laser that can be used in a variety of ways. Her Final Smash transforms her back into Samus. 	Up 	Plasma Wire
	Zero Suit Samus	Zero Suit Samus enters battle after Samus uses her Zero Laser. She is lighter and faster than with her Power Suit, but has weaker attacks. She uses a light, compact laser that can be used in a variety of ways. Her Final Smash transforms her back into Samus. 	Down 	Flip Jump
	Zero Suit Samus	Zero Suit Samus enters battle after Samus uses her Zero Laser. She is lighter and faster than with her Power Suit, but has weaker attacks. She uses a light, compact laser that can be used in a variety of ways. Her Final Smash transforms her back into Samus. 	Final Smash 	Power Suit Samus
	Zelda 	Light-weight yet slow, Zelda uses magical attacks that are hard to control, but do much damage when used successfully. 	Standard 	Nayru's Love
	Zelda 	Light-weight yet slow, Zelda uses magical attacks that are hard to control, but do much damage when used successfully. 	Side 	Din's Fire
	Zelda 	Light-weight yet slow, Zelda uses magical attacks that are hard to control, but do much damage when used successfully. 	Up 	Farore's Wind
	Zelda 	Light-weight yet slow, Zelda uses magical attacks that are hard to control, but do much damage when used successfully. 	Down 	Transform
	Zelda 	Light-weight yet slow, Zelda uses magical attacks that are hard to control, but do much damage when used successfully. 	Final Smash 	Light Arrow
	Sheik 	Sheik returns as Zelda's transformation after she uses Transform. Contrary to her counterpart Zelda, Sheik specializes in swift movement, not power. 	Standard 	Needle Storm
	Sheik 	Sheik returns as Zelda's transformation after she uses Transform. Contrary to her counterpart Zelda, Sheik specializes in swift movement, not power. 	Side 	Chain
	Sheik 	Sheik returns as Zelda's transformation after she uses Transform. Contrary to her counterpart Zelda, Sheik specializes in swift movement, not power. 	Up 	Vanish
	Sheik 	Sheik returns as Zelda's transformation after she uses Transform. Contrary to her counterpart Zelda, Sheik specializes in swift movement, not power. 	Down 	Transform
	Sheik 	Sheik returns as Zelda's transformation after she uses Transform. Contrary to her counterpart Zelda, Sheik specializes in swift movement, not power. 	Final Smash 	Light Arrow
	Bowser 	Bowser is the heaviest and largest character. He also has very powerful, slow attacks. 	Standard 	Fire Breath
	Bowser 	Bowser is the heaviest and largest character. He also has very powerful, slow attacks. 	Side 	Flying Slam
	Bowser 	Bowser is the heaviest and largest character. He also has very powerful, slow attacks. 	Up 	Whirling Fortress
	Bowser 	Bowser is the heaviest and largest character. He also has very powerful, slow attacks. 	Down 	Bowser Bomb
	Bowser 	Bowser is the heaviest and largest character. He also has very powerful, slow attacks. 	Final Smash 	Giga Bowser Transformation
	Donkey Kong 	Much like Bowser, Donkey Kong is heavy and strong. He has a unique ability which allows him to capture characters with him for a short distance. He has powerful attacks and surprisingly good speed. 	Standard 	Giant Punch
	Donkey Kong 	Much like Bowser, Donkey Kong is heavy and strong. He has a unique ability which allows him to capture characters with him for a short distance. He has powerful attacks and surprisingly good speed. 	Side 	Headbutt
	Donkey Kong 	Much like Bowser, Donkey Kong is heavy and strong. He has a unique ability which allows him to capture characters with him for a short distance. He has powerful attacks and surprisingly good speed. 	Up 	Spinning Kong
	Donkey Kong 	Much like Bowser, Donkey Kong is heavy and strong. He has a unique ability which allows him to capture characters with him for a short distance. He has powerful attacks and surprisingly good speed. 	Down 	Hand Slap
	Donkey Kong 	Much like Bowser, Donkey Kong is heavy and strong. He has a unique ability which allows him to capture characters with him for a short distance. He has powerful attacks and surprisingly good speed. 	Final Smash 	Konga Beat
	Yoshi 	Yoshi is a fast, small heavyweight. On the downside, he has poor killing power with only average attack speed. 	Standard 	Egg Lay
	Yoshi 	Yoshi is a fast, small heavyweight. On the downside, he has poor killing power with only average attack speed. 	Side 	Egg Roll
	Yoshi 	Yoshi is a fast, small heavyweight. On the downside, he has poor killing power with only average attack speed. 	Up 	Egg Throw
	Yoshi 	Yoshi is a fast, small heavyweight. On the downside, he has poor killing power with only average attack speed. 	Down 	Yoshi Bomb
	Yoshi 	Yoshi is a fast, small heavyweight. On the downside, he has poor killing power with only average attack speed. 	Final Smash 	Super Dragon
	Peach 	Peach returns with a new outfit design based on her more recent appearances. She has excellent aerial techniques, good horizontal recovery, and high priority attacks. However, she is light and somewhat weak. 	Standard 	Toad
	Peach 	Peach returns with a new outfit design based on her more recent appearances. She has excellent aerial techniques, good horizontal recovery, and high priority attacks. However, she is light and somewhat weak. 	Side 	Peach Bomber
	Peach 	Peach returns with a new outfit design based on her more recent appearances. She has excellent aerial techniques, good horizontal recovery, and high priority attacks. However, she is light and somewhat weak. 	Up 	Peach Parasol
	Peach 	Peach returns with a new outfit design based on her more recent appearances. She has excellent aerial techniques, good horizontal recovery, and high priority attacks. However, she is light and somewhat weak. 	Down 	Vegetable
	Peach 	Peach returns with a new outfit design based on her more recent appearances. She has excellent aerial techniques, good horizontal recovery, and high priority attacks. However, she is light and somewhat weak. 	Final Smash 	Peach Blossom
	Ice Climbers 	The Ice Climbers, Popo and Nana, return from Super Smash Bros. Melee, with an updated appearance. Like always, the player controls either Nana or Popo, while a CPU controls the other. 	Standard 	Ice Shot
	Ice Climbers 	The Ice Climbers, Popo and Nana, return from Super Smash Bros. Melee, with an updated appearance. Like always, the player controls either Nana or Popo, while a CPU controls the other. 	Side 	Squall Hammer
	Ice Climbers 	The Ice Climbers, Popo and Nana, return from Super Smash Bros. Melee, with an updated appearance. Like always, the player controls either Nana or Popo, while a CPU controls the other. 	Up 	Belay
	Ice Climbers 	The Ice Climbers, Popo and Nana, return from Super Smash Bros. Melee, with an updated appearance. Like always, the player controls either Nana or Popo, while a CPU controls the other. 	Down 	Blizzard
	Ice Climbers 	The Ice Climbers, Popo and Nana, return from Super Smash Bros. Melee, with an updated appearance. Like always, the player controls either Nana or Popo, while a CPU controls the other. 	Final Smash 	Iceberg
	Pit 	Pit can multi-jump in the air. He uses a bow in battle, which he can break into two blades for brawl battles. He attacks with very fast slash moves in the air and on the ground. He is very weak. 	Standard 	Palutena Arrow
	Pit 	Pit can multi-jump in the air. He uses a bow in battle, which he can break into two blades for brawl battles. He attacks with very fast slash moves in the air and on the ground. He is very weak. 	Side 	Angel Ring
	Pit 	Pit can multi-jump in the air. He uses a bow in battle, which he can break into two blades for brawl battles. He attacks with very fast slash moves in the air and on the ground. He is very weak. 	Up 	Wings of Icarus
	Pit 	Pit can multi-jump in the air. He uses a bow in battle, which he can break into two blades for brawl battles. He attacks with very fast slash moves in the air and on the ground. He is very weak. 	Down 	Mirror Shield
	Pit 	Pit can multi-jump in the air. He uses a bow in battle, which he can break into two blades for brawl battles. He attacks with very fast slash moves in the air and on the ground. He is very weak. 	Final Smash 	Palutena's Army
	Wario 	Wario is a very strange character. He is a small heavyweight with great aerial game and recovery, but he has poor range and somewhat slow attacks. He also has his overalls as an alternate attire. 	Standard 	Chomp
	Wario 	Wario is a very strange character. He is a small heavyweight with great aerial game and recovery, but he has poor range and somewhat slow attacks. He also has his overalls as an alternate attire. 	Side 	Wario Bike
	Wario 	Wario is a very strange character. He is a small heavyweight with great aerial game and recovery, but he has poor range and somewhat slow attacks. He also has his overalls as an alternate attire. 	Up 	Corkscrew
	Wario 	Wario is a very strange character. He is a small heavyweight with great aerial game and recovery, but he has poor range and somewhat slow attacks. He also has his overalls as an alternate attire. 	Down 	Wario Waft
	Wario 	Wario is a very strange character. He is a small heavyweight with great aerial game and recovery, but he has poor range and somewhat slow attacks. He also has his overalls as an alternate attire. 	Final Smash 	Wario-Man
	Ike 	Ike uses his two-handed blade, Ragnell, in battle. He can wield this sword with only one hand, despite its weight. His attacks are some of the strongest and longest ranged in the game, but they are also very slow. 	Standard 	Eruption
	Ike 	Ike uses his two-handed blade, Ragnell, in battle. He can wield this sword with only one hand, despite its weight. His attacks are some of the strongest and longest ranged in the game, but they are also very slow. 	Side 	Quick Draw
	Ike 	Ike uses his two-handed blade, Ragnell, in battle. He can wield this sword with only one hand, despite its weight. His attacks are some of the strongest and longest ranged in the game, but they are also very slow. 	Up 	Aether
	Ike 	Ike uses his two-handed blade, Ragnell, in battle. He can wield this sword with only one hand, despite its weight. His attacks are some of the strongest and longest ranged in the game, but they are also very slow. 	Down 	Counter
	Ike 	Ike uses his two-handed blade, Ragnell, in battle. He can wield this sword with only one hand, despite its weight. His attacks are some of the strongest and longest ranged in the game, but they are also very slow. 	Final Smash 	Great Aether
	Pokémon Trainer	The Pokémon Trainer uses Squirtle, Ivysaur and Charizard to fight for him, rather than actually fight by himself. He stands on a floating platform in the background on stages with little solid ground. While the Down move is shared, the other special moves are unique to each of the Pokémon, giving 11 different moves, including the Final Smash.	Down 	Pokémon Change
	Pokémon Trainer	The Pokémon Trainer uses Squirtle, Ivysaur and Charizard to fight for him, rather than actually fight by himself. He stands on a floating platform in the background on stages with little solid ground. While the Down move is shared, the other special moves are unique to each of the Pokémon, giving 11 different moves, including the Final Smash.	Final Smash 	Triple Finish
	Pokémon Trainer	The Pokémon Trainer uses Squirtle, Ivysaur and Charizard to fight for him, rather than actually fight by himself. He stands on a floating platform in the background on stages with little solid ground. While the Down move is shared, the other special moves are unique to each of the Pokémon, giving 11 different moves, including the Final Smash.	Squirtle 	Squirtle
	Pokémon Trainer	The Pokémon Trainer uses Squirtle, Ivysaur and Charizard to fight for him, rather than actually fight by himself. He stands on a floating platform in the background on stages with little solid ground. While the Down move is shared, the other special moves are unique to each of the Pokémon, giving 11 different moves, including the Final Smash.	Standard 	Water Gun
	Pokémon Trainer	The Pokémon Trainer uses Squirtle, Ivysaur and Charizard to fight for him, rather than actually fight by himself. He stands on a floating platform in the background on stages with little solid ground. While the Down move is shared, the other special moves are unique to each of the Pokémon, giving 11 different moves, including the Final Smash.	Side 	Withdraw
	Pokémon Trainer	The Pokémon Trainer uses Squirtle, Ivysaur and Charizard to fight for him, rather than actually fight by himself. He stands on a floating platform in the background on stages with little solid ground. While the Down move is shared, the other special moves are unique to each of the Pokémon, giving 11 different moves, including the Final Smash.	Up 	Waterfall
	Pokémon Trainer	The Pokémon Trainer uses Squirtle, Ivysaur and Charizard to fight for him, rather than actually fight by himself. He stands on a floating platform in the background on stages with little solid ground. While the Down move is shared, the other special moves are unique to each of the Pokémon, giving 11 different moves, including the Final Smash.	Ivysaur 	Ivysaur
	Pokémon Trainer	The Pokémon Trainer uses Squirtle, Ivysaur and Charizard to fight for him, rather than actually fight by himself. He stands on a floating platform in the background on stages with little solid ground. While the Down move is shared, the other special moves are unique to each of the Pokémon, giving 11 different moves, including the Final Smash.	Standard 	Bullet Seed
	Pokémon Trainer	The Pokémon Trainer uses Squirtle, Ivysaur and Charizard to fight for him, rather than actually fight by himself. He stands on a floating platform in the background on stages with little solid ground. While the Down move is shared, the other special moves are unique to each of the Pokémon, giving 11 different moves, including the Final Smash.	Side 	Razor Leaf
	Pokémon Trainer	The Pokémon Trainer uses Squirtle, Ivysaur and Charizard to fight for him, rather than actually fight by himself. He stands on a floating platform in the background on stages with little solid ground. While the Down move is shared, the other special moves are unique to each of the Pokémon, giving 11 different moves, including the Final Smash.	Up 	Vine Whip
	Pokémon Trainer	The Pokémon Trainer uses Squirtle, Ivysaur and Charizard to fight for him, rather than actually fight by himself. He stands on a floating platform in the background on stages with little solid ground. While the Down move is shared, the other special moves are unique to each of the Pokémon, giving 11 different moves, including the Final Smash.	Charizard 	Charizard
	Pokémon Trainer	The Pokémon Trainer uses Squirtle, Ivysaur and Charizard to fight for him, rather than actually fight by himself. He stands on a floating platform in the background on stages with little solid ground. While the Down move is shared, the other special moves are unique to each of the Pokémon, giving 11 different moves, including the Final Smash.	Standard 	Flamethrower
	Pokémon Trainer	The Pokémon Trainer uses Squirtle, Ivysaur and Charizard to fight for him, rather than actually fight by himself. He stands on a floating platform in the background on stages with little solid ground. While the Down move is shared, the other special moves are unique to each of the Pokémon, giving 11 different moves, including the Final Smash.	Side 	Rock Smash
	Pokémon Trainer	The Pokémon Trainer uses Squirtle, Ivysaur and Charizard to fight for him, rather than actually fight by himself. He stands on a floating platform in the background on stages with little solid ground. While the Down move is shared, the other special moves are unique to each of the Pokémon, giving 11 different moves, including the Final Smash.	Up 	Fly
	Diddy Kong 	Diddy Kong is fast, light, and abundant in unique attacks. 	Standard 	Peanut Popgun
	Diddy Kong 	Diddy Kong is fast, light, and abundant in unique attacks. 	Side 	Monkey Flip
	Diddy Kong 	Diddy Kong is fast, light, and abundant in unique attacks. 	Up 	Rocketbarrel Boost
	Diddy Kong 	Diddy Kong is fast, light, and abundant in unique attacks. 	Down 	Banana Peel
	Diddy Kong 	Diddy Kong is fast, light, and abundant in unique attacks. 	Final Smash 	Rocketbarrel Barrage
	Meta Knight 	Meta Knight can multi-jump in the air and glide for a short time. He has a very fast combo attack. His standard attack (A button), can render foes helpless for a short while. 	Standard 	Mach Tornado
	Meta Knight 	Meta Knight can multi-jump in the air and glide for a short time. He has a very fast combo attack. His standard attack (A button), can render foes helpless for a short while. 	Side 	Drill Rush
	Meta Knight 	Meta Knight can multi-jump in the air and glide for a short time. He has a very fast combo attack. His standard attack (A button), can render foes helpless for a short while. 	Up 	Shuttle Loop
	Meta Knight 	Meta Knight can multi-jump in the air and glide for a short time. He has a very fast combo attack. His standard attack (A button), can render foes helpless for a short while. 	Down 	Dimensional Cape
	Meta Knight 	Meta Knight can multi-jump in the air and glide for a short time. He has a very fast combo attack. His standard attack (A button), can render foes helpless for a short while. 	Final Smash 	Galaxia Darkness
	Lucas 	A PK user, Lucas has a Special Moveset similar to that of Ness, and a unique Normal Moveset. 	Standard 	PK Freeze
	Lucas 	A PK user, Lucas has a Special Moveset similar to that of Ness, and a unique Normal Moveset. 	Side 	PK Fire
	Lucas 	A PK user, Lucas has a Special Moveset similar to that of Ness, and a unique Normal Moveset. 	Up 	PK Thunder
	Lucas 	A PK user, Lucas has a Special Moveset similar to that of Ness, and a unique Normal Moveset. 	Down 	PSI Magnet
	Lucas 	A PK user, Lucas has a Special Moveset similar to that of Ness, and a unique Normal Moveset. 	Final Smash 	PK Starstorm
	King Dedede 	King Dedede is a heavy character, similar to powerhouses Bowser and Donkey Kong. He often uses his hammer in attacks, and rely on Waddle Dees to damage his opponents from afar. Although he can inhale his foes like Kirby, he does not get their abilities. Like most heavyweights, Dedede is very strong, very big, and very slow. 	Standard 	Inhale
	King Dedede 	King Dedede is a heavy character, similar to powerhouses Bowser and Donkey Kong. He often uses his hammer in attacks, and rely on Waddle Dees to damage his opponents from afar. Although he can inhale his foes like Kirby, he does not get their abilities. Like most heavyweights, Dedede is very strong, very big, and very slow. 	Side 	Waddle Dee Toss
	King Dedede 	King Dedede is a heavy character, similar to powerhouses Bowser and Donkey Kong. He often uses his hammer in attacks, and rely on Waddle Dees to damage his opponents from afar. Although he can inhale his foes like Kirby, he does not get their abilities. Like most heavyweights, Dedede is very strong, very big, and very slow. 	Up 	Super Dedede Jump
	King Dedede 	King Dedede is a heavy character, similar to powerhouses Bowser and Donkey Kong. He often uses his hammer in attacks, and rely on Waddle Dees to damage his opponents from afar. Although he can inhale his foes like Kirby, he does not get their abilities. Like most heavyweights, Dedede is very strong, very big, and very slow. 	Down 	Jet Hammer
	King Dedede 	King Dedede is a heavy character, similar to powerhouses Bowser and Donkey Kong. He often uses his hammer in attacks, and rely on Waddle Dees to damage his opponents from afar. Although he can inhale his foes like Kirby, he does not get their abilities. Like most heavyweights, Dedede is very strong, very big, and very slow. 	Final Smash 	Waddle Dee Army
	Olimar 	Captain Olimar of the Pikmin series enters with the handicap of being nearly helpless without the Pikmin. Pikmin must be plucked from the ground, using his standard special move, in order to attack with Olimar. Olimar can still attack without any Pikmin, though only with certain attacks. When he attacks with the Pikmin, they each have different effects: 
*Blue- stronger and doesn't die on water
*Red- fire
*Yellow- electricity	Standard 	Pikmin Pluck
	Olimar 	Captain Olimar of the Pikmin series enters with the handicap of being nearly helpless without the Pikmin. Pikmin must be plucked from the ground, using his standard special move, in order to attack with Olimar. Olimar can still attack without any Pikmin, though only with certain attacks. When he attacks with the Pikmin, they each have different effects: 
*Blue- stronger and doesn't die on water
*Red- fire
*Yellow- electricity	Side 	Pikmin Throw
	Olimar 	Captain Olimar of the Pikmin series enters with the handicap of being nearly helpless without the Pikmin. Pikmin must be plucked from the ground, using his standard special move, in order to attack with Olimar. Olimar can still attack without any Pikmin, though only with certain attacks. When he attacks with the Pikmin, they each have different effects: 
*Blue- stronger and doesn't die on water
*Red- fire
*Yellow- electricity	Up 	Pikmin Chain
	Olimar 	Captain Olimar of the Pikmin series enters with the handicap of being nearly helpless without the Pikmin. Pikmin must be plucked from the ground, using his standard special move, in order to attack with Olimar. Olimar can still attack without any Pikmin, though only with certain attacks. When he attacks with the Pikmin, they each have different effects: 
*Blue- stronger and doesn't die on water
*Red- fire
*Yellow- electricity	Down 	Pikmin Order
	Olimar 	Captain Olimar of the Pikmin series enters with the handicap of being nearly helpless without the Pikmin. Pikmin must be plucked from the ground, using his standard special move, in order to attack with Olimar. Olimar can still attack without any Pikmin, though only with certain attacks. When he attacks with the Pikmin, they each have different effects: 
*Blue- stronger and doesn't die on water
*Red- fire
*Yellow- electricity	Final Smash 	End of Day
=== Unlockable ===
Name 	Description 	Side Attack 	Up Attack 	Down Attack 	Final Smash
Louie 	Louie returns with his friend Olimar! He has Purple Pikmin, White Pikmin and Bulbmin! Their abilities are the same as they were in SSBB. Bulbmin eats fast characters.	Purple Pikmin	White Pikmin 	Bulbmin 	PIKMIN CHARGE!
Luigi 	Luigi's back! Carrying his signature green clothes and L, he's ready to fight! He's speedy. 	Green Missile	Luigi High Jump	Ground Pound	Negative Zone
Jigglypuff	It's back, and ready to sing a lullaby!!! 	Roll 	Float 	Sleepy 	Lullaby
Pichu 	Finally, he returns!!! This cute little fella's ready to go! 	 	 	 	
 	 	 	 	 	
 	 	 	 	 	
 	 	 	 	 	
 	 	 	 	 	
Category:Super Smash Bros. Games
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