Discovery

Discovery is a colorless Uncommon Skill that that presents you with 3 random cards from the card pool of the character you are playing, from which you may choose one to add to your hand (Adding one is mandatory). The card added to your hand has its cost reduced to 0 for the turn. Discovery then .
 does not affect the variety of colors of the card it generated. It however is affected by Run Modifiers, which could potentially allow it to present you with more than one color of cards. 
Upgrading Discovery causes it to no longer .
It can only generate a card that is available through shop and rewards with some exceptions. It cannot generate a healing card.
===Excluded Cards===
Attacks
* (Healing)
* (Healing)
* (Potential for the player to exploit its permanent )
* (Healing and event-exclusive)
* (Event-exclusive)
* (Cards effect only)
* (Cards effect only)
* (Card effect only)
Skills
* (Healing, as it could generate , and its potion can trigger .)
* (Healing, as it can trigger .)
* (Healing)
* (Event-exclusive)
* (Event-exclusive)
* (Card effect only)
* (Cards effect only)
* (Cards, relics, and effect only)
* (Card effect only)
Powers
* (Healing)
* (Card effect only)
==Update History==
*Weekly Patch 55: Blur
**Draw, Discard, and Exhaust piles can now be viewed during Codex/Discovery card selection.
*Weekly Patch 44: Chrysalis
**All sources of random temporary card generation in combat (like ) can no longer generate cards that provide healing.
**New tip added to indicate that healing cards cannot be generated randomly during combat.
*Weekly Patch 43: Discovery
**Can no longer skip cards when choosing a card via Discovery.
*Weekly Patch 38: Bane
**Adding colorless card Discovery.
==See Also==
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