Level 109

is an unnamed and unused level that was cut from Dungeon Keeper. It is in the 21 May 1997 and 28 May 1997 prototypes.
The level's script claims it will not work because there's no TIMES_BROKEN_INTO command (this command was fixed in KeeperFX).
KeeperFX includes this level, where it is named Staging Point‎.
=== Breakdown ===
==== Keepers ====
* Speed: 800 Turns
* Creature Pool (assumedVery little is known about the CREATURE_INBY command, other than that it's an early version of ADD_CREATURE_TO_POOL, and that it seems to behave a little differently, with levels using it passing values such as 2, 1, and even 0.):
::
	3
	6
	1
	1
	2
	2
==== Hero Parties====
*One: x2 x1
*Two: x3
*Three: x4
*Four: x3
*Five: x3 x2
*Six: x3
*Seven: x6
*Eight: x2 x1
==== Neutral Assets ====
* x 5 - In the cavern to the north-west.
Reaching the caverns scattered across the map will spawn Heroes. Reaching the Portal to the north of the Hero base will also spawn heroes in various places, but once they're defeated, party Eight spawns at the Hero Dungeon Heart. The level is won once the Knight is killed.
==Events==
;Objective
:"BUILD UP YOUR DUNGEON, BUILD A RESEARCH ROOM AND SEE WHAT IT HAS TO OFFER YOU"
;Cavern with Tentacles reached
:"YOU HAVE DISCOVERED A LOST CAVE, HOME OF THE TENTACLES. TAKE THEM INTO YOUR DUNGEON, OTHERS ARE SURE TO FOLLOW THEM TO YOU."
;Workshop becomes available
:"YOU HAVE RESEARCH [sic] A WORKSHOP, WITH IT, DOORS AND TRAPS WILL BECOME AVAILABLE TO YOU"
== Notes ==
Category:Cut content