Warrior / Warden

(Wild Fury)
Warrior / Warden gains a host of abilities that lets it perform very well not just in group PvE, but also in PvP. Preferring to use large two-handed axes or swords to make the most of their learned skill Mental Beastiary, this combination emphasizes heavy critical damage and actively chasing down enemies who try to run away. The only possible argument against this combo is that it has no ranged attacks, but it nonetheless makes the most of its melee attacks.
==Main Ways of Build==
Strength takes priority for this combo when it comes to statting, since Strength will enable it to deal as much damage as possible with its physical attacks. Dexterity is important, too, for physical accuracy, and Stamina is always a good option for taking any unexpected damage from a boss.
From the start it becomes apparent how much this build enjoys engaging enemies. Savage Strike makes the most of Surprise Attack, closing the gap quickly. Awakening of the Wild helps remove Root and Stun effects, which makes this combo immune to kiting for a short while, and Barbaric Execution turns the staple skill of this build, Savage Whirlwind, into an effect with a Stun effect. This brutal start and high critical damage terrorizes other players, especially ones that like to have distance.
Savage Whirlwind is important not just for its damage, but also for boosting allies' damage. When fighting multiple opponents, Air Tremor is a solid option, especially since it reduces enemy damage caused, which is very effective for handling a mob. Slash and Probing Attack are still important skills to train; not only do they lower aggro while under the effect of Battle Creed, Probing Attack allows the use of Attack Weakener, which makes the tank's life so much easier.
==Skills==
(to see Class Main Skills of Warrior, see Warrior Skills)
===Secondary Class Basic Skills===
== Warden General==
Icon	Skill Name 	Level	Cost 	Cast Time	Cooldown 	Range	Skill Effect 	Upgrade
 	Charged Chop 	1 	20 MP 	Instant 	1 second 	50 	Concentrates power in your weapon, then releases it to strike a mighty blow! Causes 120.0% main hand weapon DPS plus 0.30 times STR to your target. 
It shares Cooldown with Power of the Wood Spirit. 	+7.3% per level
 	Briar Shield 	4 	30 MP 	Instant 	 	 	Thorns surround you for 900.0 seconds increasing your Physical Defense by 5.0%. When you are physically attacked, it reflects 1.0% main hand weapon DPS. (Only effective on targets within a range of 50)	lvl 50 = 38% and 5,8%
 	Power of the Wood Spirit	8 	15 MP 	Instant 	1 second 	50 	Uses the Power of the Wood Spirit to attack up to 3 targets, causing 60.0% main hand weapon DPS. It shares Cooldown with Charged Chop. 	+3.6% per level
 	Enhanced Accuracy 	12 	 	 	 	 	Increases your physical attack accuracy by 1.0%. 	+.08% per level
 	Elven Amulet 	16 	150 MP	Instant 	1 minute, 10 seconds	 	You obtain the protection of the Elves. Received physical damage is reduced by 20.0% for 10.0 seconds. 	
 	Savage Power 	20 	40 MP 	Instant 	1 minute, 30 seconds	 	Draw out the savage power inside of you, temporarily increasing your physical attack power by 3.0% for 30.0 seconds. 	+0.28% per level
===Elite Skills===
== Warrior / Warden==
Icon	Skill Name 	Level	Cost 	Cast Time	Cooldown 	Range	Skill Effect 	Upgrade
 	Savage Strike 	15 	 	 	 	 	Increase your Physical Attack Power after you hit a target with a Surprise Attack. 
(This effect can only be triggered once every 20 seconds.) Increases Physical Attack Power by 0.2% per level	
 	Attack Weakener 	20 	35 (+3.5Lvl) MP	Instant 	15 seconds	50 	Use when target is vulnerable to inflict 100% main hand weapon DPS and reduce target's physical attack by 10% for 10 seconds. 	+6.6% per level
 	Mental Bestiary 	25 	 	 	 	 	Understand the structure of organisms, increasing the damage of your slash attacks on vulnerable beasts and humanoid monsters. 	
 	Savage Whirlwind 	30 	35 (+3Lvl) MP 	Instant 	8 seconds 	50 	Harness primal natural forces to launch an attack. Inflicts 110% main hand weapon DPS on target. 	+6.6% per level
 	Wild Howl 	35 	 	 	 	 	Upon hitting the target your Savage Whirlwind can temporary increase your own and your party members' physical and magical damage. (This effect can only be triggered once every 40 seconds.) 
The whole party's Physical and Magical damage are increased by 5% for 15 seconds	
 	Awakening of the Wild	40 	 	Instant 	60 seconds	 	Renders you immune to Root and Slow effects for 10.0 seconds, and also makes your next attack a Critical attack. (Effect can only be removed if target has Movement Impairing Effect)	
 	Battle Creed 	45 	30 (+3Lvl) MP 	Instant 	30 Seconds	 	Increases your physical critical damage by 1% for 600 seconds. While the effect lasts, when you strike a target with a Slash or Probing Attack, it may lower aggro by 15.0% for 15 seconds. 
(This effect can only be triggered once every 30 seconds.)	+0.18% per level
 	Air Tremor 	50 	40 MP, 10% MP 	Instant 	4 seconds 	80 	Coalesces the power within the surrounding atmosphere in your body and then releases it in an instant, inflicting 50% main hand weapon DPS to all targets within a radius of 80. 	+3.0% per level
 	Visceral Impact 	60 	 	 	 	 	Makes your Air Tremor hits cause an additional reduction of Physical Attack Power and Magical Attack Power. 	
 	Barbaric Execution 	70 	 	 	 	 	Makes it possible for your Savage Whirlwind hits to inflict an additional Stun effect for 1.0 seconds. Also increases critical hit by 50% against enemies with less than 30% HP. 	
==Combos==
(to see Basic Combos of class, see at Warrior) 
==Notes==
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Category:Class Combo
Category:Warrior
Category:Physical DPS
Category:Melee
Category:OffTank
Category:Physical Enchanted Damaged Reaction