Smithing

"Shaping of metals into useful forms" 
Smithing is a skill in which you can refine ore and bars into metal equipment. Ore can be mined using the mining skill. Once ore is collected, it can be made into bars through smelting in a furnace. Once smelted, metal bars can be smithed at an anvil with a hammer. Obsidian items can also be smithed by using obsidian slate on an anvil, which requires level 45 alchemy to make from obsidian and lattice dope. 
== Useful Information Guide ==
Starting out, it can be beneficial to fill the lower-quality furnace in Immerbury with logs and use it for making bronze or iron armour. However, for long-term smithing, this is not a viable option. The best furnace in the game is the one in Al Aljar because the bank is very close and there is an NPC there who will exchange coal for charcoal, as bars have to be made with charcoal. Currently, that is the only location to exchange coal for charcoal, so it is best to use the furnace in Al Aljar. The regular furnace in Tinon is in a player-killing-enabled area and does not have a coal-charcoal exchange. The best anvil location to use is currently in Immerbury, for it's closer proximity to the bank than Mossburgh. It is noteworthy that cotton sacks can hold charcoal (but not coal) for easier smelting of higher-end metals. 
=== The Kilns in Mossburgh ===
With level 20 Firemaking, there are two kilns in Mossburgh near the bank in the town in which you can insert logs of various types to make charcoal or turn coal into charcoal without having to go to the Al Aljar furnace to do so. There is a wait time to wait for the logs to turn into charcoal, but this wait time can be greatly reduced by throwing a dragonscale in each of the two kilns after lighting. With a dragonscale, it takes around 50 seconds. Once the kilns are done, you will need a spade to get the charcoal out. During the emptying process, you will get your dragonscale back, but this may not occur every time. Below is the log-to-charcoal conversion with approximate numbers.
* 15 Logs - 4 Charcoal
* 15 Oak Logs - 8 Charcoal
* 15 Willow Logs - 11 Charcoal
* 15 Maple Logs - 15-16 Charcoal
* 15 Yew Logs - 22-24 Charcoal
* 15 Mystic Logs - 30-32 Charcoal
* 15 Coal - 32-36 Charcoal 
=== Quest Related Unlocks ===
Within Remote Realms, there are some things within skills that you are not going to be able to do without first finishing a quest to unlock that specific piece of content. Smithing is no exception; while it may not unlock a lot at the current moment, the things that do unlock can and are very useful in mostly combat. Currently, there are only two known quests that will unlock smithing-related content. Those are the following quests and unlocks:
* The Lost Quarter - Upon completion will unlock the ability to smith Scimitars.
* Family Reunion - Upon completion will unlock the ability to smith Spears.
== Leveling (fastest xp if ore is self-mined) ==
1-31 - Make various Bronze, Iron, and then steel items depending on your level. 
31-99 - Make Steel Battleaxes which give the most XP per bar for steel. Currently, this is the fastest way to train smithing if mining the ore yourself. 
== Furnace locations ==
There are two regular furnace locations and two lower-quality furnaces in the game. Lower-quality furnaces require logs and a tinderbox to light. The better the log type, the fewer logs you'll need to fill the furnace. 
Red for normal quality, orange for lower quality 
Location 	Map
Al Aljar 	
Tinon 	
South-eastern Immerbury	
Inside the dwarven cave 
Eastern No Man's Land	
 
== Anvil Locations ==
There are two anvil locations in the game, in Immerbury, and in Mossburgh. 
Location 	Map
Immerbury Castle 	
Northern Mossburgh	
==Smelting==
Level	Bar	Materials	Experience
1 10 experience on success, 0 experience on failure
2 Requires a crucible.
==Smithing==
==== Bronze ====
(roughly 12 xp per bar)	
==== Bronze ====
(roughly 12 xp per bar)	
==== Bronze ====
(roughly 12 xp per bar)	
==== Bronze ====
(roughly 12 xp per bar)	
==== Bronze ====
(roughly 12 xp per bar)
Level	Item	Bars	Experience	Xp/Bar
3With a Candle in your inventory
==== Iron ====
(roughly 24 xp per bar)	
==== Iron ====
(roughly 24 xp per bar)	
==== Iron ====
(roughly 24 xp per bar)	
==== Iron ====
(roughly 24 xp per bar)	
==== Iron ====
(roughly 24 xp per bar)
Level	Item	Bars	Experience	Xp/Bar
1 Requires 5 feathers
2 Requires Logs
==== Botanic ====
(roughly 30 xp per bar)	
==== Botanic ====
(roughly 30 xp per bar)	
==== Botanic ====
(roughly 30 xp per bar)	
==== Botanic ====
(roughly 30 xp per bar)	
==== Botanic ====
(roughly 30 xp per bar)
Level	Item	Bars	Experience	Xp/Bar
==== Steel ====
(roughly 48xp per bar)	
==== Steel ====
(roughly 48xp per bar)	
==== Steel ====
(roughly 48xp per bar)	
==== Steel ====
(roughly 48xp per bar)	
==== Steel ====
(roughly 48xp per bar)
Level	Item	Bars	Experience	Xp/Bar
 
==== Oceanic ====
(roughly 57 xp per bar)	
==== Oceanic ====
(roughly 57 xp per bar)	
==== Oceanic ====
(roughly 57 xp per bar)	
==== Oceanic ====
(roughly 57 xp per bar)	
==== Oceanic ====
(roughly 57 xp per bar)
Level	Item	Bars	Experience	Xp/Bar
 
==== Mithril ====
(roughly 72 xp per bar)	
==== Mithril ====
(roughly 72 xp per bar)	
==== Mithril ====
(roughly 72 xp per bar)	
==== Mithril ====
(roughly 72 xp per bar)	
==== Mithril ====
(roughly 72 xp per bar)
Level	Item	Bars	Experience	Xp/Bar
 
==== Volcanic ====
(roughly ? xp per bar)	
==== Volcanic ====
(roughly ? xp per bar)	
==== Volcanic ====
(roughly ? xp per bar)	
==== Volcanic ====
(roughly ? xp per bar)	
==== Volcanic ====
(roughly ? xp per bar)
Level	Item	Bars	Experience	Xp/Bar
 
1With Oak Logs and a knife
==== Obsidian ====
(roughly ? xp per Obsidian slate)	
==== Obsidian ====
(roughly ? xp per Obsidian slate)	
==== Obsidian ====
(roughly ? xp per Obsidian slate)	
==== Obsidian ====
(roughly ? xp per Obsidian slate)	
==== Obsidian ====
(roughly ? xp per Obsidian slate)
Level	Item	Bars	Experience	Xp/Bar
 
==== Palatine ====
(roughly ? xp per bar)	
==== Palatine ====
(roughly ? xp per bar)	
==== Palatine ====
(roughly ? xp per bar)	
==== Palatine ====
(roughly ? xp per bar)	
==== Palatine ====
(roughly ? xp per bar)
Level	Item	Bars	Experience	Xp/Bar
==== Turret elements ====
Turrent pieces and cannon ball can be made in a furnace. 
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