Champion / Rogue

(Shadow Moulder)
Champion / Rogue is a solid choice for a tank, and is even capable of dealing respectable damage outside of that role. By taking advantage of Rogue's dual-wielding capabilities, this combination can rapidly generate rage, which allows for greater skill access and, in turn, more damage. Furthermore, the elite skill Shadow Explosion supports Champion's naturally low physical attack by dramatically boosting it, which lets it sustain aggro while serving as a tank, or just deal a great amount of damage on its own.
==Main Ways of Build==
Strength as usual is important for dealing damage, and Dexterity and Stamina are good supplemental stats. If the player's plan is to tank, Stamina would take a higher priority, but if high damage is the ultimate goal, then Dexterity would be a better secondary stat focus.
As stated previously, Rogue provides Champion with dual-wielding. Daggers aren't needed for this combination, fortunately. Vicious Attack improves Shadowstab while removing the bleeding effect, which lets Champion / Rogue make the most from hammers, especially after Runecraft - Haste is learned. This combo also sports some of the greatest skill synergy available to the class. Shadow Drive turns Chain Drive into a potent ability. Rune Pulse is a cornerstone ability, as is Shadow Pulse, the former of which is a great aggro generating ability while in Shield Form.
The other skills available are also quite strong and sometimes useful, such as Smoke Diffusion for stealth and Fearless Blow as an execution-style skill. During burn phases, Death Arrives allows Champion / Rogue to use as many skills as possible to hit as hard as it can, giving it an advantage as both a tank and a damage dealer.
==Skills==
(to see Class Main Skills of Champion, see Champion Skills)
===Secondary Class Basic Skills===
== Rogue General==
Icon	Skill Name 	Level	Cost 	Cast Time	Cooldown 	Range	Skill Effect 	Upgrade
 	Shadowstab 	1 	20 energy 	Instant 	 	50 	Causes 70.0% main hand weapon DPS + 0.20 x Dexterity physical damage with an additional Bleed effect. For 10.0 seconds Bleed causes 5.0 damage every 2 seconds. (Extra effect is only produced only if the main hand is wielding a dagger.)	+4.9% and +2.5 per level
 	Throw 	4 	1 projectile	Instant 	4 seconds 	 	Throws a hidden weapon at the target, causing 50.0% main hand weapon DPS plus 1.00 times Projectile Damage. 	+3.5% per level
 	Blind Stab 	8 	20 energy 	Instant 	10 seconds	50 	Inflicts 20.0 + 0.20 x Dexterity physical damage with an additional Blind effect for 15.0 seconds. (Must be in front of the target to use skill.) 	+4.0 per level
 	Projectile Training	12 	 	 	 	 	Can equip projectiles. 	
 	Off Hand Training 	16 	 	 	 	 	1-H weapons can be held in off hand. (Class-related limitations still apply.) 	
 	Agility 	20 	 	 	 	 	Permanently increases dodge rate by 2.0%. 	+0.1% per level
 	Nimble Hands 	24 	 	 	 	 	Increases attack speed by 2.0%. 	+0.1% per level
 	Shadow Step 	28 	20 energy 	Insant 	20 seconds	100 	Instantly move behind the target. 	
===Elite Skills===
== Champion / Rogue==
Icon	Skill Name 	Level	Cost 	Cast Time	Cooldown 	Range 	Skill Effect 	Upgrade
 	Vicious Attack 	15 	 	 	 	 	Makes your Shadowstab cause additional damage, but cancels Bleed effects. 	
 	Shadow Pulse 	20 	20 energy	Instant 	6 seconds 	225 	Inflicts 85.0% main hand weapon physical DPS on target. 
(This skill stat will increase and decrease based on equipment and target strength) 	
 	Shadow Drive 	25 	 	 	 	 	When Chain Drive effect is activated, the cooldown time for Shadow Pulse will be reset. 	
 	Waiting Game 	30 	20 energy	Instant 	60 seconds	 	Reduces Received Physical Damage and Received Magical Damage by 5.0% and reduces received area damage by 8.0% for 10.0 seconds. While skill is in effect, attacks won't have Waiting Game effect and Attack Launch effect will be earned. This increases the damage caused by your next attack by 30.0%.	
 	Sentence Execution	35 	 	 	 	 	Enhances Fearless Blow and reduces its cooldown time by 10 seconds. When the target's HP falls below 45%, damage caused by Fearless Blow will be increased. 	
 	Runecraft - Haste 	40 	 	 	 	 	Increases off hand weapon accuracy level by 3.0% and off hand weapon damage by 3.0%. 	
 	Disaster Appears 	45 	 	 	 	 	Increases Critical Physical Damage and Physical Attack Speed after Shadow Step is used. 	
 	Death Arrives 	50 	 	Instant 	5 minutes 	 	Instantly recovers rage and energy by 100.0. Also restores 100.0 rage and energy every 5 seconds for 15.0 seconds. 	
 	Smoke Diffusion 	60 	50% HP 	Instant 	5 minutes 	Self Circle (R: 200)	Consumes half of caster's HP and lets all party members in range disappear for 5.0 seconds. The caster is unable to move for 12.0 seconds. 
(Can only be used in a Shield Form state.) 	
 	Shadow Explosion 	70 	10 energy	Instant 	10 seconds	 	Increases caster's Physical Attack Power by 50.0%. While in effect, any healing received is reduced by 50.0%. 
(Right click the Shadow Explosion icon to stop effect.) 	
==Combos==
(to see Basic Combos of class, see at Campion) 
==Notes==
* 
Category:Class Combo
Category:Champion
Category:Tank
Category:Melee
Category: Physical DPS
Category: SemiRange