Disease

Diseases are conditions which weaken your character and often make it more difficult to do things. Creatures, spells, and traps can infect you with diseases. Diseases have a range of debilitating effects that range from light to severe. Open the Magic menu and check the Active Effects list to see which diseases you are infected with and what their effects are.
To cure yourself, drink a Potion of Cure Disease, or seek healing at a temple or by praying at any altar/shrine to the Divines. The effects of diseases are cumulative, so they will add up over time if left untreated.
Exceptions include Lycanthropy and Sanguinare Vampiris which bring benefits along with disadvantages. Lycanthropy cannot be cured with a potion or at altars but by performing a ritual which involves the head of Glenmoril Witch, while Sanguinare Vampiris can only be cured during the first three days after infection. It can also be cured by contracting Lycanthropy.
==List of Diseases and Effects==
Name 	Source 	Effect
Brain Rot 	HagravensTraps 	Drains 25 points of Magicka.
Ataxia 	SkeeversTraps 	Picking locks and picking pockets is 25% harder.
Bone Break Fever 	BearsTraps 	Drains 25 points from your stamina.
Rattles 	Chaurus 	Stamina regenerates 25% slower.
Witbane 	Sabre CatsTraps	Magicka regenerates 50% slower.
Rockjoint 	WolvesTraps 	Melee weapons are 25% less effective.
Sanguinare Vampiris 	Vampires 	Drains 25 points of Health, leads to vampirism.
Lycanthropy 	Beast Blood 	100% resistance to all other diseases, but prevents gaining resting bonuses.
Black Heart Blight Only with Dragonborn DLC	unknown 	Drains 10 points from Carry Weight.
Droops 	Ash Hoppers 	One-handed and two-handed weapon damage is 15% lower.
==Cures==
You can be cured of any "regular" afflictions by praying at an altar or shrine to receive a blessing or by drinking a Potion of Cure Disease.
== Notes ==
 
de:Krankheit