Fallout (Nintendo Cinematic Universe)

Fallout is a Japanese graphic novel series.
== Summary ==
=== Volume 1 ===
In a post-apocalyptic future, a Vault Dweller named Max Stone is dispatched by Vault 13 to venture out into the Wasteland to find a replacement Water Chip and save his fellow Vault inhabitants.
=== Volume 2 ===
Narg, the Chosen One and a descendant of the original Vault Dweller, is sent to save his primitive tribe from starvation by finding an ancient environmental restoration machine known as the Garden of Eden Creation Kit (GECK).
===Van Buren===
In the ruins of "Capital Wasteland", the Lone Wanderer leaves Vault 101 in search of his missing father.
===New Vegas===
After surviving a robbery on their way to New Vegas, the Courier travels across the Mojave Desert in search of the thief.
===Volume 5===
210 years after "The Great War", the Sole Survivor, Nate, emerges from Vault 111 to rescue his son from the Institute.
===Volume 6===
25 years after "The Great War", the residents of Vault 76 strive to repopulate the Wasteland.
==Characters==
Japanese Voice 	English Voice 	Character 	Description (Volume 1) 	Description (Volume 2) 	Description (Van Buren) 	Description (New Vegas) 	Description (Volume 5) 	Description (Volume 6)
? 	Michael Bell 	Max Stone 	One of hundreds of inhabitants of Vault 13. He is the original Vault Dweller. 	[N/A] 	[N/A] 	[N/A] 	[N/A] 	[N/A]
? 	? 	Vault 13 Overseer	The overseer of Vault 13. 	[N/A] 	[N/A] 	[N/A] 	[N/A] 	[N/A]
? 	Tony Shalhoub 	Aradesh 	The leader of Shady Sands in 2161. Over the subsequent decades, he went on to organize the town and its neighbors into the New California Republic, becoming the nation's first president. 	[N/A] 	[N/A] 	[N/A] 	[N/A] 	[N/A]
? 	Stephen Russell 	Harold 	A unique denizen of the wasteland. He survived the Great War in a vault and has witnessed many pivotal events and met a multiplicity of influential people throughout his travels across the former United States.	A unique denizen of the wasteland. He survived the Great War in a vault and has witnessed many pivotal events and met a multiplicity of influential people throughout his travels across the former United States. 	[N/A] 	[N/A] 	[N/A] 	[N/A]
? 	Brad Garrett 	Harry 	A super mutant stationed in the watershed in Necropolis in 2161. 	[N/A] 	[N/A] 	[N/A] 	[N/A] 	[N/A]
? 	Frank Welker 	John Maxson 	The grandson of Roger Maxson, and the high elder of the Brotherhood of Steel in the year 2161. 	[N/A] 	[N/A] 	[N/A] 	[N/A] 	[N/A]
? 	? 	Killian Darkwater	The mayor of Junktown in 2161. He runs his own general store called Darkwaters and acts as the head of the Junktown guard. 	[N/A] 	[N/A] 	[N/A] 	[N/A] 	[N/A]
? 	? 	Liutenant 	The right hand of the Master and the commander of the Mariposa Military Base. 	[N/A] 	[N/A] 	[N/A] 	[N/A] 	[N/A]
? 	Jim Cummings 	Master 	The founder and leader of the Unity, a mutant-led organization dedicated to the transhumanist transformation of mankind in post-nuclear world. 	[N/A] 	[N/A] 	[N/A] 	[N/A] 	[N/A]
? 	Jim Cummings 	Set 	The leader of the ghouls in Necropolis in 2161, with an exception to the Underground ghouls who lived in the sewers and the glowing ones who live in Vault 12. 	[N/A] 	[N/A] 	[N/A] 	[N/A] 	[N/A]
? 	Tress MacNeille 	Tandi 	The daughter of Aradesh, leader of Shady Sands and the future founder, second president of the New California Republic, and one of the most influential people in the entire post-War world. 	The daughter of Aradesh, leader of Shady Sands and the future founder, second president of the New California Republic, and one of the most influential people in the entire post-War world. 	[N/A] 	[N/A] 	[N/A] 	[N/A]
? 	? 	Narg 	[N/A] 	The Chosen One and grandchild of the Vault Dweller Max Stone. 	[N/A] 	[N/A] 	[N/A] 	[N/A]
? 	Jeffrey Jones 	Dick Richardson 	[N/A] 	The leader of the Enclave sheltered on the Enclave Oil Rig in 2242. 	[N/A] 	[N/A] 	[N/A] 	[N/A]
? 	Michael Dorn 	Frank Horrigan 	[N/A] 	A super mutant and an agent of the Enclave's Secret Service in 2241. 	[N/A] 	[N/A] 	[N/A] 	[N/A]
? 	Flo Di Re 	Arroyo Elder 	[N/A] 	The leader of the village of Arroyo, the daughter of the Vault Dweller, and the mother of the Chosen One. 	[N/A] 	[N/A] 	[N/A] 	[N/A]
? 	Swight Schultz 	Hakunin 	[N/A] 	The kind village shaman living in Arroyo in 2241. He has psychic abilities which allow him to contact Narg through dreams. 	[N/A] 	[N/A] 	[N/A] 	[N/A]
? 	Cree Summer 	Joanne Lynette 	[N/A] 	The current First Citizen of Vault City in 2241. 	[N/A] 	[N/A] 	[N/A] 	[N/A]
? 	? 	John Bishop 	[N/A] 	The ruthless, middle-aged leader of the Bishop clan. He represents a power-hungry family from New Reno in 2241. 	[N/A] 	[N/A] 	[N/A] 	[N/A]
? 	Michael Dorn 	Marcus 	[N/A] 	The elderly super mutant sheriff of Broken Hills in 2241 and mayor of Jacobstown in 2281. A survivor of the Unity, his once fervent dedication to the Master's cause has since softened into a more tolerant attitude.	[N/A] 	[N/A] 	[N/A] 	[N/A]
? 	Jason Marsden 	Myron 	[N/A] 	A teenage pharmacologist and sexual predator in New Reno, credited with the invention of a cheap, mass-produced variant of Jet for the Mordino crime family. He serves as a potential companion for Narg in 2241. 	[N/A] 	[N/A] 	[N/A] 	[N/A]
? 	? 	Seymour 	[N/A] 	A plant living in Broken Hills in 2241. 	[N/A] 	[N/A] 	[N/A] 	[N/A]
? 	Greg Eagles 	Sulik 	[N/A] 	A tribal warrior from the Primitive Tribe and a possible companion located in Klamath in 2241. 	[N/A] 	[N/A] 	[N/A] 	[N/A]
? 	? 	Tully 	[N/A] 	The head priest who can be found in a church in New Reno's Commercial Row in 2241. 	[N/A] 	[N/A] 	[N/A] 	[N/A]
? 	Jake Howard 	Lone Wanderer 	[N/A] 	[N/A] 	A traveler born and raised in Vault 101. 	[N/A] 	[N/A] 	[N/A]
? 	? 	Augustus Autumn 	[N/A] 	[N/A] 	The commanding officer of the Capital Wasteland Enclave contingent in 2277. 	[N/A] 	[N/A] 	[N/A]
? 	Liam Neeson 	James 	[N/A] 	[N/A] 	The father of the Lone Wanderer and Vault 101's physician in 2277. 	[N/A] 	[N/A] 	[N/A]
? 	Malcolm McDowell 	John Henry Eden 	[N/A] 	[N/A] 	An advanced ZAX AI unit installed in the Raven Rock military complex northwest of Washington, D.C. It assumed control of the Enclave and claimed to President of the United States of America by 2277. 	[N/A] 	[N/A] 	[N/A]
? 	William H. Bassett	Owyn Lyons 	[N/A] 	[N/A] 	The leader of the East Coast Brotherhood of Steel in 2277. 	[N/A] 	[N/A] 	[N/A]
? 	Erik Dellums 	Three Dog 	[N/A] 	[N/A] 	The radio host, DJ, and news anchor of the Galaxy News Radio station in the Capital Wasteland in 2277, playing music that would have been heard on the radio in the years leading up to the Great War, as well as the immediate post-War era.	[N/A] 	[N/A] 	[N/A]
? 	Yuri Lowenthal 	Courier 	[N/A] 	[N/A] 	[N/A] 	A courier working for the Mojave Express 	[N/A] 	[N/A]
? 	? 	Benny 	[N/A] 	[N/A] 	[N/A] 	The head of the Chairmen of New Vegas in 2281. 	[N/A] 	[N/A]
? 	John Doman 	Caesar 	[N/A] 	[N/A] 	[N/A] 	The leader, dictator and co-founder of Caesar's Legion in 2281. Under his command the Legion has been building up a presence in the Mojave Wasteland, fighting a prolonged war with the New California Republic for control of the region. 	[N/A] 	[N/A]
? 	? 	Elijah 	[N/A] 	[N/A] 	[N/A] 	A former elder of the Brotherhood of Steel in 2281. 	[N/A] 	[N/A]
? 	Keith Szarabajka 	Joshua Graham 	[N/A] 	[N/A] 	[N/A] 	A missionary of the Mormon faith, co-founder of Caesar's Legion, and its first Legate. 	[N/A] 	[N/A]
? 	? 	Robert House 	[N/A] 	[N/A] 	[N/A] 	The self-styled president, CEO and sole proprietor of the New Vegas Strip, encountered in the Mojave Wasteland in 2281. 	[N/A] 	[N/A]
? 	James Horan 	King, The 	[N/A] 	[N/A] 	[N/A] 	An Elvis impersonator who leads a gang called the "Kings," operating out of the School of Impersonation located in southern Freeside in 2281. 	[N/A] 	[N/A]
? 	Roger Cross 	Ulysses 	[N/A] 	[N/A] 	[N/A] 	A courier and former frumentarius of Caesar's Legion. In 2281, he was one of seven couriers hired by Victor to carry strange packages to the New Vegas Strip, but his delivery was left to the Courier after Ulysses' mysterious disappearance. 	[N/A] 	[N/A]
? 	William Sadler 	Victor 	[N/A] 	[N/A] 	[N/A] 	A friendly, but mysterious, PDQ-88b RobCo security model 2060-B securitron found in Goodsprings, Novac, Boulder City and the Strip during 2281. His cowboy persona makes him stand out from his fellow securitrons. 	[N/A] 	[N/A]
? 	Dave Foley 	Yes Man 	[N/A] 	[N/A] 	[N/A] 	An AI program that serves as Benny's assistant and right-hand man in 2281. He is a modified PDQ-88b securitron with a unique personality, serving as an integral part of Benny's scheme to take control of New Vegas. Yes Man will assist the Courier directly in the Independent New Vegas main questline.	[N/A] 	[N/A]
Kazuhiro Sunseki	Brian T. Delaney 	Nate 	[N/A] 	[N/A] 	[N/A] 	[N/A] 	A Pre-War resident of Sanctuary Hills in 2077. 	[N/A]
Yukiko Aruga 	Courtenay Taylor 	Nora 	[N/A] 	[N/A] 	[N/A] 	[N/A] 	A Pre-War resident of Sanctuary Hills in 2077 and Nate's husband. 	[N/A]
Hiroshi Iwasaki 	Stephen Russell 	Codsworth 	[N/A] 	[N/A] 	[N/A] 	[N/A] 	A domestic-model Mister Handy purchased by Nate and Nora, in service to them and their family before the Great War in Sanctuary Hills, as a butler from 2077 to 2287. 	[N/A]
Takeshi Maruyama	Jon Gentry 	Preston Garvey 	[N/A] 	[N/A] 	[N/A] 	[N/A] 	One of the last surviving members of the Commonwealth Minutemen, a volunteer defense militia operating in the Commonwealth in 2287. 	[N/A]
? 	? 	Dogmeat 	[N/A] 	[N/A] 	[N/A] 	[N/A] 	A dog living in the Commonwealth in 2287. 	[N/A]
Saori Seto 	Courtney Ford 	Piper Wright 	[N/A] 	[N/A] 	[N/A] 	[N/A] 	A reporter living in Diamond City in 2287, running the local newspaper Publick Occurrences with her younger sister, Nat. 	[N/A]
? 	Claudia Christian 	Desdemona 	[N/A] 	[N/A] 	[N/A] 	[N/A] 	The leader of the secretive underground movement known as the Railroad in the Commonwealth in 2287. 	[N/A]
Jiro Saito 	Ryan Alosio 	Deacon 	[N/A] 	[N/A] 	[N/A] 	[N/A] 	An enigmatic agent of the Railroad in 2287. 	[N/A]
? 	Tony Amendola 	Shaun 	[N/A] 	[N/A] 	[N/A] 	[N/A] 	The son of Nate and is the director of the Institute in 2287. 	[N/A]
Toru Okawa 	Keythe Farley 	Conrad Kellogg 	[N/A] 	[N/A] 	[N/A] 	[N/A] 	A ruthless, highly skilled mercenary acting as the main surface operative of the Institute in the Commonwealth. 	[N/A]
? 	Derek Phillips 	Arthur Maxson 	[N/A] 	[N/A] 	[N/A] 	[N/A] 	The last descendant of the Maxson lineage. 	[N/A]
? 	Tim Russ 	Kells 	[N/A] 	[N/A] 	[N/A] 	[N/A] 	The captain of the Brotherhood of Steel airship, the Prydwen, in 2287. He is second-in-command of the Brotherhood's operations in the Commonwealth, reporting directly to Elder Maxson.	[N/A]
? 	Kat Cressida 	Geneva 	[N/A] 	[N/A] 	[N/A] 	[N/A] 	The secretary of Mayor McDonough, living in Diamond City in 2287. 	[N/A]
? 	Kaiji Tang 	Vault Dweller 	[N/A] 	[N/A] 	[N/A] 	[N/A] 	[N/A] 	A citizen of Vault 76.
? 	Stephen Russell 	Alderton 	[N/A] 	[N/A] 	[N/A] 	[N/A] 	[N/A] 	A Mister Handy in Vault 76.
? 	Stephen Russell 	Cavendish 	[N/A] 	[N/A] 	[N/A] 	[N/A] 	[N/A] 	A Mister Handy in Vault 76.
? 	Stephen Russell 	Crowley 	[N/A] 	[N/A] 	[N/A] 	[N/A] 	[N/A] 	A Mister Handy in Vault 76.
? 	Stephen Russell 	Crutchley 	[N/A] 	[N/A] 	[N/A] 	[N/A] 	[N/A] 	A Mister Handy in Vault 76.
? 	Stephen Russell 	Higgenbottom 	[N/A] 	[N/A] 	[N/A] 	[N/A] 	[N/A] 	A Mister Handy in Vault 76.
? 	Stephen Russell 	Merriman 	[N/A] 	[N/A] 	[N/A] 	[N/A] 	[N/A] 	A Mister Handy in Vault 76.
? 	Stephen Russell 	Pennington 	[N/A] 	[N/A] 	[N/A] 	[N/A] 	[N/A] 	A Mister Handy operating in Appalachia.
? 	Stephen Russell 	Poole 	[N/A] 	[N/A] 	[N/A] 	[N/A] 	[N/A] 	A Mister Handy in Vault 76.
? 	Stephen Russell 	Worthy 	[N/A] 	[N/A] 	[N/A] 	[N/A] 	[N/A] 	A Mister Handy in Vault 76.
? 	? 	 	[N/A] 	[N/A] 	[N/A] 	[N/A] 	[N/A] 	[N/A]
? 	? 	 	[N/A] 	[N/A] 	[N/A] 	[N/A] 	[N/A] 	[N/A]
? 	? 	 	[N/A] 	[N/A] 	[N/A] 	[N/A] 	[N/A] 	[N/A]
==Plot Elements==
===Volume 1=== 
*In Vault 13, the Water Chip, a computer chip responsible for the water recycling and pumping machinery of the vault, malfunctions.
*With 150 days before the Vault's water reserves run dry, the Vault Overseer tasks the protagonist, the Vault Dweller Max Stone, with finding a replacement. They are given a portable wristwatch-like computer called the "Pip-Boy 2000" that keeps track of map-making, objectives, and bookkeeping.
*Armed with the Pip-Boy 2000 and meager equipment, Max is sent off on the quest.
*Max travels to Vault 15, the closest known Vault that may be able to provide help, but finds it collapsed into ruins and abandoned.
*The survivors of Vault 15 have founded a town named Shady Sands, and Max is given the option to defend them from the Khans, a group of raiders that attack the town, and radscorpions, mutated scorpions that plague the town's herds.
*Max then travels south to Junktown, where they can help the mayor, Killian Darkwater, bring the corrupt casino head Gizmo to justice, or help Gizmo assassinate Killian to take over the town.
*Further south, Max finds The Hub, a bustling merchant city, where Max has the option to hire water caravans to aid Vault 13 and extend their estimated survival by 100 days.
* With clues from the Hub, Max travels to Necropolis, a city of mutated humans called ghouls who are under occupation by large, mutated humans, dubbed Super Mutants.
*Under the city, Max finds Vault 12 and recovers a water chip.
* Upon returning with the chip, the Vault is saved, but the Overseer is concerned about Max's reports of the Super Mutants.
*Believing the mutations are too widespread and extreme to be natural, and that they pose a threat to the Vault, the Overseer charges Max to find the source of the mutations and stop them.
*Max finds and joins the Brotherhood of Steel - remnants of a top-secret genetic research program involving the U.S. Army that survived the war and continues to research advanced technology.
*The Brotherhood supplies Max with equipment and information on the Super Mutants, which so happen to be directly related to the genetic research they conducted before the war: a mutagen called the Forced Evolutionary Virus, which can be used to mutate humans into Super Mutants, but leaves all such mutants sterile as a side effect.
*Max travels to the Boneyard - the ruins of Los Angeles - and finds out that the cult-like Children of the Cathedral operating around the Wasteland are a front created by the Super Mutants' Master, who is using the Children to preach his message to wastelanders and get them to submit to him peacefully.
*Max explores the Cathedral of the Children and finds a prototype Vault beneath it, from which the Master commands his Super Mutant army.
* Disguised as one of the Children, Max infiltrates the Vault and destroys the Master.
*Max travels north to a military base, where the Super Mutant army was using the Forced Evolutionary Virus to mutate humans into Super Mutants, bolstering their numbers.
*Max destroys the base, stopping the creation of more Super Mutants and splintering their army.
* Max returns to the Vault and is greeted at the entrance by the Overseer.
*The Overseer is happy that the Vault's safety is secured, but fears Max's experiences have changed them, and that hero worship of them in the Vault may encourage others to leave.
*For the greater good of the Vault and to preserve its isolation, Max is exiled into the Wasteland.
===Volume 2===
*In 2241, the primitive town Arroyo suffers the worst drought on record.
*Faced with the calamity, the village elder asks the direct descendant of Max Stone, referred to as the Chosen One, to perform the quest of retrieving a Garden of Eden Creation Kit (GECK) for Arroyo.
*The GECK is a device that can create thriving communities out of the post-apocalyptic wasteland.
*The Chosen One, Narg, is given nothing more than Max's jumpsuit, a RobCo PIPBoy 2000, a Vault 13 water flask, a spear and some cash to start on their mission.
*Narg eventually finds Vault 13, the supposed location of a GECK, devoid of the majority of its former human inhabitants and instead inhabited by intelligent Deathclaws.
*Narg then returns to find their village captured by the deep state remnants of the United States government known as "The Enclave".
* The Enclave often terrorizes the inhabitants of continental United States with their supreme arsenal of advanced technology.
*Narg, through various means, activates an ancient oil tanker and engages its autopilot, thus allowing them to reach the Enclave's main base on an offshore oil rig.
*It is revealed that the dwellers of Vault 13 were captured as well, to be used as test subjects for Forced Evolutionary Virus (FEV).
*Vault 13 was supposed to be closed for 200 years as part of a government experiment, making them perfect test subjects.
* The Enclave modified the Forced Evolutionary Virus into an airborne disease, designed to attack any living creatures with mutated DNA.
*With all genetic impurities removed, the Enclave (who remain protected from radiation) could take over.
*Narg frees both their fellow villagers from Arroyo and the Vault 13 dwellers from Enclave control and subsequently destroys the Enclave's oil rig, killing the President of the United States (President Richardson) as well as a genetically modified Secret Service enforcer named Frank Horrigan.
*In the end, the inhabitants of Vault 13 and the Arroyo villagers create a new prosperous community with the help of the GECK.
===Van Buren=== 
*For the first 19 years of their life from 2258 to 2277, a baby grows up within the isolated confines of Vault 101 (designed to never be opened as a social experiment by the pre-war corporation known as Vault-Tec) alongside their father James, a doctor and scientist who assists in the Vault's clinic. While growing up, their father comments about their deceased mother Catherine and her favorite passage from the Bible – Revelation 21:6, which speaks of "the waters of life".
*Upon reaching their 19th birthday, chaos erupts when James suddenly leaves the Vault, causing the Overseer to lock down the Vault and send security guards after James' child.
*Escaping from the Vault with the aid of the Overseer's daughter Amata, the search for James across the Wasteland begins at the nearby town of Megaton, named for the undetonated atomic bomb at the center of town, and eventually into the ruins of Washington D.C. and the Galaxy News Radio station, whereupon James' child, after helping the station's enthusiastic DJ Three Dog, is given the moniker of "The Lone Wanderer".
*Directed by Three Dog towards Rivet City, a derelict aircraft carrier serving as a fortified human settlement, the Lone Wanderer meets with Doctor Madison Li, a scientist who worked alongside James.
*Li informs the Lone Wanderer that their parents were not born in Vault 101, but lived outside of it, where they worked together upon a plan they conceived to purify all the water in the Tidal Basin and eventually the entire Potomac River, with a giant water purifier built in the Jefferson Memorial, called Project Purity.
* However, constant delays and Catherine's death during childbirth forced James to abandon the project and seek refuge in Vault 101, where he took the Lone Wanderer to raise within a safe environment far away from the dangers of the wasteland.
*Learning that James seeks to revive the project and continue his work by acquiring a Garden of Eden Creation Kit (G.E.C.K.), a powerful piece of technology issued by Vault-Tec intended to assist in rebuilding civilization after the war, the Lone Wanderer tracks him down to Vault 112, and frees him from a virtual reality program being run by the Vault's sadistic Overseer, Dr. Stanislaus Braun, whom James had sought out for information on a G.E.C.K.
*Reunited with their father, the pair return to Rivet City and recruit Li and the other project members to resume work at the Jefferson Memorial. As they begin testing the project, the Memorial is invaded by the Enclave, a powerful military organization formed from the remnants of the United States government, which continues to remain active despite the demise of their brethren on the West Coast thirty years previously.
*Seeking to stop them from gaining control of his work, James urges the Lone Wanderer to finish his work and find a G.E.C.K. before flooding the project's control room with massive amounts of radiation, preventing the Enclave's military leader, Colonel Augustus Autumn, from taking control of it and killing himself in the process.
*Autumn survives, however, and the rest of the team flees from the remaining Enclave soldiers.
*The Lone Wanderer, accompanied by the remaining Project Purity members, make contact with the Brotherhood of Steel within the ruins of the Pentagon, now known as the Citadel. With their help, the Lone Wanderer travels to Vault 87 to find a G.E.C.K., which had been used as a testing site for the Forced Evolutionary Virus (FEV) and now as a breeding ground for the Super Mutants.
*The Lone Wanderer recovers the G.E.C.K. from within the Vault with the optional help of a friendly Super Mutant named Fawkes. As they make their way out, the Wanderer is ambushed by Colonel Autumn and the Enclave and is captured with the G.E.C.K confiscated.
*At the Enclave base at Raven Rock, the Lone Wanderer is freed from their cell by the Enclave leader, President John Henry Eden, who requests a private audience with them, but Colonel Autumn defies Eden's orders, takes command of the Enclave's military, and orders the Lone Wanderer to be shot on sight.
*Despite the setback, the Wanderer meets with Eden who is revealed to be a sentient ZAX series supercomputer that took control of the Enclave after President Dick Richardson was killed on the West Coast.
*Seeking to repeat Richardson's plans, Eden reveals his intentions of using Project Purity to infect the water with a modified strain of FEV that will make it toxic to any mutated life, thus killing off most life in the Wasteland including humans.
* The Enclave, who would be immune to the effects because of their genetic "purity" as a result of their isolation, would be free to take control of the area.
*Forced to take a sample of the new FEV, the Wanderer leaves the base, regardless of doing so peacefully or convincing Eden to self-destruct.
*Returning to the Citadel, where news of the Enclave's possession of the G.E.C.K. is known to the Brotherhood, the Lone Wanderer joins them in a desperate final assault on the Jefferson Memorial, which is spearheaded through the use of a giant prewar military robot named Liberty Prime.
*After reaching the control room, the Lone Wanderer has the choice to either convince Autumn to leave or kill him.
*Li informs the Wanderer that the purifier is ready for activation, but that the code must be inputted manually within the control room, meaning whoever goes in will be subjected to lethal amounts of radiation.
*To make matters worse, the purifier has been damaged and will self-destruct if not activated.
*At this point, the Lone Wanderer can either: 
**Do nothing and let the purifier explode, destroying the Jefferson Memorial and killing everyone inside in the process.
** Sacrifice themselves and input the right code that is hinted throughout the game.
**Send Sarah Lyons into the chamber and give her the right code.
*Except for the first choice, the Lone Wanderer has the choice of introducing the modified FEV into the purifier or not, which further affects the ending. Whatever the choice, a bright light enshrouds all, and an ending slideshow begins, including any actions they took that had an influence on the wasteland.
*If the Lone Wanderer activates the purifier, an ending scene implies that the Lon Wanderer survives.
===New Vegas===
*The Courier is ambushed by a mobster named Benny en route to New Vegas to deliver a mysterious item known as the "Platinum Chip".
*Benny shoots the Courier and leaves them for dead, taking the Chip for himself, but the Courier is rescued by a Securitron named Victor and brought back to good health by Doc Mitchell in Goodsprings.
*The Courier embarks on a journey across the Mojave Wasteland to locate and confront Benny and get the Platinum Chip.
*The main storyline follows the Courier's pursuit of Benny to both settle the score and retrieve the Platinum Chip.
*Along the way, the Courier encounters many groups of people with various problems that they can choose to assist with, ignore, or otherwise sabotage, resulting in positive or negative karma.
*Eventually, after finding Benny and the Chip, the Courier finds themselves in the middle of a conflict between three major factions: Caesar's Legion, a group of Roman-esque slavers, the New California Republic (NCR), an expansionist democratic federation, and Mr. House, the enigmatic de facto ruler of New Vegas, in command of an army of Securitron robots that patrols the city.
*Each of the three sides aims to control the Hoover Dam, which is still operational and supplying the Southwest with power and clean, non-irradiated water; thus, control of the dam means effective control of the region.
*t is revealed that Mr. House, a human from before the Great War and surviving via a contained life support chamber, ordered the Platinum Chip's delivery before the war.
*The Chip is a data storage device with a program that can upgrade the Securitrons to a greater level of combat effectiveness, and was stolen by Benny as part of a scheme to take over House's security and claim New Vegas for himself with the help of a reprogrammed Securitron named Yes Man.
*The Courier is notified that Caesar's Legion is attacking Hoover Dam, and they must take part to decide the outcome.
*As the Legion strikes the Dam, led by the fearsome Legate Lanius, the NCR defends its position under General Lee Oliver.
*Depending on the faction sided with up to the battle, the Courier will either destroy the Dam so no faction can claim it, conquer it for Caesar's Legion, defend it for the NCR or connect the dam's systems to House's network so either he or Yes Man can take control.
*A narrated slideshow show shows and explains the results of the Courier's actions, the battle for Hoover Dam deciding the faction that comes to power over New Vegas and the Mojave, and the fates of the various other factions based on how the Courier negotiated with them and which of the major factions emerged dominant.
*The Courier faces a choice to determine the fate of the Mojave Wasteland.
**Yes Man (independent) – siding with Yes Man will lead the Courier to go solo (if the Courier helps Yes Man take over New Vegas and Mr. House's Securitrons) and take over Hoover Dam for themselves. The Courier must either convince General Oliver, and the Legate, to withdraw, or kill them. The Courier and Yes Man eventually take control of Hoover Dam, while ensuring New Vegas's independence.
**Mr. House – siding with Mr. House will lead the Courier to enter the control room in Hoover Dam and install the override chip in order to power the Securitron Army. The Courier must either convince both General Oliver and the Legate to stand down or they can kill them. Mr. House and his Securitrons drive both the NCR and the Legion out of Hoover Dam, taking control of it, while still running New Vegas.
**Caesar's Legion – siding with the Legion will lead the Courier to help attack Hoover Dam. The Courier must enter Oliver's compound where they have the choice to either convince him to retreat for the sake of his men, or they can kill him. The Legion seizes Hoover Dam, forcing the NCR to retreat, allowing them to gain control over New Vegas and the Mojave Wasteland.
**New California Republic – siding with the NCR will lead the Courier to defend Hoover Dam from the Legion. The Courier must also lead an attack on the Legate's camp where they have the choice to either convince the Legate to end the fighting peacefully, or they can kill the Legate. The NCR wins the battle and annexes New Vegas and the entire Mojave Wasteland.
===Volume 5===
* The story begins in 2077 in Sanctuary Hills, located near Concord, Massachusetts.
*Nate is at home with his wife Nora, their son Shaun, and Codsworth, a robotic butler.
*A Vault-Tec representative admits the family into Vault 111, the local fallout shelter.
*Moments later, a news bulletin warns of an incoming nuclear attack.
* As the detonation occurs, the family evacuates to the Vault, where they are tricked into entering cryogenic tubes and frozen alive. After an unknown number of years, they are reawakened by two strangers, who murder Nora and kidnap Shaun.
*Nate is put back into cryogenic sleep and awakens again when the life support system malfunctions.
* Nate, nicknamed the "Sole Survivor" of Vault 111, vows to avenge Nora's death and find Shaun.
*The Sole Survivor heads home to find Sanctuary Hills in ruins. He reunites with Codsworth, revealing that 210 years have passed since the war.
*Codsworth suggests that the Survivor go to Concord for help.
*The Survivor finds and befriends Dogmeat, and assists the Minutemen faction in evacuating to Sanctuary Hills.
*The Sole Survivor travels to Diamond City, a fortified settlement based in the ruins of Fenway Park, where he meets Piper.
*There, he learns about a secretive organization called the Institute that has been terrifying the Commonwealth by kidnapping people and replacing them with "synths", synthetic humans indistinguishable from real humans.
* With the help of synth detective Nick Valentine, the Sole Survivor uncovers the identity of his wife's killer: Conrad Kellogg.
*After learning from Kellogg that Shaun is being held in the Institute, the Sole Survivor kills him and retrieves a cybernetic implant from his brain to access his memories.
*During this time, the Brotherhood of Steel arrives in the Commonwealth on the Prydwen, an airship.
*The Sole Survivor learns from Brian Virgil, an ex-Institute scientist, that teleportation is the only way to enter the Institute.
*After the Survivor retrieves a chip and decodes it with the help of the Railroad, Virgil provides the blueprints for a teleportation device, which the Sole Survivor constructs by allying with the Brotherhood, Minutemen, or Railroad.
*The Sole Survivor successfully enters the Institute and discovers that Shaun is the Institute's director.
*Shaun, now an old man calling himself Father, reveals that he was kidnapped by Kellogg to become a specimen for synth experiments due to his pure pre-war DNA, and that the Sole Survivor remained in stasis for a further sixty years before being reawakened. He invites the Sole Survivor to join the Institute. 
**If accepted, Shaun reveals that he is dying of cancer and wishes for the Survivor to become his successor. After initiating a purge in the Commonwealth, wiping out the Brotherhood and Railroad, the Survivor assumes control of the Institute after Shaun's death.
**Otherwise, the Sole Survivor devises a plan with their faction to fight the Institute. Siding with the Brotherhood or Railroad will force the Sole Survivor to destroy the other faction. The Sole Survivor detonates a nuclear reactor, destroying the Institute. After this feat, if the Survivor sided with the Minutemen, they must lastly wipe out any remaining hostile faction. Otherwise, they will remain neutral.
===Volume 6 === 
*Twenty-five years after the Great War, Vault 76 is opened up and its residents are given the task of repopulating the Wasteland. Shortly after they emerge from the Vault, the Resident is contacted by the Vault Overseer. She reveals that Vault 76 was given a secret mandate to secure an arsenal of nuclear weapons deployed throughout Appalachia in three still-functioning nuclear missile silos: Site Alpha, Site Bravo, and Site Charlie.
*The Resident is directed to contact the Responders, a faction of emergency services personnel who tried to aid the residents of Appalachia during the war; however, they discover that the Responders evacuated after they came under attack from the Scorched.
*Further investigation reveals that the Scorched are ghouls infected by the breath of a Scorchbeast, a creature that was awoken after the Great War.
*As the Scorched represent a threat to the Wasteland beyond Appalachia, the Resident decides to secure a nuclear weapon and use it to destroy a Scorchbeast nest. In order to achieve this, they start searching the bunkers of survivalists calling themselves the Free States who were working on the means to detect the Scorched until the Scorched overran them.
*The Resident is able to build a radar system that detects the viral signature of the Scorched, but its limited range makes it ineffective.
*The Resident attempts to boost the signal first by gaining the friendship of Rose, a Miss Nanny robot trying to rebuild the local Raider gangs that lived in Appalachia before being scared off by the Scorched; and then by investigating research done by the local Brotherhood of Steel into the Scorchbeast as they had tried to stop it spreading from its main lair.
*The Resident hacks into a government network and draws the attention of the Enclave, the remnants of the United States government.
*The Enclave are led by MODUS, a centralized artificial intelligence system located in a secure nuclear fallout bunker beneath the Whitespring Resort.
*MODUS asks the Resident to help connect them to a series of isolated computer networks across Appalachia through the local SIGINT base and reestablish contact with the Kovac-Muldoon orbital platform, and in return offers to connect to the radar system to detect Scorched across the region.
*Once MODUS is connected, they are able to identify the Scorchbeast nest at a location called Fissure Site Prime, close to where the Brotherhood of Steel had made their ultimate attempt to stop the Scorchbeast threat themselves and failed.
*The Resident is directed to one of the three nuclear silos and they launch a missile at the nest. Venturing into the irradiated area, they uncover a laboratory at the center of the nest that was also found by the Brotherhood of Steel, implying that the Scorchbeasts were man-made.
*The explosion awakens a Scorchbeast Queen, and the Resident is forced to fight her.
*With the Queen defeated, the Scorchbeasts' hive mind is broken, and the threat to the wasteland beyond Appalachia is halted.
*The Resident rejoins the other residents of Vault 76 in rebuilding the Wasteland.
==Notes== 
*Set within the Nintendo Cinematic Universe. 
**All volumes are part of the Galeem Saga.
*Based on the Fallout series.
*Co-Produced by Bethesda Softworks.
===Volume 1=== 
*Based on Fallout.
===Volume 2===
*Based on Fallout 2.
===Van Buren=== 
*Based on Fallout 3.
===New Vegas===
*Based on Fallout: New Vegas.
===Volume 5===
*Based on Fallout 4.
===Volume 6===
*Based on Fallout 76.
Category:Nintendo Cinematic Universe
Category:Nintendo Cinematic Universe graphic novels
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