Phone

Phone, referred to as Radio in the game, is a special device designed for easy and direct voice, video and text communication between users on Krieger's archipelago. It is the first item that Jack finds and acquires, but only in a cutscene. It cannot be picked up nor equipped by the player. Throughout the game, it serves the player only as a channel for communication with Doyle and Valerie. Crowe and Krieger also use the phone between themselves.
== Description ==
The phone is of clamshell design, which means it consists of two sections connected by hinges that can fold together. It is never seen folded in the game, however. The lower section is a keypad with fourteen black buttons on an L-shaped silver panel. Above that panel, there is a black surface with four arrow buttons for up, down, left, and right, and to the right there is a column of three silver buttons. The upper section is reserved for the screen which usually displays the real-time video image of the person being contacted with visible scan lines.
On the upper section, just below the screen, there are four slanting buttons: two big in the middle and two small to the left and right; perhaps used for brightness/volume regulation which does not apply to the player. On both ends of the device, there are short protrusions to fit the clusters of loudspeaker holes. A front video camera which captures the caller's image is probably the white horizontal element at the very top, above the loudspeakers.
The phone functions more like a long-range walkie-talkie, rather than an ordinary cellphone, which explains why it is only referred to as "radio". Due to the illegality of their activities, the Krieger Corporation established their own, hermetic communication network on the archipelago by erecting satellite dishes and antenna masts to prevent detection by the authorities.
thumb|In noise
thumb|Out noise
Every call is preceded and followed by a typical radio noise. The calls do not need to be accepted by the receiver to be heard, although there is one instance when Crowe's phone starts ringing and he answers.See Mercenary dialogs/Archive /F1 They normally include a video image played in real time, but that is apparently not always the case because the first time Doyle contacts Jack he claims to be certain of his presence through a bioreader, rather than by the built-in camera. Bioreading is a feature that permits sensing the presence and properties of living things. In addition, the device can be used under water.Dialogs are always activated even if the player is under water at the time. This leads sometimes to uncanny instances where Jack can talk despite holding his breath.
==Appearances==
In Training, Jack finds a phone in an ammo cache in a ruined Japanese bunker. Upon entering the room, he hears Doyle's voice coming from the phone. They establish contact and from that moment the phone remains an essential part of Jack's inventory for most of the game, since Doyle helps him navigate around the islands and provides crucial information. Moreover, Doyle manages to link Jack's compass with a transceiver which allows for marking points on the compass to indicate the locations of Jack's targets.
After Valerie is rescued, she heads for the archive complex while Jack makes his way to the steam regulator facility. By the time of the level Regulator, she acquires a phone for herself and contacts Jack right after he enters the steam generator complex and then after he destroys the regulator. She arranges a meeting in a ventilation shaft. She calls again when he enters the shaft to inform him about the dangerous human trigens present in the archives. Subsequently, she loses connection and is not heard from again until she reunites with Jack in Cooler.
In Boat, Crowe hijacks Jack's and Doyle's frequency and becomes aware of Doyle's undercover activity. He cuts in during their conversation, threatening to find and kill Doyle. Doyle tells Jack to switch to a new frequency.
In River, Jack kills Crowe and finds a phone lying next to his dead body. Krieger, unaware of Crowe's death, tries to contact him but instead Jack answers the phone. Krieger asks who is he talking to. Jack does not introduce himself but assures that he will soon find out. Next, Jack stamps on the phone and destroys it. Valerie contacts Jack again after he uploads information from the PDA to the mobile uplink.
In Swamp, Doyle uses the phone to send Valerie the coordinates of the security terminal. Later, Valerie stays in the control center but keeps contact with Jack while he goes out to steal the arming device for the nuclear bomb.
At the end of Factory, Krieger captures Jack and Valerie and deprives them of their equipment. In Dam, Jack is stranded on an island without his phone. He is unable to contact Doyle until he finds a new phone in a wrecked helicopter.
In Volcano, after leaving infected Valerie at the dock, Jack returns to the elevator and speaks to Doyle over the phone for the last time. He says: "I'm coming for you, buddy!" warning him of his doom at the hands of Jack.
==Screen displays==
Doyle	Doyle (night)	Valerie	Krieger
 	 	 	
== Gallery ==
File:Phone bunker.png|Phone lying on sand
File:Cooler val 3.png|Doyle relates bad news once Jack and Val reunite in the archives
File:Factory phone.png|Doyle warns Jack and Val about the effects of mutagen before entering the factory
==References==
Category:Far Cry items