Slime Boss

The Slime Boss is one of the three bosses encountered at the end of Act 1.
==Pattern==
Will always go through the pattern of Goop Spray, Preparing, Slam, and then repeat.
Split occurs when its HP is at 50% or below.
Name 	Intent	Effect
Goop Spray	 	Shuffles 3 to your discard pile.
Goop Spray	 	Shuffles to your discard pile.
Preparing 	 	Nothing.
Slam 	 	Deals 35 damage.
Slam 	 	Deals damage.
Split 	 	Splits into an Acid Slime (L) and a Spike Slime (L) 
with current HP. Interrupts previous intents.
==Tips==
* Slam hits for quite a bit of damage, so try and force him to split by his 3rd turn by dealing 70+ total damage, or use and/or a lot of .
* Since the slimes left after split have health equal the boss's, it's a good idea to try to get it as far below half health as you can in one turn, so the new slimes have less health and are easier to deal with. The same strategy applies to the smaller slimes when they split.
== Trivia ==
* The name “Slime Boss” is a parody of “Crime Boss” due to the fact that this boss has a Mafia-style hat and also splits into other slimes, a reference to the elusive and neverending nature of mob families.
==Gallery==
Evolve.png|Slime Boss as seen in the Evolve card art.
==Update History==
*Patch V2.0: The Watcher
**Slime and Heart enemy SFX no longer play when game is backgrounded.
*Patch V1.1: The Dealer
**Fixed enemy order issues in Slime Boss, Gremlin Leader, and Reptomancer encounters.
*Weekly Patch 42: Reboot
**Updating SFX for Slimed Attack.
*Weekly Patch 40: Forethought
**Acid Slime (Large) and Slime Boss get additional slime attack SFX.
*Weekly Patch 21: Channel Lightning
**Slimes no longer make sounds if game is running in background and bg sounds are muted.
*Weekly Patch 18: Paranormal
**Slime Boss nerf: 3 Slime attack no longer deals damage.
*Weekly Patch 17: Patched in the Face
**Slimed: Replaces Wounds and Draw Reduction debuff from Slime enemies.
**Several Slime enemies now give you Slimed rather than a debuff.
*Weekly Patch 16: Back to Work
**Split Slimes and other spawned minions should now correctly have the Slow power when Time Dilation mod is on.
*Weekly Patch 5: Happy Holidays!
**Meat on the Bone, Red Skull, Slime's Split, and Berserk all trigger on less than or equal to 50% HP and desc are updated to reflect this
*Weekly Patch 2: Slimes!
**Slime Boss gets a minor nerf.
**Fixed bug where defeating Slime Boss wasn't giving achievement.
Category:Boss Monster
Category:Act I