Chillbrah2's Pikmin 4

Pikmin 4 is a real-time strategy and puzzle video game developed by Nintendo. It is the long-awaited sequel to Pikmin 3, and is the 5th game in the mainline series, not counting rereleases. The game was released sometime in 2023 for the Nintendo Switch.
==Story==
Pikmin 4 takes place around a year after the events of Pikmin 3 Deluxe. Olimar and Louie have successfully repaired the Hocotate Ship with the help of the Pikmin species on PNF-404, and successfully flew back home. The duo also became close friends with Alph, Brittany, and Charlie, a crew of Koppaites who saved them from the planet after being captured by the Plasm Wraith. More importantly, however, today just happens to be a special day for Olimar, as exactly 5 Hocotatian years since Olimar first crash landed onto PNF-404 and met the Pikmin for the first time, and with the help with the species, successfully repaired the S.S. Dolphin and allowed him to fly back home. To celebrate the occasion, Olimar, alongside Louie, Alph, Brittany and Charlie, plan on returning to PNF-404 in order to celebrate alongside the Pikmin species, bringing along a large, Pikmin-friendly cake alongside them. Once the crew lands onto PNF-404, however, everything seems quiet and abandoned, with a gentle buzzing in the distance. Olimar, Alph, Brittany and Charlie agree to investigate the area in search of Pikmin, trusting Louie to defend the cake.
After exploring the quiet jungle, Olimar and the crew come across a large mechanical machine surrounded by tons of Red, Rock, Yellow, and Blue Pikmin. All of the Pikmin attempt to take down the large machine to no avail as it knocks them all off, killing a ton with it's drills it uses to dig into the area. Taken aback, Olimar quickly saves the Pikmin by rallying up a few Rock Pikmin and tossing them directly at the machine, destroying it. After the machine is busted, the crew, alongside the Pikmin, celebrate a bit before a certain person jumps out from the rubble, wearings a helmet.
The mysterious person introduces themself as Allo, the president of the distant planet known as Tobakami. Allo explains that after the Koppaites rescued Olimar and Louie, word quickly spread around the galaxy. Of course, this info would be known to Allo. After hearing about how Olimar managed to find tons of valuable treasures on PNF-404, the Tobakamite became incredibly interested on what other treasures the planet could contain, so he and his crew landed on the planet to steal it's natural resources in order to sell it off to neighboring planets and eventually become one of, if not, the most valuable planet in the entire galaxy, before offering Olimar and the Koppaites to join alongside him, promising to share half of the profits with all of Hocotate and Koppai.
Appalled, Olimar rejects his offer, claiming that Allo's plan to drain the planet of it's resources will have a massive effect for it's ecosystems and species, possibly bringing PNF-404's species, such as Grub-Dogs, Breadbugs, or even the Pikmin, to extinction. Allo laughs it off, pressing a button on his suit as tons of robotic, emotionless Pikmin are teleported around the Tobakamite, saying how the robot Pikmin, which he calls Robomin, will replace the Pikmin as it's workers, being able to be produced much more quickly than regular Pikmin without the worry of going into extinction. Still disgusted, Olimar rejects him again, saying that the Robomins, due to their monotonous and emotionlessness personalities, will not be worthy replacements for the loyal Pikmin.
Confused, yet understanding, Allo accepts Olimar's answer, continuing on his plan of destroying the planet for it's resources. He warps the Robomin away as he turns on his jetpack, flying into the sky. Just then, Louie comes running out of the jungle, grabbing and tossing a nearby Yellow Pikmin at the Tobakamite, knocking him down into the river in front of the crew, staring in shock. Allo quickly flies out of the river with his jetpack, enraged. Quickly warping the Robomin back, he orders them to attack the crew as they all rush towards them. Quickly, the crew quickly gets into their ships, Olimar and Louie getting into their Hocotate Ship, and Alph, Brittany, and Charlie getting into the S.S. Drake as they attempt to fly away. Taking out a strange looking gun, Allo quickly sucks up a nearby Purple Pikmin into the blaster as he fires the innocent Pikmin into the ships, blasting through them. As they crash land into the far away trees, Allo laughs as he puts away his gun, warping the Robomin away as he flies into the distance.
A few minutes later, Olimar wakes up on the ground to see the Hocotate Ship completely destroyed. Wrecked and glitched out, the Research Pod explains to Olimar that due to the attack and crash landing, the Hocotate Ship is now completely unrepairable, saying it's tragic goodbyes before going offline for good. As Olimar laments his ship's destruction, he quickly shakes it off and goes looking for his crewmates. While looking around the Plantation of Hope, he finds a nearby Onion, greyed out and cracked. After hitting it a few times, the slightly busted Onion brightens up as it flies up, revealing it's tentacles as it spits out a small sprout. Olimar, knowing what to do, plucks the Red Pikmin from the ground, using it to produce a few more Pikmin before progressing further into the plantation.
After exploring the plantation a bit, Olimar and the Pikmin come across the smoking S.S. Drake, alongside Alph, Brittany, and Charlie. Thanks to the S.S. Drake's higher defense mechanisms, it is still able to be repaired. While talking, Olimar and the Koppaites come across a small pile of scrap near the ship. After sending some Pikmin to carry the scrap towards the ship, Alph manages to repair the S.S. Drake, being able to fly off of PNF-404. However, not only is Louie missing, but the fate of the planet rests on Olimar and the Koppaites' hands, and if they do not do anything about it, the entire planet may be destroyed. Thus, the crew go on to upgrade and repair the S.S. Drake into a bigger and better ship, now known as the S.S. NeXus, in order to find more Pikmin, rescue Louie, and stop Allo and his plan.
==Gameplay==
Pikmin 4 plays similarly to other mainline Pikmin games. You play as one of the 5 captains, leading a group of up to 125 Pikmin, collecting scrap, battling enemies, and producing more Pikmin. There are two different gameplay styles in Pikmin 4: Standard or Classic. Standard plays most similarly to Pikmin 3 Deluxe, with the Pikmin only grabbing onto items or fighting enemies when thrown or charged. By pressing X, a large group of Pikmin can charge into a target, this time, by just tapping X, all the Pikmin of the species highlighted will charge, whereas holding down X will cause all the Pikmin to charge forward. Classic mode plays more similarly to Pikmin 1 and 2. When the Pikmin in the captain's squad go near an item or enemies, they will start damaging or picking it up. Additionally, there is no charging mechanic, though in all styles, the captains can lock onto a target in order to throw Pikmin there.
Like in most other games in the series, Pikmin 4 is divided into different days, each being about 13 - 18 minutes in length. Once a day ends, the captains enter the S.S. NeXus as all Pikmin near the ship or in the captain's squad automatically enter their Onions. Any stray Pikmin left are left stranded in the area, being destroyed by Allo's Cury-Bots. During the end of a day, the captains reflect on what happened during the day, telling the player what pieces of scrap they collected, how many Pikmin they lost or gained, or what monumental moments happened during the day.
Like in Pikmin 3 Deluxe, there are 5 different difficulty levels in Pikmin 4, with 2 of them being new.
* - The easiest difficulty level, targeted towards people new to the Pikmin franchise. There are way more Nectar Eggs, enemies have way less health and do less damage, captains have way more health, way more Pikmin are created from the Onions, and 125 Pikmin can be on the field at once.
* - A difficulty level geared towards Pikmin players wanting a quick run. There are some more Nectar Eggs, enemies have slightly less health and attack power, more Pikmin are created from the Onions, and 125 Pikmin can be on the field at once.
* - A difficulty level for more experiences Pikmin players. There are a moderate amount of Nectar Eggs, enemies regenerate health, but do not when dead, and only 100 Pikmin can be on the field at once.
* - A mode for Pikmin players wanting a big challenge. There are less Nectar Eggs, enemies regenerate health way faster and have more health and attack power, captains have less health, Pikmin are less intelligent, and only 75 Pikmin can be on the field at once.
* - A mode for the expert Pikmin player. There are no Nectar Eggs, enemies and bosses regenerate health at a much faster rate and can be revived after enough time passes, as well as have way more health and attack power, captains have way less health, less Pikmin are created from Onions, Pikmin are way less intelligent, and only 60 Pikmin can be on the field as once.
===Scrap & Ship===
Like how Pikmin 1 had collectable Ship Parts, Pikmin 2 had Treasure, and Pikmin 3 had Fruit, Pikmin 4 introduces a new type of main collectible: Scrap. Scrap can be found all across the various areas the captains and Pikmin travel to on PNF-404. Scrap can be out in the open or hidden somewhere around the area, or could be locked behind a specific challenge or puzzle. Some enemies found around the areas (mainly robotic enemies/enemies with metallic or robotic parts to them) can also drop Scrap when defeated. Unlike in the other Pikmin games, Scrap can be connected to the area's location, and can be knocked out of the section in order to carry it. Scrap comes in multiple shapes and sizes, with some being small bolts or screws, while others being large pieces that require multiple Pikmin to carry.
Of course, collecting Scrap isn't just for show. The new S.S. NeXus ship originally takes the form of the S.S. Drake. However, by collecting Scrap, the captains can upgrade the ship into a much larger project, being able to contain all 5 captains and even a lot of Pikmin. Pikmin Onions also now have went through a bit of a change. Instead of being ready for use, the Onions are now barely working and cracked, still able to produce Pikmin, but not as much, and may be in a dangerous location. Although somewhat optional, the Pikmin can now carry their Onions to the S.S. NeXus in order to attach it to the front of it, now being able to produce Pikmin at a much faster rate with the help of Pellets and fallen enemies. Like in Pikmin 3, all of the Onions are combined into one, allowing all types of Pikmin to be taken out or stored in one Onion.
By using Scrap, the S.S. NeXus can be upgraded in order to make it bigger, having tons of different rooms. The player themself can design the interior of the ship, granted they have enough Scrap to do so. Despite how big or small the interior will be, the exterior will always be the same: a large, metallic ship. Before starting a day, the player can control Captain Olimar in the ship flying through space, allowing them to explore their custom ship. Near the exit door is a small computer, allowing the player to choose which area they would like to fly to.
After collecting enough Scrap, a Pikmin Park can be built in the ship. The Pikmin Park is similar to that of the mode of the same name in Hey! Pikmin. Here, all of the Pikmin the player creates on their journey are sent here through the Onion. In this area, the player can interact with the various Pikmin, either through simple fun or to train themselves for the upcoming day. Using a nearby computer, the Pikmin Park can also change into a simulation of one of the areas seen in the game, granted the player has accessed them before. Included in these simulations are holograms of different enemies and items, and while they can 'kill' your Pikmin, no Pikmin actually perish due to being just a simulation. If the player has not explored the entirety of an area yet, then certain sections of the simulation will be a dark black void, with neither the captains nor the Pikmin being able to access those areas until exploring them on the planet.
===Captains===
The way Captains work in Pikmin 4 has been changed a bit. Like in Pikmin 2, only two captains can be in the area at a time, though by going at a computer on the ship, different captains can be swapped out for others. The player can toggle between both captains, being able to multitask by doing multiple jobs at once.
Unlike in other Pikmin games, each captain has their own special ability or quirk to them, allowing them to do certain things other captains can't. The following is a list of captains playable in Pikmin 4.
===Pikmin===
Pikmin 4 has 11 unique types of Pikmin available in the main game and 12 unique types in the other game modes, having the most out of any other game in the series. Not much has been changed for the Pikmin themselves. Like in the other 3 games, each Pikmin has 3 stages of life: leaf, bud, and flower, in which Pikmin can be upgraded either over time or by drinking Nectar, obtained by breaking Nectar Eggs. Each stage is more faster and stronger than the last, so it is encouraged to level up your Pikmin as quickly as possible.
The following is all of the Pikmin featured in Pikmin 4, in order of discovery.
==Areas==
Pikmin 4 has 9 different areas to travel to and explore in, with each one (excluding the Forest of Despair) having at least one type of Pikmin found there. The areas in Pikmin 4 are made to be much more unique, having many more different themes and area types. The following is a list of areas Olimar and his crewmates can explore in Pikmin 4, in order of discovery.
==Creatures & Piklopedia==
The following is a list of every single creature and enemy found in Pikmin 4. For a list of all of the Piklopedia entries, see Chillbrah2's Pikmin 4/Piklopedia
*Female Sheargrub
*Dwarf Bulborb
*White Spectralids
*Bulborb
*Skitter Leaf
*Iridescent Flint Beetle
*Male Sheargrub
*Posing Floraslug
*Honeywisp
*Liquid Puffspitter
*Floral Mireclops
*Medusal Slurker
*Skutterchuck
*Scattering Paveback
*Fiery Blowhog
*Young Armored Mawdad
*Water Dumple
*Wogpole
*Smoked Coallos
*Cupped Clawglabber
*Orange Bulborb
*Dwarf Orange Bulborb
*Matured Smokey Progg
*Armored Cannon Larva
*Puffy Blowhog
*Waddlepus
*Decorated Cannon Beetle
*Dancing Rainbug
*Burying Cowarslug
*Burying Scaredyslug
*Swooping Snitchbug
*Breadbug
*Mamuta
*Elastic Broinger
*Wollywog
*Yellow Wollywog
*Whiptongue Bulborb
*Joustmite
*Slithering Toxin Dumple
*Male Bearded Amprat
*Shaggy Long Legs
*Robotation
*Red Robomin
*Blue Robomin
*Yellow Robomin
*Robotation Teleporter
*Robomin Onion
*Calcified Crushblat
*Gatling Groink
*Plasmatic Cannon Larva
*Young Electric Cottonade
*Electric Cottonade
*Bearded Amprat Queen
*Fluffy Bulborb
*Dwarf Fluffy Bulborb
*Freezing Blowhog
*Arctic Cannon Larva
*Arctic Shaggy Long Legs
*Freezing Masked Scratchfish
*Bumbling Snitchbug
*Furry Robomin
*Drillalaech
*Frostploding Skutterchuck
*Puckering Blinnow
*Frostpiled Sluchu
*Pyroclasmic Slooch
*Fluffy Frezdraw
*Desiccated Skitter Leaf
*Ball Robomin
*Phosbat
*Phosbat Pod
*Dwarf Bulbear
*Bulbear
*Grubgool
*Tailed Waircraze
*Dusted Scrubuh
*Arachnode
*Spinning Spirachnode
*Creeping Chrysanthemum
*Cybernetic Vehemoth Phosbat
*Fireflinger Groink
*Fiery Dwarf Bulblax
*Fiery Bulblax
*Magma Paveback
*Rockshelled Crawmad
*Lava Puffspitter
*Stonefaced Scritter
*Charging Burbibug
*Crystal Masked Scratchfish
*Dwarf Fireflap Bulborb
*Fireflap Bulborb
*Carving Buckerdog
*Scornet
*Burrowing Snagret
*Plucked Sheargrub
*Buzzing Dwarf Bulborb
*Buzzing Bulborb
*Branncover Scritter
*Nectarous Dandelfly
*Flighty Joustmite
*Withering Blowhog
*Winged Robomin
*Camouflaged Emperor Skitterling
*Cury-Bots
*Cybernetic Bulborb
*Cybernetic Dwarf Bulborb
*Purple Robomin
*White Robomin
*Rock Robomin
*Gooey Robomin
*Cyber Flint Beetle
*Siamese Snagrets
*Man-at-Legs
*Plasma Groink
*Allo
*Cyber Emperor Bulblax
*Grand Emperor Bulblax
*Bulborb Larva
*Pellet-Spitting Floraslug
==Mission Mode & Bingo Battle==
The Mission Mode returns from Pikmin 3 Deluxe, overall playing more or less the same. Mission Mode sees the player controlling 1 or 2 captains as they have to complete a task in the time limit. The player is ranked based on how well they preformed, getting the highest possible rank, Platinum, after completing the task 100%. The following are all the different modes in Mission Mode, including the brand new mode.
 - This mode sees the player collecting bits of treasure and enemies in order to collect Pokos. Each item is worth a different amount of Pokos, and it is advised to find a way to bring your Pikmin to the treasure the quickest.
 - This mode, true to it's name, tasks the player to defeat as many enemies as possible, getting the Platinum rank after defeating every single enemy on the map.
 - A brand new type of mode found in Mission Mode. This mode sees the player attempt to produce as many Pikmin as possible, strategizing different routes and the order of which they should be produce, getting a Platinum rank if they manage to produce 125 Pikmin.
 - A sort of makeshift boss rush. This mode sees the player battle slightly more difficult versions of each boss they fought in the main story. This mode is only unlocked after defeating the final boss.
As for Bingo Battle, it plays almost exactly how it did in Pikmin 3 Deluxe. Two players both have to bring items to their Onions in order to fill out their randomly generated bingo card, and whoever gets a bingo first is the victor. By bringing cherries into the Onion, players can also spin a roulette to either benefit them or throttle with the opposing player.
Both modes can be played with co-op, and, for the first time in the Pikmin series, players can play either Mission Mode or Bingo Battle online against players from around the world.
Both Bingo Battle and Mission Mode share the same set of 15 maps, all based on previous Pikmin maps. The following is a list of all of the maps available in Mission Mode and Bingo Battle. Each one is color coded for which game they originated them. Green means Pikmin 1, Blue means Pikmin 2, and Yellow means Pikmin 3
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*
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==Endless Caverns==
Endless Caverns is a brand new game mode added in Pikmin 4. While Olimar and Louie, alongside the Koppaites, were going to visit PNF-404 to celebrate with the Pikmin, the President of Hocotate Freight forced the duo to pay an expensive 'out of work' fee while they were gone. In order to pay off this fee, Olimar and Louie found the Endless Caverns and explored it in hopes of valuable treasure alongside the Pikmin.
Endless Caverns plays like the caves in Pikmin 2, being a descending trip down a cave, collecting treasures and battling creatures. Only this time, however, the cave is an endless, randomly generated cave system with unique cave layouts, creatures, and treasure. The cave gets progressively more and more difficult to progress through the deeper it is. All Pikmin types can also be found here, including the elusive Rainbow Pikmin, with a catch. Pikmin can only be produced through Onions, which do not travel alongside you when travelling from one level to the next. This means the player has a limited amount of Pikmin until they come across another Onion, which is usually every 5 - 10 levels. The game only ends if all the Pikmin end of dying, both Captains go down, or when the player decides to quit, in which they are brought to a screen tallying up their score displayed as Pokos. Each treasure and creature with worth a different amount of Pokos. The overall goal of the mode is to reach a high score, and after getting to the results screen, the player's result is added to a worldwide ranking.
===Exclusive Creatures===
Endless Caverns also has some unique creatures Olimar and Louie can encounter nowhere else in teh game. Every 15 - 20 levels in Endless Caverns also has a boss fight, which need to be defeated in order to progress further. The following is a list of bosses and creatures fought in Endless Caverns.
===== Note: * means these bosses can onl be encountered after either defeating them in the main story or after beating the main story. + means these creatures are bosses=====
*Goolix+
*Cyber Goolix+
*Emperor Bulblax+
*Armored Cannon Beetle+
*Puffstool+
*Puffstool Siblings+
*Mushmin
*Smokey Progg+
*Empress Bulblax+
*Emperor and Empress Bulblax+
*Frosty Groink
*Swarming Sheargrub
*Giant Breadbug+
*Pileated Snagret+
*Men-at-Legs+
*Ranging Bloyster+
*Waterwraith+
*Segmented Crawbster+
*Raging Long Legs+
*Cyber Raging Long Legs+
*Cyber Waterwraith+
* Titan Dweevil+
*Armored Mawdad+
*Sandbelching Meerslug+
*Scornet Maestro+
*Quaggled Mireclops+
*Plasm Wraith+
*Shaggy Long Duo+
*Baldy Long Duo+
*Cyber Mawdad+
*Double Wraiths+
*Plasm and Cyber Water Wraith+
*Bug-Eyed Crawmad+
*Golden Long Duo+
*Long Water Dumple+
* Armurk+
*Leech Hydroe+
*Toady Bloyster
*Queen Shearwig+
*Berserk Leech Hydroe+
*Robotation Trio+
*Yellow Wollywog
*Slithering Toxin Dumple*+
*Golden and Arctic Shaggy Long Legs+
*Cury-Bot Quad*+
*Multi-Segmented Cyberpede*+
*Cyber Empress Bulblax*+
*Cyber Emperor and Empress Bulblax*+
*Emperor Bulblax, Titan Dweezil, Plasm Wraith and Allo*+
*8-Bit Bowser+
* 8-Bit Dwarf Goomba
*8-Bit Goomba
*8-Bit Koopa Troopa
* 8-Bit Paratroopa
*8-Bit Piranha Plant
*8-Bit Bullet Bill
*8-Bit Bullet Bill Blaster
*Pixepi
*Rainbow Robomin
* Nitro Robomin Onion+
=== Treasure ===
In Endless Caverns, there are also tons of Treasure Olimar and Louie can collect. Some are returning from Pikmin 2, others are ship parts from Pikmin , others are fruit form Pikmin 3, and some are brand new treasures. Like in Pikmin 2, alongside the Piklopedia, there is also the Treasure Log. To look into it, see Chillbrah2's Pikmin 4/Treasure Log
==Trivia==
*Allo's home planet, Tobakami, is based off of Kamitoba, the location where Nintendo HQ is at. This also goes hand in hand with Olimar's home planet, Hocotate, where Nintendo HQ is also at.
*Allo is somewhat based off of Olly from Paper Mario: The Origami King
*The Multi-Segmented Cyberpede was originally the final boss of Pikmin 4, but was replaced with the Cyber Emperor Bulblax and Grand Emperor Bulblax. The Multi-Segmented Cyberpede was then made as an exclusive boss in the Endless Caverns mode.
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