Patch Notes/Open Beta

==19 October 2021==
October Patch Note (2021-10-15)
Patch Announcement
We will be taking Dislyte offline from 2021/10/19 7:00 - 12:00 (UTC+0) to update and improve the game. Please note that you will need to download the latest update from the Google Play Store to continue playing. Lvl 5+ players at the time of the update will receive a 400 Organa reward via in-game mail afterward.
You will be unable to sign in during this period, and so please be aware that it is coming and may force you to log out unexpectedly.
▌Patch Content
1. Added the “Spatial Tower” within the “Infinite Miracle” (unlocked after clearing Story 3-2). The Spatial Tower is a place where you can challenge powerful guardians for plenty of Organa, E-cash, Gold Records, Spirimon, Divina, and other such rewards as well as a special Legendary Esper if you can clear Floor 100 (Donar - Thor).
(The Spatial Tower has 100 floors in total, but only 80 of these can be unlocked in this update as the remaining Floors are still under development. Floors 81-100 will be available relatively soon.)
2. Added “Star Promotion” to Courses, which you can unlock by clearing Story 4-8. This course is a great place to earn item rewards including Organa, Gold Records, Divina, and Spirimon.
3. Added a new leveling reward which players can claim from in-game mail upon reaching certain level thresholds. (Veteran players may directly claim their Level Up rewards for past achievements from the in-game mailbox after the update.)
Account Lvl 10: 50 Organa and 3 Lesser Channelers
Account Lvl 15: 100 Organa and 2 3-Star Divina
Account Lvl 20: 100 Organa and 2 3-Star Divina
Account Lvl 25: 150 Organa, a 4-Star Divina, and 10 Flow Waves - Basic
Account Lvl 30: 150 Organa, a 4-Star Divina, and 20 Flow Waves - Basic
Account Lvl 35: a Gold Record, 2 Greater Channelers, and 2 Rare Spirimon
Account Lvl 40: a Gold Record, 3 Greater Channelers, and 2 Rare Spirimon
Account Lvl 45: a Gold Record, a 5-Star Divina, and an Epic Spirimon
Account Lvl 50: a Gold Record, a 5-Star Divina, an Epic Spirimon, and a 5-Star The Light Above Set with fixed stats
Account Lvl 55: a Gold Record, a 5-Star Divina, an Epic Spirimon, and a 5-Star The Light Above Set with fixed stats
Account Lvl 60: 2 Gold Records, and an Epic Spirimon
4. Added Bounty Missions and Diary entries for the following Espers: Faery (Freyr), Helena (Helen), Lulu (Medjed), David (Jason), Long Mian (Ao Bing), Melanie (Medusa), Nya (Heket), Ren Si (Black Tortoise), Coco (Medea), and Triki (Loki).
5. Added a special Double XP item which is currently available for purchase via the Plaza.
6. Added a Story Review feature allowing players to revisit cutscenes and story sections.
7. Extended the main story to Chapters 7-8. If you've already cleared this section, you can check it out through the new “Story Review” feature.
8. Added a new “Battle Primer” to introduce some of the more basic features of combat. You can find it from the Battle Settings interface in battle.
▌ Adjustments and Optimizations
1. Added a “Bulk Sale” option for relics.
2. We've reduced the difficulty of the Cube Miracle.
3. We've made the following changes to Practice Stages (formerly called "XP Stages”):
● We’ve slightly reduced instance difficulties.
● We’ve added drop probabilities for Silver Records.
● We’ve increased the amount of E-cash dropped by 20%.
● Relics are no longer dropped.
4. Adjustments to the Ritual Miracle:
● The Sword Avatara and Adamantine Sets are now dropped by Apep instead of Kronos.
● The Stoneveins and Apollo’s Bow Sets are now dropped by Kronos instead of Apep.
● We've increased the likelihood of 2- and 3-Star Divina drops in the Ritual Miracle.
5. Relic changes:
● We've increased the probabilities for enhancing Relics from +9 to +14 from 40%/35%/30%/25%/20%/15% to 45%/40%/35%/30%/25%/20%.
● We’ve changed the amount of E-cash received from selling 5-Star Relics from 4000 to 3500.
6. We’ve increased the likelihood of Lesser and Greater Channeler drops in the Sonic Miracle.
7. Cutscene optimizations:
● We've shortened the length of the Sonic Miracle boss attack animation.
● Boss animations are now automatically skipped if you have encountered that boss already today.
● Reduced the likelihood of playing ultimate animations in combat.
8. Store optimizations:
● E-cash Shop refreshes are much more likely to introduce new Stamina.
● E-cash Shop can now provide Rare Spirimon, Greater Channelers, and Silver Records.
● The E-cash Shop refresh interval has been set to 8 hours, and refresh attempts reduced to 10.
● We've increased the price of Relics sold in the E-cash Shop. 3-Star to 6-Star Relics now cost 25K/80K/165K/408K.
● We've changed the price of Silver Records in the Friendship Shop from 200 to 50 Friendship Points. No changes have been made to the number of Stamina items available, but the cost has been reduced from 200 to 100 Friendship Points.
9. We've optimized the Neptunian Waves Set bonus to now trigger prior to the start of the turn.
10. We've adjusted the amount of the Stamina earned in blue and purple-level Bounty Missions.
11. The real enemy levels are now displayed in the enemy preview section instead of showing “level maxed” when above Lvl 60.
12. The likelihood of finding an Inferno, Wind, or Flow Esper in the Gold Record summoning pool has been changed from 30% to 31%, and the likelihood of Shimmer Espers from 10% to 7%.
13. We’ve adjusted the 7-Day Login Reward. Meng Po is now received after 7 days instead of Chang'e.
▌Esper Balance Changes
We've adjusted some Esper abilities in line with how we feel the game's balance has evolved:
1. We've redesigned Li Ling's (Nezha) abilities as follows:
Lanceburner (Ability 1): Deals damage to an enemy equal to 110% of ATK and absorbs 15% of their AP.
Lvl 2: Damage increased to 115%
Lvl 3: Damage increased to 120%
Lvl 4: Damage increased to 125%
Lvl 5: Damage increased to 130%
Tai Chi (Ability 2): Attacks an enemy 5 times, each dealing damage equal to 30% of ATK plus True Damage equal to 6% of the target’s max HP and up to 80% of Nezha’s ATK. (Cooldown: 4 turns)
Lvl 2: Damage increased to 32%
Lvl 3: Damage increased to 34%
Lvl 4: Damage increased to 36%
Lvl 5: Cooldown reduced by 1 turn
Tai Chi - Ascended (Ability 2): Attacks an enemy 5 times, each dealing damage equal to 30% of ATK with 50% of damage dealt converted into healing. Each strike also deals True Damage equal to 6% of the target’s max HP and up to 80% of Nezha’s ATK. (Cooldown: 4 turns)
Lvl 2: Damage increased to 32%
Lvl 3: Damage increased to 34%
Lvl 4: Damage increased to 36%
Lvl 5: Cooldown reduced by 1 turn
Altar (Ability 3): Attacks all enemies 3 times, each dealing damage equal to 30% of ATK plus True Damage equal to 6% of the target’s max HP and up to 80% of Nezha’s ATK. The last strike steals 10% of the target's AP. (Cooldown: 4 turns)
Lvl 2: Damage increased to 32%
Lvl 3: Damage increased to 34%
Lvl 4: Damage increased to 36%
Lvl 5: Damage increased to 38%
2. Judgment, Falken's (Horus) first ability has been changed from “deals damage equal to 130% of ATK to an enemy” to “deals damage equal to 30% of ATK plus 6% of max HP to an enemy”, and modified the control debuff to Taunt.
3. The chance to trigger Miss Rate UP debuff from Arcana's (Hermes) first ability Twin Snakes has been increased from 50% to 75%, and we've changed the Silence debuff on his second ability (Imprisonment) to a Stun.
4. We've added the following to Undying Elixir, Heng Yue's (Chang'e) second ability: “Dispels a debuff from whichever ally has the least HP each turn”.
5. We've reduced the cooldown by 1 turn for Life, Luo Yan's (Yanluo Wang) second ability.
6. We've removed the immunity to Poison passive from Entoxification, Jacob’s (Jormungand) second ability, and added this status bonus instead to “Fangs”. That is, teammates can now also enjoy immunity to Poison.
7. The bonus shield strength on Moon Dance, Berenice's (Bastet) third ability, on a buffed ally has been increased from 10% to 30%.
8. We've adjusted Leon's (Vali) Eye for an Eye (Passive) second ability from “transfers debuffs upon each attack” to “transfers debuffs prior to each attack”.
9. We've adjusted Emblazoned Strike, Narmer's (Ra) third ability, from ignoring 30% of DEF upon stacking 3 Burning Suns to 40% of DEF.
10. We've reduced the buff-based damage bonus on Fashion Sense, Coco's (Medea) third ability, from 25% per buff to 10%.
11. We've reduced the base damage factor on Lunar Hail, Mona's (Artemis) third ability, from 120% to 100%, as well as the upgraded values. Additionally, the bonus from triggering a critical hit with this ability has been decreased from +50% to +30% damage.
▌Bug Fixes
1. We've fixed an issue where Ode To Joy, Sally's (Sif) third ability, could sometimes cause display anomalies for other Espers.
2. Fixed an issue allowing dispels to be irresistible under certain circumstances.
3. Fixed a display error in XP amounts shown in the Greater Channeler ability description.
4. Fixed some inconsistencies in Esper role classification affecting certain game features.
5. Fixed an error where the SPD Down debuff inflicted by Rock Titan's third ability displayed in the wrong color.
6. Fixed an erroneous description for the Wind Walker Set in the Cube Miracle.
7. Fixed a problem with excessive brightness on some of the letters for locked Esper sections of the Atlas.
8. Fixed a problem with the camera not focusing properly in the Cube Miracle.
▌ Changes to Plaza Gift Packs
1. Added some new level-based packs. Purchase of the previous pack unlocks the next if the level requirement has been met.
Level 5 Pack: 2 Gold Records, 50K E-cash, 60 Organa
Available once only. USD $0.99.
Level 15 Pack: 3 Gold Records, 100K E-cash, 30 Inferno Waves - Basic, 30 Wind Waves - Basic, 30 Flow Waves - Basic, 30 Shimmer Waves - Basic, and 300 Organa
Available once only. USD $4.99.
Level 25 Pack: 5 Gold Records, 4 4-Star Divina, 680 Organa, and 200K E-cash
Available once only. USD $9.99.
Level 35 Pack: 7 Gold Records, 3 Epic Spirimon, 1,280 Organa, and 700K E-cash
Available once only. USD $19.99.
Level 45 Pack: 9 Gold Records, 2 5-Star Divina, 2 Epic Spirimon, 1,980 Organa, and 1 million E-cash
Available once only. USD $29.99.
Level 55 Pack: 10 Gold Records, 2 5-Star Divina, 2 Legendary Spirimon, 3,280 Organa, and 2 million E-cash
Available once only. USD $49.99.
Note: in-game values may differ from the amounts shown.
2. We've added three new monthly packs:
Epic Ability Upgrade Pack: 1 Epic Spirimon and 100 Organa
4 available per month. USD: $4.99.
Legendary Ability Upgrade Pack: 1 Legendary Spirimon, 300K E-cash, and 1,000 Organa
2 available per month. USD: $29.99.
Star Promotion Pack: 3 5-Star Divina, 2 4-Star Divina, a Double XP (24h) bonus, and 400 Organa
2 available per month. USD: $49.99.
Note: in-game values may differ from the amounts shown.
3. We will be removing the Newbie Reveal Pack after this update.
Newbie Reveal Pack: a Gold Record, 30K E-cash, and 2 Lesser Channelers
Available once only. USD $0.99.
Preview of future content: our next update will feature new Espers, a new achievement system, a reworking of Wukong's and Hades' abilities as well as plenty of other optimizations!
==29 September 2021==
September Patch Note (2021-9-29)
Patch Announcement
We will need to bring the game offline on September 29, 2021 7:00-11:00 (UTC+0) for around 4 hours to carry out some significant changes to the game. Keep in mind that the update could take longer. Read on for more details.
How to update
Simply tap to update the game in Google Play. This will install the latest version.
Patch Compensation
320 Organa
Criteria
Any Espers to have reached Lvl 5 prior to September 29, 2021 7:00 (UTC+0).
We will be sending the compensation reward to eligible Espers’ in-game mailbox once the patching has finished. The reward will be valid for 14 days, so be sure to claim it.
You will be unable to sign in during this period, and so please be aware that it is coming and may force you to log out unexpectedly. We apologize in advance for any inconvenience.
See patch content at:
Refer to September Patch Note (2021-8-24)
September Patch Note (2021-9-24)
Patch Announcement
Hey Espers! We'll be shutting down the server to update the game in the near future in an attempt to improve your gaming experience. Read on for more details.
Update Schedule
Exact date and time to be announced later
Content
I.Patch Content
1. Daily Blindbox
We have added a new “Daily Blindbox” feature. Simply sign in to open a Blindbox containing an item reward. Sign in for a certain number of days and you can receive a bonus item reward.
2. Added a new fusing ability for Ascension Boosters
We’ve added the ability to fuse Ascension Boosters: 5 basic waves can be fused into a fair wave of the same nature, and 5 fair waves can be fused into a strong wave of the same nature.
3. Personal Space
We’ve added a new personal space accessible by tapping on your avatar in the top left corner of the home screen. This space allows you to:
Showcase your favorite Esper squad members to other players.
Edit your signature, avatar, and change your namecard display format.
4. We’ve added a new feature for changing background music on the home screen.
We’ve added a new feature allowing you to change the current background music on the home screen. Simply tap Boomboom’s avatar from the Bounties screen to enter an area where you can change the current background music.
II. Optimizations
1. Probability changes for the Gold Record summoning pool: we’ve changed the Legendary “guarantee” from “each attempt following 100 unsuccessful summonings increases the chance of gaining a legendary Esper by 1%” to “1 Legendary Esper is guaranteed in the next summoning after 119 unsuccessful attempts”.
Any unsuccessful summoning for a Legendary Esper in the Gold Record Player prior to this update will still count towards the “guarantee”. Note that once a Legendary Esper is obtained, the “guarantee” will be reset as well.
2. We’ve improved the interactive display on the Resonance screen.
3. We’ve improved the AI behind Chang Pu (Yao Ji) to help her cast her abilities in a more sensible order.
4. Close-ups are now less frequent when Espers are casting abilities.
5. We’ve improved the sorting algorithm for store item displays.
6. We’ve adjusted the size of “tips” text.
7. We’ve enhanced the screen shown when gaining an Esper and/or summoning.
8.We've adjusted the algorithm affecting the E-cash Shop refresh mechanism. Now you're more likely to get items that tally with your current game progress after refreshing.
III. Balance Changes
1. Triki (Loki): adjusted Triki’s second ability [Gambit(Passive)] from “reducing 30% of the enemy’s max HP” to “reducing 30% of enemy’s current HP”, and changed the status effect from Stun to Petrification.
2. Bardon (Baldr): modified the DEF percentage-based damage ratio for his first ability [Lightshield] and third ability [Rise to Honor] into an ATK-based ratio.
3. Li Ao (Tao Tie): modified the HP-based percentage damage ratio for his first ability [Ravenous One] and second ability [Binge] into an ATK-based ratio.
4. Lewis (Ares): modified Lewis’ ascended abilities by removing the post-ascension effect from his second ability [Rage Avatar], and changing the cooldown bonus from his third ability [Fire Palm] from a pre-ascension into a post-ascension effect.
5. Raven (Odin): changed the DEF Down debuff from her second ability [Sunset] into a Buff Blocker and raised the chance for her third ability [Sleipnir] to inflict DEF Down.
IV. Instance Difficulty Adjustments
1. We’ve made 1-6, 3-6, and 5-8 of the Story easier.
2. We’ve made all of the Story XP stages easier.
3. We’ve made the Ritual Miracle L4-6 easier.
V. Bug Fixes
1. Fixed a mistake in Li Ling (Nezha)’s ability description.
2. Fixed an issue with Coco (Medea)’s second ability [Stage of Fantasy] allowing it to keep extending buffs almost endlessly.
3. Fixed a problem with Lin Xiao (White Tiger)’s third ability [Light of the Tiger] not stacking the right number of buffs.
4. Fixed an issue where Luo Yan (Yanluo Wang)’s second ability [Life] could cause the game to crash upon reviving a target.
5. Fixed an issue where bosses could occasionally appear with negative HP.
6. Fixed an issue where Triki (Loki)’s passive could track the wrong target.
7. Fixed an issue causing Chalmers (Idun) to counterattack himself when equipped with the Sword Avatara Set.
8. Fixed an issue where Triki (Loki)’s basic attack would transfer all his debuffs to the target.
9. Fixed an issue where the shared damage through Q (Eros)’ Link would not wake sleeping targets.
10. Fixed an issue where the game’s algorithm was not able to handle reductions in HP correctly when a target was affected by multiple stacks of a HP ceiling-reducing debuff.
11. Fixed an issue with counterattacks themselves triggering other counterattacks.
12. Fixed an issue preventing Apep’s passive from working properly in certain situations.
13. Fixed an issue where undertaking a counterattack could count as one of the turns on the duration of a buff.
14. Fixed an inconsistency between the turn length stated in Jormungand’s ability description and the actual effect.
15. Brought damage inflicted by the enemy Tao Tie in Story 11-3 back onto a more reasonable level.
16. Fixed a mistake in the description of Lin Xiao (White Tiger)’s first ability [Tiger Fist] at Lvl 5.
17. Fixed a display error assigned to targets revived by Nya (Heket).
18. Fixed a problem around refreshing Friend Assist limits.
19. Fixed a problem where gaining new Relics could cause the game to freeze on the Battle Results screen once a player could not obtain any more Relics.
20. Fixed a problem with the Apollo’s Bow Set’s icon display in Courses.
21. Fixed a player name display error when showing Point War battle histories.
22. Fixed an inconsistency between the “Weeklies” refresh time shown in the player guide and the actual schedule.
September Patch Note (2021-9-08)
Patch Notes
Greetings, Espers! We’ll be patching and updating the game around 12:00 PM (UTC+0) without shutting down the server. You’ll need to log in again to apply the changes once finished. Read on to find out more about the optimizations we've implemented:
Optimizations
1. We’ve optimized the matching system for Point War. Now higher-Tier players are more likely to find matches.
Bug Fixes
1. We’ve fixed an issue preventing some players from logging in.
2. We’ve noticed that when players were trying to enhance a 3-6 Star Relic with a C. RATE main attribute, the stats of the main attribute may increase incorrectly. (This bug doesn’t affect the secondary C. RATE attribute.) This issue has now been resolved.
The reason behind this fix would be: we always want to keep a balanced gaming experience, especially when it comes to stats. Once the update is finished, your Relics with a C. RATE main attribute may suffer a stats reduction to some degree. We apologize for any inconvenience caused, and we’ll be sending 200 Organa, 90 Stamina and 500k E-cash to all of you via in-game mail as compensation before 23:59 (UTC+0), 2021-9-8.
3. We’ve fixed a text issue on the amount of extra Organa given in the Recharge page. This issue is only with the text, and does not affect the actual amount of Organa given.
==6 September 2021 (Open Beta)==
Open Beta (2021-9-6)
Dislyte's Open Beta Test
Dear Espers,
Dislyte's Open Beta Test officially starts today for Android device users of the following regions: UK, Canada, Australia, Philippines, and Indonesia.
Minimum configuration: Android 6.0, openGL 3.1, 2GB of free space.