Soldier X

Cost: 242 (187+175-120) points
The Soldier X treatment, designed create a faster, stronger, more aggressive infantryman had the curious effect of preventing the recipient from dying of severe trauma with the nasty side effect of seeing everyone as "the enemy"
Attributes andSecondary Characteristics	ST+4 [40]; DX+4 [80]; HT+4 [40]; Per+2 [10]; FP+4 [12]; Basic Move+1 [5] 	[187]
Advantages and Perks 	Combat Reflexes [15]; Doesn't Sleep [20]; High Pain Threshold [10]; Indomitable [15]; Night Vision 5 [5]; Resistant to Metabolic Hazards (+3) [10]; Temperature Tolerance 5 [5]; Unaging [15]; Unfazeable [15]; Unkillable 1 [50]; Very Fit [15] 	[175]
Disadvantages and Quirks 	Bloodlust (N/A) [-25]; Delusion (“Everyone else is The Enemy”) [-15]; Disturbing Voice [-10]; Low Empathy [-20]; No Sense of Humor [-10]; Weakness (Antiserum; 1d/minute; Difficult to Administer, Injection, -50%; Irreversible, +100%) [-15]; Wealth (Dead Broke) [-25]	[-120]
Features 	Affected as Living; Taboo Traits (Social Position) 	[0]
==References==
*GURPS Zombies pg 104
Category:Meta-Traits
Category:Zombies