Lok Lambert

==Summary==
Lok Lambert is the son of the legendary Seeker, Eathon Lambert, and Sandra Lambert. Driven by the mysterious disappearance of his father, Lok joined the Huntik Foundation, soon rising to become one of their best Seekers.
==Powers and Stats==
Tier: . with magic. to with summons | . with magic. to with summons
Key: BoS | Full Potential
Name: Lok Lambert
Origin: Huntik: Secrets & Seekers
Gender: Male
Age: Unknown. Likely 15-16
Classification: Seeker, Member of the Huntik Foundation
Powers and Abilities: Superhuman Physical Characteristics, Air Manipulation, Attack Reflection, Cloth Manipulation, Earth Manipulation, Electricity Manipulation, Energy Absorption, Energy Projection, Fire Manipulation, Forcefield Creation, Healing, Ice Manipulation, Plant Manipulation, Power Nullification, Precognition, Resistance to curses and Mind Manipulation, Statistics Amplification, Summoning, Telekinesis, Water Manipulation
Attack Potency: Street level (Regularly fights on par with Suits). Small Building level with magic (Comparable to Suits and defeated Mindrone). Small Building level to City Block level+ with summons (Can summon weak Titans like Hoplite, and stronger Titans such as Lindorm) | Street level. City Block level+ (Caught Rassimov's magic-enhanced punch and overpowered Rassimov's magic attack). Small Building level to City Block level+ with summons
Speed: Subsonic+ (Can keep up with Suits and can dodge attacks from Redcap)
Lifting Strength: Unknown
Striking Strength: Street level. Small Building level. Small Building level to City Block level+ with summons | Street level. City Block level+. Small Building level to City Block level+ with summons
Durability: Street level. Small Building level. Small Building level to City Block level+ with summons | Street level. City Block level+. Small Building level to City Block level+ with summons
Stamina: Unknown
Range: Standard Melee Range. Tens of Meters with magic
Standard Equipment: Arawn the Hunter, Baselaird, Dendras, Ghostfog, Hoplite, Ironsquire, Kipperin, Lindorm, Medusa, Pendragon, Quetzalcoatl, Raijin the Thunderbolt, Springer, Stone Sage, Triton
Intelligence: Above Average
Weaknesses: None notable
Notable Attacks/Techniques:
*Armorbrand: Armorbrand is a spell that erects a barrier to protect the caster from incoming attacks.
*Augerfrost: Augerfrost is a spell that creates a sphere of blue energy that can be fired at the target.
*Auraforce: Auraforce is a spell that sends out a large burst of energy.
*Blasteater: Blasteater is a spell that forms a mouth that will consume projectile spells therefore protecting the caster.
*Boltflare: Boltflare is a spell that creates a sphere of fire that can be used to harm its targets or light up dark areas.
*Breakspell: Breakspell is a spell that allows the caster to nullify enchantments, spells, and illusions. Breakspell can also be used to reflect the attack back at its original caster.
*Bristlevine: Bristlevine is a spell that grows vines from the ground.
*Bubblelift: Bubblelift is a spell that forms a bubble around an object and allows the caster to lift it.
*Chillskin: Chillskin is a spell that creates a barrier of ice around the caster.
*Darkfog: Darkfog is a spell that projects a dark green fog from the caster's hands.
*Doublespell: Doublespell is a spell that allows the caster to use two spells at once.
*Dragonfist: Dragonfist is a spell that enhances the caster's physical strength.
*Everfight: Everfight is a spell that heals the caster.
*Farslip: Farslip is a spell that unlocks doors, activates traps, and breaks locks.
*Featherdrop: Featherdrop is a spell that slows down falling objects and people.
*Fireswarm: Fireswarm is a spell that creates a stream of dark embers to harm its target.
*Headcage: Headcage is a spell that protects the caster from mind manipulation and powerful curses.
*Honorguard: Honorguard is a spell that creates a barrier around its caster.
*Hyperstride: Hyperstride is a spell that increases the speed and agility of the caster.
*Lightcoat: Lightcoat is a spell that forms a barrier around its caster.
*Mindsight: Mindsight is a spell that allows the caster to see in their targets mind and forsee their actions and attacks.
*Nimblefire: Nimblefire is a spell that allows the caster to move at super speeds.
*Overshield: Overshield is a spell that creates a barrier around its caster.
*Powerstride: Powerstride is a spell that allows the caster to jump higher than normal.
*Raypulse: Raypulse is a spell that shoots a bolt of electricity out the caster's hand.
*Riptide: Riptide is a spell that allows the caster to shoot out a jet of water.
*Ropetrick: Ropetrick is a spell that allows the caster to manipulate and control pieces of rope.
*Shadowspeed: Shadowspeed similarly to Hyperstride, is a spell that allows the caster to move at extreme speeds.
*Stoneblade: Stoneblade is a spell that erects a sharp pillar of stone from the earth.
*Targetfind: Targetfind is a spell that causes projectiles to seek their targets.
*Thundercut: Thundercut is a spell that charges the caster's hand with electricity.
*Touchram: Touchram is a spell that projects a blast of concussive energy.
*Windrush: Windrush is a spell that produces a powerful current of wind from the caster's hand.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Huntik: Secrets & Seekers
Category:Cartoon Characters
Category:Comic Book Characters
Category:Characters
Category:Male Characters
Category:Good Characters
Category:Protagonists
Category:Primary Protagonists
Category:Teenagers
Category:Air Users
Category:Attack Reflection Users
Category:Cloth Users
Category:Earth Users
Category:Electricity Users
Category:Absorption Users
Category:Energy Users
Category:Fire Users
Category:Forcefield Users
Category:Healers
Category:Ice Users
Category:Plant Users
Category:Power Nullification Users
Category:Precognition Users
Category:Statistics Amplification Users
Category:Summoners
Category:Telekinesis Users
Category:Water Users