Pyramid (Final Fantasy VII)

Pyramid is an enemy from Final Fantasy VII. It appears when Turks:Reno uses the attack Pyramid at the boss battle at the end of "Prevent the Fall of the Plate". The character that the Pyramid appears over becomes imprisoned, making them incapable of acting. The Pyramid itself cannot do anything. A single attack, either physical or magical, will destroy it.
A Pyramid is much like a KO or Petrify; if a character is in a Pyramid when the others are knocked out, the player will receive a game over.
The ten test enemies use the Pyramid model instead of their name's respective enemy model in all non-JORG releases of the game.
==Stats==
==Formations==
#	Formation
 	Turks:Reno (Sector 7), Pyramid A, Pyramid B, Pyramid C
 	Turks:Reno (Sector 7), Pyramid A, Pyramid B, Pyramid C
 	Turks:Reno (Sector 7), Pyramid A, Pyramid B, Pyramid C
==Locations==
Sector 7 Slums - Pillar	Sector 7 Slums - Pillar
Plate Support Upper 	412 (fixed)
==AI script==
===Notes===
*Despite Pyramid's stats suggesting it should award 2 AP upon death, no AP is awarded. This is due to its programming to "remove" itself from battle before it dies. Enemies that are removed this way award no AP, EXP or gil to the player.
==Etymology==
==Related enemies==
*Turks:Reno
*Waterpolo
Category:Bosses in Final Fantasy VII