Magic

Magic is the catchall phrase for many different systems of thaumaturgy throughout the world of The Doctrine of Labyrinths. 
== Description ==
There are many different types of magic, which can be categorised by either subject (oneiromancy, divination, and so on) or sect (Cabaline, Sybilline) or country (Troian, Melusinean) 
=== Magic by Subject ===
Architectural Thaumaturgy - (see also: Thaumaturgical architecture).
Binding - (Also known as Obligations) Largely heretical throughout Meduse. Includes all obligations, such as the obligation d'ame that Felix cast upon Mildmay, which are known as 'bindings' in Corambis, where Felix undergoes the binding by forms.
Blood magic - 
Divination - Including reading the Sybilline cards (similar to oracle or tarot reading), Pythian casting and augury, among others.
Elemental magic - As characterised by Cabaline systems, where air and glass are used for working, gems aid in focus, rocks ground and water cleanses. 
Healing - Heretical in Melusine, but practiced in Corambis, Bernatha and presumably Caloxa. Priscilla Druce is an example of a magician-practitioner, who Felix hires to save Mildmay's life in Corambis. 
Hydromancy - Water working. Notably, Felix uses this when he casts a foundation on the Sim to help remake the Virtu. 
Necromancy -
Telepathy - As practiced by Gideon Thraxios after his tongue was cut out.
Thaumaturgical architecture - 
=== Magic by Sect ===
Cabaline - Cabaline wizards largely used elements or physical objects (glass, wood, rocks, water), and were never comfortable in wooden houses.
=== Magic by Country or City ===
Caloxa -
Corambis - 
Melusine - 
The Norvenas - 
Troia -
=== Heretical Magic ===
In Melusine, healing magic is considered heretical. Felix Harrowgate is shocked to find it openly practiced and both legalised and standardised in Corambis. 
== History ==
== In the books ==
== Notable Magicians/Wizards ==
 Felix Harrowgate
Gartrett Corbie
Gideon Thraxios
Malkar Gennadion
Category:Magic