Quantity

Quantity is a statistic found in various Castlevania games. It defines the number of Items, souls, glyphs, weapons, a character can hold.
In early games such as Castlevania: Symphony of the Night up to Castlevania: Harmony of Dissonance, the maximum quantity the player could hold was set to 99 by item. Starting with Castlevania: Aria of Sorrow, the number was reduced to 9 to add difficulty to the game and prevent extensive uses (such as for healing items). The Castlevania games that followed kept that cap to 9.
Category:Statistics