Out of the frying pan into the fire

You find Pathfinder, only to discover that he's trapped with a motion sensor bomb and a bunch of Blackwater mercenaries are about to arrive to replace their fallen squadmates.
== Walkthrough ==
Mercenaries will arrive shortly, in waves of 8. Protect Pathfinder while he's tinkering with the bomb. He will disarm it, stopping the timer, and run to the [ stalker camp].
Escort Pathfinder; he will run to the train car shack near the stalker camp, where 6 more mercs wait for him. Wipe them out, and talk to Pathfinder. He says that he has the flash drive with a piece of the information about the Gauss prototype. Turns out, he dragged the bomb with him, as it was tied to his leg. The timer suddenly starts ticking again, and the bomb will go off in a few seconds, killing Pathfinder; you should get away immediately.
After that, 6 more mercs arrive to the scene. Kill them and grab the flash drive off Pathfinder's body. This finishes In the footsteps of the Pathfinder as well.
== Notes ==
* This encounter is notably difficult due to the need to protect Pathfinder in the house while mercenaries close in from several directions. You will have to take an offensive approach on the hill to avoid being collapsed on from multiple angles and to prevent mercenaries from getting close to the house Pathfinder is stuck in.
** Tanky mutant embryos like Librarians will go a long way to making this easier on you. They will draw fire and kill quite a few mercenaries before finally going down. Just make sure to place them far away from Pathfinder as they will kill him as well.
* This task fails if Pathfinder dies before completion, but you can still loot the flash drive from his body and continue the questline. If you're aiming for the S.T.A.L.K.E.R. achievement, you will need to protect him through the full encounter as any story task failures will block the Task Performer achievement.
* The damage from the bomb explosion appears to be scripted. It does not matter how far away you run from him when it explodes.
== Bugs ==