Design document

Only a handful of the original design documents for the Fallout games have been released to the public. The first batch was released by Chris Avellone for the first two games, by way of the Fallout Bible, while the design documents for the canceled games Van Buren and Fallout Extreme were leaked and released online. Van Buren's in 2005 at No Mutants Allowed and Fallout Extreme's in 2010 on The Vault (now Nukapedia). Additional miscellaneous documents also made their way online in later years.
Excerpts from Fallout: New Vegas design documents were shown in Chris Avellone's presentation "A 4 Hour Story in 400 Simple Steps: Fallout DLC" at Game Developers Conference 2012"
.A 4 Hour Story in 400 Simple Steps: Fallout DLC by Chris Avellone - GDCVault
==Fallout==
===Pre-production===
* Fallout vision statement
* Vault 13: A GURPS Post-Nuclear Adventure timeline
===Production===
* Burrows design document
* Mr. Handy design document
* Vipers design document
==Fallout 2==
* EPA design document
* Kaga encounter notes
==Fallout: New Vegas==
* Fallout: New Vegas dialogue standards
* Dead Money design document
* Lonesome Road design document
==Fallout Extreme==
* Fallout Extreme Game Proposal
* Fallout Extreme Xbox concept submission
* Fallout 'X' test world design document
==Van Buren==
# Tibbets Prison design document (designed by Chris Avellone)
# Denver design document (designed by Sean K. Reynolds)
# Boulder design document (designer unknown)
# Blackfoot Tribe design document (designed by Jeff Husges and Sean K. Reynolds)
# Twin Mothers design document (designed by John Deiley)
# Ouroboros design document (designed by John Deiley)
# Mesa Verde design document (designed by Jeff Husges)
# Nursery design document (designed by John Deiley)
# Maxson bunker design document (designed by Ferret Baudoin and John Deiley)
# New Canaan design document (designed by J.E. Sawyer) & Jericho design document (designed by Jeff Husges)
# Burham Springs design document (designed by J.E. Sawyer)
# Hoover Dam design document (designed by Ferret Baudoin and Damien Foletto)
# Reservation design document (designed by Damien Foletto)
# Bloomfield Space Center design document (designed by Damien Foletto)
# B.O.M.B.-001 design document (designed by Damien Foletto)
# Circle Junction design document
# Fort Abandon design document (designed by Chris Avellone)
;Companion non-player characters (CNPC) design documents:
===Notes===
* At the pre-production stage vast majority of locations were drafted by Chris Avellone (Circle Junction, Fort Abandon, Big MT, the Daughters of Hecate and Caesar's Legion, the Denver Salvager Camp, Boulder Dome, Leavenworth Prison) as well as some character concepts (Corp. Christine Royce, Alkaya, Job, Xian, the Hanged Man, Eddie “Crazy Horse” Galenski and his “wife,” Helen Wheels, Gen. Coleridge, Capt. Davidson, Lt. Pierce, Maj. Briggs, and Matthias Huxley aka Dr. Presper).Fallout Developers Profile - Chris Avellone
* Design document numbered 13 has not been released as well as documents for Fort Abandon and the Grand Canyon.
* The Boulder design document mentions "Josh's Ulysses Part 2" as a source of information concerning ODYSSEUS AI.
==Fallout: Brotherhood of Steel 2==
* Fallout: Brotherhood of Steel 2 design document
==References==
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