Civilization Eternal (2024)/Civilizations

rules:
* STOP BREAKING UP HUGE CIVS RAAAAAA! Germany, maybe even India, should all be one civ
* focus on leaders more
** in fact, take an approach of UA and leaders, and then UU and all that flavor
== Civilizations ==
* Amazigh (Berber)
** leaders:
*** Tin Hinan
*** Dihya - Diviner of Sands
****leads from Arris
****Military and religious units gain +5 combat strength in desert, +10 when defending. (cultural districts), (entertainment districts), and Holy Sites culture bomb and have a weak (50%) ranged bombard. 
* American
** Leaders:
*** Franklin D. Roosevelt - The New Deal
**** production focused
***James Monroe - Monroe Doctrine
****Gain unique casus belli that allows you to join defensive wars against nations that go to war on your continent, and grants +7 Military Strength for those units
****also grants cultural/diplomatic favor
****capital: Highland or St. Louis? 
** UA - Home of the Brave
** playstyle: domination
* Arabic
** leaders:
*** Al-Mansur
**** Leads from Baghdad
*Armenian
**UA - 
***You cannot found a religion; however, Great Prophets have the ability to build unique "Armenian Quarter" districts in other civilizations
* Aztec
** UA - Triple Alliance
** playstyle: diplomatic domination
** UI
*** Chinampa - Unique Farm improvement built on Lakes.
**flower wars
* Brazilian
** leaders:
*** Maria the Mad (shared with Brazil)
* Burmese
* Byzantine
** UD
*** kastron?
* Cham
* Cherokee
* Chinese
** leaders:
*** Fu Hao - 
****Leads from Yinxu
****Receive Culture/Faith and Coin proportionate to an enemy unit's combat strength when defeating it. Capturing a city or defeating a Great General produces a Holy Relic.
**UU
***treasure voyages
* Dutch
** UA - happiness focused?
** UI - 
*** Polder
* Egyptian
** leaders:
*** Ramesses II - Ozymandias, King of Kings -
*** Akhenaten and Nefertiti - Aten Worship - religious reformer
**** rules at Amarna
**** Colors: Orange-Red and Yellow
**UD
***Set'Maat (https://en.wikipedia.org/wiki/Workmen%27s_village) - Replaces Industrial Zone. All workers produced in this city have +1 charge. 
*English
* Ethiopian
** Leaders:
*** Haile Selassie 
*** Menelik II
* Filipino
** leaders:
*** Jose Rizal
* French
** Leaders:
*** Francis of Orleans
*** Joan of Arc - Maid of Orleans - Capturing a City with a Holy Site causes a burst of loyalty and spawns a military unit. Cities with Holy Sites gain boosts to unit production. Farms produce +1 Faith. Religious units can heal city walls.
**UU:
***Paladin - Unique Knight.
***Musketeer
* Georgia
** leaders:
*** David the Builder
*** Tamar
* Germany
** leaders:
*** Bismarck - Iron and Blood
*** Frederick the Great - The First Servant
*** Mad King Ludwig - cultural 
**** Rules from Munich.
**UP - Oktoberfest
* Greek
** leaders:
*** Alexander the Great - Hellenistic Empire - Receive a major boost of loyalty and happiness when conquering a new city. 
**** needs more
**** leads from Pella
* Haitian
** leaders:
*** Toussaint l'Overteure
* Haudenosaunee
** UA - People of the Longhouse
*** Gain the unique casus belli "Mourning War"
* Inuit
** UI - Inuksuk - Replaces the Watchtower improvement. 
* Iranian
* Irish - led by Grace O'Malley (Power by Sea and Land) - grantd culture for naval raiding and victories
** leader:
*** Grace O' Malley
**** Power by Sea and Land - Receive Culture equal to a unit's power when you defeat a naval unit or perform a naval raid. 
**** Leads from Clew Bay
* Israeli
** leaders:
*** King David
** UA - Zion - Begin the game with a Great Prophet instead of a warrior unit. Religious units suffer no attrition on Desert tiles.
* Italian
** leaders:
*** Giuseppe Garibaldi
*** Lorenzo de Medici - 
**** culture and banking
**** Receive a rebate of 50% culture when you purchase buildings.
**** Leads from Florence. 
***Dante Alighieri - 
****Begin the game with a Great Writer.
****Religious districts provide 50% of their Faith as Culture. Use of religious warfare grants + Culture depending on that city's population. 
****Leads from Florence.
**UA - Renaissance
***+ slots for great wrks?
* Japanese
** leaders:
*** Meiji - Meiji Restoration - militarist + science
*** Oda Nobunaga - Nobunaga's Ambition
*** Saga Takamori - Last Samurai
*** Himiko - faith based
** UA - Land of the Rising Sun
* Khmer
** leaders
*** Javayarman VII - receive (faith, food, or culture?) when you complete a district or buy a building
**** leads from Angkor Thom
**UA - bonuses to health, faith, irrigation?
** UD - Khmer
** UB
*** hospital https://www.historytoday.com/miscellanies/angkor-empire%E2%80%99s-national-health-service https://en.wikipedia.org/wiki/Dharmasala or make a Unique Improvement?
**UU - 
***P'keak (unique polearm) - has charges that can build farms/infrastructure?
***ballista elephant?
* Korean
* Malian
** leaders:
*** Mansa Musa
**** religious and economic based
**** leads from Niani
**UB
***Awa Society - Built in Religious District. creates tourism and food?
**
* Mayan
* Mongol
** leaders:
*** Genghis Khan - Scourge of God
**** Capturing a city causes a boost of Loyalty.
*** Khutulun - Wrestler Princess
****Receive a free cavalry unit in the capital whenever you defeat an enemy's cavalry unit. Receive a free production boost upon diplomatic relations.
** UA
*** Siege units have a chance of inflicting plague with each ranged attack they perform.
*** Horse units receive +50% siege attack bonus.
**UI - 
***Yam
* Nigerian
* Norse
* Ottomans
* Persian
** UI - 
*** Qanat
**Paradise Garden (or Charbagh?)
* Polish
* Portuguese
* Pueblo
** leaders:
*** Pope
**UP
***Shalako - fertility dance
*Purepecha
**UA - def something with metallurgy. also maybe borderlands defensiveness?
**UI 
**leaders:
***Erendira
* Roman
** leaders: 
*** Romulus and Remus
**Feoderati? or make them available to all civs?
* Romanian
** leaders:
*** Vlad the Impaler - Spears of Dracul - Units regain a portion of health upon killing an enemy unit. May sacrifice units to create a burst of loyalty.
**** Rules from Targoviste.
* Russian
** UA - Father Winter
** UD - Khrushchevka - Suburb district that maximizes production at the cost of happiness.
*Sioux
* Spanish
** leaders:
*** Ferdinand and Isabella
**UA
***Gain an Inquisitor when any city converts to your religion for the first time. 
**UU
***treasure galleon? 
* Swahili
* Taino
** growth based
** UB
*** Barbacoa
* Thai
** cultural (restaurant diplomacy)
*** bunga mas? as a building?
** leaders
***Ramkhamhaeng - Father Governs Children
****+ production somehow, for sangkhalok production. maybe +1 production, or a boost to industrial zones?
****bonuses to diplomacy, culture/science for language creation?
* Vietnamese
** leaders:
*** Le Loi (instead of Ho Chi Minh)
**UB - Water-Puppet Theater
**UU
***Vietcong - Can establish "Black Echo Tunnels" under jungle tiles, which grant increased movement, reduce enemy visibility, and apply attrition damage to enemy unitss.
=== Shared Leaders ===
* Maria the Mad (BRAZILIAN and PORTUGUESE)
** Unlocks the unique project, Metropolitan Reversal, which allows you to move your capital at will. 
== Possibilities ==
* Afghan
** incl. Ghurid empire?
* Alans?
* Angola
** Ana Nzinga
* Austria
* Canadian
* Chinese
** Wu Zetian - leads from Luoyang
** Zhan Heng
* Cuba
* Czech - DLC
* Danish - would definitely be relegated to a DLC
* Dine (Navajo + Apache)
* Ghana
** Oualata as city-state?
* Goths
* Hungary
* Huns under Attila?
* Mexican under Benito Juarez?
* Moors
** would definitely have to be a DLC
*Mormons - also a DLC
* Mughals separate from India
** okay, could MAYBE split Bengals and Tamils off too...
* Musica
* Nigeria
** includes Nok
* Nubian
* papal states/crusader states
* Seljuk Turks?
* Sikh
* Somalian
* South African 
** would include Boer
* Swedish
* Swiss - bonuses to playing tall. you're forced to play neutral, but get bonuses to defense and banking to compensate
* Tocharian?
* Ukrainian
* Vandals
** bonuses to migrating and raiding? summoning ships?
** Gaiseric
* Wari or Inca
** technically invented Mit'a, terrace farms and other expansive public works
*leaders:
**American
***Abraham Lincoln - A House Divided
***Eisenhower - infrastructure
***JFK -
****space bonuses?
***James Monroe - Monroe Doctrine
***Teddy Roosevelt - Bull Moose
***Huey Long - Every Man A King
**Arabian
***Umar II - societal reform
***Queen Mawiyya/Mavia
***Umar ibn Abd al-Aziz
****
**Argentine
**Berbers
****
***Kusaila
****leads from Altava
******
**Byzantine
***Justinian and Theodora
***Alexios Komnenos - Komnenian Restoration
***Anna Komnene?
***Basil II
**Canadian
***Samuel d Champlain
**China
***Cao Cao
***Ban Chao
***Hong Xiuquan
***Huangdi - inventor
***Sun Yat Sen
***Qin Shihuang
***Wen of Sui - militaristic but also religious
***Wu Zetian
***Yu the Great - engineer
**Egyptian
***Muhammad Ali
**Ethiopia
***Zara Yaqob - cultural and diplomatic? 
**French
***Charles Martel - Hammer of God
***Louis Philippe - Citizen King
***Louis XIV - The Sun King
***Napoleon
***Robespierre
***Charles de Gaulle - something for governments in exile
**German
***Frederick the Great
**Greece under Helen of Troy?
**Haudenosaunee
***Hiawatha
***Great Peacemaker
**Hawaii
***Liliuokalanai
***Kamehameha
**Inca
***Manco Capac
***Mama Uqllu - fertility and city founding
**Indonesian
***Gajah Mada
***Gitarja
**Italian
***Matilda of Canossa
***Margherita of Savoy
***Cateriina Sforza
**Khmer
***Javayarman II
**Koreans
***Sejong
**Mongolia
****
**Norse
***explorer ruler - Erik the Red? Leif Erikson?
**Ottomans
***Mehmet the Conqueror
***Ataturk
**Roman
***Augustus Caesar - Pax Romana
***Caligula
****unique horse governor? 
***Julius Caesar - Death of the Republic
****bous to changing governments?
***Marcus Aurelius
***Constantine
****give bonuses to splitting your empire?
****give bonuses to faith? 
**Russia
***Catherine the Great
***Ivan the Terrible
***Peter the Great
**Taino
***Anacoana
**Thai
***Chulalongkorn
***Ramkhamhaeng - Father Governs Children
****bonus to diplomacy, science, culture...?
*****created Thai alphabet
*****Sangkhalok ceramics
****rules from Sukhothai
***Lady Soidao - Wareru Dhammathat
****basically just Wareru with the paint of Lady Soidao
****bonuses to culture, for founding a Mon kingdom and establishing a codified law?
****rules from Mottama
***white elephant?
***Camadevi
**multi leaders:
***Charles V
***Cleopatra (Egypt and Greece)
***Cnut the Great
***Eleanor of Aquitaine (English and French)
***Harald Hardrada (English and Norse)
****maybe Russian too? or Byzantine?
****"Northern Thunderbolt" - 
***Kublai Khan (Mongols and China)
***Lazaro Cardenas (Mexican and Purepecha)
***Olaf the Swede (Norse and Swedish)
***Rodrigo Borgia (Papal, Italian, Spanish)
****boost to great people patronage?
****Unique Project: Banquet of Chestnuts - turns faith into happiness? 
***Saladin???
***William of Orange (English and Dutch)
****Glorious Revolution
****loyalty?
***William the Conqueror (English and French)
***https://en.wikipedia.org/wiki/Frankokratia William of Villehardouin?
== What to Do... ==
* with Arabia?
** include Yemen? Arwa 
** what to do withh Mamluks?
*** Shajar al-Durr
* with Assyria?
** Shamshi-Adad?
* with Babylon?
** Elam can be its own city-state
** so can Mitanni
* with Britain/England?
* with Celts?
** make a Celtic civ, but also an Irish and Scottish, since the Gaels were distinct enough?
** No - divided into Gaels (Ireland), Picts (Scotland), and Brythons (England)
*with Nigeria?
**Nigeria is a civ
**Biafra is a city-state?
**Hausa get the Sokoto? 
**Kanembu 
**historical Benin included as Nigeria?
**ok, how about...
***Yoruba (i.e. Oyo, Ife)
***Edo (historical Benin)
***Hausa (incl. Sokoto)
***Igbo (Nri)
**NIGERIA DLC:
***Edo
****UA
*****culture from mines? like based on Benin Bronzes
***Hausa
***Igbo
****leaders:
*****Eri? leads from Igbo-Ukwu?
*****King Jaja of Opobo? was this guy even Igbo?
****UA - Odinala - religious/cultural
****UB - 
*****Long Juju instead of Courthouse?
*****Mbari house? or make it a unique district replacing the neighborhood?
****UI - Nsude Pyramid?
****UU
*****Ndi Nri https://en.wikipedia.org/wiki/Kingdom_of_Nri or Mburichi? 
***Yoruba
****leaders:
*****Oduduwa? leads from Ile-Ife? or maybe even just Oke Ora
*****Moremi Ajasoro
****https://en.wikipedia.org/wiki/Osun-Osogbo 
***city-states:
****or have a Nigerian civ on top of all this that has these cities? idk
****Bonny
****Calabar
****Idah (Igala people) - or have this be its own civ, including the Jukun? 
****Nok
* with Phoenicia?
** Carthage, Tunis...
** Phoenicia and Tunis are separate civilizations; Carthaginian leaders can lead both Phoenicia and Tunis
* Native Americans:
** Nez-Perce - City-State or Civ?
*** Appaloosa horse could be a UU
**Purepecha - City-State or Civ?
== City-States ==
You can buy units with Favor.
* Kuhikigu
**Ally - +1 Food and +1 Production from Jungle tiles. 
**Suzerain - +2 Food and +1 Faith from Jungle tiles.
*Liechtenstein - Economic
**Ally - Mountains provide +1 Coin.
**Suzerain - appeal grants coin?
*Nzulezo - Cultural
**Ally - grants a copy of a unique alcohol resource, providing happiness
**Suzerain - appeal and food to districts near water
*Panama City - Economic
**Ally - Grant a unique casus belli to claim tiles that are possible sites for a Canal. Cities with canals gain +10% Science.
**Suzerain- Districts next to Canals receive +1 of their base yield (+1 Coin, +1 Science, and +1 Production for Administrative districts). Canals produce an additional +1 Coin and +1 Production to adjacent tiles.
**
*Quartzsite (Nomadland) - Economic 
**Ally - Worker unit maintenance reduced by 25%. 1.25x health bonus to civilian units.
**Suzerain - Roads are maintenance-free. 
*Sardis (Lydia) - Economic
**Ally - Commerce districts culture-bomb and yield +1 base Culture. 
**Suzerain - Commerce districts provide another +1 Gold and Production adjacency. 
*Singapore - Economic
**urban planning and trade control
**Ally - ports grant +1 coin adjacency?
**Suzerain - can build districts on water at reduced cost?
*Zhuozhuo (Peach Garden) - Diplomatic
**For each alliance, gain +1 Food in cities with Administrative districts. +5 Military strength against barbarian units.
**something giving bonuses to favor?
=== Ideas ===
* albania
** Allows purchasing of the Stradioti unique cavalry with Favor. 
*Arles
*Bratislava (Slovakia)
*Catalhoyuk
*Centralia
*Dakhla (Spanish Western Sahara)
*Erlitou
**science and culture?
*Falklands
*fuegians
*Gaza
*Guanahani/San Salvador
*Harbin, for Harbin Ice Festival? or make that a wonder?
*Hermopolis - faith
*Hunza
*Ihnasiya https://www.touregypt.net/ihnasya.htmIram of the Pillars
*Kairouan?
*Karasahr
*Kashgar
*Kingston (Jamaica)
*Kuldiga (Curonia)
*Kyzyl
*Lamuri
*Lancaster (Amish)
*L'Anse aux Meadows
*Lijiang (Naxi)
*Luxembourg
*Mehrgahr
*Monaco
*Montenegro
*Nan Madol
*Nicosia (Cyprus)
*Ormus - economic
*Polotsk
*Quebec
* Punxsatawney
** Ally - While working on Projects, gain 25% of your city's production per turn as Faith and Food. 
** Suzerain - 
*San Antonio (Alamo)
*San Marino
*San Juan (Puerto Rico)
*Sharuhen (Hyksos)
*Taipei
**
*El Tajin
*Thinis
*Trebizond
* Troy
** Ally - Siege units have +1 vision.
*Tzintzuntzan (Purepecha) -
**Suzerain - Allows you to see archaeological dig sites (even before archaeology!), and allows your workers to build Yacatas. Yacatas are built on dig sites and produce +1 Culture and +1 Faith per each era of artifact, and can be built alongside other improvements
**Yacata pyramids - built on archaeological dig sites (even before archaeology!), granting +1 Culture and +1 Faith to those tiles
*Ugarit - administrative
*Ujjain?
*Ur
*Urkesh (Hurrians)
*Urgench (Khwarezm) - bonuses to sieges?
*Washukanni (Mitanni)
*Wolin
*Yueshi