Trap (Skill)

The Trap is a piece of SHD Technology which serves as a skill in Tom Clancy's The Division 2. 
Used by and obtainable from Rogue Division agent Javier Kajika in Warlords of New York. Once thrown, it separates into multiple small traps, creating something similar to a minefield, which shocks and stuns enemies, should they step on or near them. 
== Base values for the Trap at Level 40 ==
==Repair Trap==
Modified trap created by rogue agent Carter "Hornet" Leroux (the skill is obtained mid-way through the final mission rather than from Hornet himself) in Season 2: Keener’s Legacy. This skill, once thrown, separates into a straight line of small traps, that will heal players and allies, should they step on them.
== Shrapnel Trap ==
Modified trap obtainable from B.T.S.U. Leader Bardon Schaeffer in Season 3: Concealed Agenda. Once thrown, separates into multiple small traps, which explode and deal massive amounts of damage to enemies, should they step on them.
== Gallery ==
Trap 3.png|Repair Trap
Trap 2.png|Shock Trap
Trap 1.png|Shrapnel Trap
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jakub-mrowczynski-trap-skill-6-min.jpg
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Jakub-mrowczynski-trap-skill-1-min.jpg
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==Appearances==
*Tom Clancy's The Division 2
Category:The Division 2
Category:Skills
Category:Abilities
Category:SHD Tech