Talos

Talos is an enemy in the Castlevania series. He is a gigantic armor that fights with his very long arms. He first appeared as a miniboss in Castlevania: Bloodlines and later as a boss in Castlevania: Harmony of Dissonance, where he stood even high above other giant armors.
==Origins==
In Greek mythology, Talos was a gigantic man of bronze made by Hephaestus, who protected the island of Crete from intruders. His only weakness was that he had a single vein in his body, running from head to ankle, and at the ankle it was plugged only by a single nail. When Jason and the Argonauts had to face Talos, Medea hypnotized him into removing his own nail, causing the bronze giant to bleed to death.
Thematically, Talos is an invincible warrior whose only weakness is in his ankle, similar to Achilles and his heel, although in this case it may simply be a matter of practicality, as Talos was so huge that a human being could not reach above his ankle.
==Appearances==
===Castlevania: Bloodlines===
Talos is a palette swap of the Heavy Armor and Great Axe Armor (the largest armors in the game). Rather than being armed with a morning star or a great axe, his only weapons are his fists, which he uses to punch down and forward. His special move is an even longer punch performed with retractile chain extensions hidden inside his arm. This version of Talos is agile and able to jump across the screen.
===Castlevania: Harmony of Dissonance===
Talos first appears at the beginning of the game, at the Entrance, being the very first enemy Juste Belmont comes across in his journey. At first, he is encountered in the form of a seemingly harmless pile of rubble, although once Juste has made it to the other side, Talos will take his real form –a gigantic knight in heavy armor– and start chasing after him (in a similar manner to the Behemoth from Rondo of Blood). His armor is incredibly tough, rendering him completely impervious to harm. Once Juste has crossed and lifted the castle's drawbridge, Talos will fall down the open chasm and apparently die in a fiery explosion.
Talos is found again later in the game, in the Luminous Cavern (Castle A), where he had been dwelling all this time after falling down the bridge. Before the fight –and in an uncommon occurrence of enemy in-fighting– Talos kills an appropriately named "Revenge Armor" before going after Juste. His size is so large that his head and above passes through the ceiling. He fights in a similar manner as other gigantic enemies from the series (like Galamoth or the Big Golem), by slowly advancing and occasionally sweeping his massive arms, bending down to "grab", or by switching his fist with a sword and then slashing it down. However, this time his armor is severely damaged (presumably from the previous fall) and has a broken spot on his left ankle (in reference to the historical character's myth, which said Talos was only vulnerable on this part of his body), allowing Juste to damage him and destroy him for good.
The Skull Key can be obtained in one of the rooms beyond Talos's boss room (although the Griffin's Wing is still required to reach it).
==Gallery==
===Screenshots===
Harmonyofdissonance2.gif|Talos from Harmony of Dissonance.
Harmony of Dissonance Talos Knife hand.png|Talos using a large, bladed hand.
HoD 086.png|Talos enemy list entry from Harmony of Dissonance.
===Sprites===
HoD GBA Talos sprite (idle).png|Talos's sprite when seen asleep at the beginning of Harmony of Dissonance.
==Videos==
Castlevania Harmony of Dissonance 31 Talos
==Trivia==
*Another inspiration for Talos may have come from his depiction in the 1963 film Jason and the Argonauts.
==References==
Category:Armored Bosses
Category:Greek Monsters
Category:Bloodlines Bosses
Category:Harmony of Dissonance Bosses