Commando (Fallout 76)

Commando is a Perception-based perk .
==Effects==
The perk requires the Vault Dwellers to be at least level 15. Its first rank increase damage dealt with automatic weapons by 10%, with the two subsequent ranks adding 5% each, for a total increase of 20%. This percentage can be further increased by using this perk in combination with Expert Commando and Master Commando.
The perk affects all automatic rifles and their unique variants. Note that weapons, which are pistols in their basic state, require a rifle stock or grip to be attached to them in order to be affected by this perk.
==Ranks==
Rank	Description 	Form ID
1 	Basic combat training means automatic rifles do +10% damage.	
2 	Basic combat training means automatic rifles do +15% damage.	
3 	Basic combat training means automatic rifles do +20% damage.	
==Modifies weapons==
Weapons affected by this perk:	Weapons affected by this perk:
Base weapon 	Variant(s)
10mm submachine gun 	Old guard's 10mm SMGPerfect Storm
Assault rifle 	Whistle in the Dark
Combat rifle 	The Fixer
Enclave plasma gun1 	-
Handmade rifle 	-
Laser gun1 	Acceptable Overkill1
Pipe gun1 	-
Plasma gun1 	Mind Over Matter1Slug Buster1
Radium rifle 	-
Railway rifle 	-
Submachine gun 	-
Tesla rifle 	Night Light
Ultracite laser gun1 	-
1 Requires rifle stock or grip in order to be affected.
==Notes==
Even though the perk benefits automatic rifles, the perk card's artwork depicts a scoped bolt-action rifle.
Category:Fallout 76 perks
ru:Коммандос (Fallout 76)