Travelogue of Rosemary Island

is a game mode that can be enabled by interacting with the Season Travel agent.
== Story ==
	In the garden, a seed of rosemary gently fell. According to legend, people who catch the scent of rosemary will travel to Rosemary Island, the land of dreams, when night befalls...
	Soul knights transformed into various gods and demons in their dreams. A gale arrived as everyone was sill in awe and captured Priest - Golden Cicada and that was how the story began...
	The purest soul will be endowed with a noble responsibility. Choose an avatar, then head towards Rosemary Island to look for signs of the reincarnated Golden Cicada...
	Keep defeating enemies before the timer goes off, and if you are not satisfied with the gift of ate, refresh as many times as you like. If you don't have enough Rosemary Beans for now, lock them for the next level.
	Harken to the roar coming from the very depths of Rosemary Island. Are you brave enough to conquer it? No pressure, though. Surviving is another kind of victory.
	Unlimited drinks are available in the land of dreams. Some buffs and all cuisines are stackable.
	Gems, materials, and Season Coins can be found in the season of Rosemary Island. More rewards await at different levels of difficulty!
	Weapons from the myth appear on Rosemary Island! They are endowed with all kinds of legendary powers. Collect Mythical Weapons and unleash their sealed abilities.
:"In the garden, a seed of rosemary gently fell."
:"Legend has it that the scent of rosemary would transport people to Rosemary Island, the land of dreams, when night befell... One by one, our Soul Knight family fell into a deep sleep."
:"In their dreams, they found themselves in an islet full of heavenly herbs with one mission in their mind—to find the signs of the reincarnated Golden Cicada!"
:"Remember! The purest soul will be endowed with a noble responsibility. Survive, and fight!"
== Characters & Skills ==
When the player first enters the dungeon, they spawn as Rosemary Cat in a room with the following:
* A pedestal that allows the player to select the difficulty of the run, from 1 to 6;
* A set of 3 characters to choose from (4 if the player has bought the Additional Seat modifier from the Season Shop);
* The interactable Trophy for the mode.
The set of characters and their skills are randomized, but they will still retain their selected skin. Only unlocked characters with unlocked skills can appear here. Characters have different bare hands attacks, and sometimes come along with additional modifiers depending on their selected skill.
All upgrades in the Living Room including character upgrades and object upgrades (Book, Plant, Safe, etc.) will have their effect in this mode.
Character 	Barehand Attack 	Additional Modifiers 	Additional Modifiers 	Additional Modifiers
Knight 	Hand-Knife4 damage 	Dual Wield:None 	Superior Fire:None 	Chaotic Strike:Defense -1Ranged Damage -2Elemental Damage +3
Rogue 	Hand-Knife5 damage 	Dodge:Melee Damage +2 	Iaido:None 	Cartwheel:None
Witch 	Light-Wave2 damage 	Lightning Strike:Cooldown Reduction -100Elemental Damage +3 	Piercing Frost:Increase the number of bullets of shotgunsCooldown Reduction -100	Firestorm:None
Assassin 	Dash-Punch3 damage 	Dark Blade:Melee Damage +4 	Doppelgänger:None 	Invisibility:Melee Damage +4
Alchemist 	Light-Wave2 damage 	Gas Grenade:Cooldown Reduction -100Elemental Damage +3 	Elemental Potions:Cooldown Reduction -100Elemental Damage +3 	Concoction:Improve potion effectiveness
Engineer 	Side-Kick4 damage 	Gun Turret:None 	Armor Mount:Cooldown Reduction -100Ranged Damage +2 	Interceptor:Cooldown Reduction -100Ranged Damage +2
Vampire 	Rip-Bite3 damage 	Bat Swarm:None 	Alien Swirl:None 	Immortal:Cooldown Reduction -50Max Health +4
Paladin 	Circle-Attack5 damage	Energy Shield:None 	Holy Warrior:None 	Splash Ɛ Bash:None
Elf 	Side-Kick3 damage 	Focus Fire:None 	Arrow Rain:Increase accuracy and critical hit chance 	Guardian Elf:Energy Regen +4
Werewolf 	Rip-Bite3 damage 	Berserk:Defense -1Melee Damage +2 	Blood Thirst:Defense -1Melee Damage +2 	Devour:Defense -1Melee Damage +2
Priestess 	Light-Wave2 damage 	Regeneration Pact:None 	Pray:Luck +1 	Moon Shadow:None
Druid 	Dash-Punch5 damage 	Frostfire Wolves:None 	Venom Vines:None 	Fuzzy Bear:None
Robot 	Circle-Attack5 damage	Electric Overload:None 	Drone Swarm:None 	EMP:Max Armor +2
Berserker 	Circle-Attack5 damage	Rage:Cooldown Reduction -50Melee Damage +2 	Free Style:None 	Leap:None
Necromancer 	Light-Wave2 damage 	Nightmare:None 	Omen Stone:Elemental Damage +1 	Souls Resurrect:None
Officer 	Side-Kick3 damage 	Gun Spin:Critical hit bullets can pierce enemiesRanged Damage +1 	Bounty Tag:Crit Rate +15% 	Close Air Support:None
Taoist 	Hand-Knife4 damage 	Genesis of Swords:None 	Bagua:Increase the number of combo hits for combo-hit weapons 	Sword Fly:Cooldown Reduction -50Crit Hit Rate +10%
Airbender 	Qian-kun Punch 	Pulsating Blow:Release a Qi-gong wave that consumes energy when you attack with bare hands	Orbiting Stars:None 	Meridian Sword:None
Demonmancer 	Light-Wave2 damage 	Amii's Burning Body:Cooldown Reduction -50Elemental Damage +1 	Helping Hand: Eligos:Cooldown Reduction -50Elemental Damage +1 	Amon's Protection:None
Miner 	Circle-Attack4 damage	Underground Operations:Movement Speed +10% 	Cart Delivery:None 	Sandworm Storm:None
Trap Master 	Side-Kick2 damage 	Telecontrolled Bomb:None 	Master's Trick:None 	Hat Trick:None
Costume Prince 	Hand-Knife 6 damage 	Transform! Slime King!:None 	Transform! Slime King!:None 	Transform! Slime King!:None
Physicist 	Hand-Knife4 damage 	EM Field Device:None 	EM Field Device:None 	EM Field Device:None
Inter-dimension Traveler	Hand-Knife6 damage 	Dimension Jumping:Cooldown Reduction -100Salary +20 	Dimension Jumping:Cooldown Reduction -100Salary +20 	Dimension Jumping:Cooldown Reduction -100Salary +20
Element Envoy 	Light-Wave5 damage 	Tablet of Elements:Elemental Damage +1 	Tablet of Elements:Elemental Damage +1 	Tablet of Elements:Elemental Damage +1
The Beheaded 	Dash-Punch6 damage 	Spartan Sandals:Refresh items 1 time for free in each level 	Spartan Sandals:Refresh items 1 time for free in each level 	Spartan Sandals:Refresh items 1 time for free in each level
Time Traveling Ninja 	Circle-Attack6 damage	Time Space Shuriken:Crit Hit Rate +10% 	Time Space Shuriken:Crit Hit Rate +10% 	Time Space Shuriken:Crit Hit Rate +10%
Special Forces 	Dash-Punch6 damage 	Special Operation:None 	Special Operation:None 	Special Operation:None
==Gameplay==
Each floor has a set time, and the player must clear as many enemies as possible within the time limit to obtain Rosemary Beans. While the timer is going, enemies will endlessly spawn. Once the time has run out, all remaining enemies will be immediately killed without dropping anything.
Floor content	Floor content	Floor content 	Floor content 	Floor content 	Floor content 	Floor content 	Floor content
Floor 	Level 	Difficulty 1 	Difficulty 2 	Difficulty 3 	Difficulty 4 	Difficulty 5 	Difficulty 6
Midnight Sun 	0 	Character & Difficulty selection 	Character & Difficulty selection 	Character & Difficulty selection 	Character & Difficulty selection 	Character & Difficulty selection 	Character & Difficulty selection
Smoky Rose 	1 	Barehand fight & selecting stater weapon	Barehand fight & selecting stater weapon	Barehand fight & selecting stater weapon	Barehand fight & selecting stater weapon	Barehand fight & selecting stater weapon	Barehand fight & selecting stater weapon
Sneak Attack 	2 	Shop Price: 100% 	Shop Price: 80% 	Shop Price: 80% 	 	Boss: King Snow Ape 	
Sneak Attack 	3 	 	Shop Price: 100% 	Shop Price: 100% 	 	 	
Sneak Attack 	4 	 	 	Shop Price: 120% 	 	 	
Sneak Attack 	5 	 	 	Boss: Giant Crystal Crab 	Boss: Giant Crystal Crab 	 	Boss: Dendroid King
Sneak Attack 	6 	 	 	 	 	Boss: Varkolyn Leader 	
Sneak Attack 	7 	 	 	Shop Price: 140% 	 	 	
Sneak Attack 	8 	 	Boss: Giant Crystal Crab 	 	 	 	
Sneak Attack 	9 	 	Shop Price: 120% 	Shop Price: 160% 	 	 	
Sneak Attack 	10 	 	 	Boss: Volcanic Sandworm 	Boss: Volcanic Sandworm 	Boss: Nian 	Boss: Witch of the Mist
Sneak Attack 	11 	Shop Price: 120% 	 	 	 	 	
Sneak Attack 	12 	 	 	Shop Price: 180% 	 	 	
Sneak Attack 	13 	 	Shop Price: 140% 	 	 	 	
Sneak Attack 	14 	 	 	 	 	 	
Sneak Attack 	15 	Boss: Dendroid King 	Boss: Dendroid King 	Boss: Dendroid King 	Boss: Witch of the Mist 	Boss: Night Wanderer 	Boss: Night Wanderer
Bosses will spawn on the corresponding floors shown above, and defeating the final boss will end the level immediately.
Random plants can spawn anywhere on the floor during battle. When these plants are destroyed, they may drop energy orbs, drinks, cuisines, and/or Rosemary Beans. Up to 5 drinks or cuisines can spawn each floor.
At the end of each floor, all Rosemary Beans dropped by slain enemies will be collected, and all dropped drinks and cuisines are gathered together on a mat, available to consume for free. At the same time, a list of items will appear in front of the mat:
*At Smoky Rose - 1, the player will have the option to select a starter weapon (Only one of these can be chosen). The lineup contains:
**A starter weapon of the character selected in this mode.
** All weapons carried from Living Room
**A pile of 60 Rosemary Beans.
**One each of unlocked mythical weapons.
*At subsequent floors, a shop will spawn containing a list of 5 random items. The player can spend their Rosemary Beans on the following items: 
**A weapon of any rarity up to Red/Legendary (including Boss Weapons and non-forgeable weapons)
**Buffs
**Statues
**Challenge Conditions ( Rosemary Beans are earned instead if the challenge negatively impacts the gameplay)
**Attachments for the current weapon
**Drinks and Cuisines
*Price of items in shop might be lower or higher than their base price, depend on floor level and difficulty.
Players can pay an increasing price of Rosemary Beans (resets every floor) to refresh the item list immediately.
* The player is allowed to refresh as many times as they wish, as long as they have enough Rosemary Beans.
*By default, the first refresh costs 5 Beans, and increases per refresh to 10, 15, 20,… up to 50 Beans.
*The refresh cost is affected by Difficulty and floor level, similar to Shop Price.
The players also can lock the items to prevent them from resetting in the next floor. A pot is located to the left of the mat where the player can recycle their current weapon for the price of the weapon.
===Buffs===
Buffs are among the choices the player can get at the item selector. Buffs that the player can find in Level Mode may appear, alongside Buffs that can be obtained from some Plants in the Garden. Some Buffs obtainable in can be leveled up by picking the same Buff, Some may not function or may function differently in this game mode. There are a couple of Buffs that are specific to this particular game mode.
===Challenge conditions===
Daily Challenge Conditions from the Task Board can be brought in Travelogue of Rosemary Island. However, some Conditions will have no effect in this game mode. The player will get Rosemary Beans if they bought a condition with a negative effect towards the player.
Icon	Base Price	Name 	Type	ID
 	-10 	No pets or mercenaries 	- 	105
 	-60 	Enemy defense +1 	- 	6
 	50 	More enemies in the dungeon 	- 	2
 	-50 	More aggressive enemies! 	- 	5
 	-100 	Enemies move faster, but will be stunned from time to time 	- 	7
 	-60 	Enemy debuff time -50% 	- 	107
 	-200 	Enemy HP +100% 	- 	1
 	-60 	Enemy fire rate up! 	- 	4
 	-500 	Store price +100% 	- 	106
 	0 	Max number of buffs +3 	+ 	304
 	60 	Better defense, but shield does not regenerate 	- 	8
 	0 	Max number of buffs -3 	- 	101
 	100 	Skill cooldown -50%(Cooldown reduction +100) 	+ 	306
 	-100 	Skill cooldown +100%(Cooldown reduction -100) 	- 	104
 	120 	Gains +1 revival chance 	+ 	308
 	-60 	Elite enemies appear more often 	- 	3
 	50 	You can worship multiple statues 	+ 	301
 	25 	Weapons get reforged at the start of each level 	± 	207
 	50 	Get a weapon when entering a new biome 	+ 	303
 	-500 	Max HP =1 	- 	9
 	50 	Infinite energy 	+ 	305
 	50 	Weapon crit rate +100%, crit damage -50% 	± 	204
 	0 	Weapon attack +100%, fire rate -50% 	± 	202
 	-30 	Weapon fire rate +100%, attack -50% 	± 	203
 	0 	Buff slot +1, but option -1 when you choose buffs 	- 	102
 	0 	Options +2 when you choose buffs 	+ 	307
 	0 	More rooms in the dungeon 	± 	10
 	0 	Melee weapons only 	± 	201
 	-60 	Max energy -50% 	- 	108
 	50 	Today is your lucky day 	+ 	302
 	-35 	You are jinxed 	- 	103
 	-60 	Become larger and gain extra health and armor, but move slower 	± 	205
 	30 	Become smaller and lose health and armor, but move faster 	± 	206
 	50 	Regenerate HP when it's below 50% 	+ 	309
 	-50 	Fight with 2 slightly nerfed bosses in each Boss room 	- 	13
 	25 	May switch character when you enter a new level 	- 	208
 	0 	A bonus room in each level 	+ 	311
 	-60 	Can only carry one weapon 	- 	109
 	50 	Increase critical damage 	+ 	310
 	 	Random levels 	 	
 	50 	Monsters split into two when their HP is below 50% 	± 	210
 	50 	All weapons are equipped with attachments 	+ 	312
 	-100 	Monsters shift to a different position the moment they get hit 	- 	209
 	-100 	Vision is limited 	- 	213
 	-35 	Functional UI is disabled 	- 	212
 	-150 	When you take a hit, a random debuff will be applied to you. The effect only triggers once every 5 seconds	- 	14
 	30 	Pet is gigantic, more aggressive and deals higher damage 	+ 	314
 	0 	Bombs and coins may spawn in chests when you clear a room 	- 	110
 	60 	A mount awaits when you enter a new biome 	+ 	313
 	0 	You may encounter levels that you have encountered before 	± 	215
 	-15 	All recovery -50% 	- 	111
 	-60 	The fire rate of weapons that discharge projectiles reduce after consecutive attacks 	- 	112
 	0 	Only one type of enemy will appear in each room 	± 	216
 	-30 	Your movement speed randomly increases or decreases 	± 	214
 	25 	You get stronger as you acquire a killstreak 	+ 	315
 	0 	Trader's special sale is on 	+ 	316
===Drinks & Cuisines===
Drinks & Cuisines boost the player's attributes. All drinks and cuisine's effects can stack. Notably, any effect on damage statistics will add linear values unless otherwise specified, meaning they will accumulate better on rapid-firing ones but not so much for slower weapons. These (accumulative)stats can be checked by clicking on the stats box on the top left of your screen.
== Enemy ==
List of enemies in . Note that without the Trap Buff, all enemies can deal contact damage, where the plants will deal 0 damage (but still interrupt shield regeneration).
Enemy 	Variant	Behavior 	Found in
 	none 	Runs close and tries to bump into the player. 	
 	none 	They attack by ramming into targets, dealing contact damage. 	
 	 	Shoots 3 bullets that split into smaller bullets shortly after. 	
 	 	Attacks by thrusting their spear. 	
 	 	Shoots 1 slow bullet. 	
 	 	Attacks with a pitchfork-like weapon, performing 3 consecutive thrusts. 	
 	 	Performs a swinging melee attack. 	
 	 	Shoot 2 consecutive rows of 3 rectangular bullets. Can only appear from a spawner, formed as a Champion. 	
 	 	Blasts a short laser beam. Can only appear from a spawner, formed as a Champion. 	
 	 	Shoots 1 slow elliptical bullet, which spawns a fire pool once in contact with objects. 	
 	 	Performs a swing attack that can inflict Burn. 	
 	 	Shoots 3 bouncing bullets. 	
 	 	Shoots 9 triangular bullets. Can only be found as a Champion. 	
 	 	Slams the hammer, releasing 4 arcs of bullets in a circular pattern. Has a chance to drop Ironstone when defeated.	
 	 	Throws pieces of "poop" at the player. This attack will always inflict the Weary status effect. 	
 	 	Performs a swinging melee attack. 	
 	 	Swings its vine to damage foes, which inflicts Poison to damaged targets. 	
 	 	The boar will charge towards the player and deal damage on collision. While dashing, the goblin will attack with its spear. According to the color of the spear, it may apply the corresponding status effect:
*Green: Poison
*Red: Burn
*Blue: Freeze	
 	 	The boar will charge towards the player and deal damage on collision. While dashing, the goblin will attack with its spear. According to the color of the spear, it may apply the corresponding status effect:
*Green: Poison
*Red: Burn
*Blue: Freeze	
 	 	The boar will charge towards the player and deal damage on collision. While dashing, the goblin will attack with its spear. According to the color of the spear, it may apply the corresponding status effect:
*Green: Poison
*Red: Burn
*Blue: Freeze	
 	none 	Slowly disperses a multitude of short-ranged bubble projectiles around themselves. 	
 	none 	Periodically spawns the 6th enemy on this table (shotgun and laser only). 	
 	none 	Tries to bump into the target. Spawns purple poison pool upon being killed. 	
 	none 	Tries to thrash targets from side to side. Spawns purple poison pool upon being killed. 	
 	none 	Throws a snow ball that freezes the target. 	
 	none 	Explodes when dead. When close to the target, starts a timer of 3 seconds, after which it will also explode. 	
Random Bosses	any 	Random bosses of Floor 1-3 can spawn as minor enemies. They act normally but have far less health. 	
== Boss ==
List of exclusive bosses in .
Dendroid King	Witch of the Mist	Night Wanderer
==Reward & Trophy==
Upon game complete, the player will receive Season Coins and Gems as well as Materials dropped from Bosses.
* A maximum of 7,000 Season Coins can be earned every week.
Dendroid King may drop seeds of Roselle, Lavender and Rainbow Grass when defeated.
Night Wanderer may have a rare chance to drop Rosemary, Daphne Odera, and Bush Lily when defeated.
Witch of the Mist may also have a rare chance to drop Bush Lily as well when defeated.
The trophy is determined by total progress points through various goals.
Trophy 	Point requirement	Reward
Bronze Trophy	1,000 	None
Silver Trophy	2,500 	None
Gold Trophy 	5,000 	Golden Cicada(Priestess's skin)
===List of missions===
Mission 	Point 	Reward
Journey to Rosemary Island(Complete the game at difficulty 1/2/3/4/5/6)	20/60/100/100/120/120per character	None
Pass level of difficulty 3 	0 	Rosemary Cat
Grow 20 Legendary Plants in total. 	500 	3x Roselle Seeds3x Rosemary Seeds3x Daphne Odera Seeds
3 of the characters pass level of difficulty - 1. 	100 	Three Pointed Double-Edged Blade
7 of the characters pass level of difficulty - 2. 	300 	Three Pointed Double-Edged Blade
14 of the characters pass level of difficulty - 3. 	600 	Three Pointed Double-Edged Blade
Kill 50,000 enemies in total. 	500 	Three Pointed Double-Edged Blade
Bonus elemental damage reaches 15. 	200 	None
Bonus ranged damage reaches 15. 	200 	None
Bonus melee damage reaches 15. 	200 	None
Max health reaches 40. 	200 	None
Skill level reaches 15. 	200 	None
Gain 12 Buffs in one game. 	200 	None
Gain 4 Legendary Buffs in one game. 	300 	None
Get 15 Drinks or Cuisines in one game. 	200 	None
Collect (4) complete Mythical Weapon. 	1,000 	None
== Trivia==
* This game mode was added in Update 5.0.0.
* Before Update 5.0.4, there was a bug related to the difficulty missions, where completing a mission on a higher difficulty wouldn't complete it on lower difficulties.
*Many cuisines appearing in this mode refer to real or fictitious delicacies in ancient Chinese history, whereas the skins accompanying this mode and the goal to rescue Golden Cicada reincarnate contains references to characters featured in Journey to the West.
**Said Golden Cicada is held captive at the field of final wave, until you free them by completing the golden trophy
ru:История путешествия на остров Розмарин
Category:Modes
Category:Seasonal