Solid Snake (SSS)

AUX
CALL
PUSH SELECT
Snake: (from inside a box) Colonel, what's this!?!
Roy Campbell: Well, Snake, it looks like a wiki article about you for some TV game show called Super Smash Stadium. Why don't you read it? You might learn something...
(Mario lifts the box)
Snake: 
:This article is strictly about how Solid Snake appears in Super Smash Stadium. For information about him in general, see his article on the Metal Gear Wiki.
Solid Snake is a playable character on Super Smash Stadium. He debuted alongside Shadow Moses Island, about halfway through the show's 18th season.
==In his own universe==
Solid Snake and the Metal Gear series practically created the "stealth action" genre of video games. In sharp contrast to, say, the Duke Nukem series, where you're rewarded for going balls-in and killing everything, Snake's approach is to be as silent and as stealthy as possible. The Metal Gear games usually take place during a fictionalized version of the and feature Snake trying to take down the universe's stand-ins for the Soviet Union and their creations, the eponymous Metal Gears, robotic nuclear superweapons.
A typical mission sees Snake infiltrate an enemy base almost completely unarmed, where he tries to destroy it from the inside out. The only weapons he typically uses are the ones he stole from the enemies he killed, and he must also forage for food since he will have none of his own. In short, to play as Snake in his own home series, you must improvise a lot.
Also, many characters, including Snake himself, have ridiculously huge asses that would make blush.
==Attributes==
Despite technically being a lightweight character, Snake plays more like a heavyweight: slow but powerful. A typical Snake player will be highly reliant on zoning and trapping in the neutral game; thankfully, Snake is well-equipped to do this with multiple projectiles making approaching him difficult. His specials AND Smash attacks are all projectiles! Those who do manage to get by his multiple grenades, C4's, and other weaponry get punished by almost all of his mêlée moves. His close quarters options tend to come out fast and be very powerful. Despite his bad jumps, his air moves are also good.
His only real problems arise if he goes against Ness, Lucas, or indeed any character with the ability to absorb or reflect his projectiles.
If Snake eats a Maxim Tomato or any Food item, he'll say things like "Nom!", "Good!", and "Tasty!"
===Changes===
Yes.
===Moveset===
Entrance: On all fours, his camouflage "falters" by way of crackling electricity; he then says "Kept you waiting, huh?" as he gets up.
Move Name	Description
Neutral Special:
Grenade	Snake tosses a grenade that explodes after three seconds (five before Season 27). Hold to "cook" the grenade and delay its throw, but if you hold it too long, you'll hurt yourself! Opponents can pick up the grenades and use them against Snake if they're fast enough.
Kills at 150%.
Side Special:
Nikita	Snake fires a missile that you can steer with . Shield to drop the missile. Insane edge-guarding tool, but he drops everything he's doing while firing the missile, leaving him vulnerable from behind.
Kills at 110%.
Up Special:
Cypher	Snake whips out a recon drone, floating up with it. This move does not leave him helpless like most other up specials; in fact, he can even still attack after using this move. However, you cannot use this move again until you've hit the ground or a ledge. Opponents can kick the drone out of his hands, though.
Cannot kill.
Down Special:
C4	Arguably one of the most versatile moves in the entire game. Snake plants precisely that bomb (or a "butterfly" C3) on the ground or a wall. Use this move again to detonate it; it will also detonate on its own after 30 seconds. You can also plant it on opponents, which causes it to act like a Gooey Bomb. You can even use the move in mid-air; if you're fast enough, it can be an alternate recovery that will renew Snake's jump count and allow him to use another Cypher.
Kills at 75%.
Final Smash:
Grenade Launcher	Saying "It's showtime!", Snake leaps onto a helicopter and appears in the foreground, shooting up to 12 grenades at opponents. The move lasts 15 seconds or until all grenades have been used up. After he fires six, he must pause to reload.
Ashley Variant: Ashley says "Heh. Trigger warning!", an obvious nod to the "social justice warriors" that St. Clair Publications has been bashing since 2014.
Kills at 75%.
===Taunts===
All three taunts involve him putting a cardboard box over his head, then dumping it after three seconds (you can use to dump it as early as one second). He can damage opponents slightly doing this. Other opponents can also pick up the box and throw it at him, though.
===Victory===
*Pose: While taking a knee, he says "Colonel, mission accomplished!" into his Codec.
*Theme: The "you completed VR training" theme from Metal Gear Solid 1.
*"No Contest"/Loss Theme: The "Mission Failed" theme from the same game.
==Costumes==
*Default
*Black: His camo from MGS4: Sons of the Patriots
*Red
*Blue
*Green
*White
*Yellow
*Brown
Category:Humans