Eidolon (Dimensions II)/Free-to-play/Earth-elemental summons

The following is a list of earth-elemental summons in Final Fantasy Dimensions II.
__TOC__
==Normal summons==
Name	Image 	Cost 	Abilities 	Abilities 	Passives 	Rank 	Max Rank
 	 	2 	Berserk 	I-IV 	Battle Start: Attack up 3 turns 	5 	8
 	: Deals earth-elemental damage to all enemies, increases all allies' attack and magic by 5 turns but lower their speed by 3 turns. 	: Deals earth-elemental damage to all enemies, increases all allies' attack and magic by 5 turns but lower their speed by 3 turns. 	: Deals earth-elemental damage to all enemies, increases all allies' attack and magic by 5 turns but lower their speed by 3 turns. 	: Deals earth-elemental damage to all enemies, increases all allies' attack and magic by 5 turns but lower their speed by 3 turns. 	: Deals earth-elemental damage to all enemies, increases all allies' attack and magic by 5 turns but lower their speed by 3 turns. 	: Deals earth-elemental damage to all enemies, increases all allies' attack and magic by 5 turns but lower their speed by 3 turns. 	: Deals earth-elemental damage to all enemies, increases all allies' attack and magic by 5 turns but lower their speed by 3 turns.
 	 	1 	 	 	 	 	
 	 	1 	Cure 	I-III 	None 	1 	3
 	 	1 	Strike 	I-III 	None 	1 	3
 	 	1 	Regen 	I-III 	None 	1 	3
 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies.
 	 	1 	Rapid Cure 	I-III 	Silence resistance 	4 	6
 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies.
 	 	1 	Rapid Cure 	I-III 	10% HP recovery for defeating an enemy 	4 	6
 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies.
 	 	2 	Meteor Stone 	I-IV 	Silence resistanceDoom ResistanceDeath Resistance 	5 	8
 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies.
 	 	1 	Smash 	I-III 	None 	3 	5
 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies.
 	 	1 	 	 	 	 	
 	 	1 	Doton 	I-V 	None 	13 	5
 	 	1 	Stone Breath 	I-III 	None 	13 	5
 	: Reduces damage taken by the party for five turns. 	: Reduces damage taken by the party for five turns. 	: Reduces damage taken by the party for five turns. 	: Reduces damage taken by the party for five turns. 	: Reduces damage taken by the party for five turns. 	: Reduces damage taken by the party for five turns. 	: Reduces damage taken by the party for five turns.
 	 	1 	Daichijin 	I-III 	Physical damage -10% 	5 	7
 	: Reduces damage taken by the party for five turns. 	: Reduces damage taken by the party for five turns. 	: Reduces damage taken by the party for five turns. 	: Reduces damage taken by the party for five turns. 	: Reduces damage taken by the party for five turns. 	: Reduces damage taken by the party for five turns. 	: Reduces damage taken by the party for five turns.
 	 	1 	Magick Sweets 	I-III 	None 	4 	7
 	: Restores HP to all allies. Grants regen and increased attack and magic power for two turns. 	: Restores HP to all allies. Grants regen and increased attack and magic power for two turns. 	: Restores HP to all allies. Grants regen and increased attack and magic power for two turns. 	: Restores HP to all allies. Grants regen and increased attack and magic power for two turns. 	: Restores HP to all allies. Grants regen and increased attack and magic power for two turns. 	: Restores HP to all allies. Grants regen and increased attack and magic power for two turns. 	: Restores HP to all allies. Grants regen and increased attack and magic power for two turns.
 	 	1 	Flock 	I 	None 	1 	1
 	: Deals earth-elemental damage to all enemies. Inflicts poison three turns. 	: Deals earth-elemental damage to all enemies. Inflicts poison three turns. 	: Deals earth-elemental damage to all enemies. Inflicts poison three turns. 	: Deals earth-elemental damage to all enemies. Inflicts poison three turns. 	: Deals earth-elemental damage to all enemies. Inflicts poison three turns. 	: Deals earth-elemental damage to all enemies. Inflicts poison three turns. 	: Deals earth-elemental damage to all enemies. Inflicts poison three turns.
 	 	1 	Flock 	II 	None 	2 	2
 	Eater Rush: Deals earth-elemental damage to all enemies. Inflicts poison three turns. 	Eater Rush: Deals earth-elemental damage to all enemies. Inflicts poison three turns. 	Eater Rush: Deals earth-elemental damage to all enemies. Inflicts poison three turns. 	Eater Rush: Deals earth-elemental damage to all enemies. Inflicts poison three turns. 	Eater Rush: Deals earth-elemental damage to all enemies. Inflicts poison three turns. 	Eater Rush: Deals earth-elemental damage to all enemies. Inflicts poison three turns. 	Eater Rush: Deals earth-elemental damage to all enemies. Inflicts poison three turns.
 	 	1 	Flock 	III 	None 	3 	3
 	: Deals earth-elemental damage to all enemies. Inflicts poison three turns. 	: Deals earth-elemental damage to all enemies. Inflicts poison three turns. 	: Deals earth-elemental damage to all enemies. Inflicts poison three turns. 	: Deals earth-elemental damage to all enemies. Inflicts poison three turns. 	: Deals earth-elemental damage to all enemies. Inflicts poison three turns. 	: Deals earth-elemental damage to all enemies. Inflicts poison three turns. 	: Deals earth-elemental damage to all enemies. Inflicts poison three turns.
 	 	1 	Flock 	III 	None 	4 	4
 	: Deals earth-elemental damage to all enemies. Inflicts poison three turns. 	: Deals earth-elemental damage to all enemies. Inflicts poison three turns. 	: Deals earth-elemental damage to all enemies. Inflicts poison three turns. 	: Deals earth-elemental damage to all enemies. Inflicts poison three turns. 	: Deals earth-elemental damage to all enemies. Inflicts poison three turns. 	: Deals earth-elemental damage to all enemies. Inflicts poison three turns. 	: Deals earth-elemental damage to all enemies. Inflicts poison three turns.
 	 	1 	Flock 	III 	None 	5 	5
 	: Deals earth-elemental damage to all enemies. Inflicts poison three turns. 	: Deals earth-elemental damage to all enemies. Inflicts poison three turns. 	: Deals earth-elemental damage to all enemies. Inflicts poison three turns. 	: Deals earth-elemental damage to all enemies. Inflicts poison three turns. 	: Deals earth-elemental damage to all enemies. Inflicts poison three turns. 	: Deals earth-elemental damage to all enemies. Inflicts poison three turns. 	: Deals earth-elemental damage to all enemies. Inflicts poison three turns.
 	 	2 	Sunken Earth 	I-III 	None 	3 	6
 	: Dispel beneficial status from all targets and lower their magic, attack, and speed for three turns. 	: Dispel beneficial status from all targets and lower their magic, attack, and speed for three turns. 	: Dispel beneficial status from all targets and lower their magic, attack, and speed for three turns. 	: Dispel beneficial status from all targets and lower their magic, attack, and speed for three turns. 	: Dispel beneficial status from all targets and lower their magic, attack, and speed for three turns. 	: Dispel beneficial status from all targets and lower their magic, attack, and speed for three turns. 	: Dispel beneficial status from all targets and lower their magic, attack, and speed for three turns.
 	 	2 	Sunken Earth 	I-III 	Earth attack power + 15% 	3 	6
 	: Dispel beneficial status from all targets and lower their magic, attack, and speed for three turns. 	: Dispel beneficial status from all targets and lower their magic, attack, and speed for three turns. 	: Dispel beneficial status from all targets and lower their magic, attack, and speed for three turns. 	: Dispel beneficial status from all targets and lower their magic, attack, and speed for three turns. 	: Dispel beneficial status from all targets and lower their magic, attack, and speed for three turns. 	: Dispel beneficial status from all targets and lower their magic, attack, and speed for three turns. 	: Dispel beneficial status from all targets and lower their magic, attack, and speed for three turns.
 	 	2 	Sunken Earth 	I-III 	Stun resistance 	3 	6
 	: Dispel beneficial status from all targets and lower their magic, attack, and speed for three turns. 	: Dispel beneficial status from all targets and lower their magic, attack, and speed for three turns. 	: Dispel beneficial status from all targets and lower their magic, attack, and speed for three turns. 	: Dispel beneficial status from all targets and lower their magic, attack, and speed for three turns. 	: Dispel beneficial status from all targets and lower their magic, attack, and speed for three turns. 	: Dispel beneficial status from all targets and lower their magic, attack, and speed for three turns. 	: Dispel beneficial status from all targets and lower their magic, attack, and speed for three turns.
 	 	2 	Stonega Blow 	I-III 	Earth attack power + 10 - 20% 	5 	7
 	: Deals earth-elemental damage to all enemies. Decreases enemy speed for three turns. 	: Deals earth-elemental damage to all enemies. Decreases enemy speed for three turns. 	: Deals earth-elemental damage to all enemies. Decreases enemy speed for three turns. 	: Deals earth-elemental damage to all enemies. Decreases enemy speed for three turns. 	: Deals earth-elemental damage to all enemies. Decreases enemy speed for three turns. 	: Deals earth-elemental damage to all enemies. Decreases enemy speed for three turns. 	: Deals earth-elemental damage to all enemies. Decreases enemy speed for three turns.
 	 	2 	Cactuar Dance 	I-III 	Evasion + 10 	4 	7
 	: Deals 5000 damage to all enemies. 	: Deals 5000 damage to all enemies. 	: Deals 5000 damage to all enemies. 	: Deals 5000 damage to all enemies. 	: Deals 5000 damage to all enemies. 	: Deals 5000 damage to all enemies. 	: Deals 5000 damage to all enemies.
 	 	2 	Earthquake 	I-III 	Earth damage -25% 	4 	7
 	: Deals earth-elemental damage to all enemies. Lowers down the speed and delays next action of all enemies. Deals more damage to flying-type enemies.	: Deals earth-elemental damage to all enemies. Lowers down the speed and delays next action of all enemies. Deals more damage to flying-type enemies.	: Deals earth-elemental damage to all enemies. Lowers down the speed and delays next action of all enemies. Deals more damage to flying-type enemies.	: Deals earth-elemental damage to all enemies. Lowers down the speed and delays next action of all enemies. Deals more damage to flying-type enemies.	: Deals earth-elemental damage to all enemies. Lowers down the speed and delays next action of all enemies. Deals more damage to flying-type enemies.	: Deals earth-elemental damage to all enemies. Lowers down the speed and delays next action of all enemies. Deals more damage to flying-type enemies.	: Deals earth-elemental damage to all enemies. Lowers down the speed and delays next action of all enemies. Deals more damage to flying-type enemies.
 	 	2 	 	 	 	 	
 	 	2 	Blind 	I-III 	None 	3 	5
 	 	2 	Stone Blow 	I-III 	None 	3 	5
 	:Deals earth-elemental damage to all enemies and inflicts instant death. 	:Deals earth-elemental damage to all enemies and inflicts instant death. 	:Deals earth-elemental damage to all enemies and inflicts instant death. 	:Deals earth-elemental damage to all enemies and inflicts instant death. 	:Deals earth-elemental damage to all enemies and inflicts instant death. 	:Deals earth-elemental damage to all enemies and inflicts instant death. 	:Deals earth-elemental damage to all enemies and inflicts instant death.
 	 	2 	Choco Quick 	I-III 	Battle Start: Speed Up for 1-2 turns 	5 	7
 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies.
 	 	2 	Trample 	I-III 	Attack + 10 - 20% 	5 	7
 	: Deals earth-elemental damage to all enemies. Inflicts delay and stun for a single turn. 	: Deals earth-elemental damage to all enemies. Inflicts delay and stun for a single turn. 	: Deals earth-elemental damage to all enemies. Inflicts delay and stun for a single turn. 	: Deals earth-elemental damage to all enemies. Inflicts delay and stun for a single turn. 	: Deals earth-elemental damage to all enemies. Inflicts delay and stun for a single turn. 	: Deals earth-elemental damage to all enemies. Inflicts delay and stun for a single turn. 	: Deals earth-elemental damage to all enemies. Inflicts delay and stun for a single turn.
 	 	2 	Earthshaker 	I-III 	20% chance to counterattack 	5 	7
 	: Deals earth-elemental damage to all enemies. Decreases enemy speed for three turns, deals more damage to plant enemies. 	: Deals earth-elemental damage to all enemies. Decreases enemy speed for three turns, deals more damage to plant enemies. 	: Deals earth-elemental damage to all enemies. Decreases enemy speed for three turns, deals more damage to plant enemies. 	: Deals earth-elemental damage to all enemies. Decreases enemy speed for three turns, deals more damage to plant enemies. 	: Deals earth-elemental damage to all enemies. Decreases enemy speed for three turns, deals more damage to plant enemies. 	: Deals earth-elemental damage to all enemies. Decreases enemy speed for three turns, deals more damage to plant enemies. 	: Deals earth-elemental damage to all enemies. Decreases enemy speed for three turns, deals more damage to plant enemies.
 	 	2 	 	 	 	 	
 	 	2 	Haste 	I-III 	None 	4 	7
 	 	2 	Needle Shoot 	I-III 	Speed ​​+ 10% 	4 	7
 	: Deals 1000 damage to all enemies. 	: Deals 1000 damage to all enemies. 	: Deals 1000 damage to all enemies. 	: Deals 1000 damage to all enemies. 	: Deals 1000 damage to all enemies. 	: Deals 1000 damage to all enemies. 	: Deals 1000 damage to all enemies.
 	 	2 	Stalactite 	I-III 	Evasion + 5 - 10 	5 	7
 	: Deals earth-elemental damage to all enemies. Inflicts blind and slow status ailments to all enemies for three turns. 	: Deals earth-elemental damage to all enemies. Inflicts blind and slow status ailments to all enemies for three turns. 	: Deals earth-elemental damage to all enemies. Inflicts blind and slow status ailments to all enemies for three turns. 	: Deals earth-elemental damage to all enemies. Inflicts blind and slow status ailments to all enemies for three turns. 	: Deals earth-elemental damage to all enemies. Inflicts blind and slow status ailments to all enemies for three turns. 	: Deals earth-elemental damage to all enemies. Inflicts blind and slow status ailments to all enemies for three turns. 	: Deals earth-elemental damage to all enemies. Inflicts blind and slow status ailments to all enemies for three turns.
 	 	2 	 	 	 	 	
 	 	2 	Protect 	I-III 	None 	1 	3
 	 	2 	Cover 	I-III 	None 	1 	3
 	: Protects all party members from a single attack. 	: Protects all party members from a single attack. 	: Protects all party members from a single attack. 	: Protects all party members from a single attack. 	: Protects all party members from a single attack. 	: Protects all party members from a single attack. 	: Protects all party members from a single attack.
 	 	2 	Protectga 	I-III 	Increase summon points after using skill. 	4 	7
 	: Protects all party members from a single attack. 	: Protects all party members from a single attack. 	: Protects all party members from a single attack. 	: Protects all party members from a single attack. 	: Protects all party members from a single attack. 	: Protects all party members from a single attack. 	: Protects all party members from a single attack.
 	 	2 	 	 	 	 	
 	 	2 	Swing Down 	I-III 	None 	4 	6
 	 	2 	Grand Sword 	I-III 	Attack + 10% 	4 	6
 	: Deals earth-elemental damage and inflict delay to all enemies. Deals more damage against giant enemies. 	: Deals earth-elemental damage and inflict delay to all enemies. Deals more damage against giant enemies. 	: Deals earth-elemental damage and inflict delay to all enemies. Deals more damage against giant enemies. 	: Deals earth-elemental damage and inflict delay to all enemies. Deals more damage against giant enemies. 	: Deals earth-elemental damage and inflict delay to all enemies. Deals more damage against giant enemies. 	: Deals earth-elemental damage and inflict delay to all enemies. Deals more damage against giant enemies. 	: Deals earth-elemental damage and inflict delay to all enemies. Deals more damage against giant enemies.
 	 	2 	Eternal Love 	I-IV 	Speed + 15%Speed Down resistance 	5 	8
 	: Protects all party members from a single attack. 	: Protects all party members from a single attack. 	: Protects all party members from a single attack. 	: Protects all party members from a single attack. 	: Protects all party members from a single attack. 	: Protects all party members from a single attack. 	: Protects all party members from a single attack.
 	 	2 	Bio 	I-III 	None 	3 	4
 	: Deals earth-elemental damage to all enemies. Inflicts blind and silence for three turns. 	: Deals earth-elemental damage to all enemies. Inflicts blind and silence for three turns. 	: Deals earth-elemental damage to all enemies. Inflicts blind and silence for three turns. 	: Deals earth-elemental damage to all enemies. Inflicts blind and silence for three turns. 	: Deals earth-elemental damage to all enemies. Inflicts blind and silence for three turns. 	: Deals earth-elemental damage to all enemies. Inflicts blind and silence for three turns. 	: Deals earth-elemental damage to all enemies. Inflicts blind and silence for three turns.
 	 	2 	 	 	 	 	
 	 	2 	Stonega Breath 	I-III 	None 	5 	7
 	 	2 	Snake's Eye 	I-III 	None 	5 	7
 	: Deals earth-elemental damage to all enemies. Decreases enemy speed for three turns. 	: Deals earth-elemental damage to all enemies. Decreases enemy speed for three turns. 	: Deals earth-elemental damage to all enemies. Decreases enemy speed for three turns. 	: Deals earth-elemental damage to all enemies. Decreases enemy speed for three turns. 	: Deals earth-elemental damage to all enemies. Decreases enemy speed for three turns. 	: Deals earth-elemental damage to all enemies. Decreases enemy speed for three turns. 	: Deals earth-elemental damage to all enemies. Decreases enemy speed for three turns.
 	 	2 	Cleave 	I-III 	None 	4 	6
 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies.
 	 	2 	Back Attack 	I-III 	Earth attack power + 20% 	5 	7
 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies.
 	 	2 	Escape 	I-III 	None 	4 	6
 	: Raises the attack and magic power of all allies for three turns. Removes the null damage status from all enemies. 	: Raises the attack and magic power of all allies for three turns. Removes the null damage status from all enemies. 	: Raises the attack and magic power of all allies for three turns. Removes the null damage status from all enemies. 	: Raises the attack and magic power of all allies for three turns. Removes the null damage status from all enemies. 	: Raises the attack and magic power of all allies for three turns. Removes the null damage status from all enemies. 	: Raises the attack and magic power of all allies for three turns. Removes the null damage status from all enemies. 	: Raises the attack and magic power of all allies for three turns. Removes the null damage status from all enemies.
 	 	2 	Hyper 	I-III 	None 	4 	6
 	: Raises the attack and magic power of all allies for three turns. Removes the null damage status from all enemies. 	: Raises the attack and magic power of all allies for three turns. Removes the null damage status from all enemies. 	: Raises the attack and magic power of all allies for three turns. Removes the null damage status from all enemies. 	: Raises the attack and magic power of all allies for three turns. Removes the null damage status from all enemies. 	: Raises the attack and magic power of all allies for three turns. Removes the null damage status from all enemies. 	: Raises the attack and magic power of all allies for three turns. Removes the null damage status from all enemies. 	: Raises the attack and magic power of all allies for three turns. Removes the null damage status from all enemies.
 	 	2 	 	 	 	 	
 	 	2 	Stone 	I-V 	None 	13 	5
 	 	2 	Stonera 	I-III 	None 	13 	5
 	 	2 	Geocrush 	I-III 	None 	13 	5
 	 	2 	Protect 	I-III 	None 	13 	5
 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies.
 	 	2 	Rush Stone 	I-III 	Earth attack power + 5 - 15%Earth damage -5 - 15% 	5 	7
 	: Deals earth-elemental damage three times to all enemies. 	: Deals earth-elemental damage three times to all enemies. 	: Deals earth-elemental damage three times to all enemies. 	: Deals earth-elemental damage three times to all enemies. 	: Deals earth-elemental damage three times to all enemies. 	: Deals earth-elemental damage three times to all enemies. 	: Deals earth-elemental damage three times to all enemies.
 	 	3 	Queen's Aegis 	I-III 	Doom Resistance 	5 	7
 	: Reduces incoming damage for three turns, revives KO'd allies, and restores HP to allies. 	: Reduces incoming damage for three turns, revives KO'd allies, and restores HP to allies. 	: Reduces incoming damage for three turns, revives KO'd allies, and restores HP to allies. 	: Reduces incoming damage for three turns, revives KO'd allies, and restores HP to allies. 	: Reduces incoming damage for three turns, revives KO'd allies, and restores HP to allies. 	: Reduces incoming damage for three turns, revives KO'd allies, and restores HP to allies. 	: Reduces incoming damage for three turns, revives KO'd allies, and restores HP to allies.
 	 	3 	Dragon Force 	I-III 	Max HP + 10% 	5 	7
 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies.
 	 	3 	Cheering Song 	I-III 	None 	5 	7
 	: Deals earth-elemental damage to all enemies and makes all party members negate any incoming attack one time. 	: Deals earth-elemental damage to all enemies and makes all party members negate any incoming attack one time. 	: Deals earth-elemental damage to all enemies and makes all party members negate any incoming attack one time. 	: Deals earth-elemental damage to all enemies and makes all party members negate any incoming attack one time. 	: Deals earth-elemental damage to all enemies and makes all party members negate any incoming attack one time. 	: Deals earth-elemental damage to all enemies and makes all party members negate any incoming attack one time. 	: Deals earth-elemental damage to all enemies and makes all party members negate any incoming attack one time.
 	 	3 	Oblivion 	I-III 	Accuracy + 15 - 20 	5 	7
 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies.
 	 	3 	 	 	 	 	
 	 	3 	Stone Breath 	I-III 	None 	35 	58
 	 	3 	Quake 	I-IV 	Earth attack power + 15%Wind damage -10% 	35 	58
 	: Deals earth-elemental damage to all enemies. Reduces damage taken to all allies for three turns. 	: Deals earth-elemental damage to all enemies. Reduces damage taken to all allies for three turns. 	: Deals earth-elemental damage to all enemies. Reduces damage taken to all allies for three turns. 	: Deals earth-elemental damage to all enemies. Reduces damage taken to all allies for three turns. 	: Deals earth-elemental damage to all enemies. Reduces damage taken to all allies for three turns. 	: Deals earth-elemental damage to all enemies. Reduces damage taken to all allies for three turns. 	: Deals earth-elemental damage to all enemies. Reduces damage taken to all allies for three turns.
 	 	3 	 	 	 	 	
 	 	3 	Stonega 	I-III 	Earth attack power + 15% 	5 	7
 	 	3 	Sange 	I-III 	Attack power + 10% 	5 	7
 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies.
 	 	3 	Force Blasters 	Ζ-Ω 	Attack + 10% - 20%Accuracy + 10 - 20 	6 	8
 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies.
 	 	3 	Kill 	I-III 	Magic +5 - 15%Earth damage -5 - 15% 	5 	7
 	: Deals earth-elemental damage to all enemies and inflicts a sap effect. 	: Deals earth-elemental damage to all enemies and inflicts a sap effect. 	: Deals earth-elemental damage to all enemies and inflicts a sap effect. 	: Deals earth-elemental damage to all enemies and inflicts a sap effect. 	: Deals earth-elemental damage to all enemies and inflicts a sap effect. 	: Deals earth-elemental damage to all enemies and inflicts a sap effect. 	: Deals earth-elemental damage to all enemies and inflicts a sap effect.
 	 	3 	Abyssal Slash 	Z-Ω 	Wind Damage - 10% - 20% Speed down resistance 	6 	8
 	: Deals earth-elemental damage to all enemies and may inflict instant death. 	: Deals earth-elemental damage to all enemies and may inflict instant death. 	: Deals earth-elemental damage to all enemies and may inflict instant death. 	: Deals earth-elemental damage to all enemies and may inflict instant death. 	: Deals earth-elemental damage to all enemies and may inflict instant death. 	: Deals earth-elemental damage to all enemies and may inflict instant death. 	: Deals earth-elemental damage to all enemies and may inflict instant death.
 	 	3 	Catastro 	I-IV 	Magic critical chance + 10 - 25% 	5 	8
 	: Raises the attack and magic power of all allies for three turns. Removes the null damage status from all enemies. 	: Raises the attack and magic power of all allies for three turns. Removes the null damage status from all enemies. 	: Raises the attack and magic power of all allies for three turns. Removes the null damage status from all enemies. 	: Raises the attack and magic power of all allies for three turns. Removes the null damage status from all enemies. 	: Raises the attack and magic power of all allies for three turns. Removes the null damage status from all enemies. 	: Raises the attack and magic power of all allies for three turns. Removes the null damage status from all enemies. 	: Raises the attack and magic power of all allies for three turns. Removes the null damage status from all enemies.
 	 	3 	Bloodsucker 	I-III 	Max MP +5 - 15% 	5 	7
 	: Inflicts stop to all enemies for two turns. 	: Inflicts stop to all enemies for two turns. 	: Inflicts stop to all enemies for two turns. 	: Inflicts stop to all enemies for two turns. 	: Inflicts stop to all enemies for two turns. 	: Inflicts stop to all enemies for two turns. 	: Inflicts stop to all enemies for two turns.
 	 	3 	Matra Magic 	I-III 	Physical damage -5 - 10%Magic damage -5 - 10%Stun Resistance 	5 	7
 	: Deals earth-elemental damage to all enemies and dispels all beneficial statuses. 	: Deals earth-elemental damage to all enemies and dispels all beneficial statuses. 	: Deals earth-elemental damage to all enemies and dispels all beneficial statuses. 	: Deals earth-elemental damage to all enemies and dispels all beneficial statuses. 	: Deals earth-elemental damage to all enemies and dispels all beneficial statuses. 	: Deals earth-elemental damage to all enemies and dispels all beneficial statuses. 	: Deals earth-elemental damage to all enemies and dispels all beneficial statuses.
*Raid signet, rank is determined by player's score.
==God summons==
Name	Image 	Cost 	Abilities 	Abilities 	Passives 	Rank 	Max Rank
 	 	3 	Dawnhammer 	Z-Ω 	Attack + 10% - 20%Critical + 15 - 25 	6 	8
 	: Deals fire-elemental damage to all enemies once, then deals fire damage to one enemy twice.	: Deals fire-elemental damage to all enemies once, then deals fire damage to one enemy twice.	: Deals fire-elemental damage to all enemies once, then deals fire damage to one enemy twice.	: Deals fire-elemental damage to all enemies once, then deals fire damage to one enemy twice.	: Deals fire-elemental damage to all enemies once, then deals fire damage to one enemy twice.	: Deals fire-elemental damage to all enemies once, then deals fire damage to one enemy twice.	: Deals fire-elemental damage to all enemies once, then deals fire damage to one enemy twice.
 	 	3 	Beast Killer 	Z-Ω 	Attack + 10% - 20%Critical + 15 - 25 	6 	8
 	: Inflicts all enemies with poison, silence, and darkness for three turns. 	: Inflicts all enemies with poison, silence, and darkness for three turns. 	: Inflicts all enemies with poison, silence, and darkness for three turns. 	: Inflicts all enemies with poison, silence, and darkness for three turns. 	: Inflicts all enemies with poison, silence, and darkness for three turns. 	: Inflicts all enemies with poison, silence, and darkness for three turns. 	: Inflicts all enemies with poison, silence, and darkness for three turns.
 	 	2 	Stone Eye 	I-IV 	Magic damage - 5 - 20%Total damage + 5 - 20% 	5 	8
 	: Inflicts all enemies with poison, silence, and darkness for three turns. 	: Inflicts all enemies with poison, silence, and darkness for three turns. 	: Inflicts all enemies with poison, silence, and darkness for three turns. 	: Inflicts all enemies with poison, silence, and darkness for three turns. 	: Inflicts all enemies with poison, silence, and darkness for three turns. 	: Inflicts all enemies with poison, silence, and darkness for three turns. 	: Inflicts all enemies with poison, silence, and darkness for three turns.
 	 	2 	Silk Spray 	I-IV 	Earth Attack Power + 10% - 25%Earth damage received - 10% - 25% 	5 	8
 	: Decreases Speed of all enemies for 5 turns and delay their turn. 	: Decreases Speed of all enemies for 5 turns and delay their turn. 	: Decreases Speed of all enemies for 5 turns and delay their turn. 	: Decreases Speed of all enemies for 5 turns and delay their turn. 	: Decreases Speed of all enemies for 5 turns and delay their turn. 	: Decreases Speed of all enemies for 5 turns and delay their turn. 	: Decreases Speed of all enemies for 5 turns and delay their turn.
 	 	2 	Earth Rupture 	I-IV 	Wind damage - 15%Instant death resistance 	5 	8
 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies.
 	 	2 	Song of Curse 	I-IV 	Earth Attack Power + 10% - 40% 	5 	8
 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies.
 	 	3 	Chocobuckle 	I-IV 	Max HP + 40% 	5 	8
 	: Inflicts Stop for 2 turns and casts delay on all enemies. 	: Inflicts Stop for 2 turns and casts delay on all enemies. 	: Inflicts Stop for 2 turns and casts delay on all enemies. 	: Inflicts Stop for 2 turns and casts delay on all enemies. 	: Inflicts Stop for 2 turns and casts delay on all enemies. 	: Inflicts Stop for 2 turns and casts delay on all enemies. 	: Inflicts Stop for 2 turns and casts delay on all enemies.
 	 	2 	Magick Sweets 	I-IV 	Magic down ResistanceMP Cost - 5% - 20% 	5 	8
 	: Increases attack and magic of all allies by 5 turns. 	: Increases attack and magic of all allies by 5 turns. 	: Increases attack and magic of all allies by 5 turns. 	: Increases attack and magic of all allies by 5 turns. 	: Increases attack and magic of all allies by 5 turns. 	: Increases attack and magic of all allies by 5 turns. 	: Increases attack and magic of all allies by 5 turns.
 	 	2 	Fatum F 	I-IV 	Total damage received - 5 - 15% 	5 	8
 	: Removes all negative status effects and debuffs from the party. 	: Removes all negative status effects and debuffs from the party. 	: Removes all negative status effects and debuffs from the party. 	: Removes all negative status effects and debuffs from the party. 	: Removes all negative status effects and debuffs from the party. 	: Removes all negative status effects and debuffs from the party. 	: Removes all negative status effects and debuffs from the party.
 	 	3 	Earthen Wall 	I-IV 	Physical damage - 5 - 15%Start of Battle Protect 1-3 turns 	5 	8
 	: Casts stop on all enemies for two turns and delays their next turn. 	: Casts stop on all enemies for two turns and delays their next turn. 	: Casts stop on all enemies for two turns and delays their next turn. 	: Casts stop on all enemies for two turns and delays their next turn. 	: Casts stop on all enemies for two turns and delays their next turn. 	: Casts stop on all enemies for two turns and delays their next turn. 	: Casts stop on all enemies for two turns and delays their next turn.
 	 	3 	Earth Flare 	Z-Ω 	Earth Attack Power + 20 - 40% 	6 	8
 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies.
 	 	3 	Gaia's Wrath 	Z-Ω 	Earth Attack Power + 30 - 50% 	6 	8
 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies. 	: Deals earth-elemental damage to all enemies.
 	 	2 	Raging Fist 	Z-Ω 	Total damage + 10% - 20%Critical + 10 - 20 	6 	8
 	: Increases attack and magic of all allies by 5 turns. 	: Increases attack and magic of all allies by 5 turns. 	: Increases attack and magic of all allies by 5 turns. 	: Increases attack and magic of all allies by 5 turns. 	: Increases attack and magic of all allies by 5 turns. 	: Increases attack and magic of all allies by 5 turns. 	: Increases attack and magic of all allies by 5 turns.
 	 	1 	Rampaging Gaia's Wrath 	Ζ-Ω 	Earth attack power + 15 - 25%Magic Down Resistance 	6 	8
 	: Increases defense and bestows Regen to all allies for three turns. 	: Increases defense and bestows Regen to all allies for three turns. 	: Increases defense and bestows Regen to all allies for three turns. 	: Increases defense and bestows Regen to all allies for three turns. 	: Increases defense and bestows Regen to all allies for three turns. 	: Increases defense and bestows Regen to all allies for three turns. 	: Increases defense and bestows Regen to all allies for three turns.
 	 	2 	Double White Magic 	Ζ-Ω 	Total damage received - 5 - 15% 	6 	8
 	: Removes all negative status effects and debuffs from the party. 	: Removes all negative status effects and debuffs from the party. 	: Removes all negative status effects and debuffs from the party. 	: Removes all negative status effects and debuffs from the party. 	: Removes all negative status effects and debuffs from the party. 	: Removes all negative status effects and debuffs from the party. 	: Removes all negative status effects and debuffs from the party.
 	 	2 	Bad Breath 	I-III 	Physical damage - 15%Magic Damage - 15%Poison Resistance 	5 	7
 	: Lowers the physical and magic attack power of all enemies for five turns. 	: Lowers the physical and magic attack power of all enemies for five turns. 	: Lowers the physical and magic attack power of all enemies for five turns. 	: Lowers the physical and magic attack power of all enemies for five turns. 	: Lowers the physical and magic attack power of all enemies for five turns. 	: Lowers the physical and magic attack power of all enemies for five turns. 	: Lowers the physical and magic attack power of all enemies for five turns.
 	 	2 	Ker Plunk 	I-III 	Dodge + 5 - 15 	5 	7
 	: Increase the Speed of all allies by 5 turns and accelerates their next turn. 	: Increase the Speed of all allies by 5 turns and accelerates their next turn. 	: Increase the Speed of all allies by 5 turns and accelerates their next turn. 	: Increase the Speed of all allies by 5 turns and accelerates their next turn. 	: Increase the Speed of all allies by 5 turns and accelerates their next turn. 	: Increase the Speed of all allies by 5 turns and accelerates their next turn. 	: Increase the Speed of all allies by 5 turns and accelerates their next turn.
 	 	2 	Earthen Stomp 	I-III 	Max HP + 10 - 30%Critical + 5 - 15 	5 	7
 	: Negate damage received for all allies for a single turn. 	: Negate damage received for all allies for a single turn. 	: Negate damage received for all allies for a single turn. 	: Negate damage received for all allies for a single turn. 	: Negate damage received for all allies for a single turn. 	: Negate damage received for all allies for a single turn. 	: Negate damage received for all allies for a single turn.
==Gallery==
FFLII Earth Force.png|Earth Force.
FFLTnS Earthen Wall.png|Earthen Wall.
FFLII Gaian Salvo Ω.png|Gaian Salvo Ω.
Category:Summon magic
Category:Eidolons in Final Fantasy Dimensions II