Kanji Tatsumi

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|-|Kanji (P4)=
|-|Kanji (Arena)=
|-|Take-Mikazuchi=
|-|Rokuten Maou=
|-|Takeji Zaiten=
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==Summary==
Kanji Tatsumi is a playable character and one of the protagonists of Persona 4. He represents the Emperor Arcana.
Kanji is a friend and junior to Yu Narukami and a member of the Investigation Team. He is the only son of the proprietor of a Textile Shop in Inaba's shopping district, and is infamous for single-handedly beating up biker gangs that make too much noise at night. Having been thrown into the TV World as part of a sociopath's machinations in the Inaba Serial Murder Case, he is later rescued by the Investigation Team, giving him a chance to face his Shadow and obtain his Persona, Take-Mikazuchi.
==Powers and Stats==
Tier: At least , likely , higher with Willpower | , higher with Willpower | , higher with Willpower | , higher with Willpower
Key: Beginning of Game | Late-Game | End-Game | Persona 4 Arena
Name: Kanji Tatsumi
Origin: Persona 4
Gender: Male
Age: 15 at start of the game. 16 by the endgame and P4A
Classification: Human, Member of the Investigation Team, Persona User, Emperor Arcana, Bloodcurdling Beefcake Emperor (P4A)
Powers and Abilities:
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Attack Potency: At least Large Building level, likely Country level (Comparable to Chie Satonaka, who is capable of kicking shadows hard enough to send them out of sight. Comparable to Yu Narukami, as he has fought alongside him since the beginning of the game), higher with Willpower | Low Complex Multiverse level (Fought and defeated Ameno-Sagiri, who was going to fuse the Human world and the TV World, which is part of the Sea of Unconscious that exists within all human hearts), higher with Willpower | Outerverse level (Managed to fight against Izanami along with the rest of the Investigation Team, who is an archetype that resides in the Kadath Mandala, a plane beyond the concept of dimensions entirely), higher with Willpower | Outerverse level (Far more powerful than before, capable of doing battle with the Shadow Operatives)
Speed: At least Relativistic+ (Should be superior to Plasma, who is capable of using EM waves to attack) higher with Willpower | Immeasurable (Is superior to the likes of Thor, who is a resident of The Expanse, a higher-dimensional plane that transcends past, present, and future), higher with Willpower | Immeasurable (Is capable of combating Izanagi, who exists beyond the concepts of dimensions entirely), higher with Willpower | Immeasurable (Far faster than before), higher with Willpower
Lifting Strength: Unknown (Lacks lifting strength feats) | Immeasurable (Should be comparable to Yu Narukami), higher with Willpower | Immeasurable (Can physically contend with Izanami), higher with Willpower | Immeasurable (Should be stronger than before), higher with Willpower
Striking Strength: At least Large Building level, likely Country level, higher with Willpower | Low Complex Multiverse level (Shouldn't be weaker than his wind attacks which blasted away Ameno-Sagiri), higher with Willpower | Outerverse level (Can harm Izanami with physical attacks), higher with Willpower, far higher with Izanagi-no-Okami (Should be far stronger than before due to the World Arcana) | Outerverse level, higher with Willpower
Durability: At least Large Building level, likely Country level (Can take blows from powerful shadows who are superior to Izanagi), higher with Willpower (All Persona-users can enhance their durability through being empowered by their strength of will) | Low Complex Multiverse level (Fought against Ameno-Sagiri), higher with Willpower | Outerverse level (Survived casual blows from Izanami), higher with Willpower, far higher with Izanagi-no-Okami | Outerverse level, higher with Willpower
Stamina: Very High. Can fight for hours on-end despite the constant use of physical and magic skills, which significantly drain physical and mental stamina respectively with every use.
Range: Standard Melee Range with folding chair/shields, Several Kilometers with Persona skills | Up to Low Complex Multiversal with spells | Up to Outerversal with spells
Standard Equipment: Team Glasses and his shield. | Team Glasses and his ultimate shield, Perun Plate. In Persona 4 Arena, he carries a regular folding chair.
Intelligence: Average, but like Chie, displays surprisingly accurate instinctual deduction. He often skipped classes before the events of Persona 4, although he was never shown to have any notable difficulty with his curriculum.
Weaknesses: Kanji and his Personas, except for Rokuten Maou, are weak to Wind-based attacks. Kanji is rather slow on the uptake at times, and early into the story, he is often impulsive.
Notable Attacks/Techniques:
Persona Summoning: The ability to utilize Personas, powerful manifestations of the mind and soul. Personas can move and attack independently of their users, allowing for double-teaming between their user and the equipped Persona. Each Persona has a set of elemental affinities, which also apply to their user while the Persona is equipped. Kanji's initial Persona is Take-Mikazuchi, his evolved Persona is Rokuten Maou, and his ultimate Persona is Takeji Zaiten.
Persona 4 Golden Skills:
*Ziodyne: Heavy Electric damage to one enemy.
*Maziodyne: Heavy Electric damage to all enemies.
*Primal Force: Severe Physical damage to one enemy.
*Vile Assault: Heavy Physical damage to one enemy. Bonus damage to enemies that are knocked down.
*Atom Smasher: Medium Physical damage to all enemies. Inflicts Fear.
*The Man's Way: Unique to Takeji Zaiten. Creates a shockwave that knocks down and inflicts dizziness to all enemies.
*Mediarama: Moderately heals all allies.
*Power Charge: Boosts the power of the next physical attacks by 250%.
*Matarukaja: Increases all allies' attack power.
*Rakukaja: Increases one ally's defenses.
*Masukunda: Decreases all enemies' agility.
*Blue Wall: Grants resistance to electricity to one ally.
*Elec Break: Nullifies enemy resistance to Electricity.
*Elec Boost: Passively strengthens Electric attacks.
*Elec Amp: Passively strengthens Electric attacks further.
*Dizzy Boost: Passively increases the chance of inflicting Dizziness.
*Regenerate 3: Passively grants fast regeneration.
*Fast Heal: Halves the time needed to recover from ailments.
*Evade Wind: Triples evasion against wind attacks.
Persona 4 Arena Skills:
*What A Pain!: Kanji coats himself in an aura of electricity that shocks enemies in his general vicinity.
*This'll Hurt!: Kanji flings his opponent into a wall. He then summons his Persona to impale them while downed, before summoning a lightning strike that surges through his Persona and directly into the open wound.
*The Man Series - Brofist: Kanji flings his opponent into the air, before blasting them with a series of lightning strikes. As they fall, Kanji and his Persona punch them from opposite directions, crushing them between their fists.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
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