Cut Content/Call of Duty: Black Ops

During the development of Call of Duty: Black Ops, many features were cut, including Campaign Co-Op along with many Multiplayer and Zombies maps. Many weapons, game modes and other mechanics were also discarded during the development phase.
==Campaign==
===Campaign Co-Op===
Similar to Call of Duty: World at War, the campaign was originally going to feature Campaign Co-Op. Due to the massive shakeup, the Map Pack 4 for the previous title was scrapped to focus resources on rebuilding the campaign into a singleplayer experience. Strings referencing the feature still remain. 
=== Weapon ===
Name	Icon	Description
P38 	 	Pickup icon still remains. Steiner can be seen carrying it in Project Nova.
== Multiplayer ==
===Maps===
Name 	Image	Minimap	Description
War Museum	 	 	Battle for control of the museum. Intense interior firefights
Munich 	 	 	Munich seems to be a map based on the Olympic Village in Munich, Germany.
Landing 	 	 	Based around a landing strip.
Port 	 	 	Based around a winter shipping port.
Jungle 	 	 	Different from the map Jungle, set within an NVA military base during stormy weather.
Uranium 	 	 	An unused multiplayer map found within the game files, little is known about this level.
Snow Mine 	 	 	Winter combat in a deserted mine. Great for objective-based game modes
Rooftops 	 	 	That takes place on the rooftops of several interconnected buildings.
Underwater	 	 	Based around an underwater facility, likely based on the campaign mission Redemption.
Sandstorm 	 	 	Set within some kind of industrial facility. Contrary to the name, there doesn't seem to be any sand in the map.
Airbase 	 	 	Although the map itself is completely unknown, it can be fully and accurately reconstructed as seen here.
Sea Lab 	 	 	Set within an underwater facility.
Havana 	 	 	Different from the map Havana in Multiplayer, the map resembles Favela from Call of Duty: Modern Warfare 2.
Shipyard 	 	 	Based around a shipping port.
===Weapon===
The Model 1887 has leftover strings relating to Multiplayer. 
Name 	Image	Icon	Description
Model 1887	 	 	The string "mp_m1887" suggests that the Model 1887 was planned to be usable in Multiplayer. Instead, the Model 1887 only appears briefly in the campaign level Vorkuta.
===Killstreaks===
Name 	Description
MP40 	Has coding to be obtained as a Killstreak. Audio quotes for the Tropas, Black Ops, OP 40, Spetznaz, and the NVA faction announcers remain.
Ammo Station	Strings remain for a Killstreak airdrop marker called the Ammo Station.
==Zombies==
===Maps===
Three maps were known to be scrapped, including Paris, which was reworked into Moon. The other two maps were set in a Temple and Vietnam, with many of their concepts becoming Shangri-La. 
Name 	Description
Paris 	Rezurrection was planned to feature a Zombies map set in Paris, but was scrapped and reworked into Moon. The map was ported from the cancelled Map Pack 4 from Call of Duty: World at War.
Temple of Doom	Also known as Temple. Referenced within the files of Escalation. An earlier version of Shangri-La, as concept art for the map is directly linked to the final version.
Viet Cong 	Concept art from a Raven Software artist reveals a Vietnam Zombies map, internally called "Viet Cong" was in development.
File:Temple Concept Art Cut BO1.PNG|Zombie concept art for the Temple of Doom map. 
File:Temple of Doom Pack-A-Punch Concept Cut BO1.PNG|Zombie concept art for the Pack-A-Punch in the Temple of Doom map. 
File:Standard Viet Cong Zombie Cut BO1.jpg|Zombie concept art for the Vietnam map. 
File:Zombie Model Cut BO1.jpg|Zombie concept art for the Vietnam map. 
File:Standard Viet Cong Zombie 2 Cut BO1.jpg|Zombie concept art for the Vietnam map.
File:Mutated Zombie Cut BO1.jpg|Zombie concept art for the Vietnam map.
===Gamemode===
Scripts reveal a scrapped gamemode known as Versus, implied to be similar to Grief. Strings reference earning Killstreaks as a special reward. 
===Enemies===
Several enemy variations pitched by Raven Software were scrapped.
Name 	Description
Smoke Screen Zombie	Scrapped enemy type from the Vietnam map. Concept art remains.
Thuat Zombie 	Also known as the Martial Arts Zombie. Scrapped enemy type from the Vietnam map. Concept art remains.
Zombie Oxen 	Scrapped enemy type from the Vietnam map. Concept art remains.
File:Smoke Screen Zombie Cut BO1.jpg|Concept art for the Smoke Screen Zombie.
File:Thuat Zombie Cut BO1.jpg|Concept art for the Thuat Zombie.
File:Zombie Oxen Cut BO1.jpg|Concept art for the Zombie Oxen.
===Wonder Weapons===
Several wonder weapons were scrapped during development. 
Name 	Description
Sabertooth 	Chainsaw intended for Zombies. Untextured model remains.
Shrink Ray 	Several concepts for the Shrink Ray were scrapped, including an elemental variation. The weapon became the 31-79 JGb215.
Village Bell	Apart of the development process for the Shrink Ray included a weapon referenced as the 'Village Bell'. It was also scrapped in favor of the 31-79 JGb215.
File:Shrink Ray Concept Cut BO1.PNG|Concept art for the Shrink Ray.
File:Shrink Ray Concept 2 Cut BO1.PNG|More concept art for the Shrink Ray.
File:Village Bell Concept Art Cut BO1.PNG|Concept art for the Village Bell.
===Weapons===
Several weapons were scrapped from the Zombies mode, including the Flamethrower. 
Name 	Description
AK-47 	The AK-47 in Zombies is half finished, The Pack-A-Punch variant, The Red Mist, still remains and has a Flamethrower attachment.
KS-23 	Game files suggest it was supposed to appear in Zombies.
Kiparis 	Pack-A-Punch version remains and equips Dual Wield and has a texture.
M2 Flamethrower	Voice quotes suggest it was intended for "Five" and Kino der Toten.
Skorpion 	Pack-A-Punch version remains.
Stoner 63 	Pack-A-Punch version remains.
WA2000 	Pack-A-Punch version remains.
===Perks===
Name 	Description
BoomJuice	Intended for the map Ascension but was replaced by PhD Flopper.
Candolier	Similar to Bandolier from Call of Duty 4: Modern Warfare by giving the player extra magazines.
DTPBoom 	It was intended for the map Ascension however it's functionality is unknown.
DamageAde	Icon remains.
Pronaide 	It was intended for the map Ascension however it's functionality is unknown.
Tufbrew 	It was intended for the map Ascension however it's functionality is unknown.
===Upgraded Perks===
HUD icons exist for upgraded versions of Quick Revive, Juggernog, and Speed Cola.
===Killstreaks===
Weapon files exist for several Killstreaks intended to be in Zombies. Most of them don't have working scripts but a few are still able to be brought in via modding. They were intended to be bought through wall buys, and given as a reward for winning a round in the Versus mode.https://youtu.be/qkhhOdhdmB0
Name 	Description
RC Bomb 	Equip an RC-XD.
Radar 	Unknown.
Dogs 	Spawns a hoard of Attack Dogs that hunt down and eliminate Zombies.
Helicopter	Call in aerial support from an Attack Helicopter.
Napalm 	Airstrike that covers an area in napalm.
Airstrike 	Call in an airstrike to destroy Zombies.
==References==
Category:Call of Duty: Black Ops