Status Effects

Status Effects are divided into 2 categories; Positive Status Effects and Negative Status Effects.
The Status Effects are listed below:
Positive Status Effects:
Name 	Effect
Amped Up 	Speed Boost
Invisible 	Conceals the user and negates incoming damage. Tools of Detection can not affect the user. User interactions are limited to unlocked doors.
Invulnerable	Negates incoming damage. User interactions are limited to unlocked doors.
Resistant 	Reduces incoming damage. (Currently all sources of Resistant reduce damage by 40%.)
Negative Status Effects:
Name 	Effect
Broadcast 	Periodically pings the location of the victim to everyone for a short time.
Charmed 	Charmed users regain their cover, but become Neutralized and Slowed. If the victim breaks their own cover while Charmed, they become Heartbroken.
Detected 	Victims are seen by package carrier.
Exposed 	Victim can't gain or regain their cover.
Heat Lvl 1/2/3	Victims receive 30/50/100% bonus damage from all sources.
Heartbroken 	Victims are Neutralized and Vulnerable.
Neutralized 	Victim can not use their expertise.
Poisoned 	Victim can not heal, spend intel, or hack to acquire intel.
Slowed 	Victim has their movement speed reduced.
Traced 	Victim has their position revealed to the person who applied the trace.
Vulnerable 	Victim takes bonus damage from all sources. (Stacks additively with Heat. Damage increase varies depending on source.)