Gear/Ammo Streak SRM (CLAN)

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Ammo_AmmunitionBox_SRM_Streak_Clan
Manufacturer: CLAN
Ammo Bins contain the rounds needed for projectile-based weaponry, with at least one bin required per weapon type. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E.
=Attributes=
Tonnage	Slots	Value	Allowed Locations	Disallowed Locations
1 	1 	54000	All 	All
* Missile has 4 HP.
* Streak SRM-(C) Ammo - 100 Shots
* 270 Cbills Cost per Shot.
* Ammunition Box can explode for 5 damage, 2.5 heat and 1.3 stability per remaining shot
=Ammo Stats=
Ammo 	Ammo 	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round
Capacity	Cost Per Round	Norm 	Heat 	Stab
100 	270 	5 	2.5 	1.25
=Used By Mechs=
Mechs 	Mechs 	Mechs
ACH-A 	ACH-SH 	ACW-BK
ACW-J 	ACW-P 	ACW-PRIME
ACWII-A 	ADR-D 	ADR-G
AMA-1 	APW-A 	ARC-C2
ARS-1 	ARS-3 	AS7-C-1
AS7-C-2 	AS7-D(C) 	AS7-KH
AV1-OR 	B-3 	B-SRM
BAL-E 	BAS-F 	BAS-PRIME
BEA-PRIME 	BFRT-PRIME 	BHK-1
BHKU-OR 	BJ-C 	BKL-BL
BKL-C 	BKL-I 	BL-11-KNT
BL-IIC-KNT 	BLR-1K 	BLR-C3
BLR-IIC 	BNC-5-GD 	BRN-1
CC-C 	CC-D 	CHKI-C
CJR-1 	CJR-4 	CJR-8
CLNG-E 	COM-7S2FREYR 	COU-F
CP-10-WDR 	CRD-3-WDR 	CRD-10S
CRS-A 	CRS-B 	CS-2
CS-3 	CYC-R1 	CYC-R2
CYTL-A 	CYTL-PRIME 	DEI-E
DLR-OC 	DLR-OD 	DMN-1
DV-11DK 	DV-IIC 	DW-A
DW-C 	DW-D 	DW-F2
DW-F3 	DW-HK 	DW-S
DW-X 	EXE-CH 	EXE-I
EXE-N 	FF-PRIME 	FM-A
GAR-CNL 	GAR-E 	GAR-E2
GAR-H2 	GAR-K 	GAR-KW
GAR-T 	GHII-2 	GHR-5KH
GLT-IIC-2 	GRD-H 	GRD-J
GRD-PRIME 	GRF-IIC-2 	GRF-IIC-3
GRF-IIC-8 	GSMN-C 	HAV-PRIME
HBK-4GK 	HBK-IIC-B 	HBR-J
HBR-M 	HBR-PRIME 	HBRII-E
HBRII-PRIME 	HDM-A 	HDM-B
HDS-B 	HDS-G 	HDS-PRIME
HGN-IIC-1 	HGN-IIC-2 	HGN-IIC-3
HGN-IIC-A 	HGN-IIC-B 	HGN-IIC-C
HGN-IIC-KP 	HMD-APRIME (AKTILA)	HMD-PRIME
HMN-C 	HMN-G 	HMN-P
HMN-PA 	HMN-PRIME 	HMN-T
HND-1 -HELLHOUND-	HND-2 	HND-RX
ICH-A 	ICH-C 	IFR-PRIME
IFR-RC 	IMP-2-2C 	IMP-2-2E
IMP-2-2F 	IMP-2-3A 	INC-3
INC-SA 	JHK-1 	JLN-5A
JLN-5C 	JPT-4 	JR7-IIC-1
JR7-IIC-4 	JR7-KH 	KAR-D
KAR-G 	KDK-1 	KDK-2
KDK-6 	KDK-CL 	KDK-GB
KDK-S 	KDK-SB 	KF-E2
KF-J 	KF-M1 	KF-M2
KF-M3 	KF-PRIME 	KF-R
KF-S 	KF-T 	KNF-PRIME
KNF-T 	KS-2 	LBK-D
LBK-PRIME 	LBK-RL 	LBK-T
LCT-IIC-2 	LCT-IIC-JF 	LIBR-C
LNG-2-RRESKOV 	LOB-3 	MAD-IIC-7
MAD-IIC-9 	MAD-IIC-S 	MAS-B
MCII-2 	MCII-B 	MCII-RSC
MCIII-RX 	MCIV-PR 	MCIV-PRIME
MCV-B 	MDD-B 	MDD-DD
MDD-G 	MDD-WDR1 	MDD-WDR2
MDDII-OB 	MLX-H 	MLX-PRIME
MNK-2 	MWU-1 	NCT-CC aka NOVA 'FURY'
NCT-M 	NCT-P/WW 	NGA2-A
NGA2-C 	NNK-4 	NTG-A
NTG-JK 	NUW-C 	NVA-BK
OCRV-A 	ON2-C2 	PNT-6-KH
PNT-14R 	PTM-D 	PXH-IIC-7
QKD-6KH 	QKD-9G 	QKD-IIC
RFL-IIC-8 	RGT-PRIME 	ROT-A
RYOII-T 	SCP-1W 	SCR-A
SCR-KOT 	SCR-P 	SD1-OR
SHC-A 	SHC-D 	SHC-F
SHC-I 	SHC-MI 	SHCII-3
SHD-2GD 	SHD-C 	SHD-IIC-1
SHG-4W 	SHG-C 	SHG-C2
SHWK-F 	SHX-OF 	SJN-B
SMN-C 	SMN-F2 	SMN-M
SMN-MC/AA 	SMN-MC/JJ 	SMN-MC/WW
SNS-B 	SNS-PRIME 	SNS-VG aka SUNSPIDER
SNV-A 	SPI-1 	SPT-C
SR1-OR 	STC-A 	STG-1
STH-5X 	STK-3F-JMJAMISON 	STK-3W
TBT-IIC-2 	TBT-IIC-3 	TDR-5G
TDR-C2 	TEX-R3 	THG-11E-RREICH
THG-11ER 	THW-A 	THW-PRIME
TKR-C 	TKR-E 	TLR2-J
TW-A 	TW-BH2 	TW-BLO
TW-CNRCONNOR 	TW-D 	TW-GW
TW-HYD 	TW-KH 	TW-TC
TW-W 	TW-WDR1 	TWF-1
TWF-3 	URSII-1 	VGL-1
VLTIII-C 	VPR-D 	VPR-M-R
VPR-PRIME-EWR 	VPR-T 	VTR-9G
VTR-C9B(C) 	WDG-PRIME 	WHK-A
WHK-G 	WHK-Q 	WHK-V
WHM-6W 	WHM-6W3 	WHM-10K
WHM-C 	WHM-C2 	WHM-C3
WHM-X7-2 	WMN2-A 	WMR-IIC-5
WMR-IIC-8 	WMR-IIC-11 	WMR-IIC-A
WMR-IIC-Z 	WR-DG-03WDR 	WVR-2C (C)(C)
WVR-6GD 	WVR-6KH 	WVR-IIC
WW1-A 	 	
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2