Agent 2

The Agency Against Hank Wimbleton is the main antagonistic faction of the Madness Combat series. It is an organization of soldiers founded and led by the Auditor whose immediate goal is to eliminate Hank J. Wimbleton, and later on, anyone else who the Auditor saw as a threat, such as Sanford, Deimos, Jesus, and 2BDamned.
The A.A.H.W. began as Grunts, pathetically unprepared troops who also serve as the basic designs for almost every other character. Grunts were eventually outclassed by other troops that were introduced over the course of the series, most notably the 1337 Agents, who replaced Grunts as the primary cannon fodder by Madness Combat 5: Depredation. Even more variations were developed by the Accelerated Training Program, which birthed the A.T.P. Engineers and A.T.P. Soldats.
The series has repeatedly shown that the working conditions of the A.A.H.W. are extremely poor. The Auditor has murdered his own men simply out of frustration, and has "enhanced" several of them, which seems to completely eliminate their already limited free wills. Dissenters are brutalized and strung about their facilities to threaten members into subservience, and every unnamed member of the A.A.H.W. is little more than a martyr. It's also been shown that members are also stationed within the Other Place, though it's ambiguous if they simply occupy it or are actually deceased themselves, as several of them appear to be losing their skin, which might be their S-3LF's being assimilated into the Other Place.
Two of the series' main characters, Jesus and Tricky, had been associated with the A.A.H.W. for many of the early episodes. Jesus served as the Sheriff's personal bodyguard in Madness Combat 2: Redeemer and Madness Combat 3: Avenger, and was frequently seen resurrecting troops killed by Hank. At the end of Madness Combat 7: Consternation, Jesus defected from the Agency, seeking to "end the madness" by killing the Auditor and destroying the Improbability Drives. Tricky betrayed the A.A.H.W. in Madness Combat 6.5 after he grew tired of taking orders, although Jesus killed him before the A.A.H.W. could.
In Madness: Project Nexus (Classic), the A.A.H.W. were supposedly hostile to the titular Project Nexus. Despite this, their units repeatedly attempted to stop Sanford and Deimos from shutting down the project. MADNESS: Project Nexus remedied this, with the A.A.H.W. and Nexus Core being indifferent to one another. Late in the game, the Nexus Core alert the A.A.H.W. to Hank's position in the hopes that the Agency can stop him from destroying them, although this proves futile.
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