MP5

The MP5 is a submachine gun featured in many games of the Modern Warfare series, as well as in Call of Duty: Black Ops II, Call of Duty: Mobile and Call of Duty: Black Ops Cold War.
==Call of Duty 4: Modern Warfare & Modern Warfare Remastered==
===Campaign===
The MP5 is the first submachine gun used in the Modern Warfare series campaign. The MP5 can be found frequently, being used by the Ultranationalists in the missions, "Blackout", "Hunted", "Safehouse (level)|Safehouse", "One Shot, One Kill", "The Sins of the Father" and "No Fighting In The War Room". In "Shock and Awe", Pelayo uses an MP5 in her efforts to fend off Insurgents after her helicopter is downed and she is awaiting reinforcements.
The "MP5SD" is a variant with a built-in suppressor (as opposed to multiplayer where the silencer is an attachment) and it is used by the SAS in "Crew Expendable", "Ultimatum" and "Mile High Club" and by Soap in "F.N.G.".
===Multiplayer===
In multiplayer, the MP5 is available at level 1, in the default class "Spec Ops", and can be equipped with a Red Dot Sight, Silencer or ACOG Scope. It is one of the more popular submachine guns in multiplayer because of its low unlock level, relatively controllable recoil, and high damage at close range. The MP5 kills in three-to-five shots, and two-to-four shots with Stopping Power equipped. It has very high damage and range for a submachine gun, being a three-shot kill up to 18 meters and being a five-shot kill at 25 meters. Head shots generally decrease the number of bullets to kill at most ranges by one. As with all sub machine guns, the MP5's high damage at close range drops off very quickly, making it very competitive at close range but inferior to weapons such as assault rifles or sniper rifles at long range.
The MP5's recoil profile is 70 upwards and to the left, 80 to the right, and 30 downwards; recoil kicks up fairly strongly and to the right. This is offset somewhat by its high center speed of 1700. Hip fire is a valid tactic as the high damage offsets the relatively low rate of fire. Reload speeds, empty or not, are some of the fastest in the submachine gun class. As with most submachine guns, wall penetration power is very low.
The MP5 has a moderate rate of fire for the submachine gun class at 800 RPM. This rate of fire can be increased with Double Tap at 1064 RPM. This comes at a heavy price, however, due to the increased ammo consumption and recoil.
The MP5 has average handling statics for the SMG category. Its ADS time is identical to the other submachine guns at 200 milliseconds. The MP5 also moves at a base 100% movement speed as the other SMGs.
Carrying the M9 as a sidearm while using the MP5 adds extra ammunition to the reserve ammunition for both weapons, somewhat negating the need for Bandolier, because they share the same ammo pool. The Mini-Uzi also shares the same ammo pool as the MP5. However, as the weapon is common, ammunition is easily picked up. This weapon is usually better in close range combat, as its recoil can throw off one's aim at longer ranges. This, combined with its low damage at range, means that it is often futile to try and kill someone outside of medium range.
The MP5 has a very fast raise time after sprinting, and the character's arms move faster when sprinting, unlike any other weapon.
===Weapon Attachments===
*Red Dot Sight
*Silencer (MP5SD)
*ACOG
=== Old School Mode ===
The MP5 appears in Old School Mode with 30 rounds in the magazine and 60 rounds of reserve ammunition.
* Bloc - Found with a Silencer behind the stairs on the ground floor in the eastern apartment building.
* Creek - Found with an ACOG Scope in between the two accessible houses at the north-eastern half of the map, near Double Tap.
* Crossfire - Found with a Silencer on the ground floor of the three-storey corner building, across the street from the bus, below the RPG-7.
* District - Found with a Red Dot Sight at the northern tip of the map, west of the gas station.
* Overgrown - Found with a Silencer on the ground floor of the northern farmhouse, near the W1200.
* Shipment - Found with a Red Dot Sight at the north-west corner of the map, near the dumpsters.
* Wet Work - Found with a Silencer in the center of the map, between the two bridges.
===Gallery===
====Call of Duty 4: Modern Warfare====
MP5 CoD4.png|The MP5 in first-person.
MP5 Iron Sights CoD4.png|Aiming down the sights.
MP5 Reload CoD4.png|Reloading the MP5.
MP5 Cocking CoD4.png|Cocking the MP5.
Holding an MP5, COD4.JPG|A SAS operator holds a MP5SD
Holding an MP5, COD4 -2.JPG|Another SAS operator with an MP5SD.
Marine MP5.jpg|A U.S. Marine armed with the MP5.
MP5 3rd person CoD4.png|The MP5 in third-person.
====Call of Duty: Modern Warfare Remastered====
MP5 MWR-0.png|The MP5 in first-person.
MP5 Sights MWR.png|Aiming down the sights.
MP5 Reloading MWR.png|Reloading the MP5.
MP5 Cocking MWR.png|Cocking the MP5.
MP5 Inspect 1 MWR.png|Inspecting the MP5.
MP5 Inspect 2 MWR.png|Inspecting; twirling the magazine.
MP5 Model MWR.png|The MP5's model.
==Call of Duty 4: Modern Warfare (Nintendo DS)==
In Call of Duty 4: Modern Warfare (Nintendo DS), the MP5 is very different compared to the console and PC version. It takes the appearance of its silenced variant, but this is only cosmetic.
===Campaign===
The MP5 is the starting weapon for every SAS mission, excluding "The Russian". It has a very high rate of fire, similar to those of the MAC-10 and Mini-Uzi. Game files refer to it as the "MP5 SD".
===Multiplayer===
The MP5 has a 40-round magazine in multiplayer as opposed to having a 30-round magazine in singleplayer.
MP5 CoD4DS.png|MP5
MP5 Iron Sights CoD4DS.png|Iron Sights.
MP5 Inventory CoD4DS.png|Inventory icon.
==Call of Duty: Modern Warfare: Mobilized==
===Campaign===
The MP5 returns in Call of Duty: Modern Warfare: Mobilized, remodeled, to resemble the one from Call of Duty 4: Modern Warfare more. The MP5 is the starting weapon in "Training", "Distant Information", "Wrecking Crew", and "Interception". Despite the same appearance as its console, and PC counterpart, it has a higher rate of fire, more damage, and only holds up to 120 rounds of reserve ammunition.
===Multiplayer===
In multiplayer, it is unlocked by default as well, but its hipfire accuracy is worse than the MP5 in Call of Duty 4: Modern Warfare (Nintendo DS) and on the console, and PC version, except while crouching, where its hipfire accuracy is perfect. Its magazine holds 30 rounds but the high rate of fire and slow reload make this weapon inferior to the more powerful weapons like the M4A1 or the P90.
CoD-MWM DS Mp5.jpg|First person view of the MP5.
==Call of Duty: Modern Warfare 2==
The MP5 does not appear in Call of Duty: Modern Warfare 2, however a code remains for it (mp5). It is most likely replaced with the MP5K. Using a console command "give mp5" will give the player an MP5K instead. Also, two HUD icons can be found in game files.
It appears briefly in the cutscene of S.S.D.D. along with the W1200.
MP5 cut HUD icon MW2.png
MP5 Suppressor cut HUD icon MW2.png
==Call of Duty: Black Ops==
The MP5 cannot be obtained via normal means both in Single Player and Multiplayer in Call of Duty: Black Ops. The MP5 model is present in the game to serve as a placeholder for testing purpose whilst the raw files have not been removed from the games. Items such as textures, mesh, limited sound effects and animation are still present, mirroring almost exactly as its Call of Duty 4: Modern Warfare counterpart with the difference being the in-game statistics mirroring that of the MP5K obtainable by normal means in the game.
The weapon is only obtainable via a combination of file force-loading and developer consoles commands. The HUD icon also reuses the icon of the common MP5K in-game. Reload time and firing sound effects are identical to the MP5K however, the cocking animation during an empty reload produces no sound.
Mp5_CoD_BO.png|First person view of MP5.
Mp5_ADS_CoD_BO.png|Iron Sights of MP5.
Mp5_Reload_CoD_BO.png|Reloading MP5.
Mp5_ingame_CoD_BO.png|MP5 in-game.
==Modern Warfare 2: Ghost==
The MP5 is used by Roba's men to kill some Americans at Coahuila, Mexico.
MP5 MW2G.png|The MP5 being used by one of Roba's men.
==Find Makarov==
John "Soap" MacTavish uses a silenced MP5 during an obstacle course in Find Makarov.
MP5 Silencer FM.png|The silenced MP5 in Soap's first-person perspective
==Find Makarov: Operation Kingfish==
Several MP5s are seen in a weapons cache during Soap's briefing with Shepherd.
FMOK MP5.png|MP5 submachine guns behind Shepherd.
==Call of Duty: Modern Warfare 3==
The MP5 returns in Call of Duty: Modern Warfare 3. It sports a new appearance, with a fixed stock (instead of the retractable stock in Call of Duty 4: Modern Warfare), a Rail Interface System handguard, and a top rail for optical attachments.
===Campaign===
The MP5 is first featured in the campaign in "Hunter Killer" with a Red Dot Sight and Silencer. It is then featured again in "Mind the Gap" with a Holographic Sight and Silencer. It is also usable during "Bag and Drag". It is also used by Yuri and Price in "Stronghold" with a Red Dot Sight and Silencer. It is the main weapon of Team Anvil in "Black Tuesday", but is unavailable to the player during that level.
===Multiplayer===
The MP5 is available from the start in multiplayer. 
At any range short of fifteen meters, the MP5 will deal 42 damage, needing three shots to kill. Damage decreases linearly until twenty meters. At any range beyond twenty meters, the MP5 will deal twenty damage per bullet, needing five shots to kill. The MP5 has a three hit kill range of seventeen meters, and a four hit kill range of nineteen meters. In Hardcore game types, the MP5 has a one shot kill range of eighteen meters. A headshot will deal 50% more damage than normal, usually reducing the number of shots to kill by one, and ensuring a one shot kill in Hardcore game types. The MP5, like most SMGs, has low penetration power.
The MP5 fires fully automatically, with a fire rate of 895 RPM.
The MP5 has recoil values of 80 to the left, 80 to the right, 70 upwards, and 30 downwards. The MP5 has a centerspeed value of 1650.
The MP5 allows users to move at 100% of the base speed, or strafe at 80% of the base speed. The MP5 allows users to aim down the sight in 200 milliseconds, and the MP5's hip-fire spread is small. The MP5's reload animation is 2.53 seconds long, or 3.03 seconds if the magazine is empty. In either case, the MP5 can Reload Cancel in 1.77 seconds. 
The MP5 has a magazine capacity of thirty rounds, and a starting ammo loadout of ninety rounds.
The MP5 has the standard assortment of SMG attachments and weapon proficiencies available to it. All of them work as expected on the MP5.
Infinity Ward has released a hotfix that increased the MP5's fire rate. Prior to the patch, the MP5 was outclassed in every way by the P90. To compensate for this, the MP5 now has a similar fire rate to the MP7, although the recoil is slightly higher. This makes it a much more competitive gun than before.
In the game mode Money in the Denk, the MP5 is seen in the "In" class, where it is equipped with Rapid Fire.
===Survival Mode===
The MP5 is available in Survival Mode by default and costs $2000. The MP5 is also carried by medium troops from wave 4 (wave 1 on tier 3 and 4 maps). When used right, despite the unpredictable recoil, the MP5 can be used as a cheaper assault rifle, especially if equipped with a Holographic or Red Dot Sight, although burst firing will be required for long ranges. The MP5 is also carried by the Riot Shield Squad troops, but will disappear when killed.
===Attachments===
*Red Dot Sight - Unlocked at weapon level 2.
*Silencer - Unlocked at weapon level 5.
*Rapid Fire - Unlocked at weapon level 11.
*ACOG Scope - Unlocked at weapon level 16.
*Holographic Sight - Unlocked at weapon level 19.
*HAMR Scope - Unlocked at weapon level 22.
*Extended Mags - Unlocked at weapon level 24.
*Thermal Scope - Unlocked at weapon level 26.
*Grip - Campaign only, found in "Stronghold"
===Proficiencies===
*Kick - Unlocked at weapon level 4.
*Range - Unlocked at weapon level 9.
*Attachments - Unlocked at weapon level 12.
*Focus - Unlocked at weapon level 15.
*Melee - Unlocked at weapon level 21.
*Stability - unlocked at weapon level 28.
===Gallery===
MP5 MW3.png|First person view of the MP5
MP5 Iron Sights MW3.png|Aiming the MP5
MP5 Reload MW3.png|Reloading the MP5
MP5 Cocking MW3.png|Cocking the MP5
MP5A2 MW3.png|MP5 with a grip and a Modern Warfare 2 style red dot sight
SAS Soldier MP5 Underground MW3.jpg|SAS Operator wielding a MP5 with a Silencer
MP5 3rd person MW3.png|The MP5 in third-person
MP5 Grip MW3.png|Reloading the silenced MP5 with a Grip used in Stronghold
MP5 Silencer Third Person MW3.png|Third person view of the MP5 with Silencer attached
====Demonstration====
center|400px
==Call of Duty: Black Ops II==
The MP5 returns in Call of Duty: Black Ops II in Zombies and the campaign. Its appearance is similar to the MP5 in Call of Duty 4: Modern Warfare, albeit with minor visual changes.
===Campaign===
The MP5 is unlocked at the start of the campaign. It is widely used by PDF soldiers in "Time and Fate" and "Suffer With Me". It is the starting weapon in "Suffer With Me". When equipped with a Suppressor, it becomes the MP5SD.
===Attachments===
*Reflex Sight
*Suppressor
*Long Barrel
*Extended Clip
*Fast Mag
*Fore Grip
*Rapid Fire
===Zombies===
The MP5 appears in Zombies, replacing the MP5K from Call of Duty: Black Ops. It can be bought off the wall for 1000 points. Compared to the MP5K, it has similar damage, ammo capacity, and overall effectiveness. When Pack-a-Punched, it becomes the MP115 Kollider. The MP5 cannot be Pack-a-Punched more than once, but ammo can be bought off the wall, making it a decent alternative to the weapons from Mystery Box.
===MP5 vs. MP115 Kollider===
===Gallery===
MP5 BOII.png|MP5 in Call of Duty: Black Ops II.
MP5 ADS BOII.png|Aiming down the sights.
MP5 reloading BOII.png|Reloading.
MP5 Third Person BOII.png|The MP5 in third person.
MP5 Zombies BOII.png|MP5 in Zombies.
MP115 Kollider BOII.png|MP115 Kollider.
==Call of Duty: Modern Warfare==
The MP5 returns in Call of Duty: Modern Warfare.
===Overview===
====Campaign====
The MP5 is available for use in the campaign. Some versions use the same model as the "Strapped" blueprint added to multiplayer post-release. In Proxy War, it can be picked up from dead allies.
===Attachments===
====Muzzle====
*Flash Guard (Lv. 3)
*Tactical Suppressor (Lv. 12)
*Muzzle Brake (Lv. 17)
*Monolithic Suppressor (Lv. 20)
*Lightweight Suppressor (Lv. 27)
*Breacher Device (Lv. 30)
*Compensator (Lv. 45)
====Barrel====
*FSS Light (Lv. 16)
*Monolithic Integral Suppressor (Lv. 36)
*FSS Mini (Lv. 43)
*Subsonic Integral Suppressor (Lv. 53)
====Laser====
*1mW Laser (Lv. 7)
*5mW Laser (Lv. 25)
*Tac Laser (Lv. 57)
====Optic====
*Operator Reflex Sight (Lv. 2)
*APX5 Holographic Sight (Lv. 5)
*Aim-Op Reflex Sight (Lv. 8)
*Solozero Optics Mini Reflex (Lv. 14)
*Corp Combat Holo Sight (Lv. 18)
*Solozero NVG Enhanced (Lv. 21)
*Scout Combat Optic (Lv. 23)
*G.I. Mini Reflex (Lv. 26)
*VLK 3.0x Optic (Lv. 29)
*Merc Thermal Optic (Lv. 33)
*Canted Hybrid (Lv. 35)
*Cronen LP945 Mini Reflex (Lv. 38)
*PBX Holo 7 Sight (Lv. 41)
*Viper Reflex Sight (Lv. 46)
*Cronen C480 Pro Optic (Lv. 49)
*Thermal Hybrid (Lv. 52)
*Integral Hybrid (Lv. 54)
*Monocle Reflex Sight (Lv. 56)
====Stock====
*FORGE TAC Ultralight (Lv. 22)
*Classic Straight-line Stock (Lv. 28)
*FSS Close Quarters Stock (Lv. 42)
*FTAC Collapsible (Lv. 51)
====Underbarrel====
*Commando Foregrip (Lv. 9)
*Merc Foregrip (Lv. 19)
*Ranger Foregrip (Lv. 34)
*Tactical Foregrip (Lv. 39)
*Operator Foregrip (Lv. 55)
====Magazine====
*45 Round Mags (Lv. 13)
*10mm Auto 30-Round Mags (Lv. 24)
====Rear Grip====
*Rubberized Grip Tape (Lv. 11)
*Granulated Grip Tape (Lv. 32)
*Stippled Grip Tape (Lv. 48)
====Perks====
*Frangible - Wounding (Lv. 4)
*Fast Melee (Lv. 6)
*Recon (Lv. 10)
*FMJ (Lv. 15)
*Mo' Money (Lv. 31)
*Sleight of Hand (Lv. 37)
*Fully Loaded (Lv. 40)
*Frangible - Disabling (Lv. 44)
*Burst (Lv. 47)
*Heavy Hitter (Lv. 50)
===Blueprints===
Blueprint 	Rarity 	How to obtain
Desert Bloom 	Rare 	Battle Pass Modern Warfare Season 6 Tier 38
Feeling Rusty 	Epic 	Multiplayer Mission Perks Of The Job
Point Blank 	Epic 	FNG Bundle
Strapped 	Epic 	Nightstalker Bundle
Blue Blaze 	Epic 	Air Assault Bundle
Rampage 	Epic 	Battle Pass Modern Warfare Season 3 Tier 51
Show Of Force 	Epic 	Armed Response Bundle
Milkweed 	Epic 	The Mad Monarch Bundle
Ashen Skies 	Epic 	Pro Pack: Rush Down Bundle
Admiral’s Pride 	Legendary	The Royal Armory I Bundle
Flood 	Legendary	Gift Pack Bundle
Heat Cycle 	Legendary	Multiplayer Mission Run ‘N Gun
Sand Snake 	Legendary	Battle Pass Modern Warfare Season 1 Tier 20
Ducat 	Legendary	Executive Armory V Bundle
The Cover Up 	Legendary	Battle Pass Modern Warfare Season 3 Tier 38
Girnar 	Legendary	Heiji Mishkin: Limited Bundle
Mot 	Legendary	His Name Was Death Bundle
Spirit Of The Beast	Legendary	Hydra Slayer Bundle
Razorwire 	Legendary	The Professional Bundle
Anole 	Legendary	Poison Dart Bundle
Banisher 	Legendary	Tracer Pack: Shadow Bundle
Croesus 	Legendary	Golden Scales Bundle
Buzzkiller 	Legendary	The Texas Chainsaw Massacre Bundle
Ultimatum 	Legendary	Sgt. Griggs Operator Bundle
===Gallery===
MP5 suppressor 3rd person MW.png
MP MP5A3 CoDMW.jpg|First-person view of the MP5 in the multiplayer reveal trailer
MP5 Held MW2019.png|The MP5 in first person.
MP5 Aiming MW2019.png|The default Iron Sights of the MP5.
MP5 Inspect MW2019.png|Inspecting the MP5.
==Call of Duty: Mobile==
The MP5 returns in Call of Duty: Mobile as the QQ9. It was added as part of the Season 7 Radioactive Agent update.
===Multiplayer===
The QQ9 features the ability to four-shot kill in short distances, which makes it dangerous when combined with its high fire rate. In addition, it has a very predictable recoil pattern, making it a versatile SMG for close-mid range encounters. When equipped with the 10mm 30 Round Reload, it receives a damage increase that does not seem to decrease the shots needed to kill, but will also receive a significant range boost in exchange for a slightly slower fire rate.
===Battle Royale===
The QQ9 has very high rate of fire and good damage, allowing it to kill well-armored players quickly. In Season 11, the gun received a hipfire buff, which makes the gun very dangerous at close to mid range.
===Attachments===
====Muzzle====
*OWC Light Suppressor
*OWC Light Compensator
*RTC Light Muzzle Brake
*Tactical Suppressor
*MIP Light Flash Guard
*Monolithic Suppressor
====Barrel====
*RTC Recon Tac Long
*MIP Customized Light Barrel
*MIP Tactical Barrel
*Monolithic Integral Suppressor
====Optic====
*Classic Red Dot Sight
*Red Dot Sight 1
*Red Dot Sight 6
*Classic Holographic Sight
*Holographic Sight 2
*3X Tactical Scope 1
*Holographic Sight 3
*3X Tactical Scope 2
*3X Tactical Scope 3
*Red Dot Sight 4
*Red Dot Sight 5
*Holographic Sight 1
*Red Dot Sight 3
*Red Dot Sight 2
*Tactical Scope
====Stock====
*YKM Light Stock
*MIP Strike Stock
*YKM Combat Stock
*No Stock
====Perks====
*FMJ
*Wild Hipfire
*Double Kill
*Fast Reload Kill
*Sleight of Hand
*Wounding
*Full Ammo
*Disable
====Laser====
*RTC Laser 1mW
*MIP Laser 5mW
*OWC Laser - Tactical
====Underbarrel====
*Strike Foregrip
*Merc Foregrip
*Operator Foregrip
*Ranger Foregrip
*Tactical Foregrip A
====Ammunition====
*45 Round Extended Mag
*Fast Reload
*10mm 30 Round Reload
====Rear Grip====
*Stippled Grip Tape
*Granulated Grip Tape
*Rubberized Grip Tape
===Blueprints===
====Epic====
====Legendary====
*Melting Point
*Sigrún
*Moonlight
*Albatross
====Mythic====
*Dual Kinetics
===Gallery===
QQ9 New Version CODM.PNG|The QQ9 in first person
QQ9 IronSights New Version CODM.PNG|Aiming down the sights
QQ9 Tactical Reload CODM.PNG|Swapping the QQ9 Mags through Tactical Reload
QQ9 Tactical Slap CODM.PNG|Slapping the QQ9 with swapped magazine held
QQ9 Reload New Version CODM.PNG|Reloading the QQ9
QQ9 Slap CODM.PNG|Slapping the QQ9
QQ9 Inspection CODM.PNG|Inspecting the QQ9 from the left side
QQ9 Inspection 2 CODM.PNG|Inspecting from the right side
==Call of Duty: Black Ops Cold War==
The MP5 returns in Call of Duty: Black Ops Cold War.
===Overview===
====Campaign====
The MP5 is one of the common SMGs used by Spetsnaz. It is also the main SMG used by the Stasi. It's among the three weapons that can be selected from the trunk of a car in "Nowhere Left to Run". Helen Park gives "Bell" her MP5 when fighting Anton Volkov and his men, and it's the primary weapon in "Desperate Measures" when infiltrating the archive bunker. It also makes a Cameo appearance in "Break on Through" where it can be used by Bell during the 1968 flashback.
====Zombies====
The MP5 can be brought into any map via Create-A-Class, at Loadout rarity and can be found at any rarity via the Mystery Box for 950 Essence. Within Die Maschine, It can be found in the "Omega Bunker" as a Wall Gun costing 1,250 Essence coming with three attachments and at Uncommon Rarity. When upgraded via Pack-a-Punch Machine it becomes the Mystic Pony Express, gaining increased stats which change depending on which attachments are currently equipped.
Attachments 	Magazine Size and Max Capacity	Pack-A-Punch Magazine Size and Max Capacity
No Magazine Affecting AttachmentsJungle-Style MagSAS Mag Clamp	30/300 	72/504
40 Rnd Drum40 Rnd Speed MagSalvo 40 Rnd Fast Mag 	40/400 	96/672
STANAG 50 Rnd Drum 	50/500 	120/840
===Attachments===
====Optic====
*Quickdot LED
*Millstop Reflex
*Kobra Red Dot
*Visiontech 2x
*Microflex LED
*Hawksmoor
*SnapPoint
*Diamondback Reflex
*Sillix Holoscout
*Fastpoint Reflex
*Axial Arms 3x
*SUSAT Multizoom
====Muzzle====
*Muzzle Brake 9
*Flash Guard 9
*Sound Suppressor
*Infantry Compensator
*SOCOM Eliminator
*Agency Suppressor
====Barrel====
*9.5" Extended
*10.1" Cavalry Lancer
*9.5" Reinforced Heavy
*9.5" Ranger
*9.1" Rifled
*9.5" Task Force
====Body====
*Steady Aim Laser
*Mounted Flashlight
*SOF Target Designator
*SWAT 5mw Laser Sight
*Tiger Team Spotlight
*Ember Sighting Point
====Underbarrel====
*Foregrip
*Red Cell Foregrip
*Patrol Grip
*Bruiser Grip
*Field Agent Grip
*SFOD Speedgrip
====Magazine====
*40 Rnd Drum
*Jungle-Style Mag
*40 Rnd Speed Mag
*STANAG 50 Rnd Drum
*SAS Mag Clamp
*Salvo 40 Rnd Fast Mag
====Handle====
*Speed Tape
*Dropshot Wrap
*Field Tape
*SASR Jungle Grip
*Serpent Grip
*Airborne Elastic Wrap
====Stock====
*Tactical Stock
*Collapsed Stock
*Duster Stock
*No Stock
*SAS Combat Stock
*Raider Stock
===Blueprints===
Blueprint 	Image	Rarity 	How to obtain
Anti-Virus 	 	Epic 	Terminal Failure Bundle
Barrage 	 	Legendary	Tracer Pack: Fireworks Bundle
Candy Core 	 	Epic 	Sweet Tooth Bundle
Carnival Prize 	 	Legendary	Battle Pass Season Six Tier 55
Chemical Spill 	 	Epic 	Cold Fusion Bundle
Codebreaker 	 	Legendary	Tracer Pack: Brain Washed Reactive Bundle
Dark Horse 	 	Legendary	Prestige Shop
Decomposer 	 	Legendary	Tracer Pack: Runic Demise Bundle
Drift Racer 	 	Epic 	Speed Demon Bundle
Fast Terrain 	 	Epic 	Counter Attack Bundle
Feldspar 	 	Epic 	Delicate & Deadly Bundle
First Mate 	 	Legendary	Battle Pass Season Two Tier 27
Fly Boy 	 	Legendary	Anime Pilot Bundle
Marble Persistence	 	Legendary	Tracer Pack: Hudson Operator Bundle
Paint Blaster 	 	Legendary	Tracer Pack: Big Joke III Bundle
Pit Viper 	 	Legendary	Reach season level 50 in Season Two
Pitstop Pressure 	 	Epic 	Long Road Ahead Bundle
Ragweed 	 	Legendary	In The Sticks Bundle
Rare Prospect 	 	Epic 	Gilded Age I Bundle
Resolve 	 	Legendary	Tracer Pack: Honorbound Ultra Skin Bundle
Road Kill 	 	Legendary	Cursed Highway Mastercraft Bundle
Roman Opulence 	 	Ultra 	Battle Pass Season Three Tier 76
Shattered Plans 	 	Legendary	Tracer Pack: Die Hard Operator Bundle
Silent Collision 	 	Legendary	Biker Babes Reactive Bundle
Silent Motive 	 	Legendary	Shadow Commando Bundle
Snare Trap 	 	Legendary	Lost in the Woods Bundle
Song Bird 	 	Epic 	Forest Dwellers Bundle
Space Flight 	 	Legendary	Tracer Pack: Stoner's Delight II Bundle
Sterilizer 	 	Legendary	Tracer Pack: Alien Infestation Mastercraft Bundle
Subtropic 	 	Legendary	Tracer Pack: Tropical Bundle
The Scalpel 	 	Legendary	Zeyna Operator Bundle
Widowmaker 	 	Legendary	Tracer Pack: Rouge Bundle
Wire Cutter 	 	Legendary	Tracer Pack: Fuze Operator Bundle
===Gallery===
MP5 First Person BOCW.png|MP5 in First Person.
MP5 Inpsect BOCW.png|Inspecting the MP5.
MP5 Aiming BOCW.png|MP5's default Iron Sights.
==Call of Duty: Modern Warfare II & Modern Warfare III==
The MP5 returns in Call of Duty: Modern Warfare II as the Lachmann Sub.
The Lachmann Sub is also available in Call of Duty: Modern Warfare III as part of the Modern Warfare II content carryover.
===Overview===
====Campaign====
Alejandro Vargas used a suppressed Lachmann Sub in the level Borderline. It's also Gaz's primary weapon in "Ghost Team".
====Zombies====
In Modern Warfare III, the Lachmann Sub can be brought into Operation Deadbolt via Create-A-Class, at Common rarity and can be found at any rarity via the Mystery Box for 950 Essence. When upgraded via the Pack-a-Punch Machine or with Aetherium Crystals, it becomes the L4CH DOWN.
===Attachments===
====Muzzle====
*XTEN RR-40
*Forge DX90-F
*SA Schalldampfer 99
*Singuard MKV
*EXF Huntress-90
*XTEN Black Kite
*Bruen Pendulum
*AVR-T90 Comp
*FTAC Castle Comp
*XTEN Razor Comp
*XRK Sandstorm
*Lockshot KT85
*Bruen Cubic Comp
*Spiral V3.5 Flash Hider
*FOX-202 Flash Hider
*XRK Knockout Breach
*Ta Hul-Breach
====Barrel====
*FTAC M-SUB 12"
*Lachmann Pulsar
*L38 Falcon 226mm
====Laser====
*1mw Quick Fire Laser
*Accu-Shot 5mw Laser
*VLK LZR 7mw
*Schlager ULO-66 Laser
*Stovl Tac Laser
*Hipshot L20
*Point-G3P 04
*FJX Ultrabeam XR
*EXF Solarflare
====Optic====
*Slimline Pro
*SZ Mini
*Cronen Mini Red Dot
*Cronen Mini Pro
*SZ Sigma-IV Optic
*SZ Minitac-40
*XRK On-Point Optic
*DF105 Reflex Sight
*Monocle CT90
*Corvus SOL-76
*SZ Recharge-DX
*SZ SRO-7
*Corio RE-X Pro
*Corio Enforcer Optic
*SZ Lonewolf Optic
*Kazan-Holo
*Corvus Downrange-00
*SZ Holotherm
*XTEN Angel-40
*VLK 4.0 Optic
*Schlager 4x
*Forge Tac Delta 4
*Cronen Zero-P Optic
*SZ Aggressor-IR Optic
*Schlager Night View
*Teplo-OP3 Scope
*DR582 Hybrid Sight
*Hybrid Firepoint
*SZ Vortex-90
*BPZ40 Hybrid
*Teplo Clear Shot
*SZ Bullseye Optic
====Stock====
*Lachmann S76 Factory Stock
*Meer Recoil-56 Factory Stock
*FT Mobile Stock
*LM Stockless Mod
====Underbarrel====
*FTAC Tiger Grip
*FSS Sharkfin 90
*Agent Grip
*Bruen Sync Shot Grip
*XTEN Drop Grip
*Phase-3 Grip
*Merc Foregrip
*Lockgrip Precision-40
*Hex-40 Grip
*Schlager Tango
*VX Pineapple
*OP-X9 Foregrip
*Operator Foregrip
*TV Wrecker Grip
*Bruen Tilt Grip
*Cronen Grooveshot Grip
*Bruen Warrior Grip
====Ammunition====
*9mm Frangible
*9mm Hollow Point
*9mm Armor Piercing
====Magazine====
*15 Round Magazine
*40 Round Mag
*50 Round Drum
====Rear Grip====
*Lachmann TCG-10
*LM Cronus Grip
====Receiver====
*Lachmann-762
*Lachmann-556
*LM-S
*Lachmann Sub
*RAPP H
*Lachmann Shroud
===Blueprints (Modern Warfare II)===
Blueprint 	Image	How to Obtain
2019 	 	Raid: Season 2 Bundle
Bodacious 	 	The Hella Sick Pack Bundle
Cap 	 	Tracer Pack: Hippin' and Hoppin' Bundle
Catwalker 	 	Fashion Animal 2 Bundle
Close Call 	 	Demon Deer Pro Pack
Espionage 	 	Battle Pass Season One Sector A8
Gamma Power 	 	Complete the Champion's Quest in Vondel in Warzone 2.0 between Season Five and Season Six.
Huay Chivo 	 	Battle Pass Season Three Sector C19
Lachmann Classic 	 	The Throwback Audio Pack Bundle
Mercy 	 	Reactive Pack: Soulless Bundle
Nitro 	 	Track Rivals Bundle
Pouncer 	 	Whisker Tango Bundle
Pro Issue Lachmann Sub	 	Reach Top 5 or below 25 times in Ranked Play in Warzone 2.0 during Season Four.
Rise Up 	 	Complete the Body Scan Easter Egg in Vondel.
Sandstorm 	 	Desert Rogue Pro Pack
Sovereign's Blight 	 	Battle Pass Season Five Instant Sector (Blackcell Exclusive)
Sugar High 	 	Sherbet Rush Bundle
Tatty Fatty 	 	Tracer Pack: TimTheTatman Operator Bundle
The Bureau 	 	Special Ops Reward
Wildstyle 	 	Dope Streets Bundle
XRK Core 	 	Soap: Going Dark Bundle
===Blueprints (Modern Warfare III)===
Blueprint 	Image	How to Obtain
Intrepid Slab	 	Tactician Bundle
Knit Happens 	 	Tracer Pack: Sock Puppets New Weapon Bundle
===Blueprints (Warzone Mobile)===
Blueprint 	Image	Rarity 	How to Obtain
Digital Demon 	 	Legendary	Digital Demon The Keep
Hot Dropper 	 	Rare 	Log in Warzone Mobile 14 days between March 21st and April 10th, 2024
Serpent Eclipse	 	Epic 	Pure Venom Pro Pack
Vivid Nightmare	 	Epic 	Silkshot The Keep
==Trivia==
===Call of Duty 4: Modern Warfare===
*When using this gun with a silencer, it uses a different camouflage pattern.
===Call of Duty: Modern Warfare 3===
*Even though it is fully-automatic, the fire selector is set to semi-automatic.
*In the "Hunter Killer" and "Stronghold" campaign reveal, the MP5 has a grip attached. However, the gun is held as if it did not have one.
*On the back of the left side of the stock, there's a piece of white tape with the letter "A" written on it in blue.
*As seen in the Survival Mode Trailer, the MP5 originally had a 20 round magazine.
*At Call of Duty XP, the MP5 reused the MP5K's pickup icon from Call of Duty: Modern Warfare 2.
===Call of Duty: Black Ops II===
*The customization picture shows the stock in the extended position. The third-person model's stock is in the collapsed position.
*A small "1" can be seen under the back iron sight post.
===Call of Duty: Modern Warfare Remastered===
*It is possible to access an MP5 with half its model missing via modding.
*When attaching the silencer, the MP5 will become MP5SD. However, some weapon kits can change it into a MP5 with a silencer equipped normally like other weapons.
===Call of Duty: Modern Warfare===
*Equipping the FSS Mini attachment changes the HUD name to "MP5K".
===Call of Duty: Mobile===
*The weapon's model is based on the "Strapped" blueprint from Call of Duty: Modern Warfare.
*In the Chinese version, the QQ9 is called the SMG5.
===Call of Duty: Black Ops Cold War===
*The name "Mystic Pony Express" derives from the two letters in the MP5's name, with the "Express" being derived from E being the fifth letter in the alphabet.
===Call of Duty: Modern Warfare II & Modern Warfare III===
*Near the fire selector, on both sides, the player can see a string of texts that reads: "Cal 9mmx19, Lachmann & Meer, Made in Switzerland"
*On the magazine, on both sides, there's a string of texts that reads: "RESTRICTED LAW ENFORCEMENT/ GOVERNMENT USE ONLY, Lachmann & Meer, Made in Switzerland"
*If the player is equipped with "Lachmann Classic" blueprint, various sound effects are switched to Call of Duty: Modern Warfare 2 sound effects, like Semtex sound, Search and Destroy sounds, Killstreak sound acquired, countdown before starting the match, among others.
*The Lachmann Sub was originally meant to get an integrally suppressed barrel attachment called: LM Nebula Barrel, which was even mentioned in Call of Duty: Modern Warfare II's Season 2 Reloaded patch noteshttps://web.archive.org/web/20230315151256/https://www.callofduty.com/patchnotes/2023/03/Call-of-Duty-Modern-Warfare-II-Warzone-2-Season-02-Reloaded-Patch-Notes.html, but was later removed and scrapped. The idea itself was used for the making of the Lachmann Shroud.
==References==
fr:MP5
ru:MP5
Category:Call of Duty 4: Modern Warfare Submachine Guns
Category:Call of Duty: Modern Warfare 2 Cut Weapons
Category:Call of Duty: Modern Warfare 3 Submachine Guns
Category:Call of Duty: Black Ops II Submachine Guns
Category:Call of Duty: Black Ops II Single Player Weapons
Category:Call of Duty 4: Modern Warfare (Nintendo DS) Submachine Guns
Category:Call of Duty: Modern Warfare: Mobilized Submachine Guns
Category:Modern Warfare 2: Ghost Submachine Guns
Category:Find Makarov Weapons
Category:Find Makarov: Operation Kingfish Weapons
Category:Call of Duty: Modern Warfare Remastered Submachine Guns
Category:Call of Duty: Modern Warfare (2019) Submachine Guns
Category:Call of Duty: Mobile Submachine Guns
Category:Call of Duty: Black Ops Cold War Submachine Guns
Category:Call of Duty: Modern Warfare II Submachine Guns
Category:Call of Duty: Modern Warfare III Submachine Guns