120640-loot-suggestion

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			If you aren't grouped with the person that has tagged mob/s, you don't get loot if you attack their mob/s.	
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If you aren't grouped with the person that has tagged mob/s, you don't get loot if you attack their mob/s.
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I didn't think it really had any bearing how many people attacked, unless you really only are doing a small fraction (<10%?) of the damage. I've been bugged by stalkers stealth-following me around and stealing all my mobs in daily zones, but I don't think we need to change the entire loot system without some specific examples of why you think it's broken and how you think this will fix it.
 
Your suggestion certainly would make daily quests really really really annoying if we didn't get any credit for attacking something someone else has already tagged.	
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I didn't think it really had any bearing how many people attacked, unless you really only are doing a small fraction (<10%?) of the damage. I've been bugged by stalkers stealth-following me around and stealing all my mobs in daily zones, but I don't think we need to change the entire loot system without some specific examples of why you think it's broken and how you think this will fix it.
 
Your suggestion certainly would make daily quests really really really annoying if we didn't get any credit for attacking something someone else has already tagged.
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I'm not talking about quest items(though that is an entirely different head ache too LOL).  I'm talking about just plain loot.  Weapons, armor, Signs, all that kind of thing.  And I know you don't have to be grouped to get the good loot to drop either.  I've accidentally tagged a group of mobs someone else was attacking, I only hit them once(and not with a dot), and I got an Eldan sign off the hit.  The other day my husband was leveling up one of his toons, low 40's, he attacked a named prime mob.  Someone came in and helped him, husband said "Thanks, but I didn't need the help." and the guy responded with "I wasn't here to help you, I wanted the loot that drops off of it.".  This isn't about the quest mob % issues at all, like I said an entirely different head ache there :P
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So your problem is essentially a pride one? Your husband didn't miss out on any loot by having someone else help to get a drop as well, as your first example surely confirmed.
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So your problem is essentially a pride one? Your husband didn't miss out on any loot by having someone else help to get a drop as well, as your first example surely confirmed.
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I've been followed around endlessly having someone tag and get credit without doing anything, and I know I'm not the only one.
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And this hurts you how? They would need to tag 10x the mobs you normally would if they killed it themselves. It doesn't make you get any less credit UNLESS they are doing a huge chunk of dmg to the mob.
 
 
 
No, they're not. It doesn't "split" the loot, each person has their own chance at loot if they are not grouped. Yes, if you get a single shot at a mob, your chance for loot is pretty small (but obviously, it exists), but if you do 75% of the damage and someone helps with the other 25%, you aren't going to lose a chance at loot, they just get their own chance.
 
At least that's how I've always understood loot is handled in this game.
 
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Using the OP's logic, then I can pull 4-5 mobs because I'm ranged and it's easier to for me to pull then melee. I would then get all the credit. Doesn't seem logically.  
 
Just because I hit the mob first doesn't mean I should get all the credit...I'm no more entitled to the mob than the next person. We all have the right to attack a mob, no matter who tags it first. We all payed for the game.
 
I do understand courtesy and If someone has a mob almost down then it's not kosher to tag it, but come on folks, it's not first come first serve. 	
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Using the OP's logic, then I can pull 4-5 mobs because I'm ranged and it's easier to for me to pull then melee. I would then get all the credit. Doesn't seem logically.  
 
Just because I hit the mob first doesn't mean I should get all the credit...I'm no more entitled to the mob than the next person. We all have the right to attack a mob, no matter who tags it first. We all payed for the game.
 
I do understand courtesy and If someone has a mob almost down then it's not kosher to tag it, but come on folks, it's not first come first serve. 
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I'm curious, but have you played an MMO that awarded loot to people that didn't tag the mob first and/or weren't in a group with the person that tags first?  I've got to wonder where you're getting your sense of entitlement here.  And yes, if I tag a mob first and I'm wearing it done, I am more entitled to the loot than the jackwagon that comes up and pops one shot at it knowing he's going to get a chance at the loot.  This is the first MMO I've played that worked like this, and I can't for the life of me think of any logical reason as to why they have the loot set up that way.  If you truly do understand courtesy, you wouldn't feel entitled to loot you didn't earn.  Just paying for the game doesn't entitle you to stealing loot from other players because you know all you have to do is hit the mobs they tagged once.  Do you roll need on items you don't actually need, but since the button's clickable you click it?
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Doesn't matter if this is my first MMO or 10th, doesn't affect how I feel on it.
 
No where in my post do I mention stealing loot. 
 
 
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I'm curious, but have you played an MMO that awarded loot to people that didn't tag the mob first and/or weren't in a group with the person that tags first?  I've got to wonder where you're getting your sense of entitlement here.  And yes, if I tag a mob first and I'm wearing it done, I am more entitled to the loot than the jackwagon that comes up and pops one shot at it knowing he's going to get a chance at the loot.  This is the first MMO I've played that worked like this, and I can't for the life of me think of any logical reason as to why they have the loot set up that way.  If you truly do understand courtesy, you wouldn't feel entitled to loot you didn't earn.  Just paying for the game doesn't entitle you to stealing loot from other players because you know all you have to do is hit the mobs they tagged once.  Do you roll need on items you don't actually need, but since the button's clickable you click it?
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Except, as I explained, I don't believe it "steals" loot from anyone. I believe that it is a separate, unrelated roll for loot. I think there's some limits, like you need to contribute at least 10% of the damage (just pulling a number out of thin air) to be able to get more than bare minimum loot.
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Didn't  mean to come off as an ass in my previous post. But please understand where I'm coming from:
 
Before drop 3, there was no place like the Energy Worm room. Super fast respawns in very tiny area. Great for Eldan Logics, power leveling toons, and getting world drop purples. You attack mobs and you're likely tagging other peoples it happens.
 
A similar scenario is farming Eldan Fusions. There are two main areas for this; the Creepers and the Pell  (there's a third that I use, drop rate aint super great but no competition). Creepers can really only support one person farming, Pell can support two. However just because there are people farming there doesn't mean other can't as well. There will just be people fighting over mobs and sometimes mobs your working are going to be tagged by others. It happens. No issues though as both players get rolls on the loot table. 	
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Didn't  mean to come off as an ass in my previous post. But please understand where I'm coming from:
 
Before drop 3, there was no place like the Energy Worm room. Super fast respawns in very tiny area. Great for Eldan Logics, power leveling toons, and getting world drop purples. You attack mobs and you're likely tagging other peoples it happens.
 
A similar scenario is farming Eldan Fusions. There are two main areas for this; the Creepers and the Pell  (there's a third that I use, drop rate aint super great but no competition). Creepers can really only support one person farming, Pell can support two. However just because there are people farming there doesn't mean other can't as well. There will just be people fighting over mobs and sometimes mobs your working are going to be tagged by others. It happens. No issues though as both players get rolls on the loot table. 
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