XML/GameTooltip

<GameTooltip> (inherits from , creates a widget) formats a tooltip.
 <GameTooltip />
== Details ==
* The common GameTooltip is named _G["GameTooltip"], but AddOns can make their own scanning tooltips or custom appearances.
* The GameTooltip will not function unless it has two regions named$parentTextLeft1 and $parentTextLeft2.
** These regions may be inherited from SharedTooltipTemplate or GameTooltipTemplate .
== Example ==
Creates a minimalist tooltip (no textures):
<GameTooltip name="MinimumTooltip">
	<Layers>
		<Layer level="ARTWORK">
			<FontString name="$parentTextLeft1" inherits="TooltipTextLeftTemplate" />
			<FontString name="$parentTextRight1" inherits="TooltipTextRightTemplate" />
		</Layer>
	</Layers>
</GameTooltip>
Creates a more fully-featured tooltip:
<GameTooltip name="UsefulTooltip" inherits="GameTooltipTemplate" />