Monthly Event All-Stars Grateful Gathering/Grateful XP Lv.1~10

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Stages 1~2=
==Battleground==
*The enemy base's HP starts at 40,000 for the first stage and increases to 100,000 for the next stage.
*5 Yonshakudama Fireworks spawn after 2 seconds60f, delay 12~16.67 seconds360f~500f.
*Infinite Yonshakudama Fireworks spawn after 16 seconds480f, delay 16.67~20 seconds500f~600f.
*2 Goldoges spawn after 13.33 seconds400f, delay 3.33~10 seconds100f~300f.
*2 Goldoges spawn after 46.67 seconds1,400f, delay 3.33~10 seconds100f~300f.
*5 Doge O'Lanterns spawn after 13.33 seconds400f, delay 5~15 seconds150f~450f.
*5 Black Winds spawn after 100 seconds3,000f, delay 5.33~8 seconds160f~240f.
*When the base reaches 99% HP:
**1 Firecracker spawns as the boss.
**4 Winds spawn, delay 3.33~4.67 seconds100f~140f.
**3 Red Winds spawn, delay 8.67~10 seconds260f~300f.
**4 Red Winds spawn, delay 20.67 seconds620f.
**8 Yonshakudama Fireworks spawn, delay 2~3.33 seconds60f~100f.
**2 Pigge Backs spawn, delay 20 seconds600f.
==Details==
Stage	Strength magnifications	Strength magnifications	Strength magnifications	Strength magnifications	Strength magnifications	Strength magnifications	Strength magnifications	Energy
cost	Rewards 	Rewards
Stage	Firecracker 	Golden Doge 	Pumpkin Doge 	White Wind 	Red Wind 	Black Wind 	Pigge Back 	Energy
cost	Treasure 	Base XP
1 	100% 	100% 	100% 	100% 	100% 	100% 	100% 	60	XP +500,000	1,140 XP
2 	200% 	200% 	200% 	300% 	300% 	300% 	400% 	70	XP +750,000	1,330 XP
==Strategy==
Very easy stages, use the Goldoges to fill up your wallet, and just spam any anti-red cats you have (Brave Cat, Whale Cat, Swordsman Cat, etc.) to kill the Pigge Backs.
|-|Stages 3~4=
==Battleground==
*The enemy base's HP starts at 160,000 for the first stage and increases to 240,000 for the next stage.
*3 Festival Ms. Signs spawn after 5.33 seconds160f, delay 23.33~26.67 seconds700f~800f.
*1 Lione Hippoe spawns after 30 seconds900f.
*18 Yonshakudama Fireworks spawn after 3.33 seconds100f, delay 4~5.33 seconds120f~160f.
*1 Gary Gory spawns after 60 seconds1,800f.
*When the base reaches 99% HP:
**16 Yonshakudama Fireworks spawn after 3.33 seconds100f, delay 6.67~7.33 seconds200f~220f.
**5 Yonshakudama Fireworks spawn after 3.33 seconds100f, delay 2.67~4 seconds80f~120f.
**1 Vendor El spawns after 66.67 seconds2,000f.
**1 Festive Otter spawns after 66.67 seconds2,000f.
**1 Marching Kory spawns as the boss after 66.67 seconds2,000f.
==Details==
Stage	Strength magnifications	Strength magnifications	Strength magnifications	Strength magnifications	Strength magnifications	Strength magnifications	Strength magnifications	Energy
cost	Rewards 	Rewards
Stage	Festival Sign Girl 	Lione Hippoe 	Firecracker 	Gary Gory 	Vendor El 	Festive Otter 	Marching Kory 	Energy
cost	Treasure 	Base XP
3 	400% 	400% 	400% 	100% 	200% 	100% 	150% 	80 	XP +1,000,000	1,520 XP
4 	500% 	500% 	800% 	300% 	300% 	200% 	200% 	100	XP +1,500,000	1,710 XP
==Strategy==
This level is not as much hard as an annoyance. The spam of constant Yonshakudama Fireworks is not much of a threat if you have an area attacker. Just put down a lot of cats and you will slowly progress through the stage. Make sure to beat this level before a minute after you get the base to 99%, as the boss will spawn and cause issues. If you get to the base before the boss spawns, you will have a very easy time beating this level.
|-|Stages 5~6=
==Battleground==
*The enemy base's HP starts at 270,000 for the first stage and increases to 340,000 for the next stage.
*1 Lucky Sloth spawns as the boss.
*Infinite Yonshakudama Fireworks spawn after 0.67 seconds20f, delay 6.67~13.33 seconds200f~400f.
*10 Yonshakudama Fireworks spawn after 26.67 seconds800f, delay 1.33~3.33 seconds40f~100f.
*3 Hermit Pengs spawn after 24 seconds720f, delay 6.67 seconds200f.
*1 Master Da Xun spawns after 26.67 seconds800f.
*10 Yonshakudama Fireworks spawn after 86.67 seconds2,600f, delay 3.33~10 seconds100f~300f.
*1 Gory Groom spawns after 86.67 seconds2,600f.
*7 Yonshakudama Fireworks spawn after 120 seconds3,600f, delay 1.33~8 seconds40f~240f.
*1 Easter B.B.Bunny spawns after 116.67 seconds3,500f.
*1 Easter Duche spawns after 120 seconds3,600f.
==Details==
Stage	Strength magnifications	Strength magnifications	Strength magnifications	Strength magnifications	Strength magnifications	Strength magnifications	Strength magnifications	Energy
cost	Rewards 	Rewards
Stage	Lucky Sloth 	Firecracker 	Hermit Peng 	Master Da Xun 	Gory Groom 	Easter B.B.Bunny 	Easter Duche 	Energy
cost	Treasure 	Base XP
5 	200% 	500% 	500% 	500% 	500% 	300% 	200% 	100	XP +2,000,000	1,900 XP
6 	300% 	600% 	600% 	600% 	400% 	600% 	300% 	110	XP +2,500,000	2,090 XP
==Strategy==
-
|-|Stages 7~8=
==Battleground==
*The enemy base's HP starts at 420,000 for the first stage and increases to 540,000 for the next stage.
*4 Yonshakudama Fireworks spawn after 26.67 seconds800f, delay 9.33~12.67 seconds280f~380f.
*8 Yonshakudama Fireworks spawn after 6.67 seconds200f, delay 10.67~14 seconds320f~420f.
*1 Bearkini spawns after 56.67 seconds1,700f.
*2 Pigge Victoriouses spawn after 30 seconds900f, delay 33.33~36.67 seconds1,000f~1,100f.
*When the base reaches 99% HP:
**1 Le'mammoth spawns as the boss.
**Infinite Yonshakudama Fireworks spawn after 2.67 seconds80f, delay 16.67~20 seconds500f~600f.
**1 Ms. Madonna spawns.
**4 Yonshakudama Fireworks spawn, delay 0.07 seconds2f.
**1 Vlad de Sable spawns.
**5 Yonshakudama Fireworks spawn, delay 0.07 seconds2f.
**3 Yonshakudama Fireworks spawn, delay 0.07 seconds2f.
**1 Vlad de Sable spawns.
**5 Yonshakudama Fireworks spawn, delay 0.07 seconds2f.
**3 Yonshakudama Fireworks spawn, delay 0.07 seconds2f.
**1 Vlad de Sable spawns.
**1 Count Owlbrow spawns.
==Details==
Stage	Strength magnifications	Strength magnifications	Strength magnifications	Strength magnifications	Strength magnifications	Strength magnifications	Strength magnifications	Energy
cost	Rewards 	Rewards
Stage	Firecracker 	Bearkini 	Pigge Victorious 	Ms. Madonna 	Vlad de Sable 	Count Owlbrow 	Le'mammoth 	Energy
cost	Treasure 	Base XP
7 	4,500% 	500% 	500% 	200% 	500% 	150% 	400% 	120	XP +3,000,000	2,280 XP
8 	6,000% 	600% 	600% 	300% 	600% 	300% 	500% 	130	XP +3,750,000	2,470 XP
==Strategy==
The guidemaker had used units that are level 50, with gacha units being above so. However, the guidemaker has deemed the level to be doable with lower levels, especially if you have strong gacha units, Cyberpunk Cat/Sniper the Deadeye, or Ubers to replace weaker units.
Lineup:
Manic Eraser Cat 40, Eraser Cat 20+25, Manic Macho Legs Cat 30, Can Can Cat 40 (Double Bounty Talent), Courier Cat 40, Octopus Cat 40, Maglev Cat 40, Cyborg Cat 40, Ururun Cat 40
You should have an additional slot, which you can use for some extra flexibility, such as a staller unit, or an extra damage dealer. The guidemaker used Housewife Cat, but almost any unit, Uber or otherwise, should be suitable. Fishman Cat is the most recommended non-uber unit to fill the 10th slot.
You want to use the beginning to stall out and get money. Lure the first Yonshakudama Firework to the base, then take them out with your Double Bounty units. The first few fireworks should be enough to get Ururun Cat (or your potential field) out on the field. From there, spam meatshields, and throw out some other spammable attackers to chip down the other enemies. Octopus Cat is a mandatory unit since Mammothe can easily wave down Ururun Cat. 
|-|Stages 9~10=
==Battleground==
*The enemy base's HP starts at 660,000 for the first stage and increases to 780,000 for the next stage.
*1 Red Sluggy spawns after 4 seconds120f.
*1 Black Sluggy spawns after 13.33 seconds400f.
*9 Yonshakudama Fireworks spawn after 16.67 seconds500f, delay 6.67~10 seconds200f~300f.
*1 Angel Sluggy spawns after 20 seconds600f.
*When the base reaches 99% HP:
**1 Heavenly Le'saint spawns as the boss.
**Infinite Yonshakudama Fireworks spawn, delay 3.33~10 seconds100f~300f.
**1 The Red Malice spawns.
**8 Yonshakudama Fireworks spawn, delay 0.07 seconds2f.
**1 Gorilliam spawns.
**4 Yonshakudama Fireworks spawn, delay 0.07 seconds2f.
**6 Yonshakudama Fireworks spawn, delay 0.07 seconds2f.
**6 Yonshakudama Fireworks spawn, delay 0.07 seconds2f.
**1 Selena spawns.
==Details==
Stage	Strength magnifications	Strength magnifications	Strength magnifications	Strength magnifications	Strength magnifications	Strength magnifications	Strength magnifications	Strength magnifications	Energy
cost	Rewards 	Rewards
Stage	Red Sluggy 	Black Sluggy 	Firecracker 	Angel Sluggy 	The Red Malice 	Gorilliam 	Selena 	Heavenly Le'saint 	Energy
cost	Treasure 	Base XP
9 	1,200% 	600% 	7,500% 	400% 	250% 	900% 	300% 	300% 	140	XP +5,000,000 	2,660 XP
10 	1,800% 	900% 	9,000% 	600% 	350% 	1,100% 	400% 	400% 	150	XP +10,000,000	2,850 XP
==Strategy==
If you attempt these stages, good luck. All enemies are buffed to insane levels and the bosses come out one after another on base hit to create a punishing force that smites your army.
Recommended levels for ALL cat units is 40 - 50+ (Uber rares exempt). 
4-5 Cheap meatshields are highly recommended as the boss squad pushes extremely hard. Gorilliam and The Red Menace are the worst offenders. Most of the bosses have middling range, too. So bringing attackers with 400 range or more is highly recommended. DO NOT BRING RUSHERS LIKE BAHAMUT, they will die during the boss wave without accomplishing much due to their low range. Any Uber who targets all traits will do well here.
The Gorilliam is the biggest pusher here, since he has immense DPS and can warp. If you bring Seafarer Cat, he basically becomes irrelevant once most of the threats have been dispersed.
Recommended Ubers:
Shining Amaterasu - Her massive damage against traits brings much-needed DPS to the table and her range is enought to keep her out of harm's way here. She's one of the strongest picks for this stage and will minimise the difficulty by a lot.
Mighty Lord Gao - His strong Vs traits ability allows him dish out great damage and stay alive for a long time. His good range and Crits are just cherries on top. A top-tier pick for sure.
Empress Chronos - Her ability to freeze all traits at 100% along with Multi-hit is not to be underestimated, even if it's only for 3 seconds. If you bring Chronos, her ability can definitely turn the tide and help your attackers get free damage off.
Goddess of Light Sirius - Another backliner, she also has OK survivability with her having strong against traited.
Gaia the Creator - As long as you have enough meatshields, Gaia can destroy this stage. Almost everything fits into her LD.
King of Destiny, Phonoa - Phono is practically built to destroy this stage. Standing at 600 range, he will stay far back from the heat of the battle and mercilessly incinerate all the bosses with his massive LD DPS against traited. Even if the bosses do manage to push, his 5 KB can ensure safety.
Strategy 1: (Feat. Cyberpunk)
Cat Combos: (Research Up Sm + Defense Up (if Manic Eraser isn't 35+)
Loadout:
Speed up Recommended
Research Up Combo + Defense up Combo + Courier
Meatshield 1 + Meatshield 2 (cheap) + Manic Eraser + Cyberpunk + Any high ranged uber/special cat (Chronos, Mina etc)
Spam meatshields and courier once enemies start to spawn. Once the black slug dies, let the angel slug kill everything as soon as the balls stop spawning. Lure the angel slug into cyberpunks range (while cyberpunk is still at the base). Start spamming manic eraser and continue doing so while upgrading wallet and spawning cyberpunks. Do so until you have AT LEAST 6 Cyberpunks.
Wait until you have max money (while still spamming manic erasers), and start sending everything (cat cpu on if you would but manage your money), and pray. If you staggered cyberpunks correctly, you bought yourself ~3 minutes before the enemy will break through or die. Good luck.
(More meatshields could replace combos but make sure your money doesn't go to bollocks).
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==Reference==
*https://battlecats-db.com/stage/s24049.html
Category:Event Stages
Category:Gauntlets
Category:No Continue Stages
Category:Monthly Event All-Stars Stages