Fernando Acosta

Fernando Acosta is a freelance concept and storyboard artist from , , currently residing in , Canada.
==Biography==
===Early life and career===
Originally an electrical engineer in his home country of Colombia, Acosta decided to study at the , or VanArts for short, in 2005. A year later, he graduated and returned home, where he built up a concept art portfolio. Acosta eventually immigrated to Canada, gaining official citizenship there and working for a variety of companies.
Following his work on several games at Digital Extremes, Acosta contributed to the feature film , being responsible for environment and mood paintings, as well as 3D layouts.
===Assassin's Creed===
In 2014, Acosta worked remotely for Ubisoft for approximately a year, contributing to Assassin's Creed: Syndicate under the direction of art director Thierry Dansereau. He praised the collaboration with team members Hugo Puzzuoli, Grant Hillier, and Dan Vargas, describing it as one of the best work experiences in his career. During his time on the project, he worked on various aspects including characters, environments, mood and marketing pieces, props, weapons, and vehicles. Acosta found the daily challenges rewarding and took pride in the diverse range of pieces he contributed to the game.
==Assassin's Creed credits==
*Assassin's Creed: Syndicate (2015) - Concept Artist
==Gallery==
==References==
==External links==
*Fernando Acosta's ArtStation
*Fernando Acosta's Facebook page
Category:Development team
Category:Assassin's Creed: Syndicate development team