Pit of Heresy

Pit of Heresy is the second Dungeon in Destiny 2 and takes place on the Moon. It was released on October 29, 2019, inside the Shadowkeep Expansion as a part of 2019's Festival of the Lost. Pit of Heresy is also where the Exotic Machine gun, Xenophage can be acquired through the quest Emergence.
==Guide==
Before beginning the Pit of Heresy, the Shadowkeep DLC is required in order to start the beginning quest in order to unlock the dungeon. To unlock Pit of Heresy, the quest The Deepening Wake needs to be completed.
=== The Deepening Wake===
Travel to Sorrow's Harbor on the Moon and investigate the Hive rituals happening there. 
*Open a Tier III+ chest at the Altars of Sorrow.
*Defeat Nightmares at the Altars of Sorrow. (20)
"Luna's fate darkens with every step the Hive take. I can smell their desperation. Crota's daughters... they intend to turn it to destruction." -Eris Morn
The quest requires you to defeat Nightmares while participating in the public event Altars of Sorrow. Altars of Sorrows is not too dissimilar to the public event, Escalation Protocol in the sense of defeating waves of enemies with objectives to complete like defeating bosses.
*After completing three levels of Altars of Sorrow, chests will appear which contain loot. This is what the requirement is referring to.
* Nightmares can be distinguished from regular enemies by having an orange aura around them. They also usually have large amounts of health and dealing much more damage than regular enemies.
After that has been completed, return to Eris Morn to unlock the dungeon.
=== Necropolis ===
In this encounter you are looking at a giant cliff with red towers. You will also see many hive runes. Jump down to the closest tower and kill the knight inside. It will drop the sword relic for you. Look at the wall and remember the three runes on that wall. Go to those three towers. One will have a wizard that can only be killed by the heavy attack. Another will have a knight that can only be killed with the light attack. The third one will have a Shrieker that can only be killed by deflecting its shots with the sword's shield. One of the rooms will be dark. To get back up the cliff you can use the elevators in the middle of the towers to go up. If you run out of ammo in the sword you can kill another knight wandering around. After this go to the tower that has a green light.Then you will have a big wall of doors. None of them will be safe. Go to the crack in the wall that has a light.
=== The Pit ===
In this encounter there will be a big immune ogre chasing you. You must go into the tunnels where you will find a Heretical Knight. These ones instead of dropping swords will drop void orbs. You need to take one orb to each of the doors. Once all three doors are open you can continue. The rally banner for the next encounter is by the middle door, so you should do the middle door last for convenience.
=== Chamber of Suffering ===
In this encounter you will be in a room with three hive plates. Your objective is to deposit six orbs into the middle. Heretical Knights will spawn two at a time on the left and right sides. They will drop the orbs you need to deposit. You will have a debuff called Curse of Suffering. This will kill you after a short time. To reset the timer you have to go on the middle plate. Take the time to kill everything in the room because they will kill you fast.
=== The Harrow ===
After the chamber of suffering you go through the tunnel next to the chest. In this encounter there is many traps all over the map. After falling down a hole at the end of the tunnel there will be three Hive runes. Go to the towers with these runes on them and kill the wizards. After this a door will open leading to the Cradle of Damnation.
=== Zulmak, Instrument of Torment ===
==Rewards==
Blasphemer Legendary Shotgun
Xenophage Exotic Shotgun
Apostate Legendary Sniper Rifle
Heretic Legendary Rocket Launcher
Premonition Legendary Pulse Rifle
=== Armor ===
Dreambane Armor Set