What if Gulf and Western Industries kept Sega in 1983?

Following a downturn in the arcade business starting in 1982, Gulf and Western sold its North American arcade game manufacturing organization and the licensing rights for its arcade games to Bally Manufacturing in September 1983. Gulf and Western retained Sega's North American R&D operation and its Japanese subsidiary, Sega Enterprises, Ltd. With its arcade business in decline, Sega Enterprises, Ltd. president Nakayama advocated for the company to use its hardware expertise to move into the home consumer market in Japan. But what if Gulf and Western Industries kept Sega in 1983?
Here's what might have happened.
This theory is interconnected with What if Paramount kept the rights to Buzzy the Crow, Herman and Katnip, Little Audrey, Modern Madcaps, Casper the Friendly Ghost, Baby Huey, Tommy Tortoise and Moe Hare?
==List of changes==
*Adventures of Sonic the Hedgehog would get two additional seasons.
*Sonic would still be voiced by Ryan Drummond rather than Jason Griffith and Roger Craig Smith.
*Sega would still make home consoles.
**The Sonic games would still be exclusive to Sega consoles after 2001.
*Scratch and Grounder would appear in modern Sonic video games.
*Sonic X would be co-produced by Paramount Television Animation and air on Nickelodeon.
*The Sonic series would suffer a few changes, such as changes to the main games, spi
**promote a coherent canon within all its media, the SatAM continuity in the Archie run ended in 2001 with a reboot being then launched in 2002 that closely followed the post-Adventure game continuity, although still taking some liberties and deviations.
**The movies would be entirely CGI-animated and set exclusively in Mobius as they tell their own story.
*The company tries to balance out between its core franchises like Sonic and Puyo Puyo and newer ones like Like a Dragon and Super Monkey Ball, while also giving more focus to forgotten ones like Golden Axe.
*Currently, the video game console market is led by Apple, followed by Atari, Sega, Microsoft and Nintendo.
*In this alternate universe, the SG-1000 and Sega Master System are the same console instead of two separate consoles since both were released during the third generation.
*Adventures of Sonic the Hedgehog would get two additional seasons.
*Sonic X would be co-produced by Paramount Television Animation and aired on Nickelodeon instead of FoxBox and 4Kids TV.
*Knuckles' Chaotix would release on Sega Saturn instead of the 32X.
*Girl's Garden would be ported to the Master System in Japan on July 20, 1986, North America in November 1986, Europe in August 1987, and Brazil in 1989.
*Due to Universal owning Nintendo and Paramount owning Popeye and Sega, the Popeye arcade game would be made by.
**The Nintendo Entertainment System/Family Computer port of Popeye would be replaced by a Nintendo Entertainment System/Family Computer port of the 1979 Space Fever arcade game.
*Sonic.EXE wouldn't exist.
*During the merger with Sammy, Sega would have bought Arc System Works, gaining the rights to their franchises.
**As a consequence, some third-party Arc System Works games wouldn't exist.
*Sega would still allow the release of its games to competing platforms, although key games will be exclusive to its consoles.
*The company tries to balance out between its core franchises like Sonic and Puyo Puyo and newer ones like Like a Dragon and Super Monkey Ball, while also giving more focus to forgotten ones like Golden Axe.
*8-bit ports of Sonic the Hedgehog 3 would be released on Game Gear and Master System on June 23, 1994.
*The remake of Girl's Garden, which is simply called Girl's Garden would have been released on Sega Saturn on November 22, 1994 in Japan, May 11, 1995 in North America, and July 8, 1995 in PAL Regions.
*The remake of Girl's Garden, which is simply called Girl's Garden would have been released on 32X on June 16, 1995 in North America, August 24, 1995 in PAL Regions, and October 27, 1995 in Japan.
*The remake of Girl's Garden, which is simply called Girl's Garden would have been released on Sega Genesis on July 5, 1996 in North America, August 20, 1996 in Japan, and October 7, 1996 in PAL Regions.
*The remake of Girl's Garden, which is simply called Girl's Garden would have been released on Microsoft Windows on September 23, 1996 in North America, November 23, 1996 in Japan, and November 28, 1996 in PAL Regions.
*The remake of Girl's Garden, which is simply called Girl's Garden would have been released on Game.com in August 1997 in North America.
*Sonic the Hedgehog 3 would have been ported to Game Gear and Sega Master System on June 23, 1994.
*Sega's The House of the Dead franchise wouldn't exist.
*A sequel to the 1994 remake of Girl's Garden titled "Girl's Garden 2" would have been released in Arcades in Japan on September 13, 1996 and worldwide on March 4, 1997.
*Girl's Garden 2 would have been released on the Sega Saturn in Japan on March 26, 1998, Europe on April 10, 1998, and North America on May 5, 1998.
*Girl's Garden 2 would have been released on the Microsoft Windows in North America on September 3, 1998 and Europe in 1998.
*A sequel to the Girl's Garden 2 titled "Girl's Garden 3" would have been released in Arcades in Japan on November 20, 1998 and North America in December 1998.
*Girl's Garden 3 would have been released on the Sega Saturn in Japan on March 25, 1999, North America on September 9, 1999, and Europe in 1999.
*A sequel to the Girl's Garden 3 titled "Girl's Garden 4" would have been released in Arcades on December 19, 2002
*Girl's Garden 4 would have been released on the Sega Dreamcast in North America on October 24, 2002, Europe on March 14, 2003, and Japan on January 30, 2003.
*A sequel to the Girl's Garden 4 titled "Girl's Garden 5" would have been released in Arcades in Japan on December 30, 2005, North America in 2006, and PAL regions in 2006.
*On January 26, 2011, the Sega Genesis port of the Girl's Garden remake would have been ported to the 4th volume of Sega Genesis Classics as one of the 15 (11 in the digital download release of Sega Genesis Classics Volume 4) games in Volume 4 of Sega Genesis Classics. The Sega Genesis port of Girl's Garden would also in the console version of Sega Genesis Classics.
*In order to expand its game library and taking notes of Capcom's success with its crossover fighters, Sega signed a deal with Paramount that allowed to create a crossover fighting game between DC and Sega.
**In exchange, the deal also gave Paramount the rights to produce any content based on Sega franchises for film and television, although its comics would still being published by Archie Comics and later by IDW Publishing.
*The Sonic series would suffer a few changes, such as changes to the main games, spin-offs, tweaked shows and movies, etc.
**In order to promote a coherent canon within all its media, the SatAM continuity in the Archie run ended in 2001 with a reboot being then launched in 2002 that closely followed the post-Adventure game continuity, although still taking some liberties and deviations.
**The movies would be entirely CGI-animated and set exclusively in Mobius as they tell their own story.
*Currently, the video game console market is led by Apple, followed by Sega, Microsoft, Sony, and Nintendo.
*A remake of Smurf: Rescue in Gargamel's Castle called Smurf: Rescue in Gargamel's Castle Deluxe (aka Smurf Rescue 64 in the Nintendo 64 version) would be released on 32X, Coleco Oasis, Atari Jaguar, PlayStation, Sega Saturn, and MS-DOS in 1995, Nintendo 64 in 1996, on Coleco Game.com Color in 1999, on Game Boy Color in 2000, and on Windows, OS X, iOS, and Android in 2012.
*SegaWorld London would have been successful.
*In this alternate universe, SegaWorld London never closed.
*Sega World Sydney would have been successful.
*In this alternate universe, Sega World Sydney never closed.
*The Fantasy indoor amusement park that is located in the West Edmonton Mall in Edmonton, Alberta, Canada would have been renamed to Sega World Canada in 1995.
*Sega World New Jersey would have opened at the Voorhees Town Center (formerly Echelon Mall) in 2005 replacing the former Sears.
**The exterior for Sega World New Jersey would have reused Sears' exterior.
*Sega would release a remake of Congo Bongo in 1996.
*Sega would release a remake of the 1996 remake of Congo Bongo titled "Congo Bongo Plus" in 2005.
*In March 11th 2001, Konami sells the Frogger IP to Sega.
**As a result, the Frogger segments of Saturday Supercade would air on Nickelodeon, Nicktoons, and The N from 2002 to 2009.
*Sega wouldn’t acquire Rovio Entertainment.
==Consoles==
===Home===
*SG-1000 (1983-1996)
*Sega Genesis (1988-1997)
**Sega CD (1991-1996)
**Sega 32X (1994-1996)
*Sega Saturn (1994-2005)
*Dreamcast (1998-2008)
*Dreamcast Power (2005-2016)
*Dreamcast Eclipse (2012-present)
*Dreamcast Infinia (2020-present)
===Handheld===
*Sega Game Gear (1990-1997)
*Sega Nomad (1995-1997)
*Game Gear Millennium (2005-2014)
*Game Gear Neo (2012-2023)
==Arcade Games==
==Franchises==
Note: * = original idea.
*Alex Kidd (1986-1990, 2003-present)
*Shinobi (1987-1991, 2002-present)
*Phantasy Star (1987-present)
*Altered Beast (1988, 2005-present)
*Golden Axe (1989-1993, 2006-present)
*Sonic the Hedgehog (1991-present)
**Sonic Boom (2014-2018)
*Puyo Puyo (1991-present)
*Streets of Rage (1991-1994, 2004-present)
*Virtua Cop (1994-present)
*Fighting Vipers (1995-present)
*Virtua Fighter (1995-present)
*NiGHTS Into Dreams (1996-present)
*Girl's Garden (1985, 1994-present)
*Burning Rangers (1998-present)
*Space Channel 5 (1999-present)
*Shenmue (1999-present)
*Crazy Taxi (1999-present)
*Samba de Amigo (1999-present)
*Jet Set Radio (2000-present)
*Super Monkey Ball (2001-present)
*Element Drive* (2004-present)
*Like a Dragon (2005-present)
*Mousepocalypse* (2006-present)
*Bayonetta (2009-present)
*Into the Crypt* (2012-present)
*The Realm of Nightmares* (2014-present)
*24-Hour Action Hero* (2018-present)
*Savage World* (2020-present)
===Atlus===
*Megami Tensei (1988-present)
**Persona (1996-present)
*Snowboard Kids (1999-present)
*Catherine (2011-present)
===Arc System Works===
*Kunio-Kun
**River City Girls
*Double Dragon (1987-1995, 2012-present)
*Guilty Gear (1998-present)
*BlazBlue (2009-present)
*The Last Witch Hunter* (2012-present)
===Third-party===
*Football Manager (2004-present)
*DC vs. Sega* (2007-present)
*The Olympic Games (2008-present)
*Vocaloid (2009-present)
===Crossover===
*Sega All-Stars
**Sega All-Stars Rumble* (2003-present)
**Sega All-Stars Party Frenzy* (2004-present)
**Sega All-Stars Racing (2010-present)
==In other media==
===Films===
====Animated====
====Live-action====
===Television===
====Animated====
====Live-action====
===Comic books===
*Sonic the Hedgehog (Archie Comics/IDW Publishing, 1992-present)
==Trivia==