Occupied Gate (Impregnable Fortress)

is a Special settlement building introduced in Total War: Warhammer II. It can be build by most factions in regions with a High Elven fortress; Eagle Gate, Griffon Gate, Phoenix Gate and Unicorn Gate.
==Effects==
=== ===	
=== ===
* Growth: +80
* Adds walls to the settlement
* Corruption: -2
* Provides garrison:
**3 Men-at-Arms (Polearm)
**3 Foot Squires
**3 Peasant Bowmen (Pox Arrows)
**2 Knights of the Realm
**1 Pegasus Knights
**1 Field Trebuchets	
=== ===	
=== ===
* Adds walls to the settlement
* Chaos Undivided corruption: +2
* Provides garrison:
**3 Hobgoblin Cutthroats
**3 Chaos Dwarf Warriors
**2 Hobgoblin Archers
**2 Chaos Dwarf Blunderbusses
**1 Infernal Guard
**1 Hellcannon	
=== ===	
=== ===
* Growth: +80 (local province)
* Chaos Undivided corruption: +2
* Provides garrison:
**2 Exalted Bloodletters of Khorne
**1 Blue Horrors of Tzeentch
**1 Bloodletters of Khorne
**1 Exalted Plaguebearers of Nurgle
**1 Exalted Daemonettes of Slaanesh
**1 Pox Riders of Nurgle
**1 Spawn of Slaanesh
**1 Soul Grinder (Khorne)
**1 Flamers of Tzeentch	
=== (except ) ===	
=== (except ) ===
* Growth: +80
* Adds walls to the settlement
* Corruption: -2
* Provides garrison:
**4 Darkshards (Shields)
**3 Dreadspears
**2 Bleakswords
**2 Shades
**1 Har Ganeth Executioners	
=== () ===	
=== () ===
* Growth: +80
* Adds walls to the settlement
* Slaanesh corruption: +2
* Provides garrison:
**4 Darkshards (Shields)
**3 Dreadspears
**3 Daemonettes of Slaanesh
**2 Bleakswords
**2 Exalted Daemonettes of Slaanesh
**2 Shades
**1 Har Ganeth Executioners	
=== ===	
=== ===
* Growth: +80
* Adds walls to the settlement
* Corruption: -2
* Provides garrison:
**5 Longbeards
**2 Quarrellers
**1 Dwarf Warriors
**1 Dwarf Warriors (Great Weapons)
**1 Ironbreakers
**1 Quarrellers (Great Weapons)
**1 Thunderers	
=== ===	
=== ===
* Growth: +80
* Adds walls to the settlement
* Corruption: -2
* Provides garrison:
**3 Jade Warriors (Halberds)
**3 Jade Warrior Crossbowmen (Shields)
**2 Jade Warriors
**2 Celestial Dragon Guard
**1 Peasant Long Spearmen
**1 Iron Hail Gunners	
=== ===	
=== ===
* Growth: +80
* Adds walls to the settlement
* Corruption: -2
* Provides garrison:
**4 Orc Boyz
**2 Orc Big 'Uns
**2 Black Orcs
**2 Orc Arrer Boyz
**1 Night Goblin Archers
**1 Trolls	
=== ===	
=== ===
* Growth: +80
* Adds walls to the settlement
* Khorne corruption: +2
* Provides garrison:
**4 Bloodletters of Khorne
**3 Chaos Warriors of Khorne
**1 Chaos Warriors (Halberds)
**1 Chaos Warriors of Khorne (Dual Weapons)
**1 Chaos Warhounds of Khorne	
=== ===	
=== ===
* Growth: +80
* Adds walls to the settlement
* Corruption: -2
* Provides garrison:
**4 Armoured Kossars
**4 Armoured Kossars (Great Weapons)
**1 Tzar Guard
**1 Kossars
**1 Kossars (Spears)
**1 Winged Lancers	
=== (except ) ===	
=== (except ) ===
* Growth: +80
* Adds walls to the settlement
* Corruption: -2
* Provides garrison:
**3 Saurus Warriors (Shields)
**2 Saurus Spears
**2 Saurus Warriors
**2 Saurus Spears (Shields)
**2 Skink Cohort (Javelins)
**1 Terradon Riders	
=== ===	
=== ===
* Growth: +80
* Adds walls to the settlement
* Chaos Undivided corruption: +2
* Provides garrison:
**3 Marauder Berserkers
**2 Marauders (Great Weapons)
**1 Marauders
**1 Marauder Spearmen
**1 Marauder Champions
**1 Marauder Champions (Great Weapons)
**1 Marauder Hunters
**1 Marauder Hunters (Javelins)
**1 Marauder Horsemen (Throwing Axes)	
=== ===	
=== ===
* Growth: +80
* Adds walls to the settlement
* Nurgle corruption: +2
* Provides garrison:
**4 Nurglings
**4 Plaguebearers of Nurgle
**2 Forsaken of Nurgle
**1 Exalted Plaguebearers of Nurgle
**1 Plague Toads of Nurgle	
=== ===	
=== ===
* Growth: +80
* Adds walls to the settlement
* Corruption: -2	
=== ===	
=== ===
* Growth: +80
* Adds walls to the settlement
* Skaven corruption: +2
* Provides garrison:
**4 Clanrats (Shields)
**2 Clanrat Spears (Shields)
**2 Stormvermin (Sword & Shield)
**2 Stormvermin (Halberds)
**2 Night Runners
**2 Night Runners (Slings)	
=== ===	
=== ===
* Growth: +80
* Adds walls to the settlement
* Slaanesh corruption: +2
* Provides garrison:
**3 Daemonettes of Slaanesh
**2 Devoted Marauders of Slaanesh
**2 Devoted Marauders of Slaanesh (Spears)
**2 Exalted Daemonettes of Slaanesh
**2 Hellstriders of Slaanesh	
=== ===	
=== ===
* Growth: +80
* Adds walls to the settlement
* Corruption: -2
* Provides garrison:
**4 Halberdiers
**3 Greatswords
**3 Handgunners
**1 Swordsmen
**1 Empire Knights	
=== ===	
=== ===
* Growth: +80
* Adds walls to the settlement
* Corruption: -2
* Provides garrison:
**3 Tomb Guard (Halberds)
**2 Nehekhara Warriors
**2 Tomb Guard
**2 Skeleton Archers
**1 Skeleton Archer Chariots
**1 Ushabti	
=== (except ) ===	
=== (except ) ===
* Growth: +80
* Adds walls to the settlement
* Tzeentch corruption: +2
* Provides garrison:
**4 Pink Horrors of Tzeentch
**3 Blue Horrors of Tzeentch
**1 Forsaken of Tzeentch
**1 Exalted Pink Horrors of Tzeentch
**1 Chaos Knights of Tzeentch
**1 Screamers of Tzeentch	
=== ===	
=== ===
* Growth: +80
* Adds walls to the settlement
* Vampiric corruption: +2
* Provides garrison:
**4 Zombie Pirate Deckhands Mob (Polearms)
**4 Zombie Pirate Gunnery Mob (Hand Cannons)
**2 Depth Guard
**2 Deck Droppers (Bombers)
**1 Zombie Pirate Gunnery Mob (Handguns)	
=== ===	
=== ===
* Growth: +80
* Adds walls to the settlement
* Vampiric corruption: +2
* Provides garrison:
**4 Grave Guard
**3 Skeleton Spearmen
**2 Skeleton Warriors
**2 Crypt Ghouls
**1 Grave Guard (Great Weapons)
**1 Black Knights
**1 Fell Bats	
=== ===	
=== ===
* Growth: +80
* Adds walls to the settlement
* Corruption: -2	
== Construction ==
:Note: The following numbers are base values, not taking any buildings/traits/technologies/etc that influence building costs or times, into account. The Climate system is partially taken into account. Races that don't have a faction that has access to this building in pleasant climate, show the cheapest version available to any faction in that race. So for example, the cheapest version for Dwarfs is in uninhabitable climate so those values are listed.
=== Chaos factions (except & ) ===	
=== Chaos factions (except & ) ===
	
=== ===	
=== ===
	
=== ===	
=== ===
	
=== ===	
=== ===
	
=== & ===	
=== & ===
	
=== , , , & ===	
=== , , , & ===
	
=== ===	
=== ===
	
=== Others ===	
=== Others ===
	
== Building Chain ==
* - Occupied Gate (Small Fortress)
** - Occupied Gate (Fortress)
*** - Occupied Gate (Grand Fortress)
**** - Occupied Gate (Imposing Fortress)
***** - Occupied Gate (Impregnable Fortress)
== Trivia ==
*This building is available to all factions in the game, except for , , and .
** have their own non-occupied version.
*The building's icon depends on what race you play.
== Bugs ==
*Both the and currently don't have garrison units and thus aren't able to defend the gates without an army present.
Category:Special settlement buildings
Category:Bretonnia settlement buildings
Category:Chaos Dwarfs settlement buildings
Category:Daemons of Chaos settlement buildings
Category:Dark Elves settlement buildings
Category:Dwarfs settlement buildings
Category:Grand Cathay settlement buildings
Category:Greenskins settlement buildings
Category:Khorne settlement buildings
Category:Kislev settlement buildings
Category:Lizardmen settlement buildings
Category:Norsca settlement buildings
Category:Nurgle settlement buildings
Category:Ogre Kingdoms settlement buildings
Category:Skaven settlement buildings
Category:Slaanesh settlement buildings
Category:The Empire settlement buildings
Category:Tomb Kings settlement buildings
Category:Tzeentch settlement buildings
Category:Vampire Coast settlement buildings
Category:Vampire Counts settlement buildings
Category:Wood Elves settlement buildings