API UnitRangedAttack

Returns the unit's ranged attack and modifier.
 base, modifier = UnitRangedAttack(unit)
==Arguments==
:;unit: : UnitId - Likely only works for "player" and "pet"
==Returns==
:;base: - The unit's base ranged attack number (0 if no ranged weapon is equipped)
:;modifier: - The total effect of all modifiers (positive and negative) to ranged attack.
==Example==
 local base, modifier = UnitRangedAttack("player");
 local effective = base + modifier;
 message(effective);
===Result===
Displays a message containing your effective ranged attack skill(Weapon Skill).