Resources

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== Resources ==
Resources in Nightingale are tied to multiple factors that determine where and how you can find and collect them. Resources are tied to realm levels, card combinations and have each different 'gather power' tied to each of them in order to collect, mine or harvest that specific resource. 
== Resource Spawn Logic ==
Nightingale's resources spawn in realms following a simple set of rules: The higher the realm level, the 'higher level' the resource you will find within that specified realm. However, there are certain rules they must respect, such as:
==== Cross-realm/Global Spawn Rules ====
Global spawn rules apply to resources that will always spawn regardless of realm level, biome and major cards. These resources are usually basic resources such as Wood Bundle (Wood), Fiber (Crude), Sticks, Coal, Sulphur and Magnesium. They will not compete with other resources to spawn in the realm and will usually spawn in all realms.
==== Power Level Threshold Spawn Rules ====
Power level is a threshold used to determine certain resources spawn chance in the realm, and these resources will usually 'compete' against each other within that category. An example is Iron and Zinc in the Swamp biome. Zinc will range between 0 to 49 realm level, however, it will stop appearing altogether at level 50, meaning that you will only find Iron in that biome after that point since iron spawns between 1 to 99. 
Some resources however do not have a 'cap' as to when they will stop appearing, for example Cobalt and Titanium in the swamp biome. Cobalt will start appearing at level 50+ in the world, meaning it will share the total spawn chance with Iron, and will increase overtime until level 100+ is reached, as that's when Titanium will spawn in and Iron will stop spawning in the realm. After that point, Titanium and Cobalt will share the overall spawn chance in the world, and increasing the total average world level will increase or decrease the chance of Titanium and Cobalt to appear in the world.
== Cross-realm Spawns ==
Cross-realm, or Global Spawns, are resources that spawn in every single realm regardless of configuration. Usually those are basic resources such as Plant Fiber (Crude), Wood Bundle (Wood), Sticks, Rocks (Crude) and Stone Block (Sandstone) or resources that usually have a gather power of 0 or very minimal (no more than 10).
=== Stones ===
Resource Name 	Gather Tool	Gather Level	Location 	In-world Model	Icon
Rocks (Crude) 	None 	0 	Overworld	 	
Stone Block (Sandstone)	Pickaxe 	0 	Overworld	 	
Stone Block (Granite) 	Pickaxe 	10 	Overworld	 	
Stone Block (Marble) 	Pickaxe 	10 	Overworld	 	
=== Plants ===
Resource Name 	Gather Tool	Gather Level	Location 	In-world Model	Icon
Sticks 	Sickle/None	0 	Overworld	 	
Wood Bundle (Crude)	Axe 	0 	Overworld	 	
Plant Fiber (Crude)	Sickle/None	0 	Overworld	 	
=== Ores ===
Resource Name	Gather Tool	Gather Level	Location	In-world Model	Icon
Coal 	Pickaxe 	10 	Caverns 	 	
Sulphur 	Pickaxe 	10 	Caverns 	 	
Magnesium 	Pickaxe 	100 	Caverns 	 	
== Forest Biome ==
=== Stones ===
Resource Name	Gather Tool	Gather Level	Location 	In-world Model	Icon
Gneiss 	Pickaxe 	40 	Overworld	 	
==== Ore ====
Resource Name 	Gather Tool	Gather Level	Location 	In-world Model	Icon
Ore (Tin) 	Pickaxe 	10 	Overworld	 	
Ore (Shimmering)	Pickaxe 	40 	Overworld	 	
Ore (Pursuit) 	Pickaxe 	100 	Overworld	 	
Ore (Platinum) 	Pickaxe 	200 	Overworld	 	
Ore (Ayrium) 	Pickaxe 	200 	Overworld	 	
==== Gems ====
	Pickaxe req.	Location	Image
	 	 	
	 	 	
	 	 	
=== Swamp Biome ===
=== Desert Biome ===