126784-feedback-f2p-announcement-faq-page-8

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If you're going to use Trick of Treating as a simile, it would be more like knocking on doors but not getting any candy because you were an hour late.
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The game may have changed, but I still remember the constant forum posts of people that had bugged attunement processes where they couldn't complete attunement because of game glitches and thus couldn't raid.  The original attunement was insanely grindy.  Then there were the numerous posts of people running raid after raid after raid, or same with adventures, that because they did everything decently, didn't rank high enough, or score enough, got zero loot.  The very definition of grindy is doing the same thing over and over, something that is monotonous or obnoxious, that offers little to no reward, for the mere chance of maybe getting ahead just a tiny bit.
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Wasn't grindy to me, and I did the entire original attunement in pugs.
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That actually does happen... people run out of candy, or go to bed.  But the point is, when you don't get any candy, would you throw a tantrum and scream at the owner of the house?  And/or would you threaten to never go back to the house?  I'd hope not.
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As far as children go (given the generally accepted age of a Trick or Treater), it's entirely possible... and then there's egging and tp'ing.
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Well it was grindy to many, and many left because of it... population numbers and the fact the game is going f2p speak well enough to that.  There's even been many that have posted about it on these forums, other forums, other websites, articles written about it, YouTube videos made about it, etc.
 
But as I've said a couple other times in this thread... go ahead and keep it super-grindy and mad-hardcore-difficult... most old-school gamers had already been there and done that several years ago in other MMOs... gaming evolved, they evolved, as more functionality was available, they grew to like newer and better gameplay styles than constantly ramming their head against the wall.  Wildstar went the way of hardcore-grindy, and we're at where we're at, can't deny it... they can keep going that route all they want to... but a majority left because of the grind... if they want to bring players back, they're going to have to give them a reason to come back, or go the way of City of Heroes.  *shrugs*
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City of Heroes lasted 8 years... that's hardly a terrible thing.
 
Modern mass market gamers just don't want to play anything that requires more than the lowest level of commitment.
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City of Heroes lasting 8 years or not, that completely missed my point... my point was the whole getting axed with no real warning or heads up.  Regardless of whether or not Wildstar lasts 8 years or 8 more months.
 
Not true at all on the commitment... I'd be a modern mass market gamer, and I love giving commitment... there's a difference between commitment and doing something grindy that's not very fun over and over again.  Games are supposed to be fun entertainment... if it doesn't work as a taste for a certain type of gamer, they're not going to stay (as has been seen and PROVEN with Wildstar).  That's nothing having to do with commitment, it has more to do with enjoyment.
 
Commitment might have worked as a selling point, way back when there was only a handful of big games on the market... but now there are several, thousands even.  Regardless of peoples feelings on f2p games, there's tons of them out there.  Wildstar going f2p, now not only has to compete with the sub-games they were competing with before, but now also have to compete with the entirety of the f2p and b2p market.  :D
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			It's like everyone forgot what the word grindy means... WildStar is/was anything but grindy in any sense of the term. I firmly believe Carbine got it wrong by listening to that feedback from these boards. What specifically was grindy?	
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Modern mass market gamers just don't want to play anything that requires more than the lowest level of commitment.
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I honestly don't understand part of that mindset.  Persistent MMOs by their very nature have to contain repeatable content otherwise there would be no reason to log in after doing it once.  The PVE in this game is fantastic, so is the housing and customization.  What exactly could have been done better that wouldn't have turned Wildstar into a game the vast majority of people finished and forgot within 2 weeks?
 
It's pretty obvious from games like Destiny (over-hyped, grindy eye candy) and Borderlands (the dullest grind fest I've ever played), that people have no problem with repeating the same things over and over... but say that about an MMO and suddenly it's a terrible thing that is the cause of every MMO going F2P.
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Uhhh, the same things I already said?  The attunement and the overly-grindy raids and adventures.  The missus and I played up to max level, got several elder-gems... and the fact that once you get the max level, there's barely any real celebration or fanfare, just, "okay, go grind attunement now", made many turn around and go, uhhh, especially after seeing what attunement entailed and the time commitment it took.  Many of the old-school gamers are grown up, have long and strenuous jobs and/or other commitments... many don't want to come home from that just to grind out attunement when it's also a tad strenuous and obnoxious.  Many either left pre-attunement, or finished attunement and had nothing left in the tank... regardless the masses left.
 
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It's like everyone forgot what the word grindy means... WildStar is/was anything but grindy in any sense of the term. I firmly believe Carbine got it wrong by listening to that feedback from these boards. What specifically was grindy?
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Uhhh, the same things I already said?  The attunement and the overly-grindy raids and adventures.  The missus and I played up to max level, got several elder-gems... and the fact that once you get the max level, there's barely any real celebration or fanfare, just, "okay, go grind attunement now", made many turn around and go, uhhh, especially after seeing what attunement entailed and the time commitment it took.  Many of the old-school gamers are grown up, have long and strenuous jobs and/or other commitments... many don't want to come home from that just to grind out attunement when it's also a tad strenuous and obnoxious.  Many either left pre-attunement, or finished attunement and had nothing left in the tank... regardless the masses left.
 
Also, I've never played Destiny... but Borderlands is more true flowing action, where there's work-arounds, the ability to go it solo, and still doable regardless of challenge even playing it solo... where as, attunement was a giant speed-bump or rather even a blockade... that said people couldn't even attempt end-game raiding and content, unless they submitted to some insane and mind-blowing monotony, known as attunement (pretty much having to prove some odd certification, even though several had already done hardcore raiding in several other games in past years, if not decades) that many just didn't have the time for.  When there's several other more appealing games for them to play, they're going to go play those other games, rather than pound their head against a wall/blockade.
 
PS - Borderlands would be better comparable to say Defiance, Firefall, Hounds: The Last Hope, or even PlanetSide 2, more so than Wildstar.  #JustSaying xD
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Uhhh, the same things I already said?  The attunement and the overly-grindy raids and adventures.  The missus and I played up to max level, got several elder-gems... and the fact that once you get the max level, there's barely any real celebration or fanfare, just, "okay, go grind attunement now", made many turn around and go, uhhh, especially after seeing what attunement entailed and the time commitment it took.  Many of the old-school gamers are grown up, have long and strenuous jobs and/or other commitments... many don't want to come home from that just to grind out attunement when it's also a tad strenuous and obnoxious.  Many either left pre-attunement, or finished attunement and had nothing left in the tank... regardless the masses left.
 
Also, I've never played Destiny... but Borderlands is more true flowing action, where there's work-arounds, the ability to go it solo, and still doable regardless of challenge even playing it solo... where as, attunement was a giant speed-bump or rather even a blockade... that said people couldn't even attempt end-game raiding and content, unless they submitted to some insane and mind-blowing monotony, known as attunement (pretty much having to prove some odd certification, even though several had already done hardcore raiding in several other games in past years, if not decades) that many just didn't have the time for.  When there's several other more appealing games for them to play, they're going to go play those other games, rather than pound their head against a wall/blockade.
 
PS - Borderlands would be better comparable to say Defiance, Firefall, Hounds: The Last Hope, or even PlanetSide 2, more so than Wildstar.  #JustSaying xD
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That's what I did, and it took me all of 4 weeks to complete the entire chain.
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			Anyone else notice the complete lack of response from Carbine in regards to, I don't know, 50% of this thread? Yes, telling us to be patient is one thing, but half the thread is pleading for Carbine to change how the mount is being awarded. How about a response regarding that topic? Pretty please? Need we argue amongst ourselves for another 100 pages before it is addressed in a way that gives some illumination to Carbine's intentions regarding the subject instead of matter-of-factly regurgitating to us how it is currently, which is something we already know?	
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HAHA, it does not take 4 weeks to complete attunement quest chain right now unless you log on maybe 2 hours a
week	
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That right there, EXACTLY that.  Refer to what I said earlier about people who actually have lives, jobs, other commitments... 4 weeks is a bit much for any game to ask for just one "certification process".  I even rag on WoW for having things so grindy... like crafts that can only be done once per day, and then needing 30 of that crafted material to make one item... it should never take a single month to make one item, etc.
 
Also refer again to what I said about old-school gamers having done that same sort of monotony time and time and time again in every other MMO on the market in the years, if not decades, prior... to be faced with doing it all over again for the umpteenth time, and going, "ugh".  -_-
 
As far as Borderlands, no, again, you miss the point of comparison... my point was in Borderlands, you have the ability to do harder things still solo, in Wildstar you don't... in Borderlands there's work-arounds to hard situations, in Wildstar there's not, in Borderlands there's more true free-roaming action, in Wildstar there's not.  Hence, the comparison of grind between Wildstar and Borderlands is very much apples and oranges.
 
PS - I will agree with the parallel rather than sequence at least.
 
PPS - Also funny, you claim that's what people should have been doing... when most (looking at the several hundreds, if not thousands) that left, figured it'd be better to be "doing" something else. xD
 
( Anywho, done debating/arguing this... we're going to have to agree to disagree... that life thing and all that, yup... I got one... better things i can be "doing"... :P )
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HAHA, it does not take 4 weeks to complete attunement quest chain right now unless you log on maybe 2 hours a
week
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Anyone else notice the complete lack of response from Carbine in regards to, I don't know, 50% of this thread? Yes, telling us to be patient is one thing, but half the thread is pleading for Carbine to change how the mount is being awarded. How about a response regarding that topic? Pretty please? Need we argue amongst ourselves for another 100 pages before it is addressed in a way that gives some illumination to Carbine's intentions regarding the subject instead of matter-of-factly regurgitating to us how it is currently, which is something we already know?
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Hey guys, lets build up a reputation of poor Community Relations, then, once our game has failed due to major marketing errors, design flaws, and less than adequate QA: let's alienate a large portion of the player base by telling them any lapses in subscription isn't appreciated.
 
Honestly Carbine, don't measure your player appreciation and loyalty like this. Be generous, not stingy, you need all the happy customers you can get.	
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Hey guys, lets build up a reputation of poor Community Relations, then, once our game has failed due to major marketing errors, design flaws, and less than adequate QA: let's alienate a large portion of the player base by telling them any lapses in subscription isn't appreciated.
 
Honestly Carbine, don't measure your player appreciation and loyalty like this. Be generous, not stingy, you need all the happy customers you can get.
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Anyone else notice the complete lack of response from Carbine in regards to, I don't know, 50% of this thread? 
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Hear Hear! Who cares that it's midnight on a Friday night? They should STILL be here answering every question! What is WRONG with those people???
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			Wildstar community  whenever the devs announce a give-away or promotion.	
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			this thread is becoming kinda useless as there are a LOT of questions that are not repeated that havent been answered.	
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this thread is becoming kinda useless as there are a LOT of questions that are not repeated that havent been answered.
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this entire thread while vaguely illuminating is entirely unhelpful as the most important bits are left unanswered.
 
we can purchase ncoins for a cash shop
 
we dont know how many ncoins something will cost to buy, or how many ncoins items will cost.
 
we get omnibits for playing, we dont know how many will be required to purchase items in the cash shop.
 
just saying we have these features means nothing if its 10 bucks for a bowl of fruit decor items or a solid months worth of daily playing to have enough omni bits to purchase said bowl of fruit decor piece.
 
we get loyalty points, but how we accrue them is not specifically stated, it SOUNDS like its only thru paying real world cash.  and further more we dont know the price on anything we can purchase with loyalty points and how fast you can generate them.
 
we need numbers to analyze otherwise this is pretty pointless in the long run. 	
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There are a lot of individual questions they likely don't have good answers too yet. So they won't post until they have something they feel they can stand behind. Makes sense that we just wait until they can cease the silence.
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Wildstar community  whenever the devs announce a give-away or promotion.
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No, that's not what's been clarified to me. Only Signature players will be able to invite to guilds/circles. [...]
 
This is what was stated to me in PM upon clarification:
 
 
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As stated in the FAQ, only signature players will be able to create or invite to guilds/circles.
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EDIT : And even if it wasn't the case I'm sure things that were created prior to F2P launch will be "granfathered" to previous customers like the number of character slots, etc...
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As much as I highly agree with that, I also think this is a great representation of the Wildstar community, whenever the devs announce a giveaway or promotion, as well.  B)
 
(Emphasis on "I don't care how big they are"... kind of speaks true of no matter that there's 4 months of signature service, a title, a Caretaker DJ, and a slug pet... they just have to have those 2 other presents, LOL!  No matter how perfect Carbine tries to make it [as the mother in the clip was saying].  I'd be Harry Potter with that sinister stare in the background... every time I read another post demanding and/or screaming for the extra title and the mount.  :D )
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As much as I highly agree with that, I also think this is a great representation of the Wildstar community, whenever the devs announce a giveaway or promotion, as well. B)
 
(Emphasis on "I don't care how big they are"... kind of speaks true of no matter that there's 4 months of signature service, a title, a Caretaker DJ, and a slug pet... they just have to have those 2 other presents, LOL! No matter how perfect Carbine tries to make it [as the mother in the clip was saying]. I'd be Harry Potter with that sinister stare in the background... every time I read another post demanding and/or screaming for the extra title and the mount. :D )
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I'm not annoyed about the mount and title, i'm annoyed about not being loyal enough (even though I'm damn loyal to this company and game in general) because I decided not to play on launch day. There are extenuating circumstances why I had to make a new account (abusive ex boyfriend) and give up my beta rewards/pre-order etc. And just because I waited a few hours... I'm now not loyal. 
 
All I'm asking is for carbine not to call it a loyalty thing. I'm salty enough to make an image to back up my pure frustration :'c
 
There needs to be leniency or a change of wording for us poor salt monsters. Crabenie pls.
I don't care about the mount and title or the other transition rewards, I'm happy with just the game itself and the direction it's taking.
 
But please, come on.... look at all the people who have been on this forum since beta and love the game and are missing out on "loyalty" because of a few circumstances.
 	
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			Let me ask a simple question, then: Do you feel that the players who have been subscribed 100% of the time since launch shouldn't get *any* special nod?	
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Let me ask a simple question, then: Do you feel that the players who have been subscribed 100% of the time since launch shouldn't get *any* special nod?
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			okay so fro whatever reason i am unable to see a complete transaction history for my acct i used a mixture of credd and monthly subs but i can't see anything before april 2015 and i've been here from he start i purchased the deluxe copy in may, any help out there with finding my history?	
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Well Lethality. If it implies the levels of unfairness as they currently stand then no. After all, at the very least anyone who has had a very small lapse due to circumstances out of their hands should be eligible for the same special nod I would think. But that's not the case. I would rather see it being opened up to everyone then. The special nod would translate to getting it faster.
 
But I understand your point and forgot to account for that. Perhaps they could lessen the severity of the divide by including something less consequential in the 100% uptime thing only for those who qualify for the program as it currently stands. Something like an additional two months of signature subscriptions. Something that doesn't translate into an unobtainable reward.
 
Might I ask, do you feel the current system is fair? If so, how do you feel the exclusion of people who lapsed in the manner I mentioned earlier is justified?	
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Let me ask a simple question, then: Do you feel that the players who have been subscribed 100% of the time since launch shouldn't get *any* special nod?
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I am amazed that all you are concerned about is some stupid mount.
 
Not the fact that perfect game is going to be ruined. By  free players. By microtransactions.
 
Maybe that is what you deserve after all.	
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I am amazed that all you are concerned about is some stupid mount.
 
Not the fact that perfect game is going to be ruined. By  free players. By microtransactions.
 
Maybe that is what you deserve after all.
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Again, if your account was lapsed and it's tied to an obviously known technical problem at NCSFOT/Carbine, then I am *positive* all you will need to do is enter a customer service ticket and they will take care of you.
 
While there are a few of you who may be in that situation, it seems like the majority are saying things like "I let it lapse due to IRL reasons for like a month, but I'm still loyal" - As if you're asking Carbine to pardon you for your "IRL issues" which we all have.
 
Some folks liked the control to pay on their own schedule with CREDD, so the responsibility to stay "current" fell upon the player, and it seems many didn't stay "current" proactively, but only after a lapse and logging back in to then renew. That's the tradeoff... pay under your terms (on you to stay current), or pay under the company terms (on them to keep you current, which they have no problem doing :)	
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			In that case they'd take the stance of "That's your problem" which doesn't really seem like a great stance to take when you are handling a program that is all about showing appreciation.	
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Again, if your account was lapsed and it's tied to an obviously known technical problem at NCSFOT/Carbine, then I am *positive* all you will need to do is enter a customer service ticket and they will take care of you.
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In that case they'd take the stance of "That's your problem" which doesn't really seem like a great stance to take when you are handling a program that is all about showing appreciation.
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It's about showing appreciation to the most dedicated customers, which they can only measure by active and uninterrupted subscription time.
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Yes, nothing spells dedication as much as players upholding their subscription 100% uninterrupted. It all boils down to the $$
If you only subscribed for 99.9% then *cupcake*you.
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Indeed Lethality. Showing appreciation to the most dedicated. But the thing is that the current system doesn't do that. It excludes a lot of very dedicated people. Which is why me, and many others, advocate for them to change it.
 
And the metric of subscription time is fine. Nothing wrong with that. But how they put it to use, that's where the issue lies.	
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Blizzard made the same decision when sending out 10th Anniversary statues. There simply has to be a metric to measure by, not the "feels".
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Blizzard made the same decision when sending out 10th Anniversary statues. There simply has to be a metric to measure by, not the "feels".
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WoW's 10 year reward was also a huge farce, my friend was subbed since day one and never had a lapse in time (literally, he loves that game) and didn't receive a statue, whereas his brother with who took breaks quite often of a month to 6 months at a time received one in the mail. Granted, his brother gave him the statue but still.
 
Tell me how that works.
 
Same thing here, carbine have got to listen to their customers or else they're going to annoy a lot of people. They don't have the customer base to do that.
 
This was the criteria for the wow statue:
"Criteria required to receive the gift:
Started playing WoW within 60 days of the game launch in your region
A continuous subscription for all 10 years, from launch to the Anniversary"
 
I suggest carbine do something similar, and give leniency (like wow did for people who reported to CS) for people who had technical issues.	
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It's about showing appreciation to the most dedicated customers, which they can only measure by active and uninterrupted subscription time.
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			people need to shutup about the mount its detracting from any actual feedback at this point.  imo create another thread just for the mount fiasco and force all posts thru to there.	
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I'm still unsure how you believe having recurring sub versus renewing it every month yourself is a sign of being the most dedicated... It is infact mind boggling that you and Carbine think that someone who had paid 100% of the sub cost, and played hardcore since beta up to f2p is less dedicated than someone that played casually but used a recurring sub... What should matter is that you paid 100% of the sub, PERIOD.
 
It's actually really easy to check, if the game was live for 12 months and the sub is 15 dollars... then anyone who paid 180$ should be eligible.
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WoW's 10 year reward was also a huge farce, my friend was subbed since day one and never had a lapse in time (literally, he loves that game) and didn't receive a statue, whereas his brother with who took breaks quite often of a month to 6 months at a time received one in the mail. Granted, his brother gave him the statue but still.
 
Tell me how that works.
 
Same thing here, carbine have got to listen to their customers or else they're going to annoy a lot of people. They don't have the customer base to do that.
 
This was the criteria for the wow statue:
"Criteria required to receive the gift:
Started playing WoW within 60 days of the game launch in your region
A continuous subscription for all 10 years, from launch to the Anniversary"
 
I suggest carbine do something similar, and give leniency (like wow did for people who reported to CS) for people who had technical issues.
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They're not trying to sell a $180 mount. That isn't the goal.
 
They are trying to find a way to give a nod to those who cared and trusted enough in the game to either give them a credit card for a recurring subscription since launch, or those that were dedicated and diligent enough to proactively manage their CREDD.
 
There doesn't feel anything wrong to me about rewarding that subset a little extra, and that's all they are doing.
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That would still cut off the majority of the complainers here... Plus over 10 years vs 1? That's the equivalent of a 4 day grace period for Carbine. Sound good?
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They are trying to give a nod to those that stayed with the game throughout its entire lifetime. I did.. i was here everyday playing it hardcore, i'm not eligible though, therefore it is a flawed system.
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Not sure if someone has already asked this.
 
When the F2P happens, will the region eu/na lock still be in effect? Basically if i wanted to could i play with my level 50 character with NA players, and visa-versa? Without creating a new character. Thanks	
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This is exactly what people have been saying the entire time. You brought up the statue which coincidentally reinforced our points of current flaws in grey areas, and now you're agreeing with us lol. ;) Hell they handled the tech behind 10 years of account information and managed to solve some of the grey areas for a lot of players. We're working with just 1 year.
 
Funny how things happen that way.
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			Do you get just four months of comp Signature time or is it per box code you've redeemed?  Or does that only affect the initial loyalty point grant?  *debates cleaning out his local EB*	
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Do you get just four months of comp Signature time or is it per box code you've redeemed? Or does that only affect the initial loyalty point grant? *debates cleaning out his local EB*
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No, no, sir. There was no "grace period" from Blizzard. 
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Not sure if someone has already asked this.
 
When the F2P happens, will the region eu/na lock still be in effect? Basically if i wanted to could i play with my level 50 character with NA players, and visa-versa? Without creating a new character. Thanks
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You guys need to stop making up your own definitions and instead read Carbines.
 
Did you or did you not have a CREDD lapse that you did not proactively manage? That's entirely on you.
 
If it's a technical issue with NCSOFT I am sure they'll help you.
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....They are trying to find a way to give a nod to those who cared and trusted enough in the game to either give them a credit card for a recurring subscription since launch.....
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I would be fine with a four day grace period, that is more than fair for people who missed out because of technicalities.
 
Stop trying to skew what we are saying. We're not saying that people who took a break for a month should be awarded, people who have been loyal since the start within that grey area are being shirked by carbine. We've literally been labelled as "unloyal". I have played since beta, yet I don't qualify because of a technicality. One day. One single day is all it takes for me not to be "loyal" enough to the game, regardless of my paid time running well into 2016 (which by the way I am losing money by the looks of it) and my credd purchases, I feel I'm deserving of the "loyal" title. 
 
They need to be flexible, just like blizzard was with people who contacted CS.	
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Well I don't know who PMed you but the FAQ *currently* says otherwise :
 
 
 
So if you've been suscribed since launch, with box bought and all, it is probable that you have filled enough (*) to be able to maintain your guild even by not being signature so as to kind of transform your $15 a month from sub/signature to a $15 a month to the cash shop since, like me probably  ;) , you're one of those to choose the cosmetic end game...
 
(*) Yeah the thermometer was added by myself...  :lol: 
 
EDIT : And even if it wasn't the case I'm sure things that were created prior to F2P launch will be "granfathered" to previous customers like the number of character slots, etc...
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			They'll probably give into the demands of looking at things case by case if people weren't subbed for a day, since it can't be that many people for CS to handle. But if you weren't subbed for several days to weeks due to your own choices you ain't going to get the two exclusive tidbits. Regardless of how much people shout about.	
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According to the livestream, the only way to get Loyalty points is to pay real money for signature/creed/boxes.  Grandfathered players will certainly be able to buy stuff with their "back-loyalty", but new players, no.
 
So in effect, you need to buy signature to get loyalty points.  It's possible you can buy CREDD and just sell it for plat and still get loyalty points, but that's not clear at this point.
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I'm not talking about new players, I'm talking about *free* players.
Free players can also be people who bought the box, subbed and then stopped subbing...
 
So NO you don't need, "in effect", to buy signature.
What you need to is to have your loyalty points, aka thermometer filled, and this is NOT only, "in effect", by being signature...
 
Did I say people without loyalty points would be able to get those perks ?  :rolleyes:
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I suppose not, but it's just semantics at this point.
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Well I don't know who PMed you but the FAQ *currently* says otherwise :
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It was a Carbine official, [...]
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I have a question about the beta, sorry if this isn't the right place to ask.
I've never been in a beta before and was wondering what actual things get changed after player feedback. Is it just for bug reports and to try out new ideas and such. I read that they are going to test the ftp system and maybe some other content. My question is about if players like the system or not. If say for example player
who are going to be subscribers think that sub players should get more than they are getting, will they're feedback have a real effect on the system or will the core system be set and unchangeable. Hope that made sense  :unsure:
Thanks.	
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			Carbine I just ask that you please balance development between new game content and "what can we sell in the store".  I left SWTOR because it became all about what's the new reskinned mount or armor or weapon available this week.  I know you will have to develop stuff for the store and I'll buy it and keep paying my sub as long as you keep it in balance with game content.  Thanks for all you do!	
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I have a question about the beta, sorry if this isn't the right place to ask.
I've never been in a beta before and was wondering what actual things get changed after player feedback. Is it just for bug reports and to try out new ideas and such. I read that they are going to test the ftp system and maybe some other content. My question is about if players like the system or not. If say for example player
who are going to be subscribers think that sub players should get more than they are getting, will they're feedback have a real effect on the system or will the core system be set and unchangeable. Hope that made sense  :unsure:
Thanks.
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In that case they'd take the stance of "That's your problem" which doesn't really seem like a great stance to take when you are handling a program that is all about showing appreciation.
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Systems can be changed if the right argument and reasoning is behind it. "omg this is terrible" never changed anything. Things do still have to fit in the overall design ideology of the game. 
 
As for getting more goodies for your sub time, this is a process of time and iteration it won't change in the beta as it will be changed based on numbers after a set time. The initial buzz has to die out and then they look at retention. If people aren't subbing anymore and those numbers are dropping they will add extra's much like it happened in tera. 
 
It' easier to add bonuses then to subtract them from a subscription. 
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			Well MadBlue, they said it was for people who've supported them all this time. As it stands the system leaves a lot of those people out. It's only reasonable we ask for a review and reworking of the system then. It's indeed the easiest way to do it as they did it now. But what kind of message exactly are they sending if they would go through with this? That they can't be bothered to make an effort to ensure those that should qualify for their program do? I wouldn't expect that to be the message they want to convey. Which is what I meant with what you quoted. If they want to show appreciation then it will only hurt them if they do it in a lackluster way.	
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Well MadBlue, they said it was for people who've supported them all this time. As it stands the system leaves a lot of those people out. It's only reasonable we ask for a review and reworking of the system then. It's indeed the easiest way to do it as they did it now. But what kind of message exactly are they sending if they would go through with this? That they can't be bothered to make an effort to ensure those that should qualify for their program do? I wouldn't expect that to be the message they want to convey. Which is what I meant with what you quoted. If they want to show appreciation then it will only hurt them if they do it in a lackluster way.
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			Yes I understand that even if my suggestion post on page fifty nine was mostly against exclusivity. Part of the reason for that however is because it would allow to circumvent the issue at hand. The issue being that people who really should be qualifying for the top tier aren't. If you are going to do something as hard line as "Only certain people get these rewards and no one else ever" you really should endeavour to make sure you get those rewards to the right people. 	
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They can't exactly allow everyone to plead their case individually as to why they should be eligible. Many people would just lie in order to claim eligibility. I could claim I had a power outage on the day I meant to reactivate my CREDD or that I let my subscription lapse because I was in the hospital. I don't think Carbine could ask me to send my utilities or hospital bill.
 
Also, there are people who bought a 12-month sub who quit the game after launch and came back months later. They're eligible, but certainly not as "loyal" as someone who bought the game after launch and played every day. Should they not be eligible? Should Carbine filter out people who have logged on less often than others?
 
The continuous sub since launch is the easiest way to implement this. Would it be "better" if it was something that could be unlocked with Loyalty Points? Maybe - I mean, it would certainly be a lot more accessible, but it's not meant to be that. It's for people who have had an uninterrupted subscription, and that's unusual enough that it makes the mount and title the special things they're meant to be.
 
In any case, like Lethality suggested, if there is a gap in service because of a problem on Carbine/NCSoft's end, probably opening a ticket would be enough. But for external situations where Carbine/NCSoft doesn't have a record of something (like being in the hospital or being away when CREDD expired) and has to just take someone's word for it, I wouldn't expect them to be able to help.
 
FWIW, I had a 6-month sub, cancelled renewal and came back for Drop 4, so I'm not getting the mount or title.
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Yes I understand that even if my suggestion post on page fifty nine was mostly against exclusivity. Part of the reason for that however is because it would allow to circumvent the issue at hand. The issue being that people who really should be qualifying for the top tier aren't. If you are going to do something as hard line as "Only certain people get these rewards and no one else ever" you really should endeavour to make sure you get those rewards to the right people. 
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So you left the game, didn't resub, or maintain your subscription, and then come back and you expec to be called loyal vs someone who maintained their sub by choice and support and wanting to buy a full year sub for the purpose of giving the game as much of a headstart as they could?
 
YOU let your sub laps, so why should you get the rewards that others who didn't let it lapse do get?
 
How loyal are you really if you just let your sub lapse and not play?
 
But thanks for the personal mention though, and thanks for making me out to be the bad guy. It's really nice to see someone try to make me seem unloyal to the game.
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			I agree Baron. Moving the line will always cause issues. In the suggestion post I mentioned I therefore talked about removing the line and taking a different approach. Which lessens but not necessarily removes all exclusivity. But if the line remains I would think a couple of days of grace would be preferable over none. It would at least eliminate the problem for most folks who ran into technical or practical issues which caused them to miss out for a few days. Whilst certainly not perfect that's at least a step better than having nothing at all.	
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A little query about the crawler mount. I played closed beta, open beta and had a subscription. Due to working away I cancelled it for 2-3 months. I now have an active sub again. Does this mean I Won't get the crawler mount???
 
Can a CRB confirm this?
 
I'll be divested if i don't :(
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okay so fro whatever reason i am unable to see a complete transaction history for my acct i used a mixture of credd and monthly subs but i can't see anything before april 2015 and i've been here from he start i purchased the deluxe copy in may, any help out there with finding my history?
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Fix instancing for/before F2P please:
 	
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[...]
 
I love the thermometers in those images though. XD I loled for real.
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So here's what I came up with in a fast and dirty manner to be able to compare more easily. ;)
 
Hopefully it doesn't circulate too much out of here without people understanding that we still don't know how the "thermometer" will be filled by the box purchase in addition to the # of months subbed. I'd say that in your case (you have the box and will have at least 15 months subbed by fall ?) you shouldn't worry too much about your little guild if you choose to stop subbing and keep the $15/month for the cosmetics :) !
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Part of the problem by moving the 'line' so to speak. Is a repeated argument can be made every time it was moved. I know this falls into the "slippery slope" category but i wouldn't merely dismiss it as such.
 
Which is why i believe looking at cases individually where technical issues disqualified you, instead of stating that a grace period is allowed, since that number of days will always be argued on. 
By stating that n-days of grace is allowed you'll always have a person demanding it to be made n+1 days and that will come across more unfair and look as a very muddied system for those not eligible. 
 
The other part is how would you determine the number of grace days? Those missing out a few days will obviously argue their amount of days and no more but as a developer how would you decide this? 
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Do you believe you deserve more than me even though i was subbed just as much as you minus few minutes/hours due to the different payment models we choose?
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Too late Shoogli. Official Crabine thermometer confirmed!
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Yes, nothing spells dedication as much as players upholding their subscription 100% uninterrupted. It all boils down to the $$
If you only subscribed for 99.9% then *cupcake*you. 
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So here's what I came up with in a fast and dirty manner to be able to compare more easily. ;)
 
Hopefully I didn't make any mistake and it doesn't circulate too much out of here without people understanding that we still don't know how the "thermometer" will be filled by the box purchase in addition to the # of months subbed. I'd say that in your case (you have the box and will have at least 15 months subbed by fall ?) you shouldn't worry too much about your little guild if you choose to stop subbing and keep the $15/month for the cosmetics :) !
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Needs more thermometers. [...]
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It was a Carbine official, though I'm about to send him a message asking again for clarification.
 
I love the thermometers in those images though. XD I loled for real.
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I'd do it by the amount of months subbed.. if it was equal to the amount of months the game was active then you are eligible.. So that means, if you were subbed on every month since June, you are eligible.
 
You have supported Carbine by paying them every month, you are a loyal subscriber as per the title of their reward. Your sub lapsing then you resub immediately after does not mean you're not loyal and weren't here every single day of the game lifetime.
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Oh here's the original if you too want to play with it  :lol: :
 
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Didnt he ask for Pappy's head to be at the the top?
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https://forums.wildstar-online.com/forums/index.php?/topic/92238-calling-it-quits-had-fun-but-its-time-to-leave/
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Well, to be completely fair here... if you've ever played on PSN or XBL... what you're asking is, do you deserve to receive the trophy for 100% completion when your completion ratio is only 99.8%?  And yes, there's been games where that's happen... I recall a GTA or two where due to a bug or glitch, it wasn't possible to get the full 100%, and there was nothing to fix it.  B)
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I know you and I don't agree on everything but you like Space Orks so dammit you're alright with me.
 
Never forget: DA RED WUNZ GO FASTA!!
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huh, funny how that says gaming entirely, had a lot to do with my health, and I came right back after I was healthy again and keep on supporting the game and posting on facebook and made rules on the subreddit to protect the game, and went running to NCSoft when I found someone trying to leak information...
And how I go around telling people how awesome this game is, how its the best raid experience, saying in LFG "I bet WildStar beats TERA," how I say I'm willing to throw tons of money at the game, and posting screenshots everywhere, and when I take IRL pictures I make sure I'm wearing a WildStar shirt.
 
Yeah because one post almost a year old that dealt with me having to give up gaming and everything for my health reasons some how makes me not loyal compared to the 9months after that where I played and praised and supported the game like a zealot.
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You yourself have admitted a lapse in your sub, hence your argument... therefore, it's not 100%.  Every game I play, I regularly check when my sub is running out so I don't have to worry about not being able to log in.  Granted I don't have the most money in the world to play every single game, but the ones I do, I watch like a hawk.  Perhaps it comes from several years of gaming, but I also pay month-by-month typically, and typically instinctively in the last week or two before the sub runs out, I know to check it and top it off.  B)
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But i was subbed 100% of the time, not 99.8%... Because when it comes to subbing, it is monthly, not per minute...  As i said before if the game was up for 12 months then thats $180 dollars, and thats exactly what i was subbed for... Heck if you look at it per day too, i'd have 100%, because i was online every day in the game.
 
 
Wait, then why am i not getting the full reward? since nobody spent more than me.
 
 
 
This is not a race, this is about rewarding those that never left the game and never stopped paying Carbine. "Loyal Subscriber".
 
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A subscription is a pre-arranged agreement to fulfill payment on an ongoing basis. This means that it cannot lapse... CREDD however is not a subscription. It's buying game time ad-hoc.
 
Think of how cell phone contracts vs. pay as you go work.
 
Edit: Look, I don't really want to come off as a jerk... I want people to be happy. But you all are probably aware I'm a bit of a stickler for rules and sticking to 'em. That's why I support Cabrine's decision on how to measure continuity.
 
I am positive there will be another way to earn a very very similar mount in another way, in game!	
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A subscription is a pre-arranged agreement to fulfill payment on an ongoing basis. This means that it cannot lapse... CREDD however is not a subscription. It's buying game time ad-hoc.
 
Think of how cell phone contracts vs. pay as you go work.
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Actually, to be technical, Carbine has stated that even CREDD counts towards subscription in their FAQ, so even people using CREDD, as long as their on-going sub was never interrupted, still qualify... according to the FAQ.  :D
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GET EM BOYZ!!!!
 
 
 
BRB I need to build more WAAAAAAAGGGGH!!!! Banners.
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Sure, CREDD counts toward making your account active (the same as a subscription would) but it's not actually a subscription... i.e. players didn't agree to pay ahead for services on an automatic recurring basis.
 
But ya, if someone took the care to proactively manage their CREDD time, then they without a doubt qualify for all player appreciation awards!
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You yourself have admitted a lapse in your sub, hence why you're upset... therefore, even with a loss of 1-3 hours, it's not 100%. Every game I play, I regularly check when my sub is running out so I don't have to worry about not being able to log in. Granted I don't have the most money in the world to play every single game, but the ones I do, I watch like a hawk. Perhaps it comes from several years of gaming, but I also pay month-by-month typically, and typically instinctively in the last week or two before the sub runs out, I know to check it and top it off. B)
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I don't really care that you're not loyal to Carbine and that you're not a fan. That only shows that you have no sympathy to my position and don't really understand it.
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but i'm not loyal enough because i didn't use the recurring sub payment model.
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I admitted a lapse of few minutes to an hour or so while not realizing the sub ran out then you renew it as soon as you log in. But my argument is:
 
 
Losing a few minutes here and there does not mean you did not sub 100% of the game lifetime, aka 180 dollars. And that does not make me less dedicated about the game. The fact that i'm online everyday and having paid for every single month is a loyal subscriber, using a different payment model does not make a person more dedicated/loyal.
 
 
 
And i am here giving my feedback on those rules, in the feedback thread.
 
 
 
Do you understand the difference between me and them? we're pretty much identical, except they used a recurring sub and i did manually. For the billionth time, i was online every day since before the game went live even, so "attendance award" as you put it, i'd probably have more than most of the eligible players.
 
So yea, shame on me for never quitting wildstar and playing everyday, i'm not loyal enough because i let my sub drop for a minute here and there and instantly resubbed? 
 
 
 
I don't really care that you're not loyal to Carbine and that you're not a fan. That only shows that you have no sympathy to my position and don't really understand it.
 
I on the other hand am a fan boy to Wildstar and have played it everyday since winter beta 3, but i'm not loyal enough because i didn't use the recurring sub payment model.
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You can't blame people for being angry about the mount if Carbine isn't going to do anything to address their concerns aside from regurgitating the information we already have. We want to know what their intentions are. There are many eyes on this thread, and they're choosing not to give a response, thereby making their own thread non-productive. Just saying. If Carbine gave a crap about this thread being productive, they'd respond and get it over with instead of leaving people here to talk about it for 40+ pages.
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people need to shutup about the mount its detracting from any actual feedback at this point.  imo create another thread just for the mount fiasco and force all posts thru to there.
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I guess it's perhaps a good thing for people like me that they haven't replied yet. Giving me hope that they are actually reconsidering the way they handled the mount+title awards :)
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Seems slightly flawed if 100's of people has to contact support to get it fixed, but that's just me. 
 
Edit: They don't post on weekends(usually), so monday we might see something. 	
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Not to burst your bubble, but I think it was said a good amount of pages before, that Carbine, I think in a live-stream, or perhaps on the French forums, stated that they were sticking to their guns on how they have it setup now.
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Ok so you prefer the 1 year sub model... and? that makes you more loyal and dedicated than me who played everyday but choose a different payment model? 
 
This is the perfect example of why their system is flawed, you had quit in the past (reasons irrelevant), while i was here everyday and paid just as much as you, but you're eligible and i'm not.
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So.. I actually care more than you because I decided to pay 1sub plan wich gives them more money then getting a discount for buying a year ;)
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