Report 729

Report #729
Skillset: Starhymn Skill: EverSea
 Org: Cantors Status: Completed Nov 2011
Furies' Decision:
We will look into implementing solution 2.
Problem: Eversea is the only skill in the cycle of terrain-based imbuable powers
(EverSea, WyrdSong, TaintedLove, and EternalTree) that doesn't offer some use in
hunting. WyrdSong gives free shields, TaintedLove gives faster equilibrium, and
EternalTree gives faster potion balance and increased effectiveness.
[A: 0 R: 0] Solution #1: Allow EverSea to stop denizens from shielding within
 watery environments when it is playing (so that they
 just keep attacking even when low health).
[A: 0 R: 0] Solution #2: Allow EverSea to stop denizens from shielding within
 watery environments when it is playing, and
 additionally have their action be wasted when they
 would normally shield (i.e. "Muttering words of
 power, a krokani guard traces a cobalt blue pentagram
 in the air that remains hovering before him,
 protecting against assault." linebreak "Imbued with
 the power of the stars, the waters here rise up,
 dissolving a krokani guard's magical shield.")
Player Comments:
---[Rathan on 11/10 @ 22:40 writes]:
Seems logical enough
---[Enyalida on 11/11 @ 01:51 writes]:
That's fine. Solution 2 would bring it into line with shadowbeat's shield
raising ability, in that the denizen has to waste a time breaking the shield.
---[Ushaara on 11/15 @ 19:05 writes]:
Solution 2 seems best.