Platform Racing 2/Update History

This article does not include Motley Monday updates. To find those, check out the episode page.
The following is a list of changes made to Platform Racing 2 mostly after its initial release.
Since there was no consistent changelog, updates are taken from a variety of sources and not all are included.
==2008==
===Apr 27===
- Added Kongregate ads."Comments for: Platform Racing 2 PREVIEW" - jiggmin.com (April 27, 2008)
===May 2===
- Officially released on Kongregate.
- New Kong Hat that Kongregate players automatically get by logging in.
- Added infinite item, safety net, happy and sad blocks.
===May 5===
- Added "Fitz" server."Comments for Platform Racing 2 on Kongregate" (May 5, 2008)
===May 6===
- New "Loki" server."Comments for Platform Racing 2 on Kongregate" (May 6, 2008)
===May 7===
- Players now receive a +5 EXP bonus when they win prizes they already own."Comments for Platform Racing 2 on Kongregate" (May 7, 2008)
- New stick, invisible and basketball parts as random prizes.
===May 10===
- Servers on the title screen now show the amount of players on them."Comments for Platform Racing 2 on Kongregate" (May 10, 2008)
===May 11===
- New "Promie", "Morgana" and "Andres" servers."Comments for Platform Racing 2 on Kongregate" (May 11, 2008)"Comments for Platform Racing 2 on Kongregate" (May 11, 2008 continued)
===May 13===
- New Propeller Hat that replaces the EXP Hat as the prize for Hat Factory."Comments for Platform Racing 2 on Kongregate" (May 13, 2008)
===Jun 14===
- Added "Super Flying Cowboy Mode", where non-campaign levels have a 5% chance of giving everyone a Cowboy Hat that lets them fly."Comments for Platform Racing 2 on Kongregate" (June 14, 2008)"Platform Racing 2: Cowboy Hat?". YouTube. June 14, 2008."Comments for Platform Racing 2 on Kongregate" (June 15, 2008)
- New Crown Hat for moderators that protects them from Mines, Swords and Laser Guns.
- Altered design for the Kong Hat.
===Jun 16===
- Added an intro screen to indicate when Super Flying Cowboy Mode occurs."Comments for Platform Racing 2 on Kongregate" (June 16, 2008)
===Jul 12===
- Added 4 servers to deal with extra traffic from the new Kongregate badges:"Comments for Platform Racing 2 on Kongregate" (July 12, 2008)"Comments for Platform Racing 2 on Kongregate" (July 12, 2008 continued)"Comments for Platform Racing 2 on Kongregate" (July 14, 2008)
-- Fred
-- Umut
-- Gabriel
-- Adelphie
- Fixed multiple glitches.
===Jul 18===
- Removed the 4 servers."Comments for Platform Racing 2 on Kongregate" (July 18, 2008)
- Fixed more glitches."Comments for Platform Racing 2 on Kongregate" (July 19, 2008)
===Sept 12 - pr2===
"Alrighty, the friends list in Platform Racing 2 can now tell you which of your friends are online, and what server they're on. I mostly did this to...""Sept 12 - pr2". Jiggmin. 2008. (full update lost)
===Oct/Nov===
- Added support for 3 Folding@home prizes:"Team Jiggmin" - Jiggmin's Village (October 2008 archive)"How to get a crown without modding or F@H!". Jiggmin's Village. November 21, 2008.
-- 1,000 points = +3 ranks
-- 5,000 points = Crown Hat
-- 100,000 points = Cowboy Hat
===Dec 18===
- New "Fred and "Santa" servers."Comments for Platform Racing 2 on Kongregate" (December 18, 2008)
===Dec 23===
- Christmas campaign added."Comments for Platform Racing 2 on Kongregate" (December 23, 2008)
===Dec 24===
- New Santa Hat earned by logging in on Christmas Eve/Day."Comments for Platform Racing 2 on Kongregate" (December 24, 2008)"dec 15 - Santa Hat". Jiggmin. 2008.
===Dec 26===
- Original campaign has returned."Comments for Platform Racing 2 on Kongregate" (December 26, 2008)
- "Fred" and "Santa" servers removed.
- Santa Hat is now a random prize in races with 2-4 players.
==2009==
===Feb 2===
- Fixed an issue that caused any level to display "Error #2032" after being saved."Comments for Platform Racing 2 on Kongregate" (February 2, 2009)
===Feb/Mar===
- New "Fred" and "Isabel" servers.
===The Cowboy Campaign event has ended.===
Date: Mar 3"The Cowboy Campaign event has ended.". Jiggmin. March 3, 2009.
"I'm calling it an event as if I did it on purpose, but it was actually just an accident. "
===PR2 Version 34===
Date: Jun 16"PR2 Version 34". Jiggmin. June 16, 2009.
"Just uploaded the 34th (!) update to PR2 since it came out.
This update does two things: allow users to set their email address if they didn't do that when they signed up, and it defeats this hacking program."
===New Years===
Date: Dec 28"New Years". Jiggmin. December 28, 2009.
"What's that you say? A new hat is being released on New Year's Day? What will it do I wonder?"
==2010==
===2 Bugs===
Date: Mar 20"2 Bugs". Jiggmin. March 20, 2010.
"I took a stab at two long time PR2 bugs today. One is the "2:00 no matter what" bug, and the other is the "rank 0 required" bug. Neither of these bugs are at all reproducible, so they're quite difficult to fix. My best guess is that they only occur in certain versions of the flash player in certain browsers. I have no idea what these browser + flash version + os version combinations are though, so there is no reasonable way for me to test fixes other than to just try things out and see what happens.
So, I guess we'll see what happens. "
===Oh hello===
Date: Mar 31"April Fools Day!". Kongregate. March 31, 2010"Oh hello". Jiggmin. April 1, 2010.
- Controls are now reversed on April Fools' Day.
===Party Hat===
Date: Apr 26"Party Hat". Jiggmin. April 26, 2010.
"I have enabled the party hat as a random prize in PR2. It's rarity is the same as the santa hat. I didn't want to restart all of the servers, so for now the only server this applies to is Isabel. Over the next couple of days the other servers will go through their auto restart cycle, and they will start giving out the party hat too."
===Simming===
Date: May 2"Simming". Jiggmin. May 2, 2010.
"I don't really mind the idea of simming in general, but a majority of the people who have been "hacked" have actually just given out their password so someone else can sim with their account.
I'm testing out the idea of only awarding half exp points to people who are simming in PR2. So: if you're playing yourself, you'll only get half. This way it might actually be faster to gain exp points by actually playing the game for real.
Thoughts?"
===PR2 Chat===
Date: Aug 23"PR2 Chat". Jiggmin. August 23, 2010.
"I think I fixed the scrolly uppy thing in the PR2 chat. It would seem Adobe made some change to the flash player recently that was causing the shenanigans."
===PR2 Upgrades===
Date: Sep 16"PR2 Upgrades". Jiggmin. September 16, 2010.
"Due to popular (moderator) demand, you can now report bad messages you receive in PR2.
You can also now type "/view username" into the chat to open up someone's user page."
===Around the World===
Date: Dec 6"Around the World". Jiggmin. December 6, 2010."New Servers". Kongregate. December 7, 2010.
"I'm working on setting up some PR2 servers in London. That should be a lot quicker for anyone overseas. "
===Around the World Part 2===
Date: Dec 7"Around the World Part 2". Jiggmin. December 7, 2010.
"PR2 now has servers all over the place. This is something I've wanted to do since the beginning, so it's awesome to finally be able to do it. If you have problems with any of the new servers, post 'em here and I'll fix them up."
- Derron/Carina are in New Jersey.
- Grayan/Fitz in Texas.
- Loki/Promie in California.
- Fred and Isabel were removed entirely.
===pr2hub.com===
Date: Dec 15"pr2hub.com". Jiggmin. December 15, 2010.
"PR2 is more or less made up of two parts: the multiplayer servers (derron, fitz, etc), and an http server. The multiplayer servers handle sending data between players, such as sending chat messages or shooting someone's hat off. The http server handles the loading and saving of data, such as loading a level or saving your progress.
I've been working on moving PR2's http server over to pr2hub.com over the last few days. (PR2 used to be hosted on jiggmin2.com) There have been some problems, ..." (full blog lost)
==2011==
===Mar 6===
- People who spam a certain amount of messages in a short period are automatically warned for 60 seconds."auto warn for spamming". Kongregate. March 6, 2011.
===A... a... Top Hat?===
Date: Apr 17"A... a... Top Hat?". Jiggmin. April 17, 2011.
"So I was standing outside and enjoying some fireworks when a sizable bunny fell from the sky! I can only assume that it hitched a ride on one of the fireworks. I tried to ask the bunny how it's day was going, but before the words left my mouth the bunny abruptly shouted "Good-o! Have this hat sir!". Much to my surprise, the bunny then threw the hat in my face and vanished... as if by magic."
===May 16===
- Added Cat set."PR2 nik190198's campaign"
===May 23===
- Added Car parts."Live Show [Procaster Mon May 23, 2011 10:06:22 PM"]
===New Campaign===
Date: May 30"New Campaign". Jiggmin. May 30, 2011.
"The new campaign will be released tonight!"
- Speed campaign is released and the Cat, Elephant and Car sets are winnable as prizes.
===Guardian of the Top Hat===
Date: Sep 4"Guardian of the Top Hat". Jiggmin. September 4, 2011.
"Congratulations -Shadowfax-!
The first Guardian of the Top Hat is -Shadowfax-'s level, "The Golden Compass""
==2012==
===Jan 1===
- Players no longer gain EXP once they reach rank 50."Jiggmin on pr2 on New years". Kongregate. January 1, 2012.
===PR2 Rank 50===
Date: Jan 6"PR2 Rank 50". Jiggmin. January 6, 2012.
"You are once again free to rank as high above 50 as you would like. The limit is gone, but it seems to have been replaced by something else. What could it be? My oh my!"
===Jan 19===
- Added the Jump Start Hat.
===Congrats Team Jiggmin===
Date: Jan 30"Congrats Team Jiggmin". Jiggmin. January 30, 2012.
"The Jump Start Hat is out in the wild!"
- The hat is automatically given to anyone who logs in.
===Mar 8===
- Added a "Remember Me" option on the login screen."Remember Me". Kongregate. March 8, 2012.
===Announcing PR2 Happy Hour===
Date: May 2"Announcing PR2 Happy Hour". Jiggmin. May 2, 2012.
"Every now and again, one of PR2's servers will decide to feel most overwhelmingly happy!
During a Happy Hour:
All of your stats are set to 100.
The Jump Start hat becomes winnable.
Exp points are doubled!
Look for the update some time tonight."
===Jun 21===
- Players who joined after May 8, 2011 now have their join date shown on their profile.
People who made their account before then instead have "Age of Heroes" displayed due to a bug in the database that caused them to be lost."New Date Joined Feature!". Jiggmin's Village. June 21, 2012."PR2 Heaton!'s campaign" (21:15)
===Aug 8===
- Members must now be at least rank 3 to chat."Rank 3 or above to chat". Kongregate. August 8, 2012.
===Aug 10===
- New Ant set that's obtainable by logging in while signed into a Kongregate account."The PR2 Announcement Thread" - Jiggmin's Village
===Sep 12===
- Luna campaign released, as well as its prizes: the Astronaut, Alien, Galaxy sets and the Moon Hat.
===Oct 1===
- Users must be rank 3 or higher to send PMs.
===PR2 Backups Beta===
Date: Oct 4"PR2 Backups Beta". Jiggmin. October 4, 2012.
"I spent most of today working on a level backup system for PR2. All of your saves will be stored for a week, and you can restore any of those saves if your level is lost or deleted.
http://pr2hub.com/backups"
===Nov 14===
- Fixed a bug introduced in the previous update that caused members to have "1st of January 1970" displayed on their profiles instead of "Age of Heroes".
===Nov 29===
- Timeline campaign and its prizes (Dino, Fairy, Armor sets and the Thief Hat) are released.
===Dec 3===
"I've done a few things.
1. Loiter Bot will watch the lobbies, and keep track of which ips are sitting around and clogging the campaign. LOITER BOT DOES NOT LIKE LOITERING. LOITER BOT WILL CRUSH LOITERERS BY POLITELY NUDGING THEM OUT OF THE WAY.
2. Some proxies are rather polite, and will forward a user's real ip address along. This ip will now be used instead of the proxy's ip. (it originally worked this way, but I fudged it up back when I was trying to work out the ip situation with Cloudflare.)
3. Obvious proxies can not use guest accounts.
4. The maximum number of accounts that can be created per ip per day has been decreased from 10 to 5.
The extremely drastic measure would be to subscribe to some kind of updating list of proxy ips and block them all. I'd rather not do that unless it's super necessary, because I don't know how many people it would affect."
==2013==
===Contest Newstest===
Date: Oct 17"Contest Newstest". Jiggmin. October 17, 2013.
"Here are some contest announcements:
Campaign of the Fortnight - winning campaigns can now appear in PR2 for reals!
Art Contest: Design An... - new contest approved for prizes!
Draw the JVer! - new contest approved for prizes!
Everything ends with an exclamation mark!"
===Merry Ho Ho Ho===
Date: Dec 17"Merry Ho Ho Ho". Jiggmin. December 17, 2013.
- New Santa set earned by logging in on Christmas Eve/Day.
===Dec 18===
- New Frost Djinn set purchasable in the Vault of Magics for 50 kreds.
===Dec 24===
- New Reindeer set winnable by participating in a New Year's Party on Jiggmin's Village.
==2014==
===Jan 29===
- New Crocodile and Valentine sets. The Crocodile parts are only winnable in a JV contest, while the Valentine one is given to anyone who logs in on Valentine's Day.
===Apr 1===
- New Bunny set automatically won by logging in on Easter.
===Jun 20===
- Added "Epic Everything" to the Vault of Magics for 110 kreds, which automatically unlocks every Epic Upgrade.
==2019==
===PR2 Client v152 is Released!===
Date: Jan 18"PR2 Client v152 is Released!". JV Revival. January 18, 2019.
"It's finally here! Below is the full changelog. I'm in the process of fixing some of the release bugs, so please bear with us. ?
----
Additions easily noticeable by users:
- Made chat commands case-insensitive at the client level
- Guests can now use chat commands (view, guild, hint)
- Changed Fred the G. Cactus' artifact hint name color to admin purple
- Added detection of Guests to the player popup triggered by /view (will trigger the Guest popup instead)
- Using device fonts in more places (race chats, PMs) to unbreak some special characters
- Added verification measures to logout.php. As a result, the client now requires a password to log out if the user hasn't logged into the client instance at least once to prevent an exploit that involuntarily logs users out
- Added back "NEVER give your password to ANYONE" message on PM box
- Added a "random" option for music selection in LE (so you can return to random if you have already selected a song)
- Added page navigation to Campaign (for easier explanation re: Kong badges; default page changes instead of only accessible campaign) click for demo
- Added play as guest confirmation message if already logged in (prevent frustration due to accidental clicks)
- Added /pm command to chat
- Added gecko set
- Moved yeah.mp3 (artifact pickup sound) to the client instead of requesting from http://cdn.jiggmin.com/games/platform-racing-2/yeah.mp3 every time
Additions noticeable to staff:
- Mods now edit a guild instead of deleting. Admins still have a button to delete.
- Fixed ban durations
- Added confirmation to de-mod button
- GUI changes to ban/admin menu placement (wonky placement fixed)
- Removed 1-min ban and replaced with 30-min kick on trial/perma mod menu
- Emblems can be "deleted" from the guild edit menu (deleting an emblem doesn't delete it from the server. I'm planning on making a script that lets admins find all emblems uploaded by a user-- or lets a user find all emblems they've uploaded)
- Client now detects mod type and group when promoting/demoting
- Trials now can't see and/or click some buttons permanent mods can (higher ban buttons, unpublish level button, edit guild button)
- Made PlaceArtifact.as listen for a response from place_artifact.php (now echoes a confirmation without `talk_to_server`)
Easily noticeable bug fixes:
- Fixed prize popup flavor text
- Fixed KongAPI for Guests (this will let us get PR2 featured on Kong!)
- Misc chat fixes (namely scrollbar glitches)
- Fixed game sounds restarting if you haven't chosen a new song when the song selection menu closes (Event.CHANGE instead of Event.CLOSE)
- Publishing a level with draw backgrounds off no longer removes all art on a course
- Fixed truly invisible and bubble feet (no more sir feet outline)
- Fixed bug where levels would appear below the clickable area and make course menus appear at the bottom of the screen
- Fixed "Return to Lobby" button bringing user to a broken lobby page if not connected (due to disconnect)
- Fixed item glitch (lets you get any item you want on a level; click for demo)
- Fixed speed burst slow down sound playing when an item block is bumped (while speed burst isn't active)
- Fixed forfeit while drawing behavior (still shows the name of the forfeiter after the race starts)
- Fixed bug where EXP bar wouldn't show under certain circumstances
Cosmetic edits:
- Made save level graphic a bit smaller (no need to be so large)
- Made LE music selection graphic a bit more cosmetically pleasing
- Kong logo was updated (higher quality, slightly different but awfully similar)
- Level info popups no longer show a line on the bottom if there's no description
- Font for mouseover popups (level info, etc) is now arial instead of times new roman
- Changed chatroom count (?) mouseover popup to only read "room - num" instead of showing "online" after the number.
- Made email popup smaller so it's the same size as the change password one
- Tweaked LE settings buttons' language and ui
- Fixed rotate left block description typo
- Fixed cosmetic bug where chatroom names in rooms info popup would sometimes display two different fonts
- Included author with we are loud
Other misc. additions & fixes:
- Escape more text at client-level
- Sound quality export settings updated
- Added guild name to confirming deletion of a guild
- Removed page memory from Campaign upon logout (to allow the default Campaign pages to take effect when a user logs in)
- Cleaned IOError result from SuperLoader::IOErrorHandler (no double "Error" on flash error code)
- Fixed UploadingPopup not going away after IOError occurs
- Converted assorted files to JSON
- Guild menu now closes if open with a player popup when "View Levels" is clicked
- Trying to view a player that doesn't exist closes that player menu instead of loading indefinitely"
===PR2 v152.3===
Date: Jan 26"PR2 v152.3". JV Revival. January 26, 2019.
"This client update was primarily to fix some glaring issues instead of adding new content.
Fixes:
- Fixed saving/loading levels in LE
- Fixed account creation (broken element)
- Fixed a bug where the GP popup animation would loop forever
- Fixed a bug where a player having an item in-game wouldn't be visible to the other users
- Fixed the chat message box character limit (and increased to 150)
Additionally, these things were fixed on the server:
- Setting the Campaign
- Level deletion
- Chat auto anti-spam filter
- Banning (and bans applying to users)
- Unpublishing levels
- Trial/perma mod detection
- PMs tab pages
- Ban edit mod logging (doesn't log the mod's IP address as yes/no)
- All server restarts
- Blank level listing pages (don't throw an error)
- Guild invitations/leaving
- Artifact placement
- Old account deletion (monthly cron task; find in weekly.php)
- Vault
- In-game songs"
===PR2 v153: Gravitational Flight===
Date: Feb 7"PR2 v153: Gravitational Flight". JV Revival. February 7, 2019.
"This client update adds a few exciting new features and squashes a few bugs.
Changes/Additions:
- Add bat set
- Multiply gravity by .85 when wearing the moon hat
- Remove POST requirement on messages_get.php (you can go straight there in your browser and get your messages)
- Restore sir feet outline on feet ID #27 (very invisible feet)
Fixes:
- Patch santa hat 250 speed glitch
- Unbreak restart button and finishing in test mode in LE
- Escape HTML in a few more places (delete level/message confirmation popups)
- Remove new line after using /pm chat command
- Restore new line when clicking the reply to message button
- Don't let a lack of an internet connection produce infinite error #2032s when attempting to get a list of servers
- Delay showing a user they've left the guild until the operation is actually complete
- Focus on stage when closing the song selection dropdown (prevents arrows getting stuck in the dropdown)
- Fix "OK" button not working on email change popup
- Fix special characters being escaped twice in chatrooms (causing "&" to appear as "&", for example)
- Fix brush size picker not working in LE
- Fix removal of "Deleting..." popup when a level is successfully deleted
- Remove "Transfer Guild" button when creating a guild
- Restore line breaks in PMs
- Fix alien egg squash animation
Server changes to accompany this update:
- Fixed guild transferring
- Entering level passwords no longer throws an error
- Account creation works again!!!! :tada:
- Fixed setting a level to alien eggs mode (you'll need to republish your level for the change to take effect)
- Warn ladder is now 30/60/120
- Fixed restarting the server for admins (previously would crash the server)
- Updated hat description of moon hat to reflect new effect
Also, this pull (#550) is currently pending. That should fix:
- Campaign prizes (?)
- An obscure FAH bug (really? fah again???)
- Sets being bought in the vault ($$$)
===PR2 v153.1: Options===
Date: Feb 24"PR2 v153.1: Options". JV Revival. February 24, 2019.
"This update changes the options menu layout and provides essential bug fixes.
Changes/Additions
- Add new volume sliders for music/sound effects
- Moved button placement on options menu (to accommodate new sliders)
Fixes
- Fix info mouseover button displaying a yellow square when pressing and holding
- Change WASD control input boxes to only display uppercase character to the user
- Fix instant log-in with only one server in the list
- Set to the correct gravity for the course instead of 1 when resetting gravity after losing the moon hat
- Multiply the course gravity by .85 instead of multiplying by 1 when getting the moon hat
- Fix text tool bug (incorrect sizing)
- Fix not losing speed burst after losing artifact
- Fix HH graphic not showing happy blocks
- Remove HH graphic after completion so Fred isn't visible during screen rotation"
===PR2 v153.2: Fixes===
Date: Feb 27"PR2 v153.2: Fixes". JV Revival. February 27, 2019.
"This update provides essential bug fixes.
NOTE: If you get the "PR2 has recently been updated" error, clear your cache or go here: https://pr2hub.com/files/version.txt?version=153-2-1
Changes/Additions
- Added "View Priors" button for lazy mods on the ban menu
Fixes
- Drawing info now displays properly, even if someone forfeits while drawing
- Tournament status now applies in realtime to races without logging out and in if there's a status change
- All credits popup links now work as intended
- Changed --- to -- on the title of the loadouts popup
- Using the scroll wheel on the race chat box no longer messes up the alignment of the two textboxes
- Hopefully fixed the last line being cut off in level info popup at certain zoom levels
- Made username box in the messages tab unselectable
- Fixed an issue with the stun animation displaying for a few frames longer than intended
- Alien eggs now respawn properly when clicking "restart" in LE
- Fixed move block interval glitch
- Fixed move blocks not working after restarting a test session in LE
- Add beta client detection and only display the Beta Testers server if so
Semi-fixed and still on my radar
- Semi-fix race chat scroll issue
- Semi-fix alien eggs not appearing after restarting a test session in LE"
===PR2 v153.2.2===
Date: Mar 28"PR2 v153.2.2". JV Revival. March 28, 2019.
"This update provides some important bug fixes:
- On entering a level password, switching to another tab while awaiting a response from the server no longer breaks the client
- Loadouts now display proper acceleration value when 100
- Fixed a bug where swear filtering would fail on PMs in certain cases
- Fixed a bug that broke some don't move levels
Unfortunately, this update does revert the fix for this cosmetic glitch, since it broke don't moves. I'll look into a new way to fix this without altering the stun physics and inadvertently breaking obscure glitches."
===PR2 v154 (Actually): Helpful Saving===
Date: Apr 4"PR2 v154 (Actually): Helpful Saving". JV Revival. April 4, 2019.
"This update provides players with a part guide and an update to the options menu.
Changes/Additions
- Added a part guide for all types of parts (hats, heads, bodies, and feet). This can be accessed by clicking the "?" button to the right of the color selector on the account tab on the desired part selector type.
- Everything in the options menu now saves as loadouts do.
- Changed the language on the prize popup for feet. It will now read: "The winner of this race will earn a pair of: ___ Feet!".
I'm taking suggestions for alternate descriptions for the parts; feel free to message me or a beta tester if you have one!
===PR2 v155: Artifact Fairness===
Date: Apr 22"PR2 v155: Artifact Fairness". JV Revival. April 22, 2019.
"This update provides fairer mechanics for winning the artifact prizes.
Changes/Additions
- New artifact mechanics
- Changed the Jigg Hat obtain message in part listing from part popup
Fixes
- Hopefully fixes random disconnects (increased time needed before socket server timeout)
- Context (right-click) menu is now correctly hidden
----
Here are the new mechanics for obtaining the artifact first:
- If the first finder doesn't have bubbles, then they get the bubbles as normal
- If the first finder has bubbles, the finder gets 10,000 EXP as a consolation prize
- If the artifact has already been found but the bubbles haven't been claimed, the bubbles go to the first person to find the artifact that doesn't already have bubbles
This can't really be tested privately without affecting the public servers, so I just pushed this straight to the server and skipped the beta testing phase. If you encounter any problems, please let me know!"
===PR2 v156: A Shocking Turn of Events===
Date: Jul 9"PR2 v156: A Shocking Turn of Events". JV Revival. July 9, 2019.
"This update contains some UI changes, QOL updates, two new sets, a new hat, and bug fixes.
Changes/Additions
- Names are now clickable when announced in the chat with tournament mode active. Find players with ease!
- Added two new chat commands. /community gives links to JV2 and the discords, and /contests gives a link to the contests page on PR2hub.
- You can now use the delete key in the level editor. Backspace also works.
- You can now use enter to search on the search tab. No more pesky clicking for you!
- Messages sent using "PM Everyone" on a guild page now show an icon on the top-right of the message. It looks like an envelope with arrows.
- Expanded the credits page. It now includes credits for artists and a link to contribute to the PR2 server repo on github.
- The Gecko Set has been redrawn. Thanks, @Magyar!
- Added the Sea and Brew Sets. Thanks to @Northadox and @Magyar for creating these beautiful sets!
- Added the Jellyfish Hat. If you get close to an opponent (who is not wearing the party or jellyfish hats), it will give them a nasty shock! I'm really excited about this addition; it's the first hat added since 2013!
Fixes
- A server error on guild editing or creation, or when drafting a PM, no longer gets rid of the popup. No more losing your progress on long messages or proses.
- The moon hat no longer gives a GP bonus. As a consolation, GP is now much easier to obtain.
- The EXP multiplier listed on the race complete popup now reflects the actual multiplier value. What a concept!
- The skewed text sizing on levels is now fixed. This should've been fixed much earlier; my apologies. Thanks to @AspectZero for pointing out the issue to me. Note: This will mess up the text formatting on levels published after about January 25, 2019. This is unavoidable when reverting the text bug for older levels. Make sure to fix and re-upload your levels. Sorry for the inconvenience.
- Eggs mode works again. I'll have an omelette, please.
- Hitting a happy/sad block with a speed burst active no longer cancels the burst. PR2 players of olde rejoice at this one.
- Faraway players' positions now update normally. @Stxtics and @BrokenBulb are gonna looooooveeeee this one.
- Lightning bolts now strike other players on your screen. Before, it only struck the player and no opponents.
- Hitting space when focused on the quit button in a race now asks if you really want to do that. Because for those of us who don't use this, it's a pain in the butt.
- If a mod edits a guild, it will then send the owner a notification via PM. No more "ermagherd who edited my guild?!"
- Servers should crash a little less frequently now. They're really finicky, but I spoke to a manager and I think they're going to cooperate now.
----
I haven't actually decided how I want the jellyfish hat to be earned; all I know is that I want it to be an in-game prize and not limited to contests. If anyone has any suggestions, feel free to send them my way."
===PR2 v156.1: Tiny Update Tuesday===
Date: Jul 15"PR2 v156.1: Tiny Update Tuesday". JV Revival. July 15, 2019.
"This update contains a bug fix and some small changes.
Changes/Additions
- Usernames on part info popups are now clickable. Find special levels with ease!
- Clicking "View Levels" on a username popup from a part info popup will close all the popups before searching. Find special levels with ease!
- Obtain messages were edited to reflect the location of some special parts. Find special levels with ease!
- The block limit has been raised from 20,000 to 50,000. Find special lev Create rather lengthy levels to your heart's content!
- The jellyfish hat is now obtainable. It's located at Deeper by Sothal.
Fixes
- Recovering with a speed burst active while wearing the santa/cowboy hats no longer cancels the speed burst. Hooray for super weird, obscure bugs!
The PR2 Style Designer has been updated with the new sets! More information on what this is and how it works can be found here."
===PR2 v157: A Good Indication===
Date: Aug 25"PR2 v157: A Good Indication". JV Revival. August 25, 2019.
"This update contains three new features and some bug fixes.
Changes/Additions
- Added player waiting indicators on lobby page numbers on the campaign, all-time best, today's best, and newest tabs. Curb your loneliness! Thanks to @platform guy suggesting this.
- Added date last updated to the level information popup. Easily see when a level was last published! Thanks to @Stxtics for suggesting this.
- Converted old levels with 999 time to infinite. Levels with a time limit of 999 made before the unlimited time Motley Monday update will now have infinite time. Thanks to @askRYAN for suggesting this.
Fixes
- Loadouts save properly now. Thanks to @Ashley766 for reporting this.
- The block limit message can actually be closed now. What a concept!
- A small bug in egg mode has been patched. It's so small, it doesn't even get a description."
===PR2 v157.1: Sp00ky Szn===
Date: Oct 31"PR2 v157.1: Sp00ky Szn". JV Revival. October 31, 2020.
"This update contains a few bug fixes, some small changes, and a new part.
Changes/Additions
- Added a new head. Happy Halloween! The Jack-o'-Lantern head is now available by logging into your PR2 account until November 2. You can earn the epic upgrade by winning Haunted House 2 by DareDevil1510.
- Holding shift while moving the camera in LE or a race will move the camera twice as fast. Thanks to @tadtad for suggesting this one!
- Added a method of refreshing the server list. You can now use a little refresh button next to the server list to refresh it (independent of the automatic refresh) every 10 seconds.
Fixes
- Page highlighting works properly again. Sorry for the delay in fixing this one. Thanks to @Stxtics for reporting it!
- Parts now show normally on login. There was a bug which caused contest winners to have their new parts set every time they logged in. Thanks to @AspectZero for reporting this!
- Ranking up to 3 or 20 no longer requires you to log out before being able to send PMs or create a guild. Thanks to @Camer the Dragon for reporting this bug!"
===PR2 v157.2: Happy Holidays!===
Date: Dec 25"PR2 v157.2: Happy Holidays!". JV Revival. December 25, 2019.
"Happy Holidays! This update contains two new sets, some small changes, and a few bug fixes.
Changes/Additions
*Added two new sets. The Christmas and snowman sets are now available on the first six levels of the holiday campaign.
*You can now zoom to 75% and 500% in the Level Editor. Hooray for visibility!
*Epic Upgrade prize popups will now show a small message when you win. In an effort to quell the continuous questions about why someone's shiny new part isn't appearing for them, there is now a message letting you know what exactly you just won.
Fixes
*Level lists now update at an appropriate interval. Thanks to @Vaza for reporting this.
*The loadouts button doesn't disappear when hovering or clicking anymore. Thanks for reporting this, @Lego-man945.
*Ranking up to 3 or 20 no longer requires you to log out before being able to send PMs or create a guild. Thanks to Camer for reporting this bug!
Public Beta
This update contains some code to a couple of beta features:
*Tablet gestures in the LE (placing lines of blocks, dragging, artwork, etc).
*Pressing and holding the CTRL key (also includes ⌘ for Mac) to switch from a selected LE tool to the delete tool and releasing it to return to the previously selected tool.
The reason these are being released in beta is that they require testing across platforms. Please help with the testing of these features and post in Bugs & Suggestions if you find anything. Thanks!"
==2020==
===PR2 v158: Spring Cleaning===
Date: Mar 10"PR2 v158: Spring Cleaning". JV Revival. March 10, 2020.
This update contains some small additions and bug fixes.
Changes/Additions
*Saving a level with a name of one that already exists will now warn you before doing so. No more accidental overwrites! You'll now get a popup asking you if you want to overwrite the data for the existing level under a certain title.
*A nasty word about women starting with a w is now censored by the swear filter. Honestly, I have no idea why this wasn't censored before now.
*in-game controls (arrow keys and space) will no longer work if the level chat is selected. No more accidentally using items while typing to your friends!
*New emotes! You can now use : +1 : and : -1 : (or : thumbsup : and : thumbsdown :) to substitute ? and ? respectively (no spaces in between).
*Rank 3 is now required to publish levels. Because some people don't let us have nice things. You can still save levels before you reach rank 3.
Fixes
*The missing snowman parts have been added to the part popups. Thanks to the people that reported this to me privately (couldn't find a thread).
*Hitting a happy block during a speed burst now updates the jump stat properly. Thanks for reporting this, @bi3liu!
*Special characters no longer break the artifact hint. Thanks to @Ashley766 for reporting this!
===PR2 v159: Sharing is Caring===
Date: Mar 23"PR2 v159: Sharing is Caring". JV Revival. March 23, 2020.
"Changes/Additions
*You can now press and hold the control (Windows, CTRL) or command (Mac, ⌘) keys to temporarily switch to the delete tool in LE. This feature was previously in public beta. Thanks to @AspectZero for suggesting something like this!
*The "Last Updated" date for a level on the "?" hover popup is now directly under "Version". Such a small change that no one would've noticed it if I didn't say anything!
*Guild owners must now transfer their guild before leaving. This will prevent orphaned guilds.
*There is now a character count for the title/note when saving levels, as well as the send PM message box. Thanks to @Camer the Dragon for suggesting something like this!
*You can now disable certain songs you don't want to play during races in the options menu. YouTube's Content ID system crumbles at the feet of this one. Thanks to @Camer the Dragon for suggesting this!
*You can now search for a level by level ID. It's a new option in the "Search by" dropdown on the search tab. Also, the "Course Title" option was renamed to "Level Title" for continuity.
*Levels now have their own information popup. If you click the "?" next to the rating stars, you'll get a popup with a bunch of level information (including but not limited to the song, items, and chance of cowboy mode). You can also access this by typing "/level level ID" in the chat.
*Levels can now be shared via the level information popup. No more losing levels; send them to friends (or yourself) with ease by clicking the green button on the left!
*Levels listed in the part information popups now use the new level information popups. Find part-giving levels with ease!
*PMs now support a whole bunch of things they didn't before. Here are the new commands:
Code:
----
[user]Username[/user] -> Link to a user
[guild]Guild Name[/guild] -> Link to a guild
[level=*]Level Name[/level] -> Link to a level (where * is the ID of the level).
[url]link[/url] -> Link to an external URL. You can also do [url=link]text[/url] if you want custom display text.
The following aliases for existing commands were added:
[guildlink=*]text[/guildlink] -> [guild=*]text[/guild] (where * is the ID of the guild)
[b]bold text[/b] -> [bold]bold text[/bold]
[large]large text[/large] -> [big]large text[/big]
Fixes
*The LE now displays the correct background color all the time. Previously, it would erroneously show as black under certain circumstances.
Both the level and author listed in how to obtain the slender parts are now correct. Previously, it showed Deliverance by -changelings- instead of -Deliverance- by changelings. Thanks to @Eternal for pointing this out to me!
*Clicking "Send PM" on a player profile will now select the message box properly. Previously, it would lose focus between closing the player popup and opening the send message one.
*The /hh chat command no longer screams about an invalid argument if you don't explicitly type either /hh or /hh status. There's no point in that. Thanks for mentioning this in the PR2 chat when you thought I wasn't looking, @Ashley766!"
===Introducing: The PR2 Stimulus Package!===
Date: Apr 7"Introducing: The PR2 Stimulus Package!". JV Revival. April 7, 2020.
"Welcome to the PR2 stimulus package! With coronavirus raging, Team Jiggmin being out of the top 100 folding teams, and a bunch of old members returning, we've decided to add three more rank tokens for the big-time folding at home point leaders:
- 25,000,000 points: 6th token
- 50,000,000 points: 7th token
- 100,000,000 points: 8th token
Congratulations to the three mad lads who already qualify for the 8th token!
- NixZiZ
- Deathbygabe1
- Dylan Ray Dubuisson
We hope you'll break out your old folding clients and join our quest for world domination to cure COVID-19. You can fold 5,000 points? Awesome! You can fold 5 points? That's okay too! During this scary time in the world, no effort is too little in the fight against the coronavirus.
Get started here! And recruit your friends using this link: https://jiggmin2.com/fold
If I were you, I'd stay tuned... there may be more coming down the line! "
===PR2 v160: On Another Level===
Date: Jun 23"PR2 v160: On Another Level". JV Revival. June 23, 2020.
"This update contains a bunch of new features, QOL updates, moderation changes, and bug fixes.
Moderation-related Changes
*Player popups now show "Temp Mod" or "Trial Moderator" if a user is a temp (on the same server) or trial (anywhere) mod. Long overdue!
*Temporary and trial moderators now have different username colors than permanent moderators. Even longer overdue! The new colors are: Temp Mod | Trial Mod. Thanks to @Ajayci 100 for this suggestion!
*Kicked users will now see the time remaining in their kick when attempting to log in. I think someone suggested this but I can't remember who. :/
*Kicks/mutes are now IP-based as well as account-based. Can't leave anyone out!
*Temp Mods on public servers will now get a warning before logging out or going into the level editor. Huzzah, no more accidental de-temps! Thanks @BronxBomber for the suggestion!
*You can now report levels that break the rules from the level information popup menu. You can access this by clicking (as opposed to hovering over) the "?" on a level.
*"Social bans" are finally here! These are a less severe type of ban than full game bans, allowing a user to play but in a limited scope (no social features). For more information, please see the new PR2 rules. Thanks to @bi3liu for suggesting this!
QOL Changes
*Guests can now see the Guilds tab. Why not? ¯\_(ツ)_/¯
*The emotes list has been expanded and is now organized alphabetically. 🎉
*The /hint command now has clickable links to the artifact level/user after the hint is fully revealed. No more unsearchable titles!
*Some songs' titles/authors have been changed. Some of the songs hadn't previously reflected the correct title/author of the song (as some were stolen and uploaded to Newgrounds). This version corrects some of those errors.
*The audio quality of the songs has been greatly improved. Who knew the songs could sound so good? Who knows, now you might even enjoy Switchblade.
*There are some new description labels on some of the buttons. For instance, the PM report/delete/reply buttons now have descriptions.
*You can now reverse the sort order on the tabs under "Players". Clicking the buttons for name/rank/hats (or guild name/active/GP for guilds) will now reverse the sort order.
*Objective mode now has a nifty "finishes reached" indicator for players who quit before finishing. It'll appear next to that player's "finish" time.
*Level descriptions are now a little more flashy. They're in italics. Yay formatting!
*There a new tip under the description to click the "?" button for more information. This is to promote the level information popup from v159. A bunch of people don't know about it yet. Possibly a temporary addition.
*The EXP gain bar's numbers are now formatted with commas. Easier on the eyes!
*You can now see a player's progress towards their next rank-up on their player profile. Simply mouse over the rank box to see it. I'd say thanks to the person who suggested it, but it was me!
*You can now see more information about your levels in level editor. Simply hover over the level in the load popup and you'll see all the information you see in the lobby. Thanks to @Overbeing for this suggestion (all the way back in March of 2019)!
General Changes/Additions
*The Kong Hat now awards 2x GP instead of 1.25x EXP. Since the EXP hat makes the Kong Hat obsolete, this will hopefully breathe new life into its rate of use.
*You can now change your stats during a happy hour. Probably one of the most requested suggestions of all time! During a HH, you'll now have 300 stat points to use at your leisure. When the HH ends or you log out, your stats will reset to your normal ones (the one you had when the HH started or you logged in). Thank you to everyone who requested it (most recently @Hyperacticpro and @Fresh Cookies)!
*PR2 Stimulus pt. 2! The epic crown and cowboy upgrades will now be available at 500K and 5M folding at home points, respectively.
*There's a new favorite levels tab! It's located at the top-right of the lobby (looks like a small heart icon). This is for you! Add a level to this list by clicking the new "add to favorites" button on the bottom-left of the level. You can play these levels with players on the search tab or their own favorites tab (if they have the same level added). Thanks to @Northadox for suggesting this!
*NEW SONGS! Two new songs have been added in this version: Toodaloo by @mustangman and Night Shade by @TRUC. Thanks for the songs, fellas!
*NEW HAT! The cheese hat lets you break crumble blocks instantly from the bottom (if not crouching)/left/right, and much quicker than normal from the top. Thanks to @Thales4000 for suggesting this wayyyy back in 2013!
*NEW GAME MODE! In Hat Attack mode, your goal is to get all the hats. Steal all the hats and keep them for 5 seconds to finish! When you finish, you'll drop all of your hats so the others can keep playing. Note: This mode requires at least two players. Thanks to @Thales4000 for suggesting this, also wayyyy back in 2013!
Fixes
*Level passwords are now saved properly in all instances. There previously was a bug that only saved the level password the first time you set one but not in subsequent saves.
*Cowboy hats and speed bursts no longer hate each other. So glad to be done with this (knock on wood). Thanks to @bi3liu for reporting this!
*The chance of SFCM indicator on the level information popup now displays the correct chance %. It previously displayed 5% on every level, no matter the actual chance. Thanks for the report, @_Athena_!
*Course play/cancel menus should now work as intended. Thanks for the report, @Antonhs!
*The color picker now always displays the correct color. Turns out this was reported way back in March of 2019! Thanks, @Camer the Dragon!
*Fixed a bug where a level ID search would fail in some circumstances. This occurred when pressing "Play" on a level's information popup. If coming from another tab and a search previously made ended on a page other than 1, the level ID search would potato. I think. It's been so long since I fixed this.
*Characters on the level save popup now count properly. Previously, the counts would fail when opening the save popup for an existing level. Thanks to @AspectZero for reporting this!
*Lists under the players tab now sort properly. I totally didn't add an entirely new feature to circumvent fixing this and this.
*The Jellyfish Hat's sting sound effect is now limited to the area within which one would expect to hear it. Previously, it would be audible throughout the entire level. Thanks for the report, @LCPD!
*The Unicorn Head's mouth appears normally again. I suspect this is a bug leftover from epic upgrades being added back in 2013. Thanks to @platform guy for the report and @"Al Jolson" for drawing a fix!
*Fixed a niche bug with loadouts. Hard to explain. Thanks for the report, @AspectZero!
*Users can no longer ignore themselves. That's just silly!
*Objective mode no longer awards prizes for quitting before all finishes are hit. This preserves the prize for the actual winner.
*User status no longer updates on unsuccessful login (primarily due to kick). This bug wasn't really fixed until now.
*Mods can now set artifacts on a rotated level. Previously, setting an artifact while rotated would be a failure of epic proportions.
*Losing the artifact on April 1 will no longer revert the controls back to normal. This is a very, very, very important and prominent bug that has, at long last, been fixed.
Technical Changes
*Lists of levels are now returned from the server using JSON. This will make it easier to decode lists of levels for your applications. Looking at Fred Bot, @Stxtics!
*All database queries from the socket server are now sent through a function that attempts to reconnect if the connection has expired. This will prevent some of the random server crashes there have been, caused by logging into/out of a server after a day or so of no DB activity from that server.
*Warn/ban messages will no longer show in the chat if the action fails (incl. someone "lacking the power"). This was previously purposefully included as a relic of the past, but it's proved to be confusing and has therefore been changed.
*Proxies/VPNs are now being blocked. Due to an enormous amount of complaints about and abuse of proxies/VPNs over the years, we've made the difficult decision to not allow proxies to be used for anyone who is not verified. As of now, the only verified users are the PR2 staff. We may expand this in the future.
*Admins can now set a "prizer" for a server. This is an account that has the ability to set any prize on a level within a server. This is mostly for debugging purposes but can be used in other ways at an admin's sole discretion."
===Small PR2 Fixes===
Date: Jul 16"Small PR2 Fixes". JV Revival. July 16, 2020.
"A few things have been fixed/changed on PR2 in the past couple of weeks.
*Orbital Trance and We Are Loud have been converted to their higher-quality versions. Thanks to @Minimania and @IHaveDaCowboyz for letting me know these exist!
*EXP prize awards no longer award way more than they're supposed to award. 2.5M EXP apparently was equivalent to 12.1B. Shout out to @AspectZero, @__, and @Prince Ande for being patient while this one was debugged.
*The artifact hint no longer breaks when special characters are in the title or username. 🎉
*The threshold for level backups has been decreased. Previously, only levels not saved within the past two weeks would be backed up. That has been lowered to a day. Thanks to @Prince Ande for reporting an issue that led to this change!"
==References==
Category:Lists
Category:Update Histories
Category:Platform Racing 2 Articles