Nuttin' to see here

Nuttin' to see here is the fourteenth plant unlocked in The Sanctuary in Plants vs. Zombies: Lost World, after beating Level 38A, and is the final non-premium, non-upgrade seed packet to collect in the game. Nuttin' acts like a regular Wall-nut in terms of defense, and has the same amount of health, but costs 150 sun more and also has extra abilities that allow him to fight off zombies.
When Nuttin' is consistently attacked by zombies for 10 seconds, he will pick up the closest zombie that is currently eating him and throw him down the lane. When that thrown zombie hits another zombie, all zombies in a tile area (including the zombie thrown) gets dealt 300 DPS worth of damage while also being pushed back by 1 tile and stunned for 2 seconds.
Whenever a vehicle or Gargantuar gets in close range with Nuttin', he will unsheathe his brother and attempt to smack away the vehicle/Gargantuar, knocking them back by 3 tiles while dealing 100 DPS worth of damage (similar to what Chard Guard in PvZ2 does). For every use of his brother, however, his brother will degrade, and he can only last 3 hits before breaking and no longer being usable. Aloe can be used to heal Nuttin's brother while he is not being used, but he can no longer be healed if he has been fully used up.
If Nuttin' is not attacked by any zombies for 15 seconds straight, he will get bored and spawn his pal, who will drop from the sky and land on the tile directly in front of him (this cannot happen if there is an obstacle or other plant in front of Nuttin'). His pal acts as another defensive wall plant, but only has 3000 DPS worth of health with no other abilities.
Nuttin' also has a special passive trait where any zombie (which isn't a Gargantuar or vehicle) that has the ability to deal more damage than a bite in one hit will have their attack damage reduced by 50% when they are attacking Nuttin'.
Once Nuttin' is fully eaten, he will crack open and reveal a baby form of himself, who will then proceed to roll down the lane and start ricocheting off zombies (in a manner similar to Grapeshot's projectiles in PvZ2), damaging zombies hit for 100 DPS and stunning them for 1.5 seconds, all while slowly speeding up. After ricocheting for 15 times, the baby Nuttin' will break.
==Origins==
Nuttin' to see here is based on the PvZCC user of the same name, who uses a seemingly faceless Wall-nut as his avatar (although he strongly claims that his avatar has a face). The aforementioned user is also the creator of Plants vs. Zombies: Lost World, the game that this plant is found in. How egotistical of him to write a plant page about himself, smh.
==Almanac Entry==
Nuttin' to see here
Sun cost: 200
Recharge: Sluggish
Some weirdo nut that has multiple defensive abilities.
Special: Gets angry when zombies continue eating him for a while, picking one up and throwing them at nearby zombies.
Special: Can unsheathe his brother and use him to slap away any vehicles or Gargantuars.
Special: Can call his pal when he's bored and no zombie attacks him for a while, providing more defensive support.
Special: Takes reduced damage from non-Gargantuar/vehicle zombies that deal heavy damage.
Special: Leaves behind his baby form when fully eaten, rolling down the lane and ricocheting off zombies while damaging and stunning them.
"Hello. So you’ve found me making an appearance in my own game. Why am I here, do you ask? Well, you should be asking yourself, why nut?"
==Upgrades==
===Plant Food power===
When fed with Plant Food, Nuttin' to see here and his brother will recover all of their health (his brother will revive if he has been used up) and gain armour, giving Nuttin' an extra 4000 DPS worth of health and his brother 3 extra hits before breaking. Nuttin' will then become angry and unsheathe his brother while spawning his pal who drops from the sky. Before his pal hits the ground, Nuttin' will then use his brother to smack his pal with overwhelming force (this does not degrade his brother), causing his pal to be sent flying down the lane until he hits a zombie, in which he will explode and deal 1200 DPS worth of damage in a 3×3 area while also creating a shockwave that spreads across the entire lawn, knocking every single zombie back by 1 tile and stunning them for 3 seconds.
If Nuttin's pal was spawned and Plant Food is fed either to Nuttin' or his pal, both of them will share the Plant Food together and activate each other's Plant Food effects. His pal will gain armour that gives him an extra 3000 DPS worth of health, but can withstand two Gargantuar hits.
===Stat tiers===
Stat 	Tier 1 	Tier 2 	Tier 3 	Tier 4	Tier 5
Strength 	×0.5 damage multiplier for all attacks	×0.75 damage multiplier for all attacks	×1 damage multiplier for all attacks	
×1.25 damage multiplier for all attacks
(Unlock cost: 1 Strength Token)	
×1.5 damage multiplier for all attacks
(Unlock cost: 2 Strength Tokens)
Toughness	
*Nuttin' - 1500 DPS
*Brother - 1 hit
*Pal - 1500 DPS	
*Nuttin' - 3000 DPS
*Brother - 2 hits
*Pal - 2500 DPS	
*Nuttin' - 4000 DPS
*Brother - 3 hits
*Pal - 3000 DPS	
*Nuttin' - 5000 DPS
*Brother - 4 hits
*Pal - 3500 DPS
(Unlock cost: 1 Toughness Token)	
*Nuttin' - 6500 DPS
*Brother - 5 hits
*Pal - 4500 DPS
(Unlock cost: 2 Toughness Tokens)
Sun cost 	325 sun 	250 sun 	200 sun 	
150 sun
(Unlock cost: 1 Sun cost Token)	
75 sun
(Unlock cost: 2 Sun cost Tokens)
Recharge 	30 seconds 	25 seconds 	20 seconds 	
15 seconds
(Unlock cost: 1 Recharge Token)	
10 seconds
(Unlock cost: 2 Recharge Tokens)
More about the upgrading system here.
==Strategies==
Nuttin' to see here is essentially a Wall-nut with quadruple the sun cost and a wide set of abilities that allows him to fight off the zombie horde unlike most other defensive plants, making him a good all-rounded defensive plant if you have the sun supply necessary to plant plenty of him.
Nuttin's ability to throw zombies allows him to fend off zombies that are overwhelming your defenses if they attack him long enough, making him good for both defending and stalling zombies, since those zombies will get pushed back and stunned for a bit.
Nuttin's brother also enables Nuttin' to be able to fend off Gargantuars and vehicles that can either instantly take him out in one hit or easily run him over. Additionally, Nuttin' takes reduced damage from non-Gargantuar/vehicle zombies that do more damage than a bite per hit (e.g. Harvester Zombie and Bodyguard Zombie), making him even useful in stalling zombies that most other defensive plants can't stop, making him a versatile defensive plant that can stall most zombies.
Nuttin's pal is also useful if Nuttin' is utilized correctly. Setting up Nuttin' early on during the level while there aren't a lot of zombies yet gives you a chance to allow Nuttin' to spawn his pal while no zombies are attacking him, giving you an extra line of defense that you can then exploit during the late game.
If your defenses become overwhelmed and the zombies eventually eat through Nuttin', Nuttin' has one last ability he can use to at least attempt to fight against the horde one last time to weaken the horde before they get a chance to break through, which is him ricocheting off zombies in his baby form to damage and stun them. With the bigger amount of zombies during the late game, baby Nuttin' can be used to their full potential since the dense horde of zombies allow Nuttin' to ricochet off zombies at a faster rate.
Aloe will also be exceptionally good to use on Nuttin' compared to most other defensive plants, since he will be able to continue repeating his ability of throwing zombies and battering Gargantuars and vehicles away, making him last even longer on top of regenerating his health.
==Gallery==
Nuttin' to see here (HD).png|Nuttin' to see here (HD)
Costume (Nuttin' to see here).png|Costume
Seed packet (Nuttin' to see here).png|Seed packet
First degrade (Nuttin' to see here).png|First degrade
Second degrade (Nuttin' to see here).png|Second degrade
Third degrade (Nuttin' to see here).png|Third degrade
Angry and picking up a zombie (Nuttin' to see here).png|Nuttin' to see here getting angry and picking up a zombie to throw them.
Readying brother to smack away Gargantuars or vehicles (Nuttin' to see here).png|Nuttin' to see here unsheathing his brother to smack away Gargantuars or vehicles.
Spawning pal from the sky (Nuttin' to see here).png|Nuttin' to see here calling for his pal who drops from the sky
Baby form (Nuttin' to see here).png|Nuttin' to see here's baby form after getting fully eaten
Smacking pal with brother (Nuttin' to see here).png|Nuttin' to see here using his brother to smack his pal into zombies (Plant Food power)
Idling (Nuttin' to see here).gif|Idling
==Trivia==
*Quite possibly the best plant you have ever seen 😎.
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Category:Plants
Category:Nuts
Category:Sluggish Recharge
Category:Defensive Attacking Plants
Category:PvZ:LW content
Category:Uncleared page