132636-race-bonuses

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   I thought about this awhile back but wanted to think it through a good bit before submitting it. With these bonuses I want to add
 
1. A more immediate presence of lore, such as you have to think about your character and what he or she is and what they maybe able to do better than another and I emphasis "MAY".
2. If a person comes in knowing what they want to do such as heal dps or tank this will give them a small helping hand.
 
     Let me say now that I have no specific numbers, but the way I think of it is I want them to have notice but not such of a amount the only way to play comes down to the bonuses. Well here we go .
 
 
    Exiles
 
1. The Exiles - True Grit (Wait... Can we say that?)
  The Exiles know better than anyone else when to buckle down gaining a small bonus to their main base stats the lower their health goes.
 
2. Aurin - A friendly touch (Whoa! Not that friendly)
  Thank to their friendly nature all healing done and received are increased.
 
3.Granok - Stone Skin (A bit obvious I know)
  Thanks to their unique biology the Granok have bonus armor compered to races that have skin and or fur.
 
4. Mordesh - Alchemist Acclimation (Like them this caption is very serious)
   Thanks to their long history as Alchemist they know the best way and place to apply the various medicines and boost to gain the best possible effect out of them.
 
 
 
    Dominion
 
1.Cassians - Superior (I got it, I flaunt it, and you WILL watch)
   In a similar fashion to their Exile cousins the higher their health the greater bonus to their base stats, cause we all know the only reason a cassian does any thing is to show some one else up and fell special.
 
2.Draken - The Hunt (THE HUNT!!!!)
   Due to the Drakens culture were fighting and hunting is a daily endeavor, they fight with every ounce of strength they have gaining a bonus to their assault stat.
 
3. Mechari - Biological Problems? (I have none)
    For they have no blood or flesh the Mechari are less damaged from things such as fire, poison, and atomic radiation you know the reason we organic life forms are so redundant.   
 
4. Chua - Small and fuzzy (but not all that cuddly)
    due to their small stature the chua draw less attention when doing things like attacking or healing a ally.
 
So what do you think. Like these ideas or apposed to them in their entirety. Maybe their is something you would change like a name or the effect or some thing new entirely. Even if it's the jokes. What ever it is Talk about it below. 
 
   	
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I'm not really for racials. Racials usually tend to shoehorn you into a certain race/class combo if you're trying to min/max as much as possible. I believe it's the reason WoW reduced the power of racial benefits.
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			I'm not really for racials. Racials usually tend to shoehorn you into a certain race/class combo if you're trying to min/max as much as possible. I believe it's the reason WoW reduced the power of racial benefits.	
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Im not really a fan of racials, i tend to choose characters with the best racials in wow even though i dont like playing the race itself.
 
maybe if they benefit non-combat related things then it would be fine i guess, but still not a "must" for me.	
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			Racials in split race factions... probably not the best idea. They were annoying in XI, annoying in WoW, slightly less annoying but still pretty darn annoying in GW... 	
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			Disable racials in pvp if they're ever added. WoW should have done that from the get go.	
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			I think race should just remain a purely cosmetic/lore thing.	
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			I am also on the "Racials are bad" side of things. They really pidgeon hole characters into one "best" role. Also, I dont beleive in class race restrictions. I know why they exsist (animation time constraints) but there is no reason that any race couldnt do any class (cept maybe Mechari not being able to do the psychic stuffs of ESPer).	
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Disable racials in pvp if they're ever added. WoW should have done that from the get go.
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No, that would make min -maxing more cringe worthy
 
"I want to play Draken but they dont have the racial for my preferred gameplay " NO HELL NO	
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-snip-
 
 
    Dominion
 
 
2.Draken - The Hunt (THE HUNT!!!!)
   Due to the Drakens culture were fighting and hunting is a daily endeavor, they fight with every ounce of strength they have gaining a bonus to their assault stat.
 
 
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Are you mad? I'm a Draken Spellslinger healer.
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Racial bonuses and penalties are a kind of mindset that needed to die a brutal death in the 1950s/60s.
 
That kind of thinking, and of using games to promote racialized mindsets, has no place in the modern world.
 
They may be different species in fantasy and sci fi, but they are still sentients and it is just a loaded gun to promote the idea of genetic racial supremacy as entertainment.
			
				
	Edited September 29, 2015 by Kichwas	
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Problem with racials is most of the time, 1 or 2 races usually have the better options for pvp/pve
 
I'd honestly leave them out, only if it was a cosmetic racial	
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			Yea races should just be cosmetic, They shouldn't have bonuses 	
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			Haven't read the entire thread, but I'm hoping most responses are similar to how things are every other time this comes up, a resounding NO to racials.They made races an aesthetic choice for a reason, So we could pick based on the look we liked, and not feel forced to pick a "best" or "better" ability. This is also why they created Paths, and subsequently removed nearly all the combat utility from Path abilities. You get to choose any one of the Paths and get helpful abilities that don't give big advantages in combat.	
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