Musketeer (Totally Accurate Battle Simulator)

==Summary==
Musketeers are a normal ranged unit in the Renaissance Faction. They are a fragile yet powerful unit, capable of shooting down their enemies with great precision and discipline. Along with their ability to pierce, they make for a great pre-emptive strike against opposing armies.
Unfortunately, their long reloads and low health leave them less to be desired and any drawn out fight can spell doom on them.
==Powers and Stats==
Tier: At least 
Name: Musketeer
Origin: Totally Accurate Battle Simulator
Gender: Wobbler
Age: Unknown
Classification: Renaissance Faction Unit
Powers and Abilities: Superhuman Physical Characteristics and Weapon Mastery
Attack Potency: At least Wall level+ (Based on this calculation, they should be as strong as units capable of destroying the wall with 2 hits)
Speed: Supersonic+ (Can keep up with other units, some of which can dodge tank shells)
Lifting Strength: Class 10 (Shouldn't be too far behind Bank Robbers, who can lift large safes)
Striking Strength: Unknown
Durability: At most Wall level (Is considered to be fragile in comparison of other units)
Stamina: Superhuman (Can continue fighting for long periods of time despite any injuries they may have)
Range: Tens of Meters
Standard Equipment: A musket
Intelligence: Unknown. At least Above Average in combat (They can compete with trained Samurai, so should at least have some basic knowledge on combat. Possesses basic knowledge on musket formations)
Weaknesses: Needs to reload after every shot
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Totally Accurate Battle Simulator
Category:Game Characters
Category:Gun Users
Category:Humans
Category:Video Game Characters
Category:Warriors
Category:Weapon Users