API Vector2DMixin Cross

Changes a vector to its cross product with another.
 vector:Cross(other)
== Arguments ==
; other : - A Vector2DMixin or Vector3DMixin (must be the same kind as the original vector).
== Details ==
* Cross products only exist in 3D space, so Vector2DMixins are treated as having a temporary Z=0 and the resulting product is rotated back to the horizontal:
** X becomes the magnitude
** Y becomes zero
== Patch changes ==
* 
== External links ==
* on Wikipedia.
== References ==