Pikachu

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|-|Pichu=
|-|Modern Pikachu=
|-|Raichu=
|-|Alolan Raichu=
|-|Gigantamax Pikachu=
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==Summary==
Pikachu (ピカチュウ Pikachu) is an Electric-type Pokémon introduced in Generation I. Pikachu is famous for being the most well-known and recognizable Pokémon. Over the years, Pikachu has become so popular that it serves as the Pokémon franchise mascot. It is the Version Mascot for the game Pokémon Yellow. It evolves from Pichu when leveled up with high friendship, and evolves into Raichu when exposed to a Thunder Stone. It is also one of few Pokémon capable of Gigantamaxing.
==Powers and Stats==
Tier: | , when Gigantamaxed | 
Key: Pichu | Pikachu | Raichu/Alolan Raichu 
Name: Pichu | Pikachu | Raichu | Alolan Raichu, Hodad 
Origin: Pokémon
Gender: 50% male, 50% female
Age: Varies
Classification: Electric-type Pokémon, Mouse Pokémon
Powers and Abilities: 
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|-|Pichu= 
*Superhuman Physical Characteristics
*Small Size (Type 1; Pichu is 50 cm tall)
*Electricity Manipulation (While not yet skilled at storing electricityPokémon Gold/Silver/Crystal/HeartGold/SoulSilverPokémon Stadium 2Pokémon FireRed and LeafGreenPokémon X and YPokémon Sun/Moon/Ultra Sun/Ultra MoonPokémon Scarlet and Violet, Pichu can can zap adult humansPokémon FireRed and LeafGreen and charge up generators)
*Status Effect Inducement, Paralysis Inducement, and Mind Manipulation (The Static ability may paralyze attackers that make direct contact with the Pokémon. Nuzzle inflicts damage and paralyzes its target on hit. Thunder Shock has a 10% chance of paralyzing the target on hit. Sweet Kiss has the user kiss the foe with a sweet, angelic cuteness that causes confusion)
*Statistics Reduction and Social Influencing (Tail Whip has the user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stats. Charm charms the target into complacency, sharply reducing its Attack power. Play Nice causes the user and the target to become friends and the target loses its will to fight, This lowers the target's Attack stat. Disarming Voice lets out a charming cry dealing emotional damage to opposing Pokémon. Encore compels the target to keep using only the move it last used for up to 6 turns)
*Absorption (The Lightning Rod ability lets Pichu draw in all Electric-type moves and instead of taking damage from them, its Sp. Atk stat is boosted)
*Statistics Amplification (Nasty Plot lets the user stimulate its brain by thinking bad thoughts, this sharply raises the user's Sp. Atk. Charge raises the user's Sp. Def stat and boosts the power of the Electric moves it uses on the next turn. Flail does more damage the less HP the user has)
*Healing (Wish restores half the user's max HP a turn after use)
*Minor Luck Manipulation (Lucky Chant prevents opposing Pokémon from landing critical hits for five turns)
*
Resistance to; 
Flying-type, Steel-type, and Electricity Manipulation (Only takes 1/2 damage from Flying, Steel, and electric-type moves)
|-|Pikachu=
All the abilities of Pichu additionally;
*Greater Electricity Manipulation (Pikachu have electricity-storing pouches on its cheeks. When it releases pent-up energy in a burst, the electric power is equal to a lightning boltPokémon Ruby/Sapphire/Emerald/Omega Ruby/Alpha Sapphire)
*Minor Weather Manipulation (When several Pikachu gather, their electricity could build and cause lightning stormsPokémon Red and Green) 
*Greater Statistics Amplification (Agility sharply raises the user's Speed stat by relaxing and lightening its body to move faster)
*Afterimage Creation (Double Team makes illusory copies of itself to raise the users evasiveness)
|-|Gigantamax Pikachu=
All the abilities of Pikachu and the abilities granted from Gigantamaxing additionally;
*Greater Electricity Manipulation (Gigantamax Pikachu can produce enough electricity to rival a power plantPokémon Sword and Shield website )
|-|Raichu=
All the abilities of Pikachu additionally;
*Greater Electricity Manipulation (Its electrical attacks may reach up to 10,000 volts, a single strike with that amount of power can incapacitate a Copperajah)
*Minor Berserk Mode (When its electricity builds its muscles are stimulated and it becomes more aggressive than usualPokémon YellowPokémon Gold/Silver/Crystal)
*Minor Light Manipulation (Raichu slightly glows in the darkPokémon StadiumPokémon: Let's Go, Pikachu! and Let's Go, Eevee!)
|-|Alolan Raichu=
All the abilities of Pikachu additionally;
*Telekinesis and Flight (Uses psychokinesis to control electricityPokémon Sword and Shield and to surf on its tail)
*Minor Fragrance Manipulation (When its cheeks are rubbed a sweet fragrance comes wafting outPokémon Sun/Moon/Ultra Sun/Ultra Moon)
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Attack Potency: Building level (Capable of harming other Baby Pokémon like Cleffa) | Mountain level (Stronger than Before, comparable to Girafarig has 1/10 of the power of Farigirafa, a fully evolved Pokémon who's comparable to Tyranitar 434 megatons of TNT), Island level when Gigantamaxed (Comparable if not superior to fully evolved Pokémon) | Island level (Comparable to other fully evolved Pokémon in X and Y such as Abomasnow, who can made a massive hailstorm)
Speed: Speed of Light (Capable of avoiding Lightning and Light Based Moves) | FTL (Comparable to Golem)
Lifting Strength: Unknown
Striking Strength: Building level | Mountain level, Island level when Gigantamaxed | Island level
Durability: Building level | Mountain level Island level when Gigantamaxed | Island level
Stamina: Peak Human (The average Pokémon is hardwired for battle and can go on fighting for lots of time despite being injured)
Range: Standard Melee Range, Extended Melee Range with electrical attacks | Standard Melee Range, Hundreds of Meters with most attacks | Standard Melee Range, Tens of Kilometers with most attacks
Standard Equipment: Oran Berry | Oran Berry and Light Ball | Gold Leaf
*Optional Equipment: Pikanium Z | Aloraichium Z
Intelligence: Below Average normally (Capable of coherent speech between other Pokémon, a degree of understanding of commands and social situations), Above Average in battle as Pichu and Pikachu (Pokémon are hard-wired for battle and even in the wild can master many moves and fight fight a variety of Pokémon with diverse features), Gifted in battle as Raichu (Should be superior to 1st and 2nd stage Pokémon and are able to consistently fight the majority of other Pokémon, each having their unique characteristics, skills and powers)
Weaknesses: Weak to Ground type attacks, Wild Charge and Volt Tackle damage itself, the Light Ball only enhances offensive abilities. Catastropika requires a Trainer with a Z-Ring to perform only be used once per battle. Gigantamax can only be used in areas with Dynamax energy (i.e. dens and stadiums), Destroying their non-move forcefield through any means will harm them | Alolan Raichu is weak to Ground, Bug, Ghost, and Dark type attacks. Stoked Sparksurfer requires a Trainer with a Z-Ring to perform only be used once per battle.
===Abilities===
*Static: When Pikachu is hit by a move that makes physical contact, there is a 30% chance that the attacking opponent will become paralyzed.
*Lightning Rod: Forces all single-target Electric-type moves used by foes to strike Pikachu instead. Electric-type moves used by foes will never miss Pikachu. Lightning Rod also gives Pikachu immunity to all Electric-type moves and raises Pikachu's Special Attack by 1 stage whenever they are hit by one.
*Surge Surfer: Alolan Raichu's signature ability. Its speed doubles when Electric Terrain is active.
===Moves===
====Level Up Moves====
*Play Nice: Pikachu invites its opponent to become friends, and they lose some of their will to fight, lowering their Attack stat by 1 stage.
*Sweet Kiss: Pikachu gives its opponent a cute and angelic kiss, causing them to become confused.
*Nuzzle: Pikachu attacks by nuzzling its electrified cheeks against the target, leaving them paralyzed.
*Nasty Plot: Pikachu stimulates its brain by thinking bad thoughts, sharply raising its Special Attack stat by 2 stages.
*Charm: Pikachu gazes at its opponent with a lot of charm, harshly lowering their Attack stat by 2 stages.
*Thunder Shock: Pikachu summons a jolt of electricity that crashes down on the opponent to inflict damage, possibly paralyzing them.
*Tail Whip: Pikachu wags its tail in a cute manner, making its opponents less wary and lowering their Defense stat by 1 stage.
*Growl: Pikachu growls in an endearing way, making the foe less wary and lowering their Attack stat by 1 stage.
*Quick Attack: Pikachu lunges at the target at a speed that makes it almost invisible, almost always going first.
*Thunder Wave: Pikachu launches a weak jolt of electricity that paralyzes the target.
*Double Team: By moving rapidly, Pikachu makes illusory copies of itself to raise its evasiveness.
*Electro Ball: Pikachu hurls an orb of pure electricity at its opponent. The faster the user is than the target, the greater the move's power.
*Feint: Pikachu performs a crafty attack that can bypass their opponent's attempts at either creating forcefields (such as Protect) or dodging with precognition (such as Detect), breaking through them in the process.
*Spark: Pikachu charges itself with electricity before tackling the opponent, possibly leaving them paralyzed.
*Agility: Pikachu relaxes and lightens its body to move faster, sharply raising its Speed stat by 2 stages.
*Slam: Pikachu heavily slams the opponent with its tail.
*Iron Tail: Pikachu strikes its opponent with a tail as hard as steel, possibly lowering their Defense stat by 1 stage.
*Wild Charge: Pikachu shrouds itself in electricity and smashes into its target, damaging Pikachu slightly in the process.
*Discharge: Pikachu strikes everything around it by letting loose a flare of electricity, possibly causing paralysis to anyone hit.
*Thunderbolt: Pikachu lets loose a strong electric blast at their opponentt, possibly leaving them paralyzed.
*Light Screen: Pikachu erects a wondrous wall of light in front of it to reduce damage from special attacks for a little while.
*Swift: Pikachu launches a barrage of star-shaped projectiles at the opponent, which nearly always never miss.
*Thunder: Pikachu unleashes a wicked thunderbolt into the sky that is dropped on the opponent to inflict damage, possibly leaving them paralyzed.
*Thunder Punch: Normally Kantonian Raichu only, though it is also available as an Egg Move. Raichu cloaks its fist in electricity and strikes its opponent, possibly leaving them paralyzed.
*Psychic: Alolan Raichu only. Raichu uses its telekinetic abilities to either toss the opponent or outright hit them with psychic energy, possibly lowering their Special Defense stat by 1 stage.
====Egg Moves====
*Bestow: Pikachu passes its held item to its opponent when they are not holding anything.
*Bide: Pikachu endures the opponent's attacks, then it lashes out and deals double the damage it had received.
*Charge: Pikachu hones the electricity inside of itself to make its next Electric attack stronger and increasing its Special Defense by 1 stage.
*Disarming Voice: Pikachu lets out a charming cry, causing its opponent to receive emotional damage, almost never missing.
*Double Slap: Pikachu slaps the opponent with its tail multiple times in a row. The amount of times varies.
*Electric Terrain: Pikachu electrifies the ground in the surrounding area, causing anyone touching the ground to have their Electric moves become strengthened and forcing them to remain awake for a good while.
*Encore: Pikachu cheers its opponent on, forcefully compelling them to use the same attack several more times in a row.
*Endure: Pikachu braces itself for an attack that would be able to knock it out, allowing it to successfully be able to last one more hit. This move has more of a chance to fail the more it's used.
*Fake Out: Pikachu dashes forward with blistering speed and slaps the opponent in the face, causing them to flinch. This move almost always goes first.
*Flail: Pikachu begins wildly attacking everything around it, dealing more damage the more hurt it itself happens to be.
*Lucky Chant: Pikachu chants a special incantation towards the sky, shielding it from critical hits for a good while.
*Present: Pikachu gives its opponent a present that is booby trapped, dealing a variable amount of damage. However, this move can sometimes heal the opponent instead.
*Reversal: Pikachu launches an all-out attack at the opponent which deals more damage the less health it has.
*Tickle: Pikachu tickles the opponent until they burst out laughing, lowering both their Attack and Defense by 1 stage.
*Volt Tackle: Pikachu cloaks itself in electricity, then charges at the opponent. This move causes considerable damage to Pikachu and may leave the opponent with paralysis.
*Wish: Pikachu makes a wish, and after a short time, either it or one of its allies will be healed by a considerable amount.
====Z-Moves====
*Catastropika: One of Pikachu's signature Z-moves, and a powered up version of Volt Tackle. Pikachu surrounds itself with the maximum amount of electricity using its Z-Power and pounces on its target with full force.
*Stoked Sparksurfer: Alolan Raichu's signature Z-move. Raichu charges itself up with its Thunderbolt and rides its tail to attack the target with full force, paralyzing the opponent.
==Notable Matchups==
Victories:
Alolan Raichu (Pokémon) Alolan Raichu's Profile (Raichu and Alolan Raichu versions used, both were wild Pokémon, and Light Ball was restricted)
Losses:
Raichu (Pokémon) Raichu's Profile (Raichu and Alolan Raichu versions used, both were wild Pokémon, and Light Ball was restricted)
Inconclusive:
Category:Characters
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