Core Set 2020

Core Set 2020, also known as Core 2020, is the nineteenth Magic core set. It was released on July 12, 2019. 
==Set details==
Core Set 2020 features a mix of new and reprinted cards. The set contains 280 cards and includes randomly inserted premium versions of all cards. 1:45 cards are foil, instead of the usual 1:67. A unique Buy-a-Box promotional card numbered #281/280 is also considered to be part of the set. 63 additional cards are found in the set's planeswalker decks (#282/280 to #301/280) and Spellslinger Starter Kit and Welcome decks (#302/280 to #344/280). Core Set 2020 introduced full-art tokens. The Gainlands appear like the taplands in Core 2019 over the basic lands in about 5/12 boosters.
Chandra Nalaar is the face of Core Set 2020 card set, and is represented by three different planeswalker cards in different rarities and depicting several facets of her life. A fourth Chandra planeswalker card is included in the Chandra Planeswalker Deck. 
===Rules change===
Starting with tabletop Core Set 2020 Preleases on July 5, the London mulligan will be used for all play. It became officially reflected in the Comprehensive Rules with the M20 rules updates on July 12. To take this mulligan, a player shuffles the cards in their hand back into their library, draws a new hand of cards equal to their starting hand size, then puts a number of those cards equal to the number of times that player has taken a mulligan on the bottom of their library in any order.
===Storyline===
Core Set 2020 has a small flavor theme focusing on the life of Chandra Nalaar. There are no Story Spotlights, and there was no story support for the set.
===Marketing===
Core Set 2020 is sold in 16-card boosters (one card being a marketing card), mono-colored theme boosters, five welcome decks, five planeswalker decks, the Core 2020 bundle, a Deck Builder's Toolkit, a Spellslinger Starter Kit and a Land Station. The bundle for the first time contains a alternate art foil promo card and an oversized spindown life counter.WPN info It also contains 20 foil lands. The boosters feature key art of three planeswalkers (Ajani, Mu Yanling and Sorin Markov) that is also featured on the Planeswalker decks and Welcome decks.
Like with its predecessor, the Welcome decks, Planeswalker decks, and Deck Builder's Toolkit are strongly integrated, which allows for an easier transition between the products. The Spellslinger Starter Kit is now also part of the line up. Throughout the product line the colors have a central theme: Lifegain, Flying, Vampires, Direct damage and Big Monsters/Pump.
====Events====
*Magic Open House: June 29–30, 2019
*Prerelease: July 5–7, 2019
**Magic Arena: July 2, 2019
*Draft Weekend: July 13–14, 2019
*Commander Weekend: August 24–25, 2019. This season's Magic Weekend coincides with the release of Commander 2019. Commander Weekend will feature Commander variants recommended by Magic's design studio, with achievement cards.
*There is no Standard Showdown planned for this set.
====Promotional cards====
*Prerelease: a stamped card that can be any rare or mythic rare of Core Set 2020.
*Buy-a-Box: <c>Rienne, Angel of Rebirth</c>
*Core Set 2020 introduces the universal promo pack, the contents of which are distributed at the discretion of the stores. This contains:
**a promo-stamped rare or mythic rare from Core Set 2020.
**a promo-stamped rare or mythic rare from a short, curated list. Standard-legal.
***Roughly 1:4 of packs contains a Japanese anime-style alternate art War of the Spark planeswalker, instead.
**an alternate art basic land.
**One of five special, season-specific cards with FNM alternate card frame: , , , or .
**1:4 promo packs include all foil contents (clearly identifiable from the packaging).
*Core Set 2020 Bundle promo: foil alternate art 
*Convention promo: full-art 
====Tokens and emblems==== 
Core 2020 comes with 10 tokens and 2 emblems. Token and emblems appear in the marketing card slot.
# 2/2 Cat Soldier creature named <c>Ajani's Pridemate</c> with "Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate," for <c>Ajani, Strength of the Pride</c>.
# 1/1 Soldier creature, for <c>Ancestral Blade</c>, <c>Ironroot Warlord</c>, <c>Raise the Alarm</c>, and <c>Skyknight Vanguard</c>.
# 1/1 Spirit creature with flying, for <c>Bishop of Wings</c>, <c>Hanged Executioner</c>, and <c>Kykar, Wind's Fury</c>.
# 4/4 Elemental Bird creature with flying, for <c>Mu Yanling, Sky Dancer</c>. 
# 5/5 Demon creature with flying, for <c>Bloodsoaked Altar</c>.
# 2/2 Zombie creature, for <c>Boneclad Necromancer</c>, <c>Field of the Dead</c>, and <c>Undead Servant</c>.
# 1/1 Elemental creature, for <c>Chandra, Acolyte of Flame</c>, <c>Mask of Immolation</c> and <c>Scampering Scorcher</c>.
# 2/2 Wolf creature, for <c>Ferocious Pup</c>, <c>Howling Giant</c>, <c>Nightpack Ambusher</c>, <c>Wolfkin Bond</c>, and <c>Wolfrider's Saddle</c>.
# 3/3 Golem artifact creature, for <c>Cavalier of Dawn</c>, <c>Master Splicer</c>, and <c>Masterful Replication</c>.
# Treasure, for <c>Rapacious Dragon</c>.
#
#
==Themes and mechanics==
To improve draft, Core Set 2020 is built around three-color "wedges" (a color and its two enemies). 
The set features the following limited archetypes, which focus on the ally-colored pairs within each wedge:
*: Go Wide 
**: <c>Ironroot Warlord</c>
*: Flying Creatures 
**: <c>Empyrean Eagle</c>
*: Control with "Enters-the-Battlefield" Effects 
**: <c>Tomebound Lich</c>
*: Aggro
**: <c>Ogre Siegebreaker</c>
*: Elemental Creatures 
**: <c>Creeping Trailblazer</c>
The enemy colored signposts connecting the two archetypes which they are part of:
*: <c>Corpse Knight</c> (Going Wide Aggro)
*: <c>Lightning Stormkin</c> (Flying Elementals)
*: <c>Moldervine Reclamation</c> (Going Wide recursive midrange value)
*: <c>Skyknight Vanguard</c> (Flying Aggro)
*: <c>Risen Reef</c> (Elemental with "Enters-the-Battlefield" Effect)
There are no new, or non-evergreen returning, mechanics in the set. Protection returns back to evergreen on a probationary status.
==Cycles==
Core Set 2020 has twenty cycles, including one double cycle and one vertical cycle. 
Cycle name 	 	 	 	 	
Core set planeswalkers	<c>Ajani, Strength of the Pride</c> 	<c>Mu Yanling, Sky Dancer</c> 	<c>Sorin, Imperious Bloodlord</c> 	<c>Chandra, Awakened Inferno</c> 	<c>Vivien, Arkbow Ranger</c>
Core set planeswalkers	Five mythic monocolor planeswalkers. 	Five mythic monocolor planeswalkers. 	Five mythic monocolor planeswalkers. 	Five mythic monocolor planeswalkers. 	Five mythic monocolor planeswalkers.
Cavaliers 	<c>Cavalier of Dawn</c> 	<c>Cavalier of Gales</c> 	<c>Cavalier of Night</c> 	<c>Cavalier of Flame</c> 	<c>Cavalier of Thorns</c>
Cavaliers 	Five mythic Elemental Knight creatures, each costing MMM. Each has a powerful enters the battlefield, a synergistic dies trigger, and a keyword (or can gain a keyword) ability.	Five mythic Elemental Knight creatures, each costing MMM. Each has a powerful enters the battlefield, a synergistic dies trigger, and a keyword (or can gain a keyword) ability.	Five mythic Elemental Knight creatures, each costing MMM. Each has a powerful enters the battlefield, a synergistic dies trigger, and a keyword (or can gain a keyword) ability.	Five mythic Elemental Knight creatures, each costing MMM. Each has a powerful enters the battlefield, a synergistic dies trigger, and a keyword (or can gain a keyword) ability.	Five mythic Elemental Knight creatures, each costing MMM. Each has a powerful enters the battlefield, a synergistic dies trigger, and a keyword (or can gain a keyword) ability.
Iconic legends 	<c>Sephara, Sky's Blade</c> 	<c>Atemsis, All-Seeing</c> 	<c>Vilis, Broker of Blood</c> 	<c>Drakuseth, Maw of Flames</c> 	<c>Gargos, Vicious Watcher</c>
Iconic legends 	Five rare monocolored iconic legendary creatures, each costing at least MMM. 	Five rare monocolored iconic legendary creatures, each costing at least MMM. 	Five rare monocolored iconic legendary creatures, each costing at least MMM. 	Five rare monocolored iconic legendary creatures, each costing at least MMM. 	Five rare monocolored iconic legendary creatures, each costing at least MMM.
Leylines 	 	 	 	<c>Leyline of Combustion</c> 	<c>Leyline of Abundance</c>
Leylines 	Five rare enchantments, each of which cost MM, and can start the game on the battlefield if they are in a player's opening hand. 	Five rare enchantments, each of which cost MM, and can start the game on the battlefield if they are in a player's opening hand. 	Five rare enchantments, each of which cost MM, and can start the game on the battlefield if they are in a player's opening hand. 	Five rare enchantments, each of which cost MM, and can start the game on the battlefield if they are in a player's opening hand. 	Five rare enchantments, each of which cost MM, and can start the game on the battlefield if they are in a player's opening hand.
Double spells 	<c>Brought Back</c> 	<c>Drawn from Dreams</c> 	<c>Scheming Symmetry</c> 	<c>Repeated Reverberation</c> 	<c>Shared Summons</c>
Double spells 	Five rare instants and sorceries, each of which has an effect that happens twice and has an alliterative name. 	Five rare instants and sorceries, each of which has an effect that happens twice and has an alliterative name. 	Five rare instants and sorceries, each of which has an effect that happens twice and has an alliterative name. 	Five rare instants and sorceries, each of which has an effect that happens twice and has an alliterative name. 	Five rare instants and sorceries, each of which has an effect that happens twice and has an alliterative name.
Enemy color hosers 	<c>Devout Decree</c> 	<c>Aether Gust</c> 	<c>Noxious Grasp</c> 	<c>Fry</c> 	<c>Veil of Summer</c>
Enemy color hosers 	Five uncommon instants and sorceries, each of which punishes an opponent for playing their enemy colors. 	Five uncommon instants and sorceries, each of which punishes an opponent for playing their enemy colors. 	Five uncommon instants and sorceries, each of which punishes an opponent for playing their enemy colors. 	Five uncommon instants and sorceries, each of which punishes an opponent for playing their enemy colors. 	Five uncommon instants and sorceries, each of which punishes an opponent for playing their enemy colors.
Protection creatures 	<c>Apostle of Purifying Light</c> 	<c>Cerulean Drake</c> 	<c>Blightbeetle</c> 	<c>Unchained Berserker</c> 	<c>Shifting Ceratops</c>
Protection creatures 	Five creatures, each of which have protection from one of their enemy colors. Four are uncommon and one is rare. 	Five creatures, each of which have protection from one of their enemy colors. Four are uncommon and one is rare. 	Five creatures, each of which have protection from one of their enemy colors. Four are uncommon and one is rare. 	Five creatures, each of which have protection from one of their enemy colors. Four are uncommon and one is rare. 	Five creatures, each of which have protection from one of their enemy colors. Four are uncommon and one is rare.
Colored artifacts 	<c>Ancestral Blade</c> 	<c>Portal of Sanctuary</c> 	<c>Bloodsoaked Altar</c> 	<c>Mask of Immolation</c> 	<c>Wolfrider's Saddle</c>
Colored artifacts 	Five uncommon monocolored artifacts. 	Five uncommon monocolored artifacts. 	Five uncommon monocolored artifacts. 	Five uncommon monocolored artifacts. 	Five uncommon monocolored artifacts.
"Care about" spells 	<c>Battalion Foot Soldier</c> 	<c>Faerie Miscreant</c> 	<c>Undead Servant</c> 	<c>Pack Mastiff</c> 	<c>Growth Cycle</c>
"Care about" spells 	Five common spells that get more powerful when played with multiple copies of the same card. Two are reprints from Magic Origins. 	Five common spells that get more powerful when played with multiple copies of the same card. Two are reprints from Magic Origins. 	Five common spells that get more powerful when played with multiple copies of the same card. Two are reprints from Magic Origins. 	Five common spells that get more powerful when played with multiple copies of the same card. Two are reprints from Magic Origins. 	Five common spells that get more powerful when played with multiple copies of the same card. Two are reprints from Magic Origins.
Cycle name 	 	 	 	 	
Allied signposts 	<c>Empyrean Eagle</c> 	<c>Tomebound Lich</c> 	<c>Ogre Siegebreaker</c> 	<c>Creeping Trailblazer</c> 	<c>Ironroot Warlord</c>
Allied signposts 	Five uncommon allied color spells, each of which supports one wedge draft archetype. 	Five uncommon allied color spells, each of which supports one wedge draft archetype. 	Five uncommon allied color spells, each of which supports one wedge draft archetype. 	Five uncommon allied color spells, each of which supports one wedge draft archetype. 	Five uncommon allied color spells, each of which supports one wedge draft archetype.
Cycle name 	 	 	 	 	
Crossover signposts 	<c>Corpse Knight</c> 	<c>Lightning Stormkin</c> 	<c>Moldervine Reclamation</c> 	<c>Skyknight Vanguard</c> 	<c>Risen Reef</c>
Crossover signposts 	Five uncommon enemy colored spells, each of which supports two wedge draft archetypes. 	Five uncommon enemy colored spells, each of which supports two wedge draft archetypes. 	Five uncommon enemy colored spells, each of which supports two wedge draft archetypes. 	Five uncommon enemy colored spells, each of which supports two wedge draft archetypes. 	Five uncommon enemy colored spells, each of which supports two wedge draft archetypes.
Temples 	 	 	 	 	
Temples 	Five rare enemy colored scry lands, reprinted from the Theros block. 	Five rare enemy colored scry lands, reprinted from the Theros block. 	Five rare enemy colored scry lands, reprinted from the Theros block. 	Five rare enemy colored scry lands, reprinted from the Theros block. 	Five rare enemy colored scry lands, reprinted from the Theros block.
Cycle name 	 	 	 	 	
Wedge legends 	<c>Kethis, the Hidden Hand</c> 	<c>Kykar, Wind's Fury</c> 	<c>Yarok, the Desecrated</c> 	<c>Kaalia, Zenith Seeker</c> 	<c>Omnath, Locus of the Roil</c>
Wedge legends 	Five mythic rare wedge colored legendary creatures, some supporting a draft theme. 	Five mythic rare wedge colored legendary creatures, some supporting a draft theme. 	Five mythic rare wedge colored legendary creatures, some supporting a draft theme. 	Five mythic rare wedge colored legendary creatures, some supporting a draft theme. 	Five mythic rare wedge colored legendary creatures, some supporting a draft theme.
===Dual cycle===
Cycle name 	 	 	 	 	 	 	 	 	 	
Life-gain taplands	 	 	 	 	 	 	 	 	 	
Life-gain taplands	Ten common lands that enter the battlefield tapped, gain the controller one life, and can tap for 2 different colors of mana. Reprinted from Khans of Tarkir and Fate Reforged.	Ten common lands that enter the battlefield tapped, gain the controller one life, and can tap for 2 different colors of mana. Reprinted from Khans of Tarkir and Fate Reforged.	Ten common lands that enter the battlefield tapped, gain the controller one life, and can tap for 2 different colors of mana. Reprinted from Khans of Tarkir and Fate Reforged.	Ten common lands that enter the battlefield tapped, gain the controller one life, and can tap for 2 different colors of mana. Reprinted from Khans of Tarkir and Fate Reforged.	Ten common lands that enter the battlefield tapped, gain the controller one life, and can tap for 2 different colors of mana. Reprinted from Khans of Tarkir and Fate Reforged.	Ten common lands that enter the battlefield tapped, gain the controller one life, and can tap for 2 different colors of mana. Reprinted from Khans of Tarkir and Fate Reforged.	Ten common lands that enter the battlefield tapped, gain the controller one life, and can tap for 2 different colors of mana. Reprinted from Khans of Tarkir and Fate Reforged.	Ten common lands that enter the battlefield tapped, gain the controller one life, and can tap for 2 different colors of mana. Reprinted from Khans of Tarkir and Fate Reforged.	Ten common lands that enter the battlefield tapped, gain the controller one life, and can tap for 2 different colors of mana. Reprinted from Khans of Tarkir and Fate Reforged.	Ten common lands that enter the battlefield tapped, gain the controller one life, and can tap for 2 different colors of mana. Reprinted from Khans of Tarkir and Fate Reforged.
===Vertical cycle===
Cycle name	 	 	
Chandra 	<c>Chandra, Novice Pyromancer</c> 	<c>Chandra, Acolyte of Flame</c> 	<c>Chandra, Awakened Inferno</c>
Chandra 	Depicting Chandra Nalaar in various stages of her life.	Depicting Chandra Nalaar in various stages of her life.	Depicting Chandra Nalaar in various stages of her life.
===Precon only===
Cycle name 	 	 	 	 	
Planeswalkers 	<c>Ajani, Inspiring Leader</c> 	<c>Mu Yanling, Celestial Wind</c> 	<c>Sorin, Vampire Lord</c> 	<c>Chandra, Flame's Fury</c> 	<c>Vivien, Nature's Avenger</c>
Planeswalkers 	Five planeswalker variants with simpler abilities, each of which cost MM and is included in the Planeswalker decks for M20.	Five planeswalker variants with simpler abilities, each of which cost MM and is included in the Planeswalker decks for M20.	Five planeswalker variants with simpler abilities, each of which cost MM and is included in the Planeswalker decks for M20.	Five planeswalker variants with simpler abilities, each of which cost MM and is included in the Planeswalker decks for M20.	Five planeswalker variants with simpler abilities, each of which cost MM and is included in the Planeswalker decks for M20.
Planeswalkers' Tutor	<c>Goldmane Griffin</c> 	<c>Yanling's Harbinger</c> 	<c>Sorin's Guide</c> 	<c>Chandra's Flame Wave</c> 	<c>Ethereal Elk</c>
Planeswalkers' Tutor	Five rare Spells, each of which cost MM, every one of those has an effect and also tutors for the specific planeswalker. 	Five rare Spells, each of which cost MM, every one of those has an effect and also tutors for the specific planeswalker. 	Five rare Spells, each of which cost MM, every one of those has an effect and also tutors for the specific planeswalker. 	Five rare Spells, each of which cost MM, every one of those has an effect and also tutors for the specific planeswalker. 	Five rare Spells, each of which cost MM, every one of those has an effect and also tutors for the specific planeswalker.
3-of creatures 	<c>Twinblade Paladin</c> 	<c>Waterkin Shaman</c> 	<c>Thirsting Bloodlord</c> 	<c>Pyroclastic Elemental</c> 	<c>Gnarlback Rhino</c>
3-of creatures 	Five uncommon creatures that appear in three copies in the Planeswalker deck. 	Five uncommon creatures that appear in three copies in the Planeswalker deck. 	Five uncommon creatures that appear in three copies in the Planeswalker deck. 	Five uncommon creatures that appear in three copies in the Planeswalker deck. 	Five uncommon creatures that appear in three copies in the Planeswalker deck.
4-of creatures 	<c>Savannah Sage</c> 	<c>Celestial Messenger</c> 	<c>Savage Gorger</c> 	<c>Wildfire Elemental</c> 	<c>Vivien's Crocodile</c>
4-of creatures 	Five common creatures that appear in four copies in the Planeswalker deck. 	Five common creatures that appear in four copies in the Planeswalker deck. 	Five common creatures that appear in four copies in the Planeswalker deck. 	Five common creatures that appear in four copies in the Planeswalker deck. 	Five common creatures that appear in four copies in the Planeswalker deck.
Welcome Deck Rares 	<c>Serra's Guardian</c> 	<c>Riddlemaster Sphinx</c> 	<c>Gravewaker</c> 	<c>Shivan Dragon</c> 	<c>Aggressive Mammoth</c>
Welcome Deck Rares 	Five rare creatures that are only included in the Welcome Decks and Planeswalker Decks. 	Five rare creatures that are only included in the Welcome Decks and Planeswalker Decks. 	Five rare creatures that are only included in the Welcome Decks and Planeswalker Decks. 	Five rare creatures that are only included in the Welcome Decks and Planeswalker Decks. 	Five rare creatures that are only included in the Welcome Decks and Planeswalker Decks.
==Notable cards==
*<c>Bag of Holding</c> is a Dungeons & Dragons crossover.
*<c>Ripscale Predator</c> is printed as a Dinosaur for the first time after being originally printed as a Lizard in Gatecrash, and the oracle change in the Ixalan update.
===Banned and restricted cards===
*<c>Mystic Forge</c> is a <c>Future Sight</c>-inspired card that worked only with artifacts and colorless spells. Naturally, the artifact-heavy Vintage format found this to be extremely powerful, giving the Stax decks a card advantage engine that competes with the other decks in the format. It was subsequently restricted in August 2019.
*<c>Field of the Dead</c> was initially one of three cards believed to be a "last hurrah" type card (for <c>Scapeshift</c> in particular), alongside <c>Sorin, Imperious Bloodlord</c> for tribal Vampires and <c>Marauding Raptor</c> for tribal Dinosaurs, before Scapeshift rotated out. After Scapeshift rotated, the deck would fetch additional copies of Field of the Dead with <c>Golos, Tireless Pilgrim</c> and use <c>Circuitous Route</c> to locate specifically named lands. However, rotation also caused the cards that kept Field in check to leave Standard, which allowed Field decks to dominate due to their incredible consistency. Field of the Dead was later banned for being too powerful after the release of Throne of Eldraine. Its power level as an inevitability engine permeated through Pioneer, where it was banned in the first cycle in December 2019; Historic, which banned it August 2020; Modern, where it was banned February 2021; and Historic Brawl, where it was banned December 2021.
*<c>Leyline of Abundance</c> is a combo-centric Leyline that encouraged using mana dorks to get ahead rather than land-based options, ostensibly as it would be weaker to disruption. However, the first Pioneer bannings included this card as mono-Green ramp was dominant. R&D intended for aggressive bannings early on in the format, and while Leyline was not outside the realm of the format's power level, it has yet to be revisited.
*<c>Veil of Summer</c> is a boosted version of <c>Autumn's Veil</c>, a previous color hate card that was not effective as a sideboard card as the counter-reactive one-for-one played poorly against the card-advantage blue and black decks. However, the extra card draw counteracted this, and being in the format with so many three-mana planeswalkers from War of the Spark meant answers to any form of the green deck were at an all-time low. It was later banned in Historic, Pioneer, and Standard, as the potential to counter-play was almost impossible and made blue and black reactive decks unplayable.
*<c>Golos, Tireless Pilgrim</c> was the cornerstone of Field of the Dead decks and has continued to be a playmaker in Modern, but it was banned in Brawl and Commander. As a commander it entails no specific deck design due to its five-color identity, effectively negates commander tax with its ETB ability, and is also a value engine.
*<c>Agent of Treachery</c> is the latest in a long string of <c>Confiscate</c>-type designs, stretched up to seven mana to "compensate" for the fact that the ability is otherwise permanent. The fact that it was on a creature's triggered ability made it far too easy to trigger the ability outside of casting it, notably in the format with <c>Winota, Joiner of Forces</c>, <c>Lukka, Coppercoat Outcast</c>, <c>Elspeth Conquers Death</c> and <c>Yorion, Sky Nomad</c>. <c>Fires of Invention</c> also made it so that several of these options could be done at once, especially when assisted with <c>Teferi, Time Raveler</c>. The deck borne of this strategy was banned in June 2020 in three ways — Agent, Fires and the companion rules change all took out an axis of the deck. Both Agent and Fires were banned from Historic a month later.
*<c>Kethis, the Hidden Hand</c> is the namesake engine behind the 4C Legendary Kethis combo deck, utilizing <c>Mox Amber</c> as a free, legendary mana source alongside graveyard fuel generated by <c>Emry, Lurker of the Loch</c> or <c>Diligent Excavator</c>. While the deck in Standard rotated when Mox Amber did, and the Historic version was allowed to continue, it was banned in Pioneer rather pre-emptively to show that those sorts of combo decks were not welcome in the format.
* was on the cusp of playability for years, as every new Vampire increased the number of options for its second ability. After the release of Murders at Karlov Manor, it finally became a breakout star in Pioneer alongside . A turn three Vein Ripper placed an overwhelming amount of pressure on the board, its ward cost made it especially inconvenient to remove, and through it all, Sorin continued to generate value. Ultimately, he was banned in Pioneer on August 26, 2024, rather than Vein Ripper, as Sorin was the half of the combo more likely to continue being too powerful if the other was banned.https://magic.wizards.com/en/news/announcements/august-26-2024-banned-and-restricted-announcement
===Misprints===
*Some copies of are printed as 2/3 instead of 2/2.
==Core set changes==
==Card comparisons==
==Preconstructed decks==
===Welcome decks===
Core Set 2020 features five Welcome Decks.
===Spellslinger Starter Kit===
The Spellslinger Starter Kit comes with two Standard-legal 60-card decks, designed to create an interactive learning experience for two.
===Planeswalker decks===
Core 2020 features five planeswalker decks, that come with only one booster and are designed to integrate with the welcome decks.
===Gallery===
File:M20 booster pack.jpg|Booster pack
File:M20 Bundle.jpg|Bundle
File:M20 Land Station.jpg|Land Station
==References==
==External links==
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Category:Magic core sets