Tags

Tags are applyed to certain objects, and are used to control how Blocksters and Action Blocks react to them. For example, blocksters and leg pieces will chase or avoid blocks with a certain tag, and may explode if bumped by it. Lasers can also have tags, and blocks can be set to react to different tagged lasers. 
===== Types of Tags =====
The tags available in a fresh world are the Hero tag, Villain tag, and Circle tag. After using the Circle tag on a block anywhere in the world, the Triangle tag will become available in the Actions panel. This repeats in the following order. Note that these names are based on the shapes shown on the tags.
* Triangle opens up Square
* Square opens up Diamond
* Diamond opens up Heart
* Heart opens up Star
* Star opens up Hexagon
* Hexagon opens up Cross
* Cross opens up Target
If the tag for Triangle and Square are nonexistent, but a Diamond tag still exists in the world, then the action blocks for Triangle and Square will still appear in the purple portion of the Actions menu.
===== Actions Available With Tags =====
Tags are associated with actions that can be coded into a block. The following are actions that can be added to a block, and is repeated in format for all the tags present in the world (as in a block must have the specified tag in order for these actions to appear). The "Hit Block" command for Hexagon won't appear if a block doesn't have the Hexagon tag anywhere in the world.
* Hit Block
* Sight Line (Clear*)
* Sight Line (Obstructed*)
* Close To
* Beyond
* Within (Mainly Applied to "Zone" blocks)
Category:Scripting