Shiphandling

Defaults: IQ-6 and others
Shiphandling/TL (IQ/Hard) is the skill to act as the master of a large vessel. For small watercraft use Boating.
Requires specialization:
* Airship; Defaults: Airshipman-5 or Piloting (Lighter-Than-Air)-5.
* Ship; Prerequisites: Leadership, Navigation (Sea), and Seamanship; Defaults: Seamanship-5, or to Boating (Large Powerboat)-5 for ships with engines or Boating (Sailboat)-5 for tall ships.
* Spaceship: Slower-than-light spacecraft; Prerequisites: Leadership, Navigation (Space), and Spacer; Defaults: Spacer-5 or any spaceship Piloting-5.
* Starship: Faster-than-light spacecraft; Prerequisites: Leadership, Navigation (Hyperspace), and Spacer; Defaults: Spacer-5 or any spaceship Piloting-5.
* Submarine: All forms of large submersibles. Prerequisites: Leadership, Navigation (Sea), and Submariner; Defaults: Submariner-5 or Submarine (Large Sub)-5.
==Divergent Technology Note==
Spaceships can be made to handle like lower TL sailing ships, In such settings a generous GM may want to allow Spaceship to have a Ship default. Examples:
*RLS Legacy (Treasure Planet)
*Sinbad and the Space Pirates (Superfriends)
*Enlightenment (Doctor Who)
*Spelljammer Ships
File:Space-Sailship (Sinbad).jpg|thumb|Pirate ship of Sinbad the Space Pirate
File:TL4 like Enlightenment (Doctor Who) spaceship.jpg|thumb|TL4 like Enlightenment (Doctor Who) spaceship
==Kromm comments==
* On Crewman versus Piloting versus Shiphandling
Category:TL Skills