Mega Man (SSS)

:This article is strictly about how Mega Man appears in Super Smash Stadium. For information about him in general, see his article on the Mega Man Wiki.
Mega Man (sometimes called "Megaman", one word) is a playable character on Super Smash Stadium. He debuted alongside Wily Castle.
==In his own universe==
Hailing from the distant future, Mega Man is a robot created by Dr. Thomas Light, the second attempt by Light to create robots with AI so advanced that it could make decisions on vague commands and directions. His first attempt, Proto Man, would run away after refusing necessary repairs to his power reactor.
Light then created two robots named "Rock" and "Roll", the former being his personal assistant while the latter would be a housekeeper. The success of these two robots would lead him to craft a further six robots for the public works industry. However, these robots made his old protégé, Dr. Albert Wily, very jealous. After finding and repairing Proto Man, Wily decided to sabotage Light by taking his six other robots and reprogramming them.
In response, Light upgraded Rock to Mega Man, giving him fighting skills as well as the ability to copy the powers of any other "Robot Masters" that he defeats. However, he is apparently strongly bound to Isaac Asimov's Three Laws of Robotics, which is why, despite clearly wanting to kill Dr. Wily, he's never actually done so, and why Dr. Wily just keeps coming back for more. This is probably what drove Light, in his dying days, to create Mega Man X, a far more amoral successor.
==Attributes==
Since Mega Man fights primarily with his guns, projectiles are the name of his game. He also has good grabs, and him being a robot and having a metallic body allows him to live to higher percentages than what a typical lightweight might get. He is also very maneuverable in the air. However, he's slow, and his close quarters options are limited.
===Changes===
Season 39: Got a power boost.
===Moveset===
Entrance: He warps in, in a way that's similar to his entrance in the classic Mega Man games.
Death: He explodes, similar to how he dies in the classic Mega Man games and making the same sound.
Move Name 	Description
Neutral:
Mega Buster	Fires three shots from his gun.
Forward Tilt:	Similar to the above.
Up Tilt:
Mega Upper	From the Marvel vs. Capcom series, Mega Man unleashes an uppercut. Extremely powerful and can kill as early as 80%, but has nearly a full second of cooldown.
Down Tilt:
Slide Kick	Mega Man's slide kick from MM3. Hits for almost the entire time it's out, a full second.
Running Attack:
Topspin	Taken from Top Man in MM3, Mega Man spins forward. Does high shield damage.
Forward Smash:
Charge Shot	Mega Man charges his Mega Buster for a bigger shot.
Up Smash:
Spark Shock	Taken from Spark Man in MM3, Mega Man turns his hands into electrodes and brings them together to create a spark, dealing multiple hits to opponents. It requires a little over half a second of cooldown, though.
Down Smash:
Flame Blast	Taken from Flame Man in MM6, Mega Man creates two fire pillars on either end of him. Has nearly two whole seconds of lag.
Neutral Air: 	Once again, Mega Man fires three shots from his Mega Buster.
Forward Air:
Flame Sword	Taken from Sword Man in MM8, Mega Man slashes down with a flaming sword.
Back Air:
Slash Claw	Taken from Slash Man in MM7, Mega Man generates three crescent-shaped wind gusts that can slice opponents.
Up Air:
Air Shooter	Taken from Air Man in MM2, Mega Man shoots a tornado upward. Anyone caught in it gets blown upwards half the length of Final Destination, potentially killing them even at 0%.
Down Air:
Hard Knuckle	Taken from Hard Man in MM3, Mega Man fires an energy shot that can Meteor Smash. High startup lag.
Grab:
Super Arm	Taken from Guts Man in MM1, Mega Man lifts opponents over his head.
Neutral Special:
Metal Blade	Taken from Metal Man in MM2, Mega Man throws a saw blade. Can stay on the field for a short while, after which opponents can pick it up and use it.
Cannot kill.
Side Special:
Crash Bomb	Taken from Crash Man in MM2, Mega Man fires off a bomb that acts like a weaker version of the Gooey Bomb. Also acts like a Motion Sensor Bomb if stuck to a wall.
Cannot kill.
Up Special:
Rush Coil	Mega Man brings out his dog, Rush, to give him a boost. If Rush can land on solid ground, he'll stay there for 10 seconds, and others can bounce on him as well.
Cannot kill.
Down Special:
Leaf Shield	Taken from Wood Man in MM2, Mega Man has four leaves surround him, blocking projectiles and slightly hurting opponents. Press again to throw them.
Cannot kill.
Final Smash:
Mega Legends	Mega Man fires off a Black Hole Bomb, taken from Galaxy Man in MM9. Anyone who gets sucked in then gets blasted by him, Proto Man, Bass, Mega Man X, Mega Man.EXE, Volnutt Mega Man, and Geo Stelar, all at once, dealing 40%.
Ashley Variant: Various characters from St. Clair Publications' past are involved instead: her, Kelly Ellington, the ghosts of Kaitlin DiCrescenzo and Kristi Johnson, Powerpuff Beyond's incarnation of Sara Bellum as well as Lisa, Grungy, and the Hex Girls. The ghost of Coach Ellington joined the mix in Season 46.
===Taunts===
*Up Taunt: Pumps a cannon fist.
*Side Taunt: Faces away from the screen and poses.
*Down Taunt: Warps out and in rapidly.
===Victory===
*Pose: Warps in and poses.
*Theme: Taken from the title screen in Mega Man 2.
**Before Season 31: The classic Robot Master intro screen theme.
*"No Contest"/Loss Theme: TBA
==Costumes==
All his costumes reference the classic Mega Man games, where he would change color if using a weapon he copied from a Robot Master.
*Default
*Red
*Green
*Bronze/Gold
*Sky Blue
*Lime Green
*Orange
*Black/Gold
==Names in other languages==
Category:Robots