The Black Pyramid Campaign/Session 2

The expedition spent some time exploring the black pyramid at the center of the glass crater, which they had discovered after leaving Gate Town and spending the transit either studying the eldritch briefcase (which was determined to be some kind of mechanical cipher meant to approximate Elder Script) or chasing after Dr. Lungren, who mistook a dust cloud for enemy activity and decided to take the wheel of his armored car and drive headlong into it.
After these misadventures, the expedition found what seemed to be the shadow of a city, frozen in time under the astonishingly clear glass surrounding a great three-sided pyramid; the pyramid itself seemed to absorb all light and even sound, to the point that one could not readily navigate the inside of the structure without painting over the walls to give the gaslight something off of which to reflect. There was also a marked disruption of the expedition's radio equipment and other technology (Dr. Sera's cybernetics stopped functioning inside the pyramid). 
The expedition discerned something of the internal design of the pyramid, whose corridors appeared to form a lattice of triangles sloping up and down within the larger superstructure. They also discovered a deep pit running up to the open vertices of one of these triangle-corridor arrangements, inside of which were vast heaps of defunct automatons. A quick examination of one of the machines (removed from the pile and taken outside of the pyramid) revealed that it was an ancient design, probably belonging to the god Baradun. More surprisingly, however, was the fact that the automatons seemed to have been clambering over each other in a bid to escape something at the bottom of the pit; those expedition members who clambered down the great machine heaps were confronted with a sanity-testing deprivation of light and sound, which they fortunately passed.
Marcel also disposed of the remains of Mr. Gunderson, whose peculiar regenerative qualities had become unregulated confined to storage jars, with appropriately horrifying results. Marcel reported seeing the shadows of countless birds in the flickering light of the fire in which he disposed of Mr. Gunderson's earthly remnants. That same night, several of your men complained of awful dreams, perhaps similar to those experienced by the scavengers in Gate Town (Dr. Sera checked the workers for signs of contamination by the mysterious purple residue and found disconcerting evidence to that effect). 
In the morning, after investigating the pyramid for some time, the party returned outside to see an unnerving shadow rippling under the glass surface of the crater; as the shadow passed over several of the workers, the men were torn to shreds by a terrible force. The Janissaries and workers scrambled to form a defensive perimeter, and the expedition leadership was left to decide how to respond to this strange and lethal threat.
Category:Session Summaries