Sessions/Fens of Despair/Eighteenth

Narrator: The delvers are locked in mortal combat with the lizardmen of the Fens of Despair.
Mrugnak: And everything else of the Fens of Despair.
Narrator: Connell is down, but so is his foe, Therzerze. Mordreona has dispatched an eerie and hostile dire badger, but a giant eagle dives toward Berkun. Lenia is badly wounded after charging past Setherixel, and Mrugnak fights the entire lizardmen battleline. A group of goblin hunters are raining arrow fire down on the field of battle.
GM: I think that covers everything.
Kevin: Yeah.
Mrugnak: For the record my original intention wasn't to fight everyone.
Mrugnak: However, Mrugnak's probably was, so it all works out in the end.
GM: Heh.
Mordreona: ((you need to make that clear.))
 1) YOUR TURN NOW:: [28] Mordreona 
(on deck: [28] Berkun) 
Mordreona: I try to move so I can use stealth and go for the goblins.
GM: You'll need to get to the map edge before you can roll Stealth, but there's lots of cover between them and you, so that's fine.
Mordreona: (( sorry map tools nit up to date.))
Lenia: ((Um, is it just me or did those clouds of entropy get a LOT bigger? and by 'a lot' I mean '3 yard radius instead of 2')
Mrugnak: (( that means they hit more lizards? ))
GM: No... now they're properly radius 2.
Mordreona: ((just move for me while I fix it.))
Mordreona: ###
 2) YOUR TURN NOW:: [28] Berkun 
(on deck: [28] Giant Eagle.) 
Berkun: fast draw barbed [3d6] => [3,4,4] = (11) fast load[3d6] => [1,3,6] = (10)
Berkun: And without moving, shoot at the eagle!
Berkun: it's 100 away?
GM: Okay, it's still 30 yards up.
GM: So 60 away.
Lenia: 60 instead of 100! Yay!
Berkun: so -8
Berkun: predictive -2/1 [3d6.skill(19,3+2-1-1-8-2)] => [6,5,6] = 17 vs (12) or less Critical Failure! [B556]
Berkun: oh no...
Berkun: Berkun is nervous around eagles...
GM: True.
GM: [3d6.crit_miss()] => [2,5,2] = 9 You drop your weapon (& a cheap weapon breaks). [B556]
Berkun: With the motion too jerky and too strong...
Berkun: He only throws the bow to the ground
GM: Hey, you didn't shoot anyone. Be happy!
 3) YOUR TURN NOW:: [28] Giant Eagle. 
(on deck: [25] Setherixel) 
Berkun: I was more afraid for my bow
Lenia: *facepalm*
Berkun: (hey, you and Connell can heal wounded people but can't mend my bow)
Animals: Screeching like a banshee, the eagle spirals down around Berkun, slamming into him from behind! [3d6.skill(17,-2)] => [5,5,2] = 12 vs (15) or less Success! by 3 DA-2/-1
GM: It's a run-around attack, so you're at -3 to defend, in total.
Berkun: feverish dodge [3d6.skill(11,2+1-3)] => [5,4,2] = 11 vs (11) or less Success! by 0 
GM: Bah!
 4) YOUR TURN NOW:: [25] Setherixel 
(on deck: [25] Goblins) 
Lenia: On a dodged slam, doesn't he move his full remaining MP?
Berkun: Berkun sees the eagle diving for an attack and leaps away at the last moment, flapping wings almost hitting him
Lenia: (Or was that all of them?)
Berkun: (at least two hexes, I thought?)
Setherixel: Continue hitting Mrugnak with a club [3d6.skill(16,-3)] => [5,5,4] = 14 vs (13) or less Failure! by 1 
GM: He was at his maximum move.
 5) YOUR TURN NOW:: [25] Goblins 
(on deck: [24] Mrugnak) 
** Mrugnak laughs at Seth. **
Goblins: Aim at Mrugnak, 2 of 4.
 6) YOUR TURN NOW:: [24] Mrugnak 
(on deck: [24] Lenia) 
Mrugnak: Does Mrugnak figure out that things have gone off script? [3d6.skill(8,+4)] => [1,4,1] = 6 vs (12) or less Success! by 6 
Mrugnak: Mygod, he does!
** Mrugnak whacks Seth full force with his morning star, twice. Rapid strike, -6, no penalty for size because we're both huge, -4/2 for a deceptive attack to power through his defenses. To the torso, both. **
Mrugnak: Huvudet-krossat-i (Morningstar) [3d6.skill(24,-6-4)] => [1,3,5] = 9 vs (14) or less Success! by 5 Conditional: -1 from 'Size Modifier' when Bigger Than Them
Mrugnak: Huvudet-krossat-i (Morningstar) [3d6.skill(24,-6-4)] => [1,6,6] = 13 vs (14) or less Success! by 1 Conditional: -1 from 'Size Modifier' when Bigger Than Them
Setherixel: Retreat and Dodge [3d6.skill(9,2-1+3-2)] => [1,6,3] = 10 vs (11) or less Success! by 1 
[3d6.skill(9,2-1+3-2)] => [1,4,1] = 6 vs (11) or less Success! by 5 
Mrugnak: Does he fall over?
Setherixel: Fall over as he steps off the grease? [3d6.skill(12)] => [4,5,2] = 11 vs (12) or less Success! by 1 
Mrugnak: Shoot.
Lenia: If retreating is impossible for us because it's swampy, retreating should be impossible for him because it's unnaturally slippery, Terrain Adaptation (Swamp) or no. :P
Lenia: But.
Mrugnak: "Leeeneee? Mrugnak smak dem in der head now?"
Lenia: "Guh. Wha? NO! Not the lizardmen, this isn't their fault. I don't think."
 7) YOUR TURN NOW:: [24] Lenia 
(on deck: [24] Lizardman Halberdier) 
Lenia: Frostbite on the eagle. 4 FP for 4d6 damage, no gestures, shouting. I've just now remembered -2 for having other spells on. Eagle is less than 1 hex away so no penalty there. Anything I missed?
GM: Nope.
Berkun: (hey, I can grapple it and bite it to death...!)
Mrugnak: (( I'd go with stabbing it with an arrow first, personally. ))
Mrugnak: (( but I think you can fast draw the bow fromt he ground if you crouch. ))
Mrugnak: (( You're a Heroic Archer and get insane reductions to Fast Draw penalties. ))
Lenia: Frostbite: [3d6.skill(20,-2)] => [4,2,5] = 11 vs (18) or less Success! by 7 
Berkun: ((hmm, not bad))
Lenia: HT-5 to resist, Rule of 16.
Lenia: Actually.
Lenia: Luck.
Lenia: Frostbite: [3d6.skill(20,-2)] => [1,1,5] = 7 vs (18) or less Success! by 11 
Lenia: Frostbite: [3d6.skill(20,-2)] => [4,2,1] = 7 vs (18) or less Success! by 11 
Lenia: HT -11 to resist.
Lenia: Er.
Lenia: -9
Lenia: (Luck avoids Taint.)
Animals: Resists! [3d6.skill(12,-9)] => [2,6,3] = 11 vs (3) or less Failure! by 8 
Lenia: [4d6] => [6,6,4,3] = (19)
GM: On the positive side, it didn't have a chance.
Narrator: With a few shouted words, Lenia freezes the eagle solid.
 8) YOUR TURN NOW:: [24] Lizardman Halberdier 
(on deck: [24] Dire Badger) 
** Mordreona cheers **
Swamp Lizards: Stunned 5 of 5. Unstun.
Berkun: ((ah, there is a problem! I can't fast-draw the bow itself!))
 9) YOUR TURN NOW:: [24] Dire Badger 
(on deck: [22] Lizardman Grunt) 
Mrugnak: (( dang ))
Lenia: ((Correct. Kneel, ready, and then stand up and fire.)
Mrugnak: (( He can shoot from a crouch? ))
Animals: Entropic clouds wander [1d6] => [4] = (4) hexes in direction [1d6] => [6] = (6)
Lenia: ((Standing's a step. >.>))
Berkun: ((maybe I can reach the bow from a crouch position, but I can't do it fast)
Animals: Entropic clouds wander [1d6] => [3] = (3) hexes in direction [1d6] => [3] = (3)
Animals: Entropic clouds wander [1d6] => [4] = (4) hexes in direction [1d6] => [3] = (3)
Mrugnak: Wehuh.
Berkun: ((Berkun can only be faster when drawing an *arrow* or *loading* a bow, but not drawing a bow. That doesn't mean I won't consider a fast-draw(pick bow up from ground) skill :)
Animals: Connell takes [1d6] => [5] = (5) corrosive damage. Llethizer takes [1d6] => [5] = (5) corrosive.
GM: Connell's DR is reduced by 1. Connell takes 3 more hits of damage.
Berkun: ((So Mark, can I pick up the bow in a crouching position, or do I need to kneel/sit?))
GM: You need to kneel, but you can grab it as you do.
Berkun: ((ok))
 10) YOUR TURN NOW:: [22] Lizardman Grunt 
(on deck: [28] Mordreona) 
Swamp Lizards: Stunned 5 of 5. Unstun.
Swamp Lizards: Warleader swings at Mrugnak again [3d6.skill(16,1-2)] => [2,1,6] = 9 vs (15) or less Success! by 6 
Mrugnak: Counting slippery penalty?
Mrugnak: Not that it matters.
Mrugnak: Mrugnak parries!
Mrugnak: Huvudet-krossat-i (Morningstar) [3d6.skill(24,0)] => [3,3,1] = 7 vs (24) or less Success! by 17 Conditional: -1 from 'Size Modifier' when Bigger Than Them
Mrugnak: wrong skill
GM: He's kneeling... oh oops.
Mrugnak: Huvudet-krossat-i (Morningstar) parry [3d6.skill(15,0+1)] => [3,6,1] = 10 vs (16) or less Success! by 6 
 1) YOUR TURN NOW:: [28] Mordreona 
(on deck: [28] Berkun) 
Mordreona: Which way do I think the arrows are comming from?
GM: North, about three screens worth...
GM: If you zoom out enough you'll see them.
Mordreona: I run north.
Mordreona: ###
GM: You don't run through the entropic cloud?
Mordreona: no
GM: You see several lizardmen running north too, with blades ready.
 2) YOUR TURN NOW:: [28] Berkun 
(on deck: [28] Giant Eagle.) 
Berkun: kneel and pick up the bow
Berkun: and I'm afraid nothing more
 3) YOUR TURN NOW:: [25] Setherixel 
(on deck: [25] Goblins) 
Setherixel: Step into the grease.
Setherixel: [3d6.skill(12,0)] => [5,6,3] = 14 vs (12) or less Failure! by 2 
Setherixel: Fall over and abort his attack.
 4) YOUR TURN NOW:: [25] Goblins 
(on deck: [24] Mrugnak) 
Goblins: "Pedda Ulli!" Aim 3 of 4.
 5) YOUR TURN NOW:: [24] Mrugnak 
(on deck: [24] Lenia) 
Berkun: (am I supposed to see something showing where the grease is? I don't at the moment)
Lenia: It's a darker circle roughly centred on Mrugnak.
GM: It's the inner dark circle, as opposed to the big blue hail circle.
Mrugnak: Mrugnak shrugs, turns to face the Front Line, and whacks Warrior #1 hard!
Berkun: (well, I don't see any of those!)
Mrugnak: I whack him... in the leg! And I Rapid Strike to whack Warrior #2 in the leg, too.
Mrugnak: And -2/-1 DA on both.
Mrugnak: Just cuz.
Mrugnak: Huvudet-krossat-i (Morningstar) [3d6.skill(24,-6-2-2)] => [5,4,6] = 15 vs (14) or less Failure! by 1 Conditional: -1 from 'Size Modifier' when Bigger Than Them
Mrugnak: Huvudet-krossat-i (Morningstar) [3d6.skill(24,-6-2-2-1)] => [3,4,6] = 13 vs (13) or less Success! by 0 Conditional: -1 from 'Size Modifier' when Bigger Than Them
Mrugnak: Remembered size on the second one.
Mrugnak: Forgot it on the first but it missed anyways.
Swamp Lizards: Warrior 2 blocks! Leader 1 also blocks! [3d6.skill(10,2-2-1)] => [4,5,2] = 11 vs (9) or less Failure! by 2 
[3d6.skill(10,2-2-1)] => [3,1,5] = 9 vs (9) or less Success! by 0 
Berkun: (I can't see any of the 'light sources', even if I turn them on on Berkun(which I can))
GM: oops, Leader 1 is at an additional -3 for footing.
GM: So he doesn't block either.
GM: Roll damage.
Mrugnak: Huvudet-krossat-i (Morningstar) [4d6+3] => [6,1,6,4,3] = (20) cr
Berkun: ((so something's wrong, but it can wait for later!))
Lenia: ((Yeah, the hail doesn't affect you and you're not likely to move into the grease unless you decide melee with Seth is a good plan.)
GM: You blow his leg to powder and he drops.
GM: But first you knock him back a rank...
Mrugnak: There we go!
Swamp Lizards: Halberdier 3 tries to stay standing [3d6.skill(12)] => [3,5,4] = 12 vs (12) or less Success! by 0 
Lenia: Dominoes!
Berkun: ((I got it, it was in the preferences))
Berkun: ((I see it now))
 6) YOUR TURN NOW:: [24] Lenia 
(on deck: [24] Lizardman Halberdier) 
Mrugnak: Shucks. Well, he's not going to be helping with that halberd much with a dude in his face.
Lenia: Hm.
Lenia: Kneel!
 7) YOUR TURN NOW:: [24] Lizardman Halberdier 
(on deck: [24] Dire Badger) 
Lenia: Because right now my spellcasting options all involve massive penalties that I can't absorb. :P
Swamp Lizards: Hack at Mrugnak! Commited (Strong) attacks [3d6.skill(16,1-3)] => [3,5,5] = 13 vs (14) or less Success! by 1 
[3d6.skill(16,1-3)] => [3,3,3] = 9 vs (14) or less Success! by 5 
[3d6.skill(16,1-3)] => [5,2,5] = 12 vs (14) or less Success! by 2 
[3d6.skill(16,1-3)] => [3,4,5] = 12 vs (14) or less Success! by 2 
Swamp Lizards: Fall over? [3d6.skill(12,-2)] => [4,2,6] = 12 vs (10) or less Failure! by 2 
[3d6.skill(12,-2)] => [3,3,2] = 8 vs (10) or less Success! by 2 
[3d6.skill(12,-2)] => [1,5,1] = 7 vs (10) or less Success! by 3 
[3d6.skill(12,-2)] => [1,6,1] = 8 vs (10) or less Success! by 2 
Lenia: Don't roll unless they moved.
Mrugnak: Four parries?
Mrugnak: And or dodges.
GM: Even if they attack?
GM: Yes, 4 hits on Mrugnak.
Lenia: Yeah, you only roll to fall over if you move. Attacks are just at -3.
Lenia: ('just')
Mrugnak: Huvudet-krossat-i (Morningstar) parry [3d6.skill(15,0+1)] => [2,2,2] = 6 vs (16) or less Critical Success! by 10 [B556]
Mrugnak: Huvudet-krossat-i (Morningstar) parry [3d6.skill(15,-4+1)] => [5,5,1] = 11 vs (12) or less Success! by 1 
Mrugnak: Striker (Horns; Impaling) parry [3d6.skill(11,0+1)] => [4,5,3] = 12 vs (12) or less Success! by 0 
Lenia: (I'm curious, what's that +1 for?)
Lenia: Oh, size.
Lenia: Dur.
Mrugnak: Deflect enchant on armor.
Mrugnak: Not size.
Swamp Lizards: [3d6.crit_miss()] => [4,2,3] = 9 You drop your weapon (& a cheap weapon breaks). [B556]
Mrugnak: Size no give parry bonus.
Lenia: No, talking about the attacks for the lizards.
Lenia: Sorry.
Mrugnak: Dodge (9) [3d6.skill(9,+4-1)] => [4,5,1] = 10 vs (12) or less Success! by 2 No backpack
Mrugnak: Oh.
GM: Badass.
 8) YOUR TURN NOW:: [24] Dire Badger 
(on deck: [22] Lizardman Grunt) 
Animals: Entropic clouds wander [1d6] => [6] = (6) hexes in direction [1d6] => [2] = (2)
Mrugnak: Wait.
Mrugnak: That dodge is halved.
Mrugnak: I'm at <10 HP
Animals: Entropic clouds wander [1d6] => [2] = (2) hexes in direction [1d6] => [6] = (6)
Animals: Entropic clouds wander [1d6] => [4] = (4) hexes in direction [1d6] => [3] = (3)
Mrugnak: [(9/2)+4-1] => 7
Mrugnak: I got hit.
GM: Damage is [2d6+4] => [3,3,4] = (10) cutting to the torso.
Mrugnak: Oh.
GM: You take another bruise?
Mrugnak: Yeah.
GM: Actually, it was 13, so you definitely take a bruise and there's a gash in your armor!
Mrugnak: ?
Mrugnak: OH right.
Mrugnak: Mighty!
GM: Yeah, a point of damage every other turn!
Narrator: The clouds of entropic energy continue to whirl around the village, unmaking the grass and plants as they pass.
Berkun: ((what? am I not up on the rules? we use bleeding?))
Mrugnak: (( no, they're just having bad luck hurting me. ))
Mrugnak: (( They're doing a point of bruising to me every other turn. ))
Mrugnak: (( very exciting rate :D ))
GM: No... but Mrugnak has 6+ DR in flexible armor, and they're penetrating his outer layer sometimes.
Berkun: ((right))
 9) YOUR TURN NOW:: [22] Lizardman Grunt 
(on deck: [28] Mordreona) 
Mrugnak: (( 4/2 + 3 *shrug* ))
Swamp Lizards: Warrior 3 steps to flank Mrugnak! [3d6.skill(11)] => [3,3,5] = 11 vs (11) or less Success! by 0 
Mrugnak: (( Good luck to him. ))
Swamp Lizards: Attacks! [3d6.skill(15,1-3)] => [6,5,6] = 17 vs (13) or less Critical Failure! [B556]
Swamp Lizards: [3d6.crit_miss()] => [4,4,3] = 11 You drop your weapon (& a cheap weapon breaks). [B556]
Mrugnak: (( or bad luck. ))
Lenia: Not his day.
Mrugnak: (( bad luck is cool too. ))
Mrugnak: Does he fall over?
Mrugnak: For moving? :D
Lenia: Nope, made his roll for that.
Mrugnak: oh shoot.
Lenia: And at least the critmisses are 'drops' rather than 'stabs self'.
Lenia: Well, mostly.
Swamp Lizards: Warrior 1 swings at Mrugnak [3d6.skill(15,1-3)] => [1,6,4] = 11 vs (13) or less Success! by 2 
Swamp Lizards: Warrior chief swings at Mrugnak [3d6.skill(16,1-3-2)] => [2,1,6] = 9 vs (12) or less Success! by 3 
Swamp Lizards: "Don'ts breaks thes llllines, yous foolllls!"
GM: Mrugnak just going to take it?
Mrugnak: Mrugnak is currently slightly confused as to what his dodge is.
GM: 7.
Mrugnak: That. Ok.
Mrugnak: Striker (Horns; Impaling) parry [3d6.skill(11,+2+1)] => [6,5,6] = 17 vs (14) or less Critical Failure! [B556]
Mrugnak: Well, that was a waste of FP.
Mrugnak: I suggest the unarmed crit table, less drop weapon results.
GM: [3d6.crit_hit()] => [6,3,2] = 11 The blow inflicts normal damage. [B556]
GM: Oh, right.
GM: [3d6.crit_unarm()] => [3,1,4] = 8 You fall down! [B557]
GM: I'm willing to rule that as an 11... which is damage?
Mrugnak: Sure.
GM: No, you lose your balance, -2 defenses.
Mrugnak: Ehehe.
GM: Damage, by the way, is [2d6+2] => [6,5,2] = (13)
GM: So another point!
Mrugnak: Oh hey another pip.
Mrugnak: Do I lose my last defense?
GM: No, take it at -2, against a 7.
GM: Err, net 5.
Mrugnak: Blowing another FP!
Mrugnak: Dodging! [3d6.skill(7,-2+2)] => [4,3,3] = 10 vs (7) or less Failure! by 3 
Mrugnak: Failing!
GM: Damage is [2d6+3] => [5,6,3] = (14)
Mrugnak: Gasp.
GM: ! for another point.
Mrugnak: Death by a thousand prickles.
Narrator: Lizardmen run north after the goblins.
 1) YOUR TURN NOW:: [28] Mordreona 
(on deck: [28] Berkun) 
Mordreona: I keep moving
Mordreona: ###
 2) YOUR TURN NOW:: [28] Berkun 
(on deck: [25] Setherixel) 
Berkun: stand up, fast draw barbed[3d6] => [4,6,6] = (16) fast load [3d6] => [6,2,5] = (13)
Berkun: that's still success (-1 to DX for fear, +1 to FD for CR)
Berkun: shoot the huge lizard in the eye
GM: Right.
GM: Cruel.
GM: Go for it.
Berkun: [3d6.skill(19,3+2-1-1-10)] => [5,4,3] = 12 vs (12) or less Success! by 0 
Berkun: And hope he won't cover himself fast enough...
Setherixel: Block! [3d6.skill(11,2-2-3)] => [4,6,4] = 14 vs (8) or less Failure! by 6 
GM: Damage?
Berkun: [1d6+6] => [1,6] = (7) impaling
Berkun: 28?
GM: Nictating membrane absorbs 2, so he only takes 20.
Lenia: 'only'.
Setherixel: Stunned? [3d6.skill(14,3-10)] => [5,3,5] = 13 vs (7) or less Failure! by 6 
Mrugnak: Hey, Mrugnak could take it.
Setherixel: "Ows..."
GM: He's alive, just not working anymore.
 3) YOUR TURN NOW:: [25] Goblins 
(on deck: [24] Mrugnak) 
Mrugnak: (( pussy. ))
Goblins: "Ruce unt lan, poice!" Aim 4 of 4.
 4) YOUR TURN NOW:: [24] Mrugnak 
(on deck: [24] Lenia) 
Mrugnak: (( Mrugnak took an arrow in the eye, and he was on FIRE, and he was still in fighting shape. ))
Mrugnak: Mrugnak whacks Warrior #3 in the leg, with conviction! -6/-3 deceptive attack.
Lenia: Warrior 3 is the one who dropped his weapon?
Mrugnak: Good question actually.
Mrugnak: Who's still armed?
Lenia: Yeah.
Mrugnak: Warrior #3 is the one who's all by his lonesome to the south. Not sure who dropped what!
GM: Yes. all are armed except warrior 3 and halberdier 6. they should have labels that you can see?
Lenia: If you hover over them, it says who's unarmed! Cool. :D
Mrugnak: Oh hey!
Mrugnak: Hm.
Mrugnak: Does he look like he's surrendering?
GM: Hard to say, you're not familiar with Lizardmen culture.
GM: He's moving toward you.
Mrugnak: Eh, good enough for Mrugnak. Mrugnak whacks him.
Mrugnak: As per above.
Mrugnak: Huvudet-krossat-i (Morningstar) [3d6.skill(24,-6-2-1)] => [1,6,5] = 12 vs (15) or less Success! by 3 Conditional: -1 from 'Size Modifier' when Bigger Than Them
Mrugnak: (DA -6/-3 plus flail plus slippery etc.)
GM: You're not in the slippery bits..
Mrugnak: No, him.
Mrugnak: On his defenses.
Mrugnak: For me it's -6 DA, -2 leg, -1 small.
Mrugnak: sorry.
Swamp Lizards: Dodge! [3d6.skill(8,2-1-3+3)] => [5,6,5] = 16 vs (9) or less Failure! by 7 and retreat!
Lenia: Yack.
Mrugnak: Huvudet-krossat-i (Morningstar) [4d6+3] => [1,2,1,1,3] = (8) cr
Mrugnak: Lucky him.
Lenia: ...
Lenia: I was about to say 'he falls over whether he makes his roll or not, because Mrugnak just hit him in the leg'.
Lenia: But that probably didn't cripple him.
Swamp Lizards: [3d6.skill(11,-4)] => [1,1,5] = 7 vs (7) or less Success! by 0 
Swamp Lizards: "Nos mores!"
 5) YOUR TURN NOW:: [24] Lenia 
(on deck: [24] Lizardman Halberdier) 
Lenia: Can I stand as a step and move?
GM: Yes.
Lenia: Though, I'm at half move.
Lenia: Eegh.
Lenia: Stand as a step, and 5-point Blur on Mrugnak. Shouting and waving arms for +3, -5 for range.
Lenia: -2 for spells on, too.
Lenia: Blur: [3d6.skill(18,-2-5+3)] => [2,5,5] = 12 vs (14) or less Success! by 2 
GM: How much fatigue?
Lenia: 5
GM: okay.
 6) YOUR TURN NOW:: [24] Lizardman Halberdier 
(on deck: [24] Dire Badger) 
Lenia: Oh!
Lenia: Wait.
GM: ?
Lenia: Will: [3d6.skill(16,0)] => [5,1,4] = 10 vs (16) or less Success! by 6 
Lenia: Hail.
Swamp Lizards: Halberdier 1 kneels and picks up his halberd!
Swamp Lizards: Other 3 make Committed Strong attacks on Mrugnak! [3d6.skill(16,1-3-5)] => [4,5,3] = 12 vs (9) or less Failure! by 3 
[3d6.skill(16,1-3-5)] => [4,5,2] = 11 vs (9) or less Failure! by 2 
[3d6.skill(16,1-3-5)] => [1,6,4] = 11 vs (9) or less Failure! by 2 
 7) YOUR TURN NOW:: [24] Dire Badger 
(on deck: [22] Lizardman Grunt) 
Mrugnak: Go go gadget blur!
Animals: Entropic clouds wander [1d6] => [4] = (4) hexes in direction [1d6] => [5] = (5)
Animals: Entropic clouds wander [1d6] => [5] = (5) hexes in direction [1d6] => [6] = (6)
Animals: [3d6.crit_miss()] => [6,1,6] = 13 You lose your balance & can do nothing else (not even free actions) until next turn; all defenses -2 until next turn. [B556]
Animals: Entropic clouds wander [1d6] => [2] = (2) hexes in direction [1d6] => [5] = (5)
Animals: Connell takes [1d6] => [5] = (5) damage corrosive with DR2...
Mrugnak: :(
GM: Connell's chain mail is now made of... well, the rings are of much thinner gauge than they used to be.
 8) YOUR TURN NOW:: [22] Lizardman Grunt 
(on deck: [28] Mordreona) 
Swamp Lizards: Warrior 3 turns and runs! [3d6.skill(11,-4)] => [6,4,2] = 12 vs (7) or less Failure! by 5 
Swamp Lizards: Warrior 1 strikes at the blur that is Mrugnak [3d6.skill(15,1-5-3)] => [3,4,3] = 10 vs (8) or less Failure! by 2 
Swamp Lizards: The warleader stands! [3d6.skill(12)] => [1,1,6] = 8 vs (12) or less Success! by 4 
Swamp Lizards: and strikes at the blur that is Mrugnak [3d6.skill(16,1-5-3)] => [4,6,5] = 15 vs (9) or less Failure! by 6 
Swamp Lizards: "Wheres dids hes goesssss?"
Lenia: ((I think I have a new approach to mass combat: Buff the minotaur.))
Swamp Lizards: Warriors 7 and 8 step forward and launch javelins at Berkun at point blank range! [3d6.skill(15,4-3)] => [6,4,6] = 16 vs (16) or less Success! by 0 
Swamp Lizards: Warriors 7 and 8 step forward and launch javelins at Berkun at point blank range! [3d6.skill(15,4-3)] => [3,5,3] = 11 vs (16) or less Success! by 5 
Berkun: feverish dodge [3d6.skill(11,1+2-1)] => [4,5,2] = 11 vs (13) or less Success! by 2 
Berkun: only 1FP per turn?
Berkun: or can I make two feverish dodges?
GM: You can dodge twice
GM: with fatigue
Berkun: feverish dodge [3d6.skill(11,1+2-1)] => [6,6,2] = 14 vs (13) or less Failure! by 1 
Lenia: Deflect Missile (Casting from HP): [3d6.skill(18,-3-2)] => [5,5,2] = 12 vs (13) or less Success! by 1 
Berkun: great
Lenia: (Ow.)
GM: is that 1 FP or 2?
Lenia: 1 FP.
Lenia: -2 penalty, because I have Low Pain Threshold.
GM: okay.
GM: right.
Lenia: Will: [3d6.skill(16,-2)] => [1,6,5] = 12 vs (14) or less Success! by 2 
Lenia: Will: [3d6.skill(16,0)] => [4,6,1] = 11 vs (16) or less Success! by 5 
Lenia: (Hail, and 'Casting from HP'.)
GM: Ah.
 1) YOUR TURN NOW:: [28] Mordreona 
(on deck: [28] Berkun) 
Mordreona: I find some good cover near the rock where noone can see me and hide there.
GM: Roll stealth.
Mordreona: Stealth (19) [3d6.skill(19,0)] => [2,3,6] = 11 vs (19) or less Success! by 8 
Mordreona: ###
 2) YOUR TURN NOW:: [28] Berkun 
(on deck: [25] Goblins) 
Berkun: move and attack
Berkun: one question, how hard is it to go across the unconscious lizardman?
GM: It's uneven terrain, +1 MP?
Lenia: You're also likely to get Intercepted by the warriors. That's what happened to Lenia, at least.
Berkun: are they 'waiting'?
GM: They can attempt armed intercepts.
Mrugnak: They can Intercept as a parry.
Lenia: It's the 'Armed Interdiction' technique.
Berkun: but they don't have anything ready, right?
Berkun: they just thrown their javelins
Mrugnak: Berkun I sent you the rules.
Lenia: Shields.
Mrugnak: They can shield bash you.
Berkun: shields are reach 1
Berkun: Mark, is this path OK?
Lenia: Moving there puts you in the Grease, which is DX-2 to stay standing. You'll probably make it, but fair warning.
Berkun: Or is this close enough to get intercepted?
Berkun: hmm...
Berkun: I'll try
GM: You won't get intercepted if you move that way, but you do have to deal with 2 hexes of grease.
Berkun: surefooted(slippery)
Berkun: and one hex is actually grease with lizardman on top, so it should help
GM: Roll DX twice.
Berkun: and I'm surefooted both on uneven and slippery
Berkun: [3d6.skill(15,-1)] => [5,6,6] = 17 vs (14) or less Critical Failure! [B556]
Berkun: [3d6.skill(15,-1)] => [4,6,5] = 15 vs (14) or less Failure! by 1 
Berkun: oops
Berkun: unless surefooted can help
GM: Well, there's no penalty, but you did roll a 17, which is a critical failure.
Berkun: too bad
Berkun: "Accursed!"
GM: You fall down, dropping your bow again.
 3) YOUR TURN NOW:: [25] Goblins 
(on deck: [24] Mrugnak) 
Goblins: "Dafo? Ruce!"
Goblins: All 6 goblins make all-out attacks on Mrugnak's face! [3d6.skill(14,1+1+8-10-5-5)] => [6,4,4] = 14 vs (4) or less Critical Failure! by 10 [B556]
[3d6.skill(14,1+1+8-10-5-5)] => [5,2,1] = 8 vs (4) or less Failure! by 4 
[3d6.skill(14,1+1+8-10-5-5)] => [1,5,5] = 11 vs (4) or less Failure! by 7 
[3d6.skill(14,1+1+8-10-5-5)] => [5,6,3] = 14 vs (4) or less Critical Failure! by 10 [B556]
[3d6.skill(14,1+1+8-10-5-5)] => [2,3,1] = 6 vs (4) or less Failure! by 2 
[3d6.skill(14,1+1+8-10-5-5)] => [2,5,3] = 10 vs (4) or less Failure! by 6 
[3d6.skill(14,1+1+8-10-5-5)] => [5,3,3] = 11 vs (4) or less Failure! by 7 
GM: ...
GM: [3d6.crit_miss()] => [5,3,1] = 9 You drop your weapon (& a cheap weapon breaks). [B556]
[3d6.crit_miss()] => [1,4,3] = 8 Your weapon turns in your hand; must Ready it before it can be used again. [B556]
GM: Hmmm nah.
GM: [3d6.skill(9)] => [2,4,4] = 10 vs (9) or less Failure! by 1 
[3d6.skill(9)] => [2,4,4] = 10 vs (9) or less Failure! by 1 
[3d6.skill(9)] => [3,3,6] = 12 vs (9) or less Failure! by 3 
[3d6.skill(9)] => [2,4,3] = 9 vs (9) or less Success! by 0 
GM: Warrior 8 takes an arrow for [1d6] => [1] = (1) damage
GM: bounces off his lizardmen skin armor, though.
Lenia: It sticks in his armor and remains there like a jaunty little flag?
GM: bunch of other arrows... [3d6.skill(5)] => [4,1,4] = 9 vs (5) or less Failure! by 4 
[3d6.skill(5)] => [5,5,6] = 16 vs (5) or less Critical Failure! by 11 [B556]
[3d6.skill(5)] => [4,5,4] = 13 vs (5) or less Failure! by 8 
[3d6.skill(5)] => [5,6,4] = 15 vs (5) or less Critical Failure! by 10 [B556]
GM: bunch of other arrows... [3d6.skill(5)] => [2,4,3] = 9 vs (5) or less Failure! by 4 
[3d6.skill(5)] => [2,6,1] = 9 vs (5) or less Failure! by 4 
[3d6.skill(5)] => [3,4,6] = 13 vs (5) or less Failure! by 8 
[3d6.skill(5)] => [5,4,1] = 10 vs (5) or less Failure! by 5 
GM: bunch of other arrows... [3d6.skill(5)] => [4,3,1] = 8 vs (5) or less Failure! by 3 
[3d6.skill(5)] => [1,2,5] = 8 vs (5) or less Failure! by 3 
[3d6.skill(5)] => [2,1,5] = 8 vs (5) or less Failure! by 3 
[3d6.skill(5)] => [4,5,1] = 10 vs (5) or less Failure! by 5 
GM: bunch of other arrows... [3d6.skill(5)] => [1,2,3] = 6 vs (5) or less Failure! by 1 
[3d6.skill(5)] => [5,3,4] = 12 vs (5) or less Failure! by 7 
[3d6.skill(5)] => [5,5,4] = 14 vs (5) or less Failure! by 9 
[3d6.skill(5)] => [3,6,6] = 15 vs (5) or less Critical Failure! by 10 [B556]
GM: bunch of other arrows... [3d6.skill(5)] => [5,6,5] = 16 vs (5) or less Critical Failure! by 11 [B556]
[3d6.skill(5)] => [1,6,1] = 8 vs (5) or less Failure! by 3 
[3d6.skill(5)] => [4,4,1] = 9 vs (5) or less Failure! by 4 
[3d6.skill(5)] => [1,3,3] = 7 vs (5) or less Failure! by 2 
GM: bunch of other arrows... [3d6.skill(5)] => [2,3,2] = 7 vs (5) or less Failure! by 2 
[3d6.skill(5)] => [3,6,2] = 11 vs (5) or less Failure! by 6 
[3d6.skill(5)] => [2,5,2] = 9 vs (5) or less Failure! by 4 
[3d6.skill(5)] => [5,5,5] = 15 vs (5) or less Critical Failure! by 10 [B556]
GM: bunch of other arrows... [3d6.skill(5)] => [3,4,6] = 13 vs (5) or less Failure! by 8 
[3d6.skill(5)] => [3,2,5] = 10 vs (5) or less Failure! by 5 
[3d6.skill(5)] => [6,2,5] = 13 vs (5) or less Failure! by 8 
[3d6.skill(5)] => [4,2,3] = 9 vs (5) or less Failure! by 4 
GM: bunch of other arrows... [3d6.skill(5)] => [6,3,2] = 11 vs (5) or less Failure! by 6 
[3d6.skill(5)] => [4,4,3] = 11 vs (5) or less Failure! by 6 
[3d6.skill(5)] => [5,1,2] = 8 vs (5) or less Failure! by 3 
[3d6.skill(5)] => [6,1,3] = 10 vs (5) or less Failure! by 5 
GM: The arrows don't hit anything of interest.
 4) YOUR TURN NOW:: [24] Mrugnak 
(on deck: [24] Lenia) 
Mrugnak: "Mrugnak here! Mrugnak smash!"
** Mrugnak smashes the War Leader in the leg! -6/-3 deceptive attack, leg -2, size -1. **
Mrugnak: Huvudet-krossat-i (Morningstar) [3d6.skill(24,-6-2-1)] => [2,3,4] = 9 vs (15) or less Success! by 6 Conditional: -1 from 'Size Modifier' when Bigger Than Them
Swamp Lizards: Block! [3d6.skill(11,2-1-3-2)] => [6,3,3] = 12 vs (7) or less Failure! by 5 
Swamp Lizards: warrior 1 blocks! [3d6.skill(6)] => [3,6,3] = 12 vs (6) or less Failure! by 6 
Mrugnak: Huvudet-krossat-i (Morningstar) [4d6+3] => [3,4,4,2,3] = (16) cr
Mrugnak: I presume this knocks him down.
Mrugnak: One way or another.
Swamp Lizards: Lizard steps back with a broken leg [3d6.skill(12,-4)] => [1,1,6] = 8 vs (8) or less Success! by 0 
Mrugnak: ?
Mrugnak: Broken leg.
Mrugnak: Ground.
Swamp Lizards: And then falls over anyway. The halberdier, though [3d6.skill(12,-2)] => [3,1,1] = 5 vs (10) or less Success! by 5 
Mrugnak: Flies back, possibly?
Mrugnak: Follow-Through for Intimidation for knocking down the guy!
Mrugnak: Intimidation (13) [3d6.skill(13,0)] => [1,2,3] = 6 vs (13) or less Success! by 7 Includes: +2 from 'Appearance'; Conditional: +1 from 'Size Modifier' when Bigger Than Them
Mrugnak: Plus whatever for current exploits and the last time they saw me fight.
Swamp Lizards: Resist! [3d6.skill(13,2)] => [6,1,2] = 9 vs (15) or less Success! by 6 
Mrugnak: Rawr!
Swamp Lizards: "bes carefuls!"
GM: They're at -1 to attack unless they make Defensive attacks.
 5) YOUR TURN NOW:: [24] Lenia 
(on deck: [24] Lizardman Halberdier) 
GM: Lenia: Will to stay in the fight?
Lenia: Their champion and warleader are down, the battle line is in disarray, Mrugnak seems to be keeping his head on his shoulders, and Lenia has a massive headache, is bone-tired, and is pretty sure she has a cracked rib.
Lenia: She sits down.
Lenia: Only it's more like 'steps out of the area to get away from that entropic cloud'.
GM: Will roll?
Lenia: Will: [3d6.skill(16,0)] => [4,2,6] = 12 vs (16) or less Success! by 4 
GM: Taint.
GM: err, unless you luck first, of course.
Lenia: Okay. Not sure what I'm rolling for - I *want* to be out of the fight.
Mrugnak: Her luck is ready.
Mrugnak: Will or pass out.
GM: Right.
Mrugnak: You're injured.
GM: At 0 fatigue...
Lenia: For why? I'm not at 0 HP.
Mrugnak: FP thinger injury.
Lenia: Aha.
Mrugnak: You can talk, you can rest, or you can pass out willingly. :D
Lenia: It's not 'or pass out', it's 'or do nothing'.
Mrugnak: Oh hey.
Lenia: How about 'fall down and rest'?
GM: sounds good.
 6) YOUR TURN NOW:: [24] Lizardman Halberdier 
(on deck: [24] Dire Badger) 
Swamp Lizards: Halberdier 1 stands! [3d6.skill(12)] => [6,5,4] = 15 vs (12) or less Failure! by 3 
Swamp Lizards: Or not...
Lenia: Also dropping her staff, because that'll hopefully make it clear she's out of the fight.
Swamp Lizards: Halberdiers 2, 3, 4 make Defensive attacks (Dodge) on Mrugnak! [3d6.skill(16,1-3-5)] => [6,4,6] = 16 vs (9) or less Failure! by 7 
[3d6.skill(16,1-3-5)] => [3,1,4] = 8 vs (9) or less Success! by 1 
[3d6.skill(16,1-3-5)] => [4,1,5] = 10 vs (9) or less Failure! by 1 
** Mrugnak parries! **
Mrugnak: Huvudet-krossat-i (Morningstar) parry [3d6.skill(15,0+1)] => [4,6,1] = 11 vs (16) or less Success! by 5 
GM: sigh...
 7) YOUR TURN NOW:: [24] Dire Badger 
(on deck: [22] Lizardman Grunt) 
Animals: Entropic clouds wander [1d6] => [1] = (1) hexes in direction [1d6] => [4] = (4)
Animals: Entropic clouds wander [1d6] => [1] = (1) hexes in direction [1d6] => [1] = (1)
Animals: Entropic clouds wander [1d6] => [6] = (6) hexes in direction [1d6] => [2] = (2)
Animals: Connell takes [1d6] => [5] = (5) damage, and so does Llethizer [1d6] => [6] = (6)
Lenia: Do touching entropic clouds set up a negative reality feedback loop that causes them both to pop like soap bubbles?
GM: Connell is at -2xHP damage. His armor DR is now... 1
Connell: Death check? [3d6.skill(14,0)] => [3,6,2] = 11 vs (14) or less Success! by 3 
 8) YOUR TURN NOW:: [22] Lizardman Grunt 
(on deck: [28] Mordreona) 
Swamp Lizards: Lizards 7 and 8 draw axes, step toward Berkun.
Swamp Lizards: The warlead shouts encouragement [3d6.skill(12,0)] => [2,1,5] = 8 vs (12) or less Success! by 4 
Swamp Lizards: Encouraged, Warrior 1 steps to the side [3d6.skill(11)] => [2,2,2] = 6 vs (11) or less Success! by 5 
Swamp Lizards: and attacks Mrugnak! [3d6.skill(15,1-3-5)] => [6,4,5] = 15 vs (8) or less Failure! by 7 
 1) YOUR TURN NOW:: [28] Mordreona 
(on deck: [28] Berkun) 
Mordreona: I make my way around the rock to get a better view of the battle.
Mordreona: ###
 2) YOUR TURN NOW:: [28] Berkun 
(on deck: [25] Goblins) 
Berkun: fast draw knife[3d6] => [1,1,4] = (6)
Berkun: roll a hex away, full defense(double)
GM: clever
 3) YOUR TURN NOW:: [25] Goblins 
(on deck: [24] Mrugnak) 
Goblins: "Teedy mow! Len tay wuze ed dee dre!" The goblins turn and run!
 4) YOUR TURN NOW:: [24] Mrugnak 
(on deck: [24] Lenia) 
Mrugnak: Uh.
Mrugnak: I guess I bash Warrior 1!
Mrugnak: -6/-3 deceptive, leg. -1 for size.
Mrugnak: Huvudet-krossat-i (Morningstar) [3d6.skill(24,-6-2-1)] => [4,6,6] = 16 vs (15) or less Failure! by 1 Conditional: -1 from 'Size Modifier' when Bigger Than Them
Mrugnak: gasp.
Mrugnak: Shock.
 5) YOUR TURN NOW:: [24] Lenia 
(on deck: [24] Lizardman Halberdier) 
Mrugnak: My whacker is broken!
Lenia: I appear to be unconscious.
GM: Seems like.
 6) YOUR TURN NOW:: [24] Lizardman Halberdier 
(on deck: [24] Dire Badger) 
Swamp Lizards: Halberdier 1 stands [3d6.skill(12)] => [2,3,3] = 8 vs (12) or less Success! by 4 
Swamp Lizards: well, kneels. Doh!
Swamp Lizards: other 3 attack [3d6.skill(16,1-3-5)] => [4,4,5] = 13 vs (9) or less Failure! by 4 
[3d6.skill(16,1-3-5)] => [6,2,1] = 9 vs (9) or less Success! by 0 
[3d6.skill(16,1-3-5)] => [3,3,6] = 12 vs (9) or less Failure! by 3 
Mrugnak: Huvudet-krossat-i (Morningstar) parry [3d6.skill(15,0+1)] => [6,4,4] = 14 vs (16) or less Success! by 2 
 7) YOUR TURN NOW:: [24] Dire Badger 
(on deck: [22] Lizardman Grunt) 
Animals: Entropic clouds wander [1d6] => [6] = (6) hexes in direction [1d6] => [6] = (6)
Animals: Entropic clouds wander [1d6] => [2] = (2) hexes in direction [1d6] => [4] = (4)
Animals: Entropic clouds wander [1d6] => [2] = (2) hexes in direction [1d6] => [1] = (1)
 8) YOUR TURN NOW:: [22] Lizardman Grunt 
(on deck: [28] Mordreona) 
Swamp Lizards: Warrior 8 steps and attacks Berkun [3d6.skill(11)] => [2,5,6] = 13 vs (11) or less Failure! by 2 
Swamp Lizards: only he slips first.
Swamp Lizards: Warrior 7 charges Berkun and shield slams him! [3d6.skill(11)] => [3,3,4] = 10 vs (11) or less Success! by 1 , [3d6.skill(11)] => [4,1,5] = 10 vs (11) or less Success! by 1 
Swamp Lizards: attack! [3d6.skill(14,-3)] => [6,3,4] = 13 vs (11) or less Failure! by 2 
Swamp Lizards: miss and fall? [3d6.skill(11)
Swamp Lizards: miss and fall? [3d6.skill(11)] => [1,2,6] = 9 vs (11) or less Success! by 2 
Lenia: That's what you get for trying a shield slam on a prone target.
Swamp Lizards: step into the entropic cloud [3d6.skill(11)] => [6,4,3] = 13 vs (11) or less Failure! by 2 
Swamp Lizards: Damage is [1d6] => [6] = (6) corrosive
Berkun: awesome:)
Serlz: "Enoughs! Yous haves provens yours sssskilllsssss! Wes yields!"
** Mordreona thinks "if we had skills we would have went around the village." **
Mrugnak: "No smashin?"
Serlz: "Wes yields, Ones-horns! Yous issss thes victors!"
Swamp Lizards: throw down their weapons in relief.
Berkun: "Right... drop your..."
Lenia: "Guuuuh."
Lenia: ((Lenia's eloquence is proportional to her remaining FP.))
Serlz: "Wes hads nothings tos dos withs thes sssstranges eventsssss! Thes goblins weres nots oursss!"
** Mrugnak perks up. **
Berkun: "Damn them thrice..."
Mrugnak: "Mrugnak smash der goblins?"
Mrugnak: "Er."
Serlz: "Asssss yous wisssshhs!"
GM: You might have difficulty chasing them down.
Berkun: "But you said the victorious side gets to take the skins of the losers! And the goblins was something you didn't warn us of!"
** Mordreona steps out if hiding. "I have run the goblins off." **
Mrugnak: Yeah, he's coming to terms with that.
Berkun: "Least you can do is give us a guide through the swamps... and a map..."
Mrugnak: "Awww, no more goblins."
Serlz: "Wes wassss nots ressssponssssibles fors the goblinsssss!"
Mordreona: "I want my skin, I need new boots."
** Mrugnak carefully picks his way out of the greasepit of doom. **
Serlz: "We gives yous guides! Yesss, yessss! ands skinssss offfs yours killlssss yessss!"
** Mordreona walks to Lenia as she talks. **
Lenia: ((I swear, Lenia has some kind of disadvantage dictating that her party members have to make her life INFINITELY WORSE every time she's unconscious.))
Serlz: "Takes evilllls shamans! Hes nos goods!"
Berkun: "Fine."
Mordreona: "They have some treasure for us too, yes."
Connell: (( They're GIVING us the shaman? What are we going to do with a shaman? ))
Lenia: ((Skin him.))
Mrugnak: (( wear him as a jaunty hat! ))
Lenia: ((That's what they expect.))
Mordreona: (( make boots I think))
Connell: (( Because we need evil boots. ))
GM: Kill him, I believe was the terms of the duel.
Lenia: Connell wakes up after a few minutes, and promptly discovers pain in places he didn't know he had.
GM: Actually, no, he's at -12 HP. He won't wake up for hours.. if ever.
Mordreona: "Some one needs to help with Lenia."
Lenia: ...Right.
Mrugnak: Lenia wakes him up with magic in 10-20 minutes?
Mrugnak: Or 30 minutes?
Mrugnak: when she has eff pees?
Lenia: Lenia doesn't get to wake up for at least an hour.
Lenia: But by then she has FP and can heal him, yes.
Mrugnak: Erm.
Mrugnak: OK, many many minutes. Mrugnak can't count that high anyways. :D
Lenia: Assuming Taint doesn't cause her to turn him into something evil.
Mordreona: "Maybe they will let us hang uot for a spell."
Mrugnak: "Mrugnak carry. *wince*"
Berkun: [1d6] => [1] = (1)
Serlz: Serlz is willing to let you hang out there for a while if you don't attack him.
Berkun: (Lenia, offer him freedom if he serves you for a time!)
Berkun: (he can power up your spells!)
Lenia: ((By the way, I acquired at least two more points of taint that fight. I've lost count entirely. Just, you know, in case you're worried.))
GM: I'm not worried!
Mordreona: "Or, we could carry her and Connell, and leave hammer for the lizard men."
Hammer: "I say!"
Mordreona: "Sorry thought you were out of it."
Hammer: "I can't fight, but my ears work as well as ever! Which isn't that well, really... but still!"
Mordreona: (( did Lenia not drug Hammer?))
Lenia: ((No.))
Mrugnak: (( he was "watching our stuff" ))
Lenia: So, Serlz lets us rest the day? Lenia wakes up, and attempts to heal Connell?
GM: Your stuff is wrecked, entropic clouds having passed over it at least once.
GM: Serlz will let you rest for a while, but he encourages you to leave.
** Mordreona finds a lizardman she can skin that has a nice hide for some boots, and maybe gloves too. **
GM: Well, you guys only killed/disabled Therzerze. Almost everyone else lived and most weren't even badly wounded.
Mrugnak: Mrugnak was good!
Lenia: A few crippled legs, but other than that it's pretty good, yeah.
Lenia: "We'll happily leave as soon as my companion can walk. Which should be shortly."
Berkun: Berkun doesn't have much doubts about skinning a lizardman as well...
Berkun: oh hell, make it two, as complete as possible
Lenia: "We are not skinning dead lizardmen. Someone put the shaman down, though."
Serlz: "Wes cans carrys yous ifs you'ds likes."
Swamp Lizards: Talk amongst themselves.
Mordreona: "I thought that was why we did this?"
Lenia: ((If we can get carried out of the swamp, to our base camp, safely, I am SOLD.))
Mrugnak: "Hm. Mrugnak OK dis."
Mrugnak: "Nice not carry alla guys."
Berkun: "Huh, why can't we?"
GM: Serlz is anxious to see you go, so he'll help you guys out of the camp. A little after dark, the lizardmen deposit the stretchers carrying Lenia and Connell in front of the retainers and turn tail and flee.
Berkun: "Deal is a deal, they'd do the same...!"
Lenia: So, to sum up: Someone bashes the shaman's head in, we maybe skin him (since he's the only one we're allowed to, what with us not having killed anyone else), and -- yeah, that dropping us in front of the retainers and leaving thing.
GM: Oh, they also drop Therzerze's and Llethizer's bodies.
Lenia: I am totally good with that.
GM: Which can be living if you prefer, dead otherwise.
Mordreona: "Cool, boots."
GM: Check with Mordreona if you want them living.
Lenia: Lenia doesn't want them living.
Lenia: Some things you just don't take prisoner.
Mordreona: "well, they will not be so loud if they are dead when we skin them."
Lenia: We get time to figure out what out of our stuff can be salvaged, wake people up, heal Connell, and then start the trip back to Polisberg?
Connell: (( Sorry, was away
Mrugnak: Mordy, do you actually know how to skin anything?
Mordreona: ((the eq in our packs by hammer is OK, yes?))
Mordreona: me, NO.
Mrugnak: (( that was entropied. ))
Mrugnak: (( I'm pretty sure. ))
Mrugnak: (( Which is sad. :( ))
GM: The equipment itself is mostly okay - fragile stuff has problems. The packs themselves are mostly not okay.
GM: Uhm.
Mrugnak: Poor magic backpack.
GM: Everyone roll Naturalist -1.
Lenia: (1d6 damage isn't terrifyingly bad for most of our gear.)
Mrugnak: Barbarian! (10) [3d6.skill(10,-1)] => [6,6,4] = 16 vs (9) or less Failure! by 7 
GM: Mrugnak has a magic backpack?
Lenia: IQ-5: [3d6.skill(11,-1)] => [2,6,3] = 11 vs (10) or less Failure! by 1 
Berkun: [3d6.skill(11,+2)] => [4,4,3] = 11 vs (13) or less Success! by 2 
Mrugnak: I think so?
Mrugnak: Or did I get the amulet instead?
GM: I just note a Large Frame Quick-release backpack.
GM: I think you got the amulet instead.
Mrugnak: Yeah, that explains why I was confused about the amulet.
whispering to Kevin, Lizardman hide is valuable as armor. 
Mrugnak: Never mind then, still sad, but not BANKRUPTING.
whispering to Berkun, Lizardman hide is valuable as armor. 
Mordreona: "I'm just glad we got the damn bird,"
Lenia: "Mrugnak, Berkun, can either of you skin the shaman before Mordreona messes it up? The hide might actually be valuable."
Mordreona: "Mrugnak skined the two headed giant for me, did a nice job too."
Lenia: Should I make a roll to heal Connell?
GM: Only if you like him.
Lenia: [1d2] => [2] = (2)
Lenia: Okay, so yes.
Mrugnak: (( snrk ))
Lenia: Major Healing: [3d6.skill(17,+3+2)] => [2,1,5] = 8 vs (22) or less Success! by 14 4FP for 8HP, shouting and waving arms, taking extra time to be careful.
GM: Okay, he's disabled not dying any longer.
Lenia: I don't *think* I have enough taint to make that fail.
GM: Lenia, roll Thaumotology when you get a chance.
Lenia: But I might for this one: [3d6.skill(17,+3+2-3)] => [1,6,6] = 13 vs (19) or less Success! by 6 4FP for 8HP, -3 for second attempt, shouting, waving arms, taking extra time.
Lenia: Luck.
Lenia: [3d6.skill(17,+3+2-3)] => [2,1,1] = 4 vs (19) or less Critical Success! [B556]
GM: 'kay.
Lenia: [3d6.skill(17,+3+2-3)] => [3,2,4] = 9 vs (19) or less Success! by 10 
Berkun: "No problem, sorceress"
Mrugnak: Critical Successes are nice.
GM: He's completely healed! Someone wake up Jeremy!
Berkun: Berkun produces his large, wickedly sharp knife
Lenia: Wizard! [3d6.skill(15,0)] => [6,6,5] = 17 vs (15) or less Critical Failure! [B556]
Lenia: Bahahaha.
Mrugnak: (( Oh how appropriate. ))
Mordreona: ((nice))
Connell: (( I live! ))
** Connell sits bolt upright, and blinks at Lenia. "You're alive. We won?" **
GM: Lenia is convinced there's a small gland in the bottom of a shoulder dragon's brain that is worth several $$$ to the right buyers. It's a potent magical focus.
GM: You extract it by burning the entire corpse to ash, though.
Berkun: Sure
Lenia: I was about to say that Lenia will try to dig it out with a pocketknife and a default Surgery roll.
Lenia: But.
Lenia: That's even funnier.
Berkun: We can take the skin from the shaman and get the gland
GM: Allright, who's skinning the shaman?
Mrugnak: Berkun!
Mrugnak: He's even got his knife out already.
Berkun: survival?
Berkun: or Naturalist?
GM: Survival.
Berkun: [3d6.skill(15,2)] => [3,5,1] = 9 vs (17) or less Success! by 8 
GM: Well. Berkun quickly boils and skins Therzerze's corpse.
** Lenia sets a campfire and uses a big enough Ignite Fire to set the shoulder dragon burning. **
** Connell stares at Berkun. "Could you have waited until AFTER you skin a humanoid to wake me up?" **
Mordreona: "I think Berkun has done this before."
Berkun: "It's not humanoid that much..."
Berkun: "It walks like a human but it's a lizard..."
Berkun: Berkun looks at the corpse
Berkun: "If standing on two legs is enough to be humanoid then bears are humanoid when they get angry..."
GM: A full suit of lizardman hide armor is worth $1000 and weighs 25 lbs. It gives DR3 but can be reinforced with metal scales to DR4. The hide you have now is worth $500 and weighs 30 lbs.
GM: The full suit (which you have) includes a creepy looking helmet/hood, too!
GM: Lizardmen are generally unfond of people who wear it, btw.
Lenia: A shoulder dragon's mana gland - if such a thing actually exists - would probably be worth a lot of money.
Mordreona: I just need enough for new boots."
Berkun: "Mrugnak, can you carry it until we get to the mules?"
Lenia: Sadly, Lenia is busy burning it to ash, and filling the area with smoke that makes you high.
GM: You're at the mules.
Berkun: ah, that's good
Mordreona: Mrugnak will be fun high.
Mrugnak: ...
GM: Yeah, the smoke is mildly europhic and mildly poisonous, as this was a tainted Imp/Shoulder Dragon. There's lots of brimstone smells as it cooks.
Mrugnak: "GAH BAD SMELL"
GM: Oh yeah.
** Mrugnak gets the hell away from the bad smell. **
** Mrugnak holds his nose as he back off. "Stinky!" **
Mordreona: "Will this stuff hurt us Lenia?"
Lenia: "It shouldn't. Just stay upwind."
** Mordreona stays up wind. **
Lenia: (It's worth noting that Lenia doesn't know the first thing about building a proper fire, and her Survival default from Per is atrocious. It's likely to smolder a lot and wouldn't have started at all if she hadn't cheated and used magic.)
GM: The point is, you guys spend a very strange evening cooking down the shoulder dragon, and in the end, you have... charcoal.
GM: Lenia's not sure what went wrong, but the remains are not worth anything.
Lenia: "That was... not what I expected. Um."
Mordreona: "Well at least talking to birds is faster than what ever that was is."
Lenia: "Are we well enough to head back to Polisberg in the morning?"
** Mrugnak is in a foul mood. "Stinky." **
GM: Folks doing anything?
Mrugnak: Sulking a little bit.
Berkun: Other than resting? Not really...
Mrugnak: Posting watches I presume.
Mrugnak: If Mrugnak can get healed at some point, that would be nice.
Mordreona: "I look for plants to make potions while we wait, and follow Lenia's lead.
Berkun: Berkun can stand guard all right
GM: Okay.
Lenia: Rest the night with people standing watch - we have hirelings, so we can do double watches - and then strike out for Polisberg in the morning. 
Category:Saga of Westmarch