Ironguts

are an monstrous infantry unit introduced in Total War: Warhammer III with Ogre Kingdoms (DLC).
== Recruitment ==
* Unlocked with: Bestest Weapon Pile
==Description==
Ironguts are the Ogres of any given tribe that have the most status and the best armour and weapons. They go into battle armed with massive two-handed weapons, be they enormous scimitars, rocks bolted to tree boughs with iron bands, or simply gigantic versions of the traditional Ogre club. lronguts wear large, ornamented gut-plates to show off their elite standing, and cover their meaty arms and boulder-like heads in heavy armour plating cobbled together from various conquests over the years.
 
==Attributes==
* Monstrous Infantry
==Strategy==
Ogre Bulls, except better. Whether they're twice as better, as their price point stipulates, is dictated by your economy and the type of enemies you're up against. If you're fighting a lot of unarmored swarms like Skaven, you can stand to keep using Bulls for a little while longer and save your money. A range-heavy faction or one with a lot of armor like Cathay or Warriors of Chaos calls for you to sturdy up the core of your army quickly. The anti-armor attacks are Maneaters' real selling point and that should make the decision for you.
==Gallery==