List of Shin Megami Tensei Skills

Below is a list of spells and skills in Shin Megami Tensei.
==Spells==
===Fire===
Spell 	Power	Effect 	Cost
Agi 	23 	Attack one enemy with flames 	3 MP
Agilao 	64 	Attack one enemy with strong flames 	7 MP
Maragi 	19 	Attack multiple enemies with flames 	5 MP
Maragion	50 	Attack multiple enemies with strong flames	9 MP
===Ice===
*All Bufu spells have a chance to inflict Freeze ailment
Spell 	Power	Effect 	Cost
Bufu 	15 	Attack one enemy with ice, freezing it 	3 MP
Bufula 	40 	Attack one enemy with strong ice, freezing it	8 MP
Mabufu 	12 	Attack multiple enemies with ice 	6 MP
Mabufula	32 	Attack multiple enemies with strong ice 	11 MP
===Elec===
*All Zio spells have a chance to inflict Shock ailment
Spell 	Power	Effect 	Cost
Zio 	19 	Lightning strikes one enemy, shocking it 	4 MP
Zionga 	55 	Strong lightning strikes one enemy, shocking it	9 MP
Mazio 	16 	Strikes multiple enemies with lightning 	7 MP
Mazionga	41 	Strikes multiple enemies with strong lightning 	12 MP
===Force===
Spell 	Power	Effect 	Cost
Zan 	18 	Blast one enemy with a gale 	2 MP
Zanma 	50 	Blast one enemy with a strong gale 	5 MP
Mazan 	14 	Blasts a group of enemies with a gale 	4 MP
Mazanma	38 	Blasts a group of enemies with a strong gale 	7 MP
Rimdora	80 	Blasts a group of enemies with the strongest gale	8 MP
===Expel===
Spell 	Power	Effect 	Cost
Hama 	16 	Eliminates 2 enemies with the power of light	5 MP
Mahama	12 	Eliminates a group of enemies with light 	10 MP
===Curse===
Spell 	Power	Effect 	Cost
Mudo 	16 	Eliminates 2 enemies with the power of death	3 MP
Mudoon	12 	Eliminates a group of enemies with death 	9 MP
===Almighty===
Spell 	Power	Effect 	Cost
Megido 	70 	Hits a group of enemies with non-elemental damage 	15 MP
Megidolaon	85 	Hits a group of enemies with strong non-elemental damage	30 MP
===Status===
Spell 	Power	Effect 	Cost 	Type
Tentarafoo 	44 	Causes a group of enemies to enter a Panicked state	14 MP	Nerve
Dormina 	20 	Puts multiple enemies to sleep 	3 MP 	Nerve
Shibaboo 	28 	Binds multiple enemies 	3 MP 	Bind
Pulinpa 	22 	Causes multiple enemies to go into a panic 	2 MP 	Magical
Hapirma 	18 	Causes multiple enemies to become happy 	2 MP 	Magical
Marin Karin	24 	Charms one enemy 	6 MP 	Magical
Makajama 	12 	Seals the magic of multiple enemies 	4 MP 	Magical
===Buff/Debuff===
*Unlike a lot of other games in the series, Buffs/Debuffs apply to the party instead of the individual members in the party. In other words, members that are added to the party (through revival, summoning, Call Ally, etc.) will not have a different (de)buff level from the rest of the party.
*Each kind of stat enhancement (-kaja), except Rakukaja, can stack up to 8 times.
**On at least the SNES, PSX and GBA/iOS versions, Rakukaja can only stack up to 4 times.
*Each kind of stat penalty (-nda) can stack up to 4 times.
Spell 	Effect 	Cost
Tarukaja 	Raises the attack of all party members 	4 MP
Tarunda 	Reduces the enemy's attack 	4 MP
Rakukaja 	Raises the defense of all party members 	4 MP
Rakunda 	Reduces the enemy's defense 	4 MP
Sukukaja 	Raises the hit rate of all party members 	2 MP
Sukunda 	Reduces the enemy's hit rate 	2 MP
Makakaja 	Raises the magic damage of all party members	4 MP
Tetraja 	Blocks Energy Drain attacks from all enemies	5 MP
Tetrakarn	Blocks enemy physical attacks for one turn 	6 MP
Makatraja	Blocks enemy magic attacks for one turn 	6 MP
===Healing===
Spell 	Effect 	Cost
Dia 	Slightly restores one ally's HP 	2 MP
Media 	Slightly restores all allies' HP 	6 MP
Diarama 	Restores one ally's HP by roughly 100 	4 MP
Diarahan 	Completely restores one ally's HP 	8 MP
Mediarahan	Restores all allies HP by roughly 100 	14 MP
Recarm 	Has a high chance of recovering an ally from a Dying state	12 MP
Samarecarm	Revives one ally from a Dead or Dying state 	24 MP
Recarmdra 	Kills the caster, but restores all allies' HP and MP 	8 MP
===Recovery===
Spell 	Effect 	Cost
Posumudi	Cures one ally of Poison 	4 MP
Paraladi	Cures one ally of Paralysis 	6 MP
Petradi 	Cures one ally of Petrification 	10 MP
Patra 	Cures one ally of a "light" status ailment 	2 MP
Penpatra	Cures all allies of "light" status ailments	4 MP
===Other===
Spell 	Effect 	Cost
Mapper 	Reveals the nearby area on the map until the next new moon 	2 MP
Trafuri 	Allows you to escape from any non-boss or non-event battle 	2 MP
Traesto 	Escapes the current dungeon to the last point of entry from the overworld	6 MP
Estoma 	Prevents demons of lower level than the main character from appearing 	6 MP
Macatran 	Takes 10 of the caster's MP and gives it to an ally 	10 MP
Makatranda	Absorbs MP from the enemy 	2 MP
Sabatoma 	Allows you to summon one demon without a MAG cost 	8 MP *
Traport 	Teleports you to the last-visited save point 	6 MP
==Skills==
*Skills are used with the Extra command and consume no HP or MP.
Skill 	Power	Target 	Effect 	Type
Feral Bite 	3 	1 foe 	Bites one enemy 	Charge
Venom Bite 	3 	1 foe 	Bites one enemy and Poisons it 	Charge
Stun Bite 	3 	1 foe 	Bites one enemy and Paralyzes it 	Charge
Stone Bite 	3 	1 foe 	Bites one enemy and Petrifies it 	Charge
Charm Bite 	1 	1 foe 	Bites one enemy and Charms it 	Charge
Tackle 	4 	0~1 foe 	Charges into an enemy and damages it 	Charge
Razor Wire 	3 	1 foe 	Strangles one enemy and Binds it 	Charge
Berserk 	2 	1 group 	Damages one group of enemies 	Charge
Squash 	5 	0~1 foe 	Crushes one enemy 	Charge
Feral Claw 	2 	2 foes 	Claws two enemies 	Dex
Venom Claw 	2 	2 foes 	Claws two enemies and poisons them 	Dex
Stun Claw 	2 	2 foes 	Claws two enemies and Paralyzes them 	Dex
Deadly Hit 	4 	0~1 foe 	Delivers a finishing blow to one enemy. 	Dex
Tail 	3 	1 group 	Damages one group of enemies 	Dex
Critical 	3 	1 foe 	Delivers a mighty blow against one enemy 	Dex
99 Needles 	2 	3~5 foes	Damages multiple enemies 	Needle
Toxic Sting 	2 	1 foe 	Shoots a needle at an enemy and Poisons it 	Needle
Stun Needle 	3 	1 foe 	Shoots a needle at an enemy and Paralyzes it 	Needle
Fireball 	52 	1~3 foes	A fire attack against multiple enemies 	Fire
Fire Breath 	60 	5~8 foes	A fire attack against multiple enemies 	Fire
Ice Breath 	38 	3~6 foes	An ice attack against multiple enemies 	Ice
Shock 	44 	1~3 foes	An electric attack against multiple enemies 	Elec
Wing Flap 	1 	1 group 	Damages one group of enemies 	Force
Venom Breath	32 	2~4 foes	Attacks multiple enemies and Poisons them 	Force
Deathtouch 	30 	1 foe 	Absorbs some HP from an enemy 	Magical
Sexy Dance 	12 	1 group 	Charms a group of enemies 	Magical
Happy Step 	22 	1 group 	Makes a group of enemies happy 	Magical
Panic Voice 	10 	1 group 	Makes a group of enemies panic 	Bind
Bind Voice 	9 	1 group 	Binds a group of enemies 	Bind
Lullaby 	23 	1 group 	Makes a group of enemies fall asleep 	Nerve
Joy Song 	14 	1 group 	Makes a group of enemies happy 	Nerve
Paral Eyes 	10 	1 foe 	Paralyzes one enemy 	Curse
Petra Eyes 	12 	1 foe 	Petrifies one enemy 	Curse
Death Road 	21 	1 foe 	Causes one enemy to die 	Curse
Blood Thief 	9 	1 foe 	Curses one enemy 	Curse
Bael's Curse	6 	1 foe 	Inflicts Fly status on one enemy 	Curse
Evil Smile 	18 	1 foe 	An Energy Drain attack. Lowers the level of humanoid enemies	Energy Drain
Demon's Kiss	20 	1 foe 	An Energy Drain attack. Lowers the level of humanoid enemies	Energy Drain
Fog Breath 	10 	1 group 	Lowers an enemy group's hit rate by half 	-
Water Wall 	- 	party 	Creates a shield that negates fire magic 	-
Fire Wall 	- 	party 	Creates a shield that negates ice magic 	-
Guard 	- 	- 	Defend (Enemy only) 	-
Call Ally 	- 	- 	Call an ally (Enemy only) 	-
Escape 	- 	- 	Run away (Enemy only) 	-
Category:Lists of Spells and Skills
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