Crow's Foot

The Crow’s Foot is a very well established secret
organization of thieves, fences, assassins, saboteurs, spies and smugglers.
Based largely in and around Magnus Terra, they run smaller outfits across the
seas in Cloud City and Nehekhara. The Crow’s Foot operates like a
business-minded crime family, valuing loyalty and truth to their words among
each other. A member pays their debts, keeps their promises and always seeks
for ways to further expand and enrich the Foot.
To show dedication and loyalty the Crow’s Foot, members
are branded with the symbol of a crow’s foot, on the sole of their left foot. 
== Inside the Crow's Foot ==
Leaders of a Crow’s Foot sect are titled as Spirelings,
and they oversee assigned elements of the organization’s functions and
dealings. The Spirelings each stay in rather constant and regular communication
through their own means. Sects of the Crow’s Foot are often found in hidden
tunnel networks beneath cities or hideouts and sanctuaries just on the
outskirts of settlements that provide a temporary safe haven for members. 
Many in the Crow’s
Foot worship and revere Nocturnal, which in itself is a crime in Magnus Terra. The
most trusted and right hands to the Spirelings have earned their way to the top
and have had gifts presented to them by the Mistress of Night. They are known
as the Shade Walkers. 
== Goals of the Crow's Foot ==
While the common belief is that the Crow’s Foot is merely
interested in profit and furthering their greedy goals (and this is part of
it), they also wish to preserve the function and prosperity of civilization. A
thriving city is a profitable city. An enemy that would damage this structure
is an enemy of the Foot. They consider themselves a necessary darkness, willing
to do the deeds that the wealthy, powerful and proud cannot do themselves,
sometimes with the knowledge of such things. 
== Joining the Crow's Foot ==
Many of the members
of the Crow’s Foot didn’t actively seek membership at first. Orphans and
talented individuals are recruited by scouts of the Foot. Others find
themselves getting into trouble and end up indebted to them. And when the time
has come of the debt paid, they feel right at home, mostly.
=== Shade Walker Boon ===
(Renown 50 or higher, gain favour with Nocturnal) 
Nocturnal has watched your exploits closely and has deemed you worthy to become a minor champion of hers. Once per long rest, you may cast the Greater Invisibility, Silence or Major Image spells. You may only cast one of those three per day. 
Additionally, the Spireling of your sect that you serve under will bestow upon you the Shade Walker’s Garb.
=== Shade Walker's Garb ===
Armor (Leather armor), Very Rare
These dark leathers are made from the finest of black calf skin, decorated with ornate silver and sapphire inlay, intricate elven pattern work and with a thin mantle of black fur. You have a bonus to AC of +2 while wearing this armor, additionally you have resistance to cold and lightning damage.