117317-server-population-issues-suggestion

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So I bought the game relatively recently, maybe 2 weeks before megaservers, and I still haven't seen more than 10 people... ever... in the zone, combined. PvP queues for low levels are tremendous, if they pop at all, and I think that is a shame. So I have an idea that maybe worth some merit.
 
Carbine just recently merged all the servers together for megaservers, and now they have allowed free transfers back and forth from PvE and PvP... Why not merge the two.
 
But here is the deal. The "Toggle PvP" switch on your character  has like a 7 day cooldown. That way people can't just gank and unflag... you have to mean it. There could be a bonus for being flagged, such as "2% more exp/rep/etc..." or something, but merging the servers further would help get more people playing, and it would help with group finding, battlegrounds, warplots... etc...
 
I think it is something worth trying, because I see a great world to play in, but no one to play with...	
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			All the group finder stuff is already cross-server. Your solution solves none of your problems.	
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			my suggestion is that carbine please : merge the auction house AND the CREDD sale ! Just one for the two megaserver, cause earing people say : "i transfert for economy" is just too sad!	
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Yes, it does... Like seeing other people in the zones...  Random partying up with people.
 
/z "hey, anyone want to help with [Topple the Colossus [GROUP 3]]?
 
And it not be met by crickets?
 
MMORPG is what it is supposed to be, MSORPG is what it currently is...	
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			Combine the marketplaces would be good too, more sales, more options to buy, more interactions...	
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Why would Carbine entertain this idea of yours? Recieving bonus xp/prestige for going PVP? Merging PVP and PVE servers? Hell no. There's a reason why people go to a PVE server. And it's mostly because we don't like the posebility of getting ganked while doing our stuff.
 
As for the long queues, we've all been there. Wait til you hit lvl 50, or suck it up.	
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I think this is a suggestion worth discussing but I don't see the need for the added bonus.
 
I've chars in both PVP and PVE server and I run in to way more people when on PVE. But I love to OWPVP. Why are we just not encouraging people to flag themselves in PVE environment? What is the negative?
 
If you don't want to get gank don't flag. Sounds simple to me. If you like the challenge, then flag yourself. Everyone wins here. Am I missing something? Please enlighten me.
 
Perhaps a "flagged" event can be organized on PVE server? Thoughts?	
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i open a discution for merging the auction house and the credd sell here === https://forums.wildstar-online.com/forums/index.php?/topic/117321-merge-the-auction-house-and-the-credd-sale-from-the-2-megaservers/
I m sure it can help everybody who's still playing.	
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my sudgestion for wildstar.
 
got free to play on all zones 1- 45 = itll boost up leveling population and game play all around. especially for pvp.
 
45-50+ pay a sub fee with drops included.= it will keep hardcore players content with raid catered to sub based players.
 
sell 'drops' in a cash shop = have monthly drops with new content, and story progression for a price! as TSW does with their 'issues' and will keep game
freshly updated for everyone and recruting f2p players to sub...
 
sell quality items in cash (mounts-costumes-housing)= no brainer.
 
 
this seems like a logical change to WS for next year.	
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my sudgestion for wildstar.
 
got free to play on all zones 1- 45 = itll boost up leveling population and game play all around. especially for pvp.
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			In the past I would have entertained this idea of merging both servers but ever since I moved servers I've realized that not just the open world PvP aspect is different on each server (one has it, the other doesn't) but the communities themselves are distinctively different. Merging two communities like that can be pretty dire if not done properly and would upset a lot of folks. People could adjust, but in the short run many people would refuse. If you haven't played on both types of servers I don't think you'll understand where I'm coming from when I say both communities are different.	
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my sudgestion for wildstar.
 
got free to play on all zones 1- 45 = itll boost up leveling population and game play all around. especially for pvp.
 
45-50+ pay a sub fee with drops included.= it will keep hardcore players content with raid catered to sub based players.
 
sell 'drops' in a cash shop = have monthly drops with new content, and story progression for a price! as TSW does with their 'issues' and will keep game
freshly updated for everyone and recruting f2p players to sub...
 
sell quality items in cash (mounts-costumes-housing)= no brainer.
 
 
this seems like a logical change to WS for next year.
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While we're at it, lets hang a noose in the tub, fill it with water, toss a toaster in, leave a razor blade welcomingly on the edge, then ask Wildstar to go take a shower. None of these SUGGESTIONS are even worth entertaining.
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There's no reason for there not to be either a timed free trial without level restrictions, or a level restricted unlimited free trial.  I'd restrict the time to 14 days, and the level to 25.
 
Chat functions restricted to 1 message every 60 seconds on public channels unless you're subbed.
 
After Drop 3 though.	
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'Old Man Tek' you need to 'New Man Tek 'yourself to save this game. imo
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			Yeah, I'd really like to see the AH/CX merged per region. I'm not sure how this could adversely affect the game.	
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			I wonder how many would transfer back if the PVE server crashed a few times in peak raiding hours  :o	
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id even be happy with Merged Battle Groups only. but i like your idea better since World PVP would be fantastic. Honestly i think the population will pick up reguardless.
 
 
(Edit-seperating this tangent as a "sidenote" i guess, sorry just bummed about it i suppose)
they should keep doing promos because i bet anyone who actually plays the game will most likely enjoy it. (my friends, harsh haters included- as well as myself all ended up being much more impressed than expected) and alot of the people i know who arent, literally can't) i think it really is a solid game. i doubt its going to stop being better than many and more anytime soon, and i think once the hate hype blows over people will start to realize it is in fact, just better all around- from the core mechanics making the stuff usually tidious in others pretty engaging IE any grind(id rather Grind in WS than a Tab target or StandnBash.  They just fumbled at the start a bit. and people (all the ones used to getting whatever they holler for from mommy or daddy,)decided to form yet another missinformed hate train/bandwagon since the Blizzard Train has been going in circles for SO long... it sucks that enough BS spread by idiots can do real harm. one in particular was "WILDSTAR IS DEAD OMG!!  look LOOK what happened to the population just AFTER the FREE beta/trials ended.... No Shit?   GASP!? just out of beta and NOT comprable to 9 years of polish/balance!? *cupcake*THAT im out... makes me sick to call my self part of the "gaming community" if some of those do as well
      sigh... but yeah ive watched BAD changes/ game breaking patches happen to loved games in the past as well as some taking major hits from people literally just playing telephone with complaints and issues despite half being rumors and another good chunk most literally know nothing about, yet still whine about because they don't want to "be out of the loop" its ridiculous because no ones around to counter them, squeaky wheel gets the oil and everyone that knows better is either silent/ agreeing out of not wanting to be the odd man out or rather in game playing/ not giving a shit or possibly feeling it'll just happen anyway/makes no difference to correct missinformed/ wilfully ignorant about ass hats screaming from their wagons.	
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