Mechs/HCT-3X

==Description==
The Hatchetman -3X further indexes on the stock design's close combat role, adding more armor and replacing its AC/10 for an array of SRMs, Lasers, and Anti-Personnel weapons. This is the ultimate melee brawler.
Drop Cost Multiplier: 1.01
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity 	Fighter: +10% Physical Weapon Damage&Stability, +1 Physical Weapon Accuracy (Quirk)
40 	Melee Actuators (1)	Melee Mastery: +1 Accuracy, +10% Damage and Stability dealt for Physical Weapons, Punch and Kick (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=70/70S=35 	A=45/45S=16 	A=70/70S=35
Arms/Head	HardPoints	[ 1E ] 	[ 1S ] 	[ 1E ]
Arms/Head	Fixed 	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Hatchet 4T (1)
Arms/Head	Dynamic 	
Lower Melee
Medium Laser	 	
Lower Melee
Medium Laser
Torso 	Health 	FA=90/110 RA=44/55S=55	FA=125/140 RA=50/70S=55	FA=90/110 RA=44/55S=55
Torso 	HardPoints	[ 2B 2M ] 	 	[ 2B 1M ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
Ammo SRM AX
2x Heat Sink
2x MG
2x SRM-6	
Engine Core 180
2x Heat Sink	
Ammo MG (AP)
2x Heat Sink
2x MG
Legs 	Health 	A=110/110S=55 	 	A=110/110S=55
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
2x Jump Jet (S) 	 	
2x Jump Jet (S)
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