Shield of Civilization

Shield of Civilization is a diplomatic trait that occurs under special circumstances in the campaign.
==Overview==
The trait will occur during a Chaos Invasion in The Old World and Mortal Empires campaigns. Shield of Civilization gives certain factions a big diplomatic boost towards each other, making them more likely to cooperate with each other against the threat of a Chaos Invasion. Factions put aside petty squabbling over land and resources, to fight for the greater good against Chaos. This makes it very easy for the player to create military alliances. Once the Chaos Invasion has ended, the trait will disappear, and the factions will resume their petty wars.
In the An Eye For An Eye campaign, certain factions begin with this trait.
==Factions affected==
Including all minor factions under the following categories:
* The Empire
* Dwarfs
* Bretonnia
* Kislev
* Southern Realms
* High Elves
* Lizardmen
==Effects==
===The Old World===
* + diplomatic relations with Empire Provinces, Kislev, Southern Realms, Bretonnian Kingdoms and Dwarf Realms.
===Mortal Empires===
* + diplomatic relations with The Empire, Kislev, Southern Realms, Bretonnia, Dwarfs, High Elves and Lizardmen.
Category:Total War: Warhammer diplomacy
Category:Total War: Warhammer II diplomacy
Category:Mortal Empires
Category:The Old World
Category:Chaos
Category:The Empire
Category:Dwarfs
Category:Kislev
Category:Bretonnia
Category:High Elves
Category:Lizardmen