Realm In Between Update

= The Realm In Between Update =
The Realm In Between Update is an update released on the 1.3.1 patch. The update is designed to further expand the Deep Dark biome after the player kills the Warden. 
== Expansion of the Deep Dark ==
The biome of the Deep Dark is expanded on the condition that the Warden is killed by the player. While the Warden may still be summoned, the Warden only needs to be killed once. Several new mobs, blocks, and a new part of the biome is generated upon the Warden being killed. To emphasize the expansion of the biome, the player's FOV violently shakes with the following message being introduced:
 "Inklings of dreams glitter in the dark..."
The new biome will generate outside of the player's render distance.
== New Biome ==
A new biome known as the Hypnagogia is a realm where the veils between reality and dream slowly start to blur, and thus has a few new mechanics regarding to the player's insomnia value. Despite being centered around sleep and dreams, there are new creatures, phenomena, items, and blocks in the biome.
== New Dimension ==
A new dimension known as the dream realm that can be accessed once the Hypnagogia realm has been spawned and the player creates a portal using specific blocks near the player's bed.
== New Blocks ==
While the new biome is located in the Deep Dark and thus is has blocks associated with the biome, there are new blocks found within the biome and sculk sensors and shirekers are not present. The new blocks found in the Hypnagogia biome are listed below:
* Hippocampi Block
* White Matter Block
* Grey Matter Block
* Hypothalamic Block
== New Mobs ==
Upon killing the Warden and thus generating the Hypnagogia, a new mob will begin to spawn across the Deep Dark biome. This new mob is known as Prisoners, and it can spread the sculk into far-off yet isolated locations across the overworld if not dealt with. Another mob known as the Hypnos are mobs that only appear in the Dream Realm, or in the Hypnagogia under the condition if insomnia is active.
In addition, villages now also have a chance to house a new Villager known as Dreamers. General housing layouts may consists of a and can trade elements found in the Dream Realm for emeralds, and vice versa.
== Tomes ==
Tomes are a new form of tool that uses elements found in the Dream Realm to craft and create Tomes. Using an Oneiric Device, the player can use books and specific blocks to craft Tomes for Tomecasting. Tomes use up XP whenever a Tome is cast, and has a certain cooldown time depending on the type of Tome used. Tomes cannot be stacked and thus take a whole inventory slot.
Below are the listed Tome combinations that can be used:
Tome 	Recipe 	XP Cost	Function 	Cooldown 	Damage, if applicable
Tome of Magic Bolt 	1 book, 5 lucid shards, 1 amethyst shard, 1 harrowing element 	5 	Fire a triple burst of magic bolts at the cursor's location. 	0.25 sec 	1 heart per bolt
Tome of Fire 	1 book, 3 lucid shards, 1 blaze rod, 3 harrowing element 	10 	Deal damage and set enemies in a small area on fire. 	1 sec 	1 heart
Tome of Soul Fire 	1 book, 3 lucid shards, 1 soul sand, 5 harrowing element 	20 	Deal damage and set enemies in a small area on fire. Fire cannot be put out even when submerged in water. 	1.25 sec 	1.5 hearts
Tome of Woolen Ground 	1 book, 3 lucid shards, 1 wool, 2 harmonic element 	30 	Negates fall damage on a set 3x3 block grid at the player's cursor for a total of 10 seconds with a 30 block range. 	15 sec 	N/A
Tome of Earthfang 	1 book, 4 lucid shards, 3 cobblestone/cobbled deepslate, 6 flint, 5 harrowing element 	45 	3 earthen jaws erupt from the earth and snap at foes in a line. Functions similarly to Evoker Fangs. Each jaw applies knockback and can individually damage mobs. 	4 sec 	3 hearts per jaw
Tome of Cat Step 	1 book, 5 lucid shards, 1 raw salmon/cod, 2 string, 1 harmonic element 	30 	The player's footsteps become audibly silent for 20 seconds. Movement does not trigger sculk-related sensors. 	25 sec 	N/A
Tome of Gills 	1 book, 3 lucid shards, 1 turtle shell, 2 harmonic element 	20 	The player is able to breathe underwater for 30 seconds. When on land, the player will be capable of drowning if the Tome is active. 	40 sec 	N/A
Tome of Explosion 	1 book, 8 lucid shards, 5 gunpowder, 8 harrowing element 	50 	The surrounding around the player's cursor will explode, similar to a creeper explosion. 	10 sec 	6 hearts
Tome of Glare 	1 book, 4 lucid shards, 1 eye of ender, 4 harmonic element 	35 	The player is able to highlight the light levels in a chunk that could spawn mobs. The effect lasts until the player leaves the chunk. 	10 sec 	N/A
Tome of Icicle 	1 book, 5 lucid shards, 3 ice blocks, 3 pointed dripstone, 3 harrowing element 	30 	3 icicles will appear above any hostile mobs and drop upon them to deal damage. Max range of 10 blocks. XP is not used and the spell is not cast if no hostile mobs are in range. 	2.5 sec 	5 hearts
Tome of Metabolism 	1 book, 6 lucid shards, 1 cooked chicken, pork, beef, lamb, 1 bread, 3 Hylician element 	40 	The player can regenerate their health using more hunger bars. Spell immediately wears off upon the player either reaching full health or if 1 single hunger bar remains. 	45 sec 	N/A
Tome of Magic Missile 	1 Tome of Magic Bolt, 1 amethyst block, 5 harrowing element, 1 oneiric element 	15 	Fires a triplet single homing missile that explodes and damages nearby enemies. 	0.5 sec 	4 per missile
Tome of Wildfire 	1 Tome of Fire, 5 blaze rods, 1 potion of fire resistance, 4 harrowing element, 1 oneiric element	35 	Fires a wild burst of fire projectiles in the general direction of the player's cursor Projectile count may range between 6~10. For a total of 20 seconds, the player is surrounded by fire shields (which can only be seen outside of 1st POV) which set any mob on fire that attacks you. The shields can also deflect projectiles. 	4 sec 	2 per projectile, 4 upon shield counter
Tome of Gehenna 	1 Tome of Soul Fire, 4 soul sand, 5, harrowing element, 1 oneiric element 	40 	Fires a wild burst of fire projectiles in the general direction of the player's cursor Projectile count may range between 6~10. For a total of 20 seconds, the player is surrounded by fire shields (which can only be seen outside of 1st POV) which set any mob on fire that attacks you. The shields can also deflect projectiles. The effect of soul fire can bypass fire resistance.	5 sec 	3 per projectile, 4 upon shield counter
Tome of Cat Walk 	1 Tome of Cat Step, 6 wool, 1 oneiric element 	20 	The player's footsteps become audibly silent for 40 seconds. Movement and opening container blocks do not trigger sculk-related sensors. Placing and breaking blocks (that the sculk sensor can detect) has their noise reduced to where sculk sensors can only detect 2 blocks away. 	50 sec 	N/A
Tome of Neptune 	1 Tome of Gills, 1 potion of water breathing, 5 harmonic element, 1 oneiric element 	45 	The player can breathe underwater for 1 minute and can now breathe on land as well. While underwater, the player has increased vision range as if on land and can launch themselves forward as if enchanted with Riptide using the sprint button. 	1 min, 15 sec	N/A
Tome of Placed Illumination	1 Tome of Glare, 3 torch, 5 harmonic element, 1 oneiric element 	40 	The player is able to highlight the light levels in a chunk that is capable of spawning mobs. When a certain level of light levels are detected, the torches in the player's inventory is automatically placed there. 	15 sec 	N/A
Tome of Earthjaw 	1 Tome of Earthfang, 5 harrowing element, 9 iron, 1 oneiric element 	60 	3 rows of earthen jaws rise from the earth and snap at foes in a conal area. A final addition to the rows is added with the fin of a magic earth dragon that digs through the earth and homes in on hostile mobs, damaging them. 	5 sec 	4 per jaw, dragon deals 5 hearts
Tome of Blizzard 	1 Tome of Icicle, 6 harrowing element, 9 ice blocks 	70 	9 icicles will appear above any hostile mobs and drop upon them to deal damage. Max range of 30 blocks. XP is not used and the spell is not cast if no hostile mobs are in range. 	6 sec 	7 hearts
Tome of Healing 	1 Tome of Metabolism, 5 Harmonic Element, 1 potion of instant health, 1 oneiric element 	100 	Instantly heal 7 hearts of health to the player and associated tamed mobs 	1 min 	N/A
== New Enchantments ==
New enchantments are added that are unlockable in the condition that the Warden was defeated. The enchantments are as follows:
Enchantment 	Summary 	Found in... 	Max Level
Shovel Function 	Gives any tool the ability to act as a shovel. Extra durability spent will also be null. Unapplicable to specific tool of function. 	Dreamer Villager	I
Mining Function 	Gives any tool the ability to act as a shovel. Extra durability spent will also be null. Unapplicable to specific tool of function. 	Dreamer Villager	I
Axe Function 	Gives any tool the ability to act as a shovel. Extra durability spent will also be null. Unapplicable to specific tool of function. 	Dreamer Villager	I
Hoe Function 	Gives any tool the ability to act as a shovel. Extra durability spent will also be null. Unapplicable to specific tool of function. 	Dreamer Villager	I
Oneiric Tethering	Enchantment can only be set within a book. When entering the Dream Realm, the properties of the realm will now consist of the same Overworld values. Terrain Generation will still vary, and higher levels of the enchantment can enchant tools, weapons, and armor whilst in the Dream Realm	Dreamer Villager	V
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