Loco Motive

==Summary==
A Loco Motive is what's left over when a user of the Underground Madness Talent finally gives in to their madness. They've forsaken their humanity, overtaken by the pleasure they derive from being administrator of all the trains of The Mad City. Their friends, their goals, the passage of linear time, it's all become secondary to the trains to them.
==Powers and Stats==
Tier: to physically, at least with trains
Name: Loco Motive, former name varies
Origin: Don't Rest Your Head
Gender: Varies
Age: Varies
Classification: Nightmare, former Awake
Powers and Abilities: 
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|-|General Abilities=Superhuman Physical Characteristics, Martial Arts, Weapon Mastery, Vehicular Mastery, Genius Intelligence, Enhanced Senses, Social Influencing, Preparation (Exhaustion Talents are talents the individual with them has a superhuman proficiency inDon't Rest Your Head P.16, with these all being potential options)
|-|Madness Talent=Technology Manipulation (Has complete control over subway trains), Immortality (Type 1. Can remain on their trains forever, while other passengers eventually rot awayDon't Lose Your Mind P.87), Self-Sustenance (Types 2 and 3. Loco Motives have become one with the train, and the train does not tire. Capable of remaining on the train even while other passengers starve to deathDon't Lose Your Mind P.87), Enhanced Senses, Extrasensory Perception (Capable of feeling places near subway trains or subway tracks, has a map of all train lines and a timetable burned into their mindDon't Lose Your Mind P.85), Summoning, Time Travel (Capable of summoning trains across timeDon't Lose Your Mind P.86), Electricity Manipulation (Capable of electrocuting people with the third rail of a subway trackDon't Lose Your Mind P.86, Acausality (At least type 4. Trains are superior to cause and effectDon't Lose Your Mind P.87), BFR (Capable of sending people away on trains against their willDon't Lose Your Mind P.87), possibly Fusionism (Loco Motives potentially end up physically merging with the trains)
|-|Resistances=Heat Manipulation, Radiation Manipulation, Fire Manipulation, Ice Manipulation, Electricity Manipulation, Poison Manipulation, Disease Manipulation (Common things in the real world that can be resisted by characters, with several examples also existing in powers), Madness Manipulation (Can will themselves out of madness), Mind Manipulation, Fear Manipulation, Empathic Manipulation, Morality Manipulation, Illusion Creation, Telepathy (Some of the most common powers in Talents, with those such as Omnipotent Third Person making common use of it), Clairvoyance (By resisting Perfect Insight), Absorption (By resisting Ant or Past), Sound Manipulation, Air Manipulation (By resisting Breath), Size Manipulation (By resisting Fuck), BFR (By resisting Jungle), Death Manipulation, Conceptual Manipulation, Blood Manipulation, Soul Manipulation, Power Nullification (By resisting Knife), Reality Warping, Void Manipulation, Causality Manipulation, Information Manipulation, Technology Manipulation, Biological Manipulation, Probability Manipulation, Sleep Manipulation, Explosion Manipulation, Transmutation, Subjective Reality (By resisting Language), Matter Manipulation (By resisting Xenophile's weapons), Physics Manipulation, Density Manipulation, Gravity Manipulation (By resisting Weight), Body Puppetry (By resisting Teddy), Precognition, Quantum Manipulation (By resisting Past), likely far more (With enough Madness and Exhaustion put into it, Awake and Nightmares can override any other ability in the setting, with these resistances only accounting for example powers. This does tend to come at the cost of physical and mental well being)
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Attack Potency: Human level to Street level physically (Depends on what Exhaustion Talent is chosen, can potentially have low end superhuman physicals), at least Wall level with trains (Capable of summoning speeding trains to kill their enemies, and can make trains move at far faster than normal speeds.Don't Lose Your Mind P.86 An individual train hits this hard. Capable of controlling all the trains in a city at once, in a setting with more trains than normal)
Speed: Average Human to Superhuman (Dependent on what Exhaustion Talent is chosen, can potentially have superhuman speed levels), Immeasurable with Trains (Trains can be summoned and sent across time,Don't Lose Your Mind P.86 trains are superior to linear time, and all locations may as well be the same place while riding oneDon't Lose Your Mind P.87)
Lifting Strength: Average Human to Superhuman (Exhaustion Talent dependent)
Striking Strength: Human level to Street level (Exhaustion Talent dependent)
Durability: Human level to Street level (Exhaustion Talent dependent), at least Wall level with trains
Stamina: Infinite. The Loco Motive has become one with the train, and the train never tires.
Range: Immeasurable
Standard Equipment: The Subway System
Intelligence: Ranges from average to extraordinary genius, as exhaustion talents can include superhuman levels of intelligence.
Weaknesses: Loco Motives are insane, using exhaustion talents pushes the user closer and closer to passing out, which strips them of their powers. Usage of Madness Talents can result in permanent psychological damage.
Notable Attacks/Techniques: 
*Underground: A Loco Motive's Madness Talent is Underground, which lets them control every subway train in the Mad City and gives them an instinctive knowledge of the trains' timetables. Trains can be summoned at will, sent to any distance or time needed, or stopped and started on a whim.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Don't Rest Your Head
Category:Game Characters
Category:Board Game Characters
Category:Vehicles
Category:Vehicle Users
Category:Martial Artists
Category:Weapon Masters
Category:Geniuses
Category:Enhanced Senses Users
Category:Social Influencers
Category:Preparation Users
Category:Technology Users
Category:Immortals
Category:Self-Sustenance Users
Category:Extrasensory Perception Users
Category:Summoners
Category:Electricity Users
Category:Acausal Characters
Category:Fusionism Users
Category:Time Travelers