Mr. Appearances

Mr. Appearances (Mr. A for short) is a character in Bikdip's Adventure 3: A Mitch in the Matrix.
== In the games ==
==== A Mitch in the Matrix ====
Mr. Appearances was first seen shortly after Bargo arrived in Mibon Village, where he introduced himself as an ally who would "be making many appearances throughout [Bargo's] adventure". He explained that Hyrule was in peril, and the Triforce had determined Bargo to be Hyrule's best hope and transported him there. He then asked Bargo to demonstrate his combat skills, though Bargo was unable to do so as he lacked any equipment aside from a small Shield. Mr. Appearances then gave Bargo a set of keys for the abandoned houses in the village and recommended that he search them for something to defend himself with, and then speak to his "associate", a strange man standing at the exit to the village who explained Ultimate Tolerance Battles to Bargo.
Later, Bargo could find Mr. Appearances in Senova Field, where the latter explained Mystery Orbs, Managolds, and Hadoos to Bargo. Upon detonating the bomb flowers at the entrance to Candlcross Chasm, Mr. Appearances advised Bargo to search for a minecart with which to escape the caves. Once Bargo got out, Mr. Appearances informed him about the spread of Corruption, and requested that he travel to Dapsum Woodland to warn the Kikwis living there about the impending threat.
== Trivia ==
*Mr. Appearances originates from a Super Mario World livestream streamed by BikdipOnABus in 2017, prior to even the pre-production of Bikdip's Adventure 3: A Mitch in the Matrix, where Josh jokingly stated that the game would revolve around "everybody's new favorite character, Mr. Appearances", in response to a chat member asking if the game would explain Bikdark's backstory.Twitch Stream: Super Mario World (Part 1), 1:19:45 Later in the same stream, he briefly misremembered Mr. Appearances's name as "Mr. Anticipation" before being corrected by a chat member, and laughed at the name.Twitch Stream: Super Mario World (Part 1), 3:24:41
== References ==