Herbs (Inquisition)

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Herbs are crafting materials used to craft consumable potions in Dragon Age: Inquisition. Herbs are obtained primarily from lootable herb nodes and less frequently from enemies and . Tier 1 and tier 2 common herbs can be purchased from multiple merchants; and various herbs can be rewarded for completing side quests and repeatable war table operations. See the war table page for a comprehensive list of operations and rewards. Small quantities of herbs may be obtained at Skyhold by selecting the Herb Garden major upgrade.
Apart from being used to craft potions, specific quantities of herbs can be used to permanently upgrade potions at an Upgrade Table to improve their overall effectiveness. Specific herbs are also used to complete requisition quests: see the individual herb pages and requisition quest pages for additional details.
== Alchemy perks ==
There are a number of Inquisition perks related to obtaining herbs:
* Optimal Cutting - Grants 10% chance to receive extra herbs with each harvest
* Trainee Herbalists - Gain a collection of Tier 1 herbs
* Veteran Herbalists - Gain a large collection of uncommon herbs
* Master Herbalists - Gain a large collection of rare herbs
== Merchants ==
The following merchants sell tier 1 and 2 common herbs:
* Caer Bronach Merchant
* Crossroads Merchant
* Stone-Bear Hold Crafting Materials Merchant
* Village of Crestwood Merchant
* Winter Palace Merchant
== Common herbs ==
Tier 1	Tier 2	Tier 3
 	 	
 	 	
 	 	
 	 	
== Rare herbs ==
Tier 1	Tier 2	Tier 3
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
== Potions ==
 for a list of available potions.
== Recipes ==
 for a list of available crafting recipes.
== War Table ==
 for a list of availble resource operations.
== Potion upgrades ==
The following list provides the total herbal count required to upgrade potions:
=== Healing Potion ===
Upgrade	Increase Healing I	Increase Healing II	Totals
 	1 	 	1
 	29 	 	29
 	 	34 	34
 	 	5 	5
=== Lyrium Potion ===
Upgrade	Increase Maxium Mana	Increase Maxium Mana Bonus	Increase Duration	Increase Magic Bonus	Totals
 	 	 	 	2 	2
 	 	 	 	18 	18
 	1 	 	 	 	1
 	 	11 	11 	 	22
 	18 	 	 	 	18
 	 	11 	11 	9 	31
 	 	2 	2 	 	4
=== Regeneration Potion ===
Upgrade	Increase Duration I	Increase Duration II	Increase Healing I	Increase Healing II	Lifeward	Proximity Heal	Totals
 	 	 	 	 	2 	2 	4
 	 	 	 	 	18 	18 	36
 	 	11 	 	11 	 	 	22
 	18 	 	18 	 	 	 	36
 	 	 	 	 	9 	9 	18
 	 	2 	 	2 	 	 	4
 	 	11 	 	11 	 	 	22
 	1 	 	1 	 	 	 	2
== Grenade upgrades ==
The following list provides the total herbal count required to upgrade grenades:
=== Antivan Fire ===
Upgrade	Increase Damage I	Increase Damage II	Increase Duration I	Increase Duration II	Shockwave	Totals
 	22 	 	22 	 	 	44
 	1 	 	1 	 	 	2
 	 	13 	 	13 	 	26
 	1 	 	1 	 	 	2
 	 	 	 	 	2 	2
 	 	1 	 	1 	 	2
 	 	13 	 	13 	11 	37
 	 	 	 	 	22 	22
=== Confusion Grenade ===
Upgrade	Increase Duration I	Increase Duration II	Rage I	Rage II	Mind Wreck	Totals
 	 	 	 	 	14 	14
 	1 	 	1 	 	 	2
 	27 	 	27 	 	 	54
 	 	16 	 	16 	 	32
 	 	16 	 	16 	 	32
 	 	 	 	 	3 	3
 	 	2 	 	2 	 	4
 	 	 	 	 	14 	14
 	1 	 	1 	 	 	2
=== Healing Mist ===
Upgrade	Increase Healing I	Increase Healing II	Healing Mist	Totals
 	1 	 	 	1
 	 	10 	10 	20
 	 	 	2 	2
 	 	2 	 	2
 	 	10 	 	10
 	1 	 	 	1
 	20 	 	 	20
 	 	 	20 	20
=== Jar of Bees ===
Upgrade	Increase Panic Chance I	Increase Panic Chance II	Increase Duration I	Increase Duration II	And Some Wasps	Totals
 	25 	 	25 	30 	 	80
 	 	15 	 	 	13 	28
 	1 	 	 	1 	 	2
 	 	15 	 	 	 	15
 	 	 	 	 	3 	3
 	 	2 	 	 	 	2
 	 	 	 	 	25 	25
 	 	 	1 	1 	 	2
=== Pitch Grenade ===
Upgrade	Increase Damage I	Increase Damage II	Debilitate I	Debilitate II	Immobilize	Totals
 	17 	 	17 	 	 	34
 	1 	 	1 	 	 	2
 	 	9 	 	9 	8 	26
 	 	 	 	 	2 	2
 	 	1 	 	1 	 	2
 	 	9 	 	9 	 	18
 	 	 	 	 	16 	16
== Tonic upgrades ==
The following list provides the total herbal count required to upgrade tonics:
=== Cold Resistance Tonic ===
Upgrade	Increase Duration I	Increase Duration II	Increase Potency I	Increase Potency II	Proximity Upgrade	Totals
 	 	 	 	 	5 	5
 	 	 	 	 	1 	1
 	 	5 	 	5 	 	10
 	5 	 	5 	 	 	10
 	1 	 	1 	 	 	2
=== Electrical Resistance Tonic ===
Upgrade	Increase Duration I	Increase Duration II	Increase Potency I	Increase Potency II	Proximity Resistance	Totals
 	 	 	 	 	5 	5
 	1 	 	 	 	 	1
 	 	 	 	 	1 	1
 	 	5 	 	5 	 	10
 	5 	 	5 	 	 	10
 	 	 	1 	 	 	1
=== Fire Resistance Tonic ===
Upgrade	Increase Duration I	Increase Duration II	Increase Potency I	Increase Potency II	Proximity Resistance	Totals
 	 	 	 	 	5 	5
 	1 	 	 	 	 	1
 	 	 	 	 	1 	1
 	 	5 	 	5 	 	10
 	5 	 	5 	 	 	10
 	 	 	1 	 	 	1
=== Mighty Offense Tonic ===
Upgrade	Increase Damage I	Damage Bonus vs. Guard	Damage Bonus vs. Barrier	Critical Damage Bonus	Increase Damage II	Totals
 	 	 	 	 	2 	2
 	 	 	 	 	18 	18
 	1 	 	 	 	 	1
 	 	11 	11 	11 	9 	42
 	18 	 	 	 	 	18
 	 	11 	11 	11 	 	33
 	 	2 	2 	2 	 	6
=== Rock Armor Tonic ===
Upgrade	Improved Duration I	Improved Duration II	Improved Potency I	Improved Potency II	Stun Enemies	Totals
 	1 	 	1 	 	 	2
 	18 	 	18 	 	 	36
 	 	11 	 	11 	 	22
 	 	11 	 	11 	9 	31
 	 	2 	 	2 	 	4
 	 	 	 	 	20 	20
=== Spirit Resistance Tonic ===
Upgrade	Increased Duration I	Increased Duration II	Improved Potency I	Improved Potency II	Proximity Resistance	Totals
 	 	 	 	 	5 	5
 	1 	 	 	 	 	1
 	 	 	 	 	1 	1
 	 	5 	 	5 	 	10
 	5 	 	5 	 	 	10
 	 	 	1 	 	 	1
=== Tears of the Dead ===
Upgrade	Increase Duration I	Increase Duration II	Increase Damage I	Increase Damage II	Enhanced Potency	Totals
 	 	 	 	 	2 	2
 	 	 	 	 	22 	22
 	23 	 	23 	 	 	46
 	 	14 	 	14 	11 	39
 	 	14 	 	14 	 	28
 	1 	 	1 	 	 	2
 	 	2 	 	2 	 	4
== Grand Totals ==
 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
30	108	3	258	5	6	119	146	7	137	205	16	10	11	158	18	3	60	117	9
Category:Dragon Age: Inquisition crafting
Category:Dragon Age: Inquisition crafting materials
Category:Dragon Age: Inquisition herbs