Hayato Kanzaki (Marvel vs. Capcom)

==Summary==
Hayato Kanzaki is a protagonist from the Marvel vs. Capcom series. Hailing from the year of 2348, he works as a bounty hunter, travelling through space for a number of jobs. In response to Dr. Bilstein and the invading Fourth Empire, Hayato takes it upon himself to protect Capcom's Earth from these villainous threats.
At some point, the sky pirate known as Ruby Heart would enlist Hayato as well as several others from Marvel and Capcom's worlds to aid in the battle against Abyss.
==Powers and Stats==
Tier: , higher as Black Hayato
Name: Hayato Kanzaki
Origin: Marvel vs. Capcom
Gender: Male
Age: Unknown
Classification: Human, Bounty Hunter
Powers and Abilities: Superhuman Physical Characteristics, Weapon Mastery (Highly efficient in the use of his Plasma SwordMarvel vs. Capcom 2: New Age of Heroes), Martial Arts, Acrobatics (Often performs front flips.Marvel vs. Capcom 2: New Age of Heroes All Marvel vs. Capcom characters can pull off a Super Jump, which involves leaping high into the air in a single bound), Vehicular Mastery (Commonly operates a motorcycle from the year 2348.Marvel vs. Capcom 2: New Age of Heroes Said to be a "space-faring" bounty hunter, meaning he has experience piloting ships that can traverse through spaceMarvel vs. Capcom 2: New Age of Heroes Official Site), Plasma Manipulation (Wields a sword composed of plasma,Marvel vs. Capcom 2: New Age of Heroes powered by the human mind.Marvel vs. Capcom: Official Complete Works Can unleash a Plasma Field from his bodyMarvel vs. Capcom 2: New Age of Heroes), Electricity Manipulation (Attacks from Hayato's Plasma Sword are capable of electrocuting opponents and conjuring lightningMarvel vs. Capcom 2: New Age of Heroes), Energy Projection (Capable of sending out waves of energy from his Plasma SwordMarvel vs. Capcom 2: New Age of Heroes), Afterimage Creation (Moves fast enough during several of his attacks to leave behind afterimagesMarvel vs. Capcom 2: New Age of Heroes), Aura (Capable of projecting a blue aura around himself.Marvel vs. Capcom 2: New Age of Heroes Hayato's entire body gains a light blue glow after successfully landing the Plasma Field Hyper ComboMarvel vs. Capcom 2: New Age of Heroes), Transformation (Can transform into the state known as Black HayatoMarvel vs. Capcom 2: New Age of Heroes), Summoning (Can summon forth Saturn DyerMarvel vs. Capcom 2: New Age of Heroes), Resistance to Plasma Manipulation (Can rest his hands on his Plasma Sword's blade unharmedMarvel vs. Capcom 2: New Age of Heroes), Death Manipulation (Was completely unaffected by when traversing Ruby Heart's Earth and encountering Abyss,Marvel vs. Capcom 2: New Age of Heroes the latter of which caused global winds that inflicted death onto inland life, animals, and plant life just by existingMarvel vs. Capcom 2: New Age of Heroes ManualMarvel vs. Capcom 2: New Age of Heroes Official SiteMonthly Arcadia Issue 002Marvel vs. Capcom: Official Complete Works), Disease Manipulation (Was completely unaffected when traversing Ruby Heart's Earth and encountering Abyss,Marvel vs. Capcom 2: New Age of Heroes the latter of which spread a mysterious illness to SonSon's village just by existingMarvel vs. Capcom 2: New Age of Heroes Official SiteMarvel vs. Capcom: Official Complete Works)
Attack Potency: Large Country level (Comparable to Zangief, who could create an explosion that could be seen from space with his Red CycloneMarvel vs. Capcom: Clash of Super Heroes), higher as Black Hayato (In this state, Hayato deals greater damageMarvel vs. Capcom 2: New Age of Heroes)
Speed: Supersonic (Comparable to Wesker, who can dodge bulletsUltimate Marvel vs. Capcom 3Marvel vs. Capcom: Official Complete Works), higher as Black Hayato (In this state, Hayato's attacks are much faster than beforeMarvel vs. Capcom 2: New Age of Heroes)
Lifting Strength: At least Class 5 (Comparable to Gustaff, who can rip chunks of the terrain from the groundMarvel vs. Capcom 3: Fate of Two WorldsUltimate Marvel vs. Capcom 3)
Striking Strength: Large Country level, higher as Black Hayato
Durability: Large Country level, higher as Black Hayato
Stamina: Superhuman
Range: Standard Melee Range; Extended Melee Range with Plasma Sword; Several Meters with special attacks
Standard Equipment:
*Plasma Sword: Hayato's signature weapon. By itself, it is a hilt, but upon activation, unsheathes a blade made of plasma with its energy drawing from the human mind itself.Marvel vs. Capcom: Official Complete Works Aside from its primary usage as a melee weapon, Hayato can fire out waves of energy from the sword.
*Motorcycle: Hayato's primary method of ground-based transportation. The motorcycle is a piece of highly advanced technology and can seemingly drive off on its own should its driver leap off of it.
Intelligence: Gifted (As a bounty hunter, Hayato has experience taking on a number of combat-based assignments as well as having fought Dr. Bilstein and the Fourth Empire's forces in order to protect Earth.Marvel vs. Capcom: Official Complete Works Unsurprisingly, he has proven himself to be a skilled swordsman and martial artist, combining both techniques in battle.Marvel vs. Capcom 2: New Age of Heroes Implied to possess an incredibly sharp mind, as the Plasma Sword he wields draws its power from the human mind to create its blade.Marvel vs. Capcom: Official Complete Works Known to pilot vehicles from the year 2348, ranging from motorcycles to spacecrafts used to traverse the cosmos.Marvel vs. Capcom 2: New Age of HeroesMarvel vs. Capcom 2: New Age of Heroes Official Site In response to Abyss, Ruby Heart would recruit Hayato to assist in preventing the Earth from being faced with environmental destructionMarvel vs. Capcom 2: New Age of Heroes)
Weaknesses: None notable.
Notable Attacks/Techniques:
<tabber>
|-|Command Normals=
*Hien: Hayato performs a leaping spin slash.
*Dokuryū: Hayato performs a quick dashing slash attack, moving past the opponent in the process
*Sōryū: A follow up to Dokuryū, causing Hayato to follow up with another slash from behind after passing his opponent.
*Dai Oiuchi Kougeki: While airborne, Hayato dive stabs downward in midair with a sword-plant.
|-|Throws=
*Throw: Hayato stabs the Plasma Sword into his opponent's shoulder before slashing upwards, sending them straight into the air.
*Back Throw: Hayato gets behind his opponent and stabs the Plasma Sword into his opponent's shoulder before slashing upwards, sending them straight into the air.
*Air Throw: While airborne, Hayato grabs his opponent before placing both feet on top of them in a crouched position, using his weight to slam them hard into the ground.
|-|Special Attacks=
*Shiden: Hayato dashes forward with a slash before following up with a diagonal downwards swing.
*Guren: Hayato slashes upward in the air vertically with his Plasma Sword. This technique is capable of launching opponents into the sky. Can also be performed in the air.
*Byakko Hou: Hayato grabs the opponent before smashing them high into the air with an upward-angled elbow.
*Plasma Combos: Sets of attacks unique to Hayato, which come in the form of different combinations of Plasma Sword slashes and physical strikes.
**Suzaku Ranbu: Hayato unleashes four consecutive Plasma Sword attacks.
**Kegon 1: Hayato unleashes three consecutive middle to low aiming Plasma Sword attacks, kicks low at the opponent, jabs with his blade at their chest to send then upwards, then jumps into the air himself to bring his Plasma Sword down on his target, causing a burst of energy to erupt once slamming them into the ground.
**Kegon 2: Hayato unleashes three consecutive middle to high aiming Plasma Sword attacks, kicks low at the opponent, jabs with his blade at their chest to send then upwards, then jumps into the air himself to bring his Plasma Sword down on his target, causing a burst of energy to erupt once slamming them into the ground.
**Guren 1: Hayato unleashes four consecutive wide Plasma Sword slashes before finishing off by quickly slashing upwards into air vertically.
**Guren 2: Hayato unleashes four consecutive wide Plasma Sword slashes, kicks low at the opponent, then finishes off by quickly slashing upwards into air vertically.
|-|Hyper Combos=
*Rasetsu Zan: Hayato enters a stance before unleashing seven powerful consecutive attacks with his Plasma Sword on his opponent.
*Engetsu: Hayato raises his blade above his head and quickly slashes down on the ground creating pillars of energy in front of him.
*Plasma Field: Hayato gathers energy and releases a spherical plasma field around him. Aside from acting as an attack, landing the attack successfully grants Hayato an unlimited Hyper Combo Gauge for a brief duration.
*Black Hayato: Hayato lunged at the opponent, stabbing right through their chest with his Plasma Sword. He then transforms into Black Hayato, unleashing a series of deadly attacks faster much faster than before, before passing by the opponent with one final slash. After this attack, Hayato will revert to base form.
</tabber>
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Marvel vs. Capcom
Category:Acrobats
Category:Adults
Category:Afterimage Users
Category:Aura Users
Category:Bikers
Category:Blade Users
Category:Bounty Hunters
Category:Electricity Users
Category:Energy Projection Users
Category:Energy Users
Category:Fighting Game Characters
Category:Game Characters
Category:Good Characters
Category:Heroes
Category:Male Characters
Category:Martial Artists
Category:Pilots
Category:Plasma Users
Category:Playable Characters
Category:Protagonists
Category:Science Fiction Characters
Category:Summoners
Category:Sword Users
Category:Transformation Users
Category:Vehicle Users
Category:Vehicular Masters
Category:Video Game Characters
Category:Weapon Masters
Category:Weapon Users