Burrower

Burrowers are small parasite-type creatures that prowl underground.
==Description==
Samus first encounters the species in the Lake Tunnel, in her mission to Tallon IV. The main variant of this species can be found in Magmoor Caverns and Phazon Mines. There is also a variant of the species called the Ice Burrower, which is adapted for life in more frigid climates; its habitat is limited to the Phendrana Drifts. 
Burrowers dig their tunnels just under the surface, so its movement is easily visible from above. When it detects an approaching threat, it springs several feet into the air from its tunnel and spits a small glob of acid at its target. While it is underground, it cannot be harmed, but once it jumps up, it is vulnerable to even basic weapons fire. Interestingly, though, Burrowers are immune to the Plasma Beam.
In addition to Lake Tunnel, Burrowers can be found in South Core Tunnel and Elevator Access B.
In Metroid Prime Pinball, Burrowers are featured in the mini game Burrower Bash and found on Tallon Overworld's pinball stage.
==Official data==
===Logbook entry===
===Metroid Prime and Metroid Fusion: Prima's Official Strategy Guide===
;Burrower
:"Burrowers like to hide in the ground and pop up high into the air when they sense nearby seismic activity. The best way to deal with these guys is to shoot them from afar. A quicker way to deal with them is to roll into the Morph Ball, roll through their territory, and lay a few bombs where you see them digging their path."
;Burrower
:Found In: Magmoor Caverns, Phazon Mines
:Recommended Weapon: Power Beam, Morph Ball Bomb
:"Burrowers do just that: burrow. You can tell where they are by the moving raised mound of dirt on the ground. While underground, they are impervious to all of your attacks. You must either shoot them while they are in the air or lay a Morph Ball Bomb directly over them and hope that it explodes as they submerge. Be sure to use a weapon with a high rate of fire. You don't get much time to blast them when they pop out of the ground."
===Metroid Prime: The Official Nintendo Player's Guide===
;BURROWER
:"For small, insignificant creatures, Burrowers can be a real pain. They hide underground until they sense a seismic disturbance, then leap into the air and attack by spitting at their enemies. They can be hard to hit, so you may consider just running past them."
===Metroid Prime Official Strategy Guide===
;BURROWER
:MORPHOLOGY
:"A tunneling insect predator, the Burrower is similar to the Beetle, though it prefers to spend more time underground. It seeks seismic disturbances, then surfaces to attack. It has enough cunning to realize when something is too large for it to handle. Beyond that, it is fairly ignorant. What it lacks in brains, it makes up for in aggression."
:COMBAT TIPS
:"The key to destroying a Burrower is to wait until it jumps up in front of Samus, then target it and shoot immediately. The targeting and the shot must be nearly simultaneous in order to make the kill. Remember that the Burrower is immune to attacks when it's underground."
===Metroid Prime Official Perfect Guide===
;BURROWER
:"To destroy a Burrower, lock on to its form and with your Charge Beam at the ready, fire a burst at the creature as it launches out of the ground. It might spit green goo onto your Visor."
===Metroid Prime Pinball manual===
"A tunneling creature."
==Trivia==
*Unused Phazon Burrowers exist in the game's files.
*In the Nintendo GameCube Preview Disc, the Burrowers were apparently going to also appear in the Chozo Ruins, although this was scrapped in the final version.
==Gallery==
Lake tunnel burrower scan images dolphin hd.jpg|Samus scans a Burrower
UnusedBurrowerScan.png|Unused scan images seen in concept art.
Mppinball 02.PNG|Metroid Prime Pinball
Biology - Remastered 24.png|Metroid Prime Remastered artwork
Category:Species
Category:Tallon IV
Category:Tallon Overworld
Category:Magmoor Caverns
Category:Phendrana Drifts
Category:Phazon Mines
Category:Phazon Mines Level Two
Category:Burrower Family
Category:Recurring Species
Category:Predators