Relic/EXP

Relic EXP can be gained by using Relic EXP Materials or using other Relics as Enhancement Material.
==Relic EXP Materials==
===Salvaging Relics===
The player can salvage relics to obtain Relic EXP Materials and Relic Remains. Relics can only be salvaged if they are at Level 0, are not locked, and are not equipped by characters.
Salvaged Relic Quality	Obtain
 	
 	
 	
 	or
==Relic Leveling Table==
While leveling relics, 1 point of EXP costs 1.5 Credit except when recycling an already-leveled relic (See Below).
Upgrading a Set of 5 Relics will cost 76,000 × 6 = 456,000 EXP & 684,000 Credits.
Current
Level	EXP to Next Level
(Cumulative EXP)	EXP to Next Level
(Cumulative EXP)	EXP to Next Level
(Cumulative EXP)	EXP to Next Level
(Cumulative EXP)
Quality	 	 	 	
0 	560	420	280	170
1 	800
(560)	600
(420)	400
(280)	240
(170)
2 	1,040
(1,360)	780
(1,020)	520
(680)	310
(410)
3 	1,360
(2,400)	1,020
(1,800)	680
(1,200)	410
(720)
4 	1,680
(3,760)	1,200
(2,820)	840
(1,880)	500
(1,130)
5 	2,060
(5,440)	1,480
(4,020)	1,080
(2,720)	620
(1,630)
6 	2,640
(7,500)	1,980
(5,500)	1,320
(3,800)	MAXED
(2,250)
7 	3,240
(10,140)	2,430
(7,480)	1,620
(5,120)	
8 	4,120
(13,380)	3,090
(9,910)	2,060
(6,740)	
9 	5,120
(17,500)	3,840
(13,000)	MAXED
(8,800)	
10 	6,350
(22,620)	4,760
(16,840)	 	
11 	8,030
(28,970)	5900
(21,600)	 	
12 	10,320
(37,000)	MAXED
(27,500)	 	
13 	12,960
(47,320)	 	 	
14 	15,720
(60,280)	 	 	
15 	MAXED
(76,000)	 	 	
==Using Relics as Relic EXP==
When consuming an enhanced relic, in addition to the Base EXP granted, 80% of the EXP used for its upgrades will be recovered at no extra Credit. For example, using a 4-Star Level 12 relic is worth 23,000 EXP (1,000 + 0.8 × 27,500), and costs 1,500 Credit.
A consumed relic's EXP value is based on its quality:
Quality	Base EXP	Credit Cost
 	300 	450
 	500 	750
 	1,000 	1,500
 	1,500 	2,250