Healer's Attire Set

This cloth armor in distinctive white and red makes any white mage instantly recognizable at a distance. From the cap down to the duckbills this set uses an eye-catching pattern of red and white interlocking triangles at the hems, and adds bits of leather in key points for extra protection. For a fee you can store the set at any Armor Storer.
Number of Pieces: 5  
Cost to store: 500 gil  
Storage marker: Healer's attire claim slip
:
Level	Armor Piece
54 	Healer's Cap 
[Head] All Races 
DEF: 21 MP +13 MND +4 +15 Enmity -1
Lv. 54 WHM
58 	Healer's Briault 
[Body] All Races 
DEF: 40 MP +15 +10
Enfeebling magic skill +10 Enmity -4
Lv. 58 WHM
60 	Healer's Mitts 
[Hands] All Races 
DEF: 14 MP +10 STR +5
Healing magic skill +15 Enmity -4
Lv. 60 WHM
56 	Healer's Pantaloons 
[Legs] All Races 
DEF: 28 MP +15 VIT +3
Divine magic skill +15
Enmity -1
Lv. 56 WHM
52 	Healer's Duckbills 
[Feet] All Races 
DEF: 12 MP +10 AGI +3
Spell interruption rate down 20%
Lv. 52 WHM
Note:
* To see a side by side comparison of Artifact/Relic sets visit White Mage Artifact/Relic Sets Comparison.
==Set Summary==
*Defense +115
*MP +63
*STR +5
*VIT +3
*AGI +3
*MND +4
* +10
* +15
*Healing magic skill +15
*Divine magic skill +15
*Enfeebling magic skill +10
*Enmity -10
*Spell interruption rate down 20%
category:Armorcategory:Armor Sets