Changelog/2021/May 31

Hey!
As many of you have been awaiting, we are releasing a new slayer boss for the Enderman mob.
With this are a ton of items relevant to both this slayer boss and other combat situations like dungeons.
We've got:
* A new standard of strong bows
* Multiple support items
* New resource mechanics in the form of Soulflow and Overflow Mana
* A new Voidling minion
There are also some balance changes, so even if you're not interested in grinding Slayer, keep reading!
New Area: Void Sepulture
New zone to grind Enderman Slayer in The End
We wanted a little more space in The End for players to annihilate Endermen. In the very depths of the The End, outside the Dragon's Nest on the right of the doors (-562, 7, -312), you may find the entrance to the Void Sepulture.
Void Sepulture entrance, requires Combat 25
Inside the sepulture you will find Voidling Fanatics which offer way more Combat XP than Zealots or regular Endermen.
A challenge for everybody
Tier II, III and IV of the Seraph should be able to offer a challenge for players of any kind.
Voidgloom Seraph IV
The boss has three phases, each one stacking the abilities of the previous phases.
In fact there's a few more abilities which didn't fit in the icon, so we added a right-click menu breaking it all down!
► Rewards
There are 18 drops and 24 recipes for this Slayer as well as 2 unique perks.
One of the earlier item ties into the economy and is a new side resource:
-> Create Soulflow Eat Soulflow
Soulflow is used in abilities and passives of different items:
"Costs 2 Soulflow per 5s in combat"
Once you consume Soulflow, it becomes bound to your character and is displayed in the Soulflow battery talisman line.
Collected soulflow is displayed on this accessory
► Other Changes
Slayer Changes
* You may only damage a Slayer boss if you've unlocked it
* Up to 5 damagers will gain XP from slayer minibosses
* Changed price of starting Slayers from 100/2k/10k/50k/100k to 2k/7.5k/20k/50k/100k
* Knockback no longer works on Slayer bosses
* Changed the skill notification in the action bar from (274,308/1,200,00) to (22.9%) format
General Changes
* Removed the base weapon damage bonus from the Strength stat
* Changed Aiming to Dragon Tracing
Read more about these changes HERE
*Magma Cube Pet: Nerfed 3rd perk from 100% to 50% stats
*Healing Wands: Increased duration from 3s to 7s, but doubled their mana cost
*Jerry-chine Gun: Now 30 base mana, costing +30 mana per consecutive shot. Resets after not shooting for 4 seconds. Turned to single-target damage
*Crown of Greed: Increased coins cost to 100 coins per damage point
*Warden Helmet: Changed to 20% damage (additive)
*Flower of Truth: From 100 dam / 360 str to 160 dam / 300 str
* Changed NPC sell prices:
**Obsidian: 12 -> 9
**Ender Pearl: 10 -> 7
That's it for today!
Thanks to sfarnham, Cheesey, fudgiethewhale, cheesycommunist, TacNayn, and other SBN members.