Air Science

The ability to use air/wind-related super science. Form of Super Science. Variation of Air Manipulation and Super Science. Scientific version of Air Magic. Variation of Elemental Science.
==Also Called==
*Air/Wind/Squall Formulas
*Air/Wind/Squall Science
*Areology
==Capabilities==
The user is able use a form of super science that allows them to manipulate air/wind and cast formulas related to fire power. Unlike general air/wind manipulation, this is specifically scientific, meaning this can be achieve through advanced technology (even a high tech object) or via enhancements (artificial based). 
== Applications ==
* Air Manipulation
** Hot/Cold Air Manipulation
** Air Energy Manipulation
** Aerokinetic Constructs
** Aerokinetic Immunity
** Aero-Telekinesis 
** Air Attacks
** Air Detection
** Air/Wind Generation
*** Hurricane Creation
*** Tornado Creation
** Air Interaction
** Air Negation
** Air Pressure Generation
** Aerokinetic Senses 
*** Aerokinetic Hearing 
*** Aerokinetic Touch 
*** Aerokinetic Smell 
* Gas Manipulation
* Tornado Manipulation
* Vacuum Manipulation
* Formula Manifestation
== Limitations ==
*Elemental Negation/Science Negation
*Target may have resistance to one or multiple elements.
*Control, discipline, and restraint are extremely important. Unconscious, emotion-influenced, impulsive, or reckless use of this power can be catastrophic.
*Distance, mass, precision, max power, etc. depend upon of the knowledge, skill, and strength of the user.
*Without the knowledge or proper skill, the intended use of such science can create unpredictable or potentially dangerous results.
== Trivia ==
* Credit to 022A for the idea.
== Known Users ==
* Red Tornado (DC Comics)
* AirMan.EXE (Mega Man Battle Network 2)
* Air Man (Mega Man 2)
* Wind Man (Mega Man 6)
* Tornado Man (Mega Man 9)
* WindMan.EXE (Mega Man Battle Network 4)
* Demonic Fan (One Punch Man)
Category:Air-Based Abilities
Category:Powers
Category:Type of Science