Augments

Augments are unlockable upgrades that enhance Johnny Turbo. Augments can be purchased via vendors found in Paradise, or Teratek Crates and can be activated at a Splice Stations.
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===Cortex Augments===
Augment 	Description 	Found in:
Turbo-Time 	Go into slow-motion! Press (T) to activate, press again to stop. 	Episode 2
Killing Time 	Turbo-Time duration increased from 8 to 12 seconds 	Episode 2
Pinata 	Killing enemies during Turbo-Time will also drop ammo 	Episode 2
Metal Extractor	Killing enemies during Turbo-Time will also drop armor 	Episode 2
Tax Evasion 	50% extra Zhen on pickup 	Episode 2
Pin Point 	Reduced spread from fired projectiles 	Episode 2
Enraged 	The first few shots from a newly selected weapon deal extra damage. Recharges when deselected	Episode 3
Overdrive: Arms	Grants an extra augment slot for both arms 	Episode 3
Overdrive: Legs	Grants an extra augment slot for both legs 	Episode 3
=== Left Arm Augments ===
Augment 	Description 	Found in:
Micro Missiles	Micro Missiles shoot from your arms! Hold down (middlemouse) and target a group of enemies. Release the button to unleash terror upon your foes...	Episode 1
Busy Hands 	Reloads Micro-Missiles twice as fast! 	Episode 1
Uber Launcher 	Increased Micro-Missile rocket damage 	Episode 1
F-Bomb 	Cluster bombs explode from Micro-Missile detonation 	Episode 1
Zhen Magnet 	Instantly collect Zhen when an enemy drops it 	Episode 1
Packs a Punch 	Dashing into enemies damages them (gibs fodder) 	Episode 2
Button Smasher	Guns equip almost instantly 	Episode 3
Hackerman 	Using and RX modulator, shops will sell you items at a reduced price! 	Episode 2
Wall Slide 	When falling, if you are near a wall, you will slide on it 	Episode 3
=== Right Arm Augments ===
Augment 	Description 	Found in:
Grapple Hook 	Shoots a grapple from your hand. Hold (E) while looking at yellow hooks to pull yourself towards them. You can also use it on enemies to gain some extra height. Further upgrades to the Grapple Hook will allow you to even light enemies on fire!	Episode 2
Fire Grapple 	Enemies take fire damage when grappled on 	Episode 2
Death Magnetic 	Items are magnetized towards you 	Episode 2
Surgeon 	Health pickups cap out at 150% instead of 100% 	Episode 2
Speed Loader 	The Grapple Hook recharges twice as fast when using it on enemies 	Episode 2
Thrifty Hands 	Increased amount from ammo pickups 	Episode 2
Sharper Arm Saw	Increased Chainsaw Arm damage 	Episode 3
Syntech Portals	Portals around arenas can be teleported to instantly 	Episode 3
Sustained Rage 	The Chainsaw Arms are active for an additional 8 seconds on use 	Episode 3
=== Left Leg Augments ===
Augment 	Description 	Found in:
Wallrun Boots	Allows you to run on yellow marked walls. Simply run into the wall you want to traverse. Jump off or look away to exit wall running. 	Episode 1
Flash 	Faster dash recharge by 35% 	Episode 1
Agile 	Ability to jump off walls. Once you have jumped off a wall, you will regain 1 extra jump, effectively allowing you to jump up to 4 times!	Episode 1
Spider 	Stopping on wallrunning platforms sticks to the surface 	Episode 1
Dashing Grace	You don't take damage while dashing 	Episode 1
Collector + 	Gain 3HP and 3 Armor on chainsaw kills. Can be stacked with other Collector augments 	Episode 2
Faster Boots 	Run slightly faster 	Episode 2
Double Chegg 	We've had one, yes. But what about (a) second chainsaw leg? 	Episode 2
Triple Jump 	Gain an additional jump! 	Episode 3
=== Right Leg Augments ===
Augment 	Description 	Found in:
Chegg 	Your chainsaw leg. Hold (LeftControl) to slide. The faster you slide, the more damage you inflict on enemies. It can also be activated in mid-air for a jump kick!	Episode 1
Kicking Power 	Boost increase when activating the chainsaw leg 	Episode 1
Sharper Saw 	Increases chainsaw leg damage 	Episode 1
Armor Collector 	Gain 6 armor on chainsaw damage 	Episode 1
A Good ol Thumpin	Explosive damage to enemies when landing on the ground from height 	Episode 1
Healthy Insertion	On chainsaw kills, gain 6HP 	Episode 1
Steady Footing 	Time between accelerating and decelerating is decreased 	Episode 1
Further Grace 	Grace period on chainsaw projectile damage increased 	Episode 1
Heavy Duty 	Double chainsaw damage dealt to heavy tier monsters 	Episode 2
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