Incubalum (Magic Egg)

Many strange things came into existence in the wake of the Graystone of Gargath's travels across skies of Krynn, one of which was the Incubalum, an egg-shaped object almost a foot in length and made of a hard, gray substance reminiscent of the Graystone itself. The Incubalum is AC 2 and is immune to all effects except physical force. (It saves as rock +2 against crushing blows and falls only.) If its shell is ever cracked, it will burst open, and a full grown, adult specimen of an egg-laying, land-dwelling animal will spring forth.
The hatched creature can be of any sort, from a normal bird or reptile up to a dragon (but not a draconian. Such things did not exist when the Incubalum came into existence). The more common the creature is in the world, the more likely it is to emerge from the Incubalum. It will not have memories of its “childhood,” as it did not exist before the moment of hatching, nor will it have any pre-existing loyalties besides those provided by instincts such as hunger and alignment. (The DM should determine the exact nature of the creature that appears, given the guidelines of the table below; it might be good to create the creature before the device is placed in the campaign, with a few notes on its reactions upon hatching.) The device has at times opened to reveal a beast of a type not known to be native to Krynn, though whether such oddities are from other worlds or merely from unexplored areas of Krynn is not known.
When the creature eventually dies, the shards of its egg come together (from wherever their location or condition) to form the Incubalum once more. It then teleports to a random location on the planet to await another hatching.
Roll 	Creature hatched (examples)
01-16	Amphibian, normal (frog, toad)
17-23	Amphibian, giant (giant frog, giant toad, killer frog)
24-25	Amphibian, special (bullywug, fire toad)
26-37	Bird, normal (eagle, raven, owl)
38-43	Bird, giant (giant eagle, giant raven, giant owl)
44-45	Bird, special (roc, aarakocra)
46-63	Insect/Arachnid, normal (ant, beetle, spider)
64-71	Insect/Arachnid, giant (skrit, giant scorpion, giant beetle)
72-75	Insect/Arachnid, special (phase spider, ankheg, carrion crawler)
76-91	Reptile, normal (snake, turtle, lizard)
92-98	Reptile, giant (giant snake, giant lizard)
99-00	Reptile, special (hydra, dragon, dinosaur)
Category:Encyclopedia Magica Magic Items
Category:Magic Items
Category:Magic Eggs