Freeze (Final Fantasy IX status)

Freeze is a status in Final Fantasy IX. Target becomes unable to act and is instantly defeated by the next physical-type attack, unless thawed in time. If the player tries to escape, the frozen party member still assumes the run pose, but fails to leave the battle with others . Frozen targets stand still with a blue hue and slightly sparkle. Some frozen enemies still blink, like Gimme Cat.
==Mechanics==
Auto-Regen still ticks when the character is frozen. When frozen, one cannot act and is KO'd by next physical attack.
First, a time limit is established by multiplying the afflicted's Spirit by the base limit of the status.
:Duration: (60 - Spirit) * 160
The time limit will decrease by a rate of deduction dictated by the target's current status (Haste, Slow, or none). When the time limit expires, the status is removed. Rates of deduction are dictated by the Battle Speed setting chosen in the Config menu.
==Abilities==
Spell 	Frost ~30% (Blu Mag)
Weapon	Ice Brand 10% (Add Status), Ice Lance 10% (Add Status)
==Enemy abilities==
Ability 	Description 	Enemy
Cold Breath 	Inflicts Freeze to one target. 	Chimera, Worm Hydra
Devil's Candle	Inflicts non-elemental magic damage and Freeze to one target when used by blue-candled Wraiths. 	Wraith
Freeze 	Inflicts Freeze to one target. 	Agares, Drakan, Hades, Kraken, Kraken (Crystal), Vepal (Green)
Grand Cross 	Inflicts Berserk, Doom, Petrify, Stop, Freeze, Heat, Confuse, Poison, Trouble, Silence, Zombie, Darkness, Instant Death, Mini, Sleep, and HP is reduce to 1-10. Each one of them has a 1/8 chance of being inflicted.	Necron
==Protection==
Support ability	Body Temp
==Healing==
Freeze is removed with Esuna spell and with any Fire-elemental ability.
==Enemies==
The following enemies are immune to Freeze:
*All friendly monsters
*All bosses except Black Waltz 1 and Red Dragon
*Core & Sand Golem
*Epitaph
*Gargoyle
*Kraken (Crystal)
*Mover
*Ragtime Mouse & True & False
*Tonberry
*Zaghnol (Festival)
==Use==
Freeze is like Stop, but instead of defeating the afflicted outright, it stops the frozen from acting and makes them vulnerable to being defeating in one hit. It works on most normal enemies, but will not work on bosses. It is thus best used via Add Status with the two weapons that have it as an effect, even if the infliction-chance is low. Quina's Frost, meanwhile, will do no damage if it misses, and also has a low chance of working.
Few enemies may freeze the player, but if this happens they are best healed of it quickly or the enemies defeated before they have a chance of shattering the frozen party member. The player is best mastering Body Temp and equipping it against enemies who may freeze the player.
Category:Status effects in Final Fantasy IX