Enemies

Cost: Variable
Enemies is a mundane social Disadvantage where an NPC, group or organization actively works against you, personally, on your adventures.
Cost is effected by Power (modified by Evil Twin and Unknown), Intent, and Frequency of Appearance.
==Power==
Size of Group	1 person (50%)	1 person (100%) or 2 to 5 people	1 person (150%) or6 to 20 people	21 to 1,000 (less-powerful) or 6 to 20 people with some powerful individuals	Utterly formidable group
Total 	 	 	 	 	
Modifiers: Evil Twin (-5 or -10); Unknown (-5)
You may not take more than two Enemies, or claim more than -60 points in Enemies.
== Intent ==
* Watcher x1/4
* Rival x1/2
* Hunter x1
==References==
*Basic Set pg 135
Category:Disadvantages
Category:Mundane Traits
Category:Social Traits