Power to the Player

RPBY has always worked as a positive reinforcement kind of system. 
Motivation through reward kind of deal.
The biggest way to implement would be through player involvement. This system is called called Power to the Player with Power Points or PP giving people values for their involvement be it creative, communal, or other support. This is not a competition between who has the most points but rather when the group as a whole reaches a goal together. 
That reward. 
Is actual physical merchandise of one of your characters or important objects like a weapon or something of the sort and sent out to players
Merchandise includes stickers, pins, posters, erasers, key chains, plushes, etc.
Rewards are given based off:
* Helping others through emotional support, consideration, compassion
* Educating about system, keeping others updated, involving others or otherwise keeping them involved
Current goal: 10,000
Category:System