Mechs/JM7-J

==Description==
The JM7-J mounts four Jump Jets as an attempt to make it more mobile. Fitting two Ultra AC/5 and an ER Large Laser, the 'Mech is capable of some good damage if able to flank its enemies while jumping. Two Medium Lasers and CASE protection for the UAC ammunition round out the design.
Drop Cost Multiplier: 1.1
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity 	Focus Fire: +1 Arm Mounted Accuracy. (Quirk)
40 	Anti-Air Targeting	Vector Plotting: +1 Evasion Ignore (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=95/110S=55 	A=45/45S=16 	A=95/110S=55
Arms/Head	HardPoints	[ 1B 1E ] 	 	[ 1B 1E ]
Arms/Head	Fixed 	
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
Ultra AC5
Medium Laser	 	
Ultra AC5
Medium Laser
Torso 	Health 	FA=105/150 RA=30/75S=75	FA=130/220 RA=35/110S=75	FA=105/150 RA=30/75S=75
Torso 	HardPoints	 	[ 1E ] 	[ 1E 1S ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
Ammo UAC5
C.A.S.E. (1)	
Engine HS +1
Engine Core 280
Heat Sink Kit (D)
Endo-Steel (1)
ER Large Laser	
Ammo UAC5
C.A.S.E. (1)
Legs 	Health 	A=125/150S=75 	 	A=125/150S=75
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
2x Jump Jet (H) 	 	
2x Jump Jet (H)
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