V0.5.22-23

of Stormworks: Build and Rescue was released on February 15th, 2019.
==V0.5.22==
*Feature - Added solar panel component (generates electricity, amount generated varies based on whether it is covered/facing the sun/day/night/cloudy)
*Feature - Added "radius" type for mission zones that will show on the map as a dashed circle area
*Feature - Added "Search Area" mission objective type to make search and rescue missions easier to create (similar to "Travel to Zone" but different zones will be visible on the map)
*Feature - Error is displayed when hovering warning icon of language on settings screen to give information about why a language is incomplete
*Fix - Fixed fuel location prices having randomness that causes them to give bad prices
*Fix - Increased effect of distance on fuel prices by x2
*Fix - Removed some duplicate localisation text
*Fix - More optimisations to map rendering when many islands have been revealed
*Fix - Graphics no longer appear broken at high altitudes
*Fix - Fixed rain particles taking some time to spawn after fast travelling long distances
*Fix - Fixed buoyancy being reduced from previous patch
*Fix - Fixed GPS sensor requiring 50% charge to work
*Fix - Fixed propellers rotating faster backwards than forwards causing some vehicles to go quicker backwards
*Fix - Fixed crash when failing to spawn a tested mission from the mission editor
*Fix - Increased width of community link buttons for localisations
*Fix - Even more text added for localisation
*Fix - Optimisation for train wheels when searching for rails to connect to
*Fix - Mission zones now have a 1m hitbox instead of full size hitbox in the mission editor to make large zones less obstructive
*Fix - Fixed crash when attempting to read an ANSI encoded language file
==V0.5.23==
*Fix - Fixed localisation issues causing logic nodes to have wrong text displayed
*Fix - Fixed trains not connecting to rails correctly
==Source==
* Steam Community News
Category:Patch notes