Sarpa

The Sarpa is a short range gunblade combining a keen blade with a burst-fire rifle. It normally fires five-round bursts, although some stance combo attacks fire ten rounds at half damage.
==Characteristics==
*This weapon deals primarily  damage.
*Stance slot has polarity, matching and stance.
*Gunblade shots functions similarly to a burst-fire rifle, firing out 5 bullets in quick succession.
**Each bullet in a burst affects the Melee Combo Counter.
**Shots have a chance to stagger enemies.
**Firing within 4 meters of an enemy will ragdoll them.
**Shots do not use ammo.
**Shots have innate Punch Through.
**Shots receive a 25% bonus to physical damage types. This includes Heavy Attacks.
**Has linear damage falloff from 100% to 14.29% from 20m to 40m target distance (distances are affected by Projectile Speed, for melee weapons only via ).
**Has a very large spread.
**Alarming.
==Acquisition==
The Sarpa's blueprint can be purchased from the Market.
==Notes==
*Unlike other gunblades, when there is no stance equipped, the Sarpa uses 's Samba Slash when attacking.
*Shots have innate punch through when firing through enemies and non-terrain objects, e.g. Grineer Blunts.
*Missed shots do not influence the accuracy rating in the mission progress table. Shots that hit, however, do.
*Firing the gun does not invalidate the "The Sword Alone" achievement.
*Charged shots do not pass through 's if players are standing outside the globe.
*Jumping cannot be done until the charge shot animation has ended.
*Charged shots are affected by the following:
**Heavy Attack mods, such as .
**Stealth melee damage multiplier.
**Melee Combo Counter.
***Each target hit provides 1 hit to the counter. Multiple pellets striking a single target will count each pellet as one hit.
**Attack speed mods.
**Warframe abilities.
***Pellets are unaffected by .
*Some stance combos fire twice the number of bullets. combos work as follows:
**Vagabond Blitz – 3rd attack shoots 5 bullets
**Final Showdown – 3rd attack shoots 10 bullets
**Desperado Zeal – 4th attack shoots 10 bullets, 5th shoots 5
*This weapon has two different animations for charged attack:
**Charged animation using (this animation applies to charged attacks while using the melee weapon).
**Charged animation using (this animation applies to charged attacks while using the melee weapon).
==Tips==
* works extremely well with this weapon; Each bullet fired reduces the target's base armor by 6, stripping either 30 or 60 base armor depending on the attack performed.
* with a status chance build is excellent on it; should the first bullet inflict a status effect, the remaining burst will receive the damage boost.
*Each bullet counts as a separate hit on Nullifier bubbles making it fairly good at destroying them.
==Trivia==
*Sarpa (सर्प) is the Sanskrit term for snake or serpent.
==Bugs==
*Ingame, the Heavy Attack damage displayed is 600, the actual value before the 25% physical damage bonus is 700 however, a 4x multiplier from the 175 Shot damage.
*Without a stance equipped, the Sarpa is capable of doing Heavy Attacks while moving. These Heavy Attacks only have a 3x multiplier.
==Media==
SarpaCodex.png|Sarpa in Codex.
Warframe SARPA Gunblade Setup Discussion
Warframe Sarpa, Better Bang than the Redeemer? thequickdraw
Redeemer VS Sarpa Side-By-Side Comparison
Warframe Leveling - Sarpa Episode 1
==Patch History==
==See Also==
*, the first gunblade weapon introduced.
es:Sarpa
ru:Сарпа
fr:Sarpa
Category:Weapons
Category:Melee Weapons
Category:Update 19
Category:Tenno
Category:Gunblade
Category:Slash Damage Weapons
Category:Burst Fire
uk:Зарпа