Batman (SSB18)

Batman (バットマン BatMan) is a playable character in Super Smash Bros. OC 2018. He is the fourth fourth-party character in Smash (following , and ). Batman plays out similar to in terms of movement speed and high starting and ending lag in total.
==Attributes==
Batman can be said as having a similar playstyle as despite being not large for a heavyweight, he is a superheavyweight character therfore Batman is a strong camping character who has momentum cancelling abilities, giving him high endurance, especially vertical endurance. Batman players should be aware that Batman is hard to kill and will only survive around 200% like Snake has. His high weight also allows him to trade blows with opponents at little risk of getting KO'd, particularly with his self-damaging explosives, as few characters can survive at KO percentages as high as he can.
Batman also has one of the yet-best ground games of all time in the game with most of his attack contain high KO potential. His neutral attack can KO around early percentages.
==Moveset==
Attack 	Name 	Damage 	Description
Neutral Attack 	 	4%, 3%, 5% 	Punches twice before finishing it with a back hand fist punch. The final hit has huge knockback KOing at higher percentages,
Side Tilt 	 	9% 	Thrusts his knee out. If the button is pressed again, he will slam his fists down.
Up Tilt 	 	11% 	A straight hook uppercut.
Down Tilt 	 	11% 	A low sweep.
Dash Attack 	 	11% 	A somersault forward.
Side Smash 	 	16% (uncharged), 22% (fully charged) 	A straight forward kick forward.
Up Smash 	 	15% (uncharged), 28% (fully charged) 	A crouching uppercut.
Down Smash 	 	16% (uncharged), 23% (fully charged) 	A fast legsweep.
Neutral aerial 	 	9% 	Extends his leg out kicking. Also acts like a Sex Kick.
Forward aerial 	 	14% (clean), 11% (late) 	A flip with both of his leg out. It doesn't meteor smash however.
Back aerial 	 	15% 	Dropkicks behind him.
Up aerial 	 	5% 	A uppercut upwards.
Down aerial 	Bat-Kick 	20% (clean), 14% (late) 	A stall-then-fall kick, if he connects to the opponent, he bounces off them.
Grab 	 	- 	Grabs with both arms. He holds his opponent in a chockhold.
Pummel 	 	2% 	Chokes the opponent.
Forward Throw 	 	9% 	Flips the opponent and drops them forward in a Scoop-slam like manner.
Back Throw 	 	16% 	Lifts the opponent off the ground over him and throws the opponent behind him.
Up Throw 	 	9% 	Performs a suplex.
Down Throw 	 	12% 	Places the opponent down.
Neutral Special	Batrang 	3% 	Batman throws one of his batarangs at his opponent.
Side Special 	Smoke Bomb 	6% 	Batman throws a smoke bomb at his opponent. If it connects, it obscures the vision and messes up the controls for a few seconds.
Up Special 	Grappling Gun 	1% 	Batman takes his grapple gun and shoots it upwards. Should it hit a platform edge, he will grapple to it.
Down Special 	Leaping Shadow Kick	14% 	Batman jumps up and does a flying back kick at his opponent.
Final Smash 	The Dark Knight 	8% (contact), 1% (hits 1-6), 9%, 18% (explosion), 40% (Batmobile)	Based on his Super Move from Injustice: Gods Among Us, Batman throws a smoke batarang at the opponent, quickly inputs his co-ordinates to the Batmobile as he says "You should think more carefully.", then shocks the enemy with two tazers and follows up with a knee to the face. He then throws an explosive batarang at the opponent and the Batmobile drives in to run over the opponent.
===On-screen appearance===
*Jumps out of the Batmobile.
===Taunts===
*Up: Wraps my cape around his arm.
*Side: Turns away saying "I'm Batman"
*Down: Crouches down looking then back up.
===Idle poses===
*Looks to the side.
*Crosses his arm.
===Victory poses===
*Batman tosses two batrangs forward before striking a pose.
*Turns away shooting out his grappling hook and swings away.
*Batman and Robin are back to back and strikes a pose together.
==Trophies==
==Palette Swaps / Alternate Costumes==
==Trivia==