Nathael

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===Origins===
Nathael Tatoojinn is a Prime Gatekeeper on the Planet Rei and a compatriot of Null Shadow and a life-long friend of ZeroCage.He is bound by honor and duty to serve the King of Rei and comes from a family lineage of Gatekeepers. He has a rare ability called "Deep Phase", allowing him to tunnel through the fabric of space-time.
===Zero's Breakout===
The future king ZeroCage is trying to leave the planet after finding out about the dishonest ways the Royal family has been conducting themselves. He storms Nathael's place of duty - the Mantis teleportation chambers. ZeroCage doesn't let Nathael even think he could stop him. After exchanging a few words and telling him about his plans ZeroCage escapes, wounding Nathael so they don't think he commited treason by letting him escape. All went according to ZeroCage's plan, until Null Shadow emerged, awakened from his slumber by the Supreme Mantis King himself. The fierce Darkraider destroyed the Teleportation facility so that ZeroCage cannot continue to use his own loopholes and follows after him. Nathael is last seen hurting and getting helped to stand up.
===Homeworld Crisis===
A war has erupted on Rei. The Supreme Mantis King is deathly ill and all the Prime gatekeepers are dead, except Nathael. Rei's only hope is their prince mantis ZeroCage to return. Unwillingly, Null Shadow is sent to bring Zero back, as even he admits that he's the only hope. They bring ZeroCage back, who brings company - Kianna Scarlet to fight for their homeland.
===Gladiator Battles I===
After the War on Rei ended, Nathael joined the Gladiator Battles to show what he's got in combat, reaching to the Semifinals where he lost to Null Shadow.
===The Faceless One===
Nathael travels to Earth to pick up and bring back ZeroCage's dead body and arrange him a proper Mantis funeral. But after seeing how much the Earthlings he befriended during his short time there - loved and mourned over him, he made the decision to have the Mantis funeral on Earth, among his friends. Even his lifelong nemesis Null Shadow arrived to pay his respects to his fallen comrade.Nathael takes one of the Soul Vessel Blades back to Rei and betrusts the other one's protection to the Heroes of Earth as a token of friendship. He made sure they can stay in touch and in Zero's honor - he promised to be there for them if they need him.
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Nathael is endowed with one of a kind armor that only the Prime Gatekeeper can wield. It is the best Mantis armor, second only to the ones issues for Mantis Royalty. The lightweight, yet extremely durable armor gives him psionic controls over psychic barriers as well as the ability to control any Mantis gate.
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Phaseshift Cooldown: 8 seconds
Become invisible and invulnerable for 0.5 seconds. After reemerging, your next basic attack reduces the enemy's damage resistance by 15% for 3 seconds.
	
Mantis Prime Gate Cooldown: 12 seconds
Creates an energy barrier that blocks anyone from passing for 2.75 seconds. When you are near that gate, you gain 50% Damage resistance. There is a talent available to allow allies to pass through it.
	
Mantis Fort Cooldown: 9 seconds
Places a shield on a target ally (or yourself) that absorbs all damage for the next 2 seconds. Any damage absorbed heals Nathael for the same amount.
	
Gatekeeper's Fortitude Cooldown: 19 seconds
Disappears and lands on a target location of a choosing. Upon landing, knocks back enemies and heals nearby allies.
	
Way of the Martyr 
Passive: 18% of all damage you take is healed in an AoE to all allied heroes, not including yourself.
	
Deep Phase Cooldown: 60 seconds
Ultimate: Becomes invisible and invulnerable for 3.5 seconds with greatly increased movement speed. Upon expiration, reemerge, gaining massive physical armor and taunting all nearby enemies into attacking you for 2 seconds.
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	+5% All Damage resistance. 	-10% Phaseshift Damage resistance debuff. 	-1sec. Mantis Fort cooldown.
	Allies can pass through Mantis Prime Gate.	+2% Way of the Martyr value. 	Gain the Way of the Martyr healing effect on yourself as well.
	-8sec. Gatekeeper's Fortitude cooldown. 	Gatekeeper's Fortitude grants 2 seconds of Magic Immunity after casting.	Gatekeeper's Fortitude grants 2 seconds of Damage Immunity after casting.
	Mantis Fort now shields in an AoE. 	Gain Immunity to Roots, Slows & Blinds. 	-25sec. Deep Phase cooldown.
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art_nathael1.jpg|First Concept
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*I am the prime gatekeeper!
*Have some honor!
*Oh, that's no good.
*Arsh'Ayaar!
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*Enter Zero
*Homeworld Crisis
*Gladiator Battles I
*Timegazer
*The Faceless One
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*He was originally planned to be only a supporting character, but after getting some good feedback, I decided to port him into a main character.
*His Phaseshift ability is incredibly good for dodging incoming projectiles.
*Conceptualized ??.02.2016. First Art Piece 25.03.2016
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hero zerocage.png|ZeroCage|link=https://t1w.fandom.com/wiki/ZeroCage
Hero nullshadow.png|Null Shadow|link=https://t1w.fandom.com/wiki/Null_Shadow
Hero phanuel.png|Phanuel|link=https://t1w.fandom.com/wiki/Phanuel
hero nuriel.png|Nuriel|link=https://t1w.fandom.com/wiki/Nuriel
hero gawron.png|Gawron|link=https://t1w.fandom.com/wiki/Gawron
hero xeras.png|Xeras|link=https://t1w.fandom.com/wiki/Xeras
Hero nightmare.png|Nightmare|link=https://t1w.fandom.com/wiki/Nightmare
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Category:Characters
Category:Mantis
Category:Aliens
Category:ESP
Category:Telepath