Vehicles/ZEBRA MBT

==Description==
Randal Advanced Tactical's Zebra is the first vehicle produced in-house, rather than as plans licensed to other manufacturers. The technology is intentionally basic in 3050, in keeping with RAT's focus on simple accessible technology. The recovery of fusion engine manufacturing allows one not do modernity. A 220 Core keeps the tank respectably fast and efficiently powers its primary and close defense laser weapons. A selection of missiles and machine guns round out a flexible MBT weapons profile.
Missions	Source 	Affinity
5 	Generic 	Warrior: +1 Piloting Boost
10 	Generic 	Veteran: +1 Guts Boost
40 	Main Battle Tank 	Hull Down: +1 Defense, -5% Visibility (Quirk)
60 	Crew Compartment (2)	Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors (Gear)
60 	Generic 	Master: +1 Tactics Boost
80 	Turret Systems (5) 	Hunter/Killer Team Training: Multi-Target & Breaching Shot Ability (Gear)
100 	Generic 	Elite: +1 Gunnery Boost
==Vehicle Bay==
 	 	Left 	Center 	Right
Front 	Health	 	A=200 S=30	
Front 	Fixed 	 	
Crew Compartment (2)
FCS Vehicle Std.
Sensors Vehicle Basic	
Sides/Turret	Health	A=170 S=30	A=185 S=30	A=170 S=30
Sides/Turret	Fixed 	
Left Side Tracks
Heat Sink	
Turret Systems (5)
Large Laser Tronel
2x Small Laser ExoStar
LRM-5 (Delta)
LRM-5 (LongFire)
LRM-5 (Zeus)
MG Dual
SRM-4 (Irian)	
Right Side Tracks
Heat Sink
Rear 	Health	 	A=135 S=30	
Rear 	Fixed 	 	
Ammo LRM
Ammo LRM L-K
Ammo MG (Half)
Ammo SRM L-K
Armor (1)
Structure (1)
Tracked Propulsion System
Engine
Engine Core 220
Heat Sink
Coolant	
Questions || RTVer: Lance-A-Lot 1.0.0 || Render 2.2 || ID: \Eras\ClanInvasion3061\Base\PrimitiveTanks\vehicle\vehicledef_ZEBRA.json