Dark Moorland

Dark Moorland is the sixth world of Plants vs Zombies: Seeds Showdown. It takes place in a dark, desolated and extense wasteland in middle of nowhere.
There are 6 new plants to obtain and 7 new zombies to encounter. This world is only visited by the shadow plants' party.
==Enviromental Modifiers==
Just like in Gloomy Gallons, it occurs at night, therefore, no sun falls from the sky. There is some oil across the lawn, althrough it doesn't affect plants, every 6 seconds the zombies have a 30% chance of slipping and advancing 2 tiles!
==Minigame==
===Traffic (Dark Moorland version) (Level 5 and Level 10)===
Giant rocks will fall from above the lawn and then they will charge to the opposite side, move your plants otherwise they will get instantly crushed and killed, the same thing happens with the zombies (unless they have more than 75 nds of health) Althrough there is a chance they break before reaching the end of the path.
==Difficulty==
The first 6 levels are actually easier than Gloomy Gallons and Zombie Plastics.Inc as you don't have a limited space to plant unlike in gloomy gallons and all the plants you get are pretty cheap to deal with the zombies. However, the other half of the world is hard (And harder than Zombie Plastics.Inc), as the new zombies in these levels are tanky and dangerous and you don't really have a descent damage output due to the plants available.
==Levels==
+ Means the zombie is summoned by another zombie
Level	Zombies 	Flags	Note 	Unlocked Plant
1 	 	2 	and are unlocked upon starting the level 	Nothing
2 	 	2 	Joins the shadow plants' party upon starting the level	
3 	 	2 	 	
4 	 	3 	 	Nothing
5 	 	1 	Traffic (Dark Moorland version) level 	
6 	 	3 	 	Nothing
7 	 	1 	 	
8 	 	3 	 	Nothing
9 	 	1 	 	Nothing
10 	 	2 	Traffic (Dark Moorland version) level 	Nothing
11 	 	2 	 	Nothing
12 	+ + + + + ++ + + + + + +	N/A 	 	Nothing
==History==
After the failure of the main party's plan at Zombie Plastics.Inc, an scene where Puff-shroom and Sun-shroom are attacked by the zombies is shown, then, the shadow plants arrive in their poorly functioning boat (That at this point is rendered unusable) and help the shrooms, Puff-Shroom and Sun-Shroom decide to go with the shadow plants to be protected by them and the party finds Bipolar Thistle, that was send off flying from Zombie Plastics.Inc and fell here. Bipolar tThistle tells them the history and joins the party to try to find the main party and get out of the place, as he doesn't like it.
The shadow plants party keep defeating waves of zombies, recruiting more plants and avoiding avalanches, until they come to a dead end, where they find the Cool Gargantuar and fight him along with more other zombies. After a long fight and lots of struggles, they finally manage to defeat them all, they don't find anything to get out of the place and they don't want to explore the dead, creepy and desolated place during the night, so they stay there waiting until the morning, thing that Bipolar Thistle disagrees with.
== Dialogue Lines ==
== Gallery ==
== Trivia ==
# It's the second and last world to occur at nighttime in Plants vs Zombies: Seeds Showdown.
# Coffee Bean is the only plant of this world that isn't a shroom.
# There is never any oil past the third column of the lawn, this is because it would make the zombies slip way directly to the end of the lawn, which wouldn't be fair.
# It's the only world in Adventure Mode where the player can use the night version of Bipolar Thistle.
#It's the only world after Gloomy Gallons that doesn't have a gargantuar battle level.
Category:Areas
Category:Worlds
Category:Nighttime areas
Category:Night Worlds
Category:Uncleared page