Java Edition Infdev 20100227-1

The first version of Minecraft Infdev was released on February 27, 2010, at 14:19 UTC."Here, try some infinite maps" – The Word of Notch, February 27, 2010
== Additions ==
=== Items ===
; Golden Apples
* Restores health, making it the best food in the game at the time.
* Crafted from 8 blocks of gold surrounding an apple, which are still unobtainable making the item also unobtainable.
=== World generation ===
; General
* Worlds can now generate infinitely
* At X/Z: +1,024/-512, the skybox around the world stops rendering, giving way to a blank light blue sky. At around X/Z: 65,536 blocks away, the hitbox begins to lose its shape. At X/Z: 131,072, the gaps between chunks begin to become jumpy and distorted. These effects begin to double every exponent of two that the player walks from here. At X/Z: 2,097,152, the effects become so severe that the world seems to not render completely at certain angles. At X/Z ±16,777,216 (the point where 32-bit floating points stop having odd numbers), blocks are no longer solid, allowing the player to fall and hit a layer of lava, however the player can still swim through water. At X/Z ±33,554,432, this version's "Far Lands" start to generate. At X/Z ±2,147,483,647 (32-bit integer limit), terrain disappears completely. Unlike modern versions, the game does not crash or freeze. Instead, the world just cuts off without any negative effects.
* The terrain generates much like it did during Classic.
* The world now only generates grass, dirt, stone, water and dandelions for the terrain, and bricks and obsidian for generated structures.
; Far Lands
* As the world now generates infinitely (or at least to 32-bit integer limit), the world generation breaks at X/Z ±33,554,432, making all terrain go to maximum possible height.
* Are a giant wall of stone blocks that go from sea level to the height limit.
; Brick pyramids
* Generates at the exact same positions regardless of world seed. The closest one to spawn is near X 500, Z 500.
; Obsidian walls
* Generate at 0 on X and Z axes.
* Used to mark the center of a world.
=== General ===
; Sky
* A 1536×1536 test skybox, which is completely blue (hex: ). It spans from X/Z: -512 to +1024. Clouds also only exist between X/Z: -512 to +512
== Changes ==
=== General ===
; Debug screen
* "T" value no longer displays values.
** "O", "E", "B". and "I" values no longer function.
=== Blocks ===
; General
* Blocks no longer update on their own.
** This means that sand and gravel do not fall, crops and saplings do not grow, sponges do not work, and liquids do not spread.
; Sand and gravel
* No longer generate in the map and are now unobtainable by normal means.
=== Items ===
; Paintings
* Changed the crafting recipe to use sticks instead of planks.
; Apples
* Changed texture from 
=== Gameplay ===
; Inventory
* The player now spawns with 999 glass and 990 planks in their hotbar in new worlds.
; Map configuration
* Map theme, map shape, and map type no longer have any effect, as all Infdev maps are of the same type.
; Level saving
* Level saving is no longer functional, as saving a level produces an empty .mclevel file.
=== Entities ===
* Mobs no longer spawn, third person view does not render the player (although the camera is still pulled out), blocks no longer drop anything, and dropping items effectively deletes them.
== Removals ==
=== General ===
; Debug screen
* Removed "L" lighting update value.
* Indev house
* Daylight cycle
* Dynamic lighting
* Caves
* Trees
* Ore generation
* Mobs
* World boundary
* Music
* Isometric Screenshots
== Bugs ==
* The player can place a block inside themselves.
* The skybox cuts off after a while.
* Chests and furnaces crash the game when opened, with a NullPointerException being thrown.
* Some blocks do not display their textures when placed (fire, gears, torches, crops). They can still be selected though.
* Furnaces do not have a face.
* Fire cannot be extinguished normally. Punching the fire instead punches the block behind it. Mining the block below it turns the fire invisible, though it is still there. Placing a block on the fire (replacing the fire with the block) will remove the fire.
* Torches cannot be placed on the sides of a block.
== Trivia ==
* An early developer screenshot showed this version marked as "Minecraft Indev".Progress update on infinite maps – The Word of Notch, February 27, 2010
* This is the first time the world height was decreased.
== References ==
3. https://youtube.com/watch?v=bFigFw17hXg
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