NCR emergency radio

The NCR emergency radio is an aid item .
==Characteristics==
In the Aid tab of the Pip-Boy, the NCR emergency radio can be selected. Afterward, the Courier will have the option to:
* Call for NCR supply support.
* Call for NCR trooper support.
* Call for NCR ranger support.
* Cancel (no support).
The radio can be used every twenty-four hours.
===Supply support===
Calling for supplies starts the quest Emergency Radio, which drops an NCR supply crate with random ammunition, and/or armor in the near vicinity. Sometimes, an NCR ranger will run to the player character after completion, and go through the same dialogue as when they first received the radio, but no additional radio will be provided.
===Calling for trooper support===
Calling for trooper support summons an unnamed NCR trooper to the location. The trooper cannot be controlled by the companion wheel, but will follow the player character as a companion and will still be present after fast traveling. The trooper is always equipped with NCR armor and a service rifle. They have 50 Hit Points and a Guns skill of 46. The support can be dismissed via the radio.
===Calling for NCR Ranger support===
This summons an unnamed NCR Ranger to the location. The ranger works similarly to the trooper but will have better gear and stats. They are equipped with NCR Ranger patrol armor and a cowboy repeater, have 220 Hit Points and have a Guns and Unarmed skill of 100 each. The ranger also carries $50 NCR. In the endgame, the radio summons NCR Veteran Ranger armed with Ranger Sequoia instead. Like the trooper, the ranger can be dismissed via the radio.
==Location==
The Courier will receive the emergency radio from an approaching unnamed NCR ranger when their reputation with the NCR reaches "Accepted." This can happen any time during the game once the minimum reputation requirement is met. The item cannot be dropped since it is considered a quest item.
==Notes==
* The radio will only function in NCR controlled areas. If outside of the area, it will simply say "Outside of the operational area, please relocate and try again." If the player has the Lonesome Road add-on installed, they can request NCR aid at the canyon wreckage.
* It is possible to summon an NCR Ranger or NCR trooper prior to entering Big MT as they do not count as a permanent companion. However, once they die, another one cannot be called in with the emergency radio, as Big MT lies far beyond the NCR's operational area.
* Unlike permanent companions, the ranger and trooper do not heal after the end of combat. However, they are restored to full health whenever the player character fast travels to a new location. Also, kills made by them will not count against the player character for purposes of increasing reputation as long as the player character does not attack the victim too.
* Unlike companions, the ranger and trooper do not use up ammunition and will fire any weapon indefinitely as long as they have one round of ammunition for that weapon in their inventory.
* The radio can be used to call an NCR trooper or ranger even if the Courier already has both a humanoid and a non-humanoid companion.
* If the player character "loses" their NCR trooper/ranger, they may turn up waiting at the entrance to Camp McCarran. Speak to them and they will follow again.
* After giving the radio, the NCR ranger who delivers it will run across the map to the entrance of Camp McCarran, where they will despawn.
* In order to have the NCR ranger who gives the radio approach upon entering an NCR building, the player character must not be wearing any faction armor (including NCR armor) as it sets their reputation level with the NCR to neutral or lower.
* Having the Meltdown perk can harm the NCR reinforcements following and can result in NCR infamy if they are killed.
* Summoned troopers and rangers will not always arrive immediately after calling for support.
* If disliked in any way by the NCR, this item cannot be received. Similarly, if reputation is lost with the NCR, the radio will no longer be available for use until additional fame has been gained back.
* If a ranger/trooper is in the party and the Courier is caught stealing from the NCR, it will result in reputation loss and they will try to take it back. Trying to run will cause them to turn hostile along with other members of the NCR encountered in the area.
==Bugs==
==Gallery==
Handradio.png|Texture file
Category:Fallout: New Vegas miscellaneous items
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es:Radio de emergencia de la RNC
ru:Аварийная радиостанция НКР (предмет)
uk:Аварійна радіостанція НКР (предмет)
zh:NCR紧急广播