Shambling Mound

==Summary==
A Shambling Mound (also referred to as a Shambler) is a large plant beast that is composed of a mass of dead vegetation and corpses the Shambler has clung onto itself throughout it's life. A predator, the Shambling Mound lives in the swamps and forests, using it's appearance to blend in with it's surroundings before ambushing it's prey and engulfing it into it's body, proceeding to crush the prey until it can be absorbed.
Notably, a Shambling Mound's instincts are directly controlled by a root-stem that is within the mass of plants and corpses, and can rebuild it's body from the ground up as long as the root-stem is not destroyed.
==Powers and Stats==
Tier: 
Name: Shambling Mound
Origin: Dungeons and Dragons
Gender: Genderless
Age: Varies
Classification: Large Plant
Powers and Abilities: Superhuman Physical Characteristics, Non-Physical Interaction (Most D&D characters are able to properly interact with intangibles, incorporeal, and conceptual beings), Natural Weaponry, Enhanced Senses (Has Darkvison and Blindsense), Stealth Mastery (Can naturally hide within swampy or forested areas), Self-Sustenance (Type 3, As a plant it does not require sleep), Organics and Electricity Absorption (Described to absorb the nutrients out of its surroundings when waiting for prey, Will absorb any electricity that comes into contact with it, which in turn will also heals it), Plant Manipulation, Body Control (If overwhelmed in combat, it can cause its body to become ill-functioning and fall, feigning death until it is able to rebuild itself), Life Manipulation (Non-combat applicable, When a shambling mound is born from a singular plant, it will drain the life out of every plant and animal that surrounds it, using the corpses as it's starting mass), Resistance to Fire Manipulation and Ice Manipulation, Extreme Resistance to Blindness/Deafness/Stun Inducement, Paralysis Inducement, Mind Manipulation, Poison Manipulation, Sleep Manipulation, and Transmutation
Attack Potency: Small Building level+ (Is comparable to adventurers capable of casting Fireball and Immolation, as well as Conjure Barrage)
Speed: Hypersonic+ with High Hypersonic+ reaction speeds (Comparable to adventurers that can cast Call Lightning)
Lifting Strength: Class 5 (Can push 2,700 kg)
Striking Strength: Small Building level+
Durability: Small Building level+
Stamina: Infinite, is unable to become exhausted
Range: Standard melee range
Intelligence: Below Average, with it's intelligence being below normal humans. Despite this, a Shambling Mound is a adept stalker and ambusher that knows how to use the environment to is advantage
Weaknesses: None notable
==Notable Matchups==
Victories
Losses
Inconclusive
Category:Dungeons and Dragons
Category:Characters
Category:Species
Category:Plants
Category:Monsters
Category:Non-Physical Interaction Users
Category:Bodily Weaponry Users
Category:Enhanced Senses Users
Category:Stealth Masters
Category:Self-Sustenance Users
Category:Organic Users
Category:Electricity Users
Category:Absorption Users
Category:Plant Users
Category:Body Control Users
Category:Life Users
Category:Healers