Princess Athena

Princess Athena is the main heroine of the SNK title of the same name. She is the ancestor of the original SNK mascot, Athena Asamiya.
==Story==
Athena was the young, headstrong princess of the heavenly Kingdom of Victory. She becomes bored with her lifestyle in the castle and desires exciting adventures. One day she opened the Door Which Shouldn't Be Opened in the basement of Castle Victory, and fell to another world called Fantasy World which was dominated by an evil emperor Dante, a creature based on Cerberus.
== Personality ==
Because she was immortal, Athena does not develop much through the centuries and retains the maturity of a teenager: enthusiastic, egocentric, and unpredictable. She shares some good traits with the original Athena Asamiya, yet she appears to be more naive than the latter. Athena also prefers to wear little clothing to battle, like she did during her first adventure.
== Abilities ==
Normally, Athena fights with a sword and a heart-shaped buckler. But she can use clubs, bows or magic wands while on her adventures, or fight unarmed if need be. Likewise, she can summon magical creatures and transform into a mermaid.
Category:Video Game Heroes
Category:Fantasy Heroes
Category:Female
Category:Heroes from the Past
Category:Titular
Category:Crossover Heroes
Category:Parents
Category:Good Vs. Good
Category:Benevolent Rulers
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Category:Aristocrats
Category:Science Fantasy Heroes
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Category:Monster Slayers
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Category:Warriors
Category:Immortals
Category:Princess Warriors
Category:Paragon
Category:Provokers
Category:One-Man Army
Category:Freedom Fighters
Category:Egalitarian
Category:Charismatic
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Category:Protectors of Innocence
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Category:Animal Kindness
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Category:Status Dependent upon Player Choice
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Category:Contradictory