Knockback

You drop your shoulder and charge straight at your enemy, or grab and over-extended punch and throw your opponent.
Spend 2 Combat Dice and make a Melee Attack. If you hit with your attack, make a Might or Finesse check. If you succeed, your opponent immediately Disengages from the melee he or she is currently involved in, or no longer counts as adjacent to allies, whichever the case may be. If you succeed by 5 or more, you can send the target sprawling not just out of the melee he or she is Engaged in, but all the way out of the zone.
You may reduce the cost of this action by 1 Combat Die if you choose to move with your target. For each Move you use with this feat, reduce the cost by 1 Combat Die, to a minimum of 0. You move with the target up to a maximum distance equal to what (and where) the target moved (assuming you have sufficient Moves to do so).
Category:Action
Category:Maneuvers
Category:Rulebook
Category:Combat