Soul Bound

== Soul Bound ==
The Spirit DPS Class
1d8 Hit Dice
The Darktin Soul Bound walks on. The soul watches all the bandits as they approach. The Darktin draws a sword. The soul comes behind the bandits. The last bandit looks around for his friends. He runs in terror. He was never seen again.
Str -3
Def -3
Wis +2
Int +6
Cha -3
Dex +4
Spd +0
Lck +2
=== Multiclassing ===
Int +3, Dex +2
A Soul Bound is a class where the user is bound to a soul by a ring. This ring keeps both the soul and the user with their power. They are generally good for Scouting and combat.
=== Bard Abilities ===
==== Level 3 ====
Design the Soul with the help of your DM. Including Abilities and 1 Rune. They also get a turn with you. Cant move away 1 square or 5 feet. User and Soul don't share. (Not your soul)
==== Level 7 ====
You receive a rune. (DM tells you more). Player should go looking for more runes in order to become more powerful.
==== Level 10 ====
The Soul can separate from the user as long as they stay within the battlefield or within 50 feet depending if they're in combat or not.
==== Level 15 ====
Either go Dark Ring or Bright Ring.
==== Dark Ring ====
===== Level 15 =====
User can pick between Mind Rune, Power Rune, Drain Rune, or Counter Rune.
===== Level 20 =====
User gets Focus Belt.
==== Bright Ring ====
===== Level 15 =====
User can pick between Fall Rune, Weapon Rune, Stun Rune, or Quick Rune.
===== Level 20 =====
User gets Bracelet of Jamar.
=== Starting Gear ===
The user starts with
-A Soul Ring
-Leather Armor
Thank you for choosing Soul Bound. Please feel free to let us know how you like it.
Category:Classes