Plants vs. Zombies: Starstruck/Plants

Plants are living organisms that belong to the Plantae kingdom. They obtain most of their energy from sunlight in a process called photosynthesis. However, not all plants absorb energy via photosynthesis. They are the protagonists of Plants vs. Zombies: Starstruck and the player's main defense against the zombies.
==Player's House==
Image	Name 	Families	Ability 	Cost 	Statistics	Plant Food Ability 	Unlock
 	Peashooter 	Shooter
Pea	Fires Peas in a straight line. 	100 Sun	DPS: 20
Fire Rate: 1.5s
Recharge: 5s
Toughness: 300 DPS	Peashooter rapidly fires a volley of peas. 	Start of game
 	Sunflower 	Producer
Flower	Produces Sun infrequently. 	50 Sun 	Production: 25 Sun
Sun Rate: 30s
Recharge: 5s
Toughness: 250 DPS	Sunflower instantly produces 100 Sun. 	Start of game
 	Wall-Nut 	Guardian
Nut	Protects Plants from Zombie attacks.	50 Sun 	Recharge: 20s
Toughness: 2000 DPS	Wall-Nut heals to full toughness and then encases itself in a suit of armor, gaining an extra 2000 DPS.	Level 1-2: Defensive Line
 	Potato Mine	Explosive
Root	Explodes upon Zombie contact. 	25 Sun 	Recharge: 15s
Arming Time: 15s
Damage: 1800 DPS	Potato Mine fully arms all Potato Mines, and then creates two more armed Potato Mines. 	Level 1-3: A Spud Above
===Crazy Dave's House===
Image	Name 	Families	Ability 	Cost 	Statistics	Plant Food Ability 	Unlock
 	Marigold	Producer
Flower	Produces Sun upon being destroyed.	50 Sun	Production: 100 Sun
Recharge: 40s
Toughness: 1000 DPS	Marigold explodes and produces 400 Sun.	Level 1a-2: Take Me to Your Leader
==Blackout Night==
Image	Name 	Families 	Ability 	Cost 	Statistics 	Plant Food Ability 	Unlock
 	Puff-Shroom 	Shooter
Mushroom	Fires puffs of smoke at Zombies.
Depletes toughness over time. 	0 Sun 	DPS: 20
Fire Rate: 1.5s
Recharge: 7s
Toughness: 250 DPS
Depletion Rate: 6 DPS per second	Puff-Shroom fires a volley of 25 puffs of smoke, and all Puff-Shrooms heal to full toughness. 	Level 2-1: A Midnight Snack
 	Sun-Shroom 	Producer
Mushroom	Produces Sun infrequently.
Grows bigger over time. 	25 Sun 	Production:
15 Sun (Small)
25 Sun (Medium)
40 Sun (Large)
Sun Rate: 30s
Recharge: 5s
Toughness: 250 DPS
Growth Rate:
30s (Medium)
60s (Large)	Sun-Shroom instantly grows to Large and produces 75 Sun. 	Level 2-3: Extra, Extra
 	Fume-Shroom 	Shooter
Mushroom	Fires puffs of smoke in a straight line.
Its projectiles can pass through objects and up to two Zombies.	150 Sun	DPS: 75
Fire Rate: 2s
Recharge: 5s
Toughness: 500 DPS	Fume-Shroom fires a 200 DPS puff of smoke down the lane, damaging all Zombies and Graves. 	Level 2-6: Walking Doors
 	Grave Buster 	Instant-Use
Root	Destroys the Gravestone that it's planted on. 	0 Sun 	Recharge: 15s	N/A 	Level 2-9: PowerPuff Shrooms
 	Coffee Bean 	Instant-Use	Wakes up a sleeping Plant and permanently prevents it from falling asleep.	25 Sun 	Recharge: 20s	N/A 	Level 2-11: Drifting Off
 	Scaredy-Shroom	Shooter
Mushroom	Fires puffs of smoke in a straight line.
Hides underground when a Zombie is in a 3x3 radius.	50 Sun 	DPS: 10
Fire Rate: 1s
Recharge: 7.5s
Toughness: 200 DPS	Scaredy-Shroom fires a barrage of 50 puffs of smoke, before slamming down and knocking back Zombies in a 3x3 radius.	Level 2-13: Vanishing Mushrooms
 	Milkcap 	Guardian
Mushroom	Protects Plants from Zombie attacks.
Heals its non-Milkcap neighbors when damaged.	75 Sun 	Recharge: 10s
Toughness: 1250 DPS
Heal: 50 DPS per attack (Stops at 80% of max)	Milkcap heals all Plants in a 5x5 radius to full toughness. 	Level 2-14: Survival of the Fittest
===Starlight Suburbs===
Image	Name 	Families	Ability 	Cost 	Statistics	Plant Food Ability 	Unlock
 	Astro-Shroom	Shooter
Mushroom	Summons a 3x3 asteroid to a selected area when tapped.
Asteroids become more powerful for each Astro-Shroom.
All Astro-Shrooms share a cooldown.	100 Sun	DPS: 20 (multiplied by each Astro-Shroom)
Cooldown: 8s
Recharge: 12s
Toughness: 300 DPS	Astro-Shroom summons an asteroid that does 50 damage (for each Astro-Shroom) to all Zombies in a 5x5 radius.	Level 2a-1: Space Shroom from Pluto
 	Gloom-Shroom	Shooter
Mushroom	Periodically fires puffs of smoke in eight directions that vanish after crossing three tiles.	250 Sun	DPS: 75
Fire Rate: 2s
Recharge: 12s
Toughness: 750 DPS	Gloom-Shroom fires a long spore in all eight directions, doing 300 DPS to all Zombies and Graves in its way.	Level 2a-3: Aren't You a Gloomy Gus?
 	Doom-Shroom 	Explosive
Mushroom	Explodes upon use, dealing massive damage to all Zombies in a 5x5 radius. 	400 Sun	DPS: 2500
Recharge: 55s
Radius: 5x5	N/A 	Level 2a-5: Spread Doom and Boom
==Meteor Meadow==
Image	Name 	Families 	Ability 	Cost 	Statistics	Plant Food Ability 	Unlock
 	Bonk Choy 	Melee
Leafy	Rapidly punches a Zombie up to two tiles in front of it. 	150 Sun	DPS: 15
Fire Rate: 0.3s
Recharge: 5s
Toughness: 300 DPS	Bonk Choy rapidly punches out in a 3x3 area. 	Level 3-1: Hand-to-Hand
 	Sundrop 	Producer
Flower	While on the field, the time between each sun fall is decreased. 	25 Sun 	Sun Rate: -1s
Recharge: 3s
Toughness: 50 DPS	100 Sun falls from the sky instantly. 	Level 3-4: Sunrise and Sunfall
 	Cabbage-Pult	Lobber
Leafy	Lobs cabbages at Zombies in its lane, over any sorts of obstacles. 	100 Sun	DPS: 25
Fire Rate: 2s
Recharge: 10s
Toughness: 300 DPS	Cabbage-Pult fires a large cabbage to hit several Zombies. 	Level 3-7: Mount an Offensive
 	Peacock 	Shooter
Pea	Throws pea pods at Zombies that split into five peas upon impact. 	225 Sun	DPS:
40 (pod)
10 (pea)
Fire Rate: 3s
Toughness: 200 DPS	Peacock fires five pods, one into each lane. 	Level 3-10: Lumberjacks at War
 	Limelight 	Instant-Use	Stuns and lightly damages all Zombies in a 3x3 radius.
Also shrinks any boosted, affected Zombies. 	25 Sun 	DPS: 10
Stun Time: 7s
Recharge: 30s	N/A 	Level 3-14: Dazzling Dance
 	Eternitree 	Guardian
Root	Protects Plants from Zombie attacks.
Eternitree can be planted on each other to add toughness. 	25 Sun 	Recharge: 7s
Toughness: 500 DPS	Eternitree heals to full and doubles its toughness. 	Level 3-17: Therefore, I'm Not
 	Cobra Lily 	Insta-Kill
Flower	Snaps forward up to three tiles away, biting a Zombie for high damage, before reloading in a defensive pose.	175 Sun	DPS: 800
Attack Rate: 20s
Recharge: 30s
Toughness: 800 DPS	Milkcap heals all Plants in a 5x5 radius to full toughness.	Level 3-20: Careful Planting
===Weirding Woods===
Image	Name 	Families 	Ability 	Cost 	Statistics 	Plant Food Ability 	Unlock
 	Repeater 	Shooter
Pea	Quickly fires Peas in a straight line. 	200 Sun	DPS: 20 
Fire Rate: 0.75s
Recharge: 8s
Toughness: 300 DPS	Repeater fires a volley of peas, followed by one large pea. 	Level 3a-1: Doubled Peas
 	Squash 	Instant-Use	Instantly deals massive damage to a Zombie it's planted on. 	50 Sun 	DPS: 1800
Recharge: 30s	N/A 	Level 3a-3: Twice the Peas, Twice the Fun!
 	Explode-o-Nut 	Explosive
Nut	Protects Plants from Zombie attacks.
Explodes to damage all Zombies in a 3x3 radius.	75 Sun 	DPS: 900
Recharge: 20s
Toughness: 800 DPS	Explode-o-Nut heals to full toughness, gains 800 DPS, and does 900 DPS to Zombies in a 3x3 radius.	Level 3a-5: Strike!
 	Shrinking Violet	Instant-Use
Flower	Shrinks Zombies in a 3x3 radius, halving their toughness and speed. 	50 Sun 	Recharge: 30s	N/A 	Level 3a-6: What Goes Boom in the Night
 	Hypno-Shroom 	Guardian
Mushroom	Hypnotizes the Zombie that eats it, causing it to attack other Zombies behind it.	75 Sun 	Recharge: 30s	Begins to glow, and transforms the Zombie that eats it into a Zombie that's much tougher. 	Level 3a-8: Mystical Defenses
==Premium/Shop==
Image	Name 	Families	Ability 	Cost 	Statistics	Plant Food Ability 	Unlock
 	Fire Peashooter	Shooter
Pea	Fires flaming Peas in a straight line. 	250 Sun	DPS: 45
Attack Rate: 1.5s
Recharge: 30s
Toughness: 300 DPS	Fire Peashooter fires a volley of flaming peas. 	100 Gems
 	Cold Snapdragon	Shooter
Flower	Sprays a damaging, chilling mist in a 1x3 area in front of itself. 	325 Sun	DPS: 20
Chill Time: 4s
Recharge: 15s
Toughness: 300 DPS	Cold Snapdragon summons spires of ice out of the ground in front of it, damaging all Zombies in a 1x3 radius for 1000 DPS and chilling them permanently.	100 Gems
 	Corn Dog 	Melee
Root	Seeks out the strongest Zombie on screen and attacks it repeatedly before returning to where it was planted.	125 Sun	DPS: 150
Attack Rate: 10s
Recharge: 40s
Toughness: 300 DPS	Corn Dog bites the strongest Zombie on screen twenty times. If it was destroyed before twenty are up, it attacks the second-strongest. 	Spending 500,000 coins
 	Jack O' Lantern	Shooter
Root	Sprays a stream of flames five tiles ahead that do less damage the further away they get. 	350 Sun	DPS: 400 (80 less with each tile)
Attack Rate: 5s
Recharge: 25s
Toughness: 300 DPS	Jack O' Lantern does 1000 damage to the strongest Zombie on each tile in a 3x3 area in front of it. 	Spending 500,000 coins
==Invasion!==
Image	Name 	Families	Ability 	Cost 	Statistics	Plant Food Ability 	Unlock
 	Gatling Pea 	Shooter
Pea	Rapidly fires Peas in a straight line.	350 Sun	DPS: 20
Fire Rate: 0.5s
Recharge: 12s
Toughness: 300 DPS	Gatling Pea fires a volley of peas, followed by three large peas. 	Collecting seed packets
 	Twin Sunflower	Producer
Flower	Produces Sun infrequently. 	125 Sun	Production: 25 Sun
Sun Rate: 15s
Recharge: 15s
Toughness: 500 DPS	Twin Sunflower instantly produces 200 Sun. 	Collecting seed packets
 	Garlic 	Guardian
Root	Protects Plants from Zombie attacks.
Zombies that bite it are redirected and stunned.	50 Sun 	Recharge: 30s
Toughness: 750 DPS	Garlic heals to full and stuns several Zombies in its lane for five seconds.	Collecting seed packets
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