Attack Speed

Attack Speed is the rate at which weapons shoot. It is not the speed of the build,
Weapons and Turrets in the game have different attack speeds. Which means the damage displayed on the part is either dealt in a single hit or spread over several "pulses". The attack speed can be found when hovering over the attack details of a part:
*Instant Execution - The weapon fires immediately
*Very Fast Execution - The weapon pulses every 0.5 seconds
*Fast Execution - The weapon pulses every second.
*Slow Execution - The weapon pulses every 2 seconds.
*Very Slow Execution - The weapon pulses every 3 seconds or fires at the end of the action.
*Interruptible Execution - The action is interrupted when the executing player gets 'hit'.
Weapons or turrets with a long-time attack and "Very Fast Execution" are useful for applying ailments on the opponent, since the weapon pulses, ie. hits, 8 times with one attack, so the chance to apply effects is a lot higher than with a slower or even "charged" weapon that only hits twice or even once.