The Sims 4/Patch 115

The 115th update for The Sims 4 was released on July 20th, 2021. It updated the game to version 1.77.131.1030 for PC, version 1.77.131.1230 for macOS, and version 1.44 for console.
==Patch notes==
Hello Simmers!
Hope you are well wherever you are in the world and that you are all having a fantastic Summer of Sims! We are excited to share today’s update with you. There is a lot of info, so make sure you have your tea/coffee/beverage of choice ready to read on. You all know I have my coffee ready for this!
As we continue to get ready to explore the countryside charm of Henford-on-Bagley and cannot absolutely wait to play with the adorable animals in Cottage Living, we also have updates and fixes that should improve and complement your Sims’ everyday life. We have something for everyone and we hope that you all enjoy them. Thank you for all your feedback and support.
Cheers!
-SimGuruRusskii ft. SimGuruRomeo and SimGuruJoAnna
What's New?
Let’s start with some items that we shared in our last Sims 411!
For this update, we partnered with two talented artists from the LGBTQ+ community, Ashley Lukashepsky, and Mohammed Iman Fayaz, and they have brought their inspiring and beautiful artwork into the game. We have also included the modernized version of the large afro hairstyle that we showed you. But more than tell you about it in text, let me actually attach a screenshot of everything put together:
TS4 Patch 115 art and hair.png
I love everything about this scene, not only it shows you how the artwork looks in a real game setting, but the whole scene with the two Sims and their surroundings is quite magical. Also, look at that hair! The way the light highlights it, perfection! You may also notice the hair of the Sim on the right, which was also added with this update for everyone. I want to personally thank all Simmers for their feedback and recommendations, as we are continuously working on adding more diverse hairstyles and textures to not only packs, but also to our base game.
Now that we are talking about artwork, the last patch notes I forgot to add the artwork made by the wonderful Jupiter Stevens-Hill. I apologize for that, I totally blanked out. However, I’m happy to see that a lot of you are enjoying it and placing it in your Lots! That makes a very happy Russkii =)
To find Jupiter, Ashley, and Mohammed’s paintings in Build Mode, make sure you take a look at the Paintings and Posters sort and filter by Base Game items. These artists are amazing and we hope you enjoy their creations.
Now, without further ado, let’s get to some new features and improvements that are part of this update!
A little bit of Gallery
When you download a lot made with the bb.moveobjects cheat, the game now notifies you about this so you know to activate the cheat before placing the lot. Builders, this means you won't need to mention it in the lot’s description anymore!
A little for Sims
Trying to find the Sims in the current neighborhood? Select their portraits in the Relationship Panel. 
* "Focus the Camera" moves the camera to the Sim.
* "Lock the Camera" moves the camera to the Sim and keeps following them.
Where did the Notebook go?
Found it! The Notebook has moved out of the Phone and into its own button for quicker access.
The "Center on Current Lot" button that used to be there has moved to the top right, adjacent to the Camera Controls.
Water Tool
You now can make natural, organic bodies of water! Just head into Build Mode, make a hole with the Terrain Manipulation tool, and fill it with water. It is that easy! The Terrain Manipulation and Paint Tools also have more brush sizes to enable finer detail. 
In adding the Water Tool, we also took the chance to overhaul the related tools and object categories. Why not? Enjoy!
Pond Effects
All sorts of critters are available to complete the look of your pond ranging from ducks and swans to pesky mosquitoes. There is even an alligator!
New Pond Objects
Outdoor Water Décor now has an assortment of new Pond Objects to decorate the perfect pond. Some of these objects such as the Bog Log and Colorful Lily Pads have interactions on them in Live Mode to activate Turtle and Frog effects. The new Fishing Allowed Sign enables you to stock your pond with any fish your Sims have previously caught. Try it out!
New Water Styles
Go beyond the original crystal blue and dreamy magenta water. Additional options range from “Mossy Water” to “Pond Scum” to complete that au natural look.
The Shrubs category includes new plants to complement the water styles: "Green Fern", "Leaning Not-Grass Grass", "Not-Grass Grass Sans Inflorescence."
Gardening with Children
Children now can help out in the garden by planting, watering, and weeding. They build their Mental skill as they garden. The process of purchasing and planting seeds is streamlined as well to make gardening more enjoyable for everyone.
Group Cooking
Cooking no longer is a solo affair. Sims now can cook in groups of up to five Sims including children. Start cooking together by selecting a fridge, stove, or any empty countertop.
Zoomers Food Delivery Service
Are your Sims getting tired of the same old pizza delivery every night? Well, gone are the days of redundant pizza nights. Maybe you are in the mood for pasta primavera or even a fancy steak dinner. All this and more are available courtesy of Zoomer Food Delivery. Order delivery through the phone or the refrigerator and the food will arrive in a jif.
Calendar
The calendar, previously available only with Seasons, now is available with Base Game to see upcoming events such as birthdays, school and work schedules, festivals, and fairs. You even can use it to book events, so it’s time to get to party planning!
Bug Fixes
Consoles
* In Snowy Escape, skiing, sledding, and snowboarding on Bunny Slopes now contribute to the Extreme Sports Enthusiast Aspiration. 
* Also in Snowy Escape, Sims with high enough Skiing and Snowboarding skills now can enjoy the more advanced slopes. Sims also use the Lift to go to the top of the slopes and not go “the hard way.”
* Simmers can now rotate Sims downloaded from the Gallery in Create a Sim. Spin them ‘round, ‘round, Simmers ‘round, ‘round -  like a record ‘round, ‘round, ‘round, ‘round.
The Sims 4
* We made some improvements that should help our Simulation lag, particularly on the usage of some computer interactions like playing BlicBlock, along with fishing interactions, which should make the game perform a bit better. Note that this doesn’t entirely fix simulation lag but it should help and it is a step in a good direction.
* Fixed an issue in which placing Mirrors directly opposite Doors would create a visual glitch in which walls and borders would disappear around them and well it was quite spooky to be honest, glad we solved that one!
* Ever wish your food didn’t expire? I know I do, especially when it comes to traveling and coming back to see a fridge in pristine condition, that is a dream… but alas, it is not meant to be in life or in Sims. Fixed an issue in which traveling didn’t let food expire.
* Sims stuck sleeping and couldn’t cancel that interaction? Not a product of a sci-fi film as I thought, but I can say that we have fixed this issue, well I hope.
* You want to know how to not make my day, have my coffee brew endlessly but without giving me the coffee! Luckily the issue in-game about the Brew Coffee interaction being stuck has been fixed. Wasn’t it odd? Wait… Sleep and Brew Coffee were stuck in a mysterious loop? SUS.
* If your Child Sims suddenly interrupted their computer sessions to draw on the activity table when Inspired, worry not, this should not happen after this update.
* Fixed an issue that caused the “Items Removed” pop-up to appear when no items were removed from the game.
* Fixed an issue in which setting Lots on Slipshod Mesquite would sometimes generate a crash of the game for some Simmers. The Lot couldn’t handle that much flavor.
* Some blush and lipstick opacity sliders are back as they were greyed out.
* Step-Parent/Child relationships are no longer missing in the Genealogy Panel. Similarly, other cases of broken families in the Genealogy Panel have been fixed as well. It is all about reconnecting or connecting with what is important.
* Platforms will no longer raise in height automatically when creating new walls to intersect part of them. 
* We also fixed an issue in which if you placed platforms in basement levels and a staircase from the floor to the platforms, it would create this gap or hole in front of the stairs and Sims were not able to route correctly. You know, I have played many platformers in my lifetime, but do you imagine Sims trying to jump those gaps? I mean, I am called JumpFail for a reason… glad we fixed this one!
* World view Lots that had some off-centered border have been adjusted.
* Toddlers will no longer gain negative Sentiments against their parents randomly, especially the Festering Grudge Sentiment. I should not be laughing at this issue as I type it, I should not…<giggles>
* We got word that the camera was malfunctioning and bouncing uncontrollably in some Lots across multiple Worlds. We fixed an issue that caused this, but let us know if there are new instances.
* Sometimes Ghosts can be part of our Households if we choose to, however, it is really hard to live with Ghosts that constantly break things, it makes it a bit… unlivable. So our expert team of Simghostologists has communicated with these Ghosts in the non-physical realm and they have agreed to not break everything all the time.
* Fixed an issue related to flooring glitches while placing the dance floor or crystal clear flooring. 
* Went through all the trouble in hiring a Nanny only to have your Toddler get sent to Daycare? More than a schedule conflict I imagine having the Nanny show up and there is no Toddler so what does the Nanny do in this case? Do they leave? Do they stay and wait? I must know… However, This should no longer be an issue.
* Fixed an issue where using ‘{}’ (curly brackets)  in renaming objects would make these invisible in lists or UI in general.
* Fixed an issue in the Likes and Dislikes section in Create a Sim that had some categories displayed incorrectly (either cut off, or words broken apart in new lines incorrectly) for some languages.
* There was a clipping issue with the eye preset ymAsian13_Eyes that occurred when Sims were in extreme emotion, like Angry, and blinked. We adjusted this preset so this should not occur.
* Toddlers can be picky eaters, but Toddlers not eating any fish recipe? That is suspicious, so we had a chat with the little angels and we have found a way to help them enjoy the complex flavors of our fish recipes.
* Our UI team has fixed an issue in which a scrollbar appeared in the Sentiment section in the Relationship Panel when there were no sentiments. The mysterious scrollbar was mysterious. Similarly, they have also fixed an issue in which if multiple Sims gained sentiments together their thought bubbles look quite not right with the incorrect colors, so now they should look proper.
* The Likes and Dislikes icon in Create a Sim will no longer overlap its text. It looked weird, honestly.
* Droids (if you own Journey to Batuu) and Drones (if you own Get Famous) clipping into all kinds of objects in Build Mode? We saw that too, so there should be a fix for that in this game update. I mean this went beyond just crashing into things…
* The option “Join After School Activity” will no longer be available if Simmers don’t have Seasons or Get Famous packs installed.
* Sims in deviant paths now can properly reach the Level 4 of the Criminal Career.
* Now, this is one that made my day, Cowplants are now able to dance again when Sims play music in front of them. Dance Cowplant, Dance!
* Fixed an issue in which relationship points gained by friendly introductions were more than usual if Simmers didn’t have Snowy Escape installed.
* We adjusted the color swatches for the S. Cargeaux Counter Island so that when it gets dirty, the counter doesn’t completely change colors. Dirty Counter - who dis?
* Fixed an issue where the Scared Emotion UI was displaying a broken pose for Toddlers. The pose was kinda more scary than what the Toddler had been scared of, so glad that is done.
* Outfits worn while Purchased and Worn in Festivals/Kiosks/Stalls should no longer remove accessories that were in place for the Sim.
* Error code 134:571e5862 that occurred to some Simmers should be fixed now.
* We fixed a few hairstyles (yfHair_EP05WavyBob, yfHair_EP01PartedFlat, yfHair_EP05UnderCutDreads, yfHair_EP01ShortSwept, and yfHair_DreamyCrew) that when used with the recently added color options would create splotches in the eyes, change the color of teeth, and/or change the eyelashes color.
* As always the Localization team and this author have fixed and improved text across all packs and updates.
Get to Work
* Aliens can now enjoy their custom Blush options in Create a Sim. Lewks out of this world!
* Retail employees will now appropriately change into their assigned outfits. Listen, I grew up wearing uniforms for school, I get it, sometimes they are not the prettiest… but you have to wear them if you have to go to that establishment. I know the pain too well… but my sense of style grew from that… I think.
* We made a fix to some of the swatches from the Barely Better Digital Camera that were missing a description for the item, so now all the swatches will display the text in all its glory.
Get Together
* Some of these Sims are not like the others, some of these Sims just don’t belong. Can you tell which are not like the others by the time I finish writing these notes?
** Fixed an issue where Sims didn’t sometimes change into their Club outfits when a Club Gathering was being held.
* Fixed an issue in which some of the rooftops in Winderburg were not displaying Snow (if you own Seasons) correctly.
City Living
* The Scattered Panes window in Build Mode now displays appropriate shadows in all options.
* Sims enrolled in the Social Media career will now gain influence at the end of their stream instead of every few Sim-minutes.
* Two hairstyles (ymHair_EP03BunHighPins and ymHair_EP03BraidedFlateBun) have been updated to reflect the correct look when choosing the Neutral Black color option.
* Your Sims want to shoot some Basketball Close Shots, but they are trying to eat first? Well, now your Sims can finish eating before trying those hoops. Nutrition is important!
Cats and Dogs
* We fixed an issue in which whiskers were not being seen applied to Cats. A Cat without whiskers is like Peanut butter without Jelly… or something like that! Just wrong!
* Robot Vacuums should all now return to their docks accordingly. I hope this issue was not a sign that they were becoming sentient.
* Sims will no longer get a Moodlet referring to the death of their Pet when witnessing the death of another Sim. The loss of a Sim is heartbreaking, but also getting a Moodlet for the death of their Pet when the Pet has not died, that is cold Grimmy, very cold.
* Speaking of Robot Vacuums becoming sentient a few lines above, we fixed an issue that made the game crash when Cats would sit on the Robot Vacuum. CatonRobot.exe is now working.
* We fixed an issue in which some Simmers experienced a crash with their last played Household loading into Brindleton Bay.
Seasons
* Sims were changing into their cold-weather gear… while not in cold weather? We had some conversations with Sims and even though they love their winter outfits, dressing up in full winter gear in the summer was probably not the wisest choice. So the issue in which Sims randomly would change into their winter outfits while not in winter is solved.
* Egg Hunts are adorable and fun! But not being able to have the furniture reset after looking for Eggs in them, can be quite the rain on Sims’ parade. But this should no longer occur.
Island Living
* Mermaids will no longer keep the “Dried Scales” Moodlet when they are hydrated. Mermaids’ skincare regimen pays off! Moisturize, moisturize, moisturize!
* Fixed an issue in which Lots that are placed in the sand looked quite odd displaying all edges of the Lot when it rained.
* Sims that have the Collector Aspiration Trait are now able to catch Frogs in Sulani as part of their adventures exploring the island waterfall. Good Luck!
* We fixed an issue in which some Simmers experienced game crashes when loading into certain lots in Mua Pe’lam. Happy Exploring!
Discover University
* Sims having a hard time in Uni? No matter what they do they keep failing classes? Worry not, Sims will no longer fail classes when meeting all the criteria for course completion. Work hard, pass your classes hard!
* Having Roommates can be hard. Have your Sims had Roommates complain constantly and leave even when their needs are met? Yeah, we made it so that Roommates don’t do this any longer.
* Fixed an issue in which beds were counted incorrectly when placing an ad for Roommates. I mean, as much as Pets and even Toddlers can live with Roommates, the ad should be truthful to how many beds there are actually in the Lot, not count Toddlers and Pets as needing adult-sized beds.
* We fixed Servo animations so that they don’t look like they are walking on one leg when hovering to their destination. Now they will hover properly.
* We fixed an issue in which in some instances Professors could not go to work when a Professor NPC is added into that same Household.
* Fixed an issue in which removing and adding back Household members as Roommates would create some… inappropriate moments, ahem.
Eco Lifestyle
* Evergreen Harbor’s peace has been restored: roads and parts of neighborhoods no longer disappear or turn blue when businesses open in Port Promise while the Modern Development N.A.P is active.
* yfBody_EP09DressShirt no longer has a weird texture in some of the footwear from various packs, especially platform shoes and chunky sneakers.
* Had you moved to Cypress Terrace in Willow Creek and found you couldn’t really do anything there? We fixed the routing failures and interaction failures on the Mitey-Mitey Home - Insect Farm.
Snowy Escape
* Mountain Climbing can be challenging, even for those experienced. But having indecisive moments before a climbing route like getting off and on your bike constantly seems that a lot of doubt is passing your mind… However, we did speak to these Sims that were experiencing this behavior and calmed their fears and doubts, so this should no longer be an issue.
* The hairstyle yfHair_EP10BobBluntOmbre now covers all of the Sim’s ears.
* For Simmers who own Seasons together with Snowy Escape, rain options no longer affect snow.
* Sims no longer have the option to give a respectful or military introduction during activities such as Dancing or Bike Riding. I mean, I’m not sure about you, but I can’t dance and respectfully introduce myself at the same time. So many falls… so many falls.
* We made some corrections to the Slippers that came with this pack and they should no longer display a greenish texture on Sims’ toes when selected in Create a Sim. Yikes.
* Fixed an issue in which for some Simmers playing with the Yoshida Hall Household would generate a game crash when loading into Mt. Komorebi.
* We took a look at our Ramen menu and have updated our cooking menu to label Miso and Egg Ramen as Vegetarian safe options. Buen Provecho!
* Want to run a Restaurant in Yukimatsu but also want to enjoy the slopes? Now your Sims can enjoy the slopes and dine in style. However, this action is only directed, and will not be autonomous. In the same vein, Restaurant employees will not be tempted to leave work to enjoy the slopes.
Journey to Batuu
* Batuu is an awesome destination for those who want to enjoy something fun and different, but if you bought a Droid from the Droid Depot and never saw it in your inventory, I know how frustrating it can be. Never fear, the Droids you were looking for will appear now in Inventories when purchased.
* In Journey to Batuu, the First Order ID no longer disappears from inventory so Sims now can Access First Order Plans for the Top Notch Trickery Mission.
* Fixed an issue with the Leveling the Playing Field Mission in which the Scoundrel Informant would not appear on the scene after Sims stole the Prototype Blaster and went to Oga’s Cantina to wait for the informant.
Dine Out
* Eggs and Toast sound super basic and easy right? They will continue to be that way for our unassuming Chefs on the Chef Station since we fixed an issue that made them… challenging. Sims can also use the second burner for other recipes without fail or routing out.
StrangerVille
* The Decorations and Kid's categories in Build Mode should no longer have a "New" highlight when there's nothing actually new.
Dream Home Decorator
* Lighting can change the ambiance of a room, and your mood in a flash. Luckily we have fixed an issue that lighting was not even on sectional sofas to continue to set the right mood for our Sims.
* Our stylists fixed the Sleep ‘N’ Study Styled Room to remove the P.R.I.M.A Computer from it as this is not an item that is accessible for everyone, pardon our dust.
Laundry Day
* Fixed an issue where an animation clipped when Sims were loading their laundry machines. Because having your clothes go through you is awkward, are Sims made of fabric? I don’t think so.
Bust the Dust
* Don’t need Simoleons, don’t need Fame. Don’t need dinner to have this date. It’s strong and it’s sudden and it’s cruel sometimes but it might just end your night… the power of Dust, that’s the power of Dust.
** Our cleaning agents have determined that Sims won’t get romantic negative Moodlets related to filthy levels of dust in public places like parks.
Category:Patches and updates for The Sims 4