Armor

Armor is a set of equipable defense items that reduce damage taken from enemies and most other damage sources. Armor pieces are equipped by placing them in the armor slots of the player's inventory. Armor can also be placed in vanity slots to change the player's appearance without affecting stats. Armor pieces are either crafted, purchased from NPCs, or dropped from enemies.
Each piece of armor has a defense statistic that reduces inflicted damage by half / / its value, rounded up. For example, a full set of Copper armor provides a total of defense, reducing damage by / / points. Silver armor grants a total of defense, reducing damage by / / points, after having been rounded up. An attack cannot normally be reduced to zero; all attacks will always deal at least 1 damage (or 2 damage for a critical hit), regardless of the quality of a player's armor. The only times an attack can do 0 damage is if the player has invincibility for whatever reason or there is another player on the same team with the Paladin's Shield equipped and the attack does 1 damage normally.
In addition to the defense provided by individual armor pieces, most armor types provide a Set Bonus when all three pieces of the same armor type are worn simultaneously. For the basic pre-Hardmode ore armors (Copper through Platinum), this is an additional defense bonus. More advanced or unique armors can provide other specialized set bonuses (e.g., the Shroomite armor will provide invisibility when not moving).
Over all platforms, there are 34 different armor sets obtainable in pre-Hardmode; 35 different armor sets obtainable in Hardmode; 8 robes and 2 wizard hats that give additional buffs; and 10 miscellaneous armor pieces.
== Armor sets ==
=== Pre-Hardmode ===
Appearance	Set 	Defense	Defense	Defense	Defense	Bonuses / Effects / Notes	Cost / Source / Crafted At
Appearance	Set 	Head 	Chest 	Legs 	Total 	Bonuses / Effects / Notes	Cost / Source / Crafted At
 	 	2 	1 	1 	4 	
* Set Bonus: +30% mining speed
* Effect: Helmet piece emits light.
* Mining Helmet interchangeable with the Ultrabright Helmet	
Helmet: Sold by Merchant for / 
: Helmet also drops from Undead Miner
Pants and Shirt: Rare drops from Undead Miner
 	 	1 	1 	0 1 	3 4 	
* Set Bonus: +1 defense 	
* 75 
* Crafted at
 	 	1 	1 	1 	4 	
* Set Bonus: +1 defense 	
* 75 
* Crafted at
 	 	1 	1 	1 	4 	
* Set Bonus: +1 defense 	
* 75 
* Crafted at
 	 	1 	1 	1 	4 	
* Set Bonus: +1 defense 	
* 75 
* Crafted at
 	 	1 	2 	1 	5 	
* Set Bonus: +1 defense 	
* 75 
* Crafted at
 	 	1 	2 	1 	5 	
* Set Bonus: +1 defense 	
* 75 
* Crafted at
 	 	2 	3 	2 	7 	
* Set Bonus: Reduces lava contact damage by 50% and the duration of the inflicted On Fire! debuff by 3.5 seconds	
* 75 
* Crafted at
 	(only on )	1 	2 	- 	3 	 	
Rare drop from Raincoat Zombie
 	 	3 	3 	3 	9 	
* Set Bonus: Grants Immunity to Frozen and Chilled debuffs	
Rare drop from Frozen Zombie
 	 	1 	2 	1 	4 	
* Set Bonus: Grants Immunity to Frozen and Chilled debuffs	
* 1 
* 1 
* 1 
* 9 
* Crafted at
 	 	1 	2 	1 	4 	
* Each piece grants +5% fishing power, leading up to a total of +15% fishing power
*Set Bonus: Decreased enemy spawn rate	
Quest rewards from Angler
 	 	1 	1 	1 	3 	
* Set Bonus: Grants a 15 / / damage thorns / +1 defense	
* 75 
* Crafted at
 	 	1 	2 	1 	6 	
* Set Bonus: +2 defense 	
* 48 / 60 
* Crafted at /
 	 	2 	2 	1 	7 	
* Set Bonus: +2 defense 	
* 48 / 60 
* Crafted at /
 	 	2 	3 	2 	7 	
* Set Bonus: +10% damage	
* 75 
* Crafted at
 	(only on )	2 	4 	3 	9 	
* Each piece grants +3% critical strike chance, leading up to a total of +9% critical strike chance
* Set Bonus: 20% increased movement speed
* Set Effect: After-image effect when moving	
Dropped by King Slime
 	 	2 	3 	2 	9 	
* Set Bonus: +2 defense
* Ancient helmet variant is interchangeable with other iron armor pieces	
* 60 / 75 
* Crafted at / 
* Ancient Iron Helmet rarely dropped by Skeletons
 	 	3 	3 	2 	11 	
* Set Bonus: +3 defense 	
* 60 / 75 
* Crafted at /
 	 	3 	4 	3 	13 	
* Set Bonus: +3 defense 	
* 60 / 75 
* Crafted at /
 	 	4 	5 	3 	15 	
* Set Bonus: +3 defense 	
* 60 / 75 
* Crafted at /
 	 	4 	5 	4 	16 	
* Set Bonus: +3 defense
* Ancient helmet variant is interchangeable with other gold armor pieces	
* 75 / 90 
* Crafted at / 
* Ancient Gold Helmet rarely dropped by Skeletons
 	 	5 	6 	5 	20 	
* Set Bonus: +4 defense 	
* 75 / 90 
* Crafted at /
 	 	4 	5 	4 	13 	
* +4% ranged critical strike chance
* +5% ranged damage
* +4% ranged critical strike chance
* Set Bonus: 20% chance not to consume ammo	
* 60 
* Crafted at /
 	 	4 	5 	4 	13 	
* +2 minion capacity
* +13% minion damage
* Set Bonus: +10% minion damage (+23% total)	
* 30 
* Crafted at /
 	 	4 	6 5 	5 4 	15 13 	
* +1 minion capacity 
* +16% minion damage 
* Set Bonus : +50% whip range, +35% whip speed, and +15% minion damage (+31% total)	
* 60 
* 30 
* 20 / ()
* Crafted at /
 	 	5 3 	6 4 	5 3 	16 10 	
* Set Bonus: Grants immunity to knockback	
Rare drop from Hoplite
 	 	5 	6 	5 	16 	
* +27% magic damage / +21% magic damage 
* Set Bonus: Space Gun and Zapinator use costs 0 mana
* Set Effect: Flame particles when moving (similar to rocket boots, but no light is emitted)	
* 45 / 60 
* Crafted at /
 	 	5 	6 	6 	17 	
* +80 mana capacity
* +12% magic critical strike chance
* +6% magic damage 
* Each piece is interchangeable with Ancient Cobalt armor pieces
* Set Bonus: -16% mana usage
* Set Effect: Grass particles when moving	
* 32 
* 10 / 12 
* 2 
* Crafted at /
 	 	5 	6 	6 	17 	
* +80 mana capacity
* +12% magic critical strike chance
* +6% magic damage 
* Each piece is interchangeable with Jungle armor pieces
* Set Bonus: -16% mana usage
* Set Effect: After-image when moving	
Rarely dropped by Hornets and Man Eaters
 	 	6 5 	7 6 	6 5 	19 16 	
* +15% ranged damage
* Set Bonus: 10% increased ranged critical strike chance 20% chance not to consume ammo 
* Set Effect: After-image when moving, bone crunch sound when hurt
* Ancient helmet variant is interchangeable with other necro armor pieces.	
* 135 
* 150 
* Crafted at 
* Ancient Necro Helmet rarely dropped by Angry Bones
 	 	6 	7 	6 	19 	
* +15% Critical Strike Chance
* Each piece is interchangeable with Ancient Shadow armor pieces
* Set Bonus: +15% movement speed and improved acceleration.
* Set Effect: After-image when moving and flames of Rocket boots become purple	
* 60 
* 45 
* Crafted at /
 	 	6 	7 	6 	19 	
* +15% Critical Strike Chance
* Each piece is interchangeable with Shadow armor pieces
* Set Bonus: +15% movement speed
* Set Effect: After-image when moving and flames of Rocket Boots become purple	
Rarely dropped by Eater of Souls
 	 	6 	7 	6 	19 	
* Each piece grants +3% damage, leading up to a total of +9% damage
* Set Bonus: Greatly increased life regeneration
* Set Effect: Emits red particles when moving and regenerating health	
* 60 
* 45 
* Crafted at /
 	 	8 	9 	8 	25 	
* +7% melee critical strike chance 
* +7% melee damage 
* +7% melee speed 
* Set Bonus: +10% melee damage, cannot be set on fire / +17% melee damage 
* Set Effect: Flame particles when moving	
* 45 
* Crafted at /
=== Hardmode ===
Appearance	Set	Defense	Defense	Defense	Defense	Bonuses / Effects / Notes	Cost / Source / Crafted At	Cost / Source / Crafted At
Appearance	Set	Head 	Chest 	Legs 	Total 	Bonuses / Effects / Notes	Cost / Source / Crafted At	Cost / Source / Crafted At
 	 	02 	03 	02 	08 	
* Set Bonus: +1 defense 	
* 75 
* Crafted at 	
* 75 
* Crafted at
 	 	05 	08 	07 	20 	
* +3 minion capacity 
* +16% minion damage
* Set Bonus: +12% minion damage (+28% total)	
* 36 
* Crafted at / 	
* 36 
* Crafted at /
 	 	2-
Magic: 2
Range: 4
Melee: 12 11	08 	8 7 	17-
Magic: 18 17 
Range: 20 19 
Melee: 28 26	
* +5% / +3% critical strike chance
* +10% movement speed
* +3% damage 
* Cobalt Hat: +40 mana capacity, +10% magic damage , +9% magic critical strike chance
** Set Bonus: -14% mana usage
* Cobalt Mask: +10% ranged damage, +10% / +6% ranged critical strike chance
** Set Bonus: 20% chance not to consume ammo
* Cobalt Helmet: +10% / +7% movement speed, +15% melee damage / +12% melee speed 
** Set Bonus: +15% melee speed (+27% total )
* Set Effect: After-image effect when moving	
* 45 
* Crafted at / 	
* 45 
* Crafted at /
 	 	3-
Magic: 3
Range: 5
Melee: 14	010 	08 	21-
Magic: 21
Range: 23
Melee: 32	
* +5% damage
* +3% critical strike chance
* Palladium Headgear: +9% / +7% magic damage, +9% / +7% critical strike chance, +60 mana capacity
* Palladium Helmet: +9% ranged damage, +9% ranged critical strike chance
* Palladium Mask: +12% / +8% melee damage, +12% melee speed
* Set Bonus: Rapid Healing buff for 5 seconds when you hit an enemy	
* 54 
* Crafted at / 	
* 54 
* Crafted at /
 	 	3-
Magic: 3
Range: 6
Melee: 16	12 	09 	24-
Magic: 24
Range: 27
Melee: 37	
* +7% / +5% damage
* +10% / +3% critical strike chance
* Mythril Hood: +60 mana capacity, +15% magic damage
** Set Bonus: -17% mana usage
* Mythril Hat: +12% ranged damage, +7% ranged critical strike chance
** Set Bonus: 20% chance not to consume ammo
* Mythril Helmet: +8% / +5% melee critical strike chance, +10% melee damage
** Set Bonus: +10% / +5% melee critical strike chance (+28% / +13% total)	
* 45 
* Crafted at / 	
* 45 
* Crafted at /
 	 	4-
Magic: 4
Range: 7
Melee: 19	013 	010 	27-
Magic: 27
Range: 30
Melee: 42	
* +6% critical strike chance
* +11% movement speed
* Orichalcum Headgear: +18% magic critical strike chance, +80 mana capacity
* Orichalcum Helmet: +15% ranged critical strike chance, +8% movement speed
* Orichalcum Mask: +11% / +7% melee damage, +11% / +7% melee speed, +7% movement speed
* Set Bonus: Flower petals will fall on your target for extra damage	
* 54 
* Crafted at / 	
* 54 
* Crafted at /
 	 	04-
Magic: 4
Range: 8
Melee: 22	016 	012 	28-
Magic: 32
Range: 36
Melee: 50	
* +8% / +6% damage
* +7% / +4% critical strike chance
* +5% movement speed
* Adamantite Headgear: +80 mana capacity, +12% / +11% magic damage, +12% / +11% critical strike chance
** Set Bonus: -19% mana usage
* Adamantite Mask: +14% ranged damage, +10% / +8% ranged critical strike chance
** Set Bonus: 25% chance not to consume ammo
* Adamantite Helmet: +7% melee critical strike chance, +14% melee damage
** Set Bonus: +20% / +18% melee speed, +20% / +18% movement speed
* Set Effect: Pulsating outline of player	
* 54 
* Crafted at / 	
* 54 
* Crafted at /
 	 	
Magic: 4
Range: 8
Melee: 23	015 	011 	30-
Magic: 30
Range: 34
Melee: 49	
* +7% damage
* +6% critical strike chance
* +6% movement speed
* Titanium Headgear: +16% magic damage, +7% magic critical strike chance, +100 mana capacity
* Titanium Helmet: +16% ranged damage, +7% ranged critical strike chance
* Titanium Mask: +9% / +8% melee damage, +9% / +8% melee speed, +9% / +8% critical strike chance
* Set Bonus: Will give the Titanium Barrier buff for 10 seconds when you hit an enemy. / Will give the Shadow Dodge buff when you hit an enemy.	
* 59 
* Crafted at / 	
* 59 
* Crafted at /
 	 	12 	14 	10 	36 	
* +5% critical strike chance
* +5% damage
* +20% movement speed
* +10% increased melee speed
* +10% reduced ammo usage
* +10% reduced mana usage
* Set Bonus: Allows the ability to dash, 10% increased damage, and 10% increased critical strike chance.	
Dropped by Queen Slime 	
Dropped by Queen Slime
 	 	010 	020 	013 	043 	
* +16% melee damage
* +16% ranged damage
* +11% melee critical strike chance
* +11% ranged critical strike chance
* +8% movement speed
* +10% melee attack speed
* Set Bonus: Melee and ranged attacks cause Frostburn+10% melee and ranged damage 
* Set Effect: Snow trail when moving, ice shattering sound effect replaces pain sound	
* 46 or ()
* 46 ()
* 3 
* Crafted at /	
* 46 or ()
* 46 ()
* 3 
* Crafted at /
 	 	06 	012 	08 	026 	
* +25% / +15% magic damage
* +25% / +15% minion damage
* +80 mana capacity
* +2 minion capacity
* Set Bonus: Double tap to call an ancient storm to the cursor location
* Set Effect: After-image effect when moving	
* 46 or 
* 3 
* Crafted at /	
* 46 or 
* 3 
* Crafted at /
 	 	012 	027 	017 	056 	
* +1 sentry capacity
* +30% minion damage
* +15% melee damage
* +15% / +20% melee critical strike chance
* +15% / +20% movement speed
* Increased life regeneration
* Set Bonus: +1 sentry capacity (+2 total)Ballista pierces more targets and panics when you take damage	
Sold by the Tavernkeep for (set)	
Sold by the Tavernkeep for (set)
 	 	08 	022 	016 	046 	
* +1 sentry capacity
* +30% minion damage
* +20% melee damage
* +20% melee speed
* +15% / +10% melee critical strike chance
* +20% movement speed
* Set Bonus: +1 sentry capacity (+2 total)Lightning Aura can now crit and strikes faster	
Sold by the Tavernkeep for (set)	
Sold by the Tavernkeep for (set)
 	 	07 	017 	012 	036 	
* +1 sentry capacity
* +30% minion damage
* +20% ranged damage
* +10% ranged critical strike chance
* +20% reduced ammo usage 
* +20% movement speed
* Set Bonus: +1 sentry capacity (+2 total)Explosive Traps recharge faster and oil enemiesSet oiled enemies on fire for extra damage	
Sold by the Tavernkeep for (set)	
Sold by the Tavernkeep for (set)
 	 	07 	015 	010 	032 	
* +1 sentry capacity
* -10% mana usage
* +30% minion damage
* +20% magic damage / +10% 
* +20% magic critical strike chance
* +20% movement speed
* Set Bonus: +1 sentry capacity (+2 total)Flameburst field of view and range are dramatically increased	
Sold by the Tavernkeep for (set)	
Sold by the Tavernkeep for (set)
 	 	
Summon: 1 
Magic: 5
Range: 9
Melee: 24	015 	011 	27-
Summon: 27 
Magic: 31
Range: 35
Melee: 50	
* +7% damage
* +7% critical strike chance
* +8% movement speed
* Each piece is interchangeable with Ancient Hallowed armor pieces
* Hallowed Hood : +1 minion capacity, +10% minion damage
** Set Bonus: +2 minion capacity, Become immune after striking an enemy
* Hallowed Headgear: +100 mana capacity, +12% magic damage, +12% critical strike chance
** Set Bonus: Become immune after striking an enemy / -20% mana usage 
* Hallowed Helmet: +15% ranged damage, +8% ranged critical strike chance
** Set Bonus: Become immune after striking an enemy / 25% chance not to consume ammo 
* Hallowed Mask: +10% melee damage, +10% critical strike chance, +10% melee speed
** Set Bonus: Become immune after striking an enemy / +19% movement speed, +19% melee speed 
* Set Effect: After-image and pulsating effect	
* 54 
* Crafted at / 	
* 54 
* Crafted at /
 	 	
Summon: 1
Magic: 5
Range: 9
Melee: 24	015 	011 	31-
Summon: 27
Magic: 31
Range: 35
Melee: 50	
* +7% damage
* +7% critical strike chance
* +8% movement speed
* Each piece is interchangeable with Hallowed armor pieces
* Ancient Hallowed Hood: +1 minion capacity, +10% minion damage
** Set Bonus: +2 minion capacity, Become immune after striking an enemy
* Ancient Hallowed Headgear: +100 mana capacity, +12% magic damage, +12% critical strike chance
** Set Bonus: Become immune after striking an enemy
* Ancient Hallowed Helmet: +15% ranged damage, +8% ranged critical strike chance
** Set Bonus: Become immune after striking an enemy
* Ancient Hallowed Mask: +10% melee damage, +10% critical strike chance, +10% melee speed
** Set Bonus: Become immune after striking an enemy
* Set Effect: After-image and pulsating effect	
* 54 
* Crafted at / 	
* 54 
* Crafted at /
 	 	07-
Magic: 7
Range: 13
Melee: 20 Melee: 25	18 	13 	38-
Magic: 38
Range: 44
Melee: 51 Melee: 56	
* +5% damage
* +15% critical strike chance
* +5% movement speed
* Chlorophyte Headgear: +80 mana capacity, -17% mana usage, +16% magic damage
* Chlorophyte Helmet: +16% ranged damage, 20% chance not to consume ammo
* Chlorophyte Mask: +16% melee damage, +6% melee critical strike chance
* Set Bonus: Causes a leaf crystal to permanently appear over the player's head, attacking enemies for ~40 base damage	
* 54 
* Crafted at / 	
* 54 
* Crafted at /
 	 	21 	27 	17 	65 	
* +14% melee damage
* +12% melee critical strike chance
* Enemies are more likely to attack you
* Set Bonus: Melee attacking enemies receive damage inflicted equal to twice their damage value before your defense reduction. Reduces damage taken by 15%	
* 54 
* 3 
* Crafted at /	
* 54 
* 3 
* Crafted at /
 	 	06 	017 	012 	035 	
* +3 minion capacity
* +30% minion damage 
* Set Bonus: +1 minion capacity (+4 total)	
Sold by the Witch Doctor for after killing Plantera.
 There must also be a Pygmy Staff in the player's inventory.	
Sold by the Witch Doctor for after killing Plantera.
 There must also be a Pygmy Staff in the player's inventory.
 	 	23 	
Scale: 20
Shell: 32	18 	
Scale: 61
Shell: 73	
* +6% melee damage
* +6% movement speed
* +6% melee speed
* Enemies are more likely to attack you
* Shell: +5% melee damage, +5% critical strike chance
** Set Bonus: starts at 15% damage mitigation and goes up to 45%
* Scale mail: +8% melee damage, +8% critical strike chance, +6% movement speed, +6% melee speed
** Set Bonus: increases melee damage and speed in increments of 10%, up to 30%	
* 18 for a set (26 for all pieces)
* Full Turtle armor set (+ one extra Turtle Scale Mail, if making both chest pieces)
* Crafted at /	
* 18 for a set (26 for all pieces)
* Full Turtle armor set (+ one extra Turtle Scale Mail, if making both chest pieces)
* Crafted at /
 	 	11 	24 	16 	51 	
* +25% ranged critical strike chance
* +13% ranged damage
* +12% movement speed
* +20% chance not to consume ammo
* Shroomite Headgear: +15% arrow damage
* Shroomite Mask: +15% bullet damage
* Shroomite Helmet: +15% rocket damage
* Set Bonus: Stealth effect when standing still:
** Enemies are less likely to attack you
** Damage and knockback of ranged weapons increased up to 45% while in stealth	
* 54 
* Crafted at / 	
* 54 
* Crafted at /
 	 	
Hood: 06
Mask: 18	14 	10 	
Hood: 30
Mask: 42	
* +15% magic damage
* +7% magic critical strike chance
* +8% movement speed
* Spectre Hood: -40% magic damage 
** Set Bonus: -40% magic damage 20% of magic damage done to enemies heals you or a nearby ally with the lowest health
* Spectre Mask: +60 mana capacity, -13% mana usage, +10% / +5% magic damage, +10% / +5% magic critical strike chance
** Set Bonus: magic damage done to enemies spawns homing orbs that attack for 1/3 of weapon strength.
* Set Effect: Translucent visual effect	
* 54 
* 54 ()
* 54 ()
* Crafted at /	
* 54 
* 54 ()
* 54 ()
* Crafted at /
 	 	9 8 	11 10	10 9 	30 27	
* +4 minion capacity / +3 minion capacity 
* +33% minion damage
* +20% movement speed 
* Set Bonus: +25% minion damage (+58% total)
* Set Effect: Pulsating outline	
* 750 
* Crafted at 	
* 750 
* Crafted at
 	 	31 	20 	14 	65 	
* +20% melee damage
* +17% melee speed
* +25% critical strike chance
* +12% movement speed
* Set Bonus: +23% melee speed (+40% total), +23% movement speed (+35% total)	
* 30 
* 50 
* Full Cobalt armor set
* Full Mythril armor set
* Full Adamantite armor set
* Full Hallowed armor set	
* Crafted at / 
* Each piece has an 11% chance to be dropped by Ocram
 	 	14 	18 	13 	45 	
* +30% ranged damage
* 20% chance not to consume ammo
* +10% movement speed
* +20% ranged critical strike chance
* Set Bonus: 28% chance not to consume ammo (48% total)	
* 30 
* 50 
* Full Cobalt armor set
* Full Mythril armor set
* Full Adamantite armor set
* Full Hallowed armor set	
* Crafted at / 
* Each piece has an 11% chance to be dropped by Ocram
 	 	10 	15 	15 	40 	
* +150 mana capacity
* +30% magic damage
* -10% mana usage
* +10% movement speed
* +25% magical critical strike
* Set Bonus: -23% mana usage (-33% total)	
* 20 
* 50 
* Full Cobalt armor set
* Full Mythril armor set
* Full Adamantite armor set
* Full Hallowed armor set	
* Crafted at / 
* Each piece has an 11% chance to be dropped by Ocram
 	 	020 	024 	024 	068 	
* +2 sentry capacity
* +60% minion damage
* +10% melee damage 
* +20% melee critical strike chance
* +20% / +30% movement speed
* Massively increased life regeneration
* Set Bonus: +1 sentry capacity (+3 total)Greatly enhances Ballista effectiveness	
Sold by the Tavernkeep for (set)	
Sold by the Tavernkeep for (set)
 	 	010 	026 	018 	054 	
* +2 sentry capacity
* +60% minion damage
* +20% melee damage
* +20% melee speed
* +25% / +20% melee critical strike chance
* +30% / +20% movement speed
* Set Bonus: +1 sentry capacity (+3 total)Greatly enhances Lightning Aura effectiveness	
Sold by the Tavernkeep for (set)	
Sold by the Tavernkeep for (set)
 	 	08 	024 	016 	048 	
* +2 sentry capacity
* +60% minion damage
* +25% ranged damage
* +20% / +10% ranged critical strike chance
* +20% reduced ammo usage 
* +20% movement speed
* Set Bonus: +1 sentry capacity (+3 total)Greatly enhances Explosive Traps effectiveness	
Sold by the Tavernkeep for (set)	
Sold by the Tavernkeep for (set)
 	 	07 	021 	014 	042 	
* +2 sentry capacity
* +60% minion damage
* +25% magic damage
* +25% magic critical strike chance
* -15% mana usage 
* +20% movement speed 
* Set Bonus: +1 sentry capacity (+3 total)Greatly enhances Flameburst effectiveness	
Sold by the Tavernkeep for (set)	
Sold by the Tavernkeep for (set)
 	 	24 	34 	20 	78 	
* +29% melee damage
* +26% melee critical hit chance
* +15% movement speed
* +15% melee speed
* Enemies are more likely to target you
* Set Bonus: Solar shields generate over time protecting you, consume the shield power to dash, damaging enemies
* Set Effect: After-image during motion.	
* 45 
* 36 
* Crafted at 	
* 45 
* 36 
* Crafted at
 	 	14 	28 	20 	62 	
* +36% ranged damage
* +27% ranged critical strike chance
* +10% movement speed
* 25% chance not to consume ammo
* Set Bonus: Double tap to toggle stealth, increasing ranged ability and reducing chance for enemy to target you but slowing movement
* Effect: Emits light that intensifies with each additional piece equipped.	
* 45 
* 36 
* Crafted at 	
* 45 
* 36 
* Crafted at
 	 	14 	18 	14 	46 	
* +26% magic damage
* +16% magic critical strike chance
* +10% movement speed
* +60 mana capacity
* -15% mana usage
* Set Bonus: Hurting enemies has a chance to spawn buff boosters, pick boosters up to get stacking buffs.	
* 45 
* 36 
* Crafted at 	
* 45 
* 36 
* Crafted at
 	 	10 	16 	12 	38 	
* +66% minion damage
* +5 minion capacity
* Set Bonus: Summons a Stardust Guardian which follows the player around (and defends the player). Double tap to direct your guardian to a location.	
* 45 
* 36 
* Crafted at 	
* 45 
* 36 
* Crafted at
=== Wizard set ===
Though not a traditional armor set, these hats and robes confer a set bonus when worn together.
Appearance	Item	Body Slot	Defense	Bonuses	Set Bonus (with robe) 	Cost / Source
 	 	Head 	2 	
* +6% / +7% magic damage
* +6% / +7% critical strike chance	+60 mana capacity 	
Sold by the Traveling Merchant for .
 	 	Head 	4 2 	
* +5% / +15% magic damage
* +1 additional minion slot (only on Celebrationmk10 worlds)	+10% magic critical strike chance	
Dropped by Tim.
Appearance	Item	Body Slot	Defense	Bonuses	Cost / Source	
 	 	Chest 	0 	
* +20 mana capacity
* -5% mana usage	
* 1 
* 10 
* Crafted at	
 	 	Chest 	1 	
* +40 mana capacity
* -7% mana usage	
* 1 
* 10 
* Crafted at	
 	 	Chest 	1 	
* +40 mana capacity
* -9% mana usage	
* 1 
* 10 
* Crafted at	
* 1 
* 10 
* Crafted at
 	 	Chest 	2 	
* +60 mana capacity
* -11% mana usage	
* 1 
* 10 
* Crafted at	
 	 	Chest 	2 	
* +60 mana capacity
* -13% mana usage	
* 1 
* 10 
* Crafted at	
 	 	Chest 	3 	
* +60 mana capacity
* -13% mana usage	
* 1 
* 10 
* Crafted at	
 	 	Chest 	3 	
* +80 mana capacity
* -15% mana usage	
* 1 
* 10 
* Crafted at	
 	 	Chest 	2 	
* +6% magic damage
* +6% magic critical strike chance
* -10% mana usage	
Sold by the Traveling Merchant for /	
== Miscellaneous armor ==
A few pieces of armor aren't part of any particular set.
Appearance	Item 	Body Slot	Defense	Bonuses 	Cost / Source	
 	 	Head 	1 	Normally used for carrying liquids instead. 	
* 3 / 
* Crafted at /	
* 3 / 
* Crafted at /
 	 	Head 	1 	 	
* 2 
* Crafted at and a	
* 2 
* Crafted at and a
 	 	Head 	2 	Greatly extends underwater breathing time 	
Rare drop from Sharks and Orcas .	
 	Night Vision Helmet	Head 	4 	Provides an effect similar to the Night Owl Potion 	
Drop from Granite Elementals and sold by the Cyborg for after defeating the Martian Madness event.	
 	 	Head 	4 	 	
Rare drop from Undead Vikings.	
 	 	Head 	4 	Provides a light with an intensity similar to the Ultrabright Torch 	
* 1 
* 1 
* Crafted at	
* 1 
* 1 
* Crafted at
 	 	Chest 	1 	+1 minion capacity, +5% minion damage 	
* 10 
* 8 
* 8 / 
* Crafted at	
* 10 
* 8 
* 8 / 
* Crafted at
 	 	Chest 	4 	+5% damage, +5% critical strike chance +10% melee speed, +10% movement speed	
Sold by the Traveling Merchant for .	
 	 	Feet 	3 	Creates grass on dirt. Able to perform several "bunny hops". 	
Dropped by Lepus.	
 	 	Feet 	3 	Provides 25% movement speed and four blocks extra jump height. 	
Found in chests on any world with the seed 05162020.	
 	 	Head 	2 	 	
Drop from Guide named Andrew	
== Achievements ==
== Notes ==
* The chestplate on each armor set changes with the gender of the character, with the female breastplate often having an exposed cleavage, stomach or both. This is a purely visual change and does not increase or decrease defense.
* 
* The ancient armor pieces are shown in the inventory to be facing to the left instead of the right.
* The default Hardmode ore armors (Cobalt, Mythril, and Adamantite) are often mistaken as direct downgrades to the others (Palladium, Orichalcum, and Titanium). Though it is true they all have lower armor value (except for Adamantite) and don't have fancy effects, they often give better, more class-specific bonuses (e.g. Cobalt Melee Set is still the second-best melee speed armor only bested by the Hallowed Melee Set). The default Hardmode ore armors also do not require as many bars to create, making swift progression easier.
* For most Hardmode armors with helmet variants, the helmets sell for more than other pieces of their respective sets, despite needing fewer bars to make. This is due to the helmet carrying class-specific bonuses or other special abilities. For example, the melee helmet of such sets will hold melee modifiers and a disproportionate share of Defense.
* If armor pieces are placed into accessory slots using third-party tools, they will not give their defense and stat buffs.
=== Mixed armor sets ===
While set bonuses are a strong incentive to use a matched set, there are many cases where the powers of individual pieces can be combined usefully, especially late in the game. Particularly versatile pieces include the Valhalla Knight's Breastplate for its regeneration and the Forbidden Treads for the extra 2 minions (though the Forbidden Treads now provide only 1 extra minion in version 1.4, making them less ideal). Some examples include:
* The Turtle chest piece can be combined with the Hallowed or Chlorophyte Mask and Hallowed Greaves for massively increased melee damage, but at the cost of losing the Thorns effect, a bit of defense, and most of the "enemy magnet" effect. With the Hallowed Mask, this nets a defense of 62 (against 65 for the full Turtle set), +18% melee damage, +18% melee critical chance, and +10% melee speed. 
** With the Chlorophyte Mask instead, the defense goes up a point to 63 and the melee damage bonus rises to +28%, but the melee critical chance bonus drops to +14% and the melee speed bonus is lost. Either way, the wearer gets another +7% for all damage and +8% movement speed.
** Doing this with the Valhalla Knight's Breastplate instead, gets another 3 points of defense, the regeneration, and a +30% bonus to summon damage, at the cost of some of the melee bonuses (leaving +10% or +20% damage, +10% or +6% critical chance).
* The combination of the Chlorophyte Helmet and Shroomite Breastplate (or in the endgame, Vortex Breastplate) provides more ammo reduction than any set bonus. (See Sandgun for further discussion.)
* A regenerative Melee/Summoner set consisting of the Chlorophyte Mask, Valhalla Knight's Breastplate, and Valhalla Knight's Greaves provides +16% melee damage, +26% melee critical strike chance, +30% movement speed, +50% minion damage, and +8 health/second regeneration.
* For rangers, if the set bonus for Shroomite armor is not needed, the chest piece can be swapped with the Valhalla Knight's Breastplate for the regeneration. Those who use this approach may also wish to swap out the Shroomite Leggings for Forbidden Treads; the extra two minions (in versions earlier than 1.4) can provide a larger total DPS increase despite losing some movement speed and ranged critical bonus.
* For magic users, Hallowed Headgear, Valhalla Knight's Breastplate, and Dark Artist's Leggings grants +100 mana capacity, +12% magic damage, +37% magic critical strike chance, +50% minion damage, and +8 health/second regeneration.
* Summoners can summon their minions while wearing the Shinobi Infiltrator's Helmet, Valhalla Knight's Breastplate, and Red Riding Leggings for maximum damage bonuses, swap to the Spooky Helmet to summon one more, swap to the full Spooky Armor set to summon two more, before re-equipping the Forbidden Treads and Valhalla Knight's Breastplate (in that order). This grants high survivability while retaining decent minion damage/capacity bonuses, and is the strongest possible pre-Moon Lord summoning loadout that uses the Breastplate.
== References ==