104324-are-the-devs-aware-of-just-how-bad-it-is-healing-in-group-pvp-postpatch

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There has to be at least one developer who has noticed just how bad the state of healers in arenas and bgs is.   Whatever changes have happened to pvp power with this patch have completely negated healing in bgs.
 
I do my very best and all I can do is hold a persons hp up in 2v2s, I have no hope of healing them, just delaying the inevitable as long as I can.  My threes team doesnt even want to play with me, theyre running triple dps pushing rating that way.
 
BGs are the same way, I'm not some scrub who doesnt know how to play his class. It's everybody. the number of healers have dropped dramatically after 1 day. People dont want to deal with playing a useless spec.  
 
But dont take my word for it, play a healer for yourselves in bgs and see what I mean. 
 
Surely this is something that will be fixed in a hotfix rather than weeks down the line, or never.  it really does make me not enjoy playing my character.	
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surely this is something that pvp players complained about.
 
pvpers hate healers, so hey...nerf healing so they can kill the bad guys better. unfortunately, it is indiscriminant and will not just favour your faction.
 
welcome to "balancing"	
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Healing in PvP needed reducing, it was ridiculous.
 
I switched my Esper over to heal spec quite a few times and it was like being a god amongst ants. The only time I died was when I took a drink of my coffee, sneezed and had to wipe it up.	
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I posted in another thread, but right now PvP Defense makes you take more damage (NOT LESS).  The more you have, the more damage you take.  This is why everyone is exploding.
 
This needs more attention!
 
-Becc	
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			Please screen shot your PVP power thank you	
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I posted in another thread, but right now PvP Defense makes you take more damage (NOT LESS).  The more you have, the more damage you take.  This is why everyone is exploding.
 
This needs more attention!
 
-Becc
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At work now -- but certainly someone in game and show it.
 
It directly shows it in Secondary stats.
 
Put on your PvP gear, look at "% damage taken from player with no PvP gear"
Take it all off, look again at "% damage taken from player with no PvP gear".
 
Last night, in full PvP gear, I take 26% damage from a player with no PvP gear.  Removing most of it, the number went down to 13%.
 
PvP offense works though.
 
-Becc	
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everyone exploding IS balanced right?
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surely this is something that pvp players complained about.
 
pvpers hate healers, so hey...nerf healing so they can kill the bad guys better. unfortunately, it is indiscriminant and will not just favour your faction.
 
welcome to "balancing"
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