2020 Spring Showcase/Presentations/Gear Games

Information is released at day-by-day casis.
==Tempo: World Torment==
As the day 1 presentation begins, the video begins with the Gear Games logo showing up, right before Tempo, Katy, Goliath and Light driving the Sega logo and pushed the Gear Games logo away by accident.
The four aren't happy with the accident, with Tempo dramatically facepalming, Katy let out a sheepish smile, Goliath shakes his head in disappointment and Light peek ahead if the logo is alright. A distorted Sega screen soundbit is heard because of the collision.
:Tempo: Darn it, Katy! I told you there is another logo ahead!
:Katy: (Embarrassed) I saw it know, no need to fret!
:Goliath: Well, better recover it befor' the Gear Games company saw the incident.
:Light: We better hope so! We aren't paid for damaging a company's logo.
As the quartet drives the Sega logo away from the screen, a new logo jumps into the screen, being Tempo: World Torment.
The screen switches into gameplay, showcasing a gameplay similar to Tempo's Funky Pack, but also showing a few new mechanics.
*Tag Team, which is returning from the tag team mechanic with Tempo and Katy from the original Tempo game. This time, the player can switch between the two characters.
**Team Attack is a combination depending on the main character and the partner. For example, Tempo spins Katy before throwing her, which deals a lot of damage on enemies! Another example is Goliath lift up Light as the firefly partner shines so brightly it permanently brighten a dark room and lightly damaging and stunning the on-screen enemies.
*Twelve performances, in which half is only available by each of the two teams outside of Free Play and Encore Run. To compensate, the performances are standalone, bigger than average performances, and allows for larger
*The two teams are;
**Team Tempo, comprising of Tempo, Katy, Goliath and Light. They have an emphasis on exploration, but Goliath would be needed against particularly tough foes. They have to find out who is responsible for the World Torment, a phenomenon that causes music to be absolutely foul.
**Team Dirge... Yes, King Dirge Sound himself is forming his own team and is playable for the very first time! Comprising of the former antagonist himself, his old zen master Musille, and the reluctant Pendula and Mothley having to find out who's caused the Mussis acting even worse than before. They have emphasis on puzzle solving, with Dirge himself best suited for combat.
*A preview of some of the acts.
**Pyramid Performance, a very large, upside down, floating pyramid and a large desert with oasis in-between. Scorpions are frequent, not being friendly to strangers except those who are worthy to trust by surviving the Updown Pyramid...
**Resort Performance, an isolated island with a big resort called Fasido Resort. Frequent habitats are fireflies, and is where Light is born from. Light is rather reluctant to go there, for some reasons...
**Giant Performance, this time not your "standard grassland but bigger"; it's a combination of various everyday environments, but bigger, in a land of giants! Giant invertebrates, to be precise. Don't be surprised that habitats based of unusually large insects to be enormous over there.
*Free Play allows the player to use any combination of both team in Performances where the respective boss is defeated.
*Encore Run, on the other hand, is a more intense version of Speedrun mode, modifying the levels to be more challenging than before. For expert players only!
*Old and new enemies are showing up in various Performances, with the Mussis dressing accordingly to the environment.
*A few returning bosses, such as Da' Boot and Biff Da Clown, shows up for another round, while the rest of the bosses are whole new threats that need to be dealt.
*Fortunately, old and new allies will help out the heroes (and Dirge). As Major Minor, The BeesBees, Dr. Damsel and Eugenie returns to help out, new faces yet to be known will also help out the player characters.
*As all old Modifiers returns, new ones such as Mint Breath, Phasing, Doubling and Rocket will help them out solving familiar and new puzzles.
The trailer ends with the two team looking up with the title, and while most characters dances, Dirge let out a grumpy scoff and sits down like a grumpy kid. A shadow of a tougher-looking Mussi and a crazy-looking bird lurks behind them for a second before fading out.
==Extreme Measure==
The Gear Games logo shows up, as a gigantic Versapex messes with the letters and makes it into "Garage" while keeping the rest of the letters, but KiloBot makes sign to put the letters back. Versapex complies, but the letters are then put in incorrect order.
:KiloBot: Versapex, there's no time messing around! We need you to show those pesky heroes what real hero business and--
A bird-like magician called Skar follows him, laughing at the situation.
:Skar: Ga ha ha har! Take it easy, KiloBoy! She only want to play around. She's still have much to learn, after all.
:KiloBot: (Scoff) Yeah, well, whatever. She need to know the priorities.
:Versapex: Take it easy, guys! Oh hey, is that a camera looking at us?
As Versapex points at the camera, KiloBot and Skar are surprised.
:Skar: Oh... I did not foresaw that.
:KiloBot: Me neither! We better shut it down before the heroes finds out! Can't let them- [Shuts down camera as he rushes toward the screen.]
As the screen is abruptly dark, it flashes back to a purple hue and reveals the title; Extreme Measure.
Whole new mini-movie, explaining the aftermath of the Secretverse's latest adventures!
*Main plot involves the heroes (Meta-Form, Cubey, Prince Paint, Princess Stamp, Vale, Peseclia and Grousen) meeting up, but prove that they have a rocky relationship, although the groups will eventually understands each others in the end. KiloBot, Skar and strangely Versapex, in the meanwhile, proves to be get along remarkably well despite a rough start.
*Secondary antagonist is a malevolent Herald and a rogue Beorn not from the Secretverse. The former have the worst aspects of any Herald and will cause mayhem and often get away with it just to prove a point. The latter is, at first, calm and cold and collective, but is secretly an extremely bloodthirsty psychopath who makes sure that his fight will end with a person dead at best.
*Introduces Gez, a giant agent working for another tech planet's most proficient police force, and her two teammates will also arrives at later point.
*Other minor characters from previous games will also appears at some point.
*The first confrontation involves Meta-Form, Prince Paint and Vale vs Versapex. However, the trio's flaws ended up conflicting with each others and get on their way, resulting Versapex a near-easy victory. The heroes have to learn that if they keep arguing, they will not be able to go anywhere.
*Generally light-hearted and sometimes action-filled, but not without dark moments, especially regarding the secondary antagonists.
*This mini-movie will also explains further about the Alter Shards, which was previously used by only .
*The ending will also set up the plot for Alter Clash, but shhh, we won't tell how it will ends!
As the screen flashes back to the logo, Meta-Form, Cubey, Prince Paint and Vale argues whenever they could find the villains or not.
:Vale: Pay attention, men, because who knows where the villains could be.
:Prince Paint: They might be in an ominous castle. Skar have a tendency to live in one. Or was it a mansion?
:Meta-Form: There's not much time we got! We have to hurry up before they would get a bigger upper hand!
:Cubey: There's no need to be stressful about it. Who knows what would they up to!
:Vale: Right up your tail at most.
Cubey looks at his tail, and is embarrassed as Vale says it.
:Meta-Form: (Irritated) Would you kindly take it back?
:Vale: Only when we get the villains. Now move on!
As Meta-Form, Cubey and Vale runs to the left, Paint sighs.
:Prince Paint: Sheesh, if this continues, we sure can't find them with that bickering!
He follows them shortly afterward.
==Sword and Shield DLC: Channels of Bows==
The Gear Games logo shows up, and within some seconds later, the usual Pokémon Company logo shows up with Pikachu being aside of it, as Pikachu enthusiastically goes "Pi-ka!".
The words appears in a black screen, saying "One special expansion pack for Pokémon Sword and Shield with a new expansion pack, delivered by Gear Games, with shadows of unknown Pokémon being shown on screen. By then, the title shows as Channels of Bows.
*Channels of Bows is inspired by Ireland, and is themed around "adaptability", not to be confused with the Ability, Adaptability. It centers around the player taking on challenges that are unprecedented in Sword and Shield, and how the player have to adapt towards the new challenges.
*A new discovery in the Pokémon world, called Pokémon Traits, or Traits for short, are an alternative of Types. Unlike Types, they do not interact with the Type chart, but do each Trait do provide a different offensive perk for Moves, or different defensive perk for Pokémon. They are only accessed by the new Gammot Berry, although Sound is still available for Moves without the requirement of a Gammot Berry.
**A Pokémon can have up to two Traits. Moves cannot have more than one Trait. Take note that not every Pokémon or Move will have a Trait.
**Sound, given for Pokémon that are known to be loud or perform music or singing have this Trait. The Jigglypuff line, Chatot, and Whismur line are examples.
**Space, given for spatial Pokémon or that are related to space in some way or another. Examples: The Gothita line, Solrock + Lunatone and Elygem line.
**Light, given for Pokémon that explicitly produce or manipulate light as a whole. Examples: Chinchou line, Sunkern line and Helioptile line.
**Emotion, given for Pokémon that express a certain emotion a lot, or are very emotional. Examples: Mankey line, Ralts line and Audino.
**Time, given for Pokémon that are either ancient, have relation with time itself or lives for a long time. Examples: All Fossil Pokémon, Swinub line and Baltoy line.
**Shadow, given for Pokémon that lives in the shadow, manipulate the shadow or sneakiness, or are fully nocturnal. While a fair amount of Ghost-type and Dark-type have it, examples not having either Type are the Croagunk line, Hoothoot line and Spinerak line.
**Blood, given for Pokémon that interact with blood, have vampire-like nature (that case is rare), or are carnivore (or just drink blood). Examples: Zubat line, Carvanha line and Mankey line.
**Robot, given for Pokémon that are robotic, come from cyberspace, or are otherwise artificial but also not too organic. Examples: Porygon line, Magnemite line and Nosepass line.
**Food, given for Pokémon that are big eaters, are literal foods or have association with cooking or food. Examples: All Pan- and Simi- Pokémon, Snorlax line and Delibird.
**Regal, given for Pokémon that look and/or act royal, as well as having a heavy association with royalty. Examples: Tsareena, Meditite line and Petilil line.
**Gaseous, given for Pokémon that are made of gaseous particle, or can emit gaseous particles. Examples: Koffing line, Castform and Torkoal.
**Divine, given for Pokémon that are divine in nature and/or by look, or have holy power. Inspired by the Divine type from Pokémon Myth and Legend. Examples: Ninetales, Milotic and the Lake Trio (Azelf, Uxie and Mesrpit).
**Matched trait will make an increase of 1.2x Accuracy for the matched move.
*A mysterious power has caused Ice-type Pokémon to gain resistances to Ground and Flying, while also no longer weak to Rock, in the Channels of Bows. It does not apply in everywhere else of the Galar region. This allows defensive Ice-type to play their roles better, as well as offensive Ice-type to worry less about Ground-type smashing them with Rock-type coverage.
*Some sneak peek of some new Pokémon. (The list below may change depending on how the real DLCs comes out with their own roster of new Pokémon and Regional Variants!)
**Leafleuri, the Grass / Fairy Clover Leaf Pokémon. Leafleuri are known to run away from any sight, as it does not want to share it's luck with anyone holding it.
**Thornbane, the Water / Dark Thornback Pokémon. More often than not, the first thing a Thornbane deals with anything but their own is to annihilate them by shooting their thorn of their backside. However, it swim away in fear the moment it sees an [Lanturn Evolution] in sight. It have the Regal trait.
**Elklipse, the Ghost / Normal Extinct Elk Pokémon. The Elklipse with the largest spectral horns will usually take the lead. If two or more have similarly very large horns, they will fight until only one stand strong. Have the Time trait, and is based of the extinct Great Irish Elk.
**And the legendary Pokémon, Siegerith, the Fairy / Normal Pokémon. Although small for it's size, this rat-like red Pokémon will use it's magical tail to launch arrows, and wields a different Trait depending on special Arrows held...
**Traditional Cross-Gen Evolutions are also introduced. None of them are counterparts of existing Regional Evolutions, but are all evolved from a special item called Rainbow Coin, a rare item only found in the Channels of Bows. Some of them are Abyssylar (Lanturn, Electric / Water), Cymbactus (Maractus, Grass / Steel) and Ledellar (Ledian, Bug / Fighting). All of them return from Gen EX 1 and 2, though only Ledellar kept it's name. More or less "rebooting" them in a way, though not all of them are from Gen EX 1 and 2, I promise!
**New Regional Variants and Regional Evos as well. I will keep them as surprise for now, but expect inspiration from Irish folklore or Irish-related animals.
*The Channels of Bows will have a huge emphasis on Doubles, allowing for even more strategies. This is not for players who prefer to stick around Singles, although some Challenges allows for Singles.
The development is only in alpha phase, so expect it to be only released at next year, as the official Sword and Shield expansions pack might make me to change some plans up as the two DLC packs releases!
==Alter Clash==
As the Gear Games logo reprises, a spring-footed thief attempt to steal the cog logo, only for a police siren to be heard, causing it to run with it. A human-like officer, Gez the giant, alongside her two teammates, Balcon the Emboar and Selrus the Golem, give chase. The title then shows up.
*The game is about chasing after various outlaws bosses who deploy various strategies to get away or even kill the cops. The player select two of the three playable characters below, each having their weapon specialties.
*Gez (who is normally human-sized) is balanced between melee and ranged combat but specialized with Boots, allowing for better agility. Balcon is more specialized to melee and Hooks, and Selrus is more into ranged combat and Rods, and both are more ideal for combat.
*A few stages requires Gez to use her true size, making her large enough to directly take on large contraptions and even kaiju-sized outlaws!
*Four regions, thirty normal bosses, five "Most Wanted" Bosses and one special boss. Each region also have a set of requests not involving arresting an outlaw, but rather helping out citizens in need.
*Plenty, plenty of small but well-hidden secrets, some of which gives big reward for those who are paying attention to suspicious details. This is similar to the Serious Sam franchise, which also have plenty of small but well-hidden secrets in their main games.
*Two Secretverse counterparts of familiar faces shows up. There might be a few more Secretverse counterparts to find out.
**Queen Sectonia Valtire is the queen of the Valtire tribe, beneficial vampires of various species, willing to drink blood in exchange of their own, providing better immunity against even the most parasitical virus. This wasp-like lady will help you by giving vital information about some outlaws, although she may also provide challenges to the player.
**Jess Pierce Valtire, on the other hand, is an exiled member because of her human-hating, outright violent behavior, proving to be too much for even Sectonia herself. She is one of the more persistant outlaws, and will take a lot of beating before going down.
*Some of the outlaws the player will face. Each Outlaw have a specific strategy that can give a hard time to the player, but also a weakness that the player can exploit to get an upper hand.
**Zeron: Easily the most evil Beorn you will ever come cross. Killing everyone daring to say kind words to him (and kill everyone around him if he get hugged), this smirking freak's universe-dooming incident is entirely intentional. Like a certain Reten, he specializes weapons, but Zeron prefers extremely dangerous ones, even those that will put himself into danger.
**Portentum: An Herald who calls himself a prodigy but also a true freak, he managed to get away with many horrifying actions just thanks to the fact that he's a Herald, thus able to quickly run into portals regardless if he succeeds or not. Unfortunately for him, the last time you will confront him, the creator of the Secretverse will makes sure he will not come back...
**Captain Arkenne: Giant angler-like pirate captain lady. Her light is an appendage that is shaped like a whale as a bait, and can use her tentacle hair to trap ships to steal treasures alongside her little pirate crew. Easily the biggest outlaw of the game, to the point where even Gez' original size is smaller in comparison.
**Jailbert: Jibert Ailton used to be a fair but strict prison guard warden of a dark jail keeping dark outlaws at bay. Corrupted by Phatal Mitee's paranoia-inducing "truths", he lost his mind and become a corrupt warden, taking control of the dark outlaws and use his metalbending abilities to make prison cages on the spot.
**Skate Overboard: A rebelling delinquent whose putting the others (and even his own) life with his own showy and impressive, yet very dangerous skateboarding skill. While his impressive agility and speed makes him difficult to get hit, he have low health which means that predicting his movement is key to victory. Does to his underage status, he and his underage goons will only be sent into juvenile penitentiary and will quickly surrender cornered.
*Although it is a two player Co-Op game, the player can call for "Reinforcement" to call the missing friend and pass thorough the obstacle that could not be normally passed without him or her, and also for performing an Assist Attack when dealing with enemies. This gives a further teamwork aspect of the game.
*Another major mechanic is the Alter Shards, and there are eight in the game. However, the player can only utilize three of them... but this also means a technical 12 playable characters, with three Alter Forms for each three playable character. It modifies strengths and weaknesses of a character, as well as providing other perks.
*The rest of the Alter Shards will be used by certain Outlaws, especially the more major ones, to give themselves a second phase (or for some cases, using one Alter form already before the real selves show up). They also have vastly different attacks and weaknesses, so be sure to think quickly in order to truly arrest them!
The trailer ends with Portentum and Zeron escaping the police trio, but the trio doesn't go down easily. Each of the police officers are about to use an Alter Shard before the screen rolls back to the title.
==Kotomo Expansion Pack: Abandoned Tales==
The Gear Games logo appears on the screen. Shortly afterward, Synax, Tandrum, Stiril, Rundrake, and Pubble appears on the screen from the left, making confusion from the people. Shortly afterward, a Kotomo never seen before, called a Zerobow, flies behind the logo. Rundrake walk behind the logo before the two meet each others and Rundrake running back on the front, shaking in fear.
Zerobow was surprised, but nowhere as scared, and jump in front of the other Kotomo. The other Kotomo seems puzzled at first, but eventually welcomes it for the pack.
The screen is switched next to a new professor, with her name displayed as Professor Tanite, with her description being Leading Professor of Vacadia region.
:Professor Tanite: Salutations from yours truly. The name is Tanite Veilwell, but you can simply call me Professor Tanite. As you may notice, the new Light-type Kotomo you have seen, called Zerobow, is a Kotomo not available in the Heiwana region. Believe it or not, the Heiwana region isn't the only region that exists in the world of Kotomo.
Tanite shows up an arrow over the Heiwana region, indication a new region to explore.
:Professor Tanite: We will provide more information about the Vacadie region as time passes. For now, we will simply show you some of the Kotomos you will find there, the Local Variants, and a recent phenomenon I am taking heavy study on, called the V-Titans. Enjoy the view, and we will announce when it will be possible to accept assistance for the investigations.
Tanite switches the screen into a checkered background with a silhouette of numerous, unknown Kotomos. A few of them are revealed, including Zerobow.
Zerobow, Candliss and Ironold
*Zerobow, pure Light, is the weakest Kotomo so far. It have a gimmick that changes the secondary effect of it’s signature move depending on the color of it’s core. While no people waste time bothering taming ones except those who find it adorable, there is a recent discovery of a new form that may redeem it in the eyes of the people of Vacadia... or at least those who are competitive.
*Candliss, Shadow / Flame. real body is the eye, and not the liquid. However, it can move around relatively quickly and can pass thorough doors by the bottom gap. This allows it to spook out intruders out of haunted places. A nocturnal Kotomo, it prefer to stay at haunted houses, where it light up the place so that other Kotomos can see in the darkness.
*Ironold is a Metal / Ice Kotomo, but one that isn't really originated from Vacadia, but from an unknown region. It had to adapt to the cold caves in order to survive, and as a result, it built up mercury-like liquid to make them resistant to cold and heat. This allows them to handle enemy Flame Kotomo just fine.
The screen then switches to "One day, the trainers of Heiwana will explore beyond their own region", and the logo, Abandoned Tales, shows up.
*Abandoned Tales take place in Vacadia, with a large tundra on the north, a dense forest on the south, and several islands with different climate surrounding it. It involves discovering the titular tales that were erased long ago, and the player's goal is to discover the past of Vacadia.
*No major human antagonist. The player instead have to deal with a new rival, which while snobbish and even resort into cheating and direct physical harm, doesn't want to cause harm to the environment and only want to be the best of the best. Although there might be at least one Kotomo or two that could be truly malevolent...
*Funtime, which allows the player's Kotomos to interact with the other players' Kotomos. This allows to build up friendship faster and even learn moves that is otherwise incompatible thorough other methods. The player can also play with them with new toys and play minigames.
*Once getting training from a certain Elite Trainer early in the DLC campaign, the player will have access to the Assistance, which allows one Kotomo, without spending their turn, to help out their partner to deal 25% more damage, as well as dealing 25% more damage to targets weak to at least one of the helping Kotomo's Types. Upon usage, the helping Kotomo have to wait three turns before being able to make an Assistance again.
*In addition to whole new Kotomos, several returning Kotomos will have brand new Advanced forms not possible in Heiwana region. There are also new "Baby" forms for a few returning Kotomos from the main game, accessible with the Vacadia Essence for breeding.
**New branched Advanced forms for Kotomo that already had an Advanced form will be shown as well.
*New tournament formats, allowing players to experiment and not worrying about the metagame going stale. A few of them are:
**Surprise Cup: All Kotomos uses a new move, Surprise, with unlimited SP, even for Kotomos that could not learn Surprise normally. The equivalent of Pokémon's Metronome Cup.
**Swap Cup: Both players swap their Kotomo team to each others. To avoid griefing or putting a player into a blatantly unfair disadvantage, only fully Advanced Kotomo is allowed, and only one "early-game" Kotomo per team. Swapped Kotomos will also replace weak moves by stronger equivalants.
**Turbo Cup: Each player have only thirty seconds to decide their moves. If time runs out, their Kotomo that didn't get a move to do yet will select a random move!
*Some of the locations in Vacadia:
**Thunder Tundra: A tundra where thunderstorms are frequent. Electric and Ice Kotomos are common in this place.
**Colorful Density: A colorful forest with different type of trees. Plant and Bug Kotomos are frequent in this place.
**Aramid Island: An arid deserted island with pyramids built. Mythic and Earth Kotomos are more common in there than in other places.
**Titanic Zone: A fairly vast, open-world with various landscape. This is where a special type of battle take place, but also where rare, powered-up versions of Kotomos called V-Titans also lives...
*Local Variants are Kotomos who are notably different from their original selves, adapting in their new environment. An example is a Vacadian Cowltessa.
Originally thought to be a made-up design for Valentine, Vacadian Cowltessa turns out to be real. A Bug / Magic Kotomo, it can make two humans or two Kotomos falling in love with each others with Love Puff. However, it avoid getting contact with Kotomo falling in love with it, not wanting it's own spore to amplify the love to a dangerous extent.
*Some Local Variants also have their very own special Advancement, called Local Advancement. Kotomo who have a Local Variant that can Advance will also have the original able to do so as well, but as a National Variant of the Local Advancement in question.
*All Kotomos, Moves and Abilities available in Vacadia can be traded to for players that do not have the DLC. Befriending those Kotomos, and learning these Moves and Abilities, will require purchasing the DLC. Cost is only 5$.
**Players who don't have the DLC can still have the learn the Assistance mechanic, use Rental Teams and play the new tournament formats for free.
*Individuals of Kotomo species that are deliberately attacking humans and even other Kotomos are called Negative Kotomos, and held Negative Nature, which is the opposite of Natures, as they impede the Negative Kotomos in various ways. However, they also negatively impact befriending Kotomos or Trainer Battles if they aren't fought!
*There's also a whole new battle format, called the Massive Battlefield. It allows two teams of four Trainers to bring three of their Kotomos to fight.
**Team Combination allows the team to deliver a special move into one or more Kotomos, depending on what moves they are going to use next. The Team meter will fill up as they deal more damage, but decrease as they take damage.
**Another addition are the massive V-Titans, massive power-up forms of existing Kotomos. It is an inspiration of Dynamaxing, but with twists.
***V-Titans don't just have increased HP, but also increased stats, similarly to V-Forms. They also last for the rest of the battle.
***Their moves do not changes, but their stronger ones can penetrate protection moves for smaller damage.
***Each have a new Ability replacing their starting Ability.
***Some even changes their Typing as well!
***Only the Leader (those who stand in the back) can use the V-Titan, and only as their last Kotomo. However, if the teammates' Kotomo remains, the V-Titan can take 15% less damage.
**V-Titans will also be fought in Titan Raids, where four players have to take on a rampant V-Titan protected by smaller Kotomos. This is the only way to obtain a V-Bismuth from the respective Titan! It otherwise plays the same as standard Massive Battlefield, although the wild V-Titan may attack more than once when desperate.
***The player, as the leader, will not face the same V-Titan until the player collected all V-Bismuths.
**Here is one of the V-Titans in question; Titan Furnolem!
"Also known as the Great Heat Carrier, it will take care of up to a thousand people and Kotomos together by providing heat, a great contrast of it's more fierce look. That being said, if it detect a "dreadfully cold heart", that person or Kotomo with that heart will experience an infernal burn. It's flames can instantly melt a whole mountain within a minute, and can absorb a whole volcano eruption!"
The trailer ends with Titan Furnolem roaring at the four players, right before the screen switches back to Professor Tanite.
:Professor Tanite: We have other information available, however does to classified reasons, we were told to not show them to the public until further notice. We hope you will have interest visiting to our region when time become possible. This is Professor Tanite, and be on the lookout of our further information as we release more reveals.
This is the end of the presentation. We hope you enjoyed the presentation throughout the three seperate days!
Category:Fantendo 2020 Spring Showcase
Category:Showcases
Category:Gear Games