Unlockables (CivBE and Starships)

Due to an update to the My 2K account system that was not patched into the games, the login feature in both games no longer functions. As such, this interconnectivity is no longer accessible. It is unclear whether or not previously unlocked bonuses and unlockables can still be accessed; but no new unlocks are possible.
Sid Meier's Starships is connected to Civilization: Beyond Earth through a my2k account. Players need to log into both games to obtain the rewards. Players can earn unlockables in each game by playing both of them.
Players can also "continue" Beyond Earth games in Starships. Continuing a game will transfer over the number of players, affinities of each player, faction leaders, and diplomatic relations. Players can still customize the map size and victory conditions.
==Beyond Earth unlockables from playing Starships==
===New Maps===
:See also Planet (CivBE)
	Map 	Unlocked by
	Tiny Islands	Winning a Population victory
	Inland Sea 	Winning a Domination victory
===New Colonists===
:See also Colonists (CivBE)
	Colonists 	Bonus 	Unlocked by
	Pioneers 	Build colonists and explorers twice as fast 	Completing the "Fleet Escape" mission
	Mercenaries	All cities have +25 HP and all units have +10% and in friendly territory	Completing the "Dark Star" mission. (To be confirmed; some reported the unlock via "The Limerick Experiment" mission)
===New Spacecraft===
:See also Spacecraft (CivBE)
	Spacecraft 	Bonus 	Unlocked by
	Supply Module 	Begin with 2 resource pods near the player's first city	Completing the "Den of Thieves!" mission (Pirate homeworld)
	Electromagnetic Sensor	Reveal Artifacts on map 	Completing the "Final Justice!" mission (Marauder homeworld)
===New Cargo===
:See also Cargo (CivBE)
	Cargo 	Bonus 	Unlocked by
	Cryotome 	Begin with a free virtue 	Completing the "Fragile" mission
	Xeno Management	Begin with an Ultrasonic Emitter unit (does 10 damage to all adjacent aliens)	Completing the "Death Craft Alpha" mission
==Starships unlockables from Beyond Earth==
===New Planets===
Planet Type	Bonus 	Unlocked By
Nirvana 	+5% crew morale Unlocked 	Winning a Transcendence (Harmony) victory
Xanadu 	+10% science 	Winning a Promised Land (Purity) victory
Earth 	+10% metal 	Winning an Emancipation (Supremacy) victory
Observatory	Open communications with all AI leaders	Winning a Contact victory
===Hybrid Affinities===
Unlocking a Hybrid affinity will allow players to use both affinity benefits (first one is primary affinity)
Hybrid Affinity 	Unlocked By
Supremacy/Harmony	Reaching level 7 and level 4
Supremacy/Purity 	Reaching level 7 and level 4
Purity/Harmony 	Reaching level 7 and level 4
Purity/Supremacy 	Reaching level 7 and level 4
Harmony/Supremacy	Reaching level 7 and level 4
Harmony/Purity 	Reaching level 7 and level 4
===New Missions===
Mission 	Description 	Unlocked By
New Jerusalem 	Protect the religious refugees	Completing the "Found an Outpost" quest
Assembly Required	Protect the cargo transports 	Completing the "Gifts from Home" quest
The Arena 	Battle without shields 	Completing the "Hostile Takeover" quest
==References==
The original version of this page has been directly copied from the steam thread from a steam user named thecrazyscotsman. Edits may changed some of the content of the original page. It would also seem that a similar page was made by someone with the same username on Civfanatics 
Category:Civilization: Beyond Earth
Category:Starships