Gear/Ammo LBX5 SLUG

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Ammo_AmmunitionBox_LBX_5_Slug
Manufacturer: Generic
Ammo Bins contain the rounds needed for projectile-based weaponry, with at least one bin required per weapon type. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E.
=Attributes=
Tonnage	Slots	Value	Allowed Locations	Disallowed Locations
1 	1 	9000 	All 	All
* LBX/5 Ammo - 20 Shots
* +25% stability damage dealt
* Munitions Range: -30Min, +30Short, +60Med, +90Long, +120Ex.
* -30 minimum range
* 225 Cbills Cost per Shot.
* Ammunition Box can explode for 22.5 damage, 11.3 heat and 5.6 stability per remaining shot
=Ammo Stats=
Ammo 	Ammo 	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round
Capacity	Cost Per Round	Norm 	Heat 	Stab
20 	225 	22.5 	11.25 	5.625
=Used By Mechs=
Mechs 	Mechs 	Mechs
ADR-B 	CLNT-3-4T 	DAI-01-TTABITHA
DAI-01R 	DCW-2 	DW-X
EBJ-PRIME 	EMP-6A-EC 	EMP-EC
ETN-B2B 	FS9-OG 	GAR-PRIME
GDR-1D 	GLD-7R/SFSF 	GRF-ECH
GRM-01A 	HSR-450-D 	JHK-03-MLMILAGRO
JM6-IIC 	JM6-X 	KF-PRIME
LNC25-08 	MAD-2T 	MAD-7M
MAL-XP 	MAL-XT 	MDD-A
NCT-C 	NTG-G 	NVA-D
NVA-F2 	PCM-5D2 	RFL-3KH
RFL-4R 	RFL-7N 	RFL-C3N ((C))
SCR-ATT 	SHC-X 	SHD-C
SHG-2FTRISHA	SNS-VG aka SUNSPIDER	SR-5
THR-2 	TKR-M 	TKR-PRIME
TW-WAR 	VLTIV-PRIME 	WVL-P14
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2