Ms Pac-Man (Smash Plus)

Ms. PAC-MAN is a playable character in Super Smash Brothers Plus for the Nintendo Switch Plus. Representing the Pac-Man universe, she is listed as Fighter #74 in Smash's modified numbering system and is classified as a Middleweight Fighter. She is hidden at the start of the game, but can be unlocked through random encounters in Versus mode or by clearing classic mode with Pac-Man. She is also a new character, as this is her first playable appearance in a Smash game.
Ms. Pac-Man shares many of the same attributes as her counterpart, having the same weight class (though being slightly lighter) and same general movement style. However Ms. Pac-Man is slightly faster than Pac-Man, at the expense of having slightly lower defensive stats. She also shares some of the same weaknesses as Pac-Man, namely her easily telegraphed Smash Attacks and the low KO ability except at higher percentages. However her projectile attacks differ from her counterpart. While Bonus Fruit operates basically the same, Ms. Pac-Man has different objects at her disposal that have more versatility than Pac-Man's. In addition, her DigDug special can easily trap foes and do a lot of damage if it is timed correctly. In short, don't expect Ms. Pac-Man to be a carbon copy of her older counterpart, as she more than stands out on her own. Ms. Pac-Man has two normal jumps, and can crawl and wall jump.
==Moveset==
===Basic Attacks===
*Neutral Jab- Ms. Pac-Man performs a two hit combo with a right cross followed by a left body blow. She finishes with a headbutt that knocks opponents up into the air.
*Side Tilt- Ms. Pac-Man transforms into her sprite form and dashes forward slightly with a quick chomp.
*Up Tilt- Ms. Pac-Man swings her hand above her head in an upward arc from front to back. Comes out quickly.
*Down Tilt- Ms. Pac-Man sticks her foot out right in front of her quickly while crouching. Can trip foes at lower percentages.
*Dash Attack- Ms. Pac-Man changes into her sprite form and performs a repeated chomping attack. Unlike Pac-Man's version, only hits three times, but does slightly more damage.
*Grab & Pummel- Ms. Pac-Man uses a tractor beam from Galaga to grab foes at a distance. She pummels with a headbutt. Unlike Pac-Man's version, this can also function as a tether grab, but the timing is very precise.
*Forward Throw- Ms. Pac-Man punts the opponent forward with a powerful flip kick. This sends them into a high vertical angle, allowing for follow-up moves.
*Back Throw- Ms. Pac-Man spins around once and flings the opponent directly behind herself.
*Up Throw- Ms. Pac-Man causes a small platform to suddenly rise (similar to rising platforms in the arcade game Marble Madness), which flings the opponent straight up into the air.
*Down Throw- Ms. Pac-Man pins the opponent on the ground and then drops a miniature version of her Fire Hydrant onto the opponent, which proceeds to knock them back into the air.
*Neutral Air- Ms. Pac-Man turns into her sprite form and spins around 360 degrees. Unlike Pac-Man's version, this can hit multiple times, launching on the final hit.
*Forward Air- Ms. Pac-Man delivers a spinning forward kick in front of herself. Her most reliable aerial KO move.
*Back Air- Ms. Pac-Man lies down in mid air, extending her legs outward behind herself and her arms in front with a lingering hitbox.
*Up Air- Ms. Pac-Man performs a flip kick in midair, hitting opponents above herself. Comes out quicker than Pac-Man's version.
*Down Air- Ms. Pac-Man stalls in the air briefly before slamming down with an attack similar to Pac-Man's Butt Bounce from Pac-Man World. If she hits an opponent in midair, pressing jump again will allow her to bounce off of them and continue to attack.
===Smash Attacks===
*Side Smash- Ms. Pac-Man performs a more powerful version or her side tilt, changing into her sprite form and then moving forward with a powerful chomping attack. The range is greater than the tilt version of the attack, and it will move her forward slightly at the end of the move. It does have a bit of endlag when it misses though.
*Up Smash- Ms. Pac-Man summons the Ghost Sue (from the Ms. Pac-Man game) and holds her up in the air in a mirror of Pac-Man's Up Smash attack. It comes out slightly faster than Pac-Man's Up Smash, but it does less damage and knockback, and has slightly less range than that attack.
*Down Smash- Ms. Pac-Man summons two small spinning logs that she places on either side of herself. These logs damage opponents multiple times before launching on the final hit. They do more hits the longer the Smash Attack is charged, giving this move high damage value but very high start lag in the charging department. Still a reliable KO move if the final hit connects.
===Special Moves===
*Neutral Special: Ms. Bonus Fruit- Ms. Pac-Man cycles through a series projectiles for as long as the special button is held down. Releasing the button, the selected object in the roulette is tossed (or thrown if it was stored by dodge rolling.) This move functions the same as Pac-Man's Bonus Fruit, but the fruit are somewhat different objects and behave differently as well. While the cherry, strawberry and orange operates the same as they do in Pac-Man's move, the apple is replaced by a banana, which travels faster and has a small chance of burying foes rather than launching them straight up into the air. The melon is replaced by a pear, which travels the slowest of all projectiles, but travels through opponents on its route, allowing it to hit multiple targets. The Galaxian is replaced by a pretzel, which travels in a zig-zag pattern along the stage and also can hit multiple targets. The key is replaced by a Spy Hunter car, which travels along the ground and does the most damage and knockback of all the items.
*Side Special: Dig Dug- Ms. Pac-Man will pull out one of the air pumps used in the game Dig Dug. If no opponents are nearby she also summons a Pooka hooked up to the air pump. The Pooka will inflate, growing slightly faster if the Special Button is held down. While inflating, the Pooka acts as a shield against projectiles and physical attacks. Once it reaches its max size, the Pooka will explode, dealing damage to any player unfortunate enough to be nearby. If a player is close to Ms. Pac-Man when the attack is launched, then that opponent will be locked in a command grab and sent flying away with a powerful airburst attack from the air pump. In this instance, players can alter the direction of the throw based on controller input.
*Up Special: Pac-Power Jump- Ms. Pac-Man bounces up into the air on a trampoline, gaining a good amount of vertical height and damaging foes caught in the upward flight path. Unlike her counterparts trampoline, this one does not remain in existence, only granting one bounce instead of three. However, that one bounce is much higher than any of the bounces from Pac-Man's trampoline, making it a better recovery move overall.
*Down Special: Fire Hydrant- Ms. Pac-Man drops a fire hydrant straight down onto the ground. The Fire Hydrant will remain there, shooting water either straight up or out of its sides, depending on Ms. Pac-Man's location on the stage. If players hit the Fire Hydrant enough, it will dislodge and become a tumbling projectile that can damage anyone. Unlike previous iterations of the move, the Fire Hydrant has a chance of meteoring opponents if it hits them right as the attack begins in midair.
*Final Smash: Super Ms. Pac-Man- Ms. Pac-Man grows in size and changes into her Sprite Form. Like her counterpart she zooms across the stage, "eating" enemies to do massive damage and knockback while also scoring aesthetic points. In addition, the Ghosts from Ms. Pac-Man also move across the stage, damaging any opponent that manages to evade Ms. Pac-Man and trying to avoid getting eaten themselves. The final dash across the screen does the most knockback and damage to opponents, with Ms. Pac-Man resuming her normal form when the Final Smash ends.
===Miscellaneous===
*Entry Animation- Ms. Pac-Man appears on screen in her sprite form, transforms into her normal form and then blows a kiss at the camera.
*Idle Animation 1- Ms. Pac-Man readjusts the bow on the top of her head.
*Idle Animation 2- Ms. Pac-Man adjusts the gloves on the ends of her hands briefly.
*Side Taunt- Ms. Pac-Man turns and looks at the camera, blowing a kiss to it.
*Up Taunt- Ms. Pac-Man causes a sprite from a Midway or Namco Arcade game to appear with accompanying sound noise, briefly.
*Down Taunt- Ms. Pac-Man jumps in the air, turning into her sprite form, does a flip in midair, and then lands back on the stage in her normal form. Mimics her death animation from her own game.
*Victory Animation 1- Ms. Pac-Man jumps across platforms of rolling logs from Pac-Land, landing on the ground and posing for the camera.
*Victory Animation 2- Ms. Pac-Man enters the scene in her Sprite form, chasing Sue the Ghost. She stops as Sue escapes, posing for the camera and blowing a kiss at it.
*Victory Animation 3- Ms. Pac-Man enters the scene in her sprite form, eating a cherry, orange, and then finally a Pretzel, before transforming back to normal and posing for the camera.
==How to Unlock==
Ms. Pac-Man can be unlocked any of the following ways:
*Playing Versus Matches until she randomly appears as a "Challenger Approaching" fight. Defeat her to unlock her.
*Clear Classic Mode with Pac-Man on starting difficulty 3.0 or higher.
*Unlock her in the Finale of World of Light by defeating her.
*Pay 1,000 gold in a shop, where she can randomly appear (though rarely.)
Category:Super Smash Bros. Characters
Category:Super Smash Bros. (series)
Category:Smash Plus Characters