Diamond 3

Diamond 3 (mostly named as DM3 for short) is an effect created by Kyoobur9000 that has been commonly used on logos (idents, logo series, etc.) and other video types. The effect has also been used for audios on logo series/designs.
== Instructions ==
NOTE: These instructions are explained in complete terms. A set of brief and easy-read instructions will come out soon.
=== Video ===
Note, that this can only be done on Sony Vegas.
Layer 1:
Media Generators - Test Pattern: Gradient
* Apply the Channel Blend filter on the gradient.
* Keyframe 1:
** Color space: HSLA
** Normalize rows: ☐
** Channel equations:
*** Hue = 2, * H + = 0.000, * S + = 0.000, * L + = 0.000, * A + = 0.000
*** Saturation = 0, * H + = 1.000, * S + = 0.000, * L + = 0.000, * A + = 0.000
*** Lightness = 0, * H + = 0.000, * S + = 0.000, * L + = 0.000, * A + = 0.500
*** Alpha = 0, * H + = 0.000, * S + = 0.000, * L + = 1.000, * A + = 0.000
* Keyframe 2:
** Color space: HSLA
** Normalize rows: ☐
** Channel equations:
*** Hue = 2, * H + = 0.000, * S + = 0.000, * L + = 0.000, * A + = 1.000
*** Saturation = 0, * H + = 1.000, * S + = 0.000, * L + = 0.000, * A + = 0.000
*** Lightness = 0, * H + = 0.000, * S + = 0.000, * L + = 0.000, * A + = 0.500
*** Alpha = 0, * H + = 0.000, * S + = 0.000, * L + = 1.000, * A + = 0.000
* Apply its alpha to Difference, in Compositing Mode.
Layer 2:
It can be any source of your choice.
* Brightness and Contrast - Apply the Reset to None preset and change to its adjustments below. (optional)
** Brightness: 0.000
** Contrast: 0.200
** Contrast center: 0.500
* Rays - Apply the Luminance preset and change to its adjustments below.
** Key alpha channel: ☐
** Threshold: 38.55
** Amount: 80.00
** X position: 50.00
** Y position: 50.00
** Aspect: 1.00
** Boost: -33.81
** Peak: 100.00
** Noise: 0.00
** Hue: 211.55
** Hue sweep: 48.81
** Saturation: 39.41
** Quality: 100.00
** Reduce flicker: ☑
** Effect only: ☐
=== Audio (Audacity) [Part 1] ===
This can be only be done in Audacity and Sony Vegas. Other softwares will not work.
Apply your audio source and duplicate it 2 times. Duplicating can be done using Ctrl + D (on Windows) or ⌘ [Command] + D (on Mac OS).
* Change Pitch - Each pitch can have either 0 to 3 semitones added, for every octave. 1 semitone added to each octave is recommended.
** First track:
*** Semitones (half-steps): +12, +13, +14, or +15
** Second track:
*** Semitones (half-steps): 0, +1, +2, or +3
** Third track:
*** Semitones (half-steps): -12, -11, -10, or -9
** Fourth track:
*** Semitones (half-steps): -24, -23, -22, or -21
* Normalize (optional)
** First track (+12, +13, +14, or +15):
*** ☑ Remove DC offset (center on 0.0 vertically)
*** ☑ Normalize maximum amplitude to -20.0 dB
*** ☐ Normalize stereo channels independently
** Second track (0, +1, +2, or +3):
*** ☑ Remove DC offset (center on 0.0 vertically)
*** ☑ Normalize maximum amplitude to -8.0 dB
*** ☐ Normalize stereo channels independently
** Third track (-12, -11, -10, or -9):
*** ☑ Remove DC offset (center on 0.0 vertically)
*** ☑ Normalize maximum amplitude to -14.0 dB
*** ☐ Normalize stereo channels independently
** Fourth track (-24, -23, -22, or -21):
*** ☑ Remove DC offset (center on 0.0 vertically)
*** ☑ Normalize maximum amplitude to -10.5 dB
*** ☐ Normalize stereo channels independently
Use the "Mix and Render" option located in the "Tracks" category on the menubar. Then you may export it into any format.
You may also change the semitones of any audio file in Sony Vegas and then using this process.
=== Audio (Sony Vegas) [Part 2] ===
Import your rendered audio into a new Sony Vegas project.
* Track Compressor - [Sys] Limit levels to -6 dB (hard limiter) (optional)
* Reverb (not ExpressFX Reverb) - [Sys] Cathedral
== Video tutorial ==
"Instructions for Diamond 3" by Kyoobur9000.
Category:Effects that use pitch shifting
Category:Effects that use multiple pitches
Category:Effects that use Channel Blend
Category:Effects that use Compositing Mode