Dead Lands

The Dead Lands are a biome in both Reus and Reus 2. It is the basic "biome" present all over the planet at the beginning of each new game. 
== In Reus 1 ==
In the first game, the dead lands can be either dehydrated or hydrated types. This biome cannot produce any yields at all, but the giants can place resources on them if the player tells them to. 
=== Resources ===
It is possible to create 3 different basic resources in the Dead Lands. None of these resources produce anything and are merely there for decorative effect:
*Dusty Bones: created by the Ocean Giant's "domestic animals" ability or the Swamp Giant's "exotic animals" ability. 
*Dead Wood: created by the Swamp Giant's "herbs" ability, or the Forest Giant's "fruits" ability
*Rubble: created by either of the Rock Giant's "precious minerals" or "advanced minerals" abilities.
Any resources planted in a dead land tile disappears when a new biome is created on the given space.
== In Reus 2 ==
In the sequel, the dead lands cannot be interacted with in any way, except to replace them with a new biome by using on of the giants' abilities. 
== Images ==
== Trivia ==
Category:Biomes
Category:Reus
Category:Reus 2
Category:Mechanics