117498-why-you-should-be-open-to-wildstar-going-f2p

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Quite frankly, it could save this game from oblivion.  If Drop 3 comes and goes and subs continue to plummet, I will be very surprised if this isn't an option.  I know, many of you are just hanging on for dear life to an outdated concept of the sub-based MMO.  Yes, World of Warcraft has a sub.  Yes, it is bleeding subs too (because the game sucks now) but it's really the only MMO that can get away with it because it has a history, a legacy, and people will continue to pay for it.  The thing is, people want to play multiple MMOs (including WoW, even if it sucks) and the sub model restricts that from happening.  I personally cannot justify to pay two subs at once and I think a lot of people don't want to do that either (for financial reasons or otherwise).
 
So here's the thing:  swallow your pride and go F2P.  And people playing this game, do the same.  Admit defeat and realise that going F2P could save the game and breathe new life into it.  SWtoR was absolutely panned on release and they very quickly realised that it was F2P or fail completely.  Guess what?  Their revenue has doubled since they gave people the option of F2P or sub.  And there's the key:  the game isn't completely F2P.  You can choose to be F2P or pay to sub and have full access to the game.  What this game desperately lacks at the moment is a way to give people an experience of the game without subbing and buying it upfront.  The upfront cost isn't going to go, so GIVE PEOPLE THE ABILITY TO TRIAL THE GAME.  Give them a taste of the game and a way to play for free while restricting access to certain features etc, and you'll see a huge increase in the playerbase.  From there, they might even sub (they will) and you'll have a healthy player base rather than 3 hour PvP queues.
 
For all those people who throw their hands up the air and go 'I QUIT IF THIS GAME GOES F2P!' just gather yourself for one moment and realise that a F2P model done well could save your game and even make it better.  Having a F2P option is just that, an option to give people choice.  Swallow your pride, admit defeat, go F2P with your sub model still intact.  	
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			No	
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			No.	
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What would you prefer?  Closed servers?  Or a healthy player base that consists of F2Pers who enhance your gameplay experience?
 
You decide.	
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I'd rather see the complete package of: support roles review, client optimization, itemization revamps, further housing improvement, a new dungeon, a new raid, veteran shiphands, and even more bug fixes (aka drop 4) given a chance before turning all eyes to how the game can nickel and dime its way to solvency.
 
That may just be my pride talking. But I don't think so.	
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			Since we already have a thread going about player's thoughts on F2P here - https://forums.wildstar-online.com/forums/index.php?/topic/117483-open-letter-to-carbine-just-for-a-bit-of-honestyclarification/ - I'm going to lock this one and ask that the discussion be moved over there.	
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