Spells By Knowledge

== Spells By Knowledge ==
====== Note: Subscripts represent combined skill and knowledge value required to learn and use spell. ======
====== AL= Alteration, AP=Apportation, C= Conjuration, D = Divination ======
The Essences 	Principals 	
Mixed Forces 	
Elements
Death Spells 	Darkness Spells 	Inanimate Forces Spells 	Air Spells
Grave Assistance AL26 	Abrasion AL15 	Barrier AP14 	Arm of Air AP10
Rot of the Grave C26 	Black Bart's Deadly Darts AP17 	Dispel Magic Fire AL19 	Create Dark Cloud AP14
Screaming Skull C24 	Blood Lust AL6 	Enchant Armor AL17 	Dark Cloud Familiar C18
Talking Dead D14 	Black Tendrils 18 	Enchant Bow AL17 	Fighting Whirlwind AP16
Visions of Death C26 	Conceal Evil AL17 	Find Things D13 	Floater AP17
Life Spells 	Create Fear C17 	Flight spell AP13 	Frigid Air AL16
Conjure the BouncingHordes of Doom C21	Dark Cloud AL20 	Frost Bridge AL16 	Refreshing Breeze AL12
Create Homunculus C22 	Detect Folk Evil D15 	Glue C16 	Vacuum AP16
Enchanting Growth AL18 	Fields of Death AP21 	Increase Weight AL19 	Wall of Air AL15
Hibernation AL20 	Low Spirits C15 	Light Armor AL16 	Weather Control AL23
Sense Life D17 	Mage Dark C15 	Lightning AL19 	Windy Ears D22
Touch of Healing Al19 	Maungo's Malicious Mastiff C17 	Magic Marker AL18 	Zephyr of Flight AP18
Time Spells 	Maungo's Mind Madness C20 	Major Eraser AL22 	Earth Spells
Flowers of Frustration C28 	Phantom Darkness C15 	Minor Eraser AL18 	Brittle Walls AL18
Flowing Age AL21 	Shadow Bats AL16 	Rocket AL20 	Dust to Water AL18
Flowing Shapes AL20 	Withering Touch C19 	Steel Wool AL16 	Earthquake Spell AP18
Ravages of Time AL21 	Light Spells 	Telekinesis AP11 	Earth Shield AP12
Spell Lock AL21 	Away Sight D18 	Telekinesis Major AP16 	Earthly Arms AL20
Spell Extension AL15 	Eradicate Fear C17 	Visual Aid C18 	Pathfinder D14
Visions of the Past D24 	Language Enhancer D16 	Living Forces Spells 	Shape Earth A16
True Knowledge Spells 	Light Writing AP15 	Awaken C10 	Stone Speak D20
Banishment C20 	Mage Light AL17 	Charm Person C16 	Quixal's Awful Burial AP21
Blink Walk AL19 	Multiple Images C19 	Command Obedience AL18 	Stone Tunnel AP12
Break Through C20 	New Hope AL15 	Detect Living Beings D12 	Throrvald's Tracker D14
Create Pocket C18 	Rainbow Bracers AL17 	Diminished Senses AL17 	Fire Spells
Element Shaping AL22 	Rainbow Bridge AL22 	Facade of Normality AL15 	Altered Fireball AL14
Free Spirit AL22 	Restore Limb AL20 	Featherweight AL11 	Altered Fireball (improved) AL18
Invisibility AL23 	Shield of Light AL19 	First Aid Spell AL14 	Conjured Fireball C20
Scrying Eyes D19 	Sunstore AL22 	Gain Sense AL18 	Fiery Visions D19
Spatial Feelings D19 	Sweet Dreams AP12 	Heal AL15 	Flame Summons C10
Sylph Call C20 	Voltofs Little Bird AL18 	Improved Dexterity AL17 	Flaming Sword C14
Teleportation AL24 	Zero Light AP20 	Improved Magical Strength AL18 	Flickering Fire Shield AL18
True Light C22 	Magic Spells 	Light Levitation AP18 	Little Fireball C15
 	Carminstabolous's Conductive Cover C14	Murgee's Energy Drain AP20 	Ochial's Flaming Circle AL18
 	Cast Lasher AL20 	Persuasion Spell C16 	Metal Spells
 	Cleanse Area AP14 	Sense Abilities D19 	Bullet AP13
 	Destroy Magic AL21 	Sixth Sense D15 	Dagger Draw C14
 	Detect Magic D15 	Suggestion C14 	Dagger Throw AP14
 	Dispel Magic AL20 	Sleep AL14 	Dancing Sword AP12
 	Floor of Binding C25 	Ugly Stick AL17 	Floor Spikes AL18
 	Heal Object AL15 	Unlearn AL15 	Fool's Gold AL13
 	Hide from Magic AL19 	Vigor AL15 	Keen Blade AL15
 	Imprisonment C19 	Aquatic Spells 	Sword Shatter Spell AL20
 	Know Impressed Spells D13 	Fish Eyes D11 	Lodestone AL16
 	Magic Ladder C15 	Kenopat's Kraken AL18 	Open Lock AP14
 	Maungos Mighty Mallet C15 	Avian Spells 	Precious Metal Plate D18
 	Mystic Shield C19 	Charm Bird AL19 	Steel Shower AP15
 	Mystic Star C21 	Communicate with Birds D18 	Vorgal's Metal Tale D21
 	Rinaldo's Resounding Racket C19 	Create Giant Avian Servant AL19 	Plant Spells
 	Ryggin's Steel Bands AL12 	Create Phoenix AL16 	Climbing Vines AL15
 	Spell Bouncer AP15 	Eagle Eye D16 	Fast Food C13
 	Spell Snatcher AP19 	Fly AP20 	Lenfrieu's Spell Staff C22
 	 	Summon Bird AP16 	Plant Shackles AL15
 	 	Earthly Spells 	Sun Flower AL15
 	 	Animal Shield AL14 	Thorn Staff AL19
 	 	Communicate with Animals D16 	Tree Ward AL17
 	 	Enhance Horse AL19 	Water Spells
 	 	Herd Animals AL12 	Aeluin's Water Valley AP20
 	 	Insect Repellent AL13 	Bath of Death AL16
 	 	Insect Swarm C15 	Cleanse AL19
 	 	Paralyzation AL16 	Corgain's Gill Spell AL15
 	 	Mount C17 	Create Water C14
 	 	Soothe Animal AL11 	Fog AL12
 	 	Tame Horse AL14 	Frost Hair AL18
 	 	Winged Horse AL19 	Ice Bolt AL16
 	 	Elemental Spells 	Scying Pool D12
 	 	Charm Elemental C21 	Sweet Water AL14
 	 	Conjure Elemental C21 	Water Bubble AP19
 	 	Ward Elemental AP16 	Water Spray AL12
 	 	Enchanted Spells 	Watery Grave AP15
 	 	Control Lycanthropy AL22 	
 	 	Detect Lycanthrope D14 	
 	 	Dragonsbane AL20 	
 	 	Speak to Enchanted D17 	
 	 	Entity Spells 	
 	 	Animate Golem C21 	
 	 	Animate Skeletal Warrior C20 	
 	 	Banish Demon C21 	
 	 	Bind Demon C21 	
 	 	Control Golem C23 	
 	 	Corporealize AL18 	
 	 	Exorcise Ghost C21 	
 	 	Raise Skeleton C19 	
 	 	Raise Zombie C23 	
 	 	Sense Undead D16 	
 	 	Summon Demon C21 	
 	 	Otherly Tentacles 	
 	 	Folk Spells 	
 	 	Change to Falcon AL22 	
 	 	Detect Truth D17 	
 	 	Disguise Self AL15 	
 	 	Ethereal Form AL17 	
 	 	Folk Repelspell AL18 	
 	 	Gain Language D16 	
 	 	Haste AL18 	
 	 	Houndscent AL15 	
 	 	Increase Charisma AL16 	
 	 	Invisibility to Undead AL17 	
 	 	Jump AP18 	
 	 	Nuathor’s Nimbleness AL16 	
 	 	Protection from Undead AL17 	
 	 	Ritual of Mind Preparation AL15 	
 	 	Ritual of Perception Preparation AL15	
 	 	Silence AL15 	
 	 	Slow AL19 	
 	 	Snail Wit AL16 	
 	 	Stealth Walk AL17 	
 	 	Strength AL16 	
 	 	Telepathy D17 	
 	 	Weakness AL16 	
 	 	Will of Iron AL16