103135-market-fluctuation

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Anyone with experience from a dead and an alive server that can tell me if markets fluctuate more or less on a server with players compared to a dead one? And is there any difference between pvp servers and pve servers?
 
Currently on server Archon and thinking of letting all my playtime go to waste and start over on Ascendancy or Hazak to get more players to play with...	
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Low population server will mean you have far less liquidity. This will mean that one side of the market will dominate (buyers or sellers) in any one commodity. Typically this will be the sellers setting very high prices, but it will be prone to huge flucuations simply because of the lack of liquidity.
 
High average prices with unpredictable flucuations isnt really fun for anyone in the long term so you are likely better off elseware, especially if you are interested in playing the market.	
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			Our low population server experiences supply monopolies all the time (someone buying all of something - usually amps/rune fragments/signs - and reposting them for massive profits).	
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