Sleep (Final Fantasy XIV)

Sleep is a role action from Final Fantasy XIV that puts the target and all nearby enemies to .
==Mechanics==
Mechanics 	
*Inflicts on target and nearby enemies for 30 seconds or until they take damage, preventing use of any actions or movement
*Cancels auto-attack upon execution
*Activates the global cooldown
Interactions 	
* reduces the cast time of the next three spells to instant for 15 seconds
* reduces the next spell's cast time to instant for 10 seconds
* allows spells to be cast without interruption for 6 seconds
Cast/recast time formula:Cast = \lfloor ( 100 - Haste ) * \lfloor ( 2 - f(Spell Speed) ) * 2500 \rfloor / 1000 \rfloor / 100	Cast/recast time formula:Cast = \lfloor ( 100 - Haste ) * \lfloor ( 2 - f(Spell Speed) ) * 2500 \rfloor / 1000 \rfloor / 100
==Use==
Sleep is a potent crowd control option capable of disabling multiple enemies in a single cast. When soloing content in can allow players to more safely engage multiple enemies, which can be life saving when attempting to solo content like .
In party content Sleep is less useful, as crowd control is rarely if ever needed as players generally prefer to just burn down groups of enemies with area of effect damage. Furthermore, above level 50, enemies in content accessed via Duty Finder are typically immune to Sleep, leaving the spell mostly used in the open world, Deep Dungeons and Exploratory Missions.
Sleep can potentially be used to interrupt casting if the target is vulnerable to the status, though its own cast time prevents it from being used reflexively barring or . If the opposing action has a long cast time, Sleep can be more safely used in this manner.
Enemies afflicted with Sleep will wake up upon taking any damage; the Sleep spell will cancel auto-attacks upon use in order to prevent the user from accidently waking the enemy up automatically.
== Patch history ==
Version 	Changes
A Realm Reborn	Added as a single-target spell with a base 10% MP cost.Level 36 Thaumaturge trait gave it a 5y radius area of effect.
Patch 2.3 	PvP duration reduced to 15s.
Patch 3.26 	PvP duration reduced to 12s.
Patch 3.4 	PvP duration reduced to 8s.Deep Sleep trait no longer works in PvP areas.
Stormblood 	No longer available in PvP. New PvP exclusive version added. See below for its patch history.
Shadowbringers	Deep Sleep trait removed. Sleep now has a 5y radius by default.MP cost set to 800 with MP system overhaul.
Endwalker 	Now a role action available to all magic ranged DPS.
Version 	Changes
Stormblood	Added as a single-target Black Mage spell with 1500 MP cost, and a 2.3s cast and recast time.Inflicted Sleep for 3s.
Patch 4.2 	MP cost reduced to 1000.
Patch 4.3 	Removed.
==Gallery==
Sleep PvP from Final Fantasy XIV icon.png|PvP icon.
Category:Role actions in Final Fantasy XIV
Category:Thaumaturge actions in Final Fantasy XIV
Category:Black Mage actions in Final Fantasy XIV
Category:Arcanist actions in Final Fantasy XIV
Category:Summoner actions in Final Fantasy XIV
Category:Red Mage actions in Final Fantasy XIV
Category:Blue Mage actions in Final Fantasy XIV