Meridia (Skyrim)

Meridia is a Daedric Prince encountered in . She is the goddess of light, and she despises all forms of undead. She is among the few Daedra not considered wholly evil by the people of Skyrim. She has a shrine atop Mount Kilkreath, west of Solitude. 
==Interactions==
===The Break of Dawn===
Clear the undead from a temple for the Daedra Lord Meridia
==Dialogue==
;The Break of Dawn
If one approaches the statue without the beacon:
"A new supplicant approaches. Listen. Hear me and obey. A foul darkness has seeped into my temple. A darkness that you will destroy. But first, you must restore to me my Beacon. I shall guide you unto it. Find it and return here. And great shall be your reward."
Upon finding the beacon without having visited the shrine first:
"A new hand touches the Beacon. Listen. Hear me and obey. A foul darkness has seeped into my temple. A darkness that you will destroy. Return my Beacon to Mount Kilkreath. And I will make you the instrument of my cleansing light."
If the beacon is found after approaching the shrine:
"You have found my beacon. But it is not time for rejoicing. The defiler continues to profane my temple. Return to my figure on Mount Kilkreath, and I shall make you the instrument of my cleansing light."
Upon returning to the Shrine with the Beacon:
"Look at my temple, lying in ruins. So much for the constancy of mortals, their crafts and their hearts. If they love me not, how can my love reach them? Restore to me my beacon, that I might guide you toward your destiny."''
Upon placing the Beacon:
"It is time for my splendor to return to Skyrim. But the token of my truth lies buried in the ruins of my once great temple, now tainted by a profane darkness skittering within. The Necromancer Malkoran defiles my shrine with vile corruptions, trapping lost souls left in the wake of this war to do his bidding. Worse still, he uses the power stored within my own token to fuel his foul deeds. I have brought you here, mortal, to be my champion. You will enter my temple, retrieve my artifact, and destroy the defiler. Guide my light through the temple to open the inner sanctum and destroy the defiler."
:Tell me more about this artifact. "Mortals call it Dawnbreaker, for it was forged in a holy light that breaks upon my foes, burning away corruption and false life. You will enter my shrine, destroy Malkoran, and retrieve this mighty blade."
:It doesn't really sound like I have a choice in the matter. "But a single candle can banish the darkness of the entire Void. If not you, then someone else. My beacon is sure to attract a worthy soul. But if you are wise, you will heed my bidding."
:I'll do it. "Of course you will. I have commanded it! Go now, the artifact must be reclaimed and Malkoran destroyed."
:"Malkoran has forced the doors shut. But this is my temple, and it responds to my decree. I will send down a ray of light. Guide this light through my temple and its doors will open."
Upon killing Malkoran:
"It is done. The defiler is defeated. Take Dawnbreaker from its pedestal."''
Upon retrieving Dawnbreaker:
"Malkoran is vanquished. Skyrim's dead shall remain at rest. This is as it should be. This is because of you. A new day is dawning. And you shall be its herald. Take the mighty Dawnbreaker and with it purge corruption from the dark corners of the world. Wield it in my name, that my influence may grow."
:I'll keep the sword. But find someone else to spread your religion. "It matters not. The plant cares nothing for the rays that bring it the warmth of the sun. As you carry Dawnbreaker, so will my light touch the world."
:I'll wield this mighty blade in your name. "May the light of certitude guide your efforts."
==Appearances==
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