Exploitness

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==Introduction==
Well, you managed to surpass Destruction, and you want to still pass. You are on the borderline of difficulties being publicly possible to most people. Even though you haven't reached other difficulties like Uneasy nor Anguish, I have got one more thing to say. Do not exploit or cheat through this.
Anyways, Exploitness is an unoffical sub-difficulty that is borderlining the possibilities to some people. This is the main level of averagely using exploits to skip and falsely surpass difficulties. This difficulty is before the last sub-difficulty of Remorseless, Psycho as well as this difficulty being after Destruction, the 2nd sub-difficulty of Remorseless. This difficulty was firstly made as an draft on 20th of October, 2022 by Astro6284, before it was updated 4 months later on the 1st of Feburary, 2023 (2023 Update). This difficulty will be worthy of doing harsh obstacles that some will exploit through. This difficulty was originally the Soul Crushing line, until it was moved to Meshuga. Now, the Icon Representation.
==Icon Representation==
The icon shows an pink background with an purple stripe that has been angled to 2 corners (with an black gradient outline) with an green text saying 'EXP' which is the exploit (font is Monospace). There is also 2 purple-black dots in the other 2 corners, which makes the icon look like an plate.
==Obstacles in this difficulty==
===Low Exploitness=== 
*9.6 stud wraparounds 
*10.4 stud unclimbable jumps
* 11.25 stud unclimbable jumps
*2.85x2.65 stud stickouts
*11.4 high jumps
===Mid Exploitness=== 
*9.7 stud wraparounds 
*11.35 stud climbable jumps
*10.5 stud unclimbable jumps
*2.75x2.7 stud stickouts
*11.45 stud high jumps
===High Exploitness === 
*9.8 stud wraparounds
*11.45 stud climbable jumps
*10.6 stud unclimbable jumps
*2.55x2.85 stud stickouts
*11.6 high jumps
==Towers of / with this difficulty==
* Citadel of A Cruel Tale
* Tower of No Return
* None (You can add here)
If you are making an difficulty chart tower with this difficulty, here is the rules: 
#The frames must be pink and green.
# Try making the text (or anything that is primary) corrupted.
#Make an Yes or No (for getting noclip) area before going to the floor. If you press No, you move to Exploitness. If you press Yes, you go back to Desctruction again. It is meant to be an test to the person to go to Exploitness.
#Instead of an frame, you can put Exploitness as an quarter of Remorseless (optional, most likely used on high quality towers). When you finish Desctruction, you get send to Remorseless to finish its obstacles but the floor actually transitions to Exploitness.
# You may also use the "Missing Texture" texture for some obstacles.
==Continuing from here==
I am suprised that you managed to outcome these obstacles and complete this difficulty without using exploits. So well done, you can move on to Relentless, where things you expected there gets harder.
Category:Possible
Category:Class 2
Category:Difficulties
Category:Humanly Possible
Category:Unofficial Difficulty