API C PetBattles.AcceptQueuedPVPMatch

Accepts a pending PvP match from the queue.
 C_PetBattles.AcceptQueuedPVPMatch()
==Details==
Called by the button PetBattleQueueReadyFrame.AcceptButton:Click().
==Patch changes==
==See also==
* - if you wanted to decline the queue instead of accept it
* - if you wanted information about the current queue status
* - if you wanted to exit matchmaking altogether
* Pet Battle Functions