Armored Battle Bus Spawner

The Armored Battle Bus Spawner is a Device in Fortnite: Creative added in Update v20.30
==All Settings==
All default values have been Bolded.
Device Settings
Option 	Value 	Description
Enabled During Phase 	None, All, Pre-Game Only, Gameplay Only 	Determines the game phases during which the device will be enabled. Pre-Game includes all phases prior to the Game starting (the waiting for players lobby on Featured Islands and the Game Start Countdown)
Respawn Time 	Never, Instant, 1 Second - 5 Minutes 	When the vehicle is destroyed, respawn it after this delay. (the first vehicle spawned does not use this delay.)
Respawn Vehicle When Enabled 	No, Only If Needed, Yes 	Yes, will spawn a vehicle the device is enabled. Only If Needed will not reset an existing vehicle.
Destroy Vehicle When Disabled 	Yes, No 	Yes will destroy an already spawned vehicle when this spawner is disabled.
Owning Team 	Any, Team 1 - Team 100 	The Team this device belongs to.
Selected Class 	None, Any, No Class, 1 - 16 	If set to None, All Classes (including Players with No Class) are affected. Otherwise, the chosen Class will be used to determine the Affects Class effect. Any Class - Players with a Class assigned, regardless of what Class it is. No Class - Players without any assigned class.
Visible During Game 	On, Off 	Determines whether the device is visible during the game. This does affect its collision properties.
Fuel Consumption 	Has Infinite Fuel, Uses Fuel 	Determines if the spawned vehicle uses fuel.
Starting Fuel1 	Random, 0% - 100% 	The percentage of fuel in the vehicle's fuel tank at spawn. Random will spawn the vehicle with a percentage of fuel between 25% and 80%.
Fuel Use1 	Slow, Normal, Fast 	Controls how quickly the vehicle will use fuel while driving.
Boost Fuel Use1 	No Boost, Slow, Default, Fast, None 	Controls how quickly the vehicle will use fuel while boosting. No Boost will disable boosting. None will make boosting have no effect on fuel usage.
Boost Regen 	No Boost, Slow, Default, Fast, Unlimited 	Determines if the vehicle is able to boost, and how quickly the boost meter fills.
Radio 	Enabled, Disabled 	Determines whether spawned vehicle is able to use the radio.
Spawn With Cow Catcher 	Yes, No 	Determines whether the vehicle has the Cow Catcher when spawned.
Vehicle Health 	Indestructible, 2250 (Default), 1 - 9999 	Determines how much damage the vehicle can take before destruction.
Max Explosion Delay 	Instant, 1 Second, 0.1 Seconds - 30 Seconds 	The maximum time the vehicle can have zero health, after which it will explode.
Lifetime After Explosion 	Instant, 1 Second, 0.1 Seconds - 30 Seconds 	The duration in seconds that the destroyed vehicle will remain in the world, after which it is removed entirely.
Explosion Damage To Environment	None, 800, 10 - 2000 	The amount of damage dealt to environment objects when the vehicle explodes.
Explosion Damage To Players 	None, 800, 10 - 2000 	The amount of damage dealt to players when the vehicle explodes.
Explosion Damage To Vehicles 	None, 800, 10 - 2000 	The amount of damage dealt to other vehicles when the vehicle explodes.
Water Destruction Delay 	Never, Instant, 5 Seconds, 1 Second - 5 Minutes	When the vehicle becomes too deep in water to drive, destroy it after this delay.
Device Channel Settings
Option 	Value 	Description
Assigns Driver When Receiving From 	No Channel, 1 - 500	Seats the player that instigated the message as the spawned vehicle's driver.
Respawn Vehicle When Receiving From 	No Channel, 1 - 500	Spawns the vehicle (Destroying the existing vehicle if it still exists).
Destroy Vehicle When Receiving From 	No Channel, 1 - 500	If the vehicle that this spawner created still exists, destroy it.
Enable When Receiving From 	No Channel, 1 - 500	Enable the Vehicle Spawner, allowing it to spawn vehicles.
Disable When Receiving From 	No Channel, 1 - 500	Disable the Vehicle Spawner, stopping it to spawning any more vehicles.
When Player Enters Vehicle Transmit On	No Channel, 1 - 500	Transmits a signal on the selected channel when a player enters the spawned vehicle.
When Player Exits Vehicle Transmit On 	No Channel, 1 - 500	Transmits a signal on the selected channel when a player exits the spawned vehicle.
When Vehicle Spawns Transmit On 	No Channel, 1 - 500	Transmits a signal when a vehicle is spawned or respawned.
When Vehicle is Destroyed Transmit On 	No Channel, 1 - 500	Transmits a signal when a vehicle is destroyed.
Category:Devices