Akura Mercy

==Summary==
Akura Mercy is an exiled member of the Akura Clan that is inducted into the Skysworn at the same time as Lindon. She is the daughter of the Ashwind continents ruling Monarch, Akura Malice, and the chosen heir to the Akura Clan itself.
==Powers and Stats==
Tier:At most | , higher with Netherworld Empress | , with Authority, higher with Silent King Bow | At least , 
Key: Archlord | Herald | Monarch | Ascended
Name: Akura Mercy 
Origin: Cradle 
Gender: Female 
Age: 20 
Classification: Human, Sacred Artist, Archlord, Herald, Monarch, Ascended Being, Abidan Reaper, Third Generation Executor
Powers and Abilities: 
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|-|Path of Gold Saga▾= 
|-|Rise of Lords Saga▾=
|-|Dreadgod Saga▾=
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Attack Potency: At most Multi-Continent level (Downscales from heralds who scale to 1/12th the power of a Monarch17.4 Exatons) | Multi-Continent level (Became a herald herself after merging with her Remnant), higher with Netherworld Empress (The Netherworld Empress is an enforcer technique which greatly amplifies the users physical statistics) | Moon level (Manifested the Joy Icon and became a Monarch herself209.2 Exatons), Small Planet level with Authority (Comparable to other Monarchs557 Exatons), higher with Silent King Bow (Operates by combining the users power with that of the Bow which redoubles the resultant output836.8 Exatons) | At least Multi-Solar system level, Universal level (Comparable to Post-Ascended Lindon who shook an entire iteration1.53449357983 Zettafoeand later was able to fight a Class Two Fiend2.825 QuettaexaFoe) 
Speed: At most Relativistic+ (Could keep up with Yerin Arelius who could engage in combat with a Monarch64% SoL) | At most Relativistic+ (Kept up with and fought Akura Malice) | Relativistic+ (Became a Monarch herself) | Massively FTL+ (Comparable to Post-Ascended Lindon who could keep up with Class Two Fiends of Chaos which are beings that can engage in combat with Zakariel473,332,184.36x SoL) 
Lifting Strength: Class G (Capable of growing her Akura Armor to equal size to Malice who was large enough to dwarf mountains9.712e9 Kg) | At least Class G (Stronger than before) | At least Class P (Became a Monarch herself making her comparable to the feats of other Monarchs2.29e15 kg) | Stellar (Comparable to Wei Shi Lindon6.210332e30 Kg) 
Striking Strength: At most Multi-Continent level (Comparable to her attack potency) | Multi-Continent level (Comparable to her attack potency) | Moon level, Small Planet level with Authority (Comparable to attack potency) | At least Multi-Solar System level, Universal level (Comparable to attack potency) 
Durability: At most Multi-Continent level (Fought against other Archlords), higher with Akura Armor (The Akura Bloodline Armor is vastly more durable than her base) | Multi-Continent level (Comparable to other Heralds), higher with Akura Armor (same as before) | Moon level (Comparable to other Monarchs), Small Planet level with Akura Armor (Comparable to Malice who withstood a penance arrow using her Armor and Authority), higher with Silent King bow (Withstood the backlash of using the Bow) | At least Multi-Solar System level, Universal level (Comparable to Lindon who can withstand attacks from a Class Two Fiend) 
Stamina: Superhuman (Iron bodies inherently make it harder for Sacred Artists to recognize physical fatigue so they can exert themselves far beyond their natural limits and as a herald they can engage in combat with those stronger than themselves for hours at a time then once they reach Monarch they have energy reserves large enough that they can spend days in combat), Infinite with Authority (Willpower is not finite like an energy such that it can be sustained as long as the user can focus), Infinite after ascension (Transcended beings do not require rests) 
Range: Extended Melee Range, At least Tens of Kilometers with most techniques (Vastly superior to Underlord Eithan who could spread his spiritual pressure and power out across the area of a storm cloud) | Extended Melee Range up to Interdimensional with herald strength (Can cut deeper than space into what lays beyond), At least Tens of Kilometers with most techniques | Extended Melee Range up to Interdimensional with herald strength, Interdimensional with Sage Authority, Thousands of Kilometers with most techniques (Monarchs attacks can reach across distances exceeding thousands of kilometers) | Extended Melee Range up to Interdimensional with herald strength, Interdimensional with Sage Authority, At least Planetary with most techniques (Comparable to Lindon who's techniques are capable of blighting a planet), Universal with Shockwaves/Spiritual Pressure (Comparable to Lindon who shook the universe with his pressure) 
Standard Equipment:
* The Book of Eternal Night: Mercy Possesses an advanced construct tied to her soul in the form of a book containing a mental/spiritual world on each page. Each page corresponds to a given technique and stage of advancement allowing Mercy to temporarily draw on a page or two above her current level of advancement to gain that technique and the power associated with that advancement stage.
* Suu [Eclipse, Ancient Bow of the Soulseeker]: Mercy's primary bow, made from the remnant of a sage which passed down to her by her Mother and is equally connected to her soul like her book. The bow can shift to a staff, allows her to fly by riding it and has a binding the forges thousands of crystalline arrows which home in on targets and explode.
*Celestial Lens: An Archlord level divine treasure that allows Mercy to more easily see the flow of madra and aura greatly enhances her perception and allowing her to read the buildup of power behind an opponents techniques to predict them in advance.
* Silent King Bow: After Suu's destruction Mercy is given the Silent King Bow by Lindon who had originally intended to pass it on to her. The Bow forges ten thousand copies of any arrow used alongside it which all chase after targets even to other dimensions, crack space as they fly, induce a plethora of passive effects and actively negate regeneration on any injury caused by the user.
*Black Abidan Armor [Ascended Key]:The armor of the Abidan Reaper Division, it devours momentum to render most attacks ineffective and even blocks absorption abilities like the Consume Technique.
Intelligence:
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|-|Mercy=
Genius (Even by the standards of the Akura Clan, Mercy was born a genius. She outclassed all her peers in various area's of expertise like madra control, technique proficiency, shadow aura compatibility and the use of numerous weapons ranging from staffs to bows to an extent that she set new records in all of them and even vastly outclass not only all the Akura Underlords in martial combat who have all been received training their whole lives but also other Akura Clan geniuses like Charity and Fury when she instantly bonded with the Book of Eternal Night which non prior to her had been able to)
|-|Dross=
Extraordinary Genius - Dross is highly intelligent mind spirit with knowledge stretching across various fields both attained through acquiring information himself and absorbing it from others, vast processing and calculation capabilities which outright allow him to predict the future with a 100% level of accuracy and the ability to analyze various forms information extremally fast.
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Weaknesses: Enough attacks, even those that ordinarily can't damage her Bloodline Armor, can still force her to eventually release it because the more stress it is put under the harder it becomes to maintain though the threshold of this weakness increases with each advancement stage. 
Notable Attacks/Techniques:
The Path of Seven Pages [Book of Eternal Night]: Each Akura expert leaves behind a divine treasure in the form of a book, which holds their ideal path for others to follow. The Book of Eternal Night was created by Akura Malice herself and contains her ideal path, with techniques she selected from multiple separate shadow paths.
*Strings of Shadow [Page 1]: A technique that originate from the Path of the Chainkeeper, Mercy emits and controls webs of blended force and shadow madra that she can use to retrain targets as well as solidify into arrows that phase into a targets body without dealing damage but induce pain, disrupt the flow of madra and if struck on center mass paralyze the lungs of a target.
*Dark Tide Incantation [Page 2]: An enforcer technique which utilizes a mix of shadow and water Madra which Mercy can either imbue into her arrows or her own body. When imbued into her arrows they gain spiritual and physical weight allowing them to deal greater damage as well as explode on impact and when imbued directly into her body she greatly enhances her physical statistics but at full output it also specifically increases her agility.
*Nightworm Venom [Page 3]: A technique centered around a mix of venom and shadow madra which allows Mercy to imbue her arrows with a deadly poison that acts on contact with skin or equipment to either actively crawls into a targets body where it erodes aways their soul or corrupt their equipment until it is stripped of it's power.
*Shadow's Edge [Page 4]: Mercy swipes her fingers forward, releasing a blade of pure shadow that phases through any obstacle. like a targets armor, and cuts at both a physical and spiritual level. The technique cuts through anything with a soul more easily and can be released as a flurry of blades projected from multiple directions.
*Dream of Darkness [Page 5]: A boundary field technique formed from the aspects of dream and shadow madra, Mercy can either project the Dream of Darkness into reality as a true domain which induces an instinctive fear that acts on the soul, heart and mind as one on anyone within range or attach it's properties to her arrows to inflict it on anyone struck or even those simply close enough to the point of impact.
*Shadestep [Page 6]: Mercy borrows the intangibility of shadows while using them to fold space allowing her to teleport across the battlefield and phase through attacks. When imbued into an arrow the projectile will instinctively teleport past from that would otherwise halt or divert it's trajectory, like an enemy attempting to block it.
*Netherworld Empress [Page 7]: The Netherworld Empress is Akura Malices image of her ideal self which she imbued with so much of her will that it resonated with multiple Icons. When drawing on the technique Mercy's statistics and willpower are greatly enhanced and she passively releases this willpower as a pressure that affects the mind and soul of anyone in range.
Joy Icon: All sages have the ability to manipulate a concept, known as an Icons, they are connected to in order to change reality and its laws. Sages are able to alter reality primarily through verbal commands, though the use of spoken words are not strictly necessary, in ways that are related to their specific Icons by pushing past and supplanting the rules of reality. Mercy is connected to the Joy Icon, the archetypal concept of Joy, granting her control over all things to do with Joy and the ability to mainly utilize restorative authority.
Note:
*Due to the Book of Eternal Night allowing her to temporarily access power at least two stages above her advancement level even in her Archlord key she can still draw on it to boost herself to the level of a herald and access the Netherworld Empress technique for a short period of time
==Notes==
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
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