Dawnborn/Duskborn

The Dawnborn and Duskborn have just started to appear within the Absit Settlers and have been the source of a lot of controversy in the new kingdom. The defining trait that these “humans” possess is a gold (Dawnborn) or obsidian (Duskborn) ring in their iris. This anomaly only seems to appear in children born during sunrise or sunset and even then the unique traits do not always form. The only other noticeable tangible difference from the Humans they were born from is a small affinity with light or dark magic. Although they are a young race so it is difficult to say for sure, those around the Dawnborn claim they have a tendency to be kind while those around Duskborn have reported a large number of acts of cruelty.
== Human Alternate Traits ==
* Dawnborn: A human born during the sunrise may have formed a strange connection with the plane of light. Humans born this way tend to be less versatile than their normal counterparts and lose the bonus skill points granted to humans. However they have an affinity for any magic that channels positive energy. When a Dawnborn casts a spell that channels positive energy (or directly channels it like a Cleric can) their effective caster level is considered one higher. Also, if a Dawnborn creates a magical item that emulates a positive energy spell (such as a potion, scroll, or wand of Cure Light Wounds), even if someone else is supplying the spell (because the Dawnborn’s magic is still infused in the item), the item’s caster level is considered to be one higher without increasing the price of creation. This does however raise the market cost of the item like normal. This bonus also applies when the Dawnborn is supplying the spell when someone else creates such an item.
* Duskborn: A Human born during the sunset may have formed a strange connection with the plane of dark. Humans born this way tend to be less versatile than their normal counterparts and lose the bonus skill points granted to Humans. However they have an affinity for any magic that channels negative energy. When a Duskborn casts a spell that channels negative energy (or directly channels it like a Cleric can) their effective caster level is considered one higher. Also, if a Duskborn creates a magical item that emulates a negative energy spell (such as a potion, scroll, or wand of Inflict Light Wounds), even if someone else is supplying the spell (because the Duskborn’s magic is still infused in the item), the item’s caster level is considered to be one higher without increasing the price of creation. This does however raise the market cost of the item like normal. This bonus also applies when the Duskborn is supplying the spell when someone else creates such an item.