Technomechanical Blood

The power to possess tech-based synthetic blood. Combination of Technology Manipulation and Blood Manipulation. Variation of Blood Property Manipulation and Micromechanical Bodily Fluids. Technique of Technomechanical Manipulation. Counterpart to Technorganic Blood. Not to be confused with Nano-Active Blood.
==Capabilities==
The user possesses a sanguine element that is more mechanical than biological. One can combine incredibly advanced micro-computers that are capable of perfectly simulating the organic properties of any biological sapient.
==Applications==
*Assimilative Evolution
**Conversion Manipulation
***Conversion Subordination
*Bio-Mechanics Manipulation
**Bio-Mechanochemical Reaction Manipulation
**Direct Technoforming
**Remote Energy Manipulation
*Cyber Mind
**Computer Perception
**Mindshifting
*Domination over anything/everything organic, inorganic and technological
*Enhancement Manipulation
**Personal Customization
*Living Factory
**Living Database
**Living Laboratory
**Living Power Plant
*Meta-Morphic Conversion
*Prime Sym-Tech Exoskeleton
**Physical Information Manipulation
*Symbiotic Technology Manipulation
**Technomechanical Symbiosis
***Battle Shifting
****Amalgamorphing
***Shiftmorphing
****Morphamerge
*Technorganic Singularity (Varies)
**Biological Singularity
***Biomechatronitology
***Biophysical Possession
***Condition Manipulation
***Dependency Transcendence
***Endless Development
***Flux Manipulation
**Computer Manipulation
***Data Manipulation
****Virtual Connecting
**Technological Singularity
***Artificial Intelligence Manipulation
***Biorgamechanics
***Sentience Manipulation
***Technology Imitation
***Technological Psionics
***Technomorphism
**Voluntariness Manipulation
***Perception Manipulation
==Techniques==
*Body Chemistry Manipulation
**Biological Transmutation
**Personal Computer
***Personal Drone
*Cyber Mutant Physiology
**Technoformation
*Endless Development
*High-Tech Primeval Exoskeleton
*Metallic Blood
**Metal Morphing
*Possessive Enhancement 
*Technomechanical Combat
==Variations==
*Artificial Life Creation
*Bio-Metallic Symbiotic Exoskeleton
*Exoskeleton Modules
**Existential Pathology
*High-Tech Alien Exoskeleton
*Ingestive Technoforming
*Machine Lord Physiology
**Multi Hive Mind
*Robotic Manipulation
*Symbiont Collective
*Technological Environment Manipulation
**Biometric Encoding
==Associations==
*Liquid Metal Manipulation
*Mechanical Symbiosis
*Metal Manipulation
*Micromechanical Bodily Fluids
*Technomechanical Manipulation
== Limitations ==
* Can be vulnerable to Technology Manipulation and Computer Manipulation on the organic side.
* Technomechanics may not blend well with certain biological lifeforms. 
* May be susceptible to Electricity Manipulation.
* Liquid Metal blood may be effected by Magnetic and Electromagnetism Manipulation.
==Known Users==
See also: Machine Blood
*Cube (DC Comics)
*Hayden Tenno (Dark Sector)
*General Rilldo (Dragon Ball GT)
*Reapers (Mass Effect)
*Reploids (Mega Man series)
*Raiden (Metal Gear series)
*Nathan Summers/Cable (Marvel Comics)
*Fuji (Wildstorm Comics)
*Users of the Defender Series XII “Hercules” model body (Old Man's War)
== Gallery ==
Destroyed_Reploids_3.png|Reploid blood (Mega Man series) on Zero's hands.
Raiden bleeding.jpg|After his conversion to a cyborg, Raiden (Metal Gear series) possessed synthetic white blood.
Fuji1.jpg|Fuji (Wildstorm Comics) was given a liquid metal blood transfusion from the Engineer which altered him in mysterious and grand ways.
Category:Powers
Category:Supernatural Powers
Category:Personal Physical Powers
Category:Enhancements
Category:Blood-Based Powers
Category:Technology-based Powers
Category:Elemental Manipulation