Vehicles/KING HARALD II KINGHARALD CLAN SUPERHEAVY TANK

==Description==
Slow, insanely durable and packing the sort of firepower that makes an Atlas look like a pop gun, these units are the ultimate line breakers or line holders.
Missions	Source 	Affinity
5 	Generic 	Warrior: +1 Piloting Boost
10 	Generic 	Veteran: +1 Guts Boost
40 	Monolithic 	Big Bad: -1 Lance Resolve Per Round for All Enemies (Trait)
40 	Advanced Optics 	All Seeing: +25% Vision Range (Quirk)
60 	Crew Compartment (2)	Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors (Gear)
60 	Generic 	Master: +1 Tactics Boost
80 	Turret Systems (5) 	Hunter/Killer Team Training: Multi-Target & Breaching Shot Ability (Gear)
100 	Generic 	Elite: +1 Gunnery Boost
150 	Engine XXL (C) 	Tuned Engine: -5% Heat Generated (Gear)
==Vehicle Bay==
 	 	Left 	Center 	Right
Front 	Health	 	A=720 S=140	
Front 	Fixed 	 	
Crew Compartment (2)
FCS Indirect 2
Sensor Recon (C)	
Sides/Turret	Health	A=630 S=140	A=455 S=140	A=630 S=140
Sides/Turret	Fixed 	
3x Ammo MTR Airburst
4x Ammo MTR Guided
Left Side Tracks
AMS (C)
4x MTR8 (C)	
Turret Systems (5)
Gauss Rifle (C)
ER Large Laser (C)	
3x Ammo MTR Acid
4x Ammo MTR Inferno
Right Side Tracks
AMS (C)
4x MTR8 (C)
Rear 	Health	 	A=455 S=140	
Rear 	Fixed 	 	
2x Ammo AMS
Ammo Gauss (DBL)
4x Ammo MTR
Structure (1)
Tracked Propulsion System
Engine XXL (C)
Engine Core 400
2x Heat Sink
Coolant	
Questions || RTVer: Lance-A-Lot 1.0.0 || Render 2.2 || ID: \Optionals\Superheavys\Base\vehicle\vehicledef_KINGHARALD_CLAN_SUPERHEAVY_TANK.json