Sheep

Sheep is a creature type used for cards that depict ruminant mammals of the genus Ovis, bred in a number of domesticated varieties for wool and meat. 
==History==
Sheep used to be a token-only creature type. These Sheep tokens were produced by <c>Ovinomancer</c> from Visions and <c>Flock of Rabid Sheep</c> from Unglued. This was changed in the Grand Creature Type Update when the Sheep subtype was added to the artifact creature card <c>Rustspore Ram</c> from Mirrodin. Much later, Journey into Nyx added <c>Nyx-Fleece Ram</c> and Ravnica Allegiance added <c>Gatebreaker Ram</c>.
==Trivia==
*Unglued featured a token with unspecified power and toughness, meant to be used with <c>Flock of Rabid Sheep</c>
**In truth, the tokens produced by <c>Flock of Rabid Sheep</c> should have been Rabid-Sheep. Or Rabid should have been a separate subtype like Minor. This was never the case, and all subtypes from the Un-sets were removed from the official list in the Grand Creature Type Update, anyway. Under the present rules, they are Sheep-tokens "called Rabid Sheep".
*<c>Ovinomancer</c> is a tribute to the Blizzard computer game Warcraft, in which the spell Polymorph turns opposing units into sheep. The game was an R&D favorite during the Visions design period.
*Sheep can be used as a resource to Construct a building.
==Tokens==
Acorn cards that create a token are marked with .
==See also==
*Goats
==References==