Game GetWorldObjectStatus

;Usage
{} = Game.GetWorldObjectStatus(objId);
Parameter	Type	Description
;Return Values
Value 	Type 	Description
value_1	type (eg. string, number, boolean, table)	description
value_2	type 	description
value_3	type 	description
;Examples:
<nowiki>
local worldObjects = Game.GetWorldObjectList();
--[[
{1, 2, 3, 4}
--]]
Game.GetWorldObjectStatus(1);
--[[
{
"in_melding" = false,
"mw_current" = 0,
"icon_id" = <214012>,
"progress" = 0,
"under_attack" = false,
"synced" = true,
"icon_tint" = {"a" = 1,"b" = 1,"g" = 0.64700001478195,"r" = 0.30500000715256},
"power_level" = 0,
"name" = "Moisture Farm",
"faction" = "accord",
"team" =0,
"resources" = {
 1 = {"itemTypeId" = "77713","resourceTypeId" = "131","rawItemTypeId" = "78023"},
 2 = {"itemTypeId" = "77704","resourceTypeId" = "128","rawItemTypeId" = "78015"}
},
"hostile" = false,
"mw_max" = 0
}
--]]
</nowiki>
Category:Addon_API