Super Paper Mario: Heroes of Light

Super Paper Mario: Heroes of Light is a modern remake of the 2007 Wii game, Super Paper Mario. The game has been enhanced and revitalized for play on the Nintendo Switch, with updated controls and graphics as needed. The game also takes place entirely on a 3D plane, differentiating itself from the original game while becoming more similar to the original two games in the Paper Mario series.
The original Super Paper Mario will also come packaged in with Heroes of Light, with controls optimized for a single Joy-Con on its side. However, this article is meant to highlight the changes that are helping the game become similar in style to the original Paper Mario and The Thousand-Year Door. The game is set to release for the Nintendo Switch in the summer of 2025.
==Gameplay==
Heroes of Light carries over similar gameplay to the first two games in the series. This is a role-playing adventure taking place in the world of Flipside and the dimensions it connects to. At any given time, the player controls one of the four titular Heroes of Light--these being Mario, Peach, Bowser, or Luigi, unlocked throughout the game in that order. The Hero also travels with Tippi, a Pixl who can provide information on the world and NPCs around them, as well as a partner recruited on the journey whose abilities can affect the environment and enemies.
===Deviations from Super Paper Mario===
There are several miscellaneous ways in which Heroes of Light departs from the gameplay established in the original Wii release. These will be listed below:
*The Return Pipe is absent in its entirety. In its place, the Heroes have been blessed with the ability to quickly and immediately travel to any dimension they've previously visited. Bestovius grants this power upon Mario upon arriving in his home Lineland.
*The functions served by Heart Pillars are also absent. In their place, the Pixls allow the doors to new dimensions to open atop Flipside Tower. By completing their side-quest in between chapters, the Pixls can interact with the newly obtained Pure Heart in a manner that opens a gateway to a new dimension.
**The only two Pixls to have a role alongside opening gateways are Cudge and Thudley. Upon presenting them with the Pure Heart, they are able to upgrade each Hero of Light. Cudge upgrades the Hero's special ability (Mario and Luigi's hammer attacks, Peach's parasol attacks, and Bowser's fire breath attacks) while Thudley upgrades their jump. Getting these upgrades is wholly optional, as they do not come with a change in overworld gameplay.
**The player is given full choice of which Pixl to visit to open the given Heart Pillar. Merlon recommends visiting Cudge and/or Thudley first for the reasons provided above, but Flipside is otherwise yours to fully explore and the Pixls are yours to interact with as you please.
*Upon obtaining a Pure Heart, the Heroes learn a Special Move to use in battle, and add a new ring of Star Power to their existing gauge.
*Partners return, operating nearly identically to how they did in The Thousand-Year Door. Merlon can upgrade your party members for three Grand Stars each.
*Several overworld puzzles that initially focused on tedium as the challenge (for example, the overly lengthy pattern of hitting blocks in the Land of the Cragnons, finding the correct fruit in the Overthere, and navigating outer space) have been completely overhauled, if not removed entirely.
*After Francis kidnaps Tippi in the beginning of Chapter 3, Barry provides hints on how to find Fort Francis. If you talk with him again, he offers to join you for the chapter and fill Tippi's role...at the cost of 300 Coins. At the end of the chapter, whether Barry joined you or not, he will appear in Flipside with the rest of the Pixls and can activate a Heart Pillar.
==Story==
Synopses will be added in this section. For the full plot transcript, see here.
The plot is almsot completely untouched from the original Super Paper Mario. There are some minor adjustments made to fit the canonical continuity established by Paper Luigi: The Watch of Eternity and Brutal Favoritism.
In keeping with the original game's spirit, each chapter's title is one of the world's four original chapter titles. 
===Introduction===
===Prologue===
===Chapter 1: Afoot in the Foothills===
===Chapter 2: Bogging to Merlee's===
===Chapter 3: The Battle of Fort Francis===
===Chapter 4: Into Outer Space===
===Chapter 5: A Crag in the Dark===
===Chapter 6: Sammer Guy Showdown===
===Chapter 7: A Bone-Chilling Tale===
===Chapter 8: Tippi and Count Bleck===
==Characters==
===Heroes of Light===
Character	Description	Moves 	Move Summary
 	Mario is the first playable character in the game! He is the most prominent hero promised in the Light Prognosticus, down to his iconic red cap and blue overalls. All of the Ancients knew that Mario was the hero promised to save their worlds, and support him throughout the journey. Accompanied by Tippi, and later three of those closest to him in the Mushroom Kingdom, Mario set out to reclaim the Pure Hearts and undo the effects of the Void.
In the original Super Paper Mario, Mario's gimmick in the overworld was his ability to flip from 2D to 3D. However, the game is now set entirely in 3D with the most minor of exceptions, so Mario no longer flips. Instead, he has a Hammer in the overworld! Pressing B will have Mario swing his hammer in front of him, allowing him to flip switches, solve puzzles, or even pull off a First Strike on enemies.	Jump0 FP 	Jumps twice on one enemy.
 	Mario is the first playable character in the game! He is the most prominent hero promised in the Light Prognosticus, down to his iconic red cap and blue overalls. All of the Ancients knew that Mario was the hero promised to save their worlds, and support him throughout the journey. Accompanied by Tippi, and later three of those closest to him in the Mushroom Kingdom, Mario set out to reclaim the Pure Hearts and undo the effects of the Void.
In the original Super Paper Mario, Mario's gimmick in the overworld was his ability to flip from 2D to 3D. However, the game is now set entirely in 3D with the most minor of exceptions, so Mario no longer flips. Instead, he has a Hammer in the overworld! Pressing B will have Mario swing his hammer in front of him, allowing him to flip switches, solve puzzles, or even pull off a First Strike on enemies.	Spin Jump2 FP 	Jumps, then ground pounds on one enemy. The ground pound deals an additional two damage.
 	Mario is the first playable character in the game! He is the most prominent hero promised in the Light Prognosticus, down to his iconic red cap and blue overalls. All of the Ancients knew that Mario was the hero promised to save their worlds, and support him throughout the journey. Accompanied by Tippi, and later three of those closest to him in the Mushroom Kingdom, Mario set out to reclaim the Pure Hearts and undo the effects of the Void.
In the original Super Paper Mario, Mario's gimmick in the overworld was his ability to flip from 2D to 3D. However, the game is now set entirely in 3D with the most minor of exceptions, so Mario no longer flips. Instead, he has a Hammer in the overworld! Pressing B will have Mario swing his hammer in front of him, allowing him to flip switches, solve puzzles, or even pull off a First Strike on enemies.	Power Jump4 FP 	Slams onto one enemy for an additional six damage.
 	Mario is the first playable character in the game! He is the most prominent hero promised in the Light Prognosticus, down to his iconic red cap and blue overalls. All of the Ancients knew that Mario was the hero promised to save their worlds, and support him throughout the journey. Accompanied by Tippi, and later three of those closest to him in the Mushroom Kingdom, Mario set out to reclaim the Pure Hearts and undo the effects of the Void.
In the original Super Paper Mario, Mario's gimmick in the overworld was his ability to flip from 2D to 3D. However, the game is now set entirely in 3D with the most minor of exceptions, so Mario no longer flips. Instead, he has a Hammer in the overworld! Pressing B will have Mario swing his hammer in front of him, allowing him to flip switches, solve puzzles, or even pull off a First Strike on enemies.	Hammer0 FP 	Hammers into any grounded enemy.
 	Mario is the first playable character in the game! He is the most prominent hero promised in the Light Prognosticus, down to his iconic red cap and blue overalls. All of the Ancients knew that Mario was the hero promised to save their worlds, and support him throughout the journey. Accompanied by Tippi, and later three of those closest to him in the Mushroom Kingdom, Mario set out to reclaim the Pure Hearts and undo the effects of the Void.
In the original Super Paper Mario, Mario's gimmick in the overworld was his ability to flip from 2D to 3D. However, the game is now set entirely in 3D with the most minor of exceptions, so Mario no longer flips. Instead, he has a Hammer in the overworld! Pressing B will have Mario swing his hammer in front of him, allowing him to flip switches, solve puzzles, or even pull off a First Strike on enemies.	Super Hammer2 FP 	Swings his hammer into any grounded enemy, which knocks them into any enemies behind them.
 	Mario is the first playable character in the game! He is the most prominent hero promised in the Light Prognosticus, down to his iconic red cap and blue overalls. All of the Ancients knew that Mario was the hero promised to save their worlds, and support him throughout the journey. Accompanied by Tippi, and later three of those closest to him in the Mushroom Kingdom, Mario set out to reclaim the Pure Hearts and undo the effects of the Void.
In the original Super Paper Mario, Mario's gimmick in the overworld was his ability to flip from 2D to 3D. However, the game is now set entirely in 3D with the most minor of exceptions, so Mario no longer flips. Instead, he has a Hammer in the overworld! Pressing B will have Mario swing his hammer in front of him, allowing him to flip switches, solve puzzles, or even pull off a First Strike on enemies.	Surge Hammer4 FP 	Slams his hammer onto the ground, which sends electric shocks through all grounded enemies.
Unlocked in Chapter 1 Interlude	Peach is the second playable character! In the very beginning of our adventure, Peach was kidnapped by Count Bleck in preperation for the Chaos Heart's summoning. The marriage between Peach with her naturally pure heart and King Bowser with his ferocious nature led to the return of the Chaos Heart, used by Count Bleck to summon the Void and eventually destroy all worlds. Recognizing her part in all of this, Peach wishes to undo the damage done and restore order to the dimensions.
Peach is naturally slightly slower than Mario. In the overworld, Peach is able to use her Parasol in a number of ways. By holding the A button while in midair, Peach will glide forward a ways, leading to faster travel and accessing secrets lodged far away in the air. Pressing ZL will also allow Peach to duck beneath her parasol to defend herself from enemy First Strikes or falling rocks or Thwomps.	Graceful Jump0 FP 	Jumps on one enemy up to three times.
Unlocked in Chapter 1 Interlude	Peach is the second playable character! In the very beginning of our adventure, Peach was kidnapped by Count Bleck in preperation for the Chaos Heart's summoning. The marriage between Peach with her naturally pure heart and King Bowser with his ferocious nature led to the return of the Chaos Heart, used by Count Bleck to summon the Void and eventually destroy all worlds. Recognizing her part in all of this, Peach wishes to undo the damage done and restore order to the dimensions.
Peach is naturally slightly slower than Mario. In the overworld, Peach is able to use her Parasol in a number of ways. By holding the A button while in midair, Peach will glide forward a ways, leading to faster travel and accessing secrets lodged far away in the air. Pressing ZL will also allow Peach to duck beneath her parasol to defend herself from enemy First Strikes or falling rocks or Thwomps.	Heartful Jump2 FP 	The same as Graceful Jump, but the HP taken from the enemy is restored to both Peach and her partner.
Unlocked in Chapter 1 Interlude	Peach is the second playable character! In the very beginning of our adventure, Peach was kidnapped by Count Bleck in preperation for the Chaos Heart's summoning. The marriage between Peach with her naturally pure heart and King Bowser with his ferocious nature led to the return of the Chaos Heart, used by Count Bleck to summon the Void and eventually destroy all worlds. Recognizing her part in all of this, Peach wishes to undo the damage done and restore order to the dimensions.
Peach is naturally slightly slower than Mario. In the overworld, Peach is able to use her Parasol in a number of ways. By holding the A button while in midair, Peach will glide forward a ways, leading to faster travel and accessing secrets lodged far away in the air. Pressing ZL will also allow Peach to duck beneath her parasol to defend herself from enemy First Strikes or falling rocks or Thwomps.	Floaty Jump4 FP 	Jumps on every enemy until an Action Command is missed.
Unlocked in Chapter 1 Interlude	Peach is the second playable character! In the very beginning of our adventure, Peach was kidnapped by Count Bleck in preperation for the Chaos Heart's summoning. The marriage between Peach with her naturally pure heart and King Bowser with his ferocious nature led to the return of the Chaos Heart, used by Count Bleck to summon the Void and eventually destroy all worlds. Recognizing her part in all of this, Peach wishes to undo the damage done and restore order to the dimensions.
Peach is naturally slightly slower than Mario. In the overworld, Peach is able to use her Parasol in a number of ways. By holding the A button while in midair, Peach will glide forward a ways, leading to faster travel and accessing secrets lodged far away in the air. Pressing ZL will also allow Peach to duck beneath her parasol to defend herself from enemy First Strikes or falling rocks or Thwomps.	Parasol0 FP 	Whacks her parasol onto any grounded enemy.
Unlocked in Chapter 1 Interlude	Peach is the second playable character! In the very beginning of our adventure, Peach was kidnapped by Count Bleck in preperation for the Chaos Heart's summoning. The marriage between Peach with her naturally pure heart and King Bowser with his ferocious nature led to the return of the Chaos Heart, used by Count Bleck to summon the Void and eventually destroy all worlds. Recognizing her part in all of this, Peach wishes to undo the damage done and restore order to the dimensions.
Peach is naturally slightly slower than Mario. In the overworld, Peach is able to use her Parasol in a number of ways. By holding the A button while in midair, Peach will glide forward a ways, leading to faster travel and accessing secrets lodged far away in the air. Pressing ZL will also allow Peach to duck beneath her parasol to defend herself from enemy First Strikes or falling rocks or Thwomps.	Lovely Parasol2 FP 	Throws her parasol onto any one enemy. The HP taken is restored to both Peach and her partner.
Unlocked in Chapter 1 Interlude	Peach is the second playable character! In the very beginning of our adventure, Peach was kidnapped by Count Bleck in preperation for the Chaos Heart's summoning. The marriage between Peach with her naturally pure heart and King Bowser with his ferocious nature led to the return of the Chaos Heart, used by Count Bleck to summon the Void and eventually destroy all worlds. Recognizing her part in all of this, Peach wishes to undo the damage done and restore order to the dimensions.
Peach is naturally slightly slower than Mario. In the overworld, Peach is able to use her Parasol in a number of ways. By holding the A button while in midair, Peach will glide forward a ways, leading to faster travel and accessing secrets lodged far away in the air. Pressing ZL will also allow Peach to duck beneath her parasol to defend herself from enemy First Strikes or falling rocks or Thwomps.	Parasol Tornado4 FP 	Swings her parasol, which creates a tornado and hurts every enemy. This may inflict Dizzy.
Unlocked in Chapter 3	Bowser is the third playable character! And the best! He was kidnapped by Bleck and forced--very willingly--into a wedding with Peach. In the aftermath of this wedding, Bowser and many of his minions were sent careening through dimensions, eventually finding themselves in the Bitlands. They set up a fortress and small settlement, ready to set in for the long haul. But of course, Mario had to come along and drag him into this adventure! Whatever, maybe he's still got a shot with Peach. They're technically married, after all!
Bowser stomps along at a moderately slower pace, though considering how big he is, it balances out all right. In the overworld, Bowser can use his fire breath to both interact with overworld puzzles and get a First Strike on enemies. Press ZL and roast these idiots!	Stomp0 FP 	Stomps onto any enemy.
Unlocked in Chapter 3	Bowser is the third playable character! And the best! He was kidnapped by Bleck and forced--very willingly--into a wedding with Peach. In the aftermath of this wedding, Bowser and many of his minions were sent careening through dimensions, eventually finding themselves in the Bitlands. They set up a fortress and small settlement, ready to set in for the long haul. But of course, Mario had to come along and drag him into this adventure! Whatever, maybe he's still got a shot with Peach. They're technically married, after all!
Bowser stomps along at a moderately slower pace, though considering how big he is, it balances out all right. In the overworld, Bowser can use his fire breath to both interact with overworld puzzles and get a First Strike on enemies. Press ZL and roast these idiots!	Giga Stomp3 FP 	Does one massive stomp onto an enemy for five additional damage.
Unlocked in Chapter 3	Bowser is the third playable character! And the best! He was kidnapped by Bleck and forced--very willingly--into a wedding with Peach. In the aftermath of this wedding, Bowser and many of his minions were sent careening through dimensions, eventually finding themselves in the Bitlands. They set up a fortress and small settlement, ready to set in for the long haul. But of course, Mario had to come along and drag him into this adventure! Whatever, maybe he's still got a shot with Peach. They're technically married, after all!
Bowser stomps along at a moderately slower pace, though considering how big he is, it balances out all right. In the overworld, Bowser can use his fire breath to both interact with overworld puzzles and get a First Strike on enemies. Press ZL and roast these idiots!	Royal Crush5 FP 	Drops onto one enemy for twelve damage, piercing defense.
Unlocked in Chapter 3	Bowser is the third playable character! And the best! He was kidnapped by Bleck and forced--very willingly--into a wedding with Peach. In the aftermath of this wedding, Bowser and many of his minions were sent careening through dimensions, eventually finding themselves in the Bitlands. They set up a fortress and small settlement, ready to set in for the long haul. But of course, Mario had to come along and drag him into this adventure! Whatever, maybe he's still got a shot with Peach. They're technically married, after all!
Bowser stomps along at a moderately slower pace, though considering how big he is, it balances out all right. In the overworld, Bowser can use his fire breath to both interact with overworld puzzles and get a First Strike on enemies. Press ZL and roast these idiots!	Fire Breath0 FP 	Breathes fire onto any grounded enemy.
Unlocked in Chapter 3	Bowser is the third playable character! And the best! He was kidnapped by Bleck and forced--very willingly--into a wedding with Peach. In the aftermath of this wedding, Bowser and many of his minions were sent careening through dimensions, eventually finding themselves in the Bitlands. They set up a fortress and small settlement, ready to set in for the long haul. But of course, Mario had to come along and drag him into this adventure! Whatever, maybe he's still got a shot with Peach. They're technically married, after all!
Bowser stomps along at a moderately slower pace, though considering how big he is, it balances out all right. In the overworld, Bowser can use his fire breath to both interact with overworld puzzles and get a First Strike on enemies. Press ZL and roast these idiots!	Scorching Crunch2 FP	Bites down on one grounded enemy. This may inflict a Burn, Stop, and/or Dizzy.
Unlocked in Chapter 3	Bowser is the third playable character! And the best! He was kidnapped by Bleck and forced--very willingly--into a wedding with Peach. In the aftermath of this wedding, Bowser and many of his minions were sent careening through dimensions, eventually finding themselves in the Bitlands. They set up a fortress and small settlement, ready to set in for the long haul. But of course, Mario had to come along and drag him into this adventure! Whatever, maybe he's still got a shot with Peach. They're technically married, after all!
Bowser stomps along at a moderately slower pace, though considering how big he is, it balances out all right. In the overworld, Bowser can use his fire breath to both interact with overworld puzzles and get a First Strike on enemies. Press ZL and roast these idiots!	Fireball5 FP 	Spits fireballs onto every enemy.
Unlocked in Chapter 7	Luigi is the fourth and final playable character! And, upon close reading of the Dark Prognosticus, it seems he may be the most important character. He's the man in green on whom the fate of the universe depends. Luigi could either be the one to fuse with the Chaos Heart and lead to the end of all worlds, or he could harness the Pure Hearts and seal away the Chaos Heart for good. What a linchpin! Hopefully no one brainwashes him to force the fulfillment of the bad prophecy...
Luigi is the fastest character in the game. In the overworld, he also carries a hammer like Mario. Pressing B will allow him to swing his hammer in the same manner as Mario. Luigi also comes equipped with a Spring Jump to reach locations incredibly high above you. Press and hold ZL to have Luigi fold up like an accordion, then release the button to go soaring high in the air!
Because Luigi is unlocked so late in the game, he joins the party with his second-tier attacks already unlocked. To use Spring Jump and Brobot Hammer, however, he will need to be upgraded.	Giddy Jump0 FP 	Lands on top of an enemy, then kicks his feet to deal additional damage.
Unlocked in Chapter 7	Luigi is the fourth and final playable character! And, upon close reading of the Dark Prognosticus, it seems he may be the most important character. He's the man in green on whom the fate of the universe depends. Luigi could either be the one to fuse with the Chaos Heart and lead to the end of all worlds, or he could harness the Pure Hearts and seal away the Chaos Heart for good. What a linchpin! Hopefully no one brainwashes him to force the fulfillment of the bad prophecy...
Luigi is the fastest character in the game. In the overworld, he also carries a hammer like Mario. Pressing B will allow him to swing his hammer in the same manner as Mario. Luigi also comes equipped with a Spring Jump to reach locations incredibly high above you. Press and hold ZL to have Luigi fold up like an accordion, then release the button to go soaring high in the air!
Because Luigi is unlocked so late in the game, he joins the party with his second-tier attacks already unlocked. To use Spring Jump and Brobot Hammer, however, he will need to be upgraded.	Green Backflip3 FP 	Lands on an enemy--ideally one towards the back of the pack--and flips back onto every enemy in front of this one for big damage.
Unlocked in Chapter 7	Luigi is the fourth and final playable character! And, upon close reading of the Dark Prognosticus, it seems he may be the most important character. He's the man in green on whom the fate of the universe depends. Luigi could either be the one to fuse with the Chaos Heart and lead to the end of all worlds, or he could harness the Pure Hearts and seal away the Chaos Heart for good. What a linchpin! Hopefully no one brainwashes him to force the fulfillment of the bad prophecy...
Luigi is the fastest character in the game. In the overworld, he also carries a hammer like Mario. Pressing B will allow him to swing his hammer in the same manner as Mario. Luigi also comes equipped with a Spring Jump to reach locations incredibly high above you. Press and hold ZL to have Luigi fold up like an accordion, then release the button to go soaring high in the air!
Because Luigi is unlocked so late in the game, he joins the party with his second-tier attacks already unlocked. To use Spring Jump and Brobot Hammer, however, he will need to be upgraded.	Spring Jump5 FP 	Launches through every enemy in a springing motion.
Unlocked in Chapter 7	Luigi is the fourth and final playable character! And, upon close reading of the Dark Prognosticus, it seems he may be the most important character. He's the man in green on whom the fate of the universe depends. Luigi could either be the one to fuse with the Chaos Heart and lead to the end of all worlds, or he could harness the Pure Hearts and seal away the Chaos Heart for good. What a linchpin! Hopefully no one brainwashes him to force the fulfillment of the bad prophecy...
Luigi is the fastest character in the game. In the overworld, he also carries a hammer like Mario. Pressing B will allow him to swing his hammer in the same manner as Mario. Luigi also comes equipped with a Spring Jump to reach locations incredibly high above you. Press and hold ZL to have Luigi fold up like an accordion, then release the button to go soaring high in the air!
Because Luigi is unlocked so late in the game, he joins the party with his second-tier attacks already unlocked. To use Spring Jump and Brobot Hammer, however, he will need to be upgraded.	Green Hammer0 FP 	Slams his hammer onto one enemy for big damage.
Unlocked in Chapter 7	Luigi is the fourth and final playable character! And, upon close reading of the Dark Prognosticus, it seems he may be the most important character. He's the man in green on whom the fate of the universe depends. Luigi could either be the one to fuse with the Chaos Heart and lead to the end of all worlds, or he could harness the Pure Hearts and seal away the Chaos Heart for good. What a linchpin! Hopefully no one brainwashes him to force the fulfillment of the bad prophecy...
Luigi is the fastest character in the game. In the overworld, he also carries a hammer like Mario. Pressing B will allow him to swing his hammer in the same manner as Mario. Luigi also comes equipped with a Spring Jump to reach locations incredibly high above you. Press and hold ZL to have Luigi fold up like an accordion, then release the button to go soaring high in the air!
Because Luigi is unlocked so late in the game, he joins the party with his second-tier attacks already unlocked. To use Spring Jump and Brobot Hammer, however, he will need to be upgraded.	Bouncy Hammer3 FP 	Throws his hammer onto an enemy, which proceeds to bounce onto every other enemy as Action Commands succeed.
Unlocked in Chapter 7	Luigi is the fourth and final playable character! And, upon close reading of the Dark Prognosticus, it seems he may be the most important character. He's the man in green on whom the fate of the universe depends. Luigi could either be the one to fuse with the Chaos Heart and lead to the end of all worlds, or he could harness the Pure Hearts and seal away the Chaos Heart for good. What a linchpin! Hopefully no one brainwashes him to force the fulfillment of the bad prophecy...
Luigi is the fastest character in the game. In the overworld, he also carries a hammer like Mario. Pressing B will allow him to swing his hammer in the same manner as Mario. Luigi also comes equipped with a Spring Jump to reach locations incredibly high above you. Press and hold ZL to have Luigi fold up like an accordion, then release the button to go soaring high in the air!
Because Luigi is unlocked so late in the game, he joins the party with his second-tier attacks already unlocked. To use Spring Jump and Brobot Hammer, however, he will need to be upgraded.	Brobot Hammer5 FP 	A robotic fist clutches Luigi's hammer and whales through every foe with it.
===Partners===
Character 	Description	Moves	Move Summary
 	Tippi is a Pixl assigned by Merlon to assist you throughout your journey. Her past is a mystery for a majority of the journey, as she is slowly regaining her memory. She has a deeply rooted knowledge of the world around her, and can teach Mario and friends about it. But more importantly, she has a deep connection to the seeming monster creating the Void. Just why is this man trying to destroy all worlds? And...why does Tippi care...about him?
In the overworld, Tippi can tell the heroes about the room they're in. Pressing R will get Tippi's advice. In battle, Tippi does not fight herself, but can continue to teach the heroes about the enemy they're facing. Choosing Tattle in the Tactics menu with either the hero or partner will get Tippi to share info about the enemy's stats.	N/A 	N/A
Unlocked in Chapter 1 	Spect is a noble Spiny who once traveled with Luigi on his journey to restore the Watch of Eternity. In the wake of the Void's creation, Spect was sent flying from his hometown of Moretime City to the outskirts of Yold Town, where Bestovius, the paranoid old Ancient, was interrogating him. Upon Mario's arrival, Spect swore his allegiance to him and assisted Mario and gang in preventing any further damage from the Void.
In the overworld, Spect's shell can be sent flying forward to pick up faraway objects or flip faraway switches. This can also be used as a First Strike against enemies.	 	
Unlocked in Chapter 1 	Spect is a noble Spiny who once traveled with Luigi on his journey to restore the Watch of Eternity. In the wake of the Void's creation, Spect was sent flying from his hometown of Moretime City to the outskirts of Yold Town, where Bestovius, the paranoid old Ancient, was interrogating him. Upon Mario's arrival, Spect swore his allegiance to him and assisted Mario and gang in preventing any further damage from the Void.
In the overworld, Spect's shell can be sent flying forward to pick up faraway objects or flip faraway switches. This can also be used as a First Strike against enemies.	 	
Unlocked in Chapter 1 	Spect is a noble Spiny who once traveled with Luigi on his journey to restore the Watch of Eternity. In the wake of the Void's creation, Spect was sent flying from his hometown of Moretime City to the outskirts of Yold Town, where Bestovius, the paranoid old Ancient, was interrogating him. Upon Mario's arrival, Spect swore his allegiance to him and assisted Mario and gang in preventing any further damage from the Void.
In the overworld, Spect's shell can be sent flying forward to pick up faraway objects or flip faraway switches. This can also be used as a First Strike against enemies.	 	
Unlocked in Chapter 1 	Spect is a noble Spiny who once traveled with Luigi on his journey to restore the Watch of Eternity. In the wake of the Void's creation, Spect was sent flying from his hometown of Moretime City to the outskirts of Yold Town, where Bestovius, the paranoid old Ancient, was interrogating him. Upon Mario's arrival, Spect swore his allegiance to him and assisted Mario and gang in preventing any further damage from the Void.
In the overworld, Spect's shell can be sent flying forward to pick up faraway objects or flip faraway switches. This can also be used as a First Strike against enemies.	 	
Unlocked in Chapter 1 Interlude	Raider, like Spect, is a former companion of Luigi's from when he sought to restore the Watch of Eternity. He was captured by Count Bleck along with everyone else present at Bowser and Peach's wedding, then sent to Castle Bleck destined to be brainwashed into Bleck's army. He helped Peach evade Nastasia until they reached a dead end. At the very last second, however, he and Peach were teleported to Flipside where they were able to reunite with Mario.
In the overworld, Raider can set off explosions to both break apart cracked objects and set off a First Strike against enemies.	 	
Unlocked in Chapter 1 Interlude	Raider, like Spect, is a former companion of Luigi's from when he sought to restore the Watch of Eternity. He was captured by Count Bleck along with everyone else present at Bowser and Peach's wedding, then sent to Castle Bleck destined to be brainwashed into Bleck's army. He helped Peach evade Nastasia until they reached a dead end. At the very last second, however, he and Peach were teleported to Flipside where they were able to reunite with Mario.
In the overworld, Raider can set off explosions to both break apart cracked objects and set off a First Strike against enemies.	 	
Unlocked in Chapter 1 Interlude	Raider, like Spect, is a former companion of Luigi's from when he sought to restore the Watch of Eternity. He was captured by Count Bleck along with everyone else present at Bowser and Peach's wedding, then sent to Castle Bleck destined to be brainwashed into Bleck's army. He helped Peach evade Nastasia until they reached a dead end. At the very last second, however, he and Peach were teleported to Flipside where they were able to reunite with Mario.
In the overworld, Raider can set off explosions to both break apart cracked objects and set off a First Strike against enemies.	 	
Unlocked in Chapter 1 Interlude	Raider, like Spect, is a former companion of Luigi's from when he sought to restore the Watch of Eternity. He was captured by Count Bleck along with everyone else present at Bowser and Peach's wedding, then sent to Castle Bleck destined to be brainwashed into Bleck's army. He helped Peach evade Nastasia until they reached a dead end. At the very last second, however, he and Peach were teleported to Flipside where they were able to reunite with Mario.
In the overworld, Raider can set off explosions to both break apart cracked objects and set off a First Strike against enemies.	 	
Unlocked in Chapter 2 	Vivian is a Shadow Siren who once traveled with Mario on his journey to stop the X-Nauts. At some point before Chapter 2, Mimi sought the help of the Shadow Sirens in learning how to better blend in with her environment. Beldam and Doopliss happily assisted her, but Vivian sensed that Mimi held ulterior motives. She questioned Mimi, but was eventually tricked into servitude at Merlee's Mansion. She was eventually freed by Mario and Peach.
Vivian's overworld ability is identical to her appearance in Paper Mario: The Thousand-Year Door. She takes the hero with her into the shadows, allowing obstacles and enemies to pass right over them.	 	
Unlocked in Chapter 2 	Vivian is a Shadow Siren who once traveled with Mario on his journey to stop the X-Nauts. At some point before Chapter 2, Mimi sought the help of the Shadow Sirens in learning how to better blend in with her environment. Beldam and Doopliss happily assisted her, but Vivian sensed that Mimi held ulterior motives. She questioned Mimi, but was eventually tricked into servitude at Merlee's Mansion. She was eventually freed by Mario and Peach.
Vivian's overworld ability is identical to her appearance in Paper Mario: The Thousand-Year Door. She takes the hero with her into the shadows, allowing obstacles and enemies to pass right over them.	 	
Unlocked in Chapter 2 	Vivian is a Shadow Siren who once traveled with Mario on his journey to stop the X-Nauts. At some point before Chapter 2, Mimi sought the help of the Shadow Sirens in learning how to better blend in with her environment. Beldam and Doopliss happily assisted her, but Vivian sensed that Mimi held ulterior motives. She questioned Mimi, but was eventually tricked into servitude at Merlee's Mansion. She was eventually freed by Mario and Peach.
Vivian's overworld ability is identical to her appearance in Paper Mario: The Thousand-Year Door. She takes the hero with her into the shadows, allowing obstacles and enemies to pass right over them.	 	
Unlocked in Chapter 2 	Vivian is a Shadow Siren who once traveled with Mario on his journey to stop the X-Nauts. At some point before Chapter 2, Mimi sought the help of the Shadow Sirens in learning how to better blend in with her environment. Beldam and Doopliss happily assisted her, but Vivian sensed that Mimi held ulterior motives. She questioned Mimi, but was eventually tricked into servitude at Merlee's Mansion. She was eventually freed by Mario and Peach.
Vivian's overworld ability is identical to her appearance in Paper Mario: The Thousand-Year Door. She takes the hero with her into the shadows, allowing obstacles and enemies to pass right over them.	 	
Unlocked in Chapter 3 	Blooey is a heroic Blooper who traveled with Luigi on his journey to save Princess Eclair. After the chaos of Bowser and Peach's wedding, the White Torpedo set out to find a way to save the day. Francis found him first, however, and forced him to sign his copies of the Super Luigi novels. Francis then knocked Blooey out and forced him into his fortress, desperate to have a famous roommate.
In the overworld, Blooey takes on the role of Carrie. He allows the hero to ride on his back for a slightly faster movement speed and the ability to surf over spikes and other overworld hazards.	 	
Unlocked in Chapter 3 	Blooey is a heroic Blooper who traveled with Luigi on his journey to save Princess Eclair. After the chaos of Bowser and Peach's wedding, the White Torpedo set out to find a way to save the day. Francis found him first, however, and forced him to sign his copies of the Super Luigi novels. Francis then knocked Blooey out and forced him into his fortress, desperate to have a famous roommate.
In the overworld, Blooey takes on the role of Carrie. He allows the hero to ride on his back for a slightly faster movement speed and the ability to surf over spikes and other overworld hazards.	 	
Unlocked in Chapter 3 	Blooey is a heroic Blooper who traveled with Luigi on his journey to save Princess Eclair. After the chaos of Bowser and Peach's wedding, the White Torpedo set out to find a way to save the day. Francis found him first, however, and forced him to sign his copies of the Super Luigi novels. Francis then knocked Blooey out and forced him into his fortress, desperate to have a famous roommate.
In the overworld, Blooey takes on the role of Carrie. He allows the hero to ride on his back for a slightly faster movement speed and the ability to surf over spikes and other overworld hazards.	 	
Unlocked in Chapter 3 	Blooey is a heroic Blooper who traveled with Luigi on his journey to save Princess Eclair. After the chaos of Bowser and Peach's wedding, the White Torpedo set out to find a way to save the day. Francis found him first, however, and forced him to sign his copies of the Super Luigi novels. Francis then knocked Blooey out and forced him into his fortress, desperate to have a famous roommate.
In the overworld, Blooey takes on the role of Carrie. He allows the hero to ride on his back for a slightly faster movement speed and the ability to surf over spikes and other overworld hazards.	 	
Unlocked in Chapter 4 	Squirps is a young alien met by the Heroes of Light in outer space. His mother, Queen Squirpina XIV, entrusted Squirps with one day leading the heroes to the Pure Heart in the Whoa Zone. He slept for fifteen hundred years in a space capsule until Tippi awakened him and enlisted his help. He then cheerfully led the heroes through Planet Blobule, space, and the Whoa Zone.
Squirps bears two overworld abilities throughout the journey. By pressing X, Squirps takes on the role Fleep held in the original Super and can reveal secrets held behind interdimensional cracks. When floating through outer space, during the second phase of the Brobot fight, and when floating through the Overthere, Squirps can shoot beams of energy to clear paths and harm enemies.	 	
Unlocked in Chapter 4 	Squirps is a young alien met by the Heroes of Light in outer space. His mother, Queen Squirpina XIV, entrusted Squirps with one day leading the heroes to the Pure Heart in the Whoa Zone. He slept for fifteen hundred years in a space capsule until Tippi awakened him and enlisted his help. He then cheerfully led the heroes through Planet Blobule, space, and the Whoa Zone.
Squirps bears two overworld abilities throughout the journey. By pressing X, Squirps takes on the role Fleep held in the original Super and can reveal secrets held behind interdimensional cracks. When floating through outer space, during the second phase of the Brobot fight, and when floating through the Overthere, Squirps can shoot beams of energy to clear paths and harm enemies.	 	
Unlocked in Chapter 4 	Squirps is a young alien met by the Heroes of Light in outer space. His mother, Queen Squirpina XIV, entrusted Squirps with one day leading the heroes to the Pure Heart in the Whoa Zone. He slept for fifteen hundred years in a space capsule until Tippi awakened him and enlisted his help. He then cheerfully led the heroes through Planet Blobule, space, and the Whoa Zone.
Squirps bears two overworld abilities throughout the journey. By pressing X, Squirps takes on the role Fleep held in the original Super and can reveal secrets held behind interdimensional cracks. When floating through outer space, during the second phase of the Brobot fight, and when floating through the Overthere, Squirps can shoot beams of energy to clear paths and harm enemies.	 	
Unlocked in Chapter 4 	Squirps is a young alien met by the Heroes of Light in outer space. His mother, Queen Squirpina XIV, entrusted Squirps with one day leading the heroes to the Pure Heart in the Whoa Zone. He slept for fifteen hundred years in a space capsule until Tippi awakened him and enlisted his help. He then cheerfully led the heroes through Planet Blobule, space, and the Whoa Zone.
Squirps bears two overworld abilities throughout the journey. By pressing X, Squirps takes on the role Fleep held in the original Super and can reveal secrets held behind interdimensional cracks. When floating through outer space, during the second phase of the Brobot fight, and when floating through the Overthere, Squirps can shoot beams of energy to clear paths and harm enemies.	 	
Unlocked in Chapter 5 	Kammy is Bowser's royal advisor who joins the party in the Gap of Crag. During Bleck's intrusion into Bowser's Castle at the beginning of the game, he kidnapped everyone except Mario and Kammy. When Tippi transported Mario to Flipside, Dimentio subtly and simultaneously sent Kammy away to the Downtown of Crag. She befriended the Cragnons and sought to help them as much as she could, while simultaneously distributing Koopa Troop propaganda.
Kammy takes on the role of Dottie. By pressing X, her and the hero shrink remarkably small to enter hidden entrances. Pressing X again while small will bring them back to normal size. Holding X for more than 3 seconds will grow her and the hero to great heights, taking on the role of the Mega Star. This ability has a five minute cooldown and cannot be used in certain dungeons.	 	
Unlocked in Chapter 5 	Kammy is Bowser's royal advisor who joins the party in the Gap of Crag. During Bleck's intrusion into Bowser's Castle at the beginning of the game, he kidnapped everyone except Mario and Kammy. When Tippi transported Mario to Flipside, Dimentio subtly and simultaneously sent Kammy away to the Downtown of Crag. She befriended the Cragnons and sought to help them as much as she could, while simultaneously distributing Koopa Troop propaganda.
Kammy takes on the role of Dottie. By pressing X, her and the hero shrink remarkably small to enter hidden entrances. Pressing X again while small will bring them back to normal size. Holding X for more than 3 seconds will grow her and the hero to great heights, taking on the role of the Mega Star. This ability has a five minute cooldown and cannot be used in certain dungeons.	 	
Unlocked in Chapter 5 	Kammy is Bowser's royal advisor who joins the party in the Gap of Crag. During Bleck's intrusion into Bowser's Castle at the beginning of the game, he kidnapped everyone except Mario and Kammy. When Tippi transported Mario to Flipside, Dimentio subtly and simultaneously sent Kammy away to the Downtown of Crag. She befriended the Cragnons and sought to help them as much as she could, while simultaneously distributing Koopa Troop propaganda.
Kammy takes on the role of Dottie. By pressing X, her and the hero shrink remarkably small to enter hidden entrances. Pressing X again while small will bring them back to normal size. Holding X for more than 3 seconds will grow her and the hero to great heights, taking on the role of the Mega Star. This ability has a five minute cooldown and cannot be used in certain dungeons.	 	
Unlocked in Chapter 5 	Kammy is Bowser's royal advisor who joins the party in the Gap of Crag. During Bleck's intrusion into Bowser's Castle at the beginning of the game, he kidnapped everyone except Mario and Kammy. When Tippi transported Mario to Flipside, Dimentio subtly and simultaneously sent Kammy away to the Downtown of Crag. She befriended the Cragnons and sought to help them as much as she could, while simultaneously distributing Koopa Troop propaganda.
Kammy takes on the role of Dottie. By pressing X, her and the hero shrink remarkably small to enter hidden entrances. Pressing X again while small will bring them back to normal size. Holding X for more than 3 seconds will grow her and the hero to great heights, taking on the role of the Mega Star. This ability has a five minute cooldown and cannot be used in certain dungeons.	 	
==Enemies==
For a comprehensive list of all enemies and bosses present in the game, see here.
===Bosses===
==Items==
==Badges==
==References to Other Games==
*Paper Mario - The Spin Dash returns.
*Paper Mario: The Thousand-Year Door - Vivian reappears as a partner, recruited in Chapter 2. Blooey, one of Luigi's partners during the game, also reappears and is recruited as a partner in Chapter 3.
*Paper Mario: The Origami King - Origami King's level design heavily inspired the redesign for Heroes of Light.
Category:Remakes
Category:Nintendo Switch Games
Category:Fan Games
Category:Original Games
Category:Mario (series)
Category:Paper Mario (series)
Category:Role-Playing Games
Category:Action Role-Playing Games
Category:Strategy Games
Category:Strategy Role-Playing Games