Sleep (Status Effect)

Sleep is a status effect that causes the Helpless state. The creature falls on the ground, sound asleep and defenseless. It cannot move, cast or do anything that requires it to be conscious. The effect is technically the same as the unconscious effect.
==Gameplay==
* In Enhanced Editions only, Elves and Half-elves are resistant to some sources of Sleep; they have respectively 90% and 30% chance to be spared completely by the spell or attack targeting them just for having Elven blood. Some exceptions exist.
*Without a means to block the Sleep effect proper, the party may still try to prevent its source from inflicting it successfully. Things such as Magic resistance, immunity against the appropriate spell school (Spell Immunity), immunity to the right spell level (Potion of Magic Blocking, Protection From Magic...), etc. may help against certain sources of Sleep, but not others.
*Similarly, curing the Sleep effect can be achieved with more generic spells depending on what caused it. Dispel Magic is a good candidate for that.
* In the original edition, the Pseudo Dragon familiar only causes Sleep in the Throne of Bhaal campaign
==Gallery==
Sleep effect on Ankhegs.png|Two Ankhegs falling unconscious to the Sleep spell (BG:EE)