M.L.R.S. (Rivals)

The Multiple Launch Rocket System (abbreviated as M.L.R.S.) is an epic GDI vehicle in Command & Conquer: Rivals.
== Description ==
One of the oldest designs in the GDI arsenal, the M270 Multiple Launch Rocket System is a long-range artillery system that delivers a barrage of unguided rockets to the enemy position. The MLRS requires some deployment time before firing; careful positioning is recommended.
== Abilities ==
* 
* Can attack up to 2 tiles away, but must set up first.
* Rapidly fires 3 rockets, then must reload.
== Game unit ==
M.L.R.S. is a powerful mid-range artillery, that will take out light vehicles in one volley and even heavier armor will not survive two rounds.
Works very well on maps where all the action is clumped in a tight space and one M.L.R.S. can control the critical points from a single tile.
The requirement to deploy before shooting makes M.L.R.S. vulnerable when it's on the move. To push closer to the front lines, the M.L.R.S. has to rely on other ground units to clear way for it.
It deals extra damage to structures and will take out the base in 10 volleys, but due to it's fragility it is very hard to move it across the map and still have it in one piece.
M.L.R.S. itself has light armor and will quickly fall prey to Laser squad or Stealth tank, if left alone in the field.
== Decks ==
== Changelog ==
* 2018-07-11: Health decreased to 1800 (was 2200)
* 2018-07-19: Health decreased to 1500 (was 2200)
* 2018-07-25: Vision range reduced to 2 (was 3)
* 2018-10-16: Cost decreased to 70 (was 90)
* 2019-03-13: 
** Reload increased to 6.5 (was 5)
** Cost increased to 80 (was 70)
* 2019-04-03: Cost decreased to 70 (was 80)
* 2019-05-01: Reload speed reduced to 6 (was 6.5)
* 2019-06-05: Reload time decreased to 5 (was 6)
* 2019-08-12: Infantry damage decreased to 40 (was 70)
== Quotes ==
=== When created ===
* Ready for action
* Long range destruction
=== When selected ===
* Rockets are ready!
* Destruction from distance!
* M.L.R.S.
=== When moving ===
* Let's set up
* Packing up, moving out
* Moving out
=== When moving to attack favorably ===
* Let the rocket rain
* Long range obliteration
=== When moving to attack neutral ===
* Following orders
* Yes, sir
* Lock and load
=== When moving to attack unfavorably ===
* Putting M.L.R.S. in danger
* Not an ideal target
=== When unable to attack target ===
* Rockets ineffective
* Not possible!
=== When attacking ===
* We've got this
* Firing rocket!
=== When under attack ===
* Rockets in danger!
* M.L.R.S. too close!
== Videos ==
==Gallery==
CNCRiv MLRS art.png|Art
== Trivia ==
* Designed after Multiple Launch Rocket System in Tiberian Dawn.
*Despite being referred to as M270 Multiple Launch Rocket System, the in game design is different from the real life vehicle
* Professional attitude. Male.
== See also ==
Giga-cannon — Nod counterpart
==References==
Category:Rivals vehicles