The Infected AU

==The Infected AU==
===A note from the creator...===
As of 5/14/24, I've stopped working on The Infected AU for an indefinite period, I'm starting to lose interest in this AU and WoF as a whole. But I'll still be open to questions and will occasionally check in every few months. This project may remain unfinished forever, or I could pick it up again someday, I still have to decide.
Also: It's 100% ok for other AUs to exsist about the othermind. It's a popular subject and unless something is VERY strangly similar, there's nothing wrong with creating Alternate Universes about the othermind making a return. Be creative and go crazy!
== Rules ==
You are 100% allowed to make any kind of oc, rp, or fanfic relating to the Infected AU, but please do follow the lore. 
You are also allowed to make your own faction if you wish (reminder: factions are only found in Pyrrhia, they do not exist in Pantala)
Dragons belonging to royalty or former royalty are not permitted
Vessel characters and half-infected are allowed, but don't make dozens of them. They are meant to be rare like animus dragons and firescales, so please keep that in mind. (We're all guilty of making an animus as one of our first ocs, I know, but please still be wary of this)
But otherwise you can do whatever, feel free to ask me if you have any questions!
(Please be aware that this page is still being worked on and not finalized. Lore and rules can change at some point so please be aware of this!)
== Overview ==
The Infected AU is an alternate reality of Pyrrhia and Pantala that takes place 1,000 years after the defeat of the Othermind. In this AU, the Othermind has evolved into a plant that permanently takes over the bodies of its victims and spreads it to others- similar to a zombie-like virus.
After Pantala was completely inhabited by the infected dragons, and Pyrrhia nearly was as well. The destruction of all the kingdoms took place, and surviving dragons created groups for others to join and fight/survive against the infected dragons together. These groups are known as "survival factions." 
==Tribes==
<tabber>
|-|Icewings=
== Icewings ==
Appearence: Silvery scales like the moon or pale blue like ice; ridged claws to grip the ice; forked blue tongues; tails narrow to a whip-thin end.
Abilities: Can withstand subzero temperatures and bright light, exhale a deadly frostbreath.
 Last queen: Queen Borealis.
 Changes from canon: 
* Icewings can have any light colored scales, not just white, blue and silver.
* Icewing blood is more of a bright indigo
* Icewing eyes can come in all colors (other than black, white and any gray in between)
* Icewing wings can be very vibrant colors
|-|Sandwings=
== Sandwings ==
Appearence: Pale gold or white scales the color of desert sand; poisonous barbed tail; forked black tongues.
Abilities: Can survive a long time without water, poison enemies with the tips of their tails like scorpions, bury themselves for camouflage in the desert sand, breathe fire.
Last queen: Queen Hathor.
 Changes from canon: 
* Sandwing eyes are a dark grey completely with a pitch black pupil
* They no longer have any animus
|-|Skywings=
== Skywings ==
Appearence: Red-gold or orange scales; enormous wings.
Abilities: Powerful fighters and fliers, can breathe fire.
Last queen: Queen Pheonix.
 Changes from canon: 
* Skywing eyes can come in all colors (other than black, white and any gray in between)
* Animus blood is present in Skywings
* Skywings can have noticable colors outside red, orange, and yellow. They can now have parts of their body colored pink or purple
* Blue eyes are not mandatory for firescales
|-|Nightwings=
== Nightwings ==
Appearence: Purplish-black scales and scattered silver scales on the underside of their wings, like a night sky full of stars; forked black tongues.
Abilities: Can breathe fire, disappear into dark shadows; once known for reading minds and foretelling the future, but no longer.
Last queen: Queen Shadowleap.
 Changes from canon: 
* Nightwing colors can be brighter than usual
* Nightwing eye colors can come in any color (other than black, white, or any shade of gray)
|-|Rainwings=
== Rainwings ==
Appearence: Scales constantly shift colors, usually bright like birds of paradise; prehensile tails.
Abilities: Can camouflage their scales to blend into their surroundings; shoot a deadly venom from their fangs.
Last queen: Queen Snake.
 Changes from canon: 
* Rainwings currently have no changes from the canon books
|-|Mudwings=
== Mudwings ==
Appearence: Thick, armored brown scales, sometimes with amber and gold underscales; large, flat heads with nostrils on top of the snout.
Abilities: Can breathe fire (if warm enough), hold their breath for up to an hour, blend into large mud puddles; usually very strong.
Last queen: Unknown, in the months before the invasion there was no queen, the Mudwings were stuck in a sucession crisis.
 Changes from canon: 
* Mudwing eyes can come in all colors (other than black, white and any gray in between)
|-|Seawings=
== Seawings ==
Appearence: Blue or green or aquamarine scales; webs between their claws; gills on their necks; glow-in-the-dark stripes on their tails/snouts/underbellies.
Abilities: Can breathe underwater, see in the dark, create huge waves with one splash of their powerful tails; excellent swimmers.
Last queen: Queen Angler.
 Changes from canon: 
* Seawing eyes can come in all colors (other than black, white and any gray in between)
* Seawings can have much more vibrant colors, but the colors still remain within the cool color spectrum
|-|Silkwings=
== Silkwings ==
Appearence: SilkWing dragonets are born wingless, but go through a metamorphosis at age six, when they develop four huge wings and silk-spinning abilities; as beautiful and gentle as butterflies, with scales in any color under the sun, except black.
Abilities: Can spin silk from glands on their wrists to create webs or other woven articles; can detect vibrations with their antennae to assess threats.
Last queen: Queen Peacock.
Changes from canon:
* Silkwings currently have no changes from the canon books
|-|Hivewings=
== Hivewings ==
Appearence: Red, yellow, and/or orange, but always mixed with some black scales; four wings.
Abilities: Vary from dragon to dragon; examples include deadly stingers that can extend from their wrists to stab their enemies; venom in their teeth or claws; a paralyzing toxin that can immobilize their prey; or boiling acid sprayed from a stinger on their tails.
Last queen: Queen Vespa.
Changes from canon:
* Hivewing eyes can come in all colors (other than black, white and any gray in between)
|-|Leafwings=
== Leafwings ==
Appearence: Green and brown scales and wings shaped like leaves.
Abilities: Can absorb energy from sunlight and are accomplished gardeners; some have unusual control over plants.
Last queen: Queen Fig.
Changes from canon:
* Leafwing eyes can come in all colors (other than black, white and any gray in between)
* Leafwings can now have animus dragons
</tabber>
== Survivors and Infecteds ==
===Survivors===
After the fall of all kingdoms and the breaking up of the tribes, dragons who were uninfected became known as "survivors." Survivors often carry the resemblance of a clear tribe and often find a partner from that tribe (unless they are a hybrid, tribrid, etc.)
Survivors often group up in factions known as "survival factions" (often shortened to just "factions") There no factions in Pantala, but there are countless ones in Pyrrhia. Factions can range from only a dozen dragons, to hundreds. 
Most factions have a specified base, and jobs that are done by one or multiple dragons. These jobs are essential to keep the faction alive and defend all it's members from infected dragons. Jobs vary depending on which faction a dragon is a part of.
==== Immune to infection ====
As the title states, some dragons are immune to the infection. Some say they are given this power if they are a descendent of a dragon that was often mind controlled in Panatala, when the breath of evil was last relevant (arc three), others think otherwise. Either way, an immune dragon is one that cannot be controlled by the plant's mind control, but many still hear the commands of the plant in their head, they just are not forced to obey.
These dragons often appear to be infected (NOT ALWAYS!), which is why many don't make it far, being killed by fellow survivors. Some choose to fight back, often being able to walk right through an infected crowd with no suspcion. Others take advantage, listening to the voices and basically becoming a glorified vessel.
Common Survivor acessories:
* Armor: Classic battle armor. It is incredibly useful defending against infecteds and drastically lowers a survivor's chance of being infected. However, they take up a lot of materials and are difficult to construct, so they are a rare occurance.
*Bags (and other similar items): Bags are obvious, they can be used to carry weapons, food, water, and other nessacary items.
* Bandana: Bandanas are a way to distinguish different factions from each other, as each faction has it's own bandana with a unique color and pattern. The bandana can also be used in other ways such as a flag to signal for help or a temporary mask for places like sandstorms.
* Canteen: Simple use, to carry water in a place that has little water or a place with dirty or contaminated water, like the desert. They are often stored in bags.
*Compass: A compass is used to aid a lost survivor. They are often stored in bags
*Gloves: Gloves have a simple use. To protect a dragon's talons from getting hurt or cut. They also help if a dragon is in close combat with an infected dragon, because it prevents a survivor from becoming infected if one happens to bite down on it.
* Goggles: Goggles help survivors see in sandstorms, snowstorms, or in other situations where it is difficult to see. The goggles also function like sunglasses and prevent dragons from being blinded by the sun or another bright light.
*Medical kit: Often stored inside a bag, medical kits are small bundles carrying items for a lost or injured survivor that does not have a professional on standby. Bandages, gauze, medicine, it's all in here.
* Scars: They're not exactly an accessory, but dragons often earn them whilst fighting infected dragons (as a scratch does not infect them, only a bite does) or escaping them.
*Sundial: A sundial is used to tell the time, and can tell a dragon for how long they have been in a certain place. They are often stored in bags.
* Weapons: Weapons such as knives and swords are useful for defending against infected dragons and have other uses that are helpful as well. Some weapons are not used for defensive purposes either, such as sheilds. Weapons can be stored in bags, or a sheath shaped to carry the specific item.
=== Infecteds ===
The very first infected dragon was Princess Honey of the Hivewings after she discovered the heavily mutated Othermind. The princess became infected and began to spread the disease to other dragons.
Dragons are infected after being bitten by an infected dragon. After being bitten, a dragon's eyes quickly fade to white and they are almost immediatley transformed. Slowly their bodies begin to nearly "fall apart."
Infected dragons often have extremely ripped and injured wings, so very few are capable of flight. Infected dragons are capable of "dying," however, they strangely cannot die of starvation, dehydration or old age.
Infected dragons are very much like mind-controlled ones. They have absoutely no control over their own bodies and the only thing they do is attack non-infecteds and expand. The dragons "inside" (or rather; their past selves) have absolutely no consciousness unlike the othermind.
==== Vessels ====
Similar to Hawthorn and Wasp, vessels are particularly strong dragons or ones the plant/virus has a grudge against. These vessels are if the plant was sentient. It is unknown how many there are, but there are mutliple, they are by no means common however.
Vessels are dragons the othermind is constantly watching through, ones they basically live as. All other infected the virus has control over only really have instructions to just chase down survivors, and only pops into them if one is in an important situation. Because of this, vessels are much harder to kill or run from, as they are much smarter. Unlike survivors, vessels are often decorated with the plant's vines and flowers, they also look much more ravaged than normal infecteds. Sometimes being more bone than dragon, their movements being controlled by the plant's vines.
The othermind often speaks through vessels, they only do this to regular infecteds, if, again, the infected is in a particularlly important situation.
Infected traits:
* Faded scales: Scales of infected dragons often fade of their colors, or are tinted white.
* "Falling apart bodies": Infected dragons often have parts of their muscle or bone showing, and have a zombie-like appearence.
* White eyes: Just like mind-controlled dragons, infected eyes appear to be white and clouded over.
== Maps ==
=== Interactive Pyrrhia Map ===
Color meanings
Light blue = Ice kingdom
Yellow = Sand kingdom
Purple = Night kingdom
Red = Sky kingdom
Green = Rain kingdom
Orange = Mud kingdom
Dark blue = Sea kingdom
=== Interactive Pantala Map ===
Color meanings
Green = Leaf kingdom
Red = Hive kingdom
Purple = Silk kingdom
== Locations ==
Landforms
==== Jade Mountain ====
Jade Mountain is Pyrrhia's largest mountain and was the greatest symbol of Pyrrhia. It was a place of great history and the home of legendary dragons. It was also home of the greatest school the continents had ever seen, where all tribes could learn together. But since the invasion, the school and mountain have been abandoned, with infecteds crawling all over. It is seen as a sacred place to survivors.
==== The Claws of the Clouds Mountains ====
The Claws of the Clouds Mountains are a massive mountain range seperating western Pyrrhia from eastern Pyrrhia. They're used as a natural barrier for survivors and are very useful. Most survivors are capable of just flying over the mountains, but most infecteds are not capable of flight.
==== The Clouded Lake ====
The Clouded Lake is Pyrrhia's largest lake that is located between the Mud and Rain kingdoms. It is known for being constantly foggy and being a popular place for finding lurking infecteds.
==== The Diamond Spray Delta ====
The Diamond Spray Delta is where the Diamond Spray River ends and empties out into the ocean. It is a popular hunting ground for survivors as there is lots of prey to hunt there, such as fish, birds, and mammals. It is also flat and nearly treeless, making it easy to spot infecteds from a distance.
==== The Diamond Spray River ====
The Diamond Spray River is a long river running from the remains of Queen Pheonix's palace to the Diamond Spray Delta. Survivors often use it for fishing and transportation.
==== The Great Five-Tail River ====
The Great Five-Tail River is one of Pyrrhia's longest rivers, it creates a border between the deset and the mountains. Sandwings and Skywings often fought for control over it, it was last owned by the Skywings before the Infected Invasion. The river is heavily guarded and is one of the only infected-free places in Pyrrhia. Large and important cities like Possibility thrive on the river's coast, and the it plays an important role in the lives of survivors. 
==== The Winding Tail River ====
The Winding Tail River is a large river that seperates what once was the Night and Rain Kingdoms. The river is the deepest in Pyrrhia and survivors sometimes use it to slow down hoards of infecteds by leading them into the water. Sometimes, survivors even attempt to drown the infecteds by dropping heavy objects on them.
more flying in soon...
Cities
= Cities are areas in Pyrrhia that have structures and large amounts of dragons living there, as well as being infected-free. All are controlled by one large faction. =
==== Possibility ====
The largest city and oldest in Pyrrhia, it is heavily guarded and controlled by the largest faction on the continent. It is the greatest refuge in the WoF world.
==== Sanctuary ====
A smaller version of Possibility, Sanctuary sits next to and is partially built on a shimmering lake.
==== Miracle ====
In the middle of the desert, next to an oasis, Miracle was where the very first faction was born, formed from those who escaped from the first infecteds who crossed from Pantala.
==== Strength ====
Located on one of the islands in the bay of a thousand scales, Strength is considered the richest city as it still houses many treasures from the abandoned palaces.
==== Resilence ====
The entire tip of Pyrrhia's "wing" is blocked off with a massive stone wall to prevent Infecteds from getting into this city.
==== Honor ====
Honor was created in memory and rememberance of Jade Mountain. It rests in the side of another large mountain, the faction there wishes to one day reclaim Jade Mountain and move the city there.
more flying in soon...
== Timeline ==
<tabber>
|-|5,012 AS=
The defeat of the othermind. The remains of the deadly plant are locked away in a dungeon under one of the Hives. 
|-|Spring 6,005 AS= The Mudwing queen dies and the tribe is thrown into a sucession crisis as she had no heirs. The Skywing and Rainwing tribes (Queen Pheonix and Queen Snake) temporarily ruled over the kingdom to prevent another war of sucession while a ruler was searched for. The Mudwings were the only tribe to not have a queen when the invasion happened.
|-|Fall 6,005 AS=
The Hivewing Princess, Princess Honey, decides to explore the forbidden dungeon under the Hivewing palace. Underneath, she finds the mutated Breath of Evil, which has grown much stronger since it's defeat. It takes over the Princess' body, giving her white eyes. The controlled Princess then ravages throughout the palace, any dragon she bit would also fall to the disease, and never return. 
|-|Fall 6,005 AS -- Summer 6,006 AS=
After the Hivewing palace was nearly fully infected, it spread like wildfire all over Pantala. Infected dragons can be distingued by their haunting white eyes, and bodies that nearly appear to be "falling apart."
The Hivewing queen, Queen Vespa fell to the virus. But the other two queens, Queen Fig and Queen Peacock, evacuated most of the remaning Pantalan survivors from the continent and escaped to Pyrrhia. After the survivors fled the continent, Pantala belonged fully to the infected dragons. 
|-|Summer 6,006 AS=
The Pantalan dragons had their first stroke of good luck in a long time, getting to Pyrrhia with all traveling dragons safe. They landed on the coast of the Sand Kingdom and were met with confusion from dragons on the coast. Quickly Queen Peacock and Queen Fig demanded to see all other queens. The meeting was called less than 24 hours later, where the two Pantalan rulers explanied in a frenzy how much of a problem had arisen.
They were immediatley shot with questions from the other queens, and were able to answer most, except for one...
"You said some infected dragons can fly," Queen Shadowleap asked. "Have you been followed?"
Before Fig and Peacock could answer, a messenger did for them.
Three infected dragons had made it over the ocean. There were already countless more. 
The invasion of Pyrrhia had begun.
|-|Fall 6,006 -- Winter 6,006 AS=
As far as most dragons were concerned, all the queens were dead or infected, and kingdoms became a thing of the past. In a 
turn of events, all dragons put their differences aside and found whatever unifected dragons they could to survive together. Factions sprouted all across Pyrrhia. Some factions were unheard of by most, but others were known for their safety and efectiveness across the continent. 
The fall was mostly calm, the only danger was on the east coast, but the infected dragon population rose by the hundreds every day. By winter, nearly two-thirds of Pyrrhia's population was infected. Luckily, they were slow and always outsmarted by survivors. The number of infecteds was the problem.
Winter was brutal for survivors, even Icewings were just barely able to make it through. Winter would have been hard by itself, but that winter was unbearably cold everywhere. The only untouched areas were the desert and rainforest, which were unfortunantly the best places to be stalked and attacked by an infected dragon. If the dragons who died that winter were not killed by infected dragons, it was the cold nearly every time. 
|-|Spring 6,007 AS=
The long and harsh winter was finally over. And by some miracle, survivors were still scattered throughout the continent. Factions regrouped themselves and began posing a mighty threat to the infected dragons. The battle is still far from over, and may never end, but it's much better than full infected control.
As for now, despite factions very rarely meeting, they all have one shared goal.
Wipe out all infected dragons and restore peace once more, for good.
</tabber>
Category:Alternate Universes
Category:Work in Progress