Rage DragonLord

For the base version, see DragonLord.
For the upgraded version, see Wrath DragonLord.
Rage DragonLord is one of the DragonLord variants, enabled by equipping Dragon's Rage. Rage DragonLord sacrifices defensive ability for greater offense, at the cost of your trinket slot. Dragon's Rage can be upgraded into Dragon's Wrath at Book 3 Dragongrasp, enabling additional mechanics.
__TOC__
==Skills==
* Dragon Heart
** 0 MP, 9 CD
** Costs 10% of maximum HP. When used with <10% HP, sets the player's HP to 1.
*** The rage of dragons overcomes you!
** Attacks for 7 hits of 71.4% damage (500% total).
* Dragon Eye
** 35 MP, 7 CD
** Attacks for 1 hit of 200% damage with +200 Bonus and +200 Crit.
* Dragon Tail
** 25 MP, 13 CD
** Attacks for 1 hit of 130% damage.
** Inflicts 'Dragon Tail' for 3 turns, a stun.
* Water Dragon Spirit
** 0 MP, 10 CD
** Heals the player for 30% of their maximum MP.
** Attacks for 1 hit of 100% Water damage.
* Wind Dragon Spirit
** 35 MP, 12 CD
** Heals the player for 20% of their maximum HP.
** Attacks for 1 hit of 100% Wind damage.
* Earth Dragon Spirit
** 30 MP, 12 CD
** Applies 'Earth Dragon Spirit' for 1 turn inclusive.
*** +25% Non-Crit/Crit Damage Reduction (+75% total).
** Applies 'Earth Dragon Spirit' for 2 turns inclusive.
*** +50% Non-Crit/Crit Damage Reduction.
** Attacks for 1 hit of 100% Stone damage.
* Darkness Dragon Spirit
** 30 MP, 8 CD
** The rage of Darkness Dragons fills you with power!
** Applies 'Darkness Dragon Spirit' for 2 turns inclusive.
*** +180 Melee/Pierce/Magic.
** Applies 'Darkness Rage' for 3 turns inclusive.
*** +50 Boost.
** Attacks for 1 hit of 100% Darkness damage.
* Attack
** 0 MP, 0 CD
** Heals the player for 15 MP.
** Attacks for 1 hit of 130% damage.
* Dragon Bite
** 0 MP, 0 CD
** Attack for 2 hits of 100% damage (200% total).
* Dragon Claw
** 0 MP, 1 CD
** Only available if the previous move used was Dragon Bite; replaces Dragon Bite.
*** Dragon Claw is re-locked and replaced with Dragon Bite if another attack is used, but using a non-attack skill will still allow this skill to be used.
** Attacks for 3 hits of 100% damage (300% total).
* Dragon Breath
** 20 MP, 0 CD
** Attacks all enemies for 1 hit of 155% damage.
* Energy Dragon Spirit
** 30 MP, 7 CD
** Attacks for 3 hits of 66.7% Energy damage (200% total).
** Inflicts 'Energy Dragon Spirit' for 4 turns inclusive.
*** -25 All.
*** +25 Health.
* Light Dragon Spirit
** 30 MP, 7 CD
** Attacks for 3 hits of 66.7% Light damage (200% total).
** Inflicts 'Light Dragon Spirit' for 1 turn.
*** -90 Bonus.
* Ice Dragon Spirit
** 30 MP, 8 CD
** Attacks for 2 hits of 100% Ice damage (200% total).
** Inflicts 'Ice Dragon Spirit' for 1 turn.
*** -50 Boost.
* Fire Dragon Spirit
** 25 MP, 6 CD
** Attacks for 2 hits of 100% Fire damage (200% total).
** Inflicts 'Fire Dragon Spirit' for 5 turns, a 50% Fire DoT.
*** This DoT will instead use the player's weapon element when inflicted after using Dragon Wings.
* Dragon Wings
** 30 MP, 9 CD
** Requires the use of a Dragon Spirit skill to unlock.
** Your Dragon Spirit is unbound! Next three Spirits are no longer element locked.
*** The next 3 Dragon Spirit skills used will use the player's weapon element.
** Attacks for 4 hits of (75 + 3X/4)% damage ((300 + 3X)% total) (600% max).
*** X is equal to the player's missing HP %, capped at 100%.
==Rotation==
See Wrath DragonLord.
==Strategy==
For farming, STR/DEX maximizes turn 1 minimum damage using Fire/Heart/Breath, depending on the lineup.
It is highly recommended to upgrade to Dragon's Wrath as soon as possible, as it is strictly better.
Category:Class
Category:DA Class