Daisy's Desert (New Super Mario Bros. 3)

Daisy's Desert is the second world in New Super Mario Bros. 3 (3DS). This world is based on all the worlds in the Gameboy video game: Super Mario Land. Most of this area is a large Egyptian sandy desert, with cacti, palm trees, Stone-Eye statues, quicksand & a yellow sky (due to the sun reflecting over the sand). The area is ruled by Princess Daisy, who will be unlocked as a playable character, once the world is completed. The enemy course is a Pokey. The fortress boss is Pom Pom the castle boss is Hisstocrat & the airship boss is Lemmy Koopa. 
==Levels==
Level 	Description
Daisy's Desert-1: Birabuto Dunes 	The first level, taking place in the Birabuto Kingdom. It's a desert level, with large dune hills & palm trees (that act like platforms). Many desert enemies will appear like Pokeys, Bombshell Koopas, Birdos, the returning fire-breathing Gaos & the new Piranha Palm enemies.
Daisy's Desert-2: Stone-Head Hills 	Another desert level, that's in the Easton Kingdom. It's a much-more barren area, with Easter-Island styled statues in the background and on the foreground. In addition, there's sinking platforms on quicksand, sand geysers & the Tokotoko enemies.
Daisy's Desert-3: Muda Oasis 	An aquatic oasis level, taking place in the Muda Kingdom. The level has deep murky waters, with some pools acting like quicksand. Piranha Palms, Pokeys  & the cacti Shy Guys, Spiky Snifits appear in this level. The secret exit of this level will lead to the Green Switch Palace.
Green Switch Palace 	The second Switch Palace, that turns all green dotted blocks to Green ! Blocks. But this time, Mario must defeat 45 Koopa Troopas in 15 seconds to get to the main switch
Daisy's Desert-: Chai Citadel 	The second fortress level, that takes place in a building from the Chai Kingdom. The player must climb on the bamboo poles to reach higher points of the citadel. Oriental-styled enemies, like Pionpis, Ninjis & Sumo Bros. appear in this area. The boss is Pom-Pom.
Daisy's Desert-4: Secrets in the Sand 	An underground ruin area, that takes place in the dark, with only Fire Snakes to light the way. In order to escape the ruins, Mario must uncover puzzles, by pressing P-Switch buttons, pushing ancient wheels, or going into quicksand.
Daisy's Desert-5: Sear n' Fear 	The last desert level, which bears a resemblance to the Desert Level from Super Mario Bros. 3. The Angry Sun returns in this level, along with tornadoes. Prepare yourself for the Sun's new moves, like summoning Fire Snakes.
Daisy's Desert-: Pyramid Peril 	The second castle level, taking place in an ancient pyramid. Like World 2-4, Mario must uncover a few puzzles to reach the exit. Mini-Hissies (snake enemies) make their debut here, serving as platforms over the long seas of quicksand & Gritty Goombas, who escape their old sacrophaguses. The boss is Hisstocrat.
Daisy's Desert-: Lemmy's Bouncing Airship 	The second airship, belonging to the immature Lemmy Koopa. Besides the Bullet Bills & Bob-Ombs, the airship has a abundance of pink trampolines, so Mario can reach the crow's nest. Lemmy's bouncing circus balls appear as well. 
Daisy's Desert-Secret: Sizzle-Spook Shortcut	The secret level of World 2. This level will serve as a bridge to Daisy Desert to Eerie Estate (World 5). The level is dark, with Fire Snakes to light the way. Mario must find switches to keep the tunnel's lights on. When dark, Boos will secretly follow Mario. Gritty Goombas escaping their coffins will appear, along with cobwebs left behind by Scuttlebugs.
==Enemies==
*Galoomba
*Gritty Goomba
*Bone Goomba
*Bombshell Koopa
*Dry Bones
*Boomerang Bro.
*Sumo Bro.
*Spike
*Spike
*Shy Guy
*Snifit
*Spiky Snifit (NEW ENEMY)
*Pokey (yellow & green)
*Piranha Palm (NEW ENEMY!)
*Fire Snake
*Birdo
*Mini-Hissi (NEW ENEMY!)
*Gao
*Tokotoko
*Pionpi
*Scuttlebug
*Angry Sun
*Bullet Bill
*Bob-Omb
*Lemmy's Circus Bombs
==Bosses==
Boss 	Description 	Level
Pom Pom 	Boom-Boom's partner will be the side-boss of Princess Daisy's peril-plaqued desert kingdom. She start off the battle doing somersaults & throws her ninja stars. Like her partner, she keeps adding moves after each hit. After one hit, she'll clone herself into three & after two hits, she'll try to smash you in her hovering shell. She is defeated in three hits. 	Daisy's Desert-
 Hisstocrat	The second boss of the second world. Unlike the previous three battles, Hisstocrat will be one of the few bosses fought on a 2.5D arena & with the inclusion of Yoshi. He will be in the background, creating supersonic waves to make debris fall. When he calls his Mini-Hissies, one of them will be playing with a bomb. Yoshi must eat the bomb & throw it to the snake king. He is defeated in three bomb throws.  	Daisy's Desert-
Lemmy Koopa	The second-oldest Koopaling will be the second Koopaling fought in this game. His arena is over a sea of quicksand. Lemmy will be balancing on his circus ball & will be summoning smaller balls to hinder you. If the player fails to hit Lemmy during the attack, the Koopaling will bounce to the other side. After two hits, his circus balls will turn to bouncy circus bombs & after four hits, Lemmy will enlarge his ball, making it harder to hit him. He is defeated in five hits.	Daisy's Desert-
Category:Subpages
Category:Mario (series)
Category:Worlds
Category:Levels