IF (Hyperdimension Neptunia)

Megadimension Neptunia VII OST - Outside The Dimension
Neptunia re★Verse OST - Outside The Dimension (Re★Mix)
==Summary==
IF (アイエフ, Aiefu) is a guild member from the Basilicom of Planeptune who travels around the world. She is a close friend of Neptune, as well as the childhood friend of Compa.
IF is first introduced with Compa at the beginning of Re;Birth 2, arriving at the Gamindustri Graveyard with the intent of attempting to save the Goddesses and Nepgear, three years after the Goddesses were captured and trapped in the Graveyard. They are eventually confronted by one of the Criminals of the Free World, CFW Judge. In order to buy Compa some time to try and free the Goddesses and Nepgear, IF battles against him. CFW Judge eventually overpowers IF, forcing IF and Compa to retreat, the latter of whom having only been able to save Nepgear in the time she was given. At the end of the game, she would go on to help Nepgear defeat the Deity of Sin, and bring peace back to Gamindustri.
IF is shown to be headstrong and serious. She always focuses on everything important and does not like to do unnecessary things if they do not provide anything useful or achieve anything for herself or the group. As a result, she's usually dragged into doing things she normally would rather pass over or ignore. But may give into, if people nag her enough about it. While normally serious, she does have a sense of humor. But it's usually dry and gives her a relaxed atmosphere until frustrated or ticked off. IF also seems to feel responsible for the capture of her Goddess friends and wants to make sure she becomes strong enough to help them and not make the same mistake again. This is evidenced three times in the game, the first being when she saves Nepgear from Linda, the second when she apologizes to Neptune for not being able to rescue her sooner, and the third time when she reveals to Nepgear that she doesn't want to be useless like she was three years ago (though Nepgear spaced out)Hyperdimension Neptunia Re;Birth 2: Sisters Generation (2014).
IF is the mascot character of Idea Factory, the parent company of Compile Heart.
==Powers and Stats==
Tier: , possibly | , possibly 
Key: Beginning of Series | Current
Name: IF; nicknamed Iffy (or Ai-chan in Japanese) by Neptune and Compa
Origin: Hyperdimension Neptunia
Gender: Female
Age: At least in her teens
Classification: Human, Personification of Idea Factory
Powers and Abilities: <tabber>
|-|Standard Abilities=
*Superhuman Physical Characteristics
*Martial Arts
*Expert Katar Wielder
*Breaking the Fourth Wall (Characters in Neptunia are aware of the player's existence and holds a "Thank You For Playing" celebration at the end of each game)
*Limited Pocket Reality Manipulation (Can create sub-dimensions known as a Sharing Field, and is capable of such due to S-Sha, whom was able to activate it with this method without possessing Share Energy herselfVII - Heart Dimension Neptunia H: Trilogy Finale: Into Legend)
*Statistics Reduction (Via "Weaken Enemies", which lowers the enemy's statistics by about 25 to 30 percent)
*Accelerated Development (Leveling; Physical Statistics; via "EXP Up", non-combat applicable)
*Enhanced Senses (Enhanced Vision: Neutral Vision and Enhanced Awareness - The use of "Laplace's Eye" allows IF to see Hidden Treasures at all times, which are normally invisible unless picked up by a Treasure Search pulse. Sensed an individual approaching them, determining it was likely Basilicom GuardsSisters VS Sisters - Chapter 2)
*Extrasensory Perception (Sight Display - The use of the "Sneaking Scope" and "Sneaking Eye" items allow IF to see an enemy's line of sight, as well as their blind spots)
*Perception Manipulation (Vision Manipulation - Via the White Orb, enemies won't be able to spot IF, and she can only be seen when said enemies are attacked by her)
*Non-Physical Interaction (Aided Nepgear in the defeat the Deity of Sin, a being who does not have a true physical form and required a "will" in order to be touchedRe;Birth 2 - Chapter 7, by passing her will onto Nepgear, with the wills of almost everybody in Gamindustri contributing in allowing Nepgear to defeat herRe;Birth 2 Final Chapter. Consistently interacts with and defeats basic enemies that are classified as ghosts or made of data)
*Power Bestowal (Everyone in Re;Birth 2's ending gave their powers to Nepgear to defeat the Deity of Sin. Can pass her strength to others with a kissRe;Birth 2 - Chapter 1)
*Darkness Manipulation (From Heart Force and Hardship DarknessMegadimension Neptunia VII (2015))
*Lightning Manipulation (From mk2 Strike)
*Fire Manipulation (Many of IF's attacks use the Fire Element)
*Light Manipulation (From La Delphinus)
*Paralysis Inducement (Via Numbing Claw, which has paralysis liquid brushed into the tips)
*Poison (Via Venom Claw, which has poison brushed into the tips)
|-|Resistances=
Resistance to:
*Existence Erasure (Fought against, and withstood attacks from, the Dark Goddesses, who have been stated to possess the ability to erase entitiesVII - Zero Dimension Neptunia Z: Twilight of the Desperate CPU from existenceVII - Dark CPU Nepedia Entry and it also erases matter to the point where it disappears into a void. Withstood attacks from Vert's "Trishula", which is stated to make all matter become formless when pierced by it)
*Space-Time Manipulation (Battled against and withstood attacks from the Dark Goddesses, who are able to create enormous cracks in the sky that are described as cracks in the fabric of space and timeVII - Zero Dimension Neptunia Z: Twilight of the Desperate CPU, and are the result of the destruction of Heart Dimension's boundaries)
*Memory Manipulation (The characters in Megadimension Neptunia VII were unaffected by Affimojas' sword gem, which Blanc described as a reason for why the changes in the world occurred, which would include the sudden memory loss from a majority of the citizensVII - Hyper Dimension Neptunia G: The Golden Leaders, Reconstructors of Gamindustri)
*Elemental Manipulation (Frequently battles and takes attacks from characters whom possess attacks based on Fire, Ice, Wind, Lightning, Light, and Darkness, and remains largely unaffected)
*Absolute Zero (Able to withstand Ram's Absolute Zero attack, which is stated verbatim to have the "chill of Absolute Zero")
*Status Effect Inducement (Via "Negative Status Reduced" in the form of Paralysis, Transformation Negation (Virus), Poison, and Apathy)
*Atomization (Can resist attacks from Blanc's "The Mediator" weapon, which is stated to ruthlessly atomize anyone, enemy or ally)
|-|Game Disc Abilities=
*Regeneration (Low; through the use of Pink Idea Chips, IF can recover health overtime)
*Status Effect Inducement (Through the use of Yellow Idea Chips, IF can inflict the Poison, Paralysis, and Apathy statuses)
*Damage Reduction (Through the use of Blue Idea Chips, IF is able to take reduced damage from Dragon, Ghost, Insect, Plant, Aquatic, Slime, Avian, Data, Animal, Machine, Inorganic, Human, and Goddess category enemies, as well as take reduced damage from Physical, Magical, and Elemental attacks)
*Resistance to:
**Elemental Manipulation (Through the use of Blue Idea Chips, IF is able to resist attacks that use the Fire, Ice, Wind, Lightning, Light, or Darkness elements)
**Status Effect Inducement (Through the use of Yellow Idea Chips, IF can resist being inflicted with Paralysis, Transformation Negation (Virus), Poison, Apathy, Confusion, and Shadow Hold)
|-|Optional Equipment=Negation of Poison (Via Detoxin), Paralysis (Via Paralaxin), Apathy (Via Reflex), Confusion (Via Face Slapper), Shadow Hold (Via Movealin)
</tabber>
Attack Potency: Universe level+, possibly Complex Multiverse level (Defeated CFW MagicRe;Birth 2 - Chapter 5, who casually stomped the HDD Goddesses and Purple Sister at the beginning of mk2Re;Birth 2 - Prologue. Assisted in the defeat of the Hyper Dimension True Deity of Sin, who possessed more power than its previous vessel - described to be its totality - and needed to be defeated by 16 characters at their strongest in mk2, including 8 HDD Form usersRe;Birth 2 - Final Chapter) | , possibly Complex Multiverse level (Stronger than before. Participated as a fighter in battles against the Complete Dark Goddesses, Dark Green and Dark White, as well as in the battle against Dark OrangeVII - Heart Dimension Neptunia H: Trilogy Finale: Into Legend)
Speed: Speed of Light combat speed (Comparable in speed to Cave, whose Light Needle is stated to be attacking at the speed of light) | FTL combat speed (Faster than before), higher with Dash Sneakers (Dash Sneakers increase the speed of a character when used)
Lifting Strength: Class 5 (Has comparable strength to BoS Blanc) | Class 25 (Stronger than before)
Striking Strength: Universe level+, possibly Complex Multiverse level | Low Multiverse level, possibly Complex Multiverse level
Durability: Universe level+, possibly Complex Multiverse level (Withstood attacks from Hyper Dimension TDoS Arfoire) | Low Multiverse level, possibly Complex Multiverse level (Stronger than before. Took hits from the weakened Complete Dark Goddesses)
Stamina: Superhuman
Range: Standard Melee Range normally, Dozens of Meters to Hundreds of Meters with magic
Standard Equipment: A various assortment of Katars, Claws, armors, and Game Discs 
*Optional Equipment: 
**Share Crystal
**Detoxin: Fully recovers the user from Poison Manipulation.
**Paralaxin: Fully recovers the user from Paralysis Inducement.
**Reflex: Fully recovers the user from Power Nullification.
**Face Slapper: Fully recovers the user from Empathic Manipulation.
**Movealin: Fully recovers the user from Paralysis Inducement caused by Darkness Manipulation.
**Panacea: Fully recovers the user from all of the above.
Intelligence: Above Average with vast combat experience (As a long-time member of the Guild, IF has extensive knowledge of Gamindustri and what happens within it, and was able to deduce that Kurome was the one who rewrote Gamindustri in VII. Shown to be proficient in her wielding of Katars and Claws. Created two of her SP Attacks: Demonic Inferno and Heaven Demon)
Weaknesses: None notable
Notable Attacks/Techniques:
*Sharing Field: By using a Share Crystal, IF creates a temporary pocket dimension which is able to contain and weaken the powers of whoever is trapped inside it. However, this can only work if she has a Share Crystal with her.
File:Demonic Inferno.gif|Demonic Inferno
File:Heaven Demon.gif|Heaven Demon
File:La Delphinus.gif|La Delphinus
File:Flame Soul Slice.gif|Flame Soul Slice
File:Apocalypse Nova.gif|Apocalypse Nova
 
*Demonic Inferno: "I'll decompose and evaporate everything with this demonic hellfire."
*Heaven Demon: "I'll show you a sword dance so fast you can't see it!"
* La Delphinus: "Holy magic created by La Delphinus, one of five legendary heroes from ancient times. (*Within IF's daydream story)"
*Flame Soul Slice: "A terrifying technique said to send the defeated target's soul to hell."
**Note: Does not grant Soul Manipulation.
*Apocalypse Nova: IF's EXE Drive. Description: "This is my secret EXE Drive move! Show me how you'll die!"
Note: For more information on Neptunia's "possibly " rating, as well as the scaling in general - please visit the Hyperdimension Neptunia Explanation Page.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Hyperdimension Neptunia
Category:Female Characters
Category:Game Characters
Category:Weapon Masters
Category:Martial Artists
Category:Fourth Wall Aware Characters
Category:Acausal Characters
Category:Pocket Reality Users
Category:Non-Physical Interaction Users
Category:Power Bestowal Users
Category:Darkness Users
Category:Fire Users
Category:Electricity Users
Category:Light Users
Category:Teenagers
Category:Claw Users
Category:Regeneration Users
Category:Status Effect Users
Category:Damage Reduction Users
Category:Perception Users
Category:Enhanced Senses Users
Category:Statistics Amplification Users