75m (SSS)

:This article is strictly about how 75 Meters appeared in Super Smash Stadium. For information about it in general, see its article on MarioWiki.
75 Meters is a retired stage on Super Smash Stadium. Debuting halfway through Season 9, it's one of the longer-lived retired stages, as it was active for almost 17 years. It was the 49th stage to debut and saw 197 playings in its lifetime.
The stage is not literally 75 meters tall.
==Stage overview==
It's the third level from the original arcade version of Donkey Kong, recreated in all its glory. What more can we say?
You could pick up the umbrella, purse, and hat for 800 points each, but this had no effect on the game unless you were the loser of Metal Smash, in which case you'd start the credits minigame with a little extra money. The bottom-most girder was not solid in any way, a callback to the fact that it was a kill zone in the original game; it was placed behind the stage to make this more obvious.
At two spots in the stage, walking flames could hit you; while their fire damage was weak and did little knockback, they could combo you if you weren't careful. The big stage hazard, however, was DK himself. Every 30 seconds, he'd pop out to the arcade game's opening theme, and four Springboards would bounce their way down, doing moderate damage and knockback to anyone hit. DK himself did 50% and insane knockback. However, if Cranky Kong was an active fighter that round, neither DK nor the springs would appear.
==Changes==
The stage was originally an accurate recreation of the original arcade version of 75 Meters, and like Super Flat Zone, showed all characters as flat. But on or around January 26, 1987, the stage was instead changed to resemble the NES version, with DK appearing to its music and the items using its sounds. The girder platforms also became 3D, and the Super Flat Zone effect was removed. Finally, the right-most platforms were extended to the point that they became walk-offs.
Also around this time, the Hammer item began using the NES version's music, and this stage's home character, originally known as "Arcade Donkey Kong", was changed to Cranky Kong. The reasoning behind all these changes was somewhat unusual: in the 1980's, Nintendo was fighting a lawsuit against another company known as Ikegami Tsushinki, whom it had subcontracted to produce DK arcade boards since Nintendo couldn't do so themselves. But at some point, Nintendo began to produce arcade boards on its own, leading to a lawsuit from IT for breach of contract, and even copyright infringement!
It was settled in 1990. There have been almost no re-releases or ports of arcade DK since, except for its surprise inclusion in Donkey Kong 64 (which Rare made possible with a loophole), until 2018. Also, all references that Nintendo has made to the arcade Donkey Kong referenced the NES version, again until 2018, when WarioWare Gold, which featured remakes of Microgames from past WarioWares, redid its Donkey Kong-themed Microgames to look like the arcade version. Also, Super Smash Bros. Ultimate redid this stage to look like the original version, and the Hammer went back to using its original music, a change that filtered into SSS in Season 47, the season that SSBU was released in.
==Why it was retired==
It was HIDEOUSLY janky. The stage was too big, as well as discombobulating. Fighting tended to take place in the upper-right corner since the rest of the stage was seen as too cramped, and the top of the stage was too much of a liability due to DK and the springs. Frequently, it would take close to seven minutes just to take one life off of a fighter, and matches frequently ended in 3-2 or 4-3 timeouts. If an Unlimited Smash happened on this stage, it was usually a disaster; one infamous playing (Episode 2010-4 on November 14, 1991) featured a match that took close to 19 minutes to play, a show record, and the quality of the rest of the episode went noticeably downhill as the hosts rushed everything in a struggle to keep the show on track.
==In its own universe==
Already mentioned above.
Category:Mario (series)