The Buckbunny Experience

Come on down to the Waffle-house, where everyone that comes in and out has a happy smile on their face!
Call now at 1-800-BUCKBUNNY
----The Buckbunny Experience is a game that takes place in the Story-Corp extended universe, and is a remaster of the very first TNAB game, but with some new elements added.
== Story ==
A simple waffle-house, known in the city of Philadelphia as a local diner with...interesting tastes.
Sadly they phased out the old Buster mascot after a minor incident, but he's been replaced with a new face and his pals.
Say hello to Buck and his friends everyone.
== Animatronics ==
The main in-game threat, their behavior varies per night however.
=== Buck the Bunny ===
"I-I'm gonna make sure you have fun old pal!"
Good old Buckaroo himself! With his silly smile and his giddy personality, he brings a smile to anyone.
At night however, he controls his friends like a ringmaster would with the animals.
He is a gray bunny wearing a coat with a black bow tie on it, and he carries a cane whilst wearing a fedora with a green stripe on it.
Active on the Second Shift and onward.
=== Noah the Guitarist ===
"I found my way in at last."
Buck's best friend, sadly he's on vacation as of now, but with his guitar and rocking personality, he makes people rock out.
When night falls, he becomes cold and calculating, almost like a predator.
He is a humanoid animatronic in the style of a human with white 'skin', wearing a blue T-shirt and a red bow tie, he also wears black shorts and red shoes while having dark blue hair, and wearing a red colored fedora.
After an accident involving a cook, he's suffered minor burns but is majorly intact, and is being repaired.
Active on the First Shift and onward.
=== Anna the Waitress ===
"I don't mean to scare you darling.~"
Noah's supposed crush, and Buck's former caretaker when he was a wee rabbit, with her mother like personality, she is likable at best.
When night falls, this so called dame becomes a enforcer, smiling with a sickening grin on her face.
She's a humanoid animatronic in the same style as Noah, but more female like, wearing a black skirt with white highlights, and a black shirt with a apron on it, whilst having white hair.
One thing to note is that she and Noah have 5 fingers.
Active on the First Shift and Onward.
=== Buster the Bunny ===
"I was the one that brought more attention to this diner."
The one who was replaced by the Grey bunny, and just left behind.
Buster is a black bunny animatronic wearing a green bow tie and a monocle, whilst wearing a top-hat with a blue stripe on it.
After he was thrown into storage, he got minor damage such as rips and tears, he is missing his right kneecap, but is majorly intact.
Active on the Third Shift and onward.
=== Melinda the Puppet ===
"(N/A)"
Melinda is a new pal of Buck's, and one that is proud to be here!
Melinda reassembles a black marionette puppet wearing a bow tie and such, she also has pink lipstick and dark black hair to give her a personality.
Active on the Fourth Shift and onward.
=== The Pirate Cat ===
"Yar, me story is now beginning again."
A strange animatronic that wasn't sent to this place, but was kept due to shipping costs, for now at least...
The Pirate Cat is a yellow furred cat animatronic wearing a traditional pirate outfit, complete with an eye patch and hook, and a parrot as well, strangely, there are minor markings on the suit...probably grease perhaps?
Active on the Fourth Shift and onward.
=== Dan the Dog ===
"H-hey kids, wanna hear some st-st-stories?"
The Guitarist was the reason he got retired, and he won't be left out once more.
Dan is a dog animatronic with brown fur wearing a black bowler hat with a red bow tie on it, and on his chest he wears a blue bow tie.
After being thrown out for parts, he lost his left hand with wires pouring out, he also has extra damage but is the least intact of the Buster's Fun Diner group.
Active on the Fifth Shift and onward.
=== Suki the Piano Player ===
"I hope you enjoyed my music my dear."
This dame was replaced by a waitress, in favor of the modern technology.
Suki is a humanoid animatronic in the same style as Noah and Anna and Jessica but more older looking, she wears a white shirt,a black bow tie ,a black skirt, black pants, and red shoes, she also has long dark green hair.
After being replaced, she got minor rips and has a minor limp in her right leg.
Active on the Third Shift and onward.
=== Jessica the Singer ===
"(N/A)"
Buster's supposed second in command during the days of their prime, now just left to rust as well.
Jessica is a humanoid animatronic in the style as...you know what, it already happened so why the heck am I even going to be bothered to type this, ANYWAY.
She wears a red skirt with grey highlights, grey boots, and wears a red shirt with white hair flowing down from her head.
After being retired, she got minor rips and her voice-box was damaged, but there are plans to bring her back...hopefully.
Active on the Second Shift and onward.
=== '00 Grayed Out Buck ===
"(Static that sounds like a radio...)"
Grayed Out Buck is a strange character, and one of the former mascot suits used by the company in the early 1990s, but was later phased out when Buster came along.
He reassembles the same appearance as Buck, but with a much more sickly appearance, gaining burnt marks and having wires pouring out of his right eye.
Active on the Third Shift and onward.
== Nights ==
=== The First Shift ===
The night begins with a small cut-scene done in a 8-bit style format, you play as Buck running about a area jumping about on hunters, foxes and owls, when he reaches the end of the area, the game glitches, and then it starts.
The phone call for this shift is as follows.
"Hmm... is this thing on? Ah, welcome new employee to Buck's Waffle-house, the best diner with waffles this side of Philly....Anyways you probably signed up for working as a night-guard eh? I know, it's a minimum wage job, but it's fine. Anyways, you have some equipment at your disposal, a door designed to prevent intruders from getting into the office...and in general a alarm, causes any vandals to run I guess...you are probably wondering about that vent in your office and that flashlight on your desk...I'll tell you tomorrow, oh and before I leave, the robots here... tend to move about at night, they do so during the day as well, just a proper night-mode...that's all, good night, and you'll be given your pay at 7AM."
The only in game threats tonight are Noah and Anna, it is advised to target priority on Anna, as Noah is a lesser threat.
When the player checks the storage room...oddly enough clanging sounds are heard.
=== The Second Shift ===
The night begins with a small cut-scene done in a Atari 2600 styled format, you play as Anna serving food to customers, when the counter reaches 25 customers, the cut-scene glitches out, and the night begins.
The phone call's transcript:
"Hmm...dammit, why the fuck isn't this thing working, well anyhow, you probably made it into the second day of your shift, anyhow.. you probably noticed Buck, our cheerful mascot, but what the fuck am I saying, he ain't cheerful, he probably now moves about...and you remember that flashlight on your desk? Well it's designed to work on him, you see, he seemingly hates bright lights, probably a robotic error of some kind...and if you noticed a red skirt humanoid, that's...Jessica, from the original location until it closed, she goes through the vents, don't know why though, probably just a inbuilt system check, if she goes in there, just close the vent off, simple as that, see ya at 7AM...why do I have to do these recordings anyhow...fuck my life."
Buck and Jessica now join in the action, the main threat of tonight is mainly Buck.
=== The Third Shift ===
The night begins with a small cut-scene in a Atari 2600 styled format, you play as Grayed Out Buck or someone wearing his costume, all you have to do in this cut-scene is to help cook breakfast for some people, after about 10 or so, the cut-scene glitches out as Buster appears in place of Grayed Out Buck himself.
The phone call's transcript:
"I'm going to make this brief as possible, the guy who recorded the last two was...kind of a jerk to be brutally honest, he's going on a paid vacation due to his wife going into labor soon, so I'll be filling in, just call me Nathaniel by the way. Now to make things clear, about 2 new animatronics will move, they being from...well the original location like old Jessie, one of them is probably that black rabbit plush you saw on your desk, fittingly named 'Buster'...how interesting, the other...well she's got called Suki, never really understood why the manager called her a Japanese name, probably because he was married to a Japanese woman of the same name...? who knows. Just do your usual routine as usual, and if you see anything unusual, tell me after your shift, good night, and good luck."
Buster, Grayed Out Buck and Suki are now active on this night.
=== The Fourth Shift ===
The night begins with a cut-scene done in a NES format, this time you are playing as Buster, sitting in the storage room, unable to move as the light flickers briefly, revealing the Pirate Cat staring at the rabbit, before a malicious smile seemingly crosses his face, as the cutscene ends.
There is no phone call tonight, but rather a note on the player's desk.
"do mind melinda and that pirate cat, melinda is just a new animatronic we added, the cat was accidentally shipped here, was unable to call tonight due to reasons so..."
=== The Fifth Shift ===
The night begins with another cutscene, this time from the POV of Noah, seemingly inactive as he boots up, then when he finishes booting up, he looks around the area, looking to be in the Repair room, noticing a inactive Dan, however before he can even move a limb, Dan gets up, with his eyes black with dark grey pupils, as he stares at the Guitarist, before charging at him, synced to Noah's incident with the cook inside the kitchen.
The phone call is as described.
"Got to make this quick, as I'm wrapping up my shift, but you know that dog animatronic in the repair room? Dan, well he's basically the same as Buster and co, only that he had a minor...'accident' before the original location closed, I won't say much, but that's the reason on why he's missing one of his hands, if he gets in, just use the alarm on him, good night for now."
Dan becomes active on this night, rounding out the animatronic cast for the rest of the game.
=== The Sixth Shift ===
The night begins with yet another cutscene, this time from the POV of a employee doing maintenance on Buck, the instructions are as follows:
-check eye servos
-check if left forearm servo is still functional 
-repair the jaw
After doing the first two, the employee is grabbed by not Buck, but rather Grayed Out Buck, staring as he holds the employee briefly before knocking him down against some crates, before the employee can even fight back, Grayed Out Buck's jumpscare plays as the cutscene ends.
The phone call goes as follows.
"You're surprisingly doing good, especially after the last employee quit due to...well how do I say this, he wasn't mentally unhinged or anything, he got fired due to 'criminal activities'...? Yeah, I never really understood, but hey, I don't write the checks. Just keep doing your usual job and such, good night for no-"
The phone call ends there, with static cutting off the caller.
=== The Seventh Shift ===
=== The Eighth Shift ===
=== The Ninth Shift ===
=== The Tenth Shift ===
=== The Last Shift ===
=== Overtime ===
The custom night of the game, where you can customize ANY of the animatronic's A.Is from 0 to 10.
Beating 10/20 mode results in a cutscene revealing a new location, as a reddish 'eye' opens, revealing a new animatronic, being rather feminine in appearance.
"The show hasn't ended yet, it's merely started.~"
A flickering '2' appears on the screen along with the words 'COMING SOON' then 'maybe' and 'idk' before the game boots back to the main menu.
== Mechanics ==
=== Flashlight ===
A company provided flashlight! Used in order to check for damages and or intruders breaking in, but it's also used as a defense against Buck, however it has limited battery power, and unfortunately you DIDN'T bring any, so tough on you old sport!
=== Door ===
The office door works akin to the UCN door mechanic, albeit with no lights and it has a thing called 'door power'.
=== Vent Door ===
Unlike the main door, the vent door has no door power, but it can only be closed for a small period of time.
=== Alarm ===
It works in a way similar to both the the FNAF 3 audio lure, and the phone calls from FNAC 2, although it has a cooldown of one in-game hour, and is such not effective, but it gets the job done.
=== Camera Monitor ===
What can be a fangame without one of these? They work as they usually would in any fangame, but also are used to as a distraction against Grayed Out Buck.
== Trivia ==
Bailey from the original series was cut in order to lessen the animatronic roster, she might return in a future game if there is ever one.
The game canonically takes place around early 2000 to 2002.