Crusader - Dragon (Character Kit)

Crusader
Description: A Crusader is a half-elf devoted to spreading of his faith. The Crusader seeks to defend the faithful, combat the church’s enemies, and bringhis religion to the heathens.
Specialty priests: If the Complete Priest’s Handbook is being used, the fol- lowing priesthoods may have Crusaders as well as clerics: Community, Culture, Death, Everything, Evil, Fire, Good, Guardianship, Justice/Revenge, Race (half-elf), Redemption, Strength, War, and Wisdom.
Requirements: Crusaders must have a Strength of 13 or greater, a Wisdom of 14 or higher, and a Charisma of 12 or greater. They may not be of chaotic alignment, as chaotic people hold the individual’s free- dom as or more important than the morals the Crusaders attempt to spread. Although most Crusaders are good, some are more interested in destroying “infidels” than in protecting the faithful. That type of Cru- sader may be neutral or evil.
Role: This is as close to a paladin as a demihuman can get. Like their human cousins, Crusaders are holy warriors who stand for a cause. However, this cause isnot always lawful good, although most Crusaders are lawful good. Crusaders always put the interest of their faith ahead of their party.
Secondary Skills:
* Required: Armorer, Weaponsmith, or Scribe.
Weapon Proficiencies: The Crusader may spend his weapon proficiencies as is wished. However, a crusader must abide
by the weapon restrictions of his faith. Nonweapon proficiencies: Bonus:
Religion.
* Recommended: Etiquette, Heraldry, Modern Languages, Riding (Land based), Ancient History, Spellcraft,Blind-fighting, and Endurance. Equipment: Crusaders should get the heaviest armor and most deadly weapon they can afford and that their priesthood will allow.
Special Benefits: When in combat against a member of an opposing religion or philosophy (the DM will decide which priesthoods and creatures qualify), or in defense of their own priesthood’s followers, the Crusader gains a bonus of +1 on attack and damage rolls. Crusaders have a permanent +1 to all saving throws.
Special Hindrances: A Crusader must serve his priesthood first and foremost. The Crusader must try to convert or fight those who oppose his religion, and defend followers of the Crusader’s religion with his life.
Category:Character Kit
Category:Character Kit Dragon Magazine