Goblin (Final Fantasy VII)

Goblin is an enemy from Final Fantasy VII, found in the forests of islands visitable with a gold chocobo or the Highwind. They are very weak, only possessing a physical attack, Goblin Punch, and Sleepel, which may inflict sleep on a single character.
Despite this, they are a rewarding enemy, as they are the only source of Zeio Nuts, vital for breeding a Gold Chocobo. Goblins are the only source of the Goblin Punch Enemy Skill, which they have a 33% chance of using.
==Stats==
==Formations==
#	Formation
 	Goblin A, Goblin B
 	Row 1: Goblin ARow 2: Goblin B, Goblin C
 	Goblin
 	Goblin (Back Attack)
 	Goblin A, Goblin B (Side Attack)
 	Goblin A, Goblin B, Goblin C (Attack from both sides)
 	Goblin A, Goblin B
 	Goblin
 	Goblin A, Goblin B
 	Goblin A, Goblin B
==Locations==
Goblin Island	Goblin Island
Forest 	234, 235, 236, 237 (Back Attack), 238 (Side Attack), 239 (Attack from both sides)
Round Island 	Round Island
Forest 	234, 235, 236, 237 (Back Attack), 238 (Side Attack), 239 (Attack from both sides)
==AI script==
AI: Setup
{
:Count = Rnd(0..3)
}
AI: Main
{
:If (Count < 3) Then
:{
::If (At Least One Opponent has Sleep Status) Then
::{
:::Choose Random Opponent with Sleep Status
::} Else {
:::Choose Random Opponent
::}
::If (1/3 Chance) Then
::{
:::Use Goblin Punch on Target
::} Else {
:::Use <Fight> on Target
::}
::Count = Count + 1
:} Else {
::If ((At Least One Opponent does not have Sleep Status)
::::AND (Goblin's MP >= 8) AND (1/2 Chance)) Then
::{
:::Choose Random Opponent without Sleep Status
:::Use Sleepel on Target
::} Else {
:::If (At Least One Opponent has Sleep Status) Then
:::{
::::Choose Random Opponent with Sleep Status
:::} Else {
::::Choose Random Opponent
:::}
:::If (1/3 Chance) Then
:::{
::::Use Goblin Punch on Target
:::} Else {
::::Use <Fight> on Target
:::}
::}
::Count = Rnd(0..1)
:}
}
==Gallery==
Goblin-ffvii-artwork.jpg|Artwork.
==Etymology==
Category:Enemies in Final Fantasy VII