Energy

Energy is a stat of a character and cards in Indies Lies. They indication usage or consumption of the character's stamina per a single turn after the usage of a card. The amount of energy that a card particularly has would be indicated on its top left corner.
By default, in a battle, a character starts with 3 energy. At the start of a player's turn, assuming they have four cards in a particular turn, each one having 1 energy noted on the top left corner, this means that in that turn, the player can only use three cards, given that a player has 3 energy per turn and each card in this case consumes one energy.
Once all the energy runs out in one turn, the player can no longer use any card in this turn, and will have no choice but to end their turn, where a creature will proceed with its turn, then attack. The player will have its energy fully restored and a deck of cards to use again once it becomes their turn.
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== Strategies ==
*Use cards with lower energy to conserve energy.
*Take a quick glance on the energy costs and the effects of different cards, and see what can be best used in particular situations.
**For example, if there is one creature with high HP, use different cards with 1 energy to deal damage and do multiple effects against a creature.
== Trivia ==
*This mechanic/system draws inspiration by the likes of the Energy system in Slay the Spire.
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