Chosen of Tzeentch (Halberds)

are a and melee infantry unit introduced in Total War: Warhammer III with the Champions of Chaos DLC.
== Recruitment ==
*
** Unlocked with: Doom's Hold
*
** By upgrading Chaos Warriors of Tzeentch (Halberds) or Chaos Warriors of Tzeentch to Chosen of Tzeentch (Halberds) with the Warband Upgrades
** By upgrading Chosen (Halberds), Chosen or Chosen (Great Weapons) to Chosen of Tzeentch (Halberds) with the Warband Upgrades
** By upgrading Chosen of Tzeentch to Chosen of Tzeentch (Halberds) with the Warband Upgrades
== Description ==
Despite his position as the God of Magic, Tzeentch, like His brother-Gods, indulges frequently in warfare and favours some warriors over others. To His Chosen He grants not only augmented physical ability and equipment, but also an innate awareness in strategy. Where Khorne’s Chosen comprise of supremely powerful and savage warriors intent on acts of unbounded violence, the Chosen of Tzeentch are more effectively used as part of grand, complex strategies. They are highly cerebral fighters known to plot their manoeuvres so quickly and elaborately that it often appears to their enemies that every eventuality had been planned for ahead of the battle.
== Attributes ==
== Strategy ==
Category:Tzeentch units
Category:Tzeentch melee infantry units
Category:Champions of Chaos units