Mechs/ARC-JNT

==Description==
Clever text here.
Drop Cost Multiplier: 1.04
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity	Missile Boat: +1 Missile Evasion Ignore, +1 Missile Accuracy, (Quirk)
40 	Command Mech 	High Command: -10% Lance Ability Resolve Cost (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=110/110S=55 	A=45/45S=16 	A=110/110S=55
Arms/Head	HardPoints	[ 1E 1S ] 	 	[ 1E ]
Arms/Head	Fixed 	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
Upper Recoil Mk1
Weapon Mount Recoil
Patchwork Materials T3	
Gunnery Support A
Gunnery Support B
Rangefinder Mk3
Pirate FCS
Sensor Sniper	
Upper Recoil Mk1
Weapon Mount Recoil
Patchwork Materials T3
Avenger Rifle
Torso 	Health 	FA=150/150 RA=71/75S=75	FA=220/220 RA=100/110S=75	FA=150/150 RA=71/75S=75
Torso 	HardPoints	[ 1M ] 	 	[ 1M ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
Watchdog Suite (C)
BC Critical
NLRM-20	
Void System
Engine XL (C)
Engine Core 280
Gyro Defense Mk2
Heat Sink Kit (D)
Endo-Steel (C) (2)
Supercharger (1)
Turret Mount (1)	
Advanced Optics MK2
Ammo LRM FTL
BC Tracking
Industrial TSM (3)
NLRM-20
Legs 	Health 	A=150/150S=75 	 	A=150/150S=75
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
Ammo LRM FTL 	 	
Ammo LRM FTL
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