Nanites

Nanites are robotic looking bugs featured in The Sims 3: Into the Future and they can be found in Oasis Landing, predominantly in the wasteland areaYou can use this interactive map of Oasis Landing, to locate the spawner locations, where the rare nanite spawners are and which rare nanites spawn there., or near your Reventlov's Bot Workshop after catching all the unique nanites from the Nanite Collector collection challenge. These are not actually considered insects, but are a collection item and have their own filter with the Collection Helper. Note that they still raise the Collection skill when catching nanites, just like catching insects because it is the same action. 
Nanites are essential components of some, but not all, trait chips, and some advanced chips require specific nanites. Sims can design, create and reverse engineer nanites. To design and create them requires Reventlov's Bot Workshop. Designing and creating a nanite increases the bot building skill, and at level 3 they can also be reverse engineered. Reverse engineering a nanite lets a Sim learn how to design it, which is needed to create rare nanites, and may yield empty processors.
==Processors==
When reverse engineering a nanite there is a chance of failure, which is reduced by 25% if you have Bot Fan. The amount of processors yielded is a minimum range of 0-2 and maximum range of 2-4. So if you get two different sizes of processors you have a chance of 0-4 of each type.
Processors	Processors 	Processors
 	Small Processor 	50-100% chance to be obtained from reverse engineering common, uncommon or rare nanites. Alternatively, can also be bought at the bot shop.
 	Medium Processor	50% chance to be obtained from reverse engineering uncommon or rare nanites. Alternatively, can also be bought at the bot shop.
 	Large Processor 	30% chance to be obtained from reverse engineering rare nanites. Alternatively, can also be bought at the bot shop.
==Creating Nanites==
Nanites take only 30 sim minutes to make; which if you are making for profit is very time efficient. If you have completed the Micro-Master challenge by creating 200 nanites the cost to make nanites is halved–making rare nanite producing very efficiently lucrative.
	Nanite 	Rarity 	Cost	Value	Catch Chance	Location 	EP
	Neutron Nanite 	Common 	18 	20 	90% 	Bot Workshop, Oasis Landing 	
	Caustic Nanite 	Common 	18 	25 	90% 	Bot Workshop, Oasis Landing 	
	Quantum Nanite 	Common 	22 	30 	90% 	Bot Workshop, Oasis Landing 	
	Scalar Nanite 	Common 	22 	30 	90% 	Bot Workshop, Oasis Landing 	
	Lite Nanite 	Common 	26 	35 	90% 	Bot Workshop, Oasis Landing 	
	Lepton Nanite 	Common 	30 	40 	90% 	Bot Workshop, Oasis Landing 	
	Tribble Nanite 	Common 	37 	50 	90% 	Bot Workshop, Oasis Landing 	
	Heisenberg Nanite	Common 	41 	55 	90% 	Bot Workshop, Oasis Landing 	
	Tunnelling Nanite	Uncommon	75 	100 	80% 	Bot Workshop, Oasis Landing 	
	Torque Nanite 	Uncommon	78 	105 	80% 	Bot Workshop, Oasis Landing 	
	Induction Nanite 	Uncommon	86 	115 	80% 	Bot Workshop, Oasis Landing 	
	Polar Nanite 	Uncommon	86 	115 	80% 	Bot Workshop, Oasis Landing 	
	Thermo Nanite 	Uncommon	93 	125 	80% 	Bot Workshop, Oasis Landing 	
	Condensor Nanite 	Uncommon	67 	90 	80% 	Bot Workshop, Oasis Landing 	
	Dispersion Nanite	Rare 	187 	250 	75% 	Bot workshop,This can be created if the Sim using the bot workshop has reverse engineered one. Oasis Landing	
	Entropic Nanite 	Rare 	206 	275 	75% 	Bot workshop, Oasis Landing 	
	Prismatic Nanite 	Rare 	262 	350 	75% 	Bot workshop, Oasis Landing 	
	Damping Nanite 	Rare 	236 	315 	75% 	Bot workshop, Oasis Landing 	
	Optic Nanite 	Rare 	232 	310 	75% 	Bot workshop, Oasis Landing 	
	Uber Nanite 	Rare 	412 	550 	75% 	Bot workshop, Oasis Landing 	
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