A Khajiit's Tale

A Khajiit's Tale is a quest available to be initiated within Bonerock Cavern, during the quest "Riekr Revenge." It revolves around the early life of Zhasim, a Khajiit with wholly-Orsimer mannerisms and personality.
==Background==
"I met a Khajiit named Zhasim who was raised as part of an Orc clan. An old pack within the ancient ruins inside Bonerock Cavern contained a Khajiit medallion. Could it be a clue to Zhasim's origin?"''
==Objectives==
#Show Medallion to Zhasim
#Solve the Puzzle
#*HINT: Look for Clues to Solve the Puzzle
#Search the Coffer
#Talk to Zhasim
#Help Zhasim Explore the Ruins
#Search the Second Coffer
#Talk to Zhasim
#Determine the Next Puzzle
#Search the Third Coffer
#Talk to Zhasim
#Find Zhasim
#Talk to Zhasim
==Walkthrough==
The quest is initiated from an old pack within the puzzle chamber in Bonerock Cavern that leads to Bonerock Ruins. The Vestige may interact with it.
"<The old pack contains a medallion on a long, silver chain. Two moons are etched upon the metal coin. It looks like Khajiit crafting.>"
:I should ask Zhasim if he knows anything about this.
Upon obtaining the medallion, Zhasim will comment:
"Find anything interesting?"
Show the medallion to Zhasim. It is exactly like the one left to him at birth. Zhasim will suspect that this place holds the key to his origins, and that solving the pillar puzzle here will grant him clues. You will find a book nearby called Kal-Eeto's Journal that will contain the solution to the puzzle. 
The solution is Torch-Hammer-Wolf. Once you have twisted the pillars correctly, a small coffer will appear in the east of the room. It will contain a note from Zhasim's mother, stating that she suspects that her son who wandered off into the snow somehow survived. Upon reading this, Zhasim will remember the names of his birth parents. He will head deeper into the ruins to uncover more; follow him into the next room and you will find a note with a knife stuck in it. Read it to learn the following riddle:
Where is the armored soldier, tall and brave?
Sword in hand, he lies in the covered grave.
Where is the hunt-wife with axe and bow?
The claws of a bear brought her low.
Where is the knight with the golden blade?
Fighting the monster deep in the glade.
Where is the king on the broken throne?
No knight nor soldiers protect his home.
His table is empty, not even a bone,
The king is sad and always alone.
To solve this puzzle, first examine the closed sarcophagus in the room, then the open one. After that, examine the tapestry showing someone fighting a monster. Finally, examine the empty table, and another small coffer will appear on top of it. it will contain another note from Zhasim's mother, detailing how Zhasim got separated from the group. 
Head directly north to find the final riddle, in the dead end. You will find another note there, The Moons Rhyme. It will talk about a smiling moon. After reading it, Zhasim will remark that the vase here resembles a smiling moon. You will also find vases resembling a tall moon and the twin moons here. You should place these in accordance with the riddle: 
Little moon, like a smile,
Set in a golden style.
Little moon, a gilded twin,
Adorned with a broad, wide grin.
Tall moon, proud moon,
Higher in the sky, it sets too soon.
Three moons in the night,
What an unusual sight.
Place the moons, per the rule,
Beside the small, tranquil pool.
Tall moon, smiling moon, and the gilded twin,
Set them right and the game you will win.
The tall vase goes on the higher platform, while the smaller vases go on the smaller ones to the sides of the pool. This will cause yet another coffer to appear. It will contain a final note from Zhasim's mother. She hopes he grew up to be a fine Baandari and wishes him well. 
Zhasim will head on ahead to continue looking for his cat, and to see whether his mother left anything else for him. Proceed onward through the ruins into the big room, then north into the smaller room. There, you will meet Zhasim again, standing over a skeleton. He thinks this is his mother; she did not make it. He will ponder a bit about what all this means for him, but this will finish the quest.
==Reward==
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==Journal==
Journal Entry
The pack contained a medallion etched with two moons that appears to be the work of a Khajiit crafter. I should show it to Zhasim
*Objective: Show the Medallion to Zhasim
Zhasim thinks the prayer wheel may reveal something about the medallion we found. There might be a hint around here to help us solve the puzzle.
*Objective: Solve the Puzzle
:HINT: Look for Clues to Solve the Puzzle
After we solved the prayer wheel puzzle, a coffer appeared. I should examine the coffer and see what's inside.
*Objective: Search the Coffer
I found a scroll inside the coffer. I should talk to Zhasim about the contents of the scroll.
*Objective: Talk to Zhasim
Zhasim ran deeper into the ruins to look for more clues about his past. I should look for him.
*Objective: Help Zhasim Explore the Ruins''
Another coffer appeared when we solved the riddle of the poem. I should see if it contains another scroll.
*Objective: Search the Coffer
I should talk to Zhasim about the contents of the second scroll.
*Objective: Talk to Zhasim
Zhasim's mother used simple spells and children's puzzles to leave messages for him. I should help him find and solve the next puzzle.
*Objective: Determine the Next Puzzle
A third coffer appeared when we solved the moons puzzle. I should check to see if it contains another scroll.
*Objective: Search the Coffer
I found another scroll inside the coffer. I should talk to Zhasim about the contents of the third scroll.
*Objective: Talk to Zhasim
Zhasim ran ahead again, still looking for his cat and hoping to find another note from his mother. I should keep an eye out for him.
*Objective: Find Zhasim
Zhasim found his mother's remains. I should speak to him and make sure he's all right.
*Objective: Talk to Zhasim
*Quest complete
==Appearances==
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