Plants vs. Zombies: Cosmic Conquerors/Plants

Plants vs. Zombies: Cosmic Conquerors has many plants in the game useful for many things, akin to zombies, there are different forms of plants being units, minions that move around the field designed for offense, towers, minions that stay on a tile/s which are designed for defense, and heroes which are plants that you must defend and they have special abilities.
== Heroes ==
Name 	Signatures 	Description
Terracotta Warrior 	Peat Pult, Ceramic Slash, Sprout Send	A new addition to the plant’s arsenal against Doctor Zomboss, from ancient temples to the new cosmos, Terracotta Warrior will give a new eye to the humble ceramics who carried the first defenders of the lawn
Sergeant Gatling Pea	Pod Tank, Turbo Peas, Plant Promotion	An old fighter come back to lead his fellow peas and beans into battle for new land, he’ll show the zombues out there that an old plant can have new tricks!
== Towers ==
Name/Cost 	Stats 	Bonus Effects 	Evolutions 	Evolutions 	Evolutions 	Almanac Description
Name/Cost 	Stats 	Bonus Effects 	Path 1 	Path 2 	Infused Form 	Almanac Description
Peashooter/ 3 Sun 	Attack = 20, Toughness = 300, Range = Forward(Lane), Attack Speed = 1.3 seconds, Recharge = 6 seconds 	Single Target 	Repeater, Gatling Pea, Pod Tank(EXCLUSIVE) 	Threepeater, Sepearate 	Podfather 	The Classic Fighter who’s been on the lawn and more ever since the beginning.
Sunflower/ 2 Sun 	Sun Production = 1/19, Toughness = 300, Recharge = 8 seconds 	First Sun Bonus = 1/4 	Metal Petal, Boosting Rays, Solar Focus(EXCLUSIVE) 	Twin Sunflower, Sun Bouquet 	Future Flower Stall 	The Flower who’s helped gardeners globally and continued to be a real positive role model ever since the zombie invasion.
Wall-nut/ 2 Sun 	Toughness = 4000, Recharge = 21 seconds 	None 	Jugger-nut, True Wall, Nut Fortress(EXCLUSIVE) 	Nurse Wall-nut, Primal Nurse 	The Olden Wall 	One of the best bowlers in Suburbia, he really is great. He understands everything there is to it, Rolling, Bowling, Sliding, Moving and then there’s the Nut-Grainian Equation which is something else entirely.
Potato Mine/ 1 Sun	Damage = 1800, Recharge = 30 seconds, Charge Time = 10, Attack Range = 1x1, Toughness = 1000 	Fragile Warrior 	Loaded Spud, Teleportato, Levitator(EXCLUSIVE) 	Potato Farm, Marketato 	Teleportato Factory 	SPUDOW! It’s simple but effective, and it beats KAROOT!
Snow Pea/ 5 Sun 	Attack = 20, Toughness = 300, Attack Speed = 1.4 seconds, Recharge = 8 seconds, Attack Range = Forward(Lane)	Single Target, Frost Damage = 5 seconds 	Blue Pea, Blizzard Pea, Avalaunch(EXCLUSIVE) 	Snow Snap Pea, Shard Shooter 	Snow Queen Pea 	Snow Pea seems normal but her favourite drink is HOT COCOA? COLD!?
Puff-shroom/0 sun 	Attack = 20, Toughness = 300, Attack Speed = 1 second, Recharge = 6 seconds, Attack Range = Forward(3 tiles)	Single Target, Low Spore Supply 	Boost-shroom, Puff Force Member, Puff Force Officer(EXCLUSIVE)	Two-shroom, Stack-a-shroom 	Ultra-shroom 	Puff-shroom spreads like Wildfire, showing up everywhere damp, in your bathtub? Yep, on that stump? Definitely, in your armpits? Very likely. Result? Wildfire Zombies…
Sun-shroom/1 sun 	Sun Production = 1/27, Toughness = 300, Recharge = 9 seconds 	Sun Grow 	Toadstool, Feral Toadstool, Striker Toadstool 	Sunnier-shroom, Sun-Stuffed-Shroom	Super Sunny Toadstool	”Sometimes, you just need put all hands down and get rid of your inner sun, after all sun makes you sleepy, it doesn’t help you, so just get rid of it,” Sun-shroom is very passionate about these things.
Sweet Pea/ 5 sun 	Damage = 20, Toughness = 300, Recharge = 10 	Sweet Scent, Jelly Alternative, Hard Candy Alternative	Beeshooter, Hive Pea 	Sweet On Repeat, Candy Deluxe Pea 	Tasty Shooter 	Sometimes sweets, lollies and candies can be overpowering, overwhelming, even obnoxious however somehow through genetic splicing, sugar rationing and lots of time in the kitchen, Sweet Pea is just perfect. However zombies have a very different palate.
Seedling/ 2 sun 	Toughness = 500, Recharge = 30 	Auto Evolve 	Giant Beanstalk <> Super Sunny Trio 	Frost Thistle <> Eggplant Platter 	None 	Seedling takes his time, while looking out at the zombies figuring the course of action. Should he grow to deal with the Gargantuar a few feet away? Should he grow to stop all zombies in their tracks? Or should he just go with flow and help others grow? It’s a tough job for a Seedling but it’s all the more reason to have a relaxing holiday at Sundown Sauna in 2 weeks.
Spikeweed/ 4 sun 	Toughness = 300, Recharge = 10, Damage = 30, Attack Speed = 0.5 	Underflauge 	Spikerock, Spikegem 	Spiketrap, Spike Pit 	Diamond Pit 	Spikeweed is seen as very strange by other weeds due to his lack of movement and invasion, he seems to just stay in one place despite his name having a background of the weeds as invasive species and being found everywhere. They believe he is not found everywhere and he doesn’t live up to his reputation as a weed. They were wrong.
==Units==
Name/Cost 	Image	Abilities 	Unique Abilities 	Almanac Entry
Ragweed/ 2 sun 	 	Attack = 4, Health = 1, Movement Speed = 1 tps, Single Target 	Attack Speed = 2 seconds, Attack Range = 2x1 forward 	Ragweeds are really common but suprisingly sophisticated, there is an entire colony of them in Orlando running a really famous theme park that is known for its impeccable service and they drink tea?
Dandelion/ 4 sun 	 	Boomstone = 1000 dps, Land Mine = 2000 dps, Multi-Boom = 20 explosives, Movement Speed = 1.5 tps	Attack Range = 2x3 back, Recharge = 20 seconds 	Dandelion has gone through many phases, thoughts and training and ultimately she has decided to use what she knows and go out and let ‘er rip!
Nut-grass/ 4 sun 	 	Health = 3, Attack = 2, Multi-Attack = 2, Single Target, Movement Speed = 2 spt 	Attack Range = 2x1 forward, Attack Speed = 3 seconds, Recharge = 10 seconds 	Nut-grass is not actually a nut but rather a grass that gathers broken nut shells to wear all over, it’s a strange habit really
Stinging Nettle/ 5 sun	 	Health = 2, Attack = 2, Thorny Body = 30 dps, Single Target, Movement Speed = 1 tps 	Thorny Body Range = 1x3, Attack Range = 1x2 forward, Attack Speed = 1.25 seconds, Recharge = 10 seconds	Stinging Nettle is a brutal plant that stings anything it touches and then proceeds to slap them furiously namely zombies but its still probably painful, do zombies feel pain?
Lawn-shroom/ 1 sun 	tba 	Attack = 1, Health = 1, Single Target, Movement Speed = 1 tps 	Attack Range = 2x1 forward, Attack Speed = 2 seconds 	All his friends and family were shocked to hear that Lawn-shroom wanted to be a fungi that popped up everywhere and now it worked
Train Wrecker/ 6 sun 	tba 	Attack = 5, Health = 5, Movement Speed = 2 spt 	Attack Range = 3x1 1 tile forward, Attack Speed = 4 seconds 	Also known as Planebreaker3672, Smasherofplanets and The Exaggeration King
==Tricks==
Name/Cost 	Description 	Evolutions 	Evolutions 	Evolutions 	Almanac Description
Name/Cost 	Description 	Path 1 	Path 2 	Fusion Evolution	Almanac Description
Cherry Bomb	Explodes in a 3x3 area(CENTERED) dealing 1800 damage	Explodonate, Obliterate	Anti-Garg Bomb, Giant Slayer	None 	Boom, bet you weren’t expecting that, wait you were? Well that’s all he’s got so… tough luck.
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