Bio (VII Remake)

Bio is a magic spell in Final Fantasy VII Remake and "Episode INTERmission". It is granted by the . Bio inflicts a small amount of non-elemental damage and the status to one enemy, and can never miss.
==Mechanics==
 	
Effects 	Inflicts on target for 180 secondsSmall non-elemental magic damage.9 meter area-of-effectNo charge time
Interrupt stats 	Interrupts targets with <50 interrupt defenseInterrupted by attacks with ≥40 interrupt strength
Compatible 	
Unconditional weapon passive bonuses	Debuff ExtensionMP Saver: Attack Spells
Special Interrupt(s) 	None
Damage formula:
(2 \times User's\ Magic\ Attack\ - Target's\ Magic\ Defense) \times 2
Stagger formula:
\text {1 or 2} \times Target's\ Magic\ Rate\ ModifierWhere 2 is used rather than 1 while the target is Pressured, and "Target's Magic Modifier" is the target's respective stagger rate modifier.
==Use==
Bio can be used with the poison materia equipped. Bio can be useful against enemies that resist elements but not magical damage itself, and to poison enemies to inflict passive damage over time. However, many of the party already have abilities that deal non-elemental magical damage without needing to spend MP, like Cloud's Blade Burst or Aerith's normal attacks and various abilities. Bio line of spells are guaranteed to hit, however, making them easy to use.
When paired with , the synergizing character can safely use the spell against any opponent as Bio spells deal non-elemental damage; the only time this pairing is useless is when the enemy resists magic damage altogether. Synergy materia is especially useful in Final Fantasy VII Remake Intergrade where the spells cast with it are "free".
Category:Magic in Final Fantasy VII Remake