Officer (Zero Hour)

Officers are undercover field operatives of the Central Intelligence Agency, active during the GLA Conflict. They are campaign-only special units and are untrainable. 
==History==
After U.S. intelligence traced the GLA scientist Dr. Thrax's funding to an Iranian oil field, three CIA operatives infiltrated the oil field in order to gather intelligence on the area. These operatives later assisted the American task force in destroying the GLA base there and cutting off their funding during Black Gold.
==Game unit==
Officers are untrainable infantry units available only during the mission Black Gold. Their firepower is comparable to Burton's, so putting them in Humvees together with flashbang-armed Rangers could deal massive damage to anything.
==Assessment==
===Pros===
* Almost as good as Burton
* Can use demo charges against structures
* Lethal against infantry
* Effective against light vehicles
* Can fire through walls(!)
===Cons===
* Available only in campaign
* Fragile
* Can be run down by friendly units before coming under the player's control
* Cannot gain Veterancy
* Vulnerable to heavy vehicles
* Vulnerable to aircraft
* Bombs can be cleared by worker units
* Triggering remote demo charge immediately after deployment will likely kill unit unless they are moved to safety 
* Not stealthed, unlike Colonel Burton.
==Abilities==
	Timed Demo Charge 	
Agent sets an explosive set to detonate in ten seconds.
	Remote Demo Charge	Agent sets an explosive that is detonated remotely.
	Detonate Charges 	Agent detonates all remote charges he has set.
==Selected Quotes==
==Trivia==
*An Agent could be run down and killed (like a civilian) by friendly vehicles before he is recognized as a friendly unit.
==See also==
* 
Category:Zero Hour infantry