105996-worry-about-yourself

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Even though I absolutely love this game I spent waay too much time worrying about what will happen to Wildstar in the future.  O no, guild members unsubbed, My auction house stuff aren't selling as fast as they were, longer ques, server must be dieing.  And frankly mine gets more unpopulated each day, but why do I really care?  There are two main reasons why we panic soo much about this.  
 
1) We don't want to play a dead game.  To have an mmo it needs to be massively multiplayer.  If there aren't people playing the game then how long will the game be alive?  Its a big fear for a lot of people.  Personally, I started getting frustrated when it was getting hard to run a dungeon everynight because we didn;'t have the right players on.  My guild the Bromodo Dragons made a Broliance with the guild Brotality (the only dungeon circle I've ever seen work) and now the two guilds basicially merged together. Merging guilds together is something that will NEED to be done, and the longer guilds wait to do this, the deader the game will feel.
 
2) We don't want the game to go f2p.  This is the most interesting of it all.  F2P means to people that since you are not paying monthly for a service, they can not possibly generate enough revenue to keep the product as good as it was under subscription.  Carbine could 100% make the game f2p, and just sell Credd, or drop the purchase price of Wildstar, and let players grind money for Credd to f2p and they would still make money.  
 
Carbine and NCSoft will make money, don't worry about them.  If they choose to go F2P or use a better marketing scheme, or just wait it out, they will figure it out.  I think people have the assumption that Carbine Studios is a much larger place then it actually is, that these guys need to make Blizzard money to keep thier company running.  The hardest part of the game has all ready been created, they have the skeleton for a great game, now they can just keep adding pieces when they please.  If they release stuff too few and far between, leave the game, go play the new borderlands or darksouls dlc then come back a month later.  We put such a time sink into MMO's we forget that can we leave the game and come back to pick the game up where we left off.  
 
I don't know just something I was thinking about this afternoon.  
 
TL;DR Stop caring if Wildstar will succeed or not.  If you're still having fun with the game, play it, if not leave and come back.  The game will be around for awhile, companies don't spend 6 years developing a game then shut it down because of low server populations.  GG  	
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TL;DR Stop caring if Wildstar will succeed or not.  If you're still having fun with the game, play it, if not leave and come back.  The game will be around for awhile, companies don't spend 6 years developing a game then shut it down because of low server populations.  GG  
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Launching an MMO is like opening a new restaurant in town. Tons of people flock in on opening day because its the "new thing" in town.  Then the excitement dies down some and certain groups of people form:
 
Some people decide they really like the place and become regulars.
Some people like the food but don't want to eat there all the time so they come back every now and then.
Others decide the food isn't really for them and don't come back.
 
And then there's the last group that goes up to the management and complains that they should be selling pizzas instead of hamburgers because they don't like hamburgers and the decor is all wrong and the staff was rude to them and there's not enough parking spaces in the parking lot and why didn't you make the building 3 blocks over this way its much more convenient to get to because the light out here takes forever to make a left turn at and back in his day they served real authentic hamburgers not this slab of meat on a bun covered in grease and if it was up to him they'd make it just like they did back then and why are you taking so long to make these changes its not like running a restaurant is hard.	
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			For any raider that is serious about pushing content, leaving and coming back isn't an option, yeah sure if you are casual and only care about playing with your friends that could be a good point of view, but for anyone that wants to theorycraft and see content balanced, hoping things get better isn't really going to do anything. The devs NEED to wake up, this game is going to be crushed when WoD comes out if they don't fix X amount of things ( which they will most likely not considering timexstudio sizexmoney) which will lead this game to be another Tera, amazing art, cool combat system but dreadful itemization and endgame( and tera itemization wasn't even THAT bad).	
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TL;DR Stop caring if Wildstar will succeed or not.  If you're still having fun with the game, play it, if not leave and come back.  The game will be around for awhile, companies don't spend 6 years developing a game then shut it down because of low server populations.  GG  
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			To the "hardcore raiders" if you are worried about a "subscription fee" being too much then you are not playing the same game.  Anyone who plays more then 2 hours a day has credd lined up .  If you can't get into a raiding guild merge a bunch of likeminded individuals and help people get attuned and set up your own group.  Everyone wants this game to be easy for them, and if they don't have a pro raiding group holding there hands through it all they figure it can't be done.  	
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. The devs NEED to wake up, this game is going to be crushed when WoD comes out if they don't fix X amount of things ( which they will most likely not considering timexstudio sizexmoney) which will lead this game to be another Tera, amazing art, cool combat system but dreadful itemization and endgame( and tera itemization wasn't even THAT bad).
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This make Gimi laugh very very hard.  WoW is the king of games people leave and come back to. Especially the Raiders.  I have never in my life met a single WoW player who had a continuously paid monthly subscription since the launch of that game.  People leave WoW for months sometimes years at a time and return when a new expansion comes out, only to leave again a few months later. It am documented SCIENCE!
 
And please stop feeding us that myth about WoW's 7million subscribers (remember when it was 10?), when over 6 million of them are from the Far East and aren't playing on your NA and EU servers. WoW is chockful of ghost town like servers even after server mergings.  The only thing still keeping WoW alive are those same Asian subscribers who in most cases pay a fifth to a third of what users in NA and EU pay to play the game. WoW hasn't crushed anything in years, and is nothing more than an aging, slowly sinking IP.
 
Have fun :)!
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Activision/Blizzard just announced their results for Q2. WoW subscriptions are down another 800,000 to 6.8 million.
 
I must say, I helped a bit. I contributed 2 of those 800,000 :)
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And then there's the last group that goes up to the management and complains that they should be selling pizzas instead of hamburgers because they don't like hamburgers and the decor is all wrong and the staff was rude to them and there's not enough parking spaces in the parking lot and why didn't you make the building 3 blocks over this way its much more convenient to get to because the light out here takes forever to make a left turn at and back in his day they served real authentic hamburgers not this slab of meat on a bun covered in grease and if it was up to him they'd make it just like they did back then and why are you taking so long to make these changes its not like running a restaurant is hard.
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