Death Penalty Long Range Rifle

== Death Penalty Long Range Rifle ==
Weapon (firearm), rare (requires attunement)
Usage: Two-handed
Bulk: 1
Price: 1,000 gp
Damage: 2d10 piercing (firearm)
Critical: Deadly d10
Range: 150 feet
Capacity: 1
Reload: 1
=== Magical Properties: ===
# Lethal Precision: The Death Penalty Long Range Rifle gains a +1 bonus to attack and damage rolls.
# Executioner's Aim: Once per short rest, when you hit a creature with an attack using this rifle, you can choose to deal an additional 1d6 damage. If the target is below half its hit point maximum, roll an additional 1d10 for damage instead.
# Debilitating Shot: On a successful hit, the target must succeed on a DC 15 Constitution saving throw or be slowed (as per the spell) until the start of your next turn.
# Mark of the Reaper: When you reduce a creature to 0 hit points with an attack using the Death Penalty, you gain temporary hit points equal to half the damage dealt.
# Revenge Seeker: If you miss an attack with the Death Penalty, you gain a +2 bonus to your next attack roll with the weapon. This bonus accumulates, up to a maximum of +6, and resets after a successful hit.
=== Attunement: ===
To attune to the Death Penalty Long Range Rifle, you must spend a short rest with the weapon and expend 150 gp worth of material components to attune it to your skills and intent.