Mechs/WNU-OA

==Description==
The Wannu's A loadout switches the role of the 'Mech to more of a medium rage pure alpha strike beast. An Ultra AC/20, a LB-X AC/20 and a Heavy Gauss Rifle all can deliver high damage hits, with a LRM-20 launcher and an ER Small Laser as auxiliary weapons.
Drop Cost Multiplier: 1.32
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity 	Sharpshooter: +2 Extreme Range Accuracy, +2 Long Range Accuracy, +2 Medium Range Accuracy (Quirk)
40 	Extended Torso Twist 	Cant Touch This: +1 Defense (Quirk)
140 	Large Superheavy Frame 	Superheavy Mover: +25 Walk Distance
145 	Superheavy Endo-Composite Structure	Resilience: +5% Crit Resist
150 	Engine XL 	Tuned Engine: -5% Heat Generated
150 	Superheavy Gyro Omni XL 	Superior Stabilisation: -5% Stability Damage Taken
 	 	Left 	Center 	Right
Arms/Head	Health 	A=265/270S=135 	A=90/90S=20 	A=265/270S=135
Arms/Head	HardPoints	[ 5O ] 	[ 2O ] 	[ 5O ]
Arms/Head	Fixed 	
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
Actuator Enhancement System (Arms)
LBX AC20	
ER Small Laser 	
Actuator Enhancement System (Arms)
Ultra AC20
Torso 	Health 	FA=350/350 RA=160/175S=175	FA=500/500 RA=220/250S=175	FA=350/350 RA=160/175S=175
Torso 	HardPoints	[ 5O ] 	[ 3O ] 	[ 5O ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Cooling
Engine XL
Engine Core 375
Superheavy Gyro Omni XL
Superheavy Endo-Composite Structure
Large Superheavy Frame	
Specialist Slot
Torso 	Dynamic 	
Night Vision
Ammo LBX20 CLUSTER
Ammo LBX20 SLUG
Ammo LRM (DBL)
C.A.S.E. II
LRM-20 (Delta)	
Ferro-Fibrous
Engine HS +4
Heat Sink Kit (D)	
Exchanger
Ammo Heavy Gauss (DBL)
Ammo UAC20 (DBL)
C.A.S.E. II
Heavy Gauss Rifle
Legs 	Health 	A=340/350S=175 	 	A=340/350S=175
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	 	 	
BOT PAGE || RTVer: HHR 1.4.8 || ID: \Optionals\Superheavys\Base\mech\mechdef_wannu_WNU-OA.json