Pulseman (Character)

== Summary ==
Pulseman is the main protagonist of the titular video game released on Sega Genesis.
In 1999, his father, Dr. Yoshiyama, fell in love with an artificial life-form whom he created inside a computer. The doctor somehow inserted himself into his machine in order to be with this life-form, and two years later, the two had Pulseman together, whose dual nature allowed him to freely travel between the real world and cyberspace, and gave him the ability to control electricity.
==Powers and Stats==
Tier: , possibly 
Name: Pulseman
Origin: Pulseman (Verse)
Gender: Male
Age: 14
Classification: Human/C-life hybrid
Powers and Abilities: Superhuman Physical Characteristics, Electricity Manipulation, Some degree of Martial Arts, Intangibility (Can phase through enemies with Lightning Dash, can briefly turn himself into electricity with Spark), Can cancel his own momentum with Spark, Afterimage Creation (With Lightning Dash), Flight (With Volteccer), Immersion (Can go inside videogames, computers, etc.), Dimensional Travel (Can freely travel between the real world and the computer world), Teleportation (Via traveling through cyberspace), Self-Sustenance (Type 1), Resistance to extreme temperatures (Can endure the cold of Alaska and crossed a large fire pit with no ill effects), possibly Hacking (Interrupted a news broadcast to announce that he was fine)
Attack Potency: Large Building level+ (Defeated Doc Waruyama, who can create plasma), possibly City Block level (When Pulseman hits Texture Mapping Noishinsu, it seemingly turns the energy of his attack into four balls of plasma)
Speed: Relativistic+ (Moved this fast in comparision to a laser) with higher reaction speed (Reacted to Veil's Volteccer), higher with Lightning Dash and Volteccer (Both techniques surpass Pulseman's top speed.)
Lifting Strength: Athletic Human (Can push the bombs the Super Strong Sumbarine fires. Can support his own weight with one arm)
Striking Strength: Large Building level+, possibly City Block level
Durability: Large Building level+ (Can take attacks from Doc Waruyama), possibly City Block level
Stamina: Very high (Travelled to different countries, stopping crimes in each one without any notable breaks, all within a single day)
Range: Standard melee range, tens of meters with Slash Arrow and Volteccer. Planetary with teleportation.
Standard Equipment: A communicator located on his left wrist.
Optional Equipment: Voltec Energy (An item which gives Pulseman an artificial, permanent Sparkling State)
Intelligence: Skilled in combat and capable of adapting himself to many situations. Pulseman is also good at figuring out the enemy's weakness and work his way through foes that surpass or have an advantage over him.
Weaknesses: Many of his abilities don't work underwater or if he is wet. Needs to enter into the Sparkling State to use Slash Arrow and Volteccer.
Notable Attacks/Techniques:
*Kick: While crouching, Pulseman supports his weigth with one hand and delivers a kick with both legs.
*Back Spin Kick: Pulseman jumps and kicks wile doing a backflip.
*Sparkling State: Sparkling State is where electricity is generated by Pulseman's movement which eventually discharges around his body. He can enter this state by running for a few seconds. Pulseman can't enter this state while underwater.
*Lightning Dash: Pulseman shoots forward in the direction he's facing, leaving many afterimages behind. After this move, Pulseman is left in Sparkling State, which is very useful if he needs this state quickly or in a small area where he can't move enough to break into a sprint. Whilst using this move, Pulseman can phase through enemies. This move doesn't work underwater and can't be used to phase through water.
*Pulse Rush: A powerful discharge of electricity from Pulseman's fist. Underwater this turns into a swipe, as his electricity doesn't work under water.
**Slash Arrow: Only usable while in Sparkling State. A powerful discharge of electricity from Pulseman's fist that gets shot in the direction he's facing to attack distant enemies. This attack can't be performed underwater.
*Spark (Unnamed in the manual): Pulseman will spark in place, turning into a ball of electricity and damaging very close enemies. This move cancels Pulseman's momentum and allows him to travel inside wires. This move doesn't work underwater.
**Volteccer: Pulseman's signature move, only usable while in Sparkling State. Pulseman's whole body turns into a mass of electricity and shoots diagonally upwards in the direction he is facing. Whilst in Volteccer mode, Pulseman will ricochet off of walls, floors and ceilings until there is no surface to rebound off of (Though he's capable of somehow bouncing mid-air), in which he will then exit the move shortly after and fall to the ground. Whilst using this move, Pulseman becomes immune to damage from enemies and even hazards such as spikes. He will damage enemies in his path and rebound off spikes without being hurt. This move doesn't work underwater.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Male Characters
Category:Pulseman
Category:Teenagers
Category:Hybrids
Category:Electricity Users
Category:Martial Artists
Category:Intangibility Users
Category:Flight Users
Category:Teleportation Users
Category:Heroes
Category:Good Characters
Category:Protagonists
Category:Primary Protagonists
Category:Game Characters
Category:Video Game Characters
Category:Playable Characters
Category:Self-Sustenance Users
Category:Afterimage Users
Category:Dimensional Travel Users
Category:Mascots
Category:Brawlers
Category:Hackers