Mechs/TRC-4B

==Description==
The Chameleon was designed to help a new MechWarrior master the skills of maneuvering and heat management, with a top speed of 97.2 km/h and a jumping distance of one hundred and eighty meters. The 'Mech also had an almost all energy weapons loadout, but cooled only by ten standard heat sinks. This paucity of freezers forces MechWarriors to concentrate on the 'Mech's heat levels. In some instances, the Chameleon had been forced into combat situations, notably during the Dragoon Civil War. Production of the Chameleon halted briefly in 3052 when Defiance Industries decided to switch its production to the Nightsky, but was quickly resumed when J.B. BattleMechs Incorporated purchased the rights to the design. J.B. BattleMechs also introduced two battle-worthy variants of the Chameleon. The Chameleon is a training 'Mech, intended to simulate a variety of opponents by mounting a wide variety of weapon systems. A Chameleon is a medium 'Mech, but it doesn't always look like one. It can be fitted out with extra plates to modify its appearance, and carries special electronics to falsify its signature; these special abilities let it look and scan as something other than what it is, hence the machine's name.
Drop Cost Multiplier: 1.02
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity	Ambusher: -15% Signature and Visibility and +1 Local ECM (Quirk)
40 	Easy to Pilot 	WITNESS ME!: +1 All Pilot Skills (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=60/80S=40 	A=45/45S=16 	A=60/80S=40
Arms/Head	HardPoints	[ 1E ] 	[ 1S ] 	[ 2E ]
Arms/Head	Fixed 	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
Medium Laser 	 	
Large Laser
Medium Laser
Torso 	Health 	FA=60/120 RA=20/60S=60	FA=90/160 RA=25/80S=60	FA=60/120 RA=20/60S=60
Torso 	HardPoints	[ 1B 1E ] 	[ 2B ] 	[ 2E ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
Ammo MG (Half)
Jump Jet (S)
Small Laser	
Engine Core 300
2x MG	
Jump Jet (S)
2x Small Laser
Legs 	Health 	A=60/120S=60 	 	A=60/120S=60
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
2x Jump Jet (S) 	 	
2x Jump Jet (S)
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