API GetTalentInfo/Classic

Returns information about a talent.
 name, iconTexture, tier, column, rank, maxRank, isExceptional, available = GetTalentInfo(tabIndex, talentIndex [, isInspect])
==Arguments==
:;tabIndex: - Ranging from 1 to ()
:;talentIndex: - Ranging from 1 to (tabIndex).
:;isInspect: - If true, returns info for the current inspect target (see ).
==Returns==
:;name:
:;iconTexture: : FileID
:;tier: - The row/tier that the talent sits on.
:;column: - The column that the talent sits on.
:;rank: - The current amount of talent points for a talent.
:;maxRank: - The maximum amount of talent points for a talent.
:;isExceptional: - Returns 1 if the talent is the ultimate talent, e.g. Lightwell, otherwise returns nil.
:;available:
==Details==
* The talent index supplied to this function should not be expected to map to the placement of a talent within its tree. Callers must use the tier and column return values to determine where a queried talent is located.
==Example==
Prints all existing talents of your class.
for i = 1, GetNumTalentTabs() do
	for j = 1, GetNumTalents(i) do
		print(i, j, GetTalentInfo(i, j))
	end
end
==Patch changes==