Trevor Spacey

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|-|Mummy Form=
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==Summary==
Trevor is one of the main protagonists in Metal Slug 4. Since childhood, he had a particular propension towards computers and programming, even understanding bynary code and computer language at the age of 7 and creating an anti-virus for his school. His abilities made so that he was enrolled by the Regular Army and later by the Peregrine Falcons Squad, where he was amazed by Marco's skills. Here, he became Sergeant. Trevor and Nadia were deployed together with Marco and Fio to annihilate the Amadeus Syndicate, that threatened the military systems of the world's main countries through a computer virus called "White Baby". 
==Powers and Stats==
Tier: physically. to with weapons and vehicles
Name: Trevor Spacey
Origin: Metal Slug
Gender: Male
Age: 20
Classification: Human, Soldier, Sergeant in Peregrine Falcons Squad of the Government Forces
Powers and Abilities:
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|-|Normal= Superhuman Physical Characteristics, Weapon Mastery and Marksmanship (Skilled in marksmanship and combat with knives and many different types of firearms. He is especially good in using knives attached to his boots), Vehicular Mastery (Expert in driving military vehicles like tanks and other conventional or unconventional machines), Martial Arts (Is an expert at close combat), Acrobatics (Usually dodges bullets and other projectiles coming from multiple opponents and different directions. Can jump higher than normal and across multiple platforms. Can easily shoot downwards while jumping), Stealth Mastery (Should be comparable to Marco), Preparation (Can receive help from the Intelligence Agency, that usually provides informations on the enemy, such as their position and various other data, even using a satellite if necessary), Explosion Manipulation (Via Grenades), Some degree of Toon Force (When eating enough food, can suddenly become fat), Statistics Amplification (Becoming fat will increase his firepower), limited Resistance to Biological Manipulation (When turned into a mummy, a zombie or a monkey, he can maintain his mind, unlike other people who become like mindless monsters or animals), Resistance to Status Effect Inducement and Ice Manipulation (Can easily free himself from Sasquatches' freezing breath)
|-|Optional Equipment=
|-|Transformations=
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Attack Potency: Wall level physically (Characters on his level can kill soldiers with a single kick and tear them to shreds with a knife swing). Wall level to Small Building level with weapons (Can destroy tanks, helicopters and even large robots, giant monsters and heavily armored vehicles. His weakest weapon, the handgun, takes only 9 shots to collapse a small building, while stronger weapons gradually increase in strength to the point of even dwarfing the total damage of said shots [more details can be found here, although numerical values and multipliers are not to be taken literally]. The laser gun can vaporizes human beings. The SV-001 releases such levels of force through self-destruction)
Speed: Superhuman (Easily outruns soldiers) with Supersonic+ to possibly Hypersonic reactions/combat speed (Can dodge bullets, cannon shells, lasers on-foot), Speed of Light attack speed with laser guns
Lifting Strength: Class 5 (Comparable to at least one of the Japanese Tank Soldiers, two of which can lift a small tank)
Striking Strength: Wall level 
Durability: Wall level (Comparable to General Morden, who survived the explosion of his tank), higher with some vehicles.
Stamina: Superhuman (Can rush through and fight dozens of enemies. Can withstand prolonged battles with large machines, robots and other opponents that require many hits in order to be taken down)
Range: Standard Melee Range physically and with melee weapons. Tens of Metres to Hundreds of Meters with weapons and vehicles.
Equipment: 
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|-|Standard=
*Handgun: A semi-automatic pistol that has unlimited ammo, but lacks the heavy firepower or high fire rate of other weapons. The handgun almost looks like the colt M1911.
*Knife: Trevor can use a knife for close-quarters combat when close to an enemy. Can kill humans in one strike and even hit multiple targets. Does more damage than a pistol shot.
*Knife Boots: Trevor's peculiars melee weapon, a knife hidden inside his boots. It can kill humans in a single strike and deal more damage than the handgun.
*Grenade: Trevor can throw a powerful grenade that explodes upon contact with an enemy or when it's momentum ends.
*Punching Glove: A punching glove springs out of Trevor's backpack when he's crouching near an enemy.
|-|Optional=
*Heavy Machine Gun: Has a very fast fire rate, its bullets are slightly more powerful than the handgun's. An upgraded version has a faster rate of fire and much larger shots. Starts with 200 ammo.
*Rocket Launcher: Fires small, slow-moving rockets with great attack power. Can adjust rockets' trajectory somewhat to hit targets on different platform levels. An upgraded version fires larger rockets with much greater destruction.
*Shotgun: A short-ranged weapon that has incredibly powerful blast. Is very effective at taking out groups of enemies when very close to them. An upgraded version fires a larger blast with double the range of the normal shotgun.
*Flame Shot: Fires a large flame blast, but has limited range and a slow fire rate. Flame waves travel in a upwards trajectory when fired horizontally with longer range. An upgraded version fires a larger flame wave and is powerful enough to damage armored vehicles.
*Enemy Chaser: Fires small rockets that chase enemies. The rockets are slightly less powerful than the standard rocket launcher, but compensates with homing capability and increased ammo capacity.
*Laser Gun: Fires a laser that can cut down groups of infantry in row and destroy large vehicles effectively. An upgraded version fires a laser that's 5 times as wide as the regular laser and is much more powerful.
*Two Machine Guns: Fires two streams of machine gun bullets as opposed to the single stream. Is fired from two sub-machine guns instead of the AR-10. Starts with 350 ammo, but is used twice as fast since this weapon fires two guns.
*Iron Lizard: Fires remote-controlled missile cars which travel along the ground until making contact with a target by exploding and releasing a large blast of blue flame. Is very effective against infantry and very weak against vehicles.
*Super Grenade: Fires large RPGs rather than rockets. Upon contact, a large plume of fire is shot straight up to take out an enemy above. Is very effective against light-armored vehicles.
*Fire Bomb: Essentially molotov cocktails, which can cause flames over a large area and burn shielded enemies on contact.
*Thunder Cloud: An artificial thunder cloud loaded with negative electromagnetic energy. The cloud will hover over the nearest target and zap it with lightning bolts until all its energy is used.
*Vomit Laser: Zombie form only. A deadly, bloody, vomit attack which unleashes a giant wave of blood from Trevor's mouth that covers a wide range. This attack can kill most enemies instantly and deal massive damage towards stronger opponents.
|-|Vehicles=
*Metal Slug Attack: A self-destruct move that can be performed with most Slugs. Trevor will toss his Slug onto enemy groups, jumping out of the Slug immediately. Vehicle Slugs trample over enemy infantry with ease but crash at bigger enemies or walls. Animals, however, will turn around and continue running. 
*SV-001 "Metal Slug": A tank vehicle that features vulcan guns and a powerful shell-firing shells. Its sheer strength and weight can crush cars and knock infantry out of the way with ease.
*Slugnoid: A bipedal mech designed for combat in difficult terrain. It is equipped with rocket boosters that allows it to jump very high. It's equipped with two Vulcans attached to each of its sides. The secondary weapon is an incendiary shell, which is fired from its frontal cannon in the pelvic area.
	
	
*Bradley: A tank that is able to fire a volley of rockets either directly in front of it or in an arc by rotating the turret. It also possesses a Vulcan on the side that boosts its firepower.
*Metal Crow: A tank designed to provide support fire. Its weapons include guided missiles and a Vulcan. It also has a has a front plate that provides protection.
*Forklift: A vehicle that doesn't have anything that can be considered as 'weapons'. Trevor can shoot with his gun. This vehicle can hit enemies with its front fork.
*Walking Machine: A crawling Slug made for exploration purposes. The pilot rides unprotected, able to use the Vulcan but otherwise limited to tossing grenades. It can jump higher than other Slugs.
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Transformations:
File:FatMS.gif|Fat
File:MummyMS.gif|Mummy
File:ZombieMS.gif|Zombie
File:MonkeyMS.gif|Monkey
*Fat: After eating too much food, Trevor will become fat. All of his weapons will increase in size and change into a more comical appearance. This transformation increases Trevor's firepower, but slows down his movements. The effects wear off after some time, or by collecting Diet Food.
*Mummy: If hit by smoke breathed by mummies, or other specific and related attacks, Trevor will turn into a mummy. As a mummy, Trevor moves slower and can only use the handgun and regular grenades, suffering from a delay before throwing them. Sometimes, instead of a grenade, Trevor will toss his own head, which has the same explosive effects and regrows immediately. The mummy form compensates for slow speed and a short jump delay with increased jump height and longer air time. This form can only be cured by a potion.
*Zombie: When hit by a zombie's organic matter, Trevor turns into a zombie. This transformation includes being restricted to his default handgun, and reduced movement speed, as well as a small hop instead of a jump. In turn, this form grants an enhanced durability. However, instead of using grenades, Trevor will unleash a bloody, giant, vomit laser which can kill most enemies instantly and deal massive damage towards stronger ones. The transformation can be ended by picking up a med-kit.
*Monkey: Getting hit by a de-evolution bullet will turn Trevor into a small monkey. The monkey form has exceptional jumping ability, but reduced ground speed, and restricts Trevor to using a small Uzi. Trevor can also grab and climb across rails along the ceiling. This form can be cured by collecting a serum.
Intelligence: Gifted in programming, Above Average otherwise (Trevor has an innate talent for computers and digital systems. At the sole age of 7, he already had a complete understanding of bynary code and computer language, and he even created an anti-virus while he was in school. These skills granted him a place in the Peregrine Falcons Squad, alongside veterans like Marco and Eri. During his mission to stop the Amadeus Syndicate, Trevor fought almost alone against horders of soldiers, military vehicles, giant war machines and even supernatural creatures like mummies and zombies)
Weaknesses: Firearms' ammo are limited (except a handgun). Mummy/zombie form has terrible mobility.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
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