Beastmaster/Beastmaster Archetypes

== Table: Beastmaster Archetypes ==
Archetype 	Description
Feral Gnasher 	Feral gnashers grow up in the wild, either raised by animals or scraping by on their own, and soon learn to fend for themselves. These beastmasters often utilize pieced-together armor and fight with their sharp teeth and whatever improvised weapons are within reach.
Feral Tamer 	An archetype bridging the gap between old Base Beastmaster and the current split Berserker/Beastmaster. Bring out the primal rage within yourself and your companion (Created by Ask (Knight Dude))
Fiend Trainer 	Among those who master the creatures of the wild, few are as feared and uncanny as the fiend trainer. While the activities of the natural world encompass both living and dying, fiend trainers toe this line and dip their fingers into the unseen realm. If beastmasters nurture beings who participate in the circle of life in the full light of day, then fiend trainers thrive in the shadow of this cycle as their companions linger on the doorstep of existence–much like their masters. Available only to guado beastmasters.
Keeper of the Grove	Within the purity of the elements and the order of the wilds lingers a power beyond the marvels of civilization. Furtive yet undeniable, these primal magics are guarded over by servants of philosophical balance known as keepers of the grove. Allies to beasts and manipulators of nature, these often misunderstood protectors of the wild strive to shield their lands from all who would threaten them and prove the might of the wilds to those who lock themselves behind city walls.
Natural Striker 	To truly understand beasts, one must become one themselves. Channeling their inner beasts, they attack using nothing more than their own raw strength and intuition. The natural striker is like a beast possessed, though still has their wits about them. Utilizing their own intellect, they work with their companion to give themselves an edge in combat, where survival is for the fittest.
Pack-Bonded Hunter 	Vargs works best with a pack, and a beastmaster with a hunter’s bond with his companions comes closest to duplicating this pack mentality. Some varg beastmasters strengthen this bond with their adventuring comrades, granting the ability to work well as a team when these varg beastmasters direct their activities.
Primal Hunter 	Most beastmasters are skilled at awakening the primal beasts inside themselves. However, some can instead activate the primal essence within their animal companion. These primal hunters bestow upon their companions the ability to suddenly manifest new and terrifying powers—throwbacks to long-extinct beasts, bizarre mutations from extreme environments, or new abilities crafted from generations of selective breeding.
Ranger 	For those who relish the thrill of the hunt, there are only predators and prey. Be they scouts, trackers, or bounty hunters, rangers share much in common: unique mastery of specialized weapons, skill at stalking even the most elusive game, and the expertise to defeat a wide range of quarries. Knowledgeable, patient, and skilled hunters, these rangers hound man, beast, and monster alike, gaining insight into the way of the predator, skill in varied environments, and ever more lethal martial prowess. While some track man-eating creatures to protect the frontier, others pursue more cunning game—even fugitives among their own people.
Tamer 	The tamer befriends – or enslaves – monsters, calling on them to assist him in battle.
Tree Guardian 	Some beastmasters turn to the timeless growth of nature for solace, finding allies among the great trees themselves, and even leading the forest’s plants into combat.
Wild Shadow 	The isolation that some feel leads them to live a life of isolation amid the wild places of the world. Such beastmasters stalk the wild like shadows, creating close bonds with the wild itself instead of seeking the solace and aid of companions. While ill at ease within cities and other urban areas, they are adept at using the terrain to tactical advantage; they dart through brambles and rough terrain with uncommon grace and use the land itself to lock down enemies.