Conflict Nomis

"Frozen in time or not, you'll be forever entombed in the icy grip of eternity."-Conflict Nomis 
Conflict nomis is "one" of the Entities. It is a combination of Simon and Nomis.
==Story==
In the ethereal expanse of a remote dimension, nestled within the confines of a stark and isolated and lonely cabin, resided a soul encased in frigid aloofness. Conflict Nomis, as it was known, was a solitary enigma, it's heart a desolate wasteland untouched by warmth.
The cabin stood precariously on the precipice of a frozen abyss, its rickety timbers creaking in protest against the unforgiving blizzard and winds that howled eternally. Outside its frost-covered windows lay a treacherous expanse known only as the Snow Valley. A realm of perpetual cold, where shadows danced hauntingly and whispers carried echoes of forgotten secrets.
Conflict Nomis's existence was a hollow echo in this desolate sanctuary. It spent it's days tending to mundane tasks, it's movements mechanical and devoid of purpose. The icy winds that penetrated the crevices of the cabin chilled it to the bone, yet it brought no solace to the frozen torrent that raged within.
It's only companions were the ghosts of memories trapped in the flickering embers of a dying fire. But even their presence brought little comfort. For they only whispered tales of a life once full, a warmth now fully extinguished, only cold.
After many years being all alone in the cabin and going outside from time to time, Conflict Nomis got used to the cold and now it says it has to "become with the cold" which is an unknown meaning.
==Information==
Conflict Nomis is extremely hard to defeat because of the cold location where theres always -25 degrees. Not only that, Conflict Nomis has a lot of powerful moves that put a huge disadvantage on the opponents. It also has a second phase where it unlocks much more powerful moves that will kill any opponent very quickly while also having to deal with the constant blizzards. Conflict Nomis cannot be outran in it's second phase while it's flying.
==Powers==
*Massive Durability: Like many other characters of the diamond universe, Conflict Nomis has massive durability that allows it to withstand a ton of gunshots and explosions, having a similar durability to Gabrelelinken.
*Ice Beams: Conflict Nomis fires a freeze laser that has a wide range and freeze any opponent caught by it while also rapidly damaging them and slowing them down.
*Frost Blast: Conflict Nomis in it's second phase sometimes decides to jump up in the air and fly down at insane speeds at a targeted location. The location where Conflict Nomis lands will cause a frost blast that will freeze opponents that get hit by the blast. This attack is also predictive so Conflict Nomis will aim a bit infront of the target to get a perfect hit on them.
*Flight: Conflict Nomis can grow wings that give it more agility and movement being able to travel long distances in only a few seconds. This is usually in phase 2.
* Cryo-Kinesis: Conflict Nomis can control and manipulate ice and cold temperatures. This includes freezing water in the air to create structures, launching ice projectiles, and creating ice barriers or weapons to aid it in combat.
* Cryoportation: Conflict Nomis has the ability to teleport from one location to another by transforming into a flurry of snow or ice particles allowing it to evade attacks, travel quickly across short distances and surprising opponents by appearing suddenly in their midst.
* Frostbite Touch: Conflict Nomis has the ability to freeze anything it touches instantly. This includes living beings, objects, and even the ground, creating a trail of ice and can immobilize opponents by freezing their limbs, shatter frozen objects with a touch, and create slippery surfaces to hinder movement or to trip the opponent.
*Electro Waves: Conflict Nomis places it's hands on the ground and sends four waves of electricity continuously shocking the opponent and knocking them back after the attack is finished.
* Mystic Flick: Conflict Nomis moves it's hand forward, as it snaps it's fingers, it sends out a blast of psionic energy that knocks them back and stunning them for a brief moment.
*Battery Strike: Conflict Nomis charges up it's fist and punches the ground, creating a blast of electricity all around itself, electrocuting opponents who are too close. 
*Cognitive Onslaught: Conflict Nomis can lift several objects with it's telekinesis, and throws said objects towards a designated target. Objects caught by the telekinesis are infused with psionic energy which will create a psionic blast upon contact. The larger the object, the slower and stronger it is.
*Marching Storm: Conflict Nomis charges up with electricity and then begins to move at the speed of lightning, creating multiple afterimages of itself making it harder to decipher where it is. As it catches the opponent off-guard, it attacks from behind with a lightning-imbued kick to the ground. 
*Gravity Shift: Conflict Nomis can grab a opponent with telekinesis, and throw them to a desired direction. It can throw them back, upwards, side to side, or towards itself to deliver a more powerful blow.
*Lightning Strike: Conflict Nomis points towards it's opponent and then snaps it's fingers, sending down a lightning-bolt on top of it's target location.
*Mystic Cannon: Conflict Nomis prepares a backhand slap, as it charges up a greater, more powerful version of Mystic Flick. When Conflcit Nomis throws the charged backhand slap, it sends out a large blast of psionic energy that explodes upon contact with an opponent or object.
* Temporal Frost: In it's second phase, Conflict Nomis can manipulate time through the medium of ice, slowing down or speeding up time for anything encased in or touched by it's ice.
* Blizzards: In it's second phase, Conflict Nomis can create blizzards that target a random location. The blizzard is identified by a blue transparent zone that slowly closes in on the chosen location. Opponents who are outside of the blue zone are rapidly damaged and that kill them very quickly. The zone has a randomized speed that can go from below average speeds to extremely fast speeds. While the blizzard is present, Conflict Nomis won't attack anyone and will stay in place until the blizzard dissipates where it will continue it's normal behavior.
* Ice Elemental Fusion: In it's second phase, Conflict Nomis gets the power to merge with the essence of ice itself, transforming into a powerful ice elemental with enhanced physical abilities, near invulnerability to physical and thermal damage, and control over vast ice storms and glaciers. This only lasts for a short while.
* Absolute Negative: In it's second phase, Conflict Nomis now can lower temperatures to absolute negative (-275.15°C or -459.67°F), the point at which all molecular motion stops. This power can freeze anything instantly, rendering it brittle and fragile.
* Cryogenic Constructs: In it's second phase, Conflict Nomis gains the ability to create complex and durable constructs from ice that are resistant to heat and physical damage. These constructs can range from intricate weapons and armor to massive fortresses or even sentient ice golems.
*Bolting Breakdown: In it's second phase, Conflict Nomis plunges it's hands to the ground, sending out large wave of electricity forwards, shocking opponents who are hit. After the waves dissipate, the opponents are knocked up into the air which Conflict Nomis instantly dashes towards to kick the opponent right back to the ground with a lightning-imbued kick.
*Mystic Breakdown: In it's second phase, Conflict Nomis manifests a psionic vortex around it's fist and dashes forward almost instantly, attempting to grab an opponent. If the hit is landed, Conflict Nomis grabs the opponent, infusing them with psionic energy, slams them towards the ground, and kicks them away.
*Gift of Desolation: In it's second phase, Conflict Nomis manifests an orb of electricity and, after a short moment, throws the orb towards it's target location. Upon impact, the orb explodes, releasing a devastating area of electricity.
*Cognitive Apocalypse: In it's second phase, Conflict Nomis picks up the largest objects there are possibly around him, infuses them with psionic energy, and throws each object at the designated target one by one. The larger the object, the slower and stronger it is.
*Raging Storm: In it's second phase, Conflict Nomis charges up with electricity and begins to instantly dash around a location at extreem high speeds, hitting opponents caught in the area as well as shocking them. Opponents are unable to move when they are getting damaged.
*Prophet's Wreck: In it's second phase, Conflict Nomis attempts to use it's telekinesis to grab and opponent in front of it. If landed, Conflcit Nomis telekinetically grabs the victim into the palm of their hand, holding them by their throat. Conflcit Nomis then flies into the air with said victim, and flies back down, slamming them down to the ground, while bursting the victim with psionic energy.
*Lights Out: In it's second phase, Conflict Nomis attempts to reach for a grab. If successful, Conflict Nomis electrocutes the opponent, slam them down, throw them up into the air, and punch them away with a lightning-imbued fist sending the opponnt flying.
*Telepathic Ruin: In it's second phase, Conflict Nomis puts it's hand to the sky as it manifests an orb of psionic energy to charge up a attack. After charging up, it fires 12 orbs of psionic energy for each enemy detected that fly towards Conflict Nomis's designated location at surprising speeds.
*Snowstorms: In it's second phase, Conflict Nomis will cause massive snowstorms from time to time that will easily freeze an opponent if they don't find any warm area to keep themselves warm with.
==Personality==
Conflict Nomis is completely emotionless showing no signs of happiness, fear, sadness, disgust and anger. Conflict Nomis is also careless about everything and now just focuses on "being with the cold".
==Appearance==
Conflict Nomis wears a black and white suit which resembles the colors of Simon and Nomis. The white suit, shoe and wing are on it's right side and the hat which is it's head is black on the right side and the black suit, shoe and wing are on it's left side and the hat which is it's head is white on the left side. It also wears the same glasses Nomis wears. And it wears black and white gloves.
== Trivia==
*The process of the combination takes about 10 seconds
* Due to the combination it is the strongest member of the entities
*When combined, Simon and Nomis don't control Conflict Nomis, Conflict Nomis is a completely different person
*Conflict Nomis's voice has a double pitch and also a small bit of distorsion
*When Conflict Nomis dies, both Nomis and Simon die
*As an april fools joke, Conflict Nomis was renamed to "California Simon"
*Conflict Nomis currently appears in the extremely hard group logo alongside Blaze, Blade, Big guy and Diamond Pancakes
==Gallery==
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