Quack Corporation/Build World

Build World is a universe-orientated sandbox building Roblox game developed by  and . Players have the ability to create, team-build, and explore worlds. New players start off with a limited selection of building resources. As players gain Build Tokens, they are able to purchase more resources to build with.
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==Worlds==
There are two types of worlds: user-made worlds and default worlds. User-made worlds can be created by anyone who plays the game, while default worlds are special worlds created by the game's developers. Default worlds are widely monetized in the menu and have their own unique gameplay.
Players can create their first world for free, and any worlds after that cost 2000 Build Tokens to create. The person creating the world can choose any kind of prebuilt world template to start building on. Once someone's first world is made, a tutorial will help guide them through how to manage their world. After that, world owners can rank other players as builders and admins; this means players can work together to make their worlds better.
==Exploring worlds==
Players can explore worlds on the Explore Worlds screen. With so many different worlds, it is important to organize them effectively. Build World uses a "sorts" system that categorizes worlds by different criteria.
===List of sorts===
Name 	Filter 	Description
Default Games 	Default 	
Special worlds created by Build World's developers with unique gameplay.
Featured Worlds 	Default 	Amazing user-made worlds sponsored by Build World admins.
Boosted Worlds 	Default 	Worlds that have been advertised by their owners, sorted by how much robux was spent on ads.
Friend Activity 	Default 	Worlds that a player's friends are playing.
Recent Worlds 	My Recent 	Worlds that a player have recently visited.
Favorite Worlds 	My Favorites 	Worlds that a player have favorited.
My Worlds 	My Worlds 	Worlds created by a player.
Invited Worlds 	Invited Worlds	Worlds a player has been invited to by the owner, or have building/admin privileges in.
Popular Worlds 	Other Worlds 	Worlds that have the most players on.
Most Visited Worlds	Other Worlds 	Worlds that have the most visits.
NOTE: Sorts are added, changed, and removed quite often to better organize Build World's worlds.
===List of default games===
Name 	Description
Baseplate Building 	
An organized building environment with 10 baseplates, where each player is assigned their own baseplate when they join. This baseplate is treated as their building zone. Players are not allowed to build outside of their baseplate's boundaries. A bot called "Helperbot" walks around the baseplates and is there to provide assistance to players.
Build To Survive 	An organized building environment with 9 baseplates. Players must build a suitable base to protect them from disasters that periodically occur. A 45-second intermission is given for players to peacefully build and prepare themselves for the disaster. After that, the disaster occurs and lasts for another 45-seconds. Players earn 50 Build Tokens every time they survive a disaster.
Build To Survive Exploding Robots	An island where humans must cooperate with each other to build suitable shelters to survive exploding robots. At the start of a round, players are given 180 seconds to cooperatively build shelters. Once the 180 seconds have passed, a small portion of players are chosen as robots while the rest are chosen as humans. The humans must survive in their shelters for 240 seconds, while robots must kill all of the humans and destroy their shelters in the process. When a human dies, they become a robot which further progresses the difficulty for humans as time passes. Once the 240 seconds are up, the round is over. Any surviving humans are each rewarded 300 tokens, and if there are no survivors then robots are each rewarded 75 tokens. Everything built during the previous round disappears and a new round begins.
Building With Friends	The same concept as Baseplate Building, except there is no Helperbot and the surrounding map is an island.
Free Build 	A mountainous island made out of building blocks, where players have unrestricted building permissions and can do whatever they want as long as it complies with both Build World ToS and Roblox ToS.
==Building==
===Tools===
New builders start with five building tools: the build tool, delete tool, resize tool, configure tool, and wiring tool. More building tools (Paint Tool, Anchor Tool) can be purchased in Build World's catalog with Build Tokens.
===List of tools===
Name 	Cost	Description
Build 	0 	
The tool used to place down blocks. When equipped, the toolbox GUI is shown. The toolbox GUI shows the player a list of building sets that you own. Clicking on a building set will show the player all the blocks inside of the set, where from there someone can select and place a block. Players can press 'R' to rotate and 'T' to tilt the block they are placing. Players can press 'C' to resize the block.
Below the main toolbox, there is a bar that shows them their recently used blocks and a clone button that allows them to clone blocks already placed down. Cloning will copy all of the block's properties, including configuration and wiring.
Delete 	0 	
The tool used to delete blocks in the map. Deleting a block will remove all of its wiring references. Pressing 'CTRL+Z' will undo the deletion somebody has made and bring the block back. NOTE: Pressing 'CTRL+Z' will not undo physics, so if another block fell as a result of deletion then pressing 'CTRL+Z' will not undo it.
Resize 	0 	The tool used to resize and expand blocks. Players are only able to resize singular part blocks, which means they can't resize models with multiple parts.
Configure	0 	
The tool used to configure the properties of blocks. Not all blocks have properties you can configure, but some do. Here are the different types of properties people may encounter:
String | A name, description, or any kind of text.
Integer/Number | A specific amount or number of something.
Dropdown Menu | Multiple choices, a person can only select one.
Color | Any RGB color
Object | Any block in the map
Wiring 	0 	
The tool used to link inputs to outputs. Outputs are called CustomEvents, while inputs are called CustomEventReceivers. An output is labeled in orange; it is an event that comes from its block. For example, clicking on a light switch would trigger that event for the light switch click. An input is labeled in green; it is a receiver/listener for an event. Whenever an event fires from the output, the input will also fire. This means if a light were linked to a switch, the light will turn on as a result of the switch being clicked.
NOTE: Inputs can only be connected to outputs and vice versa. Players can connect as many inputs to one output as they want, however, an input can only go to one output and not multiple outputs.
Color 	2500	The tool used to color blocks. The color tool will only work on singular part blocks, and not blocks with multiple parts. For somebody to change the color want to paint with, they can click the arrow near the bottom of the screen. Clicking the arrow will open up a color picker screen where they can select an RGB color, as well as copy colors from other blocks to use.
Anchor 	1750	The tool used to toggle the physics of blocks. When equipped, some blocks will be colored light blue and others will be dark blue. Light blue highlighted blocks indicate the block has physics enabled, so it is able to fall and move around. Dark blue highlighted blocks indicate it has physics disabled, so the block will stay stationary and not move whatsoever.