Guild (multiplayer term)

In games with multiplayer elements, a guild is any organized collective of players that is treated as a singular unit with a common purpose. Various games may use guilds as a means to encourage player participation on a regular basis, as loot obtained from guild play may hold greater value to the player than that obtained from individual play. Guilds are often structured so that even players who cannot participate in daily play receive rewards based on the collective actions of the other players involved.
==Appearances==
===Final Fantasy XIV===
===Final Fantasy XV: A New Empire===
===War of the Visions: Final Fantasy Brave Exvius===
Guilds can be created or joined at any time from the Home Screen. Each guild created can have up to 40 members, with the maximum achievable only by the collective efforts of all participating guild members. Members of a guild can pay tribute to any of four permanent idols, which in turn increases members' base unit stats in head-to-head battles. Over time, a fifth idol may be unlocked; however, this idol does not require tribute in the same manner as the other four, instead leveling up through automated battles. Players can also house up to five individual units in their personal barracks while activated in the guild; by feeding units placed in the barracks, those units can gain JP or Unit Shards at the player's choosing. 
Guild Battles are semi-automated, and take place every day between 13:00 and 23:00 World Time (keyed to Pacific Standard Time). In a Guild Battle, members may select up to two opponents to fight from a pre-drawn enemy guild. Each kill made is worth one gold star; the guild with the most stars at the end of the battle window wins the match. In the case of a tied star count, total damage scored by each guild is computed and applied as the tiebreaker. 
Category:Recurring