Borderlands 4/Items

This is a subpage used for the items, weapons, and shields in Borderlands 4.
==Common Weapons==
===Pistols===
===Assault Rifles===
===Shotguns===
===SMGs===
===Sniper Rifles===
===Rocket Launchers===
==Grenade Mods==
==Shields==
==Legendary Weapons==
===Atlas===
===COV===
===Dahl===
===Gawaii===
Radioactive 	Radioactive 	Radioactive
Legendary 	Damage 	11x6
Shotgun 	Accuracy 	55
Shotgun 	Handling 	70
Shotgun 	Reload Time 	2.3
Gawaii 	Fire Rate 	1.6
Gawaii 	Magazine Size 	10
Fire/Radiation	Fire/Radiation	Fire/Radiation
*Red on yellow. - Fires three beams that deal Incendiary damage and three beams that deal Radiation damage. Decreased damage.
*-30% Weapon Damage	
*Red on yellow. - Fires three beams that deal Incendiary damage and three beams that deal Radiation damage. Decreased damage.
*-30% Weapon Damage	
*Red on yellow. - Fires three beams that deal Incendiary damage and three beams that deal Radiation damage. Decreased damage.
*-30% Weapon Damage
----
Polaris 	Polaris 	Polaris
Legendary	Damage 	15x3
Shotgun 	Accuracy 	66
Shotgun 	Handling 	81
Shotgun 	Reload Time 	2.3
Gawaii 	Fire Rate 	1.7
Gawaii 	Magazine Size	11
ELEMENT 	ELEMENT 	ELEMENT
*To the North Star. - Fires three splitter beams that explode into Starlights, dealing additional splash damage.	
*To the North Star. - Fires three splitter beams that explode into Starlights, dealing additional splash damage.	
*To the North Star. - Fires three splitter beams that explode into Starlights, dealing additional splash damage.
----
Cat o Nine Tails	Cat o Nine Tails	Cat o Nine Tails
Legendary 	Damage 	6
SMG 	Accuracy 	82
SMG 	Handling 	85
SMG 	Reload Time 	2.6
Gawaii 	Fire Rate 	1.8
Gawaii 	Magazine Size 	20
ELEMENT 	ELEMENT 	ELEMENT
*The cat's out of the bag. - Beams ricochet up to 9 smaller beams that deal 30% less damage and bounce up to three times. Reduced fire rate.
*-25% Weapon Damage 
*Consumes two ammo per shot	
*The cat's out of the bag. - Beams ricochet up to 9 smaller beams that deal 30% less damage and bounce up to three times. Reduced fire rate.
*-25% Weapon Damage 
*Consumes two ammo per shot	
*The cat's out of the bag. - Beams ricochet up to 9 smaller beams that deal 30% less damage and bounce up to three times. Reduced fire rate.
*-25% Weapon Damage 
*Consumes two ammo per shot
----
Laser Disker	Laser Disker 	Laser Disker
Legendary 	Damage 	8
SMG 	Accuracy 	87
SMG 	Handling 	81
SMG 	Reload Time 	2.9
Gawaii 	Fire Rate 	2.6
Gawaii 	Magazine Size	30
Explosive 	Explosive 	Explosive
*Shazbot! - Shoots a wide concentrated plasma disc that deals kinetic splash damage. Cannot deal critical damage. Always non-elemental.
*+200 Splash Radius
*-15% Weapon Damage 
*Consumes three ammo per shot	
*Shazbot! - Shoots a wide concentrated plasma disc that deals kinetic splash damage. Cannot deal critical damage. Always non-elemental.
*+200 Splash Radius
*-15% Weapon Damage 
*Consumes three ammo per shot	
*Shazbot! - Shoots a wide concentrated plasma disc that deals kinetic splash damage. Cannot deal critical damage. Always non-elemental.
*+200 Splash Radius
*-15% Weapon Damage 
*Consumes three ammo per shot
----
BFG 4001 	BFG 4001 	BFG 4001
Legendary 	Damage 	90
Rocket Launcher	Accuracy 	95
Rocket Launcher	Handling 	90
Rocket Launcher	Reload Time 	4.4
Gawaii 	Fire Rate 	0.8
Gawaii 	Magazine Size	4
ELEMENT 	ELEMENT 	ELEMENT
*It's a big frigging gun. - Fires a laser bolt that is capable of dealing critical damage. Increased damage and radius.	
*It's a big frigging gun. - Fires a laser bolt that is capable of dealing critical damage. Increased damage and radius.	
*It's a big frigging gun. - Fires a laser bolt that is capable of dealing critical damage. Increased damage and radius.
----
Raiden Destroyer	Raiden Destroyer	Raiden Destroyer
Legendary 	Damage 	55
Rocket Launcher 	Accuracy 	92
Rocket Launcher 	Handling 	85
Rocket Launcher 	Reload Time 	4.2
Gawaii 	Fire Rate 	1.1
Gawaii 	Magazine Size 	5
Shock 	Shock 	Shock
*For Inazuma. - Fires a rocket that explodes into four homing Shock missiles. Shock only.	
*For Inazuma. - Fires a rocket that explodes into four homing Shock missiles. Shock only.	
*For Inazuma. - Fires a rocket that explodes into four homing Shock missiles. Shock only.
===Hyperion===
===Jakobs===
Silver Bullet	Silver Bullet	Silver Bullet
Legendary 	Damage 	17
Pistol 	Accuracy 	92
Pistol 	Handling 	85
Pistol 	Reload Time 	1.6
Jakobs 	Fire Rate 	Semi-automatic
Jakobs 	Magazine Size	12
None 	None 	None
*Sterling silver - When bullets hit, they will split into two bullets that each count for one hit.
*"Fires as fast as you can pull the trigger"	
*Sterling silver - When bullets hit, they will split into two bullets that each count for one hit.
*"Fires as fast as you can pull the trigger"	
*Sterling silver - When bullets hit, they will split into two bullets that each count for one hit.
*"Fires as fast as you can pull the trigger"
----
Smartie 	Smartie 	Smartie
Legendary	Damage 	11x12
Shotgun 	Accuracy 	68
Shotgun 	Handling 	70
Shotgun 	Reload Time 	1.8
Jakobs 	Fire Rate 	Semi-automatic
Jakobs 	Magazine Size	8
None 	None 	None
*This is my BOOMSTICK! - Fires 12 bullets for two ammo. Increased accuracy and handling.
*"Fires as fast as you can pull the trigger"	
*This is my BOOMSTICK! - Fires 12 bullets for two ammo. Increased accuracy and handling.
*"Fires as fast as you can pull the trigger"	
*This is my BOOMSTICK! - Fires 12 bullets for two ammo. Increased accuracy and handling.
*"Fires as fast as you can pull the trigger"
----
Sharpener 	Sharpener 	Sharpener
Legendary 	Damage 	14
Assault Rifle	Accuracy 	92
Assault Rifle	Handling 	93
Assault Rifle	Reload Time 	2.2
Jakobs 	Fire Rate 	Semi-automatic
Jakobs 	Magazine Size	30
None 	None 	None
*Don't think dull, think sharp. - Increased critical damage. Critical damages have a chance of doing 100-200% more damage.
*+50% Critical Damage
*"Fires as fast as you can pull the trigger"	
*Don't think dull, think sharp. - Increased critical damage. Critical damages have a chance of doing 100-200% more damage.
*+50% Critical Damage
*"Fires as fast as you can pull the trigger"	
*Don't think dull, think sharp. - Increased critical damage. Critical damages have a chance of doing 100-200% more damage.
*+50% Critical Damage
*"Fires as fast as you can pull the trigger"
----
Tombstone 	Tombstone 	Tombstone
Legendary 	Damage 	45
Sniper Rifle	Accuracy 	96
Sniper Rifle	Handling 	80
Sniper Rifle	Reload Time 	2.5
Jakobs 	Fire Rate 	1.2
Jakobs 	Magazine Size	8
None 	None 	None
*It goes on and on and on and on - Sniper rifle bullets extend out to five bullets depending on the distance.	
*It goes on and on and on and on - Sniper rifle bullets extend out to five bullets depending on the distance.	
*It goes on and on and on and on - Sniper rifle bullets extend out to five bullets depending on the distance.
===Maliwan===
Frau 	Frau 	Frau
Legendary 	Damage 	13
Assault Rifle	Accuracy 	90
Assault Rifle	Handling 	87
Assault Rifle	Reload Time 	4.2
Maliwan 	Fire Rate 	3.3
Maliwan 	Magazine Size	90
Cryo 	Cryo 	Cryo
*Beware the brrr-izzard. - Fires heavy bullets that explode dealing splash Cryo damage. No alt fire. 
*Consumes three ammo per shot	
*Beware the brrr-izzard. - Fires heavy bullets that explode dealing splash Cryo damage. No alt fire. 
*Consumes three ammo per shot	
*Beware the brrr-izzard. - Fires heavy bullets that explode dealing splash Cryo damage. No alt fire. 
*Consumes three ammo per shot
===Tediore===
War Guide 	War Guide 	War Guide
Legendary 	Damage 	67
Rocket Launcher	Accuracy 	90
Rocket Launcher	Handling 	87
Rocket Launcher	Reload Time 	3.3
Tediore 	Fire Rate 	1.3
Tediore 	Magazine Size	4
ELEMENT 	ELEMENT 	ELEMENT
*Locked on target. - When reloaded, transforms into a homing rocket that aims for the closest enemy. Homing rocket cannot damage the player.	
*Locked on target. - When reloaded, transforms into a homing rocket that aims for the closest enemy. Homing rocket cannot damage the player.	
*Locked on target. - When reloaded, transforms into a homing rocket that aims for the closest enemy. Homing rocket cannot damage the player.
===Torgue===
Carnage 	Carnage 	Carnage
Legendary	Damage 	33
Pistol 	Accuracy 	87
Pistol 	Handling 	81
Pistol 	Reload Time 	1.9
Torgue 	Fire Rate 	2.2
Torgue 	Magazine Size	16
Explosive	Explosive 	Explosive
*Damn, it shoots rockets! - Fires explosive jets that have increased splash radius and damage.
*+250 Splash Radius
*Consumes two ammo per shot	
*Damn, it shoots rockets! - Fires explosive jets that have increased splash radius and damage.
*+250 Splash Radius
*Consumes two ammo per shot	
*Damn, it shoots rockets! - Fires explosive jets that have increased splash radius and damage.
*+250 Splash Radius
*Consumes two ammo per shot
----
Flying T-Bomb	Flying T-Bomb	Flying T-Bomb
Legendary 	Damage 	21
Assault Rifle	Accuracy 	76
Assault Rifle	Handling 	71
Assault Rifle	Reload Time 	3.5
Torgue 	Fire Rate 	2.7
Torgue 	Magazine Size	5
ELEMENT 	ELEMENT 	ELEMENT
*Drop it. - Bullets have increased velocity and splash radius.	
*Drop it. - Bullets have increased velocity and splash radius.	
*Drop it. - Bullets have increased velocity and splash radius.
----
Super Exploder	Super Exploder	Super Exploder
Legendary 	Damage 	21x10
Shotgun 	Accuracy 	45
Shotgun 	Handling 	60
Shotgun 	Reload Time 	3.1
Torgue 	Fire Rate 	1.7
Torgue 	Magazine Size 	6
ELEMENT 	ELEMENT 	ELEMENT
*Torgue got more BOOM! - Bullets have an aftershock where they explode after a second upon hitting enemies or walls.
*Consumes two ammo per shot	
*Torgue got more BOOM! - Bullets have an aftershock where they explode after a second upon hitting enemies or walls.
*Consumes two ammo per shot	
*Torgue got more BOOM! - Bullets have an aftershock where they explode after a second upon hitting enemies or walls.
*Consumes two ammo per shot
----
David 	David 	David
Legendary 	Damage 	80
Rocket Launcher	Accuracy 	90
Rocket Launcher	Handling 	87
Rocket Launcher	Reload Time 	4.2
Torgue 	Fire Rate 	0.9
Torgue 	Magazine Size	4
Explosive 	Explosive 	Explosive
*The BIG ONE! - Fires a heavy rocket that explodes into three MIRV grenades. Consumes two ammo per shot.
*+600 Splash Radius
*Consumes two ammo per shot	
*The BIG ONE! - Fires a heavy rocket that explodes into three MIRV grenades. Consumes two ammo per shot.
*+600 Splash Radius
*Consumes two ammo per shot	
*The BIG ONE! - Fires a heavy rocket that explodes into three MIRV grenades. Consumes two ammo per shot.
*+600 Splash Radius
*Consumes two ammo per shot
===Vladof===
Proletarian Revolution	Proletarian Revolution	Proletarian Revolution
Legendary 	Damage 	12
Pistol 	Accuracy 	87
Pistol 	Handling 	85
Pistol 	Reload Time 	1.8
Vladof 	Fire Rate 	9.8
Vladof 	Magazine Size 	80
ELEMENT 	ELEMENT 	ELEMENT
*Strength in numbers, comrades! - Dealing damage to enemies with this gun has a 33% chance to regenerate 1-3 ammo in the magazine. Has a stacking buff where the gun gets stronger when continuously fired but ends when the gun is reloaded or switched.
*"Sustained fire increases damage."	
*Strength in numbers, comrades! - Dealing damage to enemies with this gun has a 33% chance to regenerate 1-3 ammo in the magazine. Has a stacking buff where the gun gets stronger when continuously fired but ends when the gun is reloaded or switched.
*"Sustained fire increases damage."	
*Strength in numbers, comrades! - Dealing damage to enemies with this gun has a 33% chance to regenerate 1-3 ammo in the magazine. Has a stacking buff where the gun gets stronger when continuously fired but ends when the gun is reloaded or switched.
*"Sustained fire increases damage."
----
Grakata 	Grakata 	Grakata
Legendary	Damage 	9
SMG 	Accuracy 	77
SMG 	Handling 	70
SMG 	Reload Time 	3.6
Vladof 	Fire Rate 	22
Vladof 	Magazine Size	200
ELEMENT 	ELEMENT 	ELEMENT
*CLEM! - Increased fire rate, magazine size and critical damage. 
*+75% Critical Damage	
*CLEM! - Increased fire rate, magazine size and critical damage. 
*+75% Critical Damage	
*CLEM! - Increased fire rate, magazine size and critical damage. 
*+75% Critical Damage
==Grenade Mods==
==Shields==
==Exotic Weapons==
Exotic weapons are indicated in gold, and are above legendary.
Category:Subpages
Category:Borderlands (series)
Category:Items
Category:Weapons