Archangel's Vambraces

Archangel's Vambraces was originally worn by the Archangels which served the gods and goddesses of the Solarian Pantheon. The vambraces are made up of Magic Iron plates attached with leather straps and shining Imperial Gold inlays.
Dormant State. 
*Snatch. Whenever you alone are targeted by a spell, you can snatch the spell into the vambraces, storing it in and preventing the spell from taking effect similar to the spell counterspell.
*These vambraces can store any spell up to a level you are able to cast, and once you cast the spell you lose it unless you snatch it again.
Awakened State.
The vambraces looks the same apart from cracks in the metal, upon close inspection they are harmless and glow slightly blue when near Fae and Devils. There is now a perpetual dense shade or holy glow that clings to your forearms, surrounding your space with dim light. The shade or light depends on your deity or alignment. 
*Seize. Your Snatch ability evolves into Seize, you gain the ability to steal spells of one level higher and can cast it twice before losing the spell. You can now target spells that affects multiple creatures as long as you are included, such as the area of a fireball. You also gain resistance to the same damage the spell deals until the end of your next turn.
*King Maker. You can store the spells you steal in any nonmagical ring, effectively making it a spell storing ring and following the same rules.
Exalted State.
The vambraces continue to either glow brighter with holy light or surround you with eternal shade. The Magic Iron has larger harmless cracks and exposes raw holy magic underneath. The true form of the Solarian Pantheons arsenal, made for slaying Devils and Fae. 
*Usurp. Your Seize ability evolves into Usurp, you gain the ability to steal spells of two levels higher and can cast it three times before losing the spell. You can also now target spells others without you being included in the area, such as hold person. You can now grant one other person resistance to the damage of the spell you steal if they are within 30 ft. of you when you steal the spell.
*King Breaker. You can now cast any cantrip as a bonus action or make a weapon attack as a bonus action if you spend a charge from the vambraces.
Category:Divine Artifacts
Category:Magic Armor
Category:Armor
Category:Vambraces
Category:Items of the Archangels