Woof

==Summary==
Woof is a recruitable Rare Character in the game Death Road to Canada. He can be recruited through a random driving event where the party ends up driving down a quiet back road and meeting a strange figure hobbling around with no coordination. Woof has a weaker initial vitality stat compared to most survivors, only requiring two hits to be killed, but upon their "death" during a scavenging mission, their disguise will fall apart as they are to be revealed to actually be three sapient, talking dogs hiding in a trench coat.
==Powers and Stats==
Tier: 
Name: Woof as a collective disguise, Varies for each individual dog
Origin: Death Road To Canada
Gender: Unknown as a collective. Varies between individual dogs.
Age: Unknown
Classification: Survivor, Pack of sapient dogs
Powers and Abilities:
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|-|Innate Abilities=
Superhuman Physical Characteristics, Bodily Weaponry (Claws), Weapon Mastery, Vehicular Mastery ( with sheer driving skill), Multiple Selves (Type 3; Is three sapient dogs hiding in a trench coat), Pseudo-Resurrection (Upon Woof's inital death, their disguise will fall apart and the dogs will act as individual party members), Social Influencing (Capable of negotiating with others to prevent conflict, give them free items, etc.)
|-|Individual Dogs=
All previous abilites excluding Vehicular Mastery and Weapon Mastery, Weapon Creation (Dogs have a 1% chance of creating dog poop after barking, which can be used as a thowable weapon.), Reactive Evolution (If a dog was to become the last surviving member of the party, they will become "SUPERTRAINED", granting them Weapon Mastery and Vehicular Mastery)
|-|With Equipment=
Explosion Manipulation (via pipe bombs, grenades, rocket launchers, etc.), Fire Manipulation (Via molotovs, blowtorches, flamethrowers, etc.), Healing, Resurrection of others (Via Healing Spray), Can deploy Turrets, Summoning (Via Pukeyballs, eggs, and robots), Sound Manipulation and Air Manipulation (Via Air/Sports Horn), Light Manipulation (Via Flashlights), Energy Projection (Via Mazer Pistol and Ray Gun)
|-|With Appropiate Stats=
Proficiency in Mechanical Engineering (To the point that they can repair advanced vehicles such as hybrids), Social Influencing via "Charming" stat combo (Allows one to reliably talk their way out of dangerous situations and convince others to give them free items and services.), Empathic Manipulation and Supernatural Luck via "Irritating" stat combo (Allows one to tell people "COOL IT!", usually infuriating the target. While this usually leads to poor situations, every third usage of "Cool It!" is guaranteed to cause a positive scenario instead) 
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Attack Potency: Wall level (Comparable to The Player), Higher with weapons
Speed: Subsonic Combat Speed (Should be comparable to The Player. Individual dogs have a faster run speed than most characters)
Lifting Strength: At most Class 25 (Can benchpress entire logs and even cars easily. Also able to lift weights so heavy that they cause people's internal organs to explode upon trying to lift them.)
Striking Strength: Wall level (Their basic claw attack is superior to The Player's unarmed strikes)
Durability: Wall level (Frailer but comparable to The Player)
Stamina: Superhuman (Can endure several damaging bites from Zombies, being beaten with weaponry, shot, and/or otherwise maimed, and keep on going for awhile before patching up)
Range: Standard Melee Range with claw attacks; Extended Melee Range with melee weapons
Standard Equipment: Trench coat and cigar
*Optional Equipment: Any weapon within the game, with the exception of Special Weapons.
Intelligence: Likely Above Average (Should be comparable to the Player. Similarly intelligent dogs within the game have been able to run successful ammunition shops.)
Weaknesses: As Woof, they can only carry three weapons at a time. | Super trained dogs are only capable of carrying one weapon at a time. Holding a weapon forces them to stand on their hind legs, reducing their run speed.
Notable Attacks/Techniques:
*Pseudo-Resurrection: Upon their "death" during a scavenging mission, Woof's disguise will fall apart revealing themselves to be three sapient dogs.
*Barking: While not an actual power per se, dogs are capable of intentionally barking loud enough to irritate and catch the attention of zombies, allowing the dog to kite them away from desired locations, making it a useful tactic.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Death Road to Canada
Category:Air Users
Category:Bodily Weaponry Users
Category:Dogs
Category:Empathic Manipulation Users
Category:Energy Users
Category:Energy Weapon Users
Category:Explosion Users
Category:Fire Users
Category:Game Characters
Category:Healers
Category:Indie Game Characters
Category:Light Users
Category:Multiple Selves Users
Category:Preparation Users
Category:Reactive Evolution Users
Category:Resurrection Users
Category:Social Influencers
Category:Sound Users
Category:Summoners
Category:Supernatural Luck Users
Category:Vehicle Users
Category:Vehicular Masters
Category:Video Game Characters
Category:Weapon Creation Users
Category:Weapon Masters
Category:Weather Users