Poison (element)

Poison , occasionally abbreviated to Pois, is a recurring element in the Final Fantasy series. It is primarily featured in Final Fantasy II, Final Fantasy VI, and Final Fantasy VIII. Often, attacks with the Poison affinity have a chance of inflicting the status ailment of the same name.
==Recurring themes==
===Equipment===
In general, any equipment that protects the wearer against the Poison status (such as the Star Pendant) also protects from the Poison element. In Final Fantasy II, Gold equipment protected the user from Poison. Any weapons with the word Poison or Venom in the name (such as Venom Axe) cause Poison-elemental damage.
===Spells and abilities===
Bio is the most recurring poison-elemental damaging spell, with Biora and Bioga appearing as its upgraded forms in some titles. The recurring Poison spell serves as a low-tier poison ability in Final Fantasy VI, while Scourge serves as the sole poison-elemental Black Magic in Final Fantasy II. In addition, the Bioblaster ability serves as recurring poison-elemental attack for the Machinist job.
Poison-elemental attacks often are effective against lightning and holy-elemental entities.
===Summons===
Poison has only has one summon aligned with the element, Doomtrain from Final Fantasy VIII, which attacks targets with Runaway Train. Doomtrain later appears in Final Fantasy Record Keeper as a summon Soul Break, dealing poison damage to targets.
==Appearances==
== Final Fantasy ==
In Pixel Remaster and the Famicom/NES originals, stone-based attacks are grouped with poison.
In all version in-between, stone was separated out into its own element.
=== Poison ===
Poison 	Poison 	Poison
Game Element 	Type 	Effect
Scourge 	Black Magic 	Attempts to inflict Instant Death against all enemies.
NulAll 	White Magic 	Grants resistance to all elements.
Excalibur 	Sword 	All elements.
Aegis Shield 	Shield 	Grants wielder resistance to poison and stone.
Genji Shield 	Shield 	Grants wielder resistance to poison and stone.
Hero's Shield	Shield 	Grants wielder resistance to all elements.
Genji Armor 	Armor 	Grants wearer resistance to poison, stone and death.
Ribbon 	Helm 	Grants wearer resistance to all elements.
Genji Helm 	Helm 	Grants wearer resistance to poison and stone.
Poison Darts 	Enemy Attack	May inflict poison on all party members.
Poison Gas 	Enemy Attack	Deals poison damage to the party.
===Final Fantasy II===
Poison 	Poison 	Poison
Game Element 	Type 	Effect
Scourge 	Black Magic 	Inflicts Poison-elemental damage (does not inflict the status effect).
Toxin 	Ability 	Inflicts Poison-elemental damage (does not inflict the status effect).
Acid Phial 	Item 	Casts Toxin 16.
Poison Axe 	Weapon 	Adds Poison element to attacks.
Wizard's Staff	Weapon 	Casts Poison/Scourge 16 when used as an item.
Poison Cloud 	Enemy Attack	Major Poison element damage to the party.
===Final Fantasy V===
Poison 	Poison 	Poison
Game Element 	Type 	Effect
Bio 	Black Magic	Moderate Poison elemental damage as well as Sap to one or all enemies.
Poison (Spellblade)	Spellblade 	Adds Poison-element to attacks. If used against an enemy weak to the element, doubles power and pierces defenses.
Bio (Spellblade) 	Spellblade 	Adds Poison-element to attacks. Instantly kills any non-Heavy enemy that is weak to Poison. If used against Heavy-type, quadruples power and pierces defenses.
Poison Mist 	Gaia 	Deals minor Poison-elemental damage as well as Poison to all enemies.
Poison Breath 	Mix 	Poisons target and deals poison damage equal to max HP.
Elemental Power 	Mix 	Raises magic power for all elements including poison by 50%.
Poison Rod 	Weapon 	Poison elemental. Casts Bio when used as an item and breaks afterwards. Increases power of Poison elemental attacks by 50%.
Wizard Rod 	Weapon 	Fire/Ice/Lightning elemental. Raises power of all elemental magic except Water and Holy by 50%.
Rune Chime 	Weapon 	Consumes 5 MP for critical hits with 10 more Attack Power. Raises power of all elemental magic except Water by 50%. Does not do full damage from back row despite the in-game description.
Angel Robe 	Armor 	Can only be equipped by Chemists. Stamina +2. Immune to Poison elemental damage. Resist Poison status.
Bone Mail 	Armor 	Stamina -5. User becomes Undead. Halves Ice elemental damage. Weak to Fire and Holy elemental attacks. Absorbs Poison elemental attacks. Immune to Instant Death, Poison, Blind, Regen, Old, Confuse, and Berserk.
Added in the GBA / Android / iOS / Steam remakes
Poison 	Poison 	Poison
Game Element 	Type 	Effect
Zombie Dragon 	Oath 	Poison-elemental damage to all enemies.
Evil Mist 	Dark Arts	Inflicts Poison elemental damage as well as Poison to all enemies with a deadly poison.
Demon's Rod 	Weapon 	Advance Only. Magic +2, Poison elemental. 16% chance of inflicting Instant Death.
Force Shield 	Shield 	Advance only. Speed -5. Immune to all elements.
Sorcerer's Mantle	Accessory	Evasion +10%. Halves all elemental damage.
===Final Fantasy VI===
Poison 	Poison 	Poison
Game Element 	Type 	Effect
Poison 	Magic 	Deals minor poison-elemental damage as well as poison.
Bio 	Magic 	Deals moderate poison-elemental damage as well as inflicting poison.
Poisonous Frog 	Dance 	Deals moderate poison-elemental damage as well as inflicting poison.
Bioblaster 	Tools 	Deals minor poison-elemental damage as well as poisons all enemies.
Bio Blast 	Magitek 	Deals moderate poison-elemental damage as well as inflicts poison to all enemies.
Poison 	Status 	Periodically hits the affected with poison-elemental damage.
Acid Rain 	Enemy Attack	Deals poison- and water-elemental damage as well as sap to the party.
Venomist 	Enemy Attack	Deals minor poison-elemental damage as well as inflicting poison.
Poison Rod 	Weapon 	Deals poison-elemental damage when attacking physically. Has a chance of casting Poison after each attack. When used as an item, casts Poison and breaks.
Scorpion Tail 	Weapon 	Deals poison-elemental damage when attacking physically. Has a chance of casting Bio after each attack.
Venom Claws 	Weapon 	Deals poison-elemental damage when attacking physically. Has a chance of casting Poison after each attack.
Cursed Shield 	Shield 	Weak to fire, ice, lightning, earth, poison and water damage.
Paladin's Shield	Shield 	Absorbs fire, ice, lightning, and holy. Nullifies poison, wind, water and earth.
Chocobo Suit 	Armor 	Nullifies poison-elemental damage.
Minerva Bustier 	Armor 	Nullifies fire, ice, lightning and wind damage. Halves poison, holy, water, and earth damage. Can only be equipped by Terra and Celes.
Moogle Suit 	Armor 	Nullifies poison-elemental damage.
Tabby Suit 	Armor 	Nullifies poison-elemental damage.
===Final Fantasy VII===
Poison gained its first spell tiers, which increased its importance. Because the Poison status deals Poison-elemental damage, it can be absorbed if the character is absorbent to Poison, such as with the Poison Materia linked with a mastered Elemental Materia in the character's armor. If the character is immune to the Poison element (takes no damage from it), they are also immune to the Poison status. The reverse is also true: if the character is immune to the Poison status, they are also immune to the Poison element.
===Final Fantasy VIII===
Poison was given to its first own summon, and the element is also somewhat attached to status ailments in general. Unlike the last few games, there are only three ways to inflict Poison-elemental damage on enemies, either through use of Elem-Atk-J, Doomtrain's Runaway Train, or the Bio spell.
===Final Fantasy XII===
Although Poison is not an element, the summon Cúchulainn is given its attribute. Bio and Scourge also appear, and both may grant the Sap status instead of Poison.
===The Final Fantasy Legend===
Poison 	Poison 	Poison
Game Element	Type 	Effect
 	Magic Book 	Attacks enemy group with Pois.
 	Armor 	Grants resistance to Fire, Ice, Elec, Poison, Stone, Para, Weapon, and Quake.
 	Helmet 	Grants resistance to Fire, Ice, Elec, Poison, Stone, Para, Weapon, and Quake.
 	Shield 	Grants the party Fire, Ice, Elec, and Poison resistance with 80% success.
 	Enemy Ability	Attacks enemy group with Pois.
 	Enemy Ability	Resists Fire, Ice, Elec, Pois, Ston, Para, Weapon, and Quake.
 	Enemy Ability	Resists Fire, Ice, Elec, and Pois.
 	Enemy Ability	Resists Pois element and status.
===Final Fantasy Legend II===
Poison 	Poison 	Poison
Game Element	Type 	Effect
Fog 	Magic Book 	Damage = Mana x10; Attacks one group; Poison-elemental.
Poison 	MAGI 	Damage = Add 5 Mana +1 per MAGI to Mana damage; Poison-elemental.
Acid 	Enemy Ability	Damage = Mana x5; all enemies; Poison-elemental.
Gas 	Enemy Ability	Damage = Mana x5; all enemies; Poison-elemental.
Change 	Enemy Ability	Strong against status change (combination of Poison, Para, Stone, and Weapon).
Damage 	Enemy Ability	Strong against elemental magic (combination of Fire, Ice, Thunder, Poison, Quake).
Poison 	Enemy Ability	Strong against poison-elemental attacks (both damage and status inflicting).
===Final Fantasy Record Keeper===
de:Gift (Element)
ru:Яд (стихия)
Category:Recurring elements