Orokin Derelict (Planet)

The Orokin Derelict is a location and tileset similar to Orokin Towers, with the respective missions taking place on an ancient Orokin vessel that is left abandoned to tides of time and tarnished due to long-term exposure to the Infestation. To access, single-use keys must be acquired, either by trading with other players or crafting from blueprints purchasable from the Market. The blueprints themselves are reusable. All blueprints (with the exception of the Lephantis Assassination mission) use Nav Coordinates, which are found in storage containers and lockers on all missions, including missions in the Orokin Void. Only the player starting the mission will consume a key upon successful extraction. Due to its key-like nature, missions in the Derelict lack matchmaking, requiring players to form a pre-made squad.
In the Orokin Derelict tileset, Lephantis Nav Coordinates can be found. They are one of the components needed to craft Orokin Derelict Assassination keys to access the Lephantis boss. Following and the end of Nightwave/Series 2, Zealoid Prelate has become a second Derelict boss, requiring a Derelict Emissary Assassination key to be accessed.
Players will encounter standard Infested units around level 25-35, rather than Corrupted units (which are usually enemies found in the Orokin Void). Derelicts have the greatest chance of Corpus and Grineer incursions, and with the appropriate incursion and death mark, The Grustrag Three or the Zanuka Hunter may also appear.
TennoCon 2020 revealed that the Orokin Derelict would be revised, with the Derelict Keys being retired to allow public matchmaking and the Derelict itself becoming a new celestial body named Deimos, an Infested moon orbiting Mars. In preparation for this update, retired the Derelict Keys, refunded the cost and resources for the key blueprints and crafted keys, restructured the Derelict's mission pathing, and moved the Derelict's location in the Star Chart next to Mars, available after completing Kadesh, Mars with no associated Junction. saw Deimos succeed the Derelict.
==Environment==
The Orokin Derelict tileset is a version of the Orokin Tower tileset that has been heavily damaged by Infested overgrowth. Walls have been breached, devices have broken down, maintenance corridors have been exposed, systems have been hazardously damaged and traps have been displaced from their original locations, to name just a handful of the changes. The Infested have eliminated or assimilated all of the Corrupted and the Neural Sentries - if there were any at all.
There are Void roots or tendril-like flora that has been left unmonitored for a millennia, allowing said flora to grow freely side by side with the infestation, naturally infesting the scenery while creating new pathways not present in the Orokin Tower. In one tile, Warframe Cryopods can be seen traveling across a bent railing into the murky depths below. The insides of these pods also contain the flora biomass, but it is unknown if the pods contained Warframes or Tenno before Infestation.
The Orokin Derelict also introduces two new types of hazards:
*Electrified Water: Certain pools of water are electrified by damaged circuitry, causing electric arcs to crackle over their surface. Standing in the water will deal damage at a higher rate than the fire damage of Self Destruct hazards (around 20 per second to player shields without resistance mods), which will affect both Tenno and their enemies (Has been observed to be 50 per second in 2 separate derelict exterminate runs as of 10/1/13, Needs confirmation). At the edges of some of the pools of water, a generator or similar device can be found, that when fired upon, can be destroyed to disable the electricity. As of the electrified water was removed from Derelict Survival missions.
*Energy Arcs: Some corridors, particularly the long and narrow ones going around the damaged Artifact Chamber, have blue-white energy arcs pulsing across them at regular intervals. These will inflict extreme damage to any Warframe that gets caught in them, capable of killing almost any Warframe regardless of mods in one hit. Fortunately, as of the current version, the Derelict maps have no key objectives being blocked by this type of hazard.
**It is extremely hard (if not impossible) for a freshly revived Tenno to escape being instantly downed again when the same arc reactivates unless there is a squadmate observing the timing of the hazard. Those attempting to revive a player downed by this hazard must be careful to avoid being caught in it themselves.
Despite the extinguishing of its Orokin features, the derelict still holds the secrets of its past. Decayed versions of the Orokin Challenge Rooms (parkour courses) can be found, although the treasure they contain is not as impressive. Orokin Challenge Rooms in Derelict missions, unlike those in the Void, do not have a chance to drop mods (when containers are broken) as they contain abandoned Orokin containers as opposed to regular Orokin containers.
==Missions==
Unlike other locations on the Star Chart, the Orokin Derelict's nodes do not have unique names and can be only accessed through keys whose blueprints can be purchased from the Market.
Target	Name 	Type 	Level 	Tile Set
 	Capture 	Capture 	12 - 14	Orokin Derelict
 	Exterminate 	Exterminate 	13 - 15	Orokin Derelict
 	Sabotage 	Sabotage 	14 - 16	Orokin Derelict
 	Mobile Defense 	Mobile Defense 	15 - 17	Orokin Derelict
 	Defense 	Defense 	15 - 20	Orokin Derelict
 	Orokin Derelict Assassinate 	Assassination(Lephantis) 	25 - 35	Orokin Derelict
 	Survival 	Survival 	25 - 35	Orokin Derelict
 	Derelict Emissary Assassinate	Assassination(Zealoid Prelate)	30 - 35	Orokin Derelict
===Keys===
<tabber>Assassinate=
The mission objective is to kill the Lephantis boss.
Manufacturing Requirements	Manufacturing Requirements	Manufacturing Requirements	Manufacturing Requirements 	Manufacturing Requirements 	Manufacturing Requirements
7,500 	5 	4,000 	1,000 	100 	Time: 1 hrs
7,500 	5 	4,000 	1,000 	100 	Rush: 10 Platinum 10
 Market Price: N/A 	 Market Price: N/A 	 Market Price: N/A 	 Blueprints Price:  2,500	 Blueprints Price:  2,500	 Blueprints Price:  2,500
The mission objective is to kill the Zealoid Prelate boss.
|-|Capture=
|-|Defense=
|-|Exterminate=
|-|Mobile Defense=
|-|Sabotage=
|-|Survival=
</tabber>
==Conclave Maps==
There is currently 1 map for Conclave from this tileset.
==Rewards==
Defense and Survival Derelict missions will have a chance to yield one of the following every 5 waves/minutes. Rotations are as such: A-A-B-C. Derelict Sabotage has optional hidden caches that can be found. Vault requires that a special vault be found and opened in certain Orokin Derelict missions.
<tabber>
Defense=
|-|Sabotage=
|-|Survival=
|-|Vault=
</tabber>
==Orokin Vault==
===Corrupted Mods===
Corrupted Mods are dual stats mods, where one stat is positive and the other is a negative side effect. One Corrupted Mod will be awarded to each player after a member of the squad successfully opens an Orokin Vault. Each Corrupted Mod has an equal chance to drop (%).
Corrupted Mods are a class of rare mods that affect one stat beneficially (a bonus) and another one detrimentally (a penalty). Those available for Warframes are characterized by extremely high bonuses outweighed by major penalties. Those available for weapons provide bonuses of a similar strength to their standard mod analogues, while still also having a penalty. Corrupted mods can be obtained from the Orokin Derelict tileset on Deimos (not to be confused with the Orokin Tower tileset on the Void) using special Dragon Keys to unlock Orokin Vaults located within. They are untransmutable. Visually, they do not have any special distinguishing mark and appear as any other mod of Rare rarity (i.e. gold-colored).
*Corrupted mods that provide a bonus to Critical Chance (e.g. ) are a notable exception to the general pattern of nonstandard mods in that they cannot be stacked with their standard analogues.
*There are currently 23 Corrupted Mods and each of them has an equal chance to drop (4.3478%).
<tabber>
|-|Warframe=
Name	Description 	Polarity	Rarity
 	ability strength ability efficiency	 	Rare
 	ability efficiency ability duration	 	Rare
 	ability duration ability range 	 	Rare
 	ability range ability strength 	 	Rare
 	ability strength ability duration 	 	Rare
|-|Primary=
Name	Description 	Polarity	Rarity	Weapon Subcategory
 	Critical Hit Chance Fire Rate 	 	Rare 	Rifle
 	Damage Accuracy 	 	Rare 	Rifle
 	Recoil Fire Rate 	 	Rare 	Rifle
 	Magazine Capacity Reload Speed	 	Rare 	Rifle
 	Fire Rate Damage 	 	Rare 	Rifle
 	Reload Speed Magazine Capacity	 	Rare 	Sniper
 	Magazine Capacity Reload Speed	 	Rare 	Shotgun
 	Damage Shotgun Spread 	 	Rare 	Shotgun
 	Shotgun Spread Fire Rate 	 	Rare 	Shotgun
 	Fire Rate Damage 	 	Rare 	Shotgun
 	Critical Hit Chance Fire Rate 	 	Rare 	Shotgun
|-|Secondary=
Name	Description 	Polarity	Rarity	Weapon Subcategory
 	Fire Rate Damage 	 	Rare 	Any
 	Critical Hit Chance Fire Rate 	 	Rare 	Any
 	Critical Hit Damage Damage 	 	Rare 	Any
 	Damage Accuracy 	 	Rare 	Any
 	Magazine Capacity Reload Speed	 	Rare 	Any
|-|Melee=
Name	Description 	Polarity	Rarity	Weapon Subcategory
 	Damage Attack Speed 	 	Rare 	Any
 	Intial Combo Combo Duration	 	Rare 	Any
</tabber>
==Trivia==
*A derelict is an abandoned property in very poor condition.
*Due to the massive tree-like tendrils similar to Ancient flesh, and the presence of Lephantis, the derelict could be one of the oldest sources or even the original source of the Infestation.
*Curiously, vaults can be found on an Orokin Derelict, which is a spacecraft but not found in any Orokin tower.
*The introduction of this tileset was foreshadowed by the occasional appearance of the Derelict Extraction point at the end of Void missions prior to Update 10, along with its characteristic optimization problems.
*Although the Orokin Void tiles are in towers and the Derelict tiles are in a vessel which should be physically smaller, some of the Derelict-only rooms match or exceed the size of the largest Void rooms.
*Enemy units were changed from levels 30-40 to levels 20-30 with .
*This was the only location to drop Mutagen Samples between and .
*As of , the Orokin Derelict now has a Drop Table, taking some of the loot out of the Orokin Void.
*The white plants seen as decoration in the Void have been infected, causing them to grow out of control. The trees destroy the ship from the inside, rendering it helpless against raiders, as seen when the Grineer/Corpus pay a visit.
*The Derelicts may have been testing sites for the original virus, which would explain the extremely developed state of Lephantis, or it simply could not escape into the Void in time when the Infestation was released against the Sentient.
* added a Mobile Defense key to the Derelict.
*The Lotus claims that the artifact is "untouched" and "clean", but refrains from expanding on that declaration. However, the vault is visually clean and not derelict or otherwise untidy. This suggests that the vault has not been looted.
*After , completing the Derelict Survival with the Corrupted Artifact did not reward a Corrupted Mod. As of this has been rectified.
*It is suggested that there are many other similar heavily infested ships/locations throughout the Origin System. All of them are also called derelicts.
**In Nightwave Series 2, Arlo's devotees seek out these derelict sites to expose themselves to the Infestation.
**Emissary Derelicts appear over several planets as special Nightwave missions, which require a Zealot Derelict Code from completing 3 Outbreak missions to enter.
***After the end of Series 2, Zealoid Prelate and his own Zealot Derelict became a new Assassination node of the Orokin Derelict.
*The Orokin Derelict shares the least amount of nodes, eight (8) nodes, of all the planets in the Origin System with Lua and Kuva Fortress.
==Media==
OrokinVault.jpg|Orokin Vault Hint: Always check inconspicuous protrusions on the MAP
Dragon_Vault_Door.jpg|Door to Dragon Vault inside Orokin Derelict.
m32FDbc.jpg|Orokin Vaults Promo
2013-09-17 00011.jpg|A laser trap that survived the Infestation
2013-09-17 00017.jpg|Lightning Gates (Caution: These gates will kill you instantly on contact and can repeatedly insta-kill you on revive. If you are killed by one, make sure to time your revive properly)
2013-09-17 00023.jpg|Electrified water
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2013-09-23_00001.jpg|A well-stocked Loot Chamber (not its own room)
Orokin Derelict.jpg|Extraction of the Orokin Derelict.
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Warframe0753.jpg|Orokin Derelict Challenge Room
Warframe0754.jpg
Warframe0755.jpg|Too many traps
Warframe0757.jpg|This big vent pushes you way back to the starting point
Warframe0758.jpg|Well they forgot about the walls(after the vent pushes you to the stars back to the start)
Warframe0748.jpg|Finish line of the challenge(ignore the chat please)
Warframe 2.png|The second half of a treasure parkour room in the Derelict Void. Its recommended to use Valkyr's Zipline or Ivara's Dashwire as the rooms are huge and if you fall you'll go straight back to the start!
branislav-perkovic-bp-orokinship-exterior-derelict.jpg
branislav-perkovic-bp-orokin-engine-room-.jpg|Preinfested Orokin Derelict concept art
==References==
==Patch History==
ru:Руины_Орокин
fr:Épave Orokin
es:Derrelicto
Category:Derelict
Category:Tile Sets
Category:Update 10
Category:Infested
Category:Orokin
Category:Missions
Category:Infested Tile Set