Ogre Mage (Final Fantasy)

The Ogre Mage, also known as the WzOGRE in the NES version, is an enemy in the original Final Fantasy. It is an accomplished spell caster, and often begins a battle by casting Blink on itself to increase its Evasion. It can cast Dark, Sleep, Hold, and Blizzara, and has a permanent regenerative ability, which restores a minimal amount of their health. In the Cavern of Earth, they are often grouped with one or two other Ogres or Ogre Chiefs.
==Stats==
==AI script==
Action 	Probability
Attack 	40.00%
Blink 	13.00%
Dark 	13.00%
Sleep 	11.00%
Blizzara	11.00%
Hold 	7.00%
Flee 	5.00%
Prior to Pixel Remaster, Ogre Mage has 134 morale, and only gains a chance to run away if the lead party member is Lv28 or higher.
Prior to Pixel Remaster and starting from the WonderSwan Color version (including PS1, GBA and PSP):
Action	Probability	Cycle
Attack	68.00% 	
Magic 	32.00% 	Blink → Dark → Sleep → Hold → Blizzara
Prior to WSC (including NES):
Action	Probability	Cycle
Attack	50.00% 	
Magic 	50.00% 	Blink → Dark → Sleep → Hold → Blizzara
== Etymology ==
In Dungeons & Dragons, Ogre Mages are also called Japanese ogres (or oni).
== Related enemies ==
* Ogre
* Ogre Chief
* Yellow Ogre
* Mad Ogre
de:Oger-Magus (FFI)
es:Ogro mago (Final Fantasy)
Category:Enemies in Final Fantasy