Dissidia Final Fantasy (2008) abilities

This is the list of abilities in Dissidia Final Fantasy. Abilities are classified into three categories: namely, Action Abilities, support abilities, and Extra Abilities.
*Action abilities are abilities that are used for moving and defending in the battlefield. There are abilities that can be used by pressing the Action button (the Triangle), the R button, or a combination of the two, and there are abilities that increase mobility of the character.
*Support abilities are abilities that from the word itself, supports the character. Support abilities consists mainly of automatic abilities (Auto EX Burst, Auto Chase).
*Extra Abilities are abilities that are unlocked by Level 25 and above. These abilities are useful in the way that they can turn the tables of battle. Aside from these abilities, there are also "Disable" abilities available so that if the enemy has the corresponding critical-causing ability, it could have no effect on the player.
==List of abilities==
===Action abilities===
Ability	CP	CP (Mastered)	AP to master	Obtained 	Description
 	10	5 	60 	Initial 	On the ground, push + to return opponent's attack.
 	10	5 	60 	Initial 	In the air, push + to return opponent's attack.
 	10	5 	40 	Initial 	On the Ground, push to guard against foe's attack.
 	10	5 	40 	Initial 	In the air, push to guard against foe's attack.
 	10	5 	80 	Initial 	When tumbling through the air, press to break fall.
 	20	10 	120 	Level 32 	Press or to attack while flying through air. Must enable Aerial Recovery
 	10	5 	100 	Initial (Kuja only) 	While pressing in midair, you can fly freely.
 	10	5 	100 	Level 4 	While Quickmoving, press to dash toward opponent. Hold button to extend range.
 	10	5 	100 	Level 18 	While Quickmoving, press to dash away from opponent. Hold button to extend range.
 	40	20 	300 	Level 40 	Press + to dash in any direction. Hold button to extend range.
 	30	15 	200 	Initial 	Press + to dash toward opponent. Hold button to extend range.
 	30	15 	200 	Level 29 	Press + to dash away from opponent. Hold button to extend range.
 	10	5 	250 	Level 53 	Press to dash in any direction. Hold button to extend range.
 	30	15 	300 	Master Multi-Air Slide 	Multi-Air Slide can be performed twice.
 	20	10 	150 	Level 7 or 21 (varies by character) 	Slight movement speed boost.
 	40	20 	150 	Master Speed Boost 	Movement speed boost.
 	70	35 	150 	Master Speed Boost + 	Large movement speed boost.
 	10	5 	150 	Level 7 or 21 (varies by character) 	Slight jump strength boost.
 	20	10 	150 	Master Jump Boost 	Jump strength boost.
 	40	20 	150 	Master Jump Boost + 	Large jump strength boost.
 	20	10 	150 	Level 60 (Kuja only) 	Glide boost. Glide must be enabled.
 	20	10 	150 	Level 60 (Terra, Kefka, and Sephiroth only)	Glide boost while in EX Mode.
 	20	10 	200 	Level 21 (Kuja only) 	Glide boost while in EX Mode. Glide must be enabled.
 	20	10 	150 	Level 39 	Jump times increase by 1.
 	40	20 	150 	Master Jump Times Boost 	Jump times increase by 2.
 	60	30 	150 	Master Jump Times Boost + 	Jump times increase by 3.
 	10	5 	120 	Level 32 	Can move while breaking fall. Aerial Recovery must be enabled.
 	20	10 	150 	Level 57 	Increase movement distance for midair evasion.
===Support abilities===
Ability	CP	CP (Mastered)	AP to master	Obtained 	Description
 	10	5 	30 	Initial 	Target Indicator will always be displayed.
 	10	5 	50 	Initial 	Pressing the button will Lock On to an EX Core.
 	20	5 	250 	Level 11 	Automatically enters Chase mode
 	20	5 	250 	Level 11 	Automatically breaks fall when tumbling in the air
 	20	5 	150 	Level 15 	Automatically starts EX Burst
 	20	10 	300 	Level 15 	Automatically inputs the EX Command. Sometimes fails
 	40	20 	600 	Master Auto EX Command 	Automatically inputs the EX Command. Never fails
 	30	15 	300 	Level 26 	Automatically initiates EX Defense. Boosts only up to +5
 	40	20 	600 	Master Auto EX Defense 	Automatically initiates EX Defense. Boosts up to +10
 	20	10 	220 	Level 64 	Increases invincibility time while evading
 	20	10 	220 	Purchase from Shop 	Slightly strengthens command battle auto-judgment ability.
 	40	20 	220 	Master Command Battle Boost 	Strengthens command battle auto-judgment ability.
 	60	30 	220 	Master Command Battle Boost +	Greatly strengthens command battle auto-judgment ability.
===Extra abilities===
Ability	CP 	CP (Mastered)	AP to master	Obtained 	Description
 	10 	5 	180 	Level 95 	Press at high point of jump to jump higher than usual.
 	30 	15 	250 	Level 71 	Bravery increases after not moving or attacking for a length of time.
 	60 	30 	250 	Master Concentration 	Bravery increases after not moving or attacking for a length of time. Stronger than Concentration
 	100	50 	250 	Master Concentration + 	Bravery increases after not moving or attacking for a length of time. Stronger than Concentration +
 	30 	15 	250 	Level 81 	Gain "near death" status with more HP.
 	60 	30 	250 	Master Achy 	Gain "near death" status with even more HP.
 	20 	10 	280 	Level 50 	When near death, cut magical damage by 20%
 	20 	10 	280 	Level 47 	When near death, cut physical damage by 20%.
 	20 	10 	280 	Level 60 	In EX Mode, gain BP instead of HP.
 	100	50 	250 	Level 98-99 	When foe doesn't attack or get attacked for period of time, their BP steadily falls.
 	50 	45 	360 	Level 85 	Critical hit rate rises when opponent is attacking.
 	50 	45 	360 	Level 43 	Critical hit rate rises when attacking from behind.
 	40 	35 	360 	Level 67 	When landing first BRV attack in battle, critical rate of first combo rises.
 	45 	40 	300 	Level 25 	Further boosts critical hit rate during EX Mode.
 	30 	25 	300 	Level 74 	Critical hit rate rises when opponent has chance for one-hit victory.
 	45 	40 	300 	Level 36 	Boosts critical hit rate when attacking staggering opponent.
 	30 	25 	300 	Level 92 	Critical hit rate rises when near death.
 	30 	15 	300 	Level 88 	Boosts critical rate after being afflicted by Break.
 	30 	20 	300 	Level 78 	Critical hit rate rises when opponent is in EX Mode.
 	30 	15 	360 	Master Counterattack 	Disables opponent's Counterattack.
 	30 	15 	360 	Master Sneak Attack 	Disables opponent's Sneak Attack.
 	20 	10 	360 	Master First Strike. 	Disables opponent's First Strike.
 	20 	10 	300 	Master EX Critical Boost 	Disables opponent's EX Critical Boost.
 	20 	10 	300 	Master Cat Nip 	Disables opponent's Cat Nip.
 	20 	10 	300 	Master Riposte 	Disables opponent's Riposte.
 	20 	10 	300 	Master Back to the Wall 	Disables opponent's Back to the Wall.
 	20 	10 	300 	Master Gambler's Spirit 	Disables opponent's Gambler's Spirit.
 	20 	10 	300 	Master Anti-EX 	Disables opponent's Anti-EX.
 	20 	0 	500 	Level 100 	Converts EXP gained to HP (fractional).
 	20 	0 	500 	Level 100 	Converts EXP gained to BP (fractional).
 	20 	0 	500 	Level 100 	Converts EXP gained to EX Force (fractional).
 	20 	10 	500 	Purchase from Shop 	Enables sword use.
 	20 	10 	500 	Purchase from Shop 	Enables dagger use.
 	20 	10 	500 	Purchase from Shop 	Enables greatsword use.
 	20 	10 	500 	Purchase from Shop 	Enables katana use.
 	20 	10 	500 	Purchase from Shop 	Enables spear use.
 	20 	10 	500 	Purchase from Shop 	Enables axe use.
 	20 	10 	500 	Purchase from Shop 	Enables rod use.
 	20 	10 	500 	Purchase from Shop 	Enables staff use.
 	20 	10 	500 	Purchase from Shop 	Enables thrown weapon use.
 	20 	10 	500 	Purchase from Shop 	Enables grappling weapon use.
 	20 	10 	500 	Purchase from Shop 	Enables instrument use.
 	20 	10 	500 	Purchase from Shop 	Enables parrying weapon use.
 	20 	10 	500 	Purchase from Shop 	Enables shield use.
 	20 	10 	500 	Purchase from Shop 	Enables bangle use.
 	20 	10 	500 	Purchase from Shop 	Enables gauntlet use.
 	20 	10 	500 	Purchase from Shop 	Enables hat use.
 	20 	10 	500 	Purchase from Shop 	Enables hairpin use.
 	20 	10 	500 	Purchase from Shop 	Enables helm use.
 	20 	10 	500 	Purchase from Shop 	Enables ribbon use.
 	20 	10 	500 	Purchase from Shop 	Enables clothing use.
 	20 	10 	500 	Purchase from Shop 	Enables robe use.
 	20 	10 	500 	Purchase from Shop 	Enables light armor use.
 	20 	10 	500 	Purchase from Shop 	Enables heavy armor use.
 	20 	10 	500 	Purchase from Shop 	Enables machine use.
 	20 	10 	240 	Master Equip Swords 	Gain a slight attack boost when you equip swords.
 	20 	10 	240 	Master Equip Daggers 	Gain a slight attack boost when you equip daggers.
 	20 	10 	240 	Master Equip Greatswords 	Gain a slight attack boost when you equip greatswords.
 	20 	10 	240 	Master Equip Katana 	Gain a slight attack boost when you equip katana.
 	20 	10 	240 	Master Equip Spear 	Gain a slight attack boost when you equip spears.
 	20 	10 	240 	Master Equip Axes 	Gain a slight attack boost when you equip axes.
 	20 	10 	240 	Master Equip Rods 	Gain a slight attack boost when you equip rods.
 	20 	10 	240 	Master Equip Staves 	Gain a slight attack boost when you equip staves.
 	20 	10 	240 	Master Equip Thrown Weapons 	Gain a slight attack boost when you equip thrown weapons.
 	20 	10 	240 	Master Equip Grappling Weapons	Gain a slight attack boost when you equip grappling weapons.
 	20 	10 	240 	Master Equip Instruments 	Gain a slight attack boost when you equip instruments.
 	20 	10 	240 	Master Equip Parrying Weapons 	Gain a slight defense boost when you equip parrying weapons.
 	20 	10 	240 	Master Equip Shields 	Gain a slight defense boost when you equip shields.
 	20 	10 	240 	Master Equip Bangles 	Gain a slight defense boost when you equip bangles.
 	20 	10 	240 	Master Equip Gauntlets 	Gain a slight defense boost when you equip gauntlets.
 	20 	10 	240 	Master Equip Hats 	Gain a slight bravery boost when you equip hats.
 	20 	10 	240 	Master Equip Hairpins 	Gain a slight bravery boost when you equip hairpins.
 	20 	10 	240 	Master Equip Helms 	Gain a slight bravery boost when you equip helms.
 	20 	10 	240 	Master Equip Ribbons 	Gain a slight bravery boost when you equip ribbons.
 	20 	10 	240 	Master Equip Machines 	Gain a slight bravery boost when you equip machines.
 	20 	10 	240 	Master Equip Clothing 	Gain a slight HP boost when you equip clothing.
 	20 	10 	240 	Master Equip Robes 	Gain a slight HP boost when you equip robes.
 	20 	10 	240 	Master Equip Light Armor 	Gain a slight HP boost when you equip light armor.
 	20 	10 	240 	Master Equip Heavy Armor 	Gain a slight HP boost when you equip heavy armor.
== Trivia ==
*Galuf and Krile makes a cameo appearance as tutors in the Abilities Customization menu.
*Due to a glitch, if Snooze and Lose is used against Warrior of Light, Terra Branford, Squall Leonhart, Shantotto, or Emperor Mateus with right level and right CPU Strength (these stats randomly occur, so they're not always the same), the enemy will stop moving until the player gets too close or attacks.
 
Category:Dissidia Final Fantasy (2008)
Category:Ability lists