Arbiter's Perch

is a defence building introduced in Total War: Warhammer with the Realm of The Wood Elves DLC.
The Deepwood is ever vigilant.
== Background ==
Wild places breed wild people and nowhere is this more truer than in Athel Loren. There are Elven Lords and Ladies who live their entire lives in glittering halls and know nothing of the hardships of the Deepwood, but there are others who are raised to know that the forest is not always forgiving. These Elves often choose to live away from Court, preferring the company of the forest as they keep their constant vigil.
==Effects==
=== Wood Elves (except Wargrove of Woe) ===
* Upkeep: -10% for all units (armies in region)
* Ammunition: +100% when under siege (armies in region)
* Reload time reduction: +20% when under siege (armies in region)
* Provides garrison:
**2 Deepwood Scouts
**1 Dryads
**1 Wildwood Rangers
**1 Deepwood Scouts (Swiftshiver Shards)
**1 Tree Kin
=== Wargrove of Woe (Wood Elves) ===
* Upkeep: -10% for all units (armies in region)
* Ammunition: +100% when under siege (armies in region)
* Reload time reduction: +20% when under siege (armies in region)
* Provides garrison:
**2 Deepwood Scouts
**1 Malevolent Dryads
**1 Wildwood Rangers
**1 Deepwood Scouts (Swiftshiver Shards)
**1 Malevolent Tree Kin
== Building Chain ==
* Tier I - Guard Platform
** Tier II - Arbiter's Perch
*** Tier III - Eternal Watcher's Garrison
Category:Wood Elves defence buildings