Crystal Dragon (Race)

==Level Class, & Kits==
Dragons do not take a Class, instead they have to take a Dragon Kit instead. Only one kit can be taken.
* Dragon PC
* Dragon Mage
* Dragon Priest
* Dragon Psionicist
* Dragon Sage
Dragons cannot level up until they have both the experience and the required age.Experience and Advancement (CWS)
 Crystal Dragon Age, XP & Hit DiceCWS Table 10
Level	Category 	Age (in years)	XP 	Hit Dice
H 	Hatchling 	0 	0 	4
1 	Hatchling 	0-5 	8,000 	4
2 	Very young 	6-15 	32,000 	6
3 	Young 	16-25 	125,000 	8
4 	Juvenile 	26-50 	500,000 	10
5 	Young adult 	51-100 	750,000 	11
6 	Adult 	101-200 	1,000,000	12
7 	Mature adult	201-400 	1,250,000	13
8 	Old 	401-600 	1,500,000	14
9 	Very old 	601-800 	1,750,000	15
10 	Venerable 	801–1,000 	2,000,000	16
11 	Wyrm 	1,001-1,200 	2,250,000	17
12 	Great Wyrm 	1,200+ 	2,500,000	18
==Hit Dice & THAC0==
* Age of the Crystal Dragon determines the hit-dice number (see table above)
* The Kit the Dragon chooses determines the size of the hit-dice
** Dragon PC - D8
** Dragon-cleric - D8
** Dragon-mage - D6
** Dragon-psionicist - D6
* THAC0Basic Combat Rules (CWS)
** Dragon PC: Warrior THAC0 (level = age class)
** Dragon-priest: Priest THAC0 (level = age class)
** Dragon-mages: Wizard THAC0 (level = age class)
** Dragon-psionicist: Psionicist THAC0 (level = age class)
==Proficiencies==
 Crystal Dragon Proficiency SlotsCWS Table 11
Combat Proficiencies	Combat Proficiencies	Noncombat Proficiencies	Noncombat Proficiencies	#/Level
Initial 	#/Level 	Penalty 	Initial 	#/Level
5 	2/3 	-5 	4 	3/2
===Combat Proficiencies===
* Lookup Table 13: Dragon Proficiencies - Table A, to choose
* Combat modifier is equal to the Age Class of the Dragon.
Physical Attacks: A crystal dragon's claws cause 1d6+ 1damage, plus its combat modifier. Its bite does 2d6 damage, plus combat modifier.
Breath Weapon: A crystal dragon's breath weapon is a cone of glowing shards 60 feet long, 5 feet wide at the dragon's mouth, and 25 feet wide at the end. The shards slice and cut those caught in the cone, though a saving throw vs. breath weapon reduces the damage by half. A second saving throw vs. breath weapon is needed to avoid the blinding light of the dazzling shards. Those who fail are dazzled for one turn per age category of the dragon, incurring a -2 attack roll penalty. (See "Crystal Dragon Information by Age Class" table, at bottom of article, for damage.)Dragon Tactics and Attacks (CWS)
===Noncombat Proficiencies===
* Bonus: Danger SenseCWS Table 12
* Lookup Table 13: Dragon Proficiencies - Table B, to choose
** Dragon Noncombat Proficiencies share names with non-dragon ones, but they do work differently. Lookup the "Campaign Option: Council of Wyrms Setting" section of each Noncombat Proficiencies to see how they work.
==Spell Slots==
The "Crystal Dragon Information by Age Class" table at the bottom of this article lists the spell slots at each age class. 
If certain kits are selected, they replace the default spell slot table.
==Crystal Dragon Abilities==
Special Abilities: Special and Innate Abilities (CWS)
* can communicate with any intelligent creature (10% chance at hatchling, 5% increase at each new age category);
* spells and magical abilities at 5th level plus combat modifier;
* immune to light-based attacks and normal cold. 
Innate Abilities:
* Hatchling: charm person at will;
* Juvenile: color spray three times per day;
* Mature Adult: suggestion three times per day;
* Very Old: luck scale once per day;
* Great Wyrm: control winds three times per day. 
Luck scale allows a dragon to enchant one of its scales as a stone ef good luck. The enchantment lasts one hour per age category. These enchanted scales are usually given to trusted vassals or kindred involved in important missions. 
Psionic Abilities: These begin to manifest at young adult age (5th level) and increase from that point on as detailed below.
AgeCat.	TotalDis.	TotalSci.	TotalDev.	DefModes	TotalPSPs
5 	1 	1 	1 	1 	25
6 	1 	1 	1 	1 	50
7 	1 	1 	2 	1 	100
Available Powers:
* Clairsentience-Sciences: clairaudience, clairvoyance, precognition; Devotions: any.
==Common Dragon Abilities==
* Communicate with Intelligent Creatures
* Lair Clairaudience
* Dragon Sense
* Dragon Fear
*Wealth Options: Each dragon starts play with a single item in its bonded hoard. This item, a gem or lump of precious metal appropriate to the dragon's type, starts with a value of 1,000 gold pieces multiplied by the hatchling's Hit Dice total. Part of the item is consumed during incubation, so that when the hatchling emerges from its egg, the item is reduced in value. This reduction is equal to the total of the hatchling's Strength and Constitution scores multiplied by 100 gp.
*Dragons vs Weapons Immune Creatures: Dragons can hit creatures that are immune to normal and certain magical weapons, depending on the dragons' Hit Dice total. This is outlined on the table that follows.
:
Dragon'sHit Dice	Can Hit CreaturesRequiring
4-5 	+1 weapon or better
6-7 	+2 weapon or better
8-9 	+3 weapon or better
10+ 	+4 weapon or better
==Crystal Dragon Information by Age Class==
 Crystal Dragon Information by Age ClassCWS Table 4 & CWS Table 5
AgeClass	CombatModifier	FearRadius	Fear SaveModifier	Body Lgt. (feet)	Tail Lgt. (feet)	AC	Breath Wpn.	Spells (W/P)	MR
1 	+1 	Nil 	Nil 	1-4 	1-6 	3 	1d4+1 	Nil 	Nil
2 	+2 	Nil 	Nil 	4-9 	6-11 	2 	2d4+2 	Nil 	Nil
3 	+3 	Nil 	Nil 	9-14 	11-16 	1 	3d4+3 	Nil 	Nil
4 	+4 	Nil 	Nil 	14-21 	16-23 	0 	4d4+4 	Nil/1 	Nil
5 	+5 	15 yards 	+2 (+6) 	21-28 	23-30 	-1	5d4+5 	1/1 	5%
6 	+6 	20 yards 	+3 (+7) 	28-38 	30-40 	-2	6d4+6 	1/11 	10%
7 	+7 	25 yards 	+1 (+5) 	38-48 	40-50 	-3	7d4+7 	1/1 1 1 	15%
8 	+8 	30 yards 	0 (+4) 	48-56 	50-60 	-4	8d4+8 	11/111 	20%
9 	+9 	35 yards 	-1 (+3) 	56-64 	60-70 	-5	9d4+9 	111/211 	25%
10 	+10 	40 yards 	-2 (+2) 	64-72 	70-77 	-6	10d4+10 	111/2211 	30%
11 	+11 	45 yards 	-3 (+1) 	72-80 	77-84 	-7	11d4+11 	211/2221 	35%
12 	+12 	50 yards 	-4 (0) 	80-92 	84-91 	-8	12d4+12 	221/2222 	40%
== References ==
Category:Dragons
Category:Player Character Races
Category:Council of Wyrms Races