Hollow Knight - Super Smash Bros. Ultimate

Hollow Knight is a playable DLC fighter in Super Smash Bros. Ultimate. They were announced on the September 23 Nintendo Direct, following the hiatus, and was released shortly after on October 5. They are fighter #3 in the Super Smash Bros. Ultimate Indie Fighter Pass.
== Attributes ==
=== Strengths ===
* They are fast and small.
* Their attacks have little endlag.
* Their spells are very strong.
=== Weaknesses ===
* They are light.
* Their nail does not have very long of a range.
* Though their spells are powerful, they leave the player open.
== Summary ==
Hollow Knight has a very good game in the air, all while considering that their ground game is not too bad. Hollow Knight is going to want to keep the pressure on, as it can be very rewarding as it can lead to lots of SOUL, giving them access to lots of powerful spells and healing. This means that combos are essential to practice and discover as this fighter. The player should also note the amount of nail and spell usage, as using to many spells will deplete SOUL very quickly and leaving you open, and using too much nail can result in you being outplayed by ranged attacks and fighters will long range. They also have to watch out and keep their distance and avoid being too cocky.
== Moveset ==
=== SOUL ===
The Knight starts the match with an empty SOUL meter next to their HUD. every time you hit an opponent with your nail, the meter will fill up by 11%. SOUL is used to cast spells, mainly special attacks, which can do a variety of things, like send a projectile, or even heal yourself. Most spells use 33% of a SOUL meter.
=== Ground Attacks ===
==== Normal ====
* Neutral Attack:  A swipe forward in doubles. (3.5 per hit-2)
* Forward Tilt: A slightly stronger nail slash. (5.6%)
* Up Tilt: A nail swing 180 degrees above the player's head. (7.2%)
* Down Tilt: N/A
* Dash Attack: A stronger swipe forward while dashing ahead. (8.1%)
==== Smash Attacks ====
* Forward Smash(Great Slash): An extremely strong slash in front of Hollow Knight (13.2%)
* Up Smash(Abyss Shriek): Hollow Knight will shoot soul above themselves, very powerful. Uses 33 SOUL (4.1 per hit-4)
* Down Smash(Dash Slash): The player will dash forward with a strong slash following. (1.3,13.4)
==== Other attacks ====
* Floor Attack (Front): Thorns of Agony. (4.5%)
* Floor Attack (Back): A swipe behind Hollow Knight. (5.1%)
* Floor Attack (Trip): A swipe behind Hollow Knight. (6.2%)
* Ledge Attack: A quick poke with their nail while getting up. (3.4%)
=== Aerial Attacks ===
* Neutral aerial(Thorns of Agony): A circle of thorns will come out of the enemy. The player will stay still while doing this. (7.8%)
* Forward aerial: A nail swipe forwards. (6.4%)
* Back aerial: A nail swipe backwards. (8.7)
* Up aerial: A 180 degree nail swipe above the player. (7.1%)
* Down aerial: A 180 degree nail swipe below the player. Hitting an opponent will knock the player upwards a little bit. (6.8%)
=== Grabs and Throws ===
* Pummel: Will turn into their shade form and grab you with tendrils, slapping you. (3.2%)
* Forward Throw: Will thrust you forwards. (4.3%)
* Back Throw: Will thrust you behind the player. (6.1%)
* Up Throw: Will thrust you above the player. (5.1%)
* Down Throw: Will thrust you down to the ground. (7.2)
=== Special Moves ===
Neutral Special(Shade Soul): Hollow Knight will let out a ball of shade, flying forwards indefinitely. It cannot be interrupted, therefore its possible to hit multiple targets at once. Uses 33 SOUL (14.3%)
Side Special(Sharp Shadow): Hollow Knight will dash forwards. There are 2 forms of this. Using it normally with cloak the player in shade, being able to dash through players and deal damage to them. There is a 1.5 second cooldown to this, and using the attack before the cooldown is done will result in a weaker form, where the player cannot dash through the player are deal damage with it, or Mothwing Cloak. (11.2%)
Up Special(Cyclone Slash): Hollow Knight will perform the Cyclone Slash, a long spin with their nail. If it is used on the ground, the player will stay in place. However, if used in the air, the player will not only be able to move but will automatically be floating upwards. Spamming the B button can make the attack last longer, for both versions. (2.9 per hit-11)
Down Special(Descending Dark/Focus): If Hollow Knight is airborne, the player will charge downwards indefinitely until they hit the ground, creating a multi-hitting shockwave. Uses 33 SOUL. Using this on the ground will cause the player to stand still, using 33 SOUL over time, and when completed, will heal the player for 20%. If you stop holding the B button, you will cancel the process and lose the SOUL. (22.1% all damage)
Final Smash(The Light, Forgotten): Hollow Knight will turn into their void tendril form, and swipe forwards. If the landing is successful, an animation will play showing Hollow Knight attack the Radiance, like in the game. The Radiance will succumb to the void, the animation will end, and the player will be launched forwards. (39.9% all damage)
=== Taunts ===
* Up Taunt: Grimmchild will appear for a moment and attack an opponent (1.1%)
* Side Taunt: A bench will appear and Hollow Knight will sit on it for a split second then hop off of it, the bench proceeds to disappear.
* Down Taunt: Hollow Knight will do their challenge pose.
=== On-Screen Appearance ===
* Exactly like their side taunt but will start on the bench and be asleep, then wake up.
=== Idle Poses ===
* Hollow Knight strangely has no idle poses.
=== Victory Poses ===
* Will be sleeping on a bench, then proceed to wake up.
* Hollow Knight's mask will appear broken, will liquid void on the floor, like the ending animation in Hollow Knight.
* Will show struggling to contain the infection, then succeed, while chains appear.
== Classic Mode: The Light, Forgotten ==
This Classic Mode journey focuses on fighters and music that have been forgotten and not very known to the community. Every single match the opponent will spawn with 3 Orange Kirby's on their side (Lvl3).
Round	Opponent 	Stage 	Music 	
1 	Duck Hunt 	Duck Hunt 	Duck Hunt 	
2 	Ness and Lucas 	Onett 	The Legendary Air Ride Machine	
3 	Ice Climbers 	Iceberg 	Snake Man Stage 	
4 	Young Link 	Battlefield 	Hyrule Castle 	
5 	Mr. Game and Watch team(4)	Game and Watch 	Game and Watch 	
6 	Captain Falcon 	Big Blue 	Big Blue 	
7 	Bonus Stage 	 	 	
Final	Galleom 	Final Destination	Sealed Vessel 	
== Palette Swaps ==
Category:Characters