Arcane Blade

Arcane Blades are a hybrid Arcane caster that mixes powerful two-handed combat with spells while wearing light or medium armor. The most mage-like of the hybrids, they are potent switch hitters between melee and ranged combat.
===Class Overview===
Indrids Stats 	Indrids Stats	RPR Stats 	RPR Stats	RPR Stats 	RPR Stats
Primary Attribute 	Grit 	Strength 	2 	Arcane Magic Control 	2
Secondary Attribute 	Strength 	Agility 	0 	Magic Reserve 	2
Tertiary Attribute 	Agility 	Vitality 	0 	Knowledge Magic & Mysticism	2
HP Increase 	83% 	Intelligence 	2 	Investigation 	2
Armor Per Grit 	4 	Wisdom 	0 	 	
Base Critical Chance 	15% 	Charisma 	2 	 	
Critical Chance Scaling Attribute & Rate	n/a 	Melee Attack 	2 	 	
Base Critical Damage 	50% 	Ranged Attack	0 	 	
Critical Damage Scaling Attribute & Rate	n/a 	Stamina 	2 	 	
===Class Passive Abilities===
====Spellcaster====
Gives the ability to cast Spells. Which are provided by spellbooks that are given at character creation.
Casting in medium armor imposes a 10% cast speed penalty.
Casting in heavy armor imposes a 100% cast speed penalty.
====Two-handed Specialization====
Two handed weapons receive an extra 6% damage per point invested into Strength. Additionally, the player also gains up to 6 stacks of Furious Strikes each time an enemy is struck with a two handed weapon. The player receives +1 strength and +5% attack speed per stack.
====Heavy Armor Restriction====
Restricts the class from wearing heavy armor.
====Armored Spellcaster====
Allows normal casting rate of spells in heavy armor. Otherwise wearing heavy armor would make your spells significantly slower.
==== Acrobatic Dodge====
Improved dodge that covers more distance. 
====Tactics====
Gives the ability to learn fighter skills and abilities such as taunt. Taunt has a range of 2,000 Units Sphere Radius with a 5 second cooldown.
====Beast Tamer (Optional)====
Arcane Blades have an option to designate an animal follower as an Animal Companion and grant them an increase to their base damage, passive healing, and increased attributes.
===Class Active Abilities===
Choice of three or four spells from the following lists.
====Arcane Spells====
* Blink - A immediate short ranged teleportation spell that moves the caster forward towards where they are aiming on the ground.
*Arcane Missile - A immediate, rapid bolt spell that deals damage to the target and inflicts sunder.  Scales off Agility.
*Burning Hands - An immediate short ranged cone of fire that deals damage and inflicts a fire damage over time effect.  Scales off Strength
*Fireball - An immediate bolt spell that deals damage in a small area of effect on impact and inflicts a fire damage over time effect.  Scales off Agility.
====Shared Spells====
*Cone of Cold - An immediate short ranged cone of chilled air that deals damage and slows those caught in it.  Scales off Strength.
*Ray of Frost - A channeled beam of frost that continually deals damage and slows a target.  Scales off Agility.
*Blizzard - A channelled area of effect that continually deals damage the slows all targets caught in the area.  Scales off Agility.
*Sparks - A channeled beam of lightning that continually deals damage and deals more damage the longer it is held on target.  Scales off Agility.
*Bull's Strength - An immediate buff spell that increases the target's Strength for a considerable time.  Scales off Grit.
*Shadowbolt - An immediate bolt spell that deals damage to the target and inflicts a debuff that increases the damage of further Shadowbolts.  Scales off Agility.
*Shadowstep - An immediate teleportation and attack spell that jumps the caster behind their target and immediately launches a melee attack for considerable damage.
===Underworld Arcana===
Arcane Blades get access to the Neophyte Spellcraft and Adept Spellcraft feats from Underworld Arcana.
Category:Classes