Lucille Delacroix

Actually doing the prophesied Lucille Edit, she a monster
Lucille Delacroix, otherwise feared as the Whisper, is an Awakened Mage, Junior Class Legionnaire [Colonel], and former Master Sergeant of Sentry; specifically ranking as one of the fastest rising stars of the organization ever recorded and widely considered one of the most capable operatives to pass through Sentry. After being pulled out of Sentry, Lucille currently serves as a Top Operator of Sierra Rojas' Aegis, and graduated as #5 in the Continental Academy's Third Generation. Due to Lucille's Closed Curtains ability, Lucille has an incredibly enigmatic reputation, with most being unable to recall any aspect of Lucille's abilities unless she desires them to. As a result, Lucille's standing in the Legion is based almost entirely off her success rate and accomplishments, earning a position in the Top 15.
==Personality==
Draft
Lucille is an interesting case. If one would look at her, one would have to question how she possibly survived the Gateway ritual of Ginen, but her personality instead is a result of having been born with a natural affinity for it, even when compared to other Delacroix. To her, even in complete silence to the average person the world is constantly filled with noise, and thus subconsciously when she can she stays away from others when it isn't absolutely necessary so as to not add to it's perceived  "volume". As a result, when allowed to be her natural self, Lucille's demeanour is a complete contradiction of her reputation, as she quite appears meek and reserved. Having always been a mellow, if not slightly naive child, even in her adulthood it would not be incorrect to say that Lucille has hardly changed whatsoever. Typically whenever a celebration is ongoing, one can typically find Lucille in the furthest areas of the venue from others, probably drawing in a corner what she can "hear."
Having always possessed an exceptionally vibrant imagination which would come to serve her well in her later years as an immensely talented illusionist, Lucille would and still does prefer to draw alone as opposed to socializing heavily with others. This, when combined with a tendency she eventually grew out of to get irrationally aggressive when others would attempt to determine what she was doing only served to alienate most that would try to communicate with her. The only exception to this rule was her mother, who Lucille felt comfortable enough drawing next to.
However, when assigned an objective, it is almost as if a switch is flipped inside Lucille and she becomes an entirely different person, becoming exceptionally determined and cunning in her execution of a specific task. The last person one would expect to have the traits of a natural born leader, when on an expedition there are very few that can claim to be more goal-oriented and focused on the bigger picture than Lucille, capable of giving out precise commands to her colleagues and fellow Legionnaires as well as tirelessly working to determine a new plan of attack should the current one be compromised. This ability to flip a switch on a hair trigger when duty called made her an incredibly valuable asset for Sentry in the past, and the competence she demonstrates when she does so is a primary reason for her recruitment into Aegis after Sierra witnessed this firsthand. With Aegis, Lucille has become a bit more open than before. While typically still sitting in mostly silence usually eating, Lucille enjoys herself both in and outside of missions while in the company of her teammates; finding them anywhere from amusing to intriguing.
==History and Backstory==
I CBA TO WRITE IT LMAO, GO TO MONIQUE'S PAGE:
Monique Delacroix
== Powers and Abilities==
===Physical Prowess===
Lucille possesses extraordinary physical prowess, demonstrating Monster-Level physical abilities across the board. Her exceptional talent for channeling magical energy and infusing it directly into her body sets her apart from others. Since a young age, Lucille learned from her parents how to harness and utilize magical energy, honing her skills in channeling. In addition to her prowess in channeling, Lucille is a gifted combatant. Shortly after joining Sentry, she mastered Rokushiki, a powerful martial arts style that enhances her physical abilities to superhuman levels.  In addition to her prowess in channeling, Lucille is a gifted combatant. Shortly after joining Sentry, she mastered Rokushiki, a powerful martial arts style that enhances her physical abilities to superhuman levels. The Bèt Fèsoj further enhances her combat skills, granting her an edge in battles and making her an even more formidable opponent.
=== Martial Styles ===
==== Bèt Fèsoj====
Bèt Fèsoj (Feral Beast) is a covert martial arts form inspired by the traits of a feral cat, renowned for their cunning, agility, and predatory instincts. This style is particularly suited for covert operations and assassinations, focusing on stealth, quickness, evasion, and the accurate targeting of vulnerabilities. Practitioners of Bèt Fèsoj master the art of moving silently and blending into their surroundings, mimicking the feral cat's ability to go unnoticed until it's too late. They learn to use their environment to their advantage, able to strike from the shadows and disappear just as quickly. Precision is also key in Bèt Fèsoj, as practitioners learn to target an opponent's vulnerabilities for maximum effect. Knowledge of anatomy and pressure points is vital, ensuring that when they strike, it's with lethal accuracy. Moreover, students of Bèt Fèsoj cultivate a strong sense of patience and timing, mirroring a feral cat's habit of observing and waiting for the perfect moment to pounce. This promotes self-discipline and the ability to stay calm and composed even in high-pressure situations. 
==== Rokushiki ====
Lucille has a significant degree of mastery over Rokushiki; specializing in combining the techniques of Kami-e, Shigan and Geppo in tandem with her Devil Fruit, and Soru and Rankyaku with her Ginen's Destruction/Illusion attributes. Might write up a section.
===Mana Manipulation===
Lucille is exceptionally talented in the manipulation of magical energy; capable of utilizing pure mana for a variety of purposes ranging from offensive to defensive and supplementary. She has demonstrated the ability to manipulate magical energy to fire powerful bolts of magical energy from a distance, create defensive tools and implements capable of resisting powerful attacks, and even infusing magical energy into surrounding targets. However, perhaps the true measure of Lucille's prowess with manipulating magical energy is her ability to utilize a technique known as Unison Raid.
*Unison Raid: An ability known to have been possessed by the First Queen of the Viteshan Domain, Unison Raid is an extremely powerful ability that allows two Mages to unite two kinds of magic similar in nature together; weaving their individual magics into a more complicated tapestry. Uniquely, the First Queen was said to be capable of doing this between individuals of any awakening, and in tandem with virtually any form of supernatural ability. Lucille manifested the potential for this ability at a young age while practicing her magic, and due to the nature of her Loa and ability to manipulate magical energy can perform this with any Mage; regardless of the magic in question. Through Unison Raid, Lucille can greatly empower the magical attacks or spells of her allies, most often using this with Kazuma, but is capable of doing this for virtually anyone. That being said, her Unison Raid is much more effective when applied on destructive based spells, as Kalfou is a spirit of destruction and misfortune. Mastered this on an expedition with Nosferatu.
====Sensory Perception====
* Oracle: Lucille always possessed an inherent incredible level of sensory prowess bordering on the level of clairvoyance possessed by some Wyldfae associated with the High House of Dreams. Lucille would hear voices ever since she was a child, being the true reason she couldn't handle crowded areas and large groups of people as she would often tell her mother the place was extremely loud, covering her ears even if the entire group of people were utterly silent. In reality, Lucille has some measure of an ability to hear the world as it exists in several ways; both the material and the immaterial. Lucille is capable of hearing the spiritual chatter from the deceased and the spiritual, at times voices and sounds from past events, voices from future events, or hear voices from a location she has never been to in her entire life. There is no true way of controlling this vast level of sensory perception, and it goes beyond physical hearing, as even earplugs have been known to be completely ineffectual in stopping her ability to hear. This ability has always been associated with those capable of utilizing the unique Viteshan brand of Unison Raid; as it requires one to be able to hear the chords associated with an ally's abilities.
**Lucille has claimed that she can hear the hums of a living being's flow, and from listening to that hum determine if said being is Awakened, and even the type of Awakening. She has also claimed to be able to navigate environments entirely new to her on the basis of her hearing alone; and can sense incoming attacks purely by registering the "doom-chord" of an intended attack. Lucille has stated that the more dangerous an attack, the louder the doom-chord, and the range of the attack is reflected in the pitch of the doom-chord. Instead of learning to selectively use this ability, Lucille has instead learned to accept it, learning to hear "over" the sounds in the background. However, a unique extension of Lucille's ability to sense has shown that she is at times even capable of hearing the sounds of others' dreams, at times so vividly that she can enter them if she herself is lucid.
==== Ginen ====
Lucille has an extraordinary gift of accessing a mystical force called Ginen, a power that predates the Valiant Empire and originates from the Viteshan Domain's inhabitants. Often misinterpreted as Vodun or Voodoo by non-natives, Ginen is a blend of an artistic expression and language, initially designed to communicate with Nature Spirits, now known as Court Fey. This practice served as a guide and a shield for the early Viteshan populace against the severe conditions they encountered prior to the Dubois dynasty. In the Ginen context, practitioners forge a potent bond with a specific Iwa, a unique Fey-like entity that is closely related to their Awakening. Lucille's individual patron Loa is considered one of the most menacing and infrequently contracted in Ginen's history.
Lucille's Loa is an aspect of Met Kalfou, representing the Loa of crossroads and an embodiment of death, trickery, and luck and is strongly associated with the House of Arcana. When it manifests, it appears as an extraordinarily dark cat with radiant red eyes, discernible even in the deepest shadows. It's believed that looking directly into the eyes of Lucille's Loa reveals the true form of the Carrerfour, haunting the viewer's dreams for years if they bear any malice towards them. At its core, Kalfou is the entity standing at the crossroads. Hence, Kalfou is one of the most universal of all the lwa. Kalfou is present wherever four roads branch out from a single point. This spirit Met Kalfou is often misidentified as the "devil" or some sort of demon or evil; however, this is not entirely accurate. Kalfou is simply deeply intertwined with all magic that traverses the crossroads, allowing this magical energy to travel and root without any judgement. The crossroads do not halt a car based on its color; it's merely a part of the journey. Lucille's unique bond with Kalfou, perceived as a pathway for magic itself, grants her direct access to the magic of the crossroads. Her access is only limited by her own preconceptions about existing directions, which were further ingrained through her experiences at Sentry. Lucille refers to each direction as its own unique font of magic, attributing it to her Loa, albeit inaccurately. Still, according to Monique, Kalfou has a favorable view of Lucille and willingly adjusts his manifestation to align with Lucille's perception of her power.
*Fonts of Magicka: Kalfou serves as a conceptual patron for sorcerers and black magic practitioners. Lucille can access the immense fonts of magical energy associated with her patron, significantly enhancing her magical abilities. Unlike most individuals who draw magic from their surroundings, Lucille's bond with Kalfou allows her to use the entity as a magic source, vastly improving her magical capabilities. Kalfou is particularly associated with Destruction and Illusion attributes, and Lucille can freely manifest and employ these qualities in her Awakening by channeling her patron's power.
**Destruction: Destruction is the first of the primary fonts of magic that Lucille can draw on 
***Closed Curtains: One of the abilities that marked Lucille's exceptional rise through the ranks of Sentry and the ability responsible for her epithet of the Whisper, through combining the fonts of Destruction and Illusion in particular, Lucille has demonstrated the ability to destroy the concept of her own identity under specific circumstances. If for some reason a target designated as an opponent loses the ability to sense Lucille, for that moment all knowledge and memories of Lucille, including her capabilities seemingly vanish within a radius of where she casts the veil. The sheer synchronization between this ability and the Doa Doa no Mi made Lucille one of the fastest operatives to gain Master Sergeant in the history of Sentry (?, only saying this cause she currently fastest along w Madison), matched only by the Dark Knight Madison Hunter. This also allows her to evade being jeopardized by any potential telepathic intrusions on other teammates by using Closed Curtains on them as well, safeguarding missions and preventing ambushes from being compromised. Closed Curtains has drawn comparison to the Millennium Generation's very own Jeon Bin's unique Samkida; effectively wiping herself from existence at will. There are limits to this ability seemingly, for example, Sierra's Intuition while unable to attribute it to Lucille allowed her to continuously detect subconsciously that she was in combat with someone and track her movements sufficiently well to continue to fight her even with Lucille making liberal use of this ability.
***Ruination: By channeling the font of Destruction, Lucille can unleash devastating bursts of destructive energy. This ability allows her to project concentrated blasts, waves, or spheres of destructive force at her adversaries. The destructive energy can shatter barriers, disintegrate objects, and inflict significant damage upon her foes. Ruin's Embrace is a formidable offensive ability that showcases Lucille's mastery over the font of Destruction. However, Lucille's real mastery of Ruination comes from the way she handles it in smaller, more creative and nuanced ways. Taking the principles of Tekkai and placing it into a veil around her being, Lucille can cause Ruination to contract upon being made contact with, destroying the effect of an incoming attack to some extent, greatly mitigating the damage done to her, and can similarly use Ruination in attacks like Rankyaku to fire arcs of destructive energy at her targets. When combined with Soru, Lucille has demonstrated the ability to destroy the distance between herself and a target, significantly augmenting the potency of Soru as well.
**Illusion: Alongside Kalfou's nature as a ruin-bringer, is his inherent nature as a trickster, and his power over apparent "shapeshifting." When tapping into the first font of knowledge, Lucille has demonstrated the ability to create illusions on such a grand scale and of such complexity that one can only refer to it as Almighty. According to Lucille, what she crafts are not illusions however, but delusions, false manifestations driven by the belief of those around her and those who witness it.
***Delusion: According to the mystical scholars under whom she studied, typically; where most illusionists attempt to overlay and suffuse reality with fantasy, Lucille integrates her fantasy into reality on a fundamental level, subverting reality itself and simply altering the perception of reality of all around her to something else. As a result, Lucille's illusions become as much a part of reality as any naturally occurring phenomenon; indecipherable by any bodily senses to be anything but genuine. Through just illusions Lucille is an extremely formidable opponent; weaving together such intricate creations that she appears to have powers extending far beyond her illusionary sphere. Due to the nature of her illusions, Lucille's attacks have no regard for what individual can or cannot be touched; bypassing the nature of reality to deal punishing blows that her foes are incapable of differentiating from reality. Every single one of Lucille's delusions are backed and supported by a degree of reality; a cascading series of illusionary consequences spilling out from any delusion she generates that sinks into and brings out her opponent's belief in the delusion. For example, if Lucille creates an illusory wall of fire, Lucille's enemies find themselves feeling illusionary heat, phantom pain and see their flesh being seared. If Lucille creates an illusionary wall to divert the path of incoming forces, their belief that it might be real grants it an illusionary density to their perception which further reinforces their idea that her illusion is real; strengthening and solidifying the illusion in their heads. Sierra and Lucille typically combine forces to create incredibly powerful illusions with Sierra using her telekinesis to further support the Delusion; whether it be to generate heat, resistance, texture. Lucille's Delusions create psychosomatic reactions from those drawn too deeply into her Delusion, their bodies reacting as if affected by a real phenomena.
***Doppleganger:
***Nine Lives: ...She just turns into a cat. Not much else.
===Devil Fruit===
Lucille consumed the Doa Doa no Mi, a Paramecia-type Devil Fruit given to her by a mysterious concerned stranger during her childhood, granting her the ability to create doors through anything she makes contact with from any part of her body, making her exceedingly deadly in hand to hand combat. Perhaps the most dangerous aspect of this ability is that this ability extends even to the air, allowing her to open doors into the atmosphere, which she refers to as Air Doors. In even basic applications, Lucille has been known to remarkably adept in the usage of her abilities, opening doors in her opponent's bodies that expose their internal organs and sensitive nerve clusters, systematically and ruthlessly dispatching of her opponents that are foolish enough to confront her head on. Through the combination of her Devil Fruit with the various magical abilities granted to her by her reliance on her particular Iwa, Lucille gains an extraordinary amount of use out of her ability that appears quite surface level at first. Through an expert usage of both Delusion and Doppleganger, Lucille has demonstrated feats that mimic the pseudo-invulnerability of a Logia Devil Fruit, as well as the ability to replicate high-speed teleportation. However, Lucille's mastery of the Door Door Fruit becomes considerably more dangerous when one considers that her powers effectively render all known fortifications against her and her forces effectively useless, simply needing her to leave the 
Having consumed this Devil Fruit in childhood, Lucille has an intimate connection with her Devil Fruit abilities, claiming to be more comfortable within its world as opposed to the outside the world. Due to this connection, Lucille has demonstrated the ability to tap into a power of her Devil Fruit referred to as an Awakening, being able to draw out more power than the typical user of this Devil Fruit. In Lucille's case, for as far as she has currently discovered it has manifested in the ability to create Door Stoppers, and the ability to connect doors together. Lucille has also demonstrated a much finer control over the size of the doors that are created, being able to change their size at will ranging from an area larger than her body to smaller than a hair provided she still makes contact with said area. This mastery of her Devil Fruit was one of the primary reasons she was recruited into Sentry, as her ability to infiltrate was easily among the upper echelon of her fellow operatives.
====Techniques====
* Door Door: Air Door: Lucille has the ability to create doors in any substance, whether that be in her surrounding environment, or in the bodies of her targets, whether that be her own or those of others. However, before even entirely mastering the full scope of her abilities Lucille demonstrated the ability to create an open door in the very atmosphere around her, enabling her to shunt herself into a pocket dimension within the very air around her itself; enabling her to transport herself into a safe haven immune to attack, and imperceptible to detection, while granting her the ability to scout undisturbed. When combined with her Ginen, Lucille has demonstrated the ability to dart in and out of her pocket dimension in combat, quite literally wiping an opponent's knowledge of her existence outright altogether, and most things that would lead a target to think up her existence. However, Lucille has demonstrated the ability to make use of Air Door in her own ways. Lucille has used Air Doors to facilitate strategic repositioning of Aegis' forces, creating corridors for transportation of injured squad members to Cyril's medical corps, reorganize her squadmate's positions from being surrounded by opponents to surrounding their opponents, her mastery of Air Doors transforming an ability typically used as merely a retreating option into one of the most powerful tactical assets Aegis has for live redeployment, scouting, and assassinating important targets on the backline of enemy forces without even a Whisper of her presence. 
** Door Door: Revolving Air Door: The Revolving Air Door is an advanced application of Lucille's ability to create doors within the very atmosphere. Rather than a stationary gateway, these Revolving Air Doors manifest as rapidly spinning vortexes of air that effectively rapidly bring a target into and out of her Air Dimension forcefully at vast rate, shredding things that attempt to enter without her express permission. She can shape the doors into defensive barriers able to block attacks from all sides, spinning fast enough to deflect physical blows, energy blasts, and incoming projectiles. Lucille has also demonstrated the ability to create doors within these Revolving Air Doors to use them as handheld offensive weapons, effectively forming saw rings she wields as daggers or places alongside her nails to enhance her close-quarters combat significantly; or throwing them like weapons that grind her target.
**Door Door: Afterimage Air Door: 
***Air Door: Projection Technique:
*Door Door: Body Door: Lucille can also create doors in a person's body, whether that be her own, or those around her that she makes contact with. Due to constantly being in contact with herself, Lucille's Body Door experimentation mainly came from experimenting with the ability on herself.
**Body Door: Evasion: In the hands of Lucille, this ordinary ability has enabled her to demonstrate a capacity for pseudo-invulnerability, as when combined with her sensory perception Lucille has demonstrated the ability to open doors in her own body in a manner functionally similar to the Bara Bara no Mi to dodge out of the way of incoming attack. She has also demonstrated the ability to apply this to others, enabling those nearby her to survive attacks that they should not have been capable of through conventional methods, which she often combines with an illusion that her ally was injured to lure her opponents into a false sense of security.
**Body Door: Weak Hinge: Lucille has demonstrated the ability to create doors on the joints of her opponents to immobilize and paralyze them temporarily, restricting the fluidity of their movements and throwing off the rhythm of her opponents. This gives her a decisive advantage as her abilities enable her to somewhat bypass conventional durability, often giving her the time she needs to land a well-placed killing blow. This particular ability is one that renders most humanoid creatures wary of fighting Lucille up close, as the ability to effectively completely inhibit a target's motion is devastating. When combined with her Awakening however, it enables Lucille to pick out specific targets and lock them in place for her allies to dispatch of them easily through a well-placed door stopper.
**Body Door: Revolving Door: Lucille has demonstrated the ability to turn her body into a revolving door, perhaps actually the most basic interpretation of the Body Door technique. However, what makes this noteworthy is Lucille's ingenuity. For example, during Shigan, Lucille is known for turning the tips of her fingers into drills by turning them into incredibly fast rotating doors; significantly augmenting the power of her Rokushiki techniques as a result.
*Door Door: Sliding Door:
*
*Door Door: Passage: Teleportation to pre-existing doors, if the doors are stopped, she can demonstrate what is effectively long range teleportation. Through skillful use of this ability, Lucille has managed to demonstrate the ability to teleport in virtually any direction she desires, even going so far as to replicate flight.
**Door Door: Channel: The Channel Door is an Awakened technique that enables her to seemingly portal-lock objects, by creating a ground door below it and an air door above it she can allow objects to fall almost endlessly, picking up vast amounts of speed and momentum as they do so. By replacing the ground door with another door, Lucille has demonstrated the ability to redirect the momentum of the falling object with extreme precision, allowing her to fire extremely powerful attacks given enough time to build them up from the most base of materials.
*Door Door: Corridor: The ability to pass one thing through one door connected to multiple doors, effectively multiplying this particular thing. Typically utilized on her attacks, these multiple things tend to close when her door is closed. Lucille can utilize this to quickly overwhelm an opponent, having Doppleganger strike from within her Air Dimension which is manifested as innumerable simultaneous strikes on her opponent that would appear to spontaneously manifest. This ability is ridiculously effective as a support ability.
*Door Door: Crossroads: Door to Kafou's crossroads.
**Crossroads: Misfortune:
*Door Door: Room Blender:
*Door Door: Plasma Trap: Doubt she need it but imma write it and find out anyways lmaoooooooooooooooo
Category:ScarletPlumage
Category:Characters
Category:Aegis
Category:The Legion Association
Category:Mage
Category:Female
Category:Vitesh
Category:S-Two
Category:Awakened
Category:Junior Legionnaire