Improved Haste (Wizard Spell)

This spell lets the wizard bestow tremendous speed on any one creature. The quickened crea­ture functions at double its normal movement and attack rates, moving and attacking twice in the round. The quickened creature rolls initia­tive for each round normally; the first basic action always happens at initiative “0” in the round, and goes again on his rolled initiative number. The creature also receives a +4 bonus to its Dexterity score (to a maximum of 25) for the duration of the spell, which can affect reac­tion adjustment, missile attack adjustment, and defensive adjustment.
Casting the spell takes one entire round, dur­ing which both the recipient and the caster can do nothing else. The spell lasts for a number of rounds equal to the caster's level.
Unlike the normal haste spell, this spell has no effect on the recipient's age. This spell negates the effects of a stow or improved slow spell. It is not cumulative with itself or with other similar magic.
The material components for this spell are a lump of grease and a spark of flint and steel.
Notes: Common in the Dark Sun setting; this spell requires a mentor who has been there or spell research in that setting.
Category:Wizard Spells
Category:Spells from Wizard's Spell Compendium
Category:Spells