Localization

The term localization usually refers to the process of translating the text in the UI to the "local" language of a target user audience that is different from the language of the primary version or first release.
The first release of World of Warcraft used the English language for a North American (US) user audience.
Localized World of Warcraft Versions
Country / Region 	Language 	Locale CodeVideoOptionsPanels.lua source code, official Blizzard Lua code including locale codes.	Official Website
Brazil 	Portuguese	ptBR 	https://worldofwarcraft.com/pt-br/
(Mainland) China 	Chinese 	zhCN 	https://www.wowchina.com/zh-cn/
(Mainland) China 	English 	enCN 	
France 	French 	frFR 	https://worldofwarcraft.com/fr-fr/
Germany 	German 	deDE 	https://worldofwarcraft.com/de-de/
Italy 	Italian 	itIT 	https://worldofwarcraft.com/it-it/
Mexico 	Spanish 	esMX 	https://worldofwarcraft.com/es-mx/
Portugal 	Portuguese	ptPT 	https://worldofwarcraft.com/pt-pt/
Republic of Korea 	Korean 	koKR 	https://worldofwarcraft.com/ko-kr/
Russia 	Russian 	ruRU 	https://worldofwarcraft.com/ru-ru/
Spain 	Spanish 	esES 	https://worldofwarcraft.com/es-es/
Taiwan 	Chinese 	zhTW 	https://worldofwarcraft.com/zh-tw/
Taiwan 	English 	enTW 	
United Kingdom of Great Britain and Northern Ireland	English 	enGB 	https://worldofwarcraft.com/en-gb/
United States of America 	English 	enUS 	https://worldofwarcraft.com/en-us/
 Servers were shutdown on 24 January 2023 due to the licensing agreements with NetEase expiring and not coming to an agreement on a renewal.
==See also==
*Localization info for World of Warcraft.
*Localization patch
==References==
Category:Glossary