Baxter Ewers (Super Smash Bros. X Zone)

Baxter Ewers ( Baxter Ewers) is a playable character in Super Smash Bros. X Zone.
==Attributes==
Baxter Ewers has a unique combination of traits. He has medium walk speed, a fast falling speed, good air acceleration, and good gravity speed. At the same time, he boasts remarkable KO power, and his heavy weight, combined with his falling speed, grants him excellent endurance.
He has an effective neutral game, as his Side Tilt can be pressed three times for a more effective combo. His Dash grab covers an effective distance, his neutral aerial is pretty fast and effective and his pummel is fast and effective. His grab game is effective too as his forward and down throws can start up combo potentials for his air game as he has many tools to start up a combo with. His Smash attacks have high KO power in them as all three of them can KO at early percentages.
However, he has a few weaknesses can leave him vulnerable to other combos and characters who can chain grab. He doesn't have much of a good Recovery as he can be easily gimped off the stage and meteor smashed by other characters. He has limited recovery options as Chi Uppercut also covers mediocre vertical distance which makes it difficult for Ewers to recover from certain heights. Most of his Smash Attacks have high ending lag that makes him vulnerable to characters who can punish him out of it.
==Moveset==
===Standard Attacks===
Attack 	Attack Name	DMG 	Description
Neutral Attack	 	2%, 2%, 5%	Performs two jabs and kicks right forward.
Side Tilt 	 	11% 	Thrusts his knee out then slams his arms down and finishes with a kick.
Up Tilt 	 	5% 	Raises his elbow up in a horizontal angle while vertical
Down Tilt 	 	6% 	Punches downwards.
Dash Attack 	 	15% 	A Running bicycle-kick.
===Smash Attacks===
Attack 	Attack Name	DMG 	Description
Side Smash	 	16% (Uncharged), 22% (Fully Charged)	A strong chi straight punch that has high ending lag.
Up Smash 	 	13% (Uncharged), 18% (Fully Charged)	An crouching uppercut
Down Smash	 	14% (Front), 15% (Back) 	A chi kick from the front and the back.
===Standard Attacks===
Attack 	Attack Name	DMG	Description
Neutral Aerial	 	2% 	A punch downwards having low start-up and ending lag being the fastest neutral aerial move in the game.
Forward Aerial	 	11%	Thrusts his knee out, if it hits the sweetspot it can cause fire damage to the opponent.
Back Aerial 	 	5% 	A back punch.
Up Aerial 	 	8% 	A punch upwards.
Down Aerial 	 	11%	Thrusts both his feet down causing a meteor smash.
===Grabs & Throws===
Attack 	Attack Name	DMG 	Description
Grab 	 	- 	Grabs with both hands
Pummel 	 	2% 	Knees the opponent in the chest.
Forward Throw	 	5% 	Slams the opponent downwards making them blast forward.
Back Throw 	 	11% 	Goes behind the opponent and performs a German Suplex.
Up Throw 	 	5% 	Throws the opponent upwards.
Down Throw 	 	3%, 4%	Throws the opponent down and punts their head.
===Special Attacks===
Attack 	Attack Name 	DMG 	Description
Neutral Special	Chi Shot 	3% 	Shoots out two Chi balls out which are Blue and Red and can float for a minimum of time.
Side Special 	Nensho Knuckle 	14% 	An overhead leaping Superman-Punch to the face. This move allows him to jump over projectiles, it's also useful in means of horizontal recovery.
Up Special 	Chi Uppercut 	1% (Hits 1-6), 6% (Hit 7)	Performs a Rising Uppercut that covers very average height around him.
Down Special 	Stun Fist 	X% 	A counter attack that allows him to get in a stance, if he is attacked he flashes blue and quickly punches the opponent stunning them for 2 seconds and launching them with high knockback.
Final Smash 	Secret Technique: Time Stop	- 	Glows in Blue and Red Ki Energy around him shouts "Time Stop!" and stops time for 9 seconds as his speed, strength and power increase for higher knockback to the opponent he's attacking. After 9 Seconds he stands there and says "Time has began to move again!" and the opponents he attacked get high knockback.
==Misc.==
Misc 	Description 	Description 	Description
On-screen appearance	Falling to the battlefield in a sitting position, then gets up and makes his stance pose.	Falling to the battlefield in a sitting position, then gets up and makes his stance pose. 	Falling to the battlefield in a sitting position, then gets up and makes his stance pose.
Taunts 	Standard 	Turns away from the screen striking a pose while his Birthmark glows light blue on the back of his right shoulder while saying "I'm not giving up yet!"	
Taunts 	Side 	Flicks his hair saying "Come on!" 	
Taunts 	Down 	Gets in a superhero landing looking at the opponent as his glasses shines abit. 	
Idle poses 	
*Cracks both of his knuckles.
*Stretches his back and body. 	
*Cracks both of his knuckles.
*Stretches his back and body. 	
*Cracks both of his knuckles.
*Stretches his back and body.
Victory poses 	Victory pose 1 	
Flicks hair back walking forward and strikes a pose saying "Jackpot! I win!".
*If any OCs by Ilovefallingcows25 is included he'll instead say "Geez, careful where you step!"	
Victory poses 	Victory pose 2 	
Nods smirking and turns around crossing arms as his birthmark glows through shirt saying "That was awesome!"
*If any OCs by Ilovefallingcows25 is included he'll instead say "Nice try trying to step on me!"	
Victory poses 	Victory pose 3 	
Charges around Blue Ki around him and smiles saying "You were quite a respected opponent".
*If any of OCs by Ilovefallingcows25 is included he'll instead say "Don't worry, I know how much you wanted to fight me"	
==Color Change==
==Trivia==