Swanna

<tabber>
|-|Ducklett=
==Summary==
Ducklett is light-blue, duckling-like Pokémon. It has two feathery tufts on its head that connect at the bottom, forming a V-shape. It has a darker blue, feathery underside which makes it appear as if it were in mid-moult. It has yellow, webbed feet and a small tail. Ducklett lives around ponds and rivers. It is a talented diver and can spray water from its feathers for self-defense. The foe is distracted by the spray, allowing Ducklett to escape.
|-|Shiny Ducklett=
==Summary==
Ducklett is light-blue, duckling-like Pokémon. It has two feathery tufts on its head that connect at the bottom, forming a V-shape. It has a darker blue, feathery underside which makes it appear as if it were in mid-moult. It has yellow, webbed feet and a small tail. Ducklett lives around ponds and rivers. It is a talented diver and can spray water from its feathers for self-defense. The foe is distracted by the spray, allowing Ducklett to escape.
|-|Swanna=
==Summary==
Swanna is a swan-like Pokémon with primarily white plumage. Its beak is long and yellow topped with a black cere, and it has several white feathery features adorning its head. The more rounded of the features are to the sides of its head, and the more pointed feature is atop. Swanna possesses a long, curving neck. With a fluid neck and a strong bill, Swanna is capable of very accurate jabbing and thrusting attacks. Two light-blue feathery features, similar to those on the sides of Swanna's head, are present on Swanna's underside, and Swanna's large wings are positioned so that they curve away from its body. Swanna's legs are small, and its webbed feet are dark. Swanna is known to fly for thousands of miles without rest. Swanna flies out when the sun rises. At dusk, flocks of Swanna will dance, with the leader in the middle of the routine.
|-|Shiny Swanna=
==Summary==
Swanna is a swan-like Pokémon with primarily white plumage. Its beak is long and yellow topped with a black cere, and it has several white feathery features adorning its head. The more rounded of the features are to the sides of its head, and the more pointed feature is atop. Swanna possesses a long, curving neck. With a fluid neck and a strong bill, Swanna is capable of very accurate jabbing and thrusting attacks. Two light-blue feathery features, similar to those on the sides of Swanna's head, are present on Swanna's underside, and Swanna's large wings are positioned so that they curve away from its body. Swanna's legs are small, and its webbed feet are dark. Swanna is known to fly for thousands of miles without rest. Swanna flies out when the sun rises. At dusk, flocks of Swanna will dance, with the leader in the middle of the routine.
</tabber>
==Powers and Stats==
Tier:  | 
Name: Ducklett | Swanna
Origin: Pokémon
Gender: Male or Female (Has a 50% chance of being either)
Age: Varies
Classification: Flying type, Water type, Water Bird Pokémon | Flying type, Water type, White Bird Pokémon
Powers and Abilities: Superhuman Physical Characteristics, Water Manipulation (Via several attacks), Flight, Damage Reduction (Via Water Sport and Mud Sport), Air Manipulation (Via several attacks), Statistics Reduction (Via Feather Dance and Defog), Healing (Via Roost and Aqua Ring), Weather Manipulation (Via Rain Dance), Statistics Amplification (Via Tailwind), Power Mimicry (Via Mirror Move and Me First), limited Metal Manipulation (Able to turn its wings into steel with Steel Wing), Purification (Type 1, with Hydration), Resistance to Metal Manipulation, Fire Manipulation, Water Manipulation, Statistics Reduction (With Keen Eye and Big Pecks) Damage Boost (With Brine), Bug and Fighting type moves | All of the previous, Ice Manipulation (With Ice Beam)
Attack Potency: At most Small City level (should be comparable, though slightly inferior to Rhyhorn, who can shatter mountains. Can go to toe to toe with the likes of Piplup) | Large Mountain level+ (Scales to other fully evolved Pokemon such as Conkeldurr. Unaffected by Defog)
Speed: Massively Hypersonic+ (Can react to attacks from Magnemite | FTL (Can react to Poliwrath)
Lifting Strength: Class 25 | Class M
Striking Strength: At most Small City level | Large Mountain level+
Durability: At most Small City level | Large Mountain level+ (Even in terms of the already durable Steel type Pokemon, Ferrothorn is insanely durable)
Stamina: Superhuman (The average pokemon is hardwired for battle and can go on fighting for lots of time despite being injured. Capable of spending a day on foot while fighting hordes of enemies in mystery dungeons with little to no breaks)
Range: Standard melee range, hundreds of meters with most attacks. | Standard melee range, tens of kilometers with most attacks
Standard Equipment: None
Intelligence: Below Average normally (Capable of coherent speech between other Pokémon, a degree of understanding of commands and social situations, and can solve minor puzzles, though still mostly driven by instinct), Above Average in battle as Ducklett (Pokémon are hard-wired for battle and even in the wild can master many moves and fight the likes of Machop which train in all martial arts), Gifted in battle as Swanna (Should be superior to 1st and 2nd stage Pokémon and are able to consistently fight the likes of Machamp which have mastered all martial arts, as well as Alakazam)
Weaknesses: Electricity Manipulation, Rock Manipulation
Notable Attacks/Techniques:
<tabber>
|-|Abilities=
*Keen Eye: Keen eyes prevent enemies from lowering this Pokémon's accuracy.
*Big Pecks: Protects the Pokémon from Defense-lowering effects.
*Hydration: While Raining, any Status Effect will be healed
|-|Level Up Moves=
*Water Gun: Ducklett shots a stream of water from its beak at the opponent.
*Water Sport: Ducklett soaks the battlefield with water. This weakens Fire-type by two thirds moves for five turns.
*Defog: Ducklett makes a strong wind blows away the target's barriers. This also lowers the target's evasiveness.
*Wing Attack: Both of Ducklett's wings glow white and white energy shines off them at the tips of the feathers. It then slams into the opponent.
*Water Pulse: Ducklett shoots an ultrasonic wave of water at the opponent. It has a chance to inflict confusion.
*Aerial Ace: Ducklett slashes with aerial energy while moving at high speed. This move has a hard time missing.
*Bublble Beam: The inside of Ducklett's beak glows light blue and it fires multiple light blue bubbles from its beak at the opponent. This may also reduce their speed.
*Feather Dance: Ducklett covers its opponent in a thick layer of down, which causes them to become tired and weak, reducing their overall offensive capability.
*Aqua Ring: Ducklett envelops itself in a veil made of water. It regains some HP every turn.
*Air Slash: Ducklett attacks with a blade of air that slices even the sky. This may also make the target flinch.
*Roost: Ducklett lands on an object, folds its wings up and closes its eyes. Its body then becomes surrounded in an orb of energy, regaining some of its health.
*Rain Dance: Ducklett summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
*Tailwind: Ducklett whips up a turbulent whirlwind behind it, allowing it to ride on its own wind and attack its opponent with greater speed.
*Brave Bird: Ducklett flies up into the sky before coming down and attacking its opponent from a low altitude while covered in a fiery aura, dealing damage to itself afterward.
*Hurricane: Ducklett's wings glow light blue and it flaps them, releasing a powerful gust of wind at the opponent. This may also confuse the target.
|-|Egg Moves=
*Air Cutter: Swanna flaps its wings and releases a stream of light blue 'X' shaped blades from the tips of its wings at the opponent. Critical hits land more easily.
*Aqua Jet: Swanna's body becomes surrounded by water and it shoots into the air like a rocket before slamming into the opponent faster than the eye can track.
*Brine: Swanna fires a powerful stream of water from its mouth at the opponent, if the target has half of its HP, it doubles the damage.
*Gust: Swanna flaps its wings at a high speed to create a gust of wind from them.
*Lucky Chant: Swanna performs a chant towards the sky to gain a boost in luck. The opponent cannot land critical hits for the next five turns.
*Me First: This attack predicts and mimics the opponent's move and uses it against them before they can act, making it stronger. It fails if the opponent's move is not a damaging attack.
*Mirror Move: Swanna mimics the opponent's last move and utilizes it against them.
*Mud Sport: Swanna covers the battlefield in mud, reducing the potency of electric moves by two thirds.
*Steel Wing: Swanna turns its wings into steel in order to strike the opponent. This may also raise Swanna's durability.
|-|Pokémon GO Moves=
*Ice Beam: Exclusive to Swanna. Swanna opens its beak and forms a light blue ball inside it. It then fires multiple light blue beams from the ball at the opponent. When it hits the opponent, it freezes it.
</tabber>
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Water Users
Category:Flight Users
Category:Damage Boost Users
Category:Damage Reduction Users
Category:Air Users
Category:Statistics Reduction Users
Category:Statistics Amplification Users
Category:Healers
Category:Weather Users
Category:Power Mimicry Users
Category:Metal Users
Category:Purification Users
Category:Ice Users
Category:Pokemon
Category:Species
Category:Birds
Category:Game Characters
 
 
Category:Video Game Characters
Category:Characters
Category:Role-playing Characters