Hanako

Hanako | 花子さん is a Japanese survival horror adventure game developed by Chilla's Art and published by Chilla's Art. It was released on Steam for Microsoft Windows on December 11, 2020.
== Synopsis ==
Three 5th graders enter their school way past their curfew to curse a fellow student with the ritual of Hanako. Suddenly, Hanako is now after them, and they are separated. You play the role of one of the students and must find the others and fight through the hauntings of Hanako! Authentic Japanese School Action Survival Horror.
You're trapped in a school bounded by Hanako's curse. You must use everything at your disposal while a stalker roams!
The game will not hold your hands.
You must scan areas carefully to make your way through puzzles and obstacles.
== Gameplay ==
=== Prologue ===
The game will start as some students chat about ghostly rumors surrounding a girl, Hanako, who killed herself in the third stall of the girls bathroom on the third floor and bled to death with a giant knife on her hand. The girl was known for her red skirt despite wearing the same uniform as everyone else, it was red because she drenched her clothes in her own blood.
It's nighttime at school, there are two other girls in the room with you, Yume and Eri. Grab the flashlight and they will follow your lead. 
* Yume told her parents she would be sleeping over at your place, she will ask you if your parents were out that night. When you say you feel uncomfortable, she will answer that they need to get rid of 'her' for the good of the class.
* Eri was talking about how to curse someone, they'd just have to picture the person's face when performing the ritual. She was hoping that it'd work, saying that 'she' doesn't deserve to exist in this world.
You go to the girls bathroom on the third floor together, upon the third stall, you spin around three times and knock three times.
* If you pay close attention, you can see a tall dark woman with a bright red left eye standing between your friends at the third spin.
After knocking, you say: "Hanako-san, let's play!". You talk to your friends and they don't want to stay for too long, believing that they should get going. The door slowly opens by itself, your friends shriek and run away, leaving you behind as Hanako slowly rises from the toilet, crying. The screen goes black, the toilet stall is no longer open, you are alone in the girls bathroom. You are somehow on the first floor.
* You can find an old Japanese coin in the corner of the bathroom and use it to save in a shrine room on the first floor. You will feel comforted when you come near the shrine, you can almost hear it whisper, "Gold."
* In the old version, you will have to go to the boys bathroom to find matches on a sink and light 3 candles located throughout the first floor to unlock the shrine room that allows you to save your progress. Newer versions no longer have to do this puzzle.
You leave the bathroom and hear someone scream.
=== First Floor - Dodomeki ===
When you go towards the stairs, you can find that shutters have fallen and Yume is trapped behind it. She says that she woke up on the second floor and came down only to find the shutters were down, she will give you the pool gate key she found in the club room and say that she heard the sound coming from the pool. 
When you open the pool gate, you will have a vision where you can see someone's legs, standing in a room, you can hear something metallic falling and an eyeball rolling on the floor. Walking in, you can see a tall dark woman with a bright red left eye sitting on a bench, she warns us that she could sense a Wanderer around. Seeing our flashlight, she tells us that Wanderers are weak against lights from the natural world and that the amount of light for every Wanderer is different, we would have to concentrate our light to fend for ourselves.
She says that the vision we just saw was Hanako welcoming us. You walk towards a changing/locker room and find the electricity room key, after leaving, a large monster with long hair and numerous eyes throughout their body will come out of another room and charge at you. Concentrate your flashlight to stun them and escape.
You will have to try and retrieve something within the pool, you don't want to get wet so you'll have to drain the water first. Find 3 keys for 3 storage rooms, drain the water.
* Return to the room in the pool are where the monster came out from, you can find classroom 1 key.
* Near the front entrance with shoe lockers, there will be a class where you can find a stepladder. Place the stepladder at the orange marked shoe locker area, you will find the storage key A. Use the key at a storage room A near classroom 2-1, pull the lever and turn on the generator.
* At classroom 1-2, you can find storage key B, you can also find a sketchbook that says a key is hidden within a sculpture and that the only way to get the key is to break it. The sculpture is in the art preparation room, drop it to retrieve the music room key. Use storage key B key at storage room B near the science room, pull the lever and turn on the generator.
* In the music room, you can find storage key C on the piano, storage room C is connected to the music room, pull the lever and turn on the generator, you can use storage key C to open the door to the halls.
After draining the water, enter the pool and pick up the fire extinguisher and the lever. The monster will attack as soon as you pick up the lever, it is holding the pool ladder to attack you. Stun it with your flashlight and freeze it with the fire extinguisher while it couldn't move. Take the pool ladder and a ritual candle from the monster. 
Use the pool ladder to leave, go towards the electricity room, use the lever you found in the pool to turn on the generator. Doing so will raise the stair shutters.
As you walk around the first floor, you can find notes about the Dodomeki lying around in various places.
=== Second Floor - Jorogumo ===
Upon raising the shutters, you will have a vision of a girl sitting on a chair in a gymnasium, a spider sits on her shoulder. There will not be a trigger for the monster to appear, the moment you go upstairs, it can follow you and try to kill you. The monster seems like a large woman's head that has a giant spider in it's mouth, it crawls around with spider legs. It will not follow you downstairs
* If go to the girls bathroom on the second floor and knock on one of the stalls, a girl will run out once the door opens. 
On the second floor, you will have to remove the wall of spider webs to access the auditorium.
* You can find the science room key in the teacher's office, after picking it up, the phone on the main desk in the office will ring. It will go silent upon interaction. The science room is on the first floor.
* In classroom 5-1 on the third floor, you can find the cafeteria storage key and a pair of shoes. Place the shoes in the bloody shoe locker on the first floor near the school entrance, close the locker and open it again, you will receive the library key.
* In the library, you can find the infirmary key and a plunger. Use the plunger in the science room to unclog a sink, you will find cobweb spray and access the auditorium
In one of the bigger rooms(double doors, connected to a hall) in the auditorium, you will be given a clue, they will show a spotlight burning a cocoon, Around the broken cocoon, you can pick up the auditorium key. This will make the monster appear on the auditorium ceiling, the green light is their sight. If they spot you, they will attack you by shooting webs at where they saw you. While avoiding the monster, small spiders will attack you, they can be scared away and killed with your flashlight.
* In one of the auditorium changing/locker rooms, you can find the computer room key, in another similar room, you can find a lightbulb. 
* In one of the auditorium storage rooms (double doors), you can find the auditorium ladder. Use it to climb to the upper floor of the auditorium, hide behind the mattresses and destroy the cocoons with your flashlight, you can collect items from them on the lower floor.
* Fix the upper floor spotlights with the lightbulbs you find in the gym.
Fixing all the spotlights will defeat the monster, it will drop a ritual candle.
Yume was trapped within one of the cocoons you destroyed. You can find her in one of the auditorium changing/locker rooms. Yume will confess to being jealous of Eri since the very first year, for always being the center of the group and having no hesitation to talk to anyone as she was sitting alone being awkward not being able to socialize. When they were calling Hanako-san, she couldn't help but to picture Eri, so Hanako appeared on them.
* Later on, you can find her hiding in the shrine room, she apologizes for not being able to help to do being scared.
When you leave the auditorium, you can meet the tall dark woman again, leaning on the wall. She congratulates us for getting rid of the monster and calls it nothing more than a pest. She says that a Wanderer was still around and tells us to be careful because once spotted, we need to get rid of them before they get rid of us. It can only touch us when visible to the human eye
As you walk around the second and third floor, you can find notes about the Jorogumo lying around in various places.
=== Third Floor - Kubinashi ===
You will have a vision the moment you enter the computer room, a girl stands in a storage room holding a severed mannequin head. The monster will not chase you until you stick an ofuda on a magenta mannequin blocking the cafeteria. It will seem to be headless and invisible, only their head won't appear, you must pay attention to audio cues as you cannot see them until they're close to you.
* Completing the puzzle in the computer room will unlock the connected principal's office, you can find a 3F master key.
* In the janitor's room, you can find a microphone, an ofuda and a locked box. The clues to unlock the box is within the same room on a calendar with writings: 1108. You will find the rooftop key.
* In one of the locked room at the library, you can find an ofuda and offering flowers. You can place the offering flowers on the chair in classroom 6-1 at the third floor, follow the trail of bloody footprints that appear on the floor and it will lead you to classroom 3-1. You can find the broadcasting room key at the back of the class.
* Place the microphone in the broadcasting room and an ofuda will show up on the door that connects to the room next door.
* In the room connected to the room next door, you can see the girl from the bathroom again, she's badly injured. Whether or not you tend to her wounds with a bandage can change the ending. She will escape after you help her and leave behind a protection charm.
Placing the all 3 ofudas on the purple mannequin will open the way to the cafeteria. The monster will appear once you pick up a severed mannequin head. You will also have a vision of the monster possessing a mannequin, giving you a clue to how to defeat it. You need to keep using your flashlight to make it leave the mannequins, run to the corners of the room so you can find the direction they're coming from.
If you do it enough times, you can find the monster stunned, giving you an opportunity to place the severed mannequin head on their shoulders. This will defeat them, leaving behind a ritual candle.
As you walk around the second and third floor, you can find notes about the Kubinashi lying around in various places.
=== Basement - Hanako ===
Go to the rooftop and place all three ritual candles on the offering tables, a Yata no Kagami will appear as a result. You will meet Yumi as you leave the staircase, she really wanted to help so she wandered around looking for things that could be of any help and found the basement key. She was too afraid to go down there alone. They go find Eri together. The school bell rings.
You can find Eri standing against a wall, she says her last words and a black portal appears from behind her, she disappears and Hanako exits through it with a knife. You have to keep avoiding her when she charges forward. When you attack her with the Yata no Kagami enough times, she will collapse on the floor.
A black portal will appear again, you will be able to enter and move to a completely different area outside. Go up the stairs, you can find Eri standing in front of a well of blood.
== Endings ==
=== Ending #1 ===
If you take Eri back, you will leave the school and go home with everyone. Eri will have no memory of what happened. Everything went back to usual so you returned to school. That day, the teacher brought a new student to class. Her name was Hanako Mitarai, assumingly the Hanako of the rumors who would not let you escape.
=== Ending #2 ===
You enter the black portal and drink from the well, you become the new "Hanako-san".
=== Ending #3 ===
You don't enter the portal, you pass out after defeating Hanako. Eri does not return. After a month, rumors about Hanako spread once more. It is implied that Eri becomes the next "Hanako-san".
== Urban Legends ==
In Hanako, these some of these spirits are called Wanderers, they were once regular people who were influenced by Hanako and became monstrous spirits that haunt the school grounds.
=== Dodomeki ===
This is the first monster you encounter in the game, found in the pool area, it's based on a Japanese yokai called the dodomeki or todomeki. In Hanako, it can be described as a woman whose body is black with long hair with long hands and has numerous eyes throughout their body. They were cursed to such a form due to their greedy habit of stealing money.
=== Jorogumo ===
The second monster you encounter in the game, found on the second floor. In Japanese folklore, it is a spider yokai that is capable of turning into a beautiful woman in order to catch human prey, usually young men. In Hanako, it appears to be half-woman and half-spider, a woman's head with a large spider protruding from their mouth.
=== Hanako-san ===
The main antagonist of the game. Hanako-san is a Japanese urban legend about the spirit of a young girl named Hanako who haunts school toilets, there are many different versions of her origins, but all of them have one thing in common, Hanako dies in the toilet through whatever reason and haunts the toilet afterwards. In Hanako, she is a vengeful ghost that wears a bloody red skirt and holds a giant knife.
To summon Hanako-san, it is often said that individuals must enter a girls' toilet (usually on the third floor of a school), knock three times on the third stall, and ask if Hanako-san is present.
== External links ==
*Hanako on Steam
== Gallery ==
File:Hanako(1).jpg|Official Picture on Steam #1
File:Hanako(2).jpg|Official Picture on Steam #2
File:Hanako(3).jpg|Official Picture on Steam #3
File:Hanako(4).jpg|Official Picture on Steam #4
File:Hanako(5).jpg|Official Picture on Steam #5
File:Hanako(6).jpg|Official Picture on Steam #6
File:Hanako(7).jpg|Official Picture on Steam #7
File:Hanako(8).jpg|Official Picture on Steam #8
File:Hanako(9).jpg|Official Picture on Steam #9
File:Hanako(10).jpg|Official Picture on Steam #10
Category:Games
Category:Based off urban legends