Doomwing

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|-|Doomwing=
|-|Silver Dino Charge Ranger=
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==Summary==
Doomwing was the evil counterpart and other half of Zenowing who served as one of the two generals of Lord Arcanon alongside Singe.
==Powers and Stats==
Tier: At least 
Name: Doomwing
Origin: Power Rangers, Power Rangers Dino Charge
Gender: Male
Age: Million of years old
Classification: Alien, Evil counterpart of Zenowing
Powers and Abilities: 
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|-|Doomwing= Superhuman Physical Characteristics, Longevity, Weapon Mastery (As showcased here Super Dino Charge episode 15), Smoke Manipulation and Resurrection (Doomwing can release a smoke from his sword that allows him to resurrect already destroyed monsters Super Dino Charge episode 15), Paralysis Inducement (Doomwing's energy slash was able to paralyze Riley making incapable of movement and thus knocking him out for an entire day Super Dino Charge episode 15), Attack Reflection (All weapons in Dino Charge can reflect attacks Dino Charge episode 1 Dino Charge episode 12), Power Mimicry (Copied and mastered all of Zenowing's techniques Super Dino Charge episode 15), Energy Projection (Can send energy attacks from his Fire Sword, he can also create his very powerful Doom Slash which is a counteraprt to Zenowing's Silver Prism Slash Super Dino Charge episode 15), Electricity Manipulation (His attack can be electricity based Super Dino Charge episode 14), Fire Manipulation (He creates his Doom Slash by egulfing his sword in flames Super Dino Charge episode 15), Statistics Amplification (Can temporary increase his speed so he can strike his opponents without them having the proper chance to react Super Dino Charge episode 15), Regeneration (Mid-High: Instantly regenerated after being disintegrated Super Dino Charge episode 14), Self-Sustenance (Type 1: All monsters in Dino Charge are fine in outer space), Flight (Can use his wings to fly Super Dino Charge episode 14, should be comparable to Zenowing who can fly in space), Size Manipulation and Large Size (Type 1: Via calling upon the Magna Beam, Doomwing can grow giant and comparable in size to that of the Megazord Super Dino Charge episode 14) and Resistance to Deconstruction (Comparable to Lord Arcanon and Singe who are unaffected Super Dino Charge episode 10 by Heckyl's deconstruction), Electricity Manipulation (Like every other Dino Charge monster he can take the electricity attacks of the Gold Ranger), Fire Manipulation (Fine inside Singe's Super Dino Charge episode 13 ship which was compared to a burning meteor Super Dino Charge episode 4, can take Heckyl's attacks which are hot enough to melt metal) and Space Radiation (All monsters in Dino Charge are fine in outer space)
|-|Former Abilities=Doomwing's abilities that he lost after he and Zenowing got separated are the following: Zenowing's and the Silver Dino Charge Ranger's abilities
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Attack Potency: At least Large Planet level (Fought against the Power Rangers and was proven to be superior to them, he was able to even go toe to toe with the Super T-Rex Red Dino Charge Ranger Super Dino Charge episode 15)
Speed: Massively FTL+ Reaction and Combat speed (Reacted to attacks from the Super T-Rex Red Ranger)
Lifting Strength: At least Class T (Comparable to Tyler's Super T-Rex Red Ranger form)
Striking Strength: At least Large Planet level
Durability: At least Large Planet level
Stamina: Superhuman (Like other Dino Charge monsters he can endure much punishment from the Rangers without being tired)
Range: Standard Melee with his physical attacks, Extended Melee with his Sword, Kilometers with his ranged attacks (Attacks in Power Rangers reach this far Super Ninja Steel episode 10)
Standard Equipment: 
Fire Sword: Doomwing's personal weapon that he uses to create powerful energy and electricity attacks
Intelligence: Above Average (Very good manipulator as he was able to manipulate the Rangers tricking them into giving him the Zord data and was able to recreate Dino Chargers Super Dino Charge episode 13), Gifted in combat (Superior to the Rangers in skill, easily copied and mastered all of Zenowing's moves and techniques which are so complex that no mortal can learn no matter how much they try Super Dino Charge episode 15)
Standard Tactics: CQC with sword but also never plays fair
Weaknesses: He'll periodically transform into Zenowing and lose control although he can regain control after a few seconds, this was resolved at episode 14
Notable Attacks/Techniques:
*Doom Slash: Doomwing's most powerful energy attack that he fires from his sword and is also the counterpart to Zenowing's Silver Prism Slash
*Energy Slash: Doomwing's energy slashes can cause deep wounds. The wounds caused by Doomwing's sword are so complex that humanity's technology cant treat it, not even geniuses like Kendall can do anything about it. Super Dino Charge episode 15
Note: When making a match with Doomwing the op should clarify on if Doomwing is fused with Zenowing or not
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Power Rangers