Dick Dastardly (Wacky Races)

==Summary==
Richard Milhous "Dick" Dastardly II is a participant in the Wacky Races, and the driver of Number 00, The Mean Machine, alongside his dog Muttley. Together, they seek to do whatever it takes to win, especially cheating. However, his focus on winning unfairly ironically costs him the win in the end. He is also a treasure hunter, and always seeks to get ahead of Yogi Bear and his gang to obtain his prize before they can. This is not the last time they would butt heads, as they would later compete in the Fender Bender 500 races as well.
==Powers and Stats==
Tier: , likely higher, far higher with the Mean Machine
Name: Richard Milhous "Dick" Dastardly II
Origin: Wacky Races/Hanna-Barbara
Gender: Male
Age: Unknown
Classification: Human, Racer, Supervillain, Treasure Hunter
Powers and Abilities:
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|-|Base=
 
*Superhuman Physical Characteristics
*Vehicular Mastery (He is a professional driver and frequent competitor in the Wacky Races)
*Breaking the Fourth Wall (He frequently talks to the narrator and looks at the fourth wallWacky Races S1E2B: Beat the Clock to Yellow Rock)
*Social Influencing (Dastardly is a masterWacky Races S1E3B: Idaho a Go Go ofWacky Races S1E3B: Idaho a Go Go disguise and can make people believeWacky Races S1E6B: The Speedy Arkansas Traveller whatever role he takes, even if he is doing so right in front of them.Wacky Races S1E3A: Mish Mash Missouri Dash Once, in an instant, he convinced everyone in a circus that he was the ringmaster with just a change of clothes.Wacky Races S1E11A: Whizzin' to Washington He is even capable of making his opponents do incredibly dumb things like hold sticks of dynamite in his seemingly trustworthy disguises.Wacky Races S1E5A: Scout Scatter Even outside of his disguises, he is able to make people believe what he wants them to, such as when he convinced a Southern colonel that the Wacky Racers were his enemiesWacky Races S1E7A: The Zippy Mississippi Race or when he successfully convinced a police officer who pulled him over for speeding to go and chase someone else in the span of secondsWacky Races S1E11A: Whizzin' to Washington)
*Toon Force (When he set up fake train tracks that didn't lead anywhere, a real train inexplicably passed through.Wacky Races S1E2A: Why Oh Wyoming Displays usage on cartoon physics by staying still in midair until he realizes he isYogi's Treasure Hunt S1E2: Bungle in the Jungle)
*Immortality (Type 2 and 3; He is able to survive without a faceFender Bender 500 E22: The Clambake 500 and after being split into piecesFender Bender 500 E33: The Russian Around 500)
*Elasticity (He is able to extend his arm like taffy.Wacky Races S1E1A: See-Saw To Arkansas Even after falling off a cliff, he was able to stretch his arm to hit Muttley.Wacky Races S1E2B: Beat the Clock to Yellow Rock Dick frequently gets run over,Wacky Races S1E1A: See-Saw To Arkansas flattened,Wacky Races S1E2B: Beat the Clock to Yellow Rock condensed into the shape of a cubeWacky Races S1E7B: Traffic Jambalaya and bent out of shape,Fender Bender 500 E24: The Funhouse 500 and yet is still able to reform afterwards in time to continue the race)
*Limited Spatial Manipulation (He can make himself and his car appear to disappear behind a cactus though somehow, they seem to be inside it.Wacky Races S1E2B: Beat the Clock to Yellow Rock When he pushed a subway's entrance, the totality of the space moved to accommodateWacky Races S1E9A: Rhode Island Road Race)
*Hypnosis (He was able to quickly hypnotize MuttleyWacky Races S1E4B: Real Gone Ape and an apeWacky Races S1E4B: Real Gone Ape)
*Reconstruction (After the Mean Machine exploded and burst apart, in the span of seconds, Dastardly dug up it's remains from underground and reconstructed it, ready to complete the race and allWacky Races S1E11A: Whizzin' to Washington)
*Underwater Breathing (Type 2; Able to breathe and talk at the bottom of the oceanFender Bender 500 E7: The Wooden Shoe Like To Win 500)
*Plot Manipulation (When the story was about to end, Dastardly interrupted it because he wasn't satisfied with it's endingYogi's Treasure Hunt S2E6: The Great American Treasure)
*Regeneration (High-Mid; He regenerated after a train collision split him, Muttley, and his car into split piecesFender Bender 500 E33: The Russian Around 500)
*Resistance to
**Extreme Cold (He isn't bothered by weather that makes people's beards grow iciclesWacky Races S1E9B: The Great Cold Rush Race)
**Gravity Manipulation (He was able to survive the gravitational force of a black holeYogi's Treasure Hunt S2E3: Heavens to Planetoid)
|-|With The Mean Machine=
*Superhuman Physical Characteristics 
*Bodily Weaponry (It contains a nozzle that is able to attack cars ahead of it.Wacky Races S1E1A: See-Saw To Arkansas It has a drill which can easily burst through wood.Wacky Races S1E4B: Real Gone Ape It also has a chainsawWacky Races S1E7B: Traffic Jambalaya)
*Flight (It is capable of flyingWacky Races S1E3B: Idaho a Go Go)
*Regeneration (Mid; After being badly damaged,Wacky Races S1E2A: Why Oh Wyoming The Mean Machine is able to immediately reform, fixing itself and functioning like newWacky Races S1E2A: Why Oh Wyoming)
*Transformation (It is able to shoot a mechanical spear that transforms into a traffic lightWacky Races S1E2B: Beat the Clock to Yellow Rock)
*Adhesive Manipulation (He frequently uses traps that causes other cars to become stuckWacky Races S1E2B: Beat the Clock to Yellow Rock)
*Underwater Mobility (It is able to drive underwaterWacky Races S1E4B: Real Gone Ape)
*Magnetism Manipulation (With Magnetic Power, The Mean Machine can unleash a powerful magnetWacky Races S1E5B: Free Wheeling to Wheeling)
*Smoke Manipulation (The Mean Machine can release smoke to reduce the vision of other drivers from the frontWacky Races S1E7B: Traffic Jambalaya and from behindWacky Races S1E13B: Dash to Delaware)
*Air Manipulation (With a fan built into the car, he was able to clear a cloud of smokeWacky Races S1E10A: Wacky Race to Ripsaw)
*Elasticity (Can use wires to be extended above other carsWacky Races S1E10B: Oils Well That Ends Well and reach over to attack other cars)
*Weapon Control (It has a cannon that can be controlled from the driver's seatWacky Races S1E15B: Fast Track to Hackensack)
*Explosion Manipulation (Explosive canisters can be fired out of itWacky Races S1E16A: The Ski Resort Road Race as well as missilesWacky Races S1E14B: Race Rally to Raleigh and torpedoesWacky Races S1E16B: Overseas Hi-Way Race)
*Underground Mobility (It can drill undergroundFender Bender 500 E24: The Funhouse 500)
|-|With S.S. Dirty Tracks=
*Superhuman Physical Characteristics
*Flight
*Underground Mobility (It can dig deep into the center of the EarthYogi's Treasure Hunt S1E1: Riddle in the Middle of the Earth)
*Heat Manipulation (He possesses a Melt-Down-RayYogi's Treasure Hunt S1E5: Ole the Red Nose Viking)
*Animal Manipulation (With a group of jarred termites which he was going to use to devour a shipYogi's Treasure Hunt S1E6: The Curse of Tutti-Fruiti)
*Fire Manipulation and Breath Attack (In it's dragon form, it can breathe fireYogi's Treasure Hunt S1E9: Merlin's Lost Book of Magic)
*Telekinesis (With it's tractor beamYogi's Treasure Hunt S2E4: Beswitched, Buddha'd and Bewildered)
*Enhanced Senses (Can track people across the country with his radarYogi's Treasure Hunt S2E5: There's No Place Like Home)
|-|With Preparation=
*Additional Explosion Manipulation (He frequently sets up traps that involve TNT.Wacky Races S1E1A: See-Saw To Arkansas He also possesses missiles that can create great explosions..Wacky Races S1E2A: Why Oh Wyoming He also possesses a bazookaWacky Races S1E14B: Race Rally to Raleigh and grenadesWacky Races S1E17A: Race to Racine)
*Subjective Reality and Portal Creation (He can make fake paintings and projections that turn out to be real,Wacky Races S1E1B: Creepy Trip To Lemon Twist though even he does not realize this until it occursWacky Races S1E15A: Ballpoint, Penn. or Bust! or they don't work for other people, just him. Although at his best, they really do work how he intended, even as portalsWacky Races S1E10A: Wacky Race to Ripsaw)
*Air Manipulation (With his Reaper Bailer, which sucks in objects and condenses them into the shape of a cubeWacky Races S1E7B: Traffic Jambalaya)
*Additional Adhesive Manipulation (With Super GlueWacky Races S1E9B: The Great Cold Rush Race)
*Creation (He can create an instant beauty shop with the Instant Beauty ShopWacky Races S1E10A: Wacky Race to Ripsaw)
*Organic Manipulation (Via firing an oil canWacky Races S1E10B: Oils Well That Ends Well and using wax to send cars spinningWacky Races S1E14B: Race Rally to Raleigh)
*Additional Weapon Control (He can control his Mechanical Mosquitos with a remote which can easily cut through other vehicles.Wacky Races S1E12B: The Super Silly Swamp Sprint The Mean Machine itself can be controlled remotely to act as an explosive decoyWacky Races S1E16A: The Ski Resort Road Race)
*Frosting Manipulation (He can use frosting to send other cars spinning out of controlWacky Races S1E13B: Dash to Delaware)
*Perception Manipulation (He possesses a camera that can render someone completely blind, only able to see black spots in front of themWacky Races S1E17A: Race to Racine as well as a drill that when turning a person, renders their sense of direction reversedWacky Races S1E17A: Race to Racine)
*Statistics Reduction (With Slow-Motion Gas, which greatly reduces the victim's speed to a crawlWacky Races S1E17A: Race to Racine)
*Additional Magnetism Manipulation (With a large magnetYogi's Treasure Hunt S1E8: The Case of the Hopeless Diamond)
*Ice Manipulation (With an ice gun that freezes everyone in it's path and can turn them backYogi's Treasure Hunt S2E3: Heavens to Planetoid)
*Mind Manipulation and Homing Attack (He created a beam that can force people to swap minds and is able to directly home in on their locationsYogi's Treasure Hunt S2E4: Beswitched, Buddha'd and Bewildered)
*Madness Manipulation (Type 2; Can force people to go insane and mindless by making them view reruns of "Dastardly and Muttley in their Flying Machines, making them susceptible to suggestion until it is literally all they can think aboutYogi's Treasure Hunt S2E10: Yogi's Heroes)
*Additional Enhanced Senses and Telepathy (He has a scanner that can view the inside of one's stomach or mindYogi's Treasure Hunt S2E10: Yogi's Heroes)
*Void Manipulation and Sealing (With Disappear-O, which creates a void of nothingness that seals it's enemiesFender Bender 500 E44: The Hit'in Mississippi 500)
*Sand Manipulation (With quicksandFender Bender 500 E12: The Kenya Win It 500)
|-|Optional Equipment=
*Reality Warping, Illusion Creation, Earth Manipulation, Existence Erasure, Teleportation, BFR, and Summoning with Abu Boo Boo (With the genie Abu Boo Boo, he can be granted an unlimited amount of wishes. He has used this to create a mirage of a river, a small mountain, erasing said mountain, teleporting Dastardly ahead of the racers, manipulating the location of other racers, and summoning an anvil and a flying carpetWacky Races S1E11A: The Dipsy Doodle Desert Derby)
*Magic and Transmutation (With Merlin's Book of Magic, he was able to cast a beam that would have turned someone into an animal, though it ricocheted so that it would hit him insteadYogi's Treasure Hunt S1E9: Merlin's Lost Book of Magic)
*Age Manipulation and Water Manipulation (With the Fountain of Youth's water, which he can spray on people to turn them into babies. He planned on doing this on a planetary scale if he did not get his ransomYogi's Treasure Hunt S3E9: Secret Agent Bear)
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Attack Potency: Building level+, likely higher (He is frequently able to damage MuttleyWacky Races S1E1A: See-Saw To Arkansas who takes his explosions alongside him and can survive attacks from Penelope PitstopWacky Races S1E3B: Idaho a Go Go), far higher with The Mean Machine (Contains weaponry that can damage itselfWacky Races S1E9A: Rhode Island Road Race)
Speed: At least Subsonic (He frequently dashes away while leaving blurs behind.Wacky Races S1E1B: Creepy Trip To Lemon Twist He is able to briefly outrun military fire.Wacky Races S1E6B: The Speedy Arkansas Traveller He and Muttley are able to frequently fireWacky Races S1E9B: The Great Cold Rush Race atWacky Races S1E10A: Wacky Race to Ripsaw the other cars.Wacky Races S1E16B: Overseas Hi-Way Race He is able to engage in a chase from his Mechanical Mosquitos, which were able to blitz The Crimson Haybaler, another competing vehicle in the Wacky Races.Wacky Races S1E12B: The Super Silly Swamp Sprint The Wacky Races cars are able to achieve at least 85 mphWacky Races S1E15B: Fast Track to Hackensack), higher with The Mean Machine, far higher with rockets (He is able to use a rocket to give himself a significant boost in speedWacky Races S1E14A: Speeding for Smogland)
Lifting Strength: Superhuman (He managed to push over a bolder with a flick of his finger. He is able to hold up a stone ceiling in place of a pillar alongside MuttleyYogi's Treasure Hunt S3E5: Goodbye, Mr. Chump), higher with The Mean Machine (It was able to carry a large block of concrete)
Striking Strength: Building level+, likely higher
Durability: Building level+ (He survived his own missile exploding, which created a canyon.Wacky Races S1E2A: Why Oh Wyoming He didn't even notice a military strike that destroyed most of the house he was in), likely higher (He survived a time bomb alongside Muttley which was stated to be able to blow a planet to smithereensYogi's Treasure Hunt S3E3: The Attack of Dr. Mars), far higher with The Mean Machine and other vehicles (Dick Dastardly was unable to even make a dent in The Mean Machine. His other vehicles should be comparable if not superior), immortality makes him hard to kill
Stamina: Superhuman (He can be crushed by boulders, blasted out of cannons,Wacky Races S1E6A: By Rollercoaster to Upsan Downs flattened completely,Wacky Races S1E7B: Traffic Jambalaya condensed into a cube, and blown upWacky Races S1E16A: The Ski Resort Road Race and still be able to compete in a race, Regularly competes in these Wacky Races in which he suffers this kind of abuse and is later seen not in the slightest worse for wear)
Range: Standard Melee Range, Tens of Meters with Elasticity and The Mean Machine, Hundreds of Meters with The S.S. Dirty Tracks and projectiles, Planetary with preparation time
Standard Equipment: Muttley, The Mean Machine, S.S. Dirty Tracks, Remote Control
*Optional Equipment: TNT, rocket, bazooka, grenade, paint, Reaper Bailer, Super Glue, Instant Beauty Shop, oil can, floor wax, frosting, camera, drill, Slow-Motion Gas, magnet, ice gun, mind-swapping gun, projector, scanner, Disappear-O, instant quicksand, Abu Boo Boo, Merlin's Book of Magic, Fountain of Youth water
Intelligence: Extraordinary Genius (He built the Mean Machine and is responsible for all of it's extensive gadgets.The Wacky Races Handbook He is also capable of constructing it on the spot from out of small parts in seconds.Wacky Races S1E11A: Whizzin' to Washington He created a swarm of robotic mosquitos that are able to keep up and destroy other vehicles. He was able to create a robotic replica of one of his adversaries.Yogi's Treasure Hunt S1E9: Merlin's Lost Book of Magic He created a beam that can force people to swap mindsYogi's Treasure Hunt S2E4: Beswitched, Buddha'd and Bewildered and a device that creates a void of nothingness.Fender Bender 500 E44: The Hit'in Mississippi 500 He is also a clever manipulator,Wacky Races S1E5A: Scout Scatter able to make people believe even the most impossible things in a short span of time.Wacky Races S1E7A: The Zippy Mississippi Race However, despite his genius, he has a tendency to become overconfident and miscalculates the success of his plans. He prefers cheating instead of winning honestly, when he could just as easily win that way without spending the effort sabotaging others)
Weaknesses: His plans frequently backfire in his face, either thanks to his own incompetence or due to Muttley. He will try to cheat as much as he can, even if victory is staring him right in the face.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Male Characters
Category:Adults
Category:Villains
Category:Antagonists
Category:Primary Antagonists
Category:Wacky Races
Category:Vehicle Users
Category:Vehicular Masters
Category:Fourth Wall Aware Characters
Category:Social Influencers
Category:Toon Force Users
Category:Immortals
Category:Elasticity Users
Category:Space Users
Category:Mind Users
Category:Underwater Breathing Users
Category:Plot Manipulation Users
Category:Regeneration Users
Category:Bodily Weaponry Users
Category:Flight Users
Category:Transformation Users
Category:Adhesivity Users
Category:Underground Mobility Users
Category:Magnetism Users
Category:Smoke Users
Category:Air Users
Category:Weapon Control Users
Category:Non-Standard Breathing Users
Category:Explosion Users
Category:Temperature Users
Category:Animal Users
Category:Fire Users
Category:Breath Attack Users
Category:Telekinesis Users
Category:Enhanced Senses Users
Category:Subjective Reality Users
Category:Portal Users
Category:Creation Users
Category:Organic Users
Category:Water Users
Category:Perception Users
Category:Statistics Reduction Users
Category:Ice Users
Category:Homing Attack Users
Category:Madness Users
Category:Telepaths
Category:Void Users
Category:Sealing Users
Category:Sand Users
Category:Reality Warpers
Category:Illusionists
Category:Earth Users
Category:Existence Erasure Users
Category:Teleportation Users
Category:BFR Users
Category:Summoners
Category:Magic Users
Category:Transmutation Users
Category:Age Users