Chrace (province)

:For the faction, see Chrace (faction).
Chrace is a temperate island province introduced in Total War: Warhammer II, located in Ulthuan.
==Background==
Chrace is one of the ten High Elven kingdoms of Ulthuan. A fairly remote outer realm, it was once relatively empty and peaceful, occupied only by those who sought to escape the civilised realms and return to nature. Now, Chrace exists in a state of permanent war, for it is the main route through which the Dark Elves seek access to the inner lands of Ulthuan. Chrace's settlements are fortified, its glades ring to the sound of sword upon steel, and its populace lives ever under the shadow of battle. The once-wondrous forests have become perilous, for Dark Magic has scoured the land, corrupting ancient groves and giving birth to monstrous creatures.
The hunters of Chrace maintain a constant watch on the passes through their lands. When the Dark Elves are spied, Great Eagles are immediately dispatched to summon reinforcements, while the Chracian regiments are mustered to hold back the enemy. The archer and spear regiments formed by the High Elves of the mountains are among the best in Ulthuan, and they employ every trick of ambush and forestcraft to hinder and destroy the trespassers. Thus has many an invading army of Dark Elves simply been swallowed up whilst campaigning in Chrace, with no tale of its fate ever reaching their twisted homeland.
The mountains of Chrace are the home of the fearsome White Lions. To be counted as a real hunter, an Elf of Chrace must kill one of these regal creatures single-handed, or else tame it to his service. Neither task is an easy one, for the lions are intelligent and canny beasts, making the contest one of wits, as well as strength. The white lion also gives its name to the legendary regiments in the service of the Phoenix Throne: The White Lions, carefully selected warriors who guard the Phoenix King in battle.
==Settlements==
===Eye of the Vortex===
Settlement	Type 	Port	Climate 	Starting faction	Resources	Special buildings
Tor Achare	Province capital	 	Temperate Island	Chrace 	Furs 	White Lion Hunting Grounds
Elisia 	Minor 	Yes 	Timber 	 	 	
Tor Gard 	Minor 	 	 	 	 	
===Mortal Empires===
Settlement	Type 	Port	Climate 	Starting faction	Resources	Special buildings
Tor Achare	Province capital	 	Temperate Island	Chrace 	Furs 	White Lion Hunting Grounds
Elisia 	Minor 	Yes 	Timber 	 	 	
===Immortal Empires===
Settlement 	Type 	Port	Climate 	Starting faction	Resources	Special buildings
Tor Achare 	Province capital	 	Temperate Island	 	Furs 	White Lion Hunting Grounds
Elisia 	Minor 	Yes 	Temperate Island	 	Timber 	
Shrine of Kurnous	Minor 	 	Temperate Island	 	 	Altar to the Ecstatic Hunt