ForMonsters

ForMonsters is an RPG-based monster collecting game developed by Odd Spores Studios. The game follows the player character as they find, collect, and battle different kinds of ForMonsters. It is produced for the Nintendo Switch gaming system.
==Story==
ForMonsters/Story
==Gameplay==
===Obtaining ForMonsters===
In order to obtain ForMonsters, you can randomly befriend them after a battle. There is a 50% chance that certain ForMonsters will befriend you after a battle, though rarer ForMonsters have a lower chance of befriending you after battle. You can use certain items in order to increase their chance of being befriended. Some ForMonsters are also automatically befriended throughout the story.
===Team===
ForMonsters are fought in different kinds of teams. Depending on what kind of ForMonsters you have, they fill up your team slots. Normally, you will have six team slots. Each slot can hold one normal ForMonster. However, there are tougher variants known as Tough ForMonsters that have increased power in their moves and are better in battle. However, these Tough ForMonsters will take up two slots on your six slot team. It's up to you whether you want a team of six normal ForMonsters or three Tough ForMonsters.
===Battle===
When in a battle, only three ForMonsters can be out at a time. These ForMonsters can be switched in simply by calling them back and then calling out another one. There are two types of battles you can go through; 3v3 battles and 1v3 battles.
In 3v3 battles, you will battle your ForMonsters with 3 other normal ForMonsters. In 1v3 battles, you will use only three of your ForMonsters against either a Tough ForMonster or a Boss ForMonster.
During battle, every ForMonster on your team has a ForMeter. This is a meter that tells them when they can transform into their Form. Normally, the meter is blue and asleep.
But once the ForMonster participates longer in a battle, their ForMeter starts to fill with Vigor, signified by the red on the meter. And once the meter fully fills with Vigor...
You will now have the option to transform your ForMonster into their super-strong Form!
Due to their great power, you are only allowed to use a ForMonsters Form for three turns before it reverts back to it's original look.
===Moves===
ForMonsters/List of Moves
===Real-World Mechanics===
====Seaons====
Depending on the month and hemisphere that the game is being played on, the weather will change. There are four different seasons that can determine what kind of different in-game events can happen.
====Time====
Time will change depending on the system's clock time. There are four different times that the game can take place in; Day, Sunset, Night, and Sunrise. This also determines what certain in-game events can happen.
====Nintendo Switch Online====
With Nintendo Switch Online, certain in-game events may happen. Having Online also allows you to battle other players with ForMonster teams.
==Characters (W.I.P)==
Image & Name 	Description
Main Protagonists	The main protagonists of the game. These two act as the player character. In the beginning, you can choose to customize them by changing the skin, eye, and hair color.
The default names are Tad for Male and Lily for Female.
Tony 	
One of the protagonist's friends met in Chapter 1.
After looking for ForMonsters in Spruce Forest, he was taken into the ForMonster World by a mysterious warp. Will and the player are looking for him.
Bella 	
One of the protagonist's friends met in Chapter 1.
After looking for ForMonsters in Spruce Forest, she was taken into the ForMonster World by a mysterious warp. Will and the player are looking for her.
Will 	A small wisp that comes across the protagonists, needing help to seel warps in the ForMonsters world. He hitches a ride in the player's pocket through the story and occasionally pops out.
Tori 	A small bird from the ForMonster world that helps the player through tutorials and instructions. Every time a new mechanic or feature is introduced, he will fly in to explain.
He can also be found in the Settings menu, explaining what each setting does.
Susanna Vivlo 	
A teacher taking a long break off from school during the summer break. In Chapter 1, she has her necklace stolen by a Moneymug, but gets it back due to the player's actions. In return, she gives the player a journal the player names the ForMonster Index.
She can be found at Starfall Café during the day. If you check in with her, she can give side-quests or can evaluate your ForMonster Index.
==ForMonsters List==
There are different classes of ForMonsters, 10 different classes in total.
Image & Name 	Form 	Description
Plant ForMonsters 	Plant ForMonsters 	Plant ForMonsters
Sporoom 	 	A small mushroom ForMonster. They release spores that are said to be the spirits of those that had gotten lost in the woods.
Venufang 	 	It sits still in forests, snapping at passing bugs. If it senses danger, it retracts into it's body for protection.
Cactick 	 	If it sees danger, it'll quickly dive into sand or dirt to avoid it. If there is nothing to dig into, it simply retracts it's feet to become a spike ball.
Raffoulsia 	 	Due to the stink that constantly emits from it's petals, other ForMonsters tend to stay away from it. This makes the species quite lonely.
Object ForMonsters 	Object ForMonsters 	Object ForMonsters
Chyarm 	 	On cold nights, they can be seen floating through the wind, ringing a peaceful tune. It's said that if you leave your window open and the wind carries one in, you will have a months good luck.
Lampferno 	 	In deep woods, they float around aimlessly. They are said to lead wandering travelers to beautiful sights or even hidden treasure!
Polterpot 	 	An ancient pot that came to life after being possessed by a spirit hunter. It continues this job after death, capturing bad spirits and storing them inside of itself.
Torsaur 	 	They ruthlessly go after foes, using painful attacks to knock them down. They get a kick out of watching their opponent suffer during battle.
Tech ForMonsters 	Tech ForMonsters 	Tech ForMonsters
Hauntridge 	 	A small cartridge ForMonster that loves feeding off the electricity of gaming consoles. If you insert Hauntridge into a console, the game will simply be dark static.
Cerebrumo 	 	A UFO-like ForMonster with high intelligence. It channels it's intense brain power into electricity, allowing it to zip through the air with speed.
Bassbeat 	 	It stays humble and quiet most of the time, but when enraged, it lets loose ear-piercing noises from the two amplifiers atop it's head.
Phantasfi 	 	They sneak into houses and suck the life force out of people's Wi-Fi signals. They love watching people's reaction when they realize it's cut out.
Food ForMonsters 	Food ForMonsters 	Food ForMonsters
Burgeroar 	 	A ForMonster that looks like a burger. When threatened, it will begin to stomp and will attack by spitting steaming grease at the opponent.
Octocone 	 	It likes sitting in sunny places, simply melting away. However, it somehow finds itself in cold places that freeze it back up.
Grizza 	 	It's greasy body allows it to slip out of the hands of an opponent. It then counterattacks by covering the opponent in sticky cheese!
Toothake 	 	It's body is made entirely out of sweets. It attacks by aiming at the opponent's teeth with it's gumball-tipped tail.
Water ForMonsters 	Water ForMonsters 	Water ForMonsters
Muldesa 	 	Their tentacles store shocking power that paralyzes foes. However, when it releases electricity, it feels a small bit of pain as the power moves through it's squishy body.
Tadcule 	 	They constantly hold orbs of water over their heads. It is unknown what they use them for, but some people theorize that it will one day form into another Tadcule.
Sirena 	 	They are often caring and love making friends at sea. Some say that the kiss of one is so pure that it can cure all bodily wounds.
Reclustacean 	 	They prefer to stay as far away from others as possible. They will only stay close to someone if they have grown a strong bond with them.
Weather ForMonsters 	Weather ForMonsters 	Weather ForMonsters
Winterwyv 	 	Snowy ForMonsters with icy breath. When the sun comes out, they like hiding in chilly places, usually hiding in caves in order to freeze up.
Fortresand 	 	Sandy ForMonsters that love resting on beaches. They can be mischievous however, as they swallow lots of sand and then spray it at beach passerby.
Parator 	 	Their bodies are constantly spinning and dragging in objects. Newborn Parator must learn to control this quickly, or else they spin out of control.
Emberyo 	 	They only appear during summer days where the sun shines bright. They love bonding with others, but give intense burns if they come into contact with something.
Insect ForMonsters 	Insect ForMonsters 	Insect ForMonsters
Wormag 	 	A bagworm ForMonster that seems to be in an eternal sleep. During this sleep, it lays eggs that spill out of it's sleeping bag to create more sleeping Wormag.
Spiskull 	 	A spider ForMonster that spins webs in terrifying shapes. Some say that the skull pattern on it's abdomen is actually sentient.
Colopillar 	 	They inch around, their colorful bodies shining when sunlight touches them. They love feeding off of differently colored flower petals.
Unsect 	 	With it's beating-fast wings and sharp forearms, it flies all around the battlefield, attacking with strong slices and slashes. It must sharpen it's arms on rocks in order to keep them in top shape.
Chemical ForMonsters	Chemical ForMonsters	Chemical ForMonsters
Gooien 	 	A gooey ForMonster with slimy arms and legs. The goo is so sticky and stretchy that it allows Gooien to stick to walls and climb up ceilings!
Paintful 	 	It's body is composed of a strange substance similar to a mix of paint and acid. It throws it's color wildly onto blank walls, often resulting in colorful masterpieces.
Toxei 	 	They wander from door to door, asking for medicine to cure their illness. If you give them some, it won't do much, but you might contract the horrible disease they carry.
Oogooey 	 	They love embrace and having strong bonds with others. However, this is difficult, as their slime bodies simply phase through most objects.
Humanoid ForMonsters	Humanoid ForMonsters	Humanoid ForMonsters
Moneymug 	 	They steal valuable objects, not for fortune, but to eat instead! It is said that expensive items like pearls or gold give them nutrients to boost their physical strength.
Fighterra 	 	A muddy ForMonster that can throw fast punches in the midst of battle. The fist emblem on it's body is actually burning hot and hurts opponents that go for it's weak chest.
Rattlspeare 	 	It is known for being highly intelligent and has great taste in literature. It shakes it's bony body at night, giving off an eerie echoing sound.
Inshowlent 	 	They love gathering other ForMonsters to perform song or play routines. If a ForMonster messes up it's act, Inshowlent will whack them repeatedly with it's fan.
Magic ForMonsters 	Magic ForMonsters 	Magic ForMonsters
Mad Gician 	 	A magical ForMonster that loves pulling tricks on unsuspecting people. With it's magic wand, it can shoot powerful beams.
Psyeye 	 	It is said that the head and body are two different entities that work in perfect unison. The body is able to steal thoughts while the head stores them.
Shiftress 	 	With the ability to shift it's body, it disperses each cube in different directions during battle. It then rebuilds in a different location for a sneak attack!
Anclowjest 	 	They simply want to make people laugh, but their scary appearance keeps others away. They have great acrobatics, have been taught in the skills of magic, and can tell some pretty good jokes.
==Map and Locations of Petalflow==
*Petalflow Suburbs: A large district mostly made up of neighborhoods with lots of streets and houses. The majority of Petalflow is made up of it.
*Teravolt City: A large city area covering the West side of Petalflow. It contains office buildings, restaurants, and many businesses.
**Starfall Café: A small café located in the city. You can meet Mrs. Vivlo there to get sidequests from her or to evaluate your ForMonster Index.
*Dunedune Beach: A beach located on the Northwest of Petalflow. It is very popular during the day, but is completely empty at night.
*Spruce Forest: A large forest that takes up the Southeast of Petalflow. Lots of trees take up the area.
*Flow Fields: A large field area located in the center. It is simply a wide open space that hasn't been used for construction yet.
*Seabridge City: A small city area located at the East of Petalflow. It connects Roomu Island to the Petalflow Suburbs.
*Roomu Island: An island made up of a wide field. It connects to Petalflow through Seabridge City.
==Development & Credits==
===Development===
The ideas of ForMonsters originally started in TheWikiOddish's freshman year of high school. In an art class, he and a group of three other friends had used to draw small creatures. Two of the people would draw cute monsters while the other two would attempt to draw stronger, cooler, or scarier versions of the cute ones. The idea was usually a daily routine until seating-arrangements were made and the group eventually fell apart. However, a journal filled with all of the drawings was preserved by TheWikiOddish so that nothing would be lost.
The idea of ForMonsters had not been used for some time until around late 2019 where a new IP was wanted involving a monster collector game. Many ideas were thrown around until the journal that was previously archived had been revealed. Going through the designs revealed many interesting concepts that could be used for the game, and it was eventually decided that ForMonsters would be used as the new IP.
ForMonsters was revealed during the Fantendo 2020 Spring Showcase. It was describes as a new monster-collecting game that was similar to Pokémon and Yo-kai Watch, though with different mechanics. A lot of the games scrapped content appears during this showcase despite there not being images. Battles were described as being able to befriend ForMonsters.
After some feedback on the idea, the majority of game mechanics was overhauled to be more unique, so ForMonsters had gone through another development with a changed art style in order to differ itself from other already existing games/projects.
On the Fantendo Discord, most of the designs were revealed early in order to get opinion and notice of the game's release. The characters Sporoom, Chyarm, Gooien, Burgeroar, and Hauntridge were all shown off before the release.
Designs are also shown off just before they are posted on Fantendo. The majority of designs are posted on the Art channel on the Fantendo Discord server and then uploaded onto the ForMonsters page.
===Credits===
*ValkyriePyra - Inspiration & Character Planning
*MRZBRAINZ - Character Planning
*El Guac - Character Planning
*My Sisters - Character Artists
*High School Friends - Character Planning, Character Artists, & Inspiration
==Scrapped/Reworked Content==
Below are things that went through development that either didn't make the cut or were reworked into something else.
*During the 2020 Spring Showcase that ForMonsters was revealed at, two currently scrapped classes were mentioned. These two were Creature and Space. It is unknown what these were meant to do or what ForMonsters were in these classes, though it can be assumed that Creature may have been an early Animal class, which in itself got scrapped later on. Food is the only class revealed at the Showcase that made it entirely into the final version.
**During the same 2020 Spring Showcase, a concept known as Summoning was mentioned. It was described that, if you collected enough ForMonsters from each class, you could summon special ForMonsters that don't normally appear. This may have been scrapped because it was seen as too similar to the mechanic of Legendary Yo-kai from Yo-kai Watch.
*As stated on the Fantendo Discord when talking about scrapped content for games, it was revealed ForMonsters had a very different motif. The original purpose was for you to eliminate all of the ForMonsters in the human world using things such as weapons and machines until there were none left. This was found to be too dark and was eventually remade.
*There were originally 12 different classes in the final version, with the scrapped two being Animal and Fiery. All that is known about them is that Lampferno was originally under the Fiery class until it got moved to the Object class. Emberyo might have also been in the Fiery class before being moved to the Seasonal class.
*The Tech class was considered to be named the Digital class, though this was scrapped as Kotomo already had a Digital-type. It was also originally considered the Electrical class, but was changed as most of the ForMonsters were based on machines/tech objects.
*The Weather class was considered to be named the Seasonal class, but this was scrapped.
*Cerebrumo originally had an alien inside of it's head in place of electricity. This was changed as "it didn't fit the aspect of electricity".
*Hauntridge and Bassbeat were originally one whole ForMonster, but were split into two different concepts later on.
*Tadcule has had it's description changed before finally developing. The section that talks about what it's water orb could be was described as a secret weapon. It was then changed to being made up of 100% clean water. It was then finally decided that the water orb was meant to form another Tadcule.
*Reclustacean originally had a rock as a shell, though this was scrapped as it was seen too similar to the Pokémon Dwebble.
*Fortresand originally had a toy shovel on it's head and even had a concept where it had them as arms, but these were scrapped as this was seen to be too similar to the Pokémon Sandygast.
==Trivia==
*All ForMonsters characters are FREE TO USE, so don't be shy to use or ask about them if you want them to be in your project.
*The game is obviously based off of different RPG-based monster collecting games such as Pokémon and Yo-Kai Watch, but also takes inspiration from the Fantendo project Kotomo and most other Pokémon-related Fantendo projects.
**The concept of ForMonsters itself is primarily based around Yo-Kai Watch Shadowside, with ForMonsters primarily being an expansion on Shadowside's concept.
*This is TheWikiOddish's second original game universe after Pickpocket, Our Hero!.
*Most of the designs of the ForMonsters were scrapped designs for either enemies in Pickpocket, Our Hero! or scrapped Pokémon for the upcoming game Pokémon Unison.
*Some of the ForMonsters had their Forms designed first and then their Bases designed afterwards. Some examples are Toothake, Spiskull, and Paintful.
==Fan Art==
This gallery is for Fan Art of ForMonsters that other users have drawn. If you've drawn any of the characters in this game, don't be afraid to add to the gallery!
LampfernoNaFPPainted.png|Lampferno's Form for Nintendo & Fantendo Play: Dodgeball!
VenufanNaFPPainted.png|Venufang for Nintendo & Fantendo Play: Dodgeball!
ChyarmNaFPPainted.png|Chyarm for Nintendo & Fantendo Play: Dodgeball!
FantendoFisticuffsLampferno(transparent).png|Lampferno and it's Form for Fantendo Smash Bros. Something
FCC Chyarm.png|Chyarm's Form for Fantendo's Card Cataclysm
FCC Spiskull.png|Spiskull's Form for Fantendo's Card Cataclysm
BassbeatByPizzaman.jpg|Bassbeat and it's Form by pizzaman on the Fantendo Discord
Category:TheWikiOddish
Category:ForMonsters
Category:Original Games
Category:Nintendo Switch Games
Category:Nintendo Games
Category:Odd Spores Studios