Dr. Mario (SSBH)

:This is Dr. Mario's appearance in Super Smash Bros. Havoc. For the character in other contexts, see Dr. Mario.
Dr. Mario is an unlockable playable character in Super Smash Bros. Havoc and a semi-clone of . He plays very closely to how he did in Super Smash Bros. 4, however, he has a new side special, new regular attacks, and a new final smash that differentiate him more from Mario.
==How to Unlock==
*Clear Classic Mode as Mario.
==Moves==
===Special Moves===
 	 	 	 	 	 	 	
Neutral Special 	Neutral Special 	Side Special 	Side Special 	Up Special 	Up Special 	Down Special 	Down Special
Megavitamin: Dr. Mario shoots a weak, bouncy Megavitamin from his hands. Stronger and slower than Mario's fireball. 	Megavitamin: Dr. Mario shoots a weak, bouncy Megavitamin from his hands. Stronger and slower than Mario's fireball. 	Defibrillators: Dr. Mario pulls out two defibrillators and slams them together in front of him that shocks any player hit. 	Defibrillators: Dr. Mario pulls out two defibrillators and slams them together in front of him that shocks any player hit. 	Super Jump Punch: Dr. Mario jumps high in the air with his fist; stronger than Mario's. 	Super Jump Punch: Dr. Mario jumps high in the air with his fist; stronger than Mario's. 	Dr. Tornado: Dr. Mario spins like a tornado on the ground with his fists extended. 	Dr. Tornado: Dr. Mario spins like a tornado on the ground with his fists extended.
Final Smash 	Final Smash 	Final Smash 	Final Smash 	Final Smash 	Final Smash 	Final Smash 	Final Smash
Fever: Dr. Mario jumps up to a platform on the top-right of the stage and can throw down giant Megavitamins that act like they do in the Dr. Mario games. They can be rotated and sped up, and if they hit a player, they will be sent launching. Viruses will also run around the stage and cause damage if they run into a player, and if a megavitamin of the same color hits them, they will explode and cause damage to anyone in the blast radius.	Fever: Dr. Mario jumps up to a platform on the top-right of the stage and can throw down giant Megavitamins that act like they do in the Dr. Mario games. They can be rotated and sped up, and if they hit a player, they will be sent launching. Viruses will also run around the stage and cause damage if they run into a player, and if a megavitamin of the same color hits them, they will explode and cause damage to anyone in the blast radius.	Fever: Dr. Mario jumps up to a platform on the top-right of the stage and can throw down giant Megavitamins that act like they do in the Dr. Mario games. They can be rotated and sped up, and if they hit a player, they will be sent launching. Viruses will also run around the stage and cause damage if they run into a player, and if a megavitamin of the same color hits them, they will explode and cause damage to anyone in the blast radius.	Fever: Dr. Mario jumps up to a platform on the top-right of the stage and can throw down giant Megavitamins that act like they do in the Dr. Mario games. They can be rotated and sped up, and if they hit a player, they will be sent launching. Viruses will also run around the stage and cause damage if they run into a player, and if a megavitamin of the same color hits them, they will explode and cause damage to anyone in the blast radius.	Fever: Dr. Mario jumps up to a platform on the top-right of the stage and can throw down giant Megavitamins that act like they do in the Dr. Mario games. They can be rotated and sped up, and if they hit a player, they will be sent launching. Viruses will also run around the stage and cause damage if they run into a player, and if a megavitamin of the same color hits them, they will explode and cause damage to anyone in the blast radius.	Fever: Dr. Mario jumps up to a platform on the top-right of the stage and can throw down giant Megavitamins that act like they do in the Dr. Mario games. They can be rotated and sped up, and if they hit a player, they will be sent launching. Viruses will also run around the stage and cause damage if they run into a player, and if a megavitamin of the same color hits them, they will explode and cause damage to anyone in the blast radius.	Fever: Dr. Mario jumps up to a platform on the top-right of the stage and can throw down giant Megavitamins that act like they do in the Dr. Mario games. They can be rotated and sped up, and if they hit a player, they will be sent launching. Viruses will also run around the stage and cause damage if they run into a player, and if a megavitamin of the same color hits them, they will explode and cause damage to anyone in the blast radius.	Fever: Dr. Mario jumps up to a platform on the top-right of the stage and can throw down giant Megavitamins that act like they do in the Dr. Mario games. They can be rotated and sped up, and if they hit a player, they will be sent launching. Viruses will also run around the stage and cause damage if they run into a player, and if a megavitamin of the same color hits them, they will explode and cause damage to anyone in the blast radius.
===Taunts===
==Alternate Costumes==
Dr. Luigi appears as an alternate costume, appearing as he did in Dr. Luigi, with his default hat instead of the head mirror that Dr. Mario wears.
Dr.LuigiSSBH.png|Dr. Luigi
==Trivia==
*Due to the Dr. Luigi alternate costume being considerably taller than Dr. Mario, their shared hitbox is slightly above Dr. Mario's head, and slightly below the top of Dr. Luigi's.
Category:Super Smash Bros. (series)
Category:Super Smash Bros. Characters
Category:Mario (series)
Category:Mario Characters
Category:Dr. Mario (series)
Category:Subpages
Category:Males
Category:Playable Characters
Category:Characters
Category:Fighters
Category:Doctors
Category:Super Smash Bros. Havoc
Category:Super Smash Bros. Havoc Playable Characters