Ninja (Stranger of Paradise)

The Ninja is an Expert Job in Stranger of Paradise Final Fantasy Origin, available after unlocking the corresponding nodes in the Thief and Samurai Job Trees. In addition, it is available to Jed after clearing the "Ebon Memories: The Power-Hungry" side mission.
Ninja is a versatile Speed-type job that specializes in debilitating enemies through status ailments and agile attacks. True to tradition, this job serves as an evolution of the Thief job through its quick attack style that clears break gauges and the usage of the daggers and knuckles and the Samurai with the katana's slow but heavy-hitting combos and greater MP recovery from normal attacks. The passives they receive further rewards a sneaky playstyle with increased damage and break damage on Afflicted enemies and faster ailment accumulation on enemies.
==Abilities==
===Job Action===
Ability	MP Cost	Description 	Movie
 	0 	Unleash a chosen ninjutsu ability with various effects. Ninja tools will be expended on activation.*Ninja tools can be restocked at cubes.Tools consist of Shuriken, Fuma Shuriken, Utsusemi, Kanashibari, Katon, Suiton, Doton, and Huton.[Any Link]Can be set to any link ability slot.	
What separates this job from others is the "Ninjutsu" job action. This action forsakes the usual MP usage in favor of "Ninja Tools", which uses a similar spell wheel to the Mage's job action, and consist of elemental spells such as Katon and Suiton, in addition to utility tools such as Utsusemi and Kanashibari, which allows the player to absorb three attacks and paralyze enemies respectively.
==== Ninjutsu Toolset====
Ninjutsu	Tools required	Description 	Image
 	0 	Throw out a shuriken for a small amount of break damage. 	
 	3 	Throw out a large shuriken for multiple hits and heavy break damage. 	
 	2 	Creates multiple "images" of the player to absorb 3 attacks. 	
 	3 	Imbues the weapon with the paralysis effect that inflicts Paralysis ailment on an enemy with each hit.	
 	2 	Deals moderate fire-elemental damage to a single enemy. 	
 	2 	Deals moderate water-elemental damage to a single enemy. 	
 	2 	Deals moderate earth-elemental damage to a single enemy. 	
 	2 	Deals moderate wind-elemental damage to a single enemy. 	
===Command Ability===
Ability	Job Points	MP Cost	Required Ability to Unlock	Description 	Movie
 	4 	1 	Ninja Affinity +15% 	Temporarily extends the duration of enemy's status ailments and debuffs with every attack.	
The Ninja obtains the Jubaku support ability which extends any status ailment or debuff inflicted on the enemy by one tick for each hit. On its own, Jubaku yields poor results in keeping up status ailments. However, when paired with the daggers or knuckles, and the use of the Barrage support ability, it can keep status ailments such as Poison or Paralysis active for almost twice as long.
===Combo Abilities===
Ability	Type 	Job Points	MP Cost	Required Ability to Unlock 	Description 	Movie
 	Katana Combo 	3 	100 	Ninja Affinity +15% 	[Attack Type: Slash][Stat Bonus: Agility]Lunge forward and slash at your enemy.[Link 1 Ability]Can be set to >. 	
 	Katana Combo 	4 	100 	Pugilist's Heart 	[Attack Type: Slash][Element: Ice][Stat Bonus: Strength/Intellect]Perform an ice-imbued slash.[Link 2 Ability]Can be set to >>. 	
 	Katana Combo 	6 	100 	Heart of the Sword 	[Attack Type: Slash][Element: Ice][Stat Bonus: Strength/Intellect]Slash upwards while leaping into the air, dealing ice damage.[Link 3 Ability]Can be set to >>>.	
 	Knuckle Combo	3 	200 	Ability Break Damage +2.6% 	[Attack Type: Strike][Stat Bonus: Agility]Grab the enemy and slam them violently into the ground.[Link 1 Ability]Can be set to >. 	
 	Dagger Combo 	8 	200 	Afflicted Enemy: Damage Dealt 3.4%	[Attack Type: Slash][Stat Bonus: Agility]Perform three slashing attacks which cover a great distance.[Link 3 Ability]Can be set to >>>. 	
 	Dagger Combo 	5 	200 	Fierce Dagger 	[Attack Type: Slash][Element: Water][Stat Bonus: Intellect]Perform two water-imbued whirling slashes.[Link 2 Ability]Can be set to >>. 	
===Combo Effects===
Ability 	Job Points	Required Ability to Unlock	Description
Glorious Blade 	2 	Ninja Affinity +10% 	[Weapon Type: Katana][1st Link]>[Senshin Stance 1st Link]Enhances abilities set to During Senshin Stance: .Refills break gauge based on critical damage dealt.
Fists of Steel 	3 	Ability Break Damage +2.6%	[Weapon Type: Knuckles][1st Link]Enhances abilities set to >Refills break gauge based on critical damage dealt.
Fierce Dagger 	4 	Gravedigger 	[Weapon Type: Daggers][1st Link]Enhances abilities set to >Refills break gauge based on critical damage dealt.
Heart of the Sword 	5 	Jubaku 	[Weapon Type: Katana][Rear Attack Link]Enhances abilities set to + (Weapon Skill) > Increases accumulation of status ailments on enemy.
Pugilist's Heart 	3 	Ninja Affinity +15% 	[Weapon Type: Knuckles][Rear Attack Link]Enhances abilities set to + (Weapon Skill) > Increases accumulation of status ailments on enemy.
Spirit of the Dagger	6 	Ninja Training 	[Weapon Type: Daggers][Rear Attack Link]Enhances abilities set to + (Weapon Skill) > Increases accumulation of status ailments on enemy.
The Ninja employs the use of katanas, daggers, knuckles, and guns, each weapon benefitting greatly from the innate Agility and Intellect of the Ninja with their own set of status ailments. The job's combo effects focus on accumulating said ailments and refilling the break gauge.
===Job Passives===
Ability 	Job Points	Required Ability to Unlock 	Description
Status Ailment Accumulation +9.4% 	1 	Ninjutsu 	Increases accumulation of status ailments on enemy.
Ninja Affinity +15% 	2 	Status Ailment Accumulation +9.4%	Increases ninja job affinity.
Ability Break Damage +6.7% 	8 	Hossha 	Increases ability break damage dealt.
Afflicted Enemy: Damage Dealt 3.4%	7 	Heart of the Sword 	Increases damage dealt to enemies afflicted with status ailments.
Ninja Affinity +10% 	1 	Ninjutsu 	Increases ninja job affinity.
Status Ailment Accumulation +12.2%	2 	Ninja Affinity +10% 	Increases accumulation of status ailments on enemy.
Ability Break Damage +2.6% 	2 	Ninja Affinity +10% 	Increases ability break damage dealt.
 	5 	Gravedigger 	Increases maximum carrying capacity for ninja tools.(Limit of 20 tools.)
Ninja Affinity +25% 	8 	Spirit of the Dagger 	Increases ninja job affinity.
Afflicted Enemy: Damage Dealt 3.8%	8 	Spirit of the Dagger 	Increases damage dealt to enemies afflicted with status ailments.
===Class Unlocks===
These nodes lead to the following Job Classes:
Ability 	Required Ability to Unlock	Description
New Class:	All Ninja Tree abilities 	Unlocks the Evocation Class for Ninja, Fuma Ninja. Only available in the Trials of the Dragon King DLC
New Class:	All Ninja Tree abilities 	Unlocks the Ultima Class for Ninja, Shadowmaster. Only available in the Trials of the Dragon King DLC
===Class Trees===
Introduced in the Trials of the Dragon King DLC, These classes are unlocked after visiting Bahamut's Cave and completing the "A Token of Courage and Strength" conversation with Bahamut and the abilities thereof can be bought by using Rat Tails which are accumulated by completing missions on the Bahamut difficulty onward and purchasing them from the Bahamut Exchange Shop via Dragon Treasures:
====== Fuma Ninja======
Ability	Type 	Required Ability to Unlock	Description 	Movie
 	Job Action	All Ninja tree abilities 	Ninjutsu+[Class Change Effect: Evocation]Hitting an enemy with a ninjutsu ability of an element (Katon, Suiton, Doton, or Huton) that it is vulnerable to will trigger an additional attack.[Any Link]Can be set to any link ability slot.	
Ability 	Type 	Rat Tails	Required Ability to Unlock 	Description
Luck +6 	Passive 	8 	Youton Ninjutsu 	Increases luck.
Strength +5 	Passive 	2 	Luck +6 	Increases strength.
Elemental Vulnerability Resistance +40.0%	Passive 	10 	Strength +5 	Increases magic vulnerability resistances.
Ninja Master Points +3 	Passive 	13 	Elemental Vulnerability Resistance +40.0%	Increases ninja master points acquired.
Intellect +8 	Passive 	10 	Strength +5 	Increases intellect.
Break +160 	Passive 	6 	Intellect +8 	Increases break by 160.
Agility +8 	Passive 	2 	Youton Ninjutsu 	Increases agility.
Break +80 	Passive 	10 	Agility +8 	Increases break by 80.
Status Ailment Resistance +18.0% 	Passive 	8 	Break +80 	Increases resistance to status ailments.
Spirit +6 	Passive 	8 	Status Ailment Resistance +18.0% 	Increases spirit.
Swift Steel 	Combo Ability Effects	16 	Spirit +6 	[Weapon Type: Katana][Forward Attack Link]Enhances abilities set to + (Weapon Skill)>.Increases attack speed.
HP +192 	Passive 	6 	Status Ailment Resistance +18.0% 	Increases HP by 192.
Ninja Master Points +3 	Passive 	15 	HP +192 	Increases ninja master points acquired.
======Shadowmaster======
Ability	Type 	Rat Tails	Required Ability to Unlock	Description 	Movie
 	Job Action	— 	All Ninja tree abilities 	Ninjutsu+[Class Change Effect: Ultima]Receive a set amount of ninja tools when inflicting the enemy with a status ailment.[Any Link]Can be set to any link ability slot.	
Ability 	Type 	Rat Tails	Required Ability to Unlock 	Description
Luck +6 	Passive 	8 	Inton Ninjutsu 	Increases luck.
Strength +5 	Passive 	2 	Luck +6 	Increases strength.
Elemental Vulnerability Resistance +40.0%	Passive 	10 	Strength +5 	Increases magic vulnerability resistances.
Ninja Master Points +3 	Passive 	13 	Elemental Vulnerability Resistance +40.0%	Increases ninja master points acquired.
Intellect +8 	Passive 	10 	Strength +5 	Increases intellect.
Break +160 	Passive 	6 	Intellect +8 	Increases break by 160.
Agility +8 	Passive 	2 	Inton Ninjutsu 	Increases agility.
Break +80 	Passive 	10 	Agility +8 	Increases break by 80.
Status Ailment Resistance +18.0% 	Passive 	8 	Break +80 	Increases resistance to status ailments.
Spirit +6 	Passive 	8 	Status Ailment Resistance +18.0% 	Increases spirit.
Spirit of the Dagger 	Combo Ability Effects	16 	Spirit +6 	[Weapon Type: Daggers][2nd Link]Enhances abilities set to >>.Increases accumulation of status ailments on enemy.
HP +192 	Passive 	6 	Status Ailment Resistance +18.0% 	Increases HP by 192.
Ninja Master Points +3 	Passive 	15 	HP +192 	Increases ninja master points acquired.
===Job Affinity bonuses===
Most weapons and items of clothing have a certain percentage of Job Affinity for a certain job. By combining them together and raising this percentage, the character may not only gain extra EXP to that Job, but also unlock abilities and bonuses to their stats. The bonuses for the Ninja Job Affinity are:
Name 	Job Ability Percentages	Description
Ninja's Wisdom I 	20% 	Increases the corresponding stat(s).Agility+1
Ninja's Wisdom II 	30% 	Increases the corresponding stat(s).Intellect+1Agility+1
Afflicted Enemy Bonus I 	50% 	When an enemy is afflicted with a status ailment, increases MP recovery from normal attacks by 10.1%.
Ninja's Wisdom III 	80% 	Increases the corresponding stat(s).Strength+1Intellect+1Spirit+1Agility+2
Afflicted Enemy Bonus II	120% 	When an enemy is afflicted with a status ailment, increases MP recovery from normal attacks by 16.9%.
Ninja's Wisdom IV 	160% 	Increases the corresponding stat(s).Strength+1Intellect+2Spirit+2Agility+3
 	250% 	Critical hits will reduce the enemy's max break gauge.
 	400% 	All ability attacks will temporarily decrease enemy break gauge recovery.
 	600% 	After evading an enemy attack with evade invincibility, restores MP.Also enhances the effects of Ninja's Wisdom.
Ninja's Essence 	800% 	Enhances the effects of Ninja's Wisdom, and also boosts stats based on your affinity.
==Gameplay==
Similar to Final Fantasy XI, Ninja was originally designed to be an enfeebling and direct damage job, Ninja has developed into one of the two major tanking jobs. Where a Liberator relies on damage reduction based on high HP and Stamina, a Ninja's ability to tank relies almost entirely upon never getting hit. This form of tanking is often called Blink Tanking because it relies on Utsusemi, a Ninjutsu form of the spell Blink.
===Strengths===
*An excellent means of tanking through the Utsusemi Ninja Tool, making it a great subjob for any job
*Can easily inflict status ailments onto enemies, and when paired with Absolute Dominion, can land critical hits at all times.
*MP-Efficient. Ninja will use less MP bars than any other job by nature of its job action.
===Weaknesses===
*Very low Stamina. If caught without Utsusemi, the character will not survive any physical attacks.
*Limited tools. Unless the Shadowmaster class is being used, they will run out quickly.
*Their damage-dealing Ninjutsus are not very powerful.
===Stats===
The Ninja receives a stat bonus in both Agility and Intellect, providing increased break damage on critical hits, increased magical damage, and increased MP recovery.
Job Stat Rating and Growth by Level
Stat 	Rating	Lvl 1	Lvl 30	Lvl 55	Lvl 80	Lvl 99	Lvl 120	Lvl 135	Lvl 150+
HP 	D 	1325 	1765 	1904 	2020 	2098 	2221 	2309 	2397
Strength 	C 	19 	28 	28 	28 	28 	28 	28 	28
Agility 	A 	22 	34 	34 	34 	34 	34 	34 	34
Stamina 	E 	17 	26 	26 	26 	26 	26 	26 	26
Intellect	B 	21 	34 	34 	34 	34 	34 	34 	34
Spirit 	C 	19 	30 	30 	30 	30 	30 	30 	30
Luck 	C 	19 	30 	30 	30 	30 	30 	30 	30
==Recommended Subjobs==
===Dragoon===
Dragoon is an excellent support job for the Ninja, especially for its Jump ability which is helpful to evade attacks and deal powerful blows scaling from Agility. This can also aid in MP management with its innate Soul Shielding: MP Recovery and Lightbringer Duration.
===Tyrant===
Similar to Hunter, Tyrant is a good support job for any job, especially those that deal in Intellect. The Tyrant's Enchantments help to add elemental attributes to your attacks for the Ninja's normal attack and fill in for any elements the Ninja tools do not cover, leading to more elemental ailments and afflicted damage.
===Monk===
Monk probably remains the most popular support job for Ninjas at any level. The Monk's stats compliment Ninjas well and provide a moderate boost in total HP and means of quick attacks. Also, the Monk's Focus ability is useful for total damage output and damage mitigation.
===Assassin===
Assassin is a good support job for the Ninja for its critical damage and MP recovery through Assassinate. When paired with the Absolute Dominion affinity or the Sniper Eye along with the Ravager class, it can lead to clearing break gauges easily.
==Recommended Weapon Abilities==
===Katanas===
Ability	MP Cost	Description 	Required Weapon/Affinity
 	100 	[Attack Type: Pierce][Stat Bonus: Agility]Perform a piercing attack that covers a large distance.[Any Link]Can be set to any link ability slot. 	GenbuKikuichimonjiMutsunokamiKatana Master Affinity
 	100 	[Attack Type: Slash][Element: Wind][Stat Bonus: Strength/Agility]Hit enemies with multiple slashes from long range, dealing wind damage.[Any Link]Can be set to any link ability slot. 	TachiKazekiriMasamuneKatana Master Affinity
 	100 	[Attack Type: Slash][Element: Dark][Stat Bonus: Strength]Perform a dark-imbued slash. Consumes HP. Hold [Ability] for successive attacks.[Any Link]Can be set to any link ability slot. 	Suzaku-MuramasaYoto-RyuKatana Master Affinity
 	100 	[Attack Type: Slash][Element: Lightning][Stat Bonus: Strength/Intellect]Summon lightning to hit enemies from long range.[Any Link]Can be set to any link ability slot. 	ByakkoSeiryuGenji BladeKatana Master Affinity
 	200 	[Attack Type: Slash][Element: Wind][Stat Bonus: Strength/Intellect]Draws enemies in with an area attack, dealing wind damage.[Any Link]Can be set to any link ability slot. 	ByakkoSeiryuGenji BladeKatana Master Affinity
 	200 	[Attack Type: Slash][Stat Bonus: Agility/Strength]Deliver two lightning-fast iai-giri slashes to savage your enemy. For a brief moment as you unleash your attacks, you will also guard against attacks.[Any Link]Can be set to any link ability slot.	Ame-no-MurakumoBlade of RuinAny Artifact or Relic Katana after clearing Floor 12Katana Master Affinity
===Knuckles===
Ability	MP Cost	Description 	Required Weapon/Affinity
 	100~ 	Attack Type: Slash][Stat Bonus: Agility]Perform a quick slash. Hold [Ability] for successive attacks.[Any Link]Can be set to any link ability slot. 	Dueling ClawsInferno ClawsRaptor ClawsGrappling Master Affinity
 	100 	[Attack Type: Strike][Element: Wind][Stat Bonus: Agility/Intellect]Perform a spinning lariat, striking nearby enemies and dealing wind damage.[Any Link]Can be set to any link ability slot.	Spartan CestiSavage KnucklesKaiser KnucklesGrappling Master Affinity
 	100 	[Attack Type: Strike][Element: Wind][Stat Bonus: Agility/Intellect]Fire a barrage of wind-imbued projectiles.[Any Link]Can be set to any link ability slot. 	Spartan CestiSavage KnucklesKaiser KnucklesGrappling Master Affinity
===Daggers===
Ability	MP Cost	Description 	Required Weapon/Affinity
 	100 	[Attack Type: Slash][Stat Bonus: Agility]Throw your daggers to attack an enemy at mid-range, dealing slash damage.[Any Link]Can be set to any link ability slot. 	Mage MashersRipper KnivesOrichalcum DirksDagger Master Affinity
 	100 	[Attack Type: Slash][Stat Bonus: Agility]Vanish from enemy sight, then reappear to deliver a sudden slashing attack.[Any Link]Can be set to any link ability slot. 	Gekkō & NikkōKōryū & FukukoSasuke & SaizōDagger Master Affinity
 	100 	[Attack Type: Pierce][Stat Bonus: Agility/Spirit]Thrust with your daggers, inflicting poison.[Any Link]Can be set to any link ability slot. 	Gekkō & NikkōKōryū & FukukoSasuke & SaizōDagger Master Affinity
 	100~ 	[Attack Type: Pierce][Element: Water][Stat Bonus: Intellect]Place a magic orb at long range from which currents of water flow and attack enemies. Hold [Ability] for successive attacks.[Any Link]Can be set to any link ability slot.	Main GauchesDancing DaggersZwill CrossbladesDagger Master Affinity
 	200 	[Attack Type: Slash][Element: Fire][Stat Bonus: Agility/Intellect]Whirl so fast that you draw nearby enemies towards you, then savage them with a slashing flame.[Any Link]Can be set to any link ability slot. 	Spinning SawsSoul of WaterAny Artifact or Relic Daggers after clearing Floor 12Dagger Master Affinity
 	300 	[Attack Type: Slash][Stat Bonus: Agility]Deliver a series of blindingly fast slashes that leave afterimages in their wake.[Any Link]Can be set to any link ability slot. 	Spinning SawsSoul of WaterAny Artifact or Relic Daggers after clearing Floor 12Dagger Master Affinity
===Guns===
Ability	MP Cost	Description 	Required Weapon/Affinity
 	100 	[Element: Dark][Stat Bonus: Agility/Intellect]Fire a gravitational bullet that pulls in surrounding enemies, dealing dark-imbued damage.[Any Link]Can be set to any link ability slot.	DenebAltairVegaGun Master Affinity
 	100 	[Element: Lightning][Stat Bonus: Intellect]Perform a lateral attack at close range, dealing heavy lightning damage.[Any Link]Can be set to any link ability slot. 	QuicksilverPeacemakerOutsiderGun Master Affinity
 	100 	[Attack Type: Pierce][Stat Bonus: Agility]Pierce enemies with a shot that spreads on hit. Hold [Ability] to increase the attack's power.[Any Link]Can be set to any link ability slot.	SagittariusArtemisGun Master Affinity
==Gallery==
SOP Classic Ninja Attire.jpeg|The Carnage Attire, similar to the FF1 Ninja sprite
==Etymology==
Category:Jobs in Stranger of Paradise Final Fantasy Origin