FTL

FTL is a Cort-Sol combat rig in Call of Duty: Infinite Warfare. The FTL rig is designed for Fluid, Tactical, and Laterigrade (FTL) gameplay with an emphasis on being advantageous over one's opponent. The combat rig also appears as a character in Call of Duty: Mobile.
==Campaign==
Along with the Warfighter, Phantom, and Merc, the FTL is one of four combat rigs seen in the campaign, and is used frequently by SetDef troopers both in ground combat and in ship assault missions.
==Multiplayer==
FTL is unlocked for use at level 15. It is the first combat rig to be unlocked aside from the default combat rigs.
==Payloads==
*Eraser
*FTL Jump
*Phase Shift
==Traits==
*Supercharge
*Perception
*Power Slide
==Gallery==
===Call of Duty: Infinite Warfare===
FTL Unlock Card IW.png|FTL being unlocked in multiplayer.
FTL concept IW.jpg|Concept art of FTL.
===Concept art===
FTL concept 7 IW.jpg
FTL concept 9.jpg
FTL concept 10.jpg
FTL concept 8.jpg
FTL concept 6 IW.jpg
FTL concept 5 IW.jpg
FTL concept 3 IW.jpg
FTL concept 1 IW.jpg
FTL concept 4 IW.jpg
FTL concept 2 IW.jpg
FTL concept 11 IW.jpg
FTL concept 12 IW.jpg
FTL concept 13 IW.jpg
FTL Concept Art by Aaron Beck IW.jpg|FTL concept art by Aaron Beck
===Call of Duty: Mobile===
FTL Default in-game CODM.jpg|FTL in-game.
FTL Power Line in-game CODM.jpg|FTL's "Power Line" uniform in-game.
FTL Anniversary Suit in-game CODM.jpg|FTL's "Anniversary Suit" uniform in-game.
FTL Bewitching in-game CODM.jpg|FTL's "Bewitching" uniform in-game.
FTL Violet Fire in-game CODM.jpg|FTL's "Violet Fire" uniform in-game.
File:FTL Player Null in-game CODM.jpg|FTL's "Player Null" uniform in-game.
==Trivia==
*Concept art for the suit states that it is still in the prototype stage of development and is thus unstable, potentially being dangerous to the user. It is not clear if this is canonical in the final game.
*According to the development team, they wanted each combat rig to look like it could belong in the single player campaign, even though they were designed for multiplayer. However, they realised that the FTL rig was much more sci-fi than any other design because it was composed of purely prototype technology, which meant there was nothing else in the game that really resembled it. Thus after they had put the FTL in multiplayer, they went back to the single player campaign and added several in as SetDef soldiers to ensure the suit would not look completely out of place in multiplayer.Infinite Warfare Developer's Handbook, page 64
==References==
Category:Call of Duty: Infinite Warfare Combat Rigs
Category:Call of Duty: Mobile Characters