Saboteur (Tiberium Wars)

Saboteurs were the Brotherhood of Nod's engineers in Command & Conquer 3: Tiberium Wars and its expansion, Kane's Wrath.
==Background==
Nod's elite society of Combat Engineers - known as the Saboteurs - includes some of the most loyal and brilliant Clerics. Saboteurs use their special talents and skills to take over key enemy structures. Saboteurs can also rig certain civilian structures and bridges with proximity-detonated explosive charges. A Saboteur is made by years of training in science and in the dark arts of sabotage, infiltration, appropriation, and hijacking.Electronic Arts Los Angeles, Command & Conquer 3: Tiberium Wars. Kane's Arsenal, "Saboteurs".
==Abilities==
	Call for transport	If an Air Tower is deployed, Saboteur can call in a Carryall transport for pickup for a small fee of $200. This ability has a 2:00 cooldown (Ctrl+S).
	Booby Trap 	For a small fee of $100, Saboteurs can booby trap neutral structures: causing them to explode when an enemy attempts to capture them. The Booby Trap does 200 Grenade damage - more than enough to kill enemy Engineers. Booby Traps placed on Husks, tech structures, or bridges also kill the object to which they are attached when triggered. If enemy infantry attempt to enter a booby trapped garrisonable structure, they are instantly killed. This ability has a 0:20 cooldown (Ctrl+A).
==Upgrades==
	Cybernetic legs	Extensive research into cybernetic limbs has yielded enhanced actuators that provide Marked of Kane Saboteurs with twice as much speed as they had before. (Ctrl+A).	Purchasable at Marked of Kane Secret Shrine for a cost of $1000 and takes 0:30 to research.
==Game unit==
The Saboteurs can perform all the standard duties of a engineer: capturing enemy and neutral structures, repairing friendly structures and bridges, and reactivating walker husks. In addition, they can plant booby traps on structures, bridges, and husks, causing them to explode when an enemy attempts to capture them.
The Marked of Kane sub-faction saboteurs can be enhanced with Cybernetic legs that make them faster, and thusly more capable of achieving their goals.
==Changelog==
*Tiberium Wars patch 1.01: can no longer capture structures when under the effects of the phase field support power.
*Tiberium Wars patch 1.05:
**fixed an exploit which allowed engineer-type units to capture a structure without being adjacent to ita
**speed increased by 20%
**can now capture enemy structures and repair allied structures as soon as they reach the edge of the structuresa
a - as Kane's Wrath used a long-obsolete version of Tiberium Wars as its coding base, these changes were effectively reversed in the expansion pack and were never officially fixed.
==Quotes==
===When created===
*The Brotherhood has entrusted me...
===When selected===
*We must get to work.
*Need help with anything?
*I'm listening.
*What do you require?
*You can trust me.
*Let's work together.
*I can help.
*Go ahead.
*May I assist you?
*I can help you.
===When moving===
*Yes.
*I see.
*Yes, of course.
*If you think that is best.
*I know the way.
*With caution.
*Hmph, okay.
*I can see what you mean.
===When garrisoning structure===
*I'll stay there.
*Should be safe.
*I'll find my way in.
===When ordered to capture a structure===
*Oh, I like it.
*We could use one of those.
*It is vulnerable.
*It may be of value.
*More for us.
*I'll show myself in.
===When ordered to repair===
*Let me take a look.
*What happened here?
*It may be salvageable.
===When ordered to plant a booby trap===
*I know just what is needed!
*They'll have no idea.
*Ah, yes... My favorite part.
*This will be good.
===When retreating===
*Protect me!!
*I must get to safety!
===When suppressed===
*They're on me!
*I need help!
*My brother!
==Names in other languages==
==Gallery==
Saboteur 2047.jpg|Concept art
Saboteur Ditto fullbody.jpg|Concept art
CNCTW Saboteur Headshot.png|Concept art
CNCTW_Saboteur.png|View from a distance
TW_Saboteur_Wallpaper.jpg|Wallpaper
==References==
Category:Tiberium Wars infantry