API Minimap SetPlayerTexture

This function change the minimap player arrow with given texture file.
 Minimap:SetPlayerTexture(textureFile)
==Arguments==
; textureFile : - path and filename of an texture file
==Details==
* Default texture Interface\Minimap\MinimapArrow
* Currently scaling and alpha can be changed.
==Example==
Minimap:SetPlayerTexture("Interface\\Minimap\\Vehicle-SilvershardMines-Arrow")