Guardian Turret

are recurring in .
==Characteristics ==
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 are a type of that do not move, but instead fire powerful lasers at . They are only found around , in the , and in the . Several guard the entrance to the of , where resides. Most Guardian Turrets appear in their corrupted state, though one uncorrupted one can be found in as part of the "", which is exclusive to DLC Pack. Another can be found in the .
Upon spotting , their head will begin to elevate and they will charge their laser in preparation to shoot. Sometimes when firing their lasers, they will fire in rapid succession if their health is low enough and has not moved too far from when they fired their last laser. These rapid lasers will not damage , and will stop if gets hit, if is no longer within their range, or at a random stopping point. Some can lock between a wall and itself during this rapid shooting phase, and trap there for an extended period of time. If a is hit from behind, they will malfunction similarly to a and start shooting lasers in whatever direction they were facing.
If hits a in its eye using a , it will temporarily stun it. Sometimes when doing this, the may retract or extend its head in order to mess up 's aim. Using Stasis + on a charging up will stun them afterwards, even if not hit during Stasis +.
In , will sometimes take slightly longer in their charge up phase before firing their laser to throw off 's timing.
====Locations====
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====Drops====
A drops between 5 and 8 of:
==Other Appearances==
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Guardian Turrets reappear in Hyrule Warriors Age of Calamity. Unlike all other Guardian types, not much has changed about their attack patterns. They will only fire lasers as their attack, but these lasers have different timings than ones from other Guardians.
==Nomenclature==
==Trivia==
*In the , have the same music as the when encounters one.
==Gallery==
File:BotW Guardian Turret Concept Artwork.jpg|Concept art of a from 
==See Also==
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