Sylvester Ashling

<tabber>
|-|Doctor Sylvester Ashling=
|-|Doctor Beefton=
</tabber>
==Summary==
Doctor Sylvester Ashling is a psychologist specializing in how Epithets interact with a person's psyche. He comes to the Sweet Jazz City Museum after-hours hoping to get an academic preview of the Arsene Amulet.
==Powers and Stats==
Tier: | 
Key: Doctor Sylvester Ashling | Doctor Beefton
Name: Doctor Sylvester Ashling | Doctor Beefton
Origin: Epithet Erased
Gender: Male
Age: 15
Classification: Human, Inscribed
Powers and Abilities: Genius Intelligence, Sleep Manipulation (Drowsy can be used in a variety of ways to lull targets to sleep), Subjective Reality (Drowsy can bring people's dreams and nightmares to life), Summoning (Was able to summon a duck, some sheep, and Doctor Beefton), Fire Manipulation (Has engulfed a room with fire as an effect of his abilities), Life Manipulation (Brought a pair of statues to life) | Superhuman Physical Characteristics, Bodily Weaponry (Possesses horns and hooves), and possibly Inorganic Physiology (Is likely made of the same substance composing Sylvester's other summons)
Attack Potency: Human level | Wall level (Easily swung some small live bears around as weapons.Epithet Erased Episode 3 Swung a taxidermy bear which should yield this much force) 
Speed: Average Human | Average Human
Lifting Strength: Average Human | Athletic Human (Lifted two small bears at onceEpithet Erased Episode 3)
Striking Strength: Human level | Street level
Durability: Human level | At least Wall level (Took zero damage and was barely penetrated by a knifeEpithet Erased Episode 3)
Stamina: Average
Range: Tens of meters | Extended melee range
Standard Equipment: None notable
Intelligence: Genius (Graduated and became a psychologist at the age of fifteen) | Gifted (Has a doctorate in philosophy and modern linguistics)
Weaknesses: Nightmare Fuel doesn't do anything if the opponent has no fears, or if their fears already exist in reality.Epithet Erased Episode 4 | If Sylvester's woken up Beefton will gradually fade away. Ends up mindlessly charging if a red cape is flapped around.Epithet Erased Episode 3
Notable Attacks/Techniques:
Drowsy: Sylvester's Epithet lets him lull targets to sleep and bring their dreams to life.Epithet Erased Episode 2
*Sleep Manipulation: Drowsy can be used in a variety of ways to lull targets to sleep. Sylvester can raise his arm to cause a golden dust to fall over the room, gradually putting people to sleep.Epithet Erased Episode 2 As this dust is also in his hair, bumping into or brushing past him can also put one to sleep.Epithet Erased Episode 2
*Counting Sheep: Drowsy can be used to summon a herd of sheep out of the ether to stampede Sylvester's enemies.Epithet Erased Episode 2 These sheep can repeatedly nibble at one's legs,Epithet Erased Episode 2 jump into a person's face, making them sleepy,Epithet Erased Episode 2 or be commanded to surround Sylvester, acting as a sort of meat shield.Epithet Erased Episode 4
*Nightmare Fuel: Drowsy can bring people's dreams and nightmares to life, Sylvester's shown it being used to engulf a room in flames,Epithet Erased Episode 2 to bring a pair of bear statues to life,Epithet Erased Episode 2 and to summon a duck.Epithet Erased Episode 4
*Dream Big: Drowsy can be used to put Sylvester himself to sleep,Epithet Erased Episode 2 bringing his dreams to life, summoning a Minotaur around his sleeping body to protect and fight for him.Epithet Erased Episode 2
==Notable Matchups==
Victories:
Losses:
CatNap (Poppy Playtime) CatNap's Profile (Speed was equalized, CatNap has prior knowledge on Doctor Beefton's stats, starting distance was 24 meters with no line of sight)
Inconclusive:
==References==
Category:Epithet Erased
Category:Characters
Category:Male Characters
Category:Internet Characters
Category:Geniuses
Category:Sleep Users
Category:Summoners
Category:Subjective Reality Users
Category:Fire Users
Category:Life Users
Category:Dream Users
Category:Animal Users