Getting Started in v6 (Equivalent Exchange)

This Page will Hold useful information for getting started and a series of Videos to assist with the Change to v6.
A short Video guide to getting started.
http://www.youtube.com/watch?v=cGrwhzdL7s4&feature=youtu.be
Klein Star Ein should be added to the 3 items I mention in the Video. The Klein Star is very cheap to make and Can be fueled in the Energy Collector and the Destruction Catalyst can draw power from it directly.
Hope it helps any comments are appreciated.
= Getting to Alchemical Mastery as quickly as possible =
== Step 1: Starting - Average Time 20 minutes ==
Starting Inventory: Nothing
Get wood, make a crafting table, get more wood, make a wooden pickaxe, mine for stone, make a stone pickaxe, axe, sword and shovel. Make a furnace, make at least 1 charcoal out of wood.
Craft Low Covalence Dust:
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this will help in Step 2. Kill some animals to gather food, it will be awhile until you are on the surface again. If you like planning ahead gather 9 sand, 7 sugarcane, 8 wool, and kill some spiders after sunset for 2 string. Make sure you have a full stack of planks and a full stack of sticks, you don’t want to run out. If you can find a pumpkin do so, and make a Jack-O-Lantern with it and a torch.
== Step 2: Digging for treasure - Average Time 1 Hour ==
Starting Inventory: 1 set stone tools, 1 furnace, 1 crafting table, 40 Low Covalence Dust, 9 sand, 7 sugarcane, 8 wool, 2 string, 64 sticks, 64 planks, some cobblestone, some food and some torches.
Either find a cave or dig one, but get off the surface, we’re done with it for now. Don’t bother building a base, Alchemists don’t need one! (yet)
Craft a Divining Rod:
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This will scan a 3x3x3 area (27 blocks) and give you a number somewhat related to the average of the elements found.
The total is around 20ish for just stone, anything higher means there is (probably) something good there. But it’s mostly for entertainment at level 1.
Dig deep! We are aiming for the level JUST above lava lakes. If you hit a lava lake you are there, don’t go any deeper. If you hit bedrock you went too far, come back up 7 blocks above the highest bedrock, this will (probably) put you above lava lakes. Gather ores and coal along the way. You can use the Low Covalence Dust to repair your pickaxe so you don't need to make more of them. We need to find 1 iron ore and 1 redstone dust (of course, in order to mine the redstone dust, you'll need an iron pickaxe, so in reality you need to find 4 iron to progress).
With iron and redstone you can make Medium Covalence Dust:
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Use that to upgrade your Divining Rod:
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A Level 2 divining rod (scans 3x3 - 16 deep or 144 blocks) and ACTUALLY tells you what if found, kinda, this will really help hunting for materials.
The rod now tells you the Best item it found, so:
Result	Found 		Result	Found
1 	Dirt/Stone/Cobble		145 	Mossy Cobble
4 	Gravel 		256 	Iron/Clay
40 	Lapis 		320 	Redstone
64 	Obsidian 		2048 	Gold
128 	Coal 		8192 	Diamond
Find at least 3 more iron and make a bucket. If you've encountered underwater water, pick that up. Otherwise head back to the surface and grab a water block. Also keep an eye out for gravel and make a flint and steel when you do.
Now it's time for diamonds. With your Level 2 divining rod, search the walls for that 8,000+ value number that indicates diamond and go grab it. Use your first diamond to make some High Covalence Dust:
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With that dust, upgrade your Divining Rod one last time:
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It now scans up to 64 squares long, which is awesome, and will allow you to find more diamonds easier. You can change the charge level (V and SHIFT+V) to change the distance it scans, so you can tell roughly how deep in the wall a vein is. Find three more diamond and craft a diamond pickaxe. Now you're set to mine obisidian for a trip to the Nether!
Optional: If you found sugarcane while you were on the surface, convert 3 of them into paper, and use that paper to make a Talisman of Repair:
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If you leave this in your inventory (not in your hotbar) it will repair your items RIGHT BEFORE THEY BREAK consuming your covelance dust for the maximum amount of repair so you don't have to spend time doing it yourself. . With a diamond pickaxe that will never (practically) break and a divining rod to show you where to mine finding more diamonds is easy. Which is good, since we will need a lot of them, shortly. Your diamond pickaxe will last a LONG time now (since we have 30 high covelance dust left).
== Step 3: Nether Run - Average Time 20 min ==
Inventory: 3 iron, 5 redstone, 2 diamonds, bucket of water, flint and steel, diamond pickaxe, Divining Rod Mark III, Talisman of Repair, some of each type of Covalence Dust, 9 sand, 4 sugarcane, 8 wool, crafting table, furnace, various wood/cobble/dirt.
Find a lava lake, and using your water bucket, turn the lava to obsidian. Mine the obsidian you created; you will need 16 obsidian. Build a nether portal on top of an ex-lava now obsidian lake (saves you mining 4 obsidian, which is a big time saver).
Build a little cobblestone bunker around the portal. Make a bed with 3 of your wool. And use 2 iron and other odds-n-ends to craft an Alchemical Chest:
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Drop the chest next to your nether portal, put everything in it because you may (probably will) die, and it would REALLY suck to lose everything you've gathered. The Alchemical Chest can hold everything in your inventory, and then some.
You should leave everything except for (2-6) stacks of cobblestone and a stone pickaxe and shovel. Enter the Nether portal. Your goal is to collect 5 glowstone dust and get the hell out. The Nether is too dangerous without armor. Use the cobblestone to build yourself a pipe up to the glowstone (pipe will protect you from ghast shots) and go crazy. More glowstone dust is always good but you only NEED 5. You are going to want a lot more, if you can gather a full stack (64) you will be waiting less later.
= Step 4: Alchemy Begins! - Average time 5 minutes =
Inventory: 5-64 glowstone dust, 3 iron, 5 redstone, 2 diamonds, bucket of water, flint and steel, diamond pickaxe, Divining Rod Mark III, Talisman of Repair, some of each type of Covalence Dust, 9 sand, 4 sugarcane, 8 wool, crafting table, furnace, 5 obsidian, various wood/cobble/dirt.
Assuming you've made it back from the Nether with your 64 (or just 5) glowstone, pull your gear back out of the chest and make a Philosopher's stone:
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Use that to and 4 of your 5 obsidian to make a Transmutation tablet:
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Place the transmutation tablet down and place the redstone, glowstone dust, iron, diamond, wool, and obsidian one at a time on the lefthand side. Take the time to do that with one of every block and object type that you have. If you still have your Jack-O-Lantern from Step 1, check it and see that it costs 144 EMC, while a glowstone block costs 1,536! Ouch, since they both provide the same amount of light you will probably be using Jacks to power your Collectors eventually. The tablet can now make these things for you with enough EMC.
Pick up your Alchemical Chest and upgrade it into an Alchemy Bag:
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Place your talisman of repair in the bag, it now repairs items in the bag for FREE (no dust use). It was doing that in the chest too, but you can't carry a full chest. You can use the bag to store anything and everything. You may want to gather diamond so you can make another pickaxe, then you can keep one in the bag, repairing, and use the other one, so that when the one you are using gets close to wearing out, you can swap it for the one in the bag.
= Step 5: I need Diamonds! - Average time (Choice 1) 20 minutes =
Next up we need to make an Energy Collector. This requires 6 glowstone, 1 glass, 1 furnace, and 1 DIAMOND BLOCK. So you need 24 glowstone dust, and 9 diamonds. If you gathered enough dust from the Nether, great, use it. You might have enough coal to transmute into glowstone dust (it takes 75 coal exactly): place your coal on the left in a box pattern, so 4 of them transmute at once. When they are all gone you should have some spare EMC, just keep clicking on the glowstone dust. Make a glowstone block and have your table learn it. Continue until you have 6 blocks. Have it learn the sand, smelt it, and have the table learn glass too. Now for the hard part, 9 diamonds. You have 2 choices:
Choice 1: Go hunting. You now have a LOT of inventory space because of the Alchemical Bag, you can find diamonds pretty easily with your divining rod and diamond pick.
Choice 2: If you have enough raw materials you can fill your transmutation tablet with junk to convert to get enough EMC to make diamonds you can go that way. Just place a cobblestone in the lock portion on the right, and fill the lefthand side with stuff. Pick a single stone out of the right and the remainder will stay. Repeat and you MAY get enough to make a diamond. You can't use coal, charcoal, glowstone dust, redstone dust, gunpowder to make diamond since those are fuels. For reference it costs 4 gold or 32 iron per diamond. Since gold isn’t used much for EE go ahead and convert it. If you happen to have 34 gold or 288 iron or various other materials go ahead and make enough diamond. When you run out... go back to Choice 1. If you insist on conversion here are some Good Materials to look for:
Above ground:
Clay Blocks [256 EMC or 2 diamonds per stack]
No other above ground blocks are worth the effort. It costs 8192 Cobblestone, Sand, Dirt, or Snow. Gravel and sandstone are slightly better, at 2048 blocks per diamond, but not much.
Farming:
Pumpkin Farm [144 EMC or 1.125 diamonds per stack, better be a big farm]
No other farm is really worth it because you would need to collect a LOT. For example it takes 256 sugarcane [32 EMC], 256 wood [32 EMC], 342 wheat [24 EMC], or 1024 cactus [8 EMC] to make a diamond.
Underground
Lapis [864 EMC or 6.75 diamonds per stack]
Iron [256 EMC or 2 diamonds per stack]
Gold [2048 EMC or 16 diamonds per stack]
Nether
Soul Sand [49 EMC or 168 soul sand per diamond]
Netherrack is worth the same as cobblestone, and the Nether is quite dangerous, not worth it.
When you've found enough gold/iron/diamond to make a diamond block move on to Step 6.
= Step 6: Matter Generation... eventually - Average time 30 minutes =
Make sure your table learns diamond blocks first, and then craft your Energy Collector:
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Now teach your table Energy Collectors (not cheap) but you can transmute them directly eventually.
Place a glowstone/Jack-O-Lantern block DIRECTLY on top of the collector, it is powered by light, and we are quite a ways underground. (Technically a torch placed directly overhead works as well, but is one light level lower than glowstone/Jack-O-Lantern, so the Collector won't run quite as fast, but nearly the same).
Place a glowstone block in the collector, wait a moment until it turns into Mobius Fuel (1 minute 43 seconds), and teach it to your table. Put it back in and wait another 25 minutes until it turns into Aeternalis Fuel and teach that to your Transmutation Table (spend that 25 minutes mining/exploring, whatnot). The worst waiting is now over for a while. You can convert your Aeternalis Fuel into 4 Mobius Fuel in the Transmutation Table.
Now break your Collector down since we're to go wandering and go hunting coal, redstone, and diamonds. As a side note if you leave your collector there it will continue to produce 4 EMC per second, for fuel purposes. If you find a SINGLE redstone ore that drops the minimum of 4 redstone dust that's 256 EMC for fuel purposes or over a minute of standing around. And an average redstone ore deposit is 5 ores, 4.5 dust per ore, for a total of 1,440 EMC on average. That would take your collector 6 minutes to generate. If you find a coal deposit, each coal is worth 32 seconds of sitting around waiting (128 EMC), and you never find just 1 coal ore. You will also be finding iron, gold, diamond, etc. on the way. You'll waste more time than that walking back to your base if you have one, not worth it yet.
Go hunting, we need 64 coal OR 128 redstone OR 22 glowstone dust, enough to generate 4 more Mobius Fuel. Collect diamond on the way, we always need more. When you have transmuted 4, added to the four your collector created you now have 8. Use that and a diamond to create a KLEIN STAR EIN!
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And convert that Collector you've been carrying around into an Antimatter Relay:
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And remember to train your transmutation table so it can create Antimatter Relays directly. You can now place your Klein Star Ein in the charge slot, and throw anything into the Relay and it will create pure EMC. You can use it in your transmutation table without having to worry about Matter or Fuel locks. 1 diamond == 1 Aeternalis Fuel if filtered through a Relay and Klein Star Ein.
= Step 7: World Generation... eventually - Average time 3.5 hours =
Since we can average a diamond every few minutes we need to continue gather materials until we can replicate that rate by doing nothing. That's ~ 70 EMC per second. That requires 3 Antimatter Relays, and 13 Energy Collectors (and 13 Jack-O-Lanterns) for a total EMC cost of 1,330,467 or 162.5 diamonds. It sounds bad, but it isn't that bad. Throw everything you mine (you will have to smelt ore) except enough coal to run a furnace into the Relay to charge your Klein Star Ein. Keep only one of each type of item and block in your Alchemy Bag (for use in targeting your Transmutation Tablet). It's a good idea to keep some sticks, coal, and torches as well as a bit of food and some dirt for emergencies. It may take a few minutes to convert everything you own into EMC and shove it in the Klein Star Ein, should be under 10 minutes unless you have a LOT of stuff. MAKE SURE THAT YOUR TRANSMUTATION TABLET KNOWS HOW TO MAKE SOMETHING BEFORE YOU PUT IT IN THE RELAY! If you need something, just spend the EMC from the Klein Star Ein, when you have enough in your Klein Star Ein to make a Energy Collector or two, do so.
When you have a bunch of ore, just stop, transmute a bunch of furnaces and coal, smelt all your ore, then put the furnaces and the ingots and the coal back in the Relay and they go back in your Klein Star Ein. Along the way you may want to build another Klein Star Ein and combine it with your original.
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The Klein Star Zwei can hold 2 million EMC and as of v6.22 it charges faster than the Ein. Mining for diamonds and using the Divining Rod and mining every ore and coal you come upon should average out to about 7000 EMC per minute [I have IndustrialCraft2 mod as well, which means there is more ore, so that helps], more if you are lucky. In an hour that's 5 collectors. Mining the Nether for glowstone, while it seems like a good idea, is subject to Ghasts so... I only averaged 3 collectors an hour worth of glowstone due to death. You are welcome to try your luck.
Now that you have your 13 Energy Collectors, 4 Antimatter Relays, and 12 Jack-O-Lanterns you get to build your first array. It's built just like Layouts for v6 (Power a single Energy Collector). But we are skipping the bottom layer which you can't see in the picture. (1 Relay and 5 Collectors)
Your new Array will produce ~ 67 EMC per second if you place your Klein Star in the center collector. Which means you can generate enough EMC to produce a new Collector in ~ 20 minutes, which you can use to start adding the bottom layer. Each time you build a new Collector or Relay the whole system gets a little bit faster.
The final Array produces ~ 100 EMC per second to charge your Klein Star. Which is finally enough to build some useful stuff in a reasonable amount of time.
Item 	EMC Cost	Time
Mobius Fuel 	2048 	20.5 seconds
Aeternalis Fuel 	8192 	1 min. 22 seconds
Diamond 	8192 	1 min. 22 seconds
Diamond Block 	73,728 	12 min. 17 seconds
MK I Collector 	82,953 	13 min. 50 seconds
MK I Relay 	83,402 	13 min. 54 seconds
Dark Matter Orb/Block	139,264 	23 min. 13 seconds
Red Matter Orb/Block 	204,800 	34 minutes 8 seconds
At this point you are well on your way to Mastery of Matter Generation, here are some quick next steps.
You will have to craft Dark Matter and Red Matter the hard way the first time, but you can train your transmutation table afterwords.
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And of course, Dark Matter and Red Matter Blocks
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If you like continuing to mine to gather resources, the Dark Matter Furnace (and the Red Matter Furnace) should be on your list, since they can DOUBLE your ore gathered, and hence double your EMC per minute mining.
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Make Energy Condensers to mass produce things for you:
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Make Dark Matter for Tools, Armor, and Power Items
Upgrade your Klein Star to an Omega.
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Upgrade your Collectors and Relays to generate even MORE EMC per second.
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== The rest is up to you! ==