Mini Walker

The Mini Walker is a transport part that is part of the subcategory of walkers and spiders.
== Description ==
The Mini Walker possesses 2 health points, a movement capability of 2, requires 3 units of energy and 3 credits to deploy, and comes with a price of 8 credits for upgrades. It has a usage limit of 4 times. The key feature of this transport is its ability to move after taking an action, and each upgrade provides a refund of spent movement, up to 2 per turn.
This transport is considered a cost-effective option for initiating hit-and-run tactics, mainly due to its affordability and multiple uses. When equipped with diagonal movement expansion, it becomes even more valuable, offering a favorable cost-to-performance ratio. Mini Walkers can synergize effectively with aura bodies, as they can approach frontline mechs, utilize their buffs/weapons, and then retreat during the turn's end.
Category:Transport
Category:Walkers and Spiders