Morigon

<tabber>
|-|Morigon=
==Summary==
Morigon are a species of dragon from Puzzle and Dragons Z. They are a very common dragon type given out to most rangers and dragon tamers when they start out. These dragons can often get distracted by daydreaming and have huge appetites.
|-|Moriett=
==Summary==
Moriett is a possible evolution for a Morigon. These dragons have exceptional and sharp hearing, allowing them to identify the type of nut just by the sound it makes when it hits the ground from several yards away.
|-|Morigannon=
==Summary==
Morigannon is a possible evolution for a Morigon. This dragon can by high strung and nervous despite its strength, which means it causes a lot of collateral damage when panicking.
|-|Ash=
==Summary==
Ash is a possible evolution for a Moriett. These dragons value the size of their horns, and base a lot of their class system on how big one's set grows.
|-|Kukunochi=
==Summary==
Kukunochi is a possible evolution for a Moriett. This dragon is a peaceful being, and are known for improving the growth of nearby plants with just its presence.
|-|Agon=
==Summary==
Agon is the evolution for a Morigannon. These dragons have bodies that are almost entirely stone-like in composition, however, they retain great agility and speed. 
|-|Irminsul=
==Summary==
Irminsul is the evolution for an Ash and one of the final form options for a Morigon. These dragons are wildly worshiped as guardian gods of the forest, and their mere presence can revive nearby dead and withered plants.
|-|Oyamatsumi=
==Summary==
Oyamatsumi is the evolution for a Kukunochi and one of the final form options for a Morigon. Said to be the first creations of the Wood Skydragon, Horai, Oyamatsumi can create lush forests wherever they go.
|-|Garmut=
==Summary==
Garmut is a possible evolution for a Agon and one of the final form options for a Morigon. Despite the massive and intimidating appearance, these dragons are quite friendly and protective, allowing smaller creatures to use its massive body as a place to hide and even play.
|-|Mjolnir=
==Summary==
Mjolnir is a possible evolution for a Agon and one of the final form options for a Morigon. A dragon said to be the guardian of the mountains, with tremors powerful enough to shake the entire continent when provoked.
</tabber>
==Powers and Stats==
Tier:  |  | | , with Soul of the Forest | | , with with Wood Boost - M | At least , likely  | At least , likely  | At least , likely  | At least , likely 
Key: Morigon | Moriett | Morigannon | Ash | Kukunochi | Agon | Irminsul | Oyamatsumi | Garmut | Mjolnir
Name: Morigon | Moriett | Morigannon | Tree Dragon, Ash | Tree Dragon, Kukunochi | Stone Dragon, Agon | Mighty Tree Dragon, Irminsul | Spirit Tree Dragon, Oyamatsumi | Boulder Dragon, Garmut | Rockslide Dragon, Mjolnir
Origin: Puzzle and Dragons
Gender: Unknown
Age: Varies
Classification: True Dragon
Powers and Abilities:
<tabber>
|-|Morigon=
Superhuman Physical Characteristics, Natural Weaponry, Longevity (Monster lifespans are so long they can have several human masters in their lifetimePuzzle and Dragons X; Ep 16), Enhanced Senses (Can see normally invisible spiritsPuzzle and Dragons X; Ep 16 and OrbsPuzzle and Dragons X; Ep 1Puzzle and Dragons X; Ep 2Puzzle and Dragons X; Ep 27), Non-Physical Interaction, Accelerated Development (Leveling/Battle Type, monsters can become more powerful or regain their lost strength through defeating foesPuzzle and Dragons; 2012Puzzle and Dragons Z; 2013Puzzle and Dragons X; 2016), Damage Boost (Using Orbs and making combos with them can increase the power of attacksPuzzle and Dragons X; Ep 1), Earth Manipulation, Plant Manipulation, Air Manipulation, Healing, Forcefield CreationPuzzle and Dragons Gold; 2020; Tutorial, Statistics Amplification, Statistics Reduction, Resistant to Water Manipulation, and Ice Manipulation 
|-|Moriett=
Superhuman Physical Characteristics, Natural Weaponry, Longevity (Monster lifespans are so long they can have several human masters in their lifetimePuzzle and Dragons X; Ep 16), Enhanced Senses (Can see normally invisible spiritsPuzzle and Dragons X; Ep 16 and OrbsPuzzle and Dragons X; Ep 1Puzzle and Dragons X; Ep 2Puzzle and Dragons X; Ep 27), Non-Physical Interaction, Accelerated Development (Leveling/Battle Type, monsters can become more powerful or regain their lost strength through defeating foesPuzzle and Dragons; 2012Puzzle and Dragons Z; 2013Puzzle and Dragons X; 2016), Damage Boost (Using Orbs and making combos with them can increase the power of attacksPuzzle and Dragons X; Ep 1), Earth Manipulation, Plant Manipulation, Air Manipulation, Breath Attack, Healing, Forcefield CreationPuzzle and Dragons Gold; 2020; Tutorial, Statistics Amplification, Statistics Reduction, Resistant to Water Manipulation, and Ice Manipulation 
|-|Morigannon=
Superhuman Physical Characteristics, Natural Weaponry, Longevity (Monster lifespans are so long they can have several human masters in their lifetimePuzzle and Dragons X; Ep 16), Enhanced Senses (Can see normally invisible spiritsPuzzle and Dragons X; Ep 16 and OrbsPuzzle and Dragons X; Ep 1Puzzle and Dragons X; Ep 2Puzzle and Dragons X; Ep 27), Non-Physical Interaction, Accelerated Development (Leveling/Battle Type, monsters can become more powerful or regain their lost strength through defeating foesPuzzle and Dragons; 2012Puzzle and Dragons Z; 2013Puzzle and Dragons X; 2016), Damage Boost (Using Orbs and making combos with them can increase the power of attacksPuzzle and Dragons X; Ep 1), Earth Manipulation, Plant Manipulation, Air Manipulation, Healing, Forcefield CreationPuzzle and Dragons Gold; 2020; Tutorial, Statistics Amplification, Resistant to Water Manipulation, and Ice Manipulation 
|-|Ash=
Superhuman Physical Characteristics, Natural Weaponry, Longevity (Monster lifespans are so long they can have several human masters in their lifetimePuzzle and Dragons X; Ep 16), Enhanced Senses (Can see normally invisible spiritsPuzzle and Dragons X; Ep 16 and OrbsPuzzle and Dragons X; Ep 1Puzzle and Dragons X; Ep 2Puzzle and Dragons X; Ep 27), Non-Physical Interaction, Accelerated Development (Leveling/Battle Type, monsters can become more powerful or regain their lost strength through defeating foesPuzzle and Dragons; 2012Puzzle and Dragons Z; 2013Puzzle and Dragons X; 2016), Damage Boost (Using Orbs and making combos with them can increase the power of attacksPuzzle and Dragons X; Ep 1), Earth Manipulation, Plant Manipulation, Air Manipulation, Healing, Forcefield CreationPuzzle and Dragons Gold; 2020; Tutorial, Statistics Amplification, Statistics Reduction, Resistant to Water Manipulation, and Ice Manipulation 
|-|Kukunochi=
Superhuman Physical Characteristics, Natural Weaponry, Longevity (Monster lifespans are so long they can have several human masters in their lifetimePuzzle and Dragons X; Ep 16), Enhanced Senses (Can see normally invisible spiritsPuzzle and Dragons X; Ep 16 and OrbsPuzzle and Dragons X; Ep 1Puzzle and Dragons X; Ep 2Puzzle and Dragons X; Ep 27), Non-Physical Interaction, Accelerated Development (Leveling/Battle Type, monsters can become more powerful or regain their lost strength through defeating foesPuzzle and Dragons; 2012Puzzle and Dragons Z; 2013Puzzle and Dragons X; 2016), Damage Boost (Using Orbs and making combos with them can increase the power of attacksPuzzle and Dragons X; Ep 1), Earth Manipulation, Plant Manipulation, Air Manipulation, Healing, Forcefield CreationPuzzle and Dragons Gold; 2020; Tutorial, Statistics Amplification, Resistant to Water Manipulation, and Ice Manipulation 
|-|Agon=
Superhuman Physical Characteristics, Natural Weaponry, Longevity (Monster lifespans are so long they can have several human masters in their lifetimePuzzle and Dragons X; Ep 16), Enhanced Senses (Can see normally invisible spiritsPuzzle and Dragons X; Ep 16 and OrbsPuzzle and Dragons X; Ep 1Puzzle and Dragons X; Ep 2Puzzle and Dragons X; Ep 27), Non-Physical Interaction, Accelerated Development (Leveling/Battle Type, monsters can become more powerful or regain their lost strength through defeating foesPuzzle and Dragons; 2012Puzzle and Dragons Z; 2013Puzzle and Dragons X; 2016), Damage Boost (Using Orbs and making combos with them can increase the power of attacksPuzzle and Dragons X; Ep 1), Earth Manipulation, Plant Manipulation, Air Manipulation, Healing, Forcefield CreationPuzzle and Dragons Gold; 2020; Tutorial, Statistics Amplification, Resistant to Water Manipulation, and Ice Manipulation 
|-|Irminsul=
Superhuman Physical Characteristics, Natural Weaponry, Longevity (Monster lifespans are so long they can have several human masters in their lifetimePuzzle and Dragons X; Ep 16), Enhanced Senses (Can see normally invisible spiritsPuzzle and Dragons X; Ep 16 and OrbsPuzzle and Dragons X; Ep 1Puzzle and Dragons X; Ep 2Puzzle and Dragons X; Ep 27), Non-Physical Interaction, Accelerated Development (Leveling/Battle Type, monsters can become more powerful or regain their lost strength through defeating foesPuzzle and Dragons; 2012Puzzle and Dragons Z; 2013Puzzle and Dragons X; 2016), Damage Boost (Using Orbs and making combos with them can increase the power of attacksPuzzle and Dragons X; Ep 1), Earth Manipulation, Plant Manipulation, Air Manipulation, Healing, Forcefield CreationPuzzle and Dragons Gold; 2020; Tutorial, Statistics Amplification, Statistics Reduction, Resistant to Water Manipulation, and Ice Manipulation 
|-|Oyamatsumi=
Superhuman Physical Characteristics, Natural Weaponry, Longevity (Monster lifespans are so long they can have several human masters in their lifetimePuzzle and Dragons X; Ep 16), Enhanced Senses (Can see normally invisible spiritsPuzzle and Dragons X; Ep 16 and OrbsPuzzle and Dragons X; Ep 1Puzzle and Dragons X; Ep 2Puzzle and Dragons X; Ep 27), Non-Physical Interaction, Accelerated Development (Leveling/Battle Type, monsters can become more powerful or regain their lost strength through defeating foesPuzzle and Dragons; 2012Puzzle and Dragons Z; 2013Puzzle and Dragons X; 2016), Damage Boost (Using Orbs and making combos with them can increase the power of attacksPuzzle and Dragons X; Ep 1), Earth Manipulation, Plant Manipulation, Air Manipulation, Life Manipulation (Created lush forests around the world), Healing, Forcefield CreationPuzzle and Dragons Gold; 2020; Tutorial, Statistics Amplification, Resistant to Water Manipulation, and Ice Manipulation 
|-|Tempest=
Superhuman Physical Characteristics, Natural Weaponry, Longevity (Monster lifespans are so long they can have several human masters in their lifetimePuzzle and Dragons X; Ep 16), Enhanced Senses (Can see normally invisible spiritsPuzzle and Dragons X; Ep 16 and OrbsPuzzle and Dragons X; Ep 1Puzzle and Dragons X; Ep 2Puzzle and Dragons X; Ep 27), Non-Physical Interaction, Accelerated Development (Leveling/Battle Type, monsters can become more powerful or regain their lost strength through defeating foesPuzzle and Dragons; 2012Puzzle and Dragons Z; 2013Puzzle and Dragons X; 2016), Damage Boost (Using Orbs and making combos with them can increase the power of attacksPuzzle and Dragons X; Ep 1), Earth Manipulation, Plant Manipulation, Air Manipulation, Healing, Forcefield CreationPuzzle and Dragons Gold; 2020; Tutorial, Statistics Amplification, Damage Reduction, Resistant to Water Manipulation, and Ice Manipulation 
|-|Inferno=
Superhuman Physical Characteristics, Natural Weaponry, Longevity (Monster lifespans are so long they can have several human masters in their lifetimePuzzle and Dragons X; Ep 16), Enhanced Senses (Can see normally invisible spiritsPuzzle and Dragons X; Ep 16 and OrbsPuzzle and Dragons X; Ep 1Puzzle and Dragons X; Ep 2Puzzle and Dragons X; Ep 27), Non-Physical Interaction, Accelerated Development (Leveling/Battle Type, monsters can become more powerful or regain their lost strength through defeating foesPuzzle and Dragons; 2012Puzzle and Dragons Z; 2013Puzzle and Dragons X; 2016), Damage Boost (Using Orbs and making combos with them can increase the power of attacksPuzzle and Dragons X; Ep 1), Earth Manipulation, Plant Manipulation, Air Manipulation, Healing, Forcefield CreationPuzzle and Dragons Gold; 2020; Tutorial, Statistics Amplification, Resistant to Water Manipulation, and Ice Manipulation
</tabber>
Attack Potency: Street level (Should be comparable to Woodsie who can knock humans outPuzzle and Dragons Z; 2015; Monster Book, and the basic form Mystic Knights and Goblins who fight with swords) | Wall level (Comparable to Morigannon) | Wall level (Can set off tremors just by panickingPuzzle and Dragons Z; 2015; Monster Book, one Morigannon hammered off multiple trees while walking through a forestPuzzle and Dragons X; 2016; Episode 6) | City Block level+ (Comparable to GrimRock who can create fissures by striking the groundPuzzle and Dragons Z; 2015; Monster Book), Multi-City Block level with Soul of the Forest | City Block level+ (Comparable to GrimRock) | City Block level+ (Comparable to GrimRock), Multi-City Block level with Wood Boost - M | At least Small Country level, likely Country level (Comparable to Exia who can fill the world with lightPuzzle and Dragons Z; 2015; Monster Book) | At least Small Country level, likely Country level (Comparable to Exia) | At least Small Country level, likely Country level (Comparable to Exia) | At least Small Country level, likely Country level (Comparable to Exia)
Speed: Superhuman (Comparable to Zabgon who can swim over 30 mphPuzzle and Dragons Z; 2015; Monster Book) | Supersonic (Comparable to Warzard who can punch faster than the speed of soundPuzzle and Dragons Z; 2015; Monster Book) | Supersonic (Comparable to Warzard) | At least Supersonic (Faster than before, comparable to Shade) | At least Supersonic (Faster than before, comparable to Shade) | At least Supersonic (Faster than before, comparable to Shade) | Massively Hypersonic+ (Comparable to Verche who can fly at the speed of lightning boltsPuzzle and Dragons Z; 2015; Monster Book) | Massively Hypersonic+ (Comparable to Verche) | Massively Hypersonic+ (Comparable to Verche) | Massively Hypersonic+ (Comparable to Verche)
Lifting Strength: Unknown
Striking Strength: Street level | Wall level | Wall level | City Block level+, Multi-City Block level with Soul of the Forest | City Block level+ | City Block level+, Multi-City Block level with Wood Boost - M | At least Small Country level, likely Country level | At least Small Country level, likely Country level | At least Small Country level, likely Country level | At least Small Country level, likely Country level
Durability: Street level | Wall level | Wall level | City Block level+, Multi-City Block level with Soul of the Forest | City Block level+ | City Block level+, Multi-City Block level with Forest Shield | At least Small Country level, likely Country level | At least Small Country level, likely Country level | At least Small Country level, likely Country level | At least Small Country level, likely Country level
Stamina: Unknown
Range: Standard Melee Range; Kilometers via elemental attacks and breaths
Standard Equipment: None notable
Intelligence: Average
Weaknesses: Takes extra damage from Fire elements
Notable Attacks/Techniques:
All Keys:
*Wood Orbs: Morigon and its Evolutions can tap into Wood Orbs in the atmosphere to unleash energy attacks that are made up of Earth, Plant, and Air energy mixed together.
*Mass Attack: An attack that can hit multiple targets at once, triggered by linking 5 or more Orbs of the same color
*Heal Orbs: All monsters in Puzzle and Dragons can tap into Heal Orbs in the atmosphere to heal themselves or to create forcefields
<tabber>
|-|Morigon=
*Gaurd Break: Reduces foe's Defense for an extended amount of time
*Soul of Wood: Passively increases the Attack of all Wood Element allies slightly
|-|Moriett=
*Gaurd Break: Reduces foe's Defense for an extended amount of time
*Soul of Wood: Passively increases the Attack of all Wood Element allies slightly
|-|Morigannon=
*Wood Boost - S: Briefly boosts the Attack of all Wood Element allies slightly
*Wood Shield: Passively increases the Defense of all Wood Element allies slightly
|-|Ash=
*Armor Break: Greatly reduces foe's Defense for an extended amount of time
*Soul of the Forest: Passively increases the Attack of all Wood Element allies by 1.5x
|-|Kukunochi=
*Reverse Orb Change - Wood: Changes the Water Orbs in the air nearby into Wood Orbs
*Wood Rune: Passively increases the Attack and HP of all Wood Element allies slightly
|-|Agon=
*Wood Boost - M: Briefly boosts the Attack of all Wood Element allies by 1.5x
*Forest Shield: Passively increases the Defense of all Wood Element allies by 1.5x
|-|Irminsul=
*Armor Break: Greatly reduces foe's Defense for an extended amount of time
*Earth Soul: Passively increases the Attack of all Wood Element allies by 2x
|-|Oyamatsumi= 
*Reverse Orb Change - Wood: Changes the Water Orbs in the air nearby into Wood Orbs
*Wood Amulet: Passively increases the Attack, Defense, and HP of all Wood Element allies slightly
|-|Tempest=
*Defensive Stance: Briefly reduces incoming damage by half
*Forest Armor: Passively increases the Defense and HP of all Wood Element allies by 1.5x
|-|Inferno=
*Wood Boost - L: Briefly boosts the Attack of all Wood Element allies by 2x
*Forest Chivalry: Passively increases the Attack and Defense of all Wood Element allies by 1.5x
</tabber>
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Puzzle and Dragons
Category:Accelerated Development Users
Category:Air Users
Category:Bodily Weaponry Users
Category:Damage Boost Users
Category:Damage Reduction Users
Category:Dragons
Category:Earth Users
Category:Enhanced Senses Users
Category:Flight Users
Category:Forcefield Users
Category:Game Characters
Category:Healers
Category:Life Users
Category:Monsters
Category:Non-Physical Interaction Users
Category:Plant Users
Category:Reactive Power Level Users
Category:Statistics Amplification Users
Category:Statistics Reduction Users
Category:Video Game Characters