Surfing

== Game Mechanic ==
Surfing is the state that a player will be in when they are launched by an explosive that ends when the player lands onto the ground. horizantal air control is distributed into the direction the player is facing and the direction the player's joystick is at. If a player wants, they can fire a weapon for some thrust which is based on damage per shot and mobility, this thrust is stronger than what comes from where they are facing and can be used for vertical air control, which is largely unchanged. When used the player can achieve horizontal speeds that are impossible to reach while on the ground.
== Reason ==
In Pixelgun, rocket jumping is boring and launches the player in a relatively predictable path. This provides something new and fun to get good at.
<poll>
Should surfing be added to Pixelgun?
Yes
No
</poll>
Category:Other