Item Bank

== Overview ==
The Item Bank is a way of securely storing and transferring items on your account, even across different slots. They are accessible at any Banker (NPCs that you turn in artifacts to), or a hired Banker inside the Trophy room of the Guild Base. You start off with 6 item slots which can be expanded by paying ///, increasing every 6 slots for a maximum slot count of 102. To store an item, drag an item from your inventory to a slot in the bank. 
== Restrictions ==
Along with this ability comes several limitations, being that certain items of significance are treated differently or have requirements to be stored in the bank. 
* When storing any items that are not droppable, such as Relics, Rare Monster Parts, or Soul-bounded Hero Blades, Legendary weapons and enchants, you will be prompted to spend 1 Knowledge to perform a "Vow of Safekeeping".
* When storing any eligible Relics, each individual relic will have to be deposited one at a time, however will stack in the bank.
* When storing weapons or armor, they will take up their own slot and cannot stack like regular items do.
* Starter echoed items cannot be stored.
* You can store food that can be stacked.
* You can have a max of 100,000 notes in your bank account at a time.
== Miscellaneous ==
* The item bank follows the rules of how items are displayed in chests: if an item in a chest stacks, then it can stack in the bank.
* Hallowtide weapons and equipment can be stored but will follow the soulbound rule regardless if they are enchanted or not.
* Starter advanced weapons can be stored by enchanting them.
* You cannot store Campfires.
* You cannot be attacked while in the GUI.
* Unlocking every slot in the Item Bank costs a total of 411,000 notes.
* You cannot store Pleeksty's Inferno. 
Category:Mechanics
Category:Game