Flux Construct I

Flux Constructs (I) are small glowing cubes that kinetically control multiple rearrange-able blocks, they usually appear as semi-humanoid constructs and patrol the Sky Islands and Depths. In battle, the Flux Construct (I) is able to attack the player in a multitude of ways, such as swatting at the player with its arm(s). If Link gets too close or too far from the Construct it will react by either closing the distance gap between the two by floating at high speeds or by repeatedly stomping on the ground below in an attempt to do harm.
Link can deconstruct the Construct with Ultrahand, or by using Ascend to reach the Constructs weak point. Unless directly thrown or chipped off the Construct the blocks that hold it together are immune to Recall. Fuse works as an alternative to Ultrahand as you can grab the Constructs blocks, but this is more detrimental and would take more time and patience, it also requires you approach the Construct. Blocks destroyed or lost will be returned the the Flux Construct (I) reforms itself after being downed.
After the Flux Construct (I) regains control of its blocks it will reform into either a cube that will roll around in an attempt to crush Link, or a hovercraft that will throw its own blocks at Link safely from the air, though the first Flux Construct can still be hit with arrows or bombs to bring it down.