Mechs/FLE-14

==Description==
Entering production in 2519 the FLE-14 Flea was an attempt to create an ultra-light BattleMech. Weighing a mere fifteen tons, it could arguably be regarded as a different 'Mech design than the true Flea. It was capable of a maximum ground speed of nearly 150 km/h with a 120 meter jump capability. Its weapons and armor however were very light: Only one ton of armor protected the unit, and the single Medium Laser mounted in the right arm was barely enough to make it a viable battlefield unit.
Drop Cost Multiplier: 0.94
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity 	Agile: +1 Defense & +1 Melee Defense (Quirk)
40 	Improved Lifesupport	Lifeboat: +1 Guts, +1 Piloting, +1 Pilot Bonus Health (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=5/20S=10 	A=10/45S=16 	A=5/20S=10
Arms/Head	HardPoints	 	[ 1S ] 	[ 1E ]
Arms/Head	Fixed 	
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
Heat Sink 	 	
Medium Laser
Torso 	Health 	FA=5/40 RA=5/20S=20	FA=15/50 RA=5/25S=20	FA=5/40 RA=5/20S=20
Torso 	HardPoints	[ 1M ] 	 	[ 1M ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
2x Heat Sink 	
Engine Core 135 	
2x Heat Sink
Legs 	Health 	A=10/30S=15 	 	A=10/30S=15
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
2x Jump Jet (S) 	 	
2x Jump Jet (S)
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