Necrogolem

==Powers and Stats==
Tier: 
Name: Undead Type-042
Origin: Anima: Beyond Fantasy
Gender: Genderless
Age: Ageless
Classification: Undead created by Black Sun
Powers and Abilities:<tabber>
|-|Powers= Superhuman Physical Characteristics, Natural Weaponry and Armor, Extrasensory Perception (Necrogolem is capable to "see" without the need of eyes, suffering no penalty by lack or angle of vision), Large Size (Type 0, over 8 meters of length), Regeneration (At least Low-Mid), Immortality (Types 2, 3 and 7), Energy Projection (Via Emerge), Curse Manipulation (Via Curse of the Flesh), Biological Manipulation and Corrosion Inducement (Anyo organic being that makes contact with the necrogolem will suffer from its Curse of Flesh, inducing an infection that cause swelling and rotting), Non-Physical Interaction (Capable to damage simultaneously the essence and form of things) Absorption and Body Control (Can absorb corpses and adapt their structure to it's body), Burrowing, Negation (Negates the resistances and damage reduction abilities of those with lower Gnosis, as well as bypass their invulnerability. Bypasses Immortality Type 5 and 8), Regneration Negation (Via the Curse of the Flesh), Durability Negation (Attack that damage energy ignore hardness up to certain degree), Law Manipulation.
|-|Resistances=Summoning, BFR, Sealing and Command Inducement (Constructed undead aren't affected by summoning abilities), Air Manipulation,Absolute Zero, Absorption, Acid Manipulation, Age Manipulation, Attack Reflection, BFR, Biological Manipulation, Blood Manipulation, Body Control, Causality Manipulation, Chaos Manipulation, Clairvoyance, Soul Manipulation, Chi Manipulation, Conceptual Manipulation (Type 1), Corrosion Inducement, Corruption, Damage Boost, Damage Reduction, Damage Transferal, Darkness Manipulation, Death Manipulation, Deconstruction, Disease Manipulation, Dream Manipulation, Duplication, Electricity Manipulation, Elemental Manipulation, Empathic Manipulation, Existence Erasure, Explosion Manipulation, Extrasensory Perception, Fate Manipulation, Fear Manipulation, Fire Manipulation, Forcefield Creation, Fusionism, Gravity Manipulation, Healing, Heat Manipulation, Ice Manipulation, Illusion Creation, Information Analysis, Law Manipulation, Life Manipulation, Light Manipulation, Magic, Matter Manipulation, Memory Manipulation, Mind Manipulation, Necromancy, Pain Manipulation, Paralysis Inducement, Perception Manipulation, Petrification, Poison Manipulation, Possession, Power Absorption, Power Mimicry, Power Modification, Power Nullification, Precognition, Pressure Points, Probability Manipulation, Psychometry, Purification, Reality Warping, Resistance Negation, Sealing, Sense Manipulation, Size Manipulation, Sleep Manipulation, Social Influencing, Sound Manipulation, Spatial Manipulation, Statistics Reduction, Status Effect Inducement, Subjective Reality, Summoning, Telekinesis, Telepathy, Time Manipulation, Transmutation, Vector Manipulation, Void Manipulation (Can resist those effects through the Resistances Stats and Gnosis), Unconventional Resistance to Soul Manipulation and Conceptual Manipulation (Type 1) (The soul in Anima: Beyond Fantasy is the same thing as the concept, and vice-versa. One would need to affect both to affect a soul. As a basic undead, the necrogolem lack both soul and spirit). As an undead, the necrogolem can't be affected by summoning abilities unless they comes from another undead or a being with Gnosis 35 or higher; and since its also a construct, it can only be affected by summoing abilities if the summoner has some way to synchronize with it.
</tabber>
Attack Potency: Large Building level (Comparable to Ice Maiden)
Speed: Average Human movement and burrowing speed (7.33 m/s) with Subsonic combat speed (With an attack ability of 210, the necrogolem is that fast)
Lifting Strength: Likely Class M (Possesses same strength stat as Nature's Wrath). Despite having STR 15, enough strength to move mountains, it do not possesses Zen, making it unable to perform said feat
Striking Strength: Large Building level
Durability: Large Building level. Natural armor increase durability
Stamina: Limitless
Range: Several of meters, 25 meters with Mortal Pustules and 250 meters with Cannon of Bodies
Intelligence: Nearly mindless (Possesses Intelligence 2), although enough intuitive to wait underground for performing a surprise attack.
Weaknesses: Lacks intelligence
Notable Attacks/Techniques:
*Curse of the Flesh: Merely touching a Necrogolem causes a terrible allergic reaction in any organic creature, making the creature’s flesh swell and rot in a few seconds. Given the unusual nature of the wounds caused by this ability, this damage cannot be healed by any regenerative abilities the victim possesses, forcing the victim to recover its health as it took Sacrifice damage.
*Emerge: If it is underground or beneath a solid surface, a Necrogolem can emerge by surprise, devouring its victims and causing a huge explosion of necromantic energy. When it does so, it attacks all targets within an 25 meter radius, and if an individual smaller than the necrogolem is in the place where it emerges, that person may be swallowed by the aberration. While being swallowed, the victim suffer from partial paralysis and constantly suffer from a more potent Curse of Flesh. If the victim cause enough damage to the necrogolem while being swallowed, the aberration proceed to expel it.
*Assimilate Corpse: A Necrogolem can adapt the structure of other organic beings to increase its own destructive capabilities. It has the capacity to have a maximum of three different bodies absorbed at any one time, and each body provides one of the following capabilities (although nothing prevents the Necrogolem from having the same ability several times):
**Slave Attack: The Necrogolem can make an additional attack. To make use of this ability, the Necrogolem must absorb a body that has fighting abilities, and the damage and type of attack are based on the weapons the corpse carried. Once destroyed, the crature would need to absorb another corpse to use it again, but the damage caused to it is independent to the golem's health.
**Mortal Pustules: When a Necrogolem absorbs a body that died from its infection, it can create a sac full of infected blood. At will, the aberration is able to cause it to explode in a rain of blood that infects anyone within a radius of 25 meters with a more potent version of the Curse of the Flesh.
**Defensive Appendage: Using large, bulky bodies, the Necrogolem can create a defensive appendage to protect itself from attacks. If the appeandages are destroyed, the necrogloem would need to absorb more corpses in order to regenerate the shield, but the destruction of the shield does not cause harm to the golem.
**Cannon of Bodies: This ability allows the Necrogolem to use devoured bodies as ammunition for ranged attacks. Instead of using a normal attack, it fires a body with a range of 250 meters, which explodes, affecting all those within an area of 10 m with its infection.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Genderless Characters
Category:Undead
Category:Artificial Characters
Category:Monsters
Category:Large Sized Characters
Category:Regeneration Users
Category:Immortals
Category:Non-Physical Interaction Users
Category:Absorption Users
Category:Role-playing Characters
Category:Anima: Beyond Fantasy
Category:Extrasensory Perception Users
Category:Bodily Weaponry Users
Category:Curse Users
Category:Biology Users
Category:Corrosion Users
Category:Energy Projection Users
Category:Durability Negation Users