Champion

is a Rune Knight class in the Brigandine series.
== The Legend of Forsena ==
=== Overview ===
Champions are on the third tier of male classes. They upgrade from expert Grapplers at Level 20.
=== Initial Status ===
Class Change: N/A
=== Advancement ===
Stats 	Stats	Stats	Stats	Stats	Stats
 	HP 	MP 	STR 	INT 	AGI
Stat Growth (TLoF)	16-20	0-2 	2-3 	0-1 	1-2
Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement
Level 	21 	22 	23 	24 	25 	26 	27 	28 	29 	30
Experience 	20650 	22631 	24717 	26910 	29212 	31625 	34151 	36792 	39550 	42427
=== Attacks ===
Name 	Japanese Name 	Power 	Element 	Range (Hex) 	Gr/Sk 	Counter 	MP 	Target 	After Move 	Type
Brave Knuckle	ブレイブナックル 	85 	- 	1 	◯/△ 	↑ 	0 	Enemy 	↑ 	Single Target
Brave Knuckle	Description: "Combat" 	Description: "Combat" 	Description: "Combat" 	Description: "Combat" 	Description: "Combat" 	Description: "Combat" 	Description: "Combat" 	Description: "Combat" 	Description: "Combat" 	Description: "Combat"
Brave Knuckle	Notes:
* This is this unit's Normal Attack.
* This attack is only available in The Legend of Forsena.	Notes:
* This is this unit's Normal Attack.
* This attack is only available in The Legend of Forsena.	Notes:
* This is this unit's Normal Attack.
* This attack is only available in The Legend of Forsena.	Notes:
* This is this unit's Normal Attack.
* This attack is only available in The Legend of Forsena.	Notes:
* This is this unit's Normal Attack.
* This attack is only available in The Legend of Forsena.	Notes:
* This is this unit's Normal Attack.
* This attack is only available in The Legend of Forsena.	Notes:
* This is this unit's Normal Attack.
* This attack is only available in The Legend of Forsena.	Notes:
* This is this unit's Normal Attack.
* This attack is only available in The Legend of Forsena.	Notes:
* This is this unit's Normal Attack.
* This attack is only available in The Legend of Forsena.	Notes:
* This is this unit's Normal Attack.
* This attack is only available in The Legend of Forsena.
Ultra Combo 	アルティメットコンボ 	170 (GE) 	- 	1 	◯/△ 	↑ 	0 	Enemy 	↑ (TLoF) × (GE) 	Single Target
Ultra Combo 	TLoF Description: "Critical Attack"	TLoF Description: "Critical Attack"	TLoF Description: "Critical Attack"	TLoF Description: "Critical Attack"	TLoF Description: "Critical Attack"	TLoF Description: "Critical Attack"	TLoF Description: "Critical Attack"	TLoF Description: "Critical Attack"	TLoF Description: "Critical Attack"	TLoF Description: "Critical Attack"
Ultra Combo 	Notes:
* In The Legend of Forsena, this can only be used if you get a critical hit with Brave Knuckle.
* In Grand Edition, this attack has a 25% chance to make the enemy unit faint.	Notes:
* In The Legend of Forsena, this can only be used if you get a critical hit with Brave Knuckle.
* In Grand Edition, this attack has a 25% chance to make the enemy unit faint.	Notes:
* In The Legend of Forsena, this can only be used if you get a critical hit with Brave Knuckle.
* In Grand Edition, this attack has a 25% chance to make the enemy unit faint.	Notes:
* In The Legend of Forsena, this can only be used if you get a critical hit with Brave Knuckle.
* In Grand Edition, this attack has a 25% chance to make the enemy unit faint.	Notes:
* In The Legend of Forsena, this can only be used if you get a critical hit with Brave Knuckle.
* In Grand Edition, this attack has a 25% chance to make the enemy unit faint.	Notes:
* In The Legend of Forsena, this can only be used if you get a critical hit with Brave Knuckle.
* In Grand Edition, this attack has a 25% chance to make the enemy unit faint.	Notes:
* In The Legend of Forsena, this can only be used if you get a critical hit with Brave Knuckle.
* In Grand Edition, this attack has a 25% chance to make the enemy unit faint.	Notes:
* In The Legend of Forsena, this can only be used if you get a critical hit with Brave Knuckle.
* In Grand Edition, this attack has a 25% chance to make the enemy unit faint.	Notes:
* In The Legend of Forsena, this can only be used if you get a critical hit with Brave Knuckle.
* In Grand Edition, this attack has a 25% chance to make the enemy unit faint.	Notes:
* In The Legend of Forsena, this can only be used if you get a critical hit with Brave Knuckle.
* In Grand Edition, this attack has a 25% chance to make the enemy unit faint.
Smash Knuckle	スマッシュナックル 	125 	- 	1 	◯/△ 	↑ 	0 	Enemy 	↑ 	Single Target
Smash Knuckle	Notes:
* This is this unit's Normal Attack.
* This attack has a 33% chance to make the enemy unit faint.
* Since this attack is only available in Grand Edition, the English name being used here is unofficial.	Notes:
* This is this unit's Normal Attack.
* This attack has a 33% chance to make the enemy unit faint.
* Since this attack is only available in Grand Edition, the English name being used here is unofficial.	Notes:
* This is this unit's Normal Attack.
* This attack has a 33% chance to make the enemy unit faint.
* Since this attack is only available in Grand Edition, the English name being used here is unofficial.	Notes:
* This is this unit's Normal Attack.
* This attack has a 33% chance to make the enemy unit faint.
* Since this attack is only available in Grand Edition, the English name being used here is unofficial.	Notes:
* This is this unit's Normal Attack.
* This attack has a 33% chance to make the enemy unit faint.
* Since this attack is only available in Grand Edition, the English name being used here is unofficial.	Notes:
* This is this unit's Normal Attack.
* This attack has a 33% chance to make the enemy unit faint.
* Since this attack is only available in Grand Edition, the English name being used here is unofficial.	Notes:
* This is this unit's Normal Attack.
* This attack has a 33% chance to make the enemy unit faint.
* Since this attack is only available in Grand Edition, the English name being used here is unofficial.	Notes:
* This is this unit's Normal Attack.
* This attack has a 33% chance to make the enemy unit faint.
* Since this attack is only available in Grand Edition, the English name being used here is unofficial.	Notes:
* This is this unit's Normal Attack.
* This attack has a 33% chance to make the enemy unit faint.
* Since this attack is only available in Grand Edition, the English name being used here is unofficial.	Notes:
* This is this unit's Normal Attack.
* This attack has a 33% chance to make the enemy unit faint.
* Since this attack is only available in Grand Edition, the English name being used here is unofficial.
Magic	Skills	Equipment
- 	
* Hit & Away (GE only)
* Critical +10%	
* Knuckles
* Hats
* Shoes
* / Accessories
* Robes (TLoF only)
* Gloves (TLoF only)
=== Rune Knights ===
The following Rune Knights initially belong to this class:
	Shred
== The Legend of Runersia ==
=== Overview ===
A Champion can be upgraded from an expert Grappler starting from Level 20.
=== Advancement ===
Stats 	Stats	Stats	Stats	Stats	Stats
 	HP 	MP 	STR 	INT 	AGI
Class Change Bonus	+120 	0 	+6 	0 	+6
Stat Growth 	4-12 	1-4 	1-3 	0-1 	1-3
Class Defense	105
Growth Rate 	E
=== Skills ===
Magic spells and abilities tagged with persist through class changes.
Name 	Power 	Accuracy 	Element 	Range (Hex) 	Ground/Sky 	Counter 	MP 	Target 	After Move 	Type
Divine Blow 	125 	+13 	 	1 	↑/↓ 	↑ 	0 	Enemy 	↑ 	Single Target
Divine Blow 	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit. Pushes the enemy back by 1 hex (if the hex is unoccupied)."	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit. Pushes the enemy back by 1 hex (if the hex is unoccupied)."	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit. Pushes the enemy back by 1 hex (if the hex is unoccupied)."	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit. Pushes the enemy back by 1 hex (if the hex is unoccupied)."	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit. Pushes the enemy back by 1 hex (if the hex is unoccupied)."	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit. Pushes the enemy back by 1 hex (if the hex is unoccupied)."	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit. Pushes the enemy back by 1 hex (if the hex is unoccupied)."	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit. Pushes the enemy back by 1 hex (if the hex is unoccupied)."	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit. Pushes the enemy back by 1 hex (if the hex is unoccupied)."	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit. Pushes the enemy back by 1 hex (if the hex is unoccupied)."
Vacuum Uppercut	125 	+13 	 	1 	↑/↓ 	↑ 	30 	Enemy 	↑ 	Single Target
Vacuum Uppercut	Description: "Deals moderate damage to a single adjacent enemy unit. Recover HP equal to 20% of the damage dealt." 	Description: "Deals moderate damage to a single adjacent enemy unit. Recover HP equal to 20% of the damage dealt." 	Description: "Deals moderate damage to a single adjacent enemy unit. Recover HP equal to 20% of the damage dealt." 	Description: "Deals moderate damage to a single adjacent enemy unit. Recover HP equal to 20% of the damage dealt." 	Description: "Deals moderate damage to a single adjacent enemy unit. Recover HP equal to 20% of the damage dealt." 	Description: "Deals moderate damage to a single adjacent enemy unit. Recover HP equal to 20% of the damage dealt." 	Description: "Deals moderate damage to a single adjacent enemy unit. Recover HP equal to 20% of the damage dealt." 	Description: "Deals moderate damage to a single adjacent enemy unit. Recover HP equal to 20% of the damage dealt." 	Description: "Deals moderate damage to a single adjacent enemy unit. Recover HP equal to 20% of the damage dealt." 	Description: "Deals moderate damage to a single adjacent enemy unit. Recover HP equal to 20% of the damage dealt."
Fighting Focus 	- 	- 	- 	0 	☆/☆ 	× 	45 	Ally 	↑ 	Single Target
Fighting Focus 	Description: "Increases your Attack for a limited number of turns." 	Description: "Increases your Attack for a limited number of turns." 	Description: "Increases your Attack for a limited number of turns." 	Description: "Increases your Attack for a limited number of turns." 	Description: "Increases your Attack for a limited number of turns." 	Description: "Increases your Attack for a limited number of turns." 	Description: "Increases your Attack for a limited number of turns." 	Description: "Increases your Attack for a limited number of turns." 	Description: "Increases your Attack for a limited number of turns." 	Description: "Increases your Attack for a limited number of turns."
Fighting Focus 	Notes:
* This skill bestows the ATK UP buff to the target unit. 	Notes:
* This skill bestows the ATK UP buff to the target unit. 	Notes:
* This skill bestows the ATK UP buff to the target unit. 	Notes:
* This skill bestows the ATK UP buff to the target unit. 	Notes:
* This skill bestows the ATK UP buff to the target unit. 	Notes:
* This skill bestows the ATK UP buff to the target unit. 	Notes:
* This skill bestows the ATK UP buff to the target unit. 	Notes:
* This skill bestows the ATK UP buff to the target unit. 	Notes:
* This skill bestows the ATK UP buff to the target unit. 	Notes:
* This skill bestows the ATK UP buff to the target unit.
Maximum Rush 	230 	-4 	 	1 	↑/↓ 	↑ 	100 	Enemy 	× 	Single Target
Maximum Rush 	Description: "Deals massive damage to a single adjacent enemy unit." 	Description: "Deals massive damage to a single adjacent enemy unit." 	Description: "Deals massive damage to a single adjacent enemy unit." 	Description: "Deals massive damage to a single adjacent enemy unit." 	Description: "Deals massive damage to a single adjacent enemy unit." 	Description: "Deals massive damage to a single adjacent enemy unit." 	Description: "Deals massive damage to a single adjacent enemy unit." 	Description: "Deals massive damage to a single adjacent enemy unit." 	Description: "Deals massive damage to a single adjacent enemy unit." 	Description: "Deals massive damage to a single adjacent enemy unit."
Magic	Abilities	Equipment
- 	
* Critical Damage Up
* Accuracy Up S	
* Knuckles
* Light Armors
* Gloves
* Accessories
=== Rune Knights ===
The following Rune Knights initially belong to this class:
	Alsin
== Gallery ==
File:Champion.png|TLoF 3D Model
File:Champion Sprite.png|TLoF Sprite
File:Champion BGE.png|GE Sprite
File:Champion.gif|Sprite Animation
== Navigation ==
Category:Classes