The Obsessed Child

The Obsessed Child is a Temples quest in . The Agent is to investigate a child whose guardian, a Knight, fears has been possessed.
==Background==
After joining one of the Eight Divine temples scattered throughout the Iliac Bay, the Agent will be assigned randomly determined quests to complete by the Temple's missionary.
==Objectives==
#Speak with a missionary for a joined temple.
#Find and speak with the child's guardian.
#Find the child and speak with them.
#Journey to the town specified by the guardian.
##Speak with the priest(ess) after finding them in town.
##Receive the Holy Item from the Priest(ess).
#Return to the child and hand them the item.
##(Either) Attack and destroy the daedroth if it spawns.
##(Or) Return to, and challenge, the guardian to retrieve the item.
#Return the item to either the Missionary or the priest(ess) before the time limit expires to complete the quest.
==Walkthrough==
Speaking with a missionary from a joined temple will reveal that the temple has been approached to perform an exorcism on a possessed child. However, information about the exact nature of the possession is unclear, and so the Missionary instead tasks the Agent with investigating the situation, starting with the child's guardian. Depending on information received, it will be up to the Agent as to whether an exorcism needs to take place.
It should be noted that the ultimate direction that the quest heads in will be determined at this point, with dialogue options changing based on the path randomly chosen.
===A True Corruption===
The guardian, dressed as a knight, can be found in a local tavern. When spoken to they will express their grief at their charge's possession, stating:
Or,
====A Confusing Conversation====
The next task on the Agent's list should be a visit to the child, staying in the same town as their guardian, albeit in a residence rather than the tavern. Speaking to them will result in a variety of nonsense riddled responses such as:
Or,
Or,
With that, the Agent may proceed to visit the priest(ess).
====The priest====
If the child was not spoken to first, the priest will refuse to hand over the item, stating:
If the child was spoken to first:
====The Dangerous Demon====
The priest(ess) can be found in another town, staying in a randomly assigned building. The priest(ess) will accept the Agent's story based on their interaction with the child, handing them a Holy Item needed to perform the exorcism. They will also warn that the daedra possessing the child is a daedroth, noted for their "great power."
With the Holy Item in hand the Agent must return to the child and speak with them. The moment the Agent gives them the Item the child will exclaim:
The child will then disappear, leaving the Agent to defeat the daedroth, hiding somewhere in the house. The Agent must now kill the beast, before returning to either the Missionary or the priest(ess) within the time limit to complete the quest.
====Tricked====
There is also a chance that the child and their guardian are trying to trick the Agent in giving them the valuable artifact. During the exorcism, the child will state:
Proceed to the tavern where the guardian was staying, only to find out that the guardian has left and a woman has taken his place. Speak to the woman.
"Good day to thee, . You're probably looking for that guard, , who slipped out of here after boasting about stealing some kind of from . If you have fifty gold pieces to spare a friend, I could let you know where went. What do you say?"
:Yes "Nice doing business with you, . You'll find that guard over in ."
:No ""
Find the guard, and confront him. He will give the artifact back.
"Don't hurt me!"
 hands you the and flees.
==Daedric names==
The following are Daedric names used for the Daedra during this quest.
*Balogon
*Disporgon
*Dispuchith
*Marulinx
==Holy artifacts==
The following are the Holy artifacts used for the exorcism in this quest.
*Holy Dagger
*Holy tome
*Religious item
*Icon
==Reward==
The agent will receive a randomly enchanted item for their efforts, received from either the Missionary or the priest(ess). The success or failure of the Agent in undertaking the quest will also affect their reputation in the Temple:
Success 	Success
Faction 	Reputation
Deity of the Temple	+5
Temple 	+2
Failure 	Failure
Faction 	Reputation
Deity of the Temple	-2
Temple 	-1
==Journal==
Journal Entry
of wants me to see if a named is a victim of possession, and, if so, to cure . I am to talk first with guardian, of .
, the guardian of asked me to go to in to ask for some special Holy tome to exorcise the daedric spirit from the child.
I don't know who is, but that was the name spoke when I saw her. That is possessed, mad, or the best actor in . It may be a good time to see the exorcist in , in .
, a blonde strumpet over at told me (for fifty gold pieces} that that ran to after stole the from me. The possession was obviously a scam, and and will want the back.
==Trivia==
*The priest(ess) will chastise the Agent if they speak to them before speaking to the child.
*It is impossible to receive this quest from a Temple-centric location.
**This is because the quest is centred on a tavern meant to be based in the same town, a feature lacked in Temple-specific locations.
*NPCs will have a variety of responses relating to the quest when asked for any news:
**Acceptance:
***"Poor little [child's name]. And poor [guardian's name] having to watch [his/her] ward suffer so."
***"The heart of [current locale] has really gone out to [child's name] and [his/her] terrible crisis."
**Success:
***"Everyone's thanking [temple god] for the [player's race] who saved little [child's name]'s life."
***"Everything turned out all right for little [child's name], so maybe [temple god] does care."
**Failure:
***"[Child's name] and [guardian's name] left [guardian's town]."
***"We'll never know if [child's name] was really possessed."
==Bugs==
* Quest locations may be missing from the journal and/or conversations.
* Dialogue with the prostitute may have the Agent's rank replaced by their name.
==Appearances==
*
Category:Daggerfall: Temple Quests