Mage (Disgaea)

==Summary==
The Mages are relaxed and optimistic spellcasters that are attuned to elements, and typically have an affinity to a single one that lets them learn it faster then the others. Though at a young age they are granted a ribbon that lets them receive Info on magic without having to study about it.
==Powers and Stats==
Tier: , possibly higher | | | | 
Key: Early Game | Mid Game | Late Game | Carnage Dimension | Carnage Overlord
Name: Mage (Otherwise, the name depends on player)
Origin: Nipponverse
Gender: Female
Age: Varies
Classification: Demon
Powers and Abilities:
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|-|Abilities=
Superhuman Physical Characteristics, Non-Physical Interaction (Can harm ghosts with their attackDisgaea 1), Martial Arts, Magic, Flight (Is able to fly through spaceDisgaea 1), Creation (Can use mana power to create demons, and angelsDisgaea 1, can create copies of their own weapons), Weapon Mastery, Healing (Can heal with healing spellsDisgaea 1), Enhanced Senses (Primarily eyesight, and hearing), Energy Manipulation, Soul Manipulation (Is able to manipulate the mana of fallen enemiesDisgaea 1), Summoning (Can summon beings with Omega, TeraDisgaea 1, and Peta spellsDisgaea 2), Darkness Manipulation (Can manipulate darkness to attack, and blind enemiesDisgaea 1), Duplication (Can make up to 4 duplicatesDisgaea D2), Fire Manipulation (Can use fire spellsDisgaea 1, skills and can use hellfire), Ice Manipulation (can use ice spellsDisgaea 1, and skills), Air Manipulation (Can use wind spellsDisgaea 1 and skills), Light Manipulation (Can use star spellsDisgaea 1), Electricity Manipulation (Can use wind spellsDisgaea 1, and call down lighting with skills), Time Manipulation (Is able to speed up, slow downDisgaea 4, and stop timeDisgaea D2), Spatial Manipulation (Can shatter space with their attacksDisgaea 5, and can make wormholesDisgaea D2, Can bend space to make a single attack hit from 3 differnet positions at the same timeDisgaea 5), Damage Boost (Passively boosts the damage of their fire, ice, water, Absolute Zero, air, electricity, and light attacks by 230%Disgaea 4 Disgaea 6), Statistics Amplification (Is able to boost stats by 100% using buffing spellsDisgaea 1, and passively boosts stats with these evilities), Statistics Reduction (Can lower stats of enemies by 60% with debuffing spellsDisgaea 1, and can passively lower enemy stats with these evilities), Status Effect Inducement (In the forms of Poison Manipulation, Sleep Manipulation, Paralysis Inducement, Charm, Forget, Curse Manipulation, Petrification, and Shrink), Power Nullification (via the shrink effectDisgaea 5, can nullify counter attacksDisgaea 3, and attacks from the sides, and backDisgaea 5), Self-Sustenance (Type 1Disgaea 4), Immortality (Type 1, and 3;Mid-High), Pocket Reality Manipulation (Is able to make pocket realitiesDisgaea 5), Size Manipulation (Can shrink enemies in sizeDisgaea 3, and can grow in size after taking enough damageDisgaea 5), Homing Attack (Can fire energy attacks that home in on targetsDisgaea D2), Platform Creation (Is able to form glyphs that can be used as platformsDisgaea D2), Dimensional Storage (Has a hammerspace that hold many copy of itemsDisgaea D2), Portal Creation (Is able to make portalsDisgaea D2), Matter Manipulation (Can manipulate dark matter to attack soulsDisgaea 5), Afterimage Creation (Can make afterimages with several skillsDisgaea 5), Telekinesis (Is able move multiple weapons with TelekinesisDisgaea 5), Death Manipulation (Can inflict the deathblow statusDisgaea 5), Resistance Negation (their attacks bypass Fire, Ice, Water, Absolute Zero, Air, Electricity, and light resistancesDisgaea 4), Attack Reflection (Can make orbs that move around and can reflect attacksDisgaea 3), Instinctive Reaction (Their body automatically block, and dodge incoming attacks without thinkingDisgaea 5), Precognition (Can see enemy attacks before they happenDisgaea 5), Healing Negation (Lowers enemy healing magic to 50% power), Curse Manipulation (Can curse people with curses that can skrink thier size and weaken themDisgaea 5), Life Manipulation (their attacks steal a small portion of life energy to heal themselfDisgaea 4), Necromancy (Enemies they kill will raised as zombiesDisgaea 5), Resurrection (when they are killed in combat they revive as a zombieDisgaea 5), Probability Manipulation (Can manipulate their enemies luck to push a fight in their favorDisgaea 5), Regeneration (Mid-High, Can regenerate from being Vaporized with the regeneration evilityDisgaea 5), Absolute Zero (Can freeze enemies at absolute zero with CocytusDisgaea D2), Stamina Recovery (Gains 10% of their stamina back after every action, gains stamina equal to 50% of damage taken, 10% of damage dealt turns into stamina, 10% of stamina use for skills are recoveredDisgaea 5), Durability Negation (25% of normal physical damage does a set amount of damage to enemiesDisgaea 3), Reactive Power Level (When they are hit their attack power is incensed by 10%, maxing at 100%Disgaea 6), Teleportation (Is able to teleportDisgaea 6), Damage Reduction (lowers damage from frontal attacks by 30%, 50% to attacks done at close range, and 80% while blocking), Reality Warping (Demons of the Dark Assembly can grant wishesDisgaea RPG), Law Manipulation (Their ability to grant wishes can change the very logic of the netherworldDisgaea RPG), Power Bestowal (Can grand people powers sets they normally can't normally gain on their ownDisgaea RPG)
|-|Resistances=
Resistance to Cosmic RadiationDisgaea 1, Soul Manipulation (Can resist the attacks from the reaper who can attack, and rip out soulsDisgaea D2), Time Manipulation (Can resist time slowDisgaea 4, and timestopDisgaea D2), Fire Manipulation (Can resist attacks that use fireDisgaea 1, and hellfireDisgaea 1), Light Manipulation (Can resist Star element attacksDisgaea 5), Air Manipulation (Can resist wind element attacksDisgaea 1), Electricity Manipulation (Wind resistance grants protection from lightning attacks), Ice Manipulation (Ice resistance grants protection from ice attacksDisgaea 1), Water Manipulation (Ice element resistance grants protects from water attacks), Mind Manipulation, Empathic Manipulation (Can resist the Charm effectDisgaea 4), Memory Manipulation (Can resist the forget effectDisgaea 4), Sleep Manipulation (Can resist the sleep effectDisgaea 4), Poison Manipulation (Can resist the poisons effectDisgaea 4), Paralysis Inducement (Can resist the Disgaea 4, Death Manipulation (Can resist the death blow effectDisgaea 5), Size Manipulation, Power Nullification (Can resist the shrink effectDisgaea 5), Statistics Reduction (Can resist having their stats lowered by more than 5%Disgaea 6), Curse Manipulation (Can resist cursesDisgaea 5), Absolute Zero (Ice element resistance protects from Absolute Zero attacksDisgaea D2), and Extreme Heat (Has shown being unaffected by the heat of atmospheric re-entry, the earth's coreDisgaea 5, and the surface of the sunDisgaea 1), Petrification (Can resist Petrification effectsDisgaea 6), Gravity Manipulation (Can Resist the effects that change GravityDisgaea RPG), And Transmutation (Can resist a beam that can turn them into a heart shape gemstoneDisgaea RPG), Power Modification (Can resist the reverse effectDisgaea 7), Status Effect Inducement (Can resist the stun, and bind effectsDisgaea 7), Life Manipulation (Can resist having their lifeforce drainedDisgaea RPG)
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Attack Potency: Solar System level, possibly higher (Most demons if not all should be able to replicate Laharl's feat of destroying all the stars in the sky. Should be superior to a Prinny) | Multi-Galaxy level (Is able to take hits from Omega star) | Universe level (Equal to demons that can make a Big Bang by just punching) | Multiverse level+ (Is on par with late game Zeroken) | Multiverse level+ (At their weakest they are on par with fodder carnage overlords, at their strongest that are on par with Carnage Dark)
Speed: Massively FTL (Should be faster than the Prinny making her at least 124.75c) | Massively FTL+ (Can dodge Omega Star, making her 2.974 Quadrillion c) | Massively FTL+ (Can move Faster than the Big bang skill and has gone though the Chara World making her 8.218 Quintillion c) | Infinite (Is on par with the late game disgaea 5 cast making her this fast) | Infinite (Is 20x faster than base carnage demons making her this fast)
Lifting Strength: Class Z (can easily rip the moon from it's orbit) | Galaxy level (Capable of physically matching characters who can pull a galaxy and fire an arrow made of a compressed galaxy) | Galaxy level (Same as before) | Galaxy level (Same as before) | Galaxy level (Same as before)
Striking Strength: Solar System level, possibly higher | Multi-Galaxy level | Universe level | Multiverse level+ | Multiverse level+
Durability: Solar System level, possibly higher | Multi-Galaxy level | Universe level | Multiverse level+ | Multiverse level+
Stamina: Superhuman (Can fight for 1.8 years straight)
Range: Standard Melee Range to Interplanetary with melee attacks, and projectiles, Interstellar with spells | Intergalactic with spells and projectiles | Universal with Big Bang, and magic | Multiversal+ with spells
Standard Equipment: Staffs, magic tomes, guns, and bows
*Optional Equipment: items that can and restore HP, and SP
Intelligence: Varies from Above average to Gifted (Mages have shown masterly over Magic as well have a high level of skill with staves, guns, and a moderate level of skill with Bows)
Weaknesses: None notable
Notable Attacks/Techniques:
*Evility:
**Magic Moderation: Skills take 50% less SP to reform.
**Enlarge: With this evility the mage's spell range is extended.
**Mind Mastery: with this evility the mage's SP pool is increased by 10%.
**Magic Collection: with this evility the mage gains 10% SP after attacking.
**Overflowing Magic: With this evility the mage's damage is boosted by 30% while at 50% SP or more.
**Lights of Life: With this evility the mage can use her own life force to power skills if she does not have enough SP.
*Skills:
**Energy Potion: The Mage drinks a potion that restores SP overtime.
**Elemental Burst: The mage waves her staff forming 3 magic glyphs that fire beams of fire, lightning, and frost magic.
**Astral Impact: The Mage raises it's staff in the air and fires 3 beams of magic energy.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Nipponverse
Category:Absolute Zero Users
Category:Afterimage Users
Category:Air Users
Category:Aura Users
Category:Creation Users
Category:Curse Users
Category:Curse Users
Category:Damage Boost Users
Category:Darkness Users
Category:Death Users
Category:Demons
Category:Dimensional Storage Users
Category:Duplication Users
Category:Durability Negation Users
Category:Electricity Users
Category:Empathic Manipulation Users
Category:Energy Users
Category:Enhanced Senses Users
Category:Female Characters
Category:Fire Users
Category:Flight Users
Category:Good Characters
Category:Healers
Category:Hellfire Users
Category:Homing Attack Users
Category:Ice Users
Category:Immortals
Category:Instinctive Action Users
Category:Life Users
Category:Light Users
Category:Magic Users
Category:Martial Artists
Category:Matter Users
Category:Memory Users
Category:Necromancers
Category:Neutral Characters
Category:Paralysis Users
Category:Petrification Users
Category:Platform Creation Users
Category:Playable Characters
Category:Pocket Reality Users
Category:Poison Users
Category:Portal Users
Category:Power Nullification Users
Category:Precognition Users
Category:Probability Users
Category:Purification Users
Category:Reactive Evolution Users
Category:Reactive Power Level Users
Category:Reality Warpers
Category:Regeneration Users
Category:Resistance Negation Users
Category:Resurrection Users
Category:Self-Sustenance Users
Category:Size Users
Category:Sleep Users
Category:Soul Users
Category:Space Users
Category:Statistics Amplification Users
Category:Statistics Reduction Users
Category:Status Effect Users
Category:Summoners
Category:Teleportation Users
Category:Time Users
Category:Video Game Characters
Category:Weapon Masters