Tomb of the Seven Heroes

Chapter IV Instances: , , 
a.k.a. and 
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See also: quest series
==Minimum Requirements==
First, let’s go over some basics. You will want to try and do this with 12 people, and you’ll want a tank with between 500-600k pdef, at least three healers, and preferably at least one of them will be a druid. DPS classes will want to have around 95-120k hp buffed. Hopefully the majority of your dps will have at least GCH weapons or crafted 70’s. No one needs to already have ToSH weapons, but they do help.
Now, can you do this with less people, or people with less gear? Yes. But it will be harder. Don’t turn anyone down because they have 90k hp, just know that they may want to pop a .
This is crucial: make everyone buy s, lots of them. Do not even attempt without a bunch. It’s not even worth attempting without - they do not call this instance Tomb of the Seven Phoenix’s for nothing, ok? We still use them regularly for farming. Just do it. You will thank me later. Don’t be cheap, just use the darned things.
==Trash==
<slideboxlightshow interval="6000" height="200" slideshowOnly="true">
File:Mechanical Bug.jpg| 
File:Small Mechanical Bug.jpg| 
File:Undead Kalon.jpg| 
File:Undead Kalon Controller.jpg| 
File:Undead Kalon Charger.jpg| 
File:Undead Kalon Warrior.jpg| 
File:Undead Kalon Quaker.jpg| 
File:Undead Lionheart Knight Guard.jpg| 
File:Undead Lionheart Knight Captain.jpg| 
File:Undead Shador Archer.jpg| 
File:Undead Shador Knight.jpg| 
File:Undead Shador Knight Captain.jpg| 
File:Undead Angren Fatalist.jpg| 
File:Undead Angren Speeder.jpg| 
File:Undead Angren Scout.jpg| 
File:Undead Shadowtrooper Assassin.jpg| 
File:Test Subject No. 22.jpg| 
File:Strong Acid Beast.jpg| 
File:Dark Oculodemon.jpg| 
File:Cunning Oculodemon.jpg| 
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70-71 Elite
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Ok, let’s talk trash! There’s a ton in ToSH, and you will want some mages for CC ideally. You’ll also want your to charm them, and/or your to do his reverse shadowstep pull thing to get the patrols down to a manageable size. We use all of the above, and we have the mages do a stun rotation.
ToSH bugs need to be killed before they Spawn, or you can let them spawn if the tank is sufficient to take the hits, and farm the small buggies for their valuable TP.
 are what has instead of alarms like DL. Kill them. Kill them FAST. We have a buff and burn them, or a snipe them, or our charm them. In the early patrols, you’ll want to kill the first. are evil, they heal themselves and their group.
You’ll come to doors with levers needed to open them. Click any lever and run, bugs will fall out of the sky (you can’t kill them, they’ll disappear in a second, but they will kill you) or you’ll get feared around. Kneel macro is handy to keep you from wandering into patrols. The third handle will open the door.
The mobs freak out if you stun them, so avoid that unless you have enough mages to keep them stun-locked.
When you get past the fourth boss you’ll run into some super evil rogue mobs- these guys hide, so it’s useful to get a mage to swap gear and thunderstorm to pop ‘em out of hide. Alternatively, your tank can pop his immune and run in and aggro them. Rogue mobs cannot be CC’d at all.
When you get to the after fourth boss, loot them for their , and trade these to the tank. He can use them to light up the invisible rogues in that hallway, but we do the mage trick instead, and save all the Sigils for the hallway before . At the head of the stairs, there’s a nasty invisible , and he has to be made visible to be killed, and he’ll kill invisible. The only way to kill him is to make him visible, and it’s a real pain if you mess up and run out of Sigils. So, as soon as he is visible, pop a DoT on him to keep him from going in to . There’s just one of these nasties, and he’s sort of a yellowy green color. The other are purple, and you just kill them as usual.
If you have major issues with trash, remember that the biggest thing in ToSH with the trash is to use every trick you can to cut down on the huge size of the patrols. A smart tank will be needed here too, because sometimes whole rooms will chain pull. You’ll get the hang of it.
SPECIAL NOTE Some bosses (and even occasionally a trash mob) remove buffs from tanks and/or melee classes in close proximity. The tank will need to watch EA especially. If you find your tank mysteriously being one-hit, have him keep an eye on EA.
==Bosses==
 
==Last Word...==
I hope this helps those of you who feel like you’re not leet enough for . Truth is, almost any decently geared group of people can do it, assuming they have more than one active brain cell to rub together (and some who don’t, Noto is living proof). Don’t give up and despair on Boss Two - you will get him down, just keep trying. Expect to take a long time, and be smart about eking out every scrap of DPS out of your party that you can - even if that means keeping alts outside the instance for buffage. Stuff like ( melee damage buff), the mdam buff, all the ma and pa buffs- stack 'em all if you need to.
Hold the instance open overnight if you have to - park a couple of alts inside. You’ll have to kill patrols again, but the bosses will be dead.