Effects

In Legend of Robots, your robots can experience various different status effects as a result of specific moves, abilities or other conditions.
==Gallery==
TACOBELL.png|Sneak Peek for Normal > Burning > Burnt
LetItGo.png|Sneak Peek for Frozen (Effect)
Poisoned.gif|Sneak Peek for Poisoned
Hacked.gif|5n34k p33k f0r h4ck3d
Paralyzed.gif|Sneak peek for paralyzed
==List of effects==
The following is a list of all the status effects that are known so far.
Name 	Effect
Paralyzed 	
* Reduces your speed by 50%.
* All moves have a 20% chance to fail and stun you for 1.5 seconds.
Poisoned 	
* Prevents healing.
* Quickly inflicts 1 damage (Limit 1 HP).
* Reduces jump height.
Burning 	
* Prevents healing.
* Quickly inflicts 1 damage (Limit 1 HP).
* Degrades into Burnt at random, at 1 HP or under specific conditions.
* Physical Attack is only 75% effective.
Burnt 	
* Prevents regeneration.
* Physical Attack is only 75% effective.
Broken 	
* Prevents healing.
* Energy Attack are 75% effective.
* All moves have a 20% chance to fail and stun you for 1.5 seconds.
Frozen 	
* Immobilizes your robot.
* Thaws out overtime, from specific abilities or moves, or being struck by a move (20% chance if it isn't a fire or hellite move)
Hacked 	
* Prevents healing.
* Rapidly inflicts 1 damage (Limit 50% HP).
* Energy Defense is only 75% effective.
Shutted down	
* Immobilizes your robot.
* Cannot last longer than 15 seconds.
* Moves only have a 5% chance to re-activate your robot.
Rusty 	
* Reduces your speed by 50%.
* Physical Defense is only 75% effective.
None 	
* Completely normal.