Curie

Contagions Vulnerability Robotic Infirmary Engineer (known as CVRIE or Curie) is a Miss Nanny in Vault 81 appearing in Fallout 4.
She was voiced by Sophie Cortina.
== Biography ==
=== Background ===
The state of the art Curie was designed to be the guardian of Vault 81, responsible for preserving the knowledge amassed by the Vault 81 scientists, as well as ensuring that every single one is aware of the significance of the mission undertaken within the halls of the vault. However, the current Curie is not the same robot as when she was deployed to the vault.
Due to the overseer's sabotage, none of the science staff received a notification about the drill that would have allowed them to enter Vault 81 in time to carry out the experiment. However, three researchers showed up: Kenneth Collins and Jim Flint reached the vault from the Fens with the general population, while the overachiever M. Burrow was already on site.
They reported to the research area and were sealed inside. This meant that the danger to the residential population still existed.
Although there were only three of them, ensuring that the generations-long research plan would die out, they had state of the art equipment, centuries' worth of supplies and the Contagions Vulnerability Robotic Infirmary Engineer (CVRIE), meaning that with even their limited manpower, they could still be a threat to the residential population.
To compensate, Collins upgraded and modified Curie, from a customized Mr. Handy into a fully fledged lab assistant. He provided her with a custom personality, loading the databanks with every great body of work he had (Kant, Einstein, Born, Darwin, Curie, Faraday, Turing, Braun) to make her more life-like and human. As such, CVRIE became Curie. With her help, the work picked up the pace and quite soon, the Phase I trials began.
When notified of it, Overseer O. Olivette was mortified and played for time, while maintaining an aura of camaraderie, taking care to not reveal her intentions. While the mood among the three researchers remained stable thanks to Collins and Curie, they still had access to the nozzles and could release the pathogens for a Stage III trial, or worse. When a minor mishap with the mole rat population was resolved and stage II was progressing rapidly, Olivette made her decision.
The overseer personally sabotaged the delivery nozzles inside every residential quarter and room on their side of the vault. Then, when the researchers began to notice (Burrow, specifically), they disconnected the only terminal that could communicate with the science team and dumped it in the reactor chamber, near the sealed backup entrance into the science section.
Sealed in the research wing, the scientists grimly continued their work, never to see the light of day again. Curie became their inheritor, watching as they fell one-by-one. Flint was killed when a mole rat named Clyde escaped his cage, while Collins and finally Burrow both died of old age. She interred them and continued the work.
Finally, in 2204, Curie finished the broad-spectrum cure that would be capable of curing every pathogen developed and analyzed in the captive mole rats. She spent the remaining time scanning the same four walls over and over again, until the Sole Survivor arrives, allowing her to exploit a loophole in her programming and escape from the bondage of the vault.
=== Fallout 4 ===
In "Hole in the Wall", Curie has access to the cure Austin needs, although she will only give it once all the nearby mole rats have been terminated. In "Emergent Behavior", Curie wants a human body to become a better scientist.
Curie can be let out from her laboratory. In addition, she can become a synth if the player character asks Doctor Amari in the Memory Den in Goodneighbor to transfer her memory into a synth body during Emergent Behavior. Dr. Amari will not give the necessary dialogue options to do so until after the completion of Dangerous Minds.
Curie's affinity towards the player character will not increase any further from the value 499 before the quest Emergent Behavior is completed, even if the game states that "Curie liked/loved that."
Upon reaching maximum affinity with Curie, she will tell the Sole Survivor about a breakthrough she has made with mutfruit that enhances the effect of stimpaks, and will give the Combat Medic perk, which heals the Sole Survivor for 100 Hit Points once a day when falling below 10% health.
==Gallery==
Curie1.png
Curie2.png
== Trivia ==
* Curie will occasionally give the Sole Survivor some stimpaks.
* Curie will request to leave if she enters Vault 81, though her affinity level will not change.
* Curie is a potential candidate for romance, an option that unlocks after reaching the highest level of affinity.
*When first talking to Curie through the glass inside the vault, she will open the door no matter what the player character chooses to say.
*Curie is named after Marie Skłodowska Curie, the physicist and chemist who conducted pioneering research on radioactivity. Curie will acknowledge this when starting the quest Emergent Behavior.
* If the player character chooses to download Curie into a synth body, her old inventory will not transfer to her new body. However, Curie's old Miss Nanny body can be found in the same room where the body exchange operation took place and all the items can safely be picked up from the inanimate robot body.
* When arriving at Covenant for the first time, she will comment on how cute it is and suggest going inside. However, she dislikes the Sole Survivor doing this.
* Unlike Codsworth, Curie is armed with a laser weapon instead of a flamer, making her much more effective against distant targets but not quite as lethal at close range.
* Unlike all other companions, Curie has a fixed amount of health (440 as a Miss Nanny and 670 as a synth), regardless of the Sole Survivor's current level. This contrasts all other companions, who level up alongside the player character. Codsworth's health will equal Curie's Miss Nanny health at player character level 49, and surpass her at higher levels. In fact, Curie has the highest health of all the possible companions, up until around level 50.
** Curie's unusually high health for a companion (at least until the player character reaches around level 50) is balanced out by the fact she has 0 damage resistance or energy resistance, and cannot equip armor while a Miss Nanny.
** As a synth, Curie's 670 health and ability to equip armor makes her by far the most durable companion, and the other companions will not catch up to her until the player character exceeds level 107.
* Curie will often talk to the various doctors in the Commonwealth while she is traveling with the Sole Survivor. For instance, she will ask Sun where he went to university which will prompt a somewhat confused response.
* When Curie is transferred into her new body, she will still have her old battle AI, meaning for long-range attacks, she will use her default laser rifle. In close range, she will not have the cutting saw arm and will use her fists unless she has found or has been given a melee weapon. This can be fixed by recruiting a different companion, then going back to Curie. She will then behave like a normal humanoid companion.
* As a Miss Nanny, she is able to equip the bowler hat and Triggerman bowler, just like Codsworth. This has no effect on her total health, despite the item's +1 endurance bonus. Once equipped, the hat will not show up in her inventory, thus making it impossible to unequip it.
* Curie tends to pick up an excess of weapons which she may use instead of her base laser rifle or her fists in close range. Even when given more powerful weapons, she will collect things like pipe pistols or swords as the player character defeats enemies. She also tends to loot ammo from dead enemies; even when possessing a weapon that uses that ammo type she will not use the weapon.
*Diamond City security and other NPCs will continue to comment on having Curie as a companion as if she were a robot even if she has been moved into the body of a synth.
* When Curie first meets the Japanese-speaking robot Takahashi in Diamond City, she will respond to him saying "watashi wa Curie desu." (Meaning "I am Curie.") This indicates that Curie is multilingual, capable of speaking English, French and Japanese.
* Despite becoming a synth and liking when the player character says positive things about synths, Curie seems to have sympathy for the Brotherhood of Steel, as she likes it when the player character joins or helps them, excluding the destruction of the Railroad.
* Curie will not say anything if the player character brings her to their dead spouse's cryo chamber in Vault 111.
* When talking to Moe Cronin in Diamond City about what baseball actually was, she will correct him on how baseball was played, mentioning RBI and batting averages.
* Curie can be modified at a robot workbench when still in her Miss Nanny form.
** During Curie's companion quest, if she has been modified at the robot workbench, her robot body will revert to its default state during the transfer.
* Due to her seclusion in Vault 81, Curie is unaccustomed to the lawless nature of the Commonwealth. When the Sole Survivor picks up items from dead bodies, she will occasionally comment "I believe we are supposed to file a police report, yes? And all the little things go in baggies for evidence." or "Shouldn't a coroner be doing that instead?" Dropping items will occasionally prompt her to advise the Sole Survivor that they may be fined for littering.
** Additionally, she will occasionally comment "Someone is nearby, perhaps they are friendly." when observing enemies from a distance, and may express some shock over their level of violence after combat.
* She will always carry the ID 00102249, while the Miss Nanny bot spawned during Emergent Behavior will use the ID 000865d1.
* Curie may mention needing to sleep after being downloaded into her synth body, despite Max Loken claiming that synths do not require sleep.
* Curie can be hacked in her Miss Nanny form with the Robotics Expert perk.
== Quotes ==
* "We must find the men of science and institutes of learning, surely they are out there still."
* "My systems are eager to acquire new data. I find that traveling agrees with me."
* "I find myself... humming inside. I feel so very... happy, this is the word!"
* "Stimpaks are a marvelous invention, don't you think?" – When giving the Sole Survivor a stimpak.
*"Though dangerous, combat is quite vigorous exercise." – After combat.
* "Perhaps you have missed your calling. With skills like this, you could be a Mr. Handy." – Using a workbench.
* "I believe the term is..."Yahoo"?" – After killing an enemy.
* "Ah, my Vault. Please, let's go elsewhere." – Upon entering Vault 81.
* "My control of feelings is worse than before. And you, you are no help. With your teasing of poor little Curie." – During her third approval talk, even if the Sole Survivor hasn't flirted with her.
* "What a contradiction a human is. To be lacking in so many capabilities, but being blessed with such a tapestry of emotions."
* "Visibility has decreased, perhaps you should do one of your sleeps?" – When it gets dark out near a Settlement.
* "Someone is nearby. Perhaps they are friendly." – When nearby an enemy.
* "Well, you look quite dashing in that." – When entering power armor.
* "The boat! It is on the building! That is the USS Constitution. Mon dieu." – Upon visiting the USS Constitution.
* "If mankind can still do something like... that. There is hope." – Upon witnessing the Brotherhood of Steel's arrival in the Commonwealth.
* "We simply must find a way onto the Brotherhood's airship. Think of all the things they must know." – When the Sole Survivor asked for thoughts on the Brotherhood of Steel.
* "Please... don't let me... power..." – Last dying words.
*"It pains me to say goodbye. But we will be together again soon, yes?" – When dismissing romanced Curie.
*"I may be getting this out of order. But, I love you." – When romanced with the "Start a relationship" option
* "Perhaps we can conduct further nocturnal experiments? Tonight." – After romancing Curie.
* "I thought the greatest challenge to advancing science would be the limitations of the human brain. But it is instead you, so deliciously distracting." – After romancing Curie.
* "You have no need to ask. As long as we are together, I... I have no words." – After romancing Curie.
* "You must be very careful. The idea of you coming to harm. There, my heart is fluttering again." – After romancing Curie.
* "I must warn you, the thought of you being... close with someone else causes very complicated emotions in me." – After romancing Curie.
*"Put something on at once. You could catch a cold." – Walking around naked.
* "Well, this makes it easy for me to conduct a physical inspection, at least." – Walking around naked.
* "I believe not wearing clothes is considered taboo? But maybe that data is old." – Walking around naked.
== Licensing ==
This article contains content derived from the "Curie" article on Nukapedia, licensed under CC-BY-SA.
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