Kryssoria

The Kryssoria Group, also known as the Kryssorian Military Syndicate, is a renowned Denarion Guild that specializes in private military contracting. With operations spanning the entire solar system, the Kryssoria Group offers a wide array of military services, catering to diverse clients' needs with precision and professionalism. Their services range from deploying single operatives for covert missions to leasing entire armored divisions for large-scale operations.
== Overview ==
The Kryssoria Group's esteemed reputation, sustained success, and substantial income are fundamentally tied to its comprehensive contracting of military services across a spectrum of disciplines and an array of varying conditions. In essence, the Kryssoria Group functions as a highly adaptable mercenary force, offering soldiers and special agents for hire to individuals or organizations that lack the resources, need, or time to recruit and maintain a full-time armed force of their own. The breadth of military services provided by the Kryssoria Group is extensive. The force sizes they offer range from single, specialized Rhos Operatives and small special-operations teams to entire infantry divisions available for lease. Additionally, clients can choose from a wide array of expertise and equipment options to meet their specific needs.
The inception of the Kryssoria Group by the original Kryssorian Patriarchs was driven by a singular goal: to survive and establish a resilient Guild capable of enduring the trials that had decimated their forefathers during the First Denarion War. Every subsequent expansion and diversification of the Guild has been strategically pursued based on thorough analysis, demonstrating that such growth would lead to greater success and increased profits. The Krytzadon Circle, the ruling body of the Kryssoria Group, often operate with no ulterior motives beyond enhancing the fortunes of the Syndicate. Nevertheless, they are willing to go to great lengths to ensure the Group's continued success, including exerting pressure to drive competitors out of business and engaging in covert in-house operations. These practices, while ruthless, are common among contemporary Guilds and warrant no special elaboration.
The founding goal of the Kryssoria Group by the original Patriarchs was to create and implement a military organization that was efficient, competently run, and worthy of great pride. They envisioned a force that would not only survive the trials that shattered their forefathers during the First Denarion War but also thrive and excel in the highly competitive mercenary industry.
Kryssorian troops, agents, and commanders have earned a reputation for being highly competent, battle-worthy, and honorable in the field. Morale remains consistently high among the troops, and the sight of a Kryssorian Battle Group uniform commands respect throughout the solar military community. The Upper Echelons of the Kryssoria Group maintain strict control over their forces, ensuring that standards remain exceptionally high and operational success is the norm. They have worked diligently to prevent the incompetence and bureaucracy that have plagued many other military forces from infiltrating their organization.
The Kryssoria Group's business model revolves around contracting military services across a wide range of disciplines and conditions. They provide a versatile mercenary force, offering soldiers and special agents for hire to individuals or organizations that lack the resources, need, or time to recruit and maintain a full-time armed force of their own. The services they offer are extensive, with force sizes ranging from single, specialized Rhos Operatives and small special-operations teams to entire infantry divisions available for lease. Clients can select from a variety of expertise and equipment options to meet their specific needs.
However, a Guild that earns its keep through military action and the analysis of other organizations' military capabilities is bound to make a few enemies. Kryssoria is fairly scrupulous about the contracts it takes, attempting to avoid military confrontations with Guilds that have the power to take serious retribution. Fortunately, such limitations are rare. Among the Guilds that Kryssoria has crossed swords with are The Zaulk Triumvirate, Tyrenth Heavy Industries, and even the Shuro-V Techworks. Despite their occasional conflicts, the Group's staunchest corporate ally is the Shuro-V Techworks, from whom they purchase millions of dollars worth of military equipment annually.
Several nations across the Inner Worlds have also run afoul of Kryssoria mercenaries, with some Venusian and Terran States being chief among these. Despite these conflicts, the Kryssoria Group has continued to thrive, adhering to the vision of its founders by maintaining a highly efficient and competent military organization.
== Products ==
=== Military Combat Services ===
The Kryssoria Group's reputation, continued success, and income hinge on contracting military services across a range of strengths and conditions. Essentially, Kryssoria operates as a versatile mercenary force, offering soldiers and special agents for hire to individuals or organizations that lack the resources, need, or time to construct and maintain a full-time armed force of their own.
The variety of military services offered by the Kryssoria Group is considerable. Force sizes range from single, specialized Rho operatives and small special operations teams to entire infantry divisions available for wholesale lease. A diverse array of expertise and equipment is provided, ensuring that clients can tailor their hired force to specific operational needs.
=== Rho Operatives ===
Kryssoria both trains its own operatives and hires seasoned Rhos with extensive experience. The more experienced a Rho, the higher their lease price due to a combination of supply and demand and the cost of insurance. Losing an experienced operative can cost the Kryssoria Group a significant amount of Ventra, given the value placed on highly skilled Rhos, who often come with years of experience and expensive training. Additionally, the loss of an operative reduces the active pool available for leasing.
To ensure readiness for any hiring condition, Kryssoria imposes a surcharge for Rhos with unique or rare combinations of skills and appearances. The more unique the operative, the higher the surcharge.
Rho operatives are tasked with a variety of high-stakes missions, including:
* Reconnaissance: Gathering intelligence in hostile or sensitive areas.
* Infiltration: Penetrating enemy lines or secure facilities undetected.
* Assassination: Eliminating high-value targets with precision.
* Sabotage: Disrupting enemy operations through covert actions.
* Investigation: Conducting detailed inquiries into complex situations.
* Industrial Espionage: Securing proprietary information from competitors.
These missions can encompass a broad range of scenarios, including airdrops, scuba and atmospheric infiltration, operations in special terrains, long-range or long-duration missions, deep cover assignments, and multinational and multiplanetary operations. While Rhos have the right to decline missions deemed excessively risky, Kryssoria expects its operatives to face challenging missions head-on. Rejection of a mission is rare unless it is deemed truly suicidal, as the Kryssoria Group typically does not retain operatives who shy away from tough assignments.
=== Small Units and Special Teams - Corpa Non Specila Package ===
Kryssoria’s second category of services encompasses small unit forces and special operations teams. When a situation demands small unit special tactics, where a single operative isn’t enough but a large force would be too conspicuous, Kryssoria provides teams of varying sizes and specialties. These forces range from two to about twenty soldiers, with most contracts involving teams of two to six.
These units are trained in numerous specialties, including deep-penetration black operations, maritime, amphibious, and submarine operations, long-range reconnaissance, quick-strike operations, urban specialization, and special terrain operations. Missions can include demolition and sabotage, assassinations, intimidation, hostage rescue, extractions, and other special-forces type operations.
==== Custom-Assembled Teams ====
Custom teams are tailored to the client's specific needs. Kryssoria assembles teams with the exact skills and numerical strength requested. The benefit of this approach is the flexibility to match unique combinations of looks, talents, and skills. However, the disadvantage lies in the lack of pre-existing team cohesion, which may necessitate additional training time and costs. Payment is assessed by the individual lease values and surcharges of each soldier, plus a team hiring rate.
==== Cadre Teams ====
Cadres consist of soldiers who live, work, and train together extensively. The advantage is a high level of familiarity and efficiency, with members well-versed in each other’s strengths and weaknesses. While cadres are deadly and versatile, they might not offer the specific skill combinations available with custom teams. Payment for cadres is a single cost for the entire team, with surcharges for specialization and experience applied to the group as a whole.
=== Medium Forces - Corpa Vox Platna Package ===
Medium forces include battalion-sized groups ranging from approximately 240 to 960 Detron Skava. These units are used for various purposes such as area security, crowd control, ground interdiction, reinforcement, and assault. Most medium forces are trained in standard operations as well as urban combat, mountain, snow, desert, jungle, and maritime operations, with some units having specialized training available at an additional cost.
Kryssoria offers rapid-deployment light infantry, airborne and amphibious assault troops, mechanized infantry, mobile armor, and aircraft units. While all air units are intended for troop deployment and ground support, Kryssoria does not maintain interceptors or strategic strike aircraft.
Medium troop deployments represent the core of Kryssoria’s services, balancing cost-effectiveness with tactical efficiency. Payment is based on the contingent size, equipment, contract length, and assessed risk. Additional surcharges apply for rapid deployment, chemical and biological warfare conditions, and equipment maintenance under harsh conditions. Air-equipped troops are the most expensive, followed by ground armor, with light infantry being the least expensive.
=== Large Forces - Corpa Auxa Domina Package ===
Large forces range from division sizes of approximately 960 to 7,680 Detron Skava, up to Corpas comprising 9,600 to 122,880 Detron Skava, with Corpa being the largest unit fielded by Kryssoria. These large units are typically contracted by nations and large Guilds for reinforcement in planetary conflicts and Denarion wars.
Contracting large forces can cost up to 100 million Ventra per month, covering troop salaries, Denaric overhead, equipment costs, and special situations. Only a few clients can afford such large contingents for extended periods.
Large forces primarily consist of Kryssoria-trained Detrons with basic familiarization in unusual combat circumstances. Specialized units can be subcontracted as needed. Payment structures and surcharges are similar to those for medium forces, based on troop delivery methods and equipment requirements.
=== Combat Services (Non-Kryssoria) ===
There are specific types of duties that the Kryssoria Group typically does not contract for. Notably, corporate security is largely avoided due to the heavy competition from The Zaulk Triumvirate. Kryssorian troops are trained for discreet combat operations of short to moderate durations rather than long-term static operations. However, if a client suspects an imminent infiltration or attack by an armed force, Kryssoria can provide troops for defensive purposes. These contracts are usually short-term and do not equate to permanent security services. Additionally, while Kryssoria will not undertake offensive operations against civilians, it will provide defensive services if civilians become unruly.
=== Consultants and Advisors ===
Kryssoria employs some of the finest military personnel globally, and the Group licenses out consultants and advisors for client operations and the training and management of their own military forces. This service allows third-world countries to avoid complicated alliances with larger powers by contracting expert trainers and advisors directly from Kryssoria. Many Guilds and nations worldwide employ Kryssoria consultants to aid in operations planning, equipment management, troop training, and strategic command.
=== Training Client's Troops ===
Kryssoria's training programs produce some of the finest troops in the world. Kryssoria trains all its troops, re-educating those with previous military experience, and offers training services to the troops of other Guilds or nations. This can be done by sending advisors to create a training program for the client or by sending the client's trainees to Kryssoria's facilities. Both options are acceptable. The only training considered proprietary by Kryssoria are its special operations schools and certain programs affiliated with the Foundation. Kryssoria has trained soldiers and officers from various Guilds, wealthy individuals, and small nations, establishing programs that meet high standards of military proficiency.
== Market Strategy ==
The Kryssoria Group employs a dual-pronged marketing strategy to achieve its objectives. The first goal is to sell its military services by convincing Guilds, governments, and influential individuals that Kryssoria troops are unmatched in quality. The second goal is to recruit talented individuals from across the system to join its ranks, ensuring a steady supply of skilled personnel.
=== Advertising the Product ===
Kryssoria's advertising campaigns target large Guilds and planetary nations, which are its primary clients. The Group's in-house advertising department spearheads these efforts with a range of marketing materials designed to showcase Kryssoria's military prowess. Regular circulars are sent to potential client Guilds, featuring glossy, eye-catching presentations of the Group's capabilities. Ads are strategically placed in corporate periodicals and on billboards in corporate sectors. Commercials air during corporate-oriented network programming and on corporate broadcast channels. In the virtual universe of The Rift Network, massive advertising icons stand prominently in corporate areas, further boosting visibility.
=== Recruiting Troops ===
Kryssoria's recruitment strategy is broad and inclusive, targeting a diverse pool of potential combat employees—from inexperienced high school students to seasoned veterans and retired field-grade officers. The Group runs advertisements during network shows popular with youth and young adults, emphasizing short and medium enlistment periods that promise valuable skills and experience. However, once recruits sign up, Kryssoria uses various incentives to retain them, including re-enlistment bonuses, lifetime commitment bonuses, and promises of career advancement.
In metropolitan areas, Kryssoria operates sleek recruiting offices that outshine those of national armed forces. The Group also hosts recruitment seminars on high school and collegiate campuses, as well as in the Under-Spires. These seminars emphasize the opportunities Kryssoria offers for escaping the underclass and achieving respectability, positioning the Guild as a gateway to a better life. By tailoring its recruitment efforts to different demographics, Kryssoria ensures a steady influx of new talent to maintain its elite fighting force.