Critical Hit Rate

The percentage chance of Critical Hits that a player (or mob) may get on their target. Items in the game that can increase Critical Hit Rate will raise this set percentage by the noted amount in the their description.
See also: Critical
Name 	Lvl	Slot 	Type 	Effects 	Jobs
Van Pendant 	14 	Neck 	Accessory: Pendant 	Enemy Critical Hit Rate -1% 	All
Jupiter's Staff 	51 	Weapon	Staff 	Dexterity +5, +20, Critical Hit Rate +15%, Additional Effect: Lightning Damage 	All
Safety Mantle 	51 	Back 	Mantle 	Opponent's Critical Hit Rate -2% 	WAR/PLD/DRK/BST/DRG
Thunder Staff 	51 	Weapon	Staff 	Dexterity +4, +15, Critical Hit Rate +15%, Additional Effect: Lightning Damage 	All
Kidney Dagger 	56 	Weapon	Dagger: Baselard 	Critical Hit Rate +5% 	WAR/BLM/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG/SMN
Abtal Jawshan 	59 	Body 	Armor: Chain 	HP +18, Strength +6, Agility +6, Increases Rate of Critical Hits 	WAR/PLD/DRK/BST/SAM
Arcanabane 	59 	Weapon	Axe: Pick 	Additional Effect vs Arcana: Critical Hit Rate +5% 	WAR/DRK/BST/RNG
Sipahi Jawshan 	59 	Body 	Armor: Chain 	HP +16, Strength +5, Agility +5, Increases Rate of Critical Hits 	WAR/PLD/DRK/BST/SAM
Kitsutsuki 	64 	Weapon	Katana: Kunai 	Additional Effect vs Plantoids: Critical Hit Rate +5% 	NIN
Anubis's Knife 	65 	Weapon	Dagger: Knife 	Poison: Critical Hit Rate +7%, Enchantment: Poison, <Max Charges: 50 / Equip Delay: 30s / Reuse Timer: 30m> 	WAR/THF/DRK/RNG/NIN/COR/PUP
Onikiri 	65 	Weapon	Tachi 	Additional Effect vs Demon: Critical Hit Rate +5% 	SAM
Tonbo-Giri 	68 	Weapon	Spear 	Agility +3, Enmity +3, Additional Effect vs Vermin: Critical Hit Rate +3% 	SAM/DRG
Fudo 	70 	Weapon	Katana 	Critical Hit Rate +3% 	NIN
Kamewari 	70 	Weapon	Tachi 	Accuracy +5, Additional Effect vs Arcana: Critical Hit Rate +7% 	SAM
Kumokirimaru 	70 	Weapon	Uchigatana 	Enhances 'Zanshin' Effect, Critical Hit Rate +5%, Additional Effect vs Vermin: Critical Hit Rate +8% 	SAM
Trollbane 	70 	Ranged	Thrown - Returns 	Latent Effect: Increases Rate of Critical Hits, Enchantment: Vitality +10, <Max Charges: 15 / Equip Delay: 30s / Reuse Timer: 1d> 	All
Warrior's Stone 	70 	Waist 	Armor: Belt 	Strength +5, Accuracy +7, Opponent's Critical Hit Rate -2% 	WAR
Assassin's Vest 	72 	Body 	Artifact: Dynamis 	HP +22, Agility +4, Enmity +3, Increases Rate of Critical Hits 	THF
Dissector 	72 	Weapon	Shortsword 	Latent Effect: Damage 36, Latent Effect: Critical Hit Rate +6% 	WAR/RDM/THF/PLD/DRK/BRD/RNG/NIN/DRG/BLU
Gondo-Shizunori 	72 	Weapon	Spear 	Latent Effect: Damage 85, Latent Effect: Critical Hit Rate +6% 	WAR/SAM/DRG
Ifrit's Bow 	72 	Ranged	Shortbow 	Strength +3, Ranged Attack +10, Latent Effect: Increases Rate of Critical Hits 	WAR/RDM/THF/PLD/DRK/BST/RNG/SAM/NIN
Michishiba 	72 	Weapon	Uchigatana 	Latent Effect: Damage 78, Latent Effect: Critical Hit Rate +6% 	SAM/NIN
Morgenstern 	72 	Weapon	Club: Mace 	Latent Effect: Damage 40, Latent Effect: Critical Hit Rate +6% 	WHM/PLD
Pahluwan Khazagand 	72 	Body 	Armor: Leather 	HP +20, Accuracy +10, Ranged Accuracy +10, Increases Rate of Critical Hits, HP Recovered While Healing +2 	MNK/RDM/THF/BST/RNG/NIN/DRG/COR/PUP
Rampager 	72 	Weapon	Great Axe 	Latent Effect: Damage 87, Latent Effect: Critical Hit Rate +6% 	WAR/DRK
Retributor 	72 	Weapon	Axe: Pick 	Latent Effect: Damage 46, Latent Effect: Critical Hit Rate +6% 	WAR/DRK/BST/RNG
Senjuinrikio 	72 	Weapon	Katana 	Latent Effect: Damage 38, Latent Effect: Critical Hit Rate +6% 	NIN
Subduer 	72 	Weapon	Great Sword: Claymore 	Latent Effect: Damage 85, Latent Effect: Critical Hit Rate +6% 	WAR/PLD/DRK
X's Knife 	72 	Weapon	Dagger: Knife 	Increases Critical Hit Damage 	THF/BST
Destroyers 	73 	Weapon	Hand-to-Hand: Cesti 	Latent Effect: Damage 18, Latent Effect: Critical Hit Rate +6% 	WAR/MNK/RDM/THF/PLD/DRK/BST/RNG
Gravedigger 	73 	Weapon	Scythe 	Latent Effect: Damage 87, Latent Effect: Critical Hit Rate +6% 	WAR/BLM/DRK/BST
Heart Snatcher 	73 	Weapon	Dagger: Dagger 	Latent Effect: Damage 30, Latent Effect: Critical Hit Rate +6% 	WAR/THF/PLD/DRK/BRD/RNG/SAM/NIN/DRG/COR/PUP
Kinkobo 	73 	Weapon	Staff: Pole 	Critical Hit Rate +5%, Latent Effect: Delay 329, Latent Effect: Accuracy +10, Enchantment: Subtle Blow, <Max Charges: 20 / Equip Delay: 30s / Reuse Timer: 30m>	MNK/WHM/PLD/DRG
Primate Staff 	73 	Weapon	Staff 	Critical Hit Rate +5%, Latent Effect: Delay 329, Latent Effect: Accuracy +10 	MNK/WHM/PLD/DRG
Primate Staff +1 	73 	Weapon	Staff 	Critical Hit Rate +7%, Latent Effect: Delay 319, Latent Effect: Accuracy +12 	MNK/WHM/PLD/DRG
Thyrsusstab 	73 	Weapon	Staff 	Latent Effect: Damage 65, Latent Effect: Critical Hit Rate +6% 	WAR/MNK/WHM/BLM/PLD/BRD/DRG/SMN
Rai Kunimitsu 	74 	Weapon	Katana 	Critical Hit Rate +5%, Firesday: +15, Firesday: Damage 41 	NIN
Summoner's Doublet 	74 	Body 	Artifact: Dynamis 	MP +20, 'Blood Pact' Ability Delay -3, Avatar Critical Hit Rate +3%, Depending On Day: Avatar Perpetuation Cost -3 	SMN
Assassin's Vest +1 	75 	Body 	Relic +1 	HP +22, Agility +5, Enmity +5, Increases Rate of Critical Hits 	THF
Kawahori Kabuto 	75 	Head 	Armor: Kimono 	Blind: Critical Hit Rate +5%, Weapon Skill Accuracy +5, Enchantment: Blind, <Max Charges: 50 / Equip Delay: 30s / Reuse Timer: 30m> 	MNK/SAM/NIN
Ragnarok 	75 	Weapon	Great Sword: Greatsword	Accuracy +20, Increases Rate of Critical Hits, Scourge 	WAR/PLD/DRK
Summoner's Doublet +1	75 	Body 	Relic +1 	MP +20, 'Blood Pact' Ability Delay -4, Avatar Critical Hit Rate +4%, Depending On Day: Avatar Perpetuation Cost -3 	SMN
Category:Stats