School

A School is a building in Workers and Resources that is used to monitor Pollution and Radiation.
==Background==
Schools are educational institutions that provide structured learning environments for students of varying ages, typically ranging from early childhood to young adulthood. They offer a diverse range of academic subjects, extracurricular activities, and support services tailored to students' needs and interests. Schools may include preschools, elementary schools, middle schools, high schools, and universities, each with distinct curricula and educational goals. They employ teachers, administrators, and support staff to facilitate learning, assess progress, and promote personal and intellectual development. Schools play a vital role in society by preparing students for future success, fostering critical thinking, and promoting social integration.
==Gameplay==
Children can reach basic education level at a school. At school work staff which are ordinary workers and teachers, that are workers with a higher education.
The player must take care of the type of workers who work in a School. There are two types of workers needed:
* Basic education, reached after finishing school
* University education, reached after finishing university 
==Notes==
==Construction==
;School
;School
;School
;School
==References==
Category:Buildings