Symbol, Stun (priest)

The Symbol, Stun is a level 7 divine spell available in Baldur's Gate II: Shadows of Amn and Baldur's Gate II: Enhanced Edition.
==Description==
==Gameplay==
Once a symbol of stun is directed to a location by the caster, it remains until it is triggered by a creature's proximity. The spell is not flagged as a "Hostile" spell action, and has a secondary type classification of "disabling".
This spell exposes all within the AoE to a Stun status effect.
Creatures who miss their saving throw and who are affected by the stun will have a graphic color fade play over the sprite, a text message will display "Stunned" and a sound effect will audible. Player characters will also have a portrait icon display (No. 55) "Stun".
Free Action will not make you immune, but it can cure the stun effect. 
Preventive defenses include Chaotic Commands, Spell Immunity: Conjuration, magic resistance, Barbarian Rage, Enrage, items like Sword of Arvoreen or a level 20+ Skald song / Enhanced Bard Song. 
The Slayer Form is also immune, and the Potion of Magic Shielding ensures the target's saving throw automatically succeeds.
==Note==
This divine spell is nearly identical to the arcane level 8 Symbol, Stun (wizard) spell. The priest version has a spell Power level of 7 and the wizard version is 8.
==Mod content==
Spell Revisions mod has replaced the divine spell "Symbol, Stun" with "Symbol of Stunning". See below:
Symbol of Stunning
Level: 7
School: Conjuration
Sphere: Combat
Range: Long
Duration: Special
Casting Time: 1 round
Area of Effect: 20’ radius
Saving Throw: Spell negates
Symbol of Stunning is a powerful enchantment that allows the caster to inscribe a symbol on the ground or any other surface. The symbol will remain there until a hostile creature comes within 15 feet of the glyph, at which point it is triggered and explodes, causing all enemies within a 20-foot radius to make a saving throw vs. spell at -4 or be stunned for 4 rounds.
Category:Cleric 7th level spells