Cutioner.exe (EXE)

== Physical description ==
=== Eye color ===
Red
Cutioner.exe is a character created by Quackerballs. It was created as a sentient A.I. for the purpose of carrying out murders. While the character was conceptualized in 2019, the character became full realized in Feburary of 2022.
== Overview ==
Cutioner.exe, better known as Algoz, is an Artificial Intelligence created by an unnamed serial killer who is simply referred to as “The Creator”. It dwelled within a now removed Friday Night Funkin' mod from Gamejolt, but now roams the confines of reality after its creator attached his soul to it. Cutioner.exe was created as a more sneaky, creative way of murdering victims by feeding off of personal data within their computer when the mod was installed; eventually leading to their demise.
== Biography ==
Cutioner.exe’s origins start when a mod of Friday Night Funkin’ had been submitted to GameJolt. The mod wasn’t a huge success, but it was nowhere near a flop. Cutioner.exe was purposely hidden inside of a series of files of the mod. These files all go unnamed except for the application name (Cutioner.exe), and its sprites (Algoz.png). Its song was a mixture of being both addictive and borderline unfair. However this song houses an ulterior motive. Due to a loophole in the code, any failed attempt of the song would result in the player’s location being leaked to the creator of the mod, the creator of Cutioner.exe. The Creator was notorious for being the cause of presumed suicides in popular streamers and players of the secret song. No notable connection had been made to The Creator and the mod itself however, so the only roadblock was the deletion of said mod due to the controversy.
This would have been the end of Cutioner.exe if it wasn’t for one event in which the only person with the mod on their desktop at the time played the song; revealing the truth behind the song itself. If it wasn’t for a now corrupted google doc that can be found here, the following would have never happened. This person had also discovered and noted in that google doc: “Upon looking deeper into this code, beating this song can reveal this monster of a developer.” Fortunately or unfortunately, the song had been beaten with The Creator's location being leaked publicly..at the cost of the person’s life via said creator’s hand. Before being caught and executed, The Creator bonded their soul into the game, which by extension allowed all of the inhabitants to gain individual thought. This includes Cutioner.exe.
With this sentience, Cutioner.exe began torturing the lives of the characters within its dwelling. However with the intervention of BF once more, a long battle had ensued which forced Cutioner.exe to reveal what power it was granted. This burst of power destroyed not only the game entirely, but the entire computer itself. Nothing survived the event…except for the one who triggered it. With a corporal soul bonded to it, and with the absorption of the rest of the souls; as well as the terrifying power granted to it, Cutioner.exe broke through realities into our own. It only had one goal in mind, the goal it was always programmed with. Play with victims.
And end them.
And so it did. However it itself would run into its own roadblock.
That being Jay. The only known survivor of an encounter with it.
== Abilities/Weaknesses ==
=== Abilities ===
Cutioner.exe contains an array of feats and abilities, seeing how it managed to overcome the practically invincible irritating “Boyfriend” from its original dwelling. Upon entering real time however, these abilities stretch to shapeshifting, enhanced strength, speed, and intelligence, as well as manipulation of its body and energy (think flight or energy attacks). Exotically however, there are numerous other skills within its tree, such as the ability of duplication, telepathy and other psychological strengths. The more interesting skill is that it can get inspired by the mind of its victims for torturous means.
=== Weaknesses ===
To the average being, there is no known way to put Cutioner.exe down. The best thing one can do is to simply delay the confrontation. Whether by ignoring the entity’s existence entirely (aka ignoring the mod), not having the knowledge of it through word of mouth, and other ways in which its existence does not mingle with yours.
Theoretically however, there are multiple ways to actually get rid of it. If a force is able to wipe it out of the face of existence, it can easily get rid of it due to the fact it's regeneration would cease due to nothing being left. Cutioner.exe tends to use a very miniscule amount of power when confronting its victims. Whilst this overconfidence can not lead to its death, it can be used to falter it as it would need to take some time to go up to a more appropriate level. The soul of its creator can also be seen as a glaring weakness. With the soul’s essence attached to Cutioner.exe, it allowed it to enter reality, so finding a way to remove the soul would drag it back to its original dwelling. However the simplest (theoretical) way is via an exorcism. However this is not a valid weakness as A) It has never been done, and B) It is unknown if the essence can be separated. It is also a viable option to simply beat it at its own game. Whilst near impossible due to the almost Saw-like games, the concept of Cutioner.exe being unable to control or kill someone could lead it to insanity, causing it to figuratively tear itself apart, as was the case with Jay.
== Trivia ==
* The artist of Cutioner.exe’s twitter is RadioCookie_.
* The concept of “Jay” is inspired by the creator of Cutioner.exe
* Outside of its sadistic murderous origins, Cutioner.exe eerily has a “down to earth” sarcastic personality. This could be due to it having to match the personality of its victims it disguises as.
* It is fully aware of the other “.exe” creatures, but shows no worry or concern about them as they all mostly share similar views.
* Cutioner.exe likes to go by Algoz when necessary, merely because the name is way too long.
* It has a sadistic fondness over “Jay”, seeing how no one ever resisted it as much and as long as him.
* Cutioner.exe can get bored of its mass-murdering. When this occurs, it tends to act like a normal human being before getting bored of that facade as well.
* Cutioner.exe is Asexual and Aromantic.
* The reason for its grotesque and body horror-like appearance is to make Cutioner.exe as unlikable as possible, like something that shouldn’t be looked at for too long (Similar to the static that may appear when facing Slenderman)
* Whilst being referred to as “it” most of the time, the masculine soul inside of Cutioner.exe could make its pronouns “he/him” as well.
* Whilst being Asexual/Aromantic, it is jokingly shipped with Dakota, an “exe” character owned by RadioCookie.
* Cutioner.exe does actually have a nemesis. During its time inside of the FnF mod, BF and GF, primarily BF, posed so much of a hassle that this is the only time “Prime” had been used.
* Cutioner.exe’s name is a play on the word “executioner.” Add the “exe” in front of the C to create the word. Not only this, but translating the word “Algoz” from Portuguese to English would give you “executioner”.
* Cutioner (lowercase cutioner) is French for “killer”. Cutioner, with the uppercase, is French for cut.
* According to the creator; expect Cutioner.exe’s height to be very inconsistent. Whatever makes it look best.
** As such, it has many heights listed, which includes the following:
*** Disguised form: 5 feet
*** Compromised disguised form: 6-7 feet
*** Suppressed form: 7-8 feet
*** True form: 15 feet (varies)
*** Prime: exceeds 30 feet
== Gallery == 
File:Cutioner Ref.png|