Kick

Kick is a level 6 rogue ability that interrupts spellcasting. If Kick interrupts a spell, it also prevents the target from casting any spell from that school for 5 seconds.
==Notes==
Proper use of Kick is helpful in many instances where spellcasters are present. In endgame raid situations, rogue Kicks may be necessary.
==Tips and tactics==
Properly staggering the cooldowns of Kick, Kidney Shot, and Gouge can keep a caster almost completely crippled for the duration of a battle.
See Interrupt for information and tactics on using interrupts such as Kick.
==Patch changes==
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==See also==
*Kick (Through the Dark Portal), TCG card
==References==
==External links==
Category:Interrupts