Classic Mode

Classic Mode is the main Solo Mode in Super Smash Bros.
== Settings ==
=== Lives ===
The player is allowed to pick how many lives they can start the mode off with, ranging from one to four.
=== Difficulty ===
A total of five difficulties are available, Easy, Normal, Hard, Very Hard and Intense.
== Stage Structure ==
* Stage 1
* Stage 2
* Minigame #1
* Stage 3
* Stage 4
* Stage 5
* Minigame #2
* Stage 6
* Stage 7
* Stage 8
* Minigame #3
* Stage 9
* Final Stage
Stages 1, 4 and 7 will always be one-on-one battles, whilst stages 2, 3, 5, 6, 8 and 9 are special battles.
The special battles featured are:
* A two-on-two battle, with the opposing team being from the same universe.
* A two-on-two battle, with the ally being from the same universe as the player.
* A battle against a horde of ten opponents of the same character.
* A giant battle.
* A metal battle or shadow battle
* A four-player free-for-all.
The order of the special battles is always random. However:
* The two team battles will never occur back-to-back.
* The metal battle will never appear before stage 8.
* Only the metal battle or the four-player free-for-all will ever appear as the stage 9 fight.
== Special Battles ==
=== Team Battles ===
Two of the stages feature the player going up against two opponents, with the help of an ally.
In the first fight, the opposing team will consist of two characters from the same universe, whilst the ally will be from a universe different from the universe both the player and opposing team are from. Because of this, characters who are the sole representatives of their universe, or are the only representatives unlocked so far will never appear as opponents, though they can potentially appear as allies.
The second battle features a team which consists of two characters who do not share the same universe as either the player or each other. The ally, meanwhile, will be a character from the same universe as the player. If the player is playing as a character who is the only representative of their universe, or is the only representative unlocked so far, the ally will be a character who is also the only representative of their universe.
=== Giant Battles ===
One stage will have the player fighting against a giant version of a random character. The giant's attacks are stronger, but they are also easier to hit due to their large size.
The player will also be given allies depending on the difficulty. If playing on Easy or Normal, they will be given two allies to help them fight the giant character. If playing on Hard or Very Hard, they will only be given one ally. If playing on Intense, the player is given no allies and must fight the giant character alone.
=== Metal Battles ===
One stage will have the player fighting against a metallic version of a random character. The metal character is heavier and falls faster, and has slightly stronger attacks.
If the fight occurs on stage 8, the fight will take place on a stage from the character's universe. If the fight occurs on stage 9, the fight will occur on the Meta Crystal 2 stage.
=== Shadow Battles ===
The Metal Battle will be replaced with a Shadow Battle if the following conditions have been met:
* The player is playing on Hard or higher.
* The player has made it to the fight without losing a single life so far.
* The player has beaten Classic Mode with at least five different characters before.
If the conditions are met, the player will instead fight a shadow version of a random enemy. The shadow character is stronger, has more resistance to knockback and cannot be grabbed.
=== Free-for-All Battles ===
One stage will have the player fighting against three random opponents. The opponents can attack each other, but will typically focus on the player on higher difficulties.
If the fight takes place on stage 8 or earlier, the fight will take place on a stage from the player character's universe. If the fight takes place on stage 9, the fight will take place on Battlefield.
== Final Stage ==
Like most games in the Super Smash Bros. series, Classic Mode ends with a fight against Master Hand, who will have more damage depending on the difficulty.
Crazy Hand can join in the fight provided if the following conditions have been met:
* The player is playing on Hard or higher.
* The player has made it to the fight without using a continue.
* The player spent no more than 90 seconds on each round.