Bloated

Bloated is an Injury which occurs when additional Food or Water is consumed while already being full. It applies to all Disciples with the exception of Physical Cultivators, who are immune to itXiaWorld.Npc.NormalEatItem.
==Obtainment==
The Bloated injury occurs when a Food or Water item is consumed, and the sum of the Food or Water content with the Disciple's current Food or Water level exceeds 160. 
For example, consuming (which has 70 Food content) while having above 90 Food will result in Bloating. 
Receiving 5 or more stacks of the Bloated injury results in Death. 
==Removal==
Consuming speeds up the rate that the Bloated Injury heals. Alternatively, also works to immediately remove the injury, but is significantly more expensive.
In the absence of these items, it also heals slowly naturally over time. 
==References==
Category:Game Mechanics
Category:Injuries