Builder's Hut

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"Nothing gets done around here without Builders! You can hire more Builders to start multiple construction projects, or speed up their work by using green gems."
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Level 1
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Level 6
==Summary==
*The Builder's Hut is the building used to store Builders when they are not upgrading anything.
*Each Builder's Hut can only hold one Builder at a time.
*You obtain two Builder's Huts from completing the tutorial, with another three available for purchase by using Gems.
*You need Builders to construct and upgrade Buildings, and to clear Obstacles. They are also required to place and upgrade Heroes. However, you do not need a Builder to place Decorations or .
**As upgrade timers skyrocket in length later on, it is always helpful to have additional Builders.
*A player has two Builder's Huts by default.
**Your first Builder's Hut is already constructed when you begin playing the game for the first time.
**The second Builder's Hut costs 250 Gems and is required to be built during the tutorial. It will use half of your initial allotment of 500 Gems.
*It is possible to save up enough Gems to build all five Builder's Huts eventually, as there are a total of 8,687 Gems available via Achievements which means collecting all the Achievements will give you enough Gems. Also, there is an unlimited amount obtainable by clearing Obstacles such as plants and rocks (plants regrow every 8 hours). Gem Boxes appear every 1 to 2 weeks, and yield 25 Gems when cleared.
**Disregarding Achievements, as long you do not waste Gems on anything else, it would take 542 days to acquire enough Gems by clearing Obstacles to buy the three remaining Builder Huts. This figure declines to about 388 days if the Gem Box interval is estimated at 1.5 weeks (10.5 days).
==Acquiring Builders==
*The first Builder's Hut is free and given to players.
*The second Builder's Hut is bought during the tutorial for 250 Gems.
*The third Builder's Hut costs 500 Gems. There are many ways to get it.
**Remove obstacles (especially Gem Boxes) until you reach 500 Gems from your remaining 250 Gems from the tutorial and collect small achievements.
**The Sweet Victory achievement is easy to get; by reaching 1250 Trophies, you get 465 Gems (5 at 75 Trophies, 10 at 750 Trophies, and 450 at 1250 Trophies), which is only 35 Gems from getting the third Builder. With other achievements, this is enough to get the third Builder.
**You can also get it in the Builder Pack for USD $4.99 that includes the Builder and 500 Gems.
*The fourth Builder's Hut costs 1000 Gems.
**You can get this by reaching the Master league, which gives 1000 Gems from the League All-Star Achievement.
**You can also slowly get the Gems by removing Obstacles, like Trees and Bushes.
**You can also get this through the Builder Pack which costs $9.99 USD (£4.49 GBP) and includes the fourth Builder and 1200 Gems.
*The fifth Builder's Hut costs 2000 Gems.
**The League All-Star achievement gives 2000 Gems upon reaching the Champion league.
**You can get this through the Builder Pack for USD 19.99 and includes the Builder as well as 2000 Gems.
*Purchasing Builder's Huts is not the only way to acquire extra Builders; if you construct the B.O.B's Hut you will be able to use B.O.B as an extra Builder in the Home Village. This requires a max-level B.O.B Control in the Builder Base, and is consequently only avaliable at Builder Hall 9 and above.
*The total cost of all 5 builders is 3750 gems.
==As a Defensive Building==
*Once the Town Hall is upgraded to level 14, the Builder's Hut can be upgraded to add a short-range turret that fires at enemies. Once this is done, the corresponding Builder will also be able to participate in the battle by repairing buildings around his hut instead of running to the Town Hall.
*When weaponized, the Builder's Hut will be treated as a defensive building and will be targeted by defense-targeting troops such as Giants.
*While the idea of grouping all the Builder's Hut together to maximize repairing buildings in an area for them to last the longest might be a tempting idea, the Builder's Hut is not the most durable and damaging defense. They can all be overwhelmed easily and can be devastated by chain lightning from Electro Dragon or Electro Owl as the repair per second does not amount to much when the building is under heavy fire anyway. It is best to spread them out so they can focus on healing a single building from a stray troop or the Barbarian King cleaning up the outside of the base, rendering them less effective.
*The Builder will repair any buildings that become damaged during the battle while his Builder's Hut is intact. He is not considered a defensive troop in that attacking units cannot attack or damage him. However, he may be affected by Spells:
**A defensive Rage Spell, whether dropped by a Spell Tower or by a defending Super Valkyrie, will increase the amount of health he repairs with every hit and makes him move faster.
**An attacker's Poison Spell slows his rate of repair.
**An attacker's Freeze Spell stops him from repairing at all.
**An attacker's Lightning Spell will briefly stun him and force him to re-target.
**An Invisibility Spell (whether dropped by a Spell Tower or by an attacker) or Overgrowth Spell will make buildings around him invisible, preventing him from repairing affected buildings.
*The Builder cannot repair or any buildings that are completely destroyed. If his Builder's Hut is destroyed, he will retreat into the bunker hidden underneath and take no further part in the battle.
*If multiple Builders are repairing the same building, their total repair per second will be slightly less than all of the Builders' individual repair output combined, just like how multiple Healers on a single-target have their healing output reduced. This effect is somewhat subtle even in the most extreme scenario where all five Builders are working on the same building, where it constitutes approximately a 10% loss in repair per second.
==Strategies==
===Defensive Strategy===
*You can put your Builder's Huts in the very corners of your village, in the hopes of wasting opponents' time getting to them when attacking - which might mean the difference between a 2-star 99% victory and a 3-star. However, the drawback of doing so is they will be easy pickings for a single Archer or Barbarian, and each building (regardless of purchase price or hitpoints) counts the same amount toward 50% destruction. This also provides an easy way to lure Clan Castle troops out of the range of your defenses where they can be killed much more easily.
**This can even work if the Builder's Huts are weaponized, though the small units will get taken out due to the defense. So, tanks such as Ice Golems can easily lure the Clan Castle troops to the corner, so long as it targets that building.
*Builder's Huts can be used like or other buildings to push back the no-spawn zone of troops. 
*They can also be used to lead enemy troops a more desirable direction (for the defender). Because units with no preferred target simply attack the next closest building once they have destroyed their current target, you can strategically place Builder's Huts to ensure that these troops find a string of closer buildings leading away from high-value targets such as Mortars and Air Defenses.
*Once weaponized, Builder's Huts can be used to counter early Earthquake Spells placed before deployment of the main army, as they are able to mitigate some if not all of the damage caused to buildings by the Earthquake. In a few cases, the Battle Builders will be able to repair the major defenses from their destruction if the Fireball + Earthquake Spells are not executed correctly, especially on Warden Charge Super Witches.
*When weaponized, it is no longer recommended to hide one in the corner of the base. While weaponized Builder's Huts are significantly sturdier as it has much higher hitpoints and can defend itself, on its own it is too weak to handle a full army in the beginning of the raid, or even a single strong funneling troop like a .
*If a Builder corresponding to a weaponized Builder's Hut is working on a building (or hero), he will start the battle working on that building, and will have to run to his hut before he can start repairing things. He will not repair buildings along the way, not even the building that he was working on if that's out of range of his hut. This only holds true in Multiplayer Battles outside of Legend League, as in other scenarios (Clan Wars, Friendly Challenges, Legend League), the building will not appear upgraded.
**Consequently, it can be beneficial (in Multiplayer only) to keep the hut as close as possible to the construction site to minimise travel time, though when multiple Builders are working, it is not possible to tell at a glance which Builder corresponds to which hut without first viewing a defensive replay.
===Offensive Strategy===
*Attackers should look for Builder's Huts or other buildings in corners and may combat this by placing one or two Barbarians or Archers at each building at the start of a battle.
**Also, before an attack, one should tap on a weaponized Builder Hut to show all other Builder Huts to view their range and which buildings the Battle Builders will repair in that area. Doing so will help you know which areas are more vulnerable, and will increase the chances of getting three stars on a base.
***Do not use spells when tapping a Builder Hut while planning an attack, otherwise, it would lead to accidentally starting an attack or waste the spell.
*The attacker can also use those corners to lure Clan Castle troops without being attacked by .
*One Lightning Spell can destroy a non-weaponized Builder's Hut if it is level 5 or higher (two are required otherwise). Once weaponized, its hitpoints are greatly increased and up to three maxed Lightning Spells are required to destroy one.
*The relatively low hitpoints of the weaponized Builder's Hut means that a Royal Champion is able to destroy them in one hit with her Seeking Shield ability if equipped and is sufficiently upgraded.
*Once a Battle Builder starts repairing a building, he will keep repairing that building until it is destroyed or restored to full health. It may be beneficial to significantly damage a non-defensive building in his radius first (or a less important defense) so that the Builder will not commit to repairing more important defensive buildings. 
==Upgrade Differences==
*Builder Huts gain significant visual changes at all levels.
**When initially constructed, the Builder's Hut is a small hut with four wooden pillars at its corners. Between the pillars, there is a stone wall with a hole as the window. The side that has no wall is the door. The floor is made of smooth grey stone. The roof is wooden, painted black and is decorated with a giant saw and a hammer forming a cross.
***At level 2, the wooden pillars are thicker. The building also gains a stone foundation covering the base of the pillars. A layer of wood painted green is underneath the roof, with a crossbow hidden inside.
***At level 3, the foundation of the building becomes much thicker. The roof is completely painted green and the corners of the roof gain some black metal spikes.
***At level 4, the foundation gets another layer. The wooden pillars are also painted green. The spikes on the roof are golden. The layer underneath the roof is now golden as well.
***At level 5, the green parts of the building are painted blue. The stone foundation becomes smoother, and the stone floor has been replaced with gold arrows that point out of the building. The yellow corners are replaced with upside-down hollow equilateral triangles similar to the symbol on Town Hall 15.
***At level 6, the foundation is reinforced with smoother and thicker stone. The building itself is painted red, and the golden metal corners now have knobs protruding from them. The interior of the building becomes a dark, plated golden metal.
*During the start of a raid, the turret springs out and changes the Builder's Hut appearance:
**At level 2, a spring and an axis connects the Builder's Hut with the roof and a mini crossbow. The green wooden part underneath the roof is fully shown and is nailed down. The mini crossbow has a green limb, wooden barrel, and a metallic arrow loaded.
**At level 4, the golden part underneath the roof is shown fully and it is a swirly golden pattern. The loaded arrow is golden.
**At level 5, the golden pattern is replaced with bolted golden plating on each of the four corners. The mini crossbow is also colored blue to match the rest of the building's theme.
**At level 6, the mini crossbow is colored red to match the rest of the building. Additionally, the spikes on top of the gold plating is reinforced with larger spikes made of gold.
==Statistics==
Level	Damage per Second	Damage per Shot	Repair per Second	Repair per Hit	Hitpoints	Build Cost	Build Time	Experience Gained	Town Hall Level Required
1 	N/A 	N/A 	N/A 	N/A 	250 	** 	None 	0 	1
2 	80 	32 	50 	37.5 	1,000 	8,000,000 	8d 	831 	14
3 	100 	40 	60 	45 	1,300 	10,000,000	9d 	881 	14
4 	120 	48 	70 	52.5 	1,600 	12,000,000	9d 12h 	905 	14
5 	135 	54 	80 	60 	1,800 	15,000,000	11d 	974 	15
6 	150 	60 	85 	63.75 	1,900 	20,000,000	15d 	1,138 	16
===Supercharges===
These additional levels can be attained at Town Hall 16 once the maximum level of the building has been attained. These Supercharges will be removed when a new level is added.
Charge Level	Damage per Second	Damage per Shot	Repair per Second	Repair per Hit	Hitpoints	Build Cost	Build Time	Experience Gained	Town Hall Level Required
1 	157 	62.8 	85 	63.75 	1,900 	10,000,000	4d 	587 	16
2 	157 	62.8 	85 	63.75 	1,950 	5,000,000 	6d 	720 	16
Range	Attack Speed	Damage Type 	Unit Type Targeted
7 	0.4s 	Single Target	Ground & Air
===Builder Statistics===
Range	Repair Speed	Movement Speed	Unit Type Targeted
7 	0.75s 	28 	Buildings
*Available to be upgraded to be a defense.
**The cost for building a level 1 Builder's Hut is as follows:
Builder's Hut	Build Cost
First 	N/A
Second 	250
Third 	500
Fourth 	1,000
Fifth 	2,000
===Effectiveness of Multiple Builders===
The table below shows the effectiveness of adding another Builder when multiple are repairing the same target.
Total Number of Builders	Effectiveness of Additional Builder	Overall Efficiency
1 	100% 	100%
2 	100% 	100%
3 	90% 	96.7%
4 	90% 	95%
5 	70% 	90%
==Achievements==
Union Buster 	Union Buster	Union Buster
Description 	Rewards 	Rewards
Destroy 25 Builder's Huts 	10 	5
Destroy 250 Builder's Huts 	100 	10
Destroy 2,500 Builder's Huts	1,000 	30
Bust This! 	Bust This!	Bust This!
Description 	Rewards 	Rewards
Destroy 25 weaponized Builder's Huts 	10 	10
Destroy 250 weaponized Builder's Huts 	100 	30
Destroy 2,500 weaponized Builder's Huts	1,000 	100
==History==
*The Builder's Hut was present in the original release of the game on August 2, 2012, with no levels. 
* On 8/4/17, the Builder's Hut gained a new temporary appearance (shown to the right) owing to the departure of the Builders from the Home Village. The saw on the top of the hut is replaced by a sword and there is a rack of swords signifying that Barbarians have taken over the Builders' job while they are away. There is also a signpost placed on one corner.
* On 8/11/17, the Builder's Hut had changed appearance again as Giants replaced the Barbarians in the role of building. The hammer seems to have been smashed into the roof of the hut and the saw has been displaced from its original position; additionally part of the hut's perimeter has a flower garden what seems to be a Cornflower Bed. This version of the Builder's Hut has a special distinction in the sense that it will unleash a defensive Giant when destroyed in a raid.
* On 8/18/17, the Builder's Hut changed its appearance yet again as Witches replaced Giants. The damage done to the roof of the hut had been fixed, and the hammer replaced to its original position, but the saw once again becomes absent, having been replaced by the Witch's staff. Stones line the perimeter of the Builder's Hut instead of the flower garden. A purple glow emanating from the inside of the hut can be seen.
* On 8/25/17, the Builder's Hut changed its appearance once more as Wizards replaced the Witches. This time around, the tools have been restored to their original positions, but the perimeter of the hut is now lined by purple crystals and rocks, similar to the base of the level 4 Wizard Tower, the purple glow still remains.
*On 8/31/17, the Builder's Hut reverted to its normal appearance as the regular Builders returned. However, for one more week, the Builder's Hut once again spawned a defensive Giant after it was destroyed.
* For the 2019 Lunar New Year, the Builder's Hut was changed to sport a red roof, along with "春联"-"Spring Festival Couplets" on each side of the doorway, usually saying something good such as new year's wish.
*The April 12, 2021 "Town Hall 14" update added levels 2 to 4 weaponized Builder's Hut. The update also added a weaponized Builder Huts achievement called "Bust This!".
*The April 29, 2021 update increased Builder's Hut weapon range from 6 to 7 tiles. 
*The June 15, 2021 update gave the Builder's Hut an update:
**Make the defending Builders stick to their target until it is fully repaired. This also fixes the problem of getting no repair done inside a high level Poison spell.
**Builders will now properly retreat to their ruined Hut when it is destroyed instead of just vanishing.
**Added new Season Challenges and Clan Games Tasks called "Builder Basher" - where the player has to destroy X Builder's Huts in Multiplayer Battles.
**Use correct graphics for level 3 Builder's Hut in the 12 o'clock position.
**Do not show the range indicator when placing a new Builder's Hut since it is not yet weaponized.
**Show boost effect for Builder's Huts and Town Hall when they are under upgrade if the boost is active anyway. 
*The September 27, 2021 update fixed a bug that caused Builders to get stuck in Walls during Clan Wars, Legend League battles or Friendly Challenges.
*The May 2, 2022 update increased the repair per second of Builder's Huts at level 3 and 4 from 55/60 to 60/70. 
*The December 12, 2022 update adds a golden range indicator to the Builder's Hut when weaponized, highlighting all buildings that the Builder can repair during battle.
*The June 12, 2023 update added the level 5 Builder's Hut. 
*In December 12, 2023 Town Hall 16 update received a ton of time and cost reductions for buildings which includes the Builder's Hut.
**Reduced the upgrade times of level 5 Builder's Hut from 14d 12h -> 14d 6h 
**Reduced upgrade costs at levels 2 to 4:
***Level 2: 9M -> 8M 
***Level 3: 12M -> 10M 
***Level 4: 14.5M -> 12M 
*The April 17, 2024 update added the level 6 Builder's Hut. 
*The June 20, 2024 update reduced the upgrade costs and times at levels 2 to 5:
**Level 2: 9d 12h -> 8d 
**Level 3: 11d 12h -> 9d 
**Level 4: 13d 6h -> 9d 12h 
**Level 5: 17M -> 15M , 14d 6h -> 11d 
*The September 9, 2024 update added 2 Supercharge levels to the Builder's Hut. 
==Trivia==
*A Builder's Hut does not require a free Builder to build.
*The total cost of all five Builder's Huts is 3,750 Gems.
*It does not appear to have a door, or any form of resting comforts such as a bed. 
*If you drag an idle Builder's Hut, you will see the Builder resting on the ground. This does not apply to Clashoween 2023, as dragging the hut during that period would have the builder repeatedly stare at the player (as he occasionally does when building). When the hut is placed, he will run into his hut in the new location.
*As soon as the three-minute raid timer begins counting down, all Builders will run towards the Town Hall. Even if the Town Hall is destroyed before the Builders reach it, they will still "enter" it, disappearing upon doing so. 
**This is not true for weaponized Builder's Huts, as they will run into their hut instead.
*If the time to destroy an obstacle is less than the time it takes the assigned Builder to reach it, the obstacle will be simply vanish when the removal timer ends and the previously-assigned Builder will immediately head toward his hut.
*Unlike other buildings, if a player has not reached Town Hall 14, the upgrade button(s) do not appear, rather than button(s) that inform the player about the Town Hall requirement when tapped.
*Like with the Giga Tesla and Giga Inferno on the Town Hall, an upgrading weaponized Builder's Hut will not be targeted by defense-targeting troops, unlike other defenses.
===Comparisons===
*The level 1 Builder's Hut has the lowest hitpoints of any building in the game, although it is tied with the Heroes Altar, the B.O.B's Hut, and the level 1 .
*With Town Hall 14 theme, the Builder's Hut is:
**The only building not have purplish-black stone color, not counting the Air Sweeper.
**The only building not to have gold linings.
**One of the five buildings to have a golden meander pattern, the others being the Town Hall, , Mortar, and the .
**One of the two buildings that does not have green metal, the other being s.
Category:Buildings
Category:Home Village
de:Bauhütte
es:Choza_de_Constructor
Category:Defenses