Realistic Injury

a set of rules introduced in GURPS Martial Arts page 136 which modified the Crippling rules from Basic Set. They could be used with or without Accumulated Wounds from B420
*Partial Injuries
**Arm
**Leg
**Hand or Foot
**Torso
*Extreme Dismemberment
*New Hit Locations
**Ear
**Jaw
**Joints
**Nose
**Spine
**Veins and Arteries
**Notes for Existing Hit Locations
*Severe Bleeding
*Lasting and Permanent Injuries
**Neck Wounds Table
**Skull Wounds Table
**Veins and Arteries Wounds Table
**Vitals Wounds Table
Category:Rules