Spearman Rush

The Spearman rush is a popular strategy used by players to possibly gain a small advantage in the early game. If the rush is unsuccessful, the player will be at a disadvantage in the later game. However, if the rush is successful, the player will receive an early victory or a powerful break in the opponent's economy.
*Note: Replace the word spearman with sparabara if you are playing a Persian civilization.
==PvP==
Players will often start off on huntables, which are out of range of Town Centre fire. Scout your opponent's base and look for where they are huntable. Build a barrack as soon as possible while continuously scouting your enemy and immediately produce spearmen, sending them over to your enemies base. Begin to attack his villagers, forcing the opponent to take their villagers off the huntables.
==PvE==
A Spearman rush in PvE which is also known as a skirmish rush is similar to a spearman rush in PvP - however it is an all in. It is usually done to complete the daily Skirmish Quests to earn Alliance Points very quickly. Players should have these settings first.
===Map: Oasis===
Oasis will have a center area of water where huntables and gold deposits are together allowing a barrack to be build and to train spearmen right away.
===Map Size - Small===
Having a smaller map size will reduce your rewards but will however shorten the distance it takes for your spearmen to reach the town center.
===Victory Condition - Standard===
Having this victory condition will only mean destroying the town center would result in elimination.
====Opponents - King Narmer====
King Narmer are to be used because he will spawn cavalry advisor units which are ineffective against spearmen. 
Otherwise, Village Elder are to be used because he will spawn ranged units which are ineffective against sparabaras.
===Enemy Civilizations - Celt===
The Celtic enemy will only spawn Headhunter for King Narmer or Longbowman for Village Elder. These units are weaker than other advisor units and will allow easier completion.
===Difficulty - Unstoppable===
The higher the difficulty, the more rewards you can reap.
==Tips==
*Milestones can always help. Especially Global Milestones.
*Babylonians only start with 150 wood, leaving them to gather wood to build a barrack. However, this is countered by spawning with 50 more gold, which allows more spearmen to be trained without gathering more gold.
*Egyptians can take advantage that they have a Priestess of Ra which can allow more resources to be produced or more spearmen to be trained quicker.
*Celts have spearmen that have a speed boost that can help them to get to the enemy town center quicker.
*Persians only have sparabaras which are useful against town centers since the sparabara's pierce armor can absorb most of the arrows.
*The Norse have a unit: Scout Melee (Norse) that can build the barrack. Use this unit to build the barrack without having villagers building it.
*Remember to use the scout, he could absorb damages, allowing more spearmen to dish out more damage.
*Continue building and training units while doing this - often players will have idle time in their base which cancels the benefits of rushing
Category:Strategy