Life Gem

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"Nearby friendly units gain extra hitpoints."
==Summary==
*The Life Gem is a piece of Common Hero Equipment for the Grand Warden. It is one of two pieces of Hero Equipment that the Grand Warden starts with, the other being the Eternal Tome.
*The Life Gem casts a magical aura around the Grand Warden that grants additional hitpoints to units while they stay within a radius of him, up to a maximum dictated by the level of the Life Gem. The area of effect is denoted by a circular ring centered around the Warden.
*The Life Gem's effects has no effect on the Grand Warden himself, however he does gain increased damage per second and hitpoints by having it equipped.
*The aura of the Life Gem does not stack with the Apprentice Warden's own life aura, the stronger aura takes precedence.
==Strategies==
===Offensive Strategies===
*It is the best at boosting medium troops' health, since large troops do not benefit much because of the cap, while small troops will not get the maximum health increase. Thus making it a good choice in Hybrid attacks (especially Super Hog Rider), Lavaloon, GoWiPe, Witch spam, or basically any attack that requires a lot of small or medium troops to make them survive for longer.
**Since it is not as effective on big troops on a per capacity basis, it is better to use an Apprentice Warden for their health increase and use a different equipment instead as the aura from him does not have a cap.
*When a troop that does not have full HP enter the range of the aura, the amount of health increase is calculated using the amount of HP that the troop currently has, not based on its maximum HP, and the same caps apply for health increase.
**Note that the troop in the aura will first take the damage from the extra HP from the warden, and then exhaust its normal hitpoints from the damage. The HP bar will also scale accordingly.
===Defensive Strategies===
*High damage defenses, such as a single-target s, Scattershots, or Monolith can partly ignore this ability.
==Statistics==
User 	Ability Type	Rarity	Unlock Requirement
Grand Warden	Passive 	Common	Available by default
Level	Ability Attributes	Ability Attributes	Hero Boosts 	Hero Boosts 	Upgrade Cost	Upgrade Cost	Blacksmith Level Required
Level	% HP Increase 	Max HP Increase 	Damage per Second Increase	Hitpoint Increase	Shiny Ore 	Glowy Ore 	Blacksmith Level Required
1 	40% 	330 	10 	150 	N/A 	N/A 	N/A
2 	40% 	330 	12 	163 	120 	- 	1
3 	50% 	420 	14 	172 	240 	20 	1
4 	50% 	420 	16 	181 	400 	- 	1
5 	50% 	420 	18 	192 	600 	- 	1
6 	60% 	510 	20 	203 	840 	100 	1
7 	60% 	510 	22 	225 	1,120 	- 	1
8 	60% 	510 	24 	249 	1,440 	- 	1
9 	70% 	600 	28 	275 	1,800 	200 	1
10 	70% 	600 	32 	304 	1,900 	- 	3
11 	70% 	600 	38 	336 	2,000 	- 	3
12 	80% 	690 	42 	351 	2,100 	400 	3
13 	80% 	690 	46 	366 	2,200 	- 	5
14 	80% 	690 	50 	381 	2,300 	- 	5
15 	90% 	780 	54 	396 	2,400 	600 	5
16 	90% 	780 	58 	411 	2,500 	- 	7
17 	90% 	780 	62 	426 	2,600 	- 	7
18 	100% 	870 	66 	441 	2,700 	600 	7
==History==
Date 	Description
December 12, 2023	Added the Life Gem, separated from the pre-existing abilities of the Grand Warden.
September 9, 2024	Increased the maximum HP that other troops could gain from the Life Gem:
*Level 1-2: 275 -> 330 
*Level 3-5: 350 -> 420 
*Level 6-8: 425 -> 510 
*Level 9-11: 500 -> 600 
*Level 12-14: 575 -> 690 
*Level 15-17: 650 -> 780 
*Level 18: 725 -> 870
Category:Hero Equipment
Category:Army
Category:Home Village