Firkraag's Maze

Firkraag's Maze is the second part of a three-part dungeon that appears to be the remains of an unidentified ancient monastery/temple complex that was constructed long ago within a mountain in the northeast part of the Windspear Hills area. These areas are Firkraag's Entrance, Firkraag's Maze and Firkraag's Hideout.
==Description==
This area is the debris-strewn, dilapidated monastery itself. It is a maze of passageways and rooms, all separated by doors, some of which are unlocked or locked, and some of which, when opened, are doors that lead to nowhere. There are even a couple of doors that require special keys to open them. There are hidden proximity triggers and spawn points throughout the area. Some spawn compositions are derived from the PC's XP level. See the Mod content section for additional mod revised spawn information.
Note that a few spawn points that will trigger more than once, however this will occur only if the party leaves AR1202 and returns, an example being visiting Firkraag's Hideout, and then entering Firkraag's Maze again. These will be more orcs and some undead creatures (not vampires most likely) in the same places as encountered the first time. Double the trouble but double the XP.
==Creatures==
=== NPCs ===
* Iltha or Taar Windspear - Inside one of the cells guarded by Tazok.
===Potential Enemies===
* Derg the Orc
* Flaylan the Orc
* Troll Cook
* Samia - A relic hunter.
* Mask guardian - In the northeastern maze.
* Final mask guardian - In the northeastern maze (with Mask of King Strohm III assembled).
* Ferric Ironblade - A member of Samia's party.
* Legdoril - A member of Samia's party.
* Chak - A member of Samia's group.
* Kaol - A member of Samia's group.
* Akae - A member of Samia's group.
* Falik - An adventurer that needs assistance.
* Grancor - Another adventurer that seeks help.
* Gerg - A hobgoblin tasked to clean the master's golems.
* Captain - A wolfwere brutalizing Gerg and a small troll.
* Tazok Guards the Jail area and access to Firkraag's Hideout.
* Director - A beholder in the northeastern maze.
* Air Elemental if a well is disturbed.
* Adamantite Golem Hidden behind a secret wall panel in a cavern.
* Stone Golem variable numbers in two areas.
* Clay Golem variable numbers in one area.
===Spawned enemies===
* See Mobs in the Info Box. Note that some of these creature types and numbers are determined by the PC's experience level.
==Related quests==
* Rescue Garren's child from Firkraag
* Samia's Proposal
* Paladin Stronghold Duties if PC is a Paladin.
==Notable loot==
* Chapel Key - Found in a southeastern room, opens a door to the northwestern area.
* Delver's Plate - dropped by Chieftain DigDag just inside the dungeon entrance, if he does not escape.
* Orcish Cookbook - On the kitchen table.
* Samia's Key - Given by or taken by force from Samia.
* Piece of Burial Mask - Found on the guardians in the northwestern maze.
* Mask of King Strohm III - Made by assembling the 6 pieces.
* Dragon Scale Shield - Found in the northeastern maze, the final chamber.
* Peridan - Found next to the Dragon Scale shield.
* Pellan's Shield - Dropped by Samia's group.
* Studded Leather Armor +2 - Dropped by Samia's group
* Battle Axe +2 - Dropped by Samia's group.
* Dragon Helm - Inside the well's bucket, in the northwestern area.
* Horn of Blasting - Inside a cupboard, past the werewolf cells.
* Heartseeker - Inside a cavity past the Adamantite Golem in the northwestern area.
* Beljuril – In the same place as above.
* Sewer Key - Dropped by Tazok.
* Two-handed Sword +2 - Dropped by Tazok.
* Dragon Blade - Possible item dropped by Tazok. SoD Importing item.
* Full Plate Armor +1 - Dropped by Tazok.
==Gameplay==
==Gallery==
Screenshot (670).png|First chamber of the maze, Orc archers fire from protected areas at the party.
Screenshot (678).png|Troll Cook encountered - Amusing dialogue ensues.
Screenshot (680).png|After troll calls for help and is slain, a Hobgoblin group bursts in to attack. Hobgoblin Wizard and Priest present.
Screenshot (684).png|Derg the Orc pleads for mercy.
Screenshot (686).png|Flaylan the Orc bargains for her life.
Screenshot (694).png|Greater Wraith and Shadow Fiend creatures discovered. Anyone have a False Dawn spell?
Screenshot (713).png|Greater Wolfwere and Dread Wolf pack clustered in a corridor. They heard us, and the jig is up! 
== Bugs ==
As of BG2EE 2.6, a door on this map has the wrong clickable area when opened. This is identified for correction in The Enhanced Edition Fixpack (EEFP).
Reference: (ar1202, ar1514.are)
In BG2EE 2.6 during the meeting of Captain with Gerg and unnamed troll there are of posibility to dupe random treasures thats drops from Captain after his shapeshifting by using talk (F1).
==Mod content==
Installation of the Sword Coast Stratagems Mod makes changes to certain creatures AI scripts, such as Samia and her henchmen, the Vampires and Mummies. The Mod also provides Samia's Henchmen with proper kits and weapon proficiency, a fully developed spell books for casters, and with the Smarter Mages Component - pre-cast buffs upon hostilities. The Mod may add Vampire (Elder) and Vampire (Ancient) (possibly 3 of each) types as well as up to four Mummies, and the Clay Golem's will get the cursed wound ability. 
The Golem Construction for Spellcasters Mod adds some different mod-only golems in the various areas where golems already spawn or congregate, as well as components needed to build golems. 
The BuTcHeRy Mod adds some new encounters, a cut scene, a force field of energy blocking escape, and a plethora of Human Fighters, Orc, Ogre Mage. Ogre, Orog and Hobgoblin minions commanded by Tazok near the Jail and in especially in Firkraag's Hideout, plus a slight plot twist. Probably at least 40+ new opponents are encountered. The Tazok encounter is changed with this mod, although his loot will be the same.
==Mod portraits gallery ==
:Portraits from Portraits Portraits Everywhere
TAZOK.jpg|Tazok will defend Firgraag's Maze.
FIRORC03.jpg|Flaylan the Orc, she will give you information if you spare her life.
FIRTRL01.jpg|Troll Cook, wants you to hop on his grill.
SAMIA.jpg|Samia, charismatic explorer who asks you to retrieve King Strohm's artifact. She has a key needed to explore a sealed part of the Dungeon.
AKAE.png|Akae, Elven Kensai - Member of Samia's relic hunting group.
DDGUARD1.png|Example Mask guardians - several encountered during Samia's Proposal quest.
FIRWLF01.jpg|Grancor, a human adventurer warrior with his comrade Falik, they need help tending to their wounded.
FIRWLF02.jpg|Falik and Grancor need help healing their wounded.
==Mod gallery screenshots ==
Screenshot (674).png|SCS - Group of guardian constructs Stone Golem, Clay Golem and Juggernaut Golem creatures attack.
Screenshot (676).png|Golems swarm the party - Cursed Wound hits PC. Golems are hasted, Save vs. Slow effect needed as well. Use of Stoneskin and Mirror Image helps mitigate pummeling attacks.
Screenshot (688).png|Invisible party member scouts and finds a vampire coven. Vampire (Elder) and Vampire (Ancient) as well as Fell Ghast and Mummy creatures. They smell the living. This visit could be a bad idea.
Screenshot (716).png|We spy a group of Stone Golem, Juggernaut Golem and Clay Golem guardians. Can we sneak past? Probably not.
Screenshot (718).png|Golems charge across the causeway followed by Orog warriors - looks like the defenders are aroused.
Screenshot (720).png|Adamantite Golem, two Stone Golem and lesser golems found in a side cave. What are they guarding?