Nadeko Sengoku (Magia Record)

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|-|Nadeko Sengoku=
|-|Doppel 它=
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==Summary==
Nadeko Sengoku is a character from the event between Monogatari and Puella Magi Record.
In this 'what-if' event, Nadeko Sengoku is depicted as if she had decided to become a Magical Girl inside her original story.
==Powers And Stats==
Tier: , likely higher as a Doppel Witch
Name: Nadeko Sengoku, 它 (The kanji 'hebi', meaning "thing". Could also be seen as part of the kanji meaning "snake".)
Origin: Puella Magi Madoka Magica: Magia Record (Originally from Monogatari)
Gender: Female
Age: 14
Classification: Magical Girl, Doppel Witch, Oddity and Snake Goddess (But only as a Doppel Witch).
Powers and Abilities: Superhuman Physical Characteristics, Superhuman Speed, Immortality (Type 2, 6, and 7), Self-Sustenance (Type 1, 2, and 3), Energy Projection, Magic, Weapon Creation, Weapon Enhancing, Healing (Mid-level), Telepathy, Telekinesis, Transformation, Reactive Power Level (Gets stronger when critically damaged), Portal Creation, Pain Inhibition, Power Bestowal (Through 'Connect' she grants a Statistics Amplification (Attack Potency) boost as well as the abilities: Fire Manipulation and Empathic Manipulation), Extrasensory Perception (Can detect the usage of magic and curses from faraway), Fusionism, and Awakened Power, Explosion Manipulation and Status Effect Inducement (Fire Manipulation) through 'Ground Theory' and normal attacks, Power Nullification, unconventional Soul Manipulation Resistance, Resistance to Power Nullification, Magic, Mind Manipulation, Life Absorption, and Status Effect Inducement. As a Doppel Witch: Regeneration Nullification, Cloth Manipulation, Enhanced Senses, Time Manipulation, Extrasensory Perception, Non-Physical Interaction, possibly Illusion Creation (As a Doppel witch, she noticeably becomes her Snake Goddess self), Large Size (Type 0), Flight, Inorganic Physiology (Type 2), Pocket Reality Manipulation, Reality Warping, Invisibility, Mind Manipulation, Absorption, Curse Manipulation, Summoning.
Attack Potency: Small City level (Should be comparable to a random witch from Kamihara City, who are noticeably stronger than an average witch), likely higher as a Doppel Witch.
Speed: At least Massively Hypersonic
Lifting Strength: Unknown, likely Superhuman as a Doppel Witch due to her massive size.
Striking Strength: Small City level, likely higher as a Doppel Witch.
Durability: At least Small City level (In her 'Ground Theory' attack, she takes the full blunt of the initial blast with only ash on her face as any damage), likely higher for her Soul Gem and as a Doppel Witch (Soul Gems tend to be the most durable part of a magical girl, as their purpose is to provide a safe, compact 'body' for magical girls according to Kyubey)
Stamina: At least Very High, likely Superhuman (Should at least be on par with Homura Akemi, who is rated as one of the lowest in terms of stamina. Can be comparable to Sayaka Miki who is ranked slightly higher) Transformation into a Doppel Witch resets the corruption on the Soul Gem, restoring their stamina.
Range: The soul gem can only possess the magical girl's body up to 100 meters away. Interdimensional with Extrasensory Perception (All magical girls can detect witches location from outside of their barriers, can cover a large portion of a barrier with her landmines) Likely several Kilometers once she becomes a Doppel Witch.
Standard Equipment: Her soul gem (The heart on her choker, can also be turned into a ring), likely some grief seeds, and landmines.
Intelligence: At least Below Average (Was equal to her canonical self up to a certain point), possibly higher (Would likely have experience fighting familiars and witches in 'Magia Record'.) Doppel Witches generally have a mind of their own in addition to their 'Masters', however, it is usually equal to their magical girl form albeit more violent and bordering on the morally gray.
Weaknesses: Destroying the soul gem would instantly kill a magical girl. Doppel Witches only last for a very brief period of time.
Notable Attacks and Techniques:
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|-|Nadeko's Abilities=
* Connect: A Puella Magi's ability to bestow other magical girls abilities in the midst of combat.
** Strawberry-colored Girly Aura: Increases the attack potency of another magical girl significantly, as well as the ability to burn and charm her enemies.
* Ground Theory: Creates landmines throughout the entire battlefield which she initiates to absolutely bombard everyone with explosions before one final massive one. Not only does it that the enemy would be inflicted with a burning status effect, it is also somehow significantly reduces their stamina.
* Doppel 它: Upon transforming, she creates several dozen gates and sends her snakes directly through them, resulting in a physical bite attack that also curses the enemy, nullifies their powers, and reduces their stamina even more so.
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* Memoria: Some abilities created through the crystallized memories of magical girls, it is unknown when exactly these came to be.
** Big League Middle-Schooler: Restores her stamina to a degree, but specifically works to help her 'Accele' attacks.
** Hobby Cap Collection: Passively nullifies Empathic Manipulation, Darkness Manipulation, and Weather Manipulation.
** I won't forgive you if you open it: Passively gives her a chance to nullify her enemy's powers, and gives her a massive attack potency boost.
* Explosion Manipulation: The main ability granted by Nadeko's wish, she has been shown using it in several ways. Her 'Accele' and 'Charge' attack depicts her causing attacks by merely kissing her foe, her 'Blast' attack shows her calling forth explosions from the sky.
* Should possess all her prime's abilities as her Doppel.
|-|Basic Magical Girl and Witch Abilities=
* Weapon Creation: Most Puella Magi are capable of creating weapons out of thin air using their magic. While most select specific weapons, some with a heightened mastery of their abilities can create different weapons with their own minor capabilities.
** Telekinesis: On top of creating weapons, they can also control their weapons in the air and with no limit to how much at a time. The same applies to many weapons that they have enhanced.
* Puella Magi Physiology: Because their bodies no longer harbor a soul, they effectively act like flesh puppets that have no real impact on the 'essence' of a magical girl. According to several interviews and in-series showings, a magical girl can have all their blood drained from their body and still fight with little impairment, or have their head torn off or shot through and still walk just fine.
** Fusionism: When two opposing magical abilities (Like Fire Manipulation and Ice Manipulation) or opposing main abilities (Like a magical girl who wished for Creation and another who wished for Existence Erasure) combine their attacks, the result is an attack the multiplies in power. In addition, if two soul gems were to harbor the same body, the result can be them swapping control or fusing into one magical girl, albeit temporarily.
** Extrasensory Perception: Magical Girls were shown to be capable of detecting despair and magic from within their cities as well as being able to telepathically communicate with one another. As of Magia Record, it is shown that their abilities extend well into other cities and is not limited to emotions or magic.
** Doppel Witch Transformation: In the light of a new miracle, magical girls have now gained the ability to become a half-witch whenever their soul gem reaches maximum corruption, resulting in a Doppel Witch. Unlike normal witches, both the witch and the magical girl are in control of their respective bodies and in a short time will revert back into a magical girl. However, older magical girls have been stated to keep traits of their Doppel form even after reverting, and the same for magical girls who use the transformation for too long.
* Barrier: The standard ability for most witches, the barrier is a small pocket universe that can greatly vary in terms of size made to protect the witch from the outside world, only accessible by magical girls or when witches allow access. They are based around the witch's former life's mental condition.
* Familiar Summoning: Another standard ability, a witch can summon several familiars (or create alongside the barrier) to fight on her behalf. If they absorb enough life energy, they can become duplicates of the witch itself. She can also likely summon a hundred thousand snakes or even more.
* Witch's Kiss: Witches can manipulate the mind on innocent bystanders by thought (not an actual kiss), often causing them to commit suicide or create suicidal cults.
* Absorption: A witch can passively absorb the life energy of those who enter their barriers. However, this is a rather lengthy process.
* Reality Warping: A witch can manipulate reality to cause issues for their enemies. This has been shown from manipulating the outsides of the barrier to attack the enemy, preventing them from even entering, or manipulate unresistant enemies themselves.
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==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Immortals
Category:Self-Sustenance Users
Category:Magic Users
Category:Energy Users
Category:Weapon Creation Users
Category:Statistics Amplification Users
Category:Healers
Category:Telepaths
Category:Telekinesis Users
Category:Transformation Users
Category:Reactive Power Level Users
Category:Portal Users
Category:Status Effect Users
Category:Fire Users
Category:Empathic Manipulation Users
Category:Extrasensory Perception Users
Category:Fusionism Users
Category:Awakened Power Users
Category:Explosion Users
Category:Power Nullification Users
Category:Cloth Users
Category:Enhanced Senses Users
Category:Time Users
Category:Illusionists
Category:Large Sized Characters
Category:Flight Users
Category:Inorganic Beings
Category:Pocket Reality Users
Category:Reality Warpers
Category:Invisibility Users
Category:Mind Users
Category:Absorption Users
Category:Curse Users
Category:Summoners
Category:Animal Users
Category:Non-Physical Interaction Users
Category:Puella Magi Verse
Category:Monogatari
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Category:Non-Canon Characters