Bard Path

<--Specialist Class
Bard is one of the six possible paths for specialists in Destiny of the Fated. It is generally a support oriented style of combat.
A specialist may only learn a spell with a higher level requirement once they have learned at least one spell from the previous level requirement of Bard. An ability with Rank 1+ can be leveled up by investing more skill points into the ability, this provides the same effect as the first level of the ability for as many ranks as the ability has been leveled up; an ability may only be ranked up once the specialist reaches the next level tier, ie: 5, 10, 15 etc. from the abilities required level. 
An ability may not be learned unless the specialist meets its requirement criteria.
Only one bard song can be active at a time unless explicitly stated; bard songs carry over between battles and it only costs MP when switching or activating them; bard songs may be switched in or out of combat; losing consciousness disables any active bard songs.
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Description:
A performer who can inspire their allies with their artistry and who is gifted in the use of magic. A bard's song provides a powerful boon to the bard and their allies; they are most effective in a group.
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Provides:
Unique Performances
Spellcasting from a Single Gamut
New Skills
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Starting Abilities:
(5) - Marksmanship, Finesse, Cunning, Bard, and any one Gamut of Magic
(1) - Bard (must be [Wild Magic]
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==Bard==
Requires: Level 1
[Wild Magic]
(Requires Level 1 Specialist)
Passive Effect - Bard Song
Grants the bard with a pool of mana; allows the casting of spells from a single Gamut of magic.
This ability may be considered either [Primal Mana] or [Divine Mana] for unlocking spells, but not both.
Allows the bard to cast spells utilizing their PRS as if it were their INT.
Restores +1 Mana every turn of combat.
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[Trickster's Charm]
(Requires Level 1 Specialist) 
(Requires [Wild Magic]) 
Passive Effect - Bard Song
Increases the bard's DEX and PRS by +1, but {reduces the bard's STR by -1.}
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[Song of Strength]
(Requires Level 1 Specialist)
(Requires [Wild Magic])
Rank 1+
Minor Action - Bard Song
3 MP - AOE Buff Ability (7 Range)
The bard performs the Song of Strength.
Adds a [Song of Strength] buff that provides +2 STR to all nearby friendly characters, including the bard.
This effect is refreshed at the start of each turn of combat if it is dispelled; this effect doesn't stack.
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[Song of Dexterity]
(Requires Level 1 Specialist)
(Requires [Wild Magic])
Rank 1+
Minor Action - Bard Song
3 MP - AOE Buff Ability (7 Range)
The bard performs the Song of Dexterity.
Adds a [Song of Dexterity] buff that provides +2 DEX to all nearby friendly characters, including the bard.
This effect is refreshed at the start of each turn of combat if it is dispelled; this effect doesn't stack.
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[Song of Intellect]
(Requires Level 1 Specialist)
(Requires [Wild Magic])
Rank 1+
Minor Action - Bard Song
3 MP - AOE Buff Ability (7 Range)
The bard performs the Song of Intellect.
Adds a [Song of Intellect] buff that provides +2 INT to all nearby friendly characters, including the bard.
This effect is refreshed at the start of each turn of combat if it is dispelled; this effect doesn't stack.
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[Song of Personality]
(Requires Level 1 Specialist)
(Requires [Wild Magic])
Rank 1+
Minor Action - Bard Song
3 MP - AOE Buff Ability (7 Range)
The bard performs the Song of Personality.
Adds a [Song of Personality] buff that provides +2 PRS to all nearby friendly characters, including the bard.
This effect is refreshed at the start of each turn of combat if it is dispelled; this effect doesn't stack.
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[Ballet of Battle]
(Requires Level 1 Specialist)
(Requires [Wild Magic])
Minor Action - Bard Song
3 MP - AOE Buff Ability (7 Range)
The bard performs the Ballet of Battle.
Adds a [Ballet of Battle] buff that provides +1 to damage and spellcraft to all nearby friendly characters, including the bard.
This effect is refreshed at the start of each turn of combat if it is dispelled; this effect doesn't stack.
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Requires: Level 5
[Song of Triumph]
(Requires Level 5 Specialist) 
(Requires [Wild Magic], and [Song of Strength], [Song of Agility], [Song of Intellect], or [Song of Personality]) 
Minor Action - Bard Song
3 MP - AOE Buff Ability (7 Range)
The bard performs the Song of Triumph.
Adds a [Song of Triumph] buff that provides the bard's current bonuses that would be provided by the bard's current level of [Song of Strength], [Song of Agility], [Song of Intellect], and [Song of Personality] to all nearby friendly characters, including the bard.
This effect is refreshed at the start of each turn of combat if it is dispelled; this effect doesn't stack.
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[Uplifting Ballad]
(Requires Level 5 Specialist)
(Requires [Wild Magic])
Minor Action - Bard Song
3 MP - AOE Buff Ability (7 Range)
The bard performs the Uplifting Ballad.
Adds an [Uplifting Ballad] buff that provides +2 to restorative effects to all nearby friendly characters and increases mana regeneration by +1 to all nearby friendly characters with mana, including the bard.
This effect is refreshed at the start of each turn of combat if it is dispelled; this effect doesn't stack.
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[Cleansing Choir]
(Requires Level 5 Specialist)
(Requires [Wild Magic])
Rank 1+
Minor Action - Bard Song
3 MP - AOE Buff Ability (7 Range)
The bard performs the Cleansing Choir.
Adds a [Cleansing Choir] buff that {deals -2 arcane damage ignoring AC and MR on each of the bard's turns to all nearby hostile summons and undead.}
This effect is refreshed at the start of each turn of combat if it is dispelled; this effect doesn't stack.
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Requires: Level 10
[Synesthesia]
(Requires Level 10 Specialist)
(Requires [Wild Magic])
Passive Effect - Specialist
Allows the casting of spells from a second Gamut of magic; if the bard has learned spells from the Red, Blue, Green or Orange Gamuts of magic they may learn spells from a second Primal Gamut; if the bard has learned spells from the Black or White Gamuts of magic they may learn spells from the Grey Gamut or vice-versa.
The bard may learn two spells in addition to this ability when it is learned.
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[Euphony]
(Requires Level 10 Specialist)
(Requires [Wild Magic])
Passive Ability - Bard Song
Allows the bard to cast a Minor Action bard song as a Free Action and for -3 MP less than its usual cost, on any turn in which they cast a Major Action spell.
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[Healing Choir]
(Requires Level 10 Specialist)
(Requires [Wild Magic], [Cleansing Choir])
Minor Action - Bard Song
3 MP - AOE Buff Ability (7 Range)
The bard performs the Healing Choir.
Adds a [Healing Choir] buff that restores +1 HP in every turn of combat to all nearby friendly characters, including the bard; this effect can't be used to restore a knocked out or killed character to life; this effect may stack with [Uplifting Ballad].
This effect is refreshed at the start of each turn of combat if it is dispelled; this effect doesn't stack.
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Requires: Level 15
[Polyrhythym]
(Requires Level 15 Specialist)
(Requires [Wild Magic])
Passive Ability - Bard Song
Allows the bard to perform up to two bard songs at the same time; while using this effect the bard is {unable to regain the MP cost of the bard songs being performed.}
This effect doesn't allow a bard song that utilizes the effects of another bard song to be performed at the same time as the bard song it is utilizing the effects of, nor for two of the same bard song to be in effect.
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Category:Destiny of the Fated
Category:DOTF Classes