Dungeon

== Dungeon Floors ==
Welcome to the Tanoth Dungeon Floors guide! This guide provides detailed information on the 100 dungeon floors you will explore in Tanoth, including the monsters, their stats, and levels. Use this resource to prepare for each floor, understand the threats you’ll face, and strategize your way through the challenges of Tanoth’s dark and treacherous depths.
Instructions for new players:
* Levels 1-49: Aim to reach dungeon floor 25 and stay there to farm and level up.
* Level 50 (or 55): Progress to dungeon floor 50 and stay there. If you want a maxed Tier 1 amulet or ring, reach level 55 before moving forward.
* Level 100 (or 110): Dive deep into the dungeons (50/55+), as Tier 2 items will have their max stats. The difference between base and max Tier 2 stats is massive (almost double). Reach level 110 if you want a maxed Tier 2 amulet or ring.
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==== Floor 100: Lord of Destruction ====
Attribute 	Value 	Description
Level (LVL) 	260 	
Strength (STR) 	4532 	
Dexterity (DEX) 	4532 	
Constitution (CON)	4532 	
Intelligence (INT)	4532 	
Damage (DMG) 	43054-86108	
Armor (ARM) 	1000 	
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==== Floor 34: Plague Zombie ====
Attribute 	Value 	Description
Level (LVL) 	57 	Plague Zombies are formidable undead creatures driven by a relentless hunger for flesh. They are tough opponents with high Constitution, allowing them to withstand considerable damage before falling. Their damage output is substantial, making them a threat if not dealt with quickly.
Strength (STR) 	802 	Plague Zombies are formidable undead creatures driven by a relentless hunger for flesh. They are tough opponents with high Constitution, allowing them to withstand considerable damage before falling. Their damage output is substantial, making them a threat if not dealt with quickly.
Dexterity (DEX) 	313 	Plague Zombies are formidable undead creatures driven by a relentless hunger for flesh. They are tough opponents with high Constitution, allowing them to withstand considerable damage before falling. Their damage output is substantial, making them a threat if not dealt with quickly.
Constitution (CON)	680 	Plague Zombies are formidable undead creatures driven by a relentless hunger for flesh. They are tough opponents with high Constitution, allowing them to withstand considerable damage before falling. Their damage output is substantial, making them a threat if not dealt with quickly.
Intelligence (INT)	383 	Plague Zombies are formidable undead creatures driven by a relentless hunger for flesh. They are tough opponents with high Constitution, allowing them to withstand considerable damage before falling. Their damage output is substantial, making them a threat if not dealt with quickly.
Damage (DMG) 	3930 - 7940	Plague Zombies are formidable undead creatures driven by a relentless hunger for flesh. They are tough opponents with high Constitution, allowing them to withstand considerable damage before falling. Their damage output is substantial, making them a threat if not dealt with quickly.
Armor (ARM) 	580 	Plague Zombies are formidable undead creatures driven by a relentless hunger for flesh. They are tough opponents with high Constitution, allowing them to withstand considerable damage before falling. Their damage output is substantial, making them a threat if not dealt with quickly.
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==== Floor 33: Cave Troll ====
Attribute 	Value 	Description
Level (LVL) 	55 	Cave Trolls are massive and brutish beings known for their raw strength. They strike hard and can withstand a great deal of punishment, but their low Dexterity and Intelligence make them slow and easy to outmaneuver. Use their sluggishness to your advantage in battle.
Strength (STR) 	1110 	Cave Trolls are massive and brutish beings known for their raw strength. They strike hard and can withstand a great deal of punishment, but their low Dexterity and Intelligence make them slow and easy to outmaneuver. Use their sluggishness to your advantage in battle.
Dexterity (DEX) 	180 	Cave Trolls are massive and brutish beings known for their raw strength. They strike hard and can withstand a great deal of punishment, but their low Dexterity and Intelligence make them slow and easy to outmaneuver. Use their sluggishness to your advantage in battle.
Constitution (CON)	645 	Cave Trolls are massive and brutish beings known for their raw strength. They strike hard and can withstand a great deal of punishment, but their low Dexterity and Intelligence make them slow and easy to outmaneuver. Use their sluggishness to your advantage in battle.
Intelligence (INT)	180 	Cave Trolls are massive and brutish beings known for their raw strength. They strike hard and can withstand a great deal of punishment, but their low Dexterity and Intelligence make them slow and easy to outmaneuver. Use their sluggishness to your advantage in battle.
Damage (DMG) 	5439 - 10878	Cave Trolls are massive and brutish beings known for their raw strength. They strike hard and can withstand a great deal of punishment, but their low Dexterity and Intelligence make them slow and easy to outmaneuver. Use their sluggishness to your advantage in battle.
Armor (ARM) 	565 	Cave Trolls are massive and brutish beings known for their raw strength. They strike hard and can withstand a great deal of punishment, but their low Dexterity and Intelligence make them slow and easy to outmaneuver. Use their sluggishness to your advantage in battle.
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==== Floor 32: Skeleton King ====
Attribute 	Value 	Description
Level (LVL) 	53 	The Skeleton King is a powerful undead ruler, commanding legions of lesser skeletons. While his physical stats are modest, his high Intelligence allows him to cast powerful spells and strategize effectively. He is a dangerous foe that requires careful planning to defeat.
Strength (STR) 	168 	The Skeleton King is a powerful undead ruler, commanding legions of lesser skeletons. While his physical stats are modest, his high Intelligence allows him to cast powerful spells and strategize effectively. He is a dangerous foe that requires careful planning to defeat.
Dexterity (DEX) 	278 	The Skeleton King is a powerful undead ruler, commanding legions of lesser skeletons. While his physical stats are modest, his high Intelligence allows him to cast powerful spells and strategize effectively. He is a dangerous foe that requires careful planning to defeat.
Constitution (CON)	499 	The Skeleton King is a powerful undead ruler, commanding legions of lesser skeletons. While his physical stats are modest, his high Intelligence allows him to cast powerful spells and strategize effectively. He is a dangerous foe that requires careful planning to defeat.
Intelligence (INT)	1050 	The Skeleton King is a powerful undead ruler, commanding legions of lesser skeletons. While his physical stats are modest, his high Intelligence allows him to cast powerful spells and strategize effectively. He is a dangerous foe that requires careful planning to defeat.
Damage (DMG) 	823 - 1630	The Skeleton King is a powerful undead ruler, commanding legions of lesser skeletons. While his physical stats are modest, his high Intelligence allows him to cast powerful spells and strategize effectively. He is a dangerous foe that requires careful planning to defeat.
Armor (ARM) 	557 	The Skeleton King is a powerful undead ruler, commanding legions of lesser skeletons. While his physical stats are modest, his high Intelligence allows him to cast powerful spells and strategize effectively. He is a dangerous foe that requires careful planning to defeat.
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==== Floor 31: Mummy ====
Attribute 	Value 	Description
Level (LVL) 	51 	
Strength (STR) 	886 	
Dexterity (DEX) 	261 	
Constitution (CON)	470 	
Intelligence (INT)	261 	
Damage (DMG) 	4164 - 8417	
Armor (ARM) 	549 	
Description: Mummies are ancient, cursed beings wrapped in linen and imbued with dark magic. They hit hard and are tough to kill, but their slow speed due to low Dexterity means they can be kited by faster opponents. Avoid their powerful strikes and take advantage of their lack of mobility.
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==== Floor 30: Angry Spikeback ====
Attribute 	Value 	Description
Level (LVL) 	49 	
Strength (STR) 	1229 	
Dexterity (DEX) 	148 	
Constitution (CON)	345 	
Intelligence (INT)	50 	
Damage (DMG) 	5653 - 11307	
Armor (ARM) 	543 	
Description: The Angry Spikeback is a monstrous beast with a fearsome appearance and even more fearsome attacks. Its physical prowess is unmatched, but its low Dexterity and Intelligence mean it's easily outwitted. Be prepared for heavy hits, but use its lack of speed against it.
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==== Floor 29: Zombie ====
Attribute 	Value 	Description
Level (LVL) 	47 	
Strength (STR) 	598 	
Dexterity (DEX) 	229 	
Constitution (CON)	506 	
Intelligence (INT)	321 	
Damage (DMG) 	2631 - 5322	
Armor (ARM) 	530 	
Description: A standard undead creature, the Zombie is resilient and moderately strong, but not particularly fast or smart. They are dangerous in groups and can deal significant damage if not controlled. Use crowd control and area attacks to keep them in check.
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==== Floor 28: Grizzly ====
Attribute 	Value 	Description
Level (LVL) 	45 	
Strength (STR) 	473 	
Dexterity (DEX) 	335 	
Constitution (CON)	473 	
Intelligence (INT)	265 	
Damage (DMG) 	2034 - 4021	
Armor (ARM) 	514 	
Description: The Grizzly is a powerful and aggressive bear with balanced stats across the board. While it may not excel in any one area, its combination of strength, durability, and speed makes it a formidable opponent. Keep your distance and avoid getting caught in its powerful swipes.
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==== Floor 27: Skeleton ====
Attribute 	Value 	Description
Level (LVL) 	43 	
Strength (STR) 	359 	
Dexterity (DEX) 	440 	
Constitution (CON)	359 	
Intelligence (INT)	278 	
Damage (DMG) 	1472 - 2872	
Armor (ARM) 	488 	
Description: Skeletons are common undead warriors, often found in dungeons and crypts. Their high Dexterity makes them agile and difficult to hit, while their moderate Intelligence allows for some tactical awareness. They are best taken down with blunt weapons.
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==== Floor 26: Cave Scorpion ====
Attribute 	Value 	Description
Level (LVL) 	41 	
Strength (STR) 	407 	
Dexterity (DEX) 	437 	
Constitution (CON)	227 	
Intelligence (INT)	257 	
Damage (DMG) 	1628 - 3012	
Armor (ARM) 	462 	
Description: Cave Scorpions are venomous and quick, making them dangerous adversaries. Their high Dexterity allows them to strike fast, and their poison can wear down even the toughest foes over time. However, their lower Constitution means they cannot take much damage themselves.
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==== Floor 25: Spikeback ====
Attribute 	Value 	Description
Level (LVL) 	39 	
Strength (STR) 	347 	
Dexterity (DEX) 	333 	
Constitution (CON)	375 	
Intelligence (INT)	166 	
Damage (DMG) 	1388 - 2394	
Armor (ARM) 	433 	
Description: Spikebacks are tough, spiked creatures that rely on their armored bodies for protection. They are balanced fighters with no glaring weaknesses, making them reliable but not particularly threatening. Focus on exploiting their average stats to gain the upper hand.
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==== Floor 24: Shadow Wolf ====
Attribute 	Value 	Description
Level (LVL) 	37 	
Strength (STR) 	279 	
Dexterity (DEX) 	343 	
Constitution (CON)	343 	
Intelligence (INT)	152 	
Damage (DMG) 	1060 - 1786	
Armor (ARM) 	408 	
Description: The Shadow Wolf is a nimble and stealthy predator, often striking from the shadows before retreating. Their high Dexterity makes them difficult to hit, and they can quickly tear through unsuspecting foes. Use light to expose them and focus on taking them down swiftly.
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==== Floor 23: Brown Bear ====
Attribute 	Value 	Description
Level (LVL) 	35 	
Strength (STR) 	309 	
Dexterity (DEX) 	217 	
Constitution (CON)	309 	
Intelligence (INT)	171 	
Damage (DMG) 	1112 - 1792	
Armor (ARM) 	382 	
Description: Brown Bears are sturdy, powerful animals that are difficult to bring down. They aren't very fast or smart, but they can deal a lot of damage with their powerful claws and bites. A good strategy is to keep your distance and wear them down with ranged attacks.
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==== Floor 22: Three-headed Hydra ====
Attribute 	Value 	Description
Level (LVL) 	33 	
Strength (STR) 	276 	
Dexterity (DXT) 	224 	
Constitution (CON)	224 	
Intelligence (INT)	172 	
Damage (DMG) 	911 - 1490	
Armor (ARM) 	356 	
Description: The Three-headed Hydra is a rare and dangerous beast with the ability to attack multiple times in quick succession. Though not exceptionally strong or durable, its multiple heads make it tricky to deal with. Target one head at a time to reduce its threat level.
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==== Floor 21: Scorpion ====
Attribute 	Value 	Description
Level (LVL) 	31 	
Strength (STR) 	286 	
Dexterity (DXT) 	305 	
Constitution (CON)	172 	
Intelligence (INT)	191 	
Damage (DMG) 	887 - 1401	
Armor (ARM) 	332 	
Description: Scorpions are agile and venomous creatures that can quickly become a nuisance. Their poison can wear down even the strongest warriors, but their low Constitution means they can't take much damage. Dispatch them quickly before they can poison your entire party.
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==== Floor 20: King of Thieves ====
Attribute 	Value 	Description
Level (LVL) 	29 	
Strength (STR) 	168 	
Dexterity (DXT) 	294 	
Constitution (CON)	210 	
Intelligence (INT)	168 	
Damage (DMG) 	470 - 773	
Armor (ARM) 	309 	
Description: The King of Thieves is a cunning adversary known for his agility and quick strikes. He is not particularly strong, but his high Dexterity allows him to evade attacks and strike swiftly. Use crowd control or area effects to neutralize his advantage in speed.
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==== Floor 19: Hell Wolf ====
Attribute 	Value 	Description
Level (LVL) 	19 	
Strength (STR) 	187 	
Dexterity (DEX) 	225 	
Constitution (CON)	225 	
Intelligence (INT)	112 	
Damage (DMG) 	486 - 785	
Armor (ARM) 	284 	
Description: Hell Wolves are fearsome beasts from the underworld, known for their relentless aggression. They are fast and hit hard, but their lower Intelligence and moderate Constitution mean they can be outsmarted and overpowered with careful planning. Focus on avoiding their initial rush and counterattack.
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==== Floor 4: Walking Corpse ====
Attribute 	Value 	Description
Level (LVL) 	11 	
Strength (STR) 	79 	
Dexterity (DEX) 	79 	
Constitution (CON)	29 	
Intelligence (INT)	59 	
Damage (DMG) 	63-126	
Armor (ARM) 	117 	
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==== Floor 3: Crow ====
Attribute 	Value	Description
Level (LVL) 	10 	The Crow is a menacing figure in the dungeon, with sleek black feathers and piercing, intelligent eyes. It perches atop a twisted throne of bones, commanding flocks of aggressive crows. Its razor-sharp beak and talons strike with deadly precision, while its eerie caw echoes through the dimly lit corridors, instilling fear in all who approach.
Strength (STR) 	35 	The Crow is a menacing figure in the dungeon, with sleek black feathers and piercing, intelligent eyes. It perches atop a twisted throne of bones, commanding flocks of aggressive crows. Its razor-sharp beak and talons strike with deadly precision, while its eerie caw echoes through the dimly lit corridors, instilling fear in all who approach.
Dexterity (DEX) 	88 	The Crow is a menacing figure in the dungeon, with sleek black feathers and piercing, intelligent eyes. It perches atop a twisted throne of bones, commanding flocks of aggressive crows. Its razor-sharp beak and talons strike with deadly precision, while its eerie caw echoes through the dimly lit corridors, instilling fear in all who approach.
Constitution (CON)	35 	The Crow is a menacing figure in the dungeon, with sleek black feathers and piercing, intelligent eyes. It perches atop a twisted throne of bones, commanding flocks of aggressive crows. Its razor-sharp beak and talons strike with deadly precision, while its eerie caw echoes through the dimly lit corridors, instilling fear in all who approach.
Intelligence (INT)	17 	The Crow is a menacing figure in the dungeon, with sleek black feathers and piercing, intelligent eyes. It perches atop a twisted throne of bones, commanding flocks of aggressive crows. Its razor-sharp beak and talons strike with deadly precision, while its eerie caw echoes through the dimly lit corridors, instilling fear in all who approach.
Damage (DMG) 	25-49	The Crow is a menacing figure in the dungeon, with sleek black feathers and piercing, intelligent eyes. It perches atop a twisted throne of bones, commanding flocks of aggressive crows. Its razor-sharp beak and talons strike with deadly precision, while its eerie caw echoes through the dimly lit corridors, instilling fear in all who approach.
Armor (ARM) 	105 	The Crow is a menacing figure in the dungeon, with sleek black feathers and piercing, intelligent eyes. It perches atop a twisted throne of bones, commanding flocks of aggressive crows. Its razor-sharp beak and talons strike with deadly precision, while its eerie caw echoes through the dimly lit corridors, instilling fear in all who approach.
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==== Floor 2: Rat ====
Attribute 	Value	Description
Level (LVL) 	9 	A formidable Rat rules the dungeon's depths, towering over its minions with scarred fur and gleaming red eyes. Armed with jagged claws and a spiked tail, it commands swarms of lesser rats. Its lair is a maze of tunnels, filled with traps and the gnawed remains of past adventurers.
Strength (STR) 	15 	A formidable Rat rules the dungeon's depths, towering over its minions with scarred fur and gleaming red eyes. Armed with jagged claws and a spiked tail, it commands swarms of lesser rats. Its lair is a maze of tunnels, filled with traps and the gnawed remains of past adventurers.
Dexterity (DEX) 	7 	A formidable Rat rules the dungeon's depths, towering over its minions with scarred fur and gleaming red eyes. Armed with jagged claws and a spiked tail, it commands swarms of lesser rats. Its lair is a maze of tunnels, filled with traps and the gnawed remains of past adventurers.
Constitution (CON)	117 	A formidable Rat rules the dungeon's depths, towering over its minions with scarred fur and gleaming red eyes. Armed with jagged claws and a spiked tail, it commands swarms of lesser rats. Its lair is a maze of tunnels, filled with traps and the gnawed remains of past adventurers.
Intelligence (INT)	15 	A formidable Rat rules the dungeon's depths, towering over its minions with scarred fur and gleaming red eyes. Armed with jagged claws and a spiked tail, it commands swarms of lesser rats. Its lair is a maze of tunnels, filled with traps and the gnawed remains of past adventurers.
Damage (DMG) 	8-18 	A formidable Rat rules the dungeon's depths, towering over its minions with scarred fur and gleaming red eyes. Armed with jagged claws and a spiked tail, it commands swarms of lesser rats. Its lair is a maze of tunnels, filled with traps and the gnawed remains of past adventurers.
Armor (ARM) 	90 	A formidable Rat rules the dungeon's depths, towering over its minions with scarred fur and gleaming red eyes. Armed with jagged claws and a spiked tail, it commands swarms of lesser rats. Its lair is a maze of tunnels, filled with traps and the gnawed remains of past adventurers.
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==== Floor 1: Dungeon Guard ====
Attribute 	Value	Description
Level (LVL) 	8 	The Dungeon Guard is an enigmatic figure, often referred to as an "Old Man" by adventurers who have crossed his path. Despite his age, he possesses unparalleled combat prowess and an ironclad defense that has left countless challengers defeated. Many have tried to best him, but no adventurer below level 10 has ever succeeded.
Strength (STR) 	34 	The Dungeon Guard is an enigmatic figure, often referred to as an "Old Man" by adventurers who have crossed his path. Despite his age, he possesses unparalleled combat prowess and an ironclad defense that has left countless challengers defeated. Many have tried to best him, but no adventurer below level 10 has ever succeeded.
Dexterity (DEX) 	61 	The Dungeon Guard is an enigmatic figure, often referred to as an "Old Man" by adventurers who have crossed his path. Despite his age, he possesses unparalleled combat prowess and an ironclad defense that has left countless challengers defeated. Many have tried to best him, but no adventurer below level 10 has ever succeeded.
Constitution (CON)	27 	The Dungeon Guard is an enigmatic figure, often referred to as an "Old Man" by adventurers who have crossed his path. Despite his age, he possesses unparalleled combat prowess and an ironclad defense that has left countless challengers defeated. Many have tried to best him, but no adventurer below level 10 has ever succeeded.
Intelligence (INT)	13 	The Dungeon Guard is an enigmatic figure, often referred to as an "Old Man" by adventurers who have crossed his path. Despite his age, he possesses unparalleled combat prowess and an ironclad defense that has left countless challengers defeated. Many have tried to best him, but no adventurer below level 10 has ever succeeded.
Damage (DMG) 	14-37	The Dungeon Guard is an enigmatic figure, often referred to as an "Old Man" by adventurers who have crossed his path. Despite his age, he possesses unparalleled combat prowess and an ironclad defense that has left countless challengers defeated. Many have tried to best him, but no adventurer below level 10 has ever succeeded.
Armor Value (ARM) 	77 	The Dungeon Guard is an enigmatic figure, often referred to as an "Old Man" by adventurers who have crossed his path. Despite his age, he possesses unparalleled combat prowess and an ironclad defense that has left countless challengers defeated. Many have tried to best him, but no adventurer below level 10 has ever succeeded.