Virtue

Virtue is a part of the game's Alignment system and the counterpart to Condemnation. The two are measured with a single score in the game engine, with negative values showing as Virtue and positive values showing as Condemnation.
==Obtainment==
Can be obtained through performing Good deeds. Virtue from Items, Backgrounds, or the Torch Dragon do not affect the Virtue Obsession.
===Secrets===
* A number of Secrets allow gaining of VirtueSettings\MapStories\MapStory_GodStory.xml:
** War of Mortals, choosing "Urge a stop to the war" gives 1-2 Virtue.
** Plagues wreak havoc, choosing "Cure the patients" after reaching Divine State gives 1-2 Virtue.
** Evils in the World, choosing "Use strategy" gives 2-3 Virtue.
** Sudden Disaster, choosing "Help the people" gives 1-2 Virtue.
*
===Items===
* Consuming an Insight Fruit adds 64 VirtueSettings\Modifiers\Modifier_Dan.xml.
* An active Morality Seal adds 25 Virtue if a Character is in the same roomSettings\Modifiers\Modifier_FSZhenWu.xml.
=== Backgrounds ===
* Having the "Virtuous" Background adds 20 Virtue.Settings\Npc\Features\Special_Features.xml
===Torch Dragon===
*Fighting the Torch Dragon can greatly affect Condemnation, both during the fight and afterwards if the eyes are destroyedSettings\Modifiers\Boss\Modifier_zhulong.xml.
== Effects ==
* Slightly reduces Tribulation difficulty
* Allows the obtainment of an Obsession.
==References==
Category:Good
Category:Game Mechanics