Nyles' Laws

Nyles' Laws, or Nyles Lekàsti, are a set of laws that are followed by the Anoshphite people from Anoshphey and Renesphey. While most of the national laws follow the traditions and customs, as they're Customary Laws, these sets of laws were created by Shyhe Nyles I Reris to help dealing with contemporary problems he had to face in his reign. Ever since, these laws were kept around by the Anoshphite people, being adapted to the new scenarios. Nonetheless, the word of the Shyhe is acknowledged as more important than the laws themselves, but they help guide newer Shyhes, Regents and Ministers whenever they have to deal with similar situations.
== Basic Laws ==
Shyhe Nyles created these laws when some problems had arisen during the Astyllean period of Anoshphey. Such problems included cities creating their own illegal government with democratic aspects, founding cities without permission, tension between towns near each other and cultural and religious leaders attempting to gain power in their respective regions. The last addition was the 5th law, added by Rehír Adeline Orne'Valerin, when a case of theft happened in the old capital of Jirn. 
The breaking of these laws shall be dealt at the Shyhe's discretion. 
1- You may not, under any circumstance, save for the express permission of the Shyhe and her seal, have a separate government (discord server) for your town. Individual towns or counties regions may not have their own militia, and must instead be incorporated into the knights of Anoshphey Reneshphite Admiralty.
2- New towns may under no circumstances be founded by a county or other internal power (includes vassals and government members) without the express permission from the Shyhe.
3- There is to be no infighting, towns may not attack other towns, and counties regions/vassals may not attack other counties regions/vassals. This law is enforced by the Knights of Anoshphey Renesphite Admiralty.
4- It is illegal to throw around your religious or cultural status to influence a government member in any affairs that does not concern your religion or culture (aka no power tripping). Religious leaders have no power in Anoshphey Renesphey.
5- If one is to steal important or expensive items from another citizen then the thief must pay double the amount of the item in either money or the item itself. If the thief fails to do so, then their fate will be decided by the Shyhe and the Gods. This will not affect low cost items unless stolen in large amounts (aka dirt, cobble, etc.).
== Religious Laws ==
A set of laws more focused on the religious problems that the Anoshphites were going through, the religious laws were made by Nyles to stop external religions from using their power to influence Anoshphite politics.
These laws are also to be dealt under the Shyhe's discretion.
1- No religious organization may found a monasterial claim without the permission of the Shyhe, and the Count holder of the territory that the monastery is to be settled.
2- Large scale religious buildings, such as Cathedrals, must be permitted by both the Shyhe and the Baron holder of the city or town in question.
3- No pseudoreligions.
4- No religious armies. Religious leaders are not allowed to raise troops in Anoshphey Renesphey for non religious purposes. Rallying Anoshphites for religious crusades beyond the borders of Anoshphey Renesphey, and not under the Anoshphey Renesphey name is permitted, but further meddling is not tolerated.
5- Religious advertisements will be removed.
6- Religious leaders may not influence the political actions of any Count, Baron, Advisor, Fort Owner, or District leader nobility or court. Essentially, keep religion far away from politics.
7- Missionaries will be turned away, Anoshphey Renesphey is not a land of potential recruits, so seek to spread your faith elsewhere.
Category:Renesphey
Category:Anoshphey
Category:Anoshphéy