Gear/Heavy Vehicle Flamer (P)

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Weapon_Flamer_Heavy_Pirate
Manufacturer: GM Flashpoint
Someone took a heavy vehicle flamer and removed the igniter on several of the sprayer's sub-nozzles so they just spray liquid. There's also a recipe for a custom fuel mix etched onto the tank. It looks pretty legit, except that I doubt the blood of your enemies is strictly required. Uses Vehicle Flamer Ammo. VOLATILE!
=Attributes=
Tonnage	Slots	Value	Allowed Locations	Disallowed Locations
1 	2 	11250	All 	All
* Expends 2 ammunition per shot.
* 1 Evasion pips ignored by this weapon.
* Weapon damage varies between +/-5 
* Target generates 5 heat for 2 turns.
* 25% bonus damage against overheating targets
* Weapon Heat/Damage/Stability falls off to 50% of starting value at long range
* Always ignites forests.
* +5 Accuracy against Battle Armor & Protomech units.
* Cannot be fired at Flying Targets
* Weapon has a 15% misfire chance - Mitigated by Gunnery
* Weapon can explode for 10 damage, 11.3 heat and 1.9 stability per shot loaded when destroyed
=Weapon Stats=
Category: Energy
Type: Flamer
SubType: Flamer
 	 	 	Damage	Damage	Damage	Per salvo	Per salvo 	Per salvo	Per salvo	Modifiers	Modifiers 	TAC 	TAC 	TAC 	Range	Range	Range 	Range	Range	Other
Default 	Mode	Ammo 	Norm 	Heat 	Stab 	Rounds 	Projectiles	Heat 	Recoil 	Accuracy 	Evasion ignored	Chance	Shards	Armor	Min 	Short	Medium	Long 	Max 	Indirect
✔	 	HeavyFlamer	20 	15 	2 	1 	1 	5 	0 	0 	1 	0.01 	0.1 	1 	0 	80 	120 	190 	280 	
=Used By Mechs=
Mechs 	Mechs	Mechs
BNC-PM	BSW-P	DV-P
FS9-T 	HSN-V	RVN-P
TLS-0E	UBM-P	
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2