Variance

== What is Variance? ==
Formula: 1 - (Low End Damage/Top End Damage) = Variance
Variance is the difference between top end and low end damage on a melee weapon. Weapons spawn with a top end damage, and the low end is calculated using the variance. One handed melee weapons spawn with one of 5 variances, Two Handed weapons spawn with one of 6 variances. See charts below
== How to decrease variance ==
By decreasing variance, you are increasing the possible low end damage on a weapon. This can be accomplished two ways. Granite Salvage can be applied to a weapon using the Weapon Tinkering skill to decrease variance by 20% of the current variance and will count as 1 tinker. Also, the Lucky White Rabbit's Foot can be applied to do the same, but does not require tinkering, or take up a tinker. 
See Weapon Augmentation Stacking for stacking info with other Weapon Augmentations.
== Heavy Weapons ==
Weapon Type 	1 	2 	3 	4 	5
Axe 	90%	93%	95%	97%	99%
Dagger 	47%	50%	53%	57%	62%
Dagger (Multi-Strike)	40%	43%	48%	53%	58%
Mace 	30%	33%	37%	42%	46%
Spear 	59%	63%	68%	72%	75%
Staff 	38%	42%	45%	50%	52%
Sword 	47%	50%	53%	57%	62%
Sword (Multi-Strike) 	40%	43%	48%	53%	58%
Unarmed Weapon 	44%	48%	53%	58%	60%
== Finesse/Light Weapons ==
Weapon Type 	1 	2 	3 	4 	5
Axe 	80% 	83%	85%	90%	95%
Dagger 	42% 	47%	52%	56%	60%
Dagger (Multi-Strike)	24% 	28%	35%	40%	45%
Mace 	23% 	28%	32%	37%	43%
Mace (Jitte) 	32.5%	35%	40%	45%	50%
Spear 	65% 	68%	71%	75%	80%
Staff 	32.5%	35%	40%	45%	50%
Sword 	42% 	47%	52%	56%	60%
Sword (Multi-Strike) 	24% 	28%	35%	40%	45%
Unarmed Weapon 	43% 	48%	53%	58%	60%
== Two Handed Weapons ==
Weapon Type	1 	2 	3 	4 	5 	6
Cleaving 	30%	35%	40%	45%	50%	55%
Spear* 	30%	35%	40%	45%	50%	55%
== Frequency in loot ==
Approximation of frequency in loot.
Weapon Type 	1 	2 	3 	4 	5 	6
Heavy/Light/Finesse	10%	20%	40%	20%	10%	N/A
Two Handed 	5% 	15%	30%	30%	15%	5%
== Notes ==
* * Two Handed Spear variance updated during Road to Revenge patch and should reflect the same variance as cleaving types.
Category:Game Mechanics