Report 69

Report #69
Skillset: Geomancy Skill: New
 Org: Geomancers Status: Completed Oct 2008
Furies' Decision:
Will add a new skill, an enhanced version of crash, for Geomancy.
Problem: Low might Geomancers do not have a way past their own stonewalls
[A: 0 R: 0] Solution #1: Allow Geomancers the ability to dismantle a Geomancer
 wall
[A: 0 R: 0] Solution #2: Allow a delayed move skill for Geomancers to pass
 over a stonewall.
[A: 0 R: 0] Solution #3: Allow a Geomancer to make a passage open within the
 stonewall for an x amount of time for everybody to
 walk through, but closes back out
Player Comments:
---[Talkan on 10/21 @ 04:03 writes]:
Stonewalls are incredibly powerful and have no power drawbacks. They should have
a hefty disadvantage, and being able to dismantle them, move past them without
tumble, or let the entire group through them at will would be fine, if a simple
enchantment could remove a stonewall but otherwise remove the only disadvantage
of a very powerful skill
---[Nejii on 10/22 @ 05:29 writes]:
Being able to dismantle them would be fine, since then everyone can get through,
but the geomancer isn't wrecked by their own demesne I assume it would take eq
to drop, anyway. Making them removal by an enchantment would make them strictly
worse than icewalls.
---[Ceren on 10/23 @ 08:34 writes]:
Solution 2: It's called mountjump (see? There are reasons why mages get free
legendsteeds). Just make sure that when taint wyrms are converted to beasts,
they keep mountjump as an innate ability
---[Silvanus on 10/24 @ 01:41 writes]:
It's called tumbling, but the point is to make entry into combat high, with
mountjump just requires learning in beastmastery (admittely, I don't know how
high it is).
---[Silvanus on 10/24 @ 01:43 writes]:
But the point is to not make entry cost into combat high *
---[Ceren on 10/24 @ 06:59 writes]:
Nah, not tumbling. Tumbling takes 4 seconds to finish, and 6 seconds to regain
balance from. Mountjump is a one second balance. What you want is a skill that
throws you through a stonewall for a 1 second or so eq, right? It'll be
redundant because mountjump exits, but I suppose that hasn't stopped the
implementation of other repeated skills
---[Shuyin on 10/26 @ 23:14 writes]:
Doesn't seem necessary. If you're going to stonewall, better consider carefully
when you do it, otherwise just icewall