Mechs/HCT-3NH

==Description==
This unusual variant of the Hatchmen does not actually bring a hatchet. Instead it improves the cooling of the 'Mech. This was however never an intended design, but rather a field refit of 'Mechs that were waiting for replacement Hatchets after losing theirs.
Drop Cost Multiplier: 1.01
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity 	Fighter: +10% Physical Weapon Damage&Stability, +1 Physical Weapon Accuracy (Quirk)
40 	Melee Actuators (1)	Melee Mastery: +1 Accuracy, +10% Damage and Stability dealt for Physical Weapons, Punch and Kick (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=55/70S=35 	A=30/45S=16 	A=55/70S=35
Arms/Head	HardPoints	[ 1E ] 	 	[ 1E ]
Arms/Head	Fixed 	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
Lower Melee
Medium Laser	 	
Lower Melee
Medium Laser
Torso 	Health 	FA=70/110 RA=20/55S=55	FA=70/140 RA=28/70S=55	FA=70/110 RA=20/55S=55
Torso 	HardPoints	 	[ 1S ] 	[ 1B ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
3x Heat Sink 	
2x Ammo AC10
Engine Core 180	
3x Heat Sink
AC10
Legs 	Health 	A=55/110S=55 	 	A=55/110S=55
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
2x Jump Jet (S) 	 	
2x Jump Jet (S)
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