Merormo

Merormo is an Altmer wizard residing at his tower in the town of Shattered Grove, Auridon. According to the note Dismissal Letter, Merormo was expelled from the College of Aldmeri Propriety by Telenger the Artificer, after he had apparently repeated "ill-advised" experiments, causing college authorities to act after their last warning.
==Interactions==
===Silent Village===
Merormo turned all the villagers to stone to protect them from the wild beasts. the Vestige helps him figure out why the beasts went savage.
===A Village Awakened===
The Vestige finds out that Merormo is the cause of the beasts going savage, and can decide his fate.
==Dialogue==
===Silent Village===
In town:
"Hmm? Who are you? Wait. Not important. You're new. And not a statue. I can use that."
:What happened to all of these people? "Ah … yes. I did it. I turned them to stone. But for a good reason! It was the only way to protect them from the savage beasts."
::What savage beasts? "The animals here are normally very tame. Energies in the wood. Now they're vile and bloodthirsty. I believe they've been possessed by Daedra."
:::Why did you turn the people into statues, though? "I lost some of my apprentices to the beasts. So when I made it back to town, I cast a spell that would protect everyone. It was the only way."
::::All right, then. How do we fix this? "As long as those creatures prowl the woods, we're in danger. I believe the monoliths in the woods have something to do with the Daedric influence. Dispel their energies. Hopefully that will free the animals."
:::::Dispel the energies around the monoliths. Right. "When that Daedric influence is gone, it should be safe to restore the village. My poor neighbors."
::::::Where did the Daedric influence come from? "I don't know? I don't know. The beasts are insidious. And we Altmer never bargain with Daedra."
:::::::Never? "To even consider summoning one of those monsters. It'd be inviting a death sentence. The atronachs, at least. They're more constructs than … no, a death sentence."
::::::What are these monoliths you mentioned? "They're ancient. I've studied them for years in my spare time. Not even really sure who put them up. But I'm certain they're why the local creatures are normally so docile."
:::::::So the Daedric influence is in these monoliths? "Ah. Yes. I theorize that wherever the Daedra came from, they're somehow polluting the energy of these monoliths. Dispel that energy and—I hope—the Daedra will become powerless."
After cleansing the monoliths:
"The energy subsides. But the animals are still savage monsters. We'll have to try something else. We need a bear."
:What now? "I've spent some time studying these monoliths. I've managed to create a little magical fob that imitates their energy. Essentially, it will make one of the ursines your furry friend. For a time."
::Why do I need a furry friend, again? "I need to—we need to—extract the Daedric energy from these beasts. To do that, we'll need a test subject. You'll have to rough the furry fellow up a bit first. Weaken him for the spell to work."
:::All right. I'll collect a bear for you. "Meet me at my tower with your friend. Just follow the road through the grove."
After the bear is killed:
"This will not do. Something here is very wrong."
:What was that? "A Flame Atronach. My spell should have sent it screaming back to Oblivion. But something else interfered."
===A Village Awakened===
At the start of the quest:
"There's a powerful Daedra nearby. I know it now. You have to kill it."
:Do you have any idea where it is? "A moment. I can feel something. There's a cave, north of here. Whatever this monster is, dispatch it. And we can return the Grove to peace."
::I'll meet you back in town as soon as I'm done.
In town:
"Listen, you can't tell the Canonreeve. She'll kill me. I'm not―I'm not joking. She'll have me put to a blade."
:Explain yourself. Why do all of this? "My nephew, Yandir. Went off to join the fighting and―damn it! I just wanted to stop spending our blood. My sister will never be the same!"
::How can Daedra ever save lives? "Its not just the Daedra. Its the monoliths. I've been studying them for years. Worked out how the magics pacify the beasts. But that's all the magic does. It turns beasts into mewling pets. Not combat troops!"
:::So the Daedra were to control the animals through the monoliths? "Yes! The Flame Atronachs are essentially just raw Daedric energy given form. I summoned some, hulled them down, and poured them into the monoliths. That creature in the cave was not in the plan."
::::Thank you for being honest.
==Conversations==
===A Village Awakened===
Anenwen: "Damn it, Merormo! You coward. Statues? Restore them, now!"
Merormo: "I—I'll—of course."
Anenwen: "Good. Now, to make sure you don't teleport away."
If he is sentenced to death:
Canonreeve Pinanande: "Merormo. For your crimes against the laws of the Aldmeri Dominion, and nature herself, you are hereby sentenced to death. Guards!"
Warden: "As you ordered, Canonreeve."
Merormo: "I don't want to die!"
Canonreeve Pinanande: "Justice is done."
==Quotes==
*"I sensed the field disperse. I would speak with you." – After cleansing the monoliths
*"Ah, good. Now let's see if I can banish the Daedric influence from this creature." – After bringing him a bear
*"Hm. That should not have happened." – After the bear bursts into flames
==Appearances==
*
Category:Online: Shattered Grove Characters
Category:Online: Quest Givers