Levels

==Summary==
Levels are one of the core features in Merge Dragons!
There are currently Levels of which are Secret Levels, and are Challenge Levels. More Levels may be under development.
==Cost==
Levels cost Dragon Chalices to play (1 chalice refills every 1 hour until reaching the maximum amount of 7; also they can be instantly recharged with Gems). Each level requires a set amount of chalices to play, and is shown on the "Play" button. A list below provides these details, too.
==Secret Levels==
There are Secret Levels which are hidden on the World Map. Tapping an object on the World Map will display the stats for them as well, though it is not possible to see the amount of earned Stars on a secret Level within the World Map. 
==Challenges==
There are also Challenge Levels which are represented by a Goblet on the World Map. These are also noted in the table below. Challenge Levels have a time limit, decreasing with each win. Win a Challenge Level at least once to progress on the map. After 3 wins, the Challenge Level turns into a regular one with a new name and no time limit. The Chalice cost for Challenges is sometimes different than the cost of the regular Level. It will be noted in the table below as well as in the Level information pop up.
==Goal==
To successfully complete a level you must complete the End Goal. Successful completion of a level is often required in order to progress in the World Map. You may leave a level without completing it at any time. Choosing the exit options "World Map" or "Return to Camp" will preserve the progress in the level. However, returning to a level "In Progress" will cost progressively more, with a cap at 7 chalices. Selecting "Reset Level..." upon exit will erase any progress, and the return cost, (to a newly reset level), will be the original cost.
==Rewards==
Completing a Level provides you with Rewards, the potential rewards are shown in the Level information pop up. Replaying the Levels a number of times rewards you with special items (i.e. Cosmos Dragon Egg).
*First round provides a Special type of Chest.
*Second round provides a Cosmos Dragon Egg.
*Third round provides a Cosmos Dragon Nest.
After completing three rounds the cycle repeats, but the completion attempts needed to get the special reward increases by 3.
==Chests==
Each Level also has a specific variant of Bountiful Chest that can be achieved by completing it, either normal or large size. The awarded chest will be added to your Chest Room at the successful completion of the level, as long as it is not already full.
==Quests==
In non-challenge levels there will be three quests available. Completion of any or all the quests is not required to win the level. The reward for completing a quest is usually a Goal Star, but some levels do provide dragon eggs instead. Unless the Goal Star is a Dragon Star, (5% chance), it cannot be taken back to camp. With the exception of Secret Levels and Challenge Levels, the number of completed quests will be indicated on the World Map with filled stars. In addition, if all three quests are completed, the level's icon will become colorized.
Note: In some levels the completion on the third quest will coincide with the satisfaction of the Goal. It will leave little time to collect any coin, bricks, or other booty. Be prepared.
==Tips==
Playing Levels is also the best way to get Dragon Stars. Playing Levels with floating objects (Floating Levels) such as Life Orbs or Dragon Tree Leaves, to name a few, is the best way to clear Star Quests, complete floating object taps requests for Upgrade Portal Quests or Season Portal Quests, or towards farming the level for a specific result.
==Tutorial Levels==
Tutorial Levels don't have any Goal Stars.
===Intro===
===Grassy===
==Standard Levels==
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==Tips & Tricks==
*Always try merging by 5 and not by 3. There are a few Levels that can't be finished if you merge by 3. However, keep in mind that a few Levels have Quests that force you to merge by 3, otherwise you won't be able to complete them.
*Try to merge from land to save the healing points for other Dead Land.
*Zoom completely out to see what's there. Sometimes there's more stuff that you don't see at first glance.
*Familiarize yourself with the Quests you need to do to get all 3 Goal Stars. Not following them may make the End Goal unachievable and you'll have to replay the Level.
*Be sure to pay attention to the End Goal too. Most Levels need merging Gaia Statues to win, but there are a few that have other End Goals.
*If you messed up on a Level, and are unable to complete it or to acquire all 3 Stars, you may want to restart it. To do so, tap the triangle button in the upper left corner of your game screen and select the "Reset Level" option.
*You may choose to leave a Level in progress instead of restarting it by selecting the "World Map" or "Return to Camp" options. The "In Progress" text will then appear across the Level's icon on the World Map, and the Level cost will increase by one Chalice each time you enter it, capping at 7 Chalices.
==Trivia==
*There used to be two Levels that were both Secret and Challenge: Outskirts 5 and Silent Bay 2.
*The Secret Isles is the only non-tutorial Level that does not have any Goal Stars.
*While viewing the World Map for Levels:
**The only timed events that can be accessed are Boutique Shop, OOC Events, Mystic Challenge, Seasons and Special Offer.
**Race Events (and TBD possibly neither Shiny Days Event nor Camp & Chill Event) do not show on the board even if in play.
**In related play Chest Room, Dens, Dragon Chalices, and Dragon Shrine continue to show, but Buy Menu, Dragon Missions counter, Friends, Star Quests, and Treasure Tower do not.
*While viewing from inside a Level:
**The only timed events that can be accessed are Boutique Shop, OOC Events, Seasons and Special Offer. 
**Mystic Challenge, and Race Events (and TBD possibly neither Shiny Days Event nor Camp & Chill Event) do not show on the board even if in play.
**In related play Dens, Dragon Chalices, Dragon Shrine, and Star Quests continue to show, but Buy Menu, Chest Room, Dragon Missions counter, Friends, and Treasure Tower do not.
==Additional Resources==
*Levels with Floating Objects
*Level Rewards
*Level Rewards Reference
*Secret Levels
*Challenge Levels
Category:Game Concepts