Terrain-atlas.tga

thumb|terrain-atlas.tga in v0.14.3, the last version to actually use this file.
terrain-atlas.tga and the mipmap variants terrain-atlas_mip0.tga, terrain-atlas_mip1.tga, terrain-atlas_mip2.tga and terrain-atlas_mip3.tga were texture atlases found inside minecraft.apk that were used to load the game's block textures.
== Format ==
terrain-atlas.tga is a fixed-width 512×256-pixel file that is split into different 16×16 squares which correspond to the texture of each block found in-game.
terrain-atlas_mip0.tga is a 256×128-pixel, terrain-atlas_mip1.tga 128×64-pixel, terrain-atlas_mip2.tga 64×32-pixel and terrain-atlas_mip3.tga 32×16-pixel files that is split into different 8×8, 4x4, 2x2 and 1x1 squares which correspond to the mipmap texture of each block found in-game.
== History ==
== See also ==
* items-opaque.png
* Texture atlas
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