V1.0.15

of Stormworks: Build and Rescue was released on October 2nd, 2020.
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*Feature - Seat audio nodes and toggleable headset property
*Rework - Removed cargo zone merging
*Rework - Scripts are now only ticked when the game is simulating
*Rework - Allow dead/incapacitated characters to be placed in beds/stretchers
*Rework - Survivors no longer exit seats when vehicles unload
*Rework - Water particle extinguish rate now based on distance to fire
*Fix - Chatbox covering sound setting sliders
*Fix - Laser distance sensor values persisting when toggled off
*Fix - Gimbal camera mirrored editor arrows
*Fix - Gimbal camera laser rendering flipping in y-axis
*Fix - Player charged for auto-refuel when loading a save
*Fix - Carried/Seated characters not updating submerged state when NPC damage is enabled
*Fix - Player rendering when zoomed in with binoculars
*Fix - MP clients falling through floor when teleporting
*Fix - MP clients falling through floor when connecting
*Fix - MP clients falling through floor when disconnecting
*Fix - Buying/selling fuel when auto-refuel is disabled
*Fix - Rail junctions not saving their state
*Fix - Seat back voxels not being raycastable (Hard to get in seats)
*Fix - Button state inverting when cutting power whilst overriding the node
*Fix - CTD extinguishing forest fires on DS
*Fix - Forest fires not extinguishing correctly by fire extinguisher on DS
*Fix - Camera inputs not clearing when toggling photo/noclip mode
*Fix - PTT being disabled when scrolling over hotbar radio equipment
*Fix - Winch ropes added in vehicle editor snapping to 10m when winch extended/retracted
*Fix - Prevent mission fires re-igniting on unload/load
*Fix - Active tool staying active when collecting equipment
*Fix - Classic career now applies research filters to the vehicle editor hotbar
*Fix - Added missing mission location names
*Fix - onVehicleDamaged lua callback
==Source==
* Steam Community News
Category:Patch notes