Dragonsworn

"By the order of the Black Dragonflight and for their greater glory, you must die!"
==Introduction to the Dragonsworn==
For centuries, the great dragonflights have noted the potential of younger races. In a few select cases, they choose a creature of another race to be one of a select few with the privilege of directly serving a dragon or an entire group of dragons. Such devotees dedicate their lives to the protection and service of their dragonflights and reap the benefits of the great knowledge and power that their draconic masters share. Rumors say that the first dragonsworn were the forefathers of the dragonspawn race. This is, of course, just a rumor.
The legends tell that while these dragonsworn were always extremely rare, they may have been more common in the past — but there is a large gap in the records where such disciples are practically unheard of. It is the green dragonflight that revived the tradition of bringing allies of other races into their ranks, and a few of the other flights seem to have followed suit. Regardless of which flight was the first to resume adopting humanoid followers, dragons take more and more dragonsworn into their service; in some cases the reasons are obvious, but it remains a mystery why certain flights (such as the blue) would begin to trust other races now
==The path of the Dragonsworn==
Each dragonflight treats its dragonsworn differently and grants them slightly different boons for their service. The patron dragon for a dragonsworn of the bronze dragonflight might give a faithful disciple a relic from the War of the Ancients, whereas a dragonsworn of Nefarian might be taught the basics of how to manipulate the deadly power of shadow flame. While these rewards might sound tempting, dragons live a long time, and most of the flights barely notice the passing of years. It’s possible for a servant to dedicate his life to a flight without any real notice or recognition — especially for the shorter-lived races, such as humans.
The most common granted boons are:
*Knowledge of ancient and forgotten spells
*In-depth knowledge about some subject
*Enhanced senses
*Enhanced magic (Black: fire or earth spells; Blue: cold or force spells, mana burn spells; Bronze: all transmutation spells; Green: earth or healing spells; Red: fire or healing spells)
*Mundane training to improve abilities
*Late in the career, mutations may develop: Draconic tails, claws, the ability to breathe fire, coats of scales. Wings are optional, but cheesy and in bad taste. Also small, cosmetic changes.
==Suggested representative classes==
Traditionally, the most well known dragonsworn are druids in service of Ysera; that is not to say that all druids who walked the Emerald Dream were chosen serve the green dragonflight, but many were taken into Ysera’s service in the thousands of years they slept. Most of the typical servants of each flight have an occupation that matches the interests of the flight: Blue dragons favor talented magi, but a trustworthy priest or paladin might also gain their interest. Of course, some people are chosen simply for their dedication — while the bronze dragonflight may not have any particular tie to a warrior, he might impress with his strength and loyalty. All potential dragonsworn show some magical proclivity, though.
==Dragonsworn of the Sha'tar==
The names of the great.
==Roleplaying tips==
Dragonsworn serve as the eyes and ears of the dragonflights in locations dragons may not wish to travel, and some infiltrate other groups to gather information. Since the average adventurer probably doesn’t even know that these people exist, most dragonsworn find it easy to keep their service a secret.
Some dragonsworn might seek to teach others about the ways of the dragons to dispel the hatred of those who lost family and friends to blacks or reds, but most prefer to lie low and keep to themselves.
Remember, as with all Dragon-associated roleplay, the general community sees this with a lot of scrutiny. Before deciding if you wish to play as such, think well about whether you can handle this.
===List of sample mutations for your Dragonsworn===
*Small, flaky scales of the flight's colour appear on the arms, face and legs
*Eyes glow the flight's colour faintly in the dark
*Hair changes colour to that of the flight
*Small horns or chitin protrusions form on the face
*Tongue becomes serpentine, visible when speaking
*Skin becomes faintly tinted the flight's colour
*Voice becomes rough and gravely, like that of a dragon
*Eyes develop an addotional set of nictitating membranes, visible when the character blinks
*Bony protrusions grow from the knuckles, elbows and knees
*Faint wisps of odourless smoke occasionally drift from the mouth and nose
*Finger- and toenails become long, thick and curved, resembling dragon talons
*Face becomes angular and vaguely draconic
*Teeth elongate and come to sharp points, visible when speaking
*Elaborate draconic tattoos appear on the arms, back or face and seem to glow faintly
*Two bony ridges rise from the back, appearing as lumps on the shoulderblades
*Bumps appear on the temples where a dragon should have horns
*Mottled spots of the same colour as the flight's scales appear at the temples and jaw
*Hands and feet become slightly webbed with elongated fingers and toes
*Skin becomes tough and leathery, giving the appearance of a dragon's hide
*Eyes develop slitlike irises, resembling a draconic eyes
Category:Roleplay Classes
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