Gear/Ammo TBM 20 MIRV

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Ammo_AmmunitionBox_Thunderbolt_TB20_MIRV
Manufacturer: Generic
This rare type of Thunderbolt missile gives flexibility to single-missile launchers for times when getting any hit is more important than hitting hard. After launch the missile separates into four independently seeking warheads, each equivalent to a TBM 5. If they lose their lock on the primary target they will attempt to acquire any nearby target. Ammo Bins contain the rounds needed for projectile-based weaponry, with at least one bin required per weapon type.
=Attributes=
Tonnage	Slots	Value	Allowed Locations	Disallowed Locations
1 	1 	75000	All 	All
* Airburst shells split into 4 fragments, scattered over the target area
* 20% damage penalty below arming range
* Shot separates after 150 metres
* -25% chance to to be shot down by AMS.
* Missile has 60/15 HP.
* TBM20 Ammo - 3 Shots
* 900 Cbills Cost per Shot.
* Ammunition Box can explode for 52.5 damage, 26.3 heat and 13.1 stability per remaining shot
=Ammo Stats=
Ammo 	Ammo 	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round
Capacity	Cost Per Round	Norm 	Heat 	Stab
3 	900 	52.5 	26.25 	13.125
=Used By Mechs=
Mechs 	Mechs	Mechs
C-SRP-O-RRAVANA	DRX-O	I-LEM-OD
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2