World Enders

The World Enders are a loyalist Space Marine Chapter of unknown origin that operate near and beyond the borders of the Imperium of Man though they have operated as far inside Imperial borders as Segmentum Solar when a large force of World Enders assisted the Warden Cosmic Chapter in the Cleansing of the Imperium's Bane. The time of their Founding is unknown but many Inquisitors that tried to look into the World Enders past believe that they are either a 2nd, 3rd or 4th Founding Chapter. They're also suspected by many Inquisitors to be descendants of the World Eater Traitor Legion, though no solid evidence to suggest this has ever been found. Others suggest that they may be a successor of the Blood Angels, pointing to their bloodthirsty rampages on pairs with the Black Rage. The lack of a Death Company would suggest otherwise to this claim or the World Enders simply doesn't maintain such a company for some unknown reason. Almost any information about the World Enders Chapter is classified, with only the Lord Commander of the Imperium and a select few and very influential Lord Inquisitors having access to what little information there are in Imperial records.
==History==
===The Horus Heresy===
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The World Enders are believed to be able to track their origin back to the ending of the Horus Heresy. They are believed to be of World Eater descent, though this has never been confirmed as all records of their founding have been purged from Imperial records or classified to the highest order. Some Inquisitors speculate that they are Loyalist World Eaters that survived the Heresy. Some faint and incomplete pieces of information suggest that the loyalist survivors partook in the Battle Terra at the very end of the Horus Heresy. How many and what they achieved in the battle have not been brought to light yet. It's also suggested that they helped Roboute Guilliman, Primarch of the Ultramarines, chase the traitors to the Eye of Terror. What became of them after this is unknown. Some pieces of information suggest that they were wiped out during a Chaos incursion from the Eye of Terror. Other sources suggest that they eventually turned renegade while even yet other sources of information seems to suggest that they launched the Occultatum Crusade and ventured beyond the borders of the Imperium.
===Occultatum Crusade===
One thing that's certain, is that a chapter carrying the name of "World Enders" have been operating outside Imperial territory for millenniums without anyone really knowing. It was first when a Fleet-based chapter, the Ice Bulls, arrived on the Imperial Armory World of Incarvorl to recruit and resupply that the Imperium got a lead on the existence of the World Enders Chapter. Incarvorl could only offer the Ice Bulls equipment and ammunition, the World Enders had departed the planet with any worthy recruits only a few weeks before.
Fearing that they were dealing with an unknown renegade chapter, the Ice Bulls sent word for the Inquisition and asked them to catch up with them while they chased after the World Enders. Hector De Corvinius of Ordo Hereticus responded to the calls of the Ice Bulls and rushed to their side in his own ship. Following the warp signature of the World Enders' vessel, the Ice Bulls and Inquisitorial ships caught up to the World Enders vessel who had stopped to defend an Imperial Feudal World from a Dark Eldar raiding party. Inquisitor De Corvinvius would like nothing more than to carry out his mission to interrogate and pass judgement on the World Enders while they were tied down. The Ice Bulls bravely objected to this cause of action, seeing as the World Enders were risking their lives defending the faithful citizens of the Emperor. They instead suggested that the World Enders instead could be a chapter that had been lost among the stars for centuries and had just now managed to return to Imperial space. De Convinvius wasn't happy with the Ice Bulls' suggestions but nonetheless stayed his hand for now, allowing the Ice Bulls to help fend off the Dark Eldar raiders. The combined might of the Ice Bulls and the World Enders managed to drive off the Dark Eldar raiding party and save most of the population of the Feudal World. The World Enders were just about to depart without a word when they were stopped by De Corvinvius and his Inquisitorial Stormtroopers. The Ice Bulls backed up the Inquisitor to keep the World Enders from leaving. A meeting between the three parties were held behind closed doors. What went down during the meeting is not known outside of those who participated. What is known, however, is that the World Enders were allowed to leave and that De Corvinvius accompanied them to parts unknown. Before his departure onboard his ship, De Corvinvius sent an encrypted message back to his Ordo that he would "Travel to worlds untouched by the Emperor's light and assess the threat and the Occultatum Crusade.". These were the last word from De Corvinvius over a millennium ago and he has since been declared dead by the Ordo Hereticus.
==Gene-Seed==
No concrete data on the Gene-Seed of the World Enders can be found in Imperial records. What little information there are suggest that they process a relative pure gene stock. So far, all Gene-Seed organs seems to be operating as normal with only slight, but not damaging, mutations. 
==Chapter flaws==
The marines of the World Enders are particular bloodthirsty when they take to the battlefields and have short tempers which makes them easily angered should someone insult their honor. While on the battlefield the World Enders have an almost insatiable urge to spill blood and kill, making them horrifying opponents in hand-to-hand combat where they'll aim to spill as much blood and gore as quickly as possible. This makes them go into a berserker rage that's rarely matched by other Space Marine chapters. To deal with this problem, the World Enders have specially trained Librarians who psychically guides their brothers through what other psykers would call a sort of psychic song into their minds to guide their berserking brother away from attacking their brethren and instead direct their bloodthirsty rage towards the enemy.
==Chapter organization==
===Non-Astartes Personnel===
The World Enders chapter travel across the stars with a massive force of Chapter Serfs. This is due to their high autonomy for operating so far and for for so long outside of the territories of the Imperium. The World Enders have forged their own small empire numbering around a fifty worlds.
====Mortal Servant====
====Arms Servant====
Arms Servants are 
====Void Servant====
====Navigators====
====Astropaths====
==Companies==
Chapter Command	Chapter Command	Chapter Command	Chapter Command	Chapter Command
Chapter Master Corparus Slarg
Commander of the Butchered Executioner
Chapter Master of the World Enders
12 Death Dealers
1 Land Raider (Helios)
1,700 Chapter Serfs & Servitors	
Chapter Master Corparus Slarg
Commander of the Butchered Executioner
Chapter Master of the World Enders
12 Death Dealers
1 Land Raider (Helios)
1,700 Chapter Serfs & Servitors	
Chapter Master Corparus Slarg
Commander of the Butchered Executioner
Chapter Master of the World Enders
12 Death Dealers
1 Land Raider (Helios)
1,700 Chapter Serfs & Servitors	
Chapter Master Corparus Slarg
Commander of the Butchered Executioner
Chapter Master of the World Enders
12 Death Dealers
1 Land Raider (Helios)
1,700 Chapter Serfs & Servitors	
Chapter Master Corparus Slarg
Commander of the Butchered Executioner
Chapter Master of the World Enders
12 Death Dealers
1 Land Raider (Helios)
1,700 Chapter Serfs & Servitors
Armoury 	Reclusium 	Apothecarion 	Librarius 	Master of the Fleet
Felandor Damenus
Master of the Forge
25 Techmarines
120 Tech-Servitors
30 Battle Tanks (multiple types)
20 Predator tanks
4 Vindicators
20 Whirlwinds
10 Land Raiders (multiple types)
18 Gunships (Stormtalons and Stormravens)
24 Centurion Warsuits
25 Land Speeders
Assault Bikes
Attack Bikes	
High Chaplain Mar Devilcry
Master of Sanctity
10 Company Chaplains	
Jundor Cleaverhand
Chief Apothecary
12 Apothecaries	
Varnicus Bloodeyes
Chief Librarian
5 Epistolaries
9 Codiciers
10 Lexicaniums
3 Acolytes (Neophytes)	
Hellum Goran
Master of the Fleet
3 Battle Barges
10 Strike Cruisers
25 Escorts
65 Thunderhawks
Companies 	Companies 	Companies 	Companies 	Companies 	Companies 	Companies 	Companies	Companies	Companies	Companies	Companies
Veteran Company	Battle Companies	Battle Companies	Battle Companies	Battle Companies	Battle Companies	 	 	 	 	 	
1st Company 	1st Company 	2nd Company 	3rd Company 	4th Company 	5th Company 	5th Company	 	 	 	 	
"World Reavers"
Veteran Company
Captain Graun Eldravo
"Master of the Exalted Hunters"
High Lord of Ionov
97 Veteran Marines (including Terminators)
3 Dreadnoughts	
"World Reavers"
Veteran Company
Captain Graun Eldravo
"Master of the Exalted Hunters"
High Lord of Ionov
97 Veteran Marines (including Terminators)
3 Dreadnoughts	
"Sons of the Slaughter"
Battle Company
Captain Faromes Sinclaw
"Master of the watch"
6 Tactical Squads
2 Assault Squads
2 Devastator Squad
2 Dreadnoughts	
"Ancient Forgivers"
Battle Company
Captain Herman Auteris
Master of the Arsenal
6 Tactical Squads
2 Assault Squads
2 Devastator Squads
2 Dreadnoughts	
"Brothers of the Sword"
Captain Jaurick Sumballa
6 Tactical Squads
2 Assault Squads
2 Devastator Squads
4 Dreadnoughts	
"Children of the Axe"
Captain Adrian Gregor
Master of the Marches
6 Tactical Squads
2 Assault Squads
2 Devastator Squads
1 Dreadnought	 	 	 	 	 	
Reserve Companies	Reserve Companies	Reserve Companies	Reserve Companies	Reserve Companies	Scout Company	
6th Company 	6th Company 	7th Company 	8th Company 	9th Company 	10th Company 	10th Company
Reserve Tactical Company
Captain Vaurell Oliphers
Master of the Rites
10 Tactical Squads
4 Dreadnoughts	
Reserve Tactical Company
Captain Vaurell Oliphers
Master of the Rites
10 Tactical Squads
4 Dreadnoughts	
Reserve Tactical Company
Captain Huegrog Quin
Chief Victualler (Quartermaster)
10 Tactical Squads
3 Dreadnoughts	
Reserve Company
Captain Xantus Phall
Lord Executioner
10 Assault Squads	
Reserve Company
Captain Martheus Faehall
Master of Relics
10 Devastator Squads
7 Dreadnoughts	
Scout Company
Captain Causiel Niemvis
Master of Recruits
Scout Squads	
==Chapter homeworld: Roots==
The World Enders' unofficial homeworld is a massive space station of unknown origin. Some of the chapter's adepts believe that it's either of Eldar or another xenos species design. The station function as the epic center of the World Enders operations and the small empire that they have carved out for themselves.
==Regionum Occultatum==
The Regionum Occultatum is a sub-sector sized empire ruled directly by the World Enders. The Regionum Occultatum is highly developed area of space, geared towards the constant need to supply the World Enders and their armies for war materials and manpower. The Regionum is home to many fortress worlds, hive worlds and industrial worlds. The Regionum maintains an impressive standing army for its size and population. Having been isolated from the authorities of the Imperium for so long, the Regionum have diverted from the teachings of both the Adeptus Mechanicum and the Imperium to some extend. The Regionum is more liberal with research and reverse engineering of xenos technology and would without a doubt be branded for widespread tech-heresy. But, it's due to these more relaxed rules that the Regionum has preserved for so long. The most important of these tech heresies are the development of the Paltirius Pattern Warp Screamers. 
==Chapter fleet==
==Recruitment methods==
The World Enders usually only recruit from the populations from the worlds of the Regionum Occultatum but they have been know to also recruit from Imperial worlds they come across during their infrequent travels back into Imperial Space. The World Enders makes use of three types of trails for aspirants to overcome though they only needs to pass one to be accepted into the World Enders as Neophytes.
==Combat Doctrine==
==Relics==
==Notable Campaigns==
*Occultatum Crusade (unkown-pressent): The Occultatum Crusade is one of the longest running military campagins undertaken by the World Enders. The crusade stretches across the so called Regionum Occultatum and is actually an umbrealla term for several campaigns fought throughout the Regionum Occultatum.
**Paramanium Compliance (unknown.M34): Sometime after the the World Enders and their fleet entered the Regionum Occultatum and settled on Root, they encounted several human free planets which had banned together to form the Paraman Free Planets. The Paramanium Compliance was more of a diplomatic affair than a military one. The World Enders did make a point of show of force to the Paraman Free Planets but no real war was fought between the two human factions and the Paraman Free Planets accepted Imperial Compliance after the World Enders and their navy made a show of force by killing several void behemoths, such as the fearsome Void Kraken. The Paramanium Compliance allowed the World Enders to have a great foothold in the Regionum Occultatum even in their early campaigns which would later prove to be essential for them to bring the Regionum Occultatum into imperial hands.
*Cleansing of the Imperium's Bane (800-801.M41):
*Darkening of Klemdros Quintus (899.M41): The Darkening of Klemdros Quintus was an event which took place in mid 899.M41 when a detachment of the World Enders answered as distress call from the Civil World of Klemdros Quintus located in the western most parts of Segmentum Pacificus. A Necrophagic Death Cult had managed to take over the Klemdros Quintus during an uprising occustrated by the cults leaders. By the time the World Enders, led by Corparus Slarg himself, arrived the world's last loyalists had been defeated and world had fallen into anarchy, canibalism and hedonism. So vile were the practices of the cultists that Slarg condemned the world to be purged to the last soul. Slarg himself decended upon the world and unleached his psychic might upon the death cultists by trapping and transforming their souls into twisted shaodw monsters which killed their former allies with maddening ferocity. So brutal was Slarg's rage that to this day the now empty streets and halls of ruined cities of the planet are still haunted by the lost and mad souls that were victims of Slarg's psychic powers.
Category:Imperium of Man
Category:Unknown Founding
Category:Chapters of Unknown Lineage