Rareness

The labels of creature loot rareness are 'always', 'common', 'uncommon', 'semi-rare', 'rare' and 'very rare'. No distinction between regular and boss creatures is made.
	Rareness 	Drop Chance 	Example (from Demons' loot)
	align="center" Always 	align="center" = 100% 	Some items from quest or event creatures
	align="center" Common 	align="center" 100% to 25%	Platinum Coin
	align="center" Uncommon 	align="center" 25% to 5% 	Demonic Essence
	align="center" Semi-rare	align="center" 5% to 1% 	Fire Axe
	align="center" Rare 	align="center" 1% to 0.5% 	Demon Shield
	align="center" Very Rare	align="center" < 0.5% 	Magic Plate Armor
The names and percentages of these labels are in accordance to Bestiary's rareness classification. Please, post on the talk page if you have any suggestions.
Category:Game Terms