Skill List

This is a page listing all available skills and their effects.Enemy monsters now have their own skills page: Enemy Monster SkillsStats are mostly taken from JP wiki.
==Normal Skills==
All skills here have a max level of 5, with exception to Recovery UP and Good Fortune Bearer.
Normal Skills 	Normal Skills 	Normal Skills	Normal Skills	Normal Skills	Normal Skills
Skill Name 	Skill Effect 	Lv. 	Lv. Effect 	Obtained 	
Attack UP[攻撃アップ] 	Increase ATK by θ. 	1 	10 	
*Sculptor Mountain
*Dragon Temple
*Deserted Mine
*Rotating Bizarre Furnace (event only)	
Attack UP[攻撃アップ] 	Increase ATK by θ. 	2 	20 	
*Sculptor Mountain
*Dragon Temple
*Deserted Mine
*Rotating Bizarre Furnace (event only)	
Attack UP[攻撃アップ] 	Increase ATK by θ. 	3 	30 	
*Sculptor Mountain
*Dragon Temple
*Deserted Mine
*Rotating Bizarre Furnace (event only)	
Attack UP[攻撃アップ] 	Increase ATK by θ. 	4 	40 	
*Sculptor Mountain
*Dragon Temple
*Deserted Mine
*Rotating Bizarre Furnace (event only)	
Attack UP[攻撃アップ] 	Increase ATK by θ. 	5 	50 	
*Sculptor Mountain
*Dragon Temple
*Deserted Mine
*Rotating Bizarre Furnace (event only)	
Defense UP[防御アップ] 	Increase DEF by θ. 	1 	10 	
*Sculptor Mountain
*Stone Mine at the Mountain Top
*Mountain Watch Tower
*Deserted Mine
*Rotating Bizarre Furnace (event only)	
Defense UP[防御アップ] 	Increase DEF by θ. 	2 	20 	
*Sculptor Mountain
*Stone Mine at the Mountain Top
*Mountain Watch Tower
*Deserted Mine
*Rotating Bizarre Furnace (event only)	
Defense UP[防御アップ] 	Increase DEF by θ. 	3 	30 	
*Sculptor Mountain
*Stone Mine at the Mountain Top
*Mountain Watch Tower
*Deserted Mine
*Rotating Bizarre Furnace (event only)	
Defense UP[防御アップ] 	Increase DEF by θ. 	4 	40 	
*Sculptor Mountain
*Stone Mine at the Mountain Top
*Mountain Watch Tower
*Deserted Mine
*Rotating Bizarre Furnace (event only)	
Defense UP[防御アップ] 	Increase DEF by θ. 	5 	50 	
*Sculptor Mountain
*Stone Mine at the Mountain Top
*Mountain Watch Tower
*Deserted Mine
*Rotating Bizarre Furnace (event only)	
Speed UP[速さアップ] 	Increase AGI by θ. 	1 	5 	
*Sculptor Mountain
*Evil Temple
*Mourning Mountain Pass
*Rotating Bizarre Furnace (event only)	
Speed UP[速さアップ] 	Increase AGI by θ. 	2 	10 	
*Sculptor Mountain
*Evil Temple
*Mourning Mountain Pass
*Rotating Bizarre Furnace (event only)	
Speed UP[速さアップ] 	Increase AGI by θ. 	3 	15 	
*Sculptor Mountain
*Evil Temple
*Mourning Mountain Pass
*Rotating Bizarre Furnace (event only)	
Speed UP[速さアップ] 	Increase AGI by θ. 	4 	20 	
*Sculptor Mountain
*Evil Temple
*Mourning Mountain Pass
*Rotating Bizarre Furnace (event only)	
Speed UP[速さアップ] 	Increase AGI by θ. 	5 	25 	
*Sculptor Mountain
*Evil Temple
*Mourning Mountain Pass
*Rotating Bizarre Furnace (event only)	
Recovery UP[回復アップ] 	Increase REC by θ.(Recovery-Type only)Max Level: 3 	1 	3 	
*Sculptor Mountain
*Forest of Wood God
*Graveyard Forest
*Castle of Recovery	
Recovery UP[回復アップ] 	Increase REC by θ.(Recovery-Type only)Max Level: 3 	2 	4 	
*Sculptor Mountain
*Forest of Wood God
*Graveyard Forest
*Castle of Recovery	
Recovery UP[回復アップ] 	Increase REC by θ.(Recovery-Type only)Max Level: 3 	3 	5 	
*Sculptor Mountain
*Forest of Wood God
*Graveyard Forest
*Castle of Recovery	
Attack Boost[攻撃の修練] 	Increase ATK by θ%. 	1 	2% 	
*Fort of Axeman
*Cave of Ancestors
*Iwao Cave of the Sword Demon
*Spirit Stone Summon
*Farm	
Attack Boost[攻撃の修練] 	Increase ATK by θ%. 	2 	8% 	
*Fort of Axeman
*Cave of Ancestors
*Iwao Cave of the Sword Demon
*Spirit Stone Summon
*Farm	
Attack Boost[攻撃の修練] 	Increase ATK by θ%. 	3 	12% 	
*Fort of Axeman
*Cave of Ancestors
*Iwao Cave of the Sword Demon
*Spirit Stone Summon
*Farm	
Attack Boost[攻撃の修練] 	Increase ATK by θ%. 	4 	24% 	
*Fort of Axeman
*Cave of Ancestors
*Iwao Cave of the Sword Demon
*Spirit Stone Summon
*Farm	
Attack Boost[攻撃の修練] 	Increase ATK by θ%. 	5 	30% 	
*Fort of Axeman
*Cave of Ancestors
*Iwao Cave of the Sword Demon
*Spirit Stone Summon
*Farm	
Defense Boost[防御の修練] 	Increase DEF by θ%. 	1 	2% 	
*Sculptor Mountain
*Quarry of Truth Seekers
*Shrine of Black Smoke
*Iwao Cave of the Sword Demon
*Rotating Bizarre Furnace (event only)
*Spirit Stone Summon
*Farm	
Defense Boost[防御の修練] 	Increase DEF by θ%. 	2 	8% 	
*Sculptor Mountain
*Quarry of Truth Seekers
*Shrine of Black Smoke
*Iwao Cave of the Sword Demon
*Rotating Bizarre Furnace (event only)
*Spirit Stone Summon
*Farm	
Defense Boost[防御の修練] 	Increase DEF by θ%. 	3 	12% 	
*Sculptor Mountain
*Quarry of Truth Seekers
*Shrine of Black Smoke
*Iwao Cave of the Sword Demon
*Rotating Bizarre Furnace (event only)
*Spirit Stone Summon
*Farm	
Defense Boost[防御の修練] 	Increase DEF by θ%. 	4 	24% 	
*Sculptor Mountain
*Quarry of Truth Seekers
*Shrine of Black Smoke
*Iwao Cave of the Sword Demon
*Rotating Bizarre Furnace (event only)
*Spirit Stone Summon
*Farm	
Defense Boost[防御の修練] 	Increase DEF by θ%. 	5 	30% 	
*Sculptor Mountain
*Quarry of Truth Seekers
*Shrine of Black Smoke
*Iwao Cave of the Sword Demon
*Rotating Bizarre Furnace (event only)
*Spirit Stone Summon
*Farm	
Speed Boost[速さの修練] 	Increase AGI by θ%. 	1 	2% 	
*Silent Abandoned Village
*Hermitage With a Torii Gate
*Iwao Cave of the Sword Demon
*Spirit Stone Summon
*Farm	
Speed Boost[速さの修練] 	Increase AGI by θ%. 	2 	4% 	
*Silent Abandoned Village
*Hermitage With a Torii Gate
*Iwao Cave of the Sword Demon
*Spirit Stone Summon
*Farm	
Speed Boost[速さの修練] 	Increase AGI by θ%. 	3 	6% 	
*Silent Abandoned Village
*Hermitage With a Torii Gate
*Iwao Cave of the Sword Demon
*Spirit Stone Summon
*Farm	
Speed Boost[速さの修練] 	Increase AGI by θ%. 	4 	8% 	
*Silent Abandoned Village
*Hermitage With a Torii Gate
*Iwao Cave of the Sword Demon
*Spirit Stone Summon
*Farm	
Speed Boost[速さの修練] 	Increase AGI by θ%. 	5 	10% 	
*Silent Abandoned Village
*Hermitage With a Torii Gate
*Iwao Cave of the Sword Demon
*Spirit Stone Summon
*Farm	
Recovery Boost[回復の修練] 	Increase REC by θ%.(Recovery-Type only) 	1 	2% 	
*Barrier of Transgression
*Cave of Absolute Zero
*Iwao Cave of the Sword Demon
*Spirit Stone Summon
*Farm	
Recovery Boost[回復の修練] 	Increase REC by θ%.(Recovery-Type only) 	2 	6% 	
*Barrier of Transgression
*Cave of Absolute Zero
*Iwao Cave of the Sword Demon
*Spirit Stone Summon
*Farm	
Recovery Boost[回復の修練] 	Increase REC by θ%.(Recovery-Type only) 	3 	12% 	
*Barrier of Transgression
*Cave of Absolute Zero
*Iwao Cave of the Sword Demon
*Spirit Stone Summon
*Farm	
Recovery Boost[回復の修練] 	Increase REC by θ%.(Recovery-Type only) 	4 	16% 	
*Barrier of Transgression
*Cave of Absolute Zero
*Iwao Cave of the Sword Demon
*Spirit Stone Summon
*Farm	
Recovery Boost[回復の修練] 	Increase REC by θ%.(Recovery-Type only) 	5 	20% 	
*Barrier of Transgression
*Cave of Absolute Zero
*Iwao Cave of the Sword Demon
*Spirit Stone Summon
*Farm	
Furious Fighter[獅子奮迅の心得] 	Increase ATK by θ%.(Axe/Magic-Type only) 	1 	6% 	
*Dragon Town
*Iwao Cave of the Sword Demon
*Spirit Stone Summon for 600KS (event only)	
Furious Fighter[獅子奮迅の心得] 	Increase ATK by θ%.(Axe/Magic-Type only) 	2 	12% 	
*Dragon Town
*Iwao Cave of the Sword Demon
*Spirit Stone Summon for 600KS (event only)	
Furious Fighter[獅子奮迅の心得] 	Increase ATK by θ%.(Axe/Magic-Type only) 	3 	16% 	
*Dragon Town
*Iwao Cave of the Sword Demon
*Spirit Stone Summon for 600KS (event only)	
Furious Fighter[獅子奮迅の心得] 	Increase ATK by θ%.(Axe/Magic-Type only) 	4 	28% 	
*Dragon Town
*Iwao Cave of the Sword Demon
*Spirit Stone Summon for 600KS (event only)	
Furious Fighter[獅子奮迅の心得] 	Increase ATK by θ%.(Axe/Magic-Type only) 	5 	35% 	
*Dragon Town
*Iwao Cave of the Sword Demon
*Spirit Stone Summon for 600KS (event only)	
Die Hard[不撓不屈の心得] 	Increase DEF by θ%.(Sword/Spear-Type only) 	1 	6% 	
*Iwao Cave of the Sword Demon
*Rotating Bizarre Furnace (event only)
*Spirit Stone Summon for 600KS (event only)	
Die Hard[不撓不屈の心得] 	Increase DEF by θ%.(Sword/Spear-Type only) 	2 	12% 	
*Iwao Cave of the Sword Demon
*Rotating Bizarre Furnace (event only)
*Spirit Stone Summon for 600KS (event only)	
Die Hard[不撓不屈の心得] 	Increase DEF by θ%.(Sword/Spear-Type only) 	3 	16% 	
*Iwao Cave of the Sword Demon
*Rotating Bizarre Furnace (event only)
*Spirit Stone Summon for 600KS (event only)	
Die Hard[不撓不屈の心得] 	Increase DEF by θ%.(Sword/Spear-Type only) 	4 	28% 	
*Iwao Cave of the Sword Demon
*Rotating Bizarre Furnace (event only)
*Spirit Stone Summon for 600KS (event only)	
Die Hard[不撓不屈の心得] 	Increase DEF by θ%.(Sword/Spear-Type only) 	5 	35% 	
*Iwao Cave of the Sword Demon
*Rotating Bizarre Furnace (event only)
*Spirit Stone Summon for 600KS (event only)	
Lightning Speed[電光石火の心得] 	Increase AGI by θ%.(Bow-Type only) 	1 	6% 	
*Iwao Cave of the Sword Demon
*Koufuku (guild boss)
*Spirit Stone Summon for 600KS (event only)	
Lightning Speed[電光石火の心得] 	Increase AGI by θ%.(Bow-Type only) 	2 	12% 	
*Iwao Cave of the Sword Demon
*Koufuku (guild boss)
*Spirit Stone Summon for 600KS (event only)	
Lightning Speed[電光石火の心得] 	Increase AGI by θ%.(Bow-Type only) 	3 	16% 	
*Iwao Cave of the Sword Demon
*Koufuku (guild boss)
*Spirit Stone Summon for 600KS (event only)	
Lightning Speed[電光石火の心得] 	Increase AGI by θ%.(Bow-Type only) 	4 	28% 	
*Iwao Cave of the Sword Demon
*Koufuku (guild boss)
*Spirit Stone Summon for 600KS (event only)	
Lightning Speed[電光石火の心得] 	Increase AGI by θ%.(Bow-Type only) 	5 	35% 	
*Iwao Cave of the Sword Demon
*Koufuku (guild boss)
*Spirit Stone Summon for 600KS (event only)	
Loot Master[蒐集の心得] 	Increase Item/Card drop rate by θx. 	1 	1.02x 	
*Forest Facing the Abyss	
Loot Master[蒐集の心得] 	Increase Item/Card drop rate by θx. 	2 	1.04x 	
*Forest Facing the Abyss	
Loot Master[蒐集の心得] 	Increase Item/Card drop rate by θx. 	3 	1.06x 	
*Forest Facing the Abyss	
Loot Master[蒐集の心得] 	Increase Item/Card drop rate by θx. 	4 	1.08x 	
*Forest Facing the Abyss	
Loot Master[蒐集の心得] 	Increase Item/Card drop rate by θx. 	5 	1.1x 	
*Forest Facing the Abyss	
Coin Collector[守銭奴] 	Increase Coins gained from Subjugation by θx. 	1 	1.02x 	
*Stone Road to the Mountain Top
*Howling Castle Town
*Cat Seaside Town	
Coin Collector[守銭奴] 	Increase Coins gained from Subjugation by θx. 	2 	1.04x 	
*Stone Road to the Mountain Top
*Howling Castle Town
*Cat Seaside Town	
Coin Collector[守銭奴] 	Increase Coins gained from Subjugation by θx. 	3 	1.06x 	
*Stone Road to the Mountain Top
*Howling Castle Town
*Cat Seaside Town	
Coin Collector[守銭奴] 	Increase Coins gained from Subjugation by θx. 	4 	1.08x 	
*Stone Road to the Mountain Top
*Howling Castle Town
*Cat Seaside Town	
Coin Collector[守銭奴] 	Increase Coins gained from Subjugation by θx. 	5 	1.1x 	
*Stone Road to the Mountain Top
*Howling Castle Town
*Cat Seaside Town	
Silver Collector[採掘の心得] 	Increase Silver gained from Subjugation by θx. 	1 	1.04x 	
*Demon Lair 	
Silver Collector[採掘の心得] 	Increase Silver gained from Subjugation by θx. 	2 	1.08x 	
*Demon Lair 	
Silver Collector[採掘の心得] 	Increase Silver gained from Subjugation by θx. 	3 	1.12x 	
*Demon Lair 	
Silver Collector[採掘の心得] 	Increase Silver gained from Subjugation by θx. 	4 	1.16x 	
*Demon Lair 	
Silver Collector[採掘の心得] 	Increase Silver gained from Subjugation by θx. 	5 	1.2x 	
*Demon Lair 	
Melee Target[近接狙い] 	When there are no dying enemies around, x chance to target Sword/Axe-Type enemy. 	1 	Low 	
*Fort of Mage
*Connecting City of Madarame Plain
*Abandoned Watch Tower (gold)	
Melee Target[近接狙い] 	When there are no dying enemies around, x chance to target Sword/Axe-Type enemy. 	2 	Low 	
*Fort of Mage
*Connecting City of Madarame Plain
*Abandoned Watch Tower (gold)	
Melee Target[近接狙い] 	When there are no dying enemies around, x chance to target Sword/Axe-Type enemy. 	3 	Mid 	
*Fort of Mage
*Connecting City of Madarame Plain
*Abandoned Watch Tower (gold)	
Melee Target[近接狙い] 	When there are no dying enemies around, x chance to target Sword/Axe-Type enemy. 	4 	Mid 	
*Fort of Mage
*Connecting City of Madarame Plain
*Abandoned Watch Tower (gold)	
Melee Target[近接狙い] 	When there are no dying enemies around, x chance to target Sword/Axe-Type enemy. 	5 	High 	
*Fort of Mage
*Connecting City of Madarame Plain
*Abandoned Watch Tower (gold)	
Long Range Target[間接狙い] 	When there are no dying enemies around, x chance to target Spear/Bow-Type enemy. 	1 	Low 	
*Fort of Swordsman
*Mysterious Lake
*Poisonous Marsh	
Long Range Target[間接狙い] 	When there are no dying enemies around, x chance to target Spear/Bow-Type enemy. 	2 	Low 	
*Fort of Swordsman
*Mysterious Lake
*Poisonous Marsh	
Long Range Target[間接狙い] 	When there are no dying enemies around, x chance to target Spear/Bow-Type enemy. 	3 	Mid 	
*Fort of Swordsman
*Mysterious Lake
*Poisonous Marsh	
Long Range Target[間接狙い] 	When there are no dying enemies around, x chance to target Spear/Bow-Type enemy. 	4 	Mid 	
*Fort of Swordsman
*Mysterious Lake
*Poisonous Marsh	
Long Range Target[間接狙い] 	When there are no dying enemies around, x chance to target Spear/Bow-Type enemy. 	5 	High 	
*Fort of Swordsman
*Mysterious Lake
*Poisonous Marsh	
Mage Target[特殊狙い] 	When there are no dying enemies around, x chance to target Magic/Recovery/Sprite-Type enemy. 	1 	Low 	
*Fort of Archers
*Black Forest
*Fort of Spearman
*Shrine Covered in Miasma	
Mage Target[特殊狙い] 	When there are no dying enemies around, x chance to target Magic/Recovery/Sprite-Type enemy. 	2 	Low 	
*Fort of Archers
*Black Forest
*Fort of Spearman
*Shrine Covered in Miasma	
Mage Target[特殊狙い] 	When there are no dying enemies around, x chance to target Magic/Recovery/Sprite-Type enemy. 	3 	Mid 	
*Fort of Archers
*Black Forest
*Fort of Spearman
*Shrine Covered in Miasma	
Mage Target[特殊狙い] 	When there are no dying enemies around, x chance to target Magic/Recovery/Sprite-Type enemy. 	4 	Mid 	
*Fort of Archers
*Black Forest
*Fort of Spearman
*Shrine Covered in Miasma	
Mage Target[特殊狙い] 	When there are no dying enemies around, x chance to target Magic/Recovery/Sprite-Type enemy. 	5 	High 	
*Fort of Archers
*Black Forest
*Fort of Spearman
*Shrine Covered in Miasma	
Overall Target[全体攻撃狙い] 	When there are no dying enemies around, x chance to target AoE Users. 	1 	Low 	
*Cave of Mermaids
*Shrine Leading to Dragon King's Palace
*Tidal City	
Overall Target[全体攻撃狙い] 	When there are no dying enemies around, x chance to target AoE Users. 	2 	Low 	
*Cave of Mermaids
*Shrine Leading to Dragon King's Palace
*Tidal City	
Overall Target[全体攻撃狙い] 	When there are no dying enemies around, x chance to target AoE Users. 	3 	Mid 	
*Cave of Mermaids
*Shrine Leading to Dragon King's Palace
*Tidal City	
Overall Target[全体攻撃狙い] 	When there are no dying enemies around, x chance to target AoE Users. 	4 	Mid 	
*Cave of Mermaids
*Shrine Leading to Dragon King's Palace
*Tidal City	
Overall Target[全体攻撃狙い] 	When there are no dying enemies around, x chance to target AoE Users. 	5 	High 	
*Cave of Mermaids
*Shrine Leading to Dragon King's Palace
*Tidal City	
Decoy[囮の心得] 	x chance to draw enemy's attack to yourself. 	1 	Low 	
*Big Lake
*Shrine Covered in Miasma	
Decoy[囮の心得] 	x chance to draw enemy's attack to yourself. 	2 	Low 	
*Big Lake
*Shrine Covered in Miasma	
Decoy[囮の心得] 	x chance to draw enemy's attack to yourself. 	3 	Mid 	
*Big Lake
*Shrine Covered in Miasma	
Decoy[囮の心得] 	x chance to draw enemy's attack to yourself. 	4 	Mid 	
*Big Lake
*Shrine Covered in Miasma	
Decoy[囮の心得] 	x chance to draw enemy's attack to yourself. 	5 	High 	
*Big Lake
*Shrine Covered in Miasma	
Priority Change[優先交代] 	x chance to be selected first during card exchange. 	1 	Low 	
*City of Ruins
*Cave of Austere Priests
*Cave of Water Flow (silver/gold)	
Priority Change[優先交代] 	x chance to be selected first during card exchange. 	2 	Low 	
*City of Ruins
*Cave of Austere Priests
*Cave of Water Flow (silver/gold)	
Priority Change[優先交代] 	x chance to be selected first during card exchange. 	3 	Mid 	
*City of Ruins
*Cave of Austere Priests
*Cave of Water Flow (silver/gold)	
Priority Change[優先交代] 	x chance to be selected first during card exchange. 	4 	Mid 	
*City of Ruins
*Cave of Austere Priests
*Cave of Water Flow (silver/gold)	
Priority Change[優先交代] 	x chance to be selected first during card exchange. 	5 	High 	
*City of Ruins
*Cave of Austere Priests
*Cave of Water Flow (silver/gold)	
Critical Attack[急所打ち] 	Ignoring enemy's DEF, inflict additional damage equal to θ% of your ATK. 	1 	1% 	
*Great Pit of Madarame Plain (gold)
*Hakutaku (guild boss)
*Tidal City
*Underworld Passage (fl 15)	
Critical Attack[急所打ち] 	Ignoring enemy's DEF, inflict additional damage equal to θ% of your ATK. 	2 	2% 	
*Great Pit of Madarame Plain (gold)
*Hakutaku (guild boss)
*Tidal City
*Underworld Passage (fl 15)	
Critical Attack[急所打ち] 	Ignoring enemy's DEF, inflict additional damage equal to θ% of your ATK. 	3 	3% 	
*Great Pit of Madarame Plain (gold)
*Hakutaku (guild boss)
*Tidal City
*Underworld Passage (fl 15)	
Critical Attack[急所打ち] 	Ignoring enemy's DEF, inflict additional damage equal to θ% of your ATK. 	4 	4% 	
*Great Pit of Madarame Plain (gold)
*Hakutaku (guild boss)
*Tidal City
*Underworld Passage (fl 15)	
Critical Attack[急所打ち] 	Ignoring enemy's DEF, inflict additional damage equal to θ% of your ATK. 	5 	5% 	
*Great Pit of Madarame Plain (gold)
*Hakutaku (guild boss)
*Tidal City
*Underworld Passage (fl 15)	
Preemptive Strike[先制攻撃] 	x chance to attack first, ignoring AGI. 	1 	Low 	
*Frozen Castle	
Preemptive Strike[先制攻撃] 	x chance to attack first, ignoring AGI. 	2 	Low 	
*Frozen Castle	
Preemptive Strike[先制攻撃] 	x chance to attack first, ignoring AGI. 	3 	Mid 	
*Frozen Castle	
Preemptive Strike[先制攻撃] 	x chance to attack first, ignoring AGI. 	4 	Mid 	
*Frozen Castle	
Preemptive Strike[先制攻撃] 	x chance to attack first, ignoring AGI. 	5 	High 	
*Frozen Castle	
Good Fortune Bearer[幸運への導き] 	Increase Item/Card drop rate by θx.Due to this skill having max level of 50, please refer to this page for more info.	10 	1.28x 	
*Gold/Rainbow Summons (during event: it comes with a Hime)
*Subjugation Quests (event)
*Cave of the Chosen (event only)
*Cove of the Chosen (event only)
*Cave of Kakeai (event only)	
Good Fortune Bearer[幸運への導き] 	Increase Item/Card drop rate by θx.Due to this skill having max level of 50, please refer to this page for more info.	20 	1.79x 	
*Gold/Rainbow Summons (during event: it comes with a Hime)
*Subjugation Quests (event)
*Cave of the Chosen (event only)
*Cove of the Chosen (event only)
*Cave of Kakeai (event only)	
Good Fortune Bearer[幸運への導き] 	Increase Item/Card drop rate by θx.Due to this skill having max level of 50, please refer to this page for more info.	30 	2.58x 	
*Gold/Rainbow Summons (during event: it comes with a Hime)
*Subjugation Quests (event)
*Cave of the Chosen (event only)
*Cove of the Chosen (event only)
*Cave of Kakeai (event only)	
Good Fortune Bearer[幸運への導き] 	Increase Item/Card drop rate by θx.Due to this skill having max level of 50, please refer to this page for more info.	40 	3.65x 	
*Gold/Rainbow Summons (during event: it comes with a Hime)
*Subjugation Quests (event)
*Cave of the Chosen (event only)
*Cove of the Chosen (event only)
*Cave of Kakeai (event only)	
Good Fortune Bearer[幸運への導き] 	Increase Item/Card drop rate by θx.Due to this skill having max level of 50, please refer to this page for more info.	50 	5x 	
*Gold/Rainbow Summons (during event: it comes with a Hime)
*Subjugation Quests (event)
*Cave of the Chosen (event only)
*Cove of the Chosen (event only)
*Cave of Kakeai (event only)	
Normal Skills (from Skill Summons)	Normal Skills (from Skill Summons) 	Normal Skills (from Skill Summons)	Normal Skills (from Skill Summons)	Normal Skills (from Skill Summons)	Normal Skills (from Skill Summons)
Skill Name 	Skill Effect 	Lv. 	Lv. Effect 	 	
Underlying Strength[底力] 	θ% of HP loss is added to ATK. 	1 	15% 	 	
Underlying Strength[底力] 	θ% of HP loss is added to ATK. 	2 	20% 	 	
Underlying Strength[底力] 	θ% of HP loss is added to ATK. 	3 	25% 	 	
Underlying Strength[底力] 	θ% of HP loss is added to ATK. 	4 	35% 	 	
Underlying Strength[底力] 	θ% of HP loss is added to ATK. 	5 	50% 	 	
Endurance[我慢] 	θ% of HP loss is added to DEF. 	1 	15% 	 	
Endurance[我慢] 	θ% of HP loss is added to DEF. 	2 	20% 	 	
Endurance[我慢] 	θ% of HP loss is added to DEF. 	3 	25% 	 	
Endurance[我慢] 	θ% of HP loss is added to DEF. 	4 	35% 	 	
Endurance[我慢] 	θ% of HP loss is added to DEF. 	5 	50% 	 	
Anger of Kinship[血族の怒り] 	Increase ATK by θ for each same Hime in the deck.Max Hime Count: 5 	1 	5 	 	
Anger of Kinship[血族の怒り] 	Increase ATK by θ for each same Hime in the deck.Max Hime Count: 5 	2 	10 	 	
Anger of Kinship[血族の怒り] 	Increase ATK by θ for each same Hime in the deck.Max Hime Count: 5 	3 	15 	 	
Anger of Kinship[血族の怒り] 	Increase ATK by θ for each same Hime in the deck.Max Hime Count: 5 	4 	20 	 	
Anger of Kinship[血族の怒り] 	Increase ATK by θ for each same Hime in the deck.Max Hime Count: 5 	5 	30 	 	
Solidarity of Kinship[血族の結束] 	Increase DEF by θ for each same Hime in the deck.Max Hime Count: 5 	1 	5 	 	
Solidarity of Kinship[血族の結束] 	Increase DEF by θ for each same Hime in the deck.Max Hime Count: 5 	2 	10 	 	
Solidarity of Kinship[血族の結束] 	Increase DEF by θ for each same Hime in the deck.Max Hime Count: 5 	3 	15 	 	
Solidarity of Kinship[血族の結束] 	Increase DEF by θ for each same Hime in the deck.Max Hime Count: 5 	4 	20 	 	
Solidarity of Kinship[血族の結束] 	Increase DEF by θ for each same Hime in the deck.Max Hime Count: 5 	5 	30 	 	
Wrath of Kinship[血族の憤怒] 	Increase ATK by θ% for each same Hime in the deck.Max Hime Count: 5 	1 	2% 	 	
Wrath of Kinship[血族の憤怒] 	Increase ATK by θ% for each same Hime in the deck.Max Hime Count: 5 	2 	4% 	 	
Wrath of Kinship[血族の憤怒] 	Increase ATK by θ% for each same Hime in the deck.Max Hime Count: 5 	3 	6% 	 	
Wrath of Kinship[血族の憤怒] 	Increase ATK by θ% for each same Hime in the deck.Max Hime Count: 5 	4 	8% 	 	
Wrath of Kinship[血族の憤怒] 	Increase ATK by θ% for each same Hime in the deck.Max Hime Count: 5 	5 	10% 	 	
Bonds of Kinship[血族の絆] 	Increase DEF by θ% for each same Hime in the deck.Max Hime Count: 5 	1 	2% 	 	
Bonds of Kinship[血族の絆] 	Increase DEF by θ% for each same Hime in the deck.Max Hime Count: 5 	2 	4% 	 	
Bonds of Kinship[血族の絆] 	Increase DEF by θ% for each same Hime in the deck.Max Hime Count: 5 	3 	6% 	 	
Bonds of Kinship[血族の絆] 	Increase DEF by θ% for each same Hime in the deck.Max Hime Count: 5 	4 	8% 	 	
Bonds of Kinship[血族の絆] 	Increase DEF by θ% for each same Hime in the deck.Max Hime Count: 5 	5 	10% 	 	
Gambling[博打打ち] 	Normal Attack Damage is slightly decreased. In exchange, Critical Damage is increased by θx.Normal Attack Damage is decreased to 0.8x 	1 	?x 	 	
Gambling[博打打ち] 	Normal Attack Damage is slightly decreased. In exchange, Critical Damage is increased by θx.Normal Attack Damage is decreased to 0.8x 	2 	?x 	 	
Gambling[博打打ち] 	Normal Attack Damage is slightly decreased. In exchange, Critical Damage is increased by θx.Normal Attack Damage is decreased to 0.8x 	3 	?x 	 	
Gambling[博打打ち] 	Normal Attack Damage is slightly decreased. In exchange, Critical Damage is increased by θx.Normal Attack Damage is decreased to 0.8x 	4 	2.4x 	 	
Gambling[博打打ち] 	Normal Attack Damage is slightly decreased. In exchange, Critical Damage is increased by θx.Normal Attack Damage is decreased to 0.8x 	5 	3x 	 	
Deep Cut[見切り] 	Increase Critical Rate by θ%(Sword-Type only) 	1 	5% 	 	
Deep Cut[見切り] 	Increase Critical Rate by θ%(Sword-Type only) 	2 	7% 	 	
Deep Cut[見切り] 	Increase Critical Rate by θ%(Sword-Type only) 	3 	10% 	 	
Deep Cut[見切り] 	Increase Critical Rate by θ%(Sword-Type only) 	4 	15% 	 	
Deep Cut[見切り] 	Increase Critical Rate by θ%(Sword-Type only) 	5 	25% 	 	
Iron Wall[鉄壁] 	θ% chance to turn incoming damage to 0.(Spear-Type only) 	1 	4% 	 	
Iron Wall[鉄壁] 	θ% chance to turn incoming damage to 0.(Spear-Type only) 	2 	7% 	 	
Iron Wall[鉄壁] 	θ% chance to turn incoming damage to 0.(Spear-Type only) 	3 	10% 	 	
Iron Wall[鉄壁] 	θ% chance to turn incoming damage to 0.(Spear-Type only) 	4 	15% 	 	
Iron Wall[鉄壁] 	θ% chance to turn incoming damage to 0.(Spear-Type only) 	5 	20% 	 	
Rapid Hit[溜め打ち] 	Low chance to trigger. AGI is reduced to 0, while ATK is increased by θx for 1 turn(Axe-Type only) 	1 	1.5x 	 	
Rapid Hit[溜め打ち] 	Low chance to trigger. AGI is reduced to 0, while ATK is increased by θx for 1 turn(Axe-Type only) 	2 	1.7x 	 	
Rapid Hit[溜め打ち] 	Low chance to trigger. AGI is reduced to 0, while ATK is increased by θx for 1 turn(Axe-Type only) 	3 	2x 	 	
Rapid Hit[溜め打ち] 	Low chance to trigger. AGI is reduced to 0, while ATK is increased by θx for 1 turn(Axe-Type only) 	4 	2.4x 	 	
Rapid Hit[溜め打ち] 	Low chance to trigger. AGI is reduced to 0, while ATK is increased by θx for 1 turn(Axe-Type only) 	5 	3x 	 	
Arrow Rain[五月雨打ち] 	θ% chance to attack all enemies.(Bow-Type only) 	1 	3% 	 	
Arrow Rain[五月雨打ち] 	θ% chance to attack all enemies.(Bow-Type only) 	2 	6% 	 	
Arrow Rain[五月雨打ち] 	θ% chance to attack all enemies.(Bow-Type only) 	3 	10% 	 	
Arrow Rain[五月雨打ち] 	θ% chance to attack all enemies.(Bow-Type only) 	4 	15% 	 	
Arrow Rain[五月雨打ち] 	θ% chance to attack all enemies.(Bow-Type only) 	5 	20% 	 	
Risky Act[捨て身] 	Low chance to trigger. DEF is reduced to 0, while ATK is increased by θx for 1 turn(Magic-Type only) 	1 	? 	 	
Risky Act[捨て身] 	Low chance to trigger. DEF is reduced to 0, while ATK is increased by θx for 1 turn(Magic-Type only) 	2 	? 	 	
Risky Act[捨て身] 	Low chance to trigger. DEF is reduced to 0, while ATK is increased by θx for 1 turn(Magic-Type only) 	3 	~1.5x 	 	
Risky Act[捨て身] 	Low chance to trigger. DEF is reduced to 0, while ATK is increased by θx for 1 turn(Magic-Type only) 	4 	? 	 	
Risky Act[捨て身] 	Low chance to trigger. DEF is reduced to 0, while ATK is increased by θx for 1 turn(Magic-Type only) 	5 	3x 	 	
Healing Light[完治の光] 	When normal healing triggers, x chance to restore full HP in 1 turn.Can be triggered with Aroma of Healing to Full Heal all allies.(Recovery-Type only) 	1 	Low 	 	
Healing Light[完治の光] 	When normal healing triggers, x chance to restore full HP in 1 turn.Can be triggered with Aroma of Healing to Full Heal all allies.(Recovery-Type only) 	2 	Low 	 	
Healing Light[完治の光] 	When normal healing triggers, x chance to restore full HP in 1 turn.Can be triggered with Aroma of Healing to Full Heal all allies.(Recovery-Type only) 	3 	Low 	 	
Healing Light[完治の光] 	When normal healing triggers, x chance to restore full HP in 1 turn.Can be triggered with Aroma of Healing to Full Heal all allies.(Recovery-Type only) 	4 	Mid 	 	
Healing Light[完治の光] 	When normal healing triggers, x chance to restore full HP in 1 turn.Can be triggered with Aroma of Healing to Full Heal all allies.(Recovery-Type only) 	5 	Mid 	 	
Love Beam[慈愛ビーム] 	Low chance to deal θ fixed damage to the enemy.(Recovery-Type only) 	1 	10 	 	
Love Beam[慈愛ビーム] 	Low chance to deal θ fixed damage to the enemy.(Recovery-Type only) 	2 	? 	 	
Love Beam[慈愛ビーム] 	Low chance to deal θ fixed damage to the enemy.(Recovery-Type only) 	3 	30 	 	
Love Beam[慈愛ビーム] 	Low chance to deal θ fixed damage to the enemy.(Recovery-Type only) 	4 	60 	 	
Love Beam[慈愛ビーム] 	Low chance to deal θ fixed damage to the enemy.(Recovery-Type only) 	5 	100 	 	
Shadow Clone[影分身] 	Turns incoming damage to 0. More likely to trigger when your AGI is higher than target's.(Bow-Type only) 	1 	? 	 	
Shadow Clone[影分身] 	Turns incoming damage to 0. More likely to trigger when your AGI is higher than target's.(Bow-Type only) 	2 	? 	 	
Shadow Clone[影分身] 	Turns incoming damage to 0. More likely to trigger when your AGI is higher than target's.(Bow-Type only) 	3 	? 	 	
Shadow Clone[影分身] 	Turns incoming damage to 0. More likely to trigger when your AGI is higher than target's.(Bow-Type only) 	4 	Pretty Often 	 	
Shadow Clone[影分身] 	Turns incoming damage to 0. More likely to trigger when your AGI is higher than target's.(Bow-Type only) 	5 	Very Often 	 	
Holdout[踏ん張り] 	When current HP is above θ% of Max HP, survive a killing blow with 1HP remaining.(Axe-Type only) 	1 	70% 	 	
Holdout[踏ん張り] 	When current HP is above θ% of Max HP, survive a killing blow with 1HP remaining.(Axe-Type only) 	2 	65% 	 	
Holdout[踏ん張り] 	When current HP is above θ% of Max HP, survive a killing blow with 1HP remaining.(Axe-Type only) 	3 	60% 	 	
Holdout[踏ん張り] 	When current HP is above θ% of Max HP, survive a killing blow with 1HP remaining.(Axe-Type only) 	4 	55% 	 	
Holdout[踏ん張り] 	When current HP is above θ% of Max HP, survive a killing blow with 1HP remaining.(Axe-Type only) 	5 	50% 	 	
Counter Attack[反撃] 	When hit by a single target attack, θ% chance to counter with a normal single target attack.Other skills will not activate during counter.Passive skills(like boost skills) will maintain its effect.Counter will only hit once, even when the enemy does multi-hit attacks.	1 	20% 	 	
Counter Attack[反撃] 	When hit by a single target attack, θ% chance to counter with a normal single target attack.Other skills will not activate during counter.Passive skills(like boost skills) will maintain its effect.Counter will only hit once, even when the enemy does multi-hit attacks.	2 	? 	 	
Counter Attack[反撃] 	When hit by a single target attack, θ% chance to counter with a normal single target attack.Other skills will not activate during counter.Passive skills(like boost skills) will maintain its effect.Counter will only hit once, even when the enemy does multi-hit attacks.	3 	70% 	 	
Counter Attack[反撃] 	When hit by a single target attack, θ% chance to counter with a normal single target attack.Other skills will not activate during counter.Passive skills(like boost skills) will maintain its effect.Counter will only hit once, even when the enemy does multi-hit attacks.	4 	80% 	 	
Counter Attack[反撃] 	When hit by a single target attack, θ% chance to counter with a normal single target attack.Other skills will not activate during counter.Passive skills(like boost skills) will maintain its effect.Counter will only hit once, even when the enemy does multi-hit attacks.	5 	100% 	 	
==Hime-Specific Skills==
Hime includes their Special Edition forms.(Except Cho, there's no Sp Cho)
===Spirit-Race===
The following Skills can only be learned by Spirit Hime. (Yuurei, Sorei, Haruhime, Himiko)
Spirit Race 	Spirit Race 	Spirit Race	Spirit Race	Spirit Race	Spirit Race
Skill Name 	Skill Effect 	Lv. 	Lv. Effect 	Cost(KS) 	
Spirit Disable[霊障] 	θ% Chance to cast a random debuff on the target.Debuffs:Frighten: Lowers DEF for a few turnsSilence: Attack cause 0 damage for 1 turnCharm: A set chance to attack allies, lasts a few turns	1 	10% 	20 	
Spirit Disable[霊障] 	θ% Chance to cast a random debuff on the target.Debuffs:Frighten: Lowers DEF for a few turnsSilence: Attack cause 0 damage for 1 turnCharm: A set chance to attack allies, lasts a few turns	2 	15% 	20 	
Spirit Disable[霊障] 	θ% Chance to cast a random debuff on the target.Debuffs:Frighten: Lowers DEF for a few turnsSilence: Attack cause 0 damage for 1 turnCharm: A set chance to attack allies, lasts a few turns	3 	20% 	20 	
Spirit Disable[霊障] 	θ% Chance to cast a random debuff on the target.Debuffs:Frighten: Lowers DEF for a few turnsSilence: Attack cause 0 damage for 1 turnCharm: A set chance to attack allies, lasts a few turns	4 	25% 	20 	
Spirit Disable[霊障] 	θ% Chance to cast a random debuff on the target.Debuffs:Frighten: Lowers DEF for a few turnsSilence: Attack cause 0 damage for 1 turnCharm: A set chance to attack allies, lasts a few turns	5 	30% 	20 	
Melee Crush[近接墜とし] 	When there are no dying enemies around, θ% chance to attack Sword/Axe-Type enemy. ATK is increased by θ% during the attack. 	1 	70%/10% 	500 	
Melee Crush[近接墜とし] 	When there are no dying enemies around, θ% chance to attack Sword/Axe-Type enemy. ATK is increased by θ% during the attack. 	2 	70%/15% 	500 	
Melee Crush[近接墜とし] 	When there are no dying enemies around, θ% chance to attack Sword/Axe-Type enemy. ATK is increased by θ% during the attack. 	3 	80%/15% 	500 	
Melee Crush[近接墜とし] 	When there are no dying enemies around, θ% chance to attack Sword/Axe-Type enemy. ATK is increased by θ% during the attack. 	4 	80%/20% 	500 	
Melee Crush[近接墜とし] 	When there are no dying enemies around, θ% chance to attack Sword/Axe-Type enemy. ATK is increased by θ% during the attack. 	5 	100%/20% 	500 	
===Variant Superior/VSxRare/UVSxRare===
All Skills here have a max level of 5.
VS/VSxRare/UVSxRare 	VS/VSxRare/UVSxRare 	VS/VSxRare/UVSxRare	VS/VSxRare/UVSxRare	VS/VSxRare/UVSxRare	VS/VSxRare/UVSxRare
Skill Name 	Skill Effect 	Lv. 	Lv. Effect 	Cost(KS) 	
Slash of Doom[一刀両断] 	θ% chance to OHKO the enemy, will not trigger on Boss monsters.[Doujigiri, Mikazuki, Cho Mikazuki, & Kei Doujigiri Only] 	1 	3% 	1000 	
Slash of Doom[一刀両断] 	θ% chance to OHKO the enemy, will not trigger on Boss monsters.[Doujigiri, Mikazuki, Cho Mikazuki, & Kei Doujigiri Only] 	2 	5% 	1000 	
Slash of Doom[一刀両断] 	θ% chance to OHKO the enemy, will not trigger on Boss monsters.[Doujigiri, Mikazuki, Cho Mikazuki, & Kei Doujigiri Only] 	3 	10% 	1000 	
Slash of Doom[一刀両断] 	θ% chance to OHKO the enemy, will not trigger on Boss monsters.[Doujigiri, Mikazuki, Cho Mikazuki, & Kei Doujigiri Only] 	4 	13% 	1000 	
Slash of Doom[一刀両断] 	θ% chance to OHKO the enemy, will not trigger on Boss monsters.[Doujigiri, Mikazuki, Cho Mikazuki, & Kei Doujigiri Only] 	5 	20% 	1000 	
Slashing Frenzy[狂乱の斬撃] 	θ% chance to cast a Frighten Debuff on the enemy.Frighten: Lowers DEF for a few turns[Mikazuki, Cho Mikazuki Only] 	1 	5% 	2500 	
Slashing Frenzy[狂乱の斬撃] 	θ% chance to cast a Frighten Debuff on the enemy.Frighten: Lowers DEF for a few turns[Mikazuki, Cho Mikazuki Only] 	2 	7% 	2500 	
Slashing Frenzy[狂乱の斬撃] 	θ% chance to cast a Frighten Debuff on the enemy.Frighten: Lowers DEF for a few turns[Mikazuki, Cho Mikazuki Only] 	3 	10% 	2500 	
Slashing Frenzy[狂乱の斬撃] 	θ% chance to cast a Frighten Debuff on the enemy.Frighten: Lowers DEF for a few turns[Mikazuki, Cho Mikazuki Only] 	4 	15% 	2500 	
Slashing Frenzy[狂乱の斬撃] 	θ% chance to cast a Frighten Debuff on the enemy.Frighten: Lowers DEF for a few turns[Mikazuki, Cho Mikazuki Only] 	5 	20% 	2500 	
Deranged Moon[乱れ狂月] 	Triggers at θ%, attack 3 times in a row. [Cho Mikazuki Only] 	1 	30% 	3500 	
Deranged Moon[乱れ狂月] 	Triggers at θ%, attack 3 times in a row. [Cho Mikazuki Only] 	2 	40% 	3500 	
Deranged Moon[乱れ狂月] 	Triggers at θ%, attack 3 times in a row. [Cho Mikazuki Only] 	3 	50% 	3500 	
Deranged Moon[乱れ狂月] 	Triggers at θ%, attack 3 times in a row. [Cho Mikazuki Only] 	4 	60% 	3500 	
Deranged Moon[乱れ狂月] 	Triggers at θ%, attack 3 times in a row. [Cho Mikazuki Only] 	5 	75% 	3500 	
Spirit Dance[憑依乱舞] 	θ% chance to attack 3 times in a row.[Kuuko, Osaki, Cho Osaki Only] 	1 	5% 	1000 	
Spirit Dance[憑依乱舞] 	θ% chance to attack 3 times in a row.[Kuuko, Osaki, Cho Osaki Only] 	2 	7% 	1000 	
Spirit Dance[憑依乱舞] 	θ% chance to attack 3 times in a row.[Kuuko, Osaki, Cho Osaki Only] 	3 	10% 	1000 	
Spirit Dance[憑依乱舞] 	θ% chance to attack 3 times in a row.[Kuuko, Osaki, Cho Osaki Only] 	4 	14% 	1000 	
Spirit Dance[憑依乱舞] 	θ% chance to attack 3 times in a row.[Kuuko, Osaki, Cho Osaki Only] 	5 	18% 	1000 	
Restless Dedication[献身の心得] 	x chance to draw enemy's attack to yourself.DEF increases by θ% during skill trigger.[Osaki, Cho Osaki Only] 	1 	Low/10% 	2500 	
Restless Dedication[献身の心得] 	x chance to draw enemy's attack to yourself.DEF increases by θ% during skill trigger.[Osaki, Cho Osaki Only] 	2 	Low/17% 	2500 	
Restless Dedication[献身の心得] 	x chance to draw enemy's attack to yourself.DEF increases by θ% during skill trigger.[Osaki, Cho Osaki Only] 	3 	Mid/25% 	2500 	
Restless Dedication[献身の心得] 	x chance to draw enemy's attack to yourself.DEF increases by θ% during skill trigger.[Osaki, Cho Osaki Only] 	4 	Mid/34% 	2500 	
Restless Dedication[献身の心得] 	x chance to draw enemy's attack to yourself.DEF increases by θ% during skill trigger.[Osaki, Cho Osaki Only] 	5 	High/50% 	2500 	
Significance of Dedication[献身の極意] 	When receiving an AoE attack, θ% chance to reduce all damage, excluding to herself, to 0.At the same time, damage done to herself will be doubled.[Cho Osaki Only]Counter Attack cannot be triggered during that time.	1 	20% 	3500 	
Significance of Dedication[献身の極意] 	When receiving an AoE attack, θ% chance to reduce all damage, excluding to herself, to 0.At the same time, damage done to herself will be doubled.[Cho Osaki Only]Counter Attack cannot be triggered during that time.	2 	30% 	3500 	
Significance of Dedication[献身の極意] 	When receiving an AoE attack, θ% chance to reduce all damage, excluding to herself, to 0.At the same time, damage done to herself will be doubled.[Cho Osaki Only]Counter Attack cannot be triggered during that time.	3 	40% 	3500 	
Significance of Dedication[献身の極意] 	When receiving an AoE attack, θ% chance to reduce all damage, excluding to herself, to 0.At the same time, damage done to herself will be doubled.[Cho Osaki Only]Counter Attack cannot be triggered during that time.	4 	50% 	3500 	
Significance of Dedication[献身の極意] 	When receiving an AoE attack, θ% chance to reduce all damage, excluding to herself, to 0.At the same time, damage done to herself will be doubled.[Cho Osaki Only]Counter Attack cannot be triggered during that time.	5 	60% 	3500 	
Reverse[ひねくれ] 	The lower your ATK is the more powerful you'll get.ATK boosting skills will have no effect.Result ATK = x - Hime's ATK[Amanojyaku, Amanosagume, Cho Amanosagume Only] 	1 	700 	1000 	
Reverse[ひねくれ] 	The lower your ATK is the more powerful you'll get.ATK boosting skills will have no effect.Result ATK = x - Hime's ATK[Amanojyaku, Amanosagume, Cho Amanosagume Only] 	2 	800 	1000 	
Reverse[ひねくれ] 	The lower your ATK is the more powerful you'll get.ATK boosting skills will have no effect.Result ATK = x - Hime's ATK[Amanojyaku, Amanosagume, Cho Amanosagume Only] 	3 	900 	1000 	
Reverse[ひねくれ] 	The lower your ATK is the more powerful you'll get.ATK boosting skills will have no effect.Result ATK = x - Hime's ATK[Amanojyaku, Amanosagume, Cho Amanosagume Only] 	4 	1000 	1000 	
Reverse[ひねくれ] 	The lower your ATK is the more powerful you'll get.ATK boosting skills will have no effect.Result ATK = x - Hime's ATK[Amanojyaku, Amanosagume, Cho Amanosagume Only] 	5 	1250 	1000 	
Massive Attack[重撃の心得] 	Increases ATK by θx while reducing DEF and AGI by 10%.[Amanosagume, Cho Amanosagume Only] 	1 	1.2x 	2500 	
Massive Attack[重撃の心得] 	Increases ATK by θx while reducing DEF and AGI by 10%.[Amanosagume, Cho Amanosagume Only] 	2 	1.3x 	2500 	
Massive Attack[重撃の心得] 	Increases ATK by θx while reducing DEF and AGI by 10%.[Amanosagume, Cho Amanosagume Only] 	3 	1.4x 	2500 	
Massive Attack[重撃の心得] 	Increases ATK by θx while reducing DEF and AGI by 10%.[Amanosagume, Cho Amanosagume Only] 	4 	1.5x 	2500 	
Massive Attack[重撃の心得] 	Increases ATK by θx while reducing DEF and AGI by 10%.[Amanosagume, Cho Amanosagume Only] 	5 	1.6x 	2500 	
Annihilation Mode[殲滅モード] 	θ% chance to attack all enemies twice in a row.[Cho Amanosagume Only] 	1 	10% 	3500 	
Annihilation Mode[殲滅モード] 	θ% chance to attack all enemies twice in a row.[Cho Amanosagume Only] 	2 	12% 	3500 	
Annihilation Mode[殲滅モード] 	θ% chance to attack all enemies twice in a row.[Cho Amanosagume Only] 	3 	14% 	3500 	
Annihilation Mode[殲滅モード] 	θ% chance to attack all enemies twice in a row.[Cho Amanosagume Only] 	4 	17% 	3500 	
Annihilation Mode[殲滅モード] 	θ% chance to attack all enemies twice in a row.[Cho Amanosagume Only] 	5 	20% 	3500 	
God Speed[神速] 	θ% chance to trigger. Moves first and double-tap the enemy.[Yatagarasu, Kumano, Cho Kumano Only] 	1 	10% 	1000 	
God Speed[神速] 	θ% chance to trigger. Moves first and double-tap the enemy.[Yatagarasu, Kumano, Cho Kumano Only] 	2 	15% 	1000 	
God Speed[神速] 	θ% chance to trigger. Moves first and double-tap the enemy.[Yatagarasu, Kumano, Cho Kumano Only] 	3 	21% 	1000 	
God Speed[神速] 	θ% chance to trigger. Moves first and double-tap the enemy.[Yatagarasu, Kumano, Cho Kumano Only] 	4 	28% 	1000 	
God Speed[神速] 	θ% chance to trigger. Moves first and double-tap the enemy.[Yatagarasu, Kumano, Cho Kumano Only] 	5 	36% 	1000 	
Secret Elixir[秘薬投げ] 	θ% chance to heal an ally for xHP.[Kumano, Cho Kumano Only] 	1 	10%/100HP 	2500 	
Secret Elixir[秘薬投げ] 	θ% chance to heal an ally for xHP.[Kumano, Cho Kumano Only] 	2 	12%/150HP 	2500 	
Secret Elixir[秘薬投げ] 	θ% chance to heal an ally for xHP.[Kumano, Cho Kumano Only] 	3 	14%/200HP 	2500 	
Secret Elixir[秘薬投げ] 	θ% chance to heal an ally for xHP.[Kumano, Cho Kumano Only] 	4 	17%/300HP 	2500 	
Secret Elixir[秘薬投げ] 	θ% chance to heal an ally for xHP.[Kumano, Cho Kumano Only] 	5 	20%/400HP 	2500 	
Taking Medicine[薬降る] 	16% chance to heal all allies out in battle by θHP.[Cho Kumano Only] 	1 	100HP 	3500 	
Taking Medicine[薬降る] 	16% chance to heal all allies out in battle by θHP.[Cho Kumano Only] 	2 	120HP 	3500 	
Taking Medicine[薬降る] 	16% chance to heal all allies out in battle by θHP.[Cho Kumano Only] 	3 	180HP 	3500 	
Taking Medicine[薬降る] 	16% chance to heal all allies out in battle by θHP.[Cho Kumano Only] 	4 	240HP 	3500 	
Taking Medicine[薬降る] 	16% chance to heal all allies out in battle by θHP.[Cho Kumano Only] 	5 	320HP 	3500 	
Rock Crushing Shock[破岩の扇撃] 	Low Trigger Rate. Deals damage equaling to θ% of enemy's remaining HP.[Taroubou, Shiramine, Cho Shiramine Only] 	1 	15% 	1000 	
Rock Crushing Shock[破岩の扇撃] 	Low Trigger Rate. Deals damage equaling to θ% of enemy's remaining HP.[Taroubou, Shiramine, Cho Shiramine Only] 	2 	18% 	1000 	
Rock Crushing Shock[破岩の扇撃] 	Low Trigger Rate. Deals damage equaling to θ% of enemy's remaining HP.[Taroubou, Shiramine, Cho Shiramine Only] 	3 	21% 	1000 	
Rock Crushing Shock[破岩の扇撃] 	Low Trigger Rate. Deals damage equaling to θ% of enemy's remaining HP.[Taroubou, Shiramine, Cho Shiramine Only] 	4 	25% 	1000 	
Rock Crushing Shock[破岩の扇撃] 	Low Trigger Rate. Deals damage equaling to θ% of enemy's remaining HP.[Taroubou, Shiramine, Cho Shiramine Only] 	5 	30% 	1000 	
Prophecy of Death[死の予言] 	θ% chance to OHKO the enemy, will not trigger on Boss monsters.[Shiramine, Cho Shiramine Only] 	1 	5% 	2500 	
Prophecy of Death[死の予言] 	θ% chance to OHKO the enemy, will not trigger on Boss monsters.[Shiramine, Cho Shiramine Only] 	2 	10% 	2500 	
Prophecy of Death[死の予言] 	θ% chance to OHKO the enemy, will not trigger on Boss monsters.[Shiramine, Cho Shiramine Only] 	3 	13% 	2500 	
Prophecy of Death[死の予言] 	θ% chance to OHKO the enemy, will not trigger on Boss monsters.[Shiramine, Cho Shiramine Only] 	4 	20% 	2500 	
Prophecy of Death[死の予言] 	θ% chance to OHKO the enemy, will not trigger on Boss monsters.[Shiramine, Cho Shiramine Only] 	5 	25% 	2500 	
Anticipated Preemptive[予期先制] 	Triggers at θ% when being targeted by a single target attack, counter attacks the enemy before the enemy attacks.[Cho Shiramine Only] 	1 	50% 	3500 	
Anticipated Preemptive[予期先制] 	Triggers at θ% when being targeted by a single target attack, counter attacks the enemy before the enemy attacks.[Cho Shiramine Only] 	2 	60% 	3500 	
Anticipated Preemptive[予期先制] 	Triggers at θ% when being targeted by a single target attack, counter attacks the enemy before the enemy attacks.[Cho Shiramine Only] 	3 	70% 	3500 	
Anticipated Preemptive[予期先制] 	Triggers at θ% when being targeted by a single target attack, counter attacks the enemy before the enemy attacks.[Cho Shiramine Only] 	4 	80% 	3500 	
Anticipated Preemptive[予期先制] 	Triggers at θ% when being targeted by a single target attack, counter attacks the enemy before the enemy attacks.[Cho Shiramine Only] 	5 	100% 	3500 	
Aroma of Healing[癒しの芳香] 	θ% chance to heal all allies out in battle.Can be triggered with Healing Light to fully heal all allies.[Sakuya, Chiru, Cho Chiru Only] 	1 	5% 	1000 	
Aroma of Healing[癒しの芳香] 	θ% chance to heal all allies out in battle.Can be triggered with Healing Light to fully heal all allies.[Sakuya, Chiru, Cho Chiru Only] 	2 	6% 	1000 	
Aroma of Healing[癒しの芳香] 	θ% chance to heal all allies out in battle.Can be triggered with Healing Light to fully heal all allies.[Sakuya, Chiru, Cho Chiru Only] 	3 	7% 	1000 	
Aroma of Healing[癒しの芳香] 	θ% chance to heal all allies out in battle.Can be triggered with Healing Light to fully heal all allies.[Sakuya, Chiru, Cho Chiru Only] 	4 	9% 	1000 	
Aroma of Healing[癒しの芳香] 	θ% chance to heal all allies out in battle.Can be triggered with Healing Light to fully heal all allies.[Sakuya, Chiru, Cho Chiru Only] 	5 	12% 	1000 	
Healing Smoke[安らぎの紫煙] 	Increases REC by θx while reducing DEF and AGI.[Chiru, Cho Chiru Only] 	1 	1.2x 	2500 	
Healing Smoke[安らぎの紫煙] 	Increases REC by θx while reducing DEF and AGI.[Chiru, Cho Chiru Only] 	2 	1.3x 	2500 	
Healing Smoke[安らぎの紫煙] 	Increases REC by θx while reducing DEF and AGI.[Chiru, Cho Chiru Only] 	3 	1.4x 	2500 	
Healing Smoke[安らぎの紫煙] 	Increases REC by θx while reducing DEF and AGI.[Chiru, Cho Chiru Only] 	4 	1.5x 	2500 	
Healing Smoke[安らぎの紫煙] 	Increases REC by θx while reducing DEF and AGI.[Chiru, Cho Chiru Only] 	5 	1.6x 	2500 	
Sleeper's Cloud of Ashes[一睡の灰神楽] 	60% chance to attack all enemies.In addition, θ% chance to cast a [Silence] Debuff.Silence: Attack cause 0 damage for 1 turn[Cho Chiru Only] 	1 	30% 	3500 	
Sleeper's Cloud of Ashes[一睡の灰神楽] 	60% chance to attack all enemies.In addition, θ% chance to cast a [Silence] Debuff.Silence: Attack cause 0 damage for 1 turn[Cho Chiru Only] 	2 	40% 	3500 	
Sleeper's Cloud of Ashes[一睡の灰神楽] 	60% chance to attack all enemies.In addition, θ% chance to cast a [Silence] Debuff.Silence: Attack cause 0 damage for 1 turn[Cho Chiru Only] 	3 	50% 	3500 	
Sleeper's Cloud of Ashes[一睡の灰神楽] 	60% chance to attack all enemies.In addition, θ% chance to cast a [Silence] Debuff.Silence: Attack cause 0 damage for 1 turn[Cho Chiru Only] 	4 	60% 	3500 	
Sleeper's Cloud of Ashes[一睡の灰神楽] 	60% chance to attack all enemies.In addition, θ% chance to cast a [Silence] Debuff.Silence: Attack cause 0 damage for 1 turn[Cho Chiru Only] 	5 	70% 	3500 	
===Ultimate Extremely Rare===
All Skills here have a max level of 10, except Cho Oyuki's. Skill level up chance are 100%.
Ultimate Extremely Rare 	Ultimate Extremely Rare 	Ultimate Extremely Rare	Ultimate Extremely Rare	Ultimate Extremely Rare	Ultimate Extremely Rare
Skill Name 	Skill Effect 	Lv. 	Lv. Effect 	Cost(KS) 	
Duel Wield[二刀流] 	θ% chance to attack twice in a row.[Cho Amenohabakiri Only] 	1 	10% 	750 	
Duel Wield[二刀流] 	θ% chance to attack twice in a row.[Cho Amenohabakiri Only] 	2 	13% 	750 	
Duel Wield[二刀流] 	θ% chance to attack twice in a row.[Cho Amenohabakiri Only] 	3 	17% 	750 	
Duel Wield[二刀流] 	θ% chance to attack twice in a row.[Cho Amenohabakiri Only] 	4 	22% 	750 	
Duel Wield[二刀流] 	θ% chance to attack twice in a row.[Cho Amenohabakiri Only] 	5 	28% 	750 	
Duel Wield[二刀流] 	θ% chance to attack twice in a row.[Cho Amenohabakiri Only] 	6 	36% 	750 	
Duel Wield[二刀流] 	θ% chance to attack twice in a row.[Cho Amenohabakiri Only] 	7 	47% 	750 	
Duel Wield[二刀流] 	θ% chance to attack twice in a row.[Cho Amenohabakiri Only] 	8 	62% 	750 	
Duel Wield[二刀流] 	θ% chance to attack twice in a row.[Cho Amenohabakiri Only] 	9 	80% 	750 	
Duel Wield[二刀流] 	θ% chance to attack twice in a row.[Cho Amenohabakiri Only] 	10 	100% 	750 	
Song of Silence[沈黙の歌] 	θ% chance to cast a Silence Debuff on the enemy.Silence: Attack cause 0 damage for 1 turn[Cho Kurakakemiya Only] 	1 	5% 	750 	
Song of Silence[沈黙の歌] 	θ% chance to cast a Silence Debuff on the enemy.Silence: Attack cause 0 damage for 1 turn[Cho Kurakakemiya Only] 	2 	6% 	750 	
Song of Silence[沈黙の歌] 	θ% chance to cast a Silence Debuff on the enemy.Silence: Attack cause 0 damage for 1 turn[Cho Kurakakemiya Only] 	3 	7% 	750 	
Song of Silence[沈黙の歌] 	θ% chance to cast a Silence Debuff on the enemy.Silence: Attack cause 0 damage for 1 turn[Cho Kurakakemiya Only] 	4 	8% 	750 	
Song of Silence[沈黙の歌] 	θ% chance to cast a Silence Debuff on the enemy.Silence: Attack cause 0 damage for 1 turn[Cho Kurakakemiya Only] 	5 	9% 	750 	
Song of Silence[沈黙の歌] 	θ% chance to cast a Silence Debuff on the enemy.Silence: Attack cause 0 damage for 1 turn[Cho Kurakakemiya Only] 	6 	10% 	750 	
Song of Silence[沈黙の歌] 	θ% chance to cast a Silence Debuff on the enemy.Silence: Attack cause 0 damage for 1 turn[Cho Kurakakemiya Only] 	7 	11% 	750 	
Song of Silence[沈黙の歌] 	θ% chance to cast a Silence Debuff on the enemy.Silence: Attack cause 0 damage for 1 turn[Cho Kurakakemiya Only] 	8 	12% 	750 	
Song of Silence[沈黙の歌] 	θ% chance to cast a Silence Debuff on the enemy.Silence: Attack cause 0 damage for 1 turn[Cho Kurakakemiya Only] 	9 	13% 	750 	
Song of Silence[沈黙の歌] 	θ% chance to cast a Silence Debuff on the enemy.Silence: Attack cause 0 damage for 1 turn[Cho Kurakakemiya Only] 	10 	14% 	750 	
Killing Outburst[暴激の割殺] 	θ% chance to deal huge damage(~θx ATK) to 1 target, friend or foe. High IMP yields higher chance to target enemy.[Cho Suzukagozen Only]	1 	10%/~2x 	750 	
Killing Outburst[暴激の割殺] 	θ% chance to deal huge damage(~θx ATK) to 1 target, friend or foe. High IMP yields higher chance to target enemy.[Cho Suzukagozen Only]	2 	11%/~2.2x 	750 	
Killing Outburst[暴激の割殺] 	θ% chance to deal huge damage(~θx ATK) to 1 target, friend or foe. High IMP yields higher chance to target enemy.[Cho Suzukagozen Only]	3 	12%/~2.4x 	750 	
Killing Outburst[暴激の割殺] 	θ% chance to deal huge damage(~θx ATK) to 1 target, friend or foe. High IMP yields higher chance to target enemy.[Cho Suzukagozen Only]	4 	14%/~2.6x 	750 	
Killing Outburst[暴激の割殺] 	θ% chance to deal huge damage(~θx ATK) to 1 target, friend or foe. High IMP yields higher chance to target enemy.[Cho Suzukagozen Only]	5 	16%/~2.8x 	750 	
Killing Outburst[暴激の割殺] 	θ% chance to deal huge damage(~θx ATK) to 1 target, friend or foe. High IMP yields higher chance to target enemy.[Cho Suzukagozen Only]	6 	18%/~3x 	750 	
Killing Outburst[暴激の割殺] 	θ% chance to deal huge damage(~θx ATK) to 1 target, friend or foe. High IMP yields higher chance to target enemy.[Cho Suzukagozen Only]	7 	21%/~3.2x 	750 	
Killing Outburst[暴激の割殺] 	θ% chance to deal huge damage(~θx ATK) to 1 target, friend or foe. High IMP yields higher chance to target enemy.[Cho Suzukagozen Only]	8 	24%/~3.4x 	750 	
Killing Outburst[暴激の割殺] 	θ% chance to deal huge damage(~θx ATK) to 1 target, friend or foe. High IMP yields higher chance to target enemy.[Cho Suzukagozen Only]	9 	27%/~3.6x 	750 	
Killing Outburst[暴激の割殺] 	θ% chance to deal huge damage(~θx ATK) to 1 target, friend or foe. High IMP yields higher chance to target enemy.[Cho Suzukagozen Only]	10 	30%/~3.8x 	750 	
Charming Arrow[魅惑の一矢] 	θ% chance to cast a Charm Debuff on the enemy.Charm: A set chance to attack allies, lasts a few turns.[Cho Kabukirihime Only] 	1 	5% 	750 	
Charming Arrow[魅惑の一矢] 	θ% chance to cast a Charm Debuff on the enemy.Charm: A set chance to attack allies, lasts a few turns.[Cho Kabukirihime Only] 	2 	6% 	750 	
Charming Arrow[魅惑の一矢] 	θ% chance to cast a Charm Debuff on the enemy.Charm: A set chance to attack allies, lasts a few turns.[Cho Kabukirihime Only] 	3 	7% 	750 	
Charming Arrow[魅惑の一矢] 	θ% chance to cast a Charm Debuff on the enemy.Charm: A set chance to attack allies, lasts a few turns.[Cho Kabukirihime Only] 	4 	8% 	750 	
Charming Arrow[魅惑の一矢] 	θ% chance to cast a Charm Debuff on the enemy.Charm: A set chance to attack allies, lasts a few turns.[Cho Kabukirihime Only] 	5 	10% 	750 	
Charming Arrow[魅惑の一矢] 	θ% chance to cast a Charm Debuff on the enemy.Charm: A set chance to attack allies, lasts a few turns.[Cho Kabukirihime Only] 	6 	12% 	750 	
Charming Arrow[魅惑の一矢] 	θ% chance to cast a Charm Debuff on the enemy.Charm: A set chance to attack allies, lasts a few turns.[Cho Kabukirihime Only] 	7 	14% 	750 	
Charming Arrow[魅惑の一矢] 	θ% chance to cast a Charm Debuff on the enemy.Charm: A set chance to attack allies, lasts a few turns.[Cho Kabukirihime Only] 	8 	17% 	750 	
Charming Arrow[魅惑の一矢] 	θ% chance to cast a Charm Debuff on the enemy.Charm: A set chance to attack allies, lasts a few turns.[Cho Kabukirihime Only] 	9 	20% 	750 	
Charming Arrow[魅惑の一矢] 	θ% chance to cast a Charm Debuff on the enemy.Charm: A set chance to attack allies, lasts a few turns.[Cho Kabukirihime Only] 	10 	23% 	750 	
Unrest Avenger[乱れ射ち] 	θ% chance to attack 2-5 times in a row.[Cho Otsuno Only] 	1 	7% 	750 	
Unrest Avenger[乱れ射ち] 	θ% chance to attack 2-5 times in a row.[Cho Otsuno Only] 	2 	8% 	750 	
Unrest Avenger[乱れ射ち] 	θ% chance to attack 2-5 times in a row.[Cho Otsuno Only] 	3 	9% 	750 	
Unrest Avenger[乱れ射ち] 	θ% chance to attack 2-5 times in a row.[Cho Otsuno Only] 	4 	10% 	750 	
Unrest Avenger[乱れ射ち] 	θ% chance to attack 2-5 times in a row.[Cho Otsuno Only] 	5 	11% 	750 	
Unrest Avenger[乱れ射ち] 	θ% chance to attack 2-5 times in a row.[Cho Otsuno Only] 	6 	13% 	750 	
Unrest Avenger[乱れ射ち] 	θ% chance to attack 2-5 times in a row.[Cho Otsuno Only] 	7 	15% 	750 	
Unrest Avenger[乱れ射ち] 	θ% chance to attack 2-5 times in a row.[Cho Otsuno Only] 	8 	17% 	750 	
Unrest Avenger[乱れ射ち] 	θ% chance to attack 2-5 times in a row.[Cho Otsuno Only] 	9 	19% 	750 	
Unrest Avenger[乱れ射ち] 	θ% chance to attack 2-5 times in a row.[Cho Otsuno Only] 	10 	21% 	750 	
Snow Blessing[祝福の雪] 	θ% chance to fully heal all allies in battle.[Cho Oyuki Only] 	1 	3% 	2500 	
Snow Blessing[祝福の雪] 	θ% chance to fully heal all allies in battle.[Cho Oyuki Only] 	2 	4% 	2500 	
Snow Blessing[祝福の雪] 	θ% chance to fully heal all allies in battle.[Cho Oyuki Only] 	3 	5% 	2500 	
Snow Blessing[祝福の雪] 	θ% chance to fully heal all allies in battle.[Cho Oyuki Only] 	4 	7% 	2500 	
Snow Blessing[祝福の雪] 	θ% chance to fully heal all allies in battle.[Cho Oyuki Only] 	5 	9% 	2500 	
===Foreign Extremely Rare/Ultimate Foreign Extremely Rare===
All Skills here have a max level of 5.
FxRare/UFxRare 	FxRare/UFxRare 	FxRare/UFxRare	FxRare/UFxRare	FxRare/UFxRare	FxRare/UFxRare
Skill Name 	Skill Effect 	Lv. 	Lv. Effect 	Cost(KS) 	
Blood Sucking[吸血] 	θ% chance to recover your own HP by x while attacking.[Shinso, Cho Shinso Only] 	1 	30%/30HP 	2500 	
Blood Sucking[吸血] 	θ% chance to recover your own HP by x while attacking.[Shinso, Cho Shinso Only] 	2 	35%/40HP 	2500 	
Blood Sucking[吸血] 	θ% chance to recover your own HP by x while attacking.[Shinso, Cho Shinso Only] 	3 	40%/50HP 	2500 	
Blood Sucking[吸血] 	θ% chance to recover your own HP by x while attacking.[Shinso, Cho Shinso Only] 	4 	45%/70HP 	2500 	
Blood Sucking[吸血] 	θ% chance to recover your own HP by x while attacking.[Shinso, Cho Shinso Only] 	5 	50%/100HP 	2500 	
Immortality[不死] 	When receiving an attack that will KO you, θ% chance to survive with 1HP remaining.[Cho Shinso Only] 	1 	50% 	3000 	
Immortality[不死] 	When receiving an attack that will KO you, θ% chance to survive with 1HP remaining.[Cho Shinso Only] 	2 	58% 	3000 	
Immortality[不死] 	When receiving an attack that will KO you, θ% chance to survive with 1HP remaining.[Cho Shinso Only] 	3 	66% 	3000 	
Immortality[不死] 	When receiving an attack that will KO you, θ% chance to survive with 1HP remaining.[Cho Shinso Only] 	4 	72% 	3000 	
Immortality[不死] 	When receiving an attack that will KO you, θ% chance to survive with 1HP remaining.[Cho Shinso Only] 	5 	84% 	3000 	
Flaming Serpent[炎の蛇] 	θ% chance to attack 2-5 times in a row.[Fara, Cho Fara, Fara【Hazuki】 Only] 	1 	20% 	2500 	
Flaming Serpent[炎の蛇] 	θ% chance to attack 2-5 times in a row.[Fara, Cho Fara, Fara【Hazuki】 Only] 	2 	30% 	2500 	
Flaming Serpent[炎の蛇] 	θ% chance to attack 2-5 times in a row.[Fara, Cho Fara, Fara【Hazuki】 Only] 	3 	40% 	2500 	
Flaming Serpent[炎の蛇] 	θ% chance to attack 2-5 times in a row.[Fara, Cho Fara, Fara【Hazuki】 Only] 	4 	50% 	2500 	
Flaming Serpent[炎の蛇] 	θ% chance to attack 2-5 times in a row.[Fara, Cho Fara, Fara【Hazuki】 Only] 	5 	60% 	2500 	
Barrier of Flame[焔の障壁] 	When receiving an AoE attack, θ% chance to half-off damage received by all allies.[Cho Fara Only] 	1 	40% 	3000 	
Barrier of Flame[焔の障壁] 	When receiving an AoE attack, θ% chance to half-off damage received by all allies.[Cho Fara Only] 	2 	45% 	3000 	
Barrier of Flame[焔の障壁] 	When receiving an AoE attack, θ% chance to half-off damage received by all allies.[Cho Fara Only] 	3 	50% 	3000 	
Barrier of Flame[焔の障壁] 	When receiving an AoE attack, θ% chance to half-off damage received by all allies.[Cho Fara Only] 	4 	55% 	3000 	
Barrier of Flame[焔の障壁] 	When receiving an AoE attack, θ% chance to half-off damage received by all allies.[Cho Fara Only] 	5 	60% 	3000 	
Blade of Victory[勝利の刃] 	θ% chance to OHKO all enemies, will not trigger on Boss monsters.[Freya, Cho Freya Only] 	1 	2% 	2500 	
Blade of Victory[勝利の刃] 	θ% chance to OHKO all enemies, will not trigger on Boss monsters.[Freya, Cho Freya Only] 	2 	3% 	2500 	
Blade of Victory[勝利の刃] 	θ% chance to OHKO all enemies, will not trigger on Boss monsters.[Freya, Cho Freya Only] 	3 	5% 	2500 	
Blade of Victory[勝利の刃] 	θ% chance to OHKO all enemies, will not trigger on Boss monsters.[Freya, Cho Freya Only] 	4 	7% 	2500 	
Blade of Victory[勝利の刃] 	θ% chance to OHKO all enemies, will not trigger on Boss monsters.[Freya, Cho Freya Only] 	5 	10% 	2500 	
War Cry[鼓舞激励] 	When entering the battle, increase the ATK of all allies in battle by θ.[Cho Freya Only] 	1 	20 	3000 	
War Cry[鼓舞激励] 	When entering the battle, increase the ATK of all allies in battle by θ.[Cho Freya Only] 	2 	30 	3000 	
War Cry[鼓舞激励] 	When entering the battle, increase the ATK of all allies in battle by θ.[Cho Freya Only] 	3 	40 	3000 	
War Cry[鼓舞激励] 	When entering the battle, increase the ATK of all allies in battle by θ.[Cho Freya Only] 	4 	60 	3000 	
War Cry[鼓舞激励] 	When entering the battle, increase the ATK of all allies in battle by θ.[Cho Freya Only] 	5 	80 	3000 	
Thousand-Face Transform[変面戯曲] 	x chance to draw enemy's attack to yourself.DEF increases by θ% during skill trigger.[Kaku, Cho Kaku Only] 	1 	Low/20% 	2500 	
Thousand-Face Transform[変面戯曲] 	x chance to draw enemy's attack to yourself.DEF increases by θ% during skill trigger.[Kaku, Cho Kaku Only] 	2 	Low/32% 	2500 	
Thousand-Face Transform[変面戯曲] 	x chance to draw enemy's attack to yourself.DEF increases by θ% during skill trigger.[Kaku, Cho Kaku Only] 	3 	Low/45% 	2500 	
Thousand-Face Transform[変面戯曲] 	x chance to draw enemy's attack to yourself.DEF increases by θ% during skill trigger.[Kaku, Cho Kaku Only] 	4 	Mid/58% 	2500 	
Thousand-Face Transform[変面戯曲] 	x chance to draw enemy's attack to yourself.DEF increases by θ% during skill trigger.[Kaku, Cho Kaku Only] 	5 	Mid/70% 	2500 	
Gold Chain Formation[金鎖陣] 	When receiving attack from enemy, θ% chance to counter the enemy with [Frighten] Debuff.Frighten: Lowers DEF for a few turns[Cho Kaku Only] 	1 	65% 	3000 	
Gold Chain Formation[金鎖陣] 	When receiving attack from enemy, θ% chance to counter the enemy with [Frighten] Debuff.Frighten: Lowers DEF for a few turns[Cho Kaku Only] 	2 	70% 	3000 	
Gold Chain Formation[金鎖陣] 	When receiving attack from enemy, θ% chance to counter the enemy with [Frighten] Debuff.Frighten: Lowers DEF for a few turns[Cho Kaku Only] 	3 	75% 	3000 	
Gold Chain Formation[金鎖陣] 	When receiving attack from enemy, θ% chance to counter the enemy with [Frighten] Debuff.Frighten: Lowers DEF for a few turns[Cho Kaku Only] 	4 	80% 	3000 	
Gold Chain Formation[金鎖陣] 	When receiving attack from enemy, θ% chance to counter the enemy with [Frighten] Debuff.Frighten: Lowers DEF for a few turns[Cho Kaku Only] 	5 	90% 	3000 	
Soul Reaper[魂の収穫] 	θ% chance to attack all enemies.[Thanatos, Cho Thanatos Only] 	1 	3% 	2500 	
Soul Reaper[魂の収穫] 	θ% chance to attack all enemies.[Thanatos, Cho Thanatos Only] 	2 	6% 	2500 	
Soul Reaper[魂の収穫] 	θ% chance to attack all enemies.[Thanatos, Cho Thanatos Only] 	3 	10% 	2500 	
Soul Reaper[魂の収穫] 	θ% chance to attack all enemies.[Thanatos, Cho Thanatos Only] 	4 	15% 	2500 	
Soul Reaper[魂の収穫] 	θ% chance to attack all enemies.[Thanatos, Cho Thanatos Only] 	5 	20% 	2500 	
Death God Domain[死神の領域] 	When entering the battle, increase the AGI of all allies in battle by θ.In addition, increase the Critical Rate of all allies by 10%[Cho Thanatos Only] 	1 	20 	2100 	
Death God Domain[死神の領域] 	When entering the battle, increase the AGI of all allies in battle by θ.In addition, increase the Critical Rate of all allies by 10%[Cho Thanatos Only] 	2 	30 	2100 	
Death God Domain[死神の領域] 	When entering the battle, increase the AGI of all allies in battle by θ.In addition, increase the Critical Rate of all allies by 10%[Cho Thanatos Only] 	3 	40 	2100 	
Death God Domain[死神の領域] 	When entering the battle, increase the AGI of all allies in battle by θ.In addition, increase the Critical Rate of all allies by 10%[Cho Thanatos Only] 	4 	60 	2100 	
Death God Domain[死神の領域] 	When entering the battle, increase the AGI of all allies in battle by θ.In addition, increase the Critical Rate of all allies by 10%[Cho Thanatos Only] 	5 	80 	2100 	
Soulful Live[ソウルフルライヴ] 	θ% chance to attack all enemies, with a x% chance to cast a Silence Debuff.Silence: Attack cause 0 damage for 1 turn[Bastet, Cho Bastet Only] 	1 	10%/20% 	2500 	
Soulful Live[ソウルフルライヴ] 	θ% chance to attack all enemies, with a x% chance to cast a Silence Debuff.Silence: Attack cause 0 damage for 1 turn[Bastet, Cho Bastet Only] 	2 	12%/30% 	2500 	
Soulful Live[ソウルフルライヴ] 	θ% chance to attack all enemies, with a x% chance to cast a Silence Debuff.Silence: Attack cause 0 damage for 1 turn[Bastet, Cho Bastet Only] 	3 	15%/35% 	2500 	
Soulful Live[ソウルフルライヴ] 	θ% chance to attack all enemies, with a x% chance to cast a Silence Debuff.Silence: Attack cause 0 damage for 1 turn[Bastet, Cho Bastet Only] 	4 	17%/40% 	2500 	
Soulful Live[ソウルフルライヴ] 	θ% chance to attack all enemies, with a x% chance to cast a Silence Debuff.Silence: Attack cause 0 damage for 1 turn[Bastet, Cho Bastet Only] 	5 	20%/50% 	2500 	
Beast Melody[獣の旋律] 	When entering the battle, increase the ATK and DEF of all Spear/Bow-Type allies in battle by θ%.[Cho Bastet Only] 	1 	2% 	3000 	
Beast Melody[獣の旋律] 	When entering the battle, increase the ATK and DEF of all Spear/Bow-Type allies in battle by θ%.[Cho Bastet Only] 	2 	4% 	3000 	
Beast Melody[獣の旋律] 	When entering the battle, increase the ATK and DEF of all Spear/Bow-Type allies in battle by θ%.[Cho Bastet Only] 	3 	6% 	3000 	
Beast Melody[獣の旋律] 	When entering the battle, increase the ATK and DEF of all Spear/Bow-Type allies in battle by θ%.[Cho Bastet Only] 	4 	8% 	3000 	
Beast Melody[獣の旋律] 	When entering the battle, increase the ATK and DEF of all Spear/Bow-Type allies in battle by θ%.[Cho Bastet Only] 	5 	10% 	3000 	
Finishing Touch[画竜点睛] 	θ% chance to attack 4 times in a row.[Taijyouroukun, Cho Taijyouroukun Only] 	1 	20% 	2500 	
Finishing Touch[画竜点睛] 	θ% chance to attack 4 times in a row.[Taijyouroukun, Cho Taijyouroukun Only] 	2 	25% 	2500 	
Finishing Touch[画竜点睛] 	θ% chance to attack 4 times in a row.[Taijyouroukun, Cho Taijyouroukun Only] 	3 	30% 	2500 	
Finishing Touch[画竜点睛] 	θ% chance to attack 4 times in a row.[Taijyouroukun, Cho Taijyouroukun Only] 	4 	35% 	2500 	
Finishing Touch[画竜点睛] 	θ% chance to attack 4 times in a row.[Taijyouroukun, Cho Taijyouroukun Only] 	5 	50% 	2500 	
Heaven and Earth[天地万象] 	When entering the battle, increase the ATK/DEF/AGI of all Hime allies in battle by θ.[Cho Taijyouroukun Only] 	1 	20 	3000 	
Heaven and Earth[天地万象] 	When entering the battle, increase the ATK/DEF/AGI of all Hime allies in battle by θ.[Cho Taijyouroukun Only] 	2 	25 	3000 	
Heaven and Earth[天地万象] 	When entering the battle, increase the ATK/DEF/AGI of all Hime allies in battle by θ.[Cho Taijyouroukun Only] 	3 	30 	3000 	
Heaven and Earth[天地万象] 	When entering the battle, increase the ATK/DEF/AGI of all Hime allies in battle by θ.[Cho Taijyouroukun Only] 	4 	35 	3000 	
Heaven and Earth[天地万象] 	When entering the battle, increase the ATK/DEF/AGI of all Hime allies in battle by θ.[Cho Taijyouroukun Only] 	5 	40 	3000 	
Fallen Angel Embrace[堕天使の抱擁] 	θ% chance to cast a Charm Debuff on the enemy.Charm: 50% chance to attack allies, lasts a few turns.Seems to be diff from cho kabu's, but same debuff name[Asmodeus, Cho Asmodeus Only]	1 	30% 	2500 	
Fallen Angel Embrace[堕天使の抱擁] 	θ% chance to cast a Charm Debuff on the enemy.Charm: 50% chance to attack allies, lasts a few turns.Seems to be diff from cho kabu's, but same debuff name[Asmodeus, Cho Asmodeus Only]	2 	40% 	2500 	
Fallen Angel Embrace[堕天使の抱擁] 	θ% chance to cast a Charm Debuff on the enemy.Charm: 50% chance to attack allies, lasts a few turns.Seems to be diff from cho kabu's, but same debuff name[Asmodeus, Cho Asmodeus Only]	3 	50% 	2500 	
Fallen Angel Embrace[堕天使の抱擁] 	θ% chance to cast a Charm Debuff on the enemy.Charm: 50% chance to attack allies, lasts a few turns.Seems to be diff from cho kabu's, but same debuff name[Asmodeus, Cho Asmodeus Only]	4 	60% 	2500 	
Fallen Angel Embrace[堕天使の抱擁] 	θ% chance to cast a Charm Debuff on the enemy.Charm: 50% chance to attack allies, lasts a few turns.Seems to be diff from cho kabu's, but same debuff name[Asmodeus, Cho Asmodeus Only]	5 	80% 	2500 	
Wheel of Mima[魅魔の輪] 	When entering the battle, all Magic/Recovery/Sprite-Type allies in battle have their DEF/AGI increased by θ, and REC by 6.[Cho Asmodeus Only] 	1 	20 	3000 	
Wheel of Mima[魅魔の輪] 	When entering the battle, all Magic/Recovery/Sprite-Type allies in battle have their DEF/AGI increased by θ, and REC by 6.[Cho Asmodeus Only] 	2 	30 	3000 	
Wheel of Mima[魅魔の輪] 	When entering the battle, all Magic/Recovery/Sprite-Type allies in battle have their DEF/AGI increased by θ, and REC by 6.[Cho Asmodeus Only] 	3 	40 	3000 	
Wheel of Mima[魅魔の輪] 	When entering the battle, all Magic/Recovery/Sprite-Type allies in battle have their DEF/AGI increased by θ, and REC by 6.[Cho Asmodeus Only] 	4 	60 	3000 	
Wheel of Mima[魅魔の輪] 	When entering the battle, all Magic/Recovery/Sprite-Type allies in battle have their DEF/AGI increased by θ, and REC by 6.[Cho Asmodeus Only] 	5 	80 	3000 	
===Ultimate Superior Extremely Rare===
All Skills here have a max level of 10. Skill level up chance are 100%.
USxRare 	USxRare 	USxRare	USxRare 	USxRare 	USxRare
Skill Name 	Skill Effect 	Lv. 	Lv. Effect	Cost(KS)	
Twin Swords[瞬花二刀] 	θ% chance to strike first and attack twice in a row.also has chance to trigger if Preemptive Strike skill is triggered.[Cho Hizamaru Only](Not to be confused with SpE Hige's skill, their skill name is just 1 kanji diff.)	1 	25 	1500 	
Twin Swords[瞬花二刀] 	θ% chance to strike first and attack twice in a row.also has chance to trigger if Preemptive Strike skill is triggered.[Cho Hizamaru Only](Not to be confused with SpE Hige's skill, their skill name is just 1 kanji diff.)	2 	30 	1500 	
Twin Swords[瞬花二刀] 	θ% chance to strike first and attack twice in a row.also has chance to trigger if Preemptive Strike skill is triggered.[Cho Hizamaru Only](Not to be confused with SpE Hige's skill, their skill name is just 1 kanji diff.)	3 	35 	1500 	
Twin Swords[瞬花二刀] 	θ% chance to strike first and attack twice in a row.also has chance to trigger if Preemptive Strike skill is triggered.[Cho Hizamaru Only](Not to be confused with SpE Hige's skill, their skill name is just 1 kanji diff.)	4 	40 	1500 	
Twin Swords[瞬花二刀] 	θ% chance to strike first and attack twice in a row.also has chance to trigger if Preemptive Strike skill is triggered.[Cho Hizamaru Only](Not to be confused with SpE Hige's skill, their skill name is just 1 kanji diff.)	5 	45 	1500 	
Twin Swords[瞬花二刀] 	θ% chance to strike first and attack twice in a row.also has chance to trigger if Preemptive Strike skill is triggered.[Cho Hizamaru Only](Not to be confused with SpE Hige's skill, their skill name is just 1 kanji diff.)	6 	50 	1500 	
Twin Swords[瞬花二刀] 	θ% chance to strike first and attack twice in a row.also has chance to trigger if Preemptive Strike skill is triggered.[Cho Hizamaru Only](Not to be confused with SpE Hige's skill, their skill name is just 1 kanji diff.)	7 	55 	1500 	
Twin Swords[瞬花二刀] 	θ% chance to strike first and attack twice in a row.also has chance to trigger if Preemptive Strike skill is triggered.[Cho Hizamaru Only](Not to be confused with SpE Hige's skill, their skill name is just 1 kanji diff.)	8 	60 	1500 	
Twin Swords[瞬花二刀] 	θ% chance to strike first and attack twice in a row.also has chance to trigger if Preemptive Strike skill is triggered.[Cho Hizamaru Only](Not to be confused with SpE Hige's skill, their skill name is just 1 kanji diff.)	9 	65 	1500 	
Twin Swords[瞬花二刀] 	θ% chance to strike first and attack twice in a row.also has chance to trigger if Preemptive Strike skill is triggered.[Cho Hizamaru Only](Not to be confused with SpE Hige's skill, their skill name is just 1 kanji diff.)	10 	70 	1500 	
Sadistic Slaughter[嗜虐の突殺] 	θ% chance to attack 3 times in a row.In addition, the 1st hit has a 40% chance to cause a Frighten Debuff.[Cho Kuzunoha Only] 	1 	10% 	1500 	
Sadistic Slaughter[嗜虐の突殺] 	θ% chance to attack 3 times in a row.In addition, the 1st hit has a 40% chance to cause a Frighten Debuff.[Cho Kuzunoha Only] 	2 	11% 	1500 	
Sadistic Slaughter[嗜虐の突殺] 	θ% chance to attack 3 times in a row.In addition, the 1st hit has a 40% chance to cause a Frighten Debuff.[Cho Kuzunoha Only] 	3 	12% 	1500 	
Sadistic Slaughter[嗜虐の突殺] 	θ% chance to attack 3 times in a row.In addition, the 1st hit has a 40% chance to cause a Frighten Debuff.[Cho Kuzunoha Only] 	4 	13% 	1500 	
Sadistic Slaughter[嗜虐の突殺] 	θ% chance to attack 3 times in a row.In addition, the 1st hit has a 40% chance to cause a Frighten Debuff.[Cho Kuzunoha Only] 	5 	14% 	1500 	
Sadistic Slaughter[嗜虐の突殺] 	θ% chance to attack 3 times in a row.In addition, the 1st hit has a 40% chance to cause a Frighten Debuff.[Cho Kuzunoha Only] 	6 	15% 	1500 	
Sadistic Slaughter[嗜虐の突殺] 	θ% chance to attack 3 times in a row.In addition, the 1st hit has a 40% chance to cause a Frighten Debuff.[Cho Kuzunoha Only] 	7 	16% 	1500 	
Sadistic Slaughter[嗜虐の突殺] 	θ% chance to attack 3 times in a row.In addition, the 1st hit has a 40% chance to cause a Frighten Debuff.[Cho Kuzunoha Only] 	8 	17% 	1500 	
Sadistic Slaughter[嗜虐の突殺] 	θ% chance to attack 3 times in a row.In addition, the 1st hit has a 40% chance to cause a Frighten Debuff.[Cho Kuzunoha Only] 	9 	18% 	1500 	
Sadistic Slaughter[嗜虐の突殺] 	θ% chance to attack 3 times in a row.In addition, the 1st hit has a 40% chance to cause a Frighten Debuff.[Cho Kuzunoha Only] 	10 	20% 	1500 	
Brilliant Judgement[灼然たる判決] 	θ% chance to attack the enemy while ignoring DEF.During that moment, 20% chance to OHKO the target.OHKO does not work on Boss monsters.[Cho Yamaten Only] 	1 	20% 	1500 	
Brilliant Judgement[灼然たる判決] 	θ% chance to attack the enemy while ignoring DEF.During that moment, 20% chance to OHKO the target.OHKO does not work on Boss monsters.[Cho Yamaten Only] 	2 	28% 	1500 	
Brilliant Judgement[灼然たる判決] 	θ% chance to attack the enemy while ignoring DEF.During that moment, 20% chance to OHKO the target.OHKO does not work on Boss monsters.[Cho Yamaten Only] 	3 	36% 	1500 	
Brilliant Judgement[灼然たる判決] 	θ% chance to attack the enemy while ignoring DEF.During that moment, 20% chance to OHKO the target.OHKO does not work on Boss monsters.[Cho Yamaten Only] 	4 	44% 	1500 	
Brilliant Judgement[灼然たる判決] 	θ% chance to attack the enemy while ignoring DEF.During that moment, 20% chance to OHKO the target.OHKO does not work on Boss monsters.[Cho Yamaten Only] 	5 	52% 	1500 	
Brilliant Judgement[灼然たる判決] 	θ% chance to attack the enemy while ignoring DEF.During that moment, 20% chance to OHKO the target.OHKO does not work on Boss monsters.[Cho Yamaten Only] 	6 	60% 	1500 	
Brilliant Judgement[灼然たる判決] 	θ% chance to attack the enemy while ignoring DEF.During that moment, 20% chance to OHKO the target.OHKO does not work on Boss monsters.[Cho Yamaten Only] 	7 	68% 	1500 	
Brilliant Judgement[灼然たる判決] 	θ% chance to attack the enemy while ignoring DEF.During that moment, 20% chance to OHKO the target.OHKO does not work on Boss monsters.[Cho Yamaten Only] 	8 	76% 	1500 	
Brilliant Judgement[灼然たる判決] 	θ% chance to attack the enemy while ignoring DEF.During that moment, 20% chance to OHKO the target.OHKO does not work on Boss monsters.[Cho Yamaten Only] 	9 	84% 	1500 	
Brilliant Judgement[灼然たる判決] 	θ% chance to attack the enemy while ignoring DEF.During that moment, 20% chance to OHKO the target.OHKO does not work on Boss monsters.[Cho Yamaten Only] 	10 	100% 	1500 	
Charisma Rampage[カリスマ乱れ射ち] 	θ% chance to attack 2-5 times in a row.In addition, 24% chance to cause a Charm Debuff.Charm: A set chance to attack allies, lasts a few turns[Cho Ensu Only] 	1 	7% 	1500 	
Charisma Rampage[カリスマ乱れ射ち] 	θ% chance to attack 2-5 times in a row.In addition, 24% chance to cause a Charm Debuff.Charm: A set chance to attack allies, lasts a few turns[Cho Ensu Only] 	2 	8% 	1500 	
Charisma Rampage[カリスマ乱れ射ち] 	θ% chance to attack 2-5 times in a row.In addition, 24% chance to cause a Charm Debuff.Charm: A set chance to attack allies, lasts a few turns[Cho Ensu Only] 	3 	9% 	1500 	
Charisma Rampage[カリスマ乱れ射ち] 	θ% chance to attack 2-5 times in a row.In addition, 24% chance to cause a Charm Debuff.Charm: A set chance to attack allies, lasts a few turns[Cho Ensu Only] 	4 	10% 	1500 	
Charisma Rampage[カリスマ乱れ射ち] 	θ% chance to attack 2-5 times in a row.In addition, 24% chance to cause a Charm Debuff.Charm: A set chance to attack allies, lasts a few turns[Cho Ensu Only] 	5 	11% 	1500 	
Charisma Rampage[カリスマ乱れ射ち] 	θ% chance to attack 2-5 times in a row.In addition, 24% chance to cause a Charm Debuff.Charm: A set chance to attack allies, lasts a few turns[Cho Ensu Only] 	6 	13% 	1500 	
Charisma Rampage[カリスマ乱れ射ち] 	θ% chance to attack 2-5 times in a row.In addition, 24% chance to cause a Charm Debuff.Charm: A set chance to attack allies, lasts a few turns[Cho Ensu Only] 	7 	15% 	1500 	
Charisma Rampage[カリスマ乱れ射ち] 	θ% chance to attack 2-5 times in a row.In addition, 24% chance to cause a Charm Debuff.Charm: A set chance to attack allies, lasts a few turns[Cho Ensu Only] 	8 	17% 	1500 	
Charisma Rampage[カリスマ乱れ射ち] 	θ% chance to attack 2-5 times in a row.In addition, 24% chance to cause a Charm Debuff.Charm: A set chance to attack allies, lasts a few turns[Cho Ensu Only] 	9 	19% 	1500 	
Charisma Rampage[カリスマ乱れ射ち] 	θ% chance to attack 2-5 times in a row.In addition, 24% chance to cause a Charm Debuff.Charm: A set chance to attack allies, lasts a few turns[Cho Ensu Only] 	10 	21% 	1500 	
Purification[浄化の調べ] 	θ% chance to attack all enemies, with a x% chance to cast a Silence Debuff.Silence: Attack cause 0 damage for 1 turn[Cho Karura Only] 	1 	6%/20% 	1500 	
Purification[浄化の調べ] 	θ% chance to attack all enemies, with a x% chance to cast a Silence Debuff.Silence: Attack cause 0 damage for 1 turn[Cho Karura Only] 	2 	8%/20% 	1500 	
Purification[浄化の調べ] 	θ% chance to attack all enemies, with a x% chance to cast a Silence Debuff.Silence: Attack cause 0 damage for 1 turn[Cho Karura Only] 	3 	10%/20% 	1500 	
Purification[浄化の調べ] 	θ% chance to attack all enemies, with a x% chance to cast a Silence Debuff.Silence: Attack cause 0 damage for 1 turn[Cho Karura Only] 	4 	12%/25% 	1500 	
Purification[浄化の調べ] 	θ% chance to attack all enemies, with a x% chance to cast a Silence Debuff.Silence: Attack cause 0 damage for 1 turn[Cho Karura Only] 	5 	14%/25% 	1500 	
Purification[浄化の調べ] 	θ% chance to attack all enemies, with a x% chance to cast a Silence Debuff.Silence: Attack cause 0 damage for 1 turn[Cho Karura Only] 	6 	16%/25% 	1500 	
Purification[浄化の調べ] 	θ% chance to attack all enemies, with a x% chance to cast a Silence Debuff.Silence: Attack cause 0 damage for 1 turn[Cho Karura Only] 	7 	18%/30% 	1500 	
Purification[浄化の調べ] 	θ% chance to attack all enemies, with a x% chance to cast a Silence Debuff.Silence: Attack cause 0 damage for 1 turn[Cho Karura Only] 	8 	20%/30% 	1500 	
Purification[浄化の調べ] 	θ% chance to attack all enemies, with a x% chance to cast a Silence Debuff.Silence: Attack cause 0 damage for 1 turn[Cho Karura Only] 	9 	22%/30% 	1500 	
Purification[浄化の調べ] 	θ% chance to attack all enemies, with a x% chance to cast a Silence Debuff.Silence: Attack cause 0 damage for 1 turn[Cho Karura Only] 	10 	24%/35% 	1500 	
Blessing Moon[月の加護] 	θ% chance to turn incoming damage to 0.[Cho Murasakinokimi Only] 	1 	12% 	1500 	
Blessing Moon[月の加護] 	θ% chance to turn incoming damage to 0.[Cho Murasakinokimi Only] 	2 	14% 	1500 	
Blessing Moon[月の加護] 	θ% chance to turn incoming damage to 0.[Cho Murasakinokimi Only] 	3 	16% 	1500 	
Blessing Moon[月の加護] 	θ% chance to turn incoming damage to 0.[Cho Murasakinokimi Only] 	4 	18% 	1500 	
Blessing Moon[月の加護] 	θ% chance to turn incoming damage to 0.[Cho Murasakinokimi Only] 	5 	20% 	1500 	
Blessing Moon[月の加護] 	θ% chance to turn incoming damage to 0.[Cho Murasakinokimi Only] 	6 	22% 	1500 	
Blessing Moon[月の加護] 	θ% chance to turn incoming damage to 0.[Cho Murasakinokimi Only] 	7 	24% 	1500 	
Blessing Moon[月の加護] 	θ% chance to turn incoming damage to 0.[Cho Murasakinokimi Only] 	8 	26% 	1500 	
Blessing Moon[月の加護] 	θ% chance to turn incoming damage to 0.[Cho Murasakinokimi Only] 	9 	28% 	1500 	
Blessing Moon[月の加護] 	θ% chance to turn incoming damage to 0.[Cho Murasakinokimi Only] 	10 	30% 	1500 	
===Kei Extremely Rare===
All Skills here have a max level of 5.
Kei Extremely Rare 	Kei Extremely Rare 	Kei Extremely Rare	Kei Extremely Rare	Kei Extremely Rare	Kei Extremely Rare
Skill Name 	Skill Effect 	Lv. 	Lv. Effect 	Cost(KS) 	
Rigid Sword[剛剣] 	θ% chance to attack 3 times in a row.During that attack, 30% chance to cast a [Frighten] Debuff on the enemy once.Frighten: Lowers DEF for a few turns[Kei Kogarasumaru Only] 	1 	30% 	1500 	
Rigid Sword[剛剣] 	θ% chance to attack 3 times in a row.During that attack, 30% chance to cast a [Frighten] Debuff on the enemy once.Frighten: Lowers DEF for a few turns[Kei Kogarasumaru Only] 	2 	35% 	1500 	
Rigid Sword[剛剣] 	θ% chance to attack 3 times in a row.During that attack, 30% chance to cast a [Frighten] Debuff on the enemy once.Frighten: Lowers DEF for a few turns[Kei Kogarasumaru Only] 	3 	40% 	1500 	
Rigid Sword[剛剣] 	θ% chance to attack 3 times in a row.During that attack, 30% chance to cast a [Frighten] Debuff on the enemy once.Frighten: Lowers DEF for a few turns[Kei Kogarasumaru Only] 	4 	45% 	1500 	
Rigid Sword[剛剣] 	θ% chance to attack 3 times in a row.During that attack, 30% chance to cast a [Frighten] Debuff on the enemy once.Frighten: Lowers DEF for a few turns[Kei Kogarasumaru Only] 	5 	50% 	1500 	
Smiling Yasha[笑面夜叉] 	θ% chance to attack all enemies.In addition, x% chance to cast a [Silence] Debuff on the target.Silence: Attack cause 0 damage for 1 turn[Kei Dojigiri Only] 	1 	14%/35% 	1500 	
Smiling Yasha[笑面夜叉] 	θ% chance to attack all enemies.In addition, x% chance to cast a [Silence] Debuff on the target.Silence: Attack cause 0 damage for 1 turn[Kei Dojigiri Only] 	2 	16%/40% 	1500 	
Smiling Yasha[笑面夜叉] 	θ% chance to attack all enemies.In addition, x% chance to cast a [Silence] Debuff on the target.Silence: Attack cause 0 damage for 1 turn[Kei Dojigiri Only] 	3 	20%/45% 	1500 	
Smiling Yasha[笑面夜叉] 	θ% chance to attack all enemies.In addition, x% chance to cast a [Silence] Debuff on the target.Silence: Attack cause 0 damage for 1 turn[Kei Dojigiri Only] 	4 	24%/50% 	1500 	
Smiling Yasha[笑面夜叉] 	θ% chance to attack all enemies.In addition, x% chance to cast a [Silence] Debuff on the target.Silence: Attack cause 0 damage for 1 turn[Kei Dojigiri Only] 	5 	30%/60% 	1500 	
Healing Blade[癒しの刃] 	θ% chance to heal an ally for xHP.[Kei Zashikiwarashi Only] 	1 	12%/200HP 	 	
Healing Blade[癒しの刃] 	θ% chance to heal an ally for xHP.[Kei Zashikiwarashi Only] 	2 	?%/?HP 	 	
Healing Blade[癒しの刃] 	θ% chance to heal an ally for xHP.[Kei Zashikiwarashi Only] 	3 	?%/?HP 	 	
Healing Blade[癒しの刃] 	θ% chance to heal an ally for xHP.[Kei Zashikiwarashi Only] 	4 	?%/?HP 	 	
Healing Blade[癒しの刃] 	θ% chance to heal an ally for xHP.[Kei Zashikiwarashi Only] 	5 	20%/500HP 	 	
Long Ranged Destruction[槍弓滅斬] 	When there are no dying enemies around, θ% chance to target Bow/Spear type enemy.ATK is increased by x% for that attack.[Kei Kogarasumaru, Kei Dojigiri, & Kei Zashikiwarashi Only] 	1 	70%/30% 	1500 	
Long Ranged Destruction[槍弓滅斬] 	When there are no dying enemies around, θ% chance to target Bow/Spear type enemy.ATK is increased by x% for that attack.[Kei Kogarasumaru, Kei Dojigiri, & Kei Zashikiwarashi Only] 	2 	75%/35% 	1500 	
Long Ranged Destruction[槍弓滅斬] 	When there are no dying enemies around, θ% chance to target Bow/Spear type enemy.ATK is increased by x% for that attack.[Kei Kogarasumaru, Kei Dojigiri, & Kei Zashikiwarashi Only] 	3 	80%/40% 	1500 	
Long Ranged Destruction[槍弓滅斬] 	When there are no dying enemies around, θ% chance to target Bow/Spear type enemy.ATK is increased by x% for that attack.[Kei Kogarasumaru, Kei Dojigiri, & Kei Zashikiwarashi Only] 	4 	85%/50% 	1500 	
Long Ranged Destruction[槍弓滅斬] 	When there are no dying enemies around, θ% chance to target Bow/Spear type enemy.ATK is increased by x% for that attack.[Kei Kogarasumaru, Kei Dojigiri, & Kei Zashikiwarashi Only] 	5 	100%/100% 	1500 	
Evil Fox Chain Strike[妖狐連槍撃] 	θ% chance to move x times in 1 turn.[Kei Kyuubi Only] 	1 	30%/2 	1500 	
Evil Fox Chain Strike[妖狐連槍撃] 	θ% chance to move x times in 1 turn.[Kei Kyuubi Only] 	2 	25%/3 	1500 	
Evil Fox Chain Strike[妖狐連槍撃] 	θ% chance to move x times in 1 turn.[Kei Kyuubi Only] 	3 	15%/6 	1500 	
Evil Fox Chain Strike[妖狐連槍撃] 	θ% chance to move x times in 1 turn.[Kei Kyuubi Only] 	4 	10%/9 	1500 	
Evil Fox Chain Strike[妖狐連槍撃] 	θ% chance to move x times in 1 turn.[Kei Kyuubi Only] 	5 	15%/9 	1500 	
Spear Reversal[槍返] 	θ% chance while prioritizing enemies, when received a single target attack from enemies, counter with normal attack.Skills do not trigger during counter attack.[Kei Komainu Only] 	1 	35% 	1500 	
Spear Reversal[槍返] 	θ% chance while prioritizing enemies, when received a single target attack from enemies, counter with normal attack.Skills do not trigger during counter attack.[Kei Komainu Only] 	2 	?% 	1500 	
Spear Reversal[槍返] 	θ% chance while prioritizing enemies, when received a single target attack from enemies, counter with normal attack.Skills do not trigger during counter attack.[Kei Komainu Only] 	3 	?% 	1500 	
Spear Reversal[槍返] 	θ% chance while prioritizing enemies, when received a single target attack from enemies, counter with normal attack.Skills do not trigger during counter attack.[Kei Komainu Only] 	4 	?% 	1500 	
Spear Reversal[槍返] 	θ% chance while prioritizing enemies, when received a single target attack from enemies, counter with normal attack.Skills do not trigger during counter attack.[Kei Komainu Only] 	5 	?% 	1500 	
Stance of the Fox Mask[狐面の構え] 	When entering the battle, increases self ATK by 15%. Also, θ% chance to draw attack from the enemy, and during that moment, DEF is increased by x%.[Kei Kuuko Only] 	1 	35%/20% 	1500 	
Stance of the Fox Mask[狐面の構え] 	When entering the battle, increases self ATK by 15%. Also, θ% chance to draw attack from the enemy, and during that moment, DEF is increased by x%.[Kei Kuuko Only] 	2 	?%/?% 	1500 	
Stance of the Fox Mask[狐面の構え] 	When entering the battle, increases self ATK by 15%. Also, θ% chance to draw attack from the enemy, and during that moment, DEF is increased by x%.[Kei Kuuko Only] 	3 	?%/?% 	1500 	
Stance of the Fox Mask[狐面の構え] 	When entering the battle, increases self ATK by 15%. Also, θ% chance to draw attack from the enemy, and during that moment, DEF is increased by x%.[Kei Kuuko Only] 	4 	?%/?% 	1500 	
Stance of the Fox Mask[狐面の構え] 	When entering the battle, increases self ATK by 15%. Also, θ% chance to draw attack from the enemy, and during that moment, DEF is increased by x%.[Kei Kuuko Only] 	5 	75%/40% 	1500 	
Anti-magic Stab[破術の突き] 	When there are no dying enemies around, θ% chance to target Recovery/Sprite/Magic type enemy.ATK is increased by x% for that attack.[Kei Kyuubi, Kei Komainu & Kei Kuuko Only] 	1 	70%/30% 	1500 	
Anti-magic Stab[破術の突き] 	When there are no dying enemies around, θ% chance to target Recovery/Sprite/Magic type enemy.ATK is increased by x% for that attack.[Kei Kyuubi, Kei Komainu & Kei Kuuko Only] 	2 	75%/35% 	1500 	
Anti-magic Stab[破術の突き] 	When there are no dying enemies around, θ% chance to target Recovery/Sprite/Magic type enemy.ATK is increased by x% for that attack.[Kei Kyuubi, Kei Komainu & Kei Kuuko Only] 	3 	80%/40% 	1500 	
Anti-magic Stab[破術の突き] 	When there are no dying enemies around, θ% chance to target Recovery/Sprite/Magic type enemy.ATK is increased by x% for that attack.[Kei Kyuubi, Kei Komainu & Kei Kuuko Only] 	4 	85%/50% 	1500 	
Anti-magic Stab[破術の突き] 	When there are no dying enemies around, θ% chance to target Recovery/Sprite/Magic type enemy.ATK is increased by x% for that attack.[Kei Kyuubi, Kei Komainu & Kei Kuuko Only] 	5 	100%/100% 	1500 	
Heavy Swing[ヘビースイング] 	θ% chance to deal a fixed damage of x to all enemies.[Kei Akki Only] 	1 	30%/120 	1500 	
Heavy Swing[ヘビースイング] 	θ% chance to deal a fixed damage of x to all enemies.[Kei Akki Only] 	2 	30%/180 	1500 	
Heavy Swing[ヘビースイング] 	θ% chance to deal a fixed damage of x to all enemies.[Kei Akki Only] 	3 	?%/240 	1500 	
Heavy Swing[ヘビースイング] 	θ% chance to deal a fixed damage of x to all enemies.[Kei Akki Only] 	4 	?%/360 	1500 	
Heavy Swing[ヘビースイング] 	θ% chance to deal a fixed damage of x to all enemies.[Kei Akki Only] 	5 	?%/480 	1500 	
Strike of Conviction[断罪の一撃] 	θ% chance to OHKO the enemy, will not trigger on Boss monsters.[Kei Enma Only] 	1 	6% 	1500 	
Strike of Conviction[断罪の一撃] 	θ% chance to OHKO the enemy, will not trigger on Boss monsters.[Kei Enma Only] 	2 	?% 	1500 	
Strike of Conviction[断罪の一撃] 	θ% chance to OHKO the enemy, will not trigger on Boss monsters.[Kei Enma Only] 	3 	?% 	1500 	
Strike of Conviction[断罪の一撃] 	θ% chance to OHKO the enemy, will not trigger on Boss monsters.[Kei Enma Only] 	4 	?% 	1500 	
Strike of Conviction[断罪の一撃] 	θ% chance to OHKO the enemy, will not trigger on Boss monsters.[Kei Enma Only] 	5 	?% 	1500 	
Brutal Sweep[強攻一掃] 	When entering the battle, θ% chance to attack all enemies.ATK is increased by x% for that attack.[Kei Amanojyaku Only] 	1 	30%/10% 	1500 	
Brutal Sweep[強攻一掃] 	When entering the battle, θ% chance to attack all enemies.ATK is increased by x% for that attack.[Kei Amanojyaku Only] 	2 	?%/?% 	1500 	
Brutal Sweep[強攻一掃] 	When entering the battle, θ% chance to attack all enemies.ATK is increased by x% for that attack.[Kei Amanojyaku Only] 	3 	?%/?% 	1500 	
Brutal Sweep[強攻一掃] 	When entering the battle, θ% chance to attack all enemies.ATK is increased by x% for that attack.[Kei Amanojyaku Only] 	4 	?%/?% 	1500 	
Brutal Sweep[強攻一掃] 	When entering the battle, θ% chance to attack all enemies.ATK is increased by x% for that attack.[Kei Amanojyaku Only] 	5 	?%/?% 	1500 	
Furious Sky[怒髪天] 	When there are no dying enemies around, θ% chance to target Bow/Spear type enemy.ATK is increased by x% for that attack.[Kei Akki, Kei Enma, & Kei Amanojyaku Only] 	1 	70%/30% 	1500 	
Furious Sky[怒髪天] 	When there are no dying enemies around, θ% chance to target Bow/Spear type enemy.ATK is increased by x% for that attack.[Kei Akki, Kei Enma, & Kei Amanojyaku Only] 	2 	75%/35% 	1500 	
Furious Sky[怒髪天] 	When there are no dying enemies around, θ% chance to target Bow/Spear type enemy.ATK is increased by x% for that attack.[Kei Akki, Kei Enma, & Kei Amanojyaku Only] 	3 	80%/40% 	1500 	
Furious Sky[怒髪天] 	When there are no dying enemies around, θ% chance to target Bow/Spear type enemy.ATK is increased by x% for that attack.[Kei Akki, Kei Enma, & Kei Amanojyaku Only] 	4 	85%/50% 	1500 	
Furious Sky[怒髪天] 	When there are no dying enemies around, θ% chance to target Bow/Spear type enemy.ATK is increased by x% for that attack.[Kei Akki, Kei Enma, & Kei Amanojyaku Only] 	5 	100%/100% 	1500 	
Like a Flower[花が如く] 	θ% chance to heal xHP to all allies out in battle.[Kei Kayanohime Only] 	1 	20%/150HP 	1500 	
Like a Flower[花が如く] 	θ% chance to heal xHP to all allies out in battle.[Kei Kayanohime Only] 	2 	22%/180HP 	1500 	
Like a Flower[花が如く] 	θ% chance to heal xHP to all allies out in battle.[Kei Kayanohime Only] 	3 	25%/210HP 	1500 	
Like a Flower[花が如く] 	θ% chance to heal xHP to all allies out in battle.[Kei Kayanohime Only] 	4 	25%/240HP 	1500 	
Like a Flower[花が如く] 	θ% chance to heal xHP to all allies out in battle.[Kei Kayanohime Only] 	5 	30%/300HP 	1500 	
Snowy Whirlwind[雪風巻] 	When entering the battle, all Hime in battle receives +θAGI, x% chance to move twice in a turn.[Kei Korobokkuru Only] 	1 	20AGI/30% 	1500 	
Snowy Whirlwind[雪風巻] 	When entering the battle, all Hime in battle receives +θAGI, x% chance to move twice in a turn.[Kei Korobokkuru Only] 	2 	24AGI/35% 	1500 	
Snowy Whirlwind[雪風巻] 	When entering the battle, all Hime in battle receives +θAGI, x% chance to move twice in a turn.[Kei Korobokkuru Only] 	3 	30AGI/40% 	1500 	
Snowy Whirlwind[雪風巻] 	When entering the battle, all Hime in battle receives +θAGI, x% chance to move twice in a turn.[Kei Korobokkuru Only] 	4 	38AGI/50% 	1500 	
Snowy Whirlwind[雪風巻] 	When entering the battle, all Hime in battle receives +θAGI, x% chance to move twice in a turn.[Kei Korobokkuru Only] 	5 	50AGI/65% 	1500 	
Bow of Firebird Brilliance[雪風巻] 	Triggers at a θ% chance, doubletaps the target.In addition, if the enemy has less than 10% HP remaining, instantly kills the enemy.Does not stack with multi-hit skills and action repeating skills.[Kei Phoenix Only] 	1 	40% 	1500 	
Bow of Firebird Brilliance[雪風巻] 	Triggers at a θ% chance, doubletaps the target.In addition, if the enemy has less than 10% HP remaining, instantly kills the enemy.Does not stack with multi-hit skills and action repeating skills.[Kei Phoenix Only] 	2 	?% 	1500 	
Bow of Firebird Brilliance[雪風巻] 	Triggers at a θ% chance, doubletaps the target.In addition, if the enemy has less than 10% HP remaining, instantly kills the enemy.Does not stack with multi-hit skills and action repeating skills.[Kei Phoenix Only] 	3 	?% 	1500 	
Bow of Firebird Brilliance[雪風巻] 	Triggers at a θ% chance, doubletaps the target.In addition, if the enemy has less than 10% HP remaining, instantly kills the enemy.Does not stack with multi-hit skills and action repeating skills.[Kei Phoenix Only] 	4 	?% 	1500 	
Bow of Firebird Brilliance[雪風巻] 	Triggers at a θ% chance, doubletaps the target.In addition, if the enemy has less than 10% HP remaining, instantly kills the enemy.Does not stack with multi-hit skills and action repeating skills.[Kei Phoenix Only] 	5 	80% 	1500 	
Like a Butterfly[蝶が如く] 	When there are no dying enemies around, θ% chance to target Magic/Recovery/Sprite type enemy.ATK is increased by x% for that attack.[Kei Kayanohime Kei Korobokkuru & Kei Phoenix Only] 	1 	70%/30% 	1500 	
Like a Butterfly[蝶が如く] 	When there are no dying enemies around, θ% chance to target Magic/Recovery/Sprite type enemy.ATK is increased by x% for that attack.[Kei Kayanohime Kei Korobokkuru & Kei Phoenix Only] 	2 	75%/35% 	1500 	
Like a Butterfly[蝶が如く] 	When there are no dying enemies around, θ% chance to target Magic/Recovery/Sprite type enemy.ATK is increased by x% for that attack.[Kei Kayanohime Kei Korobokkuru & Kei Phoenix Only] 	3 	80%/40% 	1500 	
Like a Butterfly[蝶が如く] 	When there are no dying enemies around, θ% chance to target Magic/Recovery/Sprite type enemy.ATK is increased by x% for that attack.[Kei Kayanohime Kei Korobokkuru & Kei Phoenix Only] 	4 	85%/50% 	1500 	
Like a Butterfly[蝶が如く] 	When there are no dying enemies around, θ% chance to target Magic/Recovery/Sprite type enemy.ATK is increased by x% for that attack.[Kei Kayanohime Kei Korobokkuru & Kei Phoenix Only] 	5 	100%/100% 	1500 	
Flow of All Creations[万物流転] 	θ% chance to attack all enemies.[Kei Guhin Only] 	1 	5% 	1500 	
Flow of All Creations[万物流転] 	θ% chance to attack all enemies.[Kei Guhin Only] 	2 	?% 	1500 	
Flow of All Creations[万物流転] 	θ% chance to attack all enemies.[Kei Guhin Only] 	3 	?% 	1500 	
Flow of All Creations[万物流転] 	θ% chance to attack all enemies.[Kei Guhin Only] 	4 	?% 	1500 	
Flow of All Creations[万物流転] 	θ% chance to attack all enemies.[Kei Guhin Only] 	5 	30% 	1500 	
Continuous Mighty Magic[威勢の連術] 	θ% chance to attack twice in 1 turn.During that moment, additional DEF piercing damage equal to 5% ATK is added.[Kei Furutsubaki Only] 	1 	40% 	1500 	
Continuous Mighty Magic[威勢の連術] 	θ% chance to attack twice in 1 turn.During that moment, additional DEF piercing damage equal to 5% ATK is added.[Kei Furutsubaki Only] 	2 	50% 	1500 	
Continuous Mighty Magic[威勢の連術] 	θ% chance to attack twice in 1 turn.During that moment, additional DEF piercing damage equal to 5% ATK is added.[Kei Furutsubaki Only] 	3 	60% 	1500 	
Continuous Mighty Magic[威勢の連術] 	θ% chance to attack twice in 1 turn.During that moment, additional DEF piercing damage equal to 5% ATK is added.[Kei Furutsubaki Only] 	4 	70% 	1500 	
Continuous Mighty Magic[威勢の連術] 	θ% chance to attack twice in 1 turn.During that moment, additional DEF piercing damage equal to 5% ATK is added.[Kei Furutsubaki Only] 	5 	80% 	1500 	
Jet Black Arm[漆黒の腕] 	θ% chance to attack 3 times in a turn.During that moment, x% chance to cast a Frighten Debuff on the target (once).Frighten: Lowers DEF for a few turns[Kei Yatanohime Only] 	1 	45%/15% 	1500 	
Jet Black Arm[漆黒の腕] 	θ% chance to attack 3 times in a turn.During that moment, x% chance to cast a Frighten Debuff on the target (once).Frighten: Lowers DEF for a few turns[Kei Yatanohime Only] 	2 	?%/?% 	1500 	
Jet Black Arm[漆黒の腕] 	θ% chance to attack 3 times in a turn.During that moment, x% chance to cast a Frighten Debuff on the target (once).Frighten: Lowers DEF for a few turns[Kei Yatanohime Only] 	3 	?%/?% 	1500 	
Jet Black Arm[漆黒の腕] 	θ% chance to attack 3 times in a turn.During that moment, x% chance to cast a Frighten Debuff on the target (once).Frighten: Lowers DEF for a few turns[Kei Yatanohime Only] 	4 	?%/?% 	1500 	
Jet Black Arm[漆黒の腕] 	θ% chance to attack 3 times in a turn.During that moment, x% chance to cast a Frighten Debuff on the target (once).Frighten: Lowers DEF for a few turns[Kei Yatanohime Only] 	5 	?%/?% 	1500 	
One-eyed Incantation[独眼の呪術] 	When there are no dying enemies around, θ% chance to target Sword/Axe type enemy.ATK is increased by x% for that attack.[Kei Guhin, Kei Furutsubaki, & Kei Yatanohime Only] 	1 	70%/30% 	1500 	
One-eyed Incantation[独眼の呪術] 	When there are no dying enemies around, θ% chance to target Sword/Axe type enemy.ATK is increased by x% for that attack.[Kei Guhin, Kei Furutsubaki, & Kei Yatanohime Only] 	2 	75%/35% 	1500 	
One-eyed Incantation[独眼の呪術] 	When there are no dying enemies around, θ% chance to target Sword/Axe type enemy.ATK is increased by x% for that attack.[Kei Guhin, Kei Furutsubaki, & Kei Yatanohime Only] 	3 	80%/40% 	1500 	
One-eyed Incantation[独眼の呪術] 	When there are no dying enemies around, θ% chance to target Sword/Axe type enemy.ATK is increased by x% for that attack.[Kei Guhin, Kei Furutsubaki, & Kei Yatanohime Only] 	4 	85%/50% 	1500 	
One-eyed Incantation[独眼の呪術] 	When there are no dying enemies around, θ% chance to target Sword/Axe type enemy.ATK is increased by x% for that attack.[Kei Guhin, Kei Furutsubaki, & Kei Yatanohime Only] 	5 	100%/100% 	1500 	
Love Armor [慈愛アーマー] 	θ% chance to activate when receiving an AoE attack, damage received for all allies are reduced by 1/2.[Kei Orihime Only] 	1 	45% 	1500 	
Love Armor [慈愛アーマー] 	θ% chance to activate when receiving an AoE attack, damage received for all allies are reduced by 1/2.[Kei Orihime Only] 	2 	50% 	1500 	
Love Armor [慈愛アーマー] 	θ% chance to activate when receiving an AoE attack, damage received for all allies are reduced by 1/2.[Kei Orihime Only] 	3 	55% 	1500 	
Love Armor [慈愛アーマー] 	θ% chance to activate when receiving an AoE attack, damage received for all allies are reduced by 1/2.[Kei Orihime Only] 	4 	60% 	1500 	
Love Armor [慈愛アーマー] 	θ% chance to activate when receiving an AoE attack, damage received for all allies are reduced by 1/2.[Kei Orihime Only] 	5 	65% 	1500 	
Banquet of the Moon [月の宴] 	θ% chance to activate when attacking, cast a Charm Debuff on the enemy.Charm: A set chance to attack allies, lasts a few turns.[Kei Kaguya Only] 	1 	40% 	1500 	
Banquet of the Moon [月の宴] 	θ% chance to activate when attacking, cast a Charm Debuff on the enemy.Charm: A set chance to attack allies, lasts a few turns.[Kei Kaguya Only] 	2 	50% 	1500 	
Banquet of the Moon [月の宴] 	θ% chance to activate when attacking, cast a Charm Debuff on the enemy.Charm: A set chance to attack allies, lasts a few turns.[Kei Kaguya Only] 	3 	60% 	1500 	
Banquet of the Moon [月の宴] 	θ% chance to activate when attacking, cast a Charm Debuff on the enemy.Charm: A set chance to attack allies, lasts a few turns.[Kei Kaguya Only] 	4 	70% 	1500 	
Banquet of the Moon [月の宴] 	θ% chance to activate when attacking, cast a Charm Debuff on the enemy.Charm: A set chance to attack allies, lasts a few turns.[Kei Kaguya Only] 	5 	90% 	1500 	
Paraselene Light[幻月の光] 	When targeted by a single-target attack, θ% chance to shift the attack target to a different Hime.[Kei Kisshouten Only] 	1 	50% 	1500 	
Paraselene Light[幻月の光] 	When targeted by a single-target attack, θ% chance to shift the attack target to a different Hime.[Kei Kisshouten Only] 	2 	60% 	1500 	
Paraselene Light[幻月の光] 	When targeted by a single-target attack, θ% chance to shift the attack target to a different Hime.[Kei Kisshouten Only] 	3 	70% 	1500 	
Paraselene Light[幻月の光] 	When targeted by a single-target attack, θ% chance to shift the attack target to a different Hime.[Kei Kisshouten Only] 	4 	80% 	1500 	
Paraselene Light[幻月の光] 	When targeted by a single-target attack, θ% chance to shift the attack target to a different Hime.[Kei Kisshouten Only] 	5 	100% 	1500 	
Holy Strike[聖撃] 	When there are no dying enemies around,θ% chance to target Sword/Axe type enemy.ATK is increased by x% for that attack.[Kei Orihime, Kei Kaguya, & Kei Kisshouten Only](skill name changed from Love Bomb(慈愛玉) to Holy Strike(聖撃) on 25th July 2018.) 	1 	70%/30% 	1500 	
Holy Strike[聖撃] 	When there are no dying enemies around,θ% chance to target Sword/Axe type enemy.ATK is increased by x% for that attack.[Kei Orihime, Kei Kaguya, & Kei Kisshouten Only](skill name changed from Love Bomb(慈愛玉) to Holy Strike(聖撃) on 25th July 2018.) 	2 	75%/35% 	1500 	
Holy Strike[聖撃] 	When there are no dying enemies around,θ% chance to target Sword/Axe type enemy.ATK is increased by x% for that attack.[Kei Orihime, Kei Kaguya, & Kei Kisshouten Only](skill name changed from Love Bomb(慈愛玉) to Holy Strike(聖撃) on 25th July 2018.) 	3 	80%/40% 	1500 	
Holy Strike[聖撃] 	When there are no dying enemies around,θ% chance to target Sword/Axe type enemy.ATK is increased by x% for that attack.[Kei Orihime, Kei Kaguya, & Kei Kisshouten Only](skill name changed from Love Bomb(慈愛玉) to Holy Strike(聖撃) on 25th July 2018.) 	4 	85%/50% 	1500 	
Holy Strike[聖撃] 	When there are no dying enemies around,θ% chance to target Sword/Axe type enemy.ATK is increased by x% for that attack.[Kei Orihime, Kei Kaguya, & Kei Kisshouten Only](skill name changed from Love Bomb(慈愛玉) to Holy Strike(聖撃) on 25th July 2018.) 	5 	100%/100% 	1500 	
===Mythical Extremely Rare (Legendary)===
All Skills here have a max level of 5.
Mythical Extremely Rare	Mythical Extremely Rare 	Mythical Extremely Rare	Mythical Extremely Rare	Mythical Extremely Rare	Mythical Extremely Rare
Skill Name 	Skill Effect 	Lv. 	Lv. Effect 	Cost(KS) 	
Burning Ash[灰燼] 	Increase Critical Rate by θ%.Note that lvl5 skill means 100% crit rate.[Hinokagutsuchi & New Year Hinokagutsuchi Only] 	1 	20% 	2500 	
Burning Ash[灰燼] 	Increase Critical Rate by θ%.Note that lvl5 skill means 100% crit rate.[Hinokagutsuchi & New Year Hinokagutsuchi Only] 	2 	30% 	2500 	
Burning Ash[灰燼] 	Increase Critical Rate by θ%.Note that lvl5 skill means 100% crit rate.[Hinokagutsuchi & New Year Hinokagutsuchi Only] 	3 	40% 	2500 	
Burning Ash[灰燼] 	Increase Critical Rate by θ%.Note that lvl5 skill means 100% crit rate.[Hinokagutsuchi & New Year Hinokagutsuchi Only] 	4 	50% 	2500 	
Burning Ash[灰燼] 	Increase Critical Rate by θ%.Note that lvl5 skill means 100% crit rate.[Hinokagutsuchi & New Year Hinokagutsuchi Only] 	5 	100% 	2500 	
Purple Lightning[紫電] 	θ% chance to trigger. Moves first and double-tap the enemy.[Takemikazuchi & Setsubun Takemikazuchi Only] 	1 	30% 	2500 	
Purple Lightning[紫電] 	θ% chance to trigger. Moves first and double-tap the enemy.[Takemikazuchi & Setsubun Takemikazuchi Only] 	2 	40% 	2500 	
Purple Lightning[紫電] 	θ% chance to trigger. Moves first and double-tap the enemy.[Takemikazuchi & Setsubun Takemikazuchi Only] 	3 	50% 	2500 	
Purple Lightning[紫電] 	θ% chance to trigger. Moves first and double-tap the enemy.[Takemikazuchi & Setsubun Takemikazuchi Only] 	4 	60% 	2500 	
Purple Lightning[紫電] 	θ% chance to trigger. Moves first and double-tap the enemy.[Takemikazuchi & Setsubun Takemikazuchi Only] 	5 	90% 	2500 	
Divine Creation[創世] 	When entering the battle, increase the DEF of all allies in battle by θ.[Izanagi Only] 	1 	40 	2500 	
Divine Creation[創世] 	When entering the battle, increase the DEF of all allies in battle by θ.[Izanagi Only] 	2 	60 	2500 	
Divine Creation[創世] 	When entering the battle, increase the DEF of all allies in battle by θ.[Izanagi Only] 	3 	80 	2500 	
Divine Creation[創世] 	When entering the battle, increase the DEF of all allies in battle by θ.[Izanagi Only] 	4 	120 	2500 	
Divine Creation[創世] 	When entering the battle, increase the DEF of all allies in battle by θ.[Izanagi Only] 	5 	160 	2500 	
Cross Flash[断滅] 	θ% of HP loss is added to ATK.[Susanoo & Hinamatsuri Susanoo Only] 	1 	200% 	2500 	
Cross Flash[断滅] 	θ% of HP loss is added to ATK.[Susanoo & Hinamatsuri Susanoo Only] 	2 	240% 	2500 	
Cross Flash[断滅] 	θ% of HP loss is added to ATK.[Susanoo & Hinamatsuri Susanoo Only] 	3 	280% 	2500 	
Cross Flash[断滅] 	θ% of HP loss is added to ATK.[Susanoo & Hinamatsuri Susanoo Only] 	4 	340% 	2500 	
Cross Flash[断滅] 	θ% of HP loss is added to ATK.[Susanoo & Hinamatsuri Susanoo Only] 	5 	400% 	2500 	
Insights[洞見] 	Ignoring enemy's DEF, inflict additional damage equal to θ% of your ATK.Target cannot activate Iron Wall type skills.[Omoikane & Satsuki Omoikane Only]	1 	5% 	2500 	
Insights[洞見] 	Ignoring enemy's DEF, inflict additional damage equal to θ% of your ATK.Target cannot activate Iron Wall type skills.[Omoikane & Satsuki Omoikane Only]	2 	10% 	2500 	
Insights[洞見] 	Ignoring enemy's DEF, inflict additional damage equal to θ% of your ATK.Target cannot activate Iron Wall type skills.[Omoikane & Satsuki Omoikane Only]	3 	15% 	2500 	
Insights[洞見] 	Ignoring enemy's DEF, inflict additional damage equal to θ% of your ATK.Target cannot activate Iron Wall type skills.[Omoikane & Satsuki Omoikane Only]	4 	20% 	2500 	
Insights[洞見] 	Ignoring enemy's DEF, inflict additional damage equal to θ% of your ATK.Target cannot activate Iron Wall type skills.[Omoikane & Satsuki Omoikane Only]	5 	30% 	2500 	
Moonlight[月光] 	θ% chance to heal all allies by xHP.[Tsukuyomi & Christmas Tsukuyomi Only] 	1 	10%/70HP 	2500 	
Moonlight[月光] 	θ% chance to heal all allies by xHP.[Tsukuyomi & Christmas Tsukuyomi Only] 	2 	12%/100HP 	2500 	
Moonlight[月光] 	θ% chance to heal all allies by xHP.[Tsukuyomi & Christmas Tsukuyomi Only] 	3 	14%/120HP 	2500 	
Moonlight[月光] 	θ% chance to heal all allies by xHP.[Tsukuyomi & Christmas Tsukuyomi Only] 	4 	17%/150HP 	2500 	
Moonlight[月光] 	θ% chance to heal all allies by xHP.[Tsukuyomi & Christmas Tsukuyomi Only] 	5 	20%/200HP 	2500 	
Moon Beam[月影] 	θ% chance to turn received damage to 0. Trigger rate may differ according to enemy's AGI.[Tsukuyomi & Christmas Tsukuyomi Only] 	1 	10% 	2500 	
Moon Beam[月影] 	θ% chance to turn received damage to 0. Trigger rate may differ according to enemy's AGI.[Tsukuyomi & Christmas Tsukuyomi Only] 	2 	12% 	2500 	
Moon Beam[月影] 	θ% chance to turn received damage to 0. Trigger rate may differ according to enemy's AGI.[Tsukuyomi & Christmas Tsukuyomi Only] 	3 	15% 	2500 	
Moon Beam[月影] 	θ% chance to turn received damage to 0. Trigger rate may differ according to enemy's AGI.[Tsukuyomi & Christmas Tsukuyomi Only] 	4 	19% 	2500 	
Moon Beam[月影] 	θ% chance to turn received damage to 0. Trigger rate may differ according to enemy's AGI.[Tsukuyomi & Christmas Tsukuyomi Only] 	5 	25% 	2500 	
Spring Sun[春陽] 	θ% chance to fully heal all allies in battle.[Amaterasu & Hanami Amaterasu Only] 	1 	4% 	2500 	
Spring Sun[春陽] 	θ% chance to fully heal all allies in battle.[Amaterasu & Hanami Amaterasu Only] 	2 	5% 	2500 	
Spring Sun[春陽] 	θ% chance to fully heal all allies in battle.[Amaterasu & Hanami Amaterasu Only] 	3 	7% 	2500 	
Spring Sun[春陽] 	θ% chance to fully heal all allies in battle.[Amaterasu & Hanami Amaterasu Only] 	4 	9% 	2500 	
Spring Sun[春陽] 	θ% chance to fully heal all allies in battle.[Amaterasu & Hanami Amaterasu Only] 	5 	12% 	2500 	
Blazing Sun[烈日] 	30% chance to deal a fixed damage of θ to all enemies.[Amaterasu & Hanami Amaterasu Only] 	1 	30 	2500 	
Blazing Sun[烈日] 	30% chance to deal a fixed damage of θ to all enemies.[Amaterasu & Hanami Amaterasu Only] 	2 	60 	2500 	
Blazing Sun[烈日] 	30% chance to deal a fixed damage of θ to all enemies.[Amaterasu & Hanami Amaterasu Only] 	3 	90 	2500 	
Blazing Sun[烈日] 	30% chance to deal a fixed damage of θ to all enemies.[Amaterasu & Hanami Amaterasu Only] 	4 	120 	2500 	
Blazing Sun[烈日] 	30% chance to deal a fixed damage of θ to all enemies.[Amaterasu & Hanami Amaterasu Only] 	5 	180 	2500 	
Destruction[破壊] 	30% chance to deal a fixed damage of θ to all enemies.[Izanami & Koromogae Izanami Only] 	1 	100 	2500 	
Destruction[破壊] 	30% chance to deal a fixed damage of θ to all enemies.[Izanami & Koromogae Izanami Only] 	2 	200 	2500 	
Destruction[破壊] 	30% chance to deal a fixed damage of θ to all enemies.[Izanami & Koromogae Izanami Only] 	3 	300 	2500 	
Destruction[破壊] 	30% chance to deal a fixed damage of θ to all enemies.[Izanami & Koromogae Izanami Only] 	4 	400 	2500 	
Destruction[破壊] 	30% chance to deal a fixed damage of θ to all enemies.[Izanami & Koromogae Izanami Only] 	5 	500 	2500 	
===Kamuy Extremely Rare===
All Skills here have a max level of 5.
Kamuy Extremely Rare 	Kamuy Extremely Rare 	Kamuy Extremely Rare	Kamuy Extremely Rare	Kamuy Extremely Rare	Kamuy Extremely Rare
Skill Name 	Skill Effect 	Lv. 	Lv. Effect 	Cost(KS) 	
Shield of the Water God[水神の楯] 	θ% chance to draw enemy's attack to yourself.DEF increases by x% during skill trigger.[Genbu Only] 	1 	50%/15% 	3500 	
Shield of the Water God[水神の楯] 	θ% chance to draw enemy's attack to yourself.DEF increases by x% during skill trigger.[Genbu Only] 	2 	60%/20% 	3500 	
Shield of the Water God[水神の楯] 	θ% chance to draw enemy's attack to yourself.DEF increases by x% during skill trigger.[Genbu Only] 	3 	70%/25% 	3500 	
Shield of the Water God[水神の楯] 	θ% chance to draw enemy's attack to yourself.DEF increases by x% during skill trigger.[Genbu Only] 	4 	80%/35% 	3500 	
Shield of the Water God[水神の楯] 	θ% chance to draw enemy's attack to yourself.DEF increases by x% during skill trigger.[Genbu Only] 	5 	100%/50% 	3500 	
Tiger Fang Stabbing[虎牙連槍] 	θ% chance to attack twice in a turn.During that attack, additional damage equal to10% of your ATK is dealt to the target, ignoring DEF.[Byakko Only] 	1 	40% 	3500 	
Tiger Fang Stabbing[虎牙連槍] 	θ% chance to attack twice in a turn.During that attack, additional damage equal to10% of your ATK is dealt to the target, ignoring DEF.[Byakko Only] 	2 	?% 	3500 	
Tiger Fang Stabbing[虎牙連槍] 	θ% chance to attack twice in a turn.During that attack, additional damage equal to10% of your ATK is dealt to the target, ignoring DEF.[Byakko Only] 	3 	?% 	3500 	
Tiger Fang Stabbing[虎牙連槍] 	θ% chance to attack twice in a turn.During that attack, additional damage equal to10% of your ATK is dealt to the target, ignoring DEF.[Byakko Only] 	4 	?% 	3500 	
Tiger Fang Stabbing[虎牙連槍] 	θ% chance to attack twice in a turn.During that attack, additional damage equal to10% of your ATK is dealt to the target, ignoring DEF.[Byakko Only] 	5 	80% 	3500 	
Crushing Serpent Strike[蛇流破砕撃] 	Ignoring enemy's DEF, inflict additional damage equal to θ% of your ATK.Target cannot activate Iron Wall type skills.[Touda Only] 	1 	5% 	3500 	
Crushing Serpent Strike[蛇流破砕撃] 	Ignoring enemy's DEF, inflict additional damage equal to θ% of your ATK.Target cannot activate Iron Wall type skills.[Touda Only] 	2 	?% 	3500 	
Crushing Serpent Strike[蛇流破砕撃] 	Ignoring enemy's DEF, inflict additional damage equal to θ% of your ATK.Target cannot activate Iron Wall type skills.[Touda Only] 	3 	?% 	3500 	
Crushing Serpent Strike[蛇流破砕撃] 	Ignoring enemy's DEF, inflict additional damage equal to θ% of your ATK.Target cannot activate Iron Wall type skills.[Touda Only] 	4 	?% 	3500 	
Crushing Serpent Strike[蛇流破砕撃] 	Ignoring enemy's DEF, inflict additional damage equal to θ% of your ATK.Target cannot activate Iron Wall type skills.[Touda Only] 	5 	40% 	3500 	
Arrow of Scarlet Flame[朱炎の矢] 	θ% chance to move 3 times in 1 turn.During that moment, for 1 attack there's a x% chance to cast a Frighten Debuff on the target.Frighten: Lowers DEF for a few turns[Suzaku Only] 	1 	50%/5% 	3500 	
Arrow of Scarlet Flame[朱炎の矢] 	θ% chance to move 3 times in 1 turn.During that moment, for 1 attack there's a x% chance to cast a Frighten Debuff on the target.Frighten: Lowers DEF for a few turns[Suzaku Only] 	2 	?%/?% 	3500 	
Arrow of Scarlet Flame[朱炎の矢] 	θ% chance to move 3 times in 1 turn.During that moment, for 1 attack there's a x% chance to cast a Frighten Debuff on the target.Frighten: Lowers DEF for a few turns[Suzaku Only] 	3 	?%/?% 	3500 	
Arrow of Scarlet Flame[朱炎の矢] 	θ% chance to move 3 times in 1 turn.During that moment, for 1 attack there's a x% chance to cast a Frighten Debuff on the target.Frighten: Lowers DEF for a few turns[Suzaku Only] 	4 	?%/?% 	3500 	
Arrow of Scarlet Flame[朱炎の矢] 	θ% chance to move 3 times in 1 turn.During that moment, for 1 attack there's a x% chance to cast a Frighten Debuff on the target.Frighten: Lowers DEF for a few turns[Suzaku Only] 	5 	70%/30% 	3500 	
Blue Formation[蒼の陣] 	θ% chance to draw attacks from Sword/Axe type enemies, and when hit by a single target attack, counters with a normal attack.Skills will not trigger during counter attack.[Seiryuu Only]	1 	40% 	3500 	
Blue Formation[蒼の陣] 	θ% chance to draw attacks from Sword/Axe type enemies, and when hit by a single target attack, counters with a normal attack.Skills will not trigger during counter attack.[Seiryuu Only]	2 	?% 	3500 	
Blue Formation[蒼の陣] 	θ% chance to draw attacks from Sword/Axe type enemies, and when hit by a single target attack, counters with a normal attack.Skills will not trigger during counter attack.[Seiryuu Only]	3 	?% 	3500 	
Blue Formation[蒼の陣] 	θ% chance to draw attacks from Sword/Axe type enemies, and when hit by a single target attack, counters with a normal attack.Skills will not trigger during counter attack.[Seiryuu Only]	4 	?% 	3500 	
Blue Formation[蒼の陣] 	θ% chance to draw attacks from Sword/Axe type enemies, and when hit by a single target attack, counters with a normal attack.Skills will not trigger during counter attack.[Seiryuu Only]	5 	80% 	3500 	
Gold Scale Kaiten[金鱗廻天] 	Triggers at a θ% chance during recovery phases, heals twice in a row.[Kouchin Only] 	1 	40% 	3500 	
Gold Scale Kaiten[金鱗廻天] 	Triggers at a θ% chance during recovery phases, heals twice in a row.[Kouchin Only] 	2 	?% 	3500 	
Gold Scale Kaiten[金鱗廻天] 	Triggers at a θ% chance during recovery phases, heals twice in a row.[Kouchin Only] 	3 	?% 	3500 	
Gold Scale Kaiten[金鱗廻天] 	Triggers at a θ% chance during recovery phases, heals twice in a row.[Kouchin Only] 	4 	?% 	3500 	
Gold Scale Kaiten[金鱗廻天] 	Triggers at a θ% chance during recovery phases, heals twice in a row.[Kouchin Only] 	5 	80% 	3500 	
?[?] 	???[?? Only] 	1 	? 	3500 	
?[?] 	???[?? Only] 	2 	? 	3500 	
?[?] 	???[?? Only] 	3 	? 	3500 	
?[?] 	???[?? Only] 	4 	? 	3500 	
?[?] 	???[?? Only] 	5 	? 	3500 	
===Special Edition Hime===
Special Hime 	Special Hime 	Special Hime	Special Hime	Special Hime	Special Hime
Skill Name 	Skill Effect 	Lv. 	Lv. Effect 	Cost(KS) 	
Love Help[慈愛洗脳] 	30% Chance to cast a Charm Debuff on the enemy when attacking.Charm: A set chance to attack allies, lasts a few turns.[Orihime 【Tanabata】 Only] 	1 	- 	Quest 	
Flower Blossom Twin Swords[煉花二刀] 	θ% chance to attack twice in a row. In addition, ignoring DEF, 5% of your ATK is added as additional damage.Stackable with Critical Attack[Higekiri【Festival】 Only](Not to be confused with Cho Hiza's skill, their skill name is just 1 kanji diff.) 	1 	30% 	1500 	
Flower Blossom Twin Swords[煉花二刀] 	θ% chance to attack twice in a row. In addition, ignoring DEF, 5% of your ATK is added as additional damage.Stackable with Critical Attack[Higekiri【Festival】 Only](Not to be confused with Cho Hiza's skill, their skill name is just 1 kanji diff.) 	2 	40% 	1500 	
Flower Blossom Twin Swords[煉花二刀] 	θ% chance to attack twice in a row. In addition, ignoring DEF, 5% of your ATK is added as additional damage.Stackable with Critical Attack[Higekiri【Festival】 Only](Not to be confused with Cho Hiza's skill, their skill name is just 1 kanji diff.) 	3 	50% 	1500 	
Flower Blossom Twin Swords[煉花二刀] 	θ% chance to attack twice in a row. In addition, ignoring DEF, 5% of your ATK is added as additional damage.Stackable with Critical Attack[Higekiri【Festival】 Only](Not to be confused with Cho Hiza's skill, their skill name is just 1 kanji diff.) 	4 	60% 	1500 	
Flower Blossom Twin Swords[煉花二刀] 	θ% chance to attack twice in a row. In addition, ignoring DEF, 5% of your ATK is added as additional damage.Stackable with Critical Attack[Higekiri【Festival】 Only](Not to be confused with Cho Hiza's skill, their skill name is just 1 kanji diff.) 	5 	70% 	1500 	
Knowledge of Silence[静寂の心得] 	θ% chance to attack all enemies.In addition, θ% chance to cast a Silence Debuff on the target.Silence: Attack cause 0 damage for 1 turn[Kurakakemiya【Halloween】 Only] 	1 	10%/25% 	2500 	
Knowledge of Silence[静寂の心得] 	θ% chance to attack all enemies.In addition, θ% chance to cast a Silence Debuff on the target.Silence: Attack cause 0 damage for 1 turn[Kurakakemiya【Halloween】 Only] 	2 	12%/25% 	2500 	
Knowledge of Silence[静寂の心得] 	θ% chance to attack all enemies.In addition, θ% chance to cast a Silence Debuff on the target.Silence: Attack cause 0 damage for 1 turn[Kurakakemiya【Halloween】 Only] 	3 	14%/25% 	2500 	
Knowledge of Silence[静寂の心得] 	θ% chance to attack all enemies.In addition, θ% chance to cast a Silence Debuff on the target.Silence: Attack cause 0 damage for 1 turn[Kurakakemiya【Halloween】 Only] 	4 	16%/30% 	2500 	
Knowledge of Silence[静寂の心得] 	θ% chance to attack all enemies.In addition, θ% chance to cast a Silence Debuff on the target.Silence: Attack cause 0 damage for 1 turn[Kurakakemiya【Halloween】 Only] 	5 	20%/30% 	2500 	
Rare Beating of Love[愛の滅多打ち] 	θ% chance to attack 2~5 times in 1 turn.In addition for 1 attack, 30% chance to cast a Frighten Debuff on the target.Frighten: Lowers DEF for a few turns[Kuzunoha【New Year】 Only] 	1 	10% 	2500 	
Rare Beating of Love[愛の滅多打ち] 	θ% chance to attack 2~5 times in 1 turn.In addition for 1 attack, 30% chance to cast a Frighten Debuff on the target.Frighten: Lowers DEF for a few turns[Kuzunoha【New Year】 Only] 	2 	?% 	2500 	
Rare Beating of Love[愛の滅多打ち] 	θ% chance to attack 2~5 times in 1 turn.In addition for 1 attack, 30% chance to cast a Frighten Debuff on the target.Frighten: Lowers DEF for a few turns[Kuzunoha【New Year】 Only] 	3 	?% 	2500 	
Rare Beating of Love[愛の滅多打ち] 	θ% chance to attack 2~5 times in 1 turn.In addition for 1 attack, 30% chance to cast a Frighten Debuff on the target.Frighten: Lowers DEF for a few turns[Kuzunoha【New Year】 Only] 	4 	?% 	2500 	
Rare Beating of Love[愛の滅多打ち] 	θ% chance to attack 2~5 times in 1 turn.In addition for 1 attack, 30% chance to cast a Frighten Debuff on the target.Frighten: Lowers DEF for a few turns[Kuzunoha【New Year】 Only] 	5 	?% 	2500 	
Thousand Arrow Volley[千射万箭] 	30% chance to attack all enemies, plus θ% chance to deal an additional AoE attack.[Ensu【Christmas】 Only] 	1 	10% 	2500 	
Thousand Arrow Volley[千射万箭] 	30% chance to attack all enemies, plus θ% chance to deal an additional AoE attack.[Ensu【Christmas】 Only] 	2 	20% 	2500 	
Thousand Arrow Volley[千射万箭] 	30% chance to attack all enemies, plus θ% chance to deal an additional AoE attack.[Ensu【Christmas】 Only] 	3 	30% 	2500 	
Thousand Arrow Volley[千射万箭] 	30% chance to attack all enemies, plus θ% chance to deal an additional AoE attack.[Ensu【Christmas】 Only] 	4 	40% 	2500 	
Thousand Arrow Volley[千射万箭] 	30% chance to attack all enemies, plus θ% chance to deal an additional AoE attack.[Ensu【Christmas】 Only] 	5 	60% 	2500 	
Book of Kingetsu[錦月] 	When entering the battle, all Magic/Recovery/Sprite-Type allies in battle have their DEF/AGI increased by θ, and REC by 15.[Murasakinokimi【Tango】 Only] 	1 	20 	2500 	
Book of Kingetsu[錦月] 	When entering the battle, all Magic/Recovery/Sprite-Type allies in battle have their DEF/AGI increased by θ, and REC by 15.[Murasakinokimi【Tango】 Only] 	2 	30 	2500 	
Book of Kingetsu[錦月] 	When entering the battle, all Magic/Recovery/Sprite-Type allies in battle have their DEF/AGI increased by θ, and REC by 15.[Murasakinokimi【Tango】 Only] 	3 	40 	2500 	
Book of Kingetsu[錦月] 	When entering the battle, all Magic/Recovery/Sprite-Type allies in battle have their DEF/AGI increased by θ, and REC by 15.[Murasakinokimi【Tango】 Only] 	4 	60 	2500 	
Book of Kingetsu[錦月] 	When entering the battle, all Magic/Recovery/Sprite-Type allies in battle have their DEF/AGI increased by θ, and REC by 15.[Murasakinokimi【Tango】 Only] 	5 	80 	2500 	
Transfiguration Strike[変貌の怯撃] 	When entering the battle, increase 1 ally's critical rate by θ%, x% chance to attack the enemy and causing Frighten Debuff.[Thanatos【Setsubun】 Only] 	1 	11%/15% 	2500 	
Transfiguration Strike[変貌の怯撃] 	When entering the battle, increase 1 ally's critical rate by θ%, x% chance to attack the enemy and causing Frighten Debuff.[Thanatos【Setsubun】 Only] 	2 	?%/?% 	2500 	
Transfiguration Strike[変貌の怯撃] 	When entering the battle, increase 1 ally's critical rate by θ%, x% chance to attack the enemy and causing Frighten Debuff.[Thanatos【Setsubun】 Only] 	3 	?%/?% 	2500 	
Transfiguration Strike[変貌の怯撃] 	When entering the battle, increase 1 ally's critical rate by θ%, x% chance to attack the enemy and causing Frighten Debuff.[Thanatos【Setsubun】 Only] 	4 	?%/?% 	2500 	
Transfiguration Strike[変貌の怯撃] 	When entering the battle, increase 1 ally's critical rate by θ%, x% chance to attack the enemy and causing Frighten Debuff.[Thanatos【Setsubun】 Only] 	5 	?%/?% 	2500 	
Spear Wall[槍壁] 	When receiving a killing blow, θ% chance to survive with 1 HP remaining.[Osaki【Nagatsuki】 Only] 	1 	55% 	2500 	
Spear Wall[槍壁] 	When receiving a killing blow, θ% chance to survive with 1 HP remaining.[Osaki【Nagatsuki】 Only] 	2 	60% 	2500 	
Spear Wall[槍壁] 	When receiving a killing blow, θ% chance to survive with 1 HP remaining.[Osaki【Nagatsuki】 Only] 	3 	65% 	2500 	
Spear Wall[槍壁] 	When receiving a killing blow, θ% chance to survive with 1 HP remaining.[Osaki【Nagatsuki】 Only] 	4 	73% 	2500 	
Spear Wall[槍壁] 	When receiving a killing blow, θ% chance to survive with 1 HP remaining.[Osaki【Nagatsuki】 Only] 	5 	80% 	2500 	
Brightness of Unshin[雲心の明朗] 	When entering the battle, all ally Magic/Recovery/Sprite types in battle receives ATK/DEF+θ, REC+10.[Chiru【Autumn】 Only] 	1 	+20 	2500 	
Brightness of Unshin[雲心の明朗] 	When entering the battle, all ally Magic/Recovery/Sprite types in battle receives ATK/DEF+θ, REC+10.[Chiru【Autumn】 Only] 	2 	+40 	2500 	
Brightness of Unshin[雲心の明朗] 	When entering the battle, all ally Magic/Recovery/Sprite types in battle receives ATK/DEF+θ, REC+10.[Chiru【Autumn】 Only] 	3 	+60 	2500 	
Brightness of Unshin[雲心の明朗] 	When entering the battle, all ally Magic/Recovery/Sprite types in battle receives ATK/DEF+θ, REC+10.[Chiru【Autumn】 Only] 	4 	+80 	2500 	
Brightness of Unshin[雲心の明朗] 	When entering the battle, all ally Magic/Recovery/Sprite types in battle receives ATK/DEF+θ, REC+10.[Chiru【Autumn】 Only] 	5 	+100 	2500 	
Fallen Suzaku[朱雀落] 	25% chance to trigger. AGI is reduced to 0, while ATK is increased by θx for 1 turn.Damage is further increased when targeting Bow -Type enemy.Cannot be triggered with any other skills except -Target type skills.[Sumiki Only] 	1 	5x 	1000 	
Fallen Suzaku[朱雀落] 	25% chance to trigger. AGI is reduced to 0, while ATK is increased by θx for 1 turn.Damage is further increased when targeting Bow -Type enemy.Cannot be triggered with any other skills except -Target type skills.[Sumiki Only] 	2 	5.5x 	1000 	
Fallen Suzaku[朱雀落] 	25% chance to trigger. AGI is reduced to 0, while ATK is increased by θx for 1 turn.Damage is further increased when targeting Bow -Type enemy.Cannot be triggered with any other skills except -Target type skills.[Sumiki Only] 	3 	6x 	1000 	
Fallen Suzaku[朱雀落] 	25% chance to trigger. AGI is reduced to 0, while ATK is increased by θx for 1 turn.Damage is further increased when targeting Bow -Type enemy.Cannot be triggered with any other skills except -Target type skills.[Sumiki Only] 	4 	6.5x 	1000 	
Fallen Suzaku[朱雀落] 	25% chance to trigger. AGI is reduced to 0, while ATK is increased by θx for 1 turn.Damage is further increased when targeting Bow -Type enemy.Cannot be triggered with any other skills except -Target type skills.[Sumiki Only] 	5 	7x 	1000 	
Fallen Suzaku[朱雀落] 	25% chance to trigger. AGI is reduced to 0, while ATK is increased by θx for 1 turn.Damage is further increased when targeting Bow -Type enemy.Cannot be triggered with any other skills except -Target type skills.[Sumiki Only] 	6 	7.5x 	1000 	
Fallen Suzaku[朱雀落] 	25% chance to trigger. AGI is reduced to 0, while ATK is increased by θx for 1 turn.Damage is further increased when targeting Bow -Type enemy.Cannot be triggered with any other skills except -Target type skills.[Sumiki Only] 	7 	8x 	1000 	
Fallen Suzaku[朱雀落] 	25% chance to trigger. AGI is reduced to 0, while ATK is increased by θx for 1 turn.Damage is further increased when targeting Bow -Type enemy.Cannot be triggered with any other skills except -Target type skills.[Sumiki Only] 	8 	8.5x 	1000 	
Fallen Suzaku[朱雀落] 	25% chance to trigger. AGI is reduced to 0, while ATK is increased by θx for 1 turn.Damage is further increased when targeting Bow -Type enemy.Cannot be triggered with any other skills except -Target type skills.[Sumiki Only] 	9 	9x 	1000 	
Fallen Suzaku[朱雀落] 	25% chance to trigger. AGI is reduced to 0, while ATK is increased by θx for 1 turn.Damage is further increased when targeting Bow -Type enemy.Cannot be triggered with any other skills except -Target type skills.[Sumiki Only] 	10 	10x 	1000 	
Full Bloom Cherry Blossom[桜花爛漫] 	θ% chance to heal all allies.[Sakura Only] 	1 	12% 	1000 	
Full Bloom Cherry Blossom[桜花爛漫] 	θ% chance to heal all allies.[Sakura Only] 	2 	14% 	1000 	
Full Bloom Cherry Blossom[桜花爛漫] 	θ% chance to heal all allies.[Sakura Only] 	3 	16% 	1000 	
Full Bloom Cherry Blossom[桜花爛漫] 	θ% chance to heal all allies.[Sakura Only] 	4 	18% 	1000 	
Full Bloom Cherry Blossom[桜花爛漫] 	θ% chance to heal all allies.[Sakura Only] 	5 	20% 	1000 	
Book of It's Rice Balls![おにぎりじゃ！] 	θ% chance to heal all allies in battle.During that moment, x% chance to full heal.[Koume Only] 	1 	14%/12% 	2500 	
Book of It's Rice Balls![おにぎりじゃ！] 	θ% chance to heal all allies in battle.During that moment, x% chance to full heal.[Koume Only] 	2 	17%/14% 	2500 	
Book of It's Rice Balls![おにぎりじゃ！] 	θ% chance to heal all allies in battle.During that moment, x% chance to full heal.[Koume Only] 	3 	20%/16% 	2500 	
Book of It's Rice Balls![おにぎりじゃ！] 	θ% chance to heal all allies in battle.During that moment, x% chance to full heal.[Koume Only] 	4 	23%/18% 	2500 	
Book of It's Rice Balls![おにぎりじゃ！] 	θ% chance to heal all allies in battle.During that moment, x% chance to full heal.[Koume Only] 	5 	26%/20% 	2500 	
Secret Arts of Konten[渾天の秘術] 	Increases the Critical Rate of 1 ally by 10%, and triggering at θ% chance, move 2x in a row.[Fuyou Only] 	1 	20% 	2500 	
Secret Arts of Konten[渾天の秘術] 	Increases the Critical Rate of 1 ally by 10%, and triggering at θ% chance, move 2x in a row.[Fuyou Only] 	2 	?% 	2500 	
Secret Arts of Konten[渾天の秘術] 	Increases the Critical Rate of 1 ally by 10%, and triggering at θ% chance, move 2x in a row.[Fuyou Only] 	3 	?% 	2500 	
Secret Arts of Konten[渾天の秘術] 	Increases the Critical Rate of 1 ally by 10%, and triggering at θ% chance, move 2x in a row.[Fuyou Only] 	4 	?% 	2500 	
Secret Arts of Konten[渾天の秘術] 	Increases the Critical Rate of 1 ally by 10%, and triggering at θ% chance, move 2x in a row.[Fuyou Only] 	5 	40% 	2500 	
Inexhaustible Red Flame[無尽紅炎] 	θ% chance to OHKO the target.Does not activate on Bosses.[Hinokagutsuchi【New Year】Only] 	1 	7% 	2500 	
Inexhaustible Red Flame[無尽紅炎] 	θ% chance to OHKO the target.Does not activate on Bosses.[Hinokagutsuchi【New Year】Only] 	2 	12% 	2500 	
Inexhaustible Red Flame[無尽紅炎] 	θ% chance to OHKO the target.Does not activate on Bosses.[Hinokagutsuchi【New Year】Only] 	3 	17% 	2500 	
Inexhaustible Red Flame[無尽紅炎] 	θ% chance to OHKO the target.Does not activate on Bosses.[Hinokagutsuchi【New Year】Only] 	4 	22% 	2500 	
Inexhaustible Red Flame[無尽紅炎] 	θ% chance to OHKO the target.Does not activate on Bosses.[Hinokagutsuchi【New Year】Only] 	5 	30% 	2500 	
Red Lightning[赤電] 	θ% chance to turn received damage to 0.[Takemikazuchi【Setsubun】 Only] 	1 	20% 	2500 	
Red Lightning[赤電] 	θ% chance to turn received damage to 0.[Takemikazuchi【Setsubun】 Only] 	2 	25% 	2500 	
Red Lightning[赤電] 	θ% chance to turn received damage to 0.[Takemikazuchi【Setsubun】 Only] 	3 	29% 	2500 	
Red Lightning[赤電] 	θ% chance to turn received damage to 0.[Takemikazuchi【Setsubun】 Only] 	4 	32% 	2500 	
Red Lightning[赤電] 	θ% chance to turn received damage to 0.[Takemikazuchi【Setsubun】 Only] 	5 	35% 	2500 	
Rogue Punishment[悪党成敗] 	θ% chance to attack the enemy while ignoring DEF.During that moment, x% chance to OHKO the target.OHKO does not work on Boss monsters.[Susanoo【Hinamatsuri】Only] 	1 	75%/18% 	2500 	
Rogue Punishment[悪党成敗] 	θ% chance to attack the enemy while ignoring DEF.During that moment, x% chance to OHKO the target.OHKO does not work on Boss monsters.[Susanoo【Hinamatsuri】Only] 	2 	?%/?% 	2500 	
Rogue Punishment[悪党成敗] 	θ% chance to attack the enemy while ignoring DEF.During that moment, x% chance to OHKO the target.OHKO does not work on Boss monsters.[Susanoo【Hinamatsuri】Only] 	3 	?%/?% 	2500 	
Rogue Punishment[悪党成敗] 	θ% chance to attack the enemy while ignoring DEF.During that moment, x% chance to OHKO the target.OHKO does not work on Boss monsters.[Susanoo【Hinamatsuri】Only] 	4 	?%/?% 	2500 	
Rogue Punishment[悪党成敗] 	θ% chance to attack the enemy while ignoring DEF.During that moment, x% chance to OHKO the target.OHKO does not work on Boss monsters.[Susanoo【Hinamatsuri】Only] 	5 	100%/30% 	2500 	
Graceful Wind[恵風] 	When entering the battle, increase the ATK/DEF/AGI of all ally Hime in battle by θ.[Omoikane【Satsuki】 Only] 	1 	25 	2500 	
Graceful Wind[恵風] 	When entering the battle, increase the ATK/DEF/AGI of all ally Hime in battle by θ.[Omoikane【Satsuki】 Only] 	2 	30 	2500 	
Graceful Wind[恵風] 	When entering the battle, increase the ATK/DEF/AGI of all ally Hime in battle by θ.[Omoikane【Satsuki】 Only] 	3 	35 	2500 	
Graceful Wind[恵風] 	When entering the battle, increase the ATK/DEF/AGI of all ally Hime in battle by θ.[Omoikane【Satsuki】 Only] 	4 	40 	2500 	
Graceful Wind[恵風] 	When entering the battle, increase the ATK/DEF/AGI of all ally Hime in battle by θ.[Omoikane【Satsuki】 Only] 	5 	45 	2500 	
Queen of the Holy Night[聖夜の女王] 	When entering the battle, increase the AGI of all Hime in battle by θ.[Tsukuyomi【Christmas】 Only] 	1 	40 	2500 	
Queen of the Holy Night[聖夜の女王] 	When entering the battle, increase the AGI of all Hime in battle by θ.[Tsukuyomi【Christmas】 Only] 	2 	60 	2500 	
Queen of the Holy Night[聖夜の女王] 	When entering the battle, increase the AGI of all Hime in battle by θ.[Tsukuyomi【Christmas】 Only] 	3 	80 	2500 	
Queen of the Holy Night[聖夜の女王] 	When entering the battle, increase the AGI of all Hime in battle by θ.[Tsukuyomi【Christmas】 Only] 	4 	120 	2500 	
Queen of the Holy Night[聖夜の女王] 	When entering the battle, increase the AGI of all Hime in battle by θ.[Tsukuyomi【Christmas】 Only] 	5 	160 	2500 	
Iwato Hiding[岩戸隠れ] 	When receiving an attack that will KO you, θ% chance to survive with 1HP remaining.[Amaterasu【Sakura-viewing】Only] 	1 	55% 	2500 	
Iwato Hiding[岩戸隠れ] 	When receiving an attack that will KO you, θ% chance to survive with 1HP remaining.[Amaterasu【Sakura-viewing】Only] 	2 	60% 	2500 	
Iwato Hiding[岩戸隠れ] 	When receiving an attack that will KO you, θ% chance to survive with 1HP remaining.[Amaterasu【Sakura-viewing】Only] 	3 	70% 	2500 	
Iwato Hiding[岩戸隠れ] 	When receiving an attack that will KO you, θ% chance to survive with 1HP remaining.[Amaterasu【Sakura-viewing】Only] 	4 	85% 	2500 	
Iwato Hiding[岩戸隠れ] 	When receiving an attack that will KO you, θ% chance to survive with 1HP remaining.[Amaterasu【Sakura-viewing】Only] 	5 	90% 	2500 	
Love of a Young Bird [屋鳥の愛] 	Sacrificing DEF and AGI, REC is increased by θx.[Izanami【Koromogae】 Only] 	1 	1.4x 	2500 	
Love of a Young Bird [屋鳥の愛] 	Sacrificing DEF and AGI, REC is increased by θx.[Izanami【Koromogae】 Only] 	2 	?x 	2500 	
Love of a Young Bird [屋鳥の愛] 	Sacrificing DEF and AGI, REC is increased by θx.[Izanami【Koromogae】 Only] 	3 	?x 	2500 	
Love of a Young Bird [屋鳥の愛] 	Sacrificing DEF and AGI, REC is increased by θx.[Izanami【Koromogae】 Only] 	4 	?x 	2500 	
Love of a Young Bird [屋鳥の愛] 	Sacrificing DEF and AGI, REC is increased by θx.[Izanami【Koromogae】 Only] 	5 	?x 	2500 	
==Special Monster==
All Skills here have only 1 level.
Special Monsters 	Special Monsters 	Special Monsters 	Special Monsters	Special Monsters	Special Monsters
Skill Name 	Skill Effect 	User 	Cost(KS) 	 	
Sparrow Cry[夜の啼き声] 	Low Trigger Rate(20%).Deals damage equaling to 50% of enemy's remaining HP. 	SP. Okurisuzume 	100 	 	
Wild Boar Charge[うり猪突] 	Low Trigger Rate(25%).DEF is reduced to 0, while ATK is increased by 2x for 1 turn. 	SP. Wild Boar Cub 	100 	 	
Rage[激昂] 	HP loss is added to ATK.(rates unknown) 	SP. One-eyed Priest 	100 	 	
Heavy Wall[重壁] 	Medium Trigger Rate(30%).Turns received damage to 0. 	SP. Nurikabe 	100 	 	
Turbulance[攪乱] 	High Trigger Rate(70%).Draw enemy's attack to yourself.DEF increases by 2x during skill trigger. 	SP. Kodama Rat 	100 	 	
Iai[居合] 	Very High Trigger Rate(90%).Attacks first, ignoring AGI. 	SP. Bone Samurai 	100 	 	
Invincible Slash[無双薙ぎ] 	Low Trigger Rate(20%).Attack all enemies. 	SP. Invincible Skeleton 	100 	 	
Survivor[生残] 	When current HP is above 3% of Max HP, survive a killing blow with 1HP remaining. 	SP. Bone Ronin 	100 	 	
Karakasa Thrust[唐傘一本突き] 	Very Low Trigger Rate(11%).OHKO the enemy, will not trigger on Boss monsters. 	SP. Karakasa 	200 	 	
100th Ghost Story[百話目の怪異] 	Medium Trigger Rate(30%).Cast a Frighten Debuff on the enemy.Frighten: Lowers DEF for a few turns 	SP. Blue Running Lantern	200 	 	
Hina Kick[雛キック] 	Medium Trigger Rate(30%).Moves first and double-tap the enemy. 	SP. Hinatengu 	200 	 	
Freezing Breath[氷結の吐息] 	High Trigger Rate(54%).Cast a Silence Debuff on the enemy.Silence: Attack cause 0 damage for 1 turn 	SP. Yukiwarashi 	200 	 	
Blessing Tree[木々の恵み] 	Triggers at 20% chance.Heal 50HP to all allies in battle. 	SP. Kukunochi 	200 	 	
Ninety-nine Ofuda[九十九の札] 	Very Low Trigger Rate(10%).Deal a fixed damage of 99 to all enemies. 	SP. Fudagaeshi 	200 	 	
Kappa Thrust[河童乱れ突き] 	Low Trigger Rate(20%).Attack 2-5 times in a row. 	SP. Kappa 	200 	 	
Heaven's Eyes[百見] 	Ignoring enemy's DEF, inflict additional damage equal to 5% of your ATK.Target cannot activate Iron Wall type skills. 	SP. Hundred-eyed Demon 	200 	 	
Diamond Dust[輝きの細氷] 	Triggers at 40% chance.Attack all enemies. 	SP. Snow Maiden 	200 	 	
Burning Scar[火傷] 	When hit by a single target attack, 70% chance to counter with a normal attack.Other skills will not activate during counter.	SP. Paper Lantern 	200 	 	
Category:Guides