Glyph SocketID

== Range ==
1 to NUM_GLYPH_SLOTS
== Layout ==
 2
 3 1
 4 5 6
== Constants ==
:You may also reference these via constants defined in FrameXML\Constants.lua:
:GLYPH_ID_MINOR_1 = 1;
:GLYPH_ID_MINOR_2 = 3;
:GLYPH_ID_MINOR_3 = 5;
:GLYPH_ID_MAJOR_1 = 2;
:GLYPH_ID_MAJOR_2 = 4;
:GLYPH_ID_MAJOR_3 = 6;