Garen Crownguard

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|-|Garen=
==Summary==
A proud and noble soldier, Garen fights at the head of the Dauntless Vanguard. He is popular among his fellows, and respected well enough by his enemies—not least as a scion of the prestigious Crownguard family, entrusted with defending Demacia and its ideals. Clad in magic-resistant armor and bearing a mighty broadsword, Garen stands ready to confront mages and sorcerers on the field of battle, in a veritable whirlwind of righteous steel.
|-|Warring Kingdoms Garen=
==Summary==
Brave guardian of Azir's ancient fortress, Garen is a mighty warrior who charges fearlessly into even the most hopeless battles. He fights for the glory of his ruler and the safety of his people, a powerful, if headstrong, force for justice.
|-|Mecha Kingdoms Garen=
|-|God-King Garen=
==Summary==
God-King Garen stands as the last descendant of a primordial race of divinities, and the final bulwark against the end of civilization. He rules his vast kingdom of Demacia with an iron fist, jealousy protecting his people as a self-styled messiah, while rooting out and destroying all who would oppose him.
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==Powers and Stats==
Tier: | At least , possibly | At least | 
Key: Base | Warring Kingdoms | Mecha Kingdoms | God-King
Name: Garen Crownguard, The Might of Demacia
Origin: League of Legends
Gender: Male
Age: 25 | Several thousand years (Described as being Untold Millennia in age)
Classification: Human, Sword-Captain of the Dauntless Vanguard | Guardian of Azir | Warlord, Leader of the United Great Kingdoms, Avalon Pilot | God King, Descendant of Dawnbringer Riven
Powers and Abilities: 
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|-|Base/Warring Kingdoms=Superhuman Physical Characteristics, Martial Arts (Skilled in hand to hand combat), Weapon Mastery (Master Swordsman, skilled with a variety of other melee weapons), Magic (His sword is imbued with a portion of Kayle's magic, though he is unaware of this), Regeneration (Mid-Low with Perseverance), Non-Physical Interaction (His Sunsteel Broadsword can hit intangible and incorporeal enemies), Power Nullification (Due to being made of Demacian Steel, his armor passively nullifies Magic. Actively Via Decisive Strike, grants the effects of Cleanse, nullifying all forms of crowd control including Empathic Manipulation, Fear Manipulation, Paralysis Inducement, Power Nullification, Statistics Reduction, and Sleep Manipulation, and also Silences the opponent on contact), Statistics Amplification (Speed Amplification Via Decisive Strike, Durability and Magic Resistance Via Courage), Damage Boost (Via Decisive Strike), Forcefield Creation (Via Courage), Damage Reduction (Via Courage), Reactive Power Level (Gains increasing Durability and Magic Resistance proportional to how many enemies he kills Via Courage), Statistics Reduction (Durability Reduction Via Judgement), Extrasensory Perception (Via Demacian Justice), Summoning (Can summon Kayle's power Via Demacian Justice), Resistance to Extreme Cold (Able to withstand the cold of the Freljord, which is so cold that steel instant shatters upon contact with the air of the region), His armor grants him Resistance to Magic, Mind Manipulation/Memory Manipulation (Due to his armor his mind and memories were described as being extremely difficult to probe), Life Manipulation/Soul Manipulation (Due to his armor he was able to resist Nocturne's life and soul draining effects, which killed normal people instantly), Likely resistance to Empathic Manipulation, Madness Manipulation, and Death Manipulation (As the leader of the Dauntless Vanguard, whose duty is in part to fight against the Shadow Isles and the armies of the Harrowing, he likely has these resistances)
|-|Mecha Kingdoms=All abilities as base plus Vehicular Mastery (Master Avalon pilot), Large Size (Type 3), Inorganic Physiology
|-|God King=All abilities as base plus Immortality (Types 1 and 3), Regeneration (Low-Godly), Transformation (Into a Divine Lion), Light Manipulation, Flight, Soul Manipulation (Able to summon his soul as a manifestation of his power), Afterimage Creation, Weapon Creation (Able to create a second sword), Holy Manipulation (Able to make any weapon he holds consecrated), Reactive Power Level (His powers grow the more that people believe in and worship him), Limited Telekinesis (Able to telekinetically control his armor), and Limited Regeneration Nullification (Was able to scar Darius with a wound he was unable to heal as a reminder of his defeat)
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Attack Potency: Small Town level+ (Comparable to Fiora Laurent. Fought Sylas multiple times. Fought and defeated a dragon, which should be somewhat comparable to Shyvana, alongside Fiora. Regularly spars with Jarvan IV though both he and Jarvan admit that Jarvan is stronger. Fought off Nocturne alongside members of the Dauntless Vanguard but was ultimately inferior.), Demacian Justice ignores conventional durability | At least Small Town level+, possibly Mountain level (Stated to be capable of cleaving mountains), Demacian Justice ignores conventional durability | At least Small Country level (Comparable to Leona and Jax) | Multi-Solar System level (Has fought and killed gods on the level of the God Fist and the God Staff and sees them as lesser beings, Defeated God-King Darius), Demacian Justice ignores conventional durability
Speed: Subsonic reactions and combat speed (Casually reacted to an arrow, Speedblitzed a mage from across a room, with said mage acknowledging that he could have easily killed her before she could lift a finger to stop him, Has kept up with Katarina Du Couteau on multiple occasions) | Subsonic reactions and combat speed | Subsonic reactions and combat speed | Massively FTL+ (Gomparable to God Fist Lee Sin, and God Staff Jax)
Lifting Strength: Class K (Should be no weaker physically than Poppy and comparable to Galio, As a trainee one of his strength-building exercises involved a massive marble pillar around on a chain) | Class K | Class G (His size alone warrants this) | Unknown, likely Multi-Stellar
Striking Strength: Small Town level+ | At least Small Town level+, possibly Mountain level | At least Small Country level | Multi-Solar System level
Durability: Small Town level+ (Has repeatedly survived battles with Katarina) | At least Small Town level+, possibly Mountain level | At least Small Country level | Multi-Solar System level
Stamina: Superhuman (Able to continue fighting even after having nearly all of his life force drained away, Should be comparable to other Vanguard members such as Diador, who was able to fight nearly non-stop for several days against the Trifarian Legion, and Cithria, who even as a recruit had to go through near constant exertion for two weeks before beginning to feel the effects of exhaustion. Even normal Demacian soldiers are taught to withstand tremendous amounts of injury, not showing any outward signs of pain even when their body is crushed and their eyes are impaled with shards of glass.)
Range: Extended Melee Range with sword, potentially Hundreds of Kilometers with Demacian Justice (vertically) | Extended Melee Range with sword, potentially Hundreds of Kilometers with Demacian Justice (vertically) | Tens of Kilometers | Likely Interstellar
Standard Equipment: Demacian Steel Armor, Sunsteel Broadsword | Pride's Greatblade, Divine Lion
Intelligence: Gifted (Garen is a highly skilled combatant and strategist, widely considered to be one of the greatest swordsmen in Demacia, having trained non-stop from the age of twelve in the art of combat and war and quickly gaining a fearsome reputation on the battlefield. By the time he turned eighteen he had already served in multiple campaigns, fighting off Freljordian barbarians, mages, and the Noxian military, which granted him a nomination as a member of the Dauntless Vanguard, a position he won with ease through his sheer courage and skill. His skill was so well recognized by the rest of the Vanguard that of the over two thousand members [each being a legendary hero in their own right, the most skilled and well trained soldiers in Demacia, masters of multiple weapons, and boasting extensive knowledge of battle tactics and warfare on top of having accomplished extraordinary feats such as singlehandedly slaying dragons and wyrms, outmatching entire hosts of the Trifarian Legion, and being able to take on entire armies on their own and emerge victorious] he was chosen to be the new Sword-Captain after the previous leader had died, a decision that was unopposed by any member of the Vanguard. As a member of the Dauntless Vanguard, Garen is a master of battlefield strategy, able to communicate entire combat plans to other members of the Vanguard through nothing but subtle eye and facial movements, as well as perceive other members' strategies given in the same manner through just peripheral vision, and doing so at a speed described as blindingly fast by people less trained than them. He is also hyper-observant, as all members of the Vanguard are required to master the art of observation of every aspect of the battlefield as well as potential changes that could be made both within and outside of their line of sight at any given moment and identify what their enemy is observing and how they can potentially advance.)
Weaknesses: None notable
Notable Attacks/Techniques:
*Perseverance: Garen regenerates health every second if he has not been hit with an enemy ability or taken non-minion damage in a few seconds.
*Decisive Strike: Garen cleanses himself of all slows and gains bonus movement speed for a few seconds. Additionally, Garen's next basic attack lunges him towards the target, dealing bonus physical damage and silencing the target.
*Courage: Garen reduces incoming damage for a few seconds. For the first second, Garen additionally gains a shield and Tenacity. Garen also permanently gains bonus armor and bonus magic resistance every time he kills an enemy. After reaching maximum stacks, this bonus is increased.
*Judgment: Garen rapidly spins his sword around his body several times, dealing physical damage with each spin to nearby enemies. The nearest enemy is dealt bonus damage per spin. Enemy champions hit 6 times have their armor reduced. Hits after the 6th refresh the duration of the debuff.
*Demacian Justice: Garen calls upon the might of Demacia onto the target enemy, dealing them true damage. The target is revealed for 1 second starting from the beginning of the cast time.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
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