Pick-me-up

Pick-me-up is a basic ability for Clove.
==Description==
Pick-me-up is primarily an Empowerment ability that becomes available to activate after an enemy agent dies under certain conditions. To be eligible for the ability activation to become available, Clove must either have been credited with killing them or Clove must have damaged the enemy within a certain amount of time before their death. Once Pick-me-up is enabled to be activated from an enemy's death, Clove may do so within a limited duration to instantly gain increased movement speed, also Overhealing rapidly up to a maximum amount. Butterflies will gather on the corpses of any enemies for the duration of the activation window enabled by their death.
Pick-me-up's Overheal will not replenish Clove's shields nor replenish their HP. The maximum amount gained from Overheal cannot exceed the total maximum of 150 HP for shields, health, and Overheal health combined, and any additional healing received during the duration of the buff will remove Overheal health to maintain the maximum of 150 HP. 
Once Pick-me-up's buffs expire, Clove will immediately lose their haste and their Overheal health will decay to 0.
Pick-me-up Cast.png|Cast
Pick-me-up Activation.png|Activation
==Stats==
Stat 	Value 	Confirmedvalue?
Max duration allowed for damaging assist to enable ability activation	Within 6 seconds 	
Activation window upon eligible takedown 	4.5 seconds 	Game files
Activation duration 	0.7 seconds 	Game files
Bonus movement speed 	Game files 	
Buff duration 	8 seconds 	
Overhealing rates 	Healing: 100 HP/sDecay: 50 HP/s	*
Maximum Overheal 	100 HP 	In-game
* Values that are not marked as confirmed (i.e. values not provided explicitly in game or from patch notes) are only estimates. Whilst they may not be the true value, they have been tested so that they should be very accurate.
==Update History==