Heel Hook

Heel Hook is an Uncommon Attack for The Silent that effectively deals "free" damage if an enemy is . Upgrading Heel Hook increases the damage from 5 to 8. It's Silent's version of .
== Strategy ==
Heel Hook is generally a poor choice. Without a Weak enemy, it's an even less effective . In the best case, it's a slightly stronger .
To make the most of Heel Hook, ensure that at least one enemy can remain consistently , and use a small deck to increase the chances of chaining one Heel Hook into another.
Generally, you should look for more powerful and consistent Attacks instead of picking Heel Hook.
Heel Hook can be built around to make an infinite deck.
== Synergies ==
Heel Hook obviously needs many cards that inflict .
The card becomes stronger with , , and other cards that encourage playing many cards each turn.
Reducing Heel Hook's cost to 0 using , , or similar effect will gain you one , increasing the odds of your being able to play the card you just drew.
==Update History==
*Patch V2.0: The Watcher
**Heel Hook card now resolves its actions in order of its description.
*Patch V1.1: The Dealer
**Heel Hook+ card buffed. 7 -> 8 damage.
*Weekly Patch 4: Full speed ahead!
**Fixed rare crash for HeelHook card.