Sixteen

Sixteen is a sidescrolling beat-em-up rendered in 16-bit graphics (hence the name), inspired by Paul Robertson's works, specifically "Super Dino Boys". The game features a fast-paced style where each movement is precise and quick. It will be released on the Nintendo EShop for the Switch in late 2018.
== Plot ==
You are an expert of a certain type of warrior, named Uchuze by default, waiting for a challenge. However, because this game is set in modern times, use for these skills are scarce outside of sports.
(more soon!)
== Gameplay ==
The player takes control of a character class of their choice and goes on a mission through 10 worlds to save the legendary power stones, which can power up their weapons and give them new abilities to use.
Each character has a number of abilities they can use. Each character has a 8 simple melee attacks (used by pressing in a direction on the toggle and pressing X) and 3 special skills (used by pressing an arrow button + y), as well as 2 special passives for that character. Some characters have special attributes such as mana, and some magical characters have button inputs needed to activate special moves.
Combos are able to be used, and knockback on opponents can defeat many others (for example, hitting an enemy so hard it flies can damage or potentially kill the other things the flying enemy hits).
Some weapons can be unlocked for your characters, and alternate costumes are too, making your hero very customizable. Weapons and some spells have elemental abilities- causes the opponent to be burned, decreasing defense, causes the enemy struck to be poisoned and lose HP over time, causing the victim to be frozen for a little while (if struck while frozen, damage is doubled towards the opponent but causes your character to shake in place due to striking a solid force), is like a weaker version a poison which can infect to other enemies, and causes the struck thing to be stuck to the weapon of choice, causing your attack to be boosted while using said weapon.
== Classes ==
5 classes are planned upon start of the game, with more coming out afterwards. Each class is nameable, and may have several passive abilities. Each character can go through the normal campaign, and a sub-campaign exclusive to that character. Some classes have sub-classes to them, which take many traits from their main class but add weaknesses and strengths.
=== The Swordsman ===
=== The Whammer ===
==== The Lumberjack ====
=== The Summoner ===
=== The Archer ===
=== The Gunner ===
==== The Portal Gunner ===
== Enemies ==
==Boss Fights==
==Main Campaign==
==Multiplayer==