Game Update Log

== Game Update Logs ==
=== [3.15] Patch===
 + New 2521 behavior
 * Depending on the distance to the CZ, 2521 will act differently on you.
 * You can now type a variety of words to trigger 2521 on the 2521 paper
 * Fixed 2521 bugs
 * Fixed some issues with 914
 * Build fixes
===[3.14] The Purge===
 + Tactical Intervention Unit
 Receive new M16
 + Combat Medics
 Receive Healgun
 Receive SC CQG
 + New Sector Layouts for
 Sector 2
 Sector 3
 Sector 4
 + New Sector Layouts for
 Class-D
 Security Department
 Engineering and Technical
 Scientific Department
 Rapid Respone Team
 Medical Department
 Internal Security Department
 Intelligence Agency
 Foundation Personnel
 Chaos Insurgency
 Administrative Department
 * Experimenting with less recoil
 * Various gun balancing updates
 * Some SCPs have been buffed
 - Nearly everything that was not good (we've reduced the map size to allow more roleplay and removed content which you dont enjoy as it was bloating the game)
===[3.13] Patch ===
 [3.13] Patch
 + CI can now break open the heavy vent inside the vault to open an alternate escape path
 + Added CI health regen buff when inside the Vault
 * +1hp/sec
 * Fixed TA impeachment
 * 2521 no longer affects SCP actors
 * Fixed issue with footstep sounds
 * Fixed screens in SD spawn
=== [3.12] Patch===
 + You can now purchase C4 directly from the CI merchant to free Class - D
 + You can now purchase the USB Stick from the CI merchant for Nuclear Hack
 * Using the Medibag hides your inventory now
 * SCP actors have sitting disabled now
 * Fixed console softlock on main menu
 * Fixed vault door closing prematurely
 * Fixed Sliding door hit registration
 * Fixed SCP-017 not respawning you after death
 * Fixed gun kill being counted more than once
 - CI Missions System and Screen
=== [3.11] New Gun System ===
 + New gun system has been introduced, specifically optimized to reduce lag, ping, and other issues we've encountered
 + New tazer
 * Removed various unnecessary assets
 * Fixed shields
 * Fixed issue with tablet playing reload sound
===[3.10e] Patch ===
 + SCP-035 received updates to textlines, movement positions, actions, etc. which will make it feel nicer to test on
 + Added secretary chat tag
 * Fixed gun hitreg with invisible parts (sorry)
 * Fixed SCP-316 alignment and position
 * Adjusted SiD/TA office hitboxes to prevent players from glitching to get the roles
===[3.10d] Patch ===
 * Fixed vent bug where you are teleported weirdly if you have a weapon equipped
 * Fixed all orientations on vent entrances and exits
 * Fixed the S3 + S4 connection ID scanning office
 * Fixed Bounty system "You are currently ineligible to begin a bounty" spam messages
 * Fixed an issue where 939 would stop working in certain circumstances
 * Fixed issue with gun shooting sounds
 * Fixed other minor miscellaneous things
===Update [3.10] ===
 + CI Missions
 * Free Class - D
 * CI can use their provided C4 to breach the sewer tunnel near Larry's shop
 * Class - D will have a handful of minutes to reach the breached tunnel and exit near the surface
 * Freed Class - D have the opportunity to join the Chaos Insurgency once they reach the outside
 * Nuclear Hack
 * CI can plug their provided USB sticks into the computers in the Control Room
 * CI must then defend the Control Room point for a handful of minutes
 * If all CI are driven out of the control room, the hack will be cancelled and cleared
 * Should the timer hit zero, the nuclear launch sequence will begin
 + CI Access to Bounty Boards
 * Access available in CI base on the upper level, with a similar bounty board to Class - D's
 * CI also have access to the bounty receiver device, which allows them to avoid returning the their base for their next target
 + SCP Information Nexus
 * Search up information on a multitude of SCPs found in Area - 47
 * Find previous test results from other Scientific Department members
 * Available on terminals in most SCP containment zones
 * Available as a tool for most directorates and ScD
 + Codex
 * Completely been rebuilt from the ground up
 * ScD can queue tests from their HUD or from the terminals in the Briefing Rooms
 * Once the correct number of CD, SD, and MTF are met, the test can be started
 * New codex will guide the group to the correct CZ
 * Once the test is completed, the ScD will be prompted to write down notes regarding their test
 * Test results will be recorded and listed in the Information Nexus
 + Vents
 * The majority of the previous tunnels system has been converted to vents
 * Vents are now physical, so you must traverse the vent system to find your correct exit
 * Class - D and Chaos Insurgency must use Bolt Cutters to have full access to all of the exists
 * Bounty Receiver available to purchase in CI, CD shops
 * Bolt Cutters available to purchase from CI, CD shops
 * C4 price reduced from 500 -> 130
 * Chaos Insurgency team limit raised from 6 to 8
 * Class - D who are recruited to the Chaos Insurgency no longer count toward the CI team limit
 * Bounty cooldown reduced from 7 minutes to 1 minute
 * ScD tutorial updated
=== [3.09]===
 + New Locker
 + MTF Equipment now on UI
 * Fixed team quest summary not updating
 * Fixed some SCPs getting stuck on seats
 * Fixed SCP-049 being unable to walk up stairs
 * Made SCP-352 slower and SCP-079 faster
 * Fixed SCP-058 collisions
 * Fixed toolbar not appearing and dying as an actor
 * Fixed mematic agent activating for OMNI Clearance
 * Fixed SCP-966 despawning
 * Other minor bugs fixed
 - Removed SCP Healthbars / Overhead ranks
We are looking to fix all remaining bugs with SCPs.
Known issues with SCP-457 and SCP-939 are current priority.
===[3.08] Potty Powerup ===
 [3.08]
 + Functional Toilets
 * Quests give XP
 * New UI layout
 * Performance improvements
 * Tracers disabled by default
 * Minimap disabled by default
 * Readded leaderboard icons
 * New Quest view
 * Minor changes to tutorials
===[3.07g]===
 * Added an option to disable Gun Tracers in settings
 * Changed lighting to improve performance
 * Fixed miscellaneous bugs and other minor performance improvements
===[3.07f] ===
 * Fixed map issue in E&T spawn
 * Fix tutorials running on join when already completed (you may need to do once more)
 * Fix Anti-breach
 * Fixed and tweaked E&T tutorial
 * Fixed crashing whilst shooting cloaked
 * Fixed menu taking longer than it should to load
 * Fixed Class-D not getting the Terminate tag when equipping a gun
 * Many internal, minor and tutorial fixes/tweaks
 * Fixed Roblox backpack showing in loading screen
===[3.07d]===
 * Fixed an issue preventing the Class-D tutorial from progressing
 * Fixed a few formatting errors in the Class-D tutorial
 * Fixed an issue preventing the E&T tutorial from starting
 * Players in Roleplay Positions and/or with the Omni role can now enter RS
 * Fixed ScD Lab boundaries
 * E&T lockers now work as expected
 * Fixed some S1 BoundaryZones
 * All S1 lights should now be properly linked to facility systems
 * Fixed an issue causing showers to break
 * Fixed an issue causing schedule announcements to be sent upon team change
 * Fixed an issue with Memetic that affected SCP-914
=== [3.07c] Hotfix 2 ===
 * Various gun system fixes
 * 939 meat and kitchen now work together correctly
 * 914 switch fixed
 * QA tag fixes
 * Fixed invisible block on stairs leading to nuclear shelter
 * Meeting room waypoint fixed
 * Various build fixes
 * Various UI fixes
[Published 3.07b with our first set of bug fixes.]
===[3.07] Spring Update===
 Brand new Sector 1
 + New Gun System
 + New Tutorials
 * Class-D
 * Security Department
 * Engineering & Technical
 * Scientific Department
 * Mobile Task Forces
 + SCP-682
 * SCP-682 has made his way into Area 47 once again!
 * Beware his bite and deadly tailwhip
 * Pacified by the acid in his containment, make sure to drain it before you hop in yourself
 * Things getting a bit too much? Refill the acid, he'll fall right back asleep
 + SCP 939
 * Don't be fooled; it may be blind, but its other senses are impeccable..
 * SCP-939 is able to detect the location of players through sound and smell.
 * Perform tests with the sound strap to see how it reacts to different sounds.
 * Make sure to keep it fed, or else...
 + Larry's shop has expanded into the Abandoned Area
 * New design for Larry's shop
 * New boxing ring area
 + Shanks for Class-D
 * Keep your eye out, there's some contraband out in the CDCZ!
 * Shanks can be found lying around. Pick them up for some sneaky kills!
 + Class-D Schedule
 * Members of the Class-D team now have a schedule to follow!
 * Schedule blocks are closely integrated with many of the following features
 * Class-D receive a bonus for reporting to their posts during scheduled times
 + Roll call
 * Members of the Security Department are responsible for tracking down all Class-D they can find
 * Make sure you are at your assigned location!
 + Showers
 * Head to the showers to clean yourself off, or maybe get into a fight or two?
 + Lights Out
 * During lights out, the CDCZ gets dark and crazy!
 + Class-D Job
 * Sanitation
 - Updated to now include trash removal and graffiti cleaning 
 - Mops have been overhauled to work more consistently, and look better while being used
 * Mining
 - Class-D are now able to head to the Mine, gathering materials to sell
 - During work time, The Foreman is happy to give you a high price
 - Outside of work time, things get desperate. Maybe there's a Fence?
 * Kitchen
 - Class-D can now work in the kitchen, slicing meat to prepare for SCP-939
 + Boxing Ring
 * Looking for something to do during free time? Maybe during lights out?
 * Head to the new abandoned section of the CDCZ to participate in some rounds of boxing!
 * Go head-to-head with the reigning champion to fight for the title
 + Bounties
 * Also in the CDCZ abandoned section, make your way to the bounty board to get yourself a target!
 * You'll occasionally be shown the location of your bounty to help track them down
 * Killing your bounty earns you a reward based upon their position in the foundation
 + Containment Status
 * Individuals with access to the tablet are now able to view a screen displaying containment status of SCPs!
 * See whether or not they're breached and where they were last seen
 + Gamepass Gifting
 * By popular demand, you are now able to gift your friends gamepasses directly
 * You can access this page through the main menu's store
 * Prices are equivalent to the gamepasses themselves
 + [REDACTED] Sector has its own memetic now
 + Data is automatically saved more often
 + Meeting Access updates
 + Updates to Daily Reward UI
 * Class-D are now able to do two loads of laundry at once
 * Collisions has been fixed for the Gingerbreaker
 * Site Administration is now able to control who can enter the meeting room through the Tablet
 * Fixed an issue with the TA Office Access prompt
 * Fixed SCP 860 not working
 * Impeached Administrators must now wait 5 minutes before becoming The Administrator again
 * Cloaked players cannot be detained/arrested anymore