Jonas Psalter (Maidhc)

__NOTOC__
===Basic Information===
 Race: Half-Orc
 Class: 10 Inquisitor
 (Sin Eater)
 02 Fighter
 (Lore Warden)
 Level: 12
 Experience: 171360
 Alignment: Neutral Good
 Languages: Low Landellan, Orc,
 Draconic, Giant, 
 Goblin, HaGruut,
 Inner Sea, Irthian,
 Seithr, Southern
 Deity: Iraznog (The Root)
 First Seen: The Dunn Wright Inn
 Location: DWI
 Background: Open
===Abilities===
 STR: 18 +04 (05 pts) +02 Racial, +02 Belt
 DEX: 16 +03 (05 pts) +02 Belt
 CON: 14 +02 (02 pts) +02 Belt
 INT: 14 +02 (03 pts) +01 Lvl 04
 WIS: 16 +03 (05 pts) +01 Lvl 08, +01 Lvl 12
 CHA: 10 +00 (00 pts)
===Combat Statistics===
 (Max -02) HP: 124 = [10d08 + CON (20) + FC (10) + Toughness (10)] (Inquisitor)
 [02d10 + CON (04) + FC (00) + Toughness (02)] (Fighter )
 AC: 24 = [10 + DEX (03) + Armor (09) + Defl (02)]
 AC Touch: 15 = [10 + DEX (03) + Defl (02)]
 AC Flatfooted: 21 = [10 + Armor (09) + Defl (02)]
 INIT: +06 = [DEX (03) + WIS (03) + Misc (00)]
 BAB: +09 = [Inquisitor (07) + Fighter (02)]
 CMB: +13¹ = [BAB (09) + STR (04) + Misc (00)]
 CMD: 28¹ = [10 + BAB (09) + STR (04) + DEX (03) + Defl (02)]
 Fortitude: +12 = [Inquisitor (07) + Fighter (03) + CON (02) + Misc (00)]
 Reflex: +06 = [Inquisitor (03) + Fighter (00) + DEX (03) + Misc (00)]
 Will: +10 = [Inquisitor (07) + Fighter (00) + WIS (03) + Misc (00)]
 Speed: 30'
 Damage Reduction: 00/Any
 Spell Resistance: 00
 Spell Failure: 00
 
 ¹ +17/30 for Trip (Improved/Greater Trip)
===Weapon Statistics===
 Regular Attack
 Falchion: Attack: +14/+09 = [BAB (09) + STR (04) + Misc (00) + Magic (01)]
 (+1 Mithril) Damage: 2d04+7, Crit: 18/x02, Special: Deity's Favored Wpn
 (Ghost Tch )
 Heavy Flail: Attack: +14/+09 = [BAB (09) + STR (04) + Misc (00) + Magic (01)]
 (+1 Mithril) Damage: 1d10+7, Crit: 19/x02, Special: Chain Fighter, Disarm, Trip
 (Ghost Tch )
 Ogre Hook: Attack: +14/+09 = [BAB (09) + STR (04) + Misc (00) + Magic (01)]
 (+1 Mithril) Damage: 1d10+7, Crit: 20/x03, Special: Trip
 (Ghost Tch )
 Cestus: Attack: +14/+09 = [BAB (09) + STR (04) + Misc (00) + Magic (01)]
 (+1 Silver) Damage: 1d04+5, Crit: 19/x02, Special: -02 Precision Based Tasks
 Dagger: Attack: +14/+09 = [BAB (09) + STR (04) + Misc (00) + Magic (00)]
 Damage: 1d04+4, Crit: 19/x02, Special: +2 TH @ Range (10')
 Sling: Attack: +12 = [BAB (09) + DEX (03) + Misc (00) + Magic (00)]
 Damage: 1d04+4, Crit: 20/x03, Special: Range 50'
 Power Attack
 Falchion: Attack: +11/+06 = [BAB (09) + STR (04) - Pwr Atk (03) + Magic (01)]
 (+1 Mithril) Damage: 2d04+16, Crit: 18/x02, Special: Deity's Favored Wpn
 (Ghost Tch )
 Heavy Flail: Attack: +11/+06 = [BAB (09) + STR (04) - Pwr Atk (03) + Magic (01)]
 (+1 Mithril) Damage: 1d10+16, Crit: 19/x02, Special: Chain Fighter, Disarm, Trip
 (Ghost Tch )
 Ogre Hook: Attack: +11/+06 = [BAB (09) + STR (04) - Pwr Atk (03) + Magic (01)]
 (+1 Mithril) Damage: 1d10+16, Crit: 20/x03, Special: Trip
 (Ghost Tch )
 Cestus: Attack: +11/+06 = [BAB (09) + STR (04) - Pwr Atk (03) + Magic (01)]
 (+1 Silver) Damage: 1d04+11, Crit: 19/x02, Special: -02 Precision Based Tasks
 Dagger: Attack: +10/+05 = [BAB (09) + STR (04) - Pwr Atk (03) + Magic (00)]
 Damage: 1d04+10, Crit: 19/x02, Special: None
===Racial Features===
 Ability Adjustments: +2 (Strength)
 Size: Medium
 Speed: 30'
 Favored Class: Inquisitor
 Bestial: +2 Perception
 Chain Fighter: Proficient w/ Flail & Heavy Flail
 Dire Flail & Spiked Chain are Martial Weapons
 Darkvision: 60'
 Shaman's Apprentice: Bonus Feat (Endurance)
===Class Features===
Inquisitor (Sin Eater)
 Armor/Weapons: Light/Medium Armor, Shields (not Tower Shield), Simple Weapons
 Hand & Repeating Crossbows, Longbow, Shortbow
 Deity's Favored Weapon (Falchion)
 Greater Bane: Make held weapon a Bane weapon (+2/+4d6, 18 Rnds/Day)
 Cunning Initiative: Add WIS Bonus to Initiative
 Detect Alignment: Detect Good, Evil, Law, Chaos at Will
 Discern Lies: Discern Lies at Will (10 Rnds/Day)
 Eat Sin: 3d8+10 (Absorb Undeath) (Heal Self by Eating Sin of Fallen Foes)
 Judgement: Variable Bonuses Lasting through Combat (2 Judgements, 4/Day)
 Monster Lore: Add WIS Bonus to Knowledge Checks for Determining Weakness
 Stern Gaze: Add ½ Inquisitor Level to Sense Motive & Intimidate Checks
 Track: Add ½ Inquisitor Level to Survival Checks to Track
 Solo Tactics: Count Teamwork Feats as though Allies have them as well
 Speak w/ Dead: w/in 10 Minutes of Eating Sin
 Teamwork Feats: Bonus Feats (02); Swap most recent Teamwork Feat for another (3/Day)
Fighter (Lore Warden)
 Armor/Weapons: Light Armor; Simple and Martial Weapons
 Bonus Skills: +2 Skill Points/Level, Must be used on INT Skills
 Bonus Feat: Improved Trip (Lvl 01), Power Attack (Lvl 02)
 Bonus Feat: Combat Expertise (Lore Warden)
===Traits===
 Magical Knack - Inquisitor (Magic): +2 Caster Level (Up to Character Level)
 Bruising Intellect: Use Intelligence for Intimidate Skill
===Feats===
 (Shaman's Apprentice) Endurance: +04 to Various Checks & Saves
 Sleep in Light/Medium Armor w/o Penalty
 (Level 01) Fast Learner: Gain +1 HP and +1 Skill Point Favored Class Bonus
 (Fighter 01 Bonus) Power Attack: -03/+06
 (Level 03) Toughness: +1 HP/Level
 (Fighter 02 Bonus) Improved Trip: +2 CMB/CMD on Trips, Doesn't Provoke AoO
 (Level 05) Keen Scent: Gain the Scent Special Ability
 (Inquisitor 03 Bonus) Tandem Trip: Roll Twice to Trip Foes threatened by Allies
 (Level 07) Extra Bane: 3 Extra Rounds of Bane/Day
 (Inquisitor 09 Bonus) Coordinated Maneuvers: +2 to all Combat Maneuvers, +4 Escape Grapple
 (Level 09) Precise Strike: +1d6 to Flanked Foes
 (Level 11) Greater Trip: +2 CMB/CMD Trips, Trip Provokes AoO by Allies
===Skills===
 Skill Points: 90 = [Base (06) + INT (02)/Level; FC (10)¹] (Inquisitor 10)
 12 = [Base (02) + INT (02)/Level; LW (04)²] (Fighter 02)
 Adventuring Skills Total Rank CS Ability ACP Misc
 Acrobatics 1 3 -2 +0
 Bluff 4 1 3 0 +0
 Climb 6 1 3 4 -2 +0
 Craft ( ) 2 - 2 +0
 Diplomacy 4 1 3 0 +0
 Disable Device 3 -2 +0
 Disguise 0 - 0 +0
 Escape Artist 1 3 -2 +0
 Fly 1 3 -2 +0
 Heal 7 1 3 3 +0
 Intimidate 22 12 3 2 +5 (Stern Gaze)
 Knowledge (Arcana ) 12 7 3 2 +3 ID Weakness/Strength (Inq)
 Knowledge (Dngnrng ) 12 7 3 2 +3 ID Weakness/Strength (Inq)
 Knowledge (Local ) 12 7 3 2 +1 Capable Trait (+3 Inq)
 Knowledge (Nature ) 12 7 3 2 +3 ID Weakness/Strength (Inq)
 Knowledge (Planes ) 12 7 3 2 +3 ID Weakness/Strength (Inq)
 Knowledge (Religion ) 12 7 3 2 +3 ID Weakness/Strength (Inq)
 Perception 20 12 3 2 +3 (Bestial)
 Perform ( ) 0 0 +0
 Profession ( ) - 3 +0
 Ride 11 7 3 3 -2 +0
 Sense Motive 23 12 3 3 +5 (Stern Gaze)
 Spellcraft 10 5 3 2 +0
 Stealth 5 1 3 3 -2 +0
 Survival 12 6 3 3 +5 Tracking Only
 Swim 6 1 3 4 -2 +0
 Use Magic Device 0 +0
 Background Skills Total Rank CS Ability ACP Misc
 Appraise 6 1 3 2 +0 
 Handle Animal 10 7 3 0 +0
 Knowledge (Engnrng ) 7 2 3 2 +0
 Knowledge (Geography) 7 2 3 2 +0
 Knowledge (History ) 8 3 3 2 +3 ID Weakness/Strength (Inq)
 Knowledge (Nobility ) 8 3 3 2 +0
 Linguistics 10 5 3 2 +0
 Sleight of Hand 2 1 3 -2 +0
 - = untrained class skill
 ¹ Fast Learner Feat
 ² Lore Warden Class Feature; Must be used on INT Skills
===Prayer List===
 Concentration Checks = +15 [Caster Level (12) + WIS (03)]
<tabber>Orisons=
* DC 13
* Usage: At-Will
 • Create Water • Guidance
 • Detect Magic • Sift
 • Disrupt Undead • Stabilize
|-|Level 01=
* DC 14
* Usage: 6/day
 • Command • Shield of Faith
 • Divine Favor • Wrath
 • Ear Piercing Scream 
|-|Level 02=
* DC 15
* Usage: 5/day
 • Blistering Invective • See Invisibility
 • Brow Gasher • Stricken Heart
 • Distressing Tone 
|-|Level 03=
* DC 16
* Usage: 4/day
 • Burst of Speed • Hunter's Eye
 • Coordinated Effort • Searing Light
|-|Level 04=
* DC 17
* Usage: 1/day
 • Freedom of Movement • Restoration
|-|Level 05=
* DC 18
* Usage: -/day
|-|Level 06=
* DC 19
* Usage: -/day
</tabber>
===Equipment===
 Equipment Cost Weight
 Lifestyle (Average) 100 gp -- lb
 Holy Symbol (Iraznog, Wooden) -- gp --
 Explorer's Outfit -- gp --
 Celestial Armor 22400 gp 20 lb
 +2 Ring of Protection 8000 gp --
 +1 Mithril Falchion 22075 gp 4 lb
 (Transformative, Ghost Tch)
 +1 Silver Cestus 2325 gp 1 lb
 (+1 Silver)
 Dagger 2 gp 1 lb
 Sling - gp --
 Bullets (10) - gp 5 lb
 Belt of Physical Perfection +2 16000 gp 1 lb
 Boots of Speed 12000 gp 1 lb
 Bane Baldric 10000 gp 1 lb
 Cloak of Displacement (Minor) 24000 gp 1 lb
 Handy Haversack 2000 gp 5 lb
 Wand of CLW (35 Charges) 525 gp --
 Wand of CLW (50 Charges) 750 gp --
 Wand of Lesser Restoration 4500 gp --
 (50 Charges)
 Hammock - gp --
 Bedroll - gp --
 Blanket (Winter) - gp --
 Rations (Orc Trail, x7) - gp --
 Waterskin - gp --
 Rope (50') - gp --
 Torch (03) - gp --
 Beltpouch - gp 0½ lb
 Money (66.17 GP) - gp --
 Flint & Steel - gp --
 Tindertwig (10) - gp --
 Myrtle 300 gp --
 (Heavy Horse, Combat Trained)
 Riding Kit 16 gp 55 lb (On Myrtle)
 ===== =======
 Totals: 124993 gp 40½ lb
 
 Light Medium Heavy
 Max Weight: 0-100 101-200 201-300
 Consumed or Destroyed Items
 Potion (CLW) 50 gp
 Horse Rental (Myrtle) 40 gp
 ==========
 Total Consumed: 90 gp
===Finances===
 PP: 000 Initial Character Money: + 150 gp
 GP: 504 Career Earnings: +125537.17 gp
 SP: 001 =============
 CP: 007 Total Earnings: 125687.17 gp
 Carried Inventory: -124993 gp
 Expenses/Consumables: - 90 gp
 Gems/Jewelry/Other: Living Accommodations: - 100 gp
 0000 =============
 Cash on Hand: 504.17 gp
===Details===
 Size: Medium
 Gender: Male
 Age: 18
 Height: 6'10"
 Weight: 307 lbs
 Hair Color: Black
 Eye Color: Hazel
 Skin Color: Pale Green
 Appearance: Jonas is a hulking giant of a man with wildly unkempt black hair.
 His clothing and weapons are well cared for and neatly kept.
 Demeanor: Although he's actually fairly bright and quite shrewd, Jonas
 presents a slightly savage, manic appearance.
===Background===
Jonas was born deep within the caves beneath the Southern Seithr Mountains, the product of a brief dalliance between his mother and one of the wild barbarians living on the surface high in that range. A few weeks after returning from a raid to the topside, his mother discovered her pregnancy. When the tribal chief demanded that she allow the Shaman to carve the child from her womb she refused, leaving the tribe's holdings to bear her child alone. Weakened by the ordeal and by loss of blood, she survived just long enough to carry him to a cave complex only a short distance from topside. She died with the infant in her arms. But his story does not end there.
The boy's cries attracted the notice of a Shaman of Iraznog, charged with bridging the gap between the Deeps and Topside. The holy man took the infant in, committing himself to caring for the young half-orc and rearing him to adulthood. He gave the infant a human name and used his contacts amongst the humans of the Seithrs to ensure that young Jonas was raised with the traditions of both his Human and his Orcish blood.
Jonas took the teachings of Iraznog into his heart, accepting that he was a child of both worlds. When Jonas reached adulthood his foster father was still strong and vibrant, and completely able to fulfill his duties as the Priest in the area. Therefore the young half-orc decided to care for the teachings of The Root by wandering the world, helping others with whatever transitions were troubling them.
Almost immediately upon leaving his father's territory, Jonas was beset by a neighboring tribe of barbarians. He was captured and enslaved, chained and forced to serve at the whim of the tribesmen. For two years he was held, living in chains, before his broke his chains and effected his escape, killing two of his captors in the process.
That was a year ago. Over the course of that year he's made his way out of the mountains and to Venza, with stops of a few weeks each in Irthos and several of the Landadel Baronies on the way.
===Stat Block===
 [SPOILER=Mini-Stats]
 [B][ URL="http://livingpf.wikia.com/wiki/Jonas_Psalter_(Mowgli)"]Jonas Psalter[/URL][/B]
 [B][COLOR=Teal]Initiative:[/B][/COLOR] +06
 [COLOR=Teal][B]AC:[/B][/COLOR] 24 (15 Touch, 21 Flat-Footed)
 [COLOR=Teal][B]HP:[/B][/COLOR] 124/124
 [COLOR=Teal][B]Senses:[/B][/COLOR] DarkVision (60’) [COLOR=Teal][B]Perception:[/B][/COLOR] +20
 [COLOR=Teal][B]CMB:[/B][/COLOR] +13 [B][COLOR=Teal]CMD:[/B][/COLOR] 28 [I](+17/30 vs. Trip)[/I]
 [COLOR=Teal][B]Fort:[/B][/COLOR] +12 [COLOR=Teal][B]Reflex: [/B][/COLOR] +06 [COLOR=Teal][B]Will:[/B][/COLOR] +10
 [B][U]Special Abilities[/U][/B]
 [COLOR=Teal][B]Judgement: [/B][/COLOR] 04/04 Uses Remaining
 [COLOR=Teal][B]Greater Bane: [/B][/COLOR] 18/18 Rounds Remaining
 [COLOR=Teal][B]Discern Lies: [/B][/COLOR] 10/10 Rounds Remaining
 [COLOR=Teal][B]Teamwork Feat Change:[/B][/COLOR] 03/03 Remaining
 [COLOR=Teal][B]Boots of Speed: [/B][/COLOR] 10/10 Rounds Remaining
 [B][U]Prayers[/U][/B]
 [COLOR=Teal][B]Orisons:[/B][/COLOR] At-Will
 [COLOR=Teal][B]Level 01:[/B][/COLOR] 06/06 Remaining
 [COLOR=Teal][B]Level 02:[/B][/COLOR] 05/05 Remaining
 [COLOR=Teal][B]Level 03:[/B][/COLOR] 04/04 Remaining
 [COLOR=Teal][B]Level 04:[/B][/COLOR] 01/01 Remaining
 [/SPOILER]
===Creatures Encountered & Known===
<tabber>|-|A=
|-|B=
 KR 27: Beholders
|-|C=
 KR 27: Clockwork Menders
|-|D=
|-|E=
|-|F=
|-|G=
 KR 25: Griffins
 KR 17: Goblins
|-|H=
|-|I=
|-|J=
|-|K=
|-|L=
|-|M=
|-|N=
 KR 15: Nutria (River Rat)
|-|O=
|-|P=
|-|Q=
|-|R=
 KR 19: River Drake
|-|S=
 KR 15: Skeletons
 KR 18: Stinging Nettles
 KR 11: Stirges
|-|T=
|-|U=
|-|V=
|-|W=
|-|X=
|-|Y=
|-|Z=
 KR 27: Zombies
</tabber>
===Adventure Log===
<tabber>|-|DMC (08)=
 02 DMC: Level 06 to 07
 XP: 2640
 GP: 2520
 06 DMC: Level 07 to 08
 XP: 10980
 GP: 9540
|-|ROUS 03=
 Rodents of Unusual Size (Part 03)
 XP: 17548
 GP: 18863
 Expenses
 040 GP - Horse Rental (Myrtle)
|-|Barrow of the Forgotten King=
 Barrow of the Forgotten King
 XP: 2320
 GP: 2701.17
 Consumables Consumed
 Potion (CLW)
|-|5 DMC=
 XP: 1050
 GP: 0900
|-|ROUS 04=
 Rodents of Unusual Size 04
 XP: 63022
 GP: 45113
|-|6 DMC=
 XP: 33840
 GP: 19980
|-|6 DMC=
 XP: 39960
 GP: 25920
</tabber>
===Level Ups (Active)===
<tabber>|-|Level 12=
 Class: Inquisitor (Sin Eater)
 BAB: + 08 to +09
 Fort: + 10 to +11
 Ref: + 05 to +05
 Will: + 08 to +10
 Feat: None
 Features: Judgement (04/Day), Judgement Increases, Ability Score Increase (WIS)
 Spells: Freedom of Movement, Restoration
 HP: + 07
 Skill Pts: +102 = +06 (Class) +02 (INT) +01 (FC) +93 (Old Total) = 102 (New Total)
 (Intimidate 01, Know (Arc) 01, Know (Loc) 01, Know (Planes) 01, 
 Perception 01, Ride 02, Sense Motive 01, Survival 01)
 BK: Know (History), Know (Nobles)
|-|Level 11=
 Class: Inquisitor (Sin Eater)
 BAB: +07 to +08
 Fort: +10 to +10
 Ref: +04 to +05
 Will: +08 to +08
 Feat: Precise Strike, Greater Trip
 Features: Eat Sin (3d8+9, Absorb Undeath), Bonus Teamwork Feat, Judgement Increases
 Spells: Hunter's Eye; Retrain Lesser Restoration to Distressing Tone
 HP: +07
 Skill Pts: +93 = +06 (Class) +02 (INT) +01 (FC) +84 (Old Total) = 93 (New Total)
 (Intimidate 01, Know (Dun) 01, Know (Nature) 01, Know (Rel) 01, 
 Perception 01, Ride 02, Sense Motive 01, Spellcraft 01)
 BK: Know (Nobles), Linguistics
</tabber>
<tabber>|-|Level 10=
 Class: Inquisitor (Sin Eater)
 BAB: +07 to +08
 Fort: +09 to +10
 Ref: +04 to +04
 Will: +07 to +08
 Feat: None
 Features: Eat Sin (2d8+8, Absorb Undeath), Second Judgement
 Spells: Searing Light
 HP: +07
 Skill Pts: +84 = +06 (Class) +02 (INT) +01 (FC) +75 (Old Total) = 84 (New Total)
 (Intimidate 01, Know (Arcana) 02, Know (Dun) 01, Know (Nature) 01,
 Know (Planes) 01, Perception 01, Sense Motive 01, Spellcraft 01)
 BK: Know (Eng), Linguistics
|-|Level 09=
 Class: Inquisitor (Sin Eater)
 BAB: +06 to +07
 Fort: +09 to +09
 Ref: +04 to +04
 Will: +07 to +07
 Feat: Tandem Trip
 Features: Judgement (3/Day)
 Spells: Shield of Faith, Burst of Speed, Coordinated Effort
 HP: +07
 Skill Pts: Skills reworked to the Background Skills System
|-|Level 08=
 Class: Inquisitor (Sin Eater)
 BAB: +05 to +06
 Fort: +08 to +09
 Ref: +03 to +04
 Will: +06 to +07
 Feat: None
 Features: +1 Wisdom, Judgement Increases, Speak w/ Dead
 Spells: See Invisibility
 (Retrain Deadeye's Lore to Command)
 HP: +07
 Skill Pts: +09 = +06 (Class) +02 (INT) +01 (Favored Class) +39 (Old Total) = 48 (New Total)
 (Know (Planes) +4, Perception +1, Sense Motive +1, Survival +3)
|-|Level 07=
 Class: Inquisitor (Sin Eater)
 BAB: +05 to +05
 Fort: +08 to +08
 Ref: +03 to +03
 Will: +06 to +06
 Feat: Extra Bane
 Features: Bane, Discern Lies, Eat Sin and Judgement Increases
 Spells: Stricken Heart
 HP: +07
 Skill Pts: +09 = +06 (Class) +02 (INT) +01 (Favored Class) +39 (Old Total) = 48 (New Total)
 (Intimidate +1, Know (Dng) +3, Know (Nat) +3, Perception +1, Sense Motive +1)
|-|Level 06=
 Class: Inquisitor (Sin Eater)
 BAB: +04 to +05
 Fort: +07 to +08
 Ref: +03 to +03
 Will: +05 to +06
 Feat: None
 Features: Judgement (2/Day)
 Spells: Blistering Invective, Lesser Restoration
 HP: +07
 Skill Pts: +09 = +06 (Class) +02 (INT) +01 (Favored Class) +39 (Old Total) = 48 (New Total)
 (Intimidate +1, Know (Dng) +1, Know (Nat) +1, Know (Rel) +4, Perception +1,
 Sense Motive +1)
|-|Level 05=
 Class: Inquisitor (Sin Eater)
 BAB: +03 to +04
 Fort: +07 to +07
 Ref: +02 to +03
 Will: +05 to +05
 Feat: Keen Scent
 Features: Bonus Feat (Tandem Trip), Solo Tactics
 HP: +09
 Skill Pts: +09 = +06 (Class) +02 (INT) +01 (Favored Class) +30 (Old Total) = 39 (New Total)
 (Intimidate: 04; Perception: 02; Sense Motive: 01; Spellcraft: 01; Survival: 01)
 Spells: Sift, Divine Favor
|-|Level 04=
 Class: Inquisitor (Sin Eater)
 BAB: +02 to +03
 Fort: +06 to +07
 Ref: +02 to +02
 Will: +04 to +05
 Feat: None
 Features: Cunning Initiative, Detect Alignment, Track
 HP: +09 (HD/CON/FC/Toughness)
 Skill Pts: +12 = +06 (Class) +05 (INT) +01 (Favored Class) +18 (Old Total) = 30 (New Total)
 (+1 Appraise, Bluff, Climb, Diplomacy, Handle Animal, Heal, Know (Eng/Nobles), Ride, Sense Motive, Stealth, Swim)
|-|Level 03=
 Class: Fighter (Lore Warden)
 BAB: +01 to +02
 Fort: +05 to +06
 Ref: +02 to +02
 Will: +04 to +04
 Feat: Toughness
 Features: Bonus Feats (Combat Expertise, Improved Trip)
 HP: +12 (HD/CON/Toughness)
 Skill Pts: +05 = +04 (Class) +01 (INT) +01 (Favored Class) +13 (Old Total) = 18 (New Total)
 (+1 Perception, +2 Sense Motive, +1 KS: Geography, +1 KS: History)
|-|ReWrite=
 Archetype: Replaced Savage Warrior with Lore Keeper
 Ability Scores: Re-allocated 'em
 Feats: Changed first level feat to Fast Learner
 Changed Fighter Bonus Feat from Enforcer to Power Attack
 Traits: Changed Armor Expert for Magical Knack
 Changed Capable for Bruising Intellect
|-|Level 02=
 Class: Fighter (Savage Warrior)
 BAB: +00 to +01
 Fort: +02 to +04
 Ref: +00 to +00
 Will: +02 to +02
 Feat: None
 Features: Bonus Feat (Combat Expertise)
 HP: +08
 Skill Pts: +03 = +02 (Class) +01 (INT) +01 (Favored Class) +08 (Old Total) = 11 (New Total)
 (+1 KS: Arcana, +1 KS: The Planes, +1 Perception)
</tabber>
===Level Ups (Planned)===
<tabber>|-|Level 13=
 Class: --
 BAB: +?? to +??
 Fort: +?? to +??
 Ref: +?? to +??
 Will: +?? to +??
 Feat: None
 Features: None
 HP: +??
 Skill Pts: +?? = +?? (Class) +?? (INT) +?? (Favored Class) +?? (Old Total) = ?? (New Total)
 (Specific Skill Point Allocations Go Here)
|-|Level 14=
 Class: --
 BAB: +?? to +??
 Fort: +?? to +??
 Ref: +?? to +??
 Will: +?? to +??
 Feat: None
 Features: None
 HP: +??
 Skill Pts: +?? = +?? (Class) +?? (INT) +?? (Favored Class) +?? (Old Total) = ?? (New Total)
 (Specific Skill Point Allocations Go Here)
|-|Level 15=
 Class: --
 BAB: +?? to +??
 Fort: +?? to +??
 Ref: +?? to +??
 Will: +?? to +??
 Feat: None
 Features: None
 HP: +??
 Skill Pts: +?? = +?? (Class) +?? (INT) +?? (Favored Class) +?? (Old Total) = ?? (New Total)
 (Specific Skill Point Allocations Go Here)
|-|Level 16=
 Class: --
 BAB: +?? to +??
 Fort: +?? to +??
 Ref: +?? to +??
 Will: +?? to +??
 Feat: None
 Features: None
 HP: +??
 Skill Pts: +?? = +?? (Class) +?? (INT) +?? (Favored Class) +?? (Old Total) = ?? (New Total)
 (Specific Skill Point Allocations Go Here)
|-|Level 17=
 Class: --
 BAB: +?? to +??
 Fort: +?? to +??
 Ref: +?? to +??
 Will: +?? to +??
 Feat: None
 Features: None
 HP: +??
 Skill Pts: +?? = +?? (Class) +?? (INT) +?? (Favored Class) +?? (Old Total) = ?? (New Total)
 (Specific Skill Point Allocations Go Here)
|-|Level 18=
 Class: --
 BAB: +?? to +??
 Fort: +?? to +??
 Ref: +?? to +??
 Will: +?? to +??
 Feat: None
 Features: None
 HP: +??
 Skill Pts: +?? = +?? (Class) +?? (INT) +?? (Favored Class) +?? (Old Total) = ?? (New Total)
 (Specific Skill Point Allocations Go Here)
|-|Level 19=
 Class: --
 BAB: +?? to +??
 Fort: +?? to +??
 Ref: +?? to +??
 Will: +?? to +??
 Feat: None
 Features: None
 HP: +??
 Skill Pts: +?? = +?? (Class) +?? (INT) +?? (Favored Class) +?? (Old Total) = ?? (New Total)
 (Specific Skill Point Allocations Go Here)
|-|Level 20=
 Class: --
 BAB: +?? to +??
 Fort: +?? to +??
 Ref: +?? to +??
 Will: +?? to +??
 Feat: None
 Features: None
 HP: +??
 Skill Pts: +?? = +?? (Class) +?? (INT) +?? (Favored Class) +?? (Old Total) = ?? (New Total)
 (Specific Skill Point Allocations Go Here)
</tabber>
===Approvals===
*Approval (Oct 26th, 2013) (Satin Knights ~ Judge) Level 01
*Approval (Oct 27th, 2013) (Aura ~ non-judge) Level 01
*Approval (Dec 22th, 2013) (Satin Knights) Level 02
*Approval (May 6th, 2014) (Satin Knights) Level 03
*Approval (Oct 10th, 2014) (Aura) Level 04
*Approval (Mar 8th, 2015) (Aura) Level 05
*Approval (Jan 10th, 2016) (Aura) Level 08
*Approval (Apr 10, 2017) (KahlessNestor) Level 12
Category:Approved Characters