Martial law (Civ1)

In the original Sid Meier's Civilization, martial law is a mechanism of quelling citizens' discontent available under Anarchy, Despotism, Monarchy or Communism. Martial law allows the ruler to turn unhappy citizens content by stationing up to 3 military units inside the city. Each unit makes 1 citizen content, but no more than 3 in total (additional units will have no effect on the population's mood).
Units eligible to impose martial law are any units with an attack of 1 or more including ships and air units.
Note that in the first MS-DOS version of Civilization (version 474.01/475.01) the limit of 3 units is not present, and any number of unhappy citizens can be quelled by enough military units.
== See also ==
* Martial law in other games
Category:Civilization (original)
Category:Game concepts (Civ1)