Great Engineer (Civ6)

The Great Engineer is a type of Great Person in Civilization VI dedicated to the advancement of production and industry. Each Great Engineer has a unique ability which may be activated at least once, granting its owner a potentially game-changing bonus. The possible activation locations vary according to the particular ability, but usually include a tile with a particular related to the ability (such as an Industrial Zone, Spaceport, etc.) or a constructing wonder.
== Earning Great Engineers ==
Great Engineers may be claimed by any player who has earned enough Great Engineer points. Industrial Zones and their replacements generate +1 Great Engineer point per turn, +2 more if the city has built the Oracle, and provide an additional point for each building completed in that district. (For example, an Industrial Zone with a Workshop, Factory, and Power Plant would generate +4 Great Engineer points per turn.) In Secret Societies mode, the Alchemical Society, the University replacement of the Hermetic Order, also adds +1 Great Engineer point. Further points may also be earned by completing the Industrial Zone Logistics project in a city with an Industrial Zone. Players who do not have enough points may patronize an Engineer by paying the difference using or .
The Venetian Arsenal also provides +2 Great Engineer points per turn. Meanwhile, the Mausoleum at Halicarnassus gifts an additional charge for all Great Engineers whose charges have not yet been fully depleted as well as all newly recruited ones.
Players can also increase their Great Engineer point yields by using the Invention policy card, which generates +2 Great Engineer points per turn. In Gathering Storm it instead grants +4 Great Engineer points per turn, and +2 more for every Workshop owned. The Science Foundations policy card also offers additional Great Engineer points: +2 per turn for every Factory owned, and +2 more per turn for every Power Plant owned.
The Stockholm Suzerain bonus (or Bologna in Gathering Storm) increases the number of Great Engineer points generated from each Industrial Zone district by +1. (Note that in Rise and Fall, this bonus is only active if the Industrial Zone has a completed Workshop building.) 
All Great Engineer point yields are doubled if Pingala with the Grants promotion is present in the city.
== Great Engineers ==
Name 	Era 	Bonus
Available with the Babylon Pack DLC.	Medieval 	Grants 175 toward wonder construction, doubled if the wonder is from the Ancient or Classical era. (2 charges)
 	Medieval 	Lets this city build one more district than the population limit allows. Triggers the for Printing technology.
 	Medieval 	Grants 215 towards wonder construction at standard speed. (2 charges)
 	Medieval 	Instantly builds Ancient and Medieval Walls in this city. (3 charges)
 	Renaissance	Grants 315 towards wonder construction at standard speed. (2 charges)
 	Renaissance	Triggers the for one random technology of the Modern era. Workshops provide +3 .
 	Renaissance	+1 for this city, +1 for this city.
 Culture Bomb adjacent tiles when completing an Industrial Zone in any city.
 	Industrial 	Lets this city build one more district than the population limit allows. Triggers the for the Computers technology.
 	Industrial 	Grants 480 towards wonder construction at standard speed. (2 charges)
 	Industrial 	Instantly builds a Workshop and a Factory in this district. Factories provide +2 to their city.
 	Modern 	Grants towards wonder construction, capped at half your current treasury, then reduces your twice the amount of purchased .
 	Modern 	This city provides +1 Appeal to any tile it owns.
 	Modern 	This district's regional buildings provide +2 and reach 3 tiles farther. Activates in your Industrial Zone.
 	Modern 	Triggers the for Rocketry. +20% towards Space Race projects.
 	Atomic 	Gain +4 and +3 in this city.
 	Atomic 	Gain +2 and +1 in a city. (2 charges)
 	Atomic 	Grants 1500 towards a Space Race project.
 	Information	This Entertainment Complex's regional buildings provide +1 . This district's regional buildings reach 3 tiles farther.
 	Information	This city provides +2 Appeal to any tile it owns.
 	Information	+100% towards Space Race projects.
 	Information	Grants in each of this city's districts equal to its adjacency bonus (halved for ).
=== Scenario-specific Great Engineers ===
==== Jadwiga's Legacy ====
* Adam Adamandy Kochański
* Bartolommeo Berrecci
== Strategy ==
Like most in Civilization VI, the Great Engineer's special abilities differ wildly between different personae. Almost all of them, however, either are -oriented or enhance the performance of a specific in some other way. There are some Engineers who instantly build buildings in a district, and others who speed up the construction of wonders. Endgame Engineers help finish Space Race projects much quicker, which can greatly help a player to achieve a Science Victory.
Players with a strong productive force may also benefit from completing the Mausoleum at Halicarnassus, which allows all Engineers owned by the player to activate their abilities an additional time.
=== Bugs ===
Great Engineers are missing their land civilian unit classification. For this reason, they are unaffected by modifiers that affect land civilian units, such as the Norwegian and Māori civilization abilities.
== Civilopedia entry ==
== See also ==
* Great Engineer in other games
ru:Великий инженер (Civ6)
Category:Great People (Civ6)