Esuna (Final Fantasy VIII)

Esuna is a restore magic spell in Final Fantasy VIII. The spell is used to remove any negative status effects, and can remove all except Doom. It can also be junctioned to boost stats, and provide resistance to status effects.
Esuna is similar to Dispel, which removes positive status effects. It is also similar to Treatment, a regular ability that can remove all negative statuses, including Doom, without expending a spell, and can be cast when silenced.
When Magic Booster is used in the 2013 PC re-release, the player's inventory gains 100 Esuna spells, among other basic spells.
==Obtained==
Esuna can be drawn from a wide variety of enemies. It can also be refined from various items using the Guardian Force Leviathan's ability Supt Mag-RF. The easiest item to refine it from is the M-Stone Piece, though the coveted Dragon Fang item refines into more spells per item.
==Stats==
==Use==
Esuna when cast removes negative status effects, with the exception of Doom. Casting Esuna in battle increases compatibility with Carbuncle and Cerberus by 0.2, but lowers compatibility with Siren by 1.2, and with Diablos and Eden by 0.2.
Esuna's best use is junctioned to defend against status effects. Esuna can fend against the vast majority of negative statuses when junctioned to ST-Def-J while only taking up a single ST-Def-J slot. Its boosts to stats are relatively low compared to other spells, though its boost to Vitality and Spirit are decent.
Esuna as a spell is outclassed by Treatment, a command ability provided by Siren, which can be used even when silenced, and can also remove Doom. The only downside to Treatment is that it uses up an ability slot, which the player may want to use for something else. Other than this, as Treatment renders Esuna redundant, it is better to junction Esuna to defend against statuses.
The following enemies use Esuna: Abadon, Blobra, Fujin (2nd), Lefty, Sorceress (A & B), Torama, and Vysage. It can be reflected.
== Etymology ==
Category:Magic in Final Fantasy VIII