Telefragger

The Telefragger is one of the ten weapons in Turbo Overkill. It is a is a sniper rifle; a long range weapon to strike enemies at a distance and capable of gibbing enemies to bits from inside out. 
== Mechanics ==
It's still a normal sniper rifle: primary fire shoots plasma-emitted shots, dealing high damage, each shot costs 3 cells. Alternate Fire Mode will enter the scope, giving you a nice, zoomed-in view of enemies and where they at.
While on scope, you can press and hold Primary fire to transport you to their insides, telefragging them. It only works on low-tier enemies, sad to say.
However, an upgrade of this is found on E2M5: Exodus; holding Primary fire will charge the weapon up to 3x, the first charge will allow you to telefrag without use of the scope, the second charge will deal 3x more damage, and the third charge will deal 6x more damage. It costs 15 cells to charge each level meaning the first charge will cost 15 cells while the third charge will cost 45 cells. Although, this weapon is not always useful, it's good for you to setup your attacks as soon as your enemies spawn and weapon-boost your way in by shooting it in the floor without even the need of damaging yourself.
Synergy on this weapon may not be vast (as of date), but it's a weapon that can inflict damage nonetheless. Quick-swapping from Waster Shotgun, Boomer, and Rocket Launcher deals a lot of damage to a single enemy.