Pulse: Spring 1221

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==Declared Actions==
Declared actions for Spring	Declared actions for Spring
Ambrosius 	
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Barring any more pressing matters, and allowing the use of 1 pawn of rego vis, Ambrosius will spend the spring season enchanting the Equus Quietis.
:Providing we have enough vis left over after raising the Aegis, Mnemosyne is happy to vote for the allocation of the vis for this use. --Perikles 10:02, 23 February 2007 (UTC)
: Agreed. Longinus. --Corbonjnl 14:06, 25 February 2007 (UTC)
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Warren 	
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:Mnemosyne asks that Warren keep an eye out for potential additional covenfolk, particularly those of the peasant type who could assist with farming and livestock and such agricultural pursuits as well as perhaps some extra servants for general drudgery duties - kitchens, cleaning, latrines, etc... --Perikles 18:54, 23 February 2007 (UTC)
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Llewys 	
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The time has come that Llewys needs to start learning a trade, and he and Ambrosius had a long discussion regarding the options. Llewys would like to remain in the magical community, but as he does not appear to be gifted, that left him a number of job choices as coven folk. As the discussion wore on, it became increasingly clear that Llewys's skills and desires were not lining up with any one job. Near midnight, Ambrosius presented him with another option: Become a Redcap. After a short description of the little that Ambrosius knew about house Mercere, Llewys latched onto the idea of travel and adventure. Ambrosius will seek two things: First, if Longinus would be willing to instruct Llewys in Mercere Lore for a season, and; If the other founders would allow that to serve as a season of service to the covenant, should Longinus desire it to be so.
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Bedo 	
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Provided nothing significant happened to delay laboratory construction during the winter, Bedo intends to complete fitting it out over the spring. This may need to involve a trip to Shrewsbury for equipment and furnishings..
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Longinus 	
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Read the end of the Creo Summa - in theory just under half a season (7(+4)/16xp gets him to Lvl 13 which is as far as the book goes. Remainder of season with Bartleby dictating/translating Lab texts from Magical Memory.
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Geoffrey 	
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Organise the shield Grogs to Train together as a fighting unit whenever they can be spared from other duties.
Explore the local area, particularly the approaches to the Mynd away from Little Stretton.
:Mnemosyne asks Geoffrey to keep an eye out for a good potential Seneschal in his wanderings who could help organise the daily runnings of the Covenant. --Perikles 18:54, 23 February 2007 (UTC)
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Marcus 	
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*work on getting at least the rough structure in place for the Schola Strettonis so we can start getting students.
*work on getting the physical structure of his residence and lab set up.
*continue to line up sources of income and get needed covenfolk.
*search specifically for a bright young man or woman to be his personal servant at his residence.
*finish up (hopefully) streamlining the various lines of supply that we need.
:Mnemosyne specifically asks Marcus to look out for a Seneschal and additional farmers on his general journeys out into the mundane world, as per Warren and Geoffrey, as these are priorities in her opinion - though of course, Marcus as Princeps should do as he thinks best. --Perikles 18:54, 23 February 2007 (UTC)
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Phaedrus 	
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What needs to be done?
As before, Phaedrus will read anything he gets his hands on.
Has anyone found anything that seems interesting to mine/refine?
Phaedrus will spend a some time looking at potential sites to mine within the regio, or scouting for them, especially taking some detours while moving to and from the site of the school.
As before, Phaedrus will be using his Rego skills to handle mundane troubles, eg;
* tilling earth
* distilling/cleaning any liquid ought to be a non-fatiguing spont.
* separating earth and stone of different kinds if needed should also be non-fatiguing sponts
* Splitting logs into useful pieces ought to be non-fatiguing sponts in the 3:rd lvl regio, or cermonicaly in the 2:nd regio level. (But should not be neccessary since the carpenter should have some excelent saws by now.)
Depending on what the surveys of the area have turned up by now, there ought to be something money making to invest some rego ideas in. From what I saw of pigments most of the trouble with producing them was in pulverizing them, digging them up or distilling them, all of which should be within Phaedrus skill set. (Neither should have to take too much of Phaedrus time, trouble ought rather to be selling them w.o. dumping the market. Remember, Phaedrus has some bargaining skills, so he should know what is reasonable.)
Studying the Animal summa for a third of a seasson should give him lvl 5 non-fatiguing sponts in the first regio level and thus is a priority.
(Would be usefull eg. for setting up magical "fences" for mundane livestock.)
Since Phaedrus likes reading lots of diferent things... make him read each of the Form summaes for a third of the season, Animal, Terram and Vim.
Phaedrus spends the mornings (possibly stoping when Longinus claims Bartleby) reading with Bartleby in view, while Bartleby scribes. And from time to time he tries out various (ReAn and ReAq) sponts to make things easier for the scribe. (If it seems to be disturbing Bartleby he will share his parma for those hours.)
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Mnemosyne 	
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Mnemosyne will continue to set up her lab, taking it from a Basic (-3) lab to a proper one.
Gruffydd will take his Merry Munchkins out provisioning again, helping to find food and supplies for the Covenant.
Mnenomsyne suggests certain activities for some of the covenfolk: Aelfred the Smith is directed to produce some weaponry for the Covenant's stores, as within his ability, arrow and spearheads if nothing better is possible. Aelfred takes the opportunity to give his son,Findegil some more training - Training Quality 8. Gertrude the Seamstress is directed to set to weaving a store of cloth from the spring shearings for later use, trade or sale. With the busy load, Gertrude requests additional help and Mnemosyne releases Wirt from his kitchen duties to assist, promising Nenya his return the following season and further help if possible - Wirt's Training Quality 14(Good Teacher and Apt Student). Unless someone else more knowledgable intervenes, Fergus is directed to begin planting, or preparing the ground for such, or whatever it is farmers do. She acknowledges that this is a labour intensive task and promises to see about securing him help.
Mnemosyne will also magically vet any new additions to the covenfolk as best as she can with varying uses of Perception of the Conflicting Motives and Posing the Silent Question, in impromptu interviews when she can make the time (Piercing Gaze and Clear Thinker virtues). While she knows this is not a foolproof method of determining loyalty or motivations, she is confident that she will be able to root out any characters who may wish the Covenant any harm or who would steal from it.
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==Results==
Results for Spring	Results for Spring
1221 	
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Ambrosius enchants the Equus Quietis for the grogs to use upon the fields. One pawn of Rego vis is consumed. Longinus and Mnemosyne approve the vis use.
Warren is only to happen for the covenant to send him to investigate the availability of young ladies in the area for employment at the covenant. The covenant's roster swells.
Llewys agrees to become a redcap if he can find the training, and looks to Longinus with eager eyes.
Bedo finishes improving and moving things around, and is pleased to find himself with a perfectly adequate laboratory.
Longinus spends half the season reading from the Creo summa, and the second half dictating the laboratory notes for Wizard's Sidestep, Unseen Arm, Iron Dart, and Unseen Porter to poor Bartleby, who had, until that point, been happily copying the Rego summa.
Geoffrey begins his search for a good seneschal. He leaves the covenant for a time to go and oversee his estates, and when he returns a few weeks later, has a middle-aged man with a serious countenance in his company. 
Marcus finds spring full of potential. There is potentially a school upon the Mynd, there is potentially a rather nice residence of his own in the covenant, and so forth. He sets about realising his plans, focusing first upon his residence in the Covenant. 
The main structure having been built to his specifications, He spends two thirds of the month ensuring that his laboratory is at least somewhat usable and his dwelling properly outfitted for he and his co-habitants. 
The remaining third of the month (comprising time throughout the month) is spent overseeing some grogs working upon the site of the proposed school. Over the course of the season, they clear the land, and hammer out numerous stakes denoting the locations of various walls and features. The local lord rides up to take in the work, sate his curiousity and give it his blessing. The architect also wanders about the site with a plan and belabors the importance of proportion and balance. Marcus can't help but feel a little disappointed by the way that his own residence was constructed with such speed, and yet here, in the mundane world, he must erect the school at a most mundane speed, admittedly getting the other magi to pop by in free moments to speed the process along a little in subtle ways (such as ensuring that there are no large rocks anywhere on the site, or that the land is lying conveniently just so - to minimise levelling work.
Marcus, being a well-travelled and sociable person, will have had many opportunities over the past few months to find someone to serve or assist him. Let me know what you have in mind.
I've had Marcus focus on his personal projects this month, rather than things generally good for the covenant at large. I need to think about the general stuff a little more first, and if things need doing, someone else can devote a season of service to it.
Phaedrus - Sam hasn't posted for Phaedrus yet. If I hear nothing, then Phaedrus will spend the season reading the Animal summa.
Mnemosyne's lab is tinkered with for a further season. As Summer draws close, she strides into her lab one day to see that everything is laid out as she likes. The curtains are the right shade of some obscurely named colour, the leather writing pad on her large desk has just the right amount of firmness, and the door to her sanctum has the desired ominous creak issuing from the hinges. Replace these details as you like. :D
Gruffyd and his little band disappear abruptly once the warm weather returns and return twice during the season. The first time they return, they have their donkey cart laden down with various consumables, a trunk filled with a lady's wardrobe, a bale of hay, yet more ale, a pole-whip, two pairs of boots, a crate of turned-wooden goods, and four wagon wheels. In addition, the donkey cart is now being pulled by a young horse, and the seats in the wagon have some straw-stuffed cushions upon them with blankets tucked beneath. When asked, he replies "People give what they can in return for what I offer. Often as not, things not needed can be found a good home at a later date".
Aelfred the Smith spends the season training his son in the fine and manly art of blacksmithing. During the course of the season, they produce a number of goods, beginning with nails, and later moving on to agricultural tools and spear heads.
Gertrude the Seamstress sets about weaving a store of cloth from the spring shearings for later use, trade or sale. With the busy load, Gertrude requests additional help and Mnemosyne releases Wirt from his kitchen duties to assist, promising Nenya his return the following season and further help if possible.
Fergus farms.
Mnemosyne also practices her inquistorial skills and deems the new entrants to the covenant to be suitable.