Glory

Glory was a small hamlet of less than a dozen residentsGoats of Glory, p.17 located south of Shal-Morzinn.http://www.tor.com/2011/07/06/ask-steven-erikson-your-memories-of-ice-questions/#198146 An ill-maintained track crossed a narrow wooden bridge into the town, which consisted of a lone farm, a handful of fields, a stone shrine and burial ground, and a shed that served as a tavern.Goats of Glory, p.5/6/8 The nearest town was Piety, two days away on horseback.Goats of Glory, p.13 The town often went several seasons without seeing strangers.Goats of Glory, p.7 To the north over the pass was the forbidding Demon Plain.Goats of Glory, p.12
Its most notable landmark was a Jheranang-style grey-stoned motte and bailey keep on the edge of town. It was built on a manmade hill reached by an overgrown cobbled ramp that made three sharp switchbacks before reaching the top.Goats of Glory, p.18 All iron fittings, including the portcullis, had long been stripped by scavengers, and bird nests plugged any openings in the walls.Goats of Glory, p.19 A half dozen subterranean levels reached through a trap door contained passages and rooms once used for armories, cisterns, surgeries, and storage.Goats of Glory, p.25 
== In Goats of Glory==
The keep had lain empty since its garrison had been slaughtered by demons during the Birthing Wars five hundred years previous.Goats of Glory, p.16/20 One hundred of these demons remained hidden within the keep while their mother assumed the form of a human girl within the village.Goats of Glory, p.36/38 Residents of Glory would supplement their meager incomes by tricking the rare traveler into spending the night at the keep. Once the resident demons had done their work, lots were drawn for which resident had first pick of any valuables left behind.
The keep's demons were ultimately exterminated by Captain Skint and her squad of Ram mercenaries.
==Notes and references==
Category:Towns