Prototype PDW Mk. II

The A52X-PDW Gen 2 or the Protoype PDW Mk. II is a Primary weapon introduced in the 15.5.5. update. It is part of the Area 52 Defense Development Agency Breakout Event. It can be upgraded to the Prototype PDW Mk. II Up1.
== Appearance ==
It appears as a futuristic bullpup personal defense weapon.
It has a sleek silver-grey design, with a skeletal stock embedded in the receiver. It also has a black power cell magazine on the bottom with a grey mag release.
The front of the weapon has a pistol grip with a light silver trigger, a grey foregrip, and the portal crystal inside the handguard, which acts as the barrel.
The weapon also has a black holographic sight with a black muzzle.
The weapon will fire a burst of 4 magenta lasers, which will pierce through any target or surface.
== Strategy ==
The weapon deals decent damage, able to kill medium armored players in one burst to the head and two to the body. This is also paired with a somewhat moderate accuracy, a decent fire rate, and mobility.
=== Tips ===
* As its name implies, it should only be used for defense, meaning at close range due to its spread while firing.
* Aim for the head for a one burst kill.
* The weapon can fire through walls, meaning it can be used behind cover.
* It can be useful against low flying jetpack users due to its hitscan and spread.
* The lasers will stay for half a second, making it easy for enemies to track your current location.
** If that happens, try moving to a different location instead.
* If not careful, one could burn through the weapon's ammo reserves quickly, try to reduce using the weapon in unnecessary encounters.
* Use the scope when engaging users at longer distances.
* The weapon can be paired well with the Energy Shield as the shield can provide cover while the weapon has no problem with attacking behind cover,
* Use it to finish off weakened opponents.
* The weapon can be used for suppressive fire, as well as for killing enemies behind cover.
=== Counters ===
* Pick off the user at long range with a Sniper weapon.
* Area damage and shotguns can make quick work of users at close range.
* Try avoiding the general direction of where the user is firing, this is especially true when the user is firing at a distance.
* Use melee weapons when at close range from behind or at their blind spot.
* Avoid hiding behind cover that can be low enough for the user to see your head.
* Use a Smoke Grenade to reduce visablity for users and to move behind cover.
* Strafe and jump. This forces the user waste his/her ammo rapidly.
== Attributes ==
* Semi-Auto: Fires in 4 round bursts.
* 4x Scope
* Wall Break
== Upgrades ==
* Prototype PDW Mk. II Up1
* Prototype PDW Mk. II Up2
== Theme ==
Scientific themed.
== Recommended Maps ==
* Area 52 Labs
* Bridge Showdown
== Weapon Setups ==
Have a sniper rifle for long range encounters, such as the One Shot, Lustful Vengeance, or the Anti-Hero Rifle.
== Trivia ==
* It is a direct upgrade to the Prototype PDW, improving on its performance and design.
* It is developed by the Area 52 Defense Development Agency, designed by Gordon.
== External Links ==
* Steve Jerker - Base
* Xan - Electronic Bar
* Strintfire - Barrel
* De Luna - Pins, Fire Selector
* Xan- Sights
Category:Weapons
Category:Primary
Category:Semi-Auto
Category:Scoped
Category:Wall Break
Category:Event Set
Category:Themed