Chaos Collision

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THIS ARTICLE IS NOT SUITED FOR PEOPLE UNDER 13, EVEN THOUGH YOU HAVE TO BE 13 TO SIGN UP FOR WIKIA ANYWAY
Chaos Collision/全く新しい世界に住んでいる is a platform fighting umbrella game developed by Niobium Moon Studios and directed by for release on Nintendo GameCube 2, , Steam, and . It was conceived as a love letter to early/mid 2010s Fantendo umbrella projects while still maintaining a lot of 's unique creative flair, with its visual style being heavily influenced by the synthwave aesthetic and 1980s pop culture.
==Gameplay==
As a platform fighting game, Chaos Collision takes a lot of cues from the Super Smash Bros. series, with players using attacks and items to try and knock each other out of the range of the stage. Each stage usually comes with its own hazards that can help or hinder the player's progress.
Where the game differs from Smash, however, is that gameplay is built around the Chaos Meter, a bar of light green energy that is filled up by dealing damage on opponents and surviving throughout the battle. The four primary action buttons on the controller can be pressed in different combinations to make use of multiple different kinds of attacks, with combos filling up the Chaos Meter faster. Chaos Energy can be spent on one of three Special Attacks, a Super Attack activated with the right trigger button, a Counter Attack used by pressing the left shoulder button, or a Chaos Shift, which spawns a Chaos Energy construct to assist its user, whether it be via traversal, combo assistance, or other means.
Chaos Collision also has a variety of manueverability options, inspired by Nickelodeon All-Star Brawl. Holding the left trigger allows the player's character to strafe, meaning they'll always face forward regardless of which direction they move in, which can be helpful for combos. Directional air-dodging and universal midair grabbing are also featured, and wavedashing is integrated into gameplay, with Chaos Energy increasing its speed and distance depending on how full the Chaos Meter is. A new movement option in Chaos Collision is sliding/diving; sliding on the ground allows you to move towards an opponent or away from danger more quickly than usual, and diving in midair allows you to get right back into the fight after being launched or using midair attacks. Sliding and diving can also be chained into unique combos, separating them from wavedashing and air-dodging.
The game also features Tagalongs, assist characters who can be controlled on their own but do not necessarily have full movesets like the primary fighters. You can assign a Tagalong to your fighter on the character select screen. During a battle, you can summon them by pressing the -/Select button on your controller; you can then swap between your fighter and your Tagalong by holding it down and pressing left or right on the D-Pad. Holding it down for three seconds will send your Tagalong back, allowing their stamina to be preserved - because if they're KO'd, they're gone for the rest of the match. In most modes, Tagalongs can be turned on or off before a match begins, but there are a couple modes where they cannot be summoned.
===Controls===
Note: The controls listed here apply to the standard controller for the GameCube 2 version of the game. They may differ slightly depending on your platform and controller of choice.
*Left Stick: Move
*D-Pad: Taunt, +Select = Swap Fighter/Tagalong
*A Button: Normal Attack
*B Button: Heavy Attack, +Up/Down/Side = Special Attack
*X Button: Jump, +Up = Launcher Attack
*Y Button: Slide/Dive, +Down = Descent Attack
*L Button: Shield, Dodge/Wavedash, Counter Attack
*R Button: Grab/Throw
*ZL Button: Strafe
*ZR Button: Super Attack
*+/Start Button: Pause
*-/Select Button: Summon/Release Tagalong
==Modes - Your Room==
After pressing a button on the title screen, you appear in a bedroom with a flickering retro TV in front of a window. The TV is placed on a small entertainment stand with a VHS player and a NES console, and a desk with a computer and a stack of comics can be found on the right side of the room. On the entertainment stand, there are five VHS tapes and seven NES cartridges, representing different modes featured in the game.
As you play through the game, you'll unlock music, toys, and posters you can use to personalize your room; acquired music can be played using a cassette/CD player to the left of the TV. In the GameCube 2 version of the game, you can also import songs from physical albums you own on a real CD or a GBH cartridge and play them on the CD player.
===Story Mode: Welcome to Brawlworld===
Eliza, a powerful, seductive celebrity diva from the city of New Meridian, has discovered the Chaos Emeralds during a period of multiversal exploration. After combining their powers with the divine essence of her Parasite companion, Sekhmet, she has ripped out pieces of several dimensions across the multiverse and created Brawlworld, crowning herself as its ruler and forcing its inhabitants to fight for her amusement. As multiple heroes (and villains) end up dealing with each other's enemies and catch wind of the situation at hand, they must find a way to overthrow God-Empress Eliza and restore their worlds to their proper placement in reality.
The story mode of Chaos Collision is represented by the first VHS tape, and consists of multiple intertwining character arcs, each playing its own role in a larger, overarching plot. These arcs are spread across several Chapters, which are divided into three Episodes. Clearing a chapter in Story Mode opens it up for Free Play, and the player can return to said chapter with a group of any characters they have acquired, as they can in the LEGO video games. Players begin the first chapter with Lincoln Loud and Sonic the Hedgehog, with more characters being found and recruited in different arcs throughout the story.
Generally speaking, Welcome to Brawlworld takes a lot of inspiration from the "simple fun" vibes of Super Mario Silver Spurs: The Crossover Vacation and its sequels, alongside the concepts of The Mysterious Five Project and its story mode, Irregular Show, with some story aspects of both universes even being carried over into this game. As such, Chaos Collision can be considered something of a soft reboot of both the Spursverse and M5P.
To read up on the story, go here.
===Other Modes===
BATTLEThe Battle modes can be accessed via the first NES cartridge.	BATTLEThe Battle modes can be accessed via the first NES cartridge.
Standard Battle 	A traditional platform fighting game battle, where up to eight players can duke it out in many stages from the universes represented in Chaos Collision.
Tag Team Battle 	Each player chooses three characters to use in battle, each with one stock. Characters can be swapped by holding down the L and R buttons together and then using the control stick or D-pad to select one.
Reverse Battle 	This mode reverses the basic battle rules; the winner is the first player to be KO'd, and the loser is the last player standing. Intentionally falling off the stage will not count as a KO, though, and you will respawn with higher knockback resistance as a penalty.
Speed Battle 	Don't stand still or you'll accumulate damage! Going very fast or successfully pulling off chains of attacks and manuevers will heal your fighter.
Free Fall Fight 	Players drop down from a jet plane and must use their characters' aerial attacks and manuevers to make it to the bottom before the others. Getting hit will slow you down, and you'll have to dodge a variety of obstacles as you fall.
SOLO 	SOLO
Tales from the Rift 	Tales from the Rift serves as the game's arcade mode, hosted by the Crypt Keeper of Tales from the Crypt fame. It is represented by the stack of comic books on the desk. Each story features one of the game's playable fighters as they embark on a journey, fighting other characters and some bosses as they go along. These stories are standalone tales, separate from the main timeline depicted in Welcome to Brawlworld.
Adventure 	Represented by the second NES cartridge. In this Super Smash Bros. Melee-styled adventure mode, it's you against the multiverse. Travel through various worlds where you'll encounter enemies and other fighters and eventually come face-to-face with Nightmare, Soul Calibur's deadly antagonist. This mode be played with the help of a second player.
Time Trap 	Represented by the second VHS tape. Your character gets lost in a labyrinth of time portals and must navigate pocket dimensions housing elements of many frames of time - not just the characters, but the music, toys, and posters as well. Your goal: survive as long as you can against fighters, enemies, and the dreaded Time Eater. Once you get KO'd, it's over, but you'll keep all the goodies you've found, including music and memorabilia to decorate your room with. This mode can be played with the help of a second player.
Missions 	Represented by the third NES cartridge. Take on challenges that test your brawler skills, with each match granting you a reward that gets better depending on the difficulty and certain other circumstances.
Scripts 	Represented by the fourth NES cartridge. Choose a character and fight all the other fighters, with each battle having unique conditions depending on the character you're fighting. This mode can be played with the help of a second player.
Portal Plaza 	Represented by the third VHS tape. This is a casual mode where players can relax at a shopping mall after pouring a lot of time and energy into the likes of Welcome to Brawlworld or Time Trap. You can chat with the game's many characters, shop for additional content, access character-oriented video clips and games referred to as Memories, and craft new items for use in other modes. Additionally, the Portal Plaza will serve as a lobby for online play, where players can join a host's session and they can decide what they want to do from there.
GROUP 	GROUP
Realm Run 	Represented by the fifth NES cartridge. Make your way through one of multiple islands, each with its own special environment, and gather as many upgrades, items, and allies as you can while fighting enemies spread out around the island. Once five minutes have passed, you'll go up against the other players on a stage decided at the beginning of the round, with the player in last place being eliminated. Be sure to strategize and use your resources accordingly!
Brawlball 	Represented by the sixth NES cartridge. Players are split into two teams who must try and strike a ball into each other's goals for points. KO'ing a player will cause their team to lose a point as well. There are different kinds of balls that can be chosen before the match starts, each with their own unique properties.
Proceed with Caution 	Represented by the fourth VHS tape. In this '80s horror-themed group mode, one player takes control of a Slasher arriving at a small town, and the others must work together to survive. The Slasher is far more powerful than the Survivors, but also much slower, and thus must utilize the many hazards scattered around town to help catch them. The Slasher wins if they manage to KO all of the Survivors before time runs out. This mode requires the Slasher to have a controller with its own screen, like a sync'd mobile device or Game Boy Hub console. Tagalongs are disabled in this mode.
Civil Unrest 	Represented by the fifth VHS tape. Players have to team up to start a riot by taunting and damaging property with their characters' attacks. This entices more people to joint the riot, raising the Progressiveness Meter - but watch out, because enemy troops will be sent in to take down the rioters and bring it back down. The game ends once the meter is filled up, and whoever gets the most Progressiveness points throughout the riot will win.
Target Tower 	Represented by the seventh NES cartridge. You and your friends must climb a massive, procedurally generated tower and break as many targets as you can before time runs out. There are 25 targets on each floor, some harder to find than others, and clearing a floor adds 30 seconds to your timer. If you run out of time, you'll be rewarded depending on how high you climbed. The highest floor you've reached so far will be displayed on the mode's opening screen, alongside your current record of broken targets.
Brawler's Playground 	The playground is always open! This mode is represented by the computer on the desk. Along with the main playable cast of fighters, players will be able to play as Tagalongs, enemies, bosses, Slashers, and an assortment of other characters exclusive to this mode. Some are jokey in nature, while others are overpowered or far too big for ordinary battles. This mode also doubles as a training mode of sorts.
==Playable Roster==
===Fighters===
The roster of Chaos Collison will have a total of 64 fighters, with some fighters being unlockable via the game's story or through other means. There will be no DLC unless otherwise confirmed.
10/64
====Default Fighters====
Lincoln Loud 	
Lincoln Loud is the middle child out of 11 siblings and the only boy of the bunch. His sisters Lori, Leni, Luna, Luan, Lynn Jr., Lucy, Lana, Lola, Lisa, and Lily make the house a very busy environment to live in, so he always tries to slip through the usual chaos that ensues, or help out if necessary. Life's pretty hectic for Lincoln, but he manages to handle it well. Most of the time, anyway.
The universe of Chaos Collision thrusts Lincoln and his family and friends right in the middle of the action, and their hometown of Royal Woods is suddenly attacked by a swarm of malicious robots from another dimension. Fortunately, a certain blue speedster has been pulled into the chaos as well, and is here to help...
Lincoln's an all-around fighter who makes use of objects you would find in the typical zaniness of the Loud House to fight, alongside his own Ace Savvy superhero weapons and David Steele spy gear.
Lucy Loud 	
Lucy's one of Lincoln's little sisters and the least "loud" of the Louds. She usually prefers to keep to herself and be where no one else can bother her, spending much of her time attempting to communicate with ghosts or pondering what her life would be like as a vampire. Despite her gloomy outward nature, however, she really does care for her siblings and has gradually learned to appreciate the little things in her life that make it all the more special, like her friends in the elementary school Morticians Club or her bashful normie date Rocky Spokes.
In Chaos Collision, Lucy wants to research the vast amounts of paranormal entities that now roam all across Brawlworld, which will eventually lead her to cross paths with a certain aging demon slayer...
Lucy's moveset revolves around taking opponents by surprise whenever she can. Some of her moves have her wield the scythe of her Ace Savyy alter-ego Lincoln designed for her, the Eight of Spades, and if she bites an opponent, she can enhance her attacks with a Vampire or Ghost aura.
Sonic the Hedgehog	
Sonic the Hedgehog is the fastest thing alive... maybe. He's a generally easy-going speedster, with his love of freedom inspiring him wherever he goes. Nothing can stop him from living his life how he wants to - not even the forces of his long-time nemesis, Dr. Eggman. With the help of his many friends, Sonic always finds a way to ensure justice wins - and some time to enjoy a chili dog or two when it's all said and done.
He was one of the founding members of an interdimensional defense force known as the Silver Spurs, but his old friend Mario gave up his life to defeat a devastating evil, the team's remaining members have gone their separate ways. Two years have passed since then, and Sonic is now a more experienced and mature Blue Blur. He doesn't crack a lot of jokes nowadays, but he's still Sonic at heart and won't pass up an opportunity to have some fun.
As expected, Sonic is one of the game's fastest fighters, using spin attacks and his Boost manuever in battle.
Luigi 	
Luigi's a bit of a coward, and usually won't step foot into any spooky mansions or dangerous castles unless he absolutely has to. Underneath his easily scared exterior, though, is a pure-hearted soul who wants to help out however he can. He'd do anything to help his older brother Mario, even to the point of resisting the very fears that would normally turn him away.
Now that Mario's gone, Luigi's been thrust into an interesting position. Everyone in the Mushroom Kingdom looks to him for help, but he's getting imposter syndrome because he knows it won't be easy to fill his late red-clad bro's shoes. He's finally getting the love and appreciation he's wanted for years... but at what cost?
Luigi tosses green fireballs and lightning orbs to keep opponents at bay. He can also utilize the Poltergust G-00.
Rosalina 	
Rosalina lost her parents hundreds of years ago, and was left wandering the cosmos in her sorrow until she encountered a race of small star-shaped creatures called Lumas. Having found a new home, she became something of a mother to the Lumas and set out to watch over the universe to ensure it never fell into disaster. After helping Mario travel across the stars to rescue Princess Peach from Bowser's massive galaxy generator, the universe was sucked into a supermassive black hole due to said generator's destruction... but Rosalina was able to restore it using the cosmic essence within all living things. Despite her duties as a cosmic goddess of sorts, she opened herself up more over the years and finally rediscovered the happiness she'd lost so long ago.
Ruling the universe isn't as easy as your typical galactic baddie of the week will make it out to be, however. Rosalina relaxed a little too much after Mario's sacrifice, and now she's faced with the guilt of unwittingly allowing a demoness like Eliza to create an interdimensional mishmash like Brawlworld. Armed with cosmic powers and a guitar, she's ready to get to the bottom of this mess and confront the inner demons that are now plaguing her conscience.
Chuck D. Head 	
Chuck D. Head was created by Dr. Frank N. Stein and his assistant Igor to stop Max D. Cap and his army of demons from laying waste to the world. Normally, not much else would need to be said... but this particular incarnation of the character comes from the universe of The Mysterious Five Project, where he and his close friend and roommate Inori Aizawa were recruited to investigate an unprecedented spread of Irregular Energy - which exists across all worlds and makes up the tissue connecting everything together, but can have catastrophic side effects if it falls into the wrong hands. Currently, Chuck and Inori are members of the Mysterious Five team which continues to research the nitty-gritty of the links between dimensions.
Chuck can use his skull head as a projectile, or stretch out the face on his stomach for close-up combat. Drinking a potion from Dr. Frank N. Stein's lab will give him different advantages in battle.
Dipper Pines 	
Dipper Pines is one of two twins, the other being his five-minutes-older sister Mabel. His interest in the supernatural and unexplained motivated him to investigate several strange occurrences in the town of Gravity Falls, leading him, his sister, their Grunkle Stan, and the friends they'd made straight into a race against time to stop a dream demon named Bill Cipher from wreaking havoc upon the world as they knew it. Although he can get too deeply attached to his studies, he still understands what really matters at the end of the day and will fight to protect the people he cares about - but he'll fight just as hard to hit them with reality if he needs to.
It's been five years since Dipper and Mabel's visit to Gravity Falls, and they've been enjoying their teenage years back in Piedmont, California. They were just getting ready to start their senior year when they were suddenly warped to Brawlworld... with Mabel getting lost in some other part of this twisted reality, separated from Dipper. Fortunately, Dipper's ended up right in the vicinity of Wendy Corduroy, one of his closest companions from that fateful summer, and it's up to them to find Mabel and a way out of this Frankenstein's monster of dimensions.
Jenny Wakeman 	
Designed by Dr. Nora Wakeman to protect the world from intergalactic threats, Global Response Unit XJ-9 ended up developing a new identity for herself when she became attached to the social lives of human teenagers and wanted to get involved. She started to call herself "Jenny" and established close friendships with the slick, easygoing Brad Carbunkle, his little brother Tuck, and a socially awkward tech geek named Sheldon Lee. Jenny and her friends can be found chatting at Mezmer's diner or the skate park when the city of Tremorton isn't under attack by a Cluster Prime invasion or some other metallic monstrosity, and while she may desire a life where she won't have to do any of this tough work anymore, she'll do whatever it takes to keep the world safe.
Jenny's in for a shock when not only is she separated from her mother when the Collision happens, but giant, man-eating sandworms start to break out from under the streets of Tremorton. Why here? Why now? Whatever the answer may be, Jenny and her friends will have to seek it out - and find out what's up with this "Tron Bonne" girl who's shown up here as well...
Star-Lord 	
Peter Jason Quill is the son of a human woman and a Celestial named Ego, the latter of whom had traveled the universe for countless years to plant seeds containing his essence and hoped to spread it all across the planets he'd roamed. After his mother died of cancer, young Quill ran out of the hospital and was suddenly taken by an alien ship to a distant part of the galaxy, where he learned how to use an assortment of high-tech weapons and became a notorious interstellar criminal, dubbing himself Star-Lord. Over the years, however, he found a new purpose in his life when he met multiple other galactic outcasts and brought them together to form the Guardians of the Galaxy. Together, these Guardians travel across the stars helping out citizens of many planets - and make some pretty good money in the process.
The Guardians are on their way to their next job when the Collision drags them into uncharted territory - alongside a group of spaceships with hexagonal wings and eyeball-shaped cockpits. Star-Lord is blasted away while trying to gun them down from outside their ship, and almost suffocates and freezes in the depths of space until he is swiftly rescued by a man with chrome armor, weapons to boot, and a small green child with big ears in the back seat...
Dashie 	
Charlie "Dashie" Guzman became semi-popular on YouTube starting in 2009, thanks to the skits he would post on his channel. Cooking with Dashie, Ghetto Ghost Adventures, Dominican Dad, Annoying Ass Friend, the Milk Cookies Soda Chips music video... just a few of his hits throughout the early 2010s. Couple that with a long run of Mario Kart 8 and Super Mario Maker videos on his gaming channel, where he would get comically angry when people did him dirty, and Dashie has had a pretty successful YouTube career all things considered. Even today, as he continues getting a little older every year, he keeps churning out content, knowing he'll make at least one person chuckle a bit from his bad jokes.
Dashie was planning on going to Yogurtland with his friend Sport, but the Collision interrupted those plans real quick. So what exactly is he doing here, anyway? Who are all these people? Why is Mario dead? Is the homie Yoshi here?
Bobby does still owe him five dollars, right?
====Unlockable Fighters====
Nothing here yet. Stay tuned!
===Tagalongs===
As mentioned before, Tagalongs are technically playable but do not necessarily have full movesets like the main cast of fighters. Tagalongs will be unlocked as you play through the game, and can be assigned to your fighter at any time on the character select screen. Some will join your party in Welcome to Brawlworld, while others can be found through various other means.
Jake Peralta	
Detective Jake Peralta works with the 99th Precinct of the NYPD, but doesn't exactly take his job seriously. This doesn't change when Raymond Holt steps into the position of captain with his by-the-books, no-nonsense attitude. As a Tagalong, Peralta brings his playful nature into the battlefield and can help fighters lay down prank traps. He can also shoot opponents with his stun gun and toss thumbtacks to deal damage.
To unlock Jake Peralta, win your first battle.	Reggie 	
An obnoxious turkey from a hilariously bad movie where they go back in time to the first Thanksgiving to get turkeys off the menu. He attacks using boxes of Chuck E. Cheese's pizza and catapults that shoot... pumpkins lit on fire...? Due to the setup his attacks require, he's not exactly the most useful Tagalong of the bunch unless you really know what you're doing.
To unlock Reggie, lose a battle for the first time. Okay, now I'm tired!
Rick Astley 	One of the biggest pop singers of the '80s, Rick Astley's talent lives on to this day through the infamous Rickroll meme - which he proudly accepts as part of his legacy. When summoned, he will start doing his intro dance from "Never Gonna Give You Up", causing all opponents and enemies to dance along and allowing the fighter to go all out on them for as long as the dance lasts. There's a 3-minute cool down period afterwards, but he can still attack on his own in the meantime. He won't move while doing the Rickroll, though.
To unlock Rick Astley, find the "Never Gonna Give You Up" record in Time Trap.	Rock Astley	Ah, the wonderful things a single typo can create in the vast multiverse. This variant of Rick Astley went on a space travel mission with fellow singers Dolly Parton, Stevie Wonder, and Elton John - and got hit with cosmic rays that turned his skin green and stony. He mostly uses stronger and somewhat slower variations of the prime Rick Astley's attacks.
To unlock Rock Astley, defeat the Time Eater in a Time Trap run while having Rick Astley as your Tagalong.
==Supporting Cast==
Nick Fury 	
Nicholas J. Fury is a high-ranking member of the Strategic Homeland Intervention, Enforcement and Logistics Division, better known as SHIELD. This particular variant hails from The Mysterious Five Project universe, where after the events of Irregular Show, SHIELD began to collaborate with the Guardian Units of Nations (a.k.a. GUN) of another universe to further research the inner workings of the fabric of reality. Nick Fury and his new colleague from GUN, General Abraham Towers, combined their resources and established a new agency - the Sentient World Observation and Response Division, dubbed SWORD for short.
At the beginning of Welcome to Brawlworld, SWORD agents Chuck D. Head and Inori Aizawa are investigating surges of Irregular energy under Fury and Towers' supervision, but are suddenly warped away with everyone else on board having no knowledge of where they might have ended up...
Commander Walters	
Commander Walters sits as the presiding commander of the Guardian Units of Nations. This variant comes from a version of the universe of Super Mario Silver Spurs: The Crossover Vacation and its sequels, where some time after the events of the third installment, things unfortunately started to fall apart between the members of the Silver Spurs team of multiversal defenders. Even after Mario's eventual sacrifice, however, Commander Walters understood that their work would never truly be finished; thus, he contacted the Mysteriousverse's Nick Fury and worked with him to found SWORD, with the Mysterious Five and some remaining Silver Spurs members becoming full-time agents - or part-time in M5 member Dexter's case - to help them out.
Walters and Fury agree in the ideal of getting things done ASAP, but where they disagree is in how they wish to do it. While Fury isn't afraid to get his hands dirty when he needs to, Walters prefers to keep a safe distance and send in those he feels are better suited for the task.
==Stages==
Synth Summit 	
Just behind the veil of reality, a shimmering orange sun covers this mountain and the surrounding blue grid in its ethereal light. Synth Summit is a simple stage with no major gimmicks or enemies, perfect for players who are just starting out in the world of Chaos Collision.
Gus' Games & Grub	
Lincoln and his friends like to spend their free time at this hybrid arcade and restaurant, which can be closely compared to the likes of Chuck E. Cheese's or Dave & Buster's. They'll aim for tickets to gain a lot of prizes, then settle down for some pizza when it's all said and done. In Chaos Collision, Gus himself lets you mess around with a few of the games in the arcade, rewarding you with items when you get enough tickets. Just don't break the machines, or you're gonna have a problem.
Speed Highway 	
A moonlit metropolis within Station Square, filled with skyscrapers connected by intertwining roads elevated far above ground level. A platform guides fighters through this sprawling city, passing through all the twists and turns of the streets and even zooming straight down a tower as Cop Speeders give chase and try to gun them down.
Ninja Hideaway 	
This stage takes fighters to the rooftops of an oriental Japanese temple, where bamboo poles have air blowing out that can help you float to higher ground if you need it. Watch out for the ninja Shy Guys - although they'll remain stationary at first, they'll attack if you happen to bump into them.
Eyeland 	
This is where Max D. Cap established his lair when he tried to conquer the world with his demon army back in DeCap Attack. Here, although you've still got some solid ground to work with, you'll sometimes have to utilize the bridges that fall apart one by one as you step on the logs, or the flying black birds that pass overhead and can be bounced off of.
==Enemies==
Motobug 	
Motobugs are among Dr. Eggman's earliest Badnik creations. They simply charge straight forward, trying to attack with its small arms, and can be defeated with a simple attack.
Wraith 	
Wraiths are large, flying creatures that float back and forth, slamming down and creating rings of fire on the ground when a fighter comes near. These rings linger for about five seconds before fading away.
Triple Shits Bros.	
Hammer Bro. variants who throw one of Dashie's worst nightmares - the infamous "triple shits" triangles from Geometry Dash, now found lying around Brawlworld as a result of the Collision. They throw these spike traps down on the ground, causing anyone who touches them to take damage. Defeating a Triple Shits Bro. causes all the triangles they threw to despawn.
==Facts and Trivia==
*On January 23, 2024, Chaos Collision was given a Japanese subtitle, 全く新しい世界に住んでいる - translating to "living in a whole new world," the chorus lyrics of the song, Synthetic Dimension - "New World". This is a nod to Japanese text being used as part of the synthwave aesthetic in multiple cases, as well as a reference to the Fighters of Lapis series having subtitles in Chinese and multiple other languages.
*The gameplay concepts of Chaos Collision were directly inspired by a cancelled original fighting game called AXIOM, which was developed by Pyro Enterprises until the project was scrapped and eventually picked up by Niobium Moon Studios.
*Dashie's inclusion as a fighter is a nod to an old umbrella game trend where some projects would feature real-life people, particularly YouTubers, as playable characters. Arguably, the most notable case of this is the inclusion of the Angry Video Game Nerd and the Nostalgia Critic in Fighters of Lapis and its sequels.
*The G.U.N. commander featured in this game was originally planned to be named General Abraham Towers, after the character's variant who appears in the Sonic the Hedgehog comic books published by Archie. This would have been a nod to the character having this name in Super Mario Silver Spurs: Dimensional Duos as well as the Multiversal Silver Spurs reboot film and its sequel, Continuum Renegades.
**However, after it was decided that Dimensional Duos and the reboot films would not be canon to the Chaos Collision timeline - only the first three Super Mario Silver Spurs films - this name was retconned and replaced with Commander Walters, the name of the variant who appears in the Sonic film franchise produced by Paramount Pictures.
*Mandy, one of the major protagonists of The Grim Adventures of Billy & Mandy, was originally planned to appear in Chaos Collision as a fighter, with her role in Welcome to Brawlworld pertaining to her villainous role and somewhat out-of-character portrayal in Super Mario Silver Spurs 3: Endgame and how she would struggle with moving past it. However, she was eventually scrapped as wanted to focus primarily on Chaos Collision's new cast of characters and their interactions with select legacy protagonists from the Super Mario Silver Spurs and Mysterious Five Project universes.
**She might return in a possible sequel, however...
*The random messages you see at the end of the introductory section is inspired by the similar messages on the first few Fighters of Lapis articles, but there are many more here and they are randomized like the splash text featured on the title screen in Minecraft.
*Nintendo was largely resistant to the idea of Chaos Collision releasing on Xbox Game Pass, Steam, and Amazon Luna with the inclusion of Mario series characters, but Niobium Moon was able to arrange a deal where they would receive extra profits for every copy sold on non-Nintendo platforms. When assured that this release model would only apply to Chaos Collision and possible sequels/spinoffs and not other Niobium Moon releases featuring Nintendo's characters, Nintendo agreed to the deal.
*Chaos Collision is said to be Niobium Moon's last major release on non-Nintendo consoles, due to the gradual decline of the PlayStation and Xbox brands and the developers' increasing focus on the ecosystem established by the GameCube 2 and Game Boy Hub. The Loud House: Allied! was their final release on PlayStation consoles, with Chaos Collision following as their last Xbox release. However, they will continue to release their non-Nintendo IP projects on Steam.
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