HiAndromon

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|-|HiAndromon= HiAndromon is an Ultimate Cyborg Digimon that was perfected by improving the incomplete Andromon. The percentage of Chrome Digizoid parts which compose its body has increased, and it is impossible to miss the extent of its gains in offensive and defensive power from this, compared to Andromon. Additionally, as Andromon it was incomplete, and by adding Chrome Digizoid parts to the Bio-Synapse circuits which govern its thinking, it became self-aware, making it possible for it to execute its objectives. Because it is both a Vaccine-species and a Cyborg, its attacks against Virus-types are not only fearfully accurate but also intense. Its Special Move is taking the fission energy emanating from the blue neutron-control turbine on its right shoulder and the fusion energy emanating from the red atom-control turbine on its left shoulder, combining them at the tip of its hands, and then firing off a beam which annihilates the opponent.
|-|Andromon= A human-type Cyborg Digimon. It possesses a fighting strength which can fell a Digimon below Perfect in a single blow. Andromon was developed as a prototype for Cyborg Digimon, and the mechanically-based Andromon and organically-based cyborg Boltmon were manufactured at the same time. This technology was appropriated for Metal Greymon and Megadramon. As a prototype Digimon it possesses neither will nor emotion, and it is faithful to its programmed behavior. It was upgraded with a program based on the data acquired from the Andromon of File Island, and the strength of that program varies.
|-|Guardromon= A Machine Digimon that protects the Computer Network's defensive wall. Originally, it was a Digimon that repelled those who would illegally enter the defensive wall, together with the "Net Keeper" Giromon. However, a malicious hacker noticed its ironclad defensive ability and infected Guardromon with a computer virus, using it to protect themself from the Vaccine-attribute justice brigade, "Virus Busters". Basically, because it is nothing more than a "Defense" program's commands, it does not pose a huge problem for Guardromon as long as it protects against intruders, even if its position changes. So unless you're trespassing, there's no need for you to be attacked by Guardromon.
|-|Hagurumon X= "Kohagurumon" containing a more powerful computer virus have appeared. However, neither Hagurumon nor the Kohagurumon have any sense of self; the only connection they have is that they regularly rotate in tandem, and if that rotation becomes irregular, the Kohagurumon will fall off and run the risk of getting damaged. There are also gears that have changed to being drill-shaped, so you will get injured if you get close to them carelessly.
|-|Hagurumon= A mutant Machine Digimon shaped like a gear. There are countless gears built into its body, and the gears are constantly rotating. For that reason, if even a single gear is missing, all of the gears in its body stop rotating, and it becomes unable to maintain its vital functions. Hagurumon possesses the special ability to send a computer virus to its opponents in order to manipulate them at will, and that ability is exploited by fiendish Digimon. However, because Hagurumon itself doesn't have any sense of self, it doesn't even know it is being misused.
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==Powers and Stats==
Tier: | At least | | At least , Possibly | At least , Possibly higher
Keys: Hagurumon | Hagurumon X | Guardromon | Andromon | HiAndromon
Name: Hagurumon | Hagurumon X | Guardromon | Andromon | HiAndromon
Origin: Digimon
Gender: Genderless
Age: Varies
Classification: Rookie level Virus Attribute Machine Digimon | Champion level Virus Attribute Machine Digimon | Ultimate level Vaccine Attribute Cyborg Digimon | Mega level Vaccine Attribute Cyborg Digimon
Powers and Abilities:
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|-|Base =
|-|Inherited Skills =
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Attack Potency: Large Building level+ (Should scale to other Rookie Digimon such as Guilmon) | At least Large Building level+ (Stronger than base) | Island level (Comparable to Seadramon who made great storms throughout the Middle East with his presence. Should be comparable to Meramon who could vaporize a lake and dried up all of Southeast Asia. Comparable to Frigimon who could cause a snowstorm with its presence) | At least Star level (Comparable to Vademon who had destroyed starsDigimon Adventure Novel; Chapter 5, shouldn't be any weaker than DarkSuperstarmon and Gerbemon who uses supernova explosionDigimon Reference Book; DarkSuperstarmon and real black holesDigimon Visual Dictionary - Digital World Research White Paper as attacksDigimon Adventure; Episode 44), Possibly Galaxy level (Likely comparable to MegaKabuterimon who destroyed Vademon's galaxy sized dimensionDigimon Adventure; Episode 24, shouldn't be weaker than a hope amped Angemon who destroyed WaruMonzaemon's dimension filled with starsDigimon Adventure:; Episode 41) | At least Galaxy level (Mega Digimon should be far above MegaKabuterimon who destroyed Vademon's galaxy sized dimensionDigimon Adventure; Episode 24 and a hope amped Angemon who destroyed WaruMonzaemon's dimension filled with starsDigimon Adventure:; Episode 41), Possibly higher (Power of Mega Digimon is capable of bringing the Digital World to dangerDigimon Visual Dictionary - Digital World Research White Paper)
Speed: Massively Hypersonic+ (Comparable to Elecmon) | Massively Hypersonic+ (Superior to Rookie Digimon and should be comparable to Wizardmon) with Relativistic reactions (Champion level Digimon should be able to move and react to Aiba) | FTL (Ultimate Digimon should be at least comparable to if not faster than Champion level Peckmon who could dodge Sunflowmon's Sunshine Beam from a close distanceDigimon Savers; Episode 14), with Massively FTL+ Reactions and Combat speed (Should be at least comparable to Garudamon and MegaKabuterimon, who dodged Vademon's beamsDigimon Adventure:; Episode 49, shouldn't be too below fellow Ultimate level DarkKnightmon who could constantly keep up with hope amped Angemon's attacksDigimon Adventure:; Episode 28 that quickly destroyed Warumonzaemon's dimensionDigimon Adventure:; Episode 41 and should be able to react to MegaKabuterimon's attacks that quickly destroyed Vademon's dimensionDigimon Adventure; Episode 24) | FTL , with Massively FTL+ Reactions and Combat speed (Faster than Ultimate levels such as MetalGreymon)
Lifting Strength: Unknown
Striking Strength: Large Building level+ | At least Large Building level+ | Island level | At least Star level, Possibly Galaxy level | At least Galaxy level, Possibly higher
Durability: Large Building level+ | At least Large Building level+ | Island level | At least Star level, Possibly Galaxy level | At least Galaxy level, Possibly higher
Stamina: Decently High | High | Extremely High
Range: Standard Melee Range, Extended Melee Range with projectiles | Hundreds of Meters with projectiles
Standard Equipment: None Notable
Intelligence: The Andromon line are a group of Digimon who are very pratical in terms of combat. They prefer to defeat their opponents as fast as possible in an efficient manner. Due to this, they can be seen as merciless and willing to do anything necessary to neutralize their target. Although, like all Digimon, their overall intellect, skill and experience varies among the species.
Weaknesses: Water, Ice and Earth based skills. Vaccine Digimon (Hagurumon and Guardromon). Data Digimon (Andromon and HiAndromon).
Notable Attacks/Techniques:
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Hagurumon=
*Darkness Gear: Shoots black cogs from its face that can control Digimon they're embedded in or drives them mad.
*Command Input: Releases a stream of data.
*Makikomi: Spins around, hitting the enemy with its gears.
*Crash Device: Explodes or runs into the enemy to electrocute them.
*Dark Crusher: Fires an arrow of darkness that instantly destroyes any data it hits.
*Energy Bolt: Fires an energy ball at the opponent.
*Nano Break: Attacks the opponent with nanomachines and reduces their durability.
*Boost Tackle: Accelerates itself with energy and tackles the opponent.
*Nanomachine Break I: Blasts the foe with a bolt of electricity.
*Heaven's Thunder I: Uses low level lightning magic to create two balls of electricity that float to each side of the opponent and shoots bolts of lightning at them.
*Metal Empire: A passive ability that boosts the power of electricity based skills by 15%.
|-|Hagurumon Inherited Skills=
*Giga Breath: Launches a large and powerful fireball at the opponent.
*Lullaby: Sings a song that puts the opponent to sleep.
*Dokutogetoge: Fires off poisonous thorns.
*Wind Claw I: Either slashes the foe with a claw made of wind or sends a blade of wind at the opponent.
*Comet Hammer I: Drops large boulders on top of the opponent.
|-|Hagurumon X=
*Ko Hagurumon: Rotates its mini-gears which contains a more powerful computer virus.
|-|Guardromon=
*Destruction Grenade: Shoots flying missiles from its wrists.
*Power Laser: Shoots twin laser beams from its eyes.
*Homing Laser: Fires homing beams from the cylinders on its shoulders.
*Red Alert: Self-destructs to create a giant explosion.
*Guard Charge: Raises it or an ally's durability by 10%.
*Nanomachine Break II: Stronger version of Nanomachine Break I
*Heaven's Thunder II: Mid level magic version of Heaven's Thunder I.
*Great Wall: Uses machine power to raise the durability of itself and allies.
*Twin Missiles: Fires two missiles and engulfs the area in flames.
*Energy Shot: Fires 3 large energy balls at once to blow up the area.
|-|Guardromon Inherited Skills=
*Koyousetsu/Diamond Storm: Fires a barrage of sharpened leaves at the opponent.
*Kohenkyo: This move has many different applications.
**Copies the opponent's appearance and all of their abilities.
**Switches places with them in a whirl of leaves. 
**Teleports to the enemy and kick them before disappearing. 
**Uses a glowing hand to summon two phantom clones of itself to attack the enemy.
*Touhakken: Ignites its hands and feet in blue fire and attacks the enemy with them. In Another Mission, hits the enemy with a powerful hand strike.
*Gaia Element I: Blasts the foe with a burst of wood/plant elemental magic.
*Anti-Panic: A healing technique that not only restores a bit of health, but cures mental based confusion.
*Small Tornado: Causes a small AoE typhoon to damage the opponent.
*Grand Cross: Slashes the foe in a cross shape with holy power in order to administer justice. This is a weaker version of the signature move of Lucemon.
*Light Coat: Uses the power of light to raise it and its ally's resistance to holy and light based powers.
*Miracle Power: Uses the power of miracles for itself. This can be used to increase its attack power as well.
*Androit Wisdom: A passive ability that increases the power of its magic and resilience to it by 15%.
*Trait-Speed 2: Passively boosts its speed.
*Trait-Quick: Passively boosts its ability to evade attacks.
*Puppy Howling: Releases a high pitched cry that paralyzes the opponent.
*Crazy Giggle: Fires a shot of pre-eminent light with destructive power from its mouth while laughing.
*Fool Out: Emits an unbearable discord.
*Crazy Smoke: Blows out poisonous smoke.
*Crazy Turn: Attacks by extending its arms and spinning around.
*Destroyer: A passive ability that give all his attacks a 10% chance of instantly killing the opponent.
*Duplication: Can make countless clones of itself to aid it in battle. These clones have weaker powers.
*Guard Break: Lowers the opponent's durability by 15%.
*Dark Claw: Attacks the opponent with claws of darkness. Those hit can be poisoned by the skill.
*Ripping Net: Unleashes a bolt of electricity that instantly paralyzes the opponent.
|-|Andromon=
*Spiral Sword: Rotates its right hand till it glows with energy, then throws a blade of that energy at the enemy.
*Gatling Missile: Opens its chest plate to reveal two missile launchers, from which it fires two missiles. The missiles have machine guns in their mouths.
*Laser Blade: Slashes the opponent with an energy laser blade.
*Sonic Void III: Blasts the foe with high level wind magic.
*Nanomachine Break III: A stronger version of Nanomachine Break II.
*Aura: Slightly heals itself or an ally.
|-|Andromon Inherited Skills=
*Chrono Breaker: Wears away the opponent's body by stopping time or simply erasing their time.
*Animal Colosseum: A passive skill that boosts the power of earth based skills by 15%.
*Fireball: Spits out a ball of flame.
*Chīsana Kaendan: Spits small flame shots out from its mouth to attack the opponent.
*Kemuri: Spreads smoke from its body to distract its foes and escape.
*Burning Fist: Flares up its arms and either punches the opponent or throws one or more fireballs. In Digimon Masters, flares up its entire body to burn the opponent. Has a small (30%) chance to raise its Attack Potency.
*Magma Bomb: Emits magma rocks that rain upon its opponents, or throws one large, explosive rock.
*Heat Wave: Unleashes a wave of flames.
*Heat Knuckle: Punches the enemy, sending heat through them.
*Guren no Honō: Shoots fireballs at the opponent.
* Attack Charge: Boosts his Attack Potency by 10%. Can stack.
*Wolkenapalm II: Causes an explosion of fire to appear below the opponent.
*Burst Flame II: Burns the foe with intermediate fire magic.
*Night of Fire: Shoots flames of darkness from its hand.
*Night of Blizzard: Attacks the enemy using a dark blizzard or shards of ice.
*Summon: Summons spirits of fire and/or ice, sometimes combining them to create a ball of ice and fire or a sphere of darkness to shoot at the enemy.
*Idle Bubble: A magic water attack that puts the foe to sleep.
*Nightmare I: Blast the foe with darkness.
*Magic Circle: A spell that teleports the enemy to Meramon before dealing them repeated damage.
*Ice Blast: Launches an arrow of ice at the opponent.
*Crack Bite: Fragments the data of the area it bites, and based on the area the opponent was bitten, they collapse into malfunction. In other terms his bites cease bodily functions.
*Thunder Cloud: Summons a thunder cloud, which unleashes an intense lightning strike.
*Thunder Ball: Throws an electric ball from its hand.
*Magic Game: Turn itself invisible.
*Terror Illusion: Creates and illusion that exploits the enemy's fears.
*Normal Bomb: Throws two small bombs to blow up the opponent.
*Shock Net: Attack its opponents with an electrified net reducing speed.
*Dark Knowledge: Uses its knowledge of darkness to raise the power of its magic.
*Mega Napalm: Creates 3 fire pillars with fireballs.
*Sonic Void II: Blasts the foe with intermediate wind magic.
*Hell Crusher I: Creates a ball of darkness that releases dark shockwaves to damage the foe.
*Nightmare Syndrome: Sends out an orb of darkness. When suffering these attacks, opponents have their vital functions brought to a halt. Or spits out a cloud of undigested nightmares, drowning the opponent in terror or manipulating them.
|-|HiAndromon=
*Atomic Ray: Combines neutron energy and nuclear energy from the regulatory turbines on its shoulders to form a beam that annihilates enemies. Due to it's radiation based effects, this move can instantly kill the opponent, even non-organic beings.
*Copy Paste: Attacks with the batons it carries on its back.
*Shining Ray: Fires two energy balls.
*Giga Missile: Fires extremely powerful missiles at the opponent to engulf them and the area in flames.
*Thunder Fall III: Drops multiple powerful bolts of lightning on the opponent from the sky.
*Power Energy III: Blasts the foe with high level non-elemental magic.
*Heaven's Thunder III: A high level version of Heaven's Thunder II.
*Guard Charge Field: Increases the durability of itself and all allies at once by 10%.
|-|HiAndromon Inherited Skills=
*Atomic Blaster: Fires beams from its chest-mounted cannons that destroy the enemy at the atomic level.
*Volcano Napalm: Launches two large fireballs that create fire pillars when they make impact.
*Dramon Claw: Slashes the opponent with claws enveloped with the flames of a dragon.
*Crimson Nail: Slices into its foes using its red claws.
*Red Eye: Unleashes an evil power from its eerie eyes that paralyzes the enemy.
*Demonic Gale: Shoots waves of wind by swinging its arms, or unleashes a dark electrical storm from its mouth.
*Petrifier: Stares at the opponent and releases a power from its eyes that petrifies the opponent.
*Hell's Hand: Drags the opponent to the Dark Area.
*Death Charm: Casts an evil spell of darkness that washes over the enemy and saps away its life.
*Nightmare Wave: Emits a dark wave that hypnotizes the enemy, amplifying their doubts and driving them mad.
*Raging Darkness: A blast of darkness that lowers the foe's resistance to Darkside power.
*Touch of Evil: It can stick its arm into the ground and have it appear from behind the opponent, grabbing them and allowing it to brainwash them. It can also simply extend its arm and pierce the opponent to brainwash them. This skill can also paralyze the opponent. FInally this attacks can also be used to drain its opponent's life force.
*Strange Dance: A passive ability that gives all attacks a 10% chance to confuse the opponent.
*Golden Triangle: Fires a triangular beam from its whole body that completely disassembles the enemy's data.
*Akuma no Nage Kiss: Blows a kiss at the opponent, either causing them to panic or hurling asteroids at them. This attack also has a 10% chance of turning the opponent into a sprite and nullifying their abilities.
*Venom Trap: A plant based attack that instantly poisons the opponent. This poison damages the foe each time they move, eventually killing them.
*Drain Whipping: Creates a plant whip and whips the opponent while draining the opponents' life force.
*Pollen Spray: Paralyzes the foe(s) with an enchanted dance and a sweet fragrance.
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==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Digimon
Category:Genderless Characters
Category:Androids
Category:Cyborgs
Category:Machines
Category:X-Antibody Digimon
Category:Higher-Dimensional Beings
Category:Incorporeal Characters
Category:Non-Physical Interaction Users
Category:Information Users
Category:Reality Warpers
Category:Law Users
Category:Quantum Users
Category:Pocket Reality Users
Category:Hackers
Category:Invisibility Users
Category:Duplication Users
Category:Extrasensory Perception Users
Category:Magic Users
Category:Mind Users
Category:Soul Users
Category:Absorption Users
Category:Power Mimicry Users
Category:Regeneration Users
Category:Immortals
Category:Reactive Evolution Users
Category:Self-Sustenance Users
Category:Existence Erasure Users
Category:Inorganic Beings
Category:Size Users
Category:Light Users
Category:Holy Users
Category:Healers
Category:Resurrection Users
Category:Life Users
Category:Purification Users
Category:Empathic Manipulation Users
Category:Empowerment Users
Category:Darkness Users
Category:Unholy Users
Category:Death Users
Category:Corruption Users
Category:Electricity Users
Category:Self-Destruction Users
Category:Damage Boost Users
Category:Energy Users
Category:Metal Users
Category:Statistics Reduction Users
Category:Madness Users
Category:Flight Users
Category:Gun Users
Category:Fire Users
Category:Air Users
Category:Radiation Users
Category:Sleep Users
Category:Poison Users
Category:Earth Users
Category:Martial Artists
Category:Stealth Masters
Category:Plant Users
Category:Shapeshifters
Category:Probability Users
Category:Teleportation Users
Category:Sound Users
Category:Paralysis Users
Category:Ice Users
Category:Time Users
Category:BFR Users
Category:Magma Users
Category:Durability Negation Users
Category:Illusionists
Category:Fear Users
Category:Memory Users
Category:Dream Users
Category:Fragrance Users
Category:Matter Users
Category:Petrification Users
Category:Dimensional Travel Users