Halikar

The Halikar is a throwing mace similar to the , serving as the Drahk Master's weapon of choice. Thrown attacks with this weapon have a chance to disarm enemies it hits.
==Characteristics==
*This weapon deals primarily damage.
*Slam Attacks deal only damage.
*Can be wielded in-tandem with a single-handed secondary weapon.
*Holding the melee button throws the glaive, which can bounce up to three times, travels up to 23 meters uncharged, and 30 meters fully charged before returning to the user, damaging anyone in its path. Meleeing while the glaive is in mid-flight commands it to return.
**Primary and secondary weapons can be fired and reloaded normally with a thrown glaive, and retrieving the glaive does not interrupt these actions. Additional throws can also be "buffered" while the glaive is in mid-flight.
**Thrown glaive has a guaranteed proc.
**Thrown glaive has above average critical multiplier.
**Thrown glaive has a chance to disarm.
**Innate 1 meter punch through.
**Thrown glaive is silent.
**Heavy Attacks while the glaive is in mid-flight produce a 4.9 meter explosion and forces the glaive to return.
***Explosion inflicts a guaranteed proc.
***Explosion does not need direct line of sight to deal damage and will penetrate walls.
***No Damage Falloff.
***Explosion inflicts self-stagger.
***Explosion has a headshot multiplier of 1x and cannot trigger headshot conditions.
**Cannot use melee attacks or block while the glaive is in mid-flight.
*Can use the Glaive-exclusive mods , , (), (), and .
*Stance slot has polarity, matching , and (Conclave only) stance.
*Innate and polarities.
**Lower explosion radius (4.9m vs 5.1m)
==Acquisition==
The Halikar's blueprint can be purchased from the Market.
==Notes==
*When equipping the Halikar, the player can throw it and then press the melee button to detonate the Halikar, dealing high AoE damage and returning to the player immediately. This is true for all thrown melee weapons.
**This is very useful for regenerating health with .
**It can explode in this manner when not equipped and thrown, but the explosion timing cannot be controlled and will often stagger the user in close quarters.
**It should be however noted that finisher attacks can still be executed while the weapon is in the air.
*The Halikar is a unique weapon as it is the first equipable weapon capable of disarming an enemy. This capability was initially reserved for Warframe abilities, including .
**This capability is removed whilst under the effect of a Proc.
**Disarm chance is determined by the weapon's status chance.
*Unlike the and the , the Halikar has a limited degree of homing capability in-flight by gently curving its flight path via thrusters. However, this ability only benefits targeting at longer range and is lost after the first bounce.
*Certain enemies cannot be disarmed, e.g. Ospreys or Capture Targets.
*The Halikar has a base range similar to the Kestrel, or 3/4 that of the Glaive. Like with other thrown weapons, using on the Halikar will increase flight speed as well as distance traveled, because the flight time is constant. A fully levelled will increase the maximum distance to ~63m.
*When used within Clan Duels, the enemy will have their weapon removed permanently and the wielder will have their weapon slot replaced with the stolen weapon.
**Both the original weapon and the stolen weapon will be returned upon leaving the Clan Dojo.
==Tips==
*While hard to achieve, it is possible to disarm several enemies with one throw.
**To get this to work in a way other than hoping for lucky rebounds, one can either use for direct hits or a fully levelled to hit them on the way back, as it will have a predictable return path and punch through everything on the way back.
**The latter works even better in combination with when aiming past a lined-up group of enemies at a nearby wall and following up with a quick sidestep.
*Using is highly recommended as it can lead to easier headshots.
==Trivia==
*The Halikar's name derived from Chalikar, which is another name for Chakrams, a throwing weapon in which Glaive-type weapons are based on.
*Previously, the Halikar's thrown damage was lower than stated by the Arsenal. This was fixed in and additionally buffed to 150 (from the formerly claimed 105).
== Bugs ==
*An unranked copy of Jen Dro's weapon can be stolen from her by using the Halikar thrown attack. It will replace the player's secondary weapon if they have one, which will hover in mid air.
==Media==
GrineerGlaive.png|Halikar in Codex.
Warframe Halikar, Get Bent thequickdraw
==Patch History==
==See Also==
*, the Wraith variant of this weapon.
de:Halikar
es:Halikar
fr:Halikar
Category:Weapons
Category:Melee Weapons
Category:Update 15
Category:Grineer
Category:Magnetic Damage
Category:Glaive
Category:Puncture Damage Weapons
Category:Thrown
Category:Weapons with Passives
Category:Self Interrupt Weapons
uk:Галікар
Category:Blast Damage Weapons