Henry Oldrey

==Summary==
Henry Oldrey is a knight of the church and one of the playable characters in Castlevania Legacy of Darkness. As a child he was trapped in Dracula's castle, where his father waas turned into a vampire and was forced to run away as orderd by his mother to avoid his father's grasp until he met Cornell, who saved him and led him out of the castle. Many years late he came back as a fully trained knight of the church to save many children who were kidnapped into the castle, not knowing that one of these children is the reincarnation of Dracula himself.
==Powers and Stats==
Tier: 
Name: Henry Oldrey
Origin: Castlevania
Gender: Male
Age: 18
Classification: Human, Vampire hunter, Knight of the Church
Powers and Abilities:
<tabber>
|-|Abilities=
Superhuman Physical Characteristics, Weapon Mastery (Is skilled with a gun and numerous holy weapons), Holy Manipulation and Water Manipulation (via Holy Water), Purification (Type 3; via Cure Ampoule and Purifying), Time Manipulation (Can speed up time with the Sun and Moon Card), Deconstruction (via Various Holy weaponsCastlevania The Belmont Legacy Issue 3), Animal Manipulation (Can call in werewolvesCastlevania: Legacy of Darkness), Non-Physical Interaction (Can attack and kill Intangible, Non Corporeal, and Abstract Beings like Death, can also affect beings influenced by Dracula's magic, which makes them conceptually NonexistentCastlevania: Lords of Shadow 2 Revelations - Castle Dwellers: Navigators), Immortality, Resurrection and Regeneration Negation (Mid-Godly and Types 2, 3, 4, 5, 6, 7, 8 and 9. Is capable of negating the creatures of chaos' regeneration, who are capable of forming back their bodiesDemon Castle Dracula: Reminiscence of the Divine Abyss and souls with no issues, even Innocent devils are capable of regenerating their body and soul through magic. Is also capable of permanently killing the Creatures of Chaos, which can survive lethal blows easily, Can revive endlessly,Castlevania: Symphony of the Night are beyond life and death due to being Conceptually Nonexistent, can possess other objects to exist, most of them are undead, some of them are souls and evil spirits, and they all are reliant onCastlevania: Portrait of Ruins BradyGames strategy guide page 2 the Chaos Entity, and bounded by it, always returning after being killed,Castlevania: Lament of Innocence with Chaos existing in an alternate dimension beyond the normal worldCastlevania: Aria of Sorrow), Disease Manipulation, Biological Manipulation and Mind Manipulation (A werewolf bite can turn others into werewolves and infect their minds and can inflict diseases upon others)
|-|Resistance=
Resistance to the Following: Illusion Creation (Can resist the effects of the castle which can create illusionsCastlevania: Harmony of Dissonance), Ice Manipulation and Absolute Zero (Can withstand ice attacks, which are are shown to reach absolute zero across numerous differentCastlevania: Curse of Darkness BradyGames official strategy guide page 132 creatures and is deemedCastlevania Nocturne of Recollection Chapter 3: Hunter a normal ability even by creatures of the nightCastlevania Nocturne of Recollection Chapter 5: Recollection), Curse Manipulation, Energy Absorption and Power Nullification (Can resist the effects of the Curse status effect which can drain one's Magic and nullify their ability to attackCastlevania: Portrait of Ruins BradyGames strategy guide page 17), Statistics Reduction (Can resist the Curse and Poison effects making one far weaker than normalCastlevania: Order of Ecclesia Brady Games strategy guide page 96), Mind Manipulation and Disease Manipulation (Can resistCastlevania Lords of Shadow: Lesser Lycanthrope the mental effects of a werewolf bite, which can inflictCastlevania Lords of Shadow - Mirror of Fate Act 2 diseases upon others), BFR (Can resist the Castle's power to send one to another dimensionHaunted Castle), Perception Manipulation (Can resist the castle's power to warp one's sensesCastlevania Bloodlines), Morality Manipulation (Can resist the effects of the castle, which can turn allies against each other), Void Manipulation, Conceptual Manipulation (Type 1), Time Manipulation, Gravity Manipulation, Chaos Manipulation, Pain Manipulation, Dimensional Manipulation and Forced Duplication (Is able to resist the influence of the castle's Void and Chaos powers, which can forcefully duplicate one's being and conceptually removed from concepts of Pain, Time, and Existence, affect Gravity related limitations and separate them into numerous planes at once, is also unfazed by the gravitational effects of the castle), Magic, Quantum Manipulation and Spatial Manipulation (Can resist magic,Castlevania: Portrait of Ruins BradyGames strategy guide page 9 whichCastlevania: Portrait of Ruin can warp Quantum Space barriers, which is stated to be a paranormal Phenomena, which makes it common for even creatures of the nightCastlevania: Portrait of Ruins BradyGames strategy guide page 151), Soul Manipulation (Can resist the effects of magic, whichCastlevania Nocturne of Recollection Chapter 6: Counterattack is capableCastlevania: Dawn of Sorrow of attacking/Castlevania: Dawn of Sorrow Double Jump Official Strategy Guide page 92 affecting the soulCastlevania: Dawn of Sorrow Double Jump Official Strategy Guide page 168 in theCastlevania: Curse of Darkness manga chapter 2 series), Technology Manipulation (Can resist the castle's influence, which can mess with satellite images), Law Manipulation and Physics Manipulation (Can resist the inverted castle's warpings on the laws of everything that functions in the castle), Fate Manipulation (Can resist the influence of the castle, which is capable of binding the Lost Soul, which is literal Fate itself,Castlevania: Lords of Shadow - Mirror of Fate which is capable of working on Type 4 Acausals), Transmutation and Corruption (Type 2; Is able to resist the effects of the castle which transmutate one into a soul and corrupt the victims), Biological Manipulation and Size Manipulation (Can resist the effects of the castle mutating the targets and growing them in size), Existence Erasure (Can resist the effects of Dracula's magic being able to erase beings from existenceCastlevania: Order of Ecclesia), Empathic Manipulation, and Memory Manipulation (Can resist Dracula's magic, which can devour the victim's mind, and affect one's memories and emotions), Biological Absorption (Can resist the effects of Dominus which can absorb one's entire being), Corruption (Type 1) and Madness Manipulation (Type 1, 2, and 3; Can resist being bitten by a vampire with curative items, which can drive one insane in the process and corrupt their very soul; can resist the magical effects of the Mandragora, which can drive oneCastlevania: Portrait of Ruins BradyGames strategy guide page 153 insane through its scream,Castlevania: Order of Ecclesia Brady Games strategy guide page 135 and can resist the effects of Dracula's magic which can drive one insane by its mere presence), Death Manipulation (Can resist the effects of the Mandragora's scream which can inflict death to those who hear its cry), Plot Manipulation and Text Manipulation (Can resist the effects of the creature of chaos' presence, which can utilize the power of chaos to write cruel endings for their targets into Reality and rewriteCastlevania Grimoire of Souls Chapter 2: A City of Fog the narrative of the worlds they reside in through theCastlevania Grimoire of Souls Chapter 6: Accursed Cranium chaos in their soul which are one and the same as the real world;Castlevania: Grimoire of Souls chapter 7: Death's Reign with the resultsCastlevania: Grimoire of Souls chapter 8: Demonic Visions of those changes overturning events in the story it's tied to and overflowing into reality), Body Puppetry (Can resist the castle's influence toCastlevania: Lords of Shadow 2 - Castle Dwellers: Stone Golem control its targets like a puppetCastlevania: Lords of Shadow 2 - Castle Dwellers: Bloody Skeleton), Power Mimicry, Information Analysis and Power Absorption (Is capable of resisting the effects of Dracula's touch which can instantly copy one's abilities, analyze them throughout their entire lifetime and past lives, and absorb one's power), Subjective Reality (Can resist the effects of Dracula's magic which can bring what's in one's mind into reality), Poison Manipulation, Corrosion Inducement and Acid Manipulation (Is capable of resisting Poison, which can rot flesh on contact and is AcidicCastlevania: Portrait of Ruins BradyGames strategy guide page 111), Fear Manipulation (Can resist the Castle's power to inflict fear onto others, and withstand the presence of a vampire which can inflict fear onto others), Paralysis Inducement (Can resist the Imp's paralysis ability and can stare into a vampire's eye without being paralyzed on the spotDemon Castle Dracula: Demon's Blood, Blood Nightmare), Age Manipulation (Can resist the effects of EctoplasmsCastlevania Lords of Shadow - Mirror of Fate Act 1 which can age its targets), Resistance Negation (Can resist the effects of different creatures of the night which can bypassCastlevania: Circle of the Moon one's resistance to CurseCastlevania: Curse of Darkness BradyGames official strategy guide page 148 and Poison effect,Castlevania: Order of Ecclesia Brady Games strategy guide page 134 can exist in the dimensional rift,Castlevania Judgement which can kill beingsCastlevania: Lords of Shadow Reverie: Founders' Quarters that are naturally resistant to death manipulationCastlevania: Lords of Shadow), Possession (Can resist Dracula's magic which can possess others)
</tabber>
Attack Potency: Multi-Solar System level (Is comparable to Medusa, who is capable of sustaining one of the paintings made by Brauner, which is stated to be alternate worlds,Castlevania: Portrait of Ruins BradyGames strategy guide page 18 one of them being large enough to contain numerous stars in the background, which requires this much energy)
Speed: Massively FTL+ (Is comparable to other demons who's shown feats on this level)
Lifting Strength: Stellar (Is superior to demons like the Twinkle Rod, who can take a star out of orbit to crash onto its targetsCastlevania: Curse of Darkness)
Striking Strength: Multi-Solar System level
Durability: Multi-Solar System level
Stamina: Superhuman (Can fight inside Dracula's castle for numerous days without tiring)
Range: Standard Melee Range, Hundreds of Meters with sub weapons
Standard Equipment: His Gun, numerous holy weapons and healing items
Intelligence: Above Average (Is a trained Knight who is capable of combating numerous foes, learning their strengths and weaknesses and coming out on top)
Weaknesses: None notable
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Castlevania
Category:Animal Users
Category:Armor Users
Category:Axe Users
Category:Biology Users
Category:Deconstruction Users
Category:Disease Users
Category:Fantasy Characters
Category:Gun Users
Category:Heroes
Category:Holy Users
Category:Horror Characters
Category:Humans
Category:Hunters
Category:Immortality Negation Users
Category:Knife Users
Category:Knights
Category:Male Characters
Category:Mind Users
Category:Primary Protagonists
Category:Purification Users
Category:Regeneration Negation Users
Category:Sword Users
Category:Time Users
Category:Video Game Characters
Category:Water Users
Category:Weapon Masters