Mineral extractor

Extractors are a type of workshop object in Fallout 76.
==Background==
Extractors can both produce raw and finished materials. Those producing raw materials such as mineral and junk extractors can be built at claimed public workshops and at or nearby the player character's C.A.M.P. if the corresponding resource deposits are present. 
Finished materials such as food, ammunition, and fusion cores are only available for use at power plant workshops and cannot be built. Only one processor is present at each location, including Poseidon Energy Plant yard WV-06, Monongah Power Plant, and Thunder Mountain Power Plant. An ammunition plant is also available at the converted munitions factory. The color of the machine is determined by what resource it is designed to collect, differentiating one from another.
==Characteristics==
Crafting plans for the extractors are automatically unlocked by capturing a public workshop for the first time during a Claim Workshop event quest. When connected to power, most extractors produce roughly 25 resources per hour. 
The extractor type is limited by the resource deposit type. For example, a steel mineral extractor can only be placed on an iron deposit. Extractors have a maximum storage capacity that varies from type to type and must be checked and emptied regularly in order for them to continue producing resources.
==Resource extractors==
Extractor 	Resource 	Form/Edid ID 	Rate/minute 	Max cap/stored
Acid extractor (green) 	Waste acid 	WorkshopCollectorAcid 	~0.33 (1 piece / 3m. ~7s.)	10
Mineral Extractor - Aluminum (red)	Aluminum ore 	WorkshopCollectorMineralAluminum 	~0.33 (1 piece / 3m. ~7s.)	25
Fusion Core Processor 	Fusion core 	 	~0.14 (1 piece / ~7m) 	3
Ash forge 	NA 	WorkshopCollectorAshforge 	NA 	NA
Mineral Extractor - Titanium (red)	Black titanium ore	WorkshopCollectorMineralTitanium 	~0.33 (1 per 3min) 	10
Coal extractor (gray) 	Coal 	WorkshopCollectorCoal 	 	
Concrete extractor (yellow) 	Concrete scrap 	WorkshopCollectorConcrete 	~0.522 (1 per 1m45s) 	33
Mineral Extractor - Copper (red) 	Copper ore 	WorkshopCollectorMineralCopper 	0.33 	10
Mineral Extractor - Crystal (red) 	Raw crystal 	WorkshopCollectorMineralCrystal 	0.33 (1 piece / 3m. ~7s.) 	20
Fertilizer collector (blue) 	Fertilizer 	WorkshopCollectorFertilizerWorkshopCollectorFertilizerPile	(1 piece / 1m. 45s.) 	14
Mineral Extractor - Gold (red) 	Gold ore 	WorkshopCollectorMineralGold 	~0.33 (1 piece / 3m. ~7s.)	14
Junk extractor (blue) 	Junk 	WorkshopCollectorJunkPile 	~0.33 (1 piece / 3m. ~7s.)	25
Mineral Extractor - Lead (red) 	Lead scrap 	WorkshopCollectorMineralLead 	0.5 	14
Oil extractor (black) 	Waste oil 	WorkshopCollectorCrudeOil 	0.33 	5
Mineral Extractor - Silver (red) 	Silver 	WorkshopCollectorMineralSilver 	0.33 (1 piece / 3m. ~7s.) 	25
Mineral Extractor - Steel (red) 	Steel scrap 	WorkshopCollectorMineralSteel 	 	40
Mineral Extractor - Nuclear (red) 	Uranium ore 	WorkshopCollectorMineralNuclear 	(1 piece / 2m. ~25s.) 	10
Wood extractor (orange) 	Wood 	WorkshopCollectorWoodPile 	 	
===Crafting===
Extractors can be built at claimed public workshops and at or nearby the player character's C.A.M.P. if the corresponding resource deposits are present. 
==Finished product factories==
The factories that are available for use at power plant or factory workshops cannot be constructed or moved by the player character. They can be destroyed and rendered non-functional from damage by enemies, especially during Defend Workshop events, or by other player characters during an Attack on Workshop event, and will need to be repaired before they can resume production. They require 100 electricity to function, powered by either power plant boxes if the corresponding Powering Up event was successfully completed or by generators made by the player character.
===Locations===
Item 	Located 	Rate/minute 	Max cap/stored
Fusion core 	Poseidon Energy Plant WV-06
Monongah Power Plant
Thunder Mountain Power Plant	.14 (1 per 7 minutes)	3 fusion cores
Food packaging factory	Sunshine Meadows industrial farm	.33 (1 per 3 minutes)	
Ammunition 	Converted munitions factory 	 	
==Notes==
* Extractors can be locked by approaching them while in build mode, selecting "Lock" from the menu, and choosing one of four lock levels, much like locking a door. If a player character attempts to pick a lock on an extractor owned by another character, they will become wanted and will trigger turret defenses.
* If someone has claimed a workshop in the past and left the game, their extractors and any other constructed items may still be there. If so they are free to use by the next individual to claim the workshop.
==Gallery==
Fo76 Mineral extractor aluminum.png
FO76 Mineral ext 1 29.png
Fo76 Junk extractor.png
FO76 Fusion core twanger.png|Fusion core factory
Fusion core processor.png|Fusion core factory
FO76_ammunition_plant.png|Ammunition factory
FO76 2 21 Min extract 2.png
FO76 2 21 Min extract 1.png
FO76 mineral extractor concept art.jpg|Concept art by Christopher Ortega
Category:Fallout 76 workshop objects