The Legend of Zelda: Guilt of Penance

The Legend of Zelda: Guilt of Penance is an upcoming 3D Adventure Game for the Nintendo Switch. It is the twenty-first mainline game in the series and is considered a successor to the 3D Adventure-Era games (Ocarina of Time, Majora's Mask, Wind Waker, Twilight Princess & Skyward Sword). The game also takes inspiration from Oracle of Ages adopting the time travel element and applying to a 3D setting.
==Plot==
===Synopsis===
Hyrule, a gilded land blessed by the three golden goddesses. In the past, two great Demon Kings plagued the land with curses and turmoil. For the people of Hyrule, two great reincarnating spirits would appear. One of a goddess who guided the people in mortal form and a noble hero destined to protect the land and its people. Twice were the creatures of the Demon Realm forced back. With peace came complacency and outrage sparked when monsters re-emerged.
The people of the land believed the spirits of the Goddess and Hero intertwined with the Demon Kings. Though none sought to overthrow the royal family, distrust became prevalent. None had seen the rise of the Hero and many feared it could mean the goddesses had abandoned the people.
In the quiet farmlands of Lon Lon there lives a young man who grew up only knowing of the farmlands. Seeking to explore beyond the wooded gates of his home, the young Hylian took it upon himself to train. Becoming a caravan guard, Link would see the world beyond, discovering its vastness. In turn, Link would become embroiled in the looming conflict for Hyrule both of a new Demon King and the internal rage.
==Gameplay==
The Legend of Zelda: Guilt of Penance is a 3D Adventure game with Action and Role-Playing elements. The player assumes control of Link and can travel around in a 3D space. Like previous games; Skyward Sword, Breath of the Wild and its sequel, the game gives Link more mobility than earlier titles allowing him to sprint, climb and jump although these have been nerfed in comparison to the Open-World games.
The player is able to explore on foot and later by horse visiting various locations across Hyrule both in the present and the ancient past. The player obtains a variety of equipment throughout the game which help on their journey both in exploration and combat with the player being incentivized to go out of their way to explore and find optional content as well as interact with the inhabitants of the land.
Combat is somewhat of a blend between the more in-depth sword combat of Twilight Princess and Skyward Sword and the more free-form approach seen in Breath of the Wild and its sequel. Link can learn a variety of sword techniques throughout the game through optional content and also possesses a number of basic sword skills from the get go. In addition, Link's arsenal of items has been much more heavily integrated for combat, incentivizing the player to use the items against multiple enemies with enemies often having several weaknesses or needing an item to have their weak point exposed before attacking with a sword or other weapon.
Both in and out of combat Link can run, sprint, jump, duck and evade. Evasion varies according to Link's state when initiating the evade and includes; rolling (while ducking), flips (while jumping), sidesteps (while running) and quick-hops (while sprinting). As the player progresses they'll also need to use puzzle-solving to navigate between the two time periods both for mandatory and optional content, time travel is done through the use of the Goddess Harp a key item in the game and as Link phases between the two time periods they'll be able to see both time periods overlapping with outlines along the terrain colour-coded according to the era to help with puzzle-solving (this can be de-activated in the options menu if player's want added challenge).
The player will generally be able to find information to help them progress by talking to the NPCs around the location of interest, in addition later on in the game after progressing through a specific plot point, the player will be able to ask their companion for help.
==Characters==
Throughout the player's adventure in The Legend of Zelda: Guilt of Penance there are a large cast of characters encountered, varying in importance to the plot.
Character	Information
Link 	A Hylian raised in Lon-Lon Town, Link's true home is unknown as he was brought to the town in a travelling caravan. Although he is one of few words his actions are quite numerous, having become a guard for Lon-Lon Town prior to the start of the game, he had already displayed a degree of courage by protecting the town along with the other guards from monster attacks and would go on to assist in caravan transports providing protection for them as well.s
Zelda 	The princess of Hyrule and successor to the throne, Zelda is one of many in her lineage to adopt the name which has become associated with inheriting the power of the goddess. A calm and collected individual, Zelda presents herself as what she believes the kingdom needs in a stalwart and enduring leader although when in private she reveals a more ambitious and overtly optimistic side as she believes that the role of the Hylians in the kingdom's affairs is too laid-back and takes advantage of the other races too often. Having a strong sense of duty, she can often be found out of the castle in disguise attempting to resolve issues personally although she has a tendency of being found out and forcing a tactical retreat.
Deycon 	The leader of Lon-Lon Town, an old man who in his youth fought many battles on behalf of the Hylian royal family, he is both a respected member of Lon-Lon Town's community for his valour and continued work despite his age as well as being respected by many within the royal family due to his history with them.
Emalyne 	A prominent farmer in Lon-Lon Town, Emalyne takes great pride in her work and is very insistent towards those that work with her to be aware and careful when handling the goods they trade. Emalyne although very strict particularly towards the children of the town, does so more out of care as to keep them out of trouble and protect the village's well-being. She often frets over Link's insistence on adventuring into areas she deems dangerous believing he does it just to mess with her.
Millah 	Owner of Lon-Lon Town's general store, Millah is a Hylian with a big personality, her loudness and extravagant (and sometimes garish) attire often make her the centre focus whenever the townsfolk gather. She has a knack for managing to swirl a rally of support for an issue that presents itself to the town and is often relied upon by others when making a call for action. Her words are often backed up with action as Millah herself has prior experience in combat, having protected her trade caravans when she was younger before the formation of the Lon-Lon Guards.
Impa 	The personal guardian of Princess Zelda, Impa is one of the last of her kind, the mystical and mysterious Sheikah tribe. Impa keeps her emotions hidden and appears very assertive and determined even in the presence of Zelda. She is often one to speak her mind and isn't afraid to question the Princess' intentions, often willing to help Link in whatever way she can when she realizes a task Zelda has assigned him is otherwise impossible. Her unique skills with a form of magic forgotten by everyone else allows her to access places many others could not.
==Items==
In The Legend of Zelda: Guilt of Penance, the player will come across a variety of items which they can use to help them throughout their adventure. Items include key pieces of gear as well as consumables.
Item 	Location 	Description
Guard's Sword 	Lon Lon Town	A simple metal sword commonly used by Hylian guards, its simple design makes it easy to use at fending off attacks.
Lon Lon Shield	Lon Lon Town	A wooden shield reinforced with metallic strips, its robust albeit quaint design is a clear indicator of its origin, notably the whirl of the tree that the main body is carved from is incorporated into the emblem emblazoned on the front.
==Locations==
TBA
===Dungeons===
More TBA
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