Witch

The Witch (魔女 Majo, Witch) is the 4th of the 6 classes in Dragon Marked For Death. Her head bears the Dragon Scar, allowing her hair to manifest Atruum and give her access to a wide variety of spells ranging from elemental attacks to healing. She is known as "The Last Magician".
Note: Some of the images and information on this article and related articles are courtesy of the related DMFD Chinese Wiki page.
If you are looking for specific details about Witch, please see the Quick References or view the following subpages:
*Witch/Attacks & Abilities
*Witch/Elemental Contracts
*Witch/Basic Tech
*Witch/Advanced Tech
*Witch/Recommended Builds
==Quick References==
The following sections show important information for players of this character.Neka_Mahime_'s Notes (ENG translated by Lancer): https://docs.google.com/spreadsheets/d/1w__jhHorFFiYTvGHnt568O_5b39qvfABp3Em_uZgZ2U/edit?usp=sharing
===Hit!! Count Calculation===
The following table shows the minimum amount of over the enemy's that you need for a higher Hit!! count and the damage multiplier for that Hit!! count. Note that this only applies for Tomes with the effect "Deals physical damage".
Hit!! Counts per Weapon
Weapon	Hit 	Count	over Enemy	Damage Multiplier
Tome 	2 Hit!!	5 	1.5 	
Tome 	3 Hit!!	15 	1.8 	
Tome 	4 Hit!!	25 	2.03 	
Tome 	5 Hit!!	35 	2.25 	
Tome 	6 Hit!!	45 	2.47 	
===Attack Values & Dragon Power (DP) Gain===
The following table shows various attacks and their Motion Values and how much Dragon Power (DP) you can gain from them depending on the spell.
*Having a matching Contract gives 1.2x DP.
 Attack Values & Dragon Power (DP) Gain
Spell 	Imbuement	Motion Value	DP Gain (Points)
Normal 1 	None 	1.22 	0.00
Normal 1 	 	2.00 	1.90
Normal 1 	 	2.81 	2.63
Normal 1 	 	1.58 	1.43
Normal 1 	Debris 	0.05 	0.10
Normal 1 	 	7.39 	5.56
Normal 2 	None 	0.67 	0.50
Normal 2 	 	2.20 	1.76
Normal 2 	 	3.09 	2.50
Normal 2 	 	2.77 	2.22
Normal 2 	Debris 	0.05 	0.10
Normal 2 	 	3.71 	2.75
Normal 3 	None 	0.61 	0.50
Normal 3 	 	2.08 	1.82
Normal 3 	 	2.72 	2.22
Normal 3 	 	2.45 	2.22
Normal 3 	Debris 	0.05 	0.10
Normal 3 	 	5.40 	3.53
Homing 1 	None 	0.75 	0.61
Homing 1 	 	1.05 	0.71
Homing 1 	 	1.93 	1.00
Homing 1 	 	1.84 	1.00
Homing 1 	Debris 	‒ 	‒
Homing 1 	 	0.91 	0.53
Homing 2 	None 	0.83 	0.61
Homing 2 	 	2.31 	1.18
Homing 2 	 	2.12 	1.00
Homing 2 	 	2.03 	1.00
Homing 2 	Debris 	‒ 	‒
Homing 2 	 	1.15 	0.67
Homing 3 	None 	0.69 	0.54
Homing 3 	 	2.54 	1.15
Homing 3 	 	1.95 	1.00
Homing 3 	 	1.88 	1.00
Homing 3 	Debris 	‒ 	‒
Homing 3 	 	1.26 	0.57
Condense 1	None 	0.80 	0.43
Condense 1	 	1.50 	0.57
Condense 1	 	4.01 	1.25
Condense 1	 	11.21 	4.00
Condense 1	Debris 	‒ 	‒
Condense 1	 	4.45 	1.43
Condense 2	None 	0.88 	0.43
Condense 2	 	3.15 	1.11
Condense 2	 	10.56 	2.50
Condense 2	 	24.65 	8.00
Condense 2	Debris 	0.10 	0.12
Condense 2	 	4.67 	1.39
Condense 3	None 	0.88 	0.48
Condense 3	 	3.05 	1.11
Condense 3	 	9.67 	2.50
Condense 3	 	27.10 	10.00
Condense 3	Debris 	0.12 	0.12
Condense 3	 	4.41 	1.43
===Movement Speed===
The following table shows Witch's movement speed in certain situations compared to Empress.
Movement Speed
Situation 	Movement Speed
VS. Empress	103.5%
===Status Calculation===
Final Status = Base Status + (Growth Rate * Level) + Equipment Status
The following tables show the Growth Rates for Witch and her Base Status values per Level.
Growth Rates per Stat
Witch 	 	 	 	 	 	
Growth Rate	10%	30%	40%	20%	20%	30%
Base Stats per Level
Lv 	 	 	 	 	 	
1 	3 	6 	7 	4 	5 	5
2 	3 	6 	7 	4 	5 	5
3 	3 	6 	8 	4 	5 	5
4 	3 	7 	8 	4 	5 	6
5 	3 	7 	9 	5 	6 	6
6 	3 	7 	9 	5 	6 	6
7 	3 	8 	9 	5 	6 	7
8 	3 	8 	10	5 	6 	7
9 	3 	8 	10	5 	6 	7
10 	4 	9 	11	6 	7 	8
11 	4 	9 	11	6 	7 	8
12 	4 	9 	11	6 	7 	8
13 	4 	9 	12	6 	7 	8
14 	4 	10	12	6 	7 	9
15 	4 	10	13	7 	8 	9
16 	4 	10	13	7 	8 	9
17 	4 	11	13	7 	8 	10
18 	4 	11	14	7 	8 	10
19 	4 	11	14	7 	8 	10
20 	5 	12	15	8 	9 	11
21 	5 	12	15	8 	9 	11
22 	5 	12	15	8 	9 	11
23 	5 	12	16	8 	9 	11
24 	5 	13	16	8 	9 	12
25 	5 	13	17	9 	10	12
26 	5 	13	17	9 	10	12
27 	5 	14	17	9 	10	13
28 	5 	14	18	9 	10	13
29 	5 	14	18	9 	10	13
30 	6 	15	19	10	11	14
31 	6 	15	19	10	11	14
32 	6 	15	19	10	11	14
33 	6 	15	20	10	11	14
34 	6 	16	20	10	11	15
35 	6 	16	21	11	12	15
36 	6 	16	21	11	12	15
37 	6 	17	21	11	12	16
38 	6 	17	22	11	12	16
39 	6 	17	22	11	12	16
40 	7 	18	23	12	13	17
41 	7 	18	23	12	13	17
42 	7 	18	23	12	13	17
43 	7 	18	24	12	13	17
44 	7 	19	24	12	13	18
45 	7 	19	25	13	14	18
46 	7 	19	25	13	14	18
47 	7 	20	25	13	14	19
48 	7 	20	26	13	14	19
49 	7 	20	26	13	14	19
50 	8 	21	27	14	15	20
51 	8 	21	27	14	15	20
52 	8 	21	27	14	15	20
53 	8 	21	28	14	15	20
54 	8 	22	28	14	15	21
55 	8 	22	29	15	16	21
56 	8 	22	29	15	16	21
57 	8 	23	29	15	16	22
58 	8 	23	30	15	16	22
59 	8 	23	30	15	16	22
60 	9 	24	31	16	17	23
61 	9 	24	31	16	17	23
62 	9 	24	31	16	17	23
63 	9 	24	32	16	17	23
64 	9 	25	32	16	17	24
65 	9 	25	33	17	18	24
66 	9 	25	33	17	18	24
67 	9 	26	33	17	18	25
68 	9 	26	34	17	18	25
69 	9 	26	34	17	18	25
70 	10	27	35	18	19	26
71 	10	27	35	18	19	26
72 	10	27	35	18	19	26
73 	10	27	36	18	19	26
74 	10	28	36	18	19	27
75 	10	28	37	19	20	27
76 	10	28	37	19	20	27
77 	10	29	37	19	20	28
78 	10	29	38	19	20	28
79 	10	29	38	19	20	28
80 	11	30	39	20	21	29
81 	11	30	39	20	21	29
82 	11	30	39	20	21	29
83 	11	30	40	20	21	29
84 	11	31	40	20	21	30
85 	11	31	41	21	22	30
86 	11	31	41	21	22	30
87 	11	32	41	21	22	31
88 	11	32	42	21	22	31
89 	11	32	42	21	22	31
90 	12	33	43	22	23	32
91 	12	33	43	22	23	32
92 	12	33	43	22	23	32
93 	12	33	44	22	23	32
94 	12	34	44	22	23	33
95 	12	34	45	23	24	33
96 	12	34	45	23	24	33
97 	12	35	45	23	24	34
98 	12	35	46	23	24	34
99 	12	35	46	23	24	34
100	13	36	47	24	25	35
===Healing Spells Health Points Recovery===
Health Points Recovery = (Caster's + Target's ) * 0.25 * Healing Motion Value
The following table shows various Healing spells and how much HP they heal.
Healing Motion Values
Modifier	Base 	Power-Up 1	Power-Up 2
Normal 	200% or 2	500% or 5 	550% or 5.5
Homing 	200% or 2	400% or 4 	440% or 4.4
Condense	100% or 1	200% or 2 	220% or 2.2
===Spell Durations & Related Values===
The following table shows the durations of various spells while active.
* increases the duration until the maximum duration.
Spell Effect Duration = Base Duration + (Duration per * )
Spell Effect Durations
Spell	Base Duration	Duration per	Times 	Max. Duration	Notes
Regen	10 sec. 	0.15 sec. 	1.5 times	60 sec. 	Heals every 2 seconds
Cure 	60 sec. 	0.833 sec. 	‒ 	300 sec. 	Resistance to Status Ailments
Buff 	20 sec. 	0.167 sec. 	1.5 times	80 sec. 	Stat + 15%
The following table shows the durations of various spells after activating.
*These 2 spells can reset their durations by recasting them.
Spell Durations
Spell 	Duration
Shine 	30 sec.
Levitate	10 sec.
===Spells & Incantations Quick Reference===
The following tables show various effect information and button inputs for Spells and Incantations.
Witch Spells & Incantation Inputs
Spell 	Button Input 	Graphic	Memorization Method
Fail 	Incorrect Input	‒ 	‒
Power-Up 	 	 	↑ ↑ ↑ ↑ Rise from .
Condense (Tomes only) 	 	 	↘︎ ↓ ↙ Concentrated to .
Homing 	 	 	↖︎ ↑ ↗ Diffused from .
 	 	 	button (left face button) for Super Famicom Controller is green.
 	 	 	button (up face button) for Super Famicom Controller is blue.
 	 	 	button (right face button) for Super Famicom Controller is red.
 	 	 	button (bottom face button) for Super Famicom Controller is yellow.
Heal (Tomes only) 	 	 	Turn clockwise.
Regen (Foci only) 	 	 	Turn clockwise.
Cure Ailment (Foci only)	 	 	Turn counter-clockwise.
Shine 	 	 	↙ ↘ Light shines from above to the sides.
Levitate 	 	 	→ Horizontal platform.
UP (Focus only) 	Regen + 	 	Color for in DMFD is red ().
UP (Focus only) 	Regen + 	 	Color for in DMFD is yellow ().
UP (Focus only) 	Regen + 	 	Color for in DMFD is blue ().
UP (Focus only) 	Regen + 	 	Color for in DMFD is green ().
Witch Spells & Incantation Notes
Spell 	Notes
Fail 	Witch flinches and 3 blue orbs fly out of her Weapon. Deals low damage. Damage scales with the and M.ACC stats.
Power-Up 	Increases the "power" of spells by 1 Level.
*Max. levels for / / / spells = 3 (Power-Up x2)
*Max. levels for Heal spells = 3 (Power-Up x2)
*Max. levels for Regen spells = 2 (Power-Up x1) 
*Max. levels for Status Boost spells = 2 (Power-Up x1)
Condense (Tomes only) 	Modifies the current Spell with the ability to hit enemies multiple times. The appearance is usually concentrated instead of spread out.
Homing 	Modifies the current Spell with the ability to chase enemies. (Note: This depends on the Witch's current DIRECTION and DISTANCE from the enemies.)
 	Modifies the current Spell into the element.
 	Modifies the current Spell into the element.
 	Modifies the current Spell into the element.
 	Modifies the current Spell into the element.
Heal (Tomes only) 	Heals herself AND any allies currently within her hitbox.
Regen (Foci only) 	Gradually heals her AND any allies currently within her hitbox over the course of a few seconds. Heals every 2 seconds.
Cure Ailment (Foci only)	Cures any negative ailments that are on the Witch AND any allies currently within her hitbox. (Note: If Witch has the ailment, she cannot cast this spell due to its effect of disabling attacks, including spellcasting.)
*With Power-Up, grants a temporary negative ailment resistance boost to the Witch AND any allies currently within her hitbox.
Shine 	Summons a light to illuminate a small radius around her for 30 seconds. 
*Good for treading through darkened areas without night-vision, lanterns, or zooming in the camera.
*Also increases enemy aggro towards Witch.
Levitate 	Summons a light platform that elevates her off the ground for 10 seconds.
UP (Focus only) 	Temporary boost for Witch AND any allies currently within her hitbox.
UP (Focus only) 	Temporary boost for Witch AND any allies currently within her hitbox.
UP (Focus only) 	Temporary boost for Witch AND any allies currently within her hitbox.
UP (Focus only) 	Temporary boost for Witch AND any allies currently within her hitbox.
==Summary==
Witch power moment ft. <a href="https://twitter.com/Tornado_Fang?ref_src=twsrc%5Etfw">@Tornado_Fang</a> <a href="https://twitter.com/hashtag/DragonMFD?src=hash&amp;ref_src=twsrc%5Etfw">#DragonMFD</a> <a href="https://twitter.com/hashtag/NintendoSwitch?src=hash&amp;ref_src=twsrc%5Etfw">#NintendoSwitch</a> <a href="https://t.co/aRqeY3uqFA">pic.twitter.com/aRqeY3uqFA</a>— G.R (Commissions Open!) (@cptredder) <a href="https://twitter.com/cptredder/status/1425287554790690818?ref_src=twsrc%5Etfw">August 11, 2021</a>
Witch is a character who boasts unparalleled strength when it comes to being able to cast commands quickly, accurately, and flexibly depending on the situation. It takes time to memorize the commands; while chanting, she is defenseless, and if you make a mistake, you have to start all over. However, depending on the order of the spells incanted and her attributes, Witch can do incredible damage rivaling that of all other Classes.
Witch is good at one-on-one fights with Bosses. On the other hand, she struggles when fighting against multiple opponents, so Deva Rats and Asura Bats are her mortal foes.
In a party, she pairs well with Warriors who can defend the group with Dragon Guard and Shinobis who can easily lure aggro away from her. In turn, she can blast powerful spells and Status Ailments upon enemies as well as heal, cure, and buff her allies. She can even take on the aggro herself if she so wishes.
At first, it may be difficult to get used to the spellcasting mechanic. However, there are methods you can use to speed up the button input process. Don’t forget to rest your hands when playing this character.
Witch can fully use Tomes starting from Level 1 and Foci starting from Level 25. Tomes specialize in attack magic, whereas Foci specialize in support magic.
==Attacks & Abilities==
Witch has the following Attacks and Abilities:
*Incantations
**Tomes VS. Foci
**Beginning Incantations
**Magic Spells
*Imbuements
**Elemental Imbuements
**Power-Up Spells
**Condense Spells
**Homing Spells
*Other Abilities
**Familiar
**Dragon Surge
==Elemental Contracts==
Witch has the following Elemental Contracts:
*Poison Contract "Healing magic is strengthened, other spells normal."
*Ice Contract "Ice magic is strengthened, other spells slightly weakened."
*Thunder Contract "Thunder magic is strengthened, other spells slightly weakened."
*Fire Contract "Fire magic strengthened, other spells slightly weakened."
*Wind Contract "Wind magic strengthened, other spells slightly weakened."
==Basic Tech==
Witch can do the following Basic Tech:
*Attack Magic
**Magic Bullets
**Wind Magic
**Ice Magic
**Fire Magic
**Thunder Magic
*Restorative Magic
**Heal (Tome only)
**Regen (Focus only)
**Cure Ailment (Focus only)
**Status Boost (STR, AGI, PIE, and INT)
*Support Magic
**Levitate
**Shine
==Advanced Tech==
Witch's Advanced Tech mainly involves coordinating other party members or modifying the way players hold the controller.
==Recommended Builds==
Witch has different builds that focus on her magic attacks, physical attacks, Familiar Dragon Skills, and other specific cases.
==Backstory==
The Witch is a Dragonblood girl who lived in the Magic Kingdom of Litus and was known as "The Last Magician". She bears the Astral Dragon's power in her head. Since the fall of the Magic Kingdom, only a few members of the Divine Family have been able to use magic. When she returned home after her mother's death, she found that her hometown had been eradicated by the Divine Knights.Inti Creates Official Twitter: https://twitter.com/GunvoltOfficial/status/1085371060214611968 (JP) and https://twitter.com/IntiCreatesEN/status/1088564698889494528 (ENG)
==Character Voice Translations==
Character Voices
Type	Voice Actor 	English (Translation) 	Japanese
A 	Shiori Izawa 	Introduction: "Let me give you a special look at my magic!"	Introduction: ｢私の魔法を、特別に見せてあげるわ｣
A 	Shiori Izawa 	Dragonsphere: "Here we go! Leave it to me!" 	Dragonsphere: ｢いくわよ！この私にまかせなさーい！｣
B 	Maria Naganawa 	Introduction: "I am… a witch. I am… good at magic." 	Introduction: ｢私は、魔女。魔法、得意｣
B 	Maria Naganawa 	Dragonsphere: "Leave it to me. The dragon is my friend!" 	Dragonsphere: ｢まかせて。リュウはワタシのトモダチ｣
C 	Kaori Nazuka 	Introduction: "May this prayer reach you." 	Introduction: ｢この祈りが、あなたに届きますように｣
C 	Kaori Nazuka 	Dragonsphere: "Ei! Turn this prayer into power!" 	Dragonsphere: ｢えい！この祈りを力へ変えて！｣
D 	Yumiri Hanamori	Introduction: "Fu-fu-fu! Leave it all to me!" 	Introduction: ｢ふっふっふ。この私に、お任せあれです｣
D 	Yumiri Hanamori	Dragonsphere: "Here I go! I'll show you something special!"	Dragonsphere: ｢いくよ！特別に見せちゃうよ！！｣
==Gallery==
Witch_2.jpg|Pre-Dragon Scar Witch with her mother.
Witch_3.jpg|Dragon Scar and outfit concepts.
Witch_4.jpg|Front and back concepts.
Witch 10.png|Witch and her mother from Animated Trailer Ver B.
Witch 20.png|Witch from Animated Trailer Ver B.
==References==
Category:Witch