Norg/Architecture

Category:Town Architecture__NOEDITSECTION__
The very epitomy of "a den of thieves", Norg is a place of castaways and strange secrets. Much of the goods provided through the Tenshodo comes through Norg, as does much of the Eastern Martial Arts training and equipment.
Despite being in a cave, this is in fact one of the busiest ports in Vana'diel, with new shiploads of merchandise arriving every few minutes! The preponderance of goods in this remote location indicates the wealth centered here. Many purveyors choose to sell from their freshly opened chests of goods rather than setting up a fixed "shop". This haphazard system makes classification rather difficult!
The area is divided in 4 groups, so this is the manner in which they are presented here:
Vault 	
This is the North Western area of the town, which includes the Auction House, Item Deliverers, Nomad Moogles and other related NPCs.
Waterfront	
The 'main' area of town, this area includes many of the shops in town, as well as representatives of the Tenshodo, Chocobo Renters, as well as many of the Quest NPCs.
Quarters 	
As the name would indicate, this area is the Pirate's relaxation area. It also includes the Captain's quarters. Adventurers should tread lightly here, at the risk of finding out where the term "cut-throat" came from!
Quay 	
This heavily guarded area leads to the shipping docks. Given the tight security, this reporter was unable to glean more information, but conjecture would lead us to believe that at least some of the ships coming in are involved in the raids on the Selbina-Mhaura ferries, while others undoubtedly come from the far eastern and southern lands!
Conjecture aside, this port offers goods that are available nowhere else in Vana'diel, which makes it all the more attractive for a visit, despite the unfriendly welcome!
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===Norg===	
===Norg===	
Image:Norg.png|
rect 235 306 375 352 Sea Serpent Grotto
poly 235 230 233 211 226 209 235 192 209 180 198 195 198 213 199 220 205 223 205 230 211 235 Vault
poly 251 242 259 225 283 227 296 244 298 277 290 286 269 287 257 306 250 306 247 285 254 279 254 266 248 261 258 255 Waterfront
poly 299 250 305 235 314 234 318 252 335 262 344 257 375 260 376 275 343 273 328 270 307 259 300 258 Quarters
poly 248 261 252 273 245 283 161 282 140 244 207 245 209 232 216 233 213 244 222 263 234 259 Quay
default Norg
desc bottom-right
	
Areas
:* Vault
:* Waterfront
:* Quarters
Click the location on the map or select the link above for more information		
Image:Norg.png|
rect 235 306 375 352 Sea Serpent Grotto
poly 235 230 233 211 226 209 235 192 209 180 198 195 198 213 199 220 205 223 205 230 211 235 Vault
poly 251 242 259 225 283 227 296 244 298 277 290 286 269 287 257 306 250 306 247 285 254 279 254 266 248 261 258 255 Waterfront
poly 299 250 305 235 314 234 318 252 335 262 344 257 375 260 376 275 343 273 328 270 307 259 300 258 Quarters
poly 248 261 252 273 245 283 161 282 140 244 207 245 209 232 216 233 213 244 222 263 234 259 Quay
default Norg
desc bottom-right