Samurai: Guide to Weapons and Armor

===Beginning Note===
This guide is made to help you on choosing gear while leveling Samurai on Eden. It caters towards new players, omitting some niche but useful items that may not be the easiest to obtain or use. Eden tends to focus on certain level ranges, so I put extra emphasis on items in important level ranges, and also don't mention items higher than level 67 as people just don't EXP in that level range. 
Bolded items are items I find to be very important to get.
Last Updated: 8-26-24.	
==Weapons==
====Great Katana:====
* 1: Mumeito
* 8: Tachi
* 10: Katayama - 100% drop rate ra/ex, get this as you can use it the entirety of the Dunes. 
** 16: Nodachi - The NQ is probably on par with Katayama, HQ is better.
** 20: Gunromaru - Sidegrade to Nodachi +1.
* 23: Okanehira
* 27: Kotetsu
* 34: Homura - Might be worth buying HQ, great stats and you'll use in 40 cap events.
* 42: Magoroku - Quested AF weapon.
** 44: Mikazaku - Skippable, minor upgrade to Magoroku.
* 50: Koryukagemitsu - Very good, cheap, and easy to find, great 50 cap weapon.
* 50: Soboro Sukehiro - Very powerful and has uses even at 75, hard to get for a leveling weapon though.
** 54: Jindachi - Skippable, minor upgrade to Koryukagemitsu.
* 56: Raikiri 
* 59: Daihannya - Given people don't sync past level 67 or so on Eden, you can ride this weapon to 75, also 60 cap stuff.
* 61: Zanbato +1 - Skippable, minor upgrade/sidegrade to Daihannya.
* Consult my Samurai Guide for end game gear options.
====Polearms:====
These tend to only be useful in certain level ranges so I'll just list the important ones at important ranges.
* 32: Lizard Piercer - For the first level of Zi'tah camp.
* 34: San d'Orian Halberd - Can use for later levels at Zi'tah.
* 36: Halberd - Can use at the end of Zi'tah.
* 49: Wind Spear - If you have merited Polearm skill you can Penta Thrust in 50 cap BCNMs with this.
* 53: Thundercloud - Great value pickup, honestly fine Polearm to use the entirety of Leypoint.
* 55: Battle Fork
* 57: Partisan
* 60: Couse - Use till end game, good for Mt Z, mid tier Colibri, and 60 cap stuff.
* Consult my Samurai Guide for end game gear options.
====Grips:====
* 30: Brass Grip
* 55: Mythril Grip
* 60: Pole Grip - BIS end game grip.
====Archery:====
HQ Versions of Bows tend to have GREATLY increased stats so prioritize getting them. 
* 1: Shortbow - Use this for leveling 1-5, just 1 shot stuff with arrows.
* 5: Longbow - Upgrade to this for leveling 5-10, continue 1 shotting stuff with arrows.
* 10: Royal Archer's Longbow
* 16: Power Bow - Really good investment to +1 this item.
* 30: Great Bow - Around when Bows start falling off, probably your last Bow you will be shooting with. 
* 55: Lightning Bow - Good stats for meleeing.
* Consult my Samurai Guide for end game gear options.
===Ammo===
* 1: Orphic Egg - Pretty good if you can activate it.
* 1: Lucky Egg - It fills a slot.
* 30: RSE Sachet - Some have Strength or Dexterity, great pieces and the STR ones are forever BiS.
* 58: Tiphia Sting - BiS for TPing, get this and don't look back.
:
==Armor==
Something worth mentioning for Armor is you generally can ignore items that are just "Defense" stat upgrades, they have almost no value even in the best circumstances. Do not get hung up on upgrading your level 1 Bronze Cap to a level 7 Leather Bandana, it just is not worth the gil or time spent. Focus purely on items that provide beneficial stats like Accuracy, Strength, Dexterity, or Attack. 
===Head===
* 1: Bronze Cap
** 7: Leather Bandana - Skippable defense upgrade.
** 8: Hachimaki - Skippable defense upgrade.
* 10: Royal Footmans Bandana - This has AGI on it which translates into Ranged Accuracy, you will use this till 24+.
* 24: Empress Hairpin - Very good ra/ex item that is worth camping.
* 25: Windurstian Hachimaki - Buyable item in case you don't have an Empress Hairpin.
* 41: Voyager Sallet - You will use this to 75 if you have it.
* 43: Valkyrie's Mask or Walkure Mask - Good option if you don't have a Voyager Sallet.
* 59: Sipahi Turban
* 60: Myochin Kabuto - Macro in for Meditate. 
* Consult my Samurai Guide for end game gear options.
===Body===
* 1: Bronze Harness or RSE Starter Body
** 7: Leather Vest - Skippable defense upgrade.
** 8: Kenpogi - Skippable defense upgrade.
** 10: Scale Mail - Skippable defense upgrade.
* 13: Power Gi - Cheap/free and lasts for a very long time.
* 33: Wonder Kaftan, Savage Seperates, Magna Jerkin, or Magna Bodice
* 40: Jujitsu Gi - This body is exceptional and will last you till 55, you probably will keep it for 40 and 50 cap anyways.
** 40: Royal Squire's Chainmail - If you can't afford a Jujitsu Gi
** 45: Brigadine - If you can't afford a Jujitsu Gi
* 55: Jaridah Peti - Upgraded Jujitsu Gi and primary body for Leypoint parties.
* 57: Scorpion Harness - Good for the last few levels of Leypoint and an affordable body to use till you buy a Haubergeon.
* 59: Haubergeon - You will never sell this as it is always going to be BIS at 75.
* Consult my Samurai Guide for end game gear options.
===Hands===
* 1: Bronze Mittens or RSE Starter Hands
** 7: Leather Gloves - Skippable defense upgrade.
** 8: Tekko - Skippable defense upgrade.
* 10: Royal Footmans Gloves or Legionnaire's Mittens
* 25: Windurstian Tekko
* 27: Custom M Gloves, Custom F Gloves, or Wonder Mitts
* 34: Ochiudo's Kote or Ochimusha Kote - Expensive/Hard to get, but will last you all the way to 75.
* 34: Horomusha Kote - Affordable alternative to Ochiudo's Kote
* 56: Myochin Kote - Worse than Horomusha/Okote but free and upgrades from your level 25 Windurstian Tekko.
* Consult my Samurai Guide for end game gear options.
===Legs===
* 1: Bronze Subligar or RSE Starter Legs
** 7: Leather Trousers - Skippable defense upgrade.
** 8: Sitabaki - Skippable defense upgrade.
** 10: Scale Cuisses - Skippable defense upgrade.
** 16: Bone Subligar - Skippable defense upgrade.
** 17: Lizard Trousers - Skippable defense upgrade.
** 18: Cotton Sitabaki - Skippable defense upgrade.
** 20: Royal Footmans Trousers - Skippable defense upgrade.
* 25: Bastokan Subligar - This is gonna last you a long time, I'd recommend investing in the Republic Subligar.
* 54: Myochin Haidate - Free AF legs, side grade.
* 55: Royal Knights Breeches - You'll use this till 75.
* Consult my Samurai Guide for end game gear options.
===Feet===
* 1: Bronze Leggings or RSE Starter Feet
** 7: Leather Highboots - Skippable defense upgrade.
** 10: Royal Footmans Boots - Skippable defense upgrade.
** 16: Bone Leggings - Skippable defense upgrade.
** 21: Beetle Leggings - Skippable defense upgrade.
* 7: Leaping Boots or Bounding Boots - Hard to get but the only boots with relevant stats until 25+.
* 25: Windurstian Kyahan - Great budget boots, you'll use them till 75 if you can't afford Leaping Boots or Fumas.
* 29: Savage Gaiters or Wonder Clomps - Your best boots for WSing until very late game.
* 39: Fuma Kyahan and Sarutobi Kyahan - Very expensive and hard to get but you will use these till and at 75 so very good.
* 62: Marine M Boots, Marine F Boots, Creek M Clomps, or Creek F Clomps - RSE, all of these are great. 
* Consult my Samurai Guide for end game gear options.
===Waist===
* 1: Moogle Belts - Event only belts that you can only get during Easter.
* 7: Leather Belt
* 15: Warrior's Belt
* 18: Brave Belt - I wouldn't recommend getting the NQ version of this, it goes stat neutral.
* 40: Tilt Belt - Very cheap, very good, and you will use for any 40 cap thing so keep it.
* 48: Life Belt - You'll never sell this belt, it's very good even at 75.
** 50: Swift Belt - Great belt at 75, not so great for leveling.
** 55: Speed Belt - Best belt at 75, not so great for leveling.
* 60: Potent Belt 
* Consult my Samurai Guide for end game gear options.
===Back===
* 4: Rabbit Mantle
* 12: Travelers Mantle
* 24: Nomads Mantle - AGI helps with Ranged Accuracy and there's truly nothing else till 47.
* 47: Jaguar Mantle - First cape that actually does anything, but it's expensive so I'd skip.
* 55: Royal Army Mantle or Republican Army Mantle
* 61: Amemet Mantle - You'll use it till 75 and maybe even at 75.
* Consult my Samurai Guide for end game gear options.
===Neck===
* 7: Wing Pendant
* 21: Fang Necklace - Invest in a Spike Necklace, you'll be using this probably till 75 if you are new.
* 33: Peacock Charm or Peacock Amulet - Extremely good even at 75, but also very hard to get.
* 56: Merman's Gorget - Skip it if you can't afford the HQ.
* 59: Spectacles - Affordable alternative to Peacock Charm.
* 60: Chivalrous Chain - Affordable alternative to Peacock Charm.
* Consult my Samurai Guide for end game gear options.
===Ring===
* 1: Copper Ring - Skippable but if you want to fill the slot.
* 1: Starter Nation Rings
* 14: Mighty Ring - Very powerful rings for the level, you'll use these till 30+ at least but they do have consumable charges. 
* 14: Amethyst Ring - If you can't afford to use Mighty Rings the DEX+1 or DEX+2 rings are the choice.
* 30: Rajas Ring - Not for new players.
* 34: Venerer Ring
* 35: Jaeger Ring
* 40: Woodsman Ring or Sniper's Ring - Take the time to farm 2 of these up, you'll use them till and at 75.
* 57: Toreador's Ring 
* Consult my Samurai Guide for end game gear options.
===Earring===
* 1: Cassie Earring - Expensive and advanced level stuff.
* 10: Optical Earring 
* 16: Bone Earring - Think about investing in +1s of these as you may use them a lot.
* 21: Beetle Earring - Buy +1s of these, you can ride these to 75 to be honest.
* 45: Tortoise Earring - Skip if you have Beetle+1s.
* 55: Fang Earring 
* 61: Minuet Earring - Very good if you have a Bard in your party.
* 63: Coral Earring
* Consult my Samurai Guide for end game gear options.
If you have any questions or comments feel free to reach out to Falaras in game or on Discord.