Punch-Out!! Star Blitz

Punch-Out!! Star Blitz is an upcoming Boxing Game for the Nintendo Switch. It is the sixth main entry in the Punch-Out!! series and is the first true sequel being a continuation of the plot from Punch-Out!! Wii. The game features a new fighter known as James Jr. whose begun his career in the World Videogame Boxing Association (WVBA).
==Plot Synopsis==
Like prior Punch-Out games, the plot of Star Blitz is lean. Information is provided through the in-game collectibles acquired by completing challenges. After 15 years from the events of Punch-Out!! Wii, Little Mac had retired after he had managed to go from a 0-win nobody to the WVBA Boxing Champion. Many of the past boxers from that era had also retired, finding new ventures. In their place a new group of Boxers emerged as the dominant force within the WVBA.
With skill and manipulation these boxers, the World's Seven got a stranglehold on the WVBA. Their incredible power and unique appearances bringing in large crowds. They pressured WVBA officials and even stacked the association with their own yes-men. Over the years the sport had rotted from the inside. Dirty tactics once discouraged ran rampant and encouraged by the World's Seven.
James Jr. finds himself entering an unforgiving sport with only his coach there to back him up.
==Gameplay==
The gameplay of Star Blitz is close to the same as prior Punch-Out!! games. Inserting elements of rhythm and puzzle solving into the game. The setting tests the player's reaction time and pattern recognition. When in a match against an opponent, the player's goal is to win through one of three methods; KO, TKO or Decision. A KO (Knock Out) occurs when an opponent is knocked down until the count of 10 as dictated by the referee. TKO (Triple Knock Out) is where the player manages to knock the opponent down three times in a single round. The third knockdown is an automatic disqualification for the opponent. Decision only occurs if all three rounds pass with neither the player or their opponent getting a KO or TKO. Based on the number of knock downs and remaining health of each character the winner is decided.
Opponents in Star Blitz use a more complex system than in prior Punch-Out!! games. In prior games opponents would usually follow a set of attacks for each phase of the match. Star Blitz introduces a decision element to the opponent's attacks. Allowing each match to be more unique. Opponent attacks are divided into attack types. Early opponents tend to only have one of each attack type. Also, early opponents often lack the more difficult attack types. Later opponents not only have all attack types but several attacks in each attack type. All Opponents can also have unique attacks that reflect their character. The player is not without defense and can deal with these attacks through their own attacks.
There are four ways for the player to handle an incoming attack; Duck, Dodge, Block & Counter. Each defensive move is more precise than the previous but also more rewarding. Ducking is the most basic action to evade an attack. It has the largest window of invulnerability. Ducking only works on some attacks and can leave the player open to an easy follow-up attack by the Opponent.
Standard Dodges are more effective and as long as the player reads the incoming attack. They come in a left and right variant. If the player dodges in the wrong direction they will suffer the full brunt of the oncoming attack.
Blocking can reduce the damage of an attack without requiring the timing of a Duck or Dodge. But as a result Blocking does not completely avoid damage and some attacks can break a block. A unique mechanic of Blocking is a perfect block, performed as the opponent is attacking. When used on the appropriate attack this can stagger the opponent leaving them open. When Blocking attacks the player also consumes their Stamina. Depleting Stamina leaves the player unable to attack and more vulnerable to attacks.
Counters are the hardest of the four defensive moves to use. They allow the player to deal damage back at the opponent in response for the opponent attacking. They also stun the opponent for a period of time. They are more tricky to pull off as the type of Counter required depends on the oncoming attack. Some attacks are non-counterable (When the opponent's gloves glow Red).
The player's has a limited set of attacks like other Punch-Out!! games. Although a new attack is available to James Jr. that wasn't for Little Mac, that being the Uppercut. When fighting, the player is able to deal attacks in the form of a Jab, Hook, Uppercut or Star Punch. Opponents will be able to block or dodge these attacks if not stunned in some way beforehand. If an opening in the Opponent's defences appears, the player can exploit it with one of these attacks.
The Jab and Hook are the most basic attacks and involve a quick punch to either the Face or Body. Opponents during the early matches will often have a weak point that the player can exploit. In all matches opponents will also take different damage values from these attacks. This damage variance goes for both Jabs-Hooks and Left-Right. The Uppercut is a new attack that's performed by holding the attack button. It is slower than the Jab and Hook but still much faster than a Star Punch. This attack is capable of breaking an opponent's defence and leaves them open. Last are Star Punches, these are a unique attack that only the player can perform. When the player performs a perfect Dodge, Block or Counter they will build what's known as the Star Meter. As it fills up will allow the player to perform Star Punches. The more stars stored up the more powerful the attack. When a Star Punch is used the meter completely depletes requiring the player to refill it over time.
Alongside these main mechanics there are several minor mechanics. These can give the player an edge during a match. When an opponent is down (KD) the player can recovery health by mashing the attacking buttons. This is the only method for the player to recover health outside of being KD'd themselves. Also, opponents can Turn Red, as a result of the match progressing into the final phase. This involves their attacks becoming more dangerous and may introduce new attacks.
===Practice Mode===
Practice Mode is an side activity that allows the player to familiarize the controls. This mode also includes a Tutorial that the player may wish to use to learn the controls. Practice Mode features two opponents Sandbag and Ape VI. The Sandbag is a non-attacking opponent that serves for the player to get used to attacks and to mess around. Ape VI is a robotic opponent whose designed to replicate the attacks opponents can use. The player is able to select to see and fight each of an opponent's attacks. Ape VI can also replicate that opponent. Providing the player with a rematch outside of Time Trial Mode. This also lets the player learn how to react to attack patterns. Each opponent becomes available to Ape VI after the player has defeated them in Career Mode.
===Attack Types===
Unlike previous Punch-Out!! games, Star Blitz features a unique, Attack Type mechanic. This mechanic involves the opponents using attacks under certain conditions allowing for a more dynamic and unpredictable gameplay. In total there are 14 Attack Types which can occur when particular scenarios in the match are met. Not all opponents in the game use all 14 Attack Types, this allows earlier matches to be more predictable and easier to handle.
Below is the list of Attack Types;
* Opening Attacks - These occur at the start of a Round, most opponents are required to use their Opening Attack although some are exempt and some have multiple opening attacks.
* Fast Attacks - These are one of several attacks that an Opponent can use at any point in the Match. They're a series of attacks that are quick and favour quick reaction from the player but have relatively low damage.
* Heavy Attacks - These are one of several attacks that an Opponent can use at any point in the Match. These prioritise the flow of the attack and require precise dodging, blocking or countering to evade, they typically deal heavy damage for failing to avoid.
* Taunts - Taunts are the only non-damaging Attack Type an Opponent can use, Taunts will typically boost an Opponent's attacking speed or power or in some cases restore their Health. Interrupting a Taunt can cause an opponent to turn Red leading to more dangerous attacks.
* One-Shot Attacks - These are one of several attacks that an Opponent can use at any point in the Match. These are a single hit and are the shortest of all attack types, they're typically very basic but also only start appearing on later opponents as their unpredictability and similarity to other attacks can be difficult to deal with.
* Special Attacks - These are one of several attacks that an Opponent can use at any point in the Match. These are typically the attacks that reflect the Character's personality, they can vary wildly and usually have the longest wind-up of any attack and also deal the most damage. Special Attacks are the only Attack Type an Opponent can use which can instantly KD the player if they're not careful, however as a trade-off, Special Attacks can always be Countered or Blocked giving an opportunity to automatically KD or even KO the Opponent.
* Block Breaker Attacks - These attacks may be performed after the player has non-perfectly Blocked the opponent. Any Block Breaker attack is always capable of breaking a Block and usually must be Countered or Dodged to deal with rather than performing a Perfect Block. These attacks are intended to punish overly defensive players and force the player to be more pro-active.
* Reverser Attacks - These attacks are performed when the Opponent blocks one of the player's attacks. They're typically on the weaker side of an Opponent's list of attacks although have a short wind-up meaning the player should expect a Reverser when an Opponent blocks.
* KD Recovery Attacks - These attacks are performed after the opponent recovers from being KD'd. They're typically quite powerful and dangerous and can lead into the Opponent turning Red if the player manages to Dodge, Block or Counter the attack. The first hit from these Attacks is usually the most powerful as the intention is to KD the player in retaliation.
* KD Follow-Up Attacks - These attacks are performed after the player recovers from being KD'd. They're intended to send the player back down quickly and so tend to be weaker variants of a KD Recovery on the same opponent. They're also often quite fast but easily exploitable as the opponent's guard will usually be down.
* Counter Attacks - Counter Attacks are one of the rarest attack types as they can only occur when the Opponent has been hit once within a period of time without being KD'd. They're usually a response to the player and quite similar to One-Shot Attacks. Late game Opponents tend to have a Counter Attack for all of the player's own attacks and act as a mirror to those attacks. Countering a Counter Attack is one of the most powerful moves the player can perform in a match and will often result in an instant KO.
* Counter Flurry Attacks - Counter Flurries are more common than their singular counterparts as they can occur after the player has landed several non-KD'ing hits on the Opponent. They're typically a series of hits that respond to the player's own with the exact number being equal to the player's own. Later game opponents can employ the same delays between their punches that the player may use resulting in a more difficult pattern.
* Dodge Counter Attacks - Dodge Counters are performed when the player has dodged the opponent but not followed up. They're often quite punishing attacks as they are intended to punish overly evasive players by making use of non-evasive attacks that must be Blocked or Countered.
* Rage Attacks - Rage Attacks occur when the Opponent turns Red, they're often the second most powerful attack after the Special Attack and can be extremely dangerous often leading to an instant KD. Like Special Attacks however they can be countered and said counters deal significant damage as a pay-off.
==Opponents==
In Career Mode the player can fight each of the different Boxers. Like previous Punch-Out!! games, these matches are grouped into Circuits generally reflecting the difficult of each group of opponents. There are five Circuits with six opponents except the last Circuit which has seven. The game is saved after each opponent is defeated so the player doesn't need to defeat all the opponents in a single sitting.
===Junior Circuit===
Boxer 	Rank 	Attack Types 	Attack Types
Snowy SaganKathmandu, Nepal 	5th 	Fast Attacks 	Snow Slush Rush
Snowy SaganKathmandu, Nepal 	5th 	Heavy Attacks 	Snowball Surprise
Snowy SaganKathmandu, Nepal 	5th 	Taunts 	Basket Dance
Snowy SaganKathmandu, Nepal 	5th 	Special Attacks 	Blizzard Overhand
Disco KidBrooklyn, NY, USA 	4th 	Fast Attacks 	Groovy Beatdown
Disco KidBrooklyn, NY, USA 	4th 	Heavy Attacks 	Ring-Slinger Dance
Disco KidBrooklyn, NY, USA 	4th 	Taunts 	Disco Dance-OffStrike the Pose!Discorobics
Disco KidBrooklyn, NY, USA 	4th 	One-Shot Attacks 	Sparkling HookStep Up Jab
Disco KidBrooklyn, NY, USA 	4th 	Special Attacks 	Pirouette Spinout
Scorch GenikaAddis Ababa, Ethiopia 	3rd 	Opening Attacks 	Morning Sunshine Strike
Scorch GenikaAddis Ababa, Ethiopia 	3rd 	Fast Attacks 	Energy Spike Rushdown
Scorch GenikaAddis Ababa, Ethiopia 	3rd 	Heavy Attacks 	Arabica Fire Ring
Scorch GenikaAddis Ababa, Ethiopia 	3rd 	Taunts 	Caffeine Boost
Scorch GenikaAddis Ababa, Ethiopia 	3rd 	One-Shot Attacks 	Aromatic JabScorching Jab
Scorch GenikaAddis Ababa, Ethiopia 	3rd 	Special Attacks 	Full Brew Shakedown
Windmill WilhelmKinderdijk, Netherlands	2nd 	Fast Attacks 	Tulip RushOstro Highwind
Windmill WilhelmKinderdijk, Netherlands	2nd 	Heavy Attacks 	Mistral Stormfront
Windmill WilhelmKinderdijk, Netherlands	2nd 	Taunts 	Smell the FlowersCool Off
Windmill WilhelmKinderdijk, Netherlands	2nd 	One-Shot Attacks 	Gusty JabSprout Uppercut
Windmill WilhelmKinderdijk, Netherlands	2nd 	Block Breaker Attacks	Windmill Spin-Out
Windmill WilhelmKinderdijk, Netherlands	2nd 	Reverser Attacks 	Mistral Switchback
Windmill WilhelmKinderdijk, Netherlands	2nd 	Special Attacks 	Cyclonic Waves
Camilo CanavariRio de Janeiro 	1st 	Fast Attacks 	Speckled Jaguar Strike
Camilo CanavariRio de Janeiro 	1st 	Heavy Attacks 	Cartwheeling Frenzy
Camilo CanavariRio de Janeiro 	1st 	Taunts 	Bounty of the HarvestGrand Feather DancePerformance of Lights
Camilo CanavariRio de Janeiro 	1st 	One-Hit Attacks 	Masked JabSongbird JabButterfly Hook
Camilo CanavariRio de Janeiro 	1st 	Rage Attacks 	Amazon RageWrath of the Rainforest
Camilo CanavariRio de Janeiro 	1st 	Special Attacks 	Grand Carnival Showstopper
Tuna ToaAuckland, New Zealand 	Champion	Opening Attacks 	Tamanuitera Riser
Tuna ToaAuckland, New Zealand 	Champion	Fast Attacks 	Clamshell ClapRushing Lobster Strikes
Tuna ToaAuckland, New Zealand 	Champion	Heavy Attacks 	Shark Belly Slam
Tuna ToaAuckland, New Zealand 	Champion	Taunts 	Haka Declaration
Tuna ToaAuckland, New Zealand 	Champion	One-Hit Attacks 	Pistol JabKiwi Cross-ChopGrand Moa Hook
Tuna ToaAuckland, New Zealand 	Champion	Block Breaker Attacks	Taiaha Clubber
Tuna ToaAuckland, New Zealand 	Champion	Reverser Attacks 	Patu Pounce
Tuna ToaAuckland, New Zealand 	Champion	KD Recovery Attacks 	Warpath Dance
Tuna ToaAuckland, New Zealand 	Champion	Rage Attacks 	Pearl Oyster Beatdown
Tuna ToaAuckland, New Zealand 	Champion	Special Attacks 	Tunastorm CallBluefin Bone Breaker
===Bronze Circuit===
Boxer 	Rank 	Attack Types 	Attack Types
Ammit KhufuGiza, Egypt 	5th 	Opening Attacks 	Heqet Bounce Pounce
Ammit KhufuGiza, Egypt 	5th 	Fast Attacks 	Thunder-Baal Shockwaves
Ammit KhufuGiza, Egypt 	5th 	Heavy Attacks 	Horus Sun Strike
Ammit KhufuGiza, Egypt 	5th 	Taunts 	Seth Sandstorm
Ammit KhufuGiza, Egypt 	5th 	One-Shot Attacks 	Hippo HammerIbis StrikeCroc-Jaw Hook
Ammit KhufuGiza, Egypt 	5th 	KD Recovery Attacks 	Osiris Resurrection
Ammit KhufuGiza, Egypt 	5th 	KD Follow-Up Attacks 	Ra Solar Bombard
Ammit KhufuGiza, Egypt 	5th 	Special Attacks 	Nile Flood Rush
Luis TortugaPuerto Baquerizo Moreno, Ecuador 	4th 	Opening Attacks 	Pelican Parade
Luis TortugaPuerto Baquerizo Moreno, Ecuador 	4th 	Fast Attacks 	Finch PummelCrab Pinch
Luis TortugaPuerto Baquerizo Moreno, Ecuador 	4th 	Heavy Attacks 	Albatross Sky StrikeSalt Spit Slash
Luis TortugaPuerto Baquerizo Moreno, Ecuador 	4th 	Taunts 	Dolphin DanceSea Turtle Guard
Luis TortugaPuerto Baquerizo Moreno, Ecuador 	4th 	One-Shot Attacks 	Sea-Lion SlapFrigate JabDamselfish Blindsider
Luis TortugaPuerto Baquerizo Moreno, Ecuador 	4th 	Block Breaker Attacks 	Hammerhead Crusher
Luis TortugaPuerto Baquerizo Moreno, Ecuador 	4th 	Reverser Attacks 	Heron Corkscrew
Luis TortugaPuerto Baquerizo Moreno, Ecuador 	4th 	Counter Attacks 	Hawk Blitz
Luis TortugaPuerto Baquerizo Moreno, Ecuador 	4th 	Counter Flurry Attacks	Orca Wave CrashPuffer Spike Cannon
Luis TortugaPuerto Baquerizo Moreno, Ecuador 	4th 	Rage Attacks 	Volcanic Eruption
Luis TortugaPuerto Baquerizo Moreno, Ecuador 	4th 	Special Attacks 	Tortoise Tornado
Komodo KolintangJakarta, Indonesia 	3rd 	Opening Attacks 	Triple Scale Rush
Komodo KolintangJakarta, Indonesia 	3rd 	Fast Attacks 	Ascending CrescendoDescending Crescendo
Komodo KolintangJakarta, Indonesia 	3rd 	Heavy Attacks 	Venomous LungeGolden Chop
Komodo KolintangJakarta, Indonesia 	3rd 	Taunts 	Serpentine Hiss
Komodo KolintangJakarta, Indonesia 	3rd 	One-Shot Attacks 	Clawed JabWoodblock Hock
Komodo KolintangJakarta, Indonesia 	3rd 	Reverser Attacks 	XylotwisterManic Hudoq Blitz
Komodo KolintangJakarta, Indonesia 	3rd 	KD Recovery Attacks 	Whiptail Strike
Komodo KolintangJakarta, Indonesia 	3rd 	Counter Attacks 	Riverrush Uppercut
Komodo KolintangJakarta, Indonesia 	3rd 	Counter Flurry Attacks	Orchid Fan Wave
Komodo KolintangJakarta, Indonesia 	3rd 	Special Attacks 	Soaring Garuda Bruiser
Caguila PienteMexico City, Mexico 	2nd 	Opening Attacks 	Golden Eagle Dive
Caguila PienteMexico City, Mexico 	2nd 	Fast Attacks 	Snarled Flurry
Caguila PienteMexico City, Mexico 	2nd 	Heavy Attacks 	Ringside Clothesline
Caguila PienteMexico City, Mexico 	2nd 	Taunts 	Mask Change
Caguila PienteMexico City, Mexico 	2nd 	One-Shot Attacks 	Eagle GrappleOcelot JabAxolotl SlamChapulin KickXolo Hook
Caguila PienteMexico City, Mexico 	2nd 	Block Breaker Attacks 	Cross-Block Charge
Caguila PienteMexico City, Mexico 	2nd 	Counter Attacks 	Thorned Hammer
Caguila PienteMexico City, Mexico 	2nd 	Counter Flurry Attacks	Desert Rose Beatdown
Caguila PienteMexico City, Mexico 	2nd 	Rage Attacks 	Skydive LungeClawed BarrageUnbreakable HeadbuttSpringboard Jump KicksHound Rush
Caguila PienteMexico City, Mexico 	2nd 	Special Attacks 	Deadman's Trick
Zephyr EllitiaAthens, Greece 	1st 	Opening Attacks 	Lunar Lunge Punch
Zephyr EllitiaAthens, Greece 	1st 	Fast Attacks 	Apollo's SwarmLucky Leopard Punch
Zephyr EllitiaAthens, Greece 	1st 	Heavy Attacks 	Festival Sucker Punch
Zephyr EllitiaAthens, Greece 	1st 	Taunts 	Praise of BeautyPayment to Charon
Zephyr EllitiaAthens, Greece 	1st 	One-Shot Attacks 	Golden Grain UppercutMolten Cross-Chop
Zephyr EllitiaAthens, Greece 	1st 	KD Recovery Attacks 	Grim Grapple
Zephyr EllitiaAthens, Greece 	1st 	KD Follow-Up Attacks 	Bowstring Spear Cutter
Zephyr EllitiaAthens, Greece 	1st 	Counter Attacks 	Winged Shoulder ChargeHorned Headbutt
Zephyr EllitiaAthens, Greece 	1st 	Counter Flurry Attacks	Homely HaymakerSharpening Chain Punch
Zephyr EllitiaAthens, Greece 	1st 	Dodge Counter Attacks 	Tidal Shovel Hooks
Zephyr EllitiaAthens, Greece 	1st 	Rage Attacks 	Ares Head Charge
Zephyr EllitiaAthens, Greece 	1st 	Special Attacks 	Flames on the WaterWrath of Zeus
Malagan FidelisPort Moresby, Papua New Guinea	Champion	Opening Attacks 	Awakening the Heat
Malagan FidelisPort Moresby, Papua New Guinea	Champion	Fast Attacks 	Shadow Mirage Strikes
Malagan FidelisPort Moresby, Papua New Guinea	Champion	Heavy Attacks 	Fiery Ridge StrikeFlaming Spear Flurry
Malagan FidelisPort Moresby, Papua New Guinea	Champion	Taunts 	Mud Bath
Malagan FidelisPort Moresby, Papua New Guinea	Champion	One-Shot Attacks 	Flare Spin HaymakerSpiralling Hook
Malagan FidelisPort Moresby, Papua New Guinea	Champion	Reverser Attacks 	Flying Cartwheel Kick
Malagan FidelisPort Moresby, Papua New Guinea	Champion	KD Follow-Up Attacks 	Tackling Hug
Malagan FidelisPort Moresby, Papua New Guinea	Champion	Dodge Counter Attacks 	Coiling Rocket Punch
Malagan FidelisPort Moresby, Papua New Guinea	Champion	Rage Attacks 	Flaming Jump StrikeRolling Flames
Malagan FidelisPort Moresby, Papua New Guinea	Champion	Special Attacks 	Dance of the MasksBonfire Shoulder Charge
===Silver Circuit===
Boxer 	Rank	Attack Types 	Attack Types
Peppertooth TewitaSuva, Fiji 	5th 	Opening Attacks 	Taking the Dive
Peppertooth TewitaSuva, Fiji 	5th 	Fast Attacks 	Hook, Line & Sinker
Peppertooth TewitaSuva, Fiji 	5th 	Heavy Attacks 	Netting a Haul
Peppertooth TewitaSuva, Fiji 	5th 	Taunts 	Toothy GrinRelaxing under the PalmsBula
Peppertooth TewitaSuva, Fiji 	5th 	One-Shot Attacks 	Reel'em InBaited Punch
Peppertooth TewitaSuva, Fiji 	5th 	Block Breaker Attacks 	Drowzy Trick
Peppertooth TewitaSuva, Fiji 	5th 	Reverser Attacks 	Undoing the Knot
Peppertooth TewitaSuva, Fiji 	5th 	Counter Attacks 	Flying Fist
Peppertooth TewitaSuva, Fiji 	5th 	Counter Flurry Attacks	Slippery Kava Strikes
Peppertooth TewitaSuva, Fiji 	5th 	Rage Attacks 	Swarm from the Deep
Peppertooth TewitaSuva, Fiji 	5th 	Special Attacks 	Dizzy Spell Drink
Sunrise CristobalSantiago, Chile	4th 	Opening Attacks 	Sunrise Wake-Up
Sunrise CristobalSantiago, Chile	4th 	Fast Attack 	Solar Ray StrikerMoon Crater Bombard
Sunrise CristobalSantiago, Chile	4th 	Heavy Attacks 	Solar Flare BusterLunar Boom Overhead Punch
Sunrise CristobalSantiago, Chile	4th 	Taunts 	Coin FlipPlanetary Spin-Out
Sunrise CristobalSantiago, Chile	4th 	One-Shot Attacks 	Copper HookSilver JabGolden Uppercut
Sunrise CristobalSantiago, Chile	4th 	Reverser Attacks 	Chromo HeadbuttEuropa Knuckle
Sunrise CristobalSantiago, Chile	4th 	KD Recovery Attacks 	Cool OffHeat Up
Sunrise CristobalSantiago, Chile	4th 	KD Follow-Up Attacks 	Coronal RushOberon Stomp
Sunrise CristobalSantiago, Chile	4th 	Counter Flurry Attacks	Penumbra SweepTriton Sweep
Sunrise CristobalSantiago, Chile	4th 	Dodge Counter Attacks 	Photosphoric GrappleKnee Strike from Io
Sunrise CristobalSantiago, Chile	4th 	Rage Attacks 	Flash of BrillianceCallisto Cross-Chop
Sunrise CristobalSantiago, Chile	4th 	Special Attacks 	Sun Flare Cartwheel KickTitan's Elbow Charge
 	 	 	
 	 	 	
 	 	 	
 	 	 	
===Golden Circuit===
===World Circuit===
More TBA
Category:Games
Category:Fan Games
Category:Punch-Out!! (series)
Category:Punch-Out!! Games
Category:Boxing Games
Category:Sports Games
Category:TRI Games
Category:Nintendo Switch Games
Category:Sequels