Nimble Warrior

You are able to leap, tumble, swing and flip through combat to gain an edge over your foes. Spend one Move to attempt an Athletics or Acrobatics check (DC 20). If you succeed, you gain an additional Combat Die. This Combat Die is lost at the beginning of your next turn.
Category:Action
Category:Characters
Category:Feats
Category:Combat
Category:Combat Dice
Category:Combat Dice Feats
Category:Rulebook