Attributes

== The attributes system was scrapped prior to the first beta. Kept for archive sake. ==
Players can spend Attribute points on Health, Stamina, Strength, Agility, or Perception.
Each point purchased into a category costs additional attribute points. Livestream 2021/04/08 1 points in Health cost 1, second point cost 3, 3rd point cost 5. This was consistent with Stamina and Strength. 
== Attributes ==
=== Health ===
Health governs how many hit points you have as well as how fast you regenerate your health.
=== Stamina ===
Stamina governs how many stamina points you have, how long you can run, how often you can swing a weapon.
=== Strength ===
Strength governs how hard you hit with melee attack and how much you can carry. 
=== Agility ===
Agility governs how fast you can move as well as how much stamina is consumed when performing actions. 
=== Perception ===
Perception governs how well you are able to track and stalk animals; it enhances your Stealth. (note stealth is capitalized in game indicating other important information elsewhere)
Category:Player
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