Snaptooths

<tabber>
|-|Small Snaptooth=
|-|Medium Snaptooth=
|-|Large Snaptooth=
|-|Snaptooth Flytrap=
</tabber>
==Summary==
Snaptooths are annoying pests that inhabit the rainforest, killing everything in sight in order to feed. They grow rapidly upon eating until they are gigantic immobile beasts who produce even more Snaptooths. A dangerous creature indeed and as such, they must be eliminated on sight
==Powers and Stats==
Tier: , higher as they grow larger
Name: Snaptooth
Origin: Don't Starve
Gender: Unknown
Age: Unknown
Classification: Plant
Powers and Abilities: Superhuman Physical Characteristics, Natural Weaponry, Enhanced Senses (Can smell meat in the inventory of survivors despite them having Dimensional Storage), Accelerated Development, Statistics Amplification, Statistics Reduction, (Grows larger upon eating, becoming stronger and also slower), Preparation, Duplication (Can fill up entire biomes if left unchecked), Aura, Minor Madness Manipulation and Fear Manipulation, Minor Resistance to Fragrance Manipulation and Poison Manipulation (Is not affected by the Gas Rainforest though stronger poisons can work on them), and Resistance to Madness Manipulation (All creatures in the constant are unaffected by long term effects caused by the aura of bosses).
Attack Potency: Wall level (Can severely hurt comparable monsters) 
Speed: Athletic Human in the first and second phase (Can keep up with survivors), Average Human at it's third phase (Can be outrun by survivors), Immobile as a flytrap (Cannot move) with Athletic Human combat speed (Can still attack and keep up with survivors at any phase)
Lifting Strength: Unknown
Striking Strength: Wall level, higher as they grow larger
Durability: Wall level, higher as they grow larger
Stamina: Athletic Human (Will fight and wander all night before sleeping at day. Even then, it will still wake up upon sensing food)
Range: Standard Melee Range
Standard Equipment: None notable
Intelligence: Animalistic
Weaknesses: 
*Becomes slower when growing in size
*Prioritizes on feeding when meat is present
*Will not attack their own unless provoked
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Don't Starve
Category:Enhanced Senses Users
Category:Accelerated Development Users
Category:Statistics Amplification Users
Category:Statistics Reduction Users
Category:Madness Users
Category:Fear Users
Category:Preparation Users
Category:Duplication Users
Category:Plants
Category:Game Characters