Avothius/Legacy

== Description ==
=== Behavior ===
* Cold environments or cold, rocky areas are their habitats; they usually spawn in mountainous or snow-covered areas.
* es, to protect their vulnerable spots from frigid weather, will sometimes curl up like a cat and surround their body with their large tail, trapping heat so that even their little feet are warm.
** Another thing they will do to keep warm is to press down their ice sheets along the ventral side of their body, encasing in more heat.
=== Artist Headcanon ===
* es can sometimes have snow build up on their backs and in between the horns on their head; in this state, they are nicknamed "Frosties" (as in Frosty the Snowman, like walking snowmen with their snow-covered bodies).
* Baby are called Vovos.
== Appearance ==
The is a quadrupedal creature with large, protruding, pointed extensions with spikes. It has spikes along with a feathery structure on its back leading down to a thick, bushy tail. On its four-eyed head, it has two large U-horns and centered spikes running from the forehead onto its back. Its lower jaw has two large fangs, almost short-tusk-like.
=== Males ===
Males sport a crest on top of the snout.
=== Females ===
Females have armor plates at the back of their feet.
== Abilities == 
== Gameplay ==
=== Pros ===
Since is a carnivore with a strong appetite stat, it can go for extended periods of time without having anything to eat or drink, which helps to make up for its lengthy growth period. It helps to lessen the vulnerability of becoming stuck while eating and being defenseless by having the capacity to eat-on-the-go. 
Its ambush gives it an advantage over non-ambushers, particularly when entering the water, and its Winter Tag aids in preventing debuffs frequently during cold seasons; it won't suffer from stage-3-cold and hypothermia, which deal percentage damage, and it is capable of entering the water to get food when it is truly desperate.
Its HP and weight are quite high, which helps it considerably against normal raw damage and status effects that deal raw damage, such as bleed, making this creature quite tanky. Its Bleed Defense increases its survivability, which makes it even less prone to bleeders such as Gyroudus (albeit hardly passively immune), with its Thorns additionally dealing defensive bleed on the attacker and being quite a good deterrent against low-HP attackers. Its bleed is quite effective against high-HP regeneration creatures with low HP.
The has the slight ability to Bone Break and more likely the ability to Ligament Tear, which, combined with its high damage, makes it easier to trap and kill its targeted prey as the prey is slowed, and fliers afflicted with Bone Break are unable to fly, which is their main method of escape.
Its Fortify ability helps somewhat with healing from (and being temporarily immune to) the most annoying status effects, such as acid-covering, broken bones, radiation, and poison. This allows it to defend itself against individual attackers or, in the case of face-to-face combat with them, destroy them with somewhat ease. This effectively leaves only vulnerable to raw damage output, slowed-down effects from breaths, abilities, or debuffs that are not negated by Fortify (see above section), or repeatedly reapplying status, which the is vulnerable to over and over again before the can use its Fortify ability again.
Its nightvision is good enough to detect creatures with Night Stalker ability without the huge debuff that creatures with better nightvision suffer.
Its model shape lets it climb some surfaces easier.
=== Cons ===
 is a slow creature with a horrid turn speed, meaning most creatures can easily run away from it. Additionally, its stamina is low enough to tire and drown easily, and it has such a bad stamina regeneration that recovering from exhaustion takes a long time. Not to mention the long profile of the creature, which lets smaller creatures and fliers bite its tail and vulnerable spots, as well as its low HP regeneration, which makes it quite vulnerable to any percentage-DPS effect, such as drowning, breath damage, sickness, third-degree-poison, and radiation status. The lack of any passive resistances (aside from its Bleed Defense and Winter Tag) makes it overly reliant on Fortify to defend itself from most status effects.
Creatures with Bleed Defense, Fortify, or Unbreakable will be immune to any of the effects deals offensively.
It takes a long time to grow, so young are far more susceptible to other creatures, and their hunger can tie them to food sources.
== Carry-able Creatures ==
== Trivia ==
* Original and redesigned concepts by undeary in the Creatures of Sonaria Discord.
** Inspired by "Therizinosaurus' for the big ol' claws, animals that existed in the ice ages with their thick coats, ice sheets, etc. The concept was made a far while back, so any image-related inspiration could be hard to recover." (quoted by concept creator undeary).
** The was originally called Avothious, as seen on its two different concept art sheets.
* Original model by CatboyNathann.
** Despite the concept art depicting with a thumb, the model seems to lack the thumb.
* The was originally planned to be one of the Mission Reward creatures. However, it was later revealed that it would be in the Travelers Gacha.
* Released alongside the Nakamaska.
* can more or less safely traverse through lava (idle animation, sitting, laying down, aggro, cower, hiding scent, and walking on a straight line over lava don't hurt the ), as seen here.
== Gallery ==
<tabber style="border:none;">
Main =
This tab is intended to present official concept sheets, color palettes, and Glimmer (if applicable).
AvothiousRedesign.png|Avothius redesign concept art
Avothious.png|Former Avothius concept art
Avothius_Palette.png|Avothius' primary color palette
GlimmerAvothius.png|Default Glimmer male Avothius
|-|
Development =
This tab is intended to present anything showcased during the process of development, such as the creation of models, animations, and poses.
AvothiousModelDevelopment.png|Progress shot of Avothius' previous model 1
AvothiousModelDevelopment2.png|Progress shot of Avothius' previous model 2
B3AB5BEE-EA1D-4AEE-8434-4DD0F8AC4670.png|Progress shot of Avothius' previous model 3
770715B7-1125-47CC-84D3-91994F536C89.png|Avothius' former model completed
AvothiousRig.png|Avothius redesign rigged
AvothiousDev1|Clip provided by Wolfragon, CoS Discord, 5/01/2021
AvothiousDev2|Clip provided by Wolfragon, CoS Discord, 5/01/2021
AvothiousDev3|Clip provided by CatboyNathann, CoS Discord, 5/21/2021
AvothiousDev4|Clip provided by CatboyNathann, CoS Discord, 5/21/2021
AvothiousDev5|Clip provided by Nimwit, CoS Discord, 8/3/2021
AvothiousDev6|Clip provided by Nimwit, CoS Discord, 8/3/2021
AvothiousDev7|Clip provided by BlckBrry (BlckBrryJam), CoS Discord, 1/19/2023
AvothiousDev8|Clip provided by BlckBrry (BlckBrryJam), CoS Discord, 1/19/2023
AvothiusDev9|Clip provided by Triefelgrim (Wolfragon), CoS Discord, 1/20/2023
|-|
References =
This tab is intended to present anything to further observe a creature's design, inspirations, and changes in growth stages for reference.
avothiusjuvi.png|Juvenile Avothius in-game
Avothiusteen.png|Teen Avothius in-game
Avothius Adult.png|Adult Avothius in-game
Avothius_juvenile.png|Juvenile Avothius
Avothius_teen.png|Teen Avothius
Avothius_adult.png|Adult Avothius
Avothius Male vs Female Designs.png|Dimorphism between male and female Avothius
|-|
Other =
Placeholder.png
</tabber>
Category:Glimmer/Legacy
Category:Reuses Calls