Khi'zar Kha'jul

==Summary==
Khi'zar Kha'jul is the Ruler of chaos who appeared from the Rift of Worlds. 
This 3-headed beast wields devastation power
==Powers and Stats==
Tier: At least , Possibly 
Name: Khi'zar Kha'jul
Origin: Summoners War
Gender: Genderless
Age: At least 1000 yearsSummoners War - Rift of Worlds Teaser
Classification: Dragon, Chaos Beast, Boss, Ruler of chaos
Powers and Abilities: Superhuman Physical Characteristics, Large Size (type 2), Longevity (Lived more than 1000 yearsSummoners Wars), Power Nullification (With Crush of Doom, can ignores all beneficial effects, can remove all benefical effects of the enemies with Rageful Roar, with Breath of Doom can put the enemies in an oblivious state for 2 turns after the attack), Statistics Amplification/Healing (Low-Mid, comparable to Guilles)/Status Effect Inducement (With Rageful Roar, recovers the HP and also stun all enemies and permanently increase the Boss's attack power, When the boss eliminates an entire team of Monsters, the boss's attack speed will increase), Purification (Type 1, 2 and 3; With Total Annihilation, can remove all harmful effects), Multiple Selves (Type 3, is a 3-headed Dragon), Statistics Reduction (With Breath of Doom, can decreases the enemies's Attack Power and Attack Speed for 2 turns), Energy Projection (Can launch energy balls from mouth), Flight (Can fly), Bodily Weaponry (claws and teeth), Breath Attack (Can breath fire by all its heads), Non-Physical Interaction (can hit ghosts and characters that are made of Fire, water, wind, light and Darkness), Damage Reduction (the boss will mitigate HP proportionate damage), Chaos Manipulation (It is the ruler of Chaos, its presence can cause storms and earthquake), Resistance to Absolute Zero/Ice Manipulation (Verad can't Frezze it, which can freeze to absolute zero), Power Absorption (ChaCha cannot steal its power), Sealing (Jeogun Can't seal it), Status Effect Inducement (Immune to stun and sleep Debuff), Poison Manipulation (Is immune to Continous Damage), Purification Negation/Life-Force Absorption (Bael can't absorb his life and negate his Purification), Life Manipulation (Resist the Hongyeon's Melody of Resentment), Death Manipulation (Resist the Douman's Curse of Death), Empathic Manipulation (Has resistance to Provoke), Power Nullification (Tesarion and Akroma cannot negate it abilities)
Attack Potency: At least Small City level (Massively stronger than Legendary Dragon and others bosses, Can create a devastating earthquake strong enough to create massive cracks in the ground), possibly Small Country level (It is the biggest threat of Rift of Worlds, Pan'ghor was awakened by the Rift of Worlds, its a bigger threat than Pan'ghor)
Speed: High Hypersonic (Faster than other bosses)
Lifting Strength: At least Class G (Stronger than Legendary Dragon and Skogul)
Striking Strength: At least Small City level, possibly Small Country level
Durability: At least Small City level (Massively stronger than Legendary Dragon, even with defense reduced), possibly Small Country level
Stamina: Superhuman (Can fight dozens of monsters at the same time, it was 1000 years sealed undergroundSummoners Wars)
Range: Hundred of Meters via size, Kilometers with Breah attack, Hundreds of Kilometers with Chaos Manipulation (Can create a storm)
Standard Equipment: None notable
Intelligence: High Animalistic
Standard Tactics: Varies between Breath of Doom and Crush of Doom
Weaknesses: None notable
Notable Attacks/Techniques:
* Breath of Doom
Attacks all enemies and decreases their Attack Power and Attack Speed for 2 turns. Puts them in an oblivious state for 2 turns after the attack. The harmful effect activation rate will increase as the level of the Raid increases.
* Crush of Doom
Targets the frontline of the enemy and unleashes an attack that ignores all beneficial effects. The damage increases substantially as the target's Defense decreases. This attack will target the backline if there are no Monsters left in the frontline.
* Rageful Roar
Becomes enraged whenever an enemy gets a turn and the skill will activate automatically when enraged 16 times. Attacks all enemies, removes all beneficial effects and recovers the HP in proportion to the number of removed beneficial effects. This attack will also stun all enemies and permanently increase the Boss's attack power.
* Total Annihilation
Attacks all party members whenever the boss loses 50% of the HP. All harmful effects will be removed and the boss's stats will substantially increase when this skill is activated. Crush of Doom and Breath of Doom will gain an additional hit whenever Total Annihilation is activated.
* Carnage
When the boss eliminates an entire team of Monsters, the boss's attack speed will increase and will start attacking all of the nearby enemies.
* Destroyer's Revenge (Passive)
The damage of the next attack will increase in proportion to the number of the enemy's turn. The damage will reset after the attack.
* Ruler of Chaos (Passive)
The 3 heads of the boss will share the attack gauge at the start of the battle using its chaotic strength. Also, the boss will mitigate HP proportionate damage it receives by sharing a single HP among the 3 heads.
==Gallery==
File:Chaos Beast Khi'zar Kha'jul.png|Khi'zar Kha'jul 
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Summoners War
Category:Antagonists
Category:Bodily Weaponry Users
Category:Breath Attack Users
Category:Chaos Users
Category:Damage Boost Users
Category:Damage Reduction Users
Category:Dragons
Category:Energy Projection Users
Category:Flight Users
Category:Healers
Category:Large Sized Characters
Category:Longevity Users
Category:Multiple Selves Users
Category:Non-Physical Interaction Users
Category:Power Nullification Users
Category:Purification Users
Category:Statistics Amplification Users
Category:Statistics Reduction Users
Category:Status Effect Users
Category:Wing Users