Recursive

__NOTOC__
Note : You may or may not be able to read some parts of this page!
==What is Recursive?==
The difficulty is a Peak Class 23 difficulty, between 25pxZerstörung and Tomfoolery. 
This difficulty contains 3 challenge difficulties, 3 towers, 2 boss fights and a final stretch.
The rating for this difficulty is 162.33 and it's Logically Impossible
This difficulty is made by Cadalac and the music chosen for this is Xtrullor - Ichor
The difficulty ranges from baseline to peripheral, and the challenge difficulties ranging from baseline to skyline (maximum) instead 
Tower difficulties goes from fairly easy obstacles to tremendously impossible. 
There are 2 bosses for this difficulty, one for the challenge difficulties, and one for the towers. 
Recursive or the name of the difficulty means repeating something, an example of this is an image inside an image inside another image and so on. 
This difficulty will use infinite numbers, meaning no matter what the obstacles are impossible, but if it was possible then you would've still taken forever to get through. that's what makes this logically impossible.
==Icon Representation==
The icon represents a wormhole like place, the wormhole surface is filled with circles, ranging from cyan to white to green and to black. the icon has a slight blur effect and a bit darken
That's pretty much it for the icon.
== Catches ==
Note : Catches only apply for their corresponding range.
===Baseline Catches=== 
*You're stuck in an endless wormhole.
*You pass out for 5 minutes every 4 minutes after.
*You get struck by lightning every 7 minutes.
*You can't move for 10 seconds every 1 minute after.
*You get random hallucinations for 12 minutes every 10 minutes after.
===Low Catches=== 
*You're stuck in an endless wormhole.
*You pass out for 10 minutes every 3 minutes after.
*You get struck by lightning every 5 minutes.
*You can't move for 1 minute every 30 seconds after.
*You get random hallucinations for 30 minutes every 5 minutes after.
===Mid Catches=== 
*You're stuck in an endless wormhole.
*You pass out for 25 minutes every 2 minutes after.
*You get struck by lightning every 2 minutes.
*You can't move for 5 minutes every 20 seconds after.
*You get random hallucinations for 2 hours every 1 minute after.
===High Catches=== 
*You're stuck in an endless wormhole.
*You pass out for 1 hour every 1 minute after.
*You get struck by lightning every 30 seconds.
*You can't move for 10 minutes every 5 seconds after.
*You get random hallucinations for 5 hours every 30 seconds after.
===Peak Catches=== 
*You're stuck in an endless wormhole.
*You pass out for 2 hours every 30 seconds after.
*You get struck by lightning every 15 seconds.
*You can't move for 40 minutes every 2.5 seconds after.
*You get random hallucinations for 10 hours every 10 seconds after.
===Skyline Catches=== 
*You're stuck in an endless wormhole.
*You pass out for 5 hours every 10 seconds after.
*You get struck by lightning every 5 seconds.
*You can't move for 1 hour every half a second after.
*You get random hallucinations for 1 day every 5 seconds after.
===Peripheral Catches=== 
*You're stuck in an endless wormhole.
*You're passed out for the entire time
*You get struck by lightning every half a second
*You can't move the entire time
*You will keep getting random hallucinations
==Obstacles==
===Normal Obstacles===
Obstacles 	Baseline 	Low 	Mid 	High 	Peak
Count 	To ωE5#5#5	To ωE50#50#50 	To ωE500#500#500 	To ωE5000#5000#5000 	To ωE5*104#5*104#5*104
Pronounce 	ωE2#2#2 	All Digits of ωE20#20#20	All Digits of ωE200#200#200	All Digits of ωE2000#2000#2000	All Digits of ωE2*104#2*104#2*104
Repeat previous	ω times 	ωE10#10#10 times 	ωE100#100#100 times 	ωE1000#1000#1000 times 	ωE104#104#104 times
== Continuing from this point ==
You're not done, there are still 3 challenge difficulties waiting for you.
=The Orb of Depths=
Note : This isn't apart of the difficulty chart!
==What is The Orb of Depths?==
The difficulty is apart of Recursive's challenge difficulties.
The difficulty stands at Middle Class 9, Just between Ringleader and Nullified Acrimony.
This difficulty has the rating of 51.55 and it's physically impossible.
This difficulty is made and owned by Cadalac being his 4th difficulty.
The song for this difficulty is xi - another halycon to give a determination and dramatic vibe to the challenge. 
==Icon Representation==
The icon represents a glowing orb in the middle of it, edges are dark and middle bright, there are multiple purple dots in each corner, the orb has a shattered effect
That's about it.
==Catches==
Note : Catches only apply for their corresponding range.
===Low Catches===
*You can't heal for 50 seconds after starting.
*You can't use shiftlock or first player for 100 seconds after starting.
===Mid Catches=== 
*You can't heal for 100 seconds after starting.
*You can't use shiftlock or first player for 500 seconds after starting.
===High Catches===
*You can't heal for 500 seconds after starting.
*You can't use shiftlock or first player for 1000 seconds after starting.
==Obstacles==
===Normal Obstacles===
Obstacles 	Low 	Mid 	High
Climbable Jump 	26.5 studs	27.3 studs	28 studs
Unclimbable Jump 	26.3 studs	27.2 studs	27.9 studs
Climbable Wrap 	26.1 studs	27.1 studs	27.7 studs
Unclimbable Wrap 	25.9 studs	27 studs 	27.5 studs
Climbable Stickout 	10 studs 	12.5 studs	12.7 studs
Unclimbable Stickout	8.5 studs 	11 studs 	12 studs
===Special Obstacles===
Obstacles 	Low 	Mid 	High
Count 	To 1010 	To 1050 	To 10100
Mid Air Dance-Clip (not forced)	1 MADC or Lose 75 hp	5 MADCs or Lose 85 hp	10 MADCs or Lose 99 hp
Repeat Previous 	5 times 	10 times 	50 times
==Continuing from this point==
You're worthy to enter Monotonous. Have fun dying.
=Monotonous=
Note: This isn't apart of the difficulty chart!
==What is Monotonous?==
The difficulty would stand at Baseline High Class 15, just between MiceHELL and Audiolizer.
The difficulty has the rating of 115.5 and it's theoretically impossible.
The music for this difficulty is Camellia - Nacreous Snowmelt to give a fantasy and dramatic vibe to the difficulty
The difficulty is made by Cadalac considering this is apart of Recrusive's Challenge Difficulties and just like The Orb of Depths this isn't an actual difficulty
==Icon Representation==
The icon represents a swirl made with lines and the inside being filled with gray. The entire difficulty is B&W and has a dust like effect to it, there's a slight glow to the difficulty.
That's about it.
==Catches==
Note: Catches only apply for their corresponding range
===Baseline Catches===
*You can't use shiftlock and 1st player for 5 minutes every 3 minutes after
*Your view gets darker or brighter every 4 minutes
*Your view is only B&W for 10 minutes every 5 minutes after
===Low Catches=== 
*You can't use shiftlock and 1st player for 10 minutes every 2 minutes after
*Your view gets darker or brighter every 3 minutes
*Your view is only B&W for 20 minutes every 4 minutes after
===Mid Catches=== 
*You can't use shiftlock and 1st player for 20 minutes every 1 minutes after
*Your view gets darker or brighter every 2 minutes
*Your view is only B&W for 30 minutes every 3 minutes after
===High Catches=== 
*You can't use shiftlock and 1st player for 30 minutes every 30 seconds after
*Your view gets darker or brighter every 1 minute
*Your view is only B&W for 40 minutes every 2 minutes after
===Peak Catches===
*You can't use shiftlock and 1st player for 10 minutes every 15 seconds after
*Your view gets darker or brighter every 30 minutes
*Your view is only B&W for 20 minutes every 4 minutes after
==Obstacles==
===Normal Obstacles===
Obstacles 	Baseline 	Low 	High 	Peak
Climbable Jumps 	200Vt Studs	250Vt Studs	300Vt Studs	350Vt Studs
Unclimbable Jumps 	190Vt studs	240Vt studs	290Vt studs	340Vt studs
Climbable Wrap 	180Vt studs	230Vt studs	280Vt studs	330Vt studs
Unclimbable Wrap 	175Vt studs	225Vt studs	275Vt studs	325Vt studs
Climbable Stickout 	170Vt studs	220Vt studs	270Vt studs	320Vt studs
Unclimbable Stickout	165Vt studs	215Vt studs	265Vt studs	315Vt studs
===Special Obstacles===
Obstacles 	Baseline 	Low 	High 	Peak
Count 	101010 	1010100 	10101000 	10101010
Pronounce 	All digits of 10↑↑5	All digits of 10↑↑10	All digits of 10↑↑15	All digits of 10↑↑20
Repeat Previous	10 times 	100 times 	1000 times 	10000 times
==Continuing from this point==
Good luck with the final challenge. I must welcome you to the Electro Endlessness.
=Electro Endlessness=
Note: This isn't actually in the difficulty chart!
==What is Electro Endlessness?==
The difficulty would stand at High Class 22, Between Vaporization and TON 618.
This difficulty would have the rating of 152.25 and it's logically impossible.
This difficulty's music is LeaF - Doppelganger to make up for the slight electro and rush vibe to the difficulty it's self
This difficulty is made by Cadalac as it's apart of Recursive's Challenge Difficulties being the 3rd and last challenge.
This difficulty ranges from Baseline to Skyline.
This is the last challenge difficulty and the hardest between the 3 challenge difficulties.
==Icon Representation==
The icon represents a radial gradient like effect, the edges are light and near middle is dark, and the the middle is pitch black, there are glowing lines in the gradient, and the icon has a polygon effect
Moving onto catches.
==Catches==
Note: Catches only apply for the corresponding range.
===Baseline Catches===
*You get struck by lightning every 5 minutes.
*All your energy will be taken in 10 minutes by something unknown.
*Your device slowly gets destroyed every 15 minutes.
===Low Catches===
*You get struck by lightning every 3 minutes.
*All your energy will be taken in 7 minutes by something unknown.
*Your device slowly gets destroyed every 10 minutes.
===Mid Catches===
*You get struck by lightning every 1 minute.
*All your energy will be taken in 3 minutes by something unknown.
*Your device slowly gets destroyed every 5 minutes.
===High Catches===
*You get struck by lightning every 30 seconds.
*All your energy will be taken in 1 minute by something unknown.
*Your device slowly gets destroyed every 3 minutes.
===Peak Catches===
*You get struck by lightning every 15 seconds.
*All your energy will be taken in 30 seconds by something unknown.
*Your device slowly gets destroyed every 1 minute.
===Skyline Catches===
*You get struck by lightning every 7.5 seconds.
*All your energy will be taken in 15 seconds by something unknown.
*Your device slowly gets destroyed every 30 seconds.
==Obstacles==
===Normal Obstacles===
Obstacles 	Baseline 	Low 	Mid 	High 	Peak 	Skyline
Climbable Jumps 	fε0(150) studs	fε0(300) studs	fε0(450) studs	fε0(600) studs	fε0(750) studs	fε0(900) studs
Unclimbable Jumps 	fε0(140) studs	fε0(290) studs	fε0(440) studs	fε0(590) studs	fε0(740) studs	fε0(890) studs
Climbable Wraps 	fε0(130) studs	fε0(280) studs	fε0(430) studs	fε0(580) studs	fε0(730) studs	fε0(880) studs
Unclimbable Wraps 	fε0(120) studs	fε0(270) studs	fε0(420) studs	fε0(570) studs	fε0(720) studs	fε0(870) studs
Climbable Stickouts 	fε0(110) studs	fε0(260) studs	fε0(410) studs	fε0(560) studs	fε0(710) studs	fε0(860) studs
Unclimbable Sitckouts	fε0(100) studs	fε0(250) studs	fε0(400) studs	fε0(550) studs	fε0(700) studs	fε0(850) studs
===Special Obstacles===
Obstacles 	Baseline 	Low 	Mid 	High 	Peak 	Skyline
Count 	To fη0(100) 	To fη0(200) 	To fη0(300) 	To fη0(400) 	To fη0(500) 	To fη0(600)
Pronounce 	All digits of fηηη0(100)	All digits of fηηη0(200)	All digits of fηηη0(300)	All digits of fηηη0(400)	All digits of fηηη0(500)	All digits of fηηη0(600)
Walk (Real Life)	fζζζζ0(100) km 	fζζζζ0(200) km 	fζζζζ0(300) km 	fζζζζ0(400) km 	fζζζζ0(500) km 	fζζζζ0(600) km
Repeat 	fω(100) times 	fω(200) times 	fω(300) times 	fω(400) times 	fω(500) times 	fω(600) times
==Continuing from this point==
I'm impressed on how you managed to beat those devilish challenges, but its still no where near over, you have to beat The Entity of Borders. and 3 towers. You really think you would get through this difficulty that easily?
=The Entity of Borders=
Note: How did you get here?
==Introduction==
Welcome to the aftermath of the challenge difficulties, Why would you do this to yourself?
The power of the entity you're about to face is absolutely indefinite compared to your power, I doubt you would even somehow defeat him.
We told you multiple times already, your journey will end, well without actually getting to the end.
The amount of techniques this boss has is a lot.
Don't even try a single attempt, you may sacrifice yourself for your destiny now.
==Boss Representation==
In the left corner represents the boss with and unknown face, also for his full body, he does not have legs but just a simple tail.
Left corners have plants being grass and flowers and upper left corner having vines, the boss' back is a javelin which is his most powerful weapon, and no one can take it from him even when defeated
The background is just random squiggly lines.
That's about it. Moving onto the boss catches.
==Catches==
*You start with no power and knowledge at all.
*You have no weapons.
*You're passed out for 50 minutes.
==Techniques==
Note: The boss will more likely do the strongest techniques than weaker ones.
<tabber style="background-color:black;">
|-|
Absolute Thunder=
===Weak===
You will get struck by lightning in real life every 1 second, and you will lose Ω hp.
===Mild===
You will get struck by lightning in real life every 1 millisecond, and you will lose Ω100 hp.
===Strongest===
You will get struck by lightning in real life every 0.25 milliseconds, and you will lose Ω1010 hp.
|-|
Truly Telekinesis=
===Weak===
You will be led to a random star or blackhole every 5 seconds
===Mild===
You will be led to a random star or blackhole every 2 seconds
===Strongest===
You will be led to a random star or blackhole every 0.5 seconds
|-|
Dark & Deadly Flames=
===Weak===
You will lose Ω1010100 hp
===Mild===
You will lose Ω10101000 hp
===Strongest===
You will lose Ω101010000 hp
|-|
Planetary Destruction=
===Weak===
The boss will take 10100 random planets from any universe and throw it to you (IRL)
===Mild===
The boss will take 1010100 random planets from any universe and throw it to you (IRL)
===Strongest===
The boss will take 101010100 random planets from any universe and throw it to you (IRL)
|-|
Mind Draining=
===Weak===
Your skill will keep reducing for 10 minutes (IRL)
===Mild===
Your skill will keep reducing for 5 minutes (IRL)
===Strongest===
Your skill will keep reducing for 1 minute (IRL)
|-|
Singularity Spawn=
===Weak===
The boss will throw a small blackhole that instantly sucks you up
===Mild===
The boss will throw a mildly large blackhole that instantly sucks you up
===Strongest===
The boss will throw a large blackhole that instantly sucks you up
|-|
Solar Flare=
===Weak===
The boss will point solar flares at you for 10 minutes straight (IRL)
===Mild===
The boss will point solar flares at you for 1 day straight (IRL)
===Strongest===
The boss will point solar flares at you for 1 week straight (IRL)
|-|
Large Lazers=
===Weak===
The boss will point lazers at you that deals Ω damage
===Mild===
The boss will point lazers at you that deals Ω10 damage
===Strongest===
The boss will point lazers at you that deals Ω100 damage
|-|
Javelin Throw=
The javelin will be in the air until the boss does another technique, the javelin will keep getting aimed to the boss' enemy
===Weak===
The javelin dealing Ω1010101010 hp
===Mild===
The javelin dealing Ω101010101010101010 hp
===Strongest===
The javelin dealing Ω10↑↑100 hp
|-|
Punch of Agony=
The javelin will be in the air until the boss does another technique, the javelin will keep getting aimed to the boss' enemy
===Weak===
punch that deals Ω100 hp and will knock you back Ω50 light years away
===Mild===
punch that deals Ω500 hp and will knock you back Ω100 light years away
===Strongest===
punch that deals Ω1000 hp and will knock you back Ω500 light years away
|-|
Beyond Luck=
The javelin will be in the air until the boss does another technique, the javelin will keep getting aimed to the boss' enemy
===Possibility 1===
1/3 chance of going back to class 10
===Possibility 2===
1/1.5 chance of going back to class 5
===Possibility 3===
1/1.25 chance of going back to class -1
===Possibility 4===
1/∞ chance of continuing
</tabber>
Category:Blog posts
==Continuing from this point==
Before you enter the Gate of Towers you beat a point system , you need 500 points
=The Point System=
Beat all the difficulties in a specific row and you will gain the amount of points assigned.
200 points to continue. (Inspiration from Mythic and Tomfoolery)
You may enter the first tower after.
Class 	Difficulty 	Points
Class -1 to 7 	The First Difficulty to Hypreme 	0 points
Class 8 to 11 	Victor to Satan Tartarus Lucifer Void 	10-20 points
Class 12 to 14	QR Code to The Middleline 	10-10 points
Class 15 to 17	Dynamix to Trickery 	0.001 points
Class 18 to 21	Why Would You Do This to THE CURSED DIFFICULTY	0.01 points
Class 22 to 23	Unknown to 30pxZerstörung 	1 point
Class 23 to 25	Tomfoolery to KLJY 	10 points
Class 26 to 27	Irrational to ABSOLUTE INFINITY 	100 points
Class 28 to 30	Unboundable to The Final Difficulty. 	1000 points
=Tower of Inevitable Wonders=
(Fictional Tower)
==What is ToIW?==
Just like an ordinary tower. ToIW is ascension based and has 10 floors.
The tower is located in space of wonders. The frame has stars and has a halo.
The difficulty of this tower is peak which is baseline class 16.
The tower is made Cadalac as it's apart of Recursive's Towers and thing being the first and easiest between all 3 of the towers.
This tower is obviously unbuildable and it's theoretically impossible.
==Catches==
*You can't use shift-lock for 50 seconds every 1 minute after.
*Your knowledge and skill is erased.
*Not moving for 3 seconds will lead you back to the start of the boss.
*You will teleport to a random place in the universe every 7 seconds.
*Skipping will lead you back to the start of recursive.
*You must finish the entire tower in 15 minutes.
*Gamma Bursts get shot at you every 6 seconds.
*Any form of cheating will lead you back to the start of the chart.
*When you enter the winpad could either be activated or deactivated.
==Floors==
===Floor 1:===
*Difficulty: Elite (Mid)
*Music: The Flashbulb - Passage D
*Color: N/A
*Outside Sections: No
*Client Objects: No
*Safety Net: No
===Floor 2:===
*Difficulty: 30pxConsole (High)
*Music: Waterflame - Rupture
*Color: N/A
*Outside Sections: No
*Client Objects: Yes
*Safety Net: No
===Floor 3:===
*Difficulty: Catch (Low)
*Music: F-777 - The Seven Seas
*Color: N/A
*Outside Sections: Yes
*Client Objects: Yes
*Safety Net: No
===Floor 4:===
*Difficulty: Viratical (Mid)
*Music: Boom-Kitty - Badland
*Color: N/A
*Outside Sections: Yes
*Client Objects: Yes
*Safety Net: No
===Floor 5:===
*Difficulty: TooTooHard (Baseline)
*Music: DJVI - Can't Let Go
*Color: N/A
*Outside Sections: No
*Client Objects: Yes
*Safety Net: Yes
===Floor 6:===
*Difficulty: TooAbnormal (Peak)
*Music: Lchavasse - Lunar Abyss
*Color: N/A
*Outside Sections: Yes
*Client Objects: No
*Safety Net: No
===Floor 7:=== 
*Difficulty: Vigorous (High)
*Music: F-777 - Deadlocked
*Color: N/A
*Outside Sections: No
*Client Objects: Yes
*Safety Net: No
===Floor 8:=== 
*Difficulty: (Low)
*Music: dj-Nate - Theory of Everything 2
*Color: N/A
*Outside Sections: Yes
*Client Objects: Yes
*Safety Net: No
===Floor 9:===
*Difficulty: (Mid)
*Music: Boom Kitty - Power Trip
*Color: N/A
*Outside Sections: No
*Client Objects: No
*Safety Net: No
===Floor 10:===
*Difficulty: (High-Peak)
*Music: dj-Nate - Theory of Everything 3
*Color: N/A
*Outside Sections: Yes
*Client Objects: Yes
*Safety Net: No
==Continuing from this point==
Congrats on beating the first tower, now get out and go to Citadel of Spectacular Space.
=Citadel of Spectacular Space=
Note: This tower is fictional.
==What is CoSS?==
The citadel is just like any ordinary citadel/tower, it's ascension based.
The citadel has 24 floors. located in A place beyond the universe.
This citadel's difficulty is Dolorem Aeterna which is Middle Class 20, which also means its Theoretically Impossible
The citadel was made by Cadalac, well when it comes to it's page because its fictional.
This citadel is Recursive's 2nd Tower, but not the easiest or hardest.
The tower is finished as it's fictional. Moving onto catches now.
==Catches== 
*Your walk speed and jump power is 1.
*You can't use shift-lock or 1st player for 7 minutes every 30 seconds after.
*Your key binds will switch to a random bind every 5 seconds.
*You will be struck by lightning every time you move.
*You can't breathe for the entire tower.
*Your health is 5 hp
*Skipping will lead you back to the start of recursive
*Cheating will take you back to the start of the chart
*Your skill and knowledge is gone when you start
*Supernovas will keep occurring until the end of the tower
*You must be the tower in 30 minutes.
==Floors==
===Floor 1:===
*Difficulty: Existential (High)
*Music: Xtrullor - Supernova
*Color: Gray
*Outside Sections: No
*Client Objects: No
*Safety Net: No
===Floor 2:===
*Difficulty: Impenetrable (Mid)
*Music: Xtrullor - Nirmiti
*Color: Gray
*Outside Sections: No
*Client Objects: Yes
*Safety Net: No
*Safety Net: No
===Floor 3:===
*Difficulty: Beanosception (Low)
*Music: Xtrullor - Jnana
*Color: Gray
*Outside Sections: Yes
*Client Objects: No
*Safety Net: Yes
===Floor 4:===
*Difficulty: Arcanite (Peak)
*Music: Xtrullor - The Armor of God
*Color: Gray
*Outside Sections: No
*Client Objects: Yes
*Safety Net: No
===Floor 5:===
*Difficulty: 𝖀⅊‡𝖀ΛЖⅇΩЂ⟐ (High)
*Music: Xtrullor - Ego Death
*Color: Gray
*Outside Sections: Yes
*Client Objects: Yes
*Safety Net: No
===Floor 6:=== 
*Difficulty: Omnipotent (Baseline)
*Music: Xtrullor - Event Horizon
*Color: Gray
*Outside Sections: No
*Client Objects: No
*Safety Net: No
===Floor 7:===
*Difficulty: Omnipotent (Skyline)
*Music: Xtrullor - Wonderpunch
*Color: Gray
*Outside Sections: Yes
*Client Objects: No
*Safety Net: No
===Floor 8:=== 
*Difficulty: TooMindBreaking (Low)
*Music: Xtrullor - Birth of Sun
*Color: Gray
*Outside Sections: No
*Client Objects: Yes
*Safety Net: No
===Floor 9:===
*Difficulty: Amalgam (Baseline)
*Music: Xtrullor - Arcana
*Color: Gray
*Outside Sections: Yes
*Client Objects: No
*Safety Net: No
===Floor 10:===
*Difficulty: Amalgam (Baseline)
*Music: Domyeah - Final Boss
*Color: Gray
*Outside Sections: No
*Client Objects: No
*Safety Net: Yes
===Floor 11:===
*Difficulty: ITO (Mid)
*Music: Dimrain47 - At the speed of light
*Color: Gray
*Outside Sections: Yes
*Client Objects: Yes
*Safety Net: No
===Floor 12:===
*Difficulty: Destroiny (Peak)
*Music: Dimrain47 - At the speed of light
*Color: Gray
*Outside Sections: Yes
*Client Objects: Yes
*Safety Net: No
===Floor 13:===
*Difficulty: Beyond Infinite (Skyline)
*Music: Dimrain47 - Operation Evolution
*Color: Gray
*Outside Sections: No
*Client Objects: No
*Safety Net: No
===Floor 14:===
*Difficulty: Infini (Mid)
*Music: Dimrain47 - Forsaken Neon
*Color: Gray
*Outside Sections: No
*Client Objects: Yes
*Safety Net: No
===Floor 15:===
*Difficulty: Depressed (Low)
*Music: Dimrain47 - The Falling Mysts
*Color: Gray
*Outside Sections: No
*Client Objects: No
*Safety Net: Yes
===Floor 16:===
*Difficulty: Inhuman (Mid)
*Music: Dimrain47 - Infernoplex
*Color: Gray
*Outside Sections: Yes
*Client Objects: No
*Safety Net: No
===Floor 17:===
*Difficulty: Deranged.txt (High)
*Music: F-777 - Dark Dragon Fire
*Color: Gray
*Outside Sections: No
*Client Objects: Yes
*Safety Net: No
===Floor 18:===
*Difficulty: Destrall (Low)
*Music: F-777 - Hydra
*Color: Gray
*Outside Sections: Yes
*Client Objects: No
*Safety Net: No
===Floor 19:=== 
*Difficulty: Universal Reloaded (High)
*Music: F-777 - Medusa
*Color: Gray
*Outside Sections: Yes
*Client Objects: Yes
*Safety Net: No
===Floor 20:===
*Difficulty: Abysmal (Low)
*Music: Xtrullor & HeliXiX - Universal Expression
*Color: Gray
*Outside Sections: Yes
*Client Objects: Yes
*Safety Net: Yes
===Floor 21:===
*Difficulty: Acceptance (Low)
*Music: Xtrullor - Screamroom
*Color: Gray
*Outside Sections: No
*Client Objects: No
*Safety Net: No
===Floor 22:===
*Difficulty: Teardrop (High)
*Music: Xtrullor - Cry
*Color: Gray
*Outside Sections: Yes
*Client Objects: Yes
*Safety Net: No
===Floor 23:===
*Difficulty: Are you done yet? (High)
*Music: Xtrullor - Cry
*Color: Gray
*Outside Sections: No
*Client Objects: Yes
*Safety Net: No
===Floor 24:===
*Difficulty: Dolorem Aeterna (Bottom)
*Music: ET16 - Death Factory
*Color: Gray
*Outside Sections: Yes
*Client Objects: Yes
*Safety Net: No
==Enemies/Entities==
Only 1 enemy is in this tower but it isn't apart of Recursive's bosses as it's just a citadel entity or simply just apart of the citadel and not the difficulty it's self
That one enemy is named Cosmic it has no image or view of it, but it's attacks will be listed in the tabber below.
Beating the boss will lead you to the last tower, well obelisk.
The enemy seems to be very strong when you look at it's techniques but this enemy is zero when you compare it to the actual bosses of Recursive
Moving onto catches.
==Catches==
*Your health is 2 when starting
*Your skill and knowledge is gone when you start.
*You have no weapons
*You're passed out
*Your walk speed and jump power is 1
==Techniques==
Note: The boss will most likely do the more powerful techniques than weaker ones.
<tabber style="background-color:black;">
|-|
Deadly Knock=
===Weak===
The enemy will punch you which deals 101010 hp
===Mild===
The enemy will punch you which deals 10101010 hp
===Strongest===
The enemy will punch you which deals 101010101010 hp
|-|
Endurance of Torment=
===Weak===
The enemy will throw a massive celestial object which deals 101010100 hp
===Mild===
The enemy will throw a massive celestial object which deals 1010101000 hp
===Strongest===
The enemy will throw a massive celestial object which deals 10101010000 hp
|-|
Maximus Strength=
===Weak===
The enemy will knock you out of the universe
===Mild===
The enemy will knock you out of the multiverse
===Strongest===
The enemy will knock you out of the omniverse
|-|
Blade of Regret=
===Weak===
A sword that would deal 101010101010 hp
===Mild===
A sword that would deal 1010101010100 hp
===Strongest===
A sword that would deal 10101010101000 hp
|-|
Affirmation of Divinity=
===Possibility 1===
1/2 chance of doing the tower again
===Possibility 2===
1/1.5 chance of going back to the start of extended chart
===Possibility 3===
1/10100 chance of continuing
</tabber>
==Continuing from this point==
You're almost done with this difficulty now, you may go to the Obelisk of Multiversal Climaxes now.
=Obelisk of Multiversal Climaxes=
Note: This tower is fictional.
==What is OoMC?==
The obelisk's difficulty is Aleph-Eternity which is High Class 23. meaning its Logically Impossible.
The obelisk is destroyed naturally by the multiverse but despite that the fictional gameplay for it isn't broken.
The first floor is the lowest floor in the destroyed frame, it's still ascension based but wacky framed.
This is the last and hardest tower in Recursive's Towers good luck because you're near the end of this god forsaken difficulty.
The obelisk's frame was destroyed and separated by tentacles coming from the unknown.
The place the obelisk is in The Multiverse it's self. The spot it's at is really bright.
Moving onto catches now. 
==Catches== 
*You don't have energy at all,
*You're passed out.
*Your health is 1 when you start.
*Your walkspeed and jumpower is 1.
*Skipping will lead you back to the start of Recursive.
*Cheating will lead you back to the start of the chart.
*Gamma bursts will keep getting shot at you.
*Supernovas keep starting right next to you.
*The tentacles in the tower will keep grabbing you and slowly kill you.
*You can't move in real life
==Floors==
Note : The assigned type in each floor is the obstacle that will commonly be used for the specific floor.
<tabber>
|-|
Floors I - X=
===Floor 1:===
*Difficulty: Fearfulness (Low)
*Music: Waterflame - Electroman Adventures
*Color: N/A
*Outside Sections: No
*Client Objects: No
*Safety Net: Yes
*Type: Maze
===Floor 2:===
*Difficulty: Divinity (Peak)
*Music: Dunderpatrullen - 06 - Johnny Castway
*Color: N/A
*Outside Sections: Yes
*Client Objects: Yes
*Safety Net: No
*Type: Push boxes
===Floor 3:===
*Difficulty: Deception (Peak)
*Music: Xi - Double Helix
*Color: N/A
*Outside Sections: No
*Client Objects: Yes
*Safety Net: No
*Type: Button Collect
===Floor 4:===
*Difficulty: Deception (Peak)
*Music: Xi - Double Helix
*Color: N/A
*Outside Sections: No
*Client Objects: Yes
*Safety Net: No
*Type: Turrets
===Floor 5:===
*Difficulty: Indisputable (High)
*Music: Xi - Freedom Dive
*Color: N/A
*Outside Sections: Yes
*Client Objects: No
*Safety Net: No
*Type: Instant-kill spam
===Floor 6:===
*Difficulty: VANISH (Baseline)
*Music: Xi - Dreadnought
*Color: N/A
*Outside Sections: No
*Client Objects: Yes
*Safety Net: No
*Type: Push boxes
===Floor 7:===
*Difficulty: Mystifying (Low)
*Music: Xi - Longinus
*Color: N/A
*Outside Sections: Yes
*Client Objects: Yes
*Safety Net: No
*Type: Spinners
===Floor 8:===
*Difficulty: TRANSCENSION (Mid)
*Music: Xi - Blue Zenith
*Color: N/A
*Outside Sections: No
*Client Objects: No
*Safety Net: No
*Type: Killbrick mazes
===Floor 9:===
*Difficulty: THE CURSED DIFFICULTY (High)
*Music: Xi - Glorious Crown
*Color: N/A
*Outside Sections: No
*Client Objects: Yes
*Safety Net: No
*Type: Ball rolling
===Floor 10:===
*Difficulty: TooSoon (Peak)
*Music: Xi - Happy End of The Word
*Color: N/A
*Outside Sections: No
*Client Objects: No
*Safety Net: Yes
*Type: Wraps
|-|
Floors XI - XX=
===Floor 11:===
*Difficulty: Hardest in the Room (Baseline)
*Music: Zelda II: Palace Theme (Xtrullor Mix)
*Color: N/A
*Outside Sections: No
*Client Objects: Yes
*Safety Net: No
*Type: Balloons
===Floor 12:===
*Difficulty: Immense (Low)
*Music: Xi - Sadap Malam
*Color: N/A
*Outside Sections: Yes
*Client Objects: No
*Safety Net: No
*Type: Cylindrical Wraps
===Floor 13:===
*Difficulty: Devastating (Low)
*Music: Xi - Anima
*Color: N/A
*Outside Sections: No
*Client Objects: Yes
*Safety Net: No
*Type: Elevators
===Floor 14:===
*Difficulty: Indiscernible (Peak)
*Music: Xi - Akasha
*Color: N/A
*Outside Sections: Yes
*Client Objects: No
*Safety Net: No
*Type: Corner Clips (Broken)
===Floor 15:===
*Difficulty: Vaporisation (High)
*Music: Xi - Niflheimr
*Color: N/A
*Outside Sections: Yes
*Client Objects: Yes
*Safety Net: No
*Type: V-Clips
===Floor 16:===
*Difficulty: TON 618 (Mid)
*Music: Xi - Agartha
*Color: N/A
*Outside Sections: Yes
*Client Objects: Yes
*Safety Net: No
*Type: Instant-Kill Spinners
===Floor 17:===
*Difficulty: Cataclysm (Peak)
*Music: Xi - Death Piano
*Color: N/A
*Outside Sections: No
*Client Objects: No
*Safety Net: No
*Type: Mid-air dance clips
===Floor 18:===
*Difficulty: CHAOS XD (Skyline)
*Music: 黒皇帝 - Galaxy Collapse
*Color: N/A
*Outside Sections: Yes
*Client Objects: Yes
*Safety Net: No
*Type: Jump pads
===Floor 19:===
*Difficulty: Masochism (Low)
*Music: Camellia - Rain of Amythyst
*Color: N/A
*Outside Sections: No
*Client Objects: No
*Safety Net: No
*Type: High Jumps
===Floor 20:===
*Difficulty: Unforgiving Destruction (Peak)
*Music: (U.U.F.O) Tr.01 Mystery Circles Ultra / U.U.F.O
*Color: N/A
*Outside Sections: Yes
*Client Objects: Yes
*Safety Net: No
*Type: Button Collect
|-|
Floors XXI - XXXII=
===Floor 21:===
*Difficulty: Eternified Partyness (Peak)
*Music: Camellia - Crystalized
*Color: N/A
*Outside Sections: Yes
*Client Objects: No
*Safety Net: Yes
*Type: Laugh Clips
===Floor 22:===
*Difficulty: Nightfall (High)
*Music: (U.U.F.O.) TR.23 Ghoul
*Color: N/A
*Outside Sections: Yes
*Client Objects: Yes
*Safety Net: No
*Type: Pushboxes
===Floor 23:===
*Difficulty: TAILS DIVINITY (Mid)
*Music: Camellia - #1f1e33
*Color: N/A
*Outside Sections: No
*Client Objects: No
*Safety Net: No
*Type: Instant-kill lodges
===Floor 24:===
*Difficulty: Abjunctive (Low)
*Music: Camellia - Light it Up
*Color: N/A
*Outside Sections: Yes
*Client Objects: Yes
*Safety Net: No
*Type: Lose parts
===Floor 25:===
*Difficulty: Maximum Misery (Skyline)
*Music: Camellia - FINAL BOSS
*Color: N/A
*Outside Sections: No
*Client Objects: No
*Safety Net: No
*Type: Kick Bricks
===Floor 26:===
*Difficulty: Maximum Misery (Low)
*Music: Quaor - Camellia
*Color: N/A
*Outside Sections: Yes
*Client Objects: Yes
*Safety Net: No
*Type: Mid-air laugh clips
===Floor 27:===
*Difficulty: Excavation (Peak)
*Music: t+pazolite - Overcome Me!!!
*Color: N/A
*Outside Sections: No
*Client Objects: Yes
*Safety Net: No
*Type: Low ceiling gameplay
===Floor 28:===
*Difficulty: Reminiscense (Low)
*Music: Xtrullor - Chemical Range
*Color: N/A
*Outside Sections: Yes
*Client Objects: Yes
*Safety Net: No
*Type: Conveyors
===Floor 29:===
*Difficulty: Reminiscense (Mid)
*Music: Dunderpatrullen - 03 - Singularity
*Color: N/A
*Outside Sections: No
*Client Objects: Yes
*Safety Net: No
*Type: X pushers
===Floor 30:===
*Difficulty: Reminiscense (High)
*Music: Xtrullor - Paradigm Shift
*Color: N/A
*Outside Sections: Yes
*Client Objects: Yes
*Safety Net: Yes
*Type: Button Collect
===Floor 31:===
*Difficulty: Reminiscense (Peak)
*Music: Dunderpatrullen - 04 - To The Moon (ft. FantomenK)
*Color: N/A
*Outside Sections: No
*Client Objects: Yes
*Safety Net: No
*Type: Fading Platforms
===Floor 32:===
*Difficulty: Aleph-Eternity (Bottom)
*Music: DJ Striden - Beyond the Universe (Trance)
*Color: N/A
*Outside Sections: Yes
*Client Objects: Yes
*Safety Net: No
*Type: Fast Instant-Kill Spinners
</tabber>
==Continuing from this point==
Congrats on reaching the true end of Recursive's Towers, 2 more things are awaiting for you. that being Rays of Delta and The Final Stretch. Goodluck.
=Rays of Delta=
You are now in the finale. Goodluck.
==What is Rays of Delta?==
Rays of delta is the final boss of Recursive and the one last section before the Final Stretch.
You're in the end spectrum of this difficulty, but despite that you don't have any chance on going through the excruciatingly painful fight.
You could easily end it by sacrificing your life to get to peace. No one is stopping you from doing so.
The difficulty of this bossfight is unknown but it would still be class 23.
Defeating the boss would let you open the Gate of End. But I doubt you would even stand a single chance.
You're hopeless.
==Boss Representation==
The difficulty represents Rays that serves as a trail for the boss, which is boss' body, the color of the rays range from red to yellow. The has flares that follow them. The trails could make a flower like effect as seen in the picture.
Moving onto catches.
==Catches==
*You can't breath or move in real life.
*Your walk speed and jump power is 1.
*Your passed out.
*You don't have weapons to fight it.
*Gamma rays will keep getting shot at you.
==Techniques==
===Beyond The Speed of Light===
====Weakest====
*The boss will form out a hand that would punch you and deal 10Ω+110 hp
====Mild====
*The boss will form out a hand that would punch you and deal 10Ω+115 hp
====Strongest====
*The boss will form out a hand that would punch you and deal 10Ω+120 hp
===Epsilon Rays===
====Weakest====
*The boss will shoot rays at you which deals 10Ω+130 hp
====Mild====
*The boss will shoot rays at you which deals 10Ω+135 hp
====Strongest====
*The boss will shoot rays at you which deals 10Ω+140 hp
===A simple knock===
====Weakest==== 
*The boss will form a hand that will knock you out 10Ω+145 light years away
====Mild==== 
*The boss will form a hand that will knock you out 10Ω+150 light years away
====Strongest==== 
*The boss will form a hand that will knock you out 10Ω+155 light years away
===Tower Carrier===
====Weakest====
*The boss will carry an entire tower to crush you
====Mild====
*The boss will carry an entire obelisk to crush you
====Strongest====
*The boss will carry an entire great citadel to crush you
===Pentagram of Omega===
====Weakest====
*The boss will form a huge pentagram that will shoot lasers that's the exact size of it dealing 10Ω+120hp every millisecond
====Mild====
*The boss will form a huge pentagram that will shoot lasers that's the exact size of it dealing 10Ω+130hp every millisecond
====Strongest====
*The boss will form a huge pentagram that will shoot lasers that's the exact size of it dealing 10Ω+140hp every millisecond
===Blade of Justice===
====Weakest====
*The boss will form a sword that deals 10Ω+145 hp
====Mild====
*The boss will form a sword that deals 10Ω+150 hp
====Strongest====
*The boss will form a sword that deals 10Ω+155 hp
===Hallucination Chaos===
====Weakest====
*The boss will give you hallucinations for Ω seconds
====Mild====
*The boss will give you hallucinations for 10Ω days
====Strongest====
*The boss will give you hallucinations for 10Ω+100 years
===Endurance of Supernovas===
====Weakest====
*The boss will carry small stars and throw it at you
====Mild==== 
*The boss will carry moderately large stars and throw it at you
====Strongest====
*The boss will carry large stars and throw it at you
===Dodgeball of Catastrophes===
====Weakest====
*The boss will shoot celestial objects at you for a day
====Mild====
*The boss will shoot celestial objects at you for a week
====Strongest====
*The boss will shoot celestial objects at you for a month
===Holographic Chainsaw of Depravation===
====Weakest==== 
*The boss will form a chainsaw that will slice you to 10Ω+100 pieces
====Mild==== 
*The boss will form a chainsaw that will slice you to 10Ω+125 pieces
====Strongest==== 
*The boss will form a chainsaw that will slice you to 10Ω+150 pieces
===Dead End===
====Possibility I====
*1/1.5 chance of doing recursive again
====Possibility II====
*1/1.2 chance of doing the entire extended chart again
====Possibility III====
*1/1.05 chance of doing the entire difficulty chart again
====Possibility IV====
*1/Ω chance of going further
==Continuing from this point==
The fact you're dedicated enough to even continue this unending journey feels nonsensical. Why would you even go further something that was promised to be impossible?
There is still something awaiting before the final stretch. The Shop. buy every item with your points, if you don't have enough beat the difficulties in the point system to gain more.
You will be welcomed to the final stretch after.
=The Shop=
Buy every item using your points.
Use the items you bought to get the 2nd key which is required for the final stretch.
==Main Shop==
To learn more about the point system go up in this page.
*Planetary Fragment || 25 points.
*Galactic Shard || 50 points
*Depths Orb || 100 points
*Eternal Orb || 225 points
==Main Key==
To get the 2nd key for the gate you need :
*Planetary Fragment (5x)
*Galactic Shard (2x)
*Depths Orb (3x)
*Eternal Orb (3x)
==Continuing from this point==
You may now go inside the Gate of End. Good luck,
=The Final Stretch.=
After so long.
==Introduction==
After all that suffering, you managed to get here?
It's hard to believe someone would even be patient enough to get to this point.
This would stand at Middle Class 23 if it was an actual difficulty, meaning it would also be Logically Impossible.
This was made by Cadalac as this is the final stretch for Recursive.
The song for this is Camellia - ΩΩPARTS, to give a intense finale vibe for the difficulty. 
The range for this difficulty is 159.25, between Maximum Misery and Excavation (if it was an actual difficulty).
This difficulty is simply just a difficulty crossing.
==Icon Representation==
The icon represents a glowing white triangle in the middle, The triangle is reflecting a huge amount of light, which is the white part in the corner.
The background is simply colored as gray which looks like space, the border outline is thin and simply colored as white.
Moving onto The Difficulty Crossing.
==Difficulty Crossing==
As said earlier, this difficulty is just a difficulty crossing. Only B&W difficulties are here. (Inspiration from Mythic)
*Aleph-Aleph-Null
*Aleph-Void
*Aleph-TS
*Afflictive
*MiceHELL
*Audiolizer
*ITO
*Why Would You Do This
*You can't do this
*RoorOmega
*Difficultypedia
*Inhuman
*Infini
*Ying
*Inaccessible
*VANISH
*Amplifying
*Insurmountable
*Beyond
*TON 618
*ΩmniΩmega
==Towers==
===Towers in this difficulty=== 
*N/A
*N/A
*N/A
===Towers with this difficulty===
*N/A
*N/A
*N/A
==Trivia==
*This is Cadalac's 4th and largest diffculty.
*This difficulty is inspired by Tomfoolery and Mythic (Point system and shop).
*The icons were all made by Cadalac.
*This difficulty took a week to make.
*The Entity of Borders is the only boss that has an icon not made in picsart.
*This is Cadalac's best difficulty (fake)
==Continuing from this point==
Wow... You know what... Just go. I'm tired of forcing you to stop Tomfoolery
=The End.=
Category:Class 23
Category:Record Pages