Trigger: Injury

Injury is a Very Common condition for Trigger,Powers, p.106 which can apply from either Wounds or Blunt Trauma.
This trigger is automatically part of Blood Agent, Reversed which is called out as distinctive, since it also requires a particular form of injury (cut/pierce/impale) and directing blood to a foe.
The only key difference is that trigger implicitly has a 1-minute activation baked in while BAR doesn't specify how long you have to make your attack before your blood dries up.
== References ==
category:limitations