Despotism (Civ1)

Despotism is the initial government form in Civilization.
== Civilopedia entry ==
Despotism is a primitive form of government that is nevertheless useful for a
beginning civilization. Due to the minimum of maintenance required for units,
it is possible to field relatively large armies for the population and build
new items quickly. However, the growth of cities is ultimately retarded by
despotism and in order for them to continue to grow to substantial size you
must adopt a new form of government that increases food and resource
production. Despotism is most useful during expansion and wartime.
*All tiles that produce 3 or more of a resource have a -1 production penalty of the resource.
*Martial law for 3 units: For every military unit inside city, unhappiness is reduced by 1.
*Units that are over the city size cost 1 shield of maintenance. Settlers consume 1 food.
*Very high Corruption.
Advisers are represented by Mongols in ancient age and hoodlums in the modern age.
The leader is known as Emperor.
Category:Governments (Civ1)