Solis (DLC)

"A dexterous God who fathered the bygone ancestors of Storiks. Solis underwent rigorous training to become proficient in both sorcery and bladed combat, although he falters against most common elements." -Solis' in-game description.
WARNING: THIS PAGE CONTAINS POTENTIAL SPOILERS FOR MY NORMAL OBSESSION: THE SECOND MIRROR. VIEW AT YOUR OWN RISK.
Solis is a playable God in My Normal Obsession: The Second Mirror who excels in the use of Ancient magic and dual-wielded swords. He is fairly agile but runs out of breath easily, not to mention that he's weak to most common elements. While this does make him somewhat situational, Solis' high melee damage more than makes up for these flaws. He also has a significantly longer melee range than most characters, allowing him to keep a safe distance and therefore making him ideal for crowd control. Personality-wise, Solis is protective, yet friendly and outgoing.
His gift from Exon, Bast and Anubis, is a pair of swords that have a chance to inflict Blight (Bast) and Necromancy (Anubis) when landing a critical hit, meanwhile they are guaranteed to inflict Ancient damage otherwise. Bast takes on a more defensive role, resembling a rapier with a sistrum-inspired handguard. Anubis, however, is a one-handed longsword that attacks in wide, slow sweeps, rapidly striking all targets in its range. Anubis' blade is black and gold, while Bast's blade is gold and white.
== Mechanics ==
Solis is currently one of the only characters capable of regenerating Magic Power, but this process can be sped up by parrying a magic projectile, which restores 20 M.P. Solis also dive bombs as opposed to dodge-rolling; which only partially negates damage, yet it deals heavy contact damage and allows for greater maneuverability while dodging. Perhaps Solis' most interesting mechanic is his interaction with Oblations. When using an Oblation, he will coat his blades with his own blood, allowing them to inflict Ichor Poisoning at the cost of reducing their damage and setting their critical strike chance to 0%. This effect only lasts for 6 hits, so it is best to use this when near full health.
Speaking of health, Solis gains speed, Stamina, and defense with each hit he takes, thus making him more resilient. This effect lasts until he's healed or revived.
== Archamian Solis (alt. title: The Sacrilegious) ==
"A halfway purged God accused of heresy against Salem. Now with only one arm and lackluster oxygen intake, it seems envy has consumed this sorry soul." -Archamian Solis' in-game description.
Using the Dulled Hourglass on Solis spins his Overworld variant's mechanics on their head, and suffers from a very small Stamina bar as a result of most of his lungs having been deleted by Salem. He appears dull, glitchy, and gravely injured, with his side exposed, a missing arm, half of his jaw gone, and various glitchy spots on his face and forearm. Archamian Solis is also missing an eye, which is instead replaced by a gold implant. He is also the only character who cannot sprint, and while he's slow, he can use heavy weapons with one hand, and can also dash forward using magic, which replaces his dodge-roll and has a generously long range.
While in combat, Archamian Solis will receive a buff and a debuff to a random stat, indicated by text resembling that of Retrograde Bullets. The effected stats, as well as the severity of said buff/debuff changes every 2 minutes. Maximum health and Magic Power cannot be given said modifiers, but Archamian Solis can gain temporary Stamina. When using an Oblation, Archamian Solis drains 0.7x as much health, gains twice the effects, and receives a large buff to his Stamina. However, taking damage from enemies erases all effects. It's also worth noting that Archamian Solis only has one hand slot and therefore only gains half the effects from gloves/rings, but this also means he gains half the downsides.
Archamian Solis' starting Armor includes Solis' Robes (obviously), Thoth's Slate, Gilded Talon, and the Malicious Eye Pendant, with his default armor ability set to that of the Gilded Talon; a "gauntlet" that is otherwise only obtained through a secret room in one of Nahkii's pyramids. The armor ability produces a strong dust cloud that, when released, fires a medium-ranged burst of sand that blinds enemies and inflicts knockback.
== Dulled Solis (alt. title: The Vierhander) ==
"A dexterous God accompanied by a pair of magic hands named Raymond. Featuring increased Stamina and overall dexterity, a second pair of hands has made Solis a perfect frontline swordsman, all thanks to an impressive feat of co-dependance." -Dulled Solis' in-game description.
Using the Archamian Sundial on Solis transforms him into a polar opposite of his Archamian counterpart. Featuring increased Guard, magic immunity, Stamina, and attack speed at the cost of reduced damage, health, and defense, Dulled Solis features 3 weapon slots and 3 hand slots, the third of which is controlled by Raymond, the pair of magic, disembodied hands that follow him. Due to balancing, Dulled Solis does not utilize all four of his hands for offense and defense, nor does he gain additional health or defense if wearing a third piece of hand armor. Instead, the defense he would normally gain is added to his Stamina meter, while the health he would normally gain is added to his maximum Magic Power.
Raymond acts as a second character that follows Solis; featuring his own Guard, damage, and critical strike chance. He relies on Solis for Stamina and Magic Power, but can attack, cast magic, block attacks, and use armor abilities on his own. It's worth noting that Raymond is able to use guns and crossbows, meanwhile Dulled Solis is able to use two-handed weapons. Since Raymond uses strictly one-handed weapons, he is able to cast magic power or use Oblations in Solis' favor with his free hand.
Unlike his Archamian/Overworld counterparts, Dulled Solis gains increased movement speed and base damage from using Oblations, although they deal 10% more damage to him. Upon dodge-rolling, Dulled Solis leaves a cloud of sand at his destination, allowing him to dodge through enemies to escape line of sight.
== Trivia ==
* Solis' name is Latin for "Sun".
* Abyssinian cats, the same kind of cat Solis is based on, are rumored to be native to Egypt.
* Solis' personality, coincidentally enough, also matches that of his feral counterpart, as Abyssinian cats are known to be loyal, sensible, playful, intelligent, and extroverted.
* Solis once tried dating The Doctor during the events of Valhalla.
* Solis' name also coincidentally sounds like "solstice", an event in which a planet's poles are most extremely inclined toward or away from the star it orbits.https://www.google.com/url?sa=t&rct=j&q=&esrc=s&source=web&cd=&cad=rja&uact=8&ved=2ahUKEwjjnZnwzryGAxULgIQIHcHsDK0QFnoECBEQAw&url=https%3A%2F%2Feducation.nationalgeographic.org%2Fresource%2Fsolstice%2F%23%3A~%3Atext%3DDecember%2520Solstice-%2CA%2520solstice%2520is%2520an%2520event%2520in%2520which%2520a%2520planet%27s%2520poles%2Cusing%2520data%2520%25C2%25A92010%2520EUMETSAT&usg=AOvVaw2gvUdCfF0H_PdnmN4qomNn&opi=89978449
* The name "Raymond" is an old German name meaning "protecting hands".
* Dulled Solis' alt. title, "The Vierhander", is German for "The Fourhander".
== Citation(s) ==
Category:My Normal Obsession: The Second Mirror
Category:Playable Characters
Category:Magic
Category:Melee
Category:Gods/goddesses