Rogue - Bladeslinger

Catch!Rogues without their daggers are like dragons without their scales. But some keen eyed, fast handed thieves, assassins and charlatans thought, why limit knives to close range stabs? This is where this archetype comes from. Whether these rogues juggle kunai, flick poison-tipped playing cards towards their victims, jab at their enemies with darts, or dodge and roll, letting loose knives from beneath their cloak as they do, knife throwing is undoubedly as beautiful as it is deadly, as much an art as it is a technique.
=== Thrown Arsenal ===
Beginning at 3rd level when you take this subclass, you choose a favoured weapon. The weapon can be any throwing weapon within reason, such as daggers, darts, playing cards or shurikens. You are proficient with your chosen weapon, and it gains the finesse and light properties if it didn't already have them, and they have the thrown range of a dagger. The damage die for these weapons is a d4. As you gain levels in this class, the damage die increases, to a d6 at 11th level and a d8 at 18th level.
=== Pinpoint Feint ===
Starting at 3rd level, you gain an additional way to attempt to enable a Sneak Attack against a creature that can see you, through use of feints and calculated throws. As a bonus action, you can attempt to make a Charisma (Performance) check, contested by your target's Wisdom (Insight) check. If you succeed, you do not need advantage on your attack to use Sneak Attack with your favoured weapon, until the end of your turn.
=== Artistic Form ===
Beginning at 9th level, your fighting style is more like a performance, and this composure and form helps refine your physical skills. Whenever you make an Acrobatics or Sleight of Hand check, you gain a bonus to the check equal to your Charisma modifier.
=== Quick and Quiet ===
By 13th level, your throwing technique is clean and impeccable, making it hard to pinpoint where you threw from. Your attacks with your favoured weapon are silent. When you hit an enemy with an attack from your favoured weapons and you are hidden from the creature, it doesn't immediately reveal your position, but the creature might be able to tell the rough direction you attacked from.
=== Fan Throw ===
At 17th level, you can let loose an arc of your favoured weapons with ease. When you take the Attack action using your favoured weapon, you may make one additional attack as part of the same action using another thrown weapon.
Category:Classes