Criminals

The Criminals are a team that are the opposite of the Mafia, similar to the town, they consist of 5 role affinities:
Criminal Deception	Criminal Killing	Criminal Investigate	Criminal Support	Criminal Chaos
Psycho 	Apprentice 	Seeker 	Betrayer 	Heist Maker
Impersonator 	Arsonist 	Dirty Cop 	Plague Doctor 	Megalomanic
Kingpin 	Hitman 	 	Trafficker 	
 	Poacher 	 	 	
Like the Mafia, there is a leader and a second in command. Instead, this is called a Hierarchy
This hierarchy acts like a priority system for killing, except much more complicated 
Kingpin= 5 Votes
Apprentice= 5 Votes (This will only occur if there is only a Mafioso leading the Mafia)
Impersonator (Kingpin, Vampire Lord, Godfather, Mayor)= 4 Votes 
Dirty Cop/Seeker= 3 1/2 Votes
Hitman= 3 Votes
Trafficker/Heist Maker= 2 Votes
Impersonator/Arsonist/Poacher= 1 1/2 Votes
Psycho/Betrayer= 1 Vote
If an Apprentice or a Hitman is killed, another role will be promoted
If one role cannot do a night role, they will vote to kill instead (the votes work similar as the day votes) 
Only Kingpin, Hitman and Apprentice can vote Night 1
If the Kingpin dies, only the Apprentice will become the Kingpin
The Heist Maker does not get to vote, but gets to use his special ability to fool the town
=== Note ===
Thanks to HAWIIANpikachu for making the stories for Trafficker, Psycho and Servant
Category:Criminals
Category:Role Page
Category:Criminal Support
Category:Criminal Killing
Category:Criminal Investigative
Category:Criminal Deception
Category:Criminal Chaos