Super Smash Bros. Obliteration/Assist trophies

Super Smash Bros Obliteration will also feature up to 80 Assist Characters which can be summoned from Assist Trophies which can be summoned from Assist Trophy Capsules and will assist the player or team by attacking other opponents in the arena, note assist trophies will now come not only from Nintendo franchise but third party games as well. Only five of these assist trophies must be unlocked, please see the unlock criteria in the contents below for more info on how to unlock them.
Assist Character 	Series 	Description
Alph  	Pikmin 	Alph Appears and then Flies In Ramdom Directions Across The Stage In the S.S. Drake Ship, For Up to 20 Seconds Damaging Opponents that get hit. Alph Can Only Be KO'd Within 3 Seconds before entering his ship. (13% = Per Hit)
Andross 	Star Fox 	Andross Spits out tile like projectiles at layers in order to damage them, (20% per hit).
Barbara  	Jam With The Band 	Barbara strums on her guitar, creating damaging soundwaves, similar to Donkey Kong's Konga Beat final smash but with less range and slightly more power (11% = per hit)
Black Bomber  	Bomberman 	Black Bomber vertically throws bombs in an arc and kicks opponents with a sweeping kick if an opponent gets too close, (50% = max)
Black Mage  	Final Fantasy 	Black Mage unleashes a form of Black Magic affecting the whole stage and putting any opponents to sleep for up to a minute on behalf
of the user/team that summons him, button mashing will not break the sleeping opponents out of their trance until Black mage leaves 
the battlefield, (N/A = Sleep).</span>
Buldorb  	Pikmin 	Buldorb runs horizontally around the stage and collides with opponents with a 50% chance of chomping and swallowing at least one of them for 60% damage, which can KO starting at 90%, (80% = max).
Cappy 	Super Mario Bros. 	Cappy will appear and possesses the nearest opponent, causing total confusion for the for that is possessed and the opponent will attack itself for damaging totaling up to 40%, (40% = max)
Celica  	Fire Emblem 	Celica charges up her rapier and then Slams it onto the ground from a distance, in a similar fashion to Cloud's Down Special, thus unleashing jagged, thin waves of thunder magic at the ground, dealing heavy damage and knockback upon impact, (23% = Max)
Chain Chomp 	Super Mario Bros. 	Chain Chomp jumps at and bites players while chained to a stake. (18% = per hit)
Color TV-Game 15  	Color TV-Game 	Two paddles on the sides of the stage bounce a ball back and forth, with the ball damaging players, (12% = per hit)
Cupil  	Skies Of Arcadia 	Cupil transforms into his sword form and glides directly across the stage for 10 seconds, delivering
a series of consecutive hacks and slashes at an opponent's that deal up to 15% damage max per hit, 
(15% = per hit).
Devil 	Devil World 	Devil moves the stage boundaries, causing the blast lines to move as well, leading to the possibility of easier KOs, (N/A)
Dimentio  	Paper Mario/Super Mario Bros. 	Dimentio warps all players and the battlefield into his Dimension D, where the summoner/team who summons him, become briefly stronger ane faster for up to 15 seconds, (Varies).
Dr. Kawashima 	Brain Age 	Flings numbers onto the stage that can be attacked to knock them around. When they add up to 10 or more, they cause an explosion, with a sum of exactly 10 causing an explosion like a smart bomb for up to 80% damage (80% = max)
Dr. Wright  	Sim City 	Dr. Wright summons buildings from within the ground. Anyone other than the summoner who touches these buildings will receive fairly heavy damage, (60% = per hit)
Drake Redcrest 	Chibi-Robo 	Drake Redcrest leaps around multiple levels of an arena and delivers a series of punches, which are
finished off by an arcing kick for up to 30 seconds, (12% = Max).
Elec Man 	Mega Man 	Moves around freely and attacks characters with electric projectiles; he can be K.O'd if he takes enough damage, (11% = per hit).
Fiora   	Xenoblade 	Fiora in her Mechonis Armour walks across the stage for 10 seconds and sashes with two giant blades at anyone within 5 feet of her, this move has heavy knockback regardless of weight, (25% = per hit)
Funky Kong  	Donkey Kong 	Funky Kong flies his Biplane Barrel across the stage in an diagonal manner from the sky ramming opponents on the ground, has good knockback against heavyweight opponents and also has a strong
chance to meteor smash opponents in midair, (18% = per hit).
Genis Sage  	Tales 	Genis Sage Casts one of a random variety of spells spanning up to 50 feet in the arena each of which automatically provide a side effect against opponents upon impact, Genis Fire Spell Burns an opponent, Icicle = Freezes, Lightning = Paralyzes, And Stone Blast= Buries the foe into the ground, Each of these side effects last up to at least 30 seconds or sometimes a minute if little button mashing is pressed, all attacks deal the same damage per hit, (16% = per hit).
Ghirahim  	Legend Of Zelda 	Ghirahim Fights with a sword and throwing knives. He will teleport back onstage if he goes over the edge, but he can be K.O'd if he takes enough damage, (10% = per hit
Ghosts  	Pac-Man 	Blinky, Pinky, Inky, and Clyde make their way around the stage, moving as if in a maze while damaging and pushing opponents around, (10% = per hit)
Gray Fox  	Metal Gear 	Frank Jaeger, the Gray Fox, runs around slashing opponents. Also reflects stray projectiles, (9% = max)
Hammer Bro  	Super Mario Bros. 	Hamme Bro throws hammers at opponents, can be K.O'd if it takes enough damage (with the same animation as when enemies die in Super Mario Bros.)
Helirin 	Kururin 	Helirin floats around the stage while rotating, acting as a wall, which can help the summoner reflect projectiles, (1.2% = max)
Il Piantissimo 	Super Mario Bros. 	Il Piantissimo dashes at blinding speed across the speed, dealing around the same type of damage as a generic dash attack for each hit, (8% = per hit)
Infantry and Tanks	Nintendo Wars 	The Infantry and tank sprites roam across the stage shooting at players, When spawning, they follow the direction of the summoner, (6% = per hit)
Isabelle  	Animal Crossing 	Isabelle Throws fruit to heal the player who summoned her. Fruit will heal the summoner
on contact; if it misses, anyone can eat the fruit off the ground, (N/A)
Jeff 	Mother/EarthBound 	Jeff Andonuts shoots 5 homing rockets from his Multi Bottle Rocket 5 invention (4 small & 1 large) at his opponents, (35% = max)
Jill 	Drill Dozer 	Jill jets across the stage and spears opponents with her drill. (13% - per hit)
Jody Summer 	F Zero 	Jody Summer dashes in her hovercraft across the stage delivering moderate and damage and heavy knockback to anyone hit by the veichle, (20% = per hit)
Kamek  	Yoshi/Super Mario Bros. 	Kamek will appear and place patches of either molten lava or cursed water on the stage, although Kamek does not attack directly, any opponent who steps on an affected spot will be trapped in a fiery/watery vortex and take damage for upwards of 15 seconds, (15% = max).
Kat and Ana  	Wario/Super Mario Bros. 	Kat and Ana fly in different directions slashing at anybody in front of them, but always cross in the same spot, (18% = max).
Katrina 	Animal Crossing 	Katrina pulls out a random card which can either boost or weaken the user's attack, defense, or speed upon summoning, (N/A).
Knuckle Joe 	Kirby 	Knuckle Joe delivers a series of Vulcan Jabs to his opponents and finishes with eithera Smash Punch or an uppercut attack named Rising Break, he can be K.O'd if he has taken enough damage, (33% = max).
Kumatora  	Mother 	Kumatora performs a PK Comet Storm in which meteor comet's rain onto opponents from the stage, this is Similar to Ness's PK Starstorm and Lucas's PK Meteor Rain, only weaker in power, (11% = per hit).
Lakitu And Spines 	Super Mario Bros. 	Lakitu appears on a cloud and hurls Spinies from above. The Spinies are even faster than in 3DS/WII U and are capable of meteor smashing, (6% = spinies per hit)
Leon Powalski  	Star Fox 	Leon Powalski turns invisible with a stealth suit and then punches/kicks opponents while walking across the stage, (9% = per hit
Lissa  	Fire Emblem 	Lissa heals the summoner for 20% of the damage they have taken, (20% = heal)
Luxaar  	Xenoblade 	Luxaar Flies Around in his own personal Skell "Vita"  for 10 seconds, And Fires a torrent of heavily damaging Terminal Meteor, Satellis Laser, and Ether Shot Attacks, All of which do varying damage. (25% = Meteor Per Hit, 16% = Laset Per Hit, 10% = Ether Shot Per Hit)
Lyn  	Fire Emblem 	Lyn Attacks unsuspecting characters with a single, strong sword swipe, can be K.O'd if taken enough damage, (23% = per hit)
Magnus  	Kid Icarus 	Magnus leaps around and swings the Magnus Club. He flinches if he's attacked and can be K.O'd if he takes enough damage, (17% = per hit)
Manhole  	Game & Watch 	When summoned, four Manhole characters will appear on all four sides of the stage and move according to how the summoner moves or is launched. They will prevent the use from getting KO'd by acting as walls. After a short time they will disappear.
Mars Djinn  	Golden Sun 	Mars Djinn in a similar manner to the superspicy curry item umleshes fireballs from its body in all direction, these fireballs can richochet off of projectiles and damage nearby opponents also, (6% = per hit)
Mechanica  	ARMS 	Mechanica will stay in place and begin firing her Revolver ARMS at opponents. The three shots each ARM fires fly in varying angles, damaging opponents across a wide range. Opponents who get hit will suffer from paralysis before getting launched a great distance, thus resulting in an automatic KO, (30% = Max/KO)
Metroid 	Metroid 	Metroid Latches onto players and damages them. Can be attacked and shaken off, but prevents the victim from using recovery moves. It can be K.O'd if it takes enough damage, this games Metroid variation is similar to Dark Samus "Metroid Prime" final smash but faster and weaker in power, (50% = max).
Micaiah  	Fire Emblem 	Micaiah unleashes balls of Divine Light magic which explode in midair into spark streams and rain down onto the stage, damaging opponents that they hit, she can Be KO'd by an opponent player if she takes enough damage, (15% = per hit)
Mipha  	Legend Of Zelda 	Mipha appears on the stage and casts Mipha's Grace to heal up to 50% of damage from the user/team
that summons her.
Miura  	Ever Oasis 	Miura harnesses the Power of the Diruk and twirls her Lance while dashing across the stage in both Forward/Back directions for up to 20 seconds this attack has an approximate 10 foot range and can hit opponents standing even
halfway up on certain arenas.
Moe  	Starfy 	Moe delivers a random item to the user/team, based off of his love for treasure hunting, (N/A).
Mother Brain  	Metroid 	Mother Brain uses her signature laser attack when summoned, and is guarded by Rinka enemies,can be KO'd if she takes enough damage, (13% = per hit)
Mr. Resetti 	Animal Crossing 	Mr. Resetti gives speeches about different topics. If attacked, he causes an explosion, (30% = explosion damage)
Mumbo Jumbo  	Banjo - Kazooie 	Mumbo Jumbo walks around the stage for 10 seconds and zaps opponents with his shaman's stick to damage opponents any opponent hit will be stunned and unable to move until the attack is over, (15% = per hit)
Nightmare  	Kirby 	Nightmare appears on the screen and completely darkens it for up to 10 seconds before dissapeering, (N/A)
Nintendog 	Nintendog's 	A "Nintendog" with a Pit Bull Breed rises and blocks the stage for up to 8 seconds, (N/A)
Octoling 	Splatoon 	Octoling walks through the air and sprays opponents with paint ink, any opponents shot will
have their view blocked by splat paint for up to 20 seconds, it can be KO'd if it takes enough damage, (9% = per hit)
Phosphora 	Kid Icarus 	Phosphora flies around quickly and shoots lightning bolts. Can be attacked, which causes
flinching upon impact, and can be K.O'd if she takes enough damage, (9% = per hit)
Rabbid Mario  	Raving Rabbid's/Super Mario Bros.	Rabbid Mario appears and fires up to 10 shots out of his blaster gun, doing 7% damage per each hit on an opponent, (7% = per hit).
Rabbid Luigi  	Raving Rabbid's/Super Mario Bros.	Rabbid Luigi shoots his spring based "Bworb" Forward up to 10 times at an opponent, dealing 5% damage per each hit
on an opponent, (5% = per hit).
Rambi  	Donkey Kong 	Rambi charges forward, then backward with its horn and performs a full charge at opponents up close dealing great damage and heavy knockback, (30% = Per Hit).
Ray MK III 	Custom Robo 	Ray MK III flies around the stage shooting missiles and green energy bullets,
(4% = bullet per hit, 7% = missle per hit).
Revali  	Legend Of Zelda 	Revali equips and fires his Great Eagle Bow and unleashes up to three arrows at once per shot for five shots, these arrows fire in an airborne direction, deal heavy damage, and can provide strong Meteor Smash against opponents regardless of their weight class, (14% = per hit).
Ribbon Girl  	ARMS 	Ribbon Girl Leaps and Punches Diagonally At Opponents  for 15 seconds. causing moderate damage and knockback to heavyweight opponents, (10% = per hit)
Riki  	Xenoblade 	Riki uses several different arts from Xenoblade, including Happy Happy, Freezinate,
and Yoink, (21% = max)
Russ  	Dillon 	Russ will fly across the stage vertically on his helibike after being summoned for light damage but decent knockback, (6% = per hit).
Saki Amimaya  	Sin And Punishment 	Saki Amamiya slashes and fires with his Canon Gun at opponents while walking across the stage, (15% = per hit)
Samurai Goroh 	F Zero 	Samurai Goroh slashes his katanas while chasing opponents, 10% = per hit)
Sheriff  	Sherrif 	Sheriff walks around in the air, shooting at opponents with his pistol, for small damage, He can be K.O'd if he takes enough damage and is shown with his original death animation, (5% = per hit).
Shield Knight  	Shovel Knight 	Shield Knight appears before a player/team upon being summoned and raises her shield to protect the player/team from any attacks for up to 15 seconds, she even leaps with them if airborne to protect them, (N/A).
Starman  	Mother/EarthBound 	Starman moves side-to-side across the stage, shooting lightning bolts out of its head at opponents. It can be K.O'd if it takes enough damage, (12% = per hit)
Sukapon  	Joy Mech Fight 	Sukapon moonwalks across the stage ramming opponents with his head, these attacks deal little knockback but moderate damage regardless of weight, (11% = per hit).
Susie  	Kirby 	Susie Spins Around In the Star Dream While Moving Across The Stage To Damage Opponents Heavily Regardless of Weight, (17% = Per Hit)
Tails  	Sonic The Hedgehog 	Tails performs his signature "helicopter tail" move and flies directly across the stage ramming opponents for small damage and little knockback, (5% = per hit)
Tethu  	Ever Oasis 	Tethu Twirls up a "Green Gale" Wind Vortex, which traps and damages opponents inside of it for upwards of 30 seconds, regardless of weight or power class, or the ability to button mash, always dealing a 13% damage by the time of the attacks end, (13% = Max)
Tingle  	Legend Of Zelda 	Tingle rendomly summons stage effects that affect all players, which can include, (super spicy curry), (hammer/golden hammer), (bunny hood), (big/poison mushroom), or banana peel) all of which can rain down onto the stage, (Varies)
Tom Nook  	Animal Crossing 	Walks left and right, pausing to perform a spin attack with a fishing rod, shovel or butterfly net, each of which have a one in three chance of appearing during the attack, (10% = per hit)
Viridi  	Kid Icarus 	Viridi appears and summons a beam of light appears over an enemy and, after several seconds, several tiny Reset Bombs drop down onto that target. Difficult to avoid with moderate damage, but has little knockback, (13% = per hit).
Wii Fit Trainer  	Wii Fit 	Wii Fit Trainer appears and performs her Wii Fit Final Smash against opponents slamming through opponents directly across
the stage for a whopping 35% damage upon impact (35%).
Wonder White  	The Wonderful 101 	Wonder White strikes the ground with his unite claw to damage opponents, the claws shockwaves have a one in three chance to either freeze or paralyze and opponent upon impact, Can be KO'd if he takes enough damage, (8% = per hit)
Zant  	Legend Of Zelda 	Zant teleports around the stage before grabbing and throwing adjacent opponents with his hands, in a similar fashion to Midna from SSB 3DS/WII U (13% = per hit).
==Unlockable Assist Trophy Characters==
Assist Trophy Character	How To Unlock
Barbara 	Collect at least 30 CD's worth of Music in the game.
Lakitu And Spinies 	Score at least 10 consecutive combos with Mario in Training Mode.
Revali 	Use Either Urbosa's Fury or Daruk's Protection in battle 10 times or Summon Mipha up to five times. (This Can Be done in Both Vs. and Smash Mode and the combined total will be shown in the "Quest Marks" section of the game. 
Susie 	Clear at least three default character event matches as Kirby.
Tethu 	Clear Adventure Mode/Throwback Journey for the first time with any character.
Category:Subpages
Category:Super Smash Bros. (series)
Category:Assist Trophies