144458-bravo-carbine-shades-eve-is-super-fun-and-amazing

== Content ==
			
From the ambiance, to the music, to the instance.  This has been super fun so far.  I love the encouragement to seeing and participating in the housing community as well as the decorations and detail put into the cities.
 
Holiday events are always tricky and difficult to pull off, it's taken a lot of other games several tries before getting it even close to right.  The first night (technical difficulties aside) was super fun and even the instance has a level of tricky difficulty to it that even a more veteran player would have some challenges with.  (Especially the timed run through the maze at the start)
 
 
Carbine, you've also proven that creative and effective use of lighting is not only possible, but appropriate within the MMO genre.  It's definitely possible to make night feel like night and dark to have an appropriate place in the game.  On top of that, you've created a lighting system that allows for things like flares and flashlights!  Your development teams experience with creating these is obvious from the work they did in previous roles.
 
After looking at the responses, I'll call out Caydiem.  Epic job on this one!!
 
SEIZE THE CAY!!!
 
 
 
Great job!
			
				
	Edited October 21, 2015 by DuncanEllis	
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			Apart from a couple minor glitches when trying to run the instance with my girlfriend last night, I'm very pleased.	
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Yeah, top notch stuff, all the way around.
 
The dailies are painless. The instance is amazing. The costumes, decor and mounts are beautifully rendered.
 
Now, if they'd just account-unlock the cash shop stuff, I can give them even more money! ;)
 
But that is my onliest complaint, and it has nothing to do with the content.	
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Yeah, I'm really enjoying it. They really decked out Illium for this event. 
 
I wish there was other means to get pumpkin other than running the same expedition over and over. I'm kinda afraid I'll eventually get burnt out on doing it, but we'll see. 	
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Yeah, I'm really enjoying it. They really decked out Illium for this event. 
 
I wish there was other means to get pumpkin other than running the same expedition over and over. I'm kinda afraid I'll eventually get burnt out on doing it, but we'll see. 
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			I've really enjoyed inviting people to my humble little House in search of candy. I had some trouble with getting stuck in the Infinite Loading screen last night, but Support was very prompt with releasing me from my self-contained prison. and it seems like they got the Hotfix out in the same night. All around, pretty good!	
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Exceptionally well done stuff, yeah. It was worth the wait and I expect we'll see people getting a lot of mileage out of all the decor and costumes for a long time after the event itself is over.  :)
 
The Quiet Downs mission is especially well done. I was wondering if I'd find it tiresome after trying it in beta, but it's been just as delightfully creepy on two runs in live as it first was--it replays well. I'm sure a few people will grind themselves into hating it, much like some kids snarf down halloween candy until they get sick, but I expect to still be enjoying it as a daily by the time the event rolls to a close.
 
And while I am not a particular fan of pets, I adore my Shadeling. :wub:   
 
As a piece of constructive criticism, the mission with the candy bowls in housing would really benefit from a checklist of candies you have to collect rather than a percentage bar so that it's clear which ones you're missing. But that's a pretty minor quibble and people are clearly having fun decking out their housing with spooky decor as they acquire it. I expect we'll have some pretty awesomely creepy stuff in a week or so.	
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Shades Eve Event is awesome  :wub:
 
It is so well done that it was....dare I say it? Worth the wait! 
 
If this is the great stuff that Caydiem and her team are cranking out I really can't wait to see what Winterfest is going to be like  :wub:  :wub:  :wub:
 
Caydiem- Please make snowballs I can throw at Tex  :D  :P 
			
				
	Edited October 20, 2015 by Khandi	
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			Definitely liking it more than WoWs Halloween event. The dungeon story is pretty interesting and even has voice acting for most of it! Carbine, I'm impressed  :lol: 	
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 As a piece of constructive criticism, the mission with the candy bowls in housing would really benefit from a checklist of candies you have to collect rather than a percentage bar so that it's clear which ones you're missing. But that's a pretty minor quibble ...
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As a piece of constructive criticism, the mission with the candy bowls in housing would really benefit from a checklist of candies you have to collect rather than a percentage bar so that it's clear which ones you're missing. But that's a pretty minor quibble and people are clearly having fun decking out their housing with spooky decor as they acquire it. I expect we'll have some pretty awesomely creepy stuff in a week or so.
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I love so much of what I've seen about it but...
 
I kind of hate how the event expedition starts out?
 
Conceptually I get it and I love the idea.  You're alone in the dark woods with nothing more than a flashlight and a couple of flares...but everything there is designed to waste your time.  Flashlight craps out after ~20 seconds and then you're blind until it's done.  Flares are limited so when those run out you have to dodge shadelings and also avoid the things on the ground that snare you (I, and this is no exaggeration, ran into 8 bear traps in a row on just the other side of one of the bright blue fog cloud things.  Each and every time I did the wasd breakout it immediately led me into the next bear trap and there was no indication that there was such a massive volume of traps there).  It's almost better to wind up sitting at the start until the lights appear to lead you directly where you need to go and hope you don't have to waste time on the traps in the forest.
 
I know that's just how I feel about it personally and I know that there's markers to point it out and you can jump over it but good gravy I am having a deliriously hard time wanting to grind the coins to get all the super cool stuff I want from the event vendor.
 
Let me make this clear, people: I once spent a solid 3 hours of my time gathering up and cooking, INDIVIDUALLY MIND YOU, almost 300 baked fish for a summer event in FFXIV so that I and a friend could buy literally all of the costume items.  Those fish had to be turned into a quest giver with a repeatable quest that required 1 baked fish. I turned in over 100 fish one at a time going through quest acceptance dialogue and turn in each and every time because that is how FFXIV designed their quest system.
 
The start of the Shade's Eve expedition is literally wasting too much of my time, somehow.
			
				
	Edited October 20, 2015 by Mumboejumboh	
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I love so much of what I've seen about it but...
 
I kind of hate how the event expedition starts out?
 
Conceptually I get it and I love the idea.  You're alone in the dark woods with nothing more than a flashlight and a couple of flares...but everything there is designed to waste your time.  Flashlight craps out after ~20 seconds and then you're blind until it's done.  Flares are limited so when those run out you have to dodge shadelings and also avoid the things on the ground that snare you (I, and this is no exaggeration, ran into 8 bear traps in a row on just the other side of one of the bright blue fog cloud things.  Each and every time I did the wasd breakout it immediately led me into the next bear trap and there was no indication that there was such a massive volume of traps there).  It's almost better to wind up sitting at the start until the lights appear to lead you directly where you need to go and hope you don't have to waste time on the traps in the forest.
 
I know that's just how I feel about it personally and I know that there's markers to point it out and you can jump over it but good gravy I am having a deliriously hard time wanting to grind the coins to get all the super cool stuff I want from the event vendor.
 
Let me make this clear, people: I once spent a solid 3 hours of my time gathering up and cooking, INDIVIDUALLY MIND YOU, almost 300 baked fish for a summer event in FFXIV so that I and a friend could buy literally all of the costume items.  Those fish had to be turned into a quest giver with a repeatable quest that required 1 baked fish. I turned in over 100 fish one at a time going through quest acceptance dialogue and turn in each and every time because that is how FFXIV designed their quest system.
 
The start of the Shade's Eve expedition is literally wasting too much of my time, somehow.
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When I'm out of flares I just sprint away from shadelings. You can run away from them. And I can still distinguish the traps even when there's no flashlight. But , yes, it does take awhile because you have to wander the woods for some time before the Angel tells you to follow its light.
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When I'm out of flares I just sprint away from shadelings. You can run away from them. And I can still distinguish the traps even when there's no flashlight. But , yes, it does take awhile because you have to wander the woods for some time before the Angel tells you to follow its light.
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If you're going to put a trick or treat quest in a game, this is the PERFECT game to do it. Absolutely lovely idea, I got to see a lot of houses, and even had quite a few people visit my house and I repaid them by putting the candy dishes in odd places they'd have to work to get to. 
 
Hey, I'm participating in fun, damn it. 	
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I logged in yesterday to check out Shades Eve and was absolutely AMAZED. Carbine nailed the overall design, ambiente, music etc. etc. in a way like i.e. Tim Burton hits a certain style and vibe in his stop motion movies. The guy who did the music is a genius.
Seraphina is awesome as well and i really liked her lines.
 
The adventure is great and when i reached the fountain and entered the super atmospheric and "sort of creepy"-stylish village, i thought that curiously Carbine is way better at doing this kind of stuff than they are at designing their usual scifi theme.
 
I totally love it and find it a bit weird that a holiday event is about the best overall package Carbine has delivered in terms of style and ambiente.
 
"lalala lalalalala lalalalalaaaaaaaa"
 
 	
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I love so much of what I've seen about it but...
 
I kind of hate how the event expedition starts out?
 
Conceptually I get it and I love the idea.  You're alone in the dark woods with nothing more than a flashlight and a couple of flares...but everything there is designed to waste your time.  Flashlight craps out after ~20 seconds and then you're blind until it's done.  Flares are limited so when those run out you have to dodge shadelings and also avoid the things on the ground that snare you (I, and this is no exaggeration, ran into 8 bear traps in a row on just the other side of one of the bright blue fog cloud things.  Each and every time I did the wasd breakout it immediately led me into the next bear trap and there was no indication that there was such a massive volume of traps there).  It's almost better to wind up sitting at the start until the lights appear to lead you directly where you need to go and hope you don't have to waste time on the traps in the forest.
 
I know that's just how I feel about it personally and I know that there's markers to point it out and you can jump over it but good gravy I am having a deliriously hard time wanting to grind the coins to get all the super cool stuff I want from the event vendor.
 
Let me make this clear, people: I once spent a solid 3 hours of my time gathering up and cooking, INDIVIDUALLY MIND YOU, almost 300 baked fish for a summer event in FFXIV so that I and a friend could buy literally all of the costume items.  Those fish had to be turned into a quest giver with a repeatable quest that required 1 baked fish. I turned in over 100 fish one at a time going through quest acceptance dialogue and turn in each and every time because that is how FFXIV designed their quest system.
 
The start of the Shade's Eve expedition is literally wasting too much of my time, somehow.
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I am loving the event so far and today was the first time I managed to get in and do the instance without any hiccups....well apart from the usual lag spikes which made life harder.  As I am new the highest level character I had was a lvl 16 Stalker but luckily I had a lvl 16 healing partner with me also and I definitely needed it. 
 
Even though you get boosted up the enemy were tearing through me and with lag spikes and interrupts misfiring it made for a fun experience. Overall the instance was fantastic, it starts off slow but it picks up and I had alot of fun and only died once before switching to my tank stance alongside my dps setup to toughen me up a little. With the healer keeping me alive we managed to slowly get it done without too much trouble but I would hate to be low level and try to do that thing solo as id imagine it would be death central.
 
Saving my tokens up to see if I can get that hoverboard for 500 of them.....not sure how long the event goes for but I got some collecting to do.	
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I am loving the event so far and today was the first time I managed to get in and do the instance without any hiccups....well apart from the usual lag spikes which made life harder.  As I am new the highest level character I had was a lvl 16 Stalker but luckily I had a lvl 16 healing partner with me also and I definitely needed it. 
 
Even though you get boosted up the enemy were tearing through me and with lag spikes and interrupts misfiring it made for a fun experience. Overall the instance was fantastic, it starts off slow but it picks up and I had alot of fun and only died once before switching to my tank stance alongside my dps setup to toughen me up a little. With the healer keeping me alive we managed to slowly get it done without too much trouble but I would hate to be low level and try to do that thing solo as id imagine it would be death central.
 
Saving my tokens up to see if I can get that hoverboard for 500 of them.....not sure how long the event goes for but I got some collecting to do.
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The event is pretty amazing. Congratulations to Carbine for a job well done! The only problem I can think of is what most people have mentioned before: the lack of a checklist for the housing quest.
 
Otherwise, no complains. Though I guess we'll have to wait until someone completes the effigy event so we can see what that does. Looking forward to having something to complain about! it!	
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I admit I have got myself a little bit frustrated over this event to the point where I ranted for about 10 minutes at one poor muppet that ran infront of me when I got a lag spike trying to do the "investigate the haunted spots" daily.....
 
Too many people, not enough spawns. Even worse now people take to camping one spot and grabbing every respawn.
 
I've found i'm doing it less because I am enjoying it and more because I want the SS.
 
The instance is pretty fun though although I found it's far easier to run it solo.	
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Saving my tokens up to see if I can get that hoverboard for 500 of them.....not sure how long the event goes for but I got some collecting to do.
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The instance is really well made, love the music, and it's worth exploring.
The Trick or Treat quest surprisingly made my server much more social. Everyone offering candy (errr..) and visiting each other.	
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I love so much of what I've seen about it but...
 
I kind of hate how the event expedition starts out?
 
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The instance is really well made, love the music, and it's worth exploring.
The Trick or Treat quest surprisingly made my server much more social. Everyone offering candy (errr..) and visiting each other.
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Page says it ends November 2nd, so I'll be spending all of my tokens on the 1st, under the assumption that they'll disappear if I don't spend them. Just in case I get the things I want to buy from the Expedition drop.
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I'm enjoying it. Though, is it just me, or are the Dominion dailies far less fun than the Exiles? The Dom dailies feel like a chore to me. Not enough revelers, not enough spiders, not enough effigies, not enough holograms. And everything is so far apart. Exiles, it feels like everything is close by and there's rarely a time when there isn't enough of the quest mobs or items. Well, except for the holograms. Even on Exiles side I find it easier and faster to just camp one. I dunno. Maybe it's just how Illium is laid out that makes the dailies so unpleasant. 
 
Every thing else for the holiday so far has been fun. I won't go into the lame single single use / single character store items since there's already a thread for that. But, yeah, over all good job. 	
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I love so much of what I've seen about it but...
 
I kind of hate how the event expedition starts out?
 
Conceptually I get it and I love the idea.  You're alone in the dark woods with nothing more than a flashlight and a couple of flares...but everything there is designed to waste your time.  Flashlight craps out after ~20 seconds and then you're blind until it's done.  Flares are limited so when those run out you have to dodge shadelings and also avoid the things on the ground that snare you (I, and this is no exaggeration, ran into 8 bear traps in a row on just the other side of one of the bright blue fog cloud things.  Each and every time I did the wasd breakout it immediately led me into the next bear trap and there was no indication that there was such a massive volume of traps there).  It's almost better to wind up sitting at the start until the lights appear to lead you directly where you need to go and hope you don't have to waste time on the traps in the forest.
 
I know that's just how I feel about it personally and I know that there's markers to point it out and you can jump over it but good gravy I am having a deliriously hard time wanting to grind the coins to get all the super cool stuff I want from the event vendor.
 
Let me make this clear, people: I once spent a solid 3 hours of my time gathering up and cooking, INDIVIDUALLY MIND YOU, almost 300 baked fish for a summer event in FFXIV so that I and a friend could buy literally all of the costume items.  Those fish had to be turned into a quest giver with a repeatable quest that required 1 baked fish. I turned in over 100 fish one at a time going through quest acceptance dialogue and turn in each and every time because that is how FFXIV designed their quest system.
 
The start of the Shade's Eve expedition is literally wasting too much of my time, somehow.
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I've enjoyed the event a great deal so far.
 
Four notes that might be helpful:
 
1) If you're doing the expedition on Normal, only one person in the group needs to navigate through the Stygian Thicket. Everyone else can wait outside. Once the party leader gets to the fountain, everyone else clicks on the portal; they get sent to the fountain, not the a random spot in the thicket. I'm unsure about Veteran; everyone might need to complete the Thicket to get Gold.
 
2) This might sound obvious, but while in the Stygian Thicket, look for hidden paths. The area is well designed to trick your eye and lead you past the path you seek. Often there's a hidden path up and to the side that's very easy to miss.
 
3) You can use the anti-shadeling flare OR the signal gun to kill shadelings. Extra ammo!
 
4) The easiest way to complete the Trick-or-Treat mission is to have a list of public homes that offer the candy you seek. It's as easy as copy-paste-visit, rinse and repeat. Here's a thread that lists public homes on each server you can visit: https://forums.wildstar-online.com/forums/index.php?/topic/144209-trick-or-treat-quest-public-housing-to-make-it-quick/	
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i would rate it a 4 (scale 1-10) so far but maybe something more happens during the days?
not many rewards (why is there nothing for crafters????) that are worth getting.
why cant we see the hoverboard for example? Im not gonna run the adventure 100times unless i am seeing it somewhere. ingame. not on some forum post i have to google.
why is the adventure so easy/not challenging?
we did it in group 3(players) pulled pretty much everything we could see and aoed it. its easier than expeditions.
the story is rather underwhelming but ok. w/e
The best thing is the city looking differently but i dont care for the rest.	
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I for one actually like the Thicket part. It's the one part I can't completely cheese with Datascape gear. The only thing I hate about the Thicket is the bloud clouds that disorient you. It's a very weird disorient because it's instantly lifted from your character as you move in and out of it. So if you continue to try and go into the cloud, get disoriented, randomly walk out of the cloud and back in, the keys changes again and again. I basically keep my flares in case I have a shadeling after me and have to go through the cloud.
 
Nerf clouds plz. 
 
Also the reason the expedition is as easy as it is because they want it to be experienced and done by everyone. It's a holiday, relax for a bit. I love my hard dungeons, but not everything has to be hard. 	
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Also the reason the expedition is as easy as it is because they want it to be experienced and done by everyone. It's a holiday, relax for a bit. I love my hard dungeons, but not everything has to be hard.
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Preach.
 
Jeff Kurtenacker. He's a bit active on twitter and has a Soundclound with many of his creations (including WS), if you're interested.
And yeah, he's brilliant. :wub:
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Easy adventure.. sure .as full equiped 50 its no challenge.but as under 40 it is.
k.some classes are prefered and are having an easyer event. but not warriors for sure.
			
				
	Edited November 3, 2015 by Bladeofhonour	
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Yes, the event can be counted as a success even with the initial loading screen problem.
Thank you for the fun Carbine.	
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 but not warriors for sure.
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On topic....
 
I've given up on the daily quests, just farming the instance for SS. I can't take the frustration anymore.
 
Too many people, not enough of the spawns for what is needed. People running in when they can clearly see someone else there but they get it because it's Thayd and Thayd lags like hell for me.
 
What should be a few minutes of a quest takes me 40 minutes and that isn't fun.
 
It's not the event daily quests themselves, it's other players that ruin it. They make easy quests, frustrating.
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Do you play on NA ? (Which could explain the difference, maybe ?) Have you tried to do the quest later or earlier, if that's possible for you ?
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Yeah definitely more SS from the instance (plus the random drop), but I have to say I enjoy the quests.Sorry you don't. :-/ (Again, not blaming you or implying you're doing smtg wrong. Just different feel I guess.)
 
It's worth noting that you also miss to participate to the big thing where we collect items for, I assume, burning a huge jack. Doesn't matter a lot I guess. :)	
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Yeah definitely more SS from the instance (plus the random drop), but I have to say I enjoy the quests.
Sorry you don't. :-/ (Again, not blaming you or implying you're doing smtg wrong. Just different feel I guess.)
 
It's worth noting that you also miss to participate to the big thing where we collect items for, I assume, burning a huge jack. Doesn't matter a lot I guess. :)
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I solo it on my level 24 warrior.
 
It's easier on my warrior than it is on all my other classes.
 
On topic....
 
I've given up on the daily quests, just farming the instance for SS. I can't take the frustration anymore.
 
Too many people, not enough of the spawns for what is needed. People running in when they can clearly see someone else there but they get it because it's Thayd and Thayd lags like hell for me.
 
What should be a few minutes of a quest takes me 40 minutes and that isn't fun.
 
It's not the event daily quests themselves, it's other players that ruin it. They make easy quests, frustrating.
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They should really think about reducing the number of people to scare, hooligans to egg, effigies to burn, holograms to dispell, etc. Cut that number in half and there'd be a whole lot more for everyone and a lot less frustration. 
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That would be perfect.
 
The less people have to do the easier, and less frustrating, that would be.
 
The event is fun it's just having to compete with less than polite folk for limited spawns strips that fun and replaces it with irritation. 
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Chiming in for this! I loved the intro to Quiet Downs, the creepy atmosphere, the creativity with the maze, running in terror from the Shadelings, then the beautifully done VO and scripted events for the town itself! I thoroughly enjoyed exploring both options, and the Angel is a wonderful companion, especially when you get to the final boss, and that epic escape.
 
Also, kudos to that boss's VO: I got chills when they said "My name is (SPOILER)!"
 
The atmosphere, the music, and the humour in the capital cities is also fantastic--so playfully spooky, and I love the new Shade's Eve themed quests and the text that comes with them.	
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I love so much of what I've seen about it but...
 
I kind of hate how the event expedition starts out?
 
Conceptually I get it and I love the idea.  You're alone in the dark woods with nothing more than a flashlight and a couple of flares...but everything there is designed to waste your time.  Flashlight craps out after ~20 seconds and then you're blind until it's done.  Flares are limited so when those run out you have to dodge shadelings and also avoid the things on the ground that snare you (I, and this is no exaggeration, ran into 8 bear traps in a row on just the other side of one of the bright blue fog cloud things.  Each and every time I did the wasd breakout it immediately led me into the next bear trap and there was no indication that there was such a massive volume of traps there).  It's almost better to wind up sitting at the start until the lights appear to lead you directly where you need to go and hope you don't have to waste time on the traps in the forest.
 
I know that's just how I feel about it personally and I know that there's markers to point it out and you can jump over it but good gravy I am having a deliriously hard time wanting to grind the coins to get all the super cool stuff I want from the event vendor.
 
Let me make this clear, people: I once spent a solid 3 hours of my time gathering up and cooking, INDIVIDUALLY MIND YOU, almost 300 baked fish for a summer event in FFXIV so that I and a friend could buy literally all of the costume items.  Those fish had to be turned into a quest giver with a repeatable quest that required 1 baked fish. I turned in over 100 fish one at a time going through quest acceptance dialogue and turn in each and every time because that is how FFXIV designed their quest system.
 
The start of the Shade's Eve expedition is literally wasting too much of my time, somehow.
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The layout of the shadeling thicket is always the same, you just start at different areas. Once you start recognizing landmarks-- the cemetary, the huge fire, the road of beartraps-- the whole place becomes incredibly less daunting. I consistently find the fountain before the Angel says anything/before anybody in my group does, and I haven't been turned into a shadeling since my first day playing the event.
 
Usually it comes down to "did I find the cemetary first? Okay, I just turn right at the big glowing, pink window and walk down the path until I find the huge fire", and/or "do I see a blue fog overlooking a cliff? That usually means the cliff is overlooking the fire, so I just need to walk through the fog and off the cliff." Then, from the fire, I walk along the right wall-- jump over the two big pumpkins that hug the wall-- turn on my flashlight, and go straight forward, jumping over the field of beartraps. Boom, thicket's conquered.	
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At the risk of sounding like an ungrateful *beep*, I don't think I can do Quiet Downs again, ever.
I mean, the instance is so lovely, so polished and well made... first three days I was savoring it, investigating every corner, enjoying the art. Today, I caught myself "playing" it with eyes glazed, randomly mashing my 1-8 keys, mindlessly reacting to blurry colored rectangles on my screen like a trained chimp. Only moments I actually woke up were during the forced pauses with NPC dialogue (which sort of lost its charm after hearing it so many times). And the shadeling maze? I was squeeing with joy first time I ran it. These days I just go AFK for 10 minutes and then follow the wisp.
 
What I'm trying to say here: your content designers and artists are very talented, but please, don't make me run any instance more than half a dozen times. It just stops being fun, running it repeatedly in such a short period of time. Maybe try to tune your casual content - and holiday events definitely are casual content - so that people can reach the goals before they stop having fun. Or maybe the other way around: that people don't stop having fun before they reach the goals.
 
(That said, I'm happy with all the stuff I won this week. Got my board, both costumes (sans Jack shoulder), both toys and a pet from the drop boxes, and a whole bunch of housing decors. I'll just have to pass on the mount flairs entirely, because farming enough silver to buy them would make my brain pour out of my ears.)  :P	
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At the risk of sounding like an ungrateful *beep*, I don't think I can do Quiet Downs again, ever.
I mean, the instance is so lovely, so polished and well made... first three days I was savoring it, investigating every corner, enjoying the art. Today, I caught myself "playing" it with eyes glazed, randomly mashing my 1-8 keys, mindlessly reacting to blurry colored rectangles on my screen like a trained chimp. Only moments I actually woke up were during the forced pauses with NPC dialogue (which sort of lost its charm after hearing it so many times). And the shadeling maze? I was squeeing with joy first time I ran it. These days I just go AFK for 10 minutes and then follow the wisp.
 
What I'm trying to say here: your content designers and artists are very talented, but please, don't make me run any instance more than half a dozen times. It just stops being fun, running it repeatedly in such a short period of time. Maybe try to tune your casual content - and holiday events definitely are casual content - so that people can reach the goals before they stop having fun. Or maybe the other way around: that people don't stop having fun before they reach the goals.
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			I loved Shades Eve and everything that came with it :) had a great time! Shame its almost over! I'll miss it definitely! :)
			
				
	Edited October 30, 2015 by Drakortha	
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What happens if your server can't make the effigy construction materials in time?
 
We are at 30k with only a few days left, never gonna happen. There's only so much one single person can do. Are we going to miss out on some fun? That would feel really bad because I chose to start at the extra server because of the insane lag, I don't want to be punished for it afterwards another time. I did do all the quests every time like a good little girl. 
 
Maybe in future events you can make the amount needed for something to happen depend on the amount of players on a server? Or does that already happen? Is my server just full of lazy people? See it next time you log on!! (or not)
 
edit: Loved the event, btw, and the hoverboard + flares is really rather cute. 
			
				
	Edited October 31, 2015 by shadowmessengerx	
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Not been able to do as much of Shade's Eve as I would have liked -- work has been manic this last 2 weeks, and shows no sign of slowing down until middle of next week.
 
But what I have done has been thoroughly enjoyable, and brilliantly realised by the Devs.
 
All The Best	
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