Drablands

The are a location in . It is the world that the game's Levels take place in.
==Features and Overview==
The Drablands are described as a world filled with dangerous enemies and obstacles. It features many lands of various regions, including woodlands, ice caverns, and deserts, among many others. It is the domain of Lady Maud, also known as the Drablands witch. The Drablands can only be entered through the Triforce Gateway in Hytopia Castle, and only a trio of chosen heroes may venture through it.
After The Lady curses Princess Styla to wear an ugly irremovable outfit, King Tuft searches for chosen heroes, as only a trio of such can enter the Drablands. If Link is without allies, the Doppel Master will awaken two Doppels in his image to accompany him into the lands.
==Areas==
:See Coliseum for the identically named Coliseum levels.
The are divided into nine regions called Areas. Each of the first eight has four , which are each divided into five sections called .
Area 	Unlock Condition 	Description 	 	Introduced	(es)	(es)
1. Woodlands 	Unlocked by default 	The Woodlands consist of grassy, forested areas with rivers, earthy caves and ancient ruins, inhabited by , and . Its basic mechanisms such as and teach the fundamentals of Toteming and teamwork among the . 	 	 	 	
2. Riverside 	Clear the 	The reservoir of the , featuring cliff sides, pathways, and mechanical lifts leading through - and Octorok-infested bodies of water. Rushing waterfalls create strong currents that guard a flooded temple. 	 	 	 	
3. Volcano 	Clear the 	The is explored from the inside, where hostile caves contain Fire geysers, pools of Lava, and packs of . The more spacious areas are traversed by rickety mine carts and hanging platforms. 	 	 	 	
4. Ice Cavern 	Clear the 	The is an open-air, mountainous region filled with slippery surfaces, thin sheets of Ice suspended over large pits, and that can freeze the in their tracks. Rolling and gigantic are a constant danger and obstacle. 	 	 	 	
5. Fortress 	Clear the , and 	The massive is heavily guarded by 's . The enter at its base and proceed to scale it upwards toward 's parlour, meeting with a variety of complex, mechanical obstacles along the way. 	 	— 	 	
6. The Dunes 	Clear 	An arid region where all Sand is Quicksand, and like and lurk under the surface. Many structures and etchings are reminiscent of , and are filled with traps such as rolling , invisible floors, and see-saw platforms. 	 	— 	 	
7. The Ruins 	Clear 	The haunted remains of a dark and foreboding palace, filled with spectral and undead. The once again enter at ground level, this time descending further into deathly, decaying depths. 	 	— 	 	
8. Sky Realm 	Clear the and 	A magnificent castle in the sky, built upon perilous, floating platforms. In order to finally confront , the must use all the skills they have learned to overcome obstacles that combine elements of previous . They will battle the gold-plated Sky Soldiers and dragon-like , and glide with the Cuccos.	 	— 	 	
9. Den of Trials	Clear nine or ; speak to	Added through the 2.0.0 update.A series of 40 progressively-challenging floors, containing scenery and based on the eight previous , as well as "Dark" variants that can Curse the and deal greater damage. 	—	— 	— 	
==Drablands Challenges==
Once an Area's guardian boss is defeated, the Drablands Challenges are unlocked. These challenges provide three more difficult versions of each Level, such as completing it with a time limit or with fewer Heart Containers. Materials awarded at the end of a Level differ slightly, allowing the Links to earn better rewards by tackling harder missions. Once all of an Area's challenges are completed, Link can visit King Tuft in order to receive some of the rarest Materials that can only be obtained through the Coliseum otherwise. Once all 128 Drablands Challenges are completed, Link is rewarded with a Gold Rupee worth 300.
==Trivia==
*The Legend of Zelda: Encyclopedia suggests that the Drablands may have become the Valley of Death from , citing similar ruins and temples, though it does not state it as fact.
==Nomenclature==
The term "drab" can mean boring, or a lack of color and brightness. This is in contrast to Hytopia's fashion-obsessed nature.
==Gallery==
File:TFH The Ruins Artwork.png|Artwork of the Woodlands
File:TFH Sky Realm Artwork 2.png|Artwork of the Sky Realm
File:Drablands Map.jpg|The Drablands map without the Den of Trials
File:TFH Drablands Map.png|The Drablands map with the Den of Trials