Mer-Rein

Mer-Rein used to be two separate countries: one to the north, known as Mer-Fen, full of lush forests, damp swamps, and deep ravines carved through the mountains, and one to the south, known as Tek-Rein, comprised of wide open plains, rolling hills, and a beautiful sandy coastline. Both countries were populated with elves and after a war with Torlund the two countries joined into one so that they could fight them off. Although they are officially united, there is still a lot of division between the high and wood elves, each considering the other to be a different ethnicity. Religion-wise, the wood elves mainly worship Erastil, Gozreh, Corellon and Calistria, individually or together as The Tepthsea religion while the High elves favor later two they also often worship Ioun. The High Elves of the south tend to be more stuck up and snobbish; while officially allowing other races to visit or travel through their land, they nonetheless consider all other races inferior, which is what is taught throughout the southern country. The wood elves are more welcoming to others, but they are also often very secretive and secluded, which means fewer people ever meet them.
=== Leadership ===
After the two counties joined, the leaders of Mer-Fen claimed that they should have the majority of power within the new country, but the proud high elves of the south were not willing to allow that. Eventually, the two sides settled on a council format, one where each major city would have a single seat. The wood elves agreed to this because the official treaty defined cities by the number of citizens living there, which they thought would only include the Elves who lived in the cities, which would give the Tek-Rein just 3 seats on the council while Mer-Fen would have 5, but as the treaty was signed, Tek-Rein also finally granted the refugee Dragonborn citizenship, pushing 3 other settlements over the threshold. Thus, The Council of Lords was formed with 6 members from the southern cities and 5 from the north. Individual settlements within Mer-Rein are ruled by the governor or local lord while the country as a whole is ruled by the council. The council can make general laws that will need to be enforced by the locals, but day-to-day rulings and judgments are specific to each area. The Council operates from the southern capital of Lanryin, though the exact location of the Council chambers is kept secret from the public. However, most assume that it is somewhere within the Silver District. 
=== Demography and Population ===
There are very few people who live in Mer-Rein who aren't a type of elf. Mainly, wood elves to the North and High elves to the south.
=== Economics and Trade ===
Mer-Rein is not the biggest of economic powers and doesn't produce vast quantities of goods, but instead it produces rare, quality items of great value. Most of the items that are created in Mer-Rein and exported are things like finely crafted art pieces, musical instruments, or even fine weaponry. 
=== Foreign relations ===
Mer-Rein is quite friendly with both Torlund and Duthgar, but they are renowned for fiercely defending the northern and southern borders from Scandar and Carthorka, respectively. Thus, the country engages in almost no communication of any form with Scandar, as orcs from the north are attacked on sight, and has only limited communication with Carthorka.
=== History ===
=== Geography & Areas ===
To the north of Mer-Rein is a dense forest, mostly wild and untamed. The Emerald Order patrol well-defined routes though the forest, which are relatively safe, but stepping off the trails you forgo any protection the Order provides. 
=== Points of Interest ===
=== Regions ===
Dowgret
Sho'phen
en-Fen
Nor-semic
May'meir
Lanmoor (The southern capital city is here)
Van-Star
Bree'tec
Gem Brush (the Northern capital city is here)
Category:Tanalier