Hydromancy

Elemental magic with power over water.
Magic users skilled in hydromancy are known as hydromancers.
Also: Water magic
Hydromantic Spell Types:
Conjure Water – The creation, formation, or generation of water (varying types) purely from the aether, as conjuration magic.
Accumulate Water – The gathering or accumulation of moisture into larger bodies; the gathering of liquid water, or an increase in water pressure. 
Cloud – The formation of clouds and vapors from moisture or liquid water. 
Shape Water – The shaping or reshaping of water into various aspects. 
Hydrokinesis – The kinetic control of water.  
Currents – The creation of water currents often for the purpose of travel (also the creation of water tunnels with open air). 
Animate Water –  To bring water to life, or into automation, the highest beings of which are water elementals that use their own hydromancy.  
Part Water – To part or divide a body of water with an open space between. 
Hydro Shield – A shield of high water pressure, created with hydromancy, that repels physical attack. The shield can be rounded or surround the caster in a cyclone. 
Hydrocyclone – The creation of energetic water cyclones above or below the water's surface. 
Tsunami – The production of large water waves. 
Hydrostorm – The generation of large-scale torrents and storms of water, rain, water waves, and / or cyclones and water blasts.   
Worldshaping – The shaping of the planet's waterways, and formation of inland and oceanic bodies of water. The shaping of the terrain using erosive forces from hydromantic magic.