Hyper Limboing

The ability to be a master of limbo, either innately or through training. Variation of Game Mastery and Dancing Mastery.
==Also Called==
*Enhanced Limbo/Limboing
*Limbo Aptitude/Expertise/Intuition/Mastery/Proficiency
==Capabilities==
The user, either innately or through training, is a master of limbo, a game and dance that involves bending backwards under a pole without falling or dislodging the pole. Users can also use their expertise to get past obstacles in their way.
==Applications==
* Peak Human/Enhanced/Supernatural Balance
* Peak Human/Enhanced/Supernatural Flexibility
==Associations==
*Enhanced AgilitySupernatural Agility
*Enhanced Athleticism/Supernatural Athleticism
*Enhanced Condition/Supernatural Condition
*Enhanced/Supernatural Dancing
*Enhanced Flexibility/Supernatural Flexibility
*Enhanced Mobility/Supernatural Mobility
*Game Mastery
*Enhanced Parkour/Supernatural Parkour
*Enhanced Speed/Supernatural Speed
*Pole Walking
==Limitations==
*May lose balance.
*May not be flexible enough to bend back enough.
*May require a degree of training or exposure.
*May take time to achieve mastery.
==Known Users==
*Hermes Conrad (Futurama) 
*Barbados Slim (Futurama) 
*Grim (The Grim Adventures of Billy & Mandy)
*Various characters (Mario Party)
*Mai Kawakami (Myriad Colors Phantom World)
==Gallery==
Grim_Reaper_Limbo.jpg|Grim (The Grim Adventures of Billy & Mandy) is a master of Limbo, his favorite dance/game, only losing due to Billy and Mandy cheating.
MP1_Limbo_Dance.png|Yoshi (Mario Party) demonstrates.
Mai Limbo.gif|Mai Kawakami (Myriad Colors Phantom World)
Category:Powers
Category:Peak Powers
Category:Personal Physical Powers
Category:Transportation
Category:Skills
Category:Intuition