Vehicles/MPL CARRIER

==Description==
Not designed for traditional combat, the Carrier is a force multiplier. Deadly at mid to short ranged combat, the Carrier is armed with a mix of heavy weapons tailored for mech busting.
Fuel Cell: Improved vehicle engine that works in a Vacuum.
Missions	Source 	Affinity
5 	Generic 	Warrior: +1 Piloting Boost
10 	Generic 	Veteran: +1 Guts Boost
40 	NarrowLow Profile 	Hull Down: +1 Defense, -5% Visibility (Quirk)
60 	Crew Compartment (2)	Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors (Gear)
60 	Generic 	Master: +1 Tactics Boost
80 	Turret Systems (5) 	Hunter/Killer Team Training: Multi-Target & Breaching Shot Ability (Gear)
100 	Generic 	Elite: +1 Gunnery Boost
==Vehicle Bay==
 	 	Left 	Center 	Right
Front 	Health	 	A=120 S=30	
Front 	Fixed 	 	
Crew Compartment (2)
FCS Energy Range
Sensors Eng. Range	
Sides/Turret	Health	A=90 S=30	A=95 S=30 	A=90 S=30
Sides/Turret	Fixed 	
Left Side Tracks
7x Heat Sink	
Turret Systems (5)
6x Medium Pulse Laser	
Right Side Tracks
7x Heat Sink
Rear 	Health	 	A=60 S=30 	
Rear 	Fixed 	 	
Structure (1)
Tracked Propulsion System
Ferro-Fibrous (1)
Engine Fuel Cell (2)
Engine Core 180 (1)
9x Heat Sink
Coolant	
Questions || RTVer: Lance-A-Lot 1.0.0 || Render 2.2 || ID: \Eras\ClanInvasion3061\Base\vehicle\carrier\vehicledef_CARRIER_MPL.json