Dodge

Tricksters prey upon foes they hold Combat Advantage over, and gain more advantage over these foes than their other allies might. When a Trickster successfully gains Combat Advantage over any enemy (either with the Subdue action, or through other circumstances, such as being Concealed or the like), a Trickster may impose 1 penalty on that enemy's next Attack against the Trickster. A Trickster may use Dodge only once per round, as an Interrupt.
Category:Rulebook
Category:Characters
Category:Roles
Category:Trickster