Mechs/MAD-AL

BOT PAGE || RTVer: HHR 1.3.5 || ID: \Eras\ClanInvasion3061\Uniques\mech\mechdef_marauder_ii_MAD-AL.json
==Description==
Appearing in 3012, the Marauder II is a redesign of the classic Marauder, turning the 75 ton Heavy Mech into a 100 ton Assault. Originally a Wolf's Dragoons exclusive Mech, it wasn’t until after the 4th War of Succession in 3030 that the Mech would spread beyond the Dragoons. Powered by a 300-rated XL Engine, the Marauder II MAD-AL is armed with paired UAC/10’s, paired Streak SRM-6’s and Medium Pulse Lasers. A Beagle Active Probe rounds out the variant. 
Quirk: Narrow/Low Profile
Drop Cost Multiplier: 1.23
Arm Actuator Limits: Left Lower, Right Lower
Mech Affinity
* Gunslinger (20): +0.3 Cluster to Ballistic Weapons, +20% Called Shot Chance, +1 Offensive Push Accuracy
Special Tags
Legendary
==Mech Bay==
* QUIRK: NarrowLow Profile
* Special: Fixed - Specialist Slot
* Special: Fixed - Squad Specialist Slot
Fixed Gear 	Affinity
NarrowLow Profile	Hull Down (40): +1 Defense, -5% Visibility
 	 	Left 	Center 	Right
Arms/Head	Health 	A=170/170S=85 	A=45/45S=16 	A=170/170S=85
Arms/Head	HardPoints	[ 2B ] 	[ ] 	[ 2B ]
Arms/Head	Fixed 	
Arm Limit: Lower
* InSitu: 1x Hand [1]
* InSitu: 1x Lower Arm [1]
* InSitu: 1x Shoulder [1]
* InSitu: 1x Upper Arm [1]
* 1x HandHeld Slot [1]	
* InSitu: 1x Life Support - A [1]
* InSitu: 1x Life Support - B [1]
* InSitu: 1x Cockpit (1) [1]
* InSitu: 1x FCS Standard (1) [1]
* InSitu: 1x Sensors Basic (1) [1]	
Arm Limit: Hands
* InSitu: 1x Hand [1]
* InSitu: 1x Lower Arm [1]
* InSitu: 1x Shoulder [1]
* InSitu: 1x Upper Arm [1]
Arms/Head	Dynamic 	
* 1x Ultra AC10 [6] 	 	
* 1x Ultra AC10 [6]
Torso 	Health 	FA=160/210 RA=50/105S=105	FA=225/310 RA=80/155S=105	FA=160/210 RA=50/105S=105
Torso 	HardPoints	[ 2B 2E ] 	[ 1S ] 	[ 1B 2M ]
Torso 	Fixed 	 	
* InSitu: 1x Armor (1) [1]
* InSitu: 1x Engine HS [1]
* InSitu: 1x Gyro [3]
* InSitu: 1x Cooling [1]
* InSitu: 1x Structure (1) [1]
* InSitu: 1x Engine [2]
* InSitu: 1x INSTALL FUSION CORE [2]	
Torso 	Dynamic 	
* 1x Ammo Streak SRM [1]
* 1x Ammo UAC10 (DBL) [2]
* 1x Heat Sink Double [3]
* 2x Medium Pulse Laser [1]	
* 1x Engine XL [2]
* 1x Engine HS +2 [1]
* 1x Engine Core 300 [1]
* 1x Heat Sink Kit (D) [1]
* 1x Jump Jet (A) [1]	
* 2x Ammo Streak SRM [1]
* 1x Ammo UAC10 [1]
* 1x Beagle Probe [2]
* 2x Streak SRM-6 [2]
Legs 	Health 	A=205/210S=105 	 	A=205/210S=105
Legs 	HardPoints	[ ] 	 	[ ]
Legs 	Fixed 	
* InSitu: 1x Foot [1]
* InSitu: 1x Hip [1]
* InSitu: 1x Lower Leg [1]
* InSitu: 1x Upper Leg [1]	 	
* InSitu: 1x Foot [1]
* InSitu: 1x Hip [1]
* InSitu: 1x Lower Leg [1]
* InSitu: 1x Upper Leg [1]
Legs 	Dynamic 	
* 1x Jump Jet (A) [1] 	 	
* 1x Jump Jet (A) [1]