Mutations

This page contains all kind of mutations
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== Mutations of Uzeeri ==
This table contains mutations associated with Uzeeri
Table: Mutations of Uzeeri
Roll 	Mutation 	Fear
1 	Acid Excration 	1
2 	Atrophy 	0
3 	Beast with a Thousand... 	3
4-6 	Bestial Appearance 	2
7 	Bizarre Coloration 	0
8 	Blood Substitution 	3
9 	Boils 	0
10 	Boneless 	5
11 	Chaos Organ 	0
12-13	Cloud of Flies 	0
14 	Corrosive Vomit 	2
15 	Cowardice 	0
16 	Dripping 	1
17 	Emaciated Appearance 	0
18-20	Extra Limb 	1
21 	Extra Joints 	0
22 	Extra Fingers or Toes 	0
23 	Extra Mouth 	1
24 	Extra Ear 	0
25 	Extra Nose 	0-1
26-27	Fits 	0
28-29	Foetid Touch 	0
30-31	Foul Stench 	0
32 	Forlike Eyes 	1
33-34	Grossly Fat 	0
35 	Growth 	1/2/3
36-37	Hideous Appearance 	10
38-40	Host of Maggots 	1
41 	Hulking Brute 	1
42 	Hunchback 	1
43-44	Intelligent Cyst 	2
45 	Leathery Skin 	0
46-47	Limb Loss 	0
48-49	Madness 	0
50 	Mindless 	0
51 	Moronic 	0
52 	Overgrown Body Part 	1
53 	Pin Head 	1
54-58	Plague Bearer 	1
59 	Poisonous Bite 	0
60 	Polyps 	1
61 	Pseudo-Deamonhood 	5
62-63	Rash 	0
64-66	Rotting Flesh 	1
67-70	Running Sores 	1
71 	Sensory Loss 	0
72 	Soul Destruction 	0
73 	Spores 	1
74-75	Suckers 	1
76-78	Tentacle-like Arm 	1
79 	Tentacle Fingers 	0
80-82	Trail of Slime 	1
83 	Transparent Skin 	3
84-86	Turnskin 	2
87 	Unbelievable Tumour 	3
88 	Uncontrollable Flatulance	0
89 	Unnatural Apetite 	1
90 	Warty Skin 	0
91-92	Minor Cosmetic Change 	0
93-00	Roll on Table: Mutations 	
== List of Mutations ==
Mutation Name
Type: Single or Multiple. This section refers to how many times this mutation may be gained. If you roll a mutation twice that can only be gained once, roll again. If the mutation lists multiple, it may include a number. This number indicates the maximum number of times you can gain this mutation.
Description: This section describes what the mutation does.
Variations: Many mutations encompass a variety of changes. This optional entry discusses any alternative mutations here.
==== Acid Excretion ====
Type: Multiple 3
Description: A foul, green, caustic liquid leaks from the pores of your skin. Gain +1 to your Constitution. The ichor eats through organic and inorganic materials, so any or clothing you wear is automatically destroyed. Whenever you hit using natural weapons, your opponent takes 1d3 of acid additional damage. Each time you gain this mutation beyond the first, the liquid becomes more acidic, dealing an extra 1d3 of damage.
The Acidic excretions are also useful for defence. Whenever you're struck in combat, the attacker must succeed on an reflex save (DC 10), or the fluids eats through his weapon. If the attacker uses an Unarmed Strike or Natural Weapons, he takes 1d3 of acid damage. If you're being grappled, your opponent takes 1d3 for each round spent grappling.
==== Atrophy ====
Type: Multiple 5
Description: One of your body pans becomes shrivelled and useless. Roll on the following table to determine which body part and the resulting change to your Characteristics. Each time you gain this mutation, roll again on the table. Effects are cumulative.
Atrophy
Roll 	Location	Effect
01-20 	Head 	Your head shrinks, forcing a good bit of grey matter to leak out through your ears and nose. Reduce your Intelligence by 1d3 and your Constitution by 1d3.
21-60 	Arm 	Lose the use of one of your arms (50% chance of left or right). Reduce your Dexterity by 1d3 and your Constitution by 1d3.
61-100	Leg 	Lose the use of one of your legs (50% chance of left or right). Reduce your Dexterity by 1d3 and your Constitution by 1d3 and halves your movement speed (round down).
==== Beast with a Thousand... ====
Type: Multiple 5
Description: You gain a thousand somethings: a thousand arms, ears, fingers, eyes, nipples, or pretty much whatever your GM decides. They crop up all over your body and are impossible to conceal. These are vestigial and provide no benefit. In fact, they are disturbing, reducing your Charisma by 1d6.
Beast With a Thousand...
Roll 	Location
01-10	Eyes
11-20	Noses
21-30	Ears
31-40	
Sores
41-50	Tongues
51-60	Nipples
61-70	Arms or Legs
71-80	Hands or Feet
81-90	Fingers or Toes
91-99	Orifices
00 	Faces
==== Bestial Appearance ====
Type: Multiple. If you roll this ability more than once, you gain the Turnskin mutation instead.
Description: Your face mutates, gaining the appearance of some sort of animal or fiend. You lose 1d3 of Charisma. The animal is up to the DM
Variations: About 10% of all Mutants with this mutation gain the head of a particular animal. These Mutants gain the Low-light vision and scent. Roll on the following for additional traits depending on the particular creature.
==== Bizarre Colouration ====
Type: Multiple.
Description: Your skin pigment gains a brief sentience and changes colour to show that it's people too. Roll on the following table to determine the colour and the extent of the change. Each time you gain this mutation, roll again on the table.
Bizarre Colouration
Roll 	Affected Area 	Roll 	Colour
01-10 	Head/Face 	01-10 	White
11-20 	Body 	11-20 	Brown
21-30 	Arm, left 	21-30 	Red
31-40 	Arm, right 	31-40 	Yellow
41-50 	Leg, left 	41-50 	Blue
51-60 	Leg, right 	51-60 	Green
61-70 	Entire body 	61-70 	Orange
71-80 	Extremity, GM's choice	71-80 	Purple
81-90 	Roll twice 	81-90 	Grey
91-100	Roll three times 	91-100	Black
==== Blood Substitution ====
Type: Single.
Description: After a few shuddering minutes, you realise something has changed inside you, as if your very bleed were boiling. In fact, you've lost all the blood in your body, and the Dark Gods have seen fit to replace it with something more interesting. Gain +1 to your Constitution. Roll on the following table to determine what's inside you. In some cases, you gain the ability to affect attackers with your new blood if you take damage in melee combat. Such effects only apply to the attacker if he's adjacent to you. If you are slain, however, your body explodes, spreading the corrupted blood in all directions, 1d10 x 5 feet in all directions. 
Note: The Ruinous Powers do not make distinctions between slashing, piercing, or blunt weapons. A single strike causes the corrupted flesh to split and leak. 
==== Boils ====
Type: Single.
Description: Strange, painful boils erupt in your armpits and other tender locations. Reduce your Dexterity by -1.
==== Boneless ====
Type: Single.
Description: When you're not looking, your bones sneak out of your body to take up a new life as Undead, leaving you as a sack of quivering flesh. Your Dexterity and your Constitution drops to 4. Your Movement drops to 5. However, you are able to squeeze through closed doors.
Category:Made by Araxiel