Facility (Black Ops DS)

Facility is the second Zombies map featured in Call of Duty: Black Ops (Nintendo DS).
==Overview==
===First Room (Starting Room)===
In here, the M14 can be found for 1800 points and the M1891/59 for 300 points, but it is recommended that the player use the Throwing Knife because the zombies in the first round are still weak. There are a total of five windows in this room and each one with a barricade. There is an obstacle (a couch) blocking the path, which can be removed for 5000 points. Removing the couch will give the player access to the second floor.There are 5 windows inside the starting room
===Second Floor===
This room contains a Mystery Locker (DS version of the Mystery Box) which can be purchased for 950 points and a M16A1 that can be purchased for 2500 Points and also a Remington 870 for 1200 points. There is also a door which leads to the downstairs which costs 10000 points. A good camping spot on this floor is in the small room with the M16A1. In a two-player match, one man watches the window, and the other watches the entrance. There are a total of 5 barricades in this area.
===Downstairs (Final Room)===
In this room the player can find the PPSh-41 for 5000 points, a XM22 for 4000 points, a M79 Grenade Launcher for 3500 points, and finally a M16A1 with a Grenade Launcher is available for 7500 points. Fragmentation Grenades are also available for purchase. In this room, however, there are only four barricades, compared to five in the other rooms.
==Weapons Available==
===Starting Loadout===
*Makarov PM
*5 Fragmentation Grenades
*Knife
*Throwing Knife
===Wall Weapons===
*M14 (1800, in the starting room)
*M1891/59 (300, in the starting room)
*M16A1 (2500 without Grenade Launcher, 7500 with; without is on the second floor, with is in the final room)
*Remington 870 (1200, on the second floor)
*PPSh-41 (5000, in the final room)
*XM22 (4000, in the final room)
*M79 (3500, in the final room)
*Fragmentation Grenades (in the final room)
===Mystery Box===
*M16A1 (Standard/Grenade Launcher/ACOG)
*AK-47 (Standard/Grenade Launcher/ACOG)
*M14 (Standard/Sniper Scope)
*SKS
*PPSh-41
*PPS-43
*M10
*MAT-49
*M60
*XM22
*RPD
*M40
*M1891/59
*Dragunov
*Remington 870
*M79
==Gallery==
Facility Starting Room BO DS.png|Lobby.
Facility Screens BO DS.png|The screens on the monitor room.
Facility Mystery Locker BO DS.png|The Mystery Locker in the monitor room.
Facility Monitor Room BO DS.png|The monitor room.
Facility Final Room BO DS.png|The final room.
Facility Wall Writing BO DS.png|"The end is near" wall writing on the monitor room.
Zombie Mode BODS.jpg|Another view of the lobby.
==Trivia==
*On the second floor on the wall it says "The end is near" and under it shows a Hellhound paw print.
*Pieces of this map can be seen at the end of the campaign mission "On The Run".
*In the final room, it seems as if someone broke into the air ducts and escaped.
==Video==
Call of Duty Black Ops (DS) - Zombie Mode - Facility|Playthrough.
Category:Call of Duty: Black Ops (Nintendo DS) Zombies maps