The Beast God

__TOC__
==Overview==
Noel has started a new challenge! Head to the Summoner's Research Lab and take on The Beast God in Strategy Zone! This trial can only be accessed once Battle No. 001 has been cleared.
==Rewards==
*Strife God Afla Dilith
*3,000,000 Zel
*100,000 XP
*1 Gem
==Preparations==
You may use 1 squad and item set for this battle. 5 units must be set as your main team and 7 must be set as back-up units. All Units must be unique and you are allowed up to double your total cost. You can select up to 3 friends from your entire friends list for each squad that you can bring in. There is no cooldown when using a friend to fight Afla Dilith. Your items do not get replenished when a team dies, so bring as many healing items, elemental seals, BB gauge support items, Revive items, and status cure items.
Recommended Leaders:
*Pure General Regil - 50/60% boost to all parameters & 10/15% elemental mitigation
*Knight of Holy Light Ark - 50% boost to all parameters & 20% mitigation when 5000 damage taken
*Wind Princess Rozalia - 50% boost to Def and max HP, negates critical damage, 10%/15% damage reduction from Fire and Thunder types & damage taken hugely boosts BB gauge
*Blazing Phoenix Feng - 15% reduction to Fire, Water, Earth, Thunder elemental damage & probable resistance against 1 KO attack
*Divine Law Kanon - 50/60% boost to DEF and HP with Ignore DEF negation + Status Aliment negation and boost BB gauge when attacked
*Auric Echo Eleanor - 100% boost to Def, 50% boost to max HP, 15% reduction to Fire, Water, Earth, Thunder elemental damage 
*Torrential Scar Holia - 60% boost to max HP, boosts Atk, Def, Rec relative to remaining HP, restores HP each turn & 15% damage reduction from Fire types
*Blazing Dragon Lyonesse - 50% boost to Atk and max HP, 15% reduction to damage taken from Fire, Earth types & slight reduction in damage taken for 1 turn when 5000 damage taken
*Furious Thunder Cleria - 50/60% boost to all parameters, damage taken hugely boosts BB gauge, considerably restores HP each turn & 20% mitigation when 5000 damage taken
Recommended Units: 
* Mitigators
** Salacia Persei Elimo - Water type, low BB cost, heal, boost Def, Rec, Water barrier, no attack BB/SBB, damage taken can restore HP, remove status ailment, SP - stat down null, crit null, status null, elemental damage null, HoT
** Glorious Hero Krantz - Low BB cost, Light element, remove status ailment, BC/HC drop rate
** Empyrean Juno-Seto - HoT, Light barrier, low/high chance of revive on SBB/UBB, SP - low BB cost, status null
** Fate-Eater Ilm - Water type, BB when attacked, HP absorption, boost Max HP, boost Atk/Def by Max HP, DoT
** Heavenly Spiral Hisui - Def/Rec boost, boost Def by Rec, status null, stat down null, elemental damage null
** Sapphire Noble Stein - Water type, status remove, damage taken can restore HP, Water barrier, SP - boost BB when attacked, heal
** Triumphant Blaze Valen - Instant BB fill, boost Def, BB fill and guard miti when guarding (helpful to units switching in)
** Rain (Omni) - Tri-stat buff, boost Def by Atk, BB regen, crit negate, boost Max HP, inflict Atk/Def down
** Auric Echo Eleanor - Fire elemental miti, BC/HC drop rate, SP - Dark elemental miti
* Units
** Torrential Scar Holia - Water type, UBB AI, heal, HoT, 10% all stat to the party, boost Rec by Max HP, negate critical damage, elemental damage, and stat down
** Silver Queen Gabriela - UBB AI, negate critical damage, elemental damage, and stat down, nuke, BB when attacked, self stat up, SP - heal, HoT
** Divine Law Kanon - Def up, boost Def by Atk, bb when attacked, status ailment remove/null, critical damage null, SP - heal, elemental damage null, stat down null, Thunder barrier
==Battle==
=== Beast God Afla Dilith===
====First Form====
Skills and Notes:
*Has 8,000,000 HP.
*Highly recommended to use a Fujin Potion on your mitigator.
*Resonating Chaos - 15 combo powerful Dark attack on all enemies
*Lobo Purge - 8 combo Dark attack on single enemy & 50% chance to inflict Poison, Injury, Weak and Sick
*Aggression - 15 combo Dark attack on all enemies, adds additional attack at turn's end for 3 turns & adds Dark element to attack for 3 turns.
*Ordinus - Adds Def ignoring effect to attack for 2 turns
*Whenever UBB is used
**Void Casualty - 7 combo Massive Dark attack that removes all buffs' & deals 120~140% of HP as damage to a random target
*At < 80% HP
**Summons God of Decay Zurg
*At < 75% HP
**Void Casualty - 7 combo Massive Dark attack that removes all buffs & deals 120~140% of HP as damage to the unit with highest current HP
*At < 60% HP
**Void Casualty - 7 combo Massive Dark attack that removes all buffs & deals 120~140% of HP as damage to the unit with lowest remaining HP
*At < 50% HP
**Soul Absorption: Tetra - Boosts Atk, Def, Rec, and critical hit rate for 999 turns
**An ominous feeling is in the air. - From this point, start to only use up to 3 BB/SBB per turn
***If more than 3 BB/SBB is used in one turn
****Assimilation - Massive Dark attack on all enemies & deals 110~120% of HP as damage
**Starts using the following:
***Dissolving Burn - 3 combo Fire and Dark attack on single enemy & reduces Atk by 80% for 3 turns
***Dissolving Liquid - 3 combo Water and Dark attack on all enemies & reduces Rec by 80% for 3 turns
***Dissolving Soil - 3 combo Earth and Dark attack on all enemies, 80% chance to inflict Poison & 50% chance to inflict Injury, Weak and Sick
***Dissolving Bolt - 3 combo Thunder and Dark attack on single enemy & reduces Def by 80% for 3 turns
*At < 30% HP
**Void Casualty - 7 combo Massive Dark attack that removes all buffs & deals 120~140% of HP as damage to a random target
**Afla Dilith uses this twice in the same turn
*At < 20% HP
**Endless - 33 combo Dark and Afla Dilith's current element attack on all enemies
***Survivable with Dark mitigation on Leader Skill/buff
==== God of Decay Zurg====
Skills and Notes:
*I will return it all to darkness! - Does nothing
*Depravity Level - 5 combo Dark attack on single foe
*Darkness Meteor - 13 combo powerful Dark attack on all enemies & probable Weakness and Injury effect
* Every 5 turns
**Zurg gathers dark power. - Stays idle
***If 10% HP of damage is dealt to Zurg
****Argh! A trick! - Removes all buffs on self
***If 10% HP of damage is not dealt to Zurg
****Evil Scream - Massive Dark attack on single foe & removes all buffs
=== Strife God Afla Dilith===
====Second Form====
*Has 15,000,000 HP.
*Effluvia Blade - 8 combo powerful Fire attack on single foe
*Wellspring - 8 combo powerful Dark attack on single foe
*Resonating Adis - 16 combo powerful Fire, Water attack on all foes
*Dark Absorption - Powerful attack on all foes & changes element to Water element
*Divine Absorption - Powerful attack on all foes & changes element to Fire element
*Every 5 turns
**Void Life Activity - Powerful attack on single foe & removes all buffs
*Power is gathering in his blade... - Follows up with Conqueror Bind
**Conqueror Bind - Targets one unit with a massive DoT debuff on the next turn & fully drains BB gauge
***Highly recommended to swap out the affected unit with a benched unit to prevent the DoT-affected unit from dying
*At < 50% HP
**A very ominous feeling is in the air.
***Guard all next turn
***If 4 or more BB/SBB is used
****Acculturation - 3 combo Fire attack on all foes & removes all buffs on two units
***Afla Dilith's guard is down - Cancels nuke
*At < 15% HP
**Divine Destruction - 28 combo massive Fire attack on all foes
***UBB mitigation is highly recommended