Darkling

Darkling (デビラーマン Devilerman) is the most powerful class in the Dokapon series. Unlike the other classes, it cannot be switched to permanently, instead being active for a limited amount of time, and it usually can only be obtained if the user has been in last place for a while. A Darkling cannot take control of towns, earn any G, fight monsters, or use any items or field magic. The whole purpose of the class is to get revenge on the other players.
===Kessen! Dokapon IV===
TBA
===Dokapon 3-2-1===
TBA
===Dokapon! Sword of Fury===
There are two ways to become the Devilerman: By using a contract (which lasts for days equal to the number of the current week) when the player has a dark mark, or by taking Weber's offer (which always lasts for 10 days). Weber can offer to turn any player into a Devilerman, regardless of their ranking.
Becoming a Devilerman requires the user to give up all their items, field magic, towns, and if a contract is used, all bank deposits. Treasures, equipments will still be kept (bank deposit will also be kept if the Devilerman is given by Weber).
During the transformation, all the stats will be three times than usual, the character will be under the effect of a Super Spinner, and their equipments will be replaced with Draco Blade, Bone Armor, Bloody Shield, Banish (99 copies) and Mirror Magic. If other players are able to defeat the Devilerman, they can take and keep these equipments, and the Devilerman player will also lose their original equipment after being revived. Neither the Devilerman or other players can give up if they engage in a battle with each other.
When a Devilerman enters a town, a monster will be summoned and the Devilerman will get experience points equal to how much that monster will give, but they'll not be given directly to the player until the transformation ends. When entering a town occupied by a monster, the Devilerman can heal all HP and status effects (confirmation needed: whether it can cure Ebola).
When another players gets approved by the God (by clearing the chapter or defeating Wallace), the roulette deciding which player to give gifts to that player will not include the Devilerman.
Every day, the Devilerman gets some Dark Points, which can be consumed to use special skills known as Dark Arts. The player can store up to 100 Dark Art points.
It's possible to have multiple Devilermen at the same time. In this case, a Devilerman can also be hit by other Devilerman's Dark Arts. The player can also end the transformation early by visiting a church or Dokapon Castle.
===Dokapon DX===
In Dokapon DX, similar to Sword of Fury, the player can either use a contract when they have Dark Mark (which lasts for 13 days) and take Weber's offer (which lasts for 7 days). The Mystery field magic spell may also turn one of the players into a Devilerman and take their gold and items.
The Devilerman spins a spinner at the start of a turn to decide how many Dark Points they get. As there are no towns for them to occupy in the game, they can instead sometimes get a full healing from the roulette.
It's possible for Devilermen to take other players' D-Parts, but they can still only discard other goods, but not take them.
The Devilerman's weapon also changes based on which chapter the game is currently in; in later chapters, they get more powerful weapons. There are 6 variations of their weapons, starting from Draco Blade No. 1 in chapter 1 and the True Draco Blade in the last chapter.
 
Due to the battle skills piercing enemy defense, the Devilerman is weak to them.
===Dokapon The World===
There are two forms of Devilermen: the regular Devilerman and Another Deviler.
When the player is in the last place for 3 weeks, they will get "a dark aura", indicated by a dark bat shape in their icon background. In this state, they can encounter Weber, who will give them a Dark Egg. When the Dark Egg is not used for a extended period of time, it will transform into the Demon King's Egg.
The Dark Egg and the Demon King's Egg can only be used if the user has the dark aura. Using the Dark Egg or Demon King's Egg removes all of the player's cash, towns, items and field magic and transforms them into a Devilerman (or Another Deviler for Demon King's Egg) for 2 weeks.
The Devilerman has stats 3 times as usual, uses Super Spinner to move in overworld, and can summon monsters to towns by moving to them. They're equipped with the Dragon Blade and Bloody Shield. The Devilerman's battle skill is Delete, which removes the opponents' items, field magic or cash.
The player can also become a Devilerman by using the β Capsule. It lasts for one day and gives 30 Dark Points, and does not cause the player to lose gold, items or towns.
Another Deviler's stats are 6 times as usual, and their battle skills is Deletion, which can also remove the opponents' equipments and towns. Another Deviler is equipped with Demon King Crown. Unlike the Devilerman, Another Deviler's appearance is the same for both genders, and has only one job entry.
In this game, if Devilerman or Another Deviler is killed in battle, they will revert back to their original form, so it's not possible to get Devilerman equipments by defeating them here.
===Dokapon Kingdom===
In Dokapon Kingdom, if the player spend two weeks in the last place and the Dark Mark (a purple bat) appears above their head, they will become eligible for the Darkling Job. While the Dark Mark is present, Weber may appear on Empty Spaces to give you the Contract. This is a 1G Item that instantly transports its user to the Dark Space in Asiana. This does not prevent Weber from appearing to bestow Cursed Items as normal. The Dark Mark will also go away if the player gets out of last place.
To become the Darkling, the adventurer with the Dark Mark needs to land on the Dark Space in Asiana. Weber will ask for all their Towns, Items, Field Magic, and Cash in exchange for the power of the Darkling, which lasts for 14 days. The player can also remove their cursed items (namely Big Bug, Blackmail and Nitroglycerin) and debt by becoming a Darkling.
Becoming a Darkling doesn't remove a player's equipments or Castles. Equipments are temporarily replaced by the Darkling equipments, and the original ones are automatically returned after the Darklingdom ends (provided that the Darkling's equipments are not robbed). The Darklingdom will also end prematurely if the Darkling is killed.
The Darkling will also have a Demon Spinner, whose effect is identical to the Super Spinner, active for the duration of Darklingdom, meaning that he/she can easily travel quickly and chase down anyone they want to kill. For reference, a Super Spinner allows them to spin 2–5 spinners each turn when they move.
The Darkling's main task is to summon monsters to towns. Summoning a monster gives EXP equal to the amount given for defeating said spawned monster.
In combat, the Darkling is a fearsome foe; their Super Bounce reflects a spell at quadruple strength, and they have auto-Counter, meaning that they will automatically Counter when the opponent uses Strike, even if the Darkling doesn't select Counter originally (unless the Darkling's Counter option is sealed, in which case, the counter for the Strike won't activate). Their offensive magic, Giga Blaze, can make quick work of enemies, and the Battle Skill, Delete, can severely weaken or set back the opponent. All of their original stats are tripled, and they have Draco Blade, Demon Shield and Overlord's Crown as their equipments, all of which further provide massive stat boosts. If a player manages to defeat a Darkling, the victorious player may take one of the Darkling's pieces of Equipment. If a killed Darkling gets their equipment stolen, that equipment will be gone from the normal player's equipment. (e.g. If a player steals the Overlord Crown, when the Darkling respawns as a normal player, he/she will have lost his/her accessory, if they had one.) Players are unable to give up a battle with a Darkling (though they can use skills such as Escape to get out of the battle) and the Darkling is also unable to give up.
Killing a player automatically rewards the Darkling with enough EXP to advance to the level of that player.
EXP gained by the Darkling will only be applied upon the Darkling player's first combat victory "after" Darklingdom. Because of this, EXP gained by the Darkling through killing other players can stack.
If a player has a different hairstyle prior to the Darklingdom, their hairstyle will change to the default after Darklingdom.
====Equipment and Stats====
Weapon 	
Draco Blade
Shield 	Demon Shield
Offensive Magic	Giga Blaze
Defensive Magic	Super Bounce
Accessory 	Overlord's Crown
Battle Skill 	Delete: Randomly deletes the enemy's entire Inventory, one piece of Equipment, or all carried Gs.
In addition, the player's base stats will be tripled.
====Dark Arts====
The Darkling begins each turn by spinning the Dark Art Spinner, which provides Dark Art points. These points can be spent on Dark Arts, which replace the player's Bag during Darklingdom. Only one Dark Art can be used each turn, but there is no limit to the number of times each field skill can be used. If the Darkling has the Sealed status effect, they will be unable to use Dark Arts until they cure the status effect.
If the Darkling starts its turn immediately with combat, the Dark Art Spinner is skipped, rewarding no Dark Art points that turn. As the Darkling, ensure that all battles end the same turn they are started to avoid missing out on Dark Art points.
===Dokapon Journey===
Upon being in the last place for enough time, the player can become a Darkling by using a contract or by going to the devil island near Dokapon Castle. Doing this requires the player to sacrifice all their cash, towns and items. The transformation's length depends on the time the player is in the last, during which the Darkling will have five times the power as usual, a unique set of equipments, and the ability to use multiple spinners every turn. They can walk into occupied towns to summon monsters on it and heal themselves from towns with monsters.
It's not possible to get Darkling equipments by defeating a Darkling in this game; no options are avaliable if a player defeats a Darkling.
===Dokapon UP! Mugen no Roulette===
In multiplayer mode, after being in the last place for 10 (?) days, the player character will draw interest from Dii, which allows Dii to give the Abh-Kamu to them. It lasts for 7 days, and functions identically to the Darkling in Kingdom. Unlike in Kingdom, however, the Abh-Kamu can still spin the Armor Points Spinner at the start of a turn if they're in a battle.
==Strategies==
== Voice Lines (Dokapon Kingdom)==
=== Male ===
==== Normal Face ====
* "Oh my..." (on the field) 
* "Hehe...you're in trouble." (on the field) 
* "Begone!" (attacking)
* "Get lost!" (attacking)
* "Enjoy..." (attacking)
* "DIE!" (attacking)
* "Tch." (taking damage)
* "What?! AAAAAAGH!!" (dying)
* "Puny human..." (after killing a player)
==== Cool Face ====
* "Hehehehehehe!" (on the field)
* "Watch your back..." (on the field)
* "Ugh, in your FACE." (attacking)
* "Smash!!" (attacking)
* "Time to pay!" (attacking)
* "It's over..." (attacking)
* "That's nothing!" (taking damage)
* "THIS CAN'T BE HAPPENIIIING!!" (dying)
* "Better luck next time." (after killing a player)
==== Mean Face ====
* "You're mine, chump." (on the field)
* "It's revenge hour!" (on the field)
* "PAYBACK!" (attacking)
* "Oh, yeah!" (attacking)
* "Go to Heck!" (attacking)
* "Open wide..." (attacking)
* "Psh. Whatever." (taking damage)
* "NOOOOOOO...!!!" (dying)
* "You're less than dirt!" (after killing a player)
==== Enthused Face ====
* "HEY!!" (on the field)
* "Muhuhuhahahaha!" (on the field)
* "Okay!!" (attacking)
* "Whoo-PAH!" (attacking)
* "Time to die!" (attacking)
* "Diediedie!" (attacking)
* "Huh." (taking damage)
* "MOMMYYYY!!!" (dying)
* "That's what you get." (after killing a player)
=== Female ===
==== Normal Face ====
* “Hehehehe...” (on the field)
* ”Ahahahahaa!” (on the field)
* “Vanish!” (attacking)
* ”Die!” (attacking)
* ”This will end you!” (attacking)
* “You’re finished!” (attacking)
* ”Ugh.” (taking damage)
* ”NO WAYYYYY!” (dying)
* ”You’re worthless!” (after killing a player)
==== Sexy Face ====
* ”Alright...” (on the field)
* ”Hehahahaha...” (on the field)
* “Wah!” (attacking)
* ”You asked for it!” (attacking)
* ”It’s over!” (attacking)
* ”Buh-bye.” (attacking)
* ”Agh.” (taking damage)
* ”This can’t BEEEEE!!” (dying)
* ”Ugh. Waste of time.” (after killing a player)
==== Selfish Face ====
* “I’ll get you ALL!” (on the field)
* ”You’ve been VERY bad...” (on the field)
* ”BAM!” (attacking)
* ”Okay!” (attacking)
* ”The end is near!” (attacking)
* ”That’ll show you!” (attacking)
* ”Nnugh.” (attacking)
* ”NO!! WAAAAAAUGHH!!” (dying)
* ”How stupid.” (after killing a player)
==== Ditsy Face ====
* “Hahahahahahaaaa!” (on the field) 
* ”Who’s been bad...?” (on the field)
* ”WHOPAAH!” (attacking)
* ”Powie!” (attacking)
* ”Die, meanie!” (attacking)
* ”Die die DIE!” (attacking)
* ”H-hey!” (taking damage)
* “Like—NOOOOOOOO!!” (dying)
* ”You TOTALLY deserved that!” (after killing a player)
==Trivia==
*This is the only Job that can't be chosen at Dokapon Castle, but instead obtained from a Special Event NPC.
*If a Darkling takes any damage, the player's HP is restored when Darklingdom ends and the player's job reverts.
*If a Darkling makes it to Overlord Rico in Heck, they are unable to battle him.
==Gallery==
===Artworks===
Darkling.png|Male Darkling artwork in Kingdom
Darkling2.png|Female Darkling artwork in Kingdom
Darkling_Guy_Journey_Artwork.jpg|Male Darkling artwork in Journey
Darkling_Girl_Journey_Artwork.jpg|Female Darkling artwork in Journey
===Assets===
Male_Darkling_Icon.png
Female_Darkling_Icon.png
===Screenshots===
File:UP Abh Kamu Haku.png|Haku with the Abh-Kamu in UP
File:UP Abh Kamu Spinner.png|Abh-Kamu Armor Point Spinner
File:UP Abh Kamu Battle.png|Kuon fighting the Abh-Kamu
File:UP Abh Kamu Equipments.png|Abh-Kamu's equipments in UP
Category:Characters
Category:Jobs