Terry (Bogo and Tira)

==Summary==
A large pterodactyl. He is the first boss Bogo and Tira face. While the two are fighting over some meat, this rude predator snatches up their grub. Upset, the duo unite to take down a common enemy, and maybe get a meal out of it.
==Attacks==
Name 	Description 	Damage/effects	Avoid
Snap 	An attack that can strike 1-3 times. Terry will randomly choose someone to attack, and attempt to chomp them. 	
*6 damage 	Terry will bob his head towards his target before lunging for them. Players will be able to use his movements to tell when and who to jump. If timed properly, they can land on his beak and deal a little amount of damage.
Stomp 	Terry lifts up into the air, aligning themselves with the target, and then rushing them feet-first. If the attack connects, the target is stamped flat before Terry flies back to his original spot. 	
*12 damage 	Terry shakes before he flies towards the target. During this time, the target is prompted to use their club/teeth to counterattack. If timed properly, players will stop the attack dead in its tracks and deal light damage to him.
Draft 	Terry begins flapping his wings, and casts forth powerful gusts of wind. The wind will push all sorts of debris towards the duo, forcing them to jump over it. 	
*3 damage per hit	Each piece of debris goes straight towards their target. There are two types of debris: rocks and bones. Rocks tumble in a straight line without any bounce, making them easy to jump over. Bones, however, keep bouncing, and will bounce to jumping height when they get close to their target, meaning players will have to not jump when the bones come towards them.
Bomber	Terry flies up into the air, right off screen, then flies towards his target. Then, he attempts to slam down, intent on stamping the target flat. During this attack, Bogo and Tira are able to use their club/teeth to counter.	
*15 damage 	When Terry's off screen, a shadow representing him is visible. It zips between targets, before it stops on one. The shadow begins growing, representing him descending. When it's growing, that represents the time when players should begin their counter, the target intended to counter the attack. With proper timing, Terry will be tossed back to his original position, dealt light damage.
Category:Bosses
Category:Original Characters