Knockback

Category:Terminology
Some monsters have special attacks that are so strong they knock your character backwards, sliding you back a little bit (or quite far away in the case of some mobs). In addition to moving you backwards, these attacks interrupt spells and ranged attacks and often deal significant damage.
The Knockback effect will not move a character backwards if it is completely absorbed by shadows. A resting character that takes 0 points of damage from a Knockback special move (due to a buff such as Stoneskin) will be moved along the ground but will not stand up and continue to rest. It is also possible to move your character forward to counter the knockback while casting, returning to the same position, resulting in no interruption of the spell.
==Monsters that use Knockback==
:
Family 	Special Attack 	Distance
Antica 	Shoulder Slam 	
Beetle 	Rhino Attack 	
Behemoth 	Shock Wave 	
Birds 	Helldive 	
Buffalo 	Snort 	
Bugbears 	Heavy Whisk 	
Craver 	Carousel (NM Only) 	
Doll 	PanzerfaustTyphoon 	
Doomed 	Whip Tongue 	
Ghrah (Bird Form)	Damnation Drive 	
Goblin 	Goblin Rush 	
Goobbue 	Uppercut 	
Hippogryph 	Back Heel 	
Lamiae 	Gusting Gouge 	
Lizard 	Blockhead 	
Mamool Ja 	Somersault Kick 	
Mandragora 	Head Butt 	
Moblin 	Goblin Rush 	
Pixie 	Cyclonic TurmoilLethe ArrowsZephyr Arrow 	
Puk 	CrosswindWind Shear 	
Quadav 	Head ButtWrath of Gu'Dha (Dynamis and Campaign Quadav Leaders Only)	
Ram 	Ram Charge 	
Raptor 	Scythe Tail 	
Receptacle 	Empty Seed 	
Sheep 	Sheep Charge 	
Worm 	Full-Force Blow 	
Wyrm 	Dexter WingSinister Wing 	
Xzomit 	Siphon Discharge 	
Yovra 	Concussive Oscillation