Fog of War

The fog of war (or fog-of-war) is a black shading meant to represent the player's knowledge of a map's terrain. It obscures unexplored regions of the area map and must be cleared to interact with the region. Coordinates for these areas cannot be manually selected until the fog has been cleared. Previously explored areas are denoted with a tinted overlay: coordinates may be selected and party members may retreat back to these explored areas.
Fog of war is distinct from line of sight: even if a player has the entire area map "visible", they are not able to execute actions beyond the line of sight. Attempting to do so will cause the player to move within proper range to execute the action.
The spell Clairvoyance will flag the entire map as "explored", clearing the fog but leaving the tinted overlay.
The spell Farsight will flag the targeted region as "explored" and "visible", with no tinted overlay while the spell is active. The advantage of this is that NPCs are visible and can be targeted for actions while Farsight is active.
Category:Game mechanics