Mobility

A tool is a type of ability that allows a player to to traverse the map beyond the limits of running and walking.
==Summary==
By default, all agents traverse the map by running, walking, crouching, or jumping towards their desired locations. Some agents however have abilities that allow them to traverse the map in other ways. This can allow them to access parts of the maps and new angles that other agents cannot.
==General Mobility abilities==
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==Dash==
A dash is a mobility tool that allows a player to move in a direction at greatly increased speed or length. These can allow players to move past an area being held by an enemy before they have time to react or reach heights they cannot normally get to just by jumping.
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==Intangibility==
Intangibility is a mobility tool that allows a player to be immune to damage and effects, making them unaffected by negative status effects and also allowing them to pass through some objects such as semi-transparent barriers. 
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==Teleport==
A teleport is a mobility tool that allow a player to blink to a location without having to walk or run between their start and end position. These can allow players to move past an area being held by an enemy without them being able to directly locate your position (though they may be alerted to the player using a teleport by its sound cue if they are in range) or reach heights they cannot normally get to just by jumping.
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Category:Ability Functions