Joker Phases

The Joker template typically progresses through four main psychological phases.
==Phase Descriptions==
* 0 (Pre-wandering): Jokers in this phase are still in the clutches of their terrible childhood, or have escaped it recently enough in psychological terms that they haven't shifted phases yet.
* 1 (Wandering): Wandering phase Jokers are in their nomadic phase.
** 1 (School): A wander-phase Joker who is staying in one place in order to receive education of some kind.
* 2 (Pre-calm): A Joker who has taken personal responsibility for some important ongoing project, like saving the world.
** 2 (Gotham): A pre-calm phase Joker who is proceeding through the events of canon.
** 2 (Games): A Joker who is doing something vaguely similar to Gotham, except focused on whimsy rather than murder.
* 3 (Calm): The final phase. Tends to be more mature and emotionally self-sufficient than previous phases.
** 3 (Retired): A calm-phase Joker who got there via the Gotham route specifically. Joker, Ghosty, Queenie.
* Off course: It is possible, though rare, for Jokers to get knocked off the phase trajectory entirely.
==Jokers By Phase==
Phase 0	Phase 1	Phase 2	Phase 3	Off Course
* Alice Swan
* Aelare
* Felicity
* Jade
* Nona
* Trouble	
{| width="100%"	 	 	
Nomadic	School 	 	 	
* Beast
* Brilliance (Limitless)
* Brilliance (Rainbow)
* Corona
* Jellybean
* Kas
* Micaiah
* Rolan Quick	
* Celo
* Feral Orphan
* Mercy