API SaveView

Saves a camera angle. The last position loaded is stored in the CVar cameraView.
 SaveView(viewIndex)
==Arguments==
:;viewIndex: - The index (2-5) to save the camera angle to. (1 is reserved for first person view)
==Details==
* Saved views are preserved across sessions.
* Use ResetView(viewIndex) to reset a view to its default.
* The last position loaded is stored in the CVar cameraView.
==Bugs==
:Fixed: A bug in 3.0-patches causes SaveView variables not to load first time you load a character after entering the game. 
:::Reloading the UI, or reloading the character from character selection screen, will fix this bug. Source