Mash Burnedead

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|-|With Bracelets=
|-|Unlimited Physical Mode=
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==Summary==
Mash Burnedead is the protagonist of Mashle: Magic and Muscles and a student at Easton Magic Academy.
Mash was born with no magic in a world where magic is the norm, where those without magic are persecuted and killed. In order to protect him, Mash’s adoptive father raised him far away from society and had him undergo daily physical training so he could survive. After his lack of magic was discovered, Mash took a deal to fake possessing magic and attend a magical academy in order to become one of the Divine Visionaries, the foremost magic users in the world.
It was later revealed that Mash is a creation of Innocent Zero, raised as a vessel alongside his siblings for their hearts to create an immortal heart.
==Powers and Stats==
Tier: with Bracelets, up to at peak, far higher with Unlimited Physical Mode, at least , likely far higher without unconsciously holding back 
Name: Mash Burnedead
Origin: Mashle: Magic and Muscles
Gender: Male
Age: 15
Classification: Human, Student at Easton Magic Academy, Meliadoul's pupil
Powers and Abilities:
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|-|Innate Powers ▾=
|-|Iron Wand=Limited Metal Manipulation (It is shown to be malleable as Mash is able to forcibly change the shape of his wand with his bare hands. So far, he has sculpted his wand into a tennis racket,Mashle: Magic and Muscles Vol 7 Chapter 54 cue stick,Mashle: Magic and Muscles Chapter 84 baseball glove,Mashle: Magic and Muscles Chapter 85 baseball bat,Mashle: Magic and Muscles Chapter 90 and bucketMashle: Magic and Muscles Chapter 96)
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Attack Potency: Varies with Bracelets (Mash is constantly wearing bracelets that act as extremely heavy weights to suppress his power.Mashle: Magic and Muscles Chapter 96 His most casual feat using Bracelets were being able to reflect an attack described as capable of destroying an whole forest.Mashle: Magic and Muscles Chapter 1 Capable of throwing a giant scorpion with a mere move of his hand31 KilotonsMashle: Magic and Muscles Chapter 15 and a massive giant several hundred kilometers from the ground.121 GigatonsMashle: Magic and Muscles Chapter 72 Even when Mash is holding back, his power is described as being able to overcome most of spells in the world and able to make the impossible possible.Mashle: Magic and Muscles Chapter 76 Easily reflected attacks from Invariable Railgun, which is capable of obliterating a country7.86 TeratonsMashle: Magic and Muscles Chapter 90), up to Country level+ at peak (Managed to counterattack Domina's Secondth,Mashle: Magic and Muscles Chapter 94 which is more than 10 times stronger than his base,80 TeratonsSecondths are considered unique spells that are at the top of the Double-Line wizard hierarchy, with only a few being able to awaken the essence of such power. And therefore, Secondths based on destruction must have a multiplier above considerably simple spells like Sectional Graviole, which is capable of creating a concentration of magic powerful enough to exceed a power of 10 times the conventional who is a being considered "Invincible" by Lévis even after his Invariable Railgun was destroyed by Mash.8 TeratonsMashle: Magic and Muscles Chapter 92 After reaching his limit Mash was capable of hurting Domina in his Third Line form, which is a transformation that causes him to be immensely stronger than before and being considered even as a living environmental disasterMashle: Magic and Muscles Chapter 94), far higher in Unlimited Physical Mode (Can easily defeat those who were much stronger than him to the point that his opponent unconsciously hallucinates the vision of being killed.Mashle: Magic and Muscles Chapter 95 Easily massacred Domina's Third Line in physical terms,The Unlimited Biceps Magic: Punch Squared is considered a speed amplifier, not a power amplifier. Since the description of the technique is "His punches grow exponentially?!! That's impossible... Sixteen squared is...", with nothing about power increase who at the moment was not only using the Thirds Spell in offensive form, which is considered a power beyond anything magic users can ever hope to achieve,Mashle: Magic and Muscles Chapter 95 but was also being amplified by the Wand of Beginnings.Mashle: Magic and Muscles Chapter 97 Can damage Zero's body.Mashle: Magic and Muscles Chapter 99 Doom, who with 30 percent of magic power already shown to be stronger than Mash's Bracelets limit,Mashle: Magic and Muscles Chapter 100 using 50 percent of his potency was forced to use magic to avoid being hit by Mash's punch,Mashle: Magic and Muscles Chapter 100 which means that the damage would be considerable), at least Large Country level, likely far higher without unconsciously holding back (His body unconsciously makes his muscles hold back in battle for fear of showing their full potential,Mashle: Magic and Muscles Chapter 101 something that for now even Mash doesn't understand how this work.Mashle: Magic and Muscles Chapter 102 Doom, which is someone who has previously defeated Mash with a single attack using 50% of power,Mashle: Magic and Muscles Chapter 100Mashle: Magic and Muscles Chapter 101 believes that if Mash uses his full potential both can fight on equal termsMashle: Magic and Muscles Chapter 101)
Speed: Varies with Bracelets (Easily overcame the perception of his teacher Claude with a casual run.Mashle: Magic and Muscles Chapter 3 After trying to swim for the first time he easily managed to overcome the reactions of Andre Qrore, a wizard capable of increasing his physical characteristics by transforming himself into a shark.Mach 0.38Mashle: Magic and Muscles Chapter 19Mashle: Magic and Muscles Chapter 20 By using Hamstring Magic: Big Bang Dash he was able to overcome Lance's reaction to the point where he thought Mash was using physical enhancement magic.Mach 0.64Mashle: Magic and Muscles Chapter 9 While sleeping he is able to move like a blur.Mashle: Magic and Muscles Chapter 29 - Bonus, Part 1Mashle: Magic and Muscles Chapter 30 - Bonus, Part 2Mashle: Magic and Muscles Chapter 31 - Bonus, Part 3Mashle: Magic and Muscles Chapter 32 - Bonus, Part 4Mashle: Magic and Muscles Chapter 33 - Bonus, Part 5Mashle: Magic and Muscles Chapter 33 - Bonus, Part 6 Can momentarily follow the movements of Margarette, who was at that moment running at the speed of sound.Mach 0.89Mashle: Magic and Muscles Chapter 61 Explicitly stated as being slower than soundMashle: Magic and Muscles Chapter 60), Massively FTL+ in Unlimited Physical Mode (Mash easily overcame Domina's perception and was able to make several thousand movements while imitating various people in mere instants.5958.28cMashle: Magic and Muscles Chapter 96 Domina's Third Line was previously able to go faster than Mash could defend and predict,Mashle: Magic and Muscles Chapter 94Mashle: Magic and Muscles Chapter 95 although he could protect himself against projectiles 7 times the speed of soundMashle: Magic and Muscles Chapter 90), far higher with Unlimited Biceps Magic: Punch Squared (Able to punch Domina several thousand times without him being able to defend himself.Mashle: Magic and Muscles Chapter 97 Domina at this point was not only using the Thirds Spell in offensive form, which make him capable to keep up with a casual Mash, but was also being amplified by the Wand of Beginnings), even far higher without unconsciously holding back (Doom, which is someone who using 30% of the power is faster than Mash's eyes and with 50% is twice as fast as before,Mashle: Magic and Muscles Chapter 10011,916.56cMash with Bracelets dodging an attack from Doom's 30% is something that happened probably because Doom allowed it, since it is shown that he wanted to test physical strength. Otherwise, it is simply an outlier, since if 30% was just subsonic+, Mash's Unlimited Physical Mode could do something like this in a fight against Doom believes that if Mash uses his full potential both can fight on equal termsMashle: Magic and Muscles Chapter 101)
Lifting Strength: Varies with Bracelets (Was able to throw a massive scorpion with a mere move of his hand while was not focusing his strength on it1.2636e+13 KgMashle: Magic and Muscles Chapter 15 and a giant several hundred kilometers from the ground4.82e+20 KgMashle: Magic and Muscles Chapter 72), up to Class Z at peak (Can press his hands so hard that he throws jets of water powerful enough to overcome Domina's Secondth. Able to destroy Domina's Third Line Wand with his bare hands and then pierce into his body, later grab him. Domina in his base is considered invincible and unbeatable by Lévis,Mashle: Magic and Muscles Chapter 92 who with his Third Line possesses a magnetic force considered several times greater than most magics,1.0063129e+22 KgMashle: Magic and Muscles Chapter 91 which includes the force of his own Invariable Railgun capable of annihilating an entire country3.3543763e+21 KgLévis's Third Line scales to the repulsive force of the Invariable Railgun as lifting strength due to the fact that it is considered something from another level and that it has a magnetic force several times stronger than most magics. This would include his own Railgun, since Lévis believed that Mash could not break his armor even though a few seconds ago he repelled the force of his Secondth, which is even stated that follow the Lorentz Law. And although Lévis's Third Line does not follow the same law, it would still scale thanks to the declaration of being far above anything), far higher in Unlimited Physical Mode (It is Mash state that releases his true power that was previously suppressed to the limit), even far higher without unconsciously holding back
Striking Strength: Varies with Bracelets, up to Country level+ at peak, far higher in Unlimited Physical Mode, at least Large Country level, likely far higher without unconsciously holding back
Durability: Varies with Bracelets (Could withstand attacks from Silva without difficulty,Mashle: Magic and Muscles Chapter 14 who at the moment was no weaker than this feat.31 KilotonsMashle: Magic and Muscles Chapter 15 Can withstand thousands of his own attacks and even attacks using his Iron Wand.Mashle: Magic and Muscles Chapter 53Mashle: Magic and Muscles Chapter 54 He can took hits being beaten countless times by Margarette's True Form, who at the moment Mash even considers her physically as strong as him if not above.121 GigatonsMashle: Magic and Muscles Chapter 60 He can survive being crushed several times by a metal ball while being pressed by an immense magnetic force created by Lévis,Mashle: Magic and Muscles Chapter 85 and then easily withstanding the force of Adamas's punches, which Lévis originally considered a magical power above Mash, who seconds ago had obliterated the Invariable Railgun7.86 Teratons), up to at least Country level+ at peak (After going to the limit he was able to be durable enough to survive dozens of attacks from Domina's Third Line, who previously had been able to easily obliterate Mash physically. Can survive the Poseidon's Wrath: Angus's Roar, a spell described as something that returns everything to nothingness and as a power beyond anything magic users can ever hope to achieve), far higher in Unlimited Physical Mode (It is Mash state that releases his true power that was previously suppressed to the limit), at least Large Country level, likely far higher without unconsciously holding back (His body unconsciously makes his muscles hold back in battle for fear of showing their full potential, something that for now even Mash doesn't understand how this works. Doom, which is someone who has previously defeated Mash with a single attack using 50% of power, believes that if Mash uses his full potential both can fight on equal terms)
Stamina: Superhuman (When he briefly confronted Director Wahlberg, he suffered injuries to his hands trying to stop a massive drill and show no sign of pain. Even when he was stabbed in the stomach by Abyss Razor, instead of expressing pain, Mash held the sword in place by clenching his abdominal muscles to prevent Abyss from escaping. During the combat with Razor, he was cut to ribbons over the course of a fight, but then fights back without much of a problem even in an environment where his movements were slowed down. During his fight with Carpaccio, who could transfer any damage he take to his opponent, Mash received enormous punishment from having the force of every attacks being transferred to him but even so he continues punching Carpaccio over and over until the limit of the goddess statue that produced the effect began to break and by the end of it, he hardly look affected by the damage he taken)
Range: Standard Melee Range; Extended Melee Range with Iron Wand; up to Kilometers with projectiles (Can throw a giant this far)
Equipment:
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Intelligence:
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|-|General=
Below Average (Mash is quite stupid, not even being able to understand simple things like how to open a door properlyMashle: Magic and Muscles Chapter 1 or even do a basic mathematical calculation,Mashle: Magic and Muscles Chapter 79 he can even interpret an obvious insult as a compliment.Mashle: Magic and Muscles Chapter 99 Mash also can't study or understand anything even with a lot of help from others, managing only to pass tests through memories with friends and not through real understandingMashle: Magic and Muscles Chapter 74)
|-|Combat=
Extraordinary Genius (Mash is undeniably a genius in terms of combat and can calculate much more easily when the goal is to do something with his bare hands, being able to make the impossible possible.Mashle: Magic and Muscles Chapter 76 His difference in intellect has shown itself to be great since Mash was a 5-month-old baby, being capable to do jobs that would have required years of study as if it were nothing. He for example was able to practice carpentry all day, such talent was admired by everyone in Innocent Zero, later his DIY skills kept improving to the point where he could even construct whole cabinets and being capable to fix a castle that was constantly being pulverized every day in multi direction. At the same age Mash was perfectly capable of make a Zigzagging Inertial Driftentering with his own body, that is basically entering a curve at high speed capable of executes a severe turn maneuvering the front wheels without losing speed. Around the same age he shows efficiency in doing somersaults and athletic movements with great ease.Mashle: Magic and Muscles Chapter 82
In terms of analysis Mash is insanely accurate, being able to create complex strategies after seeing the enemy spell just some times even under pressure while being constantly massacred by the opponent.Mashle: Magic and Muscles Chapter 65 In his battle against Abyss, Mash was able to catch the moment and his position [At this point Abyss was being amplified, while Mash was in slow motion],Mashle: Magic and Muscles Chapter 27 who was previously faster than Mash's perspection.Mashle: Magic and Muscles Chapter 26 After breaking the Secondth Spell that made him slow, Mash despite his massive inferior speed was able to create a combo capable of confusing Abyss.Mashle: Magic and Muscles Chapter 28 The first time Mash met Abel, a puppet grapped the coin from Mash, he tore a button, spít it out with incredible speed and took the coin by sucking it up using the power of his lungs alone, without almost anyone noticing and with extreme precision.Mashle: Magic and Muscles Chapter 17 His development is also versatile in his analysis, as shown after trying to swim for the first time and being easily managed to overcome the reactions of Andre Qrore, a wizard capable of increasing his physical characteristics by transforming himself into a shark and naturally has greater versatility in the water.Mashle: Magic and Muscles Chapter 20 Can also perfectly calculate the trajectory of his attacks and opponent projectiles, even being able to calculate how to redirect the movement, speed and position of a ball after hitting an enemy, and eventually defeating a group of superhuman puppets at once.Mashle: Magic and Muscles Chapter 32 Mash was able to reflect dozens of gigantic animals that acted as Danmaku, being able to calculate the position they would eventually be in, which enemies they would hit and which doors they would enter, and even managed to make one of the animals move more slowly.Mashle: Magic and Muscles Chapter 84 In a test created by Gehenna, Mash eventually had all his movements limited, and yet was able to dodge attacks from supposedly impossible angles and unpredictable attacks.Mashle: Magic and Muscles Chapter 57 At the beginning of his battle against Lévis he was capable in mid-air while being pressed into a magnetic ball understand how the magnetic force works and then to overcome it by spinning around.Mashle: Magic and Muscles Chapter 85 Can reflect attacks 7 times faster than him from a distance.Mashle: Magic and Muscles Chapter 90 At the beginning of his battle against Domina he was able to reflect thousand enemy projectiles, being able to throw the same type against the enemy in the exact same position.Mashle: Magic and Muscles Chapter 94 After being hit a few times by sound attacks Mash was able to discover their properties and that they acted differently on the ground than in the air, and so he was able to create strategies against this type of attack.Mashle: Magic and Muscles Chapter 59Mashle: Magic and Muscles Chapter 60 In the end of his battle against Lévis he was capable of perfectly timing his attacks to connect with his opponent's even when their magnet armor shifts its own magnetic pole to repel his attacks at will.Mashle: Magic and Muscles Chapter 91 During his battle against Doom he showed capable of read his opponents' movement perfectly after a certain period of time, to the point of being able to dodge FTE attacks even at close range, and later being able to do the same thing but with Doom being twice as fast as beforeMashle: Magic and Muscles Chapter 100)
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Weaknesses: Is bad academically-wise (His grades are usually awful Mashle: Magic and Muscles Vol 9 Chapter 74 and he's unable to count.Mashle: Magic and Muscles Vol 2 Chapter 10Mashle: Magic and Muscles Vol 9 Chapter 79 Will not remove his bracelets, which suppresses his power, unless it is absolutely necessary.Mashle: Magic and Muscles Chapter 96 If Mash uses the Unlimited Physical Mode for too long, his muscles will be paralyzed with pain.Mashle: Magic and Muscles Chapter 101 His body unconsciously makes his muscles hold back in battle for fear of showing their full potential, something that for now even Mash doesn't understand how this works.Mashle: Magic and Muscles Chapter 101
Notable Attacks/Techniques:
Muscles Magic: This is an unique muscle-based fighting style that does not require any magic power. Due to not having any magic power, Mash Burnedead created this fighting style to keep up with magic users.
*Hamstring Magic: A set of "spells" requiring the hamstring muscle.
**Big Bang Dash: Mash adopts a starting position and starts to run at an inhuman speed.
*Triceps Magic: A set of "spells" requiring the triceps muscle.
**Ballista Knuckle: Mash crosses his fingers then folds them into a fist and runs at an inhuman speed at his opponent to punch them.
*Erector Spinae Magic: A set of "spells" requiring the erector spinae muscle. 
**Hell Fall: Mash grabs the enemy, flips them around and pile drives them into the ground.
*Quadriceps Magic: A set of "spells" requiring the quadriceps muscle.
**Guillotine Kick: Mash buries the enemy up to their neck by grabbing them from below and dragging them down, then winds up and kicks them in the face.
*Brachioradialis Magic: A set of "spells" requiring the brachioradialis muscle.
**Barbarian Shot: After stretching his iron wand into a cue stick, Mash strike an enemy with as much force as he can, sending the target flying and bouncing like a billiard ball.
*Shoulder Magic: A set of "spells" requiring the shoulder muscle.
**Missile Throw: Mash throws a projectile while adding as much spin as possible to increase its velocity. Due to the amount of spin he puts into it, it packs so much power that it prevents magnetic forces from repelling the projectile.
*Deltoid Magic: A set of "spells" requiring the deltoid muscle.
**Barbarian Punch: Mash punches his opponent with immense force.
*Biceps Magic: A set of "spells" requiring the biceps muscle.
**Unlimited Biceps Magic: A set of "spells" requiring the biceps muscles while in his Unlimited Physical Mode.
***Punch Squared: Mash delivers five series of punches, initially starting with two punches but with each series the number is squared and the amount of punches grows exponentially to match it until it reaches sixty-five thousand five hundred thirty six.
*Full Muscles Magic: A set of "spells" requiring all muscles of the body.
**Hurricane Rush: Mash twists his body and folds his right hand into a fist. He then pushes forward and pummels his opponent with a series of blows that sends them slamming into walls by utilizing various different muscles before finishing with a powerful suplex.
**Unlimited Physical Mode: Mash removes his bracelets, unleashing his true muscle strength that had been suppressed.
***Unlimited Hammer: This "spell" is only accessible while Mash is in his Unlimited Physical Mode. Mash appears in front of his opponent and slam them hard on the ground with a powerful double blow done with his elbows.
Big Bang Dash.png|Hamstring Magic: Big Bang Dash
Ballista Knuckle.png|Triceps Magic: Ballista Knuckle
Hell Fall.png|Erector Spinae Magic: Hell Fall
Guillotine Kick.png|Quadriceps Magic: Guillotine Kick
Brachioradialis Magic - Barbarian Shot.jpg|Brachioradialis Magic: Barbarian Shot
Missile Throw.jpg|Shoulder Magic: Missile Throw
Deltoid Magic - Barbarian Punch.jpg|Deltoid Magic: Barbarian Punch
Full Muscles Magic - Hurricane Rush Part 3.1.png|Full Muscles Magic: Hurricane Rush
Unlimited Physical Mode.jpg|Full Muscles Magic: Unlimited Physical Mode
Unlimted Hammer.jpg|Unlimited Hammer
Unlimited Biceps Magic Punch Squared.jpg|Unlimited Biceps Magic: Punch Squared
Note: This profile will be subject to revision in the near future. Until the revision is completed, it is not advised that users create VS threads featuring this character. Currently the series has advanced dramatically since the creation of the profile and the feats have only increased. However the focus is currently on creating new profiles for the verse and not revising the ones that already exist.
==Notable Matchups==
Victories:
Losses:
Shigeo Kageyama (Mob Psycho 100) Mob's Profile (??? 6-B Mob and 6-B Mash with Unlimited Physical Mode restricted were used. Speed was equalized. Initial distance was 100 meters. The battle took place in Spice City)
Inconclusive:
==References==
==Notes/Explanations==
Category:Characters
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