Turrets

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Turrets are an essential component of Navy Simulator. They are the only way to shoot down planes and the main way sink ships. There are two types of turrets; anti-aircraft (aa), and naval artillery. Anti-aircraft guns overheat after they have been shooting for too long, while naval artillery needs to reload after a shot. Turrets can be found on land and on ships. 
==List==
Abbreviations
AP - Armor-Piercing (shell goes through armour and does not explode, good for breaching hulls)
HE - High-Explosive (shell explodes upon impact or soon after, good for eliminating players)
APHE - Armor-piercing high-explosive  (shell goes through armour and explodes a short distance after penetration, good for breaching hulls) 
Anti-Aircraft 	Anti-Aircraft 	Anti-Aircraft 	Anti-Aircraft 	Anti-Aircraft 	Anti-Aircraft 	Anti-Aircraft 	Anti-Aircraft 	Anti-Aircraft 	Anti-Aircraft
Appearance 	Name 	Ammo 	Max Spread 	Muzzle Velocity (SPS)	Rounds Per Minute	Overheat Time (seconds) 	Traverse Speed (°/second)	Elevation Speed (°/second)	Smallest Mount Size
 	50cal M2HB 	.50cal AP 	0.4° 	2900 	550 	5 	75 	75 	MG
 	Dual 50cal M2HB 	.50cal AP 	0.4° 	2900 	1100 	5 	65 	65 	MG
 	7.62x51mm M134 Minigun 	7.62x51mm 	1° 	2900 	2000 	2.5 	75 	75 	MG
 	20mm L70X 	20mm Fragmenting Shell	0.4° 	2900 	600 	4 	75 	60 	C
 	25mm M242 	25mm HE Shell 	0.1° 	3100 	396 	3 	70 	40 	L
 	14.5mm ZPU-2 	14.5x114mm AP 	0.05° 	3000 	600 	10 	45 	32 	M
 	Quad 20mm Madsen 	20mm Fragmenting Shell	0.5° 	2900 	1320 	5 	45 	40 	M
 	40mm L60 	40mm HE 	0.05° 	3000 	120 	20 	30 	16 	H
 	Dual 30mm Slater 	30mm HE 	0.05° 	3000 	130 	16 	30 	16 	H
(Naval) Artillery	(Naval) Artillery 	(Naval) Artillery 	(Naval) Artillery	(Naval) Artillery 	(Naval) Artillery	(Naval) Artillery 	(Naval) Artillery 	(Naval) Artillery 	(Naval) Artillery
Appearance 	Name 	Ammo 	Max Spread 	Muzzle Velocity (SPS)	Rounds Per Minute	Reload Time Per Shot (seconds)	Traverse Speed (°/second)	Elevation Speed (°/second)	Mount Size
 	37mm Striker Grenade Launcher	37mm HE Grenade 	1° 	250 	550 	1.5 	75 	75 	C
 	57mm Naval Gun 	57mm APHE 	0.05° 	3000 	WIP 	3.3 	38 	25 	L
 	3" Alexa Turret 	WIP 	WIP 	WIP 	WIP 	5 	WIP 	WIP 	None
 	3" Naval Gun 	3" APHE 	0.01° 	3100 	WIP 	5.5 	35 	25 	H
 	5" Double Turret 	WIP 	WIP 	WIP 	WIP 	12 	WIP 	WIP 	None
 	12 Pounder Cannon 	WIP 	WIP 	WIP 	WIP 	5 	WIP 	WIP 	None
MG: machine gun, C: compact, L: light, M: medium, H: heavy
==Hull-breaching abilities==
Turret 	Breachable ship hulls
50cal M2HB 	Gunboat
Dual 50cal M2HB 	Gunboat
7.62x51mm M134 Minigun 	Gunboat
20mm L70X 	Gunboat, Landing Craft, Patrol Speedboat, Submarine
37mm Striker Grenade Launcher	Gunboat, Landing Craft, Patrol Speedboat, Corvette, Submarine
25mm M242 	Gunboat
57mm Naval Gun 	All 30% chance of breaching, except Gunboat and Landing Craft (always breaches)
14.5mm ZPU-2 	Landing Craft, Gunboat
Quad 20mm Madsen 	Landing Craft, Gunboat, Patrol Speedboat, Submarine
40mm L60 	Landing Craft, Gunboat, Patrol Speedboat, Submarine, Torpedo Boat
Dual 30mm Slater 	Landing Craft, Gunboat, Patrol Speedboat
3" Alexa Turret 	All
3" Naval Gun 	All
5" Double Turret 	All
12 Pounder Cannon 	All
==Usage ==
=== 50cal M2HB ===
The 50cal M2HB is only effective against gunboats and infantry due to its slow rate of fire and weak ammo. It also provides no protection for the gunner. Many players prefer using guns such as the M4A1 instead of the 50cal. The 50cal itself is unlocked at level 1 for all ships that can be equipped with it.
50cal M2HB.png
50cal M2HB 2.png
50cal M2HB 3.png
===Dual 50cal M2HB===
The Dual 50cal M2HB is a much more effective version of the single-barreled 50cal, doubling its offensive capability. The extra barrel allows it to take down airplanes reliably as well. The Dual 50cal is unlocked at level 4 for all ships where it is available, except for submarine, which is unlocked at level 3.
Dual 50cal M2HB.png
Dual 50cal M2HB 2.png
Dual 50cal M2HB 3.png
=== 7.62x51mm M134 Minigun===
The 7.62x51mm M134 is an extremely useful gun which can kill players in a fraction of a second. Its weakness is its high spray and fast overheat time. These issues can both be countered by firing in bursts. At close range guns are almost always more effective due to their almost instant movement time. The Minigun is unlocked at level 2 on all ships it is available on.
M134 Minigun.png
M134 Minigun 2.png
M134 Minigun 3.png
===20mm L70X===
The 20mm L70X is a good anti-aircraft gun which is mounted on all the airfields in the game. It is most effective when manned in numbers and used against incoming aircraft. 
20mm L70X.png
20mm L70X 2.png
20mm L70X 3.png
===37mm Striker Grenade Launcher===
The 37mm Striker Grenade Launcher is a unique weapon with a high drop-rate and is used for very short range engagements. 
37mm Striker Grenade Launcher.png
37mm Striker Grenade Launcher 2.png
37mm Striker Grenade Launcher 3.png
===25mm M242===
The 25mm M242 is a capable turret which overheats quickly. However it is very accurate and the gunner is able to zoom in very far in first-person. It is best fired in bursts. 
25mm M242.png
25mm M242 2.png
25mm M242 3.png
===57mm Naval Gun ===
The 57mm Naval Gun is a powerful and compact cannon which can be mounted on small ships such as the Torpedo Boat for extra offensive capability. It comes in shielded and non-shielded variants.
57mm Naval Gun.png|Shielded
57mm Naval Gun 2.png|Shielded
57mm Naval Gun 3.png|Shielded
57mm Naval Gun 4.png
57mm Naval Gun 5.png
===14.5mm ZPU-2===
The 14.5mm ZPU-2 is an extremely effective anti-aircraft gun that is able to easily down enemy aircraft. It fires powerful shells quickly, while also being very accurate. However it has very poor zoom in first-person.
14 5mm ZPU-2.png
14 5mm ZPU-2 2.png
14 5mm ZPU-2 3.png
===Quad 20mm Madsen===
The Quad 20mm Madsen is a fast-firing anti-aircraft gun with four barrels. It has the second highest fire-rate of any turret in the game behind the minigun. 
Quad 20mm Madsen.png
Quad 20mm Madsen 2.png
Quad 20mm Madsen 3.png
===40mm L60===
The 40mm L60 fires the largest shells of any anti-aircraft gun and can easily break off airplane wings. Works well as artillery and can penetrate ship hulls with enough shots, albeit poorly. Used best in external view for anti-air, and first person view for artillery. 
40mm L60.png
40mm L60 2.png
40mm L60 3.png
===Dual 30mm Slater===
The Dual 30mm Slater is an extremely effective turret with two fast-firing turrets. The Slater fires large 30mm high explosive rounds which can easily slice planes apart. It is unlocked at level 6 on the ships it is available on (Destroyer, Frigate, Cutter, Sub Chaser, Corvette).
Dual 30mm Slater.png
Dual 30mm Slater 2.png
Dual 30mm Slater 3.png
===3" Alexa Turret===
The 3" Alexa Turret is exclusively found on the Cruiser and is only able to fire on one side. It reliably breaches the hulls of any ship and can be found in abundance on the Cruiser.
===3" Naval Gun===
The 3" Naval Gun (also known as the 76mm gun) is the highest caliber gun on a ship that can be spawned in by a player. The shielded variant offers great protection for the gunner. 
3" Naval Gun.png|Shielded
3" Naval Gun 2.png|Shielded
3" Naval Gun 3.png|Shielded
3" Naval Gun 4.png
3" Naval Gun 5.png
===5" Double Turret===
The 5" Double Turret is exclusively found on the Cruiser and can breach multiple hulls in one shot. The gunner is invulnerable to attack from any other turrets or guns. However the Turret takes 12 seconds to reload. 
===12 Pounder Turret===
The 12 Pounder is found on platforms at SEA Military HQ and Pirate Cove, guarding the spawn (and surrounding area for SEA) of the teams. It deals 30,000 damage each shot.
12 Pounder.png
12 Pounder 2.png
12 Pounder 3.png
==Aiming==
There are two ways to aim turrets; external view and first person. External view allows players to move their camera around freely while firing, but first person restricts the camera to the barrel of the turret. 
Shots fired from turrets are not hitscan, which means they have travel time and players need to fire ahead of the target's position. Players also need to adjust for distance as shells dip after firing. 
==Customization==
Main article: Customization
WIP
Category:Weaponry