Smash Tactics/Units/Heroes

Heroes play a large role in the game. They are strong units with special abilities, including a Final Smash. Heroes become stronger and learn abilities as the player completes various given achievements.
Every hero has a Smash Gauge, which fills up as the hero assists in killing enemy units. When it is filled, the hero may use a Final Smash.
Every hero is restricted to one faction, and the hero is chosen at the beginning of the game. When a hero is killed, it is later revived at the player's Home building.
== Mario ==
Hero for the Mushroom faction.
=== Jump ===
Mario can jump on multiple enemies to damage and stun them, or jump over a cliff.
=== Fireball ===
A projectile which sets one enemy on fire, causing a lot of damage.
=== Ability 3 ===
=== Final Smash: ===
== Link ==
Hero for the Hylian faction.
=== Spin Attack ===
Passive ability. When it is learned, every sixth attack will be a Spin Attack, which does extra damage and damages multiple targets at once. As the spell levels up, it will happen more often.
=== Boomerang ===
Throws a boomerang, twice damaging all enemy units in a line.
=== Ability 3===
=== Final Smash: ===
== Olimar ==
Hero for the Hocotate faction. Since he is vulnerable by himself, he is always seen riding a tame Bulborb in the game.
=== Whistle ===
Calls over an enemy onto his own team.
=== Throw ===
Throws a Pikmin-type unit, causing damage to multiple enemies, or to let it leap over a cliff.
=== Refund ===
Passive ability. The player will recieve an amount of resources for every unit Olimar kills.
=== Final Smash: ===
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