Disinterested (PWH)

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: "Factions, planes, belief, portals, conduits... who cares? Point me in the direction of the nearest ride or the biggest pile of jink, and watch me go."
Knowledge is power, but power is power too, and sometimes it's easier to win it by the obvious paths: money, magic, and skill. A basher might choose to ignore the deepest secrets in favor of lesser but ultimately still worthwhile goals.
BACKGROUND: Lots of disinterested folks are primes, but plenty of planars fall into this category as well—in particular, githzerai who are so often caught up in their own concerns that they have no patience for the "big picture." Most of the plane-touched, being so directly tied to the planes, are never disinterested.
CHARACTER: Usually a surly lot, the disinterested focus on their personal goals rather than looking at things as a whole. They tend to be egocentric and opportunistic spivs, although they can form friendships with others who don't waste their time babbling about the "truth."
MOTIVATIONS: These folks are usually motivated by small goals—accumulating wealth or personal power, for example—rather than loftier undertakings that might serve the greater good. They're not interested in political power (for a body can't rule what he doesn't know), nor, obviously, the accumulation of knowledge.
ROLE-PLAYING: Practical, not curious—these traits mark a disinterested basher. They don't care about the dark of things. They might specifically avoid learning the secrets of the multiverse for some reason. Maybe they have cause to fear such mysteries. Who knows? Information's not important to them, so don't ask them questions—they're as disinterested in answering as asking.