Dungeon: combat simulator

Combat simulator simulates a hero with various equipment, level, skills, craftifacts and consumables fighting a single enemy. Some enemies can also be selected in "Enemy selection", but the full list of enemy stats can be found on Dungeon: enemies (requires entering enemy stats on the right (hero stats on the left). When hero and enemy stats are set, press "CALCULATE" to see who wins and how the combat might go. Note that because attacks can have a range of damage (and they can also critically strike), the combat might have a different outcome. The combat simulator assumes hero and enemy have full Health, Energy, Action points and are 1 tile apart (no ranged attacks or consuming AP for getting closer).
*"Hits to kill..." assumes that attacks always deliver the average damage (the smaller number assumes no critical strikes, while the bigger number assumes the attack always critically strikes).
*"Absolute minimum" assumes that attacks always deliver the maximum damage and they also critically strike.
== Notes about combat simulator ==
*If the calculator is not visible, scroll all the way down the page and press "VIEW FULL SITE" or enable "Desktop site" in browser settings.
*The combat simulator does not account for summoning enemies (e.g. The bone dragon doesn't summon skeletons when below 50% Health). This might be implemented later.
*The combat simulator does not include throwing weapons, Mechanical spider or Horn. Just pure 1v1 with attacks and buffs/debuffs. This might be implemented later.
*Take into account that just because a hero can beat the boss, does not mean that they can complete the whole level.
Category:Adventurers Guild
Category:RPG