Ragya-Vara

Ragya-Vara 	Ragya-Vara
Character Type: Assassin 	
Origin: Angel Ataraxia: Defeat	
Miscellanous: 	
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Profile=
Ragya-Vara, also known as the Rose Spear, is a character in Dissidia Calamitas Infinita NT originally from Angel Ataraxia: Defeat. He is the late 14k era galaxy's most dangerous and infamous assassin, known for his consistent record of hunting down Rosaries and those suspected of harboring or breeding Tyrant powers. Made to kill and born to serve, he searches for meaning and identity with hands drenched in blood. 
==Personality==
A graceful force of nature. Though he is a perfect assassin, Ragya-Vara is generally docile and innocent when he is not in "destroy mode". He takes no joy in his job of removing any that are suspected Rosaries, but he sees it as a simple necessity and does not even consider his actions to be a choice. In that regard he seems himself as completely innocent in all actions. He is quite gullible and naive, but can be scarily ruthless and effective when he believes he has to kill. Usually a man of few words, and quite fatalistic.
==Appearance==
Ragya-Vara is a slim man of average height with very dark Nightkin-esque skin and bone-white hair. He has deep violet eyes and usually sports an expressionless or sorrowful face. Usually he wears a large suit of slick advanced pseudo-armor that sometimes appears to simply be an oversized and decorated cloak. Most of his body is not visible until he purges the armor, at which point his normal and unremarkable outfit becomes visible. It consists of an all-black spacefaring normal suit with steel-gray accents. 
In DCI NT, Ragya-Vara fights in his slim-fitting normal suit with his gunmetal-gray armor-cloak draped around his arms and shoulders, keeping it flowing near him in case he has need of a quick defense.
===Outfits===
*Herokiller I - Default. Black with steel accents.
*Herokiller II - 2nd coloration. All white recolor.
===Weapons===
Ragya-Vara's weapon is a tall red lance.
*False Curse Fang - Default. A weapon based on the "Forever Curse Fang" artifact that suddenly manifested in the stars. It is inordinately powerful, but also has the ability to energize the user and imbue them with heavenly health upon piercing the heart. It is bright red and as long as a man is tall.
*Spear of the Sorrowful - 1st alternate weapons. A black recolor.
*Rosary Piercer - 2nd alternate weapon. A golden recolor.
*Forever Curse Fang "Yzumaar" - 3rd alternate weapon. Based on the true Curse Fang Unarmors, this weapon is bright red with a golden aura. When Ragya-Vara is idling, the weapon cycles between different lengths (extra long, normal length, very small).
==Story==
===Background===
:LET US FIND EVEN DEEPER ISOLATION
I LOOK AT MY HANDS; I CRUMBLE. OVERHUNG ABOVE ME IS AN OCEAN OF BLOOD. I WILL NOT DROWN. NOT YET.
WALKING AGAIN. SOME OF THE DREAMERS LEAVE, AHEAD OR BEHIND ME, TO GO TO THEIR FAMILIES AND THEIR BEDS AND JOIN THEIR DREAMS IN SLEEP. I SEE VANITY IN EVERYTHING. I WATCH SOME OF THEM AND TASTE DESIRE. WE HUMANS BUILT TO PRODUCE, TO PERFORM, TO PERPETUATE. THERE IS NIGHT OUTSIDE NOW, AND THE FOG THAT NEVER ENDS. THAT MIST HOVERS AROUND THE NECKS OF THE TOWERS AND ALMOST ASPHYXIATES. I FIND THIS THE MOST STRIKING THE SKY EVER CAN BE. I ALMOST REACH UP, UNTIL THE SIGHT OF MY HANDS DRY MY LIPS AND TAKE MY BREATH. I AM GOING TO KILL A PRISONER NEXT. IT WILL NOT BE THE FIRST OR THE LAST MAN I KILL. I AM BEING PAID A YEAR OF SALARY FOR IT.
I WISH I COULD HARBOR GREED IN MY HEART. THIS EMPTINESS WILL NEVER BLOAT ME. I HAVE SEEN MANY GORGED ON THEIR AVARICE. THEY SEEM... HAPPY. I HAVE HELD TREASURES ONCE, BUT THEY MEANT NOTHING TO ME. WHERE IS THE BEAUTY IN SOMETHING THAT WILL FADE? WHAT GOOD DOES GOLD DO, SITTING IN A ROOM, ERODING? DEAD THINGS HAVE NO APPEAL TO MY EYES. BEAUTY IS DISINTERESTED, APATHETIC, BUT IT IS ALIVE.
:LIKE A ROSE, I WILL LIVE AND DIE BEAUTIFULLY
I BELIEVED.
THOUGH THERE IS NO PURPOSE IN LIFE OTHER THAN THE PERPETUATION OF MORE LIFE - I BELIEVED I WAS BORN FOR A REASON. TO KILL. ALL THINGS LIVE AND SO ALL THINGS DIE. IT WAS A GLORIOUS THING, MY JOB. MY PURPOSE. THOUGH IT WAS EVIL TO FIND ANYTHING BUT BASIC FULFILLMENT, I FELT GLORY. PRIDE. I HAVE ALWAYS BEEN PERFECT.
THEN I WAS DEFEATED.
THEY TOLD ME I DREAMT. THAT I WAS NEVER KILLED. THAT THE MISSION HAD NEVER BEEN MINE. BUT I FOUND THE THING THAT KILLS ME. AND I LOST TO IT. THIS BODY KNOWS THE FEELING. IT CANNOT FORGET. AND THESE HANDS...
NOW, ABOVE ME, POST-METAL SKY SINGS WORDLESS GRAY SONG. I WALK AGAIN. I BREATHE AGAIN. THE FANG IS MINE AGAIN. AND THE THING THAT KILLED ME IS ALIVE AGAIN TOO. I CAN FEEL IT. THIS BODY KNOWS.
I WILL NOT BE DEFEATED AGAIN.
===Song of the Soulless===
==Titles==
*Character Level 10: Agent of the Margraves
*Offline Crystal Rank: Rose Spear
*100 Ranked Wins: One of Many
*500 Ranked Wins: The Undefeated
*1000 Ranked Wins: Lord of Curses
==Musical Themes==
*Main theme: Beneath the Towers, I Wished I Could Weep, originally "Hepatica"
*Overworld theme: Defeat: A Wasted Universe, originally "SPACE QUEEN [Remake]"
*Dungeon theme: Isolated Moon Base: Bride of Sevenless, originally "Skyscraper 8823 Living in Vimal Palace"
*Battle theme: THERE ARE TOO MANY OF ME, originally "Nothing but the Whole"
*Boss theme: My Advent: Life and Death Universal Struggle ATARAXIA, originally "Gothic Made V2"
===Rival Themes===
*VS S-Eyu or Varcadia: GOODBYE MYSELF, originally "Phantasmagorical Secret Spiral"
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Gameplay=
==Overview==
:Type: Assassin
:Gimmick: Mode // Switch
Ragya-Vara is a uniquely potent assassin, given his huge weapon, impressive speed, and useful bulk. He specializes in moving great distances quickly, and many of his attacks help him go from aerial to ground combat swifter than many other characters. His main gimmick, though, involves his Mode Switch ability that trades his armor-cloak for another lance to wield in combat. The difference between these two forms do not give him any new attacks, but they do subtly shift the focus of his moves from a quick multi-hit rushdown to a safer, slower duelist. Many of his Brave attacks can lead to a lance being impaled in an enemy, which decreases mobility and increases the damage of the next attack to hit said enemy. Interestingly, he has no close-range HP attacks, forcing Ragya-Vara players to be sufficiently skilled in fighting from all ranges in order to reach his maximum potential. 
His EX Skill takes advantage of his weapon's healing properties to sacrifice his current Brave total and refill his HP by half of what he gives up, in Defense mode; when Dual Wielding, he can sacrifice HP to bolster his current Brave total. It may only be used once per life.
===Special===
Move 	Type 	Input 	Priority 	Effect 	 	 	
Sacrifice // Immortalize	EX-Skill 	 	N/A 	 	 	 	
Sacrifice // Immortalize	Ragya-Vara holds his lance forward before piercing himself in the chest with it. In Dual Wield mode, this sacrifices HP as HP to double Brave; in Advanced Defense mode, this sacrifices all of the current Brave to restore HP by half of the sacrificed Brave. May only be used once per life. 	Ragya-Vara holds his lance forward before piercing himself in the chest with it. In Dual Wield mode, this sacrifices HP as HP to double Brave; in Advanced Defense mode, this sacrifices all of the current Brave to restore HP by half of the sacrificed Brave. May only be used once per life. 	Ragya-Vara holds his lance forward before piercing himself in the chest with it. In Dual Wield mode, this sacrifices HP as HP to double Brave; in Advanced Defense mode, this sacrifices all of the current Brave to restore HP by half of the sacrificed Brave. May only be used once per life. 	Ragya-Vara holds his lance forward before piercing himself in the chest with it. In Dual Wield mode, this sacrifices HP as HP to double Brave; in Advanced Defense mode, this sacrifices all of the current Brave to restore HP by half of the sacrificed Brave. May only be used once per life. 	Ragya-Vara holds his lance forward before piercing himself in the chest with it. In Dual Wield mode, this sacrifices HP as HP to double Brave; in Advanced Defense mode, this sacrifices all of the current Brave to restore HP by half of the sacrificed Brave. May only be used once per life. 	Ragya-Vara holds his lance forward before piercing himself in the chest with it. In Dual Wield mode, this sacrifices HP as HP to double Brave; in Advanced Defense mode, this sacrifices all of the current Brave to restore HP by half of the sacrificed Brave. May only be used once per life. 	Ragya-Vara holds his lance forward before piercing himself in the chest with it. In Dual Wield mode, this sacrifices HP as HP to double Brave; in Advanced Defense mode, this sacrifices all of the current Brave to restore HP by half of the sacrificed Brave. May only be used once per life.
Mode // Switch 	Special Skill 	R+ 	N/A 	 	 	 	
Mode // Switch 	Ragya-Vara switches battle modes. Advanced Defense is the default mode, in which he holds one lance and has his cloak around his other arm & shoulder; this mode has normal mobility and above-average defense / constitution. Dual Wield is the form, in which Ragya-Vara summons a second lance and his cloak floats around his waist / flows behind him like a cloak. Dual Wield boasts greatly increased mobility, but much lower defense. Advanced Defense allows Ragya-Vara to naturally block weak projectiles and attacks whenever he is running/dashing/jumping/dodging. The switching of modes takes less than a second and involves invincibility frames for most of the animation, and can be used to cancel out of some attacks.	Ragya-Vara switches battle modes. Advanced Defense is the default mode, in which he holds one lance and has his cloak around his other arm & shoulder; this mode has normal mobility and above-average defense / constitution. Dual Wield is the form, in which Ragya-Vara summons a second lance and his cloak floats around his waist / flows behind him like a cloak. Dual Wield boasts greatly increased mobility, but much lower defense. Advanced Defense allows Ragya-Vara to naturally block weak projectiles and attacks whenever he is running/dashing/jumping/dodging. The switching of modes takes less than a second and involves invincibility frames for most of the animation, and can be used to cancel out of some attacks.	Ragya-Vara switches battle modes. Advanced Defense is the default mode, in which he holds one lance and has his cloak around his other arm & shoulder; this mode has normal mobility and above-average defense / constitution. Dual Wield is the form, in which Ragya-Vara summons a second lance and his cloak floats around his waist / flows behind him like a cloak. Dual Wield boasts greatly increased mobility, but much lower defense. Advanced Defense allows Ragya-Vara to naturally block weak projectiles and attacks whenever he is running/dashing/jumping/dodging. The switching of modes takes less than a second and involves invincibility frames for most of the animation, and can be used to cancel out of some attacks.	Ragya-Vara switches battle modes. Advanced Defense is the default mode, in which he holds one lance and has his cloak around his other arm & shoulder; this mode has normal mobility and above-average defense / constitution. Dual Wield is the form, in which Ragya-Vara summons a second lance and his cloak floats around his waist / flows behind him like a cloak. Dual Wield boasts greatly increased mobility, but much lower defense. Advanced Defense allows Ragya-Vara to naturally block weak projectiles and attacks whenever he is running/dashing/jumping/dodging. The switching of modes takes less than a second and involves invincibility frames for most of the animation, and can be used to cancel out of some attacks.	Ragya-Vara switches battle modes. Advanced Defense is the default mode, in which he holds one lance and has his cloak around his other arm & shoulder; this mode has normal mobility and above-average defense / constitution. Dual Wield is the form, in which Ragya-Vara summons a second lance and his cloak floats around his waist / flows behind him like a cloak. Dual Wield boasts greatly increased mobility, but much lower defense. Advanced Defense allows Ragya-Vara to naturally block weak projectiles and attacks whenever he is running/dashing/jumping/dodging. The switching of modes takes less than a second and involves invincibility frames for most of the animation, and can be used to cancel out of some attacks.	Ragya-Vara switches battle modes. Advanced Defense is the default mode, in which he holds one lance and has his cloak around his other arm & shoulder; this mode has normal mobility and above-average defense / constitution. Dual Wield is the form, in which Ragya-Vara summons a second lance and his cloak floats around his waist / flows behind him like a cloak. Dual Wield boasts greatly increased mobility, but much lower defense. Advanced Defense allows Ragya-Vara to naturally block weak projectiles and attacks whenever he is running/dashing/jumping/dodging. The switching of modes takes less than a second and involves invincibility frames for most of the animation, and can be used to cancel out of some attacks.	Ragya-Vara switches battle modes. Advanced Defense is the default mode, in which he holds one lance and has his cloak around his other arm & shoulder; this mode has normal mobility and above-average defense / constitution. Dual Wield is the form, in which Ragya-Vara summons a second lance and his cloak floats around his waist / flows behind him like a cloak. Dual Wield boasts greatly increased mobility, but much lower defense. Advanced Defense allows Ragya-Vara to naturally block weak projectiles and attacks whenever he is running/dashing/jumping/dodging. The switching of modes takes less than a second and involves invincibility frames for most of the animation, and can be used to cancel out of some attacks.
===Bravery===
Move 	Type 	Input 	Priority 	Effect 	 	 	
Impale // Fortify 	Ground 	 	 	 	 	 	
Impale // Fortify 	Advances forward swiftly, precisely stabbing the enemy twice with both lances. Basic combo starter. If dodge-cancelled after one hit, a lance can be left impaled in the enemy, decreasing mobility for 10 seconds, at which time the lance flies automatically back to Ragya-Vara's grip. // Advance forward slowly, holding lance aloft and poking out towards the nearest enemy. Safe combo starter. Naturally blocks up to mid-priority projectiles. 	Advances forward swiftly, precisely stabbing the enemy twice with both lances. Basic combo starter. If dodge-cancelled after one hit, a lance can be left impaled in the enemy, decreasing mobility for 10 seconds, at which time the lance flies automatically back to Ragya-Vara's grip. // Advance forward slowly, holding lance aloft and poking out towards the nearest enemy. Safe combo starter. Naturally blocks up to mid-priority projectiles. 	Advances forward swiftly, precisely stabbing the enemy twice with both lances. Basic combo starter. If dodge-cancelled after one hit, a lance can be left impaled in the enemy, decreasing mobility for 10 seconds, at which time the lance flies automatically back to Ragya-Vara's grip. // Advance forward slowly, holding lance aloft and poking out towards the nearest enemy. Safe combo starter. Naturally blocks up to mid-priority projectiles. 	Advances forward swiftly, precisely stabbing the enemy twice with both lances. Basic combo starter. If dodge-cancelled after one hit, a lance can be left impaled in the enemy, decreasing mobility for 10 seconds, at which time the lance flies automatically back to Ragya-Vara's grip. // Advance forward slowly, holding lance aloft and poking out towards the nearest enemy. Safe combo starter. Naturally blocks up to mid-priority projectiles. 	Advances forward swiftly, precisely stabbing the enemy twice with both lances. Basic combo starter. If dodge-cancelled after one hit, a lance can be left impaled in the enemy, decreasing mobility for 10 seconds, at which time the lance flies automatically back to Ragya-Vara's grip. // Advance forward slowly, holding lance aloft and poking out towards the nearest enemy. Safe combo starter. Naturally blocks up to mid-priority projectiles. 	Advances forward swiftly, precisely stabbing the enemy twice with both lances. Basic combo starter. If dodge-cancelled after one hit, a lance can be left impaled in the enemy, decreasing mobility for 10 seconds, at which time the lance flies automatically back to Ragya-Vara's grip. // Advance forward slowly, holding lance aloft and poking out towards the nearest enemy. Safe combo starter. Naturally blocks up to mid-priority projectiles. 	Advances forward swiftly, precisely stabbing the enemy twice with both lances. Basic combo starter. If dodge-cancelled after one hit, a lance can be left impaled in the enemy, decreasing mobility for 10 seconds, at which time the lance flies automatically back to Ragya-Vara's grip. // Advance forward slowly, holding lance aloft and poking out towards the nearest enemy. Safe combo starter. Naturally blocks up to mid-priority projectiles.
Invade // Eradicate 	Ground 	↑+ 	 	 	 	 	
Invade // Eradicate 	Rush forward very quickly, throwing one lance ahead and leaping off it agilely to stab down at the enemy. May avoid slow projectiles naturally. Finishes with Ragya-Vara in the air. Can be dodge-canceled before the leap, but leaves Ragya-Vara in Advanced Defense Mode. An enemy impaled by the lance suffers decreased mobility for 10 seconds, which is when the lance automatically returns to Ragya-Vara's grip. // Throws the lance toward the enemy, zig-zagging behind the projectile with cloak held aloft to deal damage to any that is in the way. May reflect weak projectiles. Great vertical homing, very effective anti-air.	Rush forward very quickly, throwing one lance ahead and leaping off it agilely to stab down at the enemy. May avoid slow projectiles naturally. Finishes with Ragya-Vara in the air. Can be dodge-canceled before the leap, but leaves Ragya-Vara in Advanced Defense Mode. An enemy impaled by the lance suffers decreased mobility for 10 seconds, which is when the lance automatically returns to Ragya-Vara's grip. // Throws the lance toward the enemy, zig-zagging behind the projectile with cloak held aloft to deal damage to any that is in the way. May reflect weak projectiles. Great vertical homing, very effective anti-air.	Rush forward very quickly, throwing one lance ahead and leaping off it agilely to stab down at the enemy. May avoid slow projectiles naturally. Finishes with Ragya-Vara in the air. Can be dodge-canceled before the leap, but leaves Ragya-Vara in Advanced Defense Mode. An enemy impaled by the lance suffers decreased mobility for 10 seconds, which is when the lance automatically returns to Ragya-Vara's grip. // Throws the lance toward the enemy, zig-zagging behind the projectile with cloak held aloft to deal damage to any that is in the way. May reflect weak projectiles. Great vertical homing, very effective anti-air.	Rush forward very quickly, throwing one lance ahead and leaping off it agilely to stab down at the enemy. May avoid slow projectiles naturally. Finishes with Ragya-Vara in the air. Can be dodge-canceled before the leap, but leaves Ragya-Vara in Advanced Defense Mode. An enemy impaled by the lance suffers decreased mobility for 10 seconds, which is when the lance automatically returns to Ragya-Vara's grip. // Throws the lance toward the enemy, zig-zagging behind the projectile with cloak held aloft to deal damage to any that is in the way. May reflect weak projectiles. Great vertical homing, very effective anti-air.	Rush forward very quickly, throwing one lance ahead and leaping off it agilely to stab down at the enemy. May avoid slow projectiles naturally. Finishes with Ragya-Vara in the air. Can be dodge-canceled before the leap, but leaves Ragya-Vara in Advanced Defense Mode. An enemy impaled by the lance suffers decreased mobility for 10 seconds, which is when the lance automatically returns to Ragya-Vara's grip. // Throws the lance toward the enemy, zig-zagging behind the projectile with cloak held aloft to deal damage to any that is in the way. May reflect weak projectiles. Great vertical homing, very effective anti-air.	Rush forward very quickly, throwing one lance ahead and leaping off it agilely to stab down at the enemy. May avoid slow projectiles naturally. Finishes with Ragya-Vara in the air. Can be dodge-canceled before the leap, but leaves Ragya-Vara in Advanced Defense Mode. An enemy impaled by the lance suffers decreased mobility for 10 seconds, which is when the lance automatically returns to Ragya-Vara's grip. // Throws the lance toward the enemy, zig-zagging behind the projectile with cloak held aloft to deal damage to any that is in the way. May reflect weak projectiles. Great vertical homing, very effective anti-air.	Rush forward very quickly, throwing one lance ahead and leaping off it agilely to stab down at the enemy. May avoid slow projectiles naturally. Finishes with Ragya-Vara in the air. Can be dodge-canceled before the leap, but leaves Ragya-Vara in Advanced Defense Mode. An enemy impaled by the lance suffers decreased mobility for 10 seconds, which is when the lance automatically returns to Ragya-Vara's grip. // Throws the lance toward the enemy, zig-zagging behind the projectile with cloak held aloft to deal damage to any that is in the way. May reflect weak projectiles. Great vertical homing, very effective anti-air.
Piercer // Silencer 	Ground 	↓+ 	 	 	 	 	
Piercer // Silencer 	Pulls a step back with both lances held in the crook of the arm before bursting toward the targeted enemy with a storm of thrusts. Leaves the enemy in the air. // Flips backward, throwing the lance to impale where Ragya-Vara once stood and leaving him in the air with his cloak around him for up to 3 seconds, naturally blocking all but Potent attacks / projectiles. The block animation can be Mode // Switch cancelled out of, leaving him in the air in Dual Wield mode. 	Pulls a step back with both lances held in the crook of the arm before bursting toward the targeted enemy with a storm of thrusts. Leaves the enemy in the air. // Flips backward, throwing the lance to impale where Ragya-Vara once stood and leaving him in the air with his cloak around him for up to 3 seconds, naturally blocking all but Potent attacks / projectiles. The block animation can be Mode // Switch cancelled out of, leaving him in the air in Dual Wield mode. 	Pulls a step back with both lances held in the crook of the arm before bursting toward the targeted enemy with a storm of thrusts. Leaves the enemy in the air. // Flips backward, throwing the lance to impale where Ragya-Vara once stood and leaving him in the air with his cloak around him for up to 3 seconds, naturally blocking all but Potent attacks / projectiles. The block animation can be Mode // Switch cancelled out of, leaving him in the air in Dual Wield mode. 	Pulls a step back with both lances held in the crook of the arm before bursting toward the targeted enemy with a storm of thrusts. Leaves the enemy in the air. // Flips backward, throwing the lance to impale where Ragya-Vara once stood and leaving him in the air with his cloak around him for up to 3 seconds, naturally blocking all but Potent attacks / projectiles. The block animation can be Mode // Switch cancelled out of, leaving him in the air in Dual Wield mode. 	Pulls a step back with both lances held in the crook of the arm before bursting toward the targeted enemy with a storm of thrusts. Leaves the enemy in the air. // Flips backward, throwing the lance to impale where Ragya-Vara once stood and leaving him in the air with his cloak around him for up to 3 seconds, naturally blocking all but Potent attacks / projectiles. The block animation can be Mode // Switch cancelled out of, leaving him in the air in Dual Wield mode. 	Pulls a step back with both lances held in the crook of the arm before bursting toward the targeted enemy with a storm of thrusts. Leaves the enemy in the air. // Flips backward, throwing the lance to impale where Ragya-Vara once stood and leaving him in the air with his cloak around him for up to 3 seconds, naturally blocking all but Potent attacks / projectiles. The block animation can be Mode // Switch cancelled out of, leaving him in the air in Dual Wield mode. 	Pulls a step back with both lances held in the crook of the arm before bursting toward the targeted enemy with a storm of thrusts. Leaves the enemy in the air. // Flips backward, throwing the lance to impale where Ragya-Vara once stood and leaving him in the air with his cloak around him for up to 3 seconds, naturally blocking all but Potent attacks / projectiles. The block animation can be Mode // Switch cancelled out of, leaving him in the air in Dual Wield mode.
Mass // Eulogy 	Aerial 	 	 	 	 	 	
Mass // Eulogy 	Halts in the air and extends both arms out, letting the lances go to float in the air before they slam downward, surrounded by crimson energy. Peerless vertical range. // Covers self in cloak and spins like a top, holding lance extended while doing so. Can glide while holding down the input button to continue the attack. Great horizontal range, weak vertical homing. 	Halts in the air and extends both arms out, letting the lances go to float in the air before they slam downward, surrounded by crimson energy. Peerless vertical range. // Covers self in cloak and spins like a top, holding lance extended while doing so. Can glide while holding down the input button to continue the attack. Great horizontal range, weak vertical homing. 	Halts in the air and extends both arms out, letting the lances go to float in the air before they slam downward, surrounded by crimson energy. Peerless vertical range. // Covers self in cloak and spins like a top, holding lance extended while doing so. Can glide while holding down the input button to continue the attack. Great horizontal range, weak vertical homing. 	Halts in the air and extends both arms out, letting the lances go to float in the air before they slam downward, surrounded by crimson energy. Peerless vertical range. // Covers self in cloak and spins like a top, holding lance extended while doing so. Can glide while holding down the input button to continue the attack. Great horizontal range, weak vertical homing. 	Halts in the air and extends both arms out, letting the lances go to float in the air before they slam downward, surrounded by crimson energy. Peerless vertical range. // Covers self in cloak and spins like a top, holding lance extended while doing so. Can glide while holding down the input button to continue the attack. Great horizontal range, weak vertical homing. 	Halts in the air and extends both arms out, letting the lances go to float in the air before they slam downward, surrounded by crimson energy. Peerless vertical range. // Covers self in cloak and spins like a top, holding lance extended while doing so. Can glide while holding down the input button to continue the attack. Great horizontal range, weak vertical homing. 	Halts in the air and extends both arms out, letting the lances go to float in the air before they slam downward, surrounded by crimson energy. Peerless vertical range. // Covers self in cloak and spins like a top, holding lance extended while doing so. Can glide while holding down the input button to continue the attack. Great horizontal range, weak vertical homing.
Moonrise // Starset 	Aerial 	↑+ 	 	 	 	 	
Moonrise // Starset 	Rises upward quickly with both lances held upward with a tornado-like effect. Great for quick verticality. // Holds the lance forward and spins it, slightly rising with the attack. Can block weak projectiles. 	Rises upward quickly with both lances held upward with a tornado-like effect. Great for quick verticality. // Holds the lance forward and spins it, slightly rising with the attack. Can block weak projectiles. 	Rises upward quickly with both lances held upward with a tornado-like effect. Great for quick verticality. // Holds the lance forward and spins it, slightly rising with the attack. Can block weak projectiles. 	Rises upward quickly with both lances held upward with a tornado-like effect. Great for quick verticality. // Holds the lance forward and spins it, slightly rising with the attack. Can block weak projectiles. 	Rises upward quickly with both lances held upward with a tornado-like effect. Great for quick verticality. // Holds the lance forward and spins it, slightly rising with the attack. Can block weak projectiles. 	Rises upward quickly with both lances held upward with a tornado-like effect. Great for quick verticality. // Holds the lance forward and spins it, slightly rising with the attack. Can block weak projectiles. 	Rises upward quickly with both lances held upward with a tornado-like effect. Great for quick verticality. // Holds the lance forward and spins it, slightly rising with the attack. Can block weak projectiles.
A Journey // The Return	Aerial 	↓+ 	 	 	 	 	
A Journey // The Return	Ragya-Vara powerfully throws one of his lances directly down beneath him, holding onto a chain attached to the hilt of the lance. After going to mid-range distance or 5 seconds pass (whichever occurs first), he rips on the chain and brings the lance back to him, dealing high damage to any in the way. Can be canceled out of with Mode Switch before he pulls on the chain. // Ragya-Vara performs a swift back-flip, reading his lance at the height of his jump and then soaring forward back to and beyond where he was in the air. 	Ragya-Vara powerfully throws one of his lances directly down beneath him, holding onto a chain attached to the hilt of the lance. After going to mid-range distance or 5 seconds pass (whichever occurs first), he rips on the chain and brings the lance back to him, dealing high damage to any in the way. Can be canceled out of with Mode Switch before he pulls on the chain. // Ragya-Vara performs a swift back-flip, reading his lance at the height of his jump and then soaring forward back to and beyond where he was in the air. 	Ragya-Vara powerfully throws one of his lances directly down beneath him, holding onto a chain attached to the hilt of the lance. After going to mid-range distance or 5 seconds pass (whichever occurs first), he rips on the chain and brings the lance back to him, dealing high damage to any in the way. Can be canceled out of with Mode Switch before he pulls on the chain. // Ragya-Vara performs a swift back-flip, reading his lance at the height of his jump and then soaring forward back to and beyond where he was in the air. 	Ragya-Vara powerfully throws one of his lances directly down beneath him, holding onto a chain attached to the hilt of the lance. After going to mid-range distance or 5 seconds pass (whichever occurs first), he rips on the chain and brings the lance back to him, dealing high damage to any in the way. Can be canceled out of with Mode Switch before he pulls on the chain. // Ragya-Vara performs a swift back-flip, reading his lance at the height of his jump and then soaring forward back to and beyond where he was in the air. 	Ragya-Vara powerfully throws one of his lances directly down beneath him, holding onto a chain attached to the hilt of the lance. After going to mid-range distance or 5 seconds pass (whichever occurs first), he rips on the chain and brings the lance back to him, dealing high damage to any in the way. Can be canceled out of with Mode Switch before he pulls on the chain. // Ragya-Vara performs a swift back-flip, reading his lance at the height of his jump and then soaring forward back to and beyond where he was in the air. 	Ragya-Vara powerfully throws one of his lances directly down beneath him, holding onto a chain attached to the hilt of the lance. After going to mid-range distance or 5 seconds pass (whichever occurs first), he rips on the chain and brings the lance back to him, dealing high damage to any in the way. Can be canceled out of with Mode Switch before he pulls on the chain. // Ragya-Vara performs a swift back-flip, reading his lance at the height of his jump and then soaring forward back to and beyond where he was in the air. 	Ragya-Vara powerfully throws one of his lances directly down beneath him, holding onto a chain attached to the hilt of the lance. After going to mid-range distance or 5 seconds pass (whichever occurs first), he rips on the chain and brings the lance back to him, dealing high damage to any in the way. Can be canceled out of with Mode Switch before he pulls on the chain. // Ragya-Vara performs a swift back-flip, reading his lance at the height of his jump and then soaring forward back to and beyond where he was in the air.
Thou Curse // This Body	Dash 	R+ 	 	 	 	 	
Thou Curse // This Body	Pauses to hurl both lances forward, then to swiftly rush behind them and retrieve them from whatever surface they landed on. Quicker than a normal dash. // Throws the lance forward, then covers self in the cloak and fast-falls downward, summoning the lance back in hand once landing. Quicker fall than a normal block. 	Pauses to hurl both lances forward, then to swiftly rush behind them and retrieve them from whatever surface they landed on. Quicker than a normal dash. // Throws the lance forward, then covers self in the cloak and fast-falls downward, summoning the lance back in hand once landing. Quicker fall than a normal block. 	Pauses to hurl both lances forward, then to swiftly rush behind them and retrieve them from whatever surface they landed on. Quicker than a normal dash. // Throws the lance forward, then covers self in the cloak and fast-falls downward, summoning the lance back in hand once landing. Quicker fall than a normal block. 	Pauses to hurl both lances forward, then to swiftly rush behind them and retrieve them from whatever surface they landed on. Quicker than a normal dash. // Throws the lance forward, then covers self in the cloak and fast-falls downward, summoning the lance back in hand once landing. Quicker fall than a normal block. 	Pauses to hurl both lances forward, then to swiftly rush behind them and retrieve them from whatever surface they landed on. Quicker than a normal dash. // Throws the lance forward, then covers self in the cloak and fast-falls downward, summoning the lance back in hand once landing. Quicker fall than a normal block. 	Pauses to hurl both lances forward, then to swiftly rush behind them and retrieve them from whatever surface they landed on. Quicker than a normal dash. // Throws the lance forward, then covers self in the cloak and fast-falls downward, summoning the lance back in hand once landing. Quicker fall than a normal block. 	Pauses to hurl both lances forward, then to swiftly rush behind them and retrieve them from whatever surface they landed on. Quicker than a normal dash. // Throws the lance forward, then covers self in the cloak and fast-falls downward, summoning the lance back in hand once landing. Quicker fall than a normal block.
===HP===
Move 	Obtained 	Input 	Priority 	Effect 	 	 	
Guilty // Guiltless 	Lv.1 	 	 	 	 	 	
Guilty // Guiltless 	Rush a great distance forward a number of times with both lances aloft, halting after each thrust. Can be directionally aimed in between thrusts. // Leap into the air, aim lance, and then zoom downward, impaling an enemy and possibly dealing AoE damage at the point of impact. Mashing the input button can increase attack speed, but weakens the homing effect. 	Rush a great distance forward a number of times with both lances aloft, halting after each thrust. Can be directionally aimed in between thrusts. // Leap into the air, aim lance, and then zoom downward, impaling an enemy and possibly dealing AoE damage at the point of impact. Mashing the input button can increase attack speed, but weakens the homing effect. 	Rush a great distance forward a number of times with both lances aloft, halting after each thrust. Can be directionally aimed in between thrusts. // Leap into the air, aim lance, and then zoom downward, impaling an enemy and possibly dealing AoE damage at the point of impact. Mashing the input button can increase attack speed, but weakens the homing effect. 	Rush a great distance forward a number of times with both lances aloft, halting after each thrust. Can be directionally aimed in between thrusts. // Leap into the air, aim lance, and then zoom downward, impaling an enemy and possibly dealing AoE damage at the point of impact. Mashing the input button can increase attack speed, but weakens the homing effect. 	Rush a great distance forward a number of times with both lances aloft, halting after each thrust. Can be directionally aimed in between thrusts. // Leap into the air, aim lance, and then zoom downward, impaling an enemy and possibly dealing AoE damage at the point of impact. Mashing the input button can increase attack speed, but weakens the homing effect. 	Rush a great distance forward a number of times with both lances aloft, halting after each thrust. Can be directionally aimed in between thrusts. // Leap into the air, aim lance, and then zoom downward, impaling an enemy and possibly dealing AoE damage at the point of impact. Mashing the input button can increase attack speed, but weakens the homing effect. 	Rush a great distance forward a number of times with both lances aloft, halting after each thrust. Can be directionally aimed in between thrusts. // Leap into the air, aim lance, and then zoom downward, impaling an enemy and possibly dealing AoE damage at the point of impact. Mashing the input button can increase attack speed, but weakens the homing effect.
Invoke // Abjure 	Lv.2 	 	 	 	 	 	
Invoke // Abjure 	Ragya-Vara summons a great multitude of his lances behind him, and throws them two-by-two at the enemy. Cannot be cancelled out of; once it starts, the attack does not end until he throws all the lances. They can be aimed. Good homing. // Ragya-Vara greatly extends his lance and stabs forward with it, impaling enemies caught by it. Can be aimed by charging the attack. 	Ragya-Vara summons a great multitude of his lances behind him, and throws them two-by-two at the enemy. Cannot be cancelled out of; once it starts, the attack does not end until he throws all the lances. They can be aimed. Good homing. // Ragya-Vara greatly extends his lance and stabs forward with it, impaling enemies caught by it. Can be aimed by charging the attack. 	Ragya-Vara summons a great multitude of his lances behind him, and throws them two-by-two at the enemy. Cannot be cancelled out of; once it starts, the attack does not end until he throws all the lances. They can be aimed. Good homing. // Ragya-Vara greatly extends his lance and stabs forward with it, impaling enemies caught by it. Can be aimed by charging the attack. 	Ragya-Vara summons a great multitude of his lances behind him, and throws them two-by-two at the enemy. Cannot be cancelled out of; once it starts, the attack does not end until he throws all the lances. They can be aimed. Good homing. // Ragya-Vara greatly extends his lance and stabs forward with it, impaling enemies caught by it. Can be aimed by charging the attack. 	Ragya-Vara summons a great multitude of his lances behind him, and throws them two-by-two at the enemy. Cannot be cancelled out of; once it starts, the attack does not end until he throws all the lances. They can be aimed. Good homing. // Ragya-Vara greatly extends his lance and stabs forward with it, impaling enemies caught by it. Can be aimed by charging the attack. 	Ragya-Vara summons a great multitude of his lances behind him, and throws them two-by-two at the enemy. Cannot be cancelled out of; once it starts, the attack does not end until he throws all the lances. They can be aimed. Good homing. // Ragya-Vara greatly extends his lance and stabs forward with it, impaling enemies caught by it. Can be aimed by charging the attack. 	Ragya-Vara summons a great multitude of his lances behind him, and throws them two-by-two at the enemy. Cannot be cancelled out of; once it starts, the attack does not end until he throws all the lances. They can be aimed. Good homing. // Ragya-Vara greatly extends his lance and stabs forward with it, impaling enemies caught by it. Can be aimed by charging the attack.
I Am // The Black Curses	Lv.5 	 	 	 	 	 	
I Am // The Black Curses	Ragya-Vara hurls one lance forward, holding any enemy it impales frozen in their hurt animation. A moment later, a massive version of his lance impales him from behind, also dealing damage to any in front of him up to a decent range (and guaranteeing HP damage to any impaled by the first throw). // A counter. Raising his cloak like a shield and holding out his lance, Ragya-Vara halts in place; if he is hit by anything below Potent priority, he blocks the attack and throws the lance at the enemy, dealing HP damage. If the damage does not kill the enemy, they are impaled with the lance for 10 seconds before it disappears, lowering their mobility. 	Ragya-Vara hurls one lance forward, holding any enemy it impales frozen in their hurt animation. A moment later, a massive version of his lance impales him from behind, also dealing damage to any in front of him up to a decent range (and guaranteeing HP damage to any impaled by the first throw). // A counter. Raising his cloak like a shield and holding out his lance, Ragya-Vara halts in place; if he is hit by anything below Potent priority, he blocks the attack and throws the lance at the enemy, dealing HP damage. If the damage does not kill the enemy, they are impaled with the lance for 10 seconds before it disappears, lowering their mobility. 	Ragya-Vara hurls one lance forward, holding any enemy it impales frozen in their hurt animation. A moment later, a massive version of his lance impales him from behind, also dealing damage to any in front of him up to a decent range (and guaranteeing HP damage to any impaled by the first throw). // A counter. Raising his cloak like a shield and holding out his lance, Ragya-Vara halts in place; if he is hit by anything below Potent priority, he blocks the attack and throws the lance at the enemy, dealing HP damage. If the damage does not kill the enemy, they are impaled with the lance for 10 seconds before it disappears, lowering their mobility. 	Ragya-Vara hurls one lance forward, holding any enemy it impales frozen in their hurt animation. A moment later, a massive version of his lance impales him from behind, also dealing damage to any in front of him up to a decent range (and guaranteeing HP damage to any impaled by the first throw). // A counter. Raising his cloak like a shield and holding out his lance, Ragya-Vara halts in place; if he is hit by anything below Potent priority, he blocks the attack and throws the lance at the enemy, dealing HP damage. If the damage does not kill the enemy, they are impaled with the lance for 10 seconds before it disappears, lowering their mobility. 	Ragya-Vara hurls one lance forward, holding any enemy it impales frozen in their hurt animation. A moment later, a massive version of his lance impales him from behind, also dealing damage to any in front of him up to a decent range (and guaranteeing HP damage to any impaled by the first throw). // A counter. Raising his cloak like a shield and holding out his lance, Ragya-Vara halts in place; if he is hit by anything below Potent priority, he blocks the attack and throws the lance at the enemy, dealing HP damage. If the damage does not kill the enemy, they are impaled with the lance for 10 seconds before it disappears, lowering their mobility. 	Ragya-Vara hurls one lance forward, holding any enemy it impales frozen in their hurt animation. A moment later, a massive version of his lance impales him from behind, also dealing damage to any in front of him up to a decent range (and guaranteeing HP damage to any impaled by the first throw). // A counter. Raising his cloak like a shield and holding out his lance, Ragya-Vara halts in place; if he is hit by anything below Potent priority, he blocks the attack and throws the lance at the enemy, dealing HP damage. If the damage does not kill the enemy, they are impaled with the lance for 10 seconds before it disappears, lowering their mobility. 	Ragya-Vara hurls one lance forward, holding any enemy it impales frozen in their hurt animation. A moment later, a massive version of his lance impales him from behind, also dealing damage to any in front of him up to a decent range (and guaranteeing HP damage to any impaled by the first throw). // A counter. Raising his cloak like a shield and holding out his lance, Ragya-Vara halts in place; if he is hit by anything below Potent priority, he blocks the attack and throws the lance at the enemy, dealing HP damage. If the damage does not kill the enemy, they are impaled with the lance for 10 seconds before it disappears, lowering their mobility.
I Shall // Die Here 	Lv.10 	 	 	 	 	 	
I Shall // Die Here 	A self-sacrifice. Ragya Vara stabs himself in the chest with both lances, instantly killing himself; however, for 10 seconds, he exists in a corporeal form that deals critical Brave damage, cannot be harmed, and may not deal HP damage. After 10 seconds, he dies, and a life is lost on his side. Any Brave damage he deals is added to his base Brave total upon respawning. // A self-preservation. Ragya-Vara throws a lance to his nearest ally and impales them with it; when this ally next takes HP damage (or dies), Ragya-Vara receives the damage instead of them (even resulting in death). The lance can only be removed by repeating this attack or an enemy Ragya-Vara attacking this ally with any attack.	A self-sacrifice. Ragya Vara stabs himself in the chest with both lances, instantly killing himself; however, for 10 seconds, he exists in a corporeal form that deals critical Brave damage, cannot be harmed, and may not deal HP damage. After 10 seconds, he dies, and a life is lost on his side. Any Brave damage he deals is added to his base Brave total upon respawning. // A self-preservation. Ragya-Vara throws a lance to his nearest ally and impales them with it; when this ally next takes HP damage (or dies), Ragya-Vara receives the damage instead of them (even resulting in death). The lance can only be removed by repeating this attack or an enemy Ragya-Vara attacking this ally with any attack.	A self-sacrifice. Ragya Vara stabs himself in the chest with both lances, instantly killing himself; however, for 10 seconds, he exists in a corporeal form that deals critical Brave damage, cannot be harmed, and may not deal HP damage. After 10 seconds, he dies, and a life is lost on his side. Any Brave damage he deals is added to his base Brave total upon respawning. // A self-preservation. Ragya-Vara throws a lance to his nearest ally and impales them with it; when this ally next takes HP damage (or dies), Ragya-Vara receives the damage instead of them (even resulting in death). The lance can only be removed by repeating this attack or an enemy Ragya-Vara attacking this ally with any attack.	A self-sacrifice. Ragya Vara stabs himself in the chest with both lances, instantly killing himself; however, for 10 seconds, he exists in a corporeal form that deals critical Brave damage, cannot be harmed, and may not deal HP damage. After 10 seconds, he dies, and a life is lost on his side. Any Brave damage he deals is added to his base Brave total upon respawning. // A self-preservation. Ragya-Vara throws a lance to his nearest ally and impales them with it; when this ally next takes HP damage (or dies), Ragya-Vara receives the damage instead of them (even resulting in death). The lance can only be removed by repeating this attack or an enemy Ragya-Vara attacking this ally with any attack.	A self-sacrifice. Ragya Vara stabs himself in the chest with both lances, instantly killing himself; however, for 10 seconds, he exists in a corporeal form that deals critical Brave damage, cannot be harmed, and may not deal HP damage. After 10 seconds, he dies, and a life is lost on his side. Any Brave damage he deals is added to his base Brave total upon respawning. // A self-preservation. Ragya-Vara throws a lance to his nearest ally and impales them with it; when this ally next takes HP damage (or dies), Ragya-Vara receives the damage instead of them (even resulting in death). The lance can only be removed by repeating this attack or an enemy Ragya-Vara attacking this ally with any attack.	A self-sacrifice. Ragya Vara stabs himself in the chest with both lances, instantly killing himself; however, for 10 seconds, he exists in a corporeal form that deals critical Brave damage, cannot be harmed, and may not deal HP damage. After 10 seconds, he dies, and a life is lost on his side. Any Brave damage he deals is added to his base Brave total upon respawning. // A self-preservation. Ragya-Vara throws a lance to his nearest ally and impales them with it; when this ally next takes HP damage (or dies), Ragya-Vara receives the damage instead of them (even resulting in death). The lance can only be removed by repeating this attack or an enemy Ragya-Vara attacking this ally with any attack.	A self-sacrifice. Ragya Vara stabs himself in the chest with both lances, instantly killing himself; however, for 10 seconds, he exists in a corporeal form that deals critical Brave damage, cannot be harmed, and may not deal HP damage. After 10 seconds, he dies, and a life is lost on his side. Any Brave damage he deals is added to his base Brave total upon respawning. // A self-preservation. Ragya-Vara throws a lance to his nearest ally and impales them with it; when this ally next takes HP damage (or dies), Ragya-Vara receives the damage instead of them (even resulting in death). The lance can only be removed by repeating this attack or an enemy Ragya-Vara attacking this ally with any attack.
|-|
Quotes (General)=
Quotes 	Note
Basic 	Basic
"I am here to kill you." 	Hello
"You will die, too." 	Hello
"Welcome." 	Hello
"Needless." 	Goodbye
"Rest now." 	Goodbye
"Until I see you again." 	Goodbye
"I will not forget this." 	Thank you
"Need a natural plague ask for forgiveness?" 	I'm sorry
"Indeed." 	Yes
"Denied." 	No
Custom 	Custom
"All end." 	Generic
"Unending, the dying..." 	Generic
"You and I both are only mortal things." 	Generic
"The wax and the waning... How beautiful." 	Generic
"There is no need for you." 	Generic
"Be this your ?" 	Generic
"We cling to such fleeting things..." 	Generic
"An imitation may be as lethal as the original. Watch." 	Generic
"There is a god within you that may never be destroyed!" 	Generic
"I am sorry. But I will never end." 	Generic
Battle 	Battle
Ragya-Vara floats in from the air and lands gracefully on his feet. His cloak floats around him slowly, and his eyes change from violet to a bright golden.	Entrance Animation
"Eradication necessary. Initiating destroy mode." 	Entrance
"Shed your beloved self. Prepare." 	Entrance
"Resound, ascend, bear fruit, fill, and empty!" 	Entrance
Ragya-Vara's eyes glow for a second as he opens his arms, letting his cloak float around his shoulders and elbows. His weapon disappears. 	Victory Animation
"All you were, for this?" 	Victory
"Humans fall apart so softly..." 	Victory
"A graceful death. I thank you for it." 	Victory/Highest score
Ragya-Vara attempts to stab himself with his spear, but it shatters on impact with his chest, and he falls to his knees, drowning in his cloak. 	Defeat Animation
"I know very well that nothing lasts forever..." 	Defeat
"You will find no resistance in me. End." 	Defeat
"This ugly darkness, at the end of my life..." 	Defeat
"Farewell." 	Knocked out
"I live... again?" 	Reviving
"Come, smother them in your ruin." 	Summoning DiAbOlOs
"Cut apart even causality." 	Summoning White bird
"There is bravery in your struggle. But now it ends." 	Summoning Lotan
"Show them the futility of clinging to life." 	Summoning Keruziel
"All things must bleed." 	Summoning Azazel
"Witness the sins of an eternity." 	Summoning Ghost-who-was-Queen
"Rend apart even the stars." 	Summoning Jeff
 	Ability
 	Ability
 	Ability
Summon Battle 	Summon Battle
 	Against DiAbOlOs
 	Against White bird
 	Against Lotan
 	Against Keruziel
 	Against Azazel
"Nothing lasts forever. Nothing." 	Against Ghost-who-was-Queen
 	Against Jeff
"I will die with beauty. Will you?" 	Against S-Eyu
|-|
Quotes (Character-Specific)=
Quotes 	Note
"The energy of life. I envy." 	Against Clair
"In every animal, there is evil..." 	Against Annabelle
"I'm afraid I'm not impressed." 	Against Blade
"Find peace in the temporary." 	Against Sorrow
"Carnal, sexual, passionate, selfish... In other words, an apocalypse."	Against Joy
"Even emperors must fade to dust..." 	Against Saturnius
"Is this not the most perfected form of wholeness?" 	Against Caesura
"Duty becomes fate, and the flesh erodes." 	Against Solace
"To cast away the self does not mean to forget, foolish martyr." 	Against Sabik
"Who are you hiding from?" 	Against Sorrell
 	Against Edna
"Do you still not believe we were made just to die like this?" 	Against S-Eyu
"Hello, to the emptiness inside..." 	Against Ragya-Vara
"Was I truly born... just to be another vessel?" 	Against Varcadia
"Drown in the demonic sea that is your soul." 	Against Quinzua
 	Against Colt
 	Against Logan
"...Initializing destroy mode. Prepare." 	Against Nora
 	Against Aldin
"All anomalies will be annihilated." 	Against Kaia
"There is only beauty in dying when it is ephemeral." 	Against Blood Lord
"Another one overflowing with desire... will you show me your passion?"	Against Amakir
"A multiplicity not unlike my own... Does it comfort you?" 	Against Betty & Alice
"Why this scorn? Does your ilk not employ many like me?" 	Against Julian
 	Against Ava
"I know you lie. I was not born." 	Against Mother
"Did you think you could win this by making me laugh?" 	Against Ellie
" 	Against Alyssa
"Your antics fall short of amusing, to me. Time is only one way." 	Against Iocus
"Go ahead, please. Veil these eyes. Show me something beautiful." 	Against Loeve
"Even gods die, too, I suppose. Believable." 	Against Inohime
 	Against Genesis
 	Against Concord
"All men disappoint." 	Against Reni
"Everything is dying, all around us. Are your eyes opened now?" 	Against Iae
"...Initiating eradication." 	Against Evon
"Do you not grow tired, being silent for so long?" 	Against Card Plüss
 	Against Kaeber
"I can kill you, I suppose. If you insist." 	Against Charleigh
"Tell me, do you see something beautiful in me?" 	Against Nam Mo
"This is the assassination that will not fail. Make peace." 	Against Noltia
"You aren't hiding a thing from me. I still see your eyes." 	Against Delta
"I suppose you're right. None of this matters." 	Against Ruger
|-|
Bosses=
===Bosses===
</tabber>
Category:Characters