Report 468

Report #468
Skillset: Forging Skill: None
 Org: Nekotai Status: Rejected Sept 2010
Furies' Decision:
We do not find this to be necessary.
Problem: Monks are currently the only archetype in the game without access to
any specialized tradeskill. As a weapon-based archetype, Monks would benefit
greatly from Forging, which would allow them to create and temper their own
gear. Some modifications to the skillset would be necessary, however, in order
to make Forging really useful for the archetype.
Solution #1: Allow Monks access to Forging as is. Allow for Transcendent
 forgers to equip Masterarmour regardless of archetype
 restrictions. Acrobatic monks would still lose Dodging
 effectiveness due to the skill's interaction with armor.
Solution #2: Allow Monks access to Forging, but replace Masterarmour with the
 ability to create special footwear that provides a static damage
 boost to kick attacks.
Player Comments:
---[Inagin on 9/15 @ 00:28 writes]:
If monks get Forging, I would suggest that there be no change to armour
restrictions. So monks would not be able to wear plate. Instead, Masterarmour
would give monks an additional +5 blunt and cutting protection (maybe more?) to
whatever armour they are currently wearing. In order for this to be balanced,
Deflect in Kata will need to be removed.
---[Viynain on 9/15 @ 00:46 writes]:
I have no problems with giving Monks access to Forging if they made it so that
the current trans skill of MasterArmour only shows up if the individual has
Knighthood. Though, ideally, I'd like to make it so that leather armour is the
armour for monks (and thus MasterArmour can apply), but without a trade report
to tweak all the things that can help that happen, my little wish won't go
through. Let the trans skill for the individual forger with Kata in their skills
have their footwear. No thanks on any suggestions to let said footwear give a
poison though.
---[Fillin on 9/15 @ 03:23 writes]:
Monks in fullplate with deflect would be overpowered. Especially psymet monks in
fullplate with deflect, psiarmour, and forcedsymmetry. Ya think?
---[Casilu on 9/15 @ 22:04 writes]:
I agree with Fillin. A psymet monk with fullplate would be horrifyingly
unbalanced and near impossible for any physical class to kill.
---[Thul on 9/16 @ 04:02 writes]:
Solution 1 probably shouldn't happen. Well aware. Thoughts on Solution 2, or
problems with anything besides the thought of monks running around in
MasterArmour?
---[Thul on 9/30 @ 23:06 writes]:
I'd just like to add here, if neither solution 1 or 2 are viable from either a
balance or coding standpoint, I'd be content with the option to allow monks
access to Forging as-is and leave future envoys to hammer out the issues at a
later date (unusable Trans skill, armor runes not usable on robes.)