Ballistica Prime

The Ballistica Prime is the Prime variant of the , sporting higher damage, critical chance, critical multiplier, and status chance, larger magazine, and faster charge-up and reload speed. Unlike the standard Ballistica, the Ballistica Prime shoots four arrows simultaneously in a semi-automatic tight spread rather than a recoiling burst-fire spray, making it more accurate. Killing an enemy with a charged shot creates their ghosts that will fight alongside the weapon's user. It was released alongside and .
==Characteristics==
*This weapon deals primarily damage.
*Charged shots have 1 meter Punch Through.
*Charged shot kills within 50 meters of the user will create a ghost of the enemy that lasts for 7 seconds and will fight alongside the player similar to Specters.
*Innate multishot of 4 bolts.
*Innate two and one polarities.
==Acquisition==
===Vaultings===
*On June 28, 2019, it was announced that Ballistica Prime would enter the Prime Vault and be retired from the reward tables on July 6, 2019. Any preexisting components or fully-built weapons will remain as is.
==Notes==
*Unlike other members of the Ballistica family, the Ballstica Prime functions as a weapon with innate multishot rather than a burst-fire weapon.
*Enemies killed by this weapon's charged shot will leave behind a ghost that will fight alongside the player similar to Specters.
**If multiple enemies are killed with the same charged shot with Punch Through, they will all become ghosts.
*Ghosts do not block bullets/projectiles, similar to 's .
*Bursas, Juggernaut, and Stalker (except Shadow Stalker) will not leave a ghost.
*Eximus enemies killed by a charged shot will become ghosts of their non-Eximus versions.
**Due to a bug where scanning the Juno Fog, Nul, Sap and Slo Comba contributes to the Codex entries of their Eximus counterpart, this peculiarity is the only course of action for players to scan non-Eximus versions of these enemies.
*A ghost of an enemy that spawns minions, such as Drahk Masters, Hyekka Masters, or Sniper Crewman, can spawn friendly minions but will expire along with the ghost that spawned them.
*Ghosts are not created if the enemy is killed by a damage over time proc effect as procs, even if the shot was a charged shot.
**Ghosts can also not be created from said procs to nearby enemies, even if it was a charged shot and even if it kills the nearby enemies. They also cannot be created from the explosions caused by , even if the weapon's kill shot explosion turns the original enemy into a ghost.
==Trivia==
*The Ballistica Prime, alongside , , , , , , , , , and are the only Prime weapons that do not require Orokin Cells as crafting ingredients.
==Tips==
*Ghosts, created by charged shot kills, can be scanned with Codex Scanner or Synthesis Scanner, even when the original enemies were already scanned.
**Rare enemies can yield more scans with this method.
**This also works for Kavat when farming Kavat Genetic Codes.
==Media==
GoldCrossbow.png|Ballistica Prime in Codex.
Ballistica prime ghost.jpg|Example of a Ghost
BallisticaPrimeRender.png|Render as seen from a Devstream
sean-bigham-081.jpg
sean-bigham-081prog02.jpg
sean-bigham-081prog01.jpg
Warframe Ballistica Prime, Better than the Rakta? - 3 Forma Build thesnapshot
Warframe - BALLISTICA PRIME - Get Ghosted! 2 forma
Warframe - All Prime Secondaries - Weapon Animations & Sounds (2013 - 2019)
Warframe - All Prime Weapon Reloads in 1 minute (2013 - 2019)
==Patch History==
==See Also==
*, the normal counterpart.
*, the Red Veil custom counterpart.
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Category:Prime
Category:Prime Weapons
Category:Single Sidearm
Category:Update 21
Category:Secondary Weapons
Category:Weapons
Category:Puncture Damage Weapons
Category:Burst Fire
Category:Weapons with Passives
uk:Балістика-прайм