Devon Belanti (galahad0430)

===Basic Information===
 Race: Aasimar
 Class: Cleric
 Level: 1
Experience: 455
 Alignment: Lawful Good
 Languages: Common, Celestial
 Deity: Helina
===Abilities===
* Please indicate Racial and Level Adjustments
STR: 14 +2 (05 pts)
DEX: 10 +0 (00 pts)
CON: 13 +1 (03 pts)
INT: 10 +0 (00 pts)
WIS: 18 +4 (10 pts) +2 racial adjustment
CHA: 14 +2 (02 pts) +2 racial adjustment
===Combat Statistics===
* Please specify the nature of Special and Miscellaneous Adjustments
* Please note your choice for HP Method ('Roll' or 'Max-2') where it says '(HP Option)'
 Max -2 HP: 9 = [1d8 + CON (01) + FC (00)] (Cleric 01)
 AC: 18 = [10 + DEX (00) + Armor (06)+ Shield(02)]
 AC Touch: 10 = [10 + DEX (00) + Size (00) + Misc (00)]
 AC Flatfooted: 18 = [10 + Armor (06) + Shield (02)]
 INIT: +00 = [DEX (00) + Misc (00)]
 BAB: +00 = [Cleric 01 (00)]
 CMB: +02 = [BAB (00) + STR (02) + Misc (00)]
 CMD: 12 = [10 + BAB (00) + STR (02) + DEX (00) + Misc (00)]
 Fortitude: +04 = [Cleric 01 (02) + CON (01) + Misc (01)]
 Reflex: +01 = [Cleric 01 (00) + DEX (00) + Misc (01)]
 Will: +07 = [Cleric 01 (02) + WIS (04) + Misc (01)]
 Speed: 20'
 Damage Reduction: 00/Any
 Spell Resistance: 00
Energy Resistance: acid 5, cold 5, electricity 5
===Weapon Statistics===
* Please specify the nature of Special and Miscellaneous Adjustments
Masterwork Scimitar: Attack: +03 = [BAB (00) + STR (02) + Masterwork (01)]
 Damage: 1d06+2, Crit: 18-20/x2
===Racial Features===
 Ability Adjustments: +2 (Wisdom), +2 (Charisma), 
 Size: Medium 
 Speed: 30'
 Favored Class: Cleric
 Darkvision: 60'
Celestial Resistance: Acid, Cold, Electricity, all at resist 5
 Daylight: as the spell once/day CL equals character level
 Skilled: +2 to Diplomacy and Perception
===Class Features===
Cleric 01
 Armor/Weapons: Prof with all simple weapons 
 Lt & Med Armor and shields(except tower shield)
 Aura (Ex): Has a powerful aura (LG)
 Channel Energy (Su): 1d6 of positive energy 30' radius 5/day DC12
 Spontaneous Casting: May convert any stored spells into cure spells(except
 domain spells)
 Domains: Healing: Rebuke Death(Sp)- 7/day heal 1d4 to target at
 negative hp as a standard action.
 Protection: +1 to all saving throws which increases by 1
 for every 5 levels of cleric. 7/day he may confer this
 bonus to another for 1 minute as a standard action.
 Orisons: Can prepare a number of 0 lvl spells each day. Once cast
 these spells are not expended and may be reused.
 Alignment Spells: May not cast spells with the chaotic or evil descriptors.
 Bonus Languages: Celestial, Abyssal, and Infernal
===Feats===
Selective Channeling(1st level): When channeling energy, may exclude a number
 of targets equal to his charisma modifier (2).
===Traits===
Rich Parents (Social): Begin with 900gp starting gold.
 Sacred Touch (Faith): As a standard action, may touch any creature and
 stabilize him.
===Skills===
* Please specify the nature of Miscellaneous or Special Adjustments.
* Skills with a blank 'Total' may not be used untrained.
Skill Points: 02 = [Base (02) + INT (00)/Level; FC (+1), Misc (00)] (Cleric 01)
 
Skills Total Rank CS Ability ACP Misc
Acrobatics -6 0 0 0 -6 +0
Appraise 0 0 0 0 +0
Bluff 2 0 0 2 +0
Climb -4 0 0 2 -6 +0
Craft ( ) 0 0 0 0 +0
Diplomacy 8 1 3 2 +2
Disable Device 0 0 0 -6 +0
Disguise 2 0 0 2 +0
Escape Artist -6 0 0 0 -6 +0
Fly -6 0 0 0 -6 +0
Handle Animal 0 0 0 +0
Heal 4 0 0 4 +0
Intimidate 4 0 0 4 +0
Knowledge (Arcana) 0 0 0 +0
Knowledge (Dngnrng) 0 0 0 +0
Knowledge (Engnrng) 0 0 0 +0
Knowledge (Geography) 0 0 0 +0
Knowledge (History) 0 0 0 +0
Knowledge (Local) 0 0 0 +0
Knowledge (Nature) 0 0 0 +0
Knowledge (Nobility) 0 0 0 +0
Knowledge (Planes) 0 0 0 +0
Knowledge (Religion) 4 1 3 0 +0
Linguistics 0 0 0 +0
Perception 10 1 3 4 +2
Perform ( ) 00 0 0 0 +0
Profession ( ) 0 0 0 +0
Ride -6 0 0 0 -6 +0
Sense Motive 4 0 0 4 +0
Sleight of Hand 0 0 0 -6 +0
Spellcraft 0 0 0 +0
Stealth -6 0 0 0 -6 +0
Survival 4 0 0 4 +0
Swim -4 0 0 2 -6 +0
Use Magic Device 0 0 0 +0
===Spell Lists (Prepared)===
0 Level Level 01 
Detect Magic Protection from Evil
Mending Command (DC 15)
Purify Food & Drink Sanctuary (domain) (DC15)
 
===Equipment===
Equipment Cost Weight
Explorer's Outfit 00 lb
Breastplate 200 gp 30 lb
Heavy wooden shield 7 gp 10 lb
Masterwork Scimitar 315 gp 4 lb
Holy symbol, silver 25 gp 1 lb
Backpack 2 gp 2 lb
 Bedroll .1 gp 5 lb
 Grappling hook 1 gp 4 lb
 50' silk rope 10 gp 5 lb
Belt pouch 1 gp .5 lb
 Flint and steel 1 gp - lb
 Whetstone .02 gp 1 lb
 
 Total Weight: 62.5 lb
 Light Medium Heavy 
Max Weight: 0-58 59-116 117-175
===Finances===
PP: 72
GP: 7
SP: 8
CP: 8
Gems/Jewelry/Other:
0000
===Details===
 Size: Medium
 Gender: Male
 Age: 24
 Height: 5'10"
 Weight: 185
Hair Color: White
 Eye Color: Gold
Skin Color: Pale
Appearance: Long silver-white hair frames his aquiline features, but the 
 most striking feature are his golden eyes that seem to pierce 
 into the very soul of any person he stares at.
 Demeanor: Quiet and reserved until something sparks his righteous fury.
===Background===
Devon was taken in by the Clerics of Helina at a very young age because of his healing touch and his obvious celestial lineage. His temperment was not suited for monastic or pastoral service however. He now travels the world to lend his aid in the never ending quest to root out and destroy evil where ever it manifests.
===Adventure Log===
A Merchant in Need of Assistance
Recieved after death of character -
 XP Received: 455
Treasure Received: 390 GP
===Level Ups===
 Level 2:
 Class: Class
 BAB: +0 to +1
 Fort: +2 to +3
 Ref: +0 to +0
 Will: +2 to +3
 Feat: Feat
 Features: Class Features
 HP: Max -2 or Link to IC Roll, +1 FC Bonus (If Chosen)
Skill Pts: +0 = +0 (Class) +0 (Race) +00 (Old Total) +1 (FC Bonus if Chosen) = 00 (New Total)
 
Level 2 to Level 3 Next, and so on . . .
===Approvals===
*Approval (Feb. 24, 2011) (HolyMan) level 1
*Approval (March 1, 2011) (Toasterferret) level 1
Category:Approved Characters