Gear/Ammo iATM

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Ammo_AmmunitionBox_iATM
Manufacturer: CLAN
Ammo Bins contain the rounds needed for projectile-based weaponry, with at least one bin required per weapon type. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E.
=Attributes=
Tonnage	Slots	Value	Allowed Locations	Disallowed Locations
1 	1 	75000	All 	All
* Missile has 5 HP.
* Improved Advanced Tactical Missile Launcher Ammo - 60 Shots
* 187 Cbills Cost per Shot.
* Ammunition Box can explode for 5 damage, 2.5 heat and 1.3 stability per remaining shot
=Ammo Stats=
Ammo 	Ammo 	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round
Capacity	Cost Per Round	Norm 	Heat 	Stab
60 	187 	5 	2.5 	1.25
=Used By Mechs=
Mechs 	Mechs 	Mechs
ACT-1 	ACT-5 	BC-OD aka BADB CATHA
CAR-X 	CPLT-R6 	DGR-IIC-PRIME
ERE-P4 	FF-E 	GRF-IIC-Z
GRF-S 	HDM-C 	ICR-IIC-B
JTN-E 	JTN-F 	JTN-PRIME
KER-A 	KER-B 	KER-C
KER-D 	KER-E 	KER-F
KER-PRIME	MAD-MO 	MCV-C
MCV-PRIME	MLX-Z 	NNK-S
NUW-A 	OTN-PRIME 	RB-Z
RPT3-OF 	RYOII-S 	SCR-Z
SMN-Z 	SNS-E 	SNS-G
SNS-Z 	SPT-A-Z 	SVG-Z
TKR-Z 	TW-Z 	TW-Z-A
VPR-Z 	VTR-IIC ZA-ZA	
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2