Bolt-action rifle

The bolt-action rifle, also known as the hunting rifle or simply referred to as the rifle, is a long gun in The Last of Us, The Last of Us: Left Behind, and The Last of Us Part II, and a large firearm in Factions MP. It also appears in The Last of Us: American Dreams. It is used by Joel, Ellie, and other survivors.
== The Last of Us ==
The hunting rifle is first found by Joel after Tess sacrifices herself to buy them time, taking it off a dead Firefly on the second level of the Capitol building."The Outskirts"
Ellie briefly uses another hunting rifle to cover Joel when they encounter a group of hunters and again during the Winter chapter when she takes a rifle from David to hold on him in lieu of her bow, and uses it for some time until her capture. The rifle has no scope, but is upgraded with a three shot capacity and power."Lakeside Resort"
The weapon is especially useful against armored foes like ballistic vest-wearing soldiers and fungus-plated bloaters because of its armor piercing abilities. When fully upgraded, this weapon will always kill human enemies wearing armor with with one shot to the body and one headshot on clickers."Bus Depot" If it is not upgraded, this weapon will not immediately kill an armored human."The Firefly Lab"
=== Workbench upgrades ===
The following is a list of upgrades available for the hunting rifle at workbenches, and the parts and level of tools required to upgrade each.
Upgrade 	Description 	Level	Parts	Tools
Reload Speed 	Allows you to reload the weapon faster. 	12 	1530 	13
Clip Capacity 	Lets the weapon hold more rounds before having to reload.	12 	2040 	14
Scope 	Adds a scope to the weapon. 	12 	2535 	14
Armor Piercing	Rounds fired by the weapon can go through armor. 	12 	7575 	35
Power 	Rounds fired by the weapon deal more damage. 	1 	60 	4
== Left Behind ==
The hunting rifle appears in The Last of Us: Left Behind. Ellie can find the rifle on an enemy.Left Behind
== Factions MP ==
In Factions MP, the hunting rifle is available by default. The default hunting rifle costs two loadout points, and comes with a scope equivalent to the fully-upgraded scope in singleplayer. The hunting rifle can be suppressed at the cost of two additional loadout points. The player starts out with 5 rounds (or 7 with the starting ammo multiplier booster) and it costs 240 Parts to purchase three more rounds. 
The hunting rifle is a one shot down to the head, or two to the body. It executes downed enemies in one shot (unless downed enemy has Fortitude 2 skill equipped, then it takes 2 shots to the body or 1 to the head).
When upgraded, the reload speed and starting ammo is increased, as well as decreasing the time it takes to zoom in.
*Upgrade one costs 300 Parts.
*Upgrade two costs 600 Parts. The second upgrade adds a second level of zoom
The upgraded hunting rifle can change its zoom magnification. When a player is aiming the hunting rifle, the light reflecting off the scope lens can be seen, which can give away the player's position. 
=== Tactics ===
While the hunting rifle can inflict great damage with a single shot, the reload time is slow; aiming at the body is usually not a good strategy, unless you shoot at the enemy at close range and drain the rest of the foe's health with punches or melee weapons. The Hunting Rifle is perhaps best paired with the revolver, as one body shot from the hunting rifle followed by a shot from the revolver always downs unarmored targets.
Hawk-eyed 2 or 3 can be helpful for a sniper, as marking enemies causes their silhouettes to glow red from behind walls, and aiding in shooting targets through thin cover. This also allows leading headshots from out of cover to be more manageable. Sharpshooter and its variants can be helpful, as the reduced damage wobble can prove crucial for a weapon demanding such precision.
Finally, fortitude is often useful with the hunting rifle, as the very long-range engagements that usually take place with such a weapon usually means that one can crawl away safely if downed. Second Chance also works well if the player is a sniper, since they will likely lack health kits due to being in a single position most of the time.
Like the burst rifle and burst pistol, if a headshot is made on an enemy with less than 50% health, it executes them instantly.
=== Damage ===
== The Last of Us Part II ==
The hunting rifle appears in The Last of Us Part II, notably used by members of the Jackson community."Jackson" It can penetrate more than one enemy and possesses a scope once upgraded. When upgrading the rifle to add a scope to it, Ellie will comment on the change. There is a tutorial the player experiences while playing as Ellie where Tommy teaches Ellie the best way to shoot with the scope at long range, and how they can shoot obstacles to influence how the infected patrol the area."Seattle Day 2" 
=== Workbench upgrades ===
The following is a list of upgrades available for the hunting rifle at workbenches, and the parts required to upgrade each:
Upgrade 	Description 	Effect 	Parts
Stability	"Add weight to the stock to decrease weapon sway."Decreases weapon sway, which increases accuracy indirectly. 	+45% Stability	50
Capacity 	"Add a magazine to increase reload speed and hold more rounds"Increases reload speed and magazine capacity. 	+3 Magazine Capacity
+65% Reload Speed	50
6x Scope 	"Add a scope to aim at distant targets with great accuracy by pressing X."Allows zooming in to aim at faraway targets easily.	 	80
Damage 	"Replace the barrel to fire more powerful shots"Increases weapon damage per shot. 	+25% Damage 	100
== Behind the scenes ==
*In The Last of Us, the developers made a few errors with the rifle. After the player upgrades the magazine size to two or more bullets, the game allows the player to instead fire off the entire magazine semi-auto before pulling back the bolt and reloading. The developers rectified this error in Part II, adding in a bolt-action reload after each shot, increasing the time it takes to fire between shots.
**This is further adjusted in the release of Part I, where the bolt-action is placed in for the rifle, as well as adding an external magazine for additional shots.
**The hunting rifle in Part I resembles a Winchester Model 70 whereas the hunting rifle in Part II resembles a Remington 700 BDL.
== Gallery ==
=== The Last of Us ===
rifle.png|Icon
Rifle ammo.jpg
Last Of Us Ellie Rifle.jpg|Ellie using a hunting rifle
Firefly capitol.jpg|A Firefly corpse with a hunting rifle.
Rifle Ammo.jpg|Rifle ammo (box and several loose rounds)
=== The Last of Us Part I ===
Huntingriflerm.png|A scoped hunting rifle with a magazine.
RifleJoel.png|Joel with an upgraded rifle.
Joel reloading rifle PS5.png|Joel reloading his rifle.
Rm tommy rifle.png|Tommy's hunting rifle in the remake is changed to an M14.
RIFLEAmmo.png|Rifle ammo.
Rm maria rifle.png|In the remake, Maria's hunting rifle is changed to a lever-action.
Rm rifle.png|Joel's hunting rifle.
Rm ellie rifle.png|Ellie's hunting rifle.
FireflyHuntingRifle.png|A Firefly's hunting rifle, with synthetic green furniture.
Riflemanhunter.png|A hunter rifleman.
DamWorker.png|Jackson dam workers use a differently-modeled (semi-auto) rifle.
=== The Last of Us Part II ===
Gunpart2.png|Ellie using a bolt-action hunting rifle.
MelRifle.png|Mel with a bolt-action rifle.
DinaRifle.png|Dina uses a Jacksonian rifle in Part II.
== References ==
de:Jagdgewehr
fr:Fusil de chasse
Category:The Last of Us Part I long guns
Category:Factions MP large firearms
Category:The Last of Us: Left Behind long guns
Category:The Last of Us: American Dreams long guns
Category:The Last of Us Part II long guns