Scorpion (Life & Death)

Scorpion (サソリ, Sasori) is a playable character in Super Smash Bros. Life or Death.
Scorpion is one of the many characters from the Mortal Kombat series, originally serving as one of the antagonists, often siding with other antagonists due to his desire for revenge having been misguided during his resurrection. Since recent times in the games, he has become more of a protagonist of the series, even becoming a mascot for the series and often now working with former arch-enemy Sub-Zero.
Scorpion is voiced by Patrick Seitz in-game, who reprises the role from across the Mortal Kombat series.
==How to Unlock==
Scorpion is available from the start of a new game and doesn't need to be unlocked.
==Moveset==
 	Name 	Description
Neutral Attack 	N/A 	Scorpion delivers a right hook, followed by a left hook, then a second right hook, then extends his spear and spins it rapidly back and forth in front of him, then finishes by performing a fiery roundhouse kick.
Neutral Attack (Held)	N/A 	Scorpion delivers a strong fiery arced uppercut.
Forward Tilt 	N/A 	Scorpion grabs his spear and jabs it forward quickly.
Forward Tilt (Held) 	N/A 	Scorpion creates twin fire blades which are spun quickly followed by stabbing forward before extinguishing the flame swords.
Up Tilt 	N/A 	Scorpion delivers a quick uppercut that can be rapidly pressed to use semi-rapidly. Similar in appearance to the attack as it appeared in the first Mortal Kombat.
Up Tilt (Held) 	N/A 	Scorpion takes out his spear chain and whips it over his head in a fiery arc.
Down Tilt 	N/A 	Scorpion performs a crouching shin kick forward.
Down Tilt (Held) 	N/A 	Scorpion performs a double extended kick forward with both legs, if he makes contact with an opponent it will trip them instantly.
Dash Attack 	N/A 	Scorpion delivers a flying forward kick that can ground enemies easily.
Dash Attack (Held) 	N/A 	Scorpion takes out the fire blades and performs a lariat spin attack with the ablaze blades.
Forward Smash 	N/A 	Scorpion delivers a backflip kicking attack with both feet ablaze, creating a wall of flames in the arc.
Up Smash 	N/A 	Scorpion releases his spear chain upwards a short distance and then violently retracts it. If it makes contact with an opponent they will be dealt fire DMG and be dragged down to Scorpion.
Down Smash 	N/A 	Scorpion lifts his hands upwards as a pool of flames ignite all around him and shoot upwards quickly.
Neutral Aerial 	N/A 	Scorpion delivers an iconic forward flying kick from the Mortal Kombat series.
Forward Aerial 	N/A 	Scorpion delivers a double air slice with his spear; one horizontally to the left and followed up by a slightly lower swing horizontally to the right.
Back Aerial 	N/A 	Scorpion turns around and delivers the flying kick behind him with his foot ablaze.
Up Aerial 	N/A 	Scorpion delivers an uppercut punch while in the air.
Down Aerial 	N/A 	Scorpion releases two spear chains downward at a diagonal arc. This spear attack won’t drag opponents back.
Grab 	N/A 	Scorpion releases his infamous chain from his palm.
Pummel 	N/A 	Scorpion blows fire on the opponent.
Forward Throw 	N/A 	Scorpion violently tosses the opponent forwards.
Back Throw 	N/A 	Scorpion violently tosses the opponent backwards.
Up Throw 	N/A 	Scorpion violently tosses the opponent upwards.
Down Throw 	N/A 	Scorpion violently tosses the opponent downwards.
Neutral Special 	Spear 	Scorpion releases his palm forward and releases his infamous spear chain around the same distance as Joker's up special. The chain travels across the stage rather quickly, and upon making contact, will stab the opponent as Scorpion yells out, "GET OVER HERE!", followed by brutally pulling the chain back to himself. Any opponents captured by the chain will be left vulnerable for a brief moment upon being bought to Scorpion, allowing him to attack them. The chain is capable of giving fire damage if the input is pressed before use, and it can also be used as a tether. If the spear misses the opponent, Scorpion himself will be left vulnerable instead.
Side Special 	Flame Bullet	Scorpion dives forward into the air and travels at medium speed with his arms extended in front of him, as he hurdles forward with a corkscrew attack. While performing the corkscrew dive forward, Scorpion will also be engulfed in flames which will deal extra fire DMG to opponents and set off explosives. While in this attack, Scorpion is also invulnerable against explosives that he starts (not items thrown at him during the attack though).
Up Special 	Flame Port 	Scorpion leaps upwards diagonally a short distance and as he does this a shadowy version of himself is left behind where he started the recovery for a moment. If an opponent makes contact with the shadow Scorpion, the shadow will burst into flames and deliver a small explosive attack. The recovery is unique in that it also works as a counter. Not only does the shadow Scorpion deal DMG if touched, but if an opponent attacks Scorpion while he is using the recovery he quickly vanishes in a burst of flames and then delivers an air fire kick attack left or right depending on where the attack came from. This fire kick launches opponents downward and gives Scorpion an extra boost into the air. The recovery works as an excellent double counter; however, it only reaches about the same height as Simon/Richter’s recovery special, and the recovery won’t deal any DMG to opponents who just make contact with regular Scorpion, only ones that attack him.
Down Special 	Hell Fire 	Scorpion extends his palm upwards and shouts, “You’re mine!” as a pool of fire explodes on the ground a short distance in front of Scorpion. This fire attack will trap opponents for a second and deliver a string of fire DMG before they are knocked back. The move is a great trap move for Scorpion to deliver a follow-up; it only can be used on the ground though.
Final Smash 	Toasty! 	Scorpion takes out his spear and shouts, “Get over here!” as he lashes it out a great distance in front of him (slightly further than Joker’s final smash start-up). If the spear makes contact with an opponent they are seen taking a heavy hit as the camera transitions to a different location, a place that looks to be the NetherRealm. The opponent stands up and sways in their dizzy animation as the announcer shouts in a loud bass voice/words appear on the screen saying, “FINISH THEM!” (depending on who you are fighting. Scorpion then rips off his mask to reveal a skull with fire in its eyes and mouth! Scorpion spits a massive blast of fire from his mouth directly at the opponents who take massive fire DMG. After a few moments of this fire breath attack the opponent and Scorpion transport back to the arena and the opponent is dealt their fire DMG and knockback. Similar to Incineroar, only one opponent can be caught in the final smash. If an opponent is over 100% DMG they will receive an automatic KO and the announcer will shout, “FATALITY!”
==Other Animations==
Animation 	Description 	Notes
On-Screen Appearance 	A portal of flames appears on the ground as Scorpion emerges from it, while on fire. 	
Taunt 1 	Scorpion takes a wide stance as his arms and legs become engulfed in flames. He then lets out a battle cry and clenches his fists as the flames are put out with a bright blast from the flames. This taunt can deal minimal fire DMG to opponents. 	
Taunt 2 	Scorpion takes out his spear chain and spins it in a few circles as he shouts, “Get over here!” 	
Taunt 3 	Scorpion points forward and says, “This is the end for you!” 	
Star KO 	 	
Screen KO 	 	
Character Selection Screen	 	
Crowd Chant 	 	
Victory Pose 1 	Scorpion’s palm is seen on fire as he clenches his fist to snuff out the flame. He then lifts it skyward just like his victory pose in the original Mortal Kombat games as the words “Flawless Victory” appear above his head. 	
Victory Pose 2 	Scorpion lifts both hands skyward and tips his head back victoriously, exactly like his victory pose in classic Mortal Kombat games. 	
Victory Pose 3 	Scorpion stands with his back turned to the camera and swinging his spear chain. Suddenly, Scorpion turns around and launches the spear at the camera. The camera zooms into Scorpion as if it were a first-person view of an unlucky opponent. Scorpion then grabs the camera in one hand and ignites his palm with the other hand.	
==Role in Classic Mode==
Like all other fighters, Scorpion appears in Classic Mode. Scorpion's Mini-Boss is unknown. 
===Scorpion Ending===
==Role in The Kiss of Death==
==Alternate Costumes==
Image	Number	Color	Notes	Unlockable?
 	01 	 	 	Default
 	02 	 	 	Default
 	03 	 	 	Default
 	04 	 	 	Default
 	05 	 	 	Default
 	06 	 	 	Default
 	07 	 	 	Default
 	08 	 	 	Default
 	09 	 	 	Unlockable
 	10 	 	 	Unlockable
 	11 	 	 	Unlockable
 	12 	 	 	Unlockable
 	13 	 	 	Unlockable
 	14 	 	 	Unlockable
==Smash Taunts==
===Palutena's Guidance===
===Snake's Codecs===
==Fighter Spirits==
Scorpion's Fighter Spirit can be obtained by completing Classic Mode. It is also available periodically for purchase in the shop for 500 coins. Unlocking Scorpion in The Kiss of Death allows the player to preview the first spirit below in the Spirit List under the name "???". As a Fighter Spirit, it cannot be used in Spirit Battles and is purely aesthetic. Each Fighter Spirit has an alternate version that replaces them with their artwork in Life & Death.
File:ScorpionSSBKRender.png
==Trivia==
Category:Fighters in Super Smash Bros. Life or Death