Lightning Returns: Final Fantasy XIII weapons

In Lightning Returns: Final Fantasy XIII, Lightning has a variety of weapons in her arsenal, listed below. She can wield different types of weapons, but despite some unique characteristics described below, they all effectively perform the same in battle. The gunblades function like regular swords and do not fire projectiles.
Weapons can be upgraded from the second playthrough onwards after defeating the final boss. Weapons can be upgraded at forges for a small fee and various materials. Most materials can either be bought at Adventuring Essentials or obtained from defeated enemies, although the best materials are only available as enemy drops.
It is not possible to upgrade weapons such that all of their statistics achieve their theoretical maximum values, because each weapon can only be upgraded a set number of times. Upgrading a weapon the first time earns the Novice Swordsmith achievement. Upgrading a weapon thirty times earns the Expert Swordsmith achievement.
One can also downgrade weapons. This will not refund all of the materials used to upgrade them, but will "refund" the number of upgrades.
== Swords ==
The gunblade icon is reused as the icon for swords. There are several subtypes of swords: gunblades, swords, katana, axes, and sickles. Obtaining the ultimate equipment earns the Crimson Rebirth achievement.
Long swords provide a modest boost to both strength and magic. All long swords come with +X ATB speed. Heavy blades provide a big boost to strength at the expense of magic. Bewitched blades provide a big boost to magic at the expense of strength. Katanas provide the greatest boost to strength, but do not boost magic and have a -X ATB speed penalty and are equipped with the Hard Hitter auto ability, which increases the likelihood of interrupting an enemy.
Name	Properties 	Acquirement 	Cost 	Image
 	Strength: +130Magic: +130ATB Speed: +5 	Initial 	— 	
 	A sword bestowed upon the savior. Its blade was ruined by Lumina and its integrity and strength lost. 	A sword bestowed upon the savior. Its blade was ruined by Lumina and its integrity and strength lost. 	A sword bestowed upon the savior. Its blade was ruined by Lumina and its integrity and strength lost. 	
 	Strength: +2500Magic: +2500ATB Speed: +15 Arsenal of One+ 	Reward: Complete Four Trials in God's Sanctum on Final Day. Replaces Crimson Blitz. 	— 	
 	The sword of the savior, awoken from her sleep with ultimate power, that brims with Serah's unfulfilled wishes. 	The sword of the savior, awoken from her sleep with ultimate power, that brims with Serah's unfulfilled wishes. 	The sword of the savior, awoken from her sleep with ultimate power, that brims with Serah's unfulfilled wishes. 	
 	Strength: +280Magic: +280ATB Speed: +5 	Gift: Hope Day 2Buy: Yusnaan Champion's Quarter Forge, Research Camp Forge, Ruffian Forge 	4,900 	
 	A well-balanced long sword that raises both Magic and Strength. Rank: Basic 	A well-balanced long sword that raises both Magic and Strength. Rank: Basic 	A well-balanced long sword that raises both Magic and Strength. Rank: Basic 	
 	Strength: +480Magic: +480ATB Speed: +5 	Buy: Luxerion Old Town Forge, Yusnaan Champion's Quarter Forge, Research Camp Forge, Ruffian Forge 	72,000 	
 	A well-balanced long sword that raises both Magic and Strength. Rank: Average 	A well-balanced long sword that raises both Magic and Strength. Rank: Average 	A well-balanced long sword that raises both Magic and Strength. Rank: Average 	
 	Strength:+950 Magic:+950 ATB Speed: +10 	Buy: Luxerion Old Town Forge (Day 10+), Final Day Forge 	360,000 	
 	A well-balanced long sword that raises both Magic and Strength. Rank: Superior 	A well-balanced long sword that raises both Magic and Strength. Rank: Superior 	A well-balanced long sword that raises both Magic and Strength. Rank: Superior 	
 	Strength: +1450Magic: +1450ATB Speed: +10 	Buy: Luxerion Old Town Forge, Final Day Forge (Hard Mode) 	680,000 	
 	A well-balanced long sword that raises both Magic and Strength. Rank: Ultimate 	A well-balanced long sword that raises both Magic and Strength. Rank: Ultimate 	A well-balanced long sword that raises both Magic and Strength. Rank: Ultimate 	
 	Strength: +170Magic: +70 	Gift: Hope Day 1Buy: Yusnaan Champion's Quarter Forge 	900 	
 	A blade made for killing, designed for physical attackers. Rank: Basic 	A blade made for killing, designed for physical attackers. Rank: Basic 	A blade made for killing, designed for physical attackers. Rank: Basic 	
 	Strength: +380Magic: +140 	Buy: Yusnaan Champion's Quarter Forge 	4,900 	
 	A blade made for killing, designed for physical attackers. Rank: Average 	A blade made for killing, designed for physical attackers. Rank: Average 	A blade made for killing, designed for physical attackers. Rank: Average 	
 	Strength: +650Magic: +240 	Buy: Yusnaan Champion's Quarter Forge 	72,000 	
 	A blade made for killing, designed for physical attackers. Rank: Good 	A blade made for killing, designed for physical attackers. Rank: Good 	A blade made for killing, designed for physical attackers. Rank: Good 	
 	Strength: +1300Magic: +350 	Buy: Yusnaan Champion's Quarter Forge (Day 10+), Final Day Forge 	360,000 	
 	A blade made for killing, designed for physical attackers. Rank: Superior 	A blade made for killing, designed for physical attackers. Rank: Superior 	A blade made for killing, designed for physical attackers. Rank: Superior 	
 	Strength: +2000Magic: +500 	Buy: Yusnaan Champion's Quarter Forge, Final Day Forge (Hard Mode) 	680,000 	
 	A blade made for killing, designed for physical attackers. Rank: Ultimate 	A blade made for killing, designed for physical attackers. Rank: Ultimate 	A blade made for killing, designed for physical attackers. Rank: Ultimate 	
 	Strength: +70Magic: +170 	Gift: Hope Day 1Buy: Jagd Village Forge 	900 	
 	A bewitched blade made for magic attacks, forged from steel. Rank: Basic 	A bewitched blade made for magic attacks, forged from steel. Rank: Basic 	A bewitched blade made for magic attacks, forged from steel. Rank: Basic 	
 	Strength: +140Magic: +380 	Buy: Jagd Village Forge 	4,900 	
 	A bewitched blade made for magic attacks, forged from steel. Rank: Average 	A bewitched blade made for magic attacks, forged from steel. Rank: Average 	A bewitched blade made for magic attacks, forged from steel. Rank: Average 	
 	Strength: +240Magic: +650 	Buy: Jagd Village Forge 	72,000 	
 	A bewitched blade made for magic attacks, forged from steel. Rank: Good 	A bewitched blade made for magic attacks, forged from steel. Rank: Good 	A bewitched blade made for magic attacks, forged from steel. Rank: Good 	
 	Strength: +350Magic: +1300 	Buy: Jagd Village Forge (Day 10+), Final Day Forge 	360,000 	
 	A bewitched blade made for magic attacks, forged from steel. Rank: Superior 	A bewitched blade made for magic attacks, forged from steel. Rank: Superior 	A bewitched blade made for magic attacks, forged from steel. Rank: Superior 	
 	Strength: +500Magic: +2000 	Buy: Jagd Village Forge, Final Day Forge (Hard Mode) 	680,000 	
 	A bewitched blade made for magic attacks, forged from steel. Rank: Ultimate 	A bewitched blade made for magic attacks, forged from steel. Rank: Ultimate 	A bewitched blade made for magic attacks, forged from steel. Rank: Ultimate 	
 	Strength: +200Magic: +200Maximum HP: +500 	Buy: Luxerion Old Town Forge (Day 6+) 	4,000 	
 	A great sword that can be used for defending as well as attacking. It increases the bearer's maximum HP. Rank: Basic 	A great sword that can be used for defending as well as attacking. It increases the bearer's maximum HP. Rank: Basic 	A great sword that can be used for defending as well as attacking. It increases the bearer's maximum HP. Rank: Basic 	
 	Strength: +300Magic: +300Maximum HP: +1000 	Buy: Luxerion Old Town Forge (Day 6+) 	45,000 	
 	A great sword that can be used for defending as well as attacking. It increases the bearer's maximum HP. Rank: Average 	A great sword that can be used for defending as well as attacking. It increases the bearer's maximum HP. Rank: Average 	A great sword that can be used for defending as well as attacking. It increases the bearer's maximum HP. Rank: Average 	
 	Strength: +400Magic: +400Maximum HP: +1500 	Buy: Luxerion Old Town Forge (Day 10+) 	88,000 	
 	A great sword that can be used for defending as well as attacking. It increases the bearer's maximum HP. Rank: Good 	A great sword that can be used for defending as well as attacking. It increases the bearer's maximum HP. Rank: Good 	A great sword that can be used for defending as well as attacking. It increases the bearer's maximum HP. Rank: Good 	
 	Strength: +650Magic: +650Maximum HP: +2000 	Buy: Luxerion Old Town Forge (Hard Mode) 	196,000 	
 	A great sword that can be used for defending as well as attacking. It increases the bearer's maximum HP. Rank: Superior 	A great sword that can be used for defending as well as attacking. It increases the bearer's maximum HP. Rank: Superior 	A great sword that can be used for defending as well as attacking. It increases the bearer's maximum HP. Rank: Superior 	
 	Strength: +900Magic: +900Maximum HP: +3000 	Buy: Luxerion Old Town Forge (Hard Mode) 	420,000 	
 	A great sword that can be used for defending as well as attacking. It increases the bearer's maximum HP. Rank: Ultimate 	A great sword that can be used for defending as well as attacking. It increases the bearer's maximum HP. Rank: Ultimate 	A great sword that can be used for defending as well as attacking. It increases the bearer's maximum HP. Rank: Ultimate 	
 	Strength: +530Magic: 0ATB Speed: -15 Hard Hitter Lv. 1 	Buy: Yusnaan Champion's Quarter Forge (Day 6+) 	9,200 	
 	A long sword forged for relentless physical attacks, and nothing else. Rank: Basic 	A long sword forged for relentless physical attacks, and nothing else. Rank: Basic 	A long sword forged for relentless physical attacks, and nothing else. Rank: Basic 	
 	Strength: +800Magic: 0ATB Speed: -15 Hard Hitter Lv. 1 	Buy: Yusnaan Champion's Quarter Forge (Day 6+) 	85,000 	
 	A long sword forged for relentless physical attacks, and nothing else. Rank: Average 	A long sword forged for relentless physical attacks, and nothing else. Rank: Average 	A long sword forged for relentless physical attacks, and nothing else. Rank: Average 	
 	Strength: +1050Magic: 0ATB Speed: -15 Hard Hitter Lv. 1 	Buy: Yusnaan Champion's Quarter Forge (Day 10+) 	220,000 	
 	A long sword forged for relentless physical attacks, and nothing else. Rank: Good 	A long sword forged for relentless physical attacks, and nothing else. Rank: Good 	A long sword forged for relentless physical attacks, and nothing else. Rank: Good 	
 	Strength: +1700Magic: 0ATB Speed: -15 Hard Hitter Lv. 2 	Buy: Yusnaan Champion's Quarter Forge (Hard Mode), Final Day Forge 	450,000 	
 	A long sword forged for relentless physical attacks, and nothing else. Rank: Superior 	A long sword forged for relentless physical attacks, and nothing else. Rank: Superior 	A long sword forged for relentless physical attacks, and nothing else. Rank: Superior 	
 	Strength: +2600Magic: 0ATB Speed: -15 Hard Hitter Lv. 2 	Buy: Yusnaan Champion's Quarter Forge, Final Day Forge (Hard Mode) 	800,000 	
 	A long sword forged for relentless physical attacks, and nothing else. Rank: Ultimate 	A long sword forged for relentless physical attacks, and nothing else. Rank: Ultimate 	A long sword forged for relentless physical attacks, and nothing else. Rank: Ultimate 	
 	Strength: +420Magic: +420ATB Speed: +5 	Reward: "Roadworks III" quest 	— 	
 	A saber used in the marine city-state Limsa Lominsa in Eorzea. 	A saber used in the marine city-state Limsa Lominsa in Eorzea. 	A saber used in the marine city-state Limsa Lominsa in Eorzea. 	
 	Strength: +500Magic: +180 	Reward: "Roadworks I" quest 	— 	
 	A sabre used in the mercantile city-state of Ul'Dah in Eorzea. 	A sabre used in the mercantile city-state of Ul'Dah in Eorzea. 	A sabre used in the mercantile city-state of Ul'Dah in Eorzea. 	
 	Strength: +180Magic: +500 	Reward: "Roadworks II" quest 	— 	
 	A sabre used in the agricultural city-state of Gridania in Eorzea. 	A sabre used in the agricultural city-state of Gridania in Eorzea. 	A sabre used in the agricultural city-state of Gridania in Eorzea. 	
 	Strength: +400Magic: +400 Deprotect Chaser 	Drop: Skeleton 	— 	
 	A weapon seized from a hungry Skeleton filled with Chaos. 	A weapon seized from a hungry Skeleton filled with Chaos. 	A weapon seized from a hungry Skeleton filled with Chaos. 	
 	Strength: +550Magic: +550 Deprotect Chaser 	Drop: Skeleton Ω 	— 	
 	A weapon seized from a Last one, the very last of all living Skeletons. 	A weapon seized from a Last one, the very last of all living Skeletons. 	A weapon seized from a Last one, the very last of all living Skeletons. 	
 	Strength: +260Magic: +260Maximum HP: +500 Protect Thief 	Drop: Fanatic 	— 	
 	A weapon seized from one of Etro's followers. 	A weapon seized from one of Etro's followers. 	A weapon seized from one of Etro's followers. 	
 	Strength: +260Magic: +260Stagger Power: +12% Brave Thief 	Find: Luxerion Den of Shadows (alcove on bottom level) 	— 	
 	An axe filled with ill-will and possessed by the resentment of those killed by the Children of Etro. 	An axe filled with ill-will and possessed by the resentment of those killed by the Children of Etro. 	An axe filled with ill-will and possessed by the resentment of those killed by the Children of Etro. 	
 	Strength: +250Magic: +250ATB Speed: +15 Arsenal of One 	Requires Final Fantasy XIII import 	— 	
 	A regulation sword used by Sanctum forces in official capacities. Excellent soldiers are given priority when these precious blades are being distributed.	A regulation sword used by Sanctum forces in official capacities. Excellent soldiers are given priority when these precious blades are being distributed.	A regulation sword used by Sanctum forces in official capacities. Excellent soldiers are given priority when these precious blades are being distributed.	
 	Strength: +280Magic: +280Maximum HP: +500 Arsenal of One 	Requires Final Fantasy XIII-2 import 	— 	
 	A blade forged for the knight who would watch over Valhalla in the goddess Etro's place. 	A blade forged for the knight who would watch over Valhalla in the goddess Etro's place. 	A blade forged for the knight who would watch over Valhalla in the goddess Etro's place. 	
 	Strength: +330Magic: +100 	DLC 	— 	
 	A weapon that was held by a dream; a dream that had been made real and then lost again to pay for Spira's peace. 	A weapon that was held by a dream; a dream that had been made real and then lost again to pay for Spira's peace. 	A weapon that was held by a dream; a dream that had been made real and then lost again to pay for Spira's peace. 	
 	Strength: +300Magic: +150 Sole Survivor Survival Instinct 	DLC 	— 	
 	The snow axe of an explorer that kept her alive throughout countless adventures in dangerous labyrinths. 	The snow axe of an explorer that kept her alive throughout countless adventures in dangerous labyrinths. 	The snow axe of an explorer that kept her alive throughout countless adventures in dangerous labyrinths. 	
 	Strength: +280Magic: +140ATB Speed Strong Finale +15% 	DLC 	— 	
 	A longsword like the lightning which illuminates the dark nights of autumn. 	A longsword like the lightning which illuminates the dark nights of autumn. 	A longsword like the lightning which illuminates the dark nights of autumn. 	
 	Strength: +280Magic: +140ATB Speed: +5% Strong Finale +15% 	DLC 	— 	
 	A beautiful longsword decorated with designs that bring to mind the drifting clouds of the Pure Land. 	A beautiful longsword decorated with designs that bring to mind the drifting clouds of the Pure Land. 	A beautiful longsword decorated with designs that bring to mind the drifting clouds of the Pure Land. 	
 	Strength: +280Magic: +140ATB Speed Strong Finale +15% 	DLC 	— 	
 	A magnificent and terrible longsword, the master of all weapons. 	A magnificent and terrible longsword, the master of all weapons. 	A magnificent and terrible longsword, the master of all weapons. 	
 	Strength: +280Magic: +280 Precise HP Restore +1% 	DLC 	— 	
 	The sword of god, which denies evil and returns it to nothingness. 	The sword of god, which denies evil and returns it to nothingness. 	The sword of god, which denies evil and returns it to nothingness. 	
== Greatswords ==
Greatswords consist exclusively of enemy-dropped weapons and DLC. Physical attack animations with greatswords are slightly slower than with regular swords.
Name	Properties 	Acquirement 	Image
 	Strength: +260Magic: +360Maximum HP: +1000 Revenge Guard 	Drop: Anubys 	
 	A weapon seized from a wild Anubys that spawned from Chaos. 	A weapon seized from a wild Anubys that spawned from Chaos. 	
 	Strength: +580Magic: +700Maximum HP: +1500 Revenge Guard 	Drop: Set 	
 	A weapon seized from a ferocious Set that spawned from Chaos. 	A weapon seized from a ferocious Set that spawned from Chaos. 	
 	Strength: +380Magic: +320 Hard Hitter Lv.1 	Drop: Cyclops 	
 	A weapon seized from a Cyclops that lumbered out of the Chaos. 	A weapon seized from a Cyclops that lumbered out of the Chaos. 	
 	Strength: +750Magic: +520 Hard Hitter Lv. 2 	Drop: Cyclops Ω 	
 	A weapon seized from a Last One, the very last of all living Cyclops. 	A weapon seized from a Last One, the very last of all living Cyclops. 	
 	Strength: +500Magic: +500 Auto Regen (15 secs) 	Drop: Reaver 	
 	A weapon seized from a wild Reaver that roamed the lands. 	A weapon seized from a wild Reaver that roamed the lands. 	
 	Strength: +900Magic: +900 Auto Regen (15 secs) 	Drop: Reaver Ω 	
 	A weapon seized from a Last One, the very last of all living Reavers. 	A weapon seized from a Last One, the very last of all living Reavers. 	
 	Strength: +600Magic: +600 Quick Stagger 75% 	Drop: Caius Ballad 	
 	The cursed sword wielded by Caius, the blade is home to Bahamut's evil eye. 	The cursed sword wielded by Caius, the blade is home to Bahamut's evil eye. 	
 	Strength: +360Magic: 0Stagger Power: +12% 	DLC: Preorder 	
 	A sword far heavier than any sword has rights to be, yet a true 1st Class will wield it with ease.	A sword far heavier than any sword has rights to be, yet a true 1st Class will wield it with ease.	
== Staves ==
Staves (excluding DLC-exclusive staves) have a -15 ATB speed penalty and -40% decrease in Stagger power. To compensate, they cast magic much faster and are equipped with the Strong Finale +X% auto ability, which increases the damage of finales by X%. Staves are best used for fighting styles which heavily rely on casting spells, as when Lightning is equipped with a staff her spellcasting animation changes to the swiftest of all.
Name	Properties 	Acquirement 	Cost 	Image
 	Magic: +530Stagger Power: -40%ATB Speed: -15Strong Finale: +10% 	Buy: Jagd Village Forge (Day 6+) 	9,200 	
 	A staff brimming with magic attack power which suits a magic predominant style. Rank: Basic 	A staff brimming with magic attack power which suits a magic predominant style. Rank: Basic 	A staff brimming with magic attack power which suits a magic predominant style. Rank: Basic 	
 	Magic: +800Stagger Power: -40%ATB Speed: -15Strong Finale: +10% 	Buy: Jagd Village Forge (Day 6+) 	85,000 	
 	A staff brimming with magic attack power which suits a magic predominant style. Rank: Average 	A staff brimming with magic attack power which suits a magic predominant style. Rank: Average 	A staff brimming with magic attack power which suits a magic predominant style. Rank: Average 	
 	Magic: +1050Stagger Power: -40%ATB Speed: -15Strong Finale: +10% 	Buy: Jagd Village Forge (Day 10+) 	220,000 	
 	A staff brimming with magic attack power which suits a magic predominant style. Rank: Good 	A staff brimming with magic attack power which suits a magic predominant style. Rank: Good 	A staff brimming with magic attack power which suits a magic predominant style. Rank: Good 	
 	Magic: +1700Stagger Power: -40%ATB Speed: -15Strong Finale: +15% 	Buy: Jagd Village Forge (Hard Mode), Final Day Forge 	450,000 	
 	A staff brimming with magic attack power which suits a magic predominant style: Rank: Superior 	A staff brimming with magic attack power which suits a magic predominant style: Rank: Superior 	A staff brimming with magic attack power which suits a magic predominant style: Rank: Superior 	
 	Magic: +2600Stagger Power: -40%ATB Speed: -15Strong Finale: +20% 	Buy: Jagd Village Forge, Final Day Forge (Hard Mode) 	800,000 	
 	A staff brimming with magic attack power which suits a magic predominant style. Rank: Ultimate 	A staff brimming with magic attack power which suits a magic predominant style. Rank: Ultimate 	A staff brimming with magic attack power which suits a magic predominant style. Rank: Ultimate 	
 	Strength: +180Magic: +250Stagger Power: -25%ATB Speed: +5 Sweet Spot 	DLC 	— 	
 	The war fan of the one who led the way to victory in the battle that would decide the fate of the world.	The war fan of the one who led the way to victory in the battle that would decide the fate of the world.	The war fan of the one who led the way to victory in the battle that would decide the fate of the world.	
 	Strength: +180Magic: +250Stagger Power: -25%ATB Speed: +5 Sweet Spot 	Reward: Complete demo (NA PS3 version only; option no longer available)DLC 	— 	
 	The war fan used by a great general, called the lord of the warring states, to direct his troops. 	The war fan used by a great general, called the lord of the warring states, to direct his troops. 	The war fan used by a great general, called the lord of the warring states, to direct his troops. 	
 	Strength: +100Magic: +330Stagger Power: -25% 	DLC 	— 	
 	The staff that helped support a summoner on her long pilgrimage to the temples of Spira. 	The staff that helped support a summoner on her long pilgrimage to the temples of Spira. 	The staff that helped support a summoner on her long pilgrimage to the temples of Spira. 	
 	Strength: +80Magic: +330Stagger Power: -25% Precise EP Restore Lv. 1 	DLC 	— 	
 	A rather difficult staff to use, when considering the moogle's feelings. 	A rather difficult staff to use, when considering the moogle's feelings. 	A rather difficult staff to use, when considering the moogle's feelings. 	
== Rapiers ==
Swift rapiers provide a modest boost in magic and little strength. They have increased ATB speed and are equipped with the Blindside auto ability, which bolsters the effects of certain attacks when hitting an enemy from behind. Cursed Rapiers provide a modest boost in magic and little strength. They are good for debuffing, as they are equipped with Status Ailment Damage +X% and Status Ailment Duration +X%.
Name	Properties 	Acquirement 	Cost 	Image
 	Strength: +90Magic: +220Status Ailment Damage: +50%Status Ailment Duration: +20% 	Reward: Yusnaan Main Quest 2-2Buy: Ruffian Forge 	4,000 	
 	A rapier with a cursed tip, made to debilitate and debuff enemies. Rank: Basic 	A rapier with a cursed tip, made to debilitate and debuff enemies. Rank: Basic 	A rapier with a cursed tip, made to debilitate and debuff enemies. Rank: Basic 	
 	Strength: +140Magic: +330 Status Ailment Damage +50% Status Ailment Duration +20% 	Buy: Ruffian Forge (Day 8+) 	45,000 	
 	A rapier with a cursed tip, made to debilitate and debuff enemies. Rank: Average 	A rapier with a cursed tip, made to debilitate and debuff enemies. Rank: Average 	A rapier with a cursed tip, made to debilitate and debuff enemies. Rank: Average 	
 	Strength: +190Magic: +440 Status Ailment Damage +100% Status Ailment Duration +25% 	Buy: Ruffian Forge (Day 10+) 	88,000 	
 	A rapier with a cursed tip, made to debilitate and debuff enemies. Rank: Good 	A rapier with a cursed tip, made to debilitate and debuff enemies. Rank: Good 	A rapier with a cursed tip, made to debilitate and debuff enemies. Rank: Good 	
 	Strength: +300Magic: +700 Status Ailment Damage +100% Status Ailment Duration +25% 	Buy: Ruffian Forge (Hard Mode) 	196,000 	
 	A rapier with a cursed tip, made to debilitate and debuff enemies. Rank: Superior 	A rapier with a cursed tip, made to debilitate and debuff enemies. Rank: Superior 	A rapier with a cursed tip, made to debilitate and debuff enemies. Rank: Superior 	
 	Strength: +450Magic: +1050 Status Ailment Damage +200% Status Ailment Duration +35% 	Buy: Ruffian Forge (Hard Mode) 	420,000 	
 	A rapier with a cursed tip, made to debilitate and debuff enemies. Rank: Ultimate 	A rapier with a cursed tip, made to debilitate and debuff enemies. Rank: Ultimate 	A rapier with a cursed tip, made to debilitate and debuff enemies. Rank: Ultimate 	
 	Strength: +60Magic: +150ATB Speed +20 Blindside 	Buy: Research Camp (Day 6+) 	6,800 	
 	A rapier designed for swift, thrusting attacks. It hastens the recovery of ATB. Rank: Basic 	A rapier designed for swift, thrusting attacks. It hastens the recovery of ATB. Rank: Basic 	A rapier designed for swift, thrusting attacks. It hastens the recovery of ATB. Rank: Basic 	
 	Strength: +90Magic: +220ATB Speed +25 Blindside 	Buy: Research Camp Forge (Day 6+) 	65,000 	
 	A rapier designed for swift, thrusting attacks. It hastens the recovery of ATB. Rank: Average 	A rapier designed for swift, thrusting attacks. It hastens the recovery of ATB. Rank: Average 	A rapier designed for swift, thrusting attacks. It hastens the recovery of ATB. Rank: Average 	
 	Strength: +130Magic: +350ATB Speed +30 Blindside 	Buy: Research Camp (Day 10+) 	126,000 	
 	A rapier designed for swift, thrusting attacks. It hastens the recovery of ATB. Rank: Good 	A rapier designed for swift, thrusting attacks. It hastens the recovery of ATB. Rank: Good 	A rapier designed for swift, thrusting attacks. It hastens the recovery of ATB. Rank: Good 	
 	Strength: +200Magic: +600ATB Speed +35 Blindside 	Buy: Research Camp (Hard Mode) 	295,000 	
 	A rapier designed for swift, thrusting attacks. It hastens the recovery of ATB. Rank: Superior	A rapier designed for swift, thrusting attacks. It hastens the recovery of ATB. Rank: Superior	A rapier designed for swift, thrusting attacks. It hastens the recovery of ATB. Rank: Superior	
 	Strength: +350Magic: +800ATB Speed +40 Blindside 	Buy: Research Camp (Hard Mode) 	540,000 	
 	A rapier designed for swift, thrusting attacks. It hastens the recovery of ATB. Rank: Ultimate	A rapier designed for swift, thrusting attacks. It hastens the recovery of ATB. Rank: Ultimate	A rapier designed for swift, thrusting attacks. It hastens the recovery of ATB. Rank: Ultimate	
== Spears ==
Spears (excluding DLC-exclusive spears) provide a great boost to stagger power and have relatively great offenses. Most spears convert the ability Beat Down into Jump, which has increased damage and stagger power.
Name	Properties 	Acquirement 	Cost 	Image
 	Strength: +220Magic: +120Stagger Power: +15% Jump 	Buy: Ruffian Forge 	4,000 	
 	A heavy spear with the force to stagger enemies, making their defenses crumble. Rank: Basic 	A heavy spear with the force to stagger enemies, making their defenses crumble. Rank: Basic 	A heavy spear with the force to stagger enemies, making their defenses crumble. Rank: Basic 	
 	Strength: +330Magic: 200Stagger Power: +16% Jump 	Buy: Ruffian Forge (Day 8+) 	45,000 	
 	A heavy spear with the force to stagger enemies, making their defenses crumble. Rank: Average 	A heavy spear with the force to stagger enemies, making their defenses crumble. Rank: Average 	A heavy spear with the force to stagger enemies, making their defenses crumble. Rank: Average 	
 	Strength: +440Magic: +260Stagger Power: +18% Jump 	Buy: Ruffian Forge (Day 10+) 	88,000 	
 	A heavy spear with the force to stagger enemies, making their defenses crumble. Rank: Good 	A heavy spear with the force to stagger enemies, making their defenses crumble. Rank: Good 	A heavy spear with the force to stagger enemies, making their defenses crumble. Rank: Good 	
 	Strength: +700Magic: +400Stagger Power: +20% Jump 	Buy: Ruffian Forge (Hard Mode) 	196,000 	
 	A heavy spear with the force to stagger enemies, making their defenses crumble. Rank: Superior 	A heavy spear with the force to stagger enemies, making their defenses crumble. Rank: Superior 	A heavy spear with the force to stagger enemies, making their defenses crumble. Rank: Superior 	
 	Strength: +1050Magic: +600Stagger Power: +22% Jump 	Buy: Ruffian Forge (Hard Mode) 	420,000 	
 	A heavy spear with the force to stagger enemies, making their defenses crumble. Rank: Ultimate 	A heavy spear with the force to stagger enemies, making their defenses crumble. Rank: Ultimate 	A heavy spear with the force to stagger enemies, making their defenses crumble. Rank: Ultimate 	
 	Strength: +270Magic: +270Stagger Power: +5% Jump 	Drop: Noel Kreiss (Day 1-7) 	— 	
 	A javelin that the Shadow Hunter uses to stamp out evil where he finds it. 	A javelin that the Shadow Hunter uses to stamp out evil where he finds it. 	A javelin that the Shadow Hunter uses to stamp out evil where he finds it. 	
 	Strength: +400Magic: +400Stagger Power: +5% Jump 	Drop: Noel Kreiss+ (Day 8+) 	— 	
 	A pair of cursed lances, born of the nightmares that haunt Noel as he seeks to take all the blame for the world's fate upon himself.Endless Paradox takes its appearance from the spear form of In Paradisum, one of Noel's ultimate weapons in Final Fantasy XIII-2. When attacking it spawns the same black feathers that In Paradisum does.	A pair of cursed lances, born of the nightmares that haunt Noel as he seeks to take all the blame for the world's fate upon himself.Endless Paradox takes its appearance from the spear form of In Paradisum, one of Noel's ultimate weapons in Final Fantasy XIII-2. When attacking it spawns the same black feathers that In Paradisum does.	A pair of cursed lances, born of the nightmares that haunt Noel as he seeks to take all the blame for the world's fate upon himself.Endless Paradox takes its appearance from the spear form of In Paradisum, one of Noel's ultimate weapons in Final Fantasy XIII-2. When attacking it spawns the same black feathers that In Paradisum does.	
 	Strength: +680Magic: +680Stagger Power: +15% Overclocking Manual Jump 	Reward: "Last One Standing" sidequest 	— 	
 	Fang's favorite weapon, nicked and scarred thanks to the wild fighting style of Gran Pulse. 	Fang's favorite weapon, nicked and scarred thanks to the wild fighting style of Gran Pulse. 	Fang's favorite weapon, nicked and scarred thanks to the wild fighting style of Gran Pulse. 	
 	Strength: +240Magic: +200ATB Speed: +5 Multiple Targets +20% 	DLC 	— 	
 	The cross-shaped pike of a warrior priest of unparalleled skill, forged in devotion to the gods. 	The cross-shaped pike of a warrior priest of unparalleled skill, forged in devotion to the gods. 	The cross-shaped pike of a warrior priest of unparalleled skill, forged in devotion to the gods. 	
 	Strength: +240Magic: +200ATB Speed: +5 Multiple Targets +20% 	DLC 	— 	
 	The naginata of a princess praised in songs for defending her nation and driving off would-be invaders. 	The naginata of a princess praised in songs for defending her nation and driving off would-be invaders. 	The naginata of a princess praised in songs for defending her nation and driving off would-be invaders. 	
== Dual-Blades ==
All dual-blades provide relatively equal offenses to other weapons, but also feature -X% strength and -X% stagger power. To compensate, most single-target physical attacks will hit twice. Many dual-blades come equipped with Precise HP Restore +X%, which restores HP whenever the player times a hit perfectly.
Name	Properties 	Acquirement 	Cost 	Image
 	Strength: +150Magic: +120Stagger Power: -55% Precise HP Restore +1% Strength -50% 	Buy: Research Camp Forge (Day 6+) 	6,800 	
 	A double-bladed weapon to be wielded by the skilled. How much damage it does will depend on the timing of its stroke. Rank: Basic 	A double-bladed weapon to be wielded by the skilled. How much damage it does will depend on the timing of its stroke. Rank: Basic 	A double-bladed weapon to be wielded by the skilled. How much damage it does will depend on the timing of its stroke. Rank: Basic 	
 	Strength: +220Magic: +180Stagger Power: -55% Precise HP Restore +1% Strength -50% 	Buy: Research Camp Forge (Day 6+) 	65,000 	
 	A double-bladed weapon to be wielded by the skilled. How much damage it does will depend on the timing of its stroke. Rank: Average 	A double-bladed weapon to be wielded by the skilled. How much damage it does will depend on the timing of its stroke. Rank: Average 	A double-bladed weapon to be wielded by the skilled. How much damage it does will depend on the timing of its stroke. Rank: Average 	
 	Strength: +350Magic: +270Stagger Power: -55% Precise HP Restore +1% Strength -50% 	Buy: Research Camp Forge (Day 10+) 	126,000 	
 	A double-bladed weapon to be wielded by the skilled. How much damage it does will depend on the timing of its stroke. Rank: Good 	A double-bladed weapon to be wielded by the skilled. How much damage it does will depend on the timing of its stroke. Rank: Good 	A double-bladed weapon to be wielded by the skilled. How much damage it does will depend on the timing of its stroke. Rank: Good 	
 	Strength: +600Magic: +450Stagger Power: -55% Precise HP Restore +2% Strength -50% 	Buy: Research Camp Forge (Hard Mode) 	295,000 	
 	A double-bladed weapon to be wielded by the skilled. How much damage it does will depend on the timing of its stroke. Rank: Superior	A double-bladed weapon to be wielded by the skilled. How much damage it does will depend on the timing of its stroke. Rank: Superior	A double-bladed weapon to be wielded by the skilled. How much damage it does will depend on the timing of its stroke. Rank: Superior	
 	Strength: +800Magic: +700Stagger Power: -55% Precise HP Restore +2% Strength -50% 	Buy: Research Camp Forge (Hard Mode) 	540,000 	
 	A double-bladed weapon to be wielded by the skilled. How much damage it does will depend on the timing of its stroke. Rank: Ultimate	A double-bladed weapon to be wielded by the skilled. How much damage it does will depend on the timing of its stroke. Rank: Ultimate	A double-bladed weapon to be wielded by the skilled. How much damage it does will depend on the timing of its stroke. Rank: Ultimate	
 	Strength: +500Magic: +500Stagger Power: -90%ATB Speed: +25 Strength -50% 	Reward: "To Live in Chaos" sidequest 	— 	
 	A weapon that holds within it the spirit of the Eidolon Odin and which is called the decider of victory. 	A weapon that holds within it the spirit of the Eidolon Odin and which is called the decider of victory. 	A weapon that holds within it the spirit of the Eidolon Odin and which is called the decider of victory. 	
 	Strength: +1000Magic: +1500Stagger Power: -90% Overclocking Manual Strength -50% 	Drop: Bhunivelze, Bhunivelze+ 	— 	
 	A weapon of war for the god of light who is the font of both Pulse's violent tyranny and Lindzei's dark cunning. 	A weapon of war for the god of light who is the font of both Pulse's violent tyranny and Lindzei's dark cunning. 	A weapon of war for the god of light who is the font of both Pulse's violent tyranny and Lindzei's dark cunning. 	
 	Strength: 250Magic: 250Stagger Power: -55%Guard Defense: 50 Strength: -50% 	DLC 	— 	
 	A rod brimming with holy prayers, that once belonged to a maiden who wished to put a stop to evil. 	A rod brimming with holy prayers, that once belonged to a maiden who wished to put a stop to evil. 	A rod brimming with holy prayers, that once belonged to a maiden who wished to put a stop to evil. 	
 	Strength: +800Magic: +800Stagger Power: -75% Maximum HP -95% Strength -35% 	DLC 	— 	
 	A weapon of the devil, its blade cloaked in swirls of an evil miasma. 	A weapon of the devil, its blade cloaked in swirls of an evil miasma. 	A weapon of the devil, its blade cloaked in swirls of an evil miasma. 	
== Other appearances ==
=== Dissidia Final Fantasy NT ===
DFF2015 Lightning's Crimson Blitz.png|Crimson Blitz.
DFFNT Lightning's Excalibur.png|Excalibur.
DFF2015 Femme Fatale Lightning.png|Femme Fatale.
=== Dissidia Final Fantasy Opera Omnia ===
DFFOO Chaos's Revenge (XIII).png|Chaos's Revenge.
=== Pictlogica Final Fantasy ===
PFF Chaos's Revenge LRFFXIII Icon.png|Chaos's Revenge Rank 5 icon.
PFF Chaos's Revenge Icon 2.png|Chaos's Revenge Rank 6 icon.
PFF Chaos's Revenge Icon 3.png|Chaos's Revenge Rank 7 icon.
PFF Crimson Blitz Icon.png|Crimson Blitz.
PFF Devil's Daughter Icon.jpg|Devil's Daughter.
PFF Kikuichimonji Icon.jpg|Kikuichimonji.
PFF Macuahuitl Icon.png|Macuahuitl.
=== Final Fantasy Airborne Brigade ===
FFAB Femme Fatale SR.png|Femme Fatale (SR).
FFAB Magician's Wand SR.png|Magician's Wand (SR).
FFAB Scramasax SR.png|Scramasax (SR).
FFAB Femme Fatale SR+.png|Femme Fatale (SR+).
FFAB Magician's Wand SR+.png|Magician's Wand (SR+).
FFAB Scramasax SR+.png|Scramasax (SR+).
FFAB Bladed Lance LRFFXIII SSR.png|Bladed Lance (SSR).
FFAB Brittle Bone LR SSR.png|Brittle Bone (SSR).
FFAB Liberator LRFFXIII SSR.png|Liberator (SSR).
FFAB Salvation SSR.png|Salvation (SSR).
FFAB Bladed Lance LRFFXIII SSR+.png|Bladed Lance (SSR+).
FFAB Brittle Bone LR SSR+.png|Brittle Bone (SSR+)
FFAB Liberator LRFFXIII SSR+.png|Liberator (SSR+).
FFAB Salvation SSR+.png|Salvation (SSR+).
FFAB Crimson Blitz UR.png|Crimson Blitz (UR).
FFAB Immortal Order UR.png|Immortal Order (UR).
FFAB L'Cie Bardiche LRFFXIII UR.png|L'Cie Bardiche (UR).
FFAB Philosopher's Rod LRFFXIII UR.png|Philosopher's Rod (UR).
FFAB Ramuh's Horn UR.png|Ramuh's Horn (UR).
FFAB Shadow Hunter UR.png|Shadow Hunter (UR).
FFAB Chaos's Revenge UR+.png|Chaos's Revenge (UR+).
FFAB Immortal Order UR+.png|Immortal Order (UR+).
FFAB L'Cie Bardiche LRFFXIII UR+.png|L'Cie Bardiche (UR+).
FFAB Magician's Wand LR UR+.png|Magician's Wand.
FFAB Chaos's Revenge LRFFXIII UUR.png|Chaos's Revenge (UUR).
FFAB Crimson Blitz LR UUR+.png|Crimson Blitz (UUR+).
FFAB L'Cie Bardiche LR UUR+.png|L'Cie Bardiche (UUR+).
FFAB L'Cie Bardiche LRFFXIII CR.png|L'Cie Bardiche (CR).
FFAB Mog's Staff LR CR.png|Mog's Staff (CR).
FFAB Ultima Weapon LRFFXIII CR.png|Ultima Weapon (CR).
FFAB Immortal Order LR CR+.png|Immortal Order (CR+).
===Final Fantasy Record Keeper===
FFRK Brass Falcon FFXIII.png|Brass Falcon.
FFRK Femme Fatale FFXIII.png|Femme Fatale.
FFRK Hyperion FFXIII.png|Hyperion.
FFRK Liberator FFXIII.png|Liberator.
FFRK Stigma FFXIII.png|Stigma.
===Final Fantasy Brave Exvius===
 
=== Mobius Final Fantasy ===
MFF Soulrender.jpg|Chaos's Revenge.
Category:Weapons in Lightning Returns: Final Fantasy XIII
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