Vintage Nightmare

==/// SUMMARY==
Vintage Nightmare (VN for short) is a boss that can be encountered on wave 20. As the name suggest it is a vintage plane based off of Aerial Nightmare from its remastered variant. It is a large vintage plane that utilizes the missile launchers and turrets on both of its sides. It has 25,000 HP and yields 12,500 Cash when destroyed
==// ENCOUNTER ==
Vintage Nightmare is capable of spawning upon the following being triggered before the Aerial Nightmare fight progresses beyond three minutes:
*BYF is triggered
*All AN's weapons are disarmed
* Retro's HP is below 50%
*Statue HP is below 50%
*(Legacy) when Retro Nightmare spawns
Both Retro and Vintage Nightmare grant Aerial Nightmare a shield. Aerial Nightmare cannot be damaged until Vintage and Retro are taken down. 
==/// MOVESETS==
VINTAGE NIGHTMARE'S ATTACKS	VINTAGE NIGHTMARE'S ATTACKS
NAME & VISUAL 	STATS & STRATEGY
VINTAGE TURRETS 	Vintage Nightmare will fire a swarm of bullets towards the players from its wing tips.
STATS:
* N/A
STRATEGY:
* N/A
VINTAGE CALIBURN 	Vintage Nightmare fires multiple rockets at the defenders.
STATS:
* N/A
STRATEGY:
* N/A
MORTAR MAYHEM 	Vintage Nightmare's grenade cannon will launch a huge number of grenades in different directions, each grenade detonating at different times.
STATS:
* N/A
STRATEGY:
* N/A
AERIAL CONVALESCENE 	Upon Vintage Nightmare spawning, it will continuously heal Aerial Nightmare back to Max HP, along with Retro Nightmare if he spawns as well.
STATS:
* N/A
STRATEGY:
* N/A
==/// STRATEGY==
*Vintage Nightmare has a small healthpool so it is recommended to rush him upon spawning. Vintage Nightmare should also be prioritized over Retro Nightmare
*Vintage Nightmare will commonly linger directly over the statue if given enough time making it difficult to gun it down from a ideal position. Summons that utilize ranged option such as the Gun Runner are useful when VN does this