Super Mario Maker 2 for PC

Super Mario Maker 2 for PC is an expanded port of . It was released on August 11, 2023 physically for Microsoft Windows, making it the first software to be released for that platform since the Windows port of was released 25 ½ years prior on February 3, 1998. The content introduced in this version was also made available downloadable content for both physical and digital copies. This re-release expands the Course Maker up to four players and adds new course elements, as well as support, which for the original Super Mario Maker 2 but was removed from the game; the 8-bit Mario amiibo of any color summon s, while others unlock characters into the course maker.
==Changes and new features==
The game not only includes everything from the original release, but also adds s, amiibo power-ups other than the , and . It is also possible to not only play stages from the original version, but also play stages exclusive to Super Mario Maker 2 for PC, especially courses featuring course elements exclusive to the re-release.
==Course elements==
s are added to the game style, whilst s and s are added to the , , , and game styles. Likewise, in addition to s now being stand-alone course elements in the Enemies category, s have been moved to that category as well.
===Sounds===
Sounds originally exclusive to Super Mario Maker return; for example, a dramatic violin stab sound, called "Oh Noes!", returns.
===Clear conditions===
Failing a clear condition now causes the player character to lose a life immediately. Taking damage after picking up the last or only power-up on a said clear condition now results in failure as well.
====Actions====
*Reach the goal without using any s (Super Mario 3D World game style).
*Reach the goal without using any s/s (New Super Mario Bros. U game style).
*Reach the goal without using any .
*Reach the goal without using any es.
*Reach the goal without using any es.
*Reach the goal without using any es.
*Reach the goal without using any s.
*Reach the goal without riding on any s.
*Reach the goal without using any s.
*Reach the goal without using any .
*Reach the goal without using any s.
*Reach the goal without using any s.
*Reach the goal without using any s.
*Reach the goal without using any es.
*Reach the goal without using any s.
*Reach the goal without using any s.
*Reach the goal without using any s.
*Reach the goal without using any s.
*Reach the goal without using any .
*Reach the goal without using any s.
*Reach the goal without using any s.
*Reach the goal without using any es.
*Reach the goal without using any s.
*Reach the goal without using any s.
*Reach the goal without using any s (Super Mario 3D World game style).
*Reach the goal without getting out of the water.
====Parts====
*Reach the goal after doing a handstand on [number] (Super Mario 3D World game style).
*Reach the goal after defeating [number] .
====Status====
*Reach the goal as .
*Reach the goal while holding a .
*Reach the goal with [number] in tow.
==Differences from previous games==
===Original games===
The following is a list of differences from the level styles' original games not .
===Super Mario Maker 2===
====General====
*As in , when placing an object down in the Course Maker, instead of a distorted voice saying the name of the object, there is simply a small sound that sounds like two sticks tapping each other.
*Certain clear conditions exclusive to Story Mode are added to Course Maker.
*Toads no longer get damaged when they touch the ; they defeat all on-screen enemies instead.
====Multiple styles====
*s in the Super Mario Bros. and Super Mario Bros. 3 styles now have their 8-bit cutting sound effect.
*s in the Super Mario Bros., Super Mario Bros. 3, and Super Mario World styles now have their unique and respective sound effect.
====Super Mario Bros.====
* can now block s while wearing a wearing a or Stiletto.