New Monaco

New Monaco is a major European Blue Zone city, that was supposed to appear in .
==Background==
Built on the ruins of the old Monaco (which did not survive the ecological devastation brought upon by Tiberium), the new city rests on massive city platforms. The elevation above ground level gives it ample protection from the contaminated environment belowSteven Burg.
==Overview==
The city rests on a platform elevated c.a. 15 storeys above the ground (about 45-50 meters). It is protected not only by the elevation, but also by a special underground shield.
==In-game==
The player would arrive at New Monaco's sky dock right after narrowly escaping death at the hands of the Scrin invaders at Threshold 19. Then, he'd slowly work his way through the city, fighting Scrin invaders on the way, witnessing first hand their destruction of the city. The level would end in the vicinity of an elevated express way cutting through the cityMike Di Meo.
==Gallery==
File:CNCT Monaco Skyline.jpg|Skyline
Street,134295,original.jpeg|Street level
CNCT New Monaco Skydock.jpg|Skydock
CNCTS_Sky_Dock.jpg|Skydock development render
Industrial-Area-2,134276,original.jpeg|Slums
Industrial-Area-3,134277,original.jpeg|Ditto
Industrial-Area,134274,original.jpeg|Ditto
Bars,134275,original.jpeg|Ditto
CNCT_Slums_Area_Detail.jpg|Ditto
CNCT_Slums_Bar.jpg|Ditto
CNCT_New_Monaco_Highway_2ndlevel_end.jpg|The highway and the end of the second level of the game
CNCT New Monaco Under_the_City_View_01.jpg|Undercity
CNCT New Monaco Under_the_City_View_03.jpg|Undercity catwalks
CNCT New Monaco Under_the_City_View_02.jpg|City platform detail
CNCT_alienspike_underworld.jpg|GDI troopers examining an alien spike in the undercity
CNCT Blue Zone Schematic.png|Schematic of New Monaco
== References ==
Category:Tiberium (game) locations