Carrion Summons

When cast, Carrion Summons allows a wizard to summon forth one or two carrion crawler creatures and command them.
==Description==
==Gameplay==
The wizard selects a location on the area map where the carrion crawler(s) are to spawn, with a 25-foot distance range using the targeting cursor.
When the casting time is finished, one or two creatures will appear on the map and be ready to receive commands.
This spell's maximum duration caps at caster level 20, lasting up to about 26 rounds and a few extra seconds.
Name 	AbilityScores	AbilityScores	CombatStats	CombatStats	Special
Mutated Crawler	STR 	14 	HD 	5 	
Saving throws: D13 / W15 / P14 / B16 / S16
Resistances: none.
AI script: if left to its own devices, this creature's AI will prioritize enemies attacking it, then nearby non-paralyzed creatures and, finally, whoever is nearest. So, if no one is attacking the Mutated Crawler, it will (to the best of its abilities) try to paralyze as many enemies as possible, leaving the job of actually finishing off paralyzed creatures to the player.
Mutated Crawler	DEX 	9 	HP 	40 	
Saving throws: D13 / W15 / P14 / B16 / S16
Resistances: none.
AI script: if left to its own devices, this creature's AI will prioritize enemies attacking it, then nearby non-paralyzed creatures and, finally, whoever is nearest. So, if no one is attacking the Mutated Crawler, it will (to the best of its abilities) try to paralyze as many enemies as possible, leaving the job of actually finishing off paralyzed creatures to the player.
Mutated Crawler	CON 	9 	THAC0 	Base 15 	
Saving throws: D13 / W15 / P14 / B16 / S16
Resistances: none.
AI script: if left to its own devices, this creature's AI will prioritize enemies attacking it, then nearby non-paralyzed creatures and, finally, whoever is nearest. So, if no one is attacking the Mutated Crawler, it will (to the best of its abilities) try to paralyze as many enemies as possible, leaving the job of actually finishing off paralyzed creatures to the player.
Mutated Crawler	INT 	9 	AC 	Base 3 	
Saving throws: D13 / W15 / P14 / B16 / S16
Resistances: none.
AI script: if left to its own devices, this creature's AI will prioritize enemies attacking it, then nearby non-paralyzed creatures and, finally, whoever is nearest. So, if no one is attacking the Mutated Crawler, it will (to the best of its abilities) try to paralyze as many enemies as possible, leaving the job of actually finishing off paralyzed creatures to the player.
Mutated Crawler	WIS 	9 	APR 	4 	
Saving throws: D13 / W15 / P14 / B16 / S16
Resistances: none.
AI script: if left to its own devices, this creature's AI will prioritize enemies attacking it, then nearby non-paralyzed creatures and, finally, whoever is nearest. So, if no one is attacking the Mutated Crawler, it will (to the best of its abilities) try to paralyze as many enemies as possible, leaving the job of actually finishing off paralyzed creatures to the player.
Mutated Crawler	CHA 	9 	Damage: 1d2 crushing (counts as a normal weapons).
On-hit Paralyze effect lasting 7 rounds (save vs. death, blocked by magic resistance, power level 0)	Damage: 1d2 crushing (counts as a normal weapons).
On-hit Paralyze effect lasting 7 rounds (save vs. death, blocked by magic resistance, power level 0)	
Saving throws: D13 / W15 / P14 / B16 / S16
Resistances: none.
AI script: if left to its own devices, this creature's AI will prioritize enemies attacking it, then nearby non-paralyzed creatures and, finally, whoever is nearest. So, if no one is attacking the Mutated Crawler, it will (to the best of its abilities) try to paralyze as many enemies as possible, leaving the job of actually finishing off paralyzed creatures to the player.
==Where to obtain its scroll==
=== Baldur's Gate II: Shadows of Amn===
====Sold by====
*Jayes
*Ust Natha Bazaar
====Found in==== 
*North Forest
===Baldur's Gate II: Throne of Bhaal===
====Sold by====
*Arcana Archives
==Trivia==
The Advanced D&D 2nd Edition ruleset has no equivalent spell. It appears that Bioware just made up this spell on its own.
===Gallery ===
OG Carrion Summons 1.png|Carrion Summons spell is cast - incoming creature graphic shown and takes about 3 seconds to finish.
OG Mutated Crawler 2.png|In this instance, one Mutated Crawler is summoned and controlled by the party for the spell's duration.
Spell Revisions mod has replaced the Carrion Summons with the spell described below:
Animate Skeleton Warrior
Level: 6
School: Necromancy
Range: Long
Duration: 8 hours
Casting Time: 1 round
Area of Effect: Special
Saving Throw: None
This spell animates the corpse of a skilled warrior to rise up and serve the caster. This powerful undead creature will remain under the caster’s control until slain or the spell duration expires.
Skeleton Warrior (9 Hit Dice):
STR 18/51, DEX 14, CON -, INT 15, WIS 14, CHA 12; AL Neutral Evil
HP 108, AC 2, THAC0 11, Saving Throws 5/7/6/5/8
2 Attacks Per Round, 2d6+4 Slashing Damage (Two-Handed Sword +1)
Special Qualities:
Immune to normal weapons
Immune to charm, confusion, hold, poison, sleep, stun, & death effects
Cold Resistance 100%; Magic Resistance 90%
Slashing & Piercing Resistance 40%; Missile Resistance 60%
==External links==
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Category:Random treasure