Commands/event

Used to trigger an event on an entity.
== Syntax ==
: event entity <target: target> <eventName: string>
== Arguments ==
: 
: Specifies the target(s) to execute an entity event.
: Specifies the in-game event for the entity. Should be a spawn event (event name for entities in behavior pack).
: 
== Result ==
== Output ==
== History ==
ja:コマンド/event
pt:Comandos/event
zh:命令/event