Chapter 3 Items

==Legend==
====Name of Item====
: Game effects
: Buy / sell values
: Users of said item (where applicable)
: In-game description
: Availability and Location (in progress)
==Consumables==
===Healing===
==== Moldy Bread====
: Heals 10 .
: 2 / 1 
: “Doesn't quite look delicious.”
: Dropped by Beaurgard in the Voronese Hills battle.
==== Sardine Tin====
: Heals 20 .
: 10 / 5 
: “Smelly, but nutritious?”
: Dropped by Layne in Gilbrech's Mansion, Foyer.
==== Soma====
: Heals 40 .
: 25 / 12 
: “Holiday time!”
: Dropped by various enemies and sold in various stores.
==== Slunk Nuggets====
: Heals 75 .
: 50 / 25 
: “For when veal ain't tender enough.”
: Dropped by various enemies and sold in various stores.
==== Canned Yams====
: Heals 130 .
: 100 / 50 
: “A fine performance art centerpiece.”
: Dropped by various enemies and sold in various stores.
==== Aurochs Jerky ====
: Heals 200 .
: 250 / 125 
: “Only dunces think it's bison.”
: Dropped by Cpt. Godwin at the Palace Steps and sold in various stores.
===SP Healing===
==== Grotesque Fungus====
: Heals 20 .
: 200 / 100 
: “Utterly appalling in appearance.”
==== Crystalline Fungus====
: Heals 25 and increases regeneration by 5 for 3 turns.
: - / 100 
: “Heals 25 SP and increases SP regeneration.”
===Curative===
==== Antivenom====
: Cures Poison.
: 15 / 7 
: “Removes poison, no questions asked.”
==== Eel Extract====
: Cures Stun and Stasis.
: 30 / 15 
: “Not so tasty, but cures stun and stasis.”
==== Tepid Coffee====
: Cures Slow, Lagged and Drunk.
: 40 / 20 
: “Alleviates lag, slowness, and even drunkenness.”
==== Cactus Juice ====
: Cures Stun, Stasis, Paralysis, and Constrained.
: 100 / 50 
: “Cures a variety of mobility impediments.”
==== Burn Salve====
: Cures Burning.
: 50 / 25 
: “Soothes the pain of flame attacks.”
==== Dr. Gheft's Burn Emolient ====
: Cures Burning and heals 50 .
: 100 / 50 
: “Balm brewed by a master chemist.”
==== Spider Gland====
: Cures Poison and Contagion.
: 60 / 30 
: “Heals toxic bite wounds and minor plague symptoms.”
==== Slime Residue====
: Cures Stun and Stasis; regenerates 10 for 2 turns.
: 70 / 35 
: “Cures immobilization and temporarily regenerates HP.”
==== Minion Ichor====
: Cures Fatigue and Curse.
: 80 / 40 
: “Foul gelatinous substance that eliminates fatigue and curses.”
==== Lice Powder ====
: Cures The Itch.
: 20 / 10 
: “Alleviates all manner of strange itching.”
==== Holy Beverage====
: Cures Slow, Stun, Stasis, Weak, Choking, Drunk, Lagged and Poison.
: 100 / 50 
: “Not really holy. Drink it to cure most ailments.”
===Status Boost===
==== Bull Testes====
: 120% Attack and 150% Lift for 3 turns.
: 50 / 25 
: “Gobbling them up gives you the strength of an aurochs.”
==== Strange Meat ====
: 150% Attack and 200% Lift for 3 turns.
: - / 50 
: “Increases attack strength, but has a most unusual flavor...”
: Dropped by Ardo in the Underground Tunnel.
==== Boar Meat ====
: Heals 50 . Adds (-15 per turn) for 1 turn. Also grants (125% Atk, 150% Lift)
: - / 1 
: “Ugh! It's already rotten. Heals 50 HP, but at what cost?”
: Dropped by Snowball in the Voronese Hills, and by Gullen at the Voronese Stream.
==== Foot Grease====
: Doubles for 3 turns.
: 50 / 25 
: “Doubles movement points. May have other uses.”
==== Korova Milk====
: Increases regeneration by 10 for 3 turns.
: 120 / 60 
: “Full of knives.”
==== Pigman Horn====
: Grants 150% Hit for 3 turns.
: 50 / 25 
: “Proof of evolution. Increases virility and battle precision.”
==== Gatormoose Tooth====
: Grants 150% S Defense and S Evade for 2 turns.
: 130 / 65 
: “Swallowing this protects against unearthly forces.”
==== Hyper Meat ====
: Increase Move by 2, Hit and Evade by 15%, and SP by 10 for 3 turns.
: - / 50 
: “Steak-like product laced with strange stimulants.”
: Dropped by Jedmesz. Sold in episode 13 (First interval).
==== Stink Beacon ====
: Enemies will target the user for 2 turns.
: - / 75 
: “A vile trinket that compels all to attack it's bearer.”
==== Tranquil Chime====
: Nullfies all negative statuses, heals 100 ; boosts all stats by 25% and raises by 5 for 2 turns.
: - / 250 
: “Portent of terror.”
: Dropped by Nidh-Perquunos in the Niendam Cave Battle.
===Alcohol===
==== Gutter Ale====
: Heals 15 , adds Drunk status (110% Attack, 80% Hit and Evade) for 2 turns.
: 5 / 2 
: “The champagne of swill.”
==== Tainted Wine====
: Heals 30 , adds Drunk status (110% Attack, 80% Hit and Evade) for 3 turns.
: 20 / 10 
: “Tastes like blindness.”
==== Homemade Vodka====
: Heals 50 , adds Drunk status (125% Attack, 50% Hit and Evade) for 3 turns.
: 50 / 25 
: “Heals 50 HP, but gets you sloppy drunk.”
==== Emerian Vintage ====
: Heals 80 , adds Drunk status (125% Attack, 75% Hit and Evade) for 3 turns.
: 200 / 100 
: “Last year's finest. Heals 80 HP, adds Drunk status.”
: Found in the Lockbox in the Brothel Vestibule, and dropped by Yseult at the Vorona Palace Steps.
: Sold in episode 14 (final interval).
===Drugs===
==== Jhurukian Upper====
: Adds Blown status (Movement +2, Attack +5, Hit +15%) for 3 turns
: 300 / 150 
: “Allows you to focus.” Sold in various store in episode 13 and 14.
==== Jhurukian Pure ====
: Adds Blown status (Attack +7, Hit & Evade +15%, AP +2) for 2 turns
: - / 15 
: “Allows you to focus more.”
==== Demonic Upper ====
: Adds Blown status (Attack +10, Move +2, Hit & Evade +15%, HP -25, AP +2) for 2 turns
: - / ? 
: “Unearthly stimulant which boosts stats at the cost of 25 HP.”
: Dropped by Linden in the Vorona, Palace Interior battle.
==== Phorian Opiate====
: Adds Numb status (Movement -1, Defense +10) for 2 turns
: 200 / 100 
: “Dulls the pain of combat.”
==== Sublime Opiate ====
: Adds Numb status (Defense +20, HP +50) for 2 turns
: - / ? 
: “Teleports you far from the battlefield.”
: Dropped by Linden in the Vorona, Palace Interior battle.
==== Glowing Fungus ====
: Adds Hallucinating status (50% All Hit, All Evade -50%) for 2 turns
: - / 125 
: “Detrimental hallucinogen suited for your enemies.”
==== Putrid Fern ====
: Adds Choking status (75% Hit, S Atk +5, S Def +5) for 2 turns
: - / 25 
: “A strange grass with a most acrid odor.”
==Weapons==
===Spears===
==== Bronze Spear====
: Attack +17
: - / 5 
: Ivan
: “Scarcely better than a pointy stick.”
: Not sold or dropped in Chapter 3.
==== Belayav Spear====
: Attack +18, Evade +5%
: - / 10 
: Ivan
: “Favored weapon of drug-addled manor guards.”
: Not sold or dropped in Chapter 3.
==== Iron Spear====
: Attack +19, Hit +5%
: 150 / 75 
: Ivan
: “A run-of-the-mill spear, perfect for any gimp.”
: Not sold or dropped in Chapter 3.
==== Steel Spear====
: Attack +21
: 400 / 200 
: Ivan
: “Prod your enemies without mercy.”
: Not sold or dropped in Chapter 3.
==== Guard's Spear====
: Attack +22
: - / 20 
: Ivan
: “Wielded by Tiervan guards.”
: Not sold or dropped in Chapter 3.
==== Refined Spear====
: Attack +25
: 700 / 350 
: Ivan
: “For gentlemen and scholars only.”
: Not sold or dropped in Chapter 3.
==== Grey Spear====
: Attack +28, Hit +5%
: 900 / 450 
: Ivan
: “Look closely and you'll see the tint.”
: Sold in Chapters 10, 11, and 13.
==== Smoke Spear ====
: Attack +31, S Attack +2
: 1150 / 675 
: Ivan
: “Smells like flavor country.”
: Sold from Chapters 11 to 14.
==== Wind Spear ====
: Attack +34, Evade +5%
: 1400 / 700 
: Ivan
: “Not just for dragoons anymore.”
: Sold in Chapter 14 (Vorona Interval).
===Knuckles===
==== Tin Knuckle====
: Attack +12, Hit +10%
: - / 2 
: Ivan
: “If you can't afford the brass, this is for you!”
: Not sold or dropped in Chapter 3.
==== Brass Knuckle====
: Attack +15, Hit +10%
: 100 / 50 
: Ivan
: “A classy addition to any fist.”
: Not sold or dropped in Chapter 3.
==== Iron Knuckle====
: Attack +18, Hit +10%
: 200 / 100 
: Ivan
: “You don't deserve this.”
: Not sold or dropped in Chapter 3.
==== Steel Knuckle====
: Attack +24, Hit +10%
: 330 / 165 
: Ivan
: “For those up close and personal moments.”
: Not sold or dropped in Chapter 3.
==== Refined Knuckle====
: Attack +27, Hit +10%
: 500 / 250 
: Ivan
: “Specialized jaw-crushing device.”
: Sold in Episodes 10, 11, and 13.
==== Vice Knuckle ====
: Attack +30, Hit +10%
: 650 / 325 
: Ivan
: “What good is virtue when you're pummeling somebody?”
: Sold from Episodes 11 to 13.
=== Claws ===
==== Courtesan Claws ====
: Attack +25
: - / 2 
: Ivan
: “Fingernail embellishment for ladies of the night.”
: Dropped by Nadia in the Tiervan Brothel Abattoir.
==== Foreman's Claws ====
: Attack +35
: - / 150 
: Ivan
: “Tears through rocks and fleshy things.”
: Obtained in Chapter 2.
===Swords===
==== Wooden Sword====
: Attack +11
: - / 5 
: Tevoran
: “Fine for practice, but for combat...?”
: Not sold or dropped in Chapter 3.
==== Iron Sword====
: Attack +14, Hit +5%
: 100 / 50 
: Tevoran
: “A fairly standard cutting device.”
: Not sold or dropped in Chapter 3.
==== Steel Sword====
: Attack +17, Hit +5%
: 250 / 125 
: Tevoran
: “Your enemies will fall onto this.”
: Not sold or dropped in Chapter 3.
==== Refined Sword====
: Attack +19, Hit +10%
: 450 / 225 
: Tevoran
: “Grant your foes a worthy end.”
==== Cold Sword====
: Attack +21, Hit +5%
: 620 / 310 
: Tevoran
: “Feels pretty warm to me.”
: Dropped by Xavier at Tierva's Northeast Gate. Sold in Episodes 10, 11, and 13.
==== Ancient Sword ====
: Attack +23, Hit +5%
: 799 / 399 
: Tevoran
: “From a time where weapons were built to last.”
: Sold from Episodes 11 to 14.
==== Sword of Blight ====
: Attack +26
: 975 / 487 
: Tevoran
: “Never mind the name; it's merely from distant lands.”
: Sold in Episode 14 (Vorona Interval).
===Crossbow===
==== Flimsy Crossbow====
: Attack +14
: - / 5 
: Ysabel
: “It's held together by tape and cheap glue.”
: Not sold or dropped in Chapter 3.
==== Sturdy Crossbow====
: Attack +17, Hit +5%
: 150 / 75 
: Ysabel
: “At least it won't fall apart.”
: Not sold or dropped in Chapter 3.
==== Reinforced Crossbow====
: Attack +20, Hit +5%
: 400 / 200 
: Ysabel
: “Less likely to explode.”
: Not sold or dropped in Chapter 3.
==== Refined Crossbow====
: Attack +23, Hit +10%
: 700 / 350 
: Ysabel
: “Elegant and efficient.”
: Not sold or dropped in Chapter 3.
==== Crossbow of Terror====
: Attack +26, Hit +10%
: 950 / 475 
: Ysabel
: “What a shocking appearance it has!”
: Sold in Episodes 10, 11, and 13.
==== Precision Crossbow ====
: Attack +30, Hit +5%
: 1150 / 575 
: Ysabel
: “Not even as accurate as the previous one, though pretty powerful.”
: Sold from Episodes 11 to 14.
==== Forceful Crossbow ====
: Attack +34
: 1400 / 700 
: Ysabel
: “Obliges its owner to demonstrate its power.”
: Sold in Episode 14 (Vorona Interval).
===Daggers===
==== Dagger====
: Attack +16, Hit +5%
: - / 3 
: Ysabel
: “About as amazing as you'd expect.”
: Not sold or dropped in Chapter 3.
==== Switchblade====
: Attack +20, Hit +10%
: 50 / 25 
: Ysabel
: “Not at all anachronistic.”
: Not sold or dropped in Chapter 3.
==== Steel Dagger====
: Attack +22, Hit +10%
: 200 / 100 
: Ysabel
: “Exactly what it sounds like.”
: Not sold or dropped in Chapter 3.
==== Refined Dagger====
: Attack +25, Hit +10%
: 400 / 200 
: Ysabel
: “Weapon of choice for petty bourgeoisie.”
: Not sold or dropped in Chapter 3.
==== Hitman's Dagger====
: Attack +31, Hit +20%, Back Damage +25%
: 850 / 425 
: Ysabel
: “A razor-sharp blade which rarely misses its mark.”
: Sold in Episodes 10, 11, and 13.
==== Dastard's Dagger ====
: Attack +33, Hit +25%, Back Damage +10%
: 1000 / 500 
: Ysabel
: “Foils schemes of do-gooders in the most grandiose fashion.”
: Sold from Episodes 11 to 14.
==== Murderous Dagger ====
: Attack +35, Hit +10%, Back Damage +10%
: 1150 / 575 
: Ysabel
: “Lift up your hearts for this elegant blade.”
: Dropped by Whitnick at the Tiervan Station. Sold in Episode 14 (Vorona Interval).
===Darts===
==== Soft Darts====
: Attack +9
: - / 2 
: Casimir
: “Barely pierces a sheet of paper.”
: Not sold or dropped in Chapter 3.
==== Sharp Darts====
: Attack +12, Hit +5%
: 300 / 150 
: Casimir
: “Might actually pierce the flesh.”
: Not sold or dropped in Chapter 3.
==== Barbed Darts====
: Attack +15
: 450 / 225 
: Casimir
: “Good luck plucking these out from your meat.”
: Not sold or dropped in Chapter 3.
==== Lethal Darts====
: Attack +18
: 600 / 300 
: Casimir
: “Will kill your enemies eventually.”
: Sold in Episode 10.
===Sickles===
==== Copper Sickle====
: Attack +19
: - / 2 
: Oksana
: “Actually made of zinc.”
: Not sold or dropped in Chapter 3.
==== Iron Sickle====
: Attack +22, Hit +5%
: 300 / 150 
: Oksana
: “Hammer not included.”
: Not sold or dropped in Chapter 3.
==== Consecrated Sickle====
: Attack +24, S Attack +2
: 500 / 250 
: Oksana
: “Hopefully blessed by the right god.”
: Not sold or dropped in Chapter 3.
==== Holy Sickle====
: Attack +27, S Attack +4
: 700 / 350 
: Oksana
: “Used to lance the Archbishop's carbuncles.”
: Sold in Episodes 10, 11, and 13.
==== Purity Sickle ====
: Attack +30, S Attack +5
: 875 / 437 
: Oksana
: “Laved in holy water amongst other fluids.”
: Dropped by Graham at Tierva's Northeast Gate. Sold from Episodes 11 to 14.
==== Throne Sickle ====
: Attack +32, S Attack +7
: 1050 / 350 
: Oksana
: “Actual rulership not guaranteed.”
: Sold in Episode 14 (Vorona Interval).
===Maces===
==== Iron Mace====
: Attack +24
: 45 / 22 
: Oksana, Martin
: “Approved by 4 out of 5 religious orders.”
: Not sold or dropped in Chapter 3.
==== Steel Mace====
: Attack +28
: 350 / 175 
: Oksana, Martin
: “Almost too heavy to lift.”
: Not sold or dropped in Chapter 3.
==== Refined Mace====
: Attack +32
: 600 / 300 
: Oksana, Martin
: “Crush enemy skulls with panache.”
: Sold in Episodes 10, 11, and 13.
==== Lordly Mace ====
: Attack +35
: 850 / 425 
: Oksana, Martin
: “For persons of a particular caliber.”
: Sold from Episodes 11 to 14.
==== Kingly Mace ====
: Attack +38
: 1100 / 550 
: Oksana, Martin
: “Let's hope it's not just ceremonial.”
: Sold in Episode 14 (Vorona Interval).
===Axes===
==== Futile Axe====
: Attack +10
: - / 2 
: Aizu
: “Its uselessness will leave you in despair.”
: Not sold or dropped in Chapter 3.
==== Iron Axe====
: Attack +14
: 250 / 125 
: Aizu
: “Refuse from a recent war.”
: Not sold or dropped in Chapter 3.
==== Steel Axe ====
: Attack +17
: 250 / 125 
: Aizu
: “Straight from the forges of Hrvain.”
: Initial equipment for Aizu.
==== Refined Axe ====
: Attack +20
: 600 / 300 
: Aizu
: “The latest in chopping technology.”
: Sold in Episodes 12 and 13.
===Pistols===
==== Faulty Pistol====
: Attack +12
: - / 25 
: Zofia
: “It'll do in a pinch, I guess.”
: Not sold or dropped in Chapter 3.
==== Silver Pistol====
: Attack +14
: 250 / 125 
: Zofia
: “Like the gold pistol, sans crucifixion.”
: Not sold or dropped in Chapter 3.
==== Gold Pistol====
: Attack +17
: 450 / 225 
: Zofia
: “It's probably just gold plated.”
: Dropped by Lt. Alistair in Gilbrecht's Mansion. Sold in Episodes 10, 11, and 13.
==== Platinum Pistol ====
: Attack +20
: 640 / 320 
: Zofia
: “Reminds enemies that their pistols only go wood.”
: Sold from Episodes 11 to 14.
==== Titanium Pistol ====
: Attack +23
: 850 / 425 
: Zofia
: “No cheap alloy, we promise.”
: Sold in Episode 14 (Vorona Interval).
=== Staves ===
==== Bronze Staff ====
: Attack +12, S Attack +8
: - / 5 
: Vera
: “Third-rate is too complimentary for this stick.”
: Initial equipment for Vera.
==== Silver Staff ====
: Attack +15, S Attack +9
: 300 / 150 
: Vera
: “A pleasant device with shiny adornments.”
: Sold in Episodes 13 and 14.
==== Gold Staff ====
: Attack +18, S Attack +9
: 500 / 250 
: Vera
: “A shining beacon in the darkest places.”
: Sold in Episode 14 (Vorona Interval).
==== Drain Staff ====
: Attack +18, S Attack +9, Recover HP (100% of damage dealt)
: - / 50 
: Vera
: “Sucks out life energy in bite-sized doses.”
: Found by searching the bags in the top corner of the Underground Tunnel.
===Enemy Weapons===
: Only usable by enemies.
==== Iron Pitchfork ====
: Attack +25
: “An ingeniously repurposed farm implement."
: Wielded by Pitchfork Hillmen.
==== Iron Hatchet ====
: Attack +10
: “Throwing axe with strange magnetic properties."
: Wielded by Hatchet Hillmen.
==== Precision Rifle ====
: Attack +26, Hit +5%
: “Capable of actually hitting its targets.”
: Wielded by Voronese Soldiers.
==== Refined Cutlass ====
: Attack +24
: “Stabs with notable civility.”
: Wielded by Voronese Officers and Captains.
==== Guards' Bow ====
: Attack +21
: “Passable ranged weapon wielded by Tiervan archers.”
: Wielded by Tiervan Archers.
==== Steel Rapier ====
: Attack +22
: “Slim blade wielded by Tiervan officers.”
: Wielded by Tiervan Captains.
==== Prison Club====
: Attack +20
: “This'll learn you to submit.”
: Wielded by Tiervan Shield Guards.
==== Prison Shield ====
: Attack +25
: “I'll show you what a guard does!”
: Wielded by Tiervan Shield Guards and Elite Guards.
==== Iron Nunchaku ====
: Attack +20
: “Too heavy to properly show off with.
: Wielded by Bouncers.
==== Cannibal Knife ====
: Attack +30
: “Lops off all the tasty parts you'd desire."
: Wielded by Jedmesz Ludizret.
==== Niendan Axe ====
: Attack +23
: “Designed for maximum pillaging efficiency.”
: Wielded by Niendan Barbarians.
==== Guards' Flail ====
: Attack +35
: “Makes a nice ringing sound when smiting the unruly."
: Wielded by Tiervan Elite Guards.
==== Refined Bow ====
: Attack +24, Hit +5%
: “A well-oiled tool crafted from Emerian yew.”
: Wielded by Tiervan Snipers and Mercenary Archers.
==== Flamethrower ====
: S Attack +40
: “Volatile instrument destruction prone to explosion."
: Wielded by Tiervan Flamethrowers.
==== Hellwind Shuriken====
: Attack +27
: “Crafted with the aid of subterranean tail fetishists."
: Wielded by Assassins.
==== Tome of Law ====
: Attack +25
: “Needlessly cryptic and weighed down with iron."
: Wielded by Leithar Heistrand.
==== Hrvain Rifle ====
: Attack +21
: “A humane way to eliminate someone.”
: Wielded by Hrvancais Snipers.
==== Pickaxe====
: Attack +18
: “Spelunking tool of choice.”
: Wielded by Corrupted Miners.
==== Basic Torch ====
: Attack +0
: “Chars fleshy things in no time at all."
: Wielded by Corrupt Torchmen.
==== Foreman's Scythe====
: Attack +30
: “A relic of the underworld.”
: Wielded by Corrupted Foremen.
==== Revolving Cannon ====
: Attack +15
: “Assembled quickly with a minimal budget.”
: Used by Turrets.
 Ecthanian Sickle
: Attack +10, Hit +5%
: “What sort of holy person would wield this?”
: Wielded by Uwe.
==== Miracle Claw ====
: Attack +35, Hit +10%
: “Supernaturally shard relic of the heavens.”
: Wielded by Linden and her Shadows.
==== Heavenly Darts ====
: Attack +24
: “Bestows feelings of unconditional love.”
: Wielded by Linden.
==== Sansetsukon ====
: Attack +40, Hit +20%
: “One of those cool foreign weapons.”
: Wielded by Rudolf.
==== Regal Whip ====
: Attack +25
: “Fit only for the most impure of kings.”
: Wielded by Oskar.
==== Hallowed Axe ====
: Attack +26, Hit +25%
: “Weapon sanctified by unknown entities.”
: Wielded by Aizu(?).
==Armor==
===Light===
==== Prole Clothes====
: Defense +1, S Defense +1
: - / 1 
: Everyone
: “A tacky outfit worn by low-class people.”
: Not sold or dropped in Chapter 3.
==== Padded Clothes====
: Defense +2, S Defense +2
: 50 / 25 
: Everyone
: “Rather smelly, but won't hinder movement.”
: Not sold or dropped in Chapter 3.
==== Voronese Uniform====
: Defense +3
: - / 10 
: Everyone
: “Wearing it makes you a walking target.”
: Not sold or dropped in Chapter 3.
==== Classy Clothes====
: Defense +4, S Defense +4
: 200 / 100 
: Everyone
: “Raise your social status along with your armor rating.”
: Not sold or dropped in Chapter 3.
==== Bulletproof Clothes====
: Defense +6, S Defense +5, Deflect arrows & bullets 25%
: - / 320 
: Everyone
: “25% chance to block arrows and bullets.”
: Not sold or dropped in Chapter 3.
==== Miners' Trousers====
: Defense +3, S Defense +3, Evade -5%, S Evade +5%
: - / 5 
: Everyone
: “Protects against the dangers of the underground.”
: Not sold or dropped in Chapter 3.
==== Stylish Clothes ====
: Defense +7, S Defense +6, Evade +5%
: 445 / 222 
: Everyone
: “These were cool until people like you started wearing them.”
: Sold in Episodes 10, 11, and 13.
==== Sinister Suit ====
: Defense +8, S Defense +7, Evade +10%
: - / 333 
: Everyone
: “Concrete boots are entirely optional.”
: Dropped by Gilbrecht in his Mansion.
==== Hrvancais Vestments ====
: Defense +9, S Defense +7, Evade +10%
: 700 / 350 
: Everyone
: “Beyond mere clothes, from the Valelands' fashion capital.”
: Sold in Episodes 11, 13, and 14.
==== Steppe Garb ====
: Defense +8, S Defense +10, Evade +10%, S Evade +5%
: 900 / 450 
: Everyone
: “Great at absorbing cactus spines and spilled ale.”
: Sold in Episode 12 (Niendam Interval).
==== Cactusilk Clothes ====
: Defense +11, S Defense +8, Evade +5%
: 950 / 475 
: Everyone
: “Woven from the fibers of mobile Niendan plants.”
: Sold in Episode 14.
===Medium===
==== Tiervan Guard Gear====
: Defense +5, S Defense +1, Evade -10%
: - / 5 
: Ivan, Tevoran, Ysabel, Oksana, Reynold, Zofia, Martin
: “Standard issue uniform for Tierva's sentries.”
: Dropped by Igor in Tevoran's Hideout.
==== Leather Vest====
: Defense +6, S Defense +4, Evade -10%
: 170 / 85 
: Ivan, Tevoran, Ysabel, Oksana, Reynold, Zofia, Martin
: “Might stop your entrails from spilling out.”
: Not sold or dropped in Chapter 3.
==== Chain Leather====
: Defense +8, S Defense +6, Evade -15%
: 300 / 150 
: Ivan, Tevoran, Ysabel, Oksana, Reynold, Zofia, Martin
: “Leather reinforced by a thin layer of chainmail.”
: Not sold or dropped in Chapter 3.
==== Steel Chain Leather====
: Defense +10, S Defense +7, Evade -15%
: 550 / 275 
: Ivan, Tevoran, Ysabel, Oksana, Reynold, Zofia, Martin
: “Beats iron any day of the week.”
: Not sold or dropped in Chapter 3.
==== Refined Chain Leather====
: Defense +12, S Defense +9, Evade -10%
: 750 / 375 
: Ivan, Tevoran, Ysabel, Oksana, Reynold, Zofia, Martin
: “Lightweight, high-quality defensive gear.”
: Sold in Episodes 10, 11, and 13.
==== Premium Chain Leather ====
: Defense +14, S Defense +10, Evade -15%
: 925 / 462 
: Ivan, Tevoran, Ysabel, Oksana, Reynold, Zofia, Martin
: “It's certainly priced like a quality item.”
: Sold in Episodes 11, 13, and 14.
==== Barbarian Gear ====
: Defense +16, Evade -20%
: 75 / 37 
: Ivan, Tevoran, Ysabel, Oksana, Reynold, Zofia, Martin
: “Pre-stained with mysterious blood.”
: Dropped by Burnov in the Niendam Wilderness. Sold in Episode 12 (Niendam Interval).
==== Turgid Vest ====
: Defense +20, S Defense +4, Evade -50%
: - / 25 
: Ivan, Tevoran, Ysabel, Oksana, Reynold, Zofia, Martin
: “Nearly impossible to move in, but highly protective.”
: Dropped by Andore in the Underground Tunnel.
==== Imperial Chain Leather ====
: Defense +16, S Defense +11, Evade -15%
: 1100 / 550 
: Ivan, Tevoran, Ysabel, Oksana, Reynold, Zofia, Martin
: “Forged in a country with pretenses of empire.”
: Sold in Episode 14 (Vorona Interval).
===Heavy===
==== Low-grade Plate====
: Defense +9, Evade -20%
: 500 / 250 
: Ivan, Tevoran, Martin
: “The best any mercenary can afford (probably).”
: Not sold or dropped in Chapter 3.
==== Plate Armor====
: Defense +12, Evade -25%
: 700 / 350 
: Ivan, Tevoran, Martin
: “Could use a good cleaning, but it's tough.”
: Not sold or dropped in Chapter 3.
==== Steel Plate Armor====
: Defense +15, Evade -25%
: 1000 / 500 
: Ivan, Tevoran, Martin
: “Shiny metal garb sure to impress the ladies.”
: Dropped by Rotham in the Vaclav Manor Library.
==== Refined Plate Armor====
: Defense +18, Evade -20%
: 1300 / 650 
: Ivan, Tevoran, Martin
: “Top-tier defense despite lousy maneuverability.”
: Dropped by Onan at Tierva's Northeast Gate. Sold in Episodes 10, 11, and 13.
==== Premium Plate Armor ====
: Defense +21, Evade -20%
: 1500 / 750 
: Ivan, Tevoran, Martin
: “A bit better than the previous model, with a price to match.”
: Sold from Episodes 11 to 14.
==== Imperial Plate Armor ====
: Defense +24, Evade -15%
: 1650 / 825 
: Ivan, Tevoran, Martin
: “Modeled after Voronese armor from Arkany's time.”
: Sold in Episode 14 (Vorona Interval).
==== Blackened Plate ====
: Defense +21, -30 /Turn
: - / ? 
: Ivan, Tevoran, Martin
: “Unusually lightweight armor with a sinister curse.”
: Dropped by Duriken in the Vorona Palace Throne Room.
===Jackets===
==== Cheap Leather Jacket====
: Defense +2, S Defense +1, Evade -10%
: - / 25 
: Ivan
: “It's scuffed. It stinks. It'll do.”
: Not sold or dropped in Chapter 3.
==== Average Leather Jacket====
: Defense +2, S Defense +2, Evade -10%
: 100 / 50 
: Ivan
: “Pretty standard as silly coats go.”
: Not sold or dropped in Chapter 3.
==== Greasy Leather Jacket====
: Defense +6, S Defense +4, Evade -10%, +1 
: 250 / 125 
: Ivan
: “Allows you to slide through the room.”
: Not sold or dropped in Chapter 3.
==== Gatormoose Jacket====
: Defense +9, S Defense +7, Evade -5%
: 350 / 175 
: Ivan
: “Dubious legality, unquestionable defense.”
: Not sold or dropped in Chapter 3.
==== Elephant Skin Jacket====
: Defense +12, S Defense +8, Evade -10%
: 550 / 275 
: Ivan
: “It's not an animal pelt. It's a human coat.”
: Sold in Episodes 10, 11, and 13.
==== Aurochs Jacket ====
: Defense +15, S Defense +9, Evade -5%
: 750 / 375 
: Ivan
: “Endangered species make for the best leather!”
: Sold from Episodes 11 to 14.
==== Smoking Jacket ====
: Defense +18, S Defense +9, S Attack +2, Evade -10%
: 950 / 475 
: Ivan
: “Stray cheroot ash falls right off! Matches included.”
: Sold in Episode 14 (Vorona Interval).
===Robes===
==== Monk Robe====
: Defense +3, S Defense +1
: - / 2 
: Oksana
: “Has an odor about it...kind of holy.”
: Not sold or dropped in Chapter 3.
==== Deacon Robe====
: Defense +4, S Defense +3
: - / 25 
: Oksana
: “Covered with stains of questionable origin.”
: Not sold or dropped in Chapter 3.
==== Priest Robe====
: Defense +5, S Defense +7, Deflect arrows +50%
: 300 / 150 
: Oksana
: “50% deflect rate for ranged attacks (except bullets).”
: Not sold or dropped in Chapter 3.
==== Oracle Robe====
: Defense +7, S Defense +8, Evade +10%
: 400 / 200 
: Oksana
: “Peculiar apparel worn by heathen priests.”
: Not sold or dropped in Chapter 3.
==== Bishop Robe====
: Defense +10, S Attack +5, S Defense +12
: 650 / 325 
: Oksana
: “Blessed garment which raises supernatural attack power.”
: Dropped by Visser at the Vorona Palace Steps.
==== Cardinal Robe====
: Defense +12, S Attack +7, S Defense +15
: 850 / 425 
: Oksana
: “Worn by high-level church officials. Probably stolen.”
: Sold in Episodes 10, 11, and 13.
==== Archbishop Robe ====
: Defense +14, S Attack +7, S Defense +16
: 1000 / 500 
: Oksana
: “Perfect for imitating religious leaders.”
: Sold from Episodes 11 to 14.
==== Angelic Robe ====
: Defense +15, S Attack +7, S Defense +18, +10 
: 1250 / 625 
: Oksana
: “A sublime garment almost too good for mortals.”
: Sold in Episode 14 (Vorona Interval).
===Outfits===
==== Thug Outfit====
: Defense +1
: - / 2 
: Reynold
: “Attire for the discerning thug.”
: Not sold or dropped in Chapter 3.
==== Rogue Outfit====
: Defense +3, S Defense +3, Evade +5%
: 300 / 150 
: Reynold
: “You'll be evasive as a shadow in the shade.”
: Not sold or dropped in Chapter 3.
==== Stealth Gear====
: Defense +6, S Defense +4, Evade +10%
: 550 / 275 
: Reynold
: “Designed with evasion in mind.”
: Dropped by Nivek in the Tiervan Brothel Abattoir.
==== Shadow Gear====
: Defense +8, S Defense +6, Evade +15%
: 800 / 400 
: Reynold
: “Renders its wearer nearly impossible to hit.”
: Sold in Episodes 10, 11, and 13.
==== Hidden Gear ====
: Defense +10, S Defense +8, Evade +10%
: 1000 / 500 
: Reynold
: “Try not to misplace it.”
: Dropped by Cain at the Vorona Palace Steps. Sold from Episodes 11 to 14.
===Dresses===
==== Filthy Dress====
: Defense +1, S Defense +1, Evade +10%
: - / 2 
: Ysabel, Aizu, Zofia, Vera
: “A stinking rag, barely suitable for human use.”
: Initial equipment for Aizu.
==== Combat Dress====
: Defense +5, Evade +10%
: - / 275 
: Ysabel, Aizu, Zofia, Vera
: “Slatternly and expensive as well as battle-ready.”
: Not sold or dropped in Chapter 3.
==== Violence Dress====
: Defense +8, S Defense +10, Evade +10%
: 900 / 450 
: Ysabel, Aizu, Zofia, Vera
: “You'll have no problem washing off bloodstains.”
: Sold in Episodes 10, 11, and 13.
==== Paramour Dress ====
: Defense +5, S Defense +8, Evade +10%
: - / 2 
: Ysabel, Aizu, Zofia, Vera
: “The end result of countless trysts.”
: Dropped by Myrna in the Brothel Interior.
==== Royal Dress ====
: Defense +5, S Defense +12, Evade +10%
: - / 125 
: Ysabel, Aizu, Zofia, Vera
: “Frilly, voluminous, and regal.”
: Initial equipment for Vera.
==== Purity Dress ====
: Defense +10, S Defense +13, Evade +15%
: 1100 / 550 
: Ysabel, Aizu, Zofia, Vera
: “Available in a variety of non-white colors.”
: Sold from Episodes 11 to 14.
==== Shadow Dress ====
: Defense +12, S Defense +15, Evade +10%, S Evade +5%
: 1300 / 650 
: Ysabel, Aizu, Zofia, Vera
: “Known to repel several sources of light.”
: Sold in Episode 14 (Vorona Interval).
===Enemy Armor===
: Only used by enemies.
==== Hrvancais Uniform====
: Defense +3
: “The latest in high-tech camouflage.”
: Worn by Hrvancais Snipers.
==== Voro Officer Uniform====
: Defense +4
: “Its prestige adds to your lousy defense just a bit.”
: Worn by Voronese Officers.
==== Crusty Trousers ====
: Defense +8, S Defense +8, Evade +15%, +1 
: “Thick layers of filth provide for a fine defense.”
: Worn by Jedmesz Ludizret.
==== Scholar's Outfit ====
: Defense +2, S Defense +13, Evade +5%, S Evade +15%
: “Preferred clothing for reading, writing, or burning books.”
: Worn by Leither Heistrand.
==== Eldritch Armor ====
: Defense +20, Evade -15%
: “Crafted from mysterious lightweight materials.”
: Worn by Duriken in the Tiervan Wilderness.
==== Imperial Garb ====
: Defense +14, S Def +12, All Evade +10%
: “Encrusted with coins to deflect weapon blows.”
: Worn by Rudolf and Oskar.
==Accessories==
==== Tevoran's Belt====
: Attack +1, +20 
: - / 25 
: “A memento from some old war.”
: Acquired in Chapter 1.
==== Procurer's Cane====
: +10 
: - / 12 
: “Garners the respect of a certain crowd.”
: Acquired in Chapter 1.
==== Thief Gloves====
: Hit +10%
: - / 25 
: “Prime for pilfering both the living and the dead.”
: Acquired in Chapter 1.
==== Boris' Ring====
: Evade +10%
: - / 25 
: “Gets you moving for unknown reasons.”
: Acquired in Chapter 1.
==== Blessed Girdle====
: S Attack +4
: - / 50 
: “Divine forces (attempt to) hide your beer gut.”
: Acquired in Chapter 1.
==== Holy Undergarments====
: S Defense +4
: - / 25 
: “Defends against mysterious odors.”
: Acquired in Chapter 1.
==== Spiked Helmet====
: Attack +4, Defense -3, S Defense -3
: - / 30 
: “Gives you the sudden urge to smite everyone around you.”
: Acquired in Chapter 1.
==== Red Belt====
: Counter +25%
: - / 250 
: “Counter enemies' melee attacks 25% of the time.”
: Acquired in Chapter 1.
==== Cross of Ecthain====
: S Attack +7, S Hit +20%
: - / 100 
: “A reminder of the gruesome demise of its divine namesake.”
: Acquired in Chapter 2.
==== Warden's Emblem====
: +1 regeneration
: - / 176 
: “Fills its wearer with electric liberty.”
: Acquired in Chapter 2.
==== Onyx Necklace====
: Prevents Poison and Contagion.
: - / 280 
: “Prevents poison and contagion effects.”
: Acquired in Chapter 2.
==== Regenerative Cloak====
: +20 , +10 regeneration
: - / 295 
: “Raises HP slightly and heals 10 HP per turn.”
: Acquired in Chapter 2.
==== Arachnid Boots====
: +1 , Evade +5%, Jump +50%
: - / 255 
: “Increases movement and jump height.”
: Acquired in Chapter 2.
==== Avant-Garde Scarf====
: S Defense +6, S Evade +10%, Prevents Burning
: - / 316 
: “Perfect for the most sweltering summers.”
: Acquired in Chapter 2.
==== Shaman's Blindfold====
: Hit -50%, Evade -50%, S Hit +25%, S Evade +25%
: - / 210 
: “The visible world is vastly overrated.”
: Acquired in Chapter 2.
==== Bone Godemiche====
: Prevents Curse and Fatigue
: - / 350 
: “Hand-carved instrument of libertinage.”
: Acquired in Chapter 2.
==== Grandiose Cape====
: S Defense +10, Evade +15%, S Evade +15%, Prevents Stun and Stasis
: - / 454 
: “Dark-hued garment with a diabolical aura.”
: Acquired in Chapter 2.
==== Prickly Britches ====
: Increases by 2.
: - / 115 
: “Teeming with unremovable burrs.”
: Found by searching the bushes at the Voronese Wilderness Stream.
==== Stylish Fedora====
: Hit and Evade +10%
: - / 100 
: “In this moment, you are fashionable.”
: Dropped by Gilbrecht.
==== Soiled Bib====
: Defense +5, S Defense +5
: - / 2 
: “In what world would such an accoutrement grant these powers?”
: Dropped by Jedmesz.
==== Oleg's Balalika====
: Evade +10%, S Attack +5, +2 
: - / 12 
: “Exotic instrument infused with its owner's cowardice.”
: Dropped by Oleg.
==== Arkanad Earrings ====
: Evade +5%, S Atk +5, +10 , +1 regeneration
: - / 37 
: “Ostentatious heirloom of Voronese royalty.”
: Initial equipment for Vera.
==== Anachronistic Bowtie====
: S Defense +12, S Evade +15%, +20 
: - / 125 
: “Prevents immoral thoughts and unseemly bloodflow.”
: Dropped by Leithar.
==== Grotto Merkin====
: All Evade +10%, Prevents Hallucinating, Choking, Poisoned, and Constrained
: - / 150 
: “An erotic hairpiece of unknown ownership.”
: Found by searching the pile of bags in the Underground Tunnel.
==== Arkanad Emblem ====
: +20 , 25% deflect arrows and bullets, Always face melee attacker
: - / ? 
: “Ancient token of the royal bloodline which guards against assassination.”
: Dropped by Rudolf.
==== Bloodstone Medallion====
: +5 regeneration, Special attack damage backfires on attacker, Steal (5% of damage dealt)
: - / ? 
: “The garish tawdriness of this jewelry belies its sinister origin.”
: Dropped by Oskar.
=== Enemy Accessories ===
: Only used by enemies.
 Plague Mask
: Attack +1, Defense +1, S Defense +1, S Evade +5%, +15 , Prevents Poison Gas
: “Stuffed with cloves soaked in vinegar."
: Worn by all Voronese in Gilbrecht's Mansion Foyer.
==== Capture Warrant ====
: Attack +5, Jump +48
: “Empowers its bearer to better pursue Tevoran and Company."
: Worn by all Tiervan Guards in Tevoran's Hideout.
==== Peturbation Boots ====
: Jump +100%
: “Irritation compels the wearer to leap free from their tyranny."
: Worn by the Voronese Grenadiers standing on the wall at the Vorona Palace Steps.
==== Tyrant's Cape ====
: +37 , +30 regeneration
: “Commit vile acts with reckless abandon in this oppressive cloak."
: Worn by Duriken.Category:Items