Cascade

Cascade is a basic ability for Harbor.
==Description==
Cascade is a Vision Blocker ability that Harbor must equip before casting. Upon casting, he will create a wave of water made up of from several chunks rising from the ground, with its face pointing in the direction it is cast. The wave will then move forward in the direction cast, including passing through terrain. Each chunk can rise or fall independently as it reacts to changes in altitude, but cannot rise above or fall below certain values beyond its current altitude, and will either pass through terrain too high or stay at its current altitude in the air until encountering terrain within its range to react to.
At a maximum travel distance, or upon re-activation, the wave will stop moving and remain in place for a short duration. Any agent who come into contact with the wave at any point will be briefly slowed.
Cascade Equip.png|Equip
Cascade Cast.png|Cast
Cascade Activation.png|Activation
==Stats==
Stat 	Value 	Confirmedvalue?
Equip time 	1 second 	Game files
Unequip time 	0.7 seconds 	Game files
Windup 	0.7 seconds 	Game files
Chunks 	5 	Game files
Length 	1.95 meters per chunk9.75 meters total	Game files
Height 	6 meters 	Game files
Velocity 	6.5 meters/second 	Game files
Maximum rise 	1.1 meters 	Game files
Maximum drop 	8 meters 	Game files
Travel distance 	5-35 meters 	Game files
Stationary Duration	7 seconds 	
Debuff 	30% Slow 	Game files
Slow Duration 	0.6 seconds 	Game files
Deactivation time 	0.5 seconds 	*
* Values that are not marked as confirmed (i.e. values not provided explicitly in game or from patch notes) are only estimates. Whilst they may not be the true value, they have been tested so that they should be very accurate.
==Update History==
Category:Abilities
Category:Basic Abilities
de:Wasserfall