Borenhir/Legacy

== Description ==
 
=== Behavior ===
* The often spend time with the Athulyth, being related to them. 
** They both help each other.
*** are more alive and expressive than their counterpart and need to eat and drink like other creatures.
== Appearance ==
The is an owl-like creature similar to the Athulyth. It has a faint clockwork/robot/ice crystal look, with metallic-looking plates and tipped line patterns. Its head features a large crest, and another crest appears as the base of its tail. Splotches, speckles, and various other patterns can be found on its wings and back, including three snowflake-shaped spikes protruding from its wings. Its color pallet consists of grey, white, and blue.
 has no gender dimorphism.
== Abilities ==
== Gameplay ==
=== Pros ===
The is a flying carnivore with a high appetite stat, meaning that it doesn't need to eat or drink for quite a while, with being capable of eating on-the-run reducing the risks of getting stuck while eating. It also has the Winter Tag, meaning that it can forage and hunt during the Winter or Famine without needing to worry about the cold debuff effects, thankfully compensating for its moderate speed. It also is noticeably faster than its sibling, the Athulyth, being thus noticeably less susceptible to faster and more maneuverable creatures. Its ambush also gives it the advantage for short periods of time, especially as a boost to rapidly fishing underwater, which, thanks to Winter Tag, can be done at any season. 
It has good HP for its tier and decent weight (albeit far lighter than its relative), making it harder to kill, not to mention it has 100% Bleed Defense which will block any melee bleed done offensively, reducing the plethora of creatures that can chip its health away to heavy-hitters and non-bleeder stat users as an adult. 
Its Snow Shield ability can provide decent protection from threats, as it will shelter the from your regular attacks as well as some ranged ones. It's not perfect in that players can bypass the ability by sticking their creatures' heads in and biting or using some special abilities such as Radiation or Area Sleep. However, the combo as a flying creature with its shape and this ability make it quite deadly. Since it can be placed anywhere, including underwater and in the sky, the can use the snow dome as a temporary bunker as well as a trap, either to trap some unlucky flying creature within, surprise-attack creatures while dive-bombing, drag creatures on the surface of water outside, or at the very least, limit their movements to the 's reach. The shield also allows the to heal after getting broken bones while flying, also being the only possible way to immobilize itself without touching the ground or getting a healer to heal bleed, nesting anywhere as long as they can afford with the limited time their drained stomach and thirst stat (as well as the eventual despawn) can allow while having the shield placed, and even AFK for shorter periods if finding a copious stream of food and water (for example, between a clam and a freshwater lake). Also, its shape allows the to get outside their dome partially and attack those outside but close to it, then retreat inside the dome when necessary.
It also has an excellent nightvision, which lets it roam at night without a problem. Although this makes it the most vulnerable to nightvision-nerf abilities such as Night Stalker, it also helps it pinpoint where the creature with such an ability is.
=== Cons ===
It has a high damage stat but is still low enough to allow low-HP creatures with status effects to stack up defensive debuffs on it, such as Eulopii, Rukig, or Minawii. It also does not have Poison Defense and is weak to creatures that deal poison, such as Sigmatox or Turgeon, even more considering its low HP regeneration, which makes healing a long task. Additionally, compared with its sibling, the Athulyth, it lacks Unbreakable and can be normally put down with melee-inflicted and ranged Bone Break. Even when not affected, its mobility is lacking, taking into account its low stamina and stamina regeneration, which imply long and frequent periods of resting to recover stamina during a chase or even flying up and a rapid drowning, and makes ambushing only possible in the briefest of periods; plus being faster and more maneuverable than its relative doesn't make it necessarily good either - its turn speed is still extremely low and is vulnerable to any ranged ability as long as it doesn't use its shield, which can still be bypassed with some head clipping or unusual hit-boxes such as Kendyll's.
It also takes a long time to grow, meaning it's vulnerable for far longer than average with reduced stats (including its Bleed Defense not being perfect until fully grown) and being unable to use its shield ability until adulthood.
Unfortunately, this creature, like the Athulyth used to have, has a bug that prevents it from grabbing other creatures, getting stuck in the process.
Also, like its sibling, its weirdly-colored blood and carcass (neon blue blood/meat and grey bones) may make it a target of creatures that just want to see the bleed and drop its carcass.
== Carry-able Creatures ==
== Trivia ==
* Concept by JaxonBirb.
** Inspired by the Snow Owl from ARK: Survival Evolved, snowflakes, and royalty.
* Modeled by Jaxonbirb.
* 's first teaser was of an old book page showing Athulyth next to it, likely referencing their relation to one another.
** Like its sibling used to have, it has a bug that prevents it from grabbing other creatures and getting stuck in the process.
* is the fifth owl-like creature (the previous four being the Saukuryn, Boreal Warden, Nyctoxon, and Athulyth) to be added to the game.
* has neon turquoise blue blood when bleeding.
** Due to this, when killed, the drops a neon light blue carcass.
** This is an actual color in some Earth creatures, from those that use hemocyanin, a blue oxygen carrier that replaces hemoglobin in some invertebrates' blood, albeit not the exact shade as shown in-game.
* has one of the most unique aggro animations; its neck would become pieces and float. Some people mistook this for a bug.
* can more or less safely traverse through lava (idle animation, sitting, laying down, aggro, cower, hiding scent, and walking on a straight line over lava don't hurt the ), as seen here.
== Gallery ==
<tabber style="border:none;">
Main =
This tab is intended to present official concept sheets, color palettes, and Glimmer (if applicable).
Borenhir.png|Borenhir concept art
Borenhir_palette.png|Borenhir's primary color palette
borenhirglimmer.png|Default Glimmer Borenhir day/night
borenhiraboveglimmer.png|Default Glimmer Borenhir, top view
GlimmerBorenhir.webp|Default Glimmer Borenhir
|-|
Development =
This tab is intended to present anything showcased during the process of development, such as the creation of models, animations, and poses.
Borenhir Sneak Peak.webp|Borenhir teaser
Borenhir_Rigged.png|Borenhir's rigged model
BorenhirParticles.png|Borenhir's particle effect
BorenhirDev1|Clip provided by JaxonBirb, animated by BlckBrry (BlckBrryJam), CoS Discord, 12/1/2022
BorenhirDev2|Clip provided by JaxonBirb, animated by BlckBrry (BlckBrryJam), CoS Discord, 12/1/2022
|-|
References =
This tab is intended to present anything to further observe a creature's design, inspirations, and changes in growth stages for reference.
borenhirjuvi.png|Juvenile in-game
Borenhir Juvenile Back View.png|Juvenile (back view)
borenhirteen.png|Teen in-game
Borenhir Teen Back View.png|Teen (back view)
Borenhir Adult.png|Adult in-game
Borenhir Adult Back View.png|Adult (back view)
Borenhir_juvenile.png|Juvenile Borenhir
Borenhir_teen.png|Teen Borenhir
Borenhir_adult.png|Adult Borenhir
borenhircarcass.png|Borenhir's carcass features gray bones and glowing cyan flesh
Borenhir Blood.png|Borenhir's blood, which is neon cyan
|-|
Other =
Borenhir_Teaser.png|A teaser shown before the reveal of Borenhir, drawn by milkfwog
Borenhir_icon.png|Borenhir in the game's icon during its release, by retronintendo102
Borenhir Snow Shield.png|Borenhir's Snow Shield ability
</tabber>
Category:Rotation Store/Legacy
Category:Glimmer/Legacy
Category:Reuses Calls
pt-br:Borenhir