Chaos Fae

Created by Digend from an egg handed down from Argus, the Chaos Fae was created sometime between late 1701 and early 1702. Chaos Fae is a medium sized wyvern with a distinctive opalescent coloring and insectoid wings. They are agile and naturally curious creatures, but little is known about them by the equines of Hireath.
== Life Cycle ==
The Chaos Fae female comes into heat rarely, and seemingly at random; she simply decides that it is a good time. Once in heat, males will flock around her with gifts. Courting behavior may become rambunctious, leading to fights between the males as they steal gifts from one another. Anyone in the area should make sure anything they don’t want stolen is securely locked away.
After the female chooses a mate to her liking, the pair takes off to a secure location. They stay together until eggs are laid, at which point the male will stay behind to guard and incubate the clutch. 
Chaos Fae eggs are relatively small, about the size of a basketball. They are very round in shape, and opalescent like pearls. They are very resistant to the environment and not much seems to disturb the hatching process. A clutch will usually have 2 to 6 eggs, which take 8 weeks to hatch. A newly hatched Chaos Fae is about the size of a small cat.
The male will stay around for the first four weeks of the hatchlings lives, providing them with food and keeping predators away. The hatchlings’ wings will grow strong enough to carry them at around 4 weeks of age, at which point the male leaves them to their own devices. The young Faes usually remain around the nest for a few weeks after, before leaving as a group.
Together, they will practice hunting and gathering, eating anything and everything they can get their paws on. They grow quickly, and at two months old, are already around half the size of an adult. Once they hit puberty - at around 2.5 months - the group of siblings breaks up, and make off on their own.
== Biology ==
* Omnivorous, and will eat anything, although has a preference for sweets and other “prepared goods”. On their own they mostly eat carrion, small mammals, fish and fruit.
* No sexual dimorphism.
* Extremely lightweight and lithe. 
* The tiny scaling on their bodies makes them extremely flexible. When on the ground, they move with alarming speeds.
* Their tails are extremely long, and often curl in on themselves towards the tip. The tail is suited for grabbing onto things, provided they aren’t terribly heavy. The Fae will use it as a fifth limb
* Their bodies feel smooth to the touch, and molted scales are described as almost silky
* They have scales on their back that lift up slightly to allow the wings to be tucked away under the carapace
* Although they usually have large, insect-like wings, some are born with wings too small to fly properly, or even at all. In general, this species seems prone to mutation: extra eyes, gemstones, wing-claws, fishlike fins and glass-like antlers have all been observed.
* Have red, opalescent blood.
* Always have black sclera, and very equine-like, intelligent and emotive eyes
== Behavior ==
The Chaos Fae is a naturally curious, active and energetic creature. They are smart, but tend to be mischievous rather than particularly wise. They enjoy games and pranks, and are only aggressive if threatened - generally do not attack equines. They are eager to bond with like minded equines, but are somewhat picky. Each Fae has their own, quirky personality. They tend to be social, and will interact both with other Faes, other familiar types, and with equines other than their partner.
The Chaos Fae loves shiny and sweet things, and they will often actively seek ways to obtain both. They consider their treasures to be solely theirs, and will not share them with others. This includes whatever was gifted to them to form the bond - you will never have that thing back.
Faes love to learn, and this includes speech. They eagerly mime things they hear, both with their voice and with their telepathy. When communicating with others, they use a wide variety of clicks, screeches, warbles, half-remembered musical melodies, chirps, growls and other learned sounds. They can mime any animal they’ve come into contact with, so some Faes meow, while others bark and hoot. Their telepathic link allows them to also mime speech, including intonation, tone, accent and any words they happened to find funny.
They are surprisingly good hunters, but appear to have fairly small appetites. They prefer prepared food over raw, and would much rather eat the nice birthday cake of an unfortunate child, than dine on a fresh kill. Their eating habits and natural greediness for treasure makes them prone to gain weight rather easily, so a responsible partner should be prepared to argue with their sugar high Fae.
== Abilities ==
Chaos Fae are capable of tucking their wings under the carapace on their back, allowing them to turn from large flying creatures into lithe reptilians. They are incredibly agile, even on the ground, and find it easy to tuck into unreasonably tight spaces. They can climb very well, and will generally outrun an equine if there is any difficult terrain.
Most Fae are excellent fliers. Although lacking the brute strength and stamina of some other wyverns, they are instead swift and agile, easily avoiding arrows or rocks thrown their way. 
Their bodies may appear soft, but they are quite resilient, and their flexibility often allows them to avoid more serious damage. Their wings, although appearing fragile, are surprisingly strong, and quickly regenerate any minor damage sustained.
In addition, all Chaos Fae have an elemental weapon. This weapon takes the form of a colorless, nearly invisible stream of magic that can only be identified by its slight shimmering. The elemental power may take the form of any one ability held by another type of wyvern. It seems that the birthplace of the Fae determines the type of magic it will have; Chaos Fae are most commonly born in places where Vagabonds are plentiful.
== As Companions ==
The Chaos Fae will only bond with Vagabonds. To bond with a Fae, one must present it with a gift - and if the gift is accepted, a bond will be formed. Faes are somewhat picky about their companions, and are likely to choose someone who matches their own temperament - a friendly Fae is very unlikely to accept a gift from a bloodthirsty Cultist.
A bond between a Fae and their equine is deep and profound, comparable only to a bond between a god and mortal - deeper than love or friendship. The bond creates a telepathic link between the pair. This link allows the sharing of emotions and thoughts, and is present even if the pair is far apart from one another. Chaos Faes tend to project vivid images and emotions to their partners, but will also use clear telepathic speech - with the catch that they love to mime, meaning that said speech generally consists of learned phrases and sounds, mixed in with a mishmash of funny words the Fae happens to be fond of.
Faes are individualistic and independent, and don’t change to align with their partner. They have a powerful free will, with their own set of morals and their own alignment - although they tend to be chaotic in nature. They may be sassy or even openly rebellious if they disagree, and respond far better to a truly cooperative partnership than being told what to do. 
Faes may travel anywhere in Hireath where Vagabonds roam without being affected. They are however bound to Digend’s sphere, and if removed from their wild and chaotic Vagabond home factions, they will grow weak. Their wings grow brittle, no longer allowing flight, and if forced to stay with an organized herd for too long, they lose their breath weapon. All such ailments are quickly healed if their owner returns to Vagabond life.
If their bonded equine dies, they fly off into Asylon. During their mourning period they avoid interacting with equines, instead roosting near the restoring glow of the Chaos God.
== Creation Rules ==
=== Chaos Faes always: ===
* Have wings resembling an insect 
* Have lithe, agile bodies 
* Have long tails, necks and legs
* Have an opalescent sheen to their coloring
* Always have horns on their head, although size may vary
* Have smooth bodies, covered in very fine but tough scales
=== Chaos Faes can: ===
* Have wings that resemble any insect, and may also be slightly fantastical. Wings may appear to “split”, but only one wing pair is actually present
* Have their wings be solid, gradiented or patterned with insect-like coloration (butterflies, moths etc)
* Have their wings be any size, but very small ones will prevent flight
* Tuck their wings away completely under their back cerapice, allowing them to appear wingless
* Have additional horns
* Have up to one random mutation (extra eyes, gemstones, wing-claws, fishlike fins or glass-like antlers)
* Have almost any color, as long as it has an opalescent hue. Most commonly fantastical colors, like blues, greens, pinks etc. May also be gold, white, black, grey and so on
* Have fantastical markings, such as stripes, spots etc on their bodies. Shouldn’t directly resemble any real animals (as in: can be striped, but shouldn’t look like a tiger print on a dragon).
* Have frills and/or spikes anywhere on their bodies. These will appear smooth and polished, and match the color of the rest of the creature.
* Have any color eyes, with black sclera 
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=== Chaos Faes can not: ===
* Have feathered or classical dragon wings
* Be completely wingless naturally (although may hide their wings temporarily)
* Lack the opalescent hue
* Be brown, or otherwise very muted, earthy colors
* Have clearly visible, large scales or scale patterns. They should always appear “skin-like” and smooth unless viewed up extremely close
* Have fur on their bodies
* Have feathers in their bodies
Category:Creature
Category:Vagabonds