Legate

The title Legate is a rank of the Imperial Legion. The rank is given to the field officers and the high ranking soldiers. Legates sit one level of command below General. Lower Legates (Commanders) answer to Upper Legates such as Legate Rikke. These Upper Legates are in command of all the Imperial forces in the province and are under the command of higher officers such as General Tullius.
==Gaining the rank==
Legates are appointed based on experience and proof of prowess. Ranks are given indiscriminate of gender or race.
==Duties==
Legates command foot soldiers, issuing orders, and directing them in combat. Legates coordinate invasions of cities and raids on Stormcloak forts and bases of operations within their Section of the Province.
==Legates==
*Legate Constantius Tituleius – The White Hall (If the player sides with the Imperial Legion), The Pale Imperial Camp (If the player sides with Stormcloaks)
*Legate Emmanuel Admand – Understone Keep (If the player sides with the Imperial Legion), The Reach Imperial Camp (If the player sides with Stormcloaks)
*Legate Fasendil – Mistveil Keep (If the player sides with the Imperial Legion), The Rift Imperial Camp (If the player sides with Stormcloaks)
*Legate Hrollod – Palace of the Kings (If the player sides with the Imperial Legion), Eastmarch Imperial Camp (If the player sides with Stormcloaks)
*Legate Justianus Quintius
*Legate Quentin Cipius – Dragonsreach (If the player sides with the Imperial Legion), Whiterun Imperial Camp (If the player sides with Stormcloaks)
*Legate Rikke – Found in Castle Dour, Field Commander of the Imperial Legion
*Legate Skulnar – Jarl's Longhouse in Falkreath (If the player sides with the Imperial Legion), Falkreath Imperial Camp (If the player sides with Stormcloaks)
*Legate Taurinus Duilis – Highmoon Hall (If the player sides with the Imperial Legion), Hjaalmarch Imperial Camp (If the player sides with Stormcloaks)
*Legate Sevan Telendas – Jarl's Longhouse in Winterhold (If the player sides with the Imperial Legion), Winterhold Imperial Camp (If the player sides with Stormcloaks)
*Legate Adventus Caesennius – Castle Dour
*Legate Cassia
==Possible Legates==
The Dragonborn may become a legate for all the duties performed for the Empire, and when speaking to Imperial Soldiers they will address the Dragonborn as Legate and salute.
==Dialogue==
How does one join the Imperial Legion? "Think you've got the mettle, eh? Honestly, the Legion can use all the able bodies it can muster. We have our hands full. A dead king, a rebellion, and now dragons? Skyrim's a mess. If you're serious, make your way to Solitude. Our headquarters is Castle Dour. You find General Tullius there, commanding our forces in Skyrim. But talk to Legate Rikke. She handles the local recruiting."
What's the Imperial Legion doing in Skyrim? "Not sure I understand the question. The Legion's always been in Skyrim. We have garrisons throughout all the provinces of the Empire. Our mission is to serve the Emperor, uphold the law, and protect the citizenry. Skyrim's days are darkening, and the Legion will soon be called into service like never before. But we stand ready, as always, to meet that call."
How do you feel about this war? "You mean Ulfric's so-called "Stormcloak rebellion"? The Nord Kings - oh, excuse me, "Jarls" - they can't seem to control their own people. So the Legion has stepped in to keep order. Sadly, the Empire's stretched a little thin these days, and we've gotten very few reinforcements. So we've been forced to recruit locally. But rest assured, citizen. We'll put an end to this uprising... and things will get back to normal soon enough."
Show: Creation Kit dialogue
Reporting for duty. "I've got my hands full with something. Don't go far. I'll need you soon."
If not busy:
Reporting for duty. ""
:"First off, we've learned the location of some rebels scouting our positions throughout the hold. Need to take them out."
:"First off, they've got some rebels holed up in a nearby settlement. Need to clean them out so our boys can move in."
:"First, we need to limit Stormcloak capacity and send them a not so subtle message by sabotaging a resource they claim to control."
:"First, we have information regarding the movements of a rebel courier. We need to intercept him and confiscate his package."
:"First of all, one of our men was captured by rebels who refuse to surrender him. So we're going to break him out."
:"First of all, I need to sew confusion and doubt through the rebel troops. I want to assassinate their commanding officer."
:"First, our intelligence suggests one of the rebel garrisons has become disaffected. If we play our cards right, we should be able to turn them."
:"First off, seems the Jarl's Steward might be vulnerable to blackmail. Need to investigate that possibility."
:"First on my list, is a problem with our supply caravans being constantly harassed by a giant. Need to deal with that hairy brute. And soon."
:"First, I need to get a handle on rebel operations. Need to discretely liberate some documents from their headquarters."
:"First of all, I'd like to drum up some more support from the local populace. I have someone in mind."
:"First off, there's an Orc hanging around causing me headaches. Something about a vision quest he needs help with."
:"First, we're mounting an attack on the Fort. We aim to confiscate it from the rebels."
::"Secondly, some rebel scouts that have seen too much are moving through the hold. Need to take them out before they report back to their leaders."
::"Secondly, we got more of 'em hiding in a village, using the local populace as shields. Not to worry. We can dispatch them without harming the locals."
::"Secondly, I need to cripple rebel production capabilities with a little sabotage."
::"Soldiers win wars, but where to put them is the key. We have word of an enemy courier in the area. We aim to confiscate his documents."
::"And perhaps more importantly, I need to break one of our boys out of a rebel controlled fort."
::"And we have an opportunity to slay the rebel field commander. Without a clear command structure, they should fall into confusion and disarray."
::"And we understand a rebel garrison is close to abandoning the resistance. We need to send them a little encouragement."
::"Next, I need a little investigating to confirm the possibility of blackmailing the Jarl's Steward."
::"And then there's a tiny problem with a giant that's been raiding our supply caravans... You heard me right. A giant. Need to put a stop to that."
::"I also would like to get a handle on what the rebels are planning - slip into their headquarters and steal their war plans."
::"Then there's a little matter of some recruiting. I have someone in mind I'd like to join our campaign."
::"And then there's this Orc who's been hanging around causing me headaches. Something about a vision quest he needs help with."
::"Secondly, we're mounting an attack on the Fort. I want to gain a fortified position here before we launch our final attack on the capital."
If a mission had been performed successfully:
:"Excellent. I can move more soldiers through the area now that I know those scouts are dead."
:"Excellent! We've hit 'em where it hurts. Repairs will be needed when we take over, but at least the Stormcloaks won't benefit in the meantime."
:"You made it! I'm impressed. It was a gamble, but turned out well."
:"Good. They'll think twice before crossing us while their command structure is in disarray."
:"Good work. This was a double victory. We took a garrison away from the Stormcloaks and further proved the hollowness of their cause."
:"Good work. I'll send some men with a wagon to collect the prize. We can use the weapons here, and I'll pass on the coin to Solitude."
:"Good job. The more citizens that join the fight against the rebels, the sooner they will see the futility of their rebellion."
:"Thanks for taking care of that. I don't think that will be the last we see of that Orc. It's always good to gain allies."
:"Good job! I knew I gave the mission to the right person."
If a mission had failed:
Sorry "I'm disappointed in your failure. But the Empire still needs you. I'll have to over look it for now."
==Quotes==
*"Skyrim is the birth place of the Empire. We won't let a bunch of thugs rob her of her lineage."
*"General Tullius expects much of me, and thus I expect much of my men."
*"In these grave times each Legionnaire must be his better self at all times and under all conditions."
*"The Empire is man's last bastion. If Ulfric wasn't blinded by lust for power, he'd see we are on the same side."
*"Ulfric would expunge from Skyrim citizens whose only crime was to be born of a non-Nordic woman. That is unacceptable to free men everywhere."
*"Every Legionnaire's secret weapon lies in this: knowledge of himself. And like any blade, he must be forged between the hammer and the anvil."
*"On the coldest of nights, in the steam rising from my breath, I see the many faces of the dead."
*"We stand out here in the cold, as brothers, warmed by the knowledge that we fight for the rights of every free citizen of the Empire."
==Trivia==
*"Legate" is also an achievement for reaching a rank of the same name in the Three Banners War during the Second Era in .
*Legates are always marked as essential, even after a Stormcloak victory, making it impossible to clear any Imperial camps without the use of console commands. This is also true for Stormcloak Commanders.
es:Legado
Category:Occupations
Category:Lore: Titles
Category:Lore: Imperial Legion Members