Sonic The Hedgehog 4: Episode III (Computerboy version)

Sonic the Hedgehog 4: Episode III is the 3rd and final episode of the Sonic the Hedgehog 4 games. it's developed with the assistance of Nightcap Devs. for the Nintendo Switch, Playstation 4, Xbox One X, PC, IOS and android.
== Plot ==
After escaping the exploding egg heart. Sonic and Tails land back on the surface of their planet. however, it seemed that little planet is still stuck inside the deactivated Death Egg MK.II. as they were about to leave for their quest, knuckles appear and explain to them that team hooligan has stolen the master emerald for the Death egg MK.II.
meanwhile, Dr.eggman and Metal Sonic are still trying to activate the death egg MK.II. while Dr.eggman is trying to activate the system, metal sonic notices a room with unused robots. inside of the room, he finds a broken doll that looks like tails and a broken robot that looks like knuckles.Dr.eggman notices the robot and the doll and gets an idea...
== Characters ==
=== The heroes ===
Characters	Description
 	Sonic the Hedgehog: All about the speed. Sonic is the main character of the story and is capable of running at the speed of sound. He's capable of using the homing attack and the Spin Dash like in the previous episodes, but now he's also capable of using the super peel out to increase his speed.
 	Miles ​Tails" Prower: Sonic's trusty sidekick. He can use the Spin Dash and Super Peel-Out like Sonic. But unlike Sonic, he can't use the homing attack. But thanks to his two tails, he can fly for a short time and swim in the water.
 	Knuckles the Echidna: Guardian of Master Emerald. After Team Hooligan stole Master Emerald, he decides to join Sonic and Tails on their newest adventure. He can glide thanks to his dreadlocks and climb on walls. (And he can punch enemies too if you decide to stand still)
=== Super Forms ===
Characters	Abilities
 	It allows Sonic to move even faster and to jump higher. He also performs a double jump that destroys everyone on the screen.
 	It allows Tails to move even faster and to fly even faster. he can also fly forever. (Forever as in, as long as you have rings)
 	Allows Knuckles to move and glide even faster. If he clings onto a wall, an earthquake will destroy the enemies on screen.
=== The Villians ===
Characters	Description
 	Dr. Ivo ​Eggman" Robotnik: A mad scientist with an IQ of 300. He is planning to reboot the Death Egg MK.II. and will do whatever it takes to stop Sonic and rule the world.
 	Metal Sonic: A robot designed to resemble Sonic in almost every way. He's capable of discharging electricity and he is capable of going as fast as sonic.
 	Tails Doll: A doll that was made to resemble Tails. He's capable of using dark magic to mind control his enemies.
 	Metal Knuckles: A robot designed to resemble Knuckles. He likes to take care of his enemies head-on and has chaos abilities.
 	Bean the Dynamite : The leader of Team Hooligan. He likes to take care of his enemies by using explosions.
 	Fang the Sniper/Nack the weasel: A sniper from Team Hooligan. He likes to use projectiles to take care of his enemies.
 	Bark the Polar Bear: The muscle of Team Hooligan. Like Metal Knuckles, he prefers to take care of his enemies head-on.
 	Heavy Gunner: Appears in the "Heavy Pack" DLC. he's a gunner that uses a helicopter to chase down sonic. He uses his gun to fire explosives at Sonic.
 	Heavy Magician: Appears in the "Heavy Pack" DLC. She can use her magic to attack Sonic and transform it into multiple characters.
 	Heavy Shinobi: Appears in the "Heavy Pack" DLC. He's very quick and uses his sword for up-close, cold, and personal attacks. He can also throw stars to keep Sonic at bay.
 	Heavy Rider: Appears in the "Heavy Pack" DLC. She uses her moto bug 'Jimmy' to ride across the area and try to mow Sonic down. She can also use a spiky ball 'n chain to hit Sonic.
 	Heavy King: Appears in the "Heavy Pack" DLC. He is the king of the Heavies and is waiting for Sonic and Co. at the king's palace.
== Stages ==
=== Normal Stages ===
Picture	Name of the act 	Description
 	Volcano Hill Zone
Act 1 	The first location of Team Sonic's adventure. It's an area that has a volcano aesthetic to it. The first act takes place outside of the volcanos. The area is mostly surrounded by loops and a bit of water.
 	Volcano Hill Zone
Act 2 	Act 2 takes place inside of the volcano. There is lava everywhere in this act and there are plenty of pits that will kill you in 1 hit if you're not careful.
 	Volcano Hill Zone
Act 3 	Act 3 takes place even deeper in the volcano. There's way more lava and hazards in this act and a bit more platforming. The flame shield can make this act a bit easier.
 	Volcano Hill Zon
Boss 	The boss is Metal Sonic. He uses his electricity to launch lava at the platforms and light them on fire. To defeat him, Sonic needs to jump on him a couple of times.
 	Cherry Blossom Zone
Act 1 	Cherry blossom zone has sonic and Co. making their way up a very big cherry blossom tree. If you're using a fire shield, be careful cause some of the platforms are very flammable.
 	Cherry Blossom Zone
Act 2 	in act 2, Sonic and Co. are still making their way up the tree like in the previous zone. But this zone has a bit more platforming than the first zone.
 	Cherry Blossom Zone
Act 3 	In act 3 Sonic and Co. go inside the tree. There are plenty of slopes to run on and a little bit of platforming. But there's also a lot of bottomless pits in this act.
 	Cherry Blossom Zone
Boss 	The boss is known as the Cherry flicky. A flick that's known to be the guardian of the zone. Unfortunately, it's under the Tails Doll's mind control and he will shoot projectiles at Sonic and Co. while they're running down the tree.
 	Soda Factory Zone
Act 1 	This zone takes place inside of a factory filled with lots of machines that shoot soda towards Sonic to slow his progress down. The first act takes place mostly on dry land. With his surrounding consisting of blue soda.
 	Soda Factory Zone
Act 2 	In act 2, Sonic and Co. will get soaked in a lot of soda as they will travel above and under the soda to discover secrets. They will be traveling inside the tubes and on the caps floating above the green soda.
 	Soda Factory Zone
Act 3 	In act 3, sonic and Co. will be spending a lot of time underwater (or understood). Using an Aqua Shield can make exploring under the orange soda easier.
 	Soda Factory Zone
Boss 	The boss of this factory is Metal Knuckles. He uses his fist. The soda below him and cause some coke earthquakes that can rise platforms towards the spike at the ceiling. And sometimes, drops of coke will fall thanks to the earthquakes.
 	Treasured Ruins Zone
Act 1 	This zone takes place outside of some ruins filled with treasure and lots of ways to get rings.
 	Treasured Ruins Zone
Act 2 	Act 2 takes place inside one of the pyramids. Like the first acts, there are plenty of ways to earn rings in this temple. One of them being the roulette wheel.
 	Treasured Ruins Zone
Act 3 	Act 3 takes place deeper underground. There are still plenty of ways to collect rings, but it's dark and there's also a lot of ghosts roaming around the area.
 	Treasured Ruins Zone
Boss 	The boss of this zone is Bean The dynamite. He uses a slot machine to attack Sonic. Sonic needs to attack the button of the slot machine at the right time. If the panels are bombs, Bean will drop bombs from the slot machine, which Sonic has to avoid. If the panels are rings, Sonic will earn some rings and if the panels land on ''Chance", the slot machine will disappear and allow Sonic to attack Bean. If the panels land on a "?", one of the things will happen at random.
 	Coldopolis Zone Act 1 	Act 1 takes place on top of an iceberg next to a city. Sonic will start sliding down a mountain on his snowboard and needs to make his way down the mountain.
 	Coldopolis Zone Act 2 	The second act takes place inside the city. Sonic will travel on snowy roads and buildings.
 	Coldopolis Zone Act 3 	Act 3 has Sonic leaving the city and climbing on the mountain where the boss is located by entering a snowy cave with lots of places to go fast...and some traps. The flame shield can make some of the traps a bit harmless.
 	Coldopolis Zone Boss 	The boss is Bark the Polar Bear. Sonic will slide down the mountain on his snowboard and Bark will chase after him. He will sometimes get ahead of sonic and try to attack him by punching the ground and causing an earthquake. He will also fire cold projectiles at Sonic and try to jump on him. The characters can't use their abilities while they are on the snowboard, so timing is the key here.
 	Clockwork Castle Zone Act 1	The first zone takes place outside of the castle. Sonic will be climbing the castle and avoiding the traps around it.
 	Clockwork Castle Zone Act 2	Act 2 takes place inside the castle, where there are a few rotating gears and other clock pieces, which can either help Sonic or hinder him. The lightning shield can allow you to reach some secrets
 	Clockwork Castle Zone Act 3	Act 3 takes place inside of a clock. There are way more gears to avoid and some platforming segments.
 	Clockwork Castle Boss 	The boss is Fang The Sniper. He will hop around and try to shoot Sonic. He can jump between the foreground and the background and use some clock pieces against Sonic. There's also a time limit during this boss fight, so you gotta finish this fight fast.
=== Special stages ===
TBA	Like the classic games, Sonic needs to run past a checkpoint or the end of the stage with 50 rings to enter. The special stages act like the Shadow boss fight in Sonic Generations and the U.F.O. stages in Sonic Mania. The emerald will float ahead while Sonic (Tails or Knuckles) and the rival of the stage need to chase after it. To do this, they need to pick up rings to fill up a meter. Once the meter is filled, they can perform a small boost to go even faster and catch up with the emerald. If Sonic gets his hands on the emerald first, he can keep it. But if the rival gets the emerald, you'll leave the special stage without the emerald.
=== DLC ===
 	 	
TBA	Siren City Zone 	A city where Sonic and Co. are under constant attack of the Heavy Gunner and his forces. There are plenty of opportunities to gain speed...to run away from his forces.
TBA	Magic Playground Zone	A playground with a bunch of tricks waiting for Sonic and Co. the Heavy Magician is constantly showing them new tricks in this zone.
TBA	Ice Dojo
Zone 	A dojo located near the Coldopolis Zone. The Heavy Shinobi wants Sonic and Co. to prove themselves by going through this zone.
TBA	Spike Road Zone 	A deserted road where the Heavy Rider is chasing after Sonic to prove to him who is the fastest. There is a lot of running going on here and there are plenty of riders ready to slow Sonic and Co. down.
TBA	King's Palace zone 	The palace where the Heavy King is waiting for Sonic. To reach him, Sonic must overcome lots of obstacles while avoiding the attacks of the king.
== Items ==
Item	Description
 	Ring: As long as Sonic hangs one to one of these, Sonic can take a lot of hits. if Sonic gets hit, he'll lose all of the rings he's carrying. Collecting 100 of them will give Sonic a 1-Up.
 	Super Ring: A ring that's worth 10 rings.
 	Power Sneakers: Shoes that allow Sonic to move even faster for a short period of time.
 	Rocket Sneakers: It makes its user fly at high speed for several seconds in the air and it can also make underwater levels much easier. Sonic can also perform the Light Speed Dash while using these.
 	1-Up: Gives Sonic an extra life
 	Invincibility: Makes Sonic temporary immune to hazards
(except getting crushed and falling in bottomless pits.)
 	Flame Shield: Allows Sonic to take an extra hit. He is also immune to fire hazards and can perform a small boost when in the air. He can also light flammable objects on fire.
 	Aqua Shield: Allows Sonic to take an extra hit. He can also breathe underwater, reflect projectiles and he can bounce to reach higher areas. This shield also allows Sonic & Knuckles to jump infinitely if they're underwater.
 	Lighting Shield: Allows Sonic to take an extra hit. He is also immune to electrical hazards and can perform a double jump. He can also walk on metal objects, like ceilings and walls.
 	Hang Glider: The Hang Glider allows the player to travel through midair. You can tilt up and down do go faster or slower and the wind can also determine your speed. You'll let go of the glider once you hit the ground or a wall.
 	Chaos Emeralds: Can be collected in bonus stages. Collect all 7 of them and you can play as Super Sonic (Or Tails or Knuckles) when you get 50 rings. You can only access the final boss if you collect them all.
 	Red Ring: There a 5 of them in each act. Collecting them can unlock new stuff, like alternate skins for the characters and new moves.
== Downloadable Content ==
=== The heavy Pack ===
The Hard-Boiled Heavies return in this pack and they're out for revenge. Sonic must go through five zones in order to beat them. Each zone has a Heavy waiting to fight Sonic.
== Gallery ==
Sonic Fire Shield.png|Sonic with a flame shield
sonic fire boost.png|Sonic performing the fire boost
sonic bubble shield.png|sonic with an aqua shield
sonic hanglider.png|Sonic using the hang glider
sonic rocket shoes.png|Sonic using the rocket shoes
tails spindash.png|Tails spin dashing
Category:Platforming Games
Category:2D Games
Category:2D Platforming Games
Category:Sonic (series)
Category:Sonic Games
Category:Games
Category:Nightcap Devs.