Blaze (Mega Walls)

The Blaze class is a hybrid glass cannon class in Mega Walls that excels in close and long ranged combat. It is also good in 1v1 situations and in small spaces due to the splash damage of the fireballs.
=General=
Difficulty: Moderate ★★☆☆
Type: Damage/Ranged
-Energy Per Hit (Melee): 8
-Energy per Hit (Bow): 4
-Energy Per Second: 4
=Abilities=
== Blaze Kit ==
Upgrades 	Stats/Duration 	Cost
Default 	Iron Sword, Bow(Power I), Iron Leggings(Protection I, Fire Protection I), 1x Potion of Heal(8 Hearts), 32 Arrows, 1x Steak 	Free
Upgrade II 	Iron Sword, Bow(Power I), Iron Leggings(Protection I, Fire Protection I, Projectile Protection I), 1x Potion of Heal(8 Hearts), 1 Potion of Speed II(15s), 56 Arrows, 2x Steak, 1 Potion of Speed II(15s),	x coins
Upgrade III	Diamond Sword, Bow(Power I), Iron Leggings(Protection II, Fire Protection II, Projectile Protection I), 1x Potion of Heal(8 Hearts), 2x Potion of Speed II(15s), 80 Arrows, 2x Steak 	x coins
Upgrade IV 	Diamond Sword, Bow(Power II), Iron Leggings(Protection II, Fire Protection II, Projectile Protection II), 2x Potion of Heal(8 Hearts), 2x Potion of Speed II(15s), 104 Arrows, 3x Steak 	x coins
Max Upgrade	Diamond Sword, Bow(Power II), Iron Leggings(Protection III, Fire Protection II, Projectile Protection II), 2x Potion of Heal(8 Hearts), 2x Potion of Speed II(15s), 128 Arrows, 3x Steak 	x coins
== Blaze Ability: Immolating Burst ==
-Shoot 3 fireballs exploding on impact
-Each fireball deals damage
Upgrades 	Stats/Duration 	Cost
Default 	2.00 Damage per fireball	Free
Upgrade II 	2.25 Damage per fireball	x coins
Upgrade III	2.50 Damage per fireball	x coins
Upgrade IV 	2.75 Damage per fireball	x coins
Max Upgrade	3.00 Damage per fireball	x coins
== Blaze Passive: Call of the Blazes ==
-After killing players you will spawn blazes to support you
Upgrades 	Stats/Duration 	Cost
Default 	After killing 3 players, you will spawn 1 blaze to support you	Free
Upgrade II 	After killing 2 players, you will spawn 1 blaze to support you	x coins
Upgrade III	After killing 1 player, you will spawn 2 blazes to support you	x coins
== Blaze Passive: Melting Core ==
-Every x amount of melee attacks will ignite the enemy for 3 seconds, giving you regeneration 1 for 5 seconds
-Bow shots count as 2 melee attacks, and give you regeneration 2 instead for 5 seconds.
-Cooldown: 4s
Upgrades 	Stats/Duration 	Cost
Default 	Every 12 attacks ignite the enemy	Free
Upgrade II 	Every 10 attacks ignite the enemy	x coins
Upgrade III	Every 8 attacks ignite the enemy 	x coins
== Blaze Gathering: Fossil Fuels ==
-Every x ore mined will give you regeneration III for 2.5 seconds.
-Cooldown: 10s
Upgrades 	Stats/Duration 	Cost
Default 	Every 3 ore mined will give you regeneration III	Free
Upgrade II 	Every 2 ore mined will give you regeneration III	x coins
Upgrade III	Every 1 ore mined will give you regeneration III	x coins
=Skins=
Skin 	Description 	Acquisition
Blaze 	The default skin for Blaze 	Default
Mango 	Mango the Fire Monkey! Nobody can throw flaming coconuts better than Mango 	'Throwing hot coconuts' Achievement
Proto 	Machine designed to withstand extreme heat. Nothing can melt Proto's steel armor 	'Max render distance' Achievement
Scorch	It's one thing to shoot fireballs, it's another thing to be a fireball-shooting fireball 	'Blaze party' Achievement
Chaze 	Chaze actually spits fire.. 	'High on ores' Achievement
Ghaze 	Ghaze actually spits fire.. his rap skills, however, are below average 	'Legendary Blaze' Achievement
Blizz 	Who said Blazes couldn't be cool?! 	5,000 Coins
Molton	Risen from the magmatic insides of an active volcano. Be aware, Molton has only just started to heat up	Prestige III
Category:Mega Walls classes
Category:Mega Walls