Retaliation

==Job Ability==
* Allows you to counterattack but reduces movement speed.
* Obtained: Warrior Level 60
* Recast Time: 3:00
* Duration: 3:00
* Distance: Self
==Notes/Description==
*Will only activate if a hit is taken. Effects such as Utsusemi: Ichi, Utsusemi: Ni, or Blink must be exhausted before Retaliation will take effect.
*You are still able to retaliate even if you are hit for 0 damage. Includes effects such as Stoneskin.
*Currently unknown what, if anything, can alter the activation rate. The base rate seems to be 40-50% , modified by Accuracy, so about 47.5% with capped accuracy.
*Like Counter, you can retaliate against any attack directed at your front arc, even from mobs with which you are not engaged, so long as your weapon is drawn.
*Unlike Counter, you will still take damage with Retaliation.
*Like Counter, Retaliation depends on Accuracy; Only retaliations that would hit show up in the log.
*You gain TP from retaliating.
*You gain TP from taking damage while retaliating.
*You can gain weapon skill ups from Retaliation attacks.
*Appears to have similar movement decrease as one "Dusk" equipment (e.g. Dusk Gloves).
*You can perform a critical hit on a retaliation. Although, it will not show a critical hit animation (tested with Mighty Strikes).
*Additional effects such as HP drain from Drain Samba do not occur on retaliation.
*Will only generate 1 attack per hit taken. Double Attack & Triple Attack will not occur on retaliation.
**However, a retaliate can show up as a miss if the Mob has Perfect Dodge up.
*Will not retaliate Weapon Skill or Ranged Attack.
*Can simultaneously retaliate multiple attacks from Double Attack, Dual Wield, Hand-to-Hand, or Triple Attack at the same round of attack, generating multiple retaliated attacks within 1 attack round.	
==Macro Syntax==
*/ja "Retaliation" <me>
category:Job Abilities
category:Job Abilities