Divine Star (Shadow)

Divine Star is a priest class talent. It is normally only available to Shadow priests, but will also replace Divine Star while using Shadow Covenant.
It is an exclusive choice node with Halo (Shadow).
==Notes==
* The Star begins at the priest's location, and once its journey is complete, returns to the priest's location - wherever the priest may be by then. Skillful players can therefore alter the Star's path to take in more or different targets, by altering their own position.
* For Discipline and Holy priests, the Star will always heal the casting priest twice; once when it is launched, and once when it returns. In this way Divine Star is a very handy and reliable self-healing cooldown, with a high HPS, that can be cast while on the move - although it is somewhat expensive.
==Tips and tactics==
* Divine Star's effectiveness relies heavily on the position and orientation of the priest relative to the desired targets, with closely-knit clusters of targets yielding the largest total effect. 
* Divine Star can be a fast and effective ability even in solo combat. Even against single targets, its damage will usually outstrip the priest's filler attacks.
* Divine Star can be used to pull rogues and Feral druids out of stealth, but may require careful aiming.
==Patch changes==
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==External links==