Nightmare

The is a monster from the Brigandine series.
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|-|The Legend of Forsena=
== Overview ==
Nightmares are horse-like creatures with black fur. Unlike Unicorns, the mane of a Nightmare becomes red in color. They also lose their ability to cast white magic and become adept black magic users. They have a long horn located on their forehead that they use in melee combat. When they are able to use their strong hind legs to attack, they are able to push their opponent back by one hex. This can prevent the opponent from having a chance to counterattack.
== Advancement ==
Stat Growth	Stat Growth	Stat Growth	Stat Growth	Stat Growth	Stat Growth
 	HP 	MP 	STR 	INT 	AGI
TLoF 	6-14 	0-6 	1-2 	1-2 	1-3
GE 	4-12 	1-6 	1-2 	1-2 	1-3
Class Defense	85 (TLoF) 110 (GE)
Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement
Level 	11 	12 	13 	14 	15 	16 	17 	18 	19 	20
Experience (TLoF) 	2715 	3212 	3758 	4355 	5005 	5710 	6472 	7293 	8175 	9120
Experience (GE) 	2815 	3322 	3878 	4485 	5145 	5860 	6632 	7463 	8355 	9310
Level 	21 	22 	23 	24 	25 	26 	27 	28 	29 	30
Experience (TLoF) 	10130 	11207 	12353 	13570 	14860 	16225 	17667 	19188 	20790 	22475
Experience (GE) 	10330 	11417 	12573 	13800 	15100 	16475 	17927 	19458 	21070 	22765
Class Hierarchy	Class Hierarchy	Class Hierarchy
Class ★ 	Condition 	Class ★★
Unicorn 	Lv. 10 	Pegasus
Unicorn 	Lv. 10 	Nightmare
== Attacks ==
Name 	Japanese Name 	Power 	Element 	Range (Hex) 	Gr/Sk 	Counter 	MP 	Target 	After Move 	Type
Calamity Horn	カラミティホーン 	70 	 	1 	◯/△ 	↑ 	0 	Enemy 	↑ 	Single Target
Calamity Horn	Description: "Attack with Horn" 	Description: "Attack with Horn" 	Description: "Attack with Horn" 	Description: "Attack with Horn" 	Description: "Attack with Horn" 	Description: "Attack with Horn" 	Description: "Attack with Horn" 	Description: "Attack with Horn" 	Description: "Attack with Horn" 	Description: "Attack with Horn"
Calamity Horn	Notes:
* This is this unit's Normal Attack.
* This attack is only available in The Legend of Forsena.	Notes:
* This is this unit's Normal Attack.
* This attack is only available in The Legend of Forsena.	Notes:
* This is this unit's Normal Attack.
* This attack is only available in The Legend of Forsena.	Notes:
* This is this unit's Normal Attack.
* This attack is only available in The Legend of Forsena.	Notes:
* This is this unit's Normal Attack.
* This attack is only available in The Legend of Forsena.	Notes:
* This is this unit's Normal Attack.
* This attack is only available in The Legend of Forsena.	Notes:
* This is this unit's Normal Attack.
* This attack is only available in The Legend of Forsena.	Notes:
* This is this unit's Normal Attack.
* This attack is only available in The Legend of Forsena.	Notes:
* This is this unit's Normal Attack.
* This attack is only available in The Legend of Forsena.	Notes:
* This is this unit's Normal Attack.
* This attack is only available in The Legend of Forsena.
Back Kick 	バックキック 	? 	 	1 	◯/△ 	× 	0 	Enemy 	↑ 	Single Target
Back Kick 	Description: "Critical Attack, Pushes enemy away by 1 HEX"	Description: "Critical Attack, Pushes enemy away by 1 HEX"	Description: "Critical Attack, Pushes enemy away by 1 HEX"	Description: "Critical Attack, Pushes enemy away by 1 HEX"	Description: "Critical Attack, Pushes enemy away by 1 HEX"	Description: "Critical Attack, Pushes enemy away by 1 HEX"	Description: "Critical Attack, Pushes enemy away by 1 HEX"	Description: "Critical Attack, Pushes enemy away by 1 HEX"	Description: "Critical Attack, Pushes enemy away by 1 HEX"	Description: "Critical Attack, Pushes enemy away by 1 HEX"
Back Kick 	Notes:
* This can only be used if you get a critical hit with Calamity Horn.
* This attack only pushes the enemy back by 1 hex if the hex is unoccupied.
* This attack is only available in The Legend of Forsena.	Notes:
* This can only be used if you get a critical hit with Calamity Horn.
* This attack only pushes the enemy back by 1 hex if the hex is unoccupied.
* This attack is only available in The Legend of Forsena.	Notes:
* This can only be used if you get a critical hit with Calamity Horn.
* This attack only pushes the enemy back by 1 hex if the hex is unoccupied.
* This attack is only available in The Legend of Forsena.	Notes:
* This can only be used if you get a critical hit with Calamity Horn.
* This attack only pushes the enemy back by 1 hex if the hex is unoccupied.
* This attack is only available in The Legend of Forsena.	Notes:
* This can only be used if you get a critical hit with Calamity Horn.
* This attack only pushes the enemy back by 1 hex if the hex is unoccupied.
* This attack is only available in The Legend of Forsena.	Notes:
* This can only be used if you get a critical hit with Calamity Horn.
* This attack only pushes the enemy back by 1 hex if the hex is unoccupied.
* This attack is only available in The Legend of Forsena.	Notes:
* This can only be used if you get a critical hit with Calamity Horn.
* This attack only pushes the enemy back by 1 hex if the hex is unoccupied.
* This attack is only available in The Legend of Forsena.	Notes:
* This can only be used if you get a critical hit with Calamity Horn.
* This attack only pushes the enemy back by 1 hex if the hex is unoccupied.
* This attack is only available in The Legend of Forsena.	Notes:
* This can only be used if you get a critical hit with Calamity Horn.
* This attack only pushes the enemy back by 1 hex if the hex is unoccupied.
* This attack is only available in The Legend of Forsena.	Notes:
* This can only be used if you get a critical hit with Calamity Horn.
* This attack only pushes the enemy back by 1 hex if the hex is unoccupied.
* This attack is only available in The Legend of Forsena.
Calamity Kick	カラミティキック 	105 	 	1 	◯/△ 	↑ 	0 	Enemy 	↑ 	Single Target
Calamity Kick	Notes:
* This is this unit's Normal Attack.
* This attack pushes the enemy back by 1 hex if the hex is unoccupied.
* Since this attack is only available in Grand Edition, the English name being used here is unofficial.	Notes:
* This is this unit's Normal Attack.
* This attack pushes the enemy back by 1 hex if the hex is unoccupied.
* Since this attack is only available in Grand Edition, the English name being used here is unofficial.	Notes:
* This is this unit's Normal Attack.
* This attack pushes the enemy back by 1 hex if the hex is unoccupied.
* Since this attack is only available in Grand Edition, the English name being used here is unofficial.	Notes:
* This is this unit's Normal Attack.
* This attack pushes the enemy back by 1 hex if the hex is unoccupied.
* Since this attack is only available in Grand Edition, the English name being used here is unofficial.	Notes:
* This is this unit's Normal Attack.
* This attack pushes the enemy back by 1 hex if the hex is unoccupied.
* Since this attack is only available in Grand Edition, the English name being used here is unofficial.	Notes:
* This is this unit's Normal Attack.
* This attack pushes the enemy back by 1 hex if the hex is unoccupied.
* Since this attack is only available in Grand Edition, the English name being used here is unofficial.	Notes:
* This is this unit's Normal Attack.
* This attack pushes the enemy back by 1 hex if the hex is unoccupied.
* Since this attack is only available in Grand Edition, the English name being used here is unofficial.	Notes:
* This is this unit's Normal Attack.
* This attack pushes the enemy back by 1 hex if the hex is unoccupied.
* Since this attack is only available in Grand Edition, the English name being used here is unofficial.	Notes:
* This is this unit's Normal Attack.
* This attack pushes the enemy back by 1 hex if the hex is unoccupied.
* Since this attack is only available in Grand Edition, the English name being used here is unofficial.	Notes:
* This is this unit's Normal Attack.
* This attack pushes the enemy back by 1 hex if the hex is unoccupied.
* Since this attack is only available in Grand Edition, the English name being used here is unofficial.
Magic	Skills	Equipment (GE only)
* Dimension
* Weakness	- 	
* Accessories
* Accessories (Monster)
== Trivia ==
* Meleagant always starts the game with a Level 10 Nightmare.
== Gallery ==
File:Nightmare.png|TLoF 3D Model
File:Nightmare Sprite.png|Sprite
File:Nightmare.gif|Sprite Animation
== Navigation ==
|-|The Legend of Runersia=
== Background ==
A unicorn's new form following a class change. Now aligned with the world of nightmares, their jet-black form reflects their new, dark nature. In addition to healing, they can also use spells that weaken the enemy. Their attacks can push enemy units back by one hexagon. They are vulnerable to white types.
== Advancement ==
Stats 	Stats	Stats	Stats	Stats	Stats	Stats
 	HP 	MP 	STR 	INT 	AGI 	Defense
Class Change Bonus	+80 	+30 	+2 	+6 	+4 	+20
Stat Growth 	2-8 	1-4 	0-2 	0-2 	0-2 	-
Class Defense	120
Class Hierarchy	Class Hierarchy	Class Hierarchy
Class 	Condition 	Class
Unicorn 	Lv. 10 	Pegasus
Unicorn 	Lv. 10 	Nightmare
== Skills ==
Name 	Power 	Accuracy 	Element 	Range (Hex) 	Ground/Sky 	Counter 	MP 	Target 	After Move 	Type
Wild Horn	120 	+12 	 	1 	↑/↓ 	↑ 	0 	Enemy 	↑ 	Single Target
Wild Horn	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit. Pushes the enemy back 1 space (if the hex is unoccupied)."	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit. Pushes the enemy back 1 space (if the hex is unoccupied)."	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit. Pushes the enemy back 1 space (if the hex is unoccupied)."	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit. Pushes the enemy back 1 space (if the hex is unoccupied)."	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit. Pushes the enemy back 1 space (if the hex is unoccupied)."	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit. Pushes the enemy back 1 space (if the hex is unoccupied)."	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit. Pushes the enemy back 1 space (if the hex is unoccupied)."	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit. Pushes the enemy back 1 space (if the hex is unoccupied)."	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit. Pushes the enemy back 1 space (if the hex is unoccupied)."	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit. Pushes the enemy back 1 space (if the hex is unoccupied)."
Magic	Abilities	Equipment
* Weakness
* Magic Down
* Heal
* Cure	- 	
* Hooves
* Light Armors
* Gloves
* Accessories (Monster)
== Trivia ==
* Rudo Marco starts Main Mode with a Level 10 Nightmare named Bestla.
* Ange Schizler starts Main Mode with a Level 10 Nightmare named Lucan.
== Gallery ==
File:Nightmare 3D LoR.jpg|TLoR 3D Model
== Navigation ==
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Category:Monsters