Clairvoyance

===Spending less than one character benefit on Clairvoyance means you must pick only one sense to project.===
The wise choices would be sight or hearing, obviously, but there's nothing stopping you from being able to smell things from miles around.
Magnitude of Clairvoyance indicates the scale measure the user is able to project across. Halving your skill chance to improve your magnitude does not improve this scale, but rather the normal scale of range from Psychic. This scale can only be improved via character benefits.
*Magnitude 1: scale is in meters.
*Magnitude 2: scale is in 5-meter increments ("perches").
*Magnitude 3: scale is in 20-meter increments ("chains").
*Magnitude 4: scale is in 200-meter increments ("furlongs").
*Magnitude 5: scale is in kilometers.
*Magnitude 6: scale is in 5-kilometer increments ("leagues").
*Magnitude 7: anywhere on same planet.
*Magnitude 8: anywhere within same system.
*Magnitude 9: anywhere within same cluster.
*Magnitude 10: anywhere within galaxy.
Effective magnitudes 6 and above require some method of technological psi-amplification, and begin dealing sanity damage per attempt as no mind was meant to fling perception so far from the body, and extra effort to extend range begin tracking along the normal adjustment of magnitude. 8 and above (as base magnitudes) require special "viewing rooms". Extra effort, additionally, is extremely taxing to the system of a psychic when viewing on an interplanetary scale, and can cause significant injury or stroke.
Clairvoyants are the most abused psychics in history. Of course, bear in mind they could always be watching you. Never trust a clairvoyant.
Category:About
Category:Psionics