Munch

Munch is the player character and the main protagonist of Tribal Hunter. He is a lizard doll, which has then been summoned by the villagers, into the form of a caring guardian spirit that can easily change sizes. Yisya, a young female villager, has named him Munch after her doll.
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== Appearance ==
Munch is a green and brown lizard with markings all over its body and a face marking on its belly. He has spiky long blond hair and red eyes. His face is mostly hidden by the red hood he wears, and he has what appear to be orange horns on his head. The higher the level of its completeness, the larger it becomes. He also wears brown gloves, a watch, and a red kilt around his hips.
== Personality ==
Munch is a nice and caring lizard guardian who is eager to defend his villager friends. He tries to find compromises wherever possible to avoid conflict. He also tends to be very naïve when it comes to certain problems, often only seeing one side of them before being told the other side's point of view.
== Abilities ==
Munch's abilities grow and change as the game progresses. He starts being able to only punch, use a basic fire attack that costs 5 fat, and an egg blast attack that costs 25 fat. By defeating enemies, Munch will receive experience points, which can be spent on improving or creating new abilities in the ability menu. Furthermore, he can consume food, as well as enemies, though for the latter, Munch needs to inhale hard enough to do so.
By the end of the game, Munch can grow to a fairly large size, but the larger he is, the more difficult it is for him to move. He also cannot jump over walls that are size 4 or larger. Munch also takes less damage the larger he is, but his larger size puts him at risk of being impaled by sharp objects such as thorny bushes or bee stings.
Category:Village Residents