Hit

==Summary==
Hit is the "Legendary Hitman" of Universe 6, an incredibly skilled assassin who has never once failed in his job, killing each target with a single strike.
==Powers and Stats==
Tier: | 
Key: Universe 6 Saga | Universal Survival Saga
Name: Hit, Never-Miss Hit, the Legendary Hitman
Origin: Dragon Ball
Gender: Male
Age: Over 1,000 years old
Classification: Alien Hitman
Powers and Abilities:
<tabber>
|-|Universe 6 Saga=
* Superhuman Physical Characteristics
** Longevity
** Self-Sustenance (Type 1)
* Master Martial Artist
** Acrobatics
** Afterimage Creation
* Ki Manipulation (Master Level)
** Flight
** Ki Sensing
** Shockwaves Generation
* Stealth Mastery (A master assassin)
* Time Manipulation and Time Travel (Can skip and stop and time as he sees fit, initially starting from 0.1 seconds and grows to 0.5, and continues to grow this further and further)
* Paralysis Inducement/Limited Durability Negation/Pressure Point Strikes (His strikes always target the vital parts on his opponent's body, allowing him to stun/disable them, cause intense pain that can leave them unable to stand-up, cause them to lose consciousness, or even kill them)
* Accelerated Development (Battle; Physical Stats & Abilities - He got stronger and increased the effectiveness of his abilities as time went on, also created/developed new abilities like Time Cage or his Pocket Dimension)
* Reactive Evolution (Hit can rapidly improve his power, abilities and skills when challenged, extending the duration of his Time-Skip, increasing its effectiveness)
* Information Analysis and Analytical Prediction (Hit can analyze his opponents, predicting and adapting to their attacks)
* Dimensional Travel, Sound Manipulation, Space-Time Manipulation and Portal Creation ( he can create dimensional rifts and destroy space-time and pocket dimensions with his )
* Resistance to Extreme Cold and Cosmic Radiation (Able to survive in outer space, which is colder and filled with radiation)
|-|Universal Survival Saga=
All previous abilities enhanced, plus:
* Enhanced Time Manipulation (Can now store and suspend beings in time, creating his pocket reality based abilities)
* Durability Negation (His ki blasts can phase through conventional durability, crushing his opponent's inner parts)
* Intangibility and Invisibility (Can make himself intangible and invisible by moving in and out of his pocket dimension, his ki blasts also phase through obstacles, and are invisible to his enemy)
* Pocket Reality Manipulation and Space-Time Manipulation (Hit stores the time he skips to create his pocket dimension. Can use it to render himself intangible and invisible whenever he chooses, dodging attacks and performing pseudo-teleportation in the boundary of his dimension. Being able to attack from inside of it and manipulate his ki blasts direction)
* Illusion Creation (He can create illusionary duplicates from his ki to mislead opponents and conceal himself. Created a projection of himself to mislead Jiren)
</tabber>
Attack Potency: Low Multiverse level (Easily defeated SSB Vegeta and harmed SSB Goku, before growing in power to match him after he's used Kaio-ken), can ignore durability with phasing | Low Multiverse level (When using the full extent of his power and killing techniques, he proved a threat for Goku after the events of the Future Trunks Saga, and he improved further during the Tournament of Power, ultimately overpowering Dyspo and being able to fight a heavily suppressed Jiren), can ignore durability with phasing
Speed: Massively FTL+ (At least 118.25 sextillion c, likely at least 946 Octillion c. Kept up with Goku and Vegeta) | Massively FTL+ (At least 118.25 sextillion c, likely at least 9.46 nonillion c. Initially kept up with Post-Future Saga Super Saiyan Blue Goku, before improving further during the Tournament of Power to the point of overwhelming Dyspo and keeping up with a heavily suppressed Jiren)
Lifting Strength: At least Class M | Class T (Stronger than Base Goku, who endured Pretty Black Hole´s gravitational pull)
Striking Strength: Low Multiverse level (Easily took down Vegeta) | Low Multiverse level (Damaged SSB Goku Pre-ToP Arc, and later during ToP he punched a hole in Jiren's chest, pushing him back to the edge of the stage)
Durability: Low Multiverse level (Traded blows with SSBKKx10 Goku) | Low Multiverse level (Stronger than before, comparable to SSB Goku Pre-ToP Arc, constantly enduring Jiren's strikes)
Stamina: Superhuman (Fought multiple opponents, constantly enduring Jiren vastly superior strikes and still keep continuing)
Range: Standard Melee Range, Low Multiversal & Interdimensional with ki blasts | Standard Melee Range, at least Extended Melee Range, likely higher; Low Multiversal & Interdimensional with his pocket dimension (Can go in and out of his pocket dimension to dodge attacks and perform pseudo-teleportation); Low Multiversal & Interdimensional with ki blasts (He can fire his ki blasts from inside his pocket dimension to the outside to strike his opponent)
Standard Equipment: None notable
Intelligence: Above Average overall, Gifted in combat strategy (Hit lives up to his title of "Never-Miss Hit", having gone over a thousand years without failing in a single assassination and killing his targets with a single blow. Though his skills mostly lie in the realm of assassination, leaving him lacking when it comes to non-lethal combat, Hit is an extremely skilled martial artist all the same, relying on his precision and finesse. His casual stance in battle, with his hands tucked into his pockets, allows him to conceal the movements of his fists in conjunction with his Time-Skip, leaving opponents incapable of properly reacting to his attacks as he suddenly strikes their vital points before they realize he's throwing a punch. Hit's no-nonsense approach to combat is incredibly effective, as he quickly and efficiently dispatches any threat with brutal yet graceful ease. He is also a gifted strategist when it comes to combat, as he skillfully lured Dyspo to the edge of the fighting stage and nearly made him drop out if not for Kunshi coming to his rescue; later he easily deceived Dyspo again, by using fake muscle movements, to make Dyspo unable to discern if he used Time-Skip or not, thus confusing Dyspo in battle. When he fought Jiren he constantly memorized Jiren strikes on his body, allowing him to land a successful blow and activate his Time Cage ability to suspend Jiren in time, despite the massive difference in strength)
Weaknesses: Hit's movements during his Time-Skip can be predicted, and his attacks thus blocked or dodged, though this is very difficult. Hit's pocket dimension can be destroyed with enough power. His Cage of Time requires quite a lot of energy and focus to keep an enemy trapped
Notable Attacks/Techniques:
Ki: The fighting power and life force of a martial artist, a tangible energy derived from the user's vigor, courage, and mind. It can be used in a number of ways, such as to surpass the limits of one's body to greatly increase in strength, and it can be fired as blasts of energy or used to create defensive barriers. The foremost fighter of Universe 6 during their tournament with Universe 7, Hit is an incredibly powerful and skilled opponent who can use his ki in a variety of lethal ways as an assassin. 
*Flash Fist Crush: Hit's primary killing technique, a high-speed punch (with an accompanying ki blast) that travels through his pocket dimension, becoming invisible and intangible before striking an opponent during skipped time, while they are completely unaware. Hit targets only his opponent's vital points with this attack, significantly increasing its lethality.
*Ki Clones: Hit can create duplicates of himself using his ki, making it difficult to track his movements as he rapidly moves around and leaves clones behind.
*Time-Skip: Hit's signature technique, which allows him to skip time for a fraction of a second, moving freely while others cannot act at all, allowing him to easily strike them down without giving them a chance to retaliate, though he can choose to leave those he isn't targeting unaffected. While this is explicitly skipping time and not quite stopping it, it is functionally the same thing. Originally, the amount of time Hit could skip was only a tenth of a second, still enough for him to line up lethal strikes to an opponent's vital points. However, during his battle with Goku, Hit rapidly improved, increasing its duration to half a second, and eventually even longer.
**Cage of Time: Hit's ultimate technique and the final improvement of his Time-Skip technique, which allows him to trap an opponent within a sort of stasis field by striking them with his Flash Fist Crush, suspending them in time. Keeping an opponent trapped in this way takes a lot of Hit's energy and focus.
**Tides of Time: Hit stores all the time he's skipped throughout his lifespan in a pocket dimension, which he can phase into to render himself intangible, even as he remains visible in the physical world.
**Time Freeze: While fighting Goku, Hit's rapid improvement allowed him to truly stop time, which he used to freeze Goku in time by touching him within the time he had already skipped, allowing him to dodge a finishing blow.
Pure Progress: An improvement-based ability utilized by Hit in place of the transformations used by many other fighters, rapidly enhancing his skills whenever he is pushed to his limit. For example, during his first fight against Goku, Hit's Time-Skip doubled in duration before growing further, reaching half a second, and by the time of their second fight, it had grown even longer. He even unlocked enhanced applications of the technique, such as his Time Freeze.
Note: Due to the vast amount of inconsistencies between various feats, statements, and information given about Time Skip, such as the mechanics explained by Vados and Whis, (that it is merely limited Time Travel that stores time) being directly contradicted on multiple occasions, including feats like freezing Goku in time (twice), Hit's own words, and Word of God, or what even qualifies as Time Skip, as Tides of Time (Hit's Dimension-Shift) was initially stated not to be, but this was contradicted later in the Tournament of Power, or regarding how Time Skip has a reliant Dimension connected to it for Time Storage contradicts Hit's testimony regarding how he never made Time Skip do more than its initial basic function before, (and the basic mechanics, as he needs to skip time first to then store it, contradicting even that description), etc. has created a patchwork of incoherence. Due to this, and how the Time Freezing and Travelling related parts of the ability must both be simultaneously true for the plot of the Dragon Ball Super Anime to make sense (as Vados/Whis explanation is the sole reason he has his greater Time Dimension abilities thoughout the Assassination Arc and the Tournament of Power, and he needs the abilities to also specifically be Time Stop for certain major plot sequences, like Time Cage, {a Time Stop ability which is explicitly described as "Time Skip in Reverse"} to affect Jiren), as well as the fact they are used interchangeably at several points, our community has decided to index the ability as both Time Travel and Time Stop, and to simply reconcile the best we can by ignoring these glaring contradictions to get the most accurate listing of Hit's ability.
==Notable Matchups==
<tabber>
|-|Victories=
Victories:
* Frieza (Dragon Ball) Frieza's Profile (Tournament of Power Golden Frieza was used)
* Goku Black (Dragon Ball) Goku Black's Profile (Super Saiyan Rosé Goku Black was used)
* Android 17 (Dragon Ball) 17's Profile (Both at 3-A. Speed was equalized)
* Toppo (Dragon Ball) Toppo's Profile (Universal Survival Saga Hit and Base Toppo were used. Both were bloodlusted)
* Dyspo (Dragon Ball) Dyspo's Profile (Universal Survival Saga Hit was used. Dyspo had access to his Super Maximum Light Speed Mode)
|-|Losses=
Losses:
* Obito Uchiha (Naruto) Obito's Profile (Universe Survival Saga Hit and Fourth Shinobi World War Obito were used. Hit had prior knowledge of Kamui and Edo Jinchuriki, and Obito had prior knowledge of Time Skip and AP. Speed was equalized)
|-|Inconclusive=
Inconclusive:
* Regulus Corneas (Re:Zero kara Hajimeru Isekai Seikatsu) Regulus' Profile (Speed was equalized)
* Maltruant (Ben 10) Maltruant's Profile (Speed was equalized, both were bloodlusted and started 10 meters away from each other)
</tabber>
Category:Characters
Category:Dragon Ball
Category:Acrobats
Category:Afterimage Users
Category:Aliens
Category:Antagonists
Category:Assassins
Category:Aura Users
Category:Chi Users
Category:Energy Users
Category:Extrasensory Perception Users
Category:Flight Users
Category:Forcefield Users
Category:Good Characters
Category:Homing Attack Users
Category:Illusionists
Category:Intangibility Users
Category:Invisibility Users
Category:Male Characters
Category:Martial Artists
Category:Pocket Reality Users
Category:Pressure Point Users
Category:Reactive Evolution Users
Category:Self-Sustenance Users
Category:Stealth Masters
Category:Teleportation Users
Category:Time Users
Category:Vibration Users