TzHaar City

==Earth, Wind, Fire, and more Fire==
 The TzHaar City is located underneath the Karamja volcano. It is home to the TzHaar, a race of humanoid fire golems. This is where the TzHaar Fight Pit and TzHaar Fight Cave activities can be played. TzHaar City also has it's own currency, called Tokkul. It's the only place where players can obtain Onyx.
==Accessibility==
The TzHaar City is found by entering a cave directly next to the rope ladder entrance/exit inside the Karamja volcano. The fastest way to get there is by using the Amulet of Glory teleport to Karamja which will deposit you on Musa Point close to the volcano. Another way to reach the city is to pay 30gp to board the ship to Karamja from Port Sarim from the docks it is just a short walk west to the volcano entrance.
==Monsters==
Most of the inhabitants of the TzHaar City are attackable. There are four different classes of TzHaar, each with their own purposes, abilities, and loots to obtain. For information on fighting, see Combat.
*TzHaar-Hur (level-74)
These are the crafting form of TzHaar. As they are the lowest level they are the easiest to kill. Take caution when attacking one, however, because when a player attacks one near a higher leveled TzHaar, the higher leveled TzHaar will attack the player in aid of the TzHaar-Hur. These commonly drop ores, bars, and crafting supplies.
*TzHaar-Mej (level-103)
TzHaar-Mej are the mage form of TzHaar. They are capable of casting high powered magic spells and cannot be safespotted. Their main drops are runes, but they can also drop obsidian capes and the TokTz-Mej-Tal (Obsidian staff), a weapon with high magic bonuses.
*TzHaar-Xil (level-133)
TzHaar-Xil are the hunter class of TzHaar. There are both melee and ranged forms of TzHaar-Xil, both combat level 133. Though only the ranged form use TokTz-xil-ul (obsidian throwing rings) as a weapon, both the melee and ranged form of this monster drop them.
*TzHaar-Ket (level-149)
TzHaar-Ket are the highest leveled form of TzHaar. They are the guards of the city, and carry TzHaar-Ket-Oms (Obsidian mauls) and TokTz-Ket-Xils (Obsidian shields), both of which they drop. They only attack with melee, making them possible to safespot for rangers.
==Other NPCs==
*TzHaar-Hur-Tel
Runs the weapons shop
*TzHaar-Mej-Roh
Runs the rune shop
*TzHaar-Mej-Jal
Guards the TzHaar Fight Cave
*TzHaar-Hur-Zuh
Runs the Bank
*TzHaar-Hur-Lek
Runs the Ore and Gem store
==Points of interest==
* Bank
* Lava forge- Furnace for Smithing and crafting. 
* TzHaar City mine - Contains gold and silver. There rocks provide a safespot for ranging some of the monsters.
*TzHaar-Hur-Lek's Ore and Gem Store
*TzHaar-Hur-Tel's Equipment Store (Weapon store)
*TzHaar-Mej-Roh's Rune Store (Magic store)
*Sulphur Vents scattered around the city which can be used to cook raw food on.
Category:Towns