Nour

Nour is an open-world NPC located in Court of Fontaine: Vasari Passage, Fontaine.
Following a certain dialogue branch for the first time gives the player four Adventurer's Experience.
==Location==
NPC Location Nour.png|Nour's location
NPC Location Nour Context.png|Additional context
==Idle Quotes==
: This... statue?
:: "Hmm, do we have anyone doing maintenance on this, uh, statue?"
==Dialogue==
:Nour: It might be time to check the durability of the bearings...
: Who are you?
::Nour: I'm a patrolling Gardes member.
::Nour: More precisely, I accompany the Gardemek on patrol.
:: Tell me about the Gardemeks...
:::Nour: They're machines, but they're an indispensable part of the Gardes. We rely upon them for the maintenance of public safety, day in and day out.
:::Nour: As for me, you can consider me more of an engineer in charge of their maintenance.
::: Sounds pretty easy.
:::Nour: It's a lot easier if we don't need to deal with any danger directly.
:::Nour: In turn, the maintenance and upkeep of Gardemeks must be practiced every day.
:::Nour: As long as I keep a Gardemek in good condition, it will be able to protect others. Simple, isn't it?
:::;Obtain .
:: That dog is a machine?
:::Nour: Huh? Oh, no, no, I'm referring to that big machine over there in the distance, not this little cutie.
:::Nour: Of course, it's also of great assistance to us Gardes. Guard Poodles can do a great many things — neither man nor Mek can replace them.
: Sorry for bothering you.
::Nour: It's fine.
==Other Languages==
==Change History==
==References==