136169-lol-the-fanboys

== Content ==
			White knights RISEEE UP	
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			Can we please stop acting like this launch is OK. Its been over 4 full days since the re-release that was intended to grab new players. Here we are on a friday night past primetime and still people can't login?! The first weekend after reloaded drops and people can't play? GG man I had high hopes for Wildstar this time	
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			I think that dude just called you all fanboys.	
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			Wait wait wait, the game has login issues?!?  Thank you so much for posting this brand new and incredibly revelatory information, I never would have known otherwise!	
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Wait wait wait, the game has login issues?!?  Thank you so much for posting this brand new and incredibly revelatory information, I never would have known otherwise!
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Can we please stop acting like this launch is OK. Its been over 4 full days since the re-release that was intended to grab new players. Here we are on a friday night past primetime and still people can't login?! The first weekend after reloaded drops and people can't play? GG man I had high hopes for Wildstar this time
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			At this point, I don't think anyone thinks it's ok, but there's still no reason for anyone to be rude, throwing around insults, and name calling. It doesn't do any good and just makes people look silly and childish. 	
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Obviously we all already know about it, but I'm tired of seeing people defending carbine and saying this is standard launch issue stuff. I have never ever played a game at launch that was unplayable for 4 solid days
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			Is this a [not so] subtle advertisement? You want people to play League of Legends?	
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I think people acting like this launch is fine or even normal are kidding themselves. It's not fine, and no, this is not your average crummy launch.
 
I also think that people acting like this launch means the rest of the game is BAD are just as delusional. The game's fine- great even- this server situation is just a significant yet temporary black mark.
			
				
	Edited October 3, 2015 by SlimShazbot	
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No one's saying it's not a bad launch. We're only saying that it comes with the territory for MMOs and it's no one's fault that you have nothing else to do with your time while they work on it. :~)
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			Anarchy Online........seriously kids these days dont know how good they got it. I would have killed for issues like this back in Anarchy online.	
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Obviously we all already know about it, but I'm tired of seeing people defending carbine and saying this is standard launch issue stuff. I have never ever played a game at launch that was unplayable for 4 solid days
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I think people acting like this launch is fine or even normal are kidding themselves. It's not fine, and no, this is not your average crummy launch.
 
I also think that people acting like this launch means the rest of the game is BAD are just as delusional. The game's fine- great even- this server situation is just a significant yet temporary black mark.
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There's nothing wrong with people wanting to play a game in their free time lol
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Anarchy Online........seriously kids these days dont know how good they got it. I would have killed for issues like this back in Anarchy online.
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Obviously we all already know about it, but I'm tired of seeing people defending carbine and saying this is standard launch issue stuff. I have never ever played a game at launch that was unplayable for 4 solid days
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But the game is worth the punishment we're putting ourselves and carbine through!  Where else can we play space cowboys!
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We're at a point right now where basically Carbine have totally screwed the pooch on this relaunch/f2p transition and the hardcore fans are themselves going into damage control mode and are in complete denial of the situation at hand. This is no longer funny or cute or 'to be expected'. This is the prelude to the ultimate failure and possible downfall of the game. The game itself is fantastic when you are able to play it. I've had great fun with my friend and my sister for the time that I have been able to play but going on 4 days now with intermittent issues, a lack of communication and a totally inadequate response to the crisis. What I am seeing is inexperienced devs trying to fix a problem they clearly aren't able to cope with. Even if they do fix it (and they will) it'll likely take twice as long as seasoned MMO developers. Unfortunately, Carbine didn't get lucky when they really needed to be this time around.
 
I predict them losing at least 25% of the new population they'd hoped to stick with the game and that's being optimistic.	
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But the game is worth the punishment we're putting ourselves and carbine through!  Where else can we play space cowboys!
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Of course not. But that's not all that's happening here, and you know it. ;)
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Obviously we all already know about it, but I'm tired of seeing people defending carbine and saying this is standard launch issue stuff. I have never ever played a game at launch that was unplayable for 4 solid days
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			FEAR NOT , i have held the white knights at bay in my post "WOW ... just wow" your welcome	
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			Why, in my day we had to carve our MMOs out of sticks and lash them together with odd bits of twine we stole from our night jobs at the manufactory.  Launch?  Heh... we launched our games all right--at each other!  Then we'd walk uphill to the hospital when one of us lost an eye.  And then we'd walk back uphill home--in the snow, usually--to get a beating for putting someone's eye out.  You punks today don't know how good you've got it.  Makes me SICK!	
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I think people acting like this launch is fine or even normal are kidding themselves. It's not fine, and no, this is not your average crummy launch.
 
I also think that people acting like this launch means the rest of the game is BAD are just as delusional. The game's fine- great even- this server situation is just a significant yet temporary black mark.
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			Now I'm not saying this isn't bad. This is BAD. One of the worst I've ever seen, BUT, there have been worse. That's damning with extremely faint praise but hey.	
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			It's like someone gives you a beautiful box of chocolates completely full of those gross orange ones. 	
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So this is, what, your second MMO? Awwww.... that's so cute.
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Why, in my day we had to carve our MMOs out of sticks and lash them together with odd bits of twine we stole from our night jobs at the manufactory.  Launch?  Heh... we launched our games all right--at each other!  Then we'd walk uphill to the hospital when one of us lost an eye.  And then we'd walk back uphill home--in the snow, usually--to get a beating for putting someone's eye out.  You punks today don't know how good you've got it.  Makes me SICK!
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It's like someone gives you a beautiful box of chocolates completely full of those gross orange ones. 
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Blasphemy! 
 
Those are my favorite ones.   :(
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Can we please stop acting like this launch is OK. Its been over 4 full days since the re-release that was intended to grab new players. Here we are on a friday night past primetime and still people can't login?! The first weekend after reloaded drops and people can't play? GG man I had high hopes for Wildstar this time
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Well, it's nice to know that it's an issue that's happening to lots of people.  I'm brand new to this so I'm clicking around on the loading screen wondering if I'm not clicking something to continue, etc.  It's not the best first impression, but I've managed to make it through the first zone of a new character, which is quite a bit better than any WoW expansion I've played, and pretty much any MMO since CoH.
 
Looks neat.  I think I'll try back later to see how much fun it is.	
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It's like someone gives you a beautiful box of chocolates completely full of those gross orange ones. 
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So this is, what, your second MMO? Awwww.... that's so cute.
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Why, in my day we had to carve our MMOs out of sticks and lash them together with odd bits of twine we stole from our night jobs at the manufactory.  Launch?  Heh... we launched our games all right--at each other!  Then we'd walk uphill to the hospital when one of us lost an eye.  And then we'd walk back uphill home--in the snow, usually--to get a beating for putting someone's eye out.  You punks today don't know how good you've got it.  Makes me SICK!
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			it is a bad *cupcake*ing launch to go four days and still have the same bugs. O got into wod at launch with no que times and no problems	
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It's like someone gives you a beautiful box of chocolates completely full of those gross orange ones. 
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It is par for the course. 
 
I can understand being annoyed, to say this isn't "normal" is really only a half-truth though.  
Is it normal of your average night on any MMO?  Not really.  
Is it normal for any of those same MMOs during launch or F2P transition?  Absolutely.  
 
I haven't been here long enough to be a "fanboy."  I'm simply used to MMOs.  I can count the number of good launches I've experienced on one finger. 	
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It seems the gaming community as a whole has 2 types of people, there are the haters that are negative about literally everything, you can see this by the context of a lot of threads on the forums. Then you have the so called "white knights", these are the people that are patient and thankful for the positives.
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all the top name streamers they payed to play their game at launch couldn't even log in so they stopped streaming it
 
i'm not even mad anymore, just amused.
 
ya blew it carb	
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			They might have a great product, no one will know about it though.
			
				
	Edited October 3, 2015 by Hoss	
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The relaunch brought in tons of players who are still unable to be able to simply log in and get into the game to play any part of it after four days of the developers working on it. Those players are frustrated and they're venting.
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Obviously we all already know about it, but I'm tired of seeing people defending carbine and saying this is standard launch issue stuff. I have never ever played a game at launch that was unplayable for 4 solid days
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Ok so you're upset that you can't play for a bit. Fine... but we don't need endless threads on it over and...
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			Frustrations are valid, presenting them like ignorant, whiney fools is the the annoying part. I have to assume that people making these comments haven't really worked at something, or, if they have, they haven't worked long enough to make mistakes or see something not go as planned. 	
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Tired of seeing panicked idiots with no sense of perspective or patience complain and whine about something they know is being worked on, and should know will take some time to resolve, and that issues in launches have been a fact of history in online services since the beginning of the internet.
 
Ok so you're upset that you can't play for a bit. Fine... but we don't need endless threads on it over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over over and over and over again...
 
Go do something else for a little bit. Chill out and wait it out.
 
Once it gets sorted out, there's a great game on the other side of it waiting for you. At that time, say your piece if you were paying, if you feel some need to. And if not, just enjoy it when it gets here.
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FEAR NOT , i have held the white knights at bay in my post "WOW ... just wow" your welcome
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Can we please stop acting like this launch is OK. Its been over 4 full days since the re-release that was intended to grab new players. Here we are on a friday night past primetime and still people can't login?! The first weekend after reloaded drops and people can't play? GG man I had high hopes for Wildstar this time
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 Quoted for truth! ;]
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			reading posts telling  ppl to go find something to do..... "says the guy white knighting the forums"  i swear.. forums like these are better than cable TV
			
				
	Edited October 3, 2015 by Dallas Corbin	
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reading posts telling  ppl to go find something to do..... "says the guy white knighting the forums"  i swear.. forums like these are better than cable TV
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			ohhhh nooooooo ! I got called a Fan-boy!! now i'm going to lose sleep !! oh well at lest I'll be awake if the servers get fixed ! lol	
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TLDR: the game will do well or won't based on it's appeal. Launch (which is just as glitchy as many other top MMO's in recent and distant memory) woes have nothing to do with it.
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			The funny thing is that if we could all log in and play we probably wouldn't be here fighting with each other. Oh well, at least their forums work :/	
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Anarchy Online........seriously kids these days dont know how good they got it. I would have killed for issues like this back in Anarchy online.
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Yeah, I'm not buying that statement, sorry. The OP did have a valid point, and it's not hard to find on these forums.
 
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Here's the REAL problem, allow me to quote from the dev tracker:
 
"As for the real question, we don't have an ETA, because we're still trying to figure it out.  We've had engineers on it for 24 hours a day since we launched.  We tested all this on PTR for over a month without a hint of this issue."
 
In other words, they have no idea how to fix it.  4 days in and they are lost.  All these people saying "Just be patient, they'll fix it and everything will be fine" might be entirely delusional.  They might fix it in 5 minutes, or they might not be able to fix it.
 
"We don't have an ETA, because we're still trying to figure it out."  Their entire team has been focused on this for 4 days and it pretty much sounds like they are no closer to a fix.
 
How many days before everyone gives up?  How many days before NCSoft pulls the trigger?
 
All the support on the forums, and all the trolling on the forums, won't matter if they can't fix it and they've given us zero reason to believe they can.
 
This game deserves to succeed, but despite their best efforts (and I'm sure that everyone at Carbine is giving everything they have to fix things), it's failing.  And time is running out.  Happy happy joy joy talk on the forums fixes less than nothing.
 
For the record, I hope I wake up tomorrow...uh, later today, actually...and they've squished the bug(s) and things are smooth.  But I have no reason to believe that will be the case.  I want the happy ending to the WildStar story.  But the hard work and enthusiasm of the WildStar team isn't enough.	
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			Shame to hear that, haven't been paying attention to the dev tracker. That's disheartening. Good to know they're giving it their best though.	
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They updated on twitter.
 
https://twitter.com/WildStarOps/status/650200955728883712	
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Here's the REAL problem, allow me to quote from the dev tracker:
 
"As for the real question, we don't have an ETA, because we're still trying to figure it out.  We've had engineers on it for 24 hours a day since we launched.  We tested all this on PTR for over a month without a hint of this issue."
 
In other words, they have no idea how to fix it.  4 days in and they are lost.  All these people saying "Just be patient, they'll fix it and everything will be fine" might be entirely delusional.  They might fix it in 5 minutes, or they might not be able to fix it.
 
"We don't have an ETA, because we're still trying to figure it out."  Their entire team has been focused on this for 4 days and it pretty much sounds like they are no closer to a fix.
 
How many days before everyone gives up?  How many days before NCSoft pulls the trigger?
 
All the support on the forums, and all the trolling on the forums, won't matter if they can't fix it and they've given us zero reason to believe they can.
 
This game deserves to succeed, but despite their best efforts (and I'm sure that everyone at Carbine is giving everything they have to fix things), it's failing.  And time is running out.  Happy happy joy joy talk on the forums fixes less than nothing.
 
For the record, I hope I wake up tomorrow...uh, later today, actually...and they've squished the bug(s) and things are smooth.  But I have no reason to believe that will be the case.  I want the happy ending to the WildStar story.  But the hard work and enthusiasm of the WildStar team isn't enough.
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They updated on twitter.
 
https://twitter.com/WildStarOps/status/650200955728883712
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			What's the point to complain when many will return back within a week or so to check on Wild Star's status.	
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They updated on twitter.
 
https://twitter.com/WildStarOps/status/650200955728883712
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Don't get me wrong, seeing them say anything is nice, but unless its a matter of national security I wish there was more detail.
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Screaming that the game sucks when it's just server issues is just annoying though. 
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ohhhh nooooooo ! I got called a Fan-boy!! now i'm going to lose sleep !! oh well at lest I'll be awake if the servers get fixed ! lol
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			Why comparing to old games launched long ago. Compare to Skyforge launched this summer. AAA class title, millions of players on 1st days. No laggs not waiting in quoe to long in. Perfectly stable since moment of launch. Why aren't you comparing with that? I always tought you compare with best not the worst.	
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What's the point to complain when many will return back within a week or so to check on Wild Star's status.
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Such delusional thinking lol I paid for the last few months once I found out it was going F2P, just to support the game and get some sweet loyalty rewards, and I'm on the verge of just saying screw it and finding a new game to get into. Seriously most people will not bother to even check back at all ever again 
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If you paid for all that time, I'm sure you played some, no?  Then you know the game is good (or not, your opinion) then you'd know that it's good and worth coming back to, correct?
 
If you bought time and never touched the game and now will walk away without even trying... Well that's just odd to me.
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Why comparing to old games launched long ago. Compare to Skyforge launched this summer. AAA class title, millions of players on 1st days. No laggs not waiting in quoe to long in. Perfectly stable since moment of launch. Why aren't you comparing with that? I always tought you compare with best not the worst.
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Yes I've owned wildstar since the day it came out and played off and on, it's a great game. The thing about MMORPGs though is they need a population to succeed and work. The last few months prior to F2P There was like 100 people playing at a time lol looks like we're headed right back down that road again if carbine doesn't get this situation under control
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Can we please stop acting like this launch is OK. Its been over 4 full days since the re-release that was intended to grab new players. Here we are on a friday night past primetime and still people can't login?! The first weekend after reloaded drops and people can't play? GG man I had high hopes for Wildstar this time
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I agree with everything aside from Skyforge being a AAA title, that part made me laugh.
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Can we please stop acting like this launch is OK. Its been over 4 full days since the re-release that was intended to grab new players. Here we are on a friday night past primetime and still people can't login?! The first weekend after reloaded drops and people can't play? GG man I had high hopes for Wildstar this time
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We also don't need endless replies on how we don't need endless threads over and over and over. You realize this isn't going to stop them? People will always vent their frustrations. Just like you are doing now. Just like I am doing now. It's an endless circle and you accomplish nothing by posting that wall of text there.
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Problems happen, they always do. That doesn't make it okay and we shouldn't have to accept it as the "norm" when none of the devs here are new to MMO's and we have 19 years of experience to work with. Having the same problems now that we did back in the 90's isn't acceptable.
 
The problem with this game, and the same old names rushing to defend it, is it's fighting for it's survival. It's already had a population exodus and a bad first year, it needed this relaunch to go smoothly so people would give it a chance. The big problem now is the negativity isn't confined to this forum, it's getting another beating in a lot of communities just like it got last year.
 
It's already a lot more challenging than some MMO's which was one of the reasons people left last year. The vast majority of MMO players are "casual" and don't have the time nor the patience to deal with that when there are already games out there that cater more to them. The more "hardcore" community has always been niche in MMO's, it's never going to have the numbers of some of the bigger MMO's, the most it can hope for is a decent sized following to keep it afloat.
 
The main issue with some of those "defending" (i'm not using the "fan" word, I really hate that word, it sounds like one of those incredibly pathetic playground insults that makes the user look worse than the people it's aimed at) is it's the same names I saw last year. The exact same people. I was one of them last year, there were a few threads with people saying it would go free to play and I was one of those that mocked them and said it never would .... they get the last laugh. 
 
I ended up leaving myself. The population on my server had taken a massive nosedive and finding groups outside of prime time was impossible. Finding groups during prime time was hard enough and took a few hours.
 
I know, i'm rambling, I have a habit of doing that.
 
Point is, this game needed to come out of the gate swinging. It's fighting to keep it's servers open which means Carbine are fighting for their jobs. We all know NC has no problems at all with shutting games down and if free to play doesn't turn things around for Wildstar then we're in for another City of Heroes. I've just left another game that's shutting down (Archlord 2) and that is never a fun things.
 
Some of the forum rage is a bit over the top but some of it is justified. People need to vent, the forums are the easiest place to do that. The people rushing in to shout them down think they are doing the game a favour but they aren't. We did more harm than good last year by defending everything and it seems that some people didn't learn from that.
 
I'll stop now, this is getting far longer than I intended. 	
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It has been said better by others...but hectic and problematic launches are the nature of the beast with MMOs.  The massive amount of programming involved leaves a massive amount of room for errors to crop up and the staggering difference between any standard testing volume and live numbers makes it nigh-impossible to be completely prepared for launch transitions.
 
People need to accept that these things happen as the norm not because it simply is that way...but because there current exists no system to prevent these kinds of issues.  I don't know the first thing about actual coding but I do understand the complexities inherent to it...I understand that you can't just kludge in a fix into broken code without something somewhere else breaking.
 
Problems will happen with any MMO launch.  These problems will keep happening with every launch.  People will complain about these launches as though these problems are unheard of and the mild inconvenience of not being able to play one particular video game is staggering.  These are all things that are simply the norm because there exists no way to fundamentally solve these problems.
 
It's possible someone could develop something that could fix these kinds of issues...but there's not a doubt in my mind that it won't happen by way of people complaining on a forum on the internet.	
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Yeah. Lol@ the fanboys.
 
They were a major contributing factor to what caused this game to go F2P. That does not mean you should thank them. 	
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			Wildstar Fanboys may be White Knights we deserve but not the ones we need right now.	
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It has been said better by others...but hectic and problematic launches are the nature of the beast with MMOs.  The massive amount of programming involved leaves a massive amount of room for errors to crop up and the staggering difference between any standard testing volume and live numbers makes it nigh-impossible to be completely prepared for launch transitions.
 
People need to accept that these things happen as the norm not because it simply is that way...but because there current exists no system to prevent these kinds of issues.  I don't know the first thing about actual coding but I do understand the complexities inherent to it...I understand that you can't just kludge in a fix into broken code without something somewhere else breaking.
 
Problems will happen with any MMO launch.  These problems will keep happening with every launch.  People will complain about these launches as though these problems are unheard of and the mild inconvenience of not being able to play one particular video game is staggering.  These are all things that are simply the norm because there exists no way to fundamentally solve these problems.
 
It's possible someone could develop something that could fix these kinds of issues...but there's not a doubt in my mind that it won't happen by way of people complaining on a forum on the internet.
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			I do not know of anyone that feels the launch was 'ok' and I think the starting of this thread is nothing more than a troll that is unproductive and adds nothing positive to the game or the community. 	
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Man, this "fanboy" vs "drama-queens" is getting old.
 
 	
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I don't think anyone is saying it's "OK". Everyone is frustrated with this, but this is a F2P launch, and once things are up and running properly, it's not going to matter how bad the launch was, even if it's The Worst (Re)launch In Historytm. People who want to play the game are going to play it. Yes, there are problems. Maybe they could have been avoided. Maybe not.  There's really no point in mocking the devs over this. I mean, it's not like they're sitting back and sipping margaritas while all these problems are going on - although I certainly hope they are after they're all fixed. :D
 
That being said, Carbine is usually pretty good at making amends for things like this. I wouldn't be surprised if there was some kind of compensation for time (to subscribers, at least), but I'm not going to pound my chest demanding it.
			
				
	Edited October 3, 2015 by MadBlue	
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Blasphemy! 
 
Those are my favorite ones.   :(
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			Calling strangers on the internet names and 'laughing out loud' about it is much better than being positive about a hobby you enjoy, I agree.	
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			I wonder how people come to think that a launch is just like flipping a switch and all of a sudden the systems are at 150% capacity.
			
				
	Edited October 3, 2015 by Smiley	
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Anarchy Online........seriously kids these days dont know how good they got it. I would have killed for issues like this back in Anarchy online.
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Here we are on a friday night past primetime
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I'm amazed that the moderation on this forum allows a thread like this to run and run, but when someone creates a (to me, very funny) post about how they are pretty sure that those whining about any mistakes Carbine have made might also have made some mistakes where they work, it gets canned.
 
Honestly that was the most amusing post I'd read all week. It had more likes than any other post I've seen this week. Sigh.	
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People just wanna vent their frustration and i guess the white idiots don`t see it, i guess a lack of empathy.
 
Noting on the forums will ever see the dev`s eye, if so they would have removed the bloody alarm in " riot in the void" adventure a year ago :+).
So no need to play white knight as no one from the dev`s read this forum shit anyway.
			
				
	Edited October 3, 2015 by olie	
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Can we please stop acting like this launch is OK. Its been over 4 full days since the re-release that was intended to grab new players. Here we are on a friday night past primetime and still people can't login?! The first weekend after reloaded drops and people can't play? GG man I had high hopes for Wildstar this time
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{| class="blockquote"
NO, it's what pplz says who doesn't change MMO often. I participate in almost every MMO launch i can get my hands on.  Newest big title that launched was Skyforge, giant mmo, lot of press interest and massive community. Millions of players during 1st day and game was fully playable, no lags no quoes to lon in. They were prepared and it worked well. Before that was Tera, no problems during p2p launch and even when it switched to f2p game was stable and i could play my character same as during p2p.
 
Ok swotr was bad everybody knows it, but why compare old launch. Compare new ones after all we don't live few years in the past. True is they came out unprepared, *cupcake*ed their launch and act as if it's normal. GUESS WHAT? IT'S *cupcake*IN NOT NORMAL. It's just plain sign of incompetence.
 
Millions the first day? Rofl pass that good shit over here. Skyforge is in beta and still is. That game is optimized terrible and still has massive lag spikes right now for many people. Especially 5 man dungeons. Spell effects have some serious issues especially the cryomancer. Skyforge is barely an mmo. It's small mission based game with some horrible designed open areas with hardly any people in them. It's mostly a small cooperative mission based grind rpg than a MMO. I like the game but it's hardly an MMO.
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			Who's said there's been no problems?  Very, very few of us that you would call "fanbois"  and "White Knights" have said there's been no problem with this launch at all.  But plenty of us saying it's no surprise there are(because it's par for the course for just about any MMO out there), and just wait/be patient.  	
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{| class="blockquote"
Who's said there's been no problems?  Very, very few of us that you would call "fanbois"  and "White Knights" have said there's been no problem with this launch at all.  But plenty of us saying it's no surprise there are(because it's par for the course for just about any MMO out there), and just wait/be patient.  
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{| class="blockquote"
Don't bother trying to explain it.
They're out ranting and raging, and fail to listen to common sense.
Just let them seethe and once things work again they're gone
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{| class="blockquote"
Everyone is frustrated with this, but this is a F2P launch, and once things are up and running properly, it's not going to matter how bad the launch was, even if it's The Worst (Re)launch In Historytm. People who want to play the game are going to play it. 
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			Lol @ Anti-Fanboys  B)	
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			I love this thread	
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			please name these "zillion of alternatives" that provide a sci-fi setting, the same combat system and humour that WildStar provides.	
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{| class="blockquote"
Anarchy Online........seriously kids these days dont know how good they got it. I would have killed for issues like this back in Anarchy online.
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{| class="blockquote"
I did some thinking last night, and it really isn't as cryptic as some people are making it out to be. What they need to do, is ADVERTISE. If Clash of the Clans can get commercials out, so can Carbine with Wildstar. This isn't a rose-colored view of it all, as an MMO vet, I honestly think this is the most botched re-release I've seen yet. But they can still right the ship. All it would take is a recruit-a-friend campaign, a few 2x XP weekend or something of the like, and some real community events to take place to sustain this game going forward to help reel in those new players. It certainly won't be as easy as getting the relaunch right the first time, but it can certainly be done. From the time I have actually invested in-game, it's been amazing. The gameplay is there when it works. It's certainly enjoyable with friends. It has everything that it needs right at this moment, with the exception of server stability and a few bugs here and there. 
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{| class="blockquote"
please name these "zillion of alternatives" that provide a sci-fi setting, the same combat system and humour that WildStar provides.
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{| class="blockquote"
I don't think so, the point is to grab the uncommitted.  People who wanted to play the game have already paid for it.
 
If the point is to grab the uncommitted, then this has been an absolute disaster.
 
I know the "white knights" want to keep everyone shushed because they think it's only going to make a bad situation worse, but trust me, the situation is already really bad.  
 
The thing is, you see, it's an incredibly competitive field.  Carbine have already blown what could have been a great opportunity to grab the uncommitted by having a terrible launch.  They may recover some of the number who uncommittedly tried and were unable to play the game, but most of them, it won't get back.   It's a really terrible missed opportunity, a one-shot that they failed at, really, really miserably.  
 
IOW, most of those players who tried and couldn't get to play?  They're never coming back.  There are a zillion other alternative games and alternative forms of entertainment out there.
 
Which is unfortunate, because there's a lot to like about the game, and as a previously-uncommitted new player (now at lvl 15) I feel it does deserve success.  It's a really fun game to level up in, with engaging combat and a charming game world that actually has the feel of a virtual world (rare in new so-called "MMOs" these days, apart from GW2).  I mean, I've no idea whether endgame stuff is good or competitive or balanced or not, and I don't care because I never bother with that grind in MMOs, I just play through the levelling to get the story and classes and enjoy a bit of virtual-worldeyness.  But at least, as a levelling game, it is fun.
 
So yeah, it's a shame, and I feel sorry for Carbine.  But the reality is horrible and harsh: they've failed big time, the second time round.
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{| class="blockquote"
Anarchy Online........seriously kids these days dont know how good they got it. I would have killed for issues like this back in Anarchy online.
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I would like to rename this thread "lol @ the people who expect a smooth launch from an MMO".
 
I still don't understand why people are so surprised about this, It comes with the territory of MMO games. I'm not quite sure what you mean by totally unplayable for 4 days though, I have at least been able to login and play.	
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{| class="blockquote"
Thought about playing this game again. Came back to check the forum and Carbine still have problems and PVP seems to be nowhere and still same as it was since last year. Carbine Studio CANNOT afford fancy TV commercials. They can barely make over $2million in 3 months. Clash of clans are making over $5 million A DAY, not including merchandise. 
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{| class="blockquote"
Ok lets really look at this. I really believe this comeback has ran its course. Lets see Anarchy Online went into development in 1995. Yeah few people were using computers yet at home. And we had Windows 95. So we have  companies  developing new tech for this new online gaming thing. So far we have everquest on the market along with some muds. But nothing like today's mmo. The tech is being developed as they go. Was Anarchy Online's launch bad yes it was. And the same stuff that was happening in that game is happening here in Wildstar in 2015. Even though today's tech is far better than it was back in 1995. So what have we learned from this. it would seem nothing if a game company today can't figure out how not to have the same problems as in 1995.
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{| class="blockquote"
Duh, Hello Kitty Online Kittens in Space expac :P
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{| class="blockquote"
Opinions. How do they work?
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{| class="blockquote"
Ok lets really look at this. I really believe this comeback has ran its course. Lets see Anarchy Online went into development in 1995. Yeah few people were using computers yet at home. And we had Windows 95. So we have  companies  developing new tech for this new online gaming thing. So far we have everquest on the market along with some muds. But nothing like today's mmo. The tech is being developed as they go. Was Anarchy Online's launch bad yes it was. And the same stuff that was happening in that game is happening here in Wildstar in 2015. Even though today's tech is far better than it was back in 1995. So what have we learned from this. it would seem nothing if a game company today can't figure out how not to have the same problems as in 1995.
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{| class="blockquote"
Clash of clans are making over $5 million A DAY, not including merchandise. 
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{| class="blockquote"
Warhammer 40Kitty was prety good too.
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			Opinions. How do they work?	
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{| class="blockquote"
It is worth it, but do you really think a random person thats just trying to get a feel for the game, and then cant play for 4 days, is gonna stick around and wait? unlikely when the F2P MMORPG market is flooded enough as it is
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{| class="blockquote"
THAT is exactly what I'm tired of seeing the "No one's fault you have nothing else to do with your time" dude are you serious lol its been unplayable for FOUR DAYS. I've been to work 3 times, saw a movie, watched some netflix, eaten etc and it's STILL down. There's nothing wrong with people wanting to play a game in their free time lol implying people complaining have no lives is assanine
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{| class="blockquote"
I could have sworn it was stated the person would have killed for issues like the ones in wildstar in Anarchy Online....
 
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{| class="blockquote"
NO, it's what pplz says who doesn't change MMO often. I participate in almost every MMO launch i can get my hands on.  Newest big title that launched was Skyforge, giant mmo, lot of press interest and massive community. Millions of players during 1st day and game was fully playable, no lags no quoes to lon in. They were prepared and it worked well. Before that was Tera, no problems during p2p launch and even when it switched to f2p game was stable and i could play my character same as during p2p.
 
Ok swotr was bad everybody knows it, but why compare old launch. Compare new ones after all we don't live few years in the past. True is they came out unprepared, *cupcake*ed their launch and act as if it's normal. GUESS WHAT? IT'S *cupcake*IN NOT NORMAL. It's just plain sign of incompetence.
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people are also saying things like- problems ALWAYS happen, but that doesn't mean it has to be "OK" or let it become the norm/not give rightly deserved negative feedback.      
 
 
 
WHAT? yeah, as long as we tell them how unfair/ unreasonable it is for such things to "become the norm" and articulate our complaints JUST so- then, THEN those mean meanies at carbine wont be so careless and choose to allow unexpected issues to crop up...   lol..... i don't..... huh?
 
as if they are somehow choosing to NOT fix this ASAP/ wouldn't try to avoid it at all costs in the first place.
 
guys, theyre just as frustrated/ in awe/ wanting this not to happen as any of us (likely VERY MUCH more so)	
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{| class="blockquote"
 
 
I can't take anyone seriously when they use 'cupcaked' as a synonyem for 'screwed'.  Be a dang adult with your language, man.
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{| class="blockquote"
TBF, this game's forums use *cupcake* in place of *beep*, or what ever other type of censoring is used elsewhere, when someone uses certain four letter words.
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{| class="blockquote"
I don't think so, the point is to grab the uncommitted. People who wanted to play the game have already paid for it.
 
If the point is to grab the uncommitted, then this has been an absolute disaster.
 
I know the "white knights" want to keep everyone shushed because they think it's only going to make a bad situation worse, but trust me, the situation is already really bad. 
 
The thing is, you see, it's an incredibly competitive field. Carbine have already blown what could have been a great opportunity to grab the uncommitted by having a terrible launch. They may recover some of the number who uncommittedly tried and were unable to play the game, but most of them, it won't get back. It's a really terrible missed opportunity, a one-shot that they failed at, really, really miserably. 
 
IOW, most of those players who tried and couldn't get to play? They're never coming back. There are a zillion other alternative games and alternative forms of entertainment out there.
 
Which is unfortunate, because there's a lot to like about the game, and as a previously-uncommitted new player (now at lvl 15) I feel it does deserve success. It's a really fun game to level up in, with engaging combat and a charming game world that actually has the feel of a virtual world (rare in new so-called "MMOs" these days, apart from GW2). I mean, I've no idea whether endgame stuff is good or competitive or balanced or not, and I don't care because I never bother with that grind in MMOs, I just play through the levelling to get the story and classes and enjoy a bit of virtual-worldeyness. But at least, as a levelling game, it is fun.
 
So yeah, it's a shame, and I feel sorry for Carbine. But the reality is horrible and harsh: they've failed big time, the second time round.
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{| class="blockquote"
A smart person would just use synonyms that convey a similar intent without resorting to words that get censored to cupcake.
 
I mean for crying out loud at least it would have some dignity to it.
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{| class="blockquote"
Half the fun of this game is the stupid humor associated with it. Learn to love it, or risk being *cupcake*ed in the ass with a giant *cupcake*.
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{| class="blockquote"
A smart person would just use synonyms that convey a similar intent without resorting to words that get censored to cupcake.
I mean for crying out loud at least it would have some dignity to it.
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{| class="blockquote"
A smart person would just use synonyms that convey a similar intent without resorting to words that get censored to cupcake.
 
I mean for crying out loud at least it would have some dignity to it.
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Some of us actually have subs too :/ day four and still nothings working
 
People needs to stop acting like this game just launched. Its been out for over a year and even then Cabrine servers were not that stable. I think about 2 months ago when wildstar was like 1$ everyone was buying it and the servers turned to shit kind of like how it is now, super laggy. Carbine obviously didnt take note from it. Me and my friends have been so damn excited to play when the F2P was announced and now that we came back to try again, it's really hard to even wanna stay and play after all of this. I've never seen a game flop for a almost a week now after a launch. I dont care what anyone says, Carbine did not prepare enough obviously.
			
				
	Edited October 3, 2015 by Sixty	
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{| class="blockquote"
Warhammer 40Kitty was prety good too.
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{| class="blockquote"
I am said random person.
 
I'm not new to MMOs, but am new to Wildstar, et. al.
 
I randomly saw an ad for this and thought "Hm, pretty cool looking. F2P? Cool sign me up"
 
Can't login? Ok logged in, but can't get into game? Alright in game, having a good time.
 
Next day, can't login again? Stuck at loading screens? Wait, now I'm in a queue that randomly gives me a number and an est wait time that seems to go up and down at will?  Ok, past that, now what? I have to switch realms?  How many are there? ONLY TWO??
 
Ok fine, I can switch my character over to the new realm that I just spent a couple hours on the previous day.  Wait, I can't? I have to create a completely new character for a new realm? Wtf?
 
OK fine, made new character, playing the game, good stuff.  Wait, maintenance is putting servers offline in 10 min?  FFS.  I'll play tomorrow.
 
Wake up, login in, playing for 2 minutes, SERVERS GOING DOWN AGAIN FOR MAINTENANCE IN 5 MINUTES???
 
Is this a joke? Am I being trolled by this game??
 
All sarcasm aside, I do like this game so far.  Especially when I can get in and actually play it.
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Hey, new member here.
I recently found out the game went F2P, so I came to check the forums first. Seems like there are log-in issues?
Are there still issues at the current moment? If the game went F2P relatively recently then I can see why it's still having issues.
			
				
	Edited October 3, 2015 by Rentix	
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{| class="blockquote"
Hey, new member here.
I recently found out the game went F2P, so I came to check the forums first. Seems like there are log-in issues?
Are there still issues at the current moment? If the game went F2P relatively recently then I can see why it's still having issues.
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			Age of conan did a relaunch to f2p. It worked perfectly fine. Let's continue to compare with realistic and relevant analogies with Wildstar and carbine.	
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Okay, time to throw my hat into the ring.
 
For those that want to defend carbine:I understand you, brothers/sisters. You like the game, most everyone here does on some level (Except for the trolls simply here to fuel the fires, they know who they are). To those openly putting down the people getting openly hateful and putting Carbine and supporters down however? For shame on you, I know, it gets annoying having to repeat your point or rephrase it several times (or more) before someone gets the point. In order to make others appreciate your point of view though, especially online, sometimes you just gotta 'kill them with kindness' as the old saying goes. I REALLY wanna like this game but even I admit my patience is wearing a tad thin at times.
 
For those that are slandering carbine/it's fanbase:
 
We get it, you're upset. As I stated at the end of the last paragraph, even I'm getting a little peeved, but that doesn't mean I immediately breakout the Torch and pitchfork. I'm not telling people they aren't allowed to get mad, but rather than just 'THIS RELEASE SUCKS, CARBINE SUCKS AND YER MUM RABBLERABBLERABBLE', be constructive. Offer input, try troubleshooting the game on your end, does doing X;Y or Z seem to increase your chances of stable connection? What does/does not seem to function? I've played just about every other MMO under the sun from Asheron's Call and Anarchy Online to Crime-craft, Diablo 3, Secret World, Eve online, even Wurm Online. I've taken part in over 30 MMOs at one time or another. The reoccurring pattern amongst them? During transitional periods (Just like this, at opening or re-opening), all holy hell breaks loose.Be patient, if you MUST be upset I don't think a single person here could blame you, but patience will see you through to your reward.	
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{| class="blockquote"
There was (possibly still is but I haven't run into it today) a zoning issue going on where attempting to log in or change zones in-game would kick you back to character selection.  I haven't run into it today so either I'm luck or it has been fixed.
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{| class="blockquote"
Age of conan did a relaunch to f2p. It worked perfectly fine. Let's continue to compare with realistic and relevant analogies with Wildstar and carbine.
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{| class="blockquote"
AoC's F2P didn't "work perfectly fine". Yes it wasn't horrendous, but Mythic had to do some serious damage control and there were the same angry grumblings when servers were shaky the first few days. 
 
Then again Mythic also shot themselves in the foot with WAR and collapsed.... 
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{| class="blockquote"
And what a shame WAR fell apart, it was one of my favorites to date, even if bright mages were absolute hell on wheels to deal with...
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{| class="blockquote"
Can we please stop acting like this launch is OK. Its been over 4 full days since the re-release that was intended to grab new players. Here we are on a friday night past primetime and still people can't login?! The first weekend after reloaded drops and people can't play? GG man I had high hopes for Wildstar this time
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{| class="blockquote"
And what a shame WAR fell apart, it was one of my favorites to date, even if bright mages were absolute hell on wheels to deal with...
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Honestly, this launch was terrible, but I'm not new to MMO's.  I generally expect it.  But after Warlords of Draenor launched so terribly in November, nothing surprises me anymore. 
 
 
You know what though? The very little I've been able to play the game has made me realize just how worth it this game is.  It's fantastic.  I don't know if that feeling will last the whole way to end game, but if it does, then they have something special.
 
 
Has there been problems? Yes.  I'm a new player, never touched this game before.  But I'm willing to get them time to fix it.	
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{| class="blockquote"
Honestly, this launch was terrible, but I'm not new to MMO's.  I generally expect it.  But after Warlords of Draenor launched so terribly in November, nothing surprises me anymore. 
 
 
You know what though? The very little I've been able to play the game has made me realize just how worth it this game is.  It's fantastic.  I don't know if that feeling will last the whole way to end game, but if it does, then they have something special.
 
 
Has there been problems? Yes.  I'm a new player, never touched this game before.  But I'm willing to get them time to fix it.
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Honestly, I haven't had the patience to power through when the "boot to character screen" shit started.
I powered through a shiphand at the height of the lag and thoroughly regretted it because it made me angry and rather bitter with the game and Carbine.  I have tried to spend minimal time in game and always not in prime-time.
 
However, yesterday I was watching a stream for plushies (omg plushies!) and the poor guy could barely get in to get anything done.  After a long time, everyone finally loaded into the dungeon and they got to beat 2 bosses before maintenance happened.  And that's when character select screen boot happened over and over.  The best suggestion was to basically not try to load into any new map, just hang around Thayd.  Useless suggestion for a level 50 trying to do some group stuff with his followers.  He just couldn't load into anything, and even if he could load, he'd end up in Thayd and then not able to do anything (he landed inside the game maybe 5 times in a 3 hour span).  Obviously he even tried PVP and Warhound, but he got kicked out trying to load into Illium and then BGs over and over.  
The stream was a fun one as we all got to chat and all that, but honestly... it really brought home how shitty they experience can be.  And he had a reason to keep trying and he was a very positive person... Can you imagine people that Carbine has to convince to stick around and aren't already invested in the game?  I can't imagine they'd come back.
 
It's sad and I can see how the whole thing is very frustrating to some people.  I had minimal problems compared to what I saw in the stream last night (followers were having huge issues entering the game too).  But I played mornings not prime-time on a Friday.  	
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Can't log in today.  If the problem cleans itself up I don't think it's going to prevent me from playing.  I'm still looking forward to it, I'll try again next weekend.
 
Cya then :)	
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{| class="blockquote"
Can't log in today.  If the problem cleans itself up I don't think it's going to prevent me from playing.  I'm still looking forward to it, I'll try again next weekend.
 
Cya then :)
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{| class="blockquote"
^This!!
I'm also a new player. 3 days old actually. And i've already managed to get the login screen tune stuck on my brain. 
I am a patient guy. I can wait. Cause I really want to play this game :)
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