Produce Flame (Wizard Spell)

This spell allows the witch to create a magi­cal flame each round, equal in brightness to a torch, that springs forth anywhere within 30 feet of the caster. The flame does not harm the caster, but it is hot. The flame flashes on cre­ation, igniting combustibles within a three-foot diameter of its center of impact (paper, cloth, dry wood, oil, and so on). Although the magical flame lasts only an instant, combustibles that ignite continue to burn with normal fire. A crea­ture struck by the flame suffers 1d4+1 points of damage and, if combustion occurs, must spend a round extinguishing the fire or suffer like damage each round until the fire is extin­guished.
The witch can create and hurl a magical flame as a grenade-like missile, or hold it for later use. While the witch can snuff out the magical flame any time desired, normal fires caused by the flame cannot be so extinguished. This spell does not function under water.
Notes: Restricted to witches and fire mages; uncommon.
Category:Wizard Spells
Category:Spells from Wizard's Spell Compendium
Category:Spells