Stance

Stances are a mechanic unique to the Watcher. 
==Mechanic==
There are three Stances in the game: , , and . There is also the lack of any Stance, or 'no Stance'. Changing from one Stance to another will be mechanically considered as exiting the old Stance, alongside entering the new one. Any action that includes either of these two processes is considered changing or switching your Stance.
These following cards interact with Stance changing in general:
* : After changing your Stance, returns from discard pile to your hand.
* : After changing your Stance, gain .
Other characters can enter and exit Stances as well, provided that they have a means to do so.
==Calm==
Upon leaving this Stance, gain .
===Cards===
These cards allow you to enter Calm:
* : Gain then enter Calm.
* : Immediately enter Calm.
* : After dealing damage, enter Calm if the target intends to Attack.
* : Enter Calm if you are not in Calm.
* : After choosing what to retain, enter Calm and end your turn.
These cards have interaction specifically for Calm:
* : If you are in Calm, draw cards.
* : At the end of your turn, if you are in Calm, gain .
===Others===
*: Start each combat in Calm.
*: Whenever you exit Calm, gain an additional ; effectively causes Calm to generate upon exiting.
*: Gives you a choice to enter Calm.
==Wrath==
Within this Stance, deal and receive double damage.
===Cards===
These cards allow you to enter Wrath:
* : Deal damage, then enter Wrath. 
* : Immediately enter Wrath.
* : Enter Wrath if you are not in Wrath.
* : Enter Wrath at the beginning of the next turn.
* : Deal damage, then enter Wrath.
These cards have interactions specifically for Wrath:
* : Gain additional if you are in Wrath.
* : If you are in Wrath, apply to all enemies.
* : Draw cards whenever you enter Wrath.
===Others===
* : Gives you a choice to enter Wrath.
==Divinity==
Upon entering this Stance, gain . While in this Stance, deal triple damage. Leave this Stance at the start of your next turn. Divinity can be entered by gaining 10 , consuming 10 in the process.
===Cards===
* : Immediately enter Divinity without consuming .
===Other===
* : Immediately enter Divinity.
==No Stance==
The absence of a Stance. Leaving a Stance is still considered changing Stance even if you do not enter a new Stance, and will trigger and .
===Cards===
These cards allow you to exit your current Stance:
* : Gain then exit your current Stance.
* : Deal damage then exit your current Stance. 
* : Draw cards then exit your current Stance.
Category:Game Mechanics
Category:Stance