143266-feedback-game-update-15-oct-2015

== Content ==
			
Hey All -
 
All realms are now back online and update notes are posted. We'd appreciate all your feedback on this update to be left in this thread.
 
Thanks!
 
-Team WildStar	
----
			Just wanted to ask if there is another update coming this week or if this was the weekly update? I'm just wondering, because this list seems abit short and some major issues still persist	
----
			where is this unbreakable rune set in f2p?	
----
			
{| class="blockquote"
where is this unbreakable rune set in f2p?
----
			
{| class="blockquote"
Engi Tank GA set
----
			
IT HAPPENED
IT IS COMPLETE
YOU DID IT!!!	
----
			
Where are the:
* Lower cost of rune socket reroll
* Fragment droprates
 
Since those were on the list with some of the presented changes and presented as coming with this patch.	
----
			
I was just curious, did this update inadvertently (or purposefully) disable in-game macros from being placeable on the extra/side action bars?
 
I had a /reloadui macro on my side bar since the beta always-mouse-look controls would get stuck from time to time until I forced a UI reload. So when I encountered the mouse-look issue, I noticed that the macro was missing almost immediately. I can no longer click and drag any in-game macros (new or old) to the bar, but I can still place objects and items into them (like food and harvesting equipment). Any one else seeing this issue?
 
EDIT: I can only put food and items on my extra action bars. I can't even put in the Scanbot summon/scan action (for Scientists) on the bar from the Non-Combat Abilities sheet. Can anyone else replicate this issue?
			
				
	Edited October 15, 2015 by Sunfire-	
----
			
{| class="blockquote"
Hey All -
 
All realms are now back online and update notes are posted. We'd appreciate all your feedback on this update to be left in this thread.
 
Thanks!
 
-Team WildStar
----
			Haha- you fixed the stormshield bug that's been in since forever. I will miss that :)	
----
			
Re-roll costs were also lowered.
 
I'm guessing the lowered price won't be low enough for some folks, but I'm willing to give it a shot and see how it feels.
			
				
	Edited October 15, 2015 by SlyJeff	
----
			
{| class="blockquote"
I was just curious, did this update inadvertently (or purposefully) disable in-game macros from being placeable on the extra/side action bars?
 
I had a /reloadui macro on my side bar since the beta always-mouse-look controls would get stuck from time to time until I forced a UI reload. So when I encountered the mouse-look issue, I noticed that the macro was missing almost immediately. I can no longer click and drag any in-game macros (new or old) to the bar, but I can still place objects and items into them (like food and harvesting equipment). Any one else seeing this issue?
 
EDIT: I can only put food and items on my extra action bars. I can't even put in the Scanbot summon/scan action (for Scientists) on the bar from the Non-Combat Abilities sheet. Can anyone else replicate this issue?
----
			
Will we get a fix soon for the bug that lets people copy other people's plots?
 
https://forums.wildstar-online.com/forums/index.php?/topic/133508-housing-placement-bug-non-roommates-and-decor/
 
This is super-critical for housing, there are still many people keeping their plots private because of it.
 
The first 2.5k exterior plot to go public, Kelzam's, has already been partially copied.  As more incidents like this happen more and more people will start to talk about it and stop building.
			
				
	Edited October 15, 2015 by Katia Managan	
----
			
{| class="blockquote"
Re-roll costs were also lowered.
 
I'm guessing the lowered price won't be low enough for some folks, but I'm willing to give it a shot and see how it feels.
----
			
{| class="blockquote"
*facepalms* Guess what I did last night?
----
			
 
No Entitlements still. (I should have them all) 
 
Did you mean only the items and points or is it still broken?	
----
			I keep getting disconnected every 5 minutes after this new patch, I'm not sure if it's because of this patch or because lots of people are trying to play again... but yesterday I had no issues like this at all. (My internet works just fine)
			
				
	Edited October 15, 2015 by Kespertive	
----
			
I found something, I don't know if this is a bug or intended thought.
 
https://forums.wildstar-online.com/forums/index.php?/topic/143392-frizlet-hp-bug/	
----
			
{| class="blockquote"
Arg :(
----
			
I'm reserving judgement until I play with it a bit. Eliminating rune destruction cost is good, and the re-roll price is almost half what it was. I just don't know if its enough, but I am willing to entertain the idea that it's OK at my current level of plat accrual just playing the game.
 
I'll be very interested to see how they price rune extraction and if/when they will change the supply side of rune fragments.
 
I still hate the re-roll mechanic period, but as long as there are colors, it's going to have to have SOME cost in order to make any kind of sense at all.
			
				
	Edited October 15, 2015 by SlyJeff	
----
			I'm glad you guys finally fixed the Omnibit Weekly Bonus not resetting....but what about the previous week where it did not reset? Will there be compensation for the 120 omnibits that some of us are missing?	
----
			Not impressed by the cost reductions. To both runing and dyes. Dyeing gear is still far too expensive, so it looks like I will continue to only create costumes on low level characters and then never again.	
----
			Still no fix for the missing goggles from the Explorer's Headwrap, and still no word if this was an intentional change or not. Can we please get our costume item back the way it was originally meant to be?
			
				
	Edited October 15, 2015 by Multisensory	
----
			
{| class="blockquote"
I was just curious, did this update inadvertently (or purposefully) disable in-game macros from being placeable on the extra/side action bars?
 
I had a /reloadui macro on my side bar since the beta always-mouse-look controls would get stuck from time to time until I forced a UI reload. So when I encountered the mouse-look issue, I noticed that the macro was missing almost immediately. I can no longer click and drag any in-game macros (new or old) to the bar, but I can still place objects and items into them (like food and harvesting equipment). Any one else seeing this issue?
 
EDIT: I can only put food and items on my extra action bars. I can't even put in the Scanbot summon/scan action (for Scientists) on the bar from the Non-Combat Abilities sheet. Can anyone else replicate this issue?
----
			)o) Don't forget to include the quest tracker move and contracts issue sometime soon in an update.	
----
			
{| class="blockquote"
I'm glad you guys finally fixed the Omnibit Weekly Bonus not resetting....but what about the previous week where it did not reset? Will there be compensation for the 120 omnibits that some of us are missing?
----
			
{| class="blockquote"
Just wanted to ask if there is another update coming this week or if this was the weekly update? I'm just wondering, because this list seems abit short and some major issues still persist
----
			
{| class="blockquote"
Sadly, no cosmic point fix for me.
 
 
 
 
Well, i still missing the extra auction house things, full social access and some other entitlements... can you fix it? it's more than a week that i opened a ticket on support... can't create warparties or circles.
Also, i still have 3 slots on the auction house, and 3 slots on the commodity exchange.
 
Please, fix it...
----
			
{| class="blockquote"
 
No Entitlements still. (I should have them all) 
 
Did you mean only the items and points or is it still broken?
----
			
{| class="blockquote"
Still no fix for the missing goggles from the Explorer's Headwrap, and still no word if this was an intentional change or not. Can we please get our costume item back the way it was originally meant to be?
----
			*sigh* Still stuck behind on my daily rewards.  Wonder if I'll ever put back to the proper day... :(	
----
			Did you guys intentionally make it so that Macros can no longer be placed on action bars, or is this another "unintended" bug?	
----
			
{| class="blockquote"
Hi GreatTeacherOni,
 
At this time there is not another update planned for this week; this was the weekly update. We are still looking into issues that may be persisting to fix in future game updates.
 
Thank you for your patience,
 
-Team WildStar
----
			
Unable to save or change Abilities or amps
 
 	
----
			I'm a bit sad that we got no OmniBits for the last week... Thank you Carbine!	
----
			The "weekly bonus" a lot of us were stiffed on is basically a cap. I played for about 12 hours after I hit it and didn't get a single bit. For me, those omnibits are lost items plain and simple. If Carbine is going to be consistent and fair to players, they have to compensate players affected. But I'm not holding my breath.	
----
			
{| class="blockquote"
Unable to save or change Abilities or amps
 
 
----
			SOOOOOOOOOOOOOOOO!  When you going to fix stalkers DPS and Tank, you guys so broke us right before F2P went live.  Said there would be a dps buff soon after F2P went live, didn't happen!  And stalker tanks are getting slaughtered now, thanks!  30% damage difference between warrior tank and stalker tank, now I can't off tank for our raid!  Want to buy a developer that understands that you have to move and bosses move which = less dps from melee classes.  Sick of getting powned by lower item leveled, runed, range classes!	
----
			
{| class="blockquote"
I was just curious, did this update inadvertently (or purposefully) disable in-game macros from being placeable on the extra/side action bars?
 
I had a /reloadui macro on my side bar since the beta always-mouse-look controls would get stuck from time to time until I forced a UI reload. So when I encountered the mouse-look issue, I noticed that the macro was missing almost immediately. I can no longer click and drag any in-game macros (new or old) to the bar, but I can still place objects and items into them (like food and harvesting equipment). Any one else seeing this issue?
 
EDIT: I can only put food and items on my extra action bars. I can't even put in the Scanbot summon/scan action (for Scientists) on the bar from the Non-Combat Abilities sheet. Can anyone else replicate this issue?
----
			
{| class="blockquote"
Did you guys intentionally make it so that Macros can no longer be placed on action bars, or is this another "unintended" bug?
 
----
			
Stop asking the same question over and over when the answer to your question is in the thread. Why not trying reading the thread first?
 
https://forums.wildstar-online.com/forums/index.php?/topic/143266-feedback-game-update-15-oct-2015/?p=1429037	
----
			
{| class="blockquote"
Not impressed by the cost reductions. To both runing and dyes. Dyeing gear is still far too expensive, so it looks like I will continue to only create costumes on low level characters and then never again.
----
			
Macros can't seem to be placed on the action bars anymore. Additionally, the macros that were previously there have disappeared completely.
They do work from the Macro window, but that requires keeping that window being open all the time, which pretty much defeats the purpose of macros being made to provide a quick access to certain actions without extra hassle. Please fix this.	
----
			
{| class="blockquote"
I was just curious, did this update inadvertently (or purposefully) disable in-game macros from being placeable on the extra/side action bars?
 
I had a /reloadui macro on my side bar since the beta always-mouse-look controls would get stuck from time to time until I forced a UI reload. So when I encountered the mouse-look issue, I noticed that the macro was missing almost immediately. I can no longer click and drag any in-game macros (new or old) to the bar, but I can still place objects and items into them (like food and harvesting equipment). Any one else seeing this issue?
 
EDIT: I can only put food and items on my extra action bars. I can't even put in the Scanbot summon/scan action (for Scientists) on the bar from the Non-Combat Abilities sheet. Can anyone else replicate this issue?
----