Kazimir

Kazimir Adoninevan Rorikivo, usually goes by Kazimir or Kaz, is a fictional character and the main protagonist of the Fiendish comic series. He is introduced in Fiendish #1 where he is living as a ranger that lives in the woods outside of the city of Alstad with his cousin, Iskel.
He was created by Irene Strychalski, and first appeared in Fiendish #1 in February of 2022.
Kazimir was born in the village of Dorvo on the continent of Arvos. When Kazimir was 11, demons appeared in his village out of nowhere and wiped it out. Kazimir's family was killed and he was the sole survivor of Dorvo. He was taken in by the hunter Oktho who trained Kazimir and taught him how to fight and survive in the wilderness. At the start of Fiendish he lives outside of the city of Alstad. He is a ranger with skills in hunting and tracking. He possesses great knowledge of the beasts and creatures in Arvos and is a master at fighting with blades. He also has better-than-average knowledge of shamanic tools and arts, though he has shown no affinity for magic himself.
==History==
===Background===
Kazimir grew up in the village of Dorvo with his brother, Stana, a pair of unnamed twin sisters, and their parents. One day when Kazimir was 11 years old strange monstrous demons suddenly appeared in Darvos and killed every living thing. Kazimir's family was wiped out along with the entire village. Kazimir's brother Stana, told him to leave and died protecting him as his last action.
Kazimir was found in the woods by the hunter Oktho and taken to his cabin where he would meet Ragna and her grandmother, Friggi. He becomes Oktho's apprentice and learns under him the ways of a ranger. Oktho is a cold and and his teaching methods are harsh and life-threatening. It is during one of these harsh trails that Kazimir meets a baby frostfang that he adopts and names Nina. Oktho dies from an unknown illness and on his death-bed imparts life wisdom to Kazimir and gifts him a hunter's pendant that contains blessings from two gods. Shorty after his cousin Iskel shows up at the cabin explaining that his mother is dead and he has nowhere else to go. Kazimur takes in Iskel.
Nine years after Dorvos was destroyed, Kazimir and Iskel live as hunters in the woods outside of the city of Alstad. They are considered outsiders by the townsfolk but they have been called on to investigate the disappearance of a citizen that hasn't returned from the forest. They come across the body of the citizen and it has been attacked and mummified. Kazimir recognizes it as the work of the demons that wiped out his home. Kazimir and Iskel set off in search of the demon. During their search they come across a traveling caravan of entertainers. While they are talking to the entertainers the demon attacks and kills all the members of the theater troupe except for Yeomi, a daev slave. 
Kazimir battles with the demon attempting to save the troupe and during the fight he has memories of his Dorvo's destruction and sees that the demons were coming out of one particular house. He also discovers that the demon's acidic saliva doesn't burn him for some reason. After a fierce struggle, with some help from Iskel and Yeomi, Kazimir kills the demon. After the battle Kazimir decides that he will hunt down the demons and solve the mystery of why they destroyed Dorvo.
==Powers and Abilities ==
===Powers===
*Expert Tracker: Trained in tracking and hunting techniques by his mentor, Okhto.
*Combat Expertise Kazimir is an expert in combat using bladed weapons such as axes and his signature poroskan cleavers. 
*Indomitable Will: Kazimir possesses unstoppable determination and willpower. He won't let anything stop him from his vow to discover why his family was killed and where the demons originate from. This determination drives him through fierce battles and obstacles.
*High Intelligence: Kazimir is very cunning and resourceful. His intellect makes him a master hunter, strategist, tactician, and leader; 
*Leadership:He has strong leadership qualities. This shows particularly in battle situations where he is quick to form strategies and issue commands to his companions to keep them out of harm's way.
*Tertiary Knowledge of Shamanic Arts Due to spending a lot of time in the shamanic village Thalfrenn, Kazimir has better-than-average knowledge when it comes to shamanic magic and tools. However, Kazimir himself has shown no magical ability.
 
===Weapons===
*Poroskan Cleavers: When Kazimir decides he wants to hunt down the source of the demons he commissions the blacksmith Corvin to make Proskan Cleavers. They are curved blade weapons with a hook at the top. The metal they are made from sturdy and doesn't corrode easily so they can touch the flesh of the demons without melting.
==Gallery==
==Videos==
FIENDISH Character profile- Kazimir
==Trivia==
* The pendant that Kazimir wears is blessed by two gods, Thrinez for the hunt, and Adsila for guidance.
* Kazimir has a tattoo on his right arm that serves as a memorial for his slain family.
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