Nikola Tesla (Civ6)

Nikola Tesla is a in Civilization VI.
== Unique ability ==
This district's regional buildings reach 3 tiles farther.
This district's regional buildings provide +2 .
== Strategy ==
The general idea behind using Nicola Tesla is to make a single well-placed Industrial Zone (or Entertainment Complex, in vanilla Civilization VI and Rise and Fall) extend the reach of their regional buildings from 6 to 9 hexes, ensuring that many cities can benefit from a single district's regional benefits.
The buildings that are affected by Tesla are: 
* Factory 
* Power Plant
** Coal Power Plant
** Oil Power Plant
** Nuclear Power Plant
* Stadium (vanilla and )
* Zoo (vanilla and )
Choose wisely when picking the location you want to activate Tesla and you will have a large advantage that is not entirely obvious at first glance. This is a great boost if you are playing tall or wide in one location and can be used in many ways:
* A well-placed Factory can give to other districts as they catch up in making districts.
* A single Power Plant could supply or to your localized cities from one location.
* One Entertainment Complex for your main empire can save a lot of tiles and help with troubles.
Remember that the Coal Power Plant grants a lot of bonus , but its bonus is only local and doesn't extend to other cities. Its radius can still be affected by Mexico City and Tesla, though.
The most common use of Tesla is in combination with Magnus' Vertical Integration title to build up a massive central hub. The extended range can add 1 more layer of bonus (2 more if you have the Mausoleum at Halicarnassus) to the city with Magnus.
A city will only receive the yields of the most advanced building within range, so using Tesla in two different cities will not provide +4 in the cities that overlap. Similarly, a city with a good Coal Power Plant will not receive the +2 bonus from a Tesla-enhanced Power Plant if it still provides a lesser bonus.
== Civilopedia entry ==
== See also ==
* Nikola Tesla in other games