University (Civ5)

== Game Info ==
Science building of the Medieval Era. Requires Library.
* Common traits:
** +33% (increased to +50% with Free Thought social policy)
** 2 slots
** +2 from Jungle tiles worked by this city.
** Allows Archaeologists to be built in this city.
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== Strategy ==
The University increases the output of the city, besides providing the first specialist slots for your empire. The University is even more effective if the city is near Jungle tiles - they receive +2 output each! Players that have lots of Jungles should research Education as soon as possible and build Universities in the respective cities first, then assign s to work them. Improve those tiles with Trading Posts (or Brazilwood Camps, if playing as Brazil) for additional output. Trading Posts could also yield additional later on if you adopt the social policies in the Rationalism tree.
Players are advised not to improve any sources of near a city with a University - they grow in Jungles and yield a benefit even without being improved with a Plantation, so if the native Jungle tile is preserved, it can yield both and .
You need a University in every city in order to build Oxford University.
== Civilopedia entry ==
== See also ==
* University in other games
es:Universidad (V)
ru:Университет (Civ5)