Level -20.2

Level -20.2 is a dangerous sub-level of Level -20 and should be avoided.
==Description==
Level -20.2 also known as Nyctophobia Hotel, is a presumably infinite dark, old and rundown hotel. Each room has extremely similar features, such as old lights, windows that show a blue void, shattered glass on the floor, clocks in unusual places and vents on the ceiling. Any differences in these rooms are very minuscule and are usually unnoticeable to wanderers. The windows are breakable and lead to The Void, this is not a feasible way of escaping The Darkness Effect. Lastly Level -20.2 similar to Level -20, the level isolates wanderers, if two or more wanderers enter Level -20.2 the level creates a separate insistence of Level -20.2.
The entirety of Level -20.2 can be damaged and destroyed, a possible cause of its rundown state and the presence of several holes that lead into The Void. Furthermore the level remains at constant 105°F (40.5°C), wanderers that remain for too long in Level -20.2 will suffer heat stroke and possibly death. Level -20.2 has a strange anomalous property that distorts a wanderer’s vision making a sort of “grain” that lasts throughout the level.
Lastly Level -20.2 has a different section which is distinctly different from the main portion of the level. This area is known as The Gray Instability.
===The Gray Instability===
 The Gray Instability' is a series of intersecting gray corridors that go on for 6.43 kilometers (4 miles) in each direction. Each corridor has similar features such as fluorescent lights, the numbers "44" written on the walls and clocks on the walls, only slight differences can be noticed is the different texture of the walls. This section is dangerous because the entirety of The Gray Instability can be damaged and destroyed, a possible cause of its rundown state and the presence of several holes that lead into The Void. 
While there is no air conditioning in this section, The Gray Instability remains at a constant 75°F (23.8°C) the source of this is unknown. The Gray Instability has some strange anomalous properties such as any color within this section being turned into gray-scale, no noise can be made within this section and The Gray Instability affects the wanderer's vision, added a sort of "grain".
One may enter The Gray Instability by wandering far enough from the beginning of Level -20.2.
Level -20.2 has several psychological effects on the wanderer's mind, such as high stress and hysteria, the wanderer will suffer from hallucinations these hallucinations range from seeing shadows moving in the dark, hearing footsteps, sounds of whispering and etc. The wanderer will also undergo a dangerous and severe mental hazard known as The Darkness Effect.
==The Darkness Effect ==
Wanderers who enter Level -20.2 will undergo The Darkness Effect, a psychologically degrading effect that will inevitably lead to the death of the wanderer if they are unable to leave the level in time. If a wanderer is to successfully leave the level, this process will stop, and the wanderer will be returned to the exact state they were in when they first entered. This effect comes in four stages that one will become affected by, these stages happen over five hours.
===Stage One: 10-59 Minutes===
After ten minutes the wanderer will notice a slight fear of the dark, this signalizes the beginning of The Darkness Effect. Wanderers at this stage will have minor paranoia and a urge to stay in the light. One may feel scared, angry and claustrophobic, these feelings will only intensify until stage two.
=== Stage Two: 1-2 Hours===
After an hour wanderers begin to feel an unshakable fear of the dark, wanderers still stuck in the dark will become extremely paranoid and begin to lose sanity. Wanderers at this stage will also notice that lights are increasingly more dim. This effect will increase until stage three.
=== Stage Three: 3-4 Hours===
After 3 hours all sources of light on the level cease to function leaving the level in consuming darkness. Wanderers on this stage will experience a constant sound of static, extreme paranoia and a constant feeling of paresthesia. Hallucinations are extremely common at this stage. All of these effects will continue to worsen until stage four.
===Stage Four: 5+ hours===
After 5 hours every symptom of The Darkness Effect has greatly intensified, at this stage the wanderer will cease to move and within a few days the wanderer will slowly die due to dehydration or malnutrition.
===Extra Notes===
It is believed Level -20.2's The Darkness Effect has more stages that remain undocumented.
==Entities==
No entities have been found within Level -20.2
==Colonies and Outposts== 
Due to Level -20.2 isolating wanderers it is impossible for any colonies to exist.
==Entrances and Exits==
===Entrances===
Crawling into a vent in Level -20 will eventually transition to this level.
===Exits===
Breaking a window and going through leads you to the The Void.
Noclipping in the Gray Instability can rarely lead one to Level -21
Category:Negative Levels
Category:Cluster -I
Category:Levels
Category:Class Ψ
Category:Sub-Levels