Witch

You are a powerful magic user, who has been forced into hiding for far too long.
==Rolecard==
===Witch===
*Welcome, [Player Name], you are a Witch.
*Your alignment is Neutral Evil.
=====Abilities:=====
*You are immune to the first attack, douse or stalk by a non-town player.
**If a non-town player triggers your immunity, they learn that they visited a Neutral Evil.
*Each night, you may choose to control a player. You may choose who your target visits that night.
**You are unaware of whether you redirected your target or if it was immune.
=====Win Condition:=====
*You win if the Town does not win the game.
==Alternative Names==
*N/a
==Role Interaction==
*The 1-shot immunity blocks: Mafia, Coven, Neutral Killing attacks, an Arsonist's douse or a Stalker's stalking.
*The immunity does not block any Town attacks and douses as well as attacks by the Neutral Apocalypse.
*If the passive immunity is triggered, the Witch will not know what triggered it, just that it has been triggered.
*The player triggering the Witch's immunity will learn that they visited a Neutral Evil.
*The Witch will not know if the control did anything.
*The Coven Leader takes priority over the Witch if both try to control the same player. The Witch will silently fail to act.
*If two Witches attempt to redirect the same player, a random one of them silently fails to act, causing that witch to stay at home.
*Redirection Interactions
*Redirection Immune Roles: (I probably forgot one)
**Fortune Teller
**Transporter
**Trauma Patient
**Veteran
**Disguiser
**Coven Leader
**Medusa
**Amnesiac
**Kleptomaniac
**Stalker
*Special Interactions:
**The Jailor's execution will fail when trying to execute while being redirected.
**The Caporegime's retraining cannot be redirected.
**The Mafioso is not affected by redirection when assuming a new role, and can additionally not be affected when choosing a player to shadow, the ability shadowed however is affected by the redirection as if redirecting the shadowed role.
**The Mafia factional kill can always be redirected, even if the role is redirection immune.
**The Necromancer and Gravekeeper cannot be affected when choosing a dead player, instead, the action of the dead player will be affected by the redirection, as if trying to redirect the dead players role.
**The Arsonist and Firebrand cannot be redirected while igniting.
*Idling while being able to visit, but choosing not to:
**Any role that is not redirection immune and idling will be forced to visit, using their role action. This fails on redirection immune targets.
*Idling while being unable to visit:
**Any role that could not have visited at night will be forced to visit, this visit does nothing besides being a visit.
==Strategy==
*Someone please write something smart here.
==Links== 
*Other Evil type Neutral roles
*All Neutral Roles
*All roles
*A detailed list of win conditions
==Thumbnail==