Sheik (Rave)

Sheik (シーク, Sheik) is a character from The Legend of Zelda series and appears as a playable character in Super Smash Bros. Rave.
She is voiced by Ayumi Fujimura via reused voice clips from Ultimate.
==Attributes==
Sheik is a Hit-and-Run character, due to her being a ninja and as such, she has great mobility but is also one of the lightest characters, making her easy to get KO'd.
==Moveset==
===Ground Attacks===
Neutral attack	Does a inward knifehand strike, then an upward version of it. If button mashed, she will do a barrage of knifehand strikes and then a palm thrust.
Forward tilt 	Does a roundhouse kick.
Up tilt 	Does a stretch kick and then an axe kick.
Down tilt 	Does a legsweep.
Dash attack 	Lunges, performing an outward fanning knifehand strike with both of her hands.
Forward smash 	Does a roundhouse kick and then a jumping spinning sidekick.
Up smash 	Raises her arms over her head and suddenly swings them down, performing outward fanning knifehand strikes.
Down smash 	Does a modified butterfly kick performed from the windmill.
===Air Attacks===
Neutral aerial	Does a flying kick.
Forward aerial	Lunges with a downward arcing knifehand strike.
Back aerial 	Does a side kick.
Up aerial 	Does an upward corkscrew flying kick and then a thrust kick with her other leg.
Down aerial 	Does a downward flying kick.
===Grabs & Throws===
Grab 	Reaches out.
Pummel 	Does a knee strike.
Forward throw	Performs the tie shan kao, a Bajiquan technique.
Back throw 	Throws the opponent behind herself and does a mid-level side kick.
Up throw 	Heaves the opponent up and then does a handstand kick.
Down throw 	Drags the opponent with a collar drag takedown and then does a somersault axe kick.
===Recovery Attacks===
Floor attack	Does a kip-up before doing a double-footed scorpion kick.
Edge attack 	Does a corkscrew dropkick as she climbs up.
===Special Moves===
Neutral special	Needle Storm: Gathers up to six needles that can be thrown instantly or be stored for later usage.
Side special 	Burst Grenade: Throws a grenade attached to a tripwire, which generates a vortex upon detonation.
Up special 	Vanish: Shortly delays, then destroys a Deku Nut to disappear in the explosion and reappears in any direction.
Down special 	Bouncing Fish: Does a 360º Tengkong Pantui Cepu, a kick used in Nanquan. When connected to an opponent, she backflips away from them and lands on her feet.
Final Smash 	Sheikah Dance: Dashes forward and slashes with her knife, before doing an onslaught of punches, kicks and slashes in multiple directions to opponents caught by her before slashing upwards.
==On-Screen Appearance==
*Appears from a whirlwind that scatters some leaves.
==Taunts==
Up taunt 	Performs the pike, a breakdancing move.
Side taunt	Pulls out a tripwire and stretches it out, making a "twang" sound.
Down taunt	Blocks with a modified version of the age-uke, a blocking technique in Japanese martial arts.
==Idle Poses==
*Rears her left hand back, puts it up on her face and quickly swings it forward.
*Performs a modified passe.
==Victory Poses==
Left 	Does her forward tilt and then her down smash, before striking a pose with her arms crossing her face.
Up 	Performs the first two hits of her neutral attack before standing up while rearing back her right hand up to her face.
Right	Performs the fumikomi geri, a stomp styled kick in karate and does a mid-level kick and finally performs the tate shuto uke, a blocking technique in Shotokan.
Victory Theme: A flourished and shortened remix of the theme that plays when Link obtains a Triforce Piece in The Legend of Zelda.
==Alternate Costumes==
Blue 	Wears the Stealth set from The Legend of Zelda: Breath of the Wild.
Red 	The Stealth set after being dyed red.
Indigo	Her appearance from The Legend of Zelda: Ocarina of Time.
Purple	The Stealth set after being dyed purple.
Green 	The Stealth set after being dyed green.
Black 	The Stealth set after being dyed black.
Yellow	The Stealth set after being dyed light yellow.
White 	Impa's appearance in Hyrule Warriors.
Category:Characters
Category:Super Smash Bros. Rave