Avani's Resuscitation (Quest Spell)

Under certain circumstances, priests of Avani can use the healing power of the sun to revive injured or fallen friends.
This spell can be cast only during daylight and lasts until the sun sets. In the Khinasi climate, this spell can last 12 to 16 hours. In other parts of Cerilia, the duration may be significantly shorter (during a Vosgaard winter, daylight may last only eight hours).
When cast, the sunlight of Avani shines brightly, even through cloud cover (even magically sum­moned or created clouds), and confers healing on the bodies of anyone within 100 yards of the caster. For the magic to work, two conditions must be met: Those to be healed must be exposed to the sunlight (the priest or his allies may have to drag fallen com­rades into the sunlight), and those to be healed must be worshipers of Avani or otherwise designated by the priest. This prevents the priest's enemies from being healed unless the priest so desires.
Avani's resuscitation is an extremely powerful healing spell. While it lasts, all affected beings heal at a rate of one hit point per turn. The healing sun­light also acts as cure blindness, cure disease, and performs similar physical healing. The spell cannot cure certain magical afflictions; it cannot restore lost levels or remove curses.
Avani's spell can even raise dead and regen­erate. As long as the sun has not set on a dead or maimed character, the spell restores lives or limbs at the last light of the day. Restored individuals need not make System Shock rolls because of Avani's direct influence. An individual raised from the dead by this spell has 1 hit point at sunset.
This spell does not affect elves, though half-elves who believe in the human pantheon may be healed. Dwarves and halflings may be healed if they are allied to Avani or the casting priest. Orogs, humanoids, and other nonhumans seldom benefit from Avani's power – only those who have allied themselves with Avani's servants stand a chance of receiving the healing gift. Other creatures may be healed at the DM's discretion.
Notes: Granted by Avani of Cerilia, the Birthright setting.
Category:Priest Spells
Category:Spells from Book of Priestcraft
Category:Spells from Priest's Spell Compendium
Category:Spells
Category:Priest Quest Spells