Dungeon/Super Neptunia RPG/Sakura Road

Sakura Road is the seventh dungeon the player goes through. In this dungeon, there is an armor shop. In addition, nearby in Planeptune Harbor, the player can get the Mermaid Scale, which would allow the player to jump twice.
==Magic Stone==
In this dungeon, 20 magic stones can be obtained with a magic switch. The magic switch is in the middle of dungeon and one has to backtrack to collect all the magic stones in time.
==Item==
*Items can only be obtained once
*Vier is in a hidden room in the dungeon, which does not need double jump to reach, just Puddingo
*For more information please see Weapon/Super Neptunia RPG
*For more information please see Armor/Super Neptunia RPG
*For more information please see Accessory/Super Neptunia RPG
Treasure 	Hidden Treasure 	Quest
1) Ignis Crystal [x5], 1200C, Omni Potion [x1]	1) Histoire's Tome IV [x1] 	Glowgrass [x2]
2) Charm [x5] 	2) Energy Scarf [x1] (Accessory)	Conductor [x3]
3) Silk Ribbon [x1] (Accessory) 	3) Vier [x1] (Vert's Weapon) 	-
4) Blue Gloves [x1] (Armor) 	- 	-
Luminis Crystal [x3], 1500C, Angel Kiss [x1] 	- 	-
6) Glacis Crystal [x3] 	- 	-
7) Syrup [x3] 	- 	-
8) Omni Potion [x2], 500C 	- 	-
===Shop===
Weapon 	Price	Accessory 	Price	Armor 	Price
Aspinia 	36000	Marine Belt 	22000	Lucky Bracelet 	14400
Azel 	45000	Oasis Belt 	45000	Power Armlet 	19000
Neo Blade 	21350	Flower Clips 	28500	Defense Armlet 	21000
Amaterasu 	28000	Obsidian Clips 	33750	Pearl Armlet 	26800
Revo Hammer 	24245	Green Ring 	43700	White Gloves 	28000
Sensor Axe 	24245	Galaxy Ring 	51749	Black Gloves 	43000
Torgal 	26800	Strength Ribbon 	6760 	Smart Gloves 	43000
Ziria 	33600	Rose Ribbon 	11700	Diamond Gloves 	52000
Zola 	53600	Youth Crown 	22180	Paper Wristband 	19000
Strength 	23600	Wolf Crown 	41000	Leather Wristband	22500
Egbert 	53200	Battle Necklace 	11200	Dragon Wrist 	25000
Sorcery Katar 	34827	Vampire Necklace 	34850	Mystical Gauntlet	17200
Trillion Destruction	49200	Wave Pin 	17939	Golem Gauntlet 	23600
Total Shot 	51300	Yellow Pin 	52440	- 	-
- 	- 	Quilt Pin 	62099	- 	-
- 	- 	Snake Scarf 	10530	- 	-
- 	- 	Island Scarf 	43200	- 	-
- 	- 	Life Earrings 	26800	- 	-
- 	- 	Dragon Earrings 	46200	- 	-
- 	- 	Mysterious Earrings	54647	- 	-
==Monsters==
*Enemies in bold are considered Boss Monsters.
*Enemies with * only show up if everyone in your party is under level 45
*Enemies with ** only show up if anyone in your party is at least level 45
*For more information, please see Bestiary/Super Neptunia RPG
===General Stats===
Name 	HP 	Weak 	Resist 	Absorb	Drop 	EXP 	Credits	S.EXP	FP
Fire Dogoo* 	999 	Ice 	- 	Fire 	Potion, Life Stone Glacis Ore, Panacea, Orange Petal, Omni Panacea, Magical Gloves, STR Nut 	72 	288 	1 	30
Ratacave* 	944 	Light 	Fire, Ice, Water, Lightning, Earth, Wind	Dark 	Luminis Ore, Luminis Crystal, Potion, Omni Potion, Omni Panacea, Elixir, Charm, Arrima, INT Nut 	62 	312 	1 	30
Tororo** 	3000	- 	- 	- 	Fulminis Crystal, Noctis Crystal, Granite Block, Mega Panacea, Angel Wings, Refresh Herb, Sakura Petal, VIT Nut 	1144	3125 	3 	55
Ironro** 	2865	Lightning, Earth	Physical 	- 	Fulminis Crystal, Terra Crystal, Iron Ore, Mithril Ore, Omni Potion, Omni Panacea, Mega Panacea, Angel Wings, Angel Kiss, Reflex, Green Gloves, MEN Nut	1000	2700 	3 	55
Aero Dragon**	3645	Ice 	- 	Fire 	Glacis Crystal, Ignis Crystal, Mixture, Mega Panacea, Elixir, Dragon Tooth 	1700	4500 	4 	60
Danpei 	1324	Wind 	Physical 	- 	Panacea, Potion, Omni Potion, Aero Ore, Aero Crystal, Angel Kiss, Life Fragment, RevU Hammer 	803 	1450 	2 	40
===Monster Formation===
==Story==
Explore Sakura Road
After exploring Sakura Road, Blanc notices another area underwater. Vert adds that the roads are now inaccessible from here on. Neptune wonders if they can swim to the other side. Noire stares across the sea but can't see across the other side and notes that the other side is very far away from where they are at. Neptune is annoyed by this and asks what is their plan then? Vert rules a detour as that is just unrealistic. Neptune guesses that they must swim.
Blanc asks if everyone can swim. Everyone including Blanc sudden realizes they forgot how to swim. Neptune guesses they are stuck and thinks it would be nice if someone gave them a hint. Neptune calls out to Histoire. Histoire does not respond. Noire reports that she is sleeping. IF walks up and tells them the area ahead is submerged. She asks if they want to go to the underwater city.
Neptune did not know there was an underwater city. She asks IF what happened and why it is underwater. IF explains that a long time ago, a Goddess ruled this nation... The citizens lost faith in her and so she sunk the city in her wrath. IF notes that is the story according to old folktales, but she doesn't know if this true herself.
Blanc thinks about what IF says. Neptune wonders if it is the Goddess, that Chrome mentioned and asks IF, if it isn't supposed to be a Hero that ruled the nation. IF is confused by Neptune's question and what she means by Hero. Neptune finds her response really cold. Vert returns to the topic of a sunken city.
The reliable girl tells them that the land may be underwater but the buildings are still intact. She adds that this city was once the capital of the nation. Neptune believes this must be an important plot point later. IF adds that if they do want to visit the underwater city, that there is an item for that. The reliable girl explains that an alchemist that used to live nearby left it behind. It lets them breathe underwater. Noire thinks that is interesting and asks IF where the item can find it.
IF gets out a note. Neptune reports that this is a hint and thinks that was easy. IF does not know if easy is the right word but it does have the item's location. Neptune wants to see the hint. Neptune reads note and wants to say something but doesn't. Blanc calls out to Neptune. Noire wants to see the hint as well. Neptune gives Noire the note and she is in awe of the note. Vert asks what is the matter. Vert reads the note and makes a pitying face in response to the note. Blanc wants the note as well. Vert gives it to her and Blanc understands why the party is having such reactions to the note.
Noire summarizes the note as dense and that she feels embarrassed reading it. The word choice is also... Neptune agrees with Noire and says there is no denying it. The party concludes that this helpful girl is a chunnibyou in their heads. IF is concerned and asks if her handwriting is hard to read. Neptune tries to ease her concerns, saying her writing is fine and they can read it just fine. Vert says this is hard to point out to someone who is not self-aware.
Blanc asks IF if she has got to the underwater with the item. IF reports that she has but she didn't find anything there. Neptune asks if she is sure there is nothing at all. IF says she found garbage but there was a rusted door that would not open. IF concludes that it was a boring trip and she would not recommend it. Neptune is curious about that door. IF says she is leaving now. Neptune then remembers she has no idea of her name. She calls out to the girl who already left. Neptune reports that she is gone. Vert wonders what her name is. 
Later, Noire declares that she should check the note again. She reads "Adorn blue shells, alight upon the coral field. Form the bond with the lost scale." Neptune thinks this is something an old villager lady would say. Vert adds that the old villager lady would likely also have a little girl who knows nothing at her side. Neptune confirms to Vert that this is exactly the image she had in mind.
Noire is tired of them fooling around. She declares that she can't make heads or tails of this note. Blanc tells the party to leave it to her. Neptune is happy Blanc is taking charge. Blanc pridefully declares that she has the greatest abundance of vocabulary knowledge here. She looks at the first part, "Adorn the blue shells..." Blanc remembers that the mermaid statue, at the harbor was wearing a blue shell swimsuit, if she recalls. Vert knows what Blanc is talking about. Blanc also notes that Coral field refers to ocean floor so this must be about the statue.
Neptune is awe of Blanc's deduction. Blanc is very sure of her theory. Blanc then notices the strange face the party is making at her. Neptune wonders if Blanc also has it. Noire agrees that Blanc must be the same as IF. Vert adds that just like that girl, she also lacks self-awareness. Blanc annoyed, asks them what they are talking about.
Neptune, worried, tells Blanc that they are talking about nothing and that she is doing great. Noire agrees and thinks they should head to the mermaid statue now. Vert agrees that it is time to leave. Blanc thinks they are quite weird.
Explore inside the tower
The party was able to explore the sea and return from the underwater city. Neptune declares that they have returned to land. Noire thinks Neptune is always too dramatic. Vert thinks they were able to obtain quite a bit of information. Blanc agrees and thinks there could be even more intel in Planeptune. Noire wants to find that girl from earlier, and suggests they ask some locals. Neptune agrees and that they should get some food while they are at it. Noire ignores Neptune and suggests that they look for houses with lights on. If Neptune chose to search a little longer, she obtains Histoire's Tome VII.
Search for houses in Sakura Road
The party is looking around for IF. Noire is thinking about the Book of Restoration and how there was a spell specifically made for opening a secret door in the tower. Vert agrees. Blanc explains that the idea just came to her to use the book at the moment. Neptune tries to claim credit by saying she found the book. The idea of collecting the book just hit her when she was in the archives. Noire reminds Neptune she thought the book was useless before giving it to Blanc.
Vert asks Blanc if there is any spell in the book that could produce interesting game software. Blanc says there is not, but there is a spell that will make one sleepy. It was called "Snooze". Neptune says that any book with too many words will put her to sleep. Blanc remarks that Neptune does not need a spell to sleep. Blanc notes that she is finished reading the novel. She asks if the party wants to hear the intro.
Noire takes a look at the book and admits she does not really understand the book. Vert tries to read the intro. After a glimpse, Vert tells Noire she definitely understands the intro however... Neptune guesses that Noire hates the intro. Blanc tries to defend the book saying it is good. Blanc notes that there is a Purple Hawk who is crazy about pudding and almost drowns herself in it. Blanc declares this book a work of art and a masterpiece. Neptune thinks that sounds hilarious and that the Purple Hawk is a dummy.
Noire quips that this sort of stupidity is kind Neptune would get into. Blanc also notes that this a Green Hawk that is quite chesty then gets too inflated and explodes. This shocks Vert. Blanc notes that after Green Hawk exploded, she dies and Blanc laughed. Vert wonders why she feels disturbed by that part of the story.
Noire asks who the author is. Blanc notes that there are 4 people's names but the names are worn down and she can't read them. Neptune thinks that is too bad and that it would be nice to meet them one day. 
==Navigation==
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