Mii Fighter

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|-|Ultimate=
|-|SSB4=
|-|Fighting Mii Team=
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==Summary==
The Mii Fighters are warriors based on the customizable Mii avatars.
==Powers and Stats==
Tier: , higher with Final Smash | , higher with Final Smash | , higher with Final Smash | At least , possibly | , possibly , higher with Final Smash
Keys: Brawler | Swordfighter | Gunner | Fighting Mii Team | Empowered by Spirits
Name: Varies. Individually referred to as Mii Brawler, Mii Swordfighter or Mii Gunner
Origin: Super Smash Bros.
Gender: Varies. Default is Male | Varies. Default is Male | Varies. Default is Female | Varies depending on the individual
Age: Varies. SSB4 defaults appear to be in early teens. SSBU defaults appear to be in late teens | Varies greatly depending on the individual
Classification: Mii, Human | Army
Powers and Abilities:
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|-|Mii Brawler=
Superhuman Physical Characteristics, Martial Arts, Forcefield Creation, Fire Manipulation via Exploding Side Kick and Burning Dropkick, Acrobatics (All Smash Characters are capable of doing flips around the battlefield and being agile)
|-|Mii Swordfighter=
Superhuman Physical Characteristics, Weapon Mastery (Swords, Shurikens, Chakrams), Forcefield Creation, Air Manipulation via Gale Strike, Light Manipulation via Shuriken of Light, Fire Manipulation via Blurring Blade, Attack Reflection via Reversal Slash, Energy Projection via Final Edge, Acrobatics (All Smash Characters are capable of doing flips around the battlefield and being agile)
|-|Mii Gunner=
Superhuman Physical Characteristics, Weapon Mastery (Arm Cannon), Energy Projection, Explosion Manipulation, Forcefield Creation, Homing Missiles, Fire Manipulation via Flame Pillar, Limited Flight via Arm Rocket, can fire an invisible projectile that explodes when they choose, Acrobatics (All Smash Characters are capable of doing flips around the battlefield and being agile)
|-|Fighting Mii Team=
All aforementioned abilities sans special moves
|-|With Spirits=
When wielding spirits they get: Healing, Damage Boost (When fighting against giants, metallic foes, summoned foes, and forcefields), Summoning (Can summon weapons and objects depending on the spirits wielded), Ice Manipulation (via Freezie), Durability Negation (Death's Scythe allows the user to One-Hit-Kill the foe if they have low health. Lip's Stick inflicts a flower which drains the health of the target for a while), Plant Manipulation (Via Lip's Stick), Energy Projection (Can wield energy swords and ray guns), Fire Manipulation (via Fire Flower), Electricity Manipulation (Via Screw Attack and Hothead), Homing Attack (Via Beastball granting sort of spirits), Gravity Manipulation and Pseudo-Black Hole Creation (Certain spirits allow the wielder to use the Black Hole item), BFR (Certain spirits allow the wielder to use the Star Launcher item), Metal Manipulation (Certain spirits turn the wielder into metal for a while, reducing knock-back while also increasing their weight), Resistance to Poison Manipulation (Can resist and even heal from poison attacks with certain spirits), Gravity Manipulation (Can ignore changes in gravity with certain spirits), Air Manipulation (Can resist strong winds with certain spirits), Adhesive Manipulation (Can move normally on sticky floors with certain spirits), Electricity Manipulation (Certain spirits severely reduce the effects and damage sustained by electric attacks), Ice Manipulation (Certain spirits severely reduce the effects and damage sustained by ice-based attacks), Sleep Manipulation (Can resist sleep inducement with certain spirits), Fire Manipulation and Explosion Manipulation (Certain spirits severely reduce the effects and damage sustained by fire-based attacks), Water Manipulation (Certain spirits severely reduce the effects and damage sustained by water-based attacks), Energy Projection (Certain spirits severely reduce the effects and damage sustained by energy-based attacks), Weapon Mastery (Certain spirits severely reduce the damage sustained by weapon-based attacks)
|-|Skill Tree= The Skill Tree in the World of Light story within Super Smash Bros. Ultimate grants the following abilities on top of their base ones: Damage Boost (Deals extra damage to opponents made of metal), Poison Manipulation (Can poison enemies with just their attacks), Attack Reflection (Can completely reflect an attack with their shields), Healing (Can heal themselves by parrying attacks with their shield), Life Absorption (Can drain the life of their opponents with their attacks), Enhanced Acrobatics (Gains another extra jump), Empowerment (Gets stronger when both damaged, undamaged, and eating food), Magnetism Manipulation (Can magnetically attract all healing items towards them), Resistance to Weapons (Severely reduces the damage taken from weapon-based attacks), Fire Manipulation and Explosion Manipulation (Severely reduces the damage taken from both fire and explosions), Air Manipulation (Can resist the effects of strong winds and air)
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Attack Potency: Multi-Continent level (Can harm characters who can withstand attacks from Reshiram, who can scorch the world with fireReshiram's trophy description in Super Smash Bros. for Nintendo 3DS), higher with Final Smash (Far stronger than his normal attacks) | Multi-Continent level (Can harm characters who can withstand attacks from Reshiram, who can scorch the world with fireReshiram's trophy description in Super Smash Bros. for Nintendo 3DS), higher with Final Smash (Far stronger than his normal attacks) | Multi-Continent level (Can harm characters who can withstand attacks from Reshiram, who can scorch the world with fireReshiram's trophy description in Super Smash Bros. for Nintendo 3DS), higher with Final Smash (Far stronger than her normal attacks) | At least Multi-City Block level (Should be comparable to Primids), possibly Multi-Continent level (Can do damage to fighters like Kirby, but are weaker then normal fighters. Considered the strongest army there is in Cruel Smash's description) | Universe level, possibly Universe level+ (Fought and defeated Galeem and Dharkon, who are individually capable of crushing the universe in a short period of time. Can also contend with characters amplified by Spirits of Palkia and Arceus, the former of whom controls all of space and the latter of whom appeared from nothing and created the world and sky), higher with Final Smash (Far stronger than their regular attacks)
Speed: Hypersonic+ to Massively FTL+ (Can react, dodge, and in some cases even outpace lightning-based attacks from opponents like Pikachu or Galeem's light beams)
Lifting Strength: Class M (Should be comparable to King Dedede who can swing his hammer with this much force)
Striking Strength: Multi-Continent level | Multi-Continent level | Multi-Continent level | At least Multi-City Block level, possibly Multi-Continent level | Universe level, possibly Universe level+
Durability: Multi-Continent level | Multi-Continent level | Multi-Continent level | At least Multi-City Block level, possibly Multi-Continent level (Can survive weaker attacks from characters like Kirby, but even in-game statements say they generally go down in one hit) | Universe level, possibly Universe level+ (Can withstand hits from Galeem and Dharkon)
Stamina: Superhuman (an fight for an extended period of time without rest)
Range: Extended Melee Range, Several Meters with projectiles
Standard Equipment: Put | Sword, Chakrams | Arm Cannon, Backpack containing their ammunition (Or some other holding device)
Intelligence: All three Mii Fighters are masters in their craft. The Mii Brawler has incredible balance, the Mii Swordfighter wields a heavy metal sword with relative ease and the Mii Gunner uses their motion controlled backpack to choose the correct ammunition without fail
Weaknesses: If their forcefield is broken, they will be stunned | If their forcefield is broken, they will be stunned | If their forcefield is broken, they will be stunned. What ammo Mii Gunner will use can be seen ahead of time by their stance, as this is motion controlled | If their forcefield is broken, they will be stunned. Focus on numbers over sheer power. Can't use special moves
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Super Smash Bros
Category:Game Characters
Category:Fighting Game Characters
Category:Martial Artists
Category:Weapon Masters
Category:Energy Users
Category:Attack Reflection Users
Category:Absorption Users
Category:Fire Users
Category:Crossover Characters
Category:Forcefield Users
Category:Damage Boost Users
Category:Poison Users
Category:Acrobats
Category:Healers
Category:Life Users
Category:Empowerment Users
Category:Magnetism Users
Category:Air Users
Category:Flight Users
Category:Light Users
Category:Homing Attack Users
Category:Summoners
Category:Durability Negation Users
Category:Plant Users
Category:Electricity Users
Category:Gravity Users
Category:BFR Users
Category:Black Hole Users
Category:Metal Users
Category:Adhesivity Users
Category:Sword Users
Category:Chakram Users
Category:Energy Weapon Users
Category:Energy Projection Users
Category:Male Characters
Category:Female Characters