Super Smash Bros. Worlds Collide

Super Smash Bros. Worlds Collide is the seventh installment of the Super Smash Bros. series, coming after the 2018 installment, Super Smash Bros. Ultimate. It is a platforming fighting game being developed by Grand Star Productions, Namco Bandai Games Inc, Platinum Games Inc, and Sora Ltd. The games feature mostly identical gameplay, but with several differences in other areas. This is the second game of the series to be released on a Nintendo Switch, being released after Ultimate. This game will take inspiration from the cancelled Super Smash Bros. Brawl mod, Project M in which that most characters has been given  buffs and nerfs compared to the previous installments, making them better fighters while keeping the roster balanced. This was done to make battles more interesting to play. Even more mechanics and game modes have also been added to make the game feel like it isn't even a Smash Bros game.
== Gameplay ==
Worlds Collide keeps the same basic gameplay like the previous titles. The game is a platform fighter, where players control characters from different video game franchises, beating up opponents and increasing their damage percentage making it higher and causing them to fly farther when they are hit again. The main objective is to KO opponents off the stage. All character has the same inputs, but each of them has a different action.
Custom Moves return from Smash 4 after being absent in the previous installment (sans Mii Fighters). However they have been made to be more different than the base move, giving the player more decisions. As a result, they're more difference in attacks like Palutena's and Mega Man's Custom Moves in Smash 4. The Rage mechanic returns, but this time there is no cap, and knockback from attacks will increase as players will take more damage.
Perfect Shielding  has now been converted to Shield Countering in which you can counter an attack after performing a Perfect Shield. Footstools can't be teched as in Brawl and SSB4 and gliding from Brawl returns to some characters such as Meta Knight, Pit and applies to new characters like Galacta Knight and Tapu Koko. The selection of difficulty for CPU's have now increased from 1 - 9 to 1 - 12 with 9+ offering a real challenge for pros or players feeling confident. When players are meteor smashed, players under them will also be meteor smashed dubbed, Meteor Slamming. Screen KO's and Star KO's won't appear in the last 30 seconds of battle so players KO'ing others at the last second will get the point. The Directional Air Dodge returns from Ultimate along with Wavedashing from Melee.
== Game Modes ==
=== Classic ===
Classic Mode returns from previous games. Similar to Smash 4 and Ultimate, players can set the difficulty anywhere from 0.0 (No Effort) to 9.0 (Nothing Harder!). It is most similar to its version in Ultimate where every character has their own set of matches and always has a minigame and a boss except for certain characters. Notably, it is a lot longer than in Ultimate, being more similar to its length from SSBM and SSBB. What's different is that you start with two lives rather than one like in Smash 4. If a player completes a stage without getting damaged, you gain an extra stock.
===Versus===
Versus Mode is a multiplayer mode that enables players or cpu's to fight against each other with many settings. The characters can participate in a variety of battles such as Free-for-alls and team battles. The players can also set the rules for the battle including the amount of time, the amount of stock, the items that can be used, handicaps, and the stage that the battle will take place on like in Ultimate. The players can also choose settings for the computer players including computer players' levels. Rules can be changed when playing Special Smash. There are five types of battles:
*Stock - Each player has a limited amount of stocks and they lose them once they fall of the stage. The last player remaining wins.
*Time - Each player has an infinite amount of stocks but the battle has a time limt. The player who knocks the opponents more times than the rest wins.
*Coin - Each player drops a random amount of coins when they are attacked. The player with more coins when the time is up wins.
*Stamina - Each player has a set amount of health and the player that reaches 0 HP, they are knocked out. The last player remaining wins.
*Capture - A new mode introduced to SSBWC. Around the stage is a highlighted area where each player has to go and stay in ti to gain points. The less people there is the more points you'll earn. After a set amount of time, the zone will change places. The player or team with the most points at the end wins.
*Reverse Smash - A new mode introduced in a weird way. Instead of trying to KO a player, you need to be KO'd. However self destructing yourself doesn't count and will punish you as a result.
*Squad Strike - Returning from Ultimate, an elimination-style battle mode where the player can choose between 3-on-3 or 5-on-5 Squad Strikes, which can be carried out with one player on each side playing as three or five characters, or three or five players on each side each playing as one character.
*Smashdown - Also returning from Ultimate, players enter a series of matches selecting a character for each one. After one match ends, however, the characters used in that match are no longer available for subsequent matches, forcing players to select a different character for the next one.
*Tourney - Returning from Ultimate as well, allowing up to 32 participants to compete. After selecting the number of total participants, number of CPU players and tourney type, the game automatically generates a tournament bracket.
=== All-Star ===
All-Star Mode returns from previous installments. Like the past games, All-Star Mode pits the player against every playable fighter in the game with limited healing options. Like Ultimate, All-Star Mode will be available at the start of the game. DLC characters will be added once downloaded. Similar to the installments, the matches are organized by the years the fighters have been originated. Between 2 and 6 fighters may be fought during a round, with each round getting harder and harder as the CPU gets stronger. The order will always pit Mr. Game and Watch first and Dr. Coyle last (Rex and Pyra in purchased). Only the Mii's dont appear, but can be playable. The stage depends on what characters you are fighting. For example, if you're fighting a team of six with Mr. Game and Watch, you would be fighting on the Flat Zone X stage.
=== Multi-Man Smash ===
Multi-Man Smash is a type of mode that pits the player (or two players) up against large groups of opponents. There are several different variations of the Multi-Man Smash, all of which return from previous instalments.
* 10-Man Smash: You are fighting against 10 randomly generated Mii Fighters. The last fighter will sometimes be someone on the roster.
* 100-Man Smash: The player fights against 100 fighters. Every 20 fighters, a randomly picked character from the roster will appear.
* 3-Minute Smash: The game challenges the player to fight an onslaught of fighters while surviving for three whole minutes.
* 15-Minute Smash: The player is challenged by the game to get the most KO's in the next fifthteen minutes while surviving.
* Rival Smash: The player fights against a shadow version of the character they chose and will defeat as many fighters to win. If the rival is KO'ed, he/she will respawn.
* Infinite Smash: The match has no time limit and the player will keep beating many fighters until he/she has been defeated.
* Brutal Smash: All of the CPU's will be super strong, even stronger than a Level 12 fighter. The player's knockback has also been changed and no items will spawn.
=== Smash Run ===
Smash Run is a gameplay mode that first appeared on Super Smash Bros. for Nintendo 3DS. It is a combination of platforming and exploration, along with the traditional fighting gameplay. Unlike it's prequel, the island you travel on is a lot larger and there's more to see. The match is also available to edit, such as editing the timer from a 5 minute match to a 15 minute match and changing the enemy spawn rate.
Players are tasked with strengthening their attributes by finding items in chests, as well as defeating numerous enemies from The Subspace Emissary and other game series. Bonus stages are also hidden behind doors in the map also allow for players to take part in challenges that can give them further boosts to their various attributes and more prizes. Special events occur on the map and provides tasks like defeating a mini boss or finding hordes of the same enemies. In Multiplayer mode, players can press giant P-Switches that drop huge Bob-ombs hidering players progress. Enemies do attack the player and some make them drop their power-ups sometimes. If you get KO'd, some of your stats will be decreased as a penalty.
Items can also be found throughout place including "Powers" you can add to your custom character. When the time limit has expired, all power-ups collected are added to the character's stats, and the players compete in one of a variety of "Final Battles", selected randomly, lasting one minute. After a Smash Run match, players will obtain the trophies, character customization items, gold, and powers that they collected while in the adventure course.
Smash Run can now also be played online with other players, or locally with one other player. Players can also run into each other in the map and fight, with a player able to steal half of a player's collected stats should they defeat another player. Co-op mode is also playable in Smash Run.
====Enemies====
		
		
		
		
		
		
		
		
		
		
		
		
		
		
		
		
		
		
		
		
====Mini-Bosses====
	Polar Bear
	Petey Piranha
	Megonta
	Kommo-o
	Mr. Frosty
	Green Beanie
	Chargin' Chuck
	Armank
==== Stats ====
When an enemy is defeated, they will drop Stat Bonuses that will be added to your stats. The six stat boosts you can obtain are Speed, Attack, Special, Jump, Arms, and Defense.
Stat Boosts	Description
 	Increases damage of all normal attacks.
 	Increases jump height and falling speed. This stat does affect double jumps and wall jumps.
 	Increases damage of all special moves.  Some special moves may gain increased range or a shortened charge time.
 	Increases walking speed, dashing speed, air speed, and traction. 
 	Increases strength of projectiles, item attacks, healing effects from items, and throws. Grabbing range is also increased, items of timed duration last longer, and the user is less likely to drop items when attacked. 
 	Makes it more difficult to launch characters and increases flinch resistant. Additionally, the shield becomes harder to break
=== World Collisions ===
World Collisions is the new story mode where it takes place 3 years after Tabuu's defeat and the Subspace Emissary in Super Smash Bros. Brawl.
http://fantendo.wikia.com/wiki/Super_Smash_Bros._Worlds_Collide/Story_Mode
===Online Play===
Everything has been the same for Online Play ever since Super Smash Bros. 4.
*With Friends: Play with friends online by connecting to the network.
*With Anyone: Play with any Super Smash Bros. player by connecting to the internet.
*Tournaments: Enter and battle in online tournaments with friends or strangers.
With Friends mode gives the player the option to create a room and set up custom rules for the match for friends.
With Anyone is divided into two modes:
*For Fun: For fans who plays for fun. Results are not recorded. All items and gimmicks are on and players can use custom characters. Final Destination will not be playable.
*For Glory: For serious players. For this mode, the results are recorded and all items, custom characters and stage gimmicks are turned off. Final Destination is also playable unlike the latter.
Tournaments will allow people to fight in a tournament bracket match similar to Tournament Mode from Super Smash Bros. Brawl. The players can also bet on who will win by setting the amount of coins they wish to bet, as the risk of losing the bet.
===Vault===
*Trophies - Look and play with your collected trophies.
*Stage Builder - Create your own stages. This also returns the feature from Brawl where the player can send their stage to Nintendo and they'll showcase it by sending it to everyone.
*Gallery - See your trophies and read descriptions about their origins.
*Hoard - Play and take pictures of your trophies.
*Trophy Games - Play minigames to collect even more trophies!
**Trophy Pinball - Same from Brawl
**Trophy Rush - Same from Smash 4
*Shop - Buy Trophies to add to your collection. There are now clerks that can give sales or special deals on trophies.
*Album - Look at screenshots and replays here. You can also view special movies.
*Jukebox - Play music in the game, and listen to sound effects. The My Music option is here.
*Amiibo - Manage your Amiibo here.
*Artbook - Look through the art in Nintendo's history such as concept art, documents, and boxarts.
*Masterpieces - Masterpiece, which are special demos of classic games these characters originated from returns after being absent in Ultimate. There is no time limit, but you can only save three game at a time.
===Data===
*Records - Look at your character records, and global character records set by other poeple.
*Stats - Look through your stats to see how long you played or how many attacks you've done.
*Milestones - Look through your milestones to see your accomplishments.
== Characters ==
There are a total of 116 fighters (63 veterans, 39 newcomers, 6 echo fighters). Not to mention the addition of 7 additional DLC fighters, bringing the total to 123 fighters which is more than Super Smash Bros. Ultimate. Franchises such as Pokemon, Sonic the Hedgehog, and Mega Man have expanded to more than one representative for that series. Other series have also been introduced like Disgaea, ARMS, and Puyo Puyo. Some Echo Fighters have also evolved into becoming their own character like Dr. Mario and Dark Pit.
===Beginning Veterans===
Difference from Super Smash Bros Ultimate	Difference from Super Smash Bros Ultimate	Difference from Super Smash Bros Ultimate 	
 	 	Mario's down smash has been changed. He spins both sides while swinging his hammer from the Mario and Luigi series. 	Mario's down smash has been changed. He spins both sides while swinging his hammer from the Mario and Luigi series.
 	 	Luigi has a new Neutral Special, Thunderhand. He launches a ball of electricity instead of a fireball. This move can be charged, but if he overcharges it, it will explode dealing damage and won't hurt Luigi.	Luigi has a new Neutral Special, Thunderhand. He launches a ball of electricity instead of a fireball. This move can be charged, but if he overcharges it, it will explode dealing damage and won't hurt Luigi.
 	 	
Peach has a new Neutral Special, Emotional Outbreak. Peach will change into her 4 emotions (Calm, Sad, Rage, Happy) and will either heal herself, cry tears that players slip on, burst into flames, or make her floaty.	
Peach has a new Neutral Special, Emotional Outbreak. Peach will change into her 4 emotions (Calm, Sad, Rage, Happy) and will either heal herself, cry tears that players slip on, burst into flames, or make her floaty.
 	 	Bowser's Neutral Special has been reworked. When only tapping the B button, he will spit a ball of fire instead of breathing it. 	Bowser's Neutral Special has been reworked. When only tapping the B button, he will spit a ball of fire instead of breathing it.
 	 	Rosalina's Final Smash has been changed to Grand Star, where she traps opponents in a Launch Star and launches them to space, where she will fire the Grand Star at the trapped players which explodes. 	Rosalina's Final Smash has been changed to Grand Star, where she traps opponents in a Launch Star and launches them to space, where she will fire the Grand Star at the trapped players which explodes.
 	 	No changes have been made to Yoshi. 	No changes have been made to Yoshi.
 	 	No changes to Link has been made 	
 	 	No changes to Zelda has been made 	
 	 	No changes to Sheik has been made 	
 	 	
Toon Link now has a new recovery, Deku Leaf where he rises into the air and glides downards.
His final smash now is called the Four Sword Slash, where it's the same, but with the three other Links from Four Swords.	
 	 	No changes to Kirby has been made 	
 	 	Dedede's Final Smash is now Macho Dedede, where he uses the Jamba Heart from Kirby Star Allies to transform and unleash a barrage of punches 	
 	 	No changes to Meta Knight has been made 	
 	 	When Samus uses Charge Shot up close to an opponent, it becomes Melee Counter from Metroid: Samus Returns 	
 	 	No changes to Fox has been made 	
 	 	No changes to Falco has been made 	
 	 	Donkey Kong's Final Smash is now Arcade, where he jumps on to a platform on top of the screen and starts chucking barrels like he does in the arcade game Donkey Kong 	Donkey Kong's Final Smash is now Arcade, where he jumps on to a platform on top of the screen and starts chucking barrels like he does in the arcade game Donkey Kong
 	 	No changes to Diddy Kong has been made 	No changes to Diddy Kong has been made
 	 	Pikachu's new final smash is 10,000,000 Thunderbolt where he'll trap players in a cutscene and will launch seven super-powered lightning bolts at the opponents 	
 	 	No changes to Pichu has been made 	
 	 	No changes to Jigglypuff has been made 	
 	 	No changes to any of the 3 Pokemon has been made. However, Pokemon Trainer's voice actor, Michele Knotz, reprised his voice role like in Brawl 	
 	 	No changes to Lucario has been made 	
 	 	No changes to Greninja has been made 	
 	 	No changes to Marth has been made 	
 	 	No changes to Roy has been made 	
 	 	No changes to Ike has been made 	
 	 	No changes to Robin has been made 	
 	 	No changes to Ice Climbers has been made 	
 	 	No changes has been made to R.O.B 	
 	 	No changes to Olimar has been made 	
 	 	No changes to Pit has been made 	
 	 	
Dark Pit has a new Side Special, Wolf Claws. Based on the Wolf Claw weapon in Kid Icarus Uprising, he slashes opponents with burning claws.
He also has a new down special, EZ Cannon. He uses the actual weapon from the game to fire powerful shots.	
Dark Pit has a new Side Special, Wolf Claws. Based on the Wolf Claw weapon in Kid Icarus Uprising, he slashes opponents with burning claws.
He also has a new down special, EZ Cannon. He uses the actual weapon from the game to fire powerful shots.
 	 	No changes to Palutena has been made 	No changes to Palutena has been made
 	 	His Side Special has been changed to Boost where he dashes across fair distance, hitting anyone in the way 	His Side Special has been changed to Boost where he dashes across fair distance, hitting anyone in the way
 	 	No changes to Snake has been made 	No changes to Snake has been made
 	 	No changes to Villager has been made 	No changes to Villager has been made
 	 	No changes to Isabelle has been made 	No changes to Isabelle has been made
 	 	
Mega Man can charge his neutral attack for a weaker version of his forward smash.
His Side Special is the Pile Driver from Mega Man 11. He forms a jackhammer drill on his buster and can dash from a short distance causing a small explosion if it makes contact.
His Down Special is now Jewel Satellite whish is more reliable. It now reflects projectiles, deals more damage, and lasts longer, making it more reliable than Leaf Shield.
His Final Smash is Super Mega Man where Rush runs into the now trapped opponents and fuses with Rock. He then fires a rocket fist that explodes while hitting them.	
Mega Man can charge his neutral attack for a weaker version of his forward smash.
His Side Special is the Pile Driver from Mega Man 11. He forms a jackhammer drill on his buster and can dash from a short distance causing a small explosion if it makes contact.
His Down Special is now Jewel Satellite whish is more reliable. It now reflects projectiles, deals more damage, and lasts longer, making it more reliable than Leaf Shield.
His Final Smash is Super Mega Man where Rush runs into the now trapped opponents and fuses with Rock. He then fires a rocket fist that explodes while hitting them.
 	 	No changes to Wii Fit Trainer has been made 	
 	 	No changes to Little Mac has been made 	
 	 	
Pac Man's grab has less end-lag, making it harder to be punished.
His down air is now the butt-bounce from Pac-Man World. It can be spammed and usually meteor smashes.
His Bonus Fruit roulette goes faster now	
Pac Man's grab has less end-lag, making it harder to be punished.
His down air is now the butt-bounce from Pac-Man World. It can be spammed and usually meteor smashes.
His Bonus Fruit roulette goes faster now
 	 	No changes to Inkling has been made 	
 	 	No changes to Simon has been made 	
 	 	No changes to Richter has been made 	
===Mii Fighters===
All three Mii Fighters return with a major upgrade. While keeping their original moves, they also recieved additional moves as well as the choice of changing their Final Smash. 8 new Mii Fighter Types are available, bringing the total to 11 Mii Fighters all together.
 	Description 	Moveset	Final Smash
Mii Brawler 	Fight with brawn by becoming a Mii Brawler 	
Moveset 1: Same moves from SSBU
Moveset 2: 
Chi Fist: The Mii Brawler punches forth, sending a fist-shaped energy blast.
Draining Punch: The Mii Brawler's hand glows before launching a punch that heals themself.
Wind-Up Haymaker: The Mii Brawler swings there arm around, charging a punch causing damage when thrown.
Side B
Eclipse Throw: The Mii Brawler lunges forth grabbing someone and throws them at a fair distance.
Grounding Headbutt: The Mii Brawler grabs someone and headbutts them, burying them in the ground.
Lightning Kick: The Mii Brawler performs a quick, electrical flying kick that hits multiple times.
Up B
Rising Dive Kick: The Mii Brawler kicks upward, rising into the air, before decending with a downward kick.
Body Slam: The Mii Brawler jumps high into the air before crashing down.
Dynamite Knuckle: The Mii Brawler jumps upwards while causing an explosion at the top.
Down B
Evade: The Mii Brawler eyes glow before an opponent attacks, dodging the attack that's coming and striking back.
Tectonic Stomp: The Mii Brawler stomps their foot on the ground, sending a shockwave that lifs opponents off the ground.
Boulder Breaker: The Mii Brawler hits the ground, making a boulder that can be punched towards a foe or used as cover.	
Omega Blitz: Same from SSBU
Super Punch Rush: The Mii Brawler punches their opponent and begins shooting super-powered energy blasts shaped of fists before charging in and delivering a deadly punch
Mii Swordfighter	Become a master of a blade with the Mii Swordfighter 	
Moveset 1: Same moves from SSBU
Moveset 2: 
B 
Buzzsaw Beam: The Mii Swordfighter slashes ahead while sending a saw blade-shaped energy beam that racks damage.
Cresent Strike: The Mii Swordfighter raises their sword up getting energy before sending out a cresent-shaped energy blast.
Storm Lance: The Mii Swordfighter charges their sword before thrusting it while producing wind.
Side B
Drill Impale: The Mii Swordfighter charges up before stabbing forth while racking damage.
Blade Blitz: The Mii Swordfighter goes forth a distance before coming at someone and repeatedly slash them.
Piercing Lunge: The Mii Swordfighter hops a short distance upward and strikes diagonally down, causing enemies to crumple.
Up B
Slash Dash: The Mii Swordfighter zips up in the air, while cutting at enemies and dealing damage.
Leaping Slice: The Mii Swordfighter deals damage with an uppercut slash while rising into the air.
Draw Drop: The Mii Swordfighter leaps forward into the air before they plunge with a fast slash if pressed again.
Down B
Blade Somersault: The Mii Swordfighter flips and does a rotating swing while dealing racking damage.
Photon Drop: The Mii Swordfighter jumps up in the air and stabs the ground, causing light to erupt from both sides.
Quake Stab: The Mii Swordfighter lifs their sword and plunges it down in front of them shaking the ground and burying foes.	
Final Edge: Same as SSBU
Holy Slash: The Mii Swordfighter enlarges their sword with light and hits the opponents with one slash to initiate the Final Smash and two huge slashes; one from the top and one from the side.
Mii Gunner 	Attack from long range with the Mii Gunner 	
Moveset 1: Same moves from SSBU
Moveset 2: 
B
Cryo Grenade: The Mii Gunner shoots a grenade that explodes in a frosty burst, freezing enemies.
Blow Torch: The Mii Gunner shoots out a controllable stream of fire that gets weaker when used too long.
Flash Ray: The Mii Gunner charges and fires a long-ranged laser beam.
Side B
Tornado Fan: The Mii Gunner's arm cannon makes a fan and dashes a short distance while the fan racks damage and blows wind.
Mercury Spike: The Mii Gunner shoots out a metal liquid that becomes a spike that deals damage when touched.
Holo-Arrow: The Mii Gunner charges and releases a holographic arrow that shoots forward.
Up B
Gravity Sphere: The Mii Gunner creates a barrier around them and flies into the air.
Bubble Bomb: The Mii Gunner makes a bubble and floats with it into the air; it can be used as an explosive.
Aqua Launcher: The Mii Gunner fires a jet stream of water, propelling themself upwards.
Down B
Bazooka Buster: The Mii Gunner transforms their arm cannon into a bazooka that fires a rocket towards the aimed direction.
Cloaking Device: The Mii Gunner uses their arm cannon and turns invisible for 8 seconds.
Launch Ring: The Mii Gunner launches a ring that, when detonated, creates a shockwave senting enemies away.	
Full Blast: Same as SSBU
Giga Drill Crush: The Mii Gunner blasts their opponents towards a canyon where the arm cannon becomes a giant-sized drill and racks damage as the opponents are being drilled.
Mii Sorcerer 	Cast powerful magic spells as the Mii Sorcerer 	
B
Frost Wave - The Mii Sorcerer shoots a small blue ball that becomes a medium ranged wave of ice that freezes opponents.
Splash Bomb - The Mii Sorcerer fires a ball of water that bounces and can be charged and explodes.
Twin Bolt - The Mii Sorcerer casts two electric projectiles, one goes straight and one goes diagonally up. If used in the air, one will go straight and one goes down diagonally.
Side B
Blaze Rain - The Mii Sorcerer launches three balls of fire in an arc that leaves pillars of fire where it landed.
Wizard Rocket - The Mii Sorcerer charges themself with energy and launch towards the direction they're heading.
Time Beam - The Mii Sorcerer blasts a beam that slows down and sometimes stops opponents.
Up B
Warp Ring - The Mii Sorcerer spawns a yellow controllable ring that transports them to it's position.
Tornado - The Mii Sorcerer creates a tornado that launches the Mii Sorcerer up towards the air.
Magi-portation - The Mii Sorcerer teleports from one place to another.
Down B
Mirror Body: The Mii Sorcerer seals themself in a crystal shell that reflects projectiles while increasing their weight.
Healing Area: The Mii Sorcerer creates a rune on the ground that makes an area that heals themself and others.
Fire Shield: The Mii Sorcerer casts three fireballs circling them causing damage if touched while it can be launched for more damage.	
Hyper Comet: The Mii Sorcerer summons a large star-shaped asteroid from space which can be guided onto the battlefield with the reticle, before crashing down and exploding.
Mii Athlete 	Fight with athletic skills as the Mii Athlete 	
B
Racket Serve: The Mii Athlete throws and hits the tennis ball with a tennis racket.
Ball & Chain: The Mii Athlete spins around, charging for power before letting go of the ball.
Archery: The Mii Athlete gets out a bow and shoots an arrow.
Side B
Pole Vault: The Mii Athlete uses a long pole to launch them self afar.
Volleyball: The Mii Athlete spikes the volleyball on the ground which bounces.
Batter Up: The Mii Athlete throws the ball in the air and has to time it right to send it forward.
Up B
Trampoline: The Mii Athlete spawns a trampoline below themself and bounces high.
Acrobatics: The Mii Athlete jumps high in the air while performing stunts.
Football Tackle: The Mii Athlete charges toward the given direction.
Down B
Bowling Roll: The Mii Athlete rolls a bowling ball across the ground.
Soccer Kick: The Mii Athlete kicks a soccer ball with brute force.
Golf Club Swing: The Mii Athlete hits a golf ball across a distance with a golf club.	Slam Dunk: The Mii Athlete grabs the nearest opponent and jumps high into the air and slams them down the basketball hoop with tremendous force.
Mii Painter 	Utilize the power of creation as the Mii Painter 	
B
Paintball: The Mii Painter uses the paintbrush and launches a small blob of paint.
Paint Sword: The Mii Painter's paintbrush forms into a sword and slashes forth.
Palette Mirror: The Mii Painter covers themself in a sparkling rainbow shield that bounces back projectiles.
Side B
Paint Bucket: Mii Painter will throw a puddle of paint from the bucket.
Roller Rush: Mii Painter will speed forth with the roller skates their wearing.
Paint; Spike Wheel: Mii Painter will paint a spiky wheel and push it forward.
Up B
Rainbow Bridge: Mii Painter will paint a platform underneath them and can make a longer one on the inputed direction.
Paint; Wings: Mii Painter will paint a pair of wings and gains flight for about 4 seconds.
Paint; Jetpack: Mii Painter will paint a jetpack and will rocket in a vertical distance.
Down B
Paint; Bomb: Mii Painter will paint a bomb and throws it at an enemy. Can be used as an item
Paint; Bubble: Mii Painter will paint a bubble which will block damage until enough is able to destroy it.
Paint; Bear Trap: Mii Painter paints a bear trap and lays it on the ground until it's destroyed or until it's triggered.	Canvas Cyclone: The Mii Painter spins rapidly while using their paintbrush to create a monsterous sized twister of paint that racks up damage when trapped inside before exploding violently, launching anyone caught in it away.
Mii Engineer 	Build and dominate the field with the Mii Engineer 	
B
Plasma Rifle: The Mii Engineer pulls out a rifle and shoots small rounds of plasma.
Bullet Drone: The Mii Engineer spawns a floating and moving drone that shoots small bullets from underneath.
Sentry Build: The Mii Engineer builds a sentry that aims and fires at nearby foes. Can be upgraded by using Sentry Build near the sentry.
Side B
Hoverboard: The Mii Engineer will ride on a hoverboard in the pointed direction.
Minigun: The Mii Engineer pulls out a minigun and shoots a horde of bullets, but has to reload when running out.
Freeze Fan: The Mii Engineer pulls out a fan which blows freezing air.
Up B
Helicopter Helmet: The Mii Engineer puts on a helicopter shaped helmet and flies in the given direction.
Rocket Jump: The Mii Engineer uses a rocket launcher and points down while firing, propelling them in the air.
Transport Ball: The Mii Engineer tosses a ball in the air at a set distance and warps to its destination.
Down B
Bomb Drone: The Mii Engineer deploys a bomb-shaped drone and walks around until it blows up.
Shock Pad: The Mii Engineer pulls out a square-shaped device that stuns opponents that are on it.
Grapple Shot: The Mii Engineer shoots a grappling device that hooks onto someone and pulls themself towards them.	Mecha Madness: The Mii Engineer calls for a flying mech that rams towards enemies into the air before the Mii Engineer flies towards them and fires a barrage of missiles.
Mii Ninja 	Become stealthy and swiftly attack as the Mii Ninja 	
B
4-Point Star: The Mii Ninja throws forward a shuriken, dealing damage.
Kunai Throw: The Mii Ninja tosses a small knife forward. Can be used repeatedly.
Summoning Jutsu: The Mii Ninja summons either a frog, snake, or a scorpion and attacks.
Side B
Smoke Screen Dash: The Mii Ninja uses a smoke bomb and disappears in smoke and reappears at a distance.
Drop Grab: The Mii Ninja will grab an opponent and jump high in the air and slam them on the ground.
Dash Slash: The Mii Ninja sheathes out their katana and go past opponents while slashing them.
Up B
Ninja Leap: The Mii Ninja jumps high into the air.
Critical Slash: The Mii Ninja will move fast like they're teleporting and slices their opponent.
Parachute Dive: The Mii Ninja floats in the air with a parachute and can let go before striking.
Down B
Pyrotechnics: The Mii Ninja charges up before unleashing a fiery attack.
Clone Technique: The Mii Ninja creates a clone that takes an attack while throwing the enemy and are struck by an attack.
Explosion Tag: The Mii Ninja tosses out slips of paper and are detonated, exploding anyone by them.	Multi-Clone Technique: The Mii Ninja uses their katana and slashes anyone hit by it to a pond during night time before they are attacked and pummeled by Mii Ninja clones.
Mii Cartoonist 	Defy logic with cartoons as the Mii Cartoonist 	
B
Large Fist: The Mii Cartoonist enlarges their fist and punches ahead.
Baseball Bat: The Mii Cartoonist winds up and swings for hard hitting damage.
Chewing Cannon: The Mii Cartoonist chews and spits out a cannonball.
Side B
Zip: The Mii Cartoonist gets into a running start position before running forwards, ramming into enemies.
Copter Arms: The Mii Cartoonist spins their arms around, racking damage.
Transport Hole: The Mii Cartoonist spawns a hole and jumps inside it leading to another spawned hole and jumps out of it.
Up B
Parasol Glide: The Mii Cartoonist raises into the air and glides with a parasol.
Smoke Bomb: The Mii Cartoonist disappears in a puff of smoke and reappears at their destination.
Arm Stretch: The Mii Cartoonist stretches their arm up in the air to grab a ledge or deal damage.
Down B
Acme Arsenal: The Mii Cartoonist pulls out a random item and uses it (mouse trap, plank, bomb, rocket launcher).
Dust Cloud: The Mii Cartoonist counters a hit and beats the enemy up in a dust cloud.
Elastic Arms: The Mii Cartoonist stretches their arm across a medium-range distance before punching.	Train Wreck: The Mii Cartoonist spawns a hole in front of him that drops foes on to train tracks as the Mii Cartoonist points at a direction where a speeding train comes and rams into the trapped opponents.
Mii Dragon 	Unleash your fury and power as the Mii Dragon 	
B
Burning Breath: The Mii Dragon breathes a stream of fire that gets weaker when used consecutively.
Icy Breath: The Mii Dragon breaths cold air that can freeze opponents.
Spark Breath: The Mii Dragon breaths electricity that paralyzes enemies.
Side B
Solar Knuckle: The Mii Dragon ignites their fist in flames and unleashes a fiery punch attack.
Arctic Knuckle: The Mii Dragon emits cold air from their fist and punches forth, freezing anyone hit by it.
Thunder Knuckle: The Mii Dragon charges electricity into their fist and punch ahead.
Up B
Dragon Charge: The Mii Dragon charges with a blue aura and flies upwards, dealing damage along the way.
Dragon Loop: The Mii Dragon flies upward in a loop-de-loop path while dealing damage .
Dragon Meteor: The Mii Dragon flies into the air for a short while until they slam down on the ground.
Down B
Tail Sweep: The Mii Dragon spins around while hitting foes with their tail.
Tail Whip: The Mii Dragon rears back before performing a long-ranged tail strike.
Tail Wind: The Mii Dragon spins around while blowing wind from both sides.	Draco Doom: The Mii Dragon dashes straight ahead before colliding with foes who are sent to a deserted area where the Mii Dragon fires a large green energy ball that turns into the shape of a dragon which explodes on the enemies.
Mii Masher 	Turn the fight into a game of Whack A Mole with the Mii Masher	
B
Charge Smash - The Mii Masher charges up before unleashing a powerful upward swing.
Burn Charge - The Mii Masher swings their hammer, firing a fiery projectile forward.
Hammer Chuck - The Mii Masher throws their hammer in an arc, dealing damage while leaving themself vulnerable until they spawn a new hammer.
Side B
Mallet Twirl - The Mii Masher spins around racking damage, but will leave them dizzy if used too much.
Sledge Vault - The Mii Masher slams the ground in front of them, sending them forward in the air.
Thunder Swing - The Mii Masher charges electricity before swinging forward.
Up B
Propeller Hammer - The Mii Masher spins their hammer around, propelling themself in the air.
Impact Swing - The Mii Masher does an uppercut slam with the hammer, launching them in the air.
Super Hammer Smash - The Mii Masher leaps high into the air before crashing down with their hammer.
Down B
Dropper Dozer - The Mii Masher's hammer glows purple before it slams the ground while creating an energy shockwave that induces sleep on anyone caught in it.
Anvil Spin - The Mii Masher holds and twirls it below them to deal rapid damage.
Shatter Slam - The Mii Masher charges up before slamming the ground, burying nearby enemies. The time they spend buried depends on how long the hammer was charged.	Giga Hammer: The Mii Masher will enlarge their hammer and rise into the air before falling back down and slams on the opponents below them dealing heavy damage while sending shockwaves on both sides which also deal damage.
===Newcomers===
Name 		Moveset	Final Smash 	Series
Captain Toad 		
Neutral - Green Star
Side - Pickaxe
Up - Spring Mushroom
Down - Patch Pluck	Draggadon 	Mario
Midbus 		
Neutral - Cannonball Chuck
Side - Spike Roll
Up - Belly Leap
Down - Junker	Blizzard Midbus 	Mario
Paper Mario 		
Neutral - Hurlhammer
Side - Watt Shock
Up - Plane Mario
Down - Bomb Attack	Showstopper 	Paper Mario
Tetra/Toon Zelda		
Neutral - Cannon/Arrows
Side - Bombchu/Mirror Shield
Up - Catapult/Sage Bridge
Down - Transform	
Pirate Barrage
Phantom Zelda	Legend of Zelda
Captain Syrup 		
Neutral - Shake It
Side - Pillar Bomb
Up - Twirling Teacup
Down - Mecha Kuri	Three Wishes 	Wario
Bandana Dee 		
Neutral - Spear Throw
Side - Wheelie
Up - Spear Copter
Down - Parasol	Megaton Punch 	Kirby
Hilda 		
Neutral - Ember/Water Pulse/Energy Ball
Side - Flame Charge/Razor Shell/Wrap
Up - Heat Crash/Aqua Jet/Leaf Storm
Down - Change Pokemon	Triple Finish 	Pokemon
Moon 		
Neutral - Incinerate/Leafage/Sparkling Aria
Side - Fire Fang/Pluck/Disarming Voice
Up - Fury Swipes/Aerial Ace/Aqua Jet
Down - Change Pokemon	Z-Move 	Pokemon
Tapu Koko 		
Neutral - Electro Ball
Side - Agility
Up - Brave Bird
Down - Electric Terrain	Guardian of Alola 	Pokemon
Mimikyu 		
Neutral - Shadow Claw
Side - Play Rough
Up - Psychic
Down - Feint Attack	Lets Snuggle Forever	Pokemon
Medusa 		
Neutral - Petrifying Eye
Side - Vortex
Up - Warp
Down - Kiss of Oblivion	Monstrous Medusa 	Kid Icarus
Laharl 		
Neutral - Overlord's Wrath
Side - Blade Rush
Up - Blazing Knuckle
Down - Counter	Meteor Impact 	Disgaea
Metal Sonic 		
Neutral - Copycat
Side - Plasma Pulse
Up - V. Maximum Overdrive
Down - Black Shield	Metal Overlord 	Sonic
Klonoa 		
Neutral - Arm Cannpn
Side - Boomerang
Up - Wind Gnome
Down - Hammer	Thunder Hurricane 	Klonoa
Dr. Coyle 		
Neutral - Lokjaw
Side - Papabola
Up - Spring-a-Ling
Down - Brrchuck	Rush 	ARMS
Roll 		
Neutral - Roll Buster
Side - Bouquet Bomb
Up - Beat
Down - Splash Bucket	Hyper Roll 	Mega Man
=== Unlockable Characters ===
==== Unlockable Veterans ====
Differences from Super Smash Bros. Ultimate	Differences from Super Smash Bros. Ultimate 	Final Smash
 	No changes to Daisy has been made 	Daisy Blossom
 	While Bowser Junior's moveset becomes unchanged, His down special now allows him to transform into Shadow Mario, Giving him a new moveset revolving around his poisonous paint. Shadow Mario gets Junior's old FS while the latter gets a larger clown car that blows them up with a huge spiked bomb.	Koopa Clown Car/Shadow Mario Paint
 	No changes to Piranha Plant has been made 	Petey Piranha
 	No changes to Wario has been made 	Wario-Man
 	Ganondorfs down special is now Dead Man's Volley where he throws an electric ball that gets more powerful the more it is reflected. 	Ganon, The Demon King
 	No changes to Young Link has been made 	Triforce Slash
 	No changes to Dark Samus has been made 	Phazon Laser
 	No changes to Ridley has been made 	Plasma Scream
 	No changes to Wolf has been made 	Team Star Wolf
 	No changes to King K Rool has been made 	Blast-o-Matic
 	No changes to Mewtwo has been made 	Psystrike
 	No changes to Incineroar has been made 	Max Malicious Moonslaught
 	No changes to Snake has been made 	Blue Falcon
 	Ness' final smash is now PK Rockin 	PK Rockin
 	Lucas' final smash is now PK Love. 	PK Love
 	No changes to Lucina has been made 	Critical Hit
 	No changes to Chrom has been made 	Awakening Aether
 	No changes to Corrin has been made 	Torrential Roar
 	No changes have been made to Mr. Game and Watch 	Octopus
 	De Mario's moveset has been slightly changed. His side special is now an attack where he dashes a short distance with a clipboard. It also reflects projectiles like the former move. 	Virus Attack
 	No changes to Duck Hunt Duo has been made 	NES Zapper Posse
 	No changes to Ryu has been made 	
Shin Shoryuken / Shinku Hadoken
 	No changes to Ken has been made 	
Shippu Jinraikyaku / Shinryuken
 	No changes to Cloud has been made 	Omnislash
 	No changes to Bayonetta has been made 	Infernal Climax
 	No changes to Joker has been made 	All-Out Attack
 	No changes to Hero has been made 	Gigaslash
 	No changes to Banjo-Kazooie has been made 	Jinjonator
====Unlockable Newcomers====
Name 		Moveset	Final Smash 	Series
Kamek 		
Neutral - Polygon Blast
Side - Broom Ride
Up - Whirl Warp
Down - Minion Summon	Super Koopa Blast	Yoshi
Galacta Knight		
Neutral - Knight Beam
Side - Spin Slash
Up - Knight Spin
Down - Ground Twister	Revolution 	Kirby
Cia 		
Neutral - Soul Flash
Side - Black Flail
Up - Dark Pool
Down - Dark Pillar	Shadow Massacre 	Legend of Zelda
Lyn 		
Neutral - Brave Bow
Side - Killing Edge
Up - Astra
Down - Counter	Quick Draw 	Fire Emblem
Cuphead 		
Neutral - Peashooter
Side - Roundabout
Up - Parry Slap
Down - Chaser	Super Arts 	Cuphead
Dig Dug 		
Neutral - Pump
Side - Fygar Fire
Up - Pooka Ride
Down - Jackhammer	Rock Slide 	Dig Dug
Classic Sonic 		
Neutral - Drop Dash 
Side - Pink Spike
Up - Spring
Down - Shield Spawn	Hyper Sonic 	Sonic the Hedgehog
Shovel Knight 		
Neutral - Dig
Side - Chaos Sphere
Up - Propeller Dagger
Down - Mobile Gear	Catch Her! 	Shovel Knight
Sans 		
Neutral - Gaster Blaster
Side - Lazy Bones
Up - Shortcut
Down - Blue Attack	Bad Time 	Undertale
Arle 		
Neutral - Fire
Side - Ice Storm
Up - Lightning
Down - Diacute	Bayoen 	Puyo Puyo
Lilac 		
Neutral - Vortex Wave
Side - Dragon Boost
Up - Cyclone
Down - Pangu Star	Holo Dragon 	Freedom Planet
Excitebiker 		
Neutral - Turbo
Side - Wheelie
Up - Ramp
Down - Donut	Victory Lap 	Excitebike
====Unlocking Criteria====
Character 	Ways to Unlock	Stage
Daisy 	
#Play 10 Vs matches
#Complete Classic Mode on any intensity
#Have her join in Story Mode	Delfino Plaza
Bowser Jr/Shadow Mario	
# Play 20 Vs matches
#Complete Classic Mode without using continues
#Have him join in Story Mode	Bowser Castle
Piranha Plant 	
#Play 30 Vs Matches
#Complete 100-Man Smash with Bowser
#Have him join Story Mode	Mushroom Kingdom
Wario 	
#Play 40 Vs Matches
#Win 15 Coin Battles
#Have him join Story Mode	Warioware Inc.
Ganondorf 	
#Play 50 Vs Matches
#Complete 100-Man Smash with Link
#Have him join Story Mode	Gerudo Valley
Young Link 	
#Play 60 Vs Matches
#Clear All Star Mode
#Have him join Story Mode	Great Bay
Dark Samus 	
#Play 70 Vs Matches
#Collect 100 Spirits
#Have her join Story Mode	Brinstar Depths
Ridley 	
#Play 80 Vs Matches
#Complete Classic Mode using Samus at 6.0+
#Have him join Story Mode	Norfair
Wolf 	
#Play 90 Vs Matches
#Complete Classic Mode using Fox at 6.0+
#Have him join Story Mode	Sector Z
King K Rool 	
#Play 100 Vs Matches
#Complete Classic Mode using Donkey Kong at 6.0+
#Have him join Story Mode	Gangplank Galleon
Mewtwo 	
#Play 110 Vs Matches
#Complete Classic Mode using Pikachu at 6.0+
#Have him join Story Mode	Spear Pillar
Incineroar 	
#Play 120 Vs Matches
#Play the game for 6 hours
#Have him join Story Mode	Alola Pokemon League
Captain Falcon 	
#Play 130 Vs Matches
#Complete 100-Man Smash with any character
#Have him join Story Mode	Port Town Aero Dive
Ness 	
#Play 140 Vs Matches
#Summon 25 Assist Trophies
#Have him join Story Mode	Fourside
Lucas 	
#Play 150 Vs Matches
#Summon 50 Assist Trophies
#Have him join Story Mode	Magicant
Lucina 	
#Play 160 Vs Matches
#Complete Classic Mode using Marth at 6.0+
#Have her join Story Mode	Castle Seige
Chrom 	
#Play 170 Vs Matches
#Complete Classic Mode using Roy at 6.0+
#Have him join Story Mode	Coliseum
Corrin 	
#Play 180 Vs Matches
#KO 25 Fire Emblem fighters
#Have him join Story Mode	Arena Ferox
Mr. Game and Watch 	
#Play 190 Vs Matches
#Complete Classic Mode with 20 characters
#Have him join Story Mode	Flat Zone X
Dr. Mario 	
#Play 200 Vs Matches
#Complete Classic Mode using Mario at 6.0+
#Have him join Story Mode	Mushroomy Kingdom II
Duck Hunt 	
#Play 210 Vs Matches
#Complete Target Smash for the first time.
#Have him join Story Mode	Duck Hunt
Ryu 	
#Play 220 Vs Matches
#Beat 1 opponent in Brutal Smash
#Have him join Story Mode	Suzaku Castle
Ken 	
#Play 230 Vs Matches
#Complete the event, Super RIval Bros
#Have him join Story Mode	Battle Harbor
Cloud 	
#Play 240 Vs Matches
#Complete the event, Swords Clash.
#Have him join Story Mode	Midgar
Bayonetta 	
#Play 250 Vs Matches
#KO 50 people with Final Smashes
#Have her join Story Mode	Umbra Clock Tower
Kamek 	
#Play 260 Vs Matches
#Collect 50 Spirits
#Have him join Story Mode	Yoshi's Island
Dimentio 	
#Play 260 Vs Matches
#Complete Classic Mode with Paper Mario over 5.5 without using Continues
#Have him join Story Mode	Castle Bleck
Galacta Knight 	
#Play 270 Vs Matches
#KO 100 in Infinite Smash
#Have him join Story Mode	Royal Road
Purah 	
#Play 280 Vs Matches
#Take 200 Pictures
#Complete Classic Mode with Toon Link over 5.0 without using continues
#Have her join Story Mode	Zora's Domain
Cia 	
#Play 280 Vs Matches
#Clear Target Smash with 15 characters
#Have her join Story Mode	Hyrule
Lyn 	
#Play 290 Vs Matches
#Perform 15 Shield Counters
#Have her join Story Mode	Battlegrounds
Diancie 	
#Play 300 Vs Matches
#Summon 50 Pokeball Pokemon
#Have her join Story Mode	Prism Tower
Gardevoir 	
#Play 310 Vs Matches
#Reflect 100 projectiles
#Have her join Story Mode	Pokemon Stadium 2
Young Cricket 	
#Play 320 Vs Matches
#Play on Warioware Inc. 20 times
#Have him join Story Mode	Diamond City
Cuphead 	
#Play 330 Vs Matches
#Complete a Tourney
#Have him join Story Mode	The Die House
Dig Dug 	
#Play 340 Vs Matches
#Defeat 50 Pookas in Smash Run
#Have him join Story Mode	Pooka Tunnels
Classic Sonic 	
#Play 350 Vs Matches
#Reach 1000ft in Home Run Smash
#Have him join Story Mode	Chemical Plant Zone
Shovel Knight 	
#Play 360 Vs Matches
#Complete the Smash Gauntlet
#Have him join Story Mode	Tower of Fate
Sans 	
#Play 370 Vs Matches
#Win a round of Smash Run
#Have him join Story Mode	Enemy Encounter
Arle 	
#Play 380 Vs Matches
#Beat All-Star Mode with 10 characters
#Have her join Story Mode	Primp Town
Black Mage 	
#Play 390 Vs Matches
#Win 50 matches as any magic user
#Have him join Story Mode	Lunar Core
Lilac 	
#Play 400 Vs Matches
#Complete Classic Mode with Sonic over 5.0 without using continues
#Have him join Story Mode	Fortune Street
Neku 	
#Play 410 Vs Matches
#Win 50 Spirit matches
#Have him join Story Mode	Scramble Crossing
Earthworm Jim 	
#Play 420 Vs Matches
#Play for 4 hours
#Have him join Story Mode	New Junk City
Excitebiker 	
#Play 430 Vs Matches
#Unlock 7 masterpieces
#Have him join Story Mode	Excitebike Arena
=== Echo Fighters (Newcomers) ===
	
Dry Bowser is a bit less powerful than the original Bowser, but is a bit faster at the same time. His flames are blue and. When using his recovery on the ground, he still goes up.
----
Neutral: Fire Breath
Side: Dry Bones Claw
Up: Whirling Skeleton
Down: Bone Bomb
Final Smash: Giga Dry Punch	
Dry Bowser is a bit less powerful than the original Bowser, but is a bit faster at the same time. His flames are blue and. When using his recovery on the ground, he still goes up.
----
Neutral: Fire Breath
Side: Dry Bones Claw
Up: Whirling Skeleton
Down: Bone Bomb
Final Smash: Giga Dry Punch	
Dry Bowser is a bit less powerful than the original Bowser, but is a bit faster at the same time. His flames are blue and. When using his recovery on the ground, he still goes up.
----
Neutral: Fire Breath
Side: Dry Bones Claw
Up: Whirling Skeleton
Down: Bone Bomb
Final Smash: Giga Dry Punch	
Dry Bowser is a bit less powerful than the original Bowser, but is a bit faster at the same time. His flames are blue and. When using his recovery on the ground, he still goes up.
----
Neutral: Fire Breath
Side: Dry Bones Claw
Up: Whirling Skeleton
Down: Bone Bomb
Final Smash: Giga Dry Punch	
Dry Bowser is a bit less powerful than the original Bowser, but is a bit faster at the same time. His flames are blue and. When using his recovery on the ground, he still goes up.
----
Neutral: Fire Breath
Side: Dry Bones Claw
Up: Whirling Skeleton
Down: Bone Bomb
Final Smash: Giga Dry Punch
Dry Bowser
Echo Fighter for: Bowser					
	
Boshi is less faster than Yoshi, but his moves have more power
----
Neutral: Egg Lay
Side: Egg Roll
Up: Boshi Jump
Down: Boshi Bomb
Final Smash: Yoshi Stampede	
Boshi is less faster than Yoshi, but his moves have more power
----
Neutral: Egg Lay
Side: Egg Roll
Up: Boshi Jump
Down: Boshi Bomb
Final Smash: Yoshi Stampede	
Boshi is less faster than Yoshi, but his moves have more power
----
Neutral: Egg Lay
Side: Egg Roll
Up: Boshi Jump
Down: Boshi Bomb
Final Smash: Yoshi Stampede	
Boshi is less faster than Yoshi, but his moves have more power
----
Neutral: Egg Lay
Side: Egg Roll
Up: Boshi Jump
Down: Boshi Bomb
Final Smash: Yoshi Stampede	
Boshi
Echo Fighter for: Yoshi	
Boshi
Echo Fighter for: Yoshi				
	
Being the echo fighter of Little Mac, he is as powerful as him, but the drawback is that his speed is way lower than him as he is a heavyweight fighter.
----
Neutral: Straight Lunge
Side: Bicycle
Up: Heavy Uppercut
Down: Chocolate Bar
Final Smash: Star Punch	
Being the echo fighter of Little Mac, he is as powerful as him, but the drawback is that his speed is way lower than him as he is a heavyweight fighter.
----
Neutral: Straight Lunge
Side: Bicycle
Up: Heavy Uppercut
Down: Chocolate Bar
Final Smash: Star Punch	
Being the echo fighter of Little Mac, he is as powerful as him, but the drawback is that his speed is way lower than him as he is a heavyweight fighter.
----
Neutral: Straight Lunge
Side: Bicycle
Up: Heavy Uppercut
Down: Chocolate Bar
Final Smash: Star Punch	
Being the echo fighter of Little Mac, he is as powerful as him, but the drawback is that his speed is way lower than him as he is a heavyweight fighter.
----
Neutral: Straight Lunge
Side: Bicycle
Up: Heavy Uppercut
Down: Chocolate Bar
Final Smash: Star Punch	
Doc Louis
Echo Fighter for: Dry Bowser	
Doc Louis
Echo Fighter for: Dry Bowser				
	
Ms. Pac Man's Bonus Fruit has different properties. Instead of Pac Man's Cherry, Strawberry, Orange, Apple, Melon, Galaxian Starship, Bell, and Key, she uses these instead. She's a bit slow, but her attacks are stronger
*Turnip - Bounces twice
*Mushroom - Bounces 3 times
*Eggplant - Hovers in a straight line
*Watermelon - Comes back after being thrown
*Pooka - Bounces until it explodes
*Tomato - Travels slow, gets faster
*Pineapple, Travels at a zig-zag
*Ms. Pac Man - Travels straight, hits multiple times (strongest)
----
Neutral: Bonus Fruit
Side: Power Pellet
Up: Pac Jump
Down: Fire Hydrant
Final Smash: Super Ms. Pac Man				
Ms. Pac Man
Echo Fighter for: Pac Man					
	
Jeanne has better mobility and her moves deal more damage than Bayonetta, but she sacrifices speed as a result.
----
Neutral: Bullet Climax
Side: Heel Slide
Up: Witch Twist
Down: Witch Time
Final Smash: Infernal Climax				
Jeanne
Echo Fighter for: Bayonetta					
	
Octolings are almost similar to the Inklings, except that they're a bit stronger and faster, but are a bit lighter, making them easier to KO. The Octoling's down special is the Curling Bomb from Splatoon 2.
-------------------------------------------------------------------------------Neutral: Octoshot
Side: Octobrush
Up: Super Jump
Down: Curling Bomb
Final Smash: Tenta Missiles				
Octoling
Echo Fighter for: Inkling					
	
Sakura copies many of Ryu's moves, except weaker for better movement.
----
Neutral: Hadoken
Side: Shunpukyaku
Up: Shouken
Down: Focus Attack
Final Smash: Nekkutsu Hadoken/Sakura Rain	
Sakura copies many of Ryu's moves, except weaker for better movement.
----
Neutral: Hadoken
Side: Shunpukyaku
Up: Shouken
Down: Focus Attack
Final Smash: Nekkutsu Hadoken/Sakura Rain	
Sakura copies many of Ryu's moves, except weaker for better movement.
----
Neutral: Hadoken
Side: Shunpukyaku
Up: Shouken
Down: Focus Attack
Final Smash: Nekkutsu Hadoken/Sakura Rain	
Sakura copies many of Ryu's moves, except weaker for better movement.
----
Neutral: Hadoken
Side: Shunpukyaku
Up: Shouken
Down: Focus Attack
Final Smash: Nekkutsu Hadoken/Sakura Rain	
Sakura
Echo Fighter for: Ryu					
===DLC Fighters===
	Moveset	Final Smash 	Price
	
Neutral: Snifit Guy
Side: Bomb Guy
Up: Fly Guy
Down: Pyro Guy	 	
Free
2.99
	
Neutral - Spitfire
Side - Scimitar Charge
Up - Risky's Cannon
Down - Belly Dance	Genie Trap 	$3.99
	
Neutral - PK Freeze
Side - Hypnosis
Up - PK Fire
Down - PK Ground	PK Starstorm 	$3.99
	
Neutral - Bomb Throw
Side - Speed Up
Up - Bomb Jump
Down - Light Bomb	Dangerous Bombs	$3.99
	
Neutral - Fire Blaster
Side - Freeze Blast
Up - Staff Booster
Down - Ground Quake	Cloud Runner 	$4.99
	
Neutral - Lightning Kick
Side - Spinning Bird Kick
Up - Tenshou Kyaku
Down - Kikoken	Kikosho 	$4.99
	
Neutral - Lock-On Missiles
Side - Wrecking Ball
Up - Jet Engine
Down - Egg Pawn	Eggrobo 	$4.99
	
Neutral - Blade Beam
Side - Rolling Smash
Up - Double Spinning Edge
Down - Aegis Swap	 	$4.99
== Stages ==
http://fantendo.wikia.com/wiki/Super_Smash_Bros._Worlds_Collide/_Stages
== Assist Trophies ==
Assist Trophies return once again from Smash 4 and Brawl. They still function the same where a player picks it up and summons a character to aid you. There are a total of 51 Assist Trophies, 35 returning ones and 16 new ones. However some Assist Trophies have to be unlocked by playing as a certain character or completing an achievement.
 	 	
Akira 	Andross 	Alucard
 	 	
Ashley 	Black Knight 	Burrowing Snaget
 	 	
Chain Chomp 	Chef Kawasaki	Color TV-Game 15
 	 	
Devil 	Dillon 	Dr. Kowashima
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
Squid Sisters	Starfy 	Starman
 	 	
Sukapon 	Takamaru 	Tiki
 	 	
Thwomp 	Vincent 	Waluigi
 	 	
Dr. Wily 	Yuri Kozukata	Zero
===New Assist Trophies===
Name 		Description 	Series
AiAi 		He rolls around the stage dealing damage by ramming into players inside his ball. 	Monkey Ball
Akuma 		He will perform the Raging Demon technique on the nearest player. Anyone over 100% getting hit is instantly KO'd 	Street Fighter
Angry Sun 		 	
Beck 		He'll dash across the stage and use one of the few abilities he possesses in his game. 	Mighty No. 9
Blast Man 		He will hop around the stage and use his Chain Blast weapon to spawn four floating bombs which will gravitate towards opponents and explode after a few seconds.	Mega Man
Boo 		Boo will float around the stage and lick other fighters to paralyze them. He'll sometimes stick with the summoner and make then intangable. 	Super Mario
Chaos 		He'll stretch his arms and throw punches. His arms will also gram and pull in items. 	Sonic the Hedgehog
Eggplant Wizard 		He will use his staff and turn fighters into eggplants. 	Kid Icarus
Eggrobo 		Eggrobo will fire an energy blast or a laser beam from it's gun. 	Sonic the Hedgehog
Etna 		She will use one of her signature moves, Prinny Raid causing exploding penguins to fall from the sky. 	Disgaea
Geno 		Geno will turn into a cannon and perform Geno Flash a few times. 	Geno
Geolyte 		The Geolyte will line up with other colored Geolytes in the background and they all will fly and crash on the stage 	Meteos
Gooey 		Gooey will lick fighters with his tounge, making them slippery and more likely to trip. 	Kirby
Juri 		She attacks other players with a barrage of super-powered kicks. 	Street Fighter
Lord Fredrik 		He uses his horn to fire ice balls and ice dragons. He'll occasionally charge at players with his helmet. 	Donkey Kong
Marx 		Marx uses some of his attacks from his boss fight in Ultimate. 	Kirby
Nights 		Nights will Drill Dash towards fighters and trap them with the Paraloop 	Nights into Drems
Plague Knight 		Plague tosses bombs around the stage (Bomberman's replacement) 	Shovel Knight
Ristar 		He will grab the nearest opponents and be pulled towards them. 	Ristar
Reckless Wiimote Guy		He will run around and smack fighters with a Wii Remote. 	Nintendo Wii
Rundas 		He'll freeze players with his various ice attacks. If he gets off the stage, he'll Ice Surf back on. 	Metroid
Samba de Amiigo 		He'll spawn with a band and starts playing a song. Anyone near them will dance uncontrollably. 	Samba de Amigo
Silver 		He'll grab players with his ESP, immobilizing them until they wiggle free or if he stops for a split-second 	Sonic the Hedgehog
Specter Knight 		He'll run and jump around the stage slashing foes with his scythe. 	Shovel Knight
Stanley 		He'll attack with his bug spray that paralyzes and poisons victims. 	Donkey Kong
Tharja 		She binds nearby opponents with dark magic. 	Fire Emblem
Tifa Lockhart 		She attacks by throwing punches and useing fire and ice magic 	Final Fantasy
Tundra Man 		He will skate across the stage while jumping and twirling. Anyone who is close to him will get hit by his Tundra Storm. 	Mega Man
Urban Champion 		He will punch and kicks at opponents (Little Mac's replacement) 	Urban Champion
Watt 		She'll get close to players and shock them while paralyzing them. 	Paper Mario
Wiggler 		Wiggler will move and charge at opponents on the stage. 	Super Mario
Wingo 		He'll flap his wings, causing strong winds to push all the fighters 	Super Mario
==Items==
http://fantendo.wikia.com/wiki/Super_Smash_Bros._Worlds_Collide/Items
==Bosses==
Boss Battles reappear from Brawl and Ultimate. They are used in three modes, Classic Mode, Story Mode, and the new mode Smash Gauntlet, a mode where you fight an onslaught of bosses. Below is a list of bosses that appear in SSBWC.
===Returning Bosses===
		
		
		
		
		
=== New Bosses ===
Name 		Boss Fight	Playable characters in Boss Fight
King Bob-Omb 		 	
*In Smash Gauntlet
**Anyone that has been unlocked
*In Story Mode
Karate Kong 		 	
*In Smash Gauntlet
**Anyone that has been unlocked
*In Story Mode
Whispy Woods 		 	
*In Smash Gauntlet
**Anyone that has been unlocked
*In Story Mode
Queen Sectonia		 	
*In Smash Gauntlet
**Anyone that has been unlocked
*In Story Mode
Magalor 		 	
*In Smash Gauntlet
**Anyone that has been unlocked
*In Story Mode
Armored Mewtwo		 	
*In Smash Gauntlet
**Anyone that has been unlocked
*In Story Mode
Zekrom 		 	
*In Smash Gauntlet
**Anyone that has been unlocked
*In Story Mode
Necrozma 		 	
*In Smash Gauntlet
**Anyone that has been unlocked
*In Story Mode
M. Bison 		 	
*In Smash Gauntlet
**Anyone that has been unlocked
*In Story Mode
Toc Man 		 	
*In Smash Gauntlet
**Anyone that has been unlocked
*In Story Mode
Mecha Sonic 		 	
*In Smash Gauntlet
**Anyone that has been unlocked
*In Story Mode
== Trivia ==
* Sylux, Genesect, Maxwell, Wonder Red, Nights, Starfy, Mickey, Axl, Quote, Marina Liteyears, Jill Valentine, Loppunny, Cia and were planned to be playable characters but were scrapped for unknown reasons...
*
Category:Fan Games
Category:Super Smash Bros. (series)
Category:Crossover Fighting Games
Category:Crossover Games
Category:Super Smash Bros. Games