Friendly Fire

Friendly Fire is a Charisma-based perk .
==Effects==
Striking teammates and friendly NPCs with fire-based weapons (excluding Molotovs) will restore a portion of their maximum HP.
==Ranks==
Effects	Effects 	Effects
Rank 	Description 	Form ID
1 	Teammates hit by your flame weapons regenerate health briefly (no Molotovs). 	
2 	Teammates hit by your flame weapons regenerate more health briefly (no Molotovs). 	
3 	Teammates hit by your flame weapons regenerate even more health briefly (no Molotovs).	
===Interactions===
; Healing
* Rank 1: 4% HP for 2 seconds (8% HP total)
* Rank 2: 8% HP for 2 seconds (16% HP total)
* Rank 3: 12% HP for 2 seconds (24% HP total)
; Behavior
* Attacking allied teammates with fire damage via melee or ranged attacks will activate the heal effect.
* Allied NPCs and players outside of a team can also receive the effect. 
; Affected weapons
Friendly Fire only activates for equipped melee and ranged weapons with the WeaponTypeFireDamage keyword:WeaponTypeFireDamage on Nukacrypt (external link)
* Perfect Storm
* Flamer
* Shishkebab
* Baseball bat with heated coil, heated rocket, or searing rocket mods.
* Bow and compound bow with flaming arrow mod.
* Chainsaw with flamer mod.
* Crossbow with flaming frame mod.
* Crusader pistol with pyro receiver mod.
* Enclave plasma guns with a gamma wave emitter, refined beta wave tuner or severe beta wave tuner mod.
* Hellstorm missile launcher with napalm payload mod.
* Laser guns with gamma or beta wave tuner mods.
* Paddle ball with fire ball mod.
* Pitchfork with flamer or barbed flaming mods.
* Plasma cutter and war glaive with flaming blade mod.
* Plasma guns with a gamma wave emitter, refined beta wave tuner or calibrated beta wave tuner mod.
* Power fist and super sledge with heating coil mod.
* Sheepsquatch club and staff with burning or burning barbed mods.
* Sledgehammer with heavy searing sharp rocket mod.
* Ultracite laser guns with gamma or beta wave tuner mods.
==Notes==
* The heal effect can also restore limb condition.
* Per the perk's description, thrown explosives, such as floater flamer grenades or Molotovs, are not intended to activate the heal effect.
* As of update 33, turrets that are owned by NPCs can no longer be healed by Friendly Fire.
==Behind the scenes==
Prior to update 25, Friendly Fire could only be activated by swinging a shishkebab or bashing with a flamer.
==Bugs==
* Friendly Fire is supposed to have a HUD notification Vault Boy popup, but it is flagged to be hidden.
* The Hellstorm missile launcher with napalm payload mod will not activate the effect, despite dealing fire damage.
** Fixed in update 33.
* Molotov cocktails are currently the only weapon which may apply the heal effect to NPCs. The thrown item must strike them prior to exploding; the fire hazard or explosion will not proc the effect.
* The friendly brahmin in Free Range were not affected by this perk.
==References==
Category:Fallout 76 perks
es:Fuego amigo
ru:Дружественный огонь