Bedrock Edition guides/0.11 releases

This guide is a simplified overview of all the changes in the Bedrock Edition 0.11.x releases, which assumes at least some familiarity with 0.10.x releases.
== Creature ==
=== NEW CONTENT ===
Baby Zombie 		
* There is a 5% chance that the zombies generated will be baby zombies.		
* Each generated baby zombie has a 5% chance of being Chicken Jockey.
bat 		
* Dim		
Cave Spider 		
*		
Ghast 		
* Can only be generated using spawn eggs.		
Magma Cube 		
* Can only be spawned using spawn eggs.		
Spider Jockey		
* Each Spider has a 1% chance of spawning a Skeleton sitting on it.	
* Skeletons and spiders each have separate drops.	
* can also spawn as a skeleton riding a cave spider.
Squid 		
*		
* Juvenile squid.
* will spray "ink" when attacked.
* only generates in ocean biomes.
=== Changes ===
General 		
* Players will catch fire when in contact with burning creatures.
Wolf 		
* Collars can now be dyed.
* Players can feed rotten flesh to wolves.
zombie 		
* Drops rotten flesh on death.
Skeleton 		
* Archery becomes more accurate.
Zombie Pigman		
* Added a hat layer to the zombie pigman. Now the zombie pigman looks like the zombie pigman in .
== Block ==
=== NEW CONTENT ===
Redstone Block			
* Can be mined with any kind of pickaxe, otherwise no items will be dropped.	
* Can only be used to store redstone dust.
Grass Path 		
* Can be created by clicking Grass Block with Shovel.
* Will replace the Gravel paved roads in Village.	
* Can be broken with any tool or with bare hands, but a shovel is fastest.
** Only drops Dirt.	
=== Changes ===
Stone Brick		
* Carved stone bricks and mossy stone bricks can be synthesized in Stone Cutter.
* Cracked stone bricks can be obtained by smelting stone bricks.
grass 		
* Changed grass pixels to square and double grass to random height.
Wood 		
* Now called wood instead of log.
== Items ==
=== NEW CONTENT ===
fishing rod 		
* There is a small chance that it can be obtained as "junk" when fishing.	
* Fishing.
Magma Cream 		
* Dropped from Magma Cube.	
raw cod 		
*Obtained by fishing.	
* Restore health.
Cooked cod 			
* Restore health.
raw salmon 		
*Obtained by fishing.	
* Restore health.
Cooked salmon 			
* Restore health.
Clownfish 		
*Obtained by fishing.	
* Restore health.
Pufferfish 		
*Obtained by fishing.	
* Restores health and gives the player 15 seconds of III, 1 minute of IV, and 15 seconds of {{EffectLink|id=Nausea revision 1} }II.
Roten Flesh 		
* Dropped from Zombie and Zombie Pigman.
* Found in chest in dungeon.	
* Restore life, with an 80% probability of giving the player for 30 seconds.
New CreaturesSpawn Egg		
* Can only be obtained from the creative mode inventory or using commands.	
* Generate corresponding creatures.
=== Changes ===
milk 		
* Drinking removes all status effects.
Armor		
* No longer reduces damage taken when players fall and are on fire.
== Non-living entities ==
=== NEW CONTENT ===
Name 	Appearance 	How to obtain	Drop	Remarks
ship 	Oak Boat JE2 BE1.png; Spruce Boat JE1 BE1.png; Birch Boat JE1 BE1.png; Jungle Boat JE1 BE1.png; Acacia Boat JE1 BE1.png; Dark Oak Boat JE1 BE1.png|128px} }	
* 	
* 	
* will emit smoke when destroyed.
* Size slightly larger than .
*Color depends on the wood board used.
* The color of the icon is always the same. Does not change based on the actual color of the ship.
* More resistant to damage: the ship will not be damaged when colliding with other blocks.
* Can carry 2 passengers, including all creatures.
* Passive and hostile mobs can ride on ships without players.
Ghast Fireball	 	
* Fired when Ghost attacks.	 	
== Structure ==
=== Changes ===
wasteabandoned mine		
* Abandoned mineshafts will now generate monster spawners for cave spiders.
== Game Content ==
=== NEW CONTENT ===
Name 	Description
Status Effect 	
* The corresponding potion was added to the game after the Nether was added.
* Poison
** Obtained by eating Rotten Flesh, Raw Chicken and Pufferfish.
* Nausea
** Can only be obtained by eating pufferfish.
* Hunger
**Can only be obtained by eating raw chicken.
** Has no effect on player.
* Through inventory editing, all status effects of the player, such as Health Boost and Damage Absorption, can be affected and function normally. However, hunger and saturation effects do not work, which is caused by the lack of hunger value.
Death information	
* Ported from .
fishing 	
* By using a Fishing Rod.
=== Changes ===
Name 	Change
Creative Mode	
* Increase the interactive distance in creative mode.
* Completely remove player burning animation.
zh:携带版指南/0.11版本