Hemomancy

Hemomancy is the school of magic for manipulating blood. 
== Overview ==
A wizard who practices Hemomancy is known as a Hemomancer. Hemomancers often cut themselves in order to use their own blood as a weapon, or to curse their weapon blades leading many Hemomancers to have scars all along their arms. 
Unsurprisingly, Vampires are masters at hemomancy, though they mostly use it to collect blood, and are usually averse to playing with their food.
Typically hemomancer carry vials of blood, either as a kinetic tool, or as fuel for other spells.
== Rules ==
Hemomancers can't use any kind of blood, it must be transformed into its own blood type via Hemolytic transformation, unless the target has an identical blood type.
Hemomancy is emphatic, meaning that spells have a chance of placing its effects on the caster. The clot spell is notorious for backfiring often. 
== Known hemomantic spells ==
=== Utility ===
==== Hemolytic transformation ====
The hemomancer can turn enemy blood into blood it can use. Indispensable to all hemomancy, until universal receiver and donor are mastered.
==== Selachii Probocis ====
Hemomancers can smell blood from 20 meters away, those experienced in its use can smell up to several kilometers away, and identify the species. 
==== Exocephalis sofia ====
The hemomancer can extract recent memories from blood. Cannot be used if the blood has undergone hemolytic transformation.
=== Healing ===
==== Universal receiver ====
The hemomancer can drink any type of blood to accelerate healing.
==== Universal donor ====
The hemomancer can adapt its blood to accelerate healing in others. 
=== Status effects ===
==== Blood weapon ====
By stabbing itself, the hemomancer can impart deadly poisons to a weapon (and provide a neat opening to its own blood).
==== Hypertension reflex bleeding ====
The hemomancer can project his own blood in an attempt to blind the target. Blood runes work in a similar fashion.
=== Runes ===
Hemomantic runes are magical blood bags that are destined to activate when a non hemomancer entity is near:
==== Sanguine puddle ====
The rune explodes, covering the floor in a slippery film of blood, slowing or tripping enemies.
==== Bloodshot eye ====
The bag fires a stream of its contents into the target's eyes.
==== Haunting vitae ====
The bag fires shrapnel covered in the hemomancers blood, causing the targets to experience the terrifying memories or thoughts of the hemomancer.
=== Combat ===
==== Blood curse ====
Injecting the blood of the hemomancer causes the victim to either: 
- Be plagued with thoughts and nightmares of the hemomancer. 
- Be bonded to the hemomancer, who can forcefully take the victim's blood to feed its powers (but not enough to kill).
==== Master of puppets ====
The hemomancer can control movements of others with blood 
- If the target is willing, the hemomancer can enhance its physical or mental abilities for a small while.
- If the target is unwilling, the hemomancer will have great difficulty controlling the body (ripped muscles and broken bones are common as the body struggles with two opposing orders) beyond slowing it down or immobilizing it, often causing great pain to the hemomancer.
==== Clot ====
By pinching the blood supply to the brain, the hemomancer can kill its target. This spell is incredibly dangerous as it can backfire and kill the hemomancer.
Category:Hemomancy
Category:Magic
Category:Magic Practitioners
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