API TargetUnitsPet

Targets the specified unit's pet. If no such pet exists, the target will remain unchanged.
 TargetUnitsPet("unit");
----
;Arguments
:
:;unit : String - The UnitId of the owner of the pet you wish to target.
----
;Returns
: Unknown: presumably no return value, possibly some status to indicate if success/failure?
----
;Result
: The specified unit's pet becomes the active target, if such a pet exists. Otherwise, no change to target is made.
----
;Example
 if ( UnitIsUnit("party1", "target") ) then
 TargetUnitsPet("party1");
 else
 TargetUnit("party1");
 end;
==Patch changes==
*