Slow-numb

Slow-numb is a status in Final Fantasy VII that only enemies can inflict. Characters with Slow-numb are petrified after 60 seconds. The effect runs faster if the unit has Haste, slower when they have Slow, and is halted when the unit has Stop. The effect runs during battle animations if the battle mode is set to Active. The other timed ailment in the game is Death-sentence. Both Death-sentence and Slow-numb are more dangerous in slow Battle Speed settings.
Slow-numb is one of the ailments that affects Tifa's Master Fist's damage tripling the damage while stacking with other ailment on her as well.
==Abilities==
The player does not have access to abilities that inflict Slow-numb. However, White Wind's effect is reversed on undead targets, typically petrifying them outright.
==Enemy abilities==
Ability 	Description 	Enemy
Left Revenge 	Reduces MP by 46.875% and inflicts Poison/Slow-numb to one enemy. 	Ruby Weapon
Left Thrust 	Reduces MP by 78.125% and inflicts Poison/Slow-numb to one enemy. 	Ruby Weapon
Petrif-eye 	Inflicts Slow-numb to one enemy. 	Demons Gate
Petrified Frog	Inflicts Frog/Slow-numb to one enemy. 	Under Lizard
Petrify Smog 	Inflicts Slow-numb to one enemy. 	Cokatolis
Rock Finger 	Inflicts non-elemental magic damage and Slow-numb to one enemy. When used, transforms into moving form.	Gargoyle
Stone Stare 	Inflicts Slow-numb to one enemy. 	Gagighandi
Triclops 	Inflicts Sadness/Slow-numb to one enemy. 	Grangalan Jr.
==Protection==
The following allows the player to protect against Slow-numb:
Accessories	Jem Ring, Ribbon, Safety Bit
Spells 	Resist
Items 	Vaccine
==Healing==
Items 	Soft, Remedy
Spells 	Esuna, White Wind, Angel Whisper
Limit Breaks	Breath of the Earth, Pulse of Life, Great Gospel
==Enemies==
The following enemies are immune to Slow-numb; however, this has no real effect on gameplay as the player has no abilities with which to inflict Slow-numb, anyway. All bosses except Dark Nation and Sample:H0512-opt are immune to Slow-numb.
*Aero Combatant
*Armored Golem
*Bad Rap
*Blue Dragon
*Cactuar
*Chocobo
*Cokatolis
*Dark Dragon
*Eagle Gun
*Flower Prong
*Gargoyle
*Ghirofelgo
*Grosspanzer∙Big 
*Grosspanzer∙Mobile
*Grosspanzer∙Small
*Guard System
*Guardian
*Hammer Blaster
*Hell House
*Icicle
*Iron Man
*Laser Cannon
*Machine Gun
*Magnade
*Malboro
*Manhole
*Master Tonberry
*Mighty Grunt (Armored)
*Mu
*Mystery Ninja
*Poodler
*Quick Machine Gun
*Roulette Cannon
*Scissors
*Sculpture
*Serpent
*Snow
*Tonberry
*Trickplay
*Unknown
*Unknown 2
*Unknown 3
*Vlakorados
*Warning Board
*Wolfmeister
*XCannon
*Ying/Yang
==Use==
The only way for the player to make use of the Slow-numb status is either through inflicting Confusion or Manipulate and using an ability through an enemy that can inflict the status, such as Gagighandi. Since battles end pretty quickly, the status is mostly ignorable.
The one time the player should beware the status is in Battle Square when Gagighandis appear there, as the timer continues from round to round; the player is best healing it.
Category:Status effects in Final Fantasy VII