Type-27 Responsive Holographic Form Emulator

The Type-27 Responsive Holographic Form Emulator, also known as the Holographic Decoy or Hologram, is an Armor Ability featured in Halo: Reach, Halo 4, and Halo: Spartan Assault. It generates a holographic copy of the user's physical form and moves in a direction or to a point specified by the user.Halo Waypoint - Hologram
==Halo: Reach / Halo 4==
===Advantages===
*Holograms can be used to cause opponents to waste ammo.
*Holograms can be used to cause opponents to expose their locations, weapons, or abilities.
*Holograms can be used to distract opponents.
===Disadvantages===
*There are many ways to indentify a hologram from a real player:
**If a hologram takes damage, it will flicker.
**A hologram has no shadow, no secondary weapon, no Armor Ability on its back, and no Gamertag above its head.
**In Halo: Reach, a hologram will blink in the Sniper Rifle's night vision screen, the Spartan Laser's small viewscreen, the Focus Rifle's vertical viewscreen, the Revenant's driver-side monitor, and the Gauss and Rocket Warthogs' targeting screens.
*In Halo: Reach, Holograms sometimes expose themselves by flickering on their own. This was removed in Halo 4.
==Trivia==
*In Halo 4, if a hologram is directed to stand over a dead body, it will teabag the dead player.
==Gallery==
H4-HolographicDecoy-Module.png|The UNSC GEN2 Holographic module.
==Appearances==
*Halo: Reach 
*Halo 4
*Halo: Spartan Assault
==Sources==
Category:Armor Abilities
Category:UNSC
Category:Covenant