Rewards of Dread

is a unique mechanic for introduced in Total War: Warhammer II.
== Overview ==
This mechanic allows for the increase of Beastmen unit caps, confedaration with the playable beastmen factions, herdstone & horde upgrades and buying unique ancillaries & items. 
The Rewards of Dread uses Dread and Favour as currency and Ruination Levels as a requisite for unlocking units.
== Rewards ==
=== Unit Caps ===
Units	Ruination Level Required	Dread Cost
 	1 	100
 	1 	150
 	1 	250
 	2 	300
 	2 	350
 	2 	400
 	3 	400
 	3 	450
 	3 	500
 	4 	550
 	4 	550
 	4 	550
 	5 	600
 	5 	600
 	5 	600
 	5 	600
=== Lord & Heroes ===
Units	Dread Cost
 	1200
 	1200
 	1200
 	1200
 	500
 	500
 	500
=== Upgrades ===
Upgrade 	Effects 	Dread Cost
Rune-Covered Herdstone Upgrade	New Herdstones are erected at level 2 	375
Bone-Strewn Herdstone Upgrade 	New Herdstones are erected at level 3 	750
Spired Herdstone Upgrade 	New Herdstones are erected at level 4 	1500
Great Herdstone Upgrade 	New Herdstones are erected at level 5 	2250
Horde level 1 	New Horde armies are raised with Horde Encampment building at level 2 	750
Horde level 2 	New Horde armies are raised with Horde Encampment building at level 2 and a Den building already constructed 	1000
Horde level 3 	New Horde armies are raised with Horde Encampment building at level 2 with the Den and Scorched Grass Plains buildings already constructed	1500
Upgrade Army Capacity 	Army capacity: +1 	1500
Lord & Hero Rank 5 	Lords and Heroes are recruited at rank 5 	1000
Lord & Hero Rank 10 	Lords and Heroes are recruited at rank 10 	1500
Lord & Hero Rank 15 	Lords and Heroes are recruited at rank 15 	2000
=== Items ===
Name	Type 	Effects	Favour Cost
 	Banner 	
* Passive ability: "Aura of Madness" (assigned unit)
* Physical resistance: 10% (assigned unit)
* Attribute: Causes Fear (assigned unit)
* Attribute: Causes Terror (assigned unit)	10000
 	Banner 	
* Armour: -30 (assigned Minotaurs unit)
* Melee attack: +40 (assigned Minotaurs unit)
* Weapon strength: +50% (assigned Minotaurs unit)	7000
 	Banner 	
* Speed: +15% (assigned unit)
* Weapon strength: +5% (assigned unit)
* Physical resistance: 5% (assigned unit)	5000
 	Follower	
* Campaign movement range: +10%
* Campaign line of sight: +10%	3000
 	 	
* Armour: +10
* Melee defence: +5
* Passive ability: "Blood Frenzy"	5000
 	 	
* Winds of Magic power reserve capacity: +18
* Bound spell: "Savage Dominion"	7000
 	 	
* Melee attack: +10
* Ward save: 5%
* Passive ability: "Rowdy"	10000
 	 	
* Charge bonus: +15%
* Attribute: Vanguard Deployment	3000
 	 	
* Melee attack: +10
* Weapon strength: +15%	3000
 	 	
* Passive ability: "Distorted Reality"
* Spell resistance: 15%
* Missile resistance: 10%	5000
== Gallery ==
Dread2.png
Dread3.png
Dread4.png
Category:Unique game mechanics
Category:Beastmen