Version Update: 12/17/2018

* Fixed problem with not removing OP supplies when rotten at the Ronfaure OP.
* Implemented the Starlight Festival event
* Removed out of era NMs (Drops from them will be removed before general release)
* Adjusted drop rates of Davoi beastmen and leeches in Buburimu Peninsula. (All beastmen that have armor drops should probably receive similar changes to treasure pools that Davoi's did. Some were adjusted upwards and some were adjusted downwards.)
* Adjusted treasure chests/coffer respawns to be more era accurate. (15 30m pending treasure)
* Fixed ??? movement of Morion Worm in Korroloka Tunnel
 Fixed LS search (For real this time!)
* Some adjustments to skillup rate of fishing
* Fix for the great claim shield disaster of December 2018
* Re implementation of weighted conquest. (A backup of current conquest influence has been taken again to make sure that we can roll back to it in case of corruption. Please continue to provide feedback would like this running decently before Friday.)
* Semi fixed an Ogre Bat in KRT. (There shouldn't be as much aggro now from the top level)
* BCNMs seem to be what is causing the random crashes so I moved BCNM to their own server until a more permanent remedy can be found.
* Fixed problems with Dia and Bio ( again :{ )
While BCNMs are still in a less than stable state make sure to take a picture of the BCNM with a timestamp in your chat logs and the R0 in the screenshot. If this is due to a server crash you will need this to restore your orb.
Multiple game servers for each zone is something everyone talks about but for those of you that aren't aware the way they are currently coded can cause more problems than they are worth (assuming the majority of the code is stable). We will be working on how that code is handled in the future but it will be some time for now. So until then we are just working on getting the code more stable and moving BCNMs to a different server as a temporary measure of stability.
As many of you are well aware, we will be officially leaving our beta stage sometime on Friday (time is not certain yet). So we will be rolling out some stability and critical content/bug patches over the next few days and on Friday. I will list some of them below but feel free to chime in if you think something is a definite "must go in" before Friday. (Keep in mind this needs to be a relatively short list.)
Chocobo digging skilling up and dig rates
 Mog house furniture quests
 Clear path (what to expect) for wardrobes and extra storage
 RNG damage on endgame mobs
 Ability to filter /yell and zone reset of it
 Functional PLD Cover ability
 Try to look into NM Astral Flow
Category:Version Updates