Mechs/ICR-1S

==Description==
The Icarus II was the first homegrown BattleMech design to be mass-produced by the Free Worlds League. It was originally designed as a speedy striker to compliment the Mackie and combat vehicles with a similar speed profile.
Drop Cost Multiplier: 1
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity 	Jump Trooper: +10% Jump Attack Damage, +10% Jump Distance (Quirk)
40 	Improved Targeting - Short	Advanced Short Range Targeting: +1 Short Range Accuracy (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=45/60S=30 	A=45/45S=16 	A=45/60S=30
Arms/Head	HardPoints	[ 1B 1E ] 	 	
Arms/Head	Fixed 	
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
Ammo AC10
AC10
Small Laser	
FCS Ballistic Accuracy	
Torso 	Health 	FA=75/100 RA=35/50S=50	FA=95/120 RA=40/60S=50	FA=75/100 RA=35/50S=50
Torso 	HardPoints	 	[ 1S ] 	[ 2E ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
2x Heat Sink 	
Engine Core 160 	
2x Heat Sink
2x Medium Laser
Legs 	Health 	A=55/100S=50 	 	A=55/100S=50
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
2x Jump Jet (S) 	 	
2x Jump Jet (S)
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