Bowser (Smash Plus)

Bowser is a playable character in Super Smash Brothers Plus for the Nintendo Switch Plus. Representing the Super Mario Bros universe, Bowser is listed as Fighter #5 in Smash's modified numbering system and is classified as a Super Heavyweight Fighter. He is hidden at the start of the game, but can be unlocked through random encounters in versus mode or by defeating the boss Giga Bowser in Boss Rush mode.
Bowser retains many of his characteristics from Smash Ultimate, including his incredible endurance and status as the heaviest character in the game (though only slightly heavier than Goron Link). Despite being so heavy, Bowser has a decent amount of mobility for a super heavyweight. But don't think that the big guy will be winning any races anytime soon. Bowser's exclusive Tough Guy armor is a passive ability giving him protection from flinching on weak attacks, though the ability is virtually useless against some of the heavy hitting characters. Bowser's biggest drawback overall is his overall slow attack speed. Many of his best KO moves take time to execute. So while Bowser is a hard character to KO, it'll take a while before he is able to land one of his big shots to KO quicker characters. Bowser has two normal jumps and can crawl.
==Moveset==
===Basic Attacks===
*Neutral Jab- Bowser performs a simple forward claw swipe from high to low directly in front of him. While it is slow for a neutral attack, it is actually one of Bowser's faster attacks overall.
*Side Tilt- Bowser performs a backhanded punch directly forward that can be angled slightly up or down based on directional input.
*Up Tilt- Bowser performs an overhead arcing claw swipe attack from front to back. Does more damage on the forward portion of the attack rather than the back half.
*Down Tilt- Bowser will punch directly in front of himself twice at a low angle, with the second hit doing slightly more damage than the first one.
*Dash Attack- Bowser performs a running side kick at about his waist high level. A good killing move, but highly punishable if it misses.
*Grab & Pummel- Bowser grabs with both arms and pummels by headbutting the opponent.
*Forward Throw- Bowser lifts the opponent above his head and then power throws them forward a massive amount of distance.
*Back Throw- Bowser grabs the opponent with one arm and launches them directly behind himself. This throw is just as powerful as the forward throw.
*Up Throw- Bowser tosses the opponent up and then withdraws into his shell, spinning and hurting the opponent as they land on him and launching with the final hit.
*Down Throw- Bowser slams the opponent on the ground and then body slams them down, launching them forward slightly.
*Neutral Air- Bowser performs an aerial cartwheel that can hit opponents multiple times.
*Forward Air- Bowser swipes downward with one of his claws from high to low. His quickest aerial in terms of frame data with a respectable damage output.
*Back Air- Bowser performs a back dropkick that deals powerful damage and knockback.
*Up Air- Bowser hits an upward arcing headbutt. Capable of KO'ing in certain circumstances as low as 90% damage.
*Down Air- Bowser flips on his back and then drives his spiny shell into the ground. If used over the blast zone, will almost certainly result in a self-destruction.
===Smash Attacks===
*Side Smash- Bowser performs a powerful dropkick. One of the more powerful moves in the game in terms of raw power, it does have severe startup time and endlag if it misses, but is a threat to even fully charged shields.
*Up Smash- Bowser jumps into the air with his spiny shell extended, spinning around and hitting opponents directly above him. The move does more damage if the spines connect rather than the sides of the hitbox.
*Down Smash- Bowser performs two alternating claw swipes, one in front of him and then one behind himself. The forward claw swipe does slightly more damage than the back one does.
===Special Moves===
*Neutral Special: Fire Breath- Bowser begins blowing a stream of fire from his mouth, damaging foes multiple times for as long as the special button is held down. The stream of fire will slowly shrink in size the longer the button is held down, eventually fading to nothing and reducing the damage to a mere fraction of what it once was.
*Side Special: Flying Slam- Bowser performs a quick claw swipe attack in front of him. The first opponent caught in the swipe will be put in a command grab where Bowser holds onto them, flies into the air and then performs a belly-to-belly suplex on them, smashing them down on the ground and sending them flying. Opponents at lower percentages can button mash or fight their way out of the grab. When hitting the stage, an explosion will occur, dealing collateral damage to other foes nearby.
*Up Special: Whirling Fortress- Bowser withdraws into his shell and then spins around rapidly. When used on the ground, Bowser will simply spin around on the ground with full horizontal movement. When used in the air though, Bowser will rise up and still have the same amount of horizontal control. The move damages more in the air and does multi-hitting damage. Players can also button mash to gain extra distance in the move.
*Down Special: Bowser Bomb- If on the ground, Bowser will leap into the air and then slam himself full power back onto the stage, dealing massive vertical knockback to anyone caught in the splash zone. If already in midair, then Bowser will just drop straight down after a short delay. The ground pound and landing each have their own hitboxes and damage, meaning that it can break full shields if both connect. Use over the blast zone though virtually guarantees a self-destruct.
*Final Smash: Bowser's Fury- Bowser will disappear and grow to immense size, appearing as Fury Bowser in the background of the stage. Spikes will reign down from the sky, dealing damage to all players, while a targeting reticule appears for players to control. Players can then steer the reticule on screen, eventually firing a powerful fire blast that will send anyone hit by it flying, before Bowser shrinks back to normal and the match resumes.
===Miscellaneous===
*Entry Animation- Bowser emerges from a wall of flames hunched over, before standing up ready to fight.
*Idle Animation 1- Bowser clenches his firsts and bashes them together before resuming fighting stance.
*Idle Animation 2- Bowser shakes his head twice and blows steam out of his mouth while roaring.
*Side Taunt- Bowser leans forward and chomps his jaws three times in an angry manner.
*Up Taunt- Bowser rears back and swivels in a circle as he roars, steam coming out of his mouth.
*Down Taunt- Bowser's fist glows with dark energy as he brandishes it in a threatening manner, growling in the process.
*Victory Animation 1- Bowser ducks down as if gathering strength before rearing up and roaring loudly, spreading his arms in victory.
*Victory Animation 2- Bowser runs into the scene and slashes down with his claws twice, ending on a pose.
*Victory Animation 3- Bowser blows fire in several different directions, before posing, roaring and almost laughing in victory.
==How to Unlock==
Bowser can be unlocked any of the following ways:
*Playing versus matches until he randomly shows up as a "Challenger Approaching" fight. Defeat him to unlock him.
*Defeat Giga Bowser in Boss Rush mode.
*Unlock him in the Finale of World of Light by defeating him.
*Pay 1,000 gold in a shop, where he can randomly appear (though rarely).
Category:Super Smash Bros. Characters
Category:Super Smash Bros. (series)
Category:Smash Plus Characters