Ninny Spangcole

==Summary==
 of Wing Bind Pipers, 2nd Umbrella, is called “Ninny-chan” by her junior, Noel, although the added “chan” annoys her. With her blonde pigtails and bright, cheerful personality, Ninny’s emotions are easy to read. She is determined to join the tactical dragon extermination squad, Sabers, and her passion for earning achievements and awards is unmatched, even compared to Noel. Ninny is also the leader of the popular idol group “Cecile Die Twice.”
==Powers and Stats==
Tier: At least 
Name: Ninny Spangcole
Origin: Burn the Witch
Gender: Female
Age: Unknown
Classification: Human, Witch, Singer 
Powers and Abilities:
*Superhuman Physical Characteristics
**Enhanced Senses & Extrasensory Perception (Witches & Wizards can see Invisibile dragons which are naked to Human eyes and Interact with Reverse Side of the LondonBurn the Witch: Chapter 0.8) 
*Teleportation (Witches and Wizards have an unknown method of teleportation which helps them travel between London and Reverse London, using a coin granted by the WBBurn the Witch: Chapter 0.8)
*Limited Light Manipulation (Shown here.Burn the Witch: Chapter 01)
*Magic & Text Manipulation (She can use Magic.Burn the Witch: Chapter 01 Wizards and witches can decipher text in newspapers with their magicBurn the Witch: Chapter 02)
**Forcefield Creation (Members of Wing Bind generally possess the skill to deploy Shield, a defensive maneuver creating a compact rectangular barrier in front of them. Bruno should be capable of deploying Shield, like his subordinatesBurn the Witch: Chapter 03)
**Limited Stealth Mastery (Ninny has the ability to create a large, shimmering barrier adorned with symbols that obscure her and anyone else within it from view and detectionBurn the Witch: Chapter 04)
*Flight (Shown here.Burn the Witch: Chapter 0.8) 
*Witch Kit:
**Energy Manipulation & Danmaku (Gatling Claw spell creates a broad energy circle around Ninny, from which she fires multiple perpendicular spears at her targetBurn the Witch: Chapter 01)
**Fire Manipulation (Blue Spark unleashes a massive five-pronged blast that burns its target upon impactBurn the Witch: Chapter 01) 
**Limited Forcefield Creation & Damage Reduction (Ninny constructs a sizable net of thick energy beams in midair to safely catch a swiftly moving target, enabling them to halt their motion and land on the ground with minimal harmBurn the Witch: Chapter 01)
**Sleep Manipulation (Ninny can fire an energy sphere surrounded by four smaller spheres connected by thin beams from her gun, sedating the target upon contactBurn the Witch: Chapter 01)
**Paralysis Inducement (Ninny and Noel have the ability to conjure twelve massive energy javelins, each equipped with handles near the bottom. These javelins embed themselves in a circular formation around the target and then bind together with a thick bandBurn the Witch: Chapter 04)
Resistance to: 
*Absorption (Witches and Wizards can interact with dragons; in other words, they should be able to resist the absorption of negative emotions from themBurn the Witch: Chapter 0.8)
*Biological Manipulation & Corruption (Type 1 - Witches & Wizards can't turn into dragonclad despite interacting with dragons while normal humans would get infected by itBurn the Witch: Chapter 0.8)
*Poison Manipulation & Disease Manipulation (Witches and Wizards can interact with dragons,Burn the Witch: Chapter 0.8 but when individuals lacking qualifications interact with a dragon, they accumulate Dragotoxin in their system, transforming into Dragonclad once the concentration reaches a certain thresholdBurn the Witch: Chapter 01)
*Fire Manipulation (Bruno emerges with only minor injuries and no burns from the fire explosion Cinderella caused, showcasing his resistance to heat to some extentBurn the Witch: Chapter 04) 
Attack Potency: At least Building level (Should be comparable to Noel)
Speed: At least Hypersonic (Can outspeed an explosion of this level)
Lifting Strength: Unknown
Striking Strength: At least Large Building level (Should scale to her attack potency.)
Durability: At least Building level (Should be comparable to her attack potency. Ninny's resilience was evident when she was punched into a building, leaving it in ruins but herself with only minor scratches and temporary immobility. Similarly, when blasted away by Bruno Bangnyfe, she sustained minor scrapes yet swiftly recovered, demonstrating her impressive durability. Even when facing a formidable attack from Cinderella in her fully-grown form, she emerges with only minor injuries, underscoring his resilience and toughness), higher with Shield (A defensive maneuver that creates a compact rectangular barrier in front of them, providing additional protection)
Stamina: Unknown
Range: Tens of Meters with Energy Blast
Standard Equipment:
*Mount: Marshal is Ninny's "broom buggy"– a dragon ride for witches and wizards. Marshal has a red body with a lightning bolt-shaped horn. Perfect for Ninny, it has a handsome look and fiery tail.
*Witch Kit: Ninny wields a small yellow Witch Kit with a thin, elongated barrel ending in a purple star and a grip decorated with purple stars. It is capable of firing explosive blasts.
**: A special method of transportation between Front London and Reverse London employed by Witches and Wizards.
Intelligence: Above Average (Ninny possesses extensive knowledge of the rare Disguiser breed of Dragons, which Noel lacks awareness of. She is skilled in casting spells, including Magic #28 "Rainy Wheel" and Magic #44 "Flash Bumper," without needing to recite their incantations. Additionally, Ninny can use low-level Magic for practical purposes, such as momentarily blinding others to aid in escape. Together with Noel, she cast Magic #68 "Supernal Jail" with a full incantation to temporarily restrain Cinderella, a fully-grown Märchen)
Weaknesses: None Notable
Notable Attacks and Techniques:
*Light Manipulation: She can easily use low-level Magic for mundane purposes like briefly blinding people around her in order to escape.
**: Ninny fires an energy sphere surrounded by four smaller spheres connected by thin beams from her gun, sedating the target upon contact.
**: This spell unleashes a massive five-pronged blast that burns its target upon impact.
**: Ninny constructs a sizable net of thick energy beams in midair to safely catch a swiftly moving target, enabling them to halt their motion and land on the ground with minimal harm.
**: Ninny and Noel have the ability to conjure twelve massive energy javelins, each equipped with handles near the bottom. These javelins embed themselves in a circular formation around the target and then bind together with a thick band.
**: This spell creates a broad energy circle around Ninny, from which she fires multiple perpendicular spears at her target.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Burn the Witch
Category:Anime Characters
Category:Danmaku Users
Category:Energy Projection Users
Category:Enhanced Senses Users
Category:Extrasensory Perception Users
Category:Fantasy Characters
Category:Fire Users
Category:Flight Users
Category:Forcefield Users
Category:Magic Users
Category:Manga Characters
Category:Sleep Users
Category:Stealth Masters
Category:Teleportation Users
Category:Text Users
Category:Witches