Super Mario World 3D/Enemies

Image	Name 	Description
 	Galoomba 	Galoombas walk around. When the player is close to them, they will start chasing him/her. Jump on it, pick up and throw it as a projectile (into another object, not a wall) or have it toppled to defeat it.
 	Paragaloomba 	Paragaloombas hop from area to area. Jumping on it will clip its wings and turn it into a Galoomba. Toppling it will defeat it.
 	Grand Galoomba 	They act like a normal Galoomba, but can't be picked up and thrown. They can only be defeated by using items like the Rainbow Star or the Fire Flower or being toppled.
 	Goomba 	Goombas walk around. When the player is close to them, they will start chasing him/her. Goombas jump upon sighting the player. Jump on its head to defeat it.
 	Paragoomba 	They hop from area to area or fly around. Jumping on it will clip its wings and turn it into a Goomba. Toppling it will defeat it.
 	Grand Goomba 	They act like normal Goombas, only they are bigger. Toppling it will defeat it.
 	Gloomba 	Gloombas are the same as normal Goombas with the only difference being the color.
 	Koopa Troopa 	Green Koopa Troopas walk around. Red ones act the same as green ones but will chase the player when he/she gets close. Blue ones will run around instead of walk and yellow ones jump and chase the player at all times. They will retreat to their shell when stomped and can be kicked. This will cause them to ricochet around the area in their shells and topple things it comes into contact with. Blue Koopa Troopas also kick Koopa Shells. Koopa Troopas must be toppled, shot by a Fire Flower (when not in their shells) or be run into when the player is using a Rainbow Star.
 	Koopa Paratroopa 	Green ones hop from area to area, red ones will fly in lines, blue ones will fly up and down and yellow ones will fly in patterns. They'll turn into a Koopa Troopa of their color when stomped. If toppled, they will be defeated.
100px	Shy Guy 	Shy Guys act like Goombas, they walk around and chase the player when close to them. They can be picked up and thrown or be toppled to defeat them.
 	Fly Guy 	Fly Guys fly in wave patterns and chase and shoot fire at the player. They can't be stomped. Toppling them makes them turn into a throwable Shy Guy.
 	Piranha Plant 	Piranha Plants can be seen in pipes and land. They just try to bite the player and can be defeated by jumping on their stalk.
 	Venus Fire Trap 	They're mostly seen pipes, but some are in land too. They spit fireballs at the player and can be defeated by jumping on their stalk.
 	Hammer Bro. 	Hammer Bros. throw hammers at the player. Jump on their head to defeat them.
 	Sledge Bro. 	These obese Hammer Bros. throw sledgehammers instead of normal hammers and create earthquakes after jumping and landing. They can be defeated by jumping on them twice.
 	Boomerang Bro. 	Boomerang Bros. throw boomerangs at the player. Jump on their head to defeat them.
 	Fire Bro. 	Fire Bros. spit fireballs at the player. Jump on their head to defeat them.
 	Ice Bro. 	Ice Bros. spit iceballs at the player. Jump on their head to defeat them.
 	Bob-Omb 	They will chase the player and explode to hurt him/her. If jumped on or hit by a fireball, its fuse will light. If toppled, it will become stationary and can be picked up.
 	Para-bomb 	They descend slowly with parachutes from the sky and once they land, they act like normal Bob-Ombs.
 	Magikoopa 	Magikoopas transport side to side and will shoot magic at the player. They can be defeated by jumping on them.
130px	Monty Mole 	They pop out of the ground and jump around to attack the player. They can be defeated by simply jumping on their head.
 	Morty Mole 	They dig underground and pop out to shoot mini rocks at the player. They can be defeated by jumping on their head twice.
 	Rocky Wrench 	Monty Mole-like turtles which throw wrenches at the player and hide in manholes. They can be defeated by simply jumping on their manhole when it is raised.
 	Muncher 	These plants can't be defeated. The player can only walk on them with the Rainbow Star.
 	Cheep-Cheep 	Cheep-Cheeps swim around and flop around above water. When exiting water, they leap like a flying fish. The player can defeat them by touching them if they're above water, but he/she must use items underwater.
 	Deep-Cheep 	They act like Cheep-Cheeps, except they chase the player when it is close to them. They can be defeated the same way as Cheep-Cheeps.
 	Cheep-Chomp 	Cheep-Chomps are big Cheep-Cheeps that chase the player and try to eat him/her. Being eaten is a one-hit KO. Cheep-Chomps can only be defeated with multiple fireballs, a Rainbow Star or a Bob-Omb.
 	Porcu-Puffer 	Huge spiked Cheep-Cheeps that will follow the player around and jump from the water in hope to hit him/her. If they end up on land, they will chase the player around on land. They can be defeated using multiple fireballs, a projectile or a Rainbow Star.
 	Lakitu 	They fly in their clouds and throw Spiny Eggs at the player. Jump on them to defeat. If hit by a projectile, their cloud becomes rideable.
 	Lakitu in a Pipe 	Lakitus in a Pipe are Lakitus that hide in Pipes in a manner similar to that of a Lakitu that hides in a cloud. They attacks by throwing Spiny Eggs like a normal Lakitus but will then descend into their Pipe and wait a while befor coming out.
 	Spiny 	
They walk around. The player cannot stomp on them because of their spikes but Yoshi can swallow it and throw it as a projectile. It is vulnerable to item uses.
100px	Buzzy Beetle 	They walk around like Spinies. They can be defeated the same way as a Koopa Troopa but are invulnerable to fireballs and iceballs.
 	Volcano Lotus 	Volcano Lotuses wait a few seconds then spew small fireballs into the air in a circle shape, which proceed to slowly rain down on the surrounding area after reaching their highest point.
 	Eerie 	Eeries fly around in lines or patterns, and are usually in groups. They're unbeatable.
 	Bony Beetle 	Bony Beetles walks around and then stop, retreat to their shells and stick out spikes. They can be defeated with the swing of a cape, a projectile or a Rainbow Star.
 	Boo 	When the player looks at it, it gets shy and won't do anything except cover its eyes and occasionally peek to see if the player is still looking. When the player doesn't, it approaches. They can only be defeated using a Rainbow Star as everything else passes through them.
 	Big Boo 	They act like normal Boos, only they're much bigger.
 	Boohemoth 	These colossal Boos have a different face from the others. They follow the player down a certain path and spit blue lavaballs that immediately kill the player if he/she gets too close. Boohemoths are invincible.
 	
Chargin' Chuck 	Chargin' Chucks require three stomps to the head or three fireballs to be defeated. Hitting it with projectiles, Cape Swinging or running into it with a Rainbow Star will defeat it in one hit. They can attack in a variety of ways, including throwing baseballs, kicking footballs and flinging rocks with a shovel. If it is attacking in a special way, hitting it will make it attack by charging.
 	Fuzzy 	Fuzzies can't be defeated. They do not directly attack the player, but will only hit him/her if they get in their way and are usually found in circling wire-like constructs floating in midair or blocks. They can only be defeated by hitting them with a Rainbow Star as using anything else will make it disappear and reappear in a puff of smoke.
 	Gold Fuzzy 	They act like normal Fuzzies, but are faster and will try to attack players by jumping on them when close to them. They leave a trail of Coins behind them. 
 	Squiggler 	
Squigglers are baby or miniature Wigglers that come out of Warp Pipes and crawl around on any surface except water (even the walls and the ceiling) if they're in collision. They can be defeated by jumping on them.
 	Wiggler 	Wigglers walk around without attacking the player, except if they're mad. If the player jumps on them, they'll get mad and will follow the player. To completely defeat Wigglers, the player must Ground Pound on them.
 	Flutter 	Flutters are flying butterfly-like Wiggler variants that just fly around. To defeat them, the player must jump on their head twice. After being stomped once, it will get mad and will attack the player. Ground Pounding it will clip its wings and turn it into a Mad Wiggler.
 	Spike 	Spikes are green creatures which will spit out and throw Spike Balls at the player. Defeat it by simply jumping on its head.
 	Crowber 	They fly around and will swoop very quickly to attack the player. They can be defeated by jumping on them but are often found in groups which makes them tricky to handle.
 	Lava Bubble 	Invincible fireballs that jump up and down out of lava. They don't attack the player directly but the player willl be hurt upon contact with a Lava Bubble. Throwing an iceball at them will melt on contact but force the Lava Bubble to return to the lava. They sometimes spawn already out of lava or jump out of it at a diagonal angle, in which case they will travel in a straight line and ricochet off walls. Hitting these ones with an iceball will change their trajectory.
 	Splunkin 	Pumpkin creatures which just walk around. If the player stomps them, they will break a little and will run faster. Once being stomped again, it will explode.
 	Spike Top 	They are the same as Buzzy Beetles, but can't stomped. If the player uses a Rainbow Star or a Spike Mushroom, it will be defeated.
 	Bill Blaster 	Bill Blasters fire Bullet Bills at Mario when he's not close to them. It can't be killed and can be used as a platform as well.
 	Bullet Bill 	Bullet Bills are shot from Bill Blasters, in hope to hit the player. They can be defeated by simply jumping on them. They sometimes spawn out of Blasters and can be oriented in any direction.
 	Banzai Bill 	Much bigger armless versions of Bullet Bills. They act like their smaller counterparts, and can be killed the same way as a Bullet Bill.
 	Bombshell Bill Blaster 	Bombshell Bill Blasters does the same as a Bill Blaster, but launches Bombshell Bills instead of Bullet Bills. They can't be killed.
100px	Bombshell Bill 	Invincible golden Bullet Bills, they're faster and rarer than normal ones. They chase the player and can't be defeated. Touching it results in a one-hit KO, even as Invincible Mario.
 	Torpedo Ted 	Torpedo Teds are underwater Bullet Bills. They're fired by Skull Box Hands and will gradually get faster. They can only be defeated by using a Rainbow Star.
 	Blooper 	Blooper follows the player in a slow pattern. They can be defeated with fireballs or iceballs and Rainbow Stars.
 	Urchin 	Urchins start floating up and down underwater and moves slowly. They don't directly attack the player, but will hurt him/her if touched. They can only be defeated using a projectile, fire or a Rainbow Star.
 	Bumpty 	Bumpties are unbeatable and do not hurt the player when touching him/her. They just bump him/her back and walk around. It brings the player a great bounce by jumping on it. Some Bumpties can fly.
 	Draglet 	Draglets are flying dragon-like bat winged creatures that stay in place flying and spit Lava Bubbles at the player. The player can defeat them by jumping on them.
 	Para-Beetle 	Para-Beetles are big, flying Buzzy Beetles that do not hurt the player and can be used as platforms. If the player spends too much time on them, they will start descending.
 	Thwomp 	Thwomps are rock-like creatures that tries to crush the player when being near or under it. They can't be killed. Being crushed results in a one-hit KO.
 	Thwimp 	Thwimps are smaller versions of Thwomps. They hop back and forth in large arcs trying to crush the player. They can't be killed. Being crushed results in a one-hit KO.
 	Whomp 	Whomps will try to crush the player by falling over and trying to land on top of him/her when getting near. They can be defeated by causing them to fall over and subsequently Ground Pounding on their backs. Being crushed results in a one-hit KO.
 	Whimp 	Whimps are miniature versions of Whomps. Once they get close enough, they jump and land face-flat, attempting to crush the player. They can be defeated by jumping on them when they have fallen face-flat. Being crushed results in a one-hit KO.
 	Dry Bones 	They just walk around and chase the player when close to him/her. When the player stomps them, they'll break and remake themselves after a short period of time. The Rainbow Star or being toppled will permanently kill it.
 	Dry Goomba 	Dry Goombas act just like Dry Bones, but they chase the player running after being stomped, broken and remade.
 	Dry Piranha Plant 	Dry Piranha Plants behave like Piranha Plants and occasionally spit blue Lava Bubbles. Like Dry Bones and Dry Goomba, they break and remake themselves after being stomped.
 	Sumo Bro. 	Sumo Bros. stand on top of blocks and attack the player by stomping their foot, which causes a spark to drop below; this spark ignites when it hits the ground, making a circular wall of fire and an electricity circle that gradually expands. They can be defeated with projectiles but not fire or iceballs. Jumping on the underneath of a ♩ Block it is standing on will make it tip on its belly. Jump on it in this state to defeat it.
130px	Mechakoopa 	Mecha-Koopas act like Dry Bones. They will not move when stomped and then will restore themselves. They can be picked up, carried and thrown as projectiles after being stomped or toppled or coming into contact with a projectile.
 	Paramechakoopa 	Paramechakoopas are flying, red Mecha Koopas that will fly following the player while shooting fireballs. They can't be stomped due to their propellers, but can be defeated with a Rainbow Star.
 	Fishin' Boo 	Fishin' Boos are Lakitu spirits. They ride on a Lakitu Cloud like their living counterparts, but instead of throwing Spiny Eggs, they carry a blue flame and follow the player in a way that makes it hard for them to jump. They can't be stomped, but can be defeated with a Rainbow Star. If the player attempts to ride a Fishin' Boo Cloud, he/she will burn and lose one life.
 	Super Koopa 	Super Koopas are Koopa Troopas that wear capes, allowing them to fly. They will swoop to attack the player and then will return to the sky. Jumping on them will make them become  They also fly in a straight line and drop a Cape Feather when 
 	Amazing Flyin' Hammer Bro.	Blue Hammer Bros. that hovers around on two gray, winged Flying Blocks and continuously throw hammers at the player. They can be defeated by hitting them from below. After being defeated the flying platform remains and the player can get a ride on it.
 	Amazing Flyin' Fire Bro. 	Pink Fire Bros. that do the same as Amazing Flyin' Hammer Bros. but instead of tossing hammers, they throw fireballs.
 	Fishbone 	Fishbones are dead Cheep-Cheeps that will chase the player when close to them. They can only be defeated by using a projectile, Cape Swing or a Rainbow Star.
 	Pokey 	Pokey slowly moves around and sometimes follows the player. They can hurt the player with their spikes and can be defeated using the Cape Feather, fireballs or Spike Balls.
 	Hothead 	Hotheads are large balls of electric energy that slowly moves around platforms and don't pose much of a threat. They can't be killed and will one-hit KO the player by frying them on contact even if they are invincible.
 	Lil' Sparky 	Lil' Sparkies are miniature Hotheads that uses the same strategy as them. They're usually alongside their bigger varieties and are unbeatable. They can't be killed and will one-hit KO the player by frying them on contact even if they are invincible.
 	Blargg 	Blarggs are large dinosaur-like monsters that lives in pools of lava. The player will be able to see the eyes of the Blargg before they dip back into the lava, moments before lunging at the player. They can't be killed but can be eaten by Yoshi to grant him three Yoshi Lava Bubbles to spit.
 	Tap-Tap 	Tap-Taps are small, spike-covered creatures that walk back and forth and sometimes will hop up and down. They can't be defeated, but throwing a Spike Ball at them will cause the Tap-Tap to roll down.
 	Chain-Chomp 	Chain Chomps are chained creatures that will try to bite the player but being chained doesn't let it attack from far. It will go away if the player Ground Pounds its pole three times into the ground.
 	Fire Chomp 	Fire Chomps shoot fireballs at the player. The fireballs are taken directly out of their four-fireball tail. When it run out of fireballs, the Fire Chomp will explode and create a rather large explosion, damaging the player if he/she's within the blast radius.
 	Mr. I 	A big eyeball that stays looking at the player and shooting Blue Lava Bubbles at him/her. The player must run in circles around it to defeat the eyeball creature.
 	Swooper 	
Blue bat creatures that are usually hidden sleeping upside down in caverns. When being near or under them, they will start flying at the player to hurt him/her. Jumping on their heads will defeat them.
 	Rex 	Rexes walk around following the player. After being stomped once, a Rex will simply become flattened and move slightly quicker. Jumping on it again will completely defeat him. They also can be defeated with one hit using the Ground Pound.
 	Dino Rhino 	Dino Rhinos will follow the player and will jump over short obstacles to get him/her. When jumped on, they'll turn into a Dino-Torch.
 	Dino-Torch 	Dino-Torches are the result of jumping on a Dino Rhino. Oddly, they breath fire upward or forward, while their bigger varieties can't. Also, they're also more agile and mobile.
 	Ball 'n' Chain 	Ball 'n' Chains are chained, spiked ball obstacles that are usually found in Bowser courses. They will move side to side, up and down or in a circle trying to hurt the player.
 	Firebar 	Firebars are obstacles that swing left and right, up and down or in circle patterns trying to burn the player. Their Block can be used as a platform.
 	Broozer 	Broozers will follow the player, punching everything in their way until it gets him/her. They can be useful as they can punch unbreakable bricks and objects, allowing the player to reach hidden items. They can be defeated by jumping on their head three times or by simply ground pounding on them. Other things will pass through them. If they punch a Koopa Shell, it will start ricocheting.
 	Amp 	Amps are little electric balls that floats around in circle patterns. They can't be killed. Anything that touches them will be shocked. The only way to kill them is to chuck a Bob-omb at them as it will explode upon contact with the Amp.
==Trivia==
*Even though Bone Goombas were called "Bone Goombas" in New Super Mario Bros. 2, their names were changed to "Dry Goombas" for this game officially. Same goes for Bone Piranha Plants, which are called "Dry Piranha Plants" in this game.
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Category:Super Mario World 3D