Mario Party 7 (Xavier Krantz's Version)

== Story ==
Toadsworth has invited Mario and all his friends to go on a luxury cruise around the world. However, Toadsworth invited every character except for Bowser. Bowser is furious that he did not get to go on a luxury cruise. When the cruise ship MSS Sea Star arrives at its first destination, the passengers discover that Bowser has turned their vacation paradise into a stress-filled madhouse. After conquering the boards, the player enters Bowser's Castle for their final showdown against Bowser, in which they eventually are able to use the power of the Stars they gathered to send Bowser and the Koopa Kid crashing down. The epilogue sees the duo landing on a tiny island with a tree and feeling dizzy afterwards until they catch sight of the player, who is waving at the duo from aboard the MSS Sea Star as Bowser says that he won't forget this. 
== Gameplay ==
The goal of Mario Party 7 is to gather stars, but each board requires it in a different way. For the first time ever since the series' initial release in 1998, eight players may participate in either Party Cruise or Deluxe Cruise (the 8 player equivalent of the Mini-Game Cruise). Players are split into teams of two and are required to share a controller, with the first player using the L button and the Control Stick in mini-games, while the second player uses the R button and the C-stick. While a mode for a solo player itself isn't new to the Mario Party series, this game's take is very much different from any of the past six games. One player competes against another (either computer controlled or human played), trying to complete the set objective on the board map before the other can. Tasks range from collecting a set number of stars to having a set number of coins on a space. Up to ten slots of different characters with different phrases may be saved. Once a player has completed all six boards, they are added to the rankings section, where it shows the players who took the least turns to complete them. There are over 90 minigames from Mario Party 7. There are ten types of minigames in the game: 4-player, 1-vs.-3, 2-vs.-2, Battle, Duel, 8-player, DK, Bowser, Mic and Rare. In 8 player minigames, one player uses the Control Stick and L, and the other player uses the C stick and R. The minigame controls range from pressing a button repeatedly to using the control stick and several buttons. There are extra minigames which the player must purchase in-game to unlock. Another new addition to this game is "Bowser Time!". This is an event that only occurs every five turns during a Party Cruise match. After each minigame, the meter on the screen will increase by 20% and when the meter is full, Bowser will appear and hinders the players depending on which board that the characters are currently playing. Based on the board, Bowser may destroy bridges, take stars from players, or change star locations. On almost every board at some time, Bowser may take a photo as a "memento" of the vacation and take the players' coins. At other times, he may open a shop that sells the players useless and expensive items, which are then taken by Koopa Kid. "Bowser Time!" may only occur once, or up to nine times, depending on the number of turns played.
=== Playable Characters ===
* Mario
* Luigi
* Peach
* Yoshi
* Wario
* Daisy
* Waluigi
* Toad
* Bowser Jr.
* Boo
* Toadette
* Birdo
* Dry Bones
== Modes ==
Toadsworth is the host of Mario Party 7, and he guides players through the various modes of the game. At the main menu selection screen, players can get a small description for each of the six game modes and navigate different ways to play through this screen. The game modes are themed after pleasure voyages on a ship and a ship's various locations. 
=== Party Cruise ===
Party Cruise is Mario Party 7's main mode. Up to four players can play the game normally, but the mode also features a 4-Team Battle, where four teams of two players can compete against one another. This game mode uses the default Mario Party rules to play: players win by collecting the most Stars on the board.
==== Turns and Rules ====
* Turns: The number of turns that the game takes to be finished can be set between 10 and 50 turns in 5 turn intervals.
* Rules: Players can play in Battle Royale, where four players compete in a free-for-all, Tag Battle, where four players split into two teams, and 4-Team Battle where eight players divide into four teams. Whenever players are in teams, coins, Stars, and Orbs are shared with a teammate.
==== Bonus Stars ====
Players can either opt for receiver three Bonus Stars awarded at the end of the game or not. The three Bonus Stars are randomly awarded for six of the following achievements:
* Minigame Star: Most coins earned in minigames.
* Action Star: Most Green Spaces landed on.
* Orb Star: Most Orbs used.
* Shopping Star: Most coins used to buy Orbs.
* Red Star: Most Red Spaces landed on.
* Running Star: Most spaces walked over in total.
Minigame Sets: By default, all available minigames are played. Players can restrict the minigames to only being Easy games, Action games, Skill games, or Weird games.
==== Boards ====
=====Grand Canal=====
Grand Canal is a board based on Venice, Italy. In Party Cruise, players can buy Stars at random, set locations for 20 coins. Once a star has been purchased, the Star Space travels to a different location on the board. In Solo Cruise, the first player to collect two Stars wins. In the right side of the board that let players ride on it for a price of ten coins for one Dice Block (or 20 for two), 
=====Pagoda Peak=====
Pagoda Peak is a Chinese-themed board. An old Koopa, named Koopa Master, lives at the top of the mountain. In Party Cruise, he sells a character who reaches the peak of the mountain a Star for the amount of coins shown above his house (10, 20, 30 or 40). Each time someone buys a Star from him, the price of each additional Star goes up by ten coins (to a maximum of 40 coins; after that, it restarts to 10). In Solo Cruise, the first player to obtain 100 coins and reach Koopa Master at the peak to trade for the Star wins the game. 
=====Pyramid Park=====
Pyramid Park is an Egyptian-themed board. Players need to pay to ride on Chain Chomps to steal Stars from their opponents. There are three Chain Chomps and a big red Chomp, on the left side located at the top that lets players use three Dice Blocks for ten coins. In Solo Cruise, the player who retrieves the stolen Star and gives it back to the Bowser Sphinx wins the game. 
=====Neon Heights=====
Neon Heights is a USA-themed board. On this board there are three Treasure Chests, which appear in random spots. If a player reaches a chest, Koopa Kid offers to open it for 10 coins. One chest contains a Star, another 20 coins and the one one contains a Bomb-omb, which blasts the player back to Start. Once the Star has been purchased, three new chests appear. In Solo Cruise, the first player to obtain three Stars wins the game. 
=====Windmillville=====
Windmillville is a Dutch-themed board. The goal of this board in Party Cruise is to buy as many windmills as possible, for each one contains a number of Stars. The red windmills are worth one Star, the larger green windmills located at both corners of the stage have two, and the largest yellow windmill located in the center of the board has three. Players have to deposit coins to own a windmill and its Stars, but opponents can buy them off by depositing more coins than the previous owner. In Solo Cruise, players need to get stars by depositing coins into broken windmills to fix them. The first player to repair three windmills and get three stars (one for each windmill) wins the game. 
=====Bowser's Enchanted Inferno=====
Bowser's Enchanted Inferno! is an unlockable, Bowser-themed board. In Party Cruise, players need to find a Star for 20 coins each, the same rules as Grand Canal. In Solo Mode, players have to beat their opponent by getting a Star with the same rules as Party Cruise, then travel back to the start. Bowser then appears to take players to his castle to play the minigame Bowser's Lovely Lift, Winning that wins the game, and unlocks Bowser's board to be played in Party Cruise.
=== Solo Cruise ===
Solo Cruise is the single player mode of this game, though up to two players can participate. The gameplay is very similar to Party Cruise save for several key differences. All games pit one player against another player, either controlled by the CPU or a human player, though players need to play against the CPU player in order to progress through this mode. When players first start the mode out, they are required to register a character and name as player data. Players can also create their own pregame and victory messages.
Once everything is set up, players can pick a board; these boards are shorter than Party Cruise and offer different objectives than Party Cruise's objectives. For example, in order to win in Pyramid Park a player needs to retrieve the stolen Star and give it back to the Bowser Sphinx. The spaces also give a slightly different coin amount to a player upon landing on one in this mode. Blue Spaces give 5 coins, Red Spaces take away 5 coins, and character spaces give 10 coins. If 30 turns have passed and no player has cleared the objective yet, the game will end in a tie. 
Players need to clear all boards against the CPU player before they can unlock Bowser's board Bowser's Enchanted Inferno! If they win Bowser's Minigame, Bowser's Lovely Lift, against the CPU, they unlock the board, become the Solo Cruise champion and can leave their name and comment on the ranking board. 
=== Deluxe Cruise ===
Deluxe Cruise is a mode specifically created for 8 player support in Mario Party 7. In this mode, players need to share their controllers with another person; one player controls L Button and Control Stick while the other player controls R Button and Camera stick. Players can then choose the number of human or CPU players playing, up to 8 different characters, and then choose from two of the available game modes.
====8-Player Free Play====
Players can freely chose one of the 12 available 8-player minigame to play. Unlike the Free-Play Sub in Minigame Cruise, all 12 minigames are available from the start.
====8-Player Ice Battle====
Players compete with each other to reach the central island. Every time players win a minigame, an ice block is created, and once the ice block path is fully connected, the players win. Players can choose from three different rules.
* 8-Player Battle Royale: All players compete against each other, with only individual battle minigames.
* 8-Player Team Battles: Players split into teams of two, having four teams in total. Only team minigames are played.
* 8-Player Combined Battles: The same as 8-Player Team Battles rules, except the minigames alternate between individual minigames and team minigames. The combined results determine the winning team.
==== 8-Player Decathlon ====
Players play six or twelve selected 8 player minigames to earn the most points, dependent on how well they performed in the minigame. The game can be played in two ways: players can either play from the standard ten minigames or from five randomly selected minigames, though the top score is saved only when the standard ten minigames rule set is played. Players can view their top scores in the Duty-Free Shop. Six 8-Player minigames need to be unlocked in order to play 8-Player Decathlon 
==== Duo of the River ====
One team must beat every other player in 2 vs 2 minigames. Teams that lost a minigame have a chance for a comeback victory. The game is won when there are no other players left to battle
=== Minigame Cruise ===
Players can play with the minigames they have unlocked in Party Cruise or Solo Cruise. Up to four players can participate playing one of the six modes specifically designed around minigames. 
==== Free Play Sub ====
Players are able to play any unlocked minigame they choose. They may also obtain 2 Rare minigames by purchasing them in the Duty Free Shop, that can be played only in the Free Play Sub.
==== Volcano Peril ====
As the name suggests, this mode takes place in a volcano. After picking the number of victories (3, 5, 7) and the type of minigames (4-Player, 2-Vs.-2, 1-Vs.-3), the four characters race from some bolts. After each game, the character(s) who won rise one level. There is no penalty for losing. The first character (or team) to beat the required amount of games wins. They escape(s) from the volcano while the others get trapped in the skeleton of a dinosaur. In the sky, a Shy Guy n an airplane flies back and forth, spewing stars made out of smoke from the back. To play this game, players need unlock at least one 4-Player, 1-Vs.-3, or 2-Vs.-2 minigame, Duel minigames and Mic minigames excluded.
====Waterfall Battle ====
The player must beat every other player in a Duel minigame. Players that lost a minigame have a chance for a comeback victory. The game is won when there are no other players left to battle. In order to play this mode, at least one Duel minigame has to be unlocked.
==== Pearl Hunt ====
Four characters are placed in a capsule underwater while seashells are placed around them. After beating a minigame, whoever won can select a shell. If it is a pearl with the winner's face on it, that player collects it. However, if it is not the winner's face, the shell closes. The player can find Mushrooms or Super Mushrooms to choose additional pearls in a turn, a Bomb-omb that briefly opens surrounding shells, or whirlpools that shuffles the order of the shells. The first one to collect three pearls that have their image on it wins the game, then appears in a giant shell, while the others are chased around by a shark. To play Pearl Hunt, players need to unlock at least one 4-Player minigame. If more than one person wins or it is a tie, nobody gets to open a shell.
Decathlon Castle
Players play ten selected minigames to earn the most points, dependent on how well they performed in the minigame. The game can be played in two ways: players can either play from the standard ten minigames or from five randomly selected minigames, though the top score is saved only when the standard ten minigames rule set is played. Players can view their top scores in the Duty-Free Shop. The following minigames must be unlocked to play this game: Fun Run, Pokey Pummel, Snow Ride, Target Tag, Don''t Be Fooled, Track and Yield, Mario Tanks, Blizzard Spin, Get Out of There, The Final Countdown
==== King of The River ====
This mode is a game for one player only. Single players play a set of minigames with a limited supply of lives. Each time the player fails to win a minigame, one life is lost; if all lives are lost, the game ends. Koopa Kid shows up between 6-10 minigames, 16-20 minigames, and 26-30 minigames with a multiplayer Bowser minigame. On every five minigames, players can save their progress. It is also possible to recover any lives that are lost, but players cannot hold more than three lives. As the player plays through this game mode, they can advance to higher difficulty levels. For each difficulty level cleared, the player receives a souvenir, which will then be placed in the Duty-Free Shop. Winning King of the River on all the skill levels effectively wins the game. The prize received is a star statue, and when it is accessed in the Duty Free Shop, the surprise action is the end credits.
== Minigames ==
4-Player
Name 	Rules 	Controls 	Advice
Catchy Tunes 	Run around and collect the falling musical symbols. You must collect one of each kind to win. 	Use the control stick to move and press the A button to jump. 	Watch the shadows to predict where the symbols will fall. You can also jump on other players to stun them!
Bubble Brawl 	Punch your rivals to force them out of the floating water bubble 	Use the control stick to move and press the B button to punch. 	To avoid being forced out, try to stay in the center of the bubble.
Sphere Factor 	Roll the giant ball to get to the goal. The first player across is the winner 	Use the control stick to move. 	You're inside the ball so you have to roll it by walking inside it. Keep walking inside the ball otherwise the ball will roll back to the goal
Track and Yield 	Jump over the hurdles on the conveyor belt. The last player standing is the winner!" 	Use the control stick to move and press the A button to jump. 	Watch out! If you touch an electric hurdle, you'll be temporarily frozen.
Blizzard Spin 	Press the buttons in order to spin your ski jump in midair. Whoever pulls off the biggest spin wins! 	Press the A and b buttons in that order. 	Press the buttons in order, but don't rush it!
Fun Run 	Run for the finish line at the top of the tower, but don't hit any obstacles! 	Use the control stick to move and press the A button to jump. 	"Move carefully! There are hidden traps in the walls and floor!
Cointagious 	In this minigame, players must jump to adjacent clouds to collect as many coins as possible. The maximum number of coins possible in this minigame is 17. 	Use the control stick to move and press the A button to jump. 	Jump to the clouds that have coins on them to collect more coins.
Snow Ride 	Catch air on your snowboard as you race downhill, but don't hit any obstacles. 	Use the control stick to move left or right. 	The gates alternate sides, so use that knowledge to prepare for what's coming next.
Picture This 	Turn the picture book pages to find the matching image. The first player to match 3 images wins!" 	Use the R button to turn the pages forward, the L button to turn the pages backwards and the A button to confirm the page.	Press and hold the R or L buttons to turn the pages, or tap the buttons to turn them faster."
Ghost In the Shell 	Aaaah! A haunted house! Run for the exit and get out before everyone else 	Use the control stick to move. 	"Closed doors will slow your progress, while Pink Boos will stun you. Watch out!
Balloon Un-Blasters	They must pump up their balloon as much as they can, but only to the point where it can hold. Any players whose balloon bursts will get placed depending on if other players bursted their balloon. If there's more than one remaining player, the player whose balloon has the largest diameter wins. 	Press the A button to pump air into the balloon. 	Pump up your balloon! If it pops, you're out!
I Got A Boo! Boo! 	Shoot the gun to fire at one of the nine squares. If you hit a Pink Boo, you'll earn points depending on the number in the square. 	Press A to shoot the gun. 	Pink boos are floating right behind the numbers on the squares
Big Dripper 	Collect the honey that drips from the ceiling, but watch for swarms of killer bees! 	Use the control stick to move and collect honey and press the A button to duck if any bees come out of the hive. 	
# "If the Controller starts to vibrate, bees are on the way! Duck with A Button and wait for them to leave!
# If the Rumble Feature is turned off, you'll see a "!" on the screen when the bees are coming.
Target Tag 	Fly into the floating targets to earn points. The player with the most points is the winner! 	Use the control stick to move. 	Hitting a Bowser target will take away all your points. Be careful
Pokey Pummel 	Send the Pokeys flying by whacking them with your hammer. The first player to smash all of them wins 	Mash the A button repeatedly 	Hit each Pokey 5 times to send it flying. Press the button as fast as you can!
Herbicidal Maniac 	Fire at the Piranha Plants when they emerge from the pipe. The first player to get the most points is the winner 	Use the control stick to move the cursor and press the A button to fire. 	Whatever you do, don't hit the bombs! The resulting explosion will cause all of your points to be taken away
After Dust 	Dust an entire double decker bus. The player who dusts most of the bus is the winner 	Use the control stick to move and press the A button to dust. 	If you hit a wall or an opponent, back up and start dusting again."
Don't Be Fooled 	The players are in the sky, and must remember where the platform they mist go to before some clouds covers it up. If any player chooses an area where there is no plat form, or does not make a choice before time runs out at any point, they are eliminated. The last player standing or the players to make it to the goal wins.	Use the control stick to make the decision and press the A button to move forward 	Watch for the platforms to disapear to help you remember where the platforms are.
Take Me Ohm 	Jump over the high-voltage sparks to avoid being tossed from the ring. 	Use the control stick to move and press the A button to jump. 	If you stomp on a rival, you will stun them for a few moments.
Throw Me An Apple 	Giddy up little plummers. Throw apples to coax the horses around obstacles and to the goal! Whoever crosses the goal first wins! 	Use the A button to throw an apple. 	The horse you're riding will chase after apples, so try to throw them into open spaces to avoid the barrels.
Kart Wheeled 	Get behind the wheel and race around the double figure 8 track. The player to complete three laps is the winner. 	Use the control stick to steer and hold the A button to accelerate. 	Steer clear of walls and rival race cars. Bumping into either one will slow you down.
1 vs 3 Minigames
Title 	Rules 	Controls 	Advice
La Bomba 	One player Ground Pounds to drop Bob-ombs while the other 3 flee. 	
# Use the control stick to move. Press the A button to jump, and press the button twice to ground pound. 
# Use the control stick to move. 	The brightly colored crates hold more Bob-ombs than the small gray ones
Don't Choo Choo On The Wong Path	All aboard your train, then pick the right tunnel! If you pick the wrong tunnel, you'll fly off a cliff! The team who gets to the end is the winner. 	Use the control stick to select the tunnel. 	Even if you choose the wrong tunnel, you'll just start over. Don't forget which was the wrong one!
Balloonatic 	"One player flies a hot-air balloon and tries to dodge incoming fire. The other 3 attempt to bring him down!" 	
# Use the control stick to move and press the A button to ascend.
# Use the control stick to move your target and press the A button to fire. 	Move the hot-air balloon up and down as much as possible to make yourself harder to hit.
Spinner Cell 	One player controls 2 spinning machines and uses them to attack the other players. 	
# The control stick controls the large spinner, while the c stick controls the smaller spinner. 
# Use the control stick to move and press the A button to jump. 	The small machine stuns you, but the large one knocks you out of the ring."
Monty's Revenge 	One player peeks out of a hole, while the other team has joined the Monty Mole to get his revenge. 	
# Use your control stick to select a hole and press the A button to confirm your choice.
# Use your control stick to move press the A button to swing your hammer. 	
# If Monty and the team smack you on the head, you'll be stunned. Pull back when he raises his hammer!
# If the player has popped out the hole, immediately swing the hammer.
Flashfright 	One player tries to shine a flashlight on the other 3 while they attempt to run and hide. 	Use the control stick to move 	"If you're being chased, run around the Shy Guy statues to keep your opponent guessing!
Coin-op Bop 	"Stop the slot to get coins. One player presses 5 buttons, while 3 others press them as a team." 	Press the A,B,Y,X L and R buttons as instructed 	"If you press the wrong button, a Bob-omb will fall on your head! Ouch!"
Easy Pickings 	Smash the rock to find gems! One player has a big pickax, while the other 3 have smaller ones." 	Use the control stick to move and press the A button to swing your pickax. 	The big pickax can smash a rock in 1 swing, but the small ones take 3 swings. You can't break certain rocks
Treasure Danger 	One player holds a treasure chest and is trying to close the chest before the three players get out. 	
# Mash the L and R buttons to close the treasure chest.
# Use the control stick to move and press the A button to jump. 	The solo player should watch the movement of the other three to figure out how to close the treasure chest fast enough.
The King Bullet 	Fire Bullet Bills at opponents. Your platform briefly stops when your shot is fired. The last team standing is the winner. 	Press the A button to shoot the bullet bills. 	"When you get hit, your platform will spin slower, making it easier to aim at your opponents."
La-Cross 	The solo player holds a giant lacrosse basket, while the team players each hold three smaller baskets. To win the minigame, the players must get parachuting bombs into the opponents nets. Only one bomb at a time can be rallied by the team players to the solo side, but the solo player can rally as many as four bombs to the team side. Once time runs out, the side with more points wins.	Use the control stick to move and press the A button to swing the lacrosse basket. 	You may not where the bomb-omba are going to land, so you need to have a quick reaction and get the bomb-omb into the opponents net.
Be My Chum 	Three players drop cheep-cheeps, bloopers, sushi's and spiny shells. One player has to avoid getting hit. 	The one player uses the control stick to move. The other team uses the control stick to move and presses the A button to drop a cheep-cheep, a blooper, a sushi or a spiny shell.	
# "Don't stay underwater too long or you'll run out of air! Look for opportunities to go to the surface!
# The player on the surface should watch the others and aim carefully
Hop-O-Matic 4000 	Move the Hop-O-Matic 4000 by pressing the buttons that appear on-screen 	
# Press the A,B,Y,X,L and R as instructed
# Mash the A button 	One player will press the button as instructed. The team mashes the A button to keep the Hop-O-Matic 4000 moving.
2 vs 2 Minigames
Title 	Rules 	Controls 	Advice
Buzzstromer 	Move left and right to avoid the dandelions. 	Use the control stick to move 	Move in the same direction as your partner to make the bee tilt more.
Tile and Error 	Ground Pound the panels to flip over your team's color. 	Use the control stick to move. Press the A button once to jump, press the A button twice to do a ground pound. Press the B button to punch, and press the A than B button to perform a kick.	Ground Pound the edge between 2 panels to change both of them at once.
Blast Off Builder	Take turns stopping the wheel at the right spot to pick a part and build a rocketship! 	Press A to jump in order to select your choices. 	The glowing section on the wheel shows you the next part you need.
Cardinal Rule 	Look at the card in the center of the screen, then Ground Pound the matching card pair. 	Use the control stick to move. Press the A once button to jump, press the A button twice to do a ground pound 	The first team to win 3 times takes the match. Watch out, however! Many cards look alike
Bumper Crop 	Work with your partner to load 3 kinds of vegetables into the truck. You must load 2 of each one. 	Use the control stick to move and press the A button to pick and toss the veggies into the back of the truck. 	You can't toss while Shy Guy is holding up the "X" sign. Also, some veggies have no roots."
Flower Power 	Use the power of your connected hearts to make the sunflower grow tall. The first team to make their flower grow is the winner.	Press alternately the L and R buttons. 	The key to making the sunflower grow is alternating between L and R rapidly and precisely
Wingin It 	Repeatedly mash the A button to flap the wings and get the flying Koopa airborne." 	Mash the A button repeatedly to flap 	Mash A really fast That's all there is to it. Easy, huh?"
Helipopper 	You and your teammate must fly the helicopter and pop as many balloons as possible. 	Use the control stick to move. 	Try to hit the balloon bunches. They are worth 3 points each.
Air Farce 	These hangliders are for two people at a time. You and your teammate must fly as far a possible 	Use the control stick to adjust your angle. 	Dive first to pick up speed, then fly parallel to the water to cover the greatest distance."
Pyramid Scheme 	Work with a partner to catch the coins raining down from above!" 	Use the control stick to move 	The coins make shadows when they are about to fall. Bags are worth 5 coins, so catch them at all costs!"
World Piece 	Combine 2 shapes to make the shape in the center of the board. The first team to 3 points is the winner." 	Use the control stick to move. Press the A button to pick up or drop the shapes. 	Each shape is composed of 2 halves. If you pick up the wrong shape, you will lose valuable time.
Spider Stomp 	Take down the spiders that have kidnapped poor Flutter. And do it quickly! 	Use the control stick to move and press the A button to fire 	A giant spider awaits you at the end of the level. Give it all you've got!
Battle Minigames
Title 	Rules 	Controls 	Advice
Mario Tanks 	Captain a Mushroom tank an all-out brawl! If you hit an opponent you get a point. If you get the most points than you win. 	Press the A button to make your cannon go forward, use the control stick to move and press the b button to fire. 	Cut off your foes' escape routes, then fire on them when they least expect it!
Get Out of There 	Reach the lobby of the hotel before your opponents by shoving other guests out of the way. Whoever rget out of the hotel first is the winner.	Use the control stick to move and press the A button to elbow shove 	Monty moles will be in your way will be in your way. Don't punch them, shove them out of the way.
Deck Hands 	Pick a card, any card! The player who picks the 3 highest cards is the winner!" 	Use the control stick to move and press the A button to confirm your choice. 	Card numbers range from 1 to 13. Watch the cards... and hope you get lucky!
Bomb Me Intrigued 	Slow the burning fuse by doing a Ground Pound directly on it. If a spark reaches King Bob-omb, you will lose. 	Use the control stick to move. Press the A button once to jump, and press the A button twice to do a ground pound. 	Look where the fuses cross each other to slow two sparks with a single Ground Pound.
The Final Countdown	Shove foes off the platform, but watch the numbers! The panels break when they reach zero 	Use the control stick to move. Press the A button to jump, press the b button to punch and press the A than the B button to kick.	Watch the panels carefully! The countdown will speed up as the game progresses.
Duel Minigames
Title 	Rules 	Controls 	Advice
Warp Pipe Dreams	"Head for the goal by jumping in and out of Warp Pipes 	Use the control stick to move and press the A button to jump. 	Remember the pipes that you use so you don't double back on yourself.
Weight For It 	Hit balls with a hammer to roll them toward your rival. The player with the least amount of balls wins!"	Use the control stick to move and press the A button to swing the hammer. 	Hit the balls! Quickly! It's easy and fun!
Mad Props 	Use the boat's propellers to navigate through the white-water rapids. 	Use the L button to control the left propeller and the R button to control the right propeller. 	The harder you press, the faster the props will turn.
Gimmie A Sign 	When Shy Guy holds up a card, that board with that design will sink. Don't be on it when it does! 	Use the control stick to move and press the A button to jump. 	Sometimes Shy Guy raises 2 signs at once! Keep your eyes open!
Bridge Work 	Avoid the Cheep Cheeps jumping over the bridge. 	Use the control stick to move and press the A button to jump. 	Watch out for the big Cheep Cheeps... They're hard to avoid!
Spin Doctor 	Run to the goal by navigating a series of spinning checkpoints. 	Use the control stick to move 	Slow and steady! Watch which way the checkpoints spin before entering one.
Hip Hop Drop 	Hop for the finish line by quickly pressing the buttons that appear on the panels 	Pres the A,B,Y,X,L and R buttons as instructed. 	"If you press the wrong button, you'll fall down a hole and lose valuable time!"
Royal Rumpus 	Ground Pound the Goombas to earn points! The player with the most points wins!" 	Use the control stick to move. Press the A button once to jump, and press the A button twice to do a ground pound.	Gold Goombas are worth 3 points each. They move quickly, but are well worth the effort.
Light Speed 	Hop on the amazing hoverkart and run over panels to change them to your color. 	Use the control stick to move 	Use the warp zones in the corner to quickly maneuver around the board.
Apes of Wrath 	Mmm... Delicious apples... Wait What!? You stole them from the Ukiki's!? RUN! Run for your life! 	Use the control stick to move and press the A button to jump. 	The longer you run, the more Ukiki's will appear! Stupid Ukiki's!
Fish & Cheeps 	Swim and dodge the school of angry Cheep Cheeps. If you touch one, it's game over! 	Use the control stick to move and press the A button to swim forward. 	Watch for vengeful Cheep Cheeps! Some of them will chase you!
Camp Ukiki 	Race against your foe as you make your way through the obstacle course. 	Use the control stick to move and press the A button to jump. 	"Move quickly, but don't get out of control. If you fall, you'll lose valuable time.
8-Player Minigames
Title 	Rules 	Controls 	Advice
Real Smoothie 	"Throw fruit into the blender! The player on the left takes oranges, while the one on the right does strawberries	You use the L button to grab strawberries and your partner uses the R button to grab the oranges. 	"Don't grab your partner's fruit by mistake, or you'll lose valuable time
Synch-row-nicity	Row in sync with your partner as you head for the goal." 	Use the control stick and the c stick to row. 	"If you match the timing of your rowing, the boat will move much faster.
Grin and Bar It 	Jump over the rotating metal bar to avoid being hit. The last team with a standing player wins 	Use the L and R buttons to jump 	"The metal bar isn't straight, so you'll have to watch it closely!
Hammer Spammer 	Survive the barrage of the Hammer Bros.! 	Use the control stick and the c stick to move. 	Watch the shadow of the hammers so you know where they will land
Gimmie A Brake 	Stop your scooter closest to the course's edge by hitting the brakes at just the right moment." 	Use the control stick and the c stick to put on the breaks. 	The scooter slows at different rates based on the weather. Time it carefully...and don't fall in the mud!
Bumper to Bumper	Hop on the amazing hoverkart and use it to ram your foes off the edge! 	Use the control stick and the c stick to move your hoverkart. 	"When you see a kart near the edge, hit it hard!"
Spin Off 	Stop the slots to make the character shown. You must make 3 different characters to win. 	You use the L button and your partner uses the R button to start and stop the roulette. 	Once the slot stops, press the button to start it anew. The slot will make 1 full rotation before stopping.
Rope a Dope 	Cross the narrow path to make your way to the goal... But don't let your partner drag you down! 	You are your partner use the control stick and the c stick to move. 	"If one player falls off, the second player will fall as well. Take your time!"
Duct & Cover 	Watch for the button symbols to appear over the pipe, then tap that button repeatedly to fix the leak 	Use the control stick and the c stick to move, and press the A,B,Y,X,L and R buttons as instructed. 	"If you and your partner work on different leaks, the job will go much faster
Bob-ombic Plague	Form a ring and pass the Bob-omb to the next player. When it blows, players on either side will lose! 	You use the L button and your partner uses the R button to pass the bomb. 	When the Bob-omb turns red, it's ready to blow. Quick! Pass it on!
Unhappy Trails 	Run a relay with your partner to find a precious jewel, then bring it back to the starting line. 	You are your partner use the control stick and the c stick to move. 	The course is crooked and narrow in many places. Move carefully so you don't fall into the swamp
Shock Absorbers 	Punch left, right, and up to hit the lights when they blow. If every light is glowing, duck! 	You use the control stick while your partner uses the c stick to punch left right, and left, and to crouch.	You'll lose if you fail to punch a glowing button, or if you press the wrong one
DK and Bowser Minigames
Title 	Rules 	Controls 	Advice
Peel Out (DK) 	"Go down the slide and collect bananas on the way down. 	Use the control stick to choose a path 	Which slide has more bananas? Only luck can say!
Banana's Faster (DK) 	Hop on the roulette wheel to collect bananas! You can jump as many times as you want before time runs out."	Use the control stick to move and press the A button to jump.	Get the bunches of bananas, but watch for the peels! If you hit one of those, you'll slip and fall.
Stump Change (DK) 	Hop on the barrel and roll over the bananas to collect them 	Use the control stick to roll your barrel 	If you fall off the stump, your game will end. Stay up there!"
Funstacle Course! (Bowser) 	Reach the goal by running through a series of diabolical Koopa Kid traps 	Use the control stick to move and press the A button to jump.	The traps are both clever and diabolical! Be on your toes!"
Funderwall! (Bowser) 	Climb to the top of the fence while dodging the fierce attacks of the Koopa Kids! 	Use the control stick to move 	The Koopa Kids use cursors to aim their weapons. Avoid them as you climb
Magmagical Journey (Bowser)	"Hop across the rocks to reach the goal, but watch for the attacks of the Koopa Kids! 	Use the control stick to move and press the A button to jump.	The rocks will eventually sink into the lava, so keep moving
Bowser's Lovely Life 	Do whatever it takes to move the elevator to the 100th floor...but watch for Bowser's attacks!" 	Use the control stick to move and press the A button to jump.	Hmmm... What do those 4 Dice Blocks do...?
Mic Minigames
Title 	Rules 	Controls 	Advice
A Bridge Too Short 	Run across the bridges! If one breaks, you'll have to go back and take another path 	Mic: The Commands are "Left" "Right" "Center" and "go back" 	if you pick different bridges than your opponents, you might get lucky and beat them to the finish.
Mic Control 	Dodge the flying koopa troopa's in your mic controlled planes 	Mic: The commands are "Move left"
Move right" Move up" and Move down	If you hit three flying koopa troopa's you're out.
If you See it, Say it	"Stop the giant Goomba as close to you as possible without letting it attack you. Whoever stops it the closest wins. 	Mic: The Command is "Turn" 	"f the Giant Goomba gets too close, it will attack you. Don't let it get you!
Soundwave 	One player controls the waves with vocal tones in order to push the rival players up into the electric celling. 	
# Mic: make any random sound you want. 
# Use the control stick to move and press the A button to jump.	
# Vary the way you make the sound into the mic. 
# Be sure to avoid the parts of the wave that are reaching the celling.
Jump Men 	One player uses the Mic attack the players who are making it through the obstacle course. If you're running in the course, dodge everything	
# Mic: The commands are "Ukiki", "Barrel" "Vine" and "earthquake"
# Use the control stick to move and press the A button to jump.	
# If a barrel, an ukiki, a vine, or an earthquake attack the opponents, they will be stunned and lose time. 
# The louder you give the commands into the mic, the more of the attacking items will come at the opponents
Awful Skyscraper 	One player drops blocks while the other player climbs the "Awful Skyscraper" on the outside 	Mic: The commands are "drop one" "drop two" "Left" and "right"	If you're climbing, keep a close eye on the one player! He is tricky!
Rare
Title 	Rules 	Controls 	Advice
Ice Moves 	Split into teams and play a fun hockey game. The team that scores the most goals is the winner!" 	Use the control stick to move and press the A button to speed up. 	Tap A just before you reach the puck to fire a slap shot at the opponent's goal!
Punch Bros 	You and your patner are fighting against ther other team in an all out boxing match. If both teams get take their respective players down, they are crowned champions.	Use the control stick to move. Press the A button to punch with the left arm, and press the B button to punch with the right arm. Use the L button to do a slip, and use the R button to do a roll.	Both you and your teammate will be in separate rings, so keep an eye on your opponent and your partner as well
The A-Maze-ing Race	Find the end of Prof. E. Gadd's maze! You'll get a rank based on your speed. The player to find the end of Prof. E. Gadd's maze is the winner 	Use the control stick to move. 	Use the overhead view to find the path, and to know where there is a dead end.
Stick and Spin 	Connect 5 or more balls of the same color to eliminate them. When you clear a set number, you'll go to the next stage." 	Use the control stick to spin the stage and press the A button to drop the balls. 	
# The number in the center shows how many balls are remaining."
# "If a stack gets too high, balls will flow over the top of the circle. If 10 balls overflow, you lose--so watch for the blue warning lights.
== Trivia ==
# A Bridge To Short, Mic Control, and If You see it say it, are the first 4 player mic minigames
# You can now use 4 microphones for any of three 4 player Mic Minigames
Category:Remakes
Category:2005
Category:Mario Party
Category:Games
Category:Nintendo
Category:Nintendo GameCube
Category:Nintendo games