Super Smash Bros. Impact/All-Star Mode

All-Star Mode is a mode that the player fights against every character (except the Mii Fighters) in the game. This mode is once again a main mode, unlike how it was a sub-mode of Mob Smash in Ultimate. Like Melee and Brawl, this mode can be unlocked by unlocking every character.
There are two types of modes of All-Star Mode:
*Normal: The player fights the opponents starting with the oldest fought first and the newest fought last, similar how the gameplay was in Brawl, Smash 3DS, and Ultimate.
*Reverse: The order is reversed starting with the newest fought first and the oldest fought last, similar how the gameplay was in Smash Wii U.
==Debut==
The order of the opponents are fought in chronological order based on their first appearance within their home series like how the gameplay was in Smash 4 and Ultimate.
Level 	Characters 	Stages
Level 1 (Normal)	Mr. Game & Watch (April 28, 1980)Pac-Man (May 22, 1980)Mario (July 9, 1981)Donkey Kong (July 9, 1981)Luigi (June 21, 1983)Bomberman (July 1983)Little Mac (February 17, 1984)	
==Universe==
The order of the opponents are fought is based on the release date of the first game in the character's universe, like how the gameplay was in Brawl.
Universe	Characters	Stages	Debut date of series
==Trivia==
This is the first game since Brawl where All-Star Mode is unlockable oppose of being available from the start in Smash 4 (Not counting Ultimate since it was sub-mode for Mob Smash).
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