Sabrewulf (Classic)

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|-|Killer Instinct 2=
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==Summary==
Sabrewulf is a playable character in the Killer Instinct series. Many years ago a wolfbite left afflicted with a virulent strain of lycanthropy, and since then he lived in his castle, exiled from society and struggling with insanity and a disease that steadily grew worse, until the day he became unable to revert to human form. At some point he has been contacted by the multinational Ultratech, which offered him cure in exchange of his participation in the Killer Instinct tournament. Not without suspects, Sabrewulf still couldn't let go a possible way to finally get rid of his curse and entered the competition. 
His unwillingness to let his monstrous side prevail led to him losing and being brutally beaten in the early phases of the tournament. As if it wasn't enough, an injured Sabrewulf gets caught on his way home by a country lynch mob, which left him barely alive and allowed Ultratech to kidnap use him as a specimen. Their "repairs" resulted in Sabrewulf having artificial, metal arms and claws in substitution of his biological ones, alongside a huge stockpile of pain and humiliation for everything that had happened him. In a last struggle, Sabrewulf finally breaks free and returns to the world, now transported 2000 years in the past due to the time shift that followed Eyedol's death. He is now driven only by revenge and the fleeble hope to find a cure for his disease. On his path he will have to face the demon Gargos, and he will find either a precious ally or a mortal enemy in Glacius.
==Powers and Stats==
Tier: 
Name: Count Von Sabrewulf
Origin: Killer Instinct
Gender: Male
Age: 45 (KI), 46 (KI2)
Classification: Werewolf
Powers and Abilities: Superhuman Physical Characteristics, Cyborgization (Possesses metal arms), Natural Weaponry (Fangs and Claws), Skilled Brawler, Acrobatics (Can perform moves such as Sabre Roll, Sabre Wheel and Sabre Flip), Body Control (Via Claw Stab), Animal Manipulation (Constantly . Can command them via Flaming Bat and No Mercy III), Energy Projection (Via Ground Spark and Sabre Fireball), Fire Manipulation (Via Flaming Bat), Electricity Manipulation (Via No Mercy IV), possibly Broadway Force (Via Humiliation), possibly Non-Physical Interaction (Able to harm Jago's ghost form, which might be incorporeal), Damage Boost (Can perform Shadow Moves and Super Moves, which are enhanced versions of his Special Moves), Status Effect Inducement (By hitting the opponent repeteadly, without them being able to recover, he can cause them to enter the , which leaves them unable to react. He can cause this status with a "Parry Move" as well)
Attack Potency: Wall level+ (Able to destroy a large wall in his castle. Had the capability of killing Gargos, Glacius and B. Orchid)
Speed: Superhuman Travel Speed (Should be able to surpass human limits due to being a werewolf), Supersonic reactions and combat speed (Fast enough to react to and dodge Cinder's Trailblazer, which allows him to fly at supersonic speed)
Lifting Strength: Class 1 (Able to grapple and throw around opponents as heavy as Fulgore and Riptor)
Striking Strength: Wall level+ 
Durability: Wall level+ (Can endure hits from opponents comparable to him. Those in his league are able to withstand being thrown through a large wall and into explosive barrels)
Stamina: At least Athletic, likely higher (Can go through deadly battles with the likes of Glacius. His wolf-like physiology may grant him higher levels of stamina)
Range: Standard melee range, several meters with ranged attacks and projectiles.
Standard Equipment: Metallic arms and claws
Intelligence: Average to Animalistic (Sabrewulf is a rather skilled fighter, as he developed a unique style centered around his physique and special powers. At some point he went toe to toe with Glacius, and had the potential to kill Gargos. Due to his life-long search for a cure, Sabrewulf has become somewhat knowledgeable in mixing ingredients, hoping to create an effective medicine. At times his savage side can prevail and turn him into a berserker)
Weaknesses: His inner conflict can hinder him in combat, either causing him to hold back excessively to not be taken over by his feral side or driving him mad into fits of rage instead.
Note: Broadway Force comes from a technique which is supposed to be a gag, and thus it can be restricted in versus matches.
Notable Attacks/Techniques:
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|-|Special Moves=
FlamingBat.gif|Flaming Bat
SabreSlap.gif|Sabre-Slap
SabreRoll.gif|Sabre-Roll
SabreWheel.gif|Sabre Wheel
SabreSpin.gif|Sabre Spin
SabrePounce.gif|Sabre Pounce
SabreHowl.gif|Sabre Howl
SabreStomp.gif|Sabre Stomp
GroundSpark.gif|Ground Spark
SabreBall.gif|Sabre Fireball
*Flaming Bat: Sabrewulf draws one of his bats, sets it on fire and sends it towards the opponent.
*Sabre-Slap: Sabrewulf dashes forward and hits the opponent with a rising slap, sending them flying upward.
*Sabre-Roll: Sabrewulf rolls and slashes the opponent with a double claw swipe. With the Shadow version, Sabrewulf performs the move twice in a row.
*Sabre Wheel: Sabrewulf performs a cartwheel and strikes the opponent with both legs. With the Super version, Sabrewulf performs the move several times in a row.
*Sabre Spin: Sabrewulf pivots and swipes the opponent two times. With the Shadow version, Sabrewulf performs the move twice in a row. With the Super version, Sabrewulf performs the move several times in a row.
*Sabre Flip: Sabrewulf somersaults on place and hits the opponent with both legs, sending them flying. With the Super version, Sabrewulf performs a second somersault while airborne and strikes the opponent a second time.
*Sabre Pounce: Sabrewulf bows down and starts growling. He can then leaps over the opponent and slash them anytime. With the Shadow version, Sabrewulf can leap much further.
*Sabre Howl: Sabrewulf howls at the sky, building up the energy he draws upon to perform Shadow and Super Moves. 
**Fake Sabre Howl: Sabrewulf does a feint, pretending to perform Sabre Howl.
*Sabre Stomp: After a jump, Sabrewulf suddenly drops down onto the ground, causing an energy eruption right below the opponent.
*Ground Spark: Sabrewulf howls and generates a double eruption of energy below the opponent.
*Sabre Fireball: Sabrewulf stretches his arms forward, shooting a powerful energy sphere.
|-|Finishers=
*Claw Stab: Sabrewulf extends the claws on his right hand and brutally stabs the opponent's midsection. He may not be able to perform it anymore due to his new metal arms.
*Screen Punch: A mighty claw swipe that sends the opponent crashing against the "screen".
*No Mercy III: Sabrewulf releases a stream of electricity from his hands, scorching the opponent to death.
*No Mercy IV: Sabrewulf summons a cloud of bats that knocks the opponent down. They are then kidnapped by said bats, that proceed to devour them off screen while blood rains over Sabrewulf.
ClawStab.gif|Claw Stab
SabreScreen.gif|Screen Punch
SabreNM3.gif|No Mercy III
SabreNM4.gif|No Mercy IV
*Humiliation: Sabrewulf points his finger at the defeated opponent, who is then mysteriously forced to dance.
|-|Others:=
*Fighting Style: Despite being a werewolf, Sabrewulf has an unusually refined fighting style, with a certain level of finesse. He uses his bipedalism and natural weapons to deliver quick and frontal swipes, stabs, bites and even sweeping and flying kicks. His superhuman mobility allows him to nimbly hop around with small, long and high jumps and perform a variety of gimnastic maneuvers, usually to cover the distance, dodge projectiles and start or extend combos. Finally, Sabrewulf's control over bats and the elements give him solid ranged options to target and counter distant opponents.
SabreCombo.gif|Ultra Combo (KI)
SabreCombo2.gif|Ultra Combo (KI2)
*Parry Move: Sabrewulf raises his left paw and blocks an incoming attack. If he follows up with a Special Move, the opponent will be stunned and left unable to react.
SabreParry.gif
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==Gallery==
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==References==
*Killer Instinct (1994)
*Killer Instinct 2/Gold
*Sabrewulf's Killer Instinct Profile on Rare's website (archived)
*Sabrewulf's Killer Instinct 2/Gold Profile on Rare's website (archived)
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Killer Instinct
Category:Video Game Characters
Category:Game Characters
Category:Fighting Game Characters
Category:Playable Characters
Category:Neutral Characters
Category:Male Characters
Category:Adults
Category:Werewolves
Category:Warriors
Category:Monsters
Category:Bodily Weaponry Users
Category:Claw Users
Category:Animal Users
Category:Electricity Users
Category:Cyborgs
Category:Damage Boost Users
Category:Non-Physical Interaction Users
Category:Status Effect Users
Category:Acrobats
Category:Martial Artists
Category:Body Control Users
Category:Energy Projection Users
Category:Fire Users
Category:Broadway Force Users