Battlesuit (CivBE)

==Game info==
*Melee infantry unit of the Affinity. Requires technology, level 4 Purity and 1 .
The Battlesuit is an exoskeleton armor which greatly enhances the capabilities of the soldier inside. Tier 2 Battlesuits have a force field which activates automatically when the soldier doesn't move a lot, thus greatly enhancing its when defending. They are often a durable but slightly more expensive alternative to Soldiers.
== Unit Upgrades ==
In comparison to the basic units, a Tier 1 Battlesuit has roughty the same functionality and as a Tier 3 Soldier.
=== Tier 1 ===
Tier 1 Battlesuits come a bit earlier than Tier 3 Soldiers yet have the same . They can excel in the early-to-mid game as Tier 1 due to their definitive raw Strength. Their armor is reminiscent of Space Marines from numerous video games, with large, clad plates, an excessive bayonet and red flags signalling their patriotism to Old Earth.
Subject 	Tier 1 (Battlesuit)
Tech Prerequisites 	Servomachinery
Affinity Prerequisites	4
Resource Cost 	1
Production Cost 	190
Combat Strength 	24
Movement 	2
Perk Choice A 	--
Perk Choice B 	--
=== Tier 2 ===
At Tier 2, Battlesuits may continue on the path of Purity or incorporate some other Affinity features, depending on the sponsor. They also receive a defensive force field which increases their ranged deflection.
Subject 	Tier 2 (Evolved Battlesuit)	Tier 2 (True Battlesuit)	
Tier 2 (Prime Battlesuit)
Tech Prerequisites 	Servomachinery 	Servomachinery 	Servomachinery
Affinity Prerequisites	10 
4 	12 	10 
4
Resource Cost 	1 	1 	1
Production Cost 	330  	330  	330 
Combat Strength 	66  	66  	66 
Movement 	2 	2 	2
Perk Choice A 	 	 	
Perk Choice B 	 	 	
Passive 	 	 	
== In Universe information ==
The soldier was, is, and in all probability will ever be the best combat platform. The human body has good sensorial set, great cross-terrain capabilities, can handle a variety of weapons, is capable of adaptation and improvisation, and despite its physical fragility possesses amazing survivability on the battlefield - even with all modern horrors military technology throws at him. Combine this with relatively short and inexpensive training periods required to make a normal human combat-ready, and you get the most adaptive and cost-effective battle platform ever available to our race.
Thus it has long been the dream of every military commander to improve the natural qualities of soldiers. Throughout human history, many new types of weapons were invented to enhance the deadliness of the soldier, at the same time as many new types of armor and defensive equipment aimed at increasing his survivability on the field. From the club and the sword to the pulse shocklance, from the leather jerkin to the kevlar body armor, they all have the same aim - to make man a better warrior. Battlesuits are nothing different, however, they are definitely the best thing ever invented in that line.
Experiments with exoskeletons were already a fact since the early 21st century; but there was one main obstacle which made powered armor unsuitable for large scale war - the power package. With the batteries available at the time, a soldier had at most an hour in his armor, time in which he had to take battle position, perform his mission, and return to base; and that estimated time never included any waiting, coordination, or a margin for unforeseen events. As a consequence, many soldiers used to get stuck in mid-field when their power packages drained; and were forced to abandon their missions, or worse.
But the discovery of Floatstone and its idyosincratic monopolar gravity fields made possible the creation of a new generation of featherweight fusion reactors - small enough to be installed in an exoskeleton. Suddenly, all that was next to impossible before, became a matter of simple mass production. The new battlesuits easily doubled the speed of soldiers on the field; their weight capacity now measured in tons, and their damage resistance - in almost kilotons. All this was sufficiently cheap to produce, and the soldiers - sufficiently quick to learn its uses, so that a new generation of soldiers came to life, and took over traditional battle equipment (at least in the colonies that possessed the secret of the reactors).
But the fact is that a Battlesuit is nothing but a piece of metal without the soldier within it. Beyond some fancy enhancements such as computer-enhanced vision and audio feeds, tactical overlay map and a constant connection to Central Command, the Battlesuit can't replace the experience and ingenuity of its operator. Thus, the Battlesuit infantry divisions have developed a whole system of merit and honor, which builds on the characters of those that wear them, and not on cheap mechanical improvements. Each regiment traditionally carries their battle standard, which was created based on the regiment's history. Often, past commanders of the regiment are honored on the standard, and during roll calls, turning into living legends which inspire the soldiers and create a whole new cultural aspect in the colony.
== Gallery ==
Battlesuit8 (CivBE).jpg
Battlesuit7 (CivBE).jpg
Battlesuit4 (CivBE).jpg
Battlesuit3 (CivBE).jpg
Category:Purity units (CivBE)