Superboy (Post-Crisis)

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|-|Classic=
|-|Second Costume=
|-|Third Costume=
|-|Rebirth Costume=
|-|Modern=
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==Summary==
Superboy is the human/Kryptonian hybrid clone of Superman and Lex Luthor, created to be the ultimate living weapon.
==Powers and Stats==
Tier: , usually , at his peak | , usually , at his peak
Key: Original | Kryptonian Powers Awakened
Name: Kon-El or Conner Kent
Origin: DC Comics
Gender: Male
Age: 20-25 years old physically. Unknown chronologically.
Classification: Human/Kryptonian Hybrid, Clone.
Powers and Abilities:
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|-|Original=
*Superhuman Physical Characteristics
*Telekinesis (Superboy has a telekinetic field he uses to simulate many of Superman's powers and abilitiesAdventures of Superman vol 1 (1987) 506)
**Flight (Tactile Telekinesis allows him to fly.Superboy vol 4 (1994) #32)
**Force Field (His Tactile Telekinesis creates a force field around his bodySuperboy vol 4 (1994) #23)
**Technology Manipulation (Using his Tactile Telekinesis, short circuits robotic arms)
**Paralysis Inducement (Can "glue" people to the floor with his Tactile TelekinesisSuperboy vol 4 (1994) #30Superboy vol 4 (1994) #70)
**Deconstruction (Often uses his Tactile Telekinesis to disassemble objects. Disassembles Lashina's techno-whipsSuperboy vol 4 (1994) #25, Disassembled every gun in Los AngelesSuperboy vol 4 (1994) #84, Disassembles Metallo's new bodyRobin/Superboy Worlds Finest Three #1 Disassembles Hyssa's Fist, a magic gauntletSuperboy vol 4 (1994) #68)
**Danmaku (Shoots Tactile Telekinesis bursts to disarm foes Superboy vol 4 (1994) #29)
**Explosion Manipulation (Can cause objects to explode using Tactile TelekinesisYoung Justice vol 1 (1998) #17)
**Limited Water Manipulation (Creates a waterspout to hold someoneSuperboy vol 4 (1994) #34, Blasts King Shark with waterSuperboy vol 4 (1994) #32 hardens a cloud with Tactile TelekinesisBatgirl vol 1 (2000) #41)
**Super Empowering (Channeled his Tactile Telekinesis through a normal human made them smash another into a wall hard enough to crack itSuperboy vol 4 1994 #97 Can give other people his Tactile Telekinesis fieldSuperboy vol 4 (1994) #23)
**Limited:
***Vibration Manipulation (By attacking the ground with Tactile Telekinesis, he can create shockwavesAdventures of Superman vol 1 (1987) #501, Creates a sonic boom with Tactile TelekinesisYoung Justice vol 1 (1998) #43)
***Attack Reflection (can reflect objects back at the attacker with Tactile TelekinesisSuperboy vol 4 (1994) #28)
*Absorption (Is a solar battery like SupermanSuperboy vol 4 (1994) #0)
*Martial Arts (was trained by KnockoutSuperboy vol 4 (1994) #24 and Guardian in martial artsSuperboy vol 4 (1994) #58Superboy vol 4 (1994) #76Superboy vol 4 (1994) #84) and served as a Combat Emergency responder during the Imperiex WarsSuperboy vol 4 (1994) #91 This training allows him to beat Pre-Degeneration MatchSuperboy vol 4 (1994) #36 and take out 100 aliens in hand-to-hand combat while powerlessSuperboy vol 4 (1994) #78)
*Supernatural Willpower(Keeps fighting despite having his head and heart attacked by a phasing device that causes intense painSuperboy and the Ravers #9,)
*Social Influencing (Inspires Aura to believe in heroes again by never giving up Inspired a gangbanger to be a heroSuperboy vol 4 (1994) #100. Inspired a runaway to fix her life)
Resistance to:
*Poison Manipulation (Stayed conscious from a neurotoxinSuperboy vol 4 (1994) #85, Knockout gas just made him cough)
*Radiation (Resisted Metallo's radiation.)
*Extreme Temperatures (Could fight Lava, who is made of lavaSuperboy vol 4 (1994) #33 Is OK after being grabbed by BrimstoneThe Ray vol 2 (1994) #1, whose touch incinerated BlockbusterLegends #3 and threatened Ronnie Raymond FirestormLegends #1 Killer Frost's touch didn't noticeably harm himSuperboy vol 4 (1994) #22, was OK after being frozen by TempestSuperboy vol 4 (1994) #81)
*Extreme Gravity (Used his Tactile Telekinesis to move his body in High gravitySuperboy vol 4 (1994) #82)
Limited Resistance to:
*Disease Manipulation (Immune to a Kryptonian illness that effected Superman)
Possible Resistance to:
*Time Manipulation & Existence Erasure (held a ship together in a Hypertime storm, and wasn't erased from reality when Black Zero was, though Conner speculates Black Zero survived. However, the guidebooks confirm Black Zero was indeed erasedSuperboy vol 4 (1994) #63-65)
|-| Kryptonian Powers Awakened=All previous abilities plus:
*Enhanced Superhuman Physical Characteristics (Gained full Kryptonian AbilitiesAdventure Comics vol 2 (2009) #7 including speed, strengthTeen Titans Secret Files and Origins 2003 and invulnerabilitySuperman: Secret Files and Origins 2009)
**Enhanced Senses (Gained Kryptonian senses, including enhanced hearingTeen Titans vol 3 (2003) #14 and sightSuperboy vol 5 (2011) #1, Can hear radio pingsTeen Titans vol 3 (2003) #84, Can hear an Ultra sonic whistleTeen titans vol 3 (2003) #7, Has X-ray visionConvergence: Superboy #1)
**Space Survival & Self-Sustenance (Type 1; Can survive in the vacuum of spaceSuperman: Last Stand on New Krypton #2. Swam to Atlantis)
*Information Analysis Analyzes people with his X-Ray Vision Adventure Comics vol 2 (2009) #1, Analyzes a machine with X-ray Vision.Superboy vol 5 (2011) #2 Match, Superboy’s clone, analyzes a speedster with X-ray VisionSuicide Squad vol 7 (2021) #6)
*Vibration Manipulation (CanTitans United #5 ThunderclapTeen Titans vol 3 (2003) #25)
*Enhanced Martial Arts (Trained with Karate Kid in the year 3003Legion Secret Files 3003 This training allowed him to defeat his clone MatchSuicide Squad vol 7 (2021) Annual #1, the Daxamite cyborg TravvSuperboy: The Man of Tomorrow #5 and Travv in a cyborg cloned body of ConnerSuperboy: The Man of Tomorrow #6)
*Limited
**Air Manipulation (Has Super-breath)
**Ice Manipulation (His arctic breath froze Krypto and a Black Lantern ring )
**Non-Physical Interaction (Scales to Match, who could negate a speedster’s phasing by matching it)
Resistance to:
*Electricty Manipulation (Resisted a Lightning Storm that ko’d Cassie Sandsmark, Static, Bart Allen/Kid Flash and Beast BoyTeen Titans vol 3 (2003) #84-85)
Enhanced Resistance to:
*Extreme Temperatures (Resisted Firefly’s flamethrowerAction Comics vol 1 (1938) #818, tanked Holocaust's fireblastTeen Titans vol 3 (2003) #82, scales to Match who withstood the heat of Earth-3’s core War for Earth-3 #1. Scales to Match, who was fine after being frozen by Ultraman’s cold breath)
*Mind Manipulation (Resisted and broke free of the Red MercySuperboy vol 5 (2011) #6, Resisted and exercised some control of himself over a Black Lantern Ring)
*Time Manipulation (Contained the Persuader's axe while it was severing the Legion and Titans from the timeline Teen Titans/Legion Special)
Limited Resistance to:
*Power Nullification (Retained his Tactile Telekinesis when his Kryptonian powers were shut offAdventure Comics vol 2 (2009) #10)
|-|Scaled Kryptonian Powers=Conner is stated to be able to “do everything Superman can do” meaning he should have access to these abilities:
*Limited Radiation Manipulation, Limited Matter Manipulation & Non-Physical Interaction via Heat Vision (Superman’s heat vision can match absolute zero, emit precise doses of microwaves to kill organic nano-machines, replace the effects of the sun, agitate molecules to cause structures to shatter, hit intangible beings and counter molecular phasing)
*Limited Air Manipulation (Superman can generate and cancel tornadoes, and he can draw air out of an area by creating updrafts)
*Limited Electricity Manipulation (Superman can generate enormous amounts of static electricity)
*Electromagnetic Energy Absorption (Getting shocked recharged Superman's strength)
*Limited Space-Time Manipulation (Superman was capable of opening and closing holes in the fabric of space-time via static electricity and heat vision)
*Statistics Amplification (Superman can temporarily increase his powers by immersing himself within a yellow star. Under a blue sun his powers are boosted and he gains the ability to imbue others with his powers)
*Regeneration (Low-Mid; Superman could fight after both getting his blood turned into Kryptonite, and being impaled by a Kryptonite sword, Zod Survived a deep, self-inflicted wound to the brain and healed the wound in the span of roughly a half day and also regenerated from being impaled with a katana with the wound quickly healing after the sword's removal)
Resistance to:
*Energy Manipulation, Ice Manipulation, Illusions & Power Absorption (Superman resisted the Hollow Men from taking away his powers and energy)
*Transmutation (Superman resisted several magical attempts of being transmuted into salt)
*Fear Manipulation (Superman resisted a crystal that brings out the primal fear within someone)
*Matter Manipulation (Sub-Atomic; Superman survived sub-atomic destruction)
*Time Slow (Superman countered a temporal modulation field slowing him down)
**Time Stop (Superman broke out of full chrono-suspension)
*Acid Manipulation (Superman inhaled acid gas to protect others, and was unaffected by having liquid acid dumped on him)
*Magma Manipulation (Superman was unaffected by Lady Blaze's magma)
*Telekinesis (Superman forced his way through telekinesis)
*Deconstruction (Superman was unaffected by a disintegration beam)
*Black Holes (Superman contained a mini-black hole that was about to destroy the entire solar systemJLA Vol 1 #77, March 2003)
*Corruption & Biological Manipulation (Superman overcame Skyhook's corrupting power)
*Pain Manipulation (Superman resisted Kalibak's Nerve Beam, which activates all its target's pain receptors)
*Limited Paralysis Inducement (With enough sunlight, Superman resisted paralysis beams)
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Attack Potency: Varies (his powers require his force of will), usually Small Planet Level (Was designed to be as close to Pre-Death Superman as possible, his Tactile Telekinesis derived stats are stated to be "Superman-LevelTeen Titans Secret Files and Origins 2005" hurts Pre-Circle of Fire Kyle Rayner through his shieldSecret Files and Origins 2000, Stronger than Cassie Sandsmark Wonder Girl, as per HarmYoung Justice vol 1 (1998) #5, Stalemates M'onelSuperboy vol 4 (1994) #18 who was stated to be stronger than Pre-Death SupermanEclipso: The Darkness Within #1Eclipso: The Darkness Within #2, hurts KnockoutSuperboy vol 4 (1994) #2Superboy vol 4 (1994) #19, who is stronger than himSuperboy vol 4 (1994) #1323 Zettatons), Low Multiverse level at peak (Hurts Martian Manhunter possessed by Despero, and againYoung Justice vol 1 (1998) #6, Fought and hurt Black ZeroSuperboy vol 4 (1994) #64 who could overpower Pre-Crisis KryptoSuperboy vol 4 (1995) #61 and Superboy. Rips down a door built to restrain DoomsdaySuperboy vol 4 (1994) #6352 Universes) | Varies (Has gained Kryptonian powers and is stronger than beforeTeen Titans vol 3 (2003) #2Teen Titans v3 (2003) #5Teen Titans vol 3 (2003) #6Blackest Night: Superman #3 ), usually Galaxy level ( Oneshots full Kryptonians and overpowers and defeats a bloodlusted Alura In-Zee, Supergirl's motherSupergirl vol 5 #51, Fought Kingdom Come Superman, though he eventually loses after being convinced to loseConvergence: Superboy #2, Had the advantage on Match who defeated Ultraman, Drew blood from SupermanBlackest Night: Superman #2 Fought Gog, who hurt Superman, and even hurt himAction Comics vol 1 (1939) #815-816, staggered Brainac with his blowsAdventure Comics vol 2 (2009) #6), Low Multiverse level at his peak (Stalemates OrionThe Legion #28 Hurts a young DarkseidThe Legion #30, In the second fight with Superboy-Prime A motivated Conner draws blood from him and trades blows with himInfinite Crisis #6. In their third battle, Conner fights near-equally with PrimeFinal Crisis: Legion of Three Worlds #5-6. A brainwashed Conner broke out of the hold of and overpowered Power Girl and Supergirl.Superman/Batman vol 1 (2003) #25, Blows up Black Lantern Kal-L with his Tactile Telekinesis Conner is stated to be able to “do everything Superman can do” )
Speed: Massively FTL+ (Dodged an attack from an Imperiex ProbeYoung Justice: Our Worlds at War who could defeat Kyle Rayner in space requiring these speeds40,734,000,000,000 c, Kept pace with ImpulseYoung Justice: No Man's Land Special, who was born with the ability to run "at speeds much greater than light"Impulse vol 1 (1995) #69 Impulse vol 1 (1995) #77, could fight Mon-el and is swifter than Karate Kid1,337,788,656 c) | Massively FTL+ (Faster than before. Kept up with SupergirlTeen Titans vol 3 (2003) #100, Kept up with Bart Allen in a raceSuperboy vol 5 (2011) #5, could react to Kingdom Come Flash, Claims to be as fast as ImpulseYoung Justice vol 3 (2021) #16 Likely is as fast as any Kryptonian since he can "do everything Superman can do")
Lifting Strength: Varies, up to Class G (Comparable to pre-Death Superman (Post-Crisis) who lifted a monster that size | Varies up to Stellar at peak (Scales to other kryptonians, who are comparable to Lobo)
Striking Strength: Varies, usually Small Planet Level, Low Multiverse level at his peak (could hurt M'onel, Pre-Circle of Fire Kyle Rayner, Knockout and Martian Manhunter with his strikes, at his peak he can hurt Black Zero) | Varies, usually Galaxy level, Low Multiverse level at his peak (Can oneshot Kryptonians, fought Kingdom Come Superman and hurt him, drew blood from a holding back Superman, hurt Brainiac with his strikes. At his peak, he can fight and hurt Superboy-Prime, Orion, and Darkseid) 
Durability: Varies, usually Small Planet Level (Can take blows from people in his tier. Aquaman can’t hurt him and had to drown and weaken him later in the same comic to effect him, with Superboy getting right back upAquaman vol 5 (1994) #3, Took hits from MatchSuperboy vol 4 (1994) #74, took hits from Despero possessing Martian Manhunter), Low Multiverse level at his peak (Takes a beating from Cyborg Superman directly after witnessing him murder a blimp of people with Cyborg Superman being impressed with his durabilityAdventures of Superman vol 1 (1987) #503 takes a beating from Pre-Crisis/Pocket Universe SuperboySuperboy vol 4 (1994) #8 | Varies, usually Galaxy level (took hits from Brainiac, took hits from Kingdom Come Superman ), Low Multiverse level at his peak Takes an extended beating from Gog A depressed Conner takes a beating from the Eradicator Superman vol 2 (1987) #220), (A depressed Conner is beaten nearly to death by Superboy-PrimeInfinite Crisis #4Teen Titans vol 3 (2003) #32, but in his rematches, takes his attacks far better., took hits from Black Lantern Kal-L)
Stamina: Superhuman (Capable of engaging in constant physical activity and protracted battles as long as his solar reserves hold out. While depowered, was still capable of fighting after defeating 100 aliens in a battle) | Superhuman (Capable of engaging in constant physical activity and protracted battles as long as his Solar reserves hold out. Fought Kingdom Come Superman for over an hour)
Range: Standard Melee Range with physical attacks, at least Kilometers with Tactile Telekinesis (affected all of LA), possibly Planetary with Tactile Telekinesis, Heat Vision and shockwaves (scaling to Superman)
Standard Tactics: Conner has a strong no-Kill rule and holds back.Superboy vol 4 (1994) #1 Superboy holds backYoung Justice vol 3 (2019) #8Superman vol 6 (2023) #8 in his Kryptonian Powers Awakened stats too. 
Weaknesses: Powers require Focus and Awareness, energy attacks are more likely to harm himSuperboy and the Ravers #18, though despite claims of him having no resistance, he survives and deflects energy attacks oftenYoung Justice vol 1 (1997) #17Superboy vol 4 (1994) #35, KryptoniteSuperboy/Robin: Worlds Finest Three #2 (various varieties, all with different effects on him), Magic (he can be affectedSuperboy vol 4 (1994) #3 by magicShowcase '96 #6 as much as a human is) | All previous with the exception of Energy attacks and with the addition of Red stellar radiation (absorbing it instead of yellow stellar radiation will cause him to lose his Kryptonian powers)
Notable Attacks/Techniques:	Notable Attacks/Techniques:
Kryptonian Physiology: Under the effects of a "yellow" sun, Superboy possesses the same potential powers as an average Kryptonian. These include:
*Solar Energy Absorption: Under optimal conditions, this is the main source of Superboy's superpowers as they are contingent upon exposure to solar radiation from a yellow sun star system. His biological make-up includes a number of organs which lack analogues in humans and whose functions are unknown. It is believed that between one or more of these and his bio-cellular matrix, "yellow" solar energy is stored for later use. This allows for the use of these powers to fade when yellow solar radiation is not available instead of immediate failure.
*Heat Vision: Superboy can, as a conscious act, fire beams of intense heat at a target by looking at it. He can vary the heat and area affected.
*Super-Hearing: Superboy' hearing is sensitive enough to hear any sound at any volume or pitch. With skill and concentration, he can block out ambient sounds to focus on a specific source or frequency.
*Enhanced Vision: Superboy's vision processes the entire electromagnetic spectrum as well as allowing vast control over selective perception and focus. This umbrella ability includes the following:
*Electromagnetic Spectrum Vision: Superboy can see well into most of the electromagnetic spectrum. He can see and identify radio and television signals as well as all other broadcast or transmitted frequencies. Using this ability, he can avoid detection by radar or satellite monitoring methods. This also allows him to see the aura generated by living thing
*Telescopic Vision: This is the ability to see something at a great distance, without violating the laws of physics. Though limited, the exact extent of the ability is undetermined. In function, it is similar to the zoom lens on a camera.
*X-Ray Vision: This is the ability to see through any volume of matter except lead. Superboy's can see things behind a solid, opaque object as if it were not there. He can focus this ability to "peel back" layers of an object, allowing hidden image or inner workings to be observed. The exact type of energy perceived - such as x-rays, cosmic rays, or some other energy invisible to normal humans - is unclear. This ability perceives an ambient energy source though, it does not involve the eye projecting a concentrated, possibly toxic, beam to be reflected back from objects.
*Microscopic Vision: This is the ability to see extremely small objects and images down to the atomic level.
*Infrared Vision: Superboy's can see with better acuity in darkness, and to a degree in total darkness.
*Flight: Superboy is able to manipulate graviton particles to defy the forces of gravity and achieve flight. This ranges from hovering to moving in any posture, in any direction.
*Invulnerability: Due to the interaction of his dense molecular structure and supercharged bio-electric aura, Superboy is nigh-invulnerable to extreme energy forces. In addition, his extends this protection against toxins and diseases.
*Superhuman Stamina: Superboy is able to maintain continuous strenuous physical action for an indefinite period of time. This based on his body converting yellow solar radiation directly to energy but is limited by physiological and psychological needs to eat, drink, and sleep.
*Superhuman Strength: Superboy's strength is augmented by yellow solar radiation interacting with the greater than human density, resilience and biological efficiency of his musculature. His strength is more an act of conscious will on energy fields than actual physical strength. It is this act of conscious will that enables him to perform physical feats that are beyond the mere application force, such as moving a mountain top without said rock crumbling under its own mass.
*Superhuman Speed: Superboy is able to move at incredible speed by sheer force of will. This extends to his perceptions and allows for feats such as catching bullets in mid-flight as well as covering vast distances in little or no time.
*Superhuman Agility
*Superhuman Reflexes
*Super-Breath: Superboy is able to create hurricane force winds by exhaling air from his lungs. He can chill the air as it leaves his lungs to freeze targets. He can also reverse the process to pull large volumes of air or vapor into his lungs.
Tactile Telekinesis: At first, Superboy's only superpower was "tactile telekinesis", a telekinetic force field that surrounds his body as a protective shield and allows him to simulate Superman-level speed, strength, flight and invulnerability. The tactile TK field also lets Superboy break free of an opponent's grip by pushing the field outward to force the opponent away. Other creative uses include rendering an opponent immobile by extending the TK field as long as they are both standing on the same ground.
*Telekinetic Superhuman Strength: His full strength is undetermined at this time. He, like Superman seems to be able to lift almost anything he can conceive of. To date, he has lifted the world's largest yacht using his telekinetic strength (a feat of at least 500 tons); he has even been shown to throw a football at Mach 5. Objects lifted with his telekinetic strength do not crumble under their own weight or internal stresses. As his willpower and concentration improve, so will his super strength increase. This does not truly count as super strength in the traditional sense, since Superboy has been bound with chains that were surrounded by an energy field and he was unable to escape because he could not directly affect the chains with his power. It has been stated he is able to lift a battleship which can weigh from 58,000 tons and up.
*Telekinetic Flight: Superboy is able to fly at high supersonic speeds using a reflexive action of his telekinesis, literally dragging himself through the sky. His concentration is required to maintain great speeds. However, as with his strength, his speed was also developing naturally, Superboy is capable of roughly reaching speeds of Mach 5 (1 mile per second) but the limit of his speed currently is unknown.
*Telekinetic Force-Field: By creating a field around his body, he is able to resist or reduce injury from non-energy-based attacks by causing the object to be deflected from his personal force field. Bullets and shrapnel are easily deflected. This field does not repel gases or energy-based attacks as well, though his skill in deflecting energy attacks is improving.
*Tactile Telekinetic Disassemble: By touching an object, Superboy may cause that object to literally fall to pieces. It can be assumed that he could conceivably put an object back together, if he understood how the object functioned in the first place. He can also manipulate aggregate solid masses such as volumes of sand or dust in the same way, causing the individual particles to fly apart in an explosive manner to create particle clouds or a forceful attack. Superboy's hands glow blue when he does this.
*Telekinetic Force Blasts: Superboy also learned that he could project burst of raw psionic energy bolts from Knockout as well. He mostly projects the energy from his hands, but it is assumed that he could project them from anywhere since his Tactile TK field permeates from his entire body. 
*Telekinetic Super Hearing: Superboy's TK allows him to hear sounds from far away shown when he was able to hear through glass when he was far away.	
Notes:
1. Superboy previously Had a weakness where if he used too much of his power at once, it would run out of solar radiation and cannibalize his body for fuelRobin vol 1 (1993) #146 This was cured in the very next issueRobin vol 1 (1993) #147
2. Before making any changes to this page, please read the Power-scaling Rules for Marvel and DC Comics.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
==Notes/Explanations==
Category:Characters
Category:DC Comics
Category:Attack Reflection Users
Category:Male Characters
Category:Good Characters
Category:Heroes
Category:Protagonists
Category:Comic Book Characters
Category:Kryptonians
Category:Teenagers
Category:Radiation Users
Category:Ice Users
Category:Energy Users
Category:Matter Users
Category:Intangibility Users
Category:Telekinesis Users
Category:Flight Users
Category:Forcefield Users
Category:Solar Energy Users
Category:Hybrids
Category:Regeneration Users
Category:Young Justice Members
Category:Martial Artists
Category:Absorption Users
Category:Deconstruction Users
Category:Empowerment Users
Category:Danmaku Users
Category:Technology Users
Category:Explosion Users
Category:Energy Projection Users
Category:Social Influencers
Category:Self-Sustenance Users
Category:Space Survival Users
Category:Vibration Users
Category:Information Analysis Users
Category:Air Users
Category:Non-Physical Interaction Users
Category:Enhanced Senses Users
Category:Space Users
Category:Electricity Users
Category:Statistics Amplification Users