Pet

Pets can be kept in VISM. Pets are a type of livestock in the game system.
==Pet Features==
Two types of pets are currently implemented: dog and cat. After you have a pet, it does not belong to a livestock barn, different from livestock, and it will settle in the village.
===Feeding and status===
Pets do not get diseases, while hunger levels are set similarly to livestock. Keep pet food in the feed boxies constantly. It would be better to place a feed box around the village chief's house or inside the house. They require no other care. You should be very careful not to let them starve to death, because under the current game design, once a pet is obtained, there is no way to get it again.
===Behavior===
Pets roam freely in the village, sometimes resting inside the village chief's house. Pets may come close to villagers or you when they see them. Dog may show interest in grazing livestock and approach them.
===Benefits of pets===
There is no advantage to having a pet in the game progression, it is for petting purposes. The only advantage is that if the villagers possess the "Animal Lover" skill, their village loyalty improves . Pets are more easily seen by villagers than livestock because they roam freely in the village.
==Types and how to get==
As with other livestock, a pet is obtained by trapping a wild species and then transforming it into a pet with a special item. The original wild species of pets are found around the forest somewhere on the map, and none of them belong to a nest and do not respawn. You should probably check the traps you set regularly. Because after trapping a wild species, they can die a debilitating death.
Wild specie	Trap 	Transformation item	Livestock	Feed
Wild Dog 	Cage Trap	Mypet 	Dog 	Pet Food
 	 	 	 	
Wild specie 	Trap 	Transformation item	Livestock	Feed
Mountain Cat	Cage Trap	Mypet 	Cat 	Pet Food