Saturday Night Special

The is a Backup weapon introduced in the 17.1.0 Club Cubix update. It can be obtained from the Club Cubix Season Battle Pass.
==Appearance==
It takes the appearance of a snub nose revolver.
It has a golden frame, cylinder, a brown grip with golden notches, a black trigger, a snub nosed barrel, and a rail system on top.
Attached to the bottom of the grip is a bullet on a white chain.
==Strategy==
It deals decent damage overall, this is paired with a decent fire rate, average ammo capacity, and a high mobility. However, it suffers from a short range and low accuracy.
A unique mechanic is its inclusion of a "lucky bullet" in each chamber, which has a 1/6 chance of firing. The lucky bullet will apply a status effect upon the enemy.
===Tips===
* Aim for the head for maximum damage.
* Due to the high spread, use this weapon at close-medium range.
* Use it to pick off weakened targets or to weaken armor.
* Be conservative of the ammo, because if you spray and pray then you will run out of ammo very quickly.
* It should be noted that the lucky bullet is random, and could fire depending on how much ammo is left.
** Reloading the weapon resets the chance of the lucky bullet from firing.
** One can determine if the lucky bullet has fired by seeing the tracer of the bullet, if it's yellow, then it's a normal bullet. If it's blue however, then it's the lucky bullet.
* Use the weapon to finish players off, or as a secondary weapon to finish players off.
* Do not use this weapon during the entire length of the match, as you will have a high chance of not winning. Alternatively, use faster-killing weapons.
===Counters===
*Pick off the user at long range.
*Area damage weapons and shotguns can quickly finish users off.
*Strafe around the user while firing to avoid getting hit.
*Try to wait until the user is out of ammo, then attack while they are vulnerable.
*Flank around the user with a shotgun or melee weapon and attack them from behind.
*Take advantage of the low range and poor accuracy by using a weapon at medium range.
==Attributes==
*Single Shots
*Critical Damage: Has a 50% chance to deal 50% more damage.
*Random Effect: Has a 33% chance to deal one of the following effects:
**Burning: Deals 3 /2 seconds for 6 seconds.
**Bleeding: Deals 2 /1 second for 3 seconds.
**Poison: Deals 1 /2 seconds for 9 seconds.
==Supported Maps==
*Pool Party
*Colosseum 
==Weapon Setups==
This weapon should only be used as a backup weapon. Equip a strong Primary and Sniper weapon as a main weapon, then switch to this weapon to either finish them off, or as an emergency weapon.
Category:Weapons
Category:Backup
Category:Critical Damage
Category:Random Effect
Category:Themed
Category:Battle Pass