Dragonfish (D&D)

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==2nd Edition==
Dragonfish bite for 1-6 points of damage. However, most adventurers stumble across these creatures. These encounters cause 1d6 of the fish's spines to penetrate boots, causing 1 point of piercing damage before snapping off in the wound. The spine's poison is slow-acting, and creatures injected with the toxin must make a saving throw vs poison at a -4 penalty or die. If successful, the character suffers -2 penalty on all attack roles for the next 1d12+4 hours.
AP 1 | AC 4 | Sw 6 | HD 2 | THACo 19 | # of Att 1 | dmg/att 1-6 | Morale Unsteady | XP value 270
Sources
*Advanced Dungeons and Dragons 2nd Edition Monstrous Manual Game Accessory 2140 (1995)
*Advanced Dungeons and Dragons 2nd Edition Monstrous Manual (Premium Edition) (2013)
==1st Edition==
Dragonfish are 2' long, mottled brown flatfish which lurk on the bed of a shallow fresh-water pool or a slow-moving stream or river. They are very difficult to spot (15% chance even if the searchers know what they are seeking) because they merge extremely well with the background. They have a fringe of horny spines tipped with poison (highly toxic - saving throw is at -1) which snap off in any victim who steps on them or puts his hand on them. The spines are very strong and will penetrate leather boots. In melee dragonfish bite for 1-6 hit points of damage. The spines themselves do not cause damage other than the poison damage.
Sources
*Advanced Dungeons and Dragons Fiend Folio
Category:D&D
Category:Dragon Theme D&D