Mechs/FLS-P5

==Description==
The Flashfire FLS-P5 mounts two fluid guns as its primary weapons, backed up by a SRM-6 launcher and four ER small lasers. The fluid guns can use a variety of payloads, from oil slicks to obscurants, and even Inferno loads. An enemy never knows what they'll face until the battle is joined. The spikes mounted on the left arm make the Flashfire a little more dangerous in hand to hand combat.
Drop Cost Multiplier: 0.97
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity	Brawler: +1 Short & Medium Range Accuracy, +4 Min Range Accuracy (Quirk)
40 	Modular Weapons 	Flexible Internals: +3 Heat Sinking, -6% Weapon Heat Generated (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=40/50S=25 	A=45/45S=16 	A=40/50S=25
Arms/Head	HardPoints	[ 2O 1E ] 	 	[ 2O 2E ]
Arms/Head	Fixed 	
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
Ammo Fluid Acid
Heat Sink Double
Solaris Spikes
Fluid Gun
2x ER Small Laser	 	
Ammo Fluid Inferno
Ammo Fluid Oil
Ammo Fluid Paint
Ammo SRM
Fluid Gun
2x ER Small Laser
SRM-6
Torso 	Health 	FA=50/70 RA=10/35S=35	FA=60/100 RA=15/50S=35	FA=50/70 RA=10/35S=35
Torso 	HardPoints	 	 	
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
Heat Sink Double 	
Engine XL
Engine Core 180
Heat Sink Kit (D)
Endo-Steel (1)	
Heat Sink Double
Legs 	Health 	A=60/70S=35 	 	A=60/70S=35
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
2x Jump Jet (S) 	 	
2x Jump Jet (S)
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