Mechs/MIN-4

==Description==
The Minotaur 4 uses same armor protection as the second variant, but has speed of the third. Its only weapon is the newly developed Class 2 ProtoMech Autocannon with 16 rounds of ammunition.
Drop Cost Multiplier: 1.03
==Mech Bay==
Level	Source 	Affinity
20 	Mech 	Ankle biter: -25% Signature and Visibility and +1 Local ECM, +10% Vision and Sensors, +1 Probe
40 	Heavy ProtoMech 	Alacrity: +1 Evasion Generated
80 	Proto Actuators (1) 	Go for the knees!: +1 Physical Accuracy, +10% Physical Weapon Damage and Stability
100 	Protomech Controls 	Dodge!: +1 Defense
140 	Protomech Cockpit (1) 	One with the Machine: +1 All Pilot Skills
150 	Proto Jump Jet (H) (3)	Afterburner: +5% Jump Distance
160 	Proto Systems 	Faster than Wind: +20% Run Multiplier
Health 	A=120/225S=100	A=120/225S=100	
HardPoints	[ 1O ] 	[ 1O ] 	
Fixed 	
Ammo Proto AC2 (16 shots)
Proto Actuators (1)
Proto Jump Jet (H) (3)
Proto AC2 (C)	
Ammo Proto AC2 (16 shots)
Proto Actuators (1)
Proto Jump Jet (H) (3)
Proto AC2 (C)	
Dynamic 	 	 	
Health 	A=120/225S=100	A=120/225S=100	A=120/225S=100
HardPoints	[ 1O ] 	[ 1O ] 	[ 1O ]
Fixed 	
Ammo Proto AC2 (16 shots)
Proto Actuators (1)
Proto Jump Jet (H) (3)
Proto AC2 (C)	
Ammo Proto AC2 (16 shots)
Proto Actuators (1)
Proto Jump Jet (H) (3)
Proto AC2 (C)	
Ammo Proto AC2 (16 shots)
Proto Actuators (1)
Proto Jump Jet (H) (3)
Proto AC2 (C)
Dynamic 	 	 	
Shared 	Components 	 	
Fixed 	
Protomech Cockpit (1)
ProtoMech Core 075 x5
Proto Systems	 	
Dynamic 	 	 	
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