Aerial Defense

Aerial Defense is the 13th stage in the subchapter Community Pack #2. This was suggested by Neilson3699 and mainly uses units with exceptional attack ranges. 
==Strategies/Tips== 
===Casual/Normal Difficulty===
* This stage doesn't overwhelm you, instead trying to push you back using annoying backliners such as and , so it's advised either bring a lot of DPS units like or while tanking all the damage (for example with ), or get backline killers such as and .
*
===Tumore Difficulty===
* This stage now can easily overwhelm you with all its enemies. High DPS units (i.e. ) and nukers (, ) or backline killers (, ) are mandatory.
* To deal with , bring backliners such as and tank the damage with high health battlers such as or .
* can easily cripple your frontlines, so you must either get rid of him quickly, or use armored allies such as and (even better if they will be Anti-Red like the 2 examples listed here).
*
==Trivia==
* The name of the stage comes from the fact that most battlers either attack you from afar, or literally attack you from the air (/).
*