Mechs/AS7-BH

==Description==
The AS7 'Boar's Head' is a little-seen trial Atlas run that attempted to make a more mobile striker assault 'Mech while still maintaining the dreaded reputation of the Atlas. Among Defiance's changes included routing all the energy weapon power couplings to the arms - 3 in each - and a massive XL engine. Ultimately, the AS7-BH proved too fragile and vulnerable to weapons loss for it's weight and altogether excessive cost.
Drop Cost Multiplier: 1.23
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity	Brute: +10% Punch & Kick Damage and +10% Stability Damage (Quirk)
40 	Intimidating 	Big Bad: -1 Lance Resolve Per Round for All Enemies (Quirk)
140 	Endo-TSM (2) 	Runner: +1 Walk Move Point
 	 	Left 	Center 	Right
Arms/Head	Health 	A=165/170S=85 	A=45/45S=16 	A=165/170S=85
Arms/Head	HardPoints	[ 3E 1S ] 	[ 1M ] 	[ 3E ]
Arms/Head	Fixed 	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
3x Medium Pulse Laser 	 	
3x Medium Pulse Laser
Torso 	Health 	FA=175/210 RA=60/105S=105	FA=235/310 RA=70/155S=105	FA=175/210 RA=60/105S=105
Torso 	HardPoints	[ 1M ] 	[ 1E ] 	[ 1B 1E ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Engine
Endo-TSM (2)	
Specialist Slot
Torso 	Dynamic 	
2x Ammo LRM
LRM-10 (LongFire)	
Engine XL
Engine HS +6
Engine Core 400
Gyro XXL	
2x Ammo AC10
AC10 Imperator
Legs 	Health 	A=195/210S=105 	 	A=195/210S=105
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
2x Heat Sink 	 	
2x Heat Sink
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