Sanctuary Hills

Sanctuary Hills, also simply known as Sanctuary, is a location and possible settlement in the Commonwealth .
==Background==
Before the Great War, Sanctuary Hills was a suburb of Concord, though separated from the main town by its location on a small island surrounded by Misty Lake, connected by a wooden bridge. Among the residents was the Sole Survivor who lived in the House of Tomorrow with their spouse, their son Shaun, and their robot butler Codsworth.Fallout 4 Vault Dweller's Survival Guide Collector's Edition p. 258: "[1.02] SANCTUARYGrowing from the ruins of Sanctuary Hills, the prewar neighborhood your family used to call home, is a new settlement, a beacon of hope for the downtrodden and the new base of operations for the Minutemen."(Fallout 4 Vault Dweller's Survival Guide Map)
On Saturday, October 23, 2077, many families were just beginning their weekend routines when their radios and television sets began reporting nuclear detonations in New York and Pennsylvania. At 9:47 AM, the distant city of Boston was hit, forcing everyone to flee. Most attempted to enter the underground shelter of Vault 111, but only a select number who reserved space were able to make it inside in time before the nuclear missiles impacted and devastated the area.Events of War Never Changes
After the nuclear apocalypse, Sanctuary Hills was left to decay with several of the original homes collapsing into rubble and others falling into various states of disrepair. Codsworth and the Vault-Tec rep were among the few who remained in the area afterward, but eventually the rep also left after a year over his frustration with the Mister Handy's optimism.Sole Survivor: "You met Codsworth? What did he say?"Vault-Tec rep: "Welcome to our happy home, sir. Can I get you a drink? Cheerio! Just like that, over and over again. He was the only one still alive that I could talk to. A year went by before I couldn't take it anymore!"(VaultTecRepGoodneighbor.txt)
At some point after the Quincy Massacre in the 2280s, through her alleged ability of the Sight, Mama Murphy told Preston Garvey and the other members of the refugee group from Quincy about "Sanctuary," a place where they would finally be safe from the dangers of the wasteland, though some like Marcy Long were skeptical of its existence as their situation worsened more and more the longer they traveled in search of it.
==Layout==
Situated on an island in the middle of Misty Lake, Sanctuary Hills is primarily accessible by a small footbridge from Vault 111 to the northwest and by the main road over the Old North Bridge leading past the Red Rocket truck stop towards Concord to the south. The Minutemen Monument stands near the bridge. The village itself is built along a single road, which ends in a cul-de-sac.
There are multiple safes and lootable items to be found in Sanctuary. Starting from the bridge leading out of the community, there is a floor safe (Advanced) hidden under a dresser in the blue house to the north of the road. In the yellow house at the curve of the street, there is a terminal (Novice) and a safe (Novice) with a makeshift bomb on the top and tension trigger affixed to the lefthand side. 
In the blue house next to the yellow one are a Nuka-Cherry in the fridge, a first aid box in the bathroom, and a locked suitcase (Novice) in the bedroom. In the Sole Survivor's house, the player character can find an issue of Grognak the Barbarian on the kitchen table and the You're SPECIAL! book under the dresser in Shaun's room. There is a safe (Novice) in the house and a root cellar around the back of the following house down the street; just before the roundabout. The house south of the roundabout has a floor safe (Novice) hidden under the baby bed. 
The root cellar is a shelter built under a neighboring property, two houses up from the House of Tomorrow in 2287. It appears that the owner was not able to reserve a space in a Vault and so made his own shelter. The door can be found at the back of the house, just before the cul-de-sac in the northeast of Sanctuary Hills. It is next to a bush of wild mutfruit plants. There is a duffle bag containing leveled loot on the roof of the same house, accessible via the fallen tree to the rear of the house.
==Settlement==
The ruined housing development can become a potential settlement after completing When Freedom Calls and helping Preston Garvey and his group escape from danger in Concord. From there, after either escorting them there personally or returning at a later time, Sanctuary is triggered which serves as a simplistic introduction to the settlement system and how to make beds, plant crops, acquire water, and set up defenses in Sanctuary Hills.
The settlement is equipped with the pre-existing crafting stations:
==Inhabitants==
===Post-War inhabitants===
* Codsworth (lives in the House of Tomorrow)
* Jun Long (if When Freedom Calls is completed)
* Mama Murphy (if When Freedom Calls is completed)
* Marcy Long (if When Freedom Calls is completed)
* Preston Garvey (if When Freedom Calls is completed)
* Settlers (if a recruitment radio beacon is installed or if sent there during random encounters)
* Sturges (if When Freedom Calls is completed)
* Vault-Tec rep (if convinced to return via a Charisma check in the Hotel Rexford in Goodneighbor)
===Pre-War inhabitants===
==Notable loot==
* Grognak the Barbarian issue #3 – On the kitchen counter of the House of Tomorrow.
* You're SPECIAL! – In Shaun's bedroom, under the dresser. Grants +1 to the selected SPECIAL attribute.
* Three gold bars can be found around and on the safe in the root cellar.
==Related quests==
* War Never Changes
* Out of Time
* When Freedom Calls
* Sanctuary
* The Molecular Level (optional)
==Notes==
* Attempting to leave pre-War Sanctuary Hills via any method other than evacuating to Vault 111 will cause the premature atomic warhead detonation, resulting in an instant death.
* On a small island southwest of Sanctuary Hills, one can find an APC surrounded by several barrels of radioactive waste; there is a medic box inside, a dirty Army helmet next to a dead soldier, a box of ammo hidden between waste containers and some glowing fungus.
* There is a single raider with a small shelter to the north of the town, who usually has an attack dog and some loot. The raider respawns occasionally.
* Sanctuary Hills is a useful place for an early settlement as it contains all the base game crafting workshops, of which all but the cooking and chemistry stations are near to the fast travel spawn point. The cooking station is on the driveway of the blue house marked 'Russell' on the mailbox, north of the bridge to the Red Rocket truck stop and the chemistry station is behind the yellow house marked 'Hawthorne' on the mailbox.
* There are four mailboxes with the owners' names painted on: 'Rosa' opposite the Sole Survivor's house, 'Hawthorne' on the first house still standing on the left coming over the main bridge, 'Russell' on the ground next to its original post in front of the first house on the right as the player character comes over the main bridge and 'Able.' However, in the pre-War version of the town, all mailboxes are generic, with no names visible.
* The Sanctuary Hills sign seen near the Old North Bridge is not present pre-War.
*The stone wall between the houses and the river is already decayed in pre-War time.
* One can find some fragmentation grenades in a green trash can on the left of the wooden bridge exiting Sanctuary Hills to the east. This is similar to Fallout 3 where, in Springvale close to the exit of Vault 101, one can find frag grenades in a blue mailbox.
* Sanctuary Hills is referred to as just "Sanctuary" on the official location marker in the game.
* There is a random encounter in which one can come across feral ghouls with the names of some of the pre-War inhabitants of Sanctuary Hills. This encounter is repeatable, even if the ghouls are killed.
* Upon returning and "discovering" Sanctuary Hills for the first time, an acoustic echo from It's All Over But the Crying plays and slowly fades out.
* The white picket fences found around the outside of the houses count towards the settlement size limit. They can be scrapped, or stored if the appropriate Picket Fences magazine is found if this becomes a problem.
* When Sanctuary Hills is under attack, assaults can come in via the southbridge, via the path north to Vault 111 and even from the east.
* After exploring the neighborhood with Codsworth, he tells the Sole Survivor the directions to Concord. In his directions, he mentions the footbridge to the south which was used for both vehicle and foot traffic before the war. Preston Garvey states the footbridge dates back to the American Revolutionary War, therefore over 500 years old.
* The Concord water tower which can be seen in pre-War Sanctuary uses the post-War model.
* The chem dealer's house in pre-War Sanctuary contains two large, blue shipping containers.
* The Cherry Bomb found in the driveway immediately to the right of the path leading to Vault 111 can be found rotated 180 degrees after leaving the Vault.
* Sanctuary Hills appears in the ending slides, though as a separate layout indicated by the house storing the workshop being in complete ruin. 
* Jun Long, Marcy Long, Preston Garvey, and Sturges will frequently leave assigned posts to hammer on the workshop house. This has no impact on their assigned role (food will be produced, security rating will be maintained, etc.), but can be an issue if they're assigned to a strategic guard post.
* Sanctuary Hills can become a target for the Nuka-World raiders to take over, but only if the quest When Freedom Calls has been completed and no companions are stationed there.
* The pre-War version of Sanctuary Hills is not truly changed by the nukes in the game files; instead, Sanctuary Hills (pre-War) is a separate location, and the player character is moved to the standard game map after the cryo freezing scene in Vault 111. The original Sanctuary Hills may be accessed by using the console command . However, Nate/Nora (depending on the player's gender) and the infant Shaun won't appear, though Codsworth will. Some NPCs including the Vault-Tec rep appear but cannot be interacted with and will not react to the player even if attacked, except for two near the bridge who can be killed. Killing either one of them will turn the nearby Vertibird hostile.
* It is mentioned in the Game Show Gauntlet quest in Fallout Shelter and the Sanctuary Hills Sweep scenario in Fallout: Wasteland Warfare.
* The location is mentioned in the Fallout: The Roleplaying Game Rulebook.Fallout: The Roleplaying Game Rulebook p.265: "This small island suburb, consisting of merely fourteen prefabricated homes in the northwest Concord area, was largely populated by residents who had gained a place in Vault 111. The location is accessible via a bridge towards the town of Concord or from the direction of Vault 111 itself, over another bridge at the back of the island. When the Great War started, most of the individuals living here retreated to their local Vault to safety, however, due to tardiness or not having access, many remained outside and were killed or turned into ghouls by the effects of the nuclear blast."
==Appearances==
Sanctuary Hills appears only in Fallout 4.
==Bugs==
* Upon fast travel to the settlement, the residents may appear on the roofs of some buildings—especially the one with the workshop — making dialogue difficult or even impossible. This can be resolved this by either fast traveling again (sometimes 2 or 3 times to resolve), waiting for them to walk and fall off the roof, by building stairs up to the roof via the workshop and climbing up or, if the player character already reached level 41, jetpack onto the roof with a modified power armor.
* Occasionally, upon fast traveling to Sanctuary Hills, a lone vertibird will appear over the settlement hovering for a moment. It will then suddenly lose control and crash, inflicting damage to the Sole Survivor if they are too close to the area of impact.
* Checking the settlement stats on the player's Pip-Boy for Sanctuary Hills may display erroneous stats, such as 0 defense, 0 beds and/or 0 water. This does not affect the settlement in any way, and the stats should reset to normal by fast traveling back to Sanctuary Hills, except for the happiness level which may drop (especially if the Sole Survivor is away for a long time without noticing the glitch on the Pip-Boy). That stat will take some time to re-establish.
* There is an invisible maple tree for scrapping in the northern corner behind the yellow house that is next door north of the blue house with the cellar. It can't be seen normally, but in construction mode, the outline is highlighted in yellow. It can be scrapped for wood.
* Sometimes upon fast traveling to Sanctuary Hills, the settlers may become hostile. Simply reloading a save seems to fix this.
* Sometimes upon fast traveling to Sanctuary Hills, Trashcan Carla's Brahmin may be stuck inside the house that contains the workshop, weapons workbench, and power armor station. Her merchant services will not be affected, however.
==Gallery==
===Pre-War===
FO4 Sanctuary Hills prewar.jpg|Aerial overview
FO4 pre-war Sanctuary Hills1.jpg
FO4 pre-war Sanctuary Hills2.jpg
FO4 pre-war Sanctuary Hills3.jpg
FO4 pre-war Sanctuary Hills4.jpg
SPECIAL book pre-War.jpg|You're SPECIAL! book in pre-War Sanctuary
FO4 pre-war Sanctuary Hills flamingos.jpg|Pre-War flamingos
FO4 Sanctuary Hills home Sole Survivor.jpg|Pre-War home Sole Survivor
FO4 Sanctuary Hills kitchenroom.jpg|Pre-War home kitchen-room
FO4 Pre War statue Sanct Hills.jpg|Front view
FO4 Sanctuary Hills Bedroom Sole Survivor.jpg|Pre-War home bedroom
Sanctuary Hills concept art E3.png|Pre-War concept art
Sanctuary Hills pretty.jpg
Fo4 Sanctuary Hills Sign Art.jpg|Welcome sign art
===Post-War===
FO4 Sanctuary post-war aerial.jpg|Aerial view of Sanctuary
FO4_Grognak_the_Barbarian_in_Sanctuary_Hills.png|Grognak the Barbarian
FO4 Santuary Chem dealer terminal and Safe.jpg|Novice locked ledger terminal and Novice locked, booby trapped safe in the chem dealers house
FO4 Sanctuary floor safe.jpg|Advanced locked safe under the crib
FO4 Sanctuary safe.jpg|Novice locked safe in the house on the eastern side of the House of Tomorrow
FO4 Sanctuary root cellar entrance.jpg|Entrance to the root cellar
Misty Lake Western River.jpg 
Misty Lake Truck.jpg 
Mailbox_Russell_residence.jpg|Mailbox of the Russell residence
Mailbox_Hawthorne_residence.jpg|Mailbox of the Hawthorne residence
Mailbox_Able_residence.jpg|Mailbox of the Able residence
Mailbox Rosa residence.jpg|Mailbox of the Rosa residence
Sanctuary Hills post-War launch trailer.png|Fallout 4 trailer screenshot
SignSanctuaryHill01 d.png|Sign texture file
Sanctuary Hills post-War.png|Post-War concept art
Fo4 Sanctuary Hills E3 concept_art.png|E3 concept art
Art of Fo4 Sanctuary Hills concept art.jpg|The Art of Fallout 4 concept art
Fo4 Misty Lake Near Sanctuary Art.png|Western side of Sanctuary
Frag grenades Sanctuary Hills.jpg|Fragmentation grenade
Crafting station Sanctuary Hills.jpg|Armor workbench, power armor station and weapons workbench
Chemistry station Sanctuary.jpg|Chemistry station
Cooking station Sanctuary.jpg|Cooking station
Nuka-Cherry SH house.jpg|Nuka-Cherry
===Ending slides===
FO4 ending scene3 01.jpg|Sanctuary Hills in an endings slide
FO4 ending scene5 01.jpg
FO4 ending scene5 02.jpg
FO4 ending scene6 male 02.jpg
FO4 ending scene6 male 03.jpg
FO4 ending scene6 female 02.jpg
FO4 ending scene6 female 03.jpg
===Magic: The Gathering===
Fallout Magic Plains full art Sole Survivor.png|Magic: The Gathering card (Plains)
Fallout magic Jungle Shrine.png|Jungle Shrine
Fallout Magic Settlement token.png|Settlement token
==References==
Non-game
 
de:Sanctuary Hills
es:Sanctuary Hills
fr:Sanctuary Hills
hu:Sanctuary Hills
it:Sanctuary Hills
ja:Sanctuary Hills
ko:생츄어리 힐스
pl:Sanktuarium
pt:Sanctuary Hills
ru:Сэнкчуари
uk:Сенкчуарі
zh:庇護山丘