Warden / Druid

:see also: Warden, Druid, Druid / Warden
(Spirits Guardian)
The Warden/Druid is an excellent soloer, capable of dealing damage while self-healing. His pets make him very flexible in the style of play needed. His Tank Pet can handle light tanking, his Health Pet can add some light healing to the encounter, and his DPS pet is like having an extra, self-directing weapon in play. His Druid secondary adds some light healing and buffing/debuffing utility. In parties, he can be a good Off-Tank but should never try to Main Tank. 
Sadly, he does not deal with healer opponents well. Thanks to his Druid-half, and his healing-proc, it is almost impossible to kill him as long as he does not fall asleep, but he does not do enough DPS to kill a Priest before the mob can cast it's heal.
==Main Ways of Build==
==Skills==
(to see Class Main Skills of Warden, see Warden Skills)
===Secondary Class Basic Skills===
(to see Class Main Skills of Druid, see Druid Skills)
===Elite Skills===
==Combos==
(to see Basic Combos of class, see at Warden) 
==Notes==
* 
Category:Class Combo
Category:Warden
Category:Melee
Category:Healer
Category:Pet Summoner
Category:Tank
Category:Physical DPS
Category:Magical DPS
Category:Earth Element
Category:Earth Enchanted Basic Attack
Category:Shielder
Category:Physical Enchanted Damaged Reaction