Changelog/Pre-release/v1.21

== v1.21.0 ==
Additions:
- Added new boss fight on floor 18 with Dr Jonkal. 
- Added Longhorn toxins and Dr Jonkal to Sim Sim Tower 
- Added Life bolt and Ghost Bolt to Sydney's Stock 3. 
- Added Ghost Blaster to the Pawn Shop's stock 3 
- Added a new story event that occurs on floor 14
- Ghost Bolt and Life Bolt have been added to Longhorn Chests 
- Life Bolt has been added to Longhorn enemy item drops
Changes:
- New passives learned via level up will now auto equip if the player has enough PP 
- Updated Level up screen
- Nerfed pumpkin sentry overworld damage 
- You can now walk over half walls blocking stairs in Bottom and Janus Blocks 
- Capped credit increases from chests after floor 15 ( credit values will still be higher in higher blocks )
- Changed the Blood Diamond task's icon
- Swapped the levels fighters learn hack and Slash and Massive Strength 
- Hack and Slash now costs 1 PP
- Sydneys Fireball tutorial now levels you up to level 3 so you can use your class's core passive before entering the stack if desired. 
- Slightly buffed the health of early toxins to make up for higher starting stats on the player 
- Sydney now explains adrenaline rushes to you when you first enter The Stack 
- Triangle aberrations are now affected by move speed adjustments
- Increased chance to find secret shop npc by 50%
- Weapons will no longer deal damage if the player is using Hack n Slash and has 0 AP
- Nerfed Flaming Crossbow power by 5
Fixes:
- Fixed Bloody Axe's description
- Fixed some typos in cutscene dialogue
- Fixed pumpkin bomb locking up the hand if it explodes before thrown
- Fixed poison debuff not working 
- Fixed Captain Bryce dying during his end sequence
- Fixed randomness on deflected projectiles 
- Fixed debug giving 20% HP instead of 10% 
- Fixed floor zero of Sim Sim loading a boss floor 
- Fixed Mechaboat battle in Sim Sim resetting cutscenes 
- Fixed victory music volume not being effected by settings
== v1.21.1 ==
Fixed a bug that made the game unplayable. (This version was undocumented.)
== v1.21.2 ==
Fixes:
- Fixed Dr Jonkal's projectiles flying incorrectly 
- Fixed Dr Jonkal's defenses causing him to get healed by your attacks 
- Fixed invisible Triangle Aberrations in Janus Block
== v1.21.3 ==
Additions: 
- Updated the model of the unknown entity that appears after the Task Master fight. 
Fixes: 
- Fixed webcrawler getting stuck 
- Fixed Jonkal transforming back too early 
- Fixed burns breaking Captain Bryce's death sequence 
- Fixed elemental doing 0 damage with Hack and Slash equipped 
- Fixed healthbar not showing correctly at the start of a battle 
- Fixed gains text on the treadmill getting cut off 
- Fixed Martin's collider being tiny in The Hub 
Changes: 
- Nerfed the speed modifier of glitch freeze from 50% reduction to 20% 
- The treadmill will set your current health to your max health after making gains 
- Performance optimizations in The Hub
== v1.21.4 ==
Additions:
- Added new tree's to The Hub 
- Added Thorns Hack. Applies a buff that causes most enemy attacks to deal some damage back to the attacker. 
- Added chest containing Thorns on the Dr Jonkal floor.
Fixes:
- Fixed debuffs not getting removed properly from the player
- Fixed the ???? entity's cape rendering incorrectly
- Fixed some lighting and rendering issues in The Hub
Changes:
- Entity in the encounter following the Task Master fight can no longer receive enemy modifiers
- Triple Thunder now self destructs after 5 seconds 
- Projectile hax now spawn a particle if the pre-maturely fizzle from slow hand speed
Category:Changelogs