Blood

Blood is a Superior Fusion Element that mostly don't fail in any area (All-Rounder type) being very versatile compared to other elements. 
Blood is one of the few elements that has a rage bar for the user to fill by landing their attacks, doing so will "unlock" its ultimate. 
The user is able to utilize their own blood to enhace their own abilities or creating weapons or tools made out of blood. Caster is also capable to coagulate blood until it is hard as steel.
==Moveset==
Moveset	Moveset 	Description 	Description
 	First Spell 	Sharp Blood Slashes 	6s CD
 	Spell Type 	Multi-Projectile 	6s CD
 	Spell Description	"The user can create sharp blood pieces resembling tiny sickles that allows them to cut and stun through players from a distance." 	6s CD
 	Second Spell 	Sanguinary Beams 	7s CD
 	Spell Type 	Projectile 	7s CD
 	Spell Description	"The user is able to project several beams of blood of variable size and range by holding its key, it is also capable of greatly damaging anyone caught in range." 	7s CD
 	Third Spell 	Bloody Spikes 	8s CD
 	Spell Type 	AoE (Area of Effect) 	8s CD
 	Spell Description	"The user projects its own blood as several spikes that emerge from the ground and damages nearby enemies." 	8s CD
 	Fourth Spell 	Clot Armor 	20s CD
 	Spell Type 	Body Transformation 	20s CD
 	Spell Description	"The caster covers their body with blood and proceeds to clot it, creating an armor that is hard as platinum, the armor can endure up to 26 direct hits." 	20s CD
 	Fifth Spell 	Bloodlusted 	200s
CD
 	Spell Type 	Ultimate 	200s
CD
 	Spell Description	"Can be activated once the user fullfils the rage bar, when activated, a cutscene will play showing the user go insane while a red aura surround them. Insane buffs are awarded to the user such as more Damage, Defense, Speed, Agility and HP."	200s
CD
Category:Elements
Category:VoiderReaper Elements
Category:VoiderReaper