Righteous Defender (Class)

== Overview of the Righteous Defender Class ==
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== Class Table ==
Level 	Mastery Bonus	Feature 	Action Dice		Level 	Mastery Bonus	Feature 	Action Dice
Level 1 	+0 	-- 	1d10 		Level 21	+5 	Absolute Wall: Tier I 	1d30
Level 2 	+0 	-- 	1d10 		Level 22	+5 	-- 	1d30
Level 3 	+1 	-- 	1d10 		Level 23	+5 	Unstoppable Frame 	1d30
Level 4 	+1 	-- 	1d10 		Level 24	+5 	-- 	1d30
Level 5 	+1 	-- 	1d12 		Level 25	+5 	Immense Strength:
Tier I	1d30
Level 6 	+2 	-- 	1d12 		Level 26	+6 	Absolute Wall: Tier II	1d30+1d4
Level 7 	+2 	-- 	1d12 		Level 27	+6 	Vitality of Stone:
Tier I	1d30+1d4
Level 8 	+2 	-- 	1d12 		Level 28	+6 	-- 	1d30+1d4
Level 9 	+2 	-- 	1d12 		Level 29	+6 	Health Increase X2 	1d30+1d4
Level 10	+3 	-- 	1d12 		Level 30	+6 	Stat Reallocation (1) 	1d40
Level 11	+3 	-- 	2d10 		Level 31	+6 	-- 	1d40
Level 12	+3 	-- 	2d10 		Level 32	+6 	Vitality of Stone:
Tier II	1d40
Level 13	+3 	-- 	2d10 		Level 33	+7 	Immovable Object: 
Tier I	1d40
Level 14	+3 	-- 	2d10 		Level 34	+7 	-- 	1d40
Level 15	+4 	-- 	1d10+1d12 		Level 35	+7 	Health Increase X2 	1d40+2d4
Level 16	+4 	-- 	1d10+1d12 		Level 36	+7 	-- 	1d40+2d4
Level 17	+4 	-- 	1d10+1d12 		Level 37	+7 	-- 	1d40+2d4
Level 18	+4 	-- 	1d10+1d12 		Level 38	+7 	-- 	1d40+2d4
Level 19	+4 	Class Unlock 	1d20+1d4 		Level 39	+7 	Immovable Object:
Tier II	1d40+2d4
Level 20	+5 	Stat Reallocation (2)	1d20+1d4 		Level 40	+7 	Stat Reallocation (2) 	1d40+2d4
== Features ==
=== Class Unlock: ===
At Level 19, you can unlock this class via an Affiliation Quest from the LCS.
When this class is unlocked, you gain proficiency in Ultra-Heavy Weapons (Weapons that weigh over 60 LBS). You also gain disadvantage to parrying and dodging attacks, along with a -8 penalty to both.
Items and armor pieces / sets that weigh over 40 LBS now only weigh 1/2 of their normal weight. Weapons that weigh over 60 LBS now only weigh 1/3 of their normal weight. 
=== Absolute Wall ===
Tier I: At the start of the game, you gain Temporary HP equal to 1/4th of your Equip Load's unaltered weight.
Tier II: At the start of the game, you gain Temporary HP equal to 1/2th of your Equip Load's unaltered weight.
Unstoppable Frame
At the cost of one of your action economy, you may step in front of an attack that would hit an ally and tank the hit; you will take the damage for them. This ability can only be activated if the ally would be hit and damaged. The enemy does not need to roll an additional time to attack you.
=== Immense Strength ===
Tier I: Ultra-Heavy Weapons that weigh over 80 LBS weigh 1/4 of their normal weight. Your strength stat increases by +2 for damage purposes.
Tier II: Ultra-Heavy Weapons that weigh over 100 LBS weigh 1/6 of their normal weight. Your strength stat increases by an additional +4 for damage purposes.
=== Vitality of Stone ===
Tier I: You gain -15 Resistance. 
Tier II: You gain -30 Resistance.
=== Immovable Object ===
Tier I: You can no longer be parried by characters with less than 20 strength. You gain +1 AC.
Tier II: You can no longer be parried. You gain an additional +2 AC.