Daybreak

The Daybreak is a Hardmode, Post-Lunatic Cultist melee weapon crafted from Solar Fragments obtained from the Lunar Events. It auto-fires projectiles that cost no mana or ammunition. It can be considered a much more powerful and non-consumable Bone Javelin, as its projectiles are affected by gravity and stick to enemies to inflict damage over time. 
Up to 8 projectiles can stick to an enemy at once, with each dealing 25 damage per quarter-second. 8 spears × 25 damage = 200 max base spear damage per quarter-second = 800 max spear . When a spear expires or hits a block, it will explode, dealing damage in an area.
The spears also emit a good amount of light, making exploration and finding enemies in the dark much easier.
== Crafting ==
=== Recipes ===
== Notes ==
* Melee speed increases the velocity of the Daybreak's spears rather than its fire rate.
* The DoT (Damage over Time) is not affected by damage buffs of any kind. This can make its DPS workable even with defensive builds, like those which use the Beetle Shell.
* The Daybreak can only have eight spears in an enemy at one time. Trying to throw more will cause the earliest ones that were stuck in that enemy to explode / despawn.
*The Daybreak's explosion also ignores enemy defense.
== Tips ==
* The Daybreak is useful against the Moon Lord due to its high single target damage.
* The Solar Eruption, a weapon also crafted from Solar Fragments, can be better for multiple targets. 
== Trivia ==
* The debuff tooltip misspells "Incinerated" as "Incenerated".
* The Daybroken debuff that the Daybreak and the Solar Eruption inflict does not have its own debuff symbol as it currently cannot be inflicted on players. It uses the Stardust Dragon buff icon as an internal placeholder.
* Although not exactly the same in appearance, it looks similar to the spears used by Drakanians.
== History ==