Aria Math (PAL Version) - Minecraft

"Aria Math (PAL Version) - Minecraft" is a high quality rip of the PAL version of "Aria Math" from Minecraft.
== Jokes ==
As per the initial thumbnail and title, the rip begins in the style of a start of a fusion collab, with the advertised track playing set to various footage of Minecraft including the sun rises up and with animals moving around in some of the shots. At 0:08, the rip is interrupted by a skit parody of a AdamzoneTopMarks video on Minecraft News, this one being about the "new" Alpha v0.2.9 of Minecraft. The skit also uses a similar map used in The Susie ARG version of "Minecraft with Gadget" by The Joke-Explainer™ 7000, including making several references to bits of said video.
The skit begins with GameChap and BertieChap in their house with a maid from the "Little Maid Mod" Minecraft mod that are used in several of AdamzoneTopMarks's videos. The two explain that this video will be about exploring Alpha v0.2.9 with Notch giving them the patch notes out of the house. GameChap and BertieChap then go outside to open a chest and reveal a book with the supposed patch notes of Alpha v0.2.9, before quickly flipping through them, most of which relating to nonsensical things:
Minecraft Version
0.2.9
Mr. Notch Esq.
==========================
- Removed Yellow Concrete
- Fixed a bug where glowstone does not render properly in the world
+ Added lying
- Removed Herobrine
+ nvm i lied
+ Added 2 new cows
+ Added A flower
+ Added a new version number to tthe top.
- When you
+ Added the Ability to skin a cow and pigs
+ Turn into a pig with the r button now.
- Fixed when you're under water and theres stupid fucking darkness on your screen
- Removed Chest
+ Fixed Playors not being able to smell the game?
+ Added the blue grass version.
+ Added slimes being able to go into bedrock to hide
+ Added Rubys to trade with.
- Fixed grass not growing on cobble stone
+ Added Brian
- Fixed Zombies
- Slighty tweaked players taking fall damage despite falling in water.
=FKNFkshai8Hndmmasdy7474bK5DHCnjawgIDbvWENdkZCYh2k2jkHJ7667hHJhLOawBNFhoiIOSFYqlkLFHKvcbfgayiuKGUFHUGFSUgfakhjfabkjca631jSFKhiOIVWhbBNCmnwkLKJFhnnbapo415
+ Snow Layers
- Removed airpods
- Fixed Airpods not working
+ Aded More ram.
+ HERO BRINE. NAKED WITH. HIS. COCK. OUT!!
+ Added lemon trees
+ Added Lemonaide
+ Added Lemon Fruit
+ Added Lemon Juice
+ Added Lemon Seeds
+ Added Lemon Salping
+ Added Chests
+ Added Lemon Pepper
+ Added Lemon Pepper Chickon
+ Added Lemon Wood
+ Added Lemon Wood Stairs
+ Added Lemon Wood slabs
+ Added Lemon Wood Fence and Jukebox
+ Added Lemon Wood Button
+ Added Lemon Iron D
oor.
+ New Pig Added.
- Removed Buckets
+ Added Piglets
- Adjusted the backend for a new, upcoming mob.
+ Added Steel Drums for Alchemy
+ Added Lapis Lasuli Cake.
- Removed chemicals
- Removed bedrock edition.
+ Added Small Large and Really Big and Quite Big but not as big as really big but still bigger than small world sizes world sizes,
- Adjusted how much cheese milk can make.
- Fixed furnaces not displaying the proper noun in the menu.
- Added 15,563,189,218 books
- Removed Canadian region support.
+ Added scary anti-piracy measures.
+ Added like, maybe one or two blocks I forgot sorry.
- Slightly tweaked the concept of love.
+ Added BgZax9tuZL4
- Removed render distance slider now it is a toggle.
- Removed the greeting buttons
- Waving and Hugging actions removed.
- Added new 3x5 paintings
+ Added Banjo Pilot
A new battle stage: Barnacle & Dime.
A returning battle stage from the Splatoon 2 game: Humpback Pump Track.
2 new main waepons.
Annaki Splattershot
Nova Ink Mine Inkjet
H-3 Nozzlenose
D Splash Wall Big
Bubbler
Rapid Blaster Pro
Deco Angle
Shooter Killer Wail 5.1
Splatana Stamper
Narrowed the width of ink launched by horizontal slashes by approximately 14%
Several of these have references:
*"Removed Herobrine" and "nvm i lied" reference an actual patch note as part of Beta 1.6.6.
*"Added scary anti-piracy measures." references various fictional anti-piracy videos of various games on YouTube, many of which feature the game leaking personal information or doing other unusual things as a threat for the player to stop playing the pirated copy of said game.
*"Slightly tweaked the concept of love." likely references "The Concept of Love" from .
*"BgZax9tuZL4" is a YouTube video ID that leads to the video "Kiddy Kong's Challenge - Part 1 (hints & secrets) (new Donkey Kong Country style 2024 fan game)" by Nimaginendo Games.
* "Banjo Pilot" likely reference the game of the same name.
*The last patch notes are based on the ones for Update 4.0.0.
GameChap then places the book back in the chest, before BertieChap tells him to go back inside the house to show the painting on the top changed to feature Inspector Gadget, though neither of them actually say his name throughout the whole rip, confusing and shocking the both of them. They then both decide to check on the painting downstairs, to avoid getting Sir Creepsalot upset, before discovering said painting is also changed and taking down the paintings with Inspector Gadget. GameChap and BertieChap decide to check and head over the archives to get a correct copy of the painting. While heading over they notice a cow off in the distance as well as walk pass an attempted spawn of a wither that uses Gonovo's head and red colored emerald blocks. GameChap then notices a statue of both him and BertieChap made by the latter, though GameChap questions why BertieChap is taller than him. At 3:44, they then say hi to several fishes in a tank and take issue to the placement of stairs along the path near the bridge. At 4:15, they make their way to the "HWC Co. Ltd. Ye-Olde Artmann Archives" building and head inside, only to discover in complete shock that all of the paintings also changed to feature Inspector Gadget and especially take note of a painting that features Matthew Broderick as Inspector Gadget from the 1999 movie as well as take down a different painting that features Inspector Gadget's middle finger laser hand from "Minecraft With Gadget". 
They then decide it would be best to speak with the Oracle about things, before realizing another painting has been placed outside the archives building with Inspector Gadget edited onto the boxart. BertieChap attempts to lead the way, before they are a little distracted by a hole that has cow noises out of it, believing that the cow is just mining for coal ore in it. At 6:54, they make their way over to a hole with signs reading "The Bally Olde Man Guru of Bally Mountain Old Chap!" and "also known as the bally ORACLE DOT EXE". They make their way into the hole, that also features a camp fire and the head of Notch on a pole inside the cave, and then speak to the Oracle about the issue of the canvases affected by Inspector Gadget, who explains that it also happened to him and that the two should head over to the library to fix the paintings. GameChap and BertieChap then begin to head over to the library, before they notice a figure of Wood Man made out of bricks and has a long penis with a sign saying "pecker" at the end of it, with both being displeased, before heading back on track. They then pass by several statues of Notch that form a fence leading to the library the two are looking for. 
At 9:48, they arrive at the library with said building having a sign saying "ACME Co. Ltd. Ye Olde Temple Anicent Know-How". They initially head downstairs, though see how dark it is downstairs, with BertieChap then providing torches to light up the area. They then notice several levers that open up a secret area with several trap wires that fire arrows and a chest with nothing of real value in it. They then decide to head upstairs to check with the doctor, who is standing next to a snow golem, which GameChap kills, and a sign saying "the doctor of librarian". The doctor explains that the mayor might have something to do with the changing of the paintings with commissioning new paintings and that the two should go check with him. Right before they leave, the doctor tells about a mystical artifact that GameChap and BertieChap must bring to the mayor, which is found in a chest and contains entirely of nether stars in it. GameChap only takes one nether star and then begin to head on over to the mayor. Almost immediately BertieChap notes a pig hanging on a rope over a fire and attempts to get the pig down with TNT, which only kills the pig. They then notice a double-decker box that has a giant hand out of it and a giant statue of "Illumination Shrek" that has the aforementioned Superman 64 Inspector Gadget painting on the back of his head. He is also standing next a small outhouse with a sign above the door saying "shreks bally athaise old boy". 
They then passby Squidington and say hi to him, before heading on over to a tall diving board, though both are unsure who built it. GameChap then decides to climb up the diving board to try and see the way to the mayor house, which lasts until 19:30. Once at the top, another painting with Inspector Gadget is shown, before GameChap jumps off the diving board after BertieChap claims to have already jumped. However at 19:46, the two end up a cave that features the following:
*The same Superman 64 Inspector Gadget painting that they quickly take down.
*A Noaka block placed in the center under the water with several glowstones also placed in it.
*A green and purple wool blocks placed on top of each other.
*Several signs placed throughout the room: 
**bWFrZSBzdXJIHlvdSByZWFkIGV2ZXJ5IHNpZ24h
** E=
**COWS
**xXx#x#XxXxX
** YO YO YO MY CUH
**DON'T LOOK/OR IT TAKES YOU
**bm9
**ha2
**sFKdlPsKFlMBAJFpEJmabXKejtl
**afFSKNmcnALFlziae
**1 Million $ or Dinner with __?
**Youtubeyownloader.com2
They then notice there are two pathways that seem to lead in opposite directions with GameChap and BertieChap taking both paths, though takes them a little bit to fully realize that the paths only lead back to the original cave room in an endless loop. GameChap and BertieChap then decide to mine out the ruby ores that are found in the room, which leads to a path that contains black and purple wool on the wall that BertieChap reads out saying "ILLUCIDTIY ACTIVATED". They then follow the redstone torches that show several things out of wool blocks: 
*
*A white couch
* Arrows pointing in various directions
*A Gegagedigedagedago nugget
*A Boykisser cat
*
The appearance of the last three together references "Boykisser, Pomni, & Gegagedigedagedago but it's Famous Console Startups".
The cave then leads down to a cavern that Gamechap falls down into after BertieChap pushes him down it that teleports him over to the fishtank that they saw earlier. BertieChap follows after and both then take note of the view of a cow pen and the archives building which they forgot to close the front door to. The two then decide to check out the "Fielde O' Bovines" and take note of one of the cows that is flying as well as one that is waving. They then notice something on the wall of dirt, before their attention is drawn to yet another Superman 64 Inspector Gadget painting that they take down with another Gonovo's head also placed near it. BertieChap notices and tries a supposed "chicken cooker" that doesn't work, as the iron trap doors prevent the lava from reaching the chicken. BertieChap decides to place TNT near the chicken to fully "cook" it. While walking to the mayor's house, several oddities are present that they don't take note of: 
*A tree where the leaves and wood are replaced with blocks.
*A different tree that just has green blocks for leaves.
*Notch's head on the ground and against the wall.
*A painting that has the kid from the "9+10=21" .
A house is then revealed to be stuck up against the dirt wall, to which BertieChap places ladders to head on over to the top. Once inside, even more of the Superman 64 Inspector Gadget painting is visible from the windows on either side. Once fully at the top, GameChap and BertieChap notice only a big cherry tree at the top, before their attention is drawn to a cow that is found on the top that is eating Notch's head and another Superman 64 Inspector Gadget painting on the side that GameChap takes down. The two then decide to descend on the side that has several wood blocks spelling out "I Love SiIvaGunner" with two smiley faces on either side. GameChap and BertieChap are confused at what "SiIvaGunner" is and assume that it refers to the smiley faces. 
The two then head over to a dock where the "H.M.S. Lord Chappington the Third" is located, though quickly discover that the boat has sunk due to BertieChap forgetting to drop the anchor correctly. They then decide to swim over to the town, during which they notice several blocks arranged on the wall in a manner as well as several blocks in the middle of the water with a sign reading "ACME Co. Ltd. 0VoXqVOPW0U" (a YouTube video ID that leads to the video "Hyrule Planet. NES Zelda 3d remake Beta for the Revolution?" by Starxxon). They then arrive at the town and quickly find the mayor's house, which has signs reading "Ye Residence" and "of ye Village Mayore", however quickly notice that there is an iron front door, leading to the two having to look throughout the town for a key. BertieChap then decides to check out a house which quickly reveals that it has the ability to teleport between two houses if one enters and then attempts to leaves one, thus teleporting to the other house. GameChap then looks under the water that has glowstone reading "reme" under it, before he quickly swims up for air. 
The two then examine the teleporting two houses for a bit, before quickly go back to exploring the town. At 35:45, they take note of a house that is unusually tall compared to the other houses in the town and also note an iron golem standing by it. GameChap then decides to check out the "Ye Olde Butchere Shoppe", though quickly exits after BertieChap panics after realizing there is a villager at the top that seems to about to jump off. BertieChap flies up to try and save the villager, however only pushes them off, claiming that he didn't mean to push him. The two then head back to the "Ye Olde Butchere Shoppe" to check the chest, which has several bricks, cob webs, and a stone button in it, confusing the both of them. BertieChap then notices a giant pyramid located in the town, that is the same one from the The Susie ARG version of "Minecraft with Gadget" by The Joke-Explainer™ 7000, to which GameChap explains that the mayor commissioned it to be built there. They then enter the mayor's house, which also has Anna from the same "Little Maid Mod" Minecraft mod, and give the nether star to him. The mayor explains that he is glad to have been brought the nether star to him and that the star is supposed to be placed at the top of the brick pyramid in the town, to which the two agree to place it on the top. The mayor explains that there is a secret chamber in the pyramid that the star must be placed in which Gamechap sees as an adventure. They then venture inside a section of the pyramid that has buildings in it as well as meet with a village that they see as the librarian from earlier. BertieChap then talks with the librarian, who explains that there is blast sight set up for them that they can use. While heading over to it, GameChap's center mouse hovers over a picture of a puffer fish on the ground that has the name "you have lost the game". 
After some walking around, GameChap finds the redstone wire leading to a "ACME Co. Ltd. Ye-old Barrior Wall 300". BertieChap places a TNT on the piston and they walk over to a lever to open up the wall. At 42:30, the TNT goes off with several others also going off, which reveals a grass section with water and vines. Unsure of where to go, they then go into the water, though attempt to exit after almost drowning. However after exiting, they quickly discover that they have been teleported to a different lake fully surrounded by birck as well as a painting nearby. Puzzled by where they are, they decide to begin exploring the pyramid, which isn't well lit throughout. After passing through an iron door, they enter a room that has two signs reading "ig" and "i'm having a lot of fun" as well as another painting that has Inspector Gadget on it that they quickly take down. BertieChap then takes note of a chest with a sign reading "You Didn't Listen" over it and only has an oak sapling in it. They then notice a chest that only has bricks in it and a sign with "I could rewrite the entire game's code!" above it. GameChap's begins to question about how to get out of the pyramid, though BertieChap's attention is drawn to another iron door down the hallway with a sign saying "CREATIVE ENERGY" above it. Inside the room several things are found:
*More paintings with Inspector Gadget on them.
*Another painting that depicts the Nostalgia Critic and Inspector Gadget fighting, referencing the "Gadget Week 2 ft. The Nostalgia Critic" event.
*A crafting table
*A giant glowstone "E", referencing GameChap and BertieChap being incredibly terrified by a glowstone "E" in their videos, as it is associated with Herobrine to them.
After noticing the glowstone "E", they both panic and run off, believing Herobrine is also in the pyramid. At 46:20, they stumble into a room that has a big wooden chair with several signs reading "block" and "ig what does the b lock do?" BertieChap then reads several more signs reading "I NEED TO KNOW WHAT THE BLOCK D OES IM ALWAYS ON DUTY WHAT DOES I", "what does the fu block do what does it do what does the blc", and "WHAT DOES THE BLACK DO WHAT DOES IT DO DO YOU KNOW". They then encounter a chest with only a stone pressure plates and a sign with "there really is no point" above it. After some wandering, they then notice a sign above in a corridor reading "APPROACHING THE TERMINAL 150m AHEAD" and assume that is a place to go, though takes them a bit to realize that it is another looping section that leads to nowhere. They then head over to another section that only goes through the same looping corridor that they went through. They then head back to the room with the chair and take note of a painting with on it. They then get stuck with going through the looping corridor section, before exiting with an iron door with one of the pressure plates that only leads back to the looping corridor. They then place a torch as a way to mark their place, though it randomly gets replaced with a blue parrot that GameChap kills. 
GameChap attempts to go through the loop, though once he turns around at 53:29, he notices iron bars that has seemingly appeared out of nowhere that also has gold behind it. BertieChap eventually manages to find GameChap and both celebrate at the prospect of having lot of gold to them. They then stumble back to the chest with all the bricks and then walk back over to the iron bars, before turning left into a room with several big chests that contain rubies and a brick block, a wool carpet, several ladders, a cauldron with water, and an anvil. They then walk over to a room with more redstone torches, as GameChap begins to get tired of the constant seeing of bricks. They then walk near the "CREATIVE ENERGY" door, though decide to enter the door on the left with a sign reading "JUST COPYING A FAKE BLUEPRINT" above it, which requires a stone pressure plate they got earlier to enter. After walking up a staircase, GameChap and BertieChap then come across a greenhouse looking room that is growing only grass and florescent lights above. They then walk over to another door that leads to a corridor that has a door with a sign above reading "STORAGE EMPLOYEES ONLY" at the top across from said door they entered. Due to using the two pressure plates from earlier, they decide to look for more. BertieChap then walks over to a door with several books near it and a sign above it reading "THE OUTER LIBRARY". After entering the door, they find themselves in a large library with several chandeliers above, amazed at the amount of books found in it. At 57:02, GameChap and BertieChap's attention is instead drawn to Ogg, who then begins to lead the two over somewhere, though the attention is then drawn to how Ogg is naked. BertieChap then gives Ogg a set of armor as clothes, before the two continue to follow him around the library. During this, Ogg begins to enter a room, before heading back out. After a bit, the three then head down a floor and do some more wanderering, as GameChap and BertieChap begin to suspect Ogg is getting lost, before stumblng upon a chest containing only books and paper. 
GameChap decides to place the netherstar in said chest, believing to have finally delivered the netherstar where mayor wanted, before decide to follow Ogg to an exist. At 1:00:33, Ogg then seemingly disappears, leaving GameChap to have to go up the ladder and go into the room Ogg attempted to enter from earlier. In the room, their attention is drawn to a painting of a wither that is made out of bricks and a different painting of a cat that has Inspector Gadget on it, though BertieChap then takes down the second painting they see. After this, they then stumble upon a room with a sign above the door reading "RECEPTION EMPLOYEES ONLY" that has several beakers and another painting with Inspector Gadget in it, though can't enter due to lack of button. GameChap then finds a door that seems to lead into a maze, leading him to exit out and find BertieChap, who has gotten right as GameChap reenters the maze. BertieChap then walks over to a door that they forgot to close, as GameChap's head starts to hurt from all the walking and seeing the painting that depicts the Nostalgia Critic and Inspector Gadget fighting from earlier, namedropping Nostalgia Critic during this and happy he is fighting Inspector Gadget. They then enter the maze and attempt to explore, though the maze lacks any lighting and is very difficult to go around. At 1:05:38, GameChap and BertieChap find the exit that leads to another corridor that includes a view of a giant zombie through windows. They then come across another door with a sign reading "MANAGEMENT" above it, though it only leads to a room with iron bars looking into different section. They quickly exit and enter a room across that contains the following: 
*Several book shelves around
*Several anvils, with one seeming to have been used a bit
*A cauldron with lava in it, confusing the both of them.
After leaving the room, they then come across yet another painting with Inspector Gadget on it as well as a sign reading "CONTAINMENT AREA #17" that seems to lead down to somewhere. BertieChap's attention is then quickly drawn over to several ruby ores and blocks behind iron bars. GameChap and BertieChap then head over to an enderdragon egg that they notice that has a sign above it reading "don't touch pleas - ogg". The two then head back over to the "CONTAINMENT AREA #17" sign that leads down to where the giant zombie they saw earlier is kept as well as leading back to the egg. They then head down a staircase, which also includes a sign above reading "Watch your head!", that leads to a room with the following:
*Even more paintings of Inspector Gadget
*A dog
*A wool carpet on the bottom
*Two doors across the room
*Two signs above the doors reading "__?" and "Building bricks with Minecrap"
While GameChap isn't looking at BertieChap, the dog catches on fire twice before dying due to BertieChap, though he denies doing it. The two then encounter the rubies that they saw from earlier as well as notice redstone that BertieChap thinks could be blood. The two then notice the two signs above the door and take issue with it saying "Minecrap", before entering the next room, which seems to be a storage room that also has a chest with bricks and rubies in it. There is also a sign over a crafting table with "onward" on it. They then enter the "STORAGE EMPLOYEES ONLY" room they saw earlier which they notice is the room that they claim is the one that "granny" was making potions in and also notice a button with a sign above it reading "PLAY CALL SIGNAL". Believing it to be a way to call the mayor, they press it and explain to him that they are lost. 
The mayor explains that the pyramid is supposed to only have one chamber in it, confusing both of them, and that the mayor is concern for how long they are taking, with GameChap and BertieChap confused for how long they have been inside it. They then ask the mayor about the paintings, which he explains that the paintings are for "one of the chaps who helped them build the pyramid". The mayor then tells about how he didn't know about the various hallways and rooms that are found in the pyramid, before the two decide to exit in panic, after the doors seem to close on their own. Heading back upstairs to the egg, they decide to head down to a different room that has a wishing well in it. 
BertieChap decides to throw a gold nugget in it, though fails to have it drop in the well correctly. They then try to leave, however GameChap notices something seem to come out, though there doesn't seem to be anything once they get closer. They then go in a circle of heading back to the room with the lava cauldron, then to the entrance to "CONTAINMENT AREA #17", and back to the corridor with the egg. BertieChap then begins hearing glass breaking sounds that GameChap doesn't hear. The two then head down the corridor to a large room behind iron bars that also has a pufferfish on the ceiling. The two then panic after seeing a person down the hallway and panic even more after seeing a door that just leads to a brick wall, leading them to run back to the maze, before leaving it back to the corridor with the egg. 
Heading back down to "CONTAINMENT AREA #17" and back over to the egg again, GameChap and BertieChap then come across a potted plant with the wither brick painting and the a sign above reading "TEGELSTENAR AV BRUNT". Coming back over to the containment viewing windows, BertieChap then accidentally breaks one of the windows before fixing it. GameChap then decides to convert the snowballs he has into a snowblock and place it next to the viewing of the giant zombie. They then head back down the corridor to the view of a large space behind iron bars and the door leading to a brick wall. BertieChap then places a wooden button on the door, confusing GameChap at where he got it from. BertieChap then destroys the button and gets little upset from how long they have been in the pyramid. Going back through the maze, BertieChap panics after seeming to have gotten stuck in a small chamber, leading GameChap to leave the maze and then reenter, before BertieChap appears. Exploring the maze some more, they end up exiting back to the area with the egg corridor and "CONTAINMENT AREA #17". They then find themselves back in the room with the lava cauldron, with BertieChap deciding to take a dip in it. GameChap tries doing the same, however only burns myself up, due to being in survival, before BertieChap uses a water bucket to extinguish him. 
After some more wandering around and coming across the egg yet again, BertieChap decides to take down the "don't touch pleas - ogg" sign. BertieChap then stumble upon the maze again and the two decide to go back into the maze yet again. At 1:26:00, they both exit out, only to quickly realize they exited where they entered. Heading back to the egg, a new sign appears above it reading "dont touch the egg pleas - ogg", leading to BertieChap taking that sign down. Stumbling back to the wishing well, BertieChap thinks he saw someone in the well, before both seem to think to have seen something. Walking back over to the egg, another sign appears over it, this one reading "stop that - ogg", leading BertieChap to take it down yet again. Heading back over to the well, they both seem to have notice someone come out of the well, with BertieChap thinking it was someone with pink hair who came out of it as well as thinking it was Steve. Going back up, BertieChap is in shock after seeing that the egg has disappeared and a new sign appears reading "you deserve no egg - ogg", though BertieChap only takes down the sign once again. Trying to walk back to the maze and also walking back to the wishing well, both are shocked after again seeing someone come out of the well. 
After some more wandering and going back to the well again, a pig comes out of the well instead. GameChap and BertieChap decide to kill the pig for food, before BertieChap starts a fire and throws the porkchops in it as an attempt to cook them. After putting out the fire and starting to walk away from the well, another pig comes out of nowhere, which GameChap kills and keeps it, even after BertieChap tries asking. Walking back to the viewing windows, GameChap and BertieChap notice that the giant zombie has been replaced by Israphel, which panics the both of them, as they attempt to run off back to the maze. Getting fed up of going to the observation room, BertieChap finds the other exit of the maze. Walking out and down the corridor, BertieChap notices a sign above reading "MY DEDUCTION SKILLS". 
After more walking and fully realizing they are back at the room with a giant wool carpet, they decide to go down the "MY DEDUCTION SKILLS" hallway, though they notice a sign on the wall reading "THIS WOULD BE A GOOD SPOT FOR A PAINTING :D". They try to place a painting down, though BertieChap's attempt gets spit in half due to the sign being in the way. BertieChap then tells GameChap to back down the corridor, as he realizes that there is yet another looping section of corridors around. Ending up back at the room with the "You Didn't Listen" chest, they notice the painting above the lava is back all of a sudden. Walking down a staircase before heading back and exploring around the area. They find themselves back at the "APPROACHING THE TERMINAL 150m AHEAD", though takes them a second to realize that they are back at it again, after seeing the torch in the chest is still there. 
After some more wandering to get out of the loop, they then hear a pig dying which startles them. BertieChap begins to approach the "I could rewrite the entire game's code!" chest, before walking back and seemingly teleporting to different area, surprising GameChap. They then notice the area where they put a painting has it removed and the sign changed to read "nevermind this spot sucks for a painting.....", before they take down the sign. They then do some more wandering around the red wool carpet area and take note of the unique shape that it has, with GameChap thinking about having a porkchop from all the wandering they have done. GameChap and BertieChap then end up in more teleporting around, as they attempt to get back to the maze. They then end up stumbling back into the room with the giant glowstone "E" which panics them at 1:38:16 and GameChap ends up teleporting over to the "I could rewrite the entire game's code!" chest. The two then decide to rest at a bench in the "You Didn't Listen" chest room, looking for where they haven't going down before, deciding to go own a hallway that only leads to an iron bar wall. They then check out a chest with only a minecart and flint and steel in it, though decide to not take the items. 
BertieChap then leads GameChap back over to the room that they first came in from the water, deciding to try and go back into the water in hopes to go back, though make no progress despite checking most of the lake. They then notice two green parrots in the room, believing they are from mod or the Alpha 0.2.9 version. Walking out of the room and back to the room with red wool carpet, they go back through the "JUST COPYING A FAKE BLUEPRINT" door and back at the greenhouse room. At 1:42:52, GameChap and BertieChap finally come across a new room they haven't seen before, which features the following:
*A table with tow creeper heads
*Several chains hanging off the ceiling
*Stacks of TNT in the corner
They then come across a room that has stacks of meat on the corner and piece of meat on a table with blood all around the area. At 1:43:42, they then walk down a corridor that features various rooms with a sign above reading "ROOM". Each room they enter features the following:
*Two beds next to each other
*Two red banners above the beds
*Two chests placed on either side
*A stove with a fridge next to it
* Several blocks arranged to form a TV on a wooden table, with two of the Noaka block from earlier placed in it
*A separate room that acts as the bathroom.
While in the first room, they hear someone drinking a potion. Exiting out of the first room and wandering down the hallway, they stop after one of the doors seems to open on its own and check out the room for anything of note. Finding noting, BertieChap notices the door across from said room open on its own and decide to check that room. Finding nothing, they do begin to notice the sounds of someone else walking as well as eating something. They then check the room they entered earlier that again has the door open on its own and begin to more notice the other sounds. Turning right and ending up in a room with a higher ceiling, BertieChap panics after believing to have seen a cloud, though GameChap doesn't notice it. The two then head down a stairwell, as GameChap notes that it is still noon according to his clock. 
After some walking, they end up in an area that seems to resemble a desert pyramid out of bricks, with BertieChap thinking it to be the center of the pyramid. At 1:47:50, BertieChap panics after seeing Israphel from earlier down the corridor and the two give chase to him up the stairs and back to the upper area of the brick desert pyramid. They then look up and realize that the ceiling has a mirror, being amazed at how it exists. Several sounds of glass breaking are heard, though they don't take note of it. The viewing ends, after BertieChap believes to have been Steve, GameChap gets worried that it could be Herobrine. His fears are confirmed after Herobrine becomes more visible to them, causing them to run off and collect experience points and pieces of armor that are found on the ground. 
BertieChap panics and realizes that the pieces of armor were the ones that they give Ogg earlier, showing that he was killed, upsetting both of them. He then throws them on the ground to show GameChap who collects them afterwards. At 1:50:18, the "Advancement Made! Suit Up" pop up appears, due to the game registering GameChap collecting the armor as that. Walking back to the brick desert pyramid, they notice a sign above reading "ARENA". GameChap believe that they are meant to fight Herobrine in the "ARENA", making him and BertieChap call out his name as well as GameChap wear Ogg's armor to fight. After he doesn't seem to come out, zombie sounds are heard as one appear from the ceiling and attacks GameChap, before BertieChap kills it. A salmon then comes down, confusing the both of them and believing it to be a modification. They then proceed to find another door without a button in it that leads to a room with another iron door that also seems to lead to an exit, given the daylight. Finding another door, they enter a room that seems house lots of red wool beds on the floor and enter a room that has three black wool beds together with a picture of a brick added over. They discuss the choice colors, as they leave the room and head up a stairwell. 
BertieChap panics after again seeing another cloud that GameChap doesn't see. After more wandering, BertieChap comes across a cell that he wants GameChap to get it in, though GameChap doesn't want to enter initially. His mind changes after realizing a different cell has a chicken in it and kills it. BertieChap then panics after the button seems to have disappeared, locking GameChap inside, leaving BertieChap to look for another button. While stuck in the cell, he decides to check his inventory, right as the person with pink hair from the well appears in front of him and breaks the iron door, startling him. Stepping outside, he panics after he notices a cloud on the ceiling, stepping back into the cell for a moment. 
Heading back to the cell, the person with pink hair reappears again to place a new door, making GameChap and BertieChap to panic and the former to run off back down the staircase, before heading back to the cells. The two then notice another chicken that has spawned in the cell, with GameChap also killing this one as well as the button again seeming to disappear, leaving BertieChap to find one. This time in the cell, he panics with the cloud more visible as well as the pink haired person and starts getting upset from wanting to go back home. Right after, the iron door suddenly opens on its own, leaving GameChap to wander the halls on his own, with BertieChap not responding. GameChap begins to head down the staircase, when BertieChap calls out his name at 1:57:50 with a button in his hand. They then notice some new rooms that have webs as well as buttons that are on the floor for each room that they press as they enter them. 
At 1:58:42, GameChap and BertieChap panic at the sight of a ladder in the last room, as another person with BertieChap's skin comes down it and quickly goes up, with the two chasing down it. The imposter leads them to a room that is made out of different colored bricks with the following: 
*Red vines coming down the ceiling
*A wither skeleton head on a pole
*A sign underneath the head reading "A World Built Only Upon Brown Bricks"
*Two item frames on either side of the sign that have different colored bricks.
*Glowstone on the ceiling
The imposter quickly then leaves said room, before seeming to disappear. Meeting back up with BertieChap, the two then examine a computer set, thinking of what to do with it, with BertieChap saying they should go to "Youtubeyownloader", like the sign from the cave from earlier, to which GameChap agrees. GameChap then tries using the computer, however nothing happens despite interacting with the keyboard. BertieChap also tries, only to discover that a painting was being used as the screen. He then panics after seeing yet another cloud that GameChap doesn't notice. After the cloud seems to disappear, BertieChap places the painting back on the computer monitor several times. GameChap begins to leave the room, however panics after seeing an armor stand appear out of nowhere that startles him and BertieChap, though BertieChap doesn't know what an armor stand is. After showcasing the armor stand by placing the chest piece of armor he was wearing, the two realize the room they were in has a sign above the door reading "Computer Book 3 Security Room", leading them to try and find "Computer Book 1". 
They head up the ladder back to the "A World Built Only Upon Brown Bricks" and take a more closer look around the room. BertieChap notices a piece of armor that he puts on, though GameChap decides to not take a piece himself. A door then closes that GameChap notices. At 2:01:34, BertieChap decides to spin the left brick on the wither skeleton figure, though nothing happens after he does a spin with it. Leaving the room, GameChap takes a quick notice of the imposter BertieChap closing the door to the "Computer Book 3 Security Room", though BertieChap doesn't believe him. Heading back to the jail cells room, they find the imposter BertieChap trapped in the same cell GameChap was in and is starting to place TNT down, as a threat to blow up the pyramid, though GameChap removes the TNT blocks from the cell. At 2:03:07, the imposter then rises up a little before seeming to go through the floor, confusing GameChap and BertieChap. GameChap then attempts to trap BertieChap in the cell, however the latter breaks down the door and places it back. 
Leaving the cells room, they head down a different staircase that leads to an area with lava falling behind iron bars and an iron door with a sign above it reading "brain", though the two think it's supposed to be "brian". Going over to the other side, they notice a different sign on the other side of the door that reads "You're thinking about how much you want to" with lower text being random characters, referencing both the line "You're just thinking about how much you want to **** 2B" and the line featured in the rip "Become as Gods (Birth of a Wish) - NieR: Automata". They then grumble after realizing they are back an earlier room with the "MY DEDUCTION SKILLS" sign and the maze. Seeing an area they haven't seen before, they stop at a chest with 3 diamonds in it. They then walk over to several viewing areas of something, with BertieChap falling down, though flying back up. 
They then head down several viewing platforms to a door that leads to a recreation of the house from , though they don't realize that. BertieChap then looks through the window and realizes that the views are of the same ones from their original house from the start. The two then note several things they remember seeing from the start, including the diving board, the statues, and Shrek statue. They check over the other window that has Israphel in it, who starts placing TNT blocks by the window and threatens to blow them up, before flying up. After this, the two then check out the kitchen and then go back to viewing the windows with the various things visible in them. Confused at how they are seeing views from their original house, they begin to explore the rest of the My House house recreated area, as they notice a door which leads to nowhere and two sets of armor behind two wooden doors. BertieChap then enters a door that he tells GameChap not to go into, as it leads back to the lava cauldron room. GameChap then heads down the stairs to where two doors that only lead to dead end of black wool blocks are. Going back up, they come across an iron door that leads to a new staircase. 
Ascending and going down a few hallways, GameChap and BertieChap comes across an area with a large table with chairs surrounding it a chest with 36 rubies in it and a ladder. Going up it, they end up in a recreation of the security room from with the following: 
*A sign in a middle saying "do not let him get you / good l"
*Several glass blocks that act act as cameras for the area, each block being a different camera
*Signs above telling what the cameras are showing; WEST HALL, SHOW STAGE, and NOT WEST HALL
* Doors on either side of the room that temporarily close when the button is pressed.
*Redstone Lamps near each door that also turn on temporarily with a button.
Approaching the cameras, they panic after realizing that Herobrine is at the show stage. He then begins to approach them from the NOT WEST HALL side. Black blocks are placed where they entered to prevent them from leaving. This leads to them having to stop Herobrine from entering either door by constantly pressing the buttons on either side as well as constantly turning on the light to make them go away. At 2:11:21, GameChap checks the other side, only to discover Israphel is there as well. The pink haired person also appears during this. Herobrine then has a pufferfish while on the WEST HALL side, with BertieChap accidentally briefly leaving the room. At 2:13:17, the notice on the SHOW STAGE camera that Herobrine, Israphel, and the pink haired person are shown to be dancing on the center stage, before they start fighting each other, with the pink haired person placing a sponge during this and Herobrine then throwing meat around. 
BertieChap then runs off to the show stage, only for the pink haired person to kill Herobrine with a diamond sword. BertieChap then runs back, as it seems Israphel and the pink haired person have seem to disappeared and Herobrine has reappeared. Herobrine then places a sign down that BertieChap reads as "Sorry for the mess - Herobrine" before disappearing on the left. The two then head over, right as Herobrine reappears, removes the sign, and builds a glowstone "E" on the center stage, scaring the two of them. Back at the security room, the back area opens up and the sign is changed to say "do not let himda get you/good l", though the clock still saying that it is noon, with GameChap and BertieChap leaving the area and heading back down the ladder, heading back over to the My House house recreation. They notice the TNT blocks are replaced with diamond blocks and a snow golem has appeared nearby. 
Herobrine then comes back again, this time to making the snow golem into a mutant snow golem. Notch then appears at starts to mine the diamond blocks, upsetting GameChap and BertieChap. Noticing Herobrine, Notch runs away with only five diamond blocks left. The mutant snow golem then moves over to the other window. Herobrine then appears on the same window as well, before Notch comes back to mine the rest of the diamonds. GameChap expresses relief that at least his gold blocks from the chest are untouched, only for Notch to appear with them and build a small platform out of them and raining gold blocks around. Several anvils then appear over Notch as he dies. Meanwhile, the other window has the Inspector Gadget Superman 64 painting added in front of it, while Herobrine comes back yet again, leaving a sign on the gold blocks reading "THE DARK TIMELINE". 
Looking back at the other window, Jeb appears in front of the window and walks off, with GameChap and BertieChap hoping Jeb can revive Notch and wanting to leave the brick pyramid. They then notice a porkchop that is seemingly appeared on the gold blocks, just as BertieChap looks away, even more pigs fall down on the gold blocks, before the two of them leave the My House house recreation. Walking back over to the chest, BertieChap notices a door with a sign over it reading "$500K or dinner with who?" with BertieChap saying it is Jay-Z, as they both enter the room. They quickly leave the room, after seeing an armor stand with a skeleton head and clothes on, referencing Sans from Undertale. heading pass the observation rooms, take a note of a skeleton that is down there, and going a full loop around, they then decide to head down a new staircase, though takes them a bit to fully realize it is yet another looping section that doesn't lead to anywhere. 
During this, GameChap and BertieChap both fall down the middle of the staircase, with them looping past the other, as well as GameChap attempting initially to take a slow way down the stairs, before they both try a more faster method of going down. At 2:26:56, the two decide to go back up the staircase back to where they started and walk away, but not before BertieChap pushes GameChap down. Back at the observing platforms, BertieChap thinks to not drop down to the lower sections. Stumbling back to the My House house recreation, they head back down and walk back over to the outside of "granny" potion room. 
They proceed to walk back to the observations, BertieChap according to the "faiths" now decides that it would be best to drop down from the observation rooms. Once down, they notice several rooms with several white structures and a section of a brick wall that is made out of a lapis lazulila. Finding an entrance to a new area, GameChap and BertieChap head down and then back up to a new room that is meant to be a torture chamber with the following: 
*Five picture frames of an iron axe, iron sword, crossbow, flint and steel, and a bone on the wall
*Several tables with skeleton heads on them
*A chair that is meant to depict an electric chair
*Two jailed rooms
After seeing the electric chair, the two quickly leave the room and head left back to the butcher room. They then walk down to a room meant to be a freezer room with several blocks of meat hanging from the ceiling. Walking through the room, they then encounter a room with even more meat in it, though no sign of ice. GameChap and BertieChap then come across another room, this time with the walls, floors and ceiling entirely made out of the meat, though they believe they are in the Nether. During this, BertieChap lights up several spots with flint and steel to use as light from how dark it is, though puts it out as they leave. 
At 2:31:32, the two take notice of nether wart blocks, confusing them from how unfamiliar the block is. At 2:31:59, they then get confused at the sight of an oasis, giving they still believe to be in the Nether. BertieChap decides to try and look for a code that could be found here, though doesn't find anything. At 2:33:26, GameChap claims to have heard footsteps, as they realize there is more water appearing, in an act to try and flood the area. At 2:33:39, GameChap and BertieChap then notice someone appear before running, as they now believe to instead be in a rotting corpse of something, as the person also smelled of rotting meat. They then find a waterfall, believing that to be connected to its stomach. After more wandering, they seem to reach the end of the digestive track with several brown blocks being more located. 
At 2:35:48, BertieChap starts placing fires as way to check where they have been already, as they explore around more. At 2:36:25, a TNT block comes out of the ceiling out of nowhere, though neither of them take any significant damage from it. At 2:37:36, they come across a room that contains either the heart of the creature with chains and red vines hanging from the ceiling. At 2:38:17, a creature sound plays, panicking the both of them as they try to find the way out, with more of the creature sound playing. Partway through, they come across a frog, believing it to be another modification. GameChap kills the frog after believing the frog is the one who is making the creature noises. They then come across more frogs as they try and escape, as they kill all of them. At 2:40:08, they manage to find their way back to the meat rooms and walk back out to the butcher room. Another frog is found in here that GameChap kills upon sight. 
After some walking, they walk back over to the corridor that features various rooms of the same interior, this time noticing both water dripping from the ceiling and that one of the rooms has water flowing out of the bathroom. GameChap and BertieChap have a little laugh at thought of someone having a poop disaster from the flooding. BertieChap places several Notch heads as a way to put out the water. Exiting the room, they notice several poos out, confirming the "poo disaster" as well as another armor stand in the room across from the room they exited, with BertieChap taking down the armor stand. Wandering the corridor in an attempt to find the source of the leaking water from the ceiling, they decide to examine every room to check for any leaks, before changing their minds to leave and head back over to the butcher room to try and find a new room.
At 2:44:18, they walk into a new room that appears to be a robot workshop with several robots built, most of which have an item frame with a brick in it. They then walk into the room across from it that has sets of three iron doors on either side, several banners that have a brick pattern on them, and has several large test tubes, one of which doesn't have water in it, making them believe that was the source of the water. Walking back over to the robot workshop, Ogg seems to appear with his original armor set given to him by GameChap and BertieChap, only for him to reveal to be actually Israphel, causing the two to run back to the test tube room and hide in a room across from the test tubes that has a set of three computer monitors, several red colored wood stairs placed next each other and two levers on either side. 
After taking a seat, they attempt again to go to "Youtubeyownloader", though BertieChap accidentally breaks one of the wooden podiums before placing it back. GameChap attempts flipping the lever several times, before assuming that it is broken. BertieChap then throws out the idea that they should flip the levers at the same time to turn it on. After doing so and a few seconds later, the screens turn on to a green screen, amazing the two of them. At 2:46:23, GameChap then takes a seat, as the green is changed to a crudely composited search website with the following text:
CLICK TO SEARCH THE WEB
[A fake search bar is placed underneath the text]
PYRAMID SERVERS ACTIVATE
CEASERCRAFT.MINECRAFT.SEVEN
AOL WFYHTPK OVSKZ
HSS AYBAO
ZPA HUK ZBMMLY ZPSLUAF
GameChap then types in "youtubeyownloader.exe" which takes them to "YOUTUBEYOWNLOADEROFFICIAL.COM" with the following:
CLICK TO DOWNLOAD
CHRISTMAS COMEBACK CRISIS
AD:
[Random text for the supposed ad]
A mouse appears that clicks on the "CLICK TO DOWNLOAD CHRISTMAS COMEBACK CRISIS" link, as the page changes to flashing text reading "<DOWNLOADING FROM YOUTUBE SERVERS>". The screen then goes black, before it fades into a crude recreation of "Seasonal Return (Episode 1) - The SilvaGunner Christmas Comeback Crisis", with GameChap and BertieChap reacting along:
[The video begins with a fade from black onto The Voice's tower. Smol Nozomi then fades in from the left.]
nozomi was in the crisis
CHRISTMAS
come back crisis
a screen came
on after a little bit
[Nozomi and the background fade out before cutting to The Voice Inside Your Head.]
i say chaps i am
a triangle.
welcome to my awesome 
city i built
anime is stupid watch
me kill some anime
you can call me the VOICE
INSIDE YOUR HEAD
[The font for "VOICE INSIDE YOUR HEAD" is changed to a more "creepy" font. The visuals then cut to an image of the Cinderella Girls in a grey chamber.]
get us out of here!
we didn't even do anything!!
im killing all the
bally anime women
[A crusher then appears as the image gets flatten and red blood appears around. It then cuts back to The Voice, this time having a smug face and the visuals zooming in on him.]
yeah... i just did that
dude.
thats just what happens 
when you eff with us .
After this, GameChap and BertieChap decide to stop watching and leave the room, though the greenscreening of the crude recreation still appears over the screens and even on BertieChap, before it cuts to the screens being black after the levers are flipped. Leaving back to the robot workshop, GameChap turns around to notice that BertieChap has disappeared. Going back after hearing him call for help, he comes back, only to discover that BertieChap is trapped inside the empty tube. At 2:48:37, Israphel is shown to be in one of the other tubes. He then places Ogg's head on the floor several times, before putting it on his head, in an attempt to revive Ogg. After a moment of looking away from him, Israphel disappears. GameChap goes back into the monitor room, flipping one of the levers. Glass breaking sounds play, as BertieChap breaks out of the tube. 
They decide to check up on the tubes later, only to discover an attempt of spawning a wither using Ogg's head and bricks. GameChap and BertieChap turn around to notice levers and a button in front of a chamber, wondering what could be in it. A monster noise is then heard, as Ogg and Notch suddenly appear inside the chamber, despite how dark it is inside. The glass suddenly breaks all of a sudden, with them initially replacing it, though they break it again to let Ogg and Notch out. They then take a moment to do small celebration of them being back. At 2:53:40, Herobrone suddenly comes out of the iron doors, killing both Notch and Ogg, before he disappears, upsetting GameChap and particularly BertieChap. Leaving the robot workshop, they walk back over to the butchery and then to the corridor of rooms, also noticing the leak on the ceiling is still there. They attempt to check one of the rooms that seems to be the cause of the leak, yet find nothing of note. 
At 2:56:23, Herobrine then appears down the corridor, as they chase him done, heading in several rooms before disappearing. Ogg then seems to appear, right as he enters a room, only for him to reveal himself to be Israphel, causing GameChap panic to back in the corridor with Herobrine appearing again. GameChap hides in one of the rooms, before exiting out. This then leads to GameChap and BertieChap into chasing Herobrine before he seems to disappear yet again. At 2:58:06, Honeydew instead appears, hiding in the rooms and running off as GameChap and BertieChap try and follow him. GameChap then takes damage while chasing Honeydew, believing to have been shot from behind. BertieChap then realizes that several rooms are also looping during this. Herobrine appears again, before disappearing right as GameChap gets closer. The BertieChap imposter appears again, walking into one of the room, with GameChap following after. BertieChap loses GameChap, as GameChap is in the room with the imposter, though leave and runs away after realizing it is the imposter. Herobrine then gives chase for a brief moment during this. The imposter BertieChap gives a hit to GameChap while chasing. 
Eventually, the imposter disappears, as the real BertieChap finally meets up with GameChap again. The two then head back to the torture room with the electric chair, using a moment to rest. They then notice an iron door with a brick button that leaves to a room with only meat and skeleton heads. Leaving the room, Herobrine appears one of the jailed rooms, with BertieChap running off to the other room and locking himself in it, though leaves with breaking the iron door. A creature noise then plays, with both believing it to be a pig noise. BertieChap thinks of leaving, before heading back and deciding to sit on the electric chair. After realizing he is on the electric chair, Herobrine appears and threatens to pull the lever. GameChap begs for with giving anything to Herobrine to save BertieChap, though Herobrine wants GameChap to instead be sitting on the chair. GameChap then begins to go sit on the chair, though GameChap and BertieChap make a quick run for it, with Herobrine chasing after them before disappearing again. 
After GameChap and BertieChap find each other, they end up coming back to the outside of "granny" potion room room, then the library, before stop back at the "STORAGE EMPLOYEES ONLY". They then decide to place a button down near it, however the door doesn't open, regardless, even after placing a pressure plate down too. They then pass the greenhouse room, the "You Didn't Listen" chest room, and finally ending up at the room where they finally started. BertieChap reluctantly leads the way, eventually ending back up at the "APPROACHING THE TERMINAL 150m AHEAD" loop, though takes them a bit to realize it again. Attempting to leave and going back on the loop, Israphel appears again and blocks off the path with bedrock. 
They then head over to the "CREATIVE ENERGY" room and note the Nostalgia Critic fighting Inspector Gadget painting again, only to run in panic after seeing the giant glowstone "E". They then enter the "JUST COPYING A FAKE BLUEPRINT" door, backtrack over to the greenhouse room, walking backthrough the "granny" potion room, and the storage room, noting this time that the wool carpet here has a giant note. They then reenter the room which had the dog, noting this time that the carpet pattern matches K.K. Slider, before backtracking out to call the mayor again. The mayor tells this time that GameChap and BertieChap two have been stuck in the brick pyramid for a week and the village is worried for them. The mayor then hangs up on them after they tell about how they placed the nether star in the library. This leads to the two to assume that the mayor wants them trapped inside the pyramid. 
They then walk up the "MY DEDUCTION SKILLS" stairwell and come across some red wool carpet with a sign above it saying "gaget". GameChap then hears a door open, though BertieChap doesn't hear it, as they continue to explore around, mostly just going around in circles. After a bit, they come across a room that seems to have a house in it as well as the iron door to the room opening on its own. After both enter inside, BertieChap tells GameChap to check a chest that he "saw something suspicious in there". GameChap opens the check to find "Suspicious Sand" and "Suspicious Gravel" blocks arranged into an crewmate, though GameChap is more confused on when they added it into the game. They then leave the room, as they notice a small looping section that is found in this section they are in. They then do more exploration with plenty of going around in circles, including coming across the "brain" door again. At 3:17:25, they come across a chapel with more pictures of Inspector Gadget and two books on podiums, though GameChap only looks at the second pages of the books:
o tal vez, se les, apaprecio una vision de
La Futura aventura
que les espera mas
adelante
Decidios a
desentranar el
misterio, se
ademtraron en la
oscuridad, pero lo
que encontraron fue
un Elimator, una
critatura mitad hombre,
mitad
maguina, que lost
perseguia sin
descanso.
They then walk through a room with a stone table, more pictures of Inspector Gadget, a iron bar wall and several gates named "LINE 1", "LINE 2", and "LINE 3". The two walk through the room and come across a door that has been knocked off of its hinges. GameChap and BertieChap then enter a white room with only a chest with only oak signs, an entire wall with red text signs repeating "NEVER HAD SEX", and a sign on the other side of the door have crossed out text reading "mminneycrraft". Leaving the room, BertieChap picks up a music disc titled "C418 - 400", saying it's his favorite songs from Minecraft. They then place the disc inside the nearby jukebox which already has a music disc in it, with the music disc only playing "Eleven", after taking it out, they decide to check out the three "LINE"s, believing them to lead to the terminal, though only is yet another looping section that leads to nowhere and slightly curves down. Partway through, GameChap accidentally gets his head stuck in the ceiling. 
After checking all three "LINE"s, they do some wandering around, eventually coming across a new room with stacks of crying obsidian in a corner, two paintings across the room, and several stoves, believing this to the terminal. BertieChap then heads down the track, though ends up crawling out, after saying "that sucked". GameChap then wanders into a new room with more Inspector Gadget paintings and notices several gold blocks and gold ore on the ceiling, with both celebrating, though knowing they can't take it. At 3:22:57, they find another chest that contains only rubies. The two then go through a door that ends up taking them back to the greenhouse room, with BertieChap quickly getting enrage saying "This is rather fucking pissing me off!" and "I'M JUST SO TIRED OF BEING IN THIS PYRAMID!". 
BertieChap then briefly pauses to try and find a strategy guide. GameChap and BertieChap then enter the room before the "THE OUTER LIBRARY" room, BertieChap wanting to take a break to look at the painting, before heading out. They then head back over to the "MY DEDUCTION SKILLS" stairwell, up some stairs, and eventually back over at the furnace room. After heading down some more stairs, believing to be in new content, they come across a door with a sign above it reading "The Computer Book Max 13". This room has a giant monitor in the center of it. BertieChap decides to do the honors of pressing the button that is on the side of the monitor to turn on the computer, while GameChap watches. At 3:26:06, the monitor shows a crude recreation of "The SiIvaGunner All-Star Nuclear Winter Festival", though with all shots having Wood Man's butt more larger and in frame throughout. The two decide to turn it off after finding it uninteresting and hating it. 
Going down the other staircase, they then come across a room where the path seems to end to a black void. GameChap then claims to see someone during this. Across the void is another door that doesn't have a button, leaving the room with no choice but to find a button., going back to the chapel, but not before stopping at another picture of Nostalgia Critic and Inspector Gadget fighting. GameChap attempts to enter a room, however only turns back, due to being a room they already went through. At 3:29:15, they come across the room they saw during the looping "APPROACHING THE TERMINAL 150m AHEAD" with all the gold still there, only for Israphel to take them all, however they don't react much. 
Crossing several crafting table rows and heading up to an upper section, they head down a hallway with an armor stand in front that leads to a cooperative puzzle section, with Herobrine briefly appearing right as they enter. After solving the simple puzzle, they feel rejuvenated as they are walking through a long hallway, ending with an armor stand with a grey helmet on. The hallway ends at a dark room with only a house from earlier in it. As they approach, they notice there is only a cake inside, though see the only way to open the doors is if both stand on pressure plates. Once inside they notice a button the back that activates TNT that forms a hole. Falling down, BertieChap manages to find a button after the fall and they start heading back, but not before panicking due to seeing clouds in the "ARENA". 
After some wandering around, including figuring out which direction to go, revisiting the door with sunlight at the end, going around some stairwells to the furnace room, and seeing where the "BUTTONS" door lead to, they find the door and enter it. They then head up a stairwell that leads to a sign reading "GOOGLE DRIVE ROOM <---". The room only contains a Google Drive link that they read out "1EPgHJoxDZpFxTEfI66M901qEiuReQKpr". During this, they panic whenever the "E" is read, one of the "6"s uses the red version of glowstone, and are fine around "e", making reference to "e (Euler's Number)" during this. At the end of the room, two signs above exit are shown reading "______________/______________/_____________/__?" and "Thank you for visiting!". They then assume the letters and numbers they read can be used as a link to fill out the blank sign. Exiting that room, they come across a room that houses more pictures with Inspector Gadget, "Like the Haltmann Works Company" one, several melons and pumpkins near the ceiling on either side, and two buttons on diamond blocks with signs above them reading "OPEN DOOR" and "CLOSE DOOR", the former also having another sign near it reading "gamechap press this button > not the other one". 
BertieChap then tells GameChap to check out a similar white room with the "NEVER HAD SEX" signs, this time with them changed to read "https://drive.google.com/drive/folders/". They then decide to leave, though there is no button nearby to exit, only for BertieChap to break the door instead to leave. They then realize the melons have disappeared, leaving only a sign saying "my melons now :)", though the pumpkins remain. After pressing the left button, GameChap wonders how the sign knows his name, believing it to just be the mayor. As they approach the corner, they are teleported back to the "gaget" section from earlier. GameChap and BertieChap decide to go to the door with sunlight at the end, seeing that as the true ending. During the walk to the door, they notice a walled off section with an item frame with a brick on it. 
After a bit of wandering around to find the "ARENA", at 3:43:43, they finally reach the door and make their way through both doors. Once they fully exit, the two notice they are instead surrounded by a large wheat field, with the pyramid they exited instead being replaced by a small structure, similar to the ending of . Turning around, they see that both Ogg and Notch are there as well, as they all celebrate, including stomping on the wheat. Ogg then starts throwing poop around, similar to the "poop disaster" from earlier, before placing a Noaka block from earlier down, puzzling GameChap and BertieChap. 
At 3:45:25, TNT then goes off, as BertieChap then blows up the place, referencing the endings of AdamzoneTopMarks videos that usually have something blowing, usually with GameChap blaming BertieChap for it, killing GameChap in the process, though BertieChap claims to not be responsible. He then respawns back in the pyramid in one of the rooms in the corridor along with Notch and BertieChap, before giving chase to BertieChap while swinging his gold sword, also referencing the usually endings of AdamzoneTopMarks videos. At 3:46:06, GameChap then does the sign off he does in his videos, right before the rip fades out. BertieChap ends it with saying "Mr. Mayor's gonna be quite mad for what we've done.", another reference to the usual endings of AdamzoneTopMarks videos.
==Transcript==
==ARG ==
Using a Caesar cipher with a shift of 7 on the encoded string found at 2:46:23 yields the following test:
THE PYRAMID HOLDS
ALL TRUTH
SIT AND SUFFER SILENTY 
This is a nod to the fact that a large majority of this rip's contents are not relevant to The Susie ARG. The line "THE PYRAMID HOLDS ALL TRUTH" references the "NADEKO HOLDS ALL TRUTHS" line from the Reboot ARGs.
Transcribing the glowstone letters in the "GOOGLE DRIVE ROOM" at 3:36:38 leads to a link to a Google Drive folder titled "bobsyourjollyuncle", containing a single image:
File:bobsyourjollyuncle s.png|s.png
Taking the old Minecraft item IDs of each item in the image in order, and interpreting them as ASCII characters, yields the following text:
CONTACT
WEAVINGBREEZE.INFO@GMAIL.COM
The email found in the text would be used in the next steps of the ARG.
==History==
This rip was initially private, and was discovered via the unlisted playlist that only contained it. Upon its discovery, it was premiered immediately with the title "Aria Math Fusion Collab" with the description reading:
Join us for an all-new SilvaGunner fusion collab!
Shortly after the premiere began, the title would be changed to "Minecraft News Alpha 0.2.9 FEATURES, New Blocks, Snow Layers, World Size, Hidden Slimes & More!", with the description changed to:
GameChap and Bertie discuss the exciting new 0.2.9 Update released by Notch! What a jolly update season chaps!
Please peruse the channel description, tally-ho!
The title, thumbnail, and description would be changed again to their current forms after the premiere concluded.
==Trivia==
*The thumbnail used for this rip prior to its premiere has "FUSION COLLAB" written with a glowstone texture, possibly foreshadowing the appearances of GameChap and BertieChap.
*AdamzoneTopMarks would shortly after the premiere comment on the rip with "Chuckle-inducing! Excellent work on this production!".Comment by AdamzoneTopMarks This comment would be hearted and pinned.
==References==
Category:Long videos
Category:Rips with visual elements
Category:Rips featuring e (Euler's Number)
Category:Rips featuring Minecraft with Gadget
Category:Rips featuring Minecraft
Category:Rips featuring Among Us
Category:Rips referencing other rips
Category:Rips featuring 9+10=21
Category:Rips featuring Boykisser
Category:Rips featuring Gegagedigedagedago
Category:Rips featuring The Voice Inside Your Head
Category:Rips featuring Wood Man
Category:Rips featuring Smol Nozomi
Category:Rips featuring THE iDOLM@STER
Category:Rips with hearted comments
Category:Rips with pinned comments