Ghost Rider (Marvel vs. Capcom)

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|-|Ultimate Marvel vs. Capcom 3=
|-|Marvel vs. Capcom: Infinite=
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==Summary==
Johnny Blaze, AKA Ghost Rider, is a reoccurring protagonist in the Marvel vs. Capcom series. After making a deal with Mephisto and becoming bound to the demon Zarathos, he becomes forever doomed to wander the Earth, and punish those who have sinned, as the hellish Ghost Rider.
At some point, Ghost Rider was trapped and held as a prisoner in one of the tubes by Apocalypse. However, after his defeat, he managed to break out and later contributed to the fight against Galactus alongside many other Marvel and Capcom heroes and villains, and during the Convergence, he assisted in taking down Ultron-Sigma.
==Powers and Stats==
Tier: , higher with X-Factor
Name: Johnathon "Johnny" Blaze, Ghost Rider
Origin: Marvel vs. Capcom
Gender: Male
Age: Unknown
Classification: Stuntman (Formerly), Demon-Bound Human, The Ghost Rider, Spirit of Vengeance
Powers and Abilities:
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|-|Innate Abilities=
Superhuman Physical Characteristics, Expert in Hand-to-Hand Combat, Weapon Mastery and Magic (Ghost Rider is able with using his Enchanted Chain as a weaponUltimate Marvel vs. Capcom 3), Vehicular Mastery (Ghost Rider is a world-class motorcyclist), Enhanced Senses (Can sense evil across the mortal realm and the cries of souls' agonyMarvel vs. Capcom: Infinite), Extrasensory Perception (Can sense the darkness in people's souls), Clairvoyance (By looking into someone's eyes, he can see their past sins), Immortality (Types 1 & 5; Ghost Rider states that he is eternal and beyond death), Mind Manipulation and Pain Manipulation (His Penance Stare is able to force anyone to experience all of the pain and suffering they have inflicted on others), Acrobatics (He is capable of performing maneuvers in midair. All Marvel vs. Capcom characters can pull off a Super Jump, which involves leaping high into the air in a single bound), Magma Manipulation (With Heartless Spire, he can cause an eruption from out of the ground), Breath Attack and Hellfire Manipulation (Ghost Rider can spew Hellfire from out of his mouth. He can also alight his chain with Hellfire. His bike is alit with Hellfire), Soul Manipulation and Statistics Amplification (He suggests that he can take and feast on souls, which grant significant boosts in power in the Marvel vs. Capcom universe. His Hellfire can burn people's souls), Self-Sustenance (Type 1: Could fight in space undeterred), Statistics Amplification and Healing (Activating X-Factor temporarily increases its user's strength and speed while healing them at a rapid pace.Ultimate Marvel vs. Capcom 3 Manual Blocking attacks in this state also prevents chip damage), Attack Reflection (Capable of reflecting energy projectiles and missilesMarvel vs. Capcom: Infinite), Resistance to Cosmic Radiation (Capable of fighting in space unharmed), Mind Manipulation and Corruption (Capable of remaining unaffected when wielding the Soul Gem, which corrupts the mind of its user with its intoxicating allureMarvel vs. Capcom: Infinite), Death Manipulation (Ghost Rider states that he is "beyond" death), Fire Manipulation and Soul Manipulation (He is repeatedly engulfed and makes contact with Hellfire, which harms the soul), Seduction (Morrigan Aensland's infamous seduction skills have no effect on Ghost RiderUltimate Marvel vs. Capcom 3Marvel vs. Capcom: Infinite)
|-|Infinity Gems=
*Damage Boost (The Power Gem increases one's powerMarvel Super HeroesMarvel vs. Capcom: Infinite)
*Speed Amplification, Intangibility, and Forcefield Creation (The Time Gem amplifies one's speed.Marvel Super HeroesMarvel vs. Capcom: Infinite Users are also capable of dashing past opponents and through projectiles in short dashes.Marvel vs. Capcom: Infinite When used by T'Challa, the Time Gem created a barrier beyond time that protected Valkanda from outside threats)
*Energy Projection, Homing Attack, Explosion Manipulation, Air Manipulation, Fire Manipulation, Ice Manipulation, and Electricity Manipulation (The Reality Gem allows its user to fire energy spheres,Marvel Super Heroes explosive pumpkins,Marvel Super Heroes or slow energy bursts that home in on targets.Marvel vs. Capcom: Infinite Its Infinity Surge projects a wind blade, a floor of ice that freezes opponents, a beam of fire, and a bolt of lightning from above, all of which home on its opponentsMarvel vs. Capcom: Infinite),
*Defence Boost, Sealing, and Energy Manipulation (The Space Stone grants Super Armour, a state in which most attacks will fail to stagger its user.Marvel Super Heroes It also traps targets within a cube of energy, restricting their movement and leaving them vulnerable to combosMarvel vs. Capcom: Infinite)
*Status Effect Inducement (Performing a throw attack successfully when using the Mind Stone inflicts a stun effectMarvel vs. Capcom: Infinite)
*Healing and Life Drain (The Soul Stone refills one's healthMarvel Super Heroes and grants them the ability to use a long ranged energy attack that drains an opponent of their own healthMarvel vs. Capcom: Infinite), Purification and Mind Control Negation (Merely grasping the Soul Gem cured Thor of the Sigma Virus as well as breaking him out of Ultron-Sigma's controlMarvel vs. Capcom: Infinite)
|-|Heroes & Heralds Cards=
Power Bestowal (Each card grants a certain ability or buff to whoever holds itUltimate Marvel vs. Capcom 3), Statistics Amplification (Certain cards have the ability increase health, power-up hypers and X-Factor time, movement speed, flight time, and defenseUltimate Marvel vs. Capcom 3) Absorption (Certain cards have the ability to absorb an opponent's vitality or hyper meterUltimate Marvel vs. Capcom 3), Damage Boost (Many cards offer an attack boostUltimate Marvel vs. Capcom 3), Attack Reflection (The Ms. Marvel card reflects damage received from attacksUltimate Marvel vs. Capcom 3), Invisibility (The Demitri, Nightcrawler, and Spider-Ham cards give the user the ability to turn invisibleUltimate Marvel vs. Capcom 3), Poison Manipulation (The Rathalos, Rathian and Red Skull cards may poison an opponentUltimate Marvel vs. Capcom 3), Healing (Certain cards have the ability to recover health or Hyper MeterUltimate Marvel vs. Capcom 3), Limited Healing Negation (Certain cards have the ability to decrease the amount of recoverable health their opponents haveUltimate Marvel vs. Capcom 3), Limited Invulnerability (Certain cards have the ability to grant invincibility to projectile attacksUltimate Marvel vs. Capcom 3), Resurrection (The Astaroth card can revive the user with full health when defeated as the last member of their teamUltimate Marvel vs. Capcom 3)
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Attack Potency: Dwarf Star level (Dante believes Ghost Rider is superior to Galactus.Marvel vs. Capcom 3: Fate of Two Worlds He was able to stalemate Morrigan before their fight was interrupted. He himself states that demons like Mundus are lesser than himUltimate Marvel vs. Capcom 3), higher with X-Factor
Speed: FTL (Kept up with Morrigan), higher with X-Factor
Lifting Strength: Class Y (Every character capable of beating Galactus should be able to break out of his attempt to crush them in the boss fight, with the latter being capable of holding an entire planet in his hands)
Striking Strength: Dwarf Star level, higher with X-Factor
Durability: Dwarf Star level, higher with X-Factor
Stamina: Superhuman
Range: Standard Melee Range; Tens of Meters with Enchanted Chain; Low Multiversal with the Space Gem and Reality Gem (The Space Gem and Reality Gem had the ability to fuse the Marvel Universe, the Dark Dimension, the Capcom Universe, and the Makai Kingdom togetherMarvel vs. Capcom: Infinite)
Standard Equipment:
* Enchanted Chain
* Motorcycle
*Optional Equipment:
**The Heroes & Heralds Cards
**The Infinity Gems
***Power Gem
***Time Gem
***Reality Gem
***Space Gem
***Mind Gem
***Soul Gem
Intelligence: Gifted (Ghost Rider is a world-class motorcyclist, previously having a job as a stuntman. As a demon-slayer, however, his skills are highly notable, and he considers demons like Mundus far below his level. He was skilled enough to stalemate Morrigan and eventually conquer Mephisto himself with the help of Dante and Trish, whom Blackheart is only comfortable fighting with only the combined power of the Infinity Stones)
Weaknesses: Ghost Rider can only wield one Infinity Gem and equip up to three card effects at a time.
Notable Attacks/Techniques:
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|-|Command Normals=
*Rage Whip: Ghost Rider uses his chain as a whip which extends significantly across the battlefield, pulling the opponent towards him.
*Heartless Spire: Ghost Rider causes an eruption in front of him, leaking flames from the ground in the form of a magma spike.
|-|Throws=
*Ground Throw: Ghost Rider grabs the opponent with his chain and kicks them away.
*Air Throw: Ghost Rider grabs the opponent with his chain midair and kicks them away.
|-|Special Attacks=
*Hellfire: Ghost Rider spews hellfire from his breath, able to angle it straight forward in front of himself, diagonally upwards or downwards at the ground.
*Chain of Rebuttal: Ghost Rider quickly throws out his chain and uses it to whip the opponent, hitting them multiple times and causing them to bounce off of a wall.
*Chain of Punishment: Ghost Rider launches a diagonal upwards strike with his chain, hitting the opponent rapidly before making them bounce off of a wall.
*Judgement Strike: Ghost Rider whips his flaming chain in an horizontal arc, firing out a shotgun-like spread of projectiles at the opponent.
*Chaos Bringer: Ghost Rider launches his flaming chains at the opponent, grabbing ahold of them as he whips them around.
*Hell's Embrace: Ghost Rider tosses his chain diagonally upwards, catching and burning an airborne opponent while suspending them in the air and then drops them.
*Conviction Slam: Ghost Rider grabs the opponent with his chain and slams then down hard onto the ground.
|-|Hyper Combos=
*Hellfire Maelstrom: Ghost Rider whips around his chain and creates a tornado of hellfire before finishing with a chain slam that erupts a geyser burst of flames.
*Spirit of Vengeance: Ghost Rider summons his motorcycle as he drives across the stage, attempting to ram into the opponent. He can also speed up his bike to run over faster, turn around to cause a wall bounce and perform a wheelie that either launches an opponent into the air or hits them multiple times.
*Penance Stare: Ghost Rider holds the opponent still with his chain and forces them to look into his eyes, activating his Penance Stare, inflicting all the suffering and pain they have caused back onto them. After this attack, an opponent is left in a crumple state.
|-|Infinity Gems=
*Power Gem: Ghost Rider can use the Power Gem to increase his attack damage for a short period of time, granting him a powerful attack with increased pushback force.
*Time Gem: Ghost Rider can use the Time Gem to increase his movement speed for a brief time, allowing him to move a set distance forward or backwards in the form of an instant dash that goes through the opponent and their attacks.
*Reality Gem: Ghost Rider can use the Reality Gem to launch a slow, homing energy burst with each use.
*Space Gem: The Space Gem allows Ghost Rider to push an opponent forward or backwards, and the Infinity Storm version seals them in a large, square force cage which restricts their movement for a while.
*Mind Gem: Ghost Rider can use the Mind Gem to constantly refill his Hyper Combo gauge for a short period of time. The Infinity Surge version provides him a special throw attack which instantly stuns an opponent if hit.
*Soul Gem: Ghost Rider can use the Soul Gem to increase/fill his health for a short period of time. The Infinity Surge version grants him a far-reaching energy attack which absorbs health off the opponent upon hit.
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==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
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