Mechs/HCT-7D

==Description==
This Dark Age era variant gives up its jump jets and some weaponry for armored components.
Drop Cost Multiplier: 1.03
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity 	Fighter: +10% Physical Weapon Damage&Stability, +1 Physical Weapon Accuracy (Quirk)
40 	Melee Actuators (1)	Melee Mastery: +1 Accuracy, +10% Damage and Stability dealt for Physical Weapons, Punch and Kick (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=70/70S=35 	A=45/45S=16 	A=70/70S=35
Arms/Head	HardPoints	[ 2E 1S ] 	 	
Arms/Head	Fixed 	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Hatchet 4T (1)
Arms/Head	Dynamic 	
Lower Melee
2x ER Medium Laser	
FCS Adv TC 	
Lower Melee
Heat Sink Double
Torso 	Health 	FA=105/110 RA=35/55S=55	FA=130/140 RA=42/70S=55	FA=105/110 RA=35/55S=55
Torso 	HardPoints	 	[ 1M ] 	[ 2E ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
Guardian ECM
Heat Sink Double	
Ferro-Fibrous
Engine (Armored)
Engine Core 225
Gyro Compact
Heat Sink Double
Heat Sink Kit (D)	
Heat Sink Double
BC Energy
2x ER Medium Laser
Legs 	Health 	A=110/110S=55 	 	A=110/110S=55
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	 	 	
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