NPCs/emotes

Type 	Condition 	Emote 
Combat 	The speaking NPC is near an enemy: 	
Weather 	 	
Weather 	When cloudy: 	
Weather 	When raining: 	
Weather 	When nighttime and raining: 	
Weather 	In a blizzard: 	
Weather 	When sunny: 	
Weather 	In the Hallow: 	
Events 	 	
Events 	During a Party: 	
Events 	During a Blood Moon or rarely at night: 	
Events 	During a Solar Eclipse or rarely in Hardmode: 	
Events 	If a Shadow Orb has been smashed or a Meteorite has fallen: 	
Events 	While Pumpkin Moon event is active or it is night and Pumpking or Mourning Wood has been defeated: 	
Events 	While Frost Moon event is active or it is night and an Ice Queen or Santa-NK1 has been defeated: 	
Events 	During an Old One's Army event or after it has been defeated once: 	
Debuffs 	 	
Debuffs 	If the player is On Fire!, has a Cursed Flames, is in the Underworld, or the NPC being spoken to is on fire: 	
Debuffs 	 	
Debuffs 	If the player is Poisoned, the NPC being spoken to is poisoned, or the player is in the Jungle: 	
Debuffs 	If the player currently does not have the Whoopie Cushion selected in their hotbar: 	
Items 	 	
Items 	 	
Items 	 	
Items 	 	
Items 	 	
Items 	 	
Items 	 	
Items 	Player is below half health: 	
Other NPCs 	Respective NPC is alive in the world: 	
Biomes 	 	
Biomes 	If the player is near Space: 	
Biomes 	If the player is Underground: 	
Biomes 	If the player is in the Underworld: 	
Biomes 	If the player is in the Hallow: 	
Biomes 	If the player is in the Corruption: 	
Biomes 	If the player is in the Crimson: 	
Biomes 	If the player is in the Jungle: 	
Biomes 	If the player is in a Snow biome: 	
Biomes 	If the player is at an Ocean: 	
Biomes 	If the player is in the Desert: 	
Biomes 	If the player is in a Forest: 	
Critters/Enemies 	 	
Critters/Enemies 	If it is daytime: 	
Critters/Enemies 	If the sun has not risen (includes some areas of sunrise/sunset): 	
Critters/Enemies 	If the Goblin Army has been defeated: 	
Critters/Enemies 	If the Frost Legion has been defeated: 	
Critters/Enemies 	If a Pirate Invasion has been defeated: 	
Critters/Enemies 	If the Martian Madness event has been defeated: 	
Critters/Enemies 	If the world generated with Crimson: 	
Critters/Enemies 	If the NPC is Underground 	
Emotions 	 	
Emotions 	 	
Emotions 	More common during night or a Blood Moon 	
Bosses 	 	
Bosses 	More common if only up to Eye of Cthulhu has been defeated, less common if future bosses have been defeated: 	
Bosses 	More common if only up to Eater of Worlds or Brain of Cthulhu has been defeated, less common if future bosses have been defeated:	
Bosses 	More common if only up to Wall of Flesh has been defeated, less common if future bosses have been defeated: 	
Bosses 	More common if only up to one Mechanical Boss has been defeated, less common if future bosses have been defeated: 	
Bosses 	More common if only up to Plantera has been defeated, less common if future bosses have been defeated: 	
Bosses 	More common if only up to Golem has been defeated, less common if future bosses have been defeated: 	
Bosses 	More common if only up to the Cultist has been defeated, less common if future bosses have been defeated: 	
Bosses 	If the Pirate Invasion has been defeated and the world is in Expert Mode: 	
Bosses 	If the Martian Invasion has been defeated: 	
Bosses 	If an Ice Queen has been defeated: 	
Bosses 	If an Everscream has been defeated: 	
Bosses 	If a Santa-NK1 has been defeated: 	
Bosses 	If a Pumpking has been defeated: 	
Bosses 	If a Mourning Wood has been defeated: 	
Bosses 	If the Empress of Light has been defeated: 	
Bosses 	If the Queen Slime has been defeated: 	
Specific NPC Behavior	 	
Specific NPC Behavior	Used more often by Merchant: 	
Specific NPC Behavior	Used more often by Nurse: 	
Specific NPC Behavior	More common when the Arms Dealer is talking to the Guide: 	
Specific NPC Behavior	Used more often by the Arms Dealer: 	
Specific NPC Behavior	Used more often by Dryad: 	
Specific NPC Behavior	Used more often by Guide if night: 	
Specific NPC Behavior	Used more often by Guide if not a Blood Moon: 	
Specific NPC Behavior	More common when the Guide is talking to the Arms Dealer: 	
Specific NPC Behavior	Used more often by Old Man: 	
Specific NPC Behavior	Used more often by Demolitionist: 	
Specific NPC Behavior	Used even more often by Demolitionist during a blood moon: 	
Specific NPC Behavior	Used more often by Clothier during a blood moon: 	
Specific NPC Behavior	Used more often by Clothier when not during a blood moon: 	
Specific NPC Behavior	Used more often by Goblin Tinkerer when not speaking to Mechanic: 	
Specific NPC Behavior	More common when the Goblin Tinkerer is talking to Mechanic: 	Never uses
Specific NPC Behavior	Used more often by Wizard: 	
Specific NPC Behavior	Used more often by Mechanic: 	
Specific NPC Behavior	More common when the Mechanic is talking to Goblin Tinkerer: 	
Specific NPC Behavior	Used more often by Santa Claus: 	
Specific NPC Behavior	Used more often by Truffle: 	
Specific NPC Behavior	Used more often by Steampunker: 	
Specific NPC Behavior	Used more often by Dye Trader: 	
Specific NPC Behavior	Used more often by Party Girl: 	
Specific NPC Behavior	Used more often by Cyborg: 	
Specific NPC Behavior	Used more often by Painter: 	
Specific NPC Behavior	Used more often by Witch Doctor: 	
Specific NPC Behavior	Used more often by Pirate: 	
Specific NPC Behavior	Used more often by Stylist: 	
Specific NPC Behavior	Used more often by Traveling Merchant: 	
Specific NPC Behavior	Used more often by Angler if not a Blood Moon: 	
Specific NPC Behavior	Used more often by Angler if not Underground: 	
Specific NPC Behavior	Used more often by Skeleton Merchant: 	
Specific NPC Behavior	Used more often by Tax Collector: