Melee Weapon System

==Overview==
The Melee Weapon System is the melee-centric arm of the Ancient Sentinel on its left that looks like a rack or grabber. Its Pulverize attack will deliver a powerful blow to a single target, with the chance of stunning should the target survive.
Its second attack is very situational since it will only affect Vehicles on the front line (the attack extends to the second row, but can only be used if vehicles are on the front line). However, given that many of Ancient Sentinel's attacks from its other parts do worse to Soldiers, players will more often be fielding Tanks anyways and be subject to this powerful attack.
The Melee Weapon System can be susceptible to stun. Given this arm's low cooldown on its attacks, and the lengthier cooldowns on the other parts of the Ancient Sentinel, it could prove worthwhile to base strategies on stunning the Melee Weapon System to give the player a breather and some extra shots in.
==Attacks==
==Updates==
3.5 Patch
* Gained immunity to the Explosive and Shatter effects.
2.85 Patch
* Added.
* Arms switch on stun/fire damage. Melee arm now does stun damage and range does fire damage.
* Pictures for damage on arms changed.