Ascension

Ascension is a mod created by David Gaider, a design director for Baldur's Gate II: Throne of Bhaal. Created due to personal dissatisfaction with the version of the game that was shipped.
== Detailed Content ==
*Rewritten Final Chapter of Throne of Bhaal
*Balthazar can be redeemed
*Improved Sarevok-Player Interactions
*Improved Imoen-Player Interactions in Throne of Bhaal
*Restored Bhaalspawn Powers
*Improved Slayer Transformation
*Expanded Epilogues for Bioware NPCs
*Tougher Abazigal
*Tougher Balthazar
*Tougher Demogorgon
*Tougher Gromnir
*Tougher Illasera
*Tougher Yaga-Shura
*Full-body portrait for Bodhi
*Alternate Balthazar portrait
*Extended Epilogues for additional EE NPCs
*Sharper portraits of Abazigal and Gromnir for the Enhanced Edition
*Slightly improved cutscenes
==Cross Mod Behaviour==
Installation of the Sword Coast Stratagems Mod with Ascension is fully compatible. By default, Ascension enemies use their own scripts instead of SCS scripts, although a number of components change this. (Note in particular that the Ascension "tougher Demogorgon" component is overridden by the "Improved Fiends" component of SCS). 
==External links==
*Ascension/WeiDU
*Ascension for BG2:EE — Beamdog Forums
*GitHub - Infinity Mods/Ascension: Ascension mod update for Enhanced Edition
Category:Restoration mods