Teleportation

Teleportation is a Sapphire based spell that allows a sorcerer to instantly teleport themselves and/or other objects to a location of their choosing. Often taking the form of a blue swirl or burst of energy that will engulf the caster or object then vanish, reappearing in the desired location. It's been described that most sorcerers can only teleport about a hundred miles at a time so long as they can concentrate properly but Sapphire Blooded can teleport practically anywhere on the planet in one go due to their focus on this type of magic.
Some Sorcerers have also been known to make or use objects called Warp Stones that are enchanted with advanced teleport magics to let a sorcerer teleport to a specific location from presumably any distance without needing to expand any of their own mana or be a Sapphire Blood. Warp Stone are usually set to very specific locations important to the caster like their homes or major Sorcerer Cities such as the capitol of Mont Blanc. Mostly they are used by non-Sapphire Blooded to circumvent the distance limit. It has also been stated that being intoxicated or too distracted can result in a rather problematic teleport and if the sorcerer is not focused they can actually end up halfway inside a wall or other solid objects if not in the completely wrong place. Because of this Warp stones can also be used by sorcerers who are too untoxicated to properly teleport on their own. 
There are methods of magic shielding that are specifically programmed to counteract and block magic teleporting and thus certain high security areas will be protected from things teleporting in or out so long as the shield is maintained. A sorcerer also needs rather specific coordinates if teleporting to a location they have never been before but it seems implied to be easiest to teleport to locations known well to the sorcerer.