105519-grinding-can-kill-any-game-regardless-how-good-features-it-has

== Content ==
			It happened in the past many times. And wildstar is not exception. you might say, well thats How mmos are. No. Not all mmos are like that and in fact they are some very succesful mmos that have very little grind compared to wildstar (best example gw2). The problem with these games is that they lacked other things like big end-game and such. Dont get me wrong but gear progression is not grindy (or boring and repetitive if you dont like the term grindy) as long as it is related to fun content (rading, rated pvp) but here is where carbine did the mistake. So first of all you hitting lvl 50 after quite few hours of non immersive grindy questing that can get fun or boring at times. Instantly after lvl cap (if pve is your thing) you realize that you have to grind elder gems by either doing the absolutely awful dailies, or the adventures which they are fun in the start but they get really dull after couple of runs. Once you do that you realize that..guess what... you have to do these.. again! For either reputation (which it shouldnt be part of the attunement, it was a stupid idea, the rep faction vendor doesnt even give you good gear) and you have to do endless adventures for gear and such. Thats the point that the game lost, me and many many others, because once youre done from all that, you are getting shocked once you start doing the vet dungeons and you see how much different the experience is from what youve done so far. You have to learn difficult mechanics or teach em to others. And you have to do these instances over and over and over because one little mistake could ruin the whole thing. Therefore that gets repetitive. I really wish there will be for once a dev that will realize what a mistake was to make the pve game so grindy, uninspired and repetitive to the point of frustration. I like the game and i have faith in carbine that will eventually fix it.  Ive been following wildstar since close beta, and if they dont make a MMO i can get into it, i will give up on the genre. Im too old for this sh@t! :P	
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			My eyes are grinding that paragraph.	
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It happened in the past many times. And wildstar is not exception. you might say, well thats How mmos are. No. Not all mmos are like that and in fact they are some very succesful mmos that have very little grind compared to wildstar (best example gw2). The problem with these games is that they lacked other things like big end-game and such. Dont get me wrong but gear progression is not grindy (or boring and repetitive if you dont like the term grindy) as long as it is related to fun content (rading, rated pvp) but here is where carbine did the mistake.
 
So first of all you hitting lvl 50 after quite few hours of non immersive grindy questing that can get fun or boring at times. Instantly after lvl cap (if pve is your thing) you realize that you have to grind elder gems by either doing the absolutely awful dailies, or the adventures which they are fun in the start but they get really dull after couple of runs. Once you do that you realize that..guess what... you have to do these.. again! For either reputation (which it shouldnt be part of the attunement, it was a stupid idea, the rep faction vendor doesnt even give you good gear) and you have to do endless adventures for gear and such.
 
Thats the point that the game lost, me and many many others, because once youre done from all that, you are getting shocked once you start doing the vet dungeons and you see how much different the experience is from what youve done so far. You have to learn difficult mechanics or teach em to others. And you have to do these instances over and over and over because one little mistake could ruin the whole thing. Therefore that gets repetitive. I really wish there will be for once a dev that will realize what a mistake was to make the pve game so grindy, uninspired and repetitive to the point of frustration.
 
I like the game and i have faith in carbine that will eventually fix it.  Ive been following wildstar since close beta, and if they dont make a MMO i can get into it, i will give up on the genre. Im too old for this sh@t! :P
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			It sucks for people with shorter attention spans.	
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It sucks for people with shorter attention spans.
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MMORPG ... grinding is the nature of the game.
 
Why? Because no matter what you do, it can be "considered" a grind.
 
One persons grind is another persons fun.
 
Just sayin' ;)	
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			I played a few mmos and I am still to find the one without grind. I'm not sure about gw2 not being Grindy. Sure there is no PVp tiers but there is a dungeon grind, a legendary grind, fractal grind, u name it. It's just very hard to keep players busy without introducing new content very often.	
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ya, I mean life in general can be hard for those types. Things just happen...oh kitty..
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Grinding sucks. Let's not kid ourselves. Doing anything over and over is boring. Well, there is one exception, but hardcore gamers know clittle about that.
 
Was that a misspelling? Oh my.....	
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Jack,
 
Technically,
 
Loggin' in each day is a grind.  You can not escape "The Grind" it is part of life.
 
The following Beasts can never be slain in any MMORPG:
 
The Grind
The RNG Beast
The Lag Beast
The DC Beast
 
... it's best to accept it and drink more adult beverages it helps a little. ;)	
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