Armino'so ve-Zond'Labbeh

Armino'so ve-Zond'Labbeh (IGN: ArminoSambrino), is a Shura within the Holy Empire of Sahriya. Also leading the Zonrazeh province.
==History==
Read Armino'Sahd Habbei's journey!
=== The New-World: ===
Upon arrival, Armino was basked in the glorious light of the sun, he awoke on the beaches of where Jarazeh now exists. He soon saw he was not alone. Firstly, his companions, Hemant, Yosh, Teuta, and many others accompanied him. They too had been shifted into this new-realm. They were not the only ones who had been brought here though. Many others had miraculously slipped through the cracks in the fibers and had ended up within this world too. In this early age, Armino and his companions spent most of their time as nomads. Living off the land and moving settlements very often. They had lived this lifestyle for 100 years. 
=== Zunwari's Founding ===
One night, Armino, checking on the groups Flock of Sheep, became quickly surrounded by a pack of Desert Wolves. Armino, fighting them off, accidentally triggered a rock slide which was heading directly towards him. Not yet knowing if the Immortality he was gifted would work, he was prepared to perish. In the next moments, he was miraculously saved. His savior had been a large creature, with a ladder like neck, and a shining aura that was such a unique color that Armino thought he had already died. However he had not, he couldn't believe his own eyes. The creature spoke out to him: "Wanderer, your path is unknown and unseen, Verjah will guide you. I Zond will help your people survive. All you will need to do is serve the purpose of the creator, Verjah.". Armino, agreed to serve Verjah and Zond, this was not the first time a supernatural god-like being had asked him to become their Prophet, so he was well versed.
=== Zonrazeh Empire ===
Armino, guided by Zond and Verjah had united the people of Zond's Promised Land under the Zonrazeh Empire. This Empire was built on faith in Zond, it was named Zunwari, Zond's Faith. The Empire was built over the span of 300 years. However at its peak, Armino grew complacent, he was not developing the religion, he was not making the Empire larger or helping his people. This disrespected Verjah and Zond, as they had chosen Armino due to his hard-working attitude and understanding of developed technologies from another world. That's why when Vaktar struck, Verjah did not protect them. 
=== The Vaktari's Rise ===
Vaktar planned an attack on the followers of Verjah, knowing that if he was to destroy the world he would have to begin here. Vaktar corrupted Armino's closest advisors and friends, transforming them into Vaktaris. As Zonrazeh was left unprotected, Vaktar was able to spread the corruption to 97% of the inhabitants of Zond's Promised Land. Sending the entire region to a century long silence.
=== New Hope ===
Armino had been depressed for long, and the best way to describe his current state was "a bum". He has given up on life, and became frustrated with himself. Annoyed that he grew complacent. Wishing that he could have gone back and fixed his mistakes. He had run around the region, killing all Vaktaris, as he was the cause of their existence. Once he killed most of them, he collapsed and gave up for good. Teuta, accompanying him had given up on bringing him back to his senses, and had opted for passing time in other ways. On a faithful day, a small group of people came across him. Their group had lived generations underground in order to avoid the death above. After months of convincing, a young lad, Enrea, convinced Armino that it wasn't over, that he could right his wrongs. He needed to reform a new Empire, this time with a worthy and hard working leader. So Armino, Enrea and Teuta set out on a Journey to find the right person. They discovered many beginnings of new cities, they explored many deserted ruins and dungeons. They saved a young child, Kafoosali, and Armino adopted him as his own. After a long search they found a well grown town, led by a man named Maxan. Once some time had passed, Armino knew he was the one to lead a great nation, so he told him of a prophecy, of a man that would create a great nation in the land of Zond. This event led Maxan to set out on a journey to unite the region, like Armino had done centuries prior.
=== Founding of Zond'Damah (4BAH): ===
Armino had been traveling with his companions, His sworn brother Enea, Teuta and his adopted son Kafoosali. When they came across an area that looked familiar to Armino. A large flat land, with a ruined temple, the desolate area had once been the capital of the Zonrazeh Empire. Armino and Enea then chose to settle on the sides of the river. Founding the sister-cities of Zond'Damah and Lajaka. Along with Kafoosali they built up many structures in a short while, and their town attracted many new people to the area. At some point Kafoosali decides to renovate and rebuild the now ruined, Temple of Zond. During this period Armino wrote the revelations of Verjah once more in a book, the Ver'Gath, he named the new religion Vermehyan. 
=== AAH------------------------------------------------------------------------------------------ ===
=== New Friends and Intruders: ===
Following the establishment of Zond'Damah, they had joined the Yimra ze Jarazeh, the nation formed by Shah Maxan. Armino had also established the province of Zonrazeh in 2BAH, which housed Zond'Damah, Lajaka and Osoopor. Soon after Sabazdajad province also joined as part of Zonrazeh. While the Jahan seemed to be fine, Kafoosali soon found many groups of new nomads. Who were settling on the outskirts of Zonrazeh and close to Zond'Damah. Kafoosali quickly delt with them, either having them join or driving them out if they refused. However a new settlement appeared one day. They called themselves Al'umam. Armino approached them and tried to make attempts at diplomacy. Inviting them to join the province, and perhaps even continue to build upon the land they resided on. However, their goal was to establish as a city-state. Being in the middle of Jarazeh and very close to the land of Zond'Damah, Armino cut off their attempts and removed them from the land.
=== The Spy: ===
Within the capital of Jarazeh, Haremas, a spy was discovered. Following this discovery, they imprisoned the accused and organized a trial. In the year 5AAH the trial was held in Zond'Damah. Armino asked Teuta, who was building a ship, if she would allow them to use the ship as a court room, as Armino had not been prepared for this sudden event. Teuta graciously accepted, JirroZ and Kafoosali started on decorating and preparing the court room. The spy in question, was deemed guilty, and executed at the fountain in Zond'Damah. Jarazeh declared war on the nation who enlisted the spy. 
=== Invasion: ===
Soon after the Drackar raids began. An army led by the Drackarians invaded the province of Sarmoojat and Zonrazeh. However the Shah and his fleet fought back against them and were victorious. In the process however Kafoosali was injured and slipped into a coma. 
=== Era of silence: ===
Shah Maxan had gone missing. No information was known about his whereabouts. He was declared deceased based on his absence a day later, leaving Crackers to become the next Shah. The supposed death of his friend had depressed Shah Crackers, causing him to neglect Jarazeh for a while. 
=== A New Grain for Jarazeh: ===
Shah Crackers recognized his mistakes, and decided to abdicate the throne. This is when Skinny stepped up and became the new Shah of Jarazeh. Shah Skinny brought much needed change and reform to the Empire, such as governmental reforms, updated foreign policies, alliances and ally-ship with many nations, along with new events. This day was made monumental with the global announcement.
=== Founding of Sahriya ===
Caranthea and Jarazeh united to form Sahriya, the first Empire dedicated to Vermehyan. Within this nation, Armino was recognized as a founding member, and given a Shura position. Therefore once again owning another nation, but this time, not being alone, and vowing to not grow complacent.
==Traits==
===Personality===
Recognized for his friendly attitude, but can also get too involved at times. Often he doesn't realize that he is making the problem worse. Despite being a friendly person, he isn't afraid to punish those who anger him or do him wrong. He has trouble with situation that don't turn out his way. He can also be pretty shy around those he doesn't know. He is loyal to Sahriya.
===Appearance===
Armino has a well-built stature. He can wield all sorts of weapons with ease but chooses to use a Shamshir. While originally born with hazel eyes, his eyes turned golden after the blip. Following the blip he and his companions also endured transformations to their body, like Armino's flame-streak within his hair. He enjoys wearing a gold-decorated purple robe with a pristine kaffiyeh.
==Family==
===Immediate Family===
Within the new-world, Armino has an adopted son named Kafoosali who is heir to his estate; along with Armino's non-related brother, Enea. He also had a son and another non-related brother who passed following the blip, many years before the founding of Jarazeh.
===Relatives===
Teuta can be seen as one of his very early ancestors from the old-world.
==Abilities==
===Combat===
Armino is nimble with a blade, often recognized for his speed. His surprising power can knock foes off their feet easily. At times he can struggle to collaborate with people, however he works best in a position of leadership. His quick-agility allows him to close and create gaps between himself and his enemies. Armino's secret technique involves using a flintknock pistol as a method of quick transport. Since he is pretty light-weight, it allows him to be knocked-back 10-20 meters when he feeds his flintknock lots of gunpowder.
Armino carries a curved blade called a Shamshir and a flintknock pistol. The pouches on his belt contain 3 gunpowder bags that he can quickly load into his flintknock in order to do his special move. He also carries 5 poison-coated throwing knives and a handful of rocks.
Due to his association with the Phoenix from the old-world, Armino is afflicted with immortality. He saw this effect as a blessing at first but has come to resent it and see his immortality as a curse.
Verjah's blessing in this world has giving him the Title of Prophet of Zond. Making him able to converse with Verjah's counterpart, the Zond. This relationship allows him to shift fate to fit whatever him and his followers want, however it is not always successful. He can also see into the immediate future, allowing him to adjust to his situations better.
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===General Skills===
*Armino has an inviting atmosphere, which allows him to make friends and allies very easily.
*He is very self-aware, yet can be a moron at times.
*He is a seasoned builder, as seen in Zond'Damah.
*Networking, Armino has a vast connection to much of Sahriya.
*Leadership: Armino is a natural born leader and has proven it through his position as Shura. He is also raising his son to one day take over for him.
Category:Jarazeh People
Category:Zonrazeh