Spire:SectorSP5

==Encounters==
Wave	Enemies 	Notes
1 	Phantom Duelmex Phantom Abel 	
Phantom Duelmex
*Can be inflicted with Poison, Weakness, Curse & Paralysis
*Holy Blaster -
*Stardust Flare -
Phantom Abel
*Can be inflicted with Poison, Weakness & Paralysis
*Normal attacks can inflict Sick
2 	Phantom Lance 	
*Eternal Zephyr - 6 hit AoE attack
3 	Phantom Noah Phantom Grahdens	
Phantom Noah
*What was so important, Lord Grahdens? -
*(So an Elder wants something from me?) -
*(Well, I have killed a lot of demons.) -
*(Only me? No way?! A special mission?!) -
*What do you ask of me, Lord Grahdens? -
*Huh? It's not a special mission then? -
*I-I'm cleaning the Hall by myself?! -
*Please, Lord Grahdens, leave that... -
*...to your pet Summoner over there! -
*Lord Grahdens...you're too kind. -
*Leave it to me! I'll get it spotless! -
*Noble Desperado -
*Rigel Resonance -
Phantom Grahdens
*Well, actually... -
*There's something that only you can do. -
*Er, well... - 
*You're cleaning the Summoners' Hall! -
*A special mission? Settle down, Noah. -
*Cleaning is an important task. -
*I trust you with this because your... -
*...Summoning is more controlled. -
*Do your best. I might take a break. -
*Jupiter Rising -
*Chrono Ultimatum -
4 	Phantom Luna 	
*Live with no regrets! - 10 hit AoE attack
**Used every 3 turns
*Phosphorus - 17 hit AoE attack & heals 2500-2800 HP to all allies
5 	Vash the Stampede Sun 	
*Enemies move first
*Evasion effects are nullified
----
Vash the Stampede
*Passively have 80% chance to evade attacks & status ailment negation to Paralysis, Poison for 999 turns
**Used at the beginning of the battle
*Passively removes Paralysis from self
*The following skills will be used in a loop
**Turn 1
***[ Vash reloads his revolver... ] - Adds 80% chance to evade attacks to self for 999 turns, removes all status ailments & adds Paralysis, Poison negation to all allies for 999 turns
****Used after the first loop
***.45 Long Gun[6] - 7 hit ST attack
***.45 Long Gun[5] - 7 hit ST attack
**Turn 2
***.45 Long Gun[4] - 7 hit ST attack
***.45 Long Gun[3] - 7 hit ST attack
**Turn 3
***.45 Long Gun[2] - 7 hit ST attack
***.45 Long Gun[1] - 7 hit ST attack
***I need to reload! - Purges evasion, status ailment negation effect from self
*[You discern a slight change in Vash's stance... ] - Adds 10% Thunder Atk buff to self for 999 turns
**Used after the second time [ Vash reloads his revolver... ] had been used
**The .45 Long Gun skills now gain the ability to pierce 100% mitigation, purges status ailment negation, 100% chance to inflict Curse, Injury, Sick, Weaken & adds -50% Def, -100% Rec to a single unit for 3 turns
*[You discern another change in Vash's stance... ] - Adds 20% Thunder Atk buff to self for 999 turns
**Used after the fourth time [ Vash reloads his revolver... ] had been used
**The .45 Long Gun skills now gain the ability to pierce 100% mitigation, purges status ailment negation, 100% chance to inflict Curse, Injury, Sick, Weaken, adds -50% Def, -100% Rec to a single unit & inflicts DoT (150% mod) for 3 turns
*When HP reaches < 1%
**Aaaahhh! - Idle
**Not bad! - Instantly defeats all allies
Sun
*Turn 22-26
**[The sun is blazing... ] - Inflicts 30% max HP reduction for 999 turns
***Used once every turn
*Turn 27-31
**[The sun is scorching... ] - Inflicts 60% max HP reduction for 999 turns
***Used once every turn
*Turn 32 onwards
**[ The sun is unbearable... ] - Inflicts 90% max HP reduction for 999 turns 
***Used once every turn
==Floor Completion Rewards==
Sectors Cleared	Reward
1 	91,000 Zel
2 	92,000 Zel
3 	93,000 Zel
4 	94,000 Zel
5 	1x Rainbow Crystal
 200x Shards
 1x Crescent Dew
 3x Gem
 1x Chambers of Revolution
 4x Bounty Ticket