109442-suggestion-on-how-to-engage-the-community-better

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So since release we have had this constant battle as players vs carbine.
 
On one side carbine are doing a fantastic job and there are many examples of this. 
On the other hand we have players reporting bugs and waiting patiently. 
 
To contrast both of these, we have carbine failing to focus on what the community want most, and also the community failing to wait patiently or accept changes with grace. 
 
I believe there is a solution to everyone's frustration. 
 
A post of the top 10 important fixes that gets updated at least once a day.   
You make a list of your top 10 focuses and just give us brief raw updates on how they are coming along. It would take less then 3 minutes to write a sentence. 
 
example! 
 
A dev could make a shot sentence on his thoughts and what change he has made:
 
"PVP gear changes - We have updated the PTR with new changes to the PVP gear. Will monitor how classes perform and will see if changes are needed. Will take a weeks worth of data before ready for live."
 
THATS all! information like this is vital! And it doesn't take 5 minutes just to write up on something like this! 
 
Something that eases peoples minds, or if you have a day where an anomaly occured ... " Reverting pvp gear changes assault power was being multiplied by pvppower and then reaching max value for unknown reasons lol" YOU CAN SAY IT! 
 
You can even have a disclaimer that says these words are just notes may or may not reflect what will end up in the live version!
But Give us SOMETHING we can then say "well i see you made these changes but then took them out, ah i see it was bugging out something else, ok will you work on it again?" 
 
You can respond with "we've decided to wait a bit because a new bug has been found - bug that causes people to die randomly" 
 
 
 
For the community I say this:
 
When you write a post about something that effects you, and I'll use a very common one "trigger fingers amp", think about how it affects the game as a whole and not just your class. 
To break it down here's two comparisons:
 
 
Trigger fingers amp - this amp is an optional piece for a spellslinger and it should be there for you to use. It should be fixed already but it's not. And that's why i think we need some idea as to why it's not. 
Compare these to:
 
People that PvX leaving in droves because of Guild masters Elder attunement bugging, and Rated Battlegrounds having severe gear differences.
 
What's more important? people staying? or having to not rely on a broken amp? 
Something to think about.
 
 
 
 
So to wrap it up, a new single point on the forums for the devs or whoever to just give us 5 minutes a day and to update us on what they did or what they couldn't do on the most pressing issues.
 
And when i say "single point" i mean a new section on the forums that are for the devs top 10 issues. 	
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I think actually updating the "Known Issues Thread" in the Bug Forums would go a long way to accomplish what you suggest.
 
So we are in agreement after a fashion.	
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			Then I guess esper should get a nerf as they are currently OP in PvP right now.	
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			It would be nice if, every week, the department heads just quickly wrote out what they'd done that week, what was on their agenda, issues that are making fixes take longer, etc.  I think the community, all of us, would benefit from having a weekly peek into the guts of Wildstar's development so we know what issues there are and what has been done.	
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Just throwing this out there...
 
Something that was done in Warhammer that I thought was really fun was that they had monthly Fan Art and Writing "contests"(it wasnt really a contest, but it was called that initially) in their newsletter(s). They'd give out the skaven skin cloak item to participants to have in game. Was a fun way to really push and engage the artists and writers of the community. 
 
Maybe doing something like that with the cosmetic items would be cool? Perhaps even offer boom boxes.	
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