Fallen Empire

==Summary==
Fallen Empires are large and extremely powerful empires that have become old and stagnant with their societies grown inward over the ages. Once the threat of the new empires is fully realized, or once many worlds have been conquered from them, they decide that the time is right to once again become a driving galactic force. Awakened Empires are those that walk this path, revitalizing their industrial and military capabilities to their fullest extent once more. If two ancient rivals both awaken, a chance for a War in Heaven may occur, a galaxy spanning total-war encompassing all worlds. 
==Powers and Stats==
Tier: , up to | , up to at least 
Key: Sleeping Fallen Empire | Awakened Empire
Name: Fallen Empire 
Origin: Stellaris
Gender: Varies
Age: Thousands of years
Classification: Aliens, Advanced Race, Guardians of the Galaxy
Powers and Abilities: FTL Travel, Energy Manipulation, Durability Negation, Biological Manipulation, Regeneration (Mid-Low), Telepathy, Mind Manipulation, Homing Attack, 4th Wall Awareness, Forcefield Creation | All previous powers greatly enhanced, including: Greatly Enhanced Forcefield Creation, Telepathy, Reality Warping, Mind Manipulation, and Precognition (Via psionic individuals. This has been compared to Magic in verse, but this is likely a metaphor), Biological Manipulation, Matter Manipulation (Via matter generator, which converts pure energy into matter), Morality Manipulation (Via orbital mind control laser), Immortality (Type 1; for the leaders if they have chosen one trait), Energy Absorption, Jump drives bend the fabric of space to instantly travel to a location, Quantum Manipulation (Certain weapons attack on a quantum level) Portal Creation (Via making gateways), Forcefield Creation (For planetary shields), Tachyon Sensors that can "see" through black holes and light years away, Homing Attack, Danmaku, Cloning, Non-Physical Interaction (Can hurt non-corporeal entities like The Spectral Wraith), Can block off FTL travel, Anti-Matter Weapons and Power, Attack Reflection (With various deflectors) Physics Manipulation, Powerful psionics have Resistance to Time Manipulation and Conceptual Manipulation (A powerful enough Psionic could move in a section of the Shroud in which time, on a conceptual level, doesn't even exist, and use it to see into the future)
Attack Potency: Unknown (The exact powers of individual soldiers and ships is unknown). Large Star level with enough firepower (In groups, can take down leviathans like the dimensional horror) | Planet level (Late game ships can trade blows with Prethoryn and Unbidden ships, and blow up entire planets. Can ignore conventional durability with several weapons), up to at least Large Star level with enough firepower (Much stronger than before)
Speed: Massively FTL+ interstellar travel speeds, Relativistic+ real-space speeds (At least comparable to human ships that can move at speeds approaching 99% the speed of light)
Lifting Strength: Unknown
Striking Strength: Unknown
Durability: Unknown (The exact powers of individual soldiers and ships is unknown, though they are superior to United Nation of Earth ships). Large Star level with enough firepower (In groups, can take down leviathans like the dimensional horror) | Planet level (Late game ships can trade blows with Prethoryn and Unbidden ships, and blow up entire planets. Far superior to United Nations of Earth ships. Can ignore conventional durability with several weapons), up to at least Large Star level with enough firepower (Much stronger than before. Capable of easily taking out End-game Crises, who in small fleets can easily kill Ether Drakes) 
Stamina: Stellaris ships have limitless stamina
Range: Interplanetary
Standard Equipment: None Notable
Intelligence: Extremely High
Weaknesses: None notable
Technology:
*Created the Ringworld
Weaknesses: Despite being far more advanced than all other empires, having already achieved most technologies not restricted by events, their stagnation and inward growth has barred them from researching and further | Research is slow paced as to focus on more pressing matters in the galaxy
Note: Explanation for the first sections tiering.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Stellaris
Category:Energy Users
Category:Energy Weapon Users
Category:Gun Users
Category:Regeneration Users
Category:Game Characters
Category:Factions
Category:Characters
Category:Telepaths
Category:Mind Users
Category:Homing Attack Users
Category:Fourth Wall Aware Characters
Category:Aliens
Category:Forcefield Users
Category:Civilizations
Category:Indie Game Characters
Category:Indie Game Characters
Category:Indie Game Characters