Classes

The main goal of the Cleft of Dimensions is, very simply, to kill monsters to gain levels and then taking their stuff to kill more monsters. There are lots of ways to accomplish this broad goal, which have been sorted into eight distinct character Classes. Each Class has the choice at level thirty(30) to Evolve, or specialize, into an upgraded version of their class that focuses on particular aspects of the original class.
In no particular order, here are the Classes; sorted by Tier-1 classes with their Tier-2 choices underneath them.
*Knight: Use a big metal shield to keep people from killing you and taking your stuff.
**Cavalier: They say that the best offense* is a good defense.
**Templar: People try to kill you, which only makes you stronger, so you kill them.
*Thief: Take people's stuff, then kill them afterwards.
**Ninja: Sneak up on people, kill them, and take their stuff.
**Merchant: Buy stuff from people, kill them, and get your money back.
*Warrior: Use a weapon to kill people till they die, and take their stuff.
**Warlord: Use any weapon and fancy moves to kill people, and take their stuff.
**Gladiator: Use wrestling moves and Super-combos to kill people and take their stuff.
*Priest: Keep yourself and your friends from being killed and your stuff taken.
**Shaman: Transform yourself into an avatar of might and kill people and take their stuff.
**Surgeon: Use Zombify and lots of healing magic to kill(?) people and take their stuff.
*Wizard: Use magical fireballs to kill people and take their stuff.
**Sorcerer: Gigantic magical spells kill everyone in the room but their stuff is yours.
**Witch: Incapacitate people with status affects, then kill them and take their stuff.
*Summoner: You and your magical friends kill people and take their stuff.
**Dollmage: A powerful magic golem kills people for you and you take their stuff.
**Necromancer: Kill people, take their stuff, then animate their corpses to kill more people.
*Geomancer: Kill people and take the stuff that belonged to mother earth in the first place.
**Terraformer: Sometimes people die of natural causes and now their stuff is yours.
**Time Mage: Forsee that peoples' stuff belongs to you, then kill them and take it.
*Dancer: Bewitch and beguile your foes into killing themselves so you can take their stuff.
**Gypsy: Cheat at games to win other peoples' stuff, with their life as the ante.
**Diva: Demand that others give you their stuff, then kill themselves because you're bored.
( * Way to kill people and take their stuff )
==Class Table==
The abilities listed here are always on, just by being a character of that class. No skills are involved and you can't remort these abilities over to a different class.
Class Table
Class 	Primary Stat	HP Per Level	MP Per Level	Number of Weapon Proficiencies	Special Ablities﻿﻿
Warrior 	Str 	9-12 	1-1 	3 	
Knight 	Str 	12-15 	1-1 	3 	
Priest 	Wis 	7-10 	4-7 	2 	Priests can sacrifice piles of money to recover their mana at a rate of 1 mana per 50 silver.
Wizard 	Int 	6-9 	7-10 	1 	
Thief 	Dex 	7-10 	1-1 	1* 	
Thieves can Scan into dark rooms if the room they're in is lit. They also don't lose experience when fleeing from combat.
(*Thieves get Short-Piercing for free)
Dancer 	Dex 	7-10 	2-4 	2 	
Geomancer	Wis 	7-10 	4-7 	2 	Geomancers get the survey command, to see information on the room they are in.
Summoner 	Con 	9-12 	2-4 	2 	Summoners can have one more follower than any other class (3)
v • d • eClasses
Strength 	
Knight (Cavalier • Templar) • Warrior (Warlord • Gladiator)
Dexterity 	
Thief (Ninja • Merchant) • Dancer (Gypsy • Diva)
Intelligence	
Wizard (Sorceror • Witch)
Wisdom 	
Priest (Shaman • Surgeon) • Geomancer (Terraformer • Time Mage)
Constitution	
Summoner (Dollmage • Necromancer)