Harpooner

==Spell Properties==
==Spell Characteristics==
 
|- 
| 1 || Summons a Lv. 1 Harpooner || - || 1 || 1-3 || - || - || - || - || 3 || 1 
|- 
| 2 || Summons a Lv. 2 Harpooner || - || 1 || 1-4 || - || - || - || - || 3 || 1 
|- 
| 3 || Summons a Lv. 3 Harpooner || - || 1 || 1-5 || - || - || - || - || 3 || 1 
|- 
| 4 || Summons a Lv. 4 Harpooner || - || 1 || 1-6 || - || - || - || - || 3 || 1 
|- 
| 5 || Summons a Lv. 5 Harpooner || - || 1 || 1-7 || - || - || - || - || 3 || 1 
|- 
| 6 || Summons a Lv. 6 Harpooner || - || 1 || 1-8 || - || - || - || - || 3 || 101 
|}
==Notes==
The Harpooner is not counted as a summon, but is limited to one per team. There is a global recast interval of 3, preventing additional Foggernauts (on the same team) to cast 'Harpooner' until 3 turns have passed.
Unlike most summons, the Harpooner uses your characteristics to determine its damage.
If 'Harpooner' is cast while another Harpooner already exists for your team, then your team's old Harpooner will be destroyed and a fresh one will be made.
The Harpooner has a default range of 1-7 regardless of evolutionary level and current state.
It will attack 1 time per turn, which increases by 1 per evolution. This includes the attacks made by its special spell.
==Health==
The harpooner has hp determined by the following formula: [(( L -1)*5 +55) * x] + (v*x) + b 
Where L is the caster's level, v is the caster's vitality, x & b are constants defined by the spell level
Spell Level	x 	b
1 	0.3 	20
2 	0.32	25
3 	0.34	30
4 	0.36	35
5 	0.38	40
6 	0.4 	50