List of Units

Without units, what will you war with? Potatoes?
D = damage(Each time you hit a round, this number is taken away from the health)
H = health(When reaching 3, unit can be taken prisoner. When reaching 1, unit is KO. When reaching 0, unit is dead.)
S = speed(Unit with highest speed moves first. The value says how many studs unit may move a round)
M = mana(Spells cost mana)
P = spellpower(Which level spells unit can use)
R = ranged damage(like damage, just ranged) (Ranged units can hit anything which they can see, admins will cast a dice, where 1-4 are hit and 5-6 are miss)
Also, remember: trolls regenerates 2HP each time they get their turn. Cannot heal over max.
==Melee unit(1/5th of a value)==
Standard: D4 H10 S11
Human, Dwarf: +H4 -S3
Orc, Troll: +D4 +S3
Can take prisoners
==Ranged unit(1/5th of a value)==
Standard: D2 H10 S9 R4
Dwarf: +R2
Elf: +S3
==Mounted unit(1/3rd of a value)==
Standard: D6 H20 S15
Orc: +D3 -H5
Dwarf: -S3
==Magic unit(1/3rd of a value)==
Standard: D2 H10 S9 M10 P5
Orc: +D1
Fel mages: Can kill prisoners for mana 1 to 1.
==Elemental unit(0 value)==
Standard: D4 H15 S9 M10 P6
==Demon unit(0 value)==
Standard: D4 H15 S9