Montaron

Montaron is a neutral evil halfling multi-class Fighter / Thief and a potential companion in .
== Background ==
Montaron and his companion Xzar are Zhentarim sent to the Sword Coast to investigate the causes of the recent Iron Crisis. As the plot evolves, it becomes clear that someone's trying to frame the Zhentarim for the events occurring around the city of Baldur's Gate and Nashkel. Since the Zhentarim are not particularly benevolent and have a fearsome reputation, the duo prefers to work undercover, pretending to be mere adventurers.
==Baldur's Gate & Tales of the Sword Coast==
===Recruitment===
Montaron is available during Chapter One and Two, travel to the Candlekeep Coastway. You will find him with Xzar along the path on the eastern side of the area (4515.2705). Invite them to join, then agree to travel with them to Nashkel Mines.
Montaron has to pair with Xzar.
===Quests===
*Xzar and Montaron (This quest needs to be completed with in time limit or they leave)
*Niemain in Sorcerous Sundries
===Relationships===
	As with all evil party members, Ajantis will eventually attack Montaron. However, it's possible to call Ajantis off by giving him another command when he attacks. A fight between the two can also be avoided by having Xan in the party, as he is able to talk Ajantis down.
	Montaron is disgusted by Alora's friendliness and kindness, and expresses wonder that she's even managed to survive this long in the thieving profession with an attitude like that. Alora doesn't like Montaron all that much and thinks he is a huge grump.
	Montaron dislikes Garrick and sees the bard as a fool who is going to get himself killed one of these days.
	Montaron talks of killing party members, and it's not just bluff or bluster. If kept in the party long enough, he will provoke Khalid into a fight, If that happens, Jaheira will join Khalid to fight Montaron and Xzar to death.
	Minsc and Montaron strongly dislike each other. Montaron finds Minsc's do-goodery disgusting, and Minsc distrusts Montaron. Boo does not trust Montaron either.
	Montaron finds Quayle annoying and pretty much thinks he's an incompetent idiot.
	Montaron thinks Skie is incompetent and is surprised she hasn't gotten herself killed yet.
	Montaron dislikes Tiax.
	Xzar is Montaron's co-worker and traveling companion. Though the two will always join the party as a pair and refuse to travel separately, there is little love between them. Xzar and Montaron clearly dislike each other, and Montaron implies more than once he's been plotting to put Xzar down. Should Xzar die, Montaron will react happily and claim that it saves him the trouble of killing Xzar himself.
	Yeslick and Montaron strongly dislike each other. Montaron cannot stand Yeslick's goody-goody attitude, and Yeslick finds Montaron's eagerness to resort to violence both disturbing and misguided.
=== Gameplay ===
*Montaron's Thieving skills at level 1 are: Open Locks 25, Find Traps 10, Pick Pockets 35, Move Silently 45 and Hide in Shadows 25.
*As a halfling with 15 constitution Montaron receives a -4 bonus on saves against Death, Spells and Wands.
*In Enhanced Editions, companions who have fewer XP than protagonist at the time of their first joining will be given a certain amount of experience points (XP) for you to manually level them up to gain more control of their status.
Starting levels in classic Baldur's Gate
Average party level	Level	XP	Gold	Hit Points 	Weapon Proficiencies	Equipment	Thief Skills
1.00 - 1.99 	
*Fighter: 1
*Thief: 1	
*Fighter: 24
*Thief: 24	7 	9 (Max possible:18/2) 	
*Short Sword ++
*Sling ++	
*Studded Leather Armor
*Short Sword
*Oil of Speed x 1
*Potion of Healing x 1	
*Pick Pockets: +10
*Move Silently: +20
*Hide In Shadows: +10
2.00 - 2.99 	
*Fighter: 1
*Thief: 2	
*Fighter: 1415
*Thief: 1415	15 	12 (Max possible:25/2)	
*Short Sword ++
*Sling ++	
*Studded Leather Armor
*Short Sword
*Oil of Speed x 1
*Potion of Healing x 1	
*Pick Pockets: +20
*Move Silently: +30
*Hide In Shadows: +15
3.00 - 4.99 	
*Fighter: 3
*Thief: 4	
*Fighter: 7163
*Thief: 7163	25 	30 (Max possible:61/2)	
*Short Sword ++
*Axe +
*Sling ++	
*Studded Leather Armor
*Short Sword
*Throwing Axe x 10
*Oil of Speed x 1
*Potion of Healing x 1	
*Pick Pockets: +40
*Move Silently: +50
*Hide In Shadows: +25
5.00+ 	
*Fighter: 5
*Thief: 6	
*Fighter: 21109
*Thief: 21109	33 	48 (Max possible:97/2)	
*Short Sword ++
*Axe +
*Sling ++	
*Studded Leather Armor
*Short Sword
*Throwing Axe x 10
*Oil of Speed x 1
*Potion of Healing x 1	
*Pick Pockets: +60
*Move Silently: +70
*Hide In Shadows: +35
=== Biography ===
=== Quotes ===
	Ye already be disturbed; now leave me be. Yer company be toil enough as is. 	Initial meeting
	A pox on ye! I'll no lose my neck to this lot! 	Morale failure
	Effective. I may not kill you after all. 	Happy
	Ye goody goodies make me sick! 	Unhappy-annoyed
	Any more of yer nice-nice and I'm gone! 	Unhappy-serious
	I'll suffer this group no more! Best ye sleep with one eye open! 	Unhappy-break
	I have no equal, but I prefer to work alone. 	Leader
	If'n I'm not allowed to sleep, our next assailants may just live. 	Tired
	A good blade must be fed. Find prey or I find you. 	Bored
	And the rivers run red! 	Battlecry1
	 	Damage
	A death be in me if I no get help. 	Hurt
	 	Dying
	I hate the woods. Prey be so much easier to find in the city. 	Forest
	Dungeons! The dark be nice, but blast this damp! 	Dungeon
	I be much preferring the cover of night o'er this blasted daylight! 	Day
	Ye spoke at me? 	Select1
	This better be good. 	Select2
	What need ye dead? 	Select3
	I'll do yer toil. 	Action1
	Go suck yer blade. 	Action2
	Sleep lightly, taskmaster. 	Action3
	I warrant your attention?! Oh frabjous day, callooh callay! 	Action4
	Arrrr! 	Action5
	Leave me be, lest your head leave yer neck. 	Action6
	What part of "I'm a loner" do ye not understand?! 	Action7
	*sigh* That mad wizard is off on one of his "spells" again. 	Interaction1
	My "equal" is a talent of many men, all of them fools. 	
Interaction2
	Do ye truly want yer last words to be so stupid? 	
Interaction3
	Do not make light of me! My purpose is greater than you can imagine! 	
Interaction4
	I've suffered yer company as long as I'm going to! Ye could be Harpers, the way ye irritate me so!	
Interaction5
	Keep yer distance, ye goody-goody. I no like the smell of charity. 	Insult1
	Good or bad, you'll go the way of all flesh. 	Insult2
	'Tis a wonder you've lived as long as ye have. 	Insult3
	Fool! Now we'll need another mule! 	To death-general
	And the mad wizard falls! Saves me the trouble! 	To death-specific
	Mayhaps we should just befriend them all and go for tea, eh? 	To compliment1
	Yer wit be as sharp as my blade! Do we exchange jabs, or will ye cease yer prattle?! 	To insult1
	Ye live longer if ye don't annoy me. Mayhaps even a week or more. 	
To insult2
== Baldur's Gate II: Shadows of Amn ==
Montaron does not appear in Shadows of Amn, but Xzar wants you to search in the Harper Headquarter in the Athkatla Docks for him during a side-quest. You will soon find out that he has been polymorphed into a bird, which you give to Xzar, but when the bird is transformed in human form, you find out this is a trick, as the bird was not Montaron, but an assassin of the Harpers who kills Xzar. You can find Montaron's body in a chest in Harper Headquarters when visiting the building later.
== Personality ==
Montaron is a very psychotic and aggressive character, threatening all his companions with bodily harm. He is also very reserved and secretive, using the usual threats to discourage nosing around.
Despite travelling with Xzar, Montaron despises the Necromancer and will express relief over his eventual demise. He also holds no respect to anyone in his party, looking at potential companions as pack-mules and potential victims rather than peers.
==Gallery==
Montaron MONTAR Portrait BG2.png|Baldur's Gate I portrait, brightened for character generation in Baldur's Gate II
==External links==
* 
Category:Neutral evil companions
Category:Companions of neutral ethos
Category:Companions of evil morality