Heimdall (God of War)

==Summary==
Heimdall (Old Norse: Heimdallr) is a major antagonist in the Norse era of the God of War video game franchise, serving as a major antagonist in the 2022 action-adventure fantasy video game God of War Ragnarök. 
Heimdall is the son of Odin and Blóðughadda, as well as the half-brother of Thor, Týr, and Baldur. Notorious for being the bearer of the legendary Gjallarhorn and famous for his role as the Watchman of the Aesir, his cleverness and arrogance are matched only by his utter loyalty and his desire to prove himself to the All-Father, whom he seeks to protect at any price.
==Powers and Stats==
Tier: 
Name: Heimdall (Old Norse: Heimdallr), Gullintanni, Hallinskiði, Rig, Vindlér/Vindhlér, Aesir Stranger, Odin's Lap Dog (by Mimir)
Origin: God of War
Gender: Male 
Age: Unknown (He is the Norse god, but older than Thrud and Atreus) 
Classification: Deity, Norse God, Aesir, God of Foresight, Surveillance, Order and Foreknowledge, Watchman of the Aesir, Herald of Ragnarök, Captain of Odin, Bearer of Gjallarhorn, Scion of the Aesir 
Powers and Abilities:
<tabber>
|-|Heimdall=
*Superhuman Physical Characteristics
*Immortality (Type 1)
*Runic Magic (Including Bifrost Magic)
*Enhanced Senses and Extrasensory Perception (Can hear everyone around himGod of War: Ragnarok Spoilercast w/ Director Eric Williams - Beyond 777 and even sense another person's magicGod of War: Ragnarök (2022)- Creatures of Prophecy)
*Precognition and Telepathy (Able to see a person's next moves and intent at any given time, even to the point of being able to read another person's mind and thoughts. Can see The Art of God of War: Ragnarök)
*Energy Manipulation and Projection (Can control and project Bifröst energy)
*Martial Arts
*Weapon Mastery (Is a skilled swordman)
*Animal Manipulation (Can command his mount Gulltoppr)
*Creation (Created a prosthetic arm from Bifröst energy after his original was destroyed)
*Forcefield Creation (Able to summon a spectral armor around his body)
*Shockwave Inducement, Explosion Manipulation, Healing and Regeneration (Low-Mid for his Bifröst arm; Can infuse his energy arm with even more power so that it would explode on impact with a target before reforming it)
*Time Manipulation (Can slow down time to enhance his movements)
*Space-Time Manipulation and Statistics Amplification (Uses Realm Shift via or via his own innate power, which manipulates and distorts both time and space, resulting in to his liking and advantage. Uses the , which enhances his melee strength whenever he uses a Realm Shift)
*Space-Time Manipulation Negation (Able to completely nullify the effects of Realm Shift)
|-|Resistances=
Resistance to the following:
*Time Slow and Space-Time Manipulation (Resists Atreus's usage of Time Slow and Kratos's own usage of Realm Shift)
*Runic Magic and Bifrost Magic (Gods resist the innate properties of their own magic)
*Fire Manipulation, Chaos Manipulation and Holy Manipulation (Able to withstand blows from the Blades of Chaos)
*Soul Manipulation, Mind Manipulation,Memory Manipulation, Probability Manipulation and Conceptual Manipulation (Type 1) (Able to withstand blows from the Leviathan Axe)
</tabber>
Attack Potency: Low Complex Multiverse level (As Kratos had stated, with Mimir agreeing, that he had killed gods greater than Heimdall, this would put the latter beneath the likes of Zeus and Poseidon, and at most put him on par with Hades. Is superior to a base Atreus)
Speed: Infinite (Can move to the point of almost looking like teleportation at times and even in point-blank range, has superhuman fast reflexes, capable of dodging and parrying superhumanly fast attacks and casually dodging arrows, blasts of lightning or Kratos' punches)
Lifting Strength: Immeasurable (Should be comparable to Baldur. Briefly wrested with a held-back Kratos before getting overpowered) 
Striking Strength: Low Complex Multiverse level (Can harm Atreus without any notable exertion at all) 
Durability: Low Complex Multiverse level (Able to somewhat endure hits from Kratos and the Draupnir Spear, though a direct detonation still removed his arm) 
Stamina: Superhuman (Able to fight Kratos for an extended period of time. Easily recovered from being stunned by Draupnir multiple times until Kratos eventually gained the upper hand and overwhelmed him. Could endure the loss of his arm and continue to violently fight Kratos even after that) 
Range: Standard Melee Range, higher via powers, Universal+ via Realm Shift (Realm Shift of , each realm being universal in size). Low Complex Multiversal via Gjallarhorn (With the breath of a , the Gjallarhorn will serve as the catalyst to start Ragnarok and open the Gateways of all the 9 Realms for the armies to invade Asgard)
Standard Equipment: Gjallarhorn, His Sword, Hilt of Hofud, Emblem of the Nine Realms
Intelligence: Gifted (Heimdall's powers make him incredibly perceptive towards those around him, capable of accurately diagnosing the unflattering truths about them that not even they're aware of. Even without his powers, Heimdall is an incredibly lethal Aesir warrior, hardened by centuries of battle, which also further exacerbates his warrior pride of wanting to die in a good battle)
Weaknesses: Extremely arrogant due to his powers, which leads him to treat most opponents lightly. Longs for a good fight and will choose death over being spared due to his Aesir origins and battle-hungry nature. His dodging abilities are dependant on him having the state of mind necessary to properly avoid the attack. While he can see what his opponents will do, it doesn't mean his body can react in time to actually capitalize on his foresight. Overwhelming his senses via forcing him to focus on more than one target at once can prevent him from using his powers properly, though this remains difficult, due to him being able to recover quite quickly from such a predicament. His precognitive capacity is based on the extent of the observed party also being consciously aware of the moves they are about to make, diminishing Heimdall's ability to anticipate them if they were randomly executed and not necessarily planned.
==Notable Matchups==
Victories:
Hercules (God of War) Hercules' Profile
Hrist and Mist (God of War) Hrist and Mist's Profile (Starting Distance: 10 meters; Location: Spark of the World)
Losses:
Thor (God of War) Thor's Profile
Baldur (God of War) Baldur's Profile
Inconclusive:
==References==
Category:Characters
Category:Male Characters
Category:Immortals
Category:Precognition Users
Category:Telepaths
Category:Energy Users
Category:Energy Projection Users
Category:Creation Users
Category:Forcefield Users
Category:Vibration Users
Category:Regeneration Users
Category:Time Users
Category:Martial Artists
Category:Weapon Masters
Category:Animal Users
Category:Power Nullification Users
Category:Villains
Category:Antagonists
Category:Primary Antagonists
Category:Evil Characters
Category:Gods
Category:Norse Gods
Category:Guardians
Category:Sword Users
Category:Game Characters
Category:Video Game Characters
Category:Game Bosses
Category:God of War
Category:Space Users
Category:Asgardians
Category:Magic Users
Category:Fantasy Characters