Continue/Give up

Continue/Give up is a set of minigame like events that the player will encounter when they fail a certain level with having lives more than 0, the way they work is that there will be a timer that starts at 10, and the number will descrease, and the game requires the player to press a certain button on their keys in order to progress in the level they failed on, if the timer hits 0 the player will automatically fail and lose their chance.
===Sonic.exe: Nightmare Beginning===
====Hide and Seek Act 1/Hide and Seek Act 2====
Exetior chases down a frighetend tails, exetior will slowly catch up to tails if a certain key on the keyboard is not pressed, if the timer hits 0, the screen fades to black, if the player presses a key on their keyboard before the timer runs out tails will outrun exetior. 
====You Can't Run====
Exetior will slowly begin to approach knuckles, if the timer runs out the screen fades to black, if the player presses a certain key knuckles will run off.
====...====
===Sally.exe: Continued Nightmare===
===Sonic.exe: Nightmare Beginning Remake===
===Sally.exe: Finished Nightmare===
==Trivia==
*The player suffers a cons from getting these such as losing a life everytime the minigame occurs.
*Some give ups in Sally.exe: Finished Nightmare and Sonic.exe: Nightmare Beginning Remake brings something a little new to the table such as requiring the player to do a little bit of timing when hitting the right key on the keyboard in order to progress.
Category:Elements