Shimakaze (Azur Lane)

==Summary==
The personification of the Japanese destroyer Shimakaze. She is the only Shimakaze-class destroyer and one of the fastest destroyers in the world.
Shimakaze first debuted in Azur Lane Crosswave in August of 2019, and she has been requesting to be added to the main game ever since. She made her debut in the mainstream Azur Lane mobile at the Upon the Shimmering Blue event two years and one month later
==Powers and Stats==
Tier: 
Name: Shimakaze
Origin: Azur Lane (Verse)
Gender: Female
Age: Unknown
Classification: Shipgirls (Destroyer)
Powers and Abilities: Shipgirl Physiology, Enhanced Senses (Should have the senses of a Rabbit), Master Swordsmanship (In addition to being a master of her own rigging, Shimakaze is also very skilled with swordsmanship, created her own branch of sword technique, fight on equal ground with Hakuryuu who is also a master swordswoman), Status Effect Inducement (Can make enemies take more damage from her attacks and inflict Flooding effect which deals damage over time), Statistics Amplification (Can increase damage, speed, and accuracy for herself or entire fleet), Minor Probability Manipulation (Can increases her accuracy statistics which also make her attacks more likely to hit), Damage Reduction (Can decreases damage taken from enemy)
Attack Potency: Multi-City Block level (Shipgirl have power greatly exceed that of normal warships)
Speed: Superhuman with Supersonic reactions and combat speed (Shipgirl can react to gunfire, canon, torpedo and intercepting missile. She is also one of fastest shipgirl and can increases her speed with her skill) 
Lifting Strength: Class M (Shipgirls are superior to normal ships, which can displace tens of thousands to hundreds of thousands of tonsAzur Lane Operation Siren Files)
Striking Strength: Multi-City Block level (Ships can completely destroyed WW2 ships and airplanes with just her basic attacks) 
Durability: Multi-City Block level (Capable of surviving attacks from other Ships that are comparable to her in strength).
Stamina: Peak Human, possibly Superhuman (Ships are capable of fighting waves of enemies without getting tired, and some can even do so while being injured. Shipgirls can travel a long distance by sea for many days without rest. Should be somewhat comparable to META Shipgirls who can fight for an endless amount of time)
Range: Standard Melee Range. Extended Melee Range with Katana. Ten of kilometers with Main Guns and Torpedoes. Kilometers AA Ceiling with AA Guns.
Standard Equipment: 
* Shipgirl's Rigging: All Shipgirls have their standard rigging corresponding to their ship version, which have built-in radars that allow them to get information about their opponents and their surroundings, locate other ships' positions, and pinpoint their direction, or use it for navigation.
* Guns: As a Destroyer Shipgirl, her rigging contains various naval cannons of small caliber, and AA guns allow her to engage airborne threats. She also has a pistol designed based on her cannon. 
*Torpedoes: She has access to many types of torpedoes.
*Katana
Intelligence: Above Average normally, higher in combat (Although Shimakaze is proactive and quick to act, she is said to have outstanding abilities. In combat, she's capable of defeating a fleet of mass-produced ships before they could cause any damage. On the other hand, she's capable of multitasking in secretarial duties without any trouble. Created her own branch of sword technique)
Weaknesses: She is proactive and quick to act, and is an airhead, but she managed to take advantage of this in combat.
Notable Attacks/Techniques:
*Upon the Wind's Edge: When this ship fires her Torpedoes: fires a Lv.1 (Lv.10) special barrage and executes a slashing attack. Enemies hit by this slashing attack take 3.5% (8.0%) increased DMG from this ship for 3s, and inflicts a unique Flooding ailment (lasts 6s) to enemies hit by her torpedoes (Flooding deals 179 DMG per tick; 1 tick occurs every 3s; barrage DMG is based on the skill's level). 
*Before the Lightning's Flash: At the start of the battle, and when this ship's Torpedoes finish reloading: for 10s, decreases this ship's DMG taken by 5.0% (15.0%), increases her DMG dealt with Torpedoes by 4.5% (12.0%), and increases your Vanguard's Speed by 3 (these effects cannot be stacked; overlapping activations will simply refresh the effect timers if possible). 
*Within the Thunder's Roar: Increase this ship's Accuracy by 5.0% (15.0%) and decrease her damage taken from torpedoes by 10.0%. While this ship is afloat, when a fleet this ship is NOT in engages in battle:
**Increase TRP for all DDs in that fleet by 1.0% (10.0%) for the full battle.
**30s into that battle, fire a supporting torpedo barrage (damage is based on the skill level). 
*All Out Assault: Every 15 (10) times the main gun is fired, triggers All Out Assault - Shimakaze Class I (II)
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Azur Lane
Category:Female Characters
Category:Video Game Characters
Category:Sakura Empire
Category:Soldiers
Category:Rabbits
Category:Sword Users
Category:Ships
Category:Shipgirls (Azur Lane)
Category:Protagonists
Category:Good Characters
Category:Weapon Masters
Category:Weapon Users
Category:Information Analysis Users
Category:Immortals
Category:Statistics Amplification Users
Category:Danmaku Users
Category:Explosion Users
Category:Telepaths
Category:Free Movement Users
Category:Enhanced Senses Users