Super Mario Maker Deluxe (Tipene5)

Super Mario Maker Deluxe is a port of the 2015 game Super Mario Maker and is the sequel to Super Mario Maker 2. It was made for the new DS (my made up Nintendo 4DS) and released on December 26, 2025.
==Course elements==
Course elements can be combined into existing and custom assets with the very special Combiner Timer. Anything can be combined including Game Styles and Course Themes.
===Course features===
* Liquid Level: Liquids can also be placed like course elements.
*Autoscroll/Custom Scroll: Can go up or down.
*Timer: Can be disabled.
*Eraser
*Undodog
*Vertical Levels: Can also have autoscroll.
*Multigrab
*Special Effects
* Day, Night and Sunset
===Special Effects ===
*Strange Behaviors
*Upside Down
*Darkness
*Sandstorm
*Slippery Grounds
*Inversed Water
*Low Gravity
*Fog
*Fuzzy Wall
* High Gravity
*Meteor Shower
* Thunderstorm
* Air Swimming
*Wind
===Playable characters===
Character 	Ability
Mario 	None.
Luigi 	Jumps higher and can scuttle.
Toad 	Runs faster.
Princess Peach 	Floats after jumping.
Yoshi 	Can Flutter Jump.
Bowser 	Can breathe Fireballs and defeat resilient enemies like Thwomps, Boos and Munchers.
Donkey Kong Jr.	Can throw Bananas and climb two vines at once.
Koopa Troopa 	Can ride in its shell but can't pick up Blue Shells.
Donkey Kong 	Can throw Bananas and defeat resilient enemies like Thwomps, Boos and Munchers.
Wario 	Can pick up enemies and throw them really far. Can also punch and kick.
Princess Daisy 	Can Double Jump.
Waluigi 	Can pick up enemies and throw them really far. Can also crawl, punch, pick, jump higher and scuttle.
Boo 	Can fly through walls but can't pick up Boo Mushrooms.
Koopa Kid 	Can place an Orb on the ground or a platform, which causes him to receive Coins if an enemy touches it.
Toadette 	Is resistant to slipping on ice.
Dry Bones 	Can ride in its shell and throw Bones. Bue it can't pick up Blue Shells.
R.O.B. 	Can fire laser beams from his eyes to take out any enemy and break through blocks. Can also shoot a barrage of small projectiles from his arms and launch a spinning top that defeats enemies. He doesn't get pushed when hit by a Bully instead pushing it.
Shy Guy 	Can fire small Cannonballs from its mouth.
Baby Mario 	Goes into a bubble when hit by an enemy.
Baby Peach 	Goes into a bubble when hit by an enemy, floats after jumping.
Baby Luigi 	Goes into a bubble when hit by an enemy, jumps higher and can scuttle.
Baby Daisy 	Goes into a bubble when hit by an enemy, can double jump.
Birdo 	Can spit eggs that defeat enemies.
Diddy Kong 	Can do a Monkey Flip to grab and toss certain enemies.
Bowser Jr. 	Can breathe smaller Fireballs and throw Koopa Shells.
King Boo 	Can fly through walls but can't pick up Boo Mushrooms.
Rosalina 	Can Spin.
Funky Kong 	Can throw Bananas and yell a loud call to defeat certain enemies.
Dry Bowser 	Can breathe blue Fireballs and throw bones that take out resilient enemies like Thwomps, Boos and Munchers.
Yellow Toad 	Runs faster.
Blue Toad 	Runs faster.
Magikoopa 	Can cast magic with his magic wand that defeats certain enemies and transforms blocks into small random things.
Captain Toad 	Cannot jump.
Metal Mario 	Can defeat certain enemies by walking into them and don't get hurt when hit by resilient enemies.
Lakitu 	Can throw Spiny Eggs that defeat certain enemies.
Baby Rosalina 	Goes into a bubble when hit by an enemy, can Spin.
Pink Gold Peach	Can defeat certain enemies by walking into them and don't get hurt when hit by resilient enemies. Floats after jumping.
Iggy 	Can cast magic with his magic wand that defeats certain enemies and can also jump higher.
Roy 	Can cast magic with his magic wand that defeats certain enemies and can perform a stomp that takes out resilient enemies.
Lemmy 	Can throw balls with his magic wand that defeats certain enemies and also walks on a ball.
Larry 	Can cast magic with his magic wand that defeats certain enemies.
Wendy 	Can throw rings with her magic wand that bounce off walls and defeat certain enemies.
Ludwig 	Can cast magic with his magic wand that defeats certain enemies.
Morton 	Can cast magic with his magic wand that defeats certain enemies. And when he performs a stomp, he launches two fireballs from his magic wand in two directions horizontally that also defeat enemies.
Tanooki Mario 	Can hit enemies with his tail.
Cat Peach 	Can scratch enemies with her claws and floats after jumping.
Link 	Can hit enemies with his sword and use his shield to be protected from dangerous projectiles.
Male Villager 	Can capture certain enemies with his net and instantly defeat them.
Female Villager	Can capture certain enemies with her net and instantly defeat them.
Isabelle 	Can make enemies not hurt her.
Spike 	Can throw Spike Balls from its mouth.
Cappy 	Can spin around and capture enemies and copy their abilities by walking into them.
Custom 	Keep combining with the Combiner Timer.
===Styles===
====2D Styles====
*Super Mario Bros.
*Super Mario Bros. 2
*Super Mario Bros. 3
*Super Mario World
*Super Mario Land 2: 6 Golden Coins
*New Super Mario Bros. U
====3D Styles====
*Super Mario 64
*Super Mario Sunshine
*Super Mario Galaxy
*Super Mario Galaxy 2
* Super Mario 3D World
*Super Mario Odyssey
====Mario Kart Styles====
*Super Mario Kart
*Mario Kart: Super Circuit
*Mario Kart DS
*Mario Kart 8
==== Mario Party Styles==== 
*Mario Party
*Mario Party 4
*Mario Party 9
*Mario Party Superstars
===Themes ===
*Grass
*Underground
* Sky
*Desert
*Underwater
*Beach
*Graveyard
*Jungle
*Snow
*Mountain
*Volcano
* Space
*Food
*Pirate
*Factory
*Ghost House
*Airship
*Fortress
*Castle
===Objects===
Item/Object 	Description
Ground 	Flat indestructible tile set that the player and certain items and enemies can walk on.
Moving Ground 	Ground that moves in a direction set by the player.
Steep Slope 	Ground that players can slide on.
Moving Steep Slope 	A Steep Slope that moves in a direction set by the player.
Gentle Slope 	A less steep slope.
Moving Gentle Slope	A Gentle Slope that moves in a direction set by the player.
? Block 	A block containing a single Coin. Can have items and enemies placed inside.
Brick Block 	A block that can be broken in any form other than Small Mario. Can have items and enemies placed inside.
Rotating Block 	A block that rotates from hitting it from below or Ground Pounding it and gets destroyed by Spin Jumping on it.
Warp Pipe 	A green pipe that can transport the player to another part of a sub area or a new one. Can be lengthened, bent and rotated horizontally, vertically and diagonally. Can also be shaken to have three other colors. (red, yellow and blue)
Hidden Block 	A ? Block that can only be hit from below.
Hard Block 	A solid block that can only be broken by strong forces.
Lift 	A platform that moves in a direction set by the player. It's wideness that can be adjusted up to 20 grids.
Flimsy Lift 	A stationary Lift that falls when you stand on it.
Semisolid Platform 	A resizable platform that players and other elements can walk through, can also be stood on and jumped onto from below. Can be changed to five different designs and can also be rotated vertically or diagonally.
Used Block 	A used ? Block that's solid.
Warp Door 	A door that can warp players to another part of a sub area or to another one.
Key Warp Door 	A Warp Door that can only be opened with a Key.
Tunnel Door 	A tunnel that takes the form of a Warp Door that can also warp you to another part of a sub area or to a new one. It's size can be adjusted horizontally and vertically.
Boss Door 	A big Warp Door that opens slowly and is a French door.
Vine 	A beanstalk that players can climb.
Log 	A platform that can stay on land, float on water and be set to sink it in.
Boss Block 	A solid block that can only be broken by setting it to be broken by an axe that is either set to beat a level or not.
Ladder 	Same as the Vine.
Cloud Platform 	A platform that's wideness can be adjusted up to 20 grids.
Chain 	Same as Ladder.
Spike Trap 	A block that hurts you when you touch it.
Bridge 	A platform that can be lengthened up to 20 grids horizontally.
Vase 	Same as Warp Pipe, but thinner.
Sand Block 	A block that has to be Ground Pounded or dug through with the Super Mario Bros. 2 ability activated.
Ice Block 	A slippery block that can only be broken by strong forces or fire-based elements.
Conveyor Belt 	A platform that moves the player when stood on. It's direction of movement and speed can be changed.
Invisible Warp 	A small transparent Warp Pipe that can only be seen in the editor that takes you to another part of a sub area or to a new one.
Smoke Stack 	A type of Warp Pipe that can launch element.
Cloud Block 	A block that can be jumped onto from below and walked through.
Note Block 	A block that bounces you into the air.
Music Block 	A Note Block that plays a note based on the height of the block and plays an instrument depending on what hit it.
Super Note Block 	A Note Block that bounces you super high and can be set to take you to another part of a sub area or to another one.
Message Block 	A block that reveals a message set by the player when hit from below.
Dotted Line Block 	Can be set to be activated by a P-Switch temporarily or be permanent in all levels in your world by adding a Big ! Switch.
Jumping Board 	A platform that sends you high into the air when you jump on its edge.
Lava Lift 	A platform that moves in a direction set by the player. It's speed and wideness can be changed.
Fence 	An object that can be climbed.
Fence Flipper 	A Fence that flips when the action button is hit.
Pillar 	A big wooden object that crushes the player.
Stretch Block 	A block that stretches into five blocks. Can be set to stretch wider.
Seesaw 	A platform that rotates in a certain direction when the player or a certain element stands or walks on an opposite edge.
Grab Block 	A block that can be grabbed and thrown.
Category:Super Mario Maker (series)
Category:Super Mario Maker Games