Gear/Ammo SRM Tandem

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Ammo_AmmunitionBox_SRM_Tandem
Manufacturer: Generic
Designed to replace standard SRMs with special warheads that penetrate armor and inflict damage to the internal structure of the target, the Tandem-Charge Missile uses a pair of explosives to inflict damage. The first explosive is a shaped charge that penetrates the unit's outer armor, while the second charge is propelled through the newly created breach to damage internal components. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E.
=Attributes=
Tonnage	Slots	Value	Allowed Locations	Disallowed Locations
1 	1 	67500	All 	All
* 3 Damage dealt directly to Internals, always rolls for a Crit.
* -50% damage dealt with this Ammo
* +100% chance to deal a critical hit
* Missile has 3 HP.
* SRM Ammo - 66 Shots
* 202 Cbills Cost per Shot.
* Ammunition Box can explode for 6.5 damage, 2.5 heat and 1.3 stability per remaining shot
=Ammo Stats=
Ammo 	Ammo 	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round
Capacity	Cost Per Round	Norm 	Heat 	Stab
66 	202 	6.5 	2.5 	1.25
=Used By Mechs=
Mechs 	Mechs 	Mechs
ALB-3UR 	ARC-9K 	AWS-PB
BL-QS4 	BSW-GTL 	BSW-GTL2
BSW-S7 	BSW-X4 	BSW-X5
CDA-3X 	COR-S7 	CPLT-BB
CRK-5005-1 	IMP-2G 	JR7-RX
LGB-14C 	LGB-14C2	MAL-4X
MDD-P aka VULTURE 'SCAVANGER'	MDG-1AR 	MSK-P
MU-TT9 	OSR-1P 	PHX-PHK
PT-O 	RPT3-OA 	RTX1-OB
WHM-66 	ZEU-XP 	
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2