Air Spells

Air is used as a hybrid Buff/Attack element.
Air level 1: Multistrike I. Attacks an enemy twice.
* Cost: 10
* Damage: (3 + Power) * 2
Air level 2: Shield of Wind I. Adds Shield 1 to the targeted ally.
* Cost: 30
* Effect: buffs Shield (absorbs one hit, ally)
Air level 3: Multistrike II. Attacks an enemy three times.
* Cost: 10
* Damage: (3 + Power) * 3
Air level 4: Haste I. Adds Hastened to an ally for 2 rounds.
* Cost: 60
* Effect: buffs Hastened (extra action, ally, 2 rounds)
Air level 5: Shield of Wind II. Adds Shield 1 to allies in the targeted row.
* Cost: 30
* Effect: buffs Shield (absorbs one hit, allied row)
Air level 6: Haste II. Adds Hastened to allies in the targeted row for 2 rounds.
* Cost: 60
* Effect: buffs Hastened (extra action, ally row, 2 rounds)
Air level 7: Shield of Wind III. Adds Shield 1 to all allies.
* Cost: 30
* Effect: buffs Shield (absorbs one hit, all allies)