Super Smash Bros. Blitz/Queen Sectonia

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Queen Sectonia is a fighter that appears in Super Smash Bros. Blitz representing the Kirby series. She was the devious queen and ruler over all Floralia as well as a major villain in Kirby Triple Deluxe. She also happnes to be the first female villain to appear in smash.
==Attributes==
Queen Sectonia is a heavyweight character dispite jer dainty frame. In terms of speed she not only has slow ground movement but also bad traction, obviously making grounded combat somewhat awkward. But as should be expected Queen Sectonia has a much better air game, dispite even her flaotyness her horizontal air speed is amoung one of the best in the game, allowing her to quickly traverse the stage and fake out opponents with her tricky landings. 
In terms of combat she uses a mix of weak raiper slashes that cover a wide area while dealing added damage at the tips and diverse scepter attacks that prove to be very devastating. However almost all kill moves which often involve her scepters have alot of lag making them very hard to pull off and overall inconveinietnt.
It should be noted that upon winning, all other enemies will constantly bow down repeatedly as opposed to clapping.
==Moveset==
===Tilts===
 	
Neutral Combo	Slashes twice horizontally before preforming a slash with both raipers.
 	
Side Tilt 	Creates a barrier with a staff as opposed to a raiper, this barrier does knockback as well as reflectign projectiles.
 	
Up Tilt 	Swings raiper in a large upward arch.
 	
Down Tilt 	Does a low diagnoll stab towards the ground.
 	
Dash 	Holds both raipers out one above the other as she charges/
 	
Ledge 	Prefroms a quick raiper stab as she gets up.
 	
===Smashes===
 	
Side Smash	Creates a flurry of stabs with her raiper and a finish slash, very powerful in damage and knockback but takes awhile to finish meaning it can be interupted easily.
 	
Up Smash 	Transforns magic scepeters to create a golden ring and throws it upwards, the ring is very fast and continutes until it reaches it's height limit and fals back down to Queen Sectonia. Charging it lenthens not only its power but also the height the ring goes, good for KOing juggled opponents but Queen Sectonia cannot move until it has gotten off the screen.
 	
Down Smash	Slams the butt of a magic scepter on the ground, creating a quake that covers a large area, includign walls but can be easily avoided by jumping.
 	
===Aerials===
 	
Neutral Aerial	Transforms both raipers into golden rings that circle around her.
 	
Forward Aerial	Flies foward a bit and prefroms a cross-slash with both rapiers.
 	
Back Aerial 	Does a quick clap with her wings which has very good range due to her wingspan and can be spammed, but does the least damage of all other attacks.
 	
Up Aerial 	Transforms scepter into a ring and keeps the ring spinning above her, good for juggling.
 	
Down Aerial 	Instantly shapes stinger into a point, can spike opponents during the initiation.
===Grabs and Throws===
 	
Grab 	Grabs opponent with a ring, made of her rapiers combining to make said ring.
 	
Pummel 	Closes the ring squeezing the opponent before widening it.
 	
Side Throw	causes the ringed opponent to be launched forth a bit before the ring explodes.
 	
Back Throw	Appears before the opponent before slashing them.
 	
Up Throw 	Uses an undefined breeze to launch opponent upwards.
 	
Down Throw	Brings lifts opponent up while still encased in the ring and slams them on the ground, shattering ring.
===Special Moves===
<tabber>Special Moves=
Dark Lightning 	Transforms rapiers into scepters as a cone of dark electricity appears like a spotlight to the ground. This cone of dark lightning stays as long as the special button is held covering a vast area and the cone can be moved forward or back along the ground by inputting direction. The lighting cone itself does no knockback or hitstun whatsoever and like Fox's blaster can rack up constant damage. If used in the air Queen Sectonia will project the beam below her like a tractor beam and can move around as she descends.
 	
Gilded Ring 	Throws a golden ring in a sideways, flying disk manner making it travel through the air in a glide. Should an opponent make contact with it they'll be encased in the ring and suspended in midair for soem time. These rings are thrown out quite fast and are hard to dodge, but the downside is if they touch the ground before hitting anything they can be used as throwing weapons against anyone.
 	
Divine Illusion	A teleport attack that doesnt go far but like Pikachu's Quick Attack can be used multiple times in diffrent angles. This teleport attack grants five rather small distanced uses that leave a transparent pink silhouette of Queen Sectonia when she reappears between teleports, in which she is vulnerable. The move is stopped when a direction isnt inputted which transitions into a helpless state or more interestingly when an attack button is inputted, which makes her slash whats infront of her with powerful energy induced rapiers. The slash has alot of lag time however.
 	
Antr Gate 	Creates a small portal which is faced in vertical direction and then an Antr drops out of it. Antrs are bug-like warrior creatures which in this case the green variations, imbued in electric element. These creatures walk towards opponents in proximity and attack with a shocking swing from their scepters that deals quite a bit of knockback and not that much damage. Two can be summoned at a time and although they don't receive hitstun they launch when defeated which can deal heavy damage and knockback to anyone who makes contact.
|-|Costom Moves I=
	
	
	
	
	
	
	
	
|-|Custom Moves II=
 	
 	
 	
 	
 	
 	
 	
Ice Antr Gate	
|-|Final Smash=
Crown JewelQueen Sectonia uses powerful magic wind to lift anyone near her offscreen and onto another pink diamond platform with a moonlit sky. A cutscene is triggerd where Queen Sectonia summons powerful versions of Antrs; Lord Antrs to attack opponents before finally smashing the jewel with both scepters. Afterwards the opponents fall from the top of the stage at high speeds and crash on the ground reciving high damage and knockback.
</tabber>
==Character==
===Entrance===
Descends with glowing white eyes from a giant pink circle with elegant patterns before her eyes become normal and she goes into an idle positon.
===Taunts===
 	
Side Taunt	Rapiers dissapear to be replaced by scepters. Sectonia wipes her scepters clean.
 	
Up Taunt 	 Rapiers vanish while gilded ring appears on Sectonia's finger. She twirls it around.
 	
Down Taunt	Raipers vanish as she laughs evilly with hands positioned upwards and fingers separated in an evil gesture.
 	
===Fanfares===
 	
Victory Theme	 The opening melody of "Sullied Grace"
 	
Fanfare 1 	
 	
Fanfare 2 	
 	
Fanfare 3 	
 	
Losing 	Hunches down in a defeated manner using her scepters to support her from dropping.
 	
===Palette Swaps===
 	
Blue 	Default color
 	
Red 	Changes skin to a purplish color of skin, pink face with orange eyes, magenta wings, pink and red collar and yellow and green crown shards; based off of Queen Sectonia DX.
 	
Violet'	Changes skin to a periwinkle skin with mad red eyes, a blue and red collar and a black heart on her crown.; based off of Soul of Sectonia
 	
Black 	Changes skin to a black with magenta outlined black eyes and a pink and yellow collar; it could be assumed this is based off of a regular bee but it also takes inspiration from Queen Sectonia's keychain sprite.
 	
Green 	Changes skin to a green with red details, pure white eyes, a red and green collar with white hearts, and an orange and yellow crown; based off of Taranza, Queen Sectonia's main servant.
 	
 	
 	
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