Cybertrix

The Ultimate Cybernetics, referred to as the Cybertrix, was the device that Hendrix's Journey End revolved around. Hendrix used it to replace the Cybernetics, which he destroyed in a battle with Bill Hassler.
The Cybertrix was removed by Fennoy and replaced it with a new Cybernetics 2.0
== Appearance ==
The Cybetrix is the same with the Cybernetics, with different colors of lines connecting to each other, as it makes glow and shines for the gadget
== History ==
Fennoy worked on the Ultimatrix for years, but its power core was unstable and incomplete, so he contained the device in high-security storage.
Evil Hendrix stole the Cybertrix and was able to stabilize the core, as well as "surpassing" the prototype Cybernetics by adding the evolutionary function with the abilities to expand. Unfortunately for him, Hendrix's DNA was still the default for the Cybernetics and the Cybertrix was still linked to the same database, so Evil Hendrix only had access to Hendrix's current abilities, which excluded God Form. Allying himself with Hassler, he agreed to help him so he could turn himself back to normal, while Hassler could be behind the scenes. After Evil Hendrix with his overpowered abilities to easily defeated Hendrix's Cybernetics, Hassler threatened Hendrix's team lives in order to force Hendrix to give up the Cybernetics to him. afterward, Hassler betrayed Evil Hendrix by using the Cybernetics to defeat him by turning his army of Bioids connecting to his abilities.
Later, Hendrix activated the Cybernetics's self-destruct mechanism to force Hassler to remove it but Hassler refused, thinking he was bluffing and later suffered the consequences. Hendrix released Evil Hendrix and forced him to give him the Cybertrix via the same threat. Hendrix used Evolved Ability to battle Hassler and used flying ability to later escape.
Hendrix continued to use it until he defeated Hassler with Demon's powers, Fennoy came to take Sword Of Unity as well as the Cybertrix and gave the new Cybernetics to the worthy wielder. Fennoy destroyed the Cybertrix off-screen after Hendrix's last career since the evolution function was meant to be dangerous.
Evil Hendrix would later create a new Cybertrix, one that (upon the acquisition of a Polymorphic Crystal) allowed him to change from one ability form to another, without changing to regular aliens in-between.
== Known User ==
User 	Put On 	Removal
Evil Hendrix Underwood	Evil Hendrix Underwood stole the Cybertrix from Fennoy's laboratory and puts it on in The Final Battle: Part 1.	In The Final Battle: Part 2, Evil Hendrix Underwood removes the Cybertrix after being threatened by Hendrix.
Hendrix Underwood 	In The Final Battle: Part 2, Hendrix puts on the Cybertrix after getting it from Evil Hendrix. 	In Demon Rath, Fennoy removed the Cybertrix from Hendrix so he can use the Cybernetics 2.0.
== Modes ==
=== Activate Mode ===
Active Mode is the Cybertrix's default mode. Normally Active Mode is active when the Cybetrix can be used, recharged and nothing is wrong.
=== Upgrade Mode ===
Whenever someone puts the chip on the Cybertrix, it will be an upgrade of new abilities to unlock within the power of the Cybertrix.
=== Scan Mode ===
When DNA not in the Energy Stream is near the Cybertrix, it closes its main features until the DNA is scanned. When a new DNA sample is acquired, the Cybertrix sometimes shows a picture of almost every ability unlocked, plus the new one.
=== Self Destruct Mode ===
When in Self-Destruct Mode, the Cybertrix counts down until it explodes. Self-Destruct Mode functions as a last resort should the Cybertrix fall into the wrong hands. Self-Destruct Mode can be activated and deactivated by Voice Command.
=== Radiation Mode ===
Radiation Mode is activated when radiation is detected. The Cybertrix will beep and flash red. Radiation Mode is activated whenever high levels of radiation are detected.
Radiation Mode can be turned off by turning the Cybertrix symbol to the quarter past position as an ability, or when radiation isn't detected anymore.
=== Deactivated Mode ===
The Cybertrix shuts down, making it of no use.
=== Reset Mode ===
The Cybertrix deactivates, charges, and re-activates. It can turn off/on some features. Reset Mode can be activated by Voice Command or by pressing and holding the Cybertrix symbol as an alien for 2 seconds.
== Features ==
=== General ===
* Just like the Cybernetics, the Cybertrix mainly allowed for the user to transform into a numerous variety of ability life-forms that are each with their own unique powers and abilities (along with their weaknesses) and in a selection of ability DNA that is in groups of 10.
* The Cybertrix functioned as a wireless receiver for the Energy Stream.
* The Cybertrix was able to access the Energy Stream's database to show which abilities have been activated over time.
* The Cybertrix had a Master Control.
* Pressing the black button next to the dial makes the Cybertrix larger in size, so it can be slipped off.
* The Cybertrix could add extras to abilities forms in order to make the forms more safe/stable.
* The Cybertrix automatically reverted the user back into their normal form when they get sufficiently hurt or knocked out.
* The Cybertrix had the ability to use between different ability forms with or without touching the Cybernetic symbol.
* The Cybertrix was able to scan human-alien hybrids in order to unlock the ability's DNA.
* The Cybertrix was waterproof, acidproof and EMPproof.
* The Cybertrix was durable enough to take a bullet.
* The Cybertrix could replace one of its ability samples with someone else from the same species.
* The Cybertrix could reconstruct the last thing the user was wearing before they use it, but Hendrix did not figure out how to do so.
=== Evolutionary Ability ===
* The Cybertrix had the ability to evolve aliens into their Cybernetic Form, granting them new powers and new abilities that are more powerful. This was activated by pressing the Cybertrix symbol as an alien, causing it to change color.
* The evolution feature worked by placing the selected abilities in a simulation, right down to the DNA, for an extended period of time, about a million years or so, in what is described as a "worst-case scenario"; the actual DNA is then simply modified to match the new DNA. This survival of the fittest routine explains why the evolutions are more combat-centered than their normal forms.
* The evolutionary function drained the Cybertrix's battery quicker than regular transformations.
=== Extensions ===
* The Cybertrix had AI (Artificial Intelligence).
* The Cybertrix could detect other Matrix cores.
* The Cybertrix served as a communicator when transformed and not transformed, like the other Cybernetics.
* The Cybertrix had a built-in Universal Translator and could also translate other Earth languages.
=== Color Coding Edit ===
* The Cybernetics could display ten colors, each meaning something different:
* Green: Active Mode
* Red: Ability Mode
* Yellow: Vision and Capture Mode
* Blue: Upgrade Mode
* Purple: Controlled
* Orange: Self Destruct Mode
* Grey: Inactive Mode
* Black: Stop Mode
* White: God Mode
=== Display Modes ===
* The Cybertrix had two known display modes.
* By changing the settings on the Cybertrix, either display modes could have been used with either Cybernetics form.
=== Clothing ===
* The Cybertrix automatically used the molecules of its wearer's clothes, sometimes it can activate the armor
=== Allocation ===
* When the user was transformed, a Cybertrix appeared on the arm. The symbol was actually the Cybernetics itself, appearing in this form because many species don't have wrists. Although the Cybertrix was in the arms on the Cybertrix.
=== Voice Command ===
* The Cybetrix had a Voice Command, just like the Cybernetics.
* Cybertrix User Access Voice Recognition Mode
* Makes the Cybertrix recognize the wearer and activates Voice Command Mode.
* Cybertrix Hard Reset
* Resets the Cybertrix
* Command Function Override Code 10
* Overrides function.
* Cybertrix Self Destruct in (time): Command Code: 000 - Destruct 0
* Activates Self-Destruct Mode.
* Abort Self Destruct Code 10
* Deactivates Self-Destruct Mode.
* Cybertrix Reset Code 10
* Activates Reset Mode
* Cybertrix Abort Reset Code 10
* Deactivates Reset Mode
=== Malfunctions ===
* The Cybertrix couldn't detect outer dimensional creatures.
* The Cybertrix did not possess the ability to restore DNA.
* The Cybertrix always went into Capture Mode when there is a sapient species' Ability that isn't in the Energy Stream within its proximity. Thus, it couldn't be used to transform until the DNA is obtained or the specimen is no longer in range.
* The Cybertrix did not possess the ability to revive species stored on Energy, due to it not being added by Fennoy at the stage of development it was in and Evil Hendrix didn't add it.
* The Cybertrix could be hacked, copied, or absorbed as Stein's Code Spool was able to breach the security measures and activate Master Control.
* The Cybertrix Forms eventually became sentient inside the Cybertrix, due to a glitch in the Evolutionary Function.
* The Cybertrix will always transform the user into what they were wearing during the reboot, so when transforming while wearing a plumber suit, the plumber suit will be destroyed.
* Technical glitches caused power glitches that would cause random flight and abilities not native to the ability species.
** Fennoy reformatted and corrected these errors in the new Cybertrix.
== Known Cybernetic Abilities ==
=== Original Cybernetics ===
The Cybertrix had a total of at least 200 via the Energy Stream, more unlock 20, and 50 abilities (excluding Extreme Forms). Hendrix has used 50 out of 200
=== Unlocked Abilities ===
The following list shows all abilities unlocked during the timeframe of Hendrix's Last Journey. Unless noted, all of these abilities were transferred to the current Cybernetics prior to Hendrix removing the Cybertrix in Demon's Wrath.
Ability 	How is it used?
Fighting Ability 	Hendrix knows about martial arts, as his abilities get faster when he uses the Cybernetics with quick reflexes and attacks.
Vision Detector Ability 	Eye color changes to yellow, as he uses a vision detector to find people hiding from walls and the enemy's movements.
Laser Ability 	Hendrix uses it, on his arms to fire at them with lasers or also beams.
Absorbing Energy Ability 	Unlocked in Ninja war, Hendrix can absorb lasers and beams to redirect back
Electric Ability 	He uses electricity powers, to fire from his hands, like lasers.
Kick Boost Ability 	Unlike a normal person, Hendrix uses it to kick an enemy, in the far distance.
Jumping Boost Ability 	With the Cybernetics, Hendrix can double jump and to higher distances
Sonic Ability 	Hendrix uses sonic powers from his hands to power up when fighting against his enemies
Mind Attack Ability 	Hendrix uses his Cybernetics arms, when he's close for mind attack, to knock out his enemies as they will go down
Access Computer
Ability 	Cybernetics can access computers, as knowing every password
Tornado Attack 	Hendrix can use tornado attack, as the Cybernetics automatically switch ability
Shield
Ability 	Hendrix Cybernetics can automatically use a shield, when they outnumbered by many guns, with a shield, also can fire the laser with the shield attack them.
Grappling Hook
Ability 	Hendrix can grapple, when the Cybernetics gloves can attach to buildings, on the rooftops
Line Launcher Ability 	Hendrix can fire a line launcher if he can't get past floor
Ground Punch Ability 	Cybernetics give user abilities, to use energy waves to hurt the users' enemies.
Flight Ability 	Cybernetics can help Hendrix fly, as it automatically turns on when he is flying
Chute Ability 	Cybernetics automatically, when Hendrix goes down to the ground so that he can survive
Tactic Ability 	Cybernetics will analyze, what tactic will use for stealth and take down his enemies
Hack Ability 	Cybernetics can enemies weapons, computers, and other technology
EMP Ability 	It disables electric weapons and anything that is tech weapons with the Cybernetics
Shapeshift Ability 	Hendrix can shape-shift weapons when enemies try to kill him
Immune Arm Break 	Cybernetics helps Hendrix if his arm is broken, he heals quickly to get back into the fight
Hand Glue Ability 	Cybernetics automatically sticks into walls and buildings to climb up higher
Gel Bomb Ability 	Hendrix uses them for an attack, It blasted many enemies away, instead of killing them.
Sword Ability 	Season 3, Hendrix unlocked the Cybernetics, for his hand to transform into a sword
Smoke Ability 	Hendrix uses smoke ability in his hand, To escape his enemies, that using weapons
Comms Ability 	Hendrix uses his Cybernetics to contract his team
Strength Ability 	Cybernetics makes Hendrix stronger, by lifting heavy stuff like rocks and heavy stones
Energy Gloves Ability 	Cybernetics gloves make Hendrix useful against combat attacks, which can knock his enemies with quick punches.
Disruptor Ability 	Cybernetics can let Hendrix, uses his hands, to disable the weapons and guns.
Crime Detector Ability 	Cybernetics can switch into a crime scene and detects how it happens.
Trail System Ability 	Cybernetics can detect a trail and found the location that they in
Wall Running Ability 	Cybernetics automatically lets Hendrix wall running.
Override Ability 	Its activities, it only to destroy the robot and other technology in one punch
Boost Ability 	Cybernetics activities, to make Hendrix faster in combat, with reflex and many other skills he has.
Speed Ability 	Cybernetics can automatically make Hendrix faster, than his original speed
Reflex Ability 	Cybernetics can activate when Hendrix dodges the bullets and other things that make it possible
Free Flowing Ability 	Makes Hendrix be faster in combat, against tougher and multiple enemies, a lot of abilities.
Intangibility Ability 	Chip helps the Cybernetics unlock the intangibility, to go through walls. After Season 4
Telepath Ability 	Cybernetics automatically uses it, to find the person's mind.
Feeling Ability 	Cybernetics can detect feelings from the people's past
Deflected Ability 	Cybernetic can deflect missiles or any laser power
Telekinetic Ability 	Cybernetic can help the user use physical speed with their mind, using psionic energy/focus to add to their speed.
Light Ability 	Cybernetic use light power, to see and blind people
Tech Vine Ability 	The user uses the vines of technology to throw, as the Cybernetic activities to trap the enemy. After Season 4
Jet Propulsion Ability 	A user with the Cybernetics, which is motion produced by passing a jet of matter or energy in the opposite direction to the direction of motion. After Season 4
Ergokinetic Surfing Ability	Cybernetic user controls the pure energy in a way that increases their ability to move.
Invisibility Ability 	Cybernetic users can render themselves unseen by the naked eye and become invisible in the visible spectrum.
Spiritual Ability 	Cybernetic users can enter or has achieved oneness with their spiritual essence as well their mind, making them able to develop a high-level consciousness over bodily processes, as well as reduce stress and pain on the body.
Element Ability 	Cybernetic users can use Earth, Wind, Fire, and Air to use all at a time or at once, anytime it wishes.
Removed and destroyed by Ravek
Obtained In Hendrix's Last Journey
Wall Jump Ability 	Cybernetics users can adhere to walls for brief periods and the kick-off of them, achieving better jump height than usual. When used between two walls that are close enough together, the user can easily scale surfaces by jumping between the two walls.
Urban Adaptation Ability 	Cybernetic users are able to survive and adapt to urban environments like cities, factories, etc., they can withstand air pollution, harsh temperatures, and strong electric signals.
God Form Ability 	Cybernetic users can do anything, like Warp Time, Bend Reality, Teleport, Powerful Ray, Size, Invulnerable, Self Duplicate, Telekinesis, Clap.
Fragokinetic Flight Ability	Cybernetic users of this ability can fly, glide and/or levitate through explosive force. They can fly at varying speeds, levitate, or propel themselves without taking flight, including enhanced jumping by a short burst of flight.
Healing Ability 	Cybernetic users of this can heal people's wounds like cuts, scars, and bruises from their bodies. It cannot heal dead people.
Manipulation
Ability 	Cybernetic users can create, shape and manipulate technology and technological constructs, computers, robots, hardware and other devices that can be termed as "technology." Manifested as a special form of electrical/telekinetic manipulation, a special form of "morphing" which allows physical interaction with machines, or even a psychic ability that allows mental interface with computer data.
Energy Breath Ability 	Cybernetic user is able to generate and manipulate energy within them in a way that allows them to shape the exhaling of the effect. These shapes can include bursts, streams, spheres, even a mist of it from the mouth.
Plasma Manipulation Ability	Cybernetic user can create, shape and manipulate plasma, a state of matter consisting of fully ionized gas of low density containing an approximately equal number of positive ions and electrons. It is important to note that although they are unbound, these particles are not ‘free’. When the charges move they generate electrical currents with magnetic fields, and as a result, they are affected by each other’s fields.
Cosmic Beam Ability 	Cybernetic users can laser beams with the cosmic blast to hurt them
Telekinesis 	The power to move, manipulate or otherwise interact with objects/matter with one's mind.
=== Known Evolved Ability ===
Normal Ability 	Ultimate Ability 	How is it used?
Wall Jump Ability 	Extreme Wall Jump Ability 	Makes you jump many walls without dropping in the fast condition
Suit 	Extreme Suit 2.0 	Cybertrix gets a new ability with a new suit, to improve with the abilities that the user has
Laser Ability 	Extreme Laser Ability 	Cybertrix user Laser is 10x strong and bigger than the other opponent's laser
Flight Ability 	Extreme Flight Ability 	Cybertrix user can fly, as long for 5 minutes for enough time to stay in the air
Shield Ability 	Extreme Shield Ability 	Cybertrix user can use the shield, as the Cybertrix can automatically active another shield
Speed Ability 	Extreme Speed Ability 	Cybertrix user can use the speed, as it is ten times faster than the original version
Energy Breath Ability	Extreme Energy Breath Ability	Cybertrix user can use the breath, as it goes longer than 5 seconds to 15 seconds
Ground Punch Ability 	Extreme Ground Punch Ability 	Cybertrix users can use a ground punch to knock out many enemies, as it goes makes them hurt with their weapons being disabled
== Appearances ==
After Season 4
* Final Battle
End Of Hendrix's Journey
* All Episode
== Toys ==
=== Hendrix Linguistics ===
* Vuescope Cybertrix
* Revolution Cybertrix
* Ultimate Cybertrix
* Disc Alien Cybertrix
* Battle Cybertrix
== Trivia ==
* The Cybertrix was showing signs of it not being completed properly. Fennoy even considered the Cybertrix to be "pathetic workmanship" and not at all as advanced as the original Cybernetics. It was less powerful, yet more complicated to usefully than the Cybernetics.
* Evil Hendrix installed more features in them Cybertrix than we know.
* The Cybertrix could scan Hendrix's past records
* Fennoy did not want to have the Cybertrix because they would be used for violence. He even commented on the Evolutionary Function, stating it was "begging for trouble".
* The Cybernetics abilities were not entirely the fault of Evil Hendrix's shoddy work.
* Unlike the original Cybernetics, the Cybertrix did not contain Energy Weapon's DNA.
* Hendrix scanned abilities off-screen and reordered his list afterward. Thus, Hendrix had many more abilities than revealed.
* Fennoy could keep an eye on Hendrix and his activities via the Cybertrix.
* The original Cybertrix and Evil Hendrix's replica have very little in common as the latter could not use the ability of a user into different counterparts, not counting Ultimate abilities. Both Cybernetics share only their name and ability to evolve abilities
== See Also ==
* Kendrick Fennoy (creator)
* Hendrix Underwood (former wielder)
* Energy Mountain (DNA database planet)
* Codon Stream (DNA database)
Cybernetics
Cybernetics (Prototype) - Cybertrix - Cybernetics 2.0 - Cybernetics Replica
Category:Technology
Category:Objects
Category:Artifacts
Category:Destroyed
Category:Fennoy's Creation
Category:Cybertrix
Category:Hendrix Underwood's Possession