Wayfarer

One of the basic character templates provided by Turbine. It replaced the original Vagabond template. Its description is as follows:
:WAYFARERS are true jack-of-all-trades. Beholden to no one, Wayfarers choose their way through their adventures with stealth and skill. The Wayfarer gets the Dirty Fighting, Dual Wield, Finesse Weapons, Healing, Item Enchantment, Lockpick, Melee Defense, Healing [sic] and Missile Weapons skills.
Suggested skills to learn as your Wayfarer advances are: Life Magic, Mana Conversion.
* For the pre-Master of Arms template, see Wayfarer/Archive
== Innate Attributes ==
Strength 	30
Endurance 	30
Coordination	100
Quickness 	100
Focus 	60
Self 	10
Health 	15
Stamina 	30
Mana 	10
== Innate Skills ==
In addition to the skills listed, all characters start with the trained starting skills, bonus masteries, and bonus augmentation for their heritage listed on Character Races.
All Heritages/Races:
Specialized 	Specialized
Dirty Fighting 	53
Dual Wield 	53
Finesse Weapons 	77
Trained 	Trained
Arcane Lore 	25
Healing 	58
Item Enchantment	23
Lockpick 	56
Melee Defense 	72
Missile Weapons 	55
== Advancement ==
Turbine's suggestion for advancement is to learn Life Magic and Mana Conversion.