Dread Emperor

==Summary==
The Dread Emperor is an enigmatic figure that claims to be the emperor of the world. He is immediately recognizable wherever he goes- he stands tall, in brightly shining golden armor and wielding a massive reflective shield, yet no weapon, and perhaps the most disturbing trait of his appearance are the children he keeps chained to him at all times. Despite the Emperor himself generally staying out of conflicts, these children cause him to be attacked often by heroes hoping to free them- such heroes typically are found dead in a short timeframe. 
Paranoia, delusion, and psychopathy define the Emperor, as he will often kill hundreds if an individual would claim he is not the emperor of the world. Because of this fact, he lives in self-exile on the Astral Sea, only coming to the Material Plane to trade magical items he creates. Rumors state that what he really searches for is knowledge, and more magical might, constantly arming himself against a perceived threat. 
==Powers and Stats==
Tier: 
Name: The Dread Emperor (real name unknown)
Origin: Dungeons and Dragons
Gender: Male
Age: Unknown, likely distorted due to time spent on the Astral Sea
Classification: Human Diabolist
Powers and Abilities: Superhuman Physical Characteristics, Magic, Reality Warping (Arcane spellcasters function by manipulating The Weave, a multiverse-spanning structure, that allows them to achieve their spells and magical effects), Non-Physical Interaction (Magic can affect intangible, incorporeal, nonexistent, conceptual, and abstract entities), Social Influencing (The Dread Emperor is several degrees superior than even professional swindlers in terms of deception), Power Modification (Through metamagic, he can alter his spells in several ways, such as increasing their damage or allowing them to strike good-aligned creatures harder), Telepathy (Bears an empathic link with his familiar; can establish telepathic bonds with others via magic), Attack Reflection (His shield is capable of deflecting incoming attacks, be they physical or not), Soul Manipulation (He can rip the souls from his enemies and bind them away permanently, preventing resurrection, via Soul Bind), Death Manipulation (Power Word Kill invokes truenaming magic to instantly kill the target creature, bypassing resistances to such things), Power Nullification (Mordenkainen's Disjunction allows him to permanently remove the magical properties from the target), Portal Creation (Gate permits him to open a large portal to any plane of existence of his choosing), Explosion Manipulation (Meteor Swarm generates a huge field of explosions to destroy his enemies), Mind Manipulation (With Dominate Monster he is capable of wresting control of one's mind from them, controlling their actions precisely), Empathic Manipulation (Mass Charm allows him to alter other's perception of him, viewing him in as friendly and helpful a way as humanly possible), Corrosion Inducement (Horrid Wilting causes everything near the Emperor to suddenly begin rotting and fading away), Vibration Manipulation (Antipathy generates vibrations that repel all creatures designated by the caster- this can go from specific names, to physical traits, to more abstract qualities such as alignment; these creatures will not willingly remain in the same area as the spell's focus while active), Teleportation (Can teleport to any location of his choosing at will), Summoning (Can summon monsters to fight with and alongside him, as can his Necklace of Demons), Biological Manipulation (Rapture of Rupture causes blood and veins to break free of the target's body, dealing grievous injury and potentially killing the foe), Status Effect Inducement (Power Word: Stun uses truename magic to stun the foe for an extended period of time, allowing the Emperor to do as he pleases to them for the duration), Dimensional Travel (Plane Shift allows him to go to any other plane of existence), Causality Manipulation (Limited Wish can, to some extent, alter the past and future to grant the designated desire in the present), Clairvoyance (Scrying gives the Emperor the ability to create a sensor to spy on a given enemy, without their knowledge), Sealing (Forcecage creates a physical barrier that blocks spatial exit- such as via teleportation or dimensional travel), Extrasensory Perception (True seeing allows him to see the truth in all things- examples include seeing a shapeshifter's true form, being immune to illusions or warped perceptions, and seeing invisible foes), Illusion Creation (Permanent Image allows him to create a permanent illusion complete with sound, taste, and touch), Petrification (Self-explanatory through the Flesh to Stone spell), Disease Manipulation (Eyebite targets enemies with waves of malign power, causing them to become sickened, panicked, and comatose), Matter Manipulation (Disintegrate reduces targets to dust), Telekinesis (Bigby's Hand allows the Emperor to create a large energy-formed hand to manipulate the environment with), Information Analysis (Analyze Dweomer allows him to learn the properties of anything supernatural), Forcefield Creation (Wall of Force creates an invulnerable wall of energy), Dream Manipulation (Nightmare allows him to send dreadful visions to the target, preventing them from resting and actively draining their stamina, leaving them fatigued), Paralysis Inducement (Hold spells paralyze the target, rendering them unable to move), Ice Manipulation (Can erect walls of ice and fire cones of frigid energy to assail his foes), Poison Manipulation (Can generate clouds of poison that instantly kill enemies), Purification (Capable of removing curses), Fear Manipulation (Phantasmal Killer create the illusion of an entity the subject truly fears and makes it seem as though said entity is trying to murder the foe, inducing supernatural dread), Curse Manipulation (Geas allows the Emperor to force a foe to act in a certain way or towards a certain goal, lest they suffer immense consequences and eventually death), Invisibility (Capable of rendering himself invisible at-will), Absorption (Capable of absorbing the physical might of his enemies, as well as their minds), Transmutation (Touch of Jubilex transforms an enemy into a mindless green slime), Omnilingualism (Tongues makes the Emperor capable of understanding every language he encounters), Statistics Amplification (Haste doubles his speed), Flight (Self-explanatory with Fly), Fire Manipulation (Can launch fireballs), Thread Manipulation (Can create adhesive webbing to restrain his enemies), Acid Manipulation (Can generate bolts of acid to fire at his enemies), Weapon Creation (Can change his fingers into darts to strike enemies from afar), Statistics Reduction, Homing Attack (His finger darts strike unerringly and reduce the targets dexterity, affecting things like speed), Sense Manipulation (Can render himself capable of seeing in the dark, can blind or deafen enemies on a whim), Darkness Manipulation (Capable of generating clouds of darkness which impede even magical vision), Light Manipulation (Continual Flame generates a permanent light-source), Afterimage Creation (Blur causes him to make excessive amounts of afterimages, vastly reducing his chance of being stricken correctly), Durability Negation (Many of his spells negate typical durability, such as Seething Eyebane, which simply causes one's eyes to explode with acid flowing from the sockets), Sound Manipulation (Can generate whatever sound he pleases), Perception Manipulation (Daze causes the target to lose focus, Stupor causes one's mind to become clouded and no longer capable of understanding what is happening around them), Text Manipulation (Arcane Mark can generate a symbol of the Emperor's choosing), Healing (Carries potions to heal himself with on the fly), BFR, Gravity Manipulation (Spiralburst Bottles can be thrown to pull foes into the void of the Ethereal Plane), Memory Manipulation (His belt allows him to recall spells even if they were already cast), Precognition ()
Attack Potency: Island level+ (Listed as a CR 20, making him comparable to Imix)
Speed: At least Relativistic+ (Can react to Anger of the Noonday Sun), with FTL+ reactions (Can tag others with the Great Cat's Dodge feat)
Lifting Strength: Class 1 (Can push up to almost 600 kg), higher via magic
Striking Strength: Island level+
Durability: Island level+
Stamina: Superhuman, superior to adventurers capable of tanking impalement and loss of limb and continuing to act; he is essentially perpetually active with very little in terms of rest time
Range: Varies from hundreds of meters to multiversal depending on the spell
Standard Equipment: Armor, Belt, and Ring of the Dread Emperor, Reflecting Steel Shield, Ring of Protection, Amulet of Natural Armor, Cloak of Wizardry, Headband of Intellect, Necklace of Demons, Wand of Endurance, Wand of Stupor, Spiralburst Bottle, Potions of Healing and Restoration, a human heart, a dragon heart, four humanoid fingers
Intelligence: At least Extraordinary Genius, considerably superior to the likes of the Elder Brain, who stores all the knowledge of the Mind Flayer civilization it sustains; said civilization is capable of creating technology that can travel through space, merge multiverses into one timeline, and drain the heat from stars
Weaknesses: His Corrupt spells can drain his statistics considerably, rendering him weaker if he uses them
==Notable Matchups==
Victories:
Losses:
Inconclusive:
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