Tharraleos Polemistis

is an original character designed by True Lycalo. resides in the BentleyVerse Hailing from a shapeshifting subspecies of Griffins called the Exelixi, he also harbors the essence of Pride. With numerous ways to dispatch foes with ease and grace, this heraldic hybrid is indeed a mighty foe for those seeking.
Just a few days before Tharraleos was to be born, the village he and many of his kind resided in was invaded by a mage who’s name was known only to a few throughout the world; Tenebris. This individual only gave two options; die by his hands or join the ensemble of mythical warriors he had amassed. Yvris and Andrea were Tharr’s parents and they seemingly met a swift demise despite their valiant efforts to protect their child. Their egg was brought into the legion of fighters, where he would begin training to become a remarkable fighter once he hatched. Most of these members were able to fight for many eras given their mystical attributes. This appeared to be Tenebris' goal; to amass an eternal army of the ultimate soldiers. Aside from this, he controlled them by infecting them with one of the seven deadly sins. Tharraleos was taken care of by older members of his race until he was strong enough to begin his preparations, most notably by an ally of his father's. Since he could walk, he was taught day and night to become a hardened warrior. Despite the harsh training, he was a rather meek and timid individual who was always reluctant to fight. After a miraculous first victory graced the young Tharr, an unquenchable thirst for glory and battle consumed him, which made him the perfect host for Pride. This quickly formed the Griffin into a warrior of hubris and combat rage that never questioned his unknown leader's intentions and wanted only to show his strength. He was even eventually counted among the very few to be one of the most trusted individuals and led his own brigade at times to send forth destruction in the name of Tenebris. With talk from his allies, Tharraleos learned of his parent's fate as well as additional information about them and began to develop newfound pride in his bloodline.
The sorcerer of sin never actually revealed his presence and instead commanded his army of mythical warriors by telepathy while remaining hidden in an unknown location. Despite this, any notion of disobedience or abandonment was promptly dealt with. The Sins inhabiting their bodies would allow this link. The strange properties of the Exelixi’s transformation rendered this null, however, which was something Tenebris had never encountered before. As such, certain individuals would be given a second Sin to take over their Rampant forms. Centuries passed and Tharraleos fought in an abundance of wars; achieving many victories, but also facing numerous defeats. One fateful day Tenebris' carelessness and overconfidence in a crucial battle led his forces diminishing to the point where he severed control and vanished without a trace. Tharraleos became a wanderer with his newfound freedom and only survived from mercy. He roamed the lands seeking worthy challengers to hone his fighting prowess. Combat was the only thing he was accustomed to and he became obsessed with becoming as powerful as possible. As such, he would continue to seek battle until his bitter end. The thought of Tenebris returning is a frequent thought of his, however, and he intends to utilize his skill and power acquired over the decades to prevent another uprising of his. 
 A composite creature, Tharraleos is a large, majestic and robust warrior sporting a very toned physique that's built to mostly supplement power with a deceptive amount of agility and flexibility. Despite nearing eight hundred years of age, he has the appearance of one in their late twenties or early thirties. Additionally, he is rather well mannered not only in speech and gestures, but in posture as well. He is almost always seen with his neck and back perfectly straight be it sitting or standing. Tharr's fur and feathers are consistently very well groomed, which gives the former a plush and downy appearance with the latter more streamlined for aerodynamic resistance. 
His body is covered mostly in medium length, khaki brown fur on a primarily feline frame with beige portions on his torso, palms, the bottoms of his feet and the underside of his tail. His head and neck however are covered in white plumage throughout; peaked with triangular ears of an identical makeup that give him an additional half foot of height. These are rather malibile and often bend in accordance to his emotions. The lore is featherless and features a light gray loreal stripe. These lighter colored feathers are contoured and protect him from the elements. Bony and angled ridges are seen protruding just above his eyes that give Tharr a perpetual scowl. His eyes are mostly avian in appearance and function, blinking upwards as a result. He possesses black, round and large pupils with golden yellow irises and the sclera hidden below his eyelid. A piercing and rigid gaze is the expression these eyes primarily convey. His nictitating membrane can be seen on the inner corners of his eyes. Mostly translucent in appearance, this third eyelid sweeps horizontally across the entirety of his eyes and offers additional protection. This serves to moisturize his eyes or to clear debris while not hindering vision.
His beak has a cream colored cere with yellow making up the rest and a pronounced hook forming at the tip. A pair of ovoid nares are visible at the base that lead to his respiratory system. Dwelling within his rostrum is a pink, elongated and triangular tongue with longitudinal ridges. These ridges serve to guide food down the throat. There is also an adjustable hole in the tongue that closes in the midst of swallowing. It also acts as a vent that lets in variable amounts of air to increase the entry of air to the lungs during flight. It additionally grants increased airflow for temperature regulation during days of searing heat. 
Hidden with his bill is a series of protractible twenty eight feline teeth. Four molars and eight premolars are his carnassials. They're a highly effective, self-sharpening slicer and his primary source to chew food. Five inches in length are his four notable fangs in place of canine teeth. These have two layers; the inner pushes the teeth halfway out used mostly for expressiveness, the outer extending them to full length. Between his fangs are twelve much smaller incisors that are arranged in the middle of his beak and are utilized for increased grip on prey. While his teeth are unsheathed, Tharr has the inability to close his bill fully until he retracts them. 
An abundance of russet fur loops around and connects to the bottom of his neck feathers that hang from his shoulders and forms a dense mane of pelage across the breadth of his chest. Black and golden streaks are present throughout. Tharr boasts large and powerful paws at the ends of well muscled arms that have five digits each. This includes a dewclaw that provides extra grip on prey. Although this thumb-like digit is not opposable and results in an alternate way to handle everyday objects. Soft, load bearing rosy brown pads are present on each of his digits and most of his palms. Protractible ivory claws can be unleashed from all digits at any time and as a result of extensive refinement, the claws of Tharraleos are as sharp as a blade. 
A pair of resilient wings protrude from his shoulder blades with an outstretched span of twenty feet and dark brown in color. When not in use, they fold seamlessly along the entirety of his back, drooping over his shoulders and sides somewhat with the bottoms always mere inches from the ground. Multiple layers of small, contoured plumage make up the base with much larger flight feathers outlining the bottom. Twelve primaries attach at the metacarpal and phalangeal bones at the far end of each wing that are responsible for forward thrust. Sixteen secondaries hang from the ulnas that are necessary for lift. A much more elongated band of six tertiaries arise on the brachial region and are not considered true remiges. They aren't supported by attachment to the humerus bone. These true tertials act as a protective cover for all the folded primaries and secondaries.
He bears a khaki brown feline tail with a length of four feet. This connects to a dark brown feathered covert that acts as the base for a series of two foot, eight inch white rectrices. Commonly seen folded in a wedge shape, it can fan out for varying purposes. This appendage aids in balance while grounded and frequently shifts about. From his waist to just above his knees is coated in dark brown feathers that his tail protrudes from. His feet are a pair of digitigrade paws nearly identical to his hands hiding equally deadly claws.
Despite his affinity for combat, Tharraleos is rather amicable towards many issues, occasionally to the point of apathy. He is habitually unconcerned with the problems of others simply out of sheer disinterest. Tharr is a stubborn beast who believes his way of approaching things to be ideal. It is not easy to change his mind, just as it isn't easy to convince him he is wrong or he should care about a particular issue. He’s largely content to let the troubles of the world pass him by and doesn’t bother with issues other than his own. Tharraleos feels at peace with himself and will assist those who grasp his intrigue to the best of his ability. He however, is still mostly indifferent with the entire perspective compared to his objects of interest. He overall does what’s necessary for survival and holds little care for anything at all.
If Tharr has spent an abundance of time in one place, restlessness will likely ensue and he will yearn for the opportunity to travel. He has a desire to see the world and experience its mystery. Tharraleos seldom has a destination and revels in the journey itself above all else. He often has trouble maintaining focus and interest on a single topic. He commonly multitasks and gets bored quickly unless the subject appeals to him enough. It’s difficult to anger him as he takes very few slights to heart.
Notwithstanding his docile nature, Tharraleos will lash out swiftly, violently, and with intent to end the problem for good if provoked. He has a very clear sense of ownership, property, and commitment with notable emphasis on these traits. Breaking a vow to a him is often an unforgivable offense. Undeniably honorable, he lives his by his words and this designation holds great merit.
He is extremely confident, though in a more stoic and less outspoken manner. Although he has a strong sense of self-worth and may express it in a particularly abrasive form of self-righteousness. He generally views himself above others and often uses the term “mortal” to those he perceives as below him. He's well aware of his hypocrisy as Tharr is no immortal being and has only a much extended lifespan. Even with instances of high amounts of hubris and strength, he never proclaims to harbor any Godly or otherworldly power. In actuality, he detests such a notion with no intention of seeking it.
His prideful disposition extends further than this as Tharr views himself as a beautiful creature, frequently grooming himself to maintain his appearance and almost always admires himself should the opportunity present itself. There can even be moments where he can become frustrated at an individual if they cause any disorder in his appearance, more so if said individual is aware of this fact and their actions are intentional.
He has a natural warrior-like mentality, preferring to fight stronger opponents rather than weaker ones and generally shows reluctance to fight those he considers weaker than himself. Taking one’s life is often perceived as an act of humility as he harbors no jurisdiction on an individual's life. Although this is bypassed under certain circumstances or if it's simply the only option. Tharraleos has incredible amounts of courage, both physically and mentally. That being said, he has the ability to confront fear, pain, danger, uncertainty, or intimidation with no problem. He can easily face physical pain, hardship, death, or threat of death. He acts rightly in the face of popular opposition, shame, scandal, or discouragement. Tharraleos is not one to usually take the role of leader. When applicable, he more enjoys being the backbone or enforcer of a group. If this position is given to him and he has no other option than to accept, his natural born leadership is shown. This is when his fondness for impassioned speeches is seen to boost the morale of his followers and to bestow them his immense knowledge.
===Enhanced Condition===
A biological masterpiece, Tharraleos possesses peak physical and mental condition. At most, he's able to lift seven times his weight, deliver strikes at forty miles per hour with up to two thousand, four hundred pounds of force and possesses durability capable of allowing him to endure an upwards of seventy tons of gradual force or twenty instant tons. 
Furthermore, he can suffer prolonged amounts of damage and exhaustion before succumbing to the fatigue. Even so, he can function on low amounts of power, allowing him to operate for an extended amount of time and remain collected through stressful or painful situations. Tharraleos has drastically enhanced reaction speed, allowing him to maneuver around complex attacks, catch falling objects, block detriments and react instantaneously to what others take more time to react to. The extent of this is so great that in Tharraleos' perspective, the world around him appears to temporarily flow at a much slower pace than normal.
He can judge extremely long distances with amazing accuracy, gauging the strength needed to launch a projectile in order to precisely hit a target. If a target is moving, Tharr can calculate the best alternative option to compensate. Visual obstructions do not hinder his ability to get an accurate lock on his target, and his intense focus allows him to shut out external distractions. He can compensate for environmental factors that would normally throw off his aim like wind, air resistance, gravity, and radiant heat.
He has an extremely well developed sense of balance and can precisely control his movements and muscles, making him unable to be uncoordinated. He can only fall over when physically uprooted or pushed, though most times he can land on his feet. Through much practice, Tharraleos can root himself on even the most unstable of surfaces and can fight at seemingly impossible angles and positions. Also with ample training, he has learned to bend and twist his body far beyond the normal limits of physiology, although still only from the joints. His joints, muscles, tendons and physiology in general is modified to allow him to perform near-boneless looking contortions without stress or damage and stay in any position he chooses as long as he needs to without effort or strain. He's quite acrobatic as well and is able to dexterously perform a wide variety of flips and somersaults.
He has immense memory and other mental capacities, allowing thinking on several different levels at once and while multitasking. He can remember great volumes of information and can recall a vast majority of the details of his experiences. Because he has existed for so many years, he possesses wisdom that holds a deep understanding of concepts, people, things, events or situations, resulting in the ability to apply perceptions, judgments and actions in keeping with this understanding. It often requires control of his emotional reactions so that universal principles, reason and knowledge prevail to determine one's actions. His genius level intellect harbors exceptional intellectual ability, creativity, and originality. He’s become adept with higher mental faculties, better calculation skills, greater reasoning skills, and superior learning capacity.
Tharraleos has an expert level regenerative healing factor. Lesser and moderate wounds heal nigh instantaneously. Critically and fatally damaged cells can regenerate, preventing scars. Damaged nerves can be repaired to some extent and cellular senescence is drastically reduced, granting his halted aging. Near immunity to disease, toxins and drugs is also given.
Tharr is able to shout with such thunderous force that that can cause vibrations with his ferocious vocal cords, typically combining the piercing screech of an eagle with the booming roar of a lion. The force of the bellow is strong enough to damage hearing, cause fear, paralyze foes or cancel out opposing attacks.
===Enhanced Senses:===
Tharraleos’ natural senses are at an elevated state and can be directed to center on a particular sense while blocking out all others. 
His vision is customary to other avians, though it can act as a sort of telescope, allowing him to increase his vision by up to eight times at will and see with great clarity from remarkable distances. Using this will cause his pupils to gradually increase to nearly twice the size. His eyes also allow him to perceive his surroundings in the darkest of areas as if they were under light. Once the night vision is activated, his irises don a greenish hue. Both of these sight enhancers can be switched on and off instantly with a simple blink of his eyes.
He can hear with amazing clarity, distance, and even frequencies outside normal range. He can pick up every single sound, decipher layer upon layer of differing sounds or conversations and locate the source of the noise. He can focus his hearing to one specific area, or filter out everything but the wanted noise. 
The nares on his beak are naturally quite receptive. Tharr can detect specific persons, objects, substances or even places, locate their origin and track targets with nothing but his sense of smell. If concentration is applied, he becomes able to detect deceit, as well as sickness and emotions by picking up what smells or hormones are secreted.
An innate sixth predatory sense has enabled him to become a master of hunting and tracking. Numerous factors of a situation can be discerned that makes him superb at pursuit and capture. This includes what move a foe will make, their destination (if within proximity or enough knowledge is available) as well as how to effectively cause prey to fall victim to him in combat/pursuit. Tracking down others is fruitless by various means, ranging from scents to footprints. After prolonged experience, he can follow tracks that are days or even weeks old. It is entirely possible for him to reconstruct prior events using his senses alone. Moreover, with the ability to dampen his otherwise thunderous steps as well as regulation of his heart rate and breathing, he can be deceptively stealthy.
===Elemental adaption & attacks===
Flight and Gliding: His wings are arguably the most resilient part of his makeup. Their overwhelming strength grants him impressive aerial maneuverability contrary to his mass, able to perform a vast range of graceful aerobatics with ease. Once he achieves a satisfactory height, he can transition into a glide with speeds averaging up to a hundred and twenty miles per hour.  The wide gaps in between his primary flight feathers help him take advantage of columns of rising hot air, allowing him to soar without reliable wind currents. For hours at a time, he's able to gracefully and easily sail across the skies with slow, rhythmic flaps of wings and tail. He can make use of built up momentum for a lethal dive, potentially reaching speeds exceeding three hundred miles per hour. Tharr has an enhanced lung capacity that grants him the ability to adapt to high altitude environments. He is able to withstand extremely high or low air pressure and isn't disoriented or deprived of normal breathing capacity by it as well as high wind friction, accompanied by an innate immunity to vertigo or fear of heights. 
Climbing: Tharraleos is able to climb and otherwise move nimbly on angled or vertical surfaces. This is as long as he can gain a hold of it and keep his balance. This provides most usefulness during ground travel or to scale vast mountainsides without the use of his wings.
Prehensility: While the feline part of his tail can coil around objects for some degree of control, the feathers in his wings and rectrices have enough dexterity to be used as fully functioning extremities; stretching, extending and manipulation of his plumage to act as digits for interacting with items of interest. While the grip of such is feasible enough, there isn't as much finesse as there is with his paws.
Aerokinesis: Tharraleos has limited control over the element of wind. With a hefty flap of either of his wings, he can create and launch razor sharp, crescent-shaped constructs of wind from the air around the feathery appendage. These cover a wide area and are known to cut through metal, but their range is subpar and it takes some time for it to be unleashed. His tail can release identical projectiles, only a third the size, can be launched at four times the rate, and only deal a fourth the damage. Using his enhanced lung capacity mentioned above, he can release a cone shaped torrent of wind from his beak. The reach of this is rather far and the most it would accomplish is knocking an opponent off balance for a short time.
Geokinesis: Much like the element of wind, Tharraleos has some control over the element of earth. By using his formidable strength, he can send a fist, foot or bawled up wing to the ground with enough force to create fissures with a maximum radius of ten yards. Narrow tremors can be made for more precise attacks. This same process can be used while climbing to sculpt a landmass or to slice large chunks of rock clean off a surface to create avalanches or rockfalls. He also holds the power to sense and perceive vibrations in the earth. Tharr's heavy footsteps rumble the earth with each step and these vibrations are able to be registered through his enhanced sense of touch. This acts as a seismic sense which enables him to perceive his surroundings as precisely as normal sight.
===Telepathy===
Tharraleos' mental capacity and abundance of mental training has granted him the ability to delve into other's minds. There are a number of prerequisites that are required to be in order for this to be fully effective. Firstly, he must have ample concentration and almost enter a meditative state. Secondly, he must have physical contact with the target, preferably with one of his paws. The target must also be mentally willing to permit him this task, and once he makes the initial contact, he can speak with the target through thought and talk them through the process. Once this is done, Tharr can enter the mind of the individual, where he can see all the thoughts, memories and subconscious thoughts of that person. After this is established, a mental link can be created for further communication. This process must be repeated if the link is broken and attempted again. Alternatively, Tharraleos can speak telepathically by causing the target to hear the mental conversation as speech. This ability also allows him to remain completely aware at all times of the true reality around him, potentially seeing through any optical and/or mental illusions that others attempt to deceive him with.
=== Combat Empowerment===
A natural ability of the Exelixi to increase battle performance in the midst of a skirmish. It demonstrates itself in various ways depending on the warrior and Tharraleos’ variation is more combo oriented. His body is a natural kinetic dynamo, and the more momentum he can generate, the greater the speed and impact force of his blows. Though this is a constantly building and incremental process. Each mighty swing from any extremity of his grants a five percent increase in attack speed and impact force. This rise can continue up to thrice his base capabilities, combusting with concussive force at this point that further enhances the threat of his blows. 
Furthermore, a glowing transparent outline encompasses his frame while at full capacity. The side effect of delving into the ability is that Tharr taps into an instinctual increasingly feral state of mind. This can lead to primal, unstoppable rage that allows him to perform in vastly increased capacity, taking and inflicting damage he wouldn't in his normal state. Tharraleos can lose himself to the animalistic fury entirely at the peak of his momentum building. While this barbaric nature isn't preferred, it's more beneficial than harmful and only temporary as normalcy is steadily gained once he finds himself at a state of rest.
===Pride Essence Symbiosis===
Created by the mage he once fought for, this semi-sentient force was given Tharraleos as a host. It feeds off the warrior's inherent admiration of himself to provide a mutually beneficial exchange. Over time it has molded an ability it believes suits him best after noting his enjoyment of armed combat and fascination with weapons. This is attained by collecting reserves through prideful thoughts, actions or words. Moreover, this must be subconscious, as intentional hubris will have no effect. Each instance momentarily gives his irises a purple glow. The reserves have no limit on how many can be collected, although any leftover in his reservoir not used will gradually vanish. The essence doesn't need these to sustain life and will simply become dormant when not in use.
==== Pride Weapon Constructs====
By drawing power from the essence of Pride dwelling within him, Tharraleos is able to create an assortment of weaponry. These are composed of opaque purple hardlight with a glowing outline of varying brightness encompassing them while their physical properties resemble glass. They have magnetic properties as well as they can hang unsupported on his body; typically with smaller ones on his hip and the larger ones on his back. Each is wielded in a natural, savage way with great speed, power and skill from his prior experiences with weaponry. Expending nonrefundable resources to form, but not maintain, the damage and durability of these tools depend on the amount of reserves designated to it; ten being the maximum for each weapon with five garnering average statistics. At peak power, the outline around them take on traits of plasma and add a jolt of pride energy equating to two thousand volts of electricity to each attack. This can also be formed into a mid ranged projectile with a swing after charging the power for a few seconds. They shatter to pieces and dematerialize into nothingness once they reach the end of their use, the latter happening only if physical contact is severed after being disarmed. Alternatively, he can hurl the energized constructs at foes where they will break apart on contact and inflict varying levels of damage. The outline that envelopes Tharraleos through his Combat Empowerment transfers to these as well and the dull edged weapons additionally inherent the explosive strikes. 
Gauntlet of Greatness: A giant, fist shaped cestus that allows him to strike without injury to his paws as the interior nullifies concussive impact. This also inflicts the force of his punches over an expanded area to deal further injury.
Dagger of Disdain: This eight inch blade can quickly deal a surprising amount of damage with nimble stabs and slashes. It also fares well as a throwing weapon.
Superior Sai: A blunt prong shaped baton with two symmetrically curved prongs projecting from the handle. Often formed as a pair, it's primarily used for quick jabs though it does have defensive utilities. Proficient at parries and blocks, they are versatile as they are lethal.
Nunchaku of Narcissism: A duo of sticks conjoined by a chain about half their length, this rather unconventional weapon excels at stringing numerous attacks together in quick succession. Scaled to provide balance for the sizable warrior, a flurry of low powered blunt strikes can be delivered through various spins and twirls.
Conceited Katar: Fast but close in range, these serve in much the same capacity as his own natural claws only with extended reach. Fashioned with an H-shaped horizontal paw grip, a trio of fourteen inch blades jut from the handle.
Fan of Flamboyance: A multifaceted war fan, it can either batter with blunt attacks when folded or gash foes when flared out. Wind flow can even be manipulated with this and when swung correctly can create similar torrents of wind as his tail feathers. 
Admirable Ax: This superb cleaving tool is double sided with a two foot handle. The wide sweeps are quick with decent range to carve into foes just out of arm's reach. Often occupying only a single paw, these are easily dual wielded or used in conjunction with another construct.
Tonfa of Triumph: With a dense, two foot stick attached to a perpendicular handle a third of the way down his arm held by his paw, this bludgeoner has a variety of uses it can apply. Spinning and striking at quick speeds are the primary maneuvers, but it's just as good at blocking attacks.
Glorious Gladius: This three foot, single edged sword is Tharraleos' weapon of choice for most occasions and is able to brandish it like it's an extension of his paws. With the option of dual wielding, this armament has an equal amount of defensive capabilities as it does offensive ones and is a multipurpose tool of carnage.  
Marvelous Mace: With a large round head on a three foot handle, the blows of this weapon have notable force behind it. Additionally, it's just sustainable enough to be used with one paw at the cost of mild effectiveness but allowing more versatility.
Saw of Supremacy: This chainsaw is easily the most unwieldy of his entire arsenal, but even at low reserve counts, the four foot belt of perpetually rotating serrated blades inflicts extreme amounts of damage within seconds. Specializing in evisceration and decapitation, this unorthodox weapon is easily his most destructive tool.
Hammer of Hubris: A war mallet of prodigious size, this devastating mid ranged pulverizer has a five foot handle bearing an oversized rectangular head with rounded edges. Typically held with two paws, the wide, heavy swings make this one of the least mobile of his weapons but harbors the most blunt force to indemnify.
Flail of Fulfillment: A rather precarious weapon but deadly with proper utilization. The three and a half foot haft is connected to a two foot chain with a large spiked sphere at the end. Basic swings harbor feasible results, though winding it up can generate bone shattering attacks. The nature of which makes it somewhat cumbersome to wield with caution necessary to avoid being vulnerable. Preemptive follow-ups are a crucial tactic to compensate for such, though still remains a viable instrument of catastrophic capabilities
Sublime Scythe: This mid reaching slicer is as deadly as the force typically associated with such an instrument. The six foot handle is complemented by a curved, four foot blade at the end. With broad angled swings, an enemy's defenses can be quickly reduced to shreds.
Claymore of Complacency: Six and a half feet in length, this two pawed double-edged behemoth of a blade can ravage foes with surprising speed from a moderate distance. Immensely durable, the heavy swings are primarily utilized for slashing but the pointed tip also has stabbing capabilities.
Spear of Splendor: A seven foot long polearm bearing a pointed tip. The extensive length makes it excellent for swift and medium ranged piercing thrusts to keep foes at bay. It also works well as a projectile when thrown like a javelin.
Rod of Rodomontade: Eight feet in length and two inches thick, this bo-staff can pressure opponents by swinging and jabbing with the staff at a relatively safe distance. Other movements involve using it as a pole vault or prop for hand to hand strikes. He can also threaten the opponent by twirling it at high speeds. Once the opponent is off guard, he may begin to use the momentum of the spins to strike with moderate speed and damage.
Wondrous Whip: Attached by a twelve inch handle, this ten foot pliable tendril of energy serves as his second most ranged close quarter option surpassed only by his winged punches. With keen precision, Tharr can ensnare, lacerate and disarm distant opponents for a variety of situational advantages.
Boastful Boomerang: This hunting weapon is three feet in length and the only weapon Tharraleos can conjure that doesn't disperse when thrown. Instead, it will ricochet off of a target or other surface, or enter a returning flight path if it hits nothing at all, and return to its point of origin. At this point he can effortlessly catch it due to his link to it, granting him awareness of it even if his attention is elsewhere. This makes it his most energy efficient method to attack at a range by far, but it makes for a rather poor, very inefficient melee weapon.
Confident Crossbow: This one pawed bow and its arrows work somewhat differently as use of this armament requires independent reserves for the bow itself and the subsequent bolts. A balanced distribution is typically preferred, The bow will break apart once it exhausts its durability while the arrows disperse shortly after coming to a stop. This is often dual wielded and functions similarly to a pistol with a comparable grip and firing mechanism.  These arrows are crafted in fives and appear in succession after the current shot is fired. Given its nature the weapon can shatter before he gets all the rounds out and the constant drain from his reserves means that overuse of this can exhaust his resources. It is also no more of an effective improvised melee weapon as any other bow and its makeup means it's only going to sustain damage from normally doing so. Regardless, this is a very capable mid ranged zoning tool excelling in applying pressure or providing cover fire. 
Longbow of Loftiness: This six foot bow is fundamentally similar to his other one, though its bolts have considerably more range and piercing strength. The mobility and fire rate, however, decreases just as much. Only a single arrow is forged at a time as well. Even so, each individual shot is quite powerful, with significant impact and penetration even at lesser power, and is easily the best ranged attack in his entire arsenal both of weapons and abilities. However, it ties up two paws and it precludes the use of any other weapon at the same time.
Brilliant Buckler: A small, ovoid barrier that's two feet in diameter and allows for some level of defense while sacrificing minimal maneuverability. It acts as a remarkable close quarters option as well, able to bash opponents as easily as throwing punches. 
Shield of Chivalry: Forged as a round escutcheon resembling a Greek Aspis with a four foot diameter, this provides more fortification while allowing enough of the body to remain nimble. It fares feasibly well as a melee tool, able to strike, counter and even ram straight into foes with impressive force. 
Armor of Arrogance: All encompassing with a sharp angled, transparent visor and very befitting of its namesake, this gives Tharraleos sturdy omnidirectional protection from attacks. His agility suffers a great amount, however, and his wings are unusable as they are tucked within.  Overall offering little increase to offense on its own, it only sustains damage when striking directly but it's defensive output more than makes up for this. 
====Personification of Pride====
A state Tharr undergoes after collecting a substantial surplus of reserves in a short amount of time. This overloads the essence of pride and renders it out of control, forming a dense, cloudy aura around him with eyes vibrantly solid, both of the same purple color. It can combine with his peak momentum, which is emphasized by a dual effect that places this aura atop his outline.  This grants an endless supply of power and can freely form weapons without draining resources, the functions of which staying the same. This isn't without consequence as this form is highly unstable. After expensing from this limitless pool for some time, glowing purple cracks will begin to appear around his body that spread and increase in size. After a sufficient overabundance is reached, he will be rendered a fragmented heap of purple energy particles that wither away much like how his weapons expire. While this concludes Tharr’s existence, the essence remains and without its host, an entirely different beast is unveiled. This overcharge can be limited with excess humility at the cost of extreme pain or by ceasing his flow of reserves, which is next to impossible. Thankfully an inherent nuance is more likely to intervene than not. 
===Rampant Form===
Tharr’s humanoid state, in truth like all Exelixi, actually acts as a suppressant. Should his base power fail to suffice, these inhibitors can be relinquished to access much greater strength at the loss of self control. This is triggered by an overflow of adrenaline in the midst of conflict that causes his autonomic system to go haywire. The full strength of his Combat Empowerment could also potentially be the catalyst for this transformation and being overloaded with concentrated Sin can be another factor. It takes roughly thirty seconds to complete and is known to be an agonizing process that only seems to fuel his propensity for bloodshed. What's more is he is revitalized from any damage previously inflicted as his body resets itself. Mobility is only lessened slightly from his standard bipedal capabilities, which irregardless does leave him quick footed given his increase in mass  Travel speeds double, though acceleration is halved. He loses the ability to vocalize words and Telepathy serves as his only means of communication as unsuccessful as it can be given his deranged state. Tharraleos is devoid of all rational restraints in battle, completely immersing himself in the skirmish and becoming a hazardous warrior for both friend and foe. It allows him to ignore fatal physical damage as if it never affected him and continue fighting with a frightening level of stamina while also being unpredictable and erratic in combat. While he may appear mindless, his methodical analytics are simply replaced with very keen animalistic cunning. With his power potentially reaching no foreseeable end, he becomes a massively dangerous individual with a desire for battle regardless of his physical condition. 
His appearance makes a stark alteration with his frame becoming quadrupedal and a prominent hunch in posture. He now stands fifteen feet tall at the shoulders with a head to rear body length of twenty five feet as well as a hundred and fifty foot wingspan. His muscle mass expands greatly, granting strength capable of moving the metric ton of weight that is now his body with ease. His fur and feathers are noticeably more coarse, lengthy, and unruly to undergo painstaking natural reinforcement growth. This gives it a steely composition while his skin hardens like stone. His ears double in size, become horn-like and end off at defined points with a slight outward curve. These are nearly dagger-like and naturally made for lethal penetration backed by powerful neck muscles for maximized efficiency. His beak discards the sheathed teeth and instead attains a flesh tearing barbed shape roughly in the form of the previously present teeth. His tongue becomes much longer and forked while the mandibles of this sawtoothed bill become a set of quadrants, ultimately bestowing a much more ranged bite. His pupils grow to where they occupy nearly his entire eye and what little of the iris that's visible is heavily bloodshot and takes on a reddish hue. 
His white feathers turn a grey color while his dark brown plumage becomes pitch black. His main fur color is dark brown with brown accents replacing the beige ones. The beak is amber with a golden yellow base. His mane becomes solidly black and shrouds the entirety of his head while the plumage on his rear legs fully covers the limb. The pads of his paws become hardened dark brown scales while his now unbreakable claws blacken, are no longer retractable and become talon-like in appearance  The feline portion of his tail extends to thirty feet with twenty feet making up the feathered part. The latter also develop razored edges that serve as a deathly weapon to slash foes with broad, straight angled swings when outstretched. It acts more as a blunt object when folded. 
He loses this form only after losing consciousness in any way, as this offers a chance for his body to calm itself and restore the Griffin to his bipedal form. Once he does so he falls into slumber for varying amounts of time. His full animosity is extremely taxing and can't maintain it for so long before it starts to wear him down at an accelerated rate. The more aggressive tendencies can be mitigated the longer he strays from conflict, though will never subside entirely. If enough damage to kill him is inflicted, this will set off the reversion instantly and render him comatose for a prolonged amount of time.
====Violence Empowerment====
A natural mutation of the Combat Empowerment that causes his power to rise through ruthlessness of himself and others. His overall power begins at five times his restrained capacity, though this can gradually double as he plunges further into this ability. At which point a colorless aura with a roaring flame-like contour erupts from him and shrouds his body. Along with this his claws turn crimson and inflict a heavy bleeding effect on organic beings even with the slightest touch. The edges of his wings and tail feathers share this effect when fully unfurled. 
====Wrath Essence Symbiosis====
The Pride essence is mutated out of his being, so instead this version of Tharraleos is used to house the sin of Wrath. It is by design considerably stronger in terms of raw power at the cost of being equally self destructive. After substantial turmoil over significantly extensive amounts of time, this essence begins to activate. The eyes of Tharr turn a solid glowing red and the same fluorescent color starts to form a jagged edged aura around him. His power will continue to rise similarly to that of his Violence Empowerment with each reserve bestowing twelve percent his current level. This rises to infinite heights at an alarming rate and the aura becomes more intense in accordance with this. While they can function as normal separately,  these two augmentations often coincide. It mimics how it operates in his Suppressed Form with the aura closest to him being the one from his natural ability.  
=====Wrath Wave=====
The compiled energy gathered by the angry Sin can be formed into a dense sphere as the entire aura around him migrates to his maw. After momentarily charging, he projects a devastating cone shaped energy beam of varying ranges, durations and intensities from his agape beak. He will continue to uncontrollably expel his remaining power source at whatever targets he deems suitable until it's run dry. If disrupted, the aura will form back around him at the level it stopped. Either way leaves him momentarily disoriented afterwards, although the Sin returns to its slumber if it's thoroughly drained. 
=====Wrathful Representation=====
The construct destroys him as much as it sustains him and can continue its unstoppable reign of terror for days on end. Eventually, if the energy builds up for too extensive of a time, it will begin to do the former at a much higher rate which begins with red cracks forming on his body similar to how the other essence starts melting down. Once it does so, his power output will abruptly double, then quadruple and continue this process that only worsens his condition. Not long after his body will erupt in a cataclysmic explosion of red energy particles that ends his life and leaves the Sin to roam free without a host. 
===Amalgam Form ===
An incredibly rare transformation of the Exelixi seen as the pinnacle of their potential and their true form. Acting as a hybrid of the Suppressed and Rampant forms, the warrior must be in the latter and enter a tranquil state of mind while under the full natural ferocity for this to be achieved. Doing so condenses them down into this form of unison. Balancing these opposing combinations gives him the aptitude to channel the power of his beastly fury while maintaining absolute control. This permits him to attack in full rage while retaining a calm mind and to strike with his relentless feral strength while not affecting precision. His movements become nigh autonomous as he operates purely on primal instinct, allowing his body to act on its own without thought. 
In this form, Tharraleos stands upright as a biped at ten feet tall with a thirty foot wingspan while weighing six hundred and sixty pounds. His lion tail rests at six feet with the feathered portion reaching four feet. He retains the same attributes as his quadruped form proportional to his smaller size. His head feathers and rectrices become silver while the black plumage remains as is. His body turns bronze with tan accents and his mane only covers the top and back of his head. Additionally, the black color becomes a more primary hue with streaks of maroon and goldenrod adorning it. His eyes become amber colored with narrow ovoid pupils commonly showcasing an empty, unblinking expression. His beak retains the sawtoothed appearance, although he has two mandibles like normal. His tongue remains forked, but is a more standard length. His claws have the same appearance, only now they are protractible. 
This conversion brings together all previous abilities between the two forms. Much like his Rampant Form, it begins at five times the capacity as his other bipedal variant but now triples under the same circumstances. Travel speeds are twice that of his berserker self with acceleration doubling from his other form. His agility is comparable to his anthro capabilities and the momentum gathering has returned; now rising up to five times. These two powers can be stacked on one another which places the aura around the outline.
====Telekinetic Force Manipulation====
With his mind operating at one hundred percent concentration capacity, the Telepathy he had before is not only amplified greatly to the point of no longer needing physical contact, but also evolves. Within his field of awareness, Tharraleos can project his physical strength onto distant targets for a variety of uses. Psionic strikes can send forth an assault on the physical outer body or one's mental capacity as well. Though the applications are simple with lifting, pulling and pushing things being about what he can accomplish, the sheer strength of such is often overwhelming.
==== Dual Sin Symbiosis====
The Pride essence is once again active, thus weapons can be forged as normal aside from being twice as powerful as well as one and a half times larger. The Wrath essence also remains, though it makes a vast alteration to operate identically to the other sin, only with red colored energy. This includes the eye flashes, the aura with fiercely jagged edges under certain conditions as well as the accompanying armaments. Given his balance of rage and tranquility, leaning towards the former gains Wrath reserves every few moments and will be more frequent the further it goes. Comparably, this cannot be purposeful. Not only does the superior combat vessel of his Amalgam Form not wear itself down even at peak of its natural abilities, it's also able to better handle the harsh conditions of his Prideful Personification state and can be fully capitalized with minimal harm. The Wrath based abilities exclusive to this form follow suit with its respective Wrathful Representation to a slightly lesser extent. These reserves don't just create constructs, but in these meltdown states it also increases his power like how his Rampant Form is augmented. The same twelve percent increase applies to the Wrath while Pride grants eight percent. Additionally, when one becomes overloaded the other disables for its duration. 
===== Wrath Weapon Constructs:=====
Aside from their color difference and more fitting designations, the only other deviation is that these are twice as powerful but with half the durability. The defensive tools however have the same statistics as their vain counterparts. With identical functionality to his Pride constructs, only their properties and names are different. The combustible strikes of the blunt weapons from his Combat Empowerment are carried over, although the bleeding effect of his Violence Empowerment can now transfer to his bladed armaments too. All are covered in the same fiery aura, but the razored edges take on the same color as his claws.
Gruesome Gauntlet
Deranged Dagger
Sai of Savagery
Nefarious Nunchaku
Katar of Cruelty
Furious Fan 
Ax of Atrocity
Terrifying Tonfa 
Gladius of Grisliness
Mace of Malignance
Scornful Saw
Hateful Hammer
Flustered Flail 
Scythe of Sadism
Calamitous Claymore
Spiteful Spear
Raging Rod
Whip of Wickedness
Boomerang of Brutality
Crossbow of Callousness 
Loathsome Longbow 
Buckler of Belligerence
Chagrined Shield 
Aggravated Armor
=====Pride/Wrath Wave=====
When either Sin has breached its limit, Tharraleos gains the ability to form the same torrents of energy from his beak as his berserker form. The Wrath variant operates identically as before while the other deals half the damage but twice the range. These beams can also be released and halted at will as opposed to being sporadic.
====Exasperated Embodiment of Egomania====
When both Sins are overloaded simultaneously, this synchronizes the two and they operate as one. His magenta colored aura is cloudy with jagged edges while bioelectricity surges throughout. His eyes solidly glow the same hue and the related abilities share this color too. Each reserve also grants a twenty percent increase in power. While this apex metamorphosis handles this overload of power far better than the other forms individually, it is possible for him to begin breaking down. Eventually his body can erupt into magenta particles, where a being composed of pure haughty malice is unleashed and free of its host. Even the creator of these essences isn't aware such an abomination is possible. But with much better composure and the ability to freely expel energy, this is highly unlikely. 
===== Wrathful Pride Weapon Constructs =====
Utilizing the fused reserves, these weapons harbor the power of Wrath and sturdiness of Pride with the defensive ones quadrupling in sturdiness.
Gruesome Gauntlet of Greatness
Deranged Dagger of Disdain
Superior Sai of Savagery
Nefarious Nunchaku of Narcissism 
Conceited Katar of Cruelty
Furious Fan of Flamboyance
Admirable Ax of Atrocity
Terrifying Tonfa of Triumph
Glorious Gladius of Grisliness
Marvelous Mace of Malignance
Scornful Saw of Supremacy
Hateful Hammer of Hubris
Flustered Flail of Fulfillment
Sublime Scythe of Sadism 
Calamitous Claymore of Complacency
Spiteful Spear of Splendor
Raging Rod of Rodomontade 
Wondrous Whip of Wickedness 
Boastful Boomerang of Brutality
Confident Crossbow of Callousness
Loathsome Longbow of Loftiness
Brilliant Buckler of Belligerence
Chagrined Shield of Chivalry
Aggravated Armor of Arrogance
=====Prideful Wrath Wave=====
This magenta stream of conjoined Sin essence bears the better range of Pride with the deadlier damage output of Wrath.
==== Triple Threat Tharraleos====
The combined Sins in tandem with his maximized Combat and Violence Empowerment creates this most powerful variation of Tharr. The above mentioned aura resides on the outer layer while the combined forms of his own natural colorless ones are closest to him. Combining all three gives his voice a slight echo as well. With pristine focus and control, this balance of extremes doesn't put any unnecessary strain on him during the moment. Too much exertion can prolong his awakening once the form eventually subsides, however, and he can even be significantly weakened for differing amounts of time with more extreme instances.
Throughout his many years, he has studied and mastered a plethora of differing styles of Martial Arts, giving him physical, mental and spiritual perfection when it comes to hand-to-hand combat. It has given him the potential to harness his body's natural energy to maximize the power of each individual strike. His knowledge in the various weapons of his is equally as vast.
Tharraleos specializes mostly in short and mid ranged tactics with a handful of long ranged tools. His beak can send forth a barrage of quick and deadly pecks in addition to a lethal bite using his formidable fangs. These fangs, while not as keen as his molars, are perhaps one of his most deadly means of attack and are as sharp as a blade, able to break through bone with little effort. Though his paws look and feel soft, being on the receiving end of a punch or kick will yield much different results. The claws sheathed within them can be rather deadly with his great proficiency and strength behind each slash. The ends of his wings can twist into a makeshift fist for bludgeoning opponents with about as much force as an actual punch. These limbs can also be used defensively by wrapping around his body for protection while also being able to support his weight on the ground with their resilience, giving them evasive purposes as well.
He is an analytical and strategic genius, allowing him to swiftly and thoroughly examine his opponent's combat style through even the faintest of movements and reacts accordingly. He can almost instantly understand an opponent's method of thinking and combat style. Once he understands his opponent's strategy, he's able to find their flaws and weaknesses and gain the upper hand with little effort. Tharraleos can create strategies and plans several steps ahead of his foe, making it seem as if he has a sense of precognition. He is able to elaborate complex plans and strategies and apply them to combat. He has a refined balance of offence and defense which he can fluently lean towards one or the other depending on his opponent. He commonly begins a battle defensively, primarily focusing on blocking, evading and enduring a number of attacks. This is his way of studying an opponent's tactics and to discover a potential weakness. Once the weakness is found, he begins an unrelenting assault with unyielding force, typically by chaining together a series of attacks in rapid succession that give foes little time to recover.
Overall, Tharraleos is a highly disciplined and exceptionally adept combatant who's well aware of his body's limitations. He’s able to fight at seemingly overwhelming odds with ease and is a very capable warrior on the battlefield, decimating foes with near supernatural finesse.
=== Speed and size ===
On average, his attack speed is just below normal; although he is more quick and nimble then he appears. However, he can be put at a disadvantage against fighters that prioritize more swift tactics. While his attack prediction is rather keen, his body simply cannot move with enough haste at times. He is also rather large, which makes him an easy target in combat, especially in more crowded areas. More often than not he's forced to rely on his resilience to absorb the typically weaker strikes agile foes use until an opening presents itself.
=== Lack of range ===
Tharraleos has poor range with his attacks, especially considering he lacks any sort of reliable projectiles and relies heavily on close to mid ranged tactics. This can put him at a severe disadvantage against more ranged adversaries.
=== Limited durability ===
His sturdiness only protects him from blunt force and high amounts of pressure, meaning the likes of blades and gunfire can easily break through his defenses.
=== Mild Phasmophobia ===
Ghosts and spirits are another problem for him. His unfamiliarity with them both in knowledge and combat has resulted in a mild fear of them.
=== Plateaued strength ===
Tharr is as strong as his natural limits will allow. Training at his current state merely retains his condition while offering inconsequential growth. This lack of progression and infrequent chances to use his full strength has resulted in combat stagnation over time.
=== Pride ===
Although a versatile tool for Tharraleos, pride can serve as a weakness at times. He will always allow a foe a stronger augmentation if they have one and will make no intents to stop them. He also allows enemies to retrieve a weapon and will refuse to strike from behind or while an opponent is down. His demeanor becomes brash and confident if he gains the upper hand in combat, often insulting his opponent's flaws and becoming relatively careless as a result. While in a battle, he typically does not fight with his full power, preferring to put himself at a weaker level than his opponent to present a challenge. This can potentially lead to a number of issues for him. Sometimes he even allows his opponent to strike him without any resistance in a way to test their strength. Other times he gives advice to a foe in the midst of a battle on how to gain the upper hand. The most prominent weakness of his pride is the desire to never back away from battle, even if he's aware it could be his undoing. Tharraleos prefers to die in pride, then flee and live a coward. Although since these actions fuel his resources for weapons, the level of these weaknesses is debatable.
=== Humility ===
If Tharraleos commits any act he views as humility, his power will make a an instant ten percent decrease and a reserve of Pride will be erased with each instance. The extension of this can be so severe to the point it could escalate aging and eventually end his life after repeated humility. The virtue is a natural part of him much to his ire as subconscious moments of this emotion are still very much present in spite of his preventative efforts. There are also certain instances where humility must be unavoidably chosen over pride. The adverse effects can be gradually restored through time, or quickened at the expense of any remaining reserves.
=== Tranquility ===
While the Wrath essence is empowering his Rampant form, any moment of tranquility will damage him considerably. This more often than not jolts him back into action and only infuriates him further. The balanced state of his Amalgam Form contains the opposing extremes well, though much like how adhering to the wrathful side grants reserves, veering towards tranquility damages him greatly like his quadruped self.
=== Magic ===
Tharraleos has a crippling weakness against magic based attacks, succumbing to four times the normal damage when struck. This is a result of Tenebris’s sorcery, which would allow him to dispatch any rebellion with ease. The spell can be triggered on and off, however, Tenebris made sure it was active before his disappearance.
*Yrvis: Father, seemingly deceased
*Andrea: Mother, seemingly deceased
*Archontikos: Ancestor, alive 
*Elkrit: Mentor/father figure, deceased
*Ignitis: Close friend, alive
*Pyrrha: Close friend, alive
*Elysium: Close friend, alive
*Tenebris: Arch enemy
*His first name is the Greek word for courageous while his last name is the Greek word for warrior.
*Tharraleos' status as a "perfect warrior" and affinity for battle in inspired by the Spartans of ancient Greece.
*Some aspects of Tharraleos' personality is a combination of the elements of metal and light.
*Tharr exhibits animalistic tendencies and possesses a number of mannerisms from both birds and cats. He frequently lets out a series of different types of growls and even purrs at certain times. He can also be seen perching himself on random surfaces much like a bird and most importantly, grooms himself primarily with his beak and paws.
*He is proficiently multilingual.
*When he speaks, his words lack contractions, meaning instead of saying things like "I'm" and won't", he'll instead always use the full "I am" and "will not".
*Much like the Griffins in mythology, Tharraleos' feathers can be used to cure blindness.
*His primary language for some time was Greek until he learned English.
*Tharraleos has 2 fearsome opposing combinations. His immense physical fortitude and fighting prowess coupled with his knowledge and wisdom gathered throughout many centuries has made him a combatant of both brain and brawn. Given the duo of elements he can slightly control as well as his fighting style, Tharraleos is a master of both land and air. Spiritual strength has been mixed in the balance with the more recent aquatic iteration of the character.
*Tharr partakes in a number of fighting tournaments yearly and earns a good amount of prize money which serves as his only form of occupation. He also frequents work as a bodyguard, often for royalty or political figures.
*He has an IQ of 215 despite never having a formal education.
*Tharr is ambidextrous, never favoring between left and right handedness.
*Hobby wise, he is quite the skilled poet, often converting his experiences throughout his life into poems of various types.
*Tharraleos is an adept yoga practitioner. It keeps his mind and spirit clear and is a crucial component of his training among other meditative practices.
*Tharraleos prides himself in excellent hygiene, and this is most evident in his love of extended bathing. His mountainous abode contains numerous areas of clean, natural water and his visits to these are quite frequent. Aged wine is his other luxury of his and enjoys a wide variety of such on an almost day to day basis.
*Weak or inexperienced opponents irritate Tharraleos to the point of boredom. He also despises losing a battle only if he didn't try with all his might. Modern technology is also something he despises, although this may pass much like it has with previous advancements in technology. Phones, computers and anything of the like are useless tools for Tharraleos and while he does have the ability to adapt to them quite easily, he prefers to stay far from them.
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