Plants vs Zombies Suburbia vs Zomburbia/Zombies

Zombies are reanimated, mindless, decaying corpses with a hunger for human brains. They are the main antagonists of Plants vs. Zombies:Suburbia vs Zomburbia , as the objective of the game is to prevent them from eating the player's brains. Zombies, like their defensive counterparts the plants, are varied in strength as well as speed, and command unique aspects which must be countered appropriately
== Zombie Stats ==
=== Speed: ===
* Unmoving- Doesn't move
* Creeper- Takes 7.5 seconds to move one square
* Stiff- Takes 6.75 seconds to move one square
* Basic- Takes 5.0 seconds to move one square
* Shifty- Takes 4.5 seconds to move one square
* Hungry - Takes 3.75 seconds to move one square
* Speedy - Takes 2.5 seconds to move one square
* Flighty - Takes 0.5 seconds to move one square
=== Health: ===
* Average - Absorbs 9.5-10 normal damage shots.
* Solid - Absorbs 11-16 normal damage shots.
* Protected - Absorbs 17-30 normal damage shots.
* Dense - Absorbs 31-52 normal damage shots.
* Hardened - Absorbs 53-85 normal damage shots.
* Machined - Absorbs 86-150 normal damage shots.
* Great - Absorbs 151-300 normal damage shots.
* Undying - Absorbs 650-2700 normal damage shots.
== Zombies ==
Name 	Pic 	Toughness 	Speed 	Special 	
First seen
Browncoat zombie 	 	Average 	Basic 	 	Backyard Battleground day 1
Conehead zombie 	 	Protected 	Basic 	 	Backyard Battleground day 1
Buckethead zombie 	 	Hardened 	Basic 	 	Backyard Battleground day 3
Brickhead zombie 	 	Machined 	Basic 	 	Backyard Battleground day 8
Flag zombie 	 	Solid 	Basic 	Leads the wave of zombies 	Backyard Battleground day 1
Rally zombie 	 	Solid 	Flighty 	Leads the final wave of zombies 	Backyard Battleground day 5
Newspaper zombie 	 	Machined(newspaper)
Solid(zombie)	Creepy,then flighty 	A zombie who has newspaper as a shield and is enraged when newspaper is destroyed 	Backyard Battleground day 9
Screen door zombie 	 	Machined 	Creepy 	Screen door is magnetic and can be attacked by behind 	Backyard Battleground day 13
Coffin zombie 	 	Machined 	Stiff 	 	Backyard Battleground day 16
Disco zombie 	 	Solid 	Creepy 	Summons Backup dancers 	Backyard Battleground day 18
Backup dancer 	 	Average 	Creepy 	 	Backyard Battleground day 18
Gargantuar 	 	Great 	Hungry 	Throws imp when damaged 	Backyard Battleground day 21
Imp 	 	Average 	Hungry 	 	Backyard Battleground day 2
Giga Gargantuar
# 	 	Great 	Hungry 	Has double the health of a gargantuar and throws imp when damaged 	Backyard Battleground day 25
Mechanic zombie 	 	Dense 	Shifty 	Repairs armors for zombies around them.The repairing tools are magnetic. 	Garage day 1
Zombie car 	 	Hardened 	Speedy 	Can destroy plants instantly 	Garage day 3
Trucker Gargantuar
# 	 	Great 	Hungry 	Kills plants with its tyre.Has no imp on his back. 	Garage day 5
Agent zombie 	 	Average 	Basic 	 	L.E.A.F Headquarters day 1
Agent conehead 	 	Protected 	Basic 	 	L.E.A.F Headquarters day 1
Agent Buckethead 	 	Hardened 	Basic 	 	L.E.A.F Headquarters day 1
Agent Flag zombie 	 	Solid 	Basic 	Leads the agent waves 	L.E.A.F Headquarters day 1
Foot Soldier 	 	Dense 	Creepy 	Shoots a missile that insta kills the 1st 	L.E.A.F Headquarters day 5
Engineer zombie 	 	Dense 	Creepy 	Spawns a portal that summons random zombies 	L.E.A.F Headquarters day 8
Scientist zombie 	 	Protected 	Shifty 	Spawns a healing station that heals nearby zombies faster 	L.E.A.F Headquarters day 11
All star zombie 	 	Hardened 	Flighty,then shifty 	Destroys the 1st plant it encounters 	L.E.A.F Headquarters day 14
Super Brainz 	 	Machined 	Flighty,then shifty 	Like all star but also destroys a lane with its heroic beam while running 	L.E.A.F Headquarters day 16
Z-7 imp 	 	Average 	Hungry 	Summons a mech that has high health and destroys plants 3x3 area 	L.E.A.F Headquarters day 18
Captain Deadbeard 	 	Protected 	Creepy 	Can spawn a cannon throwing bombs at your plants destroying them instantly. 	L.E.A.F Headquarters day 20
Healing station 	 	Protected 	Unmoving 	Heals nearby zombies fastly 	L.E.A.F Headquarters day 11
Sewers zombie 	 	Average 	Basic 	 	Sewers day 1
Sewers conehead 	 	Protected 	Basic 	 	Sewers day 1
Sewers buckethead 	 	Hardened 	Basic 	 	Sewers day 1
Sewers flag zombie 	 	Solid 	Basic 	Leads the wave of smelly buddies 	Sewers day 1
Slime head zombie 	 	Dense 	Basic 	The slime protects him. 	Sewers day 5
Toxic Brainz 	 	Machined 	Speedy 	Shoots toxic fists and beams that stuns and damages plants overtime in a 3x3 area. 	Sewers day 9
Sanitation Expert 	 	Protected 	Stiff 	Charges in on his jackhammer and stops 2 tiles away from a plant. Drops proximity sonic mines every now and then. Shoots projectiles doing toxic damage afterwards	Sewers day 14
D.r Toxic 	 	Solid 	Stiff 	Shoots a radiation blaster that deals damage to plants in his lane 3 damage every 2 second,but spawns from gravestones. 	Sewers day 19
Poisonous zombie 	 	Protected 	Stiff 	Poisons around plants 	Sewers day 22
Hall zombie 	 	Average 	Basic 	 	Town Hall day 1
Hall conehead 	 	Protected 	Basic 	 	Town Hall day 1
Hall buckethead 	 	Hardened 	Basic 	 	Town Hall day 1
Hall flag zombie 	 	Solid 	Basic 	 	Town Hall day 1
Judge zombie 	 	Dense 	Creepy 	Plants can attack in his lane except ground plants. 	Town Hall day 7
Lawyer zombie 	 	Average 	Stiff 	In creases the health of around zombies 	Town Hall day 13
Town hall Janitor 	 	Solid 	Hungry 	Destroys defensive plants 	Town Hall day 16
Mummy zombie 	 	Average 	Basic 	 	Sandy Sands day 1
Mummy conehead 	 	Protected 	Basic 	 	Sandy Sands day 1
Mummy buckethead 	 	Hardened 	Basic 	 	Sandy Sands day 1
Mummy flag zombie 	 	Solid 	Basic 	Leads the wave of mummies 	Sandy Sands day 1
Cleopatra zombie 	 	Solid 	Basic 	Summons Mummy zombies around her. 	Sandy Sands day 5
Pharaoh zombie 	 	Machined 	Hungry 	Speed increases when sarcophagus is destroyed 	Sandy Sands day 10
Mummified Gargantuar 	 	Great 	Hungry 	Throws imp mummy when damaged half 	Sandy Sands day 15
Mummy imp 	 	Average 	Hungry 	 	Sandy Sands day 4
Sand Wagon zombie 	 	Dense 	Stiff 	Uses wagon to destroy plants instantly 	Sandy Sands day 20
Zombot Sphinx-i-nator 	 	Undying 	Unmoving 	The boss of Sandy Sands 	Sandy Sands day 25
Pirate zombie 	 	Average 	Basic 	 	Port Scallywag day 1
Pirate conehead 	 	Protected 	Basic 	 	Port Scallywag day 1
Pirate buckethead 	 	Hardened 	Basic 	 	Port Scallywag day 1
Pirate flag zombie 	 	Solid 	Basic 	Leads the wave of zombie piracy. 	Port Scallywag day 1
Scallywag Imp 	 	Average 	Basic 	 	Port Scallywag day 3
Food Barrel Zombie 	 	Machined 	Basic 	When barrel is destroyed that zombie will throw fruits at plants 	Port Scallywag day 7
Pirate Captain 	 	Dense 	Shifty 	Summons his parrot to steal a plant 	Port Scallywag day 13
Zombie Parrot 	 	Solid 	Cannot eat your brainz 	Steals a plant 	Port Scallywag day 13
Captain Smasher 	 	Great 	Speedy 	Can curse groups of your plants 	Port Scallywag day 19
Zombot Plank Walker 	 	Undying 	Unmoving 	The boss of Port Scallywag 	Port Scallywag day 25
Fishermen zombie 	 	Average 	Basic 	 	Sharkbite shores day 1
Fishermen conehead 	 	Protected 	Basic 	 	Sharkbite shores day 1
Fishermen buckethead 	 	Hardened 	Basic 	 	Sharkbite shores day 1
Fishermen flag zombie 	 	Solid 	Basic 	Leads the wave of fishermens 	Sharkbite shores day 1
Shark Rider zombie 	 	Solid 	Flighty,then Hungry 	Vaults the 1st 3 plants it mets.After vaulting,its shark eats plants underwater until owner is destroyed 	Sharkbite shores day 4
Sharkbite Shores Gargantuar	 	Great 	Hungry 	Throws Mermaid imp when damaged half 	Sharkbite shores day 7
Mermaid Imp 	 	Average 	Hungry 	 	Sharkbite shores day 3
Fishing Rod zombie 	 	Protected 	Unmoving 	Hooks plants to the right 	Sharkbite shores day 11
Snorkel zombie 	 	Solid 	Speedy 	Avoids most attacks 	Sharkbite shores day 14
Seagull zombie 	 	Solid 	Hungry 	Flies over defences 	Sharkbite Shores day 16
Pelican zombie 	 	Dense 	Flighty 	Flies over the longest defences 	Sharkbite Shores day 16
Zombot Sharktronic Sub 	 	Undying 	Unmoving 	The boss of Sharkbite Shores 	Sharkbite Shores day 20
Jewel zombie 	 	Average 	Basic 	 	Jewel Junction day 1
Jewel conehead 	 	Protected 	Basic 	 	Jewel Junction day 1
Jewel buckethead 	 	Hardened 	Basic 	 	Jewel Junction day 1
Jewel flag zombie 	 	Solid 	Basic 	Leads the jewely buddies 	Jewel Junction day 1
Diamond Head zombie 	 	Machined 	Basic 	Diamond protectes him 	Jewel Junction day 5
Gold Head zombie 	 	Great 	Basic 	Gold protects him alot but can die from 1 instant kill 	Jewel Junction day 7
Blacksmith zombie 	 	Dense 	Unmoving 	Repairs armor for zombies around him 	Jewel Junction day 10
Rich zombie 	 	Solid 	Speedy 	Throws different kind of jewels at your plants 	Jewel Junction day 13
Gargantuar Jeweler 	 	Great 	Hungry 	Throws Jeweler imp when damaged half 	Jewel Junction day 11
Jeweler Imp 	 	Average 	Hungry 	 	Jewel Junction day 2
Zombot Jewel-in-nator 	 	Undying 	Unmoving 	The Boss of Jewel Junction 	Jewel Junction day 15
Monk zombie 	 	Average 	Basic 	 	Zen Peak day 1
Monk conehead 	 	Protected 	Basic 	 	Zen Peak day 1
Monk buckethead 	 	Hardened 	Basic 	 	Zen Peak day 1
Monk flag zombie 	 	Solid 	Basic 	Leads the wave of Chinese monks 	Zen Peak day 1
Qigong zombie 	 	Solid 	Shifty 	Pulls plants rightward 	Zen Peak day 8
Torch Monk zombie 	 	Average 	Basic 	Burns plants instantly 	Zen Peak day 4
Nunchaku zombie 	 	Dense 	Speedy 	Throws a plant away with its nunchaku 	Zen Peak day 11
Imp Monk 	 	Average 	Hungry 	 	Zen Peak day 3
Bronze Gargantuar 	 	Great 	Hungry 	Throws Imp monk when damaged half 	Zen Peak day 16
Ninja zombie 	 	Dense 	Speedy 	He can sneakily be invisible or throws his ninja blades at plants 	Zen Peak day 24
Gunpowder Devil 	 	Undying 	Unmoving 	The Boss of Zen Peak 	Zen Peak day 30
Boney zombie 	 	Average 	Basic 	 	Boney Island day 1
Boney conehead 	 	Protected 	Basic 	 	Boney Island day 1
Boney Buckethead 	 	Hardened 	Basic 	 	Boney Island day 1
Boney flag zombie 	 	Solid 	Basic 	Leads the wave of Boney Buddies 	Boney Island day 1
Bonehead zombie 	 	Machined 	Basic 	 	Boney Island day 5
Volcanic imp 	 	Average 	Hungry 	 	Boney Island day 1
Skeleton Gargantuar 	 	Great 	Hungry 	Throws Volcanic imp when damaged half 	Boney Island day 4
Zombot Boney Boa 	 	Undying 	Unmoving 	The boss of Boney Island 	Boney Island day 10
There are 	4 dinosaurs in this	world that are from 	pvz 2 except stegosaurus	 	
Jurassic zombie 	 	Average 	Basic 	 	Dinolandz day 1
Jurassic conehead 	 	Protected 	Basic 	 	Dinolandz day 1
Jurassic buckethead 	 	Hardened 	Basic 	 	Dinolandz day 1
Jurassic flag zombie 	 	Solid 	Basic 	Leads the wave of dino buddies 	Dinolandz day 1
Jurassic Fossilhead 	 	Machined 	Basic 	 	Dinolandz day 1
Jurassic Amberhead 	 	Machined 	Speedy 	 	Dinolandz day 6
Dino Imp 	 	Fragile 	Flighty 	 	Dinolandz day 1
Jurassic Gargantuar 	 	Great 	Hungry 	 	Dinolandz day 3
Jurassic Amber zombie 	 	Machined 	Shifty 	Pushes hard amber blocks that absorb Amber-loads of damage.They contain Dino imps 	Dinolandz day 9
Jurassic Rock puncher 	 	Machined 	Shifty 	Pummels plants with rocks that leaves a scorched tile there 	Dinolandz day 13
Zombot dinotronic mechasaur	 	Undying 	Unmoving 	The boss of Dinolandz 	Dinolandz day 15
Weaker Gargantuar 	 	Machined 	Flighty 	Eats plants with high force 	Zombopolis day 5
Gigantuar 	 	Great 	Shifty 	Can Launch shock waves at plants 	Zombopolis day 9
Dr.Impboss 	 	Undying 	Unmoving 	The boss of Zombopolis(Zombopolis gameplay style doesn't work in boss battle) 	Zombopolis day 15
Gargologist 	 	Dense 	Shifty 	Increases the chance of having gargantuars in the battle 	Zomburbia day 3
Dr Zomdo 	 	Great 	Hungry 	Shoots lasers.crushes plants with board and leaves a creator 	Zomburbia day 7
Zombifier 	 	Dense 	Hungry 	Turns plants into zombotany zombies 	Zomburbia day 12
Imp army 	 	Average(each imp) 	Hungry 	They summon random imps 	Zomburbia day 16
Zombot Zombie 	 	Machined 	Hungry 	Breathes fire and ice balls at plants 	Zomburbia day 23
Zombot 1000 	 	Undying 	Unmoving 	Mini boss of the game 	Zomburbia day 29
Dr Edgar George Zomboss 	 	In zombot shell(Undying)	Hungry 	Boss of Zomburbia 	Zomburbia day 35
Zombies marked with # are mini boss.
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