Ladder (Rivals)

The Ladder is the main location where battles take place. Climbing the ladder brings several benefits:
* earn credits and experience by playing matches,
* complete bounties by playing matches,
* earn experience and crates by reaching league milestones,
* participate in races and win crates,
* climb event leagues.
There are different ladders for GDI and Nod ladders, but both factions can play against each other.
== Match making ==
The match maker decides on how to match players based on medals and partially on the region players are in. It doesn't consider unit levels, player levels or deck layouts. In normal battle players can win or lose 8-32 medals
== Challenge matches ==
If a battle is considered a challenge match, then the losing side doesn't lose medals. If challenge match is won, it gives extra experience.
Challenge matches are triggered when:
* Opponent has unknown (to the player) units or commandersChallenge Matches in Rivals -- how they work in their deck.
* Opponent is 200 medals aheadRedwood_dance210 Adjustment to Medals Won/Lost, Reddit. Last accessed 2019-12-15.
* Opponent's deck has on average 1.5 levels advantage. This won't trigger if the player is not within 4 levels of the league capChallenge patch 2019-01-30.
== Races ==
Every Saturday morning (9 am Pacific Standard Time) there are races. When the player play a game in the ladder, it will get paired up with ten other players roughly in the same position in the ladderhttps://www.ea.com/games/command-and-conquer/command-and-conquer-rivals/news/coming-soon-rivals-race. After about three days, players are rewarded based on their rank among the race peers. Early on the rewards were unit skins, currently it's crates.
Race rewards
Position	1 	2 	3 	4-6 	7-10
Reward 	Colossal	Epic	Rare x2	Rare	Uncommon
Players in the top 100 on the ladder, are automatically put into common Pro Race pool.
Pro Race rewards
Position	1-20 	21-40 	41-60 	61-100
Reward 	Colossal x 2	Epix × 4	Epic x 3	Epic x 2
== Ladder rewards ==
Reaching various ladder checkpoints, players are rewarded with crates and other prizes
Ladder checkpoint rewards
League checkpoint	Reward 	Reset reward 	Medals	Notes 	
Training camp III	Common crate 	 	0 	This league is not available for Nod 	
Training camp II 	Riflemen +1, Missile Squad +1, Rhino +1 	 	33 	 	
Training camp I 	Pitbull +1, Harvester +1 	 	66 	 	
Iron III GDI 	PvP begins, Uncommon Crate 	 	100 	This league is available for Nod at player level 9
When losing battle, only one medal removed	
Iron III Nod 	Militant +1, Laser Squad +1, Buggy +1, Flame troopers +1,
Scorpion Tank +1, Seth +1	 	100 	This league is available for Nod at player level 9
When losing battle, only one medal removed	
Iron II GDI 	Predator Tank +1, Shockwave Troopers +1, 2500 experience	 	130 	There is still chance to play bots 	
Iron II Nod 	Uncommon crate x1, 60 credits, 2500 experience 	 	130 	There is still chance to play bots 	
Iron I GDI 	Wolverine +1, Zone Trooper +1, 2500 experience 	 	190 	 	
Iron I Nod 	Cyborg +1, Widowmaker +1, 2500 experience 	 	190 	 	
Bronze III Gdi 	+1 Epic card, either Sandstorm, Titan or Orca,
2500 experience	 	250 	When losing battle, medals are not removed as harshly	
Bronze 	Nod 	+ 1 random epic card, either Tick Tank, Rockworm or Centurion,
2500 experience	 	 	
Bronze II 	Uncommon crate x2, 2500 experience 	Uncommon crate, 2500 experience	400 	 	
Bronze I 	Uncommon crate x3, 5000 experience 	Uncommon crate, 5000 experience	550 	 	
Silver III 	Rare crate x1, 5000 experience 	Rare crate x1, 5000 experience 	700 	Medals are removed as per usual 	
Silver II 	Rare crate x1, 5000 experience 	Rare crate x1, 5000 experience 	900 	 	
Silver I 	Rare crate x2, 7500 experience 	Rare crate x1, 7500 experience 	1100 	 	
Gold III 	Rare crate x3, 7500 experience 	Rare crate x1, 7500 experience 	1300 	 	
Gold II 	Rare crate x3, 7500 experience 	Rare crate x1, 7500 experience 	1500 	 	
Gold I 	Rare crate x3, 10000 experience 	Rare crate x1, 10000 experience	1700 	 	
Platinum III 	Epic crate x1, 15000 experience 	Rare crate x1, 15000 experience	1900 	 	
Platinum II 	Epic crate x1, 15000 experience 	Rare crate x1, 15000 experience	2100 	 	
Platinum I 	Epic crate x1, 15000 experience 	Rare crate x1, 15000 experience	2300 	 	
Diamond III 	Epic crate x2, 20000 experience 	Rare crate x1, 20000 experience	2500 	 	
Diamond II 	Epic crate x2, 20000 experience 	Rare crate x1, 20000 experience	2700 	 	
Diamond I 	Epic crate x2, 20000 experience 	Rare crate x1, 20000 experience	2900 	 	
Master III 	Epic crate x3, 30000 experience 	Rare crate x1, 30000 experience	3100 	No more win streak bonuses 	
Master II 	Epic crate x3, 30000 experience 	Rare crate x1, 30000 experience	3300 	 	
Master I 	Epic crate x3, 30000 experience 	Rare crate x1, 30000 experience	3500 	 	
Tiberium 	Epic crate x4, 35000 experience 	Epic crate x1, 35000 experience	3700 	No challenge matches for highly
ranked opponents and for level advantage	
== Season reset ==
Once every month the player rank is reset back to Bronze IIIhttps://www.ea.com/games/command-and-conquer/command-and-conquer-rivals/news/coming-soon-season-resets-season-rewards and for each rank they have gained during the season they are rewarded 150 medals.
== Gallery ==
CNCRiv biome tiberium crater.jpg|Tiberium biome
CNCRiv biome Desert Isle.jpg|Desert isle biome
CNCRiv biome snow.jpg|Snow biome
CNCRiv biome lava.jpg|Lava biome
CNCRiv biome canyon.jpg|Canyon biome
CNCRiv biome islands.jpg|Island biome
== References ==
Category:Rivals