The Glassman

Category:Characters
There is an ominous figure known as the Glassman who serves as the primary antagonist in John's story, causing terror and destruction wherever he goes. He is a twisted doppelganger of John and is referred to as his evil twin. The Glassman is said to be a supernatural serial killer. It is believed that the Glassman was created when John travelled through N-space and fragments of his essence were torn away, personified by the darkness in that dimension. It is unclear what his true purpose is, but he seems to exist solely to terrorize and inflict pain upon John and his loved ones. There are rumours that the Glassman may have been created by someone or something within Ark City, possibly as a way to maintain balance in the universe. However the Glassman may have been brought into existence through the power of art and storytelling, as John's experiences with him have been distorted and manipulated. 
Whenever the Glassman is mentioned, there is a strange distortion in the sound, as if the word "Glassman" has been muffled out, replaced by the sound of shattered glass or static, reflecting his twisted and otherworldly nature.
== Biography ==
The Glassman was born out of John's journey through N-space, where his essence was torn apart and scattered across various dimensions. In one particular dimension, a fragment of John's shattered self manifested as the Glassman. The Glassman was a being of darkness and shattered glass, with a menacing aura that caused fear and unease in those who encountered it.
As a manifestation of John's shattered self, the Glassman was a twisted and malevolent being with no qualms about causing harm. Its appearance was unsettling, with jagged edges and an otherworldly appearance that set it apart from anything else in existence. It seemed to have a vendetta against John, seeking to torment and destroy him at every turn.
Despite its malevolent nature, the Glassman was not without its own unique abilities. It had the power to control and manipulate shards of glass, using them as weapons or to create barriers and traps. Its mastery over the element of glass made it a formidable opponent, one that was not to be underestimated.
== Appearance ==
The Glassman's physical appearance is that of a young, tall and thin Caucasian male. His skin is pale, and his black hair is cut in a crew cut style with graying edges. His pale blue eyes are piercing and seem to hold an intensity that can be unsettling.
The Glassman is often seen wearing a black suit, which gives him a professional and sophisticated look. He is always carrying a switchblade, which adds to his dangerous and unpredictable demeanor. The way he carries himself exudes confidence, and he moves with a fluid grace that belies his seemingly frail frame.
Despite his youthful appearance, there is an air of agelessness about the Glassman that is difficult to pinpoint. His presence is imposing, and he commands respect and fear from those around him. There is a sense of otherworldliness about him, as if he does not belong in this world, and his piercing gaze seems to see beyond the physical realm.
== Personality ==
As a being of darkness and shattered essence, the Glassman possesses a complex and enigmatic personality. He is a master manipulator, capable of guiding individuals down certain paths and using his powers to further his own interests. His calm and uninterested demeanour, combined with his dry sense of humour, often leaves those around him unsure of his true intentions.
Despite his malevolent nature, the Glassman has demonstrated moments of mercy, though it is uncertain whether this is out of genuine compassion or simply for his own purposes. He also seems to have a strange fascination with individuals who are able to survive against incredible odds, seeing them as a reflection of himself.
The Glassman's speech patterns are also notably cryptic, with an odd habit of placing unusual stress on syllables and changing the pitch of his voice. This adds to his enigmatic nature, leaving those who encounter him unsure of what he truly means.
== Abilities ==
The Glassman possesses a range of abilities and powers, which he uses to great effect. One of his most notable abilities is his control over shards of glass. He can manipulate these shards to form constructs and weapons, ranging from sharp glass blades to defensive barriers.
The Glassman also possesses enhanced strength, speed, and agility, allowing him to move and strike with incredible precision and force. He has demonstrated the ability to move through physical objects, such as walls or floors, as if they were mere illusions.
In addition to his physical abilities, the Glassman has also demonstrated a talent for manipulation and mind control. He can bend the wills of others to his own, forcing them to do his bidding without question. He can also plant suggestions and false memories in their minds, altering their perceptions of reality.
Perhaps most frightening of all, the Glassman possesses the ability to shift between dimensions and realities, allowing him to appear and disappear at will. This makes him an extremely difficult adversary to track and defeat.
== Trivia ==
* In old folklore, when death is upon someone, that person will see a doppelgänger of themselves.
* Glassman hints that he is a 'messenger' of sorts for the otherworldly beings that live in The Midnight Hour is similar to the Lovecraftian entity Nyarlathotep; a sadistic agent of the Outer Gods, who could taken on human form to cause chaos on Earth.