Heavy Zombie

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|-|Heavy Zombie=
|-|Tendrils=
|-|Tanker=
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==Summary==
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|-|Heavy Zombie=
Heavy Zombies are enemies in Rise of the Dead. They are a less common variant of zombies that are noticeably bulkier and slower but capable of withstanding more damage as well as having the ability to slow down their targets upon a successful melee attack.
|-|Tendrils=
Tendrils appear to be a heavily mutated version of Heavy Zombies with the lower portion of their bodies encased in Nekron roots, making them immobile. Their right arms are missing and they are covered with tendril-like veins that are grown around their body from their hollowed center mass. As their name suggests, they are capable of attacking and restraining enemies with their tendrils, leaving them vulnerable to other threats.
|-|Tanker=
Tanker is a large, muscular zombie resembling a Heavy Zombie but with the addition of a tank top and camo pants hence its name. Judging by its appearance and the location it is found in, it is likely a bank robber who attempted to steal from the W.D Bank when the apocalypse broke out but was infected and turned into a zombie while inside the bank's vault.
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== Powers and Stats==
Tier: | | 
Key: Heavy Zombie | Tendrils | Tanker 
Name: Heavy Zombie | Tendrils | Tanker 
Origin: Rise of the Dead
Gender: Unknown
Age: Unknown
Classification: Mutated Zombie.
Powers and Abilities: Superhuman Physical Characteristics, Immortality (Type 2. Unfazed from having their arms blasted off and being impaled by several wooden spears), Speed Reduction (Upon a successful melee attack) Rise of the Dead; 2014 | All previous abilities minus Speed Reduction, in addition to Bodily Weaponry (Attack with their tendrils) | All Heavy Zombie abilities minus Speed Reduction.
Attack Potency: Wall level (Far superior to normal zombies with some being comparable or even superior to early-game bosses such as the Prisoner) | Wall level (Far weaker than heavy zombies and as strong as normal zombies) | Wall level (Comparable to heavy zombies)
Speed: Below Average Human with Athletic Human combat and reaction speed (Comparable to normal zombies) | Immobile with Athletic Human combat and reaction speed (Unable to move, though can catch the Player with their tendrils and keep up with them in combat) | Below Average Human with Athletic Human combat and reaction speed (Comparable to normal zombies) |
Lifting Strength: Unknown | Peak Human (Can restrain the Player with their tendrils) | Peak Human (Can throw the Player around with ease)
Striking Strength: Wall level | Wall level | Wall level
Durability: Wall level (Superior to normal zombies) | Wall level (As durable as heavy zombies) | Wall level (As durable as base form Prisoner)
Stamina: Superhuman (Comparable to normal zombies)
Range: Standard Melee Range | Several Meters with tendrils | Standard Melee Range
Standard Equipment: None notable.
Intelligence: Animalistic (Will occasionally form large groups with other zombies for horde attacks) | Animalistic (Scarecrows do not fool it)
Weaknesses: Slow and stupid | Immobile and cannot attack anything that their tendrils can't reach | Slow and stupid
Notable Attacks/Techniques:
*Heavy Zombie:
**Claw: The Heavy Zombie will reach towards a target to inflict damage and give it the Movement Impairment debuff.
*Tendrils:
**Claw: Tendrils will reach towards a target to inflict damage.
**Tendrils: Should anyone go near Tendrils, it will use its tendrils to attach the target to itself and drag them closer to it, leaving the target vulnerable to other threats.
*Tanker:
**Claw: Tanker will reach towards a target to inflict damage.
**Throw: Tanker will knock a target back upon hitting it, throwing it away either vertically or horizontally and stunning it in the process.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Rise of the Dead (Roblox)
Category:Game Characters
Category:Video Game Characters
Category:Zombies
Category:Statistics Reduction Users
Category:Immortals
Category:Bodily Weaponry Users