Super Smash Bros. Reborn (Nintendo Switch)

Super Smash Bros. Reborn is a upcoming game in the Super Smash Bros. series set to be released on Nintendo Switch. The game will come on November 21, 2018.
=== Solo ===
==== Classic Mode ====
In Reborn, like Melee, Following a structure similar to that of the 1P Game mode from the original game, the player chooses a single character, stock, and difficulty level, then battles through 11 different stages, culminating in a final battle with Master Hand. In addition to standard battles, three bonus rounds are also included, allowing for players to further increase their score and potentially gain other rewards from the mode. If the player loses all of their stock, they can potentially continue, assuming their supply of gold allows for it.
While Classic Mode does have a fixed order concerning the themes of battles and the presence of bonus rounds, the characters the player may fight against or fight alongside of are randomized from a pool of characters; furthermore, the player's selected character will be excluded from inclusion as an opponent or ally, thus making mirror matches impossible.
Completing Classic Mode can yield a variety of rewards for the player, alongside all gold awarded for completing the various stages. The player's score is also recorded, assuming it has surpassed the previous high score for the character.
==== Stadium ====
===== Target Smash =====
In Reborn, like SSB and Melee, every character has their own Target Test relating to their own universe. Their target tests often require use of character specific techniques, such as Ness requiring to use his PK Thunder. Some characters' target tests reference locations in their own series, such as the Ice Climbers' target test looking much like the levels in their game, and Mario and Donkey Kong's target test resembling the setting of Donkey Kong. Some stages even include images, symbols, or other characters from the character's game (such as the Triforce appearing in Zelda/Sheik's stage and the Condor at the top of the Ice Climbers' stage).
Some unique traits occur in each character's Target Test:
* When playing the Ice Climbers' test, only one Climber is present. Furthermore, it will always play the track "Icicle Mountain" instead of the usual track.
* Captain Falcon's test features a wall with a graphic of dolphins on it. This same graphic is also found in parts of the Big Blue stage in both this game and F-Zero X.
* Mr. Game and Watch's test takes place on a modified form of Flat Zone, making it the only Target Test to feature a normal stage. The blast lines also act as walls, making it impossible to fail by self-destructing. Unusually, the stage does not actually turn characters into 2D sprites like the actual stage.
* Luigi's test contains a lone platform in the shape of a Nintendo GameCube; the model for the GameCube is identical to that of its corresponding trophy, and features a variety of details that cannot be seen without an unrestricted camera hack, such as an ATI sticker on the front of it.
* Young Link's test requires use of wall jumping in order to complete, making it the only test in the game to require such a technique.
In Classic Mode, during the first Bonus Stage, this mode is announced as Break the targets!, resembling the original Super Smash Bros. name.
===== Home-Run Contest =====
Home-Run Contest follows the same rules as in the previous installment but now players can upgrade the Home-Run Bat and unlock others Bat.
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===== Multi-Man Smash =====
In Reborn, as with any Stadium sub-mode, players are not allowed to use customizations, preventing players from using equipment to augment their characters' power or bypass the game mode's restrictions. As such, excluding the Mii Fighters, fighters are only allowed to use their default special moves.
* 10-Man - challenges the player to defeat ten opponents. This is the shortest of all the Multi-Man challenges, usually taking between 10 and 20 seconds to complete for an amateur player, though world records are all within roughly 6 and 7 seconds.
* 100-Man - challenges the player to defeat 100 opponents, which get tougher as the mode continues. This usually takes a few minutes for players to clear, and can get quite difficult towards the end of the mode. The final Wire Frame to be fought will always sustain noticeably less knockback than the others.
* 3-Minute - challenges the player to survive for 3 minutes, defeating as many opponents as possible.
* 15-Minute - challenges the player to survive for 15 minutes, defeating as many opponents as possible. Foes get stronger as time passes by. Despite the need for endurance, simple strategies such as spamming a certain move or evading the opponents altogether will generally suffice.
* Endless - challenges the player to defeat as many opponents as possible before being KO'd themselves. It has no time limit nor enemy KO limit, and as such can go on for an indefinite amount of time.
* Cruel - challenges the player to defeat as many opponents as possible before being KO'd themselves, like Endless mode, but now the opponents have high handicap instead of the player, as well as increased aggressiveness and a high AI level. Additionally, no items will appear. This is unarguably the most difficult Multi-Man mode, as the opponents are immensely harder to KO while the player is also much easier to KO compared to the other modes.
=== Customization ===
==== Snapshot ====
Just like in the past game, you can share snapshots with friends, but now the game has new filters to make a good snapshot. Players can use stickers and stamps to customize the snapshot, you can use 100 stickers and stamps.
==== Custom Moves ====
Similar to SSB4, players can customize their fighter's special attacks. Each specials have 3 types with 5 variants (Just like the example of Mario's Standard Special), like in Super Smash Bros. for Wii U/3DS, Players can equip items to fighters to increase ,  and .
==== Character Editor ====
Also Sakurai has confirmed a Color Editor mode for the characters, the mode looks like the same Color Editor on Ultra Street Fighter 2: The Final Challengers. You can choose sections like hair, hat, gloves, clothes or shoes. You can use shaders, like metal shaders. Some characters have exclusive shades like Link and Toon Link with a Cell-Shaded look or Mario with his Brawl visual, and you can use outlines on the characters or even aura an flames just like Tekken Tag Tournament 2.
Players can adjust the color saturation and brightness, the Color Editor will have 10 slots. After update 1.0.2, players can customize the damage meter with icons or create their own.
==== Victory Editor ====
You can also change the colors of the victory screen and put exclusives things like fireworks or items from the character's game like Mario with Super Mario Bros. blocks and Goomba, you can change the victory theme to more 3 victory themes for a character, the players must unlock new items for a character by beating modes like Classic Mode, or beating some events to unlock exclusives items for a specific character.
=== Vault ===
==== Trophy Machine ====
Players can earn trophies just playing this mode, the player will need 3 credits to enter in the machine and get a trophy, use the stick to right or left and press A to try to grab a trophy. Don't try to grab a bomb, you can lose coins and credits. Players can get a credit playing Classic Mode or All-Star Mode, the most trophies you grab, most dificulty will be to earn.
== Characters ==
<tabber>Complete Roster=
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Starting Characters=
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Unlockable Characters=
</tabber>
=== Unlocking Criteria ===
Character 	How to Unlock 	VS matches
Dr. Mario 	Complete Classic Mode with Mario without continuing 	10
Falco 	Clear 100-Man Mode 	20
Dark Samus 	Complete Classic Mode with Samus without continuing 	30
Lucina 	Complete Classic Mode with 20 characters 	40
Dark Pit 	Complete Classic Mode with Pit 	50
R.O.B. 	Collect 150 different trophies 	60
King K. Rool 	Complete Classic Mode with Donkey Kong 	70
Wolf 	Complete Classic Mode with Fox or Falco 	80
Ridley 	Complete Classic Mode with 60 characters 	90
Mewtwo 	Complete Target Smash difficulties with any single character	100
Zero 	Complete Classic Mode with Mega Man without continuing 	110
Roy 	Complete Classic Mode with Marth without continuing 	120
Mr. Game & Watch	Complete Classic Mode with 40 characters 	130
Duck Hunt 	Clear 15-Minute Mode 	140
=== Mii ===
The Mii Fighters are cut from this game, now you can create a Mii freely. You can put and customize all of the moves; from the basic moves to special moves also you can add weapons like Fighting Gloves, Swords, Guns and Magic Beams to all moves. The Mii's Creation Mode remembers character creation from games like Soul Calibur.
=== Bosses ===
== Stages ==
<tabber>Starting Stages=
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Unlockable Stages=
</tabber>
=== Unlocking Criteria ===
Character 	How to Unlock 	VS matches
Mushroom Kingdom 64 	Complete Classic Mode with 8 characters 	10
Pac-Maze 	Use Pac-Man's Final Smash 	20
75m 	Use Donkey Kong 20 times in VS matches 	30
Mushroom Kingdom 2 	Obtain the Birdo trophy 	40
Mario Bros. 	Complete Classic Mode with Luigi 	50
Poké Floats 	Use Pichu's Final Smash 	60
Gangplank Galleon 	Unlock King K. Rool 	70
Tortimer Island 	Use Villager 3 times in VS matches 	80
Brinstar Depths 	Unlock Ridley 	90
Magicant 	Complete Target Smash with 40 characters 	100
Mute City 3DS 	Win 3 VS matches using Captain Falcon 	110
Spear Pillar 	Complete Classic Mode with Lucario 	120
Flat Zone 	Unlock Mr. Game & Watch 	130
Duck Hunt 3DS/Wii U 	Unlock Duck Hunt 	140
Dream Land 3DS 	Use Kirby's Final Smash 	150
Flat Zone 2 	Use Mr. Game & Watch 20 times in VS matches	160
Balloon Fight 	Complete Classic Mode with Lip 	170
Unova Pokémon League 	Complete Classic Mode with Mewtwo 	180
Flat Zone X 	Use Mr. Game & Watch 40 times in VS matches	190
Big Blue 	Use Captain Falcon 10 times in VS matches 	200
Hanenbow 	Use Olimar 8 times in VS matches 	210
Fourside 	Complete Classic Mode with Ness or Lucas 	220
PictoChat 2 3DS 	Complete Classic Mode with 75 characters 	230
Miiverse Wii U 	Complete Target Smash with 75 characters 	240
Meta Crystal 	Use Mii Fighter 3 times in VS matches 	250
Battlefield 64 	Complete Target Smash with 12 characters 	260
Final Destination 64 	Complete Classic Mode with 12 characters 	270
Battlefield GCN 	Complete Target Smash with 26 characters 	280
Final Destination GCN	Complete Classic Mode with 26 characters 	290
Battlefield 3DS 	Complete Target Smash with 57 characters 	300
Final Destination 3DS	Complete Classic Mode with 57 characters 	310
== Items ==
=== Assist Trophies ===
=== Poké Ball ===
==Smash Taunts==
Palutena's Guidance
== Gallery ==
=== Logo ===
SSBRebornLogo.png|English logo
=== Promo artwork ===
Promo-coming-soon.jpg
Category:Super Smash Bros. Games
Category:Super Smash Bros. (series)
Category:Fighting Games
Category:Crossovers
Category:Crossover Games
Category:Crossover Fighting Games
Category:Nintendo Switch Games