Attribute Anomaly

Attribute Anomaly is a combat mechanism in Zenless Zone Zero.
==Overview==
When an Agent deals Attribute damage, they inflict a certain amount of Anomaly Buildup. Once a certain level of buildup is reached, the enemy will be afflicted with an Attribute Anomaly debuff of the corresponding Attribute. The enemy's current Attribute Anomaly Buildup is displayed to the right of the health bar.
An agent's Anomaly Proficiency allows them to deal more damage with Attribute Anomaly effects, while an agent's Anomaly Mastery allows them to build up Attribute Anomaly effects more quickly. Additionally, exploiting enemies' weakness to certain Attributes to trigger Attribute Anomaly will intensify the Anomaly effect.
If the player applies another type of Attribute Anomaly to an enemy that has been already inflicted by another one, it will override the original, and causes the effect. effect is based on the original Anomaly's stats, dealing extra DMG and Daze.
Certain Additional Abilities can buff the duration of Anomalies and buff the Agents if an enemy has a certain Attribute Anomaly.
=== Physical Attribute Anomaly===
Dealing to enemies accumulates , which subsequently triggers and effects when enough is accumulated. 
 interrupts the enemy and deals massive , and increases the Daze the target takes for a period of time.
=== Ice Attribute Anomaly===
Dealing to enemies accumulates Ice Attribute Anomaly, which can trigger and . 
 prevents the enemy's actions for a certain period of time, and will trigger when the target is hit with a heavy attack, dealing . increases the CRIT DMG taken by the afflicted enemy for a certain period of time.
=== Fire Attribute Anomaly===
Dealing to enemies accumulates , which triggers the effect. 
 effect deals continuous for a period of time, and inflicting on enemies weak to can interrupt their actions.
=== Electric Attribute Anomaly===
Dealing to enemies accumulates , which triggers the effect. 
The effect causes the target to intermittently suffer additional when attacked for a period of time. Inflicting on enemies weak to can interrupt their actions.
=== Ether Attribute Anomaly===
Dealing to enemies accumulates , which triggers the effect.
Enemies with take extra , and inflicting on enemies that are weak to can interrupt their actions.
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