List of glitches in Super Mario Bros.

This pages lists glitches that can occur in Super Mario Bros.
== Glitches ==
=== Brick Block glitch ===
For this glitch to occur, a Brick Block must be partially hidden on the left side of the screen. If the character destroys the block while in Super or Fire form, the debris will not be rendered properly.
=== Bullet Bill glitch ===
This glitch occurs in World 6-3. The player must first find a mushroom platform to wait on. After a while (whether one is playing the NES or SNES version), one of the Bullet Bills, if jumped on, will fall on a string, similar to a Pulley Lift, but much slower. It will even occasionally remain suspended in the air. The player should note that, due to the long amount of time spent waiting for this glitch to occur, the level's timer will expire, costing the player a life.https://www.youtube.com/watch?v=wrIUeiMPqmw
=== Die and complete glitch ===
While playing through any castle level, the player should navigate through the entire area in the character's small form. As usual, the player must touch the axe to disable the bridge. However, if Bowser happens to touch the character at the same time the axe is touched, both the player and Bowser will die, but the player will still complete the level. If this is done with no lives remaining, the same thing happens, but the Game Over screen will appear after the player rescues the Mushroom Retainer.
=== Blue Bowser Glitch ===
In any Castle level, the player must go towards the end, but not on the bridge, at about the middle of the platform before the bridge. The player must stay where he is, and when Bowser appears, he will have an underground like color palette, much like his artwork.
=== Hit the ax and keep it there ===
In any castle level, defeat Bowser with Fireballs. Then run and jump so the player touches the far end of the ax. The ax will stay there when scrolling to the Toad or Princess Peach.
=== Jumping damage and Magic mushroom glitch ===
In 1-1, when a Goomba or Mushroom is falling to the pit, jump up the blocks and you should be killed or lose a Power Up if using Goomba or powering up if used a Super Mushroom.
=== Red shell out of thin air ===
If you see a Green Koopa on top of blocks, make sure your screen is covering one of the blocks, where Mario can jump below and hit it. If done correctly, a Red Shell should pop out of nowhere.
=== Minus World ===
This glitch is patched in Super Mario All Stars.
The curious plumber must reach the end of World 1-2, before the objective pipe, to enter the Minus World. The idea is to bug the game so that Mario can enter the wall. The above method is the hardest to execute, so you can stick to a few steps before jumping in like this:
Upon reaching the pipe area, break two blocks, leaving the one on the far right intact (the one leaning against the vertical pipe). The plan is to cause objects to collide between Mario's sprites and this last block, repelling the only one of them that is dynamic — that is, Mario — into the wall.
Position Mario on the far left of the pipe, almost falling, crouched down and looking to the left of the screen (away from the pipe).
At this point, and still in this position, Mario must jump. In the air, Mario must move to the right (towards the block that touches the pipe) so that, after jumping, instead of going back down, he enters through the wall. When crouching, it makes it easier to bounce between objects, especially if you get back up while "breaking through" the block. Be careful not to break the brick, as this glitch will not work.
The glitch can take a long time to run, but it works.
Bullet Bill glitch: https://www.youtube.com/watch?v=wrIUeiMPqmw&ab_channel=Japancommercials4U2
Minus World: https://www.youtube.com/watch?v=AuayHkWuH1E&ab_channel=minuswarp
Category:Glitches