Alzadaal Undersea Ruins

category:areasCategory:Ruins of Alzadaal
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Table of Contents:
Connecting Areas | Notes | Quests/MissionsNPCs | Weather | NMs | Mobs
These mysterious undersea ruins unilke any others in all of Vana'diel were until recently the subject of an investigation by the Aht Urhgan Archaeological Research Institute, but have been opened to the public since the survey's completion. A number of Qiqirn have come to inhabit the ruins and remain hostile to intruders. 
This area is only accessible if the Treasures of Aht Urhgan expansion is installed and The Road to Aht Urhgan quest is completed. It may also be necessary to complete certain portions of Aht Urhgan Mission 9: Undersea Scouting.
== Connecting Areas ==
Map 1 does not lead to Nyzul Isle Staging Point, it only connects the two maps of Caedarva Mire.
Other than that, Nyzul Isle Staging Point is the hub of Alzadaal: all teleports lead to and from its map. To reach it without using the Runic Portal, head out of Al Zahbi to Bhaflau Thickets (F-6), and follow the first teleport route backwards.
*Nyzul Isle Staging Point (map)
** (H-9) teleporter -> Bhaflau Remnants area (map)
*** West teleporter -> back
*** East teleporter -> Map 7
**** North teleporter -> back
**** West exit -> Bhaflau Thickets (Map 1 F-6)
** (G-9) teleporter -> Zhayolm Remnants area (map)
*** East teleporter -> back
*** West teleporter -> Map 5
**** North teleporter -> back
**** East exit -> Bhaflau Thickets (Map 2 F-6, Tandjana Islet)
** (G-8) teleporter -> Arrapago Remnants area (map)
*** East teleporter -> back
*** West teleporter -> Map 4
**** North teleporter -> back
**** East exit -> Caedarva Mire (Dvucca Isle G-10)
** (H-8) teleporter -> Silver Sea Remnants area (map)
*** West teleporter -> back
*** East teleporter -> Map 6
**** East teleporter -> back
**** North exit -> Caedarva Mire (Hediva Isle- to Khimaira)
**** West teleporter -> Map 3
***** East teleporter -> back
***** North exit -> Caedarva Mire (Azouph Isle J-10)
***** West teleporter -> Map 2
****** West teleporter -> back
****** South exit -> Mount Zhayolm (G-7)
== Notes ==
The Alzadaal Undersea Ruins may be entered by trading an Imperial Silver Piece to the Immortal blocking the path at any of the entrances, by possessing a Remnants Permit, or by possessing a Captain Wildcat Badge. Navigation in Alzadaal is accomplished using teleporters which connect all but one of the maps, and thus several areas of Aht Urhgan.
== Involved in Quests/Missions ==
Quest 	Type 	Starter 	Location
Transformations 	AF (BLU) 	Waoud 	Aht Urhgan Whitegate (J-10)
 	 	 	
Mission 	Country 	Starter 	Location
Aht Urhgan Mission 9: Undersea Scouting	Aht Urhgan	Naja Salaheem	Aht Urhgan Whitegate (I-10)
 	
== NPCs Found Here ==
{| border="0" width="100%" cellpadding="2" cellspacing="2"	
Name 	Location	Type
Shahayl	J-8 	Assault NPC
==Mobs Found Here==
==Maps==
Image:Alzadaal Undersea Ruins1a.jpg|Alzadaal Undersea Ruins
Image:Alzadaal Undersea Ruins2a.jpg|Map 2
Image:Alzadaal Undersea Ruins3a.jpg|Map 3
Image:Alzadaal Undersea Ruins4a.jpg|Map 4
Image:Alzadaal Undersea Ruins5a.jpg|Map 5
Image:Alzadaal Undersea Ruins6a.jpg|Map 6
Image:Alzadaal Undersea Ruins7a.jpg|Map 7
Image:Alzadaal Undersea Ruins Nyzul.jpg|Nyzul Isle
Image:Alzadaal Undersea Ruins Arrapago.jpg|Arrapago Remnants
Image:Alzadaal Undersea Ruins Bhaflau.jpg|Bhaflau Remnants
Image:Alzadaal Undersea Ruins Silver Sea.jpg|Silver Sea Remnants
Image:Alzadaal Undersea Ruins Zhayolm.jpg|Zhaylom Remnants