Jack's London - Experience

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== Gaining Experience: ==
I forgot to do experience on Thursday so here's how it normally works:
2 points - Automatic.
1 Point for leaning something new (Everybody gets this this week)
1 Point for good roleplaying (once again everybody gets this)
1 Point for heroism (Nobody gets this as it was largely an introduction)
1-3 Point for flaws (If you played up the flaw as it appears on your character sheet you get at least one point, possibly more at my discression, nobody has this yet)
1 point for the players of the week.(everybody votes for whose performance they most enjoyed that week)
1 point if you add stuff to the wiki (primarily a profile for your character)
So as of the first session everybody has 4exp. At the begining of the next session remind me and I will do a Most entertaining player vote at the start, so somebody will have 5 exp and if you add to the wiki between now and then you can get one more.
== Spending Experience: ==
Trait 	Experience Point Costs
Attribute 	New dots x 5
Skill 	New dots x 3
Skill Speciality 	3
Goblin Contracts 	New dots x 4
Affinity Contracts* 	New dots x 6
Non-affinity Contracts*	New dots x 8
Merit 	New dots x 2
Wyrd 	New dots x 8
Clarity 	New dots x 3
Sanity 	New dots x 3
Willpower** 	8 exp per dot.
'*"affinity" is determined by your Court and Seeming.
'**Willpower points can be permenantly lost.This allows you to buy them back. However you can never go above your base Resolve + Composure.
== Experience from Season 1: ==
Carrie:
* Season 1 Exp: 4 + 6 + 6 + 4 + 5 + 8 = 33xp
* 33 exp remaining (Reduced strength to 3 in exchange for knowing about Fabian)
Keith:
* Season 1 Exp: 4 + 5 + 4 + 5 + 6 + 8 = 32xp
* Purchased Weaponary 1 for 2 exp - Discounted, Weaponry 2 - 6 exp and Pledgesmith 2 - 4 exp
* 20 exp remaining
Charlotte:
* Season 1 Exp: 4 + 4 +5 + 4 + 3 + 6 + 2 = 28xp
* Purcased Medicine 2 and Animal Ken 2 for a total of 12 exp
* 16 exp remaining
John:
* Season 1 Exp: 4 + 5 + 5 + 5 +5 + 5 + 9 = 38xp
* Purchased: Merit - Token 3 - The Plasma Gun
* 26 exp remaining
Chris:
* Bonus exp for writting up his background = 3xp
== Experience from Season 2: ==
=== Carrie: ===
 	 	week 1 	 	 	 	 	 		
Total Exp 	33	(+4) 37	(+1) 38	(+6*) 44	(+4) 48	(+16) 64	(+6) 70		
Spent Exp 	0 	0 	0 	6 	6 	6 	 		
Current Exp	 	37 exp 	38 exp 	38 exp 	42 exp 	56 exp 	 		
Purchased:
* Lost 1 Strength due to bargain
* Merit: Token 2 - "Homeless and Hungry" sign.
Notable Gear:
* The Bladeless Hilt
* The Homeless and Hungy Sign
* The "Aegis" bottle full of grey mist
=== John: ===
 	 	week 1 	 	 	 	 	 	 	
Total Exp 	38	(+4) 42	(+6) 48 	(+5) 53	(+4) 57	(+4) 61	(+16) 77	(+7) 84	
Spent Exp 	12	(+6) 18	(+21) 39	39 	39 	39 	39 	 	
Current Exp	26	24 exp 	9 exp 	14 exp 	18 exp 	22 exp 	38 exp 	 	
Purchased:
* Merit - 3 (The Plasma Gun) [12 exp]
* Sklls:
** Firearms - 1 [3 exp]
** Larcency - 1 [3 exp]
** Stealth - 2 [6 exp]
** Weaponry - 2 [6 exp]
** Brawl - 2 [6 exp]
* Speciality - Firearms (Energy Weapons) [3 exp]
* Regained 7pts of mortal merits and Milestone merit for killing his fetch.
Notable gear:
*
=== Chris: ===
 	 	week 1	 	 	 	 	 		
Total Exp 	3	(+5) 8	(+6) 14	(+6*) 21	(+5*) 27	(+6*) 34	(+16***) 53		
Spent Exp 	 	0 	0 	0 	0 	-27 	-27 		
Current Exp	 	9 exp 	14 exp 	21 exp 	27 exp 	7 exp 	26 exp 		
Purchased:
* Milestone Merit: Broken Mirror (free)
* Wyrd 3 (24 exp)
* Larceny 1 (3 exp)
Notable Gear:
* The Rake
* The Bent bit of wire
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