Tile improvement (CTP2)

is a game concept in Call to Power II.
== Gameplay ==
Tile Improvements serve several purposes. Some Tile Improvements, like Roads and Underwater Tunnels, increase mobility and reduce movement costs associated with terrain. Others, like Farms, Mines and Drilling Platforms, boost the amount of Food, Commerce and Production that Workers collect. Still, others increase visibility, radar range and defensive capabilities.
The cost of Tile Improvements is drawn from the pool of available Public Works resources, which is, in turn, extracted from the total Production output of an empire. Unlike , Tile Improvements do not have a maintenance cost, nor can one sell them. Enemy units can Tile Improvements and destroy them, negating any effects they have on the tile.
== See also ==
* Tile improvement in other games
Category:Game concepts (CTP2)