Silver Dragon (Race)

==Level Class, & Kits==
Dragons do not take a Class, instead they have to take a Dragon Kit instead. Only one kit can be taken.
* Dragon PC
* Dragon Mage
* Dragon Priest
* Dragon Sage
Dragons cannot level up until they have both the experience and the required age.Experience and Advancement (CWS)
 Silver Dragon Age, XP & Hit DiceCWS Table 10
Level	Category 	Age (in years)	XP 	Hit Dice
H 	Hatchling 	0 	0 	9
1 	Hatchling 	0-5 	250,000 	9
2 	Very young 	6-15 	750,000 	11
3 	Young 	16-25 	1,250,000	13
4 	Juvenile 	26-50 	1,750,000	15
5 	Young adult 	51-100 	2,000,000	16
6 	Adult 	101-200 	2,250,000	17
7 	Mature adult	201-400 	2,500,000	18
8 	Old 	401-600 	2,750,000	19
9 	Very old 	601-800 	3,000,000	20
10 	Venerable 	801–1,000 	3,250,000	21
11 	Wyrm 	1,001-1,200 	3,500,000	22
12 	Great Wyrm 	1,200+ 	3,750,000	23
==Hit Dice & THAC0==
* Age of the Silver Dragon determines the hit-dice number (see table above)
* The Kit the Dragon chooses determines the size of the hit-dice
** Dragon PC - D8
** Dragon-cleric - D8
** Dragon-mage - D6
* THAC0Basic Combat Rules (CWS)
** Dragon PC: Warrior's THAC0 (level = age class)
** Dragon-priest: Priest THAC0 (level = age class)
** Dragon-mages: Wizard THAC0 (level = age class)
==Proficiencies==
 Silver Dragon Proficiency SlotsCWS Table 11
Combat Proficiencies	Combat Proficiencies	Noncombat Proficiencies	Noncombat Proficiencies	#/Level
Initial 	#/Level 	Penalty 	Initial 	#/Level
4 	2/3 	-4 	3 	3/2
===Combat Proficiencies===
* Lookup Table 13: Dragon Proficiencies - Table A, to choose
* Combat modifier is equal to the Age Class of the Dragon.
Physical Attacks: A silver dragon's claws cause 1d8 damage, plus combat modifier. Its bite causes 5d6 damage, plus combat modifier.
Breath Weapon: A silver dragon has two breath weapons. The first is a cone of cold 80 feet long, 5 feet wide at the dragon's mouth, and 30 feet wide at the end. Opponents attacked by cold can save vs. breath weapon for half damage. The second is a cloud of paralyzation gas SO feet long, 40 feet wide, and 20 feet high. Opponents attacked by gas must save vs. breath weapon or become paralyzed for one round per age category of the dragon, plus 1d8 rounds. (See "Silver Dragon Information by Age Class" at bottom of this page for damage.)Dragon Tactics and Attacks (CWS)
===Noncombat Proficiencies===
* Bonus: KindredbondCWS Table 12
* Lookup Table 13: Dragon Proficiencies - Table B, to choose
** Dragon Noncombat Proficiencies share names with non-dragon ones, but they do work differently. Lookup the "Campaign Option: Council of Wyrms Setting" section of each Noncombat Proficiencies to see how they work.
==Spell Slots==
The "Silver Dragon Information by Age Class" table at the bottom of this article lists the spell slots at each age class. 
If certain kits are selected, they replace the default spell slot table.
==Silver Dragon Abilities==
Special Abilities:Special and Innate Abilities (CWS)
* can communicate with any intelligent creature (16% chance at hatchling, 5% increase at each new age category);
* spells and magical abilities at 6th level plus combat modifier;
* immune to cold.
Innate Abilities:
* Hatchling: polymorph self three times per day, cloud walk (functions continuously but can be negated and resumed at will);
* Young: feather fall twice per day;
* Juvenile: wall of fog once per day;
* Adult: control winds three times per day;
* Mature Adult: control weather once per day;
* Old: reverse gravity once per day.
Using cloud walk, a silver dragon can tread on clouds or fog as though on solid ground.
==Common Dragon Abilities==
* Communicate with Intelligent Creatures
* Lair Clairaudience
* Dragon Sense
* Dragon Fear
* Wealth Options: Each dragon starts play with a single item in its bonded hoard. This item, a gem or lump of precious metal appropriate to the dragon's type, starts with a value of 1,000 gold pieces multiplied by the hatchling's Hit Dice total. Part of the item is consumed during incubation, so that when the hatchling emerges from its egg, the item is reduced in value. This reduction is equal to the total of the hatchling's Strength and Constitution scores multiplied by 100 gp.
* Dragons vs Weapons Immune Creatures: Dragons can hit creatures that are immune to normal and certain magical weapons, depending on the dragons' Hit Dice total. This is outlined on the table that follows.
:
Dragon'sHit Dice	Can Hit CreaturesRequiring
4-5 	+1 weapon or better
6-7 	+2 weapon or better
8-9 	+3 weapon or better
10+ 	+4 weapon or better
==Silver Dragon Information by Age Class==
 Silver Dragon Information by Age ClassCWS Table 4 & CWS Table 5
AgeClass	CombatModifier	FearRadius	Fear SaveModifier	Body Lgt. (feet)	Tail Lgt. (feet)	AC 	Breath Wpn.	Spells (W/P)	MR
1 	+1 	Nil 	Nil 	8-18 	3-6 	0 	2d10+1 	Nil 	Nil
2 	+2 	Nil 	Nil 	18-30 	6-12 	-1 	4d10+2 	Nil 	Nil
3 	+3 	Nil 	Nil 	30-42 	12-16 	-2 	6d10+3 	Nil 	Nil
4 	+4 	Nil 	Nil 	42-52 	16-21 	-3 	8d10+4 	2 	Nil
5 	+5 	15 yards 	+2 (+6) 	52-63 	21-27 	-4 	10d10+5 	22 	25%
6 	+6 	20 yards 	+3 (+7) 	63-74 	27-32 	-5 	12d10+6 	221 	30%
7 	+7 	25 yards 	+1 (+5) 	74-85 	32-37 	-6 	14d10+7 	222 	35%
8 	+8 	30 yards 	0 (+4) 	85-96 	37-43 	-7 	16d10+8 	2221/2 	40%
9 	+9 	35 yards 	-1 (+3) 	96-108 	43-48 	-8 	18d10+9 	2222/22 	45%
10 	+10 	40 yards 	-2 (+2) 	108-120 	48-54 	-9 	20d10+10 	22221/221 	50%
11 	+11 	45 yards 	-3 (+1) 	120-134 	54-60 	-10	22d10+11 	22222/222 	55%
12 	+12 	50 yards 	-4 (0) 	134-148 	60-67 	-11	24d10+12 	222221/2221 	60%
== References ==
Category:Dragons
Category:Player Character Races
Category:Council of Wyrms Races