Rosechromes (game)

Rosechromes is a life simulation role-playing game developed by Skyfly Games and is set to release on Steam by February of 2021. Its gameplay is said to take some inspiration from both Long Live the Queen and the Animal Crossing franchaise.
== Synopsis ==
The player follows the role of a young junior student who enrolls in Rosechrome Academy in order to obtain new skills and relationships throughout the four years, while leading up to their graduation diploma. However, due to the player's coincidental fulfilling of a prophecy, various people tend to take advantage of it by trying to prevent it from happening.
=== Opening ===
The game starts with the player dreaming about wandering through the seemingly abandoned town before nearly getting attacked by a strange aggressive creature before waking up on a train to the academy. A random student sitting next to you then asks several questions, mostly for avatar customization and the nearby town name.
Afterwards, the train stops near the school as the principal gives his quick speech and the first day starts. The classes for every track is randomized and at least one student would give a tutorial of how said class would work. After school, the player is able to choose what they would like to learn about next.
== Gameplay ==
The player's avatar has a set of statistics would change depending on their planned schedule, accuracy in a certain lesson, and choices selected in scenarios. While most schedules usually change by random, the player can change them at their will. During classes, there's a chance that certain situations will occur from your avatar's current status. Afterwards, the player can explore the nearby town, assign to a profession, shop, or talk to the fellow classmates and townsfolk.
=== Customization ===
In addition to the player's schedule, choices, and current status, they are also able to customize their avatar's appearance, basic portfolio, and dormitory. Clothes can be bought at the Stargazed Wardrobe, furniture at the Dorm Depot, and changing your gender/species at the Morphtron-3000.
However, furniture and other primitive items such as tools and foods can also be made at certain workbenches, usually requiring a recipe card. Certain fabrics called Bows can be used to customize the item's colors or materials.
== School/Town Features ==
=== Societies ===
Optionally, the player can join special clubs after school called Societies, which each have their own purposes, tasks, and standards. Some student NPCs will be known as "semi-special" for founding or leading a certain society.
After the first school year, the player can also create and join other societies created by other players if they're online, which includes an icon, description, and virtual chatroom.
=== Professions ===
Similar to school societies, the player can pick a certain profession that lasts up to a month before paying for it again, but can still quit anytime. Each profession has specific tasks based off the occupation, usually for mini-games.
Job 	Description
Club Leader	This will automatically be assigned to you whenever you create a society, allowing you to manage it and its member list.
Adventurer 	With this profession, you'll be able to select out tasks and bounties from the Adventurer's guild to earn some sweet rewards.
Merchant 	Whether in a pre-existing business or your own, this profession allows one to sell items for certain prices and even have occasional sales.
Mailman 	Deliver mail and other packages to various townsfolk using the information given from the list.
== Character Features ==
For a full list of the townsfolk and student NPCs, see Rosechromes/NPCs. Note that the page is still in construction.
There are three types of supporting characters besides the player: students, townsfolk, and special characters. Unlike the other two, specials are usually granted with a certain profession, either as part of or outside of the school staff. Students can also have a chance to live near or within the nearby town. 
Alongside their usual name, appearance, and gender, they will also have up to three personality traits, description when viewing them on the Student Log, main skill, and a special hobby trait that can only be viewed by their actions. 
=== Personality Traits ===
Similar to those in Animal Crossing, Rosechromes has a personality system that help distinguish and add quirks to normal characters. Both students and townsfolk can contain up to three of these personality traits, which help define and build up their overall character. 
For a full list of these personality traits and their meanings, see Rosechromes/NPC Traits.
=== Hobby Traits ===
N/A
=== Friendship Levels ===
The best way to know a certain type of normal NPC is through raising your friendship level with them. There are various methods of doing so, such as talking to them regularly or giving them gifts. It also helps add points to your progress bar, and even gives out rewards when reaching certain levels.
However, the friendship level for certain NPCs can also decrease up to zero, simply by being rude to them. Another rarer method is by getting higher grades than them, which has a chance to make them jealous of you.
=== Reputation Bar ===
This is usually affected by your choices during conversation and general friendship levels with the normal NPCs within the game. There are two types of social choices: Positive and Negative. Positive choices raise the current NPC's friendship level with you, as negative ones do the opposite.
As for the Reputation Bar, however, there are two types of points within the reputation bar that effects how the player is viewed by other villagers, each represented and altered by the types of social choices selected. However, with the reputation bar being a hidden feature, the only method of viewing your current social status is through titles. Here are five of them: 
* Chaotic - The maximum level of the Negative Points. With this title, the player will be seen as nothing but mean, thus being avoided by most NPCs.
* Bully - This title is gained when the player has committed 20 negative choices. Some NPCs, usually those whose the player has been mean to would try to avoid them as much as possible.
* Neutral - The only level that isn't inflicted on either side, and is the starting title the player gains at the start of the game. However, this doesn't effect how NPCs see them, unlike the others.
* Friendly - This title is gained when the player has committed 20 positive choices. Some NPCs, usually those whose the player was nice to, would have a fairly decent opinion and interaction with them.
* Lawful - The maximum level of the Positive Points. With this title, the player is often seen as pure and careless, thus being given great interaction with many NPCs.