Level

Tibian levels represent the experience of a character. The more experience, the more levels a character will have. All characters start at level 1 when they first enter the game, in the Tutorial Island. They gain experience by killing monsters, bosses, or by completing certain quests. At level 8, a character is allowed to leave the initial islands (Rookgaard or Dawnport).
The amount of experience needed for the next level will increase for every level a character gets. As far as is known, there is no limit to the number of levels that can be gained. On the official website, the full experience table lists how much experience is needed to reach a certain level. Although that table is not always kept up to date, and there have been occasions where players gained levels still not listed on it. When reached level 270, there was a "tibia server database, level limit" that prevented him from gaining certain advancements for his level.
How many experience points are needed for each level can be found in the formula page, which also contains the effects on damage and healing.
== Benefits & Scaling ==
Every time a character gains one level, they receive:
* Extra health points.
* Extra mana.
* Extra capacity.
* One extra speed.
* One extra promotion point (for characters above level 50).
Level has a direct effect on spell and melee damage. Since (patch 13.05.12657), the scaling of damage and healing was adapted to:
* Until level 500: no change, damage and healing +1 every 5 levels
* As of level 501-1100: damage and healing +1 every 6 levels
* As of level 1101-1800: damage and healing +1 every 7 levels
* As of level 1801-2600: damage and healing +1 every 8 levels
* As of level 2601-3500: damage and healing +1 every 9 levels
* Above level 3500 it continues with the same logic (steps of 500, 600, 700, etc.)
== Global Firsts ==
The following were the first players across all Game Worlds to reach levels multiple of 100: 
Level	Date 	Player 	Comment
100 	April 23, 2002 	Bubble 	Tibianews Article
200 	December 05, 2004 	Bubble 	Tibianews Article
100 	August 09, 2006 	Sunrise 	On Rookgaard
300 	March 06, 2007 	Mateusz Dragon Wielki	
400 	December 24, 2008 	Lord'Paulistinha 	
500 	November 23, 2010 	Tomurka 	
600 	May 10, 2012 	Maurolkit 	
700 	November 05, 2013 	Kharsek 	
800 	November 08, 2014 	Kharsek 	
900 	September 14, 2015	Kharsek 	
1000 	August 07, 2016 	Kharsek 	
1100 	December 17, 2017 	Kharsek 	
1200 	August 22, 2018 	Lyh 	The character has since changed name multiple times
200 	October 03, 2018 	Leaver 	On Rookgaard
1300 	June 04, 2019 	Kharsek 	
1400 	October 16, 2019 	 	
1500 	March 10, 2020 	 	
1600 	July 29, 2020 	 	
1700 	December 08, 2020 	 	
1800 	March 24, 2021 	 	
1900 	July 17, 2021 	 	
2000 	December 22, 2021 	and 	Both characters got level 2000 at the same time
2100 	May 26, 2022 	 	
2200 	October 23, 2022 	 	
2300 	March 10, 2023 	 	
2400 	August 23, 2023 	 	
2500 	January 3, 2024 	 	
2600 	May 18, 2024 	 	Renamed from Dejair Invencivel
2700 	October 17, 2024 	 	
== Milestones ==
Players often celebrate certain levels as milestones. This is a list of levels that have some significance, and the reasoning behind them.
* 8: Beginning of Mainland adventures.
* 20: Vocation Promotion, quests Desert Dungeon Quest.
* 40: Quests Orc Fort Quest, the djinn war (green and blue), 1,000 mana (Druid & Sorcerer)
* 41 - 42: 1,000,000 experience.
* 50: Quests Black Knight Quest, Deeper Fibula Quest, Thieves Guild Quest.
* 51: Access to the Wheel of Destiny
* 60: Access to Demona.
* 70: Vampire Shield Quest.
* 80: Quests: The Pits of Inferno Quest, Wrath of the Emperor Quest, and Behemoth Quest.
* 100: First triple digit level, quest The Inquisition Quest.
* 250: Quests Feaster of Souls Quest, Soul War Quest, Primal Ordeal Quest, Rotten Blood Quest
* 1000: First quadruple digit level.
Category:Skills