Amulets

For a complete list of all Amulets definied in this wiki, see :Category:Amulet (Item Slot).
Category:Accessory (Item Type)
Amulets, or Charms, can be equipped in one of the three Amulet slots on your Character Sheet UI. Once placed they accrue points based on their type and bonuses until they have reached their maximum capacity. This does not stop you from earning points, but no more points will be added to the charm beyond it's maximum.
Equipping a new charm of the same type as one already equipped will destroy the equipped charm and replace it with the new one. This includes Player Experience and Pet Experience versions, but not Player Talent vs. Pet Training amulets. IF they appear on the same table, below, they will conflict. So, for example, will overwrite and destroy an equipped , and it will do it instantly and without warning!
Once a charm is full, right-click on it to convert it into an Orb (or Fruit). Although all charms are Bound, Orbs are not and can be mailed, traded or sold. Using an orb gives the user all the points stored in the orb. The name of the orb will contain it's value, such as an . Fruits do the same thing but apply to a Pet when you feed it the Fruit. "Source of"'s replace all of a pool when it reaches 50%.
* - Stores Experience (via an ), then grants Experience when used
* - Stores Peak Experience as earned, converts to a when filled
* - Grants Peak Experience when used
* - Grants Training Points (TP) when used
* - Increases Pet Experience when fed to a Magic Pet
* - Increases Pet Training Points when fed to a Magic Pet
Prefix names affect the amount of points a charm can hold and how much bonus is added.
Bonus Prefixes
{| class="wikitable"	Prefix 	Talent 	Experience
Basic 	1,000 	10,000 	
Intermediate	5,000 	50,000 	
Advanced 	10,000 	100,000 	
Superior 	100,000 	1,000,000 	
Golden 	1,000,000	10,000,000	
† Not all Amulets are for sale, and those that are may not be available all the time.
Charm	Capacity 	Cost †	Rate
 	10,000 XP 	 	
 	100,000 XP 	 	
 	100,000 XP 	 	+300%
 	1,000,000 XP 	 	
 	1,000,000 XP 	 	+500%
 	10,000,000 XP	 	+300%
Charm	Capacity 	Cost †
 	5,000,000 XP 	
 	10,000,000 XP	
Charm	Capacity 	Cost †	Rate
 	1,000 TP 	 	
 	5,000 TP 	 	
 	10,000 TP 	 	
 	100,000 TP 	 	
 	100,000 TP 	 	+500%
 	1,000,000 TP	 	
 	1,000,000 TP	 	+300%
Name	Capacity 	Cost
 	1,000 Pet TP	
Name	Capacity 	Cost
 	10,000 PetXP	
Other Amulets
Name	Cost