Poison (status)

Poison , sometimes abbreviated to Pois, is a common status effect in the Final Fantasy series, and appears in every single installment. Poisoned units take damage each turn during battle, and may take damage out of battle depending on the game, however it can only kill them when in battle.
In some games, the poison may remain after the battle, depending on what monster poisoned the character. This does not necessarily mean that the character will take damage while walking, but the character will be poisoned at the start of battles, and the poison will remain throughout the battle until it is cured. However, some monsters' poisons are temporary and the characters recover from it during the battles.
The damage from poison usually occurs after the character's turn. In some games, the damage will not occur if the poisoned character slays all of the enemies the party is facing, but this bug was fixed in later games. In some later games using the ATB system, poison damage occurs every couple of seconds, more often when Haste is in effect.
Poison can be cured by using an Antidote. Several games also have a spell called Poisona which cures Poison, and Esuna or Basuna will also cure the effect. This is another debuff called Venom which is alternatively stronger or weaker than Poison and may have different penalties and cures.
==Appearances==
===Final Fantasy===
Poison removes 1/20 of the afflicted character's maximum HP at the end of every turn. This status remains after battle and, if not cured, will remove one HP every time the player takes a step in the field, reducing the victim to just 1 HP in the worst-case scenario. This status can be removed by an Antidote and the White Magic spell Poisona.
This status can be inflicted on the party through the use of the attack Poison Darts and through a majority of physical attacks, including those of the Ooze, Snake, and Wolf family. Due to a bug in the game, enemies cannot be Poisoned, though it is impossible to do so as there is no way of inflicting the status on enemies.
===Final Fantasy II===
Poison removes a small amount of HP from the afflicted character at the end of every turn. This status remains after battle and, if not cured, will remove one HP every time the player takes a step in the field, reducing the victim to just 1 HP in the worst-case scenario. This status can be removed by an Antidote and the White Magic spell Esuna at any level.
===Final Fantasy III===
Poisoned characters will lose 1/16 of their max HP at the end of each round, and while walking on the field map, will lose 1 HP per step. Damage taken from Poison outside of battle cannot kill a Poisoned character.
Game Element 	Type 	Effect
Hellish Claws	Weapons	Inflicts Poison when attacking physically.
Poison Arrow 	Weapon 	Inflicts Poison.
Poison Dagger	Weapon 	Inflicts Poison when attacking physically.
In addition to the above, several monsters can inflict Poison through physical attacks, being the Killer Bee, Poison Bat, Hermit, Hornet, Poison Toad, Needle Monkey, Death Needle, Ouroboros, and Greater Boros.
===Final Fantasy IV===
When poisoned, characters' skin turn a purplish hue and falls to a crouching position. Enemies gain no visual appearance when poisoned. Poison damages a character periodically during battle for 1/8 of their max HP and may last outside of battle, removing 1 HP for every step taken on the field.
All Poisoned characters also lose 42 HP if Teleport is cast. Higher Stamina slows the frequency. Haste accelerate the effect, while Slow delays it. The status disables Yang's Focus command.
All the SNES versions, the original Japanese GBA port, and the North American Advance release, contain a bug where resistance to Poison is ignored for both player characters and monsters. Poison still fails in boss battles, because all status spells are made not to work on bosses. The bug is fixed in the second Japanese GBA port and the European Advance version.
In the 3D version, Poison affects some bosses like Antlion and Leviathan. When an enemy or ally is poisoned, the poison damage is 1% of their max HP and is more consequently than non-3D versions.
====Final Fantasy IV -Interlude-====
The Poison status returns as a status effect and it functions the same way as its predecessor.
====Final Fantasy IV: The After Years====
The Poison status returns as a status effect. The Black Magic spell Poison, as well the weapons Poison Arrows, Poison Axe, Gigantaxe, and Hell Claw all inflict Poison to the enemy.
===Final Fantasy V===
A character inflicted with poison will lose HP equal to their Max HP/16. Outside of battle, every step taken will result in the poisoned party member losing HP equal to Max HP/64. A character under stop will not take damage from poison and those with zombie are immune. The player can inflict the status with the Poison spell and Poison Sword, and the Poison Axe weapon, among various other methods. Poison is healed with Antidote item and Poisona spell, among various methods.
===Final Fantasy VI===
A character afflicted with poison will take -elemental damage once every 17 seconds, with the amount of damage doubled on the second turn, tripled on the third, and so on until the eighth turn from where poison will continue to deal eightfold damage. Outside of battle, damage done from poison per step is equal to the character's max HP divided by 32. The poisoned character does not lose any HP when walking on stairs. Poison decreases the attacker's hit rate on the affected target by 25% apart from versions affected by the Evade bug.
===Final Fantasy VII===
Poison periodically inflicts Poison-elemental physical damage upon the afflicted unit and does not remain after battle. It can be cured using an Antidote and Remedy items, Poisona and Esuna spells and White Wind and Angel Whisper Enemy Skills, as well as Aeris's status-healing Limit Breaks.
====Crisis Core -Final Fantasy VII-====
Poison deals damage equal to 6.25% of max HP every 4 seconds.
In Reunion, Poison deals damage equal to 0.75% of max HP every 2 seconds. Zack will not stagger from Poison.
====Final Fantasy VII Remake====
 Poison gradually saps HP, but cannot bring the afflicted below 1 HP. It can be cured using Antidote, Remedy, , or Chakra, and can be inflicted with spells from the . It is opposed to Regen, overwriting an existing Regen status, and vice versa. It can be protected against with Resist, Star Pendant, +Poison Materia, or Ribbon in "Episode INTERmission".
====Final Fantasy VII Rebirth====
Poison gradually saps HP, but cannot bring the afflicted below 1 HP. It is opposed to Regen, one overwriting the other. It is applied with , , and , randomly from he Rancid Breath skill from , and certain enemy abilities and environmental effects. Poison is cured with Antidote, Remedy, , , and Chakra, and mitigated/avoided with Resist, star pendant, rebirth, and .
===Final Fantasy VIII===
right
Poison inflicts damage equal to a random variable between 5 - 7% of the target's max HP, after the afflicted unit takes an action and remains after battle until cured with an Antidote, Remedy, or the magic Esuna among other methods. The player can protect against it with ST-Def-J and inflict it with Bio, Pain, Quistis's ailment-inducing Blue Magics, Irvine's Dark Shot, and Doomtrain.
===Final Fantasy IX===
Poisoned characters receive gradual damage equal to 1/16th of their Max HP. Cured by the items Antidote and Remedy, or the spells Panacea, Esuna, and Angel's Snack. Prevented by Antibody support ability and applied by Poison, Bio, and Bad Breath spells. Poison is an effect in Poison Knuckles and Rune Tooth. If Zidane is poisoned and uses Flee the moment he is going to die from it, he will still use the ability even though he is KO, sending the other members to safety.
===Final Fantasy X===
Poison is very dangerous as after taking a turn it inflicts 25% of a character's maximum HP. The percentage can vary for enemies and some take no damage from Poison. It can Overkill an enemy if it accumulates with preceding damage when an enemy takes no action. Poison can be cured with items such as Antidote, and spells such as Esuna. Poison Ward can reduce the chance of Poison being inflicted, and Poisonproof can prevent it.
====Final Fantasy X-2====
Game Element 	Type 	Effect
Bio 	Arcana 	Inflicts Poison.
Envenom 	Instinct 	Inflicts non-elemental damage and Poison.
Poison Flurry	Flurry 	Inflicts non-elemental damage and Poison.
Cait Blizzard	Wildcat 	Inflicts Ice-elemental damage and Poison/Petrify.
Cait Fire 	Wildcat 	Inflicts Fire-elemental damage and Poison/Petrify.
Cait Thunder 	Wildcat 	Inflicts Lightning-elemental damage and Poison/Petrify.
Cait Water 	Wildcat 	Inflicts Water-elemental damage and Poison/Petrify.
Poison Knife 	Cutlery 	Inflicts non-elemental damage and Poison.
Poison Leaves	Fallalery 	Inflicts non-elemental damage and Poison to all enemies.
Bio Missile 	Machinations	Inflicts non-elemental damage and Poison.
Venom Wing 	Dextral Arts	Inflicts non-elemental damage and Poison.
Poison Mask 	Festivities 	Inflicts physical damage and Poison.
Poison Fang 	Enemy Attack	Inflicts non-elemental damage and Poison.
Poison Needle	Enemy Attack	Inflicts non-elemental damage and Poison/Sleep.
Poison Smog 	Enemy Attack	Inflicts non-elemental damage as well as Poison/Darkness to party.
Poisonproof 	Auto-Ability	Prevents Poison.
Kijo's Soul 	Auto-Ability	Causes permanent Poison and Berserk statuses. Granted by Bloodlust.
Majo's Soul 	Auto-Ability	Allows Black Magic to be used and cast very quickly with permanent Poison and Haste statuses. Granted by Wring.
====Final Fantasy X-2: Last Mission====
Poison causes the character to lose a fraction of their maximum HP every turn. Some fiends inflict the status with their regular attacks. The player can inflict it through the Poisontouch auto-ability, by using the Viper Extract item, or through the Black Mage's ability Bio. It can be healed with the Antidote Drink and Esuna Salve items or by the White Mage's ability Esuna.
===Final Fantasy XI===
Poison is a DoT effect inflicted by spells such as Poison, Poison II, and Poisonga, as well as numerous creature abilities. Poison has no additional stat debuff, and must be cured with Poisona (or a Wyverns Remove Breath) rather than Erase. Barpoison and Barpoisonra increase the the chance of a resist, shortening the duration or negating the poisoning entirely; effects that automatically inflict poison ignore this effect. Poison damage will wake characters from most forms of Sleep, and Poison Potions are sometimes used by players to exploit this effect.
As of the August 10, 2022 patch, there is now an unremovable version of poison status called Tainted , which the afflicted players have no choice but to simply wait out.
===Final Fantasy XII===
The status effect Poison damages the target for 6.25% of their max HP at certain intervals, but wears off over time. It can be cured using the items Antidote and Remedy and the spells Poisona, Esuna, and Esunaga. An enemy's death by Poison does not count toward chain level, allowing the team to eliminate an enemy without breaking chains if the foe is vulnerable to Poison. The damage from Poison is also unaffected by Reverse.
The status is inflicted with Poison and Toxify spells, as well as the Thorned Mace, Yakei, Bamboo Arrows, and Poison Bombs weapons. The Ensanguined Shield inflicts its wearer with ailments, including Poison. The Tourmaline Ring accessory protects against Poison status.
====Final Fantasy XII: Revenant Wings====
The Poison status causes units to suffer from damage over time and can only be cured by the spell Esuna.
Kytes can learn the Bio spell at level 12, and it inflicts Poison to foes in an area. Cúchulainn is able to use Blight and inflict Poison to one foe.
===Final Fantasy XIII===
Poison is a DoT effect that constantly damages the target's HP, draining a percentage of the target's total health. Like all status ailments, Poison is inflicted more often and lasts longer the higher the target's chain bonus is. In addition, it lasts for one more second for every 100 points of Magic the caster has.
Poison removes about 0.32% of the afflicted target's total health per second, or about 19.2% per minute. Poison alone can remove all of a target's health in just over 5 minutes. Because it removes a fixed percentage over time regardless of the number of hitpoints, it is advantageous on enemies with lots of HP. Unfortunately, most high HP enemies are immune to Poison. Two of the highest-HP enemies, however, Vercingetorix and Long Gui, are susceptible.
While summoning an Eidolon, the duration of Poison will be paused in Gestalt Mode, although it will continue to deal damage. When using an Eidolon's finisher attack, the opposite is instead true.
Game Element 	Type 	Effect
Poison 	Saboteur ability, Enemy ability	Inflicts Poison and deals minor magical damage to target.
Poisonga 	Saboteur ability, Enemy ability	Inflicts Poison and deals minor magical damage to targets within a wide radius.
Anathema 	Enemy ability 	Inflicts Poison, Slow, Imperil, Deshell, and Defaith onto one target.
Miasma 	Enemy ability 	Deals physical damage and may inflict Poison, Imperil, Slow, Deprotect, Deshell, and Daze on all targets within a wide radius, depending on the Cie'th.
Nerve Gas 	Enemy ability 	Deals damage to party and inflicts Poison.
Pollen 	Enemy ability 	Heals nearby Microchus or Picochus, while inflicting Dispel, removing buffs from characters, and inflicting Deprotect, Deshell, Poison, Imperil, and Curse, and buffing Microchus/Picochus with Bravery and Haste.
Spin Attack 	Enemy ability 	Deals moderate physical damage to target and may inflict Curse, Deprotect, Deshell, or Poison, depending on the enemy.
Virulent Breath	Enemy ability 	Deals moderate physical damage and may inflict Curse or Poison, depending on the enemy.
====Final Fantasy XIII-2====
Poison is a status that constantly damages the target's HP. There are more status healing items and magic that are capable of removing it, and the Saboteurs can still inflict it via Poison and Poisonga spells. As a new feature, some Paradigm Pack monsters are able to inflict Poison with their Feral Links.
Poison will nullify the effects of Regen, while still dealing damage. This is best demonstrated in fights against Caius Ballad.
Game Element 	Type 	Effect
Poison 	Saboteur Ability 	Deals damage to target and inflicts Wound damage and Poison.
Poisonga 	Saboteur Ability, Enemy Ability 	Deals damage to all targets and inflicts Wound damage and Poison.
Poison II 	Saboteur Ability 	Deals physical damage to target and inflicts Wound damage and Poison.
Heavy Poisonga 	Saboteur Ability 	Deals physical damage to all targets and inflicts Wound damage and Poison.
Poison Chaser 	Commando Auto-Ability, Enemy Ability	Boosts strength by 30% against enemies inflicted with Poison.
Resist Poison +X% 	Passive Ability 	Increases Poison resistance by 10/44/66%.
Perpetual Poison 	Passive Ability 	Inflicts character at start of battle with Poison. Cannot be cured in battle.
Biohazard Injection 	Feral Link 	Inflicts physical damage and Poison on target.
Belch 	Enemy Ability 	Deals damage through four attacks to all targets and inflicts Poison.
Knife 	Enemy Ability 	Deals damage to target and inflicts Poison.
Bloody Knife 	Enemy Ability 	Deals damage to target and inflicts Poison and Wound damage. Used after Deep-seated Grudge.
Grudge Knife 	Enemy Ability 	Deals damage to target and inflicts Poison.
Sharpened Knife 	Enemy Ability 	Deals damage to target and inflicts Poison.
Break Curse 	Enemy Ability 	Deals damage and inflicts Poison, Curse, Slow, and Daze to all targets.
Envenomate 	Enemy Ability 	Inflicts Poison.
Serial Killer 	Enemy Ability 	Deals damage to targets in a straight line and inflicts Poison, Deprotect, and Deshell.
Spin Attack 	Enemy Ability 	Deals damage in a straight line and inflicts Poison, Deprotect and Wound damage when used by Barbed Specter.
Venom Fang 	Enemy Ability 	Deals damage over multiple hits and inflicts Poison to target.
Virulent Breath 	Enemy Ability 	Deals damage over a small area and inflicts Poison, as well as Deprotect, Deshell, Debrave, Defaith, and Curse when used by Ugallu.
Miasma 	Enemy Ability 	Deals damage over a small area and inflicts Imperil when used by Cocytus and Poison when used by Varcolaci.
Acid Grenade 	Enemy Ability 	Deals damage over a small area and inflicts Deprotect, Deshell, Imperil, Poison, and Wound damage.
Eye of Bahamut 	Enemy Ability 	Deals damage through five attacks and inflicts Deprotect, Deshell, Poison, Curse, and Daze on the target.
Star Pendant 	Accessory 	Resist Poison +66%.
Delicate Star Pendant	Accessory 	Resist Poison +33%.
Durable Star Pendant 	Accessory 	Resist Poison +100%.
Martyr's Badge 	Accessory 	Resist Physical +75%, Debilitation, Perpetual Poison.
Martyr's Emblem 	Accessory 	Resist Magical +75%, Debilitation, Perpetual Poison.
Lightning Cross 	Accessory 	Magic +66%, Debilitation, Perpetual Poison.
Sergeant's Badge 	Accessory 	Strength +66%, Debilitation, Perpetual Poison.
====Lightning Returns: Final Fantasy XIII====
Poison drains the afflicted's HP over time, equal to 0.5% max HP every second. Lightning can inflict it with Poison and Poisonga spells, and if afflicted herself, can heal it with Remedy or Mega Remedy. It expires on its own after a time. Poison cancels out Regen, and vice versa.
Fang uses Poison Hunter on enemies afflicted with Poison dealing increased damage.
Star Bracelet makes Lightning immune to Poison.
During "A Testing Proposition" quest, Lightning must use Nektar Mk II when afflicted with Poison.
Uniquely, the last enemy in a battle can die to Poison during the short window between Lightning being KOd and the Item/Energy Point ability menu opening. If this happens, Lightning is revived with 1 HP.
===Final Fantasy XIV===
Poison is a common and generic damage-over-time effect inflicted by various creatures in Eorzea, marked with a red claw-like icon. With a few exceptions, it can almost always be removed by Esuna/Leeches/Exalted Detriment or by using an Antidote. Some poison may have a stacking property, where the number of stacks indicates the intensity of the damage.
A similar but distinct effect is Pollen, which is colored magenta and applies only while standing in harmful terrain effects.
===Final Fantasy XV===
Some enemies can inflict Poison on the party, which gradually drains the afflicted target's HP and disables HP regeneration. Targets with Poison will not have their HP reduced below 1. Poison is healed with an Antidote or Remedy. Star Pendant and Ribbon immunize the wearer to Poison, and some food provide Poisonproof and Resilient.
The player can inflict Poison on enemies via certain weapons, Elemancy, and Ignis's Venom Fang.
A Poison effect called Envenomed also exists as a damage floor in Zegnautus Keep and Daurell Caverns.
====King's Knight -Wrath of the Dark Dragon-====
When afflicted with Poison, a unit will slowly lose HP for several seconds before it wears off. This is marked by a venomous brew over the unit's head. Poison can be triggered by enemy attacks, or by walking into the effect field of a poison flower. Poison flowers, however, are safe to shoot from a distance; though not a required target, they can be destroyed in 3-5 shots.
===Final Fantasy Tactics===
A character inflicted with Poison glows green. At the end of their turn, they take damage equal to 1/8 of their maximum HP. Poison lasts for 36 ticks.
Poison can be inflicted with Poison, Poisonous Frog, Forbidden Dance, Venom Fang, Bad Breath, Grand Cross and Bio.
Japa Mala, Cachusha and Ribbon can all be equipped to prevent Poison.
===Final Fantasy Tactics Advance===
Poison damages an unit at the beginning of its turn.
*Poison Claw, learned by Blue Mages.
*Poison, learned by Alchemists and Red Mages.
*Bio, learned by Sages.
*Swarm Strike, learned by Fencers.
*Beso Toxico, learned by Snipers.
*Green Gear, learned by Gadgeteers.
====Final Fantasy Tactics A2: Grimoire of the Rift====
Poisoned characters will lose 1/10 of their HP at the beginning of their turn. Poison can be cured by either using an Antidote or Remedy, or by using certain abilities or magicks, such as the Paladin's Nurse and the White Mage's Esuna.
===Final Fantasy Tactics S===
===Vagrant Story===
Poison is a status effect that decreases a target's HP over time. Ashley can cast it using the Grimoire Venin and later on the Sorcery Spell Poison Mist. Ashley can also use his Chain ability Snake Venom to inflict Poison on a single enemy. Stepping on the Poison Trap also causes Poison.
It may be removed using the Grimoire Antidote and later on the Shaman spell Antidote, or the Grimoire Purifier and later on the Shaman spell Clearance. Items that remove it include Panacea and Fairy Chortle. The Cure Panel Trap also removed Poison among other spells. Equipping the Death Queen gem to a shield increases status evasion by 30%.
===Final Fantasy Type-0===
The target loses HP at a rate of 7.5 per second. The Regen status in cancelled. When Poison is inflicted on a target already Poisoned, the duration will be reset. Bio can be used to inflict Poison.
===Final Fantasy Crystal Chronicles===
====Final Fantasy Crystal Chronicles: Echoes of Time====
====Final Fantasy Crystal Chronicles: My Life as a Darklord====
===Final Fantasy Crystal Chronicles: Ring of Fates===
===Final Fantasy Mystic Quest===
A poisoned character will take damage at the end of the round, it can be removed with either a Heal Potion or the Heal spell.
Game Element	Type 	Effect
Heal 	White Magic 	Can inflict Poison, Confusion, Sleep, Paralyze, or Petrify on a single enemy.
Cat Claw 	Weapon 	Can inflict Poison and Paralyze.
Charm Claw 	Weapon 	Can inflict Poison, Paralyze, Sleep, Confusion, and Blind.
Dragon Claw 	Weapon 	Can inflict Poison, Paralyze, Sleep, Confusion, Blind, Stone, and Silence.
Ninja Star 	Weapon 	Shoot-elemental weapon that can inflict Poison and Paralyze.
Poison Flour	Enemy Ability	Inflicts Poison.
Poison Fluid	Enemy Ability	Inflicts Poison.
Poison Snake	Enemy Ability	Non-elemental attack and can inflict Poison.
Poison Sting	Enemy Ability	Non-elemental attack and can inflict Poison.
Poison Thorn	Enemy Ability	Non-elemental attack and can inflict Poison.
Poisonbreath	Enemy Ability	Inflicts Poison to both characters.
Rotten Mucus	Enemy Ability	Non-elemental damage and can inflict Poison.
Silver Web 	Enemy Ability	Non-elemental attack and can inflict Poison and Confusion.
===Final Fantasy Adventure===
Pois (Poisoned) is an ailment that quickly depletes Sumo's HP. The item Pure (Antidote) or the magic spell Heal can remove it immediately. Fuji's variant of Cure cannot remove it, but its Regen effect can slightly offset the HP-sapping effect.
===The Final Fantasy Legend===
Units afflicted with this status lose HP at a fixed rate per turn in battle, and with each step on the field map. HP cannot drop below 1 on the field, and the status has no effect in towns. It can be removed with the Antidote item.
Game Element	Type 	Effect
 	Armor 	Grants resistance to Fire, Ice, Elec, Poison, Stone, Para, Weapon, and Quake.
 	Helmet 	Grants resistance to Fire, Ice, Elec, Poison, Stone, Para, Weapon, and Quake.
 	Shield 	Grants the party Fire, Ice, Elec, and Poison resistance with 80% success.
 	Enemy Ability	Counterattacks with Pois.
 	Enemy Ability	Inflicts Poison on enemy.
 	Enemy Ability	Inflicts Poison on enemy group.
 	Enemy Ability	Resists Fire, Ice, Elec, Pois, Ston, Para, Weapon, and Quake.
 	Enemy Ability	Resists Pois element and status.
===Final Fantasy Legend II===
A unit that is poisoned will loses about 10% of their max HP at the end of every turn. It also affects damage returned by counterattacks.
Game Element	Type 	Effect
 	Enemy Ability	Inflicts Pois; one enemy.
 	Enemy Ability	Wait for attack; inflicts Pois on attacker.
 	Enemy Ability	Strong against status change (combination of Poison, Para, Stone, and Weapon).
 	Enemy Ability	Strong against elemental magic (combination of Fire, Ice, Thunder, Poison, Quake).
 	Enemy Ability	Strong against status attacks (combination of Para and Poison).
 	Enemy Ability	Strong against poison-elemental attacks (both damage and status inflicting).
===Final Fantasy Legend III===
The poisoned target will take damage at the end of each round. It can be removed by Heal, Venom, Cycle, Antedot, and Elixir.
Game Element	Type 	Effect 	Description
 	Black Magic 	Can inflict Pois. 	Can inflict Pois or cure Pois.
 	Enemy Ability	Can inflict Pois. 	Poisons all enemies.
 	Enemy Ability	Can inflict Mute, Pois, Para, Conf, Sleep, and Petri.	Inflicts two random statuses on all enemies at 100%.
 	Enemy Ability	Inflicts Poison. 	Poisons one enemy.
 	Enemy Ability	Inflicts Poison. 	Automatically counterattacks by inflicting the Poison status.
===Final Fantasy: The 4 Heroes of Light===
===Final Fantasy Dimensions===
right
===Dissidia Final Fantasy NT===
===Dissidia Final Fantasy Opera Omnia===
===Pictlogica Final Fantasy===
===Final Fantasy Artniks Dive===
===Final Fantasy Record Keeper===
===Final Fantasy Explorers===
===Final Fantasy Brave Exvius===
===Mobius Final Fantasy===
===World of Final Fantasy===
Poison inflicts damage after every every turn.
Game Element	Type 	Effect
 	Active Ability 	Inflicts Poison/Blindness/Oblivion/Slow/Confusion on a single target.
 	Active Ability 	Absorbs a single target's HP and inflicts Poison.
 	Active Ability 	Inflicts neutral Physical damage/Poison on a single target.
 	Active Ability 	Inflicts neutral Physical damage/Poison on a single target.
 	Active Ability 	Inflicts neutral Physical damage/Poison on a single target.
 	Active Ability 	Inflicts neutral Magical damage/Poison on a single target.
 	Active Ability 	Inflicts Physical Wind damage/Poison on a single target.
 	Active Ability 	Inflicts Magical Dark damage/Poison to all targets.
 	Active Ability 	Inflicts neutral Physical damage/Poison/Death on a single target.
 	Active Ability 	Inflicts neutral Physical damage/Poison/Magic Defense ↓ on a single target.
 	Passive Ability	Protects the user against Poison.
 	Passive Ability	Gives the user's "Attack" command a chance of inflicting Poison.
 	Passive Ability	When user is hit, Poison is sometimes inflicted on the assailant.
 	Passive Ability	Raises the user's critical chance on a poisoned target.
 	Item 	Sometimes inflicts Poison to a single target.
 	Mirajewel 	Raises Lann or Reynn's Resistance to Poison to 100.
 	Ability Seed 	Raises a Mirage's Resistance to Poison to 100.
===Chocobo's Dungeon 2===
===Final Fantasy Fables: Chocobo Tales===
Poison is a status effect that results in the victim gaining double damage against green zones.
;Cards that cause Poison
*Tonberry's Poison Cloud
*Cactuar's 1000 Needle+
*Typhon's Chow Time
*Cactuar's Poison Barb
*Adamantoise's Miraculous Shell+
====Final Fantasy Fables: Chocobo's Dungeon====
==Non-Final Fantasy guest appearances==
=== Bravely Default ===
While Poisoned, the character takes periodic damage at the beginning of each turn before selecting their actions, or after taking a few steps. It is represented by dark green bubbles seeping upwards out of the afflicted character's head area.
==Gallery==
FFI Poison Status PS.png|Final Fantasy (PSX).
FFI PSP Poison Status.png|Final Fantasy (PSP)
FF1_3DS_Poisoned.jpg|
FFII NES Poison Status.png|Final Fantasy II (NES).
FFII Poison Status PS.png|Firion poisoned in Final Fantasy II(PS).
FFII Poison Status GBA.png|Firion poisoned in Final Fantasy II (GBA).
FFII PSP Poison Status.png|Guy poisoned in Final Fantasy II (PSP).
FFIII Poison Status.gif|Poison in Final Fantasy III (NES).
FFII NES Poison.png|Poison in Final Fantasy III (NES).
FFIII Poison Status.PNG|Arc poisoned in Final Fantasy III (DS).
FFIV Poison status.png|Rydia poisoned in Final Fantasy IV (SNES).
FFIVDS Poison Status.png|Tellah poisoned in Final Fantasy IV (DS).
Poisoned ffiv ios.PNG|Final Fantasy IV (iOS).
Moving_with_poison_ffiv_ios.PNG|Moving with Poison in Final Fantasy IV (iOS).
FFIV PSP Poison Status.png|Final Fantasy IV (PSP).
TAY Wii Poison Status.jpg|Porom poisoned in Final Fantasy IV: The After Years.
FF4PSP Status Poison.png|Palom poisoned in Final Fantasy IV: The After Years (PSP).
FFV Poison status.png|Lenna poisoned in Final Fantasy V (GBA).
FFVI Poison status.png|Celes poisoned in Final Fantasy VI (GBA).
FFVI iOS Poison Status.png|Final Fantasy VI (iOS).
FFVII Poison Status.png|Cloud and Aerith poisoned in Final Fantasy VII.
VIICC Poison Status.jpg|An enemy inflicted with poison in Crisis Core -Final Fantasy VII-.
Poison Status from FFVII Remake.jpg|Final Fantasy VII Remake.
FFVIII Poison Status.png|Irvine poisoned in Final Fantasy VIII.
FFIX Poison Status.png|Eiko poisoned in Final Fantasy IX.
FFX Poison Status.png|Tidus poisoned in Final Fantasy X.
Floral fallal battle.jpg|Enemies poisoned in Final Fantasy X-2.
Poison-status-ffxii.jpg|Vaan poisoned in Final Fantasy XII.
Fang poisoned.jpg|Fang poisoned in Final Fantasy XIII.
Final_Fantasy_XV_Battle_Status_System.jpg|Ignis poisoned in Final Fantasy XV Episode Duscae.
Poison-status-FFXV.png|Noctis poisoned in Final Fantasy XV.
FFT Poison Status.png|Final Fantasy Tactics.
FFTA Poison Status.png|Final Fantasy Tactics Advance.
FFTA2 Poison Status.png|An enemy bangaa under Poison in Final Fantasy Tactics A2: Grimoire of the Rift.
RoF Poison Status.PNG|Final Fantasy Crystal Chronicles: Ring of Fates.
EoT Poison Status.png|Final Fantasy Crystal Chronicles: Echoes of Time.
MysticQuestPoison.PNG|Final Fantasy Mystic Quest.
FFA Pois Status.png|Final Fantasy Adventure.
FFLII Pois Status.png|Final Fantasy Legend II.
FFT4HoL Poison Status.png|Final Fantasy: The 4 Heroes of Light.
FFD Poison Status.PNG|Final Fantasy Dimensions.
FFD Poison Damage.jpg|Poison damage on the map in Final Fantasy Dimensions.
DFFOO Poison Status.png|Dissidia Final Fantasy Opera Omnia.
PFF Poison Status.png|Pictlogica Final Fantasy.
FFRK Poison Status.png|Final Fantasy Record Keeper.
FFBE Poison Status.png|Rikku under Poison in Final Fantasy Brave Exvius.
WoFF Poison Status.png|World of Final Fantasy.
CD2 Poison Status.png|Chocobo's Dungeon 2.
de:Gift (Zustand)
Category:Negative status effects