Vehicles/PIRATE FERRET 1

==Description==
The Ferret is an advanced 45 ton fast attack Hovertank. In particular this looks like it was originally a Mark 1, or as it's commonly called 'The Dook.' It's mostly there, except the LAMS, with some typical pirate changes. They swapped the Reactive armor for Reflective +Spall Liner for some reason. And there's a pair of really weird 2-tube NARC launchers with shaped charge pods loaded instead of the Streak SRM. It's janky but I bet it would really mess up the insides of anything it hits.
Missions	Source 	Affinity
5 	Generic 	Warrior: +1 Piloting Boost
10 	Generic 	Veteran: +1 Guts Boost
40 	Slippery Customer 	Nothing to See Here: +2 Local ECM, -10% Signature (Quirk)
60 	Crew Compartment (2)	Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors (Gear)
60 	Generic 	Master: +1 Tactics Boost
100 	Generic 	Elite: +1 Gunnery Boost
==Vehicle Bay==
 	 	Left 	Center 	Right
Front 	Health	 	A=190 S=25	
Front 	Fixed 	 	
Crew Compartment (2)
FCS Vehicle Std.
Sensor Recon
2x Medium PPPPPPulse
2x NARC Launcher (P)	
Sides/Turret	Health	A=140 S=25	 	A=140 S=25
Sides/Turret	Fixed 	
Left Hover Jets
Heat Sink	 	
Right Hover Jets
Heat Sink
Rear 	Health	 	A=110 S=25	
Rear 	Fixed 	 	
2x Ammo Narc Explosive
Ammo Narc Stickybomb
Structure (1)
Hover Propulsion System
Reflective Coating
Spall Liner
Guardian ECM
Engine
Engine Core 170
3x Heat Sink
Beagle Probe (2)
Coolant
Advanced Optics MK1 (AddOn)
IFF Jammer MK1 (AddOn)	
Questions || RTVer: Lance-A-Lot 1.0.0 || Render 2.2 || ID: \Optionals\PirateTech\Base\vehicle\vehicledef_FERRET_1_PIRATE.json