Dicing with Death: Episode 223

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==Synopsis==
The new Warlock of Shine (Radium) named Fenix is assigned to deal with a Dark Knight in a strip mine in the forest outside the town of Kneecap. Fenix scouts out the mine and finds out that it is guarded by ogres that prevent him from getting closer. He then finds out the Dark Knights name is Kel Lakona, a family name that helped Scoria rule over the region near his village from before the war.
==Warlock Rule Changes==
* 10 MP per level + bonus from High Constitution (+1 at 15, +2 at 16, +3 at 17, +4 at 18).
* Regan MP
** Within Patron's House/Lair = 1 MP per hour
** In congress with Patron = 2 MP per hour
* Relic of the Patron
** Gain MP when sleep with Relic (1 mp per hr)
** Lose MP when asleep without Relic (1 mp per hr)
* Acquire Spells
** Level ups for spells
** New commitment level with patron
** Be full mana and be in congress with Patron
* Casting Spells
** Spell failure rate is by Wisdom as per Priest classes
* No Multiclass with Divine Classes (Priests/Paladins)
* Benefits for each commitment level (work-in-process)
* No spell book used
==Recap==
===Fenix Spell Learning===
* Learns: Armor, Burning Hands, Sleep, Cantrip, Hypnotism, Light, Wizard Mark, Unseen Servant
* Fails to Learn: Charm Person, Feather Fall, Wall of Fog, Comprehend Languages, Detect Magic, 
===Assigned a Mission===
January 1516: It has been a few months since Fenix became a in the Radium Dragon Cult. Fenix now wears purple robes with golden thread. Dragons Peak has around 16 warlocks and a number of unmagical servants. Fenix is considered an acolyte, with rank based on the magical commitment level the warlock has with Shine (Radium). The public are unaware that Shine has warlocks and just think she has servants who are spellcasters.
Fenix and 7 other warlocks are called into Shine's chambers to receive their mission. Shine (Radium) says she is the force for good for people who are out of reach of the normal systems of government. Shine will offer aid for the people who can't get help from the Drekkis Empire itself.
Missions other warlocks receive include a rogue necromancer in the Spinewood, and 4 up north in the Murkwood. The of Nerrid Lake have recovered their population and causing problems for the nearby people.
Fenix's mission is to travel to Kneecap and the Dalag Wood. The situation is that a Dark Knight has taken over a strip mine in the Dalag Wood, and enslaved the nearby human & humanoids to work the mine. Both Kneecap and Longcast are independent at the moment and in a bad shape. Kneecap has requested of Shine for aid. Fenix is to deal with the Dark Knight.
===Journey to Kneecap===
January 1, 1516 Fenix arrives in Highcastle. After buying rations he leaves the city and heads south towards Kneecap.
As Fenix travels southward though the Bramblewood he ambushed by a small troop of Kobolds. Fenix casts Cantrip right away, making an illusion of himself to have golden scales and fangs. The kobolds back away. Fenix creates an illusion of breathing fire and the kobolds fully flee. A mile later the kobolds return with reinforcements. Fenix runs before they can catch up.
After a few days Fenix arrives in Longcast. He keeps a low profile and sleeps in an abandoned barn. He then travels south to Kneecap.
===Arrival at Kneecap===
January 6, 1516 Days later he arrives outside Kneecap. He can see the damaged city walls from the Demon Invasion of Eridon as well as damage from Mistryan Warlords during the War for Arcadia. Kneecap's flag is a series of orange concentric circles with a rectangle stuck in the middle of them all. Fenix heads into the town. The town guards at the gate don't have uniforms and appear to be militia or mercenaries.
Once in the city Fenix is accosted by someone who can speak perfect Mistryan who seems to want to shake him down. Fenix casts and tells the stranger to let him pass. The hypnotised person tells he 3 friends to stand down since Fenix speaks Mistryan.
Fenix heads into a tavern and finds many people there are speaking Mistryan. Fenix makes his order which is delivered by a goblin. After some time in the tavern Fenix hears the name "Celeste" a few times but doesn't get the context on why the name is important.
Fenix asks for a room at the tavern, which surprised the innkeeper, asking why Fenix wasn't given a room already. Fenix still pays for a room and rests overnight.
In the morning Fenix before he can go get breakfast is interrupted in the common room by a tall young woman in leather armor and a short sword. She speaks perfect Mistryan and asks Fenix his origins, and he gives vague answers. Fenix sits and orders breakfast and the woman sits with Fenix. She identifies herself as Celeste and claims this is her village. Fenix introduces himself with his name. 
Celeste seems to be a warlord who has taken over the town, but doesn't consider herself a lord. She wants to know Fenix's business here in Kneecap. Fenix is largely speechless during the interaction. Celeste says she sees that Fenix is still in some state of shock and will return in a few days to talk.
===Scouting the Dalag Wood===
January 7, 1516. Fenix heads outside the city walls to have a took around. He sees that a caravan of six carts is coming, from the south, towards the town. The carts are escorted by four ogres, with 3 goblins driving each of the carts, pulled by donkeys. Fenix gives them a wide berth. In the carts have ore and metals in them.
Fenix follows the trail the cart made back to the edge of the Dalag Wood where the tracks head into the woods.
After some time Fenix heads the voices of goblins making small-talk. Fenix sneaks up on the goblins and sees there are six of them, they are armed, and appear to be on patrol, as had the goblins working for Scoria did back in the old days of Mistrya. Fenix waits for the patrol to pass and keeps going down the trail.
Fenix arrives near the strip mine where he can hear people enslaved and being whipped. On a nearby ridge is an ogre on watch who spots Fenix. Fenix casts but the ogre resists. The ogre demands, in Mistryan, who Fenix is. Fenix flees from the woods and back into the plains.
While in the plains Fenix sees some in the distance. 
That night Fenix goes back into the woods. He sees the lights in the distance which he goes towards. When he approaches he sees the silhouette of two ogres. Fenix decides to leave.
A few hours later Fenix returns back into Kneecap and rests overnight.
January 8, 1516. Fenix goes to find the goblins and ogres in the city with the wagons from the mine. He waits and sees the convoy of carts arrive. Fenix follows them from where they enter though the city gates. They travel near a make-ship fort at the back of the city where there is a smelter.
Fenix then finds the goblins and ogres from the carts go to a tavern in the town run by goblins. Fenix takes a seat on his own and eavesdrops. The goblins are complaining about the shifts they are forced to work. Fenix pays for drinks for the goblins and asks about the Dark Knight.
The goblins warns to Fenix about dark knight, Kel Lakona. Fenix knows that name. The Lakona family worked directly for Scoria as minor officers as minor tax collectors for the Lakonish Highlands, the place his village was before it was destroyed by Scoria.
The Goblins talk about how they were driven out of Mistrya by Drekissin Knights who could turn invisible and rain down magic. 
Fenix ponders what to do next.
==Experience==
No experience given this episode.
Category:Dicing with Death Episodes