Gear/Heavy Flamer (2)

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=Description=
ID: Weapon_Flamer_Heavy
Manufacturer: GM Flashpoint
The Vehicle Flamer performs the same as a 'Mech-mounted Flamer, venting superheated gases at a target to cause it to overheat/burn up. As most non-'Mech combat units lack expensive fusion reactors do Vehicle Flamers draw from a pool of combusting ammunition instead. Uses Vehicle Flamer Ammo.
=Attributes=
Tonnage	Slots	Value	Allowed Locations	Disallowed Locations
1 	2 	11250	All 	All
* 1 Evasion pips ignored by this weapon.
* Expends 2 ammunition per shot.
* Weapon Heat/Damage/Stability falls off to 40% of starting value at long range
* +35% bonus damage against overheating targets
* Always ignites forests.
* Cannot be fired at Flying Targets
* +5 Accuracy against Battle Armor & Protomech units.
=Weapon Stats=
Category: Energy
Type: Flamer
SubType: Flamer
 	 	 	Damage	Damage	Damage	Per salvo	Per salvo 	Per salvo	Per salvo	Modifiers	Modifiers 	TAC 	TAC 	TAC 	Range	Range	Range 	Range	Range	Other
Default 	Mode	Ammo 	Norm 	Heat 	Stab 	Rounds 	Projectiles	Heat 	Recoil 	Accuracy 	Evasion ignored	Chance	Shards	Armor	Min 	Short	Medium	Long 	Max 	Indirect
✔	 	HeavyFlamer	20 	20 	2 	1 	1 	15 	0 	0 	1 	0.01 	0.1 	1 	0 	90 	120 	150 	240 	
=Used By Mechs=
Mechs	Mechs	Mechs
= Item Salvage Rules =
Item can be salvaged by player: Yes