Troop list

Each unit has the modifiers of Damage, Armor, Speed and Health, called D, A, S and H. Furthermore, most of them has a special ability. For more info, check the War rules.
==Swordsman==
Swordsmen are the most basic units. These ranges from Longswords to Shortswords, Cutlasses and Katanas.
D: 4
A: 1
S: 6
H: 10
Ability: 1 hits Spearmen.
==Halbardiers==
This a strong soldier for those who dosen't believe spearmen is enough.
D: 5
A: 1
S: 3
H: 10
Ability: These can't attack the 8 studs right beside them, but can attack all of the 16 studs beside the 8.
==Hammermen==
These are the heavy weapons. Don't stand in the way when these hammerers comes at you.
D: 10
A: 5
S: 1
H: 10
Ability: These harms everyone(even friends) around you with 10 damage, each time they attack.
==Spearmen==
If the swordsmen wasn't basic, this is. This includes every weapon which can have a pointy end on it.
D: 4
A: 1
S: 8
H: 10
Ability: Can 1 hit cavalry.
==Rangers==
These are the ranged classes. Use these with care.
D: 2(4)
A: 0
S: 3
H: 10
Ability: Can shoot.
==Cavalry==
Watchout when these comes charging.
D: 3
A: 2
S: 10
H: 15
Ability: Every stud distance to the enemy increases the damage by 0.5
==Catapults and Ballistas==
"Use these on the walls". These are not included in the troop limit.
D: 100
A: 0
S: 2
H: 100
Ability: These can destroy structures. Can be captured if unguarded.
==Galleys==
Only used on maps with sea. These are not included in the troop limit.
D: 0
A: 0
S: 10
H: 100
Ability: Can transport friendly units. It does not protect anything onboard, unless it is below deck. Can be captured if unguarded.
==Hero==
This is your character. Be aware this is deadly to him/her.
For stats, pick any of those above(not machinery) and put 10 into each of them.
You can only have 3 heroes per player at a battle.