Golmore Jungle (Final Fantasy XII)

The Golmore Jungle is a location in the land of Ivalice in Final Fantasy XII. It is a vast jungle east of the Ozmone Plain. Within the Jungle is Eruyt Village, the home of the viera for whom the Golmore Jungle is a sacred home and a living being which can speak to them directly. The viera refer to it as "the Wood" and personify her as a female.
Golmore Jungle can prove to be a daunting place on the first visit. The status-inducing Malboros run wild through the jungle and also rampant are the Hellhounds and the Diresaur, which can be dangerous early on. The boss battle against Elder Wyrm can be skipped by heading south to the Feywood and running through lv. 38+ enemies to get to the Paramina Rift. The hard monsters encountered can be taken care of using the Immobilize glitch.
== Sage Knowledge ==
== Locations ==
The Golmore Jungle is located to the east of the Ozmone Plain on Jagd Difohr. Paramina Rift lies to the east and the Feywood in the south. The player can ride a chocobo along a hidden path between the Parting Glade and the Rustling Chapel.
The boss of the jungle, Elder Wyrm, can be skipped by going to Paramina Rift through the Feywood. The player can grab a free chocobo from outside the Henne Mines' entrance, and ride through Golmore Jungle to its south exit to the Feywood, stick to the left and emerge out to Paramina Rift.
* Paths of Chained Light (to Ozmone Plain)
* The Needlebrake (to Eruyt Village)
* Whisperleaf Way
* The Parting Glade
* Dell of the Dreamer
* The Branchway
* The Greenswathe (to the Paramina Rift)
* The Rustling Chapel (to the Feywood)
== Treasures ==
In the original version, most treasures in the Golmore Jungle contain Potions. When the Diamond Armlet is equipped, the common item treasure is a Knot of Rust and the rare item is an X-Potion. The player may sometimes find Jackboots in a treasure in the southwestern bit of the Paths of Chained Light area. The gun Sirius can sometimes be found in the northern edge of the Rustling Chapel area, and Battle Bamboo can sometimes be found in the Greenswathe.
In the Zodiac versions, the treasures are different. 
=== Paths of Chained Light ===
;Zodiac
Chest	Spawns	Holds Gil%	Gil 	Normal Treasure	Normal Treasure	Diamond Armlet Treasure	Diamond Armlet Treasure
1 	75% 	40% 	≤ 240 gil	Item 1 	Item 2 	Common 	Rare
1 	75% 	40% 	≤ 240 gil	Ether 	Burgonet 	Knot of Rust 	Meteorite (B)
2 	80% 	30% 	≤ 240 gil	Ether 	Ether 	Common 	Rare
2 	80% 	30% 	≤ 240 gil	Ether 	Ether 	Knot of Rust 	Meteorite (A)
3 	80% 	30% 	≤ 240 gil	Ether 	Ether 	Common 	Rare
3 	80% 	30% 	≤ 240 gil	Ether 	Ether 	Knot of Rust 	Meteorite (A)
4 	80% 	30% 	≤ 240 gil	Ether 	Ether 	Common 	Rare
4 	80% 	30% 	≤ 240 gil	Ether 	Ether 	Knot of Rust 	Meteorite (A)
;Original
Chest	Spawns	Holds Gil%	Normal Treasure	Normal Treasure	Normal Treasure	Diamond Armlet Treasure	Diamond Armlet Treasure	Diamond Armlet Treasure
1 	75% 	20% 	Gil 	Item 1 	Item 2 	Gil 	Common 	Rare
1 	75% 	20% 	≤ 200 gil 	Potion 	Antidote 	≤ 500 gil 	Knot of Rust 	X-Potion
2 	55% 	40% 	Gil 	Item 1 	Item 2 	Gil 	Common 	Rare
2 	55% 	40% 	≤ 200 gil 	Potion 	Jackboots 	≤ 500 gil 	Knot of Rust 	X-Potion
3 	75% 	20% 	Gil 	Item 1 	Item 2 	Gil 	Common 	Rare
3 	75% 	20% 	≤ 200 gil 	Potion 	Ether 	≤ 500 gil 	Knot of Rust 	X-Potion
=== The Needlebreak ===
;Zodiac
Chest	Spawns	Holds Gil%	Gil 	Normal Treasure	Normal Treasure	Diamond Armlet Treasure	Diamond Armlet Treasure
5 	80% 	30% 	≤ 250 gil	Ether 	Ether 	Common 	Rare
5 	80% 	30% 	≤ 250 gil	Ether 	Ether 	Knot of Rust 	Meteorite (A)
6 	80% 	30% 	≤ 250 gil	Ether 	Ether 	Common 	Rare
6 	80% 	30% 	≤ 250 gil	Ether 	Ether 	Knot of Rust 	Meteorite (A)
7 	75% 	45% 	≤ 300 gil	Item 1 	Item 2 	Common 	Rare
7 	75% 	45% 	≤ 300 gil	Ether 	Mage's Hat 	Knot of Rust 	Meteorite (C)
8 	75% 	45% 	≤ 300 gil	Item 1 	Item 2 	Common 	Rare
8 	75% 	45% 	≤ 300 gil	Ether 	Red Cap 	Knot of Rust 	Meteorite (B)
9 	80% 	30% 	≤ 250 gil	Item 1 	Item 2 	Common 	Rare
9 	80% 	30% 	≤ 250 gil	Ether 	Hi-Ether 	Knot of Rust 	Meteorite (A)
;Original
Chest	Spawns	Holds Gil%	Normal Treasure	Normal Treasure	Normal Treasure 	Diamond Armlet Treasure	Diamond Armlet Treasure	Diamond Armlet Treasure
4 	75% 	20% 	Gil 	Item 1 	Item 2 	Gil 	Common 	Rare
4 	75% 	20% 	≤ 200 gil 	Potion 	Antidote 	≤ 500 gil 	Knot of Rust 	X-Potion
5 	75% 	20% 	Gil 	Item 1 	Item 2 	Gil 	Common 	Rare
5 	75% 	20% 	≤ 200 gil 	Potion 	Eye Drops 	≤ 500 gil 	Knot of Rust 	X-Potion
6 	75% 	30% 	Gil 	Item 1 	Item 2 	Gil 	Common 	Rare
6 	75% 	30% 	≤ 200 gil 	Potion 	G-Foe: item AMT >= 10	≤ 500 gil 	Knot of Rust 	X-Potion
7 	75% 	30% 	Gil 	Item 1 	Item 2 	Gil 	Common 	Rare
7 	75% 	30% 	≤ 200 gil 	Potion 	G-Foe: furthest 	≤ 500 gil 	Knot of Rust 	X-Potion
=== The Parting Glade ===
This chest only appears in the Zodiac versions. It does not respawn.
Chest	Spawns	Holds Gil%	Gil	Normal Treasure	Diamond Armlet Treasure
10 	100% 	0% 	N/A	Amber Armlet 	Amber Armlet
=== Dell of the Dreamer ===
This chest only appears in the Zodiac versions. It does not respawn.
Chest	Spawns	Holds Gil%	Gil 	Normal Treasure	Diamond Armlet Treasure
11 	100% 	100% 	9,872 gil	N/A 	N/A
=== The Branchway ===
These chests only appear in the Zodiac versions.
Chest	Spawns	Holds Gil%	Gil 	Normal Treasure	Normal Treasure	Diamond Armlet Treasure	Diamond Armlet Treasure
12 	80% 	30% 	≤ 250 gil	Ether 	Ether 	Common 	Rare
12 	80% 	30% 	≤ 250 gil	Ether 	Ether 	Knot of Rust 	Meteorite (A)
13 	80% 	30% 	≤ 250 gil	Item 1 	Item 2 	Common 	Rare
13 	80% 	30% 	≤ 250 gil	Ether 	Hi-Ether 	Knot of Rust 	Meteorite (A)
14 	80% 	40% 	≤ 300 gil	Item 1 	Item 2 	Common 	Rare
14 	80% 	40% 	≤ 300 gil	Ether 	Black Belt 	Knot of Rust 	Meteorite (B)
=== The Greenswathe ===
;Zodiac
Chest	Spawns	Holds Gil%	Gil 	Normal Treasure	Normal Treasure	Diamond Armlet Treasure	Diamond Armlet Treasure
15 	80% 	30% 	≤ 250 gil	Item 1 	Item 2 	Common 	Rare
15 	80% 	30% 	≤ 250 gil	Ether 	Hi-Ether 	Knot of Rust 	Meteorite (A)
16 	80% 	30% 	≤ 250 gil	Ether 	Ether 	Common 	Rare
16 	80% 	30% 	≤ 250 gil	Ether 	Ether 	Knot of Rust 	Meteorite (A)
17 	80% 	35% 	≤ 270 gil	Item 1 	Item 2 	Common 	Rare
17 	80% 	35% 	≤ 270 gil	Ether 	Argyle Armlet 	Knot of Rust 	Meteorite (B)
;Original
Chest	Spawns	Holds Gil%	Normal Treasure	Normal Treasure	Normal Treasure	Diamond Armlet Treasure	Diamond Armlet Treasure	Diamond Armlet Treasure
8 	75% 	20% 	Gil 	Item 1 	Item 2 	Gil 	Common 	Rare
8 	75% 	20% 	≤ 200 gil 	Potion 	Eye Drops 	≤ 500 gil 	Knot of Rust 	X-Potion
9 	75% 	20% 	Gil 	Item 1 	Item 2 	Gil 	Common 	Rare
9 	75% 	20% 	≤ 200 gil 	Potion 	Battle Bamboo 	≤ 500 gil 	Knot of Rust 	X-Potion
=== The Rustling Chaple ===
;Zodiac
Chest	Spawns	Holds Gil%	Gil 	Normal Treasure	Normal Treasure	Diamond Armlet Treasure	Diamond Armlet Treasure
18 	80% 	30% 	≤ 250 gil	Ether 	Ether 	Common 	Rare
18 	80% 	30% 	≤ 250 gil	Ether 	Ether 	Knot of Rust 	Meteorite (A)
19 	80% 	30% 	≤ 250 gil	Ether 	Ether 	Common 	Rare
19 	80% 	30% 	≤ 250 gil	Ether 	Ether 	Knot of Rust 	Meteorite (B)
20 	80% 	30% 	≤ 250 gil	Item 1 	Item 2 	Common 	Rare
20 	80% 	30% 	≤ 250 gil	Ether 	Hi-Ether 	Knot of Rust 	Meteorite (A)
21 	80% 	30% 	≤ 250 gil	Item 1 	Item 2 	Common 	Rare
21 	80% 	30% 	≤ 250 gil	Ether 	Hi-Ether 	Knot of Rust 	Meteorite (A)
;Original
Chest	Spawns	Holds Gil%	Normal Treasure	Normal Treasure	Normal Treasure	Diamond Armlet Treasure	Diamond Armlet Treasure	Diamond Armlet Treasure
10 	75% 	20% 	Gil 	Item 1 	Item 2 	Gil 	Common 	Rare
10 	75% 	20% 	≤ 200 gil 	Potion 	Sirius 	≤ 500 gil 	Knot of Rust 	X-Potion
11 	75% 	20% 	Gil 	Item 1 	Item 2 	Gil 	Common 	Rare
11 	75% 	20% 	≤ 200 gil 	Potion 	Eye Drops 	≤ 500 gil 	Knot of Rust 	X-Potion
== Story ==
Upon entering the jungle, the party will come across several magickal barriers blocking the paths. Fran explains the viera have placed them and will lead the party to the entrance of Eruyt Village where they speak with the Elder and request passage through the jungle by being given Lente's Tear after saving Mjrn.
Once the party reaches the Dell of the Dreamer, the Elder Wyrm rises and blocks both the exit and entrance, forcing them to fight. Later, the party passes by the jungle when they head to the Feywood.
== Quests ==
=== Hunts ===
The Vorpal Bunny is a Rank III Mark whose hunt becomes available after defeating Judge Bergan in Mt Bur-Omisace. Vorpal Bunny can be found in the Rustling Chapel area of Golmore Jungle, petitioned by Nera in Eruyt Village (The Spiritwood). The Vorpal Bunny is a scarce creature, and will keep running away rather than fight. The player should try and keep it in their sight, as it may go underground and fully recover all damage the player had inflicted.
=== Rare Game ===
To find the Biding Mantis the player must have spoken to the "Huntmaster" in Phon Coast and defeated Thalassinon, which will trigger the start of the Rare Game quest. The mantis will then appear in the southern portion of The Needlebrake area when the game clock is between 30 and 59 minutes.
Midgardsormr has a 20% chance of appearing in the Paths of Chained Light area.
Phyllo has a 20% chance of appearing in the dead end towards the left side of The Branchway area, or the small dead end on the right after taking the lower pathway.
Grave Lord spawns on the central platform in The Rustling Chapel area after the player chains at least 21 foes of the same type. Initially, the zone does not have enough enemies of the same type to sustain a long enough chain. After clearing the zone of its 18 enemies, Dark Skeletons will emerge from the ground as the player walks around in an endless supply, so meeting the chain requirement becomes quick work.
When the player moves near enough to the center where Grave Lord is after reaching a chain of 21, Dark Skeletons stop spawning. Exiting and reentering The Rustling Chapel allows more Dark Skeletons to spawn, and if the player has not defeated the Grave Lord after doing this, it will still be there.
If the player does this during the Vorpal Bunny Hunt, the Dark Skeletons still spawn without the need to defeat the Vorpal Bunny, but the Grave Lord will not spawn when the player chains 21. Dark Skeletons stop spawning when the player has reached a chain of 50. Defeating the Vorpal Bunny resets the chain, allowing more Dark Skeletons to spawn, and the Grave Lord will then spawn after the 21 chain.
== Enemies ==
* Panther
* Hellhound
* Coeurl
* Gargoyle
* Treant
* Malboro
* Great Malboro
* Diresaur
* Dark Skeleton
* Midgardsormr (Rare)
* Phyllo (Rare)
* Elder Wyrm (Optional Boss)
* Biding Mantis (Rare)
* Grave Lord (Rare)
* Vorpal Bunny (Mark)
== Musical themes ==
The theme of Golmore Jungle is "Golmore Jungle" . It is heavy mainly on strings, woodwinds, and percussion, but also contains some brass.
The theme also appears in Dissidia 012 Final Fantasy as Vaan's dungeon theme.
== Map ==
The map can be found in the Paths of Chained Light. The yellow path indicates a path only able to be taken on a chocobo (one can be hired from Jahara or Mt Bur-Omisace).
Map for the original Final Fantasy XII that includes all treasure information.
== Other appearances ==
=== Final Fantasy Record Keeper ===
===Other media===
Dissidia 012 Final Fantasy has a trade material called "Golmore Timber". "Golmore Jungle" is also an answer to an Academia quiz question in Final Fantasy XIII-2.
== Gallery ==
Golmore-Jungle-Secret-Path-FFXII-TZA.png|A secret path to Eruyt Village.
FFXII-HD-Transparent-Map.png|Overlay map in The Zodiac Age.
Chocobo tracks in Golmore Jungle from FFXII TZA.png|Chocobo tracks on the floor.
Golmore Jungle chocobo path from FFXII TZA.png|Chocobo path.
de:Golmore-Dschungel
it:Giungla di Golmore
pt-br:Golmore Jungle
Category:Locations in Final Fantasy XII
Category:Forests