Magician (Qmanthegamer)

For many years as a young lad, the Magician would practice his magic tricks. He knew magic was nothing but smoke and mirrors, or so he thought.
One day, while only being a few years out of school, he met a Witch. The witch knew real magic, magic that the Magician had never heard about.
The witch agreed to help train the young man, and they soon formed a bond. Until he found out the truth.
The witch betrayed him. She started working with the mafia, Serial Killers, and Arsonists that he hated.
He then promised, to use his new magical powers only for good, as he headed to help his fellow town.
He used his powers to transform into someone different, obeying the person's orders whatever they may be. He would then report his findings.
But he only had enough energy to do this act a few times. He was beginning to grow old.
== Stats ==
Role Name: Magician
Alignment: Town Support
Abilities: Select someone in the day to double their action at night.
Attributes:
* During the day, you may select someone to give them two night actions.
* You will only know who that person made you visit, not what their role is.
* You can do this up to 5 times.
Goal: Lynch every criminal and evildoer.
Notes:
* Your ability will not work on non town members (including killing roles and benign)
* Your ability wont work in the following situations:
** Your target is jailed
** Your target has no night actions (Spy, Medium)
** Your target has limited night actions (Vigilante, Veteran, Jailor etc)
** Your target is a transporter.
** Your target is not town.
* Your target will know at the beginning of the night if you gave them an action
** This doesn't apply to people that can't receive it.
* You will not know if your target couldn't receive it, but you will still lose an action.
* Anyone that gets doubled gets their options doubled (Similar to a Transporter's selection or Witch)
* Any lookouts will see you visiting your target, and anything that would have happened to the role that you are serving will happen to you.
== Action ==
Sun Icon: Select someone to double their ability.
No Night Action: Nothing
Target Self: N/A
Target Other: N/A
Secondary Target: N/A
== Strategy ==
* Try and use your very useful actions on people you trust.
** For example, if someone is proven the Investigator, you can target them to give them two results each night.
* If someone is revealed to be a Transporter, Jailor or other limited role, don't target them. You won't protect them.
* Don't randomly choose. You can lose your ability if you randomly target to someone bad or unnecessary.
* Prioritize! Would you rather help out an Investigator more, or an Escort?
Category:Town
Category:Town Support