Plants vs Zombies: Brainglory/Grumpy Stumpy

Grumpy Stumpy is a Big Stump/Torchwood Champion in PvZ Brainglory.
== Introduction ==
Grumpy Stumpy is a huge former tree, filled with wrath and strength. He has an immense health pool that makes him hard to take down, and easily fills either the role of a hefty bruiser or a tanky protector/support. He wades into the thick of fights, smacking down targets he hits, but once he gets fired up he will incinerate the battlefield and crush the opposition. Build some defense to make sure he can take some punishment in battle, then take your pick from Crazy or Infinity and show those Gargantuars they're not the only once who can SMASH stuff.
== Analysis ==
Role: Tank, Protector, Warrior
Offense: 6/10
Defense: 6/10
Utility: 5/10
Mobility: 4/10
Difficulty: Medium
Strengths: High health, good sustain, heavy damage, not reliant on energy
Weaknesses: Very slow, short range, weak once at low health
== Abilities ==
Name 	Icon	Description 	Notes
Perk: Uncaged Wrath 	 	Grumpy Stumpy is made of flammable wood and has a hot temper, so every so often when he takes damage, he ignites, burning for 2% of his current health in true damage every second, damaging nearby enemies and empowering his abilities. The more health he can consume, the hotter his fire burns, doing more damage to enemies and improving the boost granted to his abilities. If Grumpy Stumpy is out of combat for 5 seconds, he extinguishes the flame. The fire also goes out and cannot be reignited when he falls below 30% of his maximum health. 
In addition, Grumpy Stumpy's vitality and endless rage allow him to use abilities without energy. He has no energy bar as he does not need one and so bonus max energy is converted into health, while energy recharge is converted into cooldown speed.	
Pulverise/Searing Smash (D) (1) 	 	Grumpy Stumpy sprints to his target location then SMASHES down on a target location, doing damage and dazing targets hit. When aflame, this ability does more damage like all of his abilities when empowered, and scorches the SMASHED area, slowing enemies in it. 	
Inhale/Exhale/Volcano Breath (D) (2) 	 	Grumpy Stumpy sucks in a huge breath, slowing enemies in the target direction and pulling them back toward him. For a short period afterwards, he can reactivate the ability to exhale sharply, pushing back enemies and stunning them if they hit terrain or structures. When aflame, his exhalation becomes a blast of fire, doing damage and setting enemies alight instead of pushing them back.	
Bark Throw/Smouldering Sling (D) (3) 	 	Grumpy Stumpy yanks off a piece of bark from himself and throws it at his target, sacrificing 7% of his current health but doing 1.5 times that much as base damage. When aflame, the bark is on fire, doing splash damage and setting everything it hits alight. 	
Blazing Doom (D) (Ult) 	 	Grumpy Stumpy blasts several fireballs into the sky, which fall a short time later on his target location. The fireballs stun and do heavy damage, while setting their targets alight and revealing them. This ability can only be used when Grumpy Stumpy is on fire. 	
Wood Chipper/Torch Gatling (A) (1) 	 	Grumpy Stumpy grows a large wood machine gun on his hand. This gun modifies his basic attack into a powerful stream of bullets that do weapon damage. When aflame, the gun is a fiery cannon that sets its targets alight. 	
Blaze of Glory (A) (2) 	 	Grumpy Stumpy lights himself on fire, dealing a fiery burst of damage to nearby enemies. This cannot be used if he otherwise would be unable to catch fire. 	
Regrowth (A) (3) 	 	Grumpy Stumpy roots into the ground and regenerates a portion of his maximum health. Doing this grants a burst of healing and roots himself for a short while, after which he regenerates more slowly but can move around. 	
Return to the Roots/Terminating Tuber (A) (Ult)	 	Grumpy Stumpy send forth several roots that surge forward, damaging and rooting the first foe they hit. This root duration is cumulative. The ability can be reactivated to yank enemies back towards him. When aflame, the roots are burning and root for a shorter duration, but do damage over time and explode when they expire, doing heavy damage. 	
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