Bookie

"Debts are the law in Harlem. Bookies make sure those debts get paid. Anyone who disagrees gets a Harlem sunset."
The is a trainable offensive troop in The Godfather Five Families.
== Overview ==
Bookies are the ninth Damage-type troops in the game. They are categorized under Johnny Law troops. They have better Damage than any other Johnny Law, but have the lowest Health in their category after the DRC. They are frequently used as main attackers to attack either a tough or a weak enemy. They will get a Health bonus when deployed with P.I. Gumshoe, and Damage bonus when deployed with G-Man. Each Bookie requires 1 Kickback to be trained.
=== Advantages ===
* Strong, does not die easily against most troops
* Quick
* Can be crafted in Doria Airport
* Needs a small amount of troops to craft
* Can be upgraded via Boxing
* Needs a small amount of Bookies to gain a +1 point at the Boxing Arena
* Can get additional Health and Damage when deployed with P.I. Gumshoe and G-Man
=== Disadvantages ===
* High upkeep cost
* Only trainable at the Harlem
* Takes a very long time to meet the requirement to train
* High cost to train
* Needs a high amount of Influence to train
* Needs Kickback to be trained
* Long training time
* Needs a high-level Hangar to craft
* Needs some strong troops to craft
* Needs a high-level Boxing Arena to sacrifice
* Weak against Clean-Up Crew
==Stats==
*Health : 25,000
*Attack : 5,000
*Power : 7 per Bookie
*Load : 150
*Speed : 1,000
*Upkeep : $600/hour per unit
==Requirements==
<tabber>Train =
*Level 16 Muscle at the Harlem
*Level 16 Medicine at the Harlem
*Level 10 Garage at the Harlem
*Level 10 Hideout at the Harlem
*Level 10 Workshop at the Harlem
*17,500 Influence at the Harlem
*Cash : $23,000 per unit
*Food : 9,000 per unit
*Steel : 17,500 per unit
*Cement: 9,000 per unit
*Influence : 35 per unit
*1 Kickback per unit
|-|Craft =
* Level 18 Hangar
* 6 Thugs per Bookie
* 1 Assassin per Bookie
* 1 Bartender per Bookie
|-|Sacrifice =
* Level 12 Marnie Garden
* 5 Bookies per sacrifice
</tabber>
==Special Bonuses==
*+50% Damage vs. all Pulitori, except Trigger Man and The Foreman.
Category:Damage Unit
Category:Harlem units
Category:Troops
Category:Attack Troops
Category:Johnny Law
Category:Trainable Troops
Category:Craftable Troops
Category:Upgradable Troops
Category:Neighborhood-exclusive Troops