Magic resistance

Magic resistance was an innate ability that could prevent magic from taking effect on a creature or person.
==In Creatures==
Various creatures steeped in magic, like the drow and most dragons and fiends, possessed magic resistance, as did strongly anti-magical ones. The likelyhood to negate any one spell or effect varied widely between different species.
==Through Magic==
Certain magical items, like a potion of magic resistance or robe of the archmagi, also granted this ability.
The pluma spell also named magic resistance was used to cancel magic in a limited area, but worked technically closer to an anti-magic shell.
The spells lower resistance, pierce magic resistance and pierce any shield on the other hand were designed to improve the chance to overcome creatures' innate resistance against magic.
==Appendix==
===Background===
Magic resistance was a concept used in the 1st and 2nd edition of Dungeons & Dragons. In the 3rd edition it was replaced by the two extraordinary abilities of spell resistance and spell immunity.
===See Also===
*Antimagic
*Protection from magic, 5' radius
*Spell immunity
*Serten's spell immunity
*Dead-magic zone
===Further Reading===
*
===References===
Category:Creature special abilities
Category:Magic