Report 1064

Special Report #1064
Skillset: Wildewood Skill: Glinshari
 Org: Hartstone Status: Rejected Dec 2007
Furies' Decision:
Doing sol 1 in earlier report.
Problem: This is an addendum to 1047, with additional solutions that were
brought up in comments and on the forums.
Solution #1: Make rooms with a timed damage bomb going off in them have a QL
 message, after the 5 second mark.
Solution #2: Give anyone hit by a finisher spore/adjuvant/cloud a short lived
 'defense' for ~5 seconds that cuts the damage on subsequent hits
 by 50%, stacking. So, first hits for full. Second within that
 time hits for 50% of its damage, third within that 5 seconds does
 25% of its damage, and so on.