Level 1.01

Level 1.01 is a sub-level located between Level 1 and Level 2, it is the first sub-level of Level 1.
==Description ==
Level 1.01 is a infinite basement below Level 1, the sub-level is pretty rare to encounter inside the infinite warehouse, due to this there is only a few confirmed entrances to the sub-level by the M.E.G. The entrance is a basement hatch in the floor of Level 1, the hatch is difficult to unlock, because of that it was theorised that these hatches cannot be opened by any means, however this was proven false. Level 1.01 consists of mostly empty basement/bunker corridors with rare rooms that usually has food or Almond water, these rooms are most of the time locked behind metal door making the rooms difficult to access, but not impossible with right equipment, sometimes these doors are either unlocked or entirely missing.
The level is devoid of any light making the level extremely dark so it is recommended to bring a flashlight or any other object that produce light. The level has some similarities to Level 1, these are: almond water puddles, constant fog being present and a warm temperature of about 25-30 degrees Celsius on average. The reason why Almond water puddles are formed is because the water is flowing from Level 1 to here and after sometime the water evaporate forming the fog present in the level, though it is stronger due to the general claustrophobic size of the hallways. Level 1.01 is also infested with moss and mold colonies due to the environment being habitable for them, the moss colonies are safe and are not causing any harm for the environment, however the mold colonies are secreting spores that are dangerous for most of the living creatures to inhale, these spores block the lungs of humans causing death by suffocation, it is required to wear gas masks for safe exploration of the sub-level.
In Level 1.01 you may hear voices from above, these voices are actually people that are above you in Level 1, while you can hear them, they cannot hear you at all, even if you scream nobody will hear you, this was confirmed by a series of experiments in the sub-level. Ventilation system in Level 1.01 does exist, but it is mostly blocked by the spores or too small to make any difference to the environment, the biggest vents are found in the rare rooms of the level, most of the time they are working making the rooms generally more safe than hallways and you can breathe in them without required equipment, though it is heavily discouraged as it is not safe and risky.
== Entities==
The level has only a few entities due to it's environment, these are Smilers and Wretches.
Smilers are really dangerous in this sub-level, due to the fact that they can see trough the fog and are good hunters in the sub-level, multiple people have died due to the smiler attacks as the only way to combat them is having a light source emitting light at all times.
Wretches are rare in this levels and most of the time they are formed after a human has suffocated due to the spores blocking the lungs, these wretches can be considered as zombies and they are less dangerous than normal wretches outside of the sub-level, they have no eyes and they only rely on hearing to hunt their prey so it is recommended when you spot a Wretch that has not heard you yet, you quietly go in the opposite direction.
==Outposts, Bases and Colonies==
There are currently no known Outposts, Bases ans Colonies, however there was 1 attempt at creating an outpost by the M.E.G.
===M.E.G Outpost 1.01===
*Had 8 members before abandonment
*Was open to trade
*Guided lost wanderers to exit
==Entrances and Exits==
===Entrances ===
*Entering a Basement hatch on Level 1 leads you here, this is the only known way to enter this sub-level for now.
===Exits===
*Going back the way you came leads back to Level 1.
*No-cliping trough the wall of the sub-level lead to a random sub-level of Level 1.
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Category:Sub-Levels
Category:Unconfirmed Levels
Category:Levels
Category:Cluster I