Priest racial abilities

Prior to patch 3.0.2, Priests received two additional spells according to their race. These priest racial abilities were unique depending on which race the player had chosen for his or her priest. The first spell was received at level 10 and the second spell was received at level 20. These spells gained ranks just like other priest spells and were quite useful depending on the circumstances a player found himself or herself in.
For more information on which quests could be completed to obtain these spells, see Priest Quests entry.
==Spells==
Spell 	Level	Races 	Description 	Maximum effect 	at level
Desperate Prayer (Classic) 	10 	DwarfHuman 	Instantly heals the caster for 134 to 170. 10 minute cooldown 	Heals for 1637 to 1924. 	66
Starshards 	10 	Night Elf 	Rains starshards down on the enemy target's head, causing 60 Arcane damage over 15 sec. 30 seconds cooldown. 	Causing 785 Arcane damage over 15 sec. 	66
Touch of Weakness 	10 	UndeadBlood Elf	The next melee attack against the caster will cause 8 Shadow damage and reduce the damage caused by the attacker by 2 for 2 min. 	80 Shadow dmg and reduce dmg by 35 	70
Hex of Weakness 	10 	Troll 	Weakens the target enemy, reducing damage caused by 2 and reduces effectiveness of healing spells by 20% for 2 minutes. 	Damage reduced by 35, healing by 20% 	70
Symbol of Hope (BC Classic) 	10 	Draenei 	Greatly increase the morale of the party members. Give them 33 mana every every 5 secs for 15 secs. 5 minutes cooldown. 	333 mana every 5 seconds (mp5 = 5 * (level - 10) + 33)	70
Chastise 	20 	DwarfDraenei 	Chastise the target, causing 47 to 53 Holy damage and Incapacitates them for up to 2 sec. Any damage caused will awaken the target. Only works against Humanoids. This spell causes very low threat. 	370-430 damage 	70
Feedback (priest ability) 	20 	Human 	The priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 18 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 sec. 	Burns 165 mana per spell cast. 	70
Elune's Grace 	20 	Night Elf 	Reduces the chance you'll be hit by melee and ranged attacks by 20% for 15 sec. 	(no upgrades) 	n/a
Devouring Plague (Classic) 	20 	Undead 	Afflicts the target with a disease that causes 152 Shadow damage over 24 seconds. Damage caused by the Devouring Plague heals the caster. 	Does 1216 damage. 	68
Shadowguard (priest ability) 	20 	Troll 	The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 20 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 min.	Does 130 damage per charge 	68
Consume Magic (priest ability)	20 	Blood Elf 	Dispels one beneficial Magic effect from themself and grants them 120 to 154 mana. The dispelled effect must be a priest spell. 2 minutes cooldown. 	453 to 488 mana 	70
==Patch changes==
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Category:Priests