THQ's Homefront 2/MP Spawn Camera

Document Status: Yellow [Initial ideas document. Requires further exploration and prototype work]
== High Level Goals ==
*Investigate the MP spawn transition camera featured in HF1
*Explore alternative methods to:
**Provide a tactical overview of the battlefield
**Present a cinematic segue into the action
==Homefront 1 Transition==
thumb|180px
*Top-down swooping camera
*Shows immediate vicinity of spawn position and area ahead
*Player names are shown
*Nearby enemy positions and battle lines can be easily identified
==Further Ideas==
===Forward Transition===
thumb|180px
*Camera transition across the map
*Shows immediate vicinity of spawn position both ahead and behind
*Conveys a sense of direction towards the battle line
===Camera Pan===
thumb|180px
*Player-focussed panning camera
*Strong cinematic style
*Reinforces player connection with in-game persona
*Works well with any character customisation/personalisation
*Supports interior spawn locations