Shō Kanō/Techniques

==Techniques:==
*Gamaku: An ancient karate technique that separates the upper and lower body, allowing the user to appear to be standing on one leg, while actualy standing on the opposite one.
*Jinenken-Nejiri Nukite: Sho rapidly alternates his spinning knife hands piercing through his opponent in an effective manner.
*Kazoe Nukite: A technique able to break through defenses with a decreasing number of fingers. It is one of the 108 original techniques of Hayate Furinji and was taught to Shou during his training under Isshinsai Ogata.
*Nou Ten Jigoku Keri (Hell's Head Kick): Sho picks up the opponent, throws them downward, and at the same time kicks up towards the opponent's.
*Seidou Goui: Sho can combine the ki of both Sei and Dou to unleash tremendous power. This technique can only be used for short intervals, however, as the Sei and Dou ki are meant to be used in conjunction, this causes extreme, even life-threatning damage to the user's body. Ogata noted that Kano possessed superior control over this technique, linking it to how his upbring in isolation lead him to develop a great emotional control and how it allowed him to better withstand the technique's effects.
*Seikentsuki: A straight foward punch that invovles the user constricting their muscles and striking the enemy with their body with flexed muscles.
*Seikūken: While never actually seen, it is known to be one of the techniques learned from Mikumo Kushinada.
*Sensen Body: A technique in which the user contracts all of the muscles in their body, making them like steel and bouncing off attacks.
*Tenchi Jouge: Also called the stance of Overpowering Annihlation, it is a highly offensive stance.
*Kyuu Geki Issatsu: not unlike Kenichi's Strongest Combo, it can vary in all its attacks and sequences like Kenichi's but uses one attack for each of the 10 different martial arts styles. Key to this move is such that the nine strikes can vary in order while the last move is always the One Shadow's.
*Seidou Goui Kyuu Geki Issatsu: Like the original technique, Kyuu Geki Issatsu, Seidou Goui Kyuu Geki Issatsu can vary in all attacks and sequences, but uses one attack for each of the 10 different martial arts styles. The key to this move is such that the nine strikes can vary in order while the last move is always the Ichiei's. The main difference between this technique and the original is the use of Seidou Goui, to enhance the overall power and destructiveness of the technique and to overwelm the opponent to the brink of death. Because of the use of Seidou Goui, this technique can be fatal to the user if overused.