Tyrant (Stranger of Paradise)

The Tyrant is an Expert Job in Stranger of Paradise Final Fantasy Origin, available after unlocking the corresponding nodes in the Red Mage and Monk Job Trees. In addition, it is available to Ash after clearing the "Ebon Memories: The Yearner" side mission.
Tyrant is an offensive hybrid job that combines elemental magic with physical prowess to create an offense that specializes in exploiting enemies' elemental weaknesses while using quick combos to end them. This job borrows from both the Red Mage and the Monk with the shared traits of primarily using status ailment accumulation as a means of debilitation and MP Restoration and the use of agile weapons, like the knuckles to apply debuffs and clear enemy break gauges more easily. The passives given from the Tyrant help to boost its effectiveness by increasing damage dealt to afflicted enemies, improving break recovery, and improving MP recovery from normal attacks.
==Gameplay==
===Job Action===
The Tyrant makes use of the Enchant job action, which temporarily imbues the player's current weapon with any of the 8 elements in the game by 3 tiers (Enfire, Enfire II, Enfire III) to inflict both magical and physical damage with its buff duration dependent on the charge of the enchantment. Due to this, the Tyrant also acts as a great support job to others that may specialize in break damage or magic damage (i.e Red Mage, Ninja, etc.). Enchant spells consist of Enfire, Enblizzard, Enthunder, Enaero, Enstone, Enholy, and Endark.
====Enchant Spells====
Spell	MP required	Description 	Image
 	200 	Imbues your weapon with the power of the fire element. Can be charged to Enfire II and Enfire III for increased duration. 	
 	200 	Imbues your weapon with the power of the ice element. Can be charged to Enblizzard II and Enblizzard III for increased duration. 	
 	200 	Imbues your weapon with the power of the lightning element. Can be charged to Enthunder II and Enthunder III for increased duration.	
 	200 	Imbues your weapon with the power of the water element. Can be charged to Enwater II and Enwater III for increased duration. 	
 	200 	Imbues your weapon with the power of the earth element. Can be charged to Enstone II and Enstone III for increased duration. 	
 	200 	Imbues your weapon with the power of the wind element. Can be charged to Enaero II and Enaero III for increased duration. 	
 	200 	Imbues your weapon with the power of the dark element. Can be charged to Endark II and Endark III for increased duration. 	
 	200 	Imbues your weapon with the power of the holy element. Can be charged to Enholy II and Enholy III for increased duration. 	
===Equipment===
The Tyrant can use agile weapons such as the knuckles, daggers, maces, katanas, lances, and swords to apply debuffs and clear enemy break gauges more easily, all of which have their own set of combo abilities that deal elemental damage for even more debuffs to apply onto the enemy.
===Stats===
The Tyrant receives a small stat bonus to Intellect, Agility and Spirit, increasing magical damage and MP recovery with normal attacks, critical break damage, as well as increased status accumulation and magical defense.
Stat 	Rating	Lvl 1	Lvl 30	Lvl 55	Lvl 80	Lvl 99	Lvl 120	Lvl 135	Lvl 150+
HP 	C 	1355 	1788 	1933 	2046 	2140 	2269 	2359 	2449
Strength 	C 	16 	19 	30 	30 	30 	30 	30 	30
Agility 	C 	15 	18 	30 	30 	30 	30 	30 	30
Stamina 	D 	15 	18 	28 	28 	28 	28 	28 	28
Intellect	B 	17 	20 	32 	32 	32 	32 	32 	32
Spirit 	B 	17 	20 	32 	32 	32 	32 	32 	32
Luck 	C 	16 	18 	30 	30 	30 	30 	30 	30
===Job Tree===
These abilities can be bought by using Job Points which are accumulated by earning EXP and leveling up the Job:
Ability 	Icon	Type 	Job Points	MP Cost	Required Ability to Unlock 	Description
 	 	Job Action 	— 	200 	— 	Imbue your weapon with a chosen elementEnchant spells consist of Enfire, Enblizzard, Enthunder, Enwater, Enstone, Enaero, Endark, and Enholy.[Any Link]Can be set to any link ability slot.
Tyrant Affinity +10% 	 	Passive 	1 	— 	Enchant 	Increases tyrant job affinity.
Break Gauge Recovery Speed +6.0% 	 	Passive 	2 	— 	Tyrant Affinity +10% 	Increases break gauge recovery speed.
Bloodthirsty Blade 	 	Combo Ability Effects	3 	— 	Break Gauge Recovery Speed +6.0% 	[Weapon Type: Sword][Charged Attack Link]Enhances abilities set to [Hold Attack]>[Ability].Refills break gauge based on critical damage dealt.
 	 	Knuckle Combo 	4 	100-500	Break Gauge Recovery Speed +6.0% 	[Attack Type: Strike][Stat Bonus: Agility/Stamina]Perform a flurry of strikes. Can be charged up to five levels with [Ability].[Link 3 Ability]Can be set to [Attack]>[Attack]>[Attack]>[Ability].
 	 	Passive 	6 	— 	Double Dragon Combo 	Striking an enemy with an enchanted attack will decrease the corresponding attack power for that enemy.
Pugilist's Heart 	 	Combo Ability Effects	7 	— 	Enchant Mastery 	[Weapon Type: Knuckles][2nd Link]Enhances abilities set to [Attack]>[Attack]>[Ability]Increases accumulation of ailments on enemy.
Afflicted Enemy: Damage Dealt +2.5%	 	Passive 	5 	— 	Double Dragon Combo 	Increases damage dealt to enemies afflicted with status ailments.
Fierce Dagger 	 	Combo Ability Effects	6 	— 	Afflicted Enemy: Damage Dealt +2.5%	[Weapon Type: Daggers][Charged Attack Link]Enhances abilities set to [Hold Attack]>[Ability].Refills break gauge based on critical damage dealt.
Tyrant Affinity +25% 	 	Passive 	8 	— 	Fierce Dagger 	Increases tyrant job affinity.
Mind's Mace 	 	Combo Ability Effects	6 	— 	Afflicted Enemy: Damage Dealt +2.5%	[Weapon Type: Mace][2nd Link]Enhances abilities set to [Attack]>[Attack]>[Ability]Increases accumulation of ailments on enemy.
Normal Attack MP Recovery +8.2% 	 	Passive 	8 	— 	Mind's Mace 	Increases MP recovery from normal attacks.
Normal Attack MP Recovery +2.6% 	 	Passive 	1 	— 	Enchant 	Increases MP recovery from normal attacks.
Spirit of the Dagger 	 	Combo Ability Effects	2 	— 	Normal Attack MP Recovery +2.6% 	[Weapon Type: Daggers][2nd Link]Enhances abilities set to [Attack]>[Attack]>[Ability]Increases accumulation of ailments on enemy.
 	 	Knuckle Combo 	4 	200 	Spirit of the Dagger 	[Attack Type: Strike][Element: Wind][Stat Bonus: Stamina/ Intellect]Perform a spinning kick before unleashing a shockwave of energy, striking enemies with a long-range attack which deals wind damage.[Link 2 Ability]Can be set to [Attack]>[Attack]>[Ability].
 	 	Command 	3 	200 	Normal Attack MP Recovery +2.6% 	Temporarily increases MP recovery when landing a successful hit. Each hit extends the duration of this effect.
Fists of Steel 	 	Combo Ability Effects	4 	— 	Magic Arts 	[Weapon Type: Knuckles][Charged Attack Link]Enhances abilities set to [Hold Attack]>[Ability].Refills break gauge based on critical damage dealt.
Tyrant Affinity +15% 	 	Passive 	5 	— 	Fists of Steel 	Increases tyrant job affinity.
Break Gauge Recovery Speed +6.0% 	 	Passive 	7 	— 	Tyrant Affinity +15% 	Increases break gauge recovery speed.
Essence of the Sword 	 	Combo Ability Effects	8 	— 	Break Gauge Recovery Speed +6.0% 	[Weapon Type: Sword][2nd Link]Enhances abilities set to [Attack]>[Attack]>[Ability]Increases accumulation of ailments on enemy.
Gallant Strike 	 	Combo Ability Effects	6 	— 	Tyrant Affinity +15% 	[Weapon Type: Mace][Charged Attack Link]Enhances abilities set to [Hold Attack]>[Ability].Refills break gauge based on critical damage dealt.
Afflicted Enemy: Damage Dealt +4.7%	 	Passive 	8 	— 	Gallant Strike 	Increases damage dealt to enemies afflicted with status ailments.
New Class: 	 	Class Unlock 	— 	— 	All Tyrant Tree abilities 	Unlocks the Evocation Class for Tyrant, Lunarian. Only available in the Trials of the Dragon King DLC
New Class: 	 	Class Unlock 	— 	— 	All Tyrant Tree abilities 	Unlocks the Ultima Class for Tyrant, Magitek Knight. Only available in the Trials of the Dragon King DLC
===Class Trees===
Introduced in the Trials of the Dragon King DLC, These classes are unlocked after visiting Bahamut's Cave and completing the "A Token of Courage and Strength" conversation with Bahamut and the abilities thereof can be bought by using Rat Tails which are accumulated by completing missions on the Bahamut difficulty onward and purchasing them from the Bahamut Exchange Shop via Dragon Treasures:
======Lunarian======
The Lunarian gains a new enchantment to replace Endark.
Spell	MP required	Description 	Image
 	0 	Consumes MP with every attack and restores HP. Can be charged to Enluna II and Enluna III for increased duration.	
Ability 	Icon	Type 	Rat Tails	Required Ability to Unlock 	Description
 	 	Job Action 	— 	All Tyrant tree abilities 	Enchant+[Class Change Effect: Evocation]Allows use of Enluna in place of Endark. Enluna consumes MP with every attack and restores HP.*Stacks with other enchantments.[Any Link]Can be set to any link ability slot.
Spirit +7 	 	Passive 	2 	Luna Enchant 	Increases spirit.
Elemental Vulnerability Resistance +40.0%	 	Passive 	4 	Spirit +7 	Increases magic vulnerability resistances.
Agility +6 	 	Passive 	6 	Elemental Vulnerability Resistance +40.0%	Increases agility.
Tyrant Master Points +3 	 	Passive 	11 	Agility +6 	Increases tyrant master points acquired.
HP +192 	 	Passive 	8 	Elemental Vulnerability Resistance +40.0%	Increases HP by 192.
Luck +6 	 	Passive 	10 	HP +192 	Increases luck.
Bold Spear 	 	Combo Ability Effects	16 	Luck +6 	[Weapon Type: Lance][Charged Attack Link]Enhances abilities set to [Hold Attack]>[Ability].Refills break gauge based on critical damage dealt.
Intellect +8 	 	Passive 	2 	Luna Enchant 	Increases intellect.
Break +160 	 	Passive 	6 	Intellect +8 	Increases break by 160.
Status Ailment Resistance +18.0% 	 	Passive 	8 	Break +160 	Increases resistance to status ailments.
Stamina +5 	 	Passive 	10 	Status Ailment Resistance +18.0% 	Increases stamina.
Sharp Strike 	 	Combo Ability Effects	16 	Stamina +5 	[Weapon Type: Knuckles][Rear Attack Link]Enhances abilities set to [Rear] + [Attack] (Weapon Skill) > [Ability].Enhances the critical bonus.
Strength +5 	 	Passive 	10 	Status Ailment Resistance +18.0% 	Increases strength.
Tyrant Master Points +3 	 	Passive 	15 	Strength +5 	Increases tyrant master points acquired.
Heart of the Spear 	 	Combo Ability Effects	16 	Strength +5 	[Weapon Type: Lance][2nd Link]Enhances abilities set to [Attack]>[Attack]>[Ability].Increases accumulation of status ailments on enemy.
======Magitek Knight======
The Magitek Knight gains a new enchantment to replace Enholy.
Spell	MP required	Description 	Image
 	0 	Consumes MP with every attack and reduces the enemy's maximum break gauge. Can be charged to Enmagic II and Enmagic III for increased duration.	
Ability 	Icon	Type 	Rat Tails	Required Ability to Unlock 	Description
 	 	Job Action 	— 	All Tyrant tree abilities 	Enchant+[Class Change Effect: Ultima]Allows use of Enmagic in place of Enholy. Enmagic consumes MP with every attack but also reduces the enemy's maximum break gauge.*Stacks with other enchantments.[Any Link]Can be set to any link ability slot.
Spirit +7 	 	Passive 	2 	Magitek Enchant 	Increases spirit.
Elemental Vulnerability Resistance +40.0%	 	Passive 	4 	Spirit +7 	Increases magic vulnerability resistances.
Agility +6 	 	Passive 	6 	Elemental Vulnerability Resistance +40.0%	Increases agility.
Tyrant Master Points +3 	 	Passive 	11 	Agility +6 	Increases tyrant master points acquired.
HP +192 	 	Passive 	8 	Elemental Vulnerability Resistance +40.0%	Increases HP by 192.
Luck +6 	 	Passive 	10 	HP +192 	Increases luck.
Heart of the Sword 	 	Combo Ability Effects	16 	Luck +6 	[Weapon Type: Katana][2nd Link][Attack]>[Attack]>[Ability][Senshin Stance 1st Link]Enhances abilities set to During Senshin Stance: [Ability] > [Ability] > [Ability].Increases accumulation of status ailments on enemy.
Intellect +8 	 	Passive 	2 	Magitek Enchant 	Increases intellect.
Break +160 	 	Passive 	6 	Intellect +8 	Increases break by 160.
Status Ailment Resistance +18.0% 	 	Passive 	8 	Break +160 	Increases resistance to status ailments.
Stamina +5 	 	Passive 	10 	Status Ailment Resistance +18.0% 	Increases stamina.
Glorious Blade 	 	Combo Ability Effects	16 	Stamina +5 	[Weapon Type: Katana][1st Link][Attack]>[Ability][Senshin Stance 1st Link]Enhances abilities set to During Senshin Stance: [Ability].Refills break gauge based on critical damage dealt.
Strength +5 	 	Passive 	10 	Status Ailment Resistance +18.0% 	Increases strength.
Tyrant Master Points +3 	 	Passive 	15 	Strength +5 	Increases tyrant master points acquired.
===Job Affinity bonuses===
Most weapons and items of clothing have a certain percentage of Job Affinity for a certain job. By combining them together and raising this percentage, the character may not only gain extra EXP to that Job, but also unlock abilities and bonuses to their stats. The bonuses for the Tyrant Job Affinity are:
Name 	Job Ability Percentages	Description
Tyrant's Wisdom I 	20% 	Increases the corresponding stat(s).Intellect+1
Tyrant's Wisdom II 	30% 	Increases the corresponding stat(s).Intellect+1Spirit+1
Vulnerability Bonus I 	50% 	Increases accumulation of status ailments by 13.5%.
Tyrant's Wisdom III 	80% 	Increases the corresponding stat(s).Intellect+2Spirit+2Agility+1
Vulnerability Bonus II	120% 	Increases accumulation of status ailments by 22.5%.
Tyrant's Wisdom IV 	160% 	Increases the corresponding stat(s).Intellect+3Spirit+3Agility+2
 	250% 	Restores HP based on damage dealt when targeting enemy weaknesses
 	400% 	All attacks against an enemy afflicted with a status ailment will critically hit.
 	600% 	Temporarily increases the amount of MP gained by normal attacks after performing a chain cancel.Also enhances the effects of Tyrant's Wisdom.
Tyrant's Essence 	800% 	Enhances the effects of Tyrant's Wisdom, and also boosts stats based on your affinity.
==Gallery==
SOP Enchant.gif|Enchant
SOP Magic Arts.gif|Magic Arts
SOP Double Dragon Combo.gif|Double Dragon Combo
SOP Windmill.gif|Windmill
Category:Jobs in Stranger of Paradise Final Fantasy Origin