Nonsapient

Nonsapient (aka Unsapient or Not Sapient) is the attempt via meta-trait to represent all the automatic changes which happen apart from the mechanical loss of IQ, when one drops from IQ 6 to IQ 5. The idea is to construct a still-sapient pseudo-unsapient creature.
==Intent==
This trait would be included as part of a future Unsentient meta-trait which covers further differences that happen when IQ 1 drops to IQ 0.
At IQ 5 there are automatic benefits of sentience which are lost and for which points are not received.
By receiving such points here, one should be able to construct an IQ 6+ char who emulates a character.
This more complex approach could deal with problems like an IQ 5 character with an IQ+1 power who easily switches between the two.
It could also help with Shapeshifting as a reminder of which traits (if a sapient character begins with them) would need to actually be removed when designing an Alternate Form which is non-sapient.
==Off limits==
These only pertain to mental traits. Physical traits like mute variation Cannot Speak. Since these are actually included in animal metatraits, it is a reminder that low IQ itself does not create a physical inability to speak: a low IQ creature with no language ability might be possessed by a force which DOES know language and can speak it.
Bestial creates a problem because it is not automatic for unsapients (Wild Animal metatrait for mentality includes it!) yet overlaps with the effects unsapience such as a lack of default in and inability to learn certain skills.
==Advantages==
==Disadvantages==
*-3 Language: Native (None)
**in the case of Mute of Deaf this is "No Sign Language"
*-3 Literacy: Native (None)
*Cannot Learn
Category:0-point meta-traits
Category:Mental meta-traits