V1.0.2

==Changelog ==
Released October 23, 2020
* BUG FIX Textures are only set to Ultra for a new profile if 6 GB VRAM is detected. All in all Ultra can consume more than 4.5 GB VRAM in the Albergtal with many machines.
* BUG FIX Steam: Achievements are displayed in the Steam language
* BUG FIX Difficulty multiplier is calculated correctly when changing the difficulty level
* BUG FIX Completion window when exiting a scenario is now displayed centered
* BUG FIX If you tow a driver that is not controlled by the AI, the harvester will no longer ignore the driver
* BUG FIX Fieldgrass: Age calculation fixed while fast forwarding
* BUG FIX Field wetness in the tutorial "Forage maize chaser bin" reduced
* BUG FIX Animals no longer get stuck on edges or curbsides
* BUG FIX Harbor trader: driving through the unload area with incompatible FillTypes does not lead to a crash anymore
* BUG FIX Claas Tucano: Front wheels no longer drag on the chassis when Vario is attached
* BUG FIX [EDITOR] Fruits are displayed where they should be
* BUG FIX [EDITOR] Calculate Vegetation Grid Positions no longer causes errors
* BUG FIX EDITOR] You can paint grass outside the fields in the editor again
* BUG FIX Grass no longer sticks out on the road in the Albergtal in as many places as the vehicle trader (there will be more changes)
* BUG FIX It no longer doesn’t rain through the roof at the harbor trader load and unload area
* BUG FIX Trees without leaves are also displayed in the distance without leaves
* BUG FIX At the Physics level “Realistic”, the vehicles no longer slip when the handbrake is applied
* BUG FIX Farm Seed pallets: FillType does not suddenly change anymore if a wrong vehicle had been selected before
* BUG FIX Tutorial “Animal Feeding” can be completed if you fill the feeding troughs in any order
* BUG FIX Animals no longer spawn outside of the barns
* BUG FIX Drive-thru silos can now be filled with mixed cargo, e.g. field grass silage and field grass hay
* BUG FIX Tutorial “Helper Transport”: Task can only be saved at the end of the tutorial
* BUG FIX Rebuy setting in tasks are now loaded correctly from the save game
* BUG FIX Minimap no longer crashes when no navigation path can be created
* BUG FIX Scenarios 1 & 5: Stuck at "Drive to field" fixed
* BUG FIX Scenario 2: The "Freeze Bales" option is now activated for bale loading during the scenario
* BUG FIX Szenario 4: Crash Fix when loading a save game
* BUG FIX Crash fixed when attaching the Lacotec LH II
* CHANGE Credits: Supporters grouped by badge
* CHANGE Notification message when a helper gets stuck in traffic
* CHANGE Photo mode added to graphics options, which allows to increase the settings to values outside of the recommended ranges
* CHANGE The beacon lights now have discreet light shafts again
* CHANGE Sale prices: difficulty price factor adjusted:
** Animals (easy): 1.6
** Animals (medium): 1.3
** Animals (hard): 1.0
** Fruits (easy): 8.0
** Fruits (medium): 5.5
** Fruits (hard): 3.0
* CHANGE Young animals (with lower weights) are now worth much less per kilogram than older/heavier ones
* CHANGE Finance menu: tank and trader overview cleaned up
Category:Versions