The Paraelemental Planes (TIP)

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The Elemental Planes're held apart from one another by a series of four lesser realms known as the Paraelemental Planes (or paraplanes, for short). These intermediary areas form where aspects of one Elemental Plane mingle with those of another. In essence, they're elemental alloys. The materials that comprise these planes aren't unique, but instead represent the purest combinations of the core four elements.
ICE. The Paraelemental Plane of Ice forms where the chilling winds of Air brush across the surface of Water. This place is often referred to as "the Floating Plane," for it acts as though it were adrift upon the Bottomless Deep with the endless expanse of Elemental Air spreading out above it.
Most of the paraplane of Ice is a frozen mass, rather like a giant glacier. Travelers to this place discover that it's unbearably cold and as difficult to tunnel through as Earth.
MAGMA. Where the Elemental Plane of Earth nears its fiery counterpart, the stone heats, glows brightly, and then runs like water. This is the paraplane of Magma, a realm that's just as deadly as the Crematorium itself.
Many dangerous bashers live in Magma, including lava paraelementals and magmen.
OOZE. Perhaps the most offensive place in the multiverse, the paraplane of Ooze forms where Water comes into contact with Earth. It's a region of filth and disease, of caustic sludge and living slime.
A body can survive here well enough-a simple water breathing spell is sufficient to allow normal respiration-but that doesn't mean he'd ever want to visit the place. The paraplane of Ooze is home to all manner of revolting creatures, none of whom are particularly friendly folk.
SMOKE. The last of the paraplanes, Smoke, forms at the intersection of Air and Fire. The atmosphere here not only roils with heat, but it's also highly toxic. A body who comes to Smoke'd better be ready to deal with both hazards.
A handful of dangerous creatures dwell in this realm, including the hot-tempered smoke mephits. Denizens of both Air and Fire drift into Smoke from time to time, adding to the perils a body can expect to encounter.