NeoBound

NeoBound is an Arena Shooter and sorta-reboot sorta-sequel of TriggerBound made by Bizuko for PC, Nintendo Switch, and the Enigma.
==Plot==
In a heavily-fortified, dimension-teetering spacecraft called the "Shuttle Loop". A strange, eldritch alien finds amusement in a little bloodsport on earth called Triggerbound.
Upon finding out it was cancelled he decides to try his hand at it himself, gathering the DNA warriors from both the show, other planets and even other realities and cloning them in the Shuttle Loop for his personal amusement.
==Character Interactions==
TBA.
==Gameplay==
Its a fast-paced First-Person Arena Shooter. Each character is armed with 2 guns, a utility and a melee. The guns and utilities each have alt-fires.
===Bunnyhopping===
Like any self-respecting Arena Shooter characters are able to bunnyhop with different styles of bunnyhopping being available for each character.
====Smart====
Smart Bunnyhopping has it subtly adjust for obstacles allowing you to quickly vault, walljump or slide out of bunnyhopping. It can be a bit rigid and disruptive at times however.
====Auto====
when you hold space you jump repeatedly. It's a bit slower to gain momentum.
====Manual====
you have to hit space every time to jump. Easier to adjust speed and also quicker to gain momentum.
==Characters==
Bonnie Bomb Bonne	 	 	 	
 	 	 	 	
Picture TBA 	Picture TBA	Picture TBA	Picture TBA	
Unlock Method: Default
Health: 250
Bunnyhop type: Smart/Auto
Character Type: DPS	
Unlock Method: Default
Health: 250
Bunnyhop type: Smart/Auto
Character Type: DPS	
Unlock Method: Default
Health: 250
Bunnyhop type: Smart/Auto
Character Type: DPS	
Unlock Method: Default
Health: 250
Bunnyhop type: Smart/Auto
Character Type: DPS	
Locker Load	Locker Load	Locker Load	Locker Load
A 2 (3?) shot O/U Grenade Launcher with a short blast radius but extremely high concentrated damage. Good if you can land your shots but is lacking in AoE damage in terms of explosive weapons.
Damage: 120
Ammo: 3 per clip, 30 max Backammo
Alt-Fire: If you haven't fired the top-barrel you can fire both nades loaded in there at once, both grenades are less accurate and the 2nd grenade will have a shorter arc.	
A 2 (3?) shot O/U Grenade Launcher with a short blast radius but extremely high concentrated damage. Good if you can land your shots but is lacking in AoE damage in terms of explosive weapons.
Damage: 120
Ammo: 3 per clip, 30 max Backammo
Alt-Fire: If you haven't fired the top-barrel you can fire both nades loaded in there at once, both grenades are less accurate and the 2nd grenade will have a shorter arc.	
A 2 (3?) shot O/U Grenade Launcher with a short blast radius but extremely high concentrated damage. Good if you can land your shots but is lacking in AoE damage in terms of explosive weapons.
Damage: 120
Ammo: 3 per clip, 30 max Backammo
Alt-Fire: If you haven't fired the top-barrel you can fire both nades loaded in there at once, both grenades are less accurate and the 2nd grenade will have a shorter arc.	
A 2 (3?) shot O/U Grenade Launcher with a short blast radius but extremely high concentrated damage. Good if you can land your shots but is lacking in AoE damage in terms of explosive weapons.
Damage: 120
Ammo: 3 per clip, 30 max Backammo
Alt-Fire: If you haven't fired the top-barrel you can fire both nades loaded in there at once, both grenades are less accurate and the 2nd grenade will have a shorter arc.
 	 	 	
The Universal Translator	The Universal Translator	The Universal Translator	The Universal Translator
Because Click-Click means the same thing in every language. A 6 round shotgun with a rather high firerate but mediocre damage and accuracy. Best used as a backup for closer range combat. It has an undermounted explosive detonator used to airburst her own explosives or clear enemy explosives.
Damage: 30x5
Ammo: 6 per clip, 132 max Backammo
Alt-Fire: A beam is fired from underneath the barrel that will automatically cause any explosive belonging to enemies or Bonnie to explode. This can be used to detonate explosives coming towards you, clear traps or detonate your own explosives early	
Because Click-Click means the same thing in every language. A 6 round shotgun with a rather high firerate but mediocre damage and accuracy. Best used as a backup for closer range combat. It has an undermounted explosive detonator used to airburst her own explosives or clear enemy explosives.
Damage: 30x5
Ammo: 6 per clip, 132 max Backammo
Alt-Fire: A beam is fired from underneath the barrel that will automatically cause any explosive belonging to enemies or Bonnie to explode. This can be used to detonate explosives coming towards you, clear traps or detonate your own explosives early	
Because Click-Click means the same thing in every language. A 6 round shotgun with a rather high firerate but mediocre damage and accuracy. Best used as a backup for closer range combat. It has an undermounted explosive detonator used to airburst her own explosives or clear enemy explosives.
Damage: 30x5
Ammo: 6 per clip, 132 max Backammo
Alt-Fire: A beam is fired from underneath the barrel that will automatically cause any explosive belonging to enemies or Bonnie to explode. This can be used to detonate explosives coming towards you, clear traps or detonate your own explosives early	
Because Click-Click means the same thing in every language. A 6 round shotgun with a rather high firerate but mediocre damage and accuracy. Best used as a backup for closer range combat. It has an undermounted explosive detonator used to airburst her own explosives or clear enemy explosives.
Damage: 30x5
Ammo: 6 per clip, 132 max Backammo
Alt-Fire: A beam is fired from underneath the barrel that will automatically cause any explosive belonging to enemies or Bonnie to explode. This can be used to detonate explosives coming towards you, clear traps or detonate your own explosives early
 	 	 	
Airstriker	Airstriker	Airstriker	Airstriker
A device that when placed on the ground will cause rockets to fire around it from above for 10 seconds.
Damage: 200 per rocket.
Ammo: 1 Airstriker, 8 Rockets
Alt-Fire: Instead of placing it at your feet you throw it a short distance.	
A device that when placed on the ground will cause rockets to fire around it from above for 10 seconds.
Damage: 200 per rocket.
Ammo: 1 Airstriker, 8 Rockets
Alt-Fire: Instead of placing it at your feet you throw it a short distance.	
A device that when placed on the ground will cause rockets to fire around it from above for 10 seconds.
Damage: 200 per rocket.
Ammo: 1 Airstriker, 8 Rockets
Alt-Fire: Instead of placing it at your feet you throw it a short distance.	
A device that when placed on the ground will cause rockets to fire around it from above for 10 seconds.
Damage: 200 per rocket.
Ammo: 1 Airstriker, 8 Rockets
Alt-Fire: Instead of placing it at your feet you throw it a short distance.
 	 	 	
Bio 	Bio 	Bio 	Bio
A famous popstar by day, an explosive mercenary by night. Bonnie was chosen due to her mascot-esque demeanour and mastery of explosive ordinance	A famous popstar by day, an explosive mercenary by night. Bonnie was chosen due to her mascot-esque demeanour and mastery of explosive ordinance	A famous popstar by day, an explosive mercenary by night. Bonnie was chosen due to her mascot-esque demeanour and mastery of explosive ordinance	A famous popstar by day, an explosive mercenary by night. Bonnie was chosen due to her mascot-esque demeanour and mastery of explosive ordinance
 	 	 	
Alt Skins	Alt Skins	Alt Skins	Alt Skins
Riveter:
Bonnie is dressed in the armour of a WWII Era soldier, the Locker Load appears to be more like an smaller version of an anti aircraft rifle with an underslung grenade launcher. The universal translator is decked in an army green paintjob and given a couple of unnecessary attachments.	
Riveter:
Bonnie is dressed in the armour of a WWII Era soldier, the Locker Load appears to be more like an smaller version of an anti aircraft rifle with an underslung grenade launcher. The universal translator is decked in an army green paintjob and given a couple of unnecessary attachments.	
Riveter:
Bonnie is dressed in the armour of a WWII Era soldier, the Locker Load appears to be more like an smaller version of an anti aircraft rifle with an underslung grenade launcher. The universal translator is decked in an army green paintjob and given a couple of unnecessary attachments.	
Riveter:
Bonnie is dressed in the armour of a WWII Era soldier, the Locker Load appears to be more like an smaller version of an anti aircraft rifle with an underslung grenade launcher. The universal translator is decked in an army green paintjob and given a couple of unnecessary attachments.
 	 	 	
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Kra;Gul				
 				
 				
Unlock Method: Default
Health: 300
Bunnyhop type: Manual
Character Type: DPS/Support	
Unlock Method: Default
Health: 300
Bunnyhop type: Manual
Character Type: DPS/Support	
Unlock Method: Default
Health: 300
Bunnyhop type: Manual
Character Type: DPS/Support	
Unlock Method: Default
Health: 300
Bunnyhop type: Manual
Character Type: DPS/Support	
Fire Breath 	Fire Breath 	Fire Breath 	Fire Breath
A 2 (3?) shot O/U Grenade Launcher with a short blast radius but extremely high concentrated damage. Good if you can land your shots but is lacking in AoE damage in terms of explosive weapons.
Damage: 5 per tick, 10 ticks per second.
Ammo: Runs off a meter, can fire for 15 seconds straight. Recharges from 0 to 100% in 25 seconds.
Alt-Fire:	
A 2 (3?) shot O/U Grenade Launcher with a short blast radius but extremely high concentrated damage. Good if you can land your shots but is lacking in AoE damage in terms of explosive weapons.
Damage: 5 per tick, 10 ticks per second.
Ammo: Runs off a meter, can fire for 15 seconds straight. Recharges from 0 to 100% in 25 seconds.
Alt-Fire:	
A 2 (3?) shot O/U Grenade Launcher with a short blast radius but extremely high concentrated damage. Good if you can land your shots but is lacking in AoE damage in terms of explosive weapons.
Damage: 5 per tick, 10 ticks per second.
Ammo: Runs off a meter, can fire for 15 seconds straight. Recharges from 0 to 100% in 25 seconds.
Alt-Fire:	
A 2 (3?) shot O/U Grenade Launcher with a short blast radius but extremely high concentrated damage. Good if you can land your shots but is lacking in AoE damage in terms of explosive weapons.
Damage: 5 per tick, 10 ticks per second.
Ammo: Runs off a meter, can fire for 15 seconds straight. Recharges from 0 to 100% in 25 seconds.
Alt-Fire:
Kra;Gul charges up a slow-moving fireball that pierces enemies and hits them multiple times. After 10 seconds it will explode.	Kra;Gul charges up a slow-moving fireball that pierces enemies and hits them multiple times. After 10 seconds it will explode.	Kra;Gul charges up a slow-moving fireball that pierces enemies and hits them multiple times. After 10 seconds it will explode.	Kra;Gul charges up a slow-moving fireball that pierces enemies and hits them multiple times. After 10 seconds it will explode.
Micro Uzi	Micro Uzi	Micro Uzi	Micro Uzi
Because Click-Click means the same thing in every language. A 6 roun shotgun with a rather high firerate but mediocre damage and accuracy. Best used as a backup for closer range combat. It has an undermounted explosive detonator used to airburst her own explosives or clear enemy explosives.
Damage: 8 per bullet
Ammo: 20 per clip, 400 backammo.
Alt-Fire: Kra;Gul floats into the air and gains 3x air control allowing him to move around much easier.	
Because Click-Click means the same thing in every language. A 6 roun shotgun with a rather high firerate but mediocre damage and accuracy. Best used as a backup for closer range combat. It has an undermounted explosive detonator used to airburst her own explosives or clear enemy explosives.
Damage: 8 per bullet
Ammo: 20 per clip, 400 backammo.
Alt-Fire: Kra;Gul floats into the air and gains 3x air control allowing him to move around much easier.	
Because Click-Click means the same thing in every language. A 6 roun shotgun with a rather high firerate but mediocre damage and accuracy. Best used as a backup for closer range combat. It has an undermounted explosive detonator used to airburst her own explosives or clear enemy explosives.
Damage: 8 per bullet
Ammo: 20 per clip, 400 backammo.
Alt-Fire: Kra;Gul floats into the air and gains 3x air control allowing him to move around much easier.	
Because Click-Click means the same thing in every language. A 6 roun shotgun with a rather high firerate but mediocre damage and accuracy. Best used as a backup for closer range combat. It has an undermounted explosive detonator used to airburst her own explosives or clear enemy explosives.
Damage: 8 per bullet
Ammo: 20 per clip, 400 backammo.
Alt-Fire: Kra;Gul floats into the air and gains 3x air control allowing him to move around much easier.
 	 	 	
Book of Ilbeia	Book of Ilbeia	Book of Ilbeia	Book of Ilbeia
A device that when placed on the ground will cause rockets to fire around it from above for 10 seconds.
Alt-Fire: Change between 3 different modes: Time, Space, Mind
<tabber>
Time=
+30% faster move speed
+25% faster reload speed
+10% faster firing speed
-30% air control
-25% ammo pickup
-10% health pickup	
A device that when placed on the ground will cause rockets to fire around it from above for 10 seconds.
Alt-Fire: Change between 3 different modes: Time, Space, Mind
<tabber>
Time=
+30% faster move speed
+25% faster reload speed
+10% faster firing speed
-30% air control
-25% ammo pickup
-10% health pickup	
A device that when placed on the ground will cause rockets to fire around it from above for 10 seconds.
Alt-Fire: Change between 3 different modes: Time, Space, Mind
<tabber>
Time=
+30% faster move speed
+25% faster reload speed
+10% faster firing speed
-30% air control
-25% ammo pickup
-10% health pickup	
A device that when placed on the ground will cause rockets to fire around it from above for 10 seconds.
Alt-Fire: Change between 3 different modes: Time, Space, Mind
<tabber>
Time=
+30% faster move speed
+25% faster reload speed
+10% faster firing speed
-30% air control
-25% ammo pickup
-10% health pickup
 	 	 	
Bio 	Bio 	Bio 	Bio
A self-exiled Fire Demon who was on the original TriggerBound show. He is surprisingly docile considering he comes from a race of psychotic murderers but still he capable of burning people to a crisp at the drop of a hat.	A self-exiled Fire Demon who was on the original TriggerBound show. He is surprisingly docile considering he comes from a race of psychotic murderers but still he capable of burning people to a crisp at the drop of a hat.	A self-exiled Fire Demon who was on the original TriggerBound show. He is surprisingly docile considering he comes from a race of psychotic murderers but still he capable of burning people to a crisp at the drop of a hat.	A self-exiled Fire Demon who was on the original TriggerBound show. He is surprisingly docile considering he comes from a race of psychotic murderers but still he capable of burning people to a crisp at the drop of a hat.
 	 	 	
Alt Skins	Alt Skins	Alt Skins	Alt Skins
Gun God:
Kra;Gul is given a generic soldier's hat with a pack of cigarettes taped to it and "BURN TO KILL" scratched on the side. He also has several bandolier's wrapped around him with bullets that wouldn't fit in hi micro-uzi.	
Gun God:
Kra;Gul is given a generic soldier's hat with a pack of cigarettes taped to it and "BURN TO KILL" scratched on the side. He also has several bandolier's wrapped around him with bullets that wouldn't fit in hi micro-uzi.	
Gun God:
Kra;Gul is given a generic soldier's hat with a pack of cigarettes taped to it and "BURN TO KILL" scratched on the side. He also has several bandolier's wrapped around him with bullets that wouldn't fit in hi micro-uzi.	
Gun God:
Kra;Gul is given a generic soldier's hat with a pack of cigarettes taped to it and "BURN TO KILL" scratched on the side. He also has several bandolier's wrapped around him with bullets that wouldn't fit in hi micro-uzi.
 	 	 	
Category:Enigma Games