Bia

Bia/Vis, Greek/Roman goddess of force, power, might, bodily strength, and compulsion.
Her emoji is 🪓
Her kids live in Deme 5 in the Bia Cabin
===Demigod Powers===
===Major===
Fyrosokinesis (Major or Minor)
*demigods of bia can summon force fields, the power has a universal two turn cooldown 
*1-3 user can summon a force field that takes three turns to charge and lasts for 5 turns, force field is a 10x10 area, pretty easily breakable by a bit of force 
*4-6 user can summon a force field that takes two turns to charge and lasts for 7 turns force field is a 15x15 area and is less breakable, takes 2x the force as 1-3 
*7-8 user can summon a force field that takes one turn to charge and lasts for 10 turns force field is a 20x20 area, cannot be broken by non magical means, user can hold it as long as they have energy 
Power up star (Major or Minor) 
*When activated, the user will essentially become invincible and be able to barge into anything, making said object fly out of their way, like the Mario star, they are only able to be hurt by godly metals during this 
*1-3 lasts for two turns, user can run through a wall of wood planks and can launch a person 10ft in the air 
*4-6 lasts for 5 turns, user can run through a wall of concrete and can launch a person 25ft in the air 
*7-8 lasts for 10 turns, can run through anything weaker than steel easily and run through a steel wall that is around 4 inches thick can launch someone 55 feet in the air
Kaboom! (Major/Minor)
*Children of Bia are able to make things explode with their hands and mind, when they focus they can build up energy inside the said object and make them explode! General drawbacks are: Fatigue, headaches and violent mood swings.
*Level 1: Children of Bia are able to make 1 explosion, the power can be up to a water balloon exploding. Has a 7 turn cooldown. 
*Level 2: Children of Bia are able to make 2 explosions, the power can be up to a water balloon exploding. Has a 7 turn cooldown 
*Level 3: Children of Bia are able to make 3 explosions. The power can be up to a water balloon exploding, and has a 7 turn cooldown. 
*Level 4-6: Children of Bia are able to make 4-10 items explode, the power can be up to a grenade if fully utilized, and has a 5 turn cooldown. 
*Level 7-8: Children of Bia are able to make 10-16 items explode, the power can be up to a standard bomb if fully utilized, and has a 5 turn cooldown.
Ergokinesis (Major) 
*Children of Bia can manipulate energy, some include: 
*Pry their enemy’s energy out of their bodies and can transform it into a blast that can knock people down. They can also use this energy to create waves and can even have minor control (telekinesis) over their weapons
*Can absorb the energy of other demigods, like their power, to reduce their attack privileges, but cannot use the other demigod’s powers. 
*Their attacks become more strong but more wild, it depends on how much energy the demigod pry out of their enemies. 
*This skill has a universal cooldown of 7 turns. 
*Level 1-3: Children of Bia can pry the energy out of one demigod and one monster, and can create small blasts of energy. They do not have the ability to infuse energy into their weapons, and the energy would maintain for 5 turns. 
*Level 4-6: Children of Bia can pry the energy out of 5 demigods and 3 monsters, can create medium blasts of energy. They have the slight ability to infuse energy into their weapons and control them. The energy would maintain for 7 turns. 
*Level 7-8: Children of Bia can pry the energy out of 7 demigods and 5 monsters, and have the ability to infuse their weapons with enough energy that the weapons can move around on their own for a little while. The energy would maintain for 10 turns. 
*Level 8 Only: Children of Bia can pry the energy out of 10 demigods and 7 monsters, and have the ability to infuse energy into their weapons so that the weapons can even move around on their own for a while. Like mentioned above, if they use whatever ability using this skill then the ability would get a slight boost x2: e.g can ‘do something’ to 2 monsters for 3 turns, well times that by 2 and you’ll get ‘Can do something’ to 4 monsters for 6 turns. (And this lasts For the next 10 turns during the skill duration) 
Chains of Prometheus (Major or Minor) 
*Universal two turn cooldown, if the chains are not forcibly broken, they will last until the turn count ends 
*1-3 user can summon chains to bind someone for 5 turns, user can chain 1 medium sized creature, this creature can break out semi easily, not much is required 
*4-6 user can summon chains to hold someone for 7 turns, user can chain 3 medium sized creatures together, if they struggle enough, the creatures can break out 
*7-8 user can summon chains to hold someone for 10 turns , user can chain 5 medium sized creatures or 1 large sized creatures, will take multiple creatures to break through 
===Moderate===
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===Minor===
Ally Empowerment (Minor) 
*Children of Bia can heighten their ally’s physical prowess by transmitting their energy to others. This power has a universal cooldown of 2 turns. 
*Level 1: Can increase the energy of two people around them for 5 turns. 
*Level 2: Can increase the energy of five people around them for 10 turns. 
*Level 3: Can increase the energy of ten people around them for 15 turns. 
===Given===
King’s loyal companion (Given) 
*Children of Bia are naturally compelled to fight alongside children of Zeus
Tough skin (Given)
*Being the grandchildren of Styx, children of Bia have slightly tougher skin, making it more difficult to harm them through methods of stabbing, slicing, etc. Does not defend them from punches in the face or gut. Does not make them invulnerable, just harder to cut or slice their skin.
Constantly Irrational (given)
*Kids of Bia are naturally more compulsive, especially in battle. They tend to just act or speak and not really think about it beforehand.
Quit being puny, dammit! (Given) 
*Children of Bia tend to despise anyone who lacks physical prowess. 
Weapon Proficiency (Given) 
*Children of Bia can wield any weapon with skill. 
Battle prowess (Given) 
*Children of Bia are always ready for battle, they are usually faster, stronger and more agile than regular demigods. 
Ouch! (Given)
*Children of Bia can pack QUITE a punch, they are extremely strong despite their appearances. 
Warlord’s Ire (Given)
*Children of Bia aren’t hindered by the weight of weapons and armor, and can move as if they’re not donning them.