Nezrebe the White Knight

==Summary==
Nezrebe the White Knight is an exarch of the Demon Lord Yeenoghu, and the only exarch to remain in power for any extended period of time. He is the favored of Yeenoghu, and thus holds a position of incredible power among the Abyssal layers. His name comes from his white fur, an extremely rare trait among Gnoll kind. When not directly serving Yeenoghu, Nezrebe spends his time taking armies into other layers of the Abyss, destroying lesser Demon Lords, ensuring his master's security near the top of the food chain.
==Powers and Stats==
Tier: At least , possibly 
Name: Nezrebe, The White Knight
Origin: Dungeons and Dragons (Dragon #364)
Gender: Male
Age: Unknown
Classification: Exarch of Yeenoghu
Powers and Abilities: Superhuman Physical Characteristics, Weapon Mastery, Enhanced Senses, Rage Power, Stealth Mastery, Natural Weaponry, Aura, Empathic Manipulation via Aura of Bloodlust, Non-Physical Interaction (Can affect abstract, intangible, incorporeal, conceptual, and nonexistent enemies), Acid Manipulation, Sense Manipulation (Can exert phlegm that blinds enemies on contact), Status Effect Inducement (Attacks with their weapons, forged by Yeenoghu, cause supernatural bleeding), Social Influencing, Regeneration Nullification (Mid-Godly, can permanently slay lesser Demon Lords- such creatures should still maintain relatively similar existence as the likes of Zuggtmoy, the Lady of Rot), Extreme Resistance to Fear Manipulation and Acid Manipulation
Attack Potency: At least Small Country level+, possibly Country level (Exarchs of Yeenoghu are well into epic level territory, making them capable of battling the likes of Father Llymic and other elder evils, who can freeze the entire world in a single icy attack)
Speed: At least Relativistic+ (Can react to Anger of the Noonday Sun), with FTL+ reactions (Can tag others with the Great Cat's Dodge feat)
Lifting Strength: Class 25 (Can push over 12 metric tons)
Striking Strength: At least Small Country level+, possibly Country level
Durability: At least Small Country level+, possibly Country level
Stamina: Superhuman, comparable to adventurers, who can endure nearly fatal wounds such as impalement and loss of limb and continue to function for extended periods of time with no assistance
Range: Up to Hundreds of Meters
Standard Equipment: A sword known as "Winnower", forged from the abstract chaos of the Abyss, as well as a bow
Intelligence: Extraordinary Genius, expert at maneuvering the chaotic political landscape of the Abyss and stands above what is realistically possible for humans to achieve (in terms of intelligence) barring some form of supernatural enhancement, putting him above the likes of a Beholder
Weaknesses: None notable
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Evil Characters
Category:Fantasy Characters
Category:Warlords
Category:Weapon Masters
Category:Enhanced Senses Users
Category:Rage Users
Category:Stealth Masters
Category:Bodily Weaponry Users
Category:Aura Users
Category:Empathic Manipulation Users
Category:Non-Physical Interaction Users
Category:Acid Users
Category:Sense Users
Category:Status Effect Users
Category:Social Influencers
Category:Power Nullification Users
Category:Male Characters
Category:Sword Users
Category:Bow Users
Category:Dungeons and Dragons