Terrain

Terrain refers to the features of a battle map in the Brigandine series. Each hex on the battlefield has its own terrain type, which applies modifiers to the accuracy, evasion, and movement of any unit occupying that hex. Units with the Low Sky/High Sky/Teleport movement type (in Brigandine: The Legend of Forsena and Brigandine: Grand Edition) or Sky/None as their Preferred Terrain (in Brigandine: The Legend of Runersia) are unaffected by terrain modifiers.
== The Legend of Forsena ==
 Unit Accuracy/Evasion Modifiers for Different Terrain TypesThe first number is the accuracy modifier and the second number is the evasion modifier.
Movement Type 	Map Terrain	Map Terrain	Map Terrain 	Map Terrain	Map Terrain
Movement Type 	Forest 	Mountain 	Water 	Castle 	
Land, Armored, Heavy, Horse, Slithering	0/+10 	0/+15 	-10/-10 	+15/+15 	
Forest 	+10/+10 	0/+15 	-10/-10 	+15/+15 	
Shoal 	0/+10 	0/+10 	+15/+15 	0/+15 	
Water 	0/+10 	0/+15 	+15/+15 to +25/+25Varies depending on the unit.	+15/+15 	
Low Sky, High Sky, Teleport 	0/0 	0/0 	0/0 	0/0 	
=== Trivia ===
* There are two major differences between the High Sky and Low Sky movement types. First, Low Sky Type units suffer movement penalties when moving through elevated terrain whereas High Sky Type units do not. Second, Low Sky Type units take normal damage from Thor Hammer (the Thor's special attack in The Legend of Forsena) whereas High Sky Type units take only 1 damage from it.
== The Legend of Runersia ==
 Unit Accuracy/Evasion Modifiers for Different Terrain Types
Preferred Terrain	Map Terrain 	Map Terrain	Map Terrain	Map Terrain	Map Terrain 	Map Terrain	Map Terrain 	Map Terrain
Preferred Terrain	PlainIncludes Snow field and Wasteland hexes.	Forest 	Mountain 	Swamp 	WaterIncludes River, Lake, and Ocean hexes.	Road 	Town/Rampart	Castle
Plain 	+5 	-10 	-10 	-10 	-20 	0 	+20 	+30
Forest 	0 	+20 	-10 	-10 	-20 	0 	+20 	+30
Mountain 	0 	-10 	+20 	-10 	-20 	0 	+20 	+30
Swamp 	0 	-10 	-10 	+20 	+10 	0 	+20 	+30
Water 	0 	-10 	-10 	+10 	+20 	0 	+20 	+30
Sky, None 	0 	0 	0 	0 	0 	0 	0 	0
The following abilities, all of which are granted by accessories, can change a unit's Preferred Terrain:
* Terrain: Forest
* Terrain: Plains
* Terrain: Sky
* Terrain: Swamp
* Terrain: Water
== Notes ==
== Gallery ==
File:Terrain Overview.jpg|Preferred Terrain Overview
File:Terrain Bonus (Mobility).jpg|Terrain Bonus (Mobility)
File:Terrain Bonus (Accuracy, Evasion).jpg|Terrain Bonus (Accuracy/Evasion)
Category:Game concepts