Microorganism College

The Microorganism College (College of Microorganisms) appears at ETL6
*Test Food (Information, Food Spell)
*Identify Microorganisms (Information)
*Decay (Food Spell); Prerequisite: Test Food or Identify Microorganisms.
*Mature (Regular, Food Spell); Prerequisite: Decay.
*Ferment (Regular); Prerequisite: Mature; Item: Staff or wand. Must touch the substance to be fermented.
*High Proof (Regular); Prerequisite: Ferment.; Item: A vessel that works at no energy cost to the user. 50 per pint of size.
*Purify Food (Regular, Food Spell); Prerequisite: Decay.
*Remove Contagion (Area, Healing Spell); Prerequisite: Decay.
*Resist Disease (Regular, Healing Spell); Prerequisite: Remove Contagion.
*Cure Disease (Regular, Healing Spell); Prerequisites: Relieve Sickness and Major Healing.
*Heal Plant (Area, Plant Spell); Prerequisite: Identify Plant.
*Know Vector (Information); Prerequisite: Identify Microorganisms and Trace; Item (750): Staff, wand, or jewelry. Must touch the sufferer.
*Infect (Regular); Item: (a, 1,000) Staff or wand. Must touch the subject. (b) Clothing, bedding, or vessel. Subjects anyone who wears or uses it to contagion. Energy cost to create: 500 for a vessel (contagion via ingestion) or 1,500 for clothing or bedding (contagion via contact) for a disease with an unmodified HT roll to resist (roll once daily while contact lasts); an equal additional cost per -1 to the HT roll.
*Carrier (Regular); Item: (1,200) Jewelry. As long as it is worn, it protects the wearer from a specified disease and makes him a carrier for that disease, at no energy cost.
*Culture (Regular); Prerequisites: Identify Microorganisms and Create Food; Item (250): A glass, plastic, or ceramic vessel of capacity 0.1 pint. Works at no energy cost to the user; each time it is emptied and refilled, it becomes able to support a new strain, but can only maintain one strain at a time
*Tailored Microorganisms (Regular); Prerequisite: Culture, Magery 2, ETL7; Item (100 per 0.1 pints of capacity): A glass, plastic, or ceramic vessel. 
*Pestilence (Area); Prerequisites: Infect and Magery 2; Item (1,250, plus 500 for each -1 to the HT roll): Staff or wand. Usable only by mages.
==References==
*Appendix Z: The College of Microorganisms for GURPS (Oct 13, 2006)
Category:Colleges