Mathias Kavilion (Blood and Honor)

===Basic Information===
 Race: Half-Elf
 Class: Ranger(FC)(Beast Master/Skirmisher)/Rogue(FC)
 Level: 1/0
Experience: 0000
 Alignment: Chaotic Good
 Languages: Common and Elven
 Deity: N/A
===Abilities===
* Please indicate Racial and Level Adjustments
STR: 17 +3 (07 pts)(+2 Racial)
DEX: 14 +2 (05 pts)
CON: 14 +2 (05 pts)
INT: 10 +0 (00 pts)
WIS: 13 +1 (03 pts)
CHA: 10 +0 (00 pts)
===Combat Statistics===
* Please specify the nature of Special and Miscellaneous Adjustments
* Please note your choice for HP Method ('Roll' or 'Max-2') where it says '(HP Option)'
(Max -2) HP: 13 = [1d10(10) + CON(2) + FC(01)] (Ranger-1)
 AC: 17 = [10 + DEX(2) + Armor(5) + Shield(0) + Misc (00)]
 AC Touch: 12 = [10 + DEX(2) + Size(0) + Misc (00)]
 AC Flatfooted: 15 = [10 + Armor(5) + Shield(0) + Misc (00)]
 INIT: +04 = [DEX(2) + Trait (2)]
 BAB: +01 = [Ranger(1)]
 CMB: +04 = [BAB(1) + STR(3) + Misc (00)]
 CMD: 16 = [10 + BAB(1) + STR(3) + DEX(2) + Misc (00)]
 Fortitude: +04 = [Ranger(2) + CON(2) + Misc (00)]
 Reflex: +04 = [Ranger(2) + DEX(2) + Misc (00)]
 Will: +04 = [Ranger(0) + WIS(1) + Racial(2) + Trait(1)]
 Speed: 20'
Damage Reduction: 00/Any
Spell Resistance: 00
 Spell Failure: 00
===Weapon Statistics===
* Please specify the nature of Special and Miscellaneous Adjustments
 Greataxe: Attack: +04/+3* = [BAB (01) + STR (03) + Misc (00)]
 Damage: 1d12+4/8*, Crit: x3, Special: *Power Attack
Light Crossbow: Attack: +03 = [BAB (01) + DEX (02) + Misc (00)]
 Damage: 1d8, Crit: 19-20/x2, Special: Bolts(10), 80'
===Racial Features===
Ability Adjustments: +2 (Strength)
 Size: Medium
 Speed: 30'
 Favored Classes: Ranger and Rogue
 Low Light Vision: Half-Elves can see twice as far as humans in conditions
 of dim light.
 Dual Minded: Half-Elves with this trait receive a +2 bonus on Will
 saves. 
 Elven Blood: Half-Elves count as both Elf and Human for effects related
 to race.
 Elven Immunities: Half-Elves are immune to Magic-Sleep Effects and get a +2 
 bonus to saving throws against Enchantment Spells and 
 Effects.
 Keen Senses: Half-Elves get a +2 Racial Bonus on Perception Skill 
 Checks.
 Multi-Talented: Half-Elves can choose two Favored Classes at First Level 
 instead of the normal one class.
 Languages: Half-Elves begin play knowing Common, and Elven.
 They can also choose any bonus language (other than secret
 languages, such as Druidic) they wish for having a high 
 Intelligence score.
===Class Features===
Ranger
 Armor/Weapons: Armor (Light, Medium), Shields (Not Tower),
 Weapons (All Simple & Martial)
Favoured Enemy: Undead
 Track: +½ Level to Survival (Track) Checks: Bonus +1
 Wild Empathy: Improve initial attitude of animals: Check 1d20+1
===Feats===
Power Attack (1st Level): Trade melee attack bonus for damage bonus.
 Currently -1 Attack, +2 damage(+3 2-handed)
===Traits===
Indomitable Faith (Faith): +1 trait bonus to Will saves.
 Reactionary(Combat): +2 trait bonus to initiative.
===Skills===
* Please specify the nature of Miscellaneous or Special Adjustments.
* Skills with a blank 'Total' may not be used untrained.
Skill Points: 06 = [Base(6) + INT(0)/Level 1; FC(0), Misc (00)] (Ranger 01)
Skills Total Rank CS Ability ACP Misc
Acrobatics -2 0 0 2 -4 +0
Appraise 00 0 0 0 +0
Bluff 00 0 0 0 +0
Climb -1 0 0 3 -4 +0
Craft ( ) 00 0 0 0 +0
Diplomacy 00 0 0 0 +0
Disable Device 0 0 2 -4 +0
Disguise 00 0 0 0 +0
Escape Artist -2 0 0 2 -4 +0
Fly -2 0 0 2 -4 +0
Handle Animal 0 0 0 +0
Heal 01 0 0 1 +0
Intimidate 04 1 3 0 +0
Knowledge (Arcana) 0 0 0 +0
Knowledge (Dngnrng) 04 1 3 0 +0
Knowledge (Engnrng) 0 0 0 +0
Knowledge (Geography) 0 0 0 +0
Knowledge (History) 0 0 0 +0
Knowledge (Local) 0 0 0 +0
Knowledge (Nature) 04 1 3 0 +0
Knowledge (Nobility) 0 0 0 +0
Knowledge (Planes) 0 0 0 +0
Knowledge (Religion) 0 0 0 +0
Linguistics 0 0 0 +0
Perception 07 1 3 1 +2 Racial
Perform ( ) 00 0 0 0 +0
Profession ( ) 0 0 1 +0
Ride -2 0 0 2 -4 +0
Sense Motive 01 0 0 1 +0
Sleight of Hand 0 0 2 -4 +0
Spellcraft 0 0 0 +0
Stealth 02 1 3 2 -4 +0
Survival 05 1 3 1 +1 When tracking
Swim -1 0 0 3 -4 +0
Use Magic Device 0 0 0 +0
===Equipment===
Equipment Cost Weight
Explorer's Outfit 00 lb
Scale Mail 50 gp 30 lb
Greataxe (Melee) 20 gp 12 lb
Dagger (Melee) 02 gp 01 lb
Crossbow, Light (Ranged) 35 gp 04 lb
 Bolts (10) 01 gp 01 lb
Backpack 02 gp 02 lb
 Flint and Steel 01 gp 00 lb
 Fishing Net, 25 sq. ft 04 gp 05 lb
 Sunrod (2) 04 gp 02 lb
 Whetstone 02 cp 01 lb
 Grappling Hook 01 gp 04 lb
 Compass 10 gp .5 lb
 Case, map or scroll 01 gp .5 lb
 Saw 04 cp 02 lb
Belt Pouch 01 gp .5 lb
 Powder (2) 02 cp 01 lb
Bedroll 01 sp 05 lb
Rope, hemp (50') 01 gp 10 lb
 Total Weight: 81.5 lb
 Light Medium Heavy 
Max Weight: 0-86 87-173 174-260
===Finances===
PP: 00
GP: 16
SP: 08
CP: 02
Gems/Jewelry/Other:
0000
===Details===
 Size: Medium
 Gender: Male
 Age: 21
 Height: 5'10"
 Weight: 174
Hair Color: Blonde
 Eye Color: Blue
Skin Color: Tanned
Appearance: 
 Demeanor:
===Background===
Mathias is the off spring of a wealthy human merchants son and an elven warriors daughter. The union of the two was made possible through an arranged marriage for peace between the two. Mathias left home at the earliest he could traveling the world in search of adventure and himself.
===Adventure Log===
[link=Twist Tree adventure here]
 XP Received: 0000
Treasure Received: 0000 GP
 0000 Gems/Jewelry
 Items
===Level Ups===
 Level 2:
 Class: Class
 BAB: +0 to +0
 Fort: +0 to +0
 Ref: +0 to +0
 Will: +0 to +0
 Feat: Feat
 Features: Class Features
 HP: Max -2 or Link to IC Roll, +1 FC Bonus (If Chosen)
Skill Pts: +0 = +0 (Class) +0 (Race) +00 (Old Total) +1 (FC Bonus if Chosen) = 00 (New Total)
 
Level 2 to Level 3 Next, and so on . . .
===Approvals===
*Approval (Aug. 27, 2011) (HolyMan) level 1
*Approval (Sep. 05, 2011) (Perrinmiller) level 1
Category:Approved Characters