Bob and Buck

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==Summary==
Bob and Buck are a pair of brothers who act as robbers, stealing from places and hiding their goods in an abandoned prison they made their hideout. The player has to break into their hideout and recover three stolen items to earn a pardon for their own crimes. They are also good friends of Granny and Grandpa, who appear as secondary antagonists in the Guest mode. They are also murderous cannibals. Bob appears to act as the brawn, while Buck seems to be the brains.
==Powers and Stats==
Tier: physically, with weapons
Name: Bob and Buck (Surname unknown)
Origin: The Twins
Gender: Male
Age: Unknown
Classification: Humans, Supernatural Beings, Cannibals, Robbers
Powers and Abilities: Enhanced Senses (Both have enhanced hearing and Buck claims he can smell the player), Resurrection, Immortality (Type 4; Can come back from dying), Electricity Manipulation (Via Buck’s Electric Charged Baton), Explosion Manipulation (Via Dynamite), Plasma Manipulation (Via Plasma Rifle), Minor Resistance to Poison Manipulation (Bob can come back from being killed by poison faster than either of them can come back from being killed by anything else) 
Attack Potency: Athlete level physically (Both can easily overpower the player, who is an experienced thief. Bob, the stronger of the two, can turn large cogwheels with his bare hands and should be superior to Granny or Grandpa), Wall level with weapons (Bob can swing his mallet hard enough to knock out the player, who is able to survive long falls and point-blank dynamite explosions, and Buck's electric baton has the same effect)
Speed: Average Human normally. Athletic human in Extreme Mode (In Extreme Mode, they can run at a pace faster than the player unless the player jump-runs. It should be noted that despite his overweight condition, Bob is equally fast as Buck)
Lifting Strength: Peak Human (Both can neck-lift the player with one arm, while Bob, the stronger of the two, can turn large cogwheels with his bare hands)
Striking Strength: Athlete level physically (Both are stronger than the Player. Bob is stronger than Buck and should also be stronger than Granny and Grandpa), Wall level with weapons (They can swing their weapons hard enough to knock out the player, who is able to survive long falls and point-blank dynamite explosions)
Durability: Street level (Buck should at least be somewhat comparable to Granny and Grandpa, who can survive huge shocks of electricity and being hit by a car without needing to resurrect, while Bob should be somewhat superior to them). Resurrection makes them hard to permanently kill
Stamina: At least Average, likely Athletic (Can pursue the player for extended periods of time without slowing down. Bob can continue to chase the player while noting that he is very hungry)
Range: Standard Melee Range physically, Tens of Meters with Plasma Rifle and Revolver
Standard Equipment: Mallet (Bob); Electric Baton (Buck)
Optional Equipment: Plasma Rifle, Dynamite, Revolver
Intelligence: Varies from Below Average in terms of common sense (Bob and Buck somewhat lack common sense and self awareness. They can easily be fooled by the player wearing a mask of Slendrina, as they fail to see through the poorly made and obvious disguise. They also have a tendency to walk into their own laser traps and step in Granny's beartraps. Bob in particular seems to be rather simpleminded and act as dumb muscle, as he speaks in a deep, stupid sounding voice, spends less time searching a spot than his brother, and will drink coffee that the player has laced with rat poison despite the fact that it visibly turns the drink green, which he either fails to notice or ignores) to Gifted in terms of Engineering, Security, and Theft (Both are skilled thieves who managed to steal artifacts, such as a Diamond and the Mona Lisa from a museum and converted an abandoned prison into their hideout, installing motion sensors and explosive laser traps to protect against intruders. They also built a powerful plasma rifle and an underground area to house a giant beetle they tamed)
Weaknesses: They somewhat lack self awareness and can be tricked. Potentially lack healthy eyesight due to their tendency to walk into Granny's beartraps and their own laser traps and their inability to see through the Slendrina mask. Their feet may be weak-points (Both will die and have to resurrect after stepping into Granny's beartraps) 
==Notable Matchups==
Victories:
Harry and Marv (Home Alone) Harry and Marv's Profile (Battle was at the abandoned prison Bob and Buck live in, Harry and Marv both had crowbars while Bob had his mallet and Buck his taser)
Losses:
Inconclusive:
Category:Characters
Category:Granny (Game)
Category:Baton Users
Category:Cannibals
Category:Criminals
Category:Duos
Category:Electricity Users
Category:Enhanced Senses Users
Category:Explosion Users
Category:Gun Users
Category:Hammer Users
Category:Horror Characters
Category:Humans
Category:Immortals
Category:Male Characters
Category:Murderers
Category:Plasma Users
Category:Resurrection Users
Category:Thieves
Category:Twins
Category:Undead
Category:Video Game Characters
Category:Villains
Category:Zombies