Gear/Light AC5

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Weapon_Autocannon_AC_5_Light
Manufacturer: GM
Light Autocannon trade some range for a weight reduction of approximately 40%. This allows combat units to carry more weapons, ammunition, or armor, and still use the specialized autocannon rounds. The first Light AC were prototypes created by the NAIS during the Clan Invasion. They didn't see widespread production until after the NAIS was destroyed by the Word of Blake's assault on New Avalon.
Uses AC5 Ammo.
=Attributes=
Tonnage	Slots	Value 	Allowed Locations	Disallowed Locations
5 	2 	150000	All 	All
* 1 Evasion pips ignored by this weapon.
* Weapon has a 10% jam chance - Mitigated by Gunnery
* Can be used with Recoil Damper weapon attachments.
* This weapon has an Anti-Air Factor of 10%
* Light Autocannons are accurate, low-mass and compact, but shorter range autocannons.
=Weapon Stats=
Category: Ballistic
Type: Autocannon
SubType: AC5
 	 	 	Damage	Damage	Damage	Per salvo	Per salvo 	Per salvo	Per salvo	Modifiers	Modifiers 	TAC 	TAC 	TAC 	Range	Range	Range 	Range	Range	Other
Default 	Mode	Ammo	Norm 	Heat 	Stab 	Rounds 	Projectiles	Heat 	Recoil 	Accuracy 	Evasion ignored	Chance	Shards	Armor	Min 	Short	Medium	Long 	Max 	Indirect
✔	 	AC5 	35 	0 	8.75 	1 	1 	6 	0 	0 	1 	0.175 	1 	70 	0 	150 	300 	450 	600 	
=Used By Mechs=
Mechs 	Mechs 	Mechs
AVL-1OC 	AVL-1ON 	AXM-4D
BJ-4 	BLR-6C 	BRM-5A
CLNT-3-3T 	CRB-21 	CTF-5D
DRG-5NR 	EBJ-P aka CAULDRON BORN 	END-6SR
GTL-1OC 	HTM-27W2 aka HATAMOTO-KU	JKR-9W
JM7-DD 	KGC-009 	LGB-13NAIS
MAD-7D-SKV	MAL-1K 	MAL-1KX
MAL-4R 	MAL-XV 	MDDII-O
OTL-8D 	PEN-3H 	RFL-6D
RFL-9T 	RK-4T 	SA-OS2
SHD-5R 	SHD-9D 	SHM-OC
STN-5WB 	SWD-3 	SWD-4
UZL-2SJII 	VLT-3E 	WNU-O
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2