Civilization VI March 2021 Update

The March 2021 Update for Civilization VI was released on March 25th, 2021. The update was released simultaneously with the Portugal Pack. The following is a complete list of change notes.
==Balance/Polish==
===General Updates===
*Replace the old Lisbon City-State with the Mogadishu City-State
*Fixed an issue where was not being added to Holy Sites in captured cities when having the Work Ethic religious belief.
*Macedon's ability Hellenistic Fusion will now only trigger when a city is first conquered (it previously was triggering for Districts built after the city was occupied).
*Fixed incorrect yield text for Cliffs of Dover in certain tooltips.
===Babylon Pack===
* from all Heroic Relics is now 6 (was 10)
*Fixed an issue where the Questing Knight’s combat strength would increase after the player advanced eras.
*Fixed an issue where a Hero could not be recalled with when a Free City was recaptured.
*Fixed an issue where the Hero Mulan was able to attack land units while embarked.
===Vietnam and Kublai Khan Pack===
*Industry bonuses are now displayed on Product tooltips when creating a trade in the deal menu.
*Fixed an issue causing larger than intended rewards from monopolized resources.
*Fixed an issue where Products could be created from pillaged Corporations.
*Fixed an issue where the Corporation name would be missing when making a deal with the AI.
*Fixed an issue where would not be displayed when placing the Preserve district.
*Fixed an issue where Corporation Product ownership was not always being properly assigned. If no custom name is used for a Corporation, a generic name will be used.
===Barbarian Clans mode===
*Sumeria's Unique Ability Epic Quest has been updated for Barbarian Clans gameplay: When you disperse a Barbarian Outpost, receive a Tribal Village reward in addition to the usual Experience Points. Pay half the usual cost to levy City-State units.
*Clan conversion info now appears in the Treat with Clan UI.
*Improved naval clan priority to focus on creating more naval units when located on small landmasses.
*A civilization that is currently selected as an Incite target will no longer appear on the Incite dropdown menu.
*Added tooltip info about City-State conversion disabled status on clan banner and in Treat with Clan UI.
*Fixed an issue where Barbarian bribe indications were remaining on unit flags after the bribe had expired.
*Fixed an issue where notification icon for the Bribe function would not display the correct icon.
*Fixed an issue where the ESC key would not close out the Treat the Clan UI.
*Fixed an issue where duplicate Civilizations would be indistinguishable on the Incite dropdown menu.
*Fixed an issue where hired units would sometimes spawn within the Barbarian Outpost.
*Fixed an issue where a defender unit would fail to spawn on a Barbarian Outpost during the Barbarian player’s turn after being raided.
*Fixed an issue where players could still use the Ransom function while having an insufficient amount of Gold.
*Fixed an issue where the map would recenter on the first clan on which a player action was used after interacting with other clans.
*[Multiplayer] Fixed an issue where the Barbarian Outpost banner would appear in the fog of war after another user had discovered them during a Hot Seat game.
*[Multiplayer] Fixed an issue where converted City-States would fail to declare war on players their Suzerain is currently at war with.
==AI==
*AI will make better use of Cultists.
*AI’s value of tech will be limited by the number of units it can build.
==UI==
*Added new icons for the Leader Selection Pool to help differentiate pools.
*Added warning tooltips for choosing similar Civ jersey colors to single player Advanced Setup menu.
*[Base game] Fixed an issue where the player would not be able to trade Great Works or Relics in the deal menu.
*Fixed an issue where the “Replay Movie” button would no longer function when the player returned to the Victory/Defeat screen after viewing the History Timeline during gameplay.
*Fixed tooltip info showing per-turn resource info when adding a city with resources to a trade deal.
*Fixed an issue where leader quotes played from the Civilopedia would continue after the Civilopedia was closed.
*Fixed an issue where the city recommendation tooltip would appear when the player hovers over recommended Builder improvement icons that were on the same tile as the recommended settlement icon.
*Fixed an issue where an incorrect number of selected leaders will display when viewing the Leader Pool section of the Game Summary in a Multiplayer Staging Room.
*Various text fixes.
==MP==
*[Ethiopia Pack] Fixed an issue where Menelik would not be available for base game multiplayer scenarios.
*Fixed an issue that caused graphical corruption on the UI overlay after playing in Pirates multiplayer when loading a Single Player save.
==Crashes==
*Fixed a crash caused by the delayed death of Spies.
*Fixed a crash that would sometimes occur when Barbarian Clans converted to City-States.
*Fixed various crashes.
==All==
*Fixed an issue where the highlight does not cycle when navigating jersey colors in Advanced Setup.
*Fixed text that was misaligned in the Select Natural Wonders menu.
*Fixed multiple locations throughout the game where the text would overrun.
*Fixed an issue where tooltips cannot be toggled for leader icons in the right tray in the Pirates Scenario.
*Fixed an issue where an incorrect tooltip is present on the Previously Recruited tab when attempting to purchase with faith in the Heroes and Great People menu.
*Fixed an issue where the text alignment of “Game Random Seed” and “Map Random Seed” was offset in the Advanced Setup menu.
*Fixed an issue where the HUD Ribbon does not open correctly for players in Hot Seat games if a player changes the Show Yields in HUD Ribbon option during the game.
*Fixed multiple locations where text would overlap other items.
*Fixed instances where text and icons could appear small in various game locations.
*Fixed an issue where the "Created By" text on the Heroic Relic pop-up displays as "Created By Tribal Villages" in certain languages during a Heroes and Legends game.
==PS4 & XB1==
*Fixed an overlapping issue with the Gossip menu in Russian.
*Fixed an issue where the title "American Empire: Teddy Roosevelt (Rough Rider)" overlapped the scroll bar on the Leader loading screen in Polish.
*Fixed the titles for the "The Mask of Bahophet" and "Voice of Aiwass" achievements.
*Fixed an issue where a close button prompt could be present on the World Rankings menu and the Treat with Tribe menu in Rise & Fall and Standard games.
*Fixed an issue where the background stretches beyond the top edge of the Great Works menu.
==Switch==
*Fixed an issue where the text “CREW” overlapped the left thumb stick button icon in the unit panel in the Pirates Scenario.
==XB1==
*Fixed an issue where the Client does not join the Host when accepting an invite during the Ready Up Countdown in a Multiplayer lobby.
*Fixed an issue where the term 'DLC' was present before certain downloadable content in non-English localizations on the Manage Game & Add-ons menu on Xbox.
*Fixed an issue where the host hangs indefinitely after the client disconnects the LAN cable while pressing the "Ready to Join" button in the Multiplayer Staging Room on Xbox.
*Fixed an issue where Gamer cards cannot be accessed when selecting gamertags on the Trade Posts section of the City Details menu.
*Fixed various crash issues that could occur during gameplay or game setup.
==PS4==
*Fixed a crash that could occur when retiring.