Aaron Muszalski

Aaron Muszalski is an artist that has worked for LucasArts video games.
In his early involvement with the company he did testing for non-Star Wars titles such as Night Shift, Loom, Secret Weapons of the Luftwaffe and The Secret of Monkey Island, before eventually contributing art for Monkey Island 2: LeChuck's Revenge. 
He was assigned by Collette Michaud as lead art technician during production of Star Wars: Rebel Assault. He primarily edited footage from the Original Trilogy of films that would be utilized as cutscenes in the game's scenario. Converting movie footage required him to cut-out moving characters and make them move in a still background, sometimes with heavy editing; for example, an edited animation of Mark Hamill becomes main character "Rookie One" in the introduction and at the Royal Award Ceremony at the end (with Harrison Ford and Chewbacca edited out). Muszalski's work also involved compressing the rendered missions, artwork and animation into the established resolution and color-depth, and reducing colors to 256 for the PC and Mac, and 64 for the Sega CD.Star Wars: Rebel Assault: The Official Insider's Guide
Later he joined the team of Star Wars: Dark Forces. His first major contribution to the game was organizing the thousands of 2d textures and animations created for the Jedi Engine, both by establishing a naming protocol for the filenames, and helping build a software that printed all the art in catalogs for easy reference. His work helped keeping track of and handling the information, making it easy to quickly find the graphics needed.Dark Forces Official Player's Guide
==Star Wars Works==
===Games===
*Star Wars: Rebel Assault (1993)
*Star Wars: Dark Forces (1995)
*Star Wars: Rebel Assault II - The Hidden Empire (1997)
==Sources==
*Star Wars: Rebel Assault: The Official Insider's Guide
*Dark Forces Official Player's Guide
==Notes and references==
==External links==
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Category:Star Wars game developers