Hate Incarnon Genesis

Hate Incarnon Genesis is an item that is used to add Incarnon upgrades to the .
==Acquisition==
*Upon completion of The Duviri Paradox and Angels of the Zariman, and unlocking The Steel Path, players can earn from The Circuit's Steel Path to place on their Hate with the help of Cavalero in the Chrysalith. This Incarnon Genesis form grants it evolutions to a transformation and newfound strength.
==Incarnon Genesis==
===Evolutions===
*Installing the Hate Incarnon Genesis requires 20 , 70 and 20 .
*When installed, the first Evolution tier is unlocked. The following Evolution tiers, their requirements for unlocking them, and their related perks, are shown below:
**Each challenge additionally grants 5,000 affinity to the weapon, affected by Affinity Boosters.
====Evolution I====
*Reach 6x Combo and then Heavy Attack to activate Incarnon Form.
*Incarnon Form embeds blades that explode with Heat Damage during Forward and Neutral Combos.
**Forward and Neutral Combos in Incarnon Form will launch 1 spectral blade towards the crosshair that explodes on impact.
***All hits are affected by the stance multiplier of the attack that launched the blade.
***On direct hits, spectral blades deal 50% of Hate's base damage with a matching damage distribution (15% , 15% , 70% )
****Critical Chance, Critical Damage and Status Chance are the same as the base weapon.
****Direct hits can headshot.
****Direct hits of spectral blades are affected by universal base damage sources like , , and .
****Direct hits of spectral blades are affected by .
****Direct hits of spectral blades are not affected by melee base damage sources like or .
***Explosion deal 50% of Hate's base damage as pure damage.
****Critical Chance, Critical Damage and Status Chance are the same as the base weapon.
****Explosions have a 5m radius with 100% falloff, unaffected by Range mods such as .
****Explosions are silent.
****Explosions do not inflict self-stagger.
****Explosions cannot headshot.
****Explosion damage is not affected by .
****Explosion damage type is affected by elemental damage mods.
**+100% Melee Damage
**+20% Sprint Speed
**+20% Bullet Jump
*Incarnon Form lasts for 180 seconds and persists until death.
====Evolution II====
Unlock Challenge: Complete a solo mission with this weapon equipped.
*Perk 1: Swordsman's Flourish:
**Increase Damage by +30.
**With Melee Weapon Equipped: +100% Combo Count Chance
***Does not apply to quickswap melee. Requires manually equipping the melee, either by holding the weapon swap key (default ) or going into a mission with only the melee weapon equipped.
*Perk 2: Stalker's Legacy:
**Increase Damage by +30.
**With and equipped: +30 Initial Combo.
====Evolution III====
Unlock Challenge: Activate this weapon's Incarnon Form 6 times in a mission.
*Perk 1: Orokin Reach:
**+0.8 Range.
*Perk 2: Swift Break:
**+60% Heavy Attack Wind Up Speed.
*Perk 3: Resolute Force:
**+10s Combo Duration.
====Evolution IV====
Unlock Challenge: Perform 20 Finisher Attacks with only a Melee Weapon equipped.
*Perk 1: Absolute Valor:
**Increase Critical Chance by +10%.
*Perk 2: Absolute Dominion:
**Increase Status Chance by +20%.
*Perk 3: Subtle Force:
**Increase Critical Chance by +6%.
**Increase Status Chance by +10%.
==Notes==
*Evolution IV's unlock challenge requires manually equipping the melee, either by holding the weapon swap key (default ) or going into a mission with only the melee weapon equipped.
==Patch History==
Category:Duviri
Category:Incarnon
Category:Incarnon Geneses
Category:Update 33