Focus

Focus (Version 3.0) refers to the Tenno's powers as guided by the principles of the five Focus Schools, as well as their associated special abilities. Players unlock their first Focus abilities after completing The Second Dream quest (starting with two passive abilities per school), and gain access to all remaining abilities after The War Within and Saya's Vigil with assistance from The Quills. Some abilities benefit the Operator or Warframe exclusively, while others can benefit both entities.
Following its predecessor, Focus 2.0, each School gained two unique castable abilities while several other abilities were reworked. Focus Point costs of Waybound abilities were normalized, and the Pool capacity needed to equip Waybound abilities were removed and refunded into .
==Activation==
Upon completion of The Second Dream quest, players become able to perform Transcendence. When activated, an invulnerable projection of the Operator (along with a powerful Void Beam attack) will appear and hover from the Warframe, able to be controlled through basic movement, and any learned Focus passives will take effect. During Transcendence, the player's Warframe is invulnerable but disabled, though any active channeled/cast Abilities will remain. This state lasts for 10 seconds unless the player manually deactivates it or falls off a platform. Activating Transcendence requires a filled gauge that automatically charges after 3 minutes.
Completing The War Within replaces Transcendence with Transference, which allows the Operator to physically join the battle with an entirely new set of Abilities, Amp and Arcanes. This upgrade also allows Focus passives to take effect immediately at the start of a mission, even if Transference isn't used at all.
Acquiring both Transcendence and Transference are required to activate and take advantage of the passive and active Focus powers provided by each school.
==Tenno Schools==
The Tenno Schools represent differing paths of discipline in regards to the Tenno's personality and fighting styles, manifesting in the various abilities that each school provides for the Tenno Operator. Several aspects of the Focus powers are additionally granted towards the active Warframe.
At the end of The Second Dream, players are asked to choose one of the five Tenno Schools available as their starting Focus school. Focus is classified into the five Schools, similar to the modern polarities:
*, School of the Fighters
*, School of the Protectors
*, School of the Tacticians
*, School of the Indomitable
*, School of the Arcane
Each school has their own skill tree comprising 10 abilities called Ways, which unlock various passive abilities that can enhance Operator powers and grant improvements to the player's Warframe.
Each Way contains their own ranks which can be increased by spending Focus Points into the specified Way. An unlocked and activated Way will be lit up in white, the lines between two Ways signify the outer's dependence on the activation of the inner Way as a pre-requisite to be able to be active.
In addition, the remaining unchosen schools at the end of The Second Dream require 50,000 Focus Points to unlock.
Unlocking a Way requires a one-time spending of Focus. The player must then confirm the allocation; otherwise they will revert their Focus powers to that of the last-confirmed change. Once confirmed, Focus cannot be reimbursed or retrieved.
Ways are split into Active, Passive and Way-Bounds. Active and Passive ways are only usable in the specific focus school they belong to, and will not have any effect if another school is selected as primary.
Initially, only the two Passive Ways per school will be available to the player for activation upon completing The Second Dream Quest. In order to reveal the rest of the Focus abilities in a particular school, players must have completed both The War Within and Saya's Vigil, and subsequently visit The Quills on Cetus in order to be able to unlock and rank up their Ways.
===Active Ways===
Active Ways provide improvements or alterations in regards to utility and the Operator's Void powers, namely Void Sling and Void Mode, and grant two castable abilities similar to Warframe Abilities. They are denoted by having a circular icon.
Each school typically has 6 Active Ways in three sets of two.
===Passive Ways===
Passive Ways provide passive enhancements to a Warframe and/or Operator's stats. These ways apply their bonuses from the start of a mission. They are denoted by a hexagonal icon.
Each school typically has 2 Passive Ways, not including Waybounds.
===Way-Bounds===
Way-Bound abilities passively enhance the Operator's base combat stats. Unlike all other Ways, these can be "unbound" from the Focus school they are part of, therefore showing up (and treated as) as an additional unlocked Way in any selected school afterwards.
Unbinding a Way-Bound node requires the node to be upgraded to the last rank, then spending 750,000 Focus points and a .
Each school has two Way-Bound nodes, for a total of 10 Way-Bound nodes available to unlock.
;Madurai
;Vazarin
;Naramon
;Unairu
;Zenurik
==The Focus Trees==
<tabber>
|-|Madurai = 
|-|Vazarin = 
|-|Naramon = 
|-|Unairu = 
|-|Zenurik = 
</tabber>
==Focus Points==
===Daily Cap===
Focus Points have a daily limit of 250,000, which scales at the rate of 5,000 additional cap per Mastery Rank. This limit resets at 00:00 UTC.
===Lens===
====Focus Gain With Focus Lens====
====Convergence Orbs====
Convergence Orbs are yellow glowing pickups that multiply the amount of Affinity converted to Focus by 10x for either a period of 45 seconds, until death, or when the daily Focus cap has been reached, whichever is shortest. They also instantly grant 5,000 Focus points to the current active school.
These orbs appear periodically (with a glowing indication of its location and a chime upon its appearance) throughout a mission if the player has brought a weapon or frame equipped with a Focus Lens. They stop spawning once the daily Focus cap has been reached. They will despawn if not picked up within a minute.
Immediately upon expiry, a short summary of Focus points earned during the active period will be displayed on the player's screen.
===Eidolon Shards===
Eidolon Shards can be used to gain focus points beside the use of lenses. The shards are not limited by the daily cap. To convert them go to the focus trees or inside a tree and bring up the menu for consuming shards for focus.
Name	Focus
 	2,500
 	5,000
 	25,000
 	40,000
===Void Enemies===
In Zariman Ten Zero missions, killing Thrax Centurion and Thrax Legatus that appear grant the entire squad 2,500 focus to the current active school. Killing Ravenous Void Angels in Void Armageddon grant 7,500 focus, while dormant Void Angels in any Zariman mission grant 15,000 focus. This counts toward the daily cap.
Thrax Centurion and Thrax Legatus also appear in Conjunction Survival, Duviri, and The Circuit.
===Costs===
All Ways have a total of four ranks. They are priced based on their distance from the central root Way.
*Unlocking schools not chosen at the end of The Second Dream requires 50,000 focus points, to a total of 200,000 focus points for four schools.
*The central Way costs 25,000 focus points to unlock, then an additional 50,000, 105,000, and 200,000 to max, to a total of 380,000 focus points.
*Ways adjacent to the center cost 60,000 focus points to unlock, then an additional 105,000, 215,000, and 400,000 to max, to a total of 780,000 focus points.
**Each school has a total of 5 central adjacent Ways, totaling to 3,900,000 focus points.
*The Ways adjacent to the middle and furthest from the center cost 95,000 focus points to unlock, then an additional 160,000, 325,000, and 600,000 to max, to a total of 1,180,000 focus points.
**Each school has a total of 4 farthest Ways, totaling to 4,720,000 focus points.
*Each school has two Way-Bounds that cost 750,000 focus points and a to unbind, totaling to 1,500,000 and two Brilliant Eidolon Shards per school.
Excluding the 50,000 initial unlock, the total to max a single school requires 9,000,000 focus points to max rank each Way, as well as an additional 1,500,000 focus and 2 Brilliant Eidolon Shard to unbind both Waybound nodes, totaling to 10,500,000 per school.
Maxing all five schools requires 45,000,000 focus points to max rank each Way, plus an additional 7,500,000 focus and 10 Brilliant Eidolon Shards for all Waybounds, to a grand total of 52,500,000.
==Represent==
Once all nodes in a school have been unlocked and fully ranked including unbinding both Way-Bounds, the Represent shop is unlocked containing cosmetics and decorations for that school. Each item costs 1,000,000 of that school.
The Refacia Kit instead costs 500,000 and is not unique to any school.
Focus School	Poster Decoration	Vosphene Decoration	Emblem	Landing Craft Sumdali	MaterialStructure	Badge
 	 	 	 	 	 	
 	 	 	 	 	 	
 	 	 	 	 	 	
 	 	 	 	 	 	
 	 	 	 	 	 	
==Notes==
*When performing Transference, a symbol of the current active Focus school will be displayed on the ground beneath the Operator's feet.
*Unlocking a school will also unlock their Animation Set that can be equipped by the Operator.
*Focus points are not increased by mission completion bonus affinity.
*Focus points earned during a mission will remain even if the mission is failed or abandoned.
*Focus cannot be used during Archwing segments of a mission.
*Focus abilities cannot be activated if a Warframe is using a channeled ability that restricts its mobility, e.g. 's and 's . Other channeled abilities will remain active and continue draining energy throughout the duration of the Focus ability.
*Focus Lenses cannot be put on Companions or their weapons.
*Focus Ability cast animation is affected by cast speed modifiers such as and .
==Tips==
*If farming Focus through Focus Lenses, see Affinity#Farming Tips.
**Because Focus Lenses are tied to affinity gained, using Affinity Boosters can speed this up.
**Due to affinity distribution mechanics when Focus lenses convert affinity into Focus points, the most effective placement of the lens depends on play-style and role.
***If killing with Warframe abilities, the lens is more effective on the Warframe.
***If affinity is received largely from teammates, the lens is more effective on a single weapon.
**'s grants increased affinity to the equipped melee weapon.
*If farming Focus through Eidolons, see Eidolon Teralyst#Strategy.
*If farming Focus through Void enemies, Void Cascades and The Circuit are highly abundant in Thrax Centurion and Thrax Legatus.
==Trivia==
*Focus 2.0 originally required a Focus "Pool" to equip Ways, increased with focus points from any school. While the Pool has been removed, the focus points used for the Pool has been reallocated into the school's Ways.
**Focus 2.0 required a grand total of 52,660,819 focus points to max each school and the Pool, 0.3% higher than Focus 3.0's grand total cost.
*The Focus system has been in development for a very long period, and was initially slated for release in . The developers admitted that Augment Mods and Arcane Enhancements initially started out as components of the Focus system before being split from it entirely.
*The five schools of Focus are based upon the five elements of Wu Xing found in Book of Documents(尚书) and is widely used in ancient Chinese philosophical traditions. It resembles the five elements of godai, which lacks Naramon (the tree), as seen on the backgrounds of each school's skill tree page. The Five Elements are Fire, Earth, Water, Wood, and Metal.
**The Naramon School represents Wood 木. In Wu Xing this is associated with the eyes, growth, flourish, and reaching outward.
**The Madurai School represents Fire 火. In Wu Xing this is associated with the heart, force, passion, and raw ability.
**The Unairu School represents Earth 土. In Wu Xing this is associated with the flesh, stability, durability, and bearing.
**The Zenurik School represents Metal 金. Also interpreted as mineral or crystal, this is associated in Wu Xing with the lung, concentrating, reserving, and abundance.
**The Vazarin School represents Water 水. In Wu Xing this is associated with the bone, flexibility, supporting, adaptability, and sympathy.
*While the replies that the player chooses during the Operator's conversation with the Lotus has no gameplay effect, the choice of replies are used to reorder the choices of Tenno Schools. Once the selection screen appears, with the school most suited to the Operator appearing on the left, and choice to the right being the least suited. For example, choosing the conversation options relating to knowledge will put Naramon to the leftmost side as the most desirable choice. Players are still free to choose the Focus they wish to start with however.
Answers 	School
First Choice 	First Choice
"... always studying." 	Naramon +1
"... a hand, held in mine aboard the Zariman."	Vazarin +1
"... a fight." 	Unairu +1
Second Choice 	Second Choice
"... things happen for a reason." 	Zenurik +1
"... we stuck together." 	Madurai +1
"... they tried to help us." 	Vazarin +1
Third Choice 	Third Choice
"... they paid for what they did." 	Unairu +1
" ... she sang to us." 	Zenurik +1
"... she was brilliant." 	Naramon +1
"... she was brave." 	Madurai +1
Fourth Choice 	Fourth Choice
"... we protected the innocent." 	Vazarin +1
"... we sought justice." 	Unairu +1
"... we reached for knowledge." 	Naramon +1
"... we fought with honor." 	Zenurik +1
"... we were fearless." 	Madurai +1
==Media==
==Patch History==
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