Starfleet general orders and regulations

Ever since the Alliance wars, where the fleet had to escape certain destruction or just revert back like the enemies we have left behind, we had to maintain what is the fabric of the Federation. But also we couldn't be blind, we had to adapt to this new sector of space, like at the beginning of the Federation those rules need to be followed but with flexibility, or at least with imagination. The only rule of importance that we must strive for and obey is the Prime Directive. We need to be careful and not let the past experiences affect our judgment which makes those rules and regulations even more important now then ever, and flexibility is the key word in this area of unrest. 
General Orders 
General Order 1  : Also known as the Prime Directive it is the right of each sentient species to live in accordance with it's normal cultural evolution is considered sacred, no Starfleet personnel may interfere with the normal and healthy development of alien life and culture. Such interference includes introducing superior knowledge, strength, or technology to a world whose society is incapable of handling such advantages wisely. Starfleet personnel may not violate this Prime Directive, even to save their lives and/or their ship, unless they are acting to right and earlier violation or an accidental contamination of said culture. This directive takes precedence over any and all other considerations, and carries with it the highest moral obligation. 
General Order 2  : No Starfleet personnel shall unnecessarily use force, either collectively or individually, against members of the Starfleet, their duly authorized representatives, spokespersons, or designated leaders, or members of any sentient non-member race, for any reason whatsoever. 
General Order 3  : The sovereignty of each Federation member being respected in all things, Starfleet personnel shall observe any and all statutes, laws, ordinances, and rules of governance currently in effect within the jurisdiction of a member planet. Violators of such ordinances will subject to such punishments or corrections as shall be determines by local governmental bodies. 
General Order 4  : If contact is made with hitherto undiscovered intelligent lifeforms, under no circumstance shall Starfleet personnel, either by word or deed, inform said life-forms that worlds other than their own or intelligent life-forms other than their own exist outside the confines of their own space. 
General Order 5 : In cases of extreme emergency, Federation special representatives are empowered to assume emergency powers to deal with a condition or circumstance that is deemed hazardous to the welfare of Federation citizen. Within the scope of these emergency powers, duly authorized civilian personnel may assume temporary command of Starfleet vessels and/or personnel to deal with the emergency. Starfleet personnel must submit to their authority for the duration of the crisis. 
General Order 6 : The request for emergency assistance from Federation citizen demands unconditional priority from Starfleet personnel. Such personnel shall immediately respond to said request, postponing all other activities. 
General Order 7  : No Starfleet vessel shall visit the planet Talos IV under any circumstances, emergency or otherwise. This order supersedes General Order 6. Any transgression of this General Order shall be punishable by death. 
General Order 8  : Upon sighting a warship within Federation space and identifying it as belonging to a foreign power, the commander of the Starfleet vessel shall determine the reason(s) for that craft's presence in the vicinity. If there is conclusive evidence that the vessel has hostile intentions, the Federation vessel may take appropriate action to safeguard the lives and property of Federation members. In such cases, the commander may use his discretion in deciding whether to use force to disable the hostile vessel. However, care should be taken to avoid unnecessary loss of sentient life. 
General Order 9  : No commander of a Starfleet vessel, military or auxiliary, may grant political asylum to any individual without first being give express permission to do so by a representative of the Federation government. 
General Order 10  : If there exists eyewitness testimony by senior officers or similar verifiable evidence that an individual has violated the Prime Directive, said individual may be relieved of duty by a duly sworn representative of the Federation government and placed under immediate arrest. The governmental representative shall then take such action as he deems necessary to minimize the results of the violation. 
General Order 11  : Starfleet officers with the rank of captain or higher are granted full authority to negotiate conditions of agreement and/or treaties with legal representatives of non-Federation planets. In such circumstances, the acting officer carries de facto powers of a Federation Special Ambassador. Any and all agreements arranged in this manner are subject to approval by the Chief of Starfleet Operations and the Secretary of Starfleet. 
General Order 12  : Federation officers may violate Neutral Zone areas as designated by treaty only if such action is required to save the lives of Federation citizens under conditions of extreme emergency. 
General Order 13  : Except when orders state the contrary, Starfleet personnel will respect the territorial integrity of independent planetary systems and governments, and will not violate territorial space belonging to such worlds. 
General Order 14  : Starfleet personnel may intervene in local planetary affairs to restore General Order and to secure the lives and property of Federation citizens only upon receiving a direct order to do so from a civilian official with the title of governor or higher. 
General Order 15  : No officer of flag rank shall travel into a potentially hazardous area without suitable armed escort. 
General Order 16  : Starfleet personnel may extend technological, medical, or other scientific assistance to a member of a previously unrecognized sentient species only if such assistance in no way compromises the Prime Directive or the security of the Federation or Starfleet. 
General Order 17  : Starfleet vessel captains are to consider the lives of their crew members as sacred. In any potentially hostile situation, the captain will place the lives of his crew above the fate of his ship. 
General Order 18  : Upon being accused of treason against the Federation Starfleet personnel may demand a trail conducted by the Federation judiciary. If the individual is acquitted, Starfleet command shall have no further legal recourse against the accused in said matter. 
General Order 19  : Except in times of declared emergency, Starfleet personnel may under no circumstances convey personnel or material between planets or planetary systems when there is reason to believe that said personnel or material may be used to conduct aggression. This order applies to independent worlds within the Federation as well as to Federation members. 
General Order 20  : Officers and personnel of Starfleet command may employ whatever means necessary to prevent the possession, transportation, sale, or commercial exchange of sentient beings held against their wished within the boundaries of Federation space. 
General Order 21  : No Starfleet personnel, either officer or enlisted, may offer his services to an independent foreign government without the express authorization of the Federation assembly. 
General Order 22  : As the rights of individual expression and free discourse are considered sacred, Starfleet personnel may debate the policies and decisions of their governmental representatives privately at any time, to the extent that such discussions do not violate their command oath or specific duties to the Federation per there General Orders or Starfleet regulations. 
General Order 23  : When verifiable proof is presented to the senior commanding officer of a Starfleet vessel or post that a Federation representative may currently be acting or have acted in the past to violate the Prime Directive, the officer may relieve said representative of office, then assume the full powers of that officer pending a full investigation by governmental officials. 
General Order 24  : If a commanding officer deems that an individual or group of individuals pose a threat to Starfleet personnel or Federation civilians, he may take any action deemed necessary (including force) to secure the safety of those threatened. 
General Order 25  : Civilian and military personnel taken into custody by Starfleet personnel during times of extreme emergency shall be accorded proper treatment consistent with their rank or station, insofar as such treatment does not compormise the security of the Federation or Starfleet. 
General Order 26  : No member of a ship's complement or other ground-based installation can be held directly accountable for the actions of their superiors. Similarly, no member of a ship's company or other Starfleet personnel will share in disciplinary measures taken against the commanding officer(s) if said individuals were not directly involved in the actions leading to disciplinary measures. This order extends to conditions involving proven violations of the Prime Directive, where proof of such violations exist. 
General Order 27 : No member of Starfleet shall be required by the assignment of standard duties and responsibilities to undergo extended separation from his family if family members can be reasonably provided for aboard ship or as a part of an existing Starfleet installation. 
General Order 28 : No officer of command rank shall be removed from command status unless such action has the complete and unqualified agreement of at least three senior officers present. Whenever possible, such officers shall include the ship's First Officer, Chief Medical Officer, Counselor, and one junior officer of command station. 
General Order 29 : The primary responsibility of the commander of any Starfleet vessel or installation is the welfare and safety of his crew, including any civilian members. No action may be taken that creates an unwarranted threat to the safety of those individuals under the officer's charge, except in the line of duty and when otherwise unavoidable. 
General Order 30 : Starfleet Command recognizes the right of each ship commander to interpret the specifications of the Prime Directive as he sees fit, consistent with the conditions of other existing general orders in effect, and based upon circumstances that may arise in dealing with newly discovered sentient races. 
General Order 31 : The conditions and specifications of the Prime Directive shall henceforth apply to all sentient lifeforms discovered, whether they are of natural or artificial origin. 
General Order 104 : Section B - Establishes Starfleet's chain of command. The chain of command begins with enlisted personnel, then junior officers, department heads, executive officer, commanding officer, fleet commander, vice fleet admiral, and fleet admiral. A starship captain or starbase commander is responsible for the conduct and actions of his crew. 
Section C - Regulation that states the chief medical officer may relieve a commander of duty if the commander is mentally or physically unfit. The physician must back up his claim with the results of a physical and/or psychological examination.	
Omega Directive 
(Only for Starfleet Captains and Federation Flag Officers) 
The Omega molecule/particle phenomenon 
 Starfleet Captains and Federation Flag Officers must ensure the safety of the quadrant from the Omega threat. To this end, whenever sensors positively determine the presence of Omega in a ship's vicinity it will enter "Omega Mode". Doing so locks all navigation, sensor, tactical and propulsion systems. Only the ship's Captain, or a Federation Flag Officer can release the Omega lockout. Access to sensor data retrieved on the Omega effect is limited to Clearance Level 10. When Omega has been verified, the ship's captain will contact Starfleet Command immediately. No information may be relayed to the ship's crew. All other priorities are rescinded until the threat is neutralized. The prime directive may be compromised during such a mission, if necessary. Blatant abuse of this power will be prosecuted to the fullest extent using all other Starfleet Directives. If violation of the prime directive is even minimally anticipated, it is authorized and advised. If Starfleet Command cannot be contacted for any reason, the primary priority is the destruction of all Omega molecules detected. There will be no computer record of the sensor logs, and Captain's Personal Logs must be either encrypted or deleted. The Omega Directive
The Omega Directive was created to deal with a threat not only to the Federation, but to the entire Alpha Quadrant; and indeed the whole Galaxy. Starfleet named the hazard the Omega molecule/particle phenomenon. 
It was first synthesized circa Terran Calendar 2274 C.E. by a Starfleet physicist named Ketteract. The molecule created was the most powerful substance known to exist. A single Omega molecule contains the same energy as a warp core. It has been suggested that in theory, a small chain could sustain a civilization. Federation cosmologists had a theory that the molecule once existed in nature in an infinitesimal period of time at the exact moment of the Big Bang. Some claimed Omega was the primal source of energy for the explosion that began the universe. 
It is not known whether Ketteract was searching for an inexhaustible power source, or a weapon. He created a single molecule particle of Omega, which lasted for only a fraction of a second before it de-stabilized. His work was done on a classified research center in the Lantaru Sector. Ketteract and 126 of the Federation's leading scientists, were lost in the accident. 
Rescue teams attempting to reach the site, discovered an unexpected secondary effect. There were subspace ruptures extending out several light years. To this day, it is impossible to create a stable warp field in that sector. It can only be traversed under sub-light power. 
This is the danger of the Omega molecule. Omega destroys subspace. A chain reaction could devastate subspace throughout the quadrant. Space-faring civilization would no longer exist, and many lives would be lost in space. 
The Borg discovered Omega (designation Particle zero-one-zero) 229 years ago. They assimilated 13 different species with knowledge of Omega. It began with species 262. They were primitive, but their oral history referred to a powerful substance which could burn the sky. The Borg were intrigued. Which led them to species 263. They, too, were primitive and believed it was a drop of blood from their creator. The Borg followed this trail of myth for many years until finally assimilating a species with useful scientific data. 
The Borg then created a single Omega molecule themselves using a harmonic resonance chamber to contain and stabilize Omega. They kept it stable for one-trillionth of a nanosecond before it destabilized. 29 vessels, 600,000 drones perished. The Borg didn't have enough boronite ore left to synthesize more, but the knowledge they gained allowed them to refine their theories. To The Borg, the Omega Particle represents perfection. All Borg drones are instructed to assimilate Omega at all costs. 
When Starfleet learned of this impending danger, it suppressed all knowledge of the Omega phenomenon. Only Starfleet Captains and Federation Flag Officers may view this document.Directive:Starfleet Captains and Federation Flag Officers must ensure the safety of the quadrant from the Omega threat. To this end, whenever sensors positively determine the presence of Omega (Omega has a resonance frequency of 1.68 terahertz) in a ship's vicinity it will enter "Omega Mode." Doing so locks all navigation, sensor, tactical and propulsion systems. Only the ship's Captain, or a Federation Flag Officer can release the Omega lockout. 
Access to sensor data retrieved on the Omega effect is limited to Clearance Level 10. When Omega has been verified, the ship's captain will contact Starfleet Command immediately. No information may be relayed to the ship's crew. 
All other priorities are rescinded until the threat is neutralized. The prime directive may be compromised during such a mission, if necessary. Blatant abuse of this power will be prosecuted to the fullest extent using all other Starfleet Directives. If violation of the prime directive is even minimally anticipated, it is authorized and advised. 
If Starfleet Command cannot be contacted for any reason, the primary priority is the destruction of all Omega molecules detected. There will be no computer record of the sensor logs, and Captain's Personal Logs must be either encrypted or deleted. 
REGULATIONS 
Regulation 3-12 In the event of imminent destruction, a Starfleet Captain is authorized to preserve the lives of his crew by any justifiable means. 
Regulation 7-4 An officer must consider himself under arrest, unless in the presence of the most senior fellow officers presently available, the officers must give satisfactory answer to those charges. 
Regulation 46A No encoded messages on an open channel during battle, in case transmissions are being monitored. 
Regulation 157 Section 3-18 When involved with time travel, all Starfleet personnel are required to take all necessary precautions to minimize involvement in historical events. 
Regulation 191-14 In a combat situation involving more than one ship, command falls to the vessel with tactical superiority. 
Regulation 476-9 Requirements that all away teams report to the bridge at least once every 24 hrs. 
Temporal Prime Directive 
The Temporal Prime Directive came from the 29th century, is composed of the Prime Directive, and Regulation 157, section 3-18. When involved with Time travel, how ever it happen, accidental or not, all starfleet personnel are required to take all necessary precautions to minimize involvement in historical events. It also includes giving aid or information to inhabitants of previous eras, because such actions might influence future events. If interference as been done, General Order 14 may be applied to restore the timeline. 
Various situation that can pull a ship to the past of a planet or a event, here are some example where Starfleet officers need to be watchful about. 
Temporal anomaly, it's a rift or hole in the space-time continuum, which allows for passage from one time period to another, or from one parallel reality to another. 
Temporal causality loop, is a disruption in the space-time continuum in which a localized fragment of time is repeated over and over again, ad infinitum. Minor variations are possible in successive iterations of a loop. 
Temporal distortion, is a disruption in the space-time continuum that can cause time within temporal fragments to pass at different rates than that of surrounding space, like in a sorta bubble. 
Temporal explosion, energetic disturbance in the space-time continuum. So powerful that it can destroy a planet. 
Temporal flux, is a phenomenon in which matter passes from one space-time continuum to another. Temporal flux can interfere with the operation of transporters if the object or person to be transported is in a state of temporal flux. One example of such phenomenon is a Nexus. 
Nexus is a nonlinear temporal continuum in which reality appears to reshape itself in fulfillment of a person's innermost wishes. The gateway to the nexus is an energy ribbon, a temporal flux phenomenon that crossed this galaxy every 39 yrs. The first known contact with the nexus was in 2293, when the energy ribbon crossed the flight path of two El-Aurians refugee ships in the Sol sector. 
Temporal rift, also known as a time displacement or a temporal distortion a hole in time, it resembles a Kerr loop of super-string material, and often as not even horizon and not totally stable. 
Temporal vortex, is a time-spanning conduit created by a controlled emission of chronometric particles. The Borg created a temporal vortex in an attemp to assimilate earth in the 21st century. This was stopped by the Enterprise E crew and at the same, it restore the natural course of Earth timeline. 
Temporal reversion, is a phenomenon that can occurred in proximity to an anti-time anomaly. Exposure could cause living cell structures to revert to earlier forms. In some cases this had the effect of causing old injuries to heal, but a prolonged exposure can cause more problems because it causes the cells to coalesce and cease to function. 
Temporal narcosis, is a delirium produced by exposure to a temporal distortion phenomenon. 
Temporal signature, is a property of matter that uniquely identifies the time period in which that matter belongs.