Level 499

Level 499 is the 500th level of the Backrooms.
==Description==
Level 499 consists of divisions containing bowling alleys that infinitely span out horizontally. The environments are illuminated by polychromatic fluorescent lighting and L.E.D. strips, including a variety of aesthetics in addition to the atmosphere. One may observe a luxury of furnished bars and intact bistros cluttered together. Behind the bundles of restaurants lie entries that access newer bowling alleys and dining rooms. The restaurants hold fresh beverages and mineral drinks than just alcoholic material, along with small kitchens to prepare and can rejuvenate meals, snacks, fruit, and other varieties of food. 
In addition, one might discern rooms with Bumper car rides, and Arcades.
If one successfully scores a strike, an object will materialize out of thin air and materialize in front of the winner. It awards the person with valuable (non-lethal) items (jewelry, cash, tokens, Almond Water, med-kits, resources, wearable protection, and more.) The rewards gradually improve the longer an individual can tally strikes in a single row, upgrading the worthiness of supplies in the process. However, cheating the game will downgrade the person's chances of beneficial reserves, unless they can keep scoring strikes and slowly nourish upgrades.
Level 499 possesses a healing ability in which mental illnesses from anyone who had it upon entering will dissipate, but will quickly reappear upon exiting the level. Manually prohibiting transformation into an Insanity isn't an issue anymore, as the level's subliminal ability prevents people's sanity to drain below the point in which it may be too late to stop it.
==Entities==
Facelings can be found either bowling like usual or working. The supposed hostile children of Facelings have turned into retaining friendly behavior, an odd influence similar to Level 11's effect. They will help guide new and confused wanderers while providing information about the mechanics and conditions of the level. 
Glowfolk are another common entity within the level. They can be spotted playing bumper cars, sitting at restaurants, and arcades, but never bowling. They also have a tendency to distance themselves from wanderers and Facelings.
Trying to inflict damage, injure, and/or puncture the entities, no matter if its a rifle, or a projectile, or an object, the entity won't feel any harm and will remain in one piece. This phenomenon of being impossible to deal injury or experience physical pain also applies to wanderers, but they may still experience the feelings of the damage without actually undergoing physical harm. However, entities can harm other entities.
==Colonies and Outposts==
The following group is settled from Facelings since the first discovery, and they are responsible for managing empty restaurants and other bases. There is an infinite amount of these members, due to the fact that the level is seemingly endless. No known communities have been formed from wanderers or Glowfolks.
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===𝔈𝔰𝔱.𝟺𝟿𝟿===
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====𝐌𝐮𝐭𝐮𝐚𝐥 𝐁𝐮𝐭𝐥𝐞𝐫𝐬====
*This Community is dedicated giving out drinks and beverages for free to wanderers and Facelings.
*They will move to another uninhabited restaurant if one of theirs become empty.
*Open for trades [✓]
====𝐆𝐨𝐮𝐫𝐦𝐞𝐭𝐬====
*The Outpost was formed for Chefs who were dedicated to cooking and delivering free food to wanderers and Facelings.
*They only charge money or bowling tokens if a desired meal from a customer is expensive.
*They will move to another uninhabited restaurant if one of theirs become empty.
*Open for trades [✓]
====𝐏𝐚𝐭𝐫𝐨𝐥𝐦𝐞𝐧====
*This Community was made to ensure safety and secure the public.
*They are the sub-group that will give information about the level to wanderers who just have entered it.
*They carry tasers and pistols for protection.
*Open for trades [✕]
==Entrances and Exits==
===Entrances=== 
*Finding a blue door with a bowling pin on it in any level and going through it will take you to a mini bowling area on the other side. Once opened, the door will close upon 15 seconds of inactivity. If a hostile wanderer or any hostile entity tries to enter, they will get teleported back to their spawn point in the level. This entrance is your guaranteed savior if you're being chased by an entity. Note that once you enter the room, you won't be able to exit. 
**Knocking down all pins before the 100 second time limit is up or getting a strike in the room's only bowling alley will make the text 499 appear in the empty area where the pins were standing. You will be sent here shortly and the pins will respawn in their respective positions. Lastly, If the time limit is up, all pins will return to their respective positions and you can try again once the time limit resets.
*Climbing luminescent modern staircases with bowling pin decorations on the wall from any level in the Backrooms can lead one to this level. An accurate description of what it looks like is the photo of the staircase in the gallery section. The chances of this event occurring are 1/250.
*Run BOWLING.exe in The End's computer.
===Exits===
*Scoring 20 strikes will bring one to Level 399, upon selecting Yes when prompted with a floating confirmation window. You can open this prompt at any time by saying "399 Prompt". Selecting No on this prompt and the 699 prompt will simply close it. *You can have access to all prompts at the same time, but if you open one, the other one will close.
*Scoring a strike with an indigo bowling ball in an indigo bowling alley will result in the same prompt but changed for Level 699. Similarly with the other prompt, you can open it at will by saying "699 Prompt".*
*Reaching 813,000 points on the scoreboard will make another prompt appear. It will ask you to which level and you can select Hub or Metro. Saying "HM Prompt" will close it.* 
**Upon selecting "Hub" you will be given a random key. You can change the key by saying "(Name/Number) Key". Check which key you have by saying "Key Check". A whispering voice will say to you "(Name/Number)". Selecting "Continue" will take you to The Hub. Open/Close this prompt at any time by saying "Hub Prompt".*
**Upon selecting "Metro", another prompt will appear, this time saying "You have selected Metro. You will be transported, but first, an important warning". Selecting "OK" will display the scrollable message reading "WARNING: If you see a black train, DO NOT ENTER IT. If you enter it, you will be transported to the Metro Omega Station (Class Deadzone). Your only way of returning once in the train is to wait until the train starts moving again and the lights flicker and turn on. Once the train stops, EXIT IMMEDIATELY and return to The Metro. Luckily, this train only has a 1/1000 chance of being the next train on Line Alpha, but still be wary of it and avoid it as much as possible. Thank you for your attention and ride safely". Pressing continue will take you to The Metro. You can open/close this prompt at any time by saying "Metro Prompt".*
*Arcade Machines with the name "Malla Halla" are guaranteed to bring an individual to Level 73 if they no-clip through it. Return to Level 499 by shooting a bowling ball on a wall or by knocking down a bowling pin that somehow is immune to shooting and appears in a random part of the spawn area after 499 seconds.
*Waiting for an elevator to open and then riding it will take you to a random Class 0 level with an exit to This process of patience can take up to 1 hour, so be ready. 
**Somehow, there is wifi in the elevator, this has been confirmed to be coming from the wifi icon inside. It has also been theorized that all wifi signals in the Backrooms are sourced in a secret/hidden level called Level WiFi. More about this level will be discovered in the future and when discovered, it will be added to the anomalous level list and secret level list. 
*Dent any wall from throwing a bowling ball to be brought to Level 115. Floors do not count.
==Gallery==
File:Lvl4999 3.jpg|A picture of a wanderer working at a restaurant for the first time with a Faceling.
File:Lvl4999-4.jpg|An empty bar after the workers moved places.
File:Lvl4999-5.jpg|Bowling balls.
File:Lvl4999-6.jpg|A staircase that leads to the level.
File:4906597152 c51e3066ef 4k.jpg|An arcade in Level 499.
File:2471825477 4d0e42da02 4k.jpg|A photo of Facelings playing at an arcade.
File:33316788.jpg|Another photo of Facelings playing bumper cars.
File:800-s.jpg|A group of wanderers playing bumper cars.
 
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__INDEX__
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Category:Levels
Category:Unconfirmed Levels
Category:Safe
Category:Class Habitable
Category:Cluster I