Civilization VI August 2023 Update

The August 2023 Update for Civilization VI was released on August 29th, 2023. The following is a complete list of change notes:
==Updated leader abilities==
* - Veni, vidi, vici
**New: +300 Gold whenever you conquer a city for the first time or when you earn Gold from a Barbarian Outpost. The Gold becomes 500 after researching Metal Casting and 700 after Steel (on Standard Speed). When targeting Barbarians, receive +5 Combat Strength and always earn normal XP.
**Old: Receive 200 Gold whenever you conquer a city for the first time or 100 Gold when you clear a Barbarian Outpost. These Gold amounts increase to 500 after you research Steel.
* - Manual of Entrapment
**New: All Spies operate at 1 level higher. Whenever an offensive spy mission is successful, you also gain 100% of the Culture, Science, and Faith that the targeted city made that turn. Receive a free spy at Defensive Tactics and +1 Spy Capacity. You can purchase Spies with Faith.
**Old: All offensive Spies operate at 1 level higher. Whenever an offensive spy mission is successful, you also gain 50% of the Culture and Science that the targeted city earned that turn. Receive a free Spy (and extra Spy Capacity) after discovering Defensive Tactics.
* - Varangian Guard
**New: (Base game) 75% discount on levying units, and all units pay 2 less Gold maintenance. +1 Influence Point per turn from the Stave Church.
**Old: (Base game) 75% discount on levying units, and all units pay 2 less Gold maintenance.
**New: (Rise and Fall & Gathering Storm DLCs) All units pay 2 less Gold maintenance. 75% Discount on levying units, and levied units receive Culture, Faith, and Science from kills equal to 50% of the opponent's Combat Strength. +1 Influence Point per turn from the Stave Church.
**Old: (Rise and Fall & Gathering Storm DLCs) 75% Discount on levying units, and levied units receive Culture, Faith, and Science from kills equal to 50% of the opponent's combat strength.
* - Emancipation Proclamation
**New: Industrial Zones give +2 Amenities and +3 Loyalty per turn, but your Plantations give -2 Loyalty per turn. Receive a free Melee unit after constructing Industrial Zones and their buildings. The free unit does not require resources when created or to maintain and receives +5 Combat Strength.
**Old: (Base game) Industrial Zones give +2 Amenities. Receive a free Melee unit after constructing Industrial Zones and their buildings. The free unit does not require resources when created or to maintain and receives +5 Combat Strength.
**Old: (Rise and Fall & Gathering Storm DLCs) Industrial Zones give +3 Loyalty per turn but your Plantations give -2 Loyalty. Receive a free Melee unit after constructing Industrial Zones and their buildings. The free unit does not require resources when created or to maintain and receives +5 Combat Strength.
==AI updates==
*Changed leader 's preferred settlement placement; she now dislikes foreign settlement a great deal more.
*Fixed an issue that was preventing attack forces from spawning properly on Immortal difficulty.
==Steam achievements==
*Added Victory Achievements for Leaders introduced in Civilization VI: Leader Pass.
*Abraham Lincoln can no longer complete the "A Man A Plan A Canal Panama" Achievement that requires you to build the as .
==Miscellaneous==
*Fixed a reported issue that was preventing pillaged s from being repaired.
*Fixed a reported issue with Empire leader Suleiman's (Muhtesem) secondary not working properly.
==External links==
*https://steamcommunity.com/games/289070/announcements/detail/3645154746158995827