Pioner

Pioner is an upcoming first person shooter campaign game developed and published by GFA Games. It was announced in E3 2021.
== Premise ==
This game is essentially a blend of singleplayer campaign and multiplayer competition set on an island filled with "anomalies."
== Development ==
The game was announced a couple of years ago, but in early 2020, GFA Games has gathered the current roster of developers and started everything from scratch. The main motivation for them is to create an adventure that serves as a game containing a singleplayer campaign, an emotional cooperative game and a survival in the struggle between players against each other and the spawn of the island.
Everything about Pioner shows some aspect of that Russian approach to science fiction. The game seems to be inspired by Arkady and Boris Strugatsky's Roadside Picnic.
Pioner will be having a beta test before its full release.
== Gameplay ==
Pioner's island setting is a no-go zone, populated both by other players and by anomalies, and it's a contiguous experience. "In the world of Pioner you have to navigate the map, not the 'Lobby' like in TESO or STALKER. There are goals in the world that you can achieve alone: but I don't think that an ordinary person can fight back the most dangerous bosses in solo."
This world's design feeds into Pioner's mix of singleplayer campaign alongside more MMO-like elements in the open world: encounters are scripted for the former, whereas Pioner's various dynamic systems create the latter's challenge.
GFA's blurb for the game mentions raids, allies, monsters, a home base that has to be protected from marauders, and the ability to change and adapt your character's equipment. I asked about the key ideas behind how the latter works.