Moral

Moral is a map property that allows and disallows certain effects. The moral of an area can be determined by the color of the map's name on the top of the screen. A map can only ever have one moral.
==None==
* Black map name.
* Any non-allied Pokémon may be damaged.
* Standard item loss on giving up.
* Mystery Eggs cannot be hatched.
==Safe Zone==
* White map name.
* All players are allied to each other, all directly damaging moves miss allies.
* No item loss on giving up.
* Only non-Legendary cosmetic items can be used.
* Orbs cannot be used.
==No Death Penalty==
* Red map name.
* Any non-allied Pokémon may be damaged.
* No item loss on giving up.
==House==
* Yellow map name.
* All players are allied to each other, all directly damaging moves miss allies.
* No item loss on giving up.
* Any cosmetic item can be used.
* Items cannot be thrown.
* Orbs cannot be used.
Category:Gameplay