Player GetReticleInfo

Returns a table of information about the thing the player is aiming at.
;Usage
{AbilityReady, eneityId, InWeaponRange, InAbilityRange, Distance} = Player.GetReticleInfo()
;Return Values
Value 	Type 	Description
AbilityReady 	boolean 	returns true if aimpoint is less than 215m away, nothing to do with abilities
entityId 	entityId (number)	if you're aiming at an entity, returns the entityId
InWeaponRange 	bool 	always false
InAbilityRange	bool 	always false
Distance 	float (number) 	distance to aimpoint, accurate to 6 decimal places. Returns -1 if looking at sky.
;Examples:
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Category:Addon_API