Sepulchure

Sepulchure is the fifth challenge on the Unfortunate Souls Challenges board. He appears alongside Caitiff in Failed Doom.
== Attacks ==
All of Sepulchure's attacks deal Evil damage.
# Sepulchure blasts his target with a ball of Doom energy.
#* You will burn! 'I command it!' 
#* Attacks for 5 hits of 100% Evil Melee damage (500% total).
#* Inflicts 'Leech' for 10 turns, a 25-50 Evil MP DoT.
# Sepulchure jumps up and slashes his target.
#* Cease your squirming! 'Just surrender!' 
#* Attacks for 2 hits of 100% Evil Melee damage (200% total).
#* Inflicts 'Crushed' for 3 turns, a stun.
# Sepulchure encases his target in a bubble of Doom energy.
#* The Darkness will consume you. 
#* Attacks for 1 hit of 100% Evil Melee damage.
#* Inflicts 'Blind' for 3 turns.
#** -50 Bonus.
# Sepulchure slashes his target.
#* Break! Break! 'Shatter!' 
#* Attacks for 3 hits of 150% Evil Melee damage (450% total).
# Sepulchure laughs.
#* 'You cannot fight the shadows.' I know that more than anyone.
#* Attacks for 1 hit of 100% Evil Melee damage.
#* Inflicts 'Taunted' for 2 turns.
#** -50 Boost.
# Sepulchure slashes his target.
#* Attacks for 3 hits of 150% Evil Melee damage (450% total).
# Sepulchure encases his target in a bubble of Doom energy.
#* Your life will fuel me! 'Abandon hope!' 
#* Applies 'Necrotic Warmth' for 3 turns, a 1% HoT.
#** HoT strength is calculated from his target's max HP.
#* Attacks for 1 hit of 100% Evil Melee damage.
== Rotation ==
Sepulchure's attack rotation is 1 -> 2 -> 3 -> 4 -> 5 -> 6 -> repeat.
* If Sepulchure is below 50% HP (5135), he will replace Attack 3 with Attack 7.
== Mechanics ==
* Sepulchure permanently gains +1% damage per hit every turn.
* After 150 turns, Sepulchure permanently gains +1000% damage per hit.
** 'I have had enough of your insolence.'
* If the player has DoomKnight equipped, Sepulchure will enrage, permanently increase his damage per hit by +1000% and gains +500 Bonus.
** 'I own you.'
=== Resilience ===
* Sepulchure applies 'Resilience' for 99 turns at the start of every turn.
** +X All, capped at +94 All.
** -X Health, capped at -94 Health.
** X is equal to [94 - % of his remaining HP].
* If Sepulchure is affected by Stan the ScanOrb's 'Scanned', he will apply 'Unscannable' for 100 turns at the start of his turn.
** +15 All.
** -15 Health.
* If Sepulchure takes direct damage from an element he has negative resistance to, he will regenerate 110% of the damage taken.
** You'll have to do better than that.
** Debuffs to All resistance do not trigger his healing.
== Stats ==
== Resistances ==
* All: 5
* Shrink: 200
* Immobility: 100
== Gallery ==
File:HD-Seppy.png
Category:Boss
Category:Monster