Fantendo Smash Bros. Victory/Hexa

This article is about Hexa's appearance in Fantendo Smash Bros. Victory. For the character in other contexts, see Hexa.
Hexa was confirmed to be a playable character in Fantendo Smash Bros. Victory on May 2, 2016. She plays a major role in the plot. Her Mummified costume was revealed on October 8th, 2017 to celebrate the Halloween season. 
==Background==
Hexa was originally part of the Cor Gaurid Squad, which specialized in defeating evil under the leadership of Tisir. Tisir himself proved to be a true deciever and Hexa and Trip, the strange boy she felt a unearthly connection to. Turns out Trip was a imaginary friend of her's all along as they soon find out after defeating Tisir. Hexa has since then been somewhat haunted by the events but has made a new life for herself, studying the arcane and the strange. She joins the group when they land on Huxxabu with the skills necessary to take on the Threat's forces and may soon be looking at the bigger picture to everything...
==Moveset==
===Standard Attacks===
Name	Info
Spellcaster Mix	Hexa infuses her hands with arcane orbs and stars, infusing her punches with magic that knocks away the opponent and deals 4% damage.
Tess-La	Hexa releases a kick with a thunderous boom attached to it, knocking the opponent far away from her and dealing 3% damage.
Rift Spin	Hexa spins around before doing a magic assisted back flip that sends the opponent flying upwards with reversed gravity before coming back down for a total of 7% damage.
Polarity-B	Hexa reverses the polarity of any projectile when she does this quick spin and deals 2% damage. The opponent will always face the opposite direction when she executes this.
===Special Moves===
Name	Info
Magic Orb	Hexa summons a orb full of a mysterious fluid that eventually becomes clear before launching it at the opponent. Should the orb shatter before she releases it, it will damage Hexa for 5% damage and the opponent for 5% damage. Should she release the orb properly, it will refract the opponent and reassemble them as the orb swoops back into Hexa's arms, dealing 7% damage and healing Hexa for 3%.
Eternalika	Hexa jabs two fingers forward as jagged crystals appear from the space between her two fingers, homing onto nearby opponents for 5% damage.
The Butler	Hexa summons a large blue cone and grapples her arms around it as it releases a energy beam that can be directed by the player. The beam does 3% per second to opponents and can be released at any time but will automatically stop after 10 seconds.
World-Bearing Turtles	Hexa summons a rift that releases ten turtles with small worlds on their back, with the fifth and seventh releasing a small laser blast that deals 8% to foes, while contact with the turtles causes stun with no damage.
===Erringear Moves===
Name	Info
Dream Lens	Replaces Side Special: Eternalika.
A shield that disperses into sleepy dust when struck, good at countering foes with melee attacks. When struck, foes will have a high chance of sleeping, although this goes down when the move is used multiple times.
The Mistress	Replaces Up Special: The Butler.
Hexa summons a rift that releases ten foxes with small worlds on their back, with the third and ninth releasing a energy orb that explodes on contact, dealing 5% damage. Contact with the foxes causes 4% damage.
City-Bearing Foxes	Replaces Down Special: World-Bearing Turtles.
Rachel creates a pathway of shields that she can walk across that damage anyone that gets into contact with them for 6% damage. When used off ledges, it can be excellent spike option to take off falling opponents attempting a recovery.
===Finisher===
Name	Info
Arcane in the Membrane	Hexa grows a third eye as she recedes into the background, a deadly hexagram forming over the stage that expands and contracts as it spins around the stage, damaging opponents for 11% damage on contact. The move ends after four and a half seconds.
===Taunts===
====Normal====
*Up Taunt - Hexa taps her head with her fingers.
*Side Taunt - Hexa sticks a salt water taffy into her mouth.
*Down Taunt - Entraps herself into a pink bubble and floats briefly off before popping back down. This is actually somewhat of a secret recovery move and if the player continues to tap the down taunt button they will actually ascend higher, although the move can only last two and a half seconds. They can also not control the direction Hexa goes in.
====Mummified====
*Up Taunt - Hexa spins her hands around, briefly turning them into snakes before reverting them.
*Side Taunt - Hexa wraps her hands in more bandages before taking them off.
*Down Taunt - Entraps herself into a blue colored sarcophagus before bursting out of it later.
===Victory Poses===
====Normal====
*Hexa teleports away into diamond shapes.
*Hexa floats up before suddenly stopping and slamming into the ground.
*Hexa covers her arms in magic and performs a powerful explosive clap that shakes the camera.
====Mummified====
*Hexa takes a swig from one of the various potions from FantendoQuest, either being a red, orange, plum, or a green one (which she will spit out immediately and throw away).
*Hexa releases a bunch of rhino beetles across the screen.
*Hexa turns away from the camera and struggles to get some of the bandages off before cheekily grinning.
==Trophies==
TBA
==Trivia==
*Hexa's moveset is not from any prior appearances, being entirely changed up from Fantendo Smash Bros. Victory.
*The Butler, and by extension, The Mistress is a reference to the Adventure Time episode Crossover, specifically the weapon used in the episode known as The Maid.
*One of Mummified Hexa's win poses is a parody of Guilty Gear's I-No's victory pose.
*Mummified Hexa is somewhat of a reference to Menat's battle costume from Street Fighter V.
*Hexa was originally white in early builds of the game, however her skin color was changed later on.
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