Update:Granite Maul (i)

The original post can be found here.
*Gmaul (i) will now take 34% instead of 33% special
*Gmaul (i)'s accuracy will now be based on your opponents defense: The greater their defense the higher your accuracy. The formula is as such: Melee Defence * 0.152 - 1. For the purposes of this we'll say that the average pure has "50" def and the average main has about "350" def. This means that the special accuracy against pures is about 80%, whereas against mains its 143%. This means that it won't be too weak against mains and not too powerful against pures - yet it will still be more effective against lower leveled gears, just not as it used to be. The bug which allowed people to heal in the duel arena should be fixed