Might of the Sorcerer-Kings (Priest Spell)

This spell, developed by the sorcerer-kings, empowers a minion with unnatural aggressiveness. A templar under its influence fights with a +2 attack bonus and a +2 damage bonus. The templar loses 1 hit point as the spell ends. Hit points lost in this way can be regained normally.
Notes: Common for the sorcerer-kings of the Dark Sun setting.
Category:Priest Spells
Category:Spells from Priest's Spell Compendium
Category:Spells