Patch 7.0.3 (class changes)/Hunter

* The effect used by Glyph of Aspects is now used by Hunter's Call.
* The effect used by Glyph of Fireworks is now used by Fireworks Instruction Manual.
;Ability changes
* Aimed Shot now deals 205% of weapon damage (down from 500%), but no longer has a cast time.
* Arcane Shot has been changed from a base ability to a level 10 Marksmanship ability. No longer cost focus but generates it instead. Damage increased by 4%.
* Aspect of the Cheetah has been redesigned. Increases your movement speed by 90% for 3 sec, and then by 30% for another 9 sec.
* Aspect of the Eagle added.
* Aspect of the Turtle added.
* Aspect of the Wild re-added and redesigned. Grants you and your pet 10 Focus per 1 sec and 10% increased critical strike chance on all attacks for 10 sec.
* Beast Cleave now deals 100% of the damage to nearby enemies, up from 75%.
* Bestial Wrath no longer causes the pet to break all loss of control effects or shots to cost 50% less Focus, but increases the hunter's damage by 20% (up from 10%). Using Dire Beast now reduces the cooldown, but its cooldown has been increased from 1 minute to 1.5 minutes.
* Bombardment (old) no longer cause subsequent Multi-Shot to cost 25 less Focus. New icon.
* Bursting Shot added.
* Careful Aim has been changed to a Marksmanship talent and redesigned.
* Carve added.
* Cobra Shot has been redesigned. Now a level 1 Beast Mastery ability.
* Concussive Shot is no longer available to Survival.
* Disengage is no longer available to Survival.
* Explosive Shot has been changed to a Marksmanship talent and redesigned.
* Explosive Trap is now available only to Survival. Damage over time increased by 250%. New trap graphic.
* Flanking Strike added.
* Freezing Trap is now available only to Survival.
* Harpoon added.
* Hatchet Toss added.
* Hunter's Mark re-added and redesigned. Now gives auto shots a chance to make the hunter's next Arcane Shot or Multi-Shot apply Hunter's Mark, activating Marked Shot. New icon.
* Hunting Party added.
* Kill Command's damage increased by 12.7%.
* Lacerate (hunter ability) added.
* Marked Shot added.
* Master's Call has been changed to an honor talent.
* Mastery: Hunting Companion added.
* Mastery: Master of Beasts is now learned at level 78.
* Mastery: Sniper Training is now learned at level 78 and has been redesigned.
* Misdirection is no longer available to Survival.
* Mongoose Bite added.
* Multi-Shot now generates focus for Marksmanship for every target hit. Damage increased by 10%.
* Muzzle added, replacing Counter Shot for Survival.
* Raptor Strike has been re-added and redesigned.
* Serpent Sting has changed into a talent. Now affects Raptor Strike and Carve instead of Multi-Shot and Arcane Shot.
* Survivalist no longer increases the damage of the Hunter's multistrikes.
* Tar Trap added.
* Trueshot added.
* Wild Call added.
* Wing Clip re-added.
;Talent changes
* A Murder of Crows is now available at level 30 for Survival, and at level 90 for Beast Mastery and Marksmanship.
* Animal Instincts added.
* Barrage is no longer available to Survival hunters.
* Bestial Fury added.
* Big Game Hunter (hunter talent) added.
* Binding Shot is no longer available to Survival hunters. Now available at level 75 (was 30).
* Blink Strikes is now available at level 60 (was 75).
* Butchery added.
* Caltrops added.
* Camouflage added.
* Dash (hunter talent) added.
* Dire Beast has been redesigned into a Beast Mastery ability. Summons a powerful wild beast to attack the target for 8 sec. Generates 12 Focus over its duration.
* Dire Frenzy (Legion) added.
* Dire Stable added.
* Dragonsfire Grenade added.
* Exhilaration has been changed to a baseline ability. Now heals 20% more for Marksmanship hunters, but no longer heals the pet.
* Expert Trapper added.
* Farstrider (hunter talent) added.
* Improved Traps added.
* Intimidation is now available only to Beast Master hunters. Duration increased from 3 to 5 sec.
* Killer Cobra added.
* Lock and Load added.
* Lone Wolf is now available only to Marksmanship hunters and increases all damage done by 18%. No longer gives beneficial raid effects. Level reduced to 15 (was 100).
* Mortal Wounds (hunter talent) added.
* One with the Pack added.
* Patient Sniper added.
* Piercing Shot added.
* Posthaste now also affects Harpoon. Level increased from 15 to 45.
* Ranger's Net added.
* Sentinel (hunter talent) added.
* Sidewinders added.
* Snake Hunter added.
* Spitting Cobra added.
* Stampede (hunter talent) is now available only to Beast Mastery hunters and redesigned. Summon a herd of stampeding animals from the wilds around you that deal damage to your enemies for 12 sec.
* Steady Focus is now available only to Marksmanship hunters and redesigned. Using Arcane Shot or Multi-Shot three times in a row increases Focus Regeneration by 25% for 12 sec.
* Steel Trap added.
* Sticky Bomb added.
* Stomp added.
* Throwing Axes added.
* Trick Shot added.
* True Aim added.
* Volley added.
* Way of the Cobra added.
* Way of the Mok'Nathal added.
* Wyvern Sting is no longer available to Survival hunters.
;Removed abilities
* Animal Handler
* Aspect of the Pack
* Camouflage (hunter ability)
* Cobra Strikes
* Deterrence
* Distracting Shot
* Entrapment (Classic)
* Focus Fire
* Ice Trap
* Invigoration
* Kill Shot
* Lethal Shots (Classic)
* Lightning Reflexes (hunter ability)
* Mastery: Essence of the Viper
* Raid buffs granted by hunter pets
* Rapid Fire (Classic)
* Steady Shot
* Tranquilizing Shot
* Trap Launcher
* Trap Mastery
* Trueshot Aura
;Removed talents
* Adaptation (hunter talent)
* Crouching Tiger, Hidden Chimera
* Exotic Munitions
* Focusing Shot
* Glaive Toss
* Iron Hawk
* Narrow Escape
* Powershot
* Spirit Bond (hunter talent)
* Thrill of the Hunt (hunter ability)