Balls

Balls are a gameplay mechanic in Idle Breakout that interact with Bricks. When balls are created, they will be pointed in a random direction that is not perfectly horizontal or perfectly vertical. All balls follow the law of reflection law in all cases, when bouncing off Bricks, the walls or Bosses except for the Sniper Ball, which changes its direction when it hits the wall, towards the nearest brick.
==List of Balls==
*Basic Ball (initial cost: 25) - Standard ball that bounces off walls and breaks bricks
*Plasma Ball (initial cost: 200) - Will cause splash damage (25%) to bricks
*Sniper Ball (initial cost: 1,500) - Bounces off walls toward the nearest brick
*Scatter Ball (initial cost: 10,000) - Creates additional single-hit balls after bouncing off a wall (50% power)
*Small Scatter Balls (from Scatter Ball) - Small one hit balls that form from the scatter ball hitting the wall or brick.
*Cannonball (initial cost: 75,000) - Powerful ball that smashes through bricks
*Poison Ball (initial cost: 75,000) - Infects bricks so they receive double damage
*Snow Ball (initial cost: 600 bricks/Clickable Power Up) - Gains power + speed with every bounce
=== Removed Balls ===
* Money Ball