Nadia Doisneau

A shame, though, sorry to hear your past loves all had to end. I wouldn't know what it's like. 
︎ ︎ ︎ ︎ ︎ ︎ ︎ ︎ ︎ ︎ ︎ ︎ ︎ ︎ ︎ ︎ ︎ ︎ ︎ ︎ ︎ ︎ ︎ ︎ ︎ ︎ ︎—Nadia Doisneau
==History==
===Origin===
Formerly residing in Moscow, Russia, Nadia Jelena Doisneau - born to a rich, upper class family with faulty morals - was raised as a machine. Each passing day, from age five to age fourteen, she'd partake in the same tasks and follow the same schedule. Wake up, get ready for the day, head to the family training room and learn the most about self-defense, then head to a certain level in the demesne and be locked in an escape room with little to no clues of how to get out. Each day, it got harder. There was no catch-up, she had to perfect the task each time or else she'd be burdened by the overwhelming pressure of her parents, who she - at the time - thought the world of. Impress them and maybe the hell would end. Unfortunately, it was not true. Year after year, for almost a decade, the same thing happened over and over. No break, nor rest – unless quintessential for survival. She was built solely as a workhorse, failing only once – learning her lesson after that. 
Countless repercussions were made over the course of what sought to be a decade, leaving her scarred by the simplest sounds of wind chimes. Wind chimes were a sort of bell to signal a new day in her household - what she'd later refer to as imprisonment and or programming. Embarrassment ruined her mentally, as embarrassment meant failure and failure was her one true enemy. Being burdened by a perfectionist family, failure became the monster under the bed. 
Failing was not an option. What was she to do if it caught up with her?
In the days of her young teen years, at the age of fourteen, Nadia and her family were attacked by a certain mafia that'd been wronged by Nadia's mob, Viktor, who ended up getting what was coming to him. In the attack, Nadia was asleep on the second floor, in her room, within the family household. In her slumber, the ones she sought to impress were slaughtered. Later in life, Nadia found a tape of the night her family were slaughtered — all but her. In that tape, a man entered her room with a knife, but out of some random sympathy, he set the knife down and placed a teddy bear in between Nadia's arms — something she'd never owned. To the present day, Nadia keeps the teddy bear always in her suitcase. 
Nevertheless, with no family to impress or appeal to, Nadia found within herself something. Freedom and peace. Since the dark times, Nadia has undertaken various forms of trainings – ones that were about trial and error. A bred perfectionist, Nadia excelled in each subject – but she was never the best. Doing it perfectly on the first try did not teach much, but it was rewarding. When it was time, she left and started The Rogue Nation, building it into an elitist empire that helps the unfortunate.
==== The Rogue Nation ====
Nadia spent countless years perfecting the operations of The Rogue Nation, a group of misfits who plan to reshape the city in a way that humanity can prosper and evolve from its anarchic reality. They seek to lift Ark City with care, bring good and righteousness back to the heart of civilisation. 
Many times in the tenure of The Rogue Nation, Nadia questioned her efforts, causing an entire reshape the whole group and goal to suit the visual dogma — while operating in the shadows through a differing agenda to those of The Trinity & Atlas Operations. Each rendition more fierce and violent than the rest, leaving openness to alter goals and reshape the world.
The Rogue Nation are essentially a group of rogues, often turned business and kingpins of subjugation. Their goal; to burn the world where it needs to be burned, and build on the ashes with a newer, more bureaucratic world order. Rogue Nation's goals have altered many times, from being bureaucrats with vengeance, to a cultist army, to an empire across time, to even a private organisation and militia. Currently, in continuity, Rogue Nation seek out dominion.
==== Rogue Way ====
Rogue Way has acted as a headquarters for The Rogue Nation since the beginning of a new era in The Arkverse, still operating under the leadership of Nadia Doisneau. She has remodeled the organisation of rogues into a form of serfdom, giving few the choice to do as they please. 
==== A New Look ====
Nadia hasn't only changed The Rogue Nation and Rogue Way, she has also recently changed herself - rebranding the face of the nation; from a blonde Russian light-hearted businesswomen, to a vibrant retrowave lass with contingencies to smoke and seek pleasures in business. The New Nadia sports a reckless mannerism, while still keeping herself high up in the ranks of city powerhouses.
== Personality==
Nadia has spent her entire life trying to do right by herself. Every stage she's been in has been through her hard work and determination. She was never one to back down from anything, no matter the odds or circumstances. Nadia will perform the impossible to ensure The Rogue Nation stays on top. Her past affairs have only ranged to women, as those who abused her all took the form of masculine people; not all of her abusers were men, they were extremely masculine thus her conclusion to believe as such.
== Strengths & Abilities==
===Abilities===
Maximum Human Conditioning: Nadia is in peak physical condition. Through her rigorous training & exercise regimes, she developed levels of strength, speed, endurance, reflexes, healing, longevity, metabolism and immune system efficiency near the absolute limits of human capability.
*Peak Human Endurance: Nadia's endurance is unbelievably high. She frequently performs triathlons when without activities to do.
*Peak Human Durability: Nadia's durability is unbelievably high. She was hit by The Messiah, Universe's Greatest Power and was able to regain composure swiftly.
Master Martial Artist: Nadia Doisneau is one of the greatest martial artists on Earth, having been trained possibly since birth to become the ultimate warrior. Nadia is skilled in various martial arts with a particular specialization in the Japanese martial arts. She has been shown defeating hoards of highly skilled opponents seamlessly, as well as metahumans. Her great strength and concentration allows her to strike with inhuman force, enabling Nadia to break through barriers such as brick, concrete and iron, withstand physical impacts almost to a superhuman degree, and ease all forms of pain and discomfort.
Master Gymnast: She has been shown to be olympically qualified in gymnastics, being able to perform feats almost unimaginable.
Multilingualism: Nadia has learned almost every language on Earth, ranging from the Middle East, to Russia, to South America, to Africa.
Graceful Dancer: Natasha is a profound ballet dancer. Precision was always her father's need for everything. If she was not perfect, she was not worth keeping.
Talented Hacker: Nadia can hack into all computer systems without tripping any firewalls or security with ease.
Master Spy: Nadia is a dangerous secret agent trained in espionage, stealth, disguise, infiltration, and demolitions. She is capable of killing in cold blood when the need arises. Her talents and years of experience have enabled her to reach a high ranking position as The Rogue Nation's CEO.
==Paraphernalia ==
Rogue Nation Equipment: In the vast majority of cases, The Rogue Nation utilizes a wide variety of modern military equipment that is specifically curtailed to each situation as needed, although they have also been shown to be highly adaptable and make the most of whatever may be at Nadia's current disposal.
*Vehicles: Rogue Nation has utilized a number of vehicles, both standard and customized, as a means of transport, refuge, and supply storage, most commonly gravitating toward large vans that can hold a great deal of firearms and ammunition, as well as be used as ramming devices.
*Weapons: The Rogue Nation have an entire acre of land dedicated to housing firearms, arsenals and more. She chooses to be prepared for anything.
Category:Characters