Shakirri

Shakirri is one of the hunters in the game Crucible.
==Description==
Shakirri is a talented, honorable hunter who prefers to confront her enemies head on. A master of quickness and precision, she doesn’t just defeat her enemies: she does it with style and grace. Her unmatched determination and self-confidence means she will never give up.
==Background==
Young Shakirri Diallo’s parents would have liked for their daughter to devote her life to quiet academia. When they instead discovered—rather forcefully—that they were raising a precocious, willful fighter, they bowed to the inevitable and arranged for her to get proper training. Shakirri’s rise was meteoric: she was quickly inducted into the ruling Prima’s elite guard and named the First Blade of Na Dakkaru. Shakirri presented herself on the Crucible Orbital Station as the official representative of her planetary government, on a personal mission assigned by her Prima. She is confident in her abilities and likes to demonstrate her skills to others. She is willing to use her battles as teaching moments, offering advice to the other hunters. The other hunters do not always appreciate this.
==Personnel file==
"Shakirri likes playing by the rules. She talks a lot about honor and duty, stuff like that. And her posture is so good, it almost makes me angry.
Come to think of it, it’s a bit weird that the Prima’s personal bodyguard would be out here alone. You can tell she’s not used to roughing it. That uniform looks pretty hard to keep clean.
I’m keeping an eye on this one."
- Lawrence Tibolt, Commander, Crucible Orbital Station
==Quotes==
For a list of quotes of Shakirri see: here.
== Base Stats ==
Health	800
Speed 	5.5 m/s (pistol stance)
8.25 m/s (sword stance)
Size 	Medium
*Health increases by 3% every level.
==Abilities==
===Fire===
Fires a high speed bolt of energy.
	Type 	Weapon
	Damage 	60 (2x 120 crit)
	Rate of Fire	2.2 per second
	Details 	The starlock pistol fires from a pool of energy which constantly regenerates
Notes
*Range – 250 m
*Damage Falloff Begins – 40 m
*Damage Falloff Ends – 100 m
*Projectile Speed – 625 m/s
*Energy Pool Size – 6, regenerates every 2.5 seconds	Notes
*Range – 250 m
*Damage Falloff Begins – 40 m
*Damage Falloff Ends – 100 m
*Projectile Speed – 625 m/s
*Energy Pool Size – 6, regenerates every 2.5 seconds	Notes
*Range – 250 m
*Damage Falloff Begins – 40 m
*Damage Falloff Ends – 100 m
*Projectile Speed – 625 m/s
*Energy Pool Size – 6, regenerates every 2.5 seconds
Starlock Capacitor – Available at Level 1
*Pistol energy is increased from 6 to 8.	Starlock Capacitor – Available at Level 1
*Pistol energy is increased from 6 to 8.	Starlock Capacitor – Available at Level 1
*Pistol energy is increased from 6 to 8.
Freezelock Pistol – Available at Level 3
*Pistol shots slow opponents by 10% for 1.5 seconds, to a maximum of 30%.	Freezelock Pistol – Available at Level 3
*Pistol shots slow opponents by 10% for 1.5 seconds, to a maximum of 30%.	Freezelock Pistol – Available at Level 3
*Pistol shots slow opponents by 10% for 1.5 seconds, to a maximum of 30%.
===Aim===
Slows movement but greatly increases accuracy.
	Type 	Weapon
	Damage 	60 (2x 120 crit)
	Rate of Fire	2.2 per second
	Details 	The starlock pistol fires from a pool of energy which constantly regenerates
Notes
*Movement speed – 2.5 m/s	Notes
*Movement speed – 2.5 m/s	Notes
*Movement speed – 2.5 m/s
Starlock Capacitor – Available at Level 1
*Pistol energy is increased from 6 to 8.	Starlock Capacitor – Available at Level 1
*Pistol energy is increased from 6 to 8.	Starlock Capacitor – Available at Level 1
*Pistol energy is increased from 6 to 8.
Freezelock Pistol – Available at Level 3
*Pistol shots slow opponents by 10% for 1.5 seconds, to a maximum of 30%.	Freezelock Pistol – Available at Level 3
*Pistol shots slow opponents by 10% for 1.5 seconds, to a maximum of 30%.	Freezelock Pistol – Available at Level 3
*Pistol shots slow opponents by 10% for 1.5 seconds, to a maximum of 30%.
===Slash===
Slash two times, dealing damage with each swing.
	Type 	Weapon
	Damage 	70 per swing
	Rate of Fire	Two swings in 1.2 seconds
	Details 	
Notes
*Range – 3 m
*Slash Width – 0 – 4.6 m	Notes
*Range – 3 m
*Slash Width – 0 – 4.6 m	Notes
*Range – 3 m
*Slash Width – 0 – 4.6 m
Extended Lunge – Available at Level 1
*Sword range is increased by 25% for Slash and Disrupting Strike.	Extended Lunge – Available at Level 1
*Sword range is increased by 25% for Slash and Disrupting Strike.	Extended Lunge – Available at Level 1
*Sword range is increased by 25% for Slash and Disrupting Strike.
Synergistic Blade – Available at Level 3
*Your sword deals 3% extra damage for each pistol energy you have.	Synergistic Blade – Available at Level 3
*Your sword deals 3% extra damage for each pistol energy you have.	Synergistic Blade – Available at Level 3
*Your sword deals 3% extra damage for each pistol energy you have.
===Disrupting Strike===
A powerful long range wave attack that disrupts enemies.
	Type 	Weapon
	Damage 	80
	Cooldown	14 seconds
	Details 	
Disrupting strike stops attacked enemy’s interact and abilities
(potentially unwanted : If aiming upward, this hit at longer range than if aiming straight)
Notes
*Range – 8 m
*Width – 3.5 m
*Silence – 1.5 seconds	Notes
*Range – 8 m
*Width – 3.5 m
*Silence – 1.5 seconds	Notes
*Range – 8 m
*Width – 3.5 m
*Silence – 1.5 seconds
Extended Lunge – Available at Level 1
*Sword range is increased by 25% for Slash and Disrupting Strike.	Extended Lunge – Available at Level 1
*Sword range is increased by 25% for Slash and Disrupting Strike.	Extended Lunge – Available at Level 1
*Sword range is increased by 25% for Slash and Disrupting Strike.
Synergistic Blade – Available at Level 3
*Your sword deals 3% extra damage for each pistol energy you have.	Synergistic Blade – Available at Level 3
*Your sword deals 3% extra damage for each pistol energy you have.	Synergistic Blade – Available at Level 3
*Your sword deals 3% extra damage for each pistol energy you have.
Strike to the Heart – Available at Level 5
*Disrupting Strike applies a powerful damage over time effect of 1500 damage over 3 minutes (8hp/s).	Strike to the Heart – Available at Level 5
*Disrupting Strike applies a powerful damage over time effect of 1500 damage over 3 minutes (8hp/s).	Strike to the Heart – Available at Level 5
*Disrupting Strike applies a powerful damage over time effect of 1500 damage over 3 minutes (8hp/s).
===Weapon Swap===
Toggle between Sword and Pistol as your primary weapon.
	Type 	Weapon Swap
	Damage 	N/A
	Cooldown	0.5 seconds
	Details 	Sword stance movement is faster
===Holo-Shield===
Deploy a Holo-Shield in front of you that blocks attacks and deflects projectiles.
	Type 	Utility
	Damage 	N/A
	Cooldown	6 seconds
	Details 	Projectiles deflected return to where player is aiming
Notes
*Projectile speed is the same as the deflected projectile
*Shield Duration – 2 seconds	Notes
*Projectile speed is the same as the deflected projectile
*Shield Duration – 2 seconds	Notes
*Projectile speed is the same as the deflected projectile
*Shield Duration – 2 seconds
Shield of Honor – Available at Level 1
*Your holo-shield width is extended to cover a wider area.	Shield of Honor – Available at Level 1
*Your holo-shield width is extended to cover a wider area.	Shield of Honor – Available at Level 1
*Your holo-shield width is extended to cover a wider area.
Empowered Deflect – Available at Level 2
*Deflected attacks deal 50% more damage.	Empowered Deflect – Available at Level 2
*Deflected attacks deal 50% more damage.	Empowered Deflect – Available at Level 2
*Deflected attacks deal 50% more damage.
===Force Dome===
Create a dome that isolates a portion of the battlefield.
	Type 	Utility
	Damage 	N/A
	Cooldown	25 seconds
	Details 	Force dome blocks incoming enemy attacks and prevents enemies from leaving or entering
Notes
*AoE Radius – 5 m
*Health – 800
*Shield Degeneration – 160 per second
*Duration – 5 seconds	Notes
*AoE Radius – 5 m
*Health – 800
*Shield Degeneration – 160 per second
*Duration – 5 seconds	Notes
*AoE Radius – 5 m
*Health – 800
*Shield Degeneration – 160 per second
*Duration – 5 seconds
Force Dome Overcharge – Available at Level 4
*Force Dome lasts longer (7.5 seconds) and has more health (800 health).	Force Dome Overcharge – Available at Level 4
*Force Dome lasts longer (7.5 seconds) and has more health (800 health).	Force Dome Overcharge – Available at Level 4
*Force Dome lasts longer (7.5 seconds) and has more health (800 health).
Restorative Dome – Available at Level 5
*Force Dome heals you and allies inside it, for 10 health 4 times per second.	Restorative Dome – Available at Level 5
*Force Dome heals you and allies inside it, for 10 health 4 times per second.	Restorative Dome – Available at Level 5
*Force Dome heals you and allies inside it, for 10 health 4 times per second.
==Upgrades==
Upgrade 	Level Available	Description
Extended Lunge 	1 	Sword range is increased by 25% for Slash and Disrupting Strike.
Starlock Capacitor 	1 	Pistol energy is increased from 6 to 8.
Shield of Honor 	1 	Your holo-shield width is extended to cover a wider area.
Empowered Deflect 	2 	Deflected attacks deal 50% more damage.
Synergistic Blade 	3 	Your sword deals 3% extra damage for each pistol energy you have.
Freezelock Pistol 	3 	Pistol shots slow opponents by 10% for 1.5 seconds, to a maximum of 30%.
Healthy Gambit 	3 	Your abilities recharge 15% faster when health is above 70%.
Force Dome Overcharge	4 	Force Dome lasts longer (7.5 seconds) and has more health (800 health).
Strike to the Heart 	5 	Disrupting Strike applies a power damage over time effect of 1500 damage over 3 minutes.
Restorative Dome 	5 	Force Dome heals you and allies inside it, for 10 health 4 times per second.
==See also==
*Hunters
Category:Hunters