Beast Embodiment

Beast Embodiment Magic (ビアスト エンボディメント メージク Biasuto Enbodimento Meejiku) is a special magic which compliments Beast Summoning Magic by allowing the caster to take on the traits of certain summon in combat. While the caster receives the magical energy signature of the summon, the two beings do not fuse. It is merely a temporary transfer of their magic to that of the caster, allowing the caster to take on spells as well as slight physicals traits of the beast that is being embodied. This allows the caster to summon more beasts while maintaining the abilities of the other.
== Description ==
This magic has a few requirements that must be met in order for it to be fully effective. The user must first summon forth a beast that they wish to embody. This means a valid contract must have already been established. However, in order to achieve a full successful transfer of abilities, the beast must have a lower total magical power than the mage. A partial transfer can be done if the bond between a powerful beast and a caster is strong enough, but this can result in reduced strength and spell variety when compared to that of the original beast. The process of transfer itself is rather simple for all it requires is the consent of both the mage and the beast. This process does not work based solely on verbal agreement, but rather focuses on the bond that the two parties share with one another and how in tune they are, as their magical signatures need to temporarily synchronize. If these criteria aren't met, the transfer will fail and the beast will be forced to return from where it came.
However, if both parties are in sync and the transfer is successful, the mage's body will start glowing in the color of the beasts respective magical aura. Upon completing the full transfer, the mage now temporarily possesses the same abilities of the beast, as far as magic is concerned, and can use them freely in conjunction with their own. The mage may also gain some of the physical traits of the beast, but only if the bond between mage and beast is strong enough. This can include traits such as claws, ears, wings, scales, or other prominent features of the beast.
It must be noted that these abilities do not last forever, and function in congruent with the casters magical energy level and focus. This is due to the fact that mage must maintain a synchronized magical signature with the beast in order to maintain this state. Should the mage loose focus and disrupt the signatures frequencies, the abilities will be lost and the mage will revert back to normal. This can be extremely difficult with powerful beasts, as their magical signatures fluctuate greatly and require a very skilled mage to be able to synchronize with it for an extended period of time.
Category:Beast Embodiment
Category:Magic
Category:Magic and Abilities
Category:Contract Magic