Cooldown

Shadowland Online features a cooldown system -commonly referred to as "CD"- to limit the amount of things you can do. There are multiple types of CD and the two versions of the game also feature different cooldown systems.__NOEDITSECTION__
==Accumilative==
This version of the cooldown system features on the Main Servers. This is when each activity increases the individual CD bars by a certain amount and when it gets to another set amount, you have a "red" cooldown and you must wait for the counter to fall to 00:00:00 for it to become "green" again.
===Town cooldowns===
Cooldown 	Cooldown Per Action 	Limit
Levy 	10 Minute(s) 	6 Actions
Tech 	Depends on Tech 	Depends on Level
Blacksmith	3 Minute(s) 	20 Minute(s)
Perception	10 Minute(s) 	60 Minute(s)
Army 	Depends on # of Battles 	Depends on # of Battles
Building 	Depends on Building Level	Depends on Town Hall Level
===Outside Town cooldowns===
Cooldown 	Cooldown Per Action
Gold Mine	1 Hour(s)
Farm 	Depends on Crop
Village 	4 Hour(s)
===Siege Battle cooldowns===
Cooldown 	Location	Cooldown Per Action
Move/Attack	Capital 	10 Second(s)
Dig 	Capital 	10 Second(s)
===Other cooldowns===
Cooldown 	Location 	Cooldown Per Action
Impose 	Town Hall 	15 Minute(s)
Promote 	Town Hall 	2 Hour(s)
Black Market	Market 	15 Minute(s)
Draft 	Barracks 	1 Hour(s)
Move 	World Map 	24 Hour(s)
Gold Mine 	Region Map 	2 Minute(s)
Farmland 	Region Map 	2 Minute(s)
Duel 	Test of Blades	5 Minute(s)
==Non-Accumilative==
This version of the cooldown system applies to Kongregate Servers and Olysis. It is basically the same except that you always go into a cooldown after every action, thus making progress somewhat slower.
==Battle cooldown==
Each time you engage in a battle there is a delay before fighting another. This timer starts at the moment you click the "Attack" button. The more attacks you do in the same day, the more your battle cool down will increase by until reach the cap of 30 minutes. Time resets at 00:00 AM EST on each server however, "red" cooldowns will not disapear until you refresh or the cooldown bar falls to 00:00.
The 30 minutes limit is reached after 54 fights. At this moment the total sum of seconds is 23456. All the next cooldown will increase the time by 1800 seconds, this mean that in 24 hours (real time) you can do maximum of 88 fights, if you don't lose any second.
Tip: instead of refreshing your browser at reset watch a battle strategy
Battle Cooldown Times
Battle #	Cool Down
1 	0:20
2 	0:20
3 	0:20
4 	0:25
5 	0:35
6 	0:40
7 	0:42
8 	0:52
9 	1:00
10 	1:12
11 	1:19
12 	1:22
13 	1:31
14 	1:41
15 	1:56
16 	2:05
17 	2:07
18 	2:21
19 	2:32
20 	2:48
21 	3:00
22 	3:02
23 	3:18
24 	3:31
25 	3:52
26 	4:05
27 	4:08
28 	4:29
29 	5:38
30 	5:54
31 	5:56
32 	6:23
33 	6:39
34 	7:48
35 	8:06
36 	8:07
37 	8:39
38 	8:59
39 	10:19
40 	11:11
41 	11:43
42 	12:23
43 	12:46
44 	15:00
45 	15:00
46 	15:00
47 	15:00
48 	15:00
49 	20:00
50 	20:00
51 	20:00
52 	20:00
53 	20:00
54+ 	30:00
Category:General Gameplay