Gear/Ammo ArrowIV Guided

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Ammo_AmmunitionBox_ArrowIV_Guided
Manufacturer: Generic
Guided Arrow IV Warheads exchange some of their payload for more direct fire Capability and Accuracy. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E.
=Attributes=
Tonnage	Slots	Value	Allowed Locations	Disallowed Locations
1 	1 	15000	All 	All
* Can only be fired in direct mode.
* +1 accuracy with this weapon.
* +1 direct fire accuracy.
* 20 Damage dealt directly to Internals, always rolls for a Crit.
* Deals area-of-effect damage within 60 meters of impact
* Up to 20 area-of-effect damage to units in radius. Units further from the point of impact take less damage
* Missile has 30 HP.
* Impact removes mines in a 1 hex radius.
* ArrowIV Ammo - 5 Shots
* 3000 Cbills Cost per Shot.
* Ammunition Box can explode for 70 damage, 25 heat and 12.5 stability per remaining shot
=Ammo Stats=
Ammo 	Ammo 	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round
Capacity	Cost Per Round	Norm 	Heat 	Stab
5 	3000 	70 	25 	12.5
=Used By Mechs=
Mechs 	Mechs 	Mechs
BWM-4 	C-OPM-OD	CHA-5
HBK-5A	I-LEM-OA	LGN-2XA
PLG-5L	SKT-5M 	SPT-F
TER-4 	VKG-3A 	VKG-3X
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2