Kabechazzaaric Heimreans

== Pre History ==
During the tumultuous era following the Battle of the Forge, amidst the fading echoes of worship to old gods and the rise of new faiths among the Heimrean clans, the Kabechazzaaric Heimreans, dwellers of the mountainous realms, clung fiercely to the ancient deity Tyir, a divine embodiment of ice and stone renowned for his valor in the mythical Battle of Gods. Despite the tides of time eroding the memory of their ancestral beliefs, adherents of the H1storyanism faith continued to venerate the lineage of Tyir, honoring the legacy of their fallen god amidst the clamor of shifting allegiances. In the crucible of conflict, the Kabechazzaaric Heimreans distinguished themselves as formidable warriors, prevailing in numerous skirmishes against rival clans until the fateful engagement known as the Battle of the Forge, where scores perished, leaving only two brothers, Kaizer Kabechazzaar Itek and H1storyan, unguarded and bereft. As descendants of Tyir, they stood as the last bastions of a forgotten lineage amidst the shadows of defeat and exile, while the unity of other clans found its focal point in Hagor's leadership, relegating the Kabechazzaar clan to a distant and silent existence in the unforgiving northern reaches.
== Rise of the clan ==
In the wake of Hagor's Heimrean empire crumbling, unbeknownst to the nomadic Kabechazzaar clan dwelling in the northern wilderness, they witnessed an influx of new members from the remnants of the old Heimrean mainland and distant lands, including the mysterious Mounlin and Kakoolie. As the clan integrated these diverse elements, they were entrusted with an ancient fortress in Frostmarch, their ancestral territory, charged with the monumental task of erecting a formidable town destined to rival the region's largest settlements. Through relentless warfare, they demonstrated their valor, prevailing in numerous raids against foes, a testament to their battlefield prowess. In a bold bid for autonomy, they orchestrated many revolutions against Frostmarch.
== Decay ==
After failed revolutions against Frostmarch, the Kabechazzaar clan, still under Kaizer's rule, faced banishment from their lands. As the Heimrean people reverted to their nomadic ways in the north, many of the old Heimreans reunited with the clan, while others remained with the newly formed Mountic clan led by Mounlic. Life in the north felt stark in comparison to the once-unified Heimrean people, now divided between a native clan, led by the descendant of Tyir Kaizer, and a foreign one, under Mounlic's leadership.
== Kaizerite Restoration war ==
A Heimrean from the Kabechazzaar clan erected the impregnable fortress of Citadel north of Heimr, perched on a cliff reminiscent of old Heimr. This act ignited a civil war among the Heimrean people, unlike any previous conflicts between clans, escalating into a full-fledged great war with numerous battles between the two factions. Despite many victories by the Kabechazzaar clan, the situation took a dire turn when an external force, led by Mayynophobia, seized control of the city after Frostmarch sold it to finance their war with Lorent. Although the war temporarily subsided, tensions simmered in their new homeland, with the Citadel remaining as a symbol of both defiance and division.
== Religion ==
The Mountic Heimreans refer to it as the Cult of Historian, while the Kabechazzaar clan upholds the true name, H1storyianism. They hold H1storyan, Kaizer's brother and a descendant of Tyir, in high esteem, regarding him as a compassionate figure often likened to a mechanical marvel. Renowned for his architectural prowess, H1storyan has erected countless structures within Heimr. Amidst the battlefield, Kabechazzaar troops fervently invoke their god, beseeching swift victory. Shrines and churches rise in homage to H1storyan, alongside a solemn grave for Kaizer's fallen brother.
== Retaking of Heimr ==
Years after the tumultuous Kaizerite Restoration War and the brutal Lorent-Frostmarch War, Kaizer and a small band of his most loyal troops gathered the remnants of their wealth. With determination, they pooled their hard-earned treasures into a single bag, using it to buy back their homeland from the last guards of Heimr, still under the oppressive shadow of Mayynophobia.
Just days after securing their freedom, a fierce attack erupted from the Mounlinian Heimreans, who sought to seize the land for themselves. The echoes of the past rang in their ears as Kaizer and his men, inspired by the valor of their ancestors who had defended the great city during the first raids, prepared for battle once more.
Under Kaizer's steadfast command, they rallied in defense of Heimr. Their courage and tenacity shone brightly as they repelled the relentless invaders. The Mounlinian forces, unable to break through their formidable defense, were forced to retreat, fleeing back to Valoore in defeat. Once again, Kaizer and his men stood victorious, guardians of their beloved homeland.
== Heimrean Guard ==
During the Royalist Rebellion of Montroig, Kaizer found himself targeted by the republicans due to his staunch support for constitutional monarchies. Feeling deeply disrespected and outraged by the republican attacks, Kaizer and his loyal Kabechazzaaree Heimreans decided to take decisive action. They marched southward into the capital of the Kingdom of Montroig, pledging their unwavering loyalty to the Montroigan crown.
Their determination and skill led them to win several skirmishes against the republican forces. Their valor was further recognized when they proudly marched in one of Montroig's final parades, symbolizing their commitment and support for the monarchy.
== Migration ==
Many gazed up to see a comet streaking across the sky, a harbinger of impending doom. In response, Entity built a ship to escape to a new world before the catastrophe struck. However, their vessel crash-landed on an island they named Nomadic Isle, also known as Arctic Bloom.
On the tallest mountain of this island, they discovered a native outpost, which they established as Heimr (New Heimr), the capital of their new empire.
== Kingdom of Kabechazzaaree ==
Once New Heimr was founded, Kaizer instructed Entity and the Clades to build up cities across the island to expand the nation. For a few years, the nation thrived. However, the traitor Blaze eventually rose to power and persuaded King Kaizer that selling the land would be a wise decision. Kaizer, seeing his once-vibrant nation filled with inactive and lazy citizens, realized he could no longer protect the vast territory with his small band of Kabechazzaaree.
Reluctantly, they sold the island for 80,000. Despite this, the loyal Entity remained on the island, aware of what was to come in Halge, the nation that Kaizer and Blaze joined next.
== Duchy of West Heimr ==
In this new land, Kaizer and Blaze established the Duchy of West Heimr. However, the Mounlinian menace was present once again, having created the Duchy of East Heimr. Blaze built up the border city of Darstweigh, located near Alder, the capital of East Heimr. The two clans clashed once more, with Kaizer leading his army in defiance against Mounlin.
Behind the scenes, Blaze betrayed Kaizer, seizing the Duke title for himself. This treachery was widely condemned, and many pledged their allegiance to Kaizer and the Kabechazzaar clan. Kaizer met with Entity to discuss the possibility of recreating the Kabechazzaar Imperium. However, a letter from Emperor Michael, revealing that Blaze had exposed their plans, arrived. The letter extended an invitation for Kaizer to become a king within Halge if he stayed and brought the entire Kabechazzaar clan. Kaizer, valuing his independence and loyalty to his people, ultimately refused the offer.
Category:Cultures
Category:Religions
Category:Lore