147644-your-wildwishes

== Content ==
			Howdy everyone, I have 2 WildWishes about WildStar which I would like to share and also ask what are the chances of them happening but instead of making a whole selfish topic about it I would also like to hear yours. Devs will surely be very interested and maybe they will grant yours! :DMy WildWishes:1. ​​The Strain sword to be made available for players.2. ​​Class change token released in the store.3. More battleground m​aps.	
----
			A new Raidtier for god sake, i cant stand Datascape anymore :(
			
				
	Edited December 1, 2015 by SickToubib
	
		language	
----
			
I want strain versions of all weapons.
 
I have the strain costume, strain board and a few 50's of various classes. They all need weapons to match that outfit.	
----
			A queue timer for PvP and PvE instances. Also, the ability to queue for all types of instances simultaneously.	
----
			A new full sized raid. However I am not holding out much hope from the stuff I have heard.	
----
			Race/Gender/faction change items!	
----
			
New content that isn't just a daily zone/rep grind with recycled assets. (Not trying to sound snarky here. That's literally what some of previous daily zones were.)
 
Also, new costumes and armor appearances are always appreciated.
			
				
	Edited November 30, 2015 by DoctorCorvex	
----
			
1) Better optimized game because skylake CPU and GTX970 is not leet enough for wildstar (17fps in-fight)
2) New raid tier
			
				
	Edited November 30, 2015 by Hellgaunt	
----
			
1) More hobbies, cooking is good and all but it's been 18 months...
2) Hoverboard racing (as in permanent, maybe even competitive tracks)
3) More crafting options/better crafting overall
4) More places to explore/new zones	
----
			
1) Hoverboard races on a permanent basis
2) The ability to grind Hoverboards on stuff (I know this is far-fetched but it's still the dream...)
			
				
	Edited November 30, 2015 by Milhouse	
----
			
1) Mechari player voice overs.
 
2) More focus on PvP. Reasons for people to queue for Arenas. More Battlegrounds. Arena Balance.
 
3) Another class balance pass. Make Engineer's Bolt Caster actually a viable ability/build in PvP again. Same goes for Medic's Gamma Rays.
 
4) Another Raid instance.
 
5) Additional character customization options in the form of purchasable hairstyles, bodytypes, and other fancy stuff in the shop.
			
				
	Edited November 30, 2015 by Seztren	
----
			
1) Faction, Race, Path and Class changes
2) Account bound mounts, pets and dyes
3) Aurin, Chua and Draken tails to be visible when using non-hoverboard mounts
4) The Datacrom to display Path quests again
5) The Felling the Wildfallen challenge fixed
6) A mini Pell for a pet (the hunched over one with the long snout)
7) New customisation options (heights and voices please)	
----
			
Great ideas so far, everyone. Keep 'em coming!  :D
 
-Team WildStar	
----
			Also, forgot to add to my last post, more world story progression. It's been over a year since OMNICore-1. :(	
----
			
1) Wrap up the Strain/Entity story ('cause closure, yo).  When it's done never, ever pull it out again.
 
2) For CRB to figure out how to get a real feel for what it's like as a player.  Yes I'm aware that some play but they either don't play enough, don't play in depth, don't cover all of the player demographics, are too close to the product, or are simply being ignored.	
----
			
I'd also like to see race inspired Holo-Wardrobe suites and weapons.
Draken Hunter outfit, Chua Scientist etc etc etc.
 
Also more Hair options!!	
----
			
If no one's said it yet, I'd love for the AH to not reset to page one every time I make a bid or purchase. 
 
I'd also like to see some sort of separate weapons limit for the holo-wardrobe since players that play more than one class lose more space to one-class-only weapons than players who don't. I play all classes, because I'm insane apparently, and while I'm not hurting for space yet, I know I will be. Basically, my alts' banks are full of weapons. Don't want to take up space in the wardrobe with them, but also want to be able to use them someday if I want to. 	
----
			More feminine customization options for Chua. I realize Chua gender is secret and all that jazz, but if a player wants to make a Chua look like a dude, there's zero problem. There's beards and mustaches galore. If they want to make their Chua look more female there's... pink fur and that's about it. Not saying you should try to add some sort of sexy Chua (barf) but maybe add some more hair styles. Notice how many Chua run around with the Angel wig now? Maybe even add the female dance as an option for Chua somehow. Making a gender neutral race was a interesting choice, and I like it, but it still kinda feels like more of a time-saver unless there's at least as many customization options for Chua as there are for two gender races. 	
----
			I'd love a "tourist option" for group content like dungeons - something that I can complete by myself without extreme difficulty, so I can take my time exploring the nooks and crannies and collecting lore without either being a burden on other players or spending forever looking for people willing to put up with it.  I don't care if it gives no rewards or crappy rewards or if I have to complete the regular difficulty level with a group first.	
----
			
My wish is for them to address this issue: https://forums.wildstar-online.com/forums/index.php?/topic/145000-fps-drops-on-limbo-keepers-please-fix-this-fast/
 
The last post from a Carbine employee about it was over a month ago: https://forums.wildstar-online.com/forums/index.php?/topic/74233-feedback-datascape/page-17
 
I'd just like to hear some response about their progress on it. Datascape is hard enough for guilds first entering it. This should be high on their priority list.	
----
			
1) For the love of god more optimization
2) New Raid plz
3) More story plz
4) A quest log that does reset when you try to abandon a quest
5) optimization
6) Be able to summon my scan bot on alts
7) optimization
8) When ever I go underground not have the quest tracker show all my quests even if I untracked them
9) optimization
10) optimization
			
				
	Edited November 30, 2015 by Nettles	
----
			
I think more things should be account wide. Dyes/costumes etc.
I would also love some way for a high level character to support a levelling alt. Similar to Heirloom items in That other game...	
----
			
- More race/class combos
- More leveling zones... @_@
- More hair styles/colors, faces, etc...
- Account-wide dyes
- Purchased mounts account-wide
- More shiphands with the challenge level of Omnicore-1
- Some new 5-man content
 
Most of my wishes are to bolster the alt-making, as it's really painful in this game what with the lack of variety in character creation and leveling path...	
----
			
Race and class combination expansion(I WANT MY CHUA STALKER lol)
More character customization options(hair, skin colours, faces)
Loosened faction walling to unite the player-base further
Revert the Chua and Mechari underwear change
A class that can be a tank and healer(I loath DPS role)	
----
			
Make the character select screen pose an emote in game.
 
Remove chua and mechari "underwear."
 
Mechari and Mordesh themed houses and decor.
 
Make human hairstyles available for both Dominion and Exiles.
 
Account wide mounts/dyes.
			
				
	Edited December 1, 2015 by Sigma081	
----
			All classes for Draken, and paid race change. Please and thank you, from all my hopefully soon to be female Draken alts. 	
----
			About three more battle ground maps, and same rewards from BGs as for 3s arenas.
			
				
	Edited December 1, 2015 by Mr Popo	
----
			
{| class="blockquote"
About three more battle ground maps, and same rewards from BGs as for 3s arenas.
----
			
Responses:
 
-New Leveling Zones?  As opposed to the entire existing leveling zones that are mostly bypassed and ignored by altaholics?
This is NOT a good use of resources and development time.  Leveling is already a side activity for most veterans and completely bypassed with all the XP boosts constantly being given out like candy.
Don't like to level?  Try leveling via PvP or via dungeon-grinding instead with a group of friends.
This reminds me of the people that constantly gripe about a lack of voice-acted questing content, then proceed to just skip through all such voice-acted dialogue anyways (SWTOR being the biggest example).
 
-New BattleGround maps?  As opposed to the existing ones that are not even queued for and utterly ignored by all but the most hardcore of PvPers?  The ones that are toxic as hell and roflstomp newbies using their min-maxed ultimate PvP gear and then complain about long queue times?
No thanks.  We have enough maps.  Better thing would be to heavily incentivize/bribe players to deal with the toxic PvP landscape by making it rewarding to them (with character-bound rewards to prevent abuse and rampant economy manipulation).
They also could improve class balance by seperating PvP and PvE abilities rather than continuing to try (and fail) to balance both with the same skillset and capabilites.
 
-New RaidTier?  That thing called raiding that only 1% of the 1% can do?
Nope, not necessary.  Rather than catering to the raiders that think it is ok to treat their guildies like garbage after a wipe, it might be easier to have more alternative content available that players will actually be able to participate in.  It can be anything PvE or even PvP related.
It would be nice to get this EVENTUALLY but it really shouldn't be a huge priority at this point in time.
 
-Race/Faction change?  Are you joking?
Nope.  That's what alts are for.  Bite the bullet and just roll an alt already.
The technical logistics and mind-boggling gymnastics involved just to make this possible (let alone profitable) would far exceed any paltry money they'd make selling this as a service.  There's a great deal more to it than just flipping a few player flags.
I DO agree with gender change.  That's something that pretty much SHOULD be a 'player flag' that can be flipped and perhaps even automated.
 
-Optimization?  Of course!
This is an ongoing thing for just about every MMO but requires a ton of resources, dev time, and most importantly MONEY to be poured into it for a minimally-profitable outcome.  NcSoft knows this as they did it with Lineage 1 (made a sequel Lineage 2 which barely anyone bothers with despite better graphics & optimization).  They did it with Aion Online (two seperate and complementary rendering engine paths!) and even a 64-bit client!  But then hackers came and all that money went poof as pay-to-win elements proved more profitable.
 
I would love for this to happen but other priorities have to be handled FIRST so that the game itself is profitable.  As long as the game is playable then it should be fine.
If you are using a GTX970 then you should use a different video card before complaining about optimization, you silly cupcake.  Get a refund if possible (or join the class-action lawsuit if you can) and have at it.
 
Whether you want to admit it or not, you were better off getting a GTX960 or a Radeon R9 or equivalent.  Don't blame Carbine because you were ripped off by Nvidia's blatantly-false advertising.
 
-Other stuff?  Ok.  Many of these are good ideas.  I'm particularly fond of the 'tourist mode' for group content that lets us solo it for minimal rewards to learn the encounters and do lore/exploring easier.
			
				
	Edited December 2, 2015 by FantasticCupcake	
----
			
{| class="blockquote"
-New BattleGround maps?  As opposed to the existing ones that are not even queued for and utterly ignored by all but the most hardcore of PvPers?  The ones that are toxic as hell and roflstomp newbies using their min-maxed ultimate PvP gear and then complain about long queue times?
No thanks.  We have enough maps.  Better thing would be to heavily incentivize/bribe players to deal with the toxic PvP landscape by making it rewarding to them (with character-bound rewards to prevent abuse and rampant economy manipulation).
They also could improve class balance by seperating PvP and PvE abilities rather than continuing to try (and fail) to balance both with the same skillset and capabilites.
 
-Race/Faction change?  Are you joking?
Nope.  That's what alts are for.  Bite the bullet and just roll an alt already.
The technical logistics and mind-boggling gymnastics involved just to make this possible (let alone profitable) would far exceed any paltry money they'd make selling this as a service.  There's a great deal more to it than just flipping a few player flags.
I DO agree with gender change.  That's something that pretty much SHOULD be a 'player flag' that can be flipped and perhaps even automated.
 
----
			
{| class="blockquote"
Where are all these toxic pvpers you are talking about because I dont find them anywhere except the one cupcake every now and then. Besides... There is a blue gear and there are weakened runes for pocket money and with these two things alone you stand a fighting chance, yes there is a power increase when you are done gearing up compared to a freshly started character but thats the whole RPG experience and the gearing itself dont take an awful lot of time, hell when you have full ilvl 70 blues you can start rune'ing out your gear in BiS runes except 2 runeslots per item that is added from the imbuement process so in the end you are more or less on equal ground after 3 hours of pvping, take this from someone who has been gearing 5 characters from scratch thru bg gameplay.
I dont know where these so called long queue times are either because at least on EU you get into bgs in about 1-5 minutes most day and night and there are quite a few people playing them..
 
Why wouldnt they introduce faction/race change? If we go by WoW as an indicator thats a service that probaly pulls in a crapton of money.. I had countless of friends in WoW that race changed/faction changed even thou it cost them something like 20 eur. It would be a great source of income for Carbine and greatly appricieted by a lot of players that doesnt want to bite that bullet and wanna keep what they've built up over a year or longer on their main characters as a new race or on the opposite side of the fence in the story.
----
			
{| class="blockquote"
The technicalities and resources available to Blizzard far exceed those available to Carbine (plus NcSoft Korea demands to deal with).
There's a great deal of issues to resolve before allowing such things.  The limited classes based on races is another issue that would need to be resolved (so that you don't end up with incompatible race/class combo).
 
If you have any familiarity with how long coding tends to take, you should know that such things are not easily done with such a lmited and scaled-down dev team and resources that Carbine are working with for WildStar.  Far better to put those resources into other more profitable and helpful endeavors.
 
You seem to keep going by WoW as an indicator despite the fact that WoW is a decade old and WildStar hasn't even hit their second anniversary yet.  Apples to Oranges and all that.
 
As for PvP, my open challenge to all those claiming how they're having so much fun in PvP purely due to skill is thus:
Make a fresh F2P account, spend absolutely no money on it, get into whatever PvP you like without friends/guildies and see how well you do with just the vendor-purchased PvP gear for in-game gold/plat.
LiveStream the whole PvP experience starting from when you first enter the lower level BGs.  Maybe even 'level through BG running' if you like.  Get you and several others to do this and NOT have friends/guildies that purposefully join your group while you do so.
 
Then we will see how many defend the current PvP situation.  We will see.  If nothing else, it will be great /popcorn entertainment.
It is difficult for you or anyone else to see how things are while atop your ivory towers.  Climb on down to where the plebs live and take a look around.
 
Unless you JUST RECENTLY started after WildStar went F2P, then you aren't on a fully free account and thus have not done things 'from scratch'.  From Scratch (post-F2P) means you do so on a F2P-only account without any of the monetary investment or bonuses you'd get from previous sub/code redemptions and having one or more mains to feed you money & items while leveling.
----
			
{| class="blockquote"
*snip*
----
			
I just want to be able to get my characters off the PVP server to a PVE server. I am sick and tired of trying to level and getting ganked all day because I'm an engineer and not a Stalker or a Gunslinger who are pretty much unstoppable in PVP. 
 
 	
----
			
Since most of my concepts has been listed by others. I can add better appealing amps and abilities that can be used in pvp and pve to have more cookie cutter builds than the obvious ones.
Increase damage on support abilities so tanks can be fun and also healers not needing to focus on assault tree to do damage.	
----
			I do master loot for my raid, Something I'd like to see is that whenever someone goes within range or out of range it doesn't just teleport the scroll list of names back to the top makes really hard to assign stuff while running	
----
			
Cash shop:
- race and path changes
- new hairstyles/faces
- new mount models (no more re-skins of old mounts)
- costumes with particle effects :D
 
Game:
- add a sound for ready check UI
- more incentives for PvP (after completing gear progression, there isn't much incentive. The rating-locked items are too hard to get)
- new battlegrounds
- mini-game FABkits for multiple players
- more housing building blocks (why is there no half-curved glass? :()	
----
			
{| class="blockquote"
A new Raidtier for god sake, i cant stand Datascape anymore :(
----
			
{| class="blockquote"
Reference: My Open PvP Cupcake Challenge
 
Have at it.  I look forward to your submission and learning from your supposed 'm@d ub3r 1337 skillz'.
If you feel you have nothing to prove, then do not bother defending PvP if you cannot provide proof to back up your claims.
----
			
I would like to get my explorer goggles back, not sure why they had to take it away tbh...
 
Also, a lot more content. Or at least something that doesn't encourage people to speedrun everything (and by everything I mean everything except Protostar dungeons, because those get of course 'votedisbanded')...
			
				
	Edited December 2, 2015 by Strayhand	
----
			
{| class="blockquote"
You would have gotten a new raid tier a long time ago, if ppl understood economics a bit and not the you not hardcore = you suck mentality go play another game or wow lfr -_-
Was the ego boost worth it?? Now wait lol
----
			
Oh...one more thing:
-Wildstar soundtrack. I remember that there was something in the works, but haven't heard anything of it further since then, I'd buy it...just sayin'.
 
EDIT:
also...can re-equipping your gadget not be a thing to fix stuff? lol
			
				
	Edited December 2, 2015 by Typrop	
----
			
{| class="blockquote"
I would like to get my explorer goggles back, not sure why they had to take it away tbh...
----
			
I'd like these checkboxes added to the housing remodel pane. 
 
Visitor intractable
[ ] Lights
[ ] Doors
[ ] Chairs
[ ] Plugs (Harvesting)
[ ] Plugs (Challenges)
[ ] Plugs (Other)
 
(All would be on by default, like currently. I would have no use for the doors or plugs ones, but some grinches out there might, and I'm pro more options. Mainly, I'd just turn off the ability for visitors to turn off my lights. Not so much because it's a bother to turn them back on, but because I don't like green use borders everywhere when there doesn't need to be.)
 
OR
 
How about these checkboxes
 
Doors
[ ] Open (Doors will default to open, and will automatically reopen shortly after being closed)
[ ] Closed (Doors will default to closed, and will automatically close shortly after being opened)
[ ] Default (Doors will remain how they were last left, like they are currently)
 
Lights
[ ] On (Lights will default to on, and will automatically turn on shortly after being turned off)
[ ] Off (Lights will default to off, and will automatically turn off shortly after being turned on)
[ ] Default (Lights will remain how they were last left, like they are currently)
 
Maybe add one more for decor that has an on and off function, like the anniversary cupcake.
 
Another set of checkboxes that would be great
 
Lighting effects
[ ] Sync (Effects decor like the haunted window or the lightning bolt all trigger at the same time)
[ ] Desync (Effects decor like the haunted window or the lighting bolt will happen at different times [i guess the game would wait a few seconds between loading each new instance of the same effects decor item]) 
 
Would be nice if the lightning flash from my haunted windows always happened at the same time, or if my lightning bolts didn't all strike at the same time. 
 
If you really want to get nuts, it would great if there was some way to number effects decor and have them run in sequence. Could you imagine what some of the master builders could do with that? You could have a wall of hovertrain windows going off in sequence making it look like a train was really passing, for example. 	
----
			
I want two things.
 
1) fishing
2) ability to kill FCKING particle effects in graphical options.
 
No, not ability particles but things like fires, overly much dust and other sh*t from the objects in the world that make my perfectly smooth game a frame spike fest.	
----
			I wish that we could change the housing sky w/o having to build a house. My plot is an entire city but if I was to build a house to just change the sky it would ruin the whole thing!	
----
			
{| class="blockquote"
I wish that we could change the housing sky w/o having to build a house. My plot is an entire city but if I was to build a house to just change the sky it would ruin the whole thing!
----
			
{| class="blockquote"
I wish that we could change the housing sky w/o having to build a house. My plot is an entire city but if I was to build a house to just change the sky it would ruin the whole thing!
----
			
my wildwishes:
 
1: bring back S1 gadgets for pvp or implement similar choices. the currently avaible prestige gadgets (S2) are not satisfying and are only usefull to a fraction of classes/specs. need proper burst options and a break CC one.
2: redesign 8/8 garotter set bonus. it ONLY works with the ability cripple. that way it is not satisfying as stalkers barely have room to fit in cripple for pvp. also how it is worded one would expect that it works with ANY attack, as long as the cripple effect is active - it doesnt.
3: fix the pvp scoreboard.
4: NEW battlegrounds
5: change DROPPED S2 enhancers into BoP tokens, so you wont end up with legendary shoulders and 3 shoulder enhancers and the other gearslots are still blue. randomness is fine, but after gearing 5 chars for pvp i can only say it is foremost highly frustrating.
6: reevaluate pvp tanks. as it is now an engineer tank can very well survive against 3 good geared dps indefinetely. sure a tank shall be hard to kill, but if you need 5 well geared ppl, then it is out of line.	
----
			
I'm not numbering my wishes simply because I don't want to think about the order I'd prefer them.
 
Update the Auroria map to reflect the amount of non-path specific challenges a player can do or allow all players to do path specific challenges as long as they are grouped with a player of the appropriate path. This is the only thing stopping me from 100% map completion of Auroria.
All classes can be played by all races. I want my Draken Medic. I don't mind leveling from 1-50 but I've been wanting one since beta.
More feminine options for Chua. I was so happy that we got the Angel Locks costume because I can finally have a more girly hairstyle for my Chua.
Remove or come up with better underwear options for Chua and Mechari.
Give Explorer's one useful group ability.	
----
			
I thought of another wish! 
 
When you are leveling, you can PVP but the PVP armor you get it spread out over 10 levels so you are always at a disadvantage as you level. It is a big incentive not to level in PVP which means below level cap the wait between sessions is over an hour long. Could you make the armor scale? Like level 10-20 armor can all be purchased at level 10 and then as you level, it levels with you, up to level 20. Then you'll need to buy level 20-30 gear which will scale until level 30 and so forth and so on. It would incentivise people to actually PVP before level cap which would make for a nice option. 	
----
			
- Better rewards/xp for dungeons, pvp and adventures, especially adventures, both for leveling and at lvl 50. Adventures are really fun but people just don't do them since they're not worth the time.
 
- More varied costumes/armors. It's all pants and bootyshorts and chestpieces with flaps or trenchcoat-style. Less flaps please.
 
- Goggles back on explorer hat
 
- Warrior arm cannon WITH gauntlet, not without. Or better yet, toggle. It makes no sense to have your arm cannon on when you're gloveless and casual and not have it when fully armored.
 
- Plug ground to match Plot ground
 
- Account-wide Dyes. I mean costumes already are
 
- No gunslinger gun shrinkage
 
- Ability to queue for multiple things
 
- Glass dome and half dome decors
 
- Arch decors that match actual walls, not floors	
----
			The abilty to take a second path option, more customzation options for the characters. When you go from one zone to another, the quests from the previous zone's won't show up in the new zone.
			
				
	Edited December 18, 2015 by Cody Furlong	
----