Demon

== Overview ==
Demon is a gamepass class in PSA.
The class specialises in chasing opponents down and turning fights around. You have tools to help turn losing battles into winning ones and only grow stronger as your enemies hit you.
== Moveset ==
=== Passive [PSV]: Retaliation ===
Demon's attacks increase in power based on how much health you're missing, capping out at double damage when you reach 25% (23) health.
=== Attack [ATK]: Demon Claw (0.4s) ===
Slash forwards dealing 12 damage (24 damage at 25% health).
=== Ability 1 [AB1]: Chaotic Purge (4s) ===
Dash ~50 studs grabbing the first person you come into contact with. Pins the grabbed target and drags them the remaining distance of the dash for 20 damage and knockback.
=== Ability 2 [AB2]: Agonizing Slash (4s) ===
After a 0.5s delay, slash out a claw which travels ~75 studs, deals 10 damage and inflicts -5 DEF for 2 seconds.
=== Critical [CRT]: Chaos Control (100%) ===
After a 1s delay, gain shield HP equal to half of your current missing HP, haste and +5 ATK for 5 seconds. Your neon color also changes to purple so you look edgy and cool.
== Trivia ==
* It's antithesis is the Valkyrie, which fits the Light-Dark, Good-Evil, etc. duality.
** In fact, they were both added at the same time.
* It resembles the Beast, another Gamepass class coming from Critical Strike.
== Balance History ==
=== v1.2.10 ===
- HP 100->90
=== v1.2.8 ===
- AB1 cooldown 3s->4s
- AB1 slowed during delay
=== v1.2.7 ===
- CRT shield gain halved
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