147035-server-lag-connection-loss-and-general-congestion

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I've noticed an increasing stream of people running into massive server issues such as Lag, Disconnecting, not being able to connect at all, etc. This can all be solved (usually) if there were more server to choose from. This game is slowly gaining popularity and I keep meeting new players every day. I play primarily on Entity, but I've encountered these issues on all of the servers.
 
If this keeps up the main network is going to crash with the amount of people are trying to log into the same server (World of Warcraft had this issue a lot in vanilla, which is why there are so many server for you to choose from now) 
 
I'm sure there are more people noticing this particular problem and have said something to the Dev's about it but it's becoming a very serious problem, that needs to be handled soon.	
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More servers isn't the solution. 
 
It's not server load from what the devs have said, it's information loss on their end. Some information isn't being sent around their servers so people are freezing or lagging as that information tries to go through.
 
I've been here when it had more servers and I ended up on an empty one. Their are quite a few players but not enough to warrant more servers. The number 2 servers are already low enough pop without spreading people out further.	
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			So what, then? they just have shitty internet service on their side?	
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So what, then? they just have shitty internet service on their side?
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