Geomancy (Tactics)

Geomancy , also known as Elemental, is an action ability from Final Fantasy Tactics. It is used by the Geomancer. Every tile in the battlefield is designated a specific type of terrain to determine which Geomancy ability will be used. If the user has not learned the Geomancy ability of the tile that s/he is standing on, the command Geomancy will be unavailable. The damage dealt by Geomancy is low, but they can inflict status effects.
The formula of the power of all Geomancy abilities are the same:
:\text{Magickal Attack} \times (\text{Physical Attack} / 2 + 1)
The chances of statuses with each attack is 25%.
Zodiac compatibility and elemental affinity affect the resultant damage, but Faith stat is irrelevant. This makes female units slightly better Geomancy users than males because females tend to have higher magickal AT scores. The advantages of Geomancy include 100% hit-rate, no charge time, no MP cost, 1 grid further casting range than most magick spells, and a chance of inflicting a status ailment. The Geomancy effect does not engulf its caster even if s/he is within the effect area, just like the Holy Sword abilities of Holy Knight. Despite the support ability Attack Boost that can be learned from Geomancer class, it does not boost the power of Geomancy abilities. Instead, Arcane Strength learned from Black Mage can slightly increase its power.
==Abilities==
Name	Range 	Effect 	Speed 	JP Needed
() 	5 	2 	Now 	150
() 	A geomancy skill that inflicts damage by opening rifts in space-time.Terrain: Soil, Wasteland, RoadEffect: Immobilize 	A geomancy skill that inflicts damage by opening rifts in space-time.Terrain: Soil, Wasteland, RoadEffect: Immobilize 	A geomancy skill that inflicts damage by opening rifts in space-time.Terrain: Soil, Wasteland, RoadEffect: Immobilize 	A geomancy skill that inflicts damage by opening rifts in space-time.Terrain: Soil, Wasteland, RoadEffect: Immobilize
() 	5 	2 	Now 	150
() 	A geomancy skill that inflicts damage with the power of water.Terrain: Canal, River, Lake, Ocean, WaterfallElement: WaterEffect: Toad 	A geomancy skill that inflicts damage with the power of water.Terrain: Canal, River, Lake, Ocean, WaterfallElement: WaterEffect: Toad 	A geomancy skill that inflicts damage with the power of water.Terrain: Canal, River, Lake, Ocean, WaterfallElement: WaterEffect: Toad 	A geomancy skill that inflicts damage with the power of water.Terrain: Canal, River, Lake, Ocean, WaterfallElement: WaterEffect: Toad
() 	5 	2 	Now 	150
() 	A geomancy skill that inflicts damage with the power of plants.Terrain: Grassland, Underbrush, VinesEffect: Stop 	A geomancy skill that inflicts damage with the power of plants.Terrain: Grassland, Underbrush, VinesEffect: Stop 	A geomancy skill that inflicts damage with the power of plants.Terrain: Grassland, Underbrush, VinesEffect: Stop 	A geomancy skill that inflicts damage with the power of plants.Terrain: Grassland, Underbrush, VinesEffect: Stop
() 	5 	2 	Now 	150
() 	A geomancy skill that inflicts damage with the power of stone.Terrain: Gravel, Flagstone, Stone Wall, Earthen Wall, GravestoneEffect: Stone 	A geomancy skill that inflicts damage with the power of stone.Terrain: Gravel, Flagstone, Stone Wall, Earthen Wall, GravestoneEffect: Stone 	A geomancy skill that inflicts damage with the power of stone.Terrain: Gravel, Flagstone, Stone Wall, Earthen Wall, GravestoneEffect: Stone 	A geomancy skill that inflicts damage with the power of stone.Terrain: Gravel, Flagstone, Stone Wall, Earthen Wall, GravestoneEffect: Stone
() 	5 	2 	Now 	150
() 	A geomancy skill that inflicts damage with the power of rock.Terrain: Stone Outcropping, BasaltElement: EarthEffect: Confuse 	A geomancy skill that inflicts damage with the power of rock.Terrain: Stone Outcropping, BasaltElement: EarthEffect: Confuse 	A geomancy skill that inflicts damage with the power of rock.Terrain: Stone Outcropping, BasaltElement: EarthEffect: Confuse 	A geomancy skill that inflicts damage with the power of rock.Terrain: Stone Outcropping, BasaltElement: EarthEffect: Confuse
() 	5 	2 	Now 	150
() 	A geomancy skill that inflicts damage with the power of air.Terrain: Book, Tree, Brick, Bridge, Furnishings, Iron Plate, Moss, CoffinElement: WindEffect: Disable 	A geomancy skill that inflicts damage with the power of air.Terrain: Book, Tree, Brick, Bridge, Furnishings, Iron Plate, Moss, CoffinElement: WindEffect: Disable 	A geomancy skill that inflicts damage with the power of air.Terrain: Book, Tree, Brick, Bridge, Furnishings, Iron Plate, Moss, CoffinElement: WindEffect: Disable 	A geomancy skill that inflicts damage with the power of air.Terrain: Book, Tree, Brick, Bridge, Furnishings, Iron Plate, Moss, CoffinElement: WindEffect: Disable
() 	5 	2 	Now 	150
() 	A geomancy skill that inflicts damage with the power of the surrounding terrain.Terrain: Wooden Floor, Carpet, Coffer, Stairs, Wooden DeckElement: FireEffect: Sleep	A geomancy skill that inflicts damage with the power of the surrounding terrain.Terrain: Wooden Floor, Carpet, Coffer, Stairs, Wooden DeckElement: FireEffect: Sleep	A geomancy skill that inflicts damage with the power of the surrounding terrain.Terrain: Wooden Floor, Carpet, Coffer, Stairs, Wooden DeckElement: FireEffect: Sleep	A geomancy skill that inflicts damage with the power of the surrounding terrain.Terrain: Wooden Floor, Carpet, Coffer, Stairs, Wooden DeckElement: FireEffect: Sleep
 	5 	2 	Now 	150
 	A geomancy skill that inflicts damage with the power of water.Terrain: Marsh, Swamp, Poisonous Fen.Element: WaterEffect: Doom 	A geomancy skill that inflicts damage with the power of water.Terrain: Marsh, Swamp, Poisonous Fen.Element: WaterEffect: Doom 	A geomancy skill that inflicts damage with the power of water.Terrain: Marsh, Swamp, Poisonous Fen.Element: WaterEffect: Doom 	A geomancy skill that inflicts damage with the power of water.Terrain: Marsh, Swamp, Poisonous Fen.Element: WaterEffect: Doom
 	5 	2 	Now 	150
 	A geomancy skill that inflicts damage with the power of dust.Terrain: Sand, Stalactite, Salt FlatElement: Wind.Effect: Blind 	A geomancy skill that inflicts damage with the power of dust.Terrain: Sand, Stalactite, Salt FlatElement: Wind.Effect: Blind 	A geomancy skill that inflicts damage with the power of dust.Terrain: Sand, Stalactite, Salt FlatElement: Wind.Effect: Blind 	A geomancy skill that inflicts damage with the power of dust.Terrain: Sand, Stalactite, Salt FlatElement: Wind.Effect: Blind
() 	5 	2 	Now 	150
() 	A geomancy skill that inflicts damage with the power of snow.Terrain: Snow, IceElement: IceEffect: Silence 	A geomancy skill that inflicts damage with the power of snow.Terrain: Snow, IceElement: IceEffect: Silence 	A geomancy skill that inflicts damage with the power of snow.Terrain: Snow, IceElement: IceEffect: Silence 	A geomancy skill that inflicts damage with the power of snow.Terrain: Snow, IceElement: IceEffect: Silence
() 	5 	2 	Now 	150
() 	A geomancy skill that inflicts damage with the power of wind.Terrain: Roof, ChimneyElement: WindEffect: Slow 	A geomancy skill that inflicts damage with the power of wind.Terrain: Roof, ChimneyElement: WindEffect: Slow 	A geomancy skill that inflicts damage with the power of wind.Terrain: Roof, ChimneyElement: WindEffect: Slow 	A geomancy skill that inflicts damage with the power of wind.Terrain: Roof, ChimneyElement: WindEffect: Slow
() 	5 	2 	Now 	150
() 	A geomancy skill that inflicts damage with the power of magma.Terrain: Lava, MachineryElement: FireEffect: KO 	A geomancy skill that inflicts damage with the power of magma.Terrain: Lava, MachineryElement: FireEffect: KO 	A geomancy skill that inflicts damage with the power of magma.Terrain: Lava, MachineryElement: FireEffect: KO 	A geomancy skill that inflicts damage with the power of magma.Terrain: Lava, MachineryElement: FireEffect: KO
==Terrain tiles==
Terrain plays an important role in for Geomancer's abilities. The player can learn the type of terrain and its required Geomancy ability of the particular terrain when pressing after cancelling from the unit's command menu.
The only place to find the terrain "Road" is on the map called Main Street of Lesalia. Since the map cannot be accessed normally, the tile has been dummied out. Standing on the Road tile and selecting Geomancy will attack with the Sinkhole ability. The "Ice" tile is dummied out completely, and is not found on any maps.
Name	Description 	Geomancy 	Walkable
() 	Ordinary earth. 	Sinkhole 	Yes
() 	Fine sand, dry to the touch. 	Sandstorm 	Yes
 	Nature's work, wrought over millennia. 	Sandstorm 	Yes
 	Short grasses rise from the soil. 	Tanglevine 	Yes
() 	A dense growth of thick grasses. 	Tanglevine 	Yes
 	A world of silvered wonder. 	Snowstorm 	Yes
() 	An exposed length of rough stone. 	Tremor 	Yes
 	Countless stones cover the ground. 	Contortion 	Yes
 	Desolate, windswept earth. 	Sinkhole 	Yes
() 	A sodden bog. 	Quicksand 	Yes
() 	Still waters cover the ground. 	Quicksand 	Yes
() 	A stagnant pool of noisome water. 	Quicksand 	Yes
() 	Rock composed of cooled lava. 	Tremor 	Yes
 	Fast-frozen ice. 	Snowstorm 	Yes
() 	A man-made channel of water. 	Torrent 	Yes
 	The water runs swift and clear. 	Torrent 	Yes
 	No waves mar the lake's still surface. 	Torrent 	Yes
() 	An expanse of boundless blue. 	Torrent 	Yes
 	An inferno of unrelenting heat. 	Magma Surge 	Yes
 	A man-made thoroughfare. 	Sinkhole 	Yes
 	A simple wooden floor. 	Will-o'-the-Wisp	Yes
() 	A floor of carefully shaped stones. 	Contortion 	Yes
 	At its steepest, a treacherous place. 	Wind Blast 	Yes
 	A wall of square-cut stones. 	Contortion 	Yes
 	Vertiginous void. 	None 	No
 	No ray of light penetrates the blackness. 	None 	No
() 	The bed of an ancient lake. 	Sandstorm 	Yes
 	Knowledge untold rests within. 	Wind Slash 	Yes
() 	Prevents passage. 	None 	No
() 	A carpet woven of thick wool. 	Will-o'-the-Wisp	Yes
 	A tree much like any other. 	Wind Slash 	No
() 	A sturdy container formed of joined planks. 	Will-o'-the-Wisp	Yes
 	A building material surpassing stone in its hardness. 	Wind Slash 	Yes
 	No smoke rises from the lifeless structure. 	Wind Blast 	Yes
() 	A wall of earth and mortar more fragile than it appears. 	Contortion 	Yes
 	A narrow path where advance and retreat are difficult. Potentially dangerous in battle.	Wind Slash 	Yes
() 	The plants float gently on the water's face 	None 	No
 	Provides access to other floors. 	Will-o'-the-Wisp	Yes
() 	Ordinary trappings of a room. 	Wind Slash 	Yes
() 	A living weave of infinite complexity. 	Tanglevine 	Yes
() 	The boat's outermost deck. 	Will-o'-the-Wisp	Yes
() 	Curious sounds rise from within. 	Magma Surge 	Yes
 	This plate appears extremely thick. 	Wind Slash 	Yes
 	Glows with a fey light. 	Wind Slash 	Yes
() 	Silent memorial to the dead. 	Contortion 	Yes
 	A tremendous curtain of water. 	Torrent 	Yes
 	The dead are best left undisturbed. 	Wind Slash 	Yes
 	The cross section of a wall, pillar, or the like. 	None 	No
==Gallery==
FFT Pitfall.png|Sinkhole.
FFT Waterball.png|Torrent.
FFT Hell Ivy.png|Tanglevine.
FFT Carve Model.png|Contortion.
FFT Local Quake.png|Tremor.
FFT Kamaitachi.png|Wind Slash.
FFT Demon Fire.png|Will-o'-the-Wisp.
FFT Quicksand.png|Quicksand.
FFT Sandstorm.png|Sandstorm.
FFT Blizzard.png|Snowstorm.
FFT Gusty Wind.png|Wind Blast.
FFT Lava Ball.png|Magma Surge.
==Etymology==
Category:Geomancy in Final Fantasy Tactics
Category:Action abilities in Final Fantasy Tactics
Category:Terrain abilities