Fate DM

"In this deathmatch, fate will decide handicaps." -Fate DM by RMXdotEXE
== Fate DM ==
Fate DM is a deathmatch created by RMXdotEXE in 2017. The level will give player random bonuses or negative effects, and was one of the first to do so. The levels was receiving updates until early 2018. 
== Level Description ==
The level is a large arena, and after a set amount of time, the floor vanishes, dropping players into a random teleporter where there are a variety of fates with different effects.
* Claustrophobia: "Face your fears in the middle of the map." The player is trapped inside a box in the middle of the map, allowing players with sword to get free hits on them.
* Swarmful: "Swarm the field." Drops a player on the left side of the map where they continuously fall and can spam an infinite gun until the next fate.
* Miraculous: "Build upon other's success... or create theirs." A room with multiple crumble blocks. If enough players get the fate and break all of the blocks, a bonus is given out.
* Daredevilish: "Risk for lightning?" A room where players can either obtain a lightning item by completing head glitches, or fail and fall into a bomb block.
* Bloody: "No shields, just blood." A room filled with guns. If multiple players are in the room at once, they are able to fight.
* Fatigued: "Tired out at 50-50-45 stats" Decreases the players stats, making them slower and easier to hit in the arena.
* Risky: "Take the 50/50?" Covered up by art, the block will either give a player lightning or hurt them.
* Soaring: "Soar with 150 stats across." Maxes out the players stats, giving them an advantage.
* Sacrificial: "Sacrifice 1 health for a lightning?" Players can choose to touch a hurt block to obtain a lightning item.
* Cruel: "Constant beam of death." Sends players to the right side of the map where they can spam a laser. They can teleport between two rooms, one above the other, and spam in either room. The area Cruel Fate can shoot is marked across the map with two red lines.
* Sieve: "Re-roll." Gives players a different fate.
* Free Will: "Choose a path to get 100 points in." Players can choose between a stat boost to their speed or their jump.
* Lucky: "Lucky lightning?" Move blocks are blocking a lightning. If they move out of the way while a player is in the room, they can get the item.
* Prolonged: "Live longer." A room with 10 extra health blocks.
* Jumbled: "A mix of many fates." Gives players a random stat loadout.
* Will-Binding: "Render their movement useless." Gives the player a black hole item.
* Fate of Eternal Rest: "Die." A large L shaped room filled with bombs.
* Divine Fate: "You've no reason to die. You shall live forever." Gives players health back 
== Reception and Legacy ==
The level was very popular during it's time receiving updates. While later criticized for being too long of a match, the concept led to many levels which used similar concepts. In 2018, the level received a sequel, Fate DM 2. In 2022, the level would receive a spiritual successor by Trash titled Fated DM.
== Changelog ==
* 5/23/17: Added sacrificial fate
* 5/27/17: Added isolated fate
* 5/27/17: Bloody fate is more "violent"
* 6/5/17: Added jumbled fate
* 6/7/17: Added purgatorious fates!
* 6/7/17: Fatigue fate is no longer campable
* 6/10/17: Fixed jumbled fate
* 6/10/17: Soaring fate is no longer campable
* 6/11/17: Isolated fate is now sieve fate
* 6/14/17: Added fate of free will
* 6/14/17: Added will binding fate
* 6/14/17: Added predetermined fate
* 6/14/17: Fatigue fate now sets jump to 45 instead of 25
* 6/14/17: Health is now 10
* 6/14/17: Predetermined fate has been removed due to the sword bug. It is now risky fate, with the old one now being daredevilish fate.
* 6/15/17: Trap blocks at the bottom no longer allow camping
* 6/26/17: No more camping anywhere
* 6/28/17: Complete fate revamp!
* 6/28/17: Fixed divine fate and fate of eternal rest
* 7/2/17: Soaring fate now rewards the correct stats
* 7/27/17: Fate dm now runs for infinite minutes
* 8/2/17: Added swarmful fate
* 8/3/17: Added claustrophobia
* 8/9/17: Testing a santa remover .. hats allowed!
* 8/9/17: Fates in the fate rooms no longer have the keyword "fate" to prevent the theme from being overexaggerated.
* 1/6/18: Made fate dm a bit more "presentable"
* 1/6/18: Currently in the works on reworking fate dm, this includes clearing this entire level out and rebuilding it from the ground up. This will help me do better block selection, as well as slower loading times!
== Gallery ==
File:Fatedm1.PNG
File:Fatedm2.PNG
File:Fatedm3.PNG
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File:Fatedm5.PNG
File:Fatedm6.PNG
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Category:Deathmatches
Category:Levels
Category:Levels by rmxdotexe
Category:2017 levels