Frontier Spire/Sector 14

==Encounters==
Wave	Enemies 	Notes
1 	Phantom Treehulk	
*Starts with passive elemental mitigation for first 2 turns
*Slam - 15 hit AoE attack with 50% innate crit
*Unnatural Void - Removes all buffs on enemies
**Used at the beginning of every turn if there are units other than and elements present
*Impure Breath - 100% chance to inflict Curse, inflicts DoT & adds 5% damage reduction to self for 3 turns
**Used every turn. From turn 20 onwards, DoT will no longer be present
*Digestive Fluids - Purges conversion buffs
*Acid Sap - 15 hit AoE attack with 50% innate crit
**Used every turn
*Withering World - Instantly defeats one unit
**Used once every turn between 50% - 40%. It is highly recommended to nuke from > 51% to < 39% HP in one turn
*Devour - Instantly defeats one unit
**Used on turn 20 onwards if there is only one unit alive
*Obscene Bloom - Removes all buffs on enemies
**Used on turn 20 and at the end of every turn afterwards
*Predatory Absorption - Reduce Active healing, Passive healing & HC heal effectiveness by 75% for 1 turn
**Used every turn when HP < 30%
==Floor Completion Rewards==
Floors Cleared 	Reward
1 	1x Earth Golem
 1x Amber Butterfly
Repeatable Rewards	Repeatable Rewards
1000 Merit Points 	1000 Merit Points