Jiber

Jiber is an open source server for online multiplayer games developed by Jacob Grahn.
Released in 2017, it serves as a spiritual successor to the Blossom Server.
==History==
Jiber was announced as an unnamed data synchronizing server Jiggmin was developing in a Freegoose Q&A thread from September 2017.
While acknowledging its similarities to Blossom, he considered them too different to share the same name. The server was officially named "Jiber" and made available for download that November."Faster Multiplayer with Jiber". Grahn's Blog. November 24, 2017.
He briefly renamed it to "HiDB" in 2019 before reverting it back a year later.
==Blossom Differences==
Compared to Jiber, Blossom functioned more as a middle man, where each action was sent to the server before reaching other players. As such players may appear out of sync even with the fastest connections.
Example: one player in Platform Racing 2 fires a laser at a second one that's falling through the air. The second player will always be lower than they appear to the first, causing an abnormality where it looks to the first player like their laser hit them, but the second player's not stunned since they were low enough for it to miss in reality.
Jiber instead uses peer-to-peer connections to minimize latency, similarly to the servers for Mario Kart and Super Smash Bros., making it 4 times faster overall.
To combat cheating, Jiber runs a copy of the game on the server and checks each action sent in the background, allowing it to roll back irregular commands and possibly prevent a player from sending any future requests.
==Links==
*Jiber on GitHub
==References==
Category:Websites
Category:Websites Owned by Jiggmin
Category:Miscellaneous