Mariners' Hall

The Mariners' Hall was the guildhall of the Waterdhavian guild known as the Master Mariners' Guild.
==Location==
This building was located along Cedar Street, just off the Way of the Dragon, in the Dock Ward of Waterdeep.
==Structure==
Mariners' Hall stood three-stories tall.Page 22 of Adventurer's Guide to the City, part of the City of Splendors boxed set, states that this building is two stories tall. But this is contradicted by the cited sources. The building was in a wattle-and-daub style and its roof featured a minaret.
===Interior===
The main floor of the Mariners' Hall featured full tavern facilities, a private bar for visiting members of the Master Mariners' Guild. Elsewhere in the building were accommodations, also for visiting members of the guild.
==Reputation==
The Mariners' Hall was among some of the more notable and recognizable buildings in the Dock Ward, considered by locals to be a landmark.
==Trivia==
Behind a loose stone in the minaret atop this roof was a cavity where the wizard Coril hid their spellbooks.
==Appendix==
===Notes===
===References===
Category:Guildhalls
Category:Locations on Cedar Street
Category:Locations in the Dock Ward of Waterdeep
Category:Locations in Waterdeep
Category:Locations on the Sword Coast North
Category:Locations in Northwest Faerûn