The Chronicles of Sonic the Hedgehog: I Am the Future/ List of Weapons

This page features most of the shooting weapons used in the 2011 video game The Chronicles of Sonic the Hedgehog: I Am the Future.
Like in the Ratchet & Clank series, each playable character, aside from Sonic, uses various kinds of weapons, each one with their own unique ability. Weapons can be obtained by the following ways:
*Acquired at the start of the game. They are acquired automatically at the start of the game.
*Bought from the shop at the Adventure Fields. Their cost depends on how good the weapons are, useful weapons reaching a very high price while normal and ordinary weapons reaching low and normal price. Each time, more and new weapons will appear at the shop, mostly when the player completes a stage or Chapter. In order to buy the weapons from the shop, the player must acquire rings from in-game stages.
*Given automatically at the end of a level, during a cutscene.
*Completing specific Achievements. Most weapons unlocked this way are extremely powerful and have only 1 upgrade.
*Finding various components, hidden within playable stages, then assembling them at Weapon Construction Mode.
All available weapons will be posted here, each character's own weapons will be posted on their page. There are various types of weapons in the game; these are Shooting Weapons, Melee Weapons, Vehicles, Gadgets & Equipment.
Shooting Weapons are available to all Freedom Fighters. They are very similar to those of the Ratchet and Clank series. They have the same function. These weapons are also upgraded if they are used quite often. Some of them have to be targeted while others do not. The criteria for acquiring them are listed above in the bullets. Each Outpost X Freedom Fighter has his own unique arsenal of 20 weapons, some of which are listed below.
==Autonomous Pixelizer==
 
Autonomous Pixelizer is a weapon used by Solomon in The Chronicles of Sonic the Hedgehog: I Am the Future. It is already acquired in the start of the game. The Autonomous Pixelizer is a basic weapon for Solomon. It can be upgraded into Super Autonomous Pixelizer, Secret Autonomous Pixelizer and Ultimate Autonomous Pixelizer.
The Autonomous Pixelizer, as its defeault upgrade, can fire 1 small, blue pixel at a time by pressing the attack button, as seen in the background of the picture on the right, which stick on the enemy and make him relatively slower. When there are enough pixels attached on the enemy, he will be destroyed. It is a free-range weapon but also a lock-on weapon, depending on the camera view the player adjusts. There are 60 ammos in its first upgrade.
The Autonomous Pixelizer is already acquired at the start of the game. It is usable only by Solomon the Hedgehog.
===Upgrades===
====Super Autonomous Pixelizer====
The Super Autonomous Pixelizer works similarly to the Autonomous Pixelizer, but receives some general upgrades. It can now fire more blue pixels, faster and with a longer range. In addition, they can damage an enemy much faster and can also be charged. The Super Autonomous Pixelizer will be upgraded once the Autonomous Pixelizer has been used for 5 hours. Moreover, the weapon's design changes in some way. It is slightly bigger and heavier. It has 80 ammos.
====Secret Autonomous Pixelizer====
Very similar to the previous upgrade in both function and appearance. However, the Autonomous Pixelizer now fires red, larger pixels and in farther distances. They get attached to the target and if too many are attached together, the target is destroyed. It is also slightly smaller in size than the Super Autonomous Pixelizer. It can be upgraded by using it for 5 hours. It has 100 ammos.
====Ultimate Autonomous Pixelizer====
The Ultimate Autonomous Pixelizer is larger than the Secret Autonomous Pixelizer in terms of size, and will shoot blue pixels instead of red once again. The pixels are larger and can be shooted in farther distances and with a plethora. It is arguable much more powerful and effective than the two previous ones. It will be upgraded once it is played for 5 hours. It has 120 ammos.
==Hot Shot==
The Hot Shot is one of the most basic firearm weapons used by every Freedom Fighter. However, while its function remains the same, the exterior design of the weapon varies in each character. The Hot Shot will fire simple, small projectiles of fire, which have good range. They have a lot of ammoes from the start and can be fired multiple times quickly. It cannot be charged.
The weapon is acquired at the start of the game and is the basic weapon of every Freedom Fighter.
===Upgrades===
====Super Hot Shot====
The Super Hot Shot gains more ammos, longer range and can fire two projectiles at the same time. It can be upgraded by being used for 5 hours.
====Secret Hot Shot====
The Secret Hot Shot changes appearance and gains slightly more ammos. Can be upgraded by being used for 5 hours.
====Ultimate Hot Shot====
The Ultimate Hot Shot gains slightly more ammos and can fire at even longer range. Can be upgraded by being used for 5 hours.
==Golden Wheeler==
The Golden Wheeler is a medium-sized weapon, with two circular shapes on both sides where the projectile ejects. The Golden Wheeler shoots 1 golden, circular projectile, similar to a wheel, which travels exceptionally fast. It has 50 amoes and is relatively powerful. The Golden Wheeler is only usable by Larson the Monkey and is acquired at the shop of the Adventure Field of Outpost X. It costs 1000 rings.
===Upgrades===
====Super Golden Wheeler====
The Super Golden Wheeler can fire two golden wheel projectiles at the same time and its design changes slightly.
====Secret Golden Wheeler====
The Secret Golden Wheeler's projectiles travel much faster and in a longer distance.
====Ultimate Golden Wheeler====
The Ultimate Golden Wheeler's projectiles can slightly be angled as they travel in mid-air. Its design changes once again.
==Buster Blaster==
The Buster Blaster fires a huge beam of blue energy projectile that does severe damage. Its appearance is a large, blue, bulky but simplistic firearm that resembles a cannon. The Buster Blaster is usable by every Freedom Fighter in the game and is acquired at the start of the stage. However, its design varies to each character.
===Upgrades===
====Super Buster Blaster====
The Super Buster Blaster's design changes slightly and can now be charged. It gains more ammos
====Secret Buster Blaster====
The energy beam which is fired deals more damage, gains more ammos, changes its appearance slightly and the blast lasts for a longer time.
====Ultimate Buster Blaster====
The Ultimate Buster Blaster's beam projectile travels farther and becomes more powerful and lasts even longer. It can still be charged and gains more ammos.
==Rocket Launcher==
The Rocket Launcher's design is quite simple and differs from each character's. The Rocket Launcher fires a single rocket straight forward, which does severe damage and travels very fast while covering a large distance. It has 50 ammoes. The Rocket Launcher is usable by every Freedom Fighter at the start of the game. It differs slightly from each character's in terms of appearance.
===Upgrades===
====Super Rocket Launcher====
The Super Rocket Launcher gains a larger amount of ammoes and changes slightly in appearance. It also does more damage. It can be upgraded by being used for 5 hours.
====Secret Rocket Launcher====
The Secret Rocket Launcher fires rockets at a farther distance and even faster. It also gains more ammoes and power. It can be upgraded by being used for 5 hours.
====Ultimate Rocket Launcher====
Changes in appearance and gains more ammoes. It also unleashes a small explosion when it hits the target, dealing even more damage. Can be upgraded by being used for 5 hours.
==Tesla's Cube==
Tesla's Cube fires an orange, cube projectile, which falls to the ground and remains there. If an enemy comes near it, the cube will start shooting a series of small, orange, laser projectiles towards all directions. As its first upgrade, it doesn not do much damage. In appearance, it is green and long. It has 50 ammoes. Tesla's Cube is usable only by Sky Prower and can only be obtained by buying it from the shop of the Adventure Field. It costs 1000 rings.
===Upgrades===
====Super Analyzer====
The Super Analyzer's cube is much larger and shoots more laser projectiles at a time. It is also more powerful and it gains more ammoes. It can be upgraded by being used for 5 hours.
====Secret Analyzer====
The Secret Analyzer's design changes and gains more ammoes. In addition, it can fire more cubes at a time, which are also more powerful. Can be upgraded by being used for 5 hours.
====Ultimate Analyzer====
Gains more ammoes, changes design and the laser projectiles from the cube can chase after the target. Can be upgraded by being used for 5 hours.
==Gatling Gun==
The Gatling Gun works the same as a real Gatling Gun. It fires multiple shots of red bullets forward at great speed and distance, which do severe damage. The bullets are very fast and can be fired multiple at a time. Its design is also based on a real gatling gun. E-100000 F-3 uses two of them, one on each hand. Its appearance is rusty. The Gatling Gun is only usable by E-100000 F-3 and is acquired at the start of the game.
===Upgrades===
====Super Gatling Gun====
The Super Gatling Gun gains more ammoes, becomes larger and the bullets become red, which can be fired faster and in a longer range. Can be upgraded by using it for 5 hours.
====Secret Gatling Gun====
The Secret Gatling Gun gains 400 ammoes and changes slightly in appearance. It can also fire bullets faster. and in a longer range. Can be upgraded by being used for 5 hours.
====Ultimate Gatling Gun====
Gains 500 ammoes, which deplete faster. It is the ultimate weapon of the Gatling Gun and does severe damage, much more than the two previous upgrades. Can be upgraded by being used for 5 hours. 
==Torpedo==
In appearance, the Torpedo is a huge, oversized, black cannon. It fires a single shot of a huge torpedo, which doesn't travel very fast in the air, but has long range. When it hits a target, it unleashes a huge explosion with a fire effect. It does severe damage even in its first upgrade, but is somewhat slow. It has 15 ammoes. The Torpedo is available from the start of the game and is only usable by Spiker the Shark.
===Upgrades===
====Super Torpedo====
The Super Torpedo has 20 ammoes and the torpedo travels faster in mid-air. Can be upgraded by being used for 5 hours.
====Secret Torpedo====
Gains 5 more ammoes and does more damage. Can be upgraded by being used for 5 hours.
====Ultimate Torpedo====
Gains 5 more ammoes, 30 in total, and changes slightly in appearance. However, the torpedo goes more slowly than the Secret Torpedo.
==Radioactive Bomber==
The Radioactive Bomber is a green, bulky firearm which shoots multiple radioactive bomblets at the same time. The radioactive bomblets are very small and bounce on the ground. After a while, or when they hit a target, they will explode, causing small, weak explosions. It features 30 ammoes from start. The Radioactive Bomber is acquired at the start of the game and is usable only by Baxter.
===Upgrades===
====Super Radioactive Bomber====
The Super Radioactive Bomber gains more ammoes and can fire more bomblets at the same time. It also changes its appearance. Can be upgraded by being used for 5 hours.
====Secret Radioactive Bomber====
The Secret Radioactive Bomber gains more ammoes and the bomblets travel in a longer range and in a faster pace. In addition, they do more damage when exploded. Can be upgraded by being used for 5 hours.
====Ultimate Radioactive Bomber====
Gains more ammoes and changes in appearance. The bomblets do more damage when exploded and release more at a time. Can be upgraded by being used for 5 hours.
==Leon Cannon==
The Leon Cannon is extremely powerful and quite staple. It resembles a wooden carabine fused with a metal cannon. On the front, it has a golden head of a lion, whose mouth is open. From there, the projectiles are fired. It can fire two pojectiles at a time, as it has two smaller cannons inside its mouth. It has 20 ammoes from start and does considerable damage. The Leon Cannon is usable exclusively by Baxter and is acquired by completing a certain Achievement.
In terms of Upgrade, the Leon Cannon has only 1 upgrade, the Super Leon Cannon. The Super Leon Cannon gains an extra cannon inside the mouth of the lion, 3 in total, which allows the user to fire 3, much more powerful projectiles at a time. It also gains 40 ammoes.
==Flamethrower==
The Flamethrower looks like a real flamethrower, a typical thing in E-100000 F-3's weapons. It features a large gas which is worn on the back and E-100000 F-3 reconfigures his claw into a flamethrower, releasing a stream of fire. It has a short range and does not do much damage. It has many amoes. The Flamethrower is usable only by E-100000 F-3 and is available at the start of the game.
===Upgrades===
====Super Flamethrower====
Gains more amoes and does more and faster damage. Can be upgraded by being used for 5 hours.
====Secret Flamethrower====
The Secret Flamethrower gains two pumps, allowing the user to release two streams of fire at the same time, while doing more damage and gaining more amoes. Can be unlocked by being used for 5 hours.
====Ultimate Flamethrower====
The fire gains more range and does more damage. In addition, it gains more amoes and a new design. Can be upgraded by being used for 5 hours.
==Satellite Laser==
The Satellite Laser was a weapon usable by Shadow in Shadow the Hedgehog. It allowed him to shoot a beam of yellow laser, vertically onto the target, hitting it from above. It does severe damage but if there is an obsticle above the target, the Satellite Cannon will not activate. It can damage many targets at the same time due its very long range. It has a lock-on ability. In appearance, it resembles a very small and simple laser pistol. It has 10 ammos from start. The weapon is usable exclusively by Shadow and is obtainable from the shop. It costs 10.000 rings.
===Upgrades===
====Super Satellite Laser====
The Super Satellite Laser has 15 ammos and changes slightly in design. It also does more damage. Can be upgraded by being used for 5 hours.
====Secret Satellite Laser====
Has 20 ammos and has longer range. Can be upgraded by being used for 5 hours.
====Ultimate Satellite Laser====
Has 25 ammos and can lock on to more than 1 target. It also changes slightly its design. Can be upgraded by being used for 5 hours.
==Gigatech Beacon==
The Gigatech Beacon is a very large, green and bulky weapon with various small cannons in the front, which shoot a weak, red-purple laser beam, all simultaneously. As its first upgrade it does very little damage. It has 60 ammoes. The Gigatech Beacon is only usable by Sky Prower and is acquired at the start of the game.
===Upgrades===
====Super Gigatech Beacon====
Gains more ammoes and a slight redesign. The laser beams also do more damage. Can be upgraded by being used for 5 hours.
====Secret Gigatech Beacon====
Gains more ammoes, reaching 100, and does more damage. Can be upgraded by being used for 5 hours.
====Ultimate Gigatech Beacon====
Fires even more laser beams simultaneously, which do more damage and gains more ammoes. Can be upgraded by being used for 5 hours.
==Gamma Ray==
The Gamma Ray was originally used by E-102 Gamma in The Chronicles of Sonic the Hedgehog: Rise of the Heroes, which was one of his main attacks. Here, it reappears with a different design. The Gamma Ray uses a mandatory lock-on ability and is also chargable and can be locked-on onto many targets at the same time. The more it is charged, the stronger it gets. When used, it fires a ray of blue electricity directly onto the target. It has 20 ammoes at start. Gamma Ray is only available by Sky and is obtained at the shop. It costs 5000 rings.
===Upgrades===
====Super Gamma Ray====
Gains a new design and 30 ammoes. Can be upgraded by being used for 5 hours.
====Omega Ray====
Gains 40 ammoes and can be locked-on up to 6 close targets. It also does more damage. Can be upgraded by being used for 5 hours.
====Ultimate Omega Ray====
The electric beam turns from blue to purple and does even more damage. It now has 50 ammoes. Can be upgraded by being used for 5 hours.
==Zapper==
The Zapper has a simplistic design, having a small projector at the tip where the laser comes out. By holding down the attack button the Zapper fires a line of yellow, electric laser straight at the target, until the target explodes. The Zapper has endless ammoes but the button must always be holded when used in order to work. The laser beam connects the zapper with the target and takes a short time until it destroys the target. The Zapper is usable by Solomon and is acquired at the start of the game.
===Upgrades===
====Super Zapper====
Changes its design and does more damage, as well as it destroys the target faster. Can be upgraded by being used for 5 hours.
====Secret Zapper====
The laser becomes purple and does even more damage. Can be upgraded by being used for 5 hours.
====Ultimate Zapper====
The laser becomes crimson and has longer range. Can be upgraded by being used for 5 hours.
==Ectoplasmer==
The Ectoplasmer is a small weapon in appearance. It fires a large ball of green goo known as ectoplasm, which rolls forward until it hits a target and destroys it by infecting it. It is rather weak and slow in its first upgrade and has 20 ammoes at the beginning. It is more effective on ground. The Ectoplasmer is usable exclusively by Larson the Monkey and is acquired from the shop, where it costs 2500 rings.
===Upgrades===
====Super Ectoplasmer====
The Super Ectoplasmer fires a larger ectoplasm ball, which travels faster and does more damage. It also gains a new design and 30 ammoes. Can be upgraded by being used for 5 hours.
====Secret Ectoplasmer====
Gains 40 ammoes and does even more damage. Can be upgraded by being used for 5 hours.
====Ultimate Ectoplasmer====
Gains 50 ammoes and fires 3 ectoplasm balls at the same time towards many directions. Can be upgraded by being used for 5 hours.
==Crossbow==
The Crossbow appears as a normal crossbow which shoots small spinning tops which later release blades. It travels very fast on ground and on air. Depending on the upgrade, the Crossbow shoots either in mid air or in the ground. It has 20 ammoes. The Crossbow is available from the start of the game and is usable only by Rosaline.
===Upgrades===
====Super Crossbow====
Unlike the Crossbow, the Super Crossbow shoots spinning tops on air rather than on the ground. It has still 20 ammoes and can be upgraded by being used for 5 hours.
====Secret Crossbow====
Design changes to a more sophisticated gun and becomes bigger and heavier. It shoots only in mid-air, faster than the Super Crossbow and the blades spin faster, causing more damage. It has 25 ammoes.
====Ultimate Crossbow====
Design remains the same as Secret Crossbow but colour changes. Unike its previous upgrades, Ultimate Crossbow shoots both on ground and mid-air. Blades turn even faster and causes bigger damage. Ammoes become 30.
==Spray Stinger==
In appereance the Spray Stinger is a medium sized cannon like weapon which shoots a small black and yellow needle with wings resembling a bee. The needle lands and attaches itself on the ground. It then releases a yellow chemical which burns the opponent and blocks their view. It can also attach on the opponent, destroying him instantly. It has 20 ammoes. The Spray Stinger is unlocked by completing a certain Achivement. It is usable by Larson the Monkey.
It has only one upgrade. The Super Spray Stinger. The weapon becomes bigger in size and more powerful. Unlike the Spray Stinger, the Super Spray Stinger shoots bigger projectiles and more powerful. When attached to the ground it releases a yellowish-purple mist which spreads faster than the Spray Stinger and produces more of that chemical mist. It can also attach on the opponent, destroying him instantly. It has 30 ammoes.
==Missile Launcher==
The Missile Launcher works very similarly to Gamma's Missile Launcher in Sonic Adventure. It has a mandatory aim function which, while holding the attack button, the weapon will aim at the target and when the button is released, a missile will be launched from the weapon and chase after the target. As its first upgrade, it does little damage and can only aim and fire up to 3 targets at the same time. It has 50 ammoes from start. The Missile Launcher is usable only by E-100000 F-3 and is available from the start.
===Upgrades===
====Super Missile Launcher====
The Super Missile Launcher gains 70 ammoes and can aim and fire up to 5 targets and missiles respectively. Can be upgraded by being used for 5 hours.
====Secret Missile Launcher====
Gains 80 ammoes and does more damage. It can aim up to 8 targets at the same time. Can be upgraded by being used fo 5 hours.
====Ultimate Missile Launcher====
Gains 100 ammoes and can aim up to 10 targets at the same time, but in a closer range. It also does more damage and changes its design, including the missiles. Can be upgraded by being used for 5 hours.
==Shadow Gun==
The Shadow Gun is a weapon that co-existed in Shadow the Hedgehog, where, while not usable in the game, it appeared on the boxart of the game. The Shadow Gun fires typical projectiles, which upon crash, they do severe damage. It has 20 ammoes from start and is very powerful.
The Shadow Gun is usable exclusively by Shadow and is obtained at the start of the game.
===Upgrades===
====Super Shadow Gun====
Gains 30 ammoes and does slightly more damage. Can be upgraded by being used for 5 hours.
====Secret Shadow Gun====
Gains 40 ammoes and does slightly more damage. It also has a longer range and gains an aiming ability. Can be upgraded by being used for 5 hours.
====Ultimate Shadow Gun====
Gains 50 ammoes and when the projectile hits the target, it creates a smal explosion. Can be upgraded by being used for 5 hours.
==Darkstar Cannon==
The Darkstar Cannon's design features many purple stripes and colours, with glowing outlines. The Darkstar Cannon shoots large, purple projectiles. They travel rather slowly in midair but when they hit a target, they create a large, purple explosion which lasts for a short amount of time and begins to expand as it destroys targets. It is very useful when battling very large or large amounts of enemies. From start, it has 20 ammos.
﻿The Darkstar Cannon is usable exclusively by Solomon and is acquired by obtaining 5 of its parts and assembling them in Weapon Construction Mode. Each part is hidden within a stage of the Freedom Fighters, sometimes an entirely different level each.
===Upgrades===
﻿
====Super Darkstar Cannon====
The Super Darkstar Cannon has 30 ammos and changes slightly in appearance. The projectiles also travel faster in mid-air. Can be upgraded by being used for 5 hours.
====Secret Darkstar Cannon====
Has 35 ammos and does more damage. Can be upgraded by being used for 5 hours.
====Ultimate Darkstar Cannon====
The Ultimate Darkstar Cannon has 40 ammos. The projectiles are now larger and when they explode, they do even more damage and expand quicker. Can be upgraded by being used for 5 hours.
==Shining Harmonizer==
﻿The Shining Harmonizer fires up to 3, shining spheres at the same time, which float in the air and remain there until a target gets near. Once a target gets near, the spheres will rush towards the target, delivering great damage. At first, it has 30 ammoes. The Shining Harmonizer can only be used by Rosaline Rose and is acquired via Weapon Construction Mode. 5 of its parts are scattered across different Freedom Fighter levels. Once found, they must be assembled in Weapon Construction Mode.
===Upgrades===
====Super Shining Harmonizer====
The Super Shining Harmonizer gains a new design and 45 ammoes. It also does more damage. Can be upgraded by being used for 5 hours.
====Secret Shining Harmonizer====
The Secret Shining Harmonzier gains 50 ammoes and when the button is held, it can fire up to 5 projectiles simultaneously. Can be upgraded by being used for 5 hours.
====Ultimate Shining Harmonizer====
Gains 60 ammoes and can now fire up to 8 projectiles simultaneously. It does even more damage. Can be upgraded by being used for 5 hours.﻿.
==Snitch Spiker==
The Snitch Spiker appears as a normal cannon-like weapon. It shoots giant balls called snitches with spikes all over. When reaching the ground it explodes after a short period of time, releasing an explosion. However, when it lands on an opponent it kills him instantly. It has 20 ammoes from the start. The Snitch Spiker is only usable by Turbulence and it is available from the start of the game.
===Upgrades===
====Super Snitch Spiker====
Appereance of the weapon changes slightly, taking the form of a larger cannon. Ammoes are increased to 25 and the colour of the snitch changes to orange. It also inflicts more damage. Upgraded by being used for 5 hours.
====Secret Snitch Spiker====
Appereance of the weapon remains relatively the same. The snitches themselves become bigger and deadlier, creating more damage to the player. When reaching the ground, it creates a small earthquake. Ammoes are increased to 30. Upgraded by being used for a total of 5 hours.
====Ultimate Snitch Spiker====
It is final form the appereance of the weapon changes dramatically, taking the form of a bazooka weapon. The size of the snitches remains the same. However when they explode in the ground, the spikes are released like missiles, destroying everything at a short distance. Same thing happens when it hits an opponent. Ammoes are increased to 35. Upgraded when being used for 5 hours.
==Dread Shooter==
The Dread Shooter is a very staple weapon. It works similarly to the Gatling Gun only slower and has less ammoes. When used, it fires very small, blue projectiles, one at a time. At first, it has 60 ammoes. Dread Shooter is usable by Solomon and can be bought from the shop using an amount of rings.
===Upgrades===
====Super Dread Shooter====
Gains 80 ammoes and a new design. Can be upgraded by being used for 5 hours.
====Secret Dread Shooter====
Gains 100 ammoes and does more damage. Can be upgraded by being used for 5 hours.
====Ultimate Dread Shooter====
Gains 120 ammoes and gains longer range. Can be upgraded by being used for 5 hours.
==Wind Gust==
The Wind Gust is a green, bulky weapon which shoots a ray of powerful wind-like tornado and does considerable damage. The projectiles can be fired very quickly and have very long range. From start, it has 30 ammoes. The Wind Gust is given to Rosaline during Chapter 5 by the Greyhorn Alliance during a cutscene. It is usable exclusively by her.
===Upgrades===
====Super Wind Gust====
It gains a slightly new design and has 45 ammoes. Can be upgraded by being used for 5 hours.
====Secret Wind Gust====
Has 50 ammoes and the projectile covers a wider area and has longer range. Can be upgraded by being used for 5 hours.
====Ultimate Wind Gust====
Has 60 ammoes and does more damage, destroying targets much easier. Can be upgraded by being used for 5 hours.
==Shuriken Storm==
The Shuriken Storm fires a very sharp shuriken straight forward, which does decent damage and has great range. Its design is quite simple. The weapon can fire shuriken very quickly one after the other. It has 30 ammos from start. The Shuriken Storm is available exclusively by Turbulence and is acquired from the start of the game.
===Upgrades===
====Super Shuriken Storm====
The Super Shuriken Storm can fire 2 shuriken at a time and has 50 ammos. Can be upgraded by being used for 5 hours.
====Secret Shuriken Storm====
Gains an extra of 10 ammos and a longer range. Can be upgraded by being used for 5 hours.
====Ultimate Shuriken Storm====
Gains an extra of 20 ammos and can fire up to 3 shuriken at a time. In addition, its design changes. Can be upgraded by being used for 5 hours.
==Shock Equalizer==
The Shock Equalizer is a normal weapon in appereance, having a big trigger and looks like a cannon. It is yellow with tiny small pipes where the electricity passes. It shoots big shocking balls as seen in the image on the right. As soon as the balls attach to the opponent, he is electrified which causes great damage. It has 20 starter ammoes. The Shock Equalizer is a starter weapon for Sky Prower, meaning it is available from the start of the game.
===Upgrades===
====Super Shock Equalizer====
Design remains the same. The balls become bigger and more powerful. Ammoes are increased to 25.
====Secret Shock Equalizer====
Design changes to a bigger weapon which looks like a gaunlet-cannon weapon. Instead of shooting 1 ball when firing once, it fires 2 which are connected in a way with thunder. Ammoes are increased to 30.
====Ultimate Shock Equalizer====
Design remains the same as the Secret Shock Equalizer. The balls it shoots cause even bigger damage and while aproaching the target, the balls become bigger in size.
==Sunflare Magnum==
The Sunflare Magnum, as seen in the image on the right, has a lock on target and and three handles bellow for the player to control. The weapon is flowed with yellow energy wich centres in front.There is a long orange cable which connects the back of the weapon with the core in front. As the name states, it shoots a yellow energy which looks like lava only brighter. The player must keep holding the button for the weapon to shoot a liquid lava-like projectile or can press the button once to fire 1 single shot of the weapon. It has 50 starter ammoes. The weapon is used exclusively by Baxter. It can by purchased in the shop with rings.
===Upgrades===
====Super Sunflare Magnum====
The design of the weapon remains relatively the same, however, projectiles become more powerful and shoots further. Ammoes are increased to 70.
====Secret Sunflare Magnum====
The design changes and looks like a bazooka. It becomes bigger and heavier but way more powerful with 85 ammoes. When shooting consecutively, the liquid burns the ground and everything near it.
====Ultimate Sunflare Magnum====
The energy changes from orange to bright red. It becomes even more powerful and has bigger range. Ammoes are increased to 100.
==Crystal Gun==
The Crystal Gun fires a sharp projectile of crystal, which travels very fast in miad-air. The weapon has 40 ammos and the projectiles can be fired at great speed. The Crystal Gun is usable exclusively by Rosaline and is obtainable from the Shop. It costs 8000 Rings.
===Upgrades===
====Super Crystal Gun====
Has 60 ammos and gains a longer range. The projectiles are also larger and its design changes. Can be upgraded by being used for 5 hours.
====Secret Crystal Gun====
Has 80 ammos and does more damage. Can be upgraded by being used for 5 hours.
====Ultimate Crystal Gun====
Has 100 ammos and when the projectile hits the ground, it creates a small iceberg, where the player can take cover or it can work as a shield. It also damages enemies if contacted. Can be upgraded by being used for 5 hours.
==Pistol==
The Pistol is a very simple weapon. It resembles a black powder 1821 rifle and fires very small bullets at high speed. It has 30 ammos. The weapn is not very powerful and is the cheapest weapon in the shop. The Pistol is usable by Baxter and can be bought from the shop with only 300 rings.
===Upgrades===
====Super Pistol====
Has 40 ammos and a more stylish design. Can be upgraded by being used for 5 hours.
====Secret Pistol====
The bullet has a longer range and is larger. It also makes a small explosion of black powder when it is activated. It has 50 ammos and can be upgraded by being used for 5 hours.
====Ultimate Pistol====
Has 60 ammos and does more damage than the previous. Can be upgraded by being used for 5 hours.
==Plasma Wave==
The Plasma Wave looks like a gauntlet. The character put his/her hand inside it and controls it. As seen in the image on the right, it has a dish in front where it shoots the plasma. It also has red spots where the energy is filled. In order to shoot, the player must keep pressing the button. Once it does, it shoots a blue energy called plasma wave. This energy slows down the opponent and slowly destroys him like rusted metal. It has 45 starting ammoe. It is usable only by E-100000 F-3 and it can be unlocked by completing a certain Achivement during gameplay. The Super Plasma Wave is the sole upgrade of the weapon. The design changes and becomes bigger and heavier and more powerful. The projectile's range becomes larger. It does more damage. Moreover, the Plasma Wave produces a pink laser that destroyes the opponent. Its ammoes are increased to 80.
==Minefield Eruptor==
The Minefield Eruptor is a cannon weapon which shoots small metal balls called mines. They work as bombs which explode when they reach the ground or touch an opponent as seen in the image on the right. It has 20 starter ammoes. This weapon is available from the start of the game by Spiker the Shark.
===Upgrades===
====Super Minefield Eruptor====
The design of the weapon remains the same but the ammoe is increased to 25 and becomes more powerful. The explosions cover larger distance.
====Secret Minefield Eruptor====
The design changes and becomes bigger and looks more like a bazooka. It also gains a lock-on target screen near the handle for the player to control more easily. When shooting, it shoots a mine and many small ones which bounce around and then explode. Ammoe become 30.
====Ultimate Minefield Eruptor====
The design changes slightly. The mines become more powerful and the explosions become bigger, Ammoe become 35.
==Firework Master==
The Firework Master shoots a sharp, needle-like projectile straight forward, which travels very fast in mid-air. Once it hits a target, it creates multiple sparkles in the air, dealing considerable damage, similarly to an explosion. It has 25 ammos. The Firework Master is usable exclusively by Rosaline and can be bought from the shop. It costs 5000 rings.
===Upgrades===
====Super Firework Master====
Gains more ammos and a new design. Can be upgraded by being used for 5 hours.
====Secret Firework Master====
Does more damage and gains more ammos. Can be upgraded by being used for 5 hours.
====Ultimate Firework Master====
When the projectile hits the target, the explosion releases larger sparkles which have longer range and do more damage. It also gains more ammos, reaching 50. Can be upgraded by being used for 5 hours.
There are multiple other weapons such as the Ground Destroyer and the Magnetic Disruptor, which are not listed here but exist in game.
Category:Weapons
Category:Lists
Category:ItemsCategory:Sub-pages