Mechs/NSR-9J

==Description==
The genesis of the Nightstar lies in the Amaris Civil War. The 'Mech itself was only produced until the the First Succession War, when both of the factories and engineers capable of producing the Nightstar were destroyed or killed. The Nightstar is armed to keep an enemy at standoff ranges. The primary weapons carried are a pair of Gauss Rifles, each of which can strip almost a ton of armor off an enemy unit. These are backed up by a ER PPC that is capable of hitting a target at six hundred and ninety meters. For defense at short ranges, the 'Mech has two Medium Pulse Lasers and an Small Laser.
Drop Cost Multiplier: 1.17
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity	Sniper: +1 Long Range Accuracy, +2 Extreme Range Accuracy (Quirk)
40 	Command Mech 	High Command: -10% Lance Ability Resolve Cost (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=160/160S=80 	A=45/45S=16 	A=160/160S=80
Arms/Head	HardPoints	[ 1B 1E ] 	[ 1E ] 	[ 1B 1E 1M ]
Arms/Head	Fixed 	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
Gauss Rifle
Medium Pulse Laser	
Small Laser 	
Gauss Rifle
Medium Pulse Laser
Torso 	Health 	FA=160/200 RA=55/100S=100	FA=250/300 RA=55/150S=100	FA=160/200 RA=55/100S=100
Torso 	HardPoints	 	[ 1S ] 	[ 1E ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
3x Ammo Gauss
2x Heat Sink Double	
Ammo Gauss
Engine XL
Engine HS +1
Engine Core 285
Heat Sink Kit (D)	
3x Ammo Gauss
Heat Sink Double
ER PPC
Legs 	Health 	A=200/200S=100 	 	A=200/200S=100
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	 	 	
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