Obelisk of Acadia

A gift of Qael’Naath to the aspiring mages of Acadia. The Obelisk has a circle of influence (radius= 30m) around it where shadowy creatures can spawn in for mages to practice on. This gives them a safe place to practice their spells. The shadow’s lifelike shapes are meant to emulate a real enemy. During training, mistakes can happen and fear may overwhelm even the bravest mages without real consequences. Yet on a battlefield, such a thing would be disastrous.
Cassiné is the “semi-consciousness” that controls the Obelisk. While she appears human, friendly and capable of some emotions like pride, she is ultimately a ghostly automaton created for the students and mages to take questions about the obelisk. Like how long it will take until the ward is restored after it is shattered or to stop the creation of shadows for a moment.
== Titles ==
Cassiné I – The gentle voice of the Obelisk. Within the Obelisk’s circle of influence, she can appear as in a humanoid mist form to give pointers and help to those who practice magic within the circle. She knows every spell that they intend to cast and will point out tiny details that might help the spell to be cast. Her gentle mannerism and endless patience allow for even the slowest students to learn their spells under her tutelage. (1MP)
Shadow spawner I – Shadows of a student’s worst enemies are spawned within the circle’s radius. These shadows are made of black gas and cannot hurt you in any way. Yet they look very much like the real thing. They cannot be destroyed using mundane means but are highly suspectable to magic. The shadows spawn depending on the potential power of the student within the circle. Smart and experienced students will cause more aggressive and fast shadows to spawn. (1MP)
Warded Space I – A ward exists at the end of the radius of the Obelisk’s influence. The ward is an orb around the whole area and blocks the spells that are cast from within. Should a spell go haywire or fireback, it wouldn’t hurt anyone outside the radius. Very strong spells (like entire infernos) will cause the ward to crack and eventually shatter. Once shattered, it takes over a week before the ward is fully restored again. (1DP)
Category:Holy Sites