GODZILLA: Ceaseless Combat/Skar King

==WARNING: The following page contains moderate spoilers for the new movie Godzilla x Kong: The New Empire.==
Skar King is a playable character in GODZILLA: Ceaseless Combat. He is based on the Monsterverse incarnation of the character from Godzilla x Kong: The New Empire(2024).
==BACKSTORY==
Long ago, the Kong species was prolific in a world below our own, untouched by the folly of man. Yet behind the curtain of peace lurked a visage of cruelty: the vicious Skar King. Seeking greater dominion than he had, Skar attempted to usurp parts of the Earth for himself and an army of Kongs he had beaten into submission, yet through the efforts of many other monsters his kind were banished to the subterranean Hollow Earth. In this place Skar King continued to detest those who lived in freedom up above, silently awaiting the day he would rise again. Though his first attempt was thwarted yet again despite enslaving other monsters to fight for him, now fortune lends the atrocious king an unexpected hand: a rival "alpha", and a foe of one such monster who had bested them both. Skar works now with these other beings from far beyond even the surface world, but he's always waiting for his moment to strike and take from them what should be his...
==GAMEPLAY==
Skar King at first glance is a rather standard "zone breaker" in that he is quick and nimble, as well as boasting both high damage and good resistance against foes' attempts to zone him out. However, his ability to destroy other monsters' zones of control extends beyond that. His signature Whipslash, with its incredible range, allows him to strike and constrict from long distances, punishing those who attempt to play the keepaway game. The Whipslash itself also bears unique traits that allow him to be versatile in his attack methods. However, though Skar is good at pressuring opponents from a safe distance, mediocre melee resistance makes himself easy to overwhelm too, especially up close, and his strongest attacks involving the Whipslash can be laggy or unwieldy if used incorrectly. These factors give Skar King a surprisingly demanding level of skill to play, but when mastered the true subjugating power of the conquering king can be unleashed.
==STATS==
Stat 						Value					
Strength 						 					8
Durability						 					5
Power 						 					3
Resistance						 					9
Agility 						 					9
==ELEMENT MATCHUP==
Damaged normally by:										
Weak vs.: 										
Resists: 										
==MOVESET==
*Skar King can climb. When Skar King is in midair, if he maneuvers up to the side of a sufficiently large structure and presses in the direction of it, he will grab on. From here he can climb along the structure's surface, including up to the top, or jump off the structure. Unlike Kong, attacks launched from one of these jumps do not do extra damage.
*Skar King's Whipslash gives him several unique traits. For accessibility, these attacks are colored differently.
**Normally Skar King just uses his hands for his grab. However, by pressing the Strong Attack buttons in conjunction with the Grab button, Skar will use his Whipslash instead to wrap around a foe or throwable structure he touches. This grab variant has massively increased range, but long endlag if he misses. Once he "grabs" a target with the Whipslash, he can either use unique throws or pull the victim up close to use his standard throws.
**If Skar's Whipslash attacks are initiated in midair and the upper third of the Whipslash hits a sufficiently large structure, the Whipslash will coil around the structure and Skar will immediately yank himself towards the structure and grab on, and from there can climb about it much like normal.
Input 	Name 	Element	Type 	Energy Cost 	Description
High Attack 	Hook 	 	Melee 	-- 	A simple attack in which Skar King throws a rough hook. Press the button again quickly to do a left hook, then press a third time for Skar to do an uppercut, with the crystal end of the Whipslash in his fist.
High Up 	Apex Ape-Axe 	 	Melee 	-- 	Skar jumps into the air with his legs out, kicking around and above him.
High Down 	Somerassault 	 	Melee 	-- 	The simian monster does a flip into the air, then lunges downwards with one foot out to kick an opponent in front of him.
High Left/Right 	Shard Shank 	 	Melee 	-- 	Skar King grabs the Whipslash in its upper fifth and stabs forwards, intending to strike a victim with the crystal at the end.
Low Attack 	Crippler 	 	Melee 	-- 	A quick dropkick. Skar slides forwards a little when using this.
Low Up 	Crescent Ripper 	 	Melee 	-- 	Skar King grabs his Whipslash reversed and swings in a wide crescent, intending to bludgeon a foe with the jaw at the end.
Low Down 	Handclap 	 	Melee 	-- 	Skar stomps and slams the ground with a foot and both hands, creating tremors around him.
Low Left/Right 	Pounce 	 	Melee 	-- 	Crouching low to the ground at first, Skar leaps forwards a great distance and slams into the ground with his hands. Alternatively a grab(but not the Whipslash version) can be inputted just before he lands.
Strong Attack 	Full-Circle Slasher 	 	Melee 	-- 	Skar King grabs the Whipslash and rears back before delivering a very hard-hitting whip crack with enormous range. When Skar King pulls the Whipslash back, it can strike foes above and behind him.
Strong Attack 	Full-Circle Slasher 	 	Melee 	5% per second 	Alternatively, by holding the button, Skar holds out the Whipslash but does not attack. He stands still and control is given to the Whipslash itself. It can be manually twirled around and at a sufficiently fast speed of movement will destroy incoming Weapons, aside from Continuous Breath Weapons. This method of attack slowly drains Energy and is much less damaging than his standard Strong Attack.
Strong Up 	Strike at Those Above 	 	Melee 	-- 	Skar first brings the Whipslash in front of him, then quickly swings it above and slams it on the ground behind him, covering a very wide crescent. Good at hitting foes above his altitude.
Strong Down 	Tripwire 	 	Melee 	10% 	Skar King crouches low to the ground and rapidly spins about. Early into his rapid spinning he holds out the Whipslash to strike at the feet of anyone within the large attack radius. Repeated hits have increasing chances of tripping the victims.
Strong Left/Right 	Continuous Whirl 	 	Melee 	10% per second	Skar King holds the Whipslash reversed, and swings rapidly in a vague 8 pattern with the jaw end. The attack can be pressed to keep the attack going indefinitely, but it will drain Skar's energy gradually. This attack can destroy incoming non-Continuous Breath Weapons. He can walk while using this attack.
Primary Weapon 1 	Vault Kick 	 	Melee 	25% 	Similar to Kong's own Vault Kick, Skar places his arms ahead of him and lunges ahead with both feet at the ready to dropkick an opponent. He can launch this attack while climbing a structure, without needing to jump off first.
Primary Weapon 2 	Whirlwind Crusher Slash	 	Melee 	40% 	Skar King make a big swing with the Whipslash, then uses the momentum to spin a few times, still swinging the Whipslash along its trajectory. This attack will destroy non-Continuous Breath Weapons. He can jump near the start of the attack and can move slowly throughout it.
Continuous Breath Weapon 	Hollow Bellow 	 	Weapon	25% per second	Skar King beats his chest and unleashes a loud roar. Unlike most Continuous Breath Weapons, this is not a single stream forwards but instead has a hitbox covering all around him in a circle, though there is a decent range increase in the area in front of Skar King. It can't lock with other Continuous Breath Weapons.
While grabbing foe, Throw 	Rip and Tear 	 	Melee 	-- 	Skar King lunges onto his foe, beating them with his fists and tearing fingers, before leaping onto them and kicking off them, doing a flip back to position.
While grabbing foe, Throw Up 	Strangulate 	 	Melee 	-- 	Skar leaps up onto a foe's head, bashing in their face with his foot, before dropping behind them and wrapping their neck with his Whipslash, choking them for a few seconds before shoving the target to the ground.
While grabbing foe, Throw Down/Left/Right 	Frontstab 	 	Melee 	-- 	Skar King grabs a stone blade and swings it upwards, knocking the foe backwards and to the ground. Then he leaps onto them and stabs them once with the blade before jumping off.
While grabbing foe with Whipslash, Throw 	Lasso Swing 	 	Melee 	-- 	With the foe still wrapped up in the Whipslash, Skar King swings them horizontally, lifting them off the ground, before loosening the Whiplash's hold and sending the victim flying to the ground. Other foes can be hit by the opponent that Skar is throwing, whether during the windup swing or during the launch itself.
While grabbing foe with Whipslash, Throw Up/Down 	Smash and Tear 	 	Melee 	-- 	First Skar King yanks the foe a little closer. Then, he violently lifts up the victim and violently slams them into the ground, the Whipslash coming loose and tearing into them. If Up was inputted, he drops the opponent where they were, whereas he slams them behind him if Down was inputted.
While grabbing foe with Whipslash, Throw Left/Right	Constricting Shred 	 	Melee 	-- 	Skar King yanks the foe three times. The first two yanks shove the foe closer to him, with the Whipslash digging into their flesh. The third yank dislodges the Whipslash, causing all its sharp points and the crystal at the end to tear into the victim as they fall.
Rage Attack 	Uprising 	 	Melee 	-- 	A horde of Kongs emerge and surround the entire map. Bellowing and stomping loudly, the Kongs rain boulders and blades down onto Skar King's enemies, while Skar himself is free to continue attacking and moving about for a while. Then, with a point of the Whipslash, Skar King commands some of the Kongs charge in from the sidelines to batter the foes; the Kongs, however, are easily swatted away, but they move quickly and together can inflict plenty of damage.
Rage Attack 	Uprising 	 	Weapon	-- 	A horde of Kongs emerge and surround the entire map. Bellowing and stomping loudly, the Kongs rain boulders and blades down onto Skar King's enemies, while Skar himself is free to continue attacking and moving about for a while. Then, with a point of the Whipslash, Skar King commands some of the Kongs charge in from the sidelines to batter the foes; the Kongs, however, are easily swatted away, but they move quickly and together can inflict plenty of damage.
==TRIVIA==
*Like Megalon, Skar King is not from outer space despite being an Alien. Technically he is from another "world" in that he originates from Hollow Earth.
Category:Godzilla Kaiju
Category:Playable Characters
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Category:Godzilla (series)
Category:Non-fanon characters