Humans

== Overview ==
=== Origin ===
The Humans descended from the Dwarves of Aul-Duroth'Tahr. They first arrived as exiled dwarves, criminals, disgraced clans, cultists or simply adventures seeking to emulate Duroth the Allfather's legendary journey across Anu. They descended their mountain homes towards the setting sun in the west. Here they found the expansive plains of north-western Excaria.
The criminal gangs, clans, and cults eventually settled here and established towns and cities. Due to the need to travel vast distances, the dwarves began to grow taller, eventually becoming what is now recognized as the Humans. Each of these cities within the Human Realms formed their own government, some with Kings, others with councils and others yet ruled by democracy. 
=== Spread ===
While Human society was largely confined to the north-west of Excaria, Human individuals could be found in almost every corner of the continent. They inherited the adventurous spirit of Duroth the Allfather and with a body better suited for travel and their newly domesticated Horses, Human adventurers could reach almost any corner of the continent in a short few months or years.
=== Culture ===
Human culture revolved around their City State. Each City State had its own political structure and culture. Some Humans might value philosophy, science, mage craft and diplomacy. Humans from another city focus on might and martial prowess, educating the entire city to be elite warriors, and Humans from another city still argue that victory in both diplomacy and war can be bought if one has enough coin.
In this way, the Humans had the most varied culture of the Five Ancient Races. During the Endtimes and later the formation of Old Empire, much of this diversity was lost. However, as the Humans united with the High-Elves to become the Imperials, much of their resilience, adaptability and will to overcome hardship was passed on and inherited by their descendants.