Dead Hand

are in .
==Characteristics==
 has a zombie-like head with a large jaw. Its blood is a green color, and red blotches, thought to be bloodstains, cover its body. Multiple seemingly disembodied hands, usually four to six, circle the chamber in which resides. The creature uses these hands to snag prey, at which point its main body emerges from the ground to consume the captured meal.
The at the can be overcome by intentionally letting oneself be grabbed by the hands, then breaking free and slashing the in the face when it appears. The hands can also be destroyed, and although they regenerate after about 20 seconds, destroying enough of them inevitably forces the to emerge, giving an opportunity to strike without leaving himself vulnerable. Once the has been defeated, it collapses and is rewarded with the .
The same strategy can be used for the in the (multiple in ), but there is an easier method in which can use the , acquired from the , to look on the ground for the shadow of the moving about underground, and place a on top of it. Once the explodes, proceeds to come out to attack . The wave of earth created by a 's emergence or burrowing can injure . If is unsuccessful in retaining with one of its hands, it will bury itself again. Upon the monster's defeat, acquires the sacred as a reward.
==Nomenclature==
==Gallery==
File:OoT Dead Hand Model 2.png| extending its mouth to attack from 
File:OoT Dead Hand Attacking Link.png| restricting 's movements from 
File:OoT3D Dead Hand Navi.jpg| from 
==See Also==
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