Portal

Portal is a starter-level set released on May 1, 1997.Portal Spoiler Card List Wizards of the Coast It was Wizards of the Coast's first major attempt at a set catering to prospective and newer players. It was designed to provide them a format with simpler rules than a core set or an expansion set. 
==Set details==
Portal contains 215 black-bordered cards (55 rare, 55 uncommon, 85 common, and 20 lands). 
In an effort to facilitate learning Magic, Portal was markedly aesthetically and mechanically different from previous non-starter-level sets. To simplify game play, Portal featured no instants, enchantments, or artifacts and, subsequently, had a simpler set of rules. Some sorceries could be played outside the normal timing rules for sorceries, and these cards received errata as appropriate. Creature cards printed in Portal featured no creature types, and their type line read "Summon Creature". These cards also received errata.
Portal also featured different terminology from that established in previous sets. These terms included "intercepting" for blocking, "deck" for library, "discard pile" for graveyard, "offense" for power, and "defense" for toughness. Although these new terms were intended to simplify learning Magic, particularly as a stepping stone for more complex sets, they were a source of distress for players when they moved up to using advanced-level and/or expert-level cards, which did not use this simpler terminology. Cards featuring these terms also received errata but are otherwise functionally the same.
To facilitate interpreting cards, the established layout was changed such that the power/toughness parameters printed on creature cards were accompanied by sword and shield symbols to more readily clarify the meaning of these numbers. Furthermore, rules text was in bold type to distinguish it from flavor text, and a thick line was drawn between rules text and flavor text to reinforce the distinction.
In the beginning, many on the design team were confused about the expectations behind the Portal concept. As a joke, they named it "Harvey", after the invisible rabbit in the famous play and movie; at the time, just like the fictional Harvey, Portal was big, invisible, and no one knew what it was.Mark Rosewater. (March 1998). Insider Trading, The Duelist #23 Portal was not a legal set for official tournament play in any organized format until October 20, 2005, when it and other starter-level sets were made sanctioned for Legacy and Vintage formats.
===Marketing===
Portal was advertised as a beginners version of the game. Portal was sold in boosters (1 rare, 3 uncommon, 2 basic lands, and 9 common cards), as well as the Portal 2 Player Starter Set. 7 of the Portal cards included in the Starter Set feature additional rules text and are therefore different from their booster pack counterparts. Portal boosters feature artwork from , , and .
Each Portal booster included one of ten different strategy cards with deck-building tips. There are 5 strategies described in all, one for each of the five friendly color pairs, with two different versions each:
*/ Air Superiority
*/ Card Domination
*/ Fiery Doom
*/ Gargantuans
*/ The Horde
Portal Demogame boosters were given away as a free product to advertise Magic. Out of the 24 Portal cards they contain, 6 cards feature additional rules text and are therefore slightly different from their counterparts found in booster packs. Portal Demogame boosters were also offered in the Guru program. The Official Guide to Portal explained the rules, featured an overview of the set with reproductions of all the cards, and hints on successful strategies for play and deck construction.
WotC launched a major advertising campaign, including commercials on MTV and popular TV shows, to introduce Magic to a major audience. They expected some players to stick with Portal but most to learn with it and the move on to standard Magic. As it turned out, most people learning Portal were taught by experienced Magic players, and when those players used standard rules and terms rather than the Portal ones, the differences caused confusion. This would be rectified in Portal Second Age.
===Flavor and storyline===
No specific storyline was developed for Portal, but flavor is conveyed throughout the flavor texts of cards.
==Themes and mechanics==
Portal introduces no new themes or mechanics to Magic, and was essentially the same game introduced in Limited Edition, with exception to the absence of instants, enchantments, and artifacts.
==Pairs==
Portal has six mirrored pairs and six matched pairs:
===Mirrored pairs===
Mirrored Pairs	Mirrored Pairs	
 	 	These are both uncommon creatures costing MM that fly. Their power and toughness are also mirrored: 4/3 and 3/4.
 	 	These are both uncommon creatures that gain a bonus (to their power or toughness respectively) when they attack.
 	 	These are both rare sorcery spells costing M and deal X damage to each creature with/without flying and each player.
 	 	These are both rare creatures costing M that have power and toughness 4/4 and require you to discard a card when they enter the battlefield (a creature and a land respectively.)
 	 	These are both rare sorcery spells costing M that search for a card of a particular type and put it on top of your library.
 	 	These are both uncommon sorcery spells costing MM that destroy a land.
===Matched pairs===
Matched Pairs	Matched Pairs	
 	 	These are both uncommon creatures costing with a landwalk ability associated with basic lands of an enemy color.
 	 	These are both rare white sorceries with a CMC of 4 that destroy all permanents of a specific card type.
 	 	These are both uncommon sorceries costing and allow their controllers to draw cards equal to the number of cards of a specific enemy color and land cards of a specific basic land type associated with an enemy color.
 	 	These are both uncommon sorceries costing and destroy all lands of a specific basic land type associated with an enemy color.
 	 	These are both uncommon sorceries costing and destroy all creatures of a specific enemy color.
 	 	These are both uncommon sorceries costing that gain life depending on the amount of enemy color associated permanents the opponent has in play (black creatures and mountains respectively.)
==Reprinted cards==
The following cards have been reprinted from previous sets:
Portal	First Seen 	Last Seen
 	Weatherlight	Weatherlight
 	Mirage 	Mirage
 	Visions 	Visions
 	Weatherlight	Weatherlight
 	Alpha 	Fifth Edition
 	Mirage 	Mirage
 	The Dark 	Fifth Edition
 	Alpha 	Fifth Edition
 	Homelands 	Homelands
 	Alpha 	Fifth Edition
 	Visions 	Visions
 	Alliances 	Alliances
 	Mirage 	Mirage
 	Alpha 	Fifth Edition
 	Weatherlight	Weatherlight
 	Alpha 	Fifth Edition
 	Alpha 	Fifth Edition
 	Alpha 	Fifth Edition
 	Visions 	Visions
 	Alpha 	Fifth Edition
 	Visions 	Visions
 	Alpha 	Fifth Edition
 	Ice Age 	Fifth Edition
 	Visions 	Visions
 	Ice Age 	Fifth Edition
 	Visions 	Visions
 	Weatherlight	Weatherlight
 	Visions 	Visions
 	Ice Age 	Ice Age
 	Visions 	Visions
 	Alpha 	Fifth Edition
 	Weatherlight	Weatherlight
 	Mirage 	Mirage
 	Mirage 	Mirage
 	Alpha 	Fifth Edition
 	Alliances 	Alliances
 	Visions 	Visions
 	Weatherlight	Weatherlight
 	Legends 	Fifth Edition
 	Legends 	Fifth Edition
 	Mirage 	Mirage
 	Alpha 	Fifth Edition
 	Legends 	Fifth Edition
 	Alpha 	Fifth Edition
==Functional reprints==
Portal has seven functional reprints:
*<c>Bee Sting</c> is a functional reprint of <c>Unyaro Bee Sting</c> from Mirage.
*<c>Border Guard</c> is a functional reprint of <c>Femeref Scouts</c> from Mirage.
*<c>Cruel Bargain</c> is a functional reprint of <c>Infernal Contract</c> from Mirage.
*<c>Lizard Warrior</c> is a functional reprint of <c>Viashino Warrior</c> from Mirage.
*<c>Pillaging Horde</c> is a functional reprint of <c>Balduvian Horde</c> from Alliances.
*<c>Raging Minotaur</c> is a functional reprint of <c>Talruum Minotaur</c> from Mirage.
*<c>Willow Dryad</c> is a functional reprint of <c>Shanodin Dryads</c> from Fifth Edition.
Since there are no instants in Portal some cards were reprinted as sorceries:
*<c>Boiling Seas</c> is a sorcery version of <c>Boil</c> from Tempest.
*<c>Fire Tempest</c> is a sorcery version of <c>Inferno</c> from Fifth Edition.
*<c>Last Chance</c> is a sorcery version of <c>Final Fortune</c> from Mirage.
*<c>Mobilize</c> is a sorcery version of <c>Vitalize</c> from Weatherlight (which was released at the same time).
*<c>Sylvan Tutor</c> is a sorcery version of <c>Worldly Tutor</c> from Mirage.
*<c>Temporary Truce</c> is a sorcery version of <c>Truce</c> from Fifth Edition.
*<c>Touch of Brilliance</c> is a sorcery version of <c>Inspiration</c> from Visions.
*<c>Warrior's Charge</c> is a sorcery version of <c>Warrior's Honor</c> from Visions.
==Preconstructed decks==
For the content of the decks, see Portal 2 Player Starter Set.
==Notable cards==
While Portal was full of vanilla creatures and simple spells, a few of its cards have had some impact on Magic as a whole and on the Core Sets in particular:
*<c>Blaze</c> a Core Set staple, was first printed in Portal.
*<c>Ebon Dragon</c> Although it is not a particularly powerful card, its art has made it one of the most popular and valuable cards in the set.
*<c>Exhaustion</c> was first printed in the set and has since been reprinted in Urza's Saga and 9th Edition.
*<c>Jungle Lion</c> is considered one of the stronger cards in the set, its power and mana cost being on a par with <c>Savannah Lions</c>, <c>Elite Vanguard</c> and <c>Jackal Pup</c>. However, it has seen little play since Portal was made tournament-legal.
*<c>Lava Axe</c> has been reprinted multiple times.
*<c>Personal Tutor</c> was pre-emptively restricted when Portal was legalised in Vintage due to the power of tutor effects in the format. However, the other tutors in the set (<c>Cruel Tutor</c> and <c>Sylvan Tutor</c>) were not.
*<c>Phantom Warrior</c> has gone on to become a core set staple.
*<c>Raging Goblin</c> is another iconic red card and core set staple.
*<c>Snapping Drake</c> was reprinted in Ravnica, where it was often a good pick in Limited.
*<c>Volcanic Hammer</c> has gone on to be reprinted in three core sets and has appeared in high-tier 'Vore decks.
*<c>Wind Drake</c> is another core set staple.
*<c>Wood Elves</c> has seen constructed play due to their ability to fetch shock lands.
==References==
==External links==
*Portal Product Page (old)
* (new)
*
Category:Starter-level Magic sets