Raynucio Vega (Aldern Foxglove)

===Basic Information===
 Race: Human
 Class: Fighter (favored)
 Level: 2
Experience: 1382
 Alignment: Chaotic Good
 Languages: Common
 Deity: Farino
===Abilities===
STR: 20 +5 (17 pts) +2 Racial
DEX: 16 +3 (10 pts)
CON: 13 +1 (03 pts)
INT: 07 -2 (-4 pts)
WIS: 08 -1 (-2 pts)
CHA: 07 -2 (-4 pts)
===Combat Statistics===
(Max -2) HP: 21 = [2d10 + CON (02) + FC (01)] (Fighter)
 [0d00 + CON (00) + FC (00)] (Class 02)
 AC: 20 = [10 + DEX (03) + Armor (07) + Shield (00) + Natural (00)+ Misc (00)]
 AC Touch: 13 = [10 + DEX (00) + Size (00) + Misc (00)]
 AC Flatfooted: 17 = [10 + Armor (00) + Shield (00) + Natural (00) + Size (00) + Misc (00)]
 INIT: +3 = [DEX (03) + Misc (00)]
 BAB: +2 = [Fighter (02) + Class 02 (00)]
 CMB: +7 = [BAB (02) + STR (05) + Misc (00)]
 CMD: 20 = [10 + BAB (02) + STR (05) + DEX (03) + Misc (00)]
 Fortitude: +4 = [Fighter (03) + Class 02 (00) + CON (01) + Misc (00)]
 Reflex: +3 = [Fighter (00) + Class 02 (00) + DEX (03) + Misc (00)]
 Will: -1 = [Fighter (00) + Class 02 (00) + WIS (-1) + Misc (00)]
 Speed: 20 ft. (Heavy Armor)
Damage Reduction: 00/Any
Spell Resistance: 00
===Weapon Statistics===
Melee
 "Capitas": Attack: +10 = [BAB (02) + STR (05) + Misc (02)*/** + MW (01)]
 Damage: 2d4+7, Crit: 18-20/x2, Special: Sharpened with 
 Whetstone +1 damage first time used.
 MW Falchion: Attack: +9 = [BAB (02) + STR (05) + Misc (01)* + MW (01)]
 Damage: 2d4+7, Crit: 18-20/x2, Special: Sharpened with 
 Whetstone +1 damage first time used.
 Earth Breaker: Attack: +7 = [BAB (02) + STR (05) + Misc (00) + Magic (00)]
 Damage: 2d6+7, Crit: 20/x3, Special:
Combat Scabbard: Attack: +8 = [BAB (02) + STR (05) + MW (01) + Magic (00)]
 Damage: 1d6+5, Crit: 18-20/x2, Special: Sharpened with 
 Whetstone +1 damage first time used. Cold Iron.
Ranged
Combat Scabbard: Attack: +6 = [BAB (02) + DEX (03) + MW (01) + Magic (00)]
 Damage: 1d6+5, Crit: 18-20/x2, Special: Sharpened with 
 Whetstone +1 damage first time used.
 Chakram: Attack: +5 = [BAB (02) + DEX (03) + Misc (00) + Magic (00)]
 Damage: 1d8+5, Crit: 20/x2, Special: Sharpened with 
 Whetstone +1 damage first time used. Cold Iron 20 ft. range
 increment.
 Light Hammer: Attack: +5 = [BAB (02) + DEX (03) + Misc (00) + Magic (00)]
 Damage: 1d4+5, Crit: 20/x2, Special: 30 ft. range increment.
* Weapon Focus Falchion ** Heirloom Weapon trait
===Racial Traits===
Ability Adjustments: +2 Strength
 Size: Medium
 Speed: 30 ft.
 Favored Class: Fighter
 Skilled: +1 skill point per level.
 Bonus Feat: Quick Draw
===Class Features===
Fighter
 Armor/Weapons: A fighter is proficient with all simple and martial weapons 
 and with all armor (heavy, light, and medium) and shields 
 (including tower shields).
Bonus Feat 1st: Equipment Trick (Heavy Blade Scabbard)
Bonus Feat 2nd: Power Attack
 Bravery: +1 on Will saves vs Fear.
Class 02
Armor/Weapons: Proficiencies
 Feature Name: Mechanics
 Feature Name: Mechanics
===Feats===
 Quick Draw (Human Bonus): Draw weapons as a free action.
Weapon Focus Falchion (1st): +1 to hit with Falcions
Equipment Trick (Fighter 1): You may use equipment tricks 
 for Heavy Blade Scabbards
 Power Attack (Fighter 2): Trade melee attack bonus for
 damage.
===Equipment Tricks===
Hurl Scabbard (Quick Draw): You can draw your weapon in such a way that you send
 your combat scabbard whirling off to strike at any
 creature in sight. This ranged attack is a swift
 action and is treated as a thrown weapon.
===Skills===
* Skills with a blank 'Total' may not be used untrained.
Skill Points: 05 = [Base (02) + INT (-2)/Level; FC (01), Human (02)] (Fighter)
 00 = [Base (00) + INT (00)/Level; FC (00), Misc (00)] (Class 02)
Skills Total Rank CS Ability ACP Misc
Acrobatics -1 0 0 3 -4 +0
Appraise -2 0 0 -2 +0
Bluff -2 0 0 -2 +0
Climb 06 2 3 5 -4 +0
Craft ( ) -2 0 0 -2 +0
Diplomacy -2 0 0 -2 +0
Disable Device 0 0 3 -4 +0
Disguise -2 0 0 -2 +0
Escape Artist -1 0 0 3 -4 +0
Fly -1 0 0 3 -4 +0
Handle Animal 0 0 -2 +0
Heal -1 0 0 -1 +0
Intimidate 03 2 3 -2 +0
Knowledge (Arcana) 0 0 -2 +0
Knowledge (Dngnrng) 0 0 -2 +0
Knowledge (Engnrng) 0 0 -2 +0
Knowledge (Geography) 0 0 -2 +0
Knowledge (History) 0 0 -2 +0
Knowledge (Local) 0 0 -2 +0
Knowledge (Nature) 0 0 -2 +0
Knowledge (Nobility) 0 0 -2 +0
Knowledge (Planes) 0 0 -2 +0
Knowledge (Religion) 0 0 -2 +0
Linguistics 0 0 -2 +0
Perception -1 0 0 -1 +0
Perform ( ) -2 0 0 -2 +0
Profession ( ) 0 0 -1 +0
Ride -1 0 0 3 -4 +0
Sense Motive -1 0 0 -1 +0
Sleight of Hand 0 0 3 -4 +0
Spellcraft 0 0 -2 +0
Stealth -1 0 0 3 -4 +0
Survival -1 0 0 -1 +0
Swim 05 1 3 5 -4 +0
Use Magic Device 0 0 -2 +0
===Traits===
Heirloom Weapon (Equipment): MW Falchion "Capitas" with a +1 trait bonus 
 to hit. Do not pay MW price.
 Rich Parents (Social): Begin with 900gp
===Equipment===
Equipment Cost Weight
Explorer's Outfit 0 lb
Breastplate 200gp 30 lb
Spiked Gauntlet x 2 10gp 2 lb
Armored Kilt 20gp 10 lb
Heavy Wooden Shield 7gp 10 lb
MW Falchion (Capitas) 75gp* 8 lb
MW Falchion 375gp 8 lb
Earth Breaker 40gp 14 lb 
MW Combat Scabbard x 2 620gp 2 lb 
Cold Iron Combat Scabbard x 3 60gp 3 lb
Cold Iron Chakkram x 5 10gp 5 lb
Light Hammer x 2 2gp 4 lb
MW Backpack 50gp 4 lb
 Bedroll 1sp 5 lb
 Silk Rope 10gp 5 lb
 Grappling Hook 1gp 4 lb
 Courtier's Outfit 30gp 6 lb
 Trail Rations x 2 1gp 2 lb
 Waterskin 1gp 4 lb
 Whetstone 2cp 1 lb
Belt Pouch 1gp 0.5 lb
 Potion of Cure Light Wounds 50gp 1 lb
 Wand of Cure Light Wounds (5) 75gp - lb
Belt Pouch 1gp 0.5 lb 
 Potion of Shield of Faith 50gp 1 lb
 
 Total Weight: 130 lb
* Heirloom Weapon
 Light Medium Heavy 
Max Weight*: 0-153 154-306 307-460 
* Str counts a +1 due to MW Backpack.
===Finances===
PP: 00
GP: 04
SP: 08
CP: 08
Gems/Jewelry/Other:
0000
===Details===
 Size: Medium
 Gender: Male
 Age: 24
 Height: 6'10"
 Weight: 323 lbs
Hair Color: Blond
 Eye Color: Blue
Skin Color: Pale
Appearance: A haughty looking giant of a man, whose pale blond hair and skin
give him an alien almost albino appearance. The array of weaponary upon his 
person does little to soften this image.
 Demeanor: Awkward and easily confused when not in combat, he takes offense
easily being quite paranoid that people are constantly making fun of him.
Background: The Vega family were one of the more powerful Scarlotti families
until four years ago when their manor was wrecked by a devastating fire.
Only Raynucio survived having snuck out for a night of drinking and brawling 
with his teenage cronies.
After the fire Raynucio recovered the twisted remains of his family's famed
enchanted sword Capitas and had it restored, but though the falchion itself 
was made whole again its powerful enchantments were lost. Capitas was originally 
forged by Hernando Vega, a Venzan general of great renown who slew the infamous
Sahaguin Pirate Warlord Ulgak Sixblades during the Battle of Baraldan, and
famously paid off the dragon Kargath Nightscale with a horde of poisoned gold,
allowing the dragon's own infamous greed to grant it an agonizing slow death.
Hernando was given the role of cities Executioner early in his career as a 
slight by a political rival, but claimed it as a high honor having Capitas
created and enchanted to fulfill his role in spectacular fashion. Vega
family legend claims that the old generals spirit resides within the blade.
As the last member of the Scarlotti Vega family Raynucio's daunting
appearance and skill were enough to earn him a position upon the Lord-Elect's
personal guard. Due to his size and fearsome aspect he was assigned the role 
of executioner - a role that Vegas had historically filled upon a number of 
occasions - performing a half dozen public killings before refusing to slay
Lady Feyoline Disanza, a young woman charged with the murder of her elderly 
husband.
The Lord-Elect Mauro da Coronelli was horribly embarrassed by this performance 
- Lady Disanza remains imprisoned though she is still sentenced to death. 
Raynucio was dismissed and now ekes out a living as a mercenary.
===Adventure Log===
One Night in Palazzo Dannato
 XP Received: 0772
Treasure Received: 0899 GP
 Gems/Jewelry: 0000
 Items: None
Bloodcove Disguise
 XP Received: 0533
Time XP to Mar. 17th: 0077
 Treasure Received: 0067 GP
 Gems/Jewelry: 0000
 Items: None
===Level Ups===
 Level 2:
 Class: Class
 BAB: +1 to +2
 Fort: +3 to +4
 Ref: +3 to +3
 Will: -1 to -1
 Feat: Power Attack (Fighter Bonus)
 Features: Bravery
 HP: 11 to 21 (8 from Max HD -2, 1 Con, 1 FC)
Skill Pts: +2 = +1 (Class) +1 (Race) +3 (Old Total) = 5 (New Total)
 Skills: Intimidate 1, Climb 1
 
Level 2 to Level 3 Next, and so on . . .
===Approvals===
*Approved (Jan 01, 2011) (Mowgli) Level 1
*Approved (Jan 01, 2011) (HolyMan) level 1
*Approved (Mar 30, 2011 (Mowlgi) Level 2
Category:Approved Characters