Archaeology

Default: IQ-6
Archaeology (IQ/Hard) is the skill regarding the study of ancient civilizations. 
==Kromm Quotes==
Sean Punch has commented on Archaeology in the following posts to the SJG GURPS Forums:
* As a component of Science! wildcard skillDoes Science! include Hypnotism?
* As a component of Learned! wildcard skill AP BANESTORM - The first session was a Nightmare
==Historical Note==
In the real world Archaeology depends a great deal on Anthropology and parts of Geology (like stratigraphy) and has had various forms:
*Antiquarianism: effectively a treasure hunter of material from previous historical cultures rather then a "proper" Archaeologist. Heinrich Schliemann fits into this category.
*Evolutionary Archaeology: an evolutionary approach to Archaeology. Can be racist.
*Culture-historical archaeology: some times also called Boasian Archaeology this viewed every culture as unique. Marked by an exhaustive description of a site noting ever minor detail but providing next to no interpretation. Howard Carter largely falls into this category
*Processual archaeology: marked the effective merging of archaeology and anthropology resulting in such sub fields as Historical anthropology.
==See Also==
* List of Skills
==References==
*Basic Set pg 176
*Trigger, Bruce (1989) A History of Archaeological Thought. Cambridge: Cambridge University Press.
*Trigger, Bruce (2006) A History of Archaeological Thought. 2nd ed. Cambridge: Cambridge University Press.
Category:Skills