Sessions/Shrouded Valley/3

Narrator: The delvers are nearly at the top of the steep hill that leads into the shrouded valley. Above them, on the ridge lines, are massive stone walls manned by widely spaced goblins sentries. A road winds up the hill, providing a steeper but longer climb.
Narrator: Behind and above the wall, the sky is dark even though it is morning. Even on the rim of the valley, the sky is dimmer than it should - as poorly lit as dusk even though it is early morning and the sun is well up.
Narrator: One of the goblin sentries is shouting something, pointing toward Richard, and grabbing an arrow from his quiver. The other sentries are also readying to attack.
GM: Well.
GM: We're in combat, I think.
 1) YOUR TURN NOW:: [28] Berkun 
(on deck: [26] Connell) 
GM: Berkun?
Berkun: okay
GM: You're crawling, you know. Stealthy like.
GM: So is Richard and Ayake.
Berkun: oh, okay
Berkun: I thought Berkun was also seen
Berkun: can I crawl off the road?
GM: Sure... 
Berkun: and will that slow me?
GM: Yes, off-road is double cost, crawling is 1/3 speed.
Berkun: so 1 hex per turn... oh well
Berkun: I'll go off-road anyway
GM: Okay.
GM: As a highly trained scout, you don't think they're pointing at you.
 2) YOUR TURN NOW:: [26] Connell 
(on deck: [24] Mrugnak) 
Ayake: ((I should definitely be before COnnell.))
GM: Sorry! Ayake first.
** Connell ruffles his feathers, flaps his teeny wings, and sits perched on Mrugnak's horns as his mighty minotaur-airship plies the blue skies. To battle! **
Mrugnak: You're not on the list at all!
GM: Fixed.
Ayake: Not that my action does much. I stand!
GM: Woo-hoo.
Ayake: Crawl -> Stand is a Change Posture?
GM: Actually, Crawl == Prone. So Acrobatic Stand or Change to Kneeling.
Ayake: Acrobatic Stand: [3d6.skill(15,+1-6)] => [4,5,5] = 14 vs (10) or less Failure! by 4 
Ayake: Kneeling it is!
Ayake: ###
GM: So Connell isn't doing much and Ayake isn't getting to his feet very fast.
GM: So it goes.
 4) YOUR TURN NOW:: [24] Mrugnak 
(on deck: [24] Richard) 
Mrugnak: Does Minotaur Momentum count on Flight?
GM: Mrugnak and Connell are in the treeline, 100 yds down from the ridge, by the way.
GM: Sure!
Mrugnak: Oh yay!
Mrugnak: Move of 8 with encumberance taken into account then. Mrugnak flies up the hill ponderously, like a death-dealing blimp.
GM: Actually, you're still off the map... you're 92 hexes away, the base of the road was only drawn to 60 hexes.
GM: Sorry, lazy GM.
Mrugnak: Ah, kk.
 5) YOUR TURN NOW:: [24] Richard 
(on deck: [20] Goblin Sentries) 
Richard: (( do they have any cover on the wall or is it just range? ))
GM: They have parapets on the wall, so only head and shoulders exposed, and only when they're aiming, attacking, or watching.
** Richard moves up, flying **
GM: Hmmm. Make an Acrobatics+3 or DX-3 roll to fly smoothly while crawling.
Richard: can I just lift off some?
GM: Sure, you can get to your feet without moving at all.
Richard: oh, you mean to fly smoothly while prone, ok
GM: Yeah, that.
Richard: [3d6.skill(13,-3)] => [1,1,3] = 5 vs (10) or less Success! by 5 
GM: You lift off, taking flight easily.
Richard: can I change to kneeling while I fly?
GM: You're effectively standing again, that was the DX check thingie.
Richard: ok, great, done
 6) YOUR TURN NOW:: [20] Goblin Sentries 
(on deck: [28] Berkun) 
Goblin: "Mage! Mage! Geek-um the mage!" The goblin sentries duck behind the merlons and draw arrows.
Goblin: There are muffled shouts of alarm from inside the gate buildings.
 1) YOUR TURN NOW:: [28] Berkun 
(on deck: [28] Ayake) 
Berkun: is there any rock anywhere particularly good for cover?
Ayake: It's deliberately quite clear.
GM: No, crazily enough, the goblins don't want people assaulting their wall from behind cover.
Ayake: Almost as if someone decided to completely smooth out every approach to the walls to make for easy spotting of potential intruders.
Berkun: oh, sure
Berkun: anyway, movement and that's that
GM: You crawl a bit, hoping that people are distracting by Mrugnak and the mage lifting off.
 2) YOUR TURN NOW:: [28] Ayake 
(on deck: [26] Connell) 
Ayake: Though, a thought: If the ground isn't rough enough to provide any hiding places or cover, is it rough enough to warrant double movement cost?
GM: It's not rough.
Ayake: I stand! That's a step.
GM: It's a 45 degree slope.
Ayake: Sloped!
Ayake: Right.
Ayake: Never mind me.
GM: Anything else?
Ayake: AoD: Parry (Missile Weapons)
Ayake: ###
 3) YOUR TURN NOW:: [26] Connell 
(on deck: [24] Mrugnak) 
Connell: Connell remains clinging to the Hindentaur.
GM: Prepping any spells?
Connell: Nope.
GM: 'kay.
 4) YOUR TURN NOW:: [24] Mrugnak 
(on deck: [24] Richard) 
Connell: Hard to cast as a bird anyway.
** Mrugnak continues his airborn approach, coming to within 84 yards of the wall! **
Mrugnak: ***
 5) YOUR TURN NOW:: [24] Richard 
(on deck: [20] Goblin Sentries) 
Richard: all the sentries are hiding, yes?
GM: Yes, yes they are.
Richard: I can move and draw since I am heroic archer, yes?
GM: No, you can move and draw because you have Fast-Draw.
Berkun: roll fast draw and the draw is free
Richard: and load
GM: Move and Attack without Bulk is a Heroic Archer property.
Richard: Fast-Draw Arrow [3d6.skill(16,0)] => [4,5,6] = 15 vs (16) or less Success! by 1 then ready the bow [3d6.skill(18,-3)] => [4,1,4] = 9 vs (15) or less Success! by 6 and cast or fire next
GM: You can't move and load unless you attack.
Richard: ah
Richard: just the draw then
GM: Okay.
Richard: and done
 6) YOUR TURN NOW:: [20] Goblin Sentries 
(on deck: [28] Berkun) 
Goblin: The goblins are shouting at each other, and the sentries further down the wall, in rapid Goblini. More shouts from inside the buildings.
 1) YOUR TURN NOW:: [28] Berkun 
(on deck: [28] Ayake) 
Berkun: crawling
Berkun: not much more yet
GM: Exciting!
 2) YOUR TURN NOW:: [28] Ayake 
(on deck: [26] Connell) 
Ayake: I move!
Ayake: ###
 3) YOUR TURN NOW:: [26] Connell 
(on deck: [24] Mrugnak) 
GM: Still hanging on?
Connell: Sorry, went to get tea. Yes.
 4) YOUR TURN NOW:: [24] Mrugnak 
(on deck: [24] Richard) 
** Mrugnak continues his airborn approach, coming to within 76 yards of the wall! **
Mrugnak: ***
 5) YOUR TURN NOW:: [24] Richard 
(on deck: [24] Ogres) 
Mrugnak: (( I'm almost on the map! ))
GM: Richard?
Richard: move unless I can load as well
GM: Not without attacking.
Richard: done
 6) YOUR TURN NOW:: [24] Ogres 
(on deck: [20] Goblin Sentries) 
Ogre: A half dozen or more ogres pour out of the stairwells to the roofs, heading for the ballistae.
 7) YOUR TURN NOW:: [20] Goblin Sentries 
(on deck: [28] Berkun) 
Goblin: The sentries smoothly step out from behind their merlons, aiming arrows at Richard.
 1) YOUR TURN NOW:: [28] Berkun 
(on deck: [28] Ayake) 
Berkun: do the ogres get cover bonus?
Berkun: and, can I target vitals when shooting at them?
GM: At this point, yes. When they're at the ballistae, they'll have partial cover (-2) from the wall - it totally covers their legs.
Berkun: okay. Berkun rises to kneeling position
 2) YOUR TURN NOW:: [28] Ayake 
(on deck: [26] Connell) 
Ayake: Lizard Climb: [3d6.skill(18,+1-4+2)] => [4,3,4] = 11 vs (17) or less Success! by 6 
Ayake: I am ninja!
Ayake: Or lizard.
Ayake: Something.
Ayake: ###
GM: The buildings in front of you are covered in arrow slits.
 3) YOUR TURN NOW:: [26] Connell 
(on deck: [24] Mrugnak) 
 4) YOUR TURN NOW:: [24] Mrugnak 
(on deck: [24] Richard) 
** Mrugnak continues his airborn approach, coming to within 68 yards of the wall! Egad, he thinks he can see the map from here! **
GM: Heh.
Mrugnak: I think I might actually be showing up on the map this turn or next.
Mrugnak: Place me wherever whenever!
Mrugnak: ***
GM: You're just over the end of the drawn road, though it obviously continues for quite some time.
GM: How high are you up?
GM: How high up is Richard?
Mrugnak: These are good questions! I will answer this the best way possible for Mrugnak. [4d6] => [2,6,4,5] = (17) yards!
Mrugnak: That high up!
GM: You're still below the wall, then.
Richard: hmm, 3 yards
GM: (slope is 1 yd/yd. Steep!)
Mrugnak: Oops
GM: Okay, Richard is just skimming the ground then.
GM: Though you will be above the wall when you get to it.
Richard: pretty much, just enough to drop some for dodging
 5) YOUR TURN NOW:: [24] Richard 
(on deck: [24] Ogres) 
** Richard loads [3d6.skill(18,-3)] => [3,1,2] = 6 vs (15) or less Success! by 9 and fires [skill(18,+4-8-2)] => [1] = 1 vs (12) or less Success! by 11 at goblin sentry 1, random location **
Richard: ...
Richard: [3d6.skill(18,+4-8-2)] => [1,2,4] = 7 vs (12) or less Success! by 5 
Richard: [3d6.location] => 3d6.location
GM: Range is 64? Still hit.
Richard: (( is there a location thing? ))
Goblin: Dodge! [3d6.skill(8,0)] => [4,6,6] = 16 vs (8) or less Failure! by 8 
Richard: [1d6+3] => [5,3] = (8)
GM: Your arrow catches him in the chest. He drops in a heap.
 6) YOUR TURN NOW:: [24] Ogres 
(on deck: [20] Goblin Sentries) 
Mrugnak: (( No hitlocation thingy, sadly. Have to do that one the old fashioned way. ))
Ogre: Move to the ballistae.
Richard: (( I see range as 32+elevation, so under 50 ))
GM: Evelation is 32+12. So 64.
GM: Err, 32+12-3.
 7) YOUR TURN NOW:: [20] Goblin Sentries 
(on deck: [20] Goblin Artillerists.) 
Goblin: Dozens of arrows poke out of the arrow slits as the interior garrison moves to attack.
Goblin: The other sentries continue aiming.
 8) YOUR TURN NOW:: [20] Goblin Artillerists. 
(on deck: [28] Berkun) 
Goblin: Dozens of artillerists charge up the stairs, heading for the artillery.
Mrugnak: [32+12-3] => 41
Berkun: are the strings in the ballistae within a possible shot from Berkun?
Berkun: *Berkun?
GM: Uh.
GM: Well, I don't know.
GM: They're small.
GM: Like, SM... -7?
Richard: (( arrow slits are only in the towers, right? ))
Ayake: -7 size, -2 cover? Sounds appropriate to me
GM: Right.
Berkun: nevermind, I thought the were larger
Ayake: The strings themselves are tiny.
Berkun: still, no. No chance of hitting
GM: Actually, the strings are SM -9. That's still 6-7 cm wide!
Berkun: Berkun stands up and touches his heels together to activate the magic boots...
GM: Okay.
 1) YOUR TURN NOW:: [28] Berkun 
(on deck: [28] Ayake) 
 2) YOUR TURN NOW:: [28] Ayake 
(on deck: [26] Connell) 
Ayake: Lizard Climb: [3d6.skill(18,+1-4+2)] => [2,2,5] = 9 vs (17) or less Success! by 8 
Berkun: are they +1,2 or 3 to speed? and do they cost 1FP only?
Ayake: 2 FP, +1 Move, +1 dodge.
GM: Right.
Berkun: right
 3) YOUR TURN NOW:: [26] Connell 
(on deck: [24] Mrugnak) 
 4) YOUR TURN NOW:: [24] Mrugnak 
(on deck: [24] Richard) 
** Mrugnak continues his airborn approach, coming to within 62.6666666667 yards of the wall and vertically 5.33333333333 yards to a height of 22.3333333333! **
Ayake: ...
GM: Woo-hoo.
Mrugnak: Only probably with less irrational numbers because they make his head hurt.
 5) YOUR TURN NOW:: [24] Richard 
(on deck: [24] Ogres) 
Ayake: The idea of Mrugnak having multiple significant digits makes MY head hurt.
Richard: [3d6.skill(16,0)] => [5,4,5] = 14 vs (16) or less Success! by 2 fast draw arrow
Richard: done
 6) YOUR TURN NOW:: [24] Ogres 
(on deck: [20] Goblin Sentries) 
** Richard prepares for incoming fire **
Mrugnak: (all out defense?)
Mrugnak: (if you fast draw, you can take another action)
Richard: (( no, just braces for pain ))
Ogre: The ogres begin readying the ballistae by the simple expedient of pulling the strings back with their gloved hands.
 7) YOUR TURN NOW:: [20] Goblin Sentries 
(on deck: [20] Goblin Artillerists.) 
Richard: (( I moved ))
Mrugnak: (( aaah ))
Goblin: 23 goblins loose at Richard. We'll just call that a high RoF attack with some bonuses, hey?
Richard: (( should give them another -2 ))
Richard: (( 23!!!! ))
Richard: (( didn't realize there were 22 arrow slits on there! ))
Mrugnak: I use RoF for that too. Works great.
Goblin: Average range is 30, -7. But they still have a height advantage... +3. [3d6.skill(15, 3-7+4+4)] => [5,4,4] = 13 vs (19) or less Success! by 6 RoF3 attack.
GM: 3 arrows are coming your way amongst that hail. Doing anything about it?
Ayake: ((Movement at human speeds generally isn't enough for a to-hit penalty. If it is, you add speed in yards/second to range and determine the penalty. So, speed 8, range 30 = range 38, not 'a range 30 penalty and a speed 8 penalty'.)
Ayake: ((B550.))
Richard: so I roll vs. missile shield first?
Richard: then dodge?
GM: Sure.
Richard: (( true, was hoping it would kick them over a level ))
Richard: do I count spells on or just base?
Ayake: It's just base, capped at 16.
GM: Thanks!
Richard: [3d6.skill(19,-3)] => [4,5,1] = 10 vs (16) or less Success! by 6 missile shield
Richard: so that's all 3?
GM: 1 per arrow.
Richard: [3d6.skill(16,-2)] => [6,6,6] = 18 vs (14) or less Critical Failure! [B556] missile shield
Richard: fun
Ayake: Doh.
GM: 1 more.
Richard: hmm
Richard: luck it
GM: Okay.
Richard: [3d6.skill(16,-2)] => [4,6,3] = 13 vs (14) or less Success! by 1 missile shield
Richard: [3d6.skill(16,-2)] => [5,4,2] = 11 vs (14) or less Success! by 3 missile shield
GM: One more.
Richard: [3d6.skill(16,-4)] => [6,4,4] = 14 vs (12) or less Failure! by 2 missile shield
Ayake: ((Should be 19-2-2 for 15.))
Ayake: ((Assuming skill is 19.))
Narrator: Arrows fly generally toward Richard. He waves his hand confidently but nothing happens as 3 arrows strike at him.
Richard: oh, minuses are before rule of 16?
GM: Your missile shield failed to have any effect. Dodge.
Ayake: Note that if Missile Shield fails, you still get defenses.
Ayake: That's explicit.
Ayake: And yes, penalties are before rule of 16.
Richard: ok, that was a success then
Ayake: Yeah, but they're using meteoric iron.
Ayake: So you'll want to make dodge rolls now.
Richard: should have been 19-4
GM: Yes, but Meteoric Iron doesn't care about your weenie missile shield.
Richard: dodge with dive [3d6.skill(8,+3)] => [6,5,1] = 12 vs (11) or less Failure! by 1 
Richard: I only get the dive for one, yes?
Ayake: You only get one roll against massed fire. MoS determines missiles that miss.
Ayake: So that'd be 3 hits. (Ow. Sorry.)
GM: Technically, since its a RoF attack, you get 1 defense which failed.
GM: By the way, page reference of the Dive?
Richard: ok
Richard: on the quick ref on the wiki
Richard: dive or drop
GM: Uhm, okay, you're prone.
GM: While flying.
GM: I'll noodle on that one next round.
GM: In the meanwhile.
Richard: p. 398
Goblin: 3 attacks! [1d6+2] => [2,2] = (4)[1d6+2] => [6,2] = (8)[1d6+2] => [3,2] = (5) magic DR does not protect.
Richard: normal retreat + 1
Richard: torso for all?
Goblin: Sure!
GM: You have DR2, right?
Richard: nope, 4 without enchants
Richard: chain
Richard: er, mail
Richard: so 6 HP total
GM: Uhm... no. 8 and 2 damage. Impaling, remember?
GM: Roll HT against stun.
Richard: doh, yah
Narrator: Two of the arrows bite deep into Richard's armor, and blood sprays from the wounds.
Richard: [3d6.skill(11,0)] => [4,1,3] = 8 vs (11) or less Success! by 3 
Richard: unmodified, yes?
Berkun: (ogres are size +1?)
GM: Right, and right.
GM: Unless you have Low Pain Threshold like some famous hypochondriac wizards of yore.
Ayake: *cough*
GM: You're badly hurt, prone, and have defense and attack issues until you right yourself as a move action.
Richard: I thought the dive just cost altitude
Richard: can you even go prone in the air?
GM: Sure!
GM: Doesn't slow you down, though, and you take the normal penalties for posture...
GM: except you don't take any penalties for ranged attacks.
Richard: hmm
GM: Are we done here? Great.
 8) YOUR TURN NOW:: [20] Goblin Artillerists. 
(on deck: [28] Berkun) 
Richard: thought it was just an ariel retreat
Goblin: Run to the ballistae, grabbing up huge arrows and such.
GM: Sure, it is. And normal retreats aren't useful against ranged attacks. So I assumed you changed position, like a Dive and Drop.
GM: Since it doesn't change anything and your expectation was different, I'm okay with you not doing that and just sucking up the arrow hits.
Richard: oh, not like I'll be doing a lot anyhow
GM: Err... failing the Dodge.
Richard: yah, I'd prefer not to be prone
GM: We'll just leave you upright and wounded, then.
 1) YOUR TURN NOW:: [28] Berkun 
(on deck: [28] Ayake) 
Berkun: fast draw barbed arrow[3d6] => [5,4,3] = (12) fast load[3d6] => [2,3,6] = (11)
Berkun: step and fire at the closest ogre, vitals
Berkun: [3d6.skill(20,-8-2-2,+3+2+1+1)] => 3d6.skill(20,-8-2-2,+3+2+1+1)
Berkun: [3d6.skill(20,-8-2-2,+3+2+1+1)] => 3d6.skill(20,-8-2-2,+3+2+1+1)
Berkun: [3d6.skill(20,-8-2-2+3+2+1+1)] => [6,1,3] = 10 vs (15) or less Success! by 5 
GM: Range is 90... so you hit.
Ogre: Dodge [3d6.skill(10,0)] => [5,2,2] = 9 vs (10) or less Success! by 1 
GM: Next ogre? [3d6.skill(9)] => [1,2,2] = 5 vs (9) or less Success! by 4 
Berkun: luck so he'd reroll!
GM: Oh, well.
Ogre: Dodge [3d6.skill(10,0)] => [4,4,5] = 13 vs (10) or less Failure! by 3 
Ogre: Dodge [3d6.skill(10,0)] => [6,4,5] = 15 vs (10) or less Failure! by 5 
Berkun: aha.
GM: He takes the hit, then.
Berkun: [1d6+6] => [3,6] = (9) impaling
Ayake: To the vitals, even.
Ogre: Grunts. "Arg." [3d6.skill(13,3-5)] => [5,5,2] = 12 vs (11) or less Failure! by 1 
Ogre: "That sting."
Ogre: "Me leaving-um now."
 2) YOUR TURN NOW:: [28] Ayake 
(on deck: [26] Connell) 
Ayake: Lizard Climb: [3d6.skill(18,+1-4+2)] => [6,6,3] = 15 vs (17) or less Success! by 2 
Ayake: ###
 3) YOUR TURN NOW:: [26] Connell 
(on deck: [24] Mrugnak) 
 4) YOUR TURN NOW:: [24] Mrugnak 
(on deck: [24] Richard) 
Mrugnak: The Good Ship Mrugnak continues his advance!
Mrugnak: continuing upwards at a 45 degree angle, which apparently turns into 5 yards forward and upward movement!
GM: Uhm.
GM: Just move any direction you want.
GM: Math like that is too complicated for DF.
GM: I mean... up/down vertical crap, I don't care. 
GM: Follow the facing rules, please.
Mrugnak: Sooo 8?
GM: Yes, please. and 3 more from last turn.
Mrugnak: OK!
 5) YOUR TURN NOW:: [24] Richard 
(on deck: [24] Ogres) 
Richard: am within a step of the ground since I went down some last time?
Richard: [3d6.skill(11,0)] => [3,6,5] = 14 vs (11) or less Failure! by 3 
GM: No, you didn't retreat, remember? So you're still 3 yds AGL.
GM: And standing.
GM: What did you just roll?
Richard: well, I fall anyhow
GM: Whyfor?
Richard: HT:0
Richard: and I am unconscious
GM: Oops!
GM: You take [1d6+2] => [4,2] = (6) crushing damage, magic armor protects normally.
Richard: at -3 then
Richard: unless I hit feet first!
Narrator: Richard looks at the blood seeping from his chest and then his face pales. He collapses in a heap onto the slope in a pile.
Goblin: "We got-um 'im! We got-um im! Go-um us! We is-um the best!"
 6) YOUR TURN NOW:: [24] Ogres 
(on deck: [20] Goblin Sentries) 
Ogre: Most of the ogres continue working the ballistae, but the one Berkun hits examines his chest with dismay.
Ogre: [3d6.skill(13,0)] => [1,5,5] = 11 vs (13) or less Success! by 2 
Ogre: "Me go-um and get-um this looked-um at."
 7) YOUR TURN NOW:: [20] Goblin Sentries 
(on deck: [20] Goblin Artillerists.) 
Goblin: Cheering wildly, the goblins step back behind their merlons to reload.
 8) YOUR TURN NOW:: [20] Goblin Artillerists. 
(on deck: [28] Berkun) 
Goblin: Loading, setting, and aiming the ballistae, 1/3.
 1) YOUR TURN NOW:: [28] Berkun 
(on deck: [28] Ayake) 
Berkun: is the ogre with the arrow in his chest leaving his position?
Ayake: He has the scaredy-cat icon, so yes. :D
Berkun: okay, move and attack
GM: Well, he's still at his position, but he's not hanging around.
Berkun: shoot whichever goblin is trying to load the ballista
Berkun: fast draw barbed [3d6] => [5,3,1] = (9) fast load [3d6] => [1,2,2] = (5)
GM: We
GM: We'll call that Engineer 1.
GM: He has -4 cover.
Berkun: [3d6.skill(20,-10-4-1-1+1+1)] => [3,3,2] = 8 vs (6) or less Failure! by 2 
Berkun: hmm... bad
Ayake: 2 questions: Can I get a nageteppo with Fast-Draw (Shuriken)? Also, how far up are the arrow slits in the tower?
GM: A mass of secondary targets [3d6.skill(6)] => [4,3,6] = 13 vs (6) or less Failure! by 7 [3d6.skill(6)] => [1,6,5] = 12 vs (6) or less Failure! by 6 [3d6.skill(6)] => [6,1,1] = 8 vs (6) or less Failure! by 2 
Narrator: Berkun's hurriedly loosed arrow hits the wall.
GM: The arrow slits are on the 2nd and 3rd levels, so 5yds and 9 yds up.
Ayake: K.
GM: Uhmmm... Nageteppo can be drawn with Shuriken at -5.
 2) YOUR TURN NOW:: [28] Ayake 
(on deck: [26] Connell) 
Ayake: Okay! :D
Ayake: Fast-Draw (Shuriken): [3d6.skill(17,+1+1-5)] => [3,1,5] = 9 vs (14) or less Success! by 5 
Ayake: Smoke nageteppo in hand!
Ayake: Lizard Climb: [3d6.skill(18,+1-4)] => [2,5,2] = 9 vs (15) or less Success! by 6 
GM: There's 6 slits per level, not all are occupied.
Ayake: 2 steps gets me to the wall, and I get three yards up it. Look ma, no hands!
Ayake: ###
GM: Well.
 3) YOUR TURN NOW:: [26] Connell 
(on deck: [24] Mrugnak) 
** Connell is still a passenger. **
GM: 'kay.
 4) YOUR TURN NOW:: [24] Mrugnak 
(on deck: [24] Richard) 
Mrugnak: The Good Ship Mrugnak continues his ominous advance!
 5) YOUR TURN NOW:: [24] Richard 
(on deck: [24] Ogres) 
Mrugnak: Done!
** Richard bleeds **
 6) YOUR TURN NOW:: [24] Ogres 
(on deck: [20] Goblin Sentries) 
Ogre: Help load the ballistae.
 7) YOUR TURN NOW:: [20] Goblin Sentries 
(on deck: [20] Goblin Artillerists.) 
Goblin: Sentries put arrows to string.
 8) YOUR TURN NOW:: [20] Goblin Artillerists. 
(on deck: [28] Berkun) 
Goblin: Load, set, and aim the ballistae 2 of 3.
 1) YOUR TURN NOW:: [28] Berkun 
(on deck: [28] Ayake) 
GM: Pawel.
Berkun: move and attack again
Berkun: fast draw barbed[3d6] => [6,2,1] = (9) fast load[3d6] => [1,1,5] = (7)
Berkun: target:ogre grunt number 2
Berkun: how much range is that together?
GM: 72.
Berkun: [3d6.skill(20,-10-2+1+1+1)] => [4,5,5] = 14 vs (11) or less Failure! by 3 any location
Berkun: darn
Berkun: well, maybe any other?
GM: [3d6.skill(8)] => [5,5,4] = 14 vs (8) or less Failure! by 6 [3d6.skill(8)] => [4,6,3] = 13 vs (8) or less Failure! by 5 [3d6.skill(8)] => [4,2,1] = 7 vs (8) or less Success! by 1 [3d6.skill(8)] => [5,4,3] = 12 vs (8) or less Failure! by 4 
Goblin: Goblin 3 dodges [3d6.skill(8)] => [1,3,3] = 7 vs (8) or less Success! by 1 
 2) YOUR TURN NOW:: [28] Ayake 
(on deck: [26] Connell) 
Ayake: Lizard Climb: [3d6.skill(18,+1-4)] => [4,1,5] = 10 vs (15) or less Success! by 5 
Ayake: Advance up the wall diagonally, still no hands. As I pass one of the center arrowslits, dump a smoke bomb in and keep going up. 7 yards climbed out of 12.
Ayake: Throwing Art: [3d6.skill(18,+1+4-2)] => [2,4,6] = 12 vs (21) or less Success! by 9 at whatever penalty there is for putting it through an arrowslit that I'm adjacent to. Fills 2 yards in and around that arrowslit with smoke (-10 to vision). No more shooting out of that arrowslit, basically.
GM: Alright.
Ayake: ###
GM: A bunch of goblins start coughing and hacking.
 3) YOUR TURN NOW:: [26] Connell 
(on deck: [24] Mrugnak) 
 4) YOUR TURN NOW:: [24] Mrugnak 
(on deck: [24] Richard) 
Mrugnak: The good ship etc etc.
Mrugnak: Mrugnak starts moving in a straight line. Next turn he gets a sprinting bonus!
Mrugnak: exciting!
Mrugnak: ***
Narrator: The ballistae on the east tower are swiveling toward the good ship Hindentaur.
Narrator: The west tower is aimed in the general direction of Berkun.
 5) YOUR TURN NOW:: [24] Richard 
(on deck: [24] Ogres) 
 6) YOUR TURN NOW:: [24] Ogres 
(on deck: [20] Goblin Sentries) 
Ogre: Ogre 1 flees. Other ogres help.
 7) YOUR TURN NOW:: [20] Goblin Sentries 
(on deck: [20] Goblin Artillerists.) 
Goblin: Sentries step between merlons and begin aiming at... huh. Can't see Ayake. They'll shoot Mrugnak, he's scary.
 8) YOUR TURN NOW:: [20] Goblin Artillerists. 
(on deck: [28] Berkun) 
Goblin: Load, set, and (pre) aim, 3 of 3. Ballistae are prepped.
GM: The west tower ballistae seem to be loaded with sheaves of arrows. The east tower is loaded with spears, basically.
 1) YOUR TURN NOW:: [28] Berkun 
(on deck: [28] Ayake) 
Berkun: fast draw barbed[3d6] => [1,2,2] = (5) fast load[3d6] => [6,2,3] = (11)
Berkun: step and shoot ogre 2 again
** Connell gets ready to detach from the Mothership on his next turn. **
Berkun: [3d6.skill(20,-10-2-1-2+3+2+1)] => [4,2,3] = 9 vs (11) or less Success! by 2 
Berkun: and it's at vitals as well
Ogre: Dodge![3d6.skill(10)] => [5,5,1] = 11 vs (10) or less Failure! by 1 
Ogre: "Ow!"
Berkun: [1d6+6] => [5,6] = (11)
Ogre: [3d6.skill(13,3-5)] => [3,3,2] = 8 vs (11) or less Success! by 3 
Ogre: "That hurt-um me. Me go-um off for healing-um."
 2) YOUR TURN NOW:: [28] Ayake 
(on deck: [26] Connell) 
Ayake: Lizard Climb: [3d6.skill(18,+1-4)] => [4,2,4] = 10 vs (15) or less Success! by 5 
Ayake: Fast-Draw (Shuriken): [3d6.skill(17,+1+1-5)] => [5,3,5] = 13 vs (14) or less Success! by 1 
Ayake: Up the wall, tossing another smoke bomb in as I pass the next arrowslit up.
Ayake: Throwing Art: [3d6.skill(18,+1+4-2)] => [3,3,1] = 7 vs (21) or less Success! by 14 
GM: Aren't you atop the wall?
Ayake: I'm at 11 of 12 yards climbed.
GM: Oh, half speed?
Ayake: Half speed on vertical surfaces, yeah.
GM: 'kay.
Ayake: ###
 3) YOUR TURN NOW:: [26] Connell 
(on deck: [24] Mrugnak) 
Ayake: Bamf, more smoke, another useless arrowslit or two.
** Connell deserts Mrugnak mid-flight, flapping down to Richard. **
GM: Good timing.
 4) YOUR TURN NOW:: [24] Mrugnak 
(on deck: [24] Richard) 
Mrugnak: The Hindentaur gets up to speed, sprinting!
 5) YOUR TURN NOW:: [24] Richard 
(on deck: [24] Ogres) 
Mrugnak: "Raaawr!"
 6) YOUR TURN NOW:: [24] Ogres 
(on deck: [20] Goblin Sentries) 
Ogre: Stand around, waiting for something to happen.
 7) YOUR TURN NOW:: [20] Goblin Sentries 
(on deck: [20] Goblin Artillerists.) 
Goblin: "Get-um the archer! He is-um killing-um us!" The archers take aim at Berkun.
 8) YOUR TURN NOW:: [20] Goblin Artillerists. 
(on deck: [28] Berkun) 
Goblin: "We is-um getting-um him, too!" The west artillery aims at Berkun. The east artillery aims at Mrugnak. "Killum the big un! Kill-um him!"
 1) YOUR TURN NOW:: [28] Berkun 
(on deck: [28] Ayake) 
Berkun: fast draw barbed[3d6] => [5,5,6] = (16) fast load[3d6] => [1,5,5] = (11)
Berkun: and shoot at ogre 3
Berkun: [3d6.skill(20,-10-2-1-2+3+2+1)] => [6,5,3] = 14 vs (11) or less Failure! by 3 
Berkun: well... luck
Berkun: [3d6.skill(20,-10-2-1-2+3+2+1)] => [6,5,5] = 16 vs (11) or less Failure! by 5 
Berkun: [3d6.skill(20,-10-2-1-2+3+2+1)] => [4,6,1] = 11 vs (11) or less Success! by 0 
GM: You can't use luck for another 15 minutes.
Berkun: then no...
GM: Goblins in the line of fire [3d6.skill(7)] => [6,1,4] = 11 vs (7) or less Failure! by 4 [3d6.skill(7)] => [6,6,5] = 17 vs (7) or less Critical Failure! [B556][3d6.skill(7)] => [3,1,6] = 10 vs (7) or less Failure! by 3 [3d6.skill(7)] => [2,2,5] = 9 vs (7) or less Failure! by 2 
Berkun: not that easy
GM: Misses.
 2) YOUR TURN NOW:: [28] Ayake 
(on deck: [26] Connell) 
Ayake: Lizard Climb: [3d6.skill(18,+1-4)] => [1,2,1] = 4 vs (15) or less Critical Success! [B556]
GM: Full speed?
Ayake: Up over the wall, into the middle of the group of goblins.
Ayake: I can get where I want to be without it, so cool. :D
GM: Just moving?
Ayake: Nope.
Ayake: Move and attack the ground.
GM: ??
Ayake: 1 FP Heroic Charge. 1 ER for Power Blow. 1 ER for Shockwave. Attempt Forceful Blow for free (double knockback). Attempt Penetrating Strike for free (Armor Divisor 2).
Ayake: Power Blow: [3d6.skill(13,+1)] => [3,1,1] = 5 vs (14) or less Success! by 9 
Ayake: Shockwave: [3d6.skill(17,+1)] => [1,4,3] = 8 vs (18) or less Success! by 10 
Ayake: Forceful Blow: [3d6.skill(17,+1-5)] => [3,5,6] = 14 vs (13) or less Failure! by 1 
Ayake: Penetrating Strike: [3d6.skill(17,+1-5)] => [5,1,3] = 9 vs (13) or less Success! by 4 
Ayake: Karate: [3d6.skill(22,+4)] => [1,1,3] = 5 vs (26) or less Critical Success! by 21 [B556]
Ayake: Critical Hit [3d6.crit_hit()] => [5,5,4] = 14 If any damage penetrates DR, treat as major wound. See [B420] for major wounds. [B556]
Ayake: Damage is [2d6+6] => [1,5,6] = (12) cutting explosive w/armor divisor 2, divided by 3 per hex distant from the center.
Ayake: So 4 to each goblin adjacent to me, and 1 to the ogre.
Mrugnak: Doubled for knockback, but that's not going to impress the ogre, sadly.
GM: The ogres will ignore it. The artillerists will drop in a pile and start crawling away.
Ayake: No double knockback, I failed that.
Mrugnak: Oh, dang.
Ayake: KIAI!
Ayake: ###
Berkun: do they all get the effects of a major wound?
Berkun: if so, wow
Ayake: They fell over and started running.
Ayake: I'm good with that. :D
Mrugnak: started running + fall over = grammar fail.
Mrugnak: But.
GM: Yes, they all took major wounds, and being minions, quit.
Berkun: right
GM: bah!
 3) YOUR TURN NOW:: [26] Connell 
(on deck: [24] Mrugnak) 
** Connell flies down and alights on Richard. "Chirp?" **
Connell: Next turn, Major Healing!
GM: 'kay.
 4) YOUR TURN NOW:: [24] Mrugnak 
(on deck: [24] Richard) 
Richard: (( yay! ))
Mrugnak: Trundletrundletrundle.
Mrugnak: Next turn, pincushion!
Mrugnak: ***
 5) YOUR TURN NOW:: [24] Richard 
(on deck: [24] Ogres) 
 6) YOUR TURN NOW:: [24] Ogres 
(on deck: [20] Goblin Sentries) 
Ogre: Some ogres flee.
Ogre: Grunts 3, 4 stop standing around and grab up big clubs.
Ogre: The other ogres continue standing around, though.
Ogre: [3d6.crit_miss()] => [4,6,2] = 12 Your weapon turns in your hand; must Ready it before it can be used again. [B556]
 7) YOUR TURN NOW:: [20] Goblin Sentries 
(on deck: [20] Goblin Artillerists.) 
Goblin: The goblins that can see him loose at Mrugnak [3d6.skill(15, 3-6+2)] => [6,1,5] = 12 vs (14) or less Success! by 2 
Goblin: Surprisingly, only 1 hits.
Mrugnak: Dodge! Burning 1 FP for Frantic Dodging!
Ayake: That's an arrow, not a ballista.
Mrugnak: oh.
Mrugnak: Just dodging then.
Mrugnak: [3d6.skill(7,0)] => [4,2,4] = 10 vs (7) or less Failure! by 3 
Mrugnak: Meh.
Goblin: Damage is [1d6+2] => [4,2] = (6) magic doesn't protect.
Goblin: So meaningless bounce.
Mrugnak: Mrugnak ignores it. Rar.
** Goblin found the F5 macro key **
 8) YOUR TURN NOW:: [20] Goblin Artillerists. 
(on deck: [28] Berkun) 
Mrugnak: Here's where that frantic etc comes in.
Goblin: Artillery fires! [3d6.skill(17,1+3-5)] => [2,2,1] = 5 vs (16) or less Critical Success! by 11 [B556]
and [3d6.skill(17,1+3-5)] => [6,2,4] = 12 vs (16) or less Success! by 4 
Mrugnak: Luck on the crit success.
Goblin: Artillery fires! [3d6.skill(17,1+3-5)] => [3,3,4] = 10 vs (16) or less Success! by 6 
Goblin: Artillery fires! [3d6.skill(17,1+3-5)] => [2,2,4] = 8 vs (16) or less Success! by 8 
Mrugnak: Presuming that was for me.
Goblin: Oh, yes!
Mrugnak: I'll take regular success.
Mrugnak: Dodge, frantic, etc.
Mrugnak: DODGE 1! [3d6.skill(7,+2)] => [5,1,3] = 9 vs (9) or less Success! by 0 DODGE 2! [3d6.skill(7,+2)] => [3,1,3] = 7 vs (9) or less Success! by 2 
Mrugnak: +1 for luck, even. Forgot about it.
Mrugnak: Not luck.
Mrugnak: Bless.
Mrugnak: Thing.
Mrugnak: Anyways, fp fp and wiff wiff.
Goblin: The west tower looses at at Berkun [3d6.skill(17,3-6+4)] => [3,6,2] = 11 vs (18) or less Success! by 7 , a sheaf of arrows with RoF 1.
GM: Berkun, 7 arrows are coming your way. Dodge by 7 to avoid them all!
Berkun: RoF? or Recoil?
Berkun: right
GM: Errr, Recoil.
Berkun: feverish, acrobatic dodge
Berkun: acrododge[3d6.skill(15,1)] => [3,3,1] = 7 vs (16) or less Success! by 9 
Berkun: dodge[3d6.skill(11,2+2+1-7)] => [5,4,4] = 13 vs (9) or less Failure! by 4 
Narrator: Berkun sees a mass of arrows coming at him and jumps aside.
GM: No, you're fine.
Berkun: actually, add +1 to that
Berkun: so 3 arrows
Berkun: oh?
GM: You succeeded by 7 on the first roll. You're good.
Mrugnak: That was his acrobatics roll?
Berkun: the first was my acrobatics roll
GM: Oh!
GM: Me retard.
Berkun: the second was to actually dodge arrows
Berkun: anyway, I forgot adding +1 for haste
Berkun: so, 3 arrows
GM: Damage is [1d6+3] => [3,3] = (6)[1d6+3] => [6,3] = (9)[1d6+3] => [4,3] = (7) impaling, armor protects normally.
Ayake: 'Fail by 3' means 'dodge no arrows'.
GM: right, but he took a -7 penalty.
Berkun: okay, sorry again, I've got armour with deflect +2!
Mrugnak: He used Marks -7 trick
Ayake: Oh!
Berkun: that's two arrows!
Ayake: Dour.
Berkun: sorry for the slow down
GM: Okay 1 arrow penetrates for 3 damage, doubled to 6.
GM: Well.
Berkun: right
Ayake: We're Big Damn Heroes.
GM: That was less impressive than I'd hoped.
 1) YOUR TURN NOW:: [28] Berkun 
(on deck: [28] Ayake) 
Mrugnak: (( we're bigger damn heroes once we've done our sums ))
Berkun: move and attack
Berkun: fast draw barbed[3d6] => [1,2,6] = (9) fast load[3d6] => [5,1,1] = (7)
Berkun: shoot ogre 5
Berkun: [3d6.skill(20,-10-2-1-4+1+1)] => [5,6,2] = 13 vs (5) or less Failure! by 8 
GM: Range is still 72.
Berkun: in pain, Berkun looses only an ill-aimed arrow, more to scare then actually hoping for a hit
GM: Right, -4 for pain.
Berkun: maybe one of others will get hit, though?
GM: [3d6.skill(9)] => [3,1,1] = 5 vs (9) or less Success! by 4 [3d6.skill(9)] => [5,2,2] = 9 vs (9) or less Success! by 0 [3d6.skill(9)] => [3,6,1] = 10 vs (9) or less Failure! by 1 [3d6.skill(9)] => [2,3,2] = 7 vs (9) or less Success! by 2 [3d6.skill(9)] => [5,4,5] = 14 vs (9) or less Failure! by 5 
Ogre: Ogre 6 dodges [3d6.skill(10)] => [4,1,6] = 11 vs (10) or less Failure! by 1 
Ogre: Or not. Damage?
Berkun: aha!
Berkun: [1d6+6] => [4,6] = (10) impaling
Berkun: into a random location...
Berkun: [3d6] => [6,2,1] = (9)
Berkun: torso
Ogre: "Ow. Me hit-um." [3d6.skill(13,3)] => [6,4,4] = 14 vs (16) or less Success! by 2 
Ogre: Isn't stunned, though.
 2) YOUR TURN NOW:: [28] Ayake 
(on deck: [26] Connell) 
Ayake: Step back! Fast-draw a Shuriken! Right hand throw with Shattershot and Penetrating Strike! Left hand cut the bowstring of the ballista beside me!
Ayake: I'm going to call that -4 for dual-weapon instead of -3 for rapid strike.
Ayake: Because that makes more sense to me.
Ayake: Fast-Draw (Shuriken): [3d6.skill(17,+1)] => [1,6,4] = 11 vs (18) or less Success! by 7 
GM: Sure. +1 SM to hit the string.
Ayake: Shattershot: [3d6.skill(17,+1-5)] => [6,6,1] = 13 vs (13) or less Success! by 0 
Ayake: Penetrating Strike (Shuriken): [3d6.skill(17,+1-5)] => [3,1,1] = 5 vs (13) or less Success! by 8 
Ayake: Penetrating Strike (Claw): [3d6.skill(17,+1-5)] => [6,5,3] = 14 vs (13) or less Failure! by 1 
Ayake: Throwing Art: [3d6.skill(18,-3-4+4)] => [6,1,3] = 10 vs (15) or less Success! by 5 aiming for the hex I was just marking.
GM: Missed it. Mark it again?
GM: 'kay.
Ayake: The shuriken explodes, for 1d cutting frag damage to everything within 5 yards? 10 yards?
GM: 5 yards.
GM: The goblins die, the ogres don't care.
Ayake: I like that result!
Ayake: It saves me a lot of dierolling.
GM: Okay, the goblins don't die, necessarily, but they're out of the fight.
GM: Attack the string?
Ayake: Karate: [3d6.skill(24,+1-4+1)] => [5,1,2] = 8 vs (22) or less Success! by 14 to hit the string for [3d6+4] => [2,1,1,4] = (8) cutting
GM: Damage?
Ayake: 8 cutting.
GM: Oh, right.
Ayake: Sadly no armor divisor.
GM: The string is cut, then.
Ayake: Awesome!
Ayake: ###
GM: Or at least unusable.
GM: Plus the whole lack of crew thing.
 3) YOUR TURN NOW:: [26] Connell 
(on deck: [24] Mrugnak) 
** Connell witches his head from side to side, "Cheep? Chirp-irp?" And then, a fresh spring breeze springs up from nowhere, stirring Richard's hair... (( Major Healing, 4FP -> 8HP. [3d6.skill(17,-5)] => [5,4,2] = 11 vs (12) or less Success! by 1 )) **
GM: Richard heals 8.
GM: And regains consciousness.
Connell: He has acquired a chickadee.
 4) YOUR TURN NOW:: [24] Mrugnak 
(on deck: [24] Richard) 
Mrugnak: Mrugnak barely reaches the parapets. "RA-ha!"
 5) YOUR TURN NOW:: [24] Richard 
(on deck: [24] Ogres) 
Richard: is the ground dirt or stone?
GM: Uhm. Stone, some grass, some rocks.
** Richard casts shape earth 3 cu. yd. on stone, 6FP -8 for -3 FP, loud and exaggerated [3d6.skill(19,-8+3)] => [6,2,1] = 9 vs (14) or less Success! by 5 **
GM: Uhm, what are you doing?
Richard: I should have a stone wall between me and the archers next turn
 6) YOUR TURN NOW:: [24] Ogres 
(on deck: [20] Goblin Sentries) 
Ogre: Ogre 4 slams Ayake [3d6.skill(17,-4)] => [6,6,5] = 17 vs (13) or less Critical Failure! [B556] DA-4/-2
Ogre: Or, y'know, not.
Ayake: Not his day.
Ogre: [3d6.crit_miss()] => [2,3,1] = 6 You hit yourself in arm or leg (50/50 chance), doing half damage; if impaling, piercing, or ranged attack, then roll again (if you hit yourself again then use that result). [B556]
Ogre: Hits arm [1d2] => [2] = (2) on a 1.
Ogre: Hits his own leg for [3d6+6] => [6,2,1,6] = (15) damage.
Ogre: "Ow-iie! I hit-um me!"
Ogre: Sadly, he doesn't care.
Ogre: Ogre 3 shakes his head, hits Ayake with a 6' long club. [3d6.skill(17,-4)] => [5,3,6] = 14 vs (13) or less Failure! by 1 DA-4/-2
Ogre: "You too small!"
Ayake: ...
Ayake: I don't get to judo parry EITHER of them?
Mrugnak: eheheheh.
Mrugnak: Sucker.
Ogre: The other ogres draw clubs and ready to deal with Mrugnak.
Ogre: Except for 6, he runs away.
 7) YOUR TURN NOW:: [20] Goblin Sentries 
(on deck: [20] Goblin Artillerists.) 
Goblin: Step back and hide.
 8) YOUR TURN NOW:: [20] Goblin Artillerists. 
(on deck: [28] Berkun) 
Goblin: Surviving artillerists draw picks or something and step forward.
 1) YOUR TURN NOW:: [28] Berkun 
(on deck: [28] Ayake) 
Richard: (( oops forgot the -3 for spells on ))
GM: You're fine.
Richard: (( I'd have dropped missile shield ))
GM: Well, up to you.
Berkun: step, shoot ogre 5
Richard: (( not doing any good anyhow ))
Berkun: fast draw barbed[3d6] => [5,5,6] = (16) fast load[3d6] => [6,3,2] = (11)
Berkun: [3d6.skill(20,-10-2-2-1+3+2+1+1)] => [3,4,3] = 10 vs (12) or less Success! by 2 
Berkun: and it's again vitals
Ogre: Dodge again [3d6.skill(10)] => [6,5,2] = 13 vs (10) or less Failure! by 3 
Ogre: "Ow!"
Berkun: [1d6+6] => [5,6] = (11)
Berkun: and probably flees!
 2) YOUR TURN NOW:: [28] Ayake 
(on deck: [26] Connell) 
Ayake: Step into close combat with Ogre 4 and Rapid Strike. Power blow for both attacks (2 Energy Reserve), claws to the face.
Ayake: Power Blow: [3d6.skill(13,+1)] => [3,6,5] = 14 vs (14) or less Success! by 0 
Ayake: Power Blow: [3d6.skill(13,+1)] => [4,1,3] = 8 vs (14) or less Success! by 6 
Ayake: Karate Claw Rapid Strike: DA -4/2 [3d6.skill(24,+1+1-5-4-3)] => [1,6,1] = 8 vs (14) or less Success! by 6 and [3d6.skill(24,+1+1-5-4-3)] => [3,3,1] = 7 vs (14) or less Success! by 7 
Ayake: Defend at -2 against both.
Ogre: Parry, dodge [3d6.skill(12,-2)] => 3d6.skill(12,-2)
and [3d6.skill(10,-2)] => [2,4,5] = 11 vs (8) or less Failure! by 3 
Ogre: Parry, dodge [3d6.skill(12,-2)] => [1,6,5] = 12 vs (10) or less Failure! by 2 
and [3d6.skill(10,-2)] => [6,6,6] = 18 vs (8) or less Critical Failure! [B556]
Ayake: Damage is [3d6+4] => [6,3,4,4] = (17) and [3d6+4] => [6,6,4,4] = (20) cut to the face.
Ogre: well. no luck for him. [3d6.crit_miss()] => [1,2,6] = 9 You drop your weapon (& a cheap weapon breaks). [B556]
Ogre: Damage?
Ogre: "Oops! Owie! Owie!"
Ayake: ###
Ayake: Automatic knockdown/stun check, at -5 if there was a major wound from that.
Ogre: Uhm. He falls over and stuff.
 3) YOUR TURN NOW:: [26] Connell 
(on deck: [24] Mrugnak) 
** Connell flits off Richard's shoulder now that he's up, and flies back to assist the SS Mrugnak. **
GM: Okay.
 4) YOUR TURN NOW:: [24] Mrugnak 
(on deck: [24] Richard) 
Connell: (( I suppose technically that's the AS Mrugnak ))
Mrugnak: His Druidic Magesties Air Ship Mrugnak docks, steps forward, and Waits. When two guys are reach he's gonna unleash the smashing. 
Mrugnak: *are in reach.
Mrugnak: *his druidic highnessess?
GM: You have Reach 2, right?
Mrugnak: 1.
GM: Okay.
 5) YOUR TURN NOW:: [24] Richard 
(on deck: [24] Ogres) 
Mrugnak: C, 1 with barehanded attacks though.
GM: Richard?
Richard: I go to kneeling
GM: Easy enough. Stone walls rise around you.
Berkun (enter): 20:00
Richard: I want them tall enough to cover me when kneeling but so I can fire over them if I stand
Richard: done
GM: Well, they're 3 ft' tall, for the fatigue you spent.
 6) YOUR TURN NOW:: [24] Ogres 
(on deck: [20] Goblin Sentries) 
Richard: I'll take some of the material from when I am so I lower a bit
Ogre: Ogre 3 steps and hits Ayake. "You bad man!" [3d6.skill(17,-4)] => [2,4,1] = 7 vs (13) or less Success! by 6 DA-4/-2
Ogre: Ogre 7 makes a long committed attack on Mrugnak [3d6.skill(17,-4)] => [1,1,5] = 7 vs (13) or less Success! by 6 DA-4/-2; 8 moves forward, All-Out Dodge.
Ogre: Both of you can defend at -2.
GM: Mrugnak?
Ayake: Slip in and Judo Parry. [3d6.skill(14,+1+1-2)] => [1,6,2] = 9 vs (14) or less Success! by 5 
Mrugnak: Oh hey. Jerk.
Mrugnak: Huvudet-krossat-i (Morningstar) parry [3d6.skill(14,-2+1 +1)] => [4,6,2] = 12 vs (14) or less Success! by 2 Blessed
Mrugnak: (the ogre, not Mark)
 7) YOUR TURN NOW:: [20] Goblin Sentries 
(on deck: [20] Goblin Artillerists.) 
Goblin: Sentries load their bows.
 8) YOUR TURN NOW:: [20] Goblin Artillerists. 
(on deck: [28] Berkun) 
Mrugnak: pleasepleasepleasepleaseplease
Goblin: Engineers aim at Mrugnak and Ayake, preparing to throw stuff.
 1) YOUR TURN NOW:: [28] Berkun 
(on deck: [28] Ayake) 
Berkun: AoD(dodge)
 2) YOUR TURN NOW:: [28] Ayake 
(on deck: [26] Connell) 
Berkun: fast draw[3d6] => [1,2,5] = (8)
Berkun: ###
Ayake: Extra Effort: Double step. Take two steps and rapid strike. Judo Throw the Ogre so he's at the Precipice, and then Power Blow Push him off the edge.
GM: Well.
Ayake: Judo Throw: Deceptive, -4/2 [3d6.skill(16,+1+1-4)] => [3,2,4] = 9 vs (14) or less Success! by 5 
Ayake: I'm in close combat, so parrying with that reach 2 club might be hard.
Ogre: Dodge [3d6.skill(10,-2)] => [1,3,1] = 5 vs (8) or less Success! by 3 
Ayake: I hate him.
Ogre: Does a happy dance before he dies.
 3) YOUR TURN NOW:: [26] Connell 
(on deck: [24] Mrugnak) 
Ayake: Power Blow Push him anyway, maybe he'll land on a goblin.
Ogre: Oh, oops.
** Connell continues flying to help out his fleet! **
Ayake: Power Blow: [3d6.skill(13,+1)] => [3,1,5] = 9 vs (14) or less Success! by 5 
Ayake: Push: [3d6.skill(18,+1+1-6)] => [3,6,4] = 13 vs (14) or less Success! by 1 DA -6/3
Goblin: Not particularly concerned about the chickadee, though maybe they think he's a familiar or something.
Ogre: Dodge [3d6.skill(10,-3)] => [3,5,6] = 14 vs (7) or less Failure! by 7 
Ayake: Oh!
Ayake: Fuck.
Ogre: ?
Ayake: I also needed Forceful Blow on that.
Ayake: Is that okay?
Ogre: Sure.
Ayake: Forceful Blow: [3d6.skill(17,+1-5)] => [3,4,2] = 9 vs (13) or less Success! by 4 
Ayake: Damage is ([4d6+8] => [6,4,4,3,8] = (25)*4) knockback-only.
Ayake: 100 knockback.
Ayake: Might hit the goblin! :D
GM: What happens when he moves through the goblins hex?
Mrugnak: A collision!
Ayake: I dunno.
Ayake: That!
Goblin: Artillerist stays standing [3d6.skill(11,-3)] => [5,5,5] = 15 vs (8) or less Failure! by 7 
Mrugnak: He's moving at whatever his knockback distance was.
Berkun: should be like a slam!
Ted (enter): 20:12
Mrugnak: It's like hitting a wall after knockback.
Mrugnak: Only soft and squishy.
Ayake: Ogre squish goblin!
Ayake: ###
Narrator: Ayake and the ogre wrestle briefly, and then the ogre goes flying across the roof. He hits the last artillerist in a perfectly elastic collision. He stops. What's left of the artillerist flies halfway to the stairs and collapses.
 4) YOUR TURN NOW:: [24] Mrugnak 
(on deck: [24] Richard) 
Ayake: I could have just killed the ogre, of course.
** Mrugnak roars "Kaikki hirvioot ovat nykaayksiaa!" **
Ayake: But I have a wall.
Ayake: If I don't get to throw something off it, I will be disappointed.
Mrugnak: Rapid Strike!
Mrugnak: Actually, no.
Mrugnak: Dual Weapon Attack!
Mrugnak: Ogre 7 and Ogre 8! Deceptive Attacks, both -4/-2!
Mrugnak: And hey, they're the same size, I don't get a hit penalty.
Mrugnak: How refreshing!
Mrugnak: Huvudet-krossat-i (Morningstar) [3d6.skill(23,-4-4+1)] => [3,6,2] = 11 vs (16) or less Success! by 5 Blessed Conditional: -1 for Size
Mrugnak: Trovaardig yxa (Axe/Pick) * Adpt. Flail [3d6.skill(23,-4-4+1)] => [5,1,4] = 10 vs (16) or less Success! by 6 Blessed Conditional: -1 for Size
GM: Ogre 7 dodges [3d6.skill(10,-2-2)] => [5,2,5] = 12 vs (6) or less Failure! by 6 
GM: Ogre 8 dodges [3d6.skill(10,2-2)] => [6,5,4] = 15 vs (10) or less Failure! by 5 
GM: well, oops.
Mrugnak: Huvudet-krossat-i (Morningstar) [4d6+3 +1] => [2,4,3,1,3,1] = (14) cr (Armor Div 1/2) Blessed
Mrugnak: Trovaardig yxa (Axe/Pick) * Pick [4d6+2 +1] => [2,1,6,3,2,1] = (15) imp Blessed
Ogre: "That not hurt-um."
Ogre: That was 7.
Mrugnak: He's a dirty lier.
Ogre: Ogre 8 grunts. [3d6.skill(13,3)] => [4,6,5] = 15 vs (16) or less Success! by 1 
Ogre: "Mmmm. Big spike!"
Mrugnak: He's just dirty.
Ogre: "Me no like-um!"
Mrugnak: "Aion iskulyoonti paan littea! Saastainen hirviooitaa!"
 5) YOUR TURN NOW:: [24] Richard 
(on deck: [24] Ogres) 
Richard: what are the total range/size penalties for the arrow slits? just to get in there, not at the archer
GM: about 44 hexes to the east tower, but they're all covered in smoke.
GM: Actually, some are open I suppose.
Richard: how about the west, since it is closer
GM: 'Scuse, 33 to the west.
GM: GM is retarded.
Richard: any minus for the opening size?
GM: An arrow slit? Yeah, I think so. -7.
Richard: wow, just for the opening?
GM: It's like 3-5" wide.
Richard: ok
Richard: I can step while kneeling, right?
GM: Yes.
Richard: Fast-Draw Arrow [3d6.skill(16,0)] => [4,4,4] = 12 vs (16) or less Success! by 4 then ready the bow [3d6.skill(18,-3)] => [4,6,3] = 13 vs (15) or less Success! by 2 
GM: what are you doing?
Richard: shoot sentry two is he is not behind over
Richard: cover
Richard: if so, load
GM: Sure.
GM: Range is 68. -4 for the wall.
GM: Err, cover penalty of -4 for the wall.
Richard: 68?
Richard: 36+?
Ayake: Vertical doubled + distance.
GM: Yes, he's 32 yds above you.
GM: and 36 yards away.
Richard: [3d6.skill(18,+4-9-4)] => [3,4,1] = 8 vs (9) or less Success! by 1 
Goblin: Dodge! [3d6.skill(8)] => [1,5,5] = 11 vs (8) or less Failure! by 3 
Goblin: "I die-um!"
Richard: [1d6+3] => [3,3] = (6)
GM: Damage?
Richard: done
Richard: yah
GM: Thanks! He drops.
 6) YOUR TURN NOW:: [24] Ogres 
(on deck: [20] Goblin Sentries) 
Ogre: Grunt 3 turns and steps, swinging at Ayake [3d6.skill(17,-4)] => [2,6,5] = 13 vs (13) or less Success! by 0 DA-4/-2
Ogre: Grunt 7 hits Mrugnak and steps back [3d6.skill(17,-4)] => [5,4,6] = 15 vs (13) or less Failure! by 2 DA-4/-2
Ayake: Slip in and Judo Parry. [3d6.skill(14,+1+1-2)] => [3,3,3] = 9 vs (14) or less Success! by 5 
Narrator: The ogres clubs swing in brutal arcs, blurring with speed.
 7) YOUR TURN NOW:: [20] Goblin Sentries 
(on deck: [20] Goblin Artillerists.) 
Mrugnak: "HA! Stupid hirvioita! Mrugnak bigger damn man dan you dis time!"
Goblin: A bunch of goblins step out onto the west wall.
Ayake: That's below the tower's height, right?
GM: Right, but only 3 yds.
Goblin: The east side guys moves to their slits/merlons and aim at Berkun.
 8) YOUR TURN NOW:: [20] Goblin Artillerists. 
(on deck: [28] Berkun) 
Goblin: The surviving east tower artillerists throw at Mrugnak! [3d6.skill(14,1+2+2+3-2)] => [6,4,4] = 14 vs (20) or less Success! by 6 
Goblin: 3 picks hit!
Mrugnak: Picks? Thrown weapons, perhaps?
GM: Yes, that was the "throw" part.
Mrugnak: That are bigger than knifes?
Mrugnak: Mrugnak parries them!
Mrugnak: -1 for thrown weapons bigger than "small"!
Mrugnak: Huvudet-krossat-i (Morningstar) parry [3d6.skill(14,-1+1 +1)] => [3,2,2] = 7 vs (15) or less Success! by 8 Blessed
GM: Well, it was an RoF attack, so yeah, you blur and the picks go flying.
 1) YOUR TURN NOW:: [28] Berkun 
(on deck: [28] Ayake) 
Berkun: AoD(dodge)
GM: Heh.
 2) YOUR TURN NOW:: [28] Ayake 
(on deck: [26] Connell) 
Ayake: Rapid Strike! Judo Throw to Power + Forceful Blow Push.
Ayake: Judo Throw: [3d6.skill(16,+1+1-3)] => [4,4,2] = 10 vs (15) or less Success! by 5 
Ayake: Defend!
Ogre: Parry [3d6.skill(12)] => [4,4,5] = 13 vs (12) or less Failure! by 1 
Ogre: "Urr?"
Ayake: He ends up prone in the two hexes north of me.
Ayake: Power Blow: [3d6.skill(13,+1)] => [4,2,6] = 12 vs (14) or less Success! by 2 1FP
Ayake: Forceful Blow: [3d6.skill(17,+1-5)] => [4,5,3] = 12 vs (13) or less Success! by 1 
Ayake: Push: [3d6.skill(18,+1+1-3)] => [4,5,2] = 11 vs (17) or less Success! by 6 
Ayake: Defend at -2 for rear, -3 for prone. >.>
Ogre: Dodge [3d6.skill(10,-2-3)] => [6,4,1] = 11 vs (5) or less Failure! by 6 
Ayake: Damage: [(4d6+8)*4] => 96 knockback.
Ogre: [96/28] => 3
Ogre: Catch himself on the edge? [3d6.skill(12,-3)] => [6,3,4] = 13 vs (9) or less Failure! by 4 
Ayake: "I judge you have about a second to learn to fly, my malodorous friend!"
Narrator: Ayake smoothly throws the ogre over his shoulder, then gives him an open hand push that sends him flying to the edge of the wall. The ogre balances precariously, desperately grabbing for anything to hold onto.
GM: He hasn't fallen off - but he's clearly unbalanced. He'll recover given a chance.
 3) YOUR TURN NOW:: [26] Connell 
(on deck: [24] Mrugnak) 
** Connell drops out of the sky, and briefly becomes a faun again before another form takes hold... (( Stone Bear, yelling and waving, half casting time. [3d6.skill(16,+3-5)] => [4,5,3] = 12 vs (14) or less Success! by 2 **
** Connell lands behind the goblins as a stone idol of a bear, roaring. **
Goblin: "Dafoe!"
 4) YOUR TURN NOW:: [24] Mrugnak 
(on deck: [24] Richard) 
Mrugnak: Mrugnak advances on the Ogre, and turns into a living blender of death. Dual Weapon Attack on one target, comes with an additional -1 to defend against both attacks, PLUS -4/-2 DA on both, plus usual flail hilarity.
GM: Wheee!
Mrugnak: Huvudet-krossat-i (Morningstar) [3d6.skill(23,-4-4+1)] => [1,6,1] = 8 vs (16) or less Success! by 8 Blessed Conditional: -1 for Size
Mrugnak: Trovaardig yxa (Axe/Pick) * Adpt. Flail [3d6.skill(23,-4-4+1)] => [2,5,4] = 11 vs (16) or less Success! by 5 Blessed Conditional: -1 for Size
Ogre: Dodge! [3d6.skill(10,-3)] => [6,2,4] = 12 vs (7) or less Failure! by 5 parry! [3d6.skill(12,-3)] => [5,6,1] = 12 vs (9) or less Failure! by 3 
Mrugnak: "Saastainen hirvioita!"
Mrugnak: Huvudet-krossat-i (Morningstar) [4d6+3 +1] => [5,6,1,3,3,1] = (19) cr (Armor Div 1/2) Blessed
Mrugnak: Trovaardig yxa (Axe/Pick) * Pick [4d6+2 +1] => [3,5,4,3,2,1] = (18) imp Blessed
Ogre: "Now, that hurt-um. Ow. I die-um." The ogre takes 26 and 17 damage.
Mrugnak: Follow through!
Mrugnak: Intimidation (13) [3d6.skill(13,0+1)] => [1,1,2] = 4 vs (14) or less Critical Success! [B556] Blessed Includes: +2 from 'Appearance'
Goblin: "We can-um not hold-um! Flee-um! Flee-um! All is-um lost!"
 5) YOUR TURN NOW:: [24] Richard 
(on deck: [24] Ogres) 
Richard: do I notice/see the four new archers?
GM: Sure! Door opens, troops pour out.
Richard: step...
Richard: Fast-Draw Arrow [3d6.skill(16,0)] => [1,3,4] = 8 vs (16) or less Success! by 8 then ready the bow [3d6.skill(18,-3)] => [5,2,5] = 12 vs (15) or less Success! by 3 
Richard: cast explode with SA...
GM: Okay...?
Richard: [3d6.skill(20, -2-3+2-2)] => [4,5,5] = 14 vs (15) or less Success! by 1 loud, 2 FP total
Richard: fire next turn
Richard: done
GM: okay.
 6) YOUR TURN NOW:: [24] Ogres 
(on deck: [20] Goblin Sentries) 
Ogre: Grunt 3 scrambles to his knees [3d6.skill(12,-2)] => [3,4,3] = 10 vs (10) or less Success! by 0 
Ogre: Other ogres flee.
 7) YOUR TURN NOW:: [20] Goblin Sentries 
(on deck: [20] Goblin Artillerists.) 
Goblin: 10 goblins shoot Berkun [3d6.skill(15,2+2-8+3)] => [1,6,6] = 13 vs (14) or less Success! by 1 
Goblin: He's hit by 1 arrow.
Berkun: acrobatic dodge[3d6.skill(15,1)] => [6,1,6] = 13 vs (16) or less Success! by 3 
Berkun: dodge[3d6.skill(11,2+1+2)] => [6,1,4] = 11 vs (16) or less Success! by 5 
Berkun: and just dashes past
Narrator: Berkun jumps over the cloud of arrows coming his way.
Goblin: 4 goblins aim at Richard. 4 more come out on the wall.
 8) YOUR TURN NOW:: [20] Goblin Artillerists. 
(on deck: [28] Berkun) 
Richard: aim? I'm behind a wall, kneeling
GM: So? You have cover. They can still take shots at you. Or prepare opportunity fire.
Mrugnak: They're just not likely to hit until you poke your nose out.
Richard: my intent with the wall was total cover, opportunity fire is fine OC
Goblin: Artillerists flee.
Mrugnak: Rawr.
Berkun: (how high are the walls, remind please?)
** Mrugnak shakes his morningstar at their fleeing backs. "Aion iskulyonti oman paansa!" **