The Great Horned Rat

==Summary ==
The Great Horned Rat is the supreme god of the Skaven, and he brooks no other gods before him. Though not affiliated with the Lords of Chaos, the Horned Rat is almost certainly a distant relative of those foul, nebulous beings. He represents all things the Skaven are, or wish to be. Undying and eternally scheming, this cunning deity patiently awaits the day of the Great Ascendancy, when his children will swarm across the face of the world, devouring it from within. Entropy is his mantra; decay is his stock in trade. All things must rot, figuratively or literally.
==Powers and Stats==
Tier: possibly higher. with Environmental Destruction | from up to | 
Key: Avatar | Avatar within the Warp | Abstract Self
Name: The Great Horned Rat
Origin: Warhammer Fantasy
Gender: Inapplicable, refereed to as male
Age: Inapplicable, exists beyond time and space
Classification: Chaos God of Entropy & Rot, Supreme God of the Skaven
Powers and Abilities:
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*Aethyr Manipulation (should possess resistance to all Lores especially true Dhar)
*possibly Regeneration Negation (High-Godly; should resist this level of erasure due to it's physiology. Is formed out of the Void beyond creation that erases all concepts, memories, space-time, Laws and Data. Unable to be destroyed by the other Chaos Gods, despite Chaos erasing all concepts, abstractions and all things in creation)
*Energy Manipulation, Magic, Reality Warping, Physics Manipulation, Extrasensory Perception, Power Nullification, Animal Manipulation, Aura, Blood Manipulation, Fear Manipulation, Fire Manipulation, Fragrance Manipulation, Healing, Illusion Creation, Life Manipulation, Death Manipulation, Light Manipulation, Sound Manipulation, Memory Manipulation, Mind Manipulation, Information Analysis, Information Manipulation, Dream Manipulation, Pain Manipulation, Perception Manipulation, Precognition, Probability Manipulation, Gravity Manipulation, Technology Manipulation, Teleportation, Telekinesis, Electricity Manipulation, Status Effect Inducement, Explosion Manipulation, Elemental Manipulation, Absorption, Biological Manipulation, Disease Manipulation, Plant Manipulation, Clairvoyance, Alternate Future Display, Fate Manipulation, Telepathy, Non-Physical Interaction, Durability Negation, Magnetism Manipulation, Temperature Manipulation, Soul Manipulation, Existence Erasure, Regeneration Negation, Immortality Negation, Causality Manipulation, Spatial Manipulation, Vibration Manipulation, Law Manipulation, Empathic Manipulation, BFR, Curse Manipulation, Time Manipulation, Resistance Negation, Statistics Reduction, Darkness Manipulation, Ice Manipulation, Earth Manipulation, Weather Manipulation, Acid Manipulation, Corruption, Possession, Madness Manipulation, Transmutation, Petrification, Paralysis Inducement, Sealing, Matter Manipulation, Void Manipulation, Conceptual Manipulation, Higher-Dimensional Manipulation (Due to being an immensely powerful psychic entity, should be resistant to the abilities of every psyker in existence as psykers can resist the abilities of other psykersDark Heresy 2nd Edition Core Rulebook; pg 195. Should have resistances far above those of even their Greatest Daemons which are resistant to the effects of the warp)
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Attack Potency: Moon level possibly higher (When restricted by the Great Vortex in Fantasy, the avatars of the Chaos Gods could manifest on a similar level to their Exalted Greater Daemons. Nurgle formed a 'yawning mouth that could eat the world' and Khorne was able to assist his army in battle by attacking with his sword all the way from the WarpThe End Times: Glotkin). Outerverse level with Environmental Destruction (Chaos Corruption slowly erodes a related universes 'Skein' or 'Weave'. The Skein was formed by the abstract forms of Chaos Gods to hold the rules of the Great Game they abide by, and the source of the concepts which their avatars embody. Without the skein limiting their power, a Chaos God may simply manifest their entire personal realm into the Materium) | Varies from Low Outerverse level up to Outerverse level (The Realm of Chaos has no true Geography and is fundamentally structureless which also contains 3 layersThe Path of Heaven, with each layer transcending the infinity of the previousDark Imperium. Aethyric entities can ascend or descend the layers of The Warp at will) | Outerverse level (The Chaos Gods are just a projection/manifestation of their true and greater abstract form. Existing a universal energy or as the 'purest manifestation of Chaos'Hammer of Demons. Likely formed in the void beyond both the warp and reality, which boils down into a universal abstract that is at once both everything and nothingThe Twice Dead King: Reign)
Speed: Massively Hypersonic (Comparable to Greater Daemons) | Immeasurable Within the layers of the Warp. The Realm of Chaos itself is completely unbound from linear time. All moments being accessible at once. Omnipresent within their own realm | Omnipresent exists wherever the idea's he represents does within reality and the warp
Lifting Strength: Class T (Comparable to Archaon) | Immeasurable | Immeasurable
Striking Strength: Moon level, possibly Higher | Varies from Low Outerverse level up to Outerverse level | Outerverse level 
Durability: Moon level, possibly higher (When restricted by by the Great Vortex in Fantasy, the avatars of the Chaos Gods could manifest on a similar level to their Exalted Greater Daemons) | Varies from Low Outerverse level up to Outerverse level (Constantly wars with the other Ruinous Powers in the Warp. Immortality, regeneration, and connection to it's fully abstract self make him difficult to harm in any meaningful capacity) | Outerverse level (Exists as a vortex of energy representing their related concept.The true Abstract form of the Chaos Gods can exist in the Aethyric Void where they where formed, while still bound to it's brothers. Where the concept of 'Chaos Undivided' existing as 'loose unaligned magic' corrupts the Astromatrix in the Aethyric Void. Said Void being transcendent over the Warp and reality as a universal abstract containing all concepts which is simultaneously nothing and everything)
Stamina: Infinite, Daemons in general don't tire. Able to form infinite amounts of Daemons created by separating his own essence to form another being.
Range: Outeversal (Even their lesser avatars still attack from the Warp, rending portals into reality through which they can attack) | Outerverse level | Outeversal 
Standard Equipment: Unknown
Intelligence: Nigh-Omniscient the Great Horned Rat is an extremely patient player of the Great Game. Through it's creation of the Skaven Race, just by virtue of their sheer number and ferverent worship is causing it's power to increase extremely quickly. Capable of teaching it's subjects how to create extremely powerful technology and magic. Even it's Daemons can summon forth Scrying-orbs that show them all possible futures. The Great Horned Rat however reflects the worst of the Skaven as well, mostly their stratergy of 'Run away, live to fight another day'.
Weaknesses: Unable to manifest his full power outside the Realm of Chaos. Fundamentally a coward, will always run away from a fight it looks like he can't win.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Demons
Category:Eldritch Horrors
Category:Evil Characters
Category:Game Characters
Category:Gods
Category:Higher-Dimensional Beings
Category:Immortals
Category:Reality Warpers
Category:Role-playing Characters
Category:Male Characters
Category:Warhammer Fantasy
Category:Intangibility Users
Category:Telepaths
Category:Telekinesis Users
Category:Possession Users
Category:Soul Users
Category:Time Users
Category:Mind Users
Category:Chaos (Warhammer)
Category:Nondual Characters