Sonic Matrix (Ver. 1.0.2 Update)

"Sonic Matrix" is a follow up to "Sonic Forces". Released for the Nintendo Switch, PS4, Xbox One, Nintendo 3DS, and PC. The game takes place after Sonic Forces when Classic Sonic gets back to his dimension. The game was being developed by Sonic Team for Sonic's 30th Anniversary, and It was first shown at E3 2019. It's style is similar to the Classic Sonic Games like the original trilogy.
Oh, hello lucky fans! Welcome! Welcome all to the 1.0.2 Update! There's new cutscenes, some DLC's available, and more! So grab a chilidog and let's go!
== Story Mode ==
There are two stories to go through. Sonic and Tails' story, in which if you play as either Sonic or Tails alone or together, they'll have the same route. Or Knuckles' story, in which he has different routes.
In Sonic and Tails' story, after Classic Sonic gets back to his dimension, he notices that there's places around him that he doesn't recognize. Just then, Tails comes and tells Sonic that something's terrible has happened, as Robotnik has found something called Matrix Runes. Matrix Runes have the power to turn the user into a Chaotic version of themselves. He plans to use this power to power his new vessel. Sonic decides to stop Robotnik, and stop him from making his new experiment.
In Knuckles' story, Knuckles would come through some trees and bushes on Angel Island, and finds that the Master Emerald is gone. Thinking it's Sonic, he goes after them, thinking he has the Master Emerald.
== New Game+ ==
You can unlock this mode by completing Story Mode. In this mode, Amy, Ray, and Mighty go on their own adventure with different zones.
Amy and Ray's story continues after Sonic's. As always, Amy wants to find Sonic and say hi. So she goes and tries to find him. While on her way, she see's Ray and asks him if he wants to accompany her. So, Amy and Ray go and find the treasure.
Mighty's story takes place after Knuckles' story. After these events, Mighty goes to find a rare fruit that only grows once a year. 
== Episode Metal Returns (DLC) ==
You can download this from the online shop and play as Metal!
After the events of Mania, Metal Sonic goes to finish Sonic once and for all.
He backtracks through several zones from the classic games, but harder.
== Time Attack ==
This is where you can race times and see who can get the best score. Up to 4 players can face off in this Time Attack Mode. 
== Battle Mode ==
Similar to Sonic Adventure 2's battle mode, you duke it out in 4 places, with 6 characters!
* Green Woods Zone
* Starlight Dazzle Zone
* Icicle Night Zone
* Lava Hill Zone
* Metropolis Future Zone
* Final Fever Zone
== Online Competition ==
In this mode, you'll be able to go online and compete in this mode. Inn either Time Attack and Battle Mode, battle it out in either racing, or battling!
== Options ==
The following options are available:
* Super Theme (Invincibility, Fast Zone Music, Special Theme)
* Data Management (Delete All, Story Mode, Online Wins, New Game+)
* Language Options
* Volume Settings
* Menu Music Options (Sonic 3, 2013 Remakes, Default)
* D.A. Analysis
== Cheat Codes ==
=== Debug Mode ===
* In the options menus, go to D.A. and press, 01, 09, 09, 01, 00, 06 ,02 ,03. Then a ring chime will be heard. Press Start, and the title screen will come up. Here, press L, L, L, R, R, R, U, U, U on the directional pad. Then press and hold start. You should now be in the level select. Now, in the Sound Test, enter 02. 00, 02, 00. Then, you'll hear a ring chime again. Then press and hold start on any stage.
=== Sonic 1 Mode ===
* Go back to the D.A, and enter 01, 09, 09, 01. A set of numbers will pop up in the upper-right of the screen, reading Z1-1-00, for the Zone, Act and Character. Scroll up and press Y, X, or Triangle. (Depending on the console.) This will change the numbers. There are 16 Zones in the game altogether. If you move the numbers enough, you'll get to Z17-1-01. If you scroll until you get to Z0-6-23. Press Select and now you'll be in Sonic 1 mode. Where there are no invincibility frames, you can't do any special moves, no elemental shields are present, and there's 6 instead of 7 Chaos Emeralds, so no Super Sonic. This is an homage to Sonic 1.
=== Force New Game+ ===
* Go to the level select and press, 02, 00, 02, 00, 01, 09, 09, 01. This will change the zones to the New Game+ ones. This means you could go into zones you aren't supposed to. Fair warning. There's no indication of which zone is which, so it is highly suggested to know which zones replace others. (Ex: Green Woods Zone would become Icicle Night Zone.) (With the new DLC, you can also access Episode Metal Zones by press numbers 01, 02, 03, and 04.)
== Extras ==
* Blue Sphere (Sonic 3, Mania, Matrix)
* Special Maze (Sonic 1, Matrix)
* Half Pipe Rings (Sonic 2, Sonic 4 Eps. II, Matrix
* Mean Bean Machine (1P, 2P)
* Credits (Story Mode, New Game+, and Episode Metal Returns)
== Playable Characters (Story Mode) ==
Name 	Description	Attacks	How to Unlock
Sonic the Hedgehog 	The fastest hedgehog in the world! He's the blue blur
and always beats the doctor at his own game.	Spin Dash,
Peel Out.	Unlocked from
the start.
Miles "Tails" Prower	He's a two-tailed, flying fox of action! He's Sonic's
best friend, and always lends a helping hand.	Spin Dash,
Flying.	Unlocked from
the start
K-T-E (Knuckles) 	He's Sonic's frenemy of sorts. He's a loyal friend...
But he's sometimes a knucklehead.	Spin Dash
Gliding.	Unlocked after
Sonic's Story.
== Playable Characters (New Game+) ==
Name 	Description	Attack	How to Unlock
Amy Rose 	She loves Sonic, but no matter how many times he 
goes, love always leads her back! Or something...	Hammer
Attack,
Spin
Dash.	Unlocked by 
completing
Story Mode.
Ray the Flying Squirrel	He's the kind hearted squirrel who's been with Amy
and he's actually pretty similar to Tails, not gonna lie.	Glide,
Spin Dash.	Unlocked by 
completing
Story Mode.
Mighty the Armadillo 	He's pretty strong for a armadillo, but why would you 
ask that question? You didn't? Oh.	Drop,
Spin Dash.	Unlocked by 
completing
Story Mode.
== Playable Characters (Episode Metal Returns) ==
Name 	Stats 	Attacks 	How to Unlock
Metal Sonic	Normal 	Spin Dash 	DLC Character
Super Metal	Super 	Peel-Out 	Collect all of the Chaos Emeralds
Galactic 	Galatic	Turbo Boost	Collect all of the Matrix Runes
== Items ==
Item Name 	Functions 	Description 	Story
Ring 	Gives an extra hit.	This collectable has been here since Sonic 1, and gives
the player another hit. Get 100 and get an extra life!	All Stories
1-Up Monitor	Gives Extra Life. 	Don't wanna get 100 rings? No problem! Just go and
get one of these! Problem solved!	All Stories
Skill Up 	Gives a limited
skill.	This item gives Metal Sonic an extra skill for a limited 
time!	Ep. Metal
Invinciblity
Monitor	Let's you be
invincible	This lets you be impervious to anything! But only for
a few seconds!	All Stories
Speed 
Sneakers	Let's you run 
faster.	Wow. They really mean faster, huh?	All Stories
Hyper Ring 	Gives you another
chance to keep
rings.	This is a ring that everyone wants! It'll keep your rings
in a orderly pile if you lose them! Turely amazing.	Story and
New Game+
Ring Monitor	Gives you 10 more
rings.	A one ring monitor? Nah, we'll put 10 rings in it! It's
genius!	All Stories
Robotnik 
Monitior	This damages you
when hit.	A monitor that hurts you?! Well, unless you're in Metal
Sonic's Story, there it gives you a 1-Up. Lucky...	All Stories
Elemental
Shields	Give you an Fire,
Lightning, or 
Bubble Shield.	Fire, Lightning, and Bubble Shields! That's cool and all,
but where's a monitor where you dig underground?	All Stories
=== New Monitors ===
Name 	Functions 	Description 	Story
Burrow Monitor	Let's you go underground.	Y'know, as a description, I stand corrected.	All Stories
Jump Shoes 	Let's you jump higher. 	Too bas it's only in Episode Metal. You could
of used it to advantage.	Ep. Metal
Pause Box 	Stops everything for 12
seconds	Open this, and everything stops! Except you
of course.	All Stories
== NPCs ==
* Flicky
* Sign Posts
* Fang, Bean, and Bark (1-Up granted if found)
* Guide Guy
* Super Computer (Chemical Laboratory Only) 
* Skully (Treasure Island Only)
* Metal Sonic (Starlight Dazzle Only)
== Antagonists ==
* Robotnik
* Metal Sonic
== Badniks ==
* Motobug
A basic first enemy if I ever seen one.
* Buzzbomber
Those beams they shoot out can be annoying...
* Crabmeat
Another basic enemy. Woohoo.
* Starthrower
Finally, a new enemy. This guy throws stars at you!
* Ghoston
These guys will attach on you and slowly drain your rings.
* Snowbot
This robot will throw snowballs at you.
== Zones (Story Mode) ==
There are 8 Zones in both story and New Game+
* Green Woods Zone 
A lush, wooded area. Well until it's burned down...
* Chemical Laboratory Zone
An lab that is located somewhere in Chemical Plant.
* Snow-Go Zone
A snowy area that's remanence of Spring Yard Zone.
* Robot Fortress Zone
A fortress that tests robots. Careful, if you trip an alarm, you better run!
* Treasure Island Zone
A Island where- hey! That's a lot of rings!
* Olympic Palace Zone (Knuckles Only)
An optional zone for Knuckles in Treasure Island Act 2.
* Starlight Dazzle Zone (Sonic & Tails Only)
An space station somewhere in space only accessible by Sonic or Tails. 
* Egg Gauntlet Zone
Scrapped from the mobile port of Sonic 2, this is a boss rush zone
* Final Fever Zone
After beating the final boss, you have to escape this station in the sky!
== Zones (New Game+) ==
* Icicle Night Zone
An area somewhere between Ice-Cap, and Winter Hill.
* Lava Hill Zone
Remember that Volcano in Floating Island from Sonic & Knuckles?
* Ocean Cruise Zone
Cool! Another ocean related zone!
* Star Mountain Zone
On our way to space once again!
* Underground Paradise Zone
Okay... uh, due to unfortunate events, and quicksand, we're rerouting.
* Universal Gravitation Zone (Mighty Only)
A Gravity based zone only Mighty can go to.
* Asteroid Belt Zone (Amy and Ray Only)
An spaced out location in an Asteroid Belt
* Metropolis Future Zone
The inevitable future of Metropolis, destroyed and on fire.
* Final Fever Zone
While Sonic and friends are escaping, grab the Master Emerald, and get outta there!
== Zones (Episode Metal Returns) ==
* Windy Valley Zone
A valley underneath Green Woods and it's pretty windy!
* Chestnut Clouds Zone
A city that's way in the clouds, It's pretty peaceful, actually.
* Emerald Garden Zone
An emerald dust garden filled zone.
* Final Fever Zone
This is it! Sonic's right there, get him!
== Gallery ==
=== Green Woods Zone ===
This Zone is inspired by Green Hill and has Jungle type of trees and backgrounds. In this photo, we see Sonic in this zone, and a few rings. There's also tropical flowers, a caution sign, and a checkpoint.
=== Starlight Dazzle Zone ===
The terrain is based on Metropolis Zone from Sonic 2. We see Tails in this picture as well. It's a space station that uses galactic spikes, and some rings, as well as some Metal Pipes under the terrain.
=== Lava Hill Zone ===
Based on Sonic 1 and 2's Green Hill and Emerald Hill respectively, Lava Hill is a lava filled where there's lava around the course. Knuckles is the star in this photo, and he's looking a bit upset and impatient...
=== Icicle Night Zone ===
One of the only screenshots of a zone from New Game+. First seen in the Nintendo EShop preview, this zone looks to be inspired by Ice-Cap, and Snow-Go Zone. Amy's in this picture, with another Yellow Checkpoint.
=== Chestnut Clouds Zone ===
Based on Sonic 1's Green Hill, this area in the skies is a zone that Metal Sonic can access. Speaking of Metal, he looks... slightly annoyed... Eh. Oh, well. Metal Sonic's close to getting Sonic anyway.
There's some interesting backgrounds if I do say so myself. These pictures of the game's zones were taken in early progress.
== Unused Content & Beta Elements ==
This section is for scrapped concepts, elements, and content from the game.
=== Green Hill Zone in Sonic Matrix ===
* In the games files, there's a Zone called "Green_HillTest01" in the files of the game. Although it crashes the game when loading it, implied by it's name, it was most likely used for testing reasons.
=== S3 Sonic ===
* There's a timestamp in the game that references the line "S3_Sonic" It's Sonic from S3, but his sprites are entirely gone, making him invisible. The only sprites he has are his idle animations.
=== Unused Items ===
* In the game's data, there's a item called "Changer". To this day nobody knows what this could've been, but it may just have been a simple character changer.
* There's leftover data saying "FUTURE_sign" this with several files saying "Final_Zone" within them suggest that there was an entire scrapped zone from the game.
=== Unused SFX and Music ===
* The boss music from Sonic 2 is present in the game's files. You can still listen to it, but it cuts after 18 seconds. It was most likely used for testing.
* Metallic Madness' Good Future is found in the files, also.
* There's an unused version of the Snow-Go Zone Act 1 Theme, with different instruments.
* A track called "Superstardom!" Can be found in the files. Some believe it's an beta theme.
* Several sound effects from Sonic 1 & 2 can be heard and listened to.
=== Unused Text Strings ===
* On the "Knuckles can turn into Chaotic Knuckles!" screen is a text string that says "Go to Olympic Palace Zone!". This is normally unseen because it's the same color as the screen. This most likely meant a one point, the Olympic Palace Zone might have had a bigger purpose in the game.
* There's three text strings that say "FUTURE", "PAST", and "PRESENT" These may be from the 2011 remake of Sonic CD.
* There's a text string in the files that says "Great Metropolis, What's that?!". This was most likely used in some cutscene.
* In the PC release, there's a text string that simply reads "PS5_ControlReplace". There's speculation that Sonic Matrix might be released for PS5.
=== Unused Zones, Acts, and Zone Cards ===
* There was originally a extra act for Metropolis Future Zone, and it's listed in the files as "Act_03". When loading it, it takes you over a death pit in Act 2. Some speculate that there was a secret entrance there at one point.
* There's an unused title card that says "Battle Mode". Even weird is that it plays the Battle Mode Music in the background too.
* There's a beta act of Green Woods Zone that was seen at E3 2019 where the game was shown. It can only be found in the PC Port of the game.
* There are several file names for "Stardust", "Marble", "Emerald", and "EggRev". This is probably from porting things from Sonic Mania.
* Weirdly enough, there's text that refer to Super Sonic, Super Tails, and other super forms. Once again, probably from porting stuff from Sonic Mania.
=== Unused Sprites ===
* There's actually unused sprites for Amy swinging her hammer like a baseball bat.
* There's sprites of Sonic looking down, back, and being confused.
* There's an unused version of Tails' tails going up and down, seen in the E3 2019 Demo.
* There's sprites for Knuckles pushing Sonic out if the way.
* Knuckles making an uppercut looking move.
* An unused sprite for a stopped timer, which is only seen in early screenshots.
* Then, finally. Tails flying and throwing Sonic, similar to a thing he's does in the Sonic Mania intro.
== Reception ==
When the game was released, it was given a 8.5/10 by Gamespot, saying that it was great, just needed an update for all the glitches, and a probable PS5 Port of the game. Some even recommended a DLC for the game. They also agreed with Gamespot as some of the glitches are really game breaking, and can even help you beat the game.
== E3 2019 Differences ==
=== Beta Changes and Differences ===
Between E3 and the Final Game, there are several changes that could be seen in the first E3 footage.
* During the opening animation and the one from the final game, some were quick to point out that the section where Sonic jumps off a bumper and into the giant ring, was removed from the final animation.
* Also, Sonic's S3 sprite that we went over in the beta elements is found here in a playable form. Some think that S3's Sonic was originally gonna be used instead of S2 Sonic seen in the final game.
* In several screenshots of the game's Switch version, there's a "Show Hints" button that could be activated with the Y button. When asked about it, it was simply a debugging feature to give your character a shield, some rings, and Debug Mode.
* During this point in development, the game was still called "Sonic the Hedgehog 2019".
* Also, Tails' tail animation was different in the Beta than the final.
=== The April Prototype Changes and Differences ===
Moving on, during April 2020, a prototype of Sonic Matrix was dumped.
* In this prototype, the game was now named "Sonic the Hedgehog Stardom". In fact, there's a file path in the final game that still references this early name.
* Thankfully, unlike the final version of the game, in this prototype the fabled "Green_HillTest01", is compatibly with this prototype. Even though the collision for the zone is messed up, we can see that it was just Green Hill Zone, and was probably used for testing.
* In this prototype, we can see an earlier version of Final Fever Zone where the dialogue hasn't been implemented, the escape in Act 2 isn't correctly finished, so that means it can't be finished. 
* Tails' name in this prototype is actually Miles in text dialogue, his life counter, and his ending name. Weirdly enough though, his nickname can be loaded into the game by hacking.
=== Alpha Changes and Differences ===
This is the latest prototype known in the game.
* In this Alpha, a playable Casino Night Zone can be found and played in the game's files. It's fully playable, but Act 2 crashes when loading it. This supports the theory that this game was gonna have returning zones.
* An unused version of a Green Hill like tune can be found in the files. This was probably used for the zone that could be accessed in the April Prototype. 
* In a related matter, there's an unused version of the Green Woods theme in a sort of matter of Green Hill.
== DLC and Update Changes ==
=== Update 1.0.2 Changes ===
* This update has made the Locked Screen Softlock in Green Woods Act 1. Bosses won't activate until the first player enters the arena. 
== Glitches ==
This is a list of glitches from Sonic Matrix.
=== Freezes ===
==== Locked Screen Softlock ====
* To activate this glitch, the player must go to Green Woods Zone, Act 1 as Sonic with Knuckles as your partner. After this the player must reach the mini-boss at the end of the act, and take control of Knuckles with another controller. It is suggested to have a friend help you out. Now, the second player must spin dash into the boss battle, while the first player goes back to the left. If done at the right time, the screen will lock up with half of it in the battle, and half of it not. You can still beat the boss, but as the screen is still locked and the goal post is on the other side, you'll have to exit out the game completely. This is no longer possible as of the 1.0.2 update.
==== Tails Glitch ====
* Returning from the mobile ports of Sonic 1 and 2, to do this, start a save file in Story Mode with Sonic and Tails. Now, die with Sonic two times by going into spikes. Now, have the last life lost by falling into a bottomless pit. Now, start a new file but this time with Sonic alone. Now Tails where follow you where he's not supposed to. Warning: If you complete a level with this glitch, Tails will be with you permanently.
==== I Crashed in Final Fever Zone ====
* This glitch has happened to a lot of players who were curious a lot. This is an easy crash to do. Go to the level select, and then change your character to Tails, Mighty, or Ray. Then go to Final Fever Act 2. As soon as the level loads, it'll crash. It's obvious that these three characters were never meant to enter this zone.
=== Sonic in Chestnut Clouds ===
* To start, go to story mode and start a save file with Sonic alone. Now die three times on purpose to get a Game Over. Now when you return, go to Episode Metal (If you downloaded it) and start a save file in Chestnut Clouds. Now Sonic will be playable in the zone. This most likely happens due to Sonic and Metal Sonic sharing the same character data in the game's data.
=== Night Mode ===
* In the starting cutscene of Story Mode, the scene is completely dark until the sun comes up revealing Sonic and Tails. There's actually a glitch that makes the whole game look like this. If you hold the Y, X, or Square button on your controller while this scene is onscreen, when you load into Green Woods, the scene will be black and the background will be in a dark shade of blue. Nobody knows if this is an easter egg, or a glitch.
== Cutscene Dialogue ==
== Trivia ==
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