Editor Hotkeys

==Mouse==
*Holding Right Mouse Button – Camera mode
:: + Move – Pitch/orbit
:: + Left Mouse Button + Move – Move
*Mouse Wheel – Zoom
*Shift + Mouse Wheel – Scale brush or prop
==Keyboard==
===Camera and Control===
*WASD – Move camera
*Arrow Keys – Pitch/orbit camera
*q/e – Move camera vertically
*r/f – Zoom camera
*Home – Center to player
*c – Cycle camera presets (top down, front, side, free)
===Menu and Tool Functions===
*Esc – Back/cancel
*Ctrl + s – Save
*F1 – Help
*F2 – Biome mode (successive presses cycle through tools)
*F3 – Paint mode
*F4 – Sculpt mode (successive presses cycle through tools)
*F5 – Prop mode (successive presses cycle through tools)
*Return/Enter – Tool menu
*' and Shift + ' – Cycle between tool modes
===Editing===
*Shift + Mouse Wheel – Resize brush/prop
*Spacebar – Biome, material or prop gallery
*Holding Alt – Invert tool or snap current prop to another prop
*Ctrl + c – Copy current prop (only works for some props)
*Ctrl + m – Swap current prop mesh
*Delete – Delete current prop
*Shift + b – Brain on selected prop
*Shift + p – Prop edit menu on selected prop
*Shift + d – Character studio on selected prop
*Holding ctrl – Grid snap
*g – Toggle grid snap
*Ctrl + g – Toggle workplane
*Ctrl + z – Undo
*Ctrl + y – Redo
===Brain and Gallery===
====Brain====
*Esc – Back/cancel
*Ctrl + c – Copy tile/line
*Ctrl + v – Paster tile/line
*Arrow Keys – Select tile
*Return/Enter – Swap/select tile
====Gallery====
*Home/End – First/last page
*Page Up/Down – Previous/next page
==Xbox Controller==
*Left thumbstick moves the cursor horizontally.
*Using X brings your cursor down in the world, while using Y brings your cursor up in the world.
*Right thumbstick pans the camera.
*Pressing in on the Right thumbstick will cycle through different zooming distances.
*Right Bumper + Up/Down on the Left Joystick zooms the camera in/out.
*Right Bumper + A centers the camera on the player.
*Right Bumper + B cycles through the camera presets (top down, front, side, free).
*A button activates and selects buttons on the tools menu.
*Right Trigger places props in prop mode.
*Left Trigger snaps an object to the ground in prop mode.
*When sculpting, Right Trigger is for positive sculpting like expanding and adding terrain. Left Trigger switches to negative sculpting such as eroding and subtracting terrain.
*Holding Left Bumper brings up menu wheel and scale option (for props it gives additional menu options: Y = Brain, X = Delete, B = Character Studio, A = Edit).
*Left and Right on the D-Pad cycles through paint and biome palettes.
*Holding down on the D-Pad turns on and off snap to grid.
*Pressing up on the D-Pad opens up your gallery (Materials, Biome or Prop gallery).
*Pressing the View button will use the undo tool.
*View + Right thumbstick to the left cycles through undo points.
*View + Right thumbstick to the right cycles through redo points.
Source: Project Spark Instruction Manual (Handy Keyboard Maps and Handy Controller Maps).