Report 1550

Report #1550
Skillset: Druidry Skill: Spiders
 Org: Blacktalon Status: Completed Nov 2016
Furies' Decision:
Solution 3 - spiders thematically afflict via venoms, so changing it to a direct
affliction does not make sense.
Problem: Currently the Spiders effect in the Blacktalon demesne hits enemies
with one of three poisons (Mactans, Ibululu, Anatine) randomly to afflict with
Chills, Clumsiness and Sensitivity which can be shrugged by anyone.
[A: 0 R: 0] Solution #1: Change Spiders from hitting with poisons to hitting
 directly with the affliction to prevent shrugging
[A: 0 R: 0] Solution #2: Shrugging remains but poison damage added on to each
 tic
[A: 0 R: 0] Solution #3: FORESTCAST SPIDERS <demesne> <poison> out of an
 expanded list of poison choices, allows BT Druid more
 control but limits it to the chosen poison with
 continued shrugging
Player Comments:
---[Lerad on 10/19 @ 00:51 writes]:
I'm guessing the problem is basically that shrugging the spiders tick basically
makes it too unreliable, right? In that sense, solution 1 or 2 will be the best
way to address that problem, to ensure that the spiders tick is useful. RP-wise,
spiders afflicting with poisons makes the most sense, in which case solutions 2
or 3 would be the best, but solution 3 will still be unreliable with shrugging
RNG. I think solution 1 is the most straight-forward: that way, we don't have to
worry about the change giving the meld too much damage etc, and it retains the
original scope of the ability without having to think too much about possible
scenarios where an expanded list of poison choices might open up combos with the
other meld effects that are not desireable etc. All three solutions do look
reasonable, but I prefer solution 1.
---[Dylara on 10/19 @ 00:54 writes]:
Yes, the main issue was unreliability, apologies that did not come off very
clearly
---[Asmodea on 10/19 @ 06:49 writes]:
Solution 1 is fine. No to 2, i dont think druids need increased passive damage.
3 could be workable depending on your idea of which poisons.
---[Raeri on 10/19 @ 07:52 writes]:
Could make it that if shrugged it causes a bit of poison damage instead?
---[Shedrin on 10/19 @ 21:38 writes]:
Solution 1. Similar to report 1471, I prefer if effects are more consistent.
---[Dylara on 10/19 @ 22:05 writes]:
My preference is for solution 1 in this report, but hoped to provide other
options in case not the preferred one by others
---[Shuyin on 10/22 @ 17:52 writes]:
1 is fine
---[Aeldra on 10/24 @ 10:07 writes]:
Solution 1 supported
---[Falmiis on 10/27 @ 22:37 writes]:
Prefer solution 1.
---[Wobou on 11/3 @ 13:17 writes]:
Solution 1 sounds good to me.
---[Tremula on 11/13 @ 20:24 writes]:
Solution 1.
---[Demartel on 11/14 @ 17:49 writes]:
Solution 1