Starscream

== Entrance ==
Starscream flies down in his jet mode onto the battlefield, then transforms into his robot mode and lands.
== Special Moves ==
=== Neutral B: Null Ray ===
Starscream fires a laser from his Null Ray, stunning opponents who touch it. When it reaches an opponent, they take electrical damage and and traps, objects, or summonable characters they have set up will be removed. If it doesn't hit any opponents, an electrical generator will be set up at the place where it lands. The generator has a blackout field surrounding it, which has a direct effect on opponents within its radius, where their projectile and trap-based attacks will be disabled and all other attacks have slower startup times. This generator can take up to 20% damage before getting destroyed, usually coming from close-ranged physical attacks and far-ranged projectiles. The last attack to the generator causes an explosion in that area, dealing damage to anyone within the generator's range.
=== Side B: A Coward's Thousand Deaths ===
Starscream forcefully ejects his Spark a small distance away, reducing the Decepticon's body to a crumpled shell. This is meant to act primarily as a pseudo counter, as Starscream's body now takes half the damage and knockback it normally would as Starscream's spirit avoids a particularly lethal attack. Press B to have him retreat back to his body. 
Starscream can use this attack to escape from a very lethal attack and recharge his shield. He can't be harmed in this state, but he can't attack either or use specials aside using B to re-enter his body.
Starscream can possess nearby traps temporarily with this attack as well, causing it to activate early or even use it on the owner before ejecting. If the trap is still currently under the Null Rays effect, it will self-destruct a second after the possession ends.
Starscream's physical body is still at risk while he's ghosting however. In the event it is KO'd, he will suffer major knockback, that can nearly KO himself if he's not in the center of the stage. Whether or not Starscream's spirit survives, the loss of his body still costs him a stock, in the event he still survives, his physical frame will spawn back onto the battlefield like a normal character. 
=== Up B: Jet Mode Transformation ===
Starscream transforms into his jet alternate mode and flies around the stage. While using the move, you can adjust your direction at any time, allowing for excellent recovery options. However, the speed and momentum of the flight will decrease the longer it is used. By pressing A during the move, Starscream spins, allowing for both an extra boost and knocks away opponents that were about to hit him.
=== Down B: Deceiver's Dance ===
Starscream backs away and begs for mercy, which acts as a counter. If he successfully counters an attack, he will shoot an invisible close-ranged ray, delivering knockback and electrical damage to a nearby opponent. With good timing, this move can be used to avoid nearby smash attacks and launch a counteratttack, which may deliver extra knockback depending on the opponent's proximity.
If the opponent doesn't attack but is standing near Starscream while he's countering, they will take brief electrical damage and have their direction reverse to face the opposite way from Starscream. This effect may not do much damage, but is an excellent edgeguarding tactic, as it can cause players grabbing onto a ledge to be knocked away from the stage.
Good usage of the counter can let Starscream have a good distance between him and his opponents, as well as make quick getaways shortly after countering opponent attacks.
=== Final Smash: Starscream's Brigade ===
Starscream calls out for his “brigade”: The Combaticons. Each of them drop into the stage and proceed to unleash fire onto the opponents. The Combaticons then combine into Bruticus and perform a finishing attack. Unlike similar Final Smashes such as Sixshot's, they won’t directly lock onto one opponent (unless it’s a 1V1 match, where they'll lock onto the only opponent).
== KO Sounds ==
KO Sound 1: "HEEEELLLP!!"
KO Sound 2: "NOOOOOOO!!"
Star KO: "AAAAAAHHHHH!!!!"
Screen KO: *short grunt*
== Taunts ==
Up: "A Decepticon never retreats!"
Side: "I guess that makes me the new leader!"
Down: "Do you seriously expect me to fall for such a stupid trick?!"
== Victory Options ==
Option 1: "There will be nothing left of him but molecular crumbs! Victory is mine!"
Option 2: "The first battle goes to Starscream and his army of Combaticons!" *evily laughs*
Option 3: Starscream is crowned as the new Decepticon leader and looks down at the losers (for this option, different music plays)
Option 4 (only against Headmaster Galvatron): "Megatron has fallen! I, Starscream am now your leader! Decepticons, follow me!"
Lose Pose: Starscream sits down in shame and defeat with his arms on top of his head.
== Regular Attacks ==
Neutral Jabs: Starscream shoots a short-ranged ray
Dash Attack: 
=== Smash Attacks ===
* Sd: Starscream fires two missiles from his chest
* Up: 
* Dn: 
=== Tilt Attacks ===
* Sd: Starscream swings a metal pole forwards
* Up:
* Dn:
=== Aerial Attacks ===
* N-Air:
* F-Air:
* B-Air:
* U-Air:
* D-Air:
=== Throws ===
* Grab:
* Pummel:
* Forward:
* Back:
* Up:
* Down:
=== Misc. ===
* Ledge Attack:
* Trip Attack:
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