Oromë

==Summary==
Oromë was a mighty lord and a great huntsman, and he would often train his servants in the Maiar and beasts how to pursue the evil creatures of Melkor. He adored the lands of Middle-earth so greatly that he was initially unwilling to leave it. He is contrasted against Tulkas in demeanor: Whereas Tulkas often laughed in sport, Oromë is said to be dreadful in anger.
In the midst of the Years of the Trees, once most of the Valar had withdrawn completely from Middle-earth and hidden in Valinor, Oromë still hunted in the forests of Middle-earth on occasion, terrifying the beasts of Melkor with the sound of his horn, Valaróma. It was for this reason that it was he who discovered the Elves when they first awoke at Cuivienen. He thereafter maintained a great friendship with the Elves, whom he named the Eldar.
Being a great and powerful huntsman, he was very active in the struggles against Melkor. He rode a great steed named Nahar and Huan, the famous Hound of Valinor once belonged to him. However, he later gave him to Celegorm, one of the Sons of Fëanor, though Huan eventually betrayed Celegrom to save Lúthien.
==Powers and Stats==
Tier: | 
Key: Within the confines of Eä | Prior to entering Eä
Name: Oromë, Aldaron, Tauron, "The Hunter"
Origin: The Silmarilion
Gender: Male
Age: Existed before the creation of time
Classification: Ainu, Vala, Arata
Powers and Abilities: 
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|-|Within the confines of Eä= 
Powers and Resistances of the Ainur (Abilities and Resistances of the Aratar from "Within the confines of Eä"), Superhuman Physical Characteristics, Flight, Regeneration (Low-Godly), Immortality (Types 1 and 3), Shapeshifting, Size Alteration, Elemental Manipulation, Empathic Manipulation (The lords of the Ainur can create joy), Telekinesis, Animal Manipulation, Transmutation, Precognition, Invulnerability (The Ainur are immune from harm via conventional weaponry, as seen when, upon unlocking more of his divine power, Gandalf became invulnerable), Resistance to Death Manipulation (In Lord of the Rings the land of the dead is a real tangible place, Mandos, and can be affected and exited. Ainur don't go there upon death, rather becoming spirits until the regenerate. The only way to keep them there is if they are physically brought there and held by physical might), Intangibility and Incorporeality (At the very least in spirit form), Analytical Prediction, Acausality (Type 2; Changes to the past or future are unable to affect the "Music in being", otherwise referred to as the present)Morgoth's Ring: PART FIVE. III. as a verse-wide ability. Resistance to Mind Manipulation (The barrier of Unwill within every individual mind prevents mental penetration by even the likes of Sauron without consent.)The Nature of Middle-Earth, Part Two: Body, Mind, and Spirit, IX ÓSANWE-KENTA. and Soul Manipulation (Soul with free-will are considered indestructible)Letters of Tolkien: Letter 211 due to verse-wide resistances
|-|Prior to entering Eä=
 Powers and Resistances of the Ainur (Abilities and Resistances of the Aratar from "Prior to entering Eä"), Resistance to Mind Manipulation and Soul Manipulation due to verse-wide resistances.
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Attack Potency: High Universe level (As a Lord of the Aratar, Oromë should be incomparably superior to all lesser Ainur. Members of the Aratar are considered to surpass all other beings under Eru, with even the Lesser Valar or Greater Maiar being surpassed "beyond compare" in regards to majesty and might)Silmarillion: VALAQUENTA, can ignore conventional durability with Soul Manipulation (Ainur can directly influence the fëar/soul to attack it directly)The Silmarillion: AINULINDALËThe Nature of Middle-Earth, Part Two: Body, Mind and Spirit, XIII SpiritMorgoth's Ring: Notes on motives in the Silmarillion (iii) | Low Complex Multiverse level (The Ainur, as described by Eru, are considered to be powerful and genuine entities, being capable of shaking the Timeless Voids as a result of their strife during the Music of the Ainur. As beings that exist in a realm beyond the world depicted in The Lord of the Rings, the Ainur perceive the space-time of Eä as a lower and secondary plane of existence, with them dwelling alongside Eru within the Timeless Halls, a higher and more primary level of existence. As a lord of the Aratar, Oromë is incomparably superior to the Maiar and even the lesser members of Valar), can ignore conventional durability with Soul Manipulation
Speed: Unknown. Massively FTL+ combat speed and reactions (Comparable to the other Valar), Immeasurable when discarding his physical form (The Ainur are still capable of travelling at any speeds they desired, being able to instantly appear anywhere they desired within Eä and exploring the past at will. However, the future is something they can only explore so far as the design was made clear to them during the Music)Morgoth's Ring: PART FIVE. Text XIThe Nature of Middle-Earth: Part Two, XIV The Visible Forms of the Valar and Maiar | Immeasurable (In their origin, the Ainur were unbound by space-time, and were capable of exploring both the past and future with their movements)Morgoth's Ring: PART FIVE. Text XI
Lifting Strength: Infinite (The Valar, are said to have "had a command, great individually, almost complete as a united council, over the physical matter of Eä.") | Immeasurable
Striking Strength: High Universe level (Despite being "less strong" than Tulkas, Oromë is described as being "mighty" even for a Vala) | Low Complex Multiverse level
Durability: High Universe level | Low Complex Multiverse level 
Stamina: Superhuman (The bodies of the Ainur are described as being akin to clothing, which they can discard at will. Lesser Ainur than Oromë have been known to fight for days, and he, alongside the other Valar, were said to have contested Melkor for entire ages) | Limitless
Range: Extended Melee Range, higher with bow. High Universal with his abilities | Low Complex Multiversal
Standard Equipment: The horn Valaróma and his horse Nahar
Intelligence: At least Extraordinary Genius (As the hierarchy of minds detail, the Valar were considered to be those whose limits were second only to Eru as the "greater minds" of Arda.The Nature of Middle-Earth: Part Two, IX ÓSANWE-KENTAThe Nature of Middle-Earth, Part Two: Body, Mind and Spirit, X Notes on Órë They would thus be superior to the intellect of "The Wise", such Gandalf or Saruman, who can deduce the future as foresight with mere deductions), possibly Supergenius (The Valar are described as possessing a complete understanding of the Erma (Prime Matter) and all its variations. They thus have a complete understanding of all the matter of the universe which extends limitlessly.The Nature of Middle-Earth: Part Three, III Power of the Valar They can therefore theoretically understand an infinite amount of knowledge, with the entirety of the past and much of the future also being theirs to comprehend as all Ainur can. Oromë is the hunter of the Valar, delighting in horses, hounds, and trees (although the latter overlaps with Yavanna). He is known as the Lord of Forests by the Sindar for this reason, and all such things fall under his domain and knowledge as a result) | Possibly Nigh-Omniscient (The Ainur acted as the origin to all that which existed within Eä, except for that which Eru himself withheld)
Weaknesses: None notable.
Notable Attacks/Techniques: Like all Ainur, Oromë has access to a wide range of dangerous powers, mostly related to the elements.
Powers of the Ainur: As a Vala, Oromë has access to wide variety of potent and devastating supernatural abilities, for the Ainur (The Valar specifically) were created as elemental spirits, and each have divine authority and absolute control over a certain aspect of nature. Each and every one of the Ainur is also able to manipulate magical energies and reality to serve their needs, and take any form they wish, even intangible and non-corporeal spiritual forms. Given he is a Vala, above any of the Maiar, there is no doubt he can use all of the basic Ainur powers.
*Elemental manipulation: As one of the Ainur, it is highly likely that Oromë had authority and control over one aspect of nature, though that aspect was never confirmed. Still, it is very likely he has some measure of control over nature and animals, given that he is a hunter and keeper of beasts. He likely uses these for the control and domination of hounds and animals.
*Foresight/Hindsight: The Ainur can see the past and the future (Though the latter is fallible). Given Oromë is a hunter, such powers would useful in his work, especially tracking.
*Empathy: The Ainur are surrounded by an a powerful aura, which can affect those around them, bringing joy and presumably sorrow to those near him: "In Beleriand King Thingol upon his throne was as the lords of the Maiar, whose power is at rest, whose joy is as an air that they breathe in all their days, whose thought flows in a tide untroubled from the heights to the deeps."
*Shapeshifting: As one of the Ainur, it was highly likely that Oromë possessed the famous Ainur ability to transform and reshape the form of one's body, appearing in whatever form she desired. They can also appear as inanimate objects, such as when Yavanna appeared as a tree.
*Spirit form: As one of the Valar, it was highly likely that Oromë had the typical Ainur ability to cast off her physical form like a snake shedding its skin, and take on an intangible and non-corporeal spiritual form. In this spiritual state, the Ainur are able to travel forward and backward in time (Though they are unable to affect the future or the past, only see it). Of the Ainur's spirit forms and precognitive powers this was said:
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
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Category:Lord of the Rings
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Category:Immortals
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Category:Element Users
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