Cloudkill

Cloudkill was a conjuration or evocation spell that filled an area with an extremely lethal cloud.
==Effects==
Cloudkill would release a yellowish green cloud that was heavier than air so it would always sink to the ground or into holes. When cast, the cloud would travel away from the caster and could be broken apart by strong winds or dense vegetation. The cloud would instantly kill "weak" creatures and greatly injure stronger creatures with its poison. It did not matter if the creature held its breath as the poison would still affect it.
After the Spellplague, the cloud would only harm targets and could be moved by the wizard who also needed to sustain it. The post-Second Sundering version had some of the same features as the older versions, like being heavy and affecting creatures whether they held their breath or didn't need to breath. This version also lasted for 10 minutes and moved every 6 seconds away from the caster. If used with a higher spell level, it would cause more damage.
==Components==
Only vocal and somatic components were needed.
==History==
This spell was invented by Nethrese arcanist Tolodine as Tolodine's cloudkill in , early in the history of Netheril.
==Appendix==
===Appearances===
===Gallery===
Cloudkill 5e.png|The symbol of the cloudkill spell from Baldur's Gate III.
Cloudkill.png|The symbol of the cloudkill spell from Icewind Dale II.
Cloudkill 3e.png|The symbol of the cloudkill spell from Neverwinter Nights.
Cloudkill 2e.png|The symbol of the cloudkill spell from Baldur's Gate.
===External links===
* 
* 
* 
* 
===References===
Category:Conjuration spells
Category:Evocation spells
Category:Elemental air spells (2e)
Category:Wind spells
Category:Universal (province)
Category:Creation spells
Category:Inventives
Category:Tolodine's spells
Category:Alchemist spells
Category:Sorcerer spells
Category:Wizard spells