Squidgirl Sepia

“I'm not just a Squiddian, I'm Sepia - a force to be reckoned with!”
― Sepia, Her Name is Sepia! Game
Sepia is a Squiddian who lives on an island in the middle of the ocean, which she and her fellow Squiddians call "Inkwell Island". The island is home to a variety of anthropomorphic animals and four races, including the Squiddians, Beastmen, Bunnarians, and Humans. The island was once also home to the Harpies, an advanced race that was wiped out after a calamity. 
== Appearance ==
Sepia is a unique and striking individual with a distinct physical appearance that sets her apart from other beings on her island. Her most noticeable feature is her orange frill hair, which is covered in pale white dots. The hair itself is more like a jellyfish casing than anything else and is a distinguishing characteristic of her species. The hair, along with her six brown tendrils that protrude from her back, three on each side, gives her a distinctive and striking appearance that is both beautiful and fascinating. Sepia's physical appearance is further enhanced by her petite build, standing at 4'6, and her small but muscular frame. Her species is known for coming in a variety of colors and heights, with males being taller and more masculine with lean bodies, while females are smaller but faster in water travel. Sepia's body is streamlined and nimble, making her an excellent swimmer, and her tendrils, which are attached between her shoulders, not her hair, provide her with additional propulsion and speed. Her fashion sense is also noteworthy, as she can often be seen wearing a pink sweater with short jeans, white knee-high socks, and purple shoes. Her attire is both practical and stylish, allowing her to move freely while also showcasing her unique sense of style. Overall, Sepia's appearance is both striking and fascinating, reflecting her unique personality and individuality.
== Personality ==
Sepia is a carefree and optimistic individual who radiates positivity and goodwill towards others. She is known for her kind and compassionate nature, always willing to lend a helping hand to those in need. Sepia's natural empathy and understanding of others make her a popular figure among her fellow squiddians, who see her as a beacon of hope and inspiration. Despite the challenges and struggles that she and her people face on their island, Sepia never loses sight of the beauty and wonder of the world around her. She is a true free spirit, always seeking out new adventures and experiences and embracing life to the fullest. Sepia has a deep appreciation for nature and the natural world, spending much of her time exploring the island's beaches, forests, and jungles. One of Sepia's unique aspects is her love for music and dance. She is a skilled dancer, using her agile body and nimble tendrils to create mesmerizing movements that captivate those around her. Her upbeat and infectious personality makes her a popular figure at island gatherings and festivals, where she can often be found leading the celebrations and encouraging others to join in on the fun. Despite her carefree nature, Sepia is fiercely protective of her friends and family, willing to put herself in harm's way to defend those she loves. Her natural empathy and compassion make her an excellent listener and confidant, always willing to lend an ear or a shoulder to cry on to those who need it most. Overall, Sepia is a truly unique and inspiring individual, embodying the spirit of adventure, positivity, and compassion. Her infectious personality and unwavering kindness make her a beloved figure on the island, inspiring others to embrace life to the fullest and to always lend a helping hand to those in need.
== Skills and Abilities ==
As a Squiddian, Sepia possesses a range of skills and abilities that are uniquely adapted to her aquatic, squid-like origins. These abilities include:
# Tendril Manipulation: Sepia's hair is made up of long, flexible tendrils that she can manipulate with great precision. She can use them to grasp and manipulate objects, as well as to grapple and immobilize opponents.
# Ink Projection: Like many Squiddians, Sepia is capable of projecting clouds of ink from her body. She can use this ability to create a smokescreen that obscures her movements, as well as to blind and disorient opponents.
# Hydrokinesis: Squiddians have a natural affinity for water, and Sepia is no exception. She can manipulate water with ease, using it to create walls, barriers, and even projectiles.
# Enhanced Mobility: Squiddians are naturally agile and fast, and Sepia is no exception. Her tendrils allow her to move quickly and gracefully both on land and in the water.
# Adaptability: Squiddians are highly adaptable creatures, able to survive in a wide range of environments. Sepia's biology allows her to withstand extreme temperatures and pressures, as well as to breathe both air and water.
# Camouflage: Squiddians are masters of disguise, able to blend in seamlessly with their surroundings. Sepia can change the color and pattern of her hair to match her environment, making her extremely difficult to spot.
# Regeneration: Squiddians are capable of regenerating lost limbs and other body parts. While Sepia's regenerative abilities are not as potent as some other Squiddians, she can still heal quickly from minor injuries.
=== Scale Tier ===
It's difficult to give a definitive answer without more information about Sepia's abilities and the rules of the fandom battles, but based on the information provided, Sepia's PowerScaling Tier could potentially be around mid to high street level. Sepia's abilities, such as her ink-based attacks and the ability to manipulate her squid-like tendrils for combat, give her an advantage in close-range combat. However, her lack of superhuman strength or durability may put her at a disadvantage against opponents who possess these traits. Overall, it would depend on the specific opponents she faces and the rules of the fandom battles in which she participates.
== Backstory ==
Sepia was born on a small island in the middle of the vast ocean. Her parents were members of a species known as Squiddians, humanoid creatures with squid-like features such as tendrils that they use for hunting, fighting, and mobility. Growing up, Sepia was always fascinated by the ocean and spent most of her time exploring its depths. As she grew older, Sepia discovered that she had a unique ability - she was able to control the water around her. This ability came in handy when she was diving deep into the ocean, as she was able to manipulate the water pressure to help her go deeper and explore more of the underwater world. Sepia's parents encouraged her to embrace her abilities, and they even taught her how to fight using her tendrils. As she trained, Sepia became more and more skilled with her abilities, and she quickly became known as one of the best fighters in her community. However, Sepia's idyllic life was shattered when a group of humans arrived on the island. The humans were searching for a rare type of coral that was said to have powerful healing properties, and they were willing to do whatever it took to get it. Sepia and her fellow Squiddians tried to reason with the humans, but they were met with violence. Sepia was forced to fight back against the humans, and her skills were put to the test. Despite being outnumbered and outgunned, Sepia was able to hold her own against the humans, using her water manipulation abilities to keep them at bay. In the end, the humans were forced to retreat, but not before they had caused a great deal of damage to the island and its inhabitants. Determined to protect her home and her people, Sepia set out on a journey to learn more about her abilities and to become an even better fighter. She traveled to other islands and learned from other Squiddians, honing her skills and expanding her knowledge. Eventually, Sepia returned to her home island, stronger and more determined than ever. She vowed to protect her people and her home from any threats, and she became a true leader among her community. With her strength, her skills, and her determination, Sepia became a force to be reckoned with, and her legend would live on for generations to come.
== Relationships ==
=== Family ===
* Saphron: Sepia's older sister and a respected leader in their community. They have a close bond and Sepia looks up to her sister as a role model.
* Cepheus: Sepia's father and a skilled hunter. He taught Sepia how to hunt and provided for their family.
* Ophelia: Sepia's mother and a healer in their community. She taught Sepia about the importance of caring for others and helped her develop her own healing abilities.
=== Friends ===
* Marina: A friendly and outgoing Squiddian who shares Sepia's love for adventure. They often go on explorations together and support each other in times of need.
* Taro: A shy and reserved Squiddian who Sepia befriended when they were both young. Sepia helped Taro come out of his shell and they have been close ever since.
* Kai: A human who Sepia met while exploring the island. Despite their different backgrounds, they quickly became friends and often work together to solve problems.
* Cottina: Cottina and Sepia met while exploring the island, and quickly became good friends. Cottina is fascinated by Sepia's squid-like features and often asks her lots of questions about her abilities and origins. Sepia, on the other hand, appreciates Cottina's kind and carefree nature, and often seeks her out for a bit of stress relief from her more serious responsibilities. Although they may not have much in common, Cottina and Sepia's friendship is built on a foundation of mutual respect and a desire to help others.
=== Enemies ===
* Kraken: A dangerous and powerful sea creature that has attacked their community in the past. Sepia has a personal vendetta against Kraken for the harm it has caused to her family and friends.
* The Hunters: A group of humans who hunt Squiddians and other creatures for sport or profit. Sepia opposes their actions and sees them as a threat to her community and way of life.
== The War ==
Long ago, on Inkwell Island, there was a war between the four races that inhabited the land. The Beastmen/Women, Squiddians, Bunnarians, and Harpies were all at odds, each wanting control and power over the others. The war raged on for many years, with no end in sight. Tensions were high and violence was a daily occurrence. But then, something happened that changed everything. A great calamity befell the island, a disaster so catastrophic that it threatened to wipe out all life on the island. The Harpies, who had always been the most powerful and feared of the races, were hit the hardest. The calamity stripped them of their wings and rendered them flightless. Without their greatest strength, the Harpies were unable to defend themselves and soon went extinct. The calamity also affected the other races, but in different ways. The Beastmen/Women lost their agility and became slow and lumbering, while the Squiddians lost their ability to communicate with each other through telepathy, making it difficult for them to coordinate their movements. The Bunnarians, however, were also devastated. The calamity stripped them of their intellect and courage, leaving them complacent, ditzy, overgrown fuzzballs of idiocy. They were no longer the intelligent and resourceful creatures they had once been, and the other races looked down on them with pity and disdain. But there was one hope for the Bunnarians. Every 1000 years, a legendary warrior would rise from their ranks to aid in times of crisis. This warrior possessed incredible power and had the ability to regain the lost memories of the previous warrior, including their intellect and courage. Despite this, this did nothing to help the Bunnarians in the long run, as this curse still affected the entire race aside from the one Legendary Warrior. In the aftermath of the calamity, the three remaining races were forced to set aside their differences and work together to survive. They formed a temporary ceasefire and began to rebuild their homes and communities, but tensions still simmered beneath the surface. As time passed, the memory of the calamity faded, and the races began to fall back into old habits. Tensions rose again, and violence once again became a common occurrence on the island. 
== Connections to Beat Evermore and Harmony Heights ==
Sepia had heard of Beat and his reputation as a talented DJ, but she had never met him in person. However, as she delved deeper into her research about the curse of the calamity, she began to hear rumors of a connection between Beat and Inkwell Island. Some whispered that he was once a resident of the island, transformed into a puppet and brought to Harmony Heights. Others claimed that his music had the power to ward off the calamity, and that he may hold the key to ending the curse.
Despite the rumors, Sepia remained skeptical of Beat's true nature and his connection to the calamity. She focused on her research and tried to uncover any clues or information that could help lift the curse. However, as she explored more of the island, she began to see signs of human influence creeping in.
Harmony Heights, the city where Beat lived, was filled with new world technology and gadgets that were unheard of in Inkwell Island. Sepia couldn't help but feel uneasy about this influx of technology and the potential impact it could have on the island's culture and way of life.
As Sepia continued her research, she began to discover that some of the calamity's effects were linked to the island's connection to the natural world. The more humans brought in their technology and disrupted the island's natural balance, the stronger the curse became. Sepia realized that in order to lift the curse, they needed to find a way to integrate the new world technology without causing harm to the island's natural balance.
This realization added a new layer of complexity to Sepia's quest. Not only did she need to unravel the secrets of the calamity and uncover the true nature of Beat's connection to the island, but she also needed to find a way to balance the old ways with the new. It was a daunting task, but Sepia was determined to find a solution and bring peace to Inkwell Island.
== Quotes ==
"My tendrils may seem like a weakness to some, but they are my greatest strength. With them, I can do anything!"
"I may not have wings like the Harpies or strength like the Beastmen, but I have my own unique abilities that make me just as powerful! Don't underestimate me!"
"Don't underestimate me just because I'm a Squiddian. I may not look like much, but I'm more than capable of holding my own!"
"Haha! Don't underestimate the agility and cunning of a Squiddian, ya hear!?"
"It's not about the destination, it's about the journey. And in my journey, I choose to make a difference to those I meet!"
"In this world, you either sink or swim. And I choose to swim, no matter how rough the waters may get."
"My heritage may be aquatic, but my heart beats for all of Inkwell's inhabitants, no matter their race or background!"
"Don't underestimate the power of a squid's intelligence and adaptability. We may surprise you!"
== Refences ==
The commissioned piece is by Handzy on twitter, go check out her work!
Category:OCs
Category:Inkwell
Category:Cawth-Verse