Night Goblin Warboss

is a Lord unit introduced in Total War: Warhammer with The King and the Warlord.
== Recruitment ==
*Selecting any Settlement and recruiting them in the Lord Recruit tab
==Description==
Orcs determine their hierarchy in a simple manner - the biggest and best fighter takes control. Goblins follow a less straightforward path to the top ranks, as they are both more devious and more cowardly than their brutish Orc cousins. Underhanded ploys and strategy are the preferred tactics for Goblins; although straight-up fighting is still an option, it is one that is typically left to the especially desperate. All Goblins use dirty tricks, with the best schemers being the most dangerous of their diminutive kind and the most likely to rise through the ranks. Those Goblins that make it to the very top are known as Warbosses or Warlords, although some of the more outlandish tribes might use more localised names such as a Wolf-khan, Grand Despot, Potentate, Bogtator, Chieftain-King or Great Grif.
==Attibutes==
* Sword Infantry
== Character Abilities ==
=== Active Abilities ===
* Get Back 'Ere!
* Fermented Fungi
* Spite of Da Bad Moon
* Da Boss' Loons
====Campaign Only====
* Smash 'Em Faster
=== Passive Abilities ===
*None
=== Item Abilities ===
*None
==== Multiplayer Only ====
* Tormentor Sword
* Potion of Foolhardiness
== Items (Multiplayer)==
* Tormentor Sword
* Potion of Foolhardiness
== Mounts ==
* Great Cave Squig
== Talent Tree ==
* Skill Tree on TotalWarhammerPlanner
==Strategy==
The Night Goblin Warboss provides buffs to Goblin and Squig units in Campaign. As a combatant he is pretty good with solid melee stats. He lacks armor, but makes up for it somewhat with poison attacks. One of the more notable things from a multiplayer perspective is the Tormentor Sword, which snares an enemy in place for a few seconds. This in conjunction with Fermented Fungi gives this mischevious goblin a number of options for controlling an opponent's movement. One can rampage the enemy and the tormentor sword them to keep them stationary. This allows the Greenskins to catch an enemy and deal damage to it while it is stuck in place. He also gets a Great Cave Squig as a mount which makes him a much more mobile threat.
==Gallery==
grn_night_goblin_warboss_campaign_01_0.png
grn_night_goblin_warboss_campaign_02_0.png
grn_night_goblin_warboss_campaign_03_0.png
Category:Total War: Warhammer units
Category:The King and the Warlord units
Category:Greenskins units
Category:Greenskins lord units