Plants vs. Zombies: The Century Gate

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Plants vs. Zombies: The Century Gate is a game in the Plants vs. Zombies series, which features brand new plants, worlds, and zombies - and has returning features from the original game, Plants vs. Zombies! It also returns to PC, allowing users on Steam to play it instead of having to play it on their IOS systems. PVZ: TCG also technically functions as a reboot of the Plants vs. Zombies series, going away from the path PVZ2 went in.
== Gameplay ==
The gameplay is the same as all of the other Plants vs. Zombies games. You defend your lawn from waves of zombies, using various seed packets you find that require sun to plant. To get sun, you have to set down a sunflower and wait for it to produce sun (50 sun every 24 seconds). In addition to sunflowers, you can use several other plants (and special tiles) to get sun, with the amount obtained varying.
The game features a map much like the previous one. You travel around a path, collecting plants and fighting zombies. Sometimes, you'll run into Brain Busters - special levels that are different. You'll also have some separate paths locked until you beat the boss of the world. These separate paths are much harder versions of the Brain Busters you've done in the world that will give special plants or upgrades to stuff like +25 sun when you start a level.
As you go through the game, to represent the fight that time and space and the dimension is falling apart the levels get harder and harder. For instance, the lawn will flip upside down, gravity will change, tiles will begin falling, and the colors will go inverted. This happens more and more often as you begin to near the final stretch of the game.
After day 14 of Ghastly Graveyard when you unlock Zen Garden, you can also interact with plants once they become fully grown (in a process like the original Zen Garden) allowing that specific plant to get a random bonus - this can include being stronger, faster recharge time, or gaining toughness. Day 14 also unlocks Epic Quests, where after completing 5-10 steps of a long quest line, you get a special plant only obtainable by doing it (or gems). Day 7 (halfway to Day 14) unlocks the quest log, which gives you random quests like "Defeat 80 Ghost Zombies" which either gives you a zen garden plant (also obtainable by killing gargantuars), money, or gems.
While Crazy Dave's Twinkydiddles does return, it only sells items needed for Zen Garden, Epic Quest Passes, and the Trophy Case. However, the last item is required to get 100%. The Trophy Case allows you to get Bronze Trophy (all achievements), Silver Trophy (all levels even alternative paths beaten + Bronze Trophy), Gold Trophy (all plants even gemiums and achievement plants obtained + Silver Trophy + Bronze Trophy, and finally Platinum Trophy (100% the entire game)
After beating the game, you unlock a code page where you can input codes by typing (on computer) or by tapping on it and using a digital keyboard to type. Two codes unlock new worlds, three codes unlock new plants, and every tree of wisdom code from PvZ1 returns along with a new one - Rainbow causes everything to flash the colors of the rainbows. When typing in Rainbow, you get a warning that it may cause seizures. Once you've typed in a tree of wisdom code or Rainbow, you can press on it (now on the code page) to activate and deactivate it.
== Story ==
In an alternate universe of PvZ2, Crazy Dave (and the player) have caused space and time to completely mess up. However, the player finds out that there is actually a hidden place called "The Century Gate" which will reverse time up to the point where it will be fixed. However, it's located in the database - a hidden dimension full of tricks and turns at every corner. Grabbing Penny and Crazy Dave, the player sets off to reach the Database and find The Century's Gate - before the universe collapses on them. However, Zomboss wants them to fail and have the universe collapse on them, so he can create a new universe - one where everyone is a zombie and there are plenty of brains.
== Plants ==
Here are the plants that exist in the game, Plants vs. Zombies: The Century Gate.
Plant 	Image 	Ablilty 	Damage 	Sun Cost	Toughness 	Recharge	Obtained in
Peashooter 	 	Shoots a pea to damage zombies. 	Normal (1 NDS) 	100 Sun 	Typical 	Fast 	Space House - Day 1
Sunflower 	 	Produces 50 sun every 24 seconds. 	N/A 	50 Sun 	Typical 	Fast 	Space House - Day 2
Wall-nut 	 	Blocks zombies from getting past it to eat plants behind it. 	N/A 	50 Sun 	High 	Sluggish	Space House - Day 3
Potato Mine 	 	After 15 seconds, arms itself and explodes whatever walks into it. 	Massive (90 NDS) 	25 Sun 	Typical 	Sluggish	Space House - Day 4
Puff-Shroom 	 	Shoots little spores at zombies up to 3 tiles away - however disappears after a minute. 	Normal (1 NDS) 	0 Sun 	Typical 	Fast 	Ghastly Graveyard - Day 1
Sun-Shroom 	 	Produces 15 sun every 24 seconds, and after a minute produces 30 sun, and finally after another minute 50. 	N/A 	25 Sun 	Typical 	Fast 	Ghastly Graveyard - Day 3
Grave Buster 	 	Removes a grave it's planted on. 	N/A 	0 Sun 	Normal 	Mediocre	Ghastly Graveyard - Day 6
Plantern 	 	Lights up an area, revealing any Ghost Zombies nearby. 	N/A 	25 Sun 	Normal 	Slow 	Ghastly Graveyard - Day 9
Cheer Shroom 	 	Heals mushrooms in a 3x3 radius. 	N/A 	125 Sun 	Typical 	Slow 	Ghastly Graveyard - Day 13
Stallia 	 	Slows down all zombies in a 3x3 area for 10 seconds when a zombie walks into it. 	N/A 	0 Sun 	N/A 	Sluggish	Ghastly Graveyard - Day 16
Mystery-Shroom 	 	Spawns 3 random mushrooms vertically, but dies once a zombie bites it. 	N/A 	150 Sun 	Typical (0.5 Bites)	Sluggish	Ghastly Graveyard - Day 21/Alternate Path
Fume Shroom 	 	Shoots fumes that damage all zombies in a 1x4 area. 	Moderate (2 NDS) 	125 Sun 	Typical 	Fast 	Ghastly Graveyard - Day 25/Alternate Path
Grimrose 	 	Instantly kills the strongest zombie on the lane, whether it's behind it or in front of it. 	Very Very Massive (kills everything but Gargantuars and flying zombies and bosses)	75 Sun 	N/A 	Sluggish	Ghastly Graveyard - Day 28/Alternate Path #2
Ghost Pepper 	 	Haunts and deals damage to zombies in a 1x4 area before exploding and dealing damage in a 3x3 area. 	Moderate (3 Haunting, 22.5 Exploding) 	75 Sun 	N/A 	Mediocre	Ghastly Graveyard Gemium (109 Gems)
Cabbage-Pult 	 	Hurls cabbages at zombies and avoids Potato Mine Zombies. 	Normal (1 NDS) 	100
Sun 	Typical 	Fast 	Poisonous Paradise - Day 04
Poison Pad 	 	Soaks up poison and spits it at zombies, however only when nothing is on it. 	Moderate (2 NDS) 	50 Sun 	Typical 	Fast 	Poisonous Paradise - Day 8
Toxic Peashooter	96x96px 	Shoots toxic peas (25% chance to poison & corrode armor) and can be planted on Poison Pad. 	Moderate (1 NDS, 2 NDS over 10 seconds when poisoned) 	150 Sun 	Typical 	Mediocre	Poisonous Paradise - Day 12
Kernel-pult 	 	Fires kernels, and has a 25% chance to lob butter that stuns for 7.5 seconds. 	Light (1 NDS, 2 NDS w/ butter) 	100 Sun 	Typical 	Fast 	Poisonous Paradise - Day 16
Poison Lemon 	 	Creates a poison water tile, allowing the use of Poison Pad when there's no water, and then deals weak lobbed damage. 	Light (0.1 NDS) 	125
Sun 	Typical 	Mediocre	Poisonous Paradise - Day 20
Petunia Seed 	 	Petunia Seed shoots seeds at zombies, and every 10 zombies killed increases damage by 0.5 and decreases sun cost by 10. 	Normal (1 NDS) 	200
Sun 	Typical 	Sluggish	Poisonous Paradise - Day 24
Sticky Sundew 	 	Zombies who eat her get slower and slower until they stop eating, and then she wacks them. 	Moderate 	275
Sun 	High 	Fast 	Poisonous Paradise - Alternate Path Day 27
Magnet-shroom 	 	Pulls any type of metal armor that zombies have. 	N/A 	100
Sun 	Typical 	Mediocre	Get the achievement "Umberllataity"
Umbrella Leaf 	 	Protects itself and up to eight plants from falling debris from the sky, and bounces dynamite. 	N/A 	100
Sun 	Typical 	Fast 	Construction Canyon - Day 5
Sockrose 	 	Swallows multiple zombies from above at once and shoots honey. 	Massive 	125
Sun 	Typical 	Mediocre	Construction Canyon-Day ???
Vroom-Shroom 	96x96px 	Charges up and then dashes through the lane, destroying zombies. 	Buff 	250
Sun 	Typical 	Sluggish	Construction Canyon-Day ???
Rolling Gourd 	 	Rolls slowly, squashing zombies and obstacles that appear in its way. 	Massive 	250
Sun 	High 	Slow 	Construction Canyon-Day ???
Rotobaga 	 	Flies over surfaces and shoots projectiles diagonally. 	Normal 	150
Sun 	Typical 	Fast 	Cloudy Carnival-Day 01
Mulcopter 	 	Allows regular plants to be planted on the air. 	N/A 	50
Sun 	Typical 	Fast 	Cloudy Carnival-Day 04
Gummy Pear 	 	A defensive plant that slows down zombies that bite them. Splits into two mini Gummy Pears after dying. These ones have 50% less health, and will not split upon death.	N/A 	175 sun 	High 	Sluggish	Candy Canopy - Day 1
Caramelon 	 	The zombie that eats it will become hyper, and will run off the lawn, dealing 1 NDS to every zombie it comes in contact with. 	N/A 	75 sun 	Typical 	Mediocre	Candy Canopy - Alternate Path Day 15
Candlestick 	N/A 	Shoots fireballs then breaths a whole wave of fire at the target. Also has high defence as it is a stick. 	Moderate 	200 sun 	High 	Slow 	Getting the achievement "Always go Green"
Tame-Shroom 	101x101px	Whips Zombies, and tames any gargantuars
to make them throw imps in other lanes at Zombies. 	Normal 	175
Sun 	Typical 	Slow 	Get the achievement "Tame The Beast"
Corny- Corn 	96x96px 	All plants in a 3x3 area get a 40% damage boost 	N/A 	275
Sun 	Typical 	Slow 	Get the achievement "Kick The Bucket"
Tobacco 	 	Lights zombies on fire when eaten. 	N/A 	25
Sun 	Typical 	Slow 	???
Gamble Bramble 	 	Can deal 1.5 to 6.5 damage. 	Normal to Heavy 	175 Sun 	Typical 	Sluggish	By buying it for 109 gems
Spring Iris 	 	Shoots springs on different lanes that can trap a zombie making it so it can't move. It can also spring zombies off the lawn but it needs to recharge afterwards. 	Moderate 	225 sun 	Typical 	Slow 	By completing the Super Springs Epic Quest
Harmony Iris 	N/A 	Sings, making zombies walk slower and sleep. 	Moderate 	200 sun 	Typical 	Sluggish	By buying it for 10000 coins when it's Spring.
Dandelion 	 	Fires dandelion seeds in the rows above and below it, and releases all of it's dandelion seeds across the entire lawn when a plant like Blover or Hurrikale is used. 	Heavy (2.5 NDS) 	275 	Typical 	Medicore	Completing the Well that's just Dandelion Epic Quest.
== Zombies ==
Name 	Image	Ability 	Toughness 	Speed 	First Encountered
Basic Zombie 	 	Regular garden-vareity browncoat zombie. 	Average 	Basic 	Space House - Day 1
Flag Zombie 	 	Marks the arrival of a huge pile or "wave" of zombies. 	Average 	Hungry 	Space House - Day 1
Conehead Zombie 	 	The roadcone on his head makes him tougher than the average zombie. 	Protected 	Basic 	Space House - Day 2
Buckethead Zombie 	 	His patented "bucket on head" technique makes him extremely protected against damage. 	Hardened 	Basic 	Space House - Day 3
Gargantuar 	 	The biggest, baddest, and gassiest zombie of them all. Gargantuar has a heavy duty telephone pole for crushing plants, and will assault his Imp rider if enraged. 	Great 	Stiff 	Space House - Day 5
Imp 	 	Always shows up in a machine or on the back of another zombie, and will proceed on foot if his ride is busted. 	Average 	Hungry 	Space House - Day 5
Haunting Zombie 	 	A zombie wearing a white sheet over him, which doesn't help protect him at all. 	Average 	Basic 	Ghastly Graveyard - Day 1
Haunting Conehead 	 	The roadcone on his head helps him take more hits than the average Haunting Zombie 	Protected 	Basic 	Ghastly Graveyard - Day 2
Haunting Buckethead 	 	He stole the Buckethead Zombie's bucket on head technique to take as many hits, but it's not stealing because he has a sheet! 	Hardened 	Basic 	Ghastly Graveyard - Day 3
Tomb Raiser Zombie 	 	Summons two graves at a time every ten seconds using his bones that spawn gravestones, where each final wave zombies specified come out of. 	Protected 	Basic 	Ghastly Graveyard - Day 4
Graverobber Zombie 	 	A zombie that digs equipment out of graves and throws them at the nearest Haunting Zombie to turn them into a Conehead or Buckethead 	Dense 	Stiff 	Ghastly Graveyard - Day 6
Ghost Zombie 	 	A zombie that can only be seen & hit by plants when a Plantern shines light on them. Player sees them as a shimmering outline. 	Solid 	Basic 	Ghastly Graveyard - Day 8
Headcarver Zombie 	 	Carves a random ancient rune into a tombstone, causing the ghost zombie that comes out of it to have it's health, speed, or how strong it is, which can stack on one tombstone. He can also carve runes into tombstones summoned by Tomb Raiser.	Hardened 	Creeper 	Ghastly Graveyard - Day 12
Haunted Gargantuar 	 	A Gargantuar who began wearing a sheet to hide his identity after he got a rock on Halloween, he's even badder and meaner than the usual Gargantuar! 	Great 	Stiff 	Ghastly Graveyard - Day 14
Haunted Imp 	 	Shows up on the back of Haunted Gargantuar, and gets thrown when it goes to low health. 	Average 	Hungry 	Ghastly Graveyard - Day 14
Grim Reaper Zombie 	 	The boss of Ghastly Graveyard, Grim Reaper Zombie can randomly rush a plant and instantly destroy it, summon ghost zombies, and when under 300 hits summons Gargantuars. 	Undying 	Hungry 	Ghastly Graveyard - Day 22
Potato-Mine Zombie 	 	Rushes your defenses and occupies the tile right before a plant. When shot with a non-lobbed projectile, explodes killing any plants next to it. Can be safely taken out by pults. 	Fragile (occupied tile), Average (moving)	Flighty 	Poisonous Paradise - Day 5
Ducky Tube Zombie 	 	Can float in water, even poisoned water, and can ambush you from water tiles. 	Average 	Basic 	Poisonous Paradise - Day 8
Peashooter Zombie 	 	Shoots peas at plants that deals the same amount of damage as peashooters deal to zombies. 	Average 	Basic 	Poisonous Paradise - Day 10
Raft Rider Zombie 	 	Carries a raft to the nearest row of poison water, and then hops in it crushing any plants in that water tile. 	Average (Land),
Machined (Water) 	Stiff (Land),
Hungry (Water)	Poisonous Paradise - Day 13
Wall-Nut Zombie 	 	Absorbs damage for other zombies by planting itself the second it touches a plant, and moving forward after that plant has been eaten. 	Hardened 	Basic 	Poisonous Paradise - Day 15
Planterror 	 	The boss of Poisonous Paradise, Planterror can summon poison water tiles, throw Zombotany Zombies (introduced so far), and use vines to destroy plants and cover rows for 10 seconds. 	Undying 	Doesn't move	Poisonous Paradise - Day 24
Magnet Zombie 	 	This zombie holds a magnet in his hand, allowing him to collect equipment falling from the sky and to throw it at the plants. Will also collect buckets from bucketheads, and any other metallic objects. 	Protected 	Basic 	Construction Canyon - Day 4
Dynamite Zombie 	 	This zombie will throw dynamite at the nearest plant for every three squares it moves, causing construction equipment to fall in a 3x3 radius. 	Solid 	Hungry 	Construction Canyon - Day ?
Zombot Drone Engineer	 	This zombie will summon a random type of Drone to be support, be offensive, or be defensive. Only one type of drone can be active at a time. 	Protected 	Stiff 	Construction Canyon - Day ?
Drone 	 	Comes in three types - Healing Drones will heal a zombie every three seconds for 5 NDS. Offensive Drones will act as imps with double the health. Defensive Drones will protect the strongest zombie, and has the same health as a Buckethead. 	Varies 	Varies 	Construction Canyon - Day ?
== Achievements ==
PvZ:TCG features achievements. Some achievements will unlock plants, and getting all achievements (except No Life) gets you the Bronze Trophy if you bought the Trophy Case from Crazy Dave's Twinkydiddles.
Name 	Image	Requirement 	Unlock 	Difficulty
Anti-Shroom 	 	Beat a Ghastly Graveyard level without using any mushrooms. 	None 	Easy to Hard
Aquaphobia 	 	Complete Poisonous Paradise Day 13 without using any Poison Pads 	None 	Hard
Gargantuar No Smashing!	 	Complete Space House Day 5 without any plants being smashed by the Gargantuar 	None 	Mediocre
Umbrellatality 	 	Bounce 100 projectiles and/or zombies with Umbrella Leaf 	Magnet Shroom 	Mediocre
Kicking The Bucket 	 	Kill 200 Bucketheads without insta kill plants 	Corny-Corn 	Mediocre
Grim the Speedrunner 	 	Kill Grim Reaper Zombie in 2 minutes. 	Sonic Bloom 	Very Hard
Tame The Beast! 	 	Kill 100 Gargantuars 	Tame-Shroom 	Mediocre
Always go Green 	 	Use Tobacco to defeat a Gargantuar. 	Candlestick 	Very Hard
No Life 	 	Get every achievement (except this one), beat every level including every alternative path, get every plant, and basically 100% the game.	Platinum Trophy	Impossible
== Epic Quests ==
Plants vs. Zombies: The Century Gate features several epic quests for new and returning plants.
For the epic quests in more depth, click here.
Name 	Level Amount	Desc 	Reward
Super Springs 	10 	Using the power of Spring Bean, Spring Iris, and Umbrella Leaf, can you make it through 10 days of zombies? 	Spring Iris
Well that's just Dandelion.	10 	Make it through 10 levels - 5 Ghastly Graveyard and 5 Poisonous Paradise - with only 4 seed slots and one of them being taken up by Dandelion.	Dandelion
== Worlds ==
World 	Image	Desc 	Gimmick
Space House 	 	The time and space anomalies forced the player and Crazy Dave to live in the space. This world serves as a tutorial level that can be replayed. Here, the player must destroy the Gargantuar to discover a path to the Database. 	None
Ghastly Graveyard 	 	After finally leaving their house in space and finding the Database, Crazy Dave and the player land in Ghastly Graveyard. Filled with ravenous ghouls and no sun dropping, it's a truly terrifying place to be in. Here, the player must defeat the Zombie Grim Reaper to find a hidden pathway into a paradise hidden deep in the Database. 	Every final wave (once you get Plantern), ghost zombies rise out of the gravestones and can only be hit & seen when Plantern light is on them.
Poisonous Paradise 	 	Deeper inside the Database, after fleeing the Ghastly Graveyard, the player and Crazy Dave finally reach paradise. However, it turns out to be poisoned by some sort of monster, which has been summoning zombies to invade it. After defeating it and leaving, it turns out that Zomboss has been laying traps for them. 	The water has been poisoned and you must place a Poison Pad before planting anything on it. After defeating the boss, the alternative path water isn't poisoned.
Construction Canyon	thumb	On the way leaving Poisonous Paradise, Crazy Dave and the player fall into a canyon where construction is going on - to build an animatronic statue of Zomboss to remind everyone that he's always watching. After defeating the construction leader, one of Zomboss's bots, the player and Crazy Dave take an elevator up. 	Randomly in a level, a piece of construction equipment can fall from the sky and kill plants if you don't have Umbrella Leaf or Magnet Shroom up.
Cloudy Carnival 	
== 	As the team blasted off, they saw a different dimension. Cloudy Carnival. It's a big circus where kids and adults come to watch!
However, Zomboss has turned everyone into zombies. The gang needs to stop this and turn everyone back! Then, they need to fight the Zombo Circus Wheel. After they defeat it, they zoom off, into the next world. 	A random amount of zombies may be sitting in the crowd. They may encourage zombies that speeds them up, throw trash at plants that will damage them and will give zombies equipment.
Sunny Seaside 	 	Ah, the seaside... You get to relax and retire. Well, not yet. The Sunny Seaside is a world where water takes its place. The tides are high and the amount of zombies are high. The zombies are relaxing here too. You need to get rid of them and make the place zombie-free again! 	Water takes place in this world. Like Pool from PvZ1 and BWB from PvZ2, you need Lily Pads to plant on water.
Glass Grotto 	 	Now this is a wacky dimension! The crew arrive at Glass Grotto where you are in an bottle with a ship. The zombies shrank into size and came with them! Once again, they need to stop the zombies from eating the player's brains. 	Heavier plants and explosions will break the tiles open, causing zombies to move left or right when encountering an open tile and making it impossible to plant there.
Lucky Lottery 	 	TBA 	Slot Machines will randomly fall onto a tile, and when plants hit it something random happens (money, zombies, etc)
Candy Canopy 	 	The gang travel to the Candy Canopy, a happy and magical place. Clouds that rain candy, all the tasty things! However, it has been an unhappy place at some parts of it and the crew are sent to stop the unhappiness in the dimension. Afterwards, Zomboss sucks up all the happiness and challenges you to a fight for it. After the crew defeat him, they take a cloud to the next dimension.	Every level, there will be light tiles and dark tiles in different columns. Light makes zombies walk fast and makes plants stronger but Dark makes the zombies walk slower and they get stronger while the plants get weaker. Clouds are also a gimmick in this world. If it is in the light section, it will rain candy that cannot be planted on and attracts zombies to it. If it is the Dark section, it rains raindrops that can make plants stronger. If they get too much water in them, they faint
Zombie Zoo 	 	TBA 	TBA
Moon Madness 	 	TBA 	TBA
Retro Rain 	 	Woah! The team ends up in the world of video games, their childhood! A world merged with games! However, Zomboss has some evil plots and is making characters do his bidding! Afterwards, you have to fight the Code Eater. After the Code Eater is vanquished, the ground rumbles and the gang finally gets to their destination. 	
TBA
Century Gate 	 	Here they are, the gang finally made it to the place, The Century Gate. 	TBA
The Database 	 	This Bonus World is unlocked by inputting a secret code (SYS3T3M 3RR0R) on the Code Page after beating the game. 	Every single gimmick, time and space distortion, and zombie appears.
Planterror's Return	 	This Bonus World is unlocked by inputting a secret code (Z0MB0T@NY) on the Code Page after beating the game. 	The only zombies found are Zombotany Zombies, and there's more poison water tiles.
== DLC ==
Plants vs. Zombies: The Century Gate comes with several DLC ranging from new worlds (Back in Time which actually consists of basically every world from PvZ2), entirely new ways to play, etc.
Name 	Cost 	Description 	Included
Trading Card Game Spin-off!	$10 	A sort of sequel to Plants vs. Zombies Heroes, this Trading Card game is insane! Brand new heroes, a new villain, new cards, new tricks, new stages, trading, and more! All in this exciting DLC! 	Plants vs. Zombies: Realms (out-game trading cards come with it)
Project Paradox Reversal 	$6.99	After every world in PvZ2 got messed up due to Project Paradox, you need to go back and fix each spirit of each world. This exciting DLC features every world from PvZ2 returning but with changes, new zombies, new plants, and brand new bosses!	Back in Time (several worlds in one "world pack")
== Trivia ==
* The game is the first game made by Plants and Chill Inc.
* It's based off an abandoned project on another wiki TheFireDragoon was working on with Lunarscald/Meowelody.
Brought to you by Plants and Chill Inc.
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