Silver-Hawk model FFSA-0019/Type-2

The Silver-Hawk model FFSA-0019, also known as Type-2, is one of the main protagonists of the 1993 shoot 'em up video game Darius Force. It is one of three Silver-Hawk spacecrafts designed by the Olga civilization to combat the Belsar during the Solar Defense War, alongside the Silver-Hawk model ZZ9X-0001/Type-1 and the Silver-Hawk model FRSA-6351/Type-3. It can be distinguished by the other two crafts, which are green and red respectively, by the fact that it is blue.
==History==
The Silver-Hawk model FFSA-0019 was one of many Silver-Hawk models designed by the Galactic Commonwealth Army following the events of Darius Twin. Each member had its own Silver-Hawk model, which was unique to this rollout during certain previous wars.
After thousands of years of peace and prosperity following numerous wars with the Belsar, the member states are engaged in yet another war with the familiar enemy, who is now expanded its army to cover multiple solar systems.
Three Silver-Hawks were selected to combat this enemy: the Silver-Hawk model ZZ9X-0001, which had been previously used during the Darius Exodus War, the Silver-Hawk model FFSA-0019, which had been previously used during the Solar System Defend War, and the Silver-Hawk model FRSA-6351, a unique Silver-Hawk model prototype that had not been used in any previous war. Each has their own weapon setups for different types of combat engagements.
The Silver-Hawks are sent to various planets, where they free them from Belsar control by destroying a huge battleship resembling an aquatic or land animal stationed on each one, before confronting a lead battleship on one of the last planets. The Silver-Hawks complete their mission and return to their home planets afterwards.
==Weapons==
Because the Silver-Hawk model FFSA-0019 had been previously used in the Solar System Defend War, its weapon setup is similar to that used from the Darius II. However, unlike its original counterpart, it can only use one weapon at full power at any given time as when two weapons are used, they will both be powered-down one level each:
*Laser Cannon - a standard, rapid-fire projectile that can destroy smaller Belsar forces easily; at level 2, it will fire a larger laser that deals more damage, and at level 3, it will fire two large lasers.
**Napalm Beam - at level 4, the laser cannon will transform into a napalm beam, that does much more damage have covers a larger area, with two smaller lasers being fired above and below the beam for added support; at level 5 and 6, the beam becomes larger, and at level 7, the blast from the Napalm Beam will create a ring that deals contact damage to any enemy unfortunate enough to being within the field of impact, finally at level 8, the beam will reach its maximum size.
*Bomb - a standard ballistic weapon that allows the Silver-Hawk to initially fire a single bomb forward at a 90 degree arc downward.
**2-Way Bomb - at level 2, the Silver-Hawk will fire an additional bomb at a 90 degree arc behind the craft, making it useful for flank attacks.
**Guided Bombs - at level 3, the the two bombs fired will travel along surfaces, destroying anything they make contact without level 4, the bombs will climb vertical surfaces, allowing them to travel even further.
*6-Way Laser - a originally used simultaneously with the cannon and bombs by the Second Silver-Hawk during the Solar System Defend War, this weapon instead can be used in place of the bomb should the opportunity arrive. Initially, this weapon will fire two green lasers above and below the Silver-Hawk that are useful against flank attacks, but upon upgrading the weapon, it will fire four and later six lasers at once in all directions except directly in front of and behind the craft.
*Arm - upon obtaining a blue power-up, the Silver-Hawk will activate a green shield, which will absorb up to three hits from both enemy projectiles, and collisions with Belsar's and terrain. Collecting multiple power-ups will replenish the shield.
**Super Arm - upon reaching tier 2, the shield will turn silver and absorb up to four hits.
**Hyper Arm - upon reaching tier 3, the shield will turn gold and absorb up to five hits.
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