Dwarf (Group)

The Dwarf Group are a tri-coloured Group of red, blue and yellow that focuses on discarding to gain benefits that was introduced in Temporal Halo.
The dwarf group consists of three distinct groups:
* Dwarves are starters that give you sentry components when you discard them. This is useful for setting up later turns and stocking your hand early game. Each dwarf gives a different component.
* Components are small token fighters that trigger an effect when cast. You can stockpile components for a burst of effects, or as well as used allied fighter buffs such as Qdhxx to turn your components into fighters.
* Sentries are powerful fighters summoned by using a Construct card and two or more components. Each one has an effect that triggers when a Dwarf you control dies, turning on its master for stronger effects.
Pros:
* The discard feature makes this Group particularly deadly due to it benefiting from it more than any other deck type.
* Most end cards in this Group require you to discard a certain amount of cards, able to be achieved through the Dwarves.
* Pairs well with SamsonXVI and other cards that have OnAllyDiscard triggers, along with cards that give discard fodder such as Kara's Infiltration.
* Sentry parts give it control potential.
Cons:
* Easily bricks due to odd tri-coloured costs on all cards.
* Discarding may leave you without cards to play.
* Constant need of Dwarves on the board might lead to colourless stud shortage.
* Vulnerable to most wipes.
== List of Dwarf cards ==
<tabber>Dwarven Fighters and Sentry Components=
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|-|Sentry Actions with Fighters=
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link=Dwarvern Sentry: Alpha|200x200px
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|-|Former Dwarvern Cards=
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</tabber>
Category:Groups
Category:Lists
Category:Temporal Halo