Battle Stats

== Use ==
Battle Stats are used to identify the , Speed, Strength, Endurance and Willpower of a character. These stats are a number from 0 to 10, with some characters having stats over 10, in the form of a number of +'s after the number (e.g 10++). The lowest stat a character can have is 0.
=== Agility ===
Agility is the stat that denotes a characters ability to change directions quickly, reflexes, and the physical flexability of a character.
0 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10 	10>
Cannot move	Can Barley move	Level needed for sufficient movement	Under Average agility for Species	Slightly-under Average agility for species	Average agility for species	Slightly over-average agility for species	Over-Average agility for species	Sportsperson level agility for species	World class agility for species	Superhuman agility	extreme Superhuman agility
===  Speed ===
Speed is the stat that denotes a characters movement speed for their primary form of movement.
0 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10 	10>
Cannot move	Can Barley move	Level needed for sufficient movement	Under Average speed for Species	Slightly-under Average speed for species	Average speed for species	Slightly over-average speed for species	Over-Average speed for species	Sportsperson level speed for species	World class speed for species	Superhuman speed	extreme Superhuman speed
=== Strength ===
Strength is the stat that denotes a character's ability to exhert force.
0 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10 	10>
Frail	Very Weak	Weak	Under Average strength for Species	Slightly-under Average strength for species	Average strength for species	Slightly over-average strength for species	Over-Average strength for species	Sportsperson level strength for species	World class strength for species	Superhuman strength	extreme Superhuman strength
=== Endurance ===
Endurance is the stat that denotes a characters physical endurance, and how long a character can maintain physical effort. Also a characters ability to withstand physical punishment and a characters ability to heal wounds.
0 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10 	Infinite
Incapable of movement	capable of small movements (e.g. blinking)	Level needed for sufficient movement	Under Average Endurance for Species	Slightly-under Average Endurance for species	Average Endurance for species	Slightly over-average Endurance for species	Over-Average Endurance for species	good Endurance for species	extreme Endurance for species	almost unlimited Endurance	Unlimited Endurance
=== Willpower ===
Willpower is the stat that denotes a charcters will to fight, strength of mind, and general intelligence. These are averaged, as a character can be extremly intelligent, yet can have their mind broken easily by telepaths.
0 	1	2 	3 	4 	5 	6 	7 	8	9 	10 	10>
Cannot think	
Classed as non-intelligent being	Level needed to use tools	Under Average Willpower	Slightly-under Average Willpower	Average Willpower	Slightly over-average Willpower	Over-Average willpower	
Great Willpower	Fantastic Willpower	Indomitable Willpower	More then Indominable Willpower
==Honorary Stats==
Not only do Honorary Stats not appear in the factual statistics, no matter their accuracy, they also revolve solely around the user's aptitude while role playing as a given character. Honorary stats are only changed if the user demonstrates that their overall aptitude at using a characters ability, level of cognitive skill when playing as a character, or power's potency has increased or is shown to be greater than what it it is currently ranked as.
=== Skill ===
Skill is the statistic that denotes overall aptitude at, knowledge of and personal accomplishments with their characters ability.
0 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10 	10>
User has no knowledge of or is inept when handling character's powers.	Can barely grasp the ability or cause the power to function acceptably when role-playing as a character.	Can function with some knowledge and aptitude when using a character's ability.	Under average aptitude at and knowledge of the character's ability.	Slightly-under average aptitude at and knowledge of the character's ability.	Average aptitude at and knowledge of the character's ability.	Slightly over-average aptitude at and knowledge of character's ability.	Over-Average demonstration of ability.	Does an extremely good job at ability demonstration.	Functions flawlessly with ability and demonstrates a level of improvisational ability when using a character's ability.	Astounding demonstration of improvisational skills and able to push the ability to its furthest possible reach.	Unbelievable demonstration of improvisation, is able to realistically bring ability's use into a new realm.
=== Cognition ===
Cognition is the statistic that denotes a users ability to solve complex problems in battle and think strategically. Careful observation of role-playing battles may be needed to identify a users cognitive aptitude put forth when using a certain character.
0 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10 	10>
User does not put forth any cognitive effort while role-playing as a character	Can barely work their way through problems in the conflict	Sufficient comprehension of conflict problems is demonstrated	Under Average cognition is exhibited, solving conflict problems poorly	Slightly-under Average cognition is exhibited, solving conflict problems acceptably	Average cognition is put forth, solving problems on a basic level	Shows a familiarity with solving complex problems	Solves complex problems well with limited forethought and strategy	Can solve complex problems with ease and with forethought and strategy	Solves complex problems without much thought and exhibits complex forethought and strategy	Solves complex problems with little to no thought and exhibits multi-leveled forethought and extraordinary strategic skill	Proactively determines complex problems and eliminates cognitive work almost entirely, exhibits unbeatable forethought and strategy
=== Power Level ===
  Power level is the statistic that denotes the potency of the user's chosen power for the character in a battle or role-play. Note: This should be figured with the absence of skill and aptitude when using the power.
0 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10 	10>
Power is unable to serve as a tactical benefit	Power provides very little tactical benefit	Power is very weak but provides an acceptable level of tactical benefit	Power is weak but provides an acceptable level of tactical benefit	Power is not up to par but provides good tactical benefit	Average ability	Power exceeds standard for potency or tactical benefit	Power is potent and provides strong tactical benefit	Power is potent and provides immense tactical benefit	Power is extreme in potency as well as tactical benefit	Power is incredible in potency and tactical benefit	Power is unstoppable in potency and tactical benefit
== Hero Level ==
Hero Level is the stat that denotes a character's overall level in relation to other heroes. These are averaged, as a characters power can be a key factor. To find your heroes level, add their main stats (Agility, Speed, Strength, Endurance, Willpower) and divide by five.
0 	1	2 	3 	4 	5 	6 	7 	8	9 	10 	10>
Not fit to battle other heroes or villains due to inability to function.	
Unable to overpower any heroes or villains beside those ranked as 0.	Weak hero or villain who's power or health state inhibits them from functioning completely.	Under average hero or villain.	Slightly-under Average hero or villain.	Average hero or villain.	Slightly over-average hero or villain.	Adept hero or villain.	
Strong hero or villain.	Extremely powerful hero or villain.	One of the strongest heroes or villains.	Undefeatable hero or villain.
===Honorary Hero Level===
Honorary hero level denotes a characters overall level in relation to other heroes with honorary statistics in mind. The honorary level can be determined by averaging all statistics including honorary stats.
Category:Battles
Category:Role-Play