Trait

Traits are a feature in Call of Duty: Infinite Warfare. They are a set of persistent perks for Combat Rigs. They aid the user by granting players strong, short-use skills that can aid them either offensively or defensively. Their counterparts are Payloads.
==List of Traits==
===Warfighter===
Trait 	Icon	Description
Ping 	 	Sonar that displays enemy kills and assists to you and your teammates. Effective in objective modes or close-quarters combat. Countered by the Ghost perk.
Persistence	 	Increases the cost of scorestreaks while keeping your scorestreak active upon death. Limits scorestreaks earned to one each per match.
Resupply 	 	Drops Lethal and Tactical replenishing ammo boxes after non-explosive enemy kills. Ideal for running equipment loadouts in Domination and Reinforce game modes.
===Merc===
Trait 	Icon	Description
Infusion 	 	A no-nonsense health regenerator.
Man-at-Arms	 	Improves mobility and starts with maximum ammo capacity. Great for LMG loadouts.
Shockwave 	 	Activated in mid-air, eliminate nearby enemies with a destructive ground shockwave.
===Synaptic===
Trait 	Icon	Description
Combat Burst	 	Gain a brief burst of speed after each kill.
Propulsion 	 	Speeds up thruster recharging while damaging enemies directly within the thruster blast when activated.
Rushdown 	 	Quick dashing in any direction. Great for dodging and finding cover, but can also be used to surprise and attack enemies.
===FTL===
Trait 	Icon	Description
Supercharge	 	Payload cooldown packs drop after each kill. Cooldown packs can be picked up by teammates.
Perception 	 	Enemies out of your view who are targeting you pulse yellow in the HUD.
Power Slide	 	Increases sliding distance while costing less boost meter to execute slides. Also adds ability to ADS when sliding.
===Stryker===
Trait 	Icon	Description
Relay 	 	Alerts you when enemies are near placed equipment, and highlights enemies damaged by thrown equipment. Can be countered by Hardwired perk.
Trophy Drone	 	Portable Trophy System that destroys one incoming Lethal. Requires recharge period before it can be used again.
Hardened 	 	Adds damage protection to drones and placed equipment while allowing them to remain active if you die. Also allows three pieces of equipment to be deployed. Deployable cover equipment is exempt.
===Phantom===
Trait 	Icon	Description
Marked Target 	 	Marks enemies who you've damaged and prevents them from regenerating health for five seconds.
Rearguard 	 	Deploys a shield on your back, protecting you from enemy fire and melee attacks from behind.
Heightened Senses	 	Displays sprinting, thrusting, and jumping enemy targets on the minimap. Enemies that are walking or not moving remain undetected. Can be countered by Hardwired or Ghost perk.
Category:Call of Duty: Infinite Warfare Multiplayer