Credits

: This artile is about Credits in Asphalt 8. For other uses, see Currency. 
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Credits are the most commonly used currency in the Asphalt series, replacing the used in Asphalt 7: Heat and being replaced once again by (measured in Dollars) in Asphalt Street Storm Racing.
The only currency in the game until the inclusion of in the Winter Update, Credits are the primary way to purchase in-game objects without having to spend real money since Tokens are much harder to obtain. Credits can be won by finishing races, winning Time-Limited Events, completing vehicle collections or purchasing credit packs. Credits earned at the end of races can also be increased by the booster, completing Bonus Star Requirements and the Daily Bonus multiplier.
== Items bought with Credits ==
* A majority of the cars in the game are purchasable with credits. As of the Elite Cars Update, several have the option of paying with either currency.
** During the price changes on November 13, 2017 (accounts made after that date only), January 19, 2018 and March 23, 2018, several Token-only vehicles became purchasable for Credits.
* The Decals Update also introduced customizable decals you can buy for cars (hence the name), many of which can be purchased with credits.
* The Super Racer Kit Box is the only Pro Box that is purchasable with credits.
* The Upgrades and Pro Kits for each vehicle are purchasable with credits. As of the Lunar New Year Update, several of the subsequent cars have the option of paying with either currency for MAX Upgrades.
** The exceptions to this are: (the following vehicles have many credits-purchasables upgrades, but some upgrades of the following vehicles require .)
*** BMW 3.0 CSL Hommage
*** Mosler Super GT
*** 
*** Apollo N
*** Apollo Intensa Emozione
*** 
*** Rezvani Beast Alpha
*** Rimac Concept S
*** Porsche Carrera GT
*** Ferrari 488 Pista
*** Lamborghini Murciélago LP 640
*** Lamborghini Centenario LP 770-4
*** TVR Sagaris Special Edition
*** BMW i8 Coupe
*** Zeus Twelve Sigma
* Several existing vehicles' credit payment option was removed on the Munich Update and were made into having until it was changed on October 31, 2017 to allow payment with , following strong negative reception from players.
**The following vehicles were affected by the conversion to until the aforementioned date.
***Kawasaki Z800
***Peugeot RCZ R
***Porsche 959
***NanoFlowcell QUANTINO
***KTM 1290 Super Duke R
***Porsche 718 Boxster S
***Sbarro Sparta
***Honda Civic Type R
***Porsche Cayman GT4
***Mercedes-AMG GT3
***Falcon F7
***Lotus Evora Sport 410
***Ducati SuperSport S
***Porsche 911 GT3 RS
***Icona Vulcano V12 Hybrid
***Mercedes-Benz SLK 55 AMG Special Edition
***Chevrolet Corvette Grand Sport
***McLaren 650S GT3
***Aston Martin One-77
***Suzuki Hayabusa
***Mercedes-Benz SLR McLaren 722 Edition
***Weber Faster One
***Lamborghini Aventador LP 750-4 SV
***GT by CITROEN
***Porsche 918 Spyder with Weissach Package
***W Motors Fenyr Supersport
***Arash AF10
***Arrinera Hussarya GT
***Aston Martin Vulcan
*As of June 26th, 2017, a fourth Exclusive Deal is purchasable using credits.
** This was expanded further with the Motorcycles Update, where there are multiple credits-purchasable Exclusive Deals.
** As of December 26, 2018, only one common deal can be purchased with credits.
== Credit Packs ==
Credit Packs are an in-app purchase that provides the player a set amount of credits in exchange for real money.
* The larger the pack, the better the price per Credit.
* The size of the packs and also the price per Credit are dependent on a player's Career .
** More Stars → more Credits per pack
** More Stars → better price per Credit
Especially for less advanced players, the prices for Credit Packs are completely out of proportion. For the same price, advanced players get more than double the amount of Credits than beginners. Credits are much easier to earn in-game than Tokens (see Farming), so buying Credits with real money should only be considered as a last resort. 
With the Rio de Janeiro Update, each credit pack will also award the player with VIP points for the VIP system.
A Credits Pass subscription was available in June 2019 and gave a total of , double the amount of a Master Credit Pack for the price of a Pro Credit Pack. The player has to log-in to the game every day for a consecutive 15 times with each log-in awarding .
The following table lists pack sizes and prices for some example Star levels taken from different accounts. Reaching seems to be the last level; even players with did not have better ratios. As Gameloft is based in France, prices are shown in Euro. Prices in US$ are the same despite different exchange rates, so players from the USA have an advantage as long the exchange rate for is below .
Pack 	VIPpoints	Stars	Credits	Price 	Creditsper Euro
Rookie Credit Pack 	200 	 	 	€ 1.78* 	
Rookie Credit Pack 	200 	 	 	€ 2.29 	
Rookie Credit Pack 	200 	 	 	€ 1.99 	
Driver Credit Pack 	500 	 	 	€ 4.64* 	
Driver Credit Pack 	500 	 	 	€ 5.49 	
Driver Credit Pack 	500 	 	 	€ 4.99 	
Pilot Credit Pack 	1,000 	 	 	€ 9.14* 	
Pilot Credit Pack 	1,000 	 	 	€ 10.99 	
Pilot Credit Pack 	1,000 	 	 	€ 9.99 	
Pro Credit Pack 	2,000 	 	 	€ 18.56*	
Pro Credit Pack 	2,000 	 	 	€ 21,99 	
Pro Credit Pack 	2,000 	 	 	€ 19.99 	
Champion Credit Pack	5,000 	 	 	€ 45.71*	
Champion Credit Pack	5,000 	 	 	€ 54,99 	
Champion Credit Pack	5,000 	 	 	€ 49.99 	
Master Credit Pack 	10,000 	 	 	€ 92,13*	
Master Credit Pack 	10,000 	 	 	€ 109,99	
Master Credit Pack 	10,000 	 	 	€ 99.99 	
* Prices for have been converted from Canadian Dollars and may differ from actual prices.
== Anniversary Coins ==
Available only during the 5th Anniversary and Halloween Festival event, Festival Coins can only be purchased as part of any Credits or Tokens pack.
#Rookie Credit Pack: 150 Coins
#Driver Credit Pack: 350 Coins
#Pilot Credit Pack: 675 Coins
#Pro Credit Pack: 1,200 Coins
#Champion Credit Pack: 2,625 Coins
#Master Credit Pack: 3,750 Coins
== Transferability with Tokens ==
There is no official conversion rate between credits and tokens in Asphalt 8: Airborne. A token is worth on average and at the most, . This is only an estimate as the number of in-game tokens received for an equivalent value of credits depends largely on what you purchased.
In general, the lower the credit/token ratio of the car price is, the more economical it would be to purchase the car with credits instead of tokens. Due to the scarcity and high value of tokens to most players, it is usually a better choice to purchase the item with credits and save the tokens for other uses.
Vehicle/Item 	Cost 	Value
Rookie Credit Pack / Handful of Tokens 	US$1.99 	150 Credits per Token
Driver Credit Pack / Stack of Tokens 	US$4.99 	152 Credits per Token
Pilot Credit Pack / Hoard of Tokens 	US$9.99 	159 Credits per Token
Pro Credit Pack / Mountain of Tokens 	US$19.99	175 Credits per Token
Champion Credit Pack / Truckload of Tokens	US$49.99	185 Credits per Token
Master Credit Pack / Vault of Tokens 	US$99.99	200 Credits per Token
Suzuki GSX-R750 	 	150 Credits per Token
Volkswagen Beetle Turbo 	 	144 Credits per Token
Ferrari 308 GTS 	 	109 Credits per Token
Mazda RX-8 	 	175 Credits per Token
Buick Avista Concept 	 	177 Credits per Token
Range Rover Evoque Coupe HSE Dynamic 	 	238 Credits per Token
Acura NSX 2005 	 	120 Credits per Token
Felino cB7 	 	119 Credits per Token
Lamborghini Miura 	 	154 Credits per Token
Mitsubishi Eclipse 	 	171 Credits per Token
Mercedes-Benz CLA 45 AMG Racing Series 	 	206 Credits per Token
DS Survolt 	 	180 Credits per Token
Chevrolet SS 	 	121 Credits per Token
TVR Sagaris 	 	235 Credits per Token
Ferrari GTC4Lusso 	 	176 Credits per Token
2010 Bentley Continental Supersports 	 	197 Credits per Token
Ferrari LaFerrari 	 	118 Credits per Token
Volkswagen W12 	 	137 Credits per Token
Mosler GT3 	 	184 Credits per Token
Jaguar XJ220S 	 	213 Credits per Token
Koenigsegg Agera R 	 	178 Credits per Token
SSC Tuatara 	 	200 Credits per Token
Renault Sport R.S. 01 	 	196 Credits per Token
Mosler Land Shark 	 	205 Credits per Token
TRION NEMESIS 	 	234 Credits per Token
Devel Sixteen Prototype 	 	341 Credits per Token
== Obtaining Credits ==
While every race in the game (except for Quick Solo Race and failed Flawless races) has a Credits payout, the fastest method of earning credits is with Season 9: Beyond and McLaren Legends, preferably on short tracks such as San Diego Harbor, Alps, Dubai, Rio de Janeiro, Westminster Bridge/The London Eye, Munich Subway, and some layouts of The Great Wall. Listed below were some of the most proficient cars at Credits-grinding in Season 9 and McLaren Legends.
A hotfix in early March 2020 severely reduced the base payout for Season 9 to only several hundred credits per race. As such, McLaren Legends was the only viable option in griding for credits until the Fifteenth Anniversary Update.
Vehicle 	Track 	Base payout ()	Avg. Race Length	Avg. per hour	Notes
McLaren MP4-31 	San Diego Harbor 	 	48 	 	Only obtainable from Championship
Ford GT (2017) 	San Diego Harbor Reverse	 	48.4 	 	Has TOUs, only obtainable from R&D
Ferrari 488 Pista 	Rapido Park 	 	49.2 	 	Has TOUs, only obtainable from Championship
Arrinera Hussarya GT 	Rooftop Raceway 	 	50.5 	 	Requires 20
W Motors Fenyr SuperSport 	Highland View 	 	49.7 	 	Requires 20
Aston Martin One-77 	Ipanema Showdown 	 	50.1 	 	Requires 18
Rezvani Beast Alpha 	Mosaic Motorway 	 	51.3 	 	Has TOUs, only obtainable from Championship
McLaren Mercedes MP4-25 	Oceanview Derby 	 	48.7 	 	Costs up to to be purchased
Mercedes-AMG C 63 Coupe Touring Car 2014	Wesminster Bridge 	 	50.4 	 	Only obtainable from R&D
SCG 003S 	Oceanview Derby 	 	51.9 	 	Only obtainable from Championship
BMW i8 Coupe 	Alps Reverse 	 	51.9 	 	Only obtainable from R&D
McLaren 720S 	Rapid Transit 	 	52.4 	 	Requires 45
Kepler Motion 	Dubai 	 	49.5 	 	Costs to purchase
 	Market Square 	 	53.9 	 	Only obtainable from R&D
Falcon F7 	Rapido Park 	 	53.3 	 	Only obtainable from EDD
McLaren 570S 	The London Eye 	 	51 	 	Requires 55
 	Rooftop Raceway 	 	55 	 	Costs up to to be purchased
Mercedes-Benz SLS AMG Coupé Black Series	Market Square 	 	55.3 	 	Only obtainable from R&D
 	Rapid Transit 	 	55.2 	 	Has TOUs, requires 150
McLaren 675LT 	Alps 	 	50.7 	 	Costs to purchase
Zenvo ST1 	Market Square 	 	55.9 	 	Requires 14
McLaren 650S GT3 	Mosaic Motorway 	 	55.9 	 	Costs up to to be purchased
Sbarro GT1 	Highland View 	 	56.7 	 	Only obtainable from Championship
Ferrari F60 America 	Barcelona 	 	57.3 	 	Only obtainable from R&D
McLaren MP4-31 	Alps Reverse 	 	47.5 	 	Only obtainable from Championship
Pininfarina H2 Speed 	Market Square 	 	58.4 	 	Only obtainable from R&D
Equus Bass 770 	Oceanview Derby 	 	58.6 	 	Only obtainable from Championship
Ferrari F40 	Dubai Reverse 	 	51.9 	 	
Porsche Cayman GT4 	San Diego Harbor 	 	58.4 	 	Requires 35
Lamborghini Centenario LP 770-4 	Market Square 	 	? 	 	Has TOUs, only obtainable from R&D
Note: Car Mastery is unusable as of the Fast Lane Update which prevented Mastery races from being replayed when completed. The following list shows the 20 cars that were most efficient for Mastery grinding prior to said update.
Car 	Track 	Race type	Base payout ()	Avg. race length	Avg. per hour
2018 McLaren X2 	The London Eye 	Flawless 	 	44.9 	
McLaren MP4-31 	Dubai 	Flawless 	 	44 	
Lamborghini Centenario LP 770-4 	San Diego Harbor Rev.	Flawless 	 	48 	
Weber Faster One 	The Mirage 	Flawless 	 	46 	
 	Dubai Reverse 	Classic 	 	48 	
McLaren 675LT 	Dubai Reverse 	Unplugged	 	47.5 	
Pagani Huayra BC 	The London Eye 	Unplugged	 	48.5 	
GT by CITROEN 	The London Eye 	Flawless 	 	49.2 	
McLaren F1 XP-5 	Dubai Reverse 	Unplugged	 	46 	
Vanda Electrics Dendrobium 	The London Eye 	Unplugged	 	50 	
Apollo Intensa Emozione 	French Guiana 	Flawless 	 	56.8 	
W Motors Lykan HyperSport 	Dubai 	Unplugged	 	48.4 	
Bentley EXP10 Speed 6 	Alps Reverse 	Unplugged	 	50 	
Zenvo TS1 GT 10th Anniversary Edition	San Diego Harbor Rev.	Unplugged	 	53 	
McLaren Mercedes MP4-25 	Alps 	Unplugged	 	48.9 	
SSC Tuatara 	The London Eye 	Unplugged	 	50.7 	
Koenigsegg Agera R 	Alps Reverse 	Unplugged	 	54 	
BMW 3.0 CSL Hommage 	San Diego Harbor 	Flawless 	 	52 	
Lamborghini Veneno 	Alps 	Flawless 	 	55 	
RUF CTR 3 	San Diego Harbor 	Flawless 	 	56 	
While racing with boosters (Nitro Starter & Tuning Kit) will reduce the race duration, it is more detrimental than going un-boosted as the additional cost for 1 hour of usage will outweigh the increased profit for an overall loss in credit accumulation (assuming that the boosters were not purchased through Exclusive Deals, earned via Time Limited Events, completing Collections or Car Mastery).https://youtu.be/TyEfsCkk7a8
Prior to March 23, 2018, the Lamborghini Veneno could be used as the first stepping stone in credits grinding as it only cost to buy and MAX PRO and does not require Engine Cards in its Pro Kits.
While the 2015 GTA Spano has comparable profitability to the cars mentioned above, it is rendered impractical with its paywall restriction and Elite Car status with tune-ups for it taking 2 hours and 30 minutes to complete.
As previously mentioned, completing certain Collections in the game will award the player with a credit reward. Listed below are all of the collections with a credit reward.
Collection 	Reward	Reward
Ion Runners 	 	
U.S. Monsters 	 	
Audi 	 	
New Blood 	 	
GT Club 	 	
Winter is gone 	 	
Red Stallions 	 	
Hot Summer 	 	
Chevrolet 	 	N/A
McLaren 	 	
Running of the Bulls	 	
Japanese Dragons 	 	
European Collection 	 	N/A
Mercedes 	 	
BMW 	N/A 	
Top Tier 	N/A 	
Bolides 	 	N/A
Gran Turismo 	N/A 	
Total 	 	
Grand Total 	 	
== References ==
Category:Currencies
Category:Asphalt 8: Airborne
Category:Asphalt Nitro
Category:Asphalt Xtreme
Category:Asphalt 9: Legends