Blademaster

Swift strikes and flashing steel, the Blademaster is the premier duelist and wielder of one-handed weapons and katana.
=== Class Overview ===
 
 	
Class Role 	Melee DPS
Primary Attribute 	Strength
Secondary Attribute 	Agility
Tertiary Attribute 	Grit
HP Per Vitality 	8.5%
Armor Per Agility 	5
Base Critical Chance 	15%
Critical Chance Scaling Attribute & Rate	n/a
Base Critical Damage 	100%
Critical Damage Scaling Attribute & Rate	Agility / 1.33333%
=== Class Passive Abilities ===
==== Weapon Finesse ====
When using one-handed weapons or Katana, increases damage by 1.75% per point of agility, 2.5% per point of Strength and increases attack speed by 4% per point of Agility (Attack Speed bonus negated by shield).
==== Acrobatic Dodge ====
Improved dodge that covers more distance.
==== Charge Attack ====
While sprinting, perform a light attack (LMB) to make your character charge forward for a quick thrust. Press heavy attack (RMB) during a sprint to perform a quick triple slash.
==== Heavy Armor Restriction ====
Restricts the class from wearing heavy armor.
==== Swiftness ====
Moving speed increased based on armor weight (7% Light / 5% Medium  / 0% Heavy)
=== Class Build Overview ===
Blademasters are best served by building for high strength and agility. Their best weapons actually tend to be Katana for their higher base damage, but rapiers and other one-handed weapons can work well for them. The Jhebbel-sag ascension and Derketo ascensions are both highly useful for them, the first by further boosting their strength when wearing Medium armor (look for a +Agility Medium armor to maximize gains) while the increased Grit from Derketo enables them to keep up a strong stream of constant attacks.