Car Buff

Not to be confused with Car Keys.
Car is a beneficial buff that affects movement.
==Effect==
The next time the player moves, they travel double the distance and deal damage to anybody they pass based on how far they traveled at the point they hit them. The buff then ends.
== Notes==
*The effect of the buff will be triggered by any movement, not just rolling. This means that effects such as the string wheel or the knockback from a blue shell can trigger the car before you get a chance to roll.
==Flavour Text==
*Moving with the buff: "Player got the car to work and drove 32 fields mowing down anyone in their way."
*Moving backwards with the buff: "Player got the car to work but drove backwards 30 fields instead of forwards."
*Hitting another player with the car: "Victim took x damage from Player’s Car."
*Killing another player with the car: "Victim thought it would be funny to stand in the middle of the road and have Player drive a car into their ass. It was indeed funny, but now Victim is one with the road.", "♫ You've been hit by, you've been struck by, truck. ♫ Specifically, Player’s truck. Looks like Victim forgot to look both ways."
*Killing another player with the car while moving backwards: "Victim thought it would be safe to cross behind Player’s car. They thought wrong.", "Player went overboard while practicing parking in reverse and ended up parking on top of Victim.”
Category:Buffs