API GameTooltip SetPlayerBuff

Sets a GameTooltip to a player buff of the type last used in GetPlayerBuff.
 GameTooltip:SetPlayerBuff(buffIndex)
==Arguments==
; buffIndex : - The index of the buff to set in the game tooltip (affected by the filter used in )
==Details==
* It will use whatever the last type of buff you specified in GetPlayerBuff was, hence the reason you should specify GetPlayerBuff right before you call SetPlayerBuff.
* Options for the GetPlayerBuff filter are : HELPFUL|HARMFUL|PASSIVE
==Example==
Sets the tooltip to the first harmful buff.
local buffIndex, untilCancelled = GetPlayerBuff(1, "HARMFUL");
GameTooltip:SetPlayerBuff(buffIndex);
==Patch changes==
*