Gear/Ammo HMRM AX

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Ammo_AmmunitionBox_MRM_Heavy_Acid
Manufacturer: Generic
This warhead replaces the normal explosive charge of the standard heavy medium-range missile and infuses it with Acid, melting a target's armor. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E.
=Attributes=
Tonnage	Slots	Value 	Allowed Locations	Disallowed Locations
1 	1 	100000	All 	All
* -1 accuracy with this weapon.
* -1 damage dealt with this Ammo
* +80% damage dealt to armor
* -50% damage dealt to structure
* Missile has 3 HP.
* HMRM Ammo - 120 Shots
* 83 Cbills Cost per Shot.
* Ammunition Box can explode for 3.5 damage, 1.8 heat and 0.9 stability per remaining shot
=Ammo Stats=
Ammo 	Ammo 	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round
Capacity	Cost Per Round	Norm 	Heat 	Stab
120 	83 	3.5 	1.75 	0.875
=Used By Mechs=
Mechs 	Mechs 	Mechs
ERY-X007	I-LEM-OF	
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2