Wurm

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Name:  Wurm
Notes:  Similar to Drakaina, Ramia, Medusa, and others, the Wurm species started as an off-shoot of the Lamia species - in this case due to the direct introduction of Draconian genetic material.  Unfortunately, they did not inherit the prodigious intelligence of the Draconian ancestors along with the insatiable thirst for knowledge that did get passed down.  In addition, their super-human strength and durability allows them to crush boulders through ramming, which happens quite often when a new piece of information is discovered.
Wurms are stubborn in their single-minded pursuit of knowledge when their switches are flipped.  This makes them especially dangerous when in this state of mind.  If there’s a boulder in front of them they’ll smash it and continue onward.  If hidden in a forest, hides in a forest they’ll mow down all the trees and beeline straight to its position.  Once they’ve spotted new information, every obstacle is meaningless to them, and they’ll never stop until they get their hands on it.
In truth however, the average Wurm is known for its timid and meek personalities.  Towards those they care for, Wurms can be affectionate and obedient.  When one considers the average dominant personalities found in their ancestral parent species, this is often thought to be an effect of things cancelling each other out instead of augmenting the other;  though this is only a theory as no one really knows why two species known for dominant personality traits combined to produce a third species that is so submissive.
Long ago, the Wurms easily recognized that their inherited traits from both parent species when combined with their own developed traits, the knew they would have issues surviving on their own.  As such, their leadership approached both the Lamia and the Draconians to see about them serving as patrons for different Wurm populations.
Draconian supported Wurms are often found working as subordinates when their Draconian patron is gathering information.  As long as they are reigned in early on by their Draconian superior, the Wurms can be brought back to their senses prior to being overtaken by their drive for information.  This is a common sight in research libraries, with the Draconian in overall charge and oversight to multiple Wurms moving here and there in order to move materials around as needed.
Wurms who have the Lamia as their patrons are less the book knowledge types.  Instead, they help out with Lamias when they perform physical labor.  However, this doesn't mean they don't also still can get obsessed with learning new things and ways of doing various tasks.  Their Lamia patrons are known to have to physically restrain their Wurm charges when they do lose touch with reality, but they are also known to make use of this trait of the Wurms to obsess on a new piece of information;  this has allowed for easier clearing of land when used with proper direction.
Category:Species
Category:Draconian Empire