Jumping

Jumping is a movement ability that does not cost Stamina. It can be performed while standing still or while moving.
Some effects from talents or special objects like Spoutrocks allow for a higher jump.
==Diving Animation==
Jumping near a cliff high enough above water can trigger a diving animation from the character that depend on its model. Outside of Fontaine, it can bring the player deeper into the water, similar to performing a Plunging Attack into water. In Fontaine, it can initiate Diving if the water is deep enough.
==Character Talents==
These talents give special effects to jumping:
==Exploration==
The following mechanics can also modify the jumping ability.
* Spoutrock
* Flighty Simulacra
===Enemies===
* : Its gravity field enables the player to jump high
* 
===Events===
* Springboard Platform
* Of Ballads and Brews/Highwind Trial: Ambush Test
==Navigation==