103682-i-havent-played-that-long-but-this-items-economy-is-a-textbook-design-flaw-indicator

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Picture says it all.
 
http://imgur.com/ZUBeVoy
 
There is currently a BUY ORDER for this amp for an amount higher than any price anyone is trying to sell anything else on the entire auction exchange. 
 
....a class AMP!!!...
 
Either this thing is 1) too powerful, 2) too rare, or 3) the rest of the amps are crap. Now, like I said I haven't played long, I AM playing a spellslinger ATM (though way out of reach of this amp anyways), but I can comfortably state that this is a hardcore combination of all 3. 
 
Most of the cheap amps I've been scooping up as a lowbie not only suck, they don't even work. So not only do I embarrass myself siphoning away 20%+ of my amp pts into crappy bread crumbs of perks, I'm actually chasing PHANTOM bread crumbs.
 
'Gunslinger' is a great class amp. Gunslinger also used to be a horribly-coded-legendary-level-drop-rate and it too was priced so ludicrously high you had to quit life for a month to get it. But not anymore! Every SS now has a Gunslinger amp and now every SS is saying "meh, I still dont like being pigeonholed into this spec".
 
Well guess what? 'Trigger Fingers' is a really great class amp. It is ludicrously expensive, and it is now ludicrously rare. Partly because it is a helpful class perk for a class that has to spam too much, partly because it actually helps make use of abilities the class uses, and partly because it actually works. But mostly because it is the tallest midget. If this class were a restaurant, it's menu would read 'house salad, lentil soup, or cheeseburger ... however we are all out of cheeseburgers'.	
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			There is a bit of info about this subject that was posted hours before you made this thread. Check the dev tracker for the relevant thread and its active discussion.	
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It's a combination of necessity, class population, rarity, and lack of SS healers. 
 
That being said the drop rate is getting buffed in dungeons. 	
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