Rescue

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Enchantments can entangle Lightraiders when they are on a DragonRaid, leaving the enchanted Lightraider needing to be rescued. Sometimes these enchantments have to take their toll until they wear off, but other times the Lightraiders who are unaffected must rescue the enchanted Lightraider.
=== Procedure: ===
# The unaffected Lightraiders must gently advise the enchanted Lightraider.
## They can do this by telling them why the action or thought is wrong, or they can appeal to them by using the Sacred Scrolls.
# The Adventure Master (AM) will determine whether the appeal is appropriate or convincing enough to rescue the affected Lightraider.
# If the Adventure Master rules that the appeal is not convincing enough to help the affected Lightraider, the affected Lightraider remains enchanted.
# Any number of attempts to rescue an affected Lightraider may be made.
# After 24 hours, the rest of the party with the affected Lightraider will suffer with them.
## For every person caught in a Sin Enchantment, the entire party will have 1 point from every Character Ability and Weapon Ability subtracted from them by the Adventure Master (AM).
## These affects last until the enchanted Lightraiders are rescued.
## Any number of attempts to rescue an affected Lightraider may still be made.
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