Super Smash Bros. Aether

Super Smash Bros. Aether is a crossover fighting-fantasy game for the Nintendo Switch that was released on July 8th, 2018. The game is the sixth in the Super Smash Bros. franchise and it was revealed by the developing studio, Button Studios, at E3 2018.
Super Smash Bros. Aether received a purchasable expansion pack on September 25th, 2018, known as Rising Echoes. This pack included new Echo Fighters, stages, and several new game modes including a second adventure mode for the game, more in line with the Subspace Emissary.
The game is set to be ported to the Nymbus as a launch title in November 2018. This version comes with the Rising Echoes Expansion and the first four DLC characters (Simon Belmont, Ninten, Gengar, Ghirahim) pre-installed at no extra cost.
== Gameplay ==
Gameplay closely follows that of the game's predecessors. The objective of the game is to KO your opponent(s) by blasting them off the screen with your own character's attacks. Attacks deal damage, which in turn increases the foe's vulnerability to knockback. Characters have several moves including Smash Attacks, Neutrals, Recoveries, Directional attacks, grabs, and Final Smashes. Players can use items to help them in defeating their opponents. Super Smash Bros. Aether introduces several new game modes, including Siege, Wipeout, and Starpiece. Many game modes are brought back from previous titles including Smash Run, All-Star Mode, and Classic.
The game can be played at different speed options based on the different Smash Bros. titles. For example, casual players just playing for fun can play at a pace similar to that of Brawl, whereas competitive players can play at a pace faster than Melee. This applies to online games where more competitive games will be at a faster pace.
=== Game Modes ===
There are several game modes available to play in Super Smash Bros. Aether. Some of these must be unlocked through gameplay. By playing these, players can unlock all sorts of things, from trophies and collectibles to stages and even hidden fighters.
Game Mode	Description 	Unlocked By...
 	Up to 8 players can fight against each other under a wide range of customizable rules. Players can control item frequency, game length, difficulty, handicaps, stage hazards, and more. 	Default.
 	Classic Mode is more like how it was in Brawl than in Super Smash Bros. for 3DS and Wii U. Players fight 14 battles with 2 challenges in between. In the end, they must fight against either Master Hand or Crazy Hand (difficulty dependent). 	Default.
 	Up to 8 players will spend 5 minutes navigating the Smash Spaceship, collecting stat boosts and power-ups. At the end of the five minutes, there is a match in which the players will use their obtained stat boosts to decide the victor. 	Default.
 	In Siege, up to four players can work together to protect the Smash Crystal from enemies, such as Mii Fighters, enemies from character franchises (eg Bokoblins, Hammer Bros), and other Smashers. If the Smash Crystal is successfully protected for 5 minutes, the players succeed 	Default.
 	In Flaghunters, two teams must work against each other in order to return the other team's flag to their own base, in a combination of defense and attack. Up to 8 players on two different teams can play split-screen in this chaotic game mode. 	Default.
 	(Main article: Super Smash Bros. Aether/Adventure Mode)The player, as a Mii Fighter, must explore Aether Valley to find the Aether Keys, in order to enter the Master Labyrinth to defeat Master Soul, fighting bosses and Smashers along the way. This Adventure Mode is a streamlined version of Melee's adventure mode, with some elements inspired by the Subspace Emissary.	Default.
 	Coin Battles have been changed dramatically. There are two modes: Coin Smash (akin to Coin Battles in previous iterations of the series) and Coin Rush. Coin Rush sees players fighting it out to see who can collect more coins on a stage within a certain amount of time. 	Play 10 games.
 	Players can more easily organize team battles, with up to 8 teams (Red, Yellow, Blue, Green, Orange, Purple, Black, White) and even add special modifications to battles such as making all characters lighter, making characters invisible or inverting controls. 	Play 20 games.
 	In Wipeout, there are 8 players and one player begins 'contaminated'. If they attack another player, that other player becomes contaminated while the original player is purified. Every 60 seconds, the player who is contaminated is eliminated and another player is contaminated. After 8 minutes, the final player standing is the winner. 	Win 5 games of Siege.
 	Up to 8 players can fight it out for the Five Starpieces (Three Starpieces if there are 5 or more players). These are randomly dropped anywhere on the stage at the start of the game and can be picked up similar to Dragoon Parts. If a player collects all five parts by KOing other players with parts, they will win. 	Win 5 games of Flaghunters.
 	(Main article: Super Smash Bros. Aether/Bosses)The player must fight the 14 bosses from Adventure Mode in succession with only three lives. If they lose all three lives, they must start again. 	Complete Adventure Mode.
 	In order of their debut appearance, all of the characters in the game are fought against. The player has three lives - if they lose all three, it is game over and they must restart. 	Complete Classic Mode with 10 characters.
 	Up to 9 different players can play Boss Beatdown, with one character playing as a boss character, with powerful attacks and a set amount of HP that must be depleted by the other players before they are KO'd if they are to win. 	Complete Adventure Mode. (Rising Echoes DLC)
 	(Main article: Super Smash Bros. Aether/The Mirror Realm)In the same vein as the Subspace Emissary, The Mirror Realm is an adventure mode with cutscenes, levels, and boss fights. The plot is that a dimensional rift has opened, causing a conflict between characters and their Echo Fighters. 	Default (Rising Echoes DLC)
 	A unique twist on regular battles - in Reflection, any damage you do to your opponent is done to you as well, so you must try to KO your opponent at low percentages with Smash attacks! 	Default (Rising Echoes DLC)
 	Set up tournaments with up to 64 players. There are setups available for elimination tournaments, round robins, or a mixture of both. 	Default (Rising Echoes DLC)
==== The Challenge Box ====
Furthermore, there is a new menu called the 'Challenge Box', with many different challenge modes available to the player. These include:
*Home Run Contest (Players have 15 seconds to damage a Sandbag before launching it as far as possible with a Home Run Bat.)
*Events (A selection of over 100 challenges that must be completed using specific characters under specific conditions.)
*Multi-Man Smash (10-man Smash, 100-man Smash, 5-minute Smash, 15-minute Smash, Cruel Smash, Endless Smash)
*Universe Smash (Players have 20 minutes to K.O. all playable characters with only 5 stocks.)
*Target Smash (5 stages; one each, the player must break all 10 targets before the time runs out.
==== The Vault ====
Here, the player can view data, collectibles and change key settings. Things to do in the Vault include:
*Trophy Gallery
*Sticker Album
*Stage Builder
*Sound Test
*Statistics
*Downloadable Content
*Options
=== Features & Collectables ===
There are over 250 collectible trophies. Stickers also return from Super Smash Bros. Brawl. There are over 1000 different stickers in the game.
Just like in Brawl, stickers have different effects on certain fighters. For example, the Cappy sticker can only be applied to Mario, Yoshi, Captain Toad, and Toadette and it applies +3 projectile defense. Similarly to Brawl, stickers are viewable in the Sticker Album in the 'Collectibles' section of the vault.
=== My Music ===
(Main article: Super Smash Bros. Aether/Music)
Over 500 Music Tracks are in Super Smash Bros. Aether from over 30 franchises.
== Characters ==
Super Smash Bros. Aether has a total of 78 playable characters. 17 of these are newcomers to the Smash Bros. series.
=== Default ===
There are 36 default playable characters in Super Smash Bros. Aether: 27 Veterans, and 9 Newcomers that have not appeared in a Smash game before.
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=== Secret Fighters ===
There are 42 hidden characters in Super Smash Bros. Aether which must be unlocked by completing certain tasks. Just like in previous titles, to unlock a character, the player must complete a task, or complete a certain number of Brawls, to meet the criteria to be able to unlock the character. They must then fight against the character in order to play as them.
For information on how to unlock each particular character, please see the article: Super Smash Bros. Aether/Unlock Criteria#Characters
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=== Echo Fighters ===
Just like in Super Smash Bros. Ultimate, Echo Fighters appear as 'clones' of other characters, with identical stats, moves, and mechanics. However, unlike Ultimate, Echo Fighters do not have their own slot on the roster and are instead selected in the same way as Palette Swaps.
See full article: Super Smash Bros. Aether/Echo Fighters
=== Downloadable Fighters ===
It has been revealed that 12 new DLC Fighters will join the game, with one released every month from July 2018 for a year. The release dates for each character are noted beneath the images. Each of the fighters is priced at $3.49 (£2.99 in UK, £3.09 in Europe), and several can be downloaded with their own stages.
Simon_Belmont_SSBAether.png|August 14th 2018
Ninten_SSBAether.png|September 14th 2018
Gengar_SSBAether.png|October 14th 2018
Ghirahim_SSBAether.png|November 14th 2018
Isabelle_SSBAether.png|December 14th 2018
Marx_SSBAether.png|January 14th 2019
Pyra_SSBAether.png|February 14th 2019
Geno_SSBAether.png|March 14th 2019
Dragonborn_SSBAether.png|April 14th 2019
Isaac_SSBAether.png|May 14th 2019
Funky_Kong_SSBAether.png|June 14th 2019
Banjo_&_Kazooie_SSBAether.png|July 14th 2019
== Stages ==
There are a total of 101 stages in Super Smash Bros. Aether. Of all of these, 47 are brand new stages that have not been available in any other Super Smash Bros. game, while the remaining 46 are returning stages from previous Smash Bros. titles. The base game has 80 stages with 21 available through later releases of downloadable content.
=== Default ===
40 stages are available by default in Super Smash Bros. Aether, a variety of new and returning stages from many different franchises.
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=== Unlockable ===
Through completing tasks, the player can unlock an additional 40 stages.
See full article: Super Smash Bros. Aether/Unlock Criteria#Stages.
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===Downloadable Stages===
21 extra stages can be downloaded at a small fee as part of DLC Bundles.
Star_Hill_SSBA.png|Unlocked with Geno
Super_Mario_Maker_SSBA.png|Rising Echoes Expansion
Forgotten_Isle_SSBA.png|Rising Echoes Expansion
Kongo_Jungle_SSBA.png|Unlocked with Funky Kong
Temple_SSBA.png|Rising Echoes Expansion
Sealed_Grounds_SSBA.png|Unlocked with Ghirahim
Fountain_of_Dreams_SSBA.png|Unlocked with Marx
Thrifty_Megamart_SSBA.png|Unlocked with Gengar
Ultra_Space_SSBA.png|Rising Echoes Expansion
Fourside_SSBA.png|Unlocked with Ninten
Drago_Plateau_SSBA.png|Rising Echoes Expansion
Mute_City_SSBA.png|Rising Echoes Expansion
Summit_SSBA.png|Rising Echoes Expansion
Gamer_SSBA.png|Rising Echoes Expansion
Distant_Planet_SSBA.png|Unlocked with Alph
Gyromite_SSBA.png|Rising Echoes Expansion
Smashville_SSBA.png|Unlocked with Isabelle
Pac-Maze_SSBA.png|Rising Echoes Expansion
Argentum_SSBA.png|Unlocked with Pyra
Dracula's_Castle_SSBA.png|Unlocked with Simon Belmont
Eclipse_Tower_SSBA.png|Unlocked with Isaac
Throat_of_the_World_SSBA.png|Unlocked with Dragonborn
Spiral_Mountain_SSBA.png|Unlocked with Banjo & Kazooie
Mii_Plaza_SSBA.png|Rising Echoes Expansion
Pushmo_SSBA.png|Rising Echoes Expansion
== Items ==
Items return from Super Smash Bros. Ultimate.
=== Returning ===
 	 	 	 	 	 	 	 	 	 	 	 	
Bumper 	Barrel 	Sword 	Capsule 	Crate 	Home Run Bat	Motion Bomb	Ray Gun 	Assist Trophy 	Blast Box 	CD 	Drill Arm 	Fake Smash Ball
 	 	 	 	 	 	 	 	 	 	 	 	
Sticky Bomb	Smash Ball 	Smoke Ball 	Sandbag 	Timer 	Food 	Party Ball 	Bob-Omb 	Fire Flower 	Green Shell 	Super Star 	Banana Peel 	Golden Hammer
 	 	 	 	 	 	 	 	 	 	 	 	
Hothead 	Launch Star	Lightning Bolt	Soccer Ball	Spiny Shell 	Freezie 	Metal Box 	Poison Mushroom	Super Mushroom 	Hammer 	Spring 	Heart Container	Bombchu
 	 	 	 	 	 	 	 	 	 	 	 	
Cucco 	Deku Nut 	Gust Bellows 	Bunny Hood 	Screw Attack	Maxim Tomato	Star Rod 	Dragoon 	Superspicy Curry	Warp Star 	Poké Ball 	Smart Bomb 	Franklin Badge
 	 	 	 	 	 	 	 	 	 	 	 	
Mr. Saturn 	Back Shield	Ore Club 	X-Bomb 	Beehive 	Pitfall 	Super Scope	Unira 	Boss Galaga 	Special Flag	Rocket Belt	 	
==== Assist Trophies ====
See full article: Super Smash Bros. Aether/Assist Trophies.
==== Poké Balls ====
See full article: Super Smash Bros. Aether/Poké Balls.
=== New ===
Item 	Image	Series 	Description
Wiimote 	 	Super Smash Bros. 	Can be picked up and used to fire approximately 40 lasers at foes before exploding. There is a small chance that the fired lasers will explode on impact.
Invisibility Cloak	 	Super Smash Bros. 	When equipped, the user becomes invisible to other players, meaning they can attack without their location being given away.
Ammo Box 	 	Super Smash Bros. 	Replenishes the ammunition for ranged weapons, such as the Super Scope and Laser Gun.
Ice Flower 	 	Super Mario 	Similar to the Fire Flower, players can pick up the flower to shoot a blast of icy flames, which dramatically slow down anyone it touches.
Rambi Crate 	 	Donkey Kong 	When broken open by a player, they can ride Rambi the Rhinoceros. This greatly increases their movement speed and causes players to take damage when they are hit by Rambi.
Hookshot 	 	The Legend of Zelda	When equipped by a player, the character gains the ability to latch onto walls and ceilings, damaging foes that it hits.
Iron Boots 	 	The Legend of Zelda	These can be equipped and cause the user to fall extremely quickly. Anyone who the user lands on takes massive amounts of damage.
Gym Badge 	 	Pokémon 	Gym Badges appear semi-commonly on the stage. Collecting one adds a 3% bonus to knockback. The effects stack, so with a maximum of 8 badges equipped, knockback is increased by 24%
Inkbrush 	 	Splatoon 	Striking a player with an inkbrush will cause a small amount of damage but also apply paint to them, which causes residual damage for around 6 seconds.
Battery 	 	Chibi-Robo 	Batteries work as rolling Blast Boxes - they will roll across the stage when pushed and create a large explosion when having sustained around 50% worth of damage.
== Downloadable Content ==
Several waves of Downloadable Content have been confirmed. It is unknown when these will be released but it has been confirmed that one of the first DLC Packages will feature a selection of "at least 6" new Echo Fighters. There will be brand new DLC fighters released over the next year.
=== Alph ===
One week after the game's release, a DLC pack was launched on the eShop for $0.99 (£0.69 in the UK, €0.79 in Europe) which included Alph as an Echo Fighter for Olimar, and included the Distant Planet stage alongside him. Players that pre-ordered the game from any location would receive a download code that would allow them to receive the package for free on July 15th, 2018.
=== 12 Months, 12 Characters ===
One DLC character was released every month from August 2018 until July 2019, for a total of 12 New DLC Fighters. All fighters are priced at $1.29 (0.99 in the UK, €1.09 in Europe) each, but players can pre-order all fighters in a package for $9.29 (£7.99 in the UK, €8.39 in Europe) to save money, and receive each fighter on the day it becomes available.
Fighter	Franchise 	Release Date 	Stage 	Description of Package
 	Castlevania 	August 14th 2018 	The Castle (NEW) 	Simon Belmont, the famous vampire slayer, joins the fray in August, bringing the fight to the Vampire Castle and using his whips, daggers, and maces in combat!
 	Earthbound 	September 14th 2018	Fourside 	In September, the original PSI Kid, Ninten, joins the battle, using wildly different battle techniques to his counterpart, Ness.
 	Pokémon 	October 14th 2018 	Abanonded Megamart (NEW) 	In Halloween Month, October, Gengar spooks the Battlefield! Using strategic moves and long-range attacks, Gengar will be a dangerous foe!
 	The Legend of Zelda	November 14th 2018 	Sealed Grounds (NEW) 	Ghirahim raises the bar in November, joining the fray from his home stage, the Sealed Grounds. Ghirahim uses swords and magic in his attacks, summoning Demise for his Final Smash!
 	Animal Crossing 	December 14th 2018 	Smashville 	Isabelle will join the fight in the Holiday Season, taking a break from her role as a secretary and personal assistant to fight back against Villager and the other Fighters!
 	Kirby 	January 14th 2019 	Fountain of Dreams 	Marx Bounces into Battle in January, using attacks of ice, magic, darkness, and his rainbow wings to dominate the battlefield!
 	Xenoblade 	February 14th 2019 	Argentum (NEW) 	On Valentines Day 2019, Pyra will join the battle, using her powers to take the lead in the battle!
 	Super Mario 	March 14th 2019 	Star Hill (NEW) 	In March, play as Geno, the magical enchanted doll from Super Mario RPG, who uses a variety of magical attacks in his moveset!
 	The Elder Scrolls 	April 14th 2019 	Throat of the World (NEW)	The Dragonborn Storms into Battle in April, using spells, swords, bows, and shouts to defeat opponents! Also, play as a female Dragonborn!
 	Golden Sun 	May 14th 2019 	Eclipse Tower (NEW) 	Isaac Surges into Battle, using his earth synergy to defeat his foes. Play as him from May 2019!
 	Donkey Kong 	June 14th 2019 	Kongo Jungle 	Funky Kong joins DK and Diddy in Smash, teaming up against the Smashers with a unique move set tailored around punches, barrels, and explosions!
 	Banjo-Kazooie 	July 14th 2019 	Spiral Mountain 	Finally, in July 2019, Banjo and Kazooie join the fight! Banjo relies on Kazooie for many of his moves.
=== Rising Echoes ===
Rising Echoes is a downloadable expansion pack available to all players for a price of $8.49 (£6.59 in UK, €7.29 in Europe) on September 25th, 2018. Rising Echoes focuses on adding to the game's core content with 8 new Echo Fighters, 4 game modes, and 12 stages to enhance overall gameplay.
See more information:Rising Echoes Expansion
=== Future Content ===
It was revealed in the August 2018 Button Direct that one more announcement for downloadable content would be made before the end of the year.
== Amiibo ==
See full article: Super Smash Bros. Aether/Amiibo
Similarly to Super Smash Bros. Ultimate, Amiibo are compatible with Super Smash Bros. for the third time in the series. Amiibo fighters will closely follow strategies that the player uses against them - for example, more defensive players will find that their Amiibo characters copy their defensive play style. 29 new amiibo were released in association with Super Smash Bros. Aether.
== Tier List ==
The competitive tier list for Super Smash Bros. Aether began development on July 9th, 2018, the day after the game's release. However, the tier list is currently inaccurate and set to change drastically while competitive gameplay continues over the next few months. Echo Fighters are not included in the tier list since they are just clones of other characters.
S-Tier				
A-Tier														
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D-Tier														
E-Tier														
F-Tier														
== Gallery ==
See full article: Super Smash Bros. Aether/Gallery
== Trivia ==
* This game marks the first time a Smash Bros. game has been developed for the same console twice.
* Super Smash Bros. Aether was the first game developed by Button Studios.
* This game has the most third-party characters out of any game in the series, with 13.
* Super Smash Bros. Aether is tied with Melee and Smash 4 for introducing the most newcomers from a single series. 4 Newcomers from the Kirby series (Waddle Dee, Magolor, Galacta Knight, and Marx.) were added, equalling the number of newcomers from The Legend of Zelda in Melee, and the number of newcomers from Fire Emblem in Smash 4.
*Simon Belmont is listed as a newcomer, despite the fact that Inkling and Ridley are not, and they all made their fighter debuts in the same Smash Bros. game. This is because, at the time of release, Simon had not been revealed as a character for Super Smash Bros. Ultimate. This may also be true for more characters in the future, as newcomers for Ultimate continue to be announced.
=== Changed & Unused Features ===
* Early concept art suggests that the game was originally going to be called New Super Smash Bros. and this was changed for unknown reasons.
* It has been revealed by the lead developer, thepuddlecat, that many playable characters were considered during development, including Starfy, Camilla, Mimikyu, Impa and Professor Layton.
** Furthermore, Captain Toad was originally going to be a normal Toad, but was changed later in development.
** Dillon was almost cut due to the lack of support for the franchise.
** Galacta Knight was added very late into development, but was quickly made as a character due to being a semi-clone of Meta Knight.
* Many Echo Fighters, including Dr. Luigi, Captain Rainbow, Lucina, Jeanne, and Octoling, were originally going to be fully-fledged characters but were diminished to Echo Fighters due to time constraints.
* Early briefing documents that had been leaked hint towards a fully-developed Adventure Mode, akin to the Subspace Emissary, but this was likely canceled due to the overwhelming size of the roster and the time that it would take to develop animations for cutscenes.
* DLC for the game was originally intended to be released at a much higher price, but due to fans' backlash, the price was reduced to make the content affordable for more players.
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