Divination sphere

The Divination sphere was a group of spells granted to clerics and monks that could be used to find lost objects or information, or assist in making choices by giving glimpses of possible futures.
==Spells in the Sphere of Divination==
Many spells were available to those who had chosen this sphere.
Beginner spellcasters of this sphere could cast:
* analyze balance
* detect evil/good
* detect magic
* detect poison
* detect snares and pits
* locate animals or plants
Novice divine spellcasters were able to cast:
* augury
* detect charm/undetectable charm
* find traps
* know alignment/undetectable alignment
* speak with animals
Somewhat skilled spellcasters were able to cast:
* detect spirits
* extradimensional detection
* locate/obscure object
* speak with dead
Intermediate clerics and monks had the ability to cast:
* detect lie/undetectable lie
* divination
* omniscient eye
* reflecting pool
* tongues/babble
Those with a high level of skill had access to:
* commune
* commune with nature
* consequence
* magic font
* thoughtwave
* true/false seeing
Powerful spellcasters of such a sphere were able to cast:
* find/lose the path
* speak with monsters
* stone tell
Divine spellcasters who had mastered this sphere could cast:
* divine inspiration
* mind tracker
==Appendix==
===See Also===
* Knowledge domain
===References===
===Connections===
Category:Spheres of influence