Adaptation

Adaptation is a Warframe mod that grants damage resistance to damage types received recently, stacking up to 90%.
==Stats==
Rank	Damage Resistance	Duration	Maximum Resistance	Cost
0 	+5% 	10s 	90% 	2
1 	+5.5% 	11s 	90% 	3
2 	+6% 	12s 	90% 	4
3 	+6.5% 	13s 	90% 	5
4 	+7% 	14s 	90% 	6
5 	+7.5% 	15s 	90% 	7
6 	+8% 	16s 	90% 	8
7 	+8.5% 	17s 	90% 	9
8 	+9% 	18s 	90% 	10
9 	+9.5% 	19s 	90% 	11
10 	+10% 	20s 	90% 	12
==Drop Locations==
==Notes==
*Due to the nature of Damage Type Modifiers, the mod's effect stacks multiplicatively with other sources of Damage Reduction, including, but not limited to:
**Armor damage mitigation
**Ancient Healer aura damage mitigation
**Warframe Abilities granting damage mitigation
**Other resistance mods, such as or 
*, , , , , , , , , , , , and damage types stack their respective resistances separately, and will have different icons in the status bar.
*Will not stack or refresh from self-inflicted damage.
*One attack from one source of damage can only increase one resistance type, with the resistance type given reflecting the highest damage component of an attack. Follow up attacks will grant additional resistance to that damage type and will refresh the duration.
**For example, if you are hit by one bullet dealing 15 , 15 , 30 damage - you will receive a damage resistance from Adaptation.
*If multiple damage types from different sources are dealt to the player, a separate instance of the buff will stack for each respective damage type.
**For example, if there are two enemies, one of which deals damage while the other deals damage to the player, two different damage resistance buffs will be seen, each representing the two damage types the player was dealt. So a stack of up to 90% damage resistance can be achieved for both the and damage.
*Enemy weapons almost always have different stats from the player-wielded variant. For example, a normal Heavy Gunner will only give resistance as the mostly deals . However, an Arid Heavy Gunner uses a -based , thus she will only ever grant resistance.
**In many cases, this results in most enemies of one mission only giving you consistent adaptations to two damage types at a time, rather than all three physical damage types. This means for the most part, you will always receive full damage from one of the physical damage types.
**Because of this, it is difficult to determine the actual damage type distribution of enemy weapons, as they can differ even if they are using the same weapon.
*Adaptation does not stack with 's Adaptive Armor passive: only the higher value will have any effect.
*Damage reduction does not apply to Overguard. However, the resistances can still be stacked while Overguard is active to prevent taking too much damage once it is depleted.
==Tips==
*It may be beneficial not to rank up this mod on Warframes which can afford to take multiple hits already, as the mod cost is minimal when at rank 0. As the maximum attainable resistance remains the same regardless of the mod's rank, the only benefit from ranking it up is the rate at which the resistances are gained and the duration of each stack. The difference is that from rank 0 to rank 10 the resistance % per attack and the duration both double, though the mod cost increases by 10.
*This mod is most effective on naturally durable frames such as , , , , , , and , or frames with damage reduction abilities such as 's , 's and , 's with , 's , 's , 's Restraint and , 's , and 's .
**Warframes with naturally high shields such as ,,, and can take advantage of the recharging capability of shields, their high capacity, and the damage resistance to repeatedly weather fire from large numbers of enemies.
**Warframes with base or augmented abilities that can help them self-heal ('s , 's , 's vitality mote from , 's , 's in Heal stance) can also benefit from Adaptation, as they are able to build up damage resistances and regain health at the same time.
**The reinforcing buffer of 's is not affected by the damage resistance granted by this mod. Adaptation will only reduce the 10% damage taken to shields and health that is not prevented by Warding Halo, but will not reduce damage taken to Warding Halo itself. However, this can help to serve as a damage buffer for when Warding Halo expires.
**Overguard from 's , 's , 's , or 's are not affected by the damage resistance granted by this mod. However, Adaptation can still generate stacks if Overguard is hit, serving as a damage buffer when Overguard expires.
**While 's is active, reflected damage will not trigger this mod. However, damage from environment, e.g. cloud or Death Orb's laser, can still trigger the mod.
**While completely protects from all damage, the damage resistance can still build up normally. The augment can also be used for better mobility.
***This is true for any invulnerability effect, notably Vazarin's .
*Corrupted Nullifiers can remain dangerous as their s deal high damage in single shots; as other sources of Electric damage is somewhat uncommon, a player can take a high damage shot with no resistance built up.
*Damage resistance from , , , , and is multiplicative with damage resistance from Adaptation (thus it cannot reach 100% anymore). 
*Blocking with a melee weapon can be used to safely build up Adaptation stacks.
==Trivia==
*The effects of this mod are similar to the Sentient's damage adaptation ability, but with some differences:
**This mod's damage resistance takes effect immediately upon receiving damage, while the Sentient's take effect upon reaching certain health thresholds.
**This mod's damage resistance gradually builds up to 90%, while the Sentient's max out instantly.
**This mod can have all damage types resisted simultaneously, while the Sentient's can only have up to a maximum of four resistances.
==Bugs==
*Some enemy attacks will instantly max your resistance to 90% to that damage type, such as a Heavy Gunner hitting you with her weapon when you get close, or her ground slam.
==Media==
Adaptation Mod Is Good...When It Actually Works
Gladiator Ember With Fire IMMUNITY Using Adaptation (NO Arcanes)
==Patch History==
de:Adaptation
es:Adaptación
pt:Adaptation
ru:Адаптация
fr:Adaptation
Category:Update 23
Category:Warframe Mods
Category:Rare Mods
Category:Vazarin Mods
Category:Resistance Mods
uk:Пристосуванець