Bryan Venzen

Bryan R. Venzen is an American visual effects artist for video games. He worked at Retro Studios from March to August 2019 on the visual effects of Metroid Prime 4. According to his LinkedIn profile, the game is being developed in Retro's proprietary engine, RUDE. Venzen previously worked at Retro from 2014 to 2017 on a project that was shelved. He was credited under special thanks in Metroid Prime Remastered.
Since leaving Retro Studios, Venzen has worked for multiple companies, including Bioware (on the Onslaught expansion for Star Wars: The Old Republic), Red Storm Entertainment (on Tom Clancy's The Division Heartland) and multiple unannounced projects. He is currently the Visual Effects Director at Frame Machine, which is developing unannounced games using Unreal Engine. In addition, Venzen is an instructor for LetsMakeFX, a visual effects community that offers courses and mentorships to aspiring VFX artists.https://www.letsmakefx.com/instructors
==External links==
*Venzen on LinkedIn
*Venzen on MobyGames
==References==
Category:Retro Studios employees
Category:Visual Effects Artists
Category:Special Thanks