River (CivRev)

Rivers are a terrain feature in Civilization Revolution.
A unit attacking over a river receives a 50% penalty to attack, while the defender receives a 50% bonus to defense. Putting cities next to rivers and on a hill can make it extremely difficult for enemy ground forces to capture them.
Rivers add +1 food to adjacent Grassland and Plains terrain tiles once Irrigation is discovered, and Sea terrain tiles once a Harbor is constructed.
== See also ==
* River in other games
Category:Terrain (CivRev)