The Wilderness

The Wilderness or The Void, codenamed in the defunct Cumania Hearts of Iron IV mod as Allah, is the generic designation given to any unclaimed land area in the BMC Minecraft Universe, except for Folban and Cave Cumania. By definition, all land is considered to be part of The Wilderness until there are any player-made alterations, such as buildings, infrastructure and terraforming. This means that The Wilderness is technically the only territorial entity to carry out a full and undisputed world conquest of any server, even if only for a brief moment - i.e., the moment the server opens, besides the theoretical Empire of Folban in its homonymous server.
== Overextension ==
Lands adjacent to, and more prominently encircled by, developed territory are also usually assigned to player nations, but restrictions in the form of Overextension apply:
* Every player nation and confederation has a territorial limit, in blocks, defined by 150,000 times its amount of members, including theoretical subjects and excluding vassals. To reach this limit is to have 100% Overextension.
* If a nation has less than 100% Overextension, unclaimed land pockets smaller than 50,000 blocks fully encircled by developed territory or encircled on three sides by developed territory and one side by water, with the other side of the water body also being developed and owned by the same nation, are considered to be under its control.
* If a nation has more than 100% but less than 200% Overextension, no more encircled pockets will be filled in.
* If a nation has more than 200% Overextension, The Wilderness will retake as much undeveloped land as necessary for the Overextension to stabilize at 200%. From that point onwards, developing new land means undeveloped land elsewhere will be lost.