May 1st, 2012

==Weekly Sale==
*A new Promotional Card has been added: Telltale Dagger
*Limited Offer Booster: NPC Pack
*Each NPC Pack is guaranteed to contain 1 Bonus Item and 1 NPC card.
*Some NPC's cannot be found in any other booster.
*Pyromancer Elyssa returns for a limited time to ignite your foes! Only found in NPC Packs.
*All cards found within NPC Packs are Rare or above in card quality.
*Click here to view a list of NPCs you may find within NPC Packs!
==Special Event: BEGINS FRIDAY @ 11:00AM PST 5/4/12==
*Starting Friday @ 11:00AM PST 5/4/12 and running until Tuesday during scheduled maintenance on 5/8/12 players participating in Drafts will receive Double Tokens or Participation Ribbons!
==Features==
*The in game buff window has received a revamp!
*To activate Equipment simply click the Sword and Shield icon next to your Avatar during a battle.
*To observe your current buffs simply click on your Avatar. Removing your mouse from the buff window will cause it to close.
*To observe your opponents current buffs simply click on their Avatar. Removing your mouse from the buff window will cause it to close.
==Bug Fixes==
*Zone 7 Ambushes are now correctly labeled as Human.
*Zone 7 Ambushes now use more appropriate decks.
*Alchemist's Argument will now correctly affect your opponent before you.
*Fixed Blood Bond to correctly remove on the next attack.
*Fixed a bug where certain banish effects were not being displayed correctly.
*Fixed a bug where Armsman's Assault was showing the incorrect buffs.
*Updated the battle log to display more accurate sources of attack/defense from attacks.
*Updated Oroc Wrecker to only give its bonus to the player who played it.
*Fixed issue with Negate effects on Tactics allowing extra threat effects to still trigger.
*Fixed issue with Colosseum/Duel/Draft battles where if a player conceded at the very end of a battle timer it would cause the next battle to start without a timer.
*Hand of Sand will no longer reveal the top card of your depletion pile.
*Hand of Sand will no longer cause infinite loops.
*Elven Bard now sends Ranged Cards to the Ranged Depletion Pile.
*Updated Iirhinian Archery's text to more accurately reflect its function.
*Updated Soul Spear's text to more accurately reflect its function.
*Godspeed's Delay Effect now correctly lasts 1 turn instead of 2.
*Shield Barge will now correctly last until the next Weapon attack instead of the next threat.
*Taste of the Rainbow now correctly triggers off Magic attacks you play instead of all threats.
*Nord Warrior's delay effect now correctly affects Weapon attacks instead of all threats you play.
*Fixed a display issue with Torment not removing shields. Shields will persist both visually and statistically through Torment.
Source
Category:Updates Log