113802-so-carbine-any-word-on-a-dye-removal-system

== Content ==
			
Sorry in advance if this is the wrong section!
 
I've been screwed over twice by the misleading previews when viewing items on the Auction House, or anywhere. Since yesterday I've purchased two sets of armor, Adventus Light and Adventus Heavy, liking how they looked, I wanted to use them as costumes. However, once equipping them I'd discovered that all my hard-earned platinum got me were two ugly sets of armor that look like they're Hot Wheels promotions. I know for a fact that I'm not the only one with this issue because I've found similar threads filled with complaints going all the way back to April.
 
Is there anything being worked on to fix this issue?	
----
			
{| class="blockquote"
Sorry in advance if this is the wrong section!
 
I've been screwed over twice by the misleading previews when viewing items on the Auction House, or anywhere. Since yesterday I've purchased two sets of armor, Adventus Light and Adventus Heavy, liking how they looked, I wanted to use them as costumes. However, once equipping them I'd discovered that all my hard-earned platinum got me were two ugly sets of armor that look like they're Hot Wheels promotions. I know for a fact that I'm not the only one with this issue because I've found similar threads filled with complaints going all the way back to April.
----
			This is really good to hear. It can't come soon enough. Thanks.	
----
			
While dye removal might be useful for getting back default colors when the player doesn't have a dye of the same tint, why would it be useful otherwise? In most cases I can think of, the player would simply be re-dying the armor afterward anyway, so it seems like an unnecessary step.
 
I think an overhaul of the ways dyes are acquired might be more useful, so that players have easier access to dyes, and can therefore dye armor easier.
 
I'm not opposed to dye removal, I'm just not convinced of its usefulness.	
----
			
{| class="blockquote"
While dye removal might be useful for getting back default colors when the player doesn't have a dye of the same tint, why would it be useful otherwise? In most cases I can think of, the player would simply be re-dying the armor afterward anyway, so it seems like an unnecessary step.
 
I think an overhaul of the ways dyes are acquired might be more useful, so that players have easier access to dyes, and can therefore dye armor easier.
 
I'm not opposed to dye removal, I'm just not convinced of its usefulness.
----
			
{| class="blockquote"
While dye removal might be useful for getting back default colors when the player doesn't have a dye of the same tint, why would it be useful otherwise? In most cases I can think of, the player would simply be re-dying the armor afterward anyway, so it seems like an unnecessary step.
 
I think an overhaul of the ways dyes are acquired might be more useful, so that players have easier access to dyes, and can therefore dye armor easier.
 
I'm not opposed to dye removal, I'm just not convinced of its usefulness.
----
			I can't wait for this. Always wondered why it wasn't in the game from the start when they implemented the dye system :p	
----
			I'm hoping that they will remove or at least heavily lower dying prices as well.	
----
			
{| class="blockquote"
I'm hoping that they will remove or at least heavily lower dying prices as well.
----
			Another good reason to have dye-removal are the scrambled textures when you dye it. The edges between dye zones and different parts of the armor even on the -same- dye area get very pixelated if you are not zoomed in closely. But a better reason is that the preview window is quite terrible (if workable) as a preview: you can't zoom in close enough to appreciate the changes and you cannot see how it looks in movement. Not having the option also means you are screwed if you change your mind later on and don't have the original colors in your dye pool already.	
----
			I would love this .... *wait* ...... no ... I thought I heard them listening ....	
----