Gilded Vault (Civ6)

The Gilded Vault is an advanced economic building in Civilization VI. It is exclusive to the Owls of Minerva secret society in the Secret Societies game mode, introduced in the Ethiopia Pack. It is built in the Commercial Hub district and replaces the Bank.
* Effects:
** +5 (boosted by Free Market policy card)
** +1 Citizen slot
** +2 point per turn
** Grants equal to the adjacency bonus of the district.
** Having a Harbor in this city provides +1 capacity
==Strategy==
In the early stages of Civilization VI, you could actually have up to 2 s per city if you had both a Commercial Hub and a Harbor. However, the developers soon realized how powerful and important s were to an empire and lowered this maximum to 1 per city only. This alone gives you an idea of how amazing the Gilded Vault is to any civilization, especially those with a unique Harbor or Commercial Hub (England, Phoenicia, and Mali) or a heavy focus on trade (Portugal, the Cree, the Netherlands, and Egypt). Even cultural civilizations love this building, since having twice as many s as they normally would allows them to have a smaller and more compact empire that they can effectively defend with a smaller army, but still have enough s to send to every civilization in the game.
The extra from the Commercial Hub's adjacency bonus is also a nice and welcome extra touch. In order to unlock its respective Historic Moment, you will need a Commercial Hub with a starting adjacency bonus of +4. Besides the minor bonus from adjacent districts, Commercial Hubs can only gain bonuses from rivers (which is easy to do) and Harbors (which no one wants to do since you cannot have s from both districts), so it's difficult to get an adjacency bonus this high. However, with the Gilded Vault, you have strong incentives to build both districts in every city, increasing the chances of Commercial Hubs having a high adjacency bonus and providing a lot of as a consequence.
The ability to construct the Gilded Vault will supersede all other Bank replacements, so those playing as the Ottomans should avoid this society so they don't lose out on the bonuses from the Grand Bazaar. It should also be noted that despite Ritual being available from the Medieval Era onward, the Gilded Vault still requires Banking, which is a Renaissance Era technology.
==Civilopedia entry==
==Gallery==
File:Civ6 Gilded Vault In-Game.jpg|Gilded Vault in game
Category:Secret Societies (Civ6)