Vermidon

A common category of Beasts that fulfill a similar ecological niche to that once satisfied by Goblinoids, Kobolds, Orcs, Ogres, and other Monstrous Humanoids. While not as intelligent as those creatures (even when compared to their intellects during the reigns of previous Overlords), they are intelligent enough to use found objects as tools, employ simple tactics, and in some cases build rudimentary traps such as pitfalls. They are mentally akin to primates, such as monkeys or chimps, but are extremely violent toward the Men. Most possess features resembling common pests in their native environment, particularly small ones such as mice, rats, squirrels, moles, hedgehogs, and voles, though arthropods, amphibians, and reptiles are also common. They are marked by a distressingly humanoid physique that allows them to walk on their hind limbs during combat, though they tend to move about on four limbs otherwise. Vermidons vary in size and natural armaments significantly, with the most common ones being of comparable sizes to Halflings and Humans. Larger variants are known, however, and are particularly likely to lead troupes of their smaller kin.
Vermidons partially derive their name from their common derivation from "pest" animals and their tendency to appear alongside more powerful Beasts, such as Macrovores, Lairights, Golemites, Dragnaughts, and Malegions. These creatures will often instinctively work together as pack hunters when targeting Men and Monsters, or as defenders and supporters of these more powerful Beasts, earning them they "myrmidon" element of their name.
Category:Canon
Category:Beast
Category:Gaea
Category:NPC