List of Events

The following list is a list of all events that can occur in your nation
I know it's not done, I'm adding them as I/other players get them
Please note the resources gained/lost will be different to what happens to you as some are adjusted depending on population.
Name 	Rarity 	Options 	Forced Choice* 	
A Harmless Proposal 	Common 	A) Your government was not able to renew the contract, this results in you outsourcing many of your server stations
* +200% Military Upkeep Costs per hour (72 hours)
B) Desperate to please, a tax hike is needed to fund AG Bourbon's new price point
* +5% Tax Income (24 hours)
* -3 happiness (24 hours)
C) Bribe AG Bourbon instead by providing them the new infrastructure to expand their company
* Lose 15,350 Power
* Lose 7,675 Building Materials
* Lose 3,838 Consumer Goods	3 days to choose, otherwise option C is chosen 	
Pirates at our Shores! 	Common 	A) Bribe the pirates for them to go away
* Lose 7,191 Money
* +1 happiness (48 hours)
* 20% chance:
Gain 1,438 Ammunition
B) Increase the town defenses and wait for the pirates to leave
* +100% military upkeep costs per hour (48 hours)
* 40% chance:
-1.5 happiness (48 hours) and
-20% food production output (48 hours)	3 days to choose, otherwise option B is chosen 	
Rampant Crime 	Common 	A) More Police
* -20% tax income
B) These kids have and admirable amount of determination. Let's recruit them.
* 20% chance of recruiting 1 rioter
* -1 happiness 24hrs	Expires in 3 days, random choice 	
Union Strike! (Building Materials Sector) 	Common 	A) Send military troops to quell the rebellion
* Receive Riot Control Mission
* Gain 4,889 money
* -5 happiness (24 hours)
B) Listen to the Unions and force corporations to increase wages
* +100% money usage for Building Materials constructions (72 hours)
* +4 happiness (24 hours)
C) Let the strike run its course!
* Can't collect from Building Materials constructions (24 hours)	3 days to choose, otherwise option C is chosen 	
Union Strike! (Power Sector) 	Common 	A) Send military troops to quell the rebellion
* Receive Riot Control Mission
* Gain 4,889 money
* -5 happiness (24 hours)
B) Listen to the Unions and force corporations to increase wages
* +100% money usage for Power constructions (72 hours)
* +2 happiness (24 hours)
C) Let the strike run its course!
* Can't collect from Power constructions (24 hours)	3 days to choose, otherwise option C is chosen 	
Traffic Jam! 	Uncommon 	A) Improve the infrastructure! All hail road expansion
* Lose 15,384 Money
* Lose 2,308 Fuel
* +4 happiness (48 hours)
B) Invest in public transport
* Lose 7,692 Money
* +2 Happiness (48 hours)
C) Start the ecological transport initiative
* Lose 3,846 Money
* Gain 1,538 Fuel
D) Let the traffic be as cramped at it is.
* -20% tax incomes (48 hours)
* -4 happiness (48 hours)	2 days to choose, otherwise option D is chosen 	
Industrial Waste 	Uncommon 	A) Place regulations on which harmful chemicals they produce, but reduces productivity
* -25% tax income (12 hours)
B) Ignore the complaints
* -4 happiness (12 hours)
* -20% population growth (12 hours)	Expires in 3 days, random choice 	
The Great Rainfall 	Uncommon 	A) Keep in stock for later shortages.
* +25% food production output (72 hours)
B) Give the excess food to the poor and needy.
* +4 happiness (72 hours)	No forced option 	
Blackout 	Uncommon 	A) We need to upgrade the grid, it seems.
* Lose 10,025 Money
* Lose 5,012 Building materials
* +10% power production output (48 hours)
B) Let's embrace the darkness! Who needs power?
* -100% urban area power usage (48 hours)
* -5 happiness (48 hours)
* Research is temporarily stopped (48 hours)
C) We need to force people to use less power.
* -30% urban area power usage (48 hours)
* -4 happiness (48 hours)	No forced option 	
Malaria Outbreak! 	Rare 	A) Let it happen! Malaria is a well known threat in this area and people should know how to handle this on their own.
* -10% tax icome (24 hours)
* -5% Population
* -4 happiness (24 hours)
B) Close the schools and universities.
* -5% tax icome (24 hours)
* -1% Population
* +4 happiness (24 hours)
C) Declare state of emergency. Holidays for all.
* -25% tax icome (24 hours)
* +5 happiness (24 hours)	3 days to choose, otherwise option A is chosen 	
Sand storm! 	Rare 	A) Let it happen! Sand storms always hit the desert, and people should know how to handle this on their own.
* -10% tax icome (24 hours)
* -5% Population
* -4 happiness (24 hours)
B) Close the schools and universities.
* -5% tax icome (24 hours)
* -1% Population
* +4 happiness (24 hours)
C) Declare state of emergency. Holidays for all.
* -25% tax icome (24 hours)
* +5 happiness (24 hours)	3 days to choose, otherwise option A is chosen 	
Union Strike! (Ammo Sector) 	Rare 	A) Send Military To Quell Rebellion
* Receive Riot Control Mission
* Gain 24,556 money
* -5 happiness (24 hours)
B) Listen to the Unions and force corporations to increase wages
* +100% money usage for Ammunition constructions (72 hours)
* +4 happiness (24 hours)
C) Let the strike run its course!
* Can't collect from Ammunition constructions (24 hours)	3 days to choose, otherwise option C is chosen 	
Market Crash 	Rare 	A )Let's ride out the storm
* -40% tax icome ( 24h)
* Can't collect from Money constructions (24 hours)
* Can't collect from Metal constructions (24 hours)
* Can't collect from Ammunition constructions (24h)
B) Let's close the stock market
* -20% tax icome (24)
* Can't collect from Food constructions  (24h)
* Can't collect from Power constructions (24h)
* Can't collect from Consumer goods constructions ( 24h)	2 Days to choose, else a random one will be picked 	
Snow Storm 	Rare 	
A) Let it happen! Snow storms are a well known threat in this area and people should know how to handle this on their own.
*-10% tax icome (24 hours)
*-5% Population
*-4 happiness (24 hours)
B) Close the schools and universities. 
*Close the schools and universities.
*-5% tax icome (24 hours)
*-1% Population
*+4 happiness (24 hours)
C) Declare state of emergency. Holidays for all.
*-25% tax icome (24 hours)
*+5 happiness (24 hours)	2 days to choose, otherwise option A is chosen 	
Union Strike (Uranium Sector) 	Epic 	A) Send military troops to quell the rebellion.
* Receive mission Riot Control
* Gain 180,000 Money
* Unhappy -5 happiness (24 hours)
B) Listen to the unions and force the corporations to increase wages.
* +100% money usage for Uranium constructions (72 hours)
* +4 happiness (24 hours)
C) Let the strike run its course.
* Can't collect from Uranium constructions (24 hours)	2 Days to choose, otherwise option C is chosen 	
Forest Fire 	Epic 	A) Save the town [?]
*-10% of all Flora
*-10% of all Fauna
B) Save the animals
* -10km2 Urban Areas
* -5 Happiness (72 Hours)
C) Do nothing
* -10% of all Flora
* -10% of all Fauna
* -10km2 Urban Areas
*-5 Happiness (72 hours)	2 Days to choose, otherwise option C is chosen 	
Space Oddity 	Epic 	
A) We must investigate! Quickly, send in a spacecraft and try to capture that thing!
* Lose 25,062 Money
* Lose 10,025 Metal
* Lose 5,012 Fuel
90% chance:
* Gain achievement 'Conspiracy Theorist'
10% chance:
*-3 Population
* -6 happiness (48 hours)
B) Our transmitters and antennas should be enough to make contact.
* Lose 12,531 Money
50% chance:
* Gain achievement 'Conspiracy Theorist'
C) This is useless. It's probably an old spy satellite.
* Nothing happens	No forced option 	
The Geiger Alert 	Legendary 	A) Ingore the proably false readings.
* -1 Nuclear Reactor
* -10% Population
B) Apply cold water to burned area to cool and contain the possably [typo] failing reactor.
30% chance:
* -1 Nuclear Reactor
* -10% Population
C) Try to save the reactor.
* Production Inefficiencies-50% power production output (24 hours)
5% chance:
* -1 Nuclear Reactor
* -10% Population	2 days to choose, otherwise option A is chosen 	
The Big Hunt 	Legendary 	A) Aid the hunters in capturing this beast.
* Lose 165,564 Money
5% chance:
* Find 1 Bigfoot
* Gain achievement 'Cryptozoology Just Turned Legit'
B) Broadcast the report to other nations, what a perfect opportunity for tourism!
* Tax Increase +200% tax icome (24 hours)	No forced option, will simply disappear if no option is chosen 	
*a forced option is what is picked for you if you do not respond in time	*a forced option is what is picked for you if you do not respond in time	*a forced option is what is picked for you if you do not respond in time	*a forced option is what is picked for you if you do not respond in time	*a forced option is what is picked for you if you do not respond in time
Category:Lists