Deep Sea Dying

Deep Sea Dying is the third stage in Cutpurse Coast.
==Battleground==
*1 One Horn spawns.
*Infinite B.B.Bunnies spawn after 10 seconds300f, delay 3.33~10 seconds100f~300f.
*1 J.K Bun Bun spawns as the boss after 40 seconds1,200f.
*3 Big Sals spawn after 40 seconds1,200f, delay 2~4 seconds60f~120f.
*5 Big Sals spawn after 60 seconds1,800f, delay 4~6 seconds120f~180f.
==Strategy==
*This stage can be rushed: use Manic Island, Dark Cat and its Manic variant to kill the One Horn quickly, then use the massive money drop to deploy Awakened Bahamut and nuke the base. If done correctly, J.K. Bun Bun should never even spawn. On 4-crowns, you can use the likes of Courier Cat or Elemental Duelist Cat to do so.
*When the boss appears with the Big Sals, even more attackers/Zombie Killers are needed. Li'l Flying Cat is effective here because of its anti-Zombie ability. Occasionally, knockbacks are also necessary.
*It is worth noting that Thaumaturge Cat can weaken Big Sal enough such that Sal takes 2 attacks to destroy your base. One can use this to gain a little time if Sal is already at your base. 
===Strategy 1===
Spawn in Manic Island and Island Cat when the One Horn appears. Keep spawning Manic Island and Island until One Horn dies. When he dies, spawn in Maglev and A. Bahamut, and you should win. If this does not work, increase the level of your units to a manageable 40, higher for gacha units. 
==Walkthrough==
==Reference==
*https://battlecats-db.com/stage/s00037-03.html
Category:Stories of Legend Stages
Category:Sub-chapter 38 Stages