Mechs/HK-1F

BOT PAGE || RTVer: HHR 1.4.2 || ID: \Eras\DarkAge3131-\Base\mech\mechdef_hitotsume_kozo_HK-1F.json
==Description==
Built by Luthien Armor Works of New Samarkand, the Hitotsume Kozo is a medium BattleMech designed to serve in the Draconis Combine Mustered Soldiery. This 'Mech's creation was partially influenced by an unofficial cultural rebirth. Keeping this in mind, LAW styled the appearance of the Hitotsume Kozo after the ancient Japanese Bushido armor worn by the samurai warriors during that time period on Terra. It received a poor reception by front-line troops due its advanced features and high heat output; however, it was appreciated when transferred to less-favored combat units, such as Ghost Regiments, as these less-fickle warriors adapted to the design's quirks and turned it into an effective combat unit.
Quirk: Stable
Drop Cost Multiplier: 1.05
Mech Affinity
* Fighter (20): +10% Physical Weapon Damage&Stability, +1 Physical Weapon Accuracy
==Mech Bay==
* QUIRK: Stable
* Special: Dynamic - Hatchet 10T (2)
* Special: Fixed - Specialist Slot
* Special: Dynamic - UAV Compartment
* Special: Fixed - Squad Specialist Slot
Fixed Gear	Affinity
Stable 	Unyielding (40): -20% Stability Damage Taken
 	 	Left 	Center 	Right
Arms/Head	Health 	A=60/90S=45 	A=45/45S=16 	A=60/90S=45
Arms/Head	HardPoints	[ 2E ] 	[ 1S ] 	[ 1B ]
Arms/Head	Fixed 	
Arm Limit: 
* InSitu: 1x Hand [1]
* InSitu: 1x Lower Arm [1]
* InSitu: 1x Shoulder [1]
* InSitu: 1x Upper Arm [1]
* 1x HandHeld Slot [1]	
* InSitu: 1x Life Support - A [1]
* InSitu: 1x Life Support - B [1]
* InSitu: 1x Cockpit (1) [1]
* InSitu: 1x FCS Standard (1) [1]
* InSitu: 1x Sensors Basic (1) [1]	
Arm Limit: Hands
* InSitu: 1x Hand [1]
* InSitu: 1x Lower Arm [1]
* InSitu: 1x Shoulder [1]
* InSitu: 1x Upper Arm [1]
Arms/Head	Dynamic 	
* 1x Lower Melee [1]
* 2x ER M Laser Magna [1]	
* 1x Armored Cowl [1]
* 1x TSM [1]	
* 1x Lower Melee [1]
Torso 	Health 	FA=85/130 RA=30/65S=65	FA=115/180 RA=36/90S=65	FA=85/130 RA=30/65S=65
Torso 	HardPoints	[ 1B ] 	[ ] 	[ 1E ]
Torso 	Fixed 	 	
* InSitu: 1x Armor (1) [1]
* InSitu: 1x Engine HS [1]
* InSitu: 1x Gyro [3]
* InSitu: 1x Cooling [1]
* InSitu: 1x Structure (1) [1]
* InSitu: 1x Engine [2]
* InSitu: 1x INSTALL FUSION CORE [2]	
Torso 	Dynamic 	
* 2x Jump Jet (S) [1]	
* 1x Hardened [1]
* 1x Engine XL [2]
* 1x Engine HS +2 [1]
* 1x Engine Core 330 [1]
* 1x Gyro XL [4]
* 1x Heat Sink Kit (D) [1]
* 1x Endo-Steel (1) [1]	
* 2x Jump Jet (S) [1]
* 1x Heavy PPC [4]
Legs 	Health 	A=85/130S=65 	 	A=85/130S=65
Legs 	HardPoints	[ ] 	 	[ ]
Legs 	Fixed 	
* InSitu: 1x Foot [1]
* InSitu: 1x Hip [1]
* InSitu: 1x Lower Leg [1]
* InSitu: 1x Upper Leg [1]	 	
* InSitu: 1x Foot [1]
* InSitu: 1x Hip [1]
* InSitu: 1x Lower Leg [1]
* InSitu: 1x Upper Leg [1]
Legs 	Dynamic