Ice Bloom (PvZ: BfN)

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Ice Bloom is a playable plant class in Plants vs. Zombies: Battle for Neighborville. She is a Hybrid class who specializes in supporting her plant friends by slowing down zombies to make them weaker, slower, and easier to hit for them. Ice Bloom has a passive ice aura that affects enemies that are up to 7.5 meters away from her.
She is part of the "Snow Day" character set, with the other part being Iced Knight.
==Description==
===In-game description===
Ice Blooms frost over everything they touch, armed with a chilly Shatter Scatter and an even chillier ice aura. They can also blast enemies away with icy wind gusts and frozen shields in order to unleash thawsome power.
==Primary Weapon==
Ice Bloom's primary weapon is the Shatter Scatter, which launches a wide volley of eight icicles that each deal 5 direct damage with total damage and fires at a rate of 100 RPM (rounds per minute) or RPS (rounds per second) with DPS.
Shatter Scatter can hold 8 ammo, and must reload for 2 seconds once it is depleted. Enemies hit by at least three different Shatter Scatters with no more than 1.5 seconds between them have an ice effect applied to them for 3 seconds.
==Abilities==
===Snowflake Shield===
When activated, Ice Bloom creates an icy shield on the ground in front of her instantly. The shield is a semi-circle shape with a radius of 12.5 meters. It has 300 health and will last for 13 seconds before vanishing. Both allies and enemies can walk through Snowflake Shield, but enemies can't shoot through it. Enemies that are up to 3 meters away from the shield have an ice effect applied to them for 3 seconds. Ice Bloom can only hold one Snowflake Shield at a time and only one can be deployed at any time. When the shield is destroyed, any enemies that are up to 10 meters away from it are frozen for 1 second. It takes 20 seconds to recharge.
===Absolute Zero===
When activated, Ice Bloom encases herself in a block of ice after a delay, gaining a temporary 500-health "shield" effect but becoming unable to attack or use other abilities. The shield effect acts similarly to Barrel Blast where the block of ice is destroyed after it absorbs 500 damage. Ice Bloom can be in Absolute Zero for up to 7 seconds but can cancel the ability early if she so chooses. Absolute Zero's ice block is slightly larger than Ice Bloom herself, allowing it to somewhat function as a moving wall while still having the regular ice aura. It takes 15 seconds to recharge once the ability has finished.
===Overfreeze===
When activated, Ice Bloom unleashes a powerful blast of cold energy after a brief delay that freezes nearby enemies and deals damage to them. The blast of energy deals 15 damage to enemies in a 5-meter radius and freezes them for 3 seconds, but instead freezes enemies that are in a 3-meter radius for 4 seconds. Overfreeze can be used to cancel Absolute Zero, and if used will increase the freeze durations from 3 and 4 seconds to 4 and 5 seconds. If enemies are already frozen, Overfreeze will not extend their freeze duration because that is too much pain and suffering. It takes 17 seconds to recharge.
==Upgrades==
==Balancing changes==
TBA
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