Report 636

Report #636
Skillset: Skill: Bonecrusher
 Org: Shofangi Status: Completed Jun 2011
Furies' Decision:
We will look into implementing Solution 2.
Problem: Bonecrushers currently have the fewest and weakest options for wound
building out of all four of the warrior specializations. While all warriors tend
to focus on the legs to build and then the rest of the body to kill,
bonecrushers have almost no reason to do anything but go for mangles and smite
down. In addition, each other warrior specialization has both afflictions and
regular weapon strikes which cause bleeding and aid in forcing a sip. While BC
has a few afflictions that cause bleeding the amount even for critical
afflictions does not remotely compete overall even to the bleeding caused by
weapon strikes of other specializations.
[A: 0 R: 0] Solution #1: Cause shieldsmash to cause a similar effect to
 heavyaxe in axelord (but remain an active skill, not
 a passive).
[A: 0 R: 0] Solution #2: Add CrackedElbow as a jab at critical but make it
 easier to achieve if their arm is fractured (similar
 to breakwrist and crushleg progressions)
[A: 0 R: 0] Solution #3: Move CrushAorta to heavy as a jab.
Player Comments:
---[Nydekion on 6/12 @ 13:30 writes]:
Definite no to solution 1 as this doesn't address major issues with the skill
(acrobatics balancing) but makes it even more susceptible to ectoplasm synergy
that is really not needed. In addition, there already are heavy wound
afflictions for both arm and chest and Roark has stated in the past that two
afflictions of the same wounding level, bodypart, and swing type cannot coexist.
---[Wobou on 6/13 @ 23:14 writes]:
As a note to those reading Nydekion's comment above I have redone the solutions
to address his valid point about wound level requirements (which I should've
remembered). In particular the solution 1 he is referring to was related to
knockdown which I have replaced.
---[Ilyssa on 6/23 @ 15:15 writes]:
There's no room for it in this report, but if things still aren't working for
Bonecrushers in this regard, how about when an aff isn't given, an amount of
bleeding is, possibly based on their deepwounds?