Revival Materia (VII Rebirth)

Revival materia is a in Final Fantasy VII Rebirth. It provides spells that revive a party member who has been knocked out.
==Obtained==
A revival materia is found in North Corel: in chapter 7, "Those Left Behind", after entering the town, the player cam climb the stairs then drop down the ledge in the eastern corner of the area to find the materia. The exact spot is north of the weapon vendor.
Revival materia is sold in shops that sell materia for 3000 gil from chapter 10, "Watcher of the Vale", onward.
A level 2 revival materia is also a reward for "Nibel Region Intel: Level 2" in the combat simulator, for battling 24 enemies in the Nibel Region.
==Stats==
===Growth===
Level	AP required	Effect
1 	0 	Raise
2 	5000 	Arise
===Abilities===
Magic	MP 	Effect
 	7 	Revives a party member at partial HP.
 	Revive ally and restore a moderate amount of HP.	Revive ally and restore a moderate amount of HP.
 	14 	Revives a party member at full HP.
 	Revive ally and restore all HP. 	Revive ally and restore all HP.
==Use==
Revival materia grants two tiers of revival spells. The base spell, Raise, revives a party member at partial HP, while Arise fully revives them, giving it a higher MP cost but making it more ATB-efficient. The materia can be crucial to have on at least one party member in most fights due to its ability to turn around a battle.
The materia provides good boosts to magic-based attributes in addition to its spells. This can mean it slightly benefits party members built toward spellcasting, but these attributes are irrelevant to the strength of Arise in particular and as such it can simply be given to anyone, especially those with the MP pool available.
Two can greatly improve the materia. The can alleviate the long cast times of Arise, making parties much safer as the caster is less likely to be interrupted or killed while casting the spell. is another great choice as it can reduce the spell's cost, something that can be very important especially on party members with a lower MP pool.
As an alternative to the revival materia, also exists. This grants the spell that will instantly revive a party member after KO. However, it is more of a precautionary spell than a reactive one, meaning revival materia maintains value.
Because Arise takes so much AP to learn, it may be worth pairing the revival materia with .
Category:Magic materia in Final Fantasy VII Rebirth