Nu World GM Notes

Spoilers for Nu World! Players, please don't read!
== Session 1 ==
PCs are traveling between Uxbridge and Diamond City. They see meteorites streaking across the sky to the west (moving east); one of them visibly blossoms into an international day-glo orange parachute and descends. They investigate (it lands near them, natch, but also near Redeemer territory).
The parachute covers a survival pod - inside the pod is woman in a 21st century shipsuit, a radio beacon, and some other miscellaneous junk. The woman is apparently dead, and covered in a weird transculent white frosting that Expert Skill (Robotics) or Physican will recognize as nanostasis. Since even a gadgeteer requires $100,000 to build the minimum equipment necessary to reverse nanostasis, the PCs will need to find an at least semi-functional nanostasis tank to repair.
While the PCs are mulling this over, 12-18 Redeemers (3x PCs number) show up, with another 3 lost in the woods but moving in the general direction of the encounter. The Redeemers want the pod and most likely a fight ensues.
From here on, play it by ear, but the quest is kind of obvious: find a way to revive the mystery women.
=== Tank Locations ===
:Hospital in Providence
:Infirmary in Patriot City
:Infirmary at Hanscombe AFB
:Medical clinic in Martha's Vineyards
Unfortunately, the PCs don't know where the tanks are to start with. They'll need to find someone who knows.
=== People Who Know Where Nanostasis Tanks are ===
:The Great Oz at Uxbridge Farms
:Someone else difficult and annoying not on the previous list
:Someone else difficult and annoying not on the previous list
So, the plot becomes
# Find a way to ask questions of the Great Oz
# Scavenger hunt for a working tank/enough parts to fix another tank
Eventually, the PCs revive the women, who turns out to be an astronaut. But her girlfriend worked on the FEMA cache, and she knows exactly where it is. Go to the cache, exacavate the cache, get a bunch of robots, change the world!