Mechs/FS9-MJ

==Description==
The FS9-MJ is a periphery variant that throws away most pretenses of durability to fit more weapons. A total of 6 Flamers, makes the variant a dangerous foe once it gets in range, and further even a SRM-6 launcher with an attached Artemis IV FCS for some extra punch.
Drop Cost Multiplier: 0.98
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity	Anarchist: +1 Flamer&MG Accuracy, +1 Flamer&MG Evasion ignore, -10% Flamer&MG Heat (Quirk)
40 	Ubiquitous 	Obvious Controls: +1 All Pilot Skills (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=40/60S=30 	A=45/45S=16 	A=40/60S=30
Arms/Head	HardPoints	[ 3E ] 	[ 1S ] 	[ 3E ]
Arms/Head	Fixed 	
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
3x Flamer 	 	
3x Flamer
Torso 	Health 	FA=50/80 RA=20/40S=40	FA=75/110 RA=20/55S=40	FA=50/80 RA=20/40S=40
Torso 	HardPoints	[ 1E ] 	 	[ 1M ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
3x Heat Sink Double 	
Engine XL
Engine Core 210
Heat Sink Kit (D)
Jump Jet (S)	
Ammo SRM Artemis
Artemis IV Attachment
C.A.S.E. (1)
SRM-6
Legs 	Health 	A=60/80S=40 	 	A=60/80S=40
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
2x Jump Jet (S) 	 	
2x Jump Jet (S)
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