HGd10PHB - Spell - Aspect - Tier 7

== Tier 7 Spells ==
Spellcasters casting Tier 7 spells are likely locally famous and have settled down. Their spells are powerful enough to affect the whole community for long periods of time, or perhaps take on small armies with just a few spells. These spells are either a combination of Tier 5 and 6 in their components or have a DS with a minimum of 70 to learn.
== Primal ==
=== Air ===
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=== Earth ===
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=== Fire ===
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=== Water ===
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== Life ==
=== Body ===
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=== Mind ===
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=== Soul ===
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=== Flora ===
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=== Fauna ===
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== Natural ==
=== Chemical ===
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=== Electromagnetic ===
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=== Gravity ===
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=== Nuclear ===
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=== Space ===
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=== Time ===
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== Deep ==
=== Arcane ===
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=== Chaos ===
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=== Eldritch ===
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=== Order ===
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=== Void ===
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== Navigation ==
Tiers: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10
Main Navigation
* Hero's Guild Players Handbook Home 
* Chapter 1 - Creature Kinds
* Chapter 2 - Base Characteristics
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* Chapter 4 - Traits and Foibles
* Chapter 5 - Physical Combat Skills 
* Chapter 6 - Mystical Skills
* Chapter 7 - Equipment
* Chapter 8 - Crafting
* Chapter 9 - Knowledge Social and Movement Skills
* Chapter 10 - Optional Classes
* Chapter 11 - Rules of Engagement