Sheryl Anaid

==Summary==
Sherryl once the 37th Princess of the Anaid Kingdom - the Mer Kingdom. After her entire family it's killed by the Demons with the help of the humans, she gets used as a sacrifice to summon the Kraken but fortunately for her, she is saved by Hero's Party.
After being saved from her Demonification by Artpe, she evolves and becomes a Genesis Mermaid and swear fealty to him.
Later she conquered the Human and Demon Oceans becoming not only the Queen of the Mermaids but also of the Oceans.
==Powers and Stats==
Tier: At least , likely higher
Name: Sherryl Anaid, 37th Princess of the Anaid Kingdom, Mermaid Queen, Queen of the Oceans
Origin: I Reincarnated For Nothing
Gender: Female
Age: Unknown
Classification: Genesis Mermaid, Mermaid Queen
Powers and Abilities:
<tabber>
|-|Abilities=Level 380Chapter 188, Superhuman Physical Characteristics, Enhanced Senses, Regeneration (Low - has increased regeneration via Mana), Self-Sustenance (Type 3, at her level, she doesn't need to sleepChapter 180), Underwater Breathing (She is a mermaid), Non-Physical Interaction (Can interact with Mana and Magical Energy), Accelerated Development (As she is a member of the Hero's Party, she shares Maetel development and Acceleration constitution), Reactive Evolution (As a member of the Hero's Party, she acquired Maetel's aptitude and talent of awakening skills and adapting to external or internal agents), Magic, Energy Manipulation (Via Mana which is stated to be natureChapter 41 itself), Water Manipulation (Mermaids can control waterChapter 169 and even shape it into weaponsChapter 156), Mind Manipulation (Can manipulate over 200,000Chapter 154 of mermaids with her mind), Telepathy (Can speakChapter 156 telepathically), Statistics Amplification (Can increase the effects of skills, items and magic spellsChapter 6 by infusing Mana within them). Can buffChapter 154 her entire army at once - over 200,000 of them), Healing (All Genesis Mermaids can healChapter 156), Purification (As a Genesis Mermaid, she has the power to purifyChapter 154 Demonic energy into Mana), Absorption (Can absorbChapter 154 the energy purified then to use it to recover and grow much faster), Power Mimicry (She copiedChapter 156 Maetel's Innate Ability which let her gather the magical and strength of someone or of the entire Mermaid Race to boost someone else or herself) , Shapeshifting and Intangibility (She can change her shape to become water bubblesChapter 169)
|-|Resistance=Soul Manipulation (Every level increase the power of one's soulChapter 0, a difference of one level can be fatal as their soul would be of lower qualityChapter 3), Mind Manipulation (Comparable with Artpe who can resist to her mind manipulation that could affect several thousands of humans), Curse Manipulation (Via Leveling System, as cursesChapter 38 won't work on Maetel who was a lower level than his peak), Cold Manipulation (Via Leveling SystemChapter 125 as the high level provides such resistance. Likely Immune to Cold as she is the new Winter Queen), Heat Manipulation (Via Leveling System and her level), Rage Manipulation and Madness Manipulation (Via Leveling System, at his level such things won't affectChapter 52 him), Poison Manipulation (Resisted to Demon's King Aura which was poisonousChapter 190)
</tabber>
Attack Potency: At least Multi-City Block level, likely higher (Is comparable with Artpe and Maetel)
Speed: Subsonic, with possibly Speed of Light (Is as fast as Artpe)
Lifting Strength: Unknown
Striking Strength: At least Multi-City Block level, likely higher
Durability: At least Multi-City Block level, likely higher
Stamina: Unknown stamina, while the Mana a being has increasesChapter 3 with their level
Range: Extended with weapon, meters with spells
Standard Equipment: Trident
Intelligence: Gifted tactician. Sherryl has a great mind that let her command over 200,000 of mermaids and form plans and tacticsChapter 154 that let her conquerChapter 154 in only one year the entire Ocean of the Human World and in 6 months the entire Ocean of the Demon World.
Weaknesses: None notable
Notable Attacks/Techniques:
Mana Manifestation: It's the most basic mana technique. It let the user manipulate mana for a limited variety of effects like engraving letters into wood using hot mana.
Mana Manipulation: It's the advanced mana technique that let a character to manipulate mana for different effects and spells.
Race Command: After becoming a Genesis Mermaid, Sherryl gained an Innate Ability that let her controlChapter 83 the entire Mermaid Race with her mind.
==References==
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:I Reincarnated For Nothing
Category:Monster Girls
Category:Magic Users
Category:Energy Users
Category:Accelerated Development Users
Category:Reactive Evolution Users
Category:Water Users
Category:Healers
Category:Power Mimicry Users
Category:Absorption Users
Category:Shapeshifters
Category:Intangibility Users
Category:Mind Users