Tinker's Schematic List

==Scarecrow==
CL 6th; Price 15,500 gp
Construction: Scarecrows are constructed of a variety of materials, but usually include a frame of wood bound by rope or twine, covered in cloth or ragged garments, then stuffed with grass or straw. Some have simple heads made from bags stuffed with straw, with two holes cut for eyes, while others have more elaborate pumpkin or gourd heads carved with grotesque faces. Once the basic body has been constructed, unguents and special powders worth 500 gp are also required.
Requirements: Craft Construct, command, fear, geas/quest, hypnotic pattern, creator must be caster level 6th; Skill Craft (carpentry), Craft (sculptures), or Profession (farmer) DC 12; Cost 8,000 gp
==Cobra, Iron==
CL 7th; Price 4,000 gp (iron); 20,000 gp (adamantine), 8,000 gp (cold iron), 5,000 (darkwood), or 10,000 gp (mithral)
Construction: An iron cobra's body is built from 100 pounds of magically treated materials (typically iron).
Requirements: Craft Construct, animate object, discern location, geas/quest; Skill Craft (armor), Craft (blacksmithing), Craft (carpentry [for darkwood cobras only]), or Craft (weapons) DC 15; Cost 2,000 gp (iron); 10,000 gp (adamantine); 4,000 gp (cold iron); 2,500 gp (darkwood); 5,000 gp (mithral)
Variants
Iron is the most common material for these creations, but some crafters prefer more exotic materials when creating the serpentine constructs.
Adamantine Cobra (+1 CR): This cobra is more solidly built than others. Its natural armor bonus increases to +12, it gains +5 hp per HD, and it gains DR 10/—.
Cold Iron Cobra (+0 CR): This cobra’s natural attacks count as cold iron for the purpose of bypassing damage reduction.
Darkwood Cobra (+0 CR): This cobra is more mobile; it gains a swim speed of 30 ft. and a climb speed of 20 ft.
Mithral Cobra (+1 CR): This cobra is much swifter. Its Dexterity increases by +4 and its speed to 70 ft., and it can make 2 bite attacks per round as a full attack action.
Golem, Blood
CL 7th; Price 22,500 gp
Construction: A blood golem's body must be constructed from the fresh blood of approximately 20 Medium creatures and alchemical fluids worth at least 500 gp.
Requirements: Craft Construct, animate dead, bleed, cure critical wounds, geas/quest, creator must be caster level 12th; Skill Craft (alchemy) DC 17; Cost 11,500 gp
Golem, Carrion
CL 7th; Price 10,500 gp
Construction: A carrion golem’s body can be constructed using at least two Medium corpses and four smaller corpses. Special reagents worth 500 gp are also required.
Requirements: Craft Construct, animate dead, contagion, false life, gentle repose, lesser geas, creator must be caster level 7th; Skill Craft (leather) or Heal DC 13; Cost 5,500 gp
Varients
Golem, Carrion (mount)
CL 7th; Price 12,750 gp
Construction: A carrion golem’s body can be constructed using at least two Large quadraped corpses and four smaller corpses. Special reagents worth 750 gp are also required.
Requirements: Craft Construct, animate dead, contagion, false life, gentle repose, lesser geas, creator must be caster level 7th; Skill Craft (leather) or Heal DC 14; Cost 6,500 gp
Golem, Carrion (stand-in)
CL 7th; Price 10,500 gp
Construction: A stand-in carrion golem’s body can be constructed using at least two Medium corpses and four smaller corpses, but the corpses must have the similar physical traits to the caster.  Special care must be taken when assembling the stand-in to gain the disguise benefit, hence the higher DC skill check. Special reagents worth 500 gp are also required.
Requirements: Craft Construct, animate dead, contagion, false life, gentle repose, lesser geas, creator must be caster level 7th; Skill Craft (leather) or Heal DC 18; Cost 5,500 gp
Golem, Carrion (weaponized)
CL 7th; Price 11,000 gp
Construction: A weaponized carrion golem’s body can be constructed using at least two Medium corpses and four smaller corpses. Special reagents worth 500 gp are also required.  Additionally, another 500 gp worth of alchemical regents are required.  These regents can typically produce a either a fire or acid burst, chosen at the time of the golem's creation.
Requirements: Craft Construct, animate dead, contagion, false life, gentle repose, lesser geas, creator must be caster level 7th; Skill Craft (leather) or Heal DC 13; and Craft (alchemy) DC 13; Cost 6,000 gp
Golem, Junk
CL 7th; Price 10,200 gp
Construction: A junk golem's body is made up of 250 pounds of assorted rubbish with 200 gp of spare metal and copper wire.
Requirements: Craft Construct, false life, lesser geas, minor creation, rusting grasp, creator must be caster level 7th; Skill Craft (sculpture); Cost 5,200 gp
==Golem, Wood==
CL 7th; Price 19,300 gp
Construction: The pieces of a wood golem are assembled from blocks of fine wood and sprinkled with rare powders and crushed herbs worth at least 300 gp.
Requirements: Craft Construct, alarm, animate objects, cat's grace, geas/quest, limited wish, creator must be caster level 12th; Skill Craft (carpentry) DC 17; Cost 8,800 gp
Graven Guardian
CL 7th; Price 18,500 gp
Construction: A graven guardian's body must be sculpted from clay, stone, or wood, and adorned with precious stones, rare woods, or metal inlays worth 500 gp. The Hit Dice and size of graven guardians can be increased as though they were golems (Bestiary 158).
Requirements: Craft Construct, greater magic weapon, haste, imbue with spell ability, make whole, stone shape, creator must be caster level 7th; Skill Craft (sculpture) or Craft (pottery) DC 15; Cost 9,500 gp
Homunculus
CL 7th; Price 2,050 gp
Construction: A homunculus is shaped from a mixture of clay, ash, mandrake root, spring water, and one pint of the creator's own blood. These materials cost 50 gp. After the body is sculpted, it is animated through an extended magical ritual that requires a specially prepared laboratory or workroom, similar to an alchemist's laboratory, and costing an additional 1,000 gp to supply. If the creator is personally constructing the creature's body, the building and ritual can be performed together. A homunculus with more than 2 Hit Dice can be created, but each additional Hit Die adds +2,000 gp to the cost to create.
The person whose blood is used to form a homunculus's body becomes its master; it is possible for one person to give blood for the creation, another to sculpt the base material, and another to magically animate it as a minion for the one who provided the blood.
Requirements: Craft Construct, arcane eye, mirror image, mending; Skill Craft (leather) or Craft (sculptures) DC 12; Cost 1,050 gp.
Soulbound Doll
CL 7th; Price 4,300 gp
Construction: A soulbound doll’s body is made from wood, stone, or porcelain, with one exquisite item worth at least 300 gp to serve as the soul focus. Creation requires a soul fragment from a deceased creature that must die at some point during the creation of the doll—as a result, most soulbound dolls are created by evil spellcasters. Other spellcasters can create soulbound dolls, but if the donor soul is unwilling, they may have alignment repercussions. An unwilling soul can resist the procedure with a DC 20 Will save. Stripping a soul fragment from the dead does not prevent the rest of the soul from continuing on to the afterlife, nor does it prevent the body from later being resurrected or raised from the dead.
Requirements: Craft Construct, false life, lesser geas, magic jar, minor creation, soul of a living creature who dies or is slain during the creation process; Skill Craft (sculptures); Cost 2,300 gp.
Soulbound Mannequin
CL 7th; Price 16,500 gp
Construction: A soulbound mannequin is made from wood or porcelain, with one expertly carved mask worth at least 500 gp to serve as the soul focus. Creation requires a soul fragment from a creature who dies at some point during the creation of the mannequin (this doesn't prevent the rest of the soul from continuing on to the afterlife or prevent the body from later being revived). An unwilling soul can resist the procedure with a successful DC 20 Will save.
'Requirements:' Craft Construct, disguise self, false life, lesser geas, magic jar, minor creation, soul of a living creature who dies or is slain during the creation process; Skill Craft (sculptures); Cost 8,500 gp
Golem, Flesh
CL 8th; Price 20,500 gp
Construction: The pieces of a flesh golem must come from normal humanoid corpses that have not decayed significantly. Assembly requires a minimum of six different bodies—one for each limb, the torso (including head), and the brain. In some cases, more bodies may be necessary. Special unguents and bindings worth 500 gp are also required. Note that creating a flesh golem requires casting a spell with the evil descriptor.
Requirements: Craft Construct, animate dead, bull's strength, geas/quest, limited wish, creator must be caster level 8th; Skill Craft (leather) or Heal DC 13; Cost 10,500 gp
Skinstitch
CL 8th; Price 6,500 gp
Construction: A skinstitch's body is made from leather and cloth costing at least 500 gp.
'Requirements:' Craft Construct, creator must be caster level 10; Skill Craft (leather); Cost 3,500 gp
Tupilaq
CL 8th; Price 21,000 gp
Construction: A tupilaq is built from 30 pounds of whale bones, bound together with sinew. When the creature's creation is complete, the sinew falls away and the bones fuse together to create the animated creature.
Requirements: Craft Construct, geas/quest, keen edge, locate creature, creator must be caster level 8th, creation must be done in complete secrecy; Skill Craft (scrimshaw) DC 20; Cost 10,500 gp
Caryatid Column
CL 9th; Price 12,000 gp
Construction: A caryatid column's body is carved from a single 2,000-pound block of stone, such as granite or marble. The stone must be of exceptional quality, and costs 2,000 gp.
Requirements: Craft Construct, lesser geas, polymorph, shatter, caster must be at least 9th level; Skill Craft ( sculpting) or Craft (stonemasonry) DC 15; Cost 7,000 gp
Golem, Bone
CL 9th; Price 41,000 gp
Construction: The golem's body consists of bones from at least a dozen Medium or larger skeletons. The bones must be treated with oils and shellac worth 1,000 gp.
Requirements: Craft Construct, geas/quest, limited wish, telekinesis, and either animate dead or animate objects, creator must be at least caster level 9th; Skill Craft (sculpture) or Heal DC 15; Cost 21,000 gp
Golem, Wax
CL 9th; Price 14,000 gp
Construction: The construction of a wax golem requires a block of solid wax that weights at least 1,000 pounds.
'Requirements:' Craft Construct, animate objects, geas/quest, limited wish, silent image, creator must be caster level 9th; Skill Craft (sculptures) DC 18 (DC 25 if the creator wants the golem to look like a member of a particular race; DC 30 if the creator wants the golem to look like a specific individual); Cost 7,000 gp
Terra-cotta Soldier
CL 9th; Price 19,000 gp
Construction: A terra-cotta soldier's body is made from 600 pounds of clay, fired with rare and magical glazes worth 500 gp.
Requirements: Craft Construct, animate objects, cat's grace, geas/quest, keen edge, creator must be caster level 9th; Skill Craft (pottery) or Craft (sculptures) DC 14; Cost 10,000 gp
Golem, Alchemical
CL 10th; Price 33,000 gp
Construction: An alchemical golem’s body is made of alchemical gear weighing 1,000 pounds and worth a total of 3,000 gp.
Requirements: Craft Construct, geas/quest, gentle repose, major creation, resist energy, telekinesis, creator must be caster level 10th; Skill Craft (alchemy) DC 20; Cost 18,000 gp
Golem, Glass
CL 10th; Price 33,000 gp (glass); 39,400 (stained glass)
Construction: A glass golem’s body is made from 2,500 pounds of glass mixed with special salts and rare minerals worth 1,000 gp.
Requirements: Craft Construct, animate objects, flame strike, geas/quest, spell turning, creator must be caster level 10th; Skill Craft (sculptures) DC 17; Cost 17,000 gp (glass golem); 20,200 gp (stained glass golem)
Necrophidius
CL 10th; Price 7,500 gp
Construction: A necrophidius’s body consists of a human skull and the skeletal remains of a constrictor snake, all treated with rare oils and powders worth 1,000 gp.
Requirements: Craft Construct, cat’s grace, daze monster, geas/quest, ghoul touch, creator must be caster level 7th; Skill Craft (sculpture) or Heal DC 15; Cost 4,250 gp
Varients
Necrophidius, Lesser
CL 6th; Price 4,500 gp
Construction: A necrophidius’s body consists of a small humanoid's skull and the skeletal remains of a constrictor snake, all treated with rare oils and powders worth 500 gp.
Requirements: Craft Construct, daze, lesser geas, ghoul touch, creator must be caster level 5th; Skill Craft (sculpture) or Heal DC 13; Cost 2,500 gp
Cephalophore
CL 11th; Price 33,500 gp
Construction: A cephalophore is constructed from a single block of marble weighing at least 4,000 pounds and costing 3,500 gp.
Requirements: Craft Construct, animate objects, daze monster, geas/quest, resurrection, creator must be caster level 11th; Skill Craft (sculpture) DC 20; Cost 18,500 gp
==Golem, Clay==
CL 11th; Price 41,500 gp
Construction: A clay golem's body must be sculpted from a single block of clay weighing at least 1,000 pounds, treated with rare oils and powders worth 1,500 gp.
Requirements: Craft Construct, animate objects, bless, commune, prayer, resurrection, creator must be caster level 11th; Skill Craft (sculptures) or Craft (pottery) DC 16; Cost 21,500 gp
Golem, Coral
CL 11th; Price 57,500 gp
Construction: A coral golem's body is made of a healthy colony of living coral weighing at least 1,000 pounds, infused with rare organic substances and minerals worth 3,500 gp.
'Requirements:' Craft Construct, animate object, geas/quest, keen edge, limited wish, water breathing; creator must be caster level 11th; Skill Craft (sculpture) DC 15; Cost 30,500 gp
Clockwork Leviathan
CL 12th; Price 130,000 gp
Construction: When creating these clockworks, great care must be taken to waterproof their components. The creator must start with crafted clockwork pieces worth 10,000 gp. 
Requirements: Craft Construct, freedom of movement, geas/quest, heat metal, and limited wish, creator must be at least caster level 12th; Skill Craft (clockwork) DC 20; Cost 70,000 gp
Clockwork Mage
CL 12th; Price 84,000 gp
Construction: The creator of a clockwork mage must start with crafted clockwork pieces worth 2,000 gp.
'Requirements:' Craft Construct, geas/quest, and mnemonic enhancer, creator must be at least caster level 12th; Skill Craft (clockwork) DC 20; Cost 43,000 gp
Clockwork Servant
CL 12th; Price 7,500 gp (13,500 for an intelligent servant)
Construction: The creator of a clockwork servant must start with crafted clockwork pieces worth 500 gp.
Requirements: Craft Construct, geas/quest and make whole, creator must be at least caster level 12th; Skill Craft (clockwork) DC 20; Cost 4,000 gp (7,000 for an intelligent clockwork servant)
Clockwork Soldier
CL 12th; Price 37,000 gp
Construction: The creator must start with crafted clockwork pieces worth 1,000 gp; the cost of the soldier's weapon is not included in this price.
Requirements: Craft Construct, geas/quest and heroism, creator must be at least caster level 12th; Skill Craft (clockwork) DC 20; Cost 19,000 gp
Clockwork Spy
CL 12th; Price 1,250 gp
Construction: These delicate constructs are full of small parts and difficult to construct. The creator must start with crafted clockwork pieces worth 250 gp.
Requirements: Craft Construct, geas/quest and ghost sound, creator must be at least caster level 12th; Skill Craft (clockwork) DC 20; Cost 750 gp
Clockwork Steed
CL 12th; Price 29,000 gp (33,500 for a clockwork charger)
Construction: The creator of a clockwork steed must start with crafted clockwork pieces worth 3,000 gp. When building a clockwork charger, the pivot can be built for any size lance, typically Medium.
'Requirements:' Craft Construct, bull's strength, geas/quest, creator must be at least caster level 12th; Skill Craft (clockwork) DC 20; Cost 16,000 gp (18,750 for a clockwork charger)
==Golem, Ice==
CL 12th; Price 18,500 gp
Construction: An ice golem's body must be constructed from a single block of ice weighing at least 1,000 pounds. The ice is treated with magical powders and unguents worth at least 500 gp.
Requirements: Craft Construct, chill touch, cone of cold, geas/quest, ice storm, resist energy (cold), creator must be caster level 12th; Skill Craft (sculptures) DC 17; Cost 9,500 gp
Living Wall
CL 12th; Price 18,500 gp
Construction: The pieces of a living wall must come from normal humanoid corpses that have not decayed significantly. The wall must also include at least one skull of a Large or larger creature (not necessarily a humanoid). Assembly requires at least 20 different full bodies. Special flesh-dissolving acids worth 500 gp are also required to cement the pieces together. Note that creating a living wall requires casting a spell with the evil descriptor.
'Requirements:' Craft Construct, animate dead, geas/quest, limited wish, creator must be caster level 8th; Skill Craft (leather) or Heal DC 13; Cost 9,500 gp
Soulbound Shell
CL 12th; Price 115,000 gp
Construction: A soulbound shell is constructed from marble, a 5,000 gp gem for the soul focus, and the soul of a willing spellcaster of at least 12th level who dies at the culmination of the creation process and animates the stone shell.
'Requirements:' Craft Construct, false life, magic jar, make whole, mnemonic enhancer, stoneskin; Skill Craft (sculpture); Cost 60,000 gp
Tiberolith
CL 12th; Price 48,000
Construction: A tiberolith is created from three to four slabs of naturally occurring stone such as limestone, typically weighing 2,000 to 2,500 pounds each. These slabs must be bound with vegetative- or sinew-based lashing materials treated with rare unguents costing at least 7,000 gp.
Requirements: Craft Construct, acid fog, limited wish, stone shape, creator must be at least caster level 11th; Skill Craft (sculptures) or Craft (stonemasonry) DC 18; Cost 24,000 gp
Tophet
CL 12th; Price 45,000 gp
Construction: A tophet's hollow body is made of 3,000 pounds of iron or steel forged in heats comparable to those found in active volcanoes. Tophets can be made of other metals as well, such as bronze or cold iron.
Requirements: Craft Construct, bull's strength, endure elements, creator must be CL 12th; Skill Craft (sculptures) DC 20; Cost 22,500 gp.
Juggernaut
CL 13th; Price 140,000 gp
Construction: A juggernaut's body must be created from 20,000 gp worth of clay, crystal, metal, stone, wood, or bone.
'Requirements:' Craft Construct, greater magic weapon, imbue with spell ability, make whole, stone shape, creator must be caster level 10th; Skill Craft (carpentry, sculptures, or stonemasonry); Cost 80,000 gp
==Golem, Stone==
CL 14th; Price 105,000 gp
Construction: A stone golem's body is chiseled from a single block of hard stone, such as granite, weighing at least 3,000 pounds. The stone must be of exceptional quality, and costs 5,000 gp.
Requirements: Craft Construct, antimagic field, geas/quest, limited wish, symbol of stunning, creator must be caster level 14th; Skill Craft (sculpture) or Craft (stonemasonry) DC 19; Cost 55,000 gp
Taotieh
CL 14th; Price 105,000 gp
Construction: A taotieh is built from 12,000 pounds of marble, treated with special unguents and chemicals. 
Requirements: Craft Construct, geas/quest, limited wish, plane shift, creator must be caster level 14th; Skill Craft (sculpture) or Craft (stonemasonry) DC 25; Cost 55,000 gp
Wickerman
CL 14th; Price 110,000 gp
Construction: A wickerman is created from 12,000 pounds of wicker and rare wood costing 10,000 gp. Activating the wickerman requires sacrificing a living humanoid inside its chest cage. Sacrificing a creature is an evil act.
'Requirements:' Craft Construct, fire seeds, wall of fire, warp wood, creator must be caster level 12th; Skill Craft (carpentry) or Craft (sculptures) DC 15; Cost 60,000 gp
Golem, Clockwork
CL 15th; Price 120,000 gp
Construction: A clockwork golem’s body is made up of hundreds of carefully crafted copper, iron, and silver gears, weighing almost 1,500 pounds, and worth a total of 10,000 gp.
Requirements: Craft Construct, animate objects, blade barrier, geas/quest, grease, telekinesis, creator must be caster level 15th; Skill Craft (clocks) or Craft (locks) DC 20; Cost 65,000 gp
== Golem, Fossil ==
CL 15th; Price 125,000 gp
Construction: A fossil golem must be constructed from the fossilized skeletons of at least two creatures of Huge size or greater. The fossilized bone making up the golem requires extensive preservation and reassembly with alchemical solutions at a cost of 5,000 gp.
Requirements: Craft Construct, flesh to stone, geas/quest, limited wish, stone shape, creator must be at least caster level 15th; Skill Craft (sculpture) or Heal DC 20; Cost 65,000 gp
==Golem, Iron==
CL 16th; Price 150,000 gp
Construction: An iron golem's body is sculpted from 5,000 pounds of iron, smelted with rare tinctures costing at least 10,000 gp.
Requirements: Craft Construct, cloudkill, geas/quest, limited wish, polymorph any object, creator must be caster level 16th; Skill Craft (armor) or Craft (weapons) DC 21; Cost 80,000 gp
Golem, Brass
CL 17th; Price 180,000 gp
Construction: Crafting a brass golem requires 18,000 pounds of brass, cast with several rare mineral solutions and ore compounds that cost at least 20,000 gp.
Requirements: Craft Construct, geas/quest, incendiary cloud, limited wish, see invisibility, creator must be caster level 17th; Skill Craft (armor) or Craft (blacksmithing) DC 22; Cost 100,000 gp
Golem, Cannon
CL 17th; Price 200,000 gp
Construction: A cannon golem is built from 2,000 pounds of adamantine, brass, cold iron, and mithral.
Requirements: Craft Construct, geas/quest, limited wish, plane shift or secret chest, creator must be caster level 17th; Skill Craft (siege engine) and Knowledge (engineering) DC 25; Cost 105,000 gp
Clockwork Dragon
CL 18th; Price 300,000 gp
Construction: The clockwork dragon is a masterpiece of clockwork construction and is exceptionally difficult to create. The creator must begin with crafted clockwork pieces worth 25,000 gp.
'Requirements:' Craft Construct, animate objects, geas/quest, and limited wish, creator must be at least CL 18th; Skill Craft (clockwork) DC 20; Cost 162,500 gp
Clockwork Goliath
CL 18th; Price 300,000 gp
Construction: The clockwork goliath is one of the most difficult of its kind to create. The creator must start with crafted clockwork pieces worth 20,000 gp.
Requirements: Craft Construct, Gunsmithing (Ultimate Combat 103), animate objects, geas/quest, and limited wish, creator must be at least caster level 18th; Skill Craft (clockwork) DC 25; Cost 160,000 gp
Golem, Mithral
Cl 18th; Price 250,000 gp
Construction: A mithral golem’s body is made of 3,000 pounds of mithral and other precious metals, worth a total of 50,000 gp.
Requirements: Craft Construct, animate objects, geas/quest, haste, polymorph any object, wish, creator must be caster level 18th; Skill Craft (sculpture) DC 25; Cost 150,000 gp
Golem, Adamantine
CL 20th; Price 600,000 gp
Construction: A adamantine golem’s body is made of more than 4,000 pounds of adamantine, mithral, gold, platinum, and other metals worth a total of 100,000 gp.
Requirements: Craft Construct, crushing hand, geas/quest, heal, stoneskin, wish, creator must be caster level 20th; Skill Craft (sculpture) DC 35; Cost 350,000 gp
Category:Homebrew