Mechs/HMR-3M

==Description==
The Hammer is a 'Mech that was built to provide fire support for light 'Mechs. The 'Mech is built around a long-range arsenal that can provide both direct and indirect fire support. It is also often paired with the Anvil, using its missiles to soften up the enemy at a distance until the Anvil can bring its lasers to bear. The Hammer has a maximum speed of 86.4 km/h, which is enough for a 'Mech intended to stay at the edges of a battlefield acting in a fire support role. Additionally, the 'Mech has a respectable six tons of armor protection. With its average speed and good armor protection combined with its long-range weapons, the Hammer is a good overall light fire support 'Mech.
Drop Cost Multiplier: 0.99
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity 	Brute: +10% Punch & Kick Damage and +10% Stability Damage (Quirk)
40 	Extended Torso Twist	Cant Touch This: +1 Defense (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=50/50S=25 	A=45/45S=16 	A=50/50S=25
Arms/Head	HardPoints	 	[ 1E ] 	
Arms/Head	Fixed 	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	 	
Medium Laser 	
Torso 	Health 	FA=55/70 RA=15/35S=35	FA=70/100 RA=25/50S=35	FA=55/70 RA=15/35S=35
Torso 	HardPoints	[ 1M 1S ] 	[ 2E ] 	[ 1B 1M ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
Ammo LRM Artemis
Artemis IV Attachment
2x Heat Sink
LRM-5	
Engine Core 150
Endo-Steel (1)
2x Medium Laser	
Ammo LRM Artemis
Artemis IV Attachment
Heat Sink
LRM-5
Legs 	Health 	A=50/70S=35 	 	A=50/70S=35
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
Heat Sink 	 	
Heat Sink
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