Map of Illusions and Traps (Magic Map)

This map has 10d4+10 charges and functions as both of the map types named. A single charge will either detect illusions, traps, or invisible objects, and charges can be used to dispel invisibility on objects or persons. When all charges have been used, the map explodes, doing 2d6+4 points of damage to all within 15 feet, with a saving throw vs. spell for half damage. The user, of course, gains no saving throw and always takes maximum damage.
Category:Magic Items
Category:Magic Books
Category:Encyclopedia Magica