Ruin II (Final Fantasy XIV)

Ruin II is an , , and spell from Final Fantasy XIV that deals damage to a single target.
==Mechanics==
Arcanist/Summoner version	Arcanist/Summoner version 	 	
Base mechanics 	
*Deals unaspected magic damage with a potency of 270 to a single target
*Activates the global cooldown
*Potency increased by 50 during 	
*Deals unaspected magic damage with a potency of 270 to a single target
*Activates the global cooldown
*Potency increased by 50 during 	
Traits 	
*Innate: upgrades to Ruin II
*Innate: increases damage by 10%
*Level 40: increases damage by 30%
*Level 54: upgrades Ruin II to 	
*Innate: upgrades to Ruin II
*Innate: increases damage by 10%
*Level 40: increases damage by 30%
*Level 54: upgrades Ruin II to 	
Formulae 	Base damage formula:Damage = \lfloor Potency* f(Intelligence_{DMG}) * f(Determination) \rfloor * f(Magic Damage) \rfloor * Trait \rfloorWhere Potency can be 270 normally or 320 with Aethercharge; Trait can be 1.1 with Maim and Mend or 1.3 with Maim and Mend II. 	Base damage formula:Damage = \lfloor Potency* f(Intelligence_{DMG}) * f(Determination) \rfloor * f(Magic Damage) \rfloor * Trait \rfloorWhere Potency can be 270 normally or 320 with Aethercharge; Trait can be 1.1 with Maim and Mend or 1.3 with Maim and Mend II. 	Base damage formula:Damage = \lfloor Potency* f(Intelligence_{DMG}) * f(Determination) \rfloor * f(Magic Damage) \rfloor * Trait \rfloorWhere Potency can be 270 normally or 320 with Aethercharge; Trait can be 1.1 with Maim and Mend or 1.3 with Maim and Mend II.
Formulae 	Cast/recast time formula:Cast = \lfloor ( 100 - Haste ) * \lfloor ( 2 - f(Spell Speed) ) * Time \rfloor / 1000 \rfloor / 100 Where time can be 1500 for cast time or 2500 for recast time. 	Cast/recast time formula:Cast = \lfloor ( 100 - Haste ) * \lfloor ( 2 - f(Spell Speed) ) * Time \rfloor / 1000 \rfloor / 100 Where time can be 1500 for cast time or 2500 for recast time. 	Cast/recast time formula:Cast = \lfloor ( 100 - Haste ) * \lfloor ( 2 - f(Spell Speed) ) * Time \rfloor / 1000 \rfloor / 100 Where time can be 1500 for cast time or 2500 for recast time.
Scholar version 	Scholar version 	 	
Base mechanics 	
*Deals unaspected magic damage with a potency of 140 to a single target
*Activates the global cooldown 	 	
Traits 	
*Innate: increases damage by 10%
*Level 40: increases damage by 30%
*Level 54: increases potency to 160
*Level 64: increases potency to 180
*Level 72: increases potency to 200
*Level 82: increases potency to 220 	 	
Formulae 	Base damage formula:Damage = \lfloor Potency * f(Mind_{DMG}) * f(Determination) \rfloor * f(Magic Damage) \rfloor * Trait \rfloorWhere Potency can be 140 initially, 160 with Broil Mastery, 180 with Broil Mastery II, 200 with Broil Mastery III, or 220 with Broil Mastery IV; Trait can be 1.1 with Maim and Mend or 1.3 with Maim and Mend II.	Base damage formula:Damage = \lfloor Potency * f(Mind_{DMG}) * f(Determination) \rfloor * f(Magic Damage) \rfloor * Trait \rfloorWhere Potency can be 140 initially, 160 with Broil Mastery, 180 with Broil Mastery II, 200 with Broil Mastery III, or 220 with Broil Mastery IV; Trait can be 1.1 with Maim and Mend or 1.3 with Maim and Mend II.	Base damage formula:Damage = \lfloor Potency * f(Mind_{DMG}) * f(Determination) \rfloor * f(Magic Damage) \rfloor * Trait \rfloorWhere Potency can be 140 initially, 160 with Broil Mastery, 180 with Broil Mastery II, 200 with Broil Mastery III, or 220 with Broil Mastery IV; Trait can be 1.1 with Maim and Mend or 1.3 with Maim and Mend II.
Formulae 	Recast time formula:Cast = \lfloor ( 100 - Haste ) * \lfloor ( 2 - f(Spell Speed) ) * 2500 \rfloor / 1000 \rfloor / 100 	Recast time formula:Cast = \lfloor ( 100 - Haste ) * \lfloor ( 2 - f(Spell Speed) ) * 2500 \rfloor / 1000 \rfloor / 100 	Recast time formula:Cast = \lfloor ( 100 - Haste ) * \lfloor ( 2 - f(Spell Speed) ) * 2500 \rfloor / 1000 \rfloor / 100
==Use==
===Arcanist/Summoner version===
===Scholar version===
The Scholar version of Ruin II is an instant cast spell separate from its main damage spells. While weaker than other spells in the Scholar's arsenal, even the baseline Ruin, its lack of a cast time or long cooldown allows players to continue dealing damage while moving. If movement is not required, stronger spells such as Ruin are preferred. As an instant cast spell that activates the global cooldown (GCD), Ruin II can be used to weave abilities that are off the global cooldown (oGCD), such as , in between spellcasts.
== Patch history ==
Version 	Changes
A Realm Reborn	
*Added with 80 potency, instant cast time, and 5% base MP cost
*Inflicted for 10 seconds
*Was a distinct spell from Ruin
*Required level 38
*Was also available to s
Patch 2.51 	
*MP cost reduced to 4% base MP.
Stormblood 	
*Potency increased to 100
*No longer inflicts Blind
*No longer available in PvP
* now inflicted for 15 seconds, increasing Ruin II's potency against the afflicted target by 20
Patch 4.1 	
*Level 62 trait added, which granted a 15% chance that any pet action would grant , upgrading Ruin II to
Shadowbringers	
*MP cost set at 400 with MP system overhaul
*Additional effect added that increased potency to 120 if the target was afflicted by a Bio or Miasma effect applied by the caster, or to 160 if both effects were applied
*Enhanced Ruin II effect changed to grant Further Ruin upon using , to a maximum of 4 stacks
*Level 72 trait allowed to spread Ruination to nearby enemies
*Level 74 trait added, allowing to also generate Further Ruin
*Level 76 trait extended Ruination duration to 30 seconds
*No longer available to Scholars; new Scholar exclusive version added; see below for its patch history.
Patch 5.08 	
*Potency increased to 160
*Additional effect removed.
Patch 5.1 	
*Tri-disaster and Bane no longer inflict Ruination.
Endwalker 	
*Potency increased to 270
*Cast time increased to 1.5 seconds
*MP cost reduced to 300
*Required level reduced to 30
*Now upgraded from Ruin via the Ruin Mastery trait
*Enhanced Ruin II and Enhanced Egi Assault removed; no longer interacts with Ruin IV
Version 	Changes
Shadowbringers	
*Added with a base potency of 150
*Level 54 trait updated to also increase Ruin II's potency to 160 in addition to its prior effect
*Level 64 trait updated to also increase Ruin II's potency to 180 in addition to its prior effect
*Level 72 trait added, increasing Ruin II's potency to 200
*Scholar version of Ruin II could not benefit from Ruination
Endwalker 	
*Base potency reduced to 140
*Level 82 trait added, increasing Ruin II's potency to 220
Category:Arcanist actions in Final Fantasy XIV
Category:Summoner actions in Final Fantasy XIV
Category:Scholar actions in Final Fantasy XIV