Charm (Spell)

This causes one target to have a favorable reaction toward a secondary target. This often takes the form of siding with someone during combat, although it can be used to make a security guard want to give you access to something he shouldn't, to make a secretary let you speak to her boss even though she's been told to say he isn't in, or even to get you a date with that secretary. It does not indicate that the target is under the command of the secondary target, only that they will respond much more favorably to you than under normal circumstances..
Category:ESPER
Category:Spells