Ranger

is a Rune Knight class in the Brigandine series.
== The Legend of Forsena ==
=== Overview ===
Rangers are on the first tier of male classes. Upon reaching Level 10, an expert Ranger can upgrade to a Grappler. Rune Knights can only become Rangers if their STR is 55 or higher and their AGI is 60 or higher.
In Brigandine: Grand Edition, an expert Ranger who is at least Level 10 with 55 STR and 60 AGI can upgrade to a Shadow if Shiraha or Kazan has been recruited.
=== Initial Status ===
Class Change: Grappler
=== Advancement ===
Stats 	Stats	Stats	Stats	Stats	Stats
 	HP 	MP 	STR 	INT 	AGI
Stat Growth (TLoF)	12-16	0-2 	1-2 	0-1 	1-2
Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement
Level 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10
Experience 	- 	301 	655 	1064 	1530 	2055 	2641 	3290 	4004 	4785
Level 	11 	12 	13 	14 	15 	16 	17 	18 	19 	20
Experience 	5635 	6556 	7550 	8619 	9765 	10990 	12296 	13685 	15159 	16720
Level 	21 	22 	23 	24 	25 	26 	27 	28 	29 	30
Experience 	18370 	20111 	21945 	23874 	25900 	28025 	30251 	32580 	35014 	37555
=== Attacks ===
Name 	Japanese Name 	Power 	Element 	Range (Hex) 	Gr/Sk 	Counter 	MP 	Target 	After Move 	Type
Brave Knuckle	ブレイブナックル 	70 (TLoF) 95 (GE) 	- 	1 	◯/△ 	↑ 	0 	Enemy 	↑ 	Single Target
Brave Knuckle	Description: "Combat" 	Description: "Combat" 	Description: "Combat" 	Description: "Combat" 	Description: "Combat" 	Description: "Combat" 	Description: "Combat" 	Description: "Combat" 	Description: "Combat" 	Description: "Combat"
Brave Knuckle	Notes:
* This is this unit's Normal Attack.	Notes:
* This is this unit's Normal Attack.	Notes:
* This is this unit's Normal Attack.	Notes:
* This is this unit's Normal Attack.	Notes:
* This is this unit's Normal Attack.	Notes:
* This is this unit's Normal Attack.	Notes:
* This is this unit's Normal Attack.	Notes:
* This is this unit's Normal Attack.	Notes:
* This is this unit's Normal Attack.	Notes:
* This is this unit's Normal Attack.
Crash Beat 	クラッシュビート 	140 (GE) 	- 	1 	◯/△ 	↑ 	0 	Enemy 	↑ (TLoF) × (GE) 	Single Target
Crash Beat 	TLoF Description: "Critical Attack"	TLoF Description: "Critical Attack"	TLoF Description: "Critical Attack"	TLoF Description: "Critical Attack"	TLoF Description: "Critical Attack"	TLoF Description: "Critical Attack"	TLoF Description: "Critical Attack"	TLoF Description: "Critical Attack"	TLoF Description: "Critical Attack"	TLoF Description: "Critical Attack"
Crash Beat 	Notes:
* In The Legend of Forsena, this can only be used if you get a critical hit with Brave Knuckle.	Notes:
* In The Legend of Forsena, this can only be used if you get a critical hit with Brave Knuckle.	Notes:
* In The Legend of Forsena, this can only be used if you get a critical hit with Brave Knuckle.	Notes:
* In The Legend of Forsena, this can only be used if you get a critical hit with Brave Knuckle.	Notes:
* In The Legend of Forsena, this can only be used if you get a critical hit with Brave Knuckle.	Notes:
* In The Legend of Forsena, this can only be used if you get a critical hit with Brave Knuckle.	Notes:
* In The Legend of Forsena, this can only be used if you get a critical hit with Brave Knuckle.	Notes:
* In The Legend of Forsena, this can only be used if you get a critical hit with Brave Knuckle.	Notes:
* In The Legend of Forsena, this can only be used if you get a critical hit with Brave Knuckle.	Notes:
* In The Legend of Forsena, this can only be used if you get a critical hit with Brave Knuckle.
Magic	Skills	Equipment
- 	
* Hit & Away (GE only)	
* Knuckles
* Hats
* Shoes
* / Accessories
* Robes (TLoF only)
* Gloves (TLoF only)
=== Rune Knights ===
The following Rune Knights initially belong to this class:
	Gallo		Hyude		Sheridan
== The Legend of Runersia ==
=== Overview ===
A Ranger can be upgraded from an expert Thief starting from Level 10. Upon reaching Level 20, an expert Ranger can upgrade to a Treasure Hunter.
=== Advancement ===
Stats 	Stats	Stats	Stats	Stats	Stats
 	HP 	MP 	STR 	INT 	AGI
Class Change Bonus	0 	+45 	0 	+2 	+6
Stat Growth 	2-8 	1-4 	0-1 	1-2 	1-3
Class Defense	90
Growth Rate 	D
=== Skills ===
Magic spells and abilities tagged with persist through class changes.
Name 	Power 	Accuracy 	Element 	Range (Hex) 	Ground/Sky 	Counter 	MP 	Target 	After Move 	Type
Swift Cut 	100 	+10 	- 	1 	↑/↓ 	↑ 	0 	Enemy 	↑ 	Single Target
Swift Cut 	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit."
Shadow Steal	70 	+10 	- 	1 	↑/↓ 	↑ 	0 	Enemy 	↑ 	Single Target
Shadow Steal	Description: "Deals minor damage to a single adjacent enemy unit. If the unit is defeated, steal 1 piece of equipment." 	Description: "Deals minor damage to a single adjacent enemy unit. If the unit is defeated, steal 1 piece of equipment." 	Description: "Deals minor damage to a single adjacent enemy unit. If the unit is defeated, steal 1 piece of equipment." 	Description: "Deals minor damage to a single adjacent enemy unit. If the unit is defeated, steal 1 piece of equipment." 	Description: "Deals minor damage to a single adjacent enemy unit. If the unit is defeated, steal 1 piece of equipment." 	Description: "Deals minor damage to a single adjacent enemy unit. If the unit is defeated, steal 1 piece of equipment." 	Description: "Deals minor damage to a single adjacent enemy unit. If the unit is defeated, steal 1 piece of equipment." 	Description: "Deals minor damage to a single adjacent enemy unit. If the unit is defeated, steal 1 piece of equipment." 	Description: "Deals minor damage to a single adjacent enemy unit. If the unit is defeated, steal 1 piece of equipment." 	Description: "Deals minor damage to a single adjacent enemy unit. If the unit is defeated, steal 1 piece of equipment."
Draw Trick 	70 	- 	 	1~3 	☆/☆ 	× 	30 	All 	↑ 	Breath
Draw Trick 	Description: "Deals minor damage to all units in a 3-hex straight line. Will also pull any units 1 space closer to user (if there is an unoccupied hex). Never misses."	Description: "Deals minor damage to all units in a 3-hex straight line. Will also pull any units 1 space closer to user (if there is an unoccupied hex). Never misses."	Description: "Deals minor damage to all units in a 3-hex straight line. Will also pull any units 1 space closer to user (if there is an unoccupied hex). Never misses."	Description: "Deals minor damage to all units in a 3-hex straight line. Will also pull any units 1 space closer to user (if there is an unoccupied hex). Never misses."	Description: "Deals minor damage to all units in a 3-hex straight line. Will also pull any units 1 space closer to user (if there is an unoccupied hex). Never misses."	Description: "Deals minor damage to all units in a 3-hex straight line. Will also pull any units 1 space closer to user (if there is an unoccupied hex). Never misses."	Description: "Deals minor damage to all units in a 3-hex straight line. Will also pull any units 1 space closer to user (if there is an unoccupied hex). Never misses."	Description: "Deals minor damage to all units in a 3-hex straight line. Will also pull any units 1 space closer to user (if there is an unoccupied hex). Never misses."	Description: "Deals minor damage to all units in a 3-hex straight line. Will also pull any units 1 space closer to user (if there is an unoccupied hex). Never misses."	Description: "Deals minor damage to all units in a 3-hex straight line. Will also pull any units 1 space closer to user (if there is an unoccupied hex). Never misses."
Magic	Abilities	Equipment
* Flight
* Charm	
* Double Movement
* Evasion Up D	
* Daggers
* Light Armors
* Gloves
* Accessories
=== Rune Knights ===
The following Rune Knights initially belong to this class:
	Tommy 		Noll
	Alejandro		Will
== Gallery ==
File:Ranger.png|TLoF 3D Model
File:Ranger Sprite.png|TLoF Sprite
File:Ranger BGE.png|GE Sprite
== Navigation ==
Category:Classes