Fortunes and Winds (TCG)

Fortunes and Winds was a Rokugani game of chance that used five dice (one for each of the traditional elements, and one for the moon, signifying uncertainty). Players (and onlookers) wagered on certain combinations of dice resulting from a roll. The origins of the game were uncertain, but it was especially popular in port towns and among sailors. Legend of the Five Rings: Roleplaying Game (Beta), p. 89 A set used to have twenty-four tiny white cubes, and six black cubes more. Imperial Gifts, by Robert Denton III
Category:Games (TCG)