Sonic & All-Stars Racing Turbocharged

Sonic & All-Stars Racing Turbocharged is a 2026 kart racing video game developed by Sumo Digital and published by Sega. It is the sequel to Team Sonic Racing and the sixth installment of the Sega All-Stars series, intended to celebrate the Sonic's 35th anniversary. It was released for the PlayStation 5, Xbox Series consoles, Nintendo Switch 2 and Microsoft Windows in May 2026. 
It features transformation element from Sonic and All-Stars Racing Transformed and teamwork element from Team Sonic Racing of the racing gameplay.
== Plot ==
The story begins when a mysterious energy source known as the Dimensional Conflux, rumored to be as powerful as the Time Eater from Sonic Generations, awakens within the Sonic universe. Dr. Eggman, always eager to harness new sources of power, discovers the existence of the Dimensional Conflux and devises an invention that can manipulate it to create rifts between dimensions. These rifts threaten to merge the various Sega game universes, leading to chaos and instability across the gaming multiverse.
As the dimensional rifts begin merging the universes, various characters from different Sega franchises find themselves unexpectedly transported into a shared racing world. Sonic the Hedgehog, his friends, and a host of other Sega heroes, including Kazuma Kiryu, the Phantom Thieves from Persona, and the Angry Birds, come together to confront this unprecedented crisis.
Realizing the dire consequences of these merging dimensions, Sonic and his fellow racers embark on a mission to restore balance and prevent Eggman's nefarious plans. They quickly learn that collecting all of the Chaos Emeralds is the key to sealing the rifts and returning each dimension to its rightful place.
To obtain the Chaos Emeralds, the racers must compete in the "Eggman's Interdimensional Grand Prix" where Eggman challenges the best racers from across dimensions, taunting them with the phrase "only the fastest thing alive will survive." The competition is designed not just to find the ultimate racer but also to entertain Eggman's bored army of badniks. Little do the racers know that Eggman has an ulterior motive for the grand prix.
Eggman has secretly installed a wireless telemetry device on the tracks, constantly analyzing the racers' performance data. He plans to use this data to enhance himself and his vehicle, aiming to gain an unbeatable advantage during the final showdown. If Eggman emerges victorious, he will seize control of the merged dimensions, making their inhabitants his slaves and expanding his dominion across the multiverse.
The story unfolds through various races, challenges, and interactions between characters, as they navigate the merged dimensions, work together, and occasionally compete against each other. They uncover Eggman's scheme and realize the true stakes involved.
After many intense races and challenges, one of the racers confronts Eggman in the final duel race, where the fate of the multiverse hangs in the balance. It's a high-speed battle to determine whether the dimensions will return to normal or be subjected to the tyranny of the Eggman Empire.
With determination, teamwork, and the power of the Chaos Emeralds, the racers take on Eggman and his souped-up vehicle in an epic showdown. The final race decides the fate of the multiverse, and the story concludes with a thrilling climax, where the racers' success ensures the restoration of balance across the merged dimensions, averting the impending catastrophe.
== Game Modes ==
=== Grand Prix ===
The main story mode of the game, where the player partake in Eggman's Interdimensional Grand Prix using a character of their choice. It has adjustable difficulty settings and allows the player to change their character, assign their teammates for the Team Race mode, and customize their vehicle during gameplay. Player will have to find cups, shops and other locations by exploring the Hub World using their vehicle.
=== Arcade ===
The remaining local modes can be found in Arcade. Split-screen Multiplayer is also available in this mode. 
* Quick Race allows players to race on any race track they like in any setting. Players can either race with their team for a strategic challenge, or just partake in a solo race.
* Elimination almost as same as Quick Race, except in every 30 seconds, a racer in the last position of the race will be eliminated until the only remaining racer emerges as a winner.
* Time Attack allows players to race against the clock in any track and set the fastest lap time. Lap time will be uploaded to the Global Leaderboards while online.
* Battle allows players to compete in any battle arena. The gameplay are reminiscent of the Twisted Metal and Vigilante 8 series of games.
* In Emeralds Hunter, players must catch all seven Chaos Emeralds under a set time restriction on any of the battle tracks.
* In Survival, players must avoid the “infected” racers on any of the battle tracks until the timer runs out.
=== Online ===
This is where the player can race with other players from around the world. All of the modes from the Arcade mode except for Emeralds Hunter are available. Platform-exclusive DLC vehicles and tracks cannot be used on Matchmaking mode or the Cross-play Lobbies.
* Matchmaking : Open the Online Playlist and race with random players as follows: Quick Play (join a game at random), Team Race (join a cooperative team event), and Standard (join an all against all event). For each option, select Ranked to match with players comparable in skill, or Casual for a wider choice of less balanced matches. Follow the onscreen prompts to select a game and player character.
* Create Lobby : Create a lobby for one's friends to join. As host, the player will be responsible for choosing the track, game setting and managing teams. If there are insufficient players available, missing slots will be automatically filled by AI characters selected at random
* Join Lobby: Search for and join private lobbies hosted by friends.
* Invite Friends: Invite friends to join one's lobby directly.
=== SEGA Racing Hub ===
* News
* Live Events is where players can partake in-time limited race or time attack events that typically relates to unlocking a certain character from the free update.
* Daily Quests is a set of three objectives with each having their own specific goal. When all of the objectives are completed, players earn additional credits and XP points
* My Profile
=== Options ===
* Game Options: adjust difficulty settings, HUD options, and driving aids
* Video Options: adjust graphical settings, including but not limited to resolution and refresh rate, graphical details, and ray tracing
* Audio Options: adjust audio settings. Individual audio volume sliders are available, including Vehicle SFX, Track Ambience, Voice, and Music
* Language Options: adjust audio and text language
* Accessibility Options: adjust accessibility settings, including colorblind modes and filters, high contrast mode for UI and HUD, scaling for UI and HUD, and activate screen narration
* Online Options: set lobby greeting message, test connection latency
* Data Management: load/save/delete game data, set whether auto save is turned on or off
=== Gallery ===
* Replay Theater allows players to watch demo sequence or saved replays
* Movie Theater allows players to watch unlocked cutscenes and ending credits
* Music Theater allows players to listen to unlocked music tracks
* Artwork Museum allows players view unlocked concept arts
* Game Room allows players to play collection of emulated retro Sonic racing games, such as Rad Mobile, Sonic Drift 2 and Sonic R
==Characters==
===Playable characters===
There are a total of 63 playable characters (including third-party characters and post-launch free updates). The game features specific platform rosters and no single platform has all characters. Players start with few characters (Sonic, Tails, Knuckles, AiAi, Beat, Amy, B.D. Joe, MeeMee, Ulala, Red, Kazuma Kiryu, and Phantom Thieves) and third party characters from the owned paid DLC, while the other characters can be bought on Donpa Motors dealership using credits, completing cups, winning the duel race against said characters in Grand Prix Mode or optionally for characters from the post-launch free update, in a time-limited event. With the teamwork gameplay returning, players can freely choose any racers to be their teammate, as opposed to predefined teams from Team Sonic Racing. Racers include:
====Sonic characters====
Character 	Vehicle description
Sonic the Hedgehog 	Speed Star: Sports car with two of Sonic's trademark quills on the back.
Miles "Tails" Prower 	Tails' vehicle: White and yellow car that resembles the Whirlwind S7, with a prominent spoiler, and a turbine-like engine on each side.
Dr. Eggman 	Egg Monster: Red six wheeled tank resembling Eggman's appearance. Unlocked after finishing the story mode
Amy Rose 	Pink Cabriolet: Updated version of the vehicle from Sonic & Sega All-Stars Racing.
Chao (Dark Chao, Hero Chao, Neutral Chao, and Omochao) 	Chao Pod: Updated version of the vehicle from Sonic & Sega All-Stars Racing.
Knuckles the Echidna 	Land Breaker: A backwards trike with a design influenced after Knuckles' appearance in a gliding stance.
Big the Cat 	Frog Cruiser: Updated version of the vehicle from Team Sonic Racing.
Blaze the Cat 	Royal Chariot: Updated version of the vehicle from Team Sonic Racing.
Silver the Hedgehog 	Lightron: Updated version of the vehicle from Team Sonic Racing.
Vector the Crocodile 	Beat Monster: Updated version of the vehicle from Team Sonic Racing.
Shadow the Hedgehog 	G.U.N. Auto Tread: A black and white GUN vehicle with tank-like treads.
Rouge the Bat 	Lip Spyder: Updated version of the vehicle from Team Sonic Racing.
E-123 Omega 	Cross Dozer: Updated version of the vehicle from Team Sonic Racing.
Zavok 	Road Dragoon: Updated version of the vehicle from Team Sonic Racing.
Metal Sonic 	Metal Booster: Updated version of the vehicle from Sonic & Sega All-Stars Racing. Unlocked after finishing the story mode
Mephiles the Dark (Spooktastic Festival of Speed free update)	Nocturna: A retro-futuristic vehicle, in a shape of black and purple colored sleek cabriolet, adorned with ornaments inspired by Scepter of Darkness and symbol of Solaris.
Infinite (Spooktastic Festival of Speed free update) 	Eternallusion GT: A white and black cabriolet shaped after Infinite's mask
====Veterans====
Character 	Vehicle description
AiAi 	Yellow F-1 like car similar to his one from the previous game resembling large bananas.
Beat 	Quad bike themed after his gang and his game's titular radio station.
B.D. Joe 	Crazy Taxi: a shorter version of his personal Chevy Impala.
Ulala 	White backwards trike with a Space Channel 5 theme.
Amigo 	A four-wheeled toy train inspired by his previous kart.
Alex Kidd 	A red capsule like vehicle resembling a Peticopter/V-22 Osprey hybrid with JanKenPon engines.
Ryo Hazuki	A transforming Arcade cabinet that changes from OutRun as a car to Super Hang-On as a boat and Space Harrier as a plane.
=====Veteran third-party characters=====
Character 	Vehicle description
Mii 	Car styled after an OutRun vehicle in the Mii's chosen color.
Xbox Live Avatar	An upgraded version of the Ava-car 720 that is now white and black with a hint of green just like the Xbox Series S and the Xbox Series X model and looks like a Bugatti Veyron Super Sport.
====Newcomers====
Character 	Vehicle description
AGES 	A transforming fusion of several elements from Sega's past; the Hornet from Daytona USA, a Dreamcast controller, and a F-14 Tomcat from Afterburner.
Vyse 	From Skies of Arcadia, an old-fashioned steampunk race car similar in design to his airship, The Delfinius.
Gilius Thunderhead 	From Golden Axe, a bronze animal-eqsue statue. It appears as an Ox in "car" mode, Turtle with a Rhinos' head in "boat" and Gryphon in "plane" mode.
Joe Musashi 	From Shinobi, a yellow and black quad bike which when transformed into a boat, becomes a Jet Ski.
NiGHTS 	NiGHTS themself becomes the vehicle while a Nightopian is the driver.
Reala 	Reala transforms into the vehicle while a Nightmaren is the driver.
Gum 	A white and neon green quad bike, similar to Beat's vehicle.
MeeMee 	A pink version of AiAi's F-1 car.
Pudding 	A green, futuristic car from Channel 42 resembling her vehicle the Spacebird 42 from Space Channel 5: Part 2.
Football Manager 	Drives a small cart-esque SUV, motorboat, and jet. Transforms inside of a soccer ball/football.
Shogun 	From Total War Shogun 2, drives a feudal-inspired cart with a dragon design in car and plane, while the boat transformation is inspired by a fish.
General Winter 	From Company of Heroes 2, the Commander drives a tank with a red star on the sides.
Red 	From Angry Birds Go!, drives a kart similar to his Super Roaster from the aforementioned game.
King Pig 	From Angry Birds Go!, drives a kart similar to his Sty GT from the aforementioned game.
Kazuma Kiryu 	From Yakuza, drives his life-sized mini 4WD resembling the Pocket Circuit Fighter from Yakuza Kiwami.
Goro Majima 	From Yakuza, drives his pink dump truck resembling the ones he used on Yakuza Kiwami, with Majima Construction logo on its sides.
Phantom Thieves (Joker, Skull, Panther, Fox, Queen, Oracle, and Noir)	From Persona, drives a van resembling Morgana's van from Persona 5.
Willemus 	From Rome II: Total War, drives a Roman legion-themed vehicle.
=====Newcomer third-party characters=====
Character 	Vehicle description
Reiko Nagase (paid DLC) 	From Ridge Racer series. She drives her Assoluto Fatalita in orange body color mixed with black stripes, which resembles the RUF CTR3. In Plane form, it resembles F-14A Tomcat with Razgriz Squadron's livery from Ace Combat 5, in homage of her sister Kei Nagase being the fighter pilot from the aforementioned game
Mario (Nintendo exclusive as paid DLC) 	From Mario Kart 8, Mario drives his Standard Kart from the aforementioned game.
Luigi (Nintendo exclusive as paid DLC) 	From Mario Kart 8, Luigi drives his Tri-Speeder from the aforementioned game.
Bowser (Nintendo exclusive as paid DLC) 	From Mario Kart 8, Bowser drives his Koopa Clown from the aforementioned game.
Crash Bandicoot (paid DLC) 	From Crash Team Racing: Nitro-Fueled, Crash drives his Team Bandicoot kart from the aforementioned game.
Coco Bandicoot (paid DLC) 	From Crash Team Racing: Nitro-Fueled, Coco drives her pink Roadster kart from the aforementioned game.
Dr, Neo Cortex (paid DLC) 	From Crash Team Racing: Nitro-Fueled, Cortex drives his Team Cortex kart from the aforementioned game.
Sackboy (PlayStation exclusive as paid DLC) 	From LittleBigPlanet Karting, he drives his Paper Arrow from the aforementioned game. It has has a slightly blocky design and seems to mainly consist of cardboard.
Astro Bot (PlayStation exclusive as paid DLC) 	From Astro's Playroom, he drives a sleek cabriolet that resembles the Honda S2000. It has a black, white and blue color scheme with subtle decals highlighting symbols from the PlayStation controller face buttons, mirroring the color of Astro Bot himself, DualSense controller, and the PlayStation 5 console.
Jann Mardenborough (PlayStation exclusive as paid DLC) 	A British professional racing driver, he drives a Nissan Nismo GT-R race car with the same livery from the car he driven in the Gran Turismo film.
Jak (PlayStation exclusive as paid DLC) 	From Jak X: Combat Racing, he drives his dune buggy-like race car from the aforementioned game.
Chocobo (paid DLC) 	From Chocobo GP, he drives his Jet-Blades from the aforementioned game.
Irma (paid DLC) 	From Chocobo GP, she drives her BattleMAX from the aforementioned game.
Cloud Strife (paid DLC) 	From Chocobo GP, he rides his Hardy-Daytona bike from the aforementioned game.
Warriors of Light (Noctis, Prompto, Gladiolus, and Ignis) (paid DLC)	From Final Fantasy XV, Noctis drives his Regalia from the aforementioned game, with his chocobros accompanying him as the passenger. It can transform into the Regalia Type-F as its plane form, and as the King Regis's royal vessel in its boat form.
Razor 	From Need for Speed: Most Wanted (2005) , he drives his BMW M3 GTR from the aforementioned game
Sir Charles 	From MySims Racing, he drives his vintage blue cabriolet from the aforementioned game.
Hunter Cavalry 	The first vehicle unlocked and given to the player in Burnout Paradise.
El Niño 	From Need for Speed III: Hot Pursuit, it is a bonus car from the aforementioned game.
==Tracks==
===Dragon Cup===
*Ocean View (Sonic Heroes) - Car/Boat
*Samba Studios (Samba De Amigo) - Car/Boat
*Carrier Zone (After Burner: Climax) - Car/Boat/Plane
*Dragon Canyon (Panzer Dragoon) - Car/Boat/Plane
===Rogue Cup===
*Temple Trouble (Super Monkey Ball) - Car/Boat
*Galactic Parade (Sonic Colors) - Car/Plane
*Seasonal Shrines (Shinobi) - Car/Boat
*Rogue's Landing (Skies of Arcadia) - Car/Boat/Plane
===Emerald Cup ===
*Dream Valley (NiGHTS into Dreams...) - Boat/Plane
*Chilly Castle (Billy Hatcher and the Giant Egg) - Car/Boat
*Graffiti City (Jet Set Radio) - Car/Plane
*Sanctuary Falls (Sonic & Knuckles) - Car/Plane
===Arcade Cup===
*Graveyard Gig (The House of the Dead EX) - Car/Boat
* Adder's Lair (Golden Axe) - Car/Boat/Plane
*Burning Depths (Burning Rangers) - Car/Boat
*Race of Ages (SEGA Tribute race) - Car/Boat/Plane
===Classic Cup=== 
*Sunshine Tour (Samba De Amigo) - Car
*Shibuya Downtown (Jet Set Radio Future) - Car
*Roulette Road (Sonic Heroes) - Car
*Egg Hangar (Sonic the Hedgehog 2/Sonic & Knuckles) - Car
=== Chao Cup ===
*Sky Road (Sonic Unleashed) - Car
*Treasure Trail (Angry Birds Go!) - Car
*Frozen Junkyard (Team Sonic Racing) - Car
*Fukuoka Expressway (Yakuza 5) - Car
=== Phantom Cup ===
*Urban Inferno (Sonic the Hedgehog (2006)) - Car/Plane
*Aqua Ruins (Sonic Rush) - Car/Boat
*Mementos (Persona 5) - Car
*Sand Road (Sonic & Knuckles) - Car
===Wisp Cup===
*Wisp Circuit (Sonic Colors) - Car
*Blast Off (Angry Birds Go!) - Car
*Pocket Circuit Stadium (Yakuza Kiwami) - Car
*Three Seven Speedway (Daytona USA) - Car
===Miracle Cup===
*Challenge Course (Daytona USA 2) - Car
*Golden Capital (Sonic Superstars) - Car/Plane
*Sweet Mountain (Sonic Colors) - Car/Plane
*Music Plant (Sonic Advance 2) - Car
=== Pumpkin Cup ===
* Volcanic Velocity (Sonic the Hedgehog (2006)) (part of the Spooktastic Festival of Speed free update) - Car/Plane
* Boo's House (Sonic & Knuckles/Sonic Adventure 2) (part of the Spooktastic Festival of Speed free update) - Car
* Haunted Castle (Sonic Unleashed) (part of the Spooktastic Festival of Speed free update) - Car
* Digital Dimension (Sonic Riders) (part of the Spooktastic Festival of Speed free update) - Car/Plane
===Ridge Cup===
*Seaside Route 765 (Ridge Racer 1) (part of the Ridge Racer DLC) - Car
*Ridge City Highway (Ridge Racer 1) (part of the Ridge Racer DLC) - Car
*Downtown Rave City (Ridge Racers) (part of the Ridge Racer DLC) - Car
*Shuttleloop Highway (R4: Ridge Racer Type 4) (part of the Ridge Racer DLC) - Car
===Koopa Cup===
*Mario Circuit (Mario Kart 8) (part of the Nintendo-exclusive Mario DLC) - Car
*Rainbow Road (Mario Kart 8) (part of the Nintendo-exclusive Mario DLC) - Car/Plane
*Bowser's Castle (Mario Kart 8) (part of the Nintendo-exclusive Mario DLC) - Car/Plane
*Mount Wario (Mario Kart 8) (part of the Nintendo-exclusive Mario DLC) - Car/Plane
===Bandicoot Cup===
*Crash Cove (Crash Team Racing) (part of the Crash Bandicoot DLC) - Car
*Cortex Castle (Crash Team Racing) (part of the Crash Bandicoot DLC) - Car
*Coco Park (Crash Team Racing) (part of the Crash Bandicoot DLC) - Car
*Electron Avenue (Crash Nitro Kart) (part of the Crash Bandicoot DLC) - Car
=== Asobi Cup ===
*Cooling Springs (Astro's Playroom) (part of the PlayStation All-Stars DLC) - Car/Boat
*Garden Grip (LittleBigPlanet Karting) (part of the PlayStation All-Stars DLC) - Car
*High Speed Ring (Gran Turismo 7) (part of the PlayStation All-Stars DLC) - Car
*Kras City (Jak X: Combat Racing) (part of the PlayStation All-Stars DLC) - Car
=== Moogle Cup ===
*Chocobo Farm (Chocobo GP) (part of the Final Fantasy DLC) - Car
*Gold Saucer (Chocobo GP) (part of the Final Fantasy DLC) - Car
*Big Bridge (Chocobo GP) (part of the Final Fantasy DLC) - Car
*Midgar (Chocobo GP) (part of the Final Fantasy DLC) - Car
=== Takedown Cup ===
*Gopher Gulch (MySims Racing) (part of the EA Racing Legends DLC) - Car
*City Perimeter (Need for Speed: Most Wanted (2005)) (part of the EA Racing Legends DLC) - Car
*Lakeside Gateway (Burnout 3: Takedown) (part of the EA Racing Legends DLC) - Car
*Aquatica (Need for Speed III: Hot Pursuit) (part of the EA Racing Legends DLC) - Car
===Bonus level===
*OutRun Bay (OutRun 2) (unlockable) - Car/Boat
*Dimensional Paradox (various) (unlockable) - Car/Boat/Plane
===Battle Mode arena===
*Chao Garden (Sonic Adventure)
*Amusement Park (Super Monkey Ball Banana Mania)
*Velvet Room (Persona 5)
*Midnight Channel (Persona 4)
*Kamurocho Rooftop (Yakuza)
*Football Stadium (Football Manager)
*Space Colony ARK (Sonic Adventure 2)
*Empire City (Sonic Unleashed)
===Hub world===
*Rift Racer - an massive coliseum-like arena within the dimensional rift caused by Dimensional Conflux, with Egg Pawns spectating at the grandstand
*Motor Metropolis - an metropolitan city full of skyscrapers situated on the coast, with wide expanse of beaches. Resembles Station Square from Sonic Adventure
*Turbo Temple - an ancient temple that was situated deep within the tropical jungle. Resembles Mystic Ruins from Sonic Adventure and Soleanna Forest from Sonic the Hedgehog (2006)
*Carburetor Carnival - an colorful amusement park built in the image of Eggman. Resembles Eggmanland from Sonic Unleashed and planets of Egg Planet Park from Sonic Colors
==Music==
Main article: Sonic & All-Stars Racing Transformed Original Soundtrack
For the first time in the Sega Superstars racing game series, player can switch the songs that played during the race with the race and battle from other tracks on the Jukebox menu. It is also supports custom music feature, with Spotify and native music player control feature on all platforms, that displays the title and artist of the currently played song and option to limit user music playback so it only played during races. Exclusive to the PC version is the ability to play user music on *.mp3 and *.ogg format within the in-game jukebox, by dropping the *.m3u and *.pls playlists or the *.mp3 and *.ogg music files to the specified folder.
In addition to the songs originally featured on Sonic & All-Stars Racing Transformed. Turbocharged also has several new songs:
=== Base game songs ===
Track	Title 	Artist(s) 	Length
1 	"A Friend in Speed - Main Theme" 	Crush 40 	3:15
2 	"Narrative Cue: Peaceful" 	SEGA / Audissi Studios 	1:34
3 	"Narrative Cue: Pre Race" 	SEGA / Audissi Studios 	1:05
4 	"Narrative Cue: Comical" 	SEGA / Audissi Studios 	1:03
5 	"Narrative Cue: Threatening" 	SEGA / Audissi Studios 	1:14
6 	"Narrative Cue: Emergency" 	SEGA / Audissi Studios 	1:02
7 	"Narrative Cue: Theme of Dr. Eggman" 	SEGA / Hideaki Kobayashi 	3:28
8 	"Sky Road: Intro Fly-by" 	SEGA / Tomoya Ohtani 	0:26
9 	"Sky Road: Lap Music" 	SEGA / Tomoya Ohtani 	4:04
10 	"Treasure Trail: Intro Fly-by" 	SEGA / Pepe Deluxé 	0:30
11 	"Treasure Trail: Lap Music" 	SEGA / Pepe Deluxé 	2:54
12 	"Frozen Junkyard: Intro Fly-by" 	SEGA / Jun Senoue & Tyler Smyth 	0:23
13 	"Frozen Junkyard: Lap Music" 	SEGA / Jun Senoue & Tyler Smyth 	3:21
14 	"Fukuoka Expressway: Intro Fly-by" 	SEGA / SoundDrive & Richard Jacques 	0:24
15 	"Fukuoka Expressway: Lap Music" 	SEGA / SoundDrive & Richard Jacques 	3:40
16 	"Urban Inferno: Intro Fly-by" 	SEGA / Jun Senoue & Tomoya Ohtani 	0:49
17 	"Urban Inferno: Lap Music" 	SEGA / Tomoya Ohtani 	2:49
18 	"Aqua Ruins: Intro Fly-by" 	SEGA / Jun Senoue, Cash Cash & Hideki Naganuma 	0:56
19 	"Aqua Ruins: Lap Music" 	SEGA / Hideki Naganuma & Cash Cash 	2:58
20 	"Mementos: Intro Fly-by" 	SEGA / Shoji Meguro 	0:59
21 	"Mementos: Lap Music" 	SEGA / Shoji Meguro 	3:46
22 	"Sand Road: Intro Fly-by" 	SEGA / Tee Lopes & Jun Senoue 	0:18
23 	"Sand Road: Lap Music" 	SEGA / Tee Lopes & Jun Senoue 	4:01
24 	"Wisp Circuit: Intro Fly-by/Lap Music" 	SEGA / Jun Senoue & Sonic Adventure Music Experience	4:20
25 	"Blast Off: Intro Fly-by" 	SEGA / Pepe Deluxé 	0;20
26 	"Blast Off: Lap Music" 	SEGA / Pepe Deluxé 	2:46
27 	"Pocket Circuit Stadium: Intro Fly-by" 	SEGA / ZENTA 	1:32
28 	"Pocket Circuit Stadium: Lap Music" 	SEGA 	1:48
29 	"Three Seven Speedway: Intro Fly-by" 	SEGA / Takenobu Mitsuyoshi 	0:31
30 	"Three Seven Speedway: Lap Music" 	SEGA / Takenobu Mitsuyoshi & Richard Jacques 	4:45
31 	"Challenge Course: Intro Fly-by" 	SEGA / Takenobu Mitsuyoshi & Fumio Ito 	0:34
32 	"Challenge Course: Lap Music - Section A"	SEGA / Takenobu Mitsuyoshi & Fumio Ito 	4:07
33 	"Challenge Course: Lap Music - Section B"	SEGA / Takenobu Mitsuyoshi & Fumio Ito 	5:06
34 	"Challenge Course: Lap Music - Section C"	SEGA / Takenobu Mitsuyoshi & Fumio Ito 	4:44
35 	"Golden Capital: Intro Fly-by" 	SEGA / Tee Lopes 	0:31
36 	"Golden Capital: Lap Music" 	SEGA / Tee Lopes 	2:10
37 	"Sweet Mountain: Intro Fly-by" 	SEGA / Mariko Nanba 	2:07
38 	"Sweet Mountain: Lap Music" 	SEGA / Kenichi Tokoi 	3:57
39 	"Music Plant: Intro Fly-by" 	SEGA / Yutaka Minobe & Tee Lopes 	0:30
40 	"Music Plant: Lap Music" 	SEGA / Teruhiko Nakagawa & Tee Lopes 	2:25
41 	"Dimensional Paradox: Intro Fly-by" 	SEGA / Jun Senoue & Lee Brotherton 	3:36
42 	"Dimensional Paradox: Lap Music" 	SEGA / Hideaki Kobayashi 	3:34
43 	"Chao Garden" 	SEGA / Hyper Potions 	2:51
44 	"Amusement Park" 	SEGA / Hidenori Shoji 	3:43
45 	"Velvet Room" 	SEGA / Shoji Meguro 	4:45
46 	"Midnight Channel" 	SEGA / Shoji Meguro & Lotus Juice 	3:28
47 	"Kamurocho Rooftop" 	SEGA / Chihiro Aoki 	2:29
48 	"Football Stadium" 	SEGA / Richard Jacques 	3:30
49 	"Space Colony ARK" 	SEGA / Jun Senoue 	3:18
50 	"Empire City" 	SEGA / Fumie Kumatani 	3:08
51 	"Hub World 1: Rift Racer" 	SEGA / Naofumi Hataya 	2:33
52 	"Hub World 2: Motor Metropolis" 	SEGA / Jun Senoue & Tee Lopes 	3:10
53 	"Hub World 3: Turbo Temple" 	SEGA / Mariko Nanba 	2:40
54 	"Hub World 4: Carburetor Carnival" 	SEGA / Naofumi Hataya 	3:45
=== Bonus unlockable songs ===
Individual songs can be unlocked by finding a Musical Note that was scattered on each track.
Track	Title 	Artist(s) 	Length
1 	"Am I Only Dreaming" 	SEGA / Richard Jacques 	3:40
2 	"Come on Baby" 	SEGA / Richard Jacques 	3:08
3 	"Let's Get It On Tonight" 	SEGA / Richard Jacques 	3:42
4 	"My Dear Friend, Rally" 	SEGA / Naofumi Hataya 	3:51
5 	"Desert Land" 	SEGA / Naofumi Hataya 	4:30
6 	"Desert Replay" 	SEGA / Naofumi Hataya 	3:19
7 	"Let's Go Away" 	SEGA / Takenobu Mitsuyoshi 	4:23
8 	"Sky High" 	SEGA / Takenobu Mitsuyoshi 	4:14
9 	"The Noisy Roars of Wilderness" 	SEGA / Kenichi Tokoi 	4:35
10 	"Greatfall in the Sky" 	SEGA 	4:49
11 	"Living in the City" 	SEGA / Richard Jacques 	4:42
12 	"Diamonds in the Sky" 	SEGA / Richard Jacques 	4:54
13 	"Theme of Metal City" 	SEGA / Tomonori Sawada 	2:56
14 	"Theme of Splash Canyon" 	SEGA / Tomonori Sawada 	4:13
15 	"Aquatic Time" 	SEGA / Fumie Kumatani 	3:42
16 	"Sealed Ground" 	SEGA / Kenichi Tokoi 	3:46
17 	"Free - Main Theme of Sonic Free Riders" 	SEGA / Jun Senoue & Richard Jacques	4:09
18 	"Theme of Metropolis Speedway" 	SEGA / Koji Sakurai 	4:49
19 	"Theme of Final Factory" 	SEGA / Koji Sakurai 	5:10
20 	"Green Grove Zone (Act 1)" 	SEGA / Richard Jacques 	5:36
21 	"Gene Gadget Zone (Act 1)" 	SEGA / Richard Jacques 	4:59
22 	"Palmtree Panic" 	SEGA / Naofumi Hataya 	2:11
23 	"Wacky Workbench" 	SEGA / Masafumi Ogata 	2:03
24 	"Cosmic Eternity - Believe In Yourself" 	SEGA / Naofumi Hataya 	3:08
25 	"Sonic Boom (Crush 40 vs. Cash Cash)" 	SEGA / Crush 40 & Spencer Nilsen 	2:46
26 	"Azure Blue World ...for Emerald Coast" 	SEGA / Jun Senoue 	3:05
27 	"Open Your Heart - Main Theme of Sonic Adventure"	SEGA / Crush 40 	5:15
28 	"Escape From The City ... for City Escape" 	SEGA / Crush 40 	2:19
29 	"Live & Learn ...Main Theme of Sonic Adventure 2"	SEGA / Crush 40 	4:33
30 	"His World -Theme of Sonic The Hedgehog-" 	SEGA / Tomoya Ohtani 	4:39
31 	"Endless Possibility" 	SEGA / Tomoya Ohtani 	4:08
32 	"Reach For The Stars (Re-Colors)" 	SEGA / Tomoya Ohtani 	4:15
33 	"Fist Bump" 	SEGA / Tomoya Ohtani 	4:29
34 	"I'm Here - Revisited" 	SEGA / Tomoya Ohtani 	4:07
35 	"RIVAL BATTLE : METAL SONIC" 	SEGA / Naofumi Hataya 	1:47
36 	"CHALLENGE / MISSION 5" 	SEGA / Richard Jacques 	2:58
=== Spooktastic Festival of Speed free update songs ===
Track	Title 	Artist(s) 	Length
1 	"Volcanic Velocity (Intro Fly-by)" 	SEGA / Tomoya Ohtani 	3:14
2 	"Volcanic Velocity (Lap Music)" 	SEGA / Tomoya Ohtani 	3:09
3 	"Boo's House: Intro Fly-by" 	SEGA / Tee Lopes & Jun Senoue 	0:19
4 	"Boo's House: Lap Music" 	SEGA / Tee Lopes & Jun Senoue 	3:03
5 	"Haunted Castle: Intro Fly-by" 	SEGA / Tee Lopes & Sonic Adventure Music Experience	0:18
6 	"Haunted Castle: Lap Music" 	SEGA / Tee Lopes & Sonic Adventure Music Experience	3:48
7 	"Digital Dimension: Intro Fly-by" 	SEGA / Tomonori Sawada 	1:26
8 	"Digital Dimension: Lap Music" 	SEGA / Fumie Kumatani 	4:26
9 	"Boss: Mephiles Phase 2" 	SEGA / Hideaki Kobayashi 	3:50
10 	"Battle With Infinite - First Bout"	SEGA / Tomoya Ohtani 	3:30
11 	"Infinite" 	SEGA / Tomoya Ohtani & Dangerkids 	4:35
=== Ridge Racer DLC songs ===
Track	Title 	Artist(s) 	Length
1 	"Spiral Ahead (Intro Fly-by)" 	BNEI / Hiroshi Okubo 	1:36
2 	"Pearl Blue Soul" 	BNEI / Hiroshi Okubo 	3:29
3 	"EXH*NOTES" 	BNEI / sanodg 	3:37
4 	"Disco Ball (RR 20th Anniv. Mix)" 	BNEI / Hiroshi Okubo 	5:03
5 	"M.T.T.B" 	BNEI / Hiroshi Okubo 	5:47
6 	"Ridge Racer (RIDGE RACER USA Mix)"	BNEI / Hiroshi Okubo & Takenobu Mitsuyoshi	4:01
=== Mario DLC Songs ===
Track	Title 	Artist(s) 	Length
1 	"Spectating (Intro Fly-by)" 	Nintendo / Yasuaki Iwata 	1:34
2 	"Mario Circuit" 	Nintendo / Shiho Fujii 	2:14
3 	"Rainbow Road" 	Nintendo / Shiho Fujii 	2:27
4 	"Bowser's Castle" 	Nintendo / Atsuko Asahi 	3:41
5 	"Mount Wario" 	Nintendo / Ryo Nagamatsu 	2:34
6 	"Purple Comet (Mario & Sonic at the Olympic Winter Games Remix)" 	Nintendo / Mahito Yokota & SEGA Sound Team	3:18
7 	"Bowser's Road (Mario & Sonic at the Olympic Winter Games Remix)"	Nintendo / Koji Kondo & SEGA Sound Team 	2:40
=== Crash Bandicoot DLC Songs ===
Track	Title 	Artist(s) 	Length
1 	"Track Showcase (Intro Fly-by)"	Activision / Josh Mancell & Nicholas Tremblay	0:08
2 	"Crash Cove" 	Activision / Josh Mancell & Nicholas Tremblay	3:10
3 	"Cortex Castle" 	Activision / Josh Mancell & Nicholas Tremblay	3:01
4 	"Coco Park" 	Activision / Josh Mancell & Nicholas Tremblay	3:41
5 	"Electron Avenue" 	Activision / Ashif Hakik & Nicholas Tremblay 	4:05
=== PlayStation All-Stars DLC Songs ===
Track	Title 	Artist(s) 	Length
1 	"Garden Grip (Intro Fly-by)" 	SIE / Winifred Phillips 	0:08
2 	"Cooling Springs (Intro Fly-by)"	SIE / Kenneth C M Young 	2:18
3 	"High Speed Ring (Intro Fly-by)"	SIE / Masahiro Andoh & Bring Me the Horizon 	0:22
4 	"Kras City (Intro Fly-by)" 	SIE / Billy Howerdel & Dean Menta 	1:35
5 	"Garden Grip (Lap Music)" 	SIE / Kenneth C M Young, Mat Clark & Winifred Phillips	2:55
6 	"Cooling Springs (Lap Music)" 	SIE / Kenneth C M Young 	2:36
7 	"High Speed Ring (Lap Music)" 	SIE / Masahiro Andoh 	4:28
8 	"Kras City (Lap Music)" 	SIE / Billy Howerdel & Dean Menta 	4:12
9 	"Messij" 	CoLD SToRAGE 	5:15
10 	"Onyx" 	CoLD SToRAGE 	5:26
11 	"Mirage" 	SIE / Daiki Kasho 	3:55
=== Final Fantasy DLC Songs ===
Track	Title 	Artist(s) 	Length
1 	"Starting Grid (Intro Fly-by)" 	Square Enix / Hidenori Iwasaki 	0:23
2 	"Chocobo Farm" 	Square Enix / Nobuo Uematsu & Hidenori Iwasaki	2:29
3 	"Gold Saucer" 	Square Enix / Hidenori Iwasaki 	3:06
4 	"Big Bridge" 	Square Enix / Nobuo Uematsu & Hidenori Iwasaki	4:05
5 	"Midgar" 	Square Enix / Nobuo Uematsu & Hidenori Iwasaki	3:18
6 	"real Emotion" 	Square Enix / Noriko Matsueda 	2:34
7 	"Blinded by Light" 	Square Enix / Masashi Hamauzu 	2:54
8 	"Worlds Collide" 	Square Enix / Naoshi Mizuta 	3:23
9 	"Veiled in Black" 	Square Enix / Yoko Shimomura 	3:22
10 	"Hell House" 	Square Enix / Nobuo Uematsu & Mitsuto Suzuki 	7:15
11 	"Let the Battles Begin! - Break Through"	Square Enix / Nobuo Uematsu & Shotaro Shima 	7:00
=== EA Racing Legends DLC Songs ===
Track	Title 	Artist(s) 	Length
1 	"Gopher Gulch (Intro Fly-by)" 	EA Music / Mark Mothersbaugh, John Enroth, Albert Fox & Silas Hite	1:59
2 	"City Perimeter (Intro Fly-by)" 	DJ Spooky & Dave Lombardo 	0:27
3 	"Lakeside Gateway (Intro Fly-by)"	EA Music 	0:44
4 	"Aquatica (Intro Fly-by)" 	EA Music / Rom Di Prisco 	0:55
5 	"Gopher Gulch (Lap Music)" 	EA Music / Mark Mothersbaugh, John Enroth, Albert Fox & Silas Hite	2:03
6 	"City Perimeter (Lap Music)" 	EA Music / Paul Linford & Chris Vrenna 	3:34
7 	"Lakeside Gateway (Lap Music)" 	EA Music / Stephen Root & Steve Emney 	3:38
8 	"Aquatica (Lap Music)" 	EA Music / Rom Di Prisco & Mick Gordon 	2:59
9 	"Breakout" 	EA Music / Morphadron 	4:37
10 	"DJ Funktronic" 	EA Music / The Humble Brothers 	3:50
11 	"The Sims Theme" 	EA Music / Mark Mothersbaugh & Junkie XL 	4:03
== Trivia ==
* Mephiles voice lines are recycled from Sonic the Hedgehog (2006)
* This is the first Sonic game to have a fully localized text in Arabic, Czech, Indonesian, Swedish and Turkish
* The Musical Note collection feature are inspired by Sound Memories from Sonic Frontiers, and functions the same
Category:Racing Games
Category:Crossovers