Gear/Ammo TBM 10 Nuke

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Ammo_AmmunitionBox_Thunderbolt_TB10_Nuke
Manufacturer: Elias
This Thunderbolt had its warhead replaced with a Tactical Nuke.
Use with Caution. May cause sudden Mushrooms and upset Bureaucrats. 
=Attributes=
Tonnage	Slots	Value 	Allowed Locations	Disallowed Locations
1 	1 	1200000	All 	All
* Davy Crockett Tactical Nuclear Device: Causes massive damage in a large area.
* +270 damage dealt with this Ammo
* Deals area-of-effect damage within 250 meters of impact
* Up to 270 area-of-effect damage to units in radius. Units further from the point of impact take less damage
* 135 Area-of-effect heat damage to units in radius.
* 270 Area-of-effect stability damage to units in radius.
* x5 damage dealt to structure
* x10 chance to deal a critical hit
* Impact removes mines in a 4 hex radius.
* EMP is created around the impact site.
* Missed indirect shots will scatter between 15 and 110 meters.
* -25% chance to to be shot down by AMS.
* Missile has 40 HP.
* TBM10 Ammo - 3 Shots
* 800000 Cbills Cost per Shot.
* Ammunition Box can explode for 297.5 damage, 148.8 heat and 40.6 stability per remaining shot
=Ammo Stats=
Ammo 	Ammo 	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round
Capacity	Cost Per Round	Norm 	Heat 	Stab
3 	800000 	297.5 	148.75 	40.625
=Used By Mechs=
Mechs	Mechs	Mechs
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2