Deus Ex: The Fall Cut Audio

Located in StreamingAssets\Audio\GeneratedSoundBanks\Windows.
===Misc===
735211606.wem is a copy of the Deus Ex theme, intended to be played when viewing the cut DX1 logo on the turntable, the logic still works but the model is potentially missing.
The following bnk files contain ambient sounds for cut levels:
* New_York_Bank
* New_York_Final_area
* New_York_Helipad
* New_York_Hotel
* New_York_Hotel_Floors
* Panama_Sewers
===Sam Duarte===
Sam Duarte's cut lines for his New York boss fight:
Name 	File	Transcript
VO_SAM01_CBT_Advance_01 	 	I'm coming for you, Saxon.
VO_SAM01_CBT_Advance_02 	 	You can't hide.
VO_SAM01_CBT_Advance_03 	 	Here I come.
VO_SAM01_CBT_Agitated_Lost_Visual_01	 	You can't hide forever, Ben. I will find you.
VO_SAM01_CBT_Agitated_Lost_Visual_02	 	There is no escape, come out!
VO_SAM01_CBT_Agitated_Lost_Visual_03	 	This can only end one way, Saxon. Don't delay the inevitable.
VO_SAM01_CBT_Attack_01 	 	You're dead!
VO_SAM01_CBT_Attack_02 	 	Die!
VO_SAM01_CBT_Combat_Start_Warning_01	 	Fine, if you don't want to talk, let's get this over with.
VO_SAM01_CBT_Combat_Start_Weapon_01 	 	You're a dead man, Saxon.
VO_SAM01_CBT_Damage_01 	 	Uh!
VO_SAM01_CBT_Damage_02 	 	Mm!
VO_SAM01_CBT_Damage_03 	 	Arg!
VO_SAM01_CBT_Damage_04 	 	You'll have to do better than that, Saxon!
VO_SAM01_CBT_Death_01 	 	Urarghuh.
VO_SAM01_CBT_Detect_Audio_01 	 	I know you're there, Ben Saxon. Lower your weapon and let's talk, like men.
VO_SAM01_CBT_Detect_Visual_01 	 	I see you Ben Saxon. Lower your weapon and let's talk, like men.
VO_SAM01_CBT_Grenade_Alarmed_01 	 	Shit!
VO_SAM01_CBT_Grenade_Alarmed_02 	 	You bastard!
VO_SAM01_CBT_Grenade_Throw_01 	 	Suck on this, Saxon!
VO_SAM01_CBT_Grenade_Throw_02 	 	This ends now!
VO_SAM01_CBT_Grenade_Throw_03 	 	Yah!
VO_SAM01_CBT_Suppressing_Fire_01 	 	Hiding won't save you!
VO_SAM01_CBT_Suppressing_Fire_02 	 	Come out you coward, and face me!
VO_SAM01_CBT_Suppressing_Fire_03 	 	Always running, aren't you, Ben?
VO_SAM01_CBT_Taunt_01 	 	I will have my revenge, Saxon!
VO_SAM01_CBT_Taunt_02 	 	Your life belongs to me.
VO_SAM01_CBT_Taunt_03 	 	You had your chance, Saxon. Now you will die.
VO_SAM01_CBT_Taunt_04 	 	You will suffer the way I have suffered.
VO_SAM01_CBT_Taunt_05 	 	Is this the best you have to offer, Jefe?
VO_SAM01_CBT_Taunt_06 	 	It will be a pity to waste such a pretty girl. I hope you two had fun.
VO_SAM01_CBT_Warning_Taunt_01 	 	You know it would come to this eventually, Ben.
VO_SAM01_CBT_Warning_Taunt_02 	 	Don't even attempt to save the girl.
VO_SAM01_CBT_Warning_Taunt_03 	 	I've waited for this moment for too long.
===NYC Anarchist===
The anarchists that populated the NYC subway. The anarchy symbols can still be seen around in Panama.
 NYC Anarchist 1
Name 	File	Transcript
UNI_WThug01_BRK_Attack_001 	 	Eat this!
UNI_WThug01_BRK_Attack_002 	 	Die you aug bastard!
UNI_WThug01_BRK_Attack_003 	 	You're dead!
UNI_WThug01_BRK_Attack_004 	 	[Mad laughing]
UNI_WTHUG01_BRK_AUDIOMAJORALARM_001 	 	What the fuck?
UNI_WTHUG01_BRK_AUDIOMAJORNPCIDENTIFYINGTHREAT_001 	 	Get him!
UNI_WTHUG01_BRK_AUDIOMAJORNPCIDENTIFYINGTHREAT_002 	 	Frag him!
UNI_WTHUG01_BRK_AUDIOMAJORNPCIDENTIFYINGTHREAT_003 	 	Sounds like trouble!
UNI_WTHUG01_BRK_AUDIOMAJORWEAPONFIRE_001 	 	Gunshots!
UNI_WTHUG01_BRK_AUDIOMAJORWEAPONFIREALLIES_001 	 	Yo, someone be licking off shots!
UNI_WTHUG01_BRK_AUDIOMINORGENERIC_001 	 	What, what was that noise?
UNI_WTHUG01_BRK_AUDIOMINORLANDING_001 	 	I heard that, come out!
UNI_WTHUG01_BRK_COLLISIONMAJORCLOAKED_001 	 	What's this?!
UNI_WTHUG01_BRK_COLLISIONMAJORFALLONNPCRESPONSE_001	 	What the hell's going on here?!
UNI_WThug01_BRK_DamageConcussion_001 	 	Spread out, get him!
UNI_WThug01_BRK_DistAudioMinor_002 	 	Hey, anyone there?
UNI_WThug01_BRK_GrenadePanic_001 	 	Crap!
UNI_WThug01_BRK_GrenadePanic_002 	 	Argh!
UNI_WThug01_BRK_GrenadePanicAllies_001 	 	Scatter!
UNI_WThug01_BRK_InvestNobodyHere_001 	 	I knew there was nothing.
UNI_WThug01_BRK_InvestNobodyHere_002 	 	Wasting my time, no-one's here.
UNI_WThug01_BRK_InvestNobodyHere_003 	 	Must've imagined it.
UNI_WThug01_BRK_MoveToAttackPosition_001 	 	Let's finish this!
UNI_WThug01_BRK_MoveToAttackPosition_002 	 	I'm gonna get you, asshole.
UNI_WThug01_BRK_MoveToAttackPosition_003 	 	Make a move!
UNI_WThug01_BRK_MoveToAttackPositionAllies_001 	 	
UNI_WThug01_BRK_MoveToAttackPositionAllies_002 	 	I'm on him!
UNI_WThug01_BRK_MoveToAttackPositionAllies_003 	 	Keep me covered!
UNI_WTHUG01_BRK_ORANGEZONEFIRSTWARNING_003 	 	Keep out of this .
UNI_WTHUG01_BRK_ORANGEZONEFIRSTWARNING_004 	 	Don't come no closer, slick. Back. Off.
UNI_WThug01_BRK_SeekLostTargetEnd_001 	 	Can't see him! Better look around.
UNI_WThug01_BRK_SeekLostTargetEnd_002 	 	He's here for sure... I'm gonna find you, asshole!
UNI_WThug01_BRK_SeekLostTargetEnd_003 	 	You're gonna make ME come and get YOU? That's bullshit!
UNI_WTHUG01_BRK_VISUALMAJORDEADBODY_001 	 	Fucker's dead!
UNI_WTHUG01_BRK_VISUALMAJORDEADBODYALLIES_001 	 	Damn, this kak got murked.
UNI_WTHUG01_BRK_VISUALMAJORINSIGHT_002 	 	I see you, !
UNI_WTHUG01_BRK_VISUALMAJORINSIGHT_004 	 	You ain't supposed to be here!
UNI_WTHUG01_BRK_VISUALMINORINSIGHT_001 	 	Yo, someone there?
UNI_WTHUG01_BRK_VISUALMINORINSIGHT_002 	 	Shit, I thought I saw something.
UNI_WTHUG01_BRK_VISUALMAJORINSIGHT_001 	 	Ya goin' down!
UNI_WTHUG01_BRK_VISUALMINORINSIGHTALLIES_002 	 	Over there, I saw something!
UNI_WThug01_BRK_YellowZoneWarning_001 	 	That's far enough, leave quietly you won't get hurt.
NYC Anarchist 2
Name 	File	Transcript
UNI_WThug02_BRK_Attack_001 	 	Have some of this!
UNI_WThug02_BRK_Attack_002 	 	Open wide!
UNI_WThug02_BRK_Attack_003 	 	You fucker!
UNI_WThug02_BRK_Attack_004 	 	Haaa!
UNI_WTHUG02_BRK_AUDIOMAJORALARMRESPONSE_001 	 	Yo what the fuck is goin' on?!
UNI_WTHUG02_BRK_AUDIOMAJORWEAPONFIREALLIES_001 	 	Someone's licking off shots!
UNI_WTHUG02_BRK_COLLISIONMAJORFALLONNPCALLIES_001 	 	Motherfucker!
UNI_WTHUG02_BRK_COLLISIONMAJORFALLONNPCRESPONSE_001	 	What the hell is going on here?
UNI_WTHUG02_BRK_COLLISIONMAJOROBJECTALLIES_001 	 	It came from over there!
UNI_WThug02_BRK_DamageConcussion_001 	 	
UNI_WThug02_BRK_DistAudioMajorAlarm_001 	 	Shit!
UNI_WThug02_BRK_DistAudioMinor_001 	 	God damn noises around here, what the hell?
UNI_WThug02_BRK_DistAudioMinor_002 	 	I heard that, stop messing around!
UNI_WThug02_BRK_DistAudioMinor_003 	 	Yo, someone there?
UNI_WThug02_BRK_DistNPCIdentifyingThreat_001 	 	Time for some fun!
UNI_WThug02_BRK_DistNPCIdentifyingThreat_002 	 	Nail him!
UNI_WThug02_BRK_DistNPCIdentifyingThreat_003 	 	That guy's dead!
UNI_WThug02_BRK_DistVisualMajorAllyDying_001 	 	Fuckin' bastard!
UNI_WThug02_BRK_DistVisualMajorDeadBody_001 	 	Someone's gonna pay!
UNI_WThug02_BRK_DistVisualMajorDeadBodyAllies_001 	 	I got a meatbag here, scope it out!
UNI_WThug02_BRK_DistVisualMinorInSight_001 	 	Jesus, what is it now?
UNI_WThug02_BRK_DistVisualMinorInSight_002 	 	Loads like something moving around over there.
UNI_WThug02_BRK_DistVisualMinorInSight_003 	 	Hello? Anyone out there?
UNI_WThug02_BRK_GrenadePanic_001 	 	Shit!
UNI_WThug02_BRK_GrenadePanic_002 	 	[Fear noise]
UNI_WThug02_BRK_GrenadePanicAllies_001 	 	Get down!
UNI_WThug02_BRK_InvestNobodyHere_001 	 	Damn it, nothing here.
UNI_WThug02_BRK_InvestNobodyHere_002 	 	Hearing things, seeing things, man I gotta lay off the hard stuff.
UNI_WThug02_BRK_InvestNobodyHere_003 	 	Coulda swore there was something here.
UNI_WThug02_BRK_MoveToAttackPosition_001 	 	I've got you cornered!
UNI_WThug02_BRK_MoveToAttackPosition_002 	 	No escape, asshole!
UNI_WThug02_BRK_MoveToAttackPosition_003 	 	I got something for ya!
UNI_WThug02_BRK_MoveToAttackPositionAllies_001 	 	He's over here!
UNI_WThug02_BRK_MoveToAttackPositionAllies_002 	 	Gimme some cover!
UNI_WThug02_BRK_MoveToAttackPositionAllies_003 	 	Bust some caps this way!
UNI_WThug02_BRK_OrangeZoneFirstWarning_001 	 	Turn around, aug, this doesn't concern you.
UNI_WThug02_BRK_OrangeZoneFirstWarning_002 	 	You don't wanna get no closer, aug.
UNI_WThug02_BRK_SeekLostTargetEnd_001 	 	Shit, he's gone, better make sure though.
UNI_WThug02_BRK_SeekLostTargetEnd_002 	 	Gonna have a quick look.
UNI_WThug02_BRK_SeekLostTargetEnd_003 	 	You're still here, asshole?!
UNI_WThug02_BRK_YellowZoneWarning_001 	 	Woah, oilslick, you don't wanna go there.
===NYC Police===
These voices would usually have a Wwise Parametric EQ effect applied to them to simulate wearing a helmet.
NYC Police - "WCop01"
Name 	File	Transcript
UNI_WCop01_BRK_Attack_001 	 	Don't move!
UNI_WCop01_BRK_Attack_002 	 	Give yourself up!
UNI_WCop01_BRK_Attack_003 	 	Drop the weapon!
UNI_WCOP01_BRK_AUDIOMAJORALARMRESPONSE_001 	 	What's happening?!
UNI_WCOP01_BRK_AUDIOMAJORWEAPONFIRE_001 	 	Gunshots!
UNI_WCOP01_BRK_AUDIOMAJORWEAPONFIREALLIES_001 	 	Sounds like gun fire!
UNI_WCOP01_BRK_AUDIOMINORACTIVATEOBJECT_001 	 	That was strange.
UNI_WCOP01_BRK_AUDIOMINORACTIVATEOBJECTALLIES_001 	 	Hey, who's over there?
UNI_WCOP01_BRK_AUDIOMINORBULLETIMPACT_001 	 	What's that?
UNI_WCOP01_BRK_COLLISIONMAJORCLOAKED_001 	 	Who's there?
UNI_WCOP01_BRK_COLLISIONMAJORCLOAKEDALLIES_001 	 	Intruder!
UNI_WCOP01_BRK_COLLISIONMAJORCLOAKEDRESPONSE_001 	 	Take him down!
UNI_WCOP01_BRK_COLLISIONMAJORFALLONNPC_001 	 	Where'd you come from?!
UNI_WCOP01_BRK_COLLISIONMAJORFALLONNPCRESPONSE_001	 	What the hell is going on here?
UNI_WCOP01_BRK_COLLISIONMAJOROBJECT_001 	 	Son of a bitch!
UNI_WCOP01_BRK_COLLISIONMAJOROBJECTALLIES_001 	 	It came from over there!
UNI_WCop01_BRK_DamageConcussion_001 	 	
UNI_WCop01_BRK_DistCollisionMajorNPC_001 	 	God damn!
UNI_WCop01_BRK_GrenadePanic_001_Grenade 	 	Grenade!
UNI_WCop01_BRK_GrenadePanic_002 	 	[Panicked sounds]
UNI_WCop01_BRK_InvestNobodyHere_001 	 	Nothing... must be imagining things.
UNI_WCop01_BRK_InvestNobodyHere_002 	 	Could've been the wind, I guess.
UNI_WCop01_BRK_InvestNobodyHere_003 	 	I'm getting jumpy. Heh, too much coffee.
UNI_WCop01_BRK_MoveToAttackPosition_001 	 	Don't make a move!
UNI_WCop01_BRK_MoveToAttackPosition_002 	 	I got you!
UNI_WCop01_BRK_MoveToAttackPosition_003 	 	Give up!
UNI_WCop01_BRK_MoveToAttackPositionAllies_001 	 	Cover me!
UNI_WCop01_BRK_MoveToAttackPositionAllies_002 	 	Keep him pinned!
UNI_WCop01_BRK_MoveToAttackPositionAllies_003 	 	On the move!
UNI_WCop01_BRK_OrangeZoneFirstWarning_001 	 	Back up, sir!
UNI_WCop01_BRK_OrangeZoneFirstWarning_002 	 	Back up, or else.
UNI_WCop01_BRK_SeekLostTargetEnd_001 	 	Where are you!?
UNI_WCop01_BRK_SeekLostTargetEnd_002 	 	Suspect seems to have run... searching area.
UNI_WCop01_BRK_SeekLostTargetEnd_003 	 	Shit, he's disappeared, I better have a look.
UNI_WCOP01_BRK_VISUALMAJORDEADBODYALLIES_002 	 	Look around, the perp can still be here.
UNI_WCOP01_BRK_VISUALMAJORDEADBODYRESPONSE_001 	 	Call it in and find the perp!
UNI_WCOP01_BRK_VISUALMAJORGRENADE_001 	 	Shit!
UNI_WCOP01_BRK_VISUALMAJORGRENADEALLIES_001 	 	Grenade!
UNI_WCOP01_BRK_VISUALMAJORGRENADERESPONSE_001 	 	Get down!
UNI_WCOP01_BRK_VISUALMINOROPENDOOR_001 	 	What's this?
UNI_WCOP01_BRK_VISUALMINOROPENDOOR_002 	 	Hello?
UNI_WCOP01_BRK_VISUALMINORPEEKFROMCOVER_001 	 	Huh? What's that?
UNI_WCop01_BRK_YellowZoneWarning_001 	 	I don't think you're authorized beyond this point, sir!
NYC Police - "BCop2"
Name 	File	Transcript
UNI_BCop02_BRK_Attack_001 	 	Hands where I can see them!
UNI_BCop02_BRK_Attack_002 	 	Get down!
UNI_BCop02_BRK_Attack_004 	 	Don't move!
UNI_BCOP02_BRK_AUDIOMAJORALARMRESPONSE_001 	 	What's happening?
UNI_BCOP02_BRK_AUDIOMAJORTAKEDOWNALLIES_001 	 	Someone's here!
UNI_BCOP02_BRK_AUDIOMAJORWEAPONFIRE_001 	 	Gunshots!
UNI_BCOP02_BRK_AUDIOMAJORWEAPONFIREALLIES_001 	 	Sounds like gunfire!
UNI_BCOP02_BRK_AUDIOMINORACTIVATEOBJECT_001 	 	That was strange.
UNI_BCOP02_BRK_AUDIOMINORBREAKINGOBJECT_001 	 	I heard that.
UNI_BCOP02_BRK_AUDIOMINORBULLETIMPACT_001 	 	What's that?
UNI_BCOP02_BRK_COLLISIONMAJORCLOAKED_001 	 	Who's there?
UNI_BCOP02_BRK_COLLISIONMAJORCLOAKEDALLIES_001 	 	Intruder!
UNI_BCOP02_BRK_COLLISIONMAJORCLOAKEDRESPONSE_001 	 	Take him down!
UNI_BCOP02_BRK_COLLISIONMAJORFALLONNPCALLIES_001 	 	Bastard!
UNI_BCOP02_BRK_COLLISIONMAJORFALLONNPCRESPONSE_001	 	What the hell is going on here?
UNI_BCOP02_BRK_COLLISIONMAJORNPC_001 	 	What are you doing?!
UNI_BCOP02_BRK_COLLISIONMAJOROBJECTALLIES_001 	 	It came from over there!
UNI_BCop02_BRK_DamageConcussion_001 	 	
UNI_BCop02_BRK_GrenadePanic_001 	 	Grenade!
UNI_BCop02_BRK_GrenadePanic_002 	 	Aw shit!
UNI_BCop02_BRK_InvestNobodyHere_001 	 	Nothing... what a night.
UNI_BCop02_BRK_InvestNobodyHere_002 	 	Seeing things, hearing things... I need a vacation.
UNI_BCop02_BRK_InvestNobodyHere_003 	 	Huh. No one here.
UNI_BCop02_BRK_MoveToAttackPosition_001 	 	I don't want to kill you!
UNI_BCop02_BRK_MoveToAttackPosition_002 	 	Get out here!
UNI_BCop02_BRK_MoveToAttackPosition_003 	 	Where are you?!
UNI_BCop02_BRK_MoveToAttackPositionAllies_001 	 	Moving to attack position!
UNI_BCop02_BRK_MoveToAttackPositionAllies_002 	 	Moving in! Cover me!
UNI_BCop02_BRK_MoveToAttackPositionAllies_003 	 	Cover fire!
UNI_BCop02_BRK_OrangeZoneFirstWarning_001 	 	That's far enough! Back. Away.
UNI_BCop02_BRK_OrangeZoneFirstWarning_002 	 	This area's restricted.
UNI_BCop02_BRK_SeekLostTargetEnd_001 	 	Come out! Shit... better look around...
UNI_BCop02_BRK_SeekLostTargetEnd_002 	 	Come out and we can discuss this!
UNI_BCop02_BRK_SeekLostTargetEnd_003 	 	I better search the area.
UNI_BCOP02_BRK_VISUALMAJORDEADBODYALLIES_002 	 	Look around, the perp could still be here.
UNI_BCOP02_BRK_VISUALMAJORDEADBODYRESPONSE_001 	 	Call it in and find the perp.
UNI_BCOP02_BRK_VISUALMAJORGRENADE_001 	 	Shit!
UNI_BCOP02_BRK_VISUALMAJORGRENADERESPONSE_001 	 	Get down!
UNI_BCOP02_BRK_VISUALMINOROPENDOOR_001 	 	What's this?
UNI_BCOP02_BRK_VISUALMINOROPENDOORALLIES_001 	 	Who's there?
UNI_BCOP02_BRK_VISUALMINORPEEKFROMCOVER_001 	 	Huh, what's that?
UNI_BCop02_BRK_YellowZoneWarning_001 	 	Only authorized personnel are allowed beyond this point.
===NYC Security===
An NYC Security Guard is defined in the files. However, the sounds for this enemy aren't present in the game. It's likely that, similar to the used Panama Guard enemy, this enemy's sound files are packed alongside a specific level file. Unfortunately, said level file does not exist in the game and thus the sounds cannot be extracted.
Category:Deus Ex: The Fall