143789-number-of-players

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Hello,
I would like to know how many players currently WS, or if you have already published official figures.	
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They always have been cagey about their numbers.
 
You won't get anything out of them but you will get wild and inaccurate guess work from the forum dwellers that will range from the game dying to being the single most popular MMO on the market.
 
Neither are true.
 
We don't know.
 
All we know is it is doing better than what Carbine expected but that is the exact same thing they said last year so take that as you will.	
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			at least on my server jabbit. even during primetime terse is no talk in local or any other channels in the main city. so i suspect its not that many people again 	
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at least on my server jabbit. even during primetime terse is no talk in local or any other channels in the main city. so i suspect its not that many people again 
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The game is literally bursting with players, this is one of the reasons which led to their potato servers to barely hold their parts together.
I can't quite pull flat numbers but suffice to say that A LOT of people play this game at the moment.
WS right now finds itself in a convenient, favorable spot, among f2p games on the market.
it is attractive at the moment, let's hope it keeps being attractive.
But that is something that will depend on Carbines actions.	
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{| class="blockquote"
at least on my server jabbit. even during primetime terse is no talk in local or any other channels in the main city. so i suspect its not that many people again 
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			New player here, and loving it so far (minus the stuck on loading screen bug) but I might even sub soon. Seems busy to me but then again being in the low zones probably helps with that.	
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Before F2P there were somewhere around / between 70k - 150k players (not necessarily full time) if we make a few assumptions about sub method and go by the official revenue figures in the NCSOFT quarterly reports before the transition. 
 
How many are playing now is anyones guess, but I would probably think we've got some where between 500 -1,000k players with maybe 100-300k signature players and a load of high-turnover free players and a decent amount of regular free players..... but that's just my semi-educated guess. 
			
				
	Edited October 17, 2015 by Nazryn	
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			There is probably is a census addon out there that may give you an idea.	
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While the numbers have never been something Carbine could brag about, i returned for F2P and see my server is PACKED.
 
The capitol is crowded, chat is busy, expeditions usually pop in under a minute - too bad that dungeons still don't. People are usually helpful and friendly and i even meet other players at the most wicked early morning hours.
It reminds me a bit of my early years in WoW when everytime i thought i was crazy for playing until 5am, i run into people who where doing just the same -which in a way made me feel like being "normal" again.
 
If they wouldn't host the game on a toaster and fend off tons of players interested in returning, i imagine it would be even more busy.
			
				
	Edited October 17, 2015 by f234r2gh	
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{| class="blockquote"
While the numbers have never been something Carbine could brag about, i returned for F2P and see my server is PACKED.
 
The capitol is crowded, chat is busy, expeditions usually pop in under a minute - too bad that dungeons still don't. People are usually helpful and friendly and i even meet other players at the most wicked early morning hours.
It reminds me a bit of my early years in WoW when everytime i thought i was crazy for playing until 5am, i run into people who where doing just the same -which in a way made me feel like being "normal" again.
 
If they wouldn't host the game on a toaster and fend off tons of players interested in returning, i imagine it would be even more busy.
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			It has enough people where the queues pop regularly and the capital is filled packed with people. That's all that really matters for us as players.	
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