Flamie

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|-|Flamie PAD=
|-|Flamie PADZ=
|-|Big Flamie=
|-|Mega Flamie=
|-|King Flamie=
|-|Giga Flamie=
|-|Pixel Flamie=
|-|Super Flamie=
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==Summary==
Flamie are a slime-like species of monster from Puzzle and Dragons. They are known for being jelly-like and warm to the touch, so much so that humans try to use them for heating.
In Puzzle and Dragons these monster can evolve into the Big Flamie and then into the King Flamie. From there they can Pixel Evolve into a Pixel Flamie before finally evolving into a Super Flamie. In Puzzle and Dragons Z these monsters can instead evolve into the Mega Flamie and then to the Giga Flamie.
==Powers and Stats==
Tier:  | | | , with certain skills, much higher with Attack Enhancement | | At least , likely | 
Key: Flamie | Big Flamie | Mega Flamie | King Flamie | Giga Flamie | Pixel Flamie | Super Flamie
Name: Flamie | Big Flamie | Mega Flamie | King Flamie | Giga Flamie | Pixel Flamie | Super Flamie
Origin: Puzzle and Dragons
Gender: Unknown
Age: Unknown
Classification: Mutant/Balanced Type, Attacker Type (King Flamie, Pixel Flamie, and Super Flamie Only), Fire Element
Powers and Abilities:
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|-|Flamie=
Superhuman Physical Characteristics, Longevity (Monster lifespans are so long they can have several human masters in their lifetimePuzzle and Dragons X; Ep 16), limited Immortality (Type 2, Super Resolve can allow survival of a normally fatal blow when triggered), Enhanced Senses (Can see normally invisible spiritsPuzzle and Dragons X; Ep 16 and OrbsPuzzle and Dragons X; Ep 1Puzzle and Dragons X; Ep 2Puzzle and Dragons X; Ep 27), Non-Physical Interaction, Accelerated Development (Leveling/Battle Type, monsters can become more powerful or regain their lost strength through defeating foesPuzzle and Dragons; 2012Puzzle and Dragons Z; 2013Puzzle and Dragons X; 2016), Damage Boost (Using Orbs and making combos with them can increase the power of attacksPuzzle and Dragons X; Ep 1), Fire Manipulation, Energy Projection, Healing, Forcefield CreationPuzzle and Dragons Gold; 2020; Tutorial, Heat Manipulation (Radiates with a noticeable amount of heat), Transmutation (Of Orbs into Fire Orbs), Statistics Amplification, Resistance to Earth Manipulation, Plant Manipulation, and Air Manipulation
|-|Big Flamie=
Superhuman Physical Characteristics, Longevity (Monster lifespans are so long they can have several human masters in their lifetimePuzzle and Dragons X; Ep 16), Enhanced Senses (Can see normally invisible spiritsPuzzle and Dragons X; Ep 16 and OrbsPuzzle and Dragons X; Ep 1Puzzle and Dragons X; Ep 2Puzzle and Dragons X; Ep 27), Non-Physical Interaction, Accelerated Development (Leveling/Battle Type, monsters can become more powerful or regain their lost strength through defeating foesPuzzle and Dragons; 2012Puzzle and Dragons Z; 2013Puzzle and Dragons X; 2016), Damage Boost (Using Orbs and making combos with them can increase the power of attacksPuzzle and Dragons X; Ep 1), Fire Manipulation, Energy Projection, Healing, Forcefield CreationPuzzle and Dragons Gold; 2020; Tutorial, Heat Manipulation (Radiates with a noticeable amount of heat), Transmutation (Of Heart Orbs into Fire Orbs), Statistics Amplification, Resistance to Earth Manipulation, Plant Manipulation, and Air Manipulation
|-|Mega Flamie=
Superhuman Physical Characteristics, Longevity (Monster lifespans are so long they can have several human masters in their lifetimePuzzle and Dragons X; Ep 16), Enhanced Senses (Can see normally invisible spiritsPuzzle and Dragons X; Ep 16 and OrbsPuzzle and Dragons X; Ep 1Puzzle and Dragons X; Ep 2Puzzle and Dragons X; Ep 27), Non-Physical Interaction, Accelerated Development (Leveling/Battle Type, monsters can become more powerful or regain their lost strength through defeating foesPuzzle and Dragons; 2012Puzzle and Dragons Z; 2013Puzzle and Dragons X; 2016), Damage Boost (Using Orbs and making combos with them can increase the power of attacksPuzzle and Dragons X; Ep 1), Fire Manipulation, Energy Projection, Healing, Forcefield CreationPuzzle and Dragons Gold; 2020; Tutorial, Heat Manipulation (Radiates with a noticeable amount of heat), limited Durability Negation, Statistics Amplification, Resistance to Earth Manipulation, Plant Manipulation, and Air Manipulation
|-|King Flamie=
Superhuman Physical Characteristics, Longevity (Monster lifespans are so long they can have several human masters in their lifetimePuzzle and Dragons X; Ep 16), Enhanced Senses (Can see normally invisible spiritsPuzzle and Dragons X; Ep 16 and OrbsPuzzle and Dragons X; Ep 1Puzzle and Dragons X; Ep 2Puzzle and Dragons X; Ep 27), Non-Physical Interaction, Accelerated Development (Leveling/Battle Type, monsters can become more powerful or regain their lost strength through defeating foesPuzzle and Dragons; 2012Puzzle and Dragons Z; 2013Puzzle and Dragons X; 2016), Damage Boost (Using Orbs and making combos with them can increase the power of attacksPuzzle and Dragons X; Ep 1), Fire Manipulation, Energy Projection, Healing, Forcefield CreationPuzzle and Dragons Gold; 2020; Tutorial, Heat Manipulation (Radiates with a noticeable amount of heat), Self-Destruction (On death, triggering Durability Negation, Power Nullification, and Transmutation (Of Orbs into other Orb types)), Statistics Amplification, Resistance to Earth Manipulation, Plant Manipulation, and Air Manipulation
|-|Giga Flamie=
Superhuman Physical Characteristics, Longevity (Monster lifespans are so long they can have several human masters in their lifetimePuzzle and Dragons X; Ep 16), Enhanced Senses (Can see normally invisible spiritsPuzzle and Dragons X; Ep 16 and OrbsPuzzle and Dragons X; Ep 1Puzzle and Dragons X; Ep 2Puzzle and Dragons X; Ep 27), Non-Physical Interaction, Accelerated Development (Leveling/Battle Type, monsters can become more powerful or regain their lost strength through defeating foesPuzzle and Dragons; 2012Puzzle and Dragons Z; 2013Puzzle and Dragons X; 2016), Damage Boost (Using Orbs and making combos with them can increase the power of attacksPuzzle and Dragons X; Ep 1), Fire Manipulation, Energy Projection, Healing, Forcefield CreationPuzzle and Dragons Gold; 2020; Tutorial, Heat Manipulation (Radiates with a noticeable amount of heat), limited Durability Negation, Statistics Amplification, Resistance to Earth Manipulation, Plant Manipulation, and Air Manipulation
|-|Pixel Flamie=
Superhuman Physical Characteristics, Longevity (Monster lifespans are so long they can have several human masters in their lifetimePuzzle and Dragons X; Ep 16), Enhanced Senses (Can see normally invisible spiritsPuzzle and Dragons X; Ep 16 and OrbsPuzzle and Dragons X; Ep 1Puzzle and Dragons X; Ep 2Puzzle and Dragons X; Ep 27), Non-Physical Interaction, Accelerated Development (Leveling/Battle Type, monsters can become more powerful or regain their lost strength through defeating foesPuzzle and Dragons; 2012Puzzle and Dragons Z; 2013Puzzle and Dragons X; 2016), Damage Boost (Using Orbs and making combos with them can increase the power of attacksPuzzle and Dragons X; Ep 1), Fire Manipulation, Energy Projection, Healing, Forcefield CreationPuzzle and Dragons Gold; 2020; Tutorial, Heat Manipulation (Radiates with a noticeable amount of heat), Statistics Amplification, limited Durability Negation, Transmutation (Of Orbs into Fire Orbs), Negation of Invulnerability, Resistance to Earth Manipulation, Plant Manipulation, Air Manipulation, Fire Manipulation, Paralysis Inducement, Sleep Manipulation, Time Manipulation and Time Stop
|-|Super Flamie=
Superhuman Physical Characteristics, Longevity (Monster lifespans are so long they can have several human masters in their lifetimePuzzle and Dragons X; Ep 16), limited Immortality (Type 2, Super Resolve can allow survival of a normally fatal blow when triggered), Enhanced Senses (Can see normally invisible spiritsPuzzle and Dragons X; Ep 16 and OrbsPuzzle and Dragons X; Ep 1Puzzle and Dragons X; Ep 2Puzzle and Dragons X; Ep 27), Non-Physical Interaction, Accelerated Development (Leveling/Battle Type, monsters can become more powerful or regain their lost strength through defeating foesPuzzle and Dragons; 2012Puzzle and Dragons Z; 2013Puzzle and Dragons X; 2016), Damage Boost (Using Orbs and making combos with them can increase the power of attacksPuzzle and Dragons X; Ep 1), Fire Manipulation, Energy Projection, Body Control (Can change their own Element Attribute) and Elemental Manipulation (Water Manipulation, Ice Manipulation, Earth Manipulation, Plant Manipulation, Air Manipulation, Light Manipulation, Electricity Manipulation, Holy Manipulation, and Darkness Manipulation via Indiscriminate Carnage and Transformation of Carnage), Healing, Forcefield CreationPuzzle and Dragons Gold; 2020; Tutorial, Damage Reduction, Statistics Amplification, Sense Manipulation (Can obscure foe's vision with Scorched Orbs), Transmutation (Of Orbs into other Orb types), Resistance to Earth Manipulation, Plant Manipulation, Air Manipulation, Power Nullification, Paralysis Inducement, Sleep Manipulation, Time Manipulation and Time Stop, can Resist Fire Manipulation, Water Manipulation, and Ice Manipulation, based on Elemental Attribute changes
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Attack Potency: Street level (Should be comparable to Woodsie who can knock humans outPuzzle and Dragons Z; 2015; Monster Book, and the basic form Mystic Knights and Goblins who fight with weapons on this level) | Wall level (Comparable to Morigannon who can hammer off trees just by charging through themPuzzle and Dragons X; Ep 6) | Wall level (Comparable to Morigannon) | City Block level+ (Comparable to GrimRock who can create fissures by striking the groundPuzzle and Dragons Z; 2015; Monster Book), Multi-City Block level with certain skills (Via 'Attack Enhancement', and 'Lone Force's multipliers), much higher with Attack Enhancement | City Block level+ (Comparable to GrimRock) | At least Small Country level, likely Country level (Comparable to Exia who can fill the world with lightPuzzle and Dragons Z; 2015; Monster Book) | Large Star level (Should be comparable to Idia who could light up the sky with multiple new starsPuzzle and Dragons X; Ep 49)
Speed: Superhuman (Comparable to Zabgon who can swim over 30 mphPuzzle and Dragons Z; 2015; Monster Book) | Supersonic (Comparable to Warzard who can punch faster than the speed of soundPuzzle and Dragons Z; 2015; Monster Book) | Supersonic (Comparable to Warzard) | At least Supersonic (Faster than before, comparable to Shade) | At least Supersonic (Faster than before, comparable to Shade) | Massively Hypersonic+ (Comparable to Verche who can fly at the speed of lightning boltsPuzzle and Dragons Z; 2015; Monster Book) | Massively FTL+ (Should be comparable to Idia who could fire a beam into the sky to light up multiple new stars in secondsPuzzle and Dragons X; Ep 49)
Lifting Strength: Unknown
Striking Strength: Street level | Wall level | Wall level | City Block level+, Multi-City Block level with certain skills, much higher with Attack Enhancement | City Block level+ | At least Small Country level, likely Country level | Large Star level
Durability: Street level | Wall level | Wall level | City Block level+ | City Block level+ | At least Small Country level, likely Country level | Large Star level
Stamina: Likely High
Range: Standard Melee Range; Kilometers via elemental attacks; Interstellar via elemental attacks (As Super Flamie)
Standard Equipment: None notable
Intelligence: Average
Weaknesses: Takes extra damage from Water Element attacks. Can be weak to Fire, Wood, Light, and Dark Element attacks as Super Flamie with Element Attribute changes
Notable Attacks/Techniques:
All Keys:
*Fire Orbs: Flamie and its Evolutions can tap into Fire Orbs in the atmosphere to unleash Fire attacks
*Mass Attack: An attack that can hit multiple targets at once, triggered by linking 5 or more Orbs of the same color
*Heal Orbs: All monsters in Puzzle and Dragons can tap into Heal Orbs in the atmosphere to heal themselves or to create forcefields
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|-|Flamie=
*Bouncing off the Walls/Bouncing Merrily!: Flamie bounces around, doing nothing
*Super Resolve: When HP is at least 50%, Flamie will survive any fatal damage with 50% HP remaining
*Orb Transformation - Fire: Randomly creates 6 Fire Orbs
*Wave of Carnage: Increases attack by 7x for an extended period of time. Only used when alone
*flamie pulse: An attack that also transforms one random color of Orbs into Fire Orbs
|-|Big Flamie=
*Attack Stance - Fire: Changes nearby Heal Orbs into Fire Orbs
*Puffing Up: Big Flamie powers up, dealing 2x more damage with its next attack
|-|Mega Flamie=
*Smash: A single target attack that does 20% of the user's current HP, ignoring durability
*Fire Aura: Passively increases the HP of Fire Element allies slightly 
|-|King Flamie=
*Attack Enhancement: An attack that deals 100x damage and boosts the power of Attacker Type allies by 3x for a small amount of time
*Enhanced Attack: Increases King Flamie's Attack stat slightly
*Lone Force: King Flamie powers up, increasing its Attack by 3x. Only used when alone
*Super Duper Mad!: A rapid attack that hits 7 times, dealing 0.2x damage with each hit
*Bouncing off the Walls: King Flamie bounces around, doing nothing
*Explosion: Triggered on death, reduces all targets' HP by 80%, ignoring defenses
*Bomb Blast: Triggered on death, delays all targets' skills temporarily
*Scattered Board: Changes all Orbs nearby into Fire, Water, Earth, Light, and Dark Orbs randomly
|-|Giga Flamie=
*Smash: A single target attack that does 20% of the user's current HP, ignoring durability
*Flame Aura: Passively increases the HP of Fire Element allies by 1.5x
|-|Pixel Flamie=
*Attack Enhancement: An attack that deals 100x damage and boosts the power of Attacker Type allies by 3x for a small amount of time
*Pixel Strike - Fire: Increases the power of attacks that use 6 Fire Orbs at once by 6x, increasing by 1x for each additional Fire Orb up to 30x at 30 Fire Orbs. Inflicts a single point of defense ignoring damage when attacking with 9 or more Fire Orbs at once
*Damage Void Piercer[3]: Using a 3x3 square of Orbs increases Attack by 15.625x and bypasses damage void statuses
*Extend Time: Increases action time of all allies by 0.5 seconds
*Reduce Fire Damage[4]: Reduces Fire Element damage for all allies by 28%
*Pixel Change - Fire: Changes the leftmost and second from the left columns of Orbs into Fire Orbs
*Alt. Pixel Strike - Fire: An attack that deals 1.3x damage and randomly creates 1 Fire Orb
*Resistance-Bind+: 100% chance to resist binding/immobilization effects
*Extended Move Time+: Increases action time of all allies by 1 second
*Skill Boost+: Decreases the cooldown time for all allies' active skills
|-|Super Flamie=
*Flamie's Power: Boosts the power of Attacker Type allies by 4x temporarially and transforms Heal Orbs into Fire Orbs
*Ruby Protection: Passively boosts the HP, Attack, and Recovery of all Attacker Type allies by 1.5x. Increases all allies' action time by 5 seconds. Boosts Attack by 12x and reduces incoming damage by 25% temporarially when making 5 or more combos with Orbs
*Skill Boost+: Greatly decreases the amount of time active abilities need to charge
*Skill Boost[2]: Decreases the amount of time active abilities need to charge
*Resistance-Skill Bind: 20% chance for Super Flamie and its allies to resist their abilities being negated
*Extend Time+: Increases the action time of all allies by 1 seconds
*Enhanced Fire Orbs: 100% chance for Fire Orbs nearby to be enhanced, doing 35% more damage when used
*Resistance-Bind+: Completely resists immobilization/paralysis abilities
*Resistance-Immobility: Completely resists abilities that would make nearby orbs immovable
*Super Resolve: A passive ability that allows the user to survive any normally fatal blow with 50% HP remaining as long as the user is above 50% HP
*Scorched Orbs: Blinds all opponents temporarially
*Super Strike: An attack that transforms 5 random Orbs into Fire Orbs
*Indiscriminate Carnage: An attack that deals 80x damage and changes the user's element to Fire, Water, Wood, Light, or Dark
*Transformation of Carnage: The user changes their element to Fire, Water, Wood, Light, or Dark
*Bloody Carnage: A multi-strike attack that hits 7 times, dealing 5x damage with each hit
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==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Puzzle and Dragons
Category:Air Users
Category:Body Control Users
Category:Damage Boost Users
Category:Damage Reduction Users
Category:Darkness Users
Category:Durability Negation Users
Category:Earth Users
Category:Electricity Users
Category:Element Users
Category:Energy Projection Users
Category:Energy Users
Category:Enhanced Senses Users
Category:Fire Users
Category:Forcefield Users
Category:Game Characters
Category:Healers
Category:Holy Users
Category:Ice Users
Category:Light Users
Category:Longevity Users
Category:Monsters
Category:Non-Physical Interaction Users
Category:Plant Users
Category:Power Nullification Users
Category:Self-Destruction Users
Category:Statistics Amplification Users
Category:Temperature Users
Category:Transmutation Users
Category:Video Game Characters
Category:Water Users