Welcome Back

"Welcome Back" is a mission in Saints Row IV.
==Overview==
After learning that Johnny Gat may very well still be alive, Playa is determined to rescue their best friend. However, Kinze warns them that rescuing Gat will alert Zinyak of their presence. They're put into a two-dimensional side scroller named Saints of Rage where they help Johnny save his former lover Aisha, defeating former enforcers Warren Williams of the Vice Kings and Jyunichi of the Ronin. After completing the side-scroller, Playa then takes control of a Mech suit and rescues Johnny from Zinyak's mothership.
Following his rescue, Johnny recalls his disappearance during the events of Saints Row: The Third aboard Phillipe Loren's Gawalek A36.
==Gameplay==
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Simply exit the Simulation (If the player has not exited yet) and walk to the mission marker inside the Ship.
During the Saints of Rage section, no objectives appear. However, Playa is required to defeat every enemies appearing on screen, along with bosses Warren Williams and Jyunichi.
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After exiting the simulation, Playa heads off to rescue Gat from the Zin mothership while boarding the Mech Suit. As the path leading to the next objective is linear, simply follow through it and kill all attacking enemies along the way.
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The door leading to Gat's pod can be easily destroyed with a missile or a dash attack. If done quickly, this objective may not appear at all.
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After destroying the door, head towards Gat's pod. Use the mech suit's jetpack to reach the pod, as it is suspended in the air.
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Playa finds that the pod has been destroyed and Gat is nowhere to be found. From this section on, simply follow the path again and kill all attacking enemies along the way.
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When Playa enters a room named "Processing Chamber #9", Zinyak locks them in and sends out Zin reinforcements to ambush Playa. A meter bar will appear alongside the objective, which fills when Playa kills an enemy.
Four Marauders and waves of Murderbots and Zintek Shield soldiers will appear in every corners of the room to attack Playa. These enemies, especially Murderbots and Marauders, must be dealt with very quickly as they can deal a large amount of damage to the mech suit. While the missiles are very useful for dispatching Murderbots and Marauders, only use it when necessary as it can only fire three rockets at a time before cooling down.
Repair kits are located in the middle area. Only use it when the mech suit is damaged enough.
The objective is completed when the "Kill Everyone" meter has been filled, although it is optional to kill all enemies in the room.
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The marker is located straight ahead from the Processing Chamber. Simply go through and kill any attacking enemies. Once reaching the end of the path, a cutscene plays and the mission ends.
==Rewards==
==Trivia==
* This mission marks the return of long-time Saint, Johnny Gat. This is his first physical appearance since the beginning of Saints Row: The Third.
* The title of Johnny's game simulation, Saints of Rage, is a reference to the game .
* The "menu" theme music for Saints of Rage is an 8-bit version of the Saints Row: The Third menu theme.
* At the start of the game simulation, Warren punches Aisha in the stomach, then heaves her over his shoulder to carry her away; this is a reference to the initial scene in the arcade game.
* During Gat's flashback, Phillipe Loren was using a SWAT SMG, which features a suppressor, but is making the sound of an unsuppressed weapon, as the gunfire is heard over the intercom in Saints Row: The Third.
* The interior of Gawalek A36 in Gat's flashback is reused from "De Plane Boss".
* The 2D side-scroller is actually a set of camera tricks and post processing effects. The map and three stages cannot be accessed without modding, but the entire map is all in 3D.
* Upon completion of this mission, Murderbots now spawn at Notoriety level 4 and 5, Marauders spawn at level 3 to 5, and Zin in Destructor tanks also attack at Notoriety level 5.
* After completing the mission, Zinyak's texts around the city change drastically, due to the recent events. Some of them include: "MURDERER MURDERER", "The Zin have Families too", "Simulation REBOOT imminent", "Reboot is DEATH", "Are you feeling okay?".
* When joining a Co-op game after already completing "Gat Time, Fun Time", but the host hasn't, Johnny wears his Super Homie outfit in the final cutscene on the plane.
** This also happens using the unlockitall cheat in both Solo and Co-op.
* The subtitles and mission scripts for this mission refer to the "Saints of Rage" section as "M15 1", and the Zin mothership section as "M15 3". There is no "M15 2", and the game otherwise treats both sections as the same mission.
* In the Japanese version of the mission, Johnny Gat is wearing clothes on the Ship at the cutscene when he's rescued, likely due to CERO rating regulations.
* In the side-scroller, a yellow four-door hatchback with Ronin markings will drop off additional enemies, regardless of the gang currently fought at the time.
* The layout of Stilwater in the Vice Kings portion of Saints of Rage is anachronistic; the Kingdom Come Records building appear alongside the Purgatory nightclub, despite the latter building being established long after the former has been destroyed.
==Transcript==
===Prologue===
===Simulation===
===Real world===
==Gallery==