FAD

The FAD (Fusil Automático Doble) is a bullpup assault rifle that appears in Call of Duty: Modern Warfare 3 and Call of Duty: Ghosts.
==Call of Duty: Modern Warfare 3==
The FAD has medium-high accuracy with medium-low damage, along with a high fire rate.
===Campaign===
The FAD can be seen in the hands of the Africa Militia forces during the mission "Back on the Grid". It is always seen with a Red Dot Sight equipped.
===Multiplayer===
The FAD is unlocked at Level 78, being the last assault rifle unlocked. 
At any range short of 25 meters, the FAD will deal thirty damage per bullet. Damage linearly decreases until thirty meters. At any range beyond thirty meters, the FAD will deal 25 damage per bullet. Regardless of range to the target, the FAD will need four body shots to kill. In Hardcore game types the FAD's one shot kill range only goes out to 25 meters. The FAD also has medium penetration power. The FAD also has one of the largest headshot multipliers in the game, with a headshot conferring a 70% damage boost. A headshot ensures a one shot kill in Hardcore. A headshot short of 25 meters will always reduce the number of shots needed to kill by one, but two headshots in a row will kill an opponent. Beyond thirty meters, at least two headshots are needed to reduce the number of shots needed to kill.
The FAD fires fully automatically, with a fire rate of 1016 RPM.
The FAD has recoil values of 40 to the left, 40 to the right, 50 upwards, and 20 downwards. The FAD has a centerspeed value of 1350.
The FAD allows users to move at 90% of the base speed, and strafe at 36% of the base speed. The FAD has a unique aim down sight time value of 250 milliseconds, 50 milliseconds faster than all other assault rifles, but being 50 milliseconds slower than an SMG. The FAD provides a moderately sized hip-fire spread. The FAD's reload animation is 3.2 seconds long, or 3.56 seconds long if the magazine is empty. In either case, the user can Reload Cancel the FAD after 2.43 seconds. 
The FAD has a magazine capacity of forty rounds, and a starting ammo loadout of 120 rounds.
The FAD has the usual assortment of attachments and weapon proficiencies available, with all of them working as expected on the FAD.
Infinity Ward has released a hotfix that buffed the FAD's damage to a four shot kill, the FAD will now require four shots at any range making it similar to some light machine gun in that aspect. Prior to a patch, adding any underbarrel attachment to the FAD lowered its rate of fire. However, this patch still persists in Spec Ops. On the Wii version, adding any scope attachment would also decrease the rate of fire. Neither one of these has ever been patched on the Wii version.
===Special Ops===
The FAD is available for both Survival and Mission modes.
====Mission Mode====
The FAD is an enemy weapon in the Mission Mode mission "Fatal Extraction".
====Survival Mode====
The FAD is available in Survival Mode at level 32 and costs $3000.
The FAD is also used by heavy commando troops in later waves. It is a very strong weapon at close to mid range, but its high recoil leads to a loss of accuracy at range. The attachments for the FAD are the same for all assault rifles. It is quite effective due to the fact that it has a 40-round magazine and has higher overall ammo and more ammo can be picked up in later rounds. After wave 20, all heavy commandos are equipped with one and it is used by them for the remainder of the match, meaning that it can be used by the player without having to pay $750 for an ammo refill.
===Attachments===
*Red Dot Sight - Unlocked at weapon level 2.
*Silencer - Unlocked at weapon level 5.
*Grenade Launcher (M320) - Unlocked at weapon level 8.
*ACOG Scope - Unlocked at weapon level 11.
*Heartbeat Sensor - Unlocked at weapon level 14.
*Hybrid Sight - Unlocked at weapon level 17.
*Shotgun - Unlocked at weapon level 20.
*Holographic Sight - Unlocked at weapon level 23.
*Extended Mags - Unlocked at weapon level 26.
*Thermal Scope - Unlocked at weapon level 29.
===Proficiencies===
*Kick - Unlocked at weapon level 4.
*Impact - Unlocked at weapon level 9.
*Attachments - Unlocked at weapon level 12.
*Focus - Unlocked at weapon level 16.
*Breath - Unlocked at weapon level 22.
*Stability - Unlocked at weapon level 28.
===Gallery===
FAD MW3.png|The FAD in first-person view
FAD Sight MW3.png|The FAD's iron sights
FAD Reload MW3.png|Reloading the FAD (Note the 2D cartridges in the magazine)
fAD 3rd person MW3.png|The FAD in third-person view
==Call of Duty: Ghosts==
The FAD returns in Call of Duty: Ghosts.
===Campaign===
The FAD appears in multiple missions, being used by the Federation. It's the primary weapon in "The Ghost Killer". It has a noticeably lower rate of fire than its multiplayer counterpart.
===Multiplayer===
The FAD costs 6 squad points to purchase.
At any range before sixteen meters, the FAD will deal 34 damage per bullet, needing three shots to kill. Damage decreases linearly until 45 meters. At any range beyond 45 meters, the FAD will deal 25 damage per bullet, needing four shots to kill. The FAD will be a one shot kill in Hardcore game types out to roughly 29 meters. The FAD has a three shot kill range of sixteen meters. A headshot will deal forty percent extra damage, allowing the FAD to achieve a three hit kill at all distances, and a headshot will kill at any range in Hardcore game types. The FAD has medium penetration power.
The FAD fires fully automatically, with a fire rate of 882 RPM.
The FAD has recoil values of 48 to the left, 48 to the right, 59 upwards, and 23 downwards. The FAD will also have ten percent lighter recoil on the first eight shots in a burst, an effect that can also stack with the Grip. The FAD has a centerspeed value of 1350. 
The FAD allows the user to move at 90% of the base speed, strafe at 36% of the base speed, aim down the sight in 300 milliseconds, and the FAD has moderately sized hip-fire crosshairs. The FAD's reload animation is 3.23 seconds long, or 3.9 seconds long if the magazine is completely empty. In either case, the user can Reload Cancel after 2.3 seconds.
The FAD has a default magazine capacity of 42 rounds, and a default starting ammo loadout of 126 rounds.
The FAD has the standard assortment of attachments available. All attachments work as expected on the FAD.
===Attachments===
====Sights====
*Red Dot Sight
*ACOG Scope
*Holographic Sight
*VMR Sight
*Thermal Hybrid Scope
*Tracker Sight
====Barrel====
*Flash Suppressor
*Silencer
*Muzzle Brake
====Under Barrel====
*Foregrip
*Shotgun
*Grenade Launcher
====Mod====
*Extended Mags
*Armor-Piercing
*Semi-automatic
*Burst Fire
===Gallery===
FAD model CoDG.png|Model of the FAD
FAD CoDG.png|The FAD in first-person view
FAD iron sights CoDG.png|The FAD's iron sights
FAD reloading CoDG.png|Reloading
FAD Red Dot Sight CODG.png|FAD in first person with Red Dot Sight equipped. Note that it has a Grenade Launcher, and two pieces of equipment, which is not possible in normal multiplayer
FAD ACOG Scope CODG.png|FAD with ACOG Scope, used by Hesh
FAD pickup icon CODG.png|Pickup icon
==Trivia==
===Call of Duty: Ghosts===
*The FAD has a built in foregrip, but the player does not hold it unless the Grip attachment is equipped.
*"Fusil Automático Doble" (Spanish for Dual Automatic Rifle) can be seen written on the side.
*The third person model has its front sight flipped up at all times, even if optical attachments are in use.
ru:FAD
Category:Call of Duty: Modern Warfare 3 Assault Rifles
Category:Call of Duty: Ghosts Assault Rifles