Biomes

The Biomes/Weather/Time system is a system in the game that make unique events happen and affect the appearance of the map, and affect the chance of obtaining exclusive auras for that biome. The system operates similarly to the rolling system used by players to acquire auras, but instead, it is rolled every second. For instance, if the Starfall biome has a 1 in 7,500 chance of appearing, then every second, the system will "roll" to determine if the Starfall biome should appear or not.
Currently, there are 7 biomes as of Eon 1: Normal, Hell, Starfall, Corruption, Null, Glitched and Sandstorm, as well as 3 weathers: Windy, Snowy, and Rainy. Time is not included due to it being its own separate system.
When a biome or weather spawns, players will be alerted in the chat, notifying them about which biome has spawned. If the player is also using Bloxstrap with the Discord Rich Presence option enabled, their rich presence image will have the current biome in the background of it, with the Eon1 logo in the middle.
===Breakthrough===
Most auras (excluding , and due to them being Glitched biome exclusives) can also be obtained outside of their natural biome, through a system known as breakthrough. Each biome has a respective multiplier, which increases the rarity of biome auras if their native biome is present. For example, rolling an with Rainy active would have its rarity at 1/100,000,000, while its rarity in any other biome is increased to 1/400,000,000. The biome multipliers are 3x for Windy, 3x for Snowy, 4x for Rainy, 4x for Sandstorm, 5x for Corruption, 6x for Hell, 10x for Starfall, 1000x for Null, and none for Glitch (as it reunites every multiplier from every event). In Era 7, the definition of "breakthrough" was changed, so that breakthroughs are now defined as getting auras at a lower chance inside a specific biome.https://cdn.discordapp.com/attachments/1239736108204429402/1239742550600847441/image.png?ex=664407b9&is=6642b639&hm=752726164a6c672e800d69721c1c4cf0e37a0435b1d3be1e417b45ea86ee68d0&
<tabber>
|-|Weather=
==Weather==
===Windy===
[Windy]: A refreshing and cool wind passes through the world..
Windy has a spawn rate of 1 in 500/s (0.2%/s) and a duration of 2 minutes. There are no changes in the atmosphere and the ground, although the leaves on the trees move, and the swirl line of wind flow to the East. This biome features 2 unique auras (and 1 mutation):
* 1/300 (0.333%), or a 1/900 (0.111%) [BREAKTHROUGH] chance.
* 1/30,000 (0.0033%), or a 1/90,000 (0.0011%) [BREAKTHROUGH] chance.
* 1/4,500,000 (0.000000222%), or a 1/13,500,000 (0.000000074%) [BREAKTHROUGH] chance.
It also spawns an item called "", which is used to craft the . The "" can also be used as an offer to the Grail of Resonance while the Windy weather is still present, giving off +2% Luck and +1% Roll Speed.
The song used for Windy weather is called Smooth Vibes, by Ben Beiny. It can be found on Youtube here.
===Snowy===
[Snowy]: White snow and cold begin to cover the surroundings..
Snowy has a spawn rate of 1 in 600/s (0.166%/s) and a duration of 2 minutes. This biome turns the ground white and envelops the map in a foggy atmosphere. This biome includes 2 unique Auras:
* 1/768 (0.130%), or a 1/2,304 (0.0434%) [BREAKTHROUGH] chance.
* 1/24,500 (0.00408%), or a 1/73,500 (0.00136%) [BREAKTHROUGH] chance.
It also spawns an item called "", which is used to craft the . The "" can also be used as an offer to the Grail of Resonance while the Snowy weather is still present, giving off +2% Luck and +1% Roll Speed.
Limited Auras
* 1/75,000,000 (0.0000000133%), or a 1/225,000,000 (0.0000000044%) [BREAKTHROUGH] chance.
It was only obtainable during the Summer 2024 Event.
The song used for Snowy weather is called Winter, by Daniel Millidge. It can be found on Youtube here.
===Rainy===
[Rainy]: Strong winds and showers sweep through the world..
Rainy has a spawn rate of 1 in 750/s (0.133%/s) and a duration of 2 minutes. It starts to rain, and the atmosphere is covered in a gray, cloudy fog. This biome includes 3 unique Auras (and an mutation aura):
* 1/1,000,000 (0.0001%), or a 1/4,000,000 (0.000025%) [BREAKTHROUGH] chance.
* 1/3,000,000 (0.00003333%), or a 1/12,000,000 (0.000008333%) [BREAKTHROUGH] chance.
* 1/20,000,000 (0.000000055%), or a 1/80,000,000 (0.0000000125%) [BREAKTHROUGH] chance.
* 1/100,000,000 (0.000001%), or a 1/400,000,000 (0.00000025%) [BREAKTHROUGH] chance.
It also spawns an item called "", which is used to craft the . The "" can also be used as an offer to the Grail of Resonance while the Rainy weather is still present, giving off +2% Luck and +1% Roll Speed.
The song used for Rainy weather is called Lo-Fi Chill, by JS aka The Best. It can be found here.
|-|Biomes=
==Biomes==
===Normal===
The basic, grassy, and plain biome. This biome does not currently have any Auras related to it. It appears as a normal grassy map with no special features whatsoever. It is the default biome of the game, and the one that will be switched to after other weather/biomes disappear until another one is chosen.
===Sand Storm===
[Sand Storm]: A harsh Sand Storm blocks your path...
Sand Storm is a biome released in the Era 9 update. It has a 1 in 3,000/s (0.033%/s) chance and lasts 10 minutes. The biome appears to be a desert-like map with sandy texture replacing the grass, the tree leaves are replaced to a yellow-ish color. The whole map is covered in a yellow fog representing a sand storm in real life. 
This biome includes 3 unique Auras:
* 1/128 (0.781%), or a 1/512 (0.195%) [BREAKTHROUGH] chance. 
* 1/194 (0.515%), or a 1/777 (0.128%) [BREAKTHROUGH] chance. 
* 1/90,000,000 (0.00000111%), or a 1/360,000,000 (0.00000002%) [BREAKTHROUGH]
chance. 
*It also spawns an item called "Hour Glass", which can be used as an offer to the Grail of Resonance while the Sandstorm biome is still present, giving off +3% Luck and +1.5% Roll Speed.
The song used for Sand Storm biome is called Sandstorm, by Karin Nobbs. It can be found on Youtube here.
===Hell===
[Hell]: A strong and violent energy of chaos overtakes the world..
The Hell Biome is a biome that released in the Era 7 update. It has a 1 in 6,666/s (0.015%/s) chance and lasts 11 minutes. Not much currently is known about it, but from appearance it seems to be a biome that consists of trees having their leaves dyed red, waterfalls and lakes being turned into lava (except Sea), and having a hell themed atmosphere. This biome includes 4 unique Auras (with 1 being a mutation):
* 1/2,000 (0.05%), or a 1/12,000 (0.0083%) [BREAKTHROUGH] chance.
* 1/20,000 (0.005%), or a 1/120,000 (0.00083%) [BREAKTHROUGH] chance.
* 1/1,111,111 (0.00009%), or a 1/6,666,666 (0.000015%) [BREAKTHROUGH] chance.
* 1/50,000,000 (0.000002%), or a 1/300,000,000 (0.0000003%) [BREAKTHROUGH] chance.
It also spawns an item called "", which is used to craft the . The "" can also be used as an offer to the Grail of Resonance while the Hell biome is still present, giving off +5% Luck and +2.5% Roll Speed.
The song used for Hell biome is called 8 Bit Hell, by Matt Howes. It can be found on Youtube here.
===Starfall===
[Starfall]: Beautiful and dreamy starlight pours into the world..
With a spawn rate of 1 in 7500/s (0.013%/s) and a duration of 10 minutes, this biome has a dark blue atmosphere with stars falling from the sky. The map seems darker, and the ground turns black and light blue. has a 5% chance of spawning at any item spawn location while this biome is active. This biome includes 8 unique Auras (with 1 being a mutation):
* 1/5,000 (0.02%), or a 1/50,000 (0.002%) [BREAKTHROUGH] chance.
* 1/5,000 (0.02%), or a 1/50,000 (0.002%) [BREAKTHROUGH] chance.
* 1/12,000 (0.00833%), or a 1/120,000 (0.00083%) [BREAKTHROUGH] chance.
* 1/500,000 (0.0002%), or a 1/5,000,000 (0.00002%) [BREAKTHROUGH] chance.
* 1/1,000,000 (0.0001%), or a 1/10,000,000 (0.00001%) [BREAKTHROUGH] chance.
* 1/1,400,000 (0.000002325581395348837%), or a 1/14,000,000 (0.000007142857142857143%) [BREAKTHROUGH] chance.
* 1/10,000,000 (0.00001%), or a 1/100,000,000 (0.000001%) [BREAKTHROUGH] chance.
* 1/43,000,000 (0.0000023256%), or a 1/430,000,000 (0.00000023256%) [BREAKTHROUGH] chance.
It also spawns an item called "", which is used to craft the . The "" can also be used as an offer to the Grail of Resonance while the Starfall biome is still present, giving off +5% Luck and +2.5% Roll Speed.
Limited Auras
* 1/25,000 (0.004%), or a 1/250,000 (0.0004%) [BREAKTHROUGH] chance.
The song used for Starfall biome is called Analysis, by Chris Marshall. It can be found here.
===Corruption===
[Corruption]: Poisonous pollution spreads throughout the world..
The Corruption Biome is a biome that was recently released in the Era 7 Update. It has a chance of 1 in 9000/s (0.0111%/s) chance, which lasts 11 minutes. Some purple particles appear on the map, and the water turn into non-edible purple liquid. Additionally, the map is shrouded in a purple fog. 
Category:Biome-Exclusive
This biome includes 5 unique Auras (with 1 being a mutation):
* 1/1400 (0.0714%), or a 1/7,000 (0.0143%) [BREAKTHROUGH] chance.
* 1/2,400 (0,04187%), or a 1/12,000 (0,0083%) [BREAKTHROUGH] chance.
* 1/14,000 (0.00714%), or a 1/70,000 (0.00143%) [BREAKTHROUGH] chance.
* 1/267,200 (0.000374%), or a 1/1,336,200 (0.0000749%) [BREAKTHROUGH] chance.
* 1/40,000,000 (0.0000025%), or a 1/200,000,000 (0.0000005%)[BREAKTHROUGH] chance.
It also spawns an item called "", which is used to craft the . The "" can also be used as an offer to the Grail of Resonance in the mountain while the Corruption biome is still present, giving off +10% Luck and +5% Roll Speed.
The song used for Corruption biome is called Corrupt Empire, by Frank Shaw. It can be found on Youtube here.
===Null===
[Null]: It's too dark here..
During the Null biome, the map turns into a gray-themed area as mist obscures the player's vision. The trees, ground, and other features also turn a gray color. This biome has a 1 in 10,100/s (0.0075%/s) chance of appearing every second, and only lasts for 99 seconds. According to the Official Trello, this biome's description reads as, "err#r. e##or. A f@ta1 err0r 0ccurred during biome se1ection......". This biome includes 2 unique Aura.
* 1/1,111 (0.09%), or a 1/1,111,000 (0.00009%) [BREAKTHROUGH] chance.
* 1/9,000 (0.01%), or a 1/9,000,000 (0.00001%) [BREAKTHROUGH] chance.
Limited Auras
* 1/2,222 (0.045%), or a 1/2,222,000 (0.000045%) [BREAKTHROUGH] chance.
It also spawns an item called "", which is used to craft the . The "" can also be used as an offer to the Grail of Resonance while the Null biome is still present, giving off +10% Luck and +5% Roll Speed. 
The song used for Null biome is called Tension: Luminate, by Huw Jones. It can be found on Youtube here.
===Glitched===
For more uses of Glitch, see Glitch (disambiguation).
[Manager]: Unexpected Error Occurred. [Code: 404].
[Manager]: [Code 404]: Error Resolved.
The Glitched biome is the rarest biome, having a chance of 1 in 30,000 (0.00333%) to be chosen every biome change. But it has a 1 in 15,000 (0.00666%) chance while "x2 Glitch Biome" event. The tree's leaves turn into a glowing glitchy computer fuzz while the entire map is covered in a deep darkness. The ground turns black and gray with the sky being almost pitch black. The biome lasts for 164 seconds before disappearing and ignores all Breakthrough odds, meaning all 
Biome-Exclusive
auras are obtainable at their natural rarity. It also grants the hidden achievement "???" upon a player's first time encountering the biome. This biome features three unique auras:
* 1/3,000 (0.0333%), this aura cannot be obtained through [BREAKTHROUGH].
* 1/12,210,110 (0.00000819%), this aura cannot be obtained through [BREAKTHROUGH].
* 1/220,000,000 (0.0000004545%), this aura cannot be obtained through [BREAKTHROUGH].
*This Biome also doesn’t spawn a Biome-Exclusive Item.
The song used for Glitch biome is called "the noise experiment", by "triplebarrel". It can be found on Youtube here.
|-|Time=
==Time==
===Time===
Time is a passive type of biome that doesn't interfere with any of the other biomes, except for a visual change. Time cycles between daytime and nighttime. Daytime includes 2 unique auras:
* 1/5,000 (0.02%), or a 1/50,000 (0.002%) [BREAKTHROUGH] chance.
* 1/500,000 (0.0002%), or a 1/5,000,000 (0.00002%) [BREAKTHROUGH] chance.
The song used for the time Day is called Sunset Chill (Bed Version), by Benjamin Geyer. It can be found on Youtube here.
Nighttime includes 4 unique auras:
* 1/5,000 (0.02%), or a 1/50,000 (0.002%) [BREAKTHROUGH] chance.
* 1/500,000 (0.0002%), or a 1/5,000,000 (0.00002%) [BREAKTHROUGH] chance.
* 1/600,000 (0.000167%), or a 1/6,000,000 (0.0000167%) [BREAKTHROUGH] chance.
* 1/6,000,000 (0.0000167%) or a 1/60,000,000 (0.00000167%) [BREAKTHROUGH] chance.
The song used for the time Night is called Aqua glow (Bed Version), by Martin Sponticcia. It can be found on Youtube here.
|-|Special/Event Biomes=
==Biomes==
===Unknown===
Unknown Biome is only accessible whenever a developer has the aura equipped.
It is almost identical to Normal biome except with 
red Hell like particles, red lightning and every NPC being dead.
===Graveyard===
[Graveyard]: Nameless ghosts past by you...
Graveyard has a spawn rate of around 1 in 5 in Night and can only spawn in Night, and lasts until Night ends.
This biome was added during the Halloween Update 2024, It consists of various shades of grey trees, grass and rocks as tombstones and coffins are scattered across the map.
Limited Auras
* 1/3,000,000 (0.0000333%), this aura cannot be obtained through [BREAKTHROUGH].
* 1/21,000,000 (0.0000000476190476%), this aura cannot be obtained through [BREAKTHROUGH].
* 1/40,000,000 (0.0000025%), this aura cannot be obtained through [BREAKTHROUGH].
* 1/72,000,000 (0.00000139%), this aura cannot be obtained through [BREAKTHROUGH].
* 1/666,000,000 (0.00000015015%), this aura cannot be obtained through [BREAKTHROUGH].
* 1/800,000,000 (0.000000125%), this aura cannot be obtained through [BREAKTHROUGH].
These auras are only obtainable during the Halloween 2024 Event.
*You can tell if this biome is about to end because when the biome is about to end, near the east side (or to the left of the mountain) the sun rises, and you can tell by the whitish glow (picture in the gallery).
===Pumpkin Moon===
[Pumpkin Moon]: An evil and eerie energy has taken over the world!
Pumpkin Moon has a spawn rate of around 1 in 5 in Night and can only spawn in Night, and lasts until Night ends.
This biome was added during the Halloween Update 2024, it consists of orange theming and adds lamp posts, pumpkins and dirt pathways to the map. During this biome, a merchant named "Jack" will spawn, selling a very large variety of potions, runes, and other objects for a currency known as "".
Limited Auras
* 1/200,000 (0.0005%), this aura cannot be obtained through [BREAKTHROUGH].
* 1/6,000,000 (0.0000001666666667%), this aura cannot be obtained through [BREAKTHROUGH].
* 1/10,000,000 (0.00001%), this aura cannot be obtained through [BREAKTHROUGH].
* 1/190,000,000 (0.000000005263%), this aura cannot be obtained through [BREAKTHROUGH].
* 1/800,000,000 (0.000000125%), this aura cannot be obtained through [BREAKTHROUGH].
These auras are only obtainable during the Halloween 2024 Event.
Any more info on these biomes would be greatly appreciated.
===Blossom===
This biome only appears when devs spawn it, like the biome from Red Full Moon Aura, it has no native aura at all.
This biome appears on the Era 9 map, there is no information about this biome appearing on the Eon 1 map and it may have been removed due to incompatibility with the new map.
Appears with a biome filled with pink, falling cherry blossom petals, streaks of light flying past like Blossom aura, and a giant cherry tree in front of Jake's house.
</tabber>
== Trivia== 
*Some Daily Quests require encountering a certain biome/weather to complete, such as the Null biome. 
**These quests can only be completed if the player witnesses (is present in the server) when the map changes to the biome specified, so joining a server with the biome already occurring won't count.
*Discovering the Glitch biome for the first time will grant the player a badge, an achievement worth 10,101 coins, and the "Something went wrong" Leaderboard Title.
*The Glitched biome is the only biome to give an achievement to the player upon first discovery of the biome.
*A common misconception is that the Null biome is 1/13,333 per biome change. However, the correct chance is actually 1/13,333 per second.https://trello.com/c/dEvwwVSn/58-isnull
**The rarity has been moved to 1/10,100 after the Eon 1 Update.
*The first ever Glitch biome recorded can be found here.
*Chance of getting glitch biome is 1/4,166,666(0.000024%) per second if calculated.
*The Glitch biome is the only biome that do not spawn a Biome-exclusive Item.
**As of November 30th, the Neither of the Halloween Event biomes contain one either. 
***For a short period, the Pumpkin Moon was the only way to spawn (albeit not consistently), but this was swiftly changed.
*It is highly recommended to save & and not use them until you get a Glitch Biome.
*The weather-biome type always spawn with only 1 biome-exclusive item. While the biomes type spawn from 1 to at least 5 of them. The only biome that doesn't consider as weather is Sand Storm, as it spawn with 4 Hour Glass per 3 minutes.
* Pumpkin Moon & Graveyard are the first biomes to add items/models to the map.
*Pumpkin Moon has extreme similarities to Hell biome, consisting of the same recolored air particles.
*Pumpkin Moon is likely a reference to Terraria event of the same name.
*The Glitch biome and share the same soundtrack due to the soundtrack being changed for unknown reasons.
===Gallery===
File:Screenshot 2024-12-13 164153.png|Example of when you can tell if the Graveyard biome (2024 Halloween Event) is about to end.
File:Pumpkin moon biome.png|Pumpkin moon biome, with jack-o-lanterns and streetlamps
==References==