The Rumor Mill

Lenia's personal notes are in blue.
==Fens of Despair==
* The Fens of Despair are a low-lying, water soaked swamp on a river delta leading to the ocean.
:God, when did I write this? How drunk was I? Did I think I might LOSE a geographical feature?
* Ming Liu the silk merchant was ruined when bandits captured his caravan near the Fens of Despair
:Ming Liu may be able to offer a reward, or if he's been ruined we could sell the silk ourselves. Bandits should be easy marks, but we'll want to be wary of getting outnumbered.
* Lizardmen pirates took a lot of ivory off the river traffic near the Fens of Despair
:More luxury items to sell - always good to make cash!
* Old Man Geoff paid 5 lbs in silver ransom to bandits who lived in a swamp by the caravan road
:These may be the same bandits who stole the silk. See if local authorities want these bandits removed, may be able to finagle a larger reward.
* There used to be a Druid Grove near a swamp a few days walk from Polisberg, but it was overrun by dire wolves and the sacred gold relics were lost.
:Druids attacked by dire wolves? There's got to be more to this story. Bears investigation.
* Sir Kristoff the Foolhardy ventured into the Fens of Despair wearing mithril armor and hasn't returned.
:Ka-ching. I wonder if he earned the 'Foolhardy' name before or after venturing into a swamp full of deadly creatures all on his lonesome.
==Deep Tunnels of the Caverns of Madness==
* The Dusken Stars found some cave entrances near the Caverns of Madness that lead to deep underground tunnels. They saw huge chitinous warriors down there before they fled.
:We met some of these our last trip in; they're bad news but hardly unbeatable. I'd hate to get swarmed by them.
* There are pockets of poisonous gas in the lowest levels of the Caverns of Madness
:This can be dealt with, possibly even used.
* A village of colepterans living under the Caverns of Madness has been fighting a bunch of mutant colepterans.
:Mutant lobsters, mutant beetles, much the same. See if the villagers are offering a reward.
* A bunch of cultists summoned an Elder Thing before being driven out of the Caverns of Madness. The Elder Thing retreated into the deepest caves and lives there to this day.
:This needs to be stopped, but are we up to the task? Hate to think of what will happen if Mrugnak loses it. 
* Many of the tunnels beneath Caverns of Madness are flooded and the dwarves never mined the silver from them
:Mining is an awfully hard way to make money.
==The Cliffs of Shattered Fortune==
* The Cliffs of Shattered Fortune are tall black cliffs that overlook a craggy and unfriendly passage. Hundreds of ships have sunk there over the centuries, leaving untold wealth.
:Note to self: research Water Breathing.
* Sailors near the Cliffs of Shattered Fortune have heard beautiful, compelling singing coming from the shore.
:Sirens? Possibly bad news; other delvers aren't that bright.
* All kinds of creatures lair near the Cliffs of Shattered Fortune. Crabmen and strange mutant plants have been seen there.
:Mutant plants are still plants. Demonic taint possible, research this.
* Someone has relit the lighthouse at the Cliffs of Shattered Fortune and is luring ships to their doom
:"Someone". Needs more research.
* Sailing ships passing by the Cliffs of Shattered Fortune have a seen a great purple winged shape flying high overhead.
:Dragon? Some kind of wyrm. Worrisome.
==The Shrouded Valley==
* The center of Shrouded Valley is a massive walled keep was originally built by ogres.
:Only ever met one ogre. Easy to outwit, hard to fight. Given party composition, though, we're in for a hard fight.
* The Shrouded Valley gets its name from a magical cloud of darkness that shields it from sunlight.
:Who does this sort of thing? Big enchantment to break, if we want to do it.
* Goblin wolfriders patrol the area around the Shrouded Valley.
:What was it Dad always said? "Goblins are like..." Eh, I don't remember. Mrugnak likes hitting them, though. Could be worthwhile.
* The goblins of the Shrouded Valley captured the Tsorvano wedding caravan, and sent messengers demanding ransom to release them.
:Paying us to rescue them is probably cheaper than paying a ransom to release them. Look into this.
* A massive wall protects the only entrance into the Shrouded Valley.
:Walls can be climbed. Or knocked down.
* Greenskin hordes have been massing in the Shrouded Valley. They've re-opened the old dwarf mines and are mining mithril.
:Someone else mining for you is an awfully easy way to make money.
==?==
* A convergence of evil stars is approaching. Dark forces are massing far from Polisberg and planning dark works to mark the convergence. All kinds of great evil could be released.
:Look into this more.
Category:Saga of Westmarch