Endgame

Endgame is the seventeenth and last story mission of Infested Planet.
== Briefing ==
"This is it - we are as ready as we will ever be, commander.
I have developed a bioweapon that will scramble the alien mutations. The more mutations they have, the better it will work. just tow the pods next to the hive mind and they will fire automatically. use the bioweapon wisely.
Oh, and Drake tells me that we can re-activate marine barracks in the area to get more troops. Keep that in mind" - Doctor Cassander
* Reward upon completion: 100,000 credits
== Prelude ==
=== Drake's Devils ===
"Guess none of us expected to be here at this point. I reckoned I'd be in a bar drinkin back home. Well, we're here now and we've a job to do. The eggheads did their thing (no disrespect, Doctor), and now it's time to do ours.
I'd say that we'll be all wealthy when we come back, but I'm afraid that's a lie. The only thing at stake here is the skin on our backs and the lives of our friends. 
Oh, and the Doctor keeps sayin that we might just save the human race. Hah!" - Captain Drake
== Introduction ==
This last mission tasks the player with destroying the Alien Giant Hive. The caveat here is that, the longer the player takes to finish the mission, the more Mutations will become active. They can be reverted with the use of the Bioweapon Crates, but they are finite.
* The Giant Hive is invulnerable to all damage.
* The first mutation will enter in twenty seconds.
* The next mutations will enter every fifty seconds.
* Next mutation will enter in one minute and fifteen seconds.
* Delivering a Bioweapon Crate to the Giant Hive will disable all Mutations, and stop the next one for fourty five seconds. 
=== Objectives ===
* Destroy the giant hive
* Reclaim marine barracks (0/5)
* Disable mutations with bioweapon crates
=== Starting Team ===
* Five Rifle Marines
* Main Base
=== Allies ===
* Five Bunkers (spawn three Rifle Marines, obtained after destroying each Infested Bunker)
=== Mutations ===
The extraterrestrial beings will acquire varied mutations spontaneously as time progresses; this phenomenon is disconnected from your hive-capturing activities. The full spectrum of mutations remains feasible on this particular map.
=== Enemies ===
* Alien Giant Hive #1: Five Reinforced Alien spawners, Five Reinforced Alien turrets, Five Reinforced Mimic Eggs, Five Infested Rifle Marines
* Alien Hive #1: Five Alien spawners, Five Alien turrets
* Alien Infested Bunker #1: Nothing
* Alien Hive #2: Five Alien spawners, Five Alien turrets, One Infested Mortar
* Alien Mimic Nest #1: Five Mimic Eggs
* Alien Hive #3: Ten Alien spawners
* Alien Hive #4: Seven Alien spawners, Three Alien turrets, One Infested Turret
* Alien Hive #5: Three Alien spawners, Seven Alien turrets, One Infested Mortar
* Alien Guardian Nest #1: Seven Guardians
* Alien Protohive #1: Nothing
* Alien Infested Bunker #2: Nothing
* Alien Hive #6: Five Alien spawners, Five Alien turrets, Two Infested Turrets
* Alien Hive #7: Five Alien spawners, Five Alien turrets, One Infested Flak Turret
* Alien Hive #8: Ten Alien turrets
* Alien Infested Bunker #3: Nothing
* Alien Hive #9: Three Alien spawners, Seven Alien turrets, Two Infested Mortars
* Alien Protohive #2: Nothing
* Alien Infested Bunker #4: Nothing
* Alien Hive #10: Five Alien spawners, Five Alien turrets, Two Infested Turrets, One Infested Shield Emitter
* Alien Bulwark #1: Six Alien turrets
* Alien Infested Bunker #5: Nothing
* Alien Protohive #3: Nothing
* Alien Guardian Nest #2: Seven Guardians
* Alien Guardian Nest #3: Seven Guardians
=== General ===
* Bioweapon Crates
* Metal Crates
* Ammo Crates
== Available items ==
*Training: Riflemen, Shotgunners, Scouts, Officers, Flamers, Snipers, Minigunners
*Research: Engineering, Reinforcements, Ammo Supply, Grenades, Robotics, Chopper Strike, Life Support
*Armoury: Minefield, Mortar, Teleporter, Medical Pod, Turrets, Shield Emitter, Siege Cannon
== Achievements ==
*Endgame: Beat the map.
*Back from the Dead: Remove 10 (or more) mutations at once.
== Ending ==
The following is told by the Doctor herself, and is mostly focused around the characters from the game.
=== The Harvester ===
And that is how we killed a would-be god.
By absorbing human DNA, the Harvester gave us a chance to destroy it for good. It has never heard from again.
The planet reverted to a wild state, with predators, prey and real ecosystems. In other words, what we expected to fin in the first place.
Of course, questions still remain. Was the Harvester native to the planet? Are there more like it shomewhere else?
Somebody has to fin the answers.
=== Drake's Devils ===
Drake and his merry band of mercenaries made it back to human space in one piece.
With my help, they even managed to get paid for their misadventure. The cigar-chompoing, wisecracking warrior decided to take the cash and retire.
These days he runs a very popular bar in the asteroid mining belts.
Odd that a mercenary would be the most reliable man in a crisis.
I wonder if he misses the excitement of the old days. Maybe one day I'll persuade him to tag along on one of my research trips.
=== The General ===
Nobody knows what happened to Magnusson, except those of us who were there.
Officially, he died a hero in the midst of battle. The general was given full military honours and awarded a medal for bravery.
I suppose that story helps everyone sleep better at night.
Unofficially, the general's clone is frozen in one of my specimen vats. Funny how everyone forgot about that after the fighting.
Studing the alien tissues has already given me several breakthroughs in bio-engineering.
=== The Doctor ===
For Drake, killing the Harvester was a glorious ending to his career. For me, it was a beginning.
I pulled some strings to declare the planet a disaster area and off-limits to all colonization.
Why? Consider - scientists on the ancient Earth were able to revolutionize genetic science by studying simple jungle and ocean creatures.
Imagine how much more we can learn with an entire planetary ecosystem - a new sentient species to reseach. What would we be able to do with the secrets of adaptation?
This has become my life's work. I will make some good of all the people who died here. If another Harvester arises, we will be ready.
THE END
== Quotes ==
* "Damn, the bioweapon pods are scattered all over the place. We can use them to cancel mutations, but we have to find them first" - Doctor, as soon as the mission starts.
* "Wait for more mutations, commander! Bioweapons will work longer that way" - Doctor, after using a Bioweapon Crate with two active Mutations.
* "Good shootin. Now we've got some friends to watch out back" - Drake, after destroying the first Infested Bunker.
* "Heh. Maybe I'll go into demolition after this" - Drake, after destroying the second Infested Bunker.
* "Once this is all over, I'm settlin down. Man can only shoot so many buggers in his life" - Drake, after destroying the third Infested Bunker.
* "Another barrack up. This party's gettin crowded. Anyone got drinks?" - Drake, after destroying the fourth Infested Bunker.
* "Perhaps it is time to deploy the bioweapon. Any more, and we risk being overrun" - Doctor, after having five Mutations active.
* "USE THE BIOWEAPON NOW! We're knee deep in bugs over here" - Drake, after having nine Mutations active.
* "Got all five barracks back up? Good. Time to put a dent into the big beastie." - Drake, after destroying the fifth Infested Bunker.
* "Poison. Venom. Blight. Toxin. Corruption. Disease. Pestilence. Affliction. Virus. Blight. Venom. Disease. Death" - Alien Overlord, after capturing all Alien Hives.
* "Not so tough now that you're fill og the Doc's magic mix are ya?" - Drake, after the Alien Giant Hive reaches 75% health.
* "Drake, stop talking to the thing and kill it! You can write it a postcard afterward" - Doctor, after the Alien GIant Hive reaches 50% health.
* "There is a time for everything a time to plant and a time to uproot a time to be born and a time to die" - Alien Overlord, after the Alien Giant Hive reaches 25% health.
* "So...You think they give medals for saving mankind? I'll take two" - Drake, after destroying the Alien Giant Hive.
== Chronology ==
*Previous map: Periapsis 
Category:Maps