Weapons

This article provides a list of weapons in Nuclear Dawn, categorized by their teams and the type of weapon.
Weapon 	Team 	Ammo 	Damage 	Loaded 	Carried 	Additional Stats
Close Combat Weapons 	Close Combat Weapons	Close Combat Weapons	Close Combat Weapons 	Close Combat Weapons	Close Combat Weapons	Close Combat Weapons
Arm Blades 	Empire 	N/A 	80-125 (Near), 300-629 (Backstab) 	- 	- 	-
Knives 	Consortium 	N/A 	80-125 (Near), 300-629 (Backstab) 	- 	- 	-
Handguns 	Handguns 	Handguns 	Handguns 	Handguns 	Handguns 	Handguns
BAG-90 	Consortium / Empire 	12 	33-36 (Bodyshot), 76 (Headshot) 	36 	12 	-
P900 	Consortium / Empire 	12 	29-33 (Bodyshot), 78 (Headshot) 	36 	12 	-
Rifles 	Rifles 	Rifles 	Rifles 	Rifles 	Rifles 	Rifles
FN-H F2100 	Consortium 	30 	33 (Bodyshot), 69 (Headshot) 	90 	30 	-
C1 Avenger 	Empire 	25 	35 (Bodyshot), 76 (Headshot) 	100 	25 	-
Paladin PLR-5 	Consortium 	5 	123-150 (Bodyshot), 260 (Headshot) 	15 	5 	-
PSG-L 	Empire 	5 	123-150 (Bodyshot), 260 (Headshot) 	15 	5 	-
Shotguns 	Shotguns 	Shotguns 	Shotguns 	Shotguns 	Shotguns 	Shotguns
SPETZ-9 	Consortium / Empire 	8 	90 (Bodyshot), 285 (Headshot) 	16 	8 	-
Submachine Guns 	Submachine Guns 	Submachine Guns 	Submachine Guns 	Submachine Guns 	Submachine Guns 	Submachine Guns
MP-500 	Consortium 	42 	20 (Bodyshot), 44 (Headshot) 	126 	42 	-
SP-5 K1 	Empire 	32 	23 (Bodyshot), 50 (Headshot) 	96 	32 	-
MP-7 	Consortium 	65 	14 (Bodyshot), 28 (Headshot) 	175 	65 	-
PP-22 	Empire 	60 	14 (Bodyshot), 30 (Headshot) 	140 	60 	-
Heavy Weapons 	Heavy Weapons 	Heavy Weapons 	Heavy Weapons 	Heavy Weapons 	Heavy Weapons 	Heavy Weapons
GAU-20P Minigun 	Consortium / Empire 	200 	22-25 (Bodyshot), 49-50 (Headshot) 	400 	200 	-
M52 Hydra MGL 	Consortium / Empire 	6 	80 (at feet), 110 (direct hit) 	18 	6 	-
M95 L.A.W.S. 	Consortium 	3 	119-171 (Bodyshot) 	9 	3 	N/A
X01 Pulse Cannon 	Empire 	5 	91 (Bodyshot), 110 (Headshot) 	15 	5 	-
NX-300 	Consortium / Empire 	100 	10-53 (per second) + DoT effect (3 per second) 	N/A 	100 	-
Grenades & Mines 	Grenades & Mines 	Grenades & Mines 	Grenades & Mines 	Grenades & Mines 	Grenades & Mines 	Grenades & Mines
M-87 Frag 	Consortium / Empire 	N/A 	150-225 (Bodyshot) 	3 	N/A 	-
U-23 Radiation Grenade	Empire 	N/A 	10% damage to HP every 2 seconds 	3 	N/A 	-
P-12 Poison Grenade 	Consortium 	N/A 	10% damage to HP every 2 seconds 	3 	N/A 	-
Daisycutter 	Consortium / Empire 	N/A 	150-225 (Bodyshot) 	2 	N/A 	-
E.M.P. Grenade 	Consortium / Empire 	N/A 	Disables enemy structures temporarily 5-15 seconds 	1 	N/A 	-
R.E.D. 	Consortium / Empire 	N/A 	100-150 (Bodyshot) 	3 	N/A 	-
Miscellaneous 	Miscellaneous 	Miscellaneous 	Miscellaneous 	Miscellaneous 	Miscellaneous 	Miscellaneous
Medical Pack 	Consortium / Empire 	Infinite 	14 HP healed per second 	N/A 	N/A 	-
Repair Tool 	Consortium / Empire 	Infinite 	105 damage per second vs. structures and repairs for 250 per second 	N/A 	N/A 	-
Hypospray 	Consortium / Empire 	2 	70% damage reduction on self/teammate for 15 seconds 	N/A 	N/A 	-
Ammo Kit 	Consortium / Empire 	2 	Supplies you and your teammates with ammunition and grenades 	N/A 	N/A 	-
Radar Kit 	Consortium / Empire 	Infinite 	Works like the radar station but on a smaller scale, persists through death	N/A 	N/A 	-