Jázmin (Loui1970)

===Basic Information===
 Race: Aasimar (Plumekith)
 Class: Ranger
 Level: 1
 Experience: 0
 Alignment: CG
 Languages: Common, Celestial, Sylvan
 Deity: Deity
 First Seen: URL to introduction appearance at DWI
 Location: URL-new-post.html to current game
 Background: Open
===Abilities===
* Please indicate Racial and Level Adjustments
STR: 12 +1 (02 pts)
DEX: 16* +3 (05 pts)
CON: 14 +2 (05 pts)
INT: 13 +1 (03 pts)
WIS: 16* +3 (05 pts)
CHA: 10 +0 (00 pts)
===Combat Statistics===
* Please specify the nature of Special and Miscellaneous Adjustments
* Please note your choice for HP Method ('Roll' or 'Max-2') where it says '(HP Option)'
(HP Option) HP: 00 = [0d00 + CON (00) + FC (00)] (Class 01)
 [0d00 + CON (00) + FC (00)] (Class 02)
 AC: 00 = [10 + DEX (00) + Armor (00) + Shield (00) + Natural (00) + Size (00) + Misc (00)]
 AC Touch: 00 = [10 + DEX (00) + Size (00) + Misc (00)]
 AC Flatfooted: 00 = [10 + Armor (00) + Shield (00) + Natural (00) + Size (00) + Misc (00)]
 INIT: +00 = [DEX (00) + Misc (00)]
 BAB: +00 = [Class 01 (00) + Class 02 (00)]
 CMB: +00 = [BAB (00) + STR (00) + Misc (00)]
 CMD: 00 = [10 + BAB (00) + STR (00) + DEX (00) + Misc (00)]
 Fortitude: +00 = [Class 01 (00) + Class 02 (00) + CON (00) + Misc (00)]
 Reflex: +00 = [Class 01 (00) + Class 02 (00) + DEX (00) + Misc (00)]
 Will: +00 = [Class 01 (00) + Class 02 (00) + WIS (00) + Misc (00)]
 Speed: 00'
Damage Reduction: 00/Any
Spell Resistance: 00
 Spell Failure: 00
===Weapon Statistics===
* Please specify the nature of Special and Miscellaneous Adjustments
Weapon 01: Attack: +00 = [BAB (00) + Ability (00) + Misc (00) + Magic (00)]
 Damage: 0d00+0, Crit: 00/x0, Special: Special
Weapon 02: Attack: +00 = [BAB (00) + Ability (00) + Misc (00) + Magic (00)]
 Damage: 0d00+0, Crit: 00/x0, Special: Special
===Racial Features===
Ability Adjustments: +2 (Dexterity), +2 (Wisdom)
 Size: Medium
 Speed: 30'
 Favored Class: Ranger (+ 1 skill rank)
 Celestial Resistance: Aasimars have acid resistance 5, cold resistance 5, and electricity resistance 5
 Alternate Skill Modifiers: Acrobatics, Fly
 Alternate Spell-Like Ability: Plumekith gain see invisibility as a spell-like ability.
 Darkvision: Aasimar have darkvision 60 ft. (they can see perfectly in the dark up to 60 feet.)
===Class Features===
Class 01
Armor/Weapons: Proficiencies
 Feature Name: Mechanics
 Feature Name: Mechanics
Class 02
Armor/Weapons: Proficiencies
 Feature Name: Mechanics
 Feature Name: Mechanics
===Feats===
Feat Name (Gained From): Mechanics
Feat Name (Gained From): Mechanics
===Traits===
Trait 1 (Type): Description
Trait 2 (Type): Description
===Skills===
* Please specify the nature of Miscellaneous or Special Adjustments.
* Skills with a blank 'Total' may not be used untrained.
Skill Points: 00 = [Base (00) + INT (00)/Level; FC (00), Misc (00)] (Class 01)
 00 = [Base (00) + INT (00)/Level; FC (00), Misc (00)] (Class 02)
Skills Total Rank CS Ability ACP Misc
Acrobatics 00 0 0 0 -0 +0
Appraise 00 0 0 0 +0
Bluff 00 0 0 0 +0
Climb 00 0 0 0 -0 +0
Craft ( ) 00 0 0 0 +0
Diplomacy 00 0 0 0 +0
Disable Device 0 0 0 -0 +0
Disguise 00 0 0 0 +0
Escape Artist 00 0 0 0 -0 +0
Fly 00 0 0 0 -0 +0
Handle Animal 0 0 0 +0
Heal 00 0 0 0 +0
Intimidate 00 0 0 0 +0
Knowledge (Arcana) 0 0 0 +0
Knowledge (Dngnrng) 0 0 0 +0
Knowledge (Engnrng) 0 0 0 +0
Knowledge (Geography) 0 0 0 +0
Knowledge (History) 0 0 0 +0
Knowledge (Local) 0 0 0 +0
Knowledge (Nature) 0 0 0 +0
Knowledge (Nobility) 0 0 0 +0
Knowledge (Planes) 0 0 0 +0
Knowledge (Religion) 0 0 0 +0
Linguistics 0 0 0 +0
Perception 00 0 0 0 +0
Perform ( ) 00 0 0 0 +0
Profession ( ) 0 0 0 +0
Ride 00 0 0 0 -0 +0
Sense Motive 00 0 0 0 +0
Sleight of Hand 0 0 0 -0 +0
Spellcraft 0 0 0 +0
Stealth 00 0 0 0 -0 +0
Survival 00 0 0 0 +0
Swim 00 0 0 0 -0 +0
Use Magic Device 0 0 0 +0
===Spell Lists (Known)===
0 Level Level 01 Level 02 Level 03
* Spell Name * Spell Name * Spell Name * Spell Name
* Spell Name * Spell Name * Spell Name * Spell Name
===Spell Lists (Prepared)===
0 Level Level 01 Level 02 Level 03
* Spell Name * Spell Name * Spell Name * Spell Name
* Spell Name * Spell Name * Spell Name * Spell Name
===Equipment===
Equipment Cost Weight
Explorer's Outfit 00 lb
Armor 00 gp 00 lb
Shield 00 gp 00 lb
Weapon (Melee) 00 gp 00 lb
Weapon (Ranged) 00 gp 00 lb
 Ammo (00) 00 gp 00 lb
Container (e.g. Backpack) 00 gp 00 lb
 Item 00 gp 00 lb
 Item 00 gp 00 lb
 Item 00 gp 00 lb
 Item 00 gp 00 lb
 Total Weight: 00 lb
 Light Medium Heavy 
Max Weight: 0-100 101-200 201-300
===Finances===
PP: 00
GP: 00
SP: 00
CP: 00
Gems/Jewelry/Other:
0000
===Details===
 Size:
 Gender:
 Age:
 Height:
 Weight:
Hair Color:
 Eye Color:
Skin Color:
Appearance:
 Demeanor:
===Background===
Characters will not be considered ready for review without at least a brief background. Please insert background here (type over this text).
===Adventure Log===
[link=Twist Tree adventure here] 
 XP Received: 0000
Treasure Received: 0000 GP
 0000 Gems/Jewelry
 Items
===Level Ups===
 Level 2:
 Class: Class
 BAB: +0 to +0
 Fort: +0 to +0
 Ref: +0 to +0
 Will: +0 to +0
 Feat: Feat
 Features: Class Features
 HP: Max -2 or Link to IC Roll, +1 FC Bonus (If Chosen)
Skill Pts: +0 = +0 (Class) +0 (Race) +00 (Old Total) +1 (FC Bonus if Chosen) = 00 (New Total)
 
Level 2 to Level 3 Next, and so on . . .
===Approvals===
*Approval (Date) (Judge 01) level 1
*Approval (Date) (Judge 02) level 1