Level 257.3

Sublevel 257.3 is designed to evoke a warm, dry environment where the sun is always set. It is one of the numerous sublevels that come from Level 257, however it is not a pleasant place to be.
== Description ==
The woodland of Warm Contrast gradually changes shape, and if you venture too far outside of it, it can become a warm, dry field. You will transition to this sublevel if you leave the forest. Unknown is the survival rate, but without resources, it is impossible to survive at this stage. At this level, staying close to the gate is highly advised. Unlike its previous appearance, this sublevel features fewer trees and is dry rather than moist and dewy.
Warm Contrast consists of a long, narrow path with a gate on each side, through the golden grass. The crops are dry and barren, and the area is completely bereft of helpful items. Lack of food and water is very common at this level as the area is dry and unsafe. The heat can reach temperatures as high as 40°C (104°F) causing heat stroke to be a major cause of death. "Most wanderers in this sublevel will not make it to the hill because of the lack of a proper resource" which is why it is critical to have resources on you at all times. Wanderers will encounter a long ladder on the hillside of this level leading to The Cloudscape. 
*Before Climbing the ladder, A wanderer might have a chance of encountering two small mushroom-like creatures. They will introduce themselves as "The Sky Shrooms." These creatures are merchants and will demand a form of pay before you go up.
*It is recommended to give these shrooms something more common to find, like a dry leaf on the ground, a stone, or even a small can of Almond Water.
*After payment, the shrooms will hold the ladder so that the wanderer can travel up safely. If failing to pay, the merchants will send you back to the beginning of the long trail.
*After climbing (approximately half an hour), there will be a long cloud path that can take any weight. The light and airy clouds are safe to walk on and will lead one to a small village set near a streaming river.
*Much like Level 257 there is a species of shroomlings living by a body of water. According to their natural requirements, Shroomlings require moisture from the fresh water. 
These shroomlings are white with yellow and red colored caps according to gender. (Yellow being for females, red being for males.) They stand about 3 feet tall and are more aggressive and territorial than the open and welcome Glow shrooms.
The Cloudscape is the largest area in this sublevel and it has extremely humid and harsh winds. The Cloudscape is the haven built for the Sky Shrooms by their Guardian; A tall and magically skilled elder. It is highly protected and shroomlings will actively attack on sight if a weapon is shown.
The complex layout of The Cloudscape consists of rows of small moss cabins, a streaming river bank, a large temple higher among the clouds, and various greenhouses and gardens. One must travel through the village and make their way onto a skyboat. They will have to travel across the upwards streaming river and escalate to the temple.
Once reaching, one must leave the level by climbing the temple gate.
==Entities ==
The Sky Shrooms are 3-foot-tall humanoids with white skin and big black eyes. They lack a mouth due to their ability to absorb nutrients, and their primary meal consists of sunshine. They reside in this level's clouds because the wind aids their capacity to change size and glide across the sky, whereas the Glow Shrooms derive their vigor from sunshine. The sky There is a renowned monarch of mushrooms. These creatures are deeply religious and may exhibit aggressiveness when approached. This shroomling species stands out from the rest due to its red and yellow coloration. Females have a yellow cap with white markings, while males are red with the same traits. They have the most religious duties of all the shroomlings, and they do not need to eat as much as the other shrooms.
==Colonies and Outposts ==
===The The Village of Murk===
*The Village of Murk takes up most of the cloudscape area including the temple. They are not open to any form of trade and will accept valuables from other levels as a form of payment instead. Because of this species known aggression, Wanderers must act accordingly to avoid any fatal dangers within this village. 
**1. State your reason: Sky Shrooms will need some sort of a good reason for one to be here in the first place. They will not tolerate any horseplay and will only let one stay inside of the cabins if injured or in need of assistance. 
**2. Come with peace: Sky Shrooms are very cautious and untrusting, they will only allow one to follow through if they are seen as just a traveler rather than a possible predator. 
**3. Do not steal: Stealing is prohibited and will result in Sky Shrooms attacking, there are things available but only when needed. (Like almond waters and medical equipment.)
**4. Don't ask too many questions: Just. Dont.
==Entrances and Exits ==
===Entrances ===
*Leaving Level 257 through the forest is the only way to get here.
===Exits=== 
*There is a small chance of being able to no-clip through the gate to get to Level 205
* Leaving through the temple backdoor will take one to Level 297.
Category:Sub-Levels
Category:Dangerous