Magic Hunters

Magic Hunters is a one-shot in the Wavis D&D Legend.
A group of anti-magic mercenaries and there trials of dealing with the magic civil war.
== Synopsis ==
February 1821, the humans and elves have begun a civil war about whether magic should be abolished from the land or not. The Adverse Occult, a group of misfit mercenaries fighting on the side of the humans, attempting to abolish all magic from the land. On their travels, the group find themselves in a small town governed by communist gnomes, looking for work. Jamel and Ray took to the local Nando's to get food, but were astonished to find that the line was so long. The charismatic waiter, Dale Wensley tried to get them a table, but told them they'd have to wait for 20 minutes. Upon hearing this, King Dedede, in a fit of rage, attempted to break the establishment down, breaking a whole wall down with his hammer, but Wensley was able to calm him down by telling him he could get one in 5 minutes. They were seated near a group of gnomes, so Jamel and Ray tried to impress them by breaking Ray's arms, but they didn't really like it and got them kicked out. Night had fallen and they saw Dale Wensley walk out Nando's, who offered the party a stay at his house for the night, insulted by this handout, King Dedede smashed his hammer into her, forcing him into the stratosphere, but down dropped his key, so they stayed at his, where they met Derrick. Derrick told the party that the Black Knight Gang are taking all the jobs, but a necromancer was alone in a castle over the hill, so the party set out to confront him. When morning came they set off, but on their journey, a group of bandits attacked them, but a group effort and a big gay dance from King Dedede tipped the scales. They eventually arrive at the necromancer's castle, where they are greeted by his servant, Mr. Jangles, who refuses to give them entry. They tried to charm their way in, but he was quite resolute, however Jamel was able to finally convince him into giving them entry. Mr. Jangles escorted them through the maze to his master, who was on the next floor above in a circular room with torches around the skirtings of the floor. The necromancer appeared before them, hiding his face behind his hood. He summoned three undead servants, all ready for attack, but Gnonna Go convinced them into retreating. The party and the necromancer went through a hard fought battle, but the Adverse Occult were victorious. The necromancer pleaded for them to spare him for information, which they accepted. The necromancer informed the party that there are rumours of a group of elves trying to tame magic in Tarando University. King Dedede dishonoured the promise and smashed the necromancer into the Earth with his hammer, completing the quest. Poetry Pete cut off his head and brought it back to Derrick as proof, but she revealed that the necromancer was her son and just wanted someone to go visit him, but rewarded them for technically completing the quest.
== Characters ==
* Ray Protagonist
* Jamel Protagonist
* King Dedede Protagonist
* Poetry Pete Protagonist
* Daddy Protagonist
* Gnonna Go Protagonist
* Dale Wensley Neutral
* Derrick Wensley Ally
* Bo Jangles Villain
* Del Wensly Villain
== Trivia ==
* Magic Hunters was originally planned to be a new ongoing part, but a second chapter never came and has more or less stopped.
**Elements of its story were continued in Adongralo.
Category:The Wavis D&D Legend
Category:Magic Hunters
Category:Parts