ENCOUNTER END

Fires at the end of an instanced encounter. 
 ENCOUNTER_END: encounterID, encounterName, difficultyID, groupSize, success
==Payload==
:;encounterID: - ID for the specific encounter that ended. (Does not match the encounterIDs used in the Encounter Journal)
:;encounterName: - Name of the encounter that ended
:;difficultyID: - ID representing the difficulty of the encounter
:;groupSize: - Group size for the encounter. For example, 5 for a Dungeon encounter, 20 for a Mythic raid. The number of raiders participating is reflected in "flex" raids.
:;success: - 1 for a successful kill. 0 for a wipe
==Patch changes==