Guilds of Ravnica

Guilds of Ravnica is the 79th Magic expansion. It was released on October 5, 2018. Officially, it is not part of a block. However, it is part of a series of three that is set on the same world, unofficially called the Guilds of Ravnica block.
==Set details==
Guilds of Ravnica contains 259 cards (111 commons, 80 uncommons, 53 rares, and 15 mythic rares), but there are only 254 functionally different cards since all gates have 2 common slots. Boosters may include randomly inserted premium versions of any card. The name of the set is rather similar to the Ravnica: City of Guilds, but Wizards of the Coast doesn't perceive this as a problem. The set features five of the bi-colored Ravnican guilds: Selesnya (), Boros (), Golgari (), Izzet (), and Dimir (). Watermarks are used to better identify the guilds. To get a guild watermark, the card has to be two-color, optimized with two colors or use the guild keyword. 
The 5 basic lands of this set are not included within the 259 cards, meaning that they won't appear in booster packs but only in the planeswalker decks and the Bundle. They're all autumnal versions of the Richard Wright basics from Ravnica: City of Guilds and are numbered from #260/259 to #264/259. Neither contained in boosters are the 8 additional planeswalker deck exclusive cards - numbered #265/259 to #272/259 - and the Buy-a-Box promo, which has the number #273/259. Each Guildgate is featured in two common slots, each with different art, much like Wastes in Oath of the Gatewatch. 
===Storyline===
It is autumn on Ravnica. The story occurs mostly in darkness with shadows and moodiness, similar to a film noir. The story gears up for the final showdown with Nicol Bolas. He is trying to slowly influence Ravnica and warp it to his needs. The guilds fight internally between the forces pulling them toward or away from Bolas's influence. 
The cards that represent the Story Spotlights in Guilds of Ravnica are: <c>Thousand-Year Storm</c> (), <c>Guild Summit</c> (), <c>Assassin's Trophy</c> (), and <c>Firemind's Research</c> (). The story spotlight cards no longer tell you the order they occur in.
====Magic Story====
Title 	Author 	Release Date	Setting	Featuring
 	Nicky Drayden	2018-10-10 	Ravnica	Merret, Grimbly Wothis, Warwick, Bender, Tashi, Soche, Jitka Wothis, Yantis, Lazav, Bea
 	Nicky Drayden	2018-10-17 	Ravnica	Leighbet, Kel'teth, Dax Foley, Tamsyn Sweene, Becham, Warwitt, Isley
 	Nicky Drayden	2018-10-24 	Ravnica	Ossett Weslyn, Embrel Skormak, Klattic, Aresaan, Brazer, Baas Solvar Radley, Govan Radley, Kahti, Devin Sidian, Rook Atalay
 	Nicky Drayden	2018-11-07 	Ravnica	Bozak, Razi, Mazirek, Vraska, Ellin, Kuurik, Zegodonis, Limin, Kata, Benzi
 	Nicky Drayden	2018-11-14 	Ravnica	Terrik, Ambrellin, Bazda, Savaryn, Kellim, Sadruna, Kadin, Zavora
The Gathering Storm: Chapter One 	Django Wexler	2019-06-05 	Ravnica	Ral, Millena, Nicol Bolas, Neero Jak, Tezzeret, Niv-Mizzet, Maree, Bogo Sternwhistle
The Gathering Storm: Chapter Two 	Django Wexler	2019-06-12 	Ravnica	Jarad vod Savo, Storrev, Jarga, Vraska, Mazirek, Xeddick, Kaya, Teysa Karlov, Tomik Vrona
The Gathering Storm: Chapter Three	Django Wexler	2019-06-19 	Ravnica	Ral, Pytr Liosh, Ferzhin, Aurelia, Isperia, Dovin, Lavinia, Tomik Vrona, Elias, Gunther, Varo, Nicol Bolas
The Gathering Storm: Chapter Four 	Django Wexler	2019-06-26 	Ravnica	Ral Zarek, Tomik Vrona, Niv-Mizzet, Hellas Vitria, Lazav, Millena, Vraska, Storrev, Jarga, Izoni, Xeddick, Gloomplug, Emmara Tandris (mentioned), Borborygmos (mentioned), Hekara
The Gathering Storm: Chapter Five 	Django Wexler	2019-07-03 	Ravnica	Ral, Elias, Hekara, Lavinia, Emmara Tandris, Garo, Trostani, Nicol Bolas, Kaya, Tomik Vrona, Teysa Karlov
The Gathering Storm: Chapter Six 	Django Wexler	2019-07-10 	Ravnica	Ral, Lavinia, Hekara, Vraska, Xeddick, Tomik Vrona, Kaya
The Gathering Storm: Chapter Seven	Django Wexler	2019-07-17 	Ravnica	Kaya, Ral, Vraska, Hekara, Golbet Frezzle, the Obzedat, Karlov
The Gathering Storm: Chapter Eight	Django Wexler	2019-07-31 	Ravnica	Ral, Dovin, Varryvort, Kaya, Teysa Karlov, Nicol Bolas, Elias, Villiers, Anne Hannover, Venati, Sal, Nak
The Gathering Storm: Chapter Nine 	Django Wexler	2019-08-07 	Ravnica	Ral, Tomik Vrona, Hekara, Lavinia, Kaya, Teysa Karlov, Mazirek, Vraska, Storrev, Nicol Bolas
The Gathering Storm: Chapter Ten 	Django Wexler	2019-08-14 	Ravnica	Ral, Isperia, Dovin, Hekara, Borborygmos, Aurelia, Ferzhin, Lazav, Emmara Tandris, Kaya, Teysa Karlov, Vraska, Niv-Mizzet
===Marketing===
Guilds of Ravnica is sold in 16-card boosters (one card being a marketing card), two planeswalker decks and the Guilds of Ravnica bundle.Wizards Play Network Building on how Theme Boosters for Dominaria performed, these 35-card booster packs with one rare or mythic rare card make another appearance. Of course, they are themed around the appropriate guilds and thus bi-colored.Barry White (August 15, 2018). "Guild of Ravnica Theme Boosters, Guild Packs Detailed by WotC". GeekNifty.com The set is also accompanied by five special guild kits, preconstructed theme decks that combine cards from every Ravnica set released so far.
The boosters feature artwork of Emmara Tandris, Ral Zarek, Vraska, Aurelia, and a Dimir spy. Every one in eight booster packs includes a code good for three packs in MTG Arena.
====Events====
*Update Magic Arena: 27 September 2018 (free OpenBeta)
*Prerelease took place on 29–30 September 2018. Prerelease packs contained 5 regular Guilds of Ravnica booster packs and one seeded booster composed entirely of cards relevant to that player's choice of guild. It also contains 1 randomized, date stamped foil promo card, drawn from any rare or mythic from the featured guild. All prerelease packs included an entry code to an MTG Arena Sealed event.David McCoy (September 19, 2018), "The MTG Arena Open Beta Will Start on 9/27". Hipsters of the Coast 
*Local stores hosted Ravnica Weekend on November 9–11. Players could come in and play four-pack Drafts, casual Guild Kit battles, and a special preview adventure from the D&D Guildmasters' Guide to Ravnica.
====Promotional cards====
*Magic Open House: full-art 
*Prerelease: a stamped card that can be any rare or mythic rare belonging to the chosen guild. 
*Draft Weekend Launch promo: 
*Store Championship: full-art 
*Magic League: 
*Buy-a-Box: <c>Impervious Greatwurm</c>Buy-A-Box Promo leaked on German WoTC Dominaria Product Page
*FNM promos: , , and 
*Ravnica Weekend: one of ten special guild-affiliated premium foil promo basic lands. These are numbered A01/10 to A10/10. 
** Non-foil versions of these basic lands appear in the Guild Kits, where they are numbered as part of the deck.
====Tokens and emblems==== 
The sixteenth card in the boosters is a token card or an emblem, with advertisements on the back side. There are eight tokens and emblems in the set: 
# 4/4 Angel creature with flying and vigilance, for <c>Divine Visitation</c>.
# 1/1 Soldier creature with lifelink, for <c>Dawn of Hope</c>, <c>Emmara, Soul of the Accord</c>, <c>Haazda Marshal</c>, <c>Hunted Witness</c>, <c>March of the Multitudes</c>, <c>Ledev Champion</c>, <c>Sworn Companions</c> and <c>Trostani Discordant</c>.
# 1/1 Bird Illusion creature with flying, for <c>Murmuring Mystic</c>.
# 1/1 Goblin creature, for <c>Legion Warboss</c>.
# 1/1 Insect creature, for <c>Izoni, Thousand-Eyed</c>.
# 2/2 Elf Knight creature with vigilance, for <c>Assemble</c>, <c>Conclave Guildmage</c>, <c>Conclave Cavalier</c>, and <c>Sprouting Renewal</c>.
# 
# 
====Mythic Edition====
Guilds of Ravnica Mythic Edition is a special draft-sized booster box, exclusively sold in the U.S and Canada. It contains eight masterpieces.
==Themes and mechanics==
Each guild features a unique mechanic. 
Crest	Guild 	Colors 	Keyword or ability word
 	House Dimir 	 	Surveil
 	Look at the top N cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order. 	Look at the top N cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order. 	Look at the top N cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.
 	Selesnya Conclave 	 	Convoke
 	Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.Returning mechanic, first used as the Selesnya mechanic in Ravnica. A new twist is that some cards care about the number of creatures that convoked it.	Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.Returning mechanic, first used as the Selesnya mechanic in Ravnica. A new twist is that some cards care about the number of creatures that convoked it.	Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.Returning mechanic, first used as the Selesnya mechanic in Ravnica. A new twist is that some cards care about the number of creatures that convoked it.
 	Izzet League 	 	Jump-start
 	You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card. 	You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card. 	You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.
 	Golgari Swarm 	 	Undergrowth
 	Perform a certain action with value X ..., where X is the number of creatures in your graveyard. 	Perform a certain action with value X ..., where X is the number of creatures in your graveyard. 	Perform a certain action with value X ..., where X is the number of creatures in your graveyard.
 	Boros Legion 	 	Mentor
 	Whenever this creature attacks, put a +1/+1 counter on target attacking creature with less power. 	Whenever this creature attacks, put a +1/+1 counter on target attacking creature with less power. 	Whenever this creature attacks, put a +1/+1 counter on target attacking creature with less power.
The expansion also features split cards. Each one focuses on a single guild, with a smallish hybrid mana effect as one half and a bigger, multicolor mana effect as the other.Doug Beyer on Twitter The art of the rares focuses on the two major characters (legendary creatures or planeswalkers) in that guild, one personality per side. The card halves have alliterative names, starting with the same three letters.
==Cycles==
Guilds of Ravnica has fourteen cycles, two of which are reprints and one of which is printed twice within the set.
Cycle name 	 	 	 	 	
Color Identifier 	 	 	 	 	
Color Identifier 	Five monocolored rare cards which care about other cards of the same color. 	Five monocolored rare cards which care about other cards of the same color. 	Five monocolored rare cards which care about other cards of the same color. 	Five monocolored rare cards which care about other cards of the same color. 	Five monocolored rare cards which care about other cards of the same color.
Mythic rares 	 	 	 	 	
Mythic rares 	Five mythic rare permanent cards. 	Five mythic rare permanent cards. 	Five mythic rare permanent cards. 	Five mythic rare permanent cards. 	Five mythic rare permanent cards.
Cycle name 	Dimir 	Selesnya 	Izzet 	Golgari 	Boros
Guild leaders 	 	 	 	 	
Guild leaders 	Five mythic rare legendary multicolored creatures or planeswalkers, each of whom are aligned with a guild and is their leader. Guilds aligned with Nicol Bolas have planeswalkers as their leaders; guilds aligned against, creatures. 	Five mythic rare legendary multicolored creatures or planeswalkers, each of whom are aligned with a guild and is their leader. Guilds aligned with Nicol Bolas have planeswalkers as their leaders; guilds aligned against, creatures. 	Five mythic rare legendary multicolored creatures or planeswalkers, each of whom are aligned with a guild and is their leader. Guilds aligned with Nicol Bolas have planeswalkers as their leaders; guilds aligned against, creatures. 	Five mythic rare legendary multicolored creatures or planeswalkers, each of whom are aligned with a guild and is their leader. Guilds aligned with Nicol Bolas have planeswalkers as their leaders; guilds aligned against, creatures. 	Five mythic rare legendary multicolored creatures or planeswalkers, each of whom are aligned with a guild and is their leader. Guilds aligned with Nicol Bolas have planeswalkers as their leaders; guilds aligned against, creatures.
Guild champions 	 	 	 	 	
Guild champions 	Five rare legendary multicolored creatures, each of whom are aligned with a guild and act as that guild's second-in-command. 	Five rare legendary multicolored creatures, each of whom are aligned with a guild and act as that guild's second-in-command. 	Five rare legendary multicolored creatures, each of whom are aligned with a guild and act as that guild's second-in-command. 	Five rare legendary multicolored creatures, each of whom are aligned with a guild and act as that guild's second-in-command. 	Five rare legendary multicolored creatures, each of whom are aligned with a guild and act as that guild's second-in-command.
Mythic rare guild spells	 	 	 	 	
Mythic rare guild spells	Five mythic rare guild spells. 	Five mythic rare guild spells. 	Five mythic rare guild spells. 	Five mythic rare guild spells. 	Five mythic rare guild spells.
Mechanic spells 	 	 	 	 	
Mechanic spells 	Five multicolor common spells that showcase the guild mechanic. 	Five multicolor common spells that showcase the guild mechanic. 	Five multicolor common spells that showcase the guild mechanic. 	Five multicolor common spells that showcase the guild mechanic. 	Five multicolor common spells that showcase the guild mechanic.
Guildmages 	 	 	 	 	
Guildmages 	Five uncommon multicolored creatures, each of whom are aligned with a guild, are 2/2 for MN, and have two activated abilities, each ability costing at least one mana of that guild's colors and tapping to activate. They are named after the full title of their respective guilds.	Five uncommon multicolored creatures, each of whom are aligned with a guild, are 2/2 for MN, and have two activated abilities, each ability costing at least one mana of that guild's colors and tapping to activate. They are named after the full title of their respective guilds.	Five uncommon multicolored creatures, each of whom are aligned with a guild, are 2/2 for MN, and have two activated abilities, each ability costing at least one mana of that guild's colors and tapping to activate. They are named after the full title of their respective guilds.	Five uncommon multicolored creatures, each of whom are aligned with a guild, are 2/2 for MN, and have two activated abilities, each ability costing at least one mana of that guild's colors and tapping to activate. They are named after the full title of their respective guilds.	Five uncommon multicolored creatures, each of whom are aligned with a guild, are 2/2 for MN, and have two activated abilities, each ability costing at least one mana of that guild's colors and tapping to activate. They are named after the full title of their respective guilds.
MMNN creatures 	 	 	 	 	
MMNN creatures 	Five powerful uncommon multicolored creatures, each of which cost four mana, two of each of their respective guild's colors. 	Five powerful uncommon multicolored creatures, each of which cost four mana, two of each of their respective guild's colors. 	Five powerful uncommon multicolored creatures, each of which cost four mana, two of each of their respective guild's colors. 	Five powerful uncommon multicolored creatures, each of which cost four mana, two of each of their respective guild's colors. 	Five powerful uncommon multicolored creatures, each of which cost four mana, two of each of their respective guild's colors.
Hybrid creatures 	 	 	 	 	
Hybrid creatures 	Five common creatures which have only hybrid mana and generic mana in their casting cost. 	Five common creatures which have only hybrid mana and generic mana in their casting cost. 	Five common creatures which have only hybrid mana and generic mana in their casting cost. 	Five common creatures which have only hybrid mana and generic mana in their casting cost. 	Five common creatures which have only hybrid mana and generic mana in their casting cost.
Uncommon split cards 	 	 	 	 	
Uncommon split cards 	Five uncommon split cards, one side of which uses hybrid mana in guild colors and the other side is multicolor. 	Five uncommon split cards, one side of which uses hybrid mana in guild colors and the other side is multicolor. 	Five uncommon split cards, one side of which uses hybrid mana in guild colors and the other side is multicolor. 	Five uncommon split cards, one side of which uses hybrid mana in guild colors and the other side is multicolor. 	Five uncommon split cards, one side of which uses hybrid mana in guild colors and the other side is multicolor.
Rare split cards 	 	 	 	 	
Rare split cards 	Five rare split cards, following the same formula as above. The hybrid side depicts the guild champion, and the multicolored side depicts its leader. 	Five rare split cards, following the same formula as above. The hybrid side depicts the guild champion, and the multicolored side depicts its leader. 	Five rare split cards, following the same formula as above. The hybrid side depicts the guild champion, and the multicolored side depicts its leader. 	Five rare split cards, following the same formula as above. The hybrid side depicts the guild champion, and the multicolored side depicts its leader. 	Five rare split cards, following the same formula as above. The hybrid side depicts the guild champion, and the multicolored side depicts its leader.
Lockets 	 	 	 	 	
Lockets 	Five common mana stones for . Each of which tap for either color mana of its corresponding guild, and can be sacrificed by tapping and paying four hybrid mana to draw two cards. 	Five common mana stones for . Each of which tap for either color mana of its corresponding guild, and can be sacrificed by tapping and paying four hybrid mana to draw two cards. 	Five common mana stones for . Each of which tap for either color mana of its corresponding guild, and can be sacrificed by tapping and paying four hybrid mana to draw two cards. 	Five common mana stones for . Each of which tap for either color mana of its corresponding guild, and can be sacrificed by tapping and paying four hybrid mana to draw two cards. 	Five common mana stones for . Each of which tap for either color mana of its corresponding guild, and can be sacrificed by tapping and paying four hybrid mana to draw two cards.
Guildgates 	 	 	 	 	
Guildgates 	Five common dual lands in guild colors, originally printed in the Return to Ravnica block. Each has the Gate subtype and enters the battlefield tapped. Uniquely, each is printed twice in the set, with two different sets of art and flavor text. The first shows the guild's "main gate" and has flavor referring to its leader, whereas the second shows a "back door" and has flavor referencing to its lieutenant. 
*Guildgates replace basic lands in booster packs.Magic on Twitch, 2018-09-13	Five common dual lands in guild colors, originally printed in the Return to Ravnica block. Each has the Gate subtype and enters the battlefield tapped. Uniquely, each is printed twice in the set, with two different sets of art and flavor text. The first shows the guild's "main gate" and has flavor referring to its leader, whereas the second shows a "back door" and has flavor referencing to its lieutenant. 
*Guildgates replace basic lands in booster packs.Magic on Twitch, 2018-09-13	Five common dual lands in guild colors, originally printed in the Return to Ravnica block. Each has the Gate subtype and enters the battlefield tapped. Uniquely, each is printed twice in the set, with two different sets of art and flavor text. The first shows the guild's "main gate" and has flavor referring to its leader, whereas the second shows a "back door" and has flavor referencing to its lieutenant. 
*Guildgates replace basic lands in booster packs.Magic on Twitch, 2018-09-13	Five common dual lands in guild colors, originally printed in the Return to Ravnica block. Each has the Gate subtype and enters the battlefield tapped. Uniquely, each is printed twice in the set, with two different sets of art and flavor text. The first shows the guild's "main gate" and has flavor referring to its leader, whereas the second shows a "back door" and has flavor referencing to its lieutenant. 
*Guildgates replace basic lands in booster packs.Magic on Twitch, 2018-09-13	Five common dual lands in guild colors, originally printed in the Return to Ravnica block. Each has the Gate subtype and enters the battlefield tapped. Uniquely, each is printed twice in the set, with two different sets of art and flavor text. The first shows the guild's "main gate" and has flavor referring to its leader, whereas the second shows a "back door" and has flavor referencing to its lieutenant. 
*Guildgates replace basic lands in booster packs.Magic on Twitch, 2018-09-13
Shock lands 	 	 	 	 	
Shock lands 	Five rare dual lands in guild colors, originally printed in the Ravnica: City of Guilds block. Each has the respective basic land types, and enters the battlefield tapped unless its controller chooses to lose 2 life. 	Five rare dual lands in guild colors, originally printed in the Ravnica: City of Guilds block. Each has the respective basic land types, and enters the battlefield tapped unless its controller chooses to lose 2 life. 	Five rare dual lands in guild colors, originally printed in the Ravnica: City of Guilds block. Each has the respective basic land types, and enters the battlefield tapped unless its controller chooses to lose 2 life. 	Five rare dual lands in guild colors, originally printed in the Ravnica: City of Guilds block. Each has the respective basic land types, and enters the battlefield tapped unless its controller chooses to lose 2 life. 	Five rare dual lands in guild colors, originally printed in the Ravnica: City of Guilds block. Each has the respective basic land types, and enters the battlefield tapped unless its controller chooses to lose 2 life.
===Pairs===
Guilds of Ravnica has one mirrored pair.
Mirrored Pairs	Mirrored Pairs	Description
 	 	Common jump-start sorceries for one mana, which give one creature +1/+1 and a keyword associated with that color.
==Reprinted cards==
*<c>Child of Night</c>, first printed in Magic 2010, last seen in Core Set 2019.
*<c>Chromatic Lantern</c>, first printed in Return to Ravnica, last seen in Commander 2016.
*<c>Crushing Canopy</c>, first printed in Ixalan.
*<c>Dead Weight</c>, first printed in Innistrad, last seen in Shadows over Innistrad.
*<c>Disdainful Stroke</c>, first printed in Khans of Tarkir, last seen in Commander Anthology Volume II.
*<c>Goblin Electromancer</c>, first printed in Return to Ravnica, last seen in Duel Decks: Mind vs. Might.
*<c>Hitchclaw Recluse</c>, first printed in Magic Origins.
*<c>Ironshell Beetle</c>, first printed in Judgment.
*<c>Luminous Bonds</c>, first printed in Rivals of Ixalan, last seen in Core Set 2019.
*<c>Maniacal Rage</c>, first printed in Exodus, last seen in Conflux.
*<c>Might of the Masses</c>, first printed in Rise of the Eldrazi, last seen in Magic Origins.
*<c>Narcomoeba</c>, first printed in Future Sight, last seen in Modern Masters.
*<c>Prey Upon</c>, first printed in Innistrad, last seen in Aether Revolt.
*<c>Righteous Blow</c>, first printed in Avacyn Restored.
*<c>Skyknight Legionnaire</c>, first printed in Ravnica: City of Guilds, last seen in Modern Masters 2017.
*<c>Siege Wurm</c>, first printed in Ravnica: City of Guilds, last seen in Magic 2015.
*<c>Sure Strike</c>, first printed in Battle for Zendikar, last seen in Core Set 2019.
*<c>Wall of Mist</c>, first printed in Core Set 2019.
*<c>Wee Dragonauts</c>, first printed in Guildpact, last seen in Eternal Masters.
*Guildgates, first appearing in the Return to Ravnica block.
*Shocklands, first appearing in the original Ravnica block.
===Functional reprints===
*<c>Bartizan Bats</c> is a functional reprint of <c>Carrion Screecher</c> from Hour of Devastation and <c>Vampire Revenant</c> from Rivals of Ixalan, except for creature types.
*<c>Fearless Halberdier</c> is a functional reprint of <c>Goblin Cavaliers</c> from Starter 1999 and <c>Goblin Roughrider</c> from Worldwake, except for creature types.
*<c>Gateway Plaza</c> is a functional reprint of <c>Rupture Spire</c> from Conflux and <c>Transguild Promenade</c> from Return to Ravnica, except for subtype.
*<c>Hired Poisoner</c> is a functional reprint of <c>Typhoid Rats</c> from Innistrad and <c>Pharika's Chosen</c> from Journey into Nyx, except for creature types.
*<c>Ornery Goblin</c> is a functional reprint of <c>Ashmouth Hound</c> from Innistrad, except for creature types.
*<c>Spinal Centipede</c> is a functional reprint of <c>Lawless Broker</c> from Kaladesh, except for creature types.
*<c>Sworn Companions</c> is a functional reprint of <c>Queen's Commission</c> from Ixalan, except for creature types of the tokens they produce.
*<c>Wary Okapi</c> is a functional reprint of <c>Woodland Patrol</c> from Eldritch Moon, except for creature types.
*<c>Wild Ceratok</c> is a functional reprint of <c>Broodhunter Wurm</c> from Battle for Zendikar, <c>Golden Bear</c> from Portal Second Age, <c>Nettle Swine</c> from Avacyn Restored, and <c>Order of the Sacred Bell</c> from Champions of Kamigawa except for creature types.
==Card comparisons==
==Preconstructed decks==
Guilds of Ravnica features two planeswalker decks:
Guilds of Ravnica features five Guild Kits:
==Notable cards==
*<c>Impervious Greatwurm</c> is the 2nd highest-power black bordered non-token creature in Magic history.
*<c>March of the Multitudes</c> is a Selesnya cost spell completing an unintentional mega-mega cycle for each guild: the X spell cycle. Every other guild already has at least one from the previous Ravnica sets.
*<c>Invert // Invent</c> required day-one errata: as printed, Invert's effect lasts indefinitely, where it should last until end of turn.Aaron Forsythe on Twitter
*<c>Thousand-Year Storm</c> essentially gives Storm to other cards.
*<c>Etrata, the Silencer</c> and <c>Vraska, Golgari Queen</c> are alternate-win cards.
*<c>Chance for Glory</c> is an alternate-loss card.
*<c>Midnight Reaper</c>'s illustration calls to mind a famous scene in The Lord Of the Rings movie.
*<c>Collar the Culprit</c> and <c>Citywide Bust</c> are two related pictures illustrated by Victor Adame Minguez creating a mini story.
*<c>Arclight Phoenix</c> is a unique success story amongst Mythic Rares: despite spawning its own archetype and having recurrent times in the spotlight as a top deck, it has rarely been considered oppressive. Its peak usage in Standard let it rotate with a large supply, making it a popular budget choice as the remaining deck is largely common and uncommon cantrips and interaction.
==References==
==External links==
*Guilds of Ravica trailer
*
*