Moloch (Barlowe's Hell)

==Summary==
Moloch was once an angel like any other of the demons of Hell, though he fell long before the arrival of Lucifer. When Man still cowered against the darkness, Moloch watched from the above, influencing them to evil acts; in particular he took immense pleasure in coercing them to sacrifice their children in his name, hurling their infant young into acrid, burning pits for Moloch, the Hungry God. 
In Hell, Moloch was renowned as an exceptionally powerful force and served as the chief general of Beelzebub, feared by all for his unrelenting brutality in combat. He resided in the tallest tower of Dis, where he ravenously devoured souls alive. His particular combat style in Hell was legendary, and featured two massive grappling hook-like weapons that quickly shredded enemies as he swung them faster than any could see. 
So it was that he was sent by the Voice of the Flies to contend with Sargatanas' rebellion alongside Adramalik. At the Battle of the Flaming Cut, where Adramalik valued patience and an inspection of the enemy, Moloch sought to overwhelm them with brute force, and quite nearly succeeded: even stranded and on his own, he single-handedly was defeating Sargatanas' forces, an act only bolstered with the eventual betrayal of Baron Faraii. However, his action ultimately came to an end with Adramalik refusing to offer assistance- in a duel with Sargatanas' right-hand man, Valefar, Moloch found his match, and only survived due to Valefar's assassination. Weakened by the many wounds he suffered here, Hannibal, a Soul who had once worshipped Moloch in life, finally struck down the Grand General of Beelzebub. 
==Powers and Stats==
Tier: At least , likely higher
Name: Moloch, Grand General, the Hungry God, Those Forsaken, Pridzarhim, The Ex-God
Origin: Barlowe's Hell
Gender: Male
Age: Unknown; countless milennia were spent in Hell, and was here before Lucifer and the rest of the Fallen
Classification: Lesser God
Powers and Abilities: Superhuman Physical Characteristics, Large Size (Type 0, Demons stand about 10-12 feet tall on averageGod's Demon, pg 86; Moloch is described as towering over other demons at the Battle of the Flaming CutGod's Demon, pg 159), Magic (All Demons Minor and Major can manipulate glyphs as a form of magicGod's Demon, pg 40), Immortality (Types 1 and 2, demons and souls alike do not age, and view the passage of millennia as merely a beginningGod's Demon, pg 22; Demons can survive without major bodily organs, most notably their heartsGod's Demon, pg 34), Fire Manipulation (All demons can manipulate flame to create glyphs, a type of magic all of them may make use ofGod's Demon, pg 17), Power Nullification (Demons can nullify glyphs of other demons, though generally to do so in-combat they need to be specifically prepared or outright stronger than the opponent demonGod's Demon, pg 41; Moloch's own magic was enough that Adramalik didn't even briefly entertain the idea of being able to resist itGod's Demon, pg 191), Sealing (Moloch's glyphs include an extremely advanced seal to prevent entrance of exit from wherever he places it) Riding Mastery (Moloch is well-trained as a cavalry fighter and rids a Meldling into battle, which is a particularly chaotic beast that crushes most demons underfootGod's Demon, pg 211), Homing Attack (Sigils and glyphs track down those whose glyphs are integrated into it- this is most often used as a means of calling certain demons or delivering commandsGod's Demon, pg 94), Energy Projection (Demons can form projectiles from glyphs to attack enemiesGod's Demon, pg 57), Absorption, Power Absorption (Demons Minor and Major can absorb other demons' discs once they perish, gaining their powers and skills subconsciously in the processGod's Demon, pg 135God's Demon, pg 326), Weapon Mastery (So skilled and powerful was Moloch that faced with an army of enemies, he fought off two entire legions on his own while keeping pace with all of their attacks, effectively stalemating themGod's Demon, pg 231), Electricity Manipulation (Moloch generates such an extreme amount of energy when fighting that lightning arcs off of his weapons and himself, striking nearby enemiesGod's Demon, pg 234)
Attack Potency: At least City Block level, likely higher (Physically considered Beelzebub's most powerful subject, placing him generally on par with Demons Major, many of whom populate the Lord of the Flies' court; when Moloch single-handedly fought the Army of the Ascension, Eligor believed only Valefar or Sargatanas could contend with himGod's Demon, pg 228, and even then that it may come at a great cost- indeed, he battled Valefar to a standstill, the latter only keeping up due to his greater speed and skill compared to Moloch's incredible brute strengthGod's Demon, pg 235)
Speed: At least Superhuman movement speed (Can easily keep up with even extremely powerful demons such as Sargatanas, and outright blitz ones like Lucifuge Rofocale), at least Subsonic+ combat speed, likely far higher (Can easily fight flying demons such as Eligor; his attacks are described as "blindingly fast", and he killed a powerful Demon, Aetar Set, before the latter could even recognize he'd been hitGod's Demon, pg 227)
Lifting Strength: Class K (Moloch physically ripped a legionary in half with his bare hands during his rampage at the Flaming CutGod's Demon, pg 233) 
Striking Strength: At least City Block level, likely higher (Far superior to typical Demons Major, who can harm one another in melee combat)
Durability: At least City Block level, likely higher (Endured an on-going battle with Valefar, who landed many more hits on him than Moloch could land himself)
Stamina: At least Superhuman, even Demons Minor could make the weeks-long trip between Askad and Dis severely wounded with no restGod's Demon, pg 73
Range: At least Several Meters, as his Hooks outranged a demon-sized polearm wielded by Aetar Set, which would have been about twice as long as a human's variant; likely Tens of Meters via passive lightning; at least Thousands of Meters via Glyphs, which can span an entire infernal battlefield to issue commands and form large shapes of flame
Standard Equipment: Puimp-pe-Molocha (his twin diamond-encrusted hooks), Meldling
Intelligence: At least Gifted, Moloch is still a very skilled combat strategist even though he generally chooses to forego this in favor of brute force; furthermore, he is a noteworthy figure in Dis politics, even though compared to Adramalik he is considered naive
Weaknesses: Prefers brute force melee combat over more suitable strategies if he is sure he can win in melee; he is greatly prideful
Note: It is never made clear how much Moloch shares in common with the usual Demons of the Pit in Barlowe's writing: Moloch is given a clear distinction apart from the usual castes and is defined as something more than them. As such, he does not receive all of their default abilities, instead only those that he has shown explicitly and those that can be presumed to be known- for example, as he knows extremely advanced glyphs, it can be assumed that he knows the ones spelled out as very basic- forming projectiles, creating fire, and sending out summons and messages
==Gallery==
File:MolochHook.png|Puime-Pe-Molocha and Moloch's Arms
File:MOLOCHINHISTOWER.png|MOLOCH IN HIS TOWER
==References==
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Book Characters
Category:Fantasy Characters
Category:Male Characters
Category:Demons
Category:Gods
Category:Large Sized Characters
Category:Magic Users
Category:Immortals
Category:Fire Users
Category:Power Nullification Users
Category:Sealing Users
Category:Vehicular Masters
Category:Homing Attack Users
Category:Energy Projection Users
Category:Absorption Users
Category:Power Absorption Users
Category:Weapon Masters
Category:Hook Users
Category:Electricity Users
Category:Barlowe's Hell