Test Realm

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== Weapons ==
Daggers
Level	
Image	
Desc
600		You see the White Needle, a mystical dagger that can sometimes bolster your offense with blasts of radiant light!  This weapon grants the wielder increased dexterity, an extra attack, and a modest increase in armor penetration rating.  You must be level 600 or higher to use it.  This is a single-handed weapon that causes 63 to 125 points of damage.  This weapon has a range of 1 combat square.  This item weighs 3.0 stones.
900		You see the Assassin's Shiv, a malevolent magical dagger that grieviously poisons your enemies.  This weapon provides a boost to dexterity and endurance, an extra attack and dodge, and moderately increases armor penetration rate.  You must be level 900 to use it.  This is a single-handed weapon that causes 78 to 156 points of damage.  This weapon has a range of 1 combat square.  This item weighs 0.5 stones.
Throwing Daggers
Level	
Image	
Desc
900		You see the Rusty Shiv, a dangerous-looking, magically-rusty throwing dagger that poisons injured foes.  This weapon provides a boost to dexterity and endurance, an extra attack and dodge, and slightly increases armor penetration rate.  You must be level 900 to use it.  This is a throwing weapon that causes 58 to 117 points of damage.  This item weighs 0.5 stones.
Fists
Level	
Image	
Desc
1 		You see a set of Imp Talons, a common trophy weapon for brawlers who seek to depose the imp hordes from the land.  The tips of these claws can drain the life from your enemies.  This is a single-handed weapon that causes 40 to 80 points of damage.  This weapon has a range of 1 combat square.  This item weighs 3.0 stones.
600		You see the Fangs of Heaven, a wondrous claw that can purge the holder's body of toxins on rare occasions!  This weapon will grant increased dexterity, an extra attack, and a 20% bonus to the Thaumaturgical arts.  You must be level 600 or higher to use it.  This is a single-handed weapon that causes 63 to 125 points of damage.  This weapon has a range of 1 combat square.  This item weighs 3.0 stones.
900		You see the Blood Syphon, a terrible claw that drains the life essence out of anyone on the receiving end of its jagged assault.  This weapon provides a boost to dexterity and endurance, an extra attack and dodge, and amplifies the necromantic arts by 40%.  You must be level 900 to use it.  This is a single-handed weapon that causes 78 to 156 points of damage.  This weapon has a range of 1 combat square.  This item weighs 2.5 stones.
Short Swords
Level	
Image	
Desc
900		You see the Archmage's Blade, the ultimate weapon for an exalted battlemage!  This weapon will provide a boost to intelligence and endurance, grants an extra dodge, increase melee avoidance rate by a moderate amount, and amplifies the power of all spell categories (except Sorcery) by 80%.  You must be level 900 or higher to use it.  This is a single-handed weapon that causes 39 to 78 points of damage.  This weapon has a range of 1 combat square.  This item weighs 3.0 stones.
Long Swords
Level	
Image	
Desc
300		You see the Misted Glory, an impressive longsword whose shining light once spurred on the forces of justice before becoming corrupted with an odious acid and falling into obscurity.  This weapon will grant an extra dodge and attack when wielded.  You must be level 300 or higher to use it.  This is a single-handed weapon that causes 50 to 100 points of damage.  This weapon has a range of 2 combat squares.  This item weighs 7.5 stones.
900		You see Master's Edge, a mythical sword that symbolizes the cusp of perfection in the hands of long-trained warriors.  This weapon will provide a boost to strength, dexterity, intelligence and endurance, and also grants an extra attack and dodge.  You must be level 900 or higher to use it.  This is a single-handed weapon that causes 78 to 156 points of damage.  This weapon has a range of 2 combat squares.  This item weighs 5.0 stones.
Maces
Level	
Image	
Desc
1 		You see the Spiked Warmace, a common bashing weapon used upon the fields of battle is often preferred by priests and clerics of sturdier caliber.  This weapon will improve your thaumaturgical spell arts by 5% when wielded.  This is a two-handed weapon that causes 50 to 100 points of damage.  This weapon has a range of 2 combat squares.  This item weighs 16.0 stones.
300		You see the Sinister Oath, a bludgeoning weapon carried by the clergy of darker faiths.  This weapon will grant an extra attack and boosts thaumaturgical and necromantic arts by 5% when wielded.  You must be level 300 or higher to use it.  This is a two-handed weapon that causes 63 to 125 points of damage.  This weapon has a range of 2 combat squares.  This item weighs 16.0 stones.
600		You see the Divinity, a blessed weapon of Enid's flock that has the power to heal the user's wounds on rare and random occasions!  This weapon will provide a strength boost, an extra attack, and improves thaumaturgical arts by 10%.  You must be level 600 or higher to use it.  This is a two-handed weapon that causes 78 to 156 points of damage.  This weapon has a range of 2 combat squares.  This item weighs 16.0 stones.
900		You see the Supernova, an otherworldly bashing weapon that throbs with remarkable elemental might.  This weapon will provide increased strength, an additional attack and dodge, provide a boost to elemental arts of 20%, and rarely pelt it's target with burning orbs.  You must be level 900 or higher to use it.  This is a two-handed weapon that causes 98 to 195 points of damage.  This weapon has a range of 2 combat squares.  This item weighs 16.0 stones.
Two-Handed Swords
Level	
Image	
Desc
1 		This is the Spiteblade, an obnoxious weapon that is a bit unbalanced in weight but still knows how to wreck the day of someone on the wrong end of it.  This weapon will grant an extra attack when wielded.  This is a two-handed weapon that causes 53 to 107 points of damage.  This weapon has a range of 3 combat squares.  This item weighs 30.0 stones.
600		You see the Sundering Greatsword, a huge twohanded sword made practically out of living flame.  Gouts of flame will occasionally fire from the weapon's edge when swung, burning your enemies to cinders!  This weapon will increase your strength, provide an extra attack, and very slightly improve your armor penetration rate.  You must be level 600 or higher to use it.  This is a two-handed weapon that causes 83 to 167 points of damage.  This weapon has a range of 3 combat squares.  This item weighs 30.0 stones.
900		You see the Dreamsplitter, a mighty greatsword that is said to brutally rend the subconscious mind of its targets.  This weapon will provide a boost to strength and endurance, grants an extra attack, slightly increases your armor penetration rating, and occasionally impale it's target.  You must be level 900 or higher to use it.  This is a two-handed weapon that causes 104 to 209 points of damage.  This weapon has a range of 3 combat squares.  This item weighs 35.0 stones.
Axes
Level	
Image	
Desc
1 		This is the Diseased Greataxe, a nasty weapon that envenomates those it damages.  This weapon will grant an extra attack when wielded.  This is a two-handed weapon that causes 53 to 107 points of damage.  This weapon has a range of 3 combat squares.  This item weighs 40.0 stones.
600		You see the Cataclysm, a rare axe that strikes with such fury that adversaries occasionally reel in confusion from the blows!  This weapon will increase your strength, provide an extra attack, and very slightly improve your armor penetration rate.  You must be level 600 or higher to use it.  This is a two-handed weapon that causes 83 to 167 points of damage.  This weapon has a range of 3 combat squares.  This item weighs 75.0 stones.
900		This is an axe known simply as 'Simply Grim'.  What's with the strange name, you might ask?  Try being on the receiving end of its assault, and you'll understand.  This weapon will provide a boost to strength and endurance, grants an extra attack, and slightly increases your armor penetration rating.  You must be level 900 or higher to use it.  This is a two-handed weapon that causes 104 to 209 points of damage.  This weapon has a range of 3 combat squares.  This item weighs 65.0 stones.
Mauls
Level	
Image	
Desc
1 		You see a Polished Bludgeon, crafted from a blended alloy of mythril and adamantium.  It appears to have been taken very good care of.  This is a two-handed weapon that causes 66 to 134 points of damage.  This weapon has a range of 3 combat squares.  This item weighs 90.0 stones.
600		You see the Titan's Warhammer, a massive (and massively-destructive) maul that is a prime choice for the rampaging warlord.  Successful blows are said to occasionally boost the wielder's strength!  This weapon will provide increased strength and an extra attack, but decreased dexterity, when wielded.  You must be level 600 or higher to use it.  This is a two-handed weapon that causes 107 to 214 points of damage.  This weapon has a range of 3 combat squares.  This item weighs 140.0 stones.
900		You see the Dawnbreaker, a masterful warhammer whose power threatens to unmake the very heavens themselves!  This weapon will provide increased strength, endurance and an extra attack, but decreased dexterity, when wielded.  It also lowers your magical capabilities in the fields of elementalism, thaumaturgy, and necromancy by 25%.  You must be level 600 or higher to use it.  This is a two-handed weapon that causes 130 to 260 points of damage.  This weapon has a range of 3 combat squares.  This item weighs 160.0 stones.
Clubs
Level	
Image	
Desc
900		This is the famed Giant's Might, known for its ability to leave opponents as little more than lifeless messes.  Successful attacks wiill occasionally cause boulders to rain from the sky!  This weapon will provide a boost to strength and endurance, and grants an extra attack.  You must be level 900 or higher to use it.  This is a two-handed weapon that causes 129 to 261 points of damage.  This weapon has a range of 2 combat squares.  This item weighs 120.0 stones.
== Jewlery ==
Rings
Level	
Image	
Desc
600		By some measure of incredible luck, you've come into the possession of Mabon's Signet!  Slip it on your finger to enjoy the benefits of heightened intelligence and endurance, as well as a nice boost to all categories of magic.
You must be level 600 or higher to wear this item.
This item weighs 0.2 stones.
600		By some measure of incredible luck, you've come into the possession of Despothes' Band!  Slip it on your finger to enjoy the benefits of heightened strength and endurance, as well as a small increase in armor penetration.
You must be level 600 or higher to wear this item.
This item weighs 0.2 stones.
600		By some measure of incredible luck, you've come into the possession of Elphame's Hoop!  Slip it on your finger to enjoy the benefits of heightened dexterity and endurance, as well as a small increase in armor penetration.
You must be level 600 or higher to wear this item.
This item weighs 0.2 stones.