Old unreleased content

This page lists old unreleased content which was datamined from old builds of the game and will not be implemented into the game, according to an official video by Coffee Stain.
This page is being preserved for archival purposes. As a matter of policy no new unreleased content should be added here, but additional information regarding the existing content is still considered relevant.
== Dark Matter ==
Dark Matter was a crafting component created in the Hadron Collider. Guessing from the power requirement of the Hadron Collider, it might've been created only using power.
It probably was an early version of the introduced in Patch 0.4.0.0.
=== Crafting ===
=== Used to craft ===
== Quantum Crystal ==
The Quantum Crystal was a crafting component used to create .
=== Crafting ===
=== Used to craft ===
== SAM Ingot ==
SAM Ingot was a crafting component smelted from SAM Ore that was solely used to craft SAM Fluctuators.
=== Crafting ===
=== Used to craft ===
== SAM Fluctuator ==
The SAM Fluctuator was a crafting component used to build the Remote Storage and the Converter.
=== Crafting ===
=== Used to craft ===
== Heat Resistant Suit ==
The Heat Resistant Suit would have been used to prevent the engineer from taking any heat damage. It is unknown where it would get used, as currently there is no heat damage (unlike Radiation and its suit for example). It didn't change the engineer's appearance.
=== Crafting ===
== Rebar Scatter Gun ==
The Rebar Scatter Gun was a ranged weapon that could be unlocked in Patch 0.1.5 and was removed in Patch 0.1.6. It couldn't be reloaded with , rendering it unusable.
Its functionality has been reintroduced in Patch 0.6.0.0 with the alternative ammo for the .
=== Crafting ===
== Rifle Mk.2 ==
The Rifle Mk.2 was an upgraded version of the . It could only hold six rounds (instead of 10) and dealt 12 damage per hit (instead of six). Just like the Rebar Scatter Gun, it could be unlocked in Patch 0.1.5 and was removed in Patch 0.1.6.
=== Crafting ===
== Mk.2 variants of buildings ==
The , , , and had a Mk.2 variant that would operate either 25% or 50% faster (listed in the infoboxes below).
These buildings weren't introduced because Coffee Stain felt they would need unique designs, which takes a lot of work just for them to be the same but faster, especially with overclocking available.
== Converter ==
The Converter was a building that could convert any two raw resources into any one raw resource of the player's choice. It used a temporary model.
== Hadron Collider ==
The Hadron Collider was a building used to produce Dark Matter. Due to not being implemented correctly, the recipe could not be selected and the building was never operational.
The Hadron Collider was eventually implemented in Patch 0.4.0.0, renamed as the , with different functionality.
It had unusually high power usage, which didn't fluctuate. Additionally, it reportedly wasn't animated, simply lighting up while producing.
== Industrial Lighting ==
Industrial Lighting was a Power Pole-like with two power connections. Despite its name and appearance, it did not emit any light, even while powered, rendering it useless. It consumed 1 MW to "operate".
It was eventually implemented in Patch 0.4.0.0 as the .
== Powered Wall ==
The Powered Wall was a building that allowed power to propagate through foundations underneath it, removing the need for Power Lines.
It was not implemented due to being unintuitive. The intended experience was introduced using Wall Outlets.
== Quantum Encoder ==
The Quantum Encoder was a building used for crafting the Quantum Crystal and Superposition Oscillator.
The E3 trailer shows it in action, as well as its blueprint.
== Remote Storage ==
The Remote Storage was a building that could be used to access items stored within the storage unit from anywhere, accessible from the inventory. It only had one input and no outputs.
It can be briefly seen in the E3 trailer.
== Conveyor Belt and Lift Mk.6 ==
<tabber>
Belt=
|-|
Lift=
</tabber>
The Mk.6 Conveyor Belt and Mk.6 Conveyor Lift would have been the highest conveyor mark.
The belt could be accessed and datamined, with its description stating a capacity of 900 parts/min. After its removal from public builds, the capacity was increased to 1200 parts/min, as confirmed by translation strings.https://crowdin.com/translate/factorygame/80/en-en#138497 They also confirm the existence of a matching Mk.6 lift,https://crowdin.com/translate/factorygame/80/en-en#137231 which never appeared in a public build.
It can be assumed the increase happened at the same time the capacity of Mk.4 and Mk.5 conveyors was increased in Patch 0.1.15.
The Mk.6 belt is showcased in the Conveyor Belt Speeds teaser alongside all other Conveyor Belt marks and has been subsequently mentioned in several dev streams.
== Trivia ==
* One of Jace's first tasks at Coffee Stain was to prototype the Remote Storage.YouTube - Coffee Stain - March 18th, 2022 - We pick apart our Community Wiki and talk about unreleased content - Snutt & Jace Talk: Unreleased Content article - Remote Storage
** One of Snutt's first tasks at Coffee Stain involved removing the Remote Storage.
== References ==
ru:Старый нереализованный контент