Assault Mode

Assault Mode is a mod that allows Sentinels to attack the first visible enemy in range.
==Stats==
Rank	Effect	Cost
0 	17.5m 	0
1 	20m 	1
2 	22.5m 	2
3 	25m 	3
4 	27.5m 	4
5 	30m 	5
==Acqusition==
Assault Mode is automatically acquired upon obtaining any Sentinel.
==Drop Locations==
==Notes==
*After , all Sentinels now come with Assault Mode instead of their specific attack precepts.
*Without this mod equipped, the Sentinel's equipped weapon will not attack.
*It cannot be equipped at the same time as other, Sentinel-specific, weapon attack precepts.
===Range===
Sentinels' target acquisition range can be increased by +% Zoom mods equipped on their sentinel weapon.
Sentinel Precept	Base Range	With 	With
 	30 m 	42 m 	54 m
** 	10 m 	14 m 	18 m
** 	30 m 	42 m 	54 m
 	70 m 	98 m *	126 m
 	60 m 	84 m *	108 m
 	10 m 	14 m *	18 m
 	10 m 	14 m 	18 m
** 	30 m 	42 m 	54 m
** 	30 m 	42 m 	54 m
* See: Eagle Eye/Bugs.
** Unobtainable, superseded by Assault Mode.
 and other melee range increasing mods may also increase the target acquisition for some melee robotic weapons ().
==Trivia==
*Assault Mode is the first universal Sentinel attack precept.
*The Sentinel shown in the Mod card is Oxylus.
*When changing from the original Swift Deth, the word "the" was lost in the description.
==Patch History==
de:Hieb
es:Modo de asalto
fr:Mode Assaut
ru:Атакующий Режим
uk:Штурмовий режим
Category:Mods
Category:Sentinel Mods
Category:Common Mods
Category:Update 24
Category:Penjaga Mods