Intel

One of the primary Attributes of Iris.
==Intel Effects==
One point into Intel generates:
*0.25 Magic Attack for Battle and Agility Classes
*0.5 Magic Attack for Caster Classes
*5 MP
*0.2 HP Recovery
*0.2 MP Recovery
*1.5 Magic Defense
*0.1 Magic Critical
*0.1 Magic Hit Chance
*0.06 Magic Resistance
*0.12 Heal
*0.1 Magic Protection
==Base Intel==
Each Class begins with a set amount of Intel, as follows:
Battle Classes 	Fighter	Fighter Sub-Classes	Warrior	Warrior Sub-Classes
Battle Classes 	3 	6 	2 	5
Agility Classes	Ranger 	Ranger Sub-Classes 	Rogue 	Rogue Sub-Classes
Agility Classes	4 	8 	3 	7
Caster Classes 	Mage 	Mage Sub-Classes 	Shaman 	Shaman Sub-Classes
Caster Classes 	7 	15 	8 	16
==Class Modifiers==
Intel gained each level is determined by Class. The Intel gained each level is as follows:
Battle Classes 	Fighter	Knight 	Mercenary	Gladiator 	Templar 	Legionnare	Crusader
Battle Classes 	1.1 	1.3 	1.1 	1.2 	1.5 	1.3 	1.4
Battle Classes 	Warrior	Barbarian 	Guardian 	Beserker 	Myrmidon 	Champion 	Vanquisher
Battle Classes 	1 	1.1 	1.1 	1.1 	1.3 	1.2 	1.25
Agility Classes	Ranger 	Adventurer 	Scout 	Wind Walker	Sniper 	 	
Agility Classes	1.5 	1.9 	1.8 	2 	2.1 	 	
Agility Classes	Rogue 	Shadow Walker	Hunter 	Assassin 	Desperado 	 	
Agility Classes	1.3 	1.4 	1.6 	1.8 	1.8 	 	
Caster Classes 	Mage 	Magician 	Priest 	Wizard 	High Priest 	 	
Caster Classes 	3 	4 	3.6 	4.7 	4.4 	 	
Caster Classes 	Shaman 	Warlock 	Sage 	Sorcerer 	Elementalist	 	
Caster Classes 	3.2 	4.2 	3.9 	5.2 	4.6