Brave

"Brave knight of the errant variety. Into lost causes."
Hildie the Brave is a playable hero and the main protagonist of Bonfire. She's on an ongoing, hopeless quest to defeat the Faceless Overlord of the Mournfolk. 
Hildie, as the main protagonist, never leaves the party.
==Roles==
Primary:
Mitigator, Cleanser, Redirector
Secondary:
Healer, DoT, Damager
==Abilities==
 	Icon 	Description 	Power
Enemy Ability	Ally Ability	Self Ability	
== Ability Runes ==
Icon	Description	Power
 	Brave Blade
Strikes the most powerful enemy and sets them on fire for a few turns. As the burning effect also reduces target's Armor, this ability may be used to increase future damage done to the target.
Ranks: 4	Damage
 300%
 	Bandage
Recovers the Health and Max Health of the most wounded ally. This ability may seem fairly weak power-wise, but its high number of uses means Hildie can serve as a pretty viable replacement for a dedicated healer.
Ranks: 4	Heal
 130%
== Skills ==
 	Stats	Skill 1	Skill 2
Branch 1	 	 	
Branch 2	 	 	
Branch 3	 	 	
Branch 4	 	 	
== Inspiration ==
=== Dedication ===
Hero with this inspiration starts each battle with an Armor buff. (Duration: 4 turns.)
==Strategy==
The Brave can soak a lot of damage, especially when enjoying the Armor boost due to protecting, and will often take only the minimum 5 damage from weaker attacks. The Protect ability is a good way to keep heroes with low Armor alive, and is a cornerstone of many strategies.
Hildie can also serve as an emergency healer thanks to her Bandage ability rune.
Applying burn through Hero Blade may be used to increase future damage done to the target, which works especially well with powerful attacks, like Blastmancer's fully charged Blast. Pyra can also use the burn debuff to proc her Detonator rune ability.
===Inspirations===
Zivko's Attitude: Hildie's most likely cause of death is maximum Health reduction due to taking more hits than other characters, so more opportunities for a Motivation Up refill will extend her survivability. She can also gain a large amount of Motivation Points by taking damage under Protect. The buff extension allows her to protect allies for longer, giving her more time to attack.
Erzsi's Majesty: Hildie's most likely cause of death is maximum Health reduction due to taking more hits than other characters, so Majesty's health regeneration will extend her survivability, especially with other healers like Ephrem or Erzsi herself. The Shambler summon, though weak given Hildie's low Special, aids in tanking by being a potential target for enemy attacks, giving Hildie more room to breathe.
==Phrases==
Event 	Phrase	
Begins Journey 	
Let's show them what we're made of!
Onwards!
This is the only way.
Get ready, everyone!	
Enemy dies 	
Not bad!
No stopping us!
Great!
Yeah, no chance!	
Ally dies 	
I will avenge you!
It's on us now!
[name]!!!	
Both allies dead 	
This is hardly over!
You and me now!
As long as I'm here, you haven't won!	
Revived 	
Just another scar.
Back in action!	
Finds an item 	
Pack it up.
I can carry it.
Just what we needed!	
Empty chest 	
Too bad.
Let's just go.	
Finds a rune 	
Something we could use?
This is exactly what we needed.	
Encounters hard enemy 	
Let's show them what we're made of!
They can't beat us!
Let's do this!	
Encounters boss 	
Don't worry. I'm here!
Watch out, everyone!
Some challenge finally!	
Receiving aid 	
Let's show them now!
Knew I could count on you.
Thanks, [name]!	
Uses Protect 	
Get behind me!
I'm here!
Got your back, [name]!	
Uses Strike 	
Charge!
Face me!
I will end you!
Taste steel!
Hiiiya!
Enough of this!	
Uses Purge 	
Begone!
Can't slow me down!
Try that again!	
Reduced to low health 	
I'm good, I'm good!
Need some healing here.
That all you got?	
Level up 	
Let's go!
You can count on me.
I'm ready for anything!	
Team is winning 	
This is our moment!
We can't be stopped!
Let's keep this up!	
Team is losing 	
We can still do it!
I won't accept defeat!	
Ends journey 	
I'm keeping guard tonight.
Good work, everyone!
Let's make a camp here.	
Joins the party during an Endless Journey	
Here I come!
My turn!	
Campfire reached (Endless Journey) 	
We can do more!
Do we call it a day?	
At campfire 	
I feel we're getting close!
It's nice to sit here with you all.
We can make it another day.
I hope it's not too late.
I can do this!	
At campfire (morale low) 	
I can't lose hope, but...
I can't always protect them...
We aren't getting any closer.
It's bad, but it'll get better.	
At campfire (hungry) 	
We need to ration food...
When was the last time I ate?
Don't worry. We'll find some food soon.	
Leaves for an Errand 	
See you soon.
No worries. It's as good as done.	
Picking a normal Journey 	
Let me sharpen my sword.
Everyone ready?
Nothing we haven't faced before!	
Picking an easy Journey 	
We'll plow through.
We can do it.
Let's get it over with!	
Picking a hard Journey 	
This is... challenging.
Challenge only makes us stronger!
I can do this if it's really necessary.	
Map 	
We should search the area.
And not a living soul...
I've got a few routes in my mind.
I think I know where to go next.
Time to make some plans.
How are we stocked on supplies?	
Map (hopeful location) 	
This place feels... homely?
It's so quiet.
Traveling has its highs.	
Map (hurt) 	
I'm still wounded, but I can go.
A few bruises won't stop me!
I don't know if I can protect you like this.	
Not enough heroes 	
We should wait for [name].
I'm not leaving anyone behind!	
Party lacks essential hero 	
We need [name] for this.
We can't go without [name].	
Departing 	
I don't think I'm needed here.
All is lost no matter what we do.	
Rejoining 	
I'm not done yet!
I'm back and ready to continue our quest!	
Hero rejoins 	
We never gave up on you.
You know you're always welcome here.	
Category:Hero