TDOG Erasmus

FROM FORUM:
Character Name: Erasmus Sumsare
Age: 42
Gender: Male
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Titles: None
Alignment: 21 (Evil)
Sovereign Deity: Vos
Patron Deities: Vorphus, Nihilus
Race: Naere
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Class: Sorcerer
Specialization: Divine Magic
Level: 1
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Health: 
Mana: 
Fatigue: 
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Damage: 2 (Unarmed) 2 (Off-Hand) 4 (Main Hand) 
Armor: 2 AC
Mental Resistance: 2 MR
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Initiative: 12
Carrying Capacity: 14
Currency: 
12x Copper Thalers [3.00ƒ] 
4x Silver Florins [4.00ƒ] 
(Total of 16 coins, and 7.00ƒ)
--
Strength: 8
Dexterity: 6
Endurance: 7
Intelligence: 12
Willpower: 15
Charisma: 6
--
Description:
An
 indigo humanoid steps towards you, standing just under six feet tall 
and weighing around 180 lbs. His body is half-covered in fur armor, 
seemingly stitched together by amateur means. He carries a rugged 
hammer, clasped with rope to his left hand, and a sturdy, wooden shield 
upon his right arm. His face is unrelenting, lacking any sort of 
expression. As if it were a mountain, his body is the ascent. He is most
 likely a younger Naere in his early 40s. His eyes lack any sort of 
pupil or iris, white as the dead center of a roaring flame. As he nears,
 you notice two large, black stumps of bone upon the sides of his crown.
 Upon intuition, you decided these were once great, powerful horns. He 
carries a worn sheet of paper in his hand, most likely a bounty of 
sorts. Your bounty, to be exact. When he is upon you, his silence is 
brief before he speaks:
"I am the insignia of the 
forsaken. They feared who I was. Who I am. I do not bear the markings of
 my people. Nor the weight of their culture. Distinction is suffering. 
My bone plating is black, jagged and protruding. These black blades run 
down my face, arms, body. Mana is pain, surging as dark shadow through 
the natural blades of my body.
I am an enigma. I am a 
plague. For the ebony markings given unto me by birth made me an 
outcast. A curse. I was to be ignored. My people... no... them... they 
divert their eyes as I approach. They find another path to walk. Some 
method of avoidance or another. I sought an answer. The church was my 
only option. However, the church was not what I desired. It was what 
they worshiped that would give me purpose: the Gods.
In
 their sanctity I found principle. Vos' word embraced my ambition. Vos 
sheds light upon all. There is no hiding from the light. No secrets to 
disguise. While Vos' word was powerful, his disciples were weak. They 
refused to accept my ideology. They told me I was calculating without 
empathy. That I was cold. Ruthless. They did not realize there is no 
mercy. There is no forgiveness. Vos' word is ultimate. They all burned 
before the hand of Vos. Before me. I did not hear their cries. I did not
 linger upon their twisted faces. I did not care to. They were not worth
 my patience.
I was captured. Death, as they declared, 
was too merciful. Their magic ripped the horns from my head. Turned my 
mana into agony. Banished my presence for eternity. Yet, they could not 
take my zeal. For they will burn. They will all burn in the name of Vos.
 For every kill I grow stronger. Eventually, none who banished me will 
be able to resist my righteous power.
It does not 
matter if they discover their faults. If they accept Vos' word as it is.
 For in the end, we will all be the same. From whence you came, Vos 
shall return you again; existence is an ashen infinity. I am not Naere. 
No. I am means to an end."
--
Headgear: [Fur Cap]
Light Armor - Helmet 
4 Florins - 1 Itemslot - Common Rarity
+0 Armor
Chestpiece: [Fur Jerkin]
Light Armor - Chestpiece
5 Florins - 2 Itemslots - Common Rarity
+1 Armor
Hands: [ ]
Back: [ ]
Belt: [ ]
Legwear: [Fur Legwraps]
Light Armor - Legwear
5 Florins - 2 Itemslots - Common Rarity
+0 Armor
Footwear: [ ]
--
Amulet: [ ]
Ring 1: [ ]
Ring 2: [ ]
Ring 3: [ ]
Ring 4: [ ]
--
Off Hand: [Copper Mace]
(Requires 5 STR)
1H Blunt Weapon - Left/Right Hand
4 Florins - 1 Itemslot - Common Rarity
+2 Damage (Melee Range)
Main Hand: [Wooden Buckler]
(Requires 3 STR)
1H Shield - Left/Right Hand or Other Equip
3 Florins - 1 Itemslot - Common Rarity
+1 Armor VS Melee Attacks
+0 Damage (Melee Range) (Blunt Damage)
+1 Fatigue Damage
--
Other Equip: 
[Minor Health Potion]
Set of 3 Flasks
Consumable -Other Equip
3 Florins - 1 Itemslot - Common Rarity
Restores +5 Health when used; one flask is consumed when used.
Trinket 1: [ ]
Trinket 2: [ ]
--
--
Inventory:
[Minor Mana Potion]
Set of 3 Flasks
Consumable - Other Equip
3 Florins - 1 Itemslot - Common Rarity
Restores +5 Mana when used; one flask is consumed when used.
--
--
Abilities:
 
[Light Armor Mastery]
(Requires Level 1 Sorcerer)
Rank 1-3
Passive Effect - Armor Mastery
Allows the sorcerer to use Light Armor.
For every additional rank in this ability, after the first, add an 
additional +1 armor if the sorcerer has Light Armor equipped in all 
three of their armor slots.
[Divine Mana]
(Requires Level 1 Sorcerer) (Requires Divine Magic)
Passive Effect - Divine Magic
Grants the sorcerer with a pool of mana, allows the casting of 
Divine Magic spells, and restricts the sorcerer to the use of spells of 
either the White or Black Gamut of magic.
Restores +1 Mana every other turn of combat.
[Vos' Word]
(Requires Level 1) (Requires Divine Magic)
Minor Action - Theomancy
4 MP - Ranged Spell Ability (10 Range)
Adds a buff that increases the amount of all healing received by the 
target from a White Gamut source by +((0.10xINT)) and {increases the 
amount of all damage received by the target from a White Gamut source by
 +((0.10xINT)).}
This effect receives an additional +1 to its buff if the white mage 
worships Vos as their Sovereign Deity.
This effect lasts until the end of combat or until the end of its 
immediate use outside of combat.
[Restoration]
(Requires Level 1) (Requires Divine Magic)
Major Action - Theramancy
6 MP - Ranged Spell Ability (3 Range)
Adds a buff that restores +((0.25xINT)) Health to the target every turn.
This effect lasts for 4 turns, this effect can be stacked.
[Cleansing Light]
(Requires Level 1) (Requires Divine Magic)
Major Action - Exorcism
5 MP - Ranged Spell Ability (7 Range)
Can only be used on a target currently under the effects of a White Gamut buff.
If the target is a friendly target, restores +((0.50xINT)+2) Health to the target.
{If the target is a hostile target, deals -((0.50xINT)+2) Holy Damage to the target.}
[Meditation]
Rank 1+
Major Action - Hero
No Cost - Self-Targeting Ability
This ability can't be used in combat.
Roll 1d3 to determine a base number and an additional 1d3 to determine 
its multiplier; multiply the two rolls together and reduce that much 
Fatigue or restore that much Mana.
[Sprint]
Major Action - Hero
3 FP - Self-Targeting Ability
Moves a distance equivalent to two normal movement actions.
[Naerish Meditation]
(Requires Naere)
Passive Effect - Racial Trait
The
 Naere is able to meditate more deeply than most other races, and 
receives a bonus of +2 to all Meditation restoration effects.
--