Hunter

is an Hero unit introduced in Total War: Warhammer III with Ogre Kingdoms (DLC).
== Recruitment ==
* Unlocked with: Gorger Cave
== Description ==
Ogre Hunters are solitary wanderers, outsiders from their own tribe or perhaps even exiles. Those that survive become fiercely independent warriors and savvy stalkers of beasts. Bereft of a tribe's protection and beefy companionship, lone Hunters must learn to track and kill, while simultaneously not becoming prey to any ferocious beasts – it is all too common for the Hunter to become the hunted. Although most no longer belong to a tribe, Hunters periodically drag an impressive kill back to an Ogre camp for a special feast day. Some return to the tribe of their origins, while others wander throughout the kingdoms.
== Attributes ==
== Campaign Abilities ==
=== Embed Hero ===
* Increase Mobility
=== Constant Local Effect ===
* Simulate Growth
=== Target ===
*Settlement
* Assault Garrison
*Hero
* Assassinate
*Army
* Assault Units
== Character Abilities ==
* Crippling Throw
* Foe-Seeker (campaign only)
* Loner
* Bangstick (multiplayer only)
==Items (Multiplayer)==
* Bangstick
== Mounts ==
*Stonehorn
== Talent Tree ==
*Skill Tree on TotalWarhammerPlanner
== Strategy ==
The Hunter is a very decent all-rounder of a pick hero. With his high armor piercing damage, he can snipe enemy heroes and lords with his ranged attack without having to employ the same amount of caution most ranged heroes must, since he is still an Ogre and can stand up for himself in close combat as well. He can be specced to hand out an absurd amount of buffs to Sabretusk Packs, which are perfectly good units at a base level. Finally, at high level he gets a Stonehorn mount, turning him from a middling melee fighter to an extremely dangerous one. Don't put all of these guys on agent duty - they really are useful in battle.
== Gallery ==
ogr_hunter_campaign_02_0.png
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