Inspire Skill Proficiency

Inspire Skill Proficiency
Difficulty: 12
Duration: Performance  
Performance Time: 5 (10 seconds)
Inspire skill proficiency helps the heroes succeed at non-combat skill checks. The following skills are affected by Inspire skill proficiency:  Acrobatics, Climbing, Beast Riding,  Lifting, Camouflage, Artist, Performance Art, Dance, Craftsman, Persuasion, Direction Sense, Medicine, Taunt, Intimidation, Escape Artist, Disguise, Streetwise, Training, Flight, Survival, Lock Picking, Evidence Analysis, Test of Wills , Long Jumping, Find, First Aid, Gambling, Language, Scholar, Prestidigitation, Tracking, Running, Trick, Stealth, Sailor, and Swimming.
How much the skill is increased depends on the amount of success. How much the skill is increased depends on the amount of success. Minimal or Average success grants +1, Good or Superior +2, and Spectacular +3. Additionally, while not giving characters the ability to use skills that cannot be used unskilled, Inspire skill proficiency, grants re-rolls as if the characters had the skill and all unskilled results are automatically canceled for the listed skills.