Paper Mario: Guardians of Music

Paper Mario: Guardians of Music is a new installment in the Paper Mario series, developed by AlpacaSoft and Intelligent Systems for the Nintendo Switch.
In this new adventure, Mario, Peach and a Star Sprite called Starla go to Musa Island, a region known for its fascination and great interest in music, but their vacation is interrupted when the Great Music Hall is stolen by the evil Muzeke, who scatters the Guardians of Music across the island, so Mario and Starla have to save Peach and Musa from this villain.
== Plot ==
=== Prologue: Musa, Land of Sound ===
The game begins with Mario and Luigi meeting up with Peach at her castle, where she tells Mario of their planned vacation with a friend of Peach's, Starla the Star Sprite. They board the Toad Express and fly to Musa Island, where they'll be spending some time away from Bowser and any other Mushroom Kingdom-related trouble.
Arriving at Tenor City, the group spends some time during the day, going around the great festival that the people have set up, and at night, Peach and Mario head to the Great Music Hall, a massive building where the greatest shows in the land have been held. But the show is stopped by an evil man, resembling a black wisp in a purple cape, with two eyes of mismatched colors, one yellow and the other red. His appearence make everyone flee the music hall, except for Mario and Peach, the princess is taken and Mario attempts to fight the evil person, named Muzeke, but he is simply too powerful, he takes the hall into the sky, from where he drops the defeated Mario and 7 magical music notes, later revealed to be the Guardians of Music.
Awakening on the ground of Tenor City, Mario sees the massive crater that Muzeke left when he took the Great Music Hall, he and Starla are now the only ones able to stop whatever this villain is planning, an they must find the Guardians of Music to do so. Starla feels a powerful energy from a nearby forest, so, to not seem suspicious going into it, they sign up for a camping trip at the outskirts of the city.
=== Chapter 1: Mystery at Camp Cadence ===
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=== Chapter 2: Battle of the Bands ===
== Gameplay ==
Guardians of Music plays very much like the first games in the Paper Mario series, the Nintendo 64 title and Thousand-Year Door, the game is a platforming RPG, the overworld has puzzles and items to find and battles are turn-based, where Mario and his partner fight off the enemy(ies) with their items and skills.
As the game progresses, the player can use different abilities in the overworld and in battles, for example: Mario gains the ability to transform into different paper objects, such as a plane, a boat and even different origami animals that help him traverse certain areas. The Guardians that that the player saves also grants them new skills in battle, which use up SP, or Sound Points.
Sound Points are gained as the player performs well in battle, the crowd in the foreground makes more noise, cheering for the heroes, and Mario can turn the cheering into power to defeat his foes. The more the player does well with attacks, the more SP they get, but if they begin to let down their audience, by not doing good attacks or taking too much damage, they slowly lose SP, but nothing too severe.
Partners return, as always, they have unique abilities to use in the overworld and in battle, but they all have similar utilities to other partners in the series, such as becoming invisible, analyzing enemies, reaching farther, etc. A full list of partners is found below.
The basic stats in the game are HP, which represent a character's health, if it runs out, they fall in battle, BP, which show how many badges can still be equipped and FP, or Flower Points, which are used up by special skills. Mario levels up by getting Star Points at the end of the every battle, everytime he completes 150 points, the player can increase a stat by 5 to be better in battle.
Certain items that the player can find are badges, which can be equipped by Mario. Every badge uses up an amount of BP and has a unique effect, from mere cosmetics to new skills.
== Characters ==
=== Major Characters ===
Name 	Tattle 	Description
Mario 	"I don't need to explain you to you, do I? Ok... You're Mario, Hero of the Mushroom Kingdom, <Quick summary of the player's progress so far>, now you know."	Mario is the main playable character, he can equip badges, hammer things and get help from his partners. The chubby ex-plumber is on his way to rescue princess Peach from Muzeke.
Peach 	"There's the princess! We made it all the way here, let's save her!" (At the end of the game) 	The ruler of the Mushroom Kingdom who went to Musa with Mario and got kidnapped by Muzeke, being trapped in the Great Music Hall.
Toadsworth	"That's Toadsworth, he must be worried sick for the Princess' safety..." 	Peach's caretaker who is left to worry for the princess while Mario goes out to rescue her once more.
Muzeke 	"Muzeke, that villain, we have to finish this!" (At the end of the game) 	The game's main antagonist, the eighth Guardian of Music who was rejected by the others, so he eventually got his revenge and kidnapped Peach.
=== Partners ===
Name 	Tattle 	Description
Starla 	N/A 	A Star Sprite that serves as the tattle character in the game, she is controlled with the right Joycon's analog stick, which is used to move her around the screen, then a button press is used to analyze an enemy or item. Tattle is also a battle option.
Merengue	"A rebel female Boomerang Bro, so, a Boomerang Sis? She can use her boomerang to reach farther and hit distant targets." 	A "Boomerang Sis" who serves as the reaching partner for the game, she can use her boomerang to hit distant switches or get items, much like Koops' shell, the boomerang stays away for a moment before it returns.
Yoster 	"A Yoshi student who's in a band competing on the Battle of the Bands, he can help us hide, I'm just not a fan of how..."	Yoster is a Yoshi studying at Allegro High, he plays the bass in his band, Burning Cheep Cheeps, he joins Mario because both of them want the same thing, the bass guitar that a Guardian is trapped in. He can turn Mario and Starla into eggs to sneak them past enemies.
More TBA	More TBA 	More TBA
== Enemies ==
Main Article: Paper Mario: Guardians of Music/Enemies & Bosses
There are many enemies to face in the different chapters, along with powerful bosses to defeat, above is a list of them.
== Gallery ==
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== Soundtrack ==
These are all the songs featured in Paper Mario: Guardians of Music:
* A New Story Begins! (Main Theme)
* More TBA
* Time For A Battle! (Normal Battle)
* Duel With A Large Foe (Mini-Boss/Chapter 1 Boss)
* The Snapping Koopas (Chapter 2 Boss)
* Beeswax Ladder (Chapter 3 Boss)
* More TBA
* Muzeke's 8th Symphony (Final Boss 1)
* Coda (Final Boss 2)
* More TBA
== Trivia ==
* The earlier chapters aren't as combat oriented as most Paper Mario chapters, although there are still enemies to fight in certain areas.
* The final boss theme, "Coda" is a musical term refering to the ending part of a composition or symphony. This could link to the previous theme, "Muzeke's 8th Symphony"
Category:Fan Games
Category:Paper Mario (series)
Category:Paper Mario Games
Category:Mario (series)
Category:Mario Games
Category:Nintendo Switch Games
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Category:Role-Playing Games
Category:Adventure Games