Trap Tile

The Trap Tile is a weapon part that is part of the subcategory of offensive support weapons.
== Description ==
This weapon places a permanent trap on an unoccupied tile that inflicts 10 damage to any unit ending its turn there. It has a 2-tile range, a 1-turn cooldown, requires 5 energy and 6 credits, costs 6 credits to upgrade, and offers 2 uses. Tiles can be removed by using this weapon on them again or replacing them with another tile. The first upgrade allows traps to be placed or removed on occupied spaces, and the second increases trap damage by 5.
Category:Weapons
Category:Offensive Support