Classic Wiki

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Dirt Hovel Classic
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The Refugee to Regent Kingdom Building Challenge.Table of ContentsThe Refugee to Regent Kingdom Building Challenge.What is the Refugee to Regent Kingdom Building Challenge?DifficultiesVanilla Minecraft Users:Scoring System:Important Note on ScoringThe Rule of CoolThe 5 major development points:The 7 Major Development Areas:Other ChallengesCurrent Refugee to Regent Stages:
You start as a nobody, a refugee fleeing your homeland. You know that others are coming behind you,and are counting on you to set up a new society, away from the oppression of the Kings and nobility inyour homeland. From your first mud hut, expand slowly but surely, and recover the technology that youleft behind. Conquer wood, stone, iron and diamonds, and incorporate them into your life and society.Build a city, then expand beyond that, and create your own kingdom. Rediscover magical secrets, unlockthe power of the atom, or become the next Star Emperor.
The power is in your hands.
What is the Refugee to Regent Kingdom Building Challenge?
The Refugee to Regent Challenge is at first a city building challenge, and then a kingdom buildingchallenge, designed to be able to scale from "I have a little time on my hands and could spend a week ortwo on this" to "Where did the last six months go?" It is the spiritual child of Iamchris27's CityConstruction Challenge , the inspiration for this challenge, and the complexity and reward of Gregtech.At its core, the concept is very simple.Advance through many stages, at each stage unlocking new materials and tools for use. Every stage youadvance requires more and more Houses, Community Buildings, expansions to your VillageCenter/Town, City Hall/etc tools, food stockpiles, resource stockpiles, eventually additional towns andvillages, and more.The Challenge began as a simple City Construction Challenge port for the Direwolf20 Feed the Beastmod pack, and has expanded from there. It is not intended to be easy, nor short. What it is intended for isthe uncreative, or those that have just gotten bored building all-in-one superbase #5,213 that looksamazing. It's intended to get you building again, and thinking about how you want things to go.
Difficulties
There are currently three difficulty settings available: Fast Track (for the impatient), Normal, and Hard.There are few, if any, that make the challenge any easier. This is intentional. Fast Track stages arereferred to as the Minecraft element representing the stage, then tacking the word "Track" on the end.Hardcore does the same, except with "core." Examples are Woodtrack, Woodcore, Stonetrack, Stonecore,etc Normal difficulty are referred to by the Stage's main name. Ex: Wooden Settlement, Stone Hamlet--orjust the last part--Settlement, Hamlet, etc.
Fast Track won't need a lot of space, compared to the others, but should still have a fairly decent area toexpand into--at least several biomes worth of space.
Normal will need, at minimum, a few square kilometers. Trust me.
Hardcore. Well.....good luck.
This Challenge is intended to be played with vanilla Minecraft, or nearly any combination of mods thatyou can think of. Once, I had an "official mod pack," that was designed to try to balance theTechnological and Magical packs, but working with config files got to be too much for me. There is noofficial mod pack, and probably never will be again. But I will try to keep the Challenge updated withsome of the more popular mods, mod APIs, and mod packs (UE mods, FTB packs, etc).
Vanilla Minecraft Users:
The "Discovery" stage isn't really a full stage (more of an expansion), since it's there more for the benefitof the modded challenger than the vanilla. The Redstone stage kicks off magic/tech mods, so you won'thave as much to do, unless you go hardcore into minecarts. The Vanilla Glowstone Expansion will haveonly slightly less than a modded challenge for you to do, because you're expanding into the Nether.
Scoring System:
Important Note on Scoring
For the immediate future, the Scoring system will not be iterated on, while the rest of the challenge iscompleted. Those interested in scoring themselves can continue to do so. For the Stages that haveScores/Scoring at the moment, for Hardcore difficulties you should try to do 75-85% of the Scoreavailable. /Note
There is a small scoring system set up within the Challenge, but this is more for bragging rights thananything. The bare essentials to advance will not score you any points, but being a good and benevolent(or just prolific) ruler/builder will score far more points. This is also for the uncreative who aren't good atdesigning buildings, but want to do well in other areas. The Scoring system takes the place of both the[Flavor] and [Challenge] tags.
A few examples of ways to score more points:
Provide food stocks for your population
Customize each person's house to suit their profession
Go above and beyond the requirements
Points will not be balanced between the difficulties, so you can get the same amount of points in bothNormal and Hardcore. Points will also only come in 1 or 2 at a time. Very occasionally will you see a +3next to a challenge, mostly for things that are incredibly difficult. That said, points may come easier forcertain mods than other mods, or even vanilla. The Scoring System is not intended to be balanced, and isnot part of the Challenge itself. It's more of a Challenge Inception/Challenge Yo Dawg.If there is a Point value for doing something, and another one for doing something more, the totals are notadditive. You get the points for doing the most of the scoring item. Example:
Kill a Creeper +1
Kill 2 Creepers +2
You wouldn't get three points for killing 2 Creepers, you'd get 2 Points instead of the Point for killing thefirst Creeper.
It's intended that for Normal Difficulty you go for at least half of the points, and for the Hardcore to gofor 80-90% of the points.
The Rule of Cool
The rules as I lay out are intended to help you, the Challenger, to get the creative juices flowing. But ifyou come up against something and you just can't stand it, you can invoke the Rule of Cool to make iteasier, harder, or just plain more interesting for yourself. An example would be to use a Testificatebuilding as a replacement for your Hovel, you lazy, lazy challenger.
The 5 major development points:1) Wood Settlement: You get to use tools2) Iron Village: The use of ALL Metals is unlocked. No, you don't need to wait for the Gold stage to startusing Gold. Limited use of Redstone, mainly Redstone Dust and some vanilla machines is available aswell.3) Redstone Discovery: Tech mods begin to kick in4) Gold City: Diamonds are unlocked5): Glowstone Expansion: The Nether is unlocked.The 7 Major Development Areas:ResidentialWhere you and your population liveTechnologyGenerally speaking, automation and some form of energy transfer. Mainly for Tech mods.MagicMagic. TC3, Ars Magica, and End/Nether Portals, as well as any Magic mods you mighthave. Also Cubeaism.AgriculturalFood (Farms), Trees (Arboriculture), Bees/Butterflies (Apiculture/Lepidopticulture),Livestock (Ranching), Pets (Kennels/Stables), and non-food plants (Plantation) that yougrow (Reeds/Sugar Cane, Cactus, Cotton, etc)FortificationDefense, Offense, and everything in between. Covers everything from walls and troops, toTNT cannonsOutlier
You're not just going to be a Mayor. You're not just going to be a King. You're going torule over an Empire, with quite a few cities paying Tribute to your Capital.
Transportation
Roads, Railcarts, and Nexuses oh my!
CommercialA general catch-all, that includes everything not covered by something else, includingbuildings that will make for a more lived-in feel, like stores, eateries, museums, etc.Other Challenges
It is also possible and even encouraged to take this challenge at the same time as other challenges. Somechallenges not made by me that are recommended to be done at the same time as the Refugee to RegentChallenge are:
Lilariel's Tree Spirit Challenge,
SteelFeather's Castle Building Challenge
Picking a particular Cubeaic deity and sticking with it through the entire challenge
Current Refugee to Regent Stages:Stage 1: Dirt Hovel:Can you survive with just your fists and your wits?Stage 2: Wood SettlementYou have all the Tools to succeed.Stage 3: Stone HamletAlas, Herobrine, I knew him well.Stage 4: Iron VillageDo you have the Iron will you will need to make a Golden age?Stage 5: Redstone DiscoveryIt's time to Power up your civilizationStage 6: Gold CityDiamonds are a Ruler's best friend!Stage 8: Glowstone ExpansionCan you and your Kingdom reconquer the Nether?Stage 7: Lapis Lazuli StrongholdIt's time for an upgrade!Stage 9: Emerald KingdomWill your Kingdom stand, or will it Wither?Stage 10: Diamond Empireyour Empire stands as a Beacon of hope in a harsh world. How do you suppose it will End?Post-Challenge: Nether Star ImperiumThat's a niccccce Empire you have there.