War Machine Armor Model 2

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==Summary==
After Parnell Jacobs found the War Machine Model 1, he brought it to Stuart Clarke, who in turn brought it to Sunset Bain, who rebuilt the armor with her own technology.
After a battle with Iron Man and Warbird, the armor was given with an exoskeleton add-on that allowed it to overwhelm Iron Man, but after some convincing from Rhodey, Parnell abandoned Bain, taking the armor with him.
==Powers and Stats==
Tier: At least , at most , higher with artillery exoskeleton
Name: Model 2
Origin: Marvel Comics
Age: Unknown
Classification: Armor
Wielders: Parnell Jacobs
Powers and Abilities: Superhuman Physical Characteristics, Flight, Energy Projection, Invisibility (As shown hereIron Man Vol. 3 #11), Enhanced Senses, Energy Absorption, Information Analysis, Light Manipulation, Forcefield Creation, Guided Missles, Smoke Manipulation, Explosion Manipulation, Energy Conversion, Electricity Manipulation, Attack Reflection, Resistance to Energy Projection and Temperature Manipulation, Poison Manipulation, Vacuum, and Radiation.
Attack Potency: At least City Block level (Should be at least comparable to the original War Machine, as it was based on it), at most Small City level (Could knock around Iron Man Model 16 but wasn’t really, able to damage him.), higher with artillery exoskeleton (Stronger than before)
Speed: At least Massively Hypersonic+ (Could keep up with Iron Man Model 16, which should be faster than the Model 4 and Model 8. Could dodge the Model 16’s repulsor blasts)
Lifting Strength: Class K (Should be comparable to the original War Machine)
Striking Strength: At least City Block level, at most Small City level, higher with artillery exoskeleton
Durability: Small City level+ (Took multiple hits from the Model 16 with no problem. No-sold a strike from the Safe Armor)
Range: Standard melee range, at least dozens of meters with artillery
Weaknesses: The suit’s sensors can be jammed pretty easily.
==References==
Category:Marvel Comics
Category:War Machine Armors
Category:Items