Colonialism (Civ6)

Colonialism is an Industrial Era civic in Civilization VI. It can be hurried by researching the Astronomy technology.
== Strategy ==
With empires now spanning multiple continents and islands, it becomes necessary to implement a full-blown imperial policy. This is achieved through the development of Colonialism, which establishes further military and economic rules for overseas colonies, ensuring their proper government and control. A new set of Policies are unlocked to help with that - Native Conquest rewards you for exterminating the primitive peoples you encounter, Colonial Taxes helps you squeeze more profit out of your colonies, and Raj is a fine way to govern city-state allies overseas. You also gain 2 s, as city-states are impressed at your aspirations of world power, and in Gathering Storm +1 is added to Fishing Boats.
Canada should make researching this civic a priority, as their unique Ice Hockey Rink lets them generate a lot of from the cold terrain in which they thrive. Conveniently, it is also on the way to Conservation to unlock the Mountie.
== Civilopedia entry ==