Iron Man Armor Model 13

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|-|Model 13=
|-|Hulkbuster=
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==Summary==
Model 13 was Tony Stark's attempt of creating something new and unique compared to his previous armors. Opposed to a single, integrated suit, Model 13's structure was based on a modular component system. The armor's capabilities, powers, and equipment would be reconfigured by swapping in and out sub-systems such as boots, gloves, helmets, weapons, or scanners. The varieties of equipment and abilities Model 13 would have would be heavily dependent on the mission Tony needed to accomplish.
The Hulk BusterIron Man Vol 1 #304 armor was built in case he ever had to the battle the Hulk again, which occured when the Hulk arrived at a production plant to confront the Stark over the production of gamma radiation bombs. The Hulk Buster suit is not an actual model of its own, but a modular add-on for Model 13. Overall, the Modular Armor is one of Tony's most versatile armors in the entire history of Iron Man's legacy.
==Powers and Stats==
Tier: At least | 
Key: Model 13 | Hulkbuster
Name: Model 13, Modular Armor | Hulk-Buster
Origin: Marvel Comics
Classification: Iron Man Armor
Wielders: Tony Stark
Powers and Abilities:
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|-|Model 13=Superhuman Physical Characteristics, Energy Projection, Energy Absorption, Plasma Manipulation via Phased Plama Streams, Flight, Adhesive Manipulation via Polybond Adhesive Compound, Magnetism Manipulation (As shown here. The armor can also emit electromagnetic pulses), Ice Manipulation via Cryogenic Compact Module, Explosion Manipulation via Explosive Shells, Sound Manipulation (Uses ultrasound imaging to sense Venom), Electric Discharge (Electrocutes Venom), Temperature Manipulation (Can absorb and convert heat into energy with thermocouples), Limited Atomic Manipulation (By attaching two compact modules, mutually opposing magnetic fields are generated onto Ted's body, "polarizing his synthetic structure and causing his atoms to repel one another"), Illusion Creation with Image Inducers, Limited Technology Manipulation (Can use a Compact Electromagnetic Field Generator to short-circuit Ultimo), Limited Gravity Manipulation with Magnogravetic Field Generator, Resistance to Energy Projection (The Modular Armor has a retractive coating that shields itself from energy attacks), and Microwave Radiation Projection (Shrugs off Firestar's microwave radiation blasts)
|-|Hulk Buster=Superhuman Physical Characteristics, Flight, Energy Projection (As shown here), Resistance to Blunt Force Trauma (The Hulk Buster exo-armor is built with Impact-Resistant Carbon Composites, allowing the armor to survive the forceful impact of Hulk's blows)
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Attack Potency: At least City Block level (During its run, it was the most advanced and versatile armor yet and was regarded by Tony as a "quantum leap" from the previous armors. Therefore, it should be at least comparable, if not superior to previous armors such as Model 8, Model 9, and Model 11) | Planet level (Fought and traded blowsIron Man Vol 1 #305 with Professor Hulk, although the fight ended in a stalemate)
Speed: At least Massively Hypersonic+ (Should be far faster than earlier models such as Model 4) | Unknown, possibly at most Relativistic+ combat speed (In order to fight the Hulk, versatility and mobility was sacrificed for enhanced physical strength and hand-to-hand combat. Even so, the armor is still capable of keeping up with the Hulk)
Lifting Strength: At least Class K (Far superior to previous armors) | At least Class K, possibly far higher (Far superior to previous models and base Model 13, and due to being built to fight the Hulk, its lifting strength should possibly be on par with him)
Striking Strength: At least City Block level | Planet level
Durability: At least City Block level, possibly far higher (Should have equal, if not superior durability to Model 11) | Planet level (Took blows from Professor Hulk)
Range: Standard Melee Range, Unknown with repulsors
Weaknesses: None Notable | The Hulk-Buster armor lacks versatility and mobility compared to other armors due to being made specifically for the Hulk
Notable Attacks/Techniques:
Model 13:
*Phased Plasma Streams: Uses phased plasma streams against EmberForce Works #4.
*Polybond Adhesive Compound: Can launch an adhesive substance against enemies, which he does to SpeedballIron Man #303.
*Cryogenic Compact Module: Can use liquid nitrogen to freeze and solidify opponentsIron Man #318.
*Explosive Shells: Can implant explosive shells to detonate on his enemies, which he does to Ultimo hereIron Man #300.
*Semi-Fluid Polymer Compound: Can "drink up" energy "like a sponge".
*Image Inducers: Can create holographic images to fool opponents. These image inducers can also create tactile feedback through tensor fields and give off transceiver signatures.Iron Man Annual #15
*Magnetic Soles: The armor has magnetic soles to replicate Spider-Man's ability to stick on surfaces.
*Adamantium-Tipped Scanalyzer Probe: Can launch this to penetrate hard substances such as Ultimo's hide.
*Compact Electromagnetic Field Generator: Used to short-circuit Ultimo.
*Magnogravetic Field Generator: Uses this to cancel out Rage's gravity.
*Hypospray Injector: Can administer shots of pure adrenaline, which he uses on Chuckles to calm him downForce Works #9.
*Electrical Discharge: Uses this against VenomIron Man #302.
*Sensors: Sensors can sense and measure the volume of matter across riftsForce Works #3.
Hulk-Buster:
*Impact-Resistant Carbon Composites: The exo-armor is built with impact-resistant plating to survive the force of Hulk's attacks.
*Magno-Hydraulic Pseudomusclature: This was integrated into the armor to provide the armor increased strength rated at 175 tons.
*Inertial Dampening Systems: As shown here.
Feats:
*Survives a blast from the MandarinIron Man #312 who was amped with the Heart of Darkness.
*Casually tears apart steel doorsIron Man #315.
*Showcases of Model 13'sIron Man #310 superiority over Model 11.
*Can stay in molten metal (waist down) without any damages to the armor.
*Repulsors can level buildingsNight Thrasher #10.
*The armor's maneuverability and agility impresses Night Thrasher.
*Can effortlessly lift steel girdersIron Man #306.
*Singlehandedly fights the X-Men.
Notes:
*Before making any changes to this page, please read and follow the Power-scaling Rules for Marvel and DC Comics
==References==
Category:Items
Category:Marvel Comics
Category:Iron Man Armors
Category:Armors
Category:Energy Projection Users
Category:Energy Users
Category:Plasma Users
Category:Adhesivity Users
Category:Magnetism Users
Category:Ice Users
Category:Explosion Users
Category:Sound Users
Category:Electricity Users
Category:Temperature Users
Category:Matter Users
Category:Technology Users
Category:Gravity Users
Category:Flight Users