S.H.I.E.L.D. Helicarrier (NowhereMash)

The Helicarrier, an aircraft carrier specifically designed to be itself capable of independent powered flight in addition to the standard functions of aircraft carriers, is the world headquarters and signature capital ship of the extra-governmental intelligence/defense agency S.H.I.E.L.D.
=== d20 Mecha Statistics ===
Mecha Type: Vehicle
Class: Flying Aircraft Carrier
Size: Colossal
Hit Points: 404
Occupants:  50 operators, 5,850 passengers
Cargo: 11,700 tons
Armor: 20
Defense: 2
Air Speed: 55 mph, 35,000 ft. flight ceiling
Water Speed: 37 mph
Handling: -8/-8
Special Abilities: Accessories (Flight Deck, Helicopter Datalink, four Elevators), Communications (Long Range Radio; Scanner; Secure 3, Microwave Com, Tactical Radio; Scanner; Secure 3), Countermeasures (EES), ECM (Defensive Jammer; +5 Defense, Radar Jammer; +5 DC, Radio Jammer; +5 DC, Torpedo Decoy; +5 Defense), Environmental Systems (Life Support), Habitation Space (6,000 people), Hangar Bay (Colossal), Launch Catapult (Gargantuan x4), Searchlight, Navigation Aids (GPS, INS), Sensors (Meta-Scanner; 300 miles; Global), Stabilization Gear, Targeting Bonus (Each 20mm Gatling Gun +4).
Defects: Service Crew (1,900 crew), Start-Up Time (4 hours), Very Noisy, Volatile, Weak Point
Mk 29 RIM-7 Sea Sparrow Missile Launcher (x3)Damage: 10d10
Critical: 20
Type: Blast
Increment: 4,900 ft.
Rate of Fire: Single
Magazine: 8
Size: Huge
Mk 15 Phalanx CIWS with APDS Ammo (x3)Damage: 3d10
Critical: 20
Type: Ballistic
Increment: 120 ft.
Rate of Fire: Automatic
Magazine: 1,550 rounds
Size: Gargantuan
Category:NowhereMash
Category:NowhereMash Vehicles
Category:D20 Mecha