Mekanism/de

Mekanism is a mod by and , with contributions from , , and . It is centered around a tiered system of technological advancement. Mekanism has four tiers of its machines and crafting components: Basic, Advanced, Elite, and Ultimate. All of these tiers are used in the various core features, such as , which are higher-capacity versions of the basic machines, and s, used to store energy. Mekanism uses its own energy system of Joules, but is compatible with (and can be configured to use) , , and . The mod used to use energy system till 1.6.4. Furthermore, Mekanism provides 4 tiers of ore-processing systems to produces up to 5 ingots out of 1 ore (see ).
== Module ==
Mekanism comes in three different modules, Mekanism, Mekanism Generators, Mekanism Tools, and "Mekanism Additions".
=== Mekanism ===
This is the core of Mekanism. It contains all of the basic features and dependencies for the other modules to use. It is playable without the other modules.
=== Mekanism-Generatoren ===
This module contains all of the energy generators that are added by Mekanism.
=== Mekanism-Werkzeuge ===
This module contains all of the tools, including the famed , and the necessary machines to make them.
=== Mekanism Additions ===
This module contains all the plastic blocks, baby mobs, and more
== Joules conversion rates ==
 	Joules	Energy Units	Redstone Flux	Minecraft Joules
Joules 	1 	0.1 	0.4 	0.04
Energy Units 	10 	1 	4 	0.4
Redstone Flux 	2.5 	0.25 	1 	0.1
Minecraft Joules	25 	2.5 	10 	1
These conversion rates are set by default. This can be changed in Mekanism's config file.
==Trivia==
*Incompatible with till 1.7.10.
== Siehe auch ==
* 
== Externe Links ==
* The Mekanism website
* The official Mekanism wiki
* Mekanism on the Minecraft Forums
* Mekanism on CurseForge
* Mekanism on GitHub
Category:MekanismCategory:Mods