Aztec Antiques (Timeless)

Aztec Antiques is the [?] world of Timeless, released first during the [?] update as a post-Modern Day world and thus is only accessible for certain players that completed previous worlds It is taking place in the late 1510's, more exactly the Late Postclassic period, when the Aztec Empire was at its Zenith and dominated most of central america, building extensives cities and temples ; at this specific period, the group of spanish explorers known as the Conquistadores started their conquest of america and inevitably met the Aztecs against who they fought.
The location is unknown but is at least central america, since it was where Aztecs built their main cities, and possible Mexico, due to the obvious similarities of the city shown in the game with Tenochtitlan, the mexican aztec capital which was partly built on a lake and thus had a complex system of geometric islands to be inhabited.
Taking mainly place at dusk, this world occurs in a large aztec city, with multiple pyramids dedicated to one specific god each, large palaces with multiples stories, various ballcourts and a calmecac, as well as a temple dedicated to eagle warriors and the headquarter of local merchants. A few plazas are scattered in the city and most are covered by overcrowded markets ; one part of the city, located on the lake, is made out of small islands, with their own homes and with small bridges between them. Many chinampas are seen forming some kind of barrier between the lake, obscured by fog, and the few crops seen on them seem to have been left to rot. The other side of the map, while still connected to the land by a bridge, is blocked off due to the building's collapsing. Swimming too far is impossible since character will refuse to go forward at a certain point
This world has one gimmick :
*The water of the lake : players inside will first get slowed down by 15%, and will start swimming when the water reaches their chest, with 20% less speed and a blocking of their stamina regeneration. Players can also dive, and will have an Oxygen meter, which allows them to last 25 seconds underwater, heavily damaging them after with 70 damage per second and which refills by 15% per second when you aren't underwater. Running out of stamina will cause you to sink and move slower with only 65% of you regular speed. Zombies will move 20% slower underwater and simply sink like stones, with some of them even adopting a quadrupedal gait to travel faster along the sea floor. Only specific enemies will swim
Aztec Antiques has two ambushes, Call to arms, the first one, will summon Eagle Warriors and Jaguar Warriors from nearby military buildings or temples. The second one is quite rare and is called Eclipse. During this one, the map will suddenly get darker and absurd quantities of Tzitzimitl Zombies will flood the terrain, but this event only happens once per level and is very rare 
==Audio==
The world uses entirely original musics, made with typical aztec instruments, such as huehuetls and teponaztli but also with a few ones coming from Lost City due to the peculiar setting of the location 
==Game Description==
Explore the tropical lands of Mexico and uncover the hundred years-olf cities of the Aztec civilization during the 16th century, during its golden age !
Get yourself ready for an epic fight, because the loser will be food for the gods ! 
==Order of Events==
Aztec Antiques require first that you finish the Present, and that you use a Continuum Breacher, but also the completion of Modern Day.
After finishing the Day [?], a weathered codex will be found, showing off a large painting where the characters are represented surrounded by zombies and being offered as a sacrifice to Huitzilopochtli.
On Day [?] will be the bossfight against the Tzitzimitl Queen ; it takes place in a smaller version of the classic map, during an eclipse, while quantities of Rotten Rattlesnakes and Tzitzimitl Zombies will spawn.
==Levels==
Aztec Antiques has a peculiar difficulty, since certains zombies can be manageable in a part of the map and insanely strong in another. Most zombies are thankfully lacking strong abilities or armor, making them easier to vanquish, but the few ones that can have good abilities are devastating ; Amanteca Zombies are very efficient at swarming players with quick and small units, while Tzitzimitl Zombies are very good fighters that will absolutely wreck beginners. Worst of all, the Eclipse ambush will flood the terrain with horribly dangerous enemies and is very unpredictable, leading to this ambush very often leading even experienced team to their doom.
The levels aren't decided yet.
==Brain Busters==
===Locked and loaded===
During these levels, players will have to use survive using only certain items, depending on which character they choosed
===Special Delivery===
In Special Delivery, everyone will have their weapons delivered via some kind of conveyor belt. Players will only have 6 slots avalaible, and can throw weapons they don't need. Certain items can be stacked up
===Lake Labyrinth===
During these levels, players will have to navigate, half underwater, through a large labyrinth of chinampas. Players cannot step out the water, and are forced to deal with an increasingly high number of zombies until they can find the exit of the labyrinth. To increase the difficulty, no one spawns at the same place meaning players have either to found their way alone or they can attempt to reunite but will lose a good amount of time.
The map is also covered by a heavy fog and takes place at night 
===Sacrificial Fest===
During these levels, players will be equipped with exclusively aztec weapons, and their goal will be to vanquish or simply wound zombies at the top of a large pyramid ; this will fill the Blood Meter, located at the top of the screen, which requires to be filled in order to complete the level. However, the meter will slowly deplete over time, forcing the team to constantly eliminate zombies in order to fill it. If they take too long, an eclipse will occur and players will automatically lose. It is important to note that the meter is filled based on how much damage is done, and what zombie is killed.
==Related achievements==
==Trivia== *It is the first entirely original world of Timeless to have a page
Category:Timeless page
Category:Timeless worlds
Category:Aztec Antiques related
Category:Daytime areas
Category:Areas with water
Category:Uncleared page