Affect Area

You go all-out in an attempt to affect a larger number of foes than usual with your attack. You might perform a wild, sweeping strike backed by raw muscle power to cut through multiple enemies, or you might yank a rug out from under a group of guards to trip them.
Make a skill check, with one penalty for each foe you wish to affect. Any of your opponents who fail fall into your affected area. Your next attack or maneuver affects all opponents who failed their opposed check against this maneuver. You must have a reasonable means of attacking multiple foes, such as all being Engaged in melee with them (most commonly). Alternatively, if your targets are all positioned in such a way that a single attack could conceivably strike all of them, such as pulling the rug out from under a group of foes or chopping down a hanging chandelier, you may use this Stunt at greater range.
Failure: If your Stunt fails, you don’t affect any of them. However, even if only one of them fails their check, that opponent falls into your affected area.
Examples: Use Might to cleave through two enemies side-by-side with a single mighty blow. Use Acrobatics to perform a daring spin-move and slash at four enemies at once. Use Wits to position your enemies just right on a staircase so sending one tumbling will knock all of them down. Use Persuasion to cow your enemies into falling back and bunching together so you can drop a chandelier on them.
Category:Rulebook
Category:Action
Category:Combat
Category:Stunts
Category:Combat Dice