Big Daddy/Attack Set

This is an overview of Big Daddy's attacks in Ultimate Dimension Clash.
==Basic Attacks and Command Normals==
Standing L- straight left punch
Standing M- drill punch (3 hits; knocks down)
Standing H- downward swinging left punch (ground bounce; super armor)
Crouching L- low right kick
Crouching M- straight left punch
Crouching H- a sweeping motion with left fist (knocks down)
S launcher- left uppercut
Air L- straight left punch
Air M- downward left punch
Air H- drill punch (3 hits)
Air S- downward swinging drill attack
TAC exhange up- left uppercut
TAC echange side- straight right kick
TAC exchange down- same animation as air S
F + H- Incinerate (fires a short range beam of fire forward from left palm; hold button to keep it active for longer)
air D + H- Air Incinerate (fires a short range beam of fire downward from left palm; slows descent; hold button to keep it active for longer)
D + F + H- Winter Freeze (unleahes a short beam of ice downward from left hand; freezes foe for two seconds on contact; OTG-capable)
==Throws==
Forward ground- Uses left hand to slam foe to ground
Backward ground- Uses left hand to slam foe behind him
Forward air- Same animation as forward ground
Backward air- Same animation as forward ground
==Special Moves==
QCF + atk- Electro Bolt (unleashes a short range lightning bolt; L version- forward; M version- up-forward [down-forward in air]; H version- upward [downward in air]; aerial M and H versions are OTG-capable; knocks down)
B (charge), F + atk- Charging Rush (rushes towards foes for a shoulder chage; one hit of super armor during active frames; wall bounces foe; in air, he dives downward at an angle and causes a ground bounce on hit)
QCB + atk- Little Sister Gather (summons his Little Sister to attack foe; L version- sliding kick that hits low; M version- tackles foe onto the floor for a hard knockdown; H version- jumps out from being hidden from view behind Big Daddy for a stomp attack that hits overhead)
DP + atk- Drill Slam (smashes his drill onto the ground; OTG-capable; knocks down; can be mashed, the last mashed hit causing a ground bounce)
==Hyper Combos==
QCF + atk x2- Insect Swarm (summons a swarm of insects to surround him before unleashing them in different directions)
QCB + atk x2- Frenzy (glows red with rage for a 15% damage and 20% speed boost; lasts 600 frames)
DP + atk x2- Rapture's Beast* (does an overhead left punch; if it hits, he'll do a left uppercut to launch foes into the air, causing them to land on Big Daddy's drill, skewering them before a final hit relaunches foe and he concludes with a hard downward left punch that causes a ground bounce to hard knockdown)
(* means Level 3 hyper combo)
Category:Ultimate Dimension Clash
Category:Character Moveset
Category:Gameplay