The Age of Conquest/French/Tech Tree

Faction Overview	Strategic Overview	Tech Tree
===Unique units===
*Gendarmerie [1] => Garde du Corps [2] heavy cavalry with better armour and attack
*Horse Musketeers [1] => Chasseurs [2] => Voltigeurs [3] skirmisher units which are fleet on foot, this line is lost to the Poilus.
*Maison du Roi Grenadiers [1-2] => Vieille-Garde Grenadiers [3-4] (these men are fast marchers)
*Lafayette's Dragoons [2] => Chasseurs à Cheval [3] greater range than normal dragoons
*de Vallière cannon [2] => Gribevaul cannon [3]
*Armed supply
*Galiote à Bombe [1], a Colonial-Era siege ship, precursor to the bomb ketch
*Missionary [3] an agent unit recruitable from a Presidium
*Partisans [3-5] stonger and faster than normal militia, and also cloaked	
===Unique units===
*Gendarmerie [1] => Garde du Corps [2] heavy cavalry with better armour and attack
*Horse Musketeers [1] => Chasseurs [2] => Voltigeurs [3] skirmisher units which are fleet on foot, this line is lost to the Poilus.
*Maison du Roi Grenadiers [1-2] => Vieille-Garde Grenadiers [3-4] (these men are fast marchers)
*Lafayette's Dragoons [2] => Chasseurs à Cheval [3] greater range than normal dragoons
*de Vallière cannon [2] => Gribevaul cannon [3]
*Armed supply
*Galiote à Bombe [1], a Colonial-Era siege ship, precursor to the bomb ketch
*Missionary [3] an agent unit recruitable from a Presidium
*Partisans [3-5] stonger and faster than normal militia, and also cloaked	
===Unique units===
*Gendarmerie [1] => Garde du Corps [2] heavy cavalry with better armour and attack
*Horse Musketeers [1] => Chasseurs [2] => Voltigeurs [3] skirmisher units which are fleet on foot, this line is lost to the Poilus.
*Maison du Roi Grenadiers [1-2] => Vieille-Garde Grenadiers [3-4] (these men are fast marchers)
*Lafayette's Dragoons [2] => Chasseurs à Cheval [3] greater range than normal dragoons
*de Vallière cannon [2] => Gribevaul cannon [3]
*Armed supply
*Galiote à Bombe [1], a Colonial-Era siege ship, precursor to the bomb ketch
*Missionary [3] an agent unit recruitable from a Presidium
*Partisans [3-5] stonger and faster than normal militia, and also cloaked	
===Unique units===
*Gendarmerie [1] => Garde du Corps [2] heavy cavalry with better armour and attack
*Horse Musketeers [1] => Chasseurs [2] => Voltigeurs [3] skirmisher units which are fleet on foot, this line is lost to the Poilus.
*Maison du Roi Grenadiers [1-2] => Vieille-Garde Grenadiers [3-4] (these men are fast marchers)
*Lafayette's Dragoons [2] => Chasseurs à Cheval [3] greater range than normal dragoons
*de Vallière cannon [2] => Gribevaul cannon [3]
*Armed supply
*Galiote à Bombe [1], a Colonial-Era siege ship, precursor to the bomb ketch
*Missionary [3] an agent unit recruitable from a Presidium
*Partisans [3-5] stonger and faster than normal militia, and also cloaked
===Special buildings===
*Presidium (monument; Functions as a Terracotta Army / combined with barracks?) - should look like either our Presidium or our Tower of London monument.
**This building hosts the following upgrades: Ballistics
*National Bank (monument; replaces supercollider)
*Versailles (wonder)	
===Special buildings===
*Presidium (monument; Functions as a Terracotta Army / combined with barracks?) - should look like either our Presidium or our Tower of London monument.
**This building hosts the following upgrades: Ballistics
*National Bank (monument; replaces supercollider)
*Versailles (wonder)	
===Special buildings===
*Presidium (monument; Functions as a Terracotta Army / combined with barracks?) - should look like either our Presidium or our Tower of London monument.
**This building hosts the following upgrades: Ballistics
*National Bank (monument; replaces supercollider)
*Versailles (wonder)	
===Special buildings===
*Presidium (monument; Functions as a Terracotta Army / combined with barracks?) - should look like either our Presidium or our Tower of London monument.
**This building hosts the following upgrades: Ballistics
*National Bank (monument; replaces supercollider)
*Versailles (wonder)
===Unique technologies ===
====Physiocracy====
"A city cannot thrive without fields and the fruits thereof pouring into its walls." — Alexander the Great
*Food output increased to max
*Successful completion of agricultural and medical technologies boost your happiness by 20 each (a total of 100 happiness is possible).
{| border="1" cellpadding="1" cellspacing="1" class="article-table" style="WIDTH: 500px"	
===Unique technologies ===
====Physiocracy====
"A city cannot thrive without fields and the fruits thereof pouring into its walls." — Alexander the Great
*Food output increased to max
*Successful completion of agricultural and medical technologies boost your happiness by 20 each (a total of 100 happiness is possible).
{| border="1" cellpadding="1" cellspacing="1" class="article-table" style="WIDTH: 500px"	
===Unique technologies ===
====Physiocracy====
"A city cannot thrive without fields and the fruits thereof pouring into its walls." — Alexander the Great
*Food output increased to max
*Successful completion of agricultural and medical technologies boost your happiness by 20 each (a total of 100 happiness is possible).
{| border="1" cellpadding="1" cellspacing="1" class="article-table" style="WIDTH: 500px"	
===Unique technologies ===
====Physiocracy====
"A city cannot thrive without fields and the fruits thereof pouring into its walls." — Alexander the Great
*Food output increased to max
*Successful completion of agricultural and medical technologies boost your happiness by 20 each (a total of 100 happiness is possible).
{| border="1" cellpadding="1" cellspacing="1" class="article-table" style="WIDTH: 500px"
Base cost	Requirements		
*300
*Time to complete: Long	
* 
* 		
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