API SetOverrideBindingItem

Creates an override binding that uses an item when triggered.
 SetOverrideBindingItem(owner, isPriority, key, item)
==Arguments==
:;owner:Frame - The frame this binding "belongs" to; this can later be used to clear all override bindings belonging to a particular frame.
:;isPriority: - true if this is a priority binding, false otherwise. Both types of override bindings take precedence over normal bindings.
:;key: - Binding to bind the command to. For example, "Q", "ALT-Q", "ALT-CTRL-SHIFT-Q", "BUTTON5"
:;item: - Name or item link of the item to use when binding is triggered.
==Details==
* Override bindings take precedence over the normal bindings. Priority override bindings take precedence over non-priority override bindings.
* Override bindings are never saved, and will be wiped by an interface reload.
* You cannot use this function to clear an override binding; use instead.
==See also==
* 
* 
* 
* 
*