Mindless ghoul

Mindless ghouls are creatures in Fallout.
==Background==
When the Vault at Bakersfield was closed, its door did not seal properly, causing radiation to seep into the shelter. Over time, the residents were transformed into corpse-like beings, and came to be called ghouls. Some of them lost their minds, and others began to glow. When they emerged from the Vault, they renamed their municipality Necropolis, the City of the Dead.
While sensible and peaceful ghouls generally stay indoors or underground, some wander the streets aimlessly, attacking any normies they might encounter. This is not considered a concern by the city's leader Set, who does not desire peace with humans.
They appear to correspond to the feral ghouls first seen in Fallout 3.
==Characteristics==
===Biology===
The bodies of mindless ghouls have been ravaged by necrosis, and they now resemble shambling corpses. Differentiating them from normal ghouls, though, is the equally ravaged mind; they have long since lost their sense of reason or higher thought and as such follow basic animal instinct.
===Gameplay attributes===
As mindless ghouls have lost their capacity for reason or complex thought, they exhibit underdeveloped tactics. They simply shuffle towards the closest enemy. While one has little to fear when engaging in combat with meager isolated individuals, mindless ghouls often travel in groups, and can overwhelm their victims during large fights. 
=== Mindless ghoul ===
==Notes==
* Vault 12 is full of glowing ones, but unlike most glowing ones from later games, they are capable of proper speech and allow the player to pass them in peace unless provoked. Caged glowing ones are also seen in the church.
==Appearances==
Mindless ghouls appear only in Fallout.
==References==
Category:Fallout creatures
zh:失智尸鬼