Lil' Infernus

Lil' Infernus is a Special Badge Alt form Battler unlocked by leveling up to level 10. He is a smaller and much weaker version of , inflicting Hellfire upon damaging an enemy and having an ability which activates at 1/2 of Lil' Infernus's HP that combines 's Infernal Reach and Raging Inferno.
==Character ==
Lil' Infernus of course looks like . The difference is the same as any other Lil's: being way smaller, the former being blue, and the latter being red. He has a hidden face under his dominus, a cool flaming sword, and garnishment of a king. 
===Accessories===
*Face: Punk Face
*Hat: Dominus Infernus (Recolored to a shade of bright blue.)
*Shoulder:Blue Regal Cape (Retextured.)
*Front: Devil Knight Front Armor (Recolored to dark blue.)
*Shirt: Bandage (Recolored to blue.)
*Pants: Evanescence (Recolored to blue.)
*Gear: Telamonster the Chaos Edge (Recolored to red.)
==Usage==
This unit is considered to be a strong tank that can deal AOE damage, a big advantage from the Single Target normal form. It also has decent damage capabilities, being able to apply the Hellfire effect for long term damage. It can survive for sustained periods due to its decent defense, and so is expected to survive for quite some time. Just like , Lil' Infernus can do high damage when slashing his sword far away as shredding it. 
When Lil' Infernus gets to 1/2 health, he will go into rage mode, increasing his range to 10 and his damage greatly (50%), as well as having a long range hellfire aura that deals big damage. Though shortening his Hellfire duration, the increased range allows him to hit more enemies, allowing him to sweep hordes and dealing damage and chipping off stronger enemies for damage and killing some backliner units behind the boss. As well as this, its Hellfire Aura makes it deal constant damage if a unit is within a certain zone, adding onto the already impressive damage.
Some downsides is that his attack rate is quite a bit longer, attacking every 3 seconds, meaning its DPS usually comes from its Hellfire. Its windup in its Base Form is very sluggish too, allowing it to miss attacks often. As well as this, Lil' Infernus is more fragile when in Rage Mode due to its activation at 1/2 health, meaning that proper defense is required. Its higher range during Rage Mode can also limit the effectiveness of its Hellfire aura as enemies must come closer to be damaged, although this can be argued as advantageous due to being able to hit frontliners. As with , this unit does not gain I-Frames while changing Phases.
===Strengths=== 
*Has a rage form like his normal form
*Has armor
*Immune to Both Hellfire and Fire
*Inflicts Hellfire
*Range and Damage are enhanced in his phase 2
*Hellfire Aura is capable of dealing up to 200 DPS
*Great AOE
*Can kill problematic backliners with Hellfire aura
*Anti-black
===Weaknesses===
*Somewhat Expensive cost
*Slow cooldown/recharge
*Has less health than his normal form
*Long windup
*Susceptible to debuffs, especially Knockback
*Can die almost immediately when entering its Rage Form
*Does extremely weak damage against enemies that are immune to Hellfire
*Can endanger short ranged backliners like to AOE attacks with higher range
==Statistics==
==Update History==
2023
===August 15===
===August 16===
===November 17===
===December 17===
2024
===March 23===
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==Quotes ==
==Gallery ==
File:Lil Infernus In-Game.png|Lil' Infernus in-game.
File:Lil Infernus In-Game Rage.png|Lil' Infernus in rage mode.
File:Lil' Infernus Rage.gif|Lil' Infernus entering rage mode, killing 's, peons and gaining increased stats from rage mode.
File:Screenshot 2023-08-26 150128.png|Face used for Lil' Infernus can be seen with a very bad device when the mesh of the Dominus Infernus does not load properly.
File:Lil' Infernus Scrapped.gif|Lil' Infernus throwing a hellfire fireball at old . (Scrapped attack)
==Trivia== 
*Lil’ Infernus is one of the few battlers to have a damaging aura, indirect due to Hellfire, the other being .
* Unlike and , Lil' Infernus' hellfire aura only inflicts hellfire damage (meaning anything immune to hellfire will not be affected by Lil' Infernus' hellfire aura), while 's and ' will inflict both normal and hellfire damage.
*Lil' Infernus actually has a face, which just cannot be seen due to the hood covering it.
*Like , ' damage is increased by 50% in his phase 2.
*As shown in the gallery, Lil' Infernus had a scrapped attack where he could throw a fireball passively while could've summoned weaker s after getting a couple of successful sword hits. This was later scrapped into phases.
Category:Special Battlers
Category:Alt Form Battlers
Category:Badge Battlers
Category:Anti-Black