Vehicles/TACO CARRIER LRM

==Description==
Not designed for traditional combat, the Carrier is a force multiplier. Designed to support allies from range, the Carrier can hang back behind friendly lines where it's lack of armor isn't a concern.
Fuel Cell: Improved vehicle engine that works in a Vacuum.
Missions	Source 	Affinity
5 	Generic 	Warrior: +1 Piloting Boost
10 	Generic 	Veteran: +1 Guts Boost
40 	Improved Sensors (2)	I See You: +1 Adv. Sensors, +10% Sensors Range (Quirk)
60 	Crew Compartment (2)	Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors (Gear)
60 	Generic 	Master: +1 Tactics Boost
100 	Generic 	Elite: +1 Gunnery Boost
==Vehicle Bay==
 	 	Left 	Center 	Right
Front 	Health	 	A=100 S=30	
Front 	Fixed 	 	
Crew Compartment (2)
FCS Missile Range
Sensors Miss. Range
2x LRM-17 (P)
LRM-30 (P)
2x LRM-5 (P)	
Sides/Turret	Health	A=100 S=30	 	A=100 S=30
Sides/Turret	Fixed 	
3x Ammo LRM Hydra
Left Side Tracks	 	
3x Ammo LRM Hydra
Right Side Tracks
Rear 	Health	 	A=80 S=30 	
Rear 	Fixed 	 	
2x Ammo LRM (INC)
2x Ammo LRM Thunder-I
Structure (1)
Tracked Propulsion System
Light Ferro
Engine Fuel Cell (2)
Engine Core 180 (1)
Coolant	
Questions || RTVer: Lance-A-Lot 1.0.0 || Render 2.2 || ID: \Optionals\PirateTech\Base\vehicle\vehicledef_CARRIER_LRM_TACO.json