Grenade Launcher

The Grenade Launcher is a selectable weapon in 20 Minutes Till Dawn. It costs 3150 souls.
This weapon shoots explosive grenades. The grenades have huge damage, but they can also damage the player.
== Stats ==
*Damage - Explosion: 60
*Damage - Contact: 30 (half base damage)
*Fire Rate: 2.9
*Projectiles: 1
*Ammo: 6
*Reload Time: 1.5
*Grenade Lifetime: 0.5s
== Level 20 Evolutions ==
The grenade launcher has 3 available evolutions when the player reaches level 20.
icon	evolution 	description 	notes
 	Blast Shield	Bullet Size +25%, You're immune to explosions. 	
 	Napalm 	Bullet Size +30%, Bullet Speed -30%, Your bullets inflict Burn that deals 50% of your Bullet Damage per second.	
 	Cluster Bomb	Grenades explode into 5 smaller Grenades that deal 20% of Bullet Damage. 	The smaller grenades still damage the player.
== Tips ==
Upgrades to prioritise:
* Bullet damage
* Bullet speed - gives you more range which increases safety if the Blast Shield evolution is not chosen
* Fire rate
* Reload speed
* Max ammo
* Projectile count
Upgrades to avoid, if Blast Shield is not chosen:
* Piercing - bullets that pierce won't immediately explode on contact
* Bounce - this will create smaller explosions which can easily damage you
*Splinter - similar to bounce, this will create additional explosions that can also easily damage you
*Cosmic Burst - similar to splinter
However, these avoided upgrades can be beneficial, depending on your build: 
* If you have enough bullet damage, you can one-shot enemies that get too close, leaving your explosions to clear enemies behind them. 
**This lets you make use of both the contact damage and the explosion damage.
* You can use Hina's ability to quickly evade explosive bullets, or tank them with Diamond.
== Changelogs ==
* : Damage increase from 45 to 60. The grenade laying on the ground now detonates almost immediately instead of after 1.5 seconds.