API GetSavedInstanceInfo

Returns instance lock info.
 name, lockoutId, reset, difficultyId, locked, extended, instanceIDMostSig, isRaid, maxPlayers, difficultyName, numEncounters, encounterProgress, extendDisabled, instanceId = GetSavedInstanceInfo(index)
==Arguments==
:;index: - index of the saved instance, from 1 to ()
==Returns==
:;1. name: - the name of the instance
:;2. lockoutId: - the ID of the instance lockout
:;3. reset: - the number of seconds remaining until the instance resets
:;4. difficultyId: : DifficultyID
:;5. locked: - true if the instance is currently locked, false for a historic entry
:;6. extended: - shows true if the ID has been extended
:;7. instanceIDMostSig: - unknown
:;8. isRaid: - shows true if it is a raid
:;9. maxPlayers: - shows the max players
:;10. difficultyName: - shows a localized string i.e. 10 Player (Heroic)
:;11. numEncounters: - number of boss encounters in this instance
:;12. encounterProgress: - farthest boss encounter in this instance for player
:;13. extendDisabled: - returns whether this instance cannot be disabled
:;14. instanceId: : InstanceID
==Patch changes==
==See also==
* - Older, more limited version of this function
* - Counts number of instances this function applies to
* - A more specific function; this lets you check up on the individual encounters within a given saved instance
* - A similar function to this, except for the player's saved world boss lockout data
* - A moderately similar function to this function, except it works off of dungeon IDs instead of saved instance indexes. It can also return Raid Finder instance info, unlike this function.
* - Nearly identical to , except it uses Raid Finder indexes instead of dungeon IDs