Report 530

Report #530
Skillset: Shadowbeat Skill: Shadowlight
 Org: Harbingers Status: Rejected Jan 2011
Furies' Decision:
We do not find this to be necessary.
Problem: Harbingers lack songs for regen and DMP that are common to other bard
specs. Shadowlight's effect for allies (shrouding the bard and personal allies
while the song is playing) is fairly pointless as almost everyone gets some kind
of shroud ability, while its effect for enemies (negating shrouding abilities of
enemies in the room while the song is playing) is only situationally useful.
This song presently goes mostly unused.
Solution #1: Keep the enemy effect intact. While the song is playing, have the
 effect in the room be as though it is night time. Change the ally
 effect to grant the bard and his allies 10 DMP.
Solution #2: Leave the current effects intact, but in addition, have the song
 provide Nightwraiths with 10 DMP (keeping on the theme of cloaked
 in the protection of Night).
Solution #3: Leave the current effects intact, but in addition, have the song
 heal a small amount of health, mana, ego for Nightwraiths.
 (similar to the way necroballad works for undead).
Player Comments:
---[Viynain on 1/14 @ 04:03 writes]:
Sounds reasonable to get DMP for Harbingers, so I wouldn't mind any of the
solutions, though number 1 sounds interesting.
---[Prav on 1/15 @ 19:04 writes]:
Any of these solutions sound reasonable, solution 1 sounds mechanically
interesting but I think solution 2 is the most thematic option.
---[Solanis on 1/15 @ 20:50 writes]:
Cacos have 10 DMP to cold/physical and full regen for allies. Cantors have 10DMP
to cold/fire/electricity and regen to everything but ego for allies. SS has up
to 10 DMP depending on spirits to the bard only and ego regen and some health or
mana or ego or no extra regen depending on the season for allies. Shadowbeat do
lack any DMP or regen, but have passive shielding in wyrd terrain and the
shrouding effect for defensive effects. Looking at this, I don't support
Solution 1 or 2 as the 10 DMP to allies is too powerful. If it was a couple
specific damage types, or it was for the bard only, maybe. Regen sounds okay.
Solution 3 for me.
---[Xenthos on 1/16 @ 02:23 writes]:
Er. You consider shrouding to be a defensive effect?
---[Talan on 1/16 @ 02:42 writes]:
Effectively I'm saying that where everyone else has both DMP and healing, I am
asking for one or the other. I'm not sure it helps the conversation to start
drawing in all the other passive ally effects - if you're doing it for wyrdsong,
then I'll note briefly that we don't have passive affliction healing, speed or
damage buffs, etc. found in the other specs, either. This is a good thing of
course, we would not wish to all be the same, yet maintaining parity is
important, and Shadowbeat has fallen behind.
---[Ixion on 1/16 @ 08:14 writes]:
I doubt we would agree on "small amount" but if it's minor I support soln 3.
---[Viynain on 1/16 @ 10:41 writes]:
I agree that achieving a measure of equality for bards, especially in the lower
stanzas as Shadowlight is, is important for the music specializations. Trying to
keep one spec from getting even a base DMP or slight healing while some of the
other specs get both in some instances and then some more on top of that
counteracts the aim for a solid foundation that specializations would branch out
from.
---[Fillin on 1/27 @ 20:56 writes]:
Solution 1, but it ought to be for a restricted set of damage types like the
other dmp songs.
---[Talan on 1/29 @ 09:53 writes]:
While I'm aware that the number can be reduced as the spirits are used for other
things, Ancestralcall is a dmp song and isn't restricted by damage type, so
there's certainly an existing precedent for what I'm requesting.
---[Fillin on 1/29 @ 16:45 writes]:
Yes but as Solanis mentioned, that's not an ally effect.
---[Talan on 1/31 @ 23:54 writes]:
Again, since I'm asking for one or the other of healing or DMP, where all other
specs have both, I feel within bounds requesting a slightly improved version of
either.