Warlic

Warlic is the fifth challenge on the Change of Heart board. He appears alongside Nythera in Teacher and Student.
== Attacks ==
# Warlic levitates and blasts his target with lightning.
#* Gains 20 MP.
#* Attacks for 6 hits of 100% Energy Magic damage with +400 Crit (600% total).
# Warlic shields himself in a pillar of flame.
#* Gains 20 MP.
#* Applies 'Flame Shield' for 3 turns.
#** +140 Block/Parry/Dodge.
#** Retaliates 100% of Warlic's base damage.
#*** Currently bugged to retaliate 100% of attacker's base damage.
# Warlic summons icy spikes to impale his target.
#* Gains 10 MP.
#* Applies 'Chilling Sight' for 2 turns inclusive.
#** +75 Bonus.
#* Attacks for 2 hits of 100% Ice Magic damage (200% total).
#* Inflicts 'Chilled' for 3 turns inclusive.
#** -50 Boost.
#** +50 Health.
# Warlic engulfs his target in a black and red whirlwind.
#* Gains 20 MP.
#* Attacks for 4 hits of 100% Darkness/Wind Magic damage (400% total).
#* If Warlic's target has >20 All and a hit connects, applies 'Copied Resistance' for 4 turns.
#** +X All.
#** -X Health.
#** X is equal to his target's All.
#* Otherwise, heals himself for 100% of the damage dealt for each successful hit.
# Warlic shoots flames at his target with his orb.
#* Gains 5 MP.
#* Attacks for 3 hits of 100% Fire Magic damage (300% total).
#* Inflicts 'Burning' for 1 turn, a 50% Fire DoT.
== Rotation ==
Warlic's attacks have pseudo-cooldowns and follow a priority sequence:
* If Warlic's target's Dodge and Magic Defense are both lower than his Bonus, Warlic will use Attack 1 with a cooldown of 5 turns.
* If Warlic's target's Dodge or Magic Defense are equal to or higher than his Bonus, Warlic will use Attack 2 with a cooldown of 6 turns.
* Attack 3 has a cooldown of 5 turns.
* Attack 4 has a cooldown of 8 turns.
* If none of his other attacks are available, Warlic will use Attack 5.
Because Attack 1's usage is influenced by his target's (lack of) defenses, Warlic's effective attack rotation depends on the player's use of shields or gearswapping. With high enough MPM/BPD to not trigger Attack 1 normally, but low enough to trigger Attack 1 when Warlic is buffed by 'Chilling Sight', the first few turns will go as follows:
2 -> 3 -> 1 -> 4 -> 5 -> 5 -> 2 (overload) -> 3 -> 1 -> 5 -> 5 -> 4 -> 2.
== Mechanics ==
=== Mana Overload ===
* Warlic starts with 0 MP.
* Warlic gains MP every time he attacks.
* If Warlic reaches 100 MP or more, he overloads.
** Warlic overloads on Mana! Stunned next turn, but getting stronger...
** Resets MP to 0.
** Purges himself of 'Flame Shield', 'Chilling Sight', and 'Copied Resistance'.
** Heals himself for 20% of his maximum HP.
** Applies 'Recharging' for 1 turn, a stun.
** Applies 'Unstable Power' for 99 turns inclusive.
*** +(10X) Boost.
*** X is equal to the number of times Warlic has overloaded.
== Stats ==
== Resistances ==
* Shrink: 300
* Immobility: 300
* All: 5
Category:Boss
Category:Monster