Terradon Riders

are a missile cavalry unit introduced in Total War: Warhammer II.
== Recruitment ==
*
** Unlocked with: Terradon Hatchery
*
** Unlocked with: Terrarium
== Description ==
Terradons are large flying reptiles that have haunted the skies above Lustria since time immemorial. They are dangerous predators with sharp talons and pointed beaks that are filled with needle-like teeth. Many creatures fear to see the ominous shadow of their wide wingspan or to hear the shrill and piercing cries of their hunting packs. Skinks have mastered the art of riding Terradons by capturing their hatchlings at a young enough age that the beasts bond with their future riders - no easy matter considering the height and precariousness of Terradon lairs. There is a great demand for Terradon Riders as messengers and scouts, and they are exceptionally useful in battle. There, they streak ahead of the main Lizardmen force, the Skinks clinging to the flying reptiles' backs, launching poison-tipped javelins or slinging deadly fireleech bolas. Veteran riders, known as Sky Leaders, know to harass larger units, whittling them down to size before flying into combat to finish them off.
== Attributes ==
== Unit Abilities ==
=== Active Abilities ===
* Drop Rocks
== Strategy ==
Terradon Riders are a solid flying harass unit with poison missiles. They are also one of the fastest units on the Lizardmen roster so are good for chasing off routing units or other harassing units. Their melee stats are not great so only use them in melee after using all their ammunition.