Report 600

Report #600
Skillset: Dreamweaving Skill: Possession/Control
 Org: Geomancers Status: Completed Apr 2011
Furies' Decision:
Solution 1
Problem: Possession is a 10p skill that requires the target to be sleeping, you
to be in dreamform and lets you possess them for 10s. Generally, the only way
you're going to achieve this is on a sleeplocked target or a target at maximum
tiredness. In the latter case, the body will continue to fall asleep while
possessed, a problem that is compounded if the dreamweaver disables their system
as they do not wish to cure the target's other afflictions.
[A: 0 R: 0] Solution #1: Have Dreamweaving Control apply to a possessed
 target, preventing them from falling asleep.
Player Comments:
---[Iasmos on 4/12 @ 15:26 writes]:
If it's your system getting in the way, the answer is to simply set it up to
only wake up your possessed victim and nothing more. I'd say that's pretty easy
to do.
---[Akyaevin on 4/13 @ 00:21 writes]:
It's not just that, though. It basically amounts to: if you can pull this off,
you've put the enemy in a state such that pulling it off is worthless to you as
you won't be able to do anything.
---[Placeus on 4/15 @ 07:53 writes]:
Sounds like a sensible solution.
---[Viynain on 4/16 @ 00:00 writes]:
I would absolutely adore it if a possessed individual is made so that they would
stop falling asleep when successfully controlled by a Dreamweaver. This would
actually help make the skill more used since subsequen forced actions won't be
stopped by the tiredness incurred in the first place. If possible, I'd like to
also suggest a voluntary ABORT mechanism to be added should a Dreamweave want to
abort a possession early and of their own control as opposed to just waiting to
be kicked out of the body.
---[Xenthos on 4/24 @ 23:50 writes]:
Would make sense that someone who is controlled does not 'naturally' fall
asleep, but anything that would put the person to sleep (poisons, etc) would
still knock them out.