Gold Dragon (Race)

==Level Class, & Kits==
Dragons do not take a Class. They have to take a Dragon Kit instead, and only one kit can be taken.
* Dragon PC
* Dragon Mage
* Dragon Priest
* Dragon Sage
Dragons cannot level up until they have both the experience and the required age.Experience and Advancement (CWS)
 Gold Dragon Age, XP & Hit DiceCWS Table 10
Level	Category 	Age (in years)	XP 	Hit Dice
H 	Hatchling 	0 	0 	10
1 	Hatchling 	0-5 	500,000 	10
2 	Very young 	6-15 	1,000,000	12
3 	Young 	16-25 	1,500,000	14
4 	Juvenile 	26-50 	2,000,000	16
5 	Young adult 	51-100 	2,250,000	17
6 	Adult 	101-200 	2,500,000	18
7 	Mature adult	201-400 	2,750,000	19
8 	Old 	401-600 	3,000,000	20
9 	Very old 	601-800 	3,250,000	21
10 	Venerable 	801–1,000 	3,500,000	22
11 	Wyrm 	1,001-1,200 	3,750,000	23
12 	Great Wyrm 	1,200+ 	4,000,000	24
==Hit Dice & THAC0==
* Age of the Gold Dragon determines the hit-dice number (see table above)
* The Kit the Dragon chooses determines the size of the hit-dice
** Dragon PC - D8
** Dragon-cleric - D8
** Dragon-mage - D6
* THAC0Basic Combat Rules (CWS)
** Dragon PC: Warrior's THAC0 (level = age class)
** Dragon-priest: Priest THAC0 (level = age class)
** Dragon-mages: Wizard THAC0 (level = age class)
==Proficiencies==
 Gold Dragon Proficiency SlotsCWS Table 11
Combat Proficiencies	Combat Proficiencies	Noncombat Proficiencies	Noncombat Proficiencies	#/Level
Initial 	#/Level 	Penalty 	Initial 	#/Level
4 	2/3 	-5 	3 	3/2
===Combat Proficiencies===
* Lookup Table 13: Dragon Proficiencies - Table A, to choose
* Combat modifier is equal to the Age Class of the Dragon.
Physical Attacks: A gold dragon's claws cause 1d10 damage, plus combat modifier. Its bite causes 6d6 damage, plus modifier.
Breath Weapon: A gold dragon has two breath weapons at its disposal. The first is a cone of fire 90 feet long, 5 feet wide at the dragon's mouth, and 30 feet wide at the end. The second is a cloud of potent chlorine gas SO feet long, 40 feet wide, and 30 feet high. Opponents save vs. breath weapon for half damage. (See "Gold Dragon Information by Age Class" table, at bottom of article, for damage.)Dragon Tactics and Attacks (CWS)
===Noncombat Proficiencies===
* Bonus: Language (High Draconic)CWS Table 12
* Lookup Table 13: Dragon Proficiencies - Table B, to choose
** Dragon Noncombat Proficiencies share names with non-dragon ones, but they do work differently. Lookup the "Campaign Option: Council of Wyrms Setting" section of each Noncombat Proficiencies to see how they work.
==Spell Slots==
The "Gold Dragon Information by Age Class" table at the bottom of this article lists the spell slots at each age class. 
If certain kits are selected, they replace the default spell slot table.
==Gold Dragon Abilities==
Special Abilities:Special and Innate Abilities (CWS)
* can communicate with any intelligent creature (18% chance at hatchling, 5% increase at each new age category); 
* spells and magical abilities at 11th level plus combat modifier; 
* immune to fire and gas.
Innate Abilities:
* Hatchling: water breathing, speak with animals freely, polymorph self three times per day; 
* Young: bless three times per day;
* Juvenile: detect lie three times per day;
* Adult: animal summoning once per day;
* Mature Adult: luck bonus once per day;
* Old: quest once per day, detect gems three time per day enchant a gem to bring good luck the gem must be from the dragons hoard. If carried by the dragon, it and every good creature in a radius equal to 10 feet per age category of the dragon receives a +1 bonus to all saving throws, as per a stone of good luck. If the dragon gives away the gem, only the bearer receives the bonus. The enchantment lasts three hours per age category of the dragon, plus 1d3 hours, or until the gem is destroyed.
Detect gems allows a dragon to know the number and kind of precious stones within a 30-foot radius for a duration of one round.
==Common Dragon Abilities==
* Communicate with Intelligent Creatures
* Lair Clairaudience
* Dragon Sense
* Dragon Fear
* Wealth Options: Each dragon starts play with a single item in its bonded hoard. This item, a gem or lump of precious metal appropriate to the dragon's type, starts with a value of 1,000 gold pieces multiplied by the hatchling's Hit Dice total. Part of the item is consumed during incubation, so that when the hatchling emerges from its egg, the item is reduced in value. This reduction is equal to the total of the hatchling's Strength and Constitution scores multiplied by 100 gp.
* Dragons vs Weapons Immune Creatures: Dragons can hit creatures that are immune to normal and certain magical weapons, depending on the dragons' Hit Dice total. This is outlined on the table that follows.
:
Dragon'sHit Dice	Can Hit CreaturesRequiring
4-5 	+1 weapon or better
6-7 	+2 weapon or better
8-9 	+3 weapon or better
10+ 	+4 weapon or better
==Gold Dragon Information by Age Class==
 Gold Dragon Information by Age ClassCWS Table 4 & CWS Table 5
AgeClass	CombatModifier	FearRadius	Fear SaveModifier	Body Lgt. (feet)	Tail Lgt. (feet)	AC 	Breath Wpn.	Spells (W/P) 	MR
1 	+1 	Nil 	Nil 	7-19 	6-16 	-1 	2d12+1 	Nil 	Nil
2 	+2 	Nil 	Nil 	19-31 	16-28 	-2 	4d12+2 	Nil 	Nil
3 	+3 	Nil 	Nil 	31-43 	28-38 	-3 	6d12+3 	Nil 	Nil
4 	+4 	Nil 	Nil 	43-55 	38-50 	-4 	8d12+4 	1 	Nil
5 	+5 	15 yards 	+2 (+6) 	55-67 	50-60 	-5 	10d12+5 	2 	35%
6 	+6 	20 yards 	+3 (+7) 	67-80 	60-70 	-6 	12d12+6 	22 	40%
7 	+7 	25 yards 	+1 (+5) 	80-93 	70-84 	-7 	14d12+7 	222 	45%
8 	+8 	30 yards 	0 (+4) 	93-106 	84-95 	-8 	16d12+8 	2222/1 	50%
9 	+9 	35 yards 	-1 (+3) 	106-120 	95-108 	-9 	18d12+9 	22222/2 	55%
10 	+10 	40 yards 	-2 (+2) 	120-134 	108-120 	-10	20d12+10 	222222/22 	60%
11 	+11 	45 yards 	-3 (+1) 	134-148 	121-133 	-11	22d12+11 	2222222/222 	65%
12 	+12 	50 yards 	-4 (0) 	148-162 	133-146 	-12	24d12+12 	22222221/2222	70%
== References ==
Category:Dragons
Category:Player Character Races
Category:Council of Wyrms Races