Shotgun Cannon

== Overview ==
The Shotgun Cannon is a primary weapon for the Flanker.
Holding M1 (left mouse button) will make the player load up to 3 shots, and the shots are released when M1 is let go of, much like the Crankenstein. It also fires 25% faster. However, there a 10% damage penalty and the clip size is cut in half.
== Damage and Function Times ==
Damage and function times 	Damage and function times 	Damage and function times
Shot type 	Shot type 	Hitscan
Damage type 	Damage type 	Bullet
Ranged or Melee damage? 	Ranged or Melee damage? 	Ranged
Damage 	Damage 	Damage
Base damage 	100% 	6 / pellet
Maximum ramp-up 	175% 	10.5 / pellet
Maximum fall-off 	50% 	3 / pellet
Pellet count 	Pellet count 	9
Point blank 	Point blank 	10-94
Medium range 	Medium range 	6-54
Long range 	Long range 	3-27
Mini-crit 	Mini-crit 	8.1-17.2 / pellet
Critical 	Critical 	18 / pellet
Function times 	Function times 	Function times
Attack interval 	Attack interval 	0.62s
Reload speed (first) 	Reload speed (first) 	0.91s
Reload speed (consecutive) 	Reload speed (consecutive) 	0.62s
Values are approximate and determined by community testing.	Values are approximate and determined by community testing.	Values are approximate and determined by community testing.
==Tips==
====== General Tips ======
* Don't go up to an enemy and then load it. Always load up your shots and hold before going attacking.
* Only load what you need, constantly loading the max amount of shots can get you killed in some situations.