Vampire Lord

The is a monster from Brigandine: The Legend of Forsena and Brigandine: Grand Edition.
== Overview ==
On rare occasions a vampire may absorb traits of a victim, gaining enough intelligence to cast runes, levitate or even speak. The taste for 'fresh' food lingers.
Vampire Lords are human-sized bipedal creatures with purple skin. They wear violet suits with either a black or a red cape. Vampire Lords attack their opponents by biting them several times while draining a small portion of their HP. Once Vampires become Vampire Lords, they gain the power of flight and their life regeneration powers increase by 5%. They also gain the ability to control bats, making them attack a distant enemy. They also become adept magic users, being able to cast the most advanced of black magic.
== Advancement ==
Stat Growth	Stat Growth	Stat Growth	Stat Growth	Stat Growth	Stat Growth
 	HP 	MP 	STR 	INT 	AGI
TLoF 	10-18 	2-8 	0-2 	1-2 	1-2
GE 	8-16 	1-6 	0-2 	1-2 	1-2
Class Defense	90 (TLoF) 115 (GE)
Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement
Level 	21 	22 	23 	24 	25 	26 	27 	28 	29 	30
Experience (TLoF) 	9010 	10031 	11121 	12282 	13516 	14825 	16211 	17676 	19222 	20851
Experience (GE) 	9210 	10241 	11341 	12512 	13756 	15075 	16471 	17946 	19502 	21141
Class Hierarchy	Class Hierarchy	Class Hierarchy	Class Hierarchy	Class Hierarchy
Class ★ 	Condition 	Class ★★ 	Condition 	Class ★★★
Ghoul 	Lv. 10 	Vampire 	Lv. 20 	Vampire Lord
== Attacks ==
Name 	Japanese Name 	Power 	Element 	Range (Hex) 	Gr/Sk 	Counter 	MP 	Target 	After Move 	Type
Life Drain	ドレインライフ 	80 (TLoF) 120 (GE) 	 	1 	◯/△ 	↑ 	0 	Enemy 	↑ 	Single Target
Life Drain	Description: "Bite Attack that absorbs the enemy's HP"	Description: "Bite Attack that absorbs the enemy's HP"	Description: "Bite Attack that absorbs the enemy's HP"	Description: "Bite Attack that absorbs the enemy's HP"	Description: "Bite Attack that absorbs the enemy's HP"	Description: "Bite Attack that absorbs the enemy's HP"	Description: "Bite Attack that absorbs the enemy's HP"	Description: "Bite Attack that absorbs the enemy's HP"	Description: "Bite Attack that absorbs the enemy's HP"	Description: "Bite Attack that absorbs the enemy's HP"
Life Drain	Notes:
* This is this unit's Normal Attack.
* This attack absorbs 25% of the damage dealt as HP.
* This attack is unable to absorb HP from Clay Golems, Stone Golems, Bronze Golems and Talos.
* If this attack is used on an enemy that cannot retaliate, unless battle scene is on, this unit gains the absorbed HP at the next time HP would be updated (either by regeneration during upkeep or from an attack, even a miss).	Notes:
* This is this unit's Normal Attack.
* This attack absorbs 25% of the damage dealt as HP.
* This attack is unable to absorb HP from Clay Golems, Stone Golems, Bronze Golems and Talos.
* If this attack is used on an enemy that cannot retaliate, unless battle scene is on, this unit gains the absorbed HP at the next time HP would be updated (either by regeneration during upkeep or from an attack, even a miss).	Notes:
* This is this unit's Normal Attack.
* This attack absorbs 25% of the damage dealt as HP.
* This attack is unable to absorb HP from Clay Golems, Stone Golems, Bronze Golems and Talos.
* If this attack is used on an enemy that cannot retaliate, unless battle scene is on, this unit gains the absorbed HP at the next time HP would be updated (either by regeneration during upkeep or from an attack, even a miss).	Notes:
* This is this unit's Normal Attack.
* This attack absorbs 25% of the damage dealt as HP.
* This attack is unable to absorb HP from Clay Golems, Stone Golems, Bronze Golems and Talos.
* If this attack is used on an enemy that cannot retaliate, unless battle scene is on, this unit gains the absorbed HP at the next time HP would be updated (either by regeneration during upkeep or from an attack, even a miss).	Notes:
* This is this unit's Normal Attack.
* This attack absorbs 25% of the damage dealt as HP.
* This attack is unable to absorb HP from Clay Golems, Stone Golems, Bronze Golems and Talos.
* If this attack is used on an enemy that cannot retaliate, unless battle scene is on, this unit gains the absorbed HP at the next time HP would be updated (either by regeneration during upkeep or from an attack, even a miss).	Notes:
* This is this unit's Normal Attack.
* This attack absorbs 25% of the damage dealt as HP.
* This attack is unable to absorb HP from Clay Golems, Stone Golems, Bronze Golems and Talos.
* If this attack is used on an enemy that cannot retaliate, unless battle scene is on, this unit gains the absorbed HP at the next time HP would be updated (either by regeneration during upkeep or from an attack, even a miss).	Notes:
* This is this unit's Normal Attack.
* This attack absorbs 25% of the damage dealt as HP.
* This attack is unable to absorb HP from Clay Golems, Stone Golems, Bronze Golems and Talos.
* If this attack is used on an enemy that cannot retaliate, unless battle scene is on, this unit gains the absorbed HP at the next time HP would be updated (either by regeneration during upkeep or from an attack, even a miss).	Notes:
* This is this unit's Normal Attack.
* This attack absorbs 25% of the damage dealt as HP.
* This attack is unable to absorb HP from Clay Golems, Stone Golems, Bronze Golems and Talos.
* If this attack is used on an enemy that cannot retaliate, unless battle scene is on, this unit gains the absorbed HP at the next time HP would be updated (either by regeneration during upkeep or from an attack, even a miss).	Notes:
* This is this unit's Normal Attack.
* This attack absorbs 25% of the damage dealt as HP.
* This attack is unable to absorb HP from Clay Golems, Stone Golems, Bronze Golems and Talos.
* If this attack is used on an enemy that cannot retaliate, unless battle scene is on, this unit gains the absorbed HP at the next time HP would be updated (either by regeneration during upkeep or from an attack, even a miss).	Notes:
* This is this unit's Normal Attack.
* This attack absorbs 25% of the damage dealt as HP.
* This attack is unable to absorb HP from Clay Golems, Stone Golems, Bronze Golems and Talos.
* If this attack is used on an enemy that cannot retaliate, unless battle scene is on, this unit gains the absorbed HP at the next time HP would be updated (either by regeneration during upkeep or from an attack, even a miss).
Bat Attack	バットフラック 	90 (GE) 	 	1~2 	◯/◯ 	↑ 	50 (TLoF) 0 (GE) 	Enemy 	× 	Single Target
Bat Attack	Description: "Attack using vampire bats" 	Description: "Attack using vampire bats" 	Description: "Attack using vampire bats" 	Description: "Attack using vampire bats" 	Description: "Attack using vampire bats" 	Description: "Attack using vampire bats" 	Description: "Attack using vampire bats" 	Description: "Attack using vampire bats" 	Description: "Attack using vampire bats" 	Description: "Attack using vampire bats"
Magic	Skills	Equipment (GE only)
* Weakness
* Necro Rebirth	
* HP recovery 10%	
* Accessories
* Accessories (Monster)
== Trivia ==
* Cador always starts the game with a Level 20 Vampire Lord.
* The Vampire Lord is the only monster that looks completely different in The Legend of Forsena and Grand Edition.
== Gallery ==
File:Vampire Lord.png|3D Model
File:Vampire Lord Sprite.png|TLoF Sprite
File:Vampire Lord Sprite BGE.png|GE Sprite
File:Vampire Lord.gif|Sprite Animation
== Navigation ==
Category:Monsters