Katrina

Katrina is a resident of Shady Sands in 2161. She serves as the town's guide.Katrina: "{111}{}{Welcome to Shady Sands, traveler. My name is Katrina. My job is to greet strangers and help them understand our village. We find that there are fewer problems if you listen to what I have to say.}"(SSGUIDE.MSG)
==Background==
A very polite woman with a pretty smile and sixty years of age,Katrina's character description: "{100}{}{You see Katrina. She has a very pretty smile.}"(SSGUIDE.MSG)Aradesh: "{255}{Ara_53}{A wonderful woman. She just celebrated her sixtieth birthday! She spends much time with Razlo, talking his ear off with her veritable treasure trove of stories.}"(ARADESH.MSG)Tandi: "{189}{TAND_48}{Agatha's the oldest one here. We all love her, especially her stories. Go by and see her if you want a good yarn.}"(TANDI.MSG) Katrina was originally an inhabitant of Vault 15. She spent most of her life there, including her childhood and teenage years, witnessing the overcrowding and poor life conditions that eventually caused the dwellers to open the Vault. Unlike most, she stayed behind with a group of other dwellers, trying to continue living in a shelter stripped of its best equipment by the emerging dwellers.The Vault Dweller: "{130}{}{Tell me about yourself.}"Katrina: "{137}{}{My life was very boring. I was raised in a Vault. I lived there for many years. Unfortunately, we were crowded and life was very bad. There was a schism, and many people left, taking with them the best equipment. Still, some of us tried to stay in the Vault. But then we were attacked. I was hurt, and I ended up here. Now I try to help people . . .}"(SSGUIDE.MSG) 
However, it all came crashing down when the Vault came under attack by the newly formed raider tribes. Katrina survived the attack. Wounded, she emerged into the wastes. Her severe injuries would have claimed her life, if it wasn't for luck: The people of Shady Sands, a village formed by Vault 15 dwellers that left the shelter, found her and took her in. Ever since, Katrina lives with them and helps however she can. The small village is perfect for her. The desert air and the stars at night are all she needs to be happy.The Vault Dweller: "{120}{}{Wubba-val?}"Katrina: "{121}{}{Yes, I can tell you are from a Vault. You have that look about you. I came from Vault-15, to the east. But I had to leave my home and now I live here. Hopefully you will find what you are looking for, even if it is just another place to live. I hope that your Vault did not kick you out due to your wits. I do hope there is another reason.}"(SSGUIDE.MSG)The Vault Dweller: "{138}{}{Where was this Vault of yours?}"Katrina: "{140}{}{It was Vault-15. It is due east of here. We tried to make contact with some other Vaults, but we always failed. I think it was the raiders who attacked my fellow dwellers. Be careful!}"(SSGUIDE.MSG)The Vault Dweller: "{129}{}{Tell me about the rest of the world.}"Katrina: "{136}{}{I know very little of the outside world. I escaped from a Vault when it was attacked. Unfortunately, I was very hurt and do not remember much of what happened. But Dharma was watching over me, and I was found by the people of Shady Sands. I live here now. Have you spoken with Ian, yet? He is a merchant guard who was hurt. He is recovering in the guardhouse over there. [She points to the east] He is more widely travelled than I.}"(SSGUIDE.MSG)
==Interactions with the player character==
===Interactions overview===
===Quests===
Talk to Katrina: Upon talking to Katrina, the Vault Dweller can gain 250 XP by asking questions related to the Vault she originated from, and asking for help finding a water chip.
===Tell me about===
Katrina's Tell-Me-Abouts	Katrina's Tell-Me-Abouts
Query 	Response
Aradesh 	"He is the leader of our community, and a true hero. You can always find him at work in the communal hall."
Junktown 	"It's 4-6 days to the southwest. Good trading occasionally, but more often than not, they try to stiff us."
Khans 	"They are a lawless group who pretend to be some people from the far past."
Garl 	"He leads the Khans. He is one of the most dangerous men that has ever set eyes on Shady Sands. He leads the raider clans with a heavy fist."
Katrina 	"You are talking to me.""That is my name.""Why do you ask silly questions. I am that person."
Razlo 	"Our Doctor. See him if you are hurt."
Seth 	"He works with Aradesh to make sure we are safe."
Tandi 	"She is the daughter of Aradesh. Some day she could lead us, but she must learn to temper her ways."
==Inventory==
==Notes==
* The intention of the developers of Fallout was likely to include her as a tutorial character considering her dialogue is focused around explaining a few fundamental game-play systems, including bartering, healing and the First Aid and Doctor skills.
==Behind the scenes==
* Apparently, Katrina's original name was Agatha.
==Appearances==
Katrina appears only in Fallout.
==Bugs==
Katrina will say dialogue concerning the abduction of Tandi during the Stop the Radscorpions quest. Similarly, during the quest to rescue Tandi, she will instead say dialogue concerning the radscorpions.
==References==
Category:Fallout human characters
Category:Shady Sands characters
de:Katrina
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ru:Катрина
uk:Катріна
zh:卡特丽娜