Sonic the Hedgehog (Archie Post-Genesis Wave)

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|-|Sonic=
|-|Super Sonic=
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==Summary==
Sonic the Hedgehog is a hedgehog gifted with the power of super-sonic speed, and the ability to control the power of the Chaos Emeralds. Considered by many to be the hero of the world, he has opposed the villainous reign of the evil Dr. Eggman and his Eggman Empire since his early childhood. Sonic's speed is his ultimate weapon, and he has used it to help those in need, as well as foil his enemies' plans. Although he is sometimes overconfident and assumes he can deal with things on his own, Sonic also realizes he has friends to back him up in troubled situations. Sonic is clever which allows him to have ways to foil villains plans. The primary field agent of the Knothole Freedom Fighters, he is willing to put his life on the line for those he cares about.
==Powers and Stats==
Tier: | 
Key: Sonic (Base, Sonic Man and Werehog) | Super Sonic
Name: Sonic the Hedgehog
Origin: Sonic the Hedgehog (Post-Genesis Wave)
Gender: Male
Age: 15
Classification: Mobian Hedgehog
Powers and Abilities:
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|-|Base, Sonic Man and Werehog=
Superhuman Physical Characteristics, Acrobatics, Skilled Hand-to-Hand Combatant, Homing Attack, Explosion Inducement (), Surface Scaling (By running along walls), Afterimage Creation (), Space-Time Manipulation, Teleportation, Time Travel, Dimensional Travel, BFR (Through Chaos Emeralds). As Sonic Man: Self-Sustenance (Types 2 and 3), Built in Arsenal of weapons, Can Copy Opponents abilities if he makes direct contact with them, Weapon Materialization (With Ring Launcher, Spin Slash and Spring Shield), Energy Projection (With Spin Dasher), Danmaku (With Homing Shot), Fire Manipulation (With Fire Dasher), Forcefield Creation (With Energy Shield), Electricity Manipulation (With Thunder Dasher). As Werehog Sonic: Berserk Mode, Can climb walls, Can stretch his limbs to incredible distances and for extended melee. Resistance to Cosmic Radiations, Time Manipulation, Elemental Manipulation, High Voltage Electricity, Mind Manipulation, Empathic Manipulation, Corruption (Sustained his person for an extended period of time after inhaling Dark Gaia energy, which is described as a essence, capable of causing a total cellular re-write. Overcome the aggressive tendencies induced by Dark Gaia energy, and was able to overcome the hallucinations caused by his Werehog transformation. Retained his free-will after being mutated, unlike the other beings infused with Dark Gaia energy) 
|-|Super Sonic=
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Attack Potency: Multi-Continent level+ (Fought Archie Chaos 0, who controlled the world's oceans and Archie Ifrit, who was stated and proved to be able of destroying entire planets like his game counterpart) | Complex Multiverse level (Equal to Super Armor Mega Man who was able to the the as confirmed by and , the Super Genesis Wave is stated to be capable of and which are two infinite . Would've also it himself had Eggman not , accidentally causing the multiverse to and be as stated by and while also causing concepts like the Maginaryworld ; the events of Worlds Collide also resulted in the destruction of the , a structure that transcends space and time across infinite realities. and Sigma-3 whilst the later had been by an )
Speed: FTL (The events of the Post-Genesis Wave timeline mainly follows [Albeit with some differences] the game continuity from the start, which includes Sonic speed. Definitely one of the faster characters in the verse, has outstripped foes like with his incredible speed, is consistently called the "fastest thing alive" by the creators. Can evade laser beams and is comparable to individuals who can do the same) | Immeasurable
Lifting Strength: Class E (Capable of a Dark Gaia monster that can Chaos 0, who picked up the world's oceans) | Immeasurable
Striking Strength: Multi-Continent level+ | Complex Multiverse level
Durability: Multi-Continent level+ (Took attacks from those comparable to him) Complex Multiverse level
Stamina: Superhuman (Can take a great deal of punishment without rest, never shown winded while running at incredible speeds). Infinite as Sonic Man | Infinite
Range: Standard Melee Range normally; Hundreds of Meters with attacks and abilities | At least Complex Multiversal 
Standard Equipment: Red shoes, Chaos Emeralds
Intelligence: Gifted intellect and combatant (Fights Eggman's robots on a regular basis)
Weaknesses: Aquaphobia (He fears being submerged in deep water even with a breathing apparatus)
Notable Attacks/Techniques:
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|-|Base Sonic=
*Spin Attack: While moving at high speeds, Sonic curls tightly into a ball and rams enemies as a concussive force or cutting disk.
*Spin Dash: Rolls into ball form, charges up, and launches away at very high speeds.
*Boost: Accelerating to top speeds while coated in a blue aura, Sonic rockets forward as a highly destructive projectile to mow down anything .
*Afterimage Creation: Sonic moves at high speeds to create afterimages of himself, which is used to confuse opponents.
*Chaos Control: With a Chaos Emerald handy, Sonic is capable of warping the fabric of space-time by manipulating Chaos Energy. This can be used for a variety of different powers, such as to instantaneously teleport himself as well as other people objects across vast distances, open gateways (portals) through space-time to travel from one place to another, perform inter-dimensional and time travel, pause the flow of time to immobilize enemies for potentially decades, manipulate matter, and so on. The magnitude of this power depends on the amount of Chaos Emeralds Sonic has with him.
|-|Sonic Man=
*Spin Dasher: A weapon that comes from his main cannon where he shoots out a smaller spin dash looking energy ball, also this attack can engulf an entire enemy and cause damage to him
*Energy Shield: A shield of energy that can protect him from most attacks.
*Spin Slash: Sonic Man's own version of the spin dash but comes with spikes.
*Thunder Dasher: A shot of electricity out of his cannon in a form of a Spin Dash.
*Fire Dasher: A Fireball shot from his cannon in a form of a Spin Dash.
*Ring Launcher: An attack where Sonic Man shoots rings out of his cannon to capture his enemies to the point they can't move.
*Homing Shot: An attack where Sonic shoots out multiple Spin Dashers and at least one of them can hit multiple targets at a time.
*Spring Shield: A shield that can knock his enemies back if they get too close.
|-|Super Sonic=
*Reality Warping: Sonic can use the power of Chaos Energy to warp reality, such as when he was able to rewrite history on a planetary scale.
*Existence Erasure: The Chaos Emeralds have been shown capable of from existence, making it as if that never existed in the first place.
*Conceptual Manipulation: With Chaos Energy, Sonic is able to rewrite or destroy the very concepts that shape reality. As shown as when the Chaos Force and Illumina were erased during Sonic’s attempt to reverse the Super Genesis Wave, as they are confirmed to no longer exist in the Post-Super Genesis Wave timeline.
*Charged Chaos Control: After just seconds of charging, Sonic is able to rewrite the entirety of the multiverse in several ways using Chaos Control. Should be comparable or greater than the Super Genesis Wave used by Eggman and Wily due to sharing the same source of power, who attempted to use the Chaos Emeralds to rewrite both multiverses in their own image by warping reality, removing memories, erasing beings, changing history, and manipulating all laws of both multiverses down to the finest detail to make them gods.
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Note: Sonic Man is only exclusive to Worlds Unite as the crossover was retconned to the point where it never happened and as such never existed.
Note 2: Authors of the Archie Sonic Comics had varying interpretations of Super Sonic's invulnerability. Under Ken Penders, people with comparable power were still able to harm him. Under Ian Flynn, a weakened yet still comparable Enerjak was unable to harm Super Sonic. We assume the latter, as it's from the most recent run of the Archie Sonic Comics.
==Gallery==
RCO028.jpg
Archie Sonic-Man.png|Sonic Man.
Archie Werehog Sonic.png|Werehog Sonic.
==Notable Matchups==
Victories:
Son Goku (Dragon Ball Z) (Dragon Ball) Goku's Profile (Goku was 5-C, Sonic was High 6-A+, speed was equalized and the battle took place at Kame House)
Losses:
Sonic the Hedgehog (Pre-Gen) (Archie Sonic Continuity) Sonic's Profile (Both were Super Sonic and SBA was used)
Madoka Kaname (Puella Magi Verse) Madoka's Profile (Base Sonic and Magia Record Madoka were used, and speed was equalized)
Lucius Zogratis (Black Clover) Lucius' Profile (High 6-A versions were used and Speed was equalized)
Asta (Final Saga) (Black Clover) Asta's Profile (Partial Devil Union Asta was used, the pair started 20 metres apart, win condition was death and speed was equalized)
Inconclusive:
Category:Characters
Category:Archie Sonic
Category:Acausal Characters
Category:Acrobats
Category:Afterimage Users
Category:Animals
Category:Aura Users
Category:Berserkers
Category:BFR Users
Category:Causality Users
Category:Comic Book Characters
Category:Concept Users
Category:Danmaku Users
Category:Dimensional Travel Users
Category:Elasticity Users
Category:Electricity Users
Category:Energy Users
Category:Explosion Users
Category:Fire Users
Category:Flight Users
Category:Forcefield Users
Category:Good Characters
Category:Hedgehogs
Category:Heroes
Category:Homing Attack Users
Category:Intangibility Users
Category:Invulnerability Users
Category:Law Users
Category:Male Characters
Category:Mammals
Category:Martial Artists
Category:Memory Users
Category:Non-Physical Interaction Users
Category:Power Mimicry Users
Category:Primary Protagonists
Category:Protagonists
Category:Reality Warpers
Category:Self-Sustenance Users
Category:Shoe Users
Category:Soul Users
Category:Space Users
Category:Surface Scalers
Category:Teleportation Users
Category:Time Travelers
Category:Time Users
Category:Void Users
Category:Weapon Masters
Category:Weapon Creation Users