Corvus (Paladins)

Corvus, also known by his title of The Magistrate's Blade, is one of the main protagonists and playable characters in the video game Paladins. Corvus is a major character and has arguably received the most attention and background of any Paladins character. He's the son of Grand Magister Karne, and always looked up this father, joining the Outer Tribunal in an effort to become a legend like his father, before later having many encounters with the Abyss, becoming the leading expert on it. He would make many attempts at defeating the Resistance, Abyss, and other threats to the Realm, most not exactly going as he tends to hope.
He's a Support champion that was introduced on April 29th, 2020.
He is voiced by Ricco Fajardo.
==Official Bio==
"The most difficult decisions test even the strongest of wills, but his will has never wavered, even in the face of seemingly insurmountable odds. He is Corvus, The Magistrate’s Blade. He is the son of Karne, the powerful leader of the Magistrate, but it is by his own merit that he has earned the absolute loyalty of his men and instilled fear in his enemies.
A charismatic leader and brilliant tactician, Corvus will stop at nothing to see his goals realized: a peace to surpass that of the Golden Age, under the Magistrate’s rule. With the near-limitless energy of the Abyss, bent to his iron will, and those soldiers still loyal to his vision of peace, he is doing what no other is capable of. By his own strength, the Resistance will fall, and peace will be forged for the Realm’s citizens, with or without their cooperation."
==Biography==
The son of Grand Magister Karne, Corvus looked up this father immensely for all the good he'd done for the Realm, which sparked Corvus' dream of becoming a legend just like his father. Though Karne wished for his son to get into diplomacy and become an aristocrat, Corvus, believing action is what leads the Realm, rebelled against his father's wishes and joined the Outer Tribunal instead.
Corvus spent his early life with the Outer Tribunal, ultimately shaping who he would become. Though during his time there, Corvus was exposed to monstrous things no mortal should ever have to experience. Due to his constant encounters with the paranormal and otherworldly, Corvus soon became the leading expert on the matter, particularly the Abyss, gaining his knife through this constant exposure.
Eventually, Corvus joined the Magistrate itself and was tasked with the situation in the village of Seris; an Abyssal portal had appeared and threatened to destroy everything.
Corvus, believing a sacrifice would prevent the Abyss from causing any harm, selected a girl to be sacrificed, and though her sister would attempt to prevent this, she was easily overwhelmed, with Corvus giving her a lock of her sister's hair as a memento, believing the sacrifice was necessary to keep the populace safe.
However, as it turns out, the Abyss did not hunger for a soul to satiate its hunger, but for a body to control. An Abyssal Dragon appeared and took the girl before destroying the entirety of the village in a single blast; Corvus being one of the few to survive thanks to a mysterious force protecting him.
Following this, the stress of those hating Corvus for the previous events seemed to start affecting him. On top of this, the Resistance continued to be a nuisance, causing Corvus to begin seeking a way of dealing with them and ending the Crystal War. He turned to the legend of the Shattered Desert, of the shards from that moon that fell to the Realm and eradicated all nearby life. Taking thousands of soldiers with him, Corvus journeyed into the desert.
In the desert, Corvus would encounter the Resistance, naturally coming to battle with them over strange tears in reality that had appeared, before later coming to battle with them again, only now, with the Resistance being led by the time traveler Atlas, who intended to use the group's power to prevent both them and the Magistrate from accidentally unleashing the alien force contained within the moon shards. Naturally, the Magistrate and Resistance began another battle right in the middle of the desert town of Bazaar, severely damaging both people and property in the crossfire. Eventually, the Moon Goddess Io would return to protect her people, attacking Corvus and forcing him to retreat.
Corvus returned to Crosswind Hold, shaken at having almost lost his life, as well as falling under the impression the Resistance had gained the support of two gods. Believing the Magistrate's time was running out, Corvus was desperate for a solution, which is when the Abyss returned, appearing before him using the body of the girl he himself had sacrificed in the village of Seris. The Abyss offered him a solution, an Abyssal Lord under his control, no one would be able to stand against it. Desperate, Corvus recklessly accepts, unleashing the Abyssal Lord Raum into the Realm. However, Raum would not let anyone control him, and left to cause chaos and destruction, the whole deal a trick of the Abyss. 
Corvus meanwhile, would be tried for his crimes by the Magistrate and personally exiled by his father for letting such things happen. Despite this, with those still loyal to his cause, Corvus continues his goals of defeating the Resistance and bringing peace back to the Realm. He will control the Abyss, and he will save the Realm.
Following this, Corvus would set up camp for his group, only for it to come under attack by the Outer Tribunal Assassin: VII, who killed several of Corvus' men before attacking Corvus himself, gravely injuring him and leaving Corvus for dead. However, Lian, who had recently taken over following Karne stepping down as Grand Magister, brought Corvus in, calling on her old friend Lillith to save Corvus's life.
In the lost dark future of the Realm from which Atlas originates, Corvus would seemingly be killed by an explosion caused by the Darkness.
==Personality==
Having looked up to his hero of a father and spent his early life with the Outer Tribunal, Corvus naturally cares greatly about the peace and well-being of the Realm; being so dedicated in his earlier years he didn't care for rewards or medals if he failed to protect everyone.
However, as time progressed, another side of Corvus began to become more prominent, that being his immense stubbornness. Though Corvus has always been stubborn, such as rebelling against his father and joining the Outer Tribunal due to believing that would help him become a legend like his father, this stubbornness has grown immensely since his youth, as despite being largely responsible for several events (and several more in alternate timelines) that ultimately resulted in massive loss of life and destruction, Corvus still believes only he knows what's right, what the Realm needs to survive, what will bring peace.
Coupled with this, Corvus also became extremely arrogant as time progressed, going so far as to laugh at his prosecutor listing off his crimes following his release of Raum, and even direct compliments from Corvus demonstrating his immense arrogance, such as his in-game "You rock!" line, being "You have a place under my command!"
However, despite his obnoxious attitude and being exiled from the Magistrate, Corvus is still extremely dedicated to his goals, as well as largely the goals of the Magistrate itself (while under the rule of his father at least), with many of his taunting related lines in-game being more from the perspective of the Magistrate, rather than himself.
==Powers and Abilities==
Formerly a member of the Outer Tribunal and a high ranking Magistrate secret operative, Corvus has much experience in the field, particularly with his supernatural expertise, which extends to his channeling of Abyssal energy to accomplish a variety of needs, from healing his allies, teleporting, or unleashing large bursts of Abyssal energy; coupled with his tactical expertise, almost allowing him to defeat the ascended godlike Jenos, Corvus is a capable combatant, both by himself, and especially when leading.
===Gameplay===
====Officer's Pistol====
*An automatic machine pistol that deals a base 70 damage every base 0.07 seconds.
*Has a base ammo count of 50.
====Abyssal Reconstruction====
*Channel the Abyss to heal an ally for a base 350 over 0.5 seconds and then a burst of a base 800 health.
*4 second base cooldown.
====Mark of Fate====
*Mark an ally to have them receive a portion of the healing done to allies or increased effects if healing them directly.
*Marked allies receive a base 55% of healing done to other players.
*Directly healing marked players provides an additional 10% healing and reduces the cooldown of Abyssal Reconstruction by 1 second.
*Marked players receive benefits from anywhere on the map.
*Marks will move to another player if the currently marked ally dies.
*Marks disappear if all allies are dead or Corvus himself dies.
*2 second base cooldown.
====Projection====
*Project a manifestation of your will, piercing, damaging and slowing enemies hit by it. Can be reactivate to teleport to the projection.
*Deals a base 400 damage to enemies hit.
*Enemies hit are slowed by 35% for 1.5 seconds.
*Ability automatically cancels after 3 seconds if Corvus chooses not to teleport.
*Not teleporting reduces Projection's cooldown by 1 second.
*8 second base cooldown.
====Ultimate: Entropic Breach====
*Rise up into the air, gaining defensive benefits and the ability to call down Abyssal energy that slows and damages enemies caught inside based on their maximum health.
*Corvus gains 60% damage reduction and an immunity to Crowd Control while active.
*Can create an Abyssal charged area on the ground that deals 15% of an enemy's max health if they stand in the area. The area persists for 6 seconds and deals an additional 6.25% of an enemy's max health every 0.5 seconds if they stand in the area.
*Enemies caught in the Abyssal area are slowed by 45% while in the area, with the slow persisting for 0.5 seconds after leaving.
===Talents===
As with every other champion in Paladins, Corvus has a number of different talents and cards which can significantly alter his playstyle. Cards can be upgraded with a limited pool of fifteen points per load-out in order to increase their effectiveness. Numbers in curly brackets are the default values and can be upgraded a total of five times, each upgrade adding another instance of the base value to overall effectiveness.
====Dark Gifts====
*Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1 second.
*Default talent.
====Stunning Visage====
*Enemies hit by Projection are Stunned for 1 second and any enemy caught between your Projection and you when you Teleport takes 800 damage.
*Unlocked at Mastery Level 2.
====Spreading Influence====
*Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.
*Unlocked at Mastery Level 8.
===Cards===
* Abyssal Effluxion - Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 5% for {0.8|0.8}s after being Healed.
* Abyssal Shift - Reduce your damage taken by {5|5}% while your Projection is out.
* Battle-Ready - Increase your maximum Health by {50|50}.
* By My Will - Increase your maximum Ammo by {3|3}.
* Condemnation - Increase the Healing you do by {2|2}% while at or below 60% Health.
* Crushing Expectations - Increase the Movement Speed of any ally Marked by Mark of Fate by {3|3}%.
* Extraplanar Power - Increase your Movement Speed by {6|6}% for 3s after activating Projection.
* Grand Design - Grants Marked ally {3|3}% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target’s granted Lifesteal.
* Magistrate's Might - Gain a {130|130}-Health Shield for 3s after dropping to or below 35% Health.
* New Resolve - Grant a {50|50}-Health Shield to an ally for 2s when you Mark them.
* Ominous Relic - Generate {2|2} Ammo after Healing an ally with Abyssal Reconstruction.
* Priority Targets - Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by {0.5|0.5}.
* Shadow Tribunal - Mark of Fate now provides to its target an additional {2|2}% of the Healing done to other allies with Abyssal Reconstruction.
* The Prince of Salvation - Heal for {75|75} over 1s after Healing an ally with Abyssal Reconstruction.
* Unexpected - Regenerate 8 Ammo every 0.5s for {0.5|0.5}s after using Projection.
* Unyielding Discipline - Reduce the Cooldown of Projection by {0.5|0.5}s for each enemy hit by it.
==Gallery==
Corvus First Appearance.png|Corvus' first appearance in Rise of Furia
Card Ominous Relic.png
Card Abyssal Effluxion.png|In the ruins of Seris.
Card Protectors.png|Attacked by Io during the battle at Bazaar.
Card Desperation.png
Card Crushing Expectations.png|Exiled for unleashing Raum.
Card New Resolve.png|Alongside Raum.
Card Priority Targets.png
Card Grand Design.png
Card Battle-Ready.png
Card Shadow Tribunal.png
Card Magistrate's Might.png|Battling the Resistance.
Card By My Will.png
Card Unyielding Discipline.png
Card_Condemnation.png
Card The Price of Salvation.png
Card Abyssal Shift.png
Card Unexpected.png
Card_The_Great_Worm.png|Encountering Yagorath alongside Seris and Terminus.
Card_Nasty_Surprise.png|Battling VII.
==Trivia==
*Corvus was originally an NPC meant to be a generic representation of the Magistrate, but due to popularity, he was changed into his own character.
*Prior to his official name being revealed, Corvus gathered several fan made names, with the most popular being "Knaifu the Waifu Stealer" or "Knaifu" for short.
**Among the developers, he was most commonly referred to as "Coat-Guy".
==External Links==
*Corvus on the Paladins Wiki.
==Navigation==
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