Raise Skeleton

Raise Skeleton
Skill: conjuration/entity 19
Backlash: 12
Difficulty: 10
Effect Value: 10
Bonus Number to: duration
Range: 7 (25 meters)
Duration: 38 (one year)
Cast Time: 18 (one hour)
Manipulation: cast time, control, duration, range,
speed, state
This impressed and focused spell requires the caster
to have a bone. The spell creates skeletons when released. The caster traces
the outline of the skeleton and smashes the bone. Any skeletons within a 25
meter radius will be animated. The caster focuses spell on one skeleton; all
others must stay within the 25 meter radius to remain animated. This illusory
spell may be disbelieved with a Mind or willpower total of 15.
The caster may dispel the skeletons at any time.
Skeleton
DEXTERITY 9
Dodge 10, melee weapons 10, missile weapons 10,
unarmed combat 10
STRENGTH 10
TOUGHNESS 10
PERCEPTION 9
Trick (11)
MIND 7
CHARISMA 7
Taunt (9)
SPIRIT 9