Shadow, AHS-31

AHS-31 Shadow
 
Using technologies Aran Armor works developed the Shade for the Ratalin Warrior Caste.
Class Type	
Designer	
Service Date
Armored Hardsuit	
Aran Armor Works	
4533 C.E.
Models	
Crew	
Primary User
AHS-29	
1 - Pilot	
Rahtahlan Republic
Operational Limits	
Speed	
Primary Power
200 Hours	
120 Feet [24]	
2 Mini-Cells
Height	
Depth	
Breadth
1.6 Meters	
0.6 Meters	
1.0 Meters
Weight		
500 Kilograms		
Initiatives To Don	
Proper Equipment	
No Equipment
	
10	
15
Armor	
Hit Points	
Sensors
Crystalline-Matrix [6]	
500	
Level 2 - +4
Carry Capacity	
Shields	
+30lbs./13.3kgs.	
None	
Equipment & Systems	
Equipment & Systems	
Equipment & Systems
Oxygen	
Standard	
Recycled
	
120 Hours	
180 Hours
The inner Thermo-Gel layer helps keep the wearer at a moderate temperate and is good up to 300 degrees Celsius and down to -125 degrees Celsius. This layer also helps to scrub excess CO2 from the suit and recycle it into oxygen; this helps to extend the air supply of the suit to approximately 120 hours. If the wearer is in a semi-oxygenated area or better the suit’s seals can be cracked and supply can be extended to 180 hours.	
The inner Thermo-Gel layer helps keep the wearer at a moderate temperate and is good up to 300 degrees Celsius and down to -125 degrees Celsius. This layer also helps to scrub excess CO2 from the suit and recycle it into oxygen; this helps to extend the air supply of the suit to approximately 120 hours. If the wearer is in a semi-oxygenated area or better the suit’s seals can be cracked and supply can be extended to 180 hours.	
The inner Thermo-Gel layer helps keep the wearer at a moderate temperate and is good up to 300 degrees Celsius and down to -125 degrees Celsius. This layer also helps to scrub excess CO2 from the suit and recycle it into oxygen; this helps to extend the air supply of the suit to approximately 120 hours. If the wearer is in a semi-oxygenated area or better the suit’s seals can be cracked and supply can be extended to 180 hours.
Plumbing	
Plumbing	
Plumbing
The suit can recycle most waste excreted by the wearer into potable water and an extremely bland tasting gruel; although the intrinsic value of the gruel becomes less and less with each recycling as the suit only carries a limited supply of the necessary daily vitamins and minerals [approximately three days].	
The suit can recycle most waste excreted by the wearer into potable water and an extremely bland tasting gruel; although the intrinsic value of the gruel becomes less and less with each recycling as the suit only carries a limited supply of the necessary daily vitamins and minerals [approximately three days].	
The suit can recycle most waste excreted by the wearer into potable water and an extremely bland tasting gruel; although the intrinsic value of the gruel becomes less and less with each recycling as the suit only carries a limited supply of the necessary daily vitamins and minerals [approximately three days].
AI & Hard Drive	
AI & Hard Drive	
AI & Hard Drive
Artificial Intelligence Operating System - The OSAI has a rudimentary intelligence and has a rank of 1 in every knowledge boost adding this bonus to the roll of the wearer. The suit also has a built in wireless GalactaNET and GPS system that can log into the Archipelago recoverable satellite system and if the player is knocked unconscious or severely injured the suit’s AI will move the wearer out of the area of combat. The AI also has knowledge Hacking rank of 5 and the system has a rank six when trying to translate languages.	
Artificial Intelligence Operating System - The OSAI has a rudimentary intelligence and has a rank of 1 in every knowledge boost adding this bonus to the roll of the wearer. The suit also has a built in wireless GalactaNET and GPS system that can log into the Archipelago recoverable satellite system and if the player is knocked unconscious or severely injured the suit’s AI will move the wearer out of the area of combat. The AI also has knowledge Hacking rank of 5 and the system has a rank six when trying to translate languages.	
Artificial Intelligence Operating System - The OSAI has a rudimentary intelligence and has a rank of 1 in every knowledge boost adding this bonus to the roll of the wearer. The suit also has a built in wireless GalactaNET and GPS system that can log into the Archipelago recoverable satellite system and if the player is knocked unconscious or severely injured the suit’s AI will move the wearer out of the area of combat. The AI also has knowledge Hacking rank of 5 and the system has a rank six when trying to translate languages.
The suit has an internal removable 500 Terabyte hard drive [while linked to the AI it does not hold the AI’s operating systems and is mainly for removable storage purposes] the Hard Drive is linked to both the suit’s helmet cam and the suit’s external sound and recording equipment with speaker’s able to project and pick-up audio out to 250 meters.
After combat the unit is generally pulled from the suit and placed in a main computer system for the data to be downloaded and used for debriefings and virtual training sessions.	
The suit has an internal removable 500 Terabyte hard drive [while linked to the AI it does not hold the AI’s operating systems and is mainly for removable storage purposes] the Hard Drive is linked to both the suit’s helmet cam and the suit’s external sound and recording equipment with speaker’s able to project and pick-up audio out to 250 meters.
After combat the unit is generally pulled from the suit and placed in a main computer system for the data to be downloaded and used for debriefings and virtual training sessions.	
The suit has an internal removable 500 Terabyte hard drive [while linked to the AI it does not hold the AI’s operating systems and is mainly for removable storage purposes] the Hard Drive is linked to both the suit’s helmet cam and the suit’s external sound and recording equipment with speaker’s able to project and pick-up audio out to 250 meters.
After combat the unit is generally pulled from the suit and placed in a main computer system for the data to be downloaded and used for debriefings and virtual training sessions.
External Speakers, Microphone, & Combat Camera	
External Speakers, Microphone, & Combat Camera	
External Speakers, Microphone, & Combat Camera
The Suit Has Two External Speakers Built Into The Sides Of The Helmet Capable Of Projecting Sound Out To 125 Meters.	
The Suit Has Two External Speakers Built Into The Sides Of The Helmet Capable Of Projecting Sound Out To 125 Meters.	
The Suit Has Two External Speakers Built Into The Sides Of The Helmet Capable Of Projecting Sound Out To 125 Meters.
The suit also has a removable combat camera that stores data on an internal 10 Memory Unit cube and can be directly plugged into a computer and if the internal memory becomes full starts downloading the oldest data to the removable hard drive, likewise there are external microphones in the helmet of the armor that are able to pick up the slightest noise in a 50 meter radius.	
The suit also has a removable combat camera that stores data on an internal 10 Memory Unit cube and can be directly plugged into a computer and if the internal memory becomes full starts downloading the oldest data to the removable hard drive, likewise there are external microphones in the helmet of the armor that are able to pick up the slightest noise in a 50 meter radius.	
The suit also has a removable combat camera that stores data on an internal 10 Memory Unit cube and can be directly plugged into a computer and if the internal memory becomes full starts downloading the oldest data to the removable hard drive, likewise there are external microphones in the helmet of the armor that are able to pick up the slightest noise in a 50 meter radius.
Built-In Nanno-Injector	
Built-In Nanno-Injector	
Built-In Nanno-Injector
On The Inner Thigh Of Each Leg Is Three Injector Tubes Capable Of Holding A Single Large Nano-Injector Or Three Small Nano-Injector These Injectors Can Hold Any Of The Following - Health Nannite, Stimulant Nannite, Regen Nannite, or Stazine Nannite; General Load-Out Is 1 Regen, 1 Hybernate, 2 Stimulant, And 2 Health.	
On The Inner Thigh Of Each Leg Is Three Injector Tubes Capable Of Holding A Single Large Nano-Injector Or Three Small Nano-Injector These Injectors Can Hold Any Of The Following - Health Nannite, Stimulant Nannite, Regen Nannite, or Stazine Nannite; General Load-Out Is 1 Regen, 1 Hybernate, 2 Stimulant, And 2 Health.	
On The Inner Thigh Of Each Leg Is Three Injector Tubes Capable Of Holding A Single Large Nano-Injector Or Three Small Nano-Injector These Injectors Can Hold Any Of The Following - Health Nannite, Stimulant Nannite, Regen Nannite, or Stazine Nannite; General Load-Out Is 1 Regen, 1 Hybernate, 2 Stimulant, And 2 Health.
Emergency EVAC Compartment	
Emergency EVAC Compartment	
Emergency EVAC Compartment
Located on the lower back of the armor is a compartment holding a weeks supply of nanno-capsules, a miniature transceiver w/homing beacon, and a full mono-film duty suit, compartment also holds a single large nanno-injector.	
Located on the lower back of the armor is a compartment holding a weeks supply of nanno-capsules, a miniature transceiver w/homing beacon, and a full mono-film duty suit, compartment also holds a single large nanno-injector.	
Located on the lower back of the armor is a compartment holding a weeks supply of nanno-capsules, a miniature transceiver w/homing beacon, and a full mono-film duty suit, compartment also holds a single large nanno-injector.
Powercell	
Powercell	
Powercell
The Suit Uses A Miniature HBT Generator That Runs Off A Single Miniature HBT Cell And Has A Standard Endurance Rate Of 175 Hours, The HBT Cell Is Slid Into The Back Of The Suits Torso Armor.	
The Suit Uses A Miniature HBT Generator That Runs Off A Single Miniature HBT Cell And Has A Standard Endurance Rate Of 175 Hours, The HBT Cell Is Slid Into The Back Of The Suits Torso Armor.	
The Suit Uses A Miniature HBT Generator That Runs Off A Single Miniature HBT Cell And Has A Standard Endurance Rate Of 175 Hours, The HBT Cell Is Slid Into The Back Of The Suits Torso Armor.
Built In Injector Holders & Port	
Built In Injector Holders & Port	
Built In Injector Holders & Port
On the inner thigh of each leg is three Mini-Nanno-Injector tubes that can be manually activated or activated by the AI if it deems their use necessary. Also in either side of the neck is a metallic port that can dilate open to insert the tip of a nanno-injector.
General load-out is 2 Health, 2 Stimulant, 1 Regen, and 1 Stazine.	
On the inner thigh of each leg is three Mini-Nanno-Injector tubes that can be manually activated or activated by the AI if it deems their use necessary. Also in either side of the neck is a metallic port that can dilate open to insert the tip of a nanno-injector.
General load-out is 2 Health, 2 Stimulant, 1 Regen, and 1 Stazine.	
On the inner thigh of each leg is three Mini-Nanno-Injector tubes that can be manually activated or activated by the AI if it deems their use necessary. Also in either side of the neck is a metallic port that can dilate open to insert the tip of a nanno-injector.
General load-out is 2 Health, 2 Stimulant, 1 Regen, and 1 Stazine.
Emergency EVAC Compartment	
Emergency EVAC Compartment	
Emergency EVAC Compartment
Located on the lower back of the armor is a compartment holding a weeks supply of nanno-capsules, a miniature transceiver w/homing beacon, and a full mono-film duty suit, compartment also holds a single large nanno-injector.	
Located on the lower back of the armor is a compartment holding a weeks supply of nanno-capsules, a miniature transceiver w/homing beacon, and a full mono-film duty suit, compartment also holds a single large nanno-injector.	
Located on the lower back of the armor is a compartment holding a weeks supply of nanno-capsules, a miniature transceiver w/homing beacon, and a full mono-film duty suit, compartment also holds a single large nanno-injector.
IRThOP Coating	
IRThOP Coating	
IRThOP Coating
All models of the HSS-7 have a special coating that dampens Infra-Red and thermal signatures as well as the ability to blur and weaken visual imagery of the suit [even to the naked eye] this gives the suit -5 to look boost checks. If this electrically charged coating and the Holographic Projection system are used in conjunction the suit’s power cell endurance drops to about a fifth of what it would normally have.	
All models of the HSS-7 have a special coating that dampens Infra-Red and thermal signatures as well as the ability to blur and weaken visual imagery of the suit [even to the naked eye] this gives the suit -5 to look boost checks. If this electrically charged coating and the Holographic Projection system are used in conjunction the suit’s power cell endurance drops to about a fifth of what it would normally have.	
All models of the HSS-7 have a special coating that dampens Infra-Red and thermal signatures as well as the ability to blur and weaken visual imagery of the suit [even to the naked eye] this gives the suit -5 to look boost checks. If this electrically charged coating and the Holographic Projection system are used in conjunction the suit’s power cell endurance drops to about a fifth of what it would normally have.
Force Screens	
Force Screens	
Force Screens
Adapted from ship based screens these force screens lay a micrometer above the surface of the armor do not restrict movement in anyway and gives the player Damage Deflection 10.	
Adapted from ship based screens these force screens lay a micrometer above the surface of the armor do not restrict movement in anyway and gives the player Damage Deflection 10.	
Adapted from ship based screens these force screens lay a micrometer above the surface of the armor do not restrict movement in anyway and gives the player Damage Deflection 10.
Hand-Held Weaponry	
Hand-Held Weaponry	
Hand-Held Weaponry
The suit can use most hand-held weaponry.	
The suit can use most hand-held weaponry.	
The suit can use most hand-held weaponry.
Category:Hardsuits
Category:Aran Armor Works
Category:Rahtahlan Republic
Category:Index