Java Edition Infdev 20100624

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A version of Minecraft Infdev was released on June 24, 2010.Here's a review of something I recently bought – The Word of Notch, June 25, 2010
==Additions==
; General
*A black vignette around the screen in dark areas.
*Rideable minecarts that can't be opened.
*Lagometer that appears when holding .
; Debug screen
*Added second "E" value.
** Displays number of empty chunk sections which may be skipped due to not yet being loaded and rendered, or has nothing to draw in the current render pass; all render passes are counted.
==Changes==
===Blocks===
; Rails
*Tweaked rail laying code.
; Door
* Right sided doors now use the textures of left-sided doors but mirrored.
===Items===
; Minecart
*Item texture changed from 
===Mobs===
; Sheep
*Now drop white cloth instead of gray. 
===General===
*New save format.
**(made world files huge)
*New crash report screen.
*World generation tweaked to make mountains less tall, mainly to avoid mountains getting cut off by the height limit.
*Fancy clouds no longer use the fluff.png texture, rendering it unused.
*Changed button "Quit Game" to "Save and quit to title"
==Removals==
===Blocks===
; Water Spawner
; Lava Spawner
*Removed all cloth colors except white.
**The block ID previously used for light gray cloth is now used for white cloth, meaning that white cloth (ID 36) has technically been removed as well in some sense.
*Removed right door graphics.
===General===
*Removed the "Change world..." button from the pause menu.
==Fixes==
*Improved performance.
*Fixed crashes.
==Bugs==
*When turning on a minecart track while riding a minecart, the camera turns in the opposite direction of the minecart (e.g. minecart turns left, the camera turns right).
*Minecarts have unopenable ghost chests in them.
*This is the version that introduces the famous far lands jitter effect (see Java Edition distance effects/Historical effects for more info).
*Chunks sometimes don't save.
==Gallery==
Notch Chunk Framerate 1.png|Notch experimenting with chunk sizes.
Notch Chunk Framerate 2.png|Notch experimenting with chunk sizes.
Notch Chunk Framerate 3.png|Notch experimenting with chunk sizes.
Notch Chunk Framerate 4.png|Notch experimenting with chunk sizes.
Infdev 20100624 Game menu.png|Pause menu in this version.
==References==
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