HGd10PHB - Spell - Blessing

==Blessing==
Blessing is a simple spell that has virtually limitless application. It provides a boost to any class of skill for the character or equipment.
==Effect==
Blessing has two options. 
=== Blessing a Person ===
A Blessing can be cast on an individual to give them a short term boost to all checks within a certain skill set: Melee Combat, Ranged Combat, Physical Defense, Mental Defense, Magecraft, Spiritualism, Crafting, Knowledge, Social, Movement. The boost is +1, and then +1 for every 10 rolled on the check. This type of blessing lasts for a number of Turns equal to the Blessing Check/5.
TS 	Skill Name	PC 	PCB	SC 	SCB	BP	TP	XP/TSB
2d10+7	Blessing 	SPI	9 	WIS	4 	1 	3 	7/17
Using the above skill, Ethaniel casts Blessing on Thean to boost his Melee Combat skill checks. Ethaniel rolls a 4 + 10 for a total of 14. The boost is +2 and lasts for 2 turns.
=== Blessing an Object ===
The second option is blessing an object. This version is far more focused but lasts a lot longer. Enchanting a weapon grants that weapon a bonus to skill and damage checks using it. Enchanting a tool grants a bonus to skill checks using the equipment and any die rolls involved other than the skill check where applicable.
When Blessing is applied to an object, the object gains +1 and then +1 for every 10 rolled on the Blessing check to all skill rolls and damage rolls or other rolls where applicable. The duration is 1 hour for every TSB of the Blessing spell.
Blessings, like most spells, do not stack. The higher Blessing of all Blessings cast is the one in effect, this includes both bonus and duration, even if a lower Blessing check would have extended the duration. However, Blessing a person and then also Blessing a weapon does stack because they are considered two independent targets. After Thean receives Ethaniel's blessing in the above example, he can then also have his axe blessed by the same spell and get those bonuses as well.
Blessing an Object can be made permanent by an Imprint or similar spell.
==Spell Construction==
*Tier: 1
*DS: 35 + Spectrum
*Spectra: Any
*Purpose: Aid
*Casting Time: 1 Turn
*Duration: 1 Hour/TSB
*Duration-Ticks: None 
*EDR: 2/d10 in the TS 
*Intensity: +1 then +1/10 on check (see text) 
*Number of Targets: 1
*Prerequisite: None
*Range: Touch
*Shape: 0 Dimensional - Touch
*Focus: Religious Symbol or Mystic Focus
*Verbal Component: From my heart, I offer you my blessing. (Complexity 10)
*Somatic Component: Caster lays both hands on the target. (Complexity 15)
*Material Component: None
==Character Sheet Example==
TS 	Skill Name	PC 	PCB	SC 	SCB	BP	TP	XP/TSB
1d10+17	Blessing 	SPI	9 	WIS	4 	0 	4 	4/17
== Navigation ==
* Spells listed Alphabetically
=== Hero's Guild Players Handbook Home ===
=== Chapter 1 - Creature Kinds ===
=== Chapter 2 - Base Characteristics ===
=== Chapter 3 - Skills ===
=== Chapter 4 - Traits and Foibles ===
=== Chapter 5 - Physical Combat Skills ===
=== Chapter 6 - Mystical Skills ===
=== Chapter 7 - Equipment ===
=== Chapter 8 - Crafting ===
=== Chapter 9 - Social and Movement Skills ===
=== Chapter 10 - Optional Classes===