Psychometry

Description: You can sense who has handled an object and what events have happened due to that handling.
Control: There is no control attribute for this power.
Range: At rank 1, you must be touching your target. At rank 2, you may use psychometry on a target up to one foot away. Every round thereafter, double the range of the previous rank.
Area: At rank one, you may use psychometry on a target at your target location only. At rank two, you may use psychometry on a target within one foot of the target area. Every rank after that increases this area by one.
Intensity: At rank 1, you can sense up to a day of the object's history. At rank 2, a week. At rank 3, a month. At rank 4, 6 months. At rank 5, a year. Starting at rank 6, double the number of years you can sense for each additional rank.
Speed: At rank one, it takes ten turns to activate this power. Every turn thereafter reduces this time by one. At 0, you may activate it immediately, and at -1 it is considered "Always On." There is no reason to increase this attribute beyond that point.
Scale: At rank one, you may sense only one person or event connected with the object. Every rank thereafter increases this threshold by one.
Category:Super Powers
Category:The Odds