Race history

A lot of the changes we made to add and remove races was simply for variety's sake. http://forums.utopia-game.com/showthread.php?618730-UF-News-An-interview-with-Mehul-Patel-creator-of-Utopia
== Avians ==
Avians have typically been one of the fastest attacking races. Due to their supposed ability to fly they ususally do not have any horses and so have tended to have a higher value offensive elite than others. Other bonuses avians have often received include birth rate increases and access to the clear site spell.
Available: Age 3 to Age 35, Age 45 to Age 86, Age 88 to now
== Bocans ==
Bocans were available in Utopia for the briefest time out of any Utopian races. Their bonuses supported their thievery.
Available: Age 73 to Age 76
== Dark Elves ==
Dark Elves have typically had magical abilities, often reduced or free rune costs for spells casting. They have often had bonuses to spell damage and their elite has has been both offensively and defensively focused. 
Available: Age 36 to Age 49, Age 73 to Age 76, Age 85, Age 86, Age 89 to Age 94, Age 96 to Age 99, Age 102, Age 104
== Dryads ==
Dryads have often had production bonuses increasing their food and rune production. They have had stronger war horses and a high value elite, sometimes at the expense of lower gains or slower attack times. 
Available: Age 72 to Age 76 ... Age 92, Age 94, Age 95, Age 99
== Dwarves ==
Dwarves have historically had bonuses relating to their buildings, increased Building efficiency and reduced build time and/or costs. Typically their elite has been attacking with relatively high defence compared to other attacking elites.
*
One of only three races available in every age.
Available: Age 1 ... now
== Elves ==
Elves have often had magical bonueses like increased wizards per acre or longer spell durations. Elf elites have mostly been offence focused and they have had military bonuses like reduced wages or training costs. 
Available: Age 1 ... Age 72, Age 74 ... Age 101, Age 103
== Faeries ==
* A race of creatures unbeknownst to many, the Faeries excel at magic (as they are beings of magic themselves) and subterfuge (largely due to their small size), but are often known as the most peaceful of the Utopian races. These creatures are considered fragile but noble, and much about these tiny forest dwellers remains a mystery.
Available: Age 1 ... Age 35, Age 50 ... now
== Gnomes ==
Gnomes have often had population bonuses and sometimes bonuses relating to thievery. Their bonuses have often been similar to halflings, though many ages both races have been available to select. Gnomes were at their most powerful in age 88, when they had a combination of strong population and birth rate bonuses that led to them having 'cancerous growth' in war.
Available: Age 36 to Age 49, Age 87 to Age 89, Age 94 to Age 96, Age 99, Age 101 ... Age 102, Age 104
== Halflings ==
Halflings most often have thievery bonuses. Their troops are often relatively weak to balance provinces of this race having more units. Their bonuses have often been similar to gnomes, though many ages both races have been available to select. 
Available: Age 3 to Age 35, Age 47 to Age 72, Age 76 to Age 86, Age 90 to Age 95, Age 97 to now
== Humans ==
Humans have often had bonuses relating to science and income. Human elites have varied between offensive and defensive focuses. 
*
One of only three races available in every age.
Available: Age 1 to now
== Orcs ==
Orcs are an attack focused race and most ages have the provinces with the most offence. Their elite typically has a high attack value and low defence value. Along with Undead, Orcs have been a plague carrying race. Orcs are usually weak at defending against or casting magic or thievery.
One of only three races available in every age.
Available: Age 1 to now
== Undead ==
Originally a personality unlocked by allowing your province to die, the Undead became a race option in Age 6. Undead generally have not needed food and have had bonuses related to attacking and sometimes magic. Their elite typically has a high attack value and low defence value. Along with Orcs, Undead have been a plague carrying race. Undead are often weak at science and sometimes have limited thievery abilities.
Available: Age 6 to Age 35, Age 43, Age 50 to Age 73, Age 80 to Age 86, Age 88 to Age 94, Age 96 to now