WhiteNight

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|-|Plague Doctor=
|-|WhiteNight=
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==Summary==
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|-|Plague Doctor=Plague Doctor, known as O-01-45, a humanoid Abnormality that look like a typical 17th century plague doctor with black wings and a long black coat. It is described as being a serene and calm Abnormality, taking great interest in healing the injuries and illnesses of those who walk into its chambers. It also has an interest in baptising Employees, who will be selected as his future Apostles.
|-|WhiteNight=WhiteNight, originally known as T-03-46, is an angelic ALEPH class Abnormalities and is the last form of the Plague Doctor. It resembles an underdeveloped embryo with white round head, curved body, red eyes, and five pairs of white, feathered wings. It has a golden crown floating on its head, and he wears a golden collar with the number 666 engraved into it. When it escaped. It will teleport to the main department room and transform all twelve employees blessed by the Plague Doctor into his Apostles.
WhiteNight is likely inspired from Jesus Christ, evidenced by his twelve Apostles, forgiven sins, cure diseases, blessings, WhiteNight's teachings, and the fact that WhiteNight can be defeated by the twelfth disciple at the cost of that employee life, like Judas Iscariot betraying Jesus Christ, then subsequently hanging himself.
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==Powers and Stats==
Tier: At least | At least 
Key: Plague Doctor | WhiteNight
Name: O-01-45, Plague Doctor | T-03-46, WhiteNight
Origin: Lobotomy Corporation
Gender: Male
Age: Unknown
Classification: ZAYIN Abnormality | ALEPH Abnormality
Powers and Abilities:
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|-|Plague Doctor=
*Abnormality Physiology
*Possession (Capable of possessing Employees)
*Transformation (Will transform into WhiteNight after 12 baptisms, can transform baptised Employees into ApostlesLobotomy Corporation Game)
*Mind Manipulation, Madness Manipulation, Fear Manipulation, Morality Manipulation and Perception Manipulation (Deals WHITE DamageLobotomy Corporation Game)
*Statistics Amplification and Power Bestowal (Those who have been baptised gain the E.G.O Gift Bless, which increases all statsLobotomy Corporation Game)
*Creation (Can create E.G.O. gifts)
*Healing (Capable of healing injuries and illnesses, healed an Employee's scar)
*Social Influencing (People are naturally calmed and relieved in their presence, which helps Plague Doctor do baptisms)
*Resistance to Power Nullification (Shelter from the 27th of March cannot nullify their possessionLobotomy Corporation Game)
|-|WhiteNight=
*Same as before, including:
*Telepathy
*Flight (Always floats several meters off the ground, though WhiteNight can likely fly far higher)
*Teleportation
*Light Manipulation
*Enhanced Mind Manipulation, Madness Manipulation, Fear Manipulation, Morality Manipulation and Perception Manipulation (Passively inflicts fear into those who see it, potentially causing them to panic and freak out. His fear level is second only to CENSORED. Can directly attack the mind and eventually drive people to insanity)
*Limited Absorption and Healing (Can absorb mental damage to heal itself, can heal others from mental and physical damage. Stated to absorb the sound and light around him)
*Non-Physical Interaction (Can harm non-corporeal entities)
*Energy Projection (Can create omnidirectional energy waves to deal PALE Damage)
*Death Manipulation, Soul Manipulation, Life-Force Absorption, Paralysis Inducement, Durability Negation, Mind Manipulation and Resistance Negation (Can deal PALE type damage)
*Acausality (Type 1. He will remember every employees he has given his blessing, even with reset to the point where the employees never come to the facility and receive his blessing. He cannot be reverted back into his previous form even with reset)
*Summoning and Resurrection (Can summon and revive every employee he has given his blessing and turn them into his Apostles no matter what the Manager or other Abnormalities do to them. Can revive his Apostles by calling them or by hitting them with his PALE attacks)
*Power Nullification (Can prevent time-based abilities from being used)
*Possibly Forcefield Creation, Statistics Reduction and Statistics Amplification (His E.G.O. Weapon Paradise Lost can create Forcefield to block all RED, WHITE, BLACK and PALE damage, slow down the target’s movement speed and increases attack values of its user depending on how many enemies he faces)
*Resistance to Time Manipulation (Immune to the effects of the Backward Clock. He won't allow the Manager to speed up, stop in-game time and reset before he kills every employee within the facility)
*Resistance to Reality Warping (Immune to Yin Yang Dragon's abilities)
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Attack Potency: At least Small Building level (Even weakened ZAYIN Abnormalities can damage and overpower Limbus Company's Sinners earlier on, who should be far superior to Grade 8 Fixers capable of shattering amored vans as a side effect of their attacks) | At least City Block level (Considered a high-ranking ALEPH on a similar level to Apocalypse Bird. Even when weakened in the Library, WhiteNight could wipe out an entire party of end-game Librarians with ease)
Speed: Supersonic (Even weakened ZAYIN Abnormalities can damage and overpower Limbus Company's Sinners earlier on, who should be comparable to mid-level Fixers capable of deflecting bullets at point blank range) | Massively Hypersonic (As an ALEPH Abnormality, it should be far superior to weakened lower grade Abnormalities, who can keep pace with Librarians superior to Proselytes capable of extreme speed bullet deflection)
Lifting Strength: Unknown | Unknown
Striking Strength: At least Small Building level | At least City Block level
Durability: At least Small Building level | At least City Block level (WhiteNight is the most durable ALEPH-Class Abnormality)
Stamina: Unknown (Never shown to tire)
Range: Unknown | Dozens to hundreds of meters (Can affect the whole facility), Extended melee range to Tens of meters for his Apostles
Standard Equipment: None, although it can produce E.G.O. Equipment
Intelligence: Above Average, can deceive people to trust him and convince them that he is not dangerous | Unknown
Weaknesses: Plague Doctor requires 12 baptisms to become WhiteNight | WhiteNight will not move from its place once it has escaped
Notable Attacks/Techniques:
EGOWeaponParadiseLost.png|E.G.O. Weapon Paradise Lost
E.G.O. Suit Paradise Lost.png|E.G.O. Suit Paradise Lost
EGOGiftParadiseLost.png|E.G.O. Gift Paradise Lost
*E.G.O. Weapon - Paradise Lost: Due to the nature of abnormalities, employees can gain a weapon or suit based on them that emulates a portion of their abilities. Paradise Lost deals PALE damage, can slow down the target’s movement speed, heal it's user physical and mental damage when performing a normal attack, can increases attack values of it's user depending on how many enemies he faces and can create Forcefield to block all RED, WHITE, BLACK and PALE type damage. But it should be noted that with the exception of PALE damage WhiteNight himself never show the ability to do all of the above.
*WHITE Damage: It can deal "White" damage, meaning that they will harm the person's mental health instead of their physical body. When their mental health gets low enough, opponents will go insane, either committing suicide, fleeing, or lashing out at everything around them.
*PALE Damage: It can use "Pale" damage, which is a kind of damage that embodies death itself. It ignores defenses and health, damaging any being by a set percentage.
==Gallery==
File:PlagueDoctorCloseUp.png
WhiteNight Red effect.jpg
WhiteNight Purple effect.jpg
WhiteNight Blue effect.jpg
WhiteNight34.png
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Game Characters
Category:Video Game Characters
Category:Doujin Soft Characters
Category:Horror Characters
Category:Evil Characters
Category:Eldritch Horrors
Category:Flight Users
Category:Teleportation Users
Category:Telepaths
Category:Mind Users
Category:Madness Users
Category:Fear Users
Category:Perception Users
Category:Morality Users
Category:Transformation Users
Category:Absorption Users
Category:Healers
Category:Possession Users
Category:Power Bestowal Users
Category:Non-Physical Interaction Users
Category:Regeneration Users
Category:Energy Users
Category:Death Users
Category:Power Nullification Users
Category:Acausal Characters
Category:Forcefield Users
Category:Statistics Amplification Users
Category:Statistics Reduction Users
Category:Necromancers
Category:Light Users
Category:Summoners
Category:Lobotomy Corporation
Category:Indie Game Characters