Plants vs. Zombies: Story Mode/Plants

The page has all the plants that are included are the old plants from the old games and the new ones from this game.
There is a total of 35 Plants, with 26 (for now) at the Story Mode, and 9 (for now) at the shop.
== Plant Recharges ==
* Very Fast - Takes 2-5 seconds to recharge
* Fast - Takes 6-10 seconds to recharge
* Mediocre - Takes 11-14 seconds to recharge
* Sluggish - Takes 15-17 seconds to recharge
* Slow - Takes 18-20 seconds to recharge
* Very Slow - Takes 21-25 seconds to recharge
== Story Mode ==
===Suburbia===
Image	Name 	Family Mint	Ability 	Damage 	Statistics	Plant Food Effect 	First Obtained at 	Almanac
 	Peashooter 	 	Shoots Peas at zombies. 	20 (per peas)	Sun cost: 100
Recharge: 10 seconds
Toughness: 300	Shoots a barrage of peas at once. 	Tutorial 1: The Zombies are Coming!
(Already in-game)	"What is it like being famous?" asked the Peashooter while sipping his bottled water, "I can't talk right now, I'm finishing my merchandising deal. Hold my fir coat."
 	Sunflower 	 	Produces addition sun that costs 50. 	N/A 	Sun cost: 50
Recharge: 5 seconds
Toughness: 300	Produce 3 suns in a total of 150 suns. 	Tutorial 2: More Suns, More lives	After the release of her first major Youtuber video "Zombies On Your Lawn," Sunflower's Youtuber channel has been bursting with fun. She is currently putting the final touches on her reality show TV pitch "Sunflower Thinks She Can Dance."
 	Cherry Bomb	 	Explodes on contact at a 3x3 area. 	1800 	Sun cost: 150
Recharge: 20 seconds
Range: 3x3
Usage: Instant	N/A 	Tutorial 3: Bombard Busters 	The Cherry Bomb Brothers attempted to start their own band. "We tried to figure out what the sound would be, but we kept explodonating speakers, stages, fans, and of course, zombies. Look for our LP next year."
 	Wall-nut 	 	Blocks zombies and protects the plants behind it. 	N/A 	Sun cost: 50
Recharge: 15 seconds
Toughness: 1800	Gains an armor, which has the same health as himself.	Tutorial 4: Block and Hard 	Having retired from his days as a champion bowler in the Pro Leagues, Wall-nut is looking forward to a real challenge on the front lines of home defense. DEFENSE! DEFENSE!
 	Potato Mine	 	Blows up on a tile on by touch, but needs time to arm itself.	1800 	Sun cost: 25
Recharge: 15 seconds
Toughness: 300
Arming time: 15 seconds	Launch two armed Potato Mine clones of itself. 	Tutorial 5: Spudow from Over 	Believe it or not, SPUDOW! did not happen overnight. Having been forced to try out new catchphrases and focus testing as many variations as possible (Tubular? Really?), Potato Mine weeded out the competition to stick with what he knows best.
===Central Park===
Image	Name 	Family Mint	Ability 	Damage 	Statistics	Plant Food Effect 	First Obtained at 	Almanac
 	Cactus 	 	Shoots spikes that get through zombies and pops Balloon Zombies. 	20 (per spike)
40 (plant food effect)	Sun cost:
150
Recharge:
10 seconds
Toughness:
300	Charges spikes that deal more damage to zombies 	Central Park- Day 2: It's Bad News 	Things have really changed for Cactus lately. Book deals, movies, truck show appearances... she's just trying to focus on staying humble and launching thorns like always.
 	Blover 	 	Blows away flying zombies and picnic blankets. 	N/A 	Sun cost:
50
Recharge: 10 seconds
Range: Field
Usage: Instant	N/A 	Central Park- Day 3: Special Delivery! 	The luckiest stunt clover around, Blover is the recipient of the Stunty Award. You can see his work in "Bulb Fiction," "Rooty," and "Finding Flower." He also teaches a stunt class on Tuesdays at the community center.
 	Pistachio 	 	Shoots seeds at zombies and blocks zombies and protect the plants behind. 	20 (per seed)	Sun cost: 125
Recharge:
15 seconds
Toughness: 1800	Shoots 5 seeds while gaining an armor, which has the same health as himself.	Central Park- Day 6: Hotdog Time! 	Pistachio has two things in common with the Pea-nut. They both shoot projectiles and protect plants. That's why people call them partners.
 	Tall-nut 	 	Blocks airborne and protect plants from zombies. 	N/A 	Sun cost: 125
Recharge: 20 seconds
Toughness: 1800	Gains an armor, which has the same health as himself. 	Central Park- Day 11: Locked and Loaded	Tall-nut is opening a chain of stores for Tall and Taller gentlemen. "I'll shell out the savings to you!"
 	Repeater 	 	Shoots two peas at a time in one row, that causes twice the damage to zombies.	20 (per pea) 	Sun cost: 200
Recharge: 10 seconds
Toughness: 300	Shoots barrage of peas at once, then shoots a big pea. 	Central Park- Day 17: Repeat it Out 	"Everyone always asks me if we've met before." says Repeater. "Everyone always asks me if we've met before. Wait, did I just say that?"
 	Twin Sunflower	 	Produces two suns to double up the sun addition. 	N/A 	Sun cost: 125
Recharge: 15 seconds
Toughness: 300	Produces 6 suns, which is a total of 300 suns 	Central Park- Day 24: More Sunflowers?!	Twin Sunflower's super-chic line of ultra-expensive sunglasses has been a huge hit wherever she goes. Due to this she has been unable to travel without being swarmed by the Poppyrazzi.
===Autumn Mountains===
Image	Name 	Family Mint	Ability 	Damage 	Statistics	Plant Food Effect 	First Obtained at 	Almanac
 	Cabbage-pult	 	Lobs cabbages over obstacles damaging any zombie over it 	20 (per cabbage) 	Sun cost: 100
Recharge:
10 seconds
Toughness: 300	Launches big cabbages at every zombie and obstacle on the lawn. 	Autumn Mountains- Day 1: A Blustery Village 	Cabbage-pult received his doctorate in pulting from Harvest University. He knows a thing or two about launching his way to the top. He also makes a mean soup.
 	Kernel-pult 	 	Lobs kernels that do a little damage, and butter that stuns them 	20 (per kernel)
50 (per butter) 	Sun cost: 100
Recharge:
10 seconds
Toughness: 300	Hurls butter at all the zombies and obstacles on the lawn that paralyzes them. 	Autumn Mountains- Day 3: Rakes n' Pitchforks 	While working as an usher at the local movieplex, he saw "Fried Green Tomatoes" and found his higher calling. He packed up his husks, his kernels, his butter, and enlisted.
 	Endurian 	 	Blocks zombies while damaging them and protects the plants 	10 	Sun cost: 100
Recharge: 15 seconds
Toughness: 1800	Gains armor with bigger metal spikes that deal more damage. 	Autumn Mountains- Evening 6: Where the Wheelbarrow Rolls	"When other plants talk about me, they say I'm too gruff. They say I'm difficult to approach, that I'm afraid to let others get too close to me. Also, I smell terrible," said Endurian. But deep down inside, he knows that he's so much more than that. He's also short-tempered.
 	Radish 	 	Avoids getting him and the plants behind him pulled by the Sensei Zombie 	N/A 	Sun cost: 50
Recharge: 15 seconds
Toughness: 900	Spawns 2 clones of himself. 	Autumn Mountains- Evening 9: About the Japanese History 	Radish has learned qigong for many years, but the only thing he knows is Stasis.
 	Bonk Choy 	 	Repeatedly punches zombies that close to it from front and behind 	20 (per hit) 	Sun cost: 150
Recharge: 10 seconds
Toughness: 300	Rapidly hits zombies around it in a 3x3 area. 	Autumn Mountains- Evening 12: Ninja Imp Hide-n-Seek 	A freelance dentist on the side, he's offering a special this month - he'll knock two of your teeth out for the price of one!
 	Bud-minton 	 	Lobs shuttlecocks from far away, and will deal lower health when it's close range 	60/50/40/30 (per shuttle cock and gets closer to the fourth zombie)	Sun cost: 200
Recharge: 10 seconds
Toughness: 300	Launches big shuttle cocks at 3 all five lanes. 	Autumn Mountains- Evening 18: On the Chopping Block 	Bud-minton is a national first-class athlete, and in every encounter with a new plant will ask, "Exercise is good for your health, would you like to play me in a game of badminton?"
 	Fire Gourd 	 	When tapped on, he breathes fire at a short-range that deals moderate damage to zombies, but needs time to recharge to breathe fire again	900 (on fire breath) 	Sun cost: 200
Recharge: 12 seconds
Toughness: 300
Reload Time (for fire breath): 12 seconds	breathe fire in front of it that deals 1800 damage from all the zombies in range.	Autumn Mountains- Evening 22: It Burns! 	Fire Gourd was a minor role in acrobatics class before. After a fight against the zombies, he finally realized his talent.
===Nighttime Necropolis===
Image	Name 	Family Mint	Ability 	Damage 	Statistics	Plant Food Effect 	First Obtained at 	Alamanac
 	Sun-shroom 	 	Produces sun and grows bigger to make bigger suns to make more suns. 	N/A 	Sun cost: 25
Recharge:
5 seconds
Toughness: 300	Grows to its final stage which produces 225 amount of suns. 	Nighttime Necropolis- Night 1: Night in the Necropolis 	Oh sure, Sun-shroom is known for his ever-present grin and sunny disposition. But truth be told, even he has his dark days. It ain't easy keeping things light when you live in the shadows.
 	Puff-shroom 	 	Shoots spores out of it, then disappears after a while. 	10 (per spore)	Sun cost: 0
Recharge:
10 seconds
Toughness: 300	Every Puff-shroom shoots out spores and resets their lifetime. 	Nighttime Necropolis- Night 2: Skele-torque 	Puff-shroom is hip to all the latest social networks. He loves to surf Sporebook, FungusedIn and ShroomstaGram. But he sometimes misses the simple camaraderie of a good ol' fashioned Lawn Area Network party.
 	Fume-shroom 	 	Shoots out fumes that goes through anything. 	20 (per fume) 	Sun cost: 125
Recharge:
10 seconds
Toughness: 300	Blasts out a big fume that blows zombies back. 	Nighttime Necropolis- Night 4: Special Delivery! 	"I think of myself as a pretty confident shroom and an all-around fungi," says Fume-shroom. "But sometimes, when I'm eating Plant Food, I hear them chuckling. I hear them calling me 'Balloon-shroom'. I don't think they know how much that hurts."
 	Grave Buster 	 	Destroys gravestones when planted on a gravestone. 	N/A 	Sun cost: 75
Recharge: 12 seconds
Toughness: 300	N/A 	Nighttime Necropolis- Night 6: That's a Grave, Dave 	He may appear spiky or ill-tempered, but Grave Buster just wants to give you a big hug. Unless you're a puppy. He's terrified of those.
 	Garlic 	 	When bitten, shifts the zombie's lane, also automatically kills Vampire Zombie.	N/A 	Sun cost: 50
Recharge:
15 seconds
Toughness: 300	Heals itself and releases it breath that will make zombies in front of it divert lanes.	Nighttime Necropolis- Night 10: The Curse of the Vampire	Good against zombies, as well as proof against any vampires who might accidentally wander by.
 	Hypno-shroom 	 	Hypnotizes Zombies to join their side. 	N/A 	Sun cost: 125
Recharge:
20 seconds
Usage: Once	Transforms the hypnotized zombie that touches it into a Gargantuar. 	Nighttime Necropolis- Night 15: Puff Luck 	Hypno-shroom has no trouble persuading zombies to fight on behalf of the plants. But he has yet to convince one to cluck like a chicken. "One day," he says. "One day."
 	Scaredy-shroom	 	Shoots spores, then hides if there are zombies close to it. 	20 (per spore)	Sun cost: 25
Recharge:
10 seconds
Toughness: 300	Shoots out a barrage of spores at once. 	Nighttime Necropolis- Night 17: A Total Coward 	"Who's there?" whispers Scaredy-shroom, voice barely audible. "Go away. I don't want to see anybody. Unless it's the man from the circus."
 	Magnet-shroom 	 	Takes away metallic object like buckets, screen doors, etc. 	N/A
40 (plant food effect)	Sun cost: 100
Recharge:
10 seconds
Toughness: 300	Attracts up to 20 metallic objects, then throws each object from its lane. 	Nighttime Necropolis- Night 21: Last Stand 	Despite his unusual appearance, Magnet-shroom doesn't have a problem attracting girlfriends. But he does have a problem keeping them. It's the same thing every time. In the end, they always find him too clingy.
==Heroes ==
Image	Name 	Ability 	Damage 	Statistics	Special Attack 	First Obtained at
 	Green Shadow	Shoots strong peas to zombies. 	40 (per pea) 	Sun cost: 450
Healing Time: 25 seconds
Toughness: 600	Shoots a large pea at zombies. 	Central Park- Day 9: Who's Hiding Behind that Tree?
 	Solar Flare 	Produces 100 sun while shooting fireballs into a zombie.	40 (per fireball)	Sun cost: 450
Healing Time: 25 seconds
Toughness: 600	Produces 500 sun while burning every zombie on the lawn.	Autumn Mountains- Evening 11: Igniting the Ignis
 	??? 	??? 	??? 	Sun cost:???
Healing Time:??? seconds
Toughness:???	??? 	Nighttime Necropolis
==Premium Plants==
Image	Name 	Family Mint	Ability 	Damage 	Statistics	Plant Food Effect 	Cost	Almanac
 	Power Lily 	 	Produces Plant Food when planted. 	N/A 	Sun Cost: 125
Recharge:
25 seconds	N/A 	100 	From seedling to sapling, to full grown foliage, Power Lily's experience as a life coach has shown her the best way to empower and support plants everywhere.
 	Jalapeno 	 	Burns zombies in an entire row 	1800 	Sun Cost: 125
Recharge:
20 seconds
Area: Lane
Usage: Instant	N/A 	100 	This jalapeno is one spicy character by day and The Macramé Vigilante by night. You might be wondering what his secret weapons is... it's knots.
 	Imitater 	 	Copies a plant and its ability in a level. 	??? (if applicable)	Sun Cost:
???
Recharge:
???
Toughness:
???	Based on the plant it copied 	100 	Having studied French Theater at Julienne, the Imitater went to the streets with his art, and has perfected his technique he calls "Potato stuck in a box".
 	Marigold 	 	Creates silver and gold coins, it disappears after a period of time. 	N/A 	Sun Cost:
75
Recharge:
20 seconds
Toughness: 300	Spawns a five coins then disappears. 	100 	Marigold has dedicated herself to the Zen lifestyle. She's a team player, and gives it her best there in the garden. But if she never has to confront another zombie on the lawn again it will be too soon.
 	Gold Bloom 	 	Gives a burst of suns all at once. 	N/A 	Sun Cost: 0
Recharge:
25 seconds
Usage: Instant	N/A 	100 	"Your botanists were so preoccupied with whether they could," says Gold Bloom, about nothing and to nobody in particular, "they didn't stop to think if they should."
 	Heavenly Peach	 	Heals the plants around it. 	N/A 	Sun Cost: 125
Recharge: 12 seconds
Toughness: 300	Makes the plants in a 3x3 Area invulnerable. 	100 	Her resume says that she was once a peach of Wangmu Niangniang for consumption, and became a medic after being demoted to mortal.
 	Lord Bamboo 	 	Explodes zombies near by when on contact of zombies. 	1800 	Sun cost: 250
Recharge: 15 seconds
Usage: Once	Creates a carpet of firecrackers on his lane, which explodes zombies stepping on it.	100 	Lord Bamboo lives in a big house in the west of Fireworks Town lonely. He looks ill, but he is, in fact, a loving old man who likes children. He will bring firecrackers to the children in town on Spring Festival, expecting them to spend a happy new year. And what he wishes mostly is, his grandson, Bamboo Shoot, who went for learning skills faraway, could knock the doorstepping the scraps of firecrackers...
 	Doom-shroom 	 	Explodes every zombie on screen. Creates a crater on the tile it was placed on.	1800 	Sun Cost: 125
Recharge: 25 seconds
Area: Screen
Usage: Instant	N/A 	100 	"You're lucky I'm on your side," says Doom-shroom. "I could destroy everything you hold dear. It wouldn't be hard."
 	Caulipower 	 	Targets a random zombie to hypnotize it. 	N/A 	Sun Cost: 250
Recharge: 20 seconds
Toughness: 300	Targets 5 random zombies and launches them out of the lawn. 	100 	Caulipower's eyes spin with distress. He's just thought of a really great ending for his novel, but he's afraid his cousin won't understand it.
== Trivia==
*The plants here mostly have the almanac entries from the old and new games that are originated, some are from other people, and some are made up (for the plants I made).
Category:Plant lists
Category:PvZSM content
Category:Uncleared page