The Player (DOORS)

==Summary==
The Player is an unofficial name given to the controllable character of DOORS. Someone who ended up in a Hotel through unknown means, their goal is to traverse past 100 doors, in which they must face the challenge of surviving the various hazards within the Hotel, while being guided under the Guiding Light, they will learn to survive the various entities residing within through trial and error throughout their adventures.
==Powers and Stats==
Tier: 
Name: Varies
Origin: DOORS
Gender: Varies
Age: Unknown
Classification: Human, Robloxian, Visitor
Powers and Abilities:<tabber>
|-|Base=
*Peak Human Physical Characteristics
*Body Control (Could control their heartbeat to an extent where Figure's heightened senses couldn't detect them)
*Stealth Mastery (Can sneak past Figure by crouching, utilizes their surroundings to hide from entities, even being able to hide in plain sight in some instances)
*Information Analysis (Can percieve the titles of paintings by interacting with them; recognized that Seek's eyes wasn't an actual painting. Guiding Light or Curious Light will give tips/hints on how to survive whatever killed them upon death)
*Resurrection (Via Revives, which allows them to revive only once, cannot use this ability if 30 seconds since death have passed)
*Immortality (Type 4; Whenever they die, they return back to the lobby of the Hotel; Guiding Light and Curious Light can recall their deaths from previous attempts. Not combat applicable.)
*Transmutation (Can turn gold bars, silver coins and small diamonds into golden coins. Not combat applicable.)
*Resistance to Temperature Manipulation (Withstood being near the heat emanating from the room where the electrical oil fire was taking place and the cold from being exposed to the Vacuum, which could be likened to outer space)
|-|With Equipment=
*Healing (With the Bottle of Starlight, Vial of Starlight, Bandages and Herb of Viridis)
**Enhanced Healing (The Vial of Starlight and Bottle of Starlight grants an effect that allows them to heal over their maximum health temporarily)
*Regeneration (Mid-Low; Via Herb of Viridis, which allows them to regenerate from harm such as burns, bites and being ensnared)
*Light Manipulation (Via Flashlight and Shakelight)
*Limited Fire Manipulation (Via Lighter and Candle)
*Statistics Amplification (Can increase their speed with Vitamins, Vial of Starlight and Bottle of Starlight, although these effects are temporary)
*Aura (With Vial of Starlight and Bottle of Starlight)
*Night Vision and Extrasensory Perception (With the NVCS-3000, which allows the Player to see in the dark via night-vision and reveal the locations of important objects)
*Holy Manipulation, Weapon Creation, BFR and possibly Non-Physical Interaction (With the Crucifix, which can banish entities and create chains to restrain them, although it relies on Guiding Light's power to work, such as when the Player could not use the Crucifix within the Rooms due to Guiding Light not being present. Can prevent Void from damaging the Player, although it's unclear wether the former gets banished since the latter gets teleported)
*Limited Precognition (With the Candle, which blows itself out when a threat is present or about to arrive, although it relies on Guiding Light's power to work, since that ability is not present in the Rooms)
</tabber>Attack Potency: Athlete level (Can kick vents off their hinges while crouching)
Speed: Average Human to Athletic Human (Outran Seek and Figure, can increase their speed to this level by being left behind in rooms by other Players) with Subsonic reactions (Can react to Eyes teleporting in front of them and A-90's attacks), Varies from Athletic Human to Peak Human with Vitamins, Vial of Starlight and Bottle of Starlight
Lifting Strength: Peak Human (Can rip vents off their hinges one-handed), Class 5 with Crucifix (Could restrain Figure and Seek temporarily)
Striking Strength: Athlete level (Kicked a vent off it's hinges while crouching)
Durability: Athlete level (Can survive chandelier fire burns and attacks from most entities), likely higher (Likely survived the elevator crash), higher with the Vial of Starlight (Grants an overheal effect which increases health by 25% if used at full health, can survive attacks from Blitz and Ambush), Street level with the Bottle of Starlight (Grants an overheal effect which increases health by 50% if used at full health, can survive attacks from Rush)
Stamina: Peak Human (Endured burns from running through chandelier fires and being impaled through the foot by Snare's spikes, could potentially go through 1143 rooms with no ill effects)
Range: Standard Melee Range, Hundreds of Meters with Crucifix (Comparable to Eyes, who can attack the Player from any distance when looking at it)
Standard Equipment:	Standard Equipment:
<tabber> 	
Optional Equipment:	Optional Equipment:
<tabber> 	
Intelligence: Above Average (Memorized symbols and numbers from 8 books to assemble the code to escape the Library, can solve puzzles and is likely a skilled lockpicker and an expert technician), higher with each death (Learns more about the entities residing the Hotel and their behaviours thanks to Guiding Light and Curious Light, learning from their mistakes in the process)
Weaknesses: None notable.
Notable Attacks/Techniques:
Crucifix: When The Player has the Crucifix held out, it will levitate towards the hostile and chain them to the ground, an "angelic" symbol will appear on the floor, and a blue fog aura will quickly spin around in, dragging the chained entity into the floor and dissapearing.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Doors (Verse)
Category:Horror Characters
Category:Regeneration Users
Category:Statistics Amplification Users
Category:Light Users
Category:Enhanced Senses Users
Category:Non-Physical Interaction Users