German (Civ5)

The German people represent a civilization in Civilization V.
* Symbol: Iron Cross
* Musical Theme: Ode to Joy (composed by Michael Curran, orchestrated by Geoff Knorr)
* Music Set: European
* Architecture: European
* Spy Names: Johann, Marlene, Wilhelm, Eva, Heinz, Horst, Carl, Viper, Albrecht, Anton
* Preferred Religion: Christianity () or Protestantism ()
* Preferred Ideology: Order
The Landsknecht is a German unique unit in vanilla Civilization V and Gods & Kings. In the Fall 2013 patch for Brave New World, it is replaced by the Hanse (the German unique building), but remains available to any civilization through the Mercenary Army social policy or allied militaristic city-states.
== Strategy ==
The Germans are one of the best civilizations in regards to military prowess. Their unique ability allows them to both maintain a larger army than normal, and to press-gang Barbarians into their army throughout the game. This is especially useful in the early game when there are plenty of Barbarian encampments around, and more so if Raging Barbarians is active. Units such as the Horseman and Swordsman - which normally require strategic resources such as and - do not require or use strategic resources when acquired from encampments, but will require the resource to be upgraded. Once the Germans have researched Optics, units recruited from Barbarian encampments will have the ability to embark when they are received, without needing to enter German territory.
Note that the Germans receive a flat 25 for recruiting the defender of a Barbarian encampment, whereas the amount of acquired when an encampment is captured is dependent on both the difficulty level and the game speed.
However, playing as Germany need not be about conquering. If a domination victory is not desired, good use can still be made of the Germans' unique ability by sending out two units together on a permanent mission to seek and destroy Barbarian encampments. This will produce an army strong enough to deter any warmongers while simultaneously leaving cities free to build civilian buildings and wonders. The Honor policy tree comes in handy, as it gives notifications about new Barbarian encampments as soon as they appear.
Germany's unique building, the Hanse, replaces the Bank and is a very nice way to bolster both income and in the mid-game. Trading primarily with city-states maximizes this special ability.
The Panzer, mirroring the historic tank brigades of the Third Reich, is one of the most terrifying weapons of the late game, thanks to its enhanced speed and strength.
== Civilopedia entry ==
== Cities ==
== Trivia ==
* Germany's unique ability is a Latin phrase used to describe the aggressiveness of the German tribes, particularly the Teuton tribe.
== Gallery ==
File:Germany map (Civ5).png|Map of German Empire
== Related achievements ==
== See also ==
* German in other games
de:Deutschland (Civ V)
es:Alemana (V)
fi:Saksalaiset (Civ5)
ru:Германия (Civ5)
Category:German