Final Fantasy Tactics enemy abilities

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This article is a list of enemy abilities from Final Fantasy Tactics. For a more in-depth look at the abilities, go to the linked genus and enemy pages. Only unique enemy abilities are listed here, since most enemies use the regular abilities for their jobs.
General
A - B - C - D - E - F - G - H - I - K - L - N - M - O - P - R - S - T - U - V - W - Z
Special Units
Lucavi
Gallery
==General==
===A===
Name 	Range 	Effect 	Vertical 	Genus
(Ulmaguest)	4 	3 	1 	Behemoth, Ultima Demon
(Ulmaguest)	Does damage equal to user's max HP - current HP. 	Does damage equal to user's max HP - current HP. 	Does damage equal to user's max HP - current HP. 	Does damage equal to user's max HP - current HP.
(Ulmaguest)	Inflict damage by bringing about a space-time warp set in place by stars twinkling in the firmament.	Inflict damage by bringing about a space-time warp set in place by stars twinkling in the firmament.	Inflict damage by bringing about a space-time warp set in place by stars twinkling in the firmament.	Inflict damage by bringing about a space-time warp set in place by stars twinkling in the firmament.
===B===
Name 	Range 	Effect 	Vertical 	Genus
(Bad Bracelet) 	Auto 	3 	0 	Malboro
(Bad Bracelet) 	Inflicts Stone, Blind, Confuse, Silence, Oil, Toad, Poison, Sleep. Success rate: 25% for each. 	Inflicts Stone, Blind, Confuse, Silence, Oil, Toad, Poison, Sleep. Success rate: 25% for each. 	Inflicts Stone, Blind, Confuse, Silence, Oil, Toad, Poison, Sleep. Success rate: 25% for each. 	Inflicts Stone, Blind, Confuse, Silence, Oil, Toad, Poison, Sleep. Success rate: 25% for each.
(Bad Bracelet) 	Belch forth putrid stench to inflict status ailments.Effect: Stone, Blind, Confuse, Silence, Oil, Toad, Poison, Sleep 	Belch forth putrid stench to inflict status ailments.Effect: Stone, Blind, Confuse, Silence, Oil, Toad, Poison, Sleep 	Belch forth putrid stench to inflict status ailments.Effect: Stone, Blind, Confuse, Silence, Oil, Toad, Poison, Sleep 	Belch forth putrid stench to inflict status ailments.Effect: Stone, Blind, Confuse, Silence, Oil, Toad, Poison, Sleep
 	1 	1 	0 	Aevis
 	Inflicts Stone. Success rate: (MA + 37)% 	Inflicts Stone. Success rate: (MA + 37)% 	Inflicts Stone. Success rate: (MA + 37)% 	Inflicts Stone. Success rate: (MA + 37)%
 	Attack vital spots with a long beak, petrifying the target.Effect: Stone 	Attack vital spots with a long beak, petrifying the target.Effect: Stone 	Attack vital spots with a long beak, petrifying the target.Effect: Stone 	Attack vital spots with a long beak, petrifying the target.Effect: Stone
(Circle) 	4 	1 	3 	Ahriman
(Circle) 	Lowers target's Magick Attack stat by 2 for the duration of the battle. 	Lowers target's Magick Attack stat by 2 for the duration of the battle. 	Lowers target's Magick Attack stat by 2 for the duration of the battle. 	Lowers target's Magick Attack stat by 2 for the duration of the battle.
(Circle) 	Dissolve magick skills, reducing magick attack power with the overwhelming gaze of a massive eye. 	Dissolve magick skills, reducing magick attack power with the overwhelming gaze of a massive eye. 	Dissolve magick skills, reducing magick attack power with the overwhelming gaze of a massive eye. 	Dissolve magick skills, reducing magick attack power with the overwhelming gaze of a massive eye.
(Gather Power) 	Auto 	1 	— 	Minotaur
(Gather Power) 	Raises user's Physical Attack by 2 for the duration of the battle. 100% success rate. 	Raises user's Physical Attack by 2 for the duration of the battle. 100% success rate. 	Raises user's Physical Attack by 2 for the duration of the battle. 100% success rate. 	Raises user's Physical Attack by 2 for the duration of the battle. 100% success rate.
(Gather Power) 	Increase physical attack power by stamping the earth and absorbing its life force. 	Increase physical attack power by stamping the earth and absorbing its life force. 	Increase physical attack power by stamping the earth and absorbing its life force. 	Increase physical attack power by stamping the earth and absorbing its life force.
(Please Eat) 	1 	1 	1 	Pig
(Please Eat) 	Target's level goes up by 1, and the user becomes a crystal. 	Target's level goes up by 1, and the user becomes a crystal. 	Target's level goes up by 1, and the user becomes a crystal. 	Target's level goes up by 1, and the user becomes a crystal.
(Please Eat) 	The ultimate act of porcine altruism. 	The ultimate act of porcine altruism. 	The ultimate act of porcine altruism. 	The ultimate act of porcine altruism.
(Look of Devil)	3 	1 	Infinite 	Ahriman
(Look of Devil)	Inflict one of the following: Stone, Blind, Silence, Immobilize, or Disable. Success rate is (35 + MA)%. 	Inflict one of the following: Stone, Blind, Silence, Immobilize, or Disable. Success rate is (35 + MA)%. 	Inflict one of the following: Stone, Blind, Silence, Immobilize, or Disable. Success rate is (35 + MA)%. 	Inflict one of the following: Stone, Blind, Silence, Immobilize, or Disable. Success rate is (35 + MA)%.
(Look of Devil)	Inflict status effects with the overwhelming gaze of a massive eye.Effect: Stone, Blind, Silence, Immobilize, Disable. 	Inflict status effects with the overwhelming gaze of a massive eye.Effect: Stone, Blind, Silence, Immobilize, Disable. 	Inflict status effects with the overwhelming gaze of a massive eye.Effect: Stone, Blind, Silence, Immobilize, Disable. 	Inflict status effects with the overwhelming gaze of a massive eye.Effect: Stone, Blind, Silence, Immobilize, Disable.
 	4 	2 	2 	Reaver
 	Deals non-elemental magick damage. There are three versions, and each Bio spell inflicts a particular ailment status. May inflict Blind, Poison, or Oil.	Deals non-elemental magick damage. There are three versions, and each Bio spell inflicts a particular ailment status. May inflict Blind, Poison, or Oil.	Deals non-elemental magick damage. There are three versions, and each Bio spell inflicts a particular ailment status. May inflict Blind, Poison, or Oil.	Deals non-elemental magick damage. There are three versions, and each Bio spell inflicts a particular ailment status. May inflict Blind, Poison, or Oil.
 	Magick that inflicts damage with foul spirits.Can be ReflectedMP Cost: 8Quote: "Go to the land of the dead! Bio!" 	Magick that inflicts damage with foul spirits.Can be ReflectedMP Cost: 8Quote: "Go to the land of the dead! Bio!" 	Magick that inflicts damage with foul spirits.Can be ReflectedMP Cost: 8Quote: "Go to the land of the dead! Bio!" 	Magick that inflicts damage with foul spirits.Can be ReflectedMP Cost: 8Quote: "Go to the land of the dead! Bio!"
(Bio2) 	4 	2 	3 	Reaver
(Bio2) 	Deals non-elemental magick damage. There are four versions, and each Bio spell inflicts a particular ailment status. May Toad, Slow, Silence, or Stone. 	Deals non-elemental magick damage. There are four versions, and each Bio spell inflicts a particular ailment status. May Toad, Slow, Silence, or Stone. 	Deals non-elemental magick damage. There are four versions, and each Bio spell inflicts a particular ailment status. May Toad, Slow, Silence, or Stone. 	Deals non-elemental magick damage. There are four versions, and each Bio spell inflicts a particular ailment status. May Toad, Slow, Silence, or Stone.
(Bio2) 	Magick that inflicts damage with foul spirits.Can be ReflectedMP Cost: 16Quote: "Here's a drop of evil from me! Bio2!" 	Magick that inflicts damage with foul spirits.Can be ReflectedMP Cost: 16Quote: "Here's a drop of evil from me! Bio2!" 	Magick that inflicts damage with foul spirits.Can be ReflectedMP Cost: 16Quote: "Here's a drop of evil from me! Bio2!" 	Magick that inflicts damage with foul spirits.Can be ReflectedMP Cost: 16Quote: "Here's a drop of evil from me! Bio2!"
(Bio3) 	4 	3 	3 	Reaver
(Bio3) 	Deals non-elemental magick damage. There are three versions, and each Bio spell inflicts a particular ailment status. May inflict Undead, KO, or Stone. 	Deals non-elemental magick damage. There are three versions, and each Bio spell inflicts a particular ailment status. May inflict Undead, KO, or Stone. 	Deals non-elemental magick damage. There are three versions, and each Bio spell inflicts a particular ailment status. May inflict Undead, KO, or Stone. 	Deals non-elemental magick damage. There are three versions, and each Bio spell inflicts a particular ailment status. May inflict Undead, KO, or Stone.
(Bio3) 	Magick that inflicts damage with foul spirits.Can be ReflectedMP Cost: 24Quote: "Say good-bye to your souls... Bio3!" 	Magick that inflicts damage with foul spirits.Can be ReflectedMP Cost: 24Quote: "Say good-bye to your souls... Bio3!" 	Magick that inflicts damage with foul spirits.Can be ReflectedMP Cost: 24Quote: "Say good-bye to your souls... Bio3!" 	Magick that inflicts damage with foul spirits.Can be ReflectedMP Cost: 24Quote: "Say good-bye to your souls... Bio3!"
 	1 	1 	2 	Bomb
 	Deals non-elemental physical damage. 	Deals non-elemental physical damage. 	Deals non-elemental physical damage. 	Deals non-elemental physical damage.
 	Attack by biting with an enormous mouth. 	Attack by biting with an enormous mouth. 	Attack by biting with an enormous mouth. 	Attack by biting with an enormous mouth.
 	3 	1 	Infinite 	Panther
 	Inflict either Petrify or Stop. Success rate: (MA + 30)% 	Inflict either Petrify or Stop. Success rate: (MA + 30)% 	Inflict either Petrify or Stop. Success rate: (MA + 30)% 	Inflict either Petrify or Stop. Success rate: (MA + 30)%
 	Attack by releasing luminous energy.Effect: Petrify, Stop 	Attack by releasing luminous energy.Effect: Petrify, Stop 	Attack by releasing luminous energy.Effect: Petrify, Stop 	Attack by releasing luminous energy.Effect: Petrify, Stop
(Mutilate) 	1 	1 	0 	Goblin
(Mutilate) 	Drains enemy's HP. Amount = 3/4 of target's max HP. 	Drains enemy's HP. Amount = 3/4 of target's max HP. 	Drains enemy's HP. Amount = 3/4 of target's max HP. 	Drains enemy's HP. Amount = 3/4 of target's max HP.
(Mutilate) 	Bite the target to suck their blood and absorb their HP. 	Bite the target to suck their blood and absorb their HP. 	Bite the target to suck their blood and absorb their HP. 	Bite the target to suck their blood and absorb their HP.
(Small Bomb) 	1 	1 	0 	Bomb
(Small Bomb) 	Deals non-elemental physical damage. 	Deals non-elemental physical damage. 	Deals non-elemental physical damage. 	Deals non-elemental physical damage.
(Small Bomb) 	Attack by tossing a bomblet as a grenade. 	Attack by tossing a bomblet as a grenade. 	Attack by tossing a bomblet as a grenade. 	Attack by tossing a bomblet as a grenade.
(Blow Fire) 	2 (Four directions) 	1 	Infinite 	Minotaur
(Blow Fire) 	Deals fire-elemental magick damage. 	Deals fire-elemental magick damage. 	Deals fire-elemental magick damage. 	Deals fire-elemental magick damage.
(Blow Fire) 	Expel a combustible liquid produced in the body and set it alight, attacking with flaming breath.Element: Fire 	Expel a combustible liquid produced in the body and set it alight, attacking with flaming breath.Element: Fire 	Expel a combustible liquid produced in the body and set it alight, attacking with flaming breath.Element: Fire 	Expel a combustible liquid produced in the body and set it alight, attacking with flaming breath.Element: Fire
===C===
Name 	Range 	Effect 	Vertical 	Genus
(Cat Kick) 	1 	1 	2 	Panther
(Cat Kick) 	Deals non-elemental physical damage. 	Deals non-elemental physical damage. 	Deals non-elemental physical damage. 	Deals non-elemental physical damage.
(Cat Kick) 	Attack with a powerful kick. 	Attack with a powerful kick. 	Attack with a powerful kick. 	Attack with a powerful kick.
(Dash) 	1 	1 	2 	Dragon
(Dash) 	Deals non-elemental physical damage. 	Deals non-elemental physical damage. 	Deals non-elemental physical damage. 	Deals non-elemental physical damage.
(Dash) 	Inflict damage with a body blow. 	Inflict damage with a body blow. 	Inflict damage with a body blow. 	Inflict damage with a body blow.
(Choco Attack)	1 	1 	2 	Chocobo
(Choco Attack)	Deals non-elemental physical damage. 	Deals non-elemental physical damage. 	Deals non-elemental physical damage. 	Deals non-elemental physical damage.
(Choco Attack)	Attack by pecking with enormous beak. 	Attack by pecking with enormous beak. 	Attack by pecking with enormous beak. 	Attack by pecking with enormous beak.
 	Auto 	2 	2 	Chocobo
 	Restores HP equal to Magick Attack x Power. 	Restores HP equal to Magick Attack x Power. 	Restores HP equal to Magick Attack x Power. 	Restores HP equal to Magick Attack x Power.
 	Invigorate the life force and restore HP with a flap of the wings. 	Invigorate the life force and restore HP with a flap of the wings. 	Invigorate the life force and restore HP with a flap of the wings. 	Invigorate the life force and restore HP with a flap of the wings.
 	Auto 	2 	2 	Chocobo
 	Cures targets of Stone, Blind, Silence, Poison, Stop, Immobilize, and Disable. 100% success rate. 	Cures targets of Stone, Blind, Silence, Poison, Stop, Immobilize, and Disable. 100% success rate. 	Cures targets of Stone, Blind, Silence, Poison, Stop, Immobilize, and Disable. 100% success rate. 	Cures targets of Stone, Blind, Silence, Poison, Stop, Immobilize, and Disable. 100% success rate.
 	Purge status effects with a cleansing flap of the wings.Removes: Stone, Blind, Silence, Poison, Stop, Immobilize, Disable	Purge status effects with a cleansing flap of the wings.Removes: Stone, Blind, Silence, Poison, Stop, Immobilize, Disable	Purge status effects with a cleansing flap of the wings.Removes: Stone, Blind, Silence, Poison, Stop, Immobilize, Disable	Purge status effects with a cleansing flap of the wings.Removes: Stone, Blind, Silence, Poison, Stop, Immobilize, Disable
 	5 	1 	Infinite 	Chocobo
 	Deals non-elemental magick damage. 	Deals non-elemental magick damage. 	Deals non-elemental magick damage. 	Deals non-elemental magick damage.
 	Attack by raining down a small meteor. 	Attack by raining down a small meteor. 	Attack by raining down a small meteor. 	Attack by raining down a small meteor.
(Choco Ball) 	4 	1 	Infinite 	Chocobo
(Choco Ball) 	Deals non-elemental physical damage. 	Deals non-elemental physical damage. 	Deals non-elemental physical damage. 	Deals non-elemental physical damage.
(Choco Ball) 	Attack by shooting concealed spheres. 	Attack by shooting concealed spheres. 	Attack by shooting concealed spheres. 	Attack by shooting concealed spheres.
(Knife Hand) 	1 	1 	2 	Skeleton
(Knife Hand) 	Deals non-elemental physical damage. 	Deals non-elemental physical damage. 	Deals non-elemental physical damage. 	Deals non-elemental physical damage.
(Knife Hand) 	Strike the target with a bony-handed chop. 	Strike the target with a bony-handed chop. 	Strike the target with a bony-handed chop. 	Strike the target with a bony-handed chop.
(Scratch) 	1 	1 	3 	Panther
(Scratch) 	Deals non-elemental physical damage. 	Deals non-elemental physical damage. 	Deals non-elemental physical damage. 	Deals non-elemental physical damage.
(Scratch) 	Attack with keen-edged claws. 	Attack with keen-edged claws. 	Attack with keen-edged claws. 	Attack with keen-edged claws.
===D===
Name 	Range 	Effect 	Vertical 	Genus
 	4 	2 	0 	Hydra
 	Deals dark-elemental magick damage. Hits 6 times on random tiles in effect radius. 	Deals dark-elemental magick damage. Hits 6 times on random tiles in effect radius. 	Deals dark-elemental magick damage. Hits 6 times on random tiles in effect radius. 	Deals dark-elemental magick damage. Hits 6 times on random tiles in effect radius.
 	Each of three heads attacks with darkness.Element: DarkEffect: KO, Sleep 	Each of three heads attacks with darkness.Element: DarkEffect: KO, Sleep 	Each of three heads attacks with darkness.Element: DarkEffect: KO, Sleep 	Each of three heads attacks with darkness.Element: DarkEffect: KO, Sleep
(Odd Soundwave) 	Auto 	3 	1 	Mindflayer
(Odd Soundwave) 	100% hit rate. 	100% hit rate. 	100% hit rate. 	100% hit rate.
(Odd Soundwave) 	Nullify status effects by producing uncanny sound waves.Removes: Float, Reraise, Invisible, Regen, Protect, Shell, Haste, Faith, Reflect	Nullify status effects by producing uncanny sound waves.Removes: Float, Reraise, Invisible, Regen, Protect, Shell, Haste, Faith, Reflect	Nullify status effects by producing uncanny sound waves.Removes: Float, Reraise, Invisible, Regen, Protect, Shell, Haste, Faith, Reflect	Nullify status effects by producing uncanny sound waves.Removes: Float, Reraise, Invisible, Regen, Protect, Shell, Haste, Faith, Reflect
(Death Sentence)	3 	1 	Infinite 	Ahriman
(Death Sentence)	Inflict Doom. Success rate: (MA + 40)% 	Inflict Doom. Success rate: (MA + 40)% 	Inflict Doom. Success rate: (MA + 40)% 	Inflict Doom. Success rate: (MA + 40)%
(Death Sentence)	Gaze into the aether to find and cut short the target's silvery thread of life.Effect: Doom 	Gaze into the aether to find and cut short the target's silvery thread of life.Effect: Doom 	Gaze into the aether to find and cut short the target's silvery thread of life.Effect: Doom 	Gaze into the aether to find and cut short the target's silvery thread of life.Effect: Doom
 	1 	1 	2 	Ghost
 	Drains HP from target to user. Amount = 1/3 of target's max HP. 	Drains HP from target to user. Amount = 1/3 of target's max HP. 	Drains HP from target to user. Amount = 1/3 of target's max HP. 	Drains HP from target to user. Amount = 1/3 of target's max HP.
 	Drain HP from the target with a foul touch. 	Drain HP from the target with a foul touch. 	Drain HP from the target with a foul touch. 	Drain HP from the target with a foul touch.
(Look of Fright)	3 	1 	Infinite 	Ahriman
(Look of Fright)	Lowers Bravery stat by 10. 	Lowers Bravery stat by 10. 	Lowers Bravery stat by 10. 	Lowers Bravery stat by 10.
(Look of Fright)	Powerful gaze discourages you. 	Powerful gaze discourages you. 	Powerful gaze discourages you. 	Powerful gaze discourages you.
===E===
Name 	Range 	Effect 	Vertical 	Genus
(Throw Spirit)	3 	1 	Infinite 	Ghost
(Throw Spirit)	Deals non-elemental physical damage. 	Deals non-elemental physical damage. 	Deals non-elemental physical damage. 	Deals non-elemental physical damage.
(Throw Spirit)	Attack by striking with a mass of arcane power. 	Attack by striking with a mass of arcane power. 	Attack by striking with a mass of arcane power. 	Attack by striking with a mass of arcane power.
(Mimic Titan) 	Auto 	3 	1 	Minotaur
(Mimic Titan) 	Deals earth-elemental magick damage. 	Deals earth-elemental magick damage. 	Deals earth-elemental magick damage. 	Deals earth-elemental magick damage.
(Mimic Titan) 	Attack by stamping the earth, dispatching a shockwave throughout the vicinity.Element: Earth	Attack by stamping the earth, dispatching a shockwave throughout the vicinity.Element: Earth	Attack by stamping the earth, dispatching a shockwave throughout the vicinity.Element: Earth	Attack by stamping the earth, dispatching a shockwave throughout the vicinity.Element: Earth
 	1 	1 	2 	Goblin
 	Inflicts Blind. Success rate: (MA + 45)% 	Inflicts Blind. Success rate: (MA + 45)% 	Inflicts Blind. Success rate: (MA + 45)% 	Inflicts Blind. Success rate: (MA + 45)%
 	Attack the eyes, robbing the target of sight.Effect: Blind 	Attack the eyes, robbing the target of sight.Effect: Blind 	Attack the eyes, robbing the target of sight.Effect: Blind 	Attack the eyes, robbing the target of sight.Effect: Blind
===F===
Name 	Range 	Effect 	Vertical 	Genus
(Feather Bomb) 	3 	1 	Infinite 	Aevis
(Feather Bomb) 	Deals non-elemental magick damage. 	Deals non-elemental magick damage. 	Deals non-elemental magick damage. 	Deals non-elemental magick damage.
(Feather Bomb) 	Attack by dropping an explosive feather on the target.	Attack by dropping an explosive feather on the target.	Attack by dropping an explosive feather on the target.	Attack by dropping an explosive feather on the target.
(Wave Around) 	Auto 	2 	1 	Minotaur
(Wave Around) 	Deals non-elemental physical damage. 	Deals non-elemental physical damage. 	Deals non-elemental physical damage. 	Deals non-elemental physical damage.
(Wave Around) 	Attack with a fearsome spin of the pickaxe. 	Attack with a fearsome spin of the pickaxe. 	Attack with a fearsome spin of the pickaxe. 	Attack with a fearsome spin of the pickaxe.
(Fire Bracelet)	2 (Four directions) 	1 	1 	Dragon
(Fire Bracelet)	Deals fire-element magick damage. 	Deals fire-element magick damage. 	Deals fire-element magick damage. 	Deals fire-element magick damage.
(Fire Bracelet)	Attack with breath of flame.Element: Fire 	Attack with breath of flame.Element: Fire 	Attack with breath of flame.Element: Fire 	Attack with breath of flame.Element: Fire
 	3 	1 	Infinite 	Bomb
 	Deals fire-element magick damage. 	Deals fire-element magick damage. 	Deals fire-element magick damage. 	Deals fire-element magick damage.
 	Attack by shooting out flames.Element: Fire 	Attack by shooting out flames.Element: Fire 	Attack by shooting out flames.Element: Fire 	Attack by shooting out flames.Element: Fire
===G===
Name 	Range 	Effect 	Vertical 	Genus
(Giga Flare) 	4 	3 	0 	Behemoth, Archaeodaemon
(Giga Flare) 	Deals non-elemental magick damage. 	Deals non-elemental magick damage. 	Deals non-elemental magick damage. 	Deals non-elemental magick damage.
(Giga Flare) 	Attack by bringing down a burst of white-hot energy. 	Attack by bringing down a burst of white-hot energy. 	Attack by bringing down a burst of white-hot energy. 	Attack by bringing down a burst of white-hot energy.
 	1 	1 	1 	Goblin
 	Attacks enemy by beating them to death. Does damage equal to max HP - current HP. 	Attacks enemy by beating them to death. Does damage equal to max HP - current HP. 	Attacks enemy by beating them to death. Does damage equal to max HP - current HP. 	Attacks enemy by beating them to death. Does damage equal to max HP - current HP.
 	Attack with a thorough beating. 	Attack with a thorough beating. 	Attack with a thorough beating. 	Attack with a thorough beating.
(Shine Lover) 	1 	1 	1 	Aevis
(Shine Lover) 	Steals gil. 	Steals gil. 	Steals gil. 	Steals gil.
(Shine Lover) 	Receive glittering gil. 	Receive glittering gil. 	Receive glittering gil. 	Receive glittering gil.
 	1 	1 	0 	Malboro
 	100% success rate. 	100% success rate. 	100% success rate. 	100% success rate.
 	Belch forth sticky secretions from deep within to gum up the target and prevent movement.Effect: Immobilize	Belch forth sticky secretions from deep within to gum up the target and prevent movement.Effect: Immobilize	Belch forth sticky secretions from deep within to gum up the target and prevent movement.Effect: Immobilize	Belch forth sticky secretions from deep within to gum up the target and prevent movement.Effect: Immobilize
(Stab Up) 	1 	1 	2 	Behemoth
(Stab Up) 	Deals non-elemental physical damage. 	Deals non-elemental physical damage. 	Deals non-elemental physical damage. 	Deals non-elemental physical damage.
(Stab Up) 	Attack with piercing horns. 	Attack with piercing horns. 	Attack with piercing horns. 	Attack with piercing horns.
(Protect Spirit)	Auto 	2 	0 	Treant
(Protect Spirit)	Success rate: (MA + 45)% 	Success rate: (MA + 45)% 	Success rate: (MA + 45)% 	Success rate: (MA + 45)%
(Protect Spirit)	Employ the life force of leaves to increase resistance to physical attacks.Effect: Protect 	Employ the life force of leaves to increase resistance to physical attacks.Effect: Protect 	Employ the life force of leaves to increase resistance to physical attacks.Effect: Protect 	Employ the life force of leaves to increase resistance to physical attacks.Effect: Protect
===H===
Name 	Range 	Effect 	Vertical 	Genus
(Sudden Cry)	1 	1 	0 	Behemoth
(Sudden Cry)	Deals non-elemental physical damage. 	Deals non-elemental physical damage. 	Deals non-elemental physical damage. 	Deals non-elemental physical damage.
(Sudden Cry)	Attack by goring and tossing the target.Effect: KO	Attack by goring and tossing the target.Effect: KO	Attack by goring and tossing the target.Effect: KO	Attack by goring and tossing the target.Effect: KO
===I===
Name 	Range 	Effect 	Vertical 	Genus
(Ice Soul) 	3 	1 	Infinite 	Skeleton
(Ice Soul) 	Deals ice-elemental magick damage. 	Deals ice-elemental magick damage. 	Deals ice-elemental magick damage. 	Deals ice-elemental magick damage.
(Ice Soul) 	Attack by unleashing an ice spirit.Element: Ice 	Attack by unleashing an ice spirit.Element: Ice 	Attack by unleashing an ice spirit.Element: Ice 	Attack by unleashing an ice spirit.Element: Ice
(Ice Bracelet)	2 (Four directions) 	1 	1 	Dragon
(Ice Bracelet)	Deals ice-elemental magick damage. 	Deals ice-elemental magick damage. 	Deals ice-elemental magick damage. 	Deals ice-elemental magick damage.
(Ice Bracelet)	Attack with breath of ice.Element: Ice 	Attack with breath of ice.Element: Ice 	Attack with breath of ice.Element: Ice 	Attack with breath of ice.Element: Ice
(Black Ink) 	2 (Four directions) 	1 	Infinite 	Mindflayer
(Black Ink) 	Success rate: (MA + 50)% 	Success rate: (MA + 50)% 	Success rate: (MA + 50)% 	Success rate: (MA + 50)%
(Black Ink) 	Rob the target of sight by belching black ink.Effect: Blind	Rob the target of sight by belching black ink.Effect: Blind	Rob the target of sight by belching black ink.Effect: Blind	Rob the target of sight by belching black ink.Effect: Blind
===K===
Name 	Range 	Effect 	Vertical 	Genus
(Lifebreak)	4 	1 	— 	Archaeodaemon
(Lifebreak)	Does damage equal to user's max HP - current HP. 	Does damage equal to user's max HP - current HP. 	Does damage equal to user's max HP - current HP. 	Does damage equal to user's max HP - current HP.
(Lifebreak)	Attack with a wave of lost life force. The lower the user's HP, the greater damage inflicted.Quote: "Here's my hatred and charm... Lifebreak!"	Attack with a wave of lost life force. The lower the user's HP, the greater damage inflicted.Quote: "Here's my hatred and charm... Lifebreak!"	Attack with a wave of lost life force. The lower the user's HP, the greater damage inflicted.Quote: "Here's my hatred and charm... Lifebreak!"	Attack with a wave of lost life force. The lower the user's HP, the greater damage inflicted.Quote: "Here's my hatred and charm... Lifebreak!"
===L===
Name 	Range 	Effect 	Vertical 	Genus
(Leaf Dance) 	Auto 	2 	0 	Treant
(Leaf Dance) 	Deals non-elemental magick damage. 	Deals non-elemental magick damage. 	Deals non-elemental magick damage. 	Deals non-elemental magick damage.
(Leaf Dance) 	Attack by sprinkling leaves about. 	Attack by sprinkling leaves about. 	Attack by sprinkling leaves about. 	Attack by sprinkling leaves about.
(Level Blast) 	3 	2 	1 	Mindflayer
(Level Blast) 	Lowers target's level by 1. 	Lowers target's level by 1. 	Lowers target's level by 1. 	Lowers target's level by 1.
(Level Blast) 	Disrupt the psyche, destroying the rational mind.Effect: Confuse, Berserk 	Disrupt the psyche, destroying the rational mind.Effect: Confuse, Berserk 	Disrupt the psyche, destroying the rational mind.Effect: Confuse, Berserk 	Disrupt the psyche, destroying the rational mind.Effect: Confuse, Berserk
 	1 	1 	0 	Malboro
 	100% success rate. 	100% success rate. 	100% success rate. 	100% success rate.
 	Smear on viscous saliva to form an invisible, magick-reflecting wall.Effect: Reflect	Smear on viscous saliva to form an invisible, magick-reflecting wall.Effect: Reflect	Smear on viscous saliva to form an invisible, magick-reflecting wall.Effect: Reflect	Smear on viscous saliva to form an invisible, magick-reflecting wall.Effect: Reflect
(Spirit of Life)	Auto 	2 	0 	Treant
(Spirit of Life)	Recovers HP equal to Magick Attack x Power. 	Recovers HP equal to Magick Attack x Power. 	Recovers HP equal to Magick Attack x Power. 	Recovers HP equal to Magick Attack x Power.
(Spirit of Life)	Employ the life force of leaves to restore HP. 	Employ the life force of leaves to restore HP. 	Employ the life force of leaves to restore HP. 	Employ the life force of leaves to restore HP.
===M===
Name 	Range 	Effect 	Vertical 	Genus
(Magic Spirit) 	Auto 	2 	0 	Treant
(Magic Spirit) 	Recovers MP equal to Magick Attack x Power. 	Recovers MP equal to Magick Attack x Power. 	Recovers MP equal to Magick Attack x Power. 	Recovers MP equal to Magick Attack x Power.
(Magic Spirit) 	Employ the life force of leaves to restore MP. 	Employ the life force of leaves to restore MP. 	Employ the life force of leaves to restore MP. 	Employ the life force of leaves to restore MP.
(Moldball Virus)	1 	1 	0 	Malboro
(Moldball Virus)	PERMANENTLY turns target into a regular Malboro. Does not work on characters with special jobs. The character's items are lost.	PERMANENTLY turns target into a regular Malboro. Does not work on characters with special jobs. The character's items are lost.	PERMANENTLY turns target into a regular Malboro. Does not work on characters with special jobs. The character's items are lost.	PERMANENTLY turns target into a regular Malboro. Does not work on characters with special jobs. The character's items are lost.
(Moldball Virus)	Coat the target in malboro spores, turning it a malboro. 	Coat the target in malboro spores, turning it a malboro. 	Coat the target in malboro spores, turning it a malboro. 	Coat the target in malboro spores, turning it a malboro.
 	3 	2 	1 	Mindflayer
 	Inflicts either Confusion or Berserk. Success rate: (MA + 35)% 	Inflicts either Confusion or Berserk. Success rate: (MA + 35)% 	Inflicts either Confusion or Berserk. Success rate: (MA + 35)% 	Inflicts either Confusion or Berserk. Success rate: (MA + 35)%
 	Disrupt the psyche, destroying the rational mind.Effect: Confuse, Berserk 	Disrupt the psyche, destroying the rational mind.Effect: Confuse, Berserk 	Disrupt the psyche, destroying the rational mind.Effect: Confuse, Berserk 	Disrupt the psyche, destroying the rational mind.Effect: Confuse, Berserk
===N===
Name	Range 	Effect 	Vertical 	Genus
 	4 	3 	1 	Ultima Demon
 	Deals non-elemental magick damage. 	Deals non-elemental magick damage. 	Deals non-elemental magick damage. 	Deals non-elemental magick damage.
 	Cleave the very building blocks of matter apart, attacking with the resulting energy burst.Quote: "Open the doors to where power lives! Nanoflare!"	Cleave the very building blocks of matter apart, attacking with the resulting energy burst.Quote: "Open the doors to where power lives! Nanoflare!"	Cleave the very building blocks of matter apart, attacking with the resulting energy burst.Quote: "Open the doors to where power lives! Nanoflare!"	Cleave the very building blocks of matter apart, attacking with the resulting energy burst.Quote: "Open the doors to where power lives! Nanoflare!"
===O===
Name 	Range 	Effect 	Vertical 	Genus
(Grease Touch)	1 	1 	2 	Ghost
(Grease Touch)	Success rate: (MA + 50)% 	Success rate: (MA + 50)% 	Success rate: (MA + 50)% 	Success rate: (MA + 50)%
(Grease Touch)	Coat the target in oil with a greasy touch.Effect: Oil	Coat the target in oil with a greasy touch.Effect: Oil	Coat the target in oil with a greasy touch.Effect: Oil	Coat the target in oil with a greasy touch.Effect: Oil
===P===
Name 	Range 	Effect 	Vertical 	Genus
(Shake Off)	1 	1 	2 	Minotaur
(Shake Off)	Deals non-elemental physical damage. 	Deals non-elemental physical damage. 	Deals non-elemental physical damage. 	Deals non-elemental physical damage.
(Shake Off)	Attack with a mighty pickaxe blow. 	Attack with a mighty pickaxe blow. 	Attack with a mighty pickaxe blow. 	Attack with a mighty pickaxe blow.
(Beaking) 	1 	1 	1 	Aevis
(Beaking) 	Lowers target's Physical Attack stat by 2 for the duration of the battle.	Lowers target's Physical Attack stat by 2 for the duration of the battle.	Lowers target's Physical Attack stat by 2 for the duration of the battle.	Lowers target's Physical Attack stat by 2 for the duration of the battle.
(Beaking) 	Employ a special skill that reduces physical attack power. 	Employ a special skill that reduces physical attack power. 	Employ a special skill that reduces physical attack power. 	Employ a special skill that reduces physical attack power.
===R===
Name 	Range 	Effect 	Vertical 	Genus
(Straight Dash)	1 	1 	0 	Pig
(Straight Dash)	Deals non-elemental physical damage. 	Deals non-elemental physical damage. 	Deals non-elemental physical damage. 	Deals non-elemental physical damage.
(Straight Dash)	Run at the target at full tilt, crashing into them.	Run at the target at full tilt, crashing into them.	Run at the target at full tilt, crashing into them.	Run at the target at full tilt, crashing into them.
===S===
Name 	Range 	Effect 	Vertical 	Genus
 	Auto 	3 	3 	Bomb
 	KOs user & damages nearby units. Damage is equal to Bomb's max HP - current HP. 	KOs user & damages nearby units. Damage is equal to Bomb's max HP - current HP. 	KOs user & damages nearby units. Damage is equal to Bomb's max HP - current HP. 	KOs user & damages nearby units. Damage is equal to Bomb's max HP - current HP.
 	Self-destruct, inflicting damage in the surrounding area.Effect: Oil 	Self-destruct, inflicting damage in the surrounding area.Effect: Oil 	Self-destruct, inflicting damage in the surrounding area.Effect: Oil 	Self-destruct, inflicting damage in the surrounding area.Effect: Oil
(Clam Spirit) 	Auto 	2 	0 	Treant
(Clam Spirit) 	Success rate: (MA + 45)% 	Success rate: (MA + 45)% 	Success rate: (MA + 45)% 	Success rate: (MA + 45)%
(Clam Spirit) 	Employ the life force of leaves to increase resistance to magickal attacks.Effect: Shell 	Employ the life force of leaves to increase resistance to magickal attacks.Effect: Shell 	Employ the life force of leaves to increase resistance to magickal attacks.Effect: Shell 	Employ the life force of leaves to increase resistance to magickal attacks.Effect: Shell
 	1 	1 	2 	Ghost
 	Success rate: (MA + 40)% 	Success rate: (MA + 40)% 	Success rate: (MA + 40)% 	Success rate: (MA + 40)%
 	Put the target in a deep sleep with a touch.Effect: Sleep 	Put the target in a deep sleep with a touch.Effect: Sleep 	Put the target in a deep sleep with a touch.Effect: Sleep 	Put the target in a deep sleep with a touch.Effect: Sleep
(Nose Bracelet)	1 	1 	1 	Pig
(Nose Bracelet)	Only effective on human targets. 	Only effective on human targets. 	Only effective on human targets. 	Only effective on human targets.
(Nose Bracelet)	Mesmerize the target with a ferocious snort.Effect: Charm 	Mesmerize the target with a ferocious snort.Effect: Charm 	Mesmerize the target with a ferocious snort.Effect: Charm 	Mesmerize the target with a ferocious snort.Effect: Charm
 	3 	1 	Self 	Bomb
 	Attacks enemy with flame, and also heals self. 	Attacks enemy with flame, and also heals self. 	Attacks enemy with flame, and also heals self. 	Attacks enemy with flame, and also heals self.
 	Attack the area with spreading flames.Element: Fire 	Attack the area with spreading flames.Element: Fire 	Attack the area with spreading flames.Element: Fire 	Attack the area with spreading flames.Element: Fire
(Turn Punch) 	Auto 	2 	1 	Goblin
(Turn Punch) 	Deals non-elemental physical damage. 	Deals non-elemental physical damage. 	Deals non-elemental physical damage. 	Deals non-elemental physical damage.
(Turn Punch) 	Soundly thrash foes in four directions. 	Soundly thrash foes in four directions. 	Soundly thrash foes in four directions. 	Soundly thrash foes in four directions.
(Oink) 	1 	1 	1 	Pig
(Oink) 	Fully restores HP to dead units. Success rate: (PA + 70)% if Dead; 0% else. 	Fully restores HP to dead units. Success rate: (PA + 70)% if Dead; 0% else. 	Fully restores HP to dead units. Success rate: (PA + 70)% if Dead; 0% else. 	Fully restores HP to dead units. Success rate: (PA + 70)% if Dead; 0% else.
(Oink) 	Use a fierce cry to summon KO'd units from the brink of death and restore their HP.Removes: KO	Use a fierce cry to summon KO'd units from the brink of death and restore their HP.Removes: KO	Use a fierce cry to summon KO'd units from the brink of death and restore their HP.Removes: KO	Use a fierce cry to summon KO'd units from the brink of death and restore their HP.Removes: KO
===T===
Name 	Range 	Effect 	Vertical 	Genus
 	1 	1 	2 	Goblin
 	Deals non-elemental physical damage. 	Deals non-elemental physical damage. 	Deals non-elemental physical damage. 	Deals non-elemental physical damage.
 	Attack with a rushing body blow. 	Attack with a rushing body blow. 	Attack with a rushing body blow. 	Attack with a rushing body blow.
(Tail Swing) 	1 	1 	2 	Dragon
(Tail Swing) 	Deals non-elemental physical damage. 	Deals non-elemental physical damage. 	Deals non-elemental physical damage. 	Deals non-elemental physical damage.
(Tail Swing) 	Attack by swinging a thick tail. 	Attack by swinging a thick tail. 	Attack by swinging a thick tail. 	Attack by swinging a thick tail.
(Scratch Up) 	1 	1 	2 	Aevis
(Scratch Up) 	Deals non-elemental physical damage. 	Deals non-elemental physical damage. 	Deals non-elemental physical damage. 	Deals non-elemental physical damage.
(Scratch Up) 	Attack by tearing with talons while in midair. 	Attack by tearing with talons while in midair. 	Attack by tearing with talons while in midair. 	Attack by tearing with talons while in midair.
(Tentacle) 	1 	1 	1 	Malboro
(Tentacle) 	Deals non-elemental physical damage. 	Deals non-elemental physical damage. 	Deals non-elemental physical damage. 	Deals non-elemental physical damage.
(Tentacle) 	Attack by flinging filthy tentacles about. 	Attack by flinging filthy tentacles about. 	Attack by flinging filthy tentacles about. 	Attack by flinging filthy tentacles about.
(Tentacle) 	1 	1 	2 	Mindflayer
(Tentacle) 	Deals non-elemental physical damage. 	Deals non-elemental physical damage. 	Deals non-elemental physical damage. 	Deals non-elemental physical damage.
(Tentacle) 	Attack by flinging filthy tentacles about. 	Attack by flinging filthy tentacles about. 	Attack by flinging filthy tentacles about. 	Attack by flinging filthy tentacles about.
(Thunder Soul) 	3 	1 	Infinite 	Skeleton
(Thunder Soul) 	Deals lightning-element magick damage. 	Deals lightning-element magick damage. 	Deals lightning-element magick damage. 	Deals lightning-element magick damage.
(Thunder Soul) 	Attack by unleashing a lightning spirit.Element: Lightning 	Attack by unleashing a lightning spirit.Element: Lightning 	Attack by unleashing a lightning spirit.Element: Lightning 	Attack by unleashing a lightning spirit.Element: Lightning
(Thunder Bracelet)	2 (Four directions) 	1 	1 	Dragon
(Thunder Bracelet)	Deals lightning-element magick damage. 	Deals lightning-element magick damage. 	Deals lightning-element magick damage. 	Deals lightning-element magick damage.
(Thunder Bracelet)	Attack with breath of lightning.Element: Lightning 	Attack with breath of lightning.Element: Lightning 	Attack with breath of lightning.Element: Lightning 	Attack with breath of lightning.Element: Lightning
(Pooh~) 	1 	1 	1 	Pig
(Pooh~) 	100% success rate. 	100% success rate. 	100% success rate. 	100% success rate.
(Pooh~) 	Inflict status effects with an eye-watering miasma.Effect: Confuse, Sleep 	Inflict status effects with an eye-watering miasma.Effect: Confuse, Sleep 	Inflict status effects with an eye-watering miasma.Effect: Confuse, Sleep 	Inflict status effects with an eye-watering miasma.Effect: Confuse, Sleep
(Triple Attack) 	1 	3 adjacent panels 	— 	Hydra
(Triple Attack) 	Deals non-elemental physical damage. 	Deals non-elemental physical damage. 	Deals non-elemental physical damage. 	Deals non-elemental physical damage.
(Triple Attack) 	Each of three heads attacks in turn. 	Each of three heads attacks in turn. 	Each of three heads attacks in turn. 	Each of three heads attacks in turn.
(Triple Bracelet) 	2 (Four directions) 	2 (Three directions) 	— 	Hydra
(Triple Bracelet) 	Deals non-elemental magick damage. Damage = 1/2 of target's max HP. 	Deals non-elemental magick damage. Damage = 1/2 of target's max HP. 	Deals non-elemental magick damage. Damage = 1/2 of target's max HP. 	Deals non-elemental magick damage. Damage = 1/2 of target's max HP.
(Triple Bracelet) 	Each of three heads attacks with insidious breath. 	Each of three heads attacks with insidious breath. 	Each of three heads attacks with insidious breath. 	Each of three heads attacks with insidious breath.
(Triple Flame) 	4 	2 	0 	Hydra
(Triple Flame) 	Deals fire-elemental magick damage. Hits 3 times on random tile(s) in effect radius. 	Deals fire-elemental magick damage. Hits 3 times on random tile(s) in effect radius. 	Deals fire-elemental magick damage. Hits 3 times on random tile(s) in effect radius. 	Deals fire-elemental magick damage. Hits 3 times on random tile(s) in effect radius.
(Triple Flame) 	Each of three heads attacks with flame.Element: Fire 	Each of three heads attacks with flame.Element: Fire 	Each of three heads attacks with flame.Element: Fire 	Each of three heads attacks with flame.Element: Fire
(Triple Thunder) 	4 	2 	0 	Hydra
(Triple Thunder) 	Deals lightning-elemental magick damage. Hits 3 times on random tile(s) in effect radius.	Deals lightning-elemental magick damage. Hits 3 times on random tile(s) in effect radius.	Deals lightning-elemental magick damage. Hits 3 times on random tile(s) in effect radius.	Deals lightning-elemental magick damage. Hits 3 times on random tile(s) in effect radius.
(Triple Thunder) 	Each of three heads attacks with lightning.Element: Lightning 	Each of three heads attacks with lightning.Element: Lightning 	Each of three heads attacks with lightning.Element: Lightning 	Each of three heads attacks with lightning.Element: Lightning
(Hurricane) 	4 	3 	2 	Behemoth, Ultima Demon
(Hurricane) 	Deals wind-elemental magick damage = 1/3 of the target's max HP. 	Deals wind-elemental magick damage = 1/3 of the target's max HP. 	Deals wind-elemental magick damage = 1/3 of the target's max HP. 	Deals wind-elemental magick damage = 1/3 of the target's max HP.
(Hurricane) 	Call forth a tornado to damage the surrounding area. 	Call forth a tornado to damage the surrounding area. 	Call forth a tornado to damage the surrounding area. 	Call forth a tornado to damage the surrounding area.
===U===
Name 	Range 	Effect 	Vertical 	Genus
 	4 	2 	1 	Ultima Demon
 	Deals non-elemental magick damage. 	Deals non-elemental magick damage. 	Deals non-elemental magick damage. 	Deals non-elemental magick damage.
 	Magick that inflicts damages with pure energy.MP Cost: 10Quote: "Brush off vanity and show reality! Ultima!" 	Magick that inflicts damages with pure energy.MP Cost: 10Quote: "Brush off vanity and show reality! Ultima!" 	Magick that inflicts damages with pure energy.MP Cost: 10Quote: "Brush off vanity and show reality! Ultima!" 	Magick that inflicts damages with pure energy.MP Cost: 10Quote: "Brush off vanity and show reality! Ultima!"
(Dark Holy)	4 	2 	— 	Archaeodaemon, Ultima Demon
(Dark Holy)	Deals dark-elemental magick damage. 	Deals dark-elemental magick damage. 	Deals dark-elemental magick damage. 	Deals dark-elemental magick damage.
(Dark Holy)	Magick that inflicts damage by enveloping the target in a pitch-black void.Element: Dark.MP Cost: 40Quote: "Aurora, exhale bloody air! Dark Holy!"	Magick that inflicts damage by enveloping the target in a pitch-black void.Element: Dark.MP Cost: 40Quote: "Aurora, exhale bloody air! Dark Holy!"	Magick that inflicts damage by enveloping the target in a pitch-black void.Element: Dark.MP Cost: 40Quote: "Aurora, exhale bloody air! Dark Holy!"	Magick that inflicts damage by enveloping the target in a pitch-black void.Element: Dark.MP Cost: 40Quote: "Aurora, exhale bloody air! Dark Holy!"
===V===
Name 	Range 	Effect 	Vertical 	Genus
(Blood Suck) 	1 	1 	0 	Panther
(Blood Suck) 	Drains HP from target to user. Amount of HP drained = 1/4 of target's max HP. 100% hit rate. 25% chance of also inflicting Vampire status.	Drains HP from target to user. Amount of HP drained = 1/4 of target's max HP. 100% hit rate. 25% chance of also inflicting Vampire status.	Drains HP from target to user. Amount of HP drained = 1/4 of target's max HP. 100% hit rate. 25% chance of also inflicting Vampire status.	Drains HP from target to user. Amount of HP drained = 1/4 of target's max HP. 100% hit rate. 25% chance of also inflicting Vampire status.
(Blood Suck) 	Feast on the target's blood to restore HP.Effect: Vampire 	Feast on the target's blood to restore HP.Effect: Vampire 	Feast on the target's blood to restore HP.Effect: Vampire 	Feast on the target's blood to restore HP.Effect: Vampire
(Poison Nail)	1 	1 	2 	Panther
(Poison Nail)	Success rate: (MA + 40)% 	Success rate: (MA + 40)% 	Success rate: (MA + 40)% 	Success rate: (MA + 40)%
(Poison Nail)	Poison the target by injecting venom.Effect: Poison 	Poison the target by injecting venom.Effect: Poison 	Poison the target by injecting venom.Effect: Poison 	Poison the target by injecting venom.Effect: Poison
===W===
Name 	Range 	Effect 	Vertical 	Genus
(Aqua Soul) 	3 	1 	Infinite 	Skeleton
(Aqua Soul) 	Deals water-elemental magick damage. 	Deals water-elemental magick damage. 	Deals water-elemental magick damage. 	Deals water-elemental magick damage.
(Aqua Soul) 	Attack by unleashing a water spirit.Element: Water	Attack by unleashing a water spirit.Element: Water	Attack by unleashing a water spirit.Element: Water	Attack by unleashing a water spirit.Element: Water
(Wind Soul) 	3 	1 	Infinite 	Skeleton
(Wind Soul) 	Deals wind-elemental magick damage. 	Deals wind-elemental magick damage. 	Deals wind-elemental magick damage. 	Deals wind-elemental magick damage.
(Wind Soul) 	Attack by unleashing a wind spirit.Element: Wind 	Attack by unleashing a wind spirit.Element: Wind 	Attack by unleashing a wind spirit.Element: Wind 	Attack by unleashing a wind spirit.Element: Wind
(Wing Attack)	1 	1 	2 	Ahriman
(Wing Attack)	Deals non-elemental physical damage. 	Deals non-elemental physical damage. 	Deals non-elemental physical damage. 	Deals non-elemental physical damage.
(Wing Attack)	Attack with a mighty wing-flap. 	Attack with a mighty wing-flap. 	Attack with a mighty wing-flap. 	Attack with a mighty wing-flap.
===Z===
Name	Range 	Effect 	Vertical 	Genus
 	1 	1 	2 	Ghost
 	Success rate: (MA + 45)% 	Success rate: (MA + 45)% 	Success rate: (MA + 45)% 	Success rate: (MA + 45)%
 	Corrupt the target's flesh, turning it undead.Effect: Undead	Corrupt the target's flesh, turning it undead.Effect: Undead	Corrupt the target's flesh, turning it undead.Effect: Undead	Corrupt the target's flesh, turning it undead.Effect: Undead
==Special Units==
Name 	Range 	Effect 	Vertical 	User(s)
() 	3 	1 	— 	Celia, Lettie
() 	On male and monster targets only. 100% success rate. 	On male and monster targets only. 100% success rate. 	On male and monster targets only. 100% success rate. 	On male and monster targets only. 100% success rate.
() 	Charm an enemy, causing them to lose judgment and luring them into becoming an ally.Effect: Charm 	Charm an enemy, causing them to lose judgment and luring them into becoming an ally.Effect: Charm 	Charm an enemy, causing them to lose judgment and luring them into becoming an ally.Effect: Charm 	Charm an enemy, causing them to lose judgment and luring them into becoming an ally.Effect: Charm
(Bio3) 	4 	3 	3 	Dycedarg
(Bio3) 	Deals non-elemental magick damage. 	Deals non-elemental magick damage. 	Deals non-elemental magick damage. 	Deals non-elemental magick damage.
(Bio3) 	Magick that inflicts damage with foul spirits.Can be ReflectedEffect: KOMP Cost: 24Quote: "Say good-bye to your souls... Bio3!" 	Magick that inflicts damage with foul spirits.Can be ReflectedEffect: KOMP Cost: 24Quote: "Say good-bye to your souls... Bio3!" 	Magick that inflicts damage with foul spirits.Can be ReflectedEffect: KOMP Cost: 24Quote: "Say good-bye to your souls... Bio3!" 	Magick that inflicts damage with foul spirits.Can be ReflectedEffect: KOMP Cost: 24Quote: "Say good-bye to your souls... Bio3!"
(Fire Bracelet) 	2 (Four directions) 	1 	1 	Bremondt
(Fire Bracelet) 	Deals fire-element magick damage. 	Deals fire-element magick damage. 	Deals fire-element magick damage. 	Deals fire-element magick damage.
(Fire Bracelet) 	Attack with breath of flame.Element: Fire 	Attack with breath of flame.Element: Fire 	Attack with breath of flame.Element: Fire 	Attack with breath of flame.Element: Fire
(Ice Bracelet) 	2 (Four directions) 	1 	1 	Bremondt
(Ice Bracelet) 	Deals ice-elemental magick damage. 	Deals ice-elemental magick damage. 	Deals ice-elemental magick damage. 	Deals ice-elemental magick damage.
(Ice Bracelet) 	Attack with breath of ice.Element: Ice 	Attack with breath of ice.Element: Ice 	Attack with breath of ice.Element: Ice 	Attack with breath of ice.Element: Ice
() 	6 	1 	— 	Celia, Lettie
() 	100% success rate. 	100% success rate. 	100% success rate. 	100% success rate.
() 	Hinder the flow of chi within the body, turning the target to stone.Effect: Stone 	Hinder the flow of chi within the body, turning the target to stone.Effect: Stone 	Hinder the flow of chi within the body, turning the target to stone.Effect: Stone 	Hinder the flow of chi within the body, turning the target to stone.Effect: Stone
(Shadow Stitch) 	4 	1 	— 	Celia, Lettie
(Shadow Stitch) 	100% success rate. 	100% success rate. 	100% success rate. 	100% success rate.
(Shadow Stitch) 	Stops target's movement by anchoring its shadow to the ground.Effect: Stop 	Stops target's movement by anchoring its shadow to the ground.Effect: Stop 	Stops target's movement by anchoring its shadow to the ground.Effect: Stop 	Stops target's movement by anchoring its shadow to the ground.Effect: Stop
(Stop Bracelet) 	1 	1 	— 	Celia, Lettie
(Stop Bracelet) 	100% success rate. 	100% success rate. 	100% success rate. 	100% success rate.
(Stop Bracelet) 	Immediately kills the target.Effect: KO 	Immediately kills the target.Effect: KO 	Immediately kills the target.Effect: KO 	Immediately kills the target.Effect: KO
(Thunder Bracelet)	2 (Four directions) 	1 	1 	Bremondt
(Thunder Bracelet)	Deals lightning-element magick damage. 	Deals lightning-element magick damage. 	Deals lightning-element magick damage. 	Deals lightning-element magick damage.
(Thunder Bracelet)	Attack with breath of lightning.Element: Lightning 	Attack with breath of lightning.Element: Lightning 	Attack with breath of lightning.Element: Lightning 	Attack with breath of lightning.Element: Lightning
 	4 	2 	1 	Celia, Lettie
 	Deals non-elemental magick damage. 	Deals non-elemental magick damage. 	Deals non-elemental magick damage. 	Deals non-elemental magick damage.
 	Magick that inflicts damages with pure energy.MP Cost: 10Quote: "Brush off vanity and show reality! Ultima!" 	Magick that inflicts damages with pure energy.MP Cost: 10Quote: "Brush off vanity and show reality! Ultima!" 	Magick that inflicts damages with pure energy.MP Cost: 10Quote: "Brush off vanity and show reality! Ultima!" 	Magick that inflicts damages with pure energy.MP Cost: 10Quote: "Brush off vanity and show reality! Ultima!"
(Dark Holy) 	4 	2 	— 	Cletienne
(Dark Holy) 	Deals dark-elemental magick damage. 	Deals dark-elemental magick damage. 	Deals dark-elemental magick damage. 	Deals dark-elemental magick damage.
(Dark Holy) 	Magick that inflicts damage by enveloping the target in a pitch-black void.Element: Dark.MP Cost: 40Quote: "Aurora, exhale bloody air! Dark Holy!"	Magick that inflicts damage by enveloping the target in a pitch-black void.Element: Dark.MP Cost: 40Quote: "Aurora, exhale bloody air! Dark Holy!"	Magick that inflicts damage by enveloping the target in a pitch-black void.Element: Dark.MP Cost: 40Quote: "Aurora, exhale bloody air! Dark Holy!"	Magick that inflicts damage by enveloping the target in a pitch-black void.Element: Dark.MP Cost: 40Quote: "Aurora, exhale bloody air! Dark Holy!"
(Blood Suck) 	1 	1 	0 	Elmdore, Zalbaag
(Blood Suck) 	Drains HP from target to user. Amount of HP drained = 1/4 of target's max HP. 100% hit rate. 25% chance of also inflicting Vampire status. 	Drains HP from target to user. Amount of HP drained = 1/4 of target's max HP. 100% hit rate. 25% chance of also inflicting Vampire status. 	Drains HP from target to user. Amount of HP drained = 1/4 of target's max HP. 100% hit rate. 25% chance of also inflicting Vampire status. 	Drains HP from target to user. Amount of HP drained = 1/4 of target's max HP. 100% hit rate. 25% chance of also inflicting Vampire status.
(Blood Suck) 	Feast on the target's blood to restore HP.Effect: Vampire 	Feast on the target's blood to restore HP.Effect: Vampire 	Feast on the target's blood to restore HP.Effect: Vampire 	Feast on the target's blood to restore HP.Effect: Vampire
==Lucavi==
Name 	Range 	Effect 	Vertical 	User(s)
(Death Cold) 	5 	2 	0 	Cúchulainn, Hashmal
(Death Cold) 	100% success rate. 	100% success rate. 	100% success rate. 	100% success rate.
(Death Cold) 	Inflict a status effect.Effect: SlowQuote: "Inject evil spirits! Death Cold!" 	Inflict a status effect.Effect: SlowQuote: "Inject evil spirits! Death Cold!" 	Inflict a status effect.Effect: SlowQuote: "Inject evil spirits! Death Cold!" 	Inflict a status effect.Effect: SlowQuote: "Inject evil spirits! Death Cold!"
(Lose Voice) 	5 	1 	0 	Adrammelech, Belias
(Lose Voice) 	100% success rate. 	100% success rate. 	100% success rate. 	100% success rate.
(Lose Voice) 	Inflict a status effect.Effect: StoneQuote: "Suck away the spirits... Seal!" 	Inflict a status effect.Effect: StoneQuote: "Suck away the spirits... Seal!" 	Inflict a status effect.Effect: StoneQuote: "Suck away the spirits... Seal!" 	Inflict a status effect.Effect: StoneQuote: "Suck away the spirits... Seal!"
(Loss) 	5 	2 	0 	Adrammelech, Belias
(Loss) 	100% success rate. 	100% success rate. 	100% success rate. 	100% success rate.
(Loss) 	Inflict a status effect.Effect: ConfuseQuote: "Unseeing, unthinking brains... Loss!" 	Inflict a status effect.Effect: ConfuseQuote: "Unseeing, unthinking brains... Loss!" 	Inflict a status effect.Effect: ConfuseQuote: "Unseeing, unthinking brains... Loss!" 	Inflict a status effect.Effect: ConfuseQuote: "Unseeing, unthinking brains... Loss!"
(Spell) 	5 	2 	0 	Zalera, Hashmal
(Spell) 	100% success rate. 	100% success rate. 	100% success rate. 	100% success rate.
(Spell) 	Inflict a status effect.Effect: StopQuote: "One step closer to hell! Spell!" 	Inflict a status effect.Effect: StopQuote: "One step closer to hell! Spell!" 	Inflict a status effect.Effect: StopQuote: "One step closer to hell! Spell!" 	Inflict a status effect.Effect: StopQuote: "One step closer to hell! Spell!"
 	4 	2 	2 	Cúchulainn
 	Deals non-elemental magick damage. There are three versions, and each Bio spell inflicts a particular ailment status. May inflict Blind, Poison, or Oil. 	Deals non-elemental magick damage. There are three versions, and each Bio spell inflicts a particular ailment status. May inflict Blind, Poison, or Oil. 	Deals non-elemental magick damage. There are three versions, and each Bio spell inflicts a particular ailment status. May inflict Blind, Poison, or Oil. 	Deals non-elemental magick damage. There are three versions, and each Bio spell inflicts a particular ailment status. May inflict Blind, Poison, or Oil.
 	Magick that inflicts damage with foul spirits.Can be ReflectedMP Cost: 8Quote: "Go to the land of the dead! Bio!" 	Magick that inflicts damage with foul spirits.Can be ReflectedMP Cost: 8Quote: "Go to the land of the dead! Bio!" 	Magick that inflicts damage with foul spirits.Can be ReflectedMP Cost: 8Quote: "Go to the land of the dead! Bio!" 	Magick that inflicts damage with foul spirits.Can be ReflectedMP Cost: 8Quote: "Go to the land of the dead! Bio!"
(Bio2) 	4 	2 	3 	Cúchulainn
(Bio2) 	Deals non-elemental magick damage. There are four versions, and each Bio spell inflicts a particular ailment status. May Toad, Slow, Silence, or Stone. 	Deals non-elemental magick damage. There are four versions, and each Bio spell inflicts a particular ailment status. May Toad, Slow, Silence, or Stone. 	Deals non-elemental magick damage. There are four versions, and each Bio spell inflicts a particular ailment status. May Toad, Slow, Silence, or Stone. 	Deals non-elemental magick damage. There are four versions, and each Bio spell inflicts a particular ailment status. May Toad, Slow, Silence, or Stone.
(Bio2) 	Magick that inflicts damage with foul spirits.Can be ReflectedMP Cost: 16Quote: "Here's a drop of evil from me! Bio2!" 	Magick that inflicts damage with foul spirits.Can be ReflectedMP Cost: 16Quote: "Here's a drop of evil from me! Bio2!" 	Magick that inflicts damage with foul spirits.Can be ReflectedMP Cost: 16Quote: "Here's a drop of evil from me! Bio2!" 	Magick that inflicts damage with foul spirits.Can be ReflectedMP Cost: 16Quote: "Here's a drop of evil from me! Bio2!"
(Bio3) 	4 	3 	3 	Cúchulainn
(Bio3) 	Deals non-elemental magick damage. There are three versions, and each Bio spell inflicts a particular ailment status. May inflict Undead, KO, or Stone. 	Deals non-elemental magick damage. There are three versions, and each Bio spell inflicts a particular ailment status. May inflict Undead, KO, or Stone. 	Deals non-elemental magick damage. There are three versions, and each Bio spell inflicts a particular ailment status. May inflict Undead, KO, or Stone. 	Deals non-elemental magick damage. There are three versions, and each Bio spell inflicts a particular ailment status. May inflict Undead, KO, or Stone.
(Bio3) 	Magick that inflicts damage with foul spirits.Can be ReflectedMP Cost: 24Quote: "Say good-bye to your souls... Bio3!" 	Magick that inflicts damage with foul spirits.Can be ReflectedMP Cost: 24Quote: "Say good-bye to your souls... Bio3!" 	Magick that inflicts damage with foul spirits.Can be ReflectedMP Cost: 24Quote: "Say good-bye to your souls... Bio3!" 	Magick that inflicts damage with foul spirits.Can be ReflectedMP Cost: 24Quote: "Say good-bye to your souls... Bio3!"
(Blind 2) 	4 	2 	3 	Zalera
(Blind 2) 	Success rate: [CFa/100 * TFa/100 * (MA + 200)]% 	Success rate: [CFa/100 * TFa/100 * (MA + 200)]% 	Success rate: [CFa/100 * TFa/100 * (MA + 200)]% 	Success rate: [CFa/100 * TFa/100 * (MA + 200)]%
(Blind 2) 	Magick that uses darkness to rob the target of sight, reducing their success rate for direct attacks.Effect: BlindMP Cost: 35Quote: "Turn off Heaven's light... Blind2!" 	Magick that uses darkness to rob the target of sight, reducing their success rate for direct attacks.Effect: BlindMP Cost: 35Quote: "Turn off Heaven's light... Blind2!" 	Magick that uses darkness to rob the target of sight, reducing their success rate for direct attacks.Effect: BlindMP Cost: 35Quote: "Turn off Heaven's light... Blind2!" 	Magick that uses darkness to rob the target of sight, reducing their success rate for direct attacks.Effect: BlindMP Cost: 35Quote: "Turn off Heaven's light... Blind2!"
(Confuse 2) 	4 	2 	3 	Zalera
(Confuse 2) 	Success rate: [CFa/100 * TFa/100 * (MA + 160)]% 	Success rate: [CFa/100 * TFa/100 * (MA + 160)]% 	Success rate: [CFa/100 * TFa/100 * (MA + 160)]% 	Success rate: [CFa/100 * TFa/100 * (MA + 160)]%
(Confuse 2) 	Magick that causes the target to lose their rational nature and perform random actions.Effect: Confuse.MP Cost: 35Quote: "Listen to the Mad King... Confuse2!" 	Magick that causes the target to lose their rational nature and perform random actions.Effect: Confuse.MP Cost: 35Quote: "Listen to the Mad King... Confuse2!" 	Magick that causes the target to lose their rational nature and perform random actions.Effect: Confuse.MP Cost: 35Quote: "Listen to the Mad King... Confuse2!" 	Magick that causes the target to lose their rational nature and perform random actions.Effect: Confuse.MP Cost: 35Quote: "Listen to the Mad King... Confuse2!"
 	5 	1 	0 	Zalera
 	100% success rate. 	100% success rate. 	100% success rate. 	100% success rate.
 	Inflict a status effect.Effect: BlindQuote: "Mercy?...not from me! Darkness!" 	Inflict a status effect.Effect: BlindQuote: "Mercy?...not from me! Darkness!" 	Inflict a status effect.Effect: BlindQuote: "Mercy?...not from me! Darkness!" 	Inflict a status effect.Effect: BlindQuote: "Mercy?...not from me! Darkness!"
(Mute) 	4 	3 	3 	Ultima the Arch Seraph
(Mute) 	Reduces MP to 0. 	Reduces MP to 0. 	Reduces MP to 0. 	Reduces MP to 0.
(Mute) 	Magick that neutralizes magick power, reducing MP to zero.MP Cost: 20Quote: "Cease the evil flow... Mute!" 	Magick that neutralizes magick power, reducing MP to zero.MP Cost: 20Quote: "Cease the evil flow... Mute!" 	Magick that neutralizes magick power, reducing MP to zero.MP Cost: 20Quote: "Cease the evil flow... Mute!" 	Magick that neutralizes magick power, reducing MP to zero.MP Cost: 20Quote: "Cease the evil flow... Mute!"
(Despair 2) 	4 	3 	3 	Ultima the Arch Seraph
(Despair 2) 	Success rate: [CFa/100 * TFa/100 * (MA + 200)]% 	Success rate: [CFa/100 * TFa/100 * (MA + 200)]% 	Success rate: [CFa/100 * TFa/100 * (MA + 200)]% 	Success rate: [CFa/100 * TFa/100 * (MA + 200)]%
(Despair 2) 	Magick that neutralizes magick power, nullifying all status effects.Removes: Float, Reraise, Invisible, Regen, Protect, Shell, Haste, Faith, ReflectMP Cost: 30Quote: "Spirits behind breeze...wipe all evil magic! Despair2!"	Magick that neutralizes magick power, nullifying all status effects.Removes: Float, Reraise, Invisible, Regen, Protect, Shell, Haste, Faith, ReflectMP Cost: 30Quote: "Spirits behind breeze...wipe all evil magic! Despair2!"	Magick that neutralizes magick power, nullifying all status effects.Removes: Float, Reraise, Invisible, Regen, Protect, Shell, Haste, Faith, ReflectMP Cost: 30Quote: "Spirits behind breeze...wipe all evil magic! Despair2!"	Magick that neutralizes magick power, nullifying all status effects.Removes: Float, Reraise, Invisible, Regen, Protect, Shell, Haste, Faith, ReflectMP Cost: 30Quote: "Spirits behind breeze...wipe all evil magic! Despair2!"
(All-ultima) 	5 	4 	3 	Ultima the Arch Seraph
(All-ultima) 	Deals non-elemental magick damage. 	Deals non-elemental magick damage. 	Deals non-elemental magick damage. 	Deals non-elemental magick damage.
(All-ultima) 	Magick that inflicts damage with pure energy.MP Cost: 50Quote: "Simmering life light, be a tower of power! All-ultima!" 	Magick that inflicts damage with pure energy.MP Cost: 50Quote: "Simmering life light, be a tower of power! All-ultima!" 	Magick that inflicts damage with pure energy.MP Cost: 50Quote: "Simmering life light, be a tower of power! All-ultima!" 	Magick that inflicts damage with pure energy.MP Cost: 50Quote: "Simmering life light, be a tower of power! All-ultima!"
(Hold Tight) 	5 	1 	0 	Dummied Lucavi ability.
(Hold Tight) 	100% success rate. 	100% success rate. 	100% success rate. 	100% success rate.
(Hold Tight) 	Inflict a status effect.Effect: ImmobilizeQuote: "Catch the evils and punish! Hold Tight!" 	Inflict a status effect.Effect: ImmobilizeQuote: "Catch the evils and punish! Hold Tight!" 	Inflict a status effect.Effect: ImmobilizeQuote: "Catch the evils and punish! Hold Tight!" 	Inflict a status effect.Effect: ImmobilizeQuote: "Catch the evils and punish! Hold Tight!"
(Flare 2) 	4 	2 	3 	Zalera
(Flare 2) 	Deals non-elemental magick damage. 	Deals non-elemental magick damage. 	Deals non-elemental magick damage. 	Deals non-elemental magick damage.
(Flare 2) 	Magick that converts energy into heat, scorching the battlefield with searing temperatures.MP Cost: 35Quote: "Flames from hell, gather and fire away! Flare2!" 	Magick that converts energy into heat, scorching the battlefield with searing temperatures.MP Cost: 35Quote: "Flames from hell, gather and fire away! Flare2!" 	Magick that converts energy into heat, scorching the battlefield with searing temperatures.MP Cost: 35Quote: "Flames from hell, gather and fire away! Flare2!" 	Magick that converts energy into heat, scorching the battlefield with searing temperatures.MP Cost: 35Quote: "Flames from hell, gather and fire away! Flare2!"
(Chicken Race) 	5 	1 	0 	Adrammelech, Cúchulainn, Zalera
(Chicken Race) 	100% success rate. 	100% success rate. 	100% success rate. 	100% success rate.
(Chicken Race) 	Inflict a status effect.Effect: Disable.Quote: "Run for your lives! Chicken Race!" 	Inflict a status effect.Effect: Disable.Quote: "Run for your lives! Chicken Race!" 	Inflict a status effect.Effect: Disable.Quote: "Run for your lives! Chicken Race!" 	Inflict a status effect.Effect: Disable.Quote: "Run for your lives! Chicken Race!"
 	4 	3 	2 	Ultima the High Seraph, Ultima the Arch Seraph
 	25% chance of each effect hitting. 	25% chance of each effect hitting. 	25% chance of each effect hitting. 	25% chance of each effect hitting.
 	Inflict various status effects with the interwoven form of earth in nothingness.Effect: Stone, Blind, Confuse, Silence, Berserk, Toad, Poison, Slow, SleepQuote: "Inject tons of evil spirits! Grand Cross!" 	Inflict various status effects with the interwoven form of earth in nothingness.Effect: Stone, Blind, Confuse, Silence, Berserk, Toad, Poison, Slow, SleepQuote: "Inject tons of evil spirits! Grand Cross!" 	Inflict various status effects with the interwoven form of earth in nothingness.Effect: Stone, Blind, Confuse, Silence, Berserk, Toad, Poison, Slow, SleepQuote: "Inject tons of evil spirits! Grand Cross!" 	Inflict various status effects with the interwoven form of earth in nothingness.Effect: Stone, Blind, Confuse, Silence, Berserk, Toad, Poison, Slow, SleepQuote: "Inject tons of evil spirits! Grand Cross!"
(Gravi 2) 	4 	2 	3 	Zalera
(Gravi 2) 	Reduces targets to 1 HP. 	Reduces targets to 1 HP. 	Reduces targets to 1 HP. 	Reduces targets to 1 HP.
(Gravi 2) 	Magick that conjures up a supermassive field, inflicting damage with powerful gravitational forces.MP Cost: 35Quote: "Attack with a silent cry! Gravi2!" 	Magick that conjures up a supermassive field, inflicting damage with powerful gravitational forces.MP Cost: 35Quote: "Attack with a silent cry! Gravi2!" 	Magick that conjures up a supermassive field, inflicting damage with powerful gravitational forces.MP Cost: 35Quote: "Attack with a silent cry! Gravi2!" 	Magick that conjures up a supermassive field, inflicting damage with powerful gravitational forces.MP Cost: 35Quote: "Attack with a silent cry! Gravi2!"
(Melt) 	4 	4 	3 	Hashmal
(Melt) 	Deals fire-elemental magick damage. 	Deals fire-elemental magick damage. 	Deals fire-elemental magick damage. 	Deals fire-elemental magick damage.
(Melt) 	Magick that transforms the entire area of effect into the searing-hot flames of the lower hells.Element: FireMP Cost: 70Quote: "Dissolve into a fiery world of chaos... Melt!" 	Magick that transforms the entire area of effect into the searing-hot flames of the lower hells.Element: FireMP Cost: 70Quote: "Dissolve into a fiery world of chaos... Melt!" 	Magick that transforms the entire area of effect into the searing-hot flames of the lower hells.Element: FireMP Cost: 70Quote: "Dissolve into a fiery world of chaos... Melt!" 	Magick that transforms the entire area of effect into the searing-hot flames of the lower hells.Element: FireMP Cost: 70Quote: "Dissolve into a fiery world of chaos... Melt!"
(Midgar Swarm) 	4 	3 	2 	Elidibus
(Midgar Swarm) 	Deals non-elemental magick damage. 	Deals non-elemental magick damage. 	Deals non-elemental magick damage. 	Deals non-elemental magick damage.
(Midgar Swarm) 	Attack by summoning a spectral serpent.Quote: "Rays in the dark sky, let's see your dignity! Midgar Swarm!" 	Attack by summoning a spectral serpent.Quote: "Rays in the dark sky, let's see your dignity! Midgar Swarm!" 	Attack by summoning a spectral serpent.Quote: "Rays in the dark sky, let's see your dignity! Midgar Swarm!" 	Attack by summoning a spectral serpent.Quote: "Rays in the dark sky, let's see your dignity! Midgar Swarm!"
 	5 	2 	0 	Cúchulainn, Zalera
 	100% success rate. 	100% success rate. 	100% success rate. 	100% success rate.
 	Inflict a status effect.Effect: Sleep, DoomQuote: "On the verge of death... Nightmare!" 	Inflict a status effect.Effect: Sleep, DoomQuote: "On the verge of death... Nightmare!" 	Inflict a status effect.Effect: Sleep, DoomQuote: "On the verge of death... Nightmare!" 	Inflict a status effect.Effect: Sleep, DoomQuote: "On the verge of death... Nightmare!"
(Seal) 	5 	1 	0 	Adrammelech, Belias
(Seal) 	100% success rate. 	100% success rate. 	100% success rate. 	100% success rate.
(Seal) 	Inflict a status effect.Effect: StoneQuote: "Suck away the spirits... Seal!" 	Inflict a status effect.Effect: StoneQuote: "Suck away the spirits... Seal!" 	Inflict a status effect.Effect: StoneQuote: "Suck away the spirits... Seal!" 	Inflict a status effect.Effect: StoneQuote: "Suck away the spirits... Seal!"
(Poison Frog) 	4 	3 	1 	Elidibus
(Poison Frog) 	100% success rate. 	100% success rate. 	100% success rate. 	100% success rate.
(Poison Frog) 	Turn the target into a toad with a serpent's gaze.Effect: Toad, PoisonQuote: "One unaware of their true self they pity themselves..." 	Turn the target into a toad with a serpent's gaze.Effect: Toad, PoisonQuote: "One unaware of their true self they pity themselves..." 	Turn the target into a toad with a serpent's gaze.Effect: Toad, PoisonQuote: "One unaware of their true self they pity themselves..." 	Turn the target into a toad with a serpent's gaze.Effect: Toad, PoisonQuote: "One unaware of their true self they pity themselves..."
 	4 	4 	3 	Hashmal
 	Deals earth-elemental magick damage. 	Deals earth-elemental magick damage. 	Deals earth-elemental magick damage. 	Deals earth-elemental magick damage.
 	Magick that conjures up a massive earthquake, nearly upending earth and sky.Element: EarthMP Cost: 70Quote: "Assailants in the ground, it's time to rumble! Quake!" 	Magick that conjures up a massive earthquake, nearly upending earth and sky.Element: EarthMP Cost: 70Quote: "Assailants in the ground, it's time to rumble! Quake!" 	Magick that conjures up a massive earthquake, nearly upending earth and sky.Element: EarthMP Cost: 70Quote: "Assailants in the ground, it's time to rumble! Quake!" 	Magick that conjures up a massive earthquake, nearly upending earth and sky.Element: EarthMP Cost: 70Quote: "Assailants in the ground, it's time to rumble! Quake!"
(Return 2) 	4 	3 	3 	Ultima the Arch Seraph
(Return 2) 	Reduces targets' CT count to 0. 	Reduces targets' CT count to 0. 	Reduces targets' CT count to 0. 	Reduces targets' CT count to 0.
(Return 2) 	Magick that warps time, returning the target's CT to zero.MP Cost: 24Quote: "Gods of time and tide, give me your power! Return2!" 	Magick that warps time, returning the target's CT to zero.MP Cost: 24Quote: "Gods of time and tide, give me your power! Return2!" 	Magick that warps time, returning the target's CT to zero.MP Cost: 24Quote: "Gods of time and tide, give me your power! Return2!" 	Magick that warps time, returning the target's CT to zero.MP Cost: 24Quote: "Gods of time and tide, give me your power! Return2!"
(Sleep 2) 	4 	2 	3 	Zalera
(Sleep 2) 	Success rate: [CFa/100 * TFa/100 * (MA + 150)]% 	Success rate: [CFa/100 * TFa/100 * (MA + 150)]% 	Success rate: [CFa/100 * TFa/100 * (MA + 150)]% 	Success rate: [CFa/100 * TFa/100 * (MA + 150)]%
(Sleep 2) 	Magick that puts the target to sleep.Effect: SleepMP Cost: 35Quote: "Sink into the dark world of unconsciousness! Sleep2!" 	Magick that puts the target to sleep.Effect: SleepMP Cost: 35Quote: "Sink into the dark world of unconsciousness! Sleep2!" 	Magick that puts the target to sleep.Effect: SleepMP Cost: 35Quote: "Sink into the dark world of unconsciousness! Sleep2!" 	Magick that puts the target to sleep.Effect: SleepMP Cost: 35Quote: "Sink into the dark world of unconsciousness! Sleep2!"
(Snake Carrier)	1 	1 	2 	Elidibus
(Snake Carrier)	Deals non-elemental physical attack. 	Deals non-elemental physical attack. 	Deals non-elemental physical attack. 	Deals non-elemental physical attack.
(Snake Carrier)	Attack with a monstrous serpent. 	Attack with a monstrous serpent. 	Attack with a monstrous serpent. 	Attack with a monstrous serpent.
(Speed Ruin) 	4 	2 	0 	Hashmal
(Speed Ruin) 	Reduce Speed by 3 for the duration of the battle. 	Reduce Speed by 3 for the duration of the battle. 	Reduce Speed by 3 for the duration of the battle. 	Reduce Speed by 3 for the duration of the battle.
(Speed Ruin) 	Dull the target's reflexes, reducing his or her Speed.MP Cost: 20Quote: "Destroy all time! Speed Ruin!" 	Dull the target's reflexes, reducing his or her Speed.MP Cost: 20Quote: "Destroy all time! Speed Ruin!" 	Dull the target's reflexes, reducing his or her Speed.MP Cost: 20Quote: "Destroy all time! Speed Ruin!" 	Dull the target's reflexes, reducing his or her Speed.MP Cost: 20Quote: "Destroy all time! Speed Ruin!"
(Toad 2) 	4 	2 	3 	Zalera
(Toad 2) 	Success rate: [CFa/100 * TFa/100 * (MA + 160)]% 	Success rate: [CFa/100 * TFa/100 * (MA + 160)]% 	Success rate: [CFa/100 * TFa/100 * (MA + 160)]% 	Success rate: [CFa/100 * TFa/100 * (MA + 160)]%
(Toad 2) 	Magick that turns its target into a toad. Casting it on a toad will restore it to its natural form.Effect: ToadMP Cost: 35Quote: "Join the Froggers! Frog2!" 	Magick that turns its target into a toad. Casting it on a toad will restore it to its natural form.Effect: ToadMP Cost: 35Quote: "Join the Froggers! Frog2!" 	Magick that turns its target into a toad. Casting it on a toad will restore it to its natural form.Effect: ToadMP Cost: 35Quote: "Join the Froggers! Frog2!" 	Magick that turns its target into a toad. Casting it on a toad will restore it to its natural form.Effect: ToadMP Cost: 35Quote: "Join the Froggers! Frog2!"
 	4 	4 	3 	Hashmal
 	Deals wind-elemental magick damage. 	Deals wind-elemental magick damage. 	Deals wind-elemental magick damage. 	Deals wind-elemental magick damage.
 	Magick that conjures up a rampaging tornado.Element: WindMP Cost: 70Quote: "Gusting winds, hear what I say! Tornado!" 	Magick that conjures up a rampaging tornado.Element: WindMP Cost: 70Quote: "Gusting winds, hear what I say! Tornado!" 	Magick that conjures up a rampaging tornado.Element: WindMP Cost: 70Quote: "Gusting winds, hear what I say! Tornado!" 	Magick that conjures up a rampaging tornado.Element: WindMP Cost: 70Quote: "Gusting winds, hear what I say! Tornado!"
Ultima 	4 	3 	3 	Ultima the High Seraph
Ultima 	Deals non-elemental magick damage. 	Deals non-elemental magick damage. 	Deals non-elemental magick damage. 	Deals non-elemental magick damage.
Ultima 	Magick that inflicts damage with pure energy.MP Cost: 40Quote: "Open 7 doors to reach the tower of power! Ultima!" 	Magick that inflicts damage with pure energy.MP Cost: 40Quote: "Open 7 doors to reach the tower of power! Ultima!" 	Magick that inflicts damage with pure energy.MP Cost: 40Quote: "Open 7 doors to reach the tower of power! Ultima!" 	Magick that inflicts damage with pure energy.MP Cost: 40Quote: "Open 7 doors to reach the tower of power! Ultima!"
(Zodiac) 	4 	4 	3 	Elidibus
(Zodiac) 	Deals non-elemental magick damage. 	Deals non-elemental magick damage. 	Deals non-elemental magick damage. 	Deals non-elemental magick damage.
(Zodiac) 	Darkening Cloud. An esper that bathes the earth in radiant beams of focused starlight.MP Cost: 99Quote: "Attack by the Master of commandments! Zodiac!" 	Darkening Cloud. An esper that bathes the earth in radiant beams of focused starlight.MP Cost: 99Quote: "Attack by the Master of commandments! Zodiac!" 	Darkening Cloud. An esper that bathes the earth in radiant beams of focused starlight.MP Cost: 99Quote: "Attack by the Master of commandments! Zodiac!" 	Darkening Cloud. An esper that bathes the earth in radiant beams of focused starlight.MP Cost: 99Quote: "Attack by the Master of commandments! Zodiac!"
==Gallery==
Category:Enemy abilities in Final Fantasy Tactics
Category:Enemy ability lists