139062-not-happy-at-all

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I pay to play, and last week has been unable to play basically at all. During offpeak hours there is maintanence, during peak hours its lag. It does not go away at all.
and I am wondering, is this what I pay for? to sit around and wait for the wildstar developers to get their shit straight? I rather have a pause button as I said before 
and come back at a later time to see if wildstar at all survives. 	
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			If there is something you learn being a MMO player is to not buy or pay sub in the first 2 weeks of the Launch or Relaunch.	
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I pay to play, and last week has been unable to play basically at all. During offpeak hours there is maintanence, during peak hours its lag. It does not go away at all.
and I am wondering, is this what I pay for? to sit around and wait for the wildstar developers to get their shit straight? I rather have a pause button as I said before 
and come back at a later time to see if wildstar at all survives. 
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			You make basically this same thread every day, so maybe just assume we think you're permanently unhappy and make a thread in the unlikely instance that you're satisfied with the world.	
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			I've not had any lag for the past two days. It feels like they've found the issue that was causing it. If during play time I can not lag and these long maintenances are the price, I think I'm willing to accept that. ^^	
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every time I kill something I get 7 second loot lag.
other than that there is no lag, but how much xp can you get from doing nothing?
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If there is something you learn being a MMO player is to not buy or pay sub in the first 2 weeks of the Launch or Relaunch.
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{| class="blockquote"
I pay to play, and last week has been unable to play basically at all. During offpeak hours there is maintanence, during peak hours its lag. It does not go away at all.
and I am wondering, is this what I pay for? to sit around and wait for the wildstar developers to get their shit straight? I rather have a pause button as I said before 
and come back at a later time to see if wildstar at all survives. 
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{| class="blockquote"
I pay to play, and last week has been unable to play basically at all. During offpeak hours there is maintanence, during peak hours its lag. It does not go away at all.
and I am wondering, is this what I pay for? to sit around and wait for the wildstar developers to get their shit straight? I rather have a pause button as I said before 
and come back at a later time to see if wildstar at all survives. 
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I've not had any lag for the past two days. It feels like they've found the issue that was causing it. If during play time I can not lag and these long maintenances are the price, I think I'm willing to accept that. ^^
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It never had this much players before. even a year ago because it is free to play now - it attracts more noobs from wow.
Players from wow are known to be laggers etc.	
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			Actually its not laging at all, before a week it was so missed up but 3 days untill today i guess they found the solution, I can play normal without any lag going on..	
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Its not the first two weeks of launch, wildstar been around over a year
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			It could be server specific.  I'm on the main Entity server, and I haven't seen any issues the past few days. 
			
				
	Edited October 8, 2015 by beattlebilly	
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Its not the first two weeks of launch, wildstar been around over a year
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A string bad precedents in the industry is no excuse.
I've played MMO for over 11 years now ( WoW, TeRa) that had a relaunch too, I don't recall a week long mayhem in any of the other instances. If anything the failed launches that litter our past (such as sim city, Diablo 3) should be cautionary tales,  and thus better preparations should have been made before hand. That being said, the last yeah ran real smoothly and the quality of service was real decent.
So I am sure It will get resolved eventually.
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If there is something you learn being a MMO player is to not buy or pay sub in the first 2 weeks of the Launch or Relaunch.
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ofc those are called "Fanbois" and then there is those that keeps it real and dares to speak up. Guess which I am.
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You make basically this same thread every day, so maybe just assume we think you're permanently unhappy and make a thread in the unlikely instance that you're satisfied with the world.
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A string bad precedents in the industry is no excuse.
I've played MMO for over 11 years now ( WoW, TeRa) that had a relaunch too, I don't recall a week long mayhem in any of the other instances. If anything the failed launches that litter our past (such as sim city, Diablo 3) should be cautionary tales,  and thus better preparations should have been made before hand. That being said, the last yeah ran real smoothly and the quality of service was real decent.
So I am sure It will get resolved eventually.
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Ahahahaha The servers are jam packed with people who won't stop talking about how much they love the game. You, and small handful of other people, are the only ones complaining.
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A string bad precedents in the industry is no excuse.
I've played MMO for over 11 years now ( WoW, TeRa) that had a relaunch too, I don't recall a week long mayhem in any of the other instances. If anything the failed launches that litter our past (such as sim city, Diablo 3) should be cautionary tales,  and thus better preparations should have been made before hand. That being said, the last yeah ran real smoothly and the quality of service was real decent.
So I am sure It will get resolved eventually.
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Wow, and here I was thinking that they'd significantly changed the game with the transition to free to play.
 
On a serious note, though, the F2P launch (and it's a launch, dammit, don't you argue semantics with me) brought a lot of issues with the tidal wave of players that came along.  I've had almost flawless gameplay from Wildstar the past couple days though I'll freely admit that's not going to be the case for everyone.  They've been doing a lot more maintenance of late in order to cope with problems such as the lag you yourself talked about.
 
I saw carbine staff post just this morning that the maintenance today/this morning should be the last planned bit of maintenance for the next few days.  Simmer down and give it some time, the game isn't going anywhere anytime soon.
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ofc those are called "Fanbois" and then there is those that keeps it real and dares to speak up. Guess which I am.
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Warlords of Draenor had endless Queue for days.
 
ArcheAge had endless Queue for days in all servers.
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No battle plan survives contact with the enemy.
 
It's currently impossible to create a testing environment for a game that is 1:1 with when the game goes live, though this is more pertinent for online games than stand alone single player games.  With Wildstar's relaunch the issues came about because the massive increase in player volume brought server issues to light and they've been spending the past two weeks busting their humps to get those in order so that everyone can enjoy the game.
 
It'd be great if MMOs could launch flawlessly each and every time but unless you've got some miracle solution (and no, 'more testing' is not a solution) the troubles that come with live environments are just things we'll have to deal with.
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I never qued anything in WoD, not a single day, for me it was flowing flawlessly except when maintanence. and I was there at midnight on release day.
 
That WoW is next to dog shiet is another thing, its so bad its insane, but thats another story.
I think WS can be fun, maybe, maybe
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I would like to adress that latter part. From reading forums (and yes I am aware of the doom and gloom ppl) it seems that pre-f2p the servers was being empty. Is that so? 
In that case, I wonder what will change with f2p, if people was bored before f2p, what will change with f2p?
just curious
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I would like to adress that latter part. From reading forums (and yes I am aware of the doom and gloom ppl) it seems that pre-f2p the servers was being empty. Is that so? 
In that case, I wonder what will change with f2p, if people was bored before f2p, what will change with f2p?
just curious
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I never qued anything in WoD, not a single day, for me it was flowing flawlessly except when maintanence. and I was there at midnight on release day.
 
That WoW is next to dog shiet is another thing, its so bad its insane, but thats another story.
I think WS can be fun, maybe, maybe
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Yes, it's just par for the course with launches/re-launches.  It would be foolish to buy more hardware when a huge portion of the new players are F2P and will be gone soon.  I wasn't there for it, but I heard that was a mistake Carbine made the first time; they added a ton of servers then people started leaving in droves, so that cost was entirely wasted.
 
Also, as a long-time WoW player, every single expansion release had issues if you were on a high-pop server.  Not one where I wasn't stuck in queues, have ridiculous lag, quests breaking (or were broken in beta but never addressed before launch even though they were well-known and repeatedly reported), downtime etc.  And their initial launch was the worst.  I played on Tichondrius(PvP) server then, one of the most populated PvP servers, which also happened to be one of the problematic servers hardware-wise.  The queues lasted for months, and it was nearly a year before they finally addressed the issues there fully.  For months they offered free transfers off the server because it was just that bad.
 
And don't get me started on FF14, Warhammer Online, AoC, Hellgate: London, Diablo 3 and so on.  It's just a part of the business of online gaming:  The initial interest is HUGE, but dies down quickly, unfortunately unavoidable from a realistic business standpoint.  It's really just best to accept that it WILL happen, and to be prepared for issues for at least a couple weeks.	
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Warlords of Draenor had endless Queue for days.
 
ArcheAge had endless Queue for days in all servers.
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this isnt the worst ive seen tbh . back when Vanguard launched , yes you could get on but lag spikes and memory leaks with kicks randomly for almost a year is the worst. i played through all of that.
 
in WoW warlords was the worst, it was pretty much unplayable for the first week with either massive higher ques than here or lag with disconnects.
 
if anyone is a vetarn mmo player they know issues come up within the first week no matter how prepared they are.
i p,ayed on warhound for a bit till i was able to get back to my main	
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Players from wow are known to be laggers etc.
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