Event Sealing

The power to seal any/all events and prevent them happening or affecting history. Sub-power of Event Manipulation. Variation of Sealing. Not to be confused with Event Muting.
==Also Called==
*Event Isolation/Locking
==Capabilities==
User can seal away any/all events, thus preventing them from happening and/or affecting history/existence/reality, etc. This doesn't simply mute the event, rather it completely seals it off from affecting anything at every point in time, including the past, present, future and even the moments in-between.
Sealed events cannot be recreated, captured, manipulated, teleported or rearranged, as they are forever cut-off and isolated from all of history/time, they become not just unnoticeable but unreachable as well, and all memory of them may be erased from existence.
==Applications==
*Event Denial
*Event Negation
*Existence Erasure
*History Absorption
*Temporal Barrier Creation
*Temporal Phase Manipulation
*Temporal Protection
*Time Compression
==Associations==
*Event Manipulation
*Event Muting
*Future Removal
*Isolation
*Sealing
*Temporal Isolation
*Temporal Lock
*Temporal Trapping
==Limitations==
*Users of Absolute Access and Temporal Bypassing may be able to access the sealed event.
*Users of Omnichronal Perception may be able to see the sealed event.
*Weak against Meta Event Manipulation. 
*Events created with Inevitable Event Creation cannot be sealed.
==Known Objects==
*Center Halo (Farscape)
Category:Powers
Category:Supernatural Powers
Category:Temporal Powers
Category:Sealing
Category:Imprisonment Abilities
Category:Conceptual Powers
Category:Power with one user