Negentropic Union

In this time of crisis, your duty is to ensure the continued function and survival of the cultures and civilisations of the former Weave. You shall play no single role, and will do whatever part is necessary. You will be soldiers, scientists, bureaucrats and politicians, anything and everything that is necessary for our continued survival. 
- Special Agent Induction Manual
The Negentropic Union is an organisation founded in after the collapse of the Weave, in order to ensure the continued survival of all its cultures and civilisations. With rapidly collapsing lines of trade, transport and communication, it became necessary to take measures to ensure societies and civilisations could survive when cut off from each other.  The Negentropic Union acts as the military arm of the Weave Remnant, responsible for taking on disaster relief and threats from without and within. It operates under direct authority of the Aedentide, the governing organisation of the Weave Remnant.
== History ==
With the collapse of the Weave and the scattering of Tor, the situation for the societies living within the remains of the former network reached a critical point. Cut off from safe inter-universal transport and communication across long stretches of the Void, while being harried by Tor's fragments meant that most civilisations were on the brink of collapse, with some breaking down or being destroyed to the last sapient. A way to ensure the survival of those within was recognised to be necessary, and what few survivors within the Weave Remnant that could communicate with each other founded an organisation to ensure as many of their brethren survived as possible. The Negentropic Union was created immediately after the Scattering by the Aedentide as a way to continue the survival and function of the societies and cultures that survived the initial crisis. The survivors pooled all of their available military resources into this organisation in order to unify their collective efforts.
The beginning period of the new organisation was tumultuous and the meeting its goals were of mixed success. While it managed to ensure the survival of many cultures and societies, the relative inexperience of their members and the overwhelming number of issues plaguing it meant that some were lost nonetheless. Agent and military losses were extremely high, as was resource consumption. Once the initial collapse was over, however, losses had lessened and the organisation met with more success in its objectives. Catastrophes, while still common, had decreased enough in number that the Union wasn't constantly overwhelmed with such problems.
In the present, the Union has kept a delicate equilibrium in its own ranks. Agent and resource losses are roughly replenished at the same rate as they are acquired. It is still stretched thin, though not overwhelmed as it was in its earliest days.
== Organsiation ==
The Negentropic Union is divided into three branches, the military branch, logistics and administrative branch and the special agents branch. The administrative branch handles resource acquisition and expenditure, along with assignments for special agents. The Union obtains its resources from several sources, such as donations and supplies from its member civilisations, Metasoft and from those acquired by its field agents. The administrative branch provides what resources it can spare to its field agents, along with information on the problems that they may tackle in their assignments. 
The military branch of the Union handles day to day situations, such as campaigns, disaster relief and defence of its member civilisations. The military branch commands a vast, though constantly changing number of fleets, strategic superweapons and sapient beings for its defence against the numerous threats that the Weave Remnants face.
Special agents handle a wide variety of jobs that the military branches are not specialised for. Tasks for special agents include everything from information gathering, diplomacy, infiltration, sabotage, subversion of enemies, assassination, artifact acquisition and a whole host of miscellaneous problems. Operatives of the Union are given great deal of autonomy and freedom in how they operate, due to the difficulty of communication and travel between distant universes after Tor's collapse. Agents are expected to perform whatever they deem necessary to ensure their clients' continued survival and function, whether that entails becoming a frontline fighter and commander or that of a local bureaucrat or researcher. Agents answer directly to the top echelons of the Union's administrative branch and to the leaders of the Aedentide and as such are able to co-opt any available personnel and resource for their objectives within reason. Agents bear something known as the Ahrer Mark. 
The vetting process for the administrative and special agents branches is extremely stringent and thorough. Both field and administrative agents are made to be neutral to the different political factions that compose the Union's supporting civilisations, and undergo several millennia of training before they are allowed to become official agents. The training for special agents mainly consists of study and work in any roles they would likely perform (whether they're social, research or military based), and ensuring their adaptability to unexpected situations. During this training period trainess are encouraged to form close bonds and connections with both their mentors and fellow students, alongside those in high positions and people outside their duty. Part of this is to forge connections in order to assist them, with the other part to ensure their loyalty to the Weave Remnant. 
The Union also employs a large number of third party individuals and organisations for assistance in its objectives, with the main parties being those from the Eintithi. The nomads act as informants and scouts who provide valuable intelligence.