Arboreal Scamper (Priest Spell)

An arboreal scamper spell enables the recipient to climb about or hang from trees as easily as a squirrel. The affected creature can be no larger than man-sized (7 feet tall), and must have bare hands and feet to climb in this manner, at a movement rate of 6 (3 if encumbered). A creature under the effects of this spell, barring outside interference, won't fall from a tree. The arboreal scamper permits jumping up to ten feet to a neighboring limb, although a suc­cessful Dexterity check is required to accomplish the feat. Even falling is not necessarily disastrous as the creature can easily grab any tree limb contacted.
The caster can divide the base duration between multiple creatures, to a minimum of one-half hour per creature. Thus, a 3rd level caster can confer this ability on two creatures for 1 hours. The recipient can end the spell's effect on himself with a word.
The material components of this spell are the priest's holy symbol and an acorn purloined from a squirrel's secret stash.
Notes: Granted by the forest gnome god, Baervan Wildwanderer.
Category:Priest Spells
Category:Spells from Priest's Spell Compendium
Category:Spells