Sensate

=Sensate=
"How can you understand anything if you haven’t experienced everything?”Society of Sensation members are referred to as Sensates and often are stereotyped as hedonists, pleasure-seekers, and layabouts. For some members, these characterizations are true. More dedicated Sensates understand that the only way to truly experience life is to seek out variety in all things. Although tasting exotic food and drink is important, it’s just as important to understand what it’s like to go without even basic sustenance to experience the feeling of deprivation.Sensates seek this balance. The faction teaches that the only way to discover the purpose of the multiverse is to experience as many sensations, colors, textures, impulses, feelings, smells, and sensory inputs as possible. Only when every possible moment is experienced will the truth become clear; a composite understanding of existence will crystallize to those who have sought out and processed it all.A lofty goal, for sure, which is why the Society believes that no one has managed it yet. Still, it’s hard to argue with the benefits of seeking out new experiences, especially for adventurers and explorers. The Society of Sensation teaches how to turn those experiences toward meaningful use.
Feature: Sensates feel a rush of excitement when encountering new sensations and experiences.Benefit: Whenever you use the highest level spell you can cast, you gain temporary hit points equal to one-half your level.
Level 6:
Sensates keep extensive journals of what they have experienced and what they hope to experience. A city-dwelling Sensate’s journal could include taverns visited, gardens smelled, and interesting creatures met. Your journal might include details on monsters battled and injuries suffered.
“You know the dark of how to deal with predictable sods.”
Effect: Once per encounter, as a  free bonus action, when attacked, you gain a +2 bonus to AC against that enemy’s attacks until the end of your next turn.
Level 14: Breadth of Experience
Variety is the spice of ending someone’s life.
Once per day, as a free Action
Effect: You assume the breadth of experience stance. Until the stance ends, you gain a +2 power bonus to the attack and damage rolls of any spells you have not yet used during this encounter.