Orcs

To their enemies, they are brutal and fearsome opponents, without parallel in their ferocity and cunning. To their allies, they are noble and honorable, following the traditions of a rediscovered past. The orcs of Ryendor are part of a race that has once again found its true spirit, shunning the cruel practices of arcane and demonic magic for the paths of wisdom and power. Some orcs still hang on to the arcane practices of the past, but their time is fading. Though brutal in combat, orcs fight with a feral grace that equals even the finest fencing of an elven noble. For an orc, skill in battle brings great honor. The concept of personal honor that pervades all echelons of orcish society has made the race more cohesive and more of a threat to their adversaries in the Southern kingdoms. Even the naming of an orc is temporary until he has performed a rite of passage. Once an orc has brought honor to his name and the name of his clan, the elders give him a second name based upon his deed. 
Within most of the known world, the Orcs are the most dominate force within much of Greenskin society. Most if not all tribes are usually a mixture of both Goblins and Orcs, with the Orcs often possessing the highest position within the tribe's violent hierarchy. Due to their strength yet lazy attitude, the Orcs occupy the "Warrior Caste" of Greenskin society, while the Goblins occupy the "Worker Caste". In this union, the Orcs are given a large and plentiful source of labourers that will do all the menial task of daily tribal life, such as chopping wood, crafting weapons or building huts. In return, the Goblins receive the intimidating protection of their larger cousins from the threats of outside invaders such as fierce predators or other tribes of Greenskins. This symbiotic union is present in most forms of greenskin culture, including civilised castes, although the Orcs and Goblins are noticeably more equal.
Category:Species