API GetPvpTalentInfoByID

Returns information about a PvP (honor) talent.
 talentID, name, icon, selected, available, spellID, unlocked, row, column, known, grantedByAura = GetPvpTalentInfoByID(talentID[, specGroupIndex, isInspect, inspectUnit])
==Arguments==
:;talentID: - Talent ID.
:;specGroupIndex: - Index of active specialization group (); if nil, the selected/available return values will always be false.
:;isInspect: - If non-nil, returns information based on inspectedUnit.
:;inspectedUnit: - Inspected unitId.
==Returns==
:;1. talentID: - Talent ID.
:;2. name: - Talent name.
:;3. texture: - FileID
:;4. selected: - true if the talent is chosen, false otherwise.
:;5. available: - true if the talent tier is chosen, or if it is level-appropriate for the player and the player has no talents selected in that tier, false otherwise.
:;6. spellID: - Spell ID that is added to the spellbook.
:;7. unlocked: - Whether the talent is unlocked.
:;8. row: - The row the talent is from.
:;9. column: - The column the talent is from.
:;10. known: - true if the talent is known, false otherwise.
:;11. grantedByAura: - true if the talent is granted by an aura (i.e., an effect on an item), false otherwise. The Conflict and Strife Azerite Essence uses this instead of selected.
==Patch changes==
==See also==
*