World of Madness

World of Madness is a Secret Realms world for Chinese versions of Plants vs Zombies 2. It takes place in its own dimension, where both the magical and the technological coexist. Its residents have been zombified by accident, and the player's job is to reverse the zombification.
Due to the melting-pot nature of World of Madness, it has no singular coherent theme.
The Endless Zone, Worlds Beyond, is unlocked after beating Day 4.
== Gimmicks ==
There are two gimmicks in World of Madness, one based on gameplay (Restoration) and the other zombie design (Powerworks).
Restoration allows for certain zombies to return to their human forms, fighting alongside the plants. A zombie that can be restored is indicated by a rainbw sheen, and there can be 1 Restorable zombie per zombie type each wave. They stay on the field and use their abilities for 15 seconds, staying on the space they're restored on. These spaces can still be planted on.
Powerworks serve as the bosses and minibosses of World of Madness. They are not zombies, Gargantuars or Zombots, but rather protectors of World of Madness fighting you to see whether you're capable of restoring the world (Butterfly Goddess, Inventoress, Gears of Construction), or threats to the world trying to take advantage of the events to claim this world for themselves (Pirate King, Lycan).
== Plants, Zombies and Powerworks ==
=== Plants ===
* Gloomy Brambles: A ground plant that creates spikes in a 3x3 area, functioning as a Spikeweed-eqsue plant with range. These spikes stack up with each other and other spiky plants. Obtained after Day 2.
* Toxberry Bush: A bush containing purple berries that shoot poisonous projectiles, poisoning zombies in a 3x3 area. It is a tap to use plant like Banana Launcher, Missile Toe or Holly Barrier. Obtained after Day 7.
* Grappling Tree: A wall plant that grabs zombies and eat them a la Chomper. Zombies that are eaten restore the health of the Grappling Tree, varying depending on the type of zombie. Obtained after Day 11.
* Bad Apple: A straight-shooter that shoots acidic juice, dealing damage over time, and explodes into a mass of seeds when eaten. Obtained after Day 15.
* Shrine Myrtle: A support plant that shoots projectiles that stun zombies, disabling their special abilities such as armour or debuffs. Obtained after Day 19.
* Sunburn Flower: A sun producer that burns zombies in a 3x3 area, and fires a lane-clearing beam when eaten. Obtained after Day 23.
=== Zombies ===
* Madness Zombie and Madness Flag Zombie: When restored, holds zombies in place with a thesis on quantum physics.
* Madness Fez-Head Zombie: When restored, sends all zombies back to the beginning of the stage a la a free Thyme Warp.
* Madness Helmet Zombie (has 2 appearances): When restored, shoots rockets that deal 3x3 splash damage.
* Cervid Bowman Zombie: Shoots arrows that targets plants at the back. When restored, does the same to zombies furthest of the lawn.
* Doll Handler Zombie and Doll Drones: Essentially Chicken Wranglers or Weasel Hoarders. When restored, sends dolls across three lanes to attack.
* Cleaning Zombie: Sends gusts of wind that pushes plants with broom. When restored, sends tornadoes that pushes zombies back.
* Calamity Zombie: Functions like Jack-in-the-Box Zombie from the first game. When restored, functions like a Cherry Bomb.
* Arm Cannon Zombie: Shoots projectiles from the back. When restored, functions like an extra straight-shooting plant.
* Truck-Kun Zombie: Runs over plants, pushes zombies like Velociraptors. Only zombie to not be affected by restoration.
=== Powerworks and associated Summons: ===
* Pirate King: The Powerworks of Day 8, able to steal Plant Food. Summons Pirate Seas zombies.
* Butterfly Goddess: The Powerworks of Day 16, able to summon Powerworks Minions alongside standard zombies. The types of Powerworks Minions include Flying Eyeballs, flying Minions that shoot insta-kill beams from its eye; Flaming Sheep that are essentially Jack-O-Lantern Zombies; and Cat-a-Pults, shooting orbs that lowers a plant's damage output. The background changes between Days 16 and 17.
* Inventoress: The Powerworks of Day 24, a mech-driving Powerworks. She summons Cleaning Zombies alongside reskins of various basegame zombies: Wild Madness Zombie; Cape Zombie (Pole Vaulter); Speedster (All-Star); and 2 different Butterfly Blade Zombies (Swordsman). All zombies function like they do as zombies when restored, just fighting for the player instead.
* Gears of Construction: Has a 50% chance to appear in the Endless Zone Worlds Beyond every 8 days after day 8. Like Inventoress, Gears of Construction can summon exclusive zombie reskins: Cryomancer Zombie (Chief Ice Wind); Tornado Zombie (Onmyoji); Medieval Zombie (Riot Police with smoke bomb replaced by Piercing arrows); Bomber Zombie (Fireworks, though fire tiles can be extinguished with any Ice plant and cancelled by Cryomancer); and 2 different Vacuum Cleaner Zombies. All zombies function like they do as zombies when restored, just fighting for the player instead.
* Lycan: Has a 50% chance to appear in Endless Zone stages where Gears of Construction is fought, attacking plants and zombies alike.
* Zombifying Machine: The World Boss, and the Powerworks of Day 32. Summons all zombies, including zombies exclusive to Powerworks battles.
== Levels ==
World of Madness
Day	Plants 	Zombies 	Flags	Level Type and conditions if any 	Plants given and special unlocks if any
1 	Choice 	Basics 	1 	 	
2 	Choice plus Gloomy Brambles 	Basics 	1 	 	Gloomy Brambles
3 	Choice 	Basics 	1 	Don't lose more than 15 plants 	
4 	Choice 	Basics plus Bowman 	2 	 	Unlocks Worlds Beyond
5 	Choice 	Basics plus Bowman 	2 	 	
6 	Choice except Sun producers 	Basics 	1 	Last Stand 	
7 	Choice plus Toxberry Bush 	Basics plus Doll Handler 	1 	 	Toxberry Bush
8 	Choice 	Pirate Seas zombies 	2 	Powerworks Battle 	
9 	Choice 	All introduced zombies 	2 	 	
10 	Twin Sunflower, Gloomy Brambles, Toxberry Bush, Banana Launcher, Missile Toe, Holly Barrier, Infi-Nut, Gold Bloom, Magnifying Grass	All introduced zombies 	1 	Locked and Loaded 	
11 	Choice plus Grappling Tree 	Basics plus Cleaning 	2 	 	Grappling Tree
12 	Choice 	Basics plus Bowman and Cleaning 	2 	Don't plant on Dave's mould colonies	
13 	Choice 	Basics plus Doll Handler and Cleaning 	2 	 	
14 	Gloomy Brambles, Toxberry Bush, Grappling Tree, Primal Potato Mine, Sap-fling, Dandelion, Blover 	All introduced zombies 	2 	Special Delivery 	
15 	Choice plus Bad Apple 	All introduced zombies 	2 	 	Bad Apple
16 	Choice 	All introduced zombies and Powerworks Minions 	3 	Powerworks Battle 	
17 	Choice 	Basics, Bowman, Calamity 	2 	 	
18 	All unlocked world plants plus Primal Wall-Nut 	Basics, Cleaning, Calamity 	2 	Special Delivery 	
19 	Choice plus Shrine Myrtle 	All introduced zombies 	2 	 	Shrine Myrtle
20 	Choice, also has 2 endangered Bad Apples 	Basics, Doll Handler, Calamity 	2 	Save Our Seeds 	
21 	Choice 	Basics, Arm Cannon 	3 	Produce 2000 sun 	
22 	Choice 	All introduced zombies 	2 	 	
23 	Choice plus Sunburn Flower 	All introduced zombies 	2 	 	Sunburn Flower
24 	Choice 	Cleaning, Inventoress exclusive Summons 	3 	Powerworks Battle 	
25 	Choice 	Basics, Bowman, Doll Handler 	2 	 	
26 	Sunburn Flower, Repeater, Torchwood, Endurian, Lava Guava, Shrinking Violet, Gloomy Brambles 	Basics, Bowman, Cleaning, Calamity 	2 	Locked and Loaded 	
27 	Choice 	Basics, Arm Cannon, Calamity, Truck-Kun 	3 	 	
28 	Choice 	Basics, Calamity, Truck-Kun 	2 	 	
29 	Choice except Sun producers 	All introduced zombies 	3 	Last Stand 	
30 	Choice 	All introduced zombies 	2 	 	
31 	Choice 	All introduced zombies 	3 	 	
32 	Choice 	All zombies, including Powerworks Minions and Inventoress summons	3 	Powerworks Boss Battle 	World of Madness Trophy
== Achievements ==
* A World Restored: Complete Day 32
* Black Pearl: Complete Day 8
* A Whole New World: Complete Day 16
* I've Come to make an Announcement: Complete Day 24
* Bullet Hell: Complete a level with Bad Apple, Shrine Myrtle and Sunburn Flower (other plants are allowed but must have these three)
* Tapper: Finish a level using only tap-activated plants (technically doable on all worlds but classed as a World of Madness achievement due to Day 10)
* No More Sagas: Pop the wheels of a Truck-Kun Zombie
== Trivia ==
* This is one of the few Chinese worlds with a bossfight, yet also the only world without Gargantuars.
Category:Worlds
Category:Plants vs. Zombies 2 areas
Category:China exclusive
Category:S9ud0w/S9ud0wBackup
Category:Daytime Areas
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