Alchemy

Alchemy is an endless Mission type introduced in . The Tenno are tasked to mix and create secondary elements using special vials of primary elements.
Access to this mission requires completion of the Whispers in the Walls quest.
==Mechanics==
Players are instructed to mix a chosen secondary element (, , , , , or ) within a Crucible, by acquiring Amphors dropped by enemies that contain a primary element (, , , or ). The Amphors can be thrown via Alternate Fire and can also be used to damage enemies.
Once the gauge of the two primary elements reaches 100%, a Conversion Progress gauge and a pressure gauge appears on the left side of the HUD, and players receive a temporary damage bonus of that secondary element. The Tenno must keep the pressure gauge within the brackets by shooting marked Distressed Pipes. Over time, the required range marked by the brackets will shift, meaning Tenno must only vent pressure when necessary. A Rotation is completed after the Conversion Progress reaches 100%. The reward structure is AABC.
After completing 4 rotations, stronger enemy variants denoted by the prefix Elemental will begin to spawn, along with an increased rate of Eximus units.
==Rewards==
== Notes ==
* The overall mechanics for the Conversion Progress is the same as the Empyrean-exclusive Volatile missions, except that in Alchemy missions players do not fail the mission if the gauge hits 100%.
* Enemies appears more frequently during Alchemy missions than other mission types even when playing Solo.
==Patch History==
Category:Update 35
Category:Missions
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