Paper Mario: Wish World

Paper Mario: Wish World is a fan-made idea developed by Thediamondtree. The game is planned to be released on the Nintendo Switch.
== Plot ==
=== Prologue ===
Princess Peach (and a few others in the mushroom kingdom) got invitations to a location known as "Questiny Island", Peach brings Mario, Luigi, and Toad along with her to Questiny Island to find the reason why the invitation was sent in the first place.
Several other characters from the other games (Such as Goombario and Vivian) are also seen at Questiny Island, while few were excited. others were wondering about the reason they were invited. A Caknight named Trad is seen leading a few people to a park known as "Wishtal World", Peach, Mario, Luigi, and Toad follow Trad to Wishtal World (which is a dark looking place with colorful decorations). Trad tells a few of the characters to try a minigame known as "Sweet Collects" where they must collect pieces of sweets to make their own Pastries to eat, a couple of the characters (O'Chunks and Mimi) decide to try the Minigame out while Nastasia waited for them (She didn't want to go because of her own "reasons", you know what she means), Mario tried out the Minigame himself.
With the cake, Mario, O'Chunks, and Mimi got from the Minigame, everyone started eating the cake, before Mario could take a bite out of the cake, Mario heard a sound from the distance, and decided to follow it which leads him to a book-like fairy known as Liro, who warns Mario about the edible cakes. by heading back to the group, Nastasia, and Luigi inform Mario about how everyone who ate the pastries started behaving weirdly, before the leader of the area appears, Leader Gatrosity, telling them that whoever arrives in Wishtal World, will never get out, before battling Mario with his Glopper minions, which Mario manages to take out.
By failing to put Mario in the trance, the leader of Wishtal World, known as the shadowy Capeshao, decides to try and take out Mario himself, but Mario (realizing Capeshao's invicible) decides to run and bumps into Liro again as they both exit out of Wishtal World, leaving Peach's, Nastasia's, Luigi's, Toad's, and the other's fates unknown. Liro, realizing the trouble Mario was in, decides to help him out rescue the trapped visitors and uncover the darkest secrets Wishtal World holds.
=== Chapter 1: The Adventure Begins! (Grass Green Village/Violet Vines Village) ===
In order to get back to Wishtal World, Mario must find 7 Wishtal Prisms to open the gates to several Wishtal World areas, their destination to find the first Wishtal Prism brings them Grass Green Village, an area in Questiny Island completely surrounded by lots of trees, and overgrown gardens. Mario uses Liro's Tattle to reveal a hidden door to get through a passageway to a different world known Violet Vines Village, the counterpart to Grass Green Village except mostly all of the plants are dead and are replaced with shrubs.
Mario asks a few of the locals about the Wishtal Prism, with none of them knowing about it except for one particular Shrubby who tells the hero about a myth about a mysterious Prism on the top of the tallest mountain in Violet Vines Village. Mario encounters Goombario on the way, who becomes partners with Mario again after hearing the "Truth about Wishtal World". Mario uses the Village-Swap ability to traverse higher in the mountain, Mario encounters a Goomba-like species called "Doombas" who battle Mario and Goombario. Mario defeats the Doombas, with Liro wondering where they came from.
Mario finally gets to the top of the mountain in Violet Vines Village and accidentally awakens a giant purple dragon known (and feared by many) as Vinetail, who tells Mario that the "Crystal Star" is his (He doesn't know what a Wishtal Prism is and just calls it "Crystal Star") and then fights Mario to defend his "Crystal Star", Mario manages to defeat him and retrieves the Wishtal Prism from him, which Vinetail replies "You were only lucky, but I'll just find something else to replace it...". Mario heads back to Questiny Port (this game's Rogueport/Flipside/Prisma Port).
==== Interlude ====
Gatrosity has a chat with Capeshao, asking the reason why Mario needs 7 Wishtal Prisms to open the gates to Wishtal World, with Capeshao replying:
"We already know Mario is a huge threat to Wishtal World, I restrict him from entering here without the Prisms, that's why he needs them, to open the gates. When he does come, prepare everything, we will have to do everything to stop him from getting farther to this World of complete beauty and darkness....."
Gatrosity decides to add a few updates to his minigame "Sweet Collects" for unknown reasons.
=== Chapter 1x: Welcome Back..... (Wishtal World's Sweet Zone) ===
Mario heads to Questiny Port in order to find Trad, the one who had lead the ones into Wishtal World, by using Hammer to smash a trash can, Trad is revealed from the trash can and fights Mario. After defeating him, Trad reveals that he only went in the job for the coins, and that he never knew about what happens to the visitors of Wishtal World (He also says that the trash can was his house) before deciding to head back in to Wishtal World, with Mario (and partners) following him to Wishtal World's Sweet Zone.
In the Sweet Zone, mamy of the visitors (including Nastasia and Mimi) are still in the trance from the cake before and can be actually brought back to normal with the sound from a Wishtal-crafted Triangle according to Trad, in order to get it, they must get it from Gatrosity, the leader of the Sweet Zone. Mario defeats most of the Glopper guards that are after him, along with a Candeguard guarding the entrance to Gatrosity's Castle, by defeating most of the other Glopper guards in the Castle, they manage to find Gatrosity himself, who promises to give the Wishtal Triangle if they beat his score in "Sweet Collects", but it's now harder this time due to enemies able to collect pieces of sweets. By beating the score, Gatrosity fights and tries to kill Mario, but Mario manages to defeat him.
With his kept promise, Gatrosity gives the Wishtal Triangle to Mario, where he uses it and everyone in the Sweet Zone is brought back to their senses. A candy-like girl named Sweetrie, and a Koopa named Koopadet joins Mario's team as their way of saying thanks for saving them, Mario finds Luigi and Toad, but Peach is nowhere to be found, Trad believes that Peach could've wandered off to a different Zone, before leaving to try and find Peach. Liro asks Gatrosity where his boss is, with Gatrosity saying that if all four Wishtal Instruments are used at the same time, it could bring in the entrance for Wishtal Palace, where Capeshao resides in. Luigi tags along with Mario to help him on his adventure.
=== Chapter 2: The Quest Continues! (Bright Light City) ===
Mario needs 2 more Wishtal Prisms to get to the next Wishtal World Zone. The next Wishtal Prism brings them to Bright Light City, a city in Questiny Island that's known for it's huge amount of lights and colors. Mario is found by a Brite (The name of the people that live in Bright Light City) and is brought to a Wizard Brite named Brilon, who tells Mario the location to the Wishtal Prism, in an abandoned funhouse called Fun's Corridors. Mario heads to Fun's Corridors and finds out that the funhouse has these kinds of mysterious doors which alters gravity in the room, something similar to the Whoa Zone's (Chapter 4-4 from Super Paper Mario) case.
Managing to maneuver his way through the door-filled puzzles, he finds a Brite named Liybit, who joins Mario as another partner. Inside the room with the Wishtal Prism, a Big Boo named Mega Boo is seen guarding it and decides to battle Mario in order to defend it, Mario defeats Mega Boo and obtains the second Wishtal Prism, only for it to teleport away. Liybit decides to tell the truth to Mario saying that Brilon always needed someone to retrieve the Wishtal Prism so he could be able to achieve full power and conquer Bright Light City. Mario heads to Bright Light Tower to stop Brilon, who has the Wishtal Prism in his hand, he fights Mario in order to try and stop him from taking the Wishtal Prism. Mario defeats Brilon and finally is able to retrieve the Wishtal Prism now.
==== Interlude ====
Capeshao is seen talking with a ghost-like figure named Chandelight, Chandelight says he needs to get back to his work of the Minigame he plans on improving. Capeshao says to himself that he will be ready when Mario does get all 7 Wishtal Prisms.
=== Chapter 3: Techs and Mechs (TechMech Facility) ===
Before heading into TechMech Facility to find the next Wishtal Prism, a Boo named Bouie (who was a minion of Mega Boo) decides to join Mario as one of his partners.
Their next destination to find the TechMech Facility, a facility where Mechs are tested out. Mario finds out most of the people are not friendly at all, before hiding in a small chamber with an unfinished Goombeetle drone.
The Goombeetle drone mistakens Mario for his creator, and joins him on his adventure while he has an advantage, His metal helmet can protect him from most basic attacks. Mario also uses his hammer to defeat most of the enemy drones in the facility.
While traversing in the facility, Mario finds a small, experiment robot named Buzzer, who helps Mario get through the Facility with his directions (since he knows where to go). Mario sees through a window a giant mechanical that is already being tested out, Mario also notices the Wishtal Prism on top of the mechanical, and knew that the Wishtal Prism was being used to power up the Mech.
Mario gets to that room with the giant mech (also known as Room 24-12), he confronts the boss of the Facility, a small Brite named Destroct, who uses the Mech to fight Mario. Mario manages to defeat Destroct and his Mech and finally is able to retrieve the next Wishtal Prism.
==== Interlude ====
Gatrosity is staring at his minigame over a distance, wondering why he lost. While in another Zone, Chandelight is seen putting Trad in a trance, it's unknown what happened to Trad after that.
=== Chapter 3x: Victims of a Trance (Wishtal World's Party Zone) ===
Mario goes back to Wishtal World with two new Wishtal Prisms, Bowser can be seen at the entrance saying that he is waiting for his minions to get out of Wishtal World and that they never came back, and says that he is going to go into Wishtal World himself to see why his minions aren't out of Wishtal World.
Mario uses the two new Wishtal Prisms to open the gate to the next Zone, the Party Zone.
In the Party Zone, everyone (while in the trance) is dancing, having fun, and playing the new Minigame, Party Firework Shootout, in that Minigame, the Player needs to shoot down different colored Fireworks using a Cannon.
Much like before, Mario needs to get another Wishtal-crafted instrument, the Wishtal Harp, which can be retrieved if Mario beats Chandelight's high score in Party Firework Shootout. Mario defeats another Candeguard guarding the entrance to Chandelight's Castle, Mario manages to find Chandelight in his throne.
Mario manages to beat Chandelight's high score in Party Firework Shootout and also defeats him in a fight, Chandelight gives Mario the Wishtal Harp, and Mario plays it, bringing all the hypnotized victims back to normal.
Trad is seen as one of the victims who were caught in the trance and thanks Mario for saving him, he also managed to find Peach, who wandered off into hiding to avoid the hypnosis, Vivian was also seen freed from the trance and joins Mario as one of his new partners. Peach also joins Mario, because she feels much more safer.
Liro gains a feeling thinking that Capeshao is hiding something beyond Wishtal World.
=== Chapter 4: Beyond Observation (Lunar Port, Outer Space, Comet Observatory, and Wish Prism Galaxy) ===
The next Wishtal Prism lies in space, Mario heads to an odd destination in Questiny Island, known as the Lunar Port, which is a place where they use items to launch into space using a cannon that is able to launch items into space. Mario uses the cannon to head into space.
Mario meets a familiar friend in space, Squirps, who leads Mario throughout space to the Comet Observatory, where Rosalina is, who helps Mario find the Wishtal Prism by finding three of her lost Lumas. Mario manages to find all three of the Lumas with Squirps's help, Rosalina brings Mario to the Wish Prism Galaxy, which is where the Wishtal Prism lies.
Mario finds more of the Doombas and a new species known as "Doopas" in Wish Prism Galaxy, Mario also finds a Luma with some Wish Crystals in his hands, the Luma joins Mario as another Partner because he felt lost and wanted to be safe with Mario. Mario finally finds the Wishtal Prism, but fights a purple version of Dino Piranha called "Crystal Dino Piranha", Mario manages to defeat Crystal Dino Piranha and finally obtains the fourth Wishtal Prism.
==== Interlude ====
Bowser decides to go into Wishtal World himself to see why his minions haven't went out of Wishtal World yet, a Cyber-Like figure sees Bowser and plans on trapping him in Wishtal World, the figure chuckles in evil.
=== Chapter 5: They Got Shrunk!? (Big Bright House) ===
Mario enters a gigantic replica of an original house, it was made by Toads who wanted to experience life as something smaller, this gigantic house is also home to another Wishtal Prism, which is the reason Mario went in the first place.
However, many Toads were beginning to be taken by spiders to an unknown location in Big Bright House, with Mario and Liro deciding that they should find the toads first. They find a few of the spiders being revealed to be called D-Piders, Mario defeats the D-Piders and uses the ladders to climb up to the Big Bright House kitchen table where he continues fighting D-Piders throughout the entire Big Bright House kitchen.
Mario follows a D-Pider into a hole to their lair unnoticed, and finds out that the Toads are being used for testing the D-Crystals, which are known for transforming things into powerful, violent versions of themselves. Mario frees a Chain Chomp named Chompie who joins Mario as another partner.
Mario and Liro save the Toads from being transformed into (what Liro says and jokes about) D-Toads, the boss for the D-Piders however isn't in the lair at all.
Mario, Liro, and the toads escape out of the D-Pider lair and encounter a strange, cybernetic Bob-Omb robot named CyBomber attacks Mario, Mario defeats CyBomber, causing it to retreat. The Toads chase after CyBomber as a way of thanks to Mario for saving them, while Mario and Liro retrieve the Wishtal Prism from the D-Pider Lair.
==== Interlude ====
Capeshao is lying on his throne in Wishtal Palace, while Gatrosity is wondering where the boss for the Cyber Zone is, while Bowser is seen guarding the entrance to the Cyber Zone for unknown reasons.
=== Chapter 5x: CyBomber's Zone (Wishtal World's Cyber Zone) ===
Mario is gotten information from the Toads, saying that they chased CyBomber all the way to the gates of Wishtal World, Mario heads into Wishtal World himself to see of he can find CyBomber and free the others still trapped in Wishtal World.
Mario uses the next two Wishtal Prisms to open a gate to the next Zone, the Cyber Zone, a place with a futuristic look.
However in front of the gate is Bowser himself, he however doesn't act how he used to be, and fights Mario, Mario manages to defeat Bowser, putting him back to his senses, Bowser then decides to join Mario so they could find his minions faster.
Mario finds out that the main Minigame of the Zone, Cyber Bomber Crashers is closed now because of the amount of CyBombs used for the minigame ran off into the Park. Mario is required to find five of them. Mario manages to find all of them and finally opens the Minigame again.
Mario finds a Candeguard guarding an entrance into the Cyber Bomber Crashers Minigame, Mario defeats the Candeguard and gets into the Minigame, where he sees Shy Guys working in the Minigame. Mario defeats the Shy Guys and gets further into the Minigame before finding a room with CyBomber, who reveals to be the Leader of the Cyber Zone. The door Mario went in to CyBomber's room closes shut, making Mario unable to escape.
CyBomber tells Mario that the only to escape with the Wishtal Bell is to beat his score in the Cyber Bomber Crasher Minigame, where it is a Bumper Car-esque minigame. Mario defeats CyBomber's score in the Minigame before CyBomber decides to fight Mario himself (Along with selected Partners).
The first stage of CyBomber is on top of a Cyber Tower, the bottom tower half has wheels and is mostly green-colored, this is the first half you fight.
The second stage is you've have destroyed the bottom half, now the top half is the one you fight, the top half is mostly blue-colored, with CyBomb spawners and cannons to shoot, this is slightly harder than the first stage.
The third and final stage is fighting CyBomber, the Leader of the Cyber Zone himself, you destroyed all of his tower from the bottom to the top, CyBomber is able to summon CyBombs to protect himself, and even manipulate the tiles to rise D-Crystals from the tiles, this is harder than before.
Mario manages to defeat CyBomber, who quickly surrenders and brings the Staircase in his room to the Wishtal Bell, where Mario uses the Wishtal Bell and restores everyone in the Cyber Zone.
Trad reminds Mario that only one more Zone in Wishtal World remained, the Jewel Zone, after that, they must confront Capeshao at Wishtal Palace. Trad decides to join Mario for his cause, while Bowser is glad that his minions are back.
Liro confronts Capeshao alone, asking why he's doing this to the people in Wishtal World and what is he hiding, with Capeshao replying to Liro:
"You will know about it at the next Wishtal World Zone, then you will see my motivations...."
Mario, Peach, Luigi, and Bowser find Liro talking to Capeshao, because of this, Capeshao runs off while Peach asks to Liro why he was talking to Capeshao, Liro says he was trying to get information from Capeshao, because Capeshao says that he believes Liro is the only one he trusts.
=== Chapter 6: The Sandy Sands (Deserted Ruins) ===
Mario and partners head to Deserted Ruins to search for the next Wishtal Prism, however they find out that Gatrosity and Chandelight are working together with their own set of minions to find the next Wishtal Prism before Mario does.
Mario finds O'Chunks fighting Glopper minions in the middle of the desert, and help him defeat the Gloppers. O'Chunks assists Mario to help him find the next Wishtal Prism before Gatrosity and Chandelight do.
In the entrance to the Sandpaper Temple, Mario encounters Gatrosity guarding the gate, so Mario has to defeat Gatrosity once again, Mario and friends manage to defeat Gatrosity and headed into the Sandpaper Temple.
They find Mimi in her Spider form fighting against Partyworkers (Chandelight's set of minions from Wishtal World) and seems to be overwhelmed by the huge amount of Partyworkers she's fighting, Mario and partners help Mimi defeat all the Partyworkers and they continued to look for the Wishtal Prism. Mario finds a door that leads to the Wishtal Prism, however they must answer the questions that the door will give them (Similar with Doorguy the First from Super Paper Mario in Chapter 7-2).
After answering all the questions correctly, the door opens for Mario and friends to take the Wishtal Prism, only to find out that Chandelight actually beat them to the Wishtal Prism, and fights Mario to stop them from interfering with Capeshao's plan much more. Mario and partners defeat Chandelight and retrieve the Wishtal Prism from him.
==== Interlude ====
Chandelight returns to Wishtal World, and goes to the Sweets Zone where Gatrosity is, he says to him that he is afraid Mario is going to retrieve all seven Wishtal Prisms and will open the way to Wishtal Palace, however Gatrosity says to Chandelight that both the Leader of the Jewel Zone and Capeshao himself are really powerful, and that Mario won't stand a chance against them.
=== Chapter 7: Wishtal World's Reach (Wishtal Stronghold) ===
The final Wishtal Prism lies in Wishtal Stronghold, a location near Wishtal World. The Stronghold itself is overrun by many Gloppers, Partyworkers, CyBombs, and other Wishtal World staff, CyBomber appears guarding the entrance to Wishtal Stronghold.
A young lady named Miss Kiss was caught by Partyworker minions and taken to a room in Wishtal Stronghold, where it unknown what happened to her.
Mario heads to the Wishtal Stronghold entrance and fights CyBomber himself, Mario also gets a little help from Nastasia who was just looking for O'Chunks and Mimi, afraid they could've wandered off into Wishtal World again. 
The room to the Wishtal Prism is locked and Mario must look for the key in a room, he eventually finds it in the room Miss Kiss was in, with the key in possession of a D-Pider, Mario saves Miss Kiss from the D-Piders and Partyworkers and unlocks the door to the Wishtal Prism. 
Before Mario could take the Wishtal Prism however, Capeshao appears in front of Mario and fights him, after Mario defeats him, Capeshao takes Liro with him and teleports back to Wishtal World. Mario (Now unable to use the "Liro's Tattle" attack at the moment) retrieves the Wishtal Prism.
==== Interlude ====
Capeshao appears with Liro, Liro asks why did he take him, Capeshao replies with a more feminine voice (Most of the time, he spoke with a male voice instead),
"I know I made a huge mistake, but I still must follow it, without your memories, my world remains empty."
Capeshao then brings Liro into the Jewel Zone.
=== Chapter 7x: The Last Area (Wishtal World's Jewel Zone) ===
Mario uses the last two Wishtal Prisms to open the next gate and heads on into the Jewel Zone, a Zone where there are many crystals and jewels.
Many of the workers there (Jewel Bringers and D-Piders) catch and fight Mario, only to be defeated by him. Mario heads into a mineshaft with lots of crystals and minecarts, Mario rides on a Minecart to traverse the tunnel faster.
He ends up in a laboratory-like place in the Mines, it is then revealed that the people that were in the Jewel Zone were brought into the place. A D-Pider activates a switch, that activates a laser powered by D-Crystals that zaps one of the Toads which causes it to become something new, and dangerous, a D-Toad. Because of this, Mario finds out the reason for the D-Piders stealing the toads back at Big Bright House, and attempts to try and stop the D-Laser, but Luigi says to him that they should try to get the Wishtal Instrument first, Mario then decides to trust Luigi and get to the Boss of the Jewel Area, while Peach feels bad for the others who will D-Creatures.
Mario defeat a Candeguard guarding the entrance to the Jewel Zone Boss's Castle, in the castle, Mario fights off D-Piders, Jewel Bringers, Doombas, Doopas, D-Workers, D-Gloppers, D-Cheeps, D-Bloopers, and D-Bills.
Mario finally makes it to the Jewel Zone Boss's Keep, who is a giant D-Pider known as D-Rantula Queen. She says that she knows Mario and partners are after the Wishtal Chime, she says in order to retrieve it, they must beat her score in the Minigame, D-Shell Kicks, which is a bit similar to the Hammer Whacker Mini Game from Super Paper Mario, except there is a limited amount of shells, and no health bar in the Minigame. 
Mario beats D-Rantula Queen's score in D-Shell Kicks, meanwhile most of the Jewel Zone people have been turned into D-Creatures, which shows that Mario is running out of time to save them.
Mario heads to retrieve the Wishtal Chime, only for D-Rantula Queen to stop him, and says that she will let them pass if they defeat her in a fight.
Mario and partners manage to defeat her and she allows them to use the Wishtal Chime, however when Mario uses the Wishtal Chime, no one appears free from the trance.
Liro appears and says to Mario that the ones trapped in the Jewel Zone have already been turned to D-Creatures and that we're too late to save them, however, Liro also says that Capeshao has a way to revert the D-Creatures back to their normal forms. Mario, Luigi, Peach, and Bowser use the Wishtal Instruments to finally activate the gates of Wishtal Palace to open.
Mario (with Liro back at his side) now must confront Capeshao at his Throne in Wishtal Palace, now to find out what Capeshao is planning to use the D-Creatures for.
=== Chapter 8: Capeshao And The Fate of Wishtal World (Wishtal Palace) ===
The gates of Wishtal Palace are opened, the biggest location in all of Wishtal World is ready to be entered.
Mario and partners enter Wishtal Palace, most of the corridors right now have D-Toads, Doombas, D-Gloppers, Doopatrols, and D-Fire Bros. Mario defeats most of the enemies and gets into a puzzle.
The puzzle is that Mario must hit 8 Blocks in the right order, numbers can be seen on the blocks, one of the rooms in Wishtal Palace also has a code that is the correct order of blocks Mario must hit.
After solving the first puzzle, Mario encounters Gatrosity at the end of the two floors, which he must defeat, after defeating Gatrosity, he says,
“Master is lonely, he said that without "him", he is nothing. But why does he have to do this? We bosses were only hired to look after the Zones....”
Gatrosity leaves and Mario continues traversing Wishtal Palace, where Mario finds a painting about a "girl who was lost in her world" known as Shaia, the Knowledge Bringer, she was supposed to bring comprehension to people who have lost hope in life, unaware that she, as well, would’ve eventually lost hope in life too.
Mario continues through the halls of Wishtal Palace, with D-Workers, D-Piders, D-Ombs, D-Blasters and D-Bills appearing in the halls now. Mario finds a door that says it leads into "Master's Room", it turned out to be a trap as Mario falls in a trapdoor that sends him into another puzzle.
The next puzzle is using different characters with their abilities, Mario must be used to hammer a platform to make it rise, then Peach must go on the platform and use parasol to get to another platform, Luigi must be used to Super-Jump into another floor in the puzzle, and Bowser must light up all the candles in that floor with Fiery Breath without any of the candles's fires extinguishing after 20 seconds. By doing this, a chest with a key will appear, open it to obtain the key, then at the bottom floor, open the door with the key to complete the puzzle.
Mario comes back to where he was before and finally enters "Master's Room", it turns out the sign it said was a lie and Mario fights Chandelight in the room, after Chandelight is defeated, he says that he believes that "Master" is not what he is, and thinks that something looks different behind the cloak that Capeshao wears. Chandelight leaves and Mario continues on into the corridors.
Mario finds a picture book that explained the origins of Shaia, the first picture showed a very young Shaia along with a young boy smiling at the camera, the next picture showed Shaia and the boy again, who appear to be at Questiny Port, the third picture showed Shaia and the boy sleeping, with what appeared to a shadow about to grab the boy, the final picture shows Shaia mourning with the boy's hat (The boy was probably killed by the shadow from the third picture).
Mario also finds an empty picture case in the book and keeps the book, while Liro looks at the pictures himself, saying that these pictures "do remind him of himself" and that "He looks amazing with that hat" (The second sentence of him saying he looks good with the hat was noticed by Mario, which causes to Liro to shrug off what he said).
Mario continues going through the halls while some new enemies (CyBombs, D-Caknights, Doombeetles, and D-Boos) appearing in the corridors. The next puzzle Mario finds is that he must find the Blue Block in each room under twenty seconds, if he fails, he has to do it again.
Mario hits the Blue Block that sends him into the caves of Grass Green Village and Violet Vines Village, Mario finds the next Blue Block that sends him into Fun's Corridors, Mario finds the next Blue Block and he is taken to TechMech Facility, Mario finds the next Blue Block there too and is sent to Wish Prism Galaxy, the next Blue Block sends him into the D-Pider Lair from Big Bright House, Mario finds the final Blue Block and is sent back to Wishtal Palace in where he was before, with the door finally opened.
Mario encounters D-Rantula Queen in the room, where she and her D-Piders fight Mario. Mario defeats her and her D-Piders. While D-Rantula Queen leaves, she mentions Capeshao holding a picture of a girl who seems to be surrounded by darkness, with the girl looking insane while holding a hat in her hand.
Mario continues into the halls, with a few of the corridors being filled with water, along with some new enemies in the halls (D-Bloopers, D-Cheeps, Jewel Bringers, D-Clubbas, D-Muths, and D-Chomps).
Mario finally reaches to Capeshao's Room, where he sits on his throne, ready to fight Mario. However, Liro interupts Capeshao by saying:
“Shaia, don't do this! Do you remember me? I was with you in your childhood until that very dark shadow pulled me away from you!”
Capeshao actually listens to that, she drops the picture she has, and finally reveals herself as Shaia, who is now grown up, she also reveals her goal of why she wanted to trap everyone in Wishtal World, why she needed them to be used with the D-Crystals, and why she trusts Liro:
“Liro.... I am sorry..... I just thought that I would never see you again, I was so sad that I decided to go follow the darkness. However, I wanted to be happy for once another time, so I built Wishtal World for me and others to enjoy.... But then my nightmarish self took over and Wishtal World ended up different than I expected. My nightmarish side was in control for most of time when Wishtal World was created as an alternate dimension for this world, she wanted to trap everyone in Wishtal World and harness the D-Crystals's power to make them completely evil, and unstoppable, she would then use them to take over every inch of your world, and rule it with no one being able to stop her....... I'm sorry I put you all into this, she was the reason I sent mostly eveyone here, including you, and Peach by using the invitations to Questiny Island, now please Liro, let Mario end me before I cause more trouble....”
Shaia's dark reflection then takes possesion of her and fights Mario, Mario tries to attack her, but she seemed to be invincible, she stays invincible for the moment until Shaia finally gets back from her dark reflection, she apologizes to Mario and his friends for doing all this until she destroys the source of her invincibility, from her D-Crystals, along with using her power to turn everyone affected from the D-Crystals back to normal. Shaia's nightmare reflection then takes over and fights Mario, thinking she's still invincible. Mario finally defeats Shaia and gets her back to her senses from her nightmarish self, who is gone from her.
Her nightmarish subconscious reveals to have been able to escape out of Shaia's soul and starts to destroy all of Wishtal World as her own soul.
Mario and partners, along with Shaia, and other people in Wishtal World get back to the entrance. But before getting out, Liro believes that the Nightmare Shaia who is destroying Wishtal World could continue her plan once all of Wishtal World is destroyed, and would destroy Mario's world next. Mario trusts Liro on what he said and goes back into Wishtal World to confront Nightmare Shaia (Who is now reffered as Shadow Gaia).
Shadow Gaia stops destroying Wishtal World now in order to fight Mario and his chosen partners. She is really powerful without Shaia stopping her. After a really, really, really long battle, Mario and partners finally defeat Shadow Gaia, who says that she will still be destroying all worlds when she is destroyed, and spawns a black hole into the fabric of space and time, hoping it would destroy Wishtal World before finally fading away from existence.
Mario, Luigi, Peach, Bowser, All the partners, Liro, Shaia, Gatrosity, Chandelight, CyBomber, and D-Rantula Queen all look at the sky to the Void, which is destroying their world. Trad explains that he heard a legend about an energy that is the way to stop the Void, and believes it is true to destroy the void from wiping out all of existence. Destroct from TechMech Facility arrives in to help Mario, with holding an orb known as the Power Orb which Destroct believes is enough energy to destroy the Void. Destroct explains that someone must bring the Power Orb into the Void, but says that the one who carries the Power Orb into the Void could not come back alive. Shaia decides to bring the Power Orb into the Void, before Liro decides to assist Shaia while they both fly up to the Void, entering and destroying the Void in the process.
Mario and everyone else got out of Wishtal World, only to see that Shaia and Liro didn't make it out of the Void when destroying it. However, Peach believes that Shaia and Liro are now in a happier place, as the whole group leaves the scene, to tell the entire story to everyone else.
An end-credit scene shows Shaia and a human-version of Liro sleeping in a grass field, happy, under a red-white checkerboard blanket, with the text The End appearing above, possibly showing that Shaia and Liro escaped the Void and went back to their home world (It also can be presented as Shaia and Liro truly dying from the Void and are now in a representative of the afterlife).
Trad was also revealed to be the new Leader for Wishtal World, changing Wishtal World to a place he believes Shaia would've liked, while everyone in the new Wishtal World were happy.
=== Bonus Content (The Dragon Dungeon, The Fallen Factory, and The Prism Palace) ===
Three new locations have opened up in Questiny Island: the Dragon Dungeon, the Fallen Factory, and the Prism Palace.
It was heard in a legend that people go into the places to test their strength and fight the bosses of the Pits. each Pit was said to have 100 Floors in all, and each floor was supposed to test their strength out to those who went in the Pits until they perished, or have beaten the entire Pit.
Well, what're you waiting for? Traverse those Pits and give yourself another challenge, there's something special at the end of each pit!
== Gameplay ==
Gameplay is much more different than the standard Paper Mario gameplay, in this game, cards work differently. They are no longer single-use and instead of attacking, they are used so characters can move to different spaces, there are a few spaces with different effects.
===Tiles===
*Normal Tile: These tiles are walkable and have no ability.
*Heal Tile: These tiles will heal the character a bit every turn.
*Harm Tile: These tiles will hurt the character every turn.
*Obstacle: These cannot be walked on.
*Lever Obstacle: These kind of obstacles can be interacted with, when interacted they can move tiles, activate traps, and open doors and gates to traverse further.
*Door: These work as obstacles when closed, they can be opened with the interaction of a lever, or unlocked with a Key.
*Ladder: These are climbable and can used to reach higher places. Enemies and Partners are able to knock eachother off these Ladder Tiles.
*Chest: Opening these will bring out an item that's eitherly used to heal or raise up attack, or it will hold an important item that is required like a key or a belonging.
*Hole: These aren't Tiles but they aren't obstacles either, the only thing is that these are are unwalkable.
*Sand Tile: These will slow down movement by -1 for each card.
*Crystal Tile: Randomly a Crystal obstacle will rise from the tile, and will hurt anyone standing on it and would send them to a Normal Tile, a crystal symbol will be seen on the tile to tell that the crystal will rise during that turn, the crystal would also dissapear, making the tile walkable.
=== Cards ===
Cards work differently in the game, instead of attacks, they are now used in order to move around the world (except for the overworld, which battles don't activate unless you bump into an enemy). Each partner can have up to three cards, if one character does not have any cards, they will stay in the same tile for that turn.
*D-Cards: D-Cards are different than the other cards, these are only available in one way, getting enough hit points from the opponent's side (their lost HP from attacks become hit points used for the card), when using this on a character, the card will be reset back to an empty D-Card, but the character gets a special ability that lasts for a few turns, or at least until the character dies (well, there's no perma-death in this game, they'll just be unplayable for the moment, they'll be back at the house).
== Playable Characters ==
Names with a * means they are only playable in fights. Characters without a * in their name means they're playable in the overworld and fights.
Image	Name 	Description 	D-Card Use 	Attack(s)
 	Mario 	Mario is back once again! With the help of his new friend, Liro, he will rescue the ones lost in Wishtal World and uncover it's secrets! 	Instantly
critical hit on enemies for 4 turns. 	
# Jump
# Hammer
# Cap Boomerang
 	Goombario*	An old partner back in the days, he is helping Mario once again to save the ones that are trapped in Wishtal World! 	Headbonk
attack is tripled for four turns. And at least 25% of his lost health is restored. 	
# Headbonk
 	Sweetrie* 	Aware of Wishtal World's suspicion, her friends came and never came back... Now she's helping Mario save the trapped visitors in Wishtal World and obviously her friends! 	Heals everyone even if they're far away from her. 	
# Hit
# Heal
 	Koopadet* 	A new cadet in Bowser's army that got trapped in Wishtal World, he is now helping Mario as a way of saying "thanks". 	Power Shell ability can strike other enemies for only 4 turns. 	
# Power Shell
 	Luigi 	The man in green and Mario's bro! He may be afraid of ghosts, but his Poltergust 5000 has a Strobulb which can stun ghosts. 	Creates an aura that slows down or puts enemies to sleep, similar to his Final Smash in Super Smash Bros. It lasts for 5 turns. 	
# Jump
# Hammer
# Strobulb
 	Liybit* 	Obsessed with lights, he's able to stun ghost enemies with his Flashlight, much like Luigi's Strobulb. 	Weakens all enemy’s defence for 3 turns. 	
# Hit
# Flashlight
 	Bouie* 	One of Mega Boo's minions left to join Mario on his adventure, although he is weak at the front, he's strong when attacking at the back! 	All enemies are hit with a Burning effect for 5 turns. 	
# Smack
# Outta Fright Spook
 	Shrapnel* 	A robotic Goombeetle that thought Mario was his creator, he will do anything to protect Mario! 	Defence is increased by 5 for 6 turns. 	
# Headbonk
# Defence Buff
 	Buzzer* 	Only what appeared to be just assisting Mario, is now what appears to be joining Mario on his adventure. 	Every enemy is stunned for 2 turns. 	
# Buzz Attack
 	Vivian* 	Another partner that helped Mario before, she was trapped in Wishtal World's control and now is accompanying Mario on his journey! 	Shade Fist and Fiery Jinx attacks are doubled for three turns. 	
# Shade Fist
# Fiery Jinx
 	Peach 	The fair princess of the Mushroom Kingdom, she recieved a mysterious letter that led Mario all the way to this adventure! 	Mushrooms appear all around the stage, they are able to heal Characters. 	
# Jump
# Parasol Shield
# Heal
 	Squirps* 	The alien prince from space, he's helping Mario save those lost ones. 	Laser attacks are always charged for three turns. 	
# Laser Shoot
# Laser Charge
 	Spazio* 	He accidentally wandered off into Wish Prism Galaxy, now he's with Mario on an adventure! 	For 5-6 turns, star comets appear and frequently damage enemies. 	
# Star Spin
 	Chompie* 	People believe most Chain Chomps aren't friendly, but this little guy is really playful and easygoing. 	Chain Chomps will run through the map and will chomp on any enemies on the way. 	
# Chomp
# Ram
 	Bowser 	Evil King Bowser here! His fiery breath and strong jumps are really that powerful! 	Minions will appear all around Bowser. 100% for a minion to be a Goomba, 75% for one to be a Koopa Troopa, 50 percent for one to be a Hammer Bro, and 25% for one to be a Fiery Bro.	
# Jump
# Fiery Breath
 	Trad* 	A Caknight that lead people into Wishtal World, he believed he was on the wrong side and now is helping Mario! 	Enemies are attracted to him for 5 turns. 	
# Heavy Hit
 	O'Chunks* 	A henchman that used to serve Count Bleck, he found out about Wishtal World's true colors and went to the Deserted Ruins, now to be one of Mario's partners on this journey!	When defeated, he will come back to the fight with half health. 	
# Jump
# Enemy Toss
 	Mimi* 	The little creepy lady with a true form creepier than being scared by a Boo! She used to serve Count Bleck. 	Turns into her Spider Form. 	
# Shapeshift
# Rubees
 	Nastasia* 	A lady with hypnosis powers, she used to serve Count Bleck. 	Three random enemies are hypnotized for 3 turns. 	
# Hypnosis
 	Miss Kiss*	Lovely lady, she loves to heal anyone in a fight. 	A healing aura appears around her, healing anyone in the aura each turn. 	
# Mega Heal
== Worlds ==
* Hub World: Questiny Port
* Chapter 1: Grass Green Village
* Chapter 1x: Wishtal World's Sweets Zone
* Chapter 2: Bright Light City
* Chapter 3: TechMech Facility
* Chapter 3x: Wishtal World's Party Zone
* Chapter 4: Outer Space (Lunar Port, Comet Observatory, and Wish Prism Galaxy as well)
* Chapter 5: Big Bright House
* Chapter 5x: Wishtal World's Cyber Zone
* Chapter 6: Deserted Ruins
* Chapter 7: Wishtal Stronghold
* Chapter 7x: Wishtal World's Jewel Zone
* Chapter 8: Wishtal Palace
== Bosses (In Order) ==
* Boss 1: Vinetail
* Boss 2: Gatrosity
* Boss 3: Mega Boo
* Boss 4: Brilon
* Boss 5: Destroct in Mega Mech
* Boss 6: Chandelight
* Boss 7: Crystal Dino Piranha
* Boss 8: CyBomber
* Boss 9: Bowser
* Boss 10: CyBomber (Second Time)
* Boss 11: Gatrosity (Second Time)
* Boss 12: Chandelight (Second Time)
* Boss 13: CyBomber (Third and Final Time)
* Boss 14: Capeshao
* Boss 15: D-Rantula Queen
* Boss 16: Gatrosity (Third and Final Time)
* Boss 17: Chandelight (Third and Final Time)
* Boss 18: D-Rantula Queen (Second and Final Time)
* Boss 19: Shaia
* Boss 20/Final Boss: Shadow Gaia
* Bonus Boss 1: Octail
* Bonus Boss 2: Untested #2000
* Bonus Boss 3: Soulleflector
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