Fan17/AiDIA Creativity

Proudly presents, AiDIA Creativity's Fan17 Showcase! (Haha did you see how much we recycled the previous showcase?)
Featuring... EVERYONE, for this special occassion! Venture yourself in AiDIA's wackiest, less informative, and funniest presentation yet! Though Mike will be once again the one who presents the first day 
==Mike Hawk's Pro Presentation 2024 (Day 1)==
PART MADE BY: TenshiDora
WARNING: Before the showcase starts, watch this live footage, which will be broadcasted daily for a short time before today's presentation:WARNING: Before the showcase starts, watch this live footage, which will be broadcasted daily for a short time before today's presentation:center|frameless|360x360px
(Fandom is the worst thing that has happened to all wikis in history and doesn't even bother to explain why videos due to be premiered are not allowed on the API, I'm so done with this platform. It was going to be a series of three videos, but the rest is quite likely to be canned)
Ayo, my fellas! It's me! Your cheap copy of Joaquin Phoenix's Joker once again, in a new entry of "Presentations that flop harder than Floptoks!"
Since I am in charges of presenting the whole day again as we started with a simple section in order to appease the masses and progressively bringing more content over the next days, and Tenshi is clearly kidnapped right now.
I will serve a little dish, and, for once, I won't be talking about Chained to Rhythm as soon as I start showcasing. Today's presentation will be short, but just wait for the next days.
Now, blast off!
===The wall is breaking once again!===
We have two important news regarding Some Broken Walls, AiDIA's most recent project, and Tenshidora's beloved work, and... I don't know, a comedy of dubious humor?
Anyway...
New episodes are now in production!
As the second episode released a few weeks ago already because of April fools, we have decided to keep making more episodes of this humble project of Tenshi.
In fact, Episodes 3 and 4 are the ones with the furthest progress done.
Also... 
There will be a full article for Some Broken Walls as a show!It serves as a kind of a summary for every aspect of the series.
"Who are the characters? What is it about? Who voices each character? How many episodes are already out there? What kind of plots should I expect?"
That's the answer this article will give you, while also providing a few extras, mission material for more prior versions, and so on.
But, as the article is still in an early work phase...
Wanna see some stuff that you'll encounter in the next episode? :D
====Synopsis of Episode 3 or whatever ====
It was an average name at a city that we have no name of. Nonetheless, the peace would soon be disturbed, for none other than Duke still exists.
That... Individual has somehow decided that he should be the next mayor of the city, and so he's taken advantage of the elections to apply to be the mayor of this place.
Clearly, the kind of news that would make Betsy and Craig not able to accept this cruelty. But, how will they actually stop Duke from being a mayor while there's no rivals? We'll know it somehow.
====Be wary of... whatever that guy is====
And, since we have talked about new stuff, how about I actually show the photo of that new stuff.If you know Craig, you know that's obviously him, of course, but...
Why is he wearing such a suit?! He's a total mystery with such a thing on, but the good part is we'll actually know in episode 3, so that's fine :D
==== The end of Day 1 Redux====
Well, I know my presentation has been short-lived, but I have to save Tenshi somehow, and I don't think just speaking here does anything. To save them, I must become Mike, the Voice Actor of Worlds.
END OF PART BY: TenshiDora
==Enhance your sense of Reality (Day 2)==
PART MADE BY: Silver (Gin)
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Hi and welcome to my part of the presentation! Today, I have announcements to share with you, related to our flagship console: Sense Reality.
===Sense Reality ===
I would like to start by announcing the arrival of a new virtual section on the system, with which you can relive old experiences or get to know what many people enjoyed in the past: Virtual Gear!
Virtual Gear is an official retro console emulation built on Sense Reality, with games available for purchase through the shop. Games can be played in two different ways: On the SensePad or on your TV. The video games available will be from Sega's previous systems such as Master System, Mega Drive / Genesis and Game Gear. But that's not all: There will be a selection of Nintendo's Game Boy and Game Boy Color titles!
The name and branding are inspired by two things: Virtual Gear is inspired by Game Gear, Sega's first handheld, in reference to the possibility to play through the SensePad. The colours of the logo are taken from Sonic, Tails and Knuckles, the three main characters of the iconic 90s franchise Sonic the Hedgehog.
Our selection of games will be expanded over time, and will be available at a reduced cost. Want to know more about the service? There's an easy way, because we'll be enabling Virtual Gear after the end of the presentation! As a demonstration, Sonic the Hedgehog (16-bit) and Sonic the Hedgehog (8-bit) can be downloaded for free.
===Sonic Dash Adventure===
Now, I want to talk about the new instalment of the blue blur series, Sonic Dash Adventure.
Sonic Dash Adventure is a platformer, based on the endless runner genre, which we launched less than a month ago exclusively for Sense Reality. Inspired by and in homage to Sonic Dash, the game features an original story and pre-set levels that will make you enjoy all the characters present.
Today I would like to introduce you to a new free update that we will be releasing soon, in commemoration of "Fearless - Year of Shadow". We will be introducing a new zone called Sky Canyon Zone, inspired by old zones like Sky Rail and Canyon Rail. Why this specific theme? Because of Shadow the Hedgehog's arrival into the game!
The character appeared in the aforementioned acts of Sonic Adventure 2 and Sonic Heroes, so we decided it was an interesting theme to introduce him, different from the current zones in the game.
This new zone will have a higher difficulty than the rest and will not feature a narrative journey, as the aim of this new addition is to challenge the player, not to tell a story.
===Ending===
And that's all for today! This concludes my part of today's presentation. Stay tuned for future updates on Virtual Gear and Sonic Dash Adventure, as well as other Sense Reality titles!
END OF PART BY: Silver (Gin)
==More games to come! (Day 3)==
PART MADE BY: Jacques Archway
Welcome to my presentation!
Since we introduced Sense Reality, my contribution to its catalogue has been practically null, but I'm here to change that and announce three exclusive Sense Reality games! If you like RPGs or reboots, I think this might interest you.
===Inazuma Eleven Cosmos===
Presenting Inazuma Eleven Cosmos: Crimson Comet/Azure Aurora!
The new instalment of the Inazuma Eleven series features a “hard reboot” of the franchise from the end of the story of the first Inazuma Eleven video game. The two editions of the game, which will land globally in winter 2024, focus on two ethereal players reminiscent of the old Genesis team captains.
 “After a major institutional scandal, youth football has been suspended in Japan. In this new world, Alius Academy / Aliea Gakuen emerges as a light of hope that promises to clean up the name of football and provide a professional future for the country's 100 most promising young players. However, a mystery lurks in the Alius corridors, waiting to be discovered. Will you open the letters from the messengers of the stars?”
===Persona Series===
Presenting Persona Series: Barna!
Persona Series is a new storyline for Persona JRPG experiences that merges elements of Shin Megami Tensei and moves to other cities around the world, meaning that for the first time in the series history we are moving away from Japanese settings.
 “In 2040, Western humanity is experiencing unprecedented prosperity thanks to the achievement of Artificial Intelligence. "Oniria", an artificial imagination system, is changing every link of society in the most avant-garde cities of North America and Europe. In its first instalment, Persona Series follows a teenager who becomes trapped in Barna (a central region of Barcelona, Spain's cultural capital) when Oniria ceases to work, and the coastal city's inhabitants open their eyes to a world of scarcity they thought they had eradicated long ago.
 
 In an unknown world, a centuries-old construction rises above the skies, still incomplete: the Tower of Babel.”
===Dragon Ball Re:Z===
Presenting Dragon Ball Re:Z Earth of Heroes!
Dragon Ball Re:Z Earth of Heroes is an action-fighting game experience with RPG elements set in an alternate timeline where the events following the Cell saga are radically different.
 “In the cities of the Dragon World, the White Ribbon is perceived as a group of selfless heroes working for the survival of all living things, who are not intelligent enough to fend for themselves in a world dominated by humans. Recently, this group will receive a new member, a familiar face who saved the world long ago: Son Gohan.”
END OF PART BY: Jacques ArchwayPART MADE BY: TenshiDoraSummary of what happened off-camera as there’s no video at all today: Tenshi was rescued off-camera with no further context, and peace was restored while Jacques had to pay for the Aliens’ taxis (They got drunk, somehow). Later on, a literal critter dressed as a pirate who talked exactly like Duke Nukem interrupted everything with the Ice-cream man from day 1, threatened to gunpoint. The pirate, an actual AiDIA fan, bargained the company to leak more information in order to debunk the leaks that the aliens had posted online, threatening to use his nerf water gun to melt the Ice cream from the truck. Horrified, Tenshi agreed to present the last thing they had with Skarpio, so no Ice cream gets hurt during production.
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File:TenshiTheGenderlyAmbiguousDragonIcon.png
Tenshi: Hi there! It’s me! The genderless dragon about to present last minute, just like the memes had already anticipated!
Tenshi: As I have to be the last one presenting alongside my adorable pal Skarpio, we’ll give you more information about our upcoming game, Shanghai’s Strange World!
Skarpio: Speak about how we’ll make pros’ lifes absolute hell with challenges, please!
Tenshi: Do I have to confiscate your chicken wings again…?
Skarpio: Fine, I’ll behave… But I still do wanna talk about the absurd challenges regarding this small title… Why don’t you start first by giving us a summary on what the hell has happened in that world?
Tenshi: Okay!
=== Dive in Shanghai's strange world ===
“Year 2024, Hong Kong, China. CODENAME: Shanghai, a radiant, somewhat nerdy but incredibly strong and capable teenager, is a member of the underground organization, named Anomalous Affairs, which combats life-threatening menaces that go beyond human comprehension. This 15, soon-to-be 16 years-old girl is a valuable asset, due to her mixed heritage, being born as half Yatagarasu, hence bearing her share of superhuman powers. Nonetheless, as she is totally reckless and carefree while alone, she always ends up going to duo missions with her best friend, CODENAME: Matryoshka, a human girl with the miraculous ability to divide herself multiple times, at the cost of becoming smaller for each active copy she has, somewhat as if a Russian Doll suffered from mitosis. Matryoshka is a girl the same age as her partner, who takes her missions more seriously, and is usually more of a deadpan person. Nonetheless, outside of missions, she is even more of a grown child than the Yatagarasu, not only by sharing a burning passion for EDM music and gaming, but also being in absolute love with cute stuff, as well as being picky with her food. Ok, nobody cares about the personal likes of these two, this game happens on their work hours.
The thing is, that once again, the Earth was being attacked by an alleged supernatural army of outer-dimensional, ghostly creatures. Nothing out of the ordinary, these ghosts end up being very elaborate tricks rather than vengeful spirits n’ stuff. But, despite that, there is a new variable in this. The otherworldly creatures came from this same dimension, instead of the outer menaces. Nonetheless, spoiler alert, there is a culprit. And said culprit is a person from Matryoshka’s untold past: Shiki Nari, a psychotic, violent and genius Magical Girl who’s done the impossible in order to track the Russian girl and kill her. However she got her powers is a mystery, but we can say for sure that she’ll do anything she wants with her mysterious abilities if it means luring her prey to her web.
Tons of enemies, creatures and locations will be the battle arena of yet another deconstructed Magical Girl’s cavalcade of destruction and bloodshed, unless these girls manage to stop her…”
Don’t worry! Despite the semi-serious way we presented this plot, the game is actually loaded with comedy and shenanigans, Tetris Shenanigans as we venture into an uncharted world full of fast-paced combats, chaotic magical girls, and whatever.
Skarpio: AND, now it’s MY turn to talk about what I loved doing the most! Designing gratuitous ways to beat the crap out of robots and monsters! Isn’t it wholesome? :D
=== We did think a lot about the gameplay, and somehow it worked ===
Anyway, let’s talk about the general gameplay:
-Design choices: Since Tenshi and I have a severe addiction to Honkai as a whole, we decided that, since the game would have Action and Hack n’slash elements mixed with the Bullet Hell gameplay…  Why not giving the action buttons a comfy design?
That’s why we found this game so easy to port on mobile versions, since we already work by the standard of using buttons to represent each command. Mobile, console and PC gamers alike have had their controls designed so they can play easily, despite the type of input they have to play with, being easy to map so you can choose which button are the comfiest for you on each action.
-Movement buttons: You can move in any direction you want.
-First attack button: One of the two attack buttons that a character has.
-Second attack button: The other attack button (For real, homeboy?)
-Evasion button: Really recommended for complicated fights, and crucial for Bullet Hell sections in-combat.
-Overdrive: Akin to many games’ Ultimates, it is the Ultimate attack ability of a character, and can only be triggered upon reaching a certain amount of energy in-game
-Jump/Flight: It allows you to evade obstacles or fly around the maps. In flight cases, it is possible to glide by holding the mapped key.
-Movesets: There are two key sections in our design philosophy for the movesets. General abilities, such as movements, stamina, energy, jumps and evasions, which even if they may differ with each character, are the same at core, and Gimmicks, which are comprised of attacks, overdrives, (The ultimate skill that each character can activate after reaching certain energy levels) and exploits (Special skills that may be totally different for each character, made to give them unique traits in combat)
As for attacks, there are various classes of movesets, depending on the range and/or targets hit.
As for ranges:
-Single-target: Attacks aimed to hit one target at normal circumstances. They usually deal a higher number of damage, despite being a slower way to kill hordes of enemies. Nonetheless, done right, it is possible to turn some of these into Multi-target attacks, if enemies are very closely gathered. Nonetheless, not many targets would be affected at once.
-Multi-target: These attacks are designed to hit multiple enemies. The radius of Multi-target attacks is significantly wider, varying even more depending on each moveset. There is a correlation between the radium of an attack and its damage output. Many Overdrive attack fall on this category.
-Close combat: This is for characters who rely on their own raw strength to fight, at very close ranges. It varies within each moveset. Many are focused on single-target damage, but some Multi-target options are at the top of the list. 
-Short-distance: These characters are virtuosos of weaponry. Knives, swords, and many other similar weapons fall under this category. Depending on the weapon, the attacks might be single-target or Multi-target-focused.
-Ranged: These attacks can hit from long distances, and every time of firearms or energy powers fall under this category. While most of them are intended as single target attacks, many of them can be manipulated to work as Multi-target attacks, specially energy powers, which have wider radiuses.
And, of course, other epic gimmicks that help enhancing the combat experience.
-Parry: In order to make players survive, as enemies can get really aggressive and numerous, their attacks can not only be dodged, but parried as well. By doing this, counterattacks will be enabled, and will deal an amount of damage equal to their normal attacks, and be granted of a second of invincibility
=== Matryoshka face reveal at 10k? ===
And, of course, I know you guys might want to see it. Do you wanna see how Matryoshka looks like?
Here you go then!
As you can see, not only she’s a super cute girl, but her design matches her theme and abilities kind of well. And was also inspired by the outfits from the song Matryoshka, by Hachi. Of course, Tenshi is a weeb, and so the rest of us are here.
And we’ve run out of stuff to explain about this Mini Honkai game, so… I gotta end this somehow…
=== The end of AiDIA's Fan17 ===
Yui: Hi there! I’m here to end the presentation on a nice way! 
I must say that preparing this presentation was kind of special. Not only because of the 17th anniversary of Fantendo as a wiki, but also because of the work that went into doing everything, and how it tore apart right after the first video was made. But at least we could make some funny bits to make the presentation more amusing.
Also, I hope you enjoyed this presentation, in which Mike gave his life to make the best of it.
“After the events of Fan17, and the Critter’s satisfaction assured, the Ice Cream man was freed, and gave lots of Ice cream to Tenshi. Nonetheless, Mike had snuck out of the scene, and when Jacques noticed it, Skarpio realized he went to her own development room. 
She caught him playing Honkai Star Rail in the worst way possible, with no healers at all, and got obliterated. Skarpio saw this, and LowTierGoded him. He got obliterated twice in a minute, and now we have to wait for him to respawn on the server. 
This is how he looked like at his final moments: 
We sincerely hope you enjoyed our showcase!
-AiDIA CreativityEND OF PART BY: TenshiDora
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