Jasper Gein

<tabber>
|-|Jasper=
|-|Victim 17=
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==Summary==
Jasper Gein is a somewhat mentally unbalanced man who appears in Silent Hill 4: The Room. Along with his friends, Bobby Randolph and Sein Martin, Jasper was fascinated by the mythology of the Order, making it his goal to find out all he could about the cult and its teachings. Unfortunately for Jasper, Bobby and Sein were killed about ten years ago. While exploring the ruins of the Wish House Orphanage in a surreal world resembling Silent Hill Woods, Walter Sullivan immolated Jasper, who seemed almost appreciative of the act. Jasper later returned as a ghost to chase Henry during the game.
==Powers and Stats==
Tier: | At least , likely higher
Name: Jasper Gein
Origin: Silent Hill
Gender: Male
Age: 30
Classification: Human | Ghost
Powers and Abilities:
<tabber>
|-|Jasper=None
|-|Victim 17=Superhuman Strength and Durability, Immortality (Type 2 and 7. Ghosts cannot be killed or disposed of in a truly permanent way), Levitation (Ghosts move by floating), Overwhelming Aura (Ghosts have a harmful aura that causes intense headaches and damage over time to those who are exposed to it), Portal Creation and Limited Dimensional Travel (Can travel to different locations and any of Walter's Otherworlds using portals), Limited Fire Manipulation (Since his body is eternally burning, it can also burn those who come close to him)
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Attack Potency: Human level | At least Street level, likely higher (As a special type of ghost, he's stronger than Victim 1 and comparable to Victim 16Silent Hill 4: The Room (2004). Comparable to Silent Hill's monsters, who Silent Hill (1999), Shotgun blastsSilent Hill (1999)Silent Hill: The Arcade (2007)Silent Hill: Homecoming (2008), and Silent Hill: Homecoming (2008))
Speed: Average Human | Below Average Human Flight Speed (Ghosts are considerably slower than average humans, as they only move by slowly floating), likely Average Human Combat Speed (Ghosts can attack considerably faster than they move)
Lifting Strength: Unknown
Striking Strength: Human level | At least Street level, likely higher
Durability: Human level | At least Street level, likely higher (Normal ghosts such as Victim 1 can take large amounts of blunt force trauma from Henry and shots from pistol and revolver before they fall to the ground. Victim 17 is considerably more durable than them)
Stamina: Average | Infinite (Ghosts don't get tired)
Range: Standard Melee Range | Standard Melee Range, Extended Melee Range with his aura
Standard Equipment: A candlestick
Intelligence: Unknown | Animalistic (Ghosts act out of pure instinct to kill their target)
Weaknesses: Normal human weaknesses | It's possible to avoid the harmful aura of ghosts by keeping distance from them. A considerable amount of damage can render ghosts temporarily unconscious.
Notable Attacks/Techniques:
*Portals: Standard ability of the ghosts, which allows them to appear out of walls using portals that leave gooey spatters of blood when they emerge.
*Harmful Aura: The mere presence of a ghost is harmful to those exposed to it. Even being close to them can cause severe headaches and damage over time.
Key: Jasper | Victim 17
==Notable Matchups==
Victories:
Losses:
Inconclusive: 
==References==
Category:Characters
Category:Male Characters
Category:Humans
Category:Ghosts
Category:Silent Hill
Category:Adults
Category:Immortals
Category:Flight Users
Category:Aura Users
Category:Portal Users
Category:Dimensional Travel Users
Category:Fire Users
Category:Weapon Users
Category:Horror Characters