Mechs/COU-MCJ

==Description==
Another configuration in the MC custom line of Cougars, based on an upgraded 210 XL engine instead of the stock 175 XL. The addition of six jump jets makes the MCJ one of the most mobile configurations of the Cougar, at the cost of only being able to mount a single LRM-15 launcher and a Large Pulse Laser for combat, with a chest mounted Flamer for defensive purposes.
Drop Cost Multiplier: 1.01
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity	High-Pressure-Cooling: -10% Weapon Heat Generated (Quirk)
40 	Advanced Optics 	All Seeing: +25% Vision Range (Quirk)
145 	Structure (2) 	Resilience: +5% Crit Resist
150 	Engine XL (C) 	Tuned Engine: -5% Heat Generated
150 	OmniMech Gyro 	Superior Stabilisation: -5% Stability Damage Taken
 	 	Left 	Center 	Right
Arms/Head	Health 	A=60/60S=30 	A=45/45S=16 	A=60/60S=30
Arms/Head	HardPoints	[ 1O ] 	 	[ 1O ]
Arms/Head	Fixed 	
Shoulder
Upper Arm
HandHeld Slot	
Cockpit (C) (1)
Life Support - A
Life Support - B
FCS Standard (C) (1)
Sensors (C) (1)	
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
2x Ammo LRM (CLAN)
OmniPod Lower Arm
LRM-15 (C) (1)	 	
OmniPod Lower Arm
Large Pulse Laser (C)
Torso 	Health 	FA=60/80 RA=20/40S=40	FA=80/110 RA=21/55S=40	FA=60/80 RA=20/40S=40
Torso 	HardPoints	[ 1O ] 	[ 1O ] 	
Torso 	Fixed 	
Specialist Slot 	
Armor (C) (1)
Engine HS
Cooling
Engine XL (C)
Engine Core 210
OmniMech Gyro
Structure (2)	
Specialist Slot
Torso 	Dynamic 	
Heat Sink Double (C)
Jump Jet (S)	
Ferro-Fibrous (C) (2)
Heat Sink Kit (C)
Flamer (C)	
Heat Sink Double (C)
Jump Jet (S)
Legs 	Health 	A=75/80S=40 	 	A=75/80S=40
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
2x Jump Jet (S) 	 	
2x Jump Jet (S)
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