Split Technology

Split Technology is a 4e concept that eliminates the perception in Classic that all aspects of a Tech Level move together at the same pace. Some canonal examples:
* Polynesian Navigators: TL0 (Seafaring TL2)
* The Walls of Jericho: TL0 (Construction and fortification TL1) 
* Mayans: TL(0+1) (Mathematics TL3)
* African Metallurgy: TL1 (Metallurgy TL2)
* Medieval Medicine: TL3 (Medicine TL1-2)
==Comment==
While this is the most realistic way to look at TLs, it is (by its very nature) the most complex. It becomes even more complex when Divergent Technology and Equivalent TL enter in the picture.
For example, the Spelljammer setting could portrayed as a TL3^ (Space travel ETL 8).
==References==
*Basic Set p. 511
*GURPS Low-Tech p. 12
Category:Concepts
Category:Technology