Skyra : Climate

== The Climate ==
----Since there is no sun and moon in the world and the endless expanse is made of magic, the climate of the world is entirely influenced by the endless expanse which causes zones of magic all across the world. This means cold and hot areas, windy and calm areas can all exist (if the conditions allow for it) right next to each other. However fortunately magic types are attracted to other magic similar to itself, leading to large almost orbital pockets of magic around the world with each center being a stable field of magic.
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== Zones of Magic ==
Zones of magic are zones which have special effects or restrictions upon them. These effects are based upon the effects of spells, the higher level of spell the effect is based upon, the stronger the effects are.
==== For example: ====
Absorb Elements; The terrain in this area is highly resistant to acid, cold, lightening, fire and thunder damage as if it had resistance. And any objects or terrain in this area absorb some of this damage, then when an object from this area is destroyed it expels all the absorbed damage it had stored inside it dealing 1d6 damage of the triggering type in a 5ft area around it.
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