Gear/Ammo Narc Stickybomb

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Ammo_AmmunitionBox_Narc_ShootAndSit
Manufacturer: Doering
This highly specialized variant of the NARC pod strips out the homing components in exchange for a sizable high explosive charge. Upon impact the pod sticks to the target. In order to maximize instability delivered to the target a small gyroscopic sensor detonates when the target shifts it's weight, or, as a failsafe, after a few seconds delay. Ammo Bins contain the rounds needed for projectile-based weaponry, with at least one bin required per weapon type.Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E.
=Attributes=
Tonnage	Slots	Value	Allowed Locations	Disallowed Locations
1 	1 	18000	All 	All
* 1 Turns before Damage dealt.
* Deals area-of-effect damage within 30 meters of impact
* Up to 40 area-of-effect damage to units in radius. Units further from the point of impact take less damage
* 40 Area-of-effect stability damage to units in radius.
* NARC Ammo - 12 Shots
* 250 Cbills Cost per Shot.
* Ammunition Box can explode for 2.5 damage, 1.3 heat and 0.6 stability per remaining shot
=Ammo Stats=
Ammo 	Ammo 	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round
Capacity	Cost Per Round	Norm 	Heat 	Stab
12 	250 	2.5 	1.25 	0.625
=Used By Mechs=
Mechs 	Mechs 	Mechs
COM-2DS	FF-D 	MDG-X
NGA2-B 	OCRV-B	RVN-3M
RVN-4LC	WMN2-B	
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2