Hermitage (Civ6)

The Hermitage is an in Civilization VI. It must be built along a River on a non-Desert and non-Tundra tile.
* Effects:
** +3 points per turn
** +4 Great Works of Art slots
== Strategy ==
In the vanilla version of the game, it is almost never worth building the Hermitage, as it's way too expensive and does next to nothing. If you have 1450 to spend and any available tracts of land to settle, you can found two more cities, build Theater Squares with Amphitheaters and Art Museums there, and still have some left over (possibly even purchasing Settlers and buildings with if you're rich). These s and buildings will provide your empire with more , , and points and slots for Great Works than this wonder will, and the Museums can even be themed. Not so much a "wonder" as a waste of time and , the Hermitage can safely be ignored even if you're pursuing a Cultural Victory.
From Rise and Fall onward, nothing changes about the Hermitage, but you can maximize your earnings from its Great Works slots by giving a Governor the Curator title (Reyna in Rise and Fall, Pingala in Gathering Storm) and assigning them to the city that builds the Hermitage to turn it into a hub. Even so, 1450 is a hefty price to pay for a wonder that doesn't have any "wonder-like" effects. The only leader that should seriously consider building it is Kristina, since she can effectively double its and output by theming it; other leaders will almost always have better ways to spend their , even when playing a cultural game. Read more about using the Hermitage to maximize your output here.
== Civilopedia entry ==
== Trivia ==
* The music from the intro cinematic comes from the first movement of Pictures at an Exhibition by Modest Mussorgsky.
== Gallery ==
File:Wonder Hermitage (Civ6).jpg|Hermitage completed
File:Hermitage in-game (Civ6).png|Hermitage in-game
== See also ==
* Hermitage in other games