Technus

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==Summary==
Technus is the self-proclaimed Master of Technology and is a recurring antagonist of Danny Phantom. Using his ability to control technology and data in an attempt to take over the world and destroy anyone that stands in his way.
==Powers and Stats==
Tier: At least , higher with Technology | , higher with Technology | , higher with Technology
Key: Season 1 | Season 2 | Season 3
Name: Technus
Origin: Danny Phantom
Gender: Male
Age: Unknown
Classification: Ghost 
Powers and Abilities: 
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|-|Season 1=Superhuman Physical Characteristics, Ghost Physiology (Has all the standard powers and abilities of a ghost), Weapon Creation (Can create weapons using his ectoplasmic energyDanny Phantom; Season 1; Episode 4; Attack of the Killer Garage Sale), Electricity Manipulation (His lightning rod generates electricity), Fusionism (His ectoplasm fused with technology, giving said objects sentience and the ability to alter their form), Energy Manipulation (Spread his ectoplasmic energy across Amity Park, can project blasts of ectoplasmic energy from his battle suit), Technology Manipulation (Sent his ectoplasmic energy across Amity Park and took control of multiple pieces of technology, and merged them together to create a battle suit), Large Size (Type 1; After fully upgrading his battle suit, his size grew to that of a house), Transmutation (Used a TV remote to transform Danny into different things)
|-|Season 2 Onwards=All previous powers and abilities, Reactive Evolution (After merging with enough pieces of technology he upgraded and became Technus 2.0Danny Phantom; Season 2; Episode 6; Identity Crysis, with his power and abilities increasing furtherDanny Phantom; Season 2; Episode 12; Flirting with Disaster), Energy Manipulation (Technus 2.0 can project harmful beams of energy, and his battle suit has weapons that project his energy and or use it hold others in place), Forcefield Creation and Power Nullification (Formally; Due to merging with the Ghost Assault Vehicle, Technus had an active anti-ghost shield which repels ghosts and negates their powers), Absorption (Can absorb electricity from other sources to power himself), Transformation (Can turn himself into data and enter technology in that form), Power Bestowal (Upgraded Valerie's suit and granted her the ability to summon it at will)
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Attack Potency: At least Multi-City Block level+ (Can create weapons using his energy that can harm Danny Phantom, who is powerful enough to cause this level of destruction by smashing into the ground Danny Phantom; Ep. Mystery Meat), higher with Technology (Constructed a battle suit that could combat Danny Phantom before powering up, and after upgrading further, he could effortlessly knock Danny around) | Multiverse level+ (Capable of knocking back Danny Phantom with technology infused with his energy. who is superior to the Reality Gauntlet and around 10x weaker than base Pariah Dark, who is superior to all other ghosts, which would include the oldest ghosts who when alive, split the orginal world in two, creating the Ghost Zone and Human World in the processDanny Phantom A Glitch in Time, both of which are infinite in size and the Ghost Zone containing an infinite number of realms which included timestreams, as well as being superior to ghosts such as Clockwork, who compressed multiple timestreams to stabilize reality and compressed the remaining corrupted timestreams into two stable timelines of the Human World), higher with Technology (After constructing a new battle suit with various pieces of technology, the explosive energy he released upon upgrading to his 2.0 battle suit knocked back and harmed Danny Phantom) | Multiverse level+ (A car upgraded by his energy could knock back end of series Danny PhantomDanny Phantom; Season 3; Episode 12 - 13; Phantom Planet), higher with Technology (Should be capable of powering himself up by merging with technology like his previous self)
Speed: At least Sub-Relativistic+ (Able to react to Danny Phantom in combat, who is capable of keeping up with the likes of Princess Dorathea in her dragon formDanny Phantom; Season 1; Episode 2; Parental Bonding, which was fast enough to keep up with the Specter SpeederTechnus' Sub-Relativistic+ speed rating scales approximately to 0.0985c) | Massively FTL+ (Became faster after upgrading to Technus 2.0 and could dodge ghost rays which are considered lightspeed. Comparable to Danny Phantom, who is 10 times slower than when he wore the Ecto-Skeleton which at 10% was shown comparable in power to base Pariah Dark, who preformed this featDanny Phantom; Season 2; Episode 4 - 5; Reign StormTechnus' Massively FTL+ speed ratings scale approximately to 3.3 Trillion c) | Massively FTL+ (A car upgraded by his energy could attack faster than Danny Phantom could react, who moved faster than and dodged a ghost ray later in the seriesDanny Phantom; Season 3; Episode 10; Claw of the Wild, and who is comparable to end of series Vlad Plasmius, who could preformed this featDanny Phantom; Season 3; Episode 12 - 13; Phantom Planet)
Lifting Strength: At least Superhuman (Comparable to Danny Phantom, who threw a dragon a large distance), higher with Technology (The battle suit he constructed for himself increases his physical might, and he is around the size of a house) | At least Class 5 (At least as strong as before and superior to Pariah's Soldiers, who can lift and throw trucks and should be superior to Danny's teacher Mr. Lancer, who is described as an old and out of shape individual yet could still move and lifted large stone blocks later in the seriesDanny Phantom; Season 2; Episode 15; King TuckTechnus' Class 5 lifting strength ratings scale approximately to 1080kg), higher with Technology (Lifted a bus and tossed it, and overpowered Danny Phantom) | At least Class 10 (Comparable to Danny Phantom, who easily an occupied school busDanny Phantom; Season 3; Episode 5; Forever PhantomTechnus' Class 10 lifting strength rating scales approximately to 6577.0894kg), higher with Technology (Can increase his physical power by constructing battle suits for himself like before)
Striking Strength: At least Multi-City Block level+ (Comparable to Danny Phantom), higher with Technology (Constructed a battle suit that could physically harm Danny Phantom, who could withstand smashing into the ground with this much force without being visibly injured) | Multiverse level+ (Comparable to Danny Phantom), higher with Technology (Constructed a battle suit that increased his physical might) | Multiverse level+ (A car upgraded by his energy was capable of harming end of series m Danny Phantom), higher with Technology (Capable of constructing battle suits that increase his physical might)
Durability: At least Multi-City Block level+ (Comparable to his attack power), higher with Technology (Constructed a battle suit that could take a hit from Danny Phantom, who is this strong, and after upgrading even futher, he was completely unfazed by Danny's attacks) | Multiverse level+ (Comparable to his attack power), higher with Technology (Capable of constructing battle suits that increase his overall durability, and was completely unharmed by multiple attacks from Danny Phantom after he merged with a satellite) | Multiverse level+ (Took a punch from end of series Danny Phantom without visible injury)
Stamina: Infinite (Ghosts lack biological functions and don't feel physical fatigue, their natural ectoplasmic energy can be used as a constantly replenishing fuel source.)
Range: Standard Melee Range, Extended Melee Range with Lightning Rod (Shown here), Hundreds of Meters with ectoplasmic energy (Spread his energy across Amity Park and took control of multiple pieces of technology) | Same as before, Hundreds of Kilometers as Satellite Technus (His eye beams could extend from space to the surface of the planet) | Same as before
Standard Equipment: Lightning Rod
Intelligence: Average (While he is capable of using his powers effectively in combat, Technus isn't depicted as having above average intelligence, usually shouting out his plans or getting ideas from others instead of coming up with them himself)
Weaknesses: Standard ghost weaknesses. Technus is easily distracted and prone to shouting out his plans. His first battle suit runs on a software that has a giant hole in it's security system, making it easy to hack into and shutdown.
Notable Attacks/Techniques:
* Ectoplasm Manipulation: Technus can manipulate his own unique ectoplasmic energy and use it to create constructs and weapons.
* Technology Manipulation: Technus has the ability to manipulate technology and use it to amplify his own statistics or merge various pieces of technology into one and create powerful battle suits. This also allows him to interact with data.
Notes:
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Danny Phantom
Category:Cartoon Characters
Category:Male Characters
Category:Evil Characters
Category:Antagonists
Category:Ghosts
Category:Glass Cannons
Category:Flight Users
Category:Surface Scalers
Category:Self-Sustenance Users
Category:Ectoplasm Users
Category:Non-Physical Interaction Users
Category:Durability Negation Users
Category:Incorporeal Characters
Category:Intangibility Users
Category:Invisibility Users
Category:Possession Users
Category:Data Users
Category:Dream Users
Category:Soul Users
Category:Body Control Users
Category:Regeneration Users
Category:Immortals
Category:Weapon Creation Users
Category:Electricity Users
Category:Fusionism Users
Category:Energy Users
Category:Technology Users
Category:Large Sized Characters
Category:Transmutation Users
Category:Reactive Evolution Users
Category:Forcefield Users
Category:Power Nullification Users
Category:Absorption Users
Category:Transformation Users
Category:Power Bestowal Users