Commands/enableencryption

Used to enable encryption for WebSocket connections, allowing only the WebSocket side connected by the player to execute. The player cannot execute the command directly in the game.
If the player has the encrypted WebSocket option turned on, the connected WebSocket server must execute this command.
This command is optional when the encrypted WebSocket option is not enabled.
== Syntax ==
: enableencryption <Public Key> <Salt value>
== Parameters ==
Public Key
: Specifies the public key to be used for WebSocket connections.
Salt value
: Used for interference.
zh:命令/enableencryption