Mario Kart Jetstream

Mario Kart Jetstream is a Mario Kart game made by SuperSm4shWarrior. The game was inspired by Mario Kart: Infinity Remix and Mario Kart Something, made by Pokerninja2 and CrakaboLazy4090 respectively.
==Gameplay==
Gameplay remains mostly the same when compared to other Mario Kart games. Characters race laps around vibrant tracks. The game's visuals are based on those of Mario Kart 8, whereas the physics of the game call back to Mario Kart Wii. Underwater driving and gliding sections from Mario Kart 7 also reappear.
There are several modes of play available:
*Grand Prix: Race against computer-controlled racers in a series of four races. There are different difficulties available:
**50cc: The slowest speed and the most accessible to newcomers.
**100cc: The average speed, made to be enjoyable by veterans and new players alike.
**150cc: The second fastest speed, made with seasoned players in mind.
**Mirror: A variant of 150cc, with the tracks inverted left-to-right. This mode is unlocked by placing first on eight 150cc cups.
**200cc: The fastest speed, generally seen as the highest difficulty. This mode is unlocked by placing first on all 150cc cups.
*Time Trial: Race against yourself to beat your own score.
*Versus: Race with your own custom settings.
*Battle: Drive in a team of six in a battle for the most points.
==Characters==
Mario Kart Jetstream is unique in that it extensively features characters from Mario spinoff series, such as Mario and Luigi, Paper Mario, Donkey Kong Country, and WarioWare.
===Starting Characters===
Mario - SuperMarioRun.png|Mario(Medium)
Luigi - Mario Party 10.png|Luigi(Medium)
Peach - Mario Party 10.png|Peach(Medium)
MKT Artwork Daisy.png|Daisy(Medium)
Yoshi Artwork - Mario Party Island Tour.png|Yoshi(Medium)
Birdo MP9.png|Birdo(Medium)
Toad - Mario Party 10.png|Toad(Light)
Toadette - Mario Party 10.png|Toadette(Light)
Rosalina.png|Rosalina(Cruiser)
SMO Pauline (no mic).png|Pauline(Cruiser)
BMarioSluggers.PNG|Baby Mario(Light)
Baby Peach.png|Baby Peach(Light)
Wario SMP.png|Wario(Heavy)
WaluigiMPDS.png|Waluigi(Cruiser)
Mona - WarioWare Gold.png|Mona(Medium)
Ashley - WarioWare Gold.png|Ashley(Light)
Green Koopa New.png|Koopa Troopa(Light)
Dry Bones MPSR.png|Dry Bones(Light)
Shy Guy CTTT.png|Shy Guy(Light)
Spike - Mario Party 10.png|Spike(Light)
SuperMarioParty DonkeyKong.png|Donkey Kong(Heavy)
DiddyKongReturns.png|Diddy Kong(Light)
Bowser - Mario Party 10.png|Bowser(Heavy)
Bowser Jr. MP9.png|Bowser Jr.(Medium)
Goombellatransparent.png|Goombella(Feather)
Vivian - Paper Mario The Thousand-Year Door.png|Vivian(Light)
Mimi SPM.png|Mimi(Light)
Prince Peasley.png|Prince Peasley(Medium)
MLBISStarlow3.png|Starlow(Feather)
Broque Monsieur M&L3.png|Broque(Medium)
Dreambert Artwork - Mario & Luigi Dream Team.png|Dreambert(Light)
Mallow (MKSRR).png|Mallow(Feather)
===Unlockable Characters===
E Gadd Solo LM2.png|E. Gadd(Medium)
Plessie2019.png|Plessie(Heavy)
GreenSprixie.png|Sprixie(Feather)
CappyOpdysseyHalved.png|Cappy(Feather)
Baby Luigi.png|Baby Luigi(Light)
StanleyEvilwaluigi.png|Stanley(Medium)
Foreman Spike (Mario Character Encyclopedia).png|Foreman Spike(Medium)
MCBallyhoo.png|MC Ballyhoo(Light)
Hammer Bro. Party 8.png|Hammer Bro(Medium)
Solochuck.png|Chargin' Chuck(Cruiser)
Chomp.png|Chain Chomp(Heavy)
MPS Kamek Artwork.png|Kamek(Medium)
SM3DL Boom Boom Solo Art.png|Boom Boom(Cruiser)
SMP Pom Pom.png|Pom Pom(Cruiser)
CSyrup.png|Captain Syrup(Cruiser)
SSBU Shokora.png|Shokora(Medium)
JimmyGold.png|Jimmy T.(Medium)
9-Volt DIY.png|9-Volt(Light)
MushroombanditNSMBU.png|Nabbit(Light)
Dixie Kong.png|Dixie Kong(Light)
Funky Kong Artwork - Donkey Kong Country Tropical Freeze.png|Funky Kong(Heavy)
Cranky Kong New.png|Cranky Kong(Medium)
KingKrool SSBUltimate.png|King K. Rool(Heavy)
DRYBONESBOWSER.png|Dry Bowser(Heavy)
NSMBULarry.png|Larry(Light)
MortonNSMBU.png|Morton(Heavy)
Wendy O Koopa 3D.png|Wendy(Light)
IggyNSMBU.png|Iggy(Medium)
RoyNSMBU.png|Roy(Cruiser)
Lemmy Koopa 3D.png|Lemmy(Feather)
LudwigNSMBU.png|Ludwig(Medium)
LM3 King Boo.png|King Boo(Cruiser)
LM3 Hellen Gravely.png|Hellen(Cruiser)
King Bob-omb MPSR.png|King Bob-omb(Heavy)
Petey Piranha MPSR.png|Petey Piranha(Heavy)
Wart Smashified.png|Wart(Heavy)
TatangaGBComic.png|Tatanga(Cruiser)
Admiral Bobbery (Paper Mario- TTYD).png|Admiral Bobbery(Light)
Doopliss.png|Doopliss(Medium)
Lady Timpani.png|Tippi(Medium)
CountBleck2.png|Count Bleck(Medium)
Dimentio.png|Dimentio(Medium)
MLSS+BM Art - Fawful.png|Fawful(Light)
Cackletta.png|Cackletta(Cruiser)
MLSSPopple.png|Popple(Light)
PrincessShroob.png|Princess Shroob(Cruiser)
Metaboss.png|Midbus(Heavy)
Geno Nibroc-Rock.png|Geno(Medium)
MiiMK7.png|Mii(Varies)
===DLC Characters===
====Fantendo====
The Fantendo pack was the first of two DLC packs released for Jetstream. The pack contains ten additional characters, all of which originate from the Fantendo wiki.
Ruby2020.png|Ruby(Cruiser)
Pearl2019.png|Pearl(Light)
SapphireExpedition.png| Sapphire(Cruiser)
CosmettaNewPainted.png|Cosmetta(Cruiser)
FuseeSMMPExoArt.png|Fusee(Medium)
Slanito (2019).png|Slanito(Light)
PrincessLotus.png|Lotus(Medium)
Madame Mothana.png|Madame Mothana(Heavy)
MarisaNewAltered.png|Marisa(Medium)
TarynTraxwellRender.png||Taryn(Medium)
====Bonus====
The Bonus pack was the second of two DLC packs released for Jetstream. The pack contains fifteen additional characters.
Poochy MKT Artwork.png|Poochy(Light)
Prince Florian SMBW.png|Florian(Feather)
OrbulonGameWario.png|Orbulon(Medium)
Dribble&Spitz(WWSM)0.png|Dribble and Spitz(Heavy)
MKT Artwork DonkeyKongJrSNES.png|Donkey Kong Jr.(Cruiser)
Kritter OSSB.png|Kritter(Cruiser)
Mouser Super Mario Advance.png|Mouser(Medium)
Wiggler MK7.png|Wiggler(Cruiser)
SMG Queen Bee.png|Honey Queen(Heavy)
Parakarry-SPM.png|Parakarry(Light)
Rawk Hawk.png|Rawk Hawk(Cruiser)
Antasma Artwork - Mario & Luigi Dream Team.png|Antasma(Heavy)
PenguinKingRender.webp|Penguin King(Medium)
Boshi (MKSRR).png|Boshi(Medium)
SmithyT.png|Smithy(Heavy)
==Vehicles==
Aside from the characters, the vehicles are what makes Mario Kart itself. Bikes return from Mario Kart Wii and ATVs return from Mario Kart 8. Vehicle customization also returns from Mario Kart 7 and onward.
===Bodies===
====Karts====
Kart 	Description
Standard Kart 	A kart made to be balanced in all stars and easily usable for every racer. It returns from Mario Kart DS and onward.
B Dasher 	A kart based on a 1960s Formula 1 racecar. It returns from Mario Kart DS.
Badwagon 	A purple kart based on a muscle car. It returns from Mario Kart 8.
Biddybuggy 	A kart based on a Biddybud. It returns from Mario Kart 8.
Bumper Kart 	A kart based on a bumper car.
Casket Case 	A kart made to look like a casket.
Chain Chomp Chariot	A chariot pulled by Chain Chomps. It returns from Mario Kart Tour.
Cheep Charger 	A kart based on a Cheep Cheep. It returns from Mario Kart Wii.
Clanky Kart 	A kart based on a mine cart. It returns from Mario Kart Tour.
Dragonfly 	A kart based on a tractor. It returns from Mario Kart DS.
Egg 1 	A kart based on a Yoshi Egg. It returns from Mario Kart DS.
Greatboard 	A kart based on a skateboard.
Hop Rod 	A kart made to look like a frog. It returns from Mario Kart Tour.
Koopa Chase 	Bowser's car from Super Mario 3D World.
Koopa Clown 	A kart based on a Koopa Clown Car. It returns from Mario Kart 7.
Koopa King 	A large kart made to look like Bowser. It returns from Mario Kart: Double Dash.
Lunar Cruiser 	A kart made to look like a moon rover. It reappears from Mario Kart Tour.
Mining Machine 	A kart made to look like a tank with a drill on its front.
Pipe Frame 	A kart based on the karts from the first three Mario Kart games.
Piranha Pipes 	A kart based on Warp Pipes. It returns from Mario Kart: Double Dash.
Rambi Rider 	A kart based on Rambi. It returns from Mario Kart DS.
Sherm 	A tank based on a Sherm from Super Mario Odyssey.
Shielding Speedster	A kart made to look like a knight's suit of armor. It returns from Mario Kart Tour.
Steamer 	A train car based on Steamer from Mario Party 2.
Super Blooper 	A kart based on a Blooper. It returns from Mario Kart Wii.
Taxicab 	A kart based on a taxi. It returns from Mario Kart Tour.
Tuk-Tuk 	A kart based on a tuk-tuk. It reappears from Mario Kart Tour.
Wario Car 	Wario's car from Wario Land 4. It reappears from Mario Kart: Double Dash.
Warrior Wagon 	A kart with a samurai theme. It returns from Mario Kart Tour.
Yeehaw Wagon 	A kart based on a conestoga wagon. It returns from Mario Kart Tour.
====Bikes====
Bike 	Description
Standard Bike	A bike with balanced stats. It is faster and lighter than the Standard Kart.
Bullet Bike 	A bike based on a Bullet Bill. It returns from Mario Kart Wii.
Comet 	A sports bike with the appearance of a superbike. It returns from Mario Kart 8.
Cupid's Arrow	A bike based on Cupid's bow and arrow. It is based on the kart of the same name from Mario Kart Tour.
Dragon Bike 	A sports bike based on a Chinese dragon.
Dust Devil 	A bike based on a dirt bike.
Flame Runner 	A bike based on Bowser. It returns from Mario Kart Wii.
Jet Bike 	A bike made to look like a fighter jet. It returns from Mario Kart 8.
Jet Bubble 	A bike with a bubble-like appearance. It returns from Mario Kart Wii.
Lil' Rusty 	A motorcycle based on a bicycle.
Mach Bike 	A bike based on the motorcycle used by the titular character of the game Mach Rider. It returns from Mario Kart Wii.
Maverick 	A bike made to look like a horse.
Motor Scooter	The motor scooter from Super Mario Odyssey.
Quacker 	A bike made to look like a rubber duck. It returns from Mario Kart Wii.
Shooting Star	A sports bike with a Power Star on it. It reappears from Mario Kart Wii.
Sushi Bike 	A bike based on a Sushi.
Varmint 	A kart based on a rat bike. It returns from Mario Kart 8.
Wario Bike 	Wario's bike from the WarioWare games. It returns from Mario Kart Wii.
Yoshi Bike 	A bike based on Yoshi. It returns from Mario Kart 8.
Zoomstick 	A bike based on a broomstick. It is based on the Magikruiser from Mario Kart Wii and Kamek's Zoom Broom from Mario Kart Tour.
====ATVs====
ATV 	Description
Standard ATV	An ATV with balanced stats. ATVs are often heavier and better off road than karts or bikes.
Bone Rattler	An ATV based on Dry Bowser. It returns from Mario Kart 8.
Jaxi Driver 	An ATV based on a Jaxi.
Raging Bull 	An ATV based on a bull.
Snow Skimmer	An ATV based on a snowmobile. It is based on the kart of the same name from Mario Kart Tour.
Teddy Buggy 	An ATV based on a teddy bear. It returns from Mario Kart 8.
Wild Wiggler	An ATV based on a Wiggler. It returns from Mario Kart 8.
===Wheels===
Wheels 	Description
Standard 	Wheels that can work in a balanced way on any kart, bike, or ATV.
Barrel 	Wheels based on barrels.
Blazing 	Flaming wheels based on fireballs.
Button 	Wheels made to look like buttons. They reappear from Mario Kart 8.
Cheese 	Tires made to look like cheese wheels.
Cushion 	Large wheels constructed from patchwork. They reappear from Mario Kart 8.
Grrrol 	Wheels based on Grrrols.
High-Tech	Wheels with a high-tech futuristic appearance.
Macaron 	Wheels based on macarons. They appear as the Macharon's wheels in Mario Kart Tour.
Monster 	Large wheels based on those seen on monster trucks. They return from Mario Kart 7.
Mushroom 	Wheels based on Super Mushrooms. They return from Mario Kart 7.
Roller 	Small red wheels with a high acceleration boost. They reappear from Mario Kart 7.
Shell 	Wheels based on Koopa shells.
Slick 	Wheels based on racing slick tires. They reappear from Mario Kart 7.
Slim 	Slim wheels based on American white-wall tires. They reappear from Mario Kart 7.
Sponge 	Wheels made to look like sponges. They reappear from Mario Kart 7.
Stone 	Large wheels made of stone
Wood 	Brown wheels made of wood. They return from Mario Kart 7.
===Gliders===
Glider 	Description
Super Glider 	A glider that can work in a balanced way on any kart, bike, or ATV.
Big Ole Balloon 	A glider based on a hot air balloon.
Butterfly Wings 	A glider based on the wings of a butterfly. It reappears from Mario Kart Tour.
Dragon Glider 	A glider based on a dragon.
Extra Life Balloons	Balloons shaped like the heads of the Kong family; reappearing from the Donkey Kong Country games.
Hat Glider 	A glider based on Mario's hat.
Jumbo Ray 	A glider based on a Jumbo Ray from New Super Mario Bros. Wii.
Paper Glider 	A glider based on a paper airplane. It reappears from Mario Kart 8.
Parachute 	A multicolored parachute. It returns from Mario Kart 8.
Princess Parasol 	A glider based on the parasols often used by Princess Peach. It reappears from Mario Kart 8.
Swoop Glider 	A glider based on a Swoop.
Tippi Wings 	A glider based on Tippi.
Waddle Wing 	A glider based on a Waddlewing. It reappears from Mario Kart 8.
Wario Wing 	A glider with Wario's face on it. It reappears from Mario Kart 8.
==Courses==
The game features 88 courses, split around 22 different cups with 4 courses each. Their names all pull from the cups in Mario Kart 8 Deluxe, including the Booster Course Pass cups, but not including the Triforce or Crossing Cups. The cups in question are replaced with the Heart Cup and the Shine Cup respectively.
===Nitro Cups===
Cup 	Track 	Description
Mushroom Cup 	Mushroom Stadium 	This track is beginner-friendly and takes place inside a stadium with a slight mushroom motif. It is mostly a simple loop with no hazards, but it also contains a gliding section. The crowd in the background can be seen waving flags and holding signs of the playable characters' emblems.
Mushroom Cup 	Koopa Swamp 	This track is a swamp based on Koopa Troopas. The swamp contains several puddles of water and mud, the latter of which slows racers down upon entering it. The end of a lap around the track contains a short underwater section as well.
Mushroom Cup 	Golden Savannah 	This track is based on the savannahs of Africa. Off-road sections appear frequently, as well as an underwater section in the form of a watering hole. Animals appear in the background, stylized to look like the Animal Buddies of the Donkey Kong Country games.
Mushroom Cup 	Ye Olde Castle 	TBA
Flower Cup 	Mario Circuit 	Every Mario Kart game has a new Mario Circuit track, and Jetstream gives it a new direction. This track is based on Super Mario Sunshine with frequent underwater sections, water jets for players to trick off, and Nokis and Piantas in the stands.
Flower Cup 	New Donk City 	This track has players race through New Donk City from Super Mario Odyssey. There are many buildings the racers drive across, as well as a section where racers drive and glide off of a skyscraper.
Flower Cup 	Sakura Garden 	This track has players race in a wooded forest brimming with cherry blossom trees. While there aren't many hazards, there are logs racers can trick off of, as well as shortcuts on the grass.
Flower Cup 	Yoshi's Woolly World 	TBA
Egg Cup 	Super Bell Hill 	This track is based on the level of the same name from Super Mario 3D World. It contains rolling hills, small ponds, and a bridge. It also contains an anti-gravity section in which racers climb up walls, just like Cat Mario can.
Egg Cup 	Honeycomb Hive 	This track takes place inside a large beehive. Players race around the hive, with honey puddles acting as obstacles to slow racers down. The bees from Super Mario Galaxy are seen in stands cheering for the racers.
Egg Cup 	Wario Warehouse 	This track has players racing inside a large warehouse themed after the WarioWare games. Different sections of the warehouse are based on different microgames from the franchise, such as a gliding section based on "Paper Plane". The outside of the warehouse is even based on the city from "Pyoro" and "Pyoro 2".
Egg Cup 	Volbono Lagoon 	This track is based on Mount Volbono from Super Mario Odyssey. Players race around a lagoon of pink lava. Different food items appear as hazards on the track as well.
Turnip Cup 	Lake Luigi 	TBA
Turnip Cup 	Bob-omb Battlefield 	This track is based on the famous level in Super Mario 64. The players race across bridges and plains, with Bob-ombs acting as hazards. The track also has a gliding section made to mimic being shot out of a cannon.
Turnip Cup 	Western Junction 	This Old West-themed track is named after a court in Mario Sports Mix. Racers start in a saloon and race laps in a town in a desert. One section of the track contains a train with Shy Guys, who throw coins on the track, as passengers.
Turnip Cup 	Rainstorm Forest 	This track is based on the Amazon Rainforest. As the title suggests, it is always raining on this track. It contains an underwater section in a river, as well as a gliding section over a canopy.
Heart Cup 	Toadette Circuit 	This track is a stadium with design elements based on Captain Toad: Treasure Tracker, complete with a Toadette statue in the middle. The track has many lifts to trick off of, obstacles to watch out for, and enemies to avoid. The third lap of this track opens a new section in which the players race underground.
Heart Cup 	Sawmill Thrill 	This track is based on the level of the same name from Donkey Kong Country: Tropical Freeze. Players start off on a track with buzzsaws and logs as obstacles to avoid. The second lap of the track is an underwater section with logs and spikes as hazards. The third lap has the players return to land with even more buzzsaws to dodge, along with flying logs.
Heart Cup 	Wario's Casino 	TBA
Heart Cup 	Osiris Desert 	This track is a desert themed after ancient Egypt, but with an eerie twist in an additional undead motif. The track has statues of snakes and scorpions that the racers can trick off of. The track also has Chinchos as obstacles, sarcophagi with ghosts inside, and a tomb that racers drive through.
Propeller Cup 	Boggly Woods 	TBA
Propeller Cup 	Gusty Garden Galaxy 	This fan favorite galaxy is now represented as a Mario Kart track. The track has racers travelling across a grassy plain based on the galaxy's planets. Most of the course is in anti-gravity, and there are many gliding sections, as well as a section in which the racers move underground.
Propeller Cup 	Marble Mountains 	This track is a colorful mountain range with patterns based on marble rocks. The track contains a low valley, sharp turns, and frequent trick jumps. Swoops and Conkdors also appear as hazards.
Propeller Cup 	Rumble Falls 	This track is based on the level of the same name from Donkey Kong Jungle Beat. Racers climb up and scale down waterfalls in anti-gravity, get shot out of Barrel Cannons in a gliding section, and ride through an underwater section.
Rock Mushroom Cup	Gear Getaway 	TBA
Rock Mushroom Cup	Fairy Grove 	This track takes place in a forest at nighttime. The track is lit up by bioluminescent plants and mushrooms. Players drive through the dark, bounce off mushroom trampolines, and drive in an underwater section in a nearby pond.
Rock Mushroom Cup	Ice Age Rage 	While dinosaur-themed areas have been a staple in Mario games, this prehistoric track offers a different approach. This track takes place on an icy road, with snow acting as the off-road. Woolly mammoths act as obstacles on the course in a similar vein to the dinosaurs in Mario Kart: Double Dash.
Rock Mushroom Cup	Steam Gardens 	This track is based on the Wooded Kingdom from Super Mario Odyssey. Players race through the kingdom, travelling on the course with a steampunk theme. However, this is still a forest, so beware of Goombas and Piranha Plants.
Moon Cup 	Star Road 	This track is based on the area of the same name from Super Mario RPG. Players race on a blue crystalline road in outer space, with shooting stars acting as hazards on the track. In addition, most of the course is in anti-gravity.
Moon Cup 	Showtime Big Top 	This track takes place in a large circus tent. Players race around three rings, jump through flaming hoops, get shot out of cannons, and drive across thin platforms resembling tightropes.
Moon Cup 	Beanbean Castle 	TBA
Moon Cup 	Bowser Laboratory 	This track takes place in a dimly lit laboratory. Players have to dodge puddles of slime, Goombas, and explosions. One section of the track is guarded by a large mutant Koopa who breathes fire at racers.
Golden Dash Cup 	Koopa's Tycoon Town 	This track is based on the board of the same name from Mario Party 8. Players race in a town with a luxurious appearance. Piles of coins also appear in the background, as well Koopas cheering racers on.
Golden Dash Cup 	Magic Coaster 	This track is a roller coaster with a magic motif. The track is notable in that its entirety is in anti-gravity. The track also contains many loops, drops, and anti-gravity bumpers.
Golden Dash Cup 	Miyamoto Museum 	This track is a museum based on Nintendo's earliest toys and video games. There are many items on display, such as Hanafuda Cards, an Ultra Hand, and a Love Tester. As for the racing aspect of the track, there are many sharps turns in the museum's halls.
Golden Dash Cup 	Ruins of the Sea 	This track is inspired by the legend of Atlantis. The track takes place in the ruins of an underwater temple. The entire track has underwater physics, as well as Bloopers and lightning strikes that can trip racers up.
Lucky Cat Cup 	Mount Pajamaja 	This level takes place on the mountain from Mario And Luigi: Dream Team. Half of a lap around this track is snowy, whereas the other half is fiery, Both halves have their own hazards racers have to avoid.
Lucky Cat Cup 	Fossil Falls 	This track is inspired by the Cascade Kingdom from Super Mario Odyssey. Racers drive around a waterfall adorned with dinosaur fossils. The track has an underwater section, as well as an anti-gravity section in which racers drive up the waterfall.
Lucky Cat Cup 	Snowmad Stronghold 	TBA
Lucky Cat Cup 	Temple of the Four Elements	This temple is themed after the elements of fire, water, earth, and air. This track is unique in that it has four laps, each themed after a different element. The obstacles racers must avoid (waterspouts, lightning bolts, etc.) change with each lap as well.
Star Cup 	Psychic Dreamland 	This track is themed after Subcon from Super Mario Bros. 2, and is implied to be in someone's dreams. Racers travel across a very unusual track, complete with fish who float in midair, Mask Gates that acts as portals, and an anti-gravity section in which racers drive up beanstalks.
Star Cup 	Hard Rock Highway 	This track is a reimagining of Music Park from Mario Kart 7, only replacing the orchestral theme with hard rock. Racers ride across drum kits that acts as trampolines and musical platforms that make electric guitar noises.
Star Cup 	Solar Temple 	This track is themed after Mesoamerican temples. Players race through the temple, which has many twists and turns, an anti-gravity section, and a sun motif. There is also a gliding section that leads to a grassland outside of the temple.
Star Cup 	Bullet Bill Express 	This track is based on the Super Mario 3D World level of the same name. The first half of this track has racers riding on top of the train, with Flopters and Bullet Bills flying in the background. The second half of the track, however, has the racers going inside the train.
Special Cup 	Ghastly Galleon 	TBA
Special Cup 	Construction Site 	This track takes racers to where the Mario franchise began: the construction sites from Donkey Kong. Players race across the game's signature girders platforms, but they also have to watch out for fireballs and rolling barrels. An 8-bit Donkey Kong replica also appears at the end of the track.
Special Cup 	Bowser's Castle 	Bowser's Castle has been a necessity for Nitro Cups in Mario Kart. This new track is based on Bowser's Kingdom from Super Mario Odyssey and takes on an East Asian appearance. There are frequent gliding sections on the track, as well as fireballs and Stairface Ogres acting as obstacles.
Special Cup 	Rainbow Road 	Rainbow Road has always been the final track on the Special Cup. This Rainbow Road's appearance is inspired Rolling Coaster Galaxy from Super Mario Galaxy 2. There are also many elements from Galaxy and Galaxy 2 on the track. The track has it all - sharp turns, an underwater area, a gliding section, and anti-gravity.
===Retro Cups===
Cup 	Track 	Description
Shell Cup 	SNES Mario Circuit 1 	This track was the first Mario Kart track overall, so why not make it the first retro track? Uniquely for a SNES track, not much has changed from its appearance in Super Mario Kart. Its appearance is even rendered to give it the feeling of pixelated SNES graphics!
Shell Cup 	GBA Riverside Park 	This track is based on its iterations in 8 Deluxe and Tour. The track takes place in a jungle with high bridges, Ptooies, and a waterfall. In addition, there is a new underwater section after players jump through the waterfall.
Shell Cup 	N64 Royal Raceway 	This track takes place around a large lake near Peach's Castle. It remains almost unchanged from its iteration in Mario Kart 8. However, the road to Peach's Castle is no longer blocked off.
Shell Cup 	Wii Coconut Mall 	This fan favorite track has racers travelling through a mall. Not much has changed from its original Mario Kart Wii iteration. It even uses its longer iteration as opposed to its shortened appearance in 7, 8 Deluxe, and Tour.
Banana Cup 	DS Luigi's Mansion 	TBA
Banana Cup 	3DS Alpine Pass 	TBA
Banana Cup 	GCN Mushroom Bridge 	This track takes on its original Double Dash appearance, being longer and having more obstacles. The track remains mostly unchanged aside from graphical appearances, with players being able to rush around the city and even climb up the infamous bridge.
Banana Cup 	Switch Squeaky Clean Sprint	TBA
Leaf Cup 	GCN Peach Beach 	This track holds the distinction of being the first Mario Kart track the creator played on! The track is based on its original GameCube incarnation, with the Warp Pipe now creating a gliding section after the player is shot out of it.
Leaf Cup 	3DS Shy Guy Bazaar 	This track takes place at a bazaar with an Arabian theme. Not much has changed from its iteration in Mario Kart 7. Shy Guys on magic carpets and Cobrats in jars appear as hazards.
Leaf Cup 	U Dragon Driftway 	TBA
Leaf Cup 	N64 Kalimari Desert 	This track is based on its incarnation in Mario Kart 8 Deluxe, with an alternate route separating the second and third laps. However, this time, said route is optional, and players can ride the track the traditional way. The track has also been modified so both ways take very similar amounts of time.
Lightning Cup 	Wii Koopa Cape 	This track returns from Mario Kart Wii. The gameplay differences aren't that noticeable - in fact, this rendition of the track plays most like its Wii iteration. The tube section towards the end once again has a current that players can drive through for a speed boost, plus electric rays that shrink the player if they drive into them.
Lightning Cup 	N64 Toad's Turnpike 	This track is based on a mix of its iterations in Mario Kart 64 and Mario Kart 8, albeit with a few changes. First off, the track takes place at sunset to further emulate its 64 appearance. Second, the cars are slightly more frantic.
Lightning Cup 	SNES Ghost Valley 3 	TBA
Lightning Cup 	U Mount Wario 	This fan-favorite track reappears from Mario Kart 8. This track is unique in that it is one of the few tracks to not have the same segments for laps. The only change the track has is that the billboards at the end have a WarioWare-themed aesthetic.
Bell Cup 	U Super Bell Subway 	TBA
Bell Cup 	3DS Wuhu Loop 	TBA
Bell Cup 	GBA Ribbon Road 	This track is based on its Mario Kart 8 appearance. It takes place in a child's playroom, with Mechakoopas acting as hazards. There are anti-gravity sections and gliding sections on this track as well.
Bell Cup 	GCN Daisy Cruiser 	TBA
Shine Cup 	Wii Mushroom Gorge 	TBA
Shine Cup 	GBA Broken Pier 	TBA
Shine Cup 	3DS Neo Bowser City 	This track is based on its Mario Kart 8 appearance and does not feature much change. The track is a Bowser-themed cyberpunk city with many neon lights.
Shine Cup 	SNES Vanilla Lake 2 	TBA
Fruit Cup 	Switch Yoshi's Island 	This track returns from its debut in Mario Kart 8 Deluxe. As action-packed as this course is, there are almost no changes. The only change is that the Sidesteppers on the track are replaced with more thematically appropriate Clawdaddies.
Fruit Cup 	GBA Bowser's Castle 4 	This track pulls from its updated appearance in Mario Kart Tour. However, the two laps in Tour are converted into the length of one lap in Jetstream. The course now has three laps (equivalent to six in Tour), making it much longer than previously.
Fruit Cup 	Wii Daisy Circuit 	TBA
Fruit Cup 	DS Waluigi Pinball 	This fan-favorite track returns with a notable touchup. The rendition of this track pulls from the beta incarnation of it, with bumpers on the road and a slot machine on the pinball machine. Otherwise, the track retains its general structure.
Boomerang Cup 	DS Tick Tock Clock 	TBA
Boomerang Cup 	Wii Wario's Gold Mine 	TBA
Boomerang Cup 	GCN DK Mountain 	TBA
Boomerang Cup 	Tour Piranha Pipeline 	TBA
Feather Cup 	Tour Ninja Hideaway 	TBA
Feather Cup 	DS Peach Gardens 	TBA
Feather Cup 	Wii Moonview Highway 	This course from Mario Kart Wii doesn't change much from its original iteration. The new features of this track are a gliding section on the hill at the beginning, as well as the billboards having a more modern appearance.
Feather Cup 	U Sunshine Airport 	TBA
Cherry Cup 	GBA Sunset Wilds 	This track, much like many Super Circuit tracks, had received a large overhaul. Players race around a desert, with Shy Guys in explorer tents occasionally creating an obstacle in the way. The defining feature of this track is that the sun sets over time with the completion of each lap.
Cherry Cup 	GCN Waluigi Stadium 	TBA
Cherry Cup 	N64 Choco Mountain 	TBA
Cherry Cup 	3DS Maka Wuhu 	TBA
Acorn Cup 	Wii Maple Treeway 	This autumn-themed track returns from Wii, and its appearance reflects its redesign in Mario Kart 7. There is a cannon at the front leading to a gliding section, an anti-gravity section among the tree trunks, and a second gliding section at the end.
Acorn Cup 	N64 Yoshi Valley 	TBA
Acorn Cup 	GBA Boo Lake 	This course is based on Boo Lake's appearance in Mario Kart Tour. There are sections of the track that did not appear in Super Circuit. There is also an underwater section added, as this is a lake.
Acorn Cup 	U Mute City 	TBA
Spiny Shell Cup	GCN Wario Coliseum 	TBA
Spiny Shell Cup	DS Airship Fortress 	TBA
Spiny Shell Cup	U Big Blue 	TBA
Spiny Shell Cup	3DS Rainbow Road 	This track reappears from 7 and 8 Deluxe. It has players drive across a rainbow in outer space, with sections including racing on a moon and on the rings of a planet. The track is almost unchanged from its appearance in 8 Deluxe.
==Items==
What would a Mario Kart game be without the items? These items are picked up by racers after touching an Item Box.
Item	Description
Banana	
Banana peels can be thrown in front of a kart or, more commonly, simply placed behind it. This item is often obtained by racers in leading positions.
Mushroom	Mushrooms grant the user a temporary speed boost.
==Missions==
Mario Kart Jetstream contains unique missions that put twists on the game's many courses. Jetstream is the second Mario Kart game to contain missions, following Mario Kart DS.
Mission 	Course 	Assigned Character	Description
Player Two No More	GCN Mushroom Bridge 	Luigi 	Win against Mario in a 1v1 race.
Hurry Up! 	Wario Casino 	Wario 	Drive through gates to increase how much time is left. The track is in reverse for this mission.
Koopaling Calamity	Ye Olde Castle 	Bowser Jr. 	Defeat the seven Koopalings in a knockout race.
Yoshi Stampede 	Switch Yoshi's Island	Yoshi 	Win a race against the other colored Yoshis.
Strike It Rich 	Koopa's Tycoon Town 	Wario 	Grab as many coins as you can.
Wrecking Crew 	New Donk City 	Foreman Spike 	Destroy as many crates in the road as you can.
Wiggling Ahead 	GCN Mushroom Bridge 	Waluigi 	Win a race against a giant Wiggler. This is inspired by Wiggler's boss fight in Mario Kart DS.
Long Live Rock 	Hard Rock Highway 	Dixie Kong 	Drive through gates to increase how much time is left.
Cosmic Chaos 	3DS Rainbow Road 	Choose 	Win a long race against every other character on the roster.
==Trivia==
*Boom Boom was originally going to be a starter character, but he was moved to the unlockable section and his starting slot was given to Starlow.
*A Ninji, a Kritter, and a Wiggler were planned to be playable characters but were scrapped. In particular, Kritter was replaced with Cranky Kong and Wiggler was replaced with Count Bleck.
**Kritter and Wiggler would ultimately return in a DLC pack.
*Mounts (such as horses, Yoshis, and Wigglers) were considered as an additional vehicle type but were scrapped due to confusion as to how they would work while customizing a vehicle.
*The Yoshi's Woolly World track was originally a standard Yoshi's Island track. This was changed after a Yoshi's Island was revealed for Mario Kart 8 Deluxe that the creator found too coincidentally similar to their vision.
*Two tracks, Ghastly Galleon and Temple of the Four Elements, reappear from the creator's previous fangame Hypersonic Universe. The two tracks are redesigned with more Mario series flair, though.
*The game's mission mode was inspired by that of Sonic and Sega All-Stars Racing.
*Notably, all ten Fantendo characters in the DLC pack are all deemed free to use. In particular, Taryn Traxwell debuts in this game.
*While Donkey Kong Jr. is made to appear like a 16-bit sprite, he actually has a 3D model. This is similar to how Mr. Game And Watch appears in the Super Smash Bros. series.
*Parakarry's inclusion comes from the desire to reimagine and re-add the Paratroopa, who hasn't appeared in a Mario Kart title since Double Dash.
Category:Nintendo Switch Games
Category:Mario Kart Games
Category:Racing Games
Category:Games by SuperSm4shWarrior
Category:Mario (series)
Category:Mario Kart (series)
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