Terrestial Twilight campaign

In this scenario .......
*Only 9 factions are allowed, with the Praetors the 9th and taking over the Bantu bonuses.
*Jihadia, KtS, Bolivaria, SAO and Empire are reduced to two territories each.
H G Wells' War of the Worlds meets the world of A Wrong Turn?
Praetors
*uses Lakota bonuses
*Their cities are actually landing sites for new units which are all built from cities.
*Build tilesets: a, k, e, t, m, n, i, u, s.
*Theoretically we can introduce an Praetor faction to A Wrong Turn.
Praetors get the following technologies:
*Attrition 1,2,3,4
*SIGINT 3
*Knowledge
Buildings
*Terminus - the upgrade of a city. Praetors don't get the large city or metropolis, they instead get a Terminus which genereates +1 knowledge.
*Conclave - the upgrade/equivalent of a University for the High Praetors.
*Units and structures are based off Xenonauts.
==Hints when playing the Martians==
Category:Fall of Civilisation