Brawler

Brawler throws a flurry of punches at his enemies. His Super is a leaping elbow drop that deals damage to all caught underneath.He has the high health , a high damage output, and great mobility with his Super and his fast movement speed, but a short attack range. He has a Trait allows him to charge his Super from enemies damaging him. He attacks with a flurry of close-ranged punches that deal high damage in total. His Super is a jump that upon landing, deals high damage, knocks enemies back, and destroys cover. He works better when he get's angry and is good against multiple enemies.
==Attack==
He fires a flurry of four close-ranged, piercing punches, dealing high damage in total. The attack takes 0.8 seconds to complete and reloads quickly, allowing him to consistently damage enemies he’s close to.
==Super==
He jumps high in the air for his Super. Upon landing, he deals moderately low damage, destroys obstacles, and knocks enemies inside a radius back. His Super is useful for El Primo to get close to enemies and attack them or to escape from enemies when he’s in danger. While in the air, brawler is completely immune to all damage besides status effects and damage applied over time.
==Weakness==
Brawler can deal high damage but his attacks have one of the shortest ranges. To attack long-ranged enemies, he must attempt to manoeuvre into range and dodge enemy fire. However, his Super allows him to travel a long distance, making it effective to get closer to enemies and attack them. Because of this, you can justify this strategy with your Trait. First, charge your Super by allowing the enemy to attack you, then once your Super is charged up, you can jump onto them and defeat them.
Category:Characters
Category:Fighter
Category:Fighting Game Characters