Mechs/HMH-3D

==Description==
An early FedSuns BattleMech, the 75 ton Hammerhands debuted in 2475 and served as one of the progenitor designs that would influence the iconic Warhammer. Powered by a 225-rated Fusion Core, the Hammerhands HMH-3D is armed with a pair of AC/10’s, with a pair of Medium Lasers and an SRM-6 for close range combat.
Drop Cost Multiplier: 1.09
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity	High-Pressure-Cooling: -10% Weapon Heat Generated (Quirk)
40 	Barrel Fist 	Facefull of Fist: +1 Punch Accuracy, +5% Punch Damage, +20% Punch Instability (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=100/120S=60 	A=45/45S=16 	A=100/120S=60
Arms/Head	HardPoints	[ 1B 1E ] 	[ 1S ] 	[ 1B 1E ]
Arms/Head	Fixed 	
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
Ammo AC10
AC10
Medium Laser	
Heat Sink 	
Ammo AC10
AC10
Medium Laser
Torso 	Health 	FA=100/160 RA=25/80S=80	FA=150/230 RA=45/115S=80	FA=100/160 RA=25/80S=80
Torso 	HardPoints	 	 	[ 1M ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
Ammo AC10 	
Engine Core 225
Heat Sink
Jump Jet (H)	
Ammo AC10
Ammo SRM
SRM-6
Legs 	Health 	A=115/160S=80 	 	A=115/160S=80
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
Heat Sink
Jump Jet (H)	 	
Heat Sink
Jump Jet (H)
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