Corruption Mist (Su)

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Prerequisite(s): Any four Sanguimancy talents, Blood Mist talent.
Benefits: Once per day, a Vampire with this talent can manifest a small bead of Tainted Blood within a target that's within 100 ft. + 10 ft./level. This single cell of Tainted Blood grows rapidly, infecting the blood cells around it until, 1d4 rounds after being infected, the infected blood cells explode outward into a contagious Blood Mist. When this explosion of corrupted blood happens, the target takes 1d8/level damage and can make a Reflex saving throw (DC 10 + ½ the Vampire's level + the Vampire's Charisma modifier) to half this damage. In addition a Blood Mist forms with the target at the center. Anyone other than the original target who breaths in this mist (by failing their Fortitude saving throw and becoming staggered) also becomes infected with a weakened Corruption Mist which takes effect once the staggered condition wears off. These weakened Corruption Mists only deal 1d4/level damage (reflex half), form a Blood Mist with a radius of 10ft, and are not contagious. At 14th level the Vampire can use this ability an additional time each day.