Mario Party

Mario Party (マリオパーテ, Mario Pāti) is a video game for the Nintendo 64. It is based on various board games, such as Monopoly, and is the first and titular installment within the series of the same name. In this game, choose one of the six characters to play as, choose a board to play on and then play and move around it. As you progress, you can collect Coins and various items to help during your quest of finding stars. The game's successor was Mario Party 2. This was released in 1998 for Japan and 1999 for other countries. It was later re-released for the Nintendo Switch Online service (through the Expansion Pack) in November 2022.
==Plot==
One morning day, Mario, Luigi, Peach, Yoshi, Wario and Donkey Kong begin debating about who in their group is the superstar based on their personal abilities. Wario states that a Super Star must be strong, to which Donkey Kong suggests that he is also strong himself. Both get into an argument over who is stronger. The narrator says that maybe Mario would make a good superstar, or Princess Peach, or even the energetic Yoshi. The gang starts to close in on Toad, who shouts out that he has an idea of what they should do. Toad, who is literally at the center of their discussion, suggests the six of them determine who is the superstar through a series of games placed on maps resembling board games. He also warns that the road will be dangerous and that being the Super Star requires not only strength, but courage, wisdom and kindness. Luigi (who had been pushed around by Wario and DK, being in the middle of their argument) bravely agrees first to this plan and sets off to find the warp pipe. Whoever acquires the most Stars in these games will be crowned the superstar. With that incentive, Mario and the rest of the group agree and race him to enter the warp pipe and the game begins.
==Basic Info==
As the first of the Mario Party series, this game set the stage for one of the most popular games ever to be released by Nintendo, with emphasis on the mini-game stages and the simple board game style of play. The gameplay setup has remained mostly the same throughout the series. The game has six starter boards, two the players can unlock, and one found at the mini-game house.
===Characters===
====Playable====
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====Non-playable====
* Toad
* Bowser
* Koopa Troopa
* Goomba
* Baby Bowser
===Boards===
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# - Unlockable after all Boards are played, buy for 980 coins
# - Unlockable after 100 stars are gathered
===Mini-games===
==Controversy==
In 2000, parents and Nintendo were sued. Parents were complaining about their children playing some of the mini-games in Mario Party 1 (that is, such as Tug o' War, Pedal Power and Paddle Battle primarily). In the said minigames, players must rotate the analog stick to win. Many people --from ages kids to adults-- burned (and/or blistered) their palms and were forced to be hospitalized. So Nintendo decided to give out gloves to every Nintendo 64 owner and trade $80,000,000 (plus tax) for the hospital's funds. (Both parents and Nintendo were forced to trade the hospital funds $80,000,000 plus tax. That is, from the hospitalized children who were playing this game and blistered their palms.) This was the reason why this installment (the original Mario Party) and Mario Party 3 were never released on Virtual Console for Wii and/or Wii U. And only Mario Party 2 made it to Virtual Console. As a result, Mario Party 2 is the only home console game in the Mario Party series that saw Virtual Console release. Only Mario Party 2 saw VC release and the original game didn't. 
Mario Party 2 was released in VC (for Wii in Dec. 20, 2010 and Wii U in Dec. 22, 2016), Mario Party Advance was released on VC (for Wii U in Dec. 25, 2014), and Mario Party DS was released on VC (for Wii U in Apr. 21, 2016). So Mario Party 2, Advance, and DS are the only three installments in the series which you can get on VC. That is, with Mario Party 2 being the only home console game you can get on VC. 
==Trivia==
*In this game, the ground-pound was renamed to "Hip Drop." This is because there is a minigame that is also called Ground-Pound.
*This is the only installment in the Mario Party series:
**In which the title screen changes depending on which character wins a board. 
***That is until much later with Mario Party Superstars that does a similar concept.
**Which has more boards than playable characters.
***In this installment, there are six playable characters (Mario, Luigi, Peach, Wario, Yoshi, and Donkey Kong) and eight playable boards (Mario's Rainbow Castle, Luigi's Engine Room, Peach's Birthday Cake, Wario's Battle Canyon, Yoshi's Tropical Island, DK's Jungle Adventure, Bowser's Magma Mountain, and Eternal Star). The six boards (Mario's Rainbow Castle, Luigi's Engine Room, Peach's Birthday Cake, Wario's Battle Canyon, Yoshi's Tropical Island, DK's Jungle Adventure) are starters and the other two (Bowser's Magma Mountain and Eternal Star) are unlockables. 
*This is the only installment in the first five installments of the Mario Party series to not have all the boards use the classic Mario Party series formula. (That is, by passing a Star Space and trading 20 coins for a star.)
**While the boards Luigi's Engine Room, Wario's Battle Canyon, DK's Jungle Adventure, and Bowser's Magma Mountain use the classic Mario Party series formula, the other four (Mario's Rainbow Castle, Peach's Birthday Cake, Yoshi's Tropical Island, and Eternal Star) has unique ways of getting a star. 
***Mario's Rainbow Castle has the cycle switch between Toad and Bowser (where Toad gives the player a star for 20 coins and Bowser steals 20 coins by giving the player a Ztar), Yoshi's Tropical Island switches between Toad and Bowser via Happening Spaces (where Toad gives the player a star for 20 coins and Bowser forces the player to buy a Bowser Tube for 30 coins), and Eternal Star is hosted by Koopa Kid. In the latter board Eternal Star, the player rolls a Dice Block (with only the numbers 8, 9, and 10), while the Koopa Kid rolls a Dice Block (with all the numbers). If the player's number is higher than Koopa Kid, they get the star. But if Koopa Kid rolls higher than the player's, the player loses the star and ends up wasting 20 coins (to get a star) for nothing. 
*If more than one character wins a minigame, it will be shown with an error, with the singular "wins" being used instead of "won." This was fixed in subsequent games.
*Not counting Bowser boards in the Mario Party series games, this is the one of the two installments --in the series-- to have boards belonging to playable characters (the other one of the two being Mario Party 3). In this installment --Mario Party-- all six playable characters have their own playable boards (Mario's Rainbow Castle, Luigi's Engine Room, Peach's Birthday Cake, Wario's Battle Canyon, Yoshi's Tropical Island, and DK's Jungle Ruins). In the latter installment --Mario Party 3-- only one character --that being Waluigi-- has his own playable board (Waluigi's Island). 
*This game, along with Mario Party 2, are the only two installments in the series which use a unique picture/icon for a difficulty on the difficulty setting. Easy uses a Super Mushroom for its icon, Normal uses a plain circle, and Hard uses a star. 
**In Mario Party 3, all difficulties use a star --colored stars-- for all difficulties (Easy, Normal, Hard, and the highest difficulty --unlocked after the player completes Story Mode on Hard-- Super Hard). Mario Party 4 through 8 uses colored words instead of a unique picture icon or colored stars. Mario Party DS uses colored boxes with the name of difficulty on white letters in them. And in the home console games from Mario Party 9 and onward, the difficulties --on the difficulty setting-- just uses boxes (with the name of difficulty on white letters in them).
==Gallery==
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Category:Nintendo 64 games
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