Arabian (Civ5)

The Arabian people (sometimes Arabic people or Arabs) represent a civilization in Civilization V. They are led by .
* Symbol: Star and crescent
* Musical Theme: Al-Kharid; Hijaz Maqam (composed by Geoff Knorr, performed by the Prague Filmharmonic Orchestra directed by Andy Brick; based on "Zikrayati (My Memories)" by Mohamed El Qasabgi, and the Hijaz maqam)
* Music Set: Middle Eastern
* Architecture: Middle Eastern
* Spy Names: Solhofaat, Khenzeer, Zarafah, Temsaah, Abyadh, Mostafa, Yusuf, Waddah, Sameera, Gamal
* Preferred Religion: Islam
== Strategy ==
The Arabians are one of the best trading nations in the game - not only because of trade routes that produce additional (in vanilla and Gods & Kings) or their extended Caravan range (in Brave New World) - but also because they gain access relatively early on to the Bazaar, a terrific unique replacement for the ordinary Market. The Bazaar gives an additional copy of each luxury resource worked by the city, giving the Arabians much greater bargaining power, even in the early game. Combine this with the Commerce policy tree to maximize land trade power.
The Arabians are also the best civilization to settle deserts (except obviously Morocco and situationally the Inca). Not only does the Bazaar give them additional from oasis tiles (consider this when searching for places to found new cities), but the resource also gives them double quantity, and is usually abundant in deserts. Combine these bonuses with Petra, if possible, to create a fantastic desert paradise city!
A slightly less obvious strength of the civilization is religion. Their unique ability in Brave New World also allows trade routes to spread religious influence much faster, which means that the Arabians can easily turn their religion into an effective weapon for achieving victory. Thus, by combining the two auxiliary aspects of the game ( and religion), they can aim for any type of victory!
Their unique unit, the Camel Archer, is one of the better ranged units of the Medieval Era, allowing them to go on the offensive upon researching Chivalry. Arabia can do this easily by upgrading a Horseman/Chariot Archer army with Bazaar . The Camel Archer operates similarly to the Keshik, except with a higher ranged and melee strength and fewer starting promotions.
To summarize, Arabia is powerful at both domination victories and diplomatic ones (via their ). It's very hard to combine the two, as a warmongering player will find little trade with AI civs and thus negate their Bazaar benefits.
== Civilopedia entry ==
== Trivia ==
* The Arabian civilization abilities refer to camels and their use in trade.
== Cities ==
== Gallery ==
File:Arabia map (Civ5).png|Map of Arabian Empire
== Related achievements ==
== See also ==
* Arabian in other games
es:Árabe (V)
fi:Arabit (Civ5)
ru:Аравия (Civ5)
Category:Arabian