Easy City Downs

Easy City Downs is a location in the Commonwealth in 2287.
==Background==
The area is built upon a pre-War horse track, now inhabited by raiders and Triggermen. There are also a number of non-hostile robots racing around the track, which include models such as the Mister Gutsy, Mister Handy, Assaultron, and Eyebot. Throughout the area, there are several terminals that can be used to shut the bots down, turn them on the raiders and Triggermen, or cause them to self-destruct.Fallout 4 Vault Dweller's Survival Guide Collector's Edition p. 341: "[4.25] EASY CITY DOWNSThis was once a small, struggling racetrack with aging facilities. It is currently occupied by a gang of Raiders and Triggermen who use the track to host their robot races.Eager Ernie is in charge here, and has a key and password to unlock any doors, allowing easy access to the downstairs clubhouse terminal (Expert) and upstairs master control terminal (Expert), as well as the Repair Shop (Advanced) and Robot Control Terminal (Novice) out in the track. Both terminals allow you to control the racing robots; come evening, they turn against their masters. There are some reserve robots to activate in the south warehouse, too. Watch for items to scavenge everywhere; don’t forget to check the bus (two are locked [Novice])."(Fallout 4 Vault Dweller's Survival Guide Map) 
==Layout==
The northwest side consists of derelict bleachers, while southwest is Eager Ernie's lair on the upper floor, accessible by the walkway from the center or by jumping on the two table umbrellas from the stands. To the east is the actual track, in the center of which are a number of small fortifications filled with minor loot and raiders. On the south side of the center is a stable where the backups bots are stored.
As the player character gets closer to the track, they will hear Eager Ernie running commentary on the race. If spotted by any of the hostile turrets or thugs, the announcements will change to Ernie yelling for his men to deal with the player character, but Ernie himself will stay neutral as long as the player stays away from the second floor of his building and does not attack him. Entering the area with wooden structures in the middle of the racetrack will cause Ernie to shout for his men to use the robots against the player; they will turn hostile afterwards. If the robots do not become hostile, they will continue running after the area is cleared.
==Notable loot==
* Tumblers Today issue #1 - On the upper floor of the southwestern building with Eager Ernie, on a small table west of the master control terminal.
* Eager Ernie's key and password - On Ernie's body. The password can be used to access a computer terminal located on the second floor, which gives the following six options: 1) stop the race (deactivates the robots, causing them to stand idly in place), 2) change the race route, 3) override targeting parameters (makes the robots hostile to the raiders and Triggermen), 4) disable combat inhibitors (makes the robots hostile to the player), 5) release 3 more robots onto the track, and 6) initiate a self-destruct sequence.
* Scrapper's note - In the shed which houses the replacement robots, on the desk beside the robot control terminal.
* Associate's note - On a raider or Triggerman.
* The Bugle repertoire - Carried by Ol' Rusty, the eyebot leading the race. This holotape plays trumpet music from the Pip-Boy.
* Racetrack advertisement - On the first floor of the main building, beside the clubhouse terminal.
* Ice cold Gwinnett pale - Behind Eager Ernie, on a table.
* Stealth Boy - To the left of the master control terminal, inside an exposed drawer.
* At least 25 Pre-War money - On the first floor of the main building, in the cash registers.
* Bottlecap mine - Three armed ones, north side of the track close to a boarded up house, another to the south of the track in a tree stump. The last one next to the adjacent house.
==Related quests==
* Butcher's Bill 2: A survivor may have made it out of the Augusta safehouse disaster. His name is Blackbird and he was spotted recently. Doctor Carrington tasks the player character to gather more details regarding his fate.
* Kidnapping: Concerned settlers will ask the Sole Survivor to help them rescue a fellow settler that was kidnapped for ransom by nearby hostiles, hoping to have them freed without harm. 
* Raider Troubles: A group of settlers is struggling to defend themselves against a nearby group of raiders and asks the Sole Survivor for help.
* Randolph Safehouse: The Railroad agent Mister Tims will leave dead drops in the form of six holotapes for the Sole Survivor, containing information about possible hazards to the Railroad's escort and escape of synths out of the Commonwealth. They can assist in these efforts by clearing out the location of hostiles.
* Reclamation: The Sole Survivor learns from Dr. Secord that a synth was kidnapped by raiders. They can help with the planned retrieval mission by placing a tracking beacon on the synth and reporting back to the Synth Retention Bureau.
* Stop the Raiding: The Sole Survivor becomes aware of a group of settlers being terrorized by nearby raiders and can offer to help.
* To the Mattresses: The synth-hating L&L Gang is a major threat to the Railroad. Desdemona has a lead on them and asks the Sole Survivor to help neutralize their members.
==Notes==
* During the quest Rockets' Red Glare, when one boards the vertibird and heads for the Prydwen, they will pass over the racetrack. One can hear Eager Ernie's commentary over the vertibird's engine.
* Assuming they are still active, Ernie's announcements will not play during any scene with the Prydwen being destroyed and crashing (Rocket's Red Glare, Airship Down, or With Our Powers Combined). This is scripted in order to avoid Ernie's radio announcements conflicting with the quest routines. The announcements will resume after the crash scene ends.
* Including the extra robots that one can add to the race (via the 3 terminals in the area), there are a total of nine robots.
* The nine robots' names are: Atomic Dreamz (Mister Handy), Tin Man (Protectron), Ol' Rusty (eyebot), Piece o' Junk (Mister Handy), Iron Maiden (Assaultron), Lady Lovelace (Assaultron), The Boston Blaster (Mister Gutsy), Bob's Your Uncle (Mister Handy) and Fusion's Folly (Mister Handy).
* Companion reactions:
** If Curie is brought here, she will ask if this is what horse racing is, and comment that she has only seen pictures of it.
* When at this location, companions make comments, which are activated at two locations: when approaching the racetrack fence, and inside the stables with the backup robots.
Location comments	Location comments	Location comments
Character 	Specific location	Comment
Cait 	Northern corner 	""
Cait 	Robot stables 	""
Codsworth 	Northern corner 	""
Codsworth 	Robot stables 	""
Curie 	Northern corner 	"Is this... horse racing?"
Curie 	Robot stables 	N/A
Danse 	Northern corner 	""
Danse 	Robot stables 	""
Deacon 	Northern corner 	"Put your money on Black Velvet. That pony's gonna win for sure."
Deacon 	Robot stables 	N/A
John Hancock 	Northern corner 	""
John Hancock 	Robot stables 	""
Robert MacCready 	Northern corner 	""
Robert MacCready 	Robot stables 	""
Nick Valentine 	Northern corner 	""
Nick Valentine 	Robot stables 	""
Piper Wright 	Northern corner 	""
Piper Wright 	Robot stables 	""
Preston Garvey 	Northern corner 	""
Preston Garvey 	Robot stables 	""
X6-88 	Northern corner 	""
X6-88 	Robot stables 	""
==Appearances==
Easy City Downs appears only in Fallout 4.
==Behind the scenes==
Easy City Downs is based on the former real-world location known as the Suffolk Downs horse racing track.
==Gallery==
EastBostonRoadsign-Fallout4.jpg|Roadsign directing to the racetrack
EasyCityDowns-Clubhouse-Fallout4.jpg|Clubhouse
EasyCityDowns-Stands-Fallout4.jpg|Stands
FO4 RR Easy City.jpg|Nearby Red Rocket
FO4 Easy city diner.png|Diner next to the clubhouse
FO4 Easy City aerial.png|Aerial view
FO4 Easy city Tumblers Today.png|Tumblers Today
Bottlecap mine Easy City Downs north.jpg|Bottlecap mine, north of the track
Bottlecap mine Easy City Downs tree stump.jpg|Bottlecap mine, south of the track
Bottlecap mine Easy City Downs car.jpg|Bottlecap mine, close to the one above
Stealth Boy Easy City Downs.jpg|Stealth Boy
FO4 Easy City racetrack.png|Racetrack overview
FO4 Easy City cap stash.png|Caps stash
Fo4 rt advertisement ECD.jpg|Racetrack advertisement
Armed frag mine Easy City Downs.jpg|Armed frag mine
Armor workbench Easy City Downs.jpg|Armor workbench
Chemistry station Easy City Downs.jpg|Chemistry station
Cooking station Easy City downs.jpg|Cooking station
Weapons workbench Easy City Downs.jpg|Weapons workbench
FO4 Easy City Downs sign.jpg|Billboard at the track
EasyCityDowns-Sign-Fallout4.jpg|Sign
FO4 Billboard nifskope 4.png|Sign render
SignEasyCityDowns01 d.png|Sign texture file
FO4 Easy City Downs render 2.png|Sign render
FO4 Survival Easy City Downs map.jpg|Easy City Downs map in Fallout 4 Vault Dweller's Survival Guide
==See also==
* Eager Ernie's racetrack announcements
==References==
Non-game
Category:East Boston
Category:Pre-War recreation
ru:Кайф-сити
uk:Кайф-сіті
zh:易城賽馬場