Wear Skin

The creature may take the skin of a person, animal, or creature, and wear it in order to transform into a perfect facsimile of the target, along with the ability to use any of the natural abilities of the creature (such as flight if it is a bird). The creature may not, however, be able to use the target's powers or special abilities, access their memories or knowledge, or use their voice. The effect continues until the skin is removed, and the success rate is the believability of the disguise.
Category:ESPER
Category:Creature Powers