Supply Station

This page was last updated during patch v1.2.1842. The current patch is .
Supply Station is one of the Accord Engineer's abilities, although it can be equipped on any Engineer Battleframe. It lobs a heavily arced projectile that turns into a health and ammo station upon hitting a surface. After a short delay, it generates a health and ammo powerup, and continues to generate new ones after they are used. Supply Station stores charges, and multiple supply stations can be deployed at the same time. The health pickup restores a fixed amount of health that scales based off of the ability's level and potency stat. The ammo pickup always restores the player's ammo to 100%.
==Prefixes & Modules==
The Supply Station can come with the Blitz, Charged, Cooled, Deployment, Enduring, Energized, Focused, Forceful, Isolated, Lasting, Longarm, Potent, Ranging, Rapid, Strengthened, and Swift Prefix as well as the Custom prefix (currently only on Cooled).
Modules that modify Recharge, Potency, Duration, Cooldown, Max Deployment, Force, Range, and Potency can be used.
==Modding Consideration==
==Gameplay Notes==
Like the Multi Turret, a Supply Station will deploy on any surface it hits. However, it is extremely difficult to pick up the pickups if the Supply Station is not on a relatively flat surface.
==Affected By Perks==
* Repairing Nanites
* Overseer
* Resilient Alloys
* Deployable Repulsor
Not affected by:
* Nanite Absorption
==ARES Suppliers==
Supply Station can be bought at various levels from the following ARES Vendors using local vouchers.
* Green L7 - Northern Shores, Supply Officer Booker - 20 vouchers
* Blue L13 - Cerrado Plains, Supply Officer Cook - 90 vouchers
* Green L25 - Dredge, Supply Officer Jones - 40 vouchers
* Blue L32 - FOB Sagan, Supply Officer Bender - 100 vouchers
* Blue L39 - Crossroads Station, Supply Officer Smith - 110 vouchers
==Variant==
*Armor Supply Station
==Known Bugs==
Category:EquipmentCategory:Abilities