Fighter Types

There are many fighters in All-Star WarZone to say the least. From characters you would normally expect to appear in a crossover fighting game project (Sub-Zero, Ryu, and Pikachu) to characters not in any existing fighting game but would still be fit for them anyways (She-Ra, Percy Jackson, Luke Skywalker[?]), and finally characters not normally expected to be in a fighting game (Rarity, Wii Fit Controller, The Fish).
None the less, all of the fighters have different techniques for fighting in the WarZone, and this page is here to explain the techniques used.
== Main Gameplay Styles: ==
Physical: These are the fighters whose sets revolve around physical attacks, punches, kicks, bites, etc. 
Projectile: There are the fighters whose sets revolve around projectiles and the like. 
"Mixed Nuts": There are the fighters who have an equal ratio of physical and projectile attacks.
== Elemental: ==
(This category goes in depth with the elemental effects that character's sets revolve around.)
Fire: These are the fighters whose attacks revolve around fire & heat. Their attacks can inflict burn (chip) damage.
Water: There are the fighters whose attacks revovle around water. There are curretly no status effects that Water attacks cause, being purely aesthetic. However, certain water special moves (i.e Water Hazard's Water Stream) repel fighters.
Earth: These are the fighters whose attacks revolve around controlling land and other dirt stuff. This is currently only an aestheic .
Air: These are the fighters whose attacks revolve around wind and air. Their attacks can repel fighters.
Electric: These are the fighters whose attacks revolve around electricity. Sometimes, their attacks can stun fighters.
Ice: These are the fighters whose attacks revolve around ice and freezing. As expected, their attacks can sometimes freeze (stun) fighters.
Category:Gameplay