Woodmanor

Woodmanor is the capital of the Eyrian Empire. Known as the City of Gods it is the official home of the Imperial Family and the seat of the Imperial government. 
As Greyhawken cities go Woodmanor is young and about middle sized in population. Woodmanor is of interest because the United States has a formal relationship with this Empire.
Visitors have noted how bright and clean the city is. The streets are wide and the city has lighting and sewage facilities the equal of any Earth city. 
==History==
Woodmanor is a created city. It is not a place you would normally find a city developing. As a result it has none of the baggage of an existing city. It's only real item of trade is the Imperial Government itself and the needs of the people that live there.
In 1544 Imperial Calendar Tesral decided to move the Imperial Capital from Eyrie Keep. The Keep had served decently, but he felt that the growing and stable empire needed a capital that reflected that. The brooding monster multi-layered castle was not the image he wanted.
Tesral had a city planned that had no walls or defensive structures. In the center of his empire things like walls are not needed. Parks, districts even the port town were planned from the start.
The first palace was a modest affair comprising only the area now called the main block. Functions quickly pushed residence out and the first residential blocks were built. They expanded in a rather haphazard fashion, and the Imperial Family House was added to the south.
In 2035 IC Ivan replaced the entire palace with the one that is seen now. He created the basic structure including the magic that allows the residential rooms to be configured by anyone with a key, and great impossible glass domes over the residential gardens and the Great Hall. The rest he left to the artists and craftsmen of the Empire to contribute their efforts to the furnishing and decoration of the bare palace. 
Woodmanor has acquired the patina of age and respectability. Even Elves admit that the place has turned out well, for something so new.
==Map==
Woodmanor Map 5000x6100
==City Districts==
===Commercial District===
North of the Palace, the University District, and Embassy Row. The commercial district holds the majority of the businesses in the city. Everything one needs to live in a city and far more inns that you think could survive. These are usually a chain of inns, one of which is open year round and several, as many as the owner can afford, that are only open the month of Grand Court. In that time they make their money, and will as the population of the city swells to as much as five times the usual. One also finds the usual butchers, bakers, and candlestick makers that any city needs.
===Embassy Row===
To the West of the University is an area of fine estates. While embassies are not the only occupants of the District they are the main one. The Residence of the Lord Mayor is also in this area. City governmental buildings are located on the Imperial Way. 
 
===The Hunting Park===
A wooded area interspersed with large meadows. The park is stocked with game, more than the park could produce on its own. Contrary to the common practice of Kings the park is open to anyone. A fee of one Mark is charged for the taking of any animal. It is popular with the large Avian population of the city.
===North Residential District===
Yep, people live there. A planned neighborhood. It does not have the inns and visitor businesses of the commercial district. Any shops are geared to the daily life of people.
===The Palace District===
This is the Palace proper, the stables, and the guard barracks. 
===Quayside===
The port on Woodmanor Lake is five miles from the heart of the capital but considered a part of Woodmanor none the less. Quasyide has the docks for the river craft that ply the rivers and lakes. Also found are the Naval shipyards that build both water ships and the sky ships. Quayside is heavy with carpenter's shops, sail-makers and foundries. The Naval base fits out ships and trains sailors.
===University District===
The university district is to the east of Embassy Row. It consists of the cloisters of the 12 colleges and the businesses that cater to their wants and needs. Not all of these are in the interest of knowledge, of the academic kind.
Right off the Imperial way are the few Imperial Governmental offices not located within the Palace proper. The Postal System, the Imperial Treasury, and others.
==Calendar== 
*Public Court -- Every second and fourth day of the week -- Tesral holds the weekly public court in which it is first come first served. Anyone can get an audience with him. It is considered bad form to take a slot here if you have access to the more structured open court. Tesral is available for the entire morning.
*Open Court -- Held on first, third, and fifth days. -- In the three hours before the noon meal Tesral sees appointments in open court. He greets new dignitaries, and judges appeals.
*Racing Season -- Earth 1.2 to Air 1.15. -- Horse racing runs twice a week in the afternoon on the third and sixth days throughout the Summer. The meets ends in the week-long Harvest Fair with the championship races.
*Tesral's Birthday -- Fire 1.4 -- An imperial holiday, Woodmanor gets a little silly over it. The big event is a children's tournament on the lawn of the palace for the 10 and under set. Races, tests of skill, and scholastic awards are given by the Emperor himself. 
*Grand Court -- Fire the Second Moon -- The big festival of the year. A month of balls, parades, parties, and events of all kinds. Tesral holds Public Court every day. The population of the city swells to five times its normal size. Pig styes are had to find for let.<P>The official reason is the summer meeting of the Kings. One of four times a year that attendance is mandatory. It has grown into a massive affair that the city lives on.
*Harvest Fair -- Air 1 8-15 -- Big farm and trade fair at the local fairground. It is mainly a local event although some people travel for it.
==Facts==
Woodmanor has street lighting provided by continual lights on poles around the city. On each corner one pole will have an alarm bell for fire.
Running water and sewage services are available to all city locations.
Paved streets are smooth paved with the same blacktop as the Imperial Road system. 
Postal service is available to all locations in the city. Delivery is not super efficient. Address numbers do not exist. So addresses like Mater Gorm, the blacksmith shop on the corner of Eleventh and E. Anga are common.
==Quayside==
===Admiralty Offices===
(U/V-5 "Navy") The Imperial Navy has its offices close to the water rather than in the city. Further from the Army that was as well. Also close to the shipyards. They do have a "door" to the Palace.
===Caylor's Restaurant=== 
(Y-3/4) As the name would suggest an eating establishment rather than a drinking one. They have no rooms for rent and close down as the taverns are just getting started.
===Corner Tattoo=== 
(green) On the corner, sells tattoos. Technology is of the aw and push stick type. Getting a tattoo is an ordeal. 
*Fred: Human male. Former adventurer that learned the trade and settled down to it. Not a good man to argue with.
===Danya's Delights===
(X-4 "D" purple) A brothel catering to the seaman and riverman. They offer more than a simple bed and meal. The best brothel you can get unless you go into the city. for the imperial sailor with an evening pass and a pocket full of money it is the destination.
Danya's is known for the girls. They look no better than the average house, but they are, how to say, nicer, more kindly, and understanding. Just the sort of girl the young man far from home needs.
*Danya: Human female. Older than she looks. She also used her Craft to keep the girls healthy and looking fresh. She has pulled in a lot of older talent that is a bit long in tooth for the usual brothel and freshened them up.
===Dockside Tavern===
(Y-3) Riverman's flavor tavern. It is a bit more up scale than that. Its location attracts people right off the boats that want to lift a glass before heading into the city, or are waiting for a boat to leave. The prices are higher than rivermen prefer. The food is also higher class and price.
===Erymore Omnibus Company===
(Z-4 "O") It is five miles from the Quayside docks to the Palace and people arriving by ship do not have transpiration. Erymore Omnibus has carriages standing by the docks whenever a ship pulls in to transport passengers from ship to their destination in the city. Sometimes with considerable luggage.
===Gilfor Chandler===
(V-5 violet) Ship supplies, from the basics of rope and sails to the luxuries for the Captain’s cabin. 
===Gord Warehouses===
(U/V-5/6 "gw") Space for rent.
===Gyiland's Inn===
(W-4 yellow) Sometimes your ship comes in too late to travel to the city. Gyiland makes its money on such travelers. Accommodations are everything from a communal bunk to elaborate suites for the visiting Captain.
===His Imperial Majesty’s Tavern===
(W-6 blue "H") Sailor's tavern, aggressively so. The various rooms are dressed out in ship rigging and pictures of famous ships and admirals. There are even a few cannon, small ones. Rivermen get the stink eye coming in here. The bell from the HIMS Gloria, the last of the galleys, is hanging at the bar and is rung if you buy a round.
The booze is strong, grog over beer. The food is simple. Sex is not on the menu but free agents abound.
*Crusty Jones: Human male An old sailor, how could you tell? He thinks rivermen are soft.
===Jolly Rover===
(W-4 light blue "R") Waterman's dive. Salt or fresh they don't care. This is a serious dive. The booze is cheap, the company rough, and the conversation loud. Fights are fairly common.
*Glen: Half Elf male Retired adventuring magician. Didn't quite get a fortune.
===Lakelands Line===
(X-2/3 "Riverboat Docks") Docks for the big paddle wheel boats that ply the Duintathar River between Woodmanor and the sea. Offices and limited warehouse space for goods awaiting transport as well as the docks.
===Lakeside Drydock===
(Z-1/2 "Lake") Ship repair. They have one slip and do repairs only. One must go else where for a full service shipyard.
===Muddy Dick's Tavern===
(X-5 brown "d") Riverman's tavern. Saltys and Fliers not welcome. Very clannish place. People they don't know get stared at. They are full service. There are rooms, there are those that will help you fill them. All major vices are supported in a safe environment to exploit them.
*Muddy Dick: Human male goes by no other name. He is as close to a bigot as you will see. Profession in this case. Intimates call him "Muddy" or just "Mud". You had better know him well to try that.
===Naval Design Office===
(U/V-7 "Design") The Eyrian Navy designs most of its vessels internally. This is the main office for such activities. The building is topped by the huge drawing office with its seeming acres of glass and rows of drawing tables. 
===Riverman's Guildhall & Park===
(W-5) The headquarters of the Lakelands Riverman's guild. Eyrian law states they cannot compel membership. So the pot has to be sweet. Mutual insurance and other benefits are offered and are the main benefit of membership.
===Sammie's Shack===
(V-5 slate blue) Rivermen's dive frequented by the hands from the river boats. The naval man that enters herein is soon aware of his mistake. While the house is not instantly hostile a naval type is going to get a cold shoulder from the river folk. Yes there is tension. Fights do occasionally break out. While not primarily an Inn Sammie's shack does have some rooms for the rivenman drunk, hard up, or freshly out of money at Sammie's benefit.
*Sammie: Human male. A retired riverman. He regards the rivalry between the rivermen and the sailors as something of a natural order.
===Tremmen's Grog House===
(X-4 yellow "T") Just that. Drink, lots of drink. Girls if any are free agents. Food is limited to an admittedly good fish stew and snacks. Nothing fancy here fast and cheap. 
*Daffed Ap Llewin Human male A popular singer until he got his throat cut. He still writes song for others to sing. He has never managed to get either the cash or the friendship needed to get the regeneration.
===Ulula's Happy Home===
(W-5 pink) Brothel. They service the riverman and sailor trades. Nothing fancy, a meal, a bed and a female to fill it. It is clean and inexpensive.
*Ulula: Half Elf female Owner-operator. Host, mother figure, and sharp business woman.
===Xena's House of Pleasure===
(V/W-6/7 Red "X") Xena is an old Naval NCO that knows what the boys like and will see that they get it. The house has food, drink, a bath and plenty of partners. Location is everything and Xena is right off the base grounds.
*Xena: Human female: Ex-sailor, women are few in the profession and those that stay are tough. Xena is no exception to that.
==The Road==
===Emmet Farm===
(N/Y-11/21) Large cattle farm that not only feeds the area but exports as well. The farm has breeding barns large paddocks for the cattle and four big windmills to water them from the lake. The cattle are similar to Elan antelope in size and shape. The typical Eyrian cattle.
===Fairgrounds===
(K/T-33/38) The fairground are used by traveling shows, and for large events like the various religious holidays that feature lots of people gathering. This includes the yearly harvest festival that with all the religions participating can last for weeks. The race track is part of this.
===Harris Fish Farm===
(A/E-16/21) They farm fish. A local easily famed white fish called Thintail is the livestock. The farm is mainly marked by the huge windmills that pump water through the tanks.
===Merrygale Stud===
(LL/WW-9/21) Riding horse stud to the north of the city, 
===Pollom Farm===
(GG/KK-21/26) General crop farm. Notable as the owner is the Grangmaster of the Grange of Plowmen.
===The Thirsty Drayman===
(Z-21 red "T") A Tavren about halfway between Quayside and Woodmanor. A frequent stopping place for those walking, thirsty draymen, and farm hands in the area, when it is closer than either end. 
==Woodmanor City==
===Acme Printers===
(BB-45 purple "a" ) Custom printers. From handbills to books. They print the yearly Woodmanor Acme Almanac as a regular publication. And the weekly Social Gazette. of social announcements, who's doing and so forth. A magazine of several pages.
The technology is the classic "Ben Franklin" style letter-set press. Pictures are wood blocks or metal etchings.
*Melisa Wellington - Human female (Airilaner) - A woman up on the who's who of the palace and the social set. She wants everyone so informed. She commonly wears trousers as the work of the printing shop quickly makes a mess of skirts. While most of her work is behind a desk she isn't afraid to get her hands dirty on the printing.
*Derret Clackerclick - Gnome male - Master Printer - Constantly trying to improve the technology. There are four failed machines in the back room. He is working on the one he hopes will speed up the process.
===All the Glitters===
(V-38 yellow) Costume jewelry. Base metal and glass are used to make decent looking fakes. If you don't look too closely the 5gp necklace looks worth 500.
The owner has a method of chemically adhering a thin layer of gold or silver to brass. A good glass cutter finishes the job. Metal work is done on site. They get colored glass blobs from Incana Glass Works to cut into "gems". They also use semi precious stones as well.
===The Ancient & Honorable Guild of Merchants & Mongers===
(Z/AA-45 purple "M") The guildhouse for anyone in the city that sells without making their own goods. By Eyrian law says they cannot compel membership. So the pot has to be sweet. Mutual insurance and other benefits are offered. The guild polices the honesty of its members and a guild sign in your window is a sign of a trustworthy merchant.
===Anorien Embassy===
(V/W-45 blue "AE") Anorien mission. Sort of rivals with Eyrie. The two Empires share a border, a difficult border to cross due to geological features.
*Sir Lord Louis Otage - Human male - Earl of Gania, Ambassador - Perky and a touch wild. His wife and he are much the social butterflies. Don't let that foll you into thinking he does not, think that is. He talks like Carrot Top, thinks like Einstein. 
*Marie Otage - Half Elven female - A woman Louis talked out of a life of crime. Well it was marry him or hang, after some not much fun enhancements, for her that is. He wasn't responsible for the situation, and genuinely wanted to save her. She went with it. Turns out they work pretty good together.
===Arcane Requirements===
(CC-46 purple "a") Your basic magical supplies. Ground gemstones for inks, rare bird quills, parchment made from rare beasts, preserved newt eyes, and that sort of thing. They do not carry magic items</P><P>The shop buys creature parts that were properly prepared or raw enough to prepare. 
*Lily - Half Ane female - The founder of the shop recently retired selling out to Lily She is a typical half Ane bent personality. In her case this is manifested in a lack of any censor on what she thinks at you and a tendency to get inside your personal space without a by-your-leave. She "sounds" like a terminal blond. Impressions aside she knows her business.
===Artemis Potts, Tailor===
(X-38 green) Average priced men's clothing. Artemis doesn't mess with court wear, too fiddly. However good and fine quality average wear is is stock in trade. All items are custom fit. Off the rack does not exist.
===Assured Rest Undertaker===
(DD-36 black "a") Funeral preparations. They are travel agents for survivor guilt trips and will suggest endless "upgrades" for a slight fee, each. Their base prices are lower than Morning Sun Undertaker but their additions will quickly drive the price up.
They will not do a burial without a cleric present or cremation. They recommend cremation. Any blessings or magical preparations on the body are solely those of the attending priests.
===Babylonian Embassy===
(V/W-45 yellow "B") An unassuming mission as Istar is friendly with the Eyrain Empire and the small nation is moderately insular.
The Embassy is as much a Temple to Istar as it is an Embassy. A small reigiously based brothal. Any of the women are available for a price. Simple sex only.
*Moneer - Human female - Ambassador, Priestess of Istar - She doesn't worry too much about the mission. Politics are easy. She is quietly available if you know how to ask.
===Barwon Tinsmith===
(W-36 lt. blue "t") Mugs, lamps, dishes, utensils, anything that can be made from "white metal", pewter, tin, or copper. Common housewares for the house that cannot afford glass and silver. Inns prefer tinware for the durability.
They buy their working stock from smelters outside the city. While they do some casting it is mostly cold work with the hammer. The place is a cacophony of noise.
===Belton Weavers===
(W-36 salmon) Belton weaves cloth to order. You supply the yarn, they weave. Usually fairly simple cloth of cotton, linen, or wool. They will do plaids if you wave enough money under their noses.
===Billy the Knife Sharper===
(W-36 blue) No retail outlet. Billy wanders the city with his push cart sharping knives as he goes. Knives, scissors, even swords, and axes if you ask. For a few marks he'll do every blade in the house. It takes him a couple of months to do the rounds of the whole city so he starts again. By that time the blades need sharpening again.
*Billy - Human male - Irascible old man with a knack for sharpening blades.
===The Black Swan===
(AA-45 "S") A minor tavern and inn that mainly services the scholar. The rooms are simple and clean. Fees are reasonable and the food good. 
The inn is unusual in that it prefers to hire exotics. The owner is a ram exotic looking our for those like himself.
Black Rood Sheep Exotic male. Cleric of Shadowhawk. In accordance with his beliefs Rood will leave no one to starve. 
The Help: Exotics all. Rood has ten working for him. Rabbit f, Palfrey m, Badger m, Cat f, Kine f, Weasel f, Rat f, Fox m, Mini Horse m, Kine m.
===Bob Gets You There===
(Y-42 Orange) Expensive, instant bulk transportation to any place Bob has been. Bob has been a lot of places. Bob has a curtain wall and a bunch of communication magic. Bob will also pay a decent premium for new locations.
The standard fee is 5000 crowns. One person two miles or a full load around the world.
*Milicent: Human Female. The office manager. Can contact Bob wherever he might be.
*Bob: Human Male. Entrepreneur with a curtain wall. Bob is a cheerful fellow that is easy to get along with. Service with a smile.
===Brick-A-Brack===
(AA-42 red) An oddments shop. They'll sell anything that isn't perishable or alive. They also buy when the price is right. Nearly anything can be found here from old crocks to fine jewelry.
The place is an honest business, but it is also a fence. They never sell fenced items in the store. All goods sold locally are honestly acquired. 
===Brilliant Colors Dyer===
(KK-37 "Dye") Cloth and thread dyeing. One of the stinkiest process you can imagine. Boris has some secret processes and a touch of magic to help make his dyes colorfast and brilliant.
===Brody Tanner===
(KK-37 "Tan") Hides for everything from straps to parchment. Right next door to the Knacker for easy access. Another smelly business.
===By the Bolt===
(BB-44 white) They sell cloth, and finished goods. Goods range from plan linen to high quality silks. Tolum Murphy is the proprietor. An honest but dull business type. 
===Cahn Clerks at Law===
(Z-45 green) An office of lawyers. The majority of the business is contracts, wills, deeds and other legal documents. They do have two barristers for in court appearances, They do not argue criminal law.
===Canadian Embassy===
A nice little estate in the embassy district. Due to micro-impulse generators they have full access to modern things like electrical power, Woodmanor itself has running water. Due to certain aspects of the Gate there is also phone and internet access.
Louis Clement and his wife Mabel represent the interests of Canada. The Embassy houses a small imported staff and hires domestic help locally.
*Louis Clement -- Human male, Ardent Francophone, it might be why he got the position. This puts him a long way from Ottawa. In general he enjoys the nature of the Woodmanor court. He struggles with the polyglot nature of the city and populous. 
*Mabel Clement -- Human female, A woman wise in her years. She avoids the hot button topics and is getting a kick out of the local fashions. Some very daring. She is accomplishing more over tea with the Empress Sabrina than her husband is playing politics.
===Carlton Weavers===
(BB-38 purple "c") Weavers of fine silk and silk brocade. Typical prices. They strive for a quality worthy of the Palace with every bolt.
Carlton does custom patterns at a 50% markup on the basic cost. A custom order will take a month to deliver.
===Cattleman & Horse Breeders' Grange===
(AA-40/41 blue "c") A hall for those that farm animal husbandry, be it meat or work animals. Eyrian law states they cannot compel membership. So the pot has to be sweet. Mutual insurance and other benefits are offered and are the main benefit of membership. The Grange also maintains stud books, and keeps up on the latest trends in animal husbandry.
*Pauly Merrygale - Half Elf male - Grangemaster - Not seen around the hall much as he is an active farmer himself. Pretty much you have to go looking for him. He owns the Merrygale Stud north of the City. That is generally where he is found.
===Celyddon Butchers===
(T/U-36 red "C") Fresh meat right off the hoof. Cuts to order. They will supply you a whole animal on a day's notice. Celyddon stocks beef, veal (in season), pork, mutton, lamb (in season) goat and venison. 
In a world without ready refrigeration this is a daily trip for most households. Food is bought the day it is consumed.
===Centaur Grove===
(S/T-45/46 "Centaur") An open temple servicing the Centaur gods. It is staffed by a typical Trio.
*Denvar of Coran - Centaur male - Head priest of the trio. He handles Oathbinder duties if required. When not serving as a priest he weaves wickerwork for sale.
===Chemise & Kirtle===
(V-37 blue) Women's wear. Court wear not made here, to much work and too expensive. However, a woman can get good quality day to day clothing in an number of styles from the classic peasant blouse, bodice and skirt to the aforementioned kirtle.
The main clientele are business women that don't have time to sew, or the housewife looking for something beyond her skills. Imperial servitors get clothing supplied. 
===The Church of Creation===
(S/T-44 "Creation") The meeting hall and housing for the priests. This is the second largest of the Creation churches. Only the Novi St. Petersberg church is larger. Like most of them it also has a clinic and a library. No they are not into overblown extravagance.
*Semyon Orielvich: Human male: Flaman of the Ivanic Order
*Sveta Orielvon: Human Female: High Priestess of the Gregorian Order
*Marina Pavelvon: Human Female: High Priestess of the Havanic Order
===The Church of Heaven (Pantheon)===
(EE/FF-45 "Heaven") Located on the East side of the city becasue orientation matters and having the door on the side away from the street would be awkward. All the Angels share one Temple.
*Arch Bishop Colidon Minara Human male An easy and patient man full of wit and wisdom. He is primarily of the Raphael order
===The Church of the Illuminati (Pantheon)===
(S-45 "IP") The handful of Coranth gods. The local following is small.
===The Church of Kiree===
(T-43 yellow-tan "K") Home Church of the order. Nothing fancy, a large meeting hall the priests live in the connected building. The god himself lives at the palace and generally comes when asked.
===The Church of Kirt===
(T-43 green "Kirt") Kirt is not big on temples, but he is big on action. A big little building. Large on the outside, but not as many rooms as you think on the inside. It has the tallest doors in the district. The priest is a blue and his wife.
===The Church of the Sacred Self Meeting Hall===
(W-37/38 purple "S") Deliberately not built with the temples. The hall offers a large meeting hall. meditation chambers, a library of books on theology, and a small number of simple cells for those from out of town. One is occupied full time by the live in caretaker. Enlightened of course. 
*Fleina Mayer Human female. A middle aged woman of quiet presence. She freely gives of her clerical abilities to those that need. Enough money makes it into the hall coffers to keep the roof from leaking and to buy the occasional book.
===The Church of Sharla===
(T- 46 small grove "S") A tree house between the Vala and the Centaurs. Easy to miss.
===The City Watch===
(Cells in the Courthouse. Headquartered at the Town Hall.) The City Watch are police, firefighters, and general first responders. As a general practice they are selected for easy, friendly manners and a skill at arms. Eyrian Army veterans are preferred as they come pre-trained. All are trained in first aid. What is not allowed is the attitude that your badge grants privilege. People that are overly aggressive or resort to force out of hand are fired.
Patrols consist of five guards, and a magician if they can get one.	Clerics will be used. They move about their area keeping the peace, aiding lost children, directing travelers, reporting and extinguishing fires, and getting more help if that is indicated. 
They will remove the inebriated from the street if it is obvious they are not self mobile. If you cannot give a clear report of where you live you'll wake up in the drunk tank. It's not a crime mind you, it's a public service. Use it too frequently and you might get charged rent.
Firefighting: Bells on poles are located around the city. These are fire alarms. In a city largely built of half-timbered houses fire is a serious threat. Any sounding of the alarm will be quickly responded to. The city watch has special decanters of endless water. They have one setting, "firehose" and they pull water from the Woodmanor lake.
===Club Arcanum===
(W-42 Purple "C") A private social club for magicians The majority of the club members are magician merchants selling magical wares be it spells, items, or potions. The club serves the same purpose of the typical "gentleman’s club" of yor, but it has no gender preference. There is a dining room. A library, a rather good one, and sitting rooms. Both the general sitting room and private rooms as well.
===College Blacksmith===
(BB-45 green "c") Shoe your horses, fix your wagon, make a toaster. What ever you need made from iron and steel. Horses for rent and boarding.
===Coran the Oathkeeper===
(T-45 blue "C") Coran has two temples here. This one serves the soldier and merchant, and is more Humanoid friendly. It is not large. One is not encouraged to spend time in the temple. The temple shares priests with the Centaur Grove.
===Coranth Embassy===
(V-44 "CE") It is said that the Coranth Empire is the child of the Eyrian Empire. Eyrie certainly did support the Coranthian people in overthrowing the Saxons. The King of Coranth took home a quartet of Eyrian princesses. Yes relations are excellent. 
Ambassador HRH Rillen and her Husband Sean represent the Empire of Coranth.
===Corby the Catcher===
(T-42 teal) Pest control the classic way. He will come to your business and lay out his traps. The man is always hip deep in cats. Another weapon in his arsenal of pest removal. He can get cats to hang around your business or home.
*Corby - Half Hobgoblin male - Likes cats. Shares a preference with them for a good rat. He has neither friends nor a wife. But lots of cats.
===The Curious Shop===
(W-38 red) Dark little shop at the back of an alley. They buy and sell the macabre and the unusual. Magic can be had there or sold there. The owner is a strange little man that leaves you wanting to clean up afterward. 
The Curious shop holds much of interest and value. Little of it is good for you. There is a lot of magic that is twisted and plain wrong. The contents of Peter's shop are not cursed, for the most part, but they are unusual. Nothing in the shop is purely mundane. Even the items without magic will have tales of murder, sex, and violence to tell. The place is jarring to anyone with ESP. Some items are so strong they call out. 
Roll for random treasures on the Art objects table. Add magic or a story heavy on the twisted, horrible sex, love, and murder, or any mix thereof. Other items are preserved monster bits, or strange trophies.
Peter will buy hot items or magic that other shops will not touch. Peter will generally pay more than the average fence, as much as 60% of the street value. 80% of the item catches his twisted fancy, or you have a good story to go with it. He sells for market or under. 
===Daily Reporter===
(W-40 green "r") Daily broadsheet newspaper. The Daily Reporter has been published in Woodmanor for twenty years. Randel Fenderstaffs is the second editor of the paper being the son-in-law of the original owner. The paper only employs three reporters. Most content is submitted by local residents either in the form of opinion essays, reports of events, or ads. The latter are charged for. The first two are paid for their content. 
The paper limits itself to one broadsheet a paper (folded once to folio size). If an important event occurs they will print an additional edition. 
===Daringar Baths===
(Z-45 yellow-green"DB") Public bathhouse. They also do massage, cut hair, and handle your hygiene needs. Daringar baths are noted as the most beautiful of the several public baths in the city. The basic service of getting clean is a half mark. 
*Bath attendants - Race varies female - Scrub your back, get towels, perform massage, cut hair, trim nails. Female, nude, and no body hair is the current style.
===Diamant Tavren===
(W-43 green) Corner Tavern. Clean, bright, polished brass and medium wood tones mark the place. They serve a wide variety of drink, but only snacks in terms of food. The purpose of the place is clearly drink and conversation. Prices are moderately high. 
*Reyna Bastidas - Human female - One of the main reasons people come in the place. She makes the place very welcoming, if you are her kind of customer. An "uncomfortable sister" of some Domianian Don that fled marriage. 
===Domain Embassy===
(U/V-46 lt blue "D") Eyrie spent a thousand years at war with this power. Those days are over and trade is the rule. The very different laws regrading slavery does cause some tension. Escaped slaves will not be returned. 
Ambassador Don Carlos Estrilla De Fuega and his wife Maria represent the Domains.
===Downy Rest Inn===
(W-37 pink "W") One of many inns in Woodmanor that starve most of the year and feast in the first month of Fire. The added yard isn't even used normally except for the bathhouse. Downy Rest is an unremarkable hostel of the quality of post inns It is prices a little higher mainly because the food is better.
*Mason: Human male, army vet and no nonsense type. Not great on imagination, but he knows a well run house well enough to keep one.
*Cassy: Mason's wife and former comrade in arms. Not a woman you want to cross. Cooks to leave you stuffed and happy. Their unit mourned when they mustered out to marry.
===The Dragon Inn===
(U-38 lt yellow "DI") The door does not work. Indeed the whole front of the place is the door. This leads to a long winding tunnel that takes you far under the city to a tavern sized for Dragons.
*Caltafalsiri Gold Dragon female "Siri" as she is called is the usual bartender. She is one of Carsenten's lovers and companions. He owns the bar incidentally.
===Drover the Mason===
(U-37 brown "D") A mason's workshop. The workshop has a large stone yard behind it. The stone they work comes from many sources and in great variety. 
The shop does all types of mason's work. From basic blocks of stone for building to fine carvings for home or temple. 
===The Drunken Boar===
(Z-40 blue "B") A small high quality inn in the old town area. The Drunken Boar is more expensive than most inns but fills up quickly due to the quality of the food and the rooms. The innkeeper will arrange such such services as you desire.
*Morgan Fulsed Human male. Tall, deep voiced, endlessly polite and accommodating. A man that loves his work.
===Dusty Tomes===
(Z-45 yellow "B") Used bookseller. As is books in every condition from scraps to mint. Every kind of book, old journals, spell books, novels, accounting books, you name it you will find it in random condition in the piled stacks. Dusty neither repairs or catalogs. 
Dusty Tomes is frequented by students looking for a lost treasure. The place is all but mobbed by the knowledgeable if news that a funny looking bunch of people sold some old books. Dusty haunts estates, clearings, and anyplace else he thinks he might get a pile of books cheap. Kendon the Gold has been known to shuffle extras his way, and comb though the lot as well. 
*"Dusty" Gnome male Bookseller, while neither scholar or sage he knows books.
===The Dwarven Lords===
(T-44 "D") Built to resemble a stone cut hall. Spare and simple. The congregation is not large.
*Dorum Jongar: Dwarf male. Dorum stands by to cover you clerical needs.
===East Market===
(AA/BB-43 open area) A market of booksellers, tinkers, and minor craftsmen of the ordinary to the unusual. Most farmers choose the West Market or the Old Town Market for their wares. However this is a great place for the unusual lamp or a set of knives. The exception is the wine sellers. Many a small vintage can be found here including the prized Elven forest wines.
===The Egyptian Embassy & Temple===
(EE/FF-44 "Egypt") It manages to look dry and dusty even in Woodmanor. As Ramses the Eternal is the Pharaoh his priest is also the Ambassador. Egypt makes no separation between religion and government. Like the Church of Heaven the Egyptian temple must face east, so it is on the wrong side of the city from the other temples.
The small congregation of priests serves mainly themselves and such Egyptian nationals as might be present. 
*Namar of Ramses: Human male: The ambassador and High Priest of the temple. Normally a proud man he keeps his peace in the city of gods.
===Eighteenth St. Livery & Blacksmith===
(BB-37 slate blue "8") Shoe your horses, fix your wagon, make a toaster. What ever you need made from iron and steel. Horses for rent and boarding.
===Elegant Blades===
(DD-42 green "e") Makers of swords and knives. The shop specialists in the fine rapiers and small swords favored by gentlemen for self defense. Their weapons are as much jewelry as weapons. They pride themselves that every blade that leaves the shop is worthy of magic.
===Elegant Coachwork===
(T/U-37 brown "C") Makers of coaches. Open, enclosed it doesn't matter. They do not make utility wagons, that is another shop. Only the finest of horse drawn vehicles are produced here. Prices reflect this.
The shop keeps all work in house from the wood to the brightwork and leather. 
===Elegant Leather===
(C-40 blue "e") Gil and his crew will work with any leather you want or bring them. Regardless of what use to be inside it. The truly unusual (like people-hide) they will not supply, you have to find your own. They do not tan skins of any kind. You must arrange for that yourself.
Work is high quality be it a book cover or a couch. Stitching, carving and dyeing are all done. They do not make armor. 
===The Elizabeth Theater===
(W-39 orange E) Named for its patron Elizabeth Tudor, a member of the Imperial Consort, the "Liz" as it is called is the most popular theater in the city. The principle playwright is William Shakespeare the Imperial Director of Entertainments. His plays are eagerly awaited. He generally writes only three or four new plays a year. Premieres are a hot ticket and difficult to get. The theater seats 2040. The Elizabeth Company are the players and managers of the theater.
===Elsoria Estate===
(T-46 "Elsoria") A manor house in the Elven style. The family is vaguely someplace in the line of the Patriarch. Their business is business. The two elders of the family made a mint adventuring and have wisely invested. Allion is a civil minded person that is a councilor on the Woodmanor city council. Galadria spends her time at the Julian School of Medicine or at the Elven Grove as she feels she is needed.
*Sir Allion Erinfril Elsoria - Sulinarquendi male - Current patriarch 550 years of age and going strong. Ealeron was a successful adventurer and a Knight Order of the Lion of Eyrue. He is currently a city councilor
===Elven Grove=== 
(S/T-46 "Vala") Local Vala Temple. The councilors are available to meet your religious needs.
*Councilor Ralieil Kenet Fardenlor: Elf female The most experienced councilor at the Woodmanor grove. She is a woman of some years and much grace.
===Elysium House===
(CC-40 green) A quality house of joy. Elysium is prepared to meet all you sensual needs. Be that a pleasant meal, a sexual partner, entertainment of other kinds, or even all of the above. They pride themselves on their parties. All the exotic entertainment you like, but can't afford to keep on tap. The Elysium House employees cooks, servers, dancers, musicians and yes, courtesans. Some are all in the body of one person. Their people are talented. Prices are what you expect for a time in such a well rounded establishment. Anything from five crowns for a skilled partner for an evening meal and after, to thousands for a full on party for 30 guests.
*Madam Fortuna Human female: Owner of the establishment and a courtesan herself. Retired to running the show for others.
===Empyrean Delights===
(DD 45 blue "E") A nice clean drug den, a "tea House" in local parlance. Drugs by infusion (tea) smoking or direct consumption depending on the drug. Empyrean Delights offers the drug user a clean and safe environment to get wasted. Beds are provided if indicated. Barracks or private depending on your budget. Sex is not officially sold here. What you do in your private room is your business.
Typical drugs are tobacco at the mild end of the smoakables, weed, and opium. Infusions include tea, coffee, and glitter, a plant based hallucinogen. Shrooms are available as well. 
Stimulants are served in a different room than the euphorics. Ordering hallucinogens does require a private room, for yourself or your party.
*Nadia Morgan - Human female (Airalaner) - A giant of a woman standing 7'8" No one to mess with. She takes good care of the customers. She discourages over use, but she is not your Mama. She will literally toss you on your face if you ask for credit.
===Erindril House===
(T-46 "Erindril") The Erindrils are Woodmanor's other large Elven clan. If Elsoria is "Smith" Erindril is "Jones". The Erindrils own a number of business around the city.
*Larindra Kaylion Erindril - Erinquendi female - One of the few household Matriarchs Her Husband was killed in an unfortunate accident and he body unrecoverable. She makes do as she can. 
===The Flask and Retort=== 
(BB-35 blue "R") Tavern frequented by the magicians of the colleges. The tavern is broken up into many smaller booths to facilitate private conversation.
*Pasha: Human female, A failed teacher. She is good at magic, but not teaching it.
===The Floral Palace===
(U-41 blue "F") A house owned by Darylaban, the Ane Divine Servant of Suszan McDonald. The Floral Palace is known for its mix of artists, exotics, and "women of unfortunate character". Darylaban uses the brothel to allow some of the women he has rescued to work off their debt, if they are so inclined. No one is forced to do sex work, it shows in their performance.
The House is just that. All the staff live there. It is a multistory affair and everyone including the help has their own room.
===For Your Protection===
(V-40 blue "a") Makers of leather based armor. They deal in everything from a basic leather jack to dragonhide catsuits. Prices are average for what you are buying. Morgo runs a huge shop with a dozen workers. Most are specialists in some difficult task.
===Foxdale Embassy===
(U-45 "F") The First Grandfather came from Eyrie, Blessed Ivan who created the first 100 for Grandfather Reginald is also Eyrian. So in spite of a policy of not involving themselves in international politics, their country is far too small, they keep an embassy in Eyrie.
*Gorgio Patric Vanderfeller - Foxfolk male - Ambassador. - Solemn with eager and spunk leaking around the sides.
===Gentleman's Wear===
(X-42 teal "t") Tailor. Men's clothing is several styles including Imperial court, judicial, Elven, and military. Prices are on the expensive side.
*Riligan Corovon Tivailion - Calaquendi male - A former gentlemen of the night that decided an honest living was lest risky. Besides, he likes looking good and helping others look good. We are not gong to say that ill gotten gains got him into business, that would be rude. He spends his free time at court both looking for business and getting back into Elven mainstream society.
===The Golden Orchid===
(X/Y-44 lavender) A small exclusive house of joy in the high class district of Woodmanor. Her stable consists entirely of girls that have been given Ane-like sex organs, including the Mistress herself. Entry to the house is by invitation only. the invitation can be extended by the Lady herself or by a customer in good standing. The Golden Orchid itself is a manor house, not in the business district. It is to Catherine's best interest to not annoy the neighbors with undue noise or much comings and goings.
*Cathreine: Human female Catherine is a worshiper and Client of Mephistopheles. She has gained many advantages from the relationship including her stunning beauty and the alterations to her and her girls.
===Golden Slippers===
(BB-37 red) General cobbler. Shoes & boots made for all feet. Quality is good, workmanship excellent. They pride themselves on making any kind of shoe you ask for, even for odd feet.
===Goren Armorers===
(CC-41 blue "G") Makers of fine armor. They make all forms of metal armor, and have on site leather workers to make the straps. Goren armor is not magical out of the shop but they certainly will make armor fit for enchantment if that is your desire. All work is custom. Expect to pay top prices and be glad you did.
===Goren Smelter===
(CC-41 gray "GS") Owned by the same Dwarf as Goran Armor. The smelter makes cast iron wares, and steel of various grades. They make the steel for Goran's armor.. They bring pigs in from more basic smelters elsewhere and do not smelt from ore here. They do make steel to order. A hundredweight being the smallest batch they will cook.
===The Grange of Plowmen===
(AA-40 oarnge "g") Farmers tenant and landowners. Mainly the people running farms or managing them for the purpose of growing crops, be that grains, vegetables, or fruit. Eyrian law they cannot compel membership. So the pot has to be sweet. Mutual insurance and other benefits are offered and are the main benefit of membership. The grange also makes a point of being up on the latest methods of farming and improving crops when they happen.
*Marty Pollom - Human male - Grangemaster, farmer - Runs a general crops farm in the local area. He is a bit on the pompous side, Grangemaster and all you understand. Not so much the members have dumped him yet. Pollom is an Army veteran
===The Greek Acropolis===
(T/U-44/45 "Greek") One stop shop for all your Greek needs. Impressive looking. A full service Acropolis The Greek worshiping population is sizable in the city. The priests live in the apartments to the north of the temples. The Acropolis has a large temple for Poseidon and a small one for each of the major Greek deities. That includes Zeus. who is not popular with the government, and was not allowed to have the principle temple.
*Carrissa Nikololopus female Human. Priestess of Hera, covers the other female deities as well. A warm motherly woman.
*Alejo Lippiolopus male Human Priest of Apollo. A severe scholar. "Fun" is a four letter word.
*Cleon Demitrilopus male Human Priest of Poseidon. A wry man working a temple so far from the sea.
===Greek Embassy===
(V/W-44 yellow "G") The Greek mission. This "nation" more a case of a number of city states flying in close formation. Since it was pulled together there has been no reason for them to fly apart...yet. Well except for Sparta, but that is Sparta. 
*Manos Kirtoplous - Human male - Ambassador - Unmarried and a total playboy. He doesn't care who he plays with girl or boy. He is smart enough to avoid trouble.
===Green Boardinghouse===
(CC-45 green "G") A failure as an inn, Green recreated it as a quality boarding house. The rooms are far above the usual boarding house. Comfortable and elegant if on the small side. It is the only boarding house that has sex for rent as part of the deal. It's extra, but there are girls available. Josua himself handles any female requests. 
The usual clientele are more wealthy transients, and instructors at the colleges. The basic prices are reasonable, sex is always extra.
===Green Leaf Inn===
(W-36 green "G") Upper middle of the road inn run by the Erindril family. They do have private water closets but not a private bath The rooms are cozy and comfortable if not huge. the provide classy service without the top end prices.
Like many local inns they have too much space for most of the year. The second courtyard is typically shuttered most of the time.
===Grom Smith===
(DD-41 brown "gs") Shoe your horses, fix your wagon, make a toaster. What ever you need made from iron and steel. Grom Smith has a smelter and does cast iron as well. Not at production rates however. All work is custom.
*Borland Grom - Half Dwarf male - Vice Guildmaster Honorable Guild of Smiths and Armorers. - A man happy at his work and not really much happy any place else.
===Guild of Courtesans===
(AA-45 blue) Sex workers guild. They see to the health of the profession, provide insurance, and yes, grade the skill of individuals. By Eyrian law they cannot compel membership. So the pot has to be sweet. Mutual insurance and other benefits are offered. The guild polices the honesty of its members and a guild sign in your window is a sign of a trustworthy establishment. 
*Brionna - Human female - Guildmaster - A no longer active working girl. That age thing sneaking up on you. She is looking to knock a few years off and go back to work.
===The Guild of Honorable Freelabormen===
(AA-40 green) A friendly society and hiring hall. for hired workers, any trade. Eyrian law they cannot compel membership. So the pot has to be sweet. Mutual insurance and other benefits are offered.
*Rowena - Half Elf female - Guildmaster - A lady's maid by trade. She has worked around the city her whole life. A former dependent of the Imperial System she decided that government work was not for her and set out on her own. After doing everything from cleaning pig stys to spreading her legs for a living she ended up in an office anyway. Older and wiser as they say.
===Guild of Jewelers and Gem Cutters===
(AA-45 oarnge "j") The guild house for anyone in the city that works precious metals or stone. Goldsmiths, silversmiths lapidaries, clock and watchmakers, and those that combined them all can join this guild. By Eyrian law they cannot compel membership. So the pot has to be sweet. Mutual insurance retirement funds and other benefits are offered. Administration of guild members to see that apprentices are trained, not simply worked. Judging standards for Journeymen and Masters are made and kept. Being a guild member makes it easier to get apprentices.
*James Morgan - Human male (Airaliner) - Guildmaster, owner of Morgan Jewlers - A gentle giant. For his size and the size of his hands his work is beyond fine. He is the second most popular jeweler in the city. 
===The Guild of Loyal Men at Arms===
(AA-40 red) Sell swords, mercenaries, and guards. Those that sell their skill at arms for cash. A friendly society and hiring hall. These are people no one would insure so they must needs insure themselves. 
*Cadence Gardner - Human female (Airlanier) - Guildmaster - An old mercenary too old and slow to keep up. She retired before it killed her. She makes sure things are run to the benefit of her comrades in arms.
===Hall of Philosophers===
(S-44 "P") Temple of Lisa Goodman, the wife of Mephistopheles. The temple holds a large publicly available library. The Philosophers are attached to the Temple of Mephistopheles.
===Hamasan Embassy===
(W-43 brown "H") This mission very much maintains the "camp in the midst of my enemies" feel. their own doing not anything forced on them. The Ambassador is an asoical grump. As uncomfortable as a cat in a rocking chair convention in this city of gods, none of which he believes in.
The last Ambassador came with four wives, and left with none. Ergo this one is a bachelor. The last Ambassador was also packed out by Tesral for insulting Molly Abba, her being a woman of magic, before Abba Eecreeana could eat him.
The house itself is one of the meanest of the embassies. All staff are imports and male. They have to replace one once in a while that goes native.
*Ashan Hamid - Human male - Ambassador, Priest of the Eternal Way - An old bachelor too busy studying the holy writ for women. Said to be a total misogynist. He keeps mostly to himself and comes out when he must.
===The Happy Mushroom===
(AA-40 brown "m") A restaurant run by a Hobbit family, the Nettlebalms that specializes in mushroom dishes. A food near and dear to the Hobbit heart. The menu board lists three price scales, Hobbit, for the normal portion, Human, for the "large" one, and Centaur. Yes they are frequented by Centaurs. This was mainly the doing of Suszan McDonald who it is noted likes mushrooms almost as much as a Hobbit.
===Haven Embassy===
(W-46 pink "HE") Official political mission. Watching out for the interests of Haven in the Eyrian Empire. This embassy is known for great parties. Haven is about living well and flaunting it.
*HRH Carol Goodman - Half Phoenix female (Minimal) - Ambassador - The daughter of Mephistopheles and Lisa Goodman. Unmarried and playing the field. Not against using her body to change your mind.
===Havreen Embassy===
(W-44 orange "H") An island nation between Anorian and the wild lands. Normally there wouldn't be an embassy but again there is an Eyrian connection. 
*Osage DeVoux - Human male - Ambassador - The descendant of Anorian refugees (political). He takes in the social life and keeps his eyes open for any opportunities. 
===Hippocratic Sanitarium===
(CC-38 white "H") A hospital in the Hippocratic model. Run by healers from the Greek School (Which differs less than they might wish from the Maltaarano School) A unified body-mind approach is taken to healing. Physical training and lectures on interesting subjects are as much a part of the treatment as drugs and sutures. Treatment is proactive and forward urging the body and mind to health.
*Alexandros Hippatholopous Human male: Tall bearded and imposing. The chief healer of the Hospital runs his staff with military precision.
===Honorable Guild of Smiths and Armorers===
(AA-45 royal blue "S") The guild house for anyone in the city that works iron. Blacksmiths, farriers, sword smiths and armorers can join this guild. By Eyrian law they cannot compel membership. So the pot has to be sweet. Mutual insurance and other benefits are offered. Administration of guild members to see that apprentices are trained, not simply worked. Judging standards for Journeymen and Masters are made and kept. Being a guild member makes it easier to get apprentices.
*Coran the Golden - Centaur male - Guildmaster - An honorary position as he does no work at the guild. They asked him hat in hand.
*Borland Grom - Half Dwarf male - Vice Guildmaster - does the real work of the guild. Would rather work his forge.
===Horgun Bank & Trust===
(Z-37 green "H") Founded by Jamie Horgon, an adventurer that stuck it big. Well capitalized, it is the newest bank in the city. This is an Imperial bank. 
===Horgon Estate===
(U-44 green "H") The home of Jamie Horgon, owner of the Horgon Bank & Trust. He keeps a fine home with his wife and two children. 
===Hospitalers of the Rose===
(U-43 "Rose") One of three hospitals in the city. This one is associated with Suszan McDonald and is cleric run. Outside of a small chapel you would never notice. Care is excellent. Healing is done on the Maltaarano School model. 
*Aaron: Half Centaur male : An adopted son of Suszan McDonald and cleric of the Hospitalers of the Rose. 6'8" and physically imposing. His manner is soft and assuring. 
*Corneila: Half Centaur female. Aaron's wife and a healer. She is the head healer of the Hospital. She also has abilities as a psi healer.
===Iago Cobbler===
(X-40 red) Shoes. Most humanoid feet benefit from being shod and Iago takes care of the need. Shoes of leather or of cloth. From ballroom slippers to sturdy work boots. He makes shoes for digitigrades as well.
===Ignatius Inn===
(U/V-41 orange "I") One of many inns in Woodmanor that starve most of the year and feast in the second month of Fire. The Ignatius Inn starves a bit more than most being off the beaten path, with small rooms, and limited service. Prices are in accordance to the quality. It is a cheap place to stay. The nature e of Woodmanor keeps their head above water. You have to be actively bad to fail here.
===I'm Under Him===
(AA-41 purple) Magic and curio shop run by an ex-adventurer with a highly colorful past. Noted for the stuffed beholder over the counter and having items that might not be all that good for you. Decent for the standard adventure fare, and low plus weapons. Everything has a story. 
*"Roadkill" Human male Irascible, irreverent, has more stories than you have time. He will gladly bend your ear with the most improbable tales for hours, even if you never buy anything (likely a good idea) . The deal being that most of them are true.
===Imperial Guild of Healers and Physicians===
(AA-44 white) Woodmanor has enough doctors for a guild. By Eyrian law they cannot compel membership. So the pot has to be sweet. Mutual insurance retirement funds and other benefits are offered. Administration of guild members to see that apprentices are trained, not simply worked. Judging standards for Journeymen and Masters are made and kept. Being a guild member makes it easier to get apprentices.
*Headmaster Casious - Half Centaur male - Guildmaster, Headmaster of the Julian School or Medicine - The great grandson of Julian's younger brother Cardin. He has very much stayed in the family profession. A proud fourth generation healer.
===Imperial Guild of Honorable Hosts and Publicans===
(AA-44 salmon "h" ) Imperial Charter Innkeepers and tavern owners. By Eyrian law they cannot compel membership. So the pot has to be sweet. Mutual insurance and other benefits are offered. The guild polices the honesty of its members and a guild sign in your window is a sign of a trustworthy merchant. The Imperial charter recognizes the importance of the trade to the city.
*Paz Leon De Cormain - Human female - Guildmaster, owner of "The Lions" - A Domainian ex-patriot that understands the meaning of hospitality. She is seldom in the guild office.
===Imperial Offices, Treasury & Banking===
(X/Y-47 "MT") Headquarters for the Ministry of the Treasury and the Imperial Ministry of Banking. Both branches have the need for many clerks and accountants. More than the palace could hold.
*Weasel Exotic male: Weasel is a busy person. Unless asleep he is doing something. He is thoroughly happy in his position. He considers himself among the only family he as ever had. Crystal is Mom. His work is appreciated and valued. 
*Lord Tobas Gettlecorn Hobbit male:Tobas is the Minister of Banking. A long step up form his former role as a senior clerk in the giant Treasury Ministry.
===Incana Glass Works===
(DD-41 rose purple "I") "By Appointment to the Imperial Palace" Major glass works in the city. If you can get it in glass they make it.
===Irish Embassy===
(U-46 green "R") Distant land with little direct contact. However they have personal relations with the Eyrian Empire. Contact is maintained. 
*Conan Cather - Human male - Ambassador - Grandson of the Laguire. This is his first foreign mission. A little out of depth he is quickly leaning to swim.
===Jaan's Book Bindery===
(AA-47 yellow "B") The place to get that old book fixed or your thesis bound for the archives. The shop smells of glue, paper and leather. It has no fancy front, a counter that opens to the whole of the operation. Jaan sells scrolls and scroll supplies on the side.
*Jaan: Human male. A magician that decided scholarship was safer that adventuring. He uses his magic to aid his business.
===Jacque Saddle & Harness===
(T-39 brown "J") Makers of fine harness and saddles. Horses being the main means of getting around this is an important business. The local auto repair shop.
Harnesses made for purposes from heavy draft to fine driving harness, or leather strapping with buckles for any purpose. 
Saddles are quality for standard riding to combat style saddles with high pommel and cantle to hold you in place.
*Jacque - Half Hobgoblin male - Jacque is a dashing dresser. Silk shirts and sashes off the job. An easy going fellow that knows his race is a handicap and refuses to allow for it.
===Jenna's on the Park===
(Y-42 Yellow) High end couturier. Women's clothing for the most discerning, and those with the deepest pockets. Ball gowns, court dresses, special occasions. Everything made to order. They have a one month waiting list if you are lucky.
===Julian School of Medicine===
(DD-45 "Julian") Called the Thirteenth School of Woodmanor University the school is not officially part of the University. Two parts hospital, one part school and a little bit temple. The school teaches the healing arts while practicing them as well. The approach is the holistic method used at the Maltaarano Healers' School founded by Julian's Father. It differs from the Greek School in being less interventionist in treatments. The body and mind are worked with to encourage healing, not pushed to heal.
*Headmaster Casious: Half Centaur male. The great grandson of Julian's younger brother Cardin. He has very much stayed in the family profession. A proud fourth generation healer.
*Deputy Headmaster Clara: Human female: She is also a graduate of the Maltaarano Healers' School. A woman of the sensible and practical mold. You will learn, or get better because that is what you must do.
===Kaylin's Leatherwork===
(W-37/28 blue "k") Leather clothing, upholstery and so forth. The application of relatively thin hides. They do not do their own tanning.
Quality in all cases is excellent. Goods are made ot order with you picking out the hide or hides that will be used. 
===Kendra's Emporium===
(CC-36 green "K") General merchant that sells everything from soap to tinware. Dry goods, hardware, anything but food can be bought here. Renaissance Macy's.
===Khazitren Embassy===
(U-45 "K") The Eyrian Empire is an unfortunate fact of life. The embassy is because they are not at war and wish to remain that way. Small nations that war with Eyrie get overrun.
	 	
The Khazitrenee do not participate in any but the most necessary of social functions and take the role of wetter blanket than thou with the Samerhkindese 
*Hamar Hazerbin - Human male - Ambassador - Brother of the current Sultan safely packed far away. It is a do nothing post that keeps him disconnected from politics. He knows it too.</P><P>Hamar is a professional wet blanket. Grim and grumpy amid the glitter of the Woodmanor court. He doesn't have to worry about refusing invitations to wonton excess, he doesn't get them.
===Kirt's Pleasure Dome===
(U-43 green "KH" ) Kirt is more than welcome in the Palace, however he keeps a house in Woodmanor as well. It is both a party room and a gate to his main residence in the Sauroi Lands. 
A typical Sauroi dwelling it is huge on the outside and not as complex inside as you might think. This one is mainly the big domed room in the center with kitchens and other preparation facilities on the sides. Only the permanent caretaker actually lives here.
===Klackentocken Excellent Instruments===
(Z-41 red) The premier watch and clock makers in the city. Everything from pocket watches to 50,000 crown showcase hall clocks. They also have automata, fine instruments, and optics. All priced accordingly.
*Biddle Klackentocken - Gnome male - Family patriarch, Master instrument maker. He runs a typical Gnomish workshop, chaotic, busy, and well organized.
===Kolyn Meats===
(DD/EE-39 rose purple "K") Preserved meats. Kolyn makes sausage and meats cured by salt, smoke, and sugar processes.
	
Kolyn Cannery: (Kc) Next door to the sausage and smoke house is the cannery. A better preservation method for nearly any food. They still concentrate on meats however.
*Xena Kolyn - Human female - An attempt to make army field rations better because her primary business. She is serious about good food.
===Krackelbrit Pottery===
(DD-41 oarnge "K") Krackelbrit makes household stoneware. From water pitchers to large storage jars. Demand keeps their three beehive kilns in constant use. Krackelbrit is known for the very hard glaze that is highly resistance to cracking. You can break the jar under it before it gives. This means their wares wear well indeed. Everyone from the lowest kitchen to the palace itself uses their wares.
 
Krackelbrit does not have an on-site shop but sells to various resellers. Some of their wares do make it out of the city.
===K'tur Smith===
(X-38 red) Shoe your horses, fix your wagon, make a toaster. What ever you need made from iron and steel. Neighborhood blacksmith.
*K'tur - Phoenix male - What, a Phoenix can't work as a smith? It's something to do that is different. He is also a city councilor.
===The Land Office===
(BB-43 orange) The land office is a listing service for buyers and sellers of land. Thier agents go about the city looking for properties for sale and offer to list that property for a fee to the seller. If you are looking for land to buy in or about the city you can come here and for a fee pursue their listings.
The service makes looking for land more convenient and the seller does not have to hope the potential buyer stumbles across their property. As a result the place makes a decent amount of money. they also prepare legal documents, witness contacts, and other services typical of a Solicitor.
===Langorn Theater===
(BB-40 "L") One of the older theater companies on the city, Langorn was founded by Lord Randel Langorn, late of the city. The Langorn is a full repertoire theater. They strive to present three new works a year while rotating their repertoire to keep it fresh. Lord Randal's Players is the theater company. Jazera Flaire is the artist in residence.
The theater itself is an open roof like the stand alone theaters found throughout the empire. The company has been giving serious thought to roofing the yard.
*Jazera Flaire Human female Ex adventuring bard enjoying a more conventional existence as a playwright. She still limps from the time the gorgon bit her hip.
===Lester the Ragman===
(U-37 white) Lester gathers rags. He sorts them into piles of usability and sells same. It makes him a small living. An unglamorous, but a necessary job. 
*Lester - Calaquendi male - Age undetermined. Lester gives no last name, shuns company, snarls at the helpful. "Lester" isn't even a proper Elven name. There is a story here, Lester will not help you find it.</P><P>Lester's primary weapon, much to the dismay of would be ruffians, is an Eyrian Army officer's sword. An item out of character to his dirty and disheveled appearance. It is hidden among his bundles of rags, never in the open. It is never drawn casually. If drawn there will be blood.
===The Lions===
(Z-45 sky blue "TL") Large and highly exclusive Inn. They don't have rooms, they have suites. Suites have private baths. There is a private stable and carriage house for your transportation. The dining room has only the best of food cooked to your order. Yes it is very expensive to stay here, 5 crowns and up a night depending on what services you request. Frequented by people just short of the pull to get rooms at the Palace.
*Paz Leon De Cormain: Human female. A Domainian ex patriot that understands the meaning of hospitality. One of Dayrlaban's naughty wives club, she was set up for the fall, he set her up in business. Her husband got nothing,
*Erasmo: Mini horse Exotic male Major Domo: The main reason her husband was so jealous.
===Lord Mayor's Residence===
(X-46 "Mayor") Official residence of the Lord Mayor of Woodmanor. Lord Mayor Sir Thomas Melorn Cavaendish is the current resident.
===Lorin House===
(X-42 blue "L") A Ladies house. Fine dining, entertainment and males to please the female. All males are trained and sterile. The house even boasts horse and deer exotics. The decor concentrates on the romance and fantasy elements. Prices are middle class reasonable. 
*Genna Lorin Human female: Owner and manger . She knows what she likes so she is supplying it.
===Lucan the Butcher===
(CC-39 blue) Fresh meat right off the hoof. Cuts to order. They will supply you a whole animal on a day's notice. Lucan stocks beef, veal (in season), pork, mutton, lamb (in season) goat and venison. 
In a world without ready refrigeration this is a daily trip for most households. Food is bought the day it is consumed.
*Lucan - Human male - Lucan is a failed healer. While he can cast a couple of spells the discipline and knowledge were beyond him. It makes him an effective and humane butcher. He has an eye for not buying sick animals.
===Lunch!=== 
(BB-45 dark blue "L") Huge hall that serves lunch. Open from just after the breakfast hour to just before dinner "Lunch!" serves cold meats, bread, soup, and stews with various beer and ales to wash it down. A hearty menu with a good deal of variety on it. The prices are student reasonable and the food good enough to draw in faculty. 
*Greenie: Lizardman male: An unusual lizardman that decided he like civilized living. He handles the business end of the deal and lets the help do the food. It makes the customers happier.
===Lute & Drum===
(AA-41 red) Luthier. All manner of wooden insturments are made here, not just lutes. Half a dozen varities of stinged insturnents, harps, yes they make drums. Recorders, transverse flutes, crump horns, and bagpipes as well.
*Tayna Winderfair - Human female - Chief Luthier. An older woman of much experience in the art of instrument making. Serious, a bit too serious for her own good. No one can argue with the quality of her work.
===Maddie the Bonepicker===
(CC-36 green) Gathers bones, from butchers, households, wherever bones can be gotten and sells them to the renderers There is no store front. She can be found wandering the city with her push cart. It is a hard scrabble living.
*Maddie - Half Hobgoblin female - How she wandered her way here is a mystery that most have no interest in. To most she is as a homely as the bones. Maddie keeps her own council.
===Magistrate's Palace===
(X/Y-46 "MP") The location of the Imperial courts in Woodmanor. Yes the city needs a court like any other city does. There are also additional offices of the Ministry of Justice
Legal rights include A swift trial by Magistrate, assuming of innocence. A right to counsel is not given, but the Magistrate will advise the accused in their favor if required. Lawyers are available in two flavors. Advocates that argue cases, and Clerks of Law that do legal paperwork such as wills and contracts.
*Courtrooms: Trial is on the Solomonic model. Judges do not accuse they judge. The prosecutor must prove the case. Magic will be used, if required, to find the truth. See the Atlas of Law for more details.</P><P>Appeals are handled up the line. There are two levels of appeal. The Judges of Proprietary will examine the case for proper procedure and fact. If they find flaw in either argument the case is sent to the Emperor for his judgment.</P><P>If they find no flaw the case is retired. A party can demand redress by the Emperor, but it is bad idea if you are simply delaying for time. 
*Jail: You are only held here before your trial, or if the City Watch drags you off the street and doesn't know where to take you. Jail isn't too bad, outside of the whole not free to leave thing. One is decently sheltered and fed.
*Bonding Office: The Eyrian Empire has no prisons. Those crimes that in some places would be punished with imprisonment are "bonded" that is the convicted is made a bonded slave for the duration of their sentence and sold as such on the market.</P><P>The Woodmanor bondling office is inside the Magistrate's Palace ground floor.
*Luke Ambrosoudas: Human male: Luke is somber, steady, slow. He is never quick to speak. and never rash in judgment. However, the man is not all gloom and doom. He does have a sly sense of humor that crops up where you least expect it.
===Majestic Perfumer===
(V-43 white) Pleasant perfumes for m'lady. Florals, musks, and some interesting I really can't identify that. 
The latter is her most expensive and best seller. A perfume tailored to the person wearing it. You don't smell perfume you just smell enticing. A dram costs 80 crowns and takes a week to prepare, after you make the necessary collecting visit. Magel must get samples of your own scent.
===Mali Jamilla===
(AA-38 red "j") General store that sells oddments and various imports. Full of things on shelves, hung from the ceiling, and piled on the floor. Housewares, exotic foods, personal grooming items mostly.
*Jamilla - Human female (Nubian) - Guildmaster of The Ancient & Honorable Guild of Merchants & Mongers - She is full of advice on what you need or should buy, never pushy, always suggesting. A touch of flirt and a ready smile.
===Market Blacksmith===
(BB-39 teal "b") Shoe your horses, fix your wagon, make a toaster. What ever you need made from iron and steel. 
*Renea Corwin - Human female - 6'0" and built. She blusters about her shop. Her usual reaction to romantic advances is to dismiss them. Hurt too many times by cruel teasing, she is nether pretty or charming and knows it. Keep to business, she is an excellent smith.
===Markian Embassy===
(T-47 goldenrod "M") They have open trade with The Eyrian Empire via huge ships called Markian Clippers. Issues seldom if ever come up. The mission is one of pleasant cross cultural exchange.
*Lord Maroko Yokama - Human male - Ambassador, Samurai and Hatamoto - Scion of a trusted old family. Abba Eecreeana just winks at him. He knows the game and plays it well. 
===Merchants' Mutual Bank===
(AA-44 yellow "B") Founded by local merchants as the investors. It has no large single fortune behind it. The Merchants' Mutual Bank has been in operation for 500 years and shows no signs of failing. This is an Imperial bank. They are associated with the Bank of the same name in Seahaven.
===Mesaonic Lodge of Woodmanor===
(CC-43 teal "M") A magicians' fellowship. Originally founded by and for the alumni of the famous Wizard's Mesa. Since the fall of the Mesa some 400 years ago only the Imperial Wizard Myatan remains as an actual graduate of that school. The order has opened to become an honor society for magicians of good character. Chapters are located all around the inner sea area. 
Membership is by invitation. An invitation that is seldom refused. Myatan is still part of the society and an active member of the membership committee.
===Minister of Education's House===
(X-45 Ed) Manor house that is part of the post of Education Minister.
*Casara: Human female Hypathia Golopolous' companion. She has born one child, Hypathia has two.
===Minstery of Education===
(X/Y-46 Education) It is the job of education to the see to the maintenance of Eyrie's school system. Hire teachers, buy and/or build school houses. They set teaching standards and see to the printing and distribution the text books. Typical of Imperial ministries it does this with as few people as reasonably possible.
*Minister of Education: Hypathia Golopolous Human female. A pleasant woman of early middle years. She has a smile for everyone and genuinely enjoys her work. As with Tesral's preferences she herself is a teacher. She replaces a woman that everyone called a harpy. Rumor has it that Tesral ate her.
===Minister of the Imperial System's House===
(X-45 Sys) Manor house that is part of the post of Minister of the Imperial System. The Current Minister has added considerably to the house for his large family.
*Susan Waterman: Half Elf female. Robin Waterman's wife. They have five children.
===Ministry of the Imperial System===
(X[Y-45 System) The Imperial System are the orphanages and schools that Tesral has set up to care for children without homes or parents. The Imperial System is also where the vast majority of the officials in the Eyrian Empire, and all of the Magistrates come from. They not only take care of the children they see that they get a viable future as well.
*Minister of the System: Robin Waterman Half Elf male Robin is himself a alumni of the system. A pleasant man in middle years his has a genuine love for both the system itself and those it cares for. It is his home and he wants every child that comes into it to prosper. Not having parents is enough of a disadvantage in life.
===Miss Penny's Boarding House===
(CC-45 teal "P") Miss Penny's is a bottom of the barrel boarding house. Perfect for the student that cannot afford a membership in a college, but can scrape up tuition and almost enough to live on. Penny's has clean beds and filling if unimaginative food.
*Penny: 1/2 elf female. She has hit that ageless afternoon, but tired imprints age on her she doesn't have. Penny has a past including ten years as a bonded woman.
===Modam Feed Store===
(CC-37 goldenrod "F") Supplies hay and grain to city locations. Popular because they bring it to you and deal with getting feed to the city themselves.
*Casey Modam - Human male - Loud and profane. His workers would work for no one else. Bluster might be the front but he cares for those that look to him, fiercely.
===Moreland Embassy===
(W-46 "M E") The Ambassador of the Late Empire of Moreland. They are at a loss. Ur is destroyed, the Imperial system broken. They are living on local wealth.
*Blessed Dareh Human male. Noted has having the sense of humor of a wart, Dareh was the perfect expression of his Master's will, and not much more. The man is powerless, all clerical abilities have fled. He has taken to drink in excess with his moral compass destroyed.
===Morgan Jewelers===
(W-43 royal blue) Fine jewelry of all kinds. The shop hosts smith and gem cutters to make anything that you might desire. 
===Morning Sun Undertaker===
(DD-36 dark gray "u") They prepare dead people to be buried. Coffins built, the dead prepared for burial and the details of the actual interment. Clerical presence is up to the people arraigning for the service. They cooperate with any clerics.
The undertaker does know how to use a gentle repose of limited duration. The burial blessings of the interning priest cancel the spell. It keeps the bodies fresh through the ceremony. There is no stink of death around the place. Fresh and clean with a faint hint of flowers.
*Dolor Platopolous - Human male - A cheerful fellow in a melancholy business. He is all proper and solemn with the clients. Death is the fate of everyone, but you can't live like that. Dolor is one of the Enlightened of the Sacred Self. He begrudges no expression of divinity. He does make sure his clients say buried, if no one else does.
===Needments===
(U-42 green "N") A large general store. They carry everything but food. Cloth, hardware, pottery, glass, the renaissance department store. Quality and price are higher as they aim for the Temple and Embassy District buyer.
===New Grange of Honorable Landsmen===
(AA-40/41 brown) The hall is for the farm workers, hired men. Eyrian law they cannot compel membership. So the pot has to be sweet. Mutual insurance and other benefits are offered and are the main benefit of membership.
The Landsmen do not have a Grangemaster, but appoint a chairman by lot if a meeting need be held.
===New Lamps for Old===
(Z/AA-38/39 green) A play on the whole Aladdin thing. They sell light. Light and the means of making light. Lamps and lanterns; from the simple to the ornate, candles of every size; oil. wicks. even magical lights. Matches, fire starter kits, fire helper (volatile oils.) and so forth. Everything but firewood.
===Non Denomination Pantheon===
(T-44 "ND") The Pantheon contains small shrines to dozens of gods and even nore locations to place shrines. Visiting priests are invited to place a shrine to their god if one is not present.
===North Bathhouse===
(CC-36 blue "NB") Public bathhouse. Good cleaning fun. Neither pricy or ostentatious. Full typical services. A bath is half a mark.
===Offices of the Imperial Post===
(X-47 "Post") The people that run the post service. They buy horses, see to hiring, distribute the resources and inspect post inns. All to make sure the mail, and a few people get around. Yes, traveling post-chase is not romantic, and you play second fiddle to a sack of paper.
===Old Town Market===
(AA/CC-38/39 open area) The largest market in the city. The main area for buying live stock. All manner of out of town merchants gather here. Street food, made goods, cloth, foreign oddities, used goods of every description. The market runs constantly with a new selection each and every day.
===The Old Town Meeting Hall===
(AA-49 "T") Center of the old Town. The meeting hall is avaialbe for rent are reasonable rates. It is no longer big enough to hold town business in.
===Old Town Tavern===
(BB-41 lt green "O") A Tavern and Inn that makes a living on being "quaint" Decor is three cycles out of date, but by no means careworn. The tenor of the tavern is that of a staid and quite place to eat and drink. The rooms are large and high priced, also limited in number. The Old Town is run by the Glendilon family. 
*Arriman Glendilon: Elf male: Patriarch apparent of the family. He is also a Vala Counselor. Maybe all innkeepers should be counselors, it seems to work.
*Fanilor Glendilon: Elf female: Arriman's sister. She runs the tavern side of the operation.
===The Orgy Pantheon Temple===
(S/T-44 Orgy) All the Orgy gods in one place. there is sure to be a squabble. The Pantheon is huge and over blown. Much larger that these local (to elsewhere) gods need by far. 
===Orlana Embassy===
(U/V-47 "OE") The Ane don't really get involved in politics per say but they share a border with Eyrie, so they keep a representative here. Modest house, mainly lawn and windbreak. The Ambassador can change weekly. Tesral is use to it.
===Oscar's Meal & Oil===
(LL-37 "Rend") Oscar renders dead beasts for oil, meat and bone meal, and glue. Hides go to the tanner the rest of the beast comes here. They also buy from the bone pickers and other such persons. Oils go into soaps, cosmetics, or any non food fat requirement.
===Park Bathhouse===
(Z-44 blue "PB") Public bathhouse. Good cleaning fun. Neither pricy or ostentatious. Full typical services. A bath is half a mark.
===Pedro's Laundry===
(BB-43 yellow) Not every house has the staff or space to do laundry. Pedro does that for you, for a price of course. He does a good job and can be trusted with ultra expensive court gowns.
*Pedro Fargilopous - Human male - Owner and local SOB. He goes through a lot of help.
===Prefecture of Gynos Embassy===
(V-45 light pink "S") The followers of Shanti are content to not export their extreme views on gender. They have also found that engagement is superior to mystery and misunderstanding. Hence the Eyrian mission.
*Paula of Shanti - Human female - Ambassador, Priestess of Shanti - She doesn't hate men, neither will she be ruled by them. She will play as long as the relationship is understood to be female dominated. </P><P>She has little to do with the priests at the Orgy pantheon temple, male dominated as they are. She does see the shrine of Shanti is maintained.
===Pembar Papers===
(CC/DD-46 yellow "P") Paper ink and pens. The shop is run by paper makers that have a mill elsewhere. Making paper takes a lot of fresh water. They do buy rags as well, also a vital ingredient. 
Paper is sold bulk in 15'x24' sheets. they have cutters and will trim to your order. Paper is sold from fine heavy writing papers to lighter and cheaper "broadsheet" paper such as used by newspapers. Parchment is carried, but they do not make it. They recommend you use paper.
They also carry pens, from common quills to expensive metal nibs. Ink as well. No they do not have the inks of rare materials that magicians require. They have commonly available colors, blue, black, and red. 
===Perfect Velum===
(KK-37 "Par") There is enough demand in Woodmanor to locate a magical parchment factory there. They deal only in hide suitable for scrolls and spell books. Everything is handled in house from the slaughter to the finished product to assure that the result is suitable for magical use.
The goods are not cheap as every worker must be a professional.
===Philmore Fine Furniture===
(W-42 brown "p" ) They make wood furniture, very good wood furniture. Generally they work to custom orders but there are usually a few items in the shop for sale. 
*Dayna Philmore - Half Elf female - She will change you more if you show surprise that a woman is working a "man's trade". 
===The Players Inn===
(W-39 blue "P") A nice middle of the road inn. About equal to the post inns. They strive for the image of safety and security. They are light on the luxuries, but the actors next door willingly eat there. (Either the food is good, or the actors ill fed) 
The large and popular tavern gets them though the lean months between Grand Courts Theater decor predominates.
===The Phoenix Arms===
(X/Y-43 red "PA") Four Star inn with Four Star prices. Only the best, carpeted suites, private baths, any service your heart (and pocket) desire. Servant quarters and butlers to rent if you didn't bring one. If price is no object this is the pace to stay. 
*Randal DeAvlon: Human male Owner and innkeeper. Third son of a noble house, yea they get nothing. He has turned the knowledge to good use.
===Phoenix Smithy===
(W-43 red) Shoe your horses, fix your wagon, make a toaster. What ever you need made from iron and steel. There is no Phoenix involved except on the sign. An army veteran. 
*Allous Argopapous - Human male - He has a legion banner on the wall (22nd Infantry). Very proud of his army service. An energetic and open man. Loves to talk. He gets a lot of business from the Embassy District
===The Plowman's Bank & Trust===
(BB-38 green "P") Founded by local farmers as the investors after the manner of the Merchants Mutual Bank.. It has no large single fortune behind it. The Plowman's Bank & Trust has been in operation for 50 years and shows no signs of failing. This is an Imperial bank.
===Polia's Apothecary===
(V-40 red) The inside of this small shop is enough to render one's nose numb. The number of competing odors is overwhelming. 
Polia carries drugs, both medicinal and recreational. A full line of anything you might want or need. She even has poison, but only sells to those she trusts. Polia doesn't sell finished potions but sells the ingredients to male potions.
*Polia - Half Elf female - A perky small woman with a ready smile and all the advice in the world as to what her products do. She doesn't soft soap it. If the thing is dangerous she will say so.
===Post Inn #1===
(Z-39 "1") First of the empire wide chain of inns associated with the post service. Post inns are never luxurious. The are always clean and safe. All post inns are privately run. The post service proper is an imperial service but has nothing to do with the fuction of the inn.
*Ferris Greybeard male half Elf. Well it is, the beard that is. Effervescent, cheerful, bustling. His only real flaw is getting him to hold still long enough to tell him anything. 
*Lissa: female half elf. The more patient of the pair. Ferris' wife is the one that sees that Ferris does what needs doing. 
====Post Barns====
(AA-39 "a") Location of the barns and carriage house for the Post Service. This is one of the larger barns in the chain.
===Primrose Playhouse===
(CC/DD-38 lt. green "P") Newest theater companies in the city, The Primrose is a full repertoire theater. They strive to present four new works a year while rotating their repertoire to keep it fresh. The Golden Primrose Players is the theater company. Parthos Archins is the artist in residence.
===Public Cemetery===
(GG/KK-33/35) The location for public burials. Plots are sanctified by section, with the largest being Vala, followed by the Greeks. The Angels have their own cemetery. The location includes a crematorium. Local law requires the sanctified burial or cremation of any person using arcane magic.
===Public School #1===
(Z-41 "P1") Children in Woodmanor need to learn too. This is one of several schools available. Located in the Old Town area it is officially School number one. 
This school building is large enough for several class rooms and has four teachers. It is typical of larger city schools where the number of students can run into the hundreds. PS1 has room for 60 students. Due to not being a free standing building it has skylights.
===Qualion Estemar===
(X/Y-37 blue "Q") "Qualion's abiding rest" An Inn that is intended for long term stays. It features the most park view of any of the high quality inns. Qualion Estemar is run by five generations of the same family of Elves. They feature understated service. Through, but understated. 
The suites are larger than most and have amenities, like private water closets, that most do not. Most have several sleeping rooms. Rates are not what you might expect. They don't bleed you for this. The longer you stay the lower the daily rate gets, to a point. Anything from 5 to 2 crowns a night.
===The Quill & Lectern===
(AA-47 light blue with Q) The oldest tavern in the university district. It has a large rambling room on several levels giving a more private feel to the various seating areas. The Quill & Lectern deals mostly in ale and beer, with some wines for the discerning. Food is limited to finger food or bread and a thick venison stew that is a local favorite. It is frequented by both student and instructor alike.
*Harry Reed Human (Arilanier) male. Bar owner and operator. Former teacher retired to something more relaxing. He bought the location 20 years ago.
===Quincy’s Market===
(W-40 red "Q") Fresh vegetables in season. During the backside of the rains the selections can get a little thin. 
Quincy sells his about to go bad stuff to Yehor"s Fresh Produce at cost, at least he loses no money on it. Quincy is positivly pained when Yehor has goods to sell when he does not, but the alternative is loosing money.
===The Rectifiers===
(V-41 blue "r") An office of people that will investigate matters for you. Criminal matters, track down the family legend, seek the missing person, artifact, or document. In effect adventurers for hire.
The prices are fairly steep. The job can be dangerous. If they think they cannot handle it they have friends. 
*Tanya - Human female - Plays the mysterious craft to the hilt. She is real heavy on the divination spells.
*Joe Myan - Half Elf male - Arcane caster for the group. Less combat more investigation.
*Juan (Sharp) Domicun - Human male - A little guy the better to get in and out of places. The Domains got a little hot for him.
*James Forester - Human male (Airalaner) - Muscle and lots of it.
*Sherry Rain - Half Elf female - Calm and quiet. She sees things. Esper and finder, mostly protected by the others.
===Rergent Fine Jewelry===
(AA-43 teal "r") High class (and price) jewelry store. They make and carry just about every kind of ornamentation one could desire. If they don't have it they will make it. The also make cases for Gnomish watch movements. They have a watchmaker on staff and can repair watches as well.
Their work is of a quality for enchantment. While they do not usually sell magical jewelry in house they willingly supply those that do enchant.
===Residence of the Magistrate===
(X-46 "Mag") Official residence of the Chief Magistrate of Woodmanor.
===The Right Honorable Guild of Weavers and Needles===
(AA-45 green "w") Spinner, weavers, tatters, tailors, dressmakers, and leather workers. Anyone that makes a living on cloth, clothing or needlework. Eyrian law they cannot compel membership. So the pot has to be sweet. Mutual insurance and other benefits are offered. Administration of guild members to see that apprentices are trained, not simply worked. Judging standards for Journeymen and Masters are made and kept. Being a guild member makes it easier to get apprentices.
*Oriana Collenweal - Human female - Guildmaster - A silk weaver by trade. She set up her loom at the Guildhouse to keep up on her trade.
===Rosa's Bakery===
(V-35 tan "B") Everything from basic loaves to sweets. The shop smells wonderful and is always slightly warm. Children are welcome here. Good children get treats. It is said that Rosa mixes love in the dough.
*Rosa - Half Elf female - Well she does, at least a little. A warm motherly woman. A bit of sweat and floor hide the stunning beauty in the plain cotton dress. She does a bit of potion and simples work on the side with a touch of folk medicine for those that can't afford healers.
===Rowen Green===
(DD-43 red "R") An inn of good quality that strives to live off more than rooms. The tavern is renowned for the variety of drink and spirit you can get. There is a bard every night. They have an actual restaurant where dining is the experience, not simply a means of stuffing your belly.
The rooms are good middle quality. Nothing too fancy. Each has two double beds. Aaron only doubles people up during Grand Court when there are not enough rooms in the whole city.
===Royal Guild of Academic Instructors===
(BB-46 red "a" ) Eyrian Royal Charter Tutors, teachers, and University instructors. They see to the health of the profession, provide insurance, and yes, grade the skill of individuals. By Eyrian law they cannot compel membership. So the pot has to be sweet. Mutual insurance and other benefits are offered. The guild polices the honesty of its members and a guild membership is assurance of a good teacher. the Public Schools have their own system.
*Uisdean Dolan - Human male - Guildmaster, Professor Emeritus at Cettleing College. - The duties are light, and the small stipend for being Guildmanster help with the finances. Slightly dottering, but no fool.
===Royal Guild of Right Honorable Humblemen===
(AA-40 brown "m") Garbage men, street sweepers, sewer men, rag men, bone men, knackers and undertakers. The guild was given its royal charter in recognition of the necessary role played by the Humble Trades in keeping a city livable.
Having little structure to such trades they act primarily as a friendly society and insurance provider.
The Humbemen do not have a Guildmaster, a chairman is appointed by lot at the annual meeting and if any other meetings are required.
===Samerhkind Embassy===
(W-45 pink "S") The Eyrian Empire is an unfortunate fact of life. The embassy is because they are not at war and wish to remain that way. Small nations that war with Eyrie get overrun.
The Samerhkindese do not participate in any but the most necessary of social functions and take the role of wetter blanket than thou with the Khazitrenee
*Omar al-Zahir - Human male - Ambassador - Enduring and plotting. He does not believe that they have any business in this land of unbelievers and plans to kill his Uncle for it. He only shows up to the most necessary social events.
===Sauroi Lands Embassy===
(V-35 "SE") The Empire enjoys excellent relations with this far flung land to the north. The Embassy manor is the largest small building you are likely to see. With Sauroi averaging 13 foot in height the manor is built large, but contains fewer stories and rooms that you would expect it too. Like Avians, Sauroi like space to spread their wings. Ambassador Ganin Reaverson and his wife Luiss host.
*Ganin Reaverson Saurio (green) male: Ambassador , Kirt's son out of Brill. Ganin is more calculating that the average Sauroi, although he plays bluster and ego well to the rubes. Both are firmly in control.
===The Scholar's Rest===
(Z/AA-45 rose red) A specialist House that caters to the scholarly set. They have a reading lounge with a good selection of books. Scholars being the randy sort they are a selection of courtesans as well. Prices are higher than the School of the Senses. The Scholar’s Rest caters more to the facility.
*Vallisa Romov Human female. She keeps to the innkeeper role. Always fully dressed in duty appropriate fashion, not too revealing.
===The School of the Senses===
(AA-47 light green "S") A brothel. It talks itself expensive and the decor looks good but the prices are within the means of a student. The place is too good for its prices. It is quietly subsidized by Ivan Dmitrivich 
*Madam Raveena Human female. Raveena is the manager of the house. The owner is quietly in the background. Raveena wears scholars robes, very low cut and strategically tailored to entice. She is just a tease however.
===Silver Fish Tea House===
(U-38 dark red) Inconvenient location. The drugs are cheap and lousy. Positively hostile help, and wasted clientele. No one that casually wanders into this tea house stays long. You wonder how they stay in business. You're perfectly safe here, if unwelcome. The rules are simple, no work on premises.
===Sign of the Tree Inn===
(BB-41 "T") A middle class inn of middle class prices and services. The decor is aggressively "Elven". Or rather what a designer who has spent exactly no time in an Elven city sees as "Elven".
The rooms are clean the prices decent and the place isn't too careworn. They do not have much of a common room. The owner also owns the tavern across the street.
===Sounding Brass===
(AA-43 gold "b") Brass and white metal wares of all kinds, From bowls to musical instruments. Brass, pewter and silver household goods. as well. The work is quality and the goods excellent.
===Spartan Embassy===
(T-46/47 black "S") Eyrie and Sparta have a history of conflict. That is why the embassy. It was Eyrie's demand as a condition of not over-running Sparta and razing the city to the ground the last time they pulled a stupid stunt, like invading Seahaven.
The mission has grown into the city. Sparta has learned that while you might have an even chance with bears, that isn't the case with a Phoenix.
*Leonius - Human male - Ambassador - Comfortable as a rat at a cat show. Son of the current king. He is not a favorite social call, all grim and fighter like you understand.
===Staff of Life Bakery===
(CC-36 goldenrod "s") Neighborhood bakery. Bread of all sorts. He makes a special dark bread from Novimeer that is popular with some people. The place is busy, hot, and noisy.
*Vladimer Ruskin - Human male - Big and broad in size and in manner. Food is love and he loves you. 
===The Stinking Rose===
(KK-37 "T") Tavern. Garlic does feature heavily in the food. Mainly so it doesn’t taste like the environment. The place lives on the local workers. It is run by Boris Romanov's wife Natasha. 
===Student Laundry===
(CC-44 yellow "l") Doing their part to keep down the odor in lecture halls. Students are notorious for not washing clothing. They seek to change that. The service is student affordable. They do decent business, and not just students, faculty needs clean clothing too.
*Marian Harthingford - Faun female - No she didn't start that way. A formerly Human adventurer that lost (kinda) the Reincarnation lottery. She lost strength and size, gained pretty. She is one faun that does dress, Conservatively. Nor does she wrap her legs around any man that catches her fancy.
===Sunshine in a Bottle===
(AA-40 yellow "S") Lighting supplies from candles, lamps and oil, to magical devices. 
*Xeno Xeoplus - Human male - Got tired of teaching and opened a shop. He makes the magical lights himself. Crabby with the curious and charming to those with money.
===The Sylvan Grotto===
(DD/EE-40 forest green "s") Craft shop. Simples, potions, "readings", minor healing, and midwifery, sentient or beast. A polite young man can get an education in sex. The shop is house plants galore. They sell flowers as well. They have a green house out back. 
Their potion prices are 20% below normal market due to their potion caldron that increases output. They sill make bank.
The witches in residence are a pair of identical Half Centaur sisters. The girls are accustom to sharing pretty much everything including boyfriends. They are currently in their mid 60s and look mid twenties. 
===The Symposium===
(Z-37 purple "S") A house of joy that specializes in nothing. Everything from dining as entertainment to classical sexual services. Full banquets from soup to sex for up to ten. Enhanced bathing services. They have boys and girls. Four exotics are featured, two of each gender. 
Prices are steep. All the staff is highly trained. 
*Gadreilla - Half Elf female. - Owner. The perfect hostess smooth, charming and sweet. She doesn't usually service, but she has her specials.
===Table & Chairs===
(DD-37 red "T") Furniture maker. The shop sells directly to the public and to various other shops, and businesses as well. The furniture is sturdy wooden items designed to last a lifetime, or two good brawls in a dive. 
The prices are accessible to just about anyone. They make what they make with no custom orders. All furniture is wood. Upholstery is for fancy places.
===Tall Trees Tavern===
(BB-41 yellow "T") They have trees in the tavren, really. The place is a tour de force of mixed Human and Elven building styles. The roof is glass to get light to the trees within. Fairy Lanterns give light after dark. There is always a party. However a trick fo design keeps the place from being too noisy. The tavern is a favorite of Sylvan peoples.
*Revlin - Half Centaur female - The result of Onois Ironhoof's one dalliance with a curious Human woman. She is on good terms with her Father. Mom lives at the inn. Revlin is a patry girl that rocks one good party.</P><P>Revlin owns both Tall Trees and The Sign of the Tree Inn. She prefers the tavern.
===Tamlynn Printers===
(T-43 blue "T") Standard printing servies for hire. Handbills to books. They speicalize in multi-pass printing to get the illuminated look of hand printed books. Very popular with the local temples. 
Tamlynn is one of the few printers that does not publish a paper. The complex nature of the serviced offered keeps them busy with normal orders.
*Xena Tamlynn - Half elf female - A firebrand when it comes to literacy. She has no problem with the high literacy rates. Xena is too focued for he own good. One day some guy is going to break that focus.
===Tarantin Embassy===
(V/W-44 blue "T") Arwin Perstakos and his wife represent the Kingdom of Tarantis. The pair are known as free wheeling party animals. Their frequent social events are popular.
*Arwin Perstakos - Human male - A social libertine that is chasing the next skirt. Rather typical of upper crust Tarantian so it doesn't hurt him.
===Temple of Abba===
(S/T-43 "Abba") "The Hall of Four Orders" The Woodmanor location is one of the few temples to Abba Eecreeana that have all four of the major orders present. All four orders share the meeting hall and each has its own cloister.<BR>
The Order of Mycr -- One of the few Halls of Mycr outside of Viridistan While the work of Mycr continues there is little need of it here.<BR>
The Protective Order of Magi -- A typical Protective Order hall. Support and teaching for magicians. This perhaps the busiest of the four halls.<BR> 
The Riders of Aqulin -- A rider Hall. There are a number of Riders in the area so it sees some use.<BR>
The Temple of Abba -- The general support branch. Usually frequented by visiting Janordins.
===Temple of Mephistopheles===
(S/T-44 "TM") Controversial with some people. However they are good neighbors.
===The Temple of Shadowhawk===
(T-46 "SH") A simple hall with a house for the priests in the back. The worship of Shadowhawk is not centered around the temple. 
*Layla: Human female A former slave from the Arabic region, Layla was one who cried out and was answered. After many rough years in the field the Woodmanor temple is a sort of retirement posting.
===Temple of Tesral===
(S/T-37 red "Tesral") The home Temple of the Judges of Tesral. The temple has a teaching branch and an extensive library of case law for the Judges to study.
*Namara Exotic (horse) female Servant of Duty Judge Matriarch of Tesral Namara is the current head of the church. Unusual in she is a equine exotic, but Tesral is no respecter of persons. It is noted she wears the collar of a Personal Servant, but does not claim the title. Not everyone that offers is cut out for the life. It is her duty to run the Temples and see that the priests get what they need. More manager than holy guide. She does this job well. "Mom" is how most people describe her. She is gentle but firm. She brooks no foolishness, especially while judging. Try a stupid legal move on her and she will call it out and ream you for it on the spot.
===Temple Livery===
(T-42 red "tl") Shoe your horses, fix your wagon, make a toaster. What ever you need made from iron and steel. Boards and rents horses.
*Ben Smith - Human male - A drifter that stopped drifting when it got the snot beat out of him. The smith that took the poor lad in ended up teaching him everything he knows. It beats getting beat or drifting for that matter.
===Thaddea's Attic===
(CC-43 blue) The store sells used clothing in good repair. Any article of clothing you can think of; ball gowns to canvas pants. The store is loosely organized and fit is iffy. It is what it is. Every thing is clean.
*Thaddea - Human female - Thaddea is a non stop talker. A good place for the latest gossip of the neighborhood.
===True Silver===
(X-42 purple "t") Silver and mithril smith. Loriail works both ends of the trade, lower end silver in terms of jewelry and household items as well as fine mithril jewelry for discerning tastes and pocketbooks. For truly discerning pocketbooks she enchants items as well
The shop employs ten journeymen and apprentices turning out household silver. Lorriail Lanivorian herself works the mithril. 
===Two Moons Inn===
(U-38 blue "M") Off the beaten path and not expensive. Two Moons lacks the amenities that the high class traveler expects. That said the small rooms are clean, and vermin free. The food is solid if not exciting and the booze honest. The cost is minimal. South facing rooms almost have a view of the West Park
===United States Embassy===
(U-46 red & white)The United States The US embassy enjoys all the benefits of modern technology. Running water, electricity, etc. If US natives think the building looks familiar is is based on the design of the White House. Marcus Marbie and his staff represent the interests of the United States of Earth. 
Due to some interesting magics run through the gate they enjoy full access to Earth's datanet and communications. Yes, your cell phone works and your iFruit will synch to the web.
*Marcus Marbie -- Human male Ambassador form the United States. Ex athlete fading to middle age, slightly balding, wears a comb-over. Dresses in conservatively fashionable suits. He is having a hard time with local Eyrian Court fashion. Dressing to star in Lord of the Rings is difficult for him. The political part is easy.
*Jennifer Clara Marbie Human female A charming woman of middle years. She has been making the kind of friends that can ease those years away. What her Husband doesn't know won't hurt her. He is far more aware, and pragmatic, of the social realities.
===Used Clothing===
(V-37 red) Just what is says. Sorted for type and mostly for fit. What you see is what you get. Near anything can be had from leggings to ball gowns. Prices reflect wear and quality.
===Valajin Tower===
(W-42 "V") One of the oldest structures in the area. Valajin tower was in place before the city was founded. It was the home of a reclusive sort that found the out of the way town to his liking, if it was "over there". When it was clear the city would swallow his retreat he retreated, to a more isolated spot.
Valajin tower was bought by the Knights Order of the Lion of Eyrie and serves as their chapter house at the capitol It was appreciated for the somewhat fortress like character of the structure.
*Morgan Rowend: Half Elf male. Lodgemaster. An older knight that has taken the position that is as much innkeeper as local head of a knightly order. It suits he age and his temperament.
===Valon Embassy===
(V/W-46 white "V") Last of the Mycenaean cultures of the inner sea. The Valon mission is an undertated presence. They are not an issue and do not seek to be one. Friendly neighbors. Valon endues by making neither enemies or allies.
*Medea - Half Elf female - Ambassador - Craft are common in the Valon court. While Medea is not the daughter of Molly Abba she might as well be. Friendly, easy to deal with, and not one for making promises.
===Veridistani Embassy===
(V-46 green "VE") Mission from Verdiistan. They don't hold the best parties being on the quiet side.
*Morgan Venderfar - Human male - Ambassador - A man of gentle demeanor. No one is ever turned away from his door.
===Vincya Bakery===
(AA-42 yellow) A large commercial baker that is constantly churning out the bread for many of the inns in the area. It leaves the pastry chef to make the fancy stuff. Common, but well made loaves of bread is their sole product.
===Wainwright’s Shop===
(EE-43 blue "W") A curious Airalaner world that means wagon builder. Anything from a simple pushcart to a heavy armored cargo wagon, they make it. 
===West Bathhouse===
(V-37 green "WB") Public bathhouse. Good cleaning fun. Neither pricy or ostentatious. Full typical services. A bath is half a mark. 
===West Market===
(W-40 open area) The primary farmers' market in the city. Food of every kind can be found here in season. The main merchants around the market are butchers and bakers.
===West Tea House===
(W-36 yellow "w") A nice clean drug den. Drugs by infusion (tea) smoking or direct consumption depending on the drug. The West Tea House offers the drug user a clean and safe environment to get wasted. Beds are provided if indicated. Barracks or private depending on your budget. Sex is not officially sold here. What you do in your private room is your business.
Typical drugs are tobacco at the mild end of the smoakables, weed, and opium. Infusions include tea, coffee, and glitter, a plant based hallucinogen. Shrooms are available as well. 
Stimulants are served in a different room than the euphorics. Ordering hallucinogens does require a private room, for yourself or your party.
===Westron Knackers===
(KK/LL-27 "knack") A knacker is an undertaker for animals. They will pay you a copper or two if the beast in on the hoof, and generally will not change if it is not. They take the worst of the worst, old, sick, and injured animals not fit for people consumption.
They have products in terms of hide; bone and meat meal, horns glue and anything you can get out of a dead beast unfit for people food.
===White Works===
(T-41 yellow "w") Tin and pewter goods. A sizable shop turns out mugs, plates, lamps and other household goods of white metal. They both cast and do cold work.
===Woodmanor Parks===
(Imperial Palace) Office ( EE-47 blue "P") Work Shed (T-41/42 "P") Work Shed Another of the duties of the Master of the Grounds is to maintain the public parks of the city. Mowing, flower beds, and tree pruning are handled by an extended branch of the palace gardeners and foresters.
===Woodmanor Pickers===
(KK/LL-38 "Pickers") The duatmen. Food waste goes to the Renderer, wood and paper are sorted for reuse or fuel. The carts run the city by a schedule. The service is changed for and some prefer to give it to the various pickers that don't change. As the dustmen are not paid by the piece it isn't an issue with them. The service charges the private processors for the stuff so as not to complete with the private pickers. That is how Tesral wants it.
The Woodmanor pickers also handle street sweeping, removing dead animals from the street and so forth. They clean up the public areas of the city.
===Woodmanor Recorder===
(CC-46 teal) Broadsheet and print shop. They publish a yearly almanac "The Yearly Recorder". the major effort is the daily broadsheet sold on street corners. They burn the midnight continual light to get the previous day's events out by the morning light. Several thousand copies a day. They selsom have any left over.
Printing services are also offered from handbills to books. The later is sent to a separate binder for finishing. 
The shop has a line of drying that speeds the drying of freshly printed sheets from half a day to seconds. It vastly speeds production of the paper or other items.
*Percivle Pettyplum - Human male - A scholar. A fact reflected in his editorial stance. An exacting man on the best of days.
===Woodmanor Town Hall===
(X-46 "TH") The current seat of the city government. The Lord Mayor works from this building. The Emperor appoints the Lord Mayor and the Council of Elders are elected from the city at large. Anyone a permanent resident of the city and over 14 may vote. The Council of Elders numbers 12.
The city government is forbidden to make law that differs from the Eyrian general code. Woodmanor is an Imperial Enclave and not governed as part of the Kingdom of Eyrie. The Lord Mayor answers only to Tesral. 
*Sir Thomas Melorn Cavaendish: A popular former Army Commander and adventurer, Sir Cavaendish was appointed Lord Mayor of the City of Woodmanor as a reward for his service to the crown.</P><P>Sir Cavaendish is a man of careful thought, never taking rash action. This has served him well in he field and command, but is less effective in posh society. As a result he comes across as slow and dull. He is however a capable and disciplined administrator in a task suited to his experience and years. Though not the life of a party he and his wife are much in demand because of their rank.
===Woodmanor University=== 
The University of Woodmanor is the most prestigious school in the Empire. It has the most diverse curriculum and the best teachers. It also is not cheap.
The whole is divided into 12 Colleges. Each with its own living spaces, common rooms, and teaching halls. Each features a tavern as well. Members of one college can enroll in the classes of another, no problem. Each college is governed by the members of the college that set tuition, and hire instructors. 
The body of the University is the Dean and the Council of Colleges. the University also runs the library to save the cost of each college having to create its own. The Dean of the University has veto on any instructor he considers incompetent, and the appointed power to control the finances of any college that cannot care for itself. The Dean is appointed by the Emperor. Each college elects its representative to the council. The dean is Maeglin Lamman Minuialon and he has been present in some capacity since the founding of the school 400 years ago.
====Long Halls and Library====
(Z/AA-46 "WU") The location of the University Library, the offices and residences of the Deans and faculty hired by the University proper.
*Maeglin Lamman Minuialon: Mithquendi male: 600 years ago Maeglin was an adventuring wild child. Those days are long in the past. He has served the University for 400 years. Instructor, professor, minor Dean and finally the Dean of the Colleges. The University is his work and he will see it preserved.
====Arilan College====
(AA/BB-46 "AC") The patron is King Jenna Arilan. The college is founded "to preserve and disseminate the literature and learning of the ancient Empire of Arilan". While they accept anyone Arilaners have a preference. They provide ten scholarships a year to Arilaners.
"The Drum" is the central feature of the buildings. A four story 112 foot round structure that houses the John Wright collection. The most extensive collection of ancient Airilaner literature outside of Airlan itself. The collection is tasked with the preservation and dissemination of this work and is setting the various manuscripts to type.
====Cettleing College====
Founded by a patron of learning Andrew Cettleing. They provide three scholarships a year. Cettling has the most unusual architecture in the school and the second least square footage. The individual buildings, each a school of a given knowledge, are in the Greek temple style as is the main hall.
====College of Arcane Arts====
(BB-46 "AA") Catering to students of magic. The college accepts only arcane spell casters or those striving to be spell casters. The Abba Scholarship takes 6 students a year. The Myatan Scholarship two. The rambling halls and quads are said to be deliberately confusing. The College is famous for the Octagon Hall. A masterwork in magic and mosaic. 
====College of Ancients====
(BB-47 violet "CA")No more ancient that most. "Ancients" is picky preferring the scions of the nobility and being priced likewise. The have the most luxurious of quarters. Romantic over-blown garret rooms. The look of having been there forever. But it's the only House on the Campuses that has space for servants. 
====College of Coran the Wise====
DD-47 "CW") The college favors Centaurs and half Centaurs. It has the roomiest quarters on the campuses, and no stairs, all ramps. The college specializes in no field of knowledge. Coran pays for eight students a year.
====College of Seven Philosophers====
(CC-45 "SP") Founded by the seven "philosophers" mentioned. Frankly at the time they had been kicked out elsewhere so they founded their own. One result of that is the College has branded into the bylaws a rule against rules of behavior, as long as you maintain you academic standard. Seven Philosophers has been called by some the shame of the University. The Dean makes no comment except to note that they abide by the academic standards of the university, and their own bylaws. Yea, it's the party school. 
Seven Philosophers is the smallest and youngest school. They would like to expand but so far they have not been able to get the land around them.
====College of the Temples====
(CC-47 "CT") Founded to "improve the education of the clerical class." Temples does not discriminate by religion but accepts all ordained persons. The college is known for the Hall of all Gods. A tour de force of the glass makers art. 
 
====Imperial College of Tesral====
(Z/AA-47 Light scarlet "TC") The founding college. Tesral is the patron. The Emperor pays for the education of ten students a year through their academic career.
====Morgan College====
(DD-44 "MC") Founded by the behest of a fighter and duelist known as Jason (the Knife) Morgan. A man not known for his learning. He died without heir and left his considerable fortune to found a college at the University and pay for the education of five students a year.
====Patriarch’s College====
(Z/AA-4r "PC") Founded by Endarian Elsoria grandfather of the current Patriarch. They pay five scholarships a year. The college prefers Elves. The building is noted for the small forest in the central courtyard
====Randon College====
(CC-46 "RC") Founded by a Seahaven merchant named Randon Guylopolus. The concentration is on Greek literature and learning. The ancient philosophers of the Greek language are heavily taught. A treasure of Mycenaean literature is housed at the college.
====Women's College====
(DD-46 "W") Takes only females into the house. Teaches anyone. Sharla provides four scholarships a year. Empress Sabrina provides ten. The college is also known for the excellent carillon of bells in the tower.
===Woodmanor Water & Sewage Department===
(EE-47 red "S") Someone has to do it. The Woodmanor sewer's pitch is south to north and west to east, and into the leach fields to the east. (off the map). They take a diversion from the stream flowing through the West Park to keep things moving.
This department is also responsible for the water supply. The main aqueduct comes from under Woodmanor Lake more than 50 feet under the street. It runs through filters and is pumped into pressurized pipes from south to north, east to west. Yes the whole city has running water on tap and flush toilets. The location is the main filtration and pumping station.
The system is the responsibility of the Imperial Master of the Grounds Dalia Forswith.
===The Word===
(DD-46 green) Seller of books, mostly new. He will not refuse good quality used books. Titles are as one would expect limited. Mostly scholarly books intended for the university student. There are some titles of fiction, poetry and a pillow book or three.
*Earnest "Easy" Hardwig - Human male - A brief and way too exciting career in adventuring convinced him that the more sedate life had advantages. He is making a scholar of himself by dint of hard work.
===Yaniel Tower===
(W-43 oarnge "Y") Magician for hire. Yanden the Red is higher level than the typical spell slinger for hire and thus changes a higher price. Market plus ten percent on average. She is one of the best you can get outside of the palace proper, and they seldom if ever work for hire.
===Yehor"s Fresh Produce===
(V-39 green "Y") Vegetables season aside. Yehor buys from the local farmers and sells to all . He is fond of preservation magics to keep produce fresh indefinitely. He is popular because you can get stuff that is out of season.
Yelor rents cellar space the block around for storage. He also buys produce on the edge of salablity from other sellers freshens it up and preseves it for off reason selling.
*Yehor Xebolopus- Human male - A former adventuring magician that retied to the unexpected. He likes being a green grocer. He has had enough of ancient tombs and deadly monsters. He would rather haggle the price on a load of kale.</P><P>He has money but occupation is more important the wealth and the study of magic doesn't do it for him. He is a people person. So a little magic to twink the produce and keep it fresh. Otherwise his skills are for his family and a few friends.
===Zanbar Grist Mill===
(DD-41 green "G") The main miller for the city. Zanbar has three mills and they are constantly running. Bread is the staff of life after all.
===Zhenechka===
(DD/EE-42 brown "Z") Carpenter's shop. Zhenechka is primarily a builder, making or repairing structures. While they can knock together simple, but serviceable furniture they usually don't bother unless for use around the shop. Most of their work is done on the building site.
Local building is closer to joinery on the large scale. Wood buildings are post and beam, half timbered construction. The walls between the beams filled with woven mats and plastered. Very little if any metal is used in the construction of a building.
*Zhenechka Sergevich - Human male - A barrel shaped individual with thick black spade beard. Those that know him call him "excitable".
===Zillican Embassy===
(W-45 "ZE") The Zillican mission is well received in Woodmanor. They are popular at the various functions for the number of unattached females. Zillic strives to be friends with all and allies to none. 
*HRH Esther Valion 1/4 Centaur: The Ambassador the first child of Queen Iliel and Julian. The Centaur bits are hard to see, a short tail and narrow feet. She looks otherwise half Elven.
===Zook's Room & Board===
(V-42 green "Z") Zook's is located in a not so successful Inn turned boarding house. It isn't fancy, but the rooms lock and they serve two meals a day, breakfast and supper. It will never be fancy but a good middle class establishment.
The Tavern is open to the general public. They do decent business.
*Zook - Exotic male (horse) - Zook tried adventuring and got enough money to buy the failing inn. The idea of making a living not trying to get killed appealed to him. Not the sharpest tool in the shed but honest and hard working. Zook is one of Suszan McDomand's "alumi". He has had the issues of being exotic fixed.
==Palace==
===Eyrian Imperial Palace===
A massive palace of several wings that themselves have wings. It is as much the most exclusive apartment complex in the Empire as it is the offices of the Empire. The building itself is entirely 16 foot ceilings
It does have offices and perhaps fewer than you might think. Imperial bureaucracy is not all prevalent. The Main Block holds offices, the Great Hall, meeting rooms, dining facilities and servant quarters (on the third floor). The most striking feature is the seamless glass roof over the Great Hall. A Divinely created item. The Foyer is done entirely in precious and semi-precious stone. The great seal on the floor is gold and ruby.
The Residence wings are to either side of the main block and hold numerous apartments that can be configured in several ways to accommodate guests. Some people have permanent residences there. The place can hide entire manors of a more normal size within it. One feature is that each County has a four story, 30'x60' permanent residence. Like the great hall the East and West gardens have huge seamless glass domes. The work of His Holiness Ivan.
The Imperial household has its own wing, three stories that holds the whole of the household, consort and concubines alike.
Floor plans of the Imperial Palace Top of the page.
===Imperial Guard Barracks===
(T/U-50/51 "Imperial Guard") First Legion of the Imperial Guard. These veteran troops are responsible for security in and around the Palace grounds. In dire circumstances they can be called on by the city watch.
The barracks provide space for the 1,440 men of a regular legion The Second and Third Guard Legions are officially housed at Eyrie Keep, but seldom muster there as the guard is responsible for the security of the Imperial Embassy system, and is scattered among the same. 
The Imperial Guard is drawn from the senior NCOs of the Eyrian Army and Navy. It is a reward for competence and good service. From the usual army standpoint the barracks are luxurious. Each man, or woman, has a private room.
*Melodia Farnen: Half Elf Female Knight of Eyrie, Commander of the Guard Melodia is a firebrand. The kind of person that does more before breakfast than you will all day. She is a woman in a man's profession and until she gets to know you she will not let you forget it</P><P>Taking the Commander of the Guard position after Richard is indeed a difficult act to follow. She has the energy and determination to make her own mark.
===Imperial Kennel===
(EE-52) Tesral is not a dog person. However the Imperial sight hounds must be housed and it is here. Of the Family Richard Hanson and Coran deal mostly with the dogs.
===Imperial Mews===
(EE-52) Location where the Knight Hawks are bred and raised. 
===Imperial Stables===
(DD/II-49/51) Housing for the horses and carriages of transients and residents alike. Included are turnout stalls for the more intelligence mounts and the Pegasus barn.
Category:Cities
Category:Greyhawke
Category:Greyhawke Gazetteer