Pac-Man (Smash V)

Pac-Man (ルイージ, Luigi) returns as a playable character in Super Smash Bros. V as a hidden character. 
Pac-Man’s alternate costume is confirmed to be Super Pac-Man in which he has a slightly higher jump.
==How to Unlock==
*Play 125 VS matches. (Both Online and Offline counted)
*Play 10 VS matches with Mario, Sonic, and Megaman.
==Changes from Smash 4==
Aesthetics
*His appearance is now a mix of his classic and modern appearances.
*Like every other veteran, Pac-Man now appears much more vibrant and his appearance is more based off his appearance in his games with a small realistic touch.
Attributes
*Pac-Man’s dash speed is slightly increased.
*Pac-Man appears to be lighter
*Pac-Man’s fall speed is slightly decreased.
Ground Attacks
*No changes.
Aerial Attacks
*No changes.
Grabs and Throws
*No changes.
Special Moves
*No changes.
==Special Moves==
 	Name 	Damage 	Description
Neutral Special	Bonus Fruit 	4% (cherry), 6% (strawberry), 8% (orange), 9% (apple), 12% (melon), 9% (Galaxian), 8% (bell), 15% (key)	A chargeable projectile that iterates over the fruit and other Namco objects for each level of charge, with each object having distinct properties.
Alternate 1 	Freaky Fruit 	2% (cherry), 3% (strawberry), 5% (orange), 8% (apple), 12% (melon), 8% (Galaxian), 5% (bell), 9% (key) 	Each object does less damage but has more erratic behaviour.
Alternate 2 	Bouncing Fireball 	1% (cherry), 3% (strawberry), 5% (orange), 6% (apple), 8% (melon), 2% (Galaxian), 7% (bell), 7% (key) 	Each object moves much slower and does less damage, but stay around for longer.
Side Special 	Power Pellet 	1% (dash), 10% (ending) 	A sideways dash of controllable trajectory. This move has Super Armor after Pac-Man eats the pellet.
Alternate 1 	Distant Power Pellet 	1% (dash), 10% (ending) 	The dash is faster and the trail is longer, but the attack is weaker.
Alternate 2 	Enticing Power Pellet	1% (dash), 10% (ending) 	The dash is slower and the trail is shorter, but the pellet pulls enemies in and the attack is stronger.
Up Special 	Pac-Jump 	7% (clean), 6% (mid), 5% (late) 	Produces a trampoline to bounce off. Repeated bounces gain more height, but the fourth bounce breaks the trampoline and puts the attempted user into a helpless state. Pac-Man himself can hit opponents while going upwards. In teams, this move is notable for being potentially game-breaking, as two Pac-Mans could infinetly bounce off each others trampolines, past the upper blast line, in a very similar style as the Luigi Ladder.
Alternate 1 	Power Pac-Jump 	1.5% (loop), 3% (last) 	Pac-Man is launched higher and hits multiple times while rising, but the trampoline vanishes instantly.
Alternate 2 	Meteor Trampoline 	3%, 4%/5% (meteor) 	Consecutive jumps decrease in height instead of increasing; the fourth hop will bury grounded users, or meteor smash airborne ones.
Down Special 	Fire Hydrant 	9% (drop), 13% (flying), 10% (landing) 	Drops a fire hydrant downwards that produces non-damaging water blobs, and can be launched by attacking it.
Alternate 1 	On-Fire Hydrant 	6% (drop), 15% (flying), 6% (landing), 6%/4% (flames) 	Shoots fire instead of water. The flames don't fly out as far, but the hydrant shoots three times instead of two.
Alternate 2 	Dire Hydrant 	9% (idle), 9% (drop), 13% (flying), 10% (landing) 	Explode on impact.
Final Smash 	Super Pac-Man 	15% 	Pac-Man becomes enlarged and begins moving about the stage in his ball form, eating opponents and being able to wrap around the screen.
==Animation and Misc.==
===Taunts===
SIDE - Transforms into his ball form and bites on either side of him, making his iconic chomping sound.
UP - “Namco Roulette” - An up taunt where he summons classic Namco items, characters, and enemies, similar to Bonus Fruit, including those from Galaga, Mappy, Dig Dug, and Xevious.
DOWN - Pac-Man lays down while two ghosts and music notes hover over him.
===Character Selection Screen Animation===
Does a thumbs-up while winking his eye. Similar to his infamous pose.
===On Screen Appearance===
Starts out as the classic Pac-Man sprite and then jumps out of it into his normal form.
===Victory Animations===
*Chases a vulnerable ghost in his two-dimensional form, then shifts to his ball form.
*Appears on screen in ball form, trips, and puts his fist up.
*Drops from the sky and lands to do a winking pose, while a sign displaying 7650m appears. This move is based off of Pac-Land.
===Crowd Cheer===
“Pac - Man!”
===Victory Fanfare===
A remix of the jingle that plays when starting a new game in Pac-Man, as well as completing levels in Pac-Man World 2.
===Fighting Stance===
Retains his fighting stance from SSB4.
===Idle Poses===
*Scratches his head
*Winks and gives a thumbs-up
===Walk===
Retains his walking animation from SSB4.
===Dash===
Retains his dashing animation from SSB4.
==Trophies==
To be added.
==Palette Swaps and Alternate Costume w/Palette Swap==
 	Color 	Origin/Description
Default 	Default 	Pac-Man’s regular appearance
Second 	White 	Based on his appearance with the wing shoes power-up from Pac-Land.
Third 	Black 	Pac-Man’s black alt from SSB4
Fourth 	Blue 	Pac-Man’s blue alt from SSB4
Fifth 	Red 	Pac-Man’s red alt from SSB4
Sixth 	Purple 	Pac-Man’s purple alt from SSB4
Locked First 	Cyan 	Based on Inky’s appearance
Locked Second	Super Pac-Man	Based on Super Pac-Man
==Trivia==
Category:SSBV Characters
Category:Super Smash Bros. (series)
Category:Pac-Man (series)
Category:Subpages
Category:Males
Category:Playable Characters
Category:Characters
Category:Pac-Man Characters
Category:Super Smash Bros. Characters