Train

== Train missions ==
After Train lvl. 1 is built, it needs a carriage before being able to be sent anywhere. The passenger carriage allows to collect coins from passengers (i.e. Coin "production"; similar to Ship: Trading route). The farther the destination the more Coins the train makes. The freight carriage allows to trade resources with different cities in Japan. 2 items can be bought/traded for per carriage level. The value of each item is different than the one from the Caravan or the Shop. 
The train can't take mixed carriages on a mission (i.e. one freight and one passenger carriage).
Train_interface-freight.png|Train interface - freight carriage.
Train_interface-passenger.png|Train interface - passenger carriage.
=== City times ===
=== Items ===
Items that can be sold are the same as in the Caravan (except in Coins), but their price is increased by 1 Coin per city. Same items can't be bought in the city that sells it. Values in the table below are in Coins.
=== Engineman ===
The train has an Engineman, which takes care of the train and can levelled up. After each trip the Engineman gains XP. Each level reduces the amount of repairs the train needs during the trip. At maximum Engineman level (level 10), the train won't break. The train can break, which requires a repair. At any point of the journey the train can break, which is not noted anywhere - this makes it hard to plan train missions. To make a repair a puzzle has to be solved (sometimes a 5x5, sometimes a 10x10, or a 15x15).
How experience is calculated [needs more data]:
*34 XP per hour of the (base) trip duration (e.g. Nagasaki = 10 hours = 340 XP)
*40 XP per repair (nonogram size doesn't matter)
To level up the Engineman to lvl. 10, it takes roughly 2 months (without boosting production).
Engineman experience
Level	Experience(total)	Experience(difference)
1 	0 	0
2 	1,000 	1,000
3 	3,000 	2,000
4 	6,000 	3,000
5 	10,000 	4,000
6 	15,000 	5,000
7 	21,000 	6,000
8 	28,000 	7,000
9 	36,000 	8,000
10 	45,000 	9,000
== Trivia == 
*Train was teased with mosaic #13 in the previous game update.
*The "Class: JGR 7100" refers to a Japanese steam locomotive used around year 1900.
*The "Type: 2-6-0 Mogul" refers to the wheel arrangement of the locomotive. It has 2 leading wheels on one axle, which help the locomotive turning and 6 coupled wheels on 3 axles, which power the locomotive. This 2-6-0 arrangement of wheels is also called a Mogul.
center|thumb|500px|Animation when the Train lvl. 1 is built.
== See also ==
*Train Station
*For more information about buildings in general see Territory.
*For optimizing train trips see Tips for Adventurers Guild > Train.