List of Soul Hackers 2 Skills

The following is a list of skills in Soul Hackers 2.
Notes:
* Pink boxes indicate skills exclusive to DLC demons
* The damage numbers of multi-hit skills show the overall damage of all consecutive hits; they do not double in power upon each consecutive hit.
== Physical Skills==
Skill 	MP	Power 	Hits	Target 	Acc.	Crit.	Ailm.	Remark
Double Fangs 	10	Weak 	2 	Single 	- 	- 	- 	
Eat Whole 	8 	Weak 	1 	Single 	- 	- 	- 	Drains HP
Lunge 	9 	Weak 	1 	Single 	- 	- 	- 	High crit/low acc.
Corkscrew 	12	Medium	1 	Single 	- 	- 	- 	
Defense Kuzushi	12	Weak 	1 	Single 	- 	- 	- 	Rakunda
Fang Breaker 	12	Weak 	1 	Single 	- 	- 	- 	Tarunda
Heat Wave 	15	Weak 	1 	All 	- 	- 	- 	
Meat Bullet 	13	Varies	1 	Single 	- 	- 	- 	Reduces HP to 1
Rampage 	14	Weak 	2-4 	Multiple	- 	- 	- 	
Bamboo Slice 	18	Heavy 	1 	Single 	- 	- 	- 	
Frenzied Dance 	20	Heavy 	1 	Single 	- 	- 	- 	Damage scales with Stack count
Torpor Strike 	19	Medium	1 	Single 	- 	- 	- 	Sukunda
Wraith's Fang 	20	Medium	1 	Single 	- 	- 	- 	Stack +1 when downing foe
Blight 	22	Weak 	1 	All 	- 	- 	- 	Poison
Deathbound 	22	Medium	2-4 	Multiple	- 	- 	- 	
Atom Slicer 	30	Medium	1 	All 	- 	- 	- 	
Thunder Kick 	38	Medium	1 	All 	- 	- 	- 	Sukunda
Divine Claw 	45	Heavy 	1 	All 	- 	- 	- 	
Empty Wave 	45	Heavy 	1 	All 	- 	- 	- 	
Megaton Press 	45	Heavy 	1 	All 	- 	- 	- 	
Overlord 	40	Medium	4 	Multiple	- 	- 	- 	
== Gunfire Skills==
Skill 	MP	Power 	Hits	Target 	Acc.	Crit.	Ailm.	Remark
Needle Shot 	7 	Weak 	1 	Single 	- 	- 	- 	High crit
Hypnosis Needle 	11	Weak 	1 	Single 	- 	- 	- 	Sleep
Needle Rush 	12	Medium	1 	Single 	- 	- 	- 	
Stun Needle 	11	Weak 	1 	Single 	- 	- 	- 	Paralysis
Wave Shot 	15	Weak 	1 	All 	- 	- 	- 	
Divine Shot 	18	Heavy 	1 	Single 	- 	- 	- 	
Myriad Strikes 	22	Medium	2-4 	Multiple	- 	- 	- 	
Sure Vengeance 	24	Heavy 	1 	Single 	- 	- 	- 	High accuracy
Blast Arrow 	30	Medium	1 	All 	- 	- 	- 	
Freikugel 	27	Heavy 	1 	Single 	- 	- 	- 	High crit
Six-Realm Strike	26	Weak 	6 	Single 	- 	- 	- 	Low accuracy
Fusillade 	38	Medium	1 	All 	- 	- 	- 	Sukunda
Heaven's Bow 	45	Heavy 	1 	All 	- 	- 	- 	
Multi-Strike 	53	Medium	3-7 	Multiple	- 	- 	- 	More hits with higher Agility
== Fire Skills==
Skill 	MP	Power 	Hits	Target 	Acc.	Remark
Agi 	6 	Weak 	1 	Single 	- 	
Maragi 	15	Weak 	1 	All 	- 	
Agilao 	12	Medium	1 	Single 	- 	
Maragion 	30	Medium	1 	All 	- 	
Agidyne 	18	Heavy 	1 	Single 	- 	
Maragidyne 	45	Heavy 	1 	All 	- 	
Fire Breath 	14	Weak 	2-4 	Multiple	- 	
Hellfire 	22	Medium	2-4 	Multiple	- 	
Kurikara Kokuryu	36	Medium	4 	Multiple	- 	
Rampant Wildfire	49	Heavy 	1 	All 	- 	Dread
== Ice Skills==
Skill 	MP	Power 	Hits	Target 	Acc.	Remark
Bufu 	6 	Weak 	1 	Single 	- 	
Mabufu 	15	Weak 	1 	All 	- 	
Bufula 	12	Medium	1 	Single 	- 	
Mabufula 	30	Medium	1 	All 	- 	
Bufudyne 	18	Heavy 	1 	Single 	- 	
Mabufudyne 	45	Heavy 	1 	All 	- 	
Ice Breath 	14	Weak 	2-4 	Multiple	- 	
Glacial Blast 	22	Medium	2-4 	Multiple	- 	
Hellish Geyser	19	Weak 	2-4 	Multiple	- 	Ignores Resist and Null
== Electricity Skills==
Skill 	MP	Power 	Hits	Target 	Acc.	Remark
Zio 	6 	Weak 	1 	Single 	- 	
Mazio 	15	Weak 	1 	All 	- 	
Zionga 	12	Medium	1 	Single 	- 	
Mazionga 	30	Medium	1 	All 	- 	
Ziodyne 	18	Heavy 	1 	Single 	- 	
Maziodyne 	45	Heavy 	1 	All 	- 	
Shock 	14	Weak 	2-4 	Multiple	- 	
Wild Lightning	22	Medium	2-4 	Multiple	- 	
Roma Fulmen 	37	Varies	1 	All 	- 	Damage based on lost HP
== Force Skills==
Skill 	MP	Power 	Hits	Target 	Acc.	Remark
Zan 	6 	Weak 	1 	Single 	- 	
Mazan 	15	Weak 	1 	All 	- 	
Zanma 	12	Medium	1 	Single 	- 	
Mazanma 	30	Medium	1 	All 	- 	
Zandyne 	18	Heavy 	1 	Single 	- 	
Mazandyne 	45	Heavy 	1 	All 	- 	
Wind Breath	14	Weak 	2-4 	Multiple	- 	
Tornado 	22	Medium	2-4 	Multiple	- 	
== Ruin Skills==
Skill 	MP	Power	Hits	Target	Acc.	Ailment
Demonic Gaze 	9 	Weak 	1 	Single	- 	Dread
High Pressure 	22	Weak 	1 	All 	- 	Dread
Poisma 	9 	Weak 	1 	Single	- 	Poison
Poison Breath 	22	Weak 	1 	All 	- 	Poison
Dormina 	12	Weak 	1 	Single	- 	Sleep
Lullaby 	30	Weak 	1 	All 	- 	Sleep
Makajama 	11	Weak 	1 	Single	- 	Seal
Makajamaon 	27	Weak 	1 	All 	- 	Seal
Stun Gaze 	12	Weak 	1 	Single	- 	Paralysis
Demon Teeth Grind	30	Weak 	1 	All 	- 	Paralysis
== Almighty Skills==
Skill 	MP	Power 	Hits	Target	Acc.	Remark
Megido 	20	Weak 	1 	All 	- 	
Megidola 	40	Medium	1 	All 	- 	
Megidolaon 	60	Heavy 	1 	All 	- 	
Life Drain 	8 	Weak 	1 	Single	- 	Drains HP
Spirit Drain 	4 	Weak 	1 	Single	- 	Drains MP
Life Leech 	14	Medium	1 	Single	- 	Drains HP
Eclipse 	28	Heavy 	1 	Single	- 	Tarunda + Sukunda
Megido Arc 	96	Heavy 	1 	All 	- 	Stack +1-3
Apocalypse Light	0 	Varies	1 	All 	- 	Deals Max HP for all party members. Used by Aion Directives upon certain triggers
== Recovery Skills==
Skill 	MP 	Target	Remark
Dia 	7 	Single	Lightly restore HP
Diarama 	14 	Single	Moderately restore HP
Diarahan 	30 	Single	Fully restore HP
Media 	17 	All 	Lightly restore HP
Mediarama 	34 	All 	Moderately restore HP
Mediarahan 	75 	All 	Fully restore HP
Lourdes 	6 	Single	Cure Poison, Paralysis, Dread, Bomb
Me Lourdes 	15 	All 	Cure Poison, Paralysis, Dread, Bomb
Patra 	6 	Single	Cure Sleep, Seal, Daze, Target
Me Patra 	15 	All 	Cure Sleep, Seal, Daze, Target
Amrita 	15 	Single	Cure all ailments
Recarm 	20 	Single	Revive with half HP
Samarecarm 	44 	Single	Revive with full HP
Soul Hax 	17 	Single	Revive with half HP
Eternal Prayer	100	All 	Mediarahan + Amrita
Grand Blessing	40 	All 	Mediarama + Dekunda
== Support Skills==
Skill 	MP	Target 	Remark
Tarukaja 	16	All allies 	Boosts Attack for 3 turns
Rakukaja 	16	All allies 	Boosts Defense for 3 turns
Sukukaja 	16	All allies 	Boosts Aim/Dodge for 3 turns
Tarunda 	16	All enemies	Decreases Attack for 3 turns
Rakunda 	16	All enemies	Decreases Defense for 3 turns
Sukunda 	16	All enemies	Decreases Aim/Dodge for 3 turns
War Cry 	38	All allies 	Tarukaja + Rakukaja
Static Rook Anaguma	38	All allies 	Rakukaja + Sukukaja
Bloodlust 	38	All allies 	Tarukaja + Sukukaja
Luster Candy 	32	One ally 	Tarukaja + Rakukaja + Sukukaja
Roar 	38	All enemies	Tarunda + Rakunda
Acid Breath 	38	All enemies	Rakunda + Sukunda
Fog Breath 	38	All enemies	Tarunda + Sukunda
Debilitate 	32	One enemy 	Tarunda + Rakunda + Sukunda
Dekaja 	24	All enemies	Removes all buffs
Dekunda 	24	All allies 	Removes all debuffs
Mystic Temptation 	37	All allies 	Inverts all stat changes
Charge 	11	Self 	Increases damage of next Phys/Gunfire attack, Stack +1 when striking weakness
Concentrate 	16	Self 	Increases damage of next magic attack, Stack +1 when striking weakness
Consecration 	15	Self 	Next Phys/Gunfire attack will crit
Oneness of Body 	30	Self 	Increases damage of next Phys/Gunfire attack and guarantees crit
Trance 	19	All allies 	Increases Fire/Ice/Elec/Force damage by 50% and doubles MP cost for 1 turn
Megido Trance 	22	All allies 	Increases Almighty damage by 50% and doubles MP cost for 1 turn
Stack Bonus 	16	Self 	For the turn used, all other allies' Stack gains from striking enemy weaknesses increase by 1.
Prideful Boast 	7 	One ally 	Increases chance of being targeted for 3 turns
Tetrakarn 	60	All allies 	Repel next Phys/Gunfire attack
Makarakarn 	60	All allies 	Repel next non-Almighty magic attack
Flame Wall 	15	One ally 	Increases resistance to Fire attacks for 3 turns
Ice Wall 	15	One ally 	Increases resistance to Ice attacks for 3 turns
Volt Wall 	15	One ally 	Increases resistance to Electricity attacks for 3 turns
Force Wall 	15	One ally 	Increases resistance to Force attacks for 3 turns
Fire Break 	15	One enemy 	Removes resistance to Fire attacks for 3 turns
Ice Break 	15	One enemy 	Removes resistance to Ice attacks for 3 turns
Elec Break 	15	One enemy 	Removes resistance to Electricity attacks for 3 turns
Force Break 	15	One enemy 	Removes resistance to Force attacks for 3 turns
==Special Skills==
Skill 	MP	Remark
Trafuri	4 	Guaranteed escape from battle
==Passive Skills==
Skill 	Remark
Life Bonus 	Very slightly increases max HP
Life Gain 	Slightly increases max HP
Life Surge 	Increases max HP
Mana Bonus 	Very slightly increases max MP
Mana Gain 	Slightly increases max MP
Mana Surge 	Increases max MP
Life Aid 	Recover HP after battle
Mana Aid 	Recover MP after battle
Victory Cry 	Fully recover HP after battle
Life Drainage 	Attacking foe drains HP
Renewal 	Very slightly restores HP every action
High Renewal 	Slightly restores HP every action
Qigong 	Very slightly restores MP every action
Counter 	Low chance to counter Phys/Gun attack with light attack
Retaliate 	Low chance to counter Phys/Gun attack with medium attack
Avenge 	Low chance to counter Phys/Gun attack with heavy attack
Attack Master 	Begin battle with Tarukaja to self
Defense Master 	Begin battle with Rakukaja to self
Speed Master 	Begin battle with Sukukaja to self
Tarukauto 	Begin battle with Tarukaja to team
Rakukauto 	Begin battle with Rakukaja to team
Sukukauto 	Begin battle with Sukukaja to team
Dodge Physical 	Raises evasion against Phys attacks
Dodge Physical EX 	Greatly raises evasion against Phys attacks
Dodge Gunfire 	Raises evasion against Gun attacks
Dodge Gunfire EX 	Greatly raises evasion against Gun attacks
Dodge Fire 	Raises evasion against Fire attacks
Dodge Fire EX 	Greatly raises evasion against Fire attacks
Dodge Ice 	Raises evasion against Ice attacks
Dodge Ice EX 	Greatly raises evasion against Ice attacks
Dodge Elec 	Raises evasion against Electric attacks
Dodge Elec EX 	Greatly raises evasion against Electric attacks
Dodge Force 	Raises evasion against Force attacks
Dodge Force EX 	Greatly raises evasion against Force attacks
Omni Dodge 	Raises evasion against all attacks
Resist Phys 	Halves Phys damage
Resist Gunfire 	Halves Gun damage
Resist Fire 	Halves Fire damage
Resist Ice 	Halves Ice damage
Resist Elec 	Halves Electric damage
Resist Force 	Halves Force damage
Resist Ruin 	Halves Ruin damage
Resist Mind 	Lowers chance of being afflicted with Sleep, Seal, Daze, Target
Resist Body 	Lowers chance of being afflicted with Poison, Paralysis, Dread, Bomb
Resist Ailments 	Lowers chance of being afflicted with all ailments
Null Phys 	Nullifies Phys damage
Null Gunfire 	Nullifies Gun damage
Null Fire 	Nullifies Fire damage
Null Ice 	Nullifies Ice damage
Null Elec 	Nullifies Electric damage
Null Force 	Nullifies Force damage
Null Ruin 	Nullifies Ruin damage
Null Body 	Immune to Poison, Paralysis, Dread, Bomb
Null Dread 	Immune to Dread
Null Poison 	Immune to Poison
Null Paralysis 	Immune to Paralysis
Null Mind 	Immune to Sleep, Seal, Daze, Target
Null Sleep 	Immune to Sleep
Null Seal 	Immune to Seal
Phys/Gun Pierce 	Dmg pierces all resistances except repel
Expert's Advice 	Raises crit rate
Last-Ditch Effort 	Scales crit rate against lower HP
Kabukimono 	Increases chance of being targeted
Stagehand's Stealth	Decreases chance of being targeted
Yashio Ori no Sake 	Raises chance of inflicting ailments on higher-level foes
==Tandem Skills==
Skill 	Remark
Sabbath Bounty 	Steals money
Sabbath Drain 	Extra damage, Drains MP
Sabbath Erosion	Rakunda
Sabbath Healer 	Drains HP
Sabbath Hunter 	Steals items
Sabbath Mirror 	Repel phys attacks for 1 turn
Sabbath Rally 	Tarukaja + Sukukaja
Sabbath Raze 	Reduces foes' Phys resistance
Sabbath Slumber	High chance of Sleep
Sabbath Striker	Extra damage
Sabbath Toxin 	High chance of Poison
Sabbath Love 	Restores a small amount of HP to all allies, and cures all ailments
==Summoner Skills==
Summoner Skills can be obtained by unlocking party members' gates in their Soul Matrices.
<tabber>
Ringo=
Skill 	Description
Electricity Stack 	When striking a weakness to Electricity, 1 demon joins the Stack.
Physical Stack 	Physical skills add 1 demon to the Stack when striking an enemy weakness.
Initiator Stack 	When an ally's Bonus Attack succeeds, 1-2 demons join the Stack.
Critical Stack 	When you score a critical hit, 1 demon joins the Stack.
Weakness Stack+ 	When striking a weakness, chance of 1 demon joining the Stack.
Traesto 	Instantly escape a dungeon and return to the City Map.
Estoma 	For a given distance, enemies 3 levels below Ringo will not appear.
LUK Hack 	LUK increases by 3.
VIT Hack+ 	VIT increases by 4.
Demon Skill Unlock 1	Increases demonic allies' skill slots by 1.
Demon Skill Unlock 2	Further increases demonic allies' skill slots by 1.
Optimize Process 	When using skills in battle, there is a chance you won't spend MP.
Recursive Processing	Low chance of increasing action count by 1 at start of turn.
Shortcut Command 	Decreases turn cost of Commander Skills by 1.
|-|
Arrow=
Skill 	Description
Ice Stack 	When striking a weakness to Ice, 1 demon joins the Stack.
Gunfire Stack 	Gunfire skills add 1 demon to the Stack when striking an enemy weakness.
Deathblow Stack 	When an enemy is slain, 1 demon joins the Stack.
Critical Stack 	When you score a critical hit, 1 demon joins the Stack.
Weakness Stack+ 	When striking a weakness, chance of 1 demon joining the Stack.
Riberama 	For a given distance, enemies appear more often.
Adept Healer 	Strengthens the healing power from demons on recon.
Treasure Hunter 	Demons on recon may acquire additional rare items.
INT Hack 	INT increases by 2.
LUK Hack+ 	LUK increases by 4.
Wild Uproar 	Higher Stack counts in battle provide higher EXP bonuses.
Brotherly Guidance 	Increases EXP gained by demonic allies on standby.
Vengeful Opportunist	When guarding, slightly recover MP.
Barricade 	May automatically raise your guard when damaged by enemy attacks. Cannot synergize with Vengeful Opportunist.
Macho Gallantry 	Low chance of jumping in to take a hit that would kill a near-death ally.
Summoner's Talent 	Once per battle, an ally can withstand a lethal blow with 1 HP.
|-|
Milady=
Skill 	Description
Fire Stack 	When striking a weakness to Fire, 1 demon joins the Stack.
Physical Stack 	Physical skills add 1 demon to the Stack when striking an enemy weakness.
Ailment Stack 	When you inflict an ailment on the enemy, 1 demon joins the Stack.
Critical Stack 	When you score a critical hit, 1 demon joins the Stack.
Coercive Glare 	For a given distance, enemies cannot ambush you easily, and Bonus Attacks become easier.
Assassin's Steps 	Pre-Ver 1.02 only: For a given distance, Ringo's movement speed increases.
Fundraiser 	Increases money found by demons on recon.
VIT Hack 	VIT increases by 3.
STR Hack+ 	STR increases by 3.
Assassin's Eye 	Increases chance of material/item rewards from enemies slain in sabbaths.
Sublime Massacre 	Higher Stack counts in battle provide higher money bonuses.
Carmilla's Echo 	When an enemy is slain, slightly recover MP.
Meditative Breath	Increases MP recovery rate in battle.
Mercy Kill 	If an ally's attack has left an enemy near death, chance of performing a finishing blow.
Summoner's Talent	Once per battle, an ally can withstand a lethal blow with 1 HP.
|-|
Saizo=
Skill 	Description
Force Stack 	When striking a weakness to Force, 1 demon joins the Stack.
Gunfire Stack 	Gunfire skills add 1 demon to the Stack when striking an enemy weakness.
Recovery Stack 	When recovering HP, chance of 1 demon joining the Stack.
Critical Stack 	When you score a critical hit, 1 demon joins the Stack.
Weakness Stack+ 	When striking a weakness, chance of 1 demon joining the Stack.
Slowma 	For a given distance, slows enemy movement speed.
Appraisal 	Demons on recon may acquire additional rare items.
Freelancer's Wit 	Increases chance of demons on recon introducing high-level demons.
STR Hack 	STR increases by 2.
INT Hack+ 	INT increases by 3.
Slick Negotiator 	Increases chance of receiving powerful Mistiques as gifts.
Worldly-Wise 	Increases chance of getting more gifts from demons who have already given you gifts.
Thrifty Habits 	When you use an item in battle, there is a low chance it will not be consumed.
Decadent Feast 	Effects of HP recovery items used in battle are 1.5x more potent.
Sharpshooter's Spirit	When an enemy performs a Physical/Gunfire attack, adds a chance it may be Nulled.
Summoner's Talent 	Once per battle, an ally can withstand a lethal blow with 1 HP.
</tabber>
==Commander Skills==