Radar Transparency

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Radar Transparency is a subdermal augmentation in Deus Ex. It is a nanotechnological augmentation that render the user invisible to robots, security cameras, and turrets. 
This augmentation is installed from the augmentation canister that also includes Cloak. Since there are two subdermal slots and more than one copy of this canister, it is possible to acquire both Cloak and Radar Transparency by using a second copy of the canister. 
== Description == 
Radar-absorbent resin augments epithelial proteins; microprojection units distort agent's visual signature. Provides highly effective concealment from automated detection systems -- bots, cameras, turrets.
*TECH ONE: Power drain is normal.
*TECH TWO: Power drain is reduced slightly.
*TECH THREE: Power drain is reduced moderately.
*TECH FOUR: Power drain is reduced significantly.
==Effects==
When activated, Radar Transparency renders the user invisible to robots, security cameras, and turrets. 
Radar Transparency does not prevent detection by organic targets. Radar Transparency also does not prevent detection by laser tripwires. 
Each upgrade tier decreases bioenergy consumption:The base value of energy consumption (300) is multiplied by 1.00, 0.83, 0.66, and 0.55 (from tech 1 to tech 4), as defined by the LevelValues for AugCloak in DeusEx.u.
Tier 	Energy Consumption
Tech 1	300 units/minute
Tech 2	249 units/minute
Tech 3	198 units/minute
Tech 4	150 units/minute
Radar Transparency is tied with Cloak for the highest energy consumption rate of any augmentation. Energy consumption can be further reduced by using the Power Recirculator.
==Canister locations==
*Hong Kong VersaLife facility, Level 1 Labs (6th Mission) – In the Versalife magnetic testing chamber in VersaLife's level 1 laboratories. The chamber can be entered by using the code 5878.
*PRCS Wall Cloud below decks (8th Mission) – In the observation deck (on sub-deck level 2), in a locked closet of this room (9999).
* Vandenberg Air Force Base (11th Mission) – On a table in the flooded hazard room. The hazard room is located at the south end the base.__NOTOC__
==References==
Category:Subdermal Augmentation