Military Tactics (Civ6)

Military Tactics is a Medieval Era technology in Civilization VI. It can be hurried by killing a unit with a Spearman.
In Civilization VI: Gathering Storm, it leads to Mass Production.
== Strategy ==
For quite a long time war was a simple affair: amass as many men as you can, arm them as heavily as you can, then hurl that snarling mass of sharp things and yelling bearded madmen at the enemy yelling bearded madmen.
But somewhere along the way someone figured out they can do better. That hitting a weakened enemy line with cavalry in the right moment will cause the men there to disperse, which will wreak havoc in the enemy morale, which will cause their entire army to abandon the battle. And so military tactics was born.
The long-term implications of tactics on the battlefield are, of course, enormous, but its immediate benefit is the recognition of the cavalry as the single most dangerous force on the battlefield, and consequently the invention of the Pikeman - a heavily armed soldier, specifically designed to withstand the terrifying cavalry charge.
Along with Machinery, Military Tactics is one of the two earliest technologies that unlock a Medieval Era unit, and it is slightly easier to beeline (you need Pottery, then Writing, then Currency, then Mathematics, whereas Machinery requires an extra technology). However, the Pikeman isn't that much stronger than the Swordsman unless it's facing cavalry. You should go for it if you desperately need a great counter to cavalry; otherwise, you have little incentive to rush this tech. Huey Teocalli is good wonder, but its bonuses depend heavily on Lake availability, so you will have few good options to use it.
All in all, if you want early progression, go for Machinery instead, which unlocks more interesting stuff overall.
== Civilopedia entry ==
== See also ==
* (Military) Tactics in other games
ru:Военная тактика (Civ6)