Druid

== Concept ==
The Druid is devoted and related to nature, from which all his strength comes. He practices control over elements of nature for the benefit of all humans. Druids know the art of healing, and have more healing spells than any other vocation. 
The Druid deals magic damage. In addition to rods, it can use elements like ice or earth, for example. The Druid is able to summon up to two creatures to fight by his side. In addition to being the only vocation with a wide variety of healing runes.
A Druid's equipment is considered light, in addition to cloaks or capes in place of armor and spellbooks for his protection, he also makes use of rods.
=== Benefits ===
* Advances your Magic Level faster (same as Sorcerers);
* Increased regeneration and amount of Mana (same as Sorcerers);
* It can make different types of runes and some unique healing and support;
* It is the only vocation capable of making Ice-type runes and spells that are very useful against Dragons and other ice-weak monsters that are heavily hunted;
* They're very requested for hunts with Knights, due his damage and power of healing;
* Good in PvP due to its unique ability to use paralyze rune;
* Only vocation capable of using spells to heal his teammates in battle;
* They can use two summoned creatures to help with hunts. (same as the Sorcerers);
=== Disadvantages ===
* Lower regeneration and Hitpoint amount (same as Sorcerers);
* Progress very slowly in melee, distance and shielding skills (same as Sorcerers);
* Lower capacity to carry Items (same as Sorcerers);
* It does not have offensive spells (Exevo gran mas vis, exevo vis hur, etc...) like sorcerers;
* One of its elements, earth, is hardly used, as most creatures are immune to the element.
== Earnings and Regeneration ==
Every level the player receives an increase in capacity, health and mana.
=== Earns per Level ===
At every level, a druid will earn:
* 10 oz de Capacity.
* 5 Hitpoints.
* 30 Manapoints.
=== Regen ===
Each player will regenerate health and mana as long as they have eaten recently and are not in a protected zone. 
A druid will regenerate:
* 2 health every 12 seconds
* 4 mana every 3 seconds
* 1 soul point every 30 seconds
An Elder druid will regenerate:
* 2 health every 12 seconds
* 4 mana every 2 seconds
* 1 soul point every 5 seconds
=== Promotion ===
When a druid reaches level 20, he can ask the king for a Promotion and become an Elder Druid, which will give him certain benefits.
Note: See the "Promotion" page for further information.
=== Earning Money ===
* Sell ​​Runes - Druids can make a huge amount of money making and selling Avalanche and Great Fireball runes. Since Druids are the only ones capable of making healing runes, they can be sold easily as Ultimate Healing Rune and Inten Healing Rune.
* Offer Healing Services - Thanks to the low mana expenditure with the use of Heal Friend and Mass Healing, a druid along with a Knight on a hunt does not need to do anything other than heal the knight.
* Summon creatures to be convinced - A druid can charge a fee to use his Summon Creature spell, so paladins use the Convince Creature rune and take control of it to aid in hunts.
=== Earning Experience ===
* Call a blocker - This is the method for hunting creatures that a druid could not hunt alone. This will cost you a lot of runes, as druids don't have many instant attack spells, and a blocker will cost you something.
* Hunt with Summoned creatures - When hunting with summoned creatures you don't need to use many runes, and you can stay longer in your hunting area as you won't use as much mana with your Rod. It is recommended to hunt with strong creatures that stay away from targets such as Fire Devils , up to level 27, as the chances of your summons dying are lower. A Scarab is also very useful as it has great defense. After level 27, start hunting with Monks as they heal and you don't need to spend runes or potions to keep them alive.
* Use Defensive Fighting when you are hunting with your Rods - Changing your battle mode won't change the damage your rods do, but using Defensive Fighting you will take less melee damage than you would with any other battle mode.
* Take advantage of surrounding objects - Since most Rods can't attack from as far away as the Bow or Crossbow the Paladin uses, druids need to use trees and other obstacles to help keep some distance from strong creatures when attacking. With some practice, you will be able to fight strong creatures without taking too much damage.
=== Upgrading Skills ===
==== Magic Level ====
* Always spending the max amount of mana - Your Magic Level is advanced using mana. Every second you are at full mana, you will lose the chance to increase your Magic Level.
* Always eat - Make sure you always have food on hand. If you run out of food then you won't be able to regenerate your mana when it runs out and you'll have to waste youyr precious mana fluids suplly.
* Use your Rods to hunt - Using your rods you end up using mana. An Elder Druid can regenerate mana fast using a Snakebite Rod, so they can "train" by attacking monsters with that rod. If you use it on a Poison immune creature, then your Magic Level will advance without killing the creature. But be clear that you won't be able to hunt it but train on that creature, for example a Poison Spider.
* Carry Mana Fluids- Not only is it a good idea to avoid surprises, it can also advance your Magic Level.
* Never use Magic Shield when is not necessary- Any mana you lose using Magic Shield will not count towards increasing your Magic Level. If you are sure it is not necessary to use as it is not life-threatening, use Light Healing, Intense Healing or Ultimate Healing. But the best magic for druids with premium time is the Heal Friend which can be used on itself, healing between half or all of your hitpoints (depending on your level and Magic level).
* Always spend your Soul Points - Your Soul Points are usually regenerated to the limit - 100 for normal players and 200 for promoted players - after a long hunt. By using them to make runes, you will be increasing your Magic Level. After a new hunt that has regenerated your Soul Points, spend them again making runes, and repeating this process after each hunting period, your Magic Level will progressively increase..
* Training in Dummies - Fortunately, Realera has a training system with target dummies, you can find Training Heroes, where you can spend hours and hours eating and attacking, which will make your magic level increase in a place far from PKS or other unforeseen types, you can find training ground portals at any Realera city temple, except Plains of Havoc Temple.