Tranquility

Tranquility is a tactics-scaling mutation which increases damage dealt when no enemy is close to the player. 
== Details ==
== Notes ==
* Although this is a tactics-scaling mutation, it actually works with melee weapons provided they have enough range.
* This mutation might be considered a direct counterpart to but unlike that mutation which only increases damage dealt directly by the player from a ranged weapon, Tranquility increases damage by the player from all sources except for status effects not directly applied by the player's items.
* This mutations increases the damage dealt by .
==History ==
Category:Update 0.5