Sun-shroom(Cosmic Conquerors)

His ability is similar to his Plants vs. Zombies 2 counterpart but instead of going from less sun produced to more, Sun-shroom will produce sun slower than Sunflower but over time will produce sun faster. This is because the sun meta in Cosmic Conquerors is more akin to Plants Vs. Zombies 1.
== Upgrades ==
Toadstool (Upgraded from Sun-shroom) Gains an ability, Con-sun-ption: Automatically eats the first non-Giant zombie in 3x3 area in front every 18 seconds, costs 3 sun
Feral Toadstool (Upgraded from Toadstool) Con-sun-ption now activates every 9 seconds, costs 4 sun
Striker Toadstool (Upgraded from Feral Toadstool) Gains another ability, Sun Strike: Marks a non-Giant zombie in this lane every 7 seconds, Marked zombies get eaten when they reaches the 2nd tile in front of this plant, costs 3 sun
Sunnier-shroom (Upgraded from Sun-shroom) Produces 2 sun instead of 1 sun, costs 2 sun
Sun-Stuffed-Shroom (Upgraded from Sunnier-shroom) Produces 3 sun instead of 2 sun, costs 3 sun
Super Sunny Toadstool (Fusion between Sun-Stuffed Shroom and Feral Toadstool) Produces 4 sun, has the Con-sun-ption ability(Same as the Feral Toadstool’s) and Sun Grow now is capped at 9 seconds, costs 9 sun
== Trivia ==
* Sun-shroom is first sun producer which isn’t a Neutral class
* Sun-shroom is the first plant to have an upgrade based off a Heroes plant being Sunnier-shroom
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