Cantrips (WSC)

This section contains the details of the 1st Edition cantrip spells. In the 2nd Edition, this whole rule system was replaced by a single 1st-level spell that allows a wizard to cast as many different minor ef­fects as desired within a long period of time (8 hours). The 1st Edition cantrips are presented here as examples of what a wizard might do with the 2nd Edition cantrip spell. In the 1st Edition rules, a segment was 1/10th of a round. These cantrips were originally published in Unearthed Arcana.
Cantrips are minor spells learned by appren­tice wizards during their long, rigorous, and te­dious training for the craft of magic-use. An aspiring wizard can use one cantrip per day as a 0-level neophyte (-2,000 XP to -1,001 XP), two cantrips per day as a 0-level initiate (-1,000 to -501), and three cantrips per day as a 0-level ap­prentice (-500 to -1). Cantrips are memorized just as are higher-level spells.
Most cantrips are simple little spells of no great effect. When the individual becomes a 1st-level wizard, these small magics are usually dis­carded in favor of the more powerful spells then available. However, a wizard may choose to retain up to four cantrips in place of one 1st-level spell. This assumes that the wizard has, in fact, retained his or her book of cantrips—a tome as large as a good-sized book of higher-level spells.
All cantrips are 0 level, have a 10-yard range, have a generally small area of effect. They re­quire only soft, simple verbal and somatic com­ponents, and are cast in a very short time ( to segment). They manifest as a brief burst of magic that quickly fades, leaving at most a minor physi­cal change that persists until altered by time or labor. Only cantrips that involve living creatures allow any saving throw. Also, cantrips do not generally break states of extreme concentration (such as when casting a spell). The effects of cantrips, and the people and items affected by them, radiate a very faint magical aura that lasts for no more than a turn once the magic fades.
Cantrips are grouped according to general effect or purpose into seven categories: useful, re­versed, legerdemain, person-affecting, personal, and haunting-sound—the last, available only to illusionists, is the group of minor illusion cantrips (marked “*”). Any wizard might know cantrips in any of the first six categories, unless barred by specialty oppositions. There is a special section on cantrips from the Forgotten Realms setting; these are denoted on the list as very rare cantrips (italicized).
==Casting Cantrips in 1st Edition Campaigns==
Cantrips are cast the same way that spells are cast. Up to two cantrips can be cast during any round by a single wizard or apprentice. Furthermore, the moment of casting in the round of casting is dependent on the usual fee-tots: surprise, initiative, and so on. After the first of the two cantrips is cast, the wizard player rolls a four-sided die to determine how many segments later be or she can cast the second cantrip (if so desired). It is not possible to cast both a spell and a cantrip during the same round, no matter how short the casting times are.
==Researching or Finding Cantrips==
Beginning with 2nd Edition, cantrip effects are usually created on the spot by the wizard; thus, no research is necessary. However, some cantrip effects might be made available through the discovery of ancient tomes. A wizard who finds a cantrip in such a tome must study the pages describing it for at least a week before being able to cast it successfully. If the 1st Edition rules are used, or if the DM allows characters to develop special variations that: only they can cast, then a cantrip is assumed to be one-half level for the purpose of research.
: FORGOTTERN REALMS cantrips are in italics.
: Illusion cantrips are marked with an asterisk (*).
Name 	Catagory 	School
Chill (Cantrip) 	Useful 	Evocation
Clean (Cantrip) 	Useful 	Abjuration
Cut (Cantrip) 	Useful 	Alteration
Color (Cantrip) 	Useful 	Evocation
Dampen (Cantrip) 	Useful 	Evocation
Dry (Cantrip) 	Useful 	Abjuration
Dust (Cantrip) 	Useful 	Abjuration
Exterminate (Cantrip) 	Useful 	Abjuration
Flavor (Cantrip) 	Useful 	Enchantment
Freshen (Cantrip) 	Useful 	Enchantment
Gallop (Cantrip) 	Useful 	Alteration
Gather (Cantrip) 	Useful 	Alteration
Polish (Cantrip) 	Useful 	Alteration
Salt (Cantrip) 	Useful 	Evocation
Shine (Cantrip) 	Useful 	Alteration
Spice (Cantrip) 	Useful 	Evocation
Sprout (Cantrip) 	Useful 	Evocation
Stitch (Cantrip) 	Useful 	Alteration
Sweeten (Cantrip) 	Useful 	Evocation
Tie (Cantrip) 	Useful 	Alteration
Warm (Cantrip) 	Useful 	Evocation
Wrap (Cantrip) 	Useful 	Alteration
Curdle (Cantrip) 	Reversed 	Enchantment
Dirty (Cantrip) 	Reversed 	Evocation
Dusty (Cantrip) 	Reversed 	Evocation
Hairy (Cantrip) 	Reversed 	Alteration
Knot (Cantrip) 	Reversed 	Alteration
Ravel (Cantrip) 	Reversed 	Alteration
Scorch (Cantrip) 	Reversed 	Alteration
Sour (Cantrip) 	Reversed 	Evocation
Spill (Cantrip) 	Reversed 	Alteration
Tangle (Cantrip) 	Reversed 	Alteration
Tarnish (Cantrip) 	Reversed 	Alteration
Untie (Cantrip) 	Reversed 	Alteration
Wilt (Cantrip) 	Reversed 	Enchantment
Change (Cantrip) 	Legerdemain 	Alteration
Distract (Cantrip) 	Legerdemain 	Enchantment
Hide (Cantrip) 	Legerdemain 	Illusion
Mute (Cantrip) 	Legerdemain 	Alteration
Palm (Cantrip) 	Legerdemain 	Illusion
Present (Cantrip) 	Legerdemain 	Alteration
Belch (Cantrip) 	Person-Affecting 	Evocation
Blink (Cantrip) 	Person-Affecting 	Evocation
Cough (Cantrip) 	Person-Affecting 	Evocation
Giggle (Cantrip) 	Person-Affecting 	Charm
Listen (Cantrip) 	Person-Affecting 	Alteration
Nod (Cantrip) 	Person-Affecting 	Evocation
Scratch (Cantrip) 	Person-Affecting 	Evocation
Snatch (Cantrip) 	Person-Affecting 	Evocation
Sneeze (Cantrip) 	Person-Affecting 	Evocation
Sting (Cantrip) 	Person-Affecting 	Alteration
Twitch (Cantrip) 	Person-Affecting 	Evocation
Wink (Cantrip) 	Person-Affecting 	Enchantment
Yawn (Cantrip) 	Person-Affecting 	Evocation
Bee (Cantrip) 	Personal Cantrips 	Conjuration/Summoning
Bluelight (Cantrip) 	Personal Cantrips 	Conjuration
Bug (Cantrip) 	Personal Cantrips 	Conjuration/Summoning
Catfeet (Cantrip) 	Personal Cantrips 	Alteration
Firefinger (Cantrip) 	Personal Cantrips 	Alteration
Gnats (Cantrip) 	Personal Cantrips 	Conjuration/Summoning
Mouse (Cantrip) 	Personal Cantrips 	Conjuration/Summoning
Smokepuff (Cantrip) 	Personal Cantrips 	Evocation
Spark (Cantrip) 	Personal Cantrips 	Evocation
Spider (Cantrip) 	Personal Cantrips 	Conjuration/Summoning
Tweak (Cantrip) 	Personal Cantrips 	Conjuration
Unlock (Cantrip) 	Personal Cantrips 	Conjuration/Summoning
Creak (Cantrip) 	Haunting Cantrips 	Evocation
Footfall (Cantrip) 	Haunting Cantrips 	Illusion
Groan (Cantrip) 	Haunting Cantrips 	Illusion
Horn (Cantrip) 	Haunting Cantrips 	Evocation
Moan (Cantrip) 	Haunting Cantrips 	Illusion
Rattle (Cantrip) 	Haunting Cantrips 	Illusion
Tap (Cantrip) 	Haunting Cantrips 	Evocation
Thump (Cantrip) 	Haunting Cantrips 	Illusion
Whistle (Cantrip) 	Haunting Cantrips 	Evocation
Colored Lights (Cantrip)*	Minor Illusion Cantrips	Alteration
Dim (Cantrip)* 	Minor Illusion Cantrips	Alteration
Haze (Cantrip)* 	Minor Illusion Cantrips	Alteration
Mask (Cantrip)* 	Minor Illusion Cantrips	Illusion
Mirage (Cantrip)* 	Minor Illusion Cantrips	Illusion
Noise (Cantrip)* 	Minor Illusion Cantrips	Illusion
Rainbow (Cantrip)* 	Minor Illusion Cantrips	Alteration
Two-D'lusion (Cantrip)* 	Minor Illusion Cantrips	Illusion
Category:Spell List
Category:Wizard's Spell Compendium