155915-172-game-update-notes-7-june-2017

== Content ==
			
Starfall
Fixed an issue with the Starfall Appreciation Pack to make it available for purchase on the In-Game Store.
General
Fixed an issue that caused Vote Kick to not function properly in some situations.
Corrected dye channels on several outfits.
Fixed an issue that prevented queuing for a short period of time after leaving an instance group.
Character
Items
Mounts
The Icequivar mount has had its base speed adjusted to match those of normal ground mounts.
Classes
Engineer
Abilities
Portable Black Hole
Tier 4 Bonus threat transfer reduced to 5%, down from 10%.
Tier 4 Bonus threat transfer buff duration on allies is reduced to 2 seconds per application and can only be refreshed when previous application has expired.
Spellslinger
Abilities
Sigil of Recovery
Fixed an issue which prevented the internal cooldown from being obeyed in all situations.
Dungeons
Coldblood Citadel
Increased the cast time of Darksister Katla's Blood Seed to 3 seconds, up from 2 seconds.
Fixed an issue with Harizog where pushing him below 40% health in the first phase of the fight will get him stuck on the central pillar and/or reset him completely.
Harizog Coldblood now summons more Echoes during his spell, Frost King's Call.
Raids
We’re introducing Prime difficulty to WildStar raids by opening Initialization Core Y-83 Prime Level 1.
Prime Y-83 will present a challenge best suited for coordinated raid groups that have completed Redmoon Terror and are geared accordingly; likewise, it’ll offer more powerful gear.
Players can be saved to each Prime Level of a raid per week.
Initialization Core Y-83
Reduced the Augmentors Nanostrain Infusion Strikethrough and Armor Pierce bonuses to 3%.
Economy
Items
Runes
Fixed a bug where low-level runes could be granted more stats than was intended when socketed in Prime items.
Housing
Décor
Alien Purplant Small and Medium now have the correct names.
User Interface
Apollo API
Unit
Fixed client crash when calling GetBindPointString() on player units.
Combat
Fixed issue with "Enemy Player Harmful" not working correctly.	
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