Dark Knight

Name: Dark Knight
Species: Nomhan
Homeworld: Almuerilia 
Appearance: Dark Knight is black mass that can take multiple shapes, but commonly takes a humanoid look with sharp teeth. The Omnitrix is on his left shoulder. 
Powers and Abilities: 
Molecular Manipulation: Dark Knight possesses matter and energy manipulation abilities. Having used it to entrap the Guardians within an inescapable shroud of black matter he had conjured up, material easily able to hold the likes of gods with ease. At its most focused i.e. through his tendrils, Dark Knight can cause total atomic cancellation within a target, as he did when he disintegrated the immortal Mercreti.
Immortality: For all intents and purposes, Dark Knight cannot and will not ever truly die even long after being hurled into the sun both by Grimm. and later killed by a bolt of lightning by a lightning sage. Dark Knight cannot expire in any sense, coming to be an existing entity all its own; it even left the chronically dying and regenerating body of its creator while trapped in the sun. 
Superhuman Strength: Dark Knight's physical abilities are immensely strong. Despite that Dark Knight has enough physical power to easily man handle gods and monsters with little effort on his part, be it shattering the all but unbreakable bones of the Incredible Titan or even knocking around Mercreti through a host of carnival rides with relative ease. He was even able to pry open an interdimensional portal linking the Posiverse and the Negative Zone with his bare hands.
Warping Speed: Dark Knight also boasts the ability to think, move, run, and react at beyond superhuman speeds. As a thought effigy born of living shadow, he may actually be faster than his good side. Dark Knight can appear anywhere at any given time across the world and beyond, capable of moving and traveling thousands to trillions of miles at the drop of a hat. 
Superhuman Stamina: Dark Knight has an advanced musculature greater than that of any human and most known superhumans. Being a being of thought, his muscles produce no fatigue toxins, affording him all but unlimited physical stamina. 
Superhuman Agility: Dark Knight's natural balance, agility, and body coordination are enhanced to levels that are far beyond the natural physical limits of even the finest human athlete. 
Superhuman Reflexes: Dark Knight can act and react at above superhuman speeds exceeding the equivalent of several times the speed of sound. As such, he/it is quick enough to match the highly adept Ben in the art of superpowered fisticuffs with little difficulty. Dark Knight is easily quick witted enough to counterattack Ares as he pounced on him from behind and is capable of battling whole scores of Felarya's superhuman community with ease and without so much as a wasted movement. 
Superhuman Senses: He is able to hear almost any sound at any decibel, pitch, and frequency. The only Earth creature who can detect sounds at the frequencies he can is a blue whale (0.01-200,000 Hz). He has shown enough control to block out ambient sounds to focus on a specific source/frequency (He has demonstrated hearing a butterfly's heartbeat in Africa). The range of his eyesight is also far greater than that of a human being. He is able to detect a single person from hundreds of miles in the air and above cloud level. The full extent of Dark Knight other senses superhuman capabilities is unknown.
Sensory Scrying: Dark Knight's senses are impressive. Everything he sees and does, it will know instantly. 
Clairvoyance: On its own, Dark Knight also possesses extra sensory perception of unknown potency. Being more attuned with the world around him than just of the tangible spectrum, such as sensing if and when his human self has been disturbed by the presence of another force or ascertaining what Mercreti had done to empower the heroes standing against him. 
Telepathy: Dark Knight possesses telepathic and empathic capabilities, the level of which are unknown. 
Flight: Dark Knight also has the natural ability of aviation, used in conjunction with his superhuman speed to fly far above hyper sonic to trans-light speeds. He can match Ben in a contest of flight speed as well as sit stationary in mid-air if need be. He can even fly at speeds high enough to outpace even a god of Felarya, battering him into near unconsciousness in a single stroke.
Atmokinesis: Dark Knight has massive control over the weather and can create destructive storms.
Adaptive Appearance: Dark Knight is a highly adept shapeshifter, constantly changing and alternating his appearance on the fly. With varying forms ranging from a shadowy, trench coat-wearing villain to a shell skinned mega beast, monstrous flame effigy, an obese pustule atrocity, or massive hurricane of darkness. He can even turn into a copy of any of Alex's aliens. 
Adaptive Possession: Dark Knight is capable of hosting most any individual he desires and endowing them with his powers.
Infini-Tendrils: Dark Knight can create deadly infini-tendrils. Those impaled on these tendrils experience traumatic visions of the past, present, and future. The Tendrils are also capable of causing physical damage, for example when they broke every bone in the body of a Titan.
Umbrakinesis: Dark Knight has massive control over darkness. 
Army Creation: Dark Knight could create soldiers to form a shadow army.
Ultimate Intangibility: Dark Knight personality can physically change and alternate molecular/atomic density and cohesion in order to phase through objects and people while inflicting tremendous pain on a subject. 
Night Augmentation: Dark Knight is at his strongest during the night. 
Negative Zone Augmentation: Dark Knight's powers increase to maximum whenever he is inside the Negative Zone. 
Weakness: 
Magic: Dark Knight can be sealed with powerful magic, as was done by Phantom.
Chi: Dark Knight was proven to be vulnerable to spiritual energy attacks like Chi.
Category:Omnitrix Transformations