Super Smash Bros. × Slay the Spire

Super Smash Bros. × Slay the Spire is an upcoming collaboration between and MegaCrit Games released as a downloadable content pack for the newest Super Smash Bros. game. The pack includes four new playable characters, three new stages, new music, and new Mii Costumes to the game.
FRANCHISE
Officially released in 2019, Slay the Spire is a deck building, roguelite card game developed by MegaCrit Games. Although the game initially released to slow sales, it soon gained fame and became one of the fastest selling games in Steam's history. On this rise in popularity, MegaCrit released console versions, including one for the Nintendo Switch in June 2019, officially bringing the series into Nintendo's ecosystem.
FIGHTERS
Each of the four playable character in Slay the Spire is represented as a fighter in Super Smash Bros. They each have completely different movesets, except for one central gimmick: all of their move are based on actual cards from their game, some more obviously than others. Whenever they use one of their moves, a small graphic of the card is shown appearing from their percentage display and being discarded.
	
	
 
THE IRONCLAD
The Ironclad's gimmick is the Strength mechanic. The Ironclad's Strength value increases as a result of some of his Special moves, and decreases by 1 every time he takes any amount of damage, other than through passive effects such as White Pikmin, Joker's Eiha, or poison. The knockback and damage of the Ironclad's moves is increased according to his current Strength. A counter displaying his current level of strength is displaced above his percentage.	
THE SILENT
The Silent's gimmick is Poison. Some of her Special moves and standard moves can inflict Poison on her opponents; when an opponent has Poison, they will have an indicator by their percentage display showing their current Poison percentage. Every 4 seconds, a fighter with poison will take damage equal to their Poison percentage, and their Poison percentage will decrease by 2%. For example, if Mario has 10% Poison, he will take 10% damage and then have only 8% Poison left, continuing until his Poison is exhausted.	
THE DEFECT
The Defect's gimmick is Orbs. The Defect has three Orb Slots that hover around its body, which can be filled with up to three Orbs. Each of its Special Moves can Channel an Orb, pushing it into the left-most Orb Slot. While Channeled, each Orb will give a special effect to the Defect. If all Orb Slots are filled, the right-most Orb will be Evoked, resulting in a special attack.
*Lightning Orbs increase the Defect's knockback and damage dealt by 1.2x per Orb. When Evoked, a random opponent nearby is struck by lightning for some damage.
*Frost Orbs reduce the Defect's knockback and damage received by 0.9x per Orb. When Evoked, unleash an ice attack in front of the Defect that can freeze damaged opponents
*Plasma Orbs increase the Defect's attacking and movement speed. When Evoked, unleash beams of darkness in cardinal directions.	
THE WATCHER
The Watcher's gimmicks are Stance Changing and the Mantra Meter. She has three different Stances she can enter into:
*Wrath Stance increases the damage and knockback dealt by her and to her by 1.5x
*Calm Stance decreases the knockback and damage dealt to her but decreases the speed of her moves
*Divinity Stance lasts for a limited time and triples the damage and knockback dealt by her as well as decreases knockback dealt to her
Other than Divinity, her Stances last until they are cancelled. Her second gimmick, the Mantra Meter, increases whenever she successfully shields attacks, and decreases when she is dealt damage; when it becomes full, she enters Divinity.	
STAGES
		
Each of the stages is identical to one another, and functions similarly to the King of Fighters Stadium stage introduced in Super Smash Bros. Ultimate. The left and right sides of the stage have a barrier on them that can be broken when as fighters are smashed into them. Otherwise, the only difference between stages is the stage boss that appears on each one of them about 30 seconds in. If the boss is defeated, the fighters in the team that defeated it all heal for 50% and be given three items around their feet.
The Exordium
The Guardian is the stage boss of the Exordium. It starts out standing on the right side of the stage, periodically shooting out spikes in all directions. After taking enough damage, it will roll into a ball and start to roll back and forth across the stage, requiring each fighter to jump to avoid being hit. If it is touched or damaged in its ball form, it will deal recoil damage back to the fighter that damaged it.	
The City
The Collector is the stage boss of the City. She materializes in the right part of the stage in a throne and immediately summons two Torch Head monsters. Both of these must be defeated by hitting them as they walk across the stage, firing off fire balls. Meanwhile, the Collector will periodically summon lightning bolts to hit players. Once both Torch Heads are defeated, the Collector will be stunned, and can be hit. If she is not defeated fast enough, she will have time to spawn more Torch Heads.	
The Beyond
The Awakened One is the stage boss of the Beyond. He first appears in the center of the stage, and summons two Cultists to attack. Once both Cultists are defeated, fighters are able to attack himself. He has numerous shockwave attacks that emanate outwards from his body, but which have holes that can be jumped through. After taking enough damage, he will become invulnerable, then enter a more powerful form, where he can shoot laser beams in addition to shockwaves.	
MUSIC
To listen to the soundtrack of Slay the Spire, follow this link
	 	 	
	1 	Slay the Spire Remix 	02:13
	2 	Exordium 	03:24
	3 	Battle Trance Remix 	03:20
	4 	The Guardian Emerges 	02:23
	5 	The City 	03:46
	6 	Escape Plan 	03:37
	7 	Battle With The Champ	02:17
	8 	Facing The Elite 	01:12
	9 	Dramatic Entrance 	03:44
	10	The Beyond Remix 	03:41
	11	The Awakened One 	02:31
	12	Mind Bloom 	02:04
	13	The Heart 	03:09
	14	The Credits Remix 	01:12
SPIRITS
MII COSTUMES
Ironclad Costume(Mii Swordfighter)
Silent Costume(Mii Brawler)
Defect Costume(Mii Gunner)
Watcher Costume(Mii Brawler)
Category:Downloadable Content
Category:Super Smash Bros. (series)
Category:Fan DLC