Remmock & Gamar, The Gnoll Brothers

Remmock and Gamar, known in some circles as the Gnoll Brothers, were a tag-team of treasure chasers and our heroes' primary competition in the search for Balduran's Treasure. As of 2 Mirtul 1479, Remmock and Gamar have agreed to work together with our heroes in order to more quickly and effectively solve the trials and puzzles of the Sea Tower.
While the Gnoll Brothers were reasonably proficient in the management of their employees (a band of hired mercenaries), their success was due largely in part to their skill as dungeoneers.
==Remmock==
Remmock, the older brother, was the more combat-oriented of the two. Trials involving close-quarters-combat with groups of enemies and battlefield tatics didn'tt seem to faze him much at all, given that the heroes witnessed a slew of corpses from Remmock's fallen adversaries. While Gamar was usually capable of circumventing most unecessary encounters, Remmock was occasionally guilty of tripping traps intentionally, in hopes of a greater challenge that was more to his liking.
==Gamar==
While Gamar is still very proficient with a bow in combat, his true passion lies in solving puzzles and dismantling traps. As our heroes have witnessed, however, Gamar's high-strung impatience often leads him to dismantle and sabotage a puzzle before he has actually attempted to solve it.
Gamar is also the inventor of the "Gnoll Brothers' Adhesive Note," which is a piece of parchment attached to a surface with waxy putty. While the notes can be useful at times, the putty is prone to lose it's stickiness in damp, musty environments.
Category:Allies
Category:Shady