Report 1686

Special Report #1686
Skillset: Kata Skill: StackingReactives
 Org: Shofangi Status: Approved Dec 2007
Furies' Decision:
Solution 1
Problem: Monks currently have three times the proc chance to trigger things like
shoulderguns/viscanti breath/dracnari breath for their offense, and defensively
have three times the proc chance to proc a reactive like vomiting. This
increased chance, for both good and ill, is not necessarily a bad thing in of
itself. However, it creates situations where RNG can produce attacks that deal
tremendously more damage than average both offensively (when you get a triple
proc of shoulderguns) and defensively (when vomiting ticks more than once on an
attack). This report seeks to reduce the possible variance that monks face in
both ways.
Solution #1: Add a 1 second cooldown to abilities which cause damage either
 reactive to being hit or reactive to attacks: this includes
 shoulderguns, viscanti breath, dracnari breath, taurian enrage,
 vomiting, biocurrents (psychometabolism). These cooldowns should
 be distinct for each effect/ability rather than shared.
Player Comments:
---[Wobou on 4/18 @ 02:47 writes]:
The goal of this is to preserve the value of having more than one of these
abilities (over time a monk with shoulder guns/viscanti/dracnari is going to
outpace the damage of one with just shoulder guns) but reduce the RNG chance for
massive damage one way or the other. For example as a monk I have hit myself for
3-4k in vomiting through double/triple procs. Note that solution 1 does not
actually change the proc rate, so monks will still retain the advantage of being
more likely to proc any of these effects (for good or ill) on average.
---[Malarious on 4/18 @ 03:17 writes]:
This is probably a good call. Mass procs suck
---[Falaeron on 4/18 @ 04:03 writes]:
Ok.
---[Shuyin on 4/18 @ 04:34 writes]:
Okay
---[Xenthos on 4/18 @ 21:45 writes]:
This is something that has haunted us for a while, so, sure.