124426-saturday-morning-what-i-learned-on-fragment-zero

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I woke up early this morning ... like 5AM early, even though I was up late (playing Wildstar.) One thing I tried to do last night was boot up one of my oldest Alts, a Granok Warrior, and since it was a lower-level (17) toon, I figured it was at a good place to see some of the leveling content I was told had been stream-lined some.
 
Thing was, I had lost my warrior mojo. I died, got discouraged, then died *because* I got discouraged. 
 
So this morning, I got up, made some coffee, deleted that toon and started over. The arkship flew by and in no time I was standing in Algoroc. The intro quest to town was a little different (in a good way) but when I saw that tell-tale Ekose tradeship near the outskirts, I was like ... OH YEAH ... the "trainer shiphand" I'd heard about. Let's see what's going on there!
 
Having done no prior research and not knowing what to expect, I have to admit, even at 7AM, it was just what I needed. 
 
I discovered something I'd lost while I was away. Something that had been eluding me this past week, even playing Tex.
 
I found my confidence.
 
Man, when that first swarm of Skeech coming running at you, I freaked. I knew I was ten seconds from that stupid butthole Graveyard Guy giving me grief. 
 
But it didn't happen. I plowed them. Then the next batch. And the next. And yeah, it didn't take long for me to figure out the psychology that the level designers just used. They weren't letting me play safely, pulling two or three mobs at a time. Oh no, fool, you're taking twenty and there are going to be telegraphs going off everywhere and every step you take, you're gonna pull four more. It was a riot, tons of fun and I just zoned out, got into the flow and thirty minutes later I'm here to tell you about it.
 
I have never been super-good at this game. I mean, I'm okay, know the ropes, dodge, dip, dive, duck and dodge - but I've always played a little on the conservative side, rarely pulling more than a mob or two because I was overly-aware of dying to telegraphs or a missed MOO. Did I mention the Graveyard Guy is a butthole?
 
Anyways, I had fun with it and discovered a different approach to playing the game at the same time - even though I know it was designed to be pretty easy, the experience of the content gave me a better insight to movement and combat.	
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"dodge, dip, dive, duck and dodge" if you can dodge a wrench, you can dodge a telegraph :)
 
edit: What I learned from Fragment Zero ? The kill call outs go beyond "Super Kill!"	
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			Yep, it's a very entertaining shiphand. Slaughtering a bunch of Skeech always feels good, I'm so with you there! :D	
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			My main's a Medic, second class I got to 50 was a Stalker.  I've been messing around with Spellslinger and Esper.  What I learned from Fragment Zero:  OMG!!! RANGED PULLS A TON!!!!  LOL	
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