Homogenous

Cost: 40 points
Homogenous is a physical, exotic advantage, and a subtype of Injury Tolerance. It represents a body that is uniformly solid, or even hollow. Powered vehicles use Unliving, whereas simple unpowered structures, such as rafts, doors, and walls are Homogenous. It includes No Brain [5] and No Vitals [5]
== Dungeon Fantasy ==
Exploits 55
== Reductions ==
Homogenous reduces Piercing and Impaling damage; reducing imp and piercing damage.
* impaling and pi++ to x1
* pi+ to x1/2
* pi to x1/3
* pi- to x1/5
== Examples ==
* The gargoyles of Infinite Worlds are homogenous, making them difficult to defeat with firearms
* Slimes and oozes tend to be homogenous
== References ==
* Basic Set, p.380
Category:Advantages