149152-carbine-please-for-the-love-respond-to-my-question

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			Maybe they could put server transfers in the RNG box loot tables. 	
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Could I please finally get a response to the question I asked in regards to server transfers over and over again in nearly every post?
Everytime I see a CRB Studios tag in the forums, I ask this question directly to them. Yet, My question does not get answered, but some one else's post talking about chocolate gets a laugh and a response from staff.
 
 
I mean, I would be satisfied with a big "F U, just quit now" from Carbine over absolutely nothing. I swear I am the only one left on Warhound. I want to raid, but I am not allowed to participate in any of that content due to a population issue that is beyond my control. Essentially, my experience as an existing paying customer is gated by a 20 dollar fee.
 
I may sound like a squeaky wheel, and repeating my questions all over post all over the forums may annoy the hell out of people, but I don't care about that. I care about an answer. Give me an answer, and I will go away. That is the only reason I am on the forums.
 
What are we going to do about the small amount of players who are stuck on the PvP server?
A) Force them to buy a transfer despite the population issue being beyond their control
B) Close the PvP server and move them
C) Open the gates and allow them to transfer into Entity for free
D) Pretend the PvP server doesn't exist, ignore every post about it, and leave the remaining players to evaporate and find other games.
 
OR
 
E) (Fill in your own response)
 
If you picked A or D, then I need to know so I can go else where.
I'll explain why. People should not be punished for the population issue. Forcing them to buy a transfer when there was nothing they could do about the population other than log in is completely unfair to them. It is a situation that is out of their hands. The right thing to do you be either B or C, allowing existing players to move without being slapped with a 20 dollar price tag or fighting the omni-bit cap for several weeks. 20 Dollars worth of omni-bits is not a simple task you can knock out in just a week. What is it, 795 for a server transfer? Jesus!
 
It would be one thing if Warhound was full and I simply wanted to move, but it is a whole different situation when I need to move in order to continue playing the game. This isn't a luxury item I am requesting, this is the fact that I cannot play the game beyond dungeons (which I am WAY over geared for), I cannot utilize the market since there is no market to utilize. I can't make runes unless I find every single material required myself because the economy is non-existent.
Some times I wonder if I am still playing an online game.
 
It is easy for people to say "make a new character" or "just buy a server transfer". Here is my question to those, why should I have to? Why should I just abandon the character I have played for 18 months (I don't play alts, I have one character besides a 50 stalker that I do not play who is also on Warhound) just so I can play the game. If anything, that would make me quit knowing that I am abandoning all that progress. As far as the server transfer, If I bought a server transfer, I would then give in to the fact that Carbine has abandoned me and everyone else on the PvP server and that is not okay.
This isn't about simply 20 dollars, this is about ethics and principle. You can retain your existing Warhound player base, or you can abandon it and allow them to dwindle away while squeezing every last cent out of them that they can justify spending.
 
How is it that I have played and paid every month for 18 months but as I consumer, I am completely forgotten about and voided of any kind of response to my question?
At this point, I would even take a "Soon tm" If it meant that I knew you had a plan.
 
Despite all of this, I still log in, I still try to maintain activity in the game. I have thought about giving up and quitting a few times but I never actually quit. I kept logging on and kept playing. I love Wildstar, I enjoy it so much. I enjoy doing the dungeons, even if some people think the rewards are not worth it. I personally don't mind getting no medal in a dungeon if it means that the people who I played with took the time and learned the fights and will do better next time. I don't mind doing adventures or any of the content really. I enjoy doing all of it. I enjoy the PvP, the raids, etc. Some of my most memorable moments were with raids, mainly the people I raided with. I enjoy housing and all the creativity that others have displayed.
 
I have no complaints about any of the content really. Sure, some things need correction and tweaking, but I don't dislike or hate anything in the game. There is nothing in the game that really bothers me to an unreasonable amount which is probably why I have been around for so long. I am really a simple person to please, so this whole post is saying something.
 
Other people may not feel the same about Wildstar, or may not be as passionate, but I am. Not sure why, but I obviously am if I am still logging in and at least trying my best to play even when no one is around to play with. I mean, I just spent an hour looking at costume stuff and trying to decide what colors I wanted on my next costume (I like to mix things up). I have logged in to sit in the dungeon queue while playing with housing (or costumes again) and then get startled because I was so immersed in what I was doing, I forget that I was queued and the accept/decline UI pops in my face and blast through my headphones. As awesome as those things are, I am still missing out on the end game PvE which is the only way for me to advance beyond where I am now, Raids. I just can't see myself going anywhere else. The mechanics in the game are executed so much to my liking. No other game has ever met what I looked for in an mmo until Wildstar.
 
To top it off, I am DS attuned, in DS gear, and I am bound to dungeons! Against my will, with Warhound being my prison.
 
Sorry for the long post, just please don't let it be in vain. At least provide me something in return. A simple reply would be a nice start and a much appreciate one at that.
 
My subscription is discontinued from my card, but it officially runs out in March. Please give me a reason to continue it. 
 
Thanks, Vivid
 
 
Edit: If you don't have anything positive to provide to discussion, then don't post it. Sarcasm, mockery, and negative post do not help the discussion. If you disagree with me, then post why, otherwise, don't post.
			
				
	Edited January 22, 2016 by Vivid Vault	
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But but ....  <Its just Pixels> does stuff on "dead server", Gloomclaw down. 6/9
 
 
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Maybe they could put server transfers in the RNG box loot tables. 
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Maybe they could put server transfers in the RNG box loot tables. 
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But but ....  <Its just Pixels> does stuff on "dead server", Gloomclaw down. 6/9
 
 
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I wish that something would be said regarding it all. Atm most of the conversations on Luminai are people asking if game is dead considering population in capital. I tell them pve server is the place to be and I need to inform them about the cost of moving a character. A lot of people think the omnibit cost is way too high, because they know it will mean they have to stay on the server for quite some time until they reached that amount. So I fully understand they rather leave than being forced to stay on an empty server, Wildstar is a mmo after all. 
 
My bf, who doesn't play Wildstar, asked me if I didn't want to buy something else in the shop for my omnibits (told him I was saving mine for a transfer) and that I should just pay real money for the transfer. And ofc, I would much rather spend 795 omnibits on something else in the shop than a server transfer. But I don't want to spend real money for the transfer, as a matter of principle that I shouldn't have to really and that I believe that this is actually something that Carbine should do something about. Paying real money is a stronger sign of me accepting it all, and while moving for omnibits might be as well at least it didn't cost me anything.	
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Personally, I'd guess that anything in the shop, including the server transfer, is probably controlled by NCSoft rather than Carbine, including price and availability. Thus Carbine people can possibly pass any feedback along through "proper channels", but they cannot answer on behalf of NCSoft as they are not authorized, and there is no direct channel to NCSoft as such.
 
The decision to open and close servers is most probably NCSoft's too.
			
				
	Edited January 22, 2016 by Tuft Meadowgrass	
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and that is entirely possible. Hell, it may be the carbine can't do anything about it. I do know that the posting has to start some where. If it is this post that is forwarded, among many others I sure will be forwarded, then I am okay with that.
 
My goal isn't to force Carbine to give out free transfers. My goal is to get the story straight. If it is beyond Carbines ability, then I want to see Carbine express that as their reason. That way the relevant player base of this post doesn't feel like carbine is just tossing them out to the wolves. Those players will know that Carbines hands are tied.
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Personally, I'd guess that anything in the shop, including the server transfer, is probably controlled by NCSoft rather than Carbine, including price and availability. Thus Carbine people can possibly pass any feedback along through "proper channels", but they cannot answer on behalf of NCSoft as they are not authorized, and there is no direct channel to NCSoft as such.
 
The decision to open and close servers is most probably NCSoft's too.
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Right now the PvP servers are only hurting the game, leaving them be as they are now would be a bad decision for many reasons. Not only does it hurt existing players, many of whom will quit the game because it's in a near unplayable state on the PvP servers, it also looks really bad to potential new players who might drop the game like a hot potato as soon as they realise just how empty the server is and go play something else. Some of these players will get the message early and start on Jabbit - but my guess is that's only a very small number of all the players who start, most don't bother with the forums and don't know the global channels exist, and /zone is completely dead in just about every area other than the main city.
 
Server merge would be the best option as far as I can see. However, I truly hope they implement some PvP zones or open world PvP quests - it's a faction vs faction game, it makes zero sense to have factions if nobody is flagged for PvP anywhere and the only PvP that happens is instanced - and factions don't matter there as queues can be against your own faction as well. I know there are a lot of people who think they should just merge factions as well, but I strongly disagree with this, not only from a lore point of view but also because as a PvP player I really like the concept of factions. It's shocking that Carbine would develop a game around factions and completely neglect open world PvP. They really need to add something - doesn't have to be anything huge or elaborate at start, just a couple of simple quests related to open world PvP/raiding the opposite faction. Nerf the guards (and if you attack a guard you get flagged for PvP), and add a quest objective, I'm not a programmer but I can't see how it could be very time consuming or hard to make a quest "go here, kill this dude" and maybe add some small faction buffs as reward. I feel something as simple as this would go a long way in helping the game.	
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			I legit just payed to transfer two of my characters from war hound to Entity so lame but worth it for the population but yes carbine should find a solution to this issue ASAP	
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To the OP, I don't mean to be offensive and I understand you want an answer, but the PVP players always have the same issue, they complain they servers are empty, did you ever wonder why are the PVP servers empty? My little piece of wisdom I have learned through the years
 
1- PVP in the game sucks, so many players try it for a while and then move on
2- Gankers and griefers (self explanatory)
3- The players who can abuse CC (credit cards) to become uber powerful defeating everyone else
4-  The e-peeners
 
etc etc ad whatever you want here, simple go to a PVE server and reroll a new character and leave the PVP there where it is until the day the PVP improves and the server gets full again.	
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and that is entirely possible. Hell, it may be the carbine can't do anything about it. I do know that the posting has to start some where. If it is this post that is forwarded, among many others I sure will be forwarded, then I am okay with that.
 
My goal isn't to force Carbine to give out free transfers. My goal is to get the story straight. If it is beyond Carbines ability, then I want to see Carbine express that as their reason. That way the relevant player base of this post doesn't feel like carbine is just tossing them out to the wolves. Those players will know that Carbines hands are tied.
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There is still a "large" population of people on PVP servers... they just aren't logging on
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Does. Not. Compute.
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Read it again. There is a large population of people, THEY JUST AREN'T LOGGING IN. 
 
Few reasons. PVP is dead. And as more people stop logging in, then more people stop logging in... and guess what... then more people stop logging in.
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If they aren't logging in, they don't count as population for this game. By your logic, you could argue that every single human being capable of downloading and logging into Wildstar is part of the population of Wildstar, they just aren't logging in.
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There were free server transfers when this was first an issue... They lasted for quite some time, I'm sorry you're late to the game but it's a game, not an existential crisis...
 
I get that people hate having to pay for services they think they are entitled too... but neither NCSoft nor Carbine are to blame for regretting not taking them up in the first place. What do server transfers cost? 1000 Ncoin? 2000? I dropped $22 on breakfast this morning... and I make below the poverty line... cry me a river that transferring servers is too expensive. If you like playing on PvP servers, keep playing. People are clearing content on them, albeit slower. If you don't like playing on PvP servers because it's not literally swarming with people at all hours, transfer to PvE... If it's too expensive, you seriously need to re-evaluate your financial situation and hobbies....
 
I guess this is a little trite.. but while this in fact IS a game... this isn't a game. This is a recreational service offered by a business. If videogames are too expensive take up another hobby, like Golf, or Skiing.....
			
				
	Edited January 22, 2016 by Nazryn	
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			But they can move to another server. Server transfers in this game are a thing. Why aren't they transferring? (Hint, it's because the overwhelming majority of the pvp players left, they're not waiting around for the servers to merge or to scrounge up the bits to move, they're gone).
			
				
	Edited January 22, 2016 by Thelonious	
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To the OP, I don't mean to be offensive and I understand you want an answer, but the PVP players always have the same issue, they complain they servers are empty, did you ever wonder why are the PVP servers empty?
 
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3- The players who can abuse CC (credit cards) to become uber powerful defeating everyone else
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I'm on a PVE server and left when the free transfers happened before mega-merges. The timing of the free transfers is irrelevant. And $20 per character is a bit much. I think $15-$20 per account would be more feasible for alot of people. The game did go F2P, so we can argue that people were cheap to not pay a $15 sub?
 
How much people make is irrelevant. So basically reading what you guys are saying, you are okay with Carbine/NCSoft punishing people who are stuck on the PVP servers and want to move? That's cute.
 
Let's just get rid of this whole issue and merge the servers already, or just keep the free transfers one way off the PVP servers. At this point, the cost (however much) is just there to gouge people.
 
How much open world PVP goes on within the PVP servers? I'm genuinely curious because I don't know the answer. From what I've read, it's basically just battlegrounds, so that can be done on a PVE server. And if they implemented a world pvp zone, bam, solves that problem too.	
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There were free server transfers when this was first an issue... They lasted for quite some time, I'm sorry you're late to the game but it's a game, not an existential crisis...
 
I get that people hate having to pay for services they think they are entitled too... but neither NCSoft nor Carbine are to blame for regretting not taking them up in the first place. What do server transfers cost? 1000 Ncoin? 2000? I dropped $22 on breakfast this morning... and I make below the poverty line... cry me a river that transferring servers is too expensive. If you like playing on PvP servers, keep playing. People are clearing content on them, albeit slower. If you don't like playing on PvP servers because it's not literally swarming with people at all hours, transfer to PvE... If it's too expensive, you seriously need to re-evaluate your financial situation and hobbies....
 
I guess this is a little trite.. but while this in fact IS a game... this isn't a game. This is a recreational service offered by a business. 
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Wat
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Yes there were, and a few of us took the chance to boost the community on those servers when F2P launched, and those servers did do well up until a month or two back. Are you saying that just because its been free before it shouldnt be now, leaving those who are left outside half the game? Give me a break. It even HURTS the game having dead servers up, it chases away potential customers, which Carbine are in desperate need of.
 
Its not about any entitlement, its about the playability of the game on those stuck on that server, with several characters. Are you seriously saying I should pay 100 USD to transfer my characters for something that is out of my control?
22 dollars on a breakfast and you consider yourself to be below the poverty line? "In October 2015, the World Bank updated international poverty line to US$1.90 a day" Ye no you arent
 
There is never swarming players on Luminai, we are literally 5 freaking max level characters when Cupcake arent having raid days. 5! This is an issue that needs to be taken care off.
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22 dollars on a breakfast and you consider yourself to be below the poverty line? "In October 2015, the World Bank updated international poverty line to US$1.90 a day" Ye no you arent
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Listen why not just clone yourself 15 times and then have your clones join you on Luminai. If cloning yourself is too expensive than maybe you should reconsider your financial situation and hobbies.
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There were free server transfers when this was first an issue... They lasted for quite some time, I'm sorry you're late to the game but it's a game, not an existential crisis...
 
I get that people hate having to pay for services they think they are entitled too... but neither NCSoft nor Carbine are to blame for regretting not taking them up in the first place. What do server transfers cost? 1000 Ncoin? 2000? I dropped $22 on breakfast this morning... and I make below the poverty line... cry me a river that transferring servers is too expensive. If you like playing on PvP servers, keep playing. People are clearing content on them, albeit slower. If you don't like playing on PvP servers because it's not literally swarming with people at all hours, transfer to PvE... If it's too expensive, you seriously need to re-evaluate your financial situation and hobbies....
 
I guess this is a little trite.. but while this in fact IS a game... this isn't a game. This is a recreational service offered by a business. 
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I don't think you understand just how bad the server issue is at the moment. On EU PvP server there's usually about 5 level 50's online at prime time, five! In the entire server! Total population is around 20-30, some lowbies leveling who probably never make it to 50 or reroll on PvE when they realise how bad it is. This is hurting the game as a whole.
 
Also, 20€ is a lot of money for a lot of people. I couldn't even imagine spending 20€ on breakfast myself, not even on all food I eat that day total. 20€ a week would be closer to what I live on in terms of food. So mocking people for "crying" about spending 20€/$ is a bit ignorant. The game is free-to-play, yes, but if people on PvP servers really have to choose between A) Spending 20€/$ on a transfer B) abandoning all progress they have and reroll on a new server C) Staying on a server where they can't access all content and that has no economy and no other players around - don't you think the situation is a bit unfair and bad for the game overall and maybe Carbine should do something about it?
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			Especially when you consider the toxicity of a good chunk of F2Pers. They'll get in a game, one thing goes wrong and the game gets abandoned for the next F2P game in their sights.	
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How much open world PVP goes on within the PVP servers? I'm genuinely curious because I don't know the answer. From what I've read, it's basically just battlegrounds, so that can be done on a PVE server. And if they implemented a world pvp zone, bam, solves that problem too.
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			I missed that $22 dollar breakfast thing. I gotta ask Naz, but what are you eating for breakfast and from where that it's 22 bucks?	
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On EU, extremely little to none. I leveled a Spellslinger on Dominion side couple of months back and met 2-3 Exile players in Whitevale, and this was when the server population was still okay. Now it can only be much worse. We used to get Dommies visiting Thayd now and then but the population has been rapidly drying out in the last few weeks. There's no open world PvP because there are no players...
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Yes there were, and a few of us took the chance to boost the community on those servers when F2P launched, and those servers did do well up until a month or two back. Are you saying that just because its been free before it shouldnt be now, leaving those who are left outside half the game? Give me a break. It even HURTS the game having dead servers up, it chases away potential customers, which Carbine are in desperate need of.
 
Its not about any entitlement, its about the playability of the game on those stuck on that server, with several characters. Are you seriously saying I should pay 100 USD to transfer my characters for something that is out of my control? To have something to compare with, thats food for probaly 2 weeks, I rather go with food so I feel well and alive and play less of the game, if at all.
22 dollars on a breakfast and you consider yourself to be below the poverty line? "In October 2015, the World Bank updated international poverty line to US$1.90 a day" Ye no you arent. That would mean you spent 22 out of 57 dollars you have a month on one breakfast ;)
 
There is never swarming players on Luminai, we are literally 5 freaking max level characters when Cupcake arent having raid days. 5! This is an issue that needs to be taken care off.
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I missed that $22 dollar breakfast thing. I gotta ask Naz, but what are you eating for breakfast and from where that it's 22 bucks?
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I'm saying if you can't afford a hobby this cheap, then prioritization is in order. The U.S. Poverty line is much higher then the Sub-saharan African poverty line... Of which none of us experience (obviously, since rather than dying in mines for coltan we are complaining about an internet game on our personal computers).
 
I make 17,000 USD a year, well below the poverty line of just about every developed nation (which we all live in...)
 
There are always players on Entity, Even at times where other games (e.g. SWTOR) are dead. Heck I knocked out GotG yesterday morning at 4 am with a rather robust group on Entity.
 
 
Poor people eat at restaurants occasionally too.
 
 
 
20 USD / Euros is about a meal for two at a bad restaurant, or is a single meal at a decent restaurant, or is the cheap wine at a good restaruant. It's not a lot of money by any stretch for those of us in the developed world with personal computers....
 
MMO's are a comparatively cheap hobby. 
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Oh my god, we are joking. You must be a hit at parties.
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20 USD / Euros is about a meal for two at a bad restaurant, or is a single meal at a decent restaurant, or is the cheap wine at a good restaruant. It's not a lot of money by any stretch for those of us in the developed world with personal computers....
 
MMO's are a comparatively cheap hobby. 
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In my defense, at parties I usually bring a $20 bottle of alcohol... so other folks don't complain about $20 bottles being way too expensive, and that the alcohol companies really should just give them to us...
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Yeah, I don't think the people who say they can't afford to spend 20€ on a server transfer in a game eat at restaurants very often. This is a silly argument to make.
 
To give you some perspective (since you can't seem to comprehend how 20€ could be a lot of money for someone and how it's not always something as simple as "reconsidering your hobbies and financial situation"), when I was studying I had about 100€ a month left over after paying my rent. 1L of milk costs about 1,20€ here so food isn't cheap. That 100€ did not go a long way and the only hobbies I had were hobbies that cost no money, so mostly F2P MMORPGS.
 
And you're still missing the point, it's not about "I want free stuff! Bwaah!", it's about the game being in an unacceptable state in terms of servers right now and people certainly shouldn't have to pay extra to get around that.
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I'm not missing the point, and while I see where you wan't your logic to be, it's not quite there. Your Hobby was not free, you needed a computer capable of running those MMO's. You needed internet access, you needed power.... all things that cost you more than $20. Granted you probably were sheltered / ignorant to those costs... I bet the computer was a gift, and you probably toss your power and access under "room / board" costs.
 
In the scheme of those costs, $20 is not much. And in your case, you didn't even have to worry about healthcare costs, and other expenses us in the states have to pay for out of pocket either (thanks to being poor I get a good subsidy on insurance.. but I still have to pay $60 a month for it.... and even then still have a $20 copay).
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I'm not missing the point, and while I see where you wan't your logic to be, it's not quite there. Your Hobby was not free, you needed a computer capable of running those MMO's. You needed internet access, you needed power.... all things that cost you more than $20. Granted you probably were sheltered / ignorant to those costs... I bet the computer was a gift, and you probably toss your power and access under "room / board" costs.
 
In the scheme of those costs, $20 is not much. And in your case, you didn't even have to worry about healthcare costs, and other expenses us in the states have to pay for out of pocket either (thanks to being poor I get a good subsidy on insurance.. but I still have to pay $60 a month for it.... and even then still have a $20 copay).
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I think my point is that people who think $20 spent on a hobby is alot don't get it.... My Old Chaos Army from Warhammer tabletop agrees with me... 
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"100 euros left" is after paying bills is my guess so that includes, internet access and electricity. The computer could have been a few years old and bought second hand, with money saved up for that specific goal. But whatever Naz, if you dont get it, you dont get it.
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			5 lvl 50s online on dominion luminai at peak now :(	
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Oh but Naz, earlier it wasnt only 20 dollars because of the electricity and the cost of the computer, and now its only 20 dollars again? Decide which one it is.
 
Besides, again, I dont mind buying a game for 20 dollars. But I do mind spending 100 dollars on moving pixels to a server so I can play you know... the MMO aspect of this... uhm MMO.
 
Like I said, if you dont get it, you dont get it and you clearly arent.
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If you wan't to play an MMO that's the cost of your hobby. And yes, sometimes extra costs come up. Occasionally I'll gunk up a tank and have to shell out $30 for a hydro test... I don't whine to tank manufacturers that I have to pay extra to enjoy their products the way I wan't to (e.g. with out drowning because of valve failure).... 
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I have been subbed since 2014 Nazryn, I pay Carbine monthly already, why should I pay another 20 USD on top of the 15 USD I already pay because of 1 out of 2 servers in the region being dead? If we put me aside for a second.. What about new players unknowningly rolling on Luminai and get their character to 50 only to realise the server is having 19 max level toons during primetime? Would you pull the same arguement that "Hey dude pay those 20 USD because despite your 50% chance of rolling on the wrong server you shouldnt feel entitled to get a transfer to the server which is alive so you can enjoy the MMO aspect of this MMO"
Do you think that said new player would pay the 20 bucks or just get the fudge out of the game asap?
 
Im guessing the second choice is the closest one to reality.
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I have been subbed (minus a couple months I was on a Boat in the Atlantic) since original launch as well. I pay $15 a month, and I drop extra money in the shop all the time. I must have cleared at least $50 for the Sim Chase alone... hobby's cost money. 
 
No one had a "50%" chance to roll a bad server. Everyone COULD check here on the forums to get an idea of the servers. Even at launch people were on here polling about who was going to what server to work out where they wanted to go. And MMO players know that generally PvP servers end up with lower pops in PvE focused games. If you make a character on a server on a game with literally ZERO idea about the game and it's servers, that's not on Carbine, that's on you the player for not taking an iota of time to understand the game you're about to play. 
 
If someone jumps into anything (this game, any other game, or any hobby) with no understanding of it, they're gonna have a bad time.
 
Plus, this isn't a new player. They've already invested in the game. If I felt that I needed to pay $20 to properly enjoy a hobby of mine, I'd do it. If $20 was enough to cause me to completely give up a game / hobby, then I wouldn't have been invested or intersted enough in it to begin with... and I have no desire to play Wildstar with people who don't wan't to play it. If it's too much or not fun enough for players, I would want them to play something they did enjoy and felt was worth their time and money.
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			this would be a nice free perk to add to the signature service.  a free server transfer.
			
				
	Edited January 22, 2016 by Foul Wind	
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Nazryn, your guesture is kind and appreciated. 
 
My personal issue at this point has been solved, but the issue as a whole still remains. The post isnt about whether some one can afford the transfer or not.
 
If you go to McDonalds and order a cheese burger. You ask them what all comes on their cheese burger. They say lettuce, tomato, pickle, mustard, 2 pattys, two slices of cheese. Great! You get your burger and it is missing the pickles, one whole patty, and has no cheese. 
 
You turn back to ask "what happened" and they say that they ran out if that stuff, but just got more in.... for a fee.
 
You can either demand acknowledgement of your investment and get the treatment you deserve, or you can go ahead and buy the missing food even though you already paid full price for it.
 
 
As a player who played full price for it (the game), and invested every month since just about launch, I am requesting the "food" I already paid for.
 
There are many people out there like myself who deserve better treatment. This isnt about just wanting to see more people either. I dont care about seeing people. There is another option they can do to make this work even without transfers.
 
They can open a cross server market,and also allow cross server players to enter raids with eachother. For example, one player joins a raid group from entity, goes into instance, everyone is there together.
 
If they did do this, they would need to open an avenue of communication between the servers zone chat.
 
This would relieve this entire issue since players trying to participate in end game content would not longer be barred due to a population issue that is beyond their control.
 
My goal is to solve the issue while pteventing NCSoft from squeezing the players who have no other options.
 
If closing the pvp server is a no go, then this would be the next best thing and it would entirely solve the population problem because it wouldnt matter what server you were on, you are not hindered by a non existent economy, and you can still participate in end game content.	
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			Why players cant just reroll a new character in the PVE server and just enjoy a new chapter.	
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Nazryn, your guesture is kind and appreciated.
 
My personal issue at this point has been solved, but the issue as a whole still remains. The post isnt about whether some one can afford the transfer or not.
 
If you go to McDonalds and order a cheese burger. You ask them what all comes on their cheese burger. They say lettuce, tomato, pickle, mustard, 2 pattys, two slices of cheese. Great! You get your burger and it is missing the pickles, one whole patty, and has no cheese.
 
You turn back to ask "what happened" and they say that they ran out if that stuff, but just got more in.... for a fee.
 
You can either demand acknowledgement of your investment and get the treatment you deserve, or you can go ahead and buy the missing food even though you already paid full price for it.
 
 
As a player who played full price for it (the game), and invested every month since just about launch, I am requesting the "food" I already paid for.
 
There are many people out there like myself who deserve better treatment. This isnt about just wanting to see more people either. I dont care about seeing people. There is another option they can do to make this work even without transfers.
 
They can open a cross server market,and also allow cross server players to enter raids with eachother. For example, one player joins a raid group from entity, goes into instance, everyone is there together.
 
If they did do this, they would need to open an avenue of communication between the servers zone chat.
 
This would relieve this entire issue since players trying to participate in end game content would not longer be barred due to a population issue that is beyond their control.
 
My goal is to solve the issue while pteventing NCSoft from squeezing the players who have no other options.
 
If closing the pvp server is a no go, then this would be the next best thing and it would entirely solve the population problem because it wouldnt matter what server you were on, you are not hindered by a non existent economy, and you can still participate in end game content.
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I already stated why I refused to reroll.
 
 
And I also stated that I DO PAY for access to content. Charging a server transfer in order to allow players (us paying players at that) to participate in content is unfair.	
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I already stated why I refused to reroll.
 
 
And I also stated that I DO PAY for access to content. Charging a server transfer in order to allow players (us paying players at that) to participate in content is unfair.
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Can you buy power for real money in pvp in wildstar?
I must have missed out on that, and I got all gear and runes... just a couple of AMPs left to grind. 	
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Can you buy power for real money in pvp in wildstar?
I must have missed out on that, and I got all gear and runes... just a couple of AMPs left to grind. 
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Spoiler: No, this guy is pulling stuff out of his butt just to have some arguments to use.
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What content isn't happening on the PvP servers? I get that there are fewer players, but guilds are in raids, stuff is happening (albeit slower). Maybe it's not happening all the time like on Entity, but it's still happening. 
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As far as the server transfer, If I bought a server transfer, I would then give in to the fact that Carbine has abandoned me and everyone else on the PvP server and that is not okay.
This isn't about simply 20 dollars, this is about ethics and principle.
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The fact is that it is Carbine's responsibility to provide a product to a customer. As a paying customer, I request this product. If I can't find a guild on warhound, or people for that matter, which is required in order to participate in raids, then I am not recieving what I paid for. 
 
It is not my responsibility to pay Carbine for their mess. It is Carbines responsibility to correct the mess. Capitalizing on the negative situation they put players on pvp servers in is unethical and bad for business.
 
If they cared at all, they would provide a means for the remaining pvp server population to participate with the rest of the players without wiping all of their progress. I keep getting told "make a new character". No, I already explained why.I am not going to abandon 18 months of progress because Carbine does not know how to manage their population.
 
The fact that you think that is okay is the least bit tells me that you refuse to understand the seriousness of the situation. 
 
It is easy to blurt things out when you are not effected by the outcome isnt it?	
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The fact is that it is Carbine's responsibility to provide a product to a customer. As a paying customer, I request this product. If I can't find a guild on warhound, or people for that matter, which is required in order to participate in raids, then I am not recieving what I paid for.
 
It is not my responsibility to pay Carbine for their mess. It is Carbines responsibility to correct the mess. Capitalizing on the negative situation they put players on pvp servers in is unethical and bad for business.
 
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18 months of character development in general. Tradeskills, money, runes, dyes, mounts.
 
Do you play Wildstar?
 
Anyways, you dont pick a server based on the only thing you intend to do. I intended to run dungeons, but that didnt prompt me to pick the pve server. I picked be pvp server because of the potential for open world pvp which I did quite often when people were actually playing.
 
It is not my fault that Carbine can't manage the PvP server. However, It IS Carbines fault that they refuse to correct it. I have provided several solutions here. One of them even involves no server transfers.	
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			And FYI, there were tons of raiding guilds on the pvp server. The pvp server isnt a pvp only server.	
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18 months of character development in general. Tradeskills, money, runes, dyes, mounts.
 
Do you play Wildstar?
 
Anyways, you dont pick a server based on the only thing you intend to do. I intended to run dungeons, but that didnt prompt me to pick the pve server. I picked be pvp server because of the potential for open world pvp which I did quite often when people were actually playing.
 
It is not my fault that Carbine can't manage the PvP server. However, It IS Carbines fault that they refuse to correct it. I have provided several solutions here. One of them even involves no server transfers.
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And FYI, there were tons of raiding guilds on the pvp server. The pvp server isnt a pvp only server.
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Hey Vivid -
 
Thanks for the feedback. We are not currently looking at making transfers free at this time (we had them available for quite some time prior to F2P), but I hope it's of some encouragement that we are looking at multiple ways that we can improve the population concerns on the PvP realms.	
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			Please merge the servers, Warhound is so empty, I made a large post regarding this earlier in general forums, however, since seeing this very well made post left alone to rot, unseen by the devs, makes me really sad. This game had the potential to BE the Wow killer, as much as a Wow player I used to be, Wildstar stole me from Blizzard and showed me far more immersion than I ever knew would exist in an mmo before. Blade & Soul will flop; the Korean styling is crazy daunting for American gamers, and I am 100% sure NCsoft will have to throw their cash at another mmo design. Carbine's Wildstar had the style, the gameplay, the asthetics to be the big push as the new leading mmo, however, if they do not stop this elephant of an issue from trampling all their profits away, Wildstar will fade into the abyss along with Aion, Warhammer, and Age of Conan.	
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			I've contacted support, and was told to make a post in the general section, but, before I posted, I found this post, which expresses everything I would have said wonderfully. I don't have much to add as the OP hits my exact sentiments, Please carbine, fix this issue, I don't want to leave wildstar, but I'm not going to spend double what I originally paid for this game to move all my characters to a new server, just to be able to play endgame content.	
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Hey Vivid -
 
Thanks for the feedback. We are not currently looking at making transfers free at this time (we had them available for quite some time prior to F2P), but I hope it's of some encouragement that we are looking at multiple ways that we can improve the population concerns on the PvP realms.
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As for me and this post, I am done with it. I requested a response, and I got one. 
 
You can lock it, or leave it to accumilate more possible comments. 
 
As long as you say you are working toward a solution, and you understand the urgency, then there is nothing more I can ask. I just have to hope that the solutiom works. Some one was kind enough to gift a transfer. I am not sure how they acquired it, I didn't ask. I just thanked them. Understand that although I found my avenue, there are still people who didn't. They are still stuck. And they cannot participate in raids without people to raid with.
 
Please consider my solution that I presented. The one I mentioned about opening cross server groups for raids and cross server channels for communication. As stated earlier, this would solve the issue entirely without giving away server transfers.
 
Thanks, that is all.	
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So you picked a bad server because " open world pvp " which was known to be bad. I think main city raids have happened more on Entity than on Warhound. 
 
So you made the wrong choice based on all the information that was available at the time. Thats on you not them YOU. 
 
"Carbine cant manage a PVP server" You mean like getting new players in? Yea thats all servers
 
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Hey Vivid -
 
Thanks for the feedback. We are not currently looking at making transfers free at this time (we had them available for quite some time prior to F2P), but I hope it's of some encouragement that we are looking at multiple ways that we can improve the population concerns on the PvP realms.
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Well isnt that just a huge slap in the face to the few remaining players left on these servers. Why should I log in again?
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			Hey all - let's not call someone out for a feeling statement. This thread is about PvP pop concerns, so let's keep it on topic. @Thalothean, it's not intended to be a slap in the face, and I understand that's how it feels. For right now, we're considering other options to help with pop concerns, as well as making PvP fun again.	
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Because the game is fun and you enjoy it. If that's not the case, why waste your time here on the forums or in the game to begin with?
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			No free transfers means no one will transfer from Jabbit to Luminai, ever. No matter how attractive you make the realm, it won't happen because people have seen the server die out so many times already and they sure as hell won't pay real money to witness that crap again. So our only hope are new players and returnees? Sigh... You better have something big up your sleeve to attract masses in at once, otherwise everyone who comes in one by one will look around and leave again and people won't stick around to create an active population. You lose more money by keeping the paid server transfers in than you would by just merging the servers or making transfers free, because you are losing huge numbers of potential customers to the cancer that is a dead realm. Potential customers that might otherwise buy sub and other cash shop items, but won't bother with the game at all because the game just looks extremely unattractive on an empty realm and they don't know the other realm is much better off, or realise so late they will just feel tricked because the game offered them a bad server, they got high level on it and now have to start over or pay money to actually properly play the game. Please stop hurting your own product.	
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As for me and this post, I am done with it. I requested a response, and I got one.
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Hey Vivid -
 
Thanks for the feedback. We are not currently looking at making transfers free at this time (we had them available for quite some time prior to F2P), but I hope it's of some encouragement that we are looking at multiple ways that we can improve the population concerns on the PvP realms.
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Oh please. The only reason you are done with this thread is because you were gifted a free xfer, not because of CRB's generic response. :lol:
 
I only feel bad for the newer players because they didn't know better. But you've been around since launch. You watched the PVP server die in 2014. You then went back to PVP at f2p launch because you were too impatient to handle queues for a few weeks. For some reason, MMO players are always surprised about server queues at launch as if they were born yesterday. Ufa may be harsh, but he's right; this is on you.
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Another one gave me some of his stuff today, because of leaving the game. 
That's two people in a pretty short time that seem to have spent quite some time in this game but left because of dead servers. 
Not everyone want to spend omnibits or real money to transfer (many got multiple chars) so instead they are just leaving.
Something has to be done fast, or at least give us some information about what you are planning to do so we can tell those that are planning to leave why they shouldn't.
I'm still around on pvp server, with my little game time it will probably take a month until I get omnibits needed and then I will decide if I will server transfer, depending on info I get until then.
So at least I will be an "ambassador" on the dead dominion side of luminai for a bit longer, so if you want to prevent players to quit or server transfer, please give some information about what you are planning so I can pass on information to leaving players, or new players hitting the server asking questions being confused if the game is really dead considering the non-existant population on pvp servers. 	
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Shouldn't the bigger question be why are there PVP servers in the first place? Isn't world PVP, kinda pointless? So it's just an arbitrary, population splitting server?
 
EDIT: Servers should be merged, and a decent reason to flag yourself as pvp should exist.
 
It sounds like we are going to hear some stuff about PVP improvements really soon, I guess that's their last ditch effort before merging the servers. Pretty risky really, gives more people PLENTY of time (we're not getting the next drop anytime soon) to go out looking for other games they may enjoy and not feel the need to come back to this game they (rightly) feel has mistreated them.
			
				
	Edited January 25, 2016 by H3rboss	
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Im so harsh i got perm banned from the BnS forums after 3 posts lol. Asking if someone is stupid is a bad idea over there 
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			Get rid of the PvP servers, make an open world PvP zone for both factions. Make a set of dailies with extremely good rewards in that zone to encourage openworld PvP....	
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Oh please. The only reason you are done with this thread is because you were gifted a free xfer, not because of CRB's generic response. :lol:
 
I only feel bad for the newer players because they didn't know better. But you've been around since launch. You watched the PVP server die in 2014. You then went back to PVP at f2p launch because you were too impatient to handle queues for a few weeks. For some reason, MMO players are always surprised about server queues at launch as if they were born yesterday. Ufa may be harsh, but he's right; this is on you.
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There are a lot of assumptions in your post. I never waited in a que for entity because I wasn't on entity when free to play launched.
 
Anyways, Carbine, you have my permission to lock the topic. You returned an answer, that is all I asked for. Anything beyond this is just argument back and forward between players.
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			They could merge the servers together, those who love PvP would just do settings so they can kill other PvPers at the other factions that also set their PvP settings. Most PvEers would not even notice it.	
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Lol no. You chose the server
 
You seem like the type of person who uses the recommended server in WoW then complains it isn't what they expected. Anyone who plays MMOs knows to check servers before choosing what one to be placed in. If warhound failed so hard the first time around what made you think it was wise to to pick it.
 
" I cant raid" Well you picked a pvp server. If PVE was your end game why not chose the pve server.
 
Just create an alt on Entity or pay for the move yourself. 18 months of progress? On what a dye collection
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Here's something I've not seen anywhere.:
 
Make the PVP servers PVE. Then People would go back and re-populate them?
 
Just an idea....	
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Here's something I've not seen anywhere.:
 
Make the PVP servers PVE. Then People would go back and re-populate them?
 
Just an idea....
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Here's something I've not seen anywhere.:
 
Make the PVP servers PVE. Then People would go back and re-populate them?
 
Just an idea....
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{| class="blockquote"
Here's something I've not seen anywhere.:
 
Make the PVP servers PVE. Then People would go back and re-populate them?
 
Just an idea....
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Sorry, I still think the best idea is to just roll them together, take the short-term heat and let the player-base move on with everyone on one big, happy server.
 
If Open World PVP (read: gank or be ganked) is your sole reason for playing WildStar, I hate to tell you but you're playing the wrong game.
 
EDIT: Nah, I new PVP zone ain't the right way. At least not right now. Give each zone a PVP-objective quest. Tie those objectives to the PVP Contracts Board (Lord knows it needs some variety) and then stand back and let the fighting commence.
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Hey Vivid -
 
Thanks for the feedback. We are not currently looking at making transfers free at this time (we had them available for quite some time prior to F2P), but I hope it's of some encouragement that we are looking at multiple ways that we can improve the population concerns on the PvP realms.
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			Do you get pvp currency for killing tumble weeds on them PVP servers?	
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			Still no hint of a solution Carbine?	
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