Barkskin Wizard (Wizard Spell) 2e

By placing a bit of bark on a willing subject, including themselves, the caster causes the creature's skin to toughen, harden, and grow into a thick bark-like layer. Clothing worn may be damaged or destroyed. If armor is worn while the spell is cast, it fuses with the bark and immobilizes the subject. This process takes the rest of the round in which the spell was cast to grow. While enchanted so, the subject reduces incoming damage by 3. The bark shapes at random making it impossible to wear armor over it.
The spell may be dispelled with a touch and a word. When it is dispelled or when the duration is ended, the bark falls off the person in large chunks and remains on the ground. The bark is of the same kind the caster used in the spell.
==Notes==
Template:Barkskin Wizard 2e
Category:Custom 2e Class Spells
Category:Custom Class Spells
Category:2nd Edition Spells
Category:2.Neal Wizard Spells