Report 1751

Report #1751
Skillset: Paradigmatics Skill: Enthrall
 Org: Gaudiguch Status: Completed Jul 2017
Furies' Decision:
Sure.
Problem: Enthrall is a fairly weak skill shared by Templars and Illuminati via
Paradigmatics. Due to Illuminati having Tarot it generally works better for
them, due to the Lust requirement, forcing Templars to have only the Love Potion
route. This report aims to make Enthrall more viable for Templars without
increasing the viability for Illuminati.
[A:14 R: 0] Solution #1: As long as Enthrall is activated any person who is
 Engaged by the Templar will find it harder to leave
 the Templar's location.
Player Comments:
---[Danquik on 6/30 @ 03:16 sets as pending]
---[Xenthos on 7/1 @ 00:05 writes]:
So basically "Engage" has the same effect as being lusted? I think this is fine
as long as lust doesn't stack with it for the Templar.
---[Shedrin on 7/1 @ 00:42 writes]:
This doesn't seem unreasonable for Templars at first glance, but some questions.
How does this skill work and differ from Flux and Carcer? Is it a room effect,
does it follow the Paradigmaticist, or is it an effect applied to appropriate
targets on cast?
---[Danquik on 7/1 @ 15:46 writes]:
@Shedrin enthrall is a short term 'follow the caster' affect that adds a proc
chance to people who are lusted and try to leave the room. @Xenthos I would
prefer it to be lust or engage on target, not both.
---[Veyils on 7/1 @ 21:08 writes]:
This seems sort of ok. Echo Xenthos comment that lust and engage shouldnt double
stack the proc chance or anything like that.
---[Falaeron on 7/3 @ 21:57 writes]:
Ok
---[Wobou on 7/14 @ 13:59 writes]:
Supported (assuming it won't double-stack).
---[Aeldra on 7/27 @ 11:11 writes]:
Echoing the above about double stack, otherwise supported