Gear/Ammo LMG (Half)

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Ammo_AmmunitionBox_MachineGun_Light_Half
Manufacturer: Generic
Ammo Bins contain the rounds needed for projectile-based weaponry, with at least one bin required per weapon type. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E.
=Attributes=
Tonnage	Slots	Value	Allowed Locations	Disallowed Locations
0.5 	1 	250 	All 	All
* LMG Ammo - 400 Shots
* 3 Cbills Cost per Shot.
* Ammunition Box can explode for 0.5 damage, 0.3 heat and 0.1 stability per remaining shot
=Ammo Stats=
Ammo 	Ammo 	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round
Capacity	Cost Per Round	Norm 	Heat 	Stab
400 	3 	0.5 	0.25 	0.125
=Used By Mechs=
Mechs 	Mechs 	Mechs
ACH-E 	BKL-F 	C-MK-OADOMINUS
DFN-3A	EPT-C-1	FLE-19
FM-K 	GOL-6H 	GRF-IIC-5
HOW-3 	LCT-5T 	LK-3D
PRA-4 	PY-SR30	STG-6S
WFT-2 	 	
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2