Java Edition Indev 0.31 20100128

A version of Indev 0.31, also known as in-20100128-2304, was released on January 28, 2010, at 22:31 UTC.Phew, got the inventory cleaned up – The Word of Notch, January 28, 2010 22:31 UTC
== Additions ==
=== Blocks ===
; Diamond ore
* Not in Indev house block chest.
* Drops 1-3 diamonds.
; Block of diamond
* Not in Indev house block chest.
* Drops itself.
* Currently unobtainable without world editors.
; GearEvidence of gear introduction in this version:
* The in-20100125-2 jar contains no gear textures.
* The in-20100129 jar does contain gear textures, which are dated January 26, 2010 1:13-1:15 UTC.
* Notch's January 26, 2010 1:36 UTC YouTube video displays functioning gears.
* This is evidence that functional gears were in any version released between January 26, 2010 1:15 UTC and January 29, 2010 14:53 UTC.
** That includes this version.
* Could only be obtained by inventory editing and was initially invisible in the inventory. January 26, 2010 1:36 UTC. Archived from the original on April 22, 2018. 
** At some point, this was changed to the animated version as seen when placed in the world.
* A gear's sprite consisted of two parts; the center rod and the animated gear itself.
* When hacked into the game, a gear could be placed anywhere, but would show nothing in its block space and was invisible unless horizontally adjacent to one or more blocks.
** The placed gear would then show a gear sprite on the near side of each of those blocks.
* A placed gear could not be destroyed by mining a block that its gear sprite was shown on, because the placed gear was actually adjacent to that block.
* If the block a gear sprite was shown on was destroyed, the adjacent placed gear would no longer show that sprite.
** Removing all blocks adjacent to a placed gear would remove all of its visible gear sprites, leaving the placed gear invisible.
* Placed gears could not be destroyed directly by the player; attempts to do so would phase through to the block behind it, much like water.
** A placed gear could only be removed by explosions.
* Drops itself.
=== Items ===
; Coal January 29, 2010 10:32 UTC.
* 1-3 are dropped from coal ore.
; Diamond
* 1-3 are dropped from diamond ore.
; Gold ingot
* There are 100 of them in the Indev House, but is otherwise unobtainable.
; Iron ingot
* There are 100 of them in the Indev House, but is otherwise unobtainable.
; 
; 
; 
* New wooden, stone and diamond swords, axes, pickaxes and shovels variants.
* Swords mine 1.5 times faster than by hand.
=== World generation ===
; Indev House
* Items added to the tool chest.
** Iron sword.
** All 16 new item types.
=== Gameplay ===
; Crafting
* Pressing opens the "Crafting" menu.
** Crafting is not fully functional yetCrafting on /indev/ now – The Word of Notch, January 29, 2010 15:04 UTC, with the only available recipe being an apple (in the top left-hand corner box) or more than one apple (one of them must be in the top left-hand corner box) to an arrow.
** Unlike with the inventory, the player can't move while crafting (just like versions newer than Java Edition Alpha v1.0.14_01).
** The maximum item stack size is only 1 in a box of the "Crafting" menu.
== Changes ==
=== Blocks ===
* Iron and gold ore now drop themselves.
* Coal ore drops 1-3 coal.
=== Items ===
; Controls
* Right-clicking on a stack picks up or puts down a single item.
* Left-clicking on a stack picks up or puts down the entire stack.
** It does not deposit more items than would create an item stack larger than the maximum stack size.
** The remainder remains hovering at the pointer.
* The player can no longer walk while having a chest open.
* Maximum item stack size changed from 99 to 50 for items in the inventory, and 100 for items inside chests.
; General
* Items now show as 3D voxel sprites.Published Image - The Word of Notch, January 28, 2010
=== World generation ===
; Indev house
* Size of starting item stacks in Indev house chests increased from 99 to 100.
=== HUD ===
* Fullscreen mode no longer affects GUI's, the Hotbar or displayed text.
* Armor sprites will no longer display in their respective slots even if the level is reloaded.
==Fixes==
From Indev 20091231-2
* Due to the removal of armor sprites from in-game play, it is no longer possible to grab the sprites out. 
== Bugs ==
* Graphical glitch when game starts.
** Clicking corrects it.
* Pressing a movement key at the same time as opening a chest causes that movement key to get "stuck".
*It is possible to use more than one apple to craft an arrow. (See 1.4 Gameplay for some information).
== Gallery ==
File:Indev 0.31 20100128 Chest.png|Chest with items.
File:Indev 0.31 20100128 Large Chest.png|Large chest with blocks.
File:Indev 0.31 20100128 TNT Chest.png|Large chest with TNT.
File:Indev 0.31 20100128 Crafting.png|Crafting menu.
File:Indev 0.31 20100128 Screenshot 2.png|House generated under the floating island.
File:Indev 0.31 20100128 Screenshot 3.png
File:NotchAxe.png|First image of a diamond axe, posted by Notch on his blog the day this version released.
== Notes ==
== References ==
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