Lamia (Tactics A2)

The Lamia is a species of monster and a specific monster in Final Fantasy Tactics A2: Grimoire of the Rift. They keep their old status-inducing tricks from Final Fantasy Tactics Advance, including some new abilities like Eternal Sleep and Eternal Oblivion.
Units with Esuna and helms like the Cachusha and Ribbon are recommended when going up against these dangerous, snakelike foes, especially the Lamashtu. Lamias are also difficult adversaries because of their absence of an elemental weakness.
== Classes ==
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;Lamia
Vile creatures that lull their victims with song before they strike.
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;Lilith
A monster that basks in blood and rejoices in death.
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;Lamashtu
An eerie air surrounds this beast.
== Stats ==
Monster 	Move	Jump	Evasion	Resilience	Weak	Half 	Null	Absorb
Lamia 	4 	2 	0 	55 	— 	Air, Lightning	— 	—
Lilith 	4 	2 	0 	55 	— 	Air, Lightning	— 	—
Lamashtu	4 	2 	0 	60 	— 	Air, Lightning	— 	Dark
== Abilities ==
=== Darkness ===
Ability	MP 	Range 	Lamia 	Lilith 	Lamashtu
* 	22 	All 	Yes 	Yes 	Yes
* 	Puts all units to sleep. 	Puts all units to sleep. 	Puts all units to sleep. 	Puts all units to sleep. 	Puts all units to sleep.
 	20 	3 	Yes 	No 	Yes
 	Inflicts Poison and Toad. 	Inflicts Poison and Toad. 	Inflicts Poison and Toad. 	Inflicts Poison and Toad. 	Inflicts Poison and Toad.
 	— 	1 	No 	Yes 	Yes
 	Inflicts Doom and Charm. 	Inflicts Doom and Charm. 	Inflicts Doom and Charm. 	Inflicts Doom and Charm. 	Inflicts Doom and Charm.
 	— 	1 	Yes 	Yes 	Yes
 	Damages and reduces target's ATP to 0, delaying turn. 	Damages and reduces target's ATP to 0, delaying turn. 	Damages and reduces target's ATP to 0, delaying turn. 	Damages and reduces target's ATP to 0, delaying turn. 	Damages and reduces target's ATP to 0, delaying turn.
 	— 	3 	Yes 	Yes 	Yes
 	Halves current HP of targets in an area. Hit rate is half of Attack. 	Halves current HP of targets in an area. Hit rate is half of Attack. 	Halves current HP of targets in an area. Hit rate is half of Attack. 	Halves current HP of targets in an area. Hit rate is half of Attack. 	Halves current HP of targets in an area. Hit rate is half of Attack.
 	— 	All units 	No 	No 	Yes
 	Inflicts Doom on all units on the field, and puts all units except for user to Sleep.	Inflicts Doom on all units on the field, and puts all units except for user to Sleep.	Inflicts Doom on all units on the field, and puts all units except for user to Sleep.	Inflicts Doom on all units on the field, and puts all units except for user to Sleep.	Inflicts Doom on all units on the field, and puts all units except for user to Sleep.
 	— 	4 	No 	Yes 	Yes
 	Damages and inflicts Addle. 	Damages and inflicts Addle. 	Damages and inflicts Addle. 	Damages and inflicts Addle. 	Damages and inflicts Addle.
*Denotes a Blue Magick skill.
== Etymology ==
Category:Enemies in Final Fantasy Tactics A2: Grimoire of the Rift