Guidelines on Taking a Good Screenshot

"The information should cover the whole image not part of it"For historical purposes images are recommended to use Programmer Art.
On informational articles, images with unrelated GUI or players should be avoided.
Images showing from first person, from a specific player perspective or showing player hands should be highly avoided.
Images can use shaders but are not recommended to use non vannila style texture packs.
Images should be informative, images that add little or no information on articles should be avoided.
== Image taking/Editing ==
If an image is to show an item it is recomended zooming on that item and its name.
Images are reccomended to be taken from a straight angle(0.0/mutiple of 90) or a 45 degree angle (multiple of 45/multiple of 45) (both pitch and yaw).
Images must be centered, images that aren't centered on a block should be avoided (x.5,x.0,x.5).
== Examples of Good Images ==
none|thumb|310x310px|Although having the right angles this image includes rain, wich doesn't add information to the image and can be hard to vizualize.
== Examples of Bad Images ==
Category:War/OtherEvents