100825-more-character-creation-slots

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			I hope the Devs are listening  i think we should have more slots for character creation. 6 is just not enough sadly would rather 8. anyone else want this	
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			I wouldn't be opposed to this idea but with 6, at least you can create a char for each class.	
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Do you really need that many characters all on one single server?
I mean ... even the the worst altaholics wouldn't regularly play more than 6 characters so frequently they absolutely need them in the same community... right? 
If it was 6 slots account wide I would understand. But 6 per server is fine in my book.	
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Do you really need that many characters all on one single server?
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Do you really need that many characters all on one single server?
I mean ... even the the worst altaholics wouldn't regularly play more than 6 characters so frequently they absolutely need them in the same community... right? 
If it was 6 slots account wide I would understand. But 6 per server is fine in my book.
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Yup!  Because there's only one server with the ruleset I prefer (RP).
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How is having a lot of characters on one account a bad thing?  You can only be on one at a time so the server load isn't affected at all.  And so help me, if you tell me the $5 or so they would charge per extra slot cant cover the data storage for one character...   /strain
 
There are 6 classes, and two factions.  If you have one of each class on your main faction, that leaves no slots to play the other faction.  More than 12 slots I would question, but I can fully see using up to 12.  I'm not saying everyone should just *poof* double character slots.  I'd pay a small one time fee for that kind of thing to cover data storage.	
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I hope the Devs are listening  i think we should have more slots for character creation. 6 is just not enough sadly would rather 8. anyone else want this
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I think Carbine drank the Blizzard "One slot per class" Kool-Aid.
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Of course it's different if you RP too, but for serious content? More than 6 charcacters? Just hard to believe for me.
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			As there's only 1 Oceanic Realm, i'd like to have a few more slots please.	
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			I would love to have more slots. In SWTOR i had 14 slots and loved it. Please at least give the option to buy more slots with CREDD or something like that.	
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Yeah, especially for RP fans, the 6 slot limit is pretty harsh.
 
I'll admit I'm spoiled by WoW's 11 slots and merged servers (so 22 slots in my case specifically to play with the same guild/friends).	
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			Let them have more!	
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			1 slot for each class is definitely not enough, we need at least 3 slots/class for a total of 18 character slots. In the mean time try rerolling to one of the other populated servers, there are ~3 of them in NA	
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With Coh i ended up with something like 30 slots, most of them dedicated character builds, how ever character selection screen was across all servers there (iirc).
(when) i played wow i had all 8 classes at level cap (85), and of those about 4 were raiding.
GW2 i have each profession at max level, but then GW2 doesnt have factions....
 
Nothing beats being able to change toons to fill a role for your Guild, and for people that like to spend years on a game, nothing staves off boredom like a change of pace, whether that be changing toon/class or leveling a fresh character.
 
Might also add that there are 5 crafting professions in WS, so ideally (for me) i'd like 10 character slots per server :D	
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Yeah, especially for RP fans, the 6 slot limit is pretty harsh.
 
I'll admit I'm spoiled by WoW's 11 slots and merged servers (so 22 slots in my case specifically to play with the same guild/friends).
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Ohh okay that makes sense. Especially for RP purposes. Fair enough then. :)
 
 
 
 
Eh, I'm a bit of an altoholic myself, but in other games I never played with more than 3 or 4 with my guild. All the other characters weren't really equipped appropriately, or I simply didn't  enjoy them much in group play.
Of course it's different if you RP too, but for serious content? More than 6 charcacters? Just hard to believe for me.
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@Brit - Not everyone wants to roll "away from home." I would prefer to stay on Evindra or Orias. If I can't right now... then I can't. But more slots would (eventually) be nice, even if they come at a cost, and I expect them to.
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Do you really need that many characters all on one single server?
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I agree with 'Would be nice' and 'Like to have'. Not a top issue IMHO.
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And for everyone. You know if you already have 6, you can start another 6 on another server.
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			Alrdy O_o how many characters have you leveled since launch ?, i thought it would be at least 6 months before someone would post lack of characters slots ,you do have a lots of time in your hands  but i would prefer more weapons types instead	
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The point of having many characters isn't to level them up all the way to max level as soon as you create them, you know. The point is to have variety and to be able to play what we feel like at any given moment.
 
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Not if we want to keep those characters available to the RP community... 
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I would love this more than anything else right now, even the bugs can stay, the low house limit can stay, boom-boxes only giving out cage lights can stay - I promise not the whine about any of it as long as I can boost my character slots on Evindra.
 
I've slowed right down playing because I've filled my Evindra up, I'm an alt-a-holic player (is the same with all the games I play) and I have no interest in leaving my beloved realm just because I want to experience something different so my play time has slowed and I'm back playing other games which allow me to try out a whole range of race/class combos without limitation. I personally would love to see at least ten slots, but that's just me I tend to over populate but it would have me tapped back into the game like I was before.	
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			Why... would you need to make more than one of each class? What is the purpose of this? So freaking confused right now.	
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Do you really need that many characters all on one single server?
I mean ... even the the worst altaholics wouldn't regularly play more than 6 characters so frequently they absolutely need them in the same community... right? 
If it was 6 slots account wide I would understand. But 6 per server is fine in my book.
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MOAR NOA Kytty MEOW!
 
((but seriously the RP reason ... *thumbs up* )). ;)	
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My issue with the six character slots per server is that I've got one of each class, which is cool and all. But every time I try to introduce  someone to WildStar, I end up "having" to delete one of my characters. Why? Because the mentoring, albeit awesome, doesn't lend itself very well to introducing new players. I've now done this with the missus, and a handful of my mates. Once again, this isn't important. But it frustrates them (not me) that I constantly have to ask what kind of quests they got, should I engage that mob over there or not, how far they are in X/Y/Z, if they picked up that one quests I don't remember the name of but can vaguely describe etc. It makes the player I am trying to introduce feel like they are the one doing the introducing/tutoring, with all the damn questions being thrown their way. They're already having a sluggish time figuring out how the game is communicating vital information to the player through its cluttered stock ui, but add on top of that that I have to layer all these other questions onto them to be able to help them out and actually mentor them..
 
I'll just try to cut to the chase. I've tried to introduce 7 people that I know for a fact would love the general game play of WildStar, could they only make it to level 25+. Four of them are playing semi-casually as of this writing and are enjoying their time on Nexus. The last three didn't feel like they were playing a game, in any way, but rather that they were being tested. Now this might be just another somewhat random thing, but the four players that stuck around, and seems to be loving WildStar, are the ones I made a new character with. They just had to follow me around, as I picked up the same quests that they did, while they slowly took in the various ways the systems in WildStar function.
 
I'm confident in feeling that all seven of my mates would be playing the game, had I been able to 'inspect' their quest log during mentoring. But it's just a very minor thing. I haven't had my coffee yet, and I just went all off-topic on your arses. Carry on. Nothing to see. Six slots isn't enough. More slots kthx! /LooksAtBe....zzzZZZ	
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			I would love more slots. 6 more would be ideal (for 12 total and you could have one of each race,) but even 2 more or 4 more would be good. I realize this is probably not coming soon. But perhaps someday. 	
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The only reason the character creation is limited, is to avoid abusive use of banking alts and stuff like that. +1 for more slot, but +1 for putting that at the end of their work list ;)
 
ps: cuz i'm prolly gonna abuse alts banking. GOLD FARMER FOR LIFE	
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Why... would you need to make more than one of each class? What is the purpose of this? So freaking confused right now.
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Why... would you need to make more than one of each class? What is the purpose of this? So freaking confused right now.
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No inter-faction trading, for me, is the killer. I want to play one of each class as a priority: passing class-correct amps and useful items between alts is vital. If I'm playing 1 Dominion among 5 Exiles, there's a huge chance that any amp s/he picks up will be useless to him and impossible to pass to my alts (who do benefit from having a high chance, but still not 100%, of getting an unusable amp). If I go balanced, 3:3, then there's a 50% chance for every character they'll pick an unusable amp; in both cases, the odds of picking up an unusable amp averages over the characters to 50%.
 
I don't want this... so I can't play any Dominions. The only way I'll be completely happy is if they give us 6 slots or 4 slots and inter-faction trade.	
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			I would love at least 2 more alots so I don't feel like I have t transfer my 2 exile characters to another server to pkay the Dominion class/races I want!	
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The only reason the character creation is limited, is to avoid abusive use of banking alts and stuff like that. +1 for more slot, but +1 for putting that at the end of their work list ;)
 
ps: cuz i'm prolly gonna abuse alts banking. GOLD FARMER FOR LIFE
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Easy solution: shared bank between characters. No way to abuse bank space if the space you get for one character is the same as if you had six/eight/number.
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OK rules set change for RP servers for 12 slots. ;)
 
'Cause that IS were all the altoholics end up. :D	
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I must say that would be nice. It still doesn't help people who aren't in the RP server. They might still want to have repeat characters without having to sacrifice their community/guild/stash of goodies on the main.
 
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Meh. Solution looking for a problem, IMO. Utilizing alts to store things is not abuse.
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Ohh okay that makes sense. Especially for RP purposes. Fair enough then. :)
 
 
 
 
Eh, I'm a bit of an altoholic myself, but in other games I never played with more than 3 or 4 with my guild. All the other characters weren't really equipped appropriately, or I simply didn't  enjoy them much in group play.
Of course it's different if you RP too, but for serious content? More than 6 charcacters? Just hard to believe for me.
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