Frontier Militia

The Frontier Militia is the main protagonistic faction of the Titanfall series. It is one of the two playable factions of Titanfall alongisde Interstellar Manufacturing Corporation. It serves as the heroic antagonistic faction of the IMC campaign and the main protagonistic faction of the Frontier Militia campaign in Titanfall and the main protagonistic faction of Titanfall 2.
They are a loosely regulated ragtag group of homesteaders, terroristic criminals, bandits, Anti-IMC mercenaries, and pirates who, when the occasion arises, stand up as "citizen soldiers," with their main objective being to fight against the IMC's tyranny and end their danger to the whole galaxy. When it comes to cooperating with various criminal organisations, many homesteaders have adopted a "can't beat 'em, join 'em" mentality.
The Militia played a significant role during the events of the Frontier War, with Jack Cooper being one of its members, joining on the fight against the IMC, as well as foiling the corporation's schemes of mass genocide and terracide via the mysterious Fold Weapon, a weapons of mass destruction capable of destroying all life.
==Overview==
The Militia's organisational structure has always been ad hoc and comprised of groups as large as whole fleets or as tiny as single terrorist cells. The Militia has subsequently undergone restructuring to more closely resemble a professional, organised fighting force in the wake of the Battle of Demeter.
Prior to their restructure, the Militia organised their troops largely into "Brigades," which were made up of all Militia forces allocated to a certain area or system of Frontier space. This division followed their victory at Demeter (not to be confused with the real-world Brigade military unit). For instance, the Freeport Brigade was a group of resources tasked with guarding the Freeport System.
A brigade can range in size from tiny cells and groups of agents to enormous organisations made up of many ships or infantry battalions. The Militia has the resources to pose a serious challenge to the IMC's plans on the Frontier, despite the fact that several brigades are nothing more than sizable pirate gangs. A Brigade most likely performs comparable duties as an Army Group in the real world.
A Corps is a subunit of the Militia that has unspecified numbers of members, including pilots and riflemen. The Marauder Corps of the 1st Militia Fleet is one such example of a Corps. A smaller Brigade subunit is known as a Corps. Prior to General Anderson's passing just before the Fracture Operation, the 1st Militia Fleet was under the leadership of Sarah Briggs and Bish aboard the flagship Redeye.
It is probable that a fleet does not have a consistent make-up because the Militia relies on older, salvaged warships and converted civilian boats and lacks a fixed industrial base to operate from.
The Militia has been significantly restructured in the wake of the Battle of Demeter to more successfully take on the IMC. Although it is presently uncertain if the Brigade deployment concept is still in use, the Militia now runs a number of branches that serve as functional substitutes for more conventional branches like the Army, Navy, and Air Force.
The recently established Special Recon Squadron, a branch in charge of the Militia's unique tasks and assignments, is one of these branches. The SRS is divided into a number of sub-units, including the elite Pilots and the Marauder Corps supporting cast. Vanguard-class Titans are operated by SRS Pilots, who are always ranked as Officers.
The MCOR has been reorganised and is now a "Corps" under the SRS. Along with divisions of regular infantry like the 41st Militia Rifle Battalion and the units inside it such the 3rd Militia Grenadiers and 2nd Militia Fusiliers, this Corps has a number of "Regular" Pilots that fly regular Titans like Tone or Ion.
The 9th Militia Fleet, which is mostly made up of the Militia's brand-new MacAllan-Class Carriers, is another fleet that the Militia manages. Prior to their ambush and annihilation in the Battle of Typhon, they were in charge of transporting the 41st Rifle Battalion to the IMC planet Typhon. How the 9th Fleet fits into the Militia's larger organisational structure is still unknown.
==Background==
===History===
Public interest declined once the age of IMC-funded space exploration and colonisation came to an end, and IMC funding for Frontier development decreased. The IMC quickly prioritised a number of significant disputes in the Core Systems and basically stopped making investments in the Frontier.
Despite that, however, life on the Frontier continued unabated for many generations.
The colonists had prospered and had access to a variety of resources when the IMC left the Frontier. The IMC announced its ownership of the resources in the Frontier and rebuilt their political, economic, and military presence in the Frontier, claiming their investments dating back to the colonisation era.
This was done in an effort to fulfil consumer demands in the Core Systems. The colonists organised the Frontier Militia to confront the IMC and protect their claim to the Frontier after years of fruitless diplomacy.
In the decades following the restoration of IMC on the Frontier, tensions between the Militia and IMC most likely led to the series of confrontations known as the Titan Wars. The specifics of these battles are unclear, but James MacAllan's rebellion aboard IMS Odyssey was ultimately caused by the IMC's brutal treatment of Frontier residents. Even yet, the IMC most likely prevailed in this conflict, explaining their continuous presence on the Frontier.
===Frontier War===
After the Titan Wars, the IMC began to crack down on Militia activities all across the Frontier. This led to Vice Admiral Marcus Graves' multi-month pursuit of the 1st Militia Fleet. The fleet would attempt to attack Site M41 on the Planet Victor before withdrawing into the uncharted Sector Bravo-217 since it was running low on fuel and supplies. From Colony G21 on the planet Troy, MacAllan would send SOS signals here after his people were massacred by the IMC.
After engaging the IMC, the Militia was able to persuade the former officer to support their cause. Over the course of the following month, the Militia would eliminate a number of IMC assets using MacAllan's tactical and strategic expertise before attacking Demeter. IMC reinforcements would no longer have access to the Core Systems for several years after the Militia won the conflict. But the win would also bring to MacAllan's demise.
===Titanfall 2===
The Militia has improved its organisation and unity since the Battle of Demeter. Thanks in part to IMC defectors like the current Field Commander Marcus Graves, the organisation has changed its structure to more closely resemble a professional combat force. In order to stop the corporation's seemingly limitless supply of automated troops, the Militia would go on to attack a number of IMC bases and robotics factories, finally retaking a fourth of Frontier space five years after Demeter.
==Weaponry and Technology==
To survive, the Militia mostly relies on technology that has been stolen or scavenged; for instance, many battleships are merely civilian ships that have been modified on the spot to fulfil military requirements. The Annapolis, for instance, is a tanker ship that has been altered.
The Miltiia is now considered to be an inventor rather than an imitator because of more current technical advancements. At least one type of warship is now produced by the Militia: the MacAllan-class Carrier, name after James MacAllan, which also has its own Vanguard-class Titan chassis. Notably, the Vanguard is the first Titan design that is known to not have been created by Hammond Robotics. It was successful enough that IMC contractor Vinson Dynamics later reverse-engineered it to produce the Monarch.
==Members==
*Jack Cooper
*Commander Sarah Briggs
*James MacAllan † - Deceased
*Cheng "Bish" Lorck
*Robert "Barker" Taube
*Captain Dunnam
*Captain Cole
*Captain Tai Lastimosa † - Deceased
*Major Eli Anderson † - Deceased
*Bear
*Captain Gates
*Davis
*Captain Droz
*Marcus Graves
Category:Video Game Heroes
Category:Science Fiction Heroes
Category:Rebellion Heroes
Category:Military
Category:Freedom Fighters
Category:Organizations
Category:Global Protection
Category:Cosmic Protection
Category:Fighters
Category:Virtually Resourceful
Category:Warriors
Category:Knights
Category:Hope Bringers
Category:Neutral Good
Category:Dreaded
Category:Obsessed
Category:Archenemy
Category:Protectors
Category:Protectors of Innocence
Category:Successful
Category:Dissolved Organization
Category:War Heroes
Category:Wrathful
Category:Vengeful
Category:Officials
Category:Guardians
Category:Failure-Intolerant
Category:Lethal
Category:Tragic
Category:Selfless
Category:Determinators
Category:Counter-Terrorists
Category:Thrill-Seekers
Category:Adventurers
Category:Deal Makers
Category:Provokers
Category:Loyal
Category:Antagonists