Report 689

Report #689
Skillset: Skill: None
 Org: Shadowdancers Status: Completed Sept 2011
Furies' Decision:
We will look into having attacks on gems reduce the charges by 50% of max.
Problem: Unlike other guardian or wiccan guilds with multiple entities to
augment their offense, the Institute's gems are the only ones who require a
high-level skill just to deal with them. Add to this the fact that the skill
just knocks charges off rather than actually destroy the gem leaves a disparity
among the classes.
[A: 0 R: 0] Solution #1: Have the Sever abilities (Violet, Kether, Psiblade,
 Flay) actually destroy a gem when used rather than
 knock off charges. Considering the fact that wiccan
 and Transmology entities are both numerous and easily
 killed, the same should hold true for the multitude
 of Institute gems.
Player Comments:
---[Asmodea on 9/5 @ 11:44 writes]:
I haven't a problem with this. Though maybe make it a chance to destroy
entirely, as attacking entities isn't always assured with a single strike
either.
---[Raeri on 9/5 @ 14:04 writes]:
That's true, but you also can't tackle or make them tumble away from their gems.
At least make it easier to drop the charges. Keeping in mind that they also
don't take power to resummon in combat, unlike most other ent guilds.
---[Viynain on 9/5 @ 23:03 writes]:
I disagree that it should just be a 'chance' to kill since probabilities like
that are a pain to deal with when trying to deal with parity. If Raeri's choice
to just increase the amount of charges drained is chosen, then I suggest that
drain be substantial enough to drain a gem in two Sever hits. It doesn't take me
more than two staffcasts at most to kill a wiccan/Transmology entity, so I don't
see why I should take more than two Severs to destroy a gem completely.
---[Asmodea on 9/6 @ 06:51 writes]:
Why not make a sever strike equivalent to dropping 50 charges, that way, it
would take atleast two strikes to kill a gem, sometimes one depending on how
many charges a gem has left?
---[Viynain on 9/6 @ 08:53 writes]:
Sure, if gems had 100 charges when initially cast. If a gem has like, 1,000
charges though and a Sever hit was made to do 50 only, however, that would just
be useless. I'm not opposed to 50% of the maximum at any given time rather than
hazy number guesstimations though.
---[Shedrin on 9/6 @ 23:31 writes]:
Psiblade drains 50 charges each use (of 100 charges max). I think it would be
fine for all other sever abilities to do the same. This would make it equitable
to killing wiccan/transmology entities as Viynain mentioned.
---[Ulen on 9/9 @ 18:06 writes]:
I in agreement in with both what Viynain and Shedrin suggest, so maybe make the
sever skills lose 50% charges on gems each hit, if I'm getting this right?
---[Enyalida on 9/10 @ 20:17 writes]:
50% of max.
---[Xenthos on 9/17 @ 22:02 writes]:
Violet and Kether dropping 50% of the max charges per hit works for me.
---[Raeri on 9/18 @ 04:18 writes]:
Agreed, 50% of max. Might need clarification on how this affects the one gem
that is linked to their crystalweapon and has extra charges.
---[Viynain on 9/19 @ 00:16 writes]:
Sever will hit it for 50% of the gem's duration, regardless of whether it's the
crystalweapon blessed one or not, I think. They'd still have longer durations if
the gems weren't under attack.