Vehicles/LIGHT SRM CARRIER

==Description==
Not designed for traditional combat, the Carrier is a force multiplier. Deadly at mid to short ranged combat, the Carrier is armed with a mix of heavy weapons tailored for mech busting.
Missions	Source 	Affinity
5 	Generic 	Warrior: +1 Piloting Boost
10 	Generic 	Veteran: +1 Guts Boost
40 	Off Roader 	Alacrity: +1 Evasion Generated (Quirk)
60 	Crew Compartment (2)	Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors (Gear)
60 	Generic 	Master: +1 Tactics Boost
80 	Turret Systems (5) 	Hunter/Killer Team Training: Multi-Target & Breaching Shot Ability (Gear)
100 	Generic 	Elite: +1 Gunnery Boost
==Vehicle Bay==
 	 	Left 	Center 	Right
Front 	Health	 	A=80 S=20	
Front 	Fixed 	 	
Crew Compartment (2)
Sensors Vehicle Basic
FCS Missile Accuracy	
Sides/Turret	Health	A=70 S=20	A=80 S=20	A=70 S=20
Sides/Turret	Fixed 	
Left Side Wheels	
Turret Systems (5)
5x SRM-6	
Right Side Wheels
Rear 	Health	 	A=60 S=20	
Rear 	Fixed 	 	
Ammo SRM DF
Ammo SRM (DBL)
Armor (1)
Structure (1)
Wheeled Propulsion System
Engine I.C. (2)
Engine Core 140
Coolant
Common (Trait)	
Questions || RTVer: Lance-A-Lot 1.0.0 || Render 2.2 || ID: \Eras\ClanInvasion3061\Base\vehicle\carrier\vehicledef_CARRIER_LIGHT_SRM.json