Intermediate

The official music of Intermediate
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==Introduction - Intermediate==
 Intermediate is a Peak Class 1 difficulty, residing after Medium, (alternatively Rewardable) but preceding Hard (or 30px Unhappy), the final JToH difficulty of Class 1. Due to this, it is moderately difficult for average Robloxians, but should be facile for difficulty chart obbyists and JToH obbyists.
This is a barrier to transition from Medium to Hard. Obbyists may somewhat struggle on the transition as Hard difficulty towers often feature jumps that are harder and more unforgiving. Due to this, Intermediate is a good difficulty to attempt before trying to complete Hard.
This difficulty is similar to Peak Medium and Baseline Hard towers, such as Tower of Aquatic Contemplation, Tower of Slanted Anticipation, Tower of Rough Waters, and other towers at a similar difficulty. Obstacles in Intermediate difficulty would be similar, due to them being around the same range.
in Intermediate, one may encounter various different types of simple jumps and wraparounds that are easily able to be sight read. There may or may not be safety nets, but it is possible to lose progress on these floors.
Measuring this difficulty in terms of tiers would be inaccurate, due to the tier system being quite different, but it can be said that this difficulty would be around Mid-Tier 2. As in terms of Kol Metris, this difficulty would obtain a rating of |22|. Lastly, the difficulty rating of this difficulty is a 2.5, due to it being in between Medium and Hard. This indicates that this difficulty should not be too difficult to complete if you have moderate skill in completing obbies.
==Icon Representation - Intermediate==
Difficulty’s Icons	Difficulty’s Icons 	Difficulty’s Icons	Difficulty’s Icons	Difficulty’s Icons	Difficulty’s Icons	Difficulty’s Icons	Difficulty’s Icons	Difficulty’s Icons	Difficulty’s Icons	Difficulty’s Icons	Difficulty’s Icons	Difficulty’s Icons	Difficulty’s Icons	Difficulty’s Icons	Difficulty’s Icons	Difficulty’s Icons	Difficulty’s Icons	Difficulty’s Icons	Difficulty’s Icons	Difficulty’s Icons	Difficulty’s Icons	Difficulty’s Icons	Difficulty’s Icons	Difficulty’s Icons
Icon 	Description 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
Current 	Current 	Current 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
 	The icon is relatively simple. It consists of an orange background, with a light orange border. There top left and the bottom right corners are also shaded with lighter shades of the color. In the center, there are two lighter concentric circles and a ":/" emoticon in the center of the same color as the background.	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
==Catches - Intermediate==
(Bold catches are optional)
*There are partial safety nets; however, it is still possible to lose progress.
*Outsides send the player back a few floors instead of killing them to preserve button progress.
**Speaking of button progress, there is button progress littered all over.
*Some sections are darker, illuminated by various lighter orbs to make the gameplay more tricky and harder to see.
*There may be break sections where the player is safe from losing progress completely.
*There is a final unnetted outside section to help the player with nerve control.
==Obstacles - Intermediate==
The Final Stretch
Spectrum/Obstacles	Peak Medium 	Skyline Medium 	Peripheral Medium 	Belowground Hard 	Baseline Hard 	Bottom Hard
Trial of Precision	Jump onto a 1.25x1.25 stud 	Jump onto a 1.2x1.2 stud 	Jump onto a 1.15x1.15 stud 	Jump onto a 1.1x1.1 stud 	Jump onto a 1.05x1.05 stud 	Jump onto a 1 stud.
Trial of Knowledge	Solve a simple push box puzzle with 1 color changer 	Solver a slightly harder push box puzzle with 1 color changer	Solve a slightly harder push box puzzle with 2 color changers 	Solve a push box puzzle with multiple push box destroyers and 2 color changers	Solve a push box puzzle with multiple push box destroyers and 3 color changers	Solve a complex push box puzzle and 3 color changers
Trial of Composure	Complete a short outside section with a partial safety net	Complete a short outside section with a small safety net 	Complete a medium length outside section with a small safety net	Complete a medium length final outside with a small safety net 	Complete a long final outside with a small safety net 	Complete a long final outside without a safety net (if you fall you still retain button progress, same with others)
==Trivia - Intermediate==
*This was intended to be the last class 1 difficulty.
**The purpose of this difficulty is to fill the gap in between Medium to Hard, as every other non-soul crushing JToH difficulty has a difficulty in between them.
*It was originally meant to be a sub-difficulty of TooEasy or Playful and was originally going to be named Marvelous.
**This may still happen, but it is unlikely for now.
*HelloArt's difficulty chart also has a difficulty of the same name.
*This is the first difficulty to feature a Bottom and a Skyline section in an obstacle table, as well as a table for the Final Stretch.
* Intermediate's icon is somewhat similar to another Medium sub-difficulty, and that is Fair difficulty.
*The comment at the top of the page is false. Average, Mediocre, Viable, Tranquil, Neutral, Straightforward and many more are perfect Class 1 names.
**However, all of these names have been difficulties before. Well, except for Neutral, but I thought Intermediate sounded better.
==Towers - Intermediate==
<tabber>
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Towers of=
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Towers with=
*Probably all the DC Towers/Citadels/Great Citadels/Monolith/etc.
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Obbies of=
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Obbies with=
Probably all the DC obbies.
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</tabber>
==Continuing On From This Point - Intermediate==
If a player had completed this difficulty, it would be a considerable accomplishment for them. It would be suggested to move onto Hard, as that would be the next difficulty after this one.
Category:Class 1
Category:Humanly Possible