Armadillo (mob)

Armadillos are passive creatures that can be encountered in badlands and savannas. When they feel threatened or are in close proximity to undead 
mobs or players who are sprinting or riding mounts, they have the ability to roll up to protect themselves. In this rolled-up state, they are less susceptible to damage. Additionally, armadillos have the ability to ward off spiders and cave spiders. These creatures are the exclusive source of armadillo scutes, which they naturally shed over time or when they are brushed.
== Appearance ==
== Spawning ==
Armadillos spawn in pairs or trios in savannas, savanna plateaus, and windswept savannas, while in badlands, eroded badlands, and wooded badlands, they spawn in smaller groups of one or two individuals.
== Drops ==
Armadillos shed one armadillo scute every 5-10 minutes, which is comparable to the rate at which chickens lay eggs.
=== Reproduction ===
When armadillos successfully breed, they drop between 1 and 7 scutes.
=== Upon Death ===
If an armadillo is killed by a player or tamed wolf, it drops 1-3 experience orbs. However, no items or experience are obtained when killing an armadillo pup.
=== Brushing ===
When a player or dispenser uses a brush on an armadillo, it will drop: 1 Armadillo Scute
An unenchanted brush has enough durability to collect 4 armadillo scutes.
== Behavior ==
Armadillos possess the ability to retreat into their protective shells when they are injured, faced with the undead, or encountered by players who are sprinting or riding any form of transportation. While in this rolled-up state, armadillos are unable to walk, eat, or be enticed by food. Additionally, they sustain reduced damage, equivalent to half of the base damage. Periodically, the armadillo will cautiously peek out from its shell to assess if any threats are still in close proximity. If no threats are detected for a duration of 3 seconds (60 ticks), it will unroll itself. Furthermore, if an armadillo comes into contact with water or is attached to a lead, it will immediately unroll. However, armadillos do not roll up while fleeing, in water, in the air, or when being led.
To determine if a threat is nearby, an armadillo checks the area within a distance equal to the size of its hitbox expanded by 7 blocks horizontally and 2 blocks vertically.
It is worth noting that both spiders and cave spiders instinctively flee from armadillos.
== Trivia ==
* The first iteration of the armadillo had deliberately basic animations due to feedback that the sniffer's animations were a bit too advanced. However, the developers felt that quality expectations had been raised, so subsequent armadillo animations were made more expressive.
* When first added to the game, the armadillo had its eyes on the front of its face. According to Jasper Boerstra this is because he felt that it would be difficult for the player to form a personal connection with the armadillo if the eyes were on the side of the head, since they wouldn't be visible while facing the mob directly. This decision was reverted following feedback.
* In earlier development versions, though not entirely realistic, the armadillo's head peeked out when balled up because it was deemed amusing.
* Despite its passive nature, the armadillo has been referred to as a neutral mob on the official minecraft.net website.
* The armadillo is the only mob voted in during a mob vote that was released in a minor update (officially the Armored Paws drop as Java Edition 1.20.5 and Bedrock Edition 1.20.80), instead of the next major update.
== Gallery ==
Category:Mobs
Category:Creatures
Category:Minecraft
Category:Minecraft 1.21 Update
Category:Armored Paws Update
Category:Three Banded Armadillo
Category:Armadillo
Category:Armored Creatures