Abilities

Abilities are modules for the mech suit/player character that would allow them to enhance their abilities and increase possibilities of things to do around the game.
This is the list of 8 abilities in Gato Roboto:
== Landing Site ==
There are 2 abilities:
*Missile Ability: It is represented by a blue missile symbol, and it can be found in the westernmost room of the southernmost row.
*Decoder Ability: It is represented by a blue key symbol, and it can be found in the only room of the northernmost row. 
== Aqueducts ==
There is only one ability:
*Spin Jump Ability: Represented by a fan symbol, it is found in the far southeastern room.
== Heater Core ==
There are 2 abilities in this map:
*Coolant Ability: Represented by a cooling symbol, it is found in the room that is in the 2nd row and 2nd column.
*Phase Ability: Represented by a phasing symbol, it is found in the room that is in the 3rd row and 12th column.
== Ventilation ==
There is only 1 ability in this map:
*Pistol Upgrade: Represented by a symbol with an arrow on it, it is located on the bottom easternmost room.
== Nexus ==
There are 2 abilities:
*Repeater Ability 
*Hopper Ability 
Both of these abilities can be found in the same room, which is the room where Rebba can be found in. It is the west southernmost room. However, unlocking these abilities requires a certain number of cartridges, with 7 cartridges being required for the Repeater Ability, and 14 being required for the Hopper Ability.
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