What Every Groundling Should Know (CSH)

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By and large, groundlings of the AD&D game worlds know little about wildspace and even less about the phlogiston. Nevertheless, the few ships that have made landfall on these worlds have sown a healthy crop of rumors. Here's some of the information (and misinformation) that the planet-born may have heard:
* Space travel is possible, although dangerous. The techniques for space travel are not well known, although some beings (notably gnomes) have built very limited ships without help. True spacefaring ships seem to be powered by magic and use the innate power of magic-using people (mages and priests) to fly. According to rumor, the more powerful the mage or priest, the faster the ship will fly.
* It's possible to visit the moons and planets that you see in the sky. Most of them have nothing to recommend them, however, being barren and lifeless.
* Occasional travelers claim to be from other worlds. They say that these worlds are not the moons and planets you can see, but other worlds in other "spheres." Some of these travelers may be planar travelers, but others claim to have come from space. In any case, most of the travelers are similar to the inhabitants of your own world. You can be sure some of these people are con-men, making up elaborate stories to enhance their reputations. However, some of them may be telling the truth.
* Even more fancifully, some claim that there are creatures who spend their entire lives in space. This seems unlikely, but you can never be sure about these things.
* Finally, some so-called spacefarers are very haughty, referring to you and your people as "groundlings" with the same tone of voice you use to say "goblins." However, they don't seem to be better than you and the other adventurers of your land. You might like to prove this to them.