V1.3.1-4

of Stormworks: Build and Rescue was released on October 8th, 2021.
==v1.3.1==
* Fix - random crash while holding C4 handheld equipment
* Fix - C4 placement preview not appearing on surfaces very close to the player
* Fix - modular engine components not outputting RPS logic value
==v1.3.2==
* Fix - compsite outputs for laser point sensors, some other logic parts, etc
==v1.3.3==
* Fix - wind particle rendering issue causing white flickering, particularly for MacOS users
* Fix - remove impact sfx and screenshake from secondary frag projectiles to reduce audio cutoffs
* Fix - resolved CTD when merging bodies
==v1.3.4==
* Feature - added blood effect options (full, reduced, off)
* Rework - radars no longer consume electric when off, rescaled electric consumption based on size
* Rework - added blue editor arrows to radars
* Rework - added trigger binding to controller options
* Rework - weapons ai addon characters can now be killed
* Rework - added fire to weapons ai addon killed units
* Rework - updated radar descriptions to use turns unit
* Fix - weapon drum mesh and small warhead meshes now correctly aligned
* Fix - fixed crash related to radar properties menu
* Fix - fixed crash when returning vehicle to workbench from the map
* Fix - fixed issue where AI ships would not path correctly after loading game
* Fix - fixed radars rendering with pitch angle
* Fix - fixed missile radar detection orientation
* Fix - changed some audio changes back to attempt fix for new macos audio issue
* Fix - undeprecated sonars
* Fix - fix crash related to loading in objects
* Fix - fix softlock when detonating lots of C4
* Fix - corrected addon documentation example for getPlayerName and getAITarget
* Fix - AI ships now only spawn in ocean rather than occasionally on land
* Fix - added correct surfaces to bottom of radar parts
==Source==
* Steam Community News
Category:Patch notes