The Magician (House of the Dead)

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==Summary==
The Magician (also known as Type-0) is one of the main villains/bosses in SEGA's The House of the Dead video game series. He is a male, synthetic humanoid creature with pyrokinetic and levitational powers who was originally created by genetic engineer Dr. Curien, then research director of the DBR Corporation, as part of insanity-driven efforts to control life and death. Magician ultimately betrayed and killed his creator, later being destroyed by agents of the government organization AMS but was resurrected during other biological engineering-related incidents.
==Powers and Stats==
Tier: At least | At least , likely | At least , likely 
Key: House of the Dead | House of the Dead 2 | House of the Dead 4
Name: The Magician, Type-0
Origin: House of the Dead
Gender: Male
Age: Unknown
Classification: Mutant, one of the "Four Heavenly Kings", Dr. Curien's "masterpiece"
Powers and Abilities:
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Attack Potency: At least Wall level (Is superior to zombies/creatures; far stronger than the likes of Rogan) | At least Wall level, likely Building level (Capable of damaging James and Gary, who can withstand blows from Hierophant, who destroyed a section of Sunset Bridge) | At least Wall level, likely Building level (Should still be as strong as in the previous installment)
Speed: Subsonic (. Flew from near the top of a skyscraper down to the bottom floor in a few seconds) with Supersonic reaction speed (Can dodge and react to gunfire from the AMS agents)
Lifting Strength: Superhuman
Striking Strength: At least Wall level | At least Wall level, likely Building level | At least Wall level, likely Building level
Durability: At least Wall level (Can take a significant number of bullets to his weak points before dying; his thick armor covers most of his body) | At least Wall level, likely Building level (Survived being caught at the center of a skyscraper top's explosion before flying back down) | At least Wall level, likely Building level (Should still be as tough as in the second installment)
Stamina: Superhuman
Range: Extended Melee Range physically; Several to Hundreds of Meters with pyrokinesis
Standard Equipment: None notable
*Optional Equipment: Pandora's Box (Can be used to activate clones as a last resort)
Intelligence: Above Average (Unlike most zombies, seems to possess human-level intelligence and has demonstrated independent thought when he refused to take orders from Dr. Curien. Knew what Pandora's Box was capable of and uses strategy when he fights, trying to attack his enemies while off-guard. Also has a twisted sense of loyalty, seeming to only show it to those he finds useful and ones who revived him after his first death. Has a deep grudge against the AMS agents to the point he even recognizes them upon seeing them, as he recognized Agent G several years after the events of the first game)
Standard Tactics:
* House of the Dead: 
** While spinning, Magician will hurl two fireballs from either hand at the player before flying to another spot. After doing this twice, he will hurl four fireballs from both hands, which are more difficult to shoot down. His fireballs can be shot down, and Magician can be damaged as he attacks with them. This phase ends when he flinches, causing any created fireballs to self-destroy.
** Magician will fly rapidly to the left or right of the arena to puzzle the player. After three teleports in either or both directions, he will charge at the player with a fireball in his hand, and this fast attack can only be disrupted with a successful shot to one of his weak points. Six successful hits end this phase.
** Magician will repeat the first phase followed by the second phase.
** Magician will fly to the middle of the arena and project a large group of fireballs in the air that will slowly rain down on the player and must all be shot to avoid damage. Magician can only be attacked as he charges the fireballs when the camera is focused on him.
* House of the Dead 2: 
** While spinning, Magician will hurl two fireballs from either hand at the player before flying to another spot. After doing this twice, he will hurl four fireballs from both hands, which are more difficult to shoot down. His fireballs can be shot down, and Magician can be damaged as he attacks with them. This phase ends when he flinches, causing any created fireballs to self-destroy.
** Magician will fly rapidly to the left or right of the arena to puzzle the player. After flying rapidly three times in either or both directions, he will charge at the player with a fireball in his hand, and this fast attack can only be disrupted with a successful shot to one of his weak points. Five successful hits end this phase.
** Magician will repeat the first phase followed by the second phase. The difference for the second phase is that four successful hits end it.
** Magician will fly to the top of the screen and sends the fireballs straight at the player. He throws slightly fewer fireballs which are scattered around the middle and is vulnerable the entire time. However, this attack is faster as these fireballs do not slowly drift to the ground like they did in The House of the Dead. He will repeat this attack until he is defeated.
* House of the Dead 4: 
** Before actually emerging to battle the AMS agents, Magician launches a salvo of fireballs at them from within his incubation chamber. This triggers a quick time event in which the players have to shoot all of the fireballs down to avoid taking damage. Magician emerges after the attack's conclusion, regardless of the player's success or failure in deflecting it.
** Magician will fly in any direction on the screen before performing one of three random attacks:
*** Magician will hurl two fireballs from either hand.
*** Magician will hurl four fireballs with both hands.
*** Magician will charge at the player with a fireball in his hand.
** At 50% health, Magician will hover upwards before performing one of two random attacks. He will continue doing so until he is defeated once more:
*** Magician will let the purple aura increase in intensity before hovering down to ram at the player.
*** Magician throws the fireballs into the air to home in on the player.
** After diminishing Magician's health, he will summon and attempt to open Pandora's Box. The player is given the chance to stop it with a grenade. If the player fails in stopping Magician from opening the box, he will proceed to release numerous clones of himself from incubation, showing that Magician had replicated himself. Laughing malignantly, he implies that he will attack and overwhelm the AMS agents and then all of humanity with his clones, resulting in the Bad Ending. In the Good Ending, Magician is fatally wounded by a grenade and succumbs to a violent explosion once more. With his final breath, he has time to utter one final monologue - "Nothing can erase my pain".
Weaknesses: His exposed pulsating arm/leg muscles can be shot. Attacks can be disrupted if hit a few times while doing them. Is vulnerable while charging attacks.
Feats: Respect threads (at Magician's section on both links)
==Gallery==
Magician_art_Sega_Saturn.png|The Magician in development.
Magician_Type_0_Reborn.jpg|The Magician in House of the Dead 2.
Magician_weakpoint_HoTD4S.gif|The Magician in House of the Dead 4, before his boss battle.
==Notable Matchups==
Victories:
Losses:
Lady (Devil May Cry) Lady's Profile (8-C keys were used and speed was equalised) 
Inconclusive:
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