Chrysid

Deeply spiritual folk who have an uncanny knack for deciphering the emotions of others while keeping their own a closed book.
Chance of rolling: 4.43%
== Description ==
The Chrysid people are an aspect related to moths, inheriting their compound eyes and feathery antennae. They are a rare aspect to see, and they carry close ties with the other aspects of Greathive despite their conflicting view on technology. They have a stat bonus of 2 Agility and 3 Charisma, as well as the ability to track attacking foes through terrain by automatically shedding "Mothwing Dust" onto them.
==Racial Trait==
	Mothwing Dust
*Being attacked causes you to release Mothwing Dust, granting you vision of your attacker.
**People who attack you are highlighted for you to see. Useful to find people with long ranged attacks or in dark areas.
Attribute Boosts
*+3 Charisma
*+2 Agility	
==Miscellaneous==
<tabber>
|-|Lore = 
* The Chrysid used to be part of the Greathive aspects, alongside Vesperians and Ganymedes. However, they split off due to their belief of faith over technology.
* Despite splitting off from the Greathives, Chrysid are still welcome to reside there. As explained by Hiri, there are "no hard feelings" between the Greathives and Chrysids.
* Many Chrysids choose to reside in the Lullaby Isles, an area surrounded by a dense mountain range at sea, off the coast of Markor, with multiple small islands dotted around the region. This area is not seen ingame, but mentioned.
* Every village in the Lullaby Isles serves the Lady Confessor, a theocratic dictator which decides what is sin, and punishes those who stand in her way.
* Within the central isles of the Lullaby Isles is a city-state where the council of the Moonlit Faith resides. 
* Hiri in Greathive Aratel and Lake in Upper Erisia reveal lore about the Chrysid.
* Many Chrysids believe that the appearance of a collar signifies that one of their own has attained wisdom, possibly a form of Elder identification.
|-|Strengths = 
*+2 Agility 
*+3 Charisma 
*When attacked, release a mist that highlights your attacker for 10 seconds.
|-|Surnames =
*Aecta
*Aethuda
*Antaeka
*Disali
*Eneka
*Etrega
*Herkula
*Iksatoka
*Kalvika
*Kegeka
*Nyctida
*Ossika
*Rephika
*Sehika
*Staerka
*Trikali
*Wirlika
*Zenekai
</tabber>
==Ornaments==
File:Alert.png
File:Sprite.png
File:Bow.png
==Notes/Trivia==
*Mothwing Dust only procs against people who initiated combat with you first. If you instigated it then you will gain no wall hacks. 
*Mothwing Dust lasts 10 seconds with no cooldown, but only activates when the "Ow!" response appears. This means it will activate constantly when sparring with an Ally Chrysid. No Holds Barred correctly disables this though.
*The Seer variant may be a direct reference to The Seer from Hollow Knight
*The Hallowtide variant vaguely resembles someone afflicted by the Infection from Hollow Knight, which would make sense given that the entity that created the Infection, the Radiance, was worshipped by the Moth Tribe.
**Additionally, it'd also continue the trend of the Greathive aspects having inspiration for their design(s) taken from Hollow Knight.
* With Oath: Starkindred on Chrysid, you get special wings which are supposed to be "Moth" Wings. There's an image on the Oath: Starkindred page.
Category:Character
Category:Aspects