Rationalism (Civ5)

Rationalism is a social policy tree in Civilization V. It is available at the start of the Renaissance Era. It cannot be active at the same time as Piety in vanilla and Gods & Kings.
== Game Info ==
Rationalism improves the ability to use and generate .
Adopting Rationalism:
* boosts gained from research agreements by 50% (Vanilla)
* grants +15% while the empire is Happy ()
* +10% while the empire is Happy. Unlocks building the Porcelain Tower ()
Adopting all Policies in the Rationalism tree will grant:
* +1 from buildings (Vanilla)
* 2 free Technologies. May purchase Great Scientists with ()
* a free Technology. It also allows the purchase of Great Scientists with starting in the Industrial Era ().
Policy	Effect 	Requirement
 	+2 from every Specialist. 	Adopting Rationalism
 	+1 (local city in ) from every University, Observatory and Public School (Vanilla and ).Great Scientists are earned 25% faster ().	Adopting Rationalism
 	+1 from every Trading Post and +17% from Universities. 	Secularism (Vanilla and )Humanism ()
 	+15% while your empire is Happy (Vanilla).+1 from buildings ( and ). 	Humanism (Vanilla and Secularism ()
 	Gives 2 free Technologies (Vanilla).Boosts gained from Research Agreements by 50% ( and ). 	Free Thought (Vanilla and )Sovereignty ()
== Strategy ==
== Civilopedia entry ==
== Related achievements ==
== See also ==
* Rationalism in other games
Category:Social policies (Civ5)