Conatus/Mel

Mel is a character in Conatus and the second character created by IncarnateParanoia. She is the thirty-first character in the game, as well as the twenty-first paid character.
==Background==
TBA!
==Appearance==
TBA!
==Personality==
TBA!
==Gameplay==
TBA!
===Stats===
Base Health	Base Vigor	Attack	Defense	Movement
75 	90 	9 	9 	45.0 mph
===Equipment===
Name 	Description
Ranged WeaponBarbed Dart 	The barb-tipped quill of an animal, made to be used with Mel's blowgun. Like all Mel's darts, it tends to be inaccurate when attacking from afar. The barbs on the dart tear flesh when removed, creating large wounds that bleed more profusely.1 PowerMay inflict Bleed
Ranged WeaponSickening Dart 	The poison-tipped quill of an animal, made to be used with Mel's blowgun. Like all Mel's darts, it tends to be inaccurate when attacking from afar. This particular poison attaches to blood cells to quickly travel through and weaken the prey's body.1 PowerMay inflict Sick
Ranged WeaponTranquilizer Dart	The poison-tipped quill of an animal, made to be used with Mel's blowgun. Like all Mel's darts, it tends to be inaccurate when attacking from afar. This particular poison travels straight to the brain and induces a chemical imbalance that can put the prey to sleep.1 PowerMay inflict Asleep
===Traits===
Name 	Description
High Endurance	Mel is used to being hungry or tired for long periods of time. Physical exertion and hunger do not drain her Vigor meter as much as it does for other characters. Other effects that drain Vigor, like certain weapons and foods, are not modified.
Primitive 	Mel wears down the durability of scientifically advanced weapons faster.
Soft Steps 	When moving, Mel makes significantly less noise than other characters.
===Skills===
Mel's Skills function differently from other characters. Pressing Skill 2 allows her to cycle through a selection of traps, and pressing Skill 1 will place down that trap. She does not use Vigor to place traps, but they can take time to set up, making them a risky option when pursued by an enemy. Additionally, each trap has a cooldown, preventing Mel players from creating minefields without putting in a lot of time and effort.
Name 	Description
Fire BombTrap Skill 	When a creature triggers a fire bomb trap, it explodes, dealing fire damage to nearby enemies. It's Mel's best source of damage, but has the longest setup and cooldown times of any of her traps.5s setup time120s cooldown time
Flash BombTrap Skill	When a creature triggers a flash bomb trap, it releases an intense pulse of light that blinds anyone looking at it except for Mel. Follow up with blowgun attacks from a hiding spot to disorient the enemy.2.5s setup time90s cooldown time
PitfallTrap Skill 	When a creature triggers a pitfall trap, the ground underneath them will fall away, depositing them into a deep pit. Players can scale the walls of the pit somewhat quickly, so this trap is most effective on enemies that could drop useful resources. But if one is placed above an underground tunnel or hallway, it can potentially drop them triggering creature into it.1.5s setup time60s cooldown time
==Trivia==
* Mel is primarily (and quite obviously) inspired by the New Fantendoverse character Crow.
* Mel's name is an anagram of Elm, a type of tree.
Category:Females
Category:Characters
Category:Conatus
Category:Wild Creatures
Category:Subpages