Plants vs. Zombies: Lost Islands

Work in progress! Please don't stub or delete!!!
Plants vs. Zombies: Lost Islands is a tower defense game released by Hufflepuff88 and The battle dragon trainer. It was released for PC, Mac, iOS, and Android on August 23, 2015. In this version, the player must defeat zombies in different territories in islands in the middle of the ocean.
==Summary==
After the events of the game Plants vs. Zombies 2 where the player defeated zombies throughout the ages (and Crazy Dave finally retrieved his taco), the player, Crazy Dave, and Penny took a boat out into the middle of the ocean, to survive on some mysterious islands. But, just as they were getting comfortable, zombies once again attacked the houses and buildings scattered along the island. The player must now defeat the zombies with the help of his insane neighbor, and the neighbor's time machine. And the journey goes on!
==Order of events==
Work in progress...
==Areas==
Area 	Number of levels
TOTAL 	???
Sea Dragon Island 	61
Player's House 	12
Port Dragonscale 	11
Headland Heights 	13
Watery Peaks 	13
Barrow Down Bay 	12
Hoverup Island 	63
Above Beach 	12
New Skybrains 	12
Skytown 	13
Mount Brainier 	14
Davington Island 	11
Skyline Isle 	60
Skystorm Highschool 	11
Milliner Mall 	12
Pineal Park 	13
Skystorm Town Hall 	12
Skystorm Square 	12
Cloudheight 	48
Cloudheight Oval 	10
Cloudheight School 	13
Cloudheight Dunes 	13
Zombie School 	12
Spacestorm 	74
Cortex Cove 	11
Sierra Bella Park 	14
Cattail Canyon 	13
Potter's Field 	11
Foggy Bottom 	12
Land's End Peninsula	13
Top of the Universe 	62
Braingolia 	12
Upup Dragonshoot 	11
Harvey's Ranch 	13
Breakwind Butte 	12
Medulla Marshes 	14
==Plant Information==
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Plant: 	Peashooter 	Sunflower 	Cherry Bomb 	Wall-nut 	Potato Mine 	Snow Pea 	Chomper
Desc.: 	Peashooters are your first line of defense. They shoot peas at attacking zombies.	Sunflowers are essential for you to produce extra sun. Try planting as many as you can!	Cherry Bombs can blow up all zombies in an area. They have a short fuse so plant them near zombies.	Wall-nuts have hard shells which you can use to protect your other plants.	Potato Mines explode on contact, but they take time to arm. Plant them ahead of zombies.	Snow Peas fire frozen peas making it hard for zombies to advance.	Chompers can devour a zombie whole, but they are vulnerable while chewing.
Sun Cost: 	100 	50 	150 	50 	25 	150 	150
Damage: 	Normal 	N/A 	Massive 	N/A 	Massive 	Normal 	Massive or Huge
Toughness: 	Normal 	Normal 	N/A 	High 	N/A 	Normal 	Normal
Range: 	Straight 	N/A 	N/A 	N/A 	Contact 	Straight 	N/A
Area: 	N/A 	N/A 	3x3 	N/A 	Tile 	N/A 	Single
Recharge: 	Fast 	Fast 	Slow 	Sluggish 	Sluggish 	Fast 	Fast
Firing Rate:	1x 	N/A 	N/A 	N/A 	N/A 	1x 	N/A
Usage: 	N/A 	N/A 	Single use, instant 	N/A 	Single use, delayed activation 	N/A 	N/A
Special: 	N/A 	N/A 	N/A 	N/A 	N/A 	Chills zombies on impact 	Long delay between chomps
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Plant: 	Repeater 	Grave Buster 	Lily Pad 	Squash 	Threepeater 	Tangle Kelp 	Jalapeño
Desc.: 	Repeater fires two peas at a time.	Grave Busters consume graves they're planted on.	Lily Pads let you plant non-aquatic plants on top of them.	Squashes will smash the first zombie that gets close.	Threepeaters shoot peas in three lanes.	Tangle Kelp are aquatic plants that pull the first zombie that nears them underwater.	Jalapeños destroy an entire lane of zombies.
Sun Cost: 	200 	0 	25 	50 	300 	25 	125
Damage: 	Normal for each pea 	N/A 	N/A 	Massive 	Normal for each pea 	N/A 	Massive
Toughness: 	Normal 	Normal 	Normal 	N/A 	Normal 	N/A 	N/A
Range: 	Straight 	N/A 	N/A 	Close 	Multi-lane, three lanes, straight 	Touch 	N/A
Area: 	N/A 	N/A 	N/A 	All zombies around target 	N/A 	Single 	Lane, straight
Recharge: 	Fast 	Mediocre 	Fast 	Sluggish 	Fast 	Sluggish 	Slow
Firing Rate:	2x 	N/A 	N/A 	N/A 	1x 	N/A 	N/A
Usage: 	N/A 	Single use, instant 	Can also be planted under non-aquatic plants 	Single use 	N/A 	N/A 	Single use, instant
Special: 	N/A 	Removes graves 	N/A 	N/A 	N/A 	N/A 	N/A
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Plant: 	Spikeweed 	Torchwood 	Tall-nut 	Plantern 	Cactus 	Blover 	Split Pea
Desc.: 	Spikeweeds destroy rolling objects and hurt any zombies that step on them. 	Torchwoods turn peas that pass through them into fireballs that deal twice as much damage. 	Tall-nuts are heavy-duty wall plants that block low flying zombies.	Planterns light up an area, letting you see through fog.	Cactus fires a penetrating thorn that can damage multiple enemies!	Blovers blow away all air zombies and fog.	Split Peas shoot peas forward and backwards.
Sun Cost: 	100 	175 	125 	25 	175 	75 	125
Damage: 	Normal 	N/A 	N/A 	N/A 	Normal 	N/A 	Normal for each pea
Toughness: 	N/A 	Normal 	Very High 	Normal 	N/A 	N/A 	Normal
Range: 	N/A 	N/A 	N/A 	N/A 	Multi-Hit 	Full Board 	Front & Back
Area: 	Tile 	N/A 	N/A 	3x3 	N/A 	N/A 	N/A
Recharge: 	Fast 	Fast 	Sluggish 	Sluggish 	Fast 	Fast 	Fast
Firing Rate:	N/A 	N/A 	N/A 	N/A 	1x 	N/A 	1x front, 2x back
Usage: 	N/A 	N/A 	N/A 	N/A 	N/A 	Single use, instant 	N/A
Special: 	Can't be eaten by zombies, but can be crushed by rolling zombies and smashed by Gargantuars	Doubles the damage of peas that pass through it, immune to frost and warms plants next to it	Blocks launched imps 	N/A 	Hides and does ground damage when zombies are near 	Blows away all flying zombies 	N/A
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Plant: 	Starfruit 	Cabbage-pult 	Kernel-pult 	Melon-pult 	Twin Sunflower 	Winter Melon 	Spikerock
Desc.: 	Starfruits shoot stars in 5 directions.	Cabbage-pults hurl cabbages at the enemy.	Kernel-pults fling corn kernels and butter at zombies.	Melon-pults do heavy damage to groups of zombies.	Twin Sunflowers give twice as much sun as a normal sunflower.	Winter Melons do heavy damage and slow groups of zombies.	Spikerocks destroy multiple rolling zombies and damage zombies that walk over it.
Sun Cost: 	150 	100 	100 	325 	125 	500 	250
Damage: 	Normal for each star 	Normal 	Light (kernel), Normal (butter) 	Heavy 	N/A 	Heavy 	Moderate
Toughness: 	Normal 	Normal 	Normal 	Normal 	Normal 	Normal 	N/A
Range: 	5 Way 	Lobbed 	Lobbed 	Lobbed 	N/A 	Lobbed 	N/A
Area: 	N/A 	N/A 	N/A 	3x3 (including splash) 	N/A 	3x3 	Close
Recharge: 	Fast 	Fast 	Fast 	Fast 	Mediocre 	Fast 	Fast
Firing Rate:	1x 	0.5x 	0.5x 	0.5x 	N/A 	0.5x 	N/A
Usage: 	N/A 	N/A 	N/A 	N/A 	N/A 	N/A 	N/A
Special: 	Fires in five directions 	N/A 	Butter immobilizes zombies 	N/A 	N/A 	Damaged enemies are also chilled 	Can't be eaten by zombies, but can take three hits from rolling zombies and Gargantuars
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Plant: 	Flaming Pea 	Bloomerang 	Iceberg Lettuce 	Bonk Choy 	Snapdragon 	Coconut Cannon 	Spring Bean
Desc.: 	Flaming Pea shoots flaming peas down the lane.	Bloomerangs can hit up to three targets in its lane, twice!	Iceberg Lettuces freeze a zombie when stepped on.	Bonk Choys rapidly punch nearby enemies that are ahead or behind them.	Snapdragons breathe fire that causes damage in 6 adjacent tiles.	Coconut Cannons fire down a single lane, causing a medium explosion on impact.	Spring Beans bounce back zombies that get too close. Will bounce them into water if nearby.
Sun Cost: 	175 	175 	0 	150 	150 	400 	50
Damage: 	Moderate 	Normal 	N/A 	Moderate 	Moderate 	Huge 	N/A
Toughness: 	Normal 	Normal 	N/A 	Normal 	Normal 	Normal 	N/A
Range: 	Straight 	Multi-Hit 	Touch 	Close 	Close 	Straight 	Touch
Area: 	N/A 	N/A 	Single 	N/A 	N/A 	3x3 	Single
Recharge: 	Fast 	Fast 	Sluggish 	Fast 	Fast 	Fast 	Sluggish
Firing Rate:	1x 	0.5x 	N/A 	N/A 	1x 	Tap to fire 	N/A
Usage: 	N/A 	N/A 	Single use, on contact 	N/A 	N/A 	Tap to fire 	N/A
Special: 	Immune to frost
Warms nearby plants 	Can hit up to 3 targets, with two hits each 	Explodes, temporarily freezing a zombie 	Can attack ahead or behind 	Damages all zombies in the 6 tiles in front of it 	On impact, explodes in medium area 	Pushes zombies back, or into the water
Gets sleepy after springing
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Plant: 	Chili Bean 	Lightning Reed 	Pea Pod 	Laser Bean 	Citron 	E.M. Peach 	Infi-nut
Desc.: 	Chili Beans deliver a crippling bout of gastrointestinal distress.	Lightning Reeds shoot lightning at nearest zombie up to one lane away. The bolt will then arc and hit other zombies.	Pea Pods can be planted in the same space for up to 5 times the destruction.	Laser Beans fire down a lane, hitting all zombies ahead of it.	Citrons shoot powerful balls of plasma.	E.M.Peaches explode and disable all machines in an area.	Infi-nuts are weaker than Wall-nuts, but they regain health over time.
Sun Cost: 	50 	125 	125 	200 	350 	25 	75
Damage: 	Massive 	Light 	Normal per pea 	Moderate 	Huge 	N/A 	N/A
Toughness: 	Normal 	Normal 	Normal 	Normal 	Normal 	N/A 	Elevated
Range: 	Touch 	Multi-hit, can even hit targets one lane above or below 	Straight 	Multi-Hit, all zombies in a lane 	Straight 	N/A 	N/A
Area: 	N/A 	N/A 	N/A 	Lane 	Single 	3x3 	
Recharge: 	Sluggish 	Fast 	Fast 	Fast 	Fast 	Sluggish 	Mediocre
Firing Rate:	N/A 	1x 	1x per pea 	0.5x 	0.083x 	N/A 	N/A
Usage: 	When eaten 	N/A 	N/A 	N/A 	N/A 	Single use, instant 	N/A
Special: 	Eating zombie is destroyed and releases stunning gas 	Chain attacks to multiple targets 	Increases rate of fire with multiple plantings 	N/A 	N/A 	Disables machines 	Regenerates health over time
 	 	 	 	 	 	 	
Plant: 	Magnifying Grass 	Tile Turnip 	Sun Bean 	Bowling Bulb 	Guacodile 	Banana Launcher 	Hot Potato
Desc.: 	Magnifying Grass turns sun into a bolt of colorful damage.	Tile Turnips create a Power Tile on planting.	Sun Beans infect zombies with sun. As a zombie takes damage they generate sun.	Bowling Bulbs rolls shots that can bounce into multiple zombies.	Guacodiles fire seeds from a distance. When attacked they will rush off the lawn biting any zombies they encounter.	Banana Launchers can fire explosive bananas at any tile on the lawn.	Hot Potatoes melt the ice blocks they're planted on.
Sun Cost: 	50 	0, then 250, then doubles 	50 	200 	125 	500 	0
Damage: 	Huge 	N/A 	N/A 	Heavy 	Heavy 	Massive 	N/A
Toughness: 	Normal 	N/A 	N/A 	Normal 	N/A 	Normal 	N/A
Range: 	Straight 	N/A 	N/A 	Multi-Hit 	Straight 	Anywhere on lawn 	N/A
Area: 	N/A 	Tile 	Single 	N/A 	N/A 	Tile 	N/A
Recharge: 	Fast 	Mediocre 	Sluggish 	Fast 	Fast 	Sluggish 	Mediocre
Firing Rate:	Tap to fire 	N/A 	N/A 	0.5x 	1x 	Tap to arm, tap target to fire 	N/A
Usage: 	N/A 	Single use, instant 	Single use, on contact 	N/A 	Plant is lost after rushing attack 	Tap to arm, tap on target tile to fire 	Single use, instant
Special: 	Tap to spend sun for an attack 	N/A 	N/A 	Larger bulbs do more damage 	Can be planted on water and land 	On impact, explodes in small area 	Melts an ice block
 	 	 	 	 	 	 	
Plant: 	Pepper-pult 	Chard Guard 	Stunion 	Rotobaga 	Red Stinger 	A.K.E.E. 	Endurian
Desc.: 	Pepper-pults lob flaming peppers at zombies and keeps nearby plants warm.	Chard Guards are defensive blockers that can hurl zombies backwards.	Stunions breathe a stunning cloud of gas on nearby zombies in the lane.	Rotobagas shoot projectiles along the four diagonals, in each direction that has a target.	Red Stingers fire shots at full force when close to home, and become more defensive further from it.	A.K.E.E.s lob projectiles that bounce from zombie to zombie.	Endurians are defensive plants that deal damage to zombies attacking it.
Sun Cost: 	200 	75 	25 	150 	150 	175 	100
Damage: 	Moderate 	N/A 	N/A 	Normal 	Moderate 	Moderate 	Normal
Toughness: 	Normal 	Elevated 	N/A 	Normal 	Normal 	Normal 	Elevated
Range: 	Lobbed 	N/A 	Close 	4 Way 	Straight 	Lobbed/Multi-Hit 	N/A
Area: 	3x3 (including splash) 	N/A 	Lane 	N/A 	N/A 	N/A 	N/A
Recharge: 	Sluggish 	Mediocre 	Sluggish 	Fast 	Fast 	Fast 	Mediocre
Firing Rate:	x0.5 	N/A 	N/A 	1x 	Depends on location 	1x 	N/A
Usage: 	N/A 	N/A 	Single use, activates when zombie is close 	N/A 	N/A 	N/A 	N/A
Special: 	Warms nearby tiles 	Hurls zombies back (x3) 	Stuns nearby zombies 	N/A 	N/A 	N/A 	N/A
 	 	 	 	 	 	 	
Plant: 	Stallia 	Gold Leaf 	Phat Beet 	Celery Stalker 	Thyme Warp 	Power Lily 	Imitater
Desc.: 	Stallias slow down zombies with a puff of perfume.	Gold Leaves create a Gold Tile on planting.	Phat Beet thumps out damage every few seconds.	Celery Stalker pops up and bashes zombies from behind. 	Thyme Warp rewinds time, sending zombies back to where they started.	Power Lilies create one Plant Foodout of thin air.	Imitaters let you use two of the same plant during a level!
Sun Cost: 	0 	50 	150 	50 	75 	175 	N/A
Damage: 	N/A 	N/A 	Moderate 	Huge 	N/A 	N/A 	N/A
Toughness: 	N/A 	N/A 	Normal 	Elevated 	N/A 	N/A 	N/A
Range: 	Touch 	N/A 	N/A 	N/A 	N/A 	N/A 	N/A
Area: 	3x3 	Tile 	3x3 	N/A 	Full Board 	N/A 	N/A
Recharge: 	Sluggish 	Slow 	Fast 	Mediocre 	Very Slow 	Very Slow 	N/A
Firing Rate:	N/A 	N/A 	~2x 	N/A 	N/A 	N/A 	N/A
Usage: 	Single use, activates when zombie is close 	Single use, instant 	N/A 	N/A 	Single use, instant 	Single use, instant 	N/A
Special: 	Slows nearby zombies 	Creates sun every 20 seconds 	N/A 	Waits until zombies pass over it, then pops up and attacks	N/A 	Creates one Plant Food 	N/A
 	 	 	 	 	 	 	
Plant: 	Pea-nut	Homing Thistle	Ghost Pepper	Sweet Potato	Sap-fling	Hurrikale	Dandelion
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Plant: 	Lava Guava	Toadstool	Strawburst	Triplet Sunflower 	Blueberries 	Shaggy Ink Cap	Tomato
Desc.: 	 	 	 	Triplet Sunflowers give thrice as much sun as a normal sunflower.	Blueberries will shoot 3 blueberries at a time.	 	
Sun Cost: 	 	 	 	200 	150 	 	
Damage: 	 	 	 	N/A 	Light per blueberry 	 	
Toughness: 	 	 	 	Normal 	Normal 	 	
Range: 	 	 	 	N/A 	Straight 	 	
Area: 	 	 	 	N/A 	N/A 	 	
Recharge: 	 	 	 	Sluggish 	Fast 	 	
Firing Rate:	 	 	 	N/A 	1.25x 	 	
Usage: 	 	 	 	N/A 	N/A 	 	
Special: 	 	 	 	N/A 	N/A 	 	
 	 	 	 	 	 	 	
Plant: 	Apple	Onion	Trumpet Vine	Banana	Lychee Bomb	Water Dragon	Orange
Desc.: 	 	 	 	 	 	 	Oranges will corrode zombies' metal armor with their acidic juice.
Sun Cost: 	 	 	 	 	 	 	125
Damage: 	 	 	 	 	 	 	N/A
Toughness: 	 	 	 	 	 	 	Normal
Range: 	 	 	 	 	 	 	Lane/Straight
Area: 	 	 	 	 	 	 	N/A
Recharge: 	 	 	 	 	 	 	Sluggish
Firing Rate:	 	 	 	 	 	 	1x
Usage: 	 	 	 	 	 	 	N/A
Special: 	 	 	 	 	 	 	N/A
 	 	 	 	 	 	 	
Plant: 	Pear	Artichoke	Sugar Cane	Aloe Vera 	Bittermelon	Cantaloupe-pult	Cauliflower
Desc.: 	 	 	 	Aloe Veras heal plants within a 3x3 radius of them, and destroy rolling objects and hurt any zombies that step on them.	 	 	
Sun Cost: 	 	 	 	175 	 	 	
Damage: 	 	 	 	Normal 	 	 	
Toughness: 	 	 	 	Normal 	 	 	
Range: 	 	 	 	N/A 	 	 	
Area: 	 	 	 	3x3 (plants), Tile (zombies) 	 	 	
Recharge: 	 	 	 	Fast 	 	 	
Firing Rate:	 	 	 	N/A 	 	 	
Usage: 	 	 	 	N/A 	 	 	
Special: 	 	 	 	Heals plants and kills zombies 	 	 	
 	 	 	 	
Plant: 	Eggplant	Iron Oak	Kiwi	Pomegranate
Desc.: 	 	 	 	
Sun Cost: 	 	 	 	
Damage: 	 	 	 	
Toughness: 	 	 	 	
Range: 	 	 	 	
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