Chace! Horizons/Version History

== Beta ==
=== v0.1 (May 22, 2024) ===
==== Additions ====
* Added all Creatures
* Added all features from Pac-Man, Dig-Dug, Mappy, Galaga, Xevious, Tower of Druaga, Tetris, Sonic the Hedgehog, Pokémon, Bejeweled, Bookworm, Insaniquarium, Chuzzle, Zuma, Iggle Pop!, Peggle, Plants vs. Zombies, Feeding Frenzy, Angry Birds, Minecraft, Talking Friends, N, Home Sheep Home, Fireboy & Watergirl, IQ Ball, Geometry Dash, Clumsy Ninja, Kick the Buddy, Five Nights at Freddy's, Rocket League, Forza, Foodtropical, Getting Over It, Among Us, Stray, Fogged, Overpowered, My Horse, Brave Nine, Portal, Ark, Beauty Baahn, and Cabela's
* Added Maps: (tba)
* Added Elements: (tba)
* Added Game Modes: Survival, Creative, Hardcore, Spectator, Camera, Crewmate, Gauntlet, Frenzy, Home Sheep Home, Clumsy, Forza, League, Cabela's, Overpower, Pokémon, Sonic, Peggle, Ark, Over It, Five Nights, Mappy, AI Game Mode and Baahn
* Added Views: Minecraft-Ark Hand POV, 3rd Person, 2D, Pixel, Clumsy Camera, Faz View, and POV.
* Added Battle: Pokemon Stadium, Mob Battle Mod, Clumsy Attack, Pac, AI vs AI, Racing, League, Five Nights at, AI vs AI Team Battle, AI vs Player.
* Added Timelines: 1980s, 1990s, 2000s, 2010s, Present, Future
* Added Custom Interface.
* Added Weather including custom options [strong, severe, weak, normal, super strong]: Thunderstorm, Blizzard, Sandstorm, Rain, Hail, Sunny, Wind, and Cloudy (custom options for Cloudy and Sunny does not contain options)
== Upcoming ==
=== v0.2 ===
==== Additions ====
* Added New Game Modes: Classic, CD, Boss
* Added Developments: Pre-Classic, Classic, Indev, Infdev, Alpha, Beta, Java, Bedrock, DLC, Prototype
* Added Worlds: Superflat, Classic, Alpha, and Pac-Maze
* Added Beta Experimental: 
** Minecraft Classic Style- Which returns feature from Minecraft before removal and change, such as Mobs being hostile to creative players, Human mob, Herobrine, Old Player Hurt Sound, Fireflies, Flowing Water and Lava, Far Lands, Brick Pyramid, Indev House, Floating Islands, Mobs running From Creepers, Super Secret Settings, Ruby, Bottle of Entity, Toxifin Slab, Smiling Creeper, Old Village, Old Villagers, All Colors (Classic, Beta, and Before 1.12) and Rose (the features of Human, Herobrine, Old Player Hurt Sound, Flowing Fluids, Ruby, Smiling Creeper, Old Village, Old Villagers, Old Colors, and Rose will be aside the modern features with some having different names to avoid confusion with the modern)
** Pokémon Go! Style- Which when activated the Catch button during battle, shows the feature from Pokémon Go.
** Pet Style- Which has a Pet feature that allows to interact with your caught creatures and animals, such as Petting, Playing, Feeding, and Training, Pets can also interact with one or another, (similar to Pokémon Camp feature in SwSh, and SV, but you can customize the amount of pets that can show up depending on environment.
** Upload to Creatures Reaction! Style- which allows you to upload videos from files, and lets wild and tamed creatures interact with the video, and create physics, effects, and hostile to video by modifying the video settings.
==== Changes ====
* All creatures no longer despawn by the following (to match Bedrock Edition):
*** The entity interacts with a player (except for attacking, which does not count as a persistence-inducing interaction):
**** Is ridden by the player.
**** Is named with a name tag.
**** Is tempted with food.
**** Is bred, or born as a result of breeding (except for turtles hatched from eggs before 1.17.10 ).
**** Is tamed by the player.
**** Is summoned using the /summon command or a spawn egg.
**** Is cured from being a zombie villager.
**** Is spawned by the player triggering a skeleton trap (spawns skeletons and skeleton horses).
*** The entity picks up an item.
*** The entity is spawned during the generation of a certain kind of structure:
**** Shulker spawned in an end city.
**** Witch spawned in a swamp hut.
**** Villager or zombie villager spawned in an igloo.
**** Villager or animals spawned in a village.
**** Zombie villager or animals spawned in a zombie village.
**** Vindicator or evoker spawned in a woodland mansion.
*** The entity is spawned in a raid.
* Added Prototype textures from Pre Update Minecraft to Programmer Art
Category:Chace! Horizons
Category:Version History of Games