Navy's Fortress

This article may contain spoilers for many video games and TV shows, read at your own risk
Navy's Fortress is a large crossover fighting game featuring navy's favorite characters of all time. These characters are from various video game franchises and TV shows. The game was released on Steam in August of 2018, and receives many updates, including anything from bug fixes to entirely new characters. The game was released on the Xbox One in late December that year around Christmas, after a few months spent perfecting the controls.
==Gameplay==
The gameplay of Navy's Fortress is loosely based off of the Super Smash Bros. series, with a side-view of the battle, but has a very different, much more simple fighting system.
*MOUSE1 is used for the character's main attack
*MOUSE2 is used for charging/preparing attacks or may simply be used for a secondary attack
*1 key is used for any "extra" attack, commonly secondary melee attacks
*SPACEBAR is used for jumping
* and are used for support moves, which are moves that have various purposes, such as to heal the player or help the player in other ways. Each character has their own support move(s).
*CTRL is used to crouch
*ESC to open up menu
*Hold SHIFT while dead to switch characters
==Game Modes==
===FIGHT! Mode===
The main gamemode in the game is simply called the FIGHT! Mode, and it's a fast-paced life-based gamemode where you fight other players until only one person remains.
===TIMED! Mode===
TIMED! Mode has unlimited lives, and instead gives the players a limited amount of time to fight each other. Whoever comes out with more KO's before the time is out wins the round. If 2 players tie, they will be put in a LAST CHANCE! round where the players' strength and speed are boosted, and both only have 1 life. Whoever dies first loses, and the other wins.
===KING OF THE HILL! Mode===
KING OF THE HILL! Mode puts a flag in the "main" location or the middle of whatever map is being played, unless its a scrolling map, which aren't compatible with the gamemode. Each round starts with one uncaptured flag, and the goal is to try and capture it then hold it for 10 seconds. If two different players are at a captured flag, then the 10-second countdown will become slower. To capture an already captured flag, then a player other than the one who captured it must stay there for 10 seconds without being killed. This gamemode has no lives.
===TEAMS! Mode===
TEAMS! Mode divides only allows for even numbers of players, which there must be at least 4 of. The teams share lives, and whichever team comes out last wins.
===FOR HONOR! Mode===
FOR HONOR! Mode allows only for melee weapons and certain support moves to be used. Each player has only 1 life, and the last man standing wins.
==Characters==
Special thanks to Ice for not realizing I stole his Waveclash code Bwahahhahahhaha
Character 	Description & Moveset
The HeavyTeam Fortress 2 	This large Russian man will not waste any bullets in his mission to mow you, your friends, and your enemies down. Well, maybe. We think he just likes shooting the thing.Using MOUSE2, Heavy will rev up his minigun. To shoot it, press MOUSE1. The Heavy cannot move while firing his minigun, and is a slow character. He will shoot in whatever direction the cursor is pointed at, but cannot shoot directly downwards.His melee weapon is his own pair of fists, and his support move is eating a Sandvich to restore 40% HP. He can only use his sandvich after 20 seconds of it charging. He cannot use it immediately when the round starts. In TEAMS mode, he can throw the sandvich to his teammates to heal them.
The ScoutTeam Fortress 2 	This big-mouthed mercenary from Boston runs as fast as he talks, and is one of the speediest characters in the game. His strength doesn't lie in his arms, clearly, but rather in his baseball bat.Using MOUSE2, Scout will bat a ball in the direction of the cursor, which will make opponents dizzy on impact. Using MOUSE1, he will swing the bat around. His dedicated ranged weapon is a pistol that he will pull out, which isn't as strong as his bat, but is good for emergencies.His support move is throwing a jar of milk in the direction of the cursor, which will heal whoever damages the character that the jar hits.
The SpyTeam Fortress 2 	The Spy is a sneaky Frenchman with a dress almost as sharp as his knives. He operates in secrecy and specializes in deception, and is able to turn invisible for short amounts of time at will.The Spy's main weapon is his knife, which can do significant damage if used from behind. If he wishes, he can pull out a revolver with a slow reload to do a good amount of damage from a distance, but missing is risky as no other weapons can be used until it is done reloading/has been used successfully.He has 2 support moves, the ability to turn invisible for short amounts of time to flee from bad situations, and can pull out the Dead Ringer when highly damaged to fake his own death.
Walter WhiteBreaking Bad 	High-school chemistry teacher Walter White, also known as Heisenberg, is one of the most notorious drug dealers in all of the United States. Well, more accurately, a drug manufacturer.When MOUSE2 is used, Walt will throw fulminated mercury in the direction of the cursor, causing a small explosion on impact. With MOUSE1, he will throw a desperate, forceful punch.Walt's support move is to take a few pills, which will temporarily raise his power by 10% but lower his speed by 10%. His extra attack is to leave a bomb on the ground, which will explode after a few seconds.
Gustavo FringBreaking Bad 	Gus Fring is a professional drug distributor who treats his questionable line of business like any other. Also the owner of a chain of fried-chicken restaurants, he'd just as soon use his meth as he would eat his fried chicken. In other words, never.Using MOUSE1, Gus will slice in front of himself using a boxcutter. Using MOUSE2, he will throw poisoned wine in front of him. His support move is to drink a little wine, which will restore 20% health. His second support move is toGus Fring has a 30% higher resistance to explosions than most other characters, and suffers no knockback from minor explosions. If an explosion kills him off, it will take an extra second for him to die after the smoke fades.
Rick GrimesThe Walking Dead 	Long-term survivor of the zombie apocalypse, Rick Grimes is well known for making great speeches and killing people. (and a few walkers here and there)Using MOUSE1, Rick will shoot his revolver in the direction of the cursor. MOUSE2 will make him slice anyone in front of him with a red machete. His support move is to wrap a bandage around his arm, healing up to 25% health.Rick has a unique survival ability, where his stats increase as he takes more damage. However, in turn, he is very vulnerable to status effects, and he grows weaker as he gets his health back.
Harvey Dent / Two-FaceBatman: The Dark Knight	Soon after becoming elected as Gotham City's district attorney, Harvey Dent and his girlfriend were captured and trapped in warehouses full of oil drums, both of which were soon about to explode. But, Batman came and...well...you can probably tell what happened here.Using MOUSE1, Two-Face will shoot two guns at once in the direction of the cursor, doing twice the damage of a standard revolver. MOUSE2 will make him throw gasoline in the direction of the cursor, and then throwing a match at the gasoline, causing a small fire if it hits properly. Two-Face's melee attack is to punch in front of himself, temporarily disarming anyone he hits.Two-Face's support move is to flip a coin. If it lands good side up, his stats improve by 10%. If it lands burnt side up, his stats decrease by 10%.
NeganThe Walking Dead 	This psychopath is the dictator of the Saviors, and will stop at nothing to make sure he gets his payment for being a "good" leader. The last time someone crossed him, an entire war was started between him and Rick.Using MOUSE1, Negan will swing his baseball bat, Lucille, around. Using MOUSE2, he will grab the nearest enemy and beat them. For his extra attack, he will light Lucille on fire and swing her around, however this attack takes longer to prepare and has a slower attack speed than his normal moves.Negan's support move is to intimidate the nearest and strongest foe, slowing them down and lowering their attack.
ChellPortal 	Chell is a mute test subject for the Aperture Science computer-aided Enrichment Center, and the only one to escape. With, of course, the help of her portal gun. Interestingly enough, Chell is one of few characters in the game that has less of a focus on fighting but more so simply surviving, making her a popular choice for life-based modes. Her good speed and travelling abilities also makes her a great option for King of the Hill.Chell is the only character in the game with the ability to use the Portal Gun. With MOUSE1, she can place a portal hole, and by clicking MOUSE1 again, she can place another one. Any character who passes through one hole ends up in the other. Clicking MOUSE1 when there are 2 portal holes results in the portal being destroyed entirely, allowing her to make a new one. With MOUSE2, Chell can place a Companion Cube and kick it around. The Companion Cube can be used to hold down buttons in various different stages, and can be picked up by anybody. Like every other object, it has the ability to pass through portals.Her support move is to eat a slice of cake, which will raise her attack by 20% but lower her speed by 30%.
UndyneUndertale 	Undyne is the fish lady leader of the Royal Guard, determined to get just one more human soul to break the barrier that keeps her people underground. Undyne is one of the slower characters in the game.By using MOUSE1, Undyne will swing a spear in front of her. Using MOUSE2, a spear will spawn wherever Undyne is, and can be aimed using the arrow keys. After 1 second, the spear will fly out in whatever direction it's pointed in.Undyne's extra move temporarily summons a shield in front of her, allowing her to block attacks.
==Stages==
Certain stages may feature boss fights or other unique events. These fights/events are removed in the King of the Hill mode, and can be turned off completely by holding shift as you start a stage.
==Stand-Ins==
Every character has their own stand-in, which can be called upon when certain criteria is met. Stand-ins can be knocked off the stage and often have weaknesses.