145534-music-related-question

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			I've always loved the music from Wildstar. I have a stack of CDs filled with Wildstar tunes found around the internet. There's an awesome YouTube playlist out there that has a ton of tracks, but it's still not comprehensive (seriously, there is a ton of music in this game; well over 200 tunes).If a comprehensive Wildstar soundtrack were sold (physical or digital), I'd buy the crap out of that, but since Kurtenbine (Carbinacker?) is consistently cranking out new tracks, this wouldn't be possible. So my obsessed self often resorts to recording music from the live game, then mastering it myself. But there's a problem. A problem that myself and at least 0 other people have:Even with all audio turned off except for music:(1) Occasionally a sound effect will play. (This counts as a bug, right? So it can be added to the list of known bugs? At least priority 4,566?)And(2) Any time the music would normally decrease in volume to account for NPC dialogue, it does just that despite there being no audible dialogue. This often results in having to record the same track multiple times, then splicing segments together to make up for slipped sound effects and dampening amplitude. This makes the tedious live-recording-and-self-mixing process- which regularly reminds me of my wasting life- a greater challenge.TL:DRWhen the background music is the only audio enabled, the volume will still decrease as if NPC dialogue is happening, and occasionally sound effect will play anyway. Is there already a method of addressing this? Or any plan/desire to?(Or... make all Wildstar music downloadable / purchasable? I can dream...)	
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I think they're pretty well-aware of our desire for an OST release. No sign that it would happen any time soon, alas, but I'd buy it in a heartbeat. xD
 
Dunno about the bug. I don't turn sound effects down all the way, so I haven't encountered it.
			
				
	Edited October 27, 2015 by Naunet	
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I am throwing money at my screen but there is no OST in my hands yet.
 
Seriously, the OST is one of the things that made me love this game, just fantastic.	
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I have long applauded Mr Kurtenacker's work. I have had his SoundCloud on a near endless loop for ages, along with bookmarking that extended set someone recorded and posted to Youtube.
 
Here, man. From us, to you.
 	
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I've always loved the music from Wildstar. I have a stack of CDs filled with Wildstar tunes found around the internet. There's an awesome YouTube playlist out there that has a ton of tracks, but it's still not comprehensive (seriously, there is a ton of music in this game; well over 200 tunes).
 
If a comprehensive Wildstar soundtrack were sold (physical or digital), I'd buy the crap out of that, but since Kurtenbine (Carbinacker?) is consistently cranking out new tracks, this wouldn't be possible. So my obsessed self often resorts to recording music from the live game, then mastering it myself. But there's a problem. A problem that myself and at least 0 other people have:
 
Even with all audio turned off except for music:
 
(1) Occasionally a sound effect will play. (This counts as a bug, right? So it can be added to the list of known bugs? At least priority 4,566?)
 
And
 
(2) Any time the music would normally decrease in volume to account for NPC dialogue, it does just that despite there being no audible dialogue. 
 
This often results in having to record the same track multiple times, then splicing segments together to make up for slipped sound effects and dampening amplitude. This makes the tedious live-recording-and-self-mixing process- which regularly reminds me of my wasting life- a greater challenge.
 
 
TL:DR
When the background music is the only audio enabled, the volume will still decrease as if NPC dialogue is happening, and occasionally sound effect will play anyway. Is there already a method of addressing this? Or any plan/desire to?
 
 
(Or... make all Wildstar music downloadable / purchasable? I can dream...)
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I have long applauded Mr Kurtenacker's work. I have had his SoundCloud on a near endless loop for ages, along with bookmarking that extended set someone recorded and posted to Youtube.
 
Here, man. From us, to you.
 
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Ha, mention the word "music" and Jeff is just around the corner! :D
 
While you're here: now nearly 2 years after i got my hands on WildStar for the first time i can say: that soundtrack simply doesn't get old. I still play the game with music on, which means a lot! In Guild Wars (not 2!), a game i really love and played a lot, i had to turn the music off after a while - although it was great, i got fed up with it pretty quick. So: great work man!	
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Ha, mention the word "music" and Jeff is just around the corner! :D
 
While you're here: now nearly 2 years after i got my hands on WildStar for the first time i can say: that soundtrack simply doesn't get old. I still play the game with music on, which means a lot! In Guild Wars (not 2!), a game i really love and played a lot, i had to turn the music off after a while - although it was great, i got fed up with it pretty quick. So: great work man!
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Well I definitely applaud your enthusiasm for the music. Thank you for that. 
 
There's a reason (and a good one!) that the music lowers in volume, even when you have all the other faders turned down, when an NPC speaks. In our audio engine we have set it up so that music gets ducked (lowered in volume) when VO is present. The VO is assigned to go out of a VO audio channel, and the music is assigned to go out of a music channel. The VO channel has a rule set on it that it is to duck all other audio channels (SFX and music) so that players can hear the VO clearly and audibly. The issue is that just because you are turning your VO slider down in the game, doesn't mean that no VO is happening. The audio engine is still playing it, and the game is still processing it, and running that VO through a channel that ducks music, you just don't hear the VO during the ducking portions because you've turned it all the way down in game. Hope that makes sense!!
 
And yes, I still have my fingers crossed for an OST someday. I appreciate the support!!
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			Jeff Kurtenacker's music is sublime. He has many tracks on his soundcloud and responds to fan inquiries and ideas on Twitter. His musical insight is what saved us from done-to-death extra orchestral music that most MMOs seem to go for nowadays. Still trying to convince me to upload the Shadeling song on his soundcloud :DA Wildstar soundtrack would be HUGE. I have 169 tracks and I am still missing a lot more, including Shade's Eve's. We'd have an anthology's worth of amazing music.	
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Jeff Kurtenacker's music is sublime. He has many tracks on his soundcloud and responds to fan inquiries and ideas on Twitter. His musical insight is what saved us from done-to-death extra orchestral music that most MMOs seem to go for nowadays. Still trying to convince me to upload the Shadeling song on his soundcloud :D
 
A Wildstar soundtrack would be HUGE. I have 169 tracks and I am still missing a lot more, including Shade's Eve's. We'd have an anthology's worth of amazing music.
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Just gonna say : Warm Science of Supremacy FTW!!
 
https://www.youtube.com/watch?v=VX9jSklwkIA
 
Still awesome. :)	
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I like how he worked a banjo into it with warm science.
 
The whole soundtrack is awesome, so much great music. First game I did not turn the music way down while I play.	
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Just gonna say : Warm Science of Supremacy FTW!!
 
https://www.youtube.com/watch?v=VX9jSklwkIA
 
Still awesome. :)
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Just gonna say : Warm Science of Supremacy FTW!!
 
https://www.youtube.com/watch?v=VX9jSklwkIA
 
Still awesome. :)
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The drusera-theme isn't music, but art.
Too bad that nowadys not many people have an understanding for this.	
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You mean this?
 
https://www.youtube.com/watch?v=He_q14SdiAs
 
or this?
 
https://www.youtube.com/watch?v=J9zdRWB-PPY
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Perfect example. Can you find the battle version of this? When it's suddenly headbang-able? I had to record it myself...
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The drusera-theme isn't music, but art.
Too bad that nowadys not many people have an understanding for this.
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The drusera-theme isn't music, but art.
Too bad that nowadys not many people have an understanding for this.
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Maybe there's a way to extract it from the game files? This is possible with most other games, and even with an OST, is often the only way to get all the variations of each theme (battle variants, etc).  I woudln't know how to do it without a guide though.
 
Also, my personal fav: https://www.youtube.com/watch?v=CWtblhDaBb4
			
				
	Edited October 28, 2015 by PaxAmarria	
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Everything Jeff has touched in this game is pure gold. The Eldan themes (CSoS and it's variants) the themes of the VC (especially the hymn of the six). Blades of the Torine... I listen to all of these regularly after playing since launch. 
 
The Plasma on my ICP-MS looks green through the radiation shield, and I sometimes can't help but listen to the cold science of supremacy while sciencing with it :3 
 
Jeff is on par with Uematsu when it comes to game music composers in my opinion. 	
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I've always loved the music from Wildstar. I have a stack of CDs filled with Wildstar tunes found around the internet. There's an awesome YouTube playlist out there that has a ton of tracks, but it's still not comprehensive (seriously, there is a ton of music in this game; well over 200 tunes).
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/facepalm
 
-snip-
 
I can't even
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Your diatribe hinges on a narrow ontological view of art. I'm not going to feed this one way or the other, but suffice to say your post represents only your subjective idea of the situation, nothing more, nothing less. 
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/facepalm
 
You're basically saying that you've illegally obtained all the music owned by the artist you love, and you're complaining that when you bypass the in-game systems that control this music - and more importantly, sells some of it for your plot, for example - you don't have the features the game has for controlling mix and levels.
 
I realize we live in an age where cover tunes and pirated data are so common that kids today don't even understand that it's not okay, but... it's not okay. Expressing a desire to buy the music legitimately does not give a pass to obtain it outside the game system, and the rest of your post sounded like a feature request to support pirated music.
 
I'm sorry, I think I've pretty clearly supported a lot of customer expectations, but this one...
Unless or until Carbine and/or the composer give express permission to download and copy their music, you cannot download and copy their music. Or more specifically; being technically able to do a thing does not give you a right to that thing, and even less so to ask that they support you doing it.
 
I can't even
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Thanks for the full explanation and clarifying. My first question is always: is it okay with the artist? If not, "but I was only..." is not important.
 
My concern is also that you *can't* hear all the music in-game for free, exactly. The plot music has options for various currencies. Some plot options are sold in the cash shop. If they added new music tracks - which are not trivial to produce - and sold them, would getting a copy and using it be any different than, say, taking a shop sky and using a mod to see it on your plot?
 
Even without the cash shop, there are in-game mechanisms to obtain some of the music.
 
You didn't mention them specifically, so apologies if you have not obtained them. But the thread quickly went to "here are some great resources for getting music in potentially shady ways," and beyond that not being cool, publicising it here is even less so. Again, tho, that wasn't you; just some chime-ins hiding theft behind the parroted excuse that theft of creative works is more okay then other theft.
 
Bottom line is what Carbine and the composer have to say about it. If it's cool with them, then great; no issue.
 
And I've just realized there's a music board here, oh well.	
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Thanks for the full explanation and clarifying. My first question is always: is it okay with the artist? If not, "but I was only..." is not important.
 
My concern is also that you *can't* hear all the music in-game for free, exactly. The plot music has options for various currencies. Some plot options are sold in the cash shop. If they added new music tracks - which are not trivial to produce - and sold them, would getting a copy and using it be any different than, say, taking a shop sky and using a mod to see it on your plot?
 
Even without the cash shop, there are in-game mechanisms to obtain some of the music.
 
You didn't mention them specifically, so apologies if you have not obtained them. But the thread quickly went to "here are some great resources for getting music in potentially shady ways," and beyond that not being cool, publicising it here is even less so. Again, tho, that wasn't you; just some chime-ins hiding theft behind the parroted excuse that theft of creative works is more okay then other theft.
 
Bottom line is what Carbine and the composer have to say about it. If it's cool with them, then great; no issue.
 
And I've just realized there's a music board here, oh well.
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Your diatribe hinges on a narrow ontological view of art. I'm not going to feed this one way or the other, but suffice to say your post represents only your subjective idea of the situation, nothing more, nothing less. 
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(Or... make all Wildstar music downloadable / purchasable? I can dream...)
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			Getting a physical version of the OST isnt all that simple in most cases, especially if the game its from isnt doing all that well and the customer base isnt viewed as safe.Some companies might do them as a sort of memento and not so much as an added income in small quantities and give the players the option to purchase it aswell.Its a tricky beast, especially if you have shareholders breathing down your neck because while it may not be a huge sum of money, it might still be viewed as unnecessary and frivolous stroking of ego especially if the persons investing in the project arent interested in anything except the profits it generates, Ie they dont care if they get one. The actual content ofc is mostly done already, but you still gotta allot visual artist time on it and pay to make them, and if they dont sell you have bunch of paperweights that do that job poorly and you need to start making excuses for their excistance. I'm not entirely sure I'm conveying my point here all that well but what I am trying to say its not like its just pressing a button and it magically happens and they arent just doing it because of stupids or something. And this isnt even touching on the subject of how things go wonky if the ownership of the material is in anyway questionable. Or how the vast majority of people dont want to pay for music anymore.But this is all just speculation and guessing.
			
				
	Edited October 28, 2015 by Tetral	
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Your overuse of cliched, pseudo-intellectual phrases does nothing to change copyright law, or the fact that you're infringing the rights of an artist you claim to admire.
Word of advice: don't discuss how to steal stuff on the official forums of the company you're stealing from. There's nothing subjective about the definition of theft, as much as entitled people would like to think that *wanting* to do something means it's okay to do it.
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I'm going to ignore the trolling portions of this response and say simply this.
 
You seem to consider music a commodity, Others (including myself) consider it an art. In my (and many others opinion) art is not made to be a trifled trade item, it's made to communicate, express, and expand the human experience. I am a major fan of Jeff's work, and would never in a million years advocate shorting him financially when it comes to his music (which I personally hold in the highest esteem as beautiful art). 
 
There are legal complications when composers and musicians are under contract, leaving those aside, if we view music as art, then like all art it is meant to be experienced. I can't say how Jeff feels about it personally, but myself and many artists I know very much appreciate their art being experienced over exacting a cost at every opportunity. So, whether you consider music just an object to be traded, or a form of high art colours how one would view sharing music or keeping it for personal enjoyment. 
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I have never understood this, why not both? I mean it obviosly can be a paid for commodity, but does that somehow exclude it from being art? Doesnt that just make it professional art seeing as that sorta kinda is the definition of professional.
 
Edit: there should be no inherent shame in recognising the market value of ones art, if anything critical way of viewing it should be encouraged.
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*snip*
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All variants of that song (the original being "The Cold Science of Supremacy") are my favourites.
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I'm going to ignore the trolling portions of this response and say simply this.
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Orly?
 
 
Hmmm, yeah. It's a little late for you to play that moral superiority card there, sir.
 
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