Animal Attacks

The ability to release/use animals and/or their power to various attacks. Sub-power of Animal Manipulation. Variation of Organic Attacks and Entity Attacks. Opposite to Animalistic Defense.
==Also Called==
*Animal Projection
*Animalistic Attacks/Projection
*Fauna Energy Attacks/Projection
*Faunakinetic Attacks/Projection
==Capabilities==
The user can release/use animals and/or their power to attacks of various shapes and/or intensities, either projected, used as a part of melee attacks, etc.
==Applications==
*Animal Ball Projection: Create and launch spheres of animals.
*Animal Beam Emission: Release beams of a animals.
*Animal Blast: Release animals over a specific target area.
*Animal Bolt Projection: Release low powered projectiles of animals.
*Animal Bomb Generation: Create bombs/explosions of animals.
*Animal Breath: Discharge animal blasts from mouth.
*Animal Bullet Projection: Fire in short sequence over a wide area.
*Animal Cutting: Use animals to cut opponents.
*Animal Infusion: Empower and energize anything touched or used (usually a weapon) with animals.
*Animal Pillar Projection: Project animal pillars.
*Animal Spike Projection: Project animal spikes.
*Animal Vision: Emit animals from one's eyes.
*Animal Vortex Creation: Create spiral/vortex of animals.
*Animal Wave Emission: Send out a wave of animals that repels everything.
*Expanding Animal Bolts: Project animals that expands rapidly on contact with an object.
*Formulated Animal Blasts: Release blasts of animals in a form of a creature or object.
*Hand Blasts: Release animal blasts from hands.
*Hidden Attacks: Channel attacks through a medium.
*Missile Generation: Create missiles of animals.
*Omnidirectional Animal Waves: Send out a wave of animals in all directions.
*Reflective Attacks: Release attacks of animals that can bounce off of any surface.
*Scatter Shot: Release animal blasts that split into multiple fragments.
*Sword Beam Emission: Release animal blasts from swords and other such bladed weapons.
*Zap: A tiny, short release of animals to cause pain or discomfort, usually too low-powered to be destructive.
==Variations==
*Insect Attacks
*Parasite Attacks
*Snake Attacks
*Worm Attacks
==Associations==
*Animal Combat
*Animal Constructs
*Animal Manipulation
*Animal Morphing
*Force-Field Generation
*Organic Attacks
*Projectile Enhancement
*Solidification
*Volatile Constructs
==Limitations==
*Users may require outside source of animals to create a blast.
*Users may not be immune to effects of own blast.
*Firing may be involuntary reaction or released in constant stream.
*May only be able to release specific type of animal.
*Users will be exhausted when too much energy is used.
*Users may be overcharged/wounded if too much energy is used at once.
*Users need control to avoid unnecessary destruction.
==Known Users==
==Gallery==
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File:Animal Man Vol 2 21 Textless.jpg|Animal Man (DC Comics)
Category:Powers
Category:Offensive Abilities
Category:Creation
Category:Life Creation
Category:Combat Powers
Category:Organic Manipulation
Category:Animal-Based Abilities
Category:Projection Powers