142680-outfitter-how-tedious-is-the-leveling

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Hi,
 
I know there are several threads already about the poor drop rates of leather/bone mats, so I don't intend to start talking about that here. I'm wondering, with the current drop rates of leather/bone, how hard and tedious is to level an Outfitter? From what I've seen, with the current drop rates, it's will take ages. I also created an alt who crafted heavy armor. Had no issues, all went smooth, gotten to Tier 2 by the end of the first zone. With Outfitter, I'm having trouble getting half way through the novice tech tree. 
 
I've been deconstructing already every piece of medium armor I had, I've been taking crafting chests from Challenge awards and even spend some time farming, but still the amount of leather was just too low. I was thinking of dropping Survivalist and taking Miner, gathering ore, selling it and any gathered cloth and buying leather for the Outfitter (yeah, I know, the price of leather is way more than the price of ore). Anyone tried this approach maybe?
 
Are there any other tips n tricks, workarounds that could speed things up? With this drop rate, leveling an Outfitter is just terrible...
 
Thanks	
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			i'm level 41, i just finished Novice Outfitting achievements at 40. It would be easier if you're willing to buy from the commodities market. The problem is the drop rates for leather and bone. I have 300+ of the first two woods, but i can't get enough leather and bone unless i really really grind it.	
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			@Daedwax good to know.  I thought maybe I was doing it wrong :/  went online looking for 'the best place to farm' split leather only to find that I was in that spot and it still took 6-8 hours to get just 15 pieces.  So I thought maybe its because I'm a f2p still.  (I've spent quite a bit in the store to help support the game but have yet to sub.)  Does subbing increase drop rates or is it just going to be hard regardless?	
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			my experience is only subbed, and itsa pain as i stated before. however there are options, joining a guild can net you a gathering potion which i believe increases drop rates (although i havn't tested it.) beyond that i can tell you i got a ton of leather about 36 an hour from deradune just running around killing all animals i see. mostly the crocodile/alligator-esqe Garr. IDK if you're Dominion or Exile but i'm sure you could find something similar, there is also a pumera cave in deradune filled with them. Good Luck. 
			
				
	Edited October 12, 2015 by >Daedwax<	
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I'm just starting out myself at the moment and doing outfitting with my Stalker, and I got to say so far the progression is so tedious that it's mind blowingly slow.
 
As everyone else has posted the entire reason for this is because of the drop rate of leather. Even salvaging dozens of items I'm getting lots of materials for other tradeskills, but anything that I'd expect to give leather from salvaging instead gives junk items that just need to be vendored off.
 
After picking up my tradeskills at Sylvan Glade I went and cleared the Gods Breath Terrace area, then down to Camp Virdian, back to Tanglewood grove to do some resource hunting and eventually clearing the map all the way up to Grimhole quarantine zone, doing all the missions and exploration finds I could sniff out in the area, hunting and killing wildlife throughout to try get a steady rate of split leather, and in total (including the 2 units I did get from salvaging every Stalker targeted item reward I was given as it was lower level than what I am using) I got roughly 25 units of split leather.
 
And that's from about 6-7 hours or more of play going out of my way to hunt creatures that would almost certainly drop leather. For players in areas with more populated mechanical/humanoid enemy, I hate to think how little leather they're getting. It took me the entire weekend just to get enough leather to complete the most basic tradeskill mission that wanted me to make 6 training doublets.
 
I can't imagine for a minute the drop rates are what the developers had in mind as something is clearly borked with leather specifically given how much of all other tradeskill resources I'm coming across (Even blue and purple non-leather resources are dropping more frequently than leather), but with how things current stand trying to progress through the early outfitter levels at least is more of a slow grind than even the worst Korean grind-centric MMOs I've seen. :P
 
Edit: I should add, this is with Survivalist as my secondary skill. As the game did make it very clear in the tradeskill explanation text which gathering skills give what resources in relation to the crafting skills, so I picked the one stated to directly compliment outfitting.
			
				
	Edited October 13, 2015 by Tikigod	
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{| class="blockquote"
I'm just starting out myself at the moment and doing outfitting with my Stalker, and I got to say so far the progression is so tedious that it's mind blowingly slow.
 
As everyone else has posted the entire reason for this is because of the drop rate of leather. Even salvaging dozens of items I'm getting lots of materials for other tradeskills, but anything that I'd expect to give leather from salvaging instead gives junk items that just need to be vendored off.
 
After picking up my tradeskills at Sylvan Glade I went and cleared the Gods Breath Terrace area, then down to Camp Virdian, back to Tanglewood grove to do some resource hunting and eventually clearing the map all the way up to Grimhole quarantine zone, doing all the missions and exploration finds I could sniff out in the area, hunting and killing wildlife throughout to try get a steady rate of split leather, and in total (including the 2 units I did get from salvaging every Stalker targeted item reward I was given as it was lower level than what I am using) I got roughly 25 units of split leather.
 
And that's from about 6-7 hours or more of play going out of my way to hunt creatures that would almost certainly drop leather. For players in areas with more populated mechanical/humanoid enemy, I hate to think how little leather they're getting. It took me the entire weekend just to get enough leather to complete the most basic tradeskill mission that wanted me to make 6 training doublets.
 
I can't imagine for a minute the drop rates are what the developers had in mind as something is clearly borked with leather specifically given how much of all other tradeskill resources I'm coming across (Even blue and purple non-leather resources are dropping more frequently than leather), but with how things current stand trying to progress through the early outfitter levels at least is more of a slow grind than even the worst Korean grind-centric MMOs I've seen. :P
 
Edit: I should add, this is with Survivalist as my secondary skill. As the game did make it very clear in the tradeskill explanation text which gathering skills give what resources in relation to the crafting skills, so I picked the one stated to directly compliment outfitting.
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