Dino Mojo

Dino Mojo is a kind of potion looted from bosses during Un'Goro Madness. It has a 100% drop rate for each player.
==Effects==
After using Dino Mojo on another player, both the targeted player and the person who cast the Dino Mojo will gain one of the following buffs (chosen at random):
* Sharp Claws: Damage increased by 3%, stacking up to 5 for a total of 15%.
* Bone Carapace: Damage taken reduced by 0%, stacking up to 5 for a total of 0%. (This currently seems bugged)
* Lightning Speed: Movement speed increased by 4%, stacking up to 5 for a total of 20%.
* Massive: Size increased by 4%, stacking up to 5 for a total of 20%.
After 20 stacks of Dino Mojo (at which point all of the beneficial buffs have been maxed), continued applications of Dino Mojo will instead apply:
* Awesome: Awesomeness increased by 10%, with no stack cap.
Awesomeness offers nothing but bragging rights about having slain X amount of bosses during the Un'Goro Madness micro-world event.
==Notes==
*The Dino Mojo buff has a duration of 3 days, refreshed with each application.
*All of the beneficial buffs are disabled in PvP as well as instances.
==Tips and tactics==
While the buff has no use in instanced play, the improvements to damage and movement speed can be very useful for outside content, such as world quests.
==Patch changes==
*
*
==External links==