Medic-o-nator

==Description==
Medic-o-nator is a robotic medic which wears a Steampunk Cyborg Face, Sickfang as his face, Horns of Yesterday, Today, and wears a Medic Jacket and a Black Denim. He uses a Medi-gun as his weapon.
==Moveset==
who did you think?
it was obviously me. t-pose link
Medic-o-nator's buffs only last for 2 minutes. and the effects can be stacked, including the time.
(My version of Medic-o-nator's effects will last for 6 minutes.)
Move		Description 			DPS
Passive
"Metal Enhancer"		Everytime Medic-o-nator gets 10 stacks, (as in every time.) he gets healed by 100 health. 			0
Q 		Switch from stacking mode to buffing mode, {3 second cooldown} 			0
LMB
"Damo-laser"		Fire a laser which does 50 damage, lasting for 3 seconds for 3 hits. Gives 1 stack per time the laser hits on contact. {5 second cooldown} 			50
E
"Stack-ometer MK II"		Give yourself two stacks for a 5% cooldown. At 0, your stack cap will be a maximum cap of 25 stacks if not upgraded. At 15, you can get a maximum of 50 stacks. At 50, you can get a maximum of 100 stacks. (Buffing Mode) Give someone increased DPS, Damage, and Projectile Rate while increasing the time for your cooldowns. (50) {Decreases cooldowns and makes maximum health lower by 10%. {10 second cooldown}			0
R
"Metal Overloader"		(Stacking Mode) Give yourself more max HP while lowering your defense. (Buffing Mode) Increases a person's speed, and their jump, while lowering yours and losing more max HP. (50) {Do not lower your jump and speed and increase it, while losing your max HP.} {25 second cooldown.} 			0
F
"Lightning Charge"		
F: (Stacking Mode) Give yourself 5 stacks with no cost. (50) Give yourself 10 stacks with no cost. (Buffing Mode) Remove 5 stacks from yourself and give a person a supercharge (More HP than limited, and can go up even further.) (50) Remove 10 stacks from yourself and give a person a ultra charge (200% increase of a person's maximum HP) {2 minute cooldown.} 			0
== Upgrades ==
* Make that laser go wild! {Increases laser time by 0.2 seconds.}
* Upgrade your Medi-gun! {Lower E, R, and F cooldowns by 1 second, and does certain things to his moveset, and improves on them, such as E, R, and F)
* I AM FULLY CHARGED! {Increase the maximum HP that Medic-o-nator can increase with F.}
At 50/50/50, Medic-o-nator will have the Quick-Fix, instead of the normal Medi-gun.
==Relationships==
Lover Solies
Lover was going to use Medic-o-nator as a prototype for his turrets, however, he stopped working on it after sucessfully making his turrets, and forgot about Medic-o-nator.
(To understand this, Medic-o-nator was a prototype, or a test for Lover to make, to understand how his turrets work, attacking and shooting bullets, making shields, and even healing.)
???
This person stole Medic-o-nator from Lover and rebooted and remade Medic-o-nator after his sudden stop.
Elemental Showdown
Medic-o-nator was looking for a team of people he could charge, and he suddenly came up to Veilo, and was aceepted into the Elemental Showdown team.
== Boss Diolauge ==
When Medic-o-nator is picked.
???: You are facing...
???: Medic-o-nator...
Medic-o-nator: "DUMMKOPFS! I AM NOT CHARGED!"
Medic-o-nator: "Ze healing is not as rewarding as ze hurting."
Medic-o-nator "Ze will have to kill you myself than!"
Medic-o-nator "You vill go no furzher!"
Engage battle with Medic-o-nator...
After the battle...
Medic-o-nator "This robot is sapped..."
Medic-o-nator "Ach, ve deserve to lose..."
Medic-o-nator "You are... schtupid!"
???: "Just get out of here already, I don't even know what you're saying."
???: "You robotic fool."
Console: Medic-o-nator has been added to your roster, act __ has been completed, starting new act...
== Boss Moveset ==
Medic-o-nator spawns in with 200,000 health no matter how many players are in the server.
* Medic-o-nator fires a homing lazer that will heal him by 1,000 health every time it hits on contact with a person, and will last for 3 seconds.
* Medic - o - nator charges himself, making him do more damage and makes him faster than before, but lowers his health.
* Medic - o - nator de-charges a player, making them slower and does 20 damage which removes their maximum health.
* Medic-o-nator swings his Medi-gun doing 100 damage to a player if hit on contact and does low knockback.
* Medic-o-nator charges himself and his maximum HP increases by 2,000.
* Medic-o-nator heals himself for 150 HP.
==Personality==
Medic-o-nator is more laid-back, but tries to look cool and dangerous, and a threat to others.
==Trivia==
*Medic-o-nator was based off of Medic from Team Fortress 2.
*This idea was inspired by other supports in Devil Beater.
*He has been buffed and nerfed several times.
*Medic-o-nator was thought to be someone different and made for offensive classes.
*He's much better when used on one person with multiple people as him.
Category:Characters
Category:Users Of Narukami
Category:Robot Dood
Category:Elemental Showdown Member
Category:Rufu Beater