Mechs/SVG-A

==Description==
Though the first alternate configuration is focused on close-range combat, it carries an ER Large Laser and Gauss Rifle for long-range work. Three ATM 6s are effective at all ranges, while a trio of Medium Pulse Lasers aid with the devastating attack. Enough jump jets to vault up to ninety meters at a time helps MechWarriors get into close range, while an Anti-Missile System grants added defensive capability.
Drop Cost Multiplier: 1.16
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity	Sniper: +1 Long Range Accuracy, +2 Extreme Range Accuracy (Quirk)
40 	Rugged 	Hardened Plates: -3% Damage Taken, TAC Immune (Quirk)
145 	Structure (2) 	Resilience: +5% Crit Resist
150 	Engine XL (C) 	Tuned Engine: -5% Heat Generated
150 	OmniMech Gyro 	Superior Stabilisation: -5% Stability Damage Taken
 	 	Left 	Center 	Right
Arms/Head	Health 	A=125/140S=70 	A=45/45S=16 	A=125/140S=70
Arms/Head	HardPoints	[ 4O ] 	[ 1O ] 	[ 4O ]
Arms/Head	Fixed 	
Shoulder
Upper Arm
HandHeld Slot	
Cockpit (C) (1)
Life Support - A
Life Support - B
FCS Standard (C) (1)
Sensors (C) (1)	
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
OmniPod Hand
OmniPod Lower Arm
ATM-6 (C)
ER Large Laser (C)
2x Medium Pulse Laser (C)	
AMS (C) 	
2x Ammo Gauss
Gauss Rifle (C)
Torso 	Health 	FA=130/180 RA=50/90S=90	FA=170/270 RA=75/135S=90	FA=130/180 RA=50/90S=90
Torso 	HardPoints	[ 4O ] 	[ 2O ] 	[ 4O ]
Torso 	Fixed 	
Specialist Slot 	
Armor (C) (1)
Engine HS
Cooling
Engine XL (C)
Engine Core 255
OmniMech Gyro
Structure (2)	
Specialist Slot
Torso 	Dynamic 	
Ammo AMS
Ammo ATM
Ammo ATM ER
Ammo ATM HE
Heat Sink Double (C)
Jump Jet (H)
ATM-6 (C)	
Heat Sink Kit (C)
Jump Jet (H)
Medium Pulse Laser (C)	
Ammo ATM
Ammo ATM ER
Ammo ATM HE
Heat Sink Double (C)
Jump Jet (H)
ATM-6 (C)
Legs 	Health 	A=150/180S=90 	 	A=150/180S=90
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
Heat Sink Double (C) 	 	
Heat Sink Double (C)
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