Feran (mazzoli)

===Basic Information===
 Race: Aasimar
 Class: Monk
 Level: 1
 Experience: 0
 Alignment: Neutral Good
 Languages: Common, Celestial, Irthian
 Deity: Quaren
 First Seen: Dunn Wright Inn
 Location:
===Abilities===
STR: 16 +3 (10 pts)
DEX: 12 +1 (02 pts)
CON: 11 +0 (01 pts)
INT: 10 +0 (00 pts)
WIS: 16 +3 (05 pts) +2 Racial
CHA: 14 +2 (02 pts) +2 Racial
===Combat Statistics===
(Max -2) HP: 9 = [1d8 + CON (0) + FC (01)] (Monk)
 AC: 15 = [10 + DEX (01) + Dodge (01) + WIS (03)]
 AC Touch: 15 = [10 + DEX (01) + Dodge (01) + WIS (03)]
 AC Flatfooted: 13 = [10 + WIS (03)]
 INIT: +01 = [DEX (01) + Misc (00)]
 BAB: +00 = [Monk (00)]
 CMB: +03 = [BAB (00) + STR (03) + Misc (00)]
 CMD: 15 = [10 + BAB (00) + STR (03) + DEX (01) + Dodge (01)]
 Fortitude: +02 = [Monk (02) + CON (00) + Misc (00)]
 Reflex: +03 = [Monk (02) + DEX (01) + Misc (00)]
 Will: +05 = [Monk (02) + WIS (03) + Misc (00)]
 Speed: 30'
 Damage Reduction: none
Energy Resistance: 05/Cold, 05/Electric, 05/Acid
 Spell Resistance: 00
 Spell Failure: 00%
===Weapon Statistics===
Flurry/Blows: Attack: +2/+2 = [BAB (01) + STR (03) + TWF (-2/-2) + Magic (00)]
 Damage: 1d6+3/1d6+3(B), Crit: 20/x2, Special: may sub a maneuver
 in place of an attack
Quarterstaff: Attack: +03 = [BAB (00) + STR (03) + Misc (00) + Magic (00)]
(one end) Damage: 1d6+4(B), Crit: 20/x2, Special; monk
Quarterstaff: Attack: -1/-5 = [BAB (00) + STR (03) - TWF (-4/-8) + Magic (00)]
(both ends) Damage: 1d6+3/1d6+1(B), Crit: 20/x2, Special: monk
Sling: Attack: +01 = [BAB (00) + DEX (01) + Misc (00) + Magic (00)]
 Damage: 1d4+3(B), Crit: 20/x2, Range Increment: 50'
Dagger: Attack: +03 = [BAB (00) + STR (03) + Misc (00) + Magic (00)]
 Damage: 1d4+3(SorP), Crit: 19-20/x2
Th Dagger: Attack: +01 = [BAB (00) + DEX (01) + Misc (00) + Magic (00)]
 Damage: 1d4+3(P), Crit: 19-20/x2, Range Increment: 10'
Sai: Attack: +03 = [BAB (00) + STR (03) + Misc (00) + Magic (00)]
 Damage: 1d4+3(B), Crit: 20/x2, Special: monk, disarm
Kama: Attack: +03 = [BAB (00) + STR (03) + Misc (00) + Magic (00)]
 Damage: 1d6+3(S), Crit: 20/x2, Special: monk, trip
Shuriken: Attack: +01 = [BAB (00) + DEX (01) + Misc (00) + Magic (00)]
 Damage: 1d2+3(P), Crit: 20/x2, Range Increment: 10'
 Special: monk
===Racial Features===
Ability Adjustments: +2 (Wisdom), +2 (Charisma)
 Size: Medium
 Speed: 30'
 Favored Class: Monk (+1 HP)
 Darkvision: 60'
 Innate Spells: Daylight: Spell-like ability 1/day
 Skilled: +2 to Diplomacy and Perception
===Class Features===
Monk
 Armor/Weapons: Brass Knuckles, Cestus, Club, Crossbow, Dagger, Handaxe,
 Javelin, Kama, Nunchaku, Quarterstaff, Sai, Shortspear,
 Short Sword, Shuriken, Siangham, Sling, Spear, Temple Sword
 AC Bonus: Add Wisdom modifier to AC when unarmored and unencumbered
 Flurry of Blows: Make one additional attack as a full-round attack as if
 using Two-Weapon Fighting. Use BAB as equal to Monk
 level. Apply full strength bonus to damage.
 Unarmed Strike: No offhand penalty for unarmed strikes. Can make
 unarmed strikes with hands occupied. Get Improved
 Unarmed Strike as a bonus feat.
 Stunning Fist: Get Stunning Fist as a bonus feat.
 Bonus Feat: Take one bonus feat at 1st level.
===Feats===
Dodge (Level 1): +1 AC as dodge bonus
Improved Grapple (Level 1 Bonus Feat): +2 on grapple checks, no Attack of
 Opportunity
Improved Unarmed Strike (Bonus Feat): Always considered armed.
Stunning Fist (Bonus Feat): Opponent makes a fortitude save
 (DC13) to avoid being stunned.
 Usable monk level/day.
===Traits===
 Suspicious (Social): +1 Sense Motive
 Sense Motive is always a class skill.
Child of the Temple (Religion): +1 Knowledge(Nobility) and Knowledge(Religion)
 Knowledge(Nobility) is always a class skill.
===Skills===
Skill Points: 4 = [Base (04) + INT (00)/Level; FC (00), Misc (00)] (Monk)
Skills Total Rank CS Ability ACP Misc
Acrobatics 5 1 3 1 +0
Appraise 0 0 0 0 +0
Bluff 2 0 0 2 +0
Climb 3 0 0 3 +0
Craft ( ) 0 0 0 0 +0
Diplomacy 4 0 0 2 +2 Racial
Disable Device 0 0 1 +0
Disguise 2 0 0 2 +0
Escape Artist 1 0 0 1 +0
Fly 1 0 0 1 +0
Handle Animal 0 0 2 +0
Heal 3 0 0 3 +0
Intimidate 2 0 0 2 +0
Knowledge (Arcana) 0 0 0 +0
Knowledge (Dngnrng) 0 0 0 +0
Knowledge (Engnrng) 0 0 0 +0
Knowledge (Geography) 0 0 0 +0
Knowledge (History) 0 0 0 +0
Knowledge (Local) 0 0 0 +0
Knowledge (Nature) 0 0 0 +0
Knowledge (Nobility) 0 0 0 +1 Trait
Knowledge (Planes) 0 0 0 +0
Knowledge (Religion) 5 1 3 0 +1 Trait
Linguistics 0 0 0 +0
Perception 5 0 0 3 +2 Racial
Perform ( ) 2 0 0 2 +0
Profession ( ) 0 0 3 +0
Ride 1 0 0 1 +0
Sense Motive 8 1 3 3 +1 Trait
Sleight of Hand 0 0 1 +0
Spellcraft 0 0 0 +0
Stealth 5 1 3 1 +0
Survival 3 0 0 3 +0
Swim 3 0 0 3 +0
Use Magic Device 0 0 2 +0
===Spell Lists (Known)===
0 Level Level 01 Level 02 
 * Daylight (Spell-like) 
===Spell Lists (Prepared)===
0 Level Level 01 Level 02 
 * Daylight
 1/day (CL 1)
===Equipment===
Equipment Cost Weight
Courtier's Outfit 30 gp - lb
Gaudy Jewelry 50 gp - lb
Quarterstaff - gp 4 lb
Dagger 2 gp 1 lb
Sling - gp - lb
 Bullets (10) 0.1 gp 5 lb
Kama 2 gp 2 lb
Sai 1 gp 1 lb
Shuriken (10) 2 gp 1 lb
Backpack 2 gp 2 lb
 Trail Rations x2 1 gp 2 lb
 Bedroll 0.1 gp 5 lb
 Waterskin 1 gp 4 lb
 Acid (Flask) 10 gp 1 lb
 Flint and Steel 1 gp - lb
 Total Weight: 28 lb
 Light Medium Heavy 
 Max Weight: 0-76 77-153 154-230
===Finances===
PP: 0
GP: 47
SP: 8
CP: 0
Gems/Jewelry/Other:
0000
===Details===
 Size: Medium
 Gender: Male
 Age: 19
 Height: 5'10"
 Weight: 160 lb
Hair Color: Blond
 Eye Color: Light Blue
Skin Color: Fair
Appearance: He is thin, but with well defined musculature. He wears his blond
 hair long and loose. He dresses in gaudy finery and does not
 appear to be near focused enough to be any good at his chosen
 path. His presence can be described as almost ethereal, and
 depending on how he comports himself can be either very seductive
 or very intimidating.
 Demeanor: He is very much at home in social situations, and carries himself
 much more like a playboy than the monk that he is. He is very
 suspicious of all those that he meets, but uses his image to
 effectively mask this distrust. When he is not engaged in
 his usual playacting, he becomes withdrawn and brooding.
===Background===
Given to the church of Quaren in Irthos as a ward when he was born, Feran grew up an orphan. He declined to go into the clerical order and instead began training his body and living a monastic lifestyle. When he was young, it was noticed that his mother had given another child to the care of others, this one to the state. Feran, excited to meet his older sister for the first time, was in for a shock. His sister was not at all what he expected her to be. Dark, cynical, jaded, curt, and most of all, a tiefling, Thiera proved to be too much for him to cope with. He was broken by what he perceived as a betrayal by his mother. In his mind to this point she was a paragon of virtue, so much so that a heavenly being had consented to impregnate her. When Feran heard that he had a sister, it had raised his opinion even higher, that one would deign to do so again. What he had instead found out was that his mother also apparently consorted with beings from the lower realms. His world shattered, he dedicated himself to the pursuit of his craft. Once he reached his majority, he spent any free time that he had drowning his sorrows in high society. This has left Feran a conflicted man. He is a monk by training and a playboy by nature, but inside he is nearly hollow. He decided that what he needed was a change of scenery, so he left Irthos for Venza, unaware that he was going to get the surprise of his life there.
In case you missed it in the description, my other character, Thiera, is Feran's half-sister. They don't much like each other, so no direct interactions will occur.
===Adventure Log===
 XP Received: 0000
Treasure Received: 0000 GP
 0000 Gems/Jewelry
 Items
===Level Ups===
 Level 2:
 Class: Class
 BAB: +0 to +0
 Fort: +0 to +0
 Ref: +0 to +0
 Will: +0 to +0
 Feat: Feat
 Features: Class Features
 HP: Max -2 or Link to IC Roll, +1 FC Bonus (If Chosen)
Skill Pts: +0 = +0 (Class) +0 (Race) +00 (Old Total) +1 (FC Bonus if Chosen) = 00 (New Total)
 
Level 2 to Level 3 Next, and so on . . .
===Approvals===
*May 25th, 2012 (Satin Knights) Level 1
*Date (non-judge) level