Earth (Sleep)

Earth was a planet in the Dream Realm which was run in a different way to most other planets. Instead of having a single planetary government, Earth was made up of many different governments and a variety of nations/kingdoms, thus being a planet consumed by civil war.
At first glance, Earth appeared extremely medieval both in its political system and typical Kingdom style. However, it was home to one of the more advanced Empires in the Galaxy; the Qeios Empire. It is also home to the largest concentration of magic practitioners in the galaxy.
Earth typically uses the A.B.A. and B.B.A. dating system (After the Battle of Alfheim and Before the Battle of Alfheim), as the Battle of Alfheim was one of the planet's bloodiest fights. It was between the Fairy Kingdom of Alfheim, and the Human Kingdom of Telmar.
It is the home of the Earth Alliance, made up between Arendelle, New Arndel, Qeios and the Virtcast. Alfheim joined the alliance in 22 ABY.
West and East Medoua became United Medoua once the Nekos and Kitsunes settled their differences.
The war against Zaloudek was ended once Amea Zaloudek returned to the kingdom and formed an alliance with Fremmevilla & Kuschpercha.
Arendelle and Qeios have been allies for many hundreds of years, but only after they went to war for a few years.
==Continental Maps==
Amerianta V1.jpg|Map of Amerianta (AM)
Azela V2.jpg|Map of Azela (AL)
Occident V1.jpg|Map of Azreia (AR)
Emeon V1.jpg|Map of Emeon (EM)
Europia V3.jpg|Map of Europia (EU)
Tamriel V1.jpg|Map of Tamriel (TR)
Trifox V1.jpg|Map of Trifox (TF)
== Most Notable Wars in History ==
* Alfheim-Qeios Conflict
** Central Alfheim vs Qeios
** Roughly 60,000 BBY~
** The Alfs feared Qeios' growing power and attacked them
** Resulted in victory for Qeios after Alfheim suffered a ruthless defeat a year after the war started
* Medoua War
** West Medoua (and Qeios towards the end) vs East Medoua
** 1099 BBY/499 BBA - 1032 BBY/432 BBA
** Tensions between the Kitsunes and Nekos finally reached their peak, breaking out in a war
** Resulted in both sides coming to an agreement and forming United Medoua
* The Great Earthen War
** Allies vs Arkans
** 1073 BBY/473 BBA - 1040 BBY/440 BBA
** Conflict between Hyrule & Middle Earth sparked the biggest conflict in Earth's history
** Resulted in an Allied victory after the Arkans were forced to give up due to Ocean Demons causing heavy losses amongst their forces
* First Northern Azreia War
** Fremmevilla and Kuschpercha vs Zaloudek
** Unknown - Unknown
** Half of Zanarkand rebels against the main nation, splitting off and becoming Kuschpercha. The remaining half of Zanarkand becomes Zaloudek, while the newly formed Kuschpercha receives aid from Fremmevilla
** The result of this war is unknown, it is assumed that Fremmevilla and Kuschpercha claimed victory, securing Kuschpercha's independence from Zaloudek
* Second Northern Azreia War
** Fremmevilla and Kuschpercha vs Zaloudek
** 603 BBY/3 BBA - 500 BBY/100 ABA
** The reason for this war is unknown
** Resulted in victory for Fremmevilla and Kuschpercha
* Anti-Fairy War
** Telmar and Qeios vs Alfheim
** Unknown - 600 BBY/0 ABA
** Humans of Telmar and Qeios didn't like the Fairies
** Resulted in a draw at the Battle of Alfheim, one of Earth's bloodiest known battles
* Qeios-Arendelle War
** Qeios vs Arendelle and Arndel
** 600 BBY/0 ABA - 598 BBY/2 ABA
** Arendelle lashed out at Qeios after the Battle of Alfheim to avenge the fallen Fairies
** Resulted in victory for Qeios, but at the cost of their main city and 90% of its population, becoming an even bigger death toll than the Battle of Alfheim earlier that year
* Narnia-Telmar War
** Narnia vs Telmar
** 600 BBY/0 ABA - 595 BBY/5 ABA
** Narnia followed Arendelle's lead and lashed out at Telmar after the Battle of Alfheim to avenge the fallen Fairies
** Resulted in victory for Narnia
* Skyrim Civil War
** Stormcloaks vs Imperial Legion
** 60 BBY/540 ABA - 35 BBY/565 ABA
** Political conflicts between Ulfric Stormcloak and the Empire sparked war
** Resulted in victory for the Imperial Legion
* Third Northern Azreia War
** Fremmevilla and Kuschpercha vs Zaloudek
** 34 BBY/566 ABA - 17 ABY/618 ABA
** The reason for this war is unknown
** Resulted in victory for Fremmevilla and Kuschpercha with help from the Lost Princess of Zaloudek
* The Clone Wars
** Republic-aligned Nations vs Separatist-aligned Nations
** 22 BBY/578 ABA - 19 BBY/581 ABA
** Tensions increased between the Confederacy of Independent Systems and the Galactic Republic under the influence of Darth Sidious
** Resulted in victory for the Galactic Empire (Formerly the Republic)
* First Galactic Civil War
** Rebellion-aligned Nations (Later: New Republic) vs Imperial Nations
** 2 BBY/598 ABA - 19 ABY/620 ABA
** Oppressed people finally banded together against the Galactic Empire, forming the Alliance to Restore The Republic
** Resulted in victory for the New Republic and Earth Alliance
* The Retaliation
** Earth Alliance vs Alternate Dimension Enchanted Forest
** 0 BBY/600 ABA
** A retaliation from the Earth Alliance after Elaine Mills committed the Arendelle Massacre
** Resulted in victory for the Earth Alliance
* Yuuzhan Vong War
** New Republic and Earth vs Yuuzhan Vong invasion force
** 25 ABY/626 ABA - 29 ABY/630 ABA
** The technophobic Yuuzhan Vong invaded the galaxy, forcing its inhabitants on the defence
** Resulted in victory for the newly formed Galactic Federation of Free Alliances after the Yuuzhan Vong signed the Bastion Accords
* Southern Azreia Imperial Skirmish
** Palam vs Kulum
** 33 ABY/634 ABA - 37 ABY/638 ABA
** Rising tensions between the Palam Empire and Kulum Empire finally resulted in war
** Resulted in victory for Palam
* Second Galactic Civil War
** Galactic Alliance and Caedus' Sith Empire vs Confederation, Jedi Coalition and Earth Alliance
** 40 ABY/641 ABA - 42 ABY/643 ABA
** Initially between the GA and the Confederation after tensions between Corellia and the GA were at a peak, the Jedi Coalition and Earth Alliance soon left the Galactic Alliance and turned the war four-way. The Confederation, Jedi Coalition and Earth Alliance united once more when Caedus' Sith Empire emerged under the GA
** Resulted in victory for the Confederation, Jedi Coalition and Earth Alliance after the Sith Empire was decimated at the Battle of Earth
== Real World Country Counterparts ==
It's not known in the Sister Holidays series all the country counterparts, but here's the ones we do know, or think might be the case:
* Australia
** Arendelle
** Qeios
* Japan
** United Medoua
** Kuschpercha
** Zaloudek (To an extent)
* United States of America
** Montana
** Fremmevilla
** San Andreas(?)
** Medicia(?)
** Enchanted Forest
** Oz
** Zaloudek
* New Zealand
** Zealand
* Ireland
** Hanamura
* Russia
** Volskaya
** Austrenia(?)
* Germany
** Kaedilar
* Spain
** Zelwinds
* Scotland
** Dunbroch
* England
** England
* Canada
** Seintsuro(?)
** Saxton(?)
* United Arab Emirates
** Aradia(?)
** Red Dead Desert(?)
** Kyro(?)
* Italy
** Roseon(?)
* India
** Kulum
** Palam(?)
* Norway
** Arndel
* Korea
** Kharia
* France
** Allona(?)
== Native Species' Average Life-Span ==
* Human | 115 Years (80 in current canon, will be fixed at a later date. Some Force Sensitives can live up to 200)
* Fairy | 1500 Years
* Neko | 200 Years
* Kitsune | 1500 Years
* Inu | 150 Years
* Argonian | 250 Years
* Khajiit | 300 years
* Merfolk | 300 Years
* Lyn | 110 Years
* Elf | 750 Years
* Dwarf | 400 Years
* Orc | 70 Years
* Hobbit | 100 Years
* Goblin | 50 Years
* Ocean Demon | 100000 Years
* Shadow Demon | 2000 Years
* Wolfblood | 120 Years
* Dragonborn | 1100 Years
=== Known Crossbreed Lifespans ===
Inter-species relationships aren't unheard of, and there have been multiple accounts of this happening. While not many are known, a few are.
* Kitsune-Human Halfblood (Primarily Kitsune DNA) | 925 Years
** Known
*** Alex Fabled
* Human-Kitsune Halfblood (Primarily Human DNA) | 350 Years
** Known
*** Sarah Fabled
* Inu-Neko Halfblood (Primarily Inu DNA) | 175 Years
** Known
*** Kazuto Nyanec
* Fairy-Neko Halfblood (Primarily Fairy DNA) | 1,000 Years
** Known
*** Faith Autumn
* Neko-Fairy Halfblood (Primarily Neko DNA) | 550 Years
** Known
*** Micah Autumn
* Human-Inu Halfblood (Primarily Human DNA) | 130 Years
** Known
*** Lauren Hewson
* Fairy-Human Halfblood (Primarily Fairy DNA) | 825 Years
** Known
*** Jason Wynter (Faith in the Wake)
* Human-Fairy Halfblood (Primarily Human DNA) | 450 Years
** Known
*** Aurora Blair (Micah in the Wake)
== Creatures of Earth ==
Earth is home to many creatures that may be considered fantasy in the Wake, some are quite rare, and some are even said to be extinct, but have indeed existed.
=== Dragons ===
Dragons are a common mystical creature in legend throughout the Wake's history, but their true origins are in the Dream Realm. Many different types of dragons spread across the Earth in the Dream Realm, ranging from the Great Arundle Dragons of Northern Europia, to the Draco Marsupialis roaming Trifox.
The human-dragon hybrid species, Dragonblood- sometimes incorrectly referred to as Dragonborn -is a type of race with unknown origins connecting both humans and dragons, normally taking the form of a human, but having the ability to turn into a dragon. Dragonbloods are always small dragons, there has never been a case where a Dragonblood has been able to turn into the giant dragons that were so common in certain parts of the world once upon a time.
Arundle Dragons were known to thrive as recently as 600 BBY (0 ABA), but since then, all dragons have seemingly vanished from the face of the Earth. It is unknown what happened to the once powerful creatures, with some people believing a few still live as most dragons were known to be able to hibernate for hundreds, even thousands of years. Though no trace of hibernating dragons have been found in recent history, it's still a popular theory.
=== Winged Lions ===
Winged Lions are a common species to find in Azreia and parts of Azela, and used to be a popular species to train for use in various armies. Certain Kingdoms still train the majestic creatures, such as Zaloudek, Palam, Kulum and Black Desert.
While the more common winged lions were closer in size to normal lions, some can grow to twice, or even three times the size. Alpha Winged Lions are always the biggest, easily towering over an average human, and are also the strongest of the lot. Prides that are led by an Alpha are usually the most unchallenged, as it is rare for anything other than another Alpha to pick a fight with them. Alphas also have the best natural leadership skills, keeping their prides organised and fed ends up being an easy feat.
Ultimately, with Kingdom expansions in recent history taking away much of the natural habitats of these creatures, it's becoming more and more common to find domesticated winged lions compared to wild ones. Attempts have been made to release them into the wilds of other lands, such as Qeios and Narnia, and while mildly successful, there's still not many fully developed prides roaming the wilds of the Europian Kingdoms.
== Trivia ==
* While the legal age throughout most of the galaxy is 14, the legal age on Earth is 16. This was kept from before Earth started playing a big part in galactic affairs.
* While the planet looks medieval at first glance, all kingdoms have access to high tech weapons and vehicles. Wars are often fought with hyper-frequency blades, blasters, slugthrowers, hover tanks, atmospheric fighters/bombers and magic. Hyper-frequency blades can clash with lightsabres, but aren't as dangerous to wield.
** Most Earthen Kingdoms use Tactical Surface Fighters (TSFs) for planetary battles. TSFs are giant mechs. Their origins trace back to the Silhouette Knights created in Fremmevilla 600 years prior to Earth's discovery. Fremmevilla, Kuschpercha and Zaloudek still use Silhouette Knights, though TSFs are becoming more common in these kingdoms too. The only differences between SKs and TSFs is SKs use magic to run, while TSFs run purely on technology. TSFs also tend to be far bigger and have more features than a SK. TSFs and SKs are known to still be used hundreds, if not thousands of years after their model's initial deployment. One example is the Type-00 Takemikazuchi deployed in 601 BBY by West Medoua, which is still used by West Medoua as of 50 ABY with some minor alterations, commonly used by Royal Guards and the United Medoua Military West Division.
** Some kingdoms use their own technology for their defence craft. An example of this is England, who use UNSC-based Aircraft from the popular video game series in the Wake, Halo.
** Slugthrowers, more commonly known on Earth as live-action firearms, are more common in planetary warfare than plasma blaster rifles. This is a result of Qeios having supremacy over the world's technology and proving that slugthrowers, while considered outdated, can be far better than blasters if they're built right. Qeios draws inspiration from modern weapons in the Wake, making their firearms the most powerful slugthrowers the galaxy has ever seen.
* Much like the discrimination against Faunus on Remnant, there is often discrimination against non-human races on Earth. Especially against the kitsune, nekos and inus. Because of this, United Medoua and Seintsuro keep away from most human interaction.
** Discrimination is often less of an issue on the continent of Tamriel due to the variety of species living in close quarters.
* Earth has two forbidden lands where demons live; Demland & Darklands.
** The lesser of the two evils is Demland, a tropical island on the equator in the middle of the ocean. It is also the home of an inactive volcano. The Ocean Demons that live there can be troublesome but aren't a big threat unless one angers them.
** On the other side of the spectrum is the Darklands, a small island between Luxania and Saxton in the Northern Hemisphere. It is the realm of the Shadow Demons, and is covered in darkness. No light will ever reach the Darklands due to the presence of the Shadow Demons. Because of this, it is often marked on maps in complete black.
* Āsuman (アースマン) is the Dream Realm’s version of Japanese in the Wake. It’s almost 100% the same meaning anyone who can speak Japanese can speak Āsuman, and vice versa.
**アースマン is an actual Japanese word, which strangely translates into English as ‘Earthman.’ This is possibly a reference to the races that speak Āsuman only being native to Earth.
* Much like Āsuman, Zelian is the Dream Realm's version of Spanish.
* Dragonbloods are so endangered that after the deaths of Jaina Rhile in 0 BBY, there are only 3-4 known Dragonbloods left in the entire world.
* Wolfbloods are also endangered, though less so than Dragonbloods. Most of them are simply in hiding so not many are actually known.
* Votrum ore, a metal that when refined becomes resistant to lightsabres, is an ore found only on Earth, making it rather rare. Some Earthen Kingdoms, such as Montana, rely heavily on the rare metal for their soldiers' weapons. Votrum weapons are very expensive, but very popular on Earth.
** It's easy to identify votrum weapons due to the unique dark bluish green colour of the metal. Votrum is also a naturally cold metal, making it easy to tell apart from touch alone. Because of this, whenever a votrum weapon collides with a lightsabre, the blade emits a harmless steam effect. Prolonged fights can cause visibility issues.
* A variant of phones exist on Earth that are different to communicators and closer in resemblance to a smart phone. These smart phones are called kalicas. One of the more popular type of kalica is developed by Q-Tech in Qeios.
* The Kingdom of Zaloudek is known to be a multilingual nation as it's common for people from both Japan and the United States of America in the Wake to enter the Dream Realm as Zaloudekian citizens. Though it is more common for Zaloudekians to be American, than Japanese.
** Currently no other Earthen nations are confirmed to have this feature in the Sister Holidays series, making Zaloudek unique in the story line.
* Unlike most races, Fairies never have connections to the Wake.
** Similarly, many Kitsunes from the Wake have died out without having children in the Wake, meaning only a few families have kept their Wake connection.
* The type of magic commonly used by Earthen people can only be used by people native to Earth, or close descendants of Earthen bloodlines.
** Everyone born to Earthen parents is born with a natural affinity to a specific type of magic.
* While most Wake countries still have their counterparts on Earth, a select few such as China decided to move off-world at some stage. Chinese Dreamers tend to find themselves on a near-by planet named Tengying.
** The original two continents that China had control over, Tangguan and Xiangchong, were later re-inhabited and became Tamriel and Trifox.
Category:SH
Category:Planet