Dune (Wizard Spell)

When this spell is cast, the wizard creates a magical sand dune that can carry one man-sized creature per two levels of experience of the caster through any sandy area (for example, three crea­tures at 7th level, four at 8th and 9th level, five at 10th and 11th, and so on). This dune can move at a rate of 4 per level of the spellcaster but only through sandy areas. It has a maximum move­ment rate of 48.
The material component for this spell is a pinch of sand.
Notes: Uncommon spell. As a Forgotten Realms Old Empire spell, initial exposure requires a mentor or a read Southern magic spell.
Category:Wizard Spells
Category:Spells from Wizard's Spell Compendium
Category:Spells