Karate Man Returns!

, also known as in Rhythm Tengoku, is the 1st Rhythm Game of Stage 1 (1st overall) in Rhythm Tengoku and the 1st of Honeybee Tower (33rd overall) in Rhythm Heaven Megamix.
The short version, Karate Man, appears in Honeybee Land in Rhythm Heaven Megamix.
The arrange version, Karateka 2, appears in Technician in Rhythm Tengoku.
==Gameplay==
This game features Karate Joe, who practices karate by punching objects that fly from off-screen. To do so, the player must hit the A button to the rhythm.
The following objects appear and needed to be punched off-screen:
*Pot
*Rock
*Soccer Ball
*Light Bulb (only in Rhythm Tengoku)
*Bomb (only in Rhythm Tengoku)
*Cooking Pot (only in Rhythm Heaven Megamix)
A Flow gauge is located on the left and acts as an ability meter, responding to the player's success. Unless the gauge is at three bars or more, Karate Joe cannot punch rocks or bombs; attempting to do so will result in a miss. The background is a featureless yellow plain, which adds darker stripes when the flow gauge is high enough. In Rhythm Heaven Megamix, the game is slightly altered for consistency with later versions, most notably the removal of the Flow gauge entirely. The background as a result simply changes to the stripes at a pre-determined point in the song.
==Controls==
==Timing Display==
==Lyrics==
The song used in the game has it's lyrics provided in the Rhythm Poem Collection, where it is named "Karate Rhythm".
Hey! Baby! How's it going?This beat is non stop.Hey! Baby! Listen to my phrase.I can give youthe sense of rhythm.Oh, Yeah.
Hey! Baby! How's it going?This beat is non stop.Hey! Baby! Listen to my phrase.I can give youthe sense of rhythm.Awake, baby! Trust me!
This beat is non stop!New groove in your soul.Oh, Yeah!This beat!You are growing up well.Hey, Baby!Hold on to your ambition.Hey! Oh, Yeah!
==Results==
==Epilogues==
==Rhythm Item==
==Skill Star==
The Skill Star appears on the rock at the very end.
==Challenge Land==
 appears in the following Challenge Train courses:
*Game Gamble: Intermediate
*Karate Joe vs. the Monster
==Appearances==
Karateka Practice.png|Karateka (Practice)
Karate_Man_Arcade.png|KaratekaRemix 1Remix 6Remix 7Remix 8
Karate Joe 2 (GBA).png|Karateka 2
Karate Man Arcade Remix 8.png|Remix 8
Karate Man Tempo Up gameplay.png|Karateka Extra Remix 
Karate Man S.png|Karate Man
Hey_baby_gameplay.png|Karate Man Returns!Right-Hand Remix
Karate Man Returns! Honeybee.png|Honeybee Remix
==Karateka ==
 is the 1st Rhythm Game of Extra (49th overall) of Rhythm Tengoku (Arcade).
The gameplay is the same, but the tempo is sped up, with a new arrangement of the song. Here, Karate Joe wears boxing gloves and black pants.
Karate_Man_Tempo_Up_gameplay.png
==Karateka 2P==
 is the 1st Rhythm Game of Stage 1 (1st overall) in the 2P mode of Rhythm Tengoku (Arcade).
The arrange version, Karateka 2 2P, appears in Stage 4 in the 2P mode of Rhythm Tengoku (Arcade).
The game has a split screen display to accommodate the second player. However, the Flow gauge remains off screen, unable to be seen by either player.
Karate Man Arcade2-P.PNG
==Karateka 2P ==
 is the 1st Rhythm Game of Extra (21st overall) in the 2P mode of Rhythm Tengoku (Arcade).
It has a split screen display to accommodate the second player. However, the Flow gauge remains off screen, unable to be seen by either player.
Karate Man Tempo Up Arcade2-P.PNG
==Trivia==
*Karate Man has become rather well-known for being the first ever Rhythm Game in the Rhythm Heaven Series. This has allowed it to make it into the next three games in the series, with new mechanics.
**This game also has the most variations across the entire series.
*The name Karate Joe may be a reference to Knuckle Joe from the Kirby series. Both use their fists and feet (see Karate Man Kicks!), their first names are fighting-related and they end with "Joe".
*This is the first game in the Rhythm Heaven Series to include vocals. Interestingly, the game's lyrics are given as part of the Rhythm Poem Collection rather than its own lyrics card. Its name is given as "Karate Rhythm".
**Additionally, this and Big Rock Finish are the only games in the entire series to use its practice music as part of the actual game.
*The audio gasp for missing the object in Rhythm Tengoku may override the thrown object cue. This may cause problems if trying to play the stage without looking at the screen.
==Video==
Rhythm Tengoku	Rhythm Tengoku (Arcade)	Rhythm Heaven Megamix
300px 	300px 	300px
==In Other Languages==
===Rhythm Tengoku===
===Rhythm Heaven Megamix===
Category:Long Version Games
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