Super Mario Kart Maker

is a brand new mashup of Nintendo's top-performing titles: Super Mario Maker and Mario Kart! The game features a Track Maker, which allows a player to create and customize their very own Mario Kart levels using track, terrain, props, and much much more to make the craziest Mario Kart tracks that have never been dreamed before! These tracks can be uploaded to the World Cup, which holds tracks from creators across the globe! It's there at the World Cup that tracks from other owners of can be played other people! Whether it's with friends or CPU, the fun is only limited by the imagination!
==Gameplay==
Super Mario Kart Maker features 3 primary modes: Track Editor, which allows the player to create and play their very own tracks; Story Mode, which features Nintendo-made tracks and Story Mode-only missions unlike what can be seen throughout the rest of Super Mario Kart Maker; and World Cup, which allows any player with a Nintendo Online account to connect to the internet to share their tracks and play on tracks made by people all around the world!
===Kart Racing===
Kart Racing is the in-game mode, where you and up to 12 of your friends and/or CPU players can race around a custom-made track! Any track with a start and end can be raced on! 
There are two primary races, and on sub-mode: Course Track, Drag Track, and Mission. Course Tracks involve driving around a looping race course multiple times to finish a race. Drag Tracks involve driving once from the start line to the finish line once. The start and finish lines can be seperate in this mode. Missions are Story-Mode only premade elements that begin at a starting point and end when a condition has been met.
====Controls====
Combinations of karts and characters can affect the way a track is played; however, the general controls remain the same! Here's a list of controls that differ depending on a player's control preference:
Kart Controls
Steering:
Tilt the Right/Left Control Stick to steer (In Stick Turn Mode)
Tilt the Joycon-- or other controller-- in the direction you want. (In Tilt Turn Mode)
Accelerating/Braking:
Y Button or Right/Left Control Stick Up to accelerate
B Button to brake/reverse
Drifting:
ZLeft/ZRight Bumper (Depending on preference) to hop
While turning, hold ZL/ZR to drift, release to use Miniturbo Boost
Use Powerup Item:
ZLeft/ZRight Bumper (Depending on preference) or X/A Button to use item
Hold ZL/ZR/X/A to hold item behind you
While holding Left/Right Control Stick back, the item will be thrown behind the kart
Other:
Press the drift button (ZL or ZR) while going off a viable ramp to get a small boost
Trying to use an item while none can be used will make the kart honk (This has no practical use)
Hold Accelerate (Y Button) before the start of a race to Burnout. Time it right, and you will get a boost off the start. Hold for too long, and the kart will explode, leaving you helpless for a short period of time off the start
Control Customization
Drift:
Manual Drift: Hold the drift button to begin a drift
Automatic Drift: Drifting will start automatically on tight turns. Super Miniturbo Boost is not available with this drift customization mode on
Steering:
Tilt Turn mode allows the player to steer by turning their Joycon-- or other controller-- in the direction they desire, while Stick Turn mode allows the player to steer using the Left or Right control stick
Auto Steering will automatically steer the kart in the right direction when approaching an edge or turn. While on, Super Miniturbo Boost is not active
Acceleration:
Auto Accelerate will automatically cause the kart to accelerate while no acceleration/brake buttons are pressed
All CPU Drivers use Manual Drift, Tilt Steering, Auto Steering off, and Auto Accelerate off as default
====Characters====
=====Character Properties=====
Every character has differing properties which affect how they handle in-game. Generally, heavier characters are faster and harder to push around, but have worse handling; while lighter characters have great handling but are slightly slower and can be pushed around easily. Character properties generally do not have as much of an effect as kart properties do.
Track Editor defaults to using Mario, unless changed in settings
====Karts====
=====Kart Properties=====
===Track Editor===
The track editor allows any owner of Super Mario Kart Maker to design and play their very own Mario Kart tracks whenever they'd like! Using General Tools, a track can be laid out and edited alongside terrain and walls. Using Track Tools, things like ramps, coins, and item boxes can be placed on the track. Using Detail Tools, objects in the background and small obstacles can be placed around the scene to give it that much more pizzaz!
====Tools and Terrain====
====Track Elements====
===Story Mode===
During the Mario Kart Final Cup, a sudden storm erupts from the sky. We soon find out that a new face has taken over the Mushroom Kingdom in order to harvest the magical properties from all of the Shine Sprites scattered across the entire kingdom! King Mukdor is here to wreak havoc upon the Mario Crew and everyone else there at the Mario Kart Final Cup! Luckily, King Mukdor has left lots of Shine Sprites scattered across the Mushroom Kingdom that must be collected if Mario and the gang want to defeat the evil King Mukdor! Gathering Shine Sprites opens new levels and areas around the Mushroom Kingdom, and, after making it all the way to Princess Peach's Castle, we fight Prince Chukdor, King Mukdor's successor! after gaining the key from the rightful heir, the crew can finally take on King Mukdor to save the Mushroom Kingdom and finish the Mario Kart Final Cup!
Story Mode has two main level types: Race and Missions. During races, the player must finish in the top 3 to gain a Shine Sprite. Getting thrid place grants one Shine Sprite, second place grants two, and first place gets 3 Shine Sprites. Missions involve taking on different tasks that are only available in Story Mode, such as defeating bosses or going on collect-a-thons. All-in-all, there's planty of Shine Sprites to collect!
====Story Mode Tracks and Missions====
===World Cup===