Java Edition Indev 0.31 20100202

A version of Indev 0.31 was released on February 2, 2010, at 23:31 UTC.While some sources imply that this version was released on February 3, it was actually released at 23:31 UTC on February 2 (which is 00:31 on February 3, Sweden time).
== Additions ==
=== General ===
; Debug info
* Added "E" (Entity count), "P" (Particle count), and "LT" (number of chests).
** The second value of "LT" would go up every time a chest is placed.
** The first value of "LT" seemingly is unaffected by this.
; Splash
* Added new splashes:
** As seen on TV!
** Awesome!
** 100% pure!
** May contain nuts!
** Better than Prey!
** More polygons!
** Sexy!
** Limited edition!
** Flashing letters!
** Made by Notch!
** Coming soon!
** Best in class!
** When it's finished!
** Absolutely dragon free!
** Excitement!
** More than 4000 sold!
** One of a kind!
** 700+ hits on YouTube!
** Indev!
** Spiders everywhere!
** Check it out!
** Holy cow, man!
** It's a game!
** Made in Sweden!
** Uses LWJGL!
** Reticulating splines!
** Minecraft!
** Yaaay!
** Alpha version!
** Singleplayer!
** Keyboard compatible!
** Undocumented!
** Ingots!
== Changes ==
=== General ===
; Splash
* Depending on the length of the splash, it changes size in accordance to the default resolution.
=== Blocks ===
; Water
* Generates splash particles when swam in.
; Lava
* Pushes out items.
* No longer generates on the surface of Normal themed worlds.
; TNT
* Now hurts mobs.
** Items are still safe from TNT explosions.
* Pushes away entities.
; Ores and stone
* No longer requires a pickaxe to break the block, although a pickaxe breaks it much faster.
** Once again possible to mine stone-related blocks with anything that's not a pickaxe.
** Mineral blocks (iron, gold, diamond) are treated similarly to their corresponding ores.
=== Items ===
* No longer destroyed in fire or lava.
* Shadows display under dropped items.
* No longer go into hidden inventory slots once a save is reloaded.
; Tools and Tiers
* Harder materials no longer require better tools.This has been verified during gameplay of this page's client jar, dated February 2, 2010 23:31 UTC.
* Mining underwater or in the air is now slower.
* Swords deal less damage.
* Mining tools can now hit mobs. Their damage depends on the type and tier of tool.
 Tool damage
 	Wood	Stone	Iron	Diamond	Gold
Shovel 	 	 	 	 	
Pickaxe	 	 	 	 	
Axe 	 	 	 	 	
Sword 	 	 	 	 	
=== Entities ===
; Mobs
* Re-added pigs, sheep, skeletons, creepers, zombies and spiders.
** Monsters are passive due to their hostile AI missing.
** Sheep spawn with no wool due to their AI for eating grass not working.
** All mobs have health.
* Removed Humans.</onlyinclude>
; Other
* Changed pickup animation for arrows and dropped items.
** They now get sucked up when the player walks onto them.
== Fixes ==
 From the previous version 
* Flowers no longer spawn with dirt under them.
* Standing with the player's head inside non-solid blocks no longer causes extreme fog.
== Trivia ==
* The 23:27 UTC blog post announcing this version's release occurred 4 minutes before this page's client jar was packaged (23:31).
** The blog post features Notch talking about not yet getting mobs to function, yet gameplay of this page's client jar contains all of the old mobs, with animation.
== Gallery ==
NotchMobs.png|An image of multiple mobs posted by Notch the day this version released.
Minecraft Webpage Indev 0.31 20100202-2.png|The Minecraft Webpage with this version.
== Notes ==
== References ==
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ja:Java Edition Indev 0.31 20100203
pt:Edição Java Indev 0.31 20100202
ru:Indev 0.31 20100203
zh:Java版Indev 0.31 20100202