The Oldheads

The Oldheads are one of the several groups in Bomb Rush Cyberfunk. An aged assembly of hip hop enthusiasts, the Oldheads' interests primarily revolve around supervising crew conflicts.
According to their belts, it is implied that their names are Oldschool (Tall bucket hat), Boombap (Boombox) and Classic (Cyberhead).
== Role in the Story ==
Although they are a crew of writers, they do not compete with the Bomb Rush Crew nor the other crews of New Amsterdam. Instead, they oversee the crew battles to ensure everything is done fairly and by the Code of the Street. Each time BRC has managed to progress enough in a borough to challenge its current dominant crew, the Oldheads will appear to get the crew battle started.
Besides that, the Oldheads will also block areas of the boroughs, using barriers made of speakers. BRC has to gain enough REP in that borough in order to convince the Oldheads to let them through. The only required barrier as part of the story is one that's been set up in Millennium Square to block the entrance into Millennium Mall. BRC needs at least 120 REP in the square to pass through.
The following are the other barrier locations in the game, all for optional areas where the player can gain more REP and find more collectibles like outfits and CDs:
* The underground bazaar in Versum Hill, needs 100 REP
* The underground room connected to the below-ground plaza in Brink Terminal, needs 70 REP
* The seaside area of Brink Terminal, needs 140 REP
* The corridor leading to the big sliding challenge area in Millennium Mall, needs 150 REP
* The metal palm tree near the top of Millennium Mall's entrance area, needs 200 REP
* The entrance leading into the shipping container maze on Pyramid Island, needs 200 REP
* The red light district in Mataan, needs 155 REP
Note that for the last one in Mataan, there are barriers at both entrances to the district, but the same REP requirement applies to both. If the player talks to the Oldhead at one of the entrances with enough REP, it will clear the speaker barriers at both of them.
When spoken to at these barrier locations, the Oldheads will often mention additional lore about themselves, the current area, or New Amsterdam in general. Some of their dialog implies that they were around back when it was called just Amsterdam instead of "New Amsterdam".
The following gallery has images of the optional barrier locations that were listed above.
Speaker Barrier Locations	
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File:Oldhead_VersumHill.jpg|The entrance to the underground bazaar in Versum Hill
File:Oldhead_BrinkTerminal1.jpg|Connected to the below-ground plaza in Brink Terminal
File:Oldhead_BrinkTerminal2.jpg|The entrance to the seaside area of Brink Terminal
File:Oldhead_MillenniumMall1.jpg|The entrance into the mall's sliding challenge area
File:Oldhead_MillenniumMall2.jpg|An Oldhead guarding a grindable metal palm tree
File:Oldhead_PyramidIsland.jpg|The entrance to the shipping container maze
File:Oldhead_Mataan1.jpg|One of the entrances to Mataan's red light district
File:Oldhead_Mataan2.jpg|The other entrance to the red light district	
== How to Unlock ==
Boombap is unlockable as a playable character by spraying all possible graffiti spots in the game. Once all spots are covered, he will unlock automatically without a cutscene.
==Gallery==
Oldheads Gallery	
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File:Oldhead (Boombox).png|Oldhead (Boombap)
File:Oldhead Idle.gif
File:Oldhead Spring Ref.png|Spring outfit
File:Oldhead Summer Ref.png|Summer outfit
File:Oldhead Autumn Ref.png|Autumn outfit
File:Oldhead Winter Ref.png|Winter outfit
File:OldheadClassic.png|The Classic Oldhead from the side, showing his full cyberhead
File:OldheadCutscene1.jpg
File:OldheadCutscene2.jpg
File:OldheadCutscene3.jpg
File:OldheadCutscene4.jpg
File:OldheadCutscene5.jpg
File:OldheadCutscene6.jpg
File:OldheadCutscene7.jpg
File:OldheadCutscene8.jpg
File:OldheadCutscene9.jpg
File:OldheadCutscene10.jpg
File:OldheadCutscene11.jpg
File:OldheadCutscene12.jpg
File:OldheadCutscene13.jpg
File:OldheadCutscene14.jpg
File:BoombapSpringTexture.png|Texture file for Boombap's Spring palette
File:BoombapSummerTexture.png|Texture file for Boombap's Summer palette
File:BoombapAutumnTexture.png|Texture file for Boombap's Autumn palette
File:BoombapWinterTexture.png|Texture file for Boombap's Winter palette
File:BoombapUnusedTexture.png|An unused texture file for Boombap
File:OldschoolSpringTexture.png|Texture file for the Oldschool Oldhead
File:OldschoolSummerTexture.png|Possible texture file for a summer palette for the Oldschool Oldhead
File:OldschoolAutumnTexture.png|Possible texture file for an autumn palette for the Oldschool Oldhead
File:OldschoolWinterTexture.png|Possible texture file for a winter palette for the Oldschool Oldhead
File:OldschoolUnusedTexture.png|An unused texture file for Oldschool
File:ClassicSpringTexture.png|Texture file for the Classic Oldhead
File:ClassicSummerTexture.png|Possible texture file for a summer palette for the Classic Oldhead
File:ClassicAutumnTexture.png|Possible texture file for an autumn palette for the Classic Oldhead
File:ClassicWinterTexture.png|Possible texture file for a winter palette for the Classic Oldhead
File:ClassicUnusedTexture.png|An unused texture file for Classic	
==Trivia==
* Oldschool is an old lady, while Boombap and Classic are old men.
* For their respective models and texture files, Boombap is labeled "oldheadA", Oldschool is "oldheadB", and Classic is "oldheadC".
* Boombap shares the same voice actor as Berlage and Escher, as well as Grid from Lethal League Blaze, another game by Team Reptile. Meanwhile, Oldschool and Classic, along with the NPCs of the game, were voiced by members of the dev team in uncredited roles.
* Classic mentions that he got his cyberhead in order to avoid dying from a brain tumor. He acknowledges that the "old" him is long gone, but also mentions how he sees getting a cyberhead as similar to having a kid. 
* It is currently not possible to play as Oldschool or Classic without mods.
* One of the Oldheads in Millennium Mall, specifically the one guarding the metal palm tree, is a recolor of Oldschool. She specifically uses a color palette where her clothes are green, similar to Boombap's summer outfit. Along with the fact that the other two Oldheads have additional texture files, it might be that all three Oldheads were planned to be playable at some point in development.
* Each of the Oldheads also have a fifth texture file that has orange clothes. These textures are completely unused in the final game, along with the alternate textures for Oldschool and Classic (besides the green one used by the Oldschool in Millennium Mall).
Category:Other Characters