Nurgle

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==Summary==
Nurgle, also known as the Plague Lord, the Lord of Pestilence, the Fly Lord, the Lord of All and the Urfather is the Chaos God of Disease, Decay, Destruction, and Death by Rebirth. He is the eldest of the four Chaos Gods and is the most directly involved with the plight of mortals, particularly Humans who suffer so acutely from a fear of death. Indeed, Nurgle is undoubtedly the oldest of the Chaos Gods, for the process of death and decay is as old as Life itself. When the first forms of life had lived upon the universe, they've lived and then would inevitably die, and from this death came the primordial Nurgle.
On one side of his nature, Nurgle is unexpectedly also the personification of Rebirth. After all, decay is simply one part of the cycle of life, without which no new life could grow. In the same way, Nurgle also personifies Perseverance and Survival. While those who wish to spread decay and corruption are certainly amongst his followers, there are also those who wish to endure, to become tough enough to handle the difficulties and opportunities presented by an uncaring world. Many of those affected by Nurgle's poxes usually turn to him in order to escape the pain caused by sickness and disease, and while the other three Gods of Chaos have little care for their followers, it is Nurgle who places an uncommon love, admiration, and faith upon those that would follow his blighted footsteps. also be regarded as the Lord of All, because all things, no matter how solid and permanent they seem, are liable to physical corruption.
==Powers and Stats==
Tier: ; up to , possibly ; with Environmental Destruction | from up to | 
Key: Avatar restricted by reality | Avatar in the Warp | Abstract energy
Name: Nurgle, also known as the Plague Lord, the Lord of Pestilence, the Fly Lord, and the Urfather
Origin: Warhammer Fantasy
Gender: Has no true gender, though is often referred to as male
Age: As old as existence from the perspective of the Realm of Chaos
Classification: Chaos God, Warp God, God of Death, Disease, Decay, and Destruction (as well as Rebirth, Perseverance, and Survival)
Powers and Abilities:
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*Extreme Resistance to Aethyr Manipulation
*Regeneration Negation (High-Godly; should resist this level of erasure due to it's physiology. Is formed out of the Void beyond creation that erases all concepts, memories, space-time, Laws and Data. Unable to be destroyed by the other Chaos Gods, despite Chaos erasing all concepts, abstractions and all things in creation)
*Psychic Powers, Sealing, Matter Manipulation, Void Manipulation, Conceptual Manipulation, and Dimensional Manipulation (Due to being an immensely powerful psychic entity, should be resistant to the abilities of every psyker in existence as psykers can resist the abilities of other psykersDark Heresy 2nd Edition Core Rulebook; pg 195. Should have resistances far above those of even their Greatest Daemons which are resistant to the effects of the warp)
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Attack Potency:
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|-|Avatars restricted by reality=
Varies; Moon level (When restricted by the Great Vortex in Fantasy, the avatars of the Chaos Gods could manifest on a similar level to their Exalted Greater Daemons. Nurgle formed a 'yawning mouth that could eat the world' and Khorne was able to assist his army in battle by attacking with his sword all the way from the Warp) up to Solar System level (In spaces close enough to the warp, should be able to grow to a size comparable to Bloodthirsters within the Eye of Terror), possibly Universe level+ (Depending on their proximity to the warp, should be able to continue to grow in size and power corresponding with how much of the universe they have corrupted, eventually breaking down the barriers of reality enough to absorb and destroy the entire universe by consuming it with the Warp. Daemon Princes within the Eye of Terror can maintain their own personal UniversesWhite Dwarf 144). Outerverse level with Environmental Destruction (Chaos Corruption slowly erodes a related universes 'Skein' or 'Weave'. The Skein was formed by the abstract forms of Chaos Gods to hold the rules of the Great Game they abide by, and the source of the concepts which their avatars embody. Without the skein limiting their power, a Chaos God may simply manifest their entire personal realm into the Materium
|-|Avatars in the Warp=
Varies from Low Outerverse level up to Outerverse level (The Realm of Chaos has no true Geography and is fundamentally structurelessThe size of each Gods realm is merely a representation of their current level of influence. The layers of the warp essentially acting as an extension of their realms and bodies, their Daemons expanding their territory in the Warp by forming their own sub-realms of which there is possibly infinite, with each layer transcending the infinity of the previousDark Imperium. The Chaos Gods can send representations of themselves throughout the layers of the Warp into the realms of other Gods formed within it's structure. They can casually create and destroy their own personal realms. Comparable to Khorne but weaker, who merely by walking shakes the entire Realm of Chaos. Nurgles power in relation to the other Chaos Gods waxes and wanes. At his height he was able to infect Tzeentch himself with a Plague)
|-|Abstract Energy=
Outerverse level (The Chaos Gods are just a projection/manifestation of their true and greater abstract form. Existing a universal energy or as the 'purest manifestation of Chaos'Hammer of Demons, which is so 'infinitely mutable that it could never truly be fixed as anything'.The Abstract form of the Chaos Gods once sufficiently empowered by the Souls of humanity can coalesce in the Aethyric Void where they where formed. Where the Chaos Gods prior only existed as 'loose unaligned magic' which corrupted the Void. Said Void being seemingly transcendent over the Infinite Planes of 'The Is' and the Infinite Layers of 'The Un' as a state of meta-physics, containing all things) 
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Speed: Varies. Unknown up to possibly Massively FTL+ (Should scale to Bloodthirsters within the eye of terror) | Immeasurable Within the layers of the Warp. The Realm of Chaos itself is completely unbound from linear time. All moments being accessible at once. Omnipresent within their own realm | Omnipresent exists wherever the idea's he represents does within reality and the warp 
Lifting Strength: Varies; Class T (Comparable to Archaon) up to Unknown | Immeasurable | Immeasurable 
Striking Strength: Varies; Moon level, likely higher up to Solar System level, possibly Universe level+ | Varies from Low Outerverse level up to Outerverse level | Outerverse level
Durability: Varies; Moon level (When restricted by by the Great Vortex in Fantasy, the avatars of the Chaos Gods could manifest on a similar level to their Exalted Greater Daemons), Solar System level possibly Universe level+ (Should be comparable to Bloodthirsters when in spaces like the Eye of Terror. Daemon Princes can maintain their own Universes within the Eye of Terror) | Varies from Low Outerverse level up to Outerverse level (Constantly wars with the other Ruinous Powers in the Warp. Immortality, regeneration, and connection to it's fully abstract self make him difficult to harm in any meaningful capacity) | Outerverse level (Exists as a vortex of energy representing their related concept.The true Abstract form of the Chaos Gods can exist in the Aethyric Void where they where formed, while still bound to its brothers. Where the concept of 'Chaos Undivided' existing as 'loose unaligned magic' corrupts the Astromatrix in the Aethyric Void. Said Void being transcendent over the Warp and reality as a universal abstract containing all concepts, which is simultaneously nothing and everythingThe Twice Dead King: Reign)
Stamina: Infinite, Daemons in general don't tire. Able to form infinite amounts of Daemons created by separating his own essence to form another being.
Range: At least Outerversal (Even their lesser avatars still attack from the Warp, rending portals into reality through which they can attack) | Outerversal | Outerversal
Standard Equipment: His cauldron which contains every disease that has ever existed and is constantly forming new plagues/diseases upon every stir of his ladle. His Garden and its various life forms could be considered as part of his equipment or an extension of his body.
Intelligence: Beyond mortal comprehension; doesn't have a mind in a conventional sense, is an abstract force/concept in the form of a God defined by the beliefs of humanity, with even this representation merely being a tiny facet of Chaos as a whole. Nurgle is seemingly very jolly and distracted, he isn't particularly interested in taking an active role in the Great Game for he knows he has already won by virtue of what he represents. Nurgle is the Lord of All things as all actions, no matter large or small empower him in one way or another. He is paradoxically extremely caring about his 'children' unlike the other Chaos Gods, will often invite people into his Garden and protect them initially so he can hear stories out of them about new realities where he can gather new ingredients, once he learns of these things he will however relinquish this protection.
Weaknesses: It's Avatars are bound to the structure of the Warp and reliant on the beliefs of humanity, the only way it can interact with reality past the Veil is by splitting it's essence into daemons or lesser avatars of themselves | Fundamentally bound to the thoughts, emotions and idea's of life within reality, however this is paradoxically the source of their greatest strength, as it makes defeating them nigh impossible. Has a limited ability to act within the Aethyric Void without sufficiently empowering their abstract states with the souls of humanity. Nurgle will often protect visitors to his garden initially to hear their stories but will relinquish this protection once he has learned about new places and realities to gather ingredients from.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
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