Nuclear Outrun

is a physics-based Flash game between a Nuclear Warhead and Trucks. Blast away obstacles and zombies to collect points while racing for the exit. Spend points into upgrading Vehicle, Combat and General Aspects. Overtime Mode is unlocked upon completing the game, there’s no escape but find out how far you can go before the nuclear missile lands and turns you into a smear in the landscape.
=== Vehicle Upgrades ===
Level 1 – Vehicle engines are now more powerful
Level 2 – Spiked Wheels lasts for 2 seconds.
Level 3 – Spiked wheels can be used up to 2 times.
Level 4 – Vehicle engines are now more powerful.
Level 5 – Spiked wheels last for 5 seconds.
Level 6 – Spiked wheels can be used up to 3 times.
Level 7 – Vehicles are immune to explosive force.
Level 8 – 10X Bonus for crushing things with wheels!
=== General Upgrades ===
Level 1 – Every run will now have explosive crates!
Level 2 – Every run will now have balloons.
Level 3 – Explosive crates now have a wider range.
Level 4 – Zombies spawn with lower health.
Level 5 – Explosive crates now spawn more frequently
Level 6 – Balloons have higher chance of spawning!
Level 7 – Bonus from distance traveled is now doubled!
Level 8 – Zombies now give twice as many points when killed.
=== Combat Upgrades ===
Level 1 – You now start each run with 1 extra ammo clip.
Level 2 – You now carry a passenger with a melee attack.
Level 3 – You can now carry a random backup firearm.
Level 4 – You now start each run with 3 extra ammo clips.
Level 5 – Passengers have a longer attack range!
Level 6 – You can now carry a backup 99mm Pistol
Level 7 – You now automatically reload after 1 second.
Level 8 – You now start each run with 5 extra ammo clips.
=== Unlockables ===
Level 1 – 99mm Pistol (Weakest firearm, does very little damage)
Level 2 – Shotgun (standard shotgun, short range, high damage)
Level 3 – Revolver (six shots, punches through weaker objects)
Level 4 – Magnum Pistol (powerful handgun, able to do a lot of damage)
Level 5 – The Blade Boomerang (throws a boomerang that homes on a target)
Level 6 – Machine Pistol (fires short bursts, good against multiple objects)
Level 7 – Assault Rifle (fires in a wide burst, but does a lot of damage)
Level 9 – Squid Launcher (shoots squid which destroys anything it touches)
Level 10 – Submachine Gun (fire short, accurate bursts)
Level 11 – Compound Bow (shoots electric arrows that penetrate objects)
Level 12 – Combat Rifle (good damage, lots of ammo, fires in bursts)
Level 13 – Sawn Off Shotgun (requires frequent reload, but destroys everything)
Level 14 – Grenade Launcher (grenades explodes after 1 second)
Level 15 – Combat Shotgun (high ammo count, decent damage, best shotgun)
Level 16 – Hunting Rifle (bullets instantly strike the crosshair)
Level 18 – Sniper Rifle (needs good accuracy to use well, high damage)
Level 19 – Sawblade Launcher (fires a rotating sawblade)
Level 21 – Rocket Launcher (fires 3 homing missiles that explodes on contact)
Level 22 – Minigun (shoots a wall of bullets, chews through objects)
Level 23 – Remote Control (Summons Flying Robot/Cyborg T-Rex)
Level 24 – Gauss Rifle (fires an accelerated, high damage shot)
=== Unlocked after completing 20 Trucks Run ===
Bomber Blimp (Sends a blimp on a bombing run)
Shark Gun (Shark-shaped gun)
Explosive Revolver (Fires exploding bullets)
Category:Games