Skirmish

Skirmish is a game mode in Dungeon Keeper 2 in which the player goes up against computer-controlled enemy Keepers.
Many things about the game can be customised, including toggling Fog of War, availability of rooms, traps, doors, and spells, game duration, what happens when a Dungeon Heart is destroyed, the Creature Pool and maximum number of creatures, game speed, mana regeneration rate, and gold density. Also customisable is the intelligence of the enemy Keepers.
Dungeon Keeper also has a Skirmish mode, enabling players to play multiplayer levels in single player mode, although it's hidden. It also doesn't allow the customisation of game rules. It is accessed by using the -1player parameter when launching the game.
==Maps==
=== Two-player ===
File:Alcatraz.png|Alcatraz
File:Bottleneck skirmish map Dungeon Keeper 2.png|Bottleneck
File:Frosty's Realm.png|Frosty's Realm
File:Furnace skirmish map Dungeon Keeper 2.png|Furnace
File:HeroCove.png|HeroCove
File:Hopping.png|Hopping
File:No Mans Land.png|No Mans Land
File:Siege.png|Siege
File:Small.png|Small
File:Spiral.png|Spiral
File:The Deep End.png|The Deep End
File:The Pass.png|The Pass
File:U Turn.png|U Turn
=== Three-player ===
File:Circlet.png|Circlet
File:Clover.png|Clover
File:Frosty's Lair.png|Frosty's Lair
File:King Of The Hill.png|King Of The Hill
File:Onslaught.png|Onslaught
File:Pressure.png|Pressure
File:TrapTime.png|TrapTime
File:Warrens.png|Warrens
=== Four-player ===
File:Caverns skirmish map Dungeon Keeper 2.png|Caverns
File:Frosty's Castle.png|Frosty's Castle
File:Gonzalez.png|Gonzalez
File:Olympia.png|Olympia
File:Patrol.png|Patrol
File:Swiss Cheese.png|Swiss Cheese
== References ==
Category:Game Modes