Blooper/Appearances

==In ==
===Super Mario Bros.===
Bloobers, as they are named here, appear as enemies, generally in the water levels of the game beginning in World 2-2, where they follow Mario continuously, although they cannot touch the ground, a drawback that persists in later 2D games. As a result, they move in a regular zig-zag pattern. If they touch Mario, Mario will be damaged. As Fire Mario, Mario can defeat them with a Fireball, earning him 200 points. Invincibility can also defeat a Blooper, although this is not doable during regular gameplay because Starmen are not in the same levels as Bloopers themselves. In Super Mario All-Stars, they are depicted as pink rather than white.
A Blooper serves as a False Bowser at the end of World 6's castle. It will be revealed to be a Blooper as it falls into the lava if the player defeats it with fireballs.
===Super Mario Bros.: The Lost Levels===
Bloopers reappear in Super Mario Bros.: The Lost Levels, acting the same as in Super Mario Bros.. They now have a variant named Sky Blooper, which can swim in midair like how regular Bloopers swim through water. They have the appearance of Bloopers aside from being light pink, due to sharing their palette with Goombas. In Super Mario All-Stars, all Bloopers, including the airborne ones, are pink. In Super Mario Bros. Deluxe, Sky Bloopers were made off-white to differentiate them from Bloopers again.
===Super Mario Bros. 3===
Bloopers return as enemies, retaining their behavior from before. Defeating a Blooper with a fireball instead earns the player 100 points, slightly less than in Super Mario Bros..
A few variants of Bloopers were introduced. One of them is Blooper Nanny, which behaves like an average Blooper but is followed by three or four Baby Bloopers. She can send her children in every direction, making it more difficult to swim, and the children will return to her after a short time. Just like in Super Mario Bros., in this game Bloopers are originally white, but are pink in Super Mario All-Stars.
===Super Mario Sunshine===
Bloopers make a reappearance but now have have a different look. In This game they bare some resemblance to Gooper Blooper, a boss who rules the Bloopers. This is the first game where Bloopers are found on dry land, spitting goop. Spraying them with water stuns them briefly. Mario can jump on Bloopers to defeat them. If one of these Bloopers falls in the water, they disappear in a cloud of smoke. After a Blooper is defeated, it will yield a coin. Bloopers can be found in Ricco Harbor, Hotel Delfino's Casino Delfino, and Noki Bay. Jumping Bloopers also make their first and only appearance in this game. Bloopers can also come from King Boo's slot machine in Sirena Beach.
Also, special Bloopers that Mario can ride on called Blooper Racers appear. These Bloopers do not attack Mario and are owned by Big Daddy. Green Bloopers are the slowest but can be steered the easiest. Yellow Bloopers have average speed and average steering. Purple Bloopers are the fastest but have terrible steering. If Mario runs into a wall while riding one of these Bloopers, he will die and lose a life. Blooper Racers are found only in Ricco Harbor. Mario uses these Blooper Racers to race on a track or collect all Red Coins, within a time limit.
A huge Goop-spitting Blooper known as Gooper Blooper also makes his debut in this game, he is first encountered in Ricco Harbor, where he must be battled twice. Later, he must be fought for a third time when he reappears in Noki Bay.
===New Super Mario Bros.===
Bloopers return as uncommon enemies. They only appear in World 3-3, where they are seen in large amounts. Bloopers have the same movements as they did in Super Mario Bros. and still can be defeated by getting hit with a fireball, Mega Mario, or invincibility by star power. Blooper Nannies and Baby Bloopers also reappear in this game, they are only found in a secret room in World 3-3.
===Super Mario Galaxy===
Bloopers are encountered in the Buoy Base Galaxy and the Deep Dark Galaxy. If Mario approaches them, they will start chasing him, swimming irregularly, as in the other games. They can even chase him to the surface of the water. If they hit Mario, they will damage him and release ink. Bloopers can be defeated with a Spin or a Koopa Shell, but, like the predecessors, cannot be jumped on.
===New Super Mario Bros. Wii===
Bloopers appear in New Super Mario Bros. Wii, they are found in World 4-4 and World 8-4. This game introduces a new ability for Bloopers; they can hide behind scenery and in Warp Pipes. When Mario passes by a Blooper, it will quickly shoot out of its hiding spot and start the chase. Blooper Nannies also appear in this game and also have this ability. Bloopers are resistant to being frozen; if hit by an ice ball, they quickly break free from the ice. The effects of a Fire Flower or a Starman can easily destroy a Blooper.
===Super Mario Galaxy 2===
Bloopers reappear in Super Mario Galaxy 2, behaving the same way as in the predecessor. They appear only in Starshine Beach Galaxy. They are found in the deepest body of water that surrounds the largest tower in both missions. Just as before, spins can be used to defeat them.
===Super Mario 3D Land===
Bloopers reappear in Super Mario 3D Land, behaving the same way as they did in the Super Mario Galaxy games. However, in this game, Bloopers cannot shoot ink. Instead, they follow the player, as in the sidescrolling games. They also can whirl around underwater. Bloopers can be defeated with a ground pound, boomerang, fireball, tail whip, the effects of a Starman or an Invincibility Leaf, or as statue form. Additionally, landing on them from above does nothing to the player, but the Blooper is not harmed either.
===New Super Mario Bros. 2===
Bloopers make another appearance New Super Mario Bros. 2. Here, they appear only in World 3-5, but they do maintain the traits that they had in New Super Mario Bros. Wii. They can be defeated with the effects of the Fire Flower, Mega Mushroom, Super Leaf, Starman, or Gold Flower (the last of which also provides bonus Coins). Unlike most enemies, Bloopers are not shown to be affected by the Gold Ring. Blooper Nannies and Baby Bloopers also return.
===New Super Mario Bros. U / New Super Luigi U / New Super Mario Bros. U Deluxe===
Bloopers reappear in the Wii U titles New Super Mario Bros. U, New Super Luigi U, and the Nintendo Switch title New Super Mario Bros. U Deluxe where they act as they did in the predecessors. The Blooper Nanny and Baby Bloopers are also back. They have their own level in this game, Blooper's Secret Lair, which is located in Acorn Plains. They also appear in Tropical Refresher in Sparkling Waters. Once again, Bloopers can be defeated while under the effects of the Fire Flower or Starman. 
===Super Mario 3D World / Super Mario 3D World + Bowser's Fury===
Bloopers reappear in Super Mario 3D World. Instead of having their characteristic swimming pattern, they now turn sideways and charge at Mario's direction when they spot him. As in Super Mario 3D Land, they can be defeated with the same attacks as before which include ground pounds, the effects of the Starman, Invincibility Leaf, Fire Flower, Boomerang Flower, Super Leaf, Mega Mushroom, and the Invincibility Bell and can also be defeated with cat claws. They appear only in Rammerhead Reef, Gargantuan Grotto and Pipeline Boom Lagoon. 
===Super Mario Maker / Super Mario Maker for Nintendo 3DS / Super Mario Maker 2===
Bloopers reappear as enemies in Super Mario Maker, Super Mario Maker 2, and Super Mario Maker for Nintendo 3DS. They function the same as previous games, except in the New Super Mario Bros. U game style, since they will not spin around when the vocals occur. They can be placed out of water like Super Mario Bros.: The Lost Levels; however, they do not award 1000 points when stomped. In the Course Maker, Bloopers can be placed as enemies and can be shaken to turn into a Blooper Nanny. Like many enemies, they can be enlarged by a Super Mushroom to become a Mega Blooper and given wings to become a Winged Blooper, the latter of which will make them move much faster. They can be placed in Warp Pipes, Bill Blasters, Blocks, and tracks. The effects of a Fire Flower or Starman can also be used to defeat them.
===Super Mario Odyssey===
Bloopers do not physically appear, although a drawing of one appears on Peach's fan when she appears in Bowser's Kingdom.
==In ==
===Yoshi===
Bloopers are enemies in the A Type part of the game, as well as the B Type. Bloopers are not common enemies in the game, and they only make appearances throughout some parts of the game. Bloopers' sprites in this game are similar to their sprites from Super Mario Bros. 3. Many of the other enemies' sprites are also similar to their sprites from Super Mario Bros. 3.
===Yoshi's Cookie===
In all versions, a Blooper replaces one of the cookies after round 10.
===Yoshi's Safari===
Yellow Bloopers appear as flying enemies that try to harm Mario and Yoshi by ramming them. These Bloopers can be defeated by blasting them repeatedly with the Super Scope. The mech utilized by Iggy Koopa resembles a large Blooper.
===Yoshi's Island DS===
Bloopers appear in Yoshi's Island DS prominently in World 3, where they will try to attack a Yoshi by hopping up and down in bodies of water in a similar fashion to the Cheep Cheeps and Podoboos. Bloopers can be easily defeated by being eaten, hit by an egg, or jumped upon. Three of them appear in the Aquatic Enemy Exhibit of the Island Museum. Eating them won't make Yoshi produce an egg.
===Yoshi's New Island===
Bloopers return as enemies, acting identically as in Yoshi's Island DS.
==In Super Mario RPG: Legend of the Seven Stars==
Bloopers (with their original name "Bloober") appear in Super Mario RPG: Legend of the Seven Stars as enemies in The Sea and in and near the Sunken Ship. An extremely large Bloober, known as King Calamari, also appears as a boss in the Treasure Room of the Sunken Ship. In battle, Bloobers have low defense but high attack. As such, they can be easily defeated but can do a good amount of damage. They also use their Ink Blast ability to do a large amount of damage. Bloobers have a high tendency to flee from battle.
==In ==
===Paper Mario===
In Paper Mario, three large Blooper bosses appear in the Toad Town Tunnels. Starting with this game, their name has been consistently spelled "Blooper" instead of "Bloober," although some games still used the "Blooper" spelling beforehand.
Bloopers guard specific areas; one is guarding the Shrink Stomp Badge, one guards the upper-West side with the Warp Pipes to Goomba Village, Koopa Village, and Dry Dry Outpost, and one guards the lower-East side with the Warp Pipes to Yoshi's Village, Shiver City, Rip Cheato's hidden room, and the Ultra Boots. Which one he fights when reaching these areas depends on if he's fought any of the others yet; Blooper is always the first one seen, Electro Blooper is the 2nd to find, and the Super Blooper always appears last. While the last two are optional, Mario must obtain the Ultra Boots during Chapter 6, thus requiring at least one Blooper battle.
Bloopers is the weakest and smallest of itself and its two variants. One of Blooper's more notable features is its ability to floatl, meaning it has to be jumped on or have a special attack used on it.
===Paper Mario: The Thousand-Year Door===
A Blooper appears as the boss of the prologue in Paper Mario: The Thousand-Year Door. This Blooper's tentacles are blocking the way to Petalburg, and Mario has to hit its visible tentacle with his Hammer or jump on it. This makes the Blooper angry, causing it to attack Mario. During the battle, it hangs off the ceiling, leaving the player to attack its tentacles, thus making this the first game in which a Blooper's tentacles are referred to as such and fought separately. After both the L. Tentacle and R. Tentacle are defeated, it will fall to the ground. It is possible that this specific blooper may be related to Gooper Blooper, because its tentacles somewhat resemble Gooper Blooper's.
Although Bloopers do not appear as regular enemies in the game, they do appear in Bowser's underwater level. They are enemies that can be taken care of by breathing flames at them. After Bowser gets out of the water and is talking to Kammy Koopa, he can be heard saying, "I swallowed a dang Blooper!"
Luigi also has a partner named Blooey, who is a tough Blooper that Luigi accidentally threw into lava during his journey, thinking nothing of it. Blooey supposedly will keep following Luigi around until he gets his revenge, as he states. Blooey appears in Chapter 3. He surprisingly appears in Chapter 8 before the Shadow Queen is beaten, being darker and more forgiving to Luigi. Goombella notes that Blooey is a strange Blooper for the fact that he can live on land. However, Bloopers being able to live on land previously appeared in Super Mario Bros.: The Lost Levels, the original Paper Mario, and Super Mario Sunshine.
===Super Paper Mario===
Bloopers are somewhat common enemies in the Tile Pool, where they will attack the player by persistently following them and trying to touch them; as Mario and Princess Peach have no useful underwater attacks when the Tile Pool is first ventured through, players will need to use a Pixl or Bowser's fire breath to defeat Bloopers. A huge Blooper known as Big Blooper appears as a boss in the Tile Pool as well. It uses its tentacles to attack and can be defeated by having Bowser breathe fire on the red tentacles. Since Bloopers are weak enemies, they deal double damage in the opposite of Cheep Cheeps.
===Paper Mario: Sticker Star===
Bloopers, along with Gooper Blooper, appear in Paper Mario: Sticker Star, once again floating above ground, they are not standalone enemies, however. After one of the Royal Stickers fall on Gooper Blooper, it turns him and his Bloopers into hostile Poison Bloopers that has polluted much of the sea. Some even help Kamek separate Wiggler's body segments. Poison Bloopers can also be encountered as common enemies.
===Paper Mario: Color Splash===
Bloopers are a common enemy encountered in Plum Park, Vortex Island, Lighthouse Island, and Fortune Island, and in all of these locations except Plum Park, Bloopers are replaced with Boos when Mario enters the Parallel World pipes. Poison Bloopers also appear in the game, along with a new variant of Blooper named Blooper 10-Stack.
A colorless spot resembling a Blooper can be found at the entrance of the Violet Passage. Blooper targets that must be hit by Cannonballs also appear in the level and award Mario twenty points.
==In ==
Bloopers and related enemies make appearances in several minigames in the Mario Party series, being part of the background or a board or minigame element.
===Mario Party===
Bloopers appear in the minigames Mushroom Mix-Up, Bumper Balls and Bombs Away, taking away any losing characters who fall into the water. They are also an obstacle in the minigame Treasure Divers.
===Mario Party 2===
Like in Mario Party, Bloopers carry off players that fall in the ocean in certain minigames. Also, a picture of a Blooper is depicted on the central platform of Torpedo Targets, and a Blooper appears as one of the fossilized characters in Crazy Cutter. In the desert area of the Mystery Land board, there is a drawing in the sand in the shape of a Blooper. Reprising their role in some previous minigames in Mario Party, Bloopers also take losing characters in Abandon Ship and Bombs Away.
===Mario Party 3===
Two large Blooper variants (a child and its mother) appear on the board Deep Bloober Sea as obstacles, moving the player's character to different spaces all over the game's board.
===Mario Party 4===
Bloopers are one of the underwater enemies that have to be avoided in the minigame Manta Rings. If the player collides with one, the player loses one point.
===Mario Party 6===
While Regular Bloopers do not appear, a Giant Blooper is featured in the minigame Blooper Scooper, in which players have to avoid the whirlpool the giant Blooper is creating.
===Mario Party Advance===
A unique Blooper appears in Mario Party Advance as one of the characters appearing on the Mushroom Beacon where he challenges the player to the minigame Hammergeddon. He is the victim for pulling Shroomlock off the cliff in Sushi Cliff. Out of questioning Cheep Cheep and Dolphin too, Blooper is the one who has done it but apologizes afterward.
===Mario Party 8===
A Blooper is an unlockable playable character, and this is also its playable debut in general. Blooper is unlocked by completing the Star Arena Mode and having Blooper as the opponent in Bowser's Warped Orbit. However, if Hammer Bro is unlocked instead, the player must play through the Star Arena again until Blooper is faced and beaten as an opponent. In the game, Blooper floats like Boo and uses two of his tentacles as arms. Blooper's default partner in this game is Hammer Bro.
===Mario Party DS===
A Blooper is only mentioned in the description for the Kamek's Inkwell Board Feature, which states that Kamek squeezed the ink from a Blooper.
===Mario Party 9===
In Mario Party 9 a large Blooper appears as the stage boss of the Blooper Beach board. In its boss minigame, Blooper Barrage, players are on a ship shooting cannonballs at it with their cannons, while Blooper jumps out of the water to throw Urchins at the players. When his health reaches halfway, he begins to throw two Urchins at once. He may also spray ink on the screen obscuring the players' view (similar to the Bloopers in Mario Kart). When defeated, he appears dazed in the water before exploding. He is one of the minions Bowser uses in Bowser's Block Battle.
===Mario Party: Island Tour===
Bloopers appear in various minigames and as an item on the Perilous Palace Path board, known as Blooper Choppers, which halves an opponent's roll .
===Mario Party 10===
Bloopers return as non-playable characters. They can be seen in Whimsical Waters. Similar to Blooper in Mario Party 9, Mega Blooper appears as a boss on the water-based board, where it appears that the players try to match floating puzzle pieces underwater and then launch the puzzle pieces at him to deal damage.
===Mario Party: Star Rush===
Bloopers appear as an item in Coinathlon mode of Mario Party: Star Rush, where they cover opponents' screens with ink when used, obscuring their view, similar to the Mario Kart series.
The Mega Blooper is again a prominent boss in Mario Party: Star Rush. In the minigame, this Blooper is a conductor, and several small Bloopers hit a beach ball in rhythm while the trajectories of the beach ball are shown. Once it is the players' turn, they must mimic this pattern to earn points. Points are earned based on the timing.
==In ==
Bloopers make several minor appearances throughout the series.
===Mario Golf (Game Boy Color)===
A balls that result in a Water Hazard cause a Blooper to appear.
===Mario Golf: Toadstool Tour===
Bloopers do not physically appear, despite having a course named after them, Blooper Bay. Blooper is also one of the names that can appear on the tournament scoreboard.
===Mario Golf: Advance Tour===
A Blooper appears in the sea in the Palms Club Practice Center. The player's character must shoot three shots at it so that a Custom Ticket B washes up onto the shore.
===Mario Golf: World Tour===
Bloopers do not physically appear, but their name has a possibility of appearing on the tournament scoreboard.
==In Nintendo Puzzle Collection==
A Blooper makes a small appearance in the Nintendo Puzzle Collections version of Yoshi's Cookie. They appear in the normal difficulty, being the aquatic enemy that replaces Cheep Cheep. In Hard difficulty, there is a Rip Van Fish instead.
==In ==
===Mario & Luigi: Superstar Saga===
Bloopers make an appearance in Mario & Luigi: Superstar Saga as enemies in the Oho Ocean Seabed, where they use their classic style of moving: a zigzagging, odd pattern. These Bloopers attack by running into Mario or Luigi and damaging them. To defend, the Bros. need to Hammer the Bloopers that they encounter. Elite Pestnuts and, more rarely, Goomdivers, can sometimes appear in battle with them.
A new type of robotic Bloopers called Mecha-Bloopers, also appear in this game. These Bloopers attack with their tentacles, which are actually five Bullet Bills that are launched at Mario and Luigi.
===Mario & Luigi: Partners in Time===
While Bloopers themselves do not make an appearance, there is an unused enemy in the files of the game, which are Shroobified versions of the Blooper wearing red shoes, known as "Scoot Bloop", these enemies were cut from the final game for unknown reasons.
===Mario & Luigi: Bowser's Inside Story===
A Blooper statue called the Sea Pipe Statue is the first boss battle for Bowser in Mario & Luigi: Bowser's Inside Story, although Bowser must inhale it for Mario and Luigi to battle it. Two Blooper sub-species called Dried Blooper and Bubble Blooper are also encountered in the Pump Works in Bowser's body. These enemies are dependent of the water levels in Bowser's body. Bubble Bloopers, encountered when Bowser drinks water, attack by rolling or bouncing. If Bowser stops drinking water, Bubble Bloopers become Dried Bloopers. Dried Bloopers attack Mario and Luigi by floating into them.
===Mario & Luigi: Dream Team===
Bloopers appear as enemies, although they are not standalone and instead appear in battles with Bloopurns. In battle, Bloopurns attack by sending three Bloopers that will move toward Mario, which can be dodged or countered with a Hammer, depending on its attack.
===Mario & Luigi: Paper Jam===
While no Bloopers appear as enemies or NPCs in Mario & Luigi: Paper Jam, one appears on Bowser's extra Battle Card, alongside himself, a Goomba, a Koopa Troopa, a Spiny, a Hammer Bro and a Koopa Paratroopa. A Lakitu in the Lakitu Info Center mentions a Blooper once survived in the desert for three days.
==In Super Princess Peach==
Bloopers reappear in Super Princess Peach, where they are found in the Subrella sections of the game. They can be defeated simply by blasting a bubble at them with the submarine. There are also new sub-species of them called Glad Bloopers. Gooper Blooper also makes an appearance, as the boss of Wavy Beach.
==In ==
Bloopers are used as an item in all Mario Kart games starting from Mario Kart DS. After the player has launched it, the Blooper will create a large inkblot on the screen of all the drivers who are currently in a higher rank than the player. This obstructs the driving view of opponents and causes CPU characters to swerve around on the track (except in Battle mode, as CPU characters will never swerve around on the battle course). The higher rank a player is the more ink that gets splattered on them. If used while in first place, it will backfire and cause ink to block the driver's screen (except for Team Battles). To get rid of the ink, the player can use a Mushroom, go on a Dash Panel, or wait for it to go away. Also, in Mario Kart Wii, there is a medium-sized kart called the Super Blooper that is based on a Blooper. It is also possible to not get blasted by ink when first getting zapped by Lightning. This could mean that this is a glitch, however. The only game in the Mario Kart series where the drivers do not react at all when a Blooper inks them is Mario Kart 8 Deluxe.
Bloopers seem to be replaced by a Scuttlebug-like item in Mario Kart Arcade GP DX that covers the opponents' screens with spider webs. From Mario Kart Wii onward, the Blooper takes more time to squirt ink than before.
The Blooper has received a few changes in Mario Kart 8. Not only does its ink obscure the racers' vision, but it also makes the vehicle's handling and drifting more slippery. Furthermore, CPUs don't swerve from side to side, as they do in previous games, thus making it more similar to how the player is affected. Potted Piranha Plants can eat the Blooper before it sprays its ink, and the ink can also be washed away if players drive underwater, although the ink will still stay if it hits the player underwater. A Blooper-like shuttle circles around Rainbow Road in Mario Kart 8, and is also used as the track's stamp.
The Blooper also appears as part of the Lucky Seven (Mario Kart 7) and Crazy Eight (Mario Kart 8 and Mario Kart 8 Deluxe). It behaves the same way as a normal Blooper when used by the player, but if another driver touches it while spinning around the player's vehicle or when it is dropped on the track, it will put a single blot of ink on the opponent's screen. Also, once a player receives a Lucky Seven or Crazy Eight from an Item Box and uses it while underwater, the Blooper rotating around the player leaves an ink trail of bubbles.
==In Mario vs. Donkey Kong 2: March of the Minis==
Bloopers make their first appearance in the Mario vs. Donkey Kong series in Mario vs. Donkey Kong 2: March of the Minis. They first appear in Tropical Island as small variations, in Room 3. Initially, they seem stationary, blocking the Mini Marios' way, but as the Mini Marios approach them, they jump and hover for a few seconds, allowing the toys to pass underneath them. Bloopers can also be placed in the Construction Zone in the Tropical Island Kit as well as Special Kit 1, Special Kit 2, and Special Kit 3. Bloopers can be destroyed with the effects of the Fire Flower or Hammers.
==In Mario Super Sluggers==
Blooper is an unlockable playable character. Blooper is on the Mario Fireballs as a balanced character. To unlock Blooper in Challenge Mode, players should go to the top edge of the dock in Mario Stadium from where the Warp Pipe is and where they saved Baby Luigi. They have to use Princess Peach to find Blooper and for it to come out of the water. Blooper challenges players to a scouting mission before it joins their team roster. The scout mission is to get a double play with it at batting. It also can be unlocked by completing all the practice tutorials. Its bat is solid white with a picture of its eyes on it. Blooper has good chemistry with Boo, Wiggler, and Petey Piranha. Blooper's chemistry with Birdo and Hammer Bro is bad, which is odd considering that Blooper and Hammer Bro were default partners in Mario Party 8. On a side note, Blooper has the same stats as Baby Daisy.
==In Mario Tennis Aces ==
Blooper is one of several playable characters.
==In other media==
===The Super Mario Bros. Super Show!===
Bloopers appear in two episodes, "20,000 Koopas Under the Sea" and "Mario of the Deep." In these episodes, they are portrayed as King Koopa's primary aquatic minions and perform the bulk of his duties. They are incorrectly referred to as "octopus Bloobers," and one claims he can defeat the Mario Bros. with seven arms behind his back, despite having only six.
===The Adventures of Super Mario Bros. 3===
Bloopers, along with Blooper Nannies and Baby Bloopers, appear in several episodes, such as "Mush-Rumors", "Oh, Brother!" and "Recycled Koopa". Here, they are common enemies Mario and his allies face, although none of them play a prominent role.
===Nintendo Comics System===
Several Bloopers made a small appearance in the Nintendo Comics System story Love Flounders, where they are among the group of sea creatures trying to get Mario to become Bertha's boyfriend, so one of them will not have to.
===Nintendo Adventure Books===
In Leaping Lizards, some Bloopers try to attack Luigi while he is traveling through Water Land, but he avoids them. Later, some more Bloopers appear in a pool of water Luigi falls into while exploring Iggy Koopa's secret lab. The Bloopers spray Sleepy Ink at Luigi, but if he has a Frog Suit, he can deflect the goop. After dispelling the ink, Luigi frightens the Bloopers away by making a scary face and finds a pogo stick they were guarding.
==Crossover appearances==
===The Legend of Zelda: Link's Awakening===
Bloopers are among the Mario enemies to also appear as enemies in the game.
===Dance Dance Revolution: Mario Mix===
Bloopers make an appearance as enemies, having the same appearance as in Mario Party 6. After entering the whirlpool in the SS Brass, Mario or Luigi and Toad enter a temple which holds the next Music Key. A large Blooper guards it, so Mario/Luigi must face it in a dance-off. During the music, Blooper Bop, Mini-Bloopers, and the Big Blooper's tentacle are additional steps alongside the standard arrows. Missing the Mini-Bloopers has the bottom of the screen covered with ink, giving Mario/Luigi less time to see the arrows. The Big Blooper's tentacle moves up and must be stepped on, so the brother does not lose points.
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====Super Smash Bros. Brawl====
A Blooper appears in the form of an unlockable trophy.
====Super Smash Bros. for Nintendo 3DS====
The Blooper from Paper Mario: The Thousand-Year Door appears in the background of the Paper Mario stage when it changes to the S.S. Flavion. It rocks the boat around but does not cause any direct damage to fighters.
===Splatoon===
An image of an 8-bit Blooper is displayed on a screen in the Turf War map Urchin Underpass.
===Minecraft===
In the Super Mario Mash-Up Pack in Minecraft, Squids are replaced by Bloopers, who seem to resemble their appearance in Paper Mario: The Thousand-Year Door. Glow Squids also have a new kind of Blooper replacing them, this one is cyan and glows in the dark. Inc Sacs resemble SMB3 Bloopers, albeit shaded.
===Mario + Rabbids Kingdom Battle===
Pictures of Bloopers can be seen on boxes at the beginning of the level Call of Sherbet Mountain.
Category:Enemy appearances