Assassin's Arrows

The Assassin's Arrows are ammunition for bows in Final Fantasy XII. Bows cannot be equipped without owning some kind of arrows. Owning the Assassin's Arrows means the player can use an unlimited amount, and arrows do not need a license to be equipped alongside a bow. Assassin's Arrows deal non-elemental damage to targets with a chance of instantly K.O'ing them unless they are immune.
==Obtain==
===Original===
The Assassin's Arrows are not sold in shops, but sell for 1000 gil. The arrows are rarely found in a treasure in Cerobi Steppe's The Northsward when the player has the Diamond Armlet equipped . The player can come to the Cerobi Steppe early with a chocobo from the Tchita Uplands.
The Assassin's Arrows are also the reward for the Wyrm Wrath's Renewal hunt for Fafnir.
===Zodiac===
The Assassin's Arrows cannot be bought, but the set sells for 3500 gil. They are found in a treasure in Henne Mines' Phase 2 Shaft (75% chance to appear, 50% chance for an item, 50% chance the item treasure is the Assassin's Arrows without the Diamond Armlet equipped) and in Subterra's Penumbra - South (70% chance to appear, 20% chance for an item, 50% chance the item treasure is the Assassin's Arrows without the Diamond Armlet equipped), as well as in a treasure in Trial Mode Stage 60 with the Diamond Armlet equipped.
The set of arrows can be farmed in the Henne Mines, where the treasure coffer is near to the edge of the zone on the mine cart shaft, behind a trap; the player can go in and out trying at the chest until they get enough of the arrows that they want. It is best to use Float to avoid the trap. However, to get to this area of the Henne Mines, the player will need to have obtained ten Espers, completed the hunt for the Mindflayer, and talked to the geomancer in Jahara.
The arrows are also stolen from the Tower in the Trial Mode Stage 48.
The Assassin's Arrows are still rewarded for completing the hunt for Fafnir.
==Use==
The Assassin's Arrows add 3 points to the bow's power and have a chance to instantly defeat the targets the arrows hit. The chance of K.O.ing the target is 25% per hit, unless the target is immune to instant death. The K.O. is a nice bonus, but not usually worth prioritizing over stronger arrow sets, as the player could use Death or Warp with the Indigo Pendant instead, or summon Zalera, and tough enemies tend to be immune to instant death. The player can also use the Assassin's Arrows instead of the elemental arrows if the enemy resists elemental damage, as they are the strongest non-elemental arrows.
The arrows are only useful to procure in the Zodiac versions if the player is using an Archer, although the secret bow Seitengrat is equipped without a license.
Category:Ammunition in Final Fantasy XII