Terror Drone (Red Alert 2)

The Terror Drone is a Soviet AI-piloted anti-personnel and vehicle unmanned combat ground vehicle in Command & Conquer: Red Alert 2 and Yuri's Revenge.
== Official description ==
==Game unit==
Terror Drones are very cheap, costing only $500 per unit or, if the Industrial Plant is built, a mere $375. They can be used to attack ore miners, the only downside being that they would exit a chrono miner when the latter chronoshifted back to the ore refinery.
Due to the Terror Drone's extremely fast speed, it is very difficult to catch them before they reach their targets, but their lack of armor makes them easy to destroy. Small-arms fire, electrical bolts, prism beams and Mirage Tanks' guns are sufficiently accurate to quickly destroy terror drones, while tank shells and missiles are somewhat less so. Air units are ideal for scouting the map for terror drones and destroying them, since they are immune to their attacks.
Aside from a Service Depot or Tech Outpost, an Infantry Fighting Vehicle with an engineer inside it is also fit for the task. The drone will also be destroyed if the vehicle it infects is destroyed by an outside attack, so in desperate situations, deliberately destroying one's own infected vehicles by force-firing on them will prevent other units from being attacked. If the targeted vehicle is affected by Iron Curtain, the Terror Drone will also despawn. Although rare and impractical, an infected amphibious unit may be cured by Dolphin sonic attacks.
===Bug===
On rare occasions, if a Terror Drone happens to leap on an enemy infantry unit that is adjacent to a body of water, the drone will disappear. This leaves the possibility that the drone tackled the infantry into the water, killing them both simultaneously.
===AI behavior===
In skirmish, Terror Drones controlled by the AI have the following attack patterns:
====Easy====
*1x targeting vehicles
====Medium/Hard====
*4x targeting vehicles
*2x guarding Ore Refineries, War Factories, Tesla Reactors and Sentry Guns
**This strike force will only be constructed if the enemy owns 6 or more Rhino Tanks
====Hard====
*2x guarding Ore Refineries, War Factories, Tesla Reactors and Sentry Guns
**This strike force will only be constructed if the enemy owns 8 or more Grizzly Tanks
==Aftermath==
Terror Drones return in Red Alert 3, capable of swimming and replacing the squid in attacking enemy ships.
==Changelog==
*Red Alert 2 patch 1.004: a glitch preventing the game from ending while an MCV is deployed while infected with a terror drone is fixed.
==Gallery==
File:RA2 Terror Drone Concept Art.jpg|Early concept art
File:RA2 Terror Drone Final Concept.jpg|Final concept art
File:RA2 Terror Drones Grizzly.jpg|Terror Drones attacking a Grizzly battle tank
File:CNCRA2 Terror Drones.jpg|Render
File:Terror drone Render.jpg|Installer slide
File:Terror Drone animation.gif|SHP sprite
===Cameos===
Beta cameo:
==Trivia==
*The Dolphin's attack will eject the Terror Drone from an infected unit, if the Dolphin's IsSonic weapon can hit the unit.
*When attacking, the drone essentially "becomes the bullet" until it reaches and kills the target. During this phase, the drone is immune to even a nuke blast.
**This mechanic, called LimboLaunch, is shared with both Giant Squid and Attack Dog.
**The reason the "drone-turned-bullet" turns immune is because the Westwood C&C engine has no mechanics in place to attack, harm and destroy bullets (Projectiles). That logic is added in the fan-made engine extension Phobos DLL.
==See also==
*Robot tank, Allied counterpart
*Chaos drone, Yuri counterpart
Category:Red Alert 2 vehicles