Esunaga (Final Fantasy XII)

Esunaga is a White Magicks spell in Final Fantasy XII, both in the original PlayStation 2 version and the Zodiac re-releases. It is a multi-target status heal spell above the single-target Esuna. Esunaga does not heal all statuses, but does help with most of them.
==Obtained==
Esunaga's license costs 100 License Points in the Zodiac versions, and 55 LP in the original version. In the Zodiac versions, it is bought from the baknamy merchant in Necrohol of Nabudis for 12,000 gil after felling Hydro, the storyline boss at the entrance to Pharos. The merchant is found in the Cloister of the Highborn area on the northern-most spot by speaking to the ??? by the corner before the tiny room.
In the original version, Esunaga is bought for 14,900 gil from Balfonheim Port after the party has the Treaty-Blade.
In the Zodiac versions, Esunaga can be used by the job classes White Mage and Monk, though Monks must first obtain the Esper Chaos license.
==Mechanics==
Esunaga removes most status abnormalities from targets in range, except Slow, Stop, Doom, Disease, Oil, X-Zone, and Stone. The ailments it heals are: Poison, Blind, Confuse, Silence, Disable, Immobilize, Sap, and Reverse. Esunaga heals Petrify (the countdown status to Stone), but not Stone itself. Berserk is considered a status buff in Final Fantasy XII, and Esunaga does not remove it.
Esunaga costs 66 MP to use in the Zodiac versions, and 72 MP in the original version, without any Channeling licenses. It bounces from Reflect unless the caster wears the Opal Ring.
==Use==
Esunaga is good in a pinch when the whole party gets afflicted with ailments. The player can easily set up via the gambit system (Ally:Any→Esunaga near the top is good). It works best in battles where the enemy is known to use party-wide status-infliction moves, as otherwise the single-target Esuna suffices most of the time.
Esunaga does not heal all status abnormalities. For Slow, the player can set up a Haste/Hastega gambit; for Stop, the player can set up a Chronos Tear gambit (or Dispel, but that would also remove any buffs); for Oil the player can set up a Handkerchief gambit; for Disease the player can set up a Cleanse or Vaccine gambit; for Stone the player can use a Gold Needle or Stona, though an Esunaga-gambit should prevent a character petrifying before they turn to stone.
Once a character has all Remedy Lores, a Remedy used by them also heals Stop, Slow, Doom, and Disease. X-Zone cannot be healed in any other way but leaving the current area, however, only one enemy inflicts it: Demon Wall.
As Esunaga removes Reverse, the player needs to turn off the gambits for Esunaga-use if they are using Reverse on their own party, such as against Omega Mark XII.
As an alternative to using Esunaga, the player can equip accessories that inoculate against status ailments. Ribbon is the best of them. This helps the party to not get stuck in a loop of constantly casting Esunaga. Having status-protection on the character who has an Esunaga-gambit is useful to ensure that they remain sober and able to use the spell to heal allies, as they cannot cast spells if afflicted by Confuse, Disable, or Silence.
== Etymology ==
Category:White Magicks in Final Fantasy XII