Gear/Slayser

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Weapon_Laser_Slayser
Manufacturer: Crap
Boss, I'm speechless. I have no idea how it works and the rat's nest of wires and mismatched circuits inside is absolutely horrifying. But this is basically a Streak Laser. If fires a constant low power spotting beam and has sensors to analyze reflections. You can hold down the trigger, but it will only discharge when it's pointed at something with armor plating.
=Attributes=
Tonnage	Slots	Value 	Allowed Locations	Disallowed Locations
6 	2 	100000	All 	All
* Streak Launcher makes one To-Hit roll; Only fires if the roll succeeds, if it does all missiles hit.
* 1 Evasion pips ignored by this weapon.
* +1 accuracy with this weapon.
* Weapon damage varies between +/-12 
* 2 heat per turn.
* Laser Weapons are lightweight and do not require ammo, but run very hot.
* This weapon has an Anti-Air Factor of 10%
=Weapon Stats=
Category: Energy
Type: Laser
SubType: LargeLaser
 	 	 	Damage	Damage	Damage	Per salvo	Per salvo 	Per salvo	Per salvo	Modifiers	Modifiers 	TAC 	TAC 	TAC 	Range	Range	Range 	Range	Range	Other
Default 	Mode	Ammo 	Norm 	Heat 	Stab 	Rounds 	Projectiles	Heat 	Recoil 	Accuracy 	Evasion ignored	Chance	Shards	Armor	Min 	Short	Medium	Long 	Max 	Indirect
✔	 	NotSet	42 	3 	2.1 	1 	1 	21 	0 	-1 	1 	0.08 	0.1 	50 	0 	182 	333 	484 	666 	
=Used By Mechs=
Mechs	Mechs 	Mechs
GHR-P	ZEU-XP	
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2