Hotaru

==Legend==
==Abilities==
===Binding DC - Binding DC + 10===
When you use this ability, you can move up to your speed and make a single attack against any creature you move past, without provoking attacks of opportunity. When you use your dance of death, you forfeit any bonus or extra attacks granted by other feats or abilities (such as the Cleave feat or the haste spell), and you cannot attack any single creature more than once. Once you have used this ability, you cannot do so again for 5 rounds. In addition to this, your movement speeds are doubled, such as walking/running, flying, swimming, or climbing speeds.
===Binding DC + 11 - Binding DC + 20===
You are shrouded in an aura of flames, any opponent within 30 feet of the vessel of Hotaru takes 1d10 points of fire damage per point of binding result used to bind Hotaru. Allies in this aura instead take 1d10 point of positive energy healing. This damage is applied to each target at the start of your turn. This aura can be suppressed or resumed as a standard action. A succesful Fort save reduces this damage by half. 
===Binding DC 21 - Binding DC + 30===
Any fire or positive energy ability used by the host can completely bypass immunity or fire resistance. These could be jutsu, spells or innate abilities.
===Binding DC 31 - Binding DC + 40===
Hotaru grants its vessel the use of several spells:
# Burning Hands
# Produce Flame
# Resist Energy (Fire)
# Wall of Fire
# Fire Shield
# Fire Seeds
# Fire Storm
# Incendiary Cloud
# Elemental Swarm (Fire)
===Binding DC 41 Binding DC 50+===
Hotaru manifests a portion of the Plane of Fire within its vessel. The binder gets a bonus to the caster level and DC of all fire and positive based abilities equal to 1/5th the binding check used to bind Hotaru. If the vessel is bonded with another of the elemental vestiges, however, this check applies to all spells, abilities or jutsu the target may use. As a free action, the vessel may manifest the fullness of Hotaru's essence, becoming a fire elemental with HD equal to the binder's character level. With a third elemental vestige, the bonder also regains a number of spell points per round equal to the number of elemental vestiges bound to the vessel x that vessel's casting stat modifier. 
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