Command & Conquer 3: Incursion

Command & Conquer 3: Incursion (also referred to as Tiberian Twilight during development) was the working title for an iteration of Command & Conquer 3 while being developed by Westwood Studios.Ishmael, 1 August 2008. Was this the supposedly Westwood's C&CIII logo?. Petroglyph Forums (archived). Last accessed: 22 January 2017. It used the SAGE engine and started development after Command & Conquer: Tiberian Sun, with a total development time of at least three years. Development halted in favor of Continuum, a Command & Conquer MMO which was also cancelled.Ishmael, 18 December 2008. C&C Timeline. Petroglyph Forums. Last accessed: 16 October 2018.
The C&C 3 concept underwent numerous revisions. The eventual product, Command & Conquer 3: Tiberium Wars from Electronic Arts Los Angeles, evolved to be very different from Westwood's concept.
==Development==
The game was intended to finish the Tiberium universe and was already under development after Tiberian Sun was released. Westwood intended to keep the range of Tiberium fauna and flora from Tiberian Sun. However, the SAGE engine was not designed to handle Tiberium growth; this remained unresolved when Westwood stopped development.Ishmael, 17 April 2007. To Petro Dev team, #27. Petroglyph Forums (archived). Last accessed: 16 October 2018.
There were four versions of the game developed, as described by Adam Isgreen:Ishmael, 4 April 2007. Some questions (about C&C/WW), I want some confirmations, #4. Petroglyph Forums (archived). Last accessed: 17 April 2009.
==Plot==
The introductory sequence showed a GDI commando in Screaming Eagle power armor floating in the debris field of Philadelphia, destroyed off screen by Nod. There were a number of flashback sequences before the commando re-entered the atmosphere. The armor was melted during re-entry.Ishmael, 16 April 2007. To Petro Dev team, #8. Petroglyph Forums (archived). Last accessed: 16 October 2018.
GDI and Nod fought in Area 51. GDI was attempting to retrieve the remaining Screaming Eagle suit from the vaults. During the fighting, GDI inadvertently activated technology from Command & Conquer: Red Alert in one of the vaults, including a Chronosphere. A chrono vortex threw Yuri back in time. Yuri was the result of Nod's psychic experimentations and an acolyte of Kane. This would make Command & Conquer: Red Alert 2 another branch of the timeline.
Not that much is known about the plot afterwards, but it is known that it included the Scrin coming to Earth, lured by the Scrin rebels stealing the Tacitus, and also CABAL as a faction of its own. The Scrin believed that Tiberium would kill off humans, but didn't account for the effect it had on some humans, the Forgotten. They were able to harness Tiberium's energies themselves, able to direct them against the Scrin, nullifying their powers or even controlling ion storms. They were supposed to be a playable faction in an expansion pack for IncursionThe Scrin didn't account for what effect Tiberium would have on some humans (i.e. the forgotten). They thought it would kill all humans off, but unfortunately, some that were exposed survived and actually began to be able to harness Tiberium's energies themselves. They turned out to be humankind's most powerful weapon against the Scrin, since they could control Tiberium in a way the Scrin could not, making them a huge threat. The forgotten were going to become a full faction in the expansion for the game. --Adam Isgreen.
==Gameplay==
The game was to feature four factions - GDI, Nod, a CABAL faction and the Scrin. It is unknown if the Scrin were intended as a playable side, although concepts for a Scrin trooper exist.
==Gallery==
===Infantry concept art===
C&C Tiberian Incursion GDI soldier.jpg|GDI infantry
C&C Tiberian Incursion GDI Rocket Infantry.jpg|GDI rocket soldierart by Phil Robb
Tib-Inc_sniper.jpg|GDI Sniperart by Phil Robb
TI_Nod_soldier.jpg|Nod Soldier
C&C Tiberian Incursion Nod Black Hand from Pinterest by Gary Freeman.jpg|Nod Black Hand trooper
Tib-Inc_Fanatic.jpg|Nod Fanaticsart by Phil Robb
CNCTInc Heavy Nod concept.jpg|Nod heavy trooper
Tib_Inc_Hacker.jpg|Nod hackerart by Phil Robb
Tib-Inc 9.jpg
Tib-Inc 10.jpg
Tib-Inc 11.jpg
CABAL_Trooper.jpg|CABAL trooper
TI_cabal_Swarmling.jpg|CABAL Swarmling
Cyborg_Trex.jpg|CABAL(?) Cyborg T-Rex
Squid_trooper.jpg|CABAL Squid trooper
Tib-Inc 7.jpg
Tib-Inc 8.jpg
Tib-Inc-Unnamed unit.jpg
CNCTInc Scrin Concept.jpg|Scrin trooper
Tib-Inc 5.jpg
Tib-Inc 3.jpg
Tib-Inc 4.jpg
===Vehicles concept art===
Mobile Defence Platform.jpg|GDI Mobile defense platform
Tib-Inc 2.jpg
Tib-Inc 12.jpg
Tib-Inc 13.jpg
Tib-Inc 14.jpg
Tiberian Incursion civilian vehicles.jpg
Tib_Inc-Defender.jpg|Defender
Diplomat.jpg|CABAL Diplomat
Tib_inc_Whistler.jpg|Whistler
Whistler_2.jpg|Whistler (revised)
Fiddler_crab.jpg|Fiddler crab
Tt-025.jpg|CABAL Hydra anti-personnel droid
Crunch_and_munch_droid.jpg|CABAL Crunch 'n' munch droidart by T. J. Frame
Tib_inc-Maintenance_ droid.jpg|Maintenance droid
Tib-Incursion-recon_drone.jpg|CABAL Recon droid
CNCI Puppet Master concept.jpg|Puppet master
Tib_Inc-Roach.jpg|Roach
Tib-Incursion-Stomper.jpg|CABAL Stomperart by T. J. Frame
Flying_Wasp.jpg|CABAL Wasp
Tib-Inc 1.jpg
===Buildings concept art===
Tiberian Incursion GDI Barrack Concept Art 1.jpg|GDI Barracks (3D render)
Tiberian-Inc-Nod_Building.jpg|Unknown Nod structure
===Miscellaneous===
Image:CNCTInc CABAL Power Plant.jpg|Nod power plant
Image:CNCTInc Craig Mullins Mood piece.jpg|Craig Mullins mood piece
Image:CNCTInc Beta Gameplay.jpg|Beta gameplay
cc3tu2.jpg|Beta gameplay
==Videos==
==References==
Category:Cancelled Tiberium universe games