Game GetFrameConstraintsMultipliers

;Usage
{power={[stage]={base_power, damage_pct_rate, max_variance}}, mass={[i]={mass_pct, speed_mult}} } = Game.GetFrameConstraintsMultipliers(battleframe_type_id)
;Examples:
<nowiki>
info = Game.GetFrameConstraintsMultipliers(75772); 
--[[
{"mass" = {
1 = {"speed_mult" = 1.20000005,"mass_pct" = 0.46000001}, 
2 = {"speed_mult" = 1.20000005,"mass_pct" = 0.47},
3 = {"speed_mult" = 1.20000005,"mass_pct" = 0.47999999},
4 = {"speed_mult" = 1.20000005,"mass_pct" = 0.49000001},
5 = {"speed_mult" = 1.14999998,"mass_pct" = 0.58999997},
6 = {"speed_mult" = 1.10000002,"mass_pct" = 0.63999999},
7 = {"speed_mult" = 1.04999995,"mass_pct" = 0.69},
8 = {"speed_mult" = 1,"mass_pct" = 0.74000001},
9 = {"speed_mult" = 0.94999999,"mass_pct" = 0.79000002},
10 = {"speed_mult" = 0.89999998,"mass_pct" = 0.83999997},
11 = {"speed_mult" = 0.80000001,"mass_pct" = 0.88999999},
12 = {"speed_mult" = 0.69999999,"mass_pct" = 0.94},
13 = {"speed_mult" = 0.5,"mass_pct" = 1}
}
}
--]]
</nowiki>
;Battleframe_type_id
* Player.GetAllProgressionXp
Category:Addon_API