Mechs/GRF-1S

==Description==
Griffin 1Ss mount closer-range weaponry than their 1N cousins, allowing them to jump in for closer attacks and then move away to disengage or flank. They're generally better at dealing with heat buildup, too.
Drop Cost Multiplier: 1.03
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity	Brute: +10% Punch & Kick Damage and +10% Stability Damage (Quirk)
40 	Battle Fists 	Fisticuffs: +1 Punch Accuracy, +10% Punch Damage, +5% Punch Instability (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=70/90S=45 	A=45/45S=16 	A=70/90S=45
Arms/Head	HardPoints	 	 	[ 3E ]
Arms/Head	Fixed 	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	 	 	
Large Laser
2x Medium Laser
Torso 	Health 	FA=100/130 RA=30/65S=65	FA=100/180 RA=35/90S=65	FA=100/130 RA=30/65S=65
Torso 	HardPoints	[ 1M ] 	[ 1S ] 	
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
Heat Sink
2x Jump Jet (S)
LRM-5	
Engine Core 275
Jump Jet (S)	
Ammo LRM
Heat Sink
2x Jump Jet (S)
Legs 	Health 	A=90/130S=65 	 	A=90/130S=65
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
2x Heat Sink 	 	
2x Heat Sink
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