Whisker Woods

Whisker Woods is the fourth "wild" area in the game. It is connected to North Pawville via a coastal pathway, and is a sprawling forest with few enemies. 
It is separated by a few rivers running through the landscape, with some bridges connecting the landmasses together. To the left are a snake and a long pathway leading to a catchable toucan, the Zoo's escaped bear, an enemy bear, and the Hot Spring. To the top right are the Roaring Falls and a stairway leading up to it, as well as a smaller separated section where the Zoo's escaped kiwi is. Near the falls are a pair of catchable chipmunks. On the other side of the stairway are the entrance to Crystal Caverns as well as two more snakes, and in the middle of the forest is a small island patrolled by an egret.
==Information==
===Quests===
====Save Saul====
After helping Tom recover from his injuries, the player is tipped off to the fact that Saul has gone to Whisker Woods and hasn't returned. Upon arrival to Whisker Woods, Saul will call out for help, as his paw is stuck in an old snake nesting hole and he can't get out. He asks if the player will retrieve his Top Quality Canned Fish/Meat on the way over, and instructs the player on how to Crouch and Crawl to avoid angering the snakes. Picking up Saul's Top Quality Canned Fish/Meat is optional, and Whiskers/Sniffing Radar is used to show the player where it is. If the player returns the canned food to Saul, he will reward them with a hat. After rescuing Saul, he will teach the player how to crouch and crawl anywhere, and the player's health bar will increase, gaining its fourth heart.
====Need an Apple!/Need Some Cherries!====
Sheila mentions that, even though the Fashion House was destroyed, she is mostly upset over how saddened everyone seems to be. She tells the player about Townsend, the legendary designer, who passed away some time ago, and that he had in his possession an object called the Legendary Pattern. The player must go to Ada in the police station to find out more, and then to Augusta in Dolphin Coast. Ada tells the player that Townsend had one son, named Sai, but that he hasn't been seen since his father died. Augusta reveals that Sai has been spotted in Lappy Lake, and the player must go find him.
Sai will only hand over the Legendary Pattern in exchange for one of Ione's homemade apple pies (in Dogz)/homemade cherry pies (in Catz). Both the apple and the cherries can be found in Whisker Woods with the use of Searching. Afterward, the player will take the apple/cherries back home to Ione so that she can bake Sai a pie, and Sai will give the player the Legendary Pattern so they can take it to Sheila.
====Find Sign Wood====
Charles is deeply saddened that the Aquarium's sign has been destroyed by Ivlet, as it was made by the puppies or kittens from around Pawville. He asks that the player go find some Sign Wood for a new sign in Whisker Woods. Delivering the Sign Wood will repair the Aquarium and unlock its features.
====Warm up the Warm Stone====
Godfrey's water wheel has already run into another problem. The river leading from Whisker Woods into North Pawville has frozen up, thanks to Ivlet. Talking to Arvin will unlock the Warm Stone; he asks the player to take it to Whisker Woods's hot spring and heat it up, so that they can then unthaw the river and waterfall with it.
====Catch Orchestra Insect (Female)====
Stanley's Orchestra Insect has stopped playing music, causing him to work much more slowly again. He can't repair the bridge to Tail Heights until he listens to music again. The player must speak to Warren in Dolphin Coast for advice, and he suggests the Orchestra Insect may be lonely. He recommends catching a female Orchestra Insect, located near the hot spring in Whisker Woods. Delivering the female Orchestra Insect will let Stanley repair the bridge and unlock the road to Tail Heights.
====Fishing Battle====
Catch a brook trout for the bear and it will return to the Zoo.
====Treasure Hunt====
Defeat the kiwi in its Treasure Hunt minigame and it will return to the Zoo.
==Trivia==
Category:Places