Sir Bacon (D&D)

Sir Bacon comes from a story that began circulating around Reddit about a game of D&D. In the game the player characters got a pig as part of their reward for a quest and then forgot about it- except for one. The party found a 'Helm of Intelligence' and two of the party began to argue over who was more deserving of it- the warlock or the wizard. The argument was getting heated and the Barbarian intervened stating; "Give it to the pig." The Warlock and Wizard had forgotten about the pig and where confused. The Barbarian took the helm and strapped it upon the Pig who uttered "Hello Companions!". Eventually 'Bacon' became the party's mascot and the players opted to give some of thier character's XP to Bacon in order for him to become a level 1 Pig Fighter who over the course of the game was knighted as 'Sir Bacon'.
Since hearing this story DMs and Players alike have considered bringing Sir Bacon into their campaigns and such is the topic of this article.
==Basic D&D==
The background of Sir Bacon remains the same though the two arguing party members where both simply Magic Users. Mechanic wise SIr Bacon has an average intellect, and is capable of speaking Common. Despite being a fighter NPC Sir Bacon has some limitations due to being physically a pig. In line with rules described in Creature Crucible - Night Howlers he'd have to make a dexterity throw to untie knots with his mouth and other actions as a four legged animal lacking of manipulative appendages. He'd have some difficulty wielding a weapon with his mouth, and thus disadvantages but his size could make charging into enemies an option. Knocking them off walls or into hazards with a strength check. Sir Bacon is a noble being, his alignment Lawful and being a knight should be a level 5 fighter with all the benefits of knighthood. Sir Bacon may be encountered as part of an NPC party consisting of two Magic Users and two other Fighters. His primary weakness is the reliance on the Helm of Intelligence which he must always wear to maintain his level of intellect. If he looses the helm he would no longer be able to speak Common and would act like a normal pig though Clerics using 'Speak to Animal' could talk to him; a rather lesser intelligent version of himself with more piggish tendencies but himself all the same. The DM should consider what the lose of intellect would actually do to his personality.
Category:D&D
Category:D&D Homebrew
Category:D&D NPCs for Any Campaign