Kurt Kuhlmann

Kurt Kuhlmann is a designer at Bethesda Softworks. Kuhlmann started working for Bethesda in 1996, and worked on the design of .http://www.bethblog.com/2007/12/05/inside-the-vault-kurt-kuhlmann/ After the eventual release of Redguard, Kuhlmann left the company but was persuaded to return by Todd Howard in 2003. After his return, Kuhlmann extensively contributed to and its DLC .
==Credits==
*World art, designing and writing, and additional writing for The Elder Scrolls Adventures: Redguardhttps://www.imperial-library.info/content/elder-scrolls-series#tesrg
*Quest design and additional programming for The Elder Scrolls IV: Oblivionhttp://www.mobygames.com/game/windows/elder-scrolls-iv-oblivion/credits
*Quest design for The Elder Scrolls IV: Shivering Isleshttp://www.mobygames.com/game/windows/elder-scrolls-iv-shivering-isles/credits
==References==
Category:Real-world articles
Category:Developers