List of Motley Monday Episodes

Below is a list of episodes of Jiggmin's Motley Monday series that ran from December 2012 to September 2013.
It has 36 episodes in total, with 1-22 being short 1-2 minute YouTube videos while 23-36 were blogs posted on jiggmin.com.
==Videos==
===ep. 1===
Date: Dec 4, 2012
- Described Motley Monday's format and listed ideas, including:
-- Chris736's Viking Hat, which breaks brick blocks from all sides.
-- VforVendetta's trial moderators.
-- Jiggmin's option for players to change the email associated with their account.
===Passwords are Amusing===
Date: Dec 10, 2012
- Players can now restore levels modified or deleted within the last month.
- Added Korra's suggestion of a password system that are needed to play certain levels.
- Listed ideas:
-- ToxicFlame's Level of the Week tab.
-- EugeneJudo's time block.
-- Omegaguineapig's schedule for Happy Hours.
-- Thepro1998's Workman's Helmet, which instantly breaks crumble blocks.
-- PR2Brony's White Tie Wednesday, where Jiggmin reviews levels in fancy clothing.
===Santa Tree Grants Wishes===
Date: Dec 17, 2012
- Added a "*" next to the PMs tab when players receive new private messages, suggested by omegagunieapig.
- Listed ideas:
-- Jugularjugular's mute music only option.
-- larsyuipo's custom item block.
-- alex:)'s Gingerbread set.
===Christmas Update===
Date: Dec 24, 2012
- Added alex:)'s Gingerbread set as random prizes.
- New song called "Prismatic" by Lunanova for levels.
===Deathmatches R Us===
Date: Dec 31, 2012
- New deathmatch mode suggested by XerthX.
===WASD Up?===
Date: Jan 7, 2013
- Added support for custom controls in the options menu.
- Turning off music in the options now also mutes the menu theme.
- Ideas mentioned:
-- YoshiamaAang's "Freeze Ray" item.
===Rank Tokens===
Date: Jan 14
- The +3 rank Folding@home prize has been replaced with 3 rank tokens that can be used separately at any time. 2 more have also been added as higher tier prizes.
===Infinite Times are Good Times===
Date: Jan 22
- VforVendetta's trial moderator idea is in-place.
- It's now possible to have unlimited time for levels, suggested by bls1999.
- Ideas listed:
-- Thales4000's hat tester in the level editor.
===Hat Stash===
Date: Jan 28
- Players can use any hat while testing in the level editor, suggested by Thales4000.
- Ideas mentioned:
-- Tommy8's Jigg Hat.
-- Tacchi's Taco parts.
-- Hipponator's one question forum section.
Blog description: "It took more tries than I'd care to admit to do that hat-switching-while-racing part without messing up. When I finally managed to do it the first time, it turned out the audio wasn't recorded. >.> My "yay!" after beating it the second time was pretty authentic.
This week's Motley Monday brings us a hat switcher in the level editor. Handy for testing your levels, and handy for messing around. If you're looking for a challenge, design a level that requires split second...""Jiggmin's profile, blog tab" (2013 archive) (rest of blog lost)
===Changelog About Changelogs===
Date: Feb 5
- A changelog of updates will be PMed to every player each Motley Monday, suggested by GamerProist.
- Jigg Hat is revealed, though players must find where it's at.
Blog description: "Often when an update is released, there are a few days of confusion that follow. (At least that's what my inbox tells me)
With this new update, players will receive a PM detailing whatever new changes there are. Everyone stays up to date, and my inbox will perhaps be slightly less full.""Motley Monday ep.10 - Changelog About Changelogs". Jiggmin. February 5, 2013.
===Valentine's Deathmatch===
Date: Feb 12
- New heart block that grants players extra health in deathmatches and briefly makes them invincible, suggested by The Pro.
- Ideas mentioned:
-- Scum's Sir parts.
Blog description: "The Pro's Health blocks are an especially nice update, since it kills over 9000 birds with one stone.
1) It's an update. Thus, fulfilling my Monday update obligations.
2) It can be changed into heart blocks, making it Valentine's Day friendly.
3) Girls love hearts, so I put them all over my face.
4) It is the first block addition since forever ago.
5) Making an adjustable setting for the number of hearts in deathmatches is less necessary.
(AKA I can be lazy.)
6) Profit
...) Profit
9002) Profit""Valentine's Deathmatch - Motley Monday ep.11". Jiggmin. February 12, 2013.
===Color Picking===
Date: Feb 19
Platform Racing 3's color picker has been added, suggested by FinalCheetah.
Blog description: "Imma pull a superman, and travel back in time to yesterday!""Motley Monday ep.12 - Color Picking". Jiggmin. February 19, 2013.
===Spring Cleaning===
Date: Feb 25
- Deathmatches now have a unique symbol on the lobby, suggested by larsyuipo.
- New "Delete All" button for PMs.
- Chat scrollbar is hopefully fixed.
- Players can teleport anywhere while testing in the level editor by clicking, suggested by usb hub.
- Announcement of a contest between 2 possible items: the Ice Wave and Triple Bow. Fans could vote in the comments, Facebook and/or Twitter.
Blog description: "This video totally would have been done with several minutes to spare before midnight, but then I discovered that triple is spelled with only one 'p'. Uploading the video takes a long time, so now I'm 37 minutes late. Or you could say I'm right on time, Jiggy time.""Motley Monday ep. 13 - Spring Cleaning". Jiggmin. February 26, 2013.
===Clash of the Titans===
Date: Mar 11
- Ice Wave won contest by 10 votes.
- Players can now restore their own rank tokens.
- In-game clock no longer cuts off if a level has a large amount of time.
- Another contest between 2 level designing features: a text tool and block skins
Blog description: "And by Titans I mean Smelly Zeus.
I kind of sort of skipped the video last week, but not the update itself. I wasn't sure if I should call this episode 14 or 15, but in the end it's less confusing to keep the numbers in order.""Motley Monday ep.14 - Clash of the Titans". Jiggmin. March 12, 2013.
===Text Always Wins===
Date: Mar 19
After holding it off for several weeks, a text tool has been added.
Blog description: "Now that the Text Editor is made, I wander the new most frequently requested feature will be. Probably bubble feet. But I'll never make them. Never!""Motley Monday 15 - Text Always Wins". Jiggmin. March 20, 2013.
===???===
Date: Mar 26
New Walking Eggs game mode where players try to collect the most before time runs out.
===Alien Eggs===
Date: Apr 2
- Upgraded Walking Eggs to Alien Eggs so the aliens now attack players.
- Ideas listed:
-- Kwing's Objective mode.
-- aaaaaa1234567890's mini-map teleportation.
-- -AnthraX-'s one way blocks.
Blog description: "To be entirely honest, Alien Eggs is what I intended last week's update to be. I ran out of time, though, and had to save the rest for this Motley Monday.
Wondering why I turn into an alien egg at the end? Me too, Me too. Using motion tracking was interesting though, I had never done that before.""Motley Monday 16 - Alien Eggs". Jiggmin. April 2, 2013.
===Achieve all Endings===
Date: Apr 11
New objective game mode where players must bump all finish blocks to win. Suggested by Kwing and Roflkoy.
Blog description: "Whenever people's names are involved, I'm always paranoid that I'm going to misspell them or mispronounce them. Typos are one thing, but you've gotta at least get people's names right.
I'm always happy to get to play around with my old copy of particleIllusion. It's awfully awkward to use, but it can create some rather nice looking effects. I used particleIllusion a bunch when making Neverending Light, and creating the little split second explosion I needed for this Motley Monday video brought back some fond memories.""Motley Monday 17 - Achieve all Endings". Jiggmin. April 11, 2013.
===Cowboy Frankenstein===
Date: Apr 18
Players can now set the chance of Super Flying Cowboy Mode appearing in their level, suggested by Reki* and Ramon Noodles.
Blog description: "I was totally going to release this on Monday, but then I fell asleep on the couch. I had a dream that I woke up and started to work on the Motley Monday video, but no, it was just a dream. In the following dream I wanted to get up and work on the video, but I was too weak to lift myself off of the couch. Finally I woke up for real and went to bed.
I was totally going to release this on Tuesday, but then I fell asleep on the couch again. In my dream I was visiting a struggling amusement park. They had a ride where you taped a cookie to your forehead, and then rode a water flume, the kind where you sit an a log and splash down a hill. Only instead of water it was milk. At the end of the ride everyone got to eat their (milk soaked) cookie. I rode that ride a couple of times, needless to say.""Motley Monday 18 - Cowboy Frankenstein". Jiggmin. April 18, 2013.
===Bow Ties are Cool===
Date: Apr 30
- New time block that adds 10 seconds to the clock, suggested by EugeneJudo.
- Added Sir set as random prizes, suggested by Scum/Spectre.
- Discussed possibility of a new campaign.
Blog description: "After getting Skyrim a week ago, I must say my productivity had plummeted. Nevertheless, I have forced myself to stop playing and eat food. All for Motley Monday. 
The sir parts may be my new favorite parts. Fancy, indeed!
The "reviews" in the video are from the beta tester's club. I thought about cutting that part out, since it would be bad to discourage people from criticizing the updates to my games. Especially in the beta tester's club. Sooooo keep criticizing and nitpicking pretty please.""Dev Log" - jiggmin.com (June 2013 archive)
===Cardboard Guild===
Date: May 16
- Players can now join guilds and earn guild points.
- Profile pop-ups now include a player's avatar, last login date and guild.
- Announcement of the Vault of Magics where players can purchase stuff with Kongregate's Kreds currency.
- Mentioned ideas:
-- Ultralord's new PM system.
-- Andaya's various hat, parts and item designs.
-- icedude545's ability to use guild icons as stamps in levels.
Blog description: "Getting guilds working was a nice start. Having some kind of guild directory somewhere in the game would be a great next step, but I'm just not sure where to cram such a thing in. There's not much free space in PR2.
Anywho, I'm going to dedicate all of the Motley Mondays in June to Luna. After that I'm going to cycle through PR2, Luna, and PR4 from week to week."
===Free Speech===
Date: May 20
- PMs include a partial history of previous ones, suggested by Ultralord.
- Color, bold, large and other tags are also now available for PMs.
- New "PM Everyone" button for guilds.
- Announcement of the Legendary campaign, which will be chosen by Jiggmin over the following week.
Blog description: "I had deleted Smelly Zeus, so he has the honor of having been created twice. Drawing armpit hair, ahhh yes."
===Epic Campaign===
Date: May 27
Legendary campaign (now known as the Epic campaign) has been released.
Blog description: "I had to make this Motley Monday short and sweet due to Memorial Day activities. 
It was really hard to decide between Yoshi's Island by AlphaZ and Yoshi's Island by Fire Shadow!"
==Blogs==
===???===
Date: Jun 4"TumTum460's PR News Channel" - YouTube
Added the ability for players to change the email associated with their account after one was already set.
===Tournament Server===
Date: Jun 11"Tournament Server". Jiggmin. June 11, 2013.
"After some final tweaks for even more fair-er-ness, the Tournament server is open to all!
* All players start from the same position.
* All players race with the same stats.
* Finish times are measured with 1/100th of a second precision.
* The winner of a match is announced in the main chat.
* Super Flying Cowboy Mode is disabled unless the chance of it occurring is set to 100%.
There's already a tournament brewing in the Beta Tester's Club, and VforVendetta will be setting up some tournaments for us in the next few days. Prizes will abound!"
===Strange Markings===
Date: Jun 18"Strange Markings". Jiggmin. June 18, 2013.
"I'm drooping as I type, so this will be short sweet and incoherent.
Servers with Happy Hours are marked on the login screen. This update has been requested a lot of times in a lot of different ways. FireBird fantastically beat me to the punch.
Guild leaders are shown on their guild page with a crown next to their name. This does add to the fanciness of Guild Leaders, but mostly it's the mods who where asking me for this one. Otherwise they wouldn't know who to ban for making..." (rest of blog lost)
===Quick Private Server Update===
Date: Jun 18"Quick Private Server Update". Jiggmin. June 18, 2013.
"I just uploaded a small change that displays servers you can enter above servers that you can't enter. A small fix to a slight annoyance, weeeeeeeee."
===Swearing at Tournaments===
Date: Jun 25"Swearing at Tournaments". Jiggmin. June 25, 2013.
"Yay it's an update:
PR2's swear filter is now optional. You can turn it off in the Options menu. The exception is that it doesn't work for PMs yet, because I forgot that part.
The maximum number of members a guild can have has been increased to 100.
Private servers can now run any kind of tournament you can think of with different hats and stats. This is stupid cool. Guild leaders can use the /t command in their server:
*/t on
(turns tournament mode on, default settings will be used)
*/t off
(turns tournament mode off)
*/t crown 75 50 25
(turns tournament mode on, hat=crown, speed=75, accel=50, jumping=25)
*/t artifact 100 100 100
(turns tournament mode on, hat=artifact, speed=100, accel=100, jumping=100)
*/t party 1 1 1
(the bessst)"
*/t off
(turns tournament mode off)
*/t crown 75 50 25
(turns tournament mode on, hat=crown, speed=75, accel=50, jumping=25)
*/t artifact 100 100 100
(turns tournament mode on, hat=artifact, speed=100, accel=100, jumping=100)
*/t party 1 1 1
(the bessst)"
===Here comes the...===
Date: Jul 1"Here comes the...". Jiggmin. July 1, 2013.
"TACO PARTS
"
===Lists are so bling===
Date: Jul 9"Lists are so bling". Jiggmin. July 9, 2013.
"If you are a competitive sort, or you just want to know what guilds are out there, this Motley update is for you! A guild list is now available under the Players tab which shows the daily GP and active users of the top guilds."
guild-list.png (lost)
===Motley Reciepts===
Date: Jul 15"Dev Log" - jiggmin.com (September 2013 archive)
"Motley Updates, in list form!
* Enabled ssl for us paranoid types.
* Released Epic Upgrades for the Classic Feet, Body, and Head parts.
* Released the Token++ item in the Vault, which is a guild-shared rank token.
* Vault purchases now PM you a warm, comfortable receipt.
There's also a faaaaaancy sale going on at the moment."
===Profile Loadouts===
Date: Jul 23
"PR2 now has a super fancy (tiny) "save" button on your profile page. Click it, and the earth will be destroyed. Also, you'll be able to save different stat loadouts. I actually called them presets, but after looking through these Motley threads I think loadout sounds cooler.
jiggmin.com/threads/92477-Point-Loadouts
jiggmin.com/threads/93380-Motley-Monday-Suggestion
jiggmin.com/threads/93634-Custom-stat-pages-PR2
jiggmin.com/threads/95956-Different-Player-Stats-Saves
jiggmin.com/threads/97665-Save-Profile-Look
jiggmin.com/threads/106181-PR4-Character-Idea-Presets
Protip: Hit 1-3 on your keyboard to switch between loadouts like a boss Darth Vader beating up Jedi."
===Cat Captchas===
Date: Jul 31"Cat Captchas". Jiggmin. July 31, 2013.
"This week's Motley update is something most everyone will never see! It's an anti-macro check involving man's best friend and that other one.
pick-the-cat.jpg (lost)
Click the cat and you get a nice exp bonus. Click the dog, and no exp for you for a while. The cat captcha will start showing up after 25,000 exp have been earned in one day."
===Long Live the Contests!===
Date: Aug 7
"This weeks' Motley makes it possible for contest owners to award weekly prizes for their contests.
These are the contests we have set up so far, and certainly there are more to come:
http://jiggmin.com/contests/contests.php
If you are a contest owner, the above link will show an "Award Prize" button under your contest listing. Click that, put in the winner's name, and they'll get their prize. Simple as somersaults.
If you want to start a contest (with a prize), you're going to need some judges or overseers or somesuch to make it fair, and you'll need to get moderator approval.
That's about all there is to it, have fun out there. I would do a somersault but my wrist hurts from trying to do a somersault."
===Stahp Talking to Yourself===
Date: Aug 12
"New Thing
When a player leaves a match, "(gone)" is displayed next to their name.
jiggmin.com/threads/95543-quot-Resigned-quot-and-quot-Left-quot-feature
Bugfixes
- You no longer have to log out and log back in to collect a newly placed artifact. Usually it took people so long to find the artifact that they would have coincidentally logged out and back in already, but sometimes not.
- Rented parts are fixed
- Epic color resetting is fixed"
===Onion Layers of Feelings===
Date: Aug 19"Onion Layers of Feelings". Jiggmin. August 19, 2013.
"Two new layers have been added to PR2's level editor. One lets you draw right on top of blocks and characters, and the other scrolls faster than the screen making it handy for effects and the like.
http://jiggmin.com/threads/109635-Layer-1"
===Turn that frown upside down===
Date: Aug 26"Turn that frown upside down". Jiggmin. August 26, 2013.
"Oh, hello there. It's me, slenderman. Nice to see you again~.
It's a bit annoying when servers need to restart. How about we turn that frown upside down? Happy Hour, Fred, and an extra exp bonus from restarting servers. Yes, that's much better.
Now if you'll excuse me, I'll be outside your window. I like it there.
http://jiggmin.com/threads/96544-Slenderman-set-idea
http://jiggmin.com/threads/96312-Slender_man_set_for_pr2"
===Cooperative (but still evil) Eggs===
Date: Sep 4"Cooperative (but still evil) Eggs". Jiggmin. September 4, 2013.
"As the first properly placeable enemy in PR2, our Egg Minions should be proud. If only they would be nice to us and not shoot u--
Put eggs wherever you want evilness to occur. They work just like blocks."
==References==
Category:Lists
Category:Update Histories
Category:Platform Racing 2 Articles