Gear/Ammo LRM L-K (Half)

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Ammo_AmmunitionBox_LRM_ListenKill_Half
Manufacturer: Generic
Listen-Kill (aka L-K) missile technology is an upgrade to missiles to improve their accuracy. This is achieved through a small computer and homing device in the missile's head that allows it to home in on the electronic noise of a BattleMech or tank. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E.
=Attributes=
Tonnage	Slots	Value	Allowed Locations	Disallowed Locations
0.5 	1 	16500	All 	All
* +1 accuracy with this weapon.
* Listen-Kill missiles have active targeting: 35% more likely to be intercepted by AMS.
* Missile has 2 HP.
* LRM Ammo - 60 Shots
* 27 Cbills Cost per Shot.
* Ammunition Box can explode for 2.5 damage, 1.3 heat and 0.6 stability per remaining shot
=Ammo Stats=
Ammo 	Ammo 	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round
Capacity	Cost Per Round	Norm 	Heat 	Stab
60 	27 	2.5 	1.25 	0.625
=Used By Mechs=
Mechs 	Mechs 	Mechs
CN11-OX	HM-1R 	QKD-P
RVN-M 	RZK-10S	TR-A-8
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2