Micheal p

micheal p is a ranged item in item asylum. It is a monochromatic stage microphone.
==Functionality==
Using micheal p will cause the user to scream into their microphone while flapping their left arm up and down and their body tilting left and right, emitting an incredibly loud noise. Anyone within a 30 stud radius takes damage that gradually falls off the further away they are. From 30 studs away, victims take 0.41 damage per tick, whilst from 5 studs away, victims take 1.25 damage per tick (Ticks are 1/20th of a second). Those that die to micheal p will visually explode.
There is also a 5% chance that, when activated, the user will instead start "rapping"; this will change the animation as well as the audio to one of five songs:
*Kaboom (chorus)
*Banned (post-intro)
*Thunderstorm (post-intro)
*Dad Battle (portion)
*Sporting (chorus)
This effect is purely cosmetic and will not affect anything besides the audio and the user's animation.
==Tips==
*Any item that grants a passive speed boost is also useful when combined with micheal p, as it allows the user to zone out any enemy that relies heavily on their melee weapon to fight back.
*micheal p is a natural fit for "vulturing" and stealing kills on smaller maps due to its wide area of effect and constant damage output.
*Be extremely careful of anyone who has any item that can counter (e.g. legion kata, poser's katana, hero blade, etc.), as they can either parry every single tick of damage you produce or leave you vulnerable. If this does happen, quickly switch out of micheal p and use another weapon to deal with them.
*Since micheal p is so obnoxiously loud, players will easily be alerted of anyone using this item and will most likely target you. Use this to your advantage by hiding in tight places or areas nearby large groups of players to easily pick up kills.
==Gallery==
micheal p use.gif|micheal p in use.
micheal p use rap.gif|micheal p, but with its alternate animation.
Explosion death eff.gif|micheal p's kill effect.
===Miscellaneous===
Micheal P hitbox.jpg|micheal p’s hitbox.
Micheal p invisibility debug.jpg|micheal p as seen using invisibility debug.
Micheal p old.jpeg|micheal p’s old appearance.
Michael older.png|micheal p’s older appearance.
==Audio==
⚠ WARNING! These audios are very loud. Listen at your own discretion.
Sound 	SFX 	Description
Use 	thumb	Plays upon using micheal p.
Alternate Use	 	Plays rarely upon using micheal p.
Kill 	 	Plays upon kill.
==Trivia==
*micheal p is a reference to a YouTuber going by the same name.
**Its bonus functionality is a reference to Friday Night Funkin'. The animation is based on Boyfriend's base animations, while four of the five songs that play along with it are from different spin-offs (mods) of the game. 
***Dad Battle is from its base iteration.
***Banned is from Ponko. The version used in-game, however, is an exclusive "remastered" version given Monika's vocals.
***Thunderstorm is from Shaggy.
***Kaboom is from Madness Vandalization.
***Sporting is from Matt.
*micheal p is the oldest item still in the game, as stated in a loading screen tip.
** Micheal P is the oldest item in the game! It's been causing ear problems for over a year!
*When this weapon's alternate animation was added, the music was muted for quite some time, due to the Roblox audio purge. During this time, micheal p became overpowered as no music could be heard, and allowed its' users to hide behind walls for sneaky kills.
*In older versions, when a player died from micheal p, a loud "OOF" sound was played.
*If you have item music disabled, the normal sound for micheal p remains, but if the alternate animation chance succeeds, the music played will be muted.
==Changes==
*v1.8.4
**No longer affected by the "agreement with RNG gods" gamepass.
*v1.6.1
**Jumping changes reverted.
*v1.6.0
**Alternate rapping animation chance increased from 5% to 50% if user owns agreement with RNG gods gamepass.
**Disables automatic jumping while equipped; user can no longer jump automatically for as long as the jump button is held, instead requiring each jump to be manually input.
**Jumping now has a cooldown of 1 second.
*v1.5.6
**v1.5.5 change reverted
*v1.5.5
**Now deals damage to user when a victim is in radius
*v1.3.0 [🌴] 
**Now has a visual hitbox of its range.
*v1.2.2
**Temporarily increased damage.
*v1.0.0. [❄] 
**Re-added its alternate rapping animation.
*v0.8.0. [☀️] 
**Removed alternate animations.
**Removed Powercry mouse icon.
*v0.7.0. [❄️] 
**Updated visual model.
**Added a rare alternate animation upon use.
*Added prior to v0.1.0.
Category:Items
Category:Ranged Items
Category:Based on media