Gear/Emergency Coolant System (2)

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Gear_EngineCooling_EmergencyCoolant
Manufacturer: RISC
The Emergency Coolant System developed by the Republic Institute of Strategic Combat is a further advancement of the Radical Heat Sink System. It is intended to last longer by automatically activating whenever the BattleMech exceeds a certain heat level. The system overall worked, but it had a tendency to fail catastrophically, and potentially destroy the engine in the process. Fortunately, it was configured in such a way that it couldn't be activated manually, which helped reduce the negative consequences of overusing the system. VOLATILE!.
=Attributes=
Tonnage	Slots	Value 	Allowed Locations	Disallowed Locations
0 	1 	250000	CenterTorso 	All
* Emergency Coolant: activates automatically, provides 0 additional engine heat sinks.
* Activates when above 120% heat.
* Deactivates when below 40% heat.
* -20 heat per turn when active.
* 15% base failure chance starting on round 2 of consecutive operation.
* 10% additional failure chance on consecutive turns.
* Deals critical hit to self on failure.
* Pressurized Coolant can explode for 10 heat and 50% of that as damage and stability damage.
* 2 Cbills Coolant Cost.
* 1% Cbills Coolant Cost Multiplier.
=Used By Mechs=
Mechs 	Mechs 	Mechs
ADR-P 	COM-2DS 	COU-P
CPLT-S7 	CRB-27-H	CRX-PRIME
DKA-1S 	GRF-3-X 	HND-7S
HND-P aka HELLHOUND 'HOELLENHUND'	HSN-7S 	LMT-5D
MAD-BH-R 	MDDII-OF	MDDII-OX
MHC-O 	MHC-OA 	MHC-OB
NVA-P aka BLACK HAWK 'FURY' 	RPT-2L 	SHC-P
TNS-8S 	WSP-3-X 	
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2