Terrain

Terrain in the Combine
1.Planets Types:
There are 13 different types of planets in the Star Wars Combine all of which are between 5x5 and 20x20 in size
2.Planetary Maps:
Each planet is a grid of various terrains.
3.Each planet is assigned a grid that will act as a map. The grid size varies based on the size of the planet. The smallest planet has a 5x5 grid, the largest a 20x20 grid. All grids are square, that means that the lengths of the x and y sides of the grid will always be the same. Each grid square is assigned a topographical description from this list:
*Desert		
*Forest		
*Jungle		
*Swamp
*Grassland		
*Ocean		
*River		
*Crater
*Rock		
*Glacier		
*Mountain		
*Volcanic
*Cave		
*Gas Giant		
*Black Hole Terrain 	
*Sun Terrain 
4.Terrains and Cities:
Each square of the planetary map is also considered a grid. These grids squares are considered the terrains of the Combine.Each terrain exists in two versions. One is a natural version, where you can move, and a city version, where you may build facilities.
In order to transform a natural terrain into a city, you must pay 1 500 000 credits. In order to build a facility in a city, you must either own the city, ask the permission of the city owner, or if the city is a NPC city, you may build without permission.
5.Terrains and Raw Material Deposits
Each Terrain type has a percentage of you finding a raw material deposit on it. It is more likely to find a raw material deposit on certain types of terrain. For more information on what raw materials can be found on each terrain, look at Mining Rules
List of Terrains and their percentages:
Desert	5%
Forest	3%
Jungle	4%
Swamp	4%
Grassland2%
Ocean	2%
River	4%
Crater	8%
Rock	8%
Glacier	1%
Mountain10%
Volcanic0%
Cave	10%
Gas Giant3%
Black Hole Terrain0%
Sun Terrain0%
===Sources===
# Star Wars Combine Rules:
Terrain
Category:Star Wars Combine Guides