NPC (BIG Paintball 2)

NPCs (“Non-Player Character”) or Bots are characters in BIG Paintball 2 that are controlled by the computer and not by a player. This feature was introduced with the NPC Update, at the same time the server size for regular players was reduced from 18 to 10. This approach helps to avoid servers being empty and ensures that players can always find opponents on the Maps. On Private Servers no NPCs appear.
== Changed Game Flow ==
* The passive behavior of the NPCs makes it possible to launch a Nuke within a very short time. This causes very large gaps in the leaderboard, so that experienced players can score several hundred tags and new players often leave chaotic rounds.
* Due to the reduction in the number of players, it is more difficult to find people to trade with and it has also become more difficult to play with friends.
* The bots have no spawn protection and therefore easily become victims of spawn killers.
* strong inflation, as earning Credits by playing against the bots is easier and more players get Contraband Weapons.
== Partially Fixed Problems or Non-critical Problems ==
* in the first few hours, a far too high number of NPCs were constantly spawned, making the game unplayable slow. Numerous problems were mainly solved with the Bug-fixes of April 24, 2024 and May 01, 2024.
* the bots move around the map and tag others even before the game's start timer has begun to run.
* some bots climb into the air
* some bots run around without weapons and shoot from their heads
* if the player got hit by a bot, the weapon nickname of the last human player weapon that hit the player is displayed.
* the bots can run into the enemy spawn.
* the team indicator (green smiley) above the players of the own team and the Radar does not work with every bot, so that players often shoot at their own team.
* bots are not recognized as enemies by the Thermal Sniper and are therefore not highlighted.
* similar to players whose avatars are displayed unarmed (Avatar Abuse), there are also numerous bots that have no weapons in their hands but can attack the player without a bullet stream being visible.
* The bots often get stuck in the same place on the map.
* NPCs shoot at players and sometimes players are only "hit" after several seconds.
* Not all NPC tags are displayed in the Killfeed.
== Gallery ==
BP2 Bots stuck.png|The bots often get stuck in the same place on the map.
BP2 before timer.png|The bots move around the map and tag others even before the game's start timer has begun to run.The weapon nickname of the last human player weapon that hit the player is displayed.
BP2_bots_in_stone_and_leadeboard_bug.png|Some bots also spawn in places they can't move away from, e.g. in a stone. Furthermore, the leaderboard bug can be seen in the picture.
BP2 bots not highlighted.png|Bots are not recognized as enemies by the Thermal Sniper and are therefore not highlighted.
BP2 blue NPC in red spawn.png|An NPC from the blue team has run into the spawn area of the red team.
BP2 - 500 Tags.png|A much higher number of tags can be achieved in the game since the NPC update.
BP2 - in-game leaderboard - no other players.gif|the in-game leaderboard shows numerous NPCs and no other players.
Category:Feature
Category:BIG Paintball 2