Gamemodes

==GAMEMODES ==
Gamemodes are what define the round's core gameplay. They change drastically the way of playing the game, for either the monster(s) or survivors. The Gamemode is randomly chosen, and broadcasted by a TV in the lobby. You can vote on certain Gamemodes ONLY on private servers. Gamemodes can also include unique maps or change them in a way. 
Currently, there is 4 playable Gamemodes in game, this includes:
Solo Monster
Solo Monster is the main gamemode of the game. As a survivor, your goal is to survive until the timer hits zero. To decrease the timer, you can finish a set of tasks. As a monster your only goal is to kill the other players before the timer runs out.
Double Trouble
Double Trouble plays identical to Solo Monster, the only difference being having 2 monsters instead of one, and the timer being reduced at the beginning of a round.
Collectathon (Removed)
Collectathon is the third gamemode of the game. As a survivor, you'll need to collect all crystal shard sprayed in a maze shaped map before escaping through an exit. As a monster, you'll get a speed bonus and a reduced cooldown on your abilities, and if the timer runs out, you'll win instead of losing.
Strongholds (Removed)
Stronghold is the fourth and the last gamemode added to the game. Survivors must hold on to control points to score a certain number of points, once that number of points is achieved, the survivors win. Monsters have to kill all survivors to win or wait for the timer to run out.
==Miscellaneous==
Category:Disambiguation