Super Mario Galaxy 3.5 (TheNintendoKing)

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Super Mario Galaxy 3.5 is the third installment in the Super Mario Galaxy series and the eighth 3D Mario platformer overall released for the Wii XPlus, and was developed by Hyperspace Games and published by Nintendo.
The game includes returning gameplay features from Super Mario Galaxy and Super Mario Galaxy 2, such as planetoids and the way gravity works, as well as lifting elements from Super Mario 3D World, like the Cat Mario power-up. The goal of each galaxy is to travel across a set of planets, and reach a Power Star, though these may be held by bosses. Defeating Bowser Jr., Bowser, or one of the Koopalings in a castle galaxy at the end of each world rewards the player with a Grand Star, which unlocks a vortex to the next world. It is the largest Mario platformer in terms of content.
==Gameplay==
Super Mario Galaxy 3.5, being a direct sequel to both the first two games, retains the same gameplay elements. The controller of the Wii XPlus allows for motion sensors, so shaking the controller causes Mario to spin around via the use of Baby Luma, much like the motion control of the Wii Remote. Launch Stars, sling stars and Pull Stars all return, and are once again used to transport the player around a set galaxy. Star Bits and Coins are the main collectibles of every level, both of which can be kept in a safe owned by the Banktoad, meaning the player can keep 19998 of either (9999 at hand, 9999 in the safe). The unique boss battles and galaxy designs also once again make a return.
==Plot==
The game begins on the day of Mario's birthday. He and Luigi are heading to the castle to a party for Mario that Princess Peach has organised, with most of Mario's friends being there. However, after reaching Toad Town, an armada of nine airships and a UFO arrive and wreck havoc on the small town, shooting cannonballs, meteors and bullet bills everywhere, destroying most of the place. Bowser, on his modified personal airship, appears to Peach who is frantically observing the drama unfold from her balcony, and explains to her that his past plans were the result of him 'not thinking rationally', and she is invited to stay at his 'safe haven'. The Princess watches on in horror as the UFO cuts into the ground, allowing four additional airships to lift her castle out of the ground and up into space.
Bowser's own castle has also been taken off of the planet, though it is moving on its own via rocket jets, with other airships following the convoy with construction boxes and castle frames attached to them via chains. Mario is barely clinging on to the damaged bridge of the castle, and after a brief battle with Larry Koopa, he is sent flying off into space due to Bowser Jr. firing a Bullet Bill. Fortunately, Mario lands on Starship Mario as it bursts out of the clouds in pursuit of Bowser. After a brief chase, two Banzai Bills are sent rocketing towards the ship, and the burst straight through it, causing the smoldering remains to fall away.
Mario then wakes up on a large, fairly flat, green planetoid. Bunty, a red Star Bunny, greets him, and explains to him what had happened and that Lubba, along with a Yellow Luma and a Blue Luma, are the only known survivors of the crash are here with him. The bunny then asks Mario to go to Planet Plains Galaxy in order to gain a Power Star, which can be used for 'something he has planned'.
==Galaxies==
===World 1===
 	 	 	
Planet Plains Galaxy 	A lush green galaxy that is the first in the game. The round, central planet that appears on the galaxies icon is the prime location for at least two missions. It takes heavy inspiration from the now cancelled Super Mario Galaxy 2.5 hack project, which had a demo this galaxy is based on. This galaxy introduces basic enemies and features that will later become more prominent as the game progresses.	Up With Flapper Piranha Red Coins On The Plains Treasure Of The Grassy Hills Flapper Piranha's Speed Run Green Star 1 Green Star 2	Flapper Piranha
Yoshi Rise Galaxy 	This galaxy merges a Yoshi's Island theme with a Dinosaur-esque setting. This is the galaxy where Yoshi is first introduced in the game, though unlike last time, he isn't captured, but instead is hanging around with the other coloured Yoshi's, and is easily persuaded to join Mario in his quest. Several planets have locations from Yoshi's Island on them, and one of them includes one, true Dinosaur.	Team Up With Yoshi Into The Ruins Shy Guy Trouble Purple Coins Of The Jungle Green Star 1 Green Star 2 Green Star 3 	Royal Guy
Sky High Galaxy 	Heavily influenced by Sky Station Galaxy of Super Mario Galaxy 2, this galaxy introduces gameplay elements such as wind, tornadoes and poles to make the reach for the power star more complex. Most of the planets are either large, grassy structures or made out of wood, as in the case for the central planet. 	Journey Through The Clouds The Secret Square Race Through The Clouds Green Star 1 Green Star 2 	None
Hip Hop Galaxy 	This galaxy will become accessible after feeding World 1's Hungry Luma. Whenever the player jumps, a purple set of blocks will appear, and when they jump again, a cyan set of blocks will appear. The player will have to use this to their advantage to reach the end of the galaxy. 	Jump To The Star Leaping For Purple Coins Green Star 1 Green Star 2 	None
Tall Tall Galaxy 	Overall, this galaxy is a basic set of tall mountains floating in space. The highest of which is covered in a blizzard and has a Power Star on top of it. The Cloud Flower is introduced here along with The Chimp. There is a somewhat slight inspiration take from Tall, Tall Mountain from Super Mario 64, though the general level design is entirely different. 	Scale The Mountains The Chimp's Spin Challenge Tall Tall Cosmic Race Green Star 1 Green Star 2 Green Star 3 	None
Twin Coral Galaxy 	The general theme of this galaxy is aquatic. No beaches, just a few rocky beaches and open water. The Shark Mushroom is introduced here, along with many other swimming-related gameplay elements. The third mission also sees the return of Ray from Super Mario Galaxy. Coral obstacles also play a big part here. 	Twin Coral Getaway Aquarium Turmoil Surfing 202 Green Star 1 Green Star 2 Green Star 3 	Swimma-Leg
River Ride Galaxy 	This whole galaxy is primarily dedicated to riding on Plessie, who returns from Super Mario 3D World. The galaxy is basically a long strip of water in a canyon of some sorts, with several obstacles around the area. Two penguins give advice on how to control Plessie to the player, and reaching the goal at the end of the galaxy rewards them with a star. 	Plessie's Dash Splash River Plessie Race Green Star 1 Green Star 2 	None
Bowser Jr's Trembling Towers	This is the first 'castle' galaxy in the game. It consists of a small, grey fortress floating in space with dozens of lava attachments surrounding it. The player has to traverse this, before taking a sling star to a floating tower. After that, there is a yet another set of towers, which is the location of the boss battle. 	Mettalynx's Metallic Rage Trembling Towers Speed Run Green Star 1 Green Star 2 	Mettalynx
===World 2===
 	 	 	
Brick Build Galaxy 	This galaxy requires the player to push certain blocks together to create platforms in a colourful environment. It is somewhat of a mix between Toy Time Galaxy from Super Mario Galaxy and Puzzle Plank Galaxy from Super Mario Galaxy 2. 	The Situating Of Blocks Grinder Control Wooden Purple Coin Vault Green Star 1 Green Star 2 Green Star 3 	None
Ninja Spin Galaxy 	The whole theme of this galaxy is of a Chinese one, with dojo's, fireworks, a 'nighttime' setting and several monuments making up most of it. Ninjis and Sumo Bros. are the most prominent enemies here. 	Whisper In The Night The Ancient Arts Race-Jitsu Green Star 1 Green Star 2 Green Star 3 	Boss Sumo Bro.
Honeyspring Galaxy 	This galaxy is the game's first bee-themed galaxy. It features the return of the Bees, the Honey Queen and the Bee Mushroom, along with gameplay elements such as sticky honey walls and flowers to spin around on. Mandibugs and the new enemy, 'Rebel Bees', are very common here. Feeding a Hungry Luma that is situated here unlocks a new planet, which is where the third mission takes place. 	A Sticky Predicament Bugaboom's Revenge Clearing Up Some Bugs Honeyspring's Mad Climb Green Star 1 Green Star 2 Green Star 3	Bugaboom
Ring Around Galaxy 	After feeding World 2's Hungry Luma, this galaxy becomes accessible. It is composed entirely of a large rocky ring made up of Fluffy Bluff Galaxy's mountains from Super Mario Galaxy 2, with clouds, floating flowers and other objects inside of it. There is a long wooden bridge that spans the outside of the ring. 	Wealth Of The Ring Purple Coins On The Bridge Green Star 1 Green Star 2 	None
Tropical Glide Galaxy 	This galaxy sees the return of Fluzzard and the Jibberjays. It is based in a large floating rainforest and sandy shores, with most of the galaxy only being accessible when the player is gliding with Fluzzard. The Power Star will be rewarded if the player reaches the end goal. 	Fluzzard's Tropical Glide Mud, Sweat And Feathers Green Star 1 Green Star 2 	None
Revamp Battlefield Galaxy	The entire galaxy is basically the same as Bob-Omb Battlefield from Super Mario 64, though with updated enemies and a few, slight differences. There are many tall hills in the background that are similar to those from Planet Plains Galaxy. Bob-omb Buddies make a return, along with King Bob-omb. Koopa the Quick makes a cameo here in mission three. 	King Bob-omb On The Summit Red Coins In The Battlefield Footrace With Cosmic Mario Green Star 1 Green Star 2 Green Star 3 	King Bob-omb
Driftwood Galaxy 	This galaxy is themed around a floating forest. Most trees are small and on grouped planets, though giant trees float on their own. There is also a small river, with pieces of wood floating along it that the player must use to cross it. The Whittles also re-appear here. 	Prize Of The Orchard Bark On Water Purple Coins On The Great Oak Green Star 1 Green Star 2 Green Star 3 	None
Bowser's Pricked Prison 	This is the second 'castle' galaxy in the game, and the first time the player fights Bowser. It is a large floating prison with countless obstacles and setbacks. Once the player successfully traverses through everything and defeated Bowser, he reveals that he has captured Rosalina, and hopes to track down the Comet Observatory for 'special purposes', which was able to escape his grasp due to Polari commanding it.	Bowser's Vengeful Hideaway Bowser's Careful Test Green Star 1 Green Star 2 	Bowser
===World 3===
 	 	 	
Atomic Clock Galaxy 	The entire galaxy is set inside a huge clock, with it's walls being the background. There are many planet and platform designs exclusive to this level, though they take inspiration from Tick Tock Clock, a racing course in Mario Kart DS and Mario Kart 8. 	Tick, Tock Goes The Clock Menace On The Handle Purple Coins At Midnight Green Star 1 Green Star 2 Green Star 3 	Undergrunt Gunner
Haunty Hollows Galaxy	This is the first of the game's 'haunted' galaxies. It is composed of many different ghost elements for its planets, though the largest by far is a haunted forest. This galaxy also has the Spooky Speedster, who was absent in Super Mario Galaxy 2. Luigi is also rescued here. 	Luigi's Ghost Troubles Beware Of The Treevil A Very Haunty Flight Nightmare On Treevil Oak Green Star 1 Green Star 2 Green Star 3	Treevil
Glimmer Glass Galaxy 	Compared to the rest of the galaxies in this game, this galaxy will be small, and is accessed after feeding World 3's Hungry Luma. It is similar to Snow Cap Galaxy from Super Mario Galaxy. The planets are made up of ice and glass, and the player must break apart crystals to find Star Bunnies, and then chase them around the main planet to receive a Power Star.	Star Bunnies On The Glass Green Star 1 	None
Larry's Tumbling Town	This is a mid-way castle galaxy. It is the home galaxy of Larry Koopa, and marks the second time the player fights him. It is mainly made up of stretches of road with wrecked houses in them, with several cannons and airships firing at Mario as he traverses through it. Once the player reaches the end of the wreckage, they will have to defeat Larry. 	Storming Larry's Hideout Speed Run In Tumbling Town Green Star 1 Green Star 2 	Larry Koopa
Gutzy Gully Galaxy 	Most of this galaxy is set inside a series of floating gullies, which is what the galaxy's name suggests. It has a slight desert-esque theme. The music for this galaxy is a remix of Bone Dry Ruins' theme from Mario Kart 8. 	Into The Sinkhole Pokey Patrol Sinkhole Speed Run Green Star 1 Green Star 2 Green Star 3 	None