Plasma Tack Hammer

==Impact Welder==
The plasma tack hammer is an economic alternative to traditional continuous stream plasma arc welding and designed to fill a similar role to riveters. The hammer produces a small bubble of plasma lasting only a few milliseconds and depends on the force of the operator's arm swinging the device like a simple hammer to drive the plasma bubble into media. By producing a short lived plasma bubble instead of a continuous stream like an arc welder and utilizing manual operation the plasma tack hammer consumes considerably less energy than conventional plasma welding. Although the resulting weld is not as sturdy as a continuous weld it is cheap and very very fast. The sound is often described as similar to a roman candle.
===Self Defense===
The plasma tack hammer makes for an unusual weapon in that it can be swung forcefully - as a hammer suggests it would be - but doing so tends to cause a recoil in the instant the plasma bubble would be delivered. Opponents of at least 3 SIZ greater than the hammer's wielder are more likely to suffer the full plasma charge directly, though that disparity in SIZ also suggests they are likely capable of handling themselves in melee combat as well as or better than the plasma tack hammer's wielder.
===Statistics===
*Damage: The plasma tack hammer deals 1d6+1+db Impact per strike, and delivers an additional 1d8 Plasma damage to the point of impact whenever the target is not driven via recoil past where the plasma bubble can be delivered.
*Charge: The plasma tack hammer uses a standard small plasma cell, granting it 12 charges.
*Disclaimer: Plasma welds are only effective in plas-to-plas or metal-to-metal joins. Manufacturers caution that any attempt to plasma weld combustible materials is likely to result in the combustion of those materials, with risk of injury or death. Never attempt to plasma weld munitions. Never attempt to look directly at the point of impact without UV rated eye protection/augmentation.
Category:Equipment
Category:Tool
Category:Weapon