Hot Dog Frank

==Appearance ==
Hotdog Frank is a melee tower that has the appearance of a Hot Dog. It's weapons are their feet and shoes, tied meat, and a Corn Dog. 
	
*Gains Area Damage at level 2.
*The Area Damage's Range is slightly bigger than the tower's Range.
*High damage.
*Very high limit.
*All Levels are fairly cheap.
*High range for a melee tower.	
*Levels 1 and 2 have very low range.
*Relatively slow Rate compared to other heroes, regardless of level.
*Worse against high health enemies and bosses.
==Upgrades==
To see all the upgrades of a skin, see the Hot Dog Frank/Gallery page.
Level	Appearance	Mana Cost	⚔️ Damage	🏹 Range 	👁️ Detection	🌀 Area Damage 	🕒 Rate 	
DPSThe DPS of Hot Dog Frank is calculated with the formula Damage / Rate. Please note that the number assumes the tower is only attacking one enemy.
1 	 	135 	7 	2 	❌ 	❌ 	2.8s 	2.5
2 	 	900 	15 	2.5 	✔️ 	✔️ 	2.6s 	5.77
3 	 	1800 	30 	4.5 	✔️ 	✔️ 	2.35s 	12.77
4 	 	3000 	60 	6.3 	✔️ 	✔️ 	2s 	30
5 	 	5200 	80 	7.5 	✔️ 	✔️ 	1.9s 	42.11
==Strategy==
*Hotdog Frank is widely considered to be the best tower at crowd control.
*At Level 3, he gains a big boost to range and with area damage, making him handle the early game extremely well on many maps.
*Curvatures are the best spots to place Hotdog Frank as to maximize the points where enemies are in range.
*Byte pairs well with him to keep enemies in range for longer.
==Trivia==
*Hotdog Frank is a tower designed by Bobneedsmoney. Together with Smelly they altered the original design that Bob sent in.
*Hot dog frank is very good on most Raid Maps
*
*Hotdog Frank was added alongside the Alien Attack map.
==Update Log==
06/22/2020
* Hot Dog Frank was added to the game
11/27/2020
*[Buff] Level 1 Damage increased 3 -> 5
*[Buff] Level 2 Damage increased 10 -> 15
*[Buff] Level 3 Damage increased 20 -> 25
*[Buff] Level 4 Damage increased 35 -> 42
*[Buff] Level 5 Damage increased: 50 -> 55
04/02/2021
*[Buff] Level 1 Damage increased 5 -> 7
*[Buff] Level 2 Damage increased 15 -> 20
*[Buff] Level 3 Damage increased 25 -> 35
*[Buff] Level 4 Damage increased 42 -> 47
04/28/2021
*[Nerf] Placement Cost 85 -> 135
06/02/2021
*[Buff] Level 2 Damage increased 20 -> 30
*[Buff] Level 3 Damage increased 35 -> 60
*[Buff] Level 4 Damage increased 47 -> 75
*[Buff] Level 5 Damage increased 55 -> 90
06/02/2021
*[Nerf] Level 2 Cost increased 550 -> 900
*[Nerf] Level 2 Damage decreased 30 -> 15
*[Nerf] Level 3 Damage decreased 60 -> 35
*[Nerf] Level 4 Damage decreased 75 -> 68
07/04/2021
*[Buff] Level 3 Range increased 4 -> 4.5
*[Buff] Level 4 Range increased 6 -> 6.3
*[Nerf] Level 5 Range decreased 8 -> 7.5
02/25/2022
*[Nerf] Level 4 Damage decreased 68 -> 65
*[Nerf] Level 5 Damage decreased 90 -> 87
06/25/2022
*[Nerf] Level 5 Rate increased 🕒1.8s -> 🕒1.9s
07/21/2023
*[Nerf] Level 3 Rate increased 🕒2.3s -> 🕒2.35sThis change was actually applied to fix a bug where the Rate would be displayed as 2.29s, along with a golden tag as if it was under the effect of a boost.
06/29/2024
* [Nerf] Level 3 Damage decreased 35 -> 30
* [Nerf] Level 4 Damage decreased 65 -> 60
* [Nerf] Level 5 Damage decreased 87 -> 80
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Category:Towers
Category:Melee
Category:Male