Action Time Battle

The Action Time (AT) Battle (ATバトル) is the traditional battle system in Trails games, used from until .
== Description ==
Action Time Battles take place turn-based on a grid. The units' turn order is shown by a tracker called the AT Bar. During the player character's turn, the player can attack, move, use items and a number of other actions introduced in subsequent refinements.
In addition to normal attacks, each character also has other methods available for action: moving without attacking, Arts, Crafts and S-Crafts, and using items. Arts are magic spells costing Energy Points (EP) that characters can use to attack opponents or support teammates but must take an additional turn to cast. Crafts are character-specific abilities costing Craft Points (CP) that can be similar to Arts but don't need an additional turn. S-Crafts are special Crafts that can be performed once a character has over 100 CP but completely depletes the CP gauge upon using it. S-Breaks are actions which allow pre-set S-Crafts to be unleashed immediately, moving the character to the top of the AT Bar. 
== AT Bar and AT Bonuses ==
== Trivia ==
* Despite the name, this is technically a Conditional Turn Based battle system (CTB), not an actual Active Time battle system (ATB). 
** An actual ATB is a system where each character has a "cooldown bar" which empties in real time after a character has acted: after it empties, said character can act again. In an ATB, a character can be attacked during their turn (when their action menu is displaying) and two characters' turns can happen one right after the other if both cooldown bars are empty.
** In a CTB, on the other hand, turn order does not rely on real time. The player can also see the icons of future turns, change their order and act accordingly. 
Category:Mechanics