Matter Constructs

The power to create constructs out of matter. Sub-power of Matter Manipulation. Variation of Construct Creation. Opposite to Antimatter Constructs and Dark Matter Constructs.
==Also Called==
*Creation Via Material/Matter/Substance
*Material/Matter/Substance-Based Creation
*Material/Matter/Substance Construct Creation/Generation/Manifestation/Materialization
*Material/Matter/Substance Constructs/Creations
==Capabilities==
The user can change matter (including their own bodies) into different forms and objects of varying detail and permanence, ranging from simple shapes and images, to individual elements, substances and materials, to functional items such as tools and weapons, to more complex creations such as living or non-living entities, entire structures and even environments in certain cases, among other phenomena. Depending on their control over the source of their constructs, those who have mastered this ability can use it for almost any situation, creating anything they need.
==Applications==
The user can generally create anything they have seen or can imagine, and have a good idea how it functions, from their source. Examples of common possibilities include:
*Animating matter for various purposes.
*Appendages 
**Additional Limbs
**Body Creation
**Tail Manifestation
**Tendril Generation
**Tentacle Manifestation
**Wing Manifestation
*Armor
**Armor Creation
**Exoskeleton Modules
**Mecha Creation
**Plating Protrusion
**Shell Formation
*Attacks
**Attack Creation
**Hidden Attacks
**Manifested Attacks
**Projectile Attacks
**Strike Effect
*Barriers
**Bubble Generation
**Force-Field Generation
**Layer Reinforcement
**Shield Construction
**Surface Creation 
**Wall Generation 
*Clothing
**Costume Refinement
**Mecha Wearing
**Power Suit
**Symbiotic Costume
**Trick Costume
*Defenses
**Adaptive Defense
**Defense Creation
**Manifested Defense
**Multilayered Defense
**Regenerating Defense
*Duplicates
**Decoy Creation
**Inorganic Duplication
**Property Replication
**Self-Replication 
**Substitution Creation
**Varied Replication
*Elements
**Elemental Generation
**Energy Generation
**Inorganic Generation 
**Matter State Creation
**Organic Generation
**Property Creation
*Entities
**Artificial Life Creation
**Avatar Creation
**Form Creation
**Golem Creation
**Life Creation
**Manifested Guardian
*Environments
**Ground Creation
**Personal Domain Creation
**Realm Creation
**Territory Creation 
**World Creation
*Objects
**Equipment Creation
**Object Refinement
**Rapid Fabrication
**Shape Generation 
**Solidification 
*Platforms
**Path Creation
*Restraints
**Binding Creation
**Container Creation
**Obstruction Creation
**Trap Creation
**Web Generation
*Structures
**Fortification Creation
**Megastructure Creation
**Passageway Creation
**Pillar Projection
**Room Creation
*Support 
**Aura Generation
**Effect Field Projection
**Infusion
**Manifested Support
**Status Effect Inducement
*Vehicles
**Sentient Vehicle
*Weapons
**Ammunition Generation
**Blade Construction
**Bludgeon Construction
**Bow Construction
**Natural Weaponry
**Polearm Construction
**Ranged Weapon Creation
**Whip Generation
===Other===
*Antimatter Constructs
**Antiparticle Constructs
*Dark Matter Constructs
*Environmental Constructs
**Entity Constructs
***Anatomy Constructs
**Nature Constructs
***Weather Constructs
*Object Constructs
**Inorganic Constructs
**Organic Constructs
*Particle Constructs
**Atomic Constructs
**Ionic Constructs
**Molecular Constructs
==Variations==
*Chemical Constructs
*Energy Matter Constructs
*Fantastic-Matter Constructs
*Gas Constructs
**Aerokinetic Constructs
***Air Bubble Constructs
***Neon Constructs
***Smoke Constructs
***Vapor Constructs
****Cloud Constructs
**Miasma Constructs
*Liquid Constructs
**Bodily Fluid Constructs 
***Blood Constructs
***Mucus Constructs
***Saliva Constructs
***Sweat Constructs
**Drink Constructs
***Milk Constructs
***Butter Constructs
***Cheese Constructs
***Soda Constructs
**Elixir Constructs
**Hydrokinetic Constructs
**Magma Constructs
**Melanokinetic Constructs
**Mercury Constructs
**Mud Constructs
**Oil Constructs
***Napalm Constructs
**Paint Constructs
**Slime Constructs
**Sludge Constructs
*Plasma Constructs
**Fire Constructs
***Blue Fire Constructs
***Greek Fire Constructs
***Hell-Fire Constructs
***Holy Fire Constructs
***Purple Fire Constructs
***Psychic Fire Constructs
*Solid Constructs
**Ash Constructs
**Earth Constructs
***Bone Constructs
***Clay Constructs
***Concrete Constructs
***Crystal Constructs
****Diamond Constructs
****Salt Constructs
****Sugar Constructs
***Dental Constructs
***Magma Constructs
***Metal Constructs
****Bio-Metal Constructs
*****Bio-Iron Constructs
****Copper Constructs
*****Bronze Constructs
****Gold Constructs
****Iron Constructs
*****Steel Constructs
****Metal Dust Constructs
****Silver Constructs
***Mineral Constructs
***Mud Constructs
***Sand Constructs
****Glass Constructs
****Magic Dust Constructs
***Stardust Constructs
**Feces Constructs
**Flesh Constructs
***Fat Constructs
***Meat Constructs
***Muscle Constructs
***Skin Constructs
**Hair Constructs
**Ice Constructs
***Snow Constructs
**Silk Constructs
**Rubber Constructs
**Soot Constructs
**Wax Constructs
**Wood Constructs
*Symbiotic Constructs
==Associations==
*Construct Creation
**Anti-Energy Constructs
**Elemental Constructs
**Energy Constructs
**Force Constructs
***Universal Force Constructs
*Construction Manipulation
*Copy Manipulation
*Creation
*Creation Manipulation
*Entity Manipulation
*Essence Manipulation
*Form Manipulation 
*Matter Manipulation
*Object Manipulation
*Phenomenon Manipulation
*Property Manipulation
*Structure Manipulation
*Transmutation
==Limitations==
*May be limited to manipulating already existing matter rather than the user being able to create their own sources at will, along with the exact extent of the user's control over their source to be able to manipulate or alter it in certain ways.
*Constructs may be difficult to create and sustain, often relying on the user’s physical and/or mental condition for functionality and overall capabilities or the user’s concentration and/or willpower for permanence and durability.
*In most cases, unless these constructs are made of solid matter, they will often return to their original state if the user becomes distracted or unconscious, leaves their proximity or otherwise loses contact with and/or control of them.
*May be limited to certain shapes and forms or to creating particular types of constructs such as specific objects (often items such as equipment or structures), usually depending on the user’s imagination or general knowledge of how their intended creations function.
*May be limited on how complicated and detailed these constructs can be (i.e., little to no moving parts, inability to replicate and simulate certain properties or invent new phenomena, constructs being unchangeable after being created, etc.). 
*May be limited to manipulating one's own body and/or mass to create these constructs, which can potentially drain the user's mass and either damage them or leave them vulnerable if it is not replenished.
*Antimatter Manipulation
*May be limited to particular type of matter.
==Known Users==
Category:Powers
Category:Supernatural Powers
Category:Constructs
Category:Matter-Based Powers
Category:Umbrella Powers