Blink Walk

Blink Walk
Skill: alteration/true knowledge 19
Backlash: 18
Difficulty: 14
Effect Value: 25
Bonus Number to: range
Range: 10 (100 meters)
Duration: 9 (one minute)
Cast time: 5 (10 seconds)
Manipulation: control, duration, range
A mage calls forth the pattern of this spell to move
himself from one location to another, travelling the distance through an
extra-dimensional "tunnel". The caster disappears upon casting the
spell, reappearing at the destination a short time later. Only the caster can
benefit from blink walk. If the
caster has any attribute greater than 25, this spell fails. The caster must
see, or otherwise sense, the location to which he will move. He must know the
location of both the starting point and the destination. A mage could blink
walk beyond his field of vision if he knew the location, perhaps through a
divination, and the location was in range. The mage travels from the start
point to the destination at a rate of 250 meters per round. No matter how large
the bonus number generated, the maximum effective range is 1500 meters. More
than that and the duration expires before the mage arrives at his destination,
randomly depositing the mage at (or into) a point near his line of travel.