Charlotte Aulin

==Summary==
Charlotte Aulin is a gifted young witch and a friend of Jonathan Morris since their childhood. Despite being intelligent, Charlotte is a little too confident in her book smarts. She talks a lot and sticks her nose into others' business. Charlotte takes a logical approach to everything, so she comes off as unemotional. She has great magic power, and is seen as the potential final weapon in the battle against Count Dracula.
==Powers and Stats==
Tier: | 
Key: Early Game | End Game
Name: Charlotte Aulin
Origin: Castlevania
Gender: Female
Age: 16
Classification: Human, Witch
Powers and Abilities:
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|-|Abilities=
Superhuman Physical Characteristics, Extrasensory Perception (Can sense other's magic), Enhanced Senses (via Eye for DecayCastlevania: Portrait of Ruins BradyGames strategy guide page 133), Shapeshifting and Flight (via Toad and Owl MorphCastlevania: Portrait of Ruins BradyGames strategy guide page 110), Underwater Breathing (Type 2; Can naturally breathe underwater), Petrification (via Summon Medusa), Purification (Type 3; with numerous spells), Summoning (Can summon numerous creatures to fight), Healing (via Healing spells), Forcefield Creation (via Clear Skies), Precognition (Witches can see into the futureCastlevania: Curse of Darkness), Statistics Amplification (with numerous spells), Damage Transferal (via Eye for an Eye), Gravity Manipulation (via Dark Rift), Elemental Manipulation, Fire Manipulation (via Raging Fire), Ice Manipulation and Absolute Zero (via numerous IceCastlevania: Portrait of Ruins BradyGames strategy guide page 111 spells, Ice abilities are shown to reach absolute zero across numerous different creatures and is deemed a normal ability even by creatures of the night), Time Manipulation (via Adrenaline GearCastlevania: Portrait of Ruins BradyGames strategy guide page 129), Earth Manipulation (via numerous spells), Supernatural Luck (via Gold RingCastlevania: Portrait of Ruins BradyGames strategy guide page 137), Accelerated Development (via Shaman Ring), Air Manipulation (via numerous spells), Deconstruction (via Various Holy weaponsCastlevania The Belmont Legacy Issue 3), Light Manipulation (via Spirit of Light), Electricity Manipulation (via numerous spells), Invisibility (Can become transparentHistory of Castlevania - Crescent of the Moon page 56), Fear Manipulation and Pain Manipulation (via Nightmare), Absorption (via Astral BroochCastlevania: Portrait of Ruins BradyGames strategy guide page 139), Explosion Manipulation (via Explosion), Non-Physical Interaction (Can attack and kill Intangible, Non Corporeal, and Abstract Beings like Death, can also affect beings influenced by Dracula's magic, which makes them conceptually NonexistentCastlevania: Lords of Shadow 2 Revelations - Castle Dwellers: Navigators), Immortality, Resurrection and Regeneration Negation (High-Godly and Types 2, 3, 4, 5, 6, 7, 8 and 9. Able to negate Death's regeneration, which can bring it back after being erased from existence while being the abstract concept of Death. Alucard's magic and many weapons are capable of killing creatures of chaos easily who can survive lethal blows easily, Can revive endlessly, are beyond life and death due to being Conceptually Nonexistent, can possess other objects to exist, most of them are undead, some of them are souls and evil spirits and they all are reliant onCastlevania: Portrait of Ruins BradyGames strategy guide page 2 the Chaos Entity, and bounded by it, always returning after being killed,Castlevania: Lament of Innocence with Chaos existing in an alternate dimension beyond the normal world. however stronger Chaos based monsters like Death and Dracula have a deeper relation to the entity, and such link can't be erased by the Hunters), Dimensional Travel and Immersion (Scales off anyone who's capable of using magic, who can dimension hop into other worlds inside paintings), Holy Manipulation (via Piercing Beam), Invisibility (via Invisible Cape), Magic, Quantum Manipulation and Spatial Manipulation (MagicCastlevania: Portrait of Ruin in Castlevania is able to warp Quantum Space barriers, which is stated to be a paranormal Phenomena, which makes itCastlevania: Symphony of the Night common for even creatures of the nightCastlevania: Portrait of Ruins BradyGames strategy guide page 151), Soul Manipulation (MagicCastlevania Nocturne of Recollection Chapter 6: Counterattack is capable of attacking/Castlevania: Dawn of Sorrow Double Jump Official Strategy Guide page 92 affecting the soulCastlevania: Dawn of Sorrow Double Jump Official Strategy Guide page 168 in theCastlevania: Curse of Darkness manga chapter 2 series), Time Stop (Via TimeStop), Poison Manipulation, Corrosion Inducement and Acid Manipulation (Is capable of inflicting Poison, which can rot flesh on contact and is Acidic), BFR (via Dark Rift), Curse Manipulation, Energy Absorption and Power Nullification (Can inflict the Curse status effect, which can drain one's Magic and nullify their ability to attack), Statistics Reduction (The Curse and Poison effects can make one far weaker than normal), has access to chaos magic through Book of Death and dark element spells (Example: Dark Rift), which guarantees the following: Statistics Amplification (The Powers of ChaosCastlevania: Grimoire of Souls chapter 3: Ash Banquet can make one strongerCastlevania: Grimoire of Souls chapter 4: That Witch Writhes), Statistics Reduction (The powers of chaos can make the targets weaker), Plot Manipulation and Text Manipulation (Creatures of Chaos can utilize the power of chaos to write cruel endings for their targets into Reality and rewrite the narrative of the worlds they reside in through the chaos in their soul which are one and the same as the real world; with the results of those changes overturning events in the story it's tied to and overflowing into reality)
|-|Resistance=
Resistance to the Following: Attack Reflection (Can harm Dracula with projectiles despite being able to passively reflect attacks back with his ribsCastlevania II: Simon's Quest), Illusion Creation (Can resist the effects of the castle which can create illusionsCastlevania: Harmony of Dissonance), Ice Manipulation and Absolute Zero (Can withstand ice attacks, which are are shown to reach absolute zero across numerous differentCastlevania: Curse of Darkness BradyGames official strategy guide page 132 creatures and is deemedCastlevania Nocturne of Recollection Chapter 3: Hunter a normal ability even by creatures of the nightCastlevania Nocturne of Recollection Chapter 5: Recollection), Curse Manipulation, Energy Absorption and Power Nullification (Can resist the effects of the Curse status effect which can drain one's Magic and nullify their ability to attackCastlevania: Portrait of Ruins BradyGames strategy guide page 17), Statistics Reduction (Can resist the Curse and Poison effects making one far weaker than normalCastlevania: Order of Ecclesia Brady Games strategy guide page 96), Mind Manipulation and Disease Manipulation (Can resistCastlevania Lords of Shadow: Lesser Lycanthrope the mental effects of a werewolf bite, which can inflictCastlevania Lords of Shadow - Mirror of Fate Act 2 diseases upon others), BFR (Can resist the Castle's power to send one to another dimensionHaunted Castle), Perception Manipulation (Can resist the castle's power to warp one's sensesCastlevania Bloodlines), Morality Manipulation (Can resist the effects of the castle, which can turn allies against each other), Void Manipulation, Conceptual Manipulation (Type 1), Time Manipulation, Gravity Manipulation, Chaos Manipulation, Pain Manipulation, Dimensional Manipulation and Forced Duplication (Is able to resist the influence of the castle's Void and Chaos powers, which can forcefully duplicate one's being and conceptually removed from concepts of Pain, Time, and Existence, affect Gravity related limitations and separate them into numerous planes at once, is also unfazed by the gravitational effects of the castle), Magic, Quantum Manipulation and Spatial Manipulation (Can resist magic,Castlevania: Portrait of Ruins BradyGames strategy guide page 138 whichCastlevania: Portrait of Ruin can warp Quantum Space barriers, which is stated to be a paranormal Phenomena, which makes it common for even creatures of the nightCastlevania: Portrait of Ruins BradyGames strategy guide page 151), Soul Manipulation (Can resist the effects of magic, whichCastlevania Nocturne of Recollection Chapter 6: Counterattack is capableCastlevania: Dawn of Sorrow of attacking/Castlevania: Dawn of Sorrow Double Jump Official Strategy Guide page 92 affecting the soulCastlevania: Dawn of Sorrow Double Jump Official Strategy Guide page 168 in theCastlevania: Curse of Darkness manga chapter 2 series), Technology Manipulation (Can resist the castle's influence, which can mess with satellite images), Law Manipulation and Physics Manipulation (Can resist the inverted castle's warpings on the laws of everything that functions in the castle), Fate Manipulation (Can resist the influence of the castle, which is capable of binding the Lost Soul, which is literal Fate itself,Castlevania: Lords of Shadow - Mirror of Fate which is capable of working on Type 4 Acausals) Biological Manipulation and Size Manipulation (Can resist the effects of the castle mutating the targets and growing them in size), Existence Erasure (Can resist the effects of Dracula's magic being able to erase beings from existenceCastlevania: Order of Ecclesia), Empathic Manipulation, and Memory Manipulation (Can resist Dracula's magic, which can devour the victim's mind, and affect one's memories and emotions), Biological Absorption (Can resist the effects of Dominus which can absorb one's entire being), Corruption (Type 1) and Madness Manipulation (Type 1, 2, and 3; Can resist being bitten by a vampire, which can drive one insane in the process and corrupt their very soul; can resist the magical effects of the Mandragora, which can drive oneCastlevania: Portrait of Ruins BradyGames strategy guide page 153 insane through its scream,Castlevania: Order of Ecclesia Brady Games strategy guide page 135 and can resist the effects of Dracula's magic which can drive one insane by its mere presence), Death Manipulation (Can resist the powers of Death, who's capable of inflicting death with his normal strikes), Sound Manipulation (Can resist the effects of the Mandragora's scream which can inflict death to those who hear its cry), Plot Manipulation and Text Manipulation (Can resist the effects of the creature of chaos' presence, which can utilize the power of chaos to write cruel endings for their targets into Reality and rewriteCastlevania Grimoire of Souls Chapter 2: A City of Fog the narrative of the worlds they reside in through theCastlevania Grimoire of Souls Chapter 6: Accursed Cranium chaos in their soul which are one and the same as the real world;Castlevania: Grimoire of Souls chapter 7: Death's Reign with the resultsCastlevania: Grimoire of Souls chapter 8: Demonic Visions of those changes overturning events in the story it's tied to and overflowing into reality), Body Puppetry (Can fight off the effects of the Imp controllingCastlevania: Portrait of Ruins BradyGames strategy guide page 147 the targets like a puppetCastlevania: Order of Ecclesia Brady Games strategy guide page 88 and the castle's influence toCastlevania: Lords of Shadow 2 - Castle Dwellers: Stone Golem control its targets like a puppetCastlevania: Lords of Shadow 2 - Castle Dwellers: Bloody Skeleton), Power Mimicry, Information Analysis and Power Absorption (Is capable of resisting the effects of Dracula's touch which can instantly copy one's abilities, analyze them throughout their entire lifetime and past lives, and absorb one's power), Time Stop (Is naturally unfazed by TimeStop), Subjective Reality (Can resist the effects of Dracula's magic which can bring what's in one's mind into reality), Poison Manipulation, Corrosion Inducement and Acid Manipulation (Is capable of resisting Poison, which can rot flesh on contact and is Acidic), Fear Manipulation (Can resist the Castle's power to inflict fear onto others, and withstand the Malachi's presence which can inflict fear upon those near its presenceCastlevania: Portrait of Ruins BradyGames strategy guide page 150 and withstand the presence of a vampire which can inflict fear onto others), Paralysis Inducement (Can resist the Imp's paralysis ability and can stare into a vampire's eye without being paralyzed on the spotDemon Castle Dracula: Demon's Blood, Blood Nightmare), Age Manipulation (Can resist the effects of EctoplasmsCastlevania Lords of Shadow - Mirror of Fate Act 1 which can age its targets), Deconstruction (Can withstand being in the waters of Dracula's castle which can deconstruct its targets), Resistance Negation (Can resist the effects of different creatures of the night which can bypassCastlevania: Circle of the Moon one's resistance to CurseCastlevania: Curse of Darkness BradyGames official strategy guide page 148 and Poison effect,Castlevania: Order of Ecclesia Brady Games strategy guide page 134), Possession (Can resist the Une's effect to possess othersCastlevania: Order of Ecclesia Brady Games strategy guide page 135 and Dracula's magic to possess others)
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Attack Potency: At least Multi-Solar System level (Can defeat Medusa, who is capable of sustaining one of the paintings made by Brauner, which is stated to be alternate worlds,Castlevania: Portrait of Ruins BradyGames strategy guide page 18 one of them being large enough to contain numerous stars in the background, which requires this much energy) | Low Multiverse level (Comparable to Jonathan, who is superior to the Vampire Killer's memory of Richter Belmont. Alongside Jonathan Morris, defeated a Dracula / Death tag-team, who are far superior to the Time Reaper, who threatenedCastlevania Judgement Aeon's True Story Mode to eraseCastlevania Judgement Sypha's True Story Mode all theCastlevania Judgement Alucard's True Story Mode Castlevania timelinesCastlevania Judgement Golem's True Story Mode)
Speed: Massively FTL+ (Is superior to other demons who's shown feats on this level) | Infinite (Capable of keeping pace with and matching True Dracula, a fusion between the Vampire King and Death, who can kill distance itself to attack his enemies instantlyDemon Castle Dracula: Reminiscence of the Divine Abyss)
Lifting Strength: Stellar (Is superior to demons like the Twinkle Rod, who can take a star out of orbit to crash onto its targetsCastlevania: Curse of Darkness) | Immeasurable (Matched and overpowered True Dracula's grip, who can lift the entirety of Castlevania at his absolute weakest state, which is anCastlevania: Aria of Sorrow entire world withCastlevania: Lords of Shadow 2 another dimension below it)
Striking Strength: At least Multi-Solar System level | Low Multiverse level
Durability: At least Multi-Solar System level | Low Multiverse level
Stamina: Superhuman (Can fight hordes of demons, bosses, Death and Dracula in a streak and with little to no rest)
Range: Standard Melee Range normally, likely Low Multiversal with magic (Can travel across numerous dimensions such as the Abyss)
Standard Equipment: Spell books, Witch's broom
Intelligence: Genius (Is an expert on multiple types of magic, which requires one to understand Quantum Physics to utilize it to its fullest. Decides most of the tough choices when alongside Jonathan)
Weaknesses: None notable
Notable Attacks/Techniques:
Charlotte Toad Morph.gif|Toad Morph
Charlotte Owl Morph.gif|Owl Morph
Charlotte Sanctuary.gif|Sanctuary
Charlotte Speed Up.gif|Speed Up
Charlotte Berserker.gif|Berserker
Charlotte Eye for an Eye.gif|Eye for an Eye
Charlotte Clear Skies.gif|Clear Skies
Charlotte Time Stop.gif|Time Stop
Charlotte Heal.gif|Heal
Charlotte Cure Poison.gif|Cure Poison
Charlotte Cure Curse.gif|Cure Curse
Charlotte ALL Boost.gif|ALL Boost
Charlotte Gale Force.gif|Gale Force
Charlotte Rock Riot.gif|Rock Riot
Charlotte Raging Fire.gif|Raging Fire
Charlotte Ice Fang.gif|Ice Fang
Charlotte Thunderbolt.gif|Thunderbolt
Charlotte Spirit of Light.gif|Spirit of Light
Charlotte Dark Rift.gif|Dark Rift
Charlotte Tempest.gif|Tempest
Charlotte Stone Circle.gif|Stone Circle
Charlotte Ice Needle.gif|Ice Needle
Charlotte Explosion.gif|Explosion
Charlotte Chain Lightning.gif|Chain Lightning
Charlotte Piercing Beam.gif|Piercing Beam
Charlotte Nightmare.gif|Nightmare
Charlotte Summon Medusa.gif|Summon Medusa
Charlotte Acidic Bubbles.gif|Acidic Bubbles
Charlotte Hex.gif|Hex
Charlotte Salamander.gif|Salamander
Charlotte Cocytus.gif|Cocytus
Charlotte Summon Crow.gif|Summon Crow
Charlotte Summon Ghost.gif|Summon Ghost
Charlotte Summon Skeleton.gif|Summon Skeleton
Charlotte Summon Gunman.gif|Summon Gunman
Charlotte Summon Frog.gif|Summon Frog
*Toad Morph: Charlotte shapeshifts into a Toad to get into small places.
*Owl Morph: Charlotte shapeshifts into an own to fly.
*Sanctuary: Charlotte cures anyone around her of any status ailments, including vampirism.
*Speed Up: Charlotte increases her speed.
*Berserker: Charlotte increases the user's strength while forcing them to only attack with melee.
*Eye for an Eye: Charlotte sends any and all damage she takes back at her foes.
*Clear Skies: Charlotte creates a defensive barrier to nullify any projectiles.
*Timestop: Charlotte stops time for a brief period.
*Heal: Charlotte heals herself from any wounds.
*Cure Poison: Charlotte cures herself of the Poison status ailment.
*Cure Curse: Charlotte cures herself of the Curse status ailment.
*STR Boost: Charlotte increases her strength.
*CON Boost: Charlotte increases her defense.
*INT Boost: Charlotte increases her magical power.
*MIND Boost: Charlotte increases her magical defense.
*LUCK Boost: Charlotte increases her luck.
*ALL Boost: Charlotte amps all of her stats drastically.
*Gale Force: Charlotte creates gusts of wind to harm her foes.
*Rock Riot: Charlotte creates an avalanche of rocks on her foes to deal damage.
*Raging Fire: Charlotte creates a burst of flames near her to deal damage.
*Ice Fang: Charlotte creates numerous ice shards in front of her to strike anyone in her way.
*Thunderbolt: Charlotte calls down thunderbolts from the sky to harm her foes.
*Spirit of Light: Charlotte creates a ball of light that homes in on the target.
*Dark Rift: Charlotte creates a dimensional rift that sucks in anyone nearby and sends them to an alternate dimension.
*Tempest: Charlotte creates a wind storm that absorbs any damage and harms anyone near it.
*Stone Circle: Charotte gains a defensive barrier from stone spirits to protect her from damage.
*Ice Needle: Charlotte creates rotating shards of ice around her that she can fire on command.
*Explosion: Charlotte creates an explosion at the target to deal damage.
*Chain Lightning: Charlotte creates numerous lightning bolts to strike her foes.
*Piercing Beam: Charlotte fires a beam of light at her foes.
*Nightmare: Charlotte creates a mass of fear and agony to attack her foes.
*Summon Medusa: Charlotte summons a Medusa head to petrify her foes.
*Acidic Bubbles: Charlotte creates acidic bubbles that inflict poison on anyone who makes contact with them.
*Hex: Charlotte inflicts a curse on the target.
*Salamander: Charlotte summons a Salamander to aid her in combat.
*Cocytus: Charlotte creates a massive blizzard to hit everything in front of her.
*Thor's Bellow: Charlotte shoots out a ball of lightning to strike her foes.
*Summon Crow: Charlotte summons a crow to aid her in combat.
*Summon Ghost: Charlotte summons a ghost to aid her in combat.
*Summon Skeleton: Charlotte summons a skeleton to aid her in combat.
*Summon Gunman: Charlotte summons a skeleton gunman to aid her in combat.
*Summon Frog: Charlotte summons a frog to aid her in combat.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Castlevania
Category:Game Characters
Category:Female Characters
Category:Magic Users
Category:Element Users
Category:Extrasensory Perception Users
Category:Quantum Users
Category:Space Users
Category:Underwater Breathing Users
Category:Fire Users
Category:Ice Users
Category:Absolute Zero Users
Category:Corrosion Users
Category:Acid Users
Category:Power Nullification Users
Category:Statistics Reduction Users
Category:Forcefield Users
Category:Precognition Users
Category:Damage Transferal Users
Category:Earth Users
Category:Supernatural Luck Users
Category:Accelerated Development Users
Category:Air Users
Category:Deconstruction Users
Category:Electricity Users
Category:Invisibility Users
Category:Pain Users
Category:Fear Users
Category:Absorption Users
Category:Explosion Users
Category:Immortality Negation Users
Category:Regeneration Negation Users
Category:Dimensional Travel Users
Category:Immersion Users
Category:Shapeshifters
Category:Healers
Category:Time Users
Category:Forcefield Users
Category:Summoners
Category:Poison Users
Category:Humans
Category:Teenagers
Category:Weather Users
Category:Protagonists
Category:Primary Protagonists
Category:Status Effect Users
Category:Statistics Amplification Users
Category:Witches
Category:Holy Users
Category:Non-Physical Interaction Users
Category:Soul Users
Category:Light Users
Category:Darkness Users
Category:Playable Characters
Category:Damage Boost Users
Category:BFR Users
Category:Curse Users
Category:Gravity Users
Category:Fantasy Characters
Category:Horror Characters
Category:Text Users
Category:Plot Manipulation Users