Tarot

Tarot is the skill of flinging cards inscribed with powerful images to great effect. It is said that in ancient days the original Tarot was much different than what is seen in these modern times, as the cards have evolved to reflect aspects of the Last Nine Vernal Gods. The skill was developed in cities and is primarily used by the guardian archetype. It is an excellent all-around skill with a variety of offensive, defensive and miscellaneous powers. 
To use the skill, you must first find an artist to supply you with some blank tarot cards and a palette of paint. Then, you INSCRIBE <card> with <image> (assuming you have the ability to inscribe). Once the card is ready, you simply FLING <card type> at <target>/ground. Some cards require you to fling the card at a target, some at the ground.
Enchanters with high enchantment skill and planar skill can create inter-dimensional card packs which allow access to an interdimensional rift. This rift can store a great deal of cards. You can IND/OUTD <card> to place or remove cards from your rift (eg OUTD MAGICIAN). To see the contents of your tarot rift, type DL or DECKLIST.
Ability Name	Short Desc.
Inscribing 	The ability to inscribe images upon blank Tarot cards.
Healer 	Heal yourself or others in the radiance of Dionamus.
Emperor 	Like the Dark Emperor, compel others to follow you.
Cardpacks 	Use the handy cardpacks for easier storage.
Magician 	Replenish your mana with the might of the Magician.
Hangedman 	Hinder your opponent with a mass of ropes.
Fool 	Tarot messages will be masked by a foolish jester.
Hermit 	Teleport to an uninhabited location.
Empress 	Summon your friends to you.
Teacher 	D'varsha the Teacher holds many secrets.
Lovers 	Create a strong love for you in your target.
Warrior 	With the help of Klangratch, your tarot will damage others.
Fall 	Tap into the reverbations of the destruction of old Celest.
Moon 	Bestow the maladies of the moon upon your enemy.
Dreamer 	Let Vestera sleepily unravel your enemy.
Judge 	Let Juliana bring justice to the unjust.
Starleaper 	Evade opponents with the swiftness of Shanth.
Catacombs 	Travel the Catacombs of the Dead, courtesy of Urlach.
Princess 	The Imperial Princess can cure all ailments--at a cost.
Aeon 	Curse your foe with the mark of Chronos.
Lust 	Cause an opponent to hopelessly lust after you.
Enigma 	Bear the Enigma of Tzaraziko within your being.
Soulless 	This dangerous tarot will rip the soul out of another.
World 	Brush aside protective rituals by virtue of Kiakoda.
Category:Skills
Category:Guardian Skills
Category:Bard Skills