The Lore of Ulric

Ulric is the God of Battle and Winter. He has been worshipped since ancient times; indeed Ulric was the patron of Sigmar himself. His Priests are as fierce as wolves and they use spells to win more glorious victories in Ulric’s name. Those who call upon Ulric often find that they prefer cold to heat, and seldom feel at home in civilized areas.
== Winter's Chill ==
Casting Number: 5
Casting Time: Half action
Ingredient: A tuft of animal fur (+1)
Description: You radiate a coldness that chills to the bone. Anyone attacking you in melee combat suffers a –10% penalty to their Weapon Skill. Winter’s chill lasts for 1 minute (6 rounds).
== Battle Fury ==
Casting Number: 7
Casting Time: Full action
Ingredient: A smear of fresh blood (+1)
Description: Ulric’s spirit fills you and your bloodlust is unleashed. For a number of minutes equal to your Magic Characteristic, you gain a +1 bonus to your Attacks Characteristic. Whilst battle fury is in effect, you must charge the nearest enemy in melee combat, all attacks must be all out attacks, swift attacks or charge attacks, and you may not flee or retreat.
== Howl of the Wolf ==
Casting Number: 11
Casting Time: Half action
Ingredient: The tongue of a wolf (+2)
Description: You howl like one of Ulric’s wolves and instil your allies with a lust for battle. Until your next turn, any allies within 24 yards (12 squares) can attack twice during a charge attack action, regardless of their Attacks Characteristic. A charge normally allows only one attack.
== Ulric’s Gift ==
Casting Number: 15
Casting Time: 1 full action and 1 half action
Ingredient: An axe (+2)
Description: Your touch and blessing awakens the slumbering berserker in one ally. For the next hour, the target of this spell counts as having the Frenzy talent. This is a touch spell. You cannot cast it on yourself.
== Heart of the Wolf ==
Casting Number: 18
Casting Time: 1 full action and 1 half action
Ingredient: A wolf ’s heart (+2)
Description: Your allies are inspired with the martial spirit of Ulric. For 1 minute (6 rounds), any allies within 24 yards (12 squares) of you automatically pass any Fear or Terror Tests they are required to make and become immune to the effects of the Intimidate skill and the Unsettling talent.
== Ice Storm ==
Casting Number: 20
Casting Time: Half action
Ingredient: An icicle (+2)
Description: You summon up a fierce storm of lashing ice anywhere within 48 yards (24 squares) to decimate your foes. Use the large template. Anyone affected takes a Damage 5 hit and must make a successful Will Power Test or be stunned for 1 round.