Legendary Plan B/Plot Details

===Cutscenes===
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===Game Script===
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Legendary Plan B - Windurst Woods, Manustery
Apururu: We're in deep water, everyone! We're in the red again this week. And after all of those cutbacks we've been implementing lately, too... I'd like to ask you all for ideas... How can we get some gil back into the Manustery's coffers?
Kopuro-Popuro: I know, Minister Apururu! It looks like it's time to implement "Legendary Plan B"!
Apururu: Legendary-wary? 
Boizo-Naizo: Plan B?
Kopuru-Popuro: Long, long ago, out old Manustery was facing a financial crisis much like we are today... This was in an age long before airships connected the cities of Vana'diel with the covenient network we have now. Back then, travelers on their way to Jeuno were menaced by fearsome nocturnal-wurnal monsters. To brighten up the future for thos travelers, our predecessors, in their great wisdom, devised a charm for trekkers they called the "Gadabout's Gris-gris"! The effect of these charms was astounding, and the reduction in the number of dangerous incidents that befell Jeuno-bound travelers was significant. 
Boizo-Naizo: Hmmm... Oh, really? Well, I don't know whether it's true or just an old wives' tale, but we could make a load of gil by selling such charms to the local goods stores, couldn'taru we? That was mighty useful information, especially coming from the likes of Kopuro-Popuro. So, how does one go about making these 'Gadabout's Gris-gris" thingamabobs?
Kopuru-Popuro: Well, you need all kinds of items that nocturnal monsters drop when defeated. In order to make a charm, I think we just need: a Revival Tree Root, a Wolf Hide, and a Luminicloth. 
Boizo-Naizo: I see... Great! Then we'll just make a heap of them to sell. We'll have money back in the Monustery's coffers in no time!
Legendary Plan B - Windurst Woods, Manustery
TBA