Primals

The Primal are an ogre-like simian primitive species native to Terra 2 in the Halcyon.
== Behavior ==
If their target is at a distance, they will hurl a mound of earth from the ground, doing moderate damage. In close quarters, they will swing their fists, doing high damage and moderate knockback.
== Biology ==
Primals are large gorilla-like creatures native to Terra 2, and can also be found on abandoned mining outposts on the asteroid of Scylla. Primals are covered in extremely thick skin, which also appears to have bioluminescent qualities. They are also incredibly strong, and possess the ability to dig underground, only to jump out in order to attack unwitting enemies. Some Primal variants are known to have limited psychokinetic abilities, owing by their power to infuse rocks with N-Rays that can damage foes and prey. Primal brains are known to be biologically similar to the brains of Earth primates.
==Variants==
Icon	Name 	Level	Health	Armor	Description
 	Primal hunter 	5 	215 	7 	Weak primal that throws rocks at enemies, but can cause high amounts of damage if ignored.
 	Primal Ravager 	5 	322 	7 	Burrows into the ground between attacks to evade enemies. Can maim enemies with a flurry attack.
 	Primal Behemoth 	5 	829 	12 	A monstrous primal with a devastating N-ray ground slam that concusses enemies, but is vulnerable afterwards.
 	Primal brute 	 	 	 	
 	Pungent primal behemoth	 	 	 	Quest related, appears only during Star-crossed Troopers
 	Mega Primal 	19 	6784 	30 	A monstrous primal with a devastating N-ray ground slam that concusses enemies, but is vulnerable afterward.
 	Primal Blight 	 	 	 	A small burrowing Primal that delivers poisonous melee attacks.
 	Primal Contagion 	 	 	 	This Primal flings boulders at its enemies.
 	Primal Miasma 	 	 	 	The largest Primal, capable of very damaging and toxic melee attacks.
 	Mega Primal Miasma 	 	 	 	This gargantuan creature is much deadlier than the already very dangerous Primal Miasma.
== Notable Primals ==
* Gigantes
* Col. Butterscotch
== Notes ==
* If attacked enough by primals, one may develop Pithecophobia flaw with a perk point in return.
Damage vulnerabilities by type :
*Physical - 80% effectiveness
*Plasma - 125% effectiveness
*Corrosion - 65% effectiveness
*Shock - 85% effectiveness
*