Sana Futaba

<tabber>
|-|Sana Futaba=
|-|Doppel Theresia=
</tabber>
==Summary==
One of the originally showcased Puella Magi from Magia Record, Sana first canonically appears in Main Story Chapter 5 as the only friend to the A.I. Rumor. After losing her only friend, her pet cat, and realizing that even her family won't notice her, she decided to wish to disappear. Shortly afterwards, she would find herself in a Rumor Barrier, where she made her first friend since becoming a magical girl, the intelligent rumor A.I.-Chan. However, realizing that its own Rumor based instincts have begun to overwhelm her own will, AI-Chan calls for other magical girls to befriend and save Sana from the inevitable violent outbreak the Rumor will have.
After AI-Chan's demise, she moves in with Yachiyo and the rest of the main cast, hoping to gain more friends.
==Powers And Stats==
Tier: , at least as Doppel Theresia.
Name: Sana Futaba, Theresia, Snaa (By fans).
Origin: Puella Magi Madoka Magica: Magia Record
Gender: Female
Age: 14
Classification: Magical Girl, Doppel of Invisibility.
Powers and Abilities: Puella Magi Physiology, Statistics Amplification (Durability and Attack Potency through Connect, just Durability through Foltergefängnis and Pattern I Theresia), Damage Reduction (Through Foltergefängnis and Pattern I Theresia), Stealth Mastery, Statistics Reduction (Attack Potency), Metal Manipulation (Can create various metallic tools, including drills and chains from a distance), Summoning and Dimensional Storage (Can summon wench based familiars by opening a portal with her shield), Explosion Manipulation (Has the ability to self-destruct the metallic tools/familiars she creates), Attack Reflection (Has been shown reflecting both physical attacks and intangible attacks like sound), Invisibility (Is invisible even to magical girls, undetected by those with Extrasensory Perception and Enhanced Senses, Doppel Theresia's true body is invisible even in comparison to Sana herself), Status Effect Inducement/Poison Manipulation (Chance to poison her enemies through Memoria, Fire Manipulation [Burn] & Darkness Manipulation [Darkness] & Power Nullification [Bind] through Pattern II Theresia). Doppel Witch Physiology, Blood Manipulation (Both the right and left side of Doppel Theresia attack their opponents with explosive blood), Flight (The right side of Doppel Theresia can fling her guillotine so fast that she begins to fly).
Attack Potency: Unknown (Shown to focus more on defense than offense, making it hard to gauge what she actually does in a battle, she was shown trying to attack Alina Gray within the anime, so perhaps she can fight), at least Small City level as Doppel Theresia (Either plays a more supportive or defensive role in combat or comes out trying to guillotine comparable magical girls.)
Speed: Massively Hypersonic (Posed little threat to Alina Gray and was unable to react to attacks even Iroha Tamaki was able to fight against. Due to her anti-social behavior, she hasn't gone to Mitama Yakumo for enhancements either, making her one of the few ordinary magical girls in Kamihama).
Lifting Strength: At least Average Human (Homura Akemi, physically one of the weakest magical girls in the series, can lift a row of RPG-7s and place them down with relative ease. Has used an FN Minimi with two belt cartridges equipped at the same time. Sana carries a large shield alongside her as her primary weapon) Possibly Class 1 (Melissa's father, La Hire, is capable of dual-wielding 0.3 ton hammers despite being a regular human. Magical girls should be physically stronger than regular humans such as him)
Striking Strength: Unknown
Durability: At least City level (Tanked hits from various powerful magical girls at a time, including the combined attacks from the Amane Sisters, who repelled Kyoko Sakura in the anime. Sana took an attack from Doppel Old Dorothy without even transforming into a magical girl and was only knocked out.)
Stamina: At least Very High, likely Superhuman (Should at least be on par with Homura Akemi, who is rated as one of the lowest in terms of stamina. Can be comparable to Sayaka Miki who is ranked slightly higher). Transformation into a Doppel Witch resets the corruption on the Soul Gem, restoring their stamina.
Range: Extended Melee range with her shield, several meters with Weapon Creation and Summoning (Can swing her guillotine far enough to almost hit Alina Gray a few meters away in the anime, Folter Gefängnis can summon large nails and chains from meters away). Up to 100 meters with the Soul Gem. Extended melee range to several meters physically, several hundreds to kilometers with abilities as Doppel Theresia. Interdimensional with Extrasensory Perception (All magical girls can detect witches location from outside of their barriers)
Standard Equipment: A magical riot shield, several chains, and spiked versions of her riot shields.
Intelligence: Likely Average (Has little experience as an actual combatant, more experienced sneaking around as shown in her side-story and in Chapter 9). Doppel Witches generally have a mind of their own in addition to their 'Masters', however, it is usually equal to their magical girl form albeit more violent and bordering on the morally gray.
Weaknesses: Destroying her Soul Gem would kill her immediately, seems to have a personality disorder.
Notable Attacks and Techniques:
<tabber>
|-|Sana's Unique Abilities=
* Connect: A Puella Magi's ability to bestow other magical girls abilities in the midst of combat.
** Anything You Need From Me: Reduces damage to any magical girl connected to her; a hefty Attack Potency and Durability boost specifically if connected to Iroha Tamaki.
* Folter Gefängnis (Torture Prison): Summons various familiar-like wrench creatures from her shield to attack and overwhelm her enemies. Then chains fall from the celling and drills erupt from the ground to brutally attack her enemies, before self-destructing in a massive explosion.
Sana memoria 1.png
395px-Sana personal memoria.png
395px-Following by example memoria.png
395px-Futaba felicia christmas memoria.png
395px-Sana memoria 4 star.png
Memoria smile to everyone.png
395px-Thestorythatstartshere memoria.png
395px-Team iroha plus formal yachiyo memoria.png
* Memoria:
** After-school Invisible Girl: Gives significant chance that Sana inflicts poison into someone when she attacks.
** Back Alley Friend: Allows her to quickly guard someone else on her side of the team, generally with her shield.
** Learning by Example...?: Makes Sana slightly physically stronger and increases the potency of her Status Effect Inducement Resistance.
** Pouring Light: Passively increases the attack potency of any of Sana's ranged or energy attacks.
** Recovery and Resolve: Allows her to quickly guard, as well as a massive durability boost.
** Smile to Everyone!: Increases the amount of cash she gains, non-combat applicable.
** The Story That Starts Here: Passively starts off the fight with a bit more magic than usual.
** The Treasure is Here: Reduces the amount of damage Sana takes with every hit for a while.
** Twin Shadows Sneaking Up: Lets Sana hit someone easier, significantly increases the amount of damage her ranged and energy attacks do.
|-|General Abilities=
* Weapon Creation: Most Puella Magi are capable of creating weapons out of thin air using their magic. While most select specific weapons, some with a heightened mastery of their abilities can create different weapons with their own minor capabilities.
** Telekinesis: On top of creating weapons, they can also control their weapons in the air and with no limit to how much at a time. The same applies to many weapons that they have enhanced.
* Puella Magi Physiology: Because their bodies no longer harbor a soul, they effectively act like flesh puppets that have no real impact on the 'essence' of a magical girl. According to several interviews and in-series showings, a magical girl can have all their blood drained from their body and still fight with little impairment, or have their head torn off or shot through and still walk just fine.
** Fusionism: When two opposing magical abilities (Like Fire Manipulation and Ice Manipulation) or opposing main abilities (Like a magical girl who wished for Creation and another who wished for Existence Erasure) combine their attacks, the result is an attack the multiplies in power. In addition, if two soul gems were to harbor the same body, the result can be them swapping control or fusing into one magical girl, albeit temporarily.
** Extrasensory Perception: Magical Girls were shown to be capable of detecting despair and magic from within their cities as well as being able to telepathically communicate with one another. As of Magia Record, it is shown that their abilities extend well into other cities and is not limited to emotions or magic.
** Doppel Witch Transformation: In the light of a new miracle, magical girls have now gained the ability to become a half-witch whenever their soul gem reaches maximum corruption, resulting in a Doppel Witch. Unlike normal witches, both the witch and the magical girl are in control of their respective bodies and in a short time will revert back into a magical girl. However, older magical girls have been stated to keep traits of their Doppel form even after reverting, and the same for magical girls who use the transformation for too long.
* Barrier: The standard ability for most witches, the barrier is a small pocket universe that can greatly vary in terms of size made to protect the witch from the outside world, only accessible by magical girls or when witches allow access. They are based around the witch's former life's mental condition.
* Familiar Summoning: Another standard ability, a witch can summon several familiars (or create alongside the barrier) to fight on her behalf. If they absorb enough life energy, they can become duplicates of the witch itself.
* Witch's Kiss: Witches can manipulate the mind on innocent bystanders by thought (not an actual kiss), often causing them to commit suicide or create suicidal cults.
* Absorption: A witch can passively absorb the life energy of those who enter their barriers. However, this is a rather lengthy process.
* Reality Warping: A witch can manipulate reality to cause issues for their enemies. This has been shown from manipulating the outsides of the barrier to attack the enemy, preventing them from even entering, or manipulate unresistant enemies themselves.
</tabber>
Feats:
* Even before becoming a magical girl, she was extremely stealthy and at times forgettable. This is shown at its worst when its revealed that her family hasn't realized she was gone for at least two weeks in the Main Story.
* She is the first magical girl to have befriended a Uwasa.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Puella Magi Verse
Category:Magical Girls
Category:Teenagers
Category:Female Characters
Category:Protagonists
Category:Immortals
Category:Magic Users
Category:Energy Users
Category:Creation Users
Category:Weapon Creation Users
Category:Statistics Amplification Users
Category:Healers
Category:Telepaths
Category:Telekinesis Users
Category:Transformation Users
Category:Reactive Power Level Users
Category:Portal Users
Category:Pain Users
Category:Power Bestowal Users
Category:Enhanced Senses Users
Category:Statistics Reduction Users
Category:Metal Users
Category:Summoners
Category:Explosion Users
Category:Attack Reflection Users
Category:Invisibility Users
Category:Status Effect Users
Category:Poison Users
Category:Video Game Characters
Category:Characters