The Sorrow

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==Summary==
The Sorrow was the "Spirit Medium Soldier" of the Cobra Unit. Gifted with the powers of a medium, he was able to summon the dead and assume their abilities by bringing their spirits into himself, along with being able to accurately predict the outcome of any fight by talking to the dead. Like the other Cobras, his codename reflected the emotion he brought to the battlefield, unending sadness.
After The Boss' failure in the Mercury Mission, her and The Sorrow encountered each other in Tselinoyarsk in 1962. The Sorrow was ultimately killed with a bullet to the left eye by The Boss, at his own request, in order to ensure the safety of their son, whom the Philosophers had threatened to kill if both were to survive.
His deep connection to the world of the dead allowed him to linger on as a spirit with dubious (but ultimately positive) motives, aiding both Naked Snake and Solid Snake in their quest for peace.
==Powers and Stats==
Tier: Likely 
Name: Real name unknown, known as The Sorrow
Origin: Metal Gear
Gender: Male
Age: In his 50s at the moment of death and during Metal Gear Solid 3. Over 100 years old by Metal Gear Solid 4.
Classification: Formerly human, now ghost, Spirit Medium Soldier of the Cobra Unit
Powers and Abilities: Superhuman Physical Characteristics, likely Martial Arts Mastery and Weapon Mastery (Was a highly skilled soldier in life), Extrasensory Perception and Non-Physical Interaction (Even before death, he could see and commune with the souls of the dead, after death he can freely interact with spirits), Incorporeality & Intangibility (Immaterial), Invisibility (Appears invisible to most people), Self-Sustenance (1, 2 and 3 due to being a ghost), Immortality (Type 1, 2, 7 and 6 scaling from Psycho Mantis), Death and Life Manipulation (Instantly kills upon making contact with him, brought Naked Snake back to life. Should scale above normal ghosts, who can drain the life out of their target), BFR (Can take and keep people into the "other side", the world of the dead), Dimensional Travel (Can freely travel between the world of the dead and the material world), Summoning & Necromancy (Capable of summoning the ghosts of those killed by the target, but he's not limited to them, he can freely summon the spirit of any dead he wishes), Power Absorption (Can channel the spirits of the dead and utilize their skills), Minor Reality Warping (Can crack and repair his glasses, as well as crying blood from his left eye and materializing flying clocks), Information Analysis & Analytical Prediction (Can talk to the spirits of the dead and gather information that allows him to accurately predict the course of a fight), Flight, Teleportation (He regularly appears from thin air), Weather Manipulation (It rains whenever he appears), Energy Projection (Displayed here), Possession (Scaling from Psycho Mantis), 4th Wall Breaking (Displayed continuously throughout MGS3, such as him remarking "back again?" after the player dies and loads the game), Soul Manipulation (Vanquished Psycho Mantis' soul), Precognition (Foretold Big Boss' fate of being killed by his son, scaling from Psycho Mantis).
Attack Potency: Likely City Block level (Able to hurt Big Boss, as a member of the Cobra Unit, he should have been comparable to his comrades), can bypass durability with several of his abilities.
Speed: Likely Supersonic+, with High Hypersonic+ combat speed and Massively Hypersonic reactions (Could contend with Big Boss, should be comparable to his comrades in the Cobra Unit).
Lifting Strength: Likely Class M (Should scale vastly above average ghosts, who can grapple Big Boss for a short period of time. As a member of the Cobras, he should have been comparable to his peers, such as The Boss)
Striking Strength: Unknown
Durability: Unknown (Intangibility and Immortality make him hard to hit and kill).
Stamina: Likely Infinite (His stamina bar is completely empty, just like his health bar).
Range: A few meters with Energy Projection, at least tens of meters with soul manipulation, interdimensional with BFR.
Standard Equipment: His own corpse, a faulty microbomb and a M1911A1 while alive.
Intelligence: Genius (As a member of the Cobra Unit in life, he was an incredibly skilled soldier, capable of predicting the course of any battle by talking to the dead beforehand), in death, he seems to have acquired a sort of Nigh-Omniscience, showing knowledge on things he would have no true way of knowing, such as perfectly knowing (down to the tens of seconds) the time it would take the C3 to detonate, or knowing the combination to Snake's cell-door before Snake had even been assigned to said cell.
Weaknesses: Consumed by sorrow, rarely interferes with the material world.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Metal Gear
Category:Martial Artists
Category:Weapon Masters
Category:Intangibility Users
Category:Extrasensory Perception Users
Category:Incorporeal Characters
Category:Invisibility Users
Category:Self-Sustenance Users
Category:Immortals
Category:Death Users
Category:Life Users
Category:BFR Users
Category:Dimensional Travel Users
Category:Summoners
Category:Necromancers
Category:Power Absorption Users
Category:Reality Warpers
Category:Information Analysis Users
Category:Precognition Users
Category:Flight Users
Category:Teleportation Users
Category:Weather Users
Category:Energy Users
Category:Possession Users
Category:Fourth Wall Aware Characters
Category:Soul Users
Category:Precognition Users
Category:Ghosts