Osquip

==Summary==
A magical variant of a rat, the Osquip is a hairless yellow rat which has between 6 to 10 legs.
This rodents use their sharp teeth to create undergorund tunnels which they use for living and ambushes on other creatures. 
==Powers and Stats==
Tier: 
Name: Osquip
Origin: Dungeons and Dragons
Gender: Varies
Age: Varies
Classification: Small Magical Beast, Rodent
Powers and Abilities: Superhuman Physical Characteristics, Small Size (Type 0; Are Races of Faerûn Page 176 high), Natural Weaponry (Can deliver a Fiend Folio 1e Page 70), Underground Mobility (Shown ), Enhanced Senses (Have a potent sense of Races of Faerûn Page 177), Martial Arts (Via ; Player's Handbook 3.5e Page 102 ), Stealth Mastery (Shown )
Attack Potency: Wall level (As a monster in 3.5e they're also on par with casters who can use Burning Hands)
Speed: Subsonic Subsonic (On par with beings capable of dodging point-blank arrows)
Lifting Strength: Above Average Human (As a monster that has a strength score of it can at max push 90.7185 kg)
Striking Strength: Wall level
Durability: Wall level
Stamina: High (Should be on par with adventurers who can keep fighting after losing their limbs)
Range: Melee range
Standard Equipment: None notable
Intelligence: Animalistic
Weaknesses: None notable
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Dungeons and Dragons
Category:Neutral Characters
Category:Fantasy Characters
Category:Game Characters
Category:Species
Category:Animals
Category:Mammals
Category:Rodents
Category:Small Sized Characters
Category:Bodily Weaponry Users
Category:Underground Mobility Users
Category:Enhanced Senses Users
Category:Martial Artists
Category:Stealth Masters