Invade

Invade is a keyword in added with the expansion.
==Effects==
Each time an action or creature with Invade is played, an Oblivion Gate is summoned in the right lane. If an Oblivion Gate has already been summoned and the player Invades again, the Oblivion Gate advances a level. If there are multiple Oblivion Gates on the board, only the one with highest level will be leveled up. Oblivion Gates grant buffs to Daedra, getting increasingly more powerful at higher levels.
*Level 1 – When you summon a Daedra, give it +0/+1.
*Level 2 – When you summon a Daedra, give it +1/+1.
*Level 3 – When you summon a Daedra, give it +1/+1. Daedra you summon cost 1 less.
*Level 4 – When you summon a Daedra, give it +1/+1. Daedra you summon cost 1 less. When you summon a Daedra, give it a random keyword.
*Level 5 – When you summon a Daedra, give it +1/+1. Daedra you summon cost 1 less. When you summon a Daedra, give it two random keywords.
After Level 5, the Oblivion Gate will continue to gain 2 health and Daedra will gain additional random keywords until every possible one has been granted.
When an Oblivion Gate leaves the board, it does not retain its level and will be set back to Level 1.
While cosmetic, the rarity of the Oblivion Gate increases as its level increases.
==Cards==
The following list includes cards with the keyword itself, as well as any cards that are related to it:
==Appearances==
*
es:Invadir
Category:Legends: Gameplay
Category:Legends: Keywords