The Grief Lineage

grief lore!!!!!!! omg!!!
scroll down :-D
grief69 was executed upon birth.
there. are. no. upgrades. burst into tears
if you are wishing to make a contribution, make sure the number is between 0 and 108.
Any lore on this page can be changed at any time for sucking balls
== Kozaku Family ==
The beginning of the lineage, they kinda just do whatever.<tabber>
Griefus=
Griefus Kozaku, also known as Griefus the 1st, is the first ever Grief to exist. Captain of his own squad.
===Appearance===
Griefus has pale skin and long, grey hair. He wears a white cloak over a black robe, and wears a long turqouise scarf around his neck. He carries an all-black katana with him.
===Personality===
That one caring old man that forgets things most of the time. Likes to water plants in his garden.
===Moveset===
move name and key 	description 	damage 	cooldown
Passive - High Guard	For every R landed, gain +5 armor. Caps at 40 armor. 	N/A 	N/A
LMB - Cup of Tea 	Griefus pulls out a cup of tea. Press LMB again to drink the cup of tea and gain +3 walkspeed and temporary 15 armor. Press RMB to throw the cup of tea and if an ally catches it, they gain the same buff.	N/A 	2 seconds
E - Slicing Wind 	Griefus slices the air. 3 sharp, white spear-like projectiles are created out of thin air, and launch forward at high speed. Each projectile does medium damage. 	200 each spear	5 seconds
R - Impale 	Griefus extends his katana with Aether energy, and charges. If Griefus hits the enemy in his path, the enemy will be dealt high damage and the passive will trigger. 	380 	7 seconds
F - Wind Guard 	Griefus creates 8 wind orbs which orbit around him. If an enemy touches one of the orbs, the orb will vanish and the enemy will be knocked back and dealt medium damage. This move lasts for 10 seconds. 	75 each orb 	7 seconds after the move ends
|-|Griffa=
Griefus' daughter and the 68th Grief. Wields a sword whose blade is made out of acid.
===Appearance===
Griffa wears a black robe with a badge on her left arm. She has long, white hair that covers her eyes.
===Personality===
Incredibly stubborn. Has a soft spot for cute things.
===Moveset===
move name and key 	description 	damage	cooldown
Passive - Growth 	With any enemy killed, any move that involve puddles (excluding R) will increase in size. Caps at 6 times. 	N/A 	N/A
LMB - Slice 	Griffa does a slice with her sword. If an enemy is hit, they will be dealt medium damage. Damage increased if enemy is affected with E's orbs. 	150
250 if affected with E	0.5 seconds
E - Puddle 	Griffa slashes the air, creating 2 acid orbs. If those orbs land on the ground, 2 acid puddles will be formed. If an enemy steps in these puddles, they will be dealt high damage with a small DoT. If those orbs land on an enemy, they will be dealt high damage with a slight speed debuff. 	350 each orb/puddle
50 damage every 0.25 seconds for 3 seconds	11 seconds
R - Acid Slasher 	Griffa slices the air, creating 3 acid orbs. Those 3 acid orbs will be blasted forward, before making contact with the ground and disappearing. If an enemy is caught in the 3 orbs they will be dealt high damage each. 	260 	6 seconds
F - Poison Whirlwind	Griffa begins to spin around with her sword, releasing multiple acid orbs at random angles. The acid orbs work the same as E's puddles, but stronger. If it hits an enemy it will deal high damage with damage over time. Griffa will spin for 6 seconds, dealing medium damage and minor knockback to any enemy in contact.	100 each swing
450 each acid orb
50 damage each 0.5 seconds (acid lasts for 10 seconds)	13 seconds after the move ends
|-|Greffi=
Griefus' son and the 100th Grief. Mainly specializes in offense whilst having defensive capabilities.
===Appearance===
Greffi wears a white cloak over grey clothes and white hair that covers his eyes. His left arm has an armor piece on it. Carries a longsword made out of bone which can pack a punch.
===Personality===
The edgy kid. Likes to think hes mysterious and enigmatic.
===Moveset===
move name and key 	description 	damage	cooldown
Passive - Berserker	When Greffi is below 25% HP, Greffi's eyes shine a purple color, and then Berserker buff is activated. During this buff, Greffi's attack speed is increased by 1.5x and size of LMB pillars and R is increased. Gains 50 armor for this duration. Berserker Buff is lost once hes healed above 25% HP, and is put in a 3 minute cooldown.	Buff 	3 min
LMB - Pillar Combo 	Greffi imbues his fists with cylinder-shaped Stratus energy. If LMB is pressed again, Greffi will slam down the ground 3 times, each time releasing 2 Stratus pillars as projectiles. Slams deal high damage, while the pillars deal medium damage. 	290 slam damage
160 pillar damage	2.5 seconds after combo is finished
E - Slamdown 	Greffi raises his sword upwards, knocking enemies upwards, after they are knocked completely in the air he will teleport behind them and slam them down into the ground. Deals high damage. 	250 for upwards slice
310 for slamdown	11 seconds
R - Crippling Cut 	Greffi cuts down the enemy with his longsword, dealing medium damage and lifesteal to the enemy with a short cooldown. During Berserker buff, this move releases a Stratus trail which works as "increasing the size" of this attack. 	230 	5 seconds
F - Skeletal Guard 	Greffi creates a Stratus skull which works as a shield. During this move he is rendered invulnerable. This move lasts for 8 seconds. 	N/A 	13 seconds after the move ends
|-|Griffith=
Griefus' son and the 73rd Grief. Griffith is able to create shields made out of energy.
===Appearance===
Griffith wears a black robe, and a purple-ish coat over the robe. He has slightly long white hair, and a black blindfold covering his eyes. He wears a straw kasa on his head.
===Personality===
The smug and overconfident type of guy.
===Moveset===
move name and key 	description 	damage 	cooldown
Passive - Shield 	Everytime Griffith's R is used, a shield appears and orbits around him. Grants +10 Armor and caps at 3. Griffith starts off with 1 Shield upon spawning. 	Buff 	
LMB - Crash 	If Griffith has any shield summoned, he throws the shield at the enemy, dealing medium damage with good knockback.
If theres no shields summoned, he creates a shockwave, dealing low damage with knockback. 	220 damage
100 for shockwave	2 seconds
E - Shockwave 	Griffith casts a small orb. If it hits the ground, it creates a shockwave, dealing medium damage and stunning the enemy. 	200 damage 	7 seconds
R - Guard 	Creates and throws 3 orbs at the enemy. All of them deal low damage, but create 1 Shield. (see passive) 	120 each orb	5 seconds
F - Groundshock Spikes	Only works with 2 shields. Slams the ground with 2 shields creating a shockwave that knocks back enemies and dealing huge damage, and creating many spikes. If F is pressed again, Griffith barrages the enemy with the spikes. If an ally makes contact with the spikes, they will be healed by 10 HP points each.	400 damage for shockwave
50 damage (or 10 HP heal) for each spike	13 seconds
</tabber> 
==King's Guard==
Knights 
Elites
The Highest Class of Knights.
<tabber>
|-|King Garou=
tried to assassinate his brother then stole his throne
|-|Grenthut=
No she will not step on you
|-|Grusullu=
|-|Gith=
</tabber>
The Red Strikers
WOMEN 
<tabber>
|-|Griena=
DOINK
|-|Grithrea=
</tabber>
Serpent's Fang
A group of warriors but mashed into a mercenary group, loosely recognized by the king.
<tabber>
Gramellia=
One of the more skilled members. Gramellia wields a bamboo katana and a scythe.
The current lieutenant of Serpent's Fang and the 87th Grief. Has an unusual choice in weapons, but also utilizes it to be very strong.
===Appearance===
Gramellia wears a black robe with a white cloak covering it. She has long, white hair with buns on the left and right side.
===Personality===
Incredibly talkative, sometimes worries too much. 
===Moveset===
move name and key	description 	damage 	cooldown
Passive - Reaper 	Stats are increased with each Purple Skull by 10%, and granted 5 armor aswell. 	N/A 	N/A
LMB - Cut 	Does a slice combo with her bamboo katana. At the 4th LMB, cuts the air, creating a slash projectile. Deals medium damage. 	200 damage on everything	1.5 seconds
E - Reap 	Pulls out her scythe and slashes forward. Any enemy hit is dealt high damage, and a purple skull will be dragged out of the enemy (the skull kind of indicating the soul). It will float around Gramellia for 30 seconds before disappearing. Pressing E again with the purple skull will launch it forward, and if any enemy is hit by the skull it will explode on impact, dealing medium damage. Can only have 3 purple skulls around, which works as some sort of cap.	370 damage on slash
250 damage on skull	5 seconds
R - Soul Impale 	Dashes forward and impales any enemy in her way with her bamboo katana. Any enemy hit by the impale is indicated with a purple glow in their torso. After a 2 second delay, the enemy explodes, dealing high damage. 	220 damage on impale
550 damage on explosion	9 seconds
F - Nihilizer 	Pulls out her scythe and slams the ground with it, creating an explosion that knocks away enemies and deals medium damage. Gramellia's speed is increased by 25% and is given 30 armor for 40 seconds. 	220 damage on explosion 	13 seconds
|-|Alter=
Gurai-Alter, often called just Alter, is the 57th Grief. Alter is capable of creating purple dragons made out of Stratus energy from the tip of his katana.
===Appearance===
Alter wears a dark shirt with ripped sleeves, and a pair of black pants. He has black and white hair and carries a grey katana.
===Personality===
Boasts too much about his "cool ability" and "dragons", and often acts high-and-mighty and strives for good fights. An egotistical fighter.
===Moveset===
move name and key 	description 	damage 	cooldown
Passive - Dragon Scales	Activates after pressing G (see below). LMB now does 5 quick slashes, each slash dealing the same amount of damage but now with 3 lifesteal, and the dash attack does the same amount of damage but with 7 lifesteal. The cooldown, damage and lifesteal of Ripple(E) is reduced by half. Dracolizer(R) creates more dragons, resulting in more explosions, but lifesteal is reduced by 75%. Manaslicer(F) gains no change.
You lose 4% of your health every 5 seconds during Scale Armor(G). Pressing G again during it will deactivate Scale Armor, and lose all changes you had during it.	le passive 	le passive
LMB - Piercer 	Alter does 3 quick slashes. Press LMB again to finish off into a dash attack, piercing the enemy. Deals good damage. 	120 damage for slashes
170 damage, 15 LS for dash attack	2 seconds
E - Ripple 	Alter slices the wind, creating a small purple dragon. The purple dragon acts as a projectile, and if any enemy is hit by it, they will be dealt high damage alongside some lifesteal. 	220 damage, 10 LS 	3 seconds
R - Dracolizer 	Spins his katana and dashes forward, slamming the katana down into the ground whilst creating a purple dragon, creating an explosion. The same dragon splits into 2 more smaller dragons that also create an explosion upon contact with the ground.	300, 40 LS each explosion	14 seconds
F - Manaslicer 	Alter cuts the wind, creating a purple dragon. The purple dragon goes around so fast it does multiple attacks at once, each imitating Alter's katana slices. Basically LMB on crack (does more slashes), ranged and no dash attack. 	100 for each slash 	10 seconds
G - Scale Armor 	Cuts the wind 6 times, creating purple dragons each time. The dragons infuse with Alter's limbs, creating some sort of Stratus armor. Damage is reduced, and the passive (see above) triggers. 	N/A 	1 minute
|-|Gorochi=
An incredibly strong man, rivaling the strength of the Serpent's Fang lieutenant, but chooses to stay in a lower position than the current lieutenant. Respects the people who are just as strong as him, and those that are capable of putting up a good fight.
===Appearance===
Gorochi has white hair and a stubble beard. He wears an eyepatch on one of his eyes. He wears a black and white robe, a white cape and a white scarf. His weapon of choice is a sword.
===Personality===
A ruthless killer. Gorochi doesn't use his head in fights and instead charges with brute force (considering hes a goddamn beast).
===Moveset===
move name and key	description 	damage 	cooldown
Passive - Brute 	Gorochi is slow, but his attacks are incredibly strong. Due to this he has windups on all of his moves excluding LMB. These windups make him more vulnerable, but the damage pays off. 	N/A 	N/A
LMB - Slam 	Gorochi slams down his sword into the ground so hard, he creates a crack in the ground. Any enemy caught in the slam is dealt high damage. After a 1 second delay, the crack creates an explosion, dealing half the damage of the slam and knocking away enemies. 	420 damage on slam
210 on explosion	3 seconds
E - Rockwave 	Stomps the ground, creating a wave of big stone spikes infront of him. If an enemy makes contact with the spikes, they will be dealt high damage and knocked back. 	490 on each spike (4 of them)	9 seconds
R - Kick 	Stomps the ground, creating a stone spike. Then kicks it, crumbling the spike and blasting the remains at the enemy, each stone dealing medium damage. 	210 damage each stone 	7 seconds
F - Rampage 	Starts slamming the ground with his sword, creating cracks in the ground. After a 0.5 second delay the cracks explode, dealing high damage. Afterwards the player can press F again to dash forward, slamming down his sword into the ground, creating a huge rock that blasts away enemies, dealing high damage aswell.	240 each explosion
750 on finisher	18 seconds after finisher
|-|Grita=
A mighty trickster. He carries a knife that is hidden inside one of his sleeves.
Few years prior he became part of the Serpent's Fang, he found Guts hiding away in a ruined wooden shack from a shady man, with that man's clothes being stained in blood. He couldn't just let a young man who was the same kind as him die a meaningless death.
Nowadays, as an elite guard of the Serpent's Fang, he walks around the town, patrolling the big village of the snake-kind.
===Appearance===
Grita wears a black robe, similar to one of the Kozaku's, with a white coat over it. The white coat has a symbol behind it. He wears a white helmet with a crescent on it, and a long purple scarf and cape. His eyes are red instead of green.
===Personality===
Usually laid back and optimistic with a bit of sarcasm. Willing to beat anyone's ass just to get the one thing he wants.
===Moveset===
ESSAY MOVESET PROCEED WITH CAUTION
move name and key 	description 	damage 	cooldown
Passive - Illusory Power	Grita spawns with a meter above his head. The meter starts off at 0%, and can be increased by 5% by landing "Trick"(LMB), or by getting hit during "Deceive"(Q), which gives 10% of the meter.
The more percentage in the meter, the more changes in the moves. (read below)	N/A 	N/A
LMB - Trick 	Grita pulls out a pocket knife from his sleeve, dashing forward and stabbing anyone unfortunate enough to be in his way. Deals medium damage, alongside small bleed DoT. 	180 damage
70 damage every 0.25 seconds (lasts for 2 seconds) 	2 seconds
Q - Deceive 	Creates a purple aura around him, lasting for 10 seconds. If Grita is hit in this duration, he will teleport behind the enemy, receiving a forcefield for 2 seconds. (works as damage immunity for an amount of time)	N/A 	6 seconds
E - Just An Illusion 	Grita creates 2 more copies of himself. They are both an illusion, indicated by purple auras eminating from those illusions. Grita can send out those 2 illusions to either:
While the 2 illusion copies are charging forward (press LMB to make them charge forward), press R again to make them explode, dealing high damage. If an ally is in range of the explosion, the ally gets healed.
Pressing E again will make Grita swap places with one of the illusion copies.
More illusion copies can be made each 25% in the meter, which is 6 copies maximum.	350 damage on explosion
50 HP heal for allies 	12 seconds
R - Counter-Strike 	Grita does a slow slash with his pocket knife. If Grita is hit during the slash, he will teleport infront of the enemy, doing a quick spin-slash, dealing high damage to the enemy, whilst also inflicting bleed damage.
If Grita has 50% in his meter, he will create an illusion copy to do the same spin-slash, except from the behind of the enemy. The illusion deals half damage.	450 damage, 25 damage every 0.25 seconds (lasts for 5 seconds)	9 seconds
F - Weakening Orbs 	Creates 2 Haze orbs. Then, Grita throws those orbs at the enemy, and if they get hit by the orbs the enemy will be dealt low damage and slowed down by a little.
Creates 1 more orb each 50% in the meter. 	50 damage 	12 seconds
|-|Guts=
Being completely helpless in the past, he took a few years worth of time training swordsmanship with Griefus Kozaku. After being found out by Grita whilst making an escape from a murderer, he promised to defend everybody he knew, and for that to happen he asked Griefus to help Guts learn swordsmanship for the sake of protecting everybody.
4 years have passed since then, nowadays he utilizes a longsword he dubbed "Venocabri", and a little bit of magic. Because of the town Guts' originated from being burnt down, he resides in a dorm inside the Serpent's Fang base.
===Appearance===
Guts wears a dark cloak over slightly lighter clothes, and wears a pair of brown boots. He also wears a long, red scarf on his neck and a red hood on his head. He has red eyes instead of green.
===Personality===
Hot-headed toughie. 
===Moveset===
move name and key	description 	damage 	cooldown
LMB - Swing 	Guts does an ordinary swing combo with his sword. At the end of the combo Guts spins his sword and slams down the ground, creating a crack, which after a 0.5 delay creates a magic explosion. Deals high damage overall. 	200 damage each swing
300 on explosion	1 second
E - Magi-Impale 	Throws his sword, if it hits an enemy they will be dealt high damage. After the enemy is hit, the sword stays still, and then Guts teleports infront of the enemy who has been impaled by the sword, then starts raising the sword, slamming the enemy down into the ground, dealing high damage.	350 damage on impale 	7 seconds
R - Downslam 	Guts raises his sword, then slams it down. Any enemy caught in this move will be slammed down into the ground and stunned for 2 seconds. After the enemy is on the ground, he swings his sword on their back, dealing high damage. 	350 damage on slamdown and swing	7 seconds
F - Mighty Cleave	Starts spinning his sword in his hand, then afterwards does a heavy swing with his sword, dealing HIGH damage and weakening the enemy that was unfortunate to be caught. Then he kicks them in the chest, dealing medium damage and knockback. 	750 on swing
200 on kick 	13 seconds
|-|Giyatsu=
Giyatsu is part of the Enstatio Trio, along with Gisuke and Gromaton. He is the ferocious beast of the group.
The thought of even picking up a fight with somebody thrills him. His preferable weapon is a spear or another polearm.
|-|Gisuke=
Gisuke is part of the Enstatio Trio, along with Giyatsu and Gromaton. He is the brains of the group.
Though Gisuke may look more "casual" than the other members of the Serpent's Fang, he should not be underestimated because of his looks. In his free-time, he runs a small shop, that sells the wares he has found in his lifetime.
===Appearance===
Gisuke has slightly long hair, enough to cover his eyes. He wears an oculus that covers his right eye, and carries a green lasergun. He wears a black jacket with a green hoodie over it, and a pair of black pants.
===Personality===
Chill to the bone, usually doesn't care that much. Though when someone asks for it, he can act a little bit more serious.
|-|Gromaton=
Part of the Enstatio Trio. Defends with immense power.
</tabber>
==Kuzkau Family==
The Kuzkau family is a group of wealthy assassins, skilled in their craft. Grefu Kuzkau was a loyal servant of the Royal Guard... until he suddenly quit. Grefu has trained his entire family in crafts needed to thwart the Royals, whilst being innocent enough to go under the radar.
<tabber>
|-|Gruff=
The 98th Grief. Possibly one of the strongest of the Grief Lineage. Son of Grief Kuzkau.
===Appearance===
Gruff holds his Abyssal Blade, imbued with the power of Aether. He has also partially absorbed some of the Fof, granting him enhanced Aether abilities.
===Moveset===
move name and key 	description 	damage 	cooldown
Passive - Lightfeet 	Increased jump height + double jumps! 	N/A 	N/A
LMB - Slam! 	Gruff slams his sword, doing huge damage + knocking enemies into the air. 	500 	2 seconds
LMB + SPACE - Aerial Slash	Gruff Swings his blade upwards, then jumps. Can only be preformed on the ground. 	350 	1.3 seconds
E - Drill Push 	Gruff winds up a punch with his right arm, then uses his arm as a drill to do massive DMG + armor reduction. When used in the air, gruff plummets downwards leaving a small AoE when he lands.	750 DMG (+ 50 AoE) 	10 seconds
E + SPACE - Propel 	Gruff shoots his FoF downward to create a wind geyser that propels him and enemies upwards. 	300 DMG 	5 seconds
R - Impale 	Gruff strikes his sword foward, impaling enemies in the chest. 	750 	4 seconds
R + SPACE - Spin 	Gruff jumps then twirls in the air, dealing DoT to foes hit. 	50 per hit, 15 hits. 	6 seconds
F - Great Burst 	Gruff slams the ground with his right arm doing huge AoE and knocking enemies and himself into the air. 	1250 DMG 	15 seconds
F + SPACE - Slash Combo 	Gruff does 8 brutal slashes then slams the ground, creating a small shockwave that stuns enemies. 	1000 DMG (total) + 300 AoE.	20 seconds
|-|Gree=
Son of Grief. Brother of Gruff and Grawn. Has served war duty in the past.
move name and key 	description 	damage	cooldown
Passive - Vengeance 	For every 50 damage taken, increase damage by 10% for 3 seconds 	N/A 	5 seconds
Passive - Resistance	Gree Takes 50% less damage 	N/A 	N/A
LMB - Sword Slash 	Gree swings his sword which does average damage. 	100 	0.5 seconds
RMB - Block 	Gree blocks while held, blocking all damage 	N/A 	2 seconds
E - Mighty Slam 	Gree slams the ground, which knocks enemies back and deals Great damage	500 	10 seconds
R - Counter! 	Gree strikes a defensive stance, which counters moves. On successful counter: Slow enemy for 3 seconds, and disable enemies for 3 seconds.
On unsuccessful counter: Fall over, disabling you for 2 seconds and deals 50 damage to yourself.	250 	12 seconds
F - Decoy 	Gree deploys a wooden decoy and goes invisible and invincible for 1 second. The decoy disappears after 2 seconds.
When an enemy hits the decoy, they get stunned for 2 seconds, take Massive damage, and Gree gets teleported behind them.	750 	20 seconds
|-|Grifna=
Daughter of Grief, and the only child trained by him.
|-|Grawn=
son of grief50, Grief Kuzkau
Grawn is a spy who spies on the royals uhuuhmm
|-|Grief=
The 50th grief, father of 4. Strength only rivaled by his son Gruff's.
===Appearance===
Grief has antlers and a red fedora. 
moveset coming soon?
|-|Grefu=
Grefu Kuzkau, Father of Grief Kuzkau.
</tabber>
==Kazuk Family==
The Kazuk Family (todo)
meant to be an epic family but Grenf isnt actually apart of the family and gretta has seen the outside of Grensetto (the place where the grief's live) and wants to assassinate the royals with the help of the kakuz<tabber>
|-|Grenf=
he a haze user
and he evil
xanax
|-|Grefine=
ugc hair simulator
Grefine Kazuk is the brother of Grenf Kazuk. He is a trained official in nuclear weaponry. You really wouldn't want to mess with him...
===Appearance===
Grefine has black horns (like other members of his family). Grefine suffers from a birth defect that placed his eyes very low.
===Moveset===
move name and key 	description 	damage 	cooldown
Passive - Power Ammo	Every Other LMB will be empowered and will deal 2x damage, and will be followed by a large AoE. 	AoE - 500 damage 	N/A
LMB - BANG! 	Grefine fires his banana gun.. 	747 dmg 	0.5 seconds
RMB - BOOM! 	Grefine shoots his banana gun at his feet, launching himself in the air 	50 self dmg, 747 to enemies	5 seconds
E - Eat 	Restores all of your HP and disables your passive until this move is ready to use again 	N/A 	3 seconds
R - Execute 	Grefine grabs in front of him, if he grabs an opponent he points his gun to their head, then fires. This will kill Grefine if he has no HP buffs.	20000 dmg, 209 self 	60 seconds, lasts between lives
F - Nuclear Warhead 	Grefine takes a large nuclear warhead out of his pocket, charges it above his head for one minute, then slams it on the ground. Killing both you and (likely) the enemy.
cannot be used unless you are full hp, or if one has been used in the last 15 minutes	100000. 	10 minutes on spawn.
|-|Grite=
spy amongus
===Moveset===
move name and key 	description 	damage 	cooldown
Passive - Insert 	For every 50 damage taken, Grite's knives will insert themselves deeper into Grite, reducing his max HP by 35 and increasing his damage by +0.5x. The last knife impaled (the one through his head) will set his max HP to 35, decapitating his head. This will increase his damage by a further +2x. Some moves will have special properties.	N/A 	N/A
LMB - Gash 	Grite strikes forward with his knife. 
Max Insertion: Applies a bleeding DoT. 	500 dmg, 80 DoT 	1 second
RMB - Strike Self 	Grite impales his chest, activating his passive. Does large knockback to enemies.
This move cannot be used if Grite is one stack away from max insertion 	50 self dmg, 400 to enemies	7 seconds
RMBalt - Throw 	Grite throws his knife, leaving a trail behind it. If Grite hits a foe, Grite will fly towards the enemy with a kick. 	700 dmg, 300 (kick) 	5 seconds
E - Ground impale 	Grite throws his knife up into the air, when it lands it creates shockwaves on the ground and returns back to grite.
MI: Creates larger shockwaves and a huge lava pillar. 	500, 250 (waves)
MI: 750, 500 (waves), 500 damage over 2 seconds (lava)	4 seconds
R - Two Clean Strikes	Grite slashes twice horizontally, rippling the air as well as slashing his enemies.
Max Insertion: Air ripples have increased range and the slashes gut enemies, stunning them for 5 seconds and decreasing armor. 	Slashes: 250, 350 Ripples: 400
MI: 500, 750 Ripples: 600	5 seconds
F - Deep Gash 	Grite dashes forward with his knife in front. Guts enemies and applies a slowdown effect.
If missed Grite takes 50 damage. 	750 damage 	10 seconds
F ALT - Altar 	Grite draws a circle on the ground, and then does a hand gesture
After this gesture, 20 knives emerge from the circle then follow enemies in a flurry of knifes. 	100 damage per knife 	15 seconds
|-|Grifovon=
move name and key 	description 	damage 	cooldown
Passive - Wrath of the Lost	Grifovon's missing arm causes an unknown rage to be unveiled upon himself, causing his attacks to be permenantly empowered under 50% HP, and causes all damage done to Grifovon grant himself + all enemies a stack of "Bewilderment" for 5 seconds, which causes two positive buffs and 3 negative effects per stack. Maximum of 5 stacks
Effects include:
Damage multipliers (0.5x to 2x)
HP modifiers (-100 to +100)
Speed modifiers (-10 to +15)
Size (lol)
Bleeding (-1 to -10 per 1.5s)
Regeneration (+1 to +5 per 1.5s)	N/A 	1s
LMB - Slash 	Grifovon slashes. If under the effects of Bewilderment level 2, it shocks all enemies with the status and removes it.	450 + 600(shock) 	0.45s
LMB2 - Haunted Slash 	Same effects as normal move, however 0.5s after LMB is landed it causes two shadowy masses to form behind the target that deal damage
only available with Bewilderment 5 or under 50% HP.	685 + 700 (shock) + 400 (haunt) 	0.85s
E - Shadow Burst 	spooky trail + dash, causes "fear" which repels enemies from you
has an alt that is probably cooler 	650(impact) + 250(haunt) 	todo
R - Expell 	Grifovon holds out his palm, then sends out a thick and shortranged beam. 
This beam deals heavy knockback and transfers all of your bewilderment stacks to the enemy if hit.	400, +100 per Bewilderment stack. 	10 seconds
R2 - Repent 	Grifovon holds up his blade and kneels, after half a second lightning strikes on Grifovon, causing all bewilderment stacks to be positive for 2.5 seconds, also gives Grifovon 2 permanent stacks. Causes enemy bewilderment stacks to be negative for 5 seconds if they are struck.
Only available under 50% HP	1250, 250 to yourself (never fatal), not effected by passive	10 seconds
F - bad mojo 	a bunch of shit + weakens enemy. like magoo f lool 	todo 	todo
|-|Gakum=
this will have combos
-99gay
|-|Gifar=
who?
|-|Gretta=
Gretta Zamek
File:Placed holdered.PNG
</tabber>
==The Noir Sector==
Former KING and his elites,, all of which are presumed dead
<tabber>
|-| Former King Graxas=
</tabber>
==Other==
other guys
Tavern Owners
<tabber>
|-|Grims=
Grims Yutsuri is a young, average snake man. Even though he doesn't have crazy strength or powers like the people from Serpent's Fang, he is capable of self-defense.
Aspires to become one of the Serpent's Fang, so in the near future he plans to endure training to become one of them.
===Appearance===
Grims has a green scar on his face. He wears a pot that covers his short, white hair. He wears a green shirt and a pair of black pants.
===Moveset===
move name and key 	description 	damage 	cooldown
Passive - Combo System & Quickstep	A Combo GUI appears onto the left side of the screen. It increases with each successful hit of a move.
The more hits Grims lands, the more his speed increases. 	N/A 	N/A
LMB - Snake Drive 	Grims jabs a target in the chest, following up with a kick. The next LMB will be a knee to the gut. 	220 dmg each 	1.5 seconds
E - Aerial Crusher 	Grims kicks an enemy upwards, then jumps into the air to follow up with a bash, crushing the enemy into the ground. Grims does a flip before landing back on the ground. Deals high damage. 	650 total (325 on kick and bash) 	3 seconds
R - Venomize 	Spits acid on his palm. If R is pressed again, Grims will dash forward and strike any enemy in the way in the gut with his palm, dealing medium damage with damage over time. 	225 damage, 40 damage every 0.5 seconds (acid lasts for 10 seconds)	7 seconds
F - Fist of The Snake Star 	Grims, having watched too much weeb stuff, does a barrage with his palms, and any enemy hit by the barrage will be dealt 1 damage each hit. When the barrage is finished, the enemy will be stunned for 2 seconds, afterwards they will be dealt HIGH damage. (kenshiro reference ogm)	1 damage on barrage
750 damage after delay 	15 seconds
|-|Grethen=
</tabber>
<tabber>
|-|Gief=
The 101st Grief. One of the only Griefs who is not a snake humanoid.
|-|Greak=
Grief0, the true "1st grief" and the creator of the Snakecore, the object used for creating griefs.
Do not ask for his opinion on grey griefs. 
|-|Goober=
holy shit a grief lineage character not made by grief or mew?????????? how???????
===Moveset===
i forgot to add it when i put him on this page sorry X(
Key 	Desc 	DMG 	CD
Passive	Goober does not move via the basic WASD controls. Instead, his movement is based around the Guiding Star, which is controlled by your mouse. In return, all attacks will be aimed at the nearest enemy unless specified otherwise.	N/A 	N/A
LMB 	The Guiding Star summons 3-5 small stars that rain down from the sky towards the nearest target. Each star does a mini shockwave when it makes contact with something. 	165 	1.5s
E 	The Guiding Star turns light blue and starts summoning bubbles of various sizes that rise from the ground, popping after reaching a certain height. Lasts 12 seconds 	120-180, depending on size 	18s
R 	The Guiding Star turns a bright red and charges up for a massive fire blast. 	1250 	20s
F 	The Guiding Star will unleash a blinding light, along with a slow pulse that stuns enemies hit. You deal double damage to stunned enemies. 	100 + 5s stun (Ignores Armor)	30s
</tabber>
==Trivia==
*Most of the Griefs are snake people. The only exception to this as of right now is Gief.
*Every Grief has a G in the beginning of their name.
*Guts and Grita met at an abandoned town. Grita found Guts hiding from the man threatening his life in a ruined, old shack.
*Guts training took 4 years to make him the swordsman he is now. Learn more about his character by pressing his tab.
*Griefus is the only Grief in the lineage who appears to age.
== Planned ==
Planned things for this page in the future. (I have no idea why were making this 1 big page but lets just roll with it)((yolo yolo #swag - grief)):
* King's Guard (garou and graxas stuff yeah) 
* Human Griefs (something like gief) [VERY LOW PRIORITY]
* More lore
* Potentially a game if we have crack to bribe devs with
Category:Characters