Butcher (Great Maw)

is an Hero unit introduced in Total War: Warhammer III with Ogre Kingdoms (DLC).
== Recruitment ==
* Unlocked with: Gut Henge
==Description==
Butchers are typically more rotund than an average Ogre and have even worse personal hygiene. They often resemble walking larders, for in addition to being caked in dried blood and offal, they adorn themselves in chunks of meat, along with an array of meat hooks, cleavers, filleting knives and even special tenderisers tucked into a leather apron or even pierced through their flabby skin. A Butcher must be prepared to use these items in their gore-soaked rituals at a moment's notice. Of all true Ogres, only the Butchers do not wear a gut-plate – they trust their guts to the protection of the Great Maw.
==Attributes==
* Wizard
==Spells== 
*Lore of the Great Maw
== Campaign Abilities ==
=== Embed Hero ===
* Replenish Troops
=== Constant Local Effect ===
* Cleanse Corruption
=== Target ===
*Settlement
* Steal Technology
*Hero
* Wound
*Army
* Hinder Replenishment
==Character Abilities==
* Extra Ingredients
* Bloodgruel
* Regeneration (campaign only)
== Talent Tree ==
* Skill Tree on TotalWarhammerPlanner
==Strategy==
An excellent hero who should be a priority to get hold of if your first generic lord is anything other than a Slaughtermaster (Great Maw). As a rule Ogres field small-sized units composed of elite models with chunky healthbars - this makes regen spells even more useful than they usually are, making Maw the best of the lores the Ogres have access to. 
In battle Butchers are slightly more tanky than Firebellies, and you may want to send them in in order to activate the Extra Ingredients passive. Pick your targets carefully however, because elite spear units and melee specialist single entities will make very quick work of them. Trinkets that increase resilience are a Maw send.
==Gallery==