Killer Mimic (Mimic glue)

This one of a kind Killer Mimic creature is found only within the Watcher's Keep Machine of Lum the Mad area. 
It is one of four unique Killer Mimic creatures found in a specific chamber west of the Machine of Lum the Mad.
This creature can be encountered in Baldur's Gate II: Enhanced Edition and Baldur's Gate II: Throne of Bhaal game versions.
==Gameplay==
The creature is invisible until it attacks, and it can't be exposed with illusion penetrating magic such as Invisibility Purge, Oracle or a thief's detect illusion ability.
The creature inhabits an orange tinted metal cabinet, which remains locked until the mimic is dead - however, a Knock spell will "open" the container as long as the creature isn't yet activated - a thief can try to lock pick the container too, but a message will read "The mechanism that operates this does not have a conventional lock and may be warded against simple spells" and the lock pick isn't allowed.
That tactic can be accomplished by a party member that is under the Sanctuary spell, and who can also cast the Knock spell, such as Aerie. If this action is done, the Sanctuary won't end by casting the spell, and the container can be plundered that this mimic inhabits, all without causing the creature to show itself.
When a party member is in detection range of this particular creature, it shows itself and produces a fast-casting Mimic Glue spell effect that instantly renders over each party member.
The creature's glue will most likely expose all party members to the sticky effects, regardless of if they are a large distance from the chest/mimic. See the screen shots in the gallery for examples of its range, in fact some party members could be in another room entirely and behind a closed door and still be exposed to this glue - it's a phenomena not seen often in the game.
A successful saving throw vs. Breath will negate the one-time use of this spell, although it won't use it at all if the only creature it can detect is already Helpless or Webbed, which is possible from another Killer Mimic (Mimic web) nearby in another container.
After the glue attack is over, the creature attacks with the Mimic Acid ability only, which is ForceSpell cast and uninterruptible - this mimic will typically be able to launch this projectile at a target once per round.
This attack can target a character who moves a great distance away from the mimic, at least for a few rounds, before its targeting acquisition AI resets. The practical results of this long range and out of sight targeting ability are that running from the mimic won't guarantee not being struck by it, at least for a few rounds.
==Note==
This mimic possesses a melee attack weapon but isn't scripted to use it. it only attacks with spell abilities, even at point blank range.
==Gallery==
OG Mimic Glue 3.png|A party member is close enough to the mimic to trigger its activation and also a Mimic Glue attack - Several party members behind a closed gate and out of sight from the creature are still exposed to the glue.
OG Mimic Acid LR.png|A Mimic Acid attack has tracked down and targeted a fleeing party member in another room - the projectile has a super long range, even if the mimic is out of view.
OG Killer Mimic Fight.png||Four mimics attack the party. Each creature has a unique spell attack. Shown here is the Mimic Glue effect and Mimic Web.
Category:Candidates for deletion