Soul Eater

The soul eater is a monstrous being that feeds on the very essence of life force.
==== Requirements ====
Base Attack Bonus: +5
Alignment: Any evil
Skills: Knowledge (arcana) 1 ranks
Feats: Alertness , Weapon Focus (claw or other natural weapon)
Type: Any living nonhumanoid (monstrous humanoid is acceptable)
Special: Soul eaters are usually created against their will. Sometimes, the emissary of an evil god or a powerful fiend approaches a monster on the verge of death. In exchange for continued life, the creature must feed on souls thereafter. More rarely, a creature desiring the ability to feed on souls undergoes a forbidden, profane ritual that allows it to become a soul eater.
==== Hit die ====
d8
==== Skill points ====
4 + Int
==== Class Features ====
All of the following are class features of the soul eater prestige class.
Weapon and Armor Proficiency: Soul eaters are proficient with no weapons, armor, or shields.
Energy Drain (Su): A soul eater gains the ability to drain energy, bestowing negative levels upon its victims. Beginning at 1st level, the touch of a soul eater bestows one negative level on its target. At 7th level the Soul eater bestows two negative levels with a touch.
Soul Strength (Su): When a 2nd-level soul eater uses its energy drain ability, it gains a +4 enhancment bonus to Strength for 24 hours.
Soul Blast (Su): When a 3rd-level soul eater uses its energy drain ability, it may project a 100-foot ray of force that deals 1d6 points of damage per soul eater level against one target. The target is allowed a Reflex saving throw to avoid the damage (DC 10 + soul eater's class level + soul eater's Cha bonus). this supernatural ability can be used once per day when the soul eater has drained levels.
Soul Enhancement (Su): When a 4th-level soul eater uses its energy drain ability, it gains a +2 enhancement bonus on all saving throws, ability checks, and skill checks for 24 hours. This bonus stacks with any enhancement bonuses gained to ability scores that apply to saves or checks.
Soul Endurance (Su): When a 5th-level soul eater uses its energy drain ability, it gains +4 enhancement bonus to Constitution for 24 hours.
Soul Radiance (Su): If a 6th-level soul eater completely drains a creature of energy, it may adopt the creatures soul radiance, taking the victims's form, appearance, and abilities (as the shapechange spell) for 24 hours.
Soul Agility: When an 8th-level soul eater uses its energy drain ability, it gains a +4 enhancement bonus to Dexterity for 24 hours.
Soul Slave (Su): If a 9th-level soul eater completely drains a creature of energy, the victim becomes a wight under the command of the soul eater.
Soul Power (Su): After a 10th-level soul eater had drained energy, all spell-like and supernatural abilities gain a +2 profane bonus to their saving throw DC for 24 hours. Further, and and all spell-like or supernatural abilities the soul eater possesses may be used twice as often as normal during that 24-hour period. For example, if an aboleth soul eater drains energy, it may use its enslave power six times per day rather than three times per day.
=== Advancement ===
Level	BAB	Fort	Ref	Will	Special
1st 	+1 	+2 	+2 	+2 	Energy drain 1
2nd 	+2 	+3 	+3 	+3 	Soul strength
3rd 	+3 	+3 	+3 	+3 	Soul blast
4th 	+4 	+4 	+4 	+4 	Soul enhancement
5th 	+5 	+4 	+4 	+4 	Soul endurance
6th 	+6 	+5 	+5 	+5 	Soul radiance
7th 	+7 	+5 	+5 	+5 	Energy drain 2
8th 	+8 	+6 	+6 	+6 	Soul agility
9th 	+9 	+6 	+6 	+6 	Soul slave
10th 	+10	+7 	+ 	+7 	Soul power
=== Class skills ===
Skill name 	Key ability	Trained only	Armor check penalty
Climb 	STR 	 	
Concentration	CON 	 	
Hide 	DEX 	 	
Intimidate 	CHA 	 	
Jump 	STR 	 	
Listen 	WIS 	 	
Move Silently	DEX 	 	
Profession 	WIS 	 	
Search 	INT 	 	
Spellcraft 	INT 	 	
Spot 	WIS 	 	
Swim 	STR 	 	
Use Rope 	DEX