Karate Man Kicks!

, known in Rhythm Heaven as , is the 29th minigame in Rhythm Heaven and the 96th minigame in Rhythm Heaven Megamix. In this game, the main character you're controlling is Karate Joe who is punching objects flying to him and learning a new kicking technique.
==Gameplay==
thumb|right|192px
The main goal of this game is to help Karate Joe punch flying objects thrown to him. Punches must be timed correctly to the rhythm of the music. Upon hearing "Hit 3!", the player must hit three consecutive pots. On occasion, a light bulb will be thrown, indicating that a barrel containing a bomb will be thrown next. After punching the barrel open, the bomb must then be kicked away afterwards.
In Rhythm Heaven Megamix, a few changes were made to match the Karate Man game in Rhythm Heaven Fever. The first and most obvious change is the orientation of the game, as Karate Joe faces left in Rhythm Heaven, and he faces right in all other versions. The "Hit 3!" cue now has a visual indicator in addition to the voice clip, & the last pot in the set was changed to a rock. The light bulb now glows yellow (as the combos are also in the same game, whose light bulbs now glow blue). The bombs also now explode instead of disappearing.
==Controls==
===Rhythm Heaven===
===Rhythm Heaven Megamix===
====Button Mode====
==Timing Notes==
*Perfect!/Ace!: The player punches the object, sending it flying to the right and off the screen. For a barrel, the player punches it and kicks the bomb in it far away into the background, with Karate Joe smiling afterwards.
*Early!/Late!: The player grazes the object, and it falls to the ground. If the barrel is broken, the bomb is only kicked a bit into the background. Karate Joe looks a bit embarrassed.
*Miss...: The player lets the object fly right by Karate Joe. For a barrel, it either flies right by Joe, or if punched, the bomb is not kicked and falls to the ground. Karate Joe looks surprised.
==Results==
==Epilogue==
===Rhythm Heaven===
Karate man tryagain.png|"Whiff!"
Karate man ok.png|"All right, let's break for lunch."
Karatemansuperb.png|"You're on fire! (Figuratively.)"
===Rhythm Heaven Megamix===
Karate Man Kick Try Again.PNG|"My feet just aren't feeling it..."
Karate Man Kicks.png|"The stomach carries the legs!"
Karate Man Kick Superb.PNG|"Ayaaahhh!"
==Rhythm Item==
==Skill Star==
The Skill Star appears on the barrel just before the chorus.
==Challenge Land==
 appears in the following Challenge Train courses:
*Getting Vocal
*Game Gamble: Intermediate
*Karate Joe vs. the Monster
==Appearances==
Karate Man DS Practice.png|Karate Man (Practice)
Karate Man DS gameplay.png|Karate Man
Karate Man Remix 6.png|Remix 6
Karate Man Remix 8.png|Remix 8Remix 10
Karate Man Remix 9.png|Karate Man 2Remix 9
Karate_Man_Kick_gameplay.PNG|Karate Man Kicks!
==Trivia==
*The title screen in the DS version shows a fist. but in the 3DS version, it shows Karate Joe's foot.
*This is the second time a Karate Man game variation has appeared in the Rhythm Heaven series, with the first being in Rhythm Tengoku.
*Karate Man is the last "regular" game in Rhythm Heaven before the credits, in direct contrast to Rhythm Tengoku having it as the first game. This formula would later be borrowed for Karate Man's appearance in Rhythm Heaven Fever.
*This is the first time in the Karate Man series that the light bulbs glow.
*This is one of the games to return in Megamix to also have different phrases in the epilogue screens and the own screens; except the OK Epilogue, which is the same as the original.
*Unlike in Rhythm Heaven, the "Punch, Kick!" cue presents its English dub in the German, Spanish, French and Italian versions of Rhythm Heaven Megamix. This is most likely because the other audio cues in the game are borrowed from Karate Man Combos!, which doesn't have an European dub.
*This is the only Karate Man game that features Karate Joe facing to the left of the screen instead of the right. Strangely, this is not copied in Megamix and it is built just like the other games.
* It is not possible to punch the bomb that follows the barrel. The same goes for Karate Man Senior.
* The original crouching sprite went unused in Megamix, but it can still be seen if any other Karate Man texture (except Karate Man Senior) was in use. 
== Video ==
Rhythm Heaven	Rhythm Heaven Megamix
300px 	300px
==In Other Languages==
===Rhythm Heaven===
===Rhythm Heaven Megamix===
Category:Rhythm Games
Category:Rhythm Heaven Megamix Games
Category:Shop Games
Category:Rhythm Heaven Games
Category:Games that have a sequel
Category:Remix 6 (DS)
Category:Games With Vocals
Category:Karate Man Games
Category:Long Version Games