Prism (Essence Weaver Subclass)

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==Prism Overview==
The Prism is a captivating Essence Weaver subclass that excels in forming a Harmonic Bond with their companion creature. Through a mesmerizing convergence of essence and essence manipulation, the Prism weaves an intricate connection with their companion, imbuing them with harmonious energies that amplify their abilities and create mesmerizing displays on the battlefield. 
==3rd Level: Harmonic Bond==
At 3rd level, the Prism forms a powerful Harmonic Bond with a companion creature. This bond allows the Prism to bind chakra effects specifically to their companion. The Prism can now give their companion additional chakra bonds beyond the daily allotment, granting them access to greater enhancements as they grow in power: 
Level 3-4: The companion gains one additional chakra bond on top of the Prism's daily allotment.
Level 5-8: The companion gains two additional chakra bonds.
Level 9-12: The companion gains three additional chakra bonds.
Level 13-16: The companion gains four additional chakra bonds.
Level 17: The companion gains five additional chakra bonds.
This unique Harmonic Bond strengthens the connection between the Prism and their companion, forging a harmonious alliance that thrives on essence manipulation.
==7th Level: Song of the Soul==
Upon reaching 7th level, the Prism can emanate a melodic Aura that surrounds their companion. As a bonus action on their turn, the Prism can activate the aura, which lasts for 1 minute or until the Prism dismisses it as a bonus action. The Melodic Aura enhances their companion's capabilities and creates captivating displays of essence manipulation:
* Aura of AgilityAllies within the aura gain a bonus to their movement speed equal to double the Prism's Intelligence modifier rounded up. The companion creature, in particular, gains the ability to use a bonus action to move up to their speed without provoking opportunity attacks.
* Aura of ResilienceThe companion gains resistance to a damage type of their choice while the aura is active. The essence-infused energy shields them from harm, granting them adaptability on the battlefield.
* Aura of SavageryAllies within the aura as well as the companion may choose to gain advantage on all of their attacks during their turn. However, enemies now attack those allies at advantage until the beginning of their next turn.
The Prism can use this feature once, and they regain expended uses after finishing a long rest.
==10th Level: Essence Fusion==
At 10th level, the Prism can channel essence energies into a Harmonic Fusion. As an action, they imbue their companion's attacks with harmonious power for 1 minute. During this time, the companion's attacks deal additional damage equal to the Prism's Intelligence modifier plus their proficiency bonus. The essence manipulation harmonizes with their strikes, infusing them with an otherworldly force. 
==17th Level: Soul Convergence==
At 17th level, the Prism's mastery of the essence reaches its apex with the Essence Convergence, an awe-inspiring offensive ability that transforms their companion creature into a gargantuan force of devastation. As an action, the Prism can initiate the Essence Convergence, fusing their essence with that of their companion. During the Essence Convergence, the companion creature undergoes a magnificent transformation, growing to gargantuan proportions and gaining the following benefits: 
* Gargantuan TransformationThe companion creature's size becomes Gargantuan, towering over the battlefield with immense presence and power.
* Harmonic FuryThe companion's attacks deal additional damage equal to twice the Prism's Intelligence modifier plus their proficiency bonus. Each strike resonates with the essence's fury, inflicting devastating blows upon foes.
* Harmonious OnslaughtThe companion creature can make two additional attacks during its turn, in addition to its regular attack action. The barrage of strikes overwhelms enemies, leaving them defenseless against the onslaught.
* Resounding ResilienceThe companion gains temporary hit points equal to 5 times the Prism's Intelligence modifier times their level plus their proficiency bonus. This resilient essence energy shields them from harm, fortifying them against incoming attacks.
The Essence Convergence lasts for 1 minute, during which the companion creature becomes a gargantuan instrument of destruction, striking fear into the hearts of their enemies. Once the ability's duration ends, the companion reverts to its regular form, and the Prism must finish a long rest before using the Essence Convergence again.
Category:Homebrew Subclasses