Regieleki

==Summary==
Regieleki is an electric golem-like Pokémon made mostly of electric energy generated by a single organ. It has a round yellow body with three spikes on top of its head. It has a pink pattern on its face that resembles the letter "X". Regieleki has five blue, metal-like insulated rings with two serving as shoulders connect to electric-like arms, while the other three serve as a combined bottom for the triangle body shape with lightning-shaped legs. The electric arms can open when it is attacking. Its body can glow bright yellow when attacking.
According to legend, Regieleki was created by Regigigas using pure electric energy. Regieleki absorbs electrons in order to stay alive and is said to have the greatest power of any Electric-type Pokémon. The insulated equipment on it cannot conduct electricity.
It is believed to have been placed there by ancient people in order to restrain its powers due to being tormented by Regieleki. Removing the rings is said to unlock the latent powers of Regieleki. It is powerful enough to generate all of Galar's electricity.
==Powers and Stats==
Tier: , possibly higher
Name: Regieleki
Origin: Pokémon
Gender: Genderless
Age: Thousands of years
Classification: Legendary Pokémon, Electron Pokémon, Pokémon
Powers and Abilities: Superhuman Physical Characteristics, Electricity Manipulation, Self-Destruction, Damage Boost (Via Transistor), Paralysis Inducement, Statistics Amplification, Statistics Reduction, Non-Physical Interaction (Can interact with Ghost type Pokémon), Magnetism Manipulation, Berserk Mode (Via Thrash), Inorganic Physiology (Type 1; Should share the same physiology as the other Regis), Immortality (Type 1), Energy Manipulation, Self-Sustenance (Type 1) Energy Projection, Homing Attack, Resistance to Electricity Manipulation, Air Manipulation and Metal Manipulation
Attack Potency: Multi-Continent level, possibly higher (Should be comparable to the other Regis) 
Speed: At least FTL, likely higher (Immensely faster than Pokémon like Ash-Greninja and its the fastest out of all the Regis)
Lifting Strength: Class Z (Scaling from Regirock) 
Striking Strength: Multi-Continent level, possibly higher (Should be comparable to the other Legendary Titans) 
Durability: Multi-Continent level, possibly higher (Should be comparable to the other Regis) 
Stamina: Superhuman (Far superior to the average Pokémon. Average Pokémon are hardwired for battle and can go on fighting for lots of time despite being injured. They are also capable of spending a day on foot while fighting hordes of enemies in mystery dungeons with little to no breaks)
Range: Standard Melee Range, thousands of kilometers with ranged attacks 
Standard Equipment: None notable
Intelligence: Below Average normally (Capable of coherent speech between other Pokémon, a degree of understanding of commands and social situations, and can solve minor puzzles, though still mostly driven by instinct), Gifted in battle (Should be far superior to 3rd stage Pokémon who are able to consistently fight the likes of Machamp which have mastered all martial arts, as well as Alakazam)
Weaknesses: Ground-type attacks.
Notable Attacks/Techniques:
===Abilities:===
Transistor: Increases Electric-type moves power by 50%
===Moves:===
*Thunder Shock: A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis.
*Rapid Spin: A spin attack that can also eliminate such moves as Bind, Wrap, and Leech Seed. This also raises the user's Speed stat.
*Electroweb: The user attacks and captures the opponent using an electric net. This lowers their Speed stats.
*Ancient Power: The user attacks with a prehistoric power. This may also raise all the user's stats at once.
*Shock Wave: The user strikes the target with a quick jolt of electricity. This attack never misses.
*Thunder Wave: The user launches a weak jolt of electricity that paralyzes the target.
*Extreme Speed: The user charges the target at blinding speed. This move always goes first.
*Thunder Cage: The user traps the target in a cage of sparking electricity for 5 turn's.
*Thunderbolt: A strong electric blast is loosed at the target. It may also leave the target with paralysis.
*Magnet Rise: The user levitates using electrically generated magnetism for five turns.
*Thrash: The user rampages and attacks for two to three turns. The user then becomes confused.
*Lock-On: The user takes sure aim at the target. This ensures the next attack does not miss the target.
*Zap Cannon: The user fires an electric blast like a cannon to inflict damage and cause paralysis.
*Hyper Beam: The target is attacked with a powerful beam. The user can't move on the next turn.
*Explosion: The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Pokemon
Category:Element Users
Category:Energy Users
Category:Electricity Users
Category:Legendary Pokemon
Category:Self-Sustenance Users
Category:Explosion Users
Category:Forcefield Users