Mechs/HMD-X

==Description==
An early experimental prototype of the Hammerhead. Instead of the hardened armor of the production model, a combination of Spall Liner, Modular Armor and Reinforced Legs were used. Carrying two medium pulse lasers, one ER medium laser and two SRM-6 launchers, meant the 'Mech could only engage at quite close ranges which proved to be a major flaw and lead to the changes of the production model.
Drop Cost Multiplier: 1.09
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity	Brute: +10% Punch & Kick Damage and +10% Stability Damage (Quirk)
40 	Battle Fists 	Fisticuffs: +1 Punch Accuracy, +10% Punch Damage, +5% Punch Instability (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=60/70S=35 	A=45/45S=16 	A=60/70S=35
Arms/Head	HardPoints	 	[ 1S ] 	
Arms/Head	Fixed 	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Cockpit (C) (1)
Life Support - A
Life Support - B
FCS Standard (C) (1)
Sensors (C) (1)	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	 	 	
Torso 	Health 	FA=65/110 RA=27/55S=55	FA=100/140 RA=35/70S=55	FA=65/110 RA=27/55S=55
Torso 	HardPoints	[ 1E 1M ] 	[ 1E ] 	[ 1E 1M ]
Torso 	Fixed 	
Specialist Slot 	
Armor (C) (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
Ammo SRM INF (CLAN)
Heat Sink Double (C)
Active Probe (C)
Medium Pulse Laser (C)
SRM-6 (C)	
Spall Liner
Engine XL (C)
Engine Core 270
Gyro Stab Mk2
Heat Sink Kit (C)
Endo-Steel (C) (2)
ER Medium Laser (C)	
Ammo SRM (CLAN)
Cooling Pod X1 (C)
Angel ECM (C)
Heat Sink Double (C)
Medium Pulse Laser (C)
SRM-6 (C)
Legs 	Health 	A=75/110S=55 	 	A=75/110S=55
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
Reinforced Leg MK3
Actuator Enhancement System (Legs)	 	
Reinforced Leg MK3
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