Viperian

Viperian is an A-Level mage of the faction. 
==Skills==
 	Spiritual Viper 	Spiritual Viper
 	Unlocks at level 1	Unlocks at level 1
Cooldown: 0s	Range: Global 	Initial Energy: 250
Passive. Viperian burns HP as much as possible when a battle starts, sending Darkviper's to possess all enemies until his HP is below 60%. During this skill, he is Unaffected while losing 7% max HP for each Darkviper deployed. Every possessed enemy drops 20 Energy on Hit, losing 1% HP per second to sustain the survivability of the Darkviper on them. Viperian calls a Darkviper back to recover 14% HP when his HP ratio is below 30%.
Active. Viperian deals 280% damage to all possessed enemies. He inflicts the nearest enemy with the same effect and Darkviper possession if no enemy on the battlefield is possessed.	
Passive. Viperian burns HP as much as possible when a battle starts, sending Darkviper's to possess all enemies until his HP is below 60%. During this skill, he is Unaffected while losing 7% max HP for each Darkviper deployed. Every possessed enemy drops 20 Energy on Hit, losing 1% HP per second to sustain the survivability of the Darkviper on them. Viperian calls a Darkviper back to recover 14% HP when his HP ratio is below 30%.
Active. Viperian deals 280% damage to all possessed enemies. He inflicts the nearest enemy with the same effect and Darkviper possession if no enemy on the battlefield is possessed.	
Passive. Viperian burns HP as much as possible when a battle starts, sending Darkviper's to possess all enemies until his HP is below 60%. During this skill, he is Unaffected while losing 7% max HP for each Darkviper deployed. Every possessed enemy drops 20 Energy on Hit, losing 1% HP per second to sustain the survivability of the Darkviper on them. Viperian calls a Darkviper back to recover 14% HP when his HP ratio is below 30%.
Active. Viperian deals 280% damage to all possessed enemies. He inflicts the nearest enemy with the same effect and Darkviper possession if no enemy on the battlefield is possessed.
*Unlocks at level 51: Increases damage to 290%.
*Unlocks at level 111: Increases damage to 300%.
*Unlocks at level 171: Increases damage to 310%.
*Unlocks at level 231: Increases damage to 320%.	
*Unlocks at level 51: Increases damage to 290%.
*Unlocks at level 111: Increases damage to 300%.
*Unlocks at level 171: Increases damage to 310%.
*Unlocks at level 231: Increases damage to 320%.	
*Unlocks at level 51: Increases damage to 290%.
*Unlocks at level 111: Increases damage to 300%.
*Unlocks at level 171: Increases damage to 310%.
*Unlocks at level 231: Increases damage to 320%.
 	Vitality Extract 	Vitality Extract
 	Unlocks at level 11 	Unlocks at level 11
Cooldown: 8s 	Range: 5 tiles 	Initial Energy: -
Viperian drains HP from the healthiest enemy, dealing 210% damage and recovering HP that equals the damage dealt.	Viperian drains HP from the healthiest enemy, dealing 210% damage and recovering HP that equals the damage dealt.	Viperian drains HP from the healthiest enemy, dealing 210% damage and recovering HP that equals the damage dealt.
*Unlocks at level 71: Increases damage to 220%.
*Unlocks at level 131: Increases damage to 230%.
*Unlocks at level 191: Increases damage to 240%.	
*Unlocks at level 71: Increases damage to 220%.
*Unlocks at level 131: Increases damage to 230%.
*Unlocks at level 191: Increases damage to 240%.	
*Unlocks at level 71: Increases damage to 220%.
*Unlocks at level 131: Increases damage to 230%.
*Unlocks at level 191: Increases damage to 240%.
 	Ecnhantment Fang 	Ecnhantment Fang
 	Unlocks at level 31	Unlocks at level 31
Cooldown: 15s	Range: Global 	Initial Energy: -
Passive: Darkvipers launch Tearing Bite once every 3s during the battle, dealing 65% damage once to all the possessed enemies.
Active: Viperian burns 10% max HP to enhance the next Tearing Bite, dealing 140% damage to the target and reducing their Energy by 60.	
Passive: Darkvipers launch Tearing Bite once every 3s during the battle, dealing 65% damage once to all the possessed enemies.
Active: Viperian burns 10% max HP to enhance the next Tearing Bite, dealing 140% damage to the target and reducing their Energy by 60.	
Passive: Darkvipers launch Tearing Bite once every 3s during the battle, dealing 65% damage once to all the possessed enemies.
Active: Viperian burns 10% max HP to enhance the next Tearing Bite, dealing 140% damage to the target and reducing their Energy by 60.
*Unlocks at level 91: Increases Common Tearing Bite damage to 75%.
*Unlocks at level 151: Increases Enhanced Tearing Bite damage to 150%.
*Unlocks at level 211: Reduces the target's Energy by 100.	
*Unlocks at level 91: Increases Common Tearing Bite damage to 75%.
*Unlocks at level 151: Increases Enhanced Tearing Bite damage to 150%.
*Unlocks at level 211: Reduces the target's Energy by 100.	
*Unlocks at level 91: Increases Common Tearing Bite damage to 75%.
*Unlocks at level 151: Increases Enhanced Tearing Bite damage to 150%.
*Unlocks at level 211: Reduces the target's Energy by 100.
 	Hero Focus 	Hero Focus
 	Unlocks after reaching Legendary+ 	Unlocks after reaching Legendary+
Cooldown: - 	Range: 1 tile 	Initial Energy: -
Increases Haste by 12 during battle.	Increases Haste by 12 during battle.	Increases Haste by 12 during battle.
*Level 2: Increases Haste by 16 during battle.
*Level 3: Increases Haste by 20 during battle.	
*Level 2: Increases Haste by 16 during battle.
*Level 3: Increases Haste by 20 during battle.	
*Level 2: Increases Haste by 16 during battle.
*Level 3: Increases Haste by 20 during battle.
 	Crimson Waltz 	Crimson Waltz
 	Unlocks after reaching Mythic+ 	Unlocks after reaching Mythic+
Cooldown: 30s 	Range: Global 	Initial Energy: -
Viperian burns 30% HP 10s into a battle if his HP ratio is above 90%, dealing 420% damage to all enemies. He is Unaffected during the skill casting. This skill can be triggered once every 30s.	Viperian burns 30% HP 10s into a battle if his HP ratio is above 90%, dealing 420% damage to all enemies. He is Unaffected during the skill casting. This skill can be triggered once every 30s.	Viperian burns 30% HP 10s into a battle if his HP ratio is above 90%, dealing 420% damage to all enemies. He is Unaffected during the skill casting. This skill can be triggered once every 30s.
*Unlocks at Exclusive Weapon level 5: Increases damage to 450%.
*Unlocks at Exclusive Weapon level 10: Dark vipers gain 2 enhancements after the skill is cast.
*Unlocks at Exclusive Weapon level 15: Increases damage to 480%.	
*Unlocks at Exclusive Weapon level 5: Increases damage to 450%.
*Unlocks at Exclusive Weapon level 10: Dark vipers gain 2 enhancements after the skill is cast.
*Unlocks at Exclusive Weapon level 15: Increases damage to 480%.	
*Unlocks at Exclusive Weapon level 5: Increases damage to 450%.
*Unlocks at Exclusive Weapon level 10: Dark vipers gain 2 enhancements after the skill is cast.
*Unlocks at Exclusive Weapon level 15: Increases damage to 480%.
 	Enhance Force 	Enhance Force
 	Unlocks after reaching Supreme+	Unlocks after reaching Supreme+
Cooldown: 0s	Range: - 	Initial Energy: -
Darkvipers return when the possessed enemies are defeated, recovering 14% HP and 80 Energy for Viperian.	
Darkvipers return when the possessed enemies are defeated, recovering 14% HP and 80 Energy for Viperian.	
Darkvipers return when the possessed enemies are defeated, recovering 14% HP and 80 Energy for Viperian.
===Seasonal Skills===
 	Guardian Shield 	Guardian Shield
 	Unlocks at level 51	Unlocks at level 51
Cooldown: -	Range: Global 	Initial Energy: -
Gains a shield that absorbs 280% damage every 2s if HP drops below 30% in the first 15s of a battle. These shields can stack and remain effective until 15s into the battle.	
Gains a shield that absorbs 280% damage every 2s if HP drops below 30% in the first 15s of a battle. These shields can stack and remain effective until 15s into the battle.	
Gains a shield that absorbs 280% damage every 2s if HP drops below 30% in the first 15s of a battle. These shields can stack and remain effective until 15s into the battle.
*Unlocks at level 101: Increases the shield value bonus gained every 2s to 290%.
*Unlocks at level 151: Increases the shield value bonus gained every 2s to 300%.
*Unlocks at level 201: Increases the shield value bonus gained every 2s to 310%.
*Unlocks at level 251: Increases the shield value bonus gained every 2s to 320%.
*Unlocks at level 301: Increases the shield value bonus gained every 2s to 330%.
*Unlocks at level 351: Increases the shield value bonus gained every 2s to 340%.
*Unlocks at level 401: Increases the shield value bonus gained every 2s to 350%.	
*Unlocks at level 101: Increases the shield value bonus gained every 2s to 290%.
*Unlocks at level 151: Increases the shield value bonus gained every 2s to 300%.
*Unlocks at level 201: Increases the shield value bonus gained every 2s to 310%.
*Unlocks at level 251: Increases the shield value bonus gained every 2s to 320%.
*Unlocks at level 301: Increases the shield value bonus gained every 2s to 330%.
*Unlocks at level 351: Increases the shield value bonus gained every 2s to 340%.
*Unlocks at level 401: Increases the shield value bonus gained every 2s to 350%.	
*Unlocks at level 101: Increases the shield value bonus gained every 2s to 290%.
*Unlocks at level 151: Increases the shield value bonus gained every 2s to 300%.
*Unlocks at level 201: Increases the shield value bonus gained every 2s to 310%.
*Unlocks at level 251: Increases the shield value bonus gained every 2s to 320%.
*Unlocks at level 301: Increases the shield value bonus gained every 2s to 330%.
*Unlocks at level 351: Increases the shield value bonus gained every 2s to 340%.
*Unlocks at level 401: Increases the shield value bonus gained every 2s to 350%.
== Navigation ==