Plasma Caster

<tabber>
|-|Type-53=
|-|Scourge of Fire=
|-|White Scar=
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==Summary==
The Type-53 Plasma Bolt Launcher, more commonly known as the Plasma Caster, is a versatile munitions launcher designed for use in infantry and shock trooper roles. The Plasma Caster fires balls of plasma that can bind to targets and detonate but bounce off other surfaces. The weapon can fire either several regular rounds, which arc slightly, or deploy its side panels and fire a single charged shot which generates a larger explosion than the regular shots and has a longer range. When fired in smart-link the shots will stick to enemies, and when hip-fired the shots will bounce.
Scourge of Fire is a special variant of the Plasma Caster that fires two plasma bolts at once and does not overheat.
White Scar is a special variant of the Plasma Caster that fires modified bolts similar to a Needler's blamite shards that are set to proximity detonate if hipfired. These needles supercombine in seven rounds, in the same manner as the Needler, but charged shots take eight times as long to detonate if not by proximity detonation.
==Powers and Stats==
Tier: 
Name: Type-53 Plasma Bolt Launcher, Plasma Caster
Origin: Halo
Age: Unknown
Classification: Plasma Bolt Launcher
Wielders: Covenant Empire
Powers and Abilities: Plasma Manipulation (Plasma Caster project superheated plasma), Heat Manipulation (Plasma Weapons are capable of inflicting injuries including severe third-degree burns, flash vaporization of bodily fluids, instant cauterization of wounds which traps fluids in organs or blood vessels and, in addition to the rapid expansion of heat, can cause ruptures or small explosions within the victim. Near misses can also cause injury to the target, as convection created by the shots can burn the intended target which can lead to heat trauma or heat stroke due to the exposure to extreme temperatures.), Explosion Manipulation (A charged shot from a Plasma Caster explodes one second after impact. A single White Scar crystal will explode a few seconds after being embedded in a target, with multiple needles in the target Supercombining to multiply the power of the explosion.)
Attack Potency: Small Building level (Designed to be a more advanced version of the Concussion Rifle)
Speed: Subsonic Attack Speed (Fires bolts at 38 m/s when uncharged and 60 m/s when charged)
Durability: Unknown
Range: Tens of Meters
Weaknesses: Must cool down for a few seconds after firing a charged shot (This weakness is absent in the Scourge of Fire)
Category:Items
Category:Halo
Category:Covenant Empire
Category:Explosion Users
Category:Guns
Category:Plasma Users
Category:Temperature Users