Pawns

Intro 
Pawns are new recruits to the Empire. Interestingly enough Pawns are not considered Verditians as they have yet to pass their Grunt Trial requirements.
Pawns hold almost no rights outside of the ability to utilize the public armory. Pawns can ‘borrow’ armor from the armory for practice use if approved by a Command Staff Member (note that Command staff Member assumes all responsibility for borrowed items).
Because they are not Verditians, they cannot be considered for Command Staff positions.
Pawns are not permitted to represent the empire, so they cannot wear a tabard.
Pawns carry a base command authority of 0.
Most pawns are considered to be new/nub/scrubs – Generally undisciplined and untrained flailing fodder. Leaving this level is generally just by having a slight idea what you’re trying to accomplish in a fight.How to become a Pawn 
Simply tell any Command Staff member that you wish to join the group!