Report 457

Report #457
Skillset: Wildarrane Skill: AncientCurse
 Org: Spiritsingers Status: Completed Sept 2010
Furies' Decision:
Solution 3
Problem: During the Streamlining changes (Announce #1458) where the afflictions
of lethargy and generosity were removed, AncientCurse had its lethargy
affliction replaced with powersink, changing the list of afflictions dealt to
(powersink, weakness, paralysis, confusion). However, whereas lethargy at least
provided synergy with weakness, confusion and faeditty, the replacement found in
powersink contributes in no meaningful way towards a Spiritsinger's offensive or
defensive prowess. Powersink pales in comparison to other drains, being 200 mana
drained every 10 seconds it remains uncured (its invisibility being the only
decent aspect of it, yet a Spiritsinger can in no way capitalize upon the mana
drain, unlike Harbingers with their mana/bleed focus.) Even paralysis is more
efficient as focus body is 250 mana. This report aims to replace the powersink
affliction with one more conducive to a Spiritsinger's repertoire.
[A: 0 R: 0] Solution #1: Replace powersink with addiction ('addicted to
 elixirs.')
[A: 0 R: 0] Solution #2: Replace powersink with daydreaming ('plagued by
 childish daydreams.')
[A: 0 R: 0] Solution #3: Replace powersink with paranoia ('paranoid.')
Player Comments:
---[Talan on 9/14 @ 18:59 writes]:
I think that any bard spec benefits from passive mana drain, and spiritsingers
in particular if they stick manabarbs in conjunction with the passive drains
they already get in ancientFued and natureRhythm. I'd prefer not to see
solutions 2 or 3.
---[Fillin on 9/15 @ 03:35 writes]:
What!? You like solution 1? That's like the obvious overpowered option. I vote
for solution 2 (daydreams) cause it's not too strong but does synergize with the
spiritsinger eq loss. I'd also be okay with 3.
---[Raeri on 9/15 @ 08:46 writes]:
NatureRhythm does damage 1/4 of the time, so is unreliable do to its season-
dependancy. The 'Winter damage working during blizzards' part doesn't work off-
Prime, either, since there's no weather there. As mentioned above, even
paralysis would be more effective as a mana drain than powersink, not to mention
it provides hindering. I could go ahead and bearhug someone and be more
damaging. Also, Fillin, addiction is suggested there as it is already gainable
via RainbowPattern, and daydreams is there as an option to restore the synergy
lethargy used to provide.
---[Fillin on 9/15 @ 12:40 writes]:
Yeah but when it comes from rainbowpattern, it's completely visible.