135266-yes-this-sucks-but

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			I won't forget. Letting them know our concerns is justified, free or not. And complaining about poor quality workmanship does help to let them know no one likes it. And they should know that we think their QA dept and pride in workmanship stinks. Not that I can  code mind you, but I would hope that they wipe themselves better than they currently write code.....  B)
			
				
	Edited October 1, 2015 by Summanus	
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..you're all going to forget about it once it's all fixed.
 
Saying that this launch will ruin WildStar is silly. The game's F2P status is going anywhere. People will always be coming, and for the people that are truly complaining, that just shows how much they want to actually play the game.
 
It'll all work out eventually, and complaining won't help.	
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			I think the real problem you're looking at is the people who forget about this before it's fixed.	
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..you're all going to forget about it once it's all fixed.
 
Saying that this launch will ruin WildStar is silly. The game's F2P status is going anywhere. People will always be coming, and for the people that are truly complaining, that just shows how much they want to actually play the game.
 
It'll all work out eventually, and complaining won't help.
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I won't forget. Letting them know our concerns is justified, free or not. And complaining about poor quality workmanship does help to let them know no one likes it. And they should know that we think their QA dept and pride in workmanship stinks. Not that I can  code mind you, but I would hope that they wipe themselves better than they currently write code.....  B)
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I won't forget. Letting them know our concerns is justified, free or not. And complaining about poor quality workmanship does help to let them know no one likes it. And they should know that we think their QA dept and pride in workmanship stinks. Not that I can  code mind you, but I would hope that they wipe themselves better than they currently write code.....  B)
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			I doubt this will ever be fixed.  We get almost no communication from the devs, I wouldn't be surprised if this went on for weeks.	
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			Right now they are losing potential customers. Wildstar is already a giant failure in their finnancial report and this F2P launch is the chance of the game actually staying alive for some more years.	
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I want to believe you're right. Wildstar has been one of my favorite games for a little over a year now and I desperately want to see it succeed. My friends and I want nothing more than to log in and be able to play as soon as possible without lag, much like the game was about a week ago when I was building away gleefully on my skyplot.
 
But since launch one problem has lead to another. Everything is a mess. And the game was already circling the drainpipe before the relaunch, which was a last-ditch effort to save it.
 
None of us want to believe this is the beginning of the end, but it could very well be. If Wildstar fails to attract a larger audience, three days worth of bad impressions could be very well be the culprit.
 
I hate to break it to you, but everything isn't fine. This company is hanging by a thread. The situation is very precarious.
 
My heart goes out to the Carbine employees who are scrambling with their jobs on the line. The product's state isn't solely anyone's fault and you really hate to see this.
			
				
	Edited October 1, 2015 by eMachiavelli	
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..you're all going to forget about it once it's all fixed.
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			was able to play before...just didn't want to.  Now we want to and cant.   go figure	
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I want to believe you're right. Wildstar has been one of my favorite games for a little over a year now and I desperately want to see it succeed. My friends and I want nothing more than to log in and be able to play as soon as possible without lag, much like the game was about a week ago when I was building away gleefully on my skyplot.
 
But since launch one problem has lead to another. Everything is a mess. And the game was already circling the drainpipe before the relaunch, which was a last-ditch effort to save it.
 
None of us want to believe this is the beginning of the end, but it could very well be. If Wildstar fails to attract a larger audience, three days worth of bad impressions could be very well be the culprit.
 
I hate to break it to you, but everything isn't fine. This company is hanging by a thread. The situation is very precarious.
 
My heart goes out to the Carbine employees who are scrambling with their jobs on the line. The product's state isn't solely anyone's fault and you really hate to see this.
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I won't forget. Letting them know our concerns is justified, free or not. And complaining about poor quality workmanship does help to let them know no one likes it. And they should know that we think their QA dept and pride in workmanship stinks. Not that I can  code mind you, but I would hope that they wipe themselves better than they currently write code.....  B)
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If I haven't forgotten the naming fiasco in beta, why would I forget this? 
 
 
I'm not really angry or anything right now. I knew this was going to happen. But yeah . . . I remember things.
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As someone who's worked in business before, 3 days (or even a week) of initial bad first impressions really does not affect the overall life thread of a product. That is actually absurd. With a game that has great reach, and a F2P label (and the fact that ques were STILL overpopulated this morning) it carries clear indicators that this game has extremely great potential if fixed in a timely manner.
 
From a business perspective, this is just a stumble in a potentially very smooth walk. There is no way in frozen hell that a week of bad performance will kill this game. It just in no way adds up. 
 
EDIT: To think that the whole entire population that will play WildStar EVER are flocking on day one is a huge mental pitfall in actualizing business success. It's WAY more spread out.
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What people are afraid is that this launch is being bad just like the first launch. What guarantee we have that the incoming months will be better? Or will they just fail again?
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			 Honestly this issue can't persist forever carbine wouldn't allow that... If its been over a week than i would start showing concern.. they could be waiting for the arrival for more hardware for all we know.. when the mega servers came out it took them quite a while to implement them.. like well over a month.. but i doubt the wait will even be close to that.	
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Yeah of course you remember, but that's not in the vein I meant. I meant in terms of remembering your emotions in such a way that they continue to linger.
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If Wildstar shuts down, then your logic is flawed. People won't always be coming to play Wildstar after that. As of now, it is a possibility that shouldn't be overlooked.
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RIFT failed much harder, much faster, and took much longer to transition to F2P and somehow it's still kicking.
 
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	Wildstar Launcher Fix  https://youtu.be/xyrT_ajJdrc
 	
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			For the multitudes of players that aren't getting hooked on the game now due to Carbine's incompetence will just find something else. They'll all flood into Blade and Soul when it comes out and then after they get sick of that i'm sure the next crappy WoW expansion will soak up a lot of players and around that time this game could be just as dead as it ever was.	
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RIFT failed much harder, much faster, and took much longer to transition to F2P and somehow it's still kicking.
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It'll all work out eventually, and complaining won't help.
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Actually Rift's launch as well as it's F2P transition were startlingly smooth as far as MMOs go.
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..you're all going to forget about it once it's all fixed.
 
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..you're all going to forget about it once it's all fixed.
 
Saying that this launch will ruin WildStar is silly. The game's F2P status is going anywhere. People will always be coming, and for the people that are truly complaining, that just shows how much they want to actually play the game.
 
It'll all work out eventually, and complaining won't help.
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			People, people Carbine was in trouble.  Looking at NCSoft numbers from last quarter, Wildstar was only bringing in 30,000 USD a month in revenue.  Think about that. That is not paying everyone's salary and keeping the lights on.  The game was actually running in the red.  Now we get to this.  Are new people trying it out actually going to want to spend money with the game in it's current state? No.  Will some of these new people come back weeks from now? Part of them yes, but will it be enough?	
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			people will forget once its fixed because they wont be playing. 	
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This. SO many immature, impatient people on forums. Grow up a little, people, I know for a fact 99% of you doomsayers and trolls screaming and yelling and complaining on here about how bad launch was will just completely forget about all your gripes the second these launch problems are fixed.
 
Basic human behavior.
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Going F2P should be called 'The Bomb-Move'. Y'know it'll blow up in your Face at some point,you just don't know when it'll happen. NCSoft wasn't careful and it'll def blow up sooner than expected. The Restriction 'given' to F2P's are just Pathetic (even tho. some are argueably fair) .... and this,will have a big impact on the Game and the Community (check out BWEA's SWTOR). Now , I don't care much ... 12.99$ is a Fair price for so much content.
 
 
 
Wildstar wasn't as Popular as the Dev's expected to begin with (awful long Queue Timers since Release ....). Dev's now a days seem to expect more than they're able to offer ....
 
 
'Free to Download / Pay to Enjoy' .
			
				
	Edited October 4, 2015 by Ermhie	
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This. SO many immature, impatient people on forums. Grow up a little, people, I know for a fact 99% of you doomsayers and trolls screaming and yelling and complaining on here about how bad launch was will just completely forget about all your gripes the second these launch problems are fixed.
 
Basic human behavior.
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