API:SendChatMessage

__NOTOC__
SendChatMessage ( message, type, language?, channel ) 
== Parameters ==
=== Arguments ===
:; message
:: String - The text to send
:; type
:: String - SAY, ZONE, YELL, GUILD, RAID, WHISPER, or CHANNEL
:; language?
:: Unknown
:; channel
:: String or number - The channel to send this message. For WHISPER, this is the name of the player (case-sensitive). For CHANNEL, it's the number of a custom channel
=== Returns ===
:nil
== Example code ==
SendChatMessage("Some Text", "ZONE")
SendChatMessage("Some Text", "WHISPER", 0, "SomePlayerName")
for i,v in ipairs (GetChannelList()) do
 if v == "MyChannelName" then
 SendChatMessage("Some Text", "CHANNEL", 0, i) -- i should be number of channel because type CHANNEL
 break
 end
end
== Related Functions ==
* GetChannelList
Category:Functions