Tremor

:Not to be confused with the music track called Tremors.
Tremor is an Elemental Synergy that is activated through the use of Dual Brave Burst. A bond pair with this Elemental Synergy requires two Earth units.
When a DBB with the Tremor synergy is used, Piercing Additional Damage is afflicted on the selected target, provided it is Thunder element. The higher the Bond Level, the stronger the effects of DoT become.
If a DBB with Tremor targets an enemy that is not Thunder element, Piercing Additional Damage will not apply at all.
DBBEffect_Tremor_ElainaNia.png|Elaina and Nia using their DBB, Grand Terra Singularity.
==Effect Potencies==
Bond Level	Potency 	Duration
1 	Piercing Additional Damage: 1~1.5% max HP DoT 	2 turns
2 	Piercing Additional Damage: 1.2~1.7% max HP DoT	2 turns
3~4 	Piercing Additional Damage: 1.5~2% max HP DoT 	2 turns
5 	Piercing Additional Damage: 1.8~2.5% max HP DoT	2 turns
6 	Piercing Additional Damage: 1.8~2.5% max HP DoT	3 turns
7 	Piercing Additional Damage: 2.5~3% max HP DoT 	3 turns
8~10 	Piercing Additional Damage: 2.5~3% max HP DoT 	4 turns
==Synergy Progression Requirements==
==List of Units with Elemental Synergy: Tremor==
Unit	Partner	Dual Brave Burst