Gear/Ammo Inf Bomb (Bay)

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Ammo_AmmunitionBox_Bay_Bomb_Inferno
Manufacturer: Generic
A simple Inferno Bomb. Ammo Bins contain the rounds needed for projectile-based weaponry, with at least one bin required per weapon type. On a Critical Hit, the Pressurized Container will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E.
=Attributes=
Tonnage	Slots	Value	Allowed Locations	Disallowed Locations
1 	1 	15000	All 	All
* 10 damage dealt with this Ammo
* 10 heat damage dealt
* Deals area-of-effect damage within 60 meters of impact
* Up to 20 area-of-effect damage to units in radius. Units further from the point of impact take less damage
* 30 Area-of-effect heat damage to units in radius.
* Always ignites terrain.
* 60m terrain radius burned.
* 15 burn strength.
* 3 burn duration.
* Max Range of Bombs increased by evasive pips of bomber. BaseRange*(Pips^0.133)
* Inferno Ammo - 1 Shots
* 3000 Cbills Cost per Shot.
* Ammunition Box can explode for 7.5 damage, 22.5 heat and 1.3 stability per remaining shot
=Ammo Stats=
Ammo 	Ammo 	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round
Capacity	Cost Per Round	Norm 	Heat 	Stab
1 	3000 	7.5 	22.5 	1.25
=Used By Mechs=
Mechs	Mechs	Mechs
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2