Kiriko (Overwatch)

==Summary==
Kiriko’s childhood was shaped by the many powerful figures in her life. She swept the floors of the Kanezaka shrine for her grandmother, and learned about her connection to the fox spirit. Her father was a famous bladesmith for the Shimada, and her mother, Asa, was their swordmaster. As such, Kiriko trained alongside Hanzo and Genji Shimada, whom her mother also instructed. Kiriko was treated like family, with Genji being especially fond of the young girl. They shared a love of mischief, filching sweets from the kitchen and pulling pranks on anyone too stuffy to appreciate their humor. Genji taught her the ins and outs of the Shimada Castle and even introduced her to the local arcade.
But Kiriko’s peaceful world would soon be shattered. When she was twelve years old, the head of the clan, Sojiro Shimada, was assassinated by the rival Hashimoto clan. As rumors raged in Hanamura and Kanezaka regarding the supposed demise of Genji and flight of Hanzo, the Hashimoto took over. The Hashimoto recognized the potential threat posed by Kiriko’s family and acted quickly, kidnapping Kiriko’s father and forcing him to supply weapons for their clan. Alone and with her hands tied, Asa was unable to fight back. To protect her daughter, she sent Kiriko to her grandmother and changed her family name to Kamori—Asa’s given name. Under her grandmother’s care, Kiriko forged a close and lasting connection to the fox spirit, serving as a shrine maiden. But by the time beloved grandmother passed away, Kiriko had caught on to her parents’ predicament, and to the spreading pain the Hashimoto were inflicting on Kanezaka. From Tokyo, Toshiro supported Kiriko’s feelings and fed intel to Asa through handwritten letters. Witnessing years of the Hashimotos’ injustice, Kiriko vowed to restore peace to her town.
Kiriko wasn’t the only one seeking an end to the Hashimoto. A group of young troublemakers calling themselves the Yōkai of Hanamura were doing what they could to hinder the clan, mostly through minor vandalism. With Kiriko’s intelligence and natural leadership newly added in, the Yōkai became more and more a thorn in the Hashimoto’s side. They ambushed Hashimoto businesses, disrupted supply lines, and constantly undermined them through strategic attacks. But no matter how hard the Hashimoto press, the Yōkai seem to slip through their fingers. Perhaps this is the citizens of Kanezaka protecting their own, or perhaps the small gang really are as powerful as the spirits from whom they take their name. Wherever the truth lies, Kiriko continues to fight, both for the peace the Hashimoto stole from her long ago, and for a future free of fear for the people of Kanezaka.
==Powers and Stats==
Tier: At least , likely to 
Name: Kiriko Kamori, Kiriko Yamagami, The Protector of Kanezaka
Origin: Overwatch
Gender: Female
Age: Early 20s
Classification: Human, Vigilante, Miko of the Kanezaka Shrine, Member of the Yōkai of Hanamura
Powers and Abilities: 
*Superhuman Physical Characteristics
*Weapon Mastery (Expert Knife Wielder, Swordsman,Kiriko and Staff Wielder)Kiriko Origin Story
*Martial Arts (Skilled in hand to hand combat, Ninjutsu, Kunoichi,A FIRST LOOK AT KIRIKO and Kendo)
*Acrobatics
*Stealth Mastery
*Surface Scaling
*Regeneration (Mid-Low)
*Healing (Mid-Low, Low-Mid with Healing Ofuda; A single tag was able to instantly heal a gunshot wound through the chest)Overwatch 2 Animated Short | “Kiriko”
*Teleportation
*Limited Telekinesis (Able to freely control her ofuda in the air)
*Power Nullification/Invulnerability (Via Protection Suzu)
*Statistics Amplification (Speed Amplification Via Kitsune Rush)
*Summoning (Able to summon the Fox Spirit at will)
*Limited Biological Manipulation (The Fox Spirit passively regulates Kiriko's metabolism and balances her blood sugar, allowing her to function at peak performance with minimal nutrients)
Attack Potency: At least Wall level (Even the weakest members of the Overwatch cast are capable of destroying marble guardrails with their physical strikes and weapons), likely Building level to Large Building level (Likely comparable to Hanzo)
Speed: Subsonic (Able to run this fast) with Hypersonic+ reaction and combat speed (Should be comparable to Hanzo), higher with Kitsune Rush (Kitsune Rush amplifies her movement, combat speed, and reaction speed)
Lifting Strength: At least Athletic Human (Able to casually overpower, lift, and throw grown men with one hand)Yokai
Striking Strength: At least Wall level, likely Building level to Large Building level
Durability: At least Wall level, likely Building level to Large Building level
Stamina: Athletic
Range: Standard Melee Range; Tens of Meters with Kunai and Abilities
Standard Equipment: Kunai, Healing Ofuda, Protection Suzu
Intelligence: Gifted (Kiriko is highly skilled in martial combat, specifically Ninjutsu/Kunoichi and Kendo. Having been trained since she was a child alongside the likes of Genji and Hanzo, Kiriko received some of the best combat mentoring in Japan, both her mother and her fellow students teaching her the ways of swordsmanship, knife throwing, stealth, and wall climbing, aspects of combat that she mastered even as a child. This, coupled with the spiritual practices taught by her grandmother and the supernatural abilities granted to her by the Fox Spirit, shaped Kiriko's fighting style into one that incorporated elements of both of her mother and grandmother's teachings,Kiriko making her a dangerous opponent and an equally powerful ally to those fighting alongside her. Her skill is such that she has taken down groups of armed men with her bare hands, is able to make full use of her environment such as burting pipes to give her an improvised smokescreen, and being able to accurately hit numerous small targets while moving at an amplified sprint without being detected)
Weaknesses: None notable
Notable Attacks/Techniques:
*Wall Climb: Jump at walls to climb up them.
*Healing Ofuda: Channel a burst of healing talismans that can seek targeted allies. A single one of these is potent enough to instantly heal a bullet through the heart.
*Kunai: Kiriko's primary weapon, a thrown projectile that deals increased critical damage.
*Swift Step: Kiriko teleports up to 35 meters in any given direction, even through walls.
*Protection Suzu: Kiriko throws a suzu that explodes upon impact, causing allies in the area to become briefly invulnerable and cleansed of most negative effects.
*Kitsune Rush: Kiriko channels the full power of the Fox Spirit, summoning a series of torii and a fox spirit that rushes forward, accelerating the movement, attack speed, and cooldowns of allies that follow its path.
==Gallery==
Kiriko - New Hero Gameplay Trailer - Overwatch 2
Kiriko Origin Story - Overwatch 2
Overwatch 2 Animated Short - “Kiriko”
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Overwatch
Category:Acrobats
Category:Adults
Category:Biology Users
Category:Female Characters
Category:Foxes
Category:Game Characters
Category:Guardians
Category:Healers
Category:Humans
Category:Invulnerability Users
Category:Knife Users
Category:Martial Artists
Category:Ninjas
Category:Playable Characters
Category:Power Nullification Users
Category:Regeneration Users
Category:Statistics Amplification Users
Category:Summoners
Category:Surface Scalers
Category:Telekinesis Users
Category:Teleportation Users
Category:Thrown Weapon Users
Category:Video Game Characters
Category:Vigilantes
Category:Weapon Masters
Category:Weapon Users
Category:Kunai Users