GDI Airborne

GDI Airborne is a GDI and ZOCOM support power in Tiberium Wars and Kane's Wrath.
==Game Effect==
This power calls in four V-35 Ox transports, which fly to the designated location and unload two veteran rifleman squads and two veteran missile squads. Once they are released by the transport, the infantry squads can be commanded, though the transports themselves can never be issued orders.
The Ox transports called in by this power, similar to the regular version, are vulnerable to anti-air units while in-flight and anti-surface units while landing. Their fragile nature means that they are often incapable of surviving prolonged attack.
These teams are ideal for occupying a position, especially via garrison; all four squads are capable of entering and exiting buildings, the riflemen can construct Foxholes if no such cover is nearby, and their abilities cover both anti-infantry and anti-armor weaponry.
This power is unavailable to the Steel Talons, since they cannot build the armory (which grants this power).
==Changelog==
* Tiberium Wars patch 1.05: cost increased by 50% to $1500
* Kane's Wrath patch 1.01: cost increased by 50% (ZOCOM only)
==Trivia==
* Although the support power icon shows paratroopers, and the Tiberium Wars manual describes this ability as calling in paratroopers, the infantry summoned by this power does not actually enter the battlefield via a paradrop.
* If a constrained area is targeted for this support power, the transports may stay airborne and never land, and, since the transports can never be given orders, it is impossible to manually redirect them to land someplace else. This is most likely a glitch.
Category:Tiberium Wars GDI support powers
Category:Military units and formations of the Global Defense Initiative