Boss

Bosses are a special type of NPC that can be identified by a red border and flames above their portrait when targeted and a white glow around their avatar. This glow is often visible from a far greater distance making them much easier to spot (80-100m).
Any type of NPC can be a boss, but are usually one of the following:
*Allies
**Base commanders
**Faction leaders
**High ranked personnel
*Enemies
**Mission targets
**Targets of Opportunity
**Base commanders
**Control point defenders
**Instance guards
Bosses usually have one or more of the following characteristics:
*High health and/or armor
*High damage
*Unique attacks
*Greater size compared to other members of its species
*Unique coloration and/or avatar
*Higher level than other monsters in the same zone
*Dialogue upon spotting a player, being attacked, or being killed
Category:NPCsCategory:Terminology