104864-why-i-stopped-playing-wow-and-may-stop-playing-wildstar-not-patch-related

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my computer kinda died on me so my lvling was halted till i can afford to buy a new power supply, and wile ive been away someone else was mentored to 50 and the guild has the numbers to start doing things.
 so today i was talking with my guild leader about when i'll be back on, and i said what we can do when we start lvling my toon up (maybe try out the dungeons at my low lvl and give people the feel for it) , and they said that people would of already been looking at them when they got to 50 already and they wanted to start moving on from lvling people and doing other things as the other lvl 50 will get board . 
 
so was pretty much told to go play solo in a mmo, which is kinda o.k ive been doing it pretty much on my own till now in game anyway, but today i was reminded why i stopped playing wow: even when i did finely grind up to max cap on my own like i now will have to do in wildstar, i could not play with my friends / guild because of gear gap when i got there
 
i tried getting around it when new stuff & lvl's came out and hopping back on, but the other fully geared players would fly to the end within 24h tops and it'll would be the same thing again; i did get to start doing some dungeons with the guild when i got to lvl cap, that was nice, but they were so past doing the only dungeon i was geared for time played was 2 hours every week or fortnight and a lot off sitting around not playing, maybe a daily, but who wants to grind the same quests...by myself...yet again. and sitting around waiting for a group was almost as long a wait.
 
and wile im looking forward to warplots opening up to me, i can already see myself only playing as a mercenary, and then not even allowed that when i get kicked for not having the best gear.
 
i dont play these games to play on my own in a crowd, i could try looking for new guilds, but unless im willing to work on my own for top gear to be let into one, none of the fun work together guilds will want to take me on, and everyone's tried a "fun' guild and know how long they stay together, and how they never do any group events together because team building was never set.
 
so i made dinner and let it sit and think, and thought i will post here, wildstar has done a lot of new things that fix a lot of problems mmo's have, i love the dev speak, and maybe someone can address this problem. 
 
edit wtf, why is 80% of my text gray?
			
				
	Edited August 2, 2014 by BusterCasey
	
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my computer kinda died on me so my lvling was halted till i can afford to buy a new power supply, and wile ive been away someone else was mentored to 50 and the guild has the numbers to start doing things.
 so today i was talking with my guild leader about when i'll be back on, and i said what we can do when we start lvling my toon up (maybe try out the dungeons at my low lvl and give people the feel for it) , and they said that people would of already been looking at them when they got to 50 already and they wanted to start moving on from lvling people and doing other things as the other lvl 50 will get board . 
 
so was pretty much told to go play solo in a mmo, which is kinda o.k ive been doing it pretty much on my own till now in game anyway, but today i was reminded why i stopped playing wow: even when i did finely grind up to max cap on my own like i now will have to do in wildstar, i could not play with my friends / guild because of gear gap when i got there
 
i tried getting around it when new stuff & lvl's came out and hopping back on, but the other fully geared players would fly to the end within 24h tops and it'll would be the same thing again; i did get to start doing some dungeons with the guild when i got to lvl cap, that was nice, but they were so past doing the only dungeon i was geared for time played was 2 hours every week or fortnight and a lot off sitting around not playing, maybe a daily, but who wants to grind the same quests...by myself...yet again. and sitting around waiting for a group was almost as long a wait.
 
and wile im looking forward to warplots opening up to me, i can already see myself only playing as a mercenary, and then not even allowed that when i get kicked for not having the best gear.
 
i dont play these games to play on my own in a crowd, i could try looking for new guilds, but unless im willing to work on my own for top gear to be let into one, none of the fun work together guilds will want to take me on, and everyone's tried a "fun' guild and know how long they stay together, and how they never do any group events together because team building was never set.
 
so i made dinner and let it sit and think, and thought i will post here, wildstar has done a lot of new things that fix a lot of problems mmo's have, i love the dev speak, and maybe someone can address this problem. 
 
edit wtf, why is 80% of my text gray?
 
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your tl;dr is? "I don't want gear progression for people in my guild because I get left behind and have to play catch-up!"
 
Honestly, it sounds to me like you are upset that people in your guild are progressing when you aren't. If anything, I would have to say that you lack the fundamentals of teamwork since you are upset rather than pleased that your team (read guild) are progressing. Your character is ultimately your responsibility.
 
Computer issues, work, family, and time are all things that EVERYONE playing the game has to manage and coming in here saying that because the level 50's working on progression aren't going to help you level or run low level dungeons with you is going to make you quit the game really just means you weren't going to contribute anything to the guild or your own progression anyways.
 
I'm sorry friend, but I wouldn't help you either for the simple fact that you feel you are owed something by other players just because they continued progression when you couldn't play.	
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			This is not something the wildstar team can fix for you and it is not a problem with the way the MMO is designed; this is a problem with the people you play with like xanderx51 and Gathnarius were saying, it sounds like you are in the wrong guild.	
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			Find a guild that more suits your needs <3	
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your tl;dr is? "I don't want gear progression for people in my guild because I get left behind and have to play catch-up!"
 
Honestly, it sounds to me like you are upset that people in your guild are progressing when you aren't. If anything, I would have to say that you lack the fundamentals of teamwork since you are upset rather than pleased that your team (read guild) are progressing. Your character is ultimately your responsibility.
 
Computer issues, work, family, and time are all things that EVERYONE playing the game has to manage and coming in here saying that because the level 50's working on progression aren't going to help you level or run low level dungeons with you is going to make you quit the game really just means you weren't going to contribute anything to the guild or your own progression anyways.
 
I'm sorry friend, but I wouldn't help you either for the simple fact that you feel you are owed something by other players just because they continued progression when you couldn't play.
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I see where you're coming from Redwood.
 
I agree that it is difficult when you play an mmo solo because the guild you are in are not prepared to invest time into their guilds character development beyond their own.
 
If the attitude is that the Guild (and usually this is a clique of players with infinate time on their hands, & rarely the guild majority) want to move onto other stuff and place you by the wayside then you have 2 questions to ask yourself.
 
A - are you in the right guild and is your value of guild mates higher than the guilds?
B - where can you use these values to the most satisfying effect for yourself and others?
 
I'm always a little puzzled regarding "you're on your own" comments on forums in mmos. If people in the game believe that their only responsibility is how much they can do for themselves why do they play social online games in the first place?
 
Maybe the game should add a system to reward people that want to help others in the game?	
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like in dev speak, one person was lvl 50 wile the other was still low lvl because they were doing all the quests, but ultimately i feel like im being punished  for playing the game. and i was mostly hoping someone will fill me in on more of the end game stuff that addressed only being able to play in one area in wow once i got to lvl cap till i earned the gear to be able to play in others.
 
like i know they fixed that item role thing which stopped people leaving if it was not a perfect game, and wile lvling up we have mentoring with exp and rep so higher lvl people have a reason to want to do it, there is no such thing as mentoring gear differences and people kicking or nor playing with fully geared toon's is my tl;dr	
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*I'm always a little puzzled regarding "you're on your own" comments on forums in mmos. If people in the game believe that their only responsibility is how much they can do for themselves why do they play social online games in the first place?* (edited this part back in did not mean to remove that part)
 
Maybe the game should add a system to reward people that want to help others in the game?
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This is not something the wildstar team can fix for you and it is not a problem with the way the MMO is designed; this is a problem with the people you play with like xanderx51 and Gathnarius were saying, it sounds like you are in the wrong guild.
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like in dev speak, one person was lvl 50 wile the other was still low lvl because they were doing all the quests, but ultimately i feel like im being punished  for playing the game. and i was mostly hoping someone will fill me in on more of the end game stuff that addressed only being able to play in one area in wow once i got to lvl cap till i earned the gear to be able to play in others.
 
like i know they fixed that item role thing which stopped people leaving if it was not a perfect game, and wile lvling up we have mentoring with exp and rep so higher lvl people have a reason to want to do it, there is no such thing as mentoring gear differences and people kicking or nor playing with fully geared toon's is my tl;dr
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I mean all that gear and stuff doesn't matter if you have someone to help you and ya the mentoring stuff would be good maybe if it helped give lvl 50 ppl elder gems or something. That might help abit.
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			Those guys are so gone from that guild when they get attuned lol	
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if you're having fun, keep playing.
 
 
if it's not fun, stop.
 
 
Don't worry about not being 50. (i have a 50 medic that's being retired as i level up an alt stalker to replace it. it's 35.)
 
Being 50 aint all that its cracked up to be unless you're in a raiding guild, so just do your thing and it will all naturally come to you.
 
 
Get your 15/20bucks worth of enjoyment out of the game.	
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			People are being intentionally obtuse if they don't see how game design influences player behavior. Carbine is simply out of touch with how people play these games.	
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People are being intentionally obtuse if they don't see how game design influences player behavior. Carbine is simply out of touch with how people play these games.
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Sounds like the guild's progression chasers not wanting to be slowed down in their pursuit of end game achievements. There is nothing wrong with it, as it's merely a style mutually agreed upon amongst guild leadership. Unfortunately that bus usually leaves only once per major expansion; and if you miss it (unless you can somehow grind like hell and catch up with them) you're on the outside looking in until the next xpac. It's like that for any MMO with a similar end game track.
 
As your title noted, WoW is similar in that regard. It's not a Carbine design flaw, it's merely the primary direction in which the MMORPG genre has evolved - and WoW was the major player in that evolution.
 
If it's just the content experience you're after and not progression recognition, then maybe try putting together a more casual "B" team of raiders to play with. Who knows, perhaps some of the "A" team raiders might be willing to help out by explaining boss fight mechanics. Otherwise you may have to find a less competitive raiding guild.	
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Sounds like the guild's progression chasers not wanting to be slowed down in their pursuit of end game achievements. There is nothing wrong with it, as it's merely a style mutually agreed upon amongst guild leadership. Unfortunately that bus usually leaves only once per major expansion; and if you miss it (unless you can somehow grind like hell and catch up with them) you're on the outside looking in until the next xpac. It's like that for any MMO with a similar end game track.
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That goes for PvP as well.
 
Those with 1800 have it, and are keeping those without (who dont pay for boosts) form getting it.
 
Games over, those who rushed to 50 won.
 
Pack it up guys.
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