Baldur's Gate III: The Black Hound

Baldur's Gate III: The Black Hound (working titles included Project Jefferson and FR6) is a cancelled computer game developed by Black Isle Studios. The game would have been the third main game in the Baldur's Gate series.
==Development==
In early 2001, it was said that Black Isle Studios started developing a new game in the Baldur's Gate series, referenced as Project Jefferson or FR6. The game should have used a new 3D engine.
According to the memories of game's lead designer, Josh Sawyer, the development of Baldur's Gate III: The Black Hound lasted for 2,5-3 years.
The development of the game was halted in 2003 due to Interplay Entertainment's loss of rights to create more Dungeons & Dragons games for the PC platform.Desslock (August 2004). “Alternate Lives: D&D: Prospects bleak for a PC revival”. In PC Gamer #123 ed. [Firme], p. 98
===Game title===
Though the game used "Baldur's Gate" name in it's title at the period when the game's development was stopped, Josh Sawyer revealed that the game was supposed to be a different story having no relations with the Bhaalspawn saga. The only reason to use this name was the terms of the license Interplay had at that time, which allowed to use the names "Baldur's Gate" and "Icewind Dale" in Interplay's Dungeons & Dragons PC games. John Deiley, a Black Isle Studio designer who took part in the project, also admitted that the game had little to do with the previous Baldur's Gate games.
===Lighting===
===Models===
Years later, Glenn Price, the Senior 3D Artist at Black Isle Studios, published some human models with outfits with base skin textures created by Vance Kovacs. They were modeled using Lightwave, and textured using a combination of Deep Paint, Corel Painter, and Photoshop. According to Glenn Price, all races used the same geometry and texture maps and the 3D artists used morph targets (blend shapes) to shape the character into the different races. Characters also used a single 512x512 map for the skin, outfits, and all accessories.
BGIIITBH peasant outfit.jpg|A peasant outfit model, by Glenn Price.
BGIIITBH commoner outfit.jpg|A commoner outfit model, by Glenn Price.
BGIIITBH smithy outfit.jpg|A smithy outfit model, by Glenn Price.
BGIIITBH hide outfit.jpg|A hide outfit model, by Glenn Price.
BGIIITBH noble outfit.jpg|A noble outfit model, by Glenn Price.
BGIIITBH noble outfit2.jpg|A noble outfit model, by Glenn Price.
BGIIITBH padded leather outfit.jpg|A padded leather outfit model, by Glenn Price.
BGIIITBH halfplate armor.jpg|A halfplate armor model, by Glenn Price.
BGIIITBH fullplate armor.jpg|A fullplate armor model, by Glenn Price.
===Interplay's license problems===
===Sequels===
Prior to the game's cancellation, there were plans for development of The Black Hound trilogy of games. The choices made by the character in the first game would have played a role in shaping the story of the planned sequels.
==Gameplay==
The game's motto would have been: "You cannot kill guilt".
The maximum reachable character level was level 8 (28,000 XP).
The leaked Van Buren Tech Demo had files with snow textures. As they didn't seem to be the part of the developed Fallout game, it could be that file could be previously used for the change of seasons meant to be in The Black Hound. Josh Sawyer also tried to use the seasonal changes in his The Black Hound mod for Neverwinter Nights 2.
===Epithets===
Epithets 	Сonditions
Antagonistic Barb 	PC provoked people into violence.
Blessed Charity 	PC refused even richly deserved rewards.
Cruel Master/Mistress 	PC treated NPCs with cruelty. Could be obtained during interaction with Keldaen.Mentioned in Van Buren Tech Demo's code line "04_Keldaen_Cruel;".
Forge of Rage 	PC flipped out attacks at the slightest insult.
Gentleman/Gentlewoman of Distinction	PC was extremely polite even when horribly insulted.
Golden Hand 	PC was known to kill for money.
Helter Skelter 	PC hurt/killed allies with careless attacks.
Mercenary 	No details known. Could be obtained during interaction with Keldaen.Mentioned in Van Buren Tech Demo's code lines "04_Keldaen_Mercenary;" and "04_Occadian_Mercenary;".
Porcelain Mask 	PC was indifferent to other people's problems.
Rapier of Wit 	PC cut people down with scalding retorts.
Wind of Death 	PC killed everything in his path.
==Plot==
The adventurer-to-be sought refuge from the storm by the fire in an old barn somewhere in Dalelands. The person's rest was interrupted by a black hound entering the barn and approaching the person. Suddenly the dog let out a final cry before breathing its last on the adventurer's lap, struck by two arrows unleashed by raiders bursting into the building. The leader of the gang, May Farrow, alleged that the person was collaborating with the Hound. She and her raiders spent weeks on the trail of the dog planning to get rid of it as the Black Hound was the "essence of May Farrow's guilt" for unleashing a formidable evil. According to May, the accused one had become the new essence of guilt and posed a danger to her. Only the well-timed appearance of Archenriders saved the person from untimely decease.
The Archenriders interrogated the individual and escorted them to the magistrate, who conducted additional questioning. The magistrate instructed the adventurer not to depart from the regions of Archendale, Battledale, Deepingdale, and North Sembia.
The adventurer unraveled the story of a farmer's widow, burdened by immense guilt over her husband's demise. Believing herself responsible for his death, she endeavored to bring him back to life. When she had finally succeeded in it, the widow discovered that her husband had turned into an abomination. For unknown reason, the woman couldn't end his life once more, even though the abomination was initially weak. The story turned out to be about May Farrow and her husband Brien.
===Chapter 1: Archendale===
Location 	Number of maps
Archenbridge 	90 Maps
Grave Hollow 	5 Maps
Tantal Mine 	3 Maps
Swordpoint 	10 Maps
The Weeping Rock	4 Maps
White Ford 	20 Maps
Shepherd's Glen 	5 Maps
;White Ford
Black Hound loc5.png|The Wolfwall surrounding White Ford, concept art by Vance Kovacs.
Black Hound loc7.png|White Ford Market Square, concept art by Vance Kovacs.
Black Hound loc19.png|Arch Hold interior, concept art by Vance Kovacs.
BGIIITBH loc Arch Hold interior.jpg|Arch Hold interior, environment by Vera Milosavich.
BGIIITBH loc Arch Hold interior full.jpg|Arch Hold interior full, environment by Vera Milosavich.
Black Hound loc21.png|Arch Hold exterior, concept art by Vance Kovacs.
Black Hound loc23.png|Beacon Tor interior, concept art by Vance Kovacs.
Black Hound loc24.png|Beacon Tor exterior, concept art by Vance Kovacs.
Black Hound loc22.png|Hanged Hobgoblin inn interior, concept art by Vance Kovacs.
BGIIITBH loc Hanged Hobgoblin.jpg|Hanged Hobgoblin inn exterior, environment by Vera Milosavich.
BGIIITBH Three Shoes Smithy.jpg|Three Shoes Smithy and Eduard's family, concept art by Vance Kovacs.
BGIIITBH loc Three Shoes Smithy.jpg|Three Shoes Smithy exterior, environment by Vera Milosavich.
BGIIITBH concept peasant.jpg|A peasant, concept art by Vera Milosavich.
;Shepherds' Glen
Shepherds' Glen was a name for an area planned to be located to the south of White Ford.
;Swordpoint
Black Hound loc16.png|Swordpoint and the Shrine of Swords, concept art by Vance Kovacs.
;Archenbridge
Archenbridge quests
Quest Name 	Information
Thayan Defection 	
Sara's Secret Affection 	
Ogre Saint Killer 	
Delvin's Bar Tab 	
Save Jon Arlan's Job 	
Drunken Lion Bar Room Brawl 	
Break Thendarion's Curse 	
Mirshka's Magic Glasses 	
Zhents Send Message to People of the Black Blood 	
Magic Swords for the Archen Riders 	
Caed Marr's favor 	
Find Gray Hurth for Feul Zaddekhar 	
Find Caravan 	Related to Guard Caravan
Guard Caravan 	Related to Find Caravan
Stone Crab Traitor 	
Ending Quest of the Stone Crab Coster 	
Deal with Lady Tarina 	
Convince Grandfather Baulaukiir to Step Down 	
Send Grandfather Baulaukiir to the Afterlife 	
Help a Baulaukiir Grandchild Win Halvar's Favor 	
Help Rond Baulaukiir Convert His Family 	
Convince Rond Baulaukiir to Leave His Home 	
Ithrymm Quest 	
Investigate Gem Smuggling 	
Return the Stolen Gems to their Rightful Owners 	
Return the Stolen Gems to the Sembians 	
Reveal that the Silver Ravens Are Behind the Gem Theft	
Tantals' Dirty Secret Revealed 	
Get Rid of the Annoying Poor 	
Narc on the Nobles to Belan Miller 	
The Peasants are Revolting 	
Kill and Grind the Peasants 	
Glerry's Rider Troubles 	
Fallen Lathanderite 	Alguuna had some problems and she required help.
Tell a Story to Harold Baulaukiir 	
Arrange Work For Harold Baulaukiir 	
Sir Haiden and the Exorcism 	
Assassination One 	
Assassination Two 	
A Bard for Old Stonebows 	
:;Archenbridge West
Black Hound loc11.png|Archenbridge West part, concept art by Vance Kovacs.
Black Hound Archenbridge layout1.jpg|Archenbridge West part layout, by Jung Lee.
Black Hound Archenbridge layout2.jpg|Archenbridge West part layout, by Jung Lee.
BGIIITBH_Archenbridge_Sewers.jpg|Archenbridge sewers, concept art by Vance Kovacs.
:;Archenbridge East/Central
The adventurers party could help Thendarion, the Wizard of the Boot residing in Elgath's Provisions, break his curse and return back to his original body.
Black Hound loc10.png|Archenbridge East/Central part, concept art by Vance Kovacs.
BGIIITBH Glory of the Morning.png|Glory of the Morning, model by Glenn Price.
BGIIITBH Glory of the Morning interior.png|Glory of the Morning interior, model by Glenn Price.
BGIIITBH Glory of the Morning second level.png|Glory of the Morning second level, model by Glenn Price.
BGIIITBH Glory of the Morning staircase.png|Glory of the Morning staircase, model by Glenn Price.
:;Archenbridge South
BGIIITBH Tantal estate.png|Tantal estate interior, model by Glenn Price.
BGIIITBH Tantal estate1.png|Tantal estate interior, concept art by Vance Kovacs.
;Grave Hollow
BGIIITBH_Grave_Hollow.jpg|Grave Hollow, concept art by Vance Kovacs.
Black Hound screenshot1.jpg|Grave Hollow, a screenshot from the game.
;Weeping Rock
BGIIITBH_Weeping Rock.png|Weeping Rock, concept art.
;Tantal mine
Black Hound loc17.png|Tantal Mine exterior, concept art by Vance Kovacs.
BGIIITBH mine.png|Tantal Mine, concept art by Vance Kovacs.
;Aldcrown estate
A person named Aldcrown is mentioned in 4 lines of the Van Buren Tech Demo. Aldcrown could give the adventurer a quest. Little is known about the location. It could have been part of Archenbridge South, White Ford or any other place in Archendale.
BGIIITBH Aldcrown estate.jpg|Aldcrown estate exterior, concept art by Vance Kovacs.
BGIIITBH loc Aldcrown estate front.jpg|Aldcrown estate exterior (front), environment by Vera Milosavich.
BGIIITBH loc Aldcrown estate back.jpg|Aldcrown estate exterior (back), environment by Vera Milosavich.
;Unknown location
In the campaign, you have the opportunity to meet a lot of Sembians, many of them members of the Silver Ravens. At one location, you can come across a group of Silver Ravens involved in a standoff with a group of Red Wizards. Out of personal pride, neither group wants to break the standoff despite the fact they are out in the middle of nowhere. One of the Sembians is this intense dude named Guelfa who is seething with rage over the murder of a comrade by the Thayans. If you ask him why he's so worked up, he goes off on a bit of a rant.
===Chapter 2: Deepingdale===
Location 	Number of maps
Highmoon 	40 Maps
Hunter's Down 	5 Maps
Kindling Mills 	10 Maps
The Enchanted Garden	15 Maps
The Darkwatch 	6 Maps
Glaem-Azzaren 	10 Maps
;Highmoon
A visit to Highmoon offered several questlines, including the investigation of strange animals lurking in the Enchanted Garden.
Black Hound loc18.png|Highmoon concept art.
BGIIITBH Leaves of Learning.png|Leaves of Learning interior, model by Glenn Price.
Black Hound loc6.png|Somewhere in Highmoon, concept art by Chris Appelhans.
Black Hound char3.png|Highmoon costume design, concept art by Chris Appelhans.
Black Hound char6.png|Highmoon costume design, concept art by Chris Appelhans.
Black Hound loc26.webp|Highmoon buildings, concept art by Chris Appelhans.
:;Leaves of Learning
At the Leaves of Learning the adventurer could meet Maralie Fiddlebender. The location was planned to be used for the "Black Hound" game since the development of Icewind Dale 2 and it's exterior was shown in the intro video, as a place, where Maralie wrote her book.
As the game had a concept art of an illithid, it could be assumed that it was planned to introduce an illithid threat line which could be somehow connected to the city of Oryndoll, as the city's inhabitants were considered a major threat to the Leaves of Learning library in Highmoon during the mid-to-late 14 century DR.
;Enchanted Garden
Enchanted Garden quests
Quest Name 	Information
Recover Comrades for Company of the Fell…	
Investigate the Abnormal Animals 	
Make Nal-Alin Cease Experimentation 	At some point of the quest there was a conflict between Nal-Alin Hessan and Highmoon.
Gather Rare Plants for Miltipo 	
Relocate Red Wizards of Thay 	
Enchanted Garden was a two-storey manor surrounded by a hedge maze. A half-elven wizard Nal-Alin Hessan (CN hem Wiz 16) was conducting his experiments there. It caused problems for Highmoon, and the adventurers party could help the city make Nal-Alin cease experimentation.
Two constructs, the Mortician (N construct) and the Groundskeeper (N construct), were spotted at the Enchanted Gardens' territory.
Black_Hound_Enchanted_Garden_tiles.png|Enchanted Garden tiles, concept art by Chris Appelhans.
;Darkwatch
The Darkwatch was supposed to be one of the places of interest. May Farrow used the forest as a hiding place, as little to no one wanted to enter its dangerous alleys, including the elves of Deepingdale.
===Chapter 3: Battledale===
Location 	Number of maps
Essembra 	30 Maps
Hap 	20 Maps
The Tower of Dracandros	8 Maps
The Ghost Holds 	15 Maps
The Abbey of the Sword 	10 Maps
Briarbosk 	5 Maps
Black Hound loc13.png|The Tower of Dracandros on the Haptooth Hill, concept art by Vance Kovacs.
BGIIITBH Tower of Dracandros and Haptooth Hill.png|The Tower of Dracandros and the Haptooth Hill, models by Glenn Price.
BGIIITBH Tower of Dracandros.png|The Tower of Dracandros and the Haptooth Hill, models by Glenn Price.
===Chapter 4: Tasseldale===
Location 	Number of maps
Moontassel 	20 Maps
Endrain Academy Ruins	10 Maps
Glaun 	15 Maps
Glaun Bog 	5 Maps
Blackfeather Bridge 	10 Maps
Black Hound loc2.png|Glaun Bog, concept art by Vance Kovacs.
Black Hound loc9.png|Glaun Bog, concept art by Vance Kovacs.
===Chapter 5: Tangled Vale===
Location 	Number of maps
The Dark Road 	1 Map
The Vale of Lost Voices 	10 Maps
Venominhandar's Lair 	5 Maps
Opus 	5 Maps
The Cathedral of Celestial Mourning	2 Maps
Among the Chapter 5 locations mentioned in the leaked files were Opus and the Cathedral of Celestial Mourning. As the ancient Netherese enclave of Opus was located in the Gates of the Moon, it is possible that the adventurers party had to perform or prevent the Ritual of the Waxing. The ritual would open a portal to the Gates of the Moon letting the enclave return to Faerûn.
===Characters===
* May Farrow: CN a human female cleric.
* Salea of Elventree: a seasonal merchant who appeared in White Ford Market Square from time to time.
* Caed Marr: a reasonable young human male enchanter and the official leader of the Red Wizards of Thay from the The Whiteturrets enclave. 
((Thay, progressive) - LN hm Enc6/Red2)
* Feul Zaddekhar (also Zaddechar): an older traditional human male Thayan invoker regularly opposing Caed Marr.
((Thay, traditional) - CE hm Evo6/Red5)
* Guelfa
===Quests===
Other quests
Quest Name 	Information
Find Youth Potions for Occadian	
Free Elisa 	
Alliandra kidnapped 	Alliandra could be found in the mines
Vale Quest 	Get hero's bones from the Vale of Lost Voices.
Aldcrown Quest 	
Deln Quest 	
Grayan Quest 	
Headboard Quest 	
Hella Quest 	
Marga Quest 	
Termite Quest 	
Ailara Quest 	
Cure N Quest 	
Memory Quest 	
Think Loud Quest 	
Mark Dragon Parts Quest 	
Delana Quest 	
Ranger Mine Quest 	
Set Keldaen free 	
Dragon Parts 	PC been to Glaun Bog before Grave Hollow for hero's bones
==Index==
* Only the content having links has appeared in the Forgotten Realms setting.
* Some of the content might be referenced only, but there's no way to find it out.
* The information about player companions was contradictory. The only affirmed character was Maralie Fiddlebender from Icewind Dale II. Some sources mentioned Iselore (Icewind Dale II) as a cameo while others as a companion.
===Characters===
;Companions
: Chiloptec • Edward Raith • Ferran Pilot (Ferran Martinez) • Indrakshi • Iselore • Maralie Fiddlebender • Pieter Alleman • Shikah Lilah
;Other Characters
: Adan Baulaukiir • Adreva • Aerika • Ailara • Aldcrown • Alden • Aldo Dreshen • Alender • Alguuna • Alliandra • Angus • Ark • Arlin • Arzira Anskuld • Aurion • Azar Uuthrakt • Baiar • Baresh Zavarri • Bastine • Belan Miller • Ben Smallfield • Berder Kallim • Beritar Drasden • Beryon Tantal • Bess Ithrymm • Beth • Betta • The Black Hound • Bresha • Brien • Buckmin • Caed Marr • Caral • Carry Osler • Cooper • Coud • Dane Art • Daphine • Dargas Dal • Darinia Ithrymm • David Evenwood • Delana • Deln • Delve • Delvin Hammerfell • Devath • Dinjail • Dorn • Dracandros • Draness • Durham • Edgar • Eduard • Eirek • Eldrin • Elgath • Elisa • Enetta • Erias • Evans • Falat • Farro • Feebol Wender • Felix Talonel • Felsharp • Ferran Martinez • Feul Zaddechar • Gaven • Gerdon Knight • Glen Baulaukiir • Glerry Moor • Gondan • Gorron • Graham • Grathus • Grayan Hearth (Gray Hurth) • Greg • Griffith • the Groundskeeper • Guelfa • Guzz • Gwen • Halvar Baulaukiir • Harold Baulaukiir • Harrid • Haz • Hella • Helm • Hesla Yazir • Ilaun • Iluna • Invae • Iracus • Izadhar • Jalia Mossgreen • Jessica • Jolin • Jon Arlan • Kaldek • Kasey • Keldaen • Kerrick • Kharm Gerahn • Kiri Baulaukiir • Lady Tarina • Lallara Nuln • Lauren Ithrymm • llbran Ralanphar • Lorisel • Lutz • Madsa Clover • Marga • Mark • Mary • May Farrow • Melisa Arlan • Midri-an • Miltipo • the Mortician • Mugoolu • Murret • Murrick • Nagalat Sekh • Nal-Alin Hessan • Naoli Dresk • Nate Baulaukiir • Neg Slater • Nephos Khal • Niamh • Occadian • Otto • Padron Miller • Peak • Penman • Phapay Thrakt • Phen Thurn • Pirith Baulaukiir • Polenia • Porgatt • Pych • Raglahd • Rassauva • Regio • Ricci • Roal • Rond Baulaukiir • Rowen • Rumshi • Salea • Sara • Selain • Sharron • Shikha • Shirrye • Shopehk Nul • Sir Dylan • Sir Haiden • Sirrat • Sopsek Zan • Sorvat Flass • Stellaga Brightstar • Sven • Symon • Tahood • Talera • Tanin Peninwale • Targin Ithrymm • Tedelhan • Thade Merchant • Thag Drasden • Thaliach Mindogar • Thendarion • Theresa Whitecrown • Tilver Taleteller • Tom • Tosstra • Trespik • Umlar Tark • Urlan Boyer • Valas Trull • Venominhandar • Vince • Violet Ithrymm • Vold Baulaukiir • Willem Breeves • Zauk
Black Hound char1.png|A druid (possibly Iselore), concept art by Vance Kovacs.
Black Hound char2.png|Chiloptec, a Maztican human fighter/sorcerer, concept art by Vance Kovacs.
Black Hound char4.png|Shikah Lilah, a Calishite fire genasi cleric of Sune, concept art by Vance Kovacs.
Black Hound char5.png|Pieter Alleman, a Sembian human cleric of Mask, concept art by Vance Kovacs.
Black Hound char8.jpg|A bard (possibly Tanin Peninwale), concept art by Vance Kovacs.
Black Hound char9.jpg|May Farrow, concept art by Vance Kovacs.
===Creatures===
: barbazu • bee (giant, queen) • dragon (black) • dwarf • elf (drow) • genasi (fire) • gnome • goblin • half-elf • half-orc • human (Dalesmen, Thayan) • mantrap • monstrous centipede (huge, medium) • illithid • rust monster • spider (large monstrous) • stag • thorn-slinger • wereboar • yellow musk creeper • yellow musk zombie
Black Hound creature1.gif|A member of the Malarite People of Black Blood concept art.
Black Hound creature2.gif|An illithid concept art.
BGIIITBH_barbazu.jpg|A barbazu concept art.
BGIIITBH_goblins.jpg|Goblins concept art.
Black Hound creature3.webp|A thornslinger model.
Black Hound creature4.webp|A bee model.
Black Hound creature5.png|A monstrous centipede model.
Black Hound creature6.png|A mantrap model.
Black Hound creature7.png|Textures for models of undead: yellow musk zombie, zombie, skeleton.
BGIIITBH model1.jpg|A barbazu model.
BGIIITBH model1.1.jpg |A barbazu model.
BGIIITBH model2.jpg|A rust monster model.
BGIIITBH model3.jpg|A wereboar model.
BGIIITBH model4.jpg|.
BGIIITBH model5.jpg|.
BGIIITBH model6.jpg|.
BGIIITBH model7.jpg|.
BGIIITBH model8.jpg|.
BGIIITBH model9.jpg|.
BGIIITBH model10.jpg|.
BGIIITBH model11.jpg|.
BGIIITBH model12.jpg|A bard model.
===Items===
===Locations===
;Bodies of Water: 
: River Arkhen
::
::Sea of Fallen Stars
;Bridges
: Arkhen Bridge • Blackfeather Bridge
;Buildings & Structures:
:;Businesses & Shops
:: Darkwater Brand • Elgath's Provisions • Heward's Mill • High Market • Mirksha, Mirksha and Mirksha • The Old Dragon Down • Stone Crab Coster • Sandan's Sawmill • Tantal Mine • Three Shoes Smithy
:;Castles & Fortresses
:: Arch Hold • Beacon Tor • Swordpoint • Wolfwall
:;Dungeons, Crypts, Tombs, and Vaults
:: Archenbridge sewers • Hedge Maze • Venominhandar's Lair
:;Graveyards
:: Grave Hollow • Vale of Lost Voices
:;Inns & Taverns
:: The Black Horse • The Bridge and Bow • Drunken Lion • Hanged Hobgoblin • Old Stonebows
:;Residences
:: Baulaukiir estate • Enchanted Garden • Ithrymm estate • Tantal estate • Whiteturrets Manor 
:;Ruins
:: Endrain Academy • Ghost Holds
:;Temples
:: Abbey of the Sword • Bounty of the Goddess • Cathedral of Celestial Mourning • Glory of the Morning • Leaves of Learning • Shrine of Swords
:;Towers
:: Orosul's Tower • Tower of Dracandros • Tower of the Rising Moon
;Countries
: Cormyr • Sembia
::
::Phlan
Black Hound loc7.png|White Ford Market Square art.
Black Hound loc20.png|White Ford Market Square art with captions.
;Mountains & Hills
: Marching Mountains • Weeping Rock
;Roads
: Dark Road
;Settlements
: Archenbridge • Blackfeather Bridge • Briarbosk • Essembra • Glaun • Hap • Highmoon • Moontassel • Opus • Shepherd's Glen • Tangled Vale • White Ford
::
::Procampur • Saerloon
;Wilderness
: Archendale • Arch Wood • Battledale • Darkwatch • Deepingdale • Glaun Bog • Hunter's Down • Mistledale • Sessrendale • Tasseldale • Vale of Lost Voices
;Miscellaneous
: Glaem-Azzaren • Kindling Mills • Seven Chambers
===Magic===
: Chauntean Ritual • lycanthropy • sacred blessing • Shadow Weave
::
::eldritch storm
===Organizations===
: Archenriders • Baulaukiir family • Brand family • Church of Lathander • Elves of Deepingdale • Harpers • House Cadorna • Ithrymm family • Malarite People of Black Blood • Ogre Saint Killers • Red Wizards of Thay • Silver Ravens • Summerday family • Tantal family • Tetherman family • Whitebone family • Zhentarim
===Plants===
: felsul
===Deities===
: Chauntea • Hoar • Kelemvor • Kossuth • Lathander • Malar • Mask • Moander • Oghma • Sune • Talos • Tempus • Waukeen
===Miscellaneous===
: Indrakshi's legend (Fated Knight)
==Game Credits==
* Producer: Chris Parker
* Lead Designer: J.E. Sawyer
* Lead Artist: Vance Kovacs
* Lead Programmer: Brian Hendley
* Artists: Justin Sweet, Brian Menze, Glenn Price, Vera Milosavich, Chris Appelhans, Dennis Presnell, John Dickenson, Aaron Meyers, Abdul Brown, Carlos Cheek, Dany Martinez, Mustazar Essa, Trent Campbell, Chris Marleau
* Designers: John Deiley, Damien Foletto, Scott Everts, Kihan Pak, Sean Reynolds
* Programmers: Jake Devore, Jay Fong, Yuki Furumi, Mark Murakami, Chris Jones, Dan Spitzley, Dave Vodhanel
==Appendix==
===Further reading===
* Development of Baldur's Gate III
===Impact and legacy===
====Interplay retirements====
The cancellation of Baldur's Gate III: The Black Hound and the mounting problems at Interplay caused the retirement of some employees. Chris Avellone resigned from Interplay in 2003. It was said that for him the cancellation of The Black Hound was the last straw.
====Mod for Neverwinter Nights 2====
On January 7th, 2007, Josh Sawyer revealed him making a mod for Neverwinter Nights 2 game, called The Black Hound. It was an attempt to tell the story previously developed by Black Isle Studios. The mod was developed by Josh Sawyer himself http://twofoldsilence.diogenes-lamp.info/2012/09/the-black-hound-what-its-deal-was.html Josh has also asked for occasional help and advice from some of his Obsidian Entertainment colleagues and discussed the modding issues with the people from the forum threads devoted to the mod. 
In January 2009, Josh Sawyer launched a blog called The Herald of Archenbridge where he reported the progress made on his mod.
The mod was meant to use D&D 3.5 Edition rule system. The known differences included the absence of warlock as a playable class and the revised armor and weapon system.
====Pillars of Eternity references====
[[File:PoE The Black Hound window.webp|thumb|The Black Hound inn window from the game Pillars of Eternity using the cover art of Baldur's Gate III: The Black Hound']]
The name of the first met inn in the game Pillars of Eternity, The Black Hound, is a reference to the cancelled Baldur's Gate III: The Black Hound. The stained glass window near the door is a close crop of the original box art for the game by artist Vance Kovacs.
===Trivia===
* The Black Hound from the game is presumably based on the English folklore black dog.
* The ideas around the Black Hound could have been intended to be added to the next, also cancelled, Black Isle Studios game, Fallout 3. The Devil Dog, a possible companion in Fallout 3, could have shared some tropes with the Black Hound.
* Black dogs appeared multiple times in Justin Sweet's artworks, including the illustrations for Fallout 2 and the illustrations shown in the Eclipse: The Well and The Black Sea, an artbook featuring the conceptual art of Justin Sweet and Vance Kovacs. The both artists worked on Baldur's Gate III: The Black Hound, and they used some of cancelled game's concept arts during the promotional campaign of their artbook on Kickstarter.
===Notes===
===See Also===
* Volo's Guide to the Dalelands (sourcebook)
* Cormanthyr: Empire of the Elves (sourcebook)
* The Forgotten Realms Atlas (sourcebook)
* Baldur's Gate III (video game)
* Curse of the Azure Bonds (video game)
===Gallery===
BGIIITBH_concept_mushroom_house.png|A "house", by Vance Kovacs.
BGIIITBH concept museum.png|A "museum", by Vance Kovacs.
BGIIITBH_human_female_armor.jpg|A human female armor, by Vance Kovacs.
Black Hound loc3.png
Black Hound loc4.png
Black Hound loc8.png
Black Hound loc14.png
Black Hound loc15.png
Black Hound loc25.webp|Highmoon mansion facade concept art, by Chris Appelhans.
Black Hound loc27.jpg|Highmoon sculpture garden concept art, by Chris Appelhans.
Black Hound loc28.jpg|Highmoon bathhouse concept art, by Chris Appelhans.
Black Hound loc29.gif
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Black Hound loc31.gif
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===External Links===
* 
* 
* Baldur's Gate III: The Black Hound article at the Interplay Entertainment Wiki, an Interplay wiki.
* Project Jefferson article at the The Vault, a Fallout wiki.
* Some mysterious book about the game nobody have ever seen.
===References===
===Connections===
Category:Video games
Category:Games
Category:Cancelled games