Retaliation

==Job Ability==
* Allows you to counterattack but reduces movement speed.
* Obtained: Warrior Level 60
* Recast Time: 3:00
* Duration: 3:00
* Distance: Self
==Notes/Description==
*Will only activate if a hit is taken (even from 0 damage) from the front with your weapon drawn.
*All defensive job abilities and skills (except potentially Shield) must be exhausted before Retaliation will take effect, and Retaliation will not negate or otherwise affect damage taken.
*Unlike Counter, you gain TP from both the Retaliation swing and the damage you take to trigger the swing.
*Like Counter,
**Retaliation depends on Accuracy; Only retaliations that hit show up in the log (Exception: Perfect Dodge).
**You can perform a critical hit on a retaliation, but it will not show a critical hit animation or give a different log message.
**Additional effects such as HP drain from Drain Samba do not occur on retaliation.
**Double Attack & Triple Attack can not occur on retaliation.
**You cannot retaliate a Weapon Skill or Ranged Attack.
**You can gain weapon skill ups from Retaliation attacks.
*Currently unknown if anything affects the activation rate. The base rate seems to be 40-50% before hit rate. 
*Appears to have similar movement decrease as one "Dusk" equipment (e.g. Dusk Gloves).
*Retaliation is considered slashing damage even if wearing a non slashing weapon such as a polearm. There is some debate on this topic: 
==Equipment that Enhances this Trait==
*Ravager's Calligae +1 / Ravager's Calligae +2	
==Macro Syntax==
*/ja "Retaliation" <me>
category:Job Abilities