Forward smash

A forward smash, also known as an f-smash or side smash, is a ground attack in Super Smash Flash 2 that is performed by pressing left or right and then the attack input immediately afterward or simultaneously. It can also be performed by pressing left or right with the "C-Stick" controls while grounded.
Forward smashes are generally strong outward strikes that attack directly in front of the character. Like with other smash attacks, they can be charged by holding the attack input to increase the damage and knockback they deal. They are often long-ranged and the most powerful of a character's smash attacks at the cost of being the slowest, and they are most often used as combo finishers or horizontal KO moves.
Battering items have their own forward smash when held, with the Home-Run Bat having a unique forward smash that one-hit KOs opponents and cannot be charged. Attempting to forward smash while holding a throwing item throws it a large distance forward, and doing so while holding a shooting item fires it.
== List of forward smashes ==
Character	Description 	Damage
 	Swings his spear in front of him and turns it into a parasol. 	
 	Swings his spear in front of him and turns it into a parasol. 	
 	Uses Thunder, firing a long-lasting arc of lightning forward. 	
 	Uses Thunder, firing a long-lasting arc of lightning forward. 	
 	When fully charged, uses Thundaga, creating a massive column of lightning that slowly travels forward and periodically disappears and reappears. 	28%
 	Pulls out a bomb and punches forward with it to create an explosion in front of him. 	
 	Rears back and headbutts forward with an explosion at the end. Has transcendent priority. 	
 	Rears back and headbutts forward with an explosion at the end. Has transcendent priority. 	
 	Performs a powerful flaming elbow strike. 	
 	Throws his electrical cord forward, which surges with electricity and hits up to two times. 	
 	Throws his electrical cord forward, which surges with electricity and hits up to two times. 	
 	Claps his hands together in front of himself. 	
 	Brings his wings back and then performs an overhead strike forward with them. 	
 	Performs a forward flip kick with very low base knockback. 	
 	Performs a forward flip kick with very low base knockback. 	
 	Performs a forward flip kick with very low base knockback. 	
 	Swings the Sword of the Six Sages forward from overhead. 	
 	Performs a strong punch forward. 	
 	While using Kaiō-ken, performs a strong punch forward. Cannot be charged. 	18%
 	Swings Zangetsu forward from overhead, launching at a semi-spike angle. 	
 	Unsheathes his sword and leaps forward while slashing. 	
 	Performs a lunging dropkick. Charge increases distance traveled. 	
 	Performs a lunging dropkick. Charge increases distance traveled. 	
 	Performs a lunging dropkick. 	
 	Performs a lunging dropkick. 	
 	Thrusts her staff forward, which shoots a low-ranged beam. Has a sour spot and a sweet spot at the beam. 	
 	Thrusts her staff forward, which shoots a low-ranged beam. Has a sour spot and a sweet spot at the beam. 	
 	Steps forward while swinging the Master Sword. When pressing the attack input a second time, he then performs a second slash. 	
 	Steps forward while swinging the Master Sword. When pressing the attack input a second time, he then performs a second slash. 	
 	Steps forward while swinging the Master Sword. When pressing the attack input a second time, he then performs a second slash. 	
 	Uses Beast, creating a beast's head out of energy in front of him. 	
 	Uses Beast, creating a beast's head out of energy in front of him. 	
 	Thrusts both arms forward, releasing a burst of aura from its palms. Has transcendent priority. 	
 	Rears his arm backward and then punches a large distance forward. Charge increases the distance his arm stretches. 	
 	Rears his arm backward and then punches a large distance forward. Charge increases the distance his arm stretches. 	
 	Thrusts his arm outward and chops forward. 	
 	Shoots out a small blast of fire from his palm. The sweetspot is the fire, and the sourspot is his arm. Has transcendent priority. 	
 	Shoots out a small blast of fire from his palm. The sweetspot is the fire, and the sourspot is his arm. Has transcendent priority. 	
 	Steps forward and swings the Falchion forward from overhead. 	
 	Steps forward and swings the Falchion forward from overhead. 	
 	Uses Hard Knuckle, firing a metal fist forward that acts as a projectile. 	
 	Slashes Galaxia in front of himself. 	
 	Takes out a lit torch and swings it forwards, sweet spotting at the flame. 	
 	Takes out a lit torch and swings it forwards, sweet spotting at the flame. 	
 	Lunges forward while kicking his foot outward. 	
 	Swings his bat forward, sweet spotting at the tip. Can reflect projectiles. 	
 	Swings his bat forward, sweet spotting at the tip. Can reflect projectiles. 	
 	Swings his bat forward, sweet spotting at the tip. Can reflect projectiles. 	
 	Swings his bat forward, sweet spotting at the tip. Can reflect projectiles. 	
 	Throws Blinky in front of him. 	
 	Throws Blinky in front of him. 	
 	Throws Blinky in front of him. 	
 	Swings either a tennis racket, golf club, or a frying pan in front of herself, each of which has different properties. Can reflect projectiles. 	
 	Swings either a tennis racket, golf club, or a frying pan in front of herself, each of which has different properties. Can reflect projectiles. 	
 	Swings either a tennis racket, golf club, or a frying pan in front of herself, each of which has different properties. Can reflect projectiles. 	
 	Releases a jolt of electricity forward, hitting up to seven times. Deals recoil damage for each hit. In its Discharge state, the damage, knockback, and recoil damage is increased.	
 	Releases a jolt of electricity forward, hitting up to seven times. Deals recoil damage for each hit. In its Discharge state, the damage, knockback, and recoil damage is increased.	
 	Releases a jolt of electricity forward, hitting up to seven times. Deals recoil damage for each hit. In its Discharge state, the damage, knockback, and recoil damage is increased.	
 	Releases a jolt of electricity forward, hitting up to seven times. Deals recoil damage for each hit. In its Discharge state, the damage, knockback, and recoil damage is increased.	
 	Releases a jolt of electricity forward, hitting up to seven times. Deals recoil damage for each hit. In its Discharge state, the damage, knockback, and recoil damage is increased.	
 	Releases a jolt of electricity forward, hitting up to seven times. Deals recoil damage for each hit. In its Discharge state, the damage, knockback, and recoil damage is increased.	
 	Releases a jolt of electricity forward. 	
 	Releases a jolt of electricity forward. 	
 	Performs two slashes forward with the Palutena Bow. 	
 	Performs two slashes forward with the Palutena Bow. 	
 	Winds up his fist and then launches it forward with a straight punch. The size and distance of the fist increase with charge. 	
 	Winds up his fist and then launches it forward with a straight punch. The size and distance of the fist increase with charge. 	
 	Performs a lunging side kick. 	
 	Performs a lunging side kick. 	
 	Performs a lunging side kick. 	
 	Thrusts her arm cannon forward and fires an explosion from it. 	
 	Thrusts her arm cannon forward and fires an explosion from it. 	
 	Thrusts her arm cannon forward and fires an explosion from it. 	
 	Leaps forward and performs a diving kick. 	
 	Lunges forward while kicking two times. 	
 	Lunges forward while kicking two times. 	
 	Swings his whip forward, sweetspotting at the tip. Has transcendent priority. 	
 	Swings his whip forward, sweetspotting at the tip. Has transcendent priority. 	
 	Winds up his fist and then punches forward. 	
 	Swings the Kingdom Key behind him and then thrusts it forward. 	
 	Claps his hands in front of himself. 	
 	Swings his tennis racket forward. 	
 	Winds back and performs a massive backhanded punch forward. Has transcendent priority. 	
 	Rears his head back and then headbutts forward. 	
 	Thrusts her hands forward and blasts magic from them, hitting up to four times. Has transcendent priority. 	
 	Thrusts her hands forward and blasts magic from them, hitting up to four times. Has transcendent priority. 	
 	Swings her Plasma Whip forward, sweet spotting at the tip. 	
 	Swings her Plasma Whip forward, sweet spotting at the tip. 	
 	Swings her Plasma Whip forward, sweet spotting at the tip. 	
=== Transformation Final Smashes ===
Character 	Description 	Damage
Giga Bowser	Rears back and headbutts forward with an explosion at the end.	
Giga Bowser	Rears back and headbutts forward with an explosion at the end.	
Wario-Man 	Winds back and performs a massive backhanded punch forward. 	
Category:Attacks
Category:Game controls
Category:Smash attacks
Category:Super Smash Flash 2
Category:Super Smash Flash series