Gear/Mimetic

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Gear_BattleArmor_Armor_Mimetic
Manufacturer: General
Mimetic Armor was created using Chameleon Light Polarization Shield as a starting point, the technicians created a system that used several embedded cameras to identify the colors in the environment and then shift the armor's color to match. Using this armor allows the Battle Armor to slip into the background like a chameleon or octopus, making targeting more difficult. The computers used to perform the color matching need some time to process the data, so the system is most effective when the unit is standing still or moving very slowly.
=Attributes=
Tonnage	Slots	Value	Allowed Locations	Disallowed Locations
0 	1 	0 	CenterTorso 	All
* 5 Charges of -15% Mimetic Stealth Visibility Reduction and Harder to Hit by 1 per Charge. Charges Decay by 1 for every 1 Hex moved.
* -40% Visibility
* -15% sensor signature.
* -20% Armor Weight
* -10% Tech Point cost to repair armor
* +60% C-Bill cost to repair armor
=Used By Mechs=
Mechs 	Mechs 	Mechs
HAU-CMD Eras-Republic3081-3130-Base	HAU-U15 	IFL-II-CI
KAGE-C 	OGRE-I 	PUA-L(4)
PUA-L(5)SQD5 	PUA-L(6)SQD6 	PUA-NARC(4)
PUA-NARC(5)SQD5 	PUA-NARC(6)SQD6	PUA-PPC(4)
PUA-PPC(5)SQD5 	PUA-PPC(6)SQD6 	PUA-TAG(4)
PUA-TAG(5)SQD5 	PUA-TAG(6)SQD6 	SHNLG-D
SHNLG-I 	SHNLG-MG 	SHNLG-MRM
SHNLG-PM 	SHNLG-SRM 	TAR-STD(4)
TAR-STD(5)SQD5 aka TARANIS [STD]]] 	TRI-YL-BC3 	TRI-YL-P
WB-GSS 	WB-HMG 	WB-MG
WB-NARC 	WB-SL 	WB-STD
= Item Salvage Rules =
Item can be salvaged by player: No
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2