Druid

== Introduction ==
An elemental-like creature that lives in deep forest of Cutis.
It loves to tend nature and assimilates with nature to use its power.
It shuns outside contacts and fires magic arrows when it feels threatened.
Leader Skill	Type	Grade
N/A 	Wind	2 Star
== Skills ==
=== 1st skill: Arrow of Nature ===
Damages an enemy depending on the caster's SPD. Delays the enemy's turns by 1 turn(s) at 30% chance.
* Lv 2 - DMG 14.7% Increase
* Lv 3 - DMG 14.7% Increase
* Lv 4 - DMG 14.7% Increase
* Lv 5 - DMG 29.4% Increase
* Lv 6 - DMG 14.7% Increase
=== 2nd skill: Earth to Earth ===
Damages all enemies. Decreases the enemies' SPD by 30% for 2 turn(s).
* Lv 2 - DMG 14.7% Increase
* Lv 3 - DMG 14.7% Increase
* Lv 4 - DMG 14.7% Increase
* Lv 5 - SPD Down Effect for 1 turn(s) Increase
* Lv 6 - CD: 1 turn(s) Down
=== 3rd skill: Yggdrasil (Passive) ===
Heals caster for 8% of the caster's HP at the end of the turn. Resets the caster's turn at 15% chance. 
* Lv 2 - Debuff Chance 2% Increase
* Lv 3 - Debuff Chance 2% Increase
* Lv 4 - Debuff Chance 2% Increase
== Basic Stats ==
HP: 1,223
ATK: 75
DEF: 76
SPD: 101
Critical Chance: 15%
Critical Damage: 50%
Skill Accuracy: 0%
Skill
resistance: 15%
== Awakening Bonus ==
'1st stage awakening: Appearance change, HP 10% Up 2nd stage awakening: SPD 9 Up'3rd Stage awakening: SPD 15 Up