Quests

Quests are the primary form of progression and story in Dragon Marked For Death.
In total, there are 29 main story Quests, 11 DLC Quests, and 3 optional endgame and training Quests for a total of 43 Quests.
*16 main story Quests are required to complete the main scenario.
*All 11 DLC Quests are required to complete the DLC scenario.
If you are looking for a spread of all Quests, please see the link here.
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==Quest Progression==
All Quests, including the tutorial The Doomed Clan, are accessed via the Bar.
Each Quest has a base level of difficulty ("Quest Level" or "Q.Lv.") the first time it is cleared. Clearing a chosen Quest Level will unlock the next Quest Level when applicable.
Many Quests have prerequisite Quests that need to be cleared to unlock. Some Quests are unlocked by speaking to the NPCs in town.
===Flags===
Flags are progression points that are required to unlock the final 2 levels of the main story. These Flags represent major plot information revealed to the player character and are earned by fulfilling specific conditions for the relevant Quests. Not all Quests have Flags.
In total, there are 8 Flags, and some of the Flag Quests need to be unlocked by completing other Quests. A bell chime sound effect indicates a newly-earned Flag.
Flag Progression Quests
Quest 	Prerequisites 	Instructions
The Doomed Clan 	Buy Dragon Marked For Death. 	Complete the tutorial. Prerequisite for every other Quest.
The Ogre Fort 	Clear the Quest The Doomed Clan. 	Head left, defeat the two Pale Goblins, retrieve the Pendant from the chest, then return the Pendant to Medica.
Dreaming of Treasure (prerequisite)	Clear the Quest The Ogre Fort. 	No Flag. Prerequisite for Sea of Tumult.
Polluted Water (prerequisite) 	Talk to Mitis in the Slums on the far left of the Black Market. 	No Flag. Prerequisite for Undying Dragon.
Sea of Tumult 	Clear the Quest Dreaming of Treasure. 	Rescue Bandero with the Door Key in the hull of the ship, then talk to him after defeating the Cthulhu.
The Frigid Nest 	Clear the Quest The Ogre Fort. 	Take the top route when the stage splits in the area beyond the three switches, then defeat the Divine Knight.
Undying Dragon 	Clear the Quest Polluted Water. 	Talk to Eterno twice after escorting him to his hut.
Aim for High Heaven (prerequisite) 	Clear the Quest The Ogre Fort. 	No Flag. Prerequisite for Unearthed Royalty.
Unearthed Royalty 	Clear the Quest Aim for High Heaven. 	Activate the switch at the end of the stage, return to the area of the falling flamethrower traps to fight Vasith, then read the mural in the Boss room.
Tomb Rescue (prerequisite) 	Talk to Marcus in the Slums on the left of the Inn. 	No Flag. Prerequisite for The Castle Burns.
The Castle Burns 	Clear the Quest Tomb Rescue. 	Burn the third, right-side wooden bridge by cutting the lantern above it, then defeat Sumahiko. Prerequisite for Calamity's Portent.
Calamity's Portent 	Clear the Quest The Castle Burns. 	Enter and seal all 8 gates. You will hear a girl's voice.
Pillar Maintenance (prerequisite) 	Clear the Quest Unearthed Royalty. 	No Flag. Prerequisite for Truth in Heaven.
Truth in Heaven 	Clear the Quest Pillar Maintenance, which is unlocked by clearing the Quest Unearthed Royalty.	Read the mural in the top right corner on the third floor of Uos Tower.
Second-to-last Quest 	Obtain all 8 Flags. 	‒
Final Quest 	Clear the second-to-last Quest. 	‒
===Quest List ===
This list contains the names of all Quests, including DLC and optional Quests. All Quests are in the order of the Quest list when all have been unlocked.
*The Ogre Fort
*Dreaming of Treasure
*Polluted Water
*Sea of Tumult
*Dangerous Wine
*Cruise Escort
*The Frigid Nest
*Frozen Fusion
*Lost in White
*Over the Ice Wall
*Werewolf Hunting
*The Bell Tolls
*Haunting Grounds
*Paying the Miser
*Undying Dragon
*Twin Dragon's End
*Brother and Sister
*Water Inspection
*Unearthed Royalty
*Tomb Rescue
*The Sleeping Tome
*Displaced Royalty
*The Castle Burns
*Miracle Steak
*Eastern Treasures
*Invisible Anger
*Calamity's Portent
*They Come from Hell
*Dragons' Struggle
*Infernal Labyrinth
*Resurging Flames
*Hidden Hell
*Truth in Heaven
*Aim for High Heaven
*Pillar Maintenance
*A Cry from the Tower
*Soul Vessel
*Marked for Death
*The Dragon's Hoard
*Cavern of Torment
*Ancient Gods
*The Doomed Clan
*Dragonblood Village
*Training Grounds
===All Quest Prerequisites===
This list contains the names, story relation, and prerequisites of all Quests in Dragon Marked For Death. All Quests are in the order of the Quest list when all have been unlocked. This list includes DLC Quests and endgame Quests, which are labeled appropriately.
The following table can be sorted by using the buttons in the headers.
Quest Prerequisites
Quest 	Story 	Prerequisites
The Ogre Fort 	Main 	Clear the Quest The Doomed Clan.
Dreaming of Treasure	Main 	Clear the Quest The Ogre Fort.
Polluted Water 	Main 	Talk to Mitis in the Slums on the far left of the Black Market.
Sea of Tumult 	Main 	Clear the Quest The Ogre Fort.
Dangerous Wine 	Main (optional) 	After clearing the Quest Sea of Tumult, talk to Purus in the Upper City, to the right of the Weapon Shop.
Cruise Escort 	Main (optional) 	Clear the Quest Sea of Tumult.
The Frigid Nest 	Main 	Clear the Quest The Ogre Fort.
Frozen Fusion 	Main (optional) 	Clear the Quest Undying Dragon.
Lost in White 	Main (optional) 	After clearing the Quest Cruise Escort, talk to Carpus in the Upper City, to the right of the Weapon Shop.
Over the Ice Wall 	Main (optional) 	Clear the Quest The Frigid Nest.
Werewolf Hunting 	DLC 	After clearing the Quest Eastern Treasures, talk to Epos in the Slums, to the left of the Black Market.
The Bell Tolls 	DLC 	After clearing the Quest Werewolf Hunting, talk to Pavo in the Slums, to the right of the General Store.
Haunting Grounds 	DLC 	After clearing the Quest Werewolf Hunting, talk to Apis in the Slums, to the left of the Black Market.
Paying the Miser 	DLC 	Clear the Quest The Bell Tolls.
Undying Dragon 	Main 	Clear the Quest Polluted Water.
Twin Dragon's End 	Main (optional) 	Clear the Quest Water Inspection.
Brother and Sister 	Main (optional) 	Clear the Quest Over the Ice Wall.
Water Inspection 	Main (optional) 	Clear the Quest Undying Dragon.
Unearthed Royalty 	Main 	Clear the Quest Aim for High Heaven.
Tomb Rescue 	Main 	Talk to Marcus in the Slums on the left of the Inn.
The Sleeping Tome 	Main (optional) 	Clear the Quest Unearthed Royalty.
Displaced Royalty 	Main (optional) 	Clear the Quest Brother and Sister.
The Castle Burns 	Main 	Clear the Quest Tomb Rescue, which is unlocked by talking to Marcus in the Slums on the left of the Inn.
Miracle Steak 	Main (optional) 	After clearing the Quest The Castle Burns, talk to Capire in the Upper City, to the far left of the General Store.
Eastern Treasures 	DLC 	Purchase Season Pass: Additional Quests and talk to Lacel in the Slums, to the left of the bar.
Invisible Anger 	DLC 	Clear the Quest Haunting Grounds.
Calamity's Portent 	Main 	Clear the Quest The Castle Burns.
They Come from Hell 	Main (optional) 	Clear the Quest Calamity's Portent.
Dragons' Struggle 	DLC 	After clearing the Quest Eastern Treasures, talk to Epos in the Slums, to the left of the Black Market.
Infernal Labyrinth 	DLC 	Purchase Season Pass: Additional Quests and talk to Lacel in the Slums, to the left of the bar.
Resurging Flames 	DLC 	Clear the Quest Infernal Labyrinth.
Hidden Hell 	DLC 	After clearing the Quest Eastern Treasures, talk to Epos in the Slums, to the left of the Black Market.
Truth in Heaven 	Main 	Clear the Quest Pillar Maintenance.
Aim for High Heaven 	Main 	Clear the Quest The Ogre Fort.
Pillar Maintenance 	Main 	Clear the Quest Unearthed Royalty.
A Cry from the Tower	Main (optional) 	Clear the Quest Aim for High Heaven.
Soul Vessel 	Main (endgame) 	Obtain all 8 Flags and exit the Bar. Epos will give it to you.
Marked for Death 	Main (endgame) 	Clear the Quest Soul Vessel.
The Dragon's Hoard 	DLC (endgame) 	After clearing every DLC Quest, talk to Ciconia in the Slums, to the left of the Bar.
Cavern of Torment 	Optional (endgame)	After clearing the Quest Marked for Death, talk to Dora in the Slums, to the left of the Bar.
Ancient Gods 	Optional (endgame)	Clear Cavern of Torment: Floor 111-120.
The Doomed Clan 	Main 	Buy Dragon Marked For Death.
Dragonblood Village 	DLC (optional) 	Purchase Season Pass: Additional Quests.
Training Grounds 	Optional 	‒
==Quest Flowcharts==
===Main Story Flowchart===
The following table is a flowchart for the main story. The large cells above correspond as the prerequisites for the Quest(s) in the smaller cells directly below.
 Main Story Flowchart
Quest Hierarchy 	Quest Hierarchy 	Quest Hierarchy	Quest Hierarchy 	Quest Hierarchy 	Quest Hierarchy 	Quest Hierarchy 	Quest Hierarchy 	Quest Hierarchy 	Quest Hierarchy
The Doomed Clan 	The Doomed Clan 	The Doomed Clan	The Doomed Clan 	The Doomed Clan 	The Doomed Clan 	The Doomed Clan 	The Doomed Clan 	The Doomed Clan 	The Doomed Clan
The Ogre Fort 	The Ogre Fort 	The Ogre Fort 	The Ogre Fort 	The Ogre Fort 	The Ogre Fort 	The Ogre Fort 	The Ogre Fort 	The Ogre Fort 	The Ogre Fort
Dreaming of Treasure	Dreaming of Treasure	Polluted Water 	Polluted Water 	The Frigid Nest 	The Frigid Nest 	The Frigid Nest 	Aim for High Heaven	Aim for High Heaven	Aim for High Heaven
Sea of Tumult 	Sea of Tumult 	Undying Dragon 	Undying Dragon 	Over the Ice Wall 	Tomb Rescue 	Tomb Rescue 	Unearthed Royalty 	Unearthed Royalty 	A Cry from the Tower
Dangerous Wine 	Cruise Escort 	Frozen Fusion 	Water Inspection 	Brother and Sister	The Castle Burns	The Castle Burns 	The Sleeping Tome 	Pillar Maintenance 	A Cry from the Tower
Dangerous Wine 	Lost in White 	Frozen Fusion 	Twin Dragon's End	Displaced Royalty 	Miracle Steak 	Calamity's Portent 	The Sleeping Tome 	Truth in Heaven 	A Cry from the Tower
Dangerous Wine 	Lost in White 	Frozen Fusion 	Twin Dragon's End	Displaced Royalty 	Miracle Steak 	They Come from Hell	The Sleeping Tome 	Truth in Heaven 	A Cry from the Tower
====Main Endgame Flowchart====
Main Story Flowchart
Quest Hierarchy
Earn all 8 Flags
Soul Vessel
Marked for Death
Cavern of Torment
‒
Clear Cavern of Torment: Floor 111-120
Ancient Gods
===DLC Story Flowchart===
The following table is a flowchart for the DLC. The large cells above correspond as the prerequisites for the Quest(s) in the smaller cells directly below.
DLC Story Flowchart
Quest Hierarchy 	Quest Hierarchy 	Quest Hierarchy 	Quest Hierarchy 	Quest Hierarchy
Eastern Treasures 	Eastern Treasures 	Eastern Treasures 	Eastern Treasures 	Infernal Labyrinth
Werewolf Hunting 	Werewolf Hunting 	Dragons' Struggle 	Hidden Hell 	Resurging Flames
The Bell Tolls 	Haunting Grounds 	Dragons' Struggle 	Hidden Hell 	Resurging Flames
Paying the Miser 	Invisible Anger 	Dragons' Struggle 	Hidden Hell 	Resurging Flames
The Dragon's Hoard	The Dragon's Hoard	The Dragon's Hoard	The Dragon's Hoard	The Dragon's Hoard
==Miscellaneous Unlocks==
===Optional NPC Rewards===
After clearing some Quests, certain related NPCs will give you a small reward and unique dialogue. However, certain rewards cannot be obtained after unlocking the Quest Soul Vessel.
The following table can be sorted by using the buttons in the headers.
Optional NPC Rewards List
Quest 	Story 	Extra Rewards
Polluted Water 	Main 	Dragonite from Mitis in the Slums on the far left of the Black Market (unobtainable after unlocking Soul Vessel)
Dangerous Wine 	Main (optional)	Dragonite from Purus in the Upper City, to the right of the Weapon Shop on an elevated platform (unobtainable after unlocking Soul Vessel)
The Bell Tolls 	DLC 	Dragonite from Pavo in the Slums, to the right of the General Store.
Paying the Miser	DLC 	Dragonite from Nauta in the Upper City, to the right of the Weapon Shop (near the ferries).
Miracle Steak 	Main (optional)	3000 gold from Capire in the Upper City, to the far left of the General Store (unobtainable after unlocking Soul Vessel)
===Multiple Endings Requirements===
Depending on how the player(s) clear the final story Quest Marked for Death, the ending will change. Upon clearing that Quest, players receive a silver stamp next to the Class that cleared it on their save data card. Upon receiving the True Ending, the silver stamp is replaced with a golden stamp instead.
Although the Oracle's and the Bandit's endings do not have unique artwork, they still have all 4 endings.
The following table shows the requirements for certain endings.
 Endings List
Ending 	Requirements
Bad Ending 	Clear Marked for Death with at least 1 death and 1 Dragon Sphere used.
Neutral Ending	Clear Marked for Death with at least 1 death and no Dragon Spheres.
Good Ending 	Clear Marked for Death with no deaths.
True Ending 	All of the original 4 Classes (Empress, Warrior, Shinobi, and Witch) must talk to Atruum 4 times (minimum 1 time) (depending on your current progress) in Atruum's Den, to the far left of the Slums.Clear Marked for Death in Singleplayer with the Weapon dropped from it. You must land the final blow with this Weapon.
*Empress - Dragon Slayer (Sword)
*Warrior - Dragon Breaker or Dragon's Torment 
*Shinobi - Dragon Bane (not Dragon Killer)
* Witch - Astral Tome or Cintāmani.
*Oracle - Dragon's Torment or Cintāmani.
*Bandit - Dragon Slayer (Small-sword) or Dragon Killer
===Named Monster Quests===
Named Monsters ("NMs") are special Bosses that are fought through a blue teleport gate at the ends of certain Quests. By entering this blue gate instead of the pink Clear Gate, players can fight a specific NM and earn loot that can be used as Special Upgrade and Black Market Material. All other NMs are fought in Cavern of Torment and Ancient Gods.
The following table shows the Quests where NMs can be found.
Named Monster Blue Gate Quests
Quest 	Named Monster
Tomb Rescue Q.Lv. 45 	The Demon's Puppet
Lost in White Q.Lv. 50	The Trampling Lance
==Lists ==
===Quest Details List===
The following tables summarize the Success Conditions and Goals of each Quest. The tables are separated by the major Quest Locations in the game.
All Quest Locations are in the order of the Quest list when all have been unlocked. This list includes DLC Quests and endgame Quests.
Because the Quest Training Grounds is labeled as a completely separate location in the internal data, it is not listed under Sica Village.
Sica Village Quests
Quest 	Prerequisites 	Success Conditions 	Goal
The Ogre Fort 	Clear the Quest The Doomed Clan. 	Defeat the boss 	Find and defeat the chieftain of the ogre fort to save the captive villages.The chieftain is known to drive away his enemies by breathing fire on them.It may be wise to speak to anyone you encounter along the way.
Dreaming of Treasure	Clear the Quest The Ogre Fort. 	Enter the warehouse clear gate	Speak with villagers to find the key to the storehouse, then search the fort for the entrance.An item to light the dark depths of the fort will help in the search. Otherwise, you'll need to zoom the camera in to see.People speak of a strange plant in the area that lures people to it with a scream.
Polluted Water 	Talk to Mitis in the Slums on the far left of the Black Market.	Purify the 3 ponds 	Cleanse the polluted ponds with purifying fruit.Attack the fruit to roll it along the ground.If the fruit is lost, return to where it was found to get another.
Lanza Channel Quests
Name 	Prerequisites 	Success Conditions 	Goal
Sea of Tumult 	Clear the Quest The Ogre Fort. 	Acquire the Statue of Fishery	Slay the monster that attacked the merchant ship, and retrieve the Statue of Fishery from within.The monster emits a gas that has an entrancing effect on humans.A merchant appears to be trapped in the ship's hold.
Dangerous Wine	After clearing the Quest Sea of Tumult, talk to Purus in the Upper City, to the right of the Weapon Shop.	Acquire the Phantom Wine 	Brave the belly of a giant creature to bring back the Phantom Wine.Its insides are infested with large, venomous monsters.
Cruise Escort 	Clear the Quest Sea of Tumult. 	Defeat all enemies 	Protect the passengers onboard the ship from hordes of attacking monsters.
Tarpol Mountains Quests
Name 	Prerequisites 	Success Conditions 	Goal
The Frigid Nest 	Clear the Quest The Ogre Fort. 	Clear the designated room 	Participate in the plan to rid the iceberg of a nest of monsters.Many of the monsters inside the nest are capable of freezing their enemies.Other than the targets, there seems to be another powerful creature within...
Frozen Fusion 	Clear the Quest Undying Dragon. 	Collect the necessary ice 	Collect the enchanted ice made by monsters on the snowy peaks.
Lost in White 	After clearing the Quest Cruise Escort, talk to Carpus in the Upper City, to the right of the Weapon Shop.	Confirm the captain's safety	Find and rescue the knight officer lost in the mountains.There are reports of a powerful monster lurking within.
Over the Ice Wall	Clear the Quest The Frigid Nest. 	Defeat the set # of enemies 	Defeat the powerful creature inhabiting the deepest part of the iceberg.
Ensys Castle Quests
Name 	Prerequisites 	Success Conditions 	Goal
Werewolf Hunting	After clearing the Quest Eastern Treasures, talk to Epos in the Slums, to the left of the Black Market. 	Defeat the boss 	Block the moonlight from a room, and drive the werewolf inside.The werewolf uses its venomous fangs and quick, agile attacks to bring down its prey.Find a way to deal with its speed to have any chance at victory.However, without a silver amulet, the werewolf will remain impervious to attack.
The Bell Tolls 	After clearing the Quest Werewolf Hunting, talk to Pavo in the Slums, to the right of the General Store.	Defeat the boss 	Ring the bell said to weaken the werewolf and defeat it.The werewolf detests the darkness. Use light to herd the beast to a disadvantageous position.There are three light-emitting devices. Activate as many as possible and use mirrors to reflect the light.
Haunting Grounds	After clearing the Quest Werewolf Hunting, talk to Apis in the Slums, to the left of the Black Market. 	Return the souls to their bodies	Guide the souls of those killed by the werewolf to their bodies.
Paying the Miser	Clear the Quest The Bell Tolls. 	Collect the necessary treasure 	Collect the jewels dropped by monsters in the old castle, and use them to help the orphanage.There is a rumor that nefarious rogues collecting ill-gotten riches have been convening in a certain room each night...
 Cadena Forest Quests
Name 	Prerequisites 	Success Conditions 	Goal
Undying Dragon 	Clear the Quest Polluted Water. 	Defeat the large monsters 	Listen to the researcher's story, then search for the immortal dragon in the lake underneath the forest.Any keys discovered will open a door nearby.
Twin Dragon's End 	Clear the Quest Water Inspection. 	Defeat the large monsters 	Defeat both heads of the dragon quickly, before it has time to recover.Find a route between the two heads with few enemies to reach the second head quickly.
Brother and Sister	Clear the Quest Over the Ice Wall.	Find the child and defeat the enemy	Find and rescue the child lost deep in the depths of the cave.
Water Inspection 	Clear the Quest Undying Dragon. 	Get samples from the 5 lakes 	Collect water samples from the 5 lakes to test the water quality.
Litus Royal Tombs Quests
Name 	Prerequisites 	Success Conditions 	Goal
Unearthed Royalty	Clear the Quest Aim for High Heaven. 	Return with the true relic 	Search every corner of the labyrinth for the ancient relic. Follow the murals on the walls to determine the true relic and bring it back.Zoom the camera in on mural walls to view the carvings.It is said that a servant of the ancient gods will attempt to deceive those who seek the relics by way of the winds.
Tomb Rescue 	Talk to Marcus in the Slums on the left of the Inn.	Protect the targets and defeat all enemies	Set out to rescue those left behind in the tomb.Zoom the camera in on mural walls to view the carvings.There is said to be a powerful monster in the tomb.
The Sleeping Tome	Clear the Quest Unearthed Royalty. 	Acquire the magic tome 	Retrieve the magical tome sealed in the royal tomb.Zoom the camera in on mural walls to view the carvings.It is said that a servant of the ancient gods will attempt to attack those who seek the relics with powerful winds.
Displaced Royalty	Clear the Quest Brother and Sister. 	Return with the 4 body parts 	Collect the separated body parts of the king of Litus to assist in the investigation of his death.Zoom the camera in on mural walls to view the carvings.
Muramasa Castle Quests
Name 	Prerequisites 	Success Conditions 	Goal
The Castle Burns 	Clear the Quest Tomb Rescue, which is unlocked by talking to Marcus in the Slums on the left of the Inn. 	Deliver the target to the client	Find and rescue the princess of the Marlayus Divine Family, held in the castle by rebels.Clashes with any rebels you encounter may be inevitable.It has been reported that the lord of the rebels is accompanied by a thunder dragon capable of paralyzing his opponents.
Miracle Steak 	After clearing the Quest The Castle Burns, talk to Capire in the Upper City, to the far left of the General Store.	Acquire the Chief's Meat 	Defeat the monster in the castle sewers known as "The Chief" and retrieve its meat.
Eastern Treasures	Purchase Season Pass: Additional Quests and talk to Lacel in the Slums, to the left of the bar. 	Bring the mirror to the client 	Retrieve the mysterious mirror from the castle and bring it to the client.The spirit guarding the mirror has been said to spread poison in its fits of rage.Also, there is a rumor that other people are also hunting the mirror. Be prepared for anything.
Invisible Anger 	Clear the Quest Haunting Grounds. 	Defeat the boss 	Evil spirits have been released in the area due to a flood destroying the talismans sealing them away. These spirits are rumored to manipulate water and take the form of dragons, but they are invisible to mortal eyes.Pour your Dragonblood on the Dragon Eye Scrolls to expose the spirits and exorcise them.
Asura Gate Quests
Name 	Prerequisites 	Success Conditions	Goal
Calamity's Portent 	Clear the Quest The Castle Burns. 	Defeat the boss 	Exterminate the monsters trying to break the seal on Asura Gate.Eliminating the Asura beasts from the gates should weaken the larger enemies.
They Come from Hell	Clear the Quest Calamity's Portent. 	Defeat the boss 	Exorcise the spirit lost near Asura Gate.The spirit is said to have assumed the form of its comrade who once controlled lightning.
Dragons' Struggle 	After clearing the Quest Eastern Treasures, talk to Epos in the Slums, to the left of the Black Market.	Defeat the bandit 	Find the bandit trespassing on Asura Gate.Should they flee, inflicting damage on the bandit should give you the upper hand in subsequent encounters.Instead of trying to catch up to the speedy bandit, find a way to slow their movements.
Labyrinth of Flame Quests
Name 	Prerequisites 	Success Conditions	Goal
Infernal Labyrinth	Purchase Season Pass: Additional Quests and talk to Lacel in the Slums, to the left of the bar. 	Defeat the boss 	Assist the plan to remove the nest of Asura infesting the volcano labyrinth.The Asura controlling the swarms uses powerful water attacks according to reports.
Resurging Flames 	Clear the Quest Infernal Labyrinth. 	Defeat the boss 	Exterminate all the growing number of Asura in the labyrinth. They are led by a large Asura clad in flames.The Asura has been sighted alongside another that appears to be able to control lightning.If you plan on taking on multiple large enemies at once, make sure you have a plan to restrain their movements.
Hidden Hell 	After clearing the Quest Eastern Treasures, talk to Epos in the Slums, to the left of the Black Market.	Defeat the bandit 	Solve the secrets of the labyrinth and capture the Dragonblood bandit.
Uos Tower Quests
Name 	Prerequisites 	Success Conditions 	Goal
Truth in Heaven 	Clear the Quest Pillar Maintenance. 	Reach the top of the tower 	Uos Tower has existed for eons and is believed to contain murals dating to the age of the gods.Climb Uos Tower and seek the truth behind the legends.When you arrive at the truth, you must clear away all the divine clouds to halt the unceasing downpour.
Aim for High Heaven 	Clear the Quest The Ogre Fort. 	Escort the vehicle to the top 	Assist the inventor as he tests his flying instrument.The vehicle tends to get stuck on the tower. Use an attack to dislodge it.It is said that a servant of the ancient gods will attempt to attack those who near the top with powerful winds.
Pillar Maintenance 	Clear the Quest Unearthed Royalty. 	Give the 4 materials to the carpenter	Collect the components necessary for the carpenters to finish his repairs.
A Cry from the Tower	Clear the Quest Aim for High Heaven.	Determine the voice's source 	Defeat the beasts at the top of the tower and determine the source of the mysterious voice.
 Medius Castle Quests
Name 	Prerequisites 	Success Conditions	Goal
Soul Vessel	Obtain all 8 Flags and exit the Bar. Epos will give it to you.	Defeat the boss 	The Divine King has finally granted you an audience. Achieve your revenge.The King's trusted guardian is said to have mastered forbidden, lost magics and wield a sword large enough to split the ground asunder.
 Atruum's Den Quests
Name 	Prerequisites 	Success Conditions 	Goal
Marked for Death 	Clear the Quest Soul Vessel. 	Defeat ??? 	Your revenge is complete. Return to your village to honor the fallen Dragonblood Oracle.
The Dragon's Hoard	After clearing every DLC Quest, talk to Ciconia in the Slums, to the left of the Bar. 	Defeat the bandit and deliver the letter	Protect the Astral Dragon's horde from the bandit, then relay to them the message you were given.
Cavern of Torment 	After clearing the Quest Marked for Death, talk to Dora in the Slums, to the left of the Bar.	Enter a clear gate on a 10th floor 	Defeat increasingly stronger enemies as you venture through the depths of the cave.You can resume your progress from every 10 floors.
Ancient Gods 	Clear Cavern of Torment: Floor 111-120. 	Defeat the large monsters 	Rout the hordes of troops and defeat the ancient gods.It is highly recommended to gather as many adventurers as possible before challenging this quest.
Dragonblood Village (Location) Quests
Name 	Prerequisites 	Success Conditions	Goal
The Doomed Clan 	Buy Dragon Marked For Death. 	Defeat the boss 	Relive your worst memories. Never forget your rage that day. Return to your origin, and think back on your battle.
Dragonblood Village	Purchase Season Pass: Additional Quests.	Defeat the boss 	Monsters have infested the land of your destroyed village. Reclaim the area from them.Rumors claim that a servant of the gods capable of freezing everything around it is somewhere in the middle of the village.
Training Grounds (Sica Village) Quests
Name 	Prerequisites	Success Conditions 	Goal
Training Grounds	‒ 	Enter the clear gate	A mock battle against boss monsters. There are no rewards, but any items used in battle will be returned after the quest.
===Quest Experience Points, Gold, and Time Limit List===
The following table shows the maximum amount of Experience Points (XP) and Gold earned as well as the Time Limits (in minutes) for both singleplayer and multiplayer scenarios per Quest and per Q.Lv. The table is sortable using the buttons on the headers.
Data for the multiplayer XP gain can be found by using the Recruit Party option for Open Matching.
Quest Experience Points (XP) Amounts List
Name 	Q.Lv.	XP (1P)	XP (2P)	XP (3P)	XP (4P)	Gold (Any)	Time (1P)	Time (2-4P)
The Ogre Fort 	1 	250 	312 	374 	436 	2400 	50 	50
The Ogre Fort 	10 	400 	500 	600 	700 	6000 	35 	35
The Ogre Fort 	20 	850 	1062 	1274 	1486 	10000 	25 	25
The Ogre Fort 	35 	2050 	2562 	3074 	3586 	16000 	25 	25
The Ogre Fort 	50 	4000 	5000 	6000 	7000 	22000 	25 	25
The Ogre Fort 	60 	5650 	7062 	8474 	9886 	26000 	25 	25
The Ogre Fort 	70 	7600 	9500 	11400 	13300 	30000 	25 	25
The Ogre Fort 	80 	9850 	12312 	14774 	17236 	34000 	25 	25
The Ogre Fort 	90 	12400 	15500 	18600 	21700 	38000 	25 	25
The Ogre Fort 	100 	17537 	21921 	26305 	30688 	42000 	25 	25
The Ogre Fort 	110 	23920 	29900 	35880 	41860 	46000 	25 	25
The Ogre Fort 	120 	34960 	43699 	52438 	61177 	50000 	25 	25
Dreaming of Treasure	3 	200 	249 	299 	348 	2400 	30 	30
Dreaming of Treasure	15 	440 	548 	659 	769 	6000 	20 	20
Dreaming of Treasure	25 	920 	1148 	1379 	1609 	9000 	15 	15
Dreaming of Treasure	40 	2120 	2649 	3179 	3708 	13500 	15 	15
Polluted Water 	5 	75 	93 	112 	130 	3000 	30 	30
Polluted Water 	15 	165 	205 	247 	288 	6000 	20 	20
Polluted Water 	25 	345 	430 	517 	603 	9000 	15 	15
Polluted Water 	40 	795 	993 	1192 	1390 	13500 	15 	15
Sea of Tumult 	5 	600 	748 	897 	1046 	6000 	60 	60
Sea of Tumult 	15 	1320 	1646 	1977 	2308 	12000 	45 	45
Sea of Tumult 	25 	2760 	3446 	4137 	4828 	18000 	30 	30
Sea of Tumult 	40 	6360 	7948 	9537 	11126 	27000 	30 	30
Sea of Tumult 	60 	13560 	16948 	20337 	23726 	39000 	30 	30
Sea of Tumult 	70 	18240 	22800 	27360 	31920 	45000 	30 	30
Sea of Tumult 	80 	23640 	29548 	35457 	41366 	51000 	30 	30
Sea of Tumult 	90 	29760 	37200 	44640 	52080 	57000 	30 	30
Sea of Tumult 	100 	42090 	52611 	63132 	73653 	63000 	30 	30
Sea of Tumult 	110 	57408 	71760 	86112 	100464 	69000 	30 	30
Sea of Tumult 	120 	83904 	104878 	125852 	146826 	75000 	30 	30
Dangerous Wine 	15 	550 	686 	824 	962 	6000 	30 	30
Dangerous Wine 	25 	1150 	1436 	1724 	2012 	9000 	20 	20
Dangerous Wine 	35 	2050 	2562 	3074 	3586 	12000 	15 	15
Dangerous Wine 	45 	3250 	4062 	4874 	5686 	15000 	15 	15
Cruise Escort 	10 	160 	200 	240 	280 	1500 	16 	16
Cruise Escort 	20 	340 	424 	509 	594 	2500 	13 	13
Cruise Escort 	30 	640 	800 	960 	1120 	3500 	10 	10
Cruise Escort 	40 	1060 	1324 	1589 	1854 	4500 	10 	10
The Frigid Nest 	5 	250 	312 	374 	436 	4000 	40 	40
The Frigid Nest 	15 	550 	686 	824 	962 	8000 	30 	30
The Frigid Nest 	25 	1150 	1436 	1724 	2012 	12000 	20 	20
The Frigid Nest 	40 	2650 	3312 	3974 	4636 	18000 	20 	20
Frozen Fusion 	15 	440 	548 	659 	769 	6000 	30 	30
Frozen Fusion 	25 	920 	1148 	1379 	1609 	9000 	20 	20
Frozen Fusion 	35 	1640 	2049 	2459 	2868 	12000 	15 	15
Frozen Fusion 	50 	3200 	4000 	4800 	5600 	16500 	15 	15
Lost in White 	20 	680 	849 	1019 	1188 	7500 	30 	30
Lost in White 	30 	1280 	1600 	1920 	2240 	10500 	20 	20
Lost in White 	40 	2120 	2649 	3179 	3708 	13500 	15 	15
Lost in White 	50 	3200 	4000 	4800 	5600 	16500 	15 	15
Over the Ice Wall 	10 	400 	500 	600 	700 	7500 	50 	50
Over the Ice Wall 	20 	850 	1062 	1274 	1486 	12500 	35 	35
Over the Ice Wall 	30 	1600 	2000 	2400 	2800 	17500 	25 	25
Over the Ice Wall 	45 	3250 	4062 	4874 	5686 	25000 	25 	25
Werewolf Hunting 	25 	2127 	2656 	3189 	3722 	24000 	40 	40
Werewolf Hunting 	35 	3792 	4739 	5686 	6634 	32000 	30 	30
Werewolf Hunting 	50 	7400 	9250 	11100 	12950 	44000 	30 	30
Werewolf Hunting 	65 	12117 	15144 	18174 	21204 	56000 	30 	30
Werewolf Hunting 	75 	16002 	20002 	24001 	28001 	64000 	30 	30
Werewolf Hunting 	90 	22940 	28675 	34410 	40145 	76000 	30 	30
Werewolf Hunting 	100 	32330 	40411 	48492 	56574 	84000 	30 	30
Werewolf Hunting 	110 	44160 	55200 	66240 	77280 	92000 	30 	30
Werewolf Hunting 	120 	64676 	80843 	97011 	113178 	100000 	30 	30
The Bell Tolls 	35 	2050 	2562 	3074 	3586 	32000 	50 	50
The Bell Tolls 	50 	4000 	5000 	6000 	7000 	44000 	35 	35
The Bell Tolls 	65 	6550 	8186 	9824 	11462 	56000 	25 	25
The Bell Tolls 	75 	8650 	10812 	12974 	15136 	64000 	25 	25
The Bell Tolls 	90 	12400 	15500 	18600 	21700 	76000 	25 	25
The Bell Tolls 	100 	17537 	21921 	26305 	30688 	84000 	25 	25
The Bell Tolls 	110 	23920 	29900 	35880 	41860 	92000 	25 	25
The Bell Tolls 	120 	34960 	43699 	52438 	61177 	100000 	25 	25
Haunting Grounds 	40 	2120 	2649 	3179 	3708 	27000 	40 	40
Haunting Grounds 	55 	3800 	4748 	5699 	6649 	36000 	30 	30
Paying the Miser 	40 	2120 	2649 	3179 	3708 	27000 	40 	40
Paying the Miser 	55 	3800 	4748 	5699 	6649 	36000 	30 	30
Undying Dragon 	10 	840 	1050 	1260 	1470 	9000 	50 	50
Undying Dragon 	20 	1785 	2230 	2675 	3120 	15000 	35 	35
Undying Dragon 	30 	3360 	4200 	5040 	5880 	21000 	25 	25
Undying Dragon 	45 	6825 	8530 	10235 	11940 	30000 	25 	25
Undying Dragon 	55 	9975 	12465 	14960 	17455 	36000 	25 	25
Undying Dragon 	70 	15960 	19950 	23940 	27930 	45000 	25 	25
Undying Dragon 	80 	20685 	25855 	31025 	36195 	51000 	25 	25
Undying Dragon 	90 	26040 	32550 	39060 	45570 	57000 	25 	25
Undying Dragon 	100 	36752 	45939 	55126 	64313 	63000 	25 	25
Undying Dragon 	110 	50232 	62790 	75348 	87906 	69000 	25 	25
Undying Dragon 	120 	73416 	91768 	110120 	128472 	75000 	25 	25
Twin Dragon's End 	15 	935 	1166 	1400 	1635 	8000 	30 	30
Twin Dragon's End 	25 	1955 	2441 	2930 	3420 	12000 	20 	20
Twin Dragon's End 	35 	3485 	4355 	5225 	6096 	16000 	15 	15
Twin Dragon's End 	45 	5525 	6905 	8285 	9666 	20000 	15 	15
Twin Dragon's End 	60 	9605 	12005 	14405 	16806 	26000 	15 	15
Twin Dragon's End 	70 	12920 	16150 	19380 	22610 	30000 	15 	15
Twin Dragon's End 	80 	16745 	20930 	25115 	29301 	34000 	15 	15
Twin Dragon's End 	90 	21080 	26350 	31620 	36890 	38000 	15 	15
Twin Dragon's End 	100 	29737 	37170 	44604 	52037 	42000 	15 	15
Twin Dragon's End 	110 	40664 	50830 	60996 	71162 	46000 	15 	15
Twin Dragon's End 	120 	59432 	74288 	89145 	104001 	50000 	15 	15
Brother and Sister 	15 	440 	548 	659 	769 	8000 	30 	30
Brother and Sister 	25 	920 	1148 	1379 	1609 	12000 	20 	20
Brother and Sister 	35 	1640 	2049 	2459 	2868 	16000 	15 	15
Brother and Sister 	45 	2600 	3249 	3899 	4548 	20000 	15 	15
Water Inspection 	15 	440 	548 	659 	769 	10000 	50 	50
Water Inspection 	25 	920 	1148 	1379 	1609 	15000 	35 	35
Water Inspection 	35 	1640 	2049 	2459 	2868 	20000 	25 	25
Water Inspection 	45 	2600 	3249 	3899 	4548 	25000 	25 	25
Unearthed Royalty 	15 	825 	1029 	1236 	1443 	12000 	40 	40
Unearthed Royalty 	25 	1725 	2154 	2586 	3018 	18000 	30 	30
Unearthed Royalty 	35 	3075 	3843 	4611 	5379 	24000 	25 	25
Unearthed Royalty 	45 	4875 	6093 	7311 	8529 	30000 	25 	25
Unearthed Royalty 	55 	7125 	8904 	10686 	12468 	36000 	25 	25
Unearthed Royalty 	70 	11400 	14250 	17100 	19950 	45000 	25 	25
Unearthed Royalty 	80 	14775 	18468 	22161 	25854 	51000 	25 	25
Unearthed Royalty 	90 	18600 	23250 	27900 	32550 	57000 	25 	25
Unearthed Royalty 	100 	26230 	32786 	39343 	45899 	63000 	25 	25
Unearthed Royalty 	110 	35880 	44850 	53820 	62790 	69000 	25 	25
Unearthed Royalty 	120 	52440 	65548 	78657 	91766 	75000 	25 	25
Tomb Rescue 	10 	320 	400 	480 	560 	7500 	30 	30
Tomb Rescue 	20 	680 	849 	1019 	1188 	12500 	20 	20
Tomb Rescue 	30 	1280 	1600 	1920 	2240 	17500 	15 	15
Tomb Rescue 	45 	2600 	3249 	3899 	4548 	25000 	15 	15
The Sleeping Tome 	20 	850 	1062 	1274 	1486 	15000 	40 	40
The Sleeping Tome 	30 	1600 	2000 	2400 	2800 	21000 	30 	30
The Sleeping Tome 	40 	2650 	3312 	3974 	4636 	27000 	20 	20
The Sleeping Tome 	50 	4000 	5000 	6000 	7000 	33000 	20 	20
Displaced Royalty 	20 	765 	955 	1146 	1337 	15000 	40 	40
Displaced Royalty 	30 	1440 	1800 	2160 	2520 	21000 	30 	30
Displaced Royalty 	40 	2385 	2980 	3576 	4172 	27000 	20 	20
Displaced Royalty 	50 	3600 	4500 	5400 	6300 	33000 	20 	20
The Castle Burns 	15 	770 	960 	1153 	1346 	16000 	60 	60
The Castle Burns 	25 	1610 	2010 	2413 	2816 	24000 	45 	45
The Castle Burns 	35 	2870 	3586 	4303 	5020 	32000 	30 	30
The Castle Burns 	45 	4550 	5686 	6823 	7960 	40000 	30 	30
The Castle Burns 	55 	6650 	8310 	9973 	11636 	48000 	30 	30
The Castle Burns 	70 	10640 	13300 	15960 	18620 	60000 	30 	30
The Castle Burns 	80 	13790 	17236 	20683 	24130 	68000 	30 	30
The Castle Burns 	90 	17360 	21700 	26040 	30380 	76000 	30 	30
The Castle Burns 	100 	24552 	30689 	36827 	42964 	84000 	30 	30
The Castle Burns 	110 	33488 	41860 	50232 	58604 	92000 	30 	30
The Castle Burns 	120 	48944 	61178 	73413 	85648 	100000 	30 	30
Miracle Steak 	15 	495 	617 	741 	865 	10000 	30 	30
Miracle Steak 	25 	1035 	1292 	1551 	1810 	15000 	20 	20
Miracle Steak 	35 	1845 	2305 	2766 	3227 	20000 	15 	15
Miracle Steak 	45 	2925 	3655 	4386 	5117 	25000 	15 	15
Eastern Treasures 	20 	1275 	1593 	1911 	2229 	20000 	50 	50
Eastern Treasures 	35 	3075 	3843 	4611 	5379 	32000 	35 	35
Eastern Treasures 	50 	6000 	7500 	9000 	10500 	44000 	25 	25
Eastern Treasures 	65 	9825 	12279 	14736 	17193 	56000 	25 	25
Eastern Treasures 	75 	12975 	16218 	19461 	22704 	64000 	25 	25
Eastern Treasures 	90 	18600 	23250 	27900 	32550 	76000 	25 	25
Eastern Treasures 	100 	26230 	32786 	39343 	45899 	84000 	25 	25
Eastern Treasures 	110 	35880 	44850 	53820 	62790 	92000 	25 	25
Eastern Treasures 	120 	52440 	65548 	78657 	91766 	100000 	25 	25
Invisible Anger 	45 	3250 	4062 	4874 	5686 	35000 	40 	40
Invisible Anger 	60 	5650 	7062 	8474 	9886 	45500 	30 	30
Invisible Anger 	75 	8650 	10812 	12974 	15136 	56000 	20 	20
Invisible Anger 	90 	12400 	15500 	18600 	21700 	66500 	20 	20
Invisible Anger 	100 	15250 	19062 	22874 	26686 	73500 	20 	20
Invisible Anger 	110 	18400 	23000 	27600 	32200 	80500 	20 	20
Invisible Anger 	120 	21850 	27312 	32774 	38236 	87500 	20 	20
Calamity's Portent 	15 	550 	686 	824 	962 	10000 	40 	40
Calamity's Portent 	25 	1150 	1436 	1724 	2012 	15000 	30 	30
Calamity's Portent 	35 	2050 	2562 	3074 	3586 	20000 	20 	20
Calamity's Portent 	45 	3250 	4062 	4874 	5686 	25000 	20 	20
Calamity's Portent 	55 	4750 	5936 	7124 	8312 	30000 	20 	20
Calamity's Portent 	70 	7600 	9500 	11400 	13300 	37500 	20 	20
Calamity's Portent 	80 	9850 	12312 	14774 	17236 	42500 	20 	20
Calamity's Portent 	90 	12400 	15500 	18600 	21700 	47500 	20 	20
Calamity's Portent 	100 	15250 	19062 	22874 	26686 	52500 	20 	20
Calamity's Portent 	110 	18400 	23000 	27600 	32200 	57500 	20 	20
Calamity's Portent 	120 	21850 	27312 	32774 	38236 	62500 	20 	20
They Come from Hell 	20 	850 	1062 	1274 	1486 	12500 	30 	30
They Come from Hell 	30 	1600 	2000 	2400 	2800 	17500 	20 	20
They Come from Hell 	40 	2650 	3312 	3974 	4636 	22500 	15 	15
They Come from Hell 	50 	4000 	5000 	6000 	7000 	27500 	15 	15
They Come from Hell 	60 	5650 	7062 	8474 	9886 	32500 	15 	15
They Come from Hell 	70 	7600 	9500 	11400 	13300 	37500 	15 	15
They Come from Hell 	80 	9850 	12312 	14774 	17236 	42500 	15 	15
They Come from Hell 	90 	12400 	15500 	18600 	21700 	47500 	15 	15
They Come from Hell 	100 	15250 	19062 	22874 	26686 	52500 	15 	15
They Come from Hell 	110 	18400 	23000 	27600 	32200 	57500 	15 	15
They Come from Hell 	120 	21850 	27312 	32774 	38236 	62500 	15 	15
Dragons' Struggle 	35 	5022 	6276 	7531 	8735 	32000 	40 	40
Dragons' Struggle 	50 	9800 	12250 	14700 	17150 	44000 	30 	30
Dragons' Struggle 	65 	16047 	20055 	24068 	28081 	56000 	20 	20
Dragons' Struggle 	75 	21192 	26489 	31786 	37083 	64000 	20 	20
Dragons' Struggle 	90 	30380 	37975 	45570 	53165 	76000 	20 	20
Dragons' Struggle 	100 	42852 	53564 	64275 	74987 	84000 	20 	20
Dragons' Struggle 	110 	58512 	73140 	87768 	102396 	92000 	20 	20
Dragons' Struggle 	120 	85652 	107063 	128474 	149885 	100000 	20 	20
Infernal Labyrinth 	35 	3997 	4995 	5994 	6992 	28000 	40 	40
Infernal Labyrinth 	45 	6337 	7920 	9504 	11087 	35000 	30 	30
Infernal Labyrinth 	60 	11017 	13770 	16524 	19277 	45500 	25 	25
Infernal Labyrinth 	75 	16867 	21083 	25299 	29515 	56000 	25 	25
Infernal Labyrinth 	90 	24180 	30225 	36270 	42315 	66500 	25 	25
Infernal Labyrinth 	100 	34160 	42698 	51237 	59776 	73500 	25 	25
Infernal Labyrinth 	110 	46552 	58190 	69828 	81466 	80500 	25 	25
Infernal Labyrinth 	120 	68172 	85213 	102254 	119296 	87500 	25 	25
Resurging Flames 	45 	6500 	8124 	9748 	11372 	40000 	50 	50
Resurging Flames 	60 	11300 	14124 	16948 	19772 	52000 	35 	35
Resurging Flames 	75 	17300 	21624 	25948 	30272 	64000 	25 	25
Resurging Flames 	90 	24800 	31000 	37200 	43400 	76000 	25 	25
Resurging Flames 	100 	35075 	43842 	52610 	61377 	84000 	25 	25
Resurging Flames 	110 	47840 	59800 	71760 	83720 	92000 	25 	25
Resurging Flames 	120 	69920 	87398 	104876 	122355 	100000 	25 	25
Hidden Hell 	25 	1955 	2441 	2930 	3420 	21000 	40 	40
Hidden Hell 	35 	3485 	4355 	5225 	6096 	28000 	30 	30
Hidden Hell 	50 	6800 	8500 	10200 	11900 	38500 	25 	25
Hidden Hell 	65 	11135 	13916 	16700 	19485 	49000 	25 	25
Hidden Hell 	75 	14705 	18380 	22055 	25731 	56000 	25 	25
Hidden Hell 	90 	21080 	26350 	31620 	36890 	66500 	25 	25
Hidden Hell 	100 	29737 	37170 	44604 	52037 	73500 	25 	25
Hidden Hell 	110 	40664 	50830 	60996 	71162 	80500 	25 	25
Hidden Hell 	120 	59432 	74288 	89145 	104001 	87500 	25 	25
Truth in Heaven 	20 	1062 	1327 	1592 	1857 	20000 	60 	60
Truth in Heaven 	30 	2000 	2500 	3000 	3500 	28000 	45 	45
Truth in Heaven 	40 	3312 	4140 	4967 	5795 	36000 	30 	30
Truth in Heaven 	50 	5000 	6250 	7500 	8750 	44000 	30 	30
Truth in Heaven 	60 	7062 	8827 	10592 	12357 	52000 	30 	30
Truth in Heaven 	70 	9500 	11875 	14250 	16625 	60000 	30 	30
Truth in Heaven 	80 	12312 	15390 	18467 	21545 	68000 	30 	30
Truth in Heaven 	90 	15500 	19375 	23250 	27125 	76000 	30 	30
Truth in Heaven 	100 	21807 	27258 	32709 	38160 	84000 	30 	30
Truth in Heaven 	110 	29808 	37260 	44712 	52164 	92000 	30 	30
Truth in Heaven 	120 	43700 	54624 	65548 	76472 	100000 	30 	30
Aim for High Heaven 	10 	400 	500 	600 	700 	10500 	60 	60
Aim for High Heaven 	20 	850 	1062 	1274 	1486 	17500 	45 	45
Aim for High Heaven 	30 	1600 	2000 	2400 	2800 	24500 	30 	30
Aim for High Heaven 	40 	2650 	3312 	3974 	4636 	31500 	30 	30
Pillar Maintenance 	15 	275 	343 	412 	481 	12000 	50 	50
Pillar Maintenance 	25 	575 	718 	862 	1006 	18000 	35 	35
Pillar Maintenance 	35 	1025 	1281 	1537 	1793 	24000 	25 	25
Pillar Maintenance 	45 	1625 	2031 	2437 	2843 	30000 	25 	25
A Cry from the Tower	20 	765 	955 	1146 	1337 	12500 	50 	50
A Cry from the Tower	30 	1440 	1800 	2160 	2520 	17500 	35 	35
A Cry from the Tower	40 	2385 	2980 	3576 	4172 	22500 	25 	25
A Cry from the Tower	50 	3600 	4500 	5400 	6300 	27500 	25 	25
Soul Vessel 	25 	1667 	2082 	2499 	2917 	30000 	40 	40
Soul Vessel 	35 	2972 	3714 	4457 	5199 	40000 	30 	30
Soul Vessel 	45 	4712 	5889 	7067 	8244 	50000 	25 	25
Soul Vessel 	60 	8192 	10239 	12287 	14334 	65000 	25 	25
Soul Vessel 	70 	11020 	13775 	16530 	19285 	75000 	25 	25
Soul Vessel 	80 	14282 	17852 	21422 	24992 	85000 	25 	25
Soul Vessel 	90 	17980 	22475 	26970 	31465 	95000 	25 	25
Soul Vessel 	100 	25315 	31642 	37970 	44298 	105000 	25 	25
Soul Vessel 	110 	34592 	43240 	51888 	60536 	115000 	25 	25
Soul Vessel 	120 	50692 	63363 	76035 	88707 	125000 	25 	25
Marked for Death 	30 	1600 	2000 	2400 	2800 	24500 	80 	80
Marked for Death 	40 	2650 	3312 	3974 	4636 	31500 	60 	60
Marked for Death 	50 	4000 	5000 	6000 	7000 	38500 	40 	40
Marked for Death 	65 	6550 	8186 	9824 	11462 	49000 	40 	40
Marked for Death 	80 	9850 	12312 	14774 	17236 	59500 	40 	40
Marked for Death 	90 	12400 	15500 	18600 	21700 	66500 	40 	40
Marked for Death 	100 	15250 	19062 	22874 	26686 	73500 	40 	40
Marked for Death 	110 	18400 	23000 	27600 	32200 	80500 	40 	40
Marked for Death 	120 	21850 	27312 	32774 	38236 	87500 	40 	40
The Dragon's Hoard 	50 	8000 	10000 	12000 	14000 	110000 	60 	60
The Dragon's Hoard 	65 	13100 	16372 	19648 	22924 	140000 	40 	40
The Dragon's Hoard 	80 	19700 	24624 	29548 	34472 	170000 	30 	30
The Dragon's Hoard 	90 	24800 	31000 	37200 	43400 	190000 	30 	30
The Dragon's Hoard 	100 	35075 	43842 	52610 	61377 	210000 	30 	30
The Dragon's Hoard 	110 	47840 	59800 	71760 	83720 	230000 	30 	30
The Dragon's Hoard 	120 	69920 	87398 	104876 	122355 	250000 	30 	30
Cavern of Torment 	1 	25 	31 	37 	43 	0 	25 	15
Cavern of Torment 	11 	40 	50 	60 	70 	0 	25 	15
Cavern of Torment 	21 	90 	112 	135 	157 	0 	25 	15
Cavern of Torment 	31 	165 	206 	247 	288 	0 	25 	15
Cavern of Torment 	41 	275 	343 	412 	481 	0 	25 	15
Cavern of Torment 	51 	415 	518 	622 	726 	0 	25 	15
Cavern of Torment 	61 	580 	725 	870 	1015 	0 	25 	15
Cavern of Torment 	71 	780 	975 	1170 	1365 	0 	25 	15
Cavern of Torment 	81 	1005 	1256 	1507 	1758 	0 	25 	15
Cavern of Torment 	91 	1265 	1581 	1897 	2213 	0 	25 	15
Cavern of Torment 	101 	1555 	1943 	2332 	2721 	0 	25 	15
Cavern of Torment 	111 	1870 	2337 	2805 	3272 	0 	35 	20
Ancient Gods 	120 	1090 	1365 	1635 	1910 	0 	99 	99
The Doomed Clan 	1 	400 	‒ 	‒ 	‒ 	1200 	60 	‒
Dragonblood Village 	10 	320 	400 	480 	560 	4500 	30 	30
Dragonblood Village 	20 	680 	849 	1019 	1188 	7500 	25 	25
Dragonblood Village 	30 	1280 	1600 	1920 	2240 	10500 	20 	20
Dragonblood Village 	40 	2120 	2649 	3179 	3708 	13500 	20 	20
Dragonblood Village 	50 	3200 	4000 	4800 	5600 	16500 	20 	20
Training Grounds 	1 	0 	‒ 	‒ 	‒ 	0 	99 	‒
Training Grounds 	10 	0 	‒ 	‒ 	‒ 	0 	99 	‒
Training Grounds 	20 	0 	‒ 	‒ 	‒ 	0 	99 	‒
Training Grounds 	30 	0 	‒ 	‒ 	‒ 	0 	99 	‒
Training Grounds 	40 	0 	‒ 	‒ 	‒ 	0 	99 	‒
Training Grounds 	50 	0 	‒ 	‒ 	‒ 	0 	99 	‒
Training Grounds 	60 	0 	‒ 	‒ 	‒ 	0 	99 	‒
Training Grounds 	70 	0 	‒ 	‒ 	‒ 	0 	99 	‒
Training Grounds 	80 	0 	‒ 	‒ 	‒ 	0 	99 	‒
Training Grounds 	90 	0 	‒ 	‒ 	‒ 	0 	99 	‒
Training Grounds 	100 	0 	‒ 	‒ 	‒ 	0 	99 	‒
Training Grounds 	110 	0 	‒ 	‒ 	‒ 	0 	99 	‒
Category:Quests