Alternate History: Nintendon't

For fun, this is another Alternate History idea to take a look at a scenario: What if Shigeru Miyamoto did not work for Nintendo? In our timeline, he was considering being a manga artist/writer before he encountered Space Invaders and decided to work in Games, and history went on from there. However, he could have easily not gone with this path. So while his a manga artist bringing his great works to print, Nintendo is without all of his legends. Mario, Zelda, F-Zero, etc., all of them non-existent in the way we know them (sure, they can exist as Mangas, but still). His genius and creativity, not present. A Nintendo without Mario may seem unthinkable, but gosh darn I am going to try and picture this because that is what Alternate History is all about!
Note that this does, obviously, affect Sega later on too. Later on down the line I will add some extra ideas aswell from my other timeline ideas than just having Nintendo be without Mario. This is mainly a good dump for my prototype timeline ideas before I post them to actual Alternate History Wikias.
Now, let us begin.
== 1977 - 1979: Miyamoto's Big Choice ==
1977 - 1979: Uncertain date, but during this three-year window, Shigeru Miyamoto's father had a job lined up for his son at a budding company known as Nintendo. Miyamoto himself had a chance to play Space Invaders this one time during these years, but was distracted from it when a manga book actually flew into his face, apparently having been thrown away by some careless person. This chance event convinced him to continue pursuing his dreams of being a manga artist, ultimately leading to him turning down the job offer at Nintendo in pursuit of his dream. In his place, Nintendo hires Nishioka Yasukazu, a boy from a wealthy family hailing from Fukuoka. Nintendo does technically produce "home consoles" in the form of the Color TV Games, but these are sold only in Japan. The home console market itself is just starting out around this time, and is much more of a niche/novelty. SEGA meanwhile is still an American company, a powerful arcade producer. Little does the world know, how much Miyamoto's decision, was going to change everything. Nishioka Yasukazu (a hypothetical Miyamoto replacement) was not nearly as creative as Miyamoto was, a fact that would only highlight problems to arise later on.
==1980 - 1983: Just Starting out==
==1984 - 1990: The Rise of Nintendo==
==1991 - 1995: Sega's Rise, Nintendo's Fall==
==1996 - 2006: The SEGA Generation==
==2007 - 2016: What Nintendon't==
Category:Fall of Nintendo
Category:Fall Of Nintendo