Super Smash Bros. EX/Adventure Mode: Smash World

Adventure Mode: Smash World is how players experience the story of Super Smash Bros. XL, and unlock a wide range of content which can only be found within. According to Director Masahiro Sakurai, it is a new experience which takes elements from previous story modes in the series (Subspace Emissary, World of Light), but where a middle ground was found to provide the best fulfillment for players. Smash World has an estimated length of about 20 to 30 hours of content.
==Story==
The world of Super Smash Brothers is one where iconic characters from numerous series crossover to duke it out all in the name of glory or fun, but what truly happens behind the scenes?
Master Hand, for reasons unknown (speculated to be for his own entertainment or enjoyment), selected eight fighters from different worlds to battle in the first Super Smash Brothers tournament. He is the 'creator' of the Super Smash Brothers Universe and has the power to duplicate the inhabitants and locations of the vast multiverse into his own. The versions of the fighters within his universe aren't the originals, and are merely toys or trophies which come to life when it is the right time. During the tournament, Master Hand continued to add to his 'toybox' (universe) and served as one final challenge for his creations.
This trend continued for a subsequent four tournaments where:
Melee: Master Hand's polar opposite, Crazy Hand, became aware of the tournament and joined in on the fun. He is responsible for damaging any 'toys' (fighters) or 'play sets' (stages) which may become missing in subsequent entries.
Brawl: A being known as Tabuu from Subspace invaded the world which Master Hand had created and made him his puppet prior to the beginning of the tournament.
3DS/Wii U: The universe became fractured and split into two very similar, but different existences in which two tournmaments were held. A mysterious entity known as Master Core was found to exist within Master Hand.
Ultimate: Galeem seized the opportunity to take the world for itself during a war against its own opposite, Dharkon. This proved as a hindrance to Master Hand's fifth tournament as he and his counterpart were captured by the respective entities.
Finally, it is time for the sxith tournament in which Master Hand planned to make it the biggest yet by bringing back everything and adding much more to the universe. This of course caused quite a lot of strain on him to the point where Crazy Hand, who is suppsoed to be his equal in order to maintain balance, was cast aside. Due to this, something inside (remember Master Core?) had changed and corrupted him, and his new creations. This corruption spread to most of the world and caused many of its inhabitants (who were only in trophy form) to only have one thing in mind: Fight. If the corruption doesn't stop, the entire universe will implode on itself and cease to exist. This time the tournament is going to be on a much larger scale with a lot more on the line. Luckily, eight participants had avoided corruption and are ready to enter.
SUPER SMASH BROTHERS PRESENTS: Smash World!
==Gameplay==
Gameplay-wise, Smash World is mostly similar to World of Light but with a different system in place. Difficulty can be set as either Beginner, Easy, Normal, Hard or Intense upon beginning the story and can be changed at anytime in options. The player is then given a World Map where numerous markers have been placed to signify levels, referred to in the mode as Tournaments. These Tournaments can then be entered by exchanging Master Tickets which are acquired from winning battles in Tournaments, completing Challenges or spending Gold. The amount required depends on the difficulty (of the Tournament) and unique rewards.
Unique rewards include unlocking fighters for use in Adventure Mode, alternate costumes, stages, stage alternates, assists, music tracks and accouncer packs. Non-unique rewards such as Gold or Tickets vary depending on the diffiiculty chosen. Once a Tournament has been entered, players do not have to pay Tickets to enter again as they can choose to be in multiple at the same time depending on where they are at in the story.
Tournaments are similar in vein to the sub-maps found in World of Light where the player explores a particular location to achieve an objective or fight the boss. Each Tournament features an unique map with set battles and puzzles which lead up to a final confrontation. Tournaments may even have certain attributes such as only allowing a certain fighter/s to be playable or for a stat condition to be present throughout all of the battles. The length of tournaments can vary from a few battles to a lot, but not all are mandatory to be won depending on the map. Each battle can only be won once, but the option to play Tournaments again is available from a Tournament List outside of Adventure Mode with any unique rewards replaced.
Cutscenes make a return in Smash World but not to the extent of Subspace Emissary. Instead of CGI most are rendered in-game in order to cut down on costs and still tell a story. However, it was confirmed that some cutscenes, such as the opening and credits, are in fact CGI. Each Tournament contains a cutscene at the beginning and end, and one prior to and after important battles (fighters and bosses). However, some Tournaments may have additional cutscenes within as well.
Battles in Smash World are similar to those found in World of Light where the player challenges a fighter who is acting as a proxy for another character. Winning these battles reward the player with the character's trophy plus additional rewards. There are also multiple different kinds of battles that ensure players do not feel like the gameplay is repetitive. These include Trivia, Defend, Survive and Rush. Platforming sections from Subspace Emissary, however, do not return outside of certain travelling stages being reminiscent of that style of gameplay.
Completing Tournaments, rescuing Fighters and defeating Bosses all contribute to cleansing the corruption of the World. Certain tournaments need to be won or a certain percentage of the World is required to be cleansed in order for the story to progress and for additional Tournaments to be made available. Not all Tournaments and battles need to be completed in order to beat the story, but who knows what completing the game 100% may reward...
==Tournaments==
To be added...
==Rewards==
To be added...
Category:Super Smash Bros. XL