Mechs/ZPH-2A

==Description==
The 2A variant is a simple upgrade of the Tarantula that brings the 'Mechs weapons up to current standards. This is done by replacing the two medium lasers with a pair of ER medium lasers.
Drop Cost Multiplier: 0.98
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity	Agile: +1 Defense & +1 Melee Defense (Quirk)
40 	Quad Mech 	Alacrity: +1 Evasion Generated (Quirk)
120 	Quad Turret 	Sieged: -3 Recoil with Ranged weapons and -10% Stability Damage taken
 	 	Left 	Center 	Right
Arms/Head	Health 	A=40/60S=30 	A=30/45S=16 	A=40/60S=30
Arms/Head	HardPoints	 	[ 1S ] 	
Arms/Head	Fixed 	
Foot
Hip
Lower Leg
Upper Leg
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Foot
Hip
Lower Leg
Upper Leg
HandHeld Slot
Arms/Head	Dynamic 	
2x Jump Jet (S) 	 	
2x Jump Jet (S)
Torso 	Health 	FA=35/60 RA=20/30S=30	FA=50/80 RA=30/40S=30	FA=35/60 RA=20/30S=30
Torso 	HardPoints	[ 1E ] 	[ 1M ] 	[ 2E ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine
Quad Turret	
Specialist Slot
Torso 	Dynamic 	
Heat Sink Double
ER M Laser Magna	
Ammo Streak SRM
Engine XL
Engine Core 200
Heat Sink Kit (D)
Streak SRM-2	
Heat Sink Double
ER M Laser Magna
Legs 	Health 	A=40/60S=30 	 	A=40/60S=30
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
2x Jump Jet (S) 	 	
2x Jump Jet (S)
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