Mechs/LGN-1X

==Description==
This was the original prototype created in 3068, which was designed to be a scout 'Mech. It was armed with a RAC/2, two ER medium lasers, had a Beagle active probe, and an additional half-ton of armor. The LGN-2X prototype was chosen for production instead.
Drop Cost Multiplier: 1.03
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity 	Heavy Gunner (RT): +2 Right Torso Accuracy, -1 Recoil (Quirk)
40 	Improved Targeting - Medium	Advanced Medium Range Targeting: +1 Medium Range Accuracy (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=70/80S=40 	A=45/45S=16 	A=70/80S=40
Arms/Head	HardPoints	[ 1S ] 	 	[ 1B ]
Arms/Head	Fixed 	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	 	
FCS Adv TC 	
Torso 	Health 	FA=80/120 RA=30/60S=60	FA=100/160 RA=35/80S=60	FA=80/120 RA=30/60S=60
Torso 	HardPoints	[ 1B ] 	[ 2E ] 	[ 1B ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
Beagle Probe
BC Ballistic
BC Jam
BC Recoil	
Engine XL
Engine Core 350
Heat Sink Kit (D)
Endo-Steel (1)
2x ER Medium Laser	
Ammo RAC2
Ammo RAC2 (Half)
Rotary AC2
Legs 	Health 	A=120/120S=60 	 	A=120/120S=60
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	 	 	
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