Stalkers

Stalkers, also known as "Spectres" or "Pursuers", are extremely dangerous spectral entities, posing a extreme threat to any wanderer unlucky enough to be their victim. Each Stalker in question will appear in a form which invokes their victim's greatest fears. This is in order to feed off their victim's negative emotions, which strength them and allow for the Stalker to more easily kill their victim.
Stalkers possess a large array of abilities to kill their victim, mainly including reality warping and psychological manipulation.
According to M.E.G surveys, around 43% of wanderers entering the Backrooms will encounter a Stalker sometime within their lifespan, usually around 1-2 years after entering the Backrooms. This number increases if the wanderer had a mental illness prior to entering the Backrooms, or if the wanderer is naturally fearful. Strangely, those born within the Backrooms appear to have a much lower chance of a Stalker pursuing them, around 13% of Backrooms-born wanderers encountering a Stalker sometime within their lives.
Stalkers initially form in a random level within the Backrooms, forming based on a random wanderers fears, and selecting that wanderer as their victim. Although they do not know their victim's location, they are instinctively drawn to their victim's presence, often being able to hunt down wanderers from hundreds of levels away. Although they are relentlessly aggressive towards their victims, they will disregard any living being which is not their victim, unless said being interferes with their goal.
Stalkers are extremely intelligent and sadistic, often verbally taunting and physically torturing their victims for amusement, and inducing hallucinations of the wanderer's deepest desires in order to lure their victim to their demise.
The most common sign you are being pursued by a Stalker is the intense feeling of being watched. This mental effect strengthens the closer a Stalker is to your location, and can often progress to feelings of constant panic, paranoia, and even insomnia. The second most common sign is the appearance of auditory and visual hallucinations, often manifesting as figures in your peripheral vision that hide once looked at, or loud footsteps in the distance.
Many wanderers subjected to these mental effects have also reported foreign thoughts that are not their own, presumably from the Stalkers themselves. As of the current day, it is undetermined whether these are natural abilities of the Stalkers or merely a product of the auditory hallucinations and paranoia induced by a Stalker.
The only way to truly rid yourself of a Stalker's presence is to kill it. 
Although a extremely deadly and hard task, killing a Stalker is very much possible. While they are immune to conventional forms of damage, fire is the sole thing capable of damaging one. Keep in mind that if you are too fearful, you will likely be killed while trying to confront them. Upon dying, the wanderer which killed the Stalker will feel an immense feeling of hope and relief.
Unfortunately, due to the danger of attempting to kill a Stalker, the majority of wanderers who encounter one will likely be pursued by it for the rest of their life.
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Author/Wikitexter: Stormy
Music is Waterfall (Genocide) by Toby Fox.
Category:Entities
Category:Reality Distortion Properties
Category:Dangerous
Category:Mental Hazards