API C Garrison.GetOwnedBuildingInfoAbbrev

Returns basic information on garrison buildings.
 id, name, textureKit, icon, rank, isBuilding, timeStart, buildTime, canActivate, canUpgrade, isPrebuilt = C_Garrison.GetOwnedBuildingInfoAbbrev(plotID)
==Arguments==
:;plotID:
==Returns==
:;1. id:
:;2. name:
:;3. textureKit:
:;4. icon: : FileID
:;5. rank: - Rank of the building in this plot, between 1 and 3
:;6. isBuilding: - Returns true when the building in this plot is still in progress.
:;7. timeStart: - Timestamp when the building was placed.
:;8. buildTime: - Total duration (in seconds) until the building is completed and can be activated.
:;9. canActivate: - Returns true when the build has been completed but the building has not yet been activated.
:;10. canUpgrade: - Returns true when the building has available upgrades. false when already on max level or or plans not known.
:;11. isPrebuilt:
==Patch changes==
==See also==
* ()
==External Links==