Accelerate (Psionic)

Some psychometabolists are able to drastically alter their own metabolisms, doubling their speed for short periods of time. A character using accelerate is effectively hasted for as long as he maintains this power. The psionicist's movement and rate of attack are doubled, and he gains a —2 bonus to initiative rolls while the power is in effect
Spellcasting and psionics use are not speeded up by this power, although this ability can be used to counter a magical slow effect. After the psionicist stops maintaining accelerate, he must rest for a number of rounds equal to the time he was accelerated, doing nothing but catching his breath. He does not suddenly age a year as the recipient of a haste spell would.
Power Score: The psionicist's movement and attacks are tripled, and he automatically strikes first in any melee round.
20: The psionicist suffers Id4 damage and must save versus death or pass out for 3d10 rounds.
Category:Psionic Powers
Category:Devotion Psionic Powers
Category:Psychometabolism Psionic Powers