143367-insane-costs-of-leveling-armorer-profession

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Hey all,
 
I have started leveling armorer from scratch in the f2p patch. I noticed that always only one work order board gives you quests - while technologist seems to preserve them all - and they reward you with very little xp, but that problem aside.
I spent approximately 10 plat so far to get armorer to expert. This is mostly power cores, frames and a few purple/blue ingredients bought at the auction house. Now it turns out I need to go from 28k XP to 100K xp to get Master tier. Every item requires the last frame from the vendor, and this alone costs 6.25g. Some calculations:
 
~70K xp is needed to go through the expert tier. You get 140 xp for training, 240 for prototype and 340 for capstone(correct me if I'm wrong on this).
They require 1,2 and 3 titanium frames respectively.
 
140 XP requires a 6.25g frame, the craft itself costs 2.3g aswell. Ignoring the price of all other ingredients, this results in an unavoidable cost of 8.55g per 140xp.
70.000 / 140 = 500 crafts.
500 crafts * 8.55g = 42 plat 75 gold. 
 
42 plat 75 gold is the price for going through just the expert tier, for just the vendor components you cannot acquire in any other way.
 
The Work order Board quests give about 600 xp for 6 expensive crafts, so that xp bonus - which can be acquired only 3 times a day anyway - is neglectible. Crafting the prototype or capstone only makes it more expensive, because the amount of frames required increases and results in a higher cost per xp than the training pieces.
You can recuperate a little money by selling the items you craft to a vendor, but this is less than 10% (The training expert hauberk for example gives 81 silves for costing 8.55g).	
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They had feedback on it and nothing was changed. It's insane, I agree.
 
Edit: they had feedback on the amount of xp needed to level crafts and the cost of daily quests. I didn't specifically give feedback on the cost of leveling, but imo it's just a natural conclusion of the amount of crafts needed to level up.
			
				
	Edited October 15, 2015 by Oddo	
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Ye man, Tailor is the same. I wanted to go through some trees points but when I saw vendor price on mats I laughed my ass off, closed Tradeskill tab and never cared again.
Like i'm gonna spend 50g+ on an singol item, make it 5x because yeah, it's fun. And then--->salvage all because no way you're gonna sell them.
 
I don't know how they come up with those changes, mats cost A LOT more and then you even need to spend more money just to craft your damn item.	
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Not sure how it work for Armorer, but for Outfitter, I negated the cost in vendor mats to go from expert to master to close to 0 by taking the base material cost reduction talents making the vendor mats cost equal to 0 for both training and prototype and only 1 mat cost for capstone.
I also used the level 15 cores at the vendor which sell for extra cheap and in the end, the biggest cost was the 2.3 gold cost per training piece.
Also the training piece grant 160xp.
 
From expert to master, it costed me at most 7-8 platinum.
			
				
	Edited October 15, 2015 by Fluffy McNuggets	
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