Sylvans

Sylvans are construct creatures powered by positive energy, and can be directly contrasted to undead in many ways. Though they are sustained by positive energy and often have forms that suggest life and fertility, they are not actually living beings themselves. Much like undead who are sustained on death and pain, many sylvans require themselves to be surrounded by living, growing things in order to exist comfortably, making most sylvans attracted to old-growth woods and rainforests. Sylvans can be created unintentionally, spawning from areas that are rife with positive energy, but they can also be made through targeted rituals and through conversion of living beings into sylvan creatures. Some sylvans can create seed- or spore-like objects, which they can use to grow into lesser sylvans, or to turn living beings into thralls. 
Sylvans have strong plant-like characteristics, which may overwhelm their humanoid traits entirely. A sylvan which looks almost entirely as a tree or other plant is often called a treant, while more humanoid sylvans are often called dryads. However, there are multitudes of specific variants.
Wizards and druids who create and command sylvans are known as biomancers, as a counterpoint to artificers, who create machine or arcane constructs, and necromancers, who create undead. Because sylvans more often than not live in secluded, natural spots with abundant plant growth, avoiding conflicts that might lead to death, many other races know very little of sylvans.
Category:Race