Valley of Bones

==Valley of Bones==
Valley of Bones is an open map set on a desert-ish draconic graveyard. The map is split into 3 main areas – a long cavern, hill on the middle and a “forest” of dragon bones, all containing one altar. Valley is balanced for various amount of players, and the diverse landscape allows both melee and ranged characters to perform well.
==Story==
Before the short war between Seru and the new dragon king Polemos, the Seru Mountains were known as the homeland of dragons. The flying reptiles lived and died in the mountains, but unlike humans, dragons do not bury their dead. Instead, the corpses of dead dragons were carried into a secluded dusty valley to the north, where no scavengers could reach them, and no grave robbers could steal their bones.
==Images==
File:2023-09-03 13.21.14.png|Spawn (purple)
File:2023-09-03 13.21.43.png|Forest of Bones
File:2023-09-03 13.21.25.png|The tunnel (side entrance)
File:2023-09-03 13.21.33.png|The tunnel (main entrance)
==Trivia==
*The dragon skulls used as the spawn points are much larger than actual dragon skull would be.
*Despite being clearly desert-themed, Valley of Bones is not set on Shraa'Kharr.
*Valley of Bones was the first map with asymmetrical decorations placed above the ceiling barriers.
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Category:Maps
Category:Altar Control Maps