Mechs/BLR-3S

==Description==
Another upgrade of the BattleMaster using lost technology from the Star League, the 3S was introduced in 3050 by Red Devil Industries for the Federated Commonwealth. Still using standard heat sinks it actually removes a half-ton of armor along with the PPC and one of the machine guns, although it still retains the SRM-6. These changes along with the inclusion of an 340 XL engine make room for a LRM-20 launcher as its primary weapon backed up by six Medium Pulse Lasers for fighting close in, with two of the lasers being rear facing.
Drop Cost Multiplier: 1.15
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity	Scrapper: Ace Pilot & Multi-Tracker (Quirk)
40 	Command Mech 	High Command: -10% Lance Ability Resolve Cost (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=115/140S=70 	A=45/45S=16 	A=115/140S=70
Arms/Head	HardPoints	[ 1B ] 	 	[ 1M ]
Arms/Head	Fixed 	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	 	
Heat Sink 	
LRM-20
Torso 	Health 	FA=135/180 RA=40/90S=90	FA=195/270 RA=50/135S=90	FA=135/180 RA=40/90S=90
Torso 	HardPoints	[ 3E 1M ] 	[ 1S ] 	[ 3E ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
2x Ammo SRM
C.A.S.E. (1)
3x Medium Pulse Laser
SRM-6	
Engine XL
Engine HS +3
Engine Core 340
2x Heat Sink	
2x Ammo LRM
C.A.S.E. (1)
2x Heat Sink
3x Medium Pulse Laser
Legs 	Health 	A=125/180S=90 	 	A=125/180S=90
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
2x Heat Sink 	 	
2x Heat Sink
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