Report 1497

Report #1497
Skillset: Discipline Skill: Metawake
 Org: Moondancers Status: Completed Jun 2016
Furies' Decision:
Solution 1.
Problem: Currently you are able to force someone to turn off metawake via means
on dominations (e.g. Pooka control). This means that someone can be too easily
forced into a basic sleeplock without much skill or effort.
[A: 0 R: 0] Solution #1: Make it so Metawake is an unenforcible skill and
 therefore cannot be turned off by any means of
 control from another player
Player Comments:
---[Raeri on 6/6 @ 09:19 writes]:
While I appreciate and agree that the requirement to persuade and cajole the
opponent midcombat to willingly turn off their own metawake rather than via
domination certainly necessitates a much higher degree of skill and effort, I am
confused regarding the overall vision of what this report will achieve - I am
concerned that as a stand-alone report this effectively neutralizes Moondancer
pvp as even with hexes I'm not seeing a viable kill method. That said, if it is
the case that with the new overhaul affliction cures that there is a reasonable
kill route/progression that has nothing to do with sleep, then I remain puzzled
as to why this report is necessary.
---[Wobou on 6/7 @ 14:26 writes]:
I share Raeri's concerns about this report, when it's taken in isolation. My
guess is that this report is intended to neuter sleeplocks so that moondancers
can pursue something else. If you look at the last few reports from the
Moondancers the immediate objection to any offensive change is that invariably
it would lead to a stronger sleeplock which appears to be what this report is
addressing. I support this if the intent is to make a strong correction in the
future.
---[Synkarin on 6/7 @ 23:51 writes]:
Supported - this change will enable significant changes to MD's as discussed on
forums
---[Raeri on 6/8 @ 10:58 writes]:
My concern is that this report may be passed and then any attempts at replacing
or 'fixing' be subsequently opposed or no reasonable solution found, leaving
moonies in a bit of a pickle. Is there a planned solution at all or anything in
a brainstorming phase that is going to be following this report? I note that
many of the concerns raised in 1468 aren't even based around the sleeplock
issue.
---[Synkarin on 6/8 @ 23:15 writes]:
By making metawake unforceable, it removes sleeplocks from from the MD repetoire
completely and thus a major argument against any changes is removed. I'll note
that 1468 did have concerns with sleeplocks as well as the general proposal
being too much. There was a forums thread addressing MD's and there were ideas
suggested there as a roadmap for re-working MD's. I imagine that is the
direction we are going with this.
---[Ryboi on 6/9 @ 12:54 writes]:
The point of this report is to remove sleeplock so that moving forward the Md's
skills can be reworked. It has been made in line with the forum thread regarding
the MD's skills. I do echo Raeri's concern that if this passes and then
subsequent reports don't it's going to leave the MD's in a poor situations, but
with every other envoy rejecting everything based that Sleeplock is too powerful
with 'blah' it's a risk that we're going to have to take to get anywhere
---[Dylara on 6/10 @ 04:39 writes]:
I can support this, I know the MD are definitely trying to move in a different
direction from their sleep locks and I hope that with this type of movement they
can begin working towards their new kill methods. Out of curiosity, would this
effect the upcoming changes to Dreamweaving? I know that it is moving away from
its current focus but I am not entirely sure of the details off the top of my
head.
---[Salome on 6/11 @ 21:16 writes]:
Solution supported, I am all in favor of seeing MD be moved from sleeplock, as I
have known them to be the most ineffective of the locks. I would leave this in
the brainstorming phase until MD can be reworked all at once, if changes are
implemented one at a time, their current kill methods would be rendered
inoperable.
---[Selna on 6/12 @ 03:16 writes]:
Full support solution 1.
---[Raeri on 6/15 @ 10:28 writes]:
Support for Sol 1 in that case. I would still like to know what the proposed
replacement is going to be. Please direct to new draft?
---[Shedrin on 6/17 @ 22:52 writes]:
I share concerns about MD viability after this, however this is a necessary step
for MDs and the game in general. Sleep as a combat strategy is a bad mechanic
with many issues, and removing / heavily reworking it is necessary.
---[Enyalida on 6/25 @ 18:21 writes]:
From the perspective of dreamweaving, this is not particularly problematic. One
thing I would like to see paired with any changes to metawake is making the
upkeep cost have teeth, even if they're rather blunt. Make the ticking drain
affect both mana and ego, and increase it by at least 50%. ~1.3% baseline
minimum mana (7300) per 4 seconds is a pathetically low and ignorable 'cost'. If
this change would cause undue damage to Moondancers, make (md?) pookas unique
in being able to turn off metawake in the short term, while other changes go
forwards to move away from sleeplocks. Then phase out the exception.