Path to Glory

is a unique mechanic for the introduced in Total War: Warhammer III.
== Overview ==
The Path to Glory grants Lords and Heroes unique bonuses, abilities and the option of transforming them into God-dedicated characters and eventually into Daemon Princes* by completing various challenges and spending Souls. 
The Path to Glory is divided by two sections: Boons of Chaos & Marks of Chaos.
*Only Lords are able to transform into Daemon Princes.
== Boons of Chaos ==
Boons of Chaos can be unlocked by completing various challenges. Once a challenged is completed, a Boon becomes active immediately. The Boons are always randomised and are only three per character.
Boon 	Effect 	Requirement 	Character
Arcane Exemplar 	
* Winds of Magic power reserve: +2 per turn
* Ability: "Locus of Conjuration"	End your turn with less than 30 Winds of Magic reserves. 	Tzeentch Spellcaster Lord or Hero
Aura of Atrophy 	
*Melee defence: +5
*Ability: "Blight Swarm" 	Rank-up in Raiding stance. 	Nurgle Lord or Hero
Aspiring Leader 	Passive ability: "Gift of Chaos" for Aspiring Champions units (Lord's army)	Win a battle with a unit of Aspiring Champions in your army. 	Lord
Attuned to Chamon 	Bound spell: "Gehenna's Golden Hounds" 	Rank-up in Channeling Stance. 	Spellcaster Lord or Hero
Attuned to Shyish 	Bound spell: "The Purple Sun of Xereus" 	Rank-up in Channeling Stance. 	Spellcaster Lord or Hero
Attuned to Ulgu 	Bound spell: "The Penumbral Pendulum" 	End your turn with over 80 Winds of Magic reserves. 	Spellcaster Lord or Hero
Corrupter 	
* Control: +2 (local province)
* Chaos Undivided corruption: +1 (local province)	End your turn in a friendly region with less than -50 Control. 	Lord or Hero
Chaos Assassin 	
* Assassinate action: Additional 15% success chance.
* Assault Units action: Additional 15% casualties inflicted	Successfully use a Hero action with this character. 	Melee Hero
Chaos Knight Leader 	
* Attribute: Vanguard Deployment
* Attribute: Vanguard Deployment for Chaos Knights units	Win a battle with 2 Chaos Knights units in your army. 	Lord or Hero
Chosen Leader 	Vigour loss reduction: -50% for Chosen units (own army) 	Win a battle with 3 Chosen units in your army. 	Lord or Hero
Deadbane 	
* Melee attack: +10 when fighting against Vampire Counts, Vampire Coast and Tomb Kings (all units in army)
* Attribute: Immune to Psychology (all units in army)	Kill a Legendary Undead character 	Harald Hammerstorm
Favoured of Nurgle 	Bound spell: "Stream of Corruption" 	Win a battle against Nurgle. 	Nurgle Lord
Favoured of Nurgle
(Daemon Prince)	
* Bound spell: "Fleshy Abundance"
* Battle healing cap: +15% (Lord's army)	Win a battle against Nurgle. 	Daemon Prince of Nurgle
Favoured of Slaanesh 	Bound spell: "Lash of Slaanesh" 	Win a battle against Slaanesh. 	Slaanesh Spellcaster Hero
Favoured of Slaanesh
(Daemon Prince)	
* Bound spell: "Slicing Shards"
* Armour-piercing weapon damage: +100 	Win a battle against Slaanesh. 	Daemon Prince of Slaanesh
Favoured of Tzeentch 	Bound spell: "Pink Fire of Tzeentch" 	Win a battle against Tzeentch. 	Tzeentch Spellcaster Lord or Hero
Fiend Leader 	
* Enables Soporific Musk attacks
* Armour-piercing weapon damage: +50 	Win a battle with a unit of Fiends of Slaanesh in your army. 	Slaanesh Lord or Hero
Hellstrider Leader 	
* Attribute: Devastating Flanker
* Charge bonus: +10 for Hellstriders of Slaanesh units (own army)	Win a battle with 2 Hellstriders of Slaanesh units in your army.	Slaanesh Lord or Hero
Impenetrable 	
* Missile Resistance: 10%
* Passive ability: "Chaos Armour" 	Win a battle against an army containing 5 missile units. 	Lord or Hero
Indisputable Champion	
* Warband upgrade cost: -10% for all units (own army)
* Unit experience gain: +10% for Undivided units (own army)	Reach Rank 15. 	Lord or Hero
Indisputable Champion
(Daemon Prince)	
* Warband upgrade cost: -15% for all units (own army)
* Unit experience gain: +15% for Undivided units (own army)	Reach Rank 15. 	Daemon Prince
Indisputable Champion
(Khorne)	
* Warband upgrade cost: -10% for all units (own army)
* Unit experience gain: +10% for Khorne units (own army)	Reach Rank 15. 	Khorne Lord or Hero
Living Nightmare 	Attribute: Cause Fear 	Rank-up in Raiding stance. 	Lord or Hero
Living Nightmare
(Slaanesh)	
* Passive ability: "Feasting on Fear"
* Attribute: Cause Terror 	Rank-up in Raiding stance. 	Slaanesh Lord or Hero
Mage Hunter 	
* Spell Resistance: 15%
* Passive ability: "Eldritch Aura" 	Win a battle against an army led by a spellcaster. 	Lord or Hero
Master of Massacre 	
* Melee attack: +5
* Weapon strength: +5% 	Win a battle with 2000 kills. 	Lord or Hero
Master of Massacre
(Khorne)	
* Passive ability: "Gorefeast"
* Hit points: +10% 	Win a battle with 2000 kills. 	Daemon Prince of Khorne
Master of Massacre
(Slaanesh)	
* Passive ability: "Feasting on Fear"
* Attribute: Cause Terror 	Win a battle with 2000 kills. 	Daemon Prince of Slaanesh
Master Sorcerer 	
* Passive ability: "Kindleflame"
* Passive ability: "Life Leeching" 	End your turn with over 80 Winds of Magic reserves. 	Tzeentch Lord or Hero
Mortal Champion 	
* Training action: Experience per turn is increased by an additional 25
* Spread Fear action: Control is modified by an additional 2	Win a battle against any Daemon race. 	Melee Hero
Mortal Prophet 	
* Scouting action: Magic item drop chance is increased by an additional 15%
* Spread Corruption action: Chaos Undivided corruption increased by an additional 2	Win a battle against any Daemon race. 	Spellcaster Hero
Mortal Supremacy 	Bound spell: "The Portalglyph" 	Win a battle against any Daemon race. 	Spellcaster Lord or Hero
Mortal Supremacy
(Khorne)	
* Weapon strength: +15%
* Ability:"Burning Rage" 	Win a battle against any Daemon race. 	Daemon Prince of Khorne
Mortal Supremacy
(Nurgle)	Ability: "Gate of Nurgle" 	Win a battle against any Daemon race. 	Nurgle Lord
No One's Fool 	
* Diplomatic relations: +40 with Warriors of Chaos, Daemons of Chaos, Beastmen and Norsca
* Chaos Undivided corruption: +5 (local province)
* Ward save: +15%	Kill a greater daemon lord 	Harald Hammerstorm
One True Hammer 	
* Bonus vs Large: +8
* Leadership aura size: +100%
* Armour-piercing weapon damage: +100	Kill Karl Franz 	Harald Hammerstorm
Opressive Force 	
* Wound action: Additional 15% chance of wounding a target
* Block army action: Movement range is modified by an additional -10%	Successfully use a Hero action with this character 	Hero
Partners in Chaos 	
* Cooldown: -10% to all spells
* Winds of Magic cost: -10% for all spells 	Win a battle with another spellcaster in your army. 	Spellcaster Lord or Hero
Partners in Chaos
(Daemon Prince)	
* Cooldown: -15% to all spells
* Winds of Magic cost: -15% for all spells 	Win a battle with another spellcaster in your army. 	Non-Khorne Daemon Prince
Shrouded in Chaos 	
* Ability: "Hidden in Time"
* Attribute: Vanguard Deployment 	Win an ambush battle. 	Tzeentch Lord or Hero
Slaughterlord 	
* Melee attack: +5
* Passive ability: "Revel in Slaughter" 	Win a battle against multiple armies. 	Khorne Lord or Hero
Slayer of Champions 	
* Passive ability: "Giver of Glory"
* Weapon strength: +5% 	Win a battle against an army with 3 characters. 	Lord
Slayer of Champions
(Khorne)	
* Weapon strength: +5% 
*Ability: "Trophy Heads" 	Win a battle against an army with 3 characters. 	Khorne Lord or Hero
Soul Harvester 	
* Souls gained from battles: +10%
* Income from post-battle loot: +10% 	Use the Sacrifice Captives post-battle captive option. 	Lord
Soul Harvester
(Daemon Prince)	
* Souls gained from battles: +15%
* Income from post-battle loot: +15% 	Use the Sacrifice Captives post-battle captive option. 	Daemon Prince
Survivor 	Ward save: 5% 	Lose a battle and survive. 	Lord or Hero
Survivor
(Daemon Prince)	
* Ward save: 10%
* Attribute: Perfect Vigour 	Lose a battle and survive. 	Daemon Prince
Unbreakable 	
* Hit points: +5%
* Armour: +15 	Win 5 battles. 	Lord or Hero
Unbreakable
(Khorne) 	
* Hit points: +5%
* Melee defence: +5 	Win 5 battles. 	Khorne Lord or Hero
Unbreakable
(Nurgle) 	
* Hit points: +5%
* Passive ability: "Regeneration" 	Win 5 battles. 	Nurgle Lord or Hero
Unbreakable
(Nurgle) 	
* Hit points: +10%
* Passive ability: "Regeneration" 	Win 5 battles. 	Daemon Prince of Nurgle
Unbreakable
(Slaanesh)	
* Hit points: +5%
* Physical resistance: 5% 	Win 5 battles. 	Slaanesh Lord or Hero
Unbreakable
(Slaanesh)	
* Hit points: +10%
* Physical resistance: 10% 	Win 5 battles. 	Daemon Prince of Slaanesh
Unbreakable
(Tzeentch)	
* Hit points: +5%
* Barrier hit points: +200 	Win 5 battles. 	Tzeentch Lord or Hero
Unbreakable
(Tzeentch)	
* Hit points: +10%
* Barrier hit points: +300 	Win 5 battles. 	Daemon Prince of Tzeentch
Favoured by Tzeentch 	
* Winds of Magic power reserve: +3 per turn
* Bound spell: "Infernal Gateway"	Win a battle against Tzeentch. 	Daemon Prince of Tzeentch
Pyromancer 	
* Attacks cause Flammable! effect, reducing fire resistance
* Bound spell: "Flame Storm"	Win a battle against an army led by a spellcaster. 	Undivided Daemon Prince
Unswayed by Change 	
* Passive ability: "Fires of Change"
* Barrier hit points: +200 	Win a battle against Tzeentch. 	Spellcaster Lord or Hero
Unswayed by Decay 	
* Hit points: +5%
*Passive ability: "Children of Nurgle" 	Win a battle against Nurgle. 	Spellcaster Lord or Hero
Unswayed by Excess 	
* Passive ability: "Blissful Rapture"
* Attribute: Immune to Psychology 	Win a battle against Slaanesh. 	Spellcaster Lord or Hero
Wastelander 	
* Growth: +15 (local province)
* Nurgle corruption: +1 (local province) 	Occupy a settlement with a Chaotic Wasteland climate. 	Nurgle Lord or Hero
==Marks of Chaos==
Grant this character a Mark of Chaos to ascend them into a new form. Transformed characters will be the half rank of their previous form and all skills will reset to be chosen again. Any active Boons of Chaos are lost upon transformation. The cost will decrease the higher the character's level.
=== Devote ===
Devote to	Souls Cost	Requirement 	Character 	Effect
Khorne 	3000 	Character must reach rank 5.	Undivided Chaos Lord 	Transforms character into a Chaos Lord of Khorne
Khorne 	2000 	Character must reach rank 5.	Undivided Exalted Hero 	Transforms character into a Exalted Hero of Khorne
Nurgle 	3000 	Character must reach rank 5.	Undivided Chaos Lord 	Transforms character into a Chaos Lord of Nurgle
Nurgle 	3000 	Character must reach rank 5.	Undivided Chaos Sorcerer Lord (Shadow or Death Lore)	Transforms character into a Chaos Sorcerer Lord of Nurgle (Death)
Nurgle 	3000 	Character must reach rank 5.	Undivided Chaos Sorcerer Lord (Shadow or Death Lore)	Transforms character into a Chaos Sorcerer Lord of Nurgle (Nurgle)
Nurgle 	2000 	Character must reach rank 5.	Undivided Exalted Hero 	Transforms character into a Exalted Hero of Nurgle
Nurgle 	2000 	Character must reach rank 5.	Undivided Chaos Sorcerer (Shadow or Death Lore) 	Transforms character into a Chaos Sorcerer of Nurgle (Death)
Nurgle 	2000 	Character must reach rank 5.	Undivided Chaos Sorcerer (Shadow or Death Lore) 	Transforms character into a Chaos Sorcerer of Nurgle (Nurgle)
Slaanesh 	3000 	Character must reach rank 5.	Undivided Chaos Lord 	Transforms character into a Chaos Lord of Slaanesh
Slaanesh 	2000 	Character must reach rank 5.	Undivided Chaos Sorcerer (Death or Shadow Lore) 	Transforms character into a Chaos Sorcerer of Slaanesh (Shadows)
Slaanesh 	2000 	Character must reach rank 5.	Undivided Chaos Sorcerer (any Lore) 	Transforms character into a Chaos Sorcerer of Slaanesh (Slaanesh)
Tzeentch 	3000 	Character must reach rank 5.	Undivided Chaos Lord 	Transforms character into a Chaos Lord of Tzeentch
Tzeentch 	3000 	Character must reach rank 5.	Undivided Chaos Sorcerer Lord (Fire or Metal Lore) 	Transforms character into a Chaos Sorcerer Lord of Tzeentch (Metal)
Tzeentch 	3000 	Character must reach rank 5.	Undivided Chaos Sorcerer Lord (Fire or Metal Lore) 	Transforms character into a Chaos Sorcerer Lord of Tzeentch (Tzeentch)
Tzeentch 	2000 	Character must reach rank 5.	Undivided Exalted Hero 	Transforms character into a Exalted Hero of Tzeentch
Tzeentch 	2000 	Character must reach rank 5.	Undivided Chaos Sorcerer (Fire or Metal Lore) 	Transforms character into a Chaos Sorcerer of Tzeentch (Metal)
Tzeentch 	2000 	Character must reach rank 5.	Undivided Chaos Sorcerer (any Lore) 	Transforms character into a Chaos Sorcerer of Tzeentch (Tzeentch)
=== Ascend to Daemonhood ===
Alignment	Souls Cost	Requirement 	Character 	Effect
Undivided	10000 	Character must reach rank 30.	Undivided Chaos Lord or Chaos Sorcerer Lord 	Transforms character into a Daemon Prince
Khorne 	5000 	Character must reach rank 20.	Chaos Lord of Khorne 	Transforms character into a Daemon Prince of Khorne
Nurgle 	5000 	Character must reach rank 20.	Chaos Lord of Nurgle or Chaos Sorcerer Lord of Nurgle 	Transforms character into a Daemon Prince of Nurgle
Slaanesh 	5000 	Character must reach rank 20.	Chaos Lord of Slaanesh 	Transforms character into a Daemon Prince of Slaanesh
Tzeentch 	5000 	Character must reach rank 20.	Chaos Lord of Tzeentch or Chaos Sorcerer Lord of Tzeentch	Transforms character into a Daemon Prince of Tzeentch
== See also ==
*Big Names, the Ogre Kingdoms equivalent
*Names of Power, the Dark Elves equivalent
Category:Unique game mechanics
Category:Warriors of Chaos