Maid in Bunny:Part Five

<<<To: Vampire Mansion
World Map
* You are now in P-2. Return to the Tree in M-5 and rest. While Elena is asleep, a scene will be shown revealing the fate of Raza and Nia after the vampire's demise.
Scene:
Inside Faith's mansion, Raza and Nia think they are finally free from the vampire's control. While Nia seems relieved, Raza is in fact angry at Mina for destroying her beloved master, and of course at Elena for starting the whole situation. She's heard of a method to resurrect vampires and wants to collect Faith's ashes to perform a ritual, but Yuri steps in and informs her that he's already taken care of throwing all of the vampire's remains into the river. The furious Raza and the despondent Nia claim that they are still half-vampires and therefore bound to the vampire who sucked their blood. They can't go out into the sun, and now that Faith is definitely dead, it will only be a matter of time before the mansion turns to ashes as well.
Yuri, cheeky as ever, claims to know a cure for vampirism. Nia, unlike her sister, knows the magician's reputation. She informs Raza that Yuri is famous among the castle maids for being a pervert, and that when a girl asks him for a favor, she usually ends up doing something naughty. With no other options, the maids accept Yuri's proposal. He proceeds to "cure" them, first separately, then both at the same time. After the "treatment" is complete, the sisters are skeptical because nothing seems to have changed, only to eventually realize that they only obeyed Faith because of their servile nature, and that the vampire in fact never sucked their blood.
* Return to the Shop in O-4 and go north, north to O-2. Enter the building. Another Warp Room, and yet another unreachable Gate. Don’t worry, they’re all be functional soon. Go back outside.
* Optional: If you wish, you can explore the northeastern corner of the kingdom. There is a Cake in P-1. If you move the Hero statue in Q-1 you can descend into a large empty room that has no purpose for now.
* From O-2, go west, north (left side), west to M-1.
Scene:
On the beach, Elena encounters a pair of demon Knights intent on bullying a turtle. As she moves to help, Yuri stops her and informs her of an old saying that goes, "Nothing good ever comes from saving a turtle." It is said that the turtles' way of repaying a favor is to drag people into the sea and feed them fish until they grow old. Elena is conflicted, but wants to save the poor animal and asks the Knights to stop. The two demons gladly switch their target and start bullying the rabbit maid, when the turtle wakes up from his sleep and realizes the situation. Introducing himself as Edmund G. Turtle VII, servant of the Sea Gods, he uses his shell to get rid of the pesky monsters and save Elena. When the maid asks the turtle if there is any way she can repay him, Yuri reminds her of what he just told her. She realizes that she is now the one who has to repay a favor to a turtle, but she wants to keep her word. Edmund has an idea and asks Elena to accompany him to a nearby island.
On the island, Edmund explains that Elena could do him a favor by polishing the shells of several young turtles. She has to be quick, because the moss growing on the turtles' shells expands rapidly, so he gives her a Deck Brush to help her with her task.
Minigame:
You are now on an uncharted island. Edmund gave you a Deck Brush, and you have to use it to polish the shells of all the turtles on the island. There are three areas that must be completed. You have to hit all the turtles in each area until they’re all clean. If you fail to complete one area within 30 seconds, that area's timer resets. This task may prove difficult: try to hit two or more turtles grouped together to save time, or lower the game speed.
If you talk to Edmund, a dialogue appears with two options:
# Leave the island (without the Deck Brush)
# Exit the dialogue
If you leave the island, you can return by talking to Edmund again in M-5.
If you successfully complete all the areas, return to Edmund.
Dialogue:
Edmund is happy to see that Elena has completed her task, and tells her that she can keep the Deck Brush. He has plenty of them, because the Sea Gods regularly provide them to turtles. He also rewards her with a hollow Turtle Shell, explaining that she can use it to return to the beach, and then wishes her a safe journey.
New item: Deck Brush
The Deck Brush deals twice as much damage as the Broom.
New item: Turtle Shell
The Turtle Shell allows Elena to navigate in a straight line between two docks on a body of water. It deploys automatically when you walk on the dock.
(Note: Now that Elena has the Turtle Shell, the Maze of Trials can be explored. It bears no connections with the main story, and therefore can be viewed as an EX location. For a detailed explanation of the Maze of trials, go to this page.)
Before sending Elena on her journey to collect the Gemstones left behind, it is best to proceed toward the next Tree and to a new Warp Room.
* Go south (middle passage), south to M-3. Approach the dock to reach the island in N-3 and grab Health-Up #7. Sail back to M-3.
* Go west, west (the sign reads "Entrance to the mountain area, North: Healing Tree), north to K-2. Save/rest at the Tree.
* Go north, east to L-1. Enter the building. It’s finally time to activate the previous Gates. To do that, step on a Gate, hit the button on the other side and warp back. There are three of them.
# The southwestern Gate (Warp B) leads to Castle Town.
# The southeastern Gate (Warp C) takes you near the Eastern Ruins.
# The northeastern Gate (Warp D) is the one past the Graveyard.
Now that there’s a working network of Gates, let’s go pick up the Gemstones.
* Take Warp B to H-8 and exit the house.
* Go south, west to G-9, move the rock and go down the cave to collect the Purple-1 Gemstone.
* Exit the cave and go to A-8 (east, north, west, west, west, south, west, west, west, west, north). Approach the dock and sail north to A-7, go south to A-8 (right side) and make your way through the trees to collect the Cyan-4 Gemstone.
* Retrace your steps to the house in H-8, enter Warp B and take Warp C to the Ruins.
* Go to O-9 and take Door D to S-9. Go east two times to U-9 and jump across the tiles to get the Cyan-1 Gemstone.
* Go back outside, return to M-7, take Warp C and enter Warp D to O-2.
* Go south to O-3 and enter Crypt C to R-3. Go north to R-2 and jump across the tiles to get the Gray-1 Gemstone.
* Get back outside through Crypt C and go south, south, east, east to Q-5. Enter Crypt F.
* Go west, west, north, north to R-3 and exit Crypt G to O-3.
* Go west, south to N-4. Approach the semi-hidden dock above the Water Gate and navigate west to M-4 to collect the Purple-5 Gemstone.
* Walk all the way back to Crypt F, get outside, then return to the Warp Room in O-2. Take Warp D and exit the building in L-1. All done. Now Elena can continue her journey.
* Go west, south, south, west to J-3.
Scene:
Elena and Yuri hear something large falling a short distance away. When they go to investigate, they are confronted with a strange scene: a dragon has fallen from the sky and appears to be injured, while an elegantly dressed girl tends to it. The girl introduces herself as Charlotte, and when Elena introduces Yuri as a white magician, she begs him to heal her dragon Jennifer with his magic, offering him anything he wants in return.
Yuri admits to being a white magician, but claims that his mentor Rivea never taught him any healing spells. Charlotte deems him a useless magician and orders him to go find some medicine. Yuri is irritated by the girl's attitude, but when she reveals that she is the daughter of Duke Odin, he immediately thinks he can get something by accepting this task. Elena can't stand to see the dragon in pain, so she agrees to seek a cure, while Yuri reminds Charlotte that he expects to see some gratitude for this nuisance.
* Go back to Shop #4 in O-4 (use the Warp Room in L-1 or ride the Turtle Shell twice from M-3).
Dialogue:
Elena approaches Ne-chan to ask her a question, but the store owner tells her that the information will cost 10 Rudra. A dialogue appears:
#Accept
#Don't
Elena pays and asks if she has any remedies for an injured dragon. Ne-chan guesses that she is talking about Jennifer, since she is the only dragon in the kingdom, and directs the maid to Nyon Nyon's cave. She claims that bringing the monster to Jennifer will be enough to cure her. When Elena asks what will happen to Nyon Nyon once he is brought to the dragon, Ne-chan innocently replies that he will be eaten. Elena refuses to use this method, and Yuri, remembering his misadventure, reminds the salesgirl that Nyon Nyon's fluids are poisonous. Ne-chan replies that they are only dangerous to humans, but that they are actually curative for dragons, so Elena gets the idea to collect Nyon Nyon's fluids without having to kill him. Ne-chan then gives her an empty bottle, claiming the cost will be charged to the Duke.
New item: Glass Bottle
* Go back to Nyon Nyon Cave in B-6 (the fastest route is to use Warp Gates D, B, A). Before entering, go west to A-6. Move the rock and go down to collect the Orange-1 Gemstone.
* Return to B-6 and enter the cave. Go north two times to Y-5. Move the left rock and go down to collect the Purple-3 Gemstone.
* Go to the Boss room in Y-1.
Scene:
Elena and Yuri arrive in an empty room. Nyon-nyon suddenly jumps out expecting a hearty meal but, when he realizes it's Elena again, he screams and begs for mercy. The maid tries to calm him down and tells him that she just needs his fluids. The monster thinks he can trick her into approaching him while she is defenseless, but Yuri warns him that if he tries anything he will take him to the dragon and have him eaten. Nyon-Nyon, frightened, agrees to submit and asks Yuri to carry out the task. The magician begins to collect the monster's fluids, trying not to think too much about the act he's doing. When the job is done, the pair leaves the room, while Nyon Nyon hopes to never meet them again.
New item: Oral Medicine
* Leave Nyon Nyon Cave. Let's take a different route back to Charlotte. From B-6 go east, east, north, east, east to F-5. Play the Illusion Whistle to make the tree disappear.
* Go north two times to F-3. Walk into the Shop. Shop #5 sells H-Tickets for 100 Rudra, Keys for 50 Rudra and Carrot Cakes for 40 Rudra. Buy a Key. This is the only Key you need to buy and it will be used in the next dungeon.
* Go south to F-4 and enter the building. Take Warp E, push the button on the other side and go outside to L-1.
* Go meet Charlotte in J-3.
Scene:
Elena returns to Charlotte and shows her the medicine. The noble girl looks at the liquid with suspicion, but eventually gives the bottle to Jennifer, who chews it whole. Immediately the dragon begins to feel better, and Charlotte jumps on her back to get away. When Yuri tries to stop her to remind her of her word, Charlotte invites them to talk to her father, who lives in a mansion nearby.
Meanwhile, in Crook Castle, Doclund is informing Rosalia that Duke Odin is gathering soldiers and strengthening his armament. Rosalia is not worried, and indeed wants to accept their challenge, but the demon asks her to leave this task to him. He doesn't think Rosalia should waste her time on a pathetic lord of a small kingdom, and when she agrees, he asks her to do him one last favor.
New Item: Broken Bottle
* You are now in J-2. Go west (the sign reads "South: Lost Road, Southwest: Mysterious Spring), east (upper side), north to J-1. Plant a Bomb in front of the northeastern rock wall to discover a secret Shop. Shop #5 sells the Purple-4 Gemstone for 75 Rudra, Carrot Cakes for 20 Rudra and H-Tickets for 100 Rudra. If you can afford it, buy the Gemstone and leave the Shop.
* Go west two times to H-1. Get inside the cave, pick up the coins and blow up the northern rock wall in the center with a Bomb. Proceed to the inner cave and collect the Red-1 Gemstone.
* Return outside, go south, then west to G-2. There are two paths leading south. Take the right one to G-3 and keep going south to G-4. The old farmer is the grandfather of the girl you met in the house in H-7. Talk to him.
Dialogue:
The old man is in trouble. He has been gathering vegetables to take to his granddaughter, but now the road is blocked by monsters, so he asks Elena if she can help him by carrying the vegetables herself. Without the burden of luggage, he trusts that he will be able to return to Castle Town.
New item: Vegetables
Now this is a weird side quest. Let's set it aside for now.
* Go back to G-2 and take the other passage south to G-3. Go west, then north to F-2. Move the rock and go down in the cave. Talk to yet another grandfather in trouble.
Dialogue:
This one thinks that his time has eventually come, and wants to taste his favorite cake for the last time. Obviously, it’s a Carrot Cake.
* If you have a Cake, talk to him again. A dialogue appears with two choices:
# Give him the Cake
# Don't
If Elena donates a Cake, he will give her the Gray-2 Gemstone. In case you don't have it, you can come back to the cave anytime. Don’t worry, the old man doesn’t really die. In fact, after eating the Cake, he claims he’s getting better. Go figure.
* Return outside and go back to G-2. Go north, then west to F-1. Play the Illusion Whistle to get rid of the totally-not-suspicious tree and go down to collect Health-Up #8.
* Return outside and go back again to G-2. Go west, south, south to F-4. Since we’re back to the Warp Room, let’s resume the vegetables questline. Take Warp E, then Warp B to Castle Town. The granddaughter house is in H-7. Proceed into the basement and talk to her.
Dialogue:
The girl is relieved to learn that her grandfather is alive and well. Now she has only to wait for his return. To reward Elena, she gives her some rare seeds, which once blossomed will produce jewelry. She does not know how to grow them, however, and tells Elena that her grandfather should know better.
New Item: Flower Seeds
* Leave this house, go inside the one with the Save Point in I-7 and rest. This will make time pass. Return to the previous house and speak with the old man, who has returned from the field.
Dialogue:
The elderly man thanks Elena and apologizes for the trouble he has caused her. He tells her that in order to grow flowers, she will need magical water, which can be found in the Enchanted Spring in the mountainous region. He then gives her permission to use his garden to cultivate the flowers.
* Leave and go back to F-4 (Warp B, then E). Go to the Field in G-4 and approach the garden. Elena will plant the seed, saying she now needs water.
* Go north, north, east, east, south. This is the Lost Road. You need to follow the correct path to reach the Enchanted Spring. If you take the wrong passage, you’ll have to redo it from the start.
Luckily there’s a sign with the directions written in form of a riddle. It reads "Thou shalt go in the direction of the sun ... Thou shalt give in to the wind blowing into the Castle ... Thou shalt sink with the sun ... Thou shalt not turn around ...".
* This translates into East - South - West - West. Follow these directions to the Spring and stand on the spot that overlooks the pool of water.
Scene:
Elena admires the Spring, and as she proceeds to fill the bucket with water, she inadvertently drops it into the pool. Suddenly the surface of the water begins to gurgle, and a woman emerges from it. She introduces herself as the Spring Spirit, but Yuri recognizes her mentor through her ridiculous disguise. The Spirit tests Elena by offering her several peculiar buckets, and when the maid tells her that hers was a simple bucket, she praises her honesty and gives her a Magic Bucket.
The woman bids the pair farewell and disappears underwater, but Yuri wants to talk to her in private, and pushes Elena into the pool. When the Spirit resurfaces, the magician claims to recognize her and asks how she escaped the Castle. Rivea compliments his insight, and explains that she is still trapped there and that what he sees is just an illusion. When he asks her why she gave Elena a Magic Bucket, she replies that her job is to help the Hero as much as she can. Yuri doesn't understand why she thinks Elena is a Hero, and she tells him that since he chose to accompany the maid, she must be a Hero. The magician is confused by this reasoning, but Rivea goes back underwater as Elena resurfaces, never realizing that it was Yuri who pushed her.
New item: Magic Bucket
The Magic Bucket expands Elena's Towels capacity to 50, and their Attack power to 4x. Now they deal the same damage as the Deck Brush.
New item: Holy Water
* Leave the Spring and go back to the Field in G-4. Approach the garden. Elena will water the seeds while wondering what kind of flowers will bloom.
(Note: Now for the weird part. Apparently, the game has an internal clock. The flower will sprout in real time, which means that after every hour (or more likely half hour) of play, the plant will change shape, from seed to bud to flower. You can return to the Field at any time to see if there has been any progress. My current estimate is that the flower will bloom after about 4 hours of play, which is why this quest has been carried out now. The first blooming will produce a Gemstone and, in order to avoid unnecessary trips, I suggest waiting until the end of the last chapter to check the Field and pick it up.)
* Go north, north, west, south, south, west to E-4. Enter the Duke's Mansion.
Scene:
Elena and Yuri enter the Duke's mansion. Yuri wonders what kind of reward they will receive, but they are confronted with a family quarrel. The Duke is scolding Charlotte for her stunt: it seems that she tried to save Prince Cal on her own, and crashed into the barrier, injuring Jennifer. After confining her to her room, he welcomes the pair and thank them for curing the dragon. He apologizes for his daughter's behavior, and explains that she and the Prince have been betrothed since birth, but that her rebellious nature has always made things difficult for him.
As Yuri prepares to ask for his reward, a floating vision appears in the room. Apparently, the Prince is being held hostage on Dragon Mountain, and a mysterious voice challenges the Duke to lead his army up there if he wants to rescue the boy. The vision disappears, leaving the nobleman to wonder if it might be a trap. Yuri intervenes stating that it is obviously a trap, as he notices that the "prince" in the vision is not Cal at all, but rather Café disguised as him. When the Duke expresses his astonishment, Yuri asks him if he has ever seen the real Prince Cal. The nobleman replies that, due to his busy schedule, it has been 10 years since he last saw the Prince, and realizes the deception.
At that moment, a dog soldier comes barking out of Charlotte's room. The girl has already climbed on Jennifer's back to head to the mountain and rescue her "Prince". She never met her betrothed, and is going to fall right into the trap. Yuri realizes that if she were to be captured, the demons would have a real hostage to use against the Duke, who is now claiming that he cannot risk putting the King's army in danger to save his daughter. As he faces the thought that he might have to let Charlotte die, Elena offers to go save her. Yuri reminds her of the danger of this mission, but in the face of the maid's stubbornness, he convinces himself that an even greater reward would await him, should they succeed. The Duke, surprised by their generosity, thanks them and wishes them good luck.
* Go west to D-4. Save at the Tree and go north to D-3. Let's explore this last area before venturing further. The sign reads "South: Healing Tree, Southeast: Duke's Mansion, North: Dragon Mountain Waterfall, West: Volcano".
* Go west to C-3. Move the rock to discover the Casino.
For a detailed explanation of the Casino, go to this page.
* Go north two times to C-1. Avoid the invulnerable dragon and go west, east (upper side), east to D-1. Blow up the northern rock wall between the two rocks and get inside the cave to collect the Gray-3 Gemstone. Go outside and return to C-3.
* Go south to C-4 (left side), then west to B-4. Blow up the northern rock wall in the center. Enter the cave and collect the Gray-5 Gemstone. Go outside.
* Go west to A-4 (lower side), then north to A-3. Move the rock and go down in the cave. There's a huge amount of coins inside. Leave the cave and go back to B-4.
* Go west to A-4 (upper side), then north two times to A-2. Enter the building. This is the last Warp Room, that connects with the one next to the Duke's Mansion. Take Warp F, hit the button on the other side, teleport back and go outside.
* Go north to A-1. Looks like there’s a Shop at the end of the world. Shop #7 sells Towels for 1 Rudra each, a Health-up for 70 Rudra and Bombs for 6 Rudra each. Buy Health-up #9, leave the Shop and return to C-3.
* Heading west leads to a location that is inaccessible for now, so go east two times to E-3. Blow up the northern wall on the upper ledge near the northwestern corner and go inside. Pick up the coins and leave the cave.
* Now let's proceed to Dragon Mountain. Make sure you have 1 Key (if you don't, buy one in Shop #5). Go west (upper side), north, east, north to E-1. Walk through the waterfall.
To: Dragon Mountain >>>