Power (Civ2)

Power is a synergy bonus applied to in Civilization II. A city featuring a and/or accrues an additional 50% bonus to Shield yield when a power plant is also present, or the civilization controls the .
The 50% power bonus is calculated based on the city's base Shield yield; the extra Shields created by the Factory and the Mfg. Plant do not get the 50% power bonus. The formula is:
: floor( s0 × ) + floor( s0 × ) s1
where s0 is the city's Shield yield; f, m and p each equal 1 when a Factory, Mfg. Plant, and/or power plant are present, respectively; and s1 is the final bonus Shield output.
The bonus applies as long as a Factory or Mfg. Plant is present in the city; a city possessing a power plant alone accrues no bonus.
== Power plants ==
Power plants are a type of . There are four possible plants; each confers the same bonus, but differs in , build and costs, and mitigation. Although multiple plants can be constructed, the synergy bonus only applies once: older plants must be manually sold to avoid superfluous upkeep.
Name	Prerequisite	Build cost	 	mitigation	Priority	Additionalnotes
 	link= 	160 	4	1 	4 	
 	link= 	240 	4	2 	2 	
 	link= 	160 	2	2 	3 	
 	link= 	320 	4	9999 	1 	
== Footnotes ==
== References ==
== See also ==
* Power in other games
Category:Game concepts (Civ2)