Science (perk)

Science is an Intelligence-based perk .
==Effects==
* Enables crafting of Rank 1 energy weapons and mods (Plans required).
* Increases damage of non-heavy energy weaponsHydraskillz (Matthew Johnson) on Bethesda Game Studios' official Discord by +5% per rank.
==Ranks==
Rank	Description 	Form ID
1 	You can craft energy weapons, energy damage gains +5% bonus. (Plans required) 	
2 	Craft Rank 1 energy weapons mods, energy damage gains +10% bonus. (Plans required)	
==Craftable weapons==
===Tier 1===
====Guns====
* Gamma gun
* Gauss minigun (and mods)
* Gauss pistol (and mods)
* Gauss rifle
* Gauss shotgun (and mods)
* Laser gun
* Plasma caster (and mods)
* Tesla rifle
====Thrown====
* Cryogenic grenade
* Plasma grenade
* Pulse grenade
====Placed====
* Cryo mine
* Plasma mine
* Pulse mine
====Workshop defenses====
* LASER turret
* Tesla arc
===Tier 2===
====Gun mods====
* Laser gun mods
====Workshop defenses====
* Heavy LASER turret
* Radiation emitter
==Notes==
* An auto axe with the electrified mod will benefit from this perk, increasing its overall total damage. 
==See also==
* Science Expert
* Science Master
==References==
Category:Fallout 76 perks
es:Ciencia (extra)
ru:Наука (Fallout 76)