Note Sequencer

The is a Device in Fortnite: Creative.
==Function==
Set up melodic patterns that you can output to the Patchwork Instrument Player, Omega Synthesizer, or other Patchwork devices. This is usually first in a Patchwork device chain.
<tabber>
|-|Settings=
==All Settings==
All default values have been Bolded.
Option 	Value 	Description
Step Rate 	1/8 Note, 1 Bar, 1/2 note, 1/4 note, 1/16 note, 1/32 note, 1/64 note	Sets the speed at which the Note Sequencer moves through steps.
Timing Style 	Straight, Triplet, Dotted 	Selects the style for the chosen Sync Timing. "Straight" will output at the Step Rate, "Triplet" will output in a shuffle feel at two thirds of the Step Rate, and "Dotted" will output in a syncopated feel at one and a half times the Step Rate.
Page 	1, 2, 3, 4, 5, 6, 7, 8 	Select which page is shown and played on the Note Grid. Each page can contain its own pattern of notes.
Octave 	3, 0 - 6 	Shifts the octave up or down for the entire sequence of notes.
Length 	8, 2 - 16 	Sets the number of steps per page.
Looping 	On, Off 	When set to OFF, the sequencer will play through its pattern once when enabled, then return to its disabled state.
Auto Page 	Off, On 	Toggles whether the sequencer cycles through every populated page, or remains on the current page only.
Auto Page Plays Blank Pages	Off, On 	When enabled, Auto Page will include blank pages when cycling through pages automatically.
Grid Height 	8, 4 - 13 	Determines the vertical height of the Note Grid so that more or fewer notes are available.
Monophonic 	On, Off 	When set to Off, allows multiple notes to placed on the same step of the Note Grid.
Chromatic 	Off, On 	When set to ON, allows semitones to be placed on the Note Grid. Semitones are a smaller musical interval.
Allow Cable Access 	On, Off 	Determines if the Patchwork Tool can access any cable input or output ports on the device.
Enabled On Phase 	Always, None, Gameplay Only, Pre-Game Only 	Determines the game phases during which the device will be enabled. Pre-game includes all phases prior to start of the game (like the pre-game lobby or countdown to start of game.)
|-|Functions and Events=
==Functions and Events==
Option 	Description
Enable When Receiving From 	Enables the device on receiving a signal from the selected channel.
Disable When Receiving From	Disables the device on receiving a signal from the selected channel.
Events
Option 	Description
On Enabled Send Event To 	Triggers an event when the device is enabled.
On Disabled Send Event To	Triggers an event when the device is disabled.
</tabber>
Category:Devices
Category:Creative