DAMAGE TYPE INT

== DAMAGE_TYPE_INT (45) ==
Description: Defines the type of damage.
:
Value 	Description
0 	UNDEF_DAMAGE_TYPE
1 	SLASH_DAMAGE_TYPE
2 	PIERCE_DAMAGE_TYPE
3* 	SLASHING_PIERCING_DAMAGE_TYPE
4 	BLUDGEON_DAMAGE_TYPE
8 	COLD_DAMAGE_TYPE
16 	FIRE_DAMAGE_TYPE
32 	ACID_DAMAGE_TYPE
64 	ELECTRIC_DAMAGE_TYPE
128 	HEALTH_DAMAGE_TYPE
256 	STAMINA_DAMAGE_TYPE
512 	MANA_DAMAGE_TYPE
1024 	NETHER_DAMAGE_TYPE
268435456 	BASE_DAMAGE_TYPE
2147483647	FORCE_DAMAGE_TYPE_32_BIT
=== Notes ===
* * Value 3 is a Bitmask and is achieved from combining 1, and 2. You can combine other values to create other combinations.
Category:INT