Gilgamesh (SMITE)

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|-|Default=
|-|Crimson King=
|-|Ascended=
|-|Golden=
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==Summary==
The deeds of King Gilgamesh are many. Some good, some bad. Some true, some false. Stories of his heroism – and his arrogance – are told throughout Mesopotamia. He has slain monsters and toppled kings; breached the gates of the netherworld and relieved the sorrows of the gods. Or so the tales claim.
What is known is this – two thirds divine and one third mortal, it has ever been Gilgamesh's desire to be a true god, and that desire has often led him down the wrong path. Though adventurous and brave, he was also a tyrant, imposing his will on his subordinates, until the gods sent the wild man, Enkidu, to teach Gilgamesh the error of his ways.
However, after a fierce battle, the two demigods became friends. Together, they freed the Cedar Forest from the monstrous Humbaba and slew the Bull of Heaven. They fought monsters and tyrants, and with every victory, Gilgamesh's renown spread until finally, even the gods took note.
But his deeds, though mighty, were not enough to blind the gods to his overweening pride. Though his friendship with Enkidu had tempered his cruelty, his arrogance was undimmed.
As a consequence, the gods slew Enkidu and Gilgamesh was left alone once more. But with his friend's death came a new purpose. And so, Gilgamesh set off on his greatest quest – the quest for immortality. He travelled to far lands, and vanished from the sight and knowledge of men.
Until now. Tiamat, the ancient foe of the gods, has returned, and Gilgamesh has returned with her. For if he can unite the pantheons of the world against the dragon queen and defeat her, perhaps the gods will give him what he seeks at last.
==Powers and Stats==
Tier: At least , likely 
Name: Gilgamesh, King of Uruk, King Gilgamesh 
Origin: SMITE
Gender: Male 
Age: Unknown (Was alive at the time where the Gods of Babylon were ruling, long before the birth of most if not all other pantheons barring primordials) 
Classification: Demigod (2/3 God, 1/3 Mortal), Babylonian King, King of Uruk 
Powers and Abilities: Superhuman Physical Characteristics, Master Combattant, Weapon Mastery, Magic, Fire Manipulation (By himself and via Sun-Forged Scimitar, can ignite his blade and project flames with it), Energy Manipulation and Projection (Can generate and project golden energy), Shockwave Inducement (Via Hero's Advance), Air Manipulation and Sand Manipulation (Via the Winds of Shamash, can call upon the power of Shamash to create a ring of wind and sand to trap enemies), Limited Creation (Via Epic of Gilgamesh, each time Gilgamesh completes a quest, a Tier 1 item of 500 gold will spawn for him), Enhanced Senses (Was able to sense Ishtar's sudden arrival in his palace before she attacked him), Statistics Amplification (Via Sun-Forged Scimitar for himself and via Hero's Advance for his allies), Acrobatics, Vast Occult Knowledge
Attack Potency: At least Large Star level, likely Universe level+ (Is a powerful warrior and demigod who can easily kill the children of Tiamat, which are capable of fighting gods like Bellona, and is more than willing to fight Tiamat herself. Capable of directly fighting gods themselves) 
Speed: Massively FTL+ (Can keep up with gods like Bellona and Tiamat)
Lifting Strength: Unknown 
Striking Strength: At least Large Star level, likely Universe level+ 
Durability: At least Large Star level, likely Universe level+ (Can tank hits from the children of Tiamat, who can harm gods like Bellona, without trouble and endure attacks from gods) 
Stamina: At least Superhuman (Can easily keep up with Gods, who can fight for long periods of time and endure vast amounts of damages without problems and are also able to draw in more energy from their elements to fight longer, including the likes of Tiamat) 
Range: Standard Melee Range, Extended Melee Range, Tens of Meters via powers 
Standard Equipment: His Scimitar, Various artifacts he acquired during his journeys, Starter/Core Items 
Intelligence: Gifted. Is an immensly skilled and experienced warrior and king who ruled over Uruk with great efficiency and has traveled across the world, discovering numerous secrets and acquiring various artifacts during his journeys. Has an extended knwoledge about the gods and supernatural forces. Is quick to adapt to even the worst circumstances and learn from experiences. 
Weaknesses: Has a tendency to be brash and was an arrogant tyrant before he met Enkidu, otherwise none notable
Notable Attacks/Techniques:
* Epic of Gilgamesh: Gilgamesh Embarks! At level 5 and 10 Gilgamesh gains a quest. The first quest is to visit a specific location on the map. The second quest is to defeat gods equal to half of an enemy team (rounded up) in a single fight. Each time Gilgamesh completes a quest he is awarded a Tier 1 item or 500 gold if he has a full inventory.
* Sun-Forged Scimitar: Gilgamesh ignites his sword with the ferocity of the Sun for 4s. Enemies around the ignition take damage and are slowed for 2.5s. Gilgamesh's Basic Attack deals bonus damage equal to 3% of his Maximum Health to enemies hit. When Gilgamesh successfully hits an enemy with his Basic Attack the duration of this effect is extended for 0.8s, up to a maximum of 7s.
* Drop Kick: Gilgamesh drop kicks an area in front of him. Enemies in the area are damaged while the closest enemy is launched through these enemies. The launched enemy takes bonus damage when hitting a minion or takes burst damage and is stunned if hitting a God or a Wall. If the launched enemy hits the Winds of Shamash they are thrown toward the center of the ring. Minions hit by the launched enemy take bonus damage. Gods hit by the launched enemy take burst damage and are stunned.
* Hero's Advance: Gilgamesh leaps into the air, crashing down at a target location. Enemies around the impact take damage. Gilgamesh infuses the ground with energy, causing a beacon to appear for 5s. Allies who run towards the beacon will gain Movement Speed, halving once they enter the beacon. Allies who enter the beacon will gain bonus Lifesteal, boosted by 15% of Gilgamesh's highest Protection.
* Winds of Shamash: Gilgamesh calls upon Shamash to create a ring of wind at a target location for 6s. Enemies inside this ring when it starts take damage and are slowed for 2s. Enemies inside the ring take wind damage every .5s. Enemies who try to escape the ring are heavily slowed. If Gilgamesh damages an enemy trying to flee they are thrown back towards the center of the ring. The wind turns into thread over 6s; damaging, Rooting, and Crippling enemies who are still inside the ring.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:SMITE
Category:Male Characters
Category:Game Characters
Category:Video Game Characters
Category:Heroes
Category:Kings
Category:Leaders
Category:Rulers
Category:Demigods
Category:Warriors
Category:Martial Artists
Category:Weapon Masters
Category:Magic Users
Category:Fire Users
Category:Energy Users
Category:Energy Projection Users
Category:Vibration Users
Category:Air Users
Category:Sand Users
Category:Creation Users
Category:Statistics Amplification Users
Category:Acrobats
Category:Armor Users
Category:Sword Users
Category:Enhanced Senses Users
Category:Fantasy Characters