Frost Wizard (Character Kit)

The frost wizard
Description: The frost wizard is a rare kind of elementalist mage, one who specializes in a mixture of two schools of elemental magic. In this case, the mixture is air and water, which he uses to create spells of ice, frost, and cold. Since the elemental planes of air and water meet to form the para- elemental plane of ice, many consider frost wizards to be para elementalists rather than elementalists, but this is more a subject of syntactic debate among sages. What matters to frost wizards is that their brand of magic has a power all its own.
Until recently, ice magic wasn’t really a specialty. There were shamans among the Viking-like peoples who possessed some skill with it, but they were few and far between. Now mages calling themselves frost wizards, with skills equal to those of other elementalists, have begun making their way through the northern land.
Their school is rather limited, making frost mages careful about how they operate. It should come as no surprise that the northlands are where the school is strongest.
Requirements:   None.
Races Allowed: Elves, half-elves, and humans. Saving Throw Modifiers: Frost wizards
receive a +2 bonus on saves against cold-based spells, and opponents suffer a -2 penalty on saves against such spells when cast by frost wizards.
Spell Learning: Frost wizards gain a +25% bonus to learn spells of elemental ice, with a +15% bonus to learn spells of elemental air and water. Unlike their more conventional elementalist cousins, they suffer no penalty to learn non-elemental magic, but they are expressly forbidden to use spells of elemental earth and fire.
Benefits: Frost wizards can memorize an extra spell per spell level so long as at least one of the spells is of their specialty.
Ice-based spells are reduced by one level with regard to difficulty when researched by frost wizards. Frost wizards above 15th level need not concentrate on summoned ice elementals to control them. The 5% chance of elementals turning upon them remains in effect until they reach 20th level.
Damage from cold-based spells cast by frost wizards is increased by one point/die of damage. Damage to frost wizards from cold-based spells is decreased by 1 hp per die of damage.
Disadvantages: Frost wizards are forbidden to learn spells of elemental earth and fire. Also, since their school of magic has only recently risen from its primitive origins, frost wizards are limited in their choice of cold-based spells (see below for list and new spells). They have the unfortunate distinction of having an even more limited range of spells than necromancers.
Suggested Kits: Anagakok, Amazon Sorceress, Militant Wizard, Savage Wizard, Witch, Wu Jen.
Spells: The frost wizard’s specialty, the elemental school of ice, is provided here in full. Some are new, others are already
well-known, and the rest are reversals of standard spells.
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