Terrain Adaptation

Cost: 0 or 5 points
Terrain Adaptation is an exotic physical Advantage that allows you to ignore DX or Move penalties for one specific type of unstable terrain: ice, sand, snow, etc.
* DX or Move penalties on solid ground: 0 points
* Can move on both solid ground and unstable terrain: 5 points
==Special Enhancements==
*Active (+300%)
==Alternatives==
*Clinging: Travel vertically.
*Walk on Liquid: Traverse anything less solid than sand or snow.
*Climbing Line: An accessory perk that creates climbable, swingable ropes--or vines, web, etcetera.
==References==
*Basic Set, p.93
*GURPS Powers, p.83-4
Category:Advantages
Category:Exotic Traits
Category:Physical Traits
Category:Special Modifiers