Essence

Essence is a unique substance found only on the Planet Crucible. It appears as a morphic blue gas/liquid orb similar in appearance to the cytoplasm found in plant cells. Essence infuses the native life forms of the planet and can be found in rich pools and veins beneath the surface.
Unity researchers, upon arrival on the planet, discovered that essence has a number of unique properties. It dramatically enhances any form of matter to which it is applied. In living creatures, it increases physical and mental capabilities. In purpose-built objects, such as weapons or fuel, it enhances that object’s ability to fulfill its purpose. Its effects on non-purpose built objects, such as rocks, is less pronounced and can be unpredictable.
No one is sure how essence does what it does. It seems to psychically intuit what its subject desires to be (or in the case of a purpose-built weapon, what its user or creator desires it to be), and then acts upon the subject to achieve that desire. A galaxy-wide race to unlock its secrets is underway, and the first person to discover how to synthesize it will hold the key to incredible wealth and power.
Raw essence (that found in its pure, semi-fluid state) is easily absorbed into the flesh, altering and improving the abilities of the essence hunters and their weapons. Essence can be removed easily and painlessly upon return to the Crucible Orbital station. However, essence-laden tissue requires a lot more energy to teleport, which is why few hunters with essence can be returned after the match with their cargo.
essence is dropped by the different creature on the map these are stompers, splitter, lurkers and hives
== Essence Values (Heart of the Hives) ==
Source 	Essence 	Rate 	Notes
Harvester 	30 	per 10 seconds	
Mini-Harvester 	15 	per 10 seconds	Equivalent to 0.5 harvesters.
Essence Siphon 	75 	per 10 seconds	Equivalent to 2.5 harvesters.
Essence Canister	600 	per delivery 	Equivalent to a level 1 player kill.
Player 	600-800*	per kill 	
Lurker 	50 	per kill 	Worth 75 (1.5x) during Evolution Event.
Stomper 	60 	per kill 	Worth 90 (1.5x) during Evolution Event.
Spitter 	80 	per kill 	Worth 120 (1.5x) during Evolution Event.
Hive 	0 	per kill 	
*Player Kill essence value scales based on the level of the killed player, increasing by 50 essence per level, capping out at level 5.Category:Crucible