Spy 1.0

Spy Missions require players to locate and hack terminals. Once a terminal is hacked, a datamass will be raised on the platform next to it. Players must pick it up and proceed to the next terminal. All datamasses must be brought to the extraction point to complete the mission.
==Datamass==
A Datamass is a Corpus data storage device. They are affected by physics and behave like other loot drops. It is possible to blast a Datamass away with explosive weapons such as the .
When a datamass is picked up, the carrier will automatically switch to their secondary weapon. If they switch to their primary weapon or melee weapon, they will drop the datamass. Pistols and quick melee attacks can always be used with datamasses in hand, regardless of whether or not they are two-handed/akimbo.
Datamasses stack, therefore one player can carry all datamasses as a single unit. Up to a maximum of 8 datamasses can be collected in a mission, assuming that players get another Spy mission as a secondary objective. For every new datamass that is claimed, a different LED will light up on each corner, starting with blue for the first four datamasses picked up, then changing to green for any additional datamasses collected past that.
==Spy Missions==
Planet
Mission Name
Faction
Level Tier
 Earth
 Cambria
 Grineer
 2 - 4
1
 Venus
 Unda
 Corpus
 4 - 6
1
 Mercury
 Suisei
 Grineer
 8 - 10
1
 Mars
 Arval
 Grineer
 9 - 11
1
 Phobos
 Shklovsky
 Corpus
 11 - 13
1
 Ceres
 Bode
 Grineer
 12 - 14
2
 Jupiter
 Amalthea
 Corpus
 17 - 19
2
 Europa
 Valac
 Corpus vs. Grineer
 18 - 20
2
 Saturn
 Dione
 Grineer
 21 - 23
2
 Uranus
 Rosalind
 Grineer
 27 - 29
3
 Neptune
 Nereid
 Corpus
 30 - 32
3
 Sedna
 Kappa
 Grineer
 34 - 38
3
 Pluto
 Oceanum
 Corpus
 32 - 36
3
 Lua
 Pavlov
 Corpus vs. Grineer
 25 - 30
Lua
 Kuva Fortress
 Pago
 Grineer
 31 - 33
Kuva
There are a total of 15 Spy missions.
==Rewards==
Players will get a random mod, blueprint or consumable as a mission reward on completion of a Spy mission.
Reward 	Drop Rate
 	8.43%
 	8.43%
Quick Rest 	8.43%
 	8.43%
 	7.37%
 	8.43%
 	8.43%
 	0.17%
 	7.37%
 	8.43%
 	8.43%
Large Health Restore 	8.43%
 	0.17%
 	0.17%
 	0.17%
 	0.17%
 	0.17%
Tower I Exterminate 	0.17%
Tower I Survival 	0.17%
Tower II Exterminate 	0.17%
Tower II Survival 	0.17%
Tower III Exterminate	0.17%
==Media==
Category:Missions