Spooky Scary Fantendo Showcase 2020/Faz Studios

Welcome to Faz Studios' presentation for the 2020 Spooky Scary Fantendo Showcase!
For this presentation, you'll be treated to a week's worth of brand new information on a bunch of our studio's projects, including the reveal of a brand new one! We want to keep everything as much of a surprise as possible, so please forgive us for not delving into specifics at this point in time. Regardless, we hope you'll enjoy the reveals!
But how will these reveals be... well, revealed? We're glad you asked! Alongside each reveal, you'll be treated to another chapter in a small framing story; Search For The Reveals! Join Gary and Chewout as they explore a dark, decrepit mansion, meet both friends and foes, and look for the very reveals you'll be reading! Will the duo make it out alive, or will they be the mansion's next victims? Only one way to find out...
Welcome to the showcase. Here's some music while you wait.
==Day 1: Prologue (10.26)==
It’s a dark and stormy night, lightning cracking and the wind howling. Despite this, two figures strolled through the dark woods; One nonchalantly walking ahead while focusing on their gum bubble and the other nervously cowering behind her. Eventually, the duo make it out of the woods, only to be greeted by a large hill with a mansion sitting atop it.	It’s a dark and stormy night, lightning cracking and the wind howling. Despite this, two figures strolled through the dark woods; One nonchalantly walking ahead while focusing on their gum bubble and the other nervously cowering behind her. Eventually, the duo make it out of the woods, only to be greeted by a large hill with a mansion sitting atop it.
Chewout 	Chewout
 	Well, we’re finally here. You can stop hiding behind me now.
Gary 	Gary
 	We’re here? Oh, thank cod, I thought we were gonna - ...Woah. That house looks scary. You sure we’re supposed to go in?
Chewout 	Chewout
 	That’s what the map says, so I’m not arguing. Look, all we gotta do is go in, find those papers, and go out. Quick and easy.
Gary 	Gary
 	I-I’m not sure…
Chewout rolled her eyes, despite not being unexpectant of Gary’s hesitance. 	Chewout rolled her eyes, despite not being unexpectant of Gary’s hesitance.
Chewout 	Chewout
 	I’ll take you for pizza after. Deal?
Gary 	Gary
 	...Deal. (Gah, why’d she have to play the pizza card?)
With that, the two begin walking up the hill. About halfway up the hill, Gary begins thinking about something. After debating the idea for a few minutes, he decides to ask the heroine about it. 	With that, the two begin walking up the hill. About halfway up the hill, Gary begins thinking about something. After debating the idea for a few minutes, he decides to ask the heroine about it.
Gary 	Gary
 	Yo, what are those papers for, anyway? You never told me.
Chewout 	Chewout
 	I’m not sure myself, actually. “Top secret intel”, they say. Dunno why they’d store it in a dump like this, though.
Gary 	Gary
 	Top secret intel? You mean, like secret agent stuff? We’re like secret agents?!
Chewout 	Chewout
 	...If you wanna put it like that, knock yourself out.
This idea instantly gets Gary into a state of giddy excitement. 	This idea instantly gets Gary into a state of giddy excitement.
Gary 	Gary
 	Eeeeee! I’m gonna be a secret agent! This is gonna be so fu - Why are you looking at me like that?
Chewout 	Chewout
 	You’re being a dork again. Now let’s go.
Gary 	Gary
 	...Y-Yes, ma’am. Sorry, ma’am.
Finally reaching the mansion, Chewout entered the front door, with Gary following behind her. The door slams shut behind them. 	Finally reaching the mansion, Chewout entered the front door, with Gary following behind her. The door slams shut behind them.
Gary 	Gary
 	Eep! A-Are we trapped?
Chewout 	Chewout
 	Maybe. It’s not like we can really leave without the intel, though. Speaking of, let’s split up and find it.
Gary 	Gary
 	S-Split up? Are you serious?!?
Chewout 	Chewout
 	Calm down. I can take care of myself. If you need anything, just scream for me or something. You’re good at that.
Chewout walked away from the Inkling, who only let out a defeated sigh as he headed in the opposite direction.
The Search For The Reveals begins. 	Chewout walked away from the Inkling, who only let out a defeated sigh as he headed in the opposite direction.
The Search For The Reveals begins.
And the Spooky Scary Showcase for Faz Studios begins! I decided to roll this out a day early (so 10.25.20) out of sheer boredom, and mainly because it was supposed to be an intro to the formatting of the showcase. The actual reveals will start on Tuesday.
==Day 2: A Royal Pain (10.26)==
Decided to move everything a day up because I'm hella.
After wandering the mansion for a while in pursuit of these supposed reveals, Gary eventually tired of the search and took refuge in the parlor room. Letting out a defeated sigh, he reflects upon his failure.	After wandering the mansion for a while in pursuit of these supposed reveals, Gary eventually tired of the search and took refuge in the parlor room. Letting out a defeated sigh, he reflects upon his failure.
Gary 	Gary
 	Ghhh… I can’t find that intel anywhere… Chewout’s gonna be so mad…
Trying to take his mind off things, he looked over the paintings on the wall. They depicted all sorts of things; families, mushrooms, even a certain famous red plumber. 	Trying to take his mind off things, he looked over the paintings on the wall. They depicted all sorts of things; families, mushrooms, even a certain famous red plumber.
Gary 	Gary
 	...But hey, at least these paintings are cool. They look so lifelike…! Maybe I can show her and -
Suddenly, Gary heard a voice, although he couldn’t tell where it was coming from. 	Suddenly, Gary heard a voice, although he couldn’t tell where it was coming from.
??? 	???
 	Enjoying the gallery?
Gary 	Gary
 	Ah-!! Erm, er, yes, I am! It’s very nice!
??? 	???
 	Is it, now? Well…
Suddenly, a crown-wearing ghost appeared before the Inkling, cackling to himself. 	Suddenly, a crown-wearing ghost appeared before the Inkling, cackling to himself.
King Boo 	King Boo
 	Well, maybe you’d like to JOIN it!!! Gwah hah hah!
King Boo Enters the Picture!
That’s right, to celebrate the spooky season, Luigi’s (im)mortal enemy, King Boo, is joining CrossClash as the second DLC fighter!
King Boo is a relatively floaty character, being slow but easy to launch. However, he makes up for these shortcomings with great attack resistance and a plethora of paranormal attacks! Whether it be spectral fireballs or spiky bombs, King Boo will put his opponents through hell each time he shows his face in battle. For one of his Clash Attacks, he performs his most iconic trick; Sealing his unfortunate foe within a painting. If you’re at a certain percentage of health and happen to be hit with this attack, you’ll become a permanent exhibit in the king’s art gallery…
The question is, where will King Boo be haunting? The answer is obvious; Luigi’s Mansion! This new stage is based off its Super Smash Bros. incarnation. If you attack the pillars, you’ll cause debris to rain from the top of the screen to damage your opponent. However, should you rely on these pillars too much, half of the mansion will collapse, causing you to be buried in the rubble! However, the mansion will soon reform as quickly as it was destroyed.
The stage itself comes with 12 music tracks; Most of these will be from the Luigi’s Mansion games, but a handful will be spooky tracks from other games in the Mario franchise!
King Boo will be joining the battle this Halloween, October 31st! The week after, on November 7th, he'll be joined by the third DLC fighter... The Crewmate from Among Us! More information is soon to follow.
For now, though, let's enjoy the rest of the show...
Screaming with fright, Gary fled the parlor to escape King Boo. However, without a sense of direction to go off of, he eventually is cornered by the evil ghost, who has a portrait waiting for him. 	Screaming with fright, Gary fled the parlor to escape King Boo. However, without a sense of direction to go off of, he eventually is cornered by the evil ghost, who has a portrait waiting for him.
King Boo 	King Boo
 	GWAHAHAHA! Nowhere to run now, squid boy! Come on, make your most terrified face; It’s gotta look GREAT when it’s framed…
In a desperate attempt to escape, Gary spots a vent and goes squid, breaking through it and falling into the darkness. The landing proves just too rough for him, causing him to lose consciousness upon hitting the floor. A being approaches him, seemingly intrigued.	In a desperate attempt to escape, Gary spots a vent and goes squid, breaking through it and falling into the darkness. The landing proves just too rough for him, causing him to lose consciousness upon hitting the floor. A being approaches him, seemingly intrigued.
??? 	???
 	Well, isn’t this a treat... The ritual may come to pass after all...
==Day 3: Wanna Listen To Some Tunes? (10.27)==
On the opposite side of the mansion, Chewout was investigating one of the rooms to see if the intel was hidden aside it. Running her finger against a dusty table, she looked over the room one more time before shrugging.	On the opposite side of the mansion, Chewout was investigating one of the rooms to see if the intel was hidden aside it. Running her finger against a dusty table, she looked over the room one more time before shrugging.
Chewout 	Chewout
 	Welp, guess it's not here. Running out of rooms to check, though. Wonder if that squid found anythin - Huh?
Before she can finish her thought, something sat upon a nearby shelf caught her attention; a dusty MP3 player. Picking it up, she observed its age. 	Before she can finish her thought, something sat upon a nearby shelf caught her attention; a dusty MP3 player. Picking it up, she observed its age.
Chewout 	Chewout
 	Heh, haven't seen one of these in ages. Wonder what it's doing in a dusty dump like this. Well, not like the owner's coming back any time soon; Might as well have a look.
To her surprise, the MP3 player was not only functional, but also filled to the brim with tracks from various video games. 	To her surprise, the MP3 player was not only functional, but also filled to the brim with tracks from various video games.
Chewout 	Chewout
 	...What's with all this nerd music? Gar would get a kick out of this, though; maybe I'll give it to him. Speaking of, I should probably find that guy. Bet he's cowering in a corner or something.
Putting the MP3 player in her pocket, she walked out of the room, headed for the next stop on her search. 	Putting the MP3 player in her pocket, she walked out of the room, headed for the next stop on her search.
Next on our show: The Smash game that wouldn't die!
While I said I was pretty much done with new content for Super Smash Bros. Unbounded, I've decided to amend it for one time only. Smash Unbounded is getting a Music subpage!
This new subpage will be chockfull of music from throughout gaming history. However, I'll only be focusing on new music for this; Assume that every track from Smash Ultimate was ported over. Here are some of the new tracks you can expect to see:
*Staff Roll - Super Mario Bros. Deluxe
*Castle - New Super Mario Bros.
*Bonneton - Super Mario Odyssey
*Come On! - Mario & Luigi: Superstar Saga
*The Ultimate Show - Super Paper Mario
You may have noticed that all of these tracks are from the Super Mario series. That's because... Well... that's all I really have finalized so far. I haven't been making a lot of progress with this, since my main priority continues to be CrossClash. However, once that's finished, I can dedicate some more time to working on it. For now, though, I'm going to say it'll be out when it's ready.
I hope you're ready to listen to some awesome tracks from throughout Smash history!
==Day 4: Under the Cloak (10.28)==
It was getting late, and the storm outside was only growing in intensity. However, this didn't stop Chewout from approaching the final room of the mansion. 	It was getting late, and the storm outside was only growing in intensity. However, this didn't stop Chewout from approaching the final room of the mansion.
Chewout 	Chewout
 	Alright, last room. If the reveals aren't here, the squid has it.
Spotting a dusty chest in the corner of the room, she strolls over to it and blows the dust off of it before opening it, revealing what she had been looking for; the reveals. 	Spotting a dusty chest in the corner of the room, she strolls over to it and blows the dust off of it before opening it, revealing what she had been looking for; the reveals.
Chewout 	Chewout
 	Hell yeah! Look at all this stuff! CrossClash, Smash Unbounded, G - Wait...
She picked up a photograph laying on stack of papers, which revealed her alongside other superheroes similar to herself. She felt a sense of nostalgia washing over her as she observed the photo.	She picked up a photograph laying on stack of papers, which revealed her alongside other superheroes similar to herself. She felt a sense of nostalgia washing over her as she observed the photo.
Chewout 	Chewout
 	Heh, look at all the guys. Good times...
After months of building it up, it is my honor to finally unveil Project Cape to the masses. And yes, that is its final name.
Project Cape isn't a story about one particular hero, but rather multiple heroes. Based in the city of Neo Metroville, these heroes have been called together as a team that would protect the world should a greater threat emerge. However, this isn't your traditional Avengers-type story. I'm creating Project Cape as a loving parody of the superhero tropes we've come to know over the years. Whether you love or hate these tropes, I want to make an experience that even casual fans of superheroes (such as myself) can enjoy.
As for the game itself, Project Cape is a team-based first-person shooter game, similarly to Team Fortress 2 and Overwatch. There will be sixteen heroes for players to choose from (with more being added beyond the game's initial release), each possessing various traits and weapons:
*Passive Ability: A skill that the hero has which is activated automatically upon the proper conditions.
*Standard Weapon: Each hero has a standard weapon which they'll be doing the majority of their fighting with. Most of these are projectiles, while some are melee attacks. Each standard weapon has different effects, strengths, and weaknesses.
*Powers: Each hero has three powers which can have different effects; Some powers are proper attacks, while others can be maneuver-based powers or ones which buff your allies. Each of these powers does have a cooldown period, though, so use them wisely!
*Super Power: As you fight, a Super Meter will fill up. Once the meter is full, you can use your Super Power, which is much stronger than your normal powers.
I want to make each hero feel unique from one another, so each of them will have different powersets and gameplay styles. As I reveal more heroes over the next few months, I hope you'll find one which you can enjoy!
Speaking of which, let's meet three of the heroes that will be included in the game!
Chewout	Chewout
 	The bubblegum-wielding heroine herself, Chewout is finally making her proper debut!
Chewout is designed as an "all-around" character; There's nothing she partically excels at, yet there's nothing she really struggles with either. She's a good character for newcomers to start with. Her standard weapon is the Pop Gun, which has a quick fire rate and can fire many shots before needing to reload, but the bullets themselves don't deal too much damage.
Of course, her Powers revolve around her ability to form and manipulate gum. One such Power, Bubble Blow, allows her to blow a large bubble to shoot forwards as a projectile which drags opponents with it. Another Power of hers is the Gum Grapple, which lets her shoot out a tendril of gum which she can use to pull herself over to the wall or opponent the tendril hits.
Kickstart	Kickstart
 	Another familiar face speeds into battle!
Kickstart is very similar to Tracer from Overwatch, being a speed-based character with low attack endurance. Her standard weapon is a Taser Shot, which fires quickly and deals decent damage, but has a low ammo capacity.
Kickstart's Powers revolve around her high speeds and ability to generate electricity. Her Discharge Dash allows her to cover lots of ground in the blink of an eye, knocking opponents out of her path. If her opponents have her cornered, a quick Elec-Kick or Shockwave can launch them away, giving her room for a speedy escape.
Toxic	Toxic
 	Finally, a new hero makes his first appearance; the poisonous powerhouse, Toxic!
Toxic is a slow character without much attack endurance, but his passive ability, Poison, makes up for it by giving him the chance to damage opponents over time with his attacks. One such attack is his Poison Dart, which packs a deadly punch but has a low firing rate and ammo capacity.
Toxic's Powers allow him to generate poison for whatever task he sees fit. Bane Breath has him spew toxic fumes from his mouth, which linger for a few seconds while damaging opponents caught in the cloud. Smoke Bomb allows him to create a large cloud of poison while turning himself invisible, allowing him to make a stealthy getaway.
These are only a few of the heroes that'll be appearing in the game, and I can't wait to reveal more as time goes on. I'm expecting an early 2021 release date for Project Cape, and I'm so excited to be bringing its world to you. Now, where were we...
Chewout 	Chewout
 	Welp, that's that, then. Now to find the kid and we're go -
Chewout was interrupted by a loud screeching sound which seemed to be coming from the mansion's basement.	Chewout was interrupted by a loud screeching sound which seemed to be coming from the mansion's basement.
Chewout 	Chewout
 	...Right on cue. Knew I'd have to save his ass at one point.
She rushes to the basement, ready to brawl with whatever may have caused the screaming. 	She rushes to the basement, ready to brawl with whatever may have caused the screaming.
==Day 5: An Unanswered Question (10.29)==
Regaining consciousness, Gary found himself tied to a chair beneath a window, with the full moon's light shining onto him. 	Regaining consciousness, Gary found himself tied to a chair beneath a window, with the full moon's light shining onto him.
Gary 	Gary
 	Wh... Where am I?
??? 	???
 	Oh, goody, you're finally awake... We mustn't have an unconscious sacrifice!
Gary 	Gary
 	S-SACRIFICE?!? I don't wanna be sacrificed!
??? 	???
 	But you don't have a choice, do you? Once the clock hits twelve, the ritual will begin, and all of my twisted and powerful desires will come true! Doesn't that sound brilliant, young one?
Gary 	Gary
 	Not really! I wanna go home right now!
??? 	???
 	We've already established that you're not getting out of this. You're my sacrifice and that's that!
Gary 	Gary
 	...Y-You're wrong! My f-friend's gonna come save me!
??? 	???
 	And how are you so sure about that?
Gary 	Gary
 	...This is how I'm sure.
Taking a deep breath in, Gary lets out an earsplitting scream which echoes through the mansion. Once he's finished, he gives the mystery man a smug grin... or at least an imitation of one.	Taking a deep breath in, Gary lets out an earsplitting scream which echoes through the mansion. Once he's finished, he gives the mystery man a smug grin... or at least an imitation of one.
Gary 	Gary
 	There! Now she knows where I am!
??? 	???
 	...I want to punish you for doing that, but there's not much I can do in a tame presentation such as this. We're just going to wait for your friend, alright?
Gary 	Gary
 	Okay. (Presentation...?)
Today's reveal isn't necessarily for a new game, but rather something else I haven't done yet (and something that has been requested of me for a while)!
For those keeping track, Sunday (November 1st) marks my first anniversary on the wiki, and to celebrate, I'll be holding an Art Request/Q&A blog! You'll be able to request characters for me to draw (including your own characters) and ask me or any of my characters questions! This will be a week-long event, so hopefully, you'll be looking forward to it!
As you may have seen coming, the blog will go live on November 1st.
==Day 6: A Crimson Moon (10.30)==
Soon after hearing Gary's cry, Chewout arrived at the door to the mansion's basement. 	Soon after hearing Gary's cry, Chewout arrived at the door to the mansion's basement.
Chewout 	Chewout
 	Alright, creepy basement. That's GOT to be where he's being held. Alright, how to open this... I could find a key, try to blow it open...
Then, as if by magic, the door slowly swung open to let the heroine inside. 	Then, as if by magic, the door slowly swung open to let the heroine inside.
Chewout 	Chewout
 	...or it could just open. Sure, that works. Anyway...
She stepped through the door and into the basement, ready to confront Gary's captor. 	She stepped through the door and into the basement, ready to confront Gary's captor.
Chewout 	Chewout
 	Alright, creep, let the squid go!
??? 	???
 	There's no point in it now. We're a minute away from midnight, and the ritual will come to pass! Nobody can stop me now! The world's greatest treasure belongs to me...
Mysterii 	Mysterii
 	Mysterii!
Chewout 	Chewout
 	...Okay, let me get this straight. This whole time, I've been prepping myself to fight... a question mark?
Mysterii 	Mysterii
 	An EVIL question mark! Now, prepare yourself for the greatest magic show in history!
The sky outside turns an eerie red as the storm reaches its greatest intensity yet. Suddenly, the whole room is coated in a crimson light...	The sky outside turns an eerie red as the storm reaches its greatest intensity yet. Suddenly, the whole room is coated in a crimson light...
For the final reveal of the showcase, I have an extra special treat. After months of appearing in other people's games, my first OC will finally be appearing in his very own adventure...
Gary's found himself in a little conflict with the Octarians (over something which technically wasn't his fault), and now must venture through their homeland in order to take down DJ Octavio and get back home. Gary being Gary, however, this is easier said than done.
Gary's adventure takes him through various sectors of the Octorian's world in order to retrieve Zapfish which grant him access to new areas. You'll explore a 2D world as you hunt for the Zapfish in this collectathon adventure (similarly to Super Mario 63). Of course, that's not all there is to find; There's Power Eggs, Sunken Scrolls, and even costumes to find! To find everything Gary's Inktastic Journey has to offer, you'll need to keep an eye out!
Life isn't all collectibles and cosmetics, though. Gary will have to contend with tons of Octarian troops to get back home. As you may expect from a Splatoon game, Gary can utilize his trusty N-Zap (as well as any sub-weapons found within the game) to take out enemies, but instead of traditional specials, Gary can make use of his voice to take down his opponents! While you'll have a basic projectile shout to begin with, exploring the sectors can lead to Gary learning some new ways to get his scream on! He'll need all the help he can find in order to survive his Inkredible Journey!
Please look forward to hearing more about the game in future Dude Directs. I'm currently aiming for a holiday season release, but no promises just yet.
==Day 7: Epilogue (10.31)==
Once the bright light finally faded, Mysterii was holding something in his hands while cackling wildly. 	Once the bright light finally faded, Mysterii was holding something in his hands while cackling wildly.
Mysterii 	Mysterii
 	FINALLY, AT LONG, LONG LAST! I HAVE IT...
Then, Mysterii took a bite out of his sandwich. 	Then, Mysterii took a bite out of his sandwich.
Mysterii 	Mysterii
 	...the perfect sandwich!
Chewout 	Chewout
 	...A sandwich. You went through all this trouble... for a SANDWICH.
Mysterii 	Mysterii
 	Not just any sandwich; the PERFECT sandwich! The crust is so fine, the insides so chewy... Ohhh, it's so great!
Groaning with annoyance, Chewout untied Gary. 	Groaning with annoyance, Chewout untied Gary.
Chewout 	Chewout
 	Come on, dude. We're leaving.
Gary 	Gary
 	...Y-Yeah, let's just go.
The two walked out of the basement and out of the mansion, noticing that the storm that was raging outside had finally ended. 	The two walked out of the basement and out of the mansion, noticing that the storm that was raging outside had finally ended.
Chewout 	Chewout
 	Well, that was a complete waste of my time.
Gary 	Gary
 	C'mon, don't be like that! We got the intel, right? Plus, at least we had fun exploring!
Chewout 	Chewout
 	Alright, I guess that's true. ...Y'know something, kid? Even though you can be annoying as hell sometimes... You were actually kind of nice to hang out with in all this. You're a good kid, kid.
Gary's face went a slight shade of red before he rubbed the back of his head while grinning sheepishly. 	Gary's face went a slight shade of red before he rubbed the back of his head while grinning sheepishly.
Gary 	Gary
 	Oh, uh, t-thanks, hehe!
Chewout 	Chewout
 	Hey, don't get mushy now. C'mon, let's go out for that pizza I promised.
Gary 	Gary
 	We're getting pizza? BOOYAH!
The two friends walked off back into the forest, talking about what kind of pizza they were going to get. The Search for the Reveals was finally over.	The two friends walked off back into the forest, talking about what kind of pizza they were going to get. The Search for the Reveals was finally over.
Aaaaand that wraps up the Spooky Scary Showcase for Faz Studios! Despite all the ups and downs we've had trying to get this off the ground, I'm really proud of what I came up with and I hope you enjoyed the presentation as a whole. Just a few more things before I sign off:
*King Boo has been released for CrossClash a bit early, so go check him out!
*Project Cape has seen the reveal of a new hero who's gotten her own page; Gustice! Go check that out if you want, and expect more pages for heroes in the nearish future!
*Reminder: The Q&A/Art Request blog goes live tomorrow!
*Alongside a Dude Direct Mini, I'm also planning a Project Cape centric Direct next month! Stay tuned!
Alright, that should be everything. Goodbye for now, and...
Category:Spooky Scary Fantendo Showcase 2020