- A To Z Studios -/The Backrooms Roleplay (K. Pixels)

Backrooms Roleplay is an experience created by and his group in april of 2022. Experience is about the backrooms and a-sync, it's based on Kane Pixels backrooms series. The game was abandoned before Kane released found footage 3. Every year in the game is going to be a holiday event. Last holiday event started in December, 2023.
==Description ==
Welcome to The Backrooms Roleplay! Here you can roleplay as characters present in The Backrooms Found Footage series. Explore the halls as an Async worker or wander aimlessly as a survivor. The choice is yours! This game will also include custom survivor characters for you to roleplay as. Create your own stories with other players and enjoy. The map is a recreation of the settings present in the video series. If roleplaying isn't your cup of tea, you can just explore if you like.
== Statistics==
The game is liked by 13K+ peoples and disliked by 3225, favorited by 66915 (12/23/2024), and also have 9 badges.
==Updates==
On October 5th, the game has updated with FF3 zones added. The update is going to be in 3 parts. First part was released now. Ravi morph added. On October, 17th, developers announced camera pass update. On December, 1st, developers released part 2 of FF3. On December, 21th, developers is released a holiday event that adds an axe in the game. 
==Gallery==
File:LOBBY29client.jpg|Lobby
File:Morphs12nt.jpg|Morphs
File:M. dndndnebd.jpg|The Freight Elevator
File:Etomendnsnsnd.jpg|Radiof Frequency Cavities
File:Threshold.jpg|The Threshold
File:Base.. .jpg|Threshold Outpost
File:Corpsem.roblox.client.jpg|Corpse
File:Jsjsjsjsnt.jpg|14D room
File:T.jpg|The Poolrooms
File:Galerykv31 pashalka.jpg|HIstorical Gallery
File:Chustvo Yumora.jpg|Green Glow
File:Najsjs.jpg|Liminal Space from achive record
File:Ff1t.jpg|Film Set
==Possible Easter Eggs ==
File:Tree12.jpg|Tree
File:NZ4.jpg|Null Zone 4 area
File:Kv39.jpg|Armchair
File:TBP.jpg|Bear in the Pitfalls area
File:Inscrip.jpg|Inscriptions
ru:The Backrooms Roleplay (K. Pixels)