Tombfinger

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Tombfinger is a Kitgun chamber component.
As a primary, it can be charged, with uncharged projectiles having a small explosion radius and fully charged projectiles having a significantly large explosion but without any damage.
When used as a secondary, it fires a small, precise projectile that has travel time and detonates upon the first enemy or surface hit, dealing , and damage with a guaranteed proc.
==Acquisition==
The blueprint for the chamber can be bought from Rude Zuud for at Rank 0 with Solaris United.
To craft the actual Kitgun, players must have at least one built Tombfinger chamber, a chosen grip, and a chosen loader components. See Kitgun for more details.
==Stats==
==Notes==
===Primary===
*Uses Rifle mods.
*The Grip chosen with the Tombfinger affects the charge time in addition to the fire rate and damage. Grips with higher damage output will increase the charge time, while grips with lower damage will reduce it.
**When paired with the Brash grip the charge time is 0.5 s, the quick shot AoE damage is 30 Radiation, and the charged shot AoE damage is 412 Radiation.
**When paired with the Palmaris grip the charge time is 0.5 s, the quick shot AoE damage is 35 Radiation, and the charged shot AoE damage is 417 Radiation
**When paired with the Shrewd grip, the charge time is 0.8 s, the quick shot AoE damage is 40 Radiation, and the charged shot AoE damage is 422 Radiation.
**When paired with the Steadyslam grip, the charge time is 1.1 s, the quick shot AoE damage is 79 Radiation, and the charged shot AoE damage is 461 Radiation.
**When paired with the Tremor grip, the charge time is 1.4 s, the quick shot AoE damage is 108 Radiation, and the charged shot AoE damage is 490 Radiation.
*The weapon fires as soon as it has reached a full charge, which can lead to premature firing.
*While charging significantly affects the explosion's characteristics, the only change to the projectile is damage distribution.
*Quick shots have a base explosion radius of 1.7 meters, while fully charged shots have a base explosion radius of 6.2 meters.
**Initial hit and explosion apply status separately.
**All explosions inflicts self-stagger.
**All explosions have a headshot multiplier of 1x and cannot trigger headshot conditions.
**Explosion has linear Damage Falloff from:
***100% to 75% from central impact on uncharged shots.
***100% to 30% from central impact on fully charged shots.
**All explosions can benefit from () and .
*Because Tombfinger's projectile has travel time, it is much less suitable to be built for the purpose of long range engagements, despite it being an accurate and powerful semi-auto chamber, with no damage falloff.
**Hitting a target at range requires leading the target before firing. 
**Mods such as can help shots connect.
===Secondary===
*Upon impact, the projectile explodes in a 1.9 meter radius in a reverse-cone shape, dealing damage to enemies in front of the original target.
**Initial hit and explosion apply status separately.
**Explosion inflicts self-stagger.
**Explosion has a headshot multiplier of 1x and cannot trigger headshot conditions.
**Explosion has linear damage Falloff from 100% to 70% from central impact.
**Can benefit from ().
*The , and ~19.5% of the damage make up the direct hit, the remaining ~80.5% of Radiation damage is assigned to the explosion.
**For example a kitgun built with Tombfinger with 180 base damage deals 91 is on direct hit and 89 with the splash.
**The status chance remains the same for both the direct hit and the explosion.
*Because Tombfinger's projectile has travel time, it is much less suitable to be built for the purpose of long range engagements, despite it being an accurate and powerful semi-auto chamber, with no damage falloff.
**Hitting a target at range requires leading the target before firing. 
**Mods such as can help shots connect.
== Known Bugs ==
* and are multiplicative to base damage sources on direct hits.
==Trivia==
*The Tombfinger Chamber was originally named the "Chillfinger" during TennoCon 2018.
==Media==
WARFRAME - Tombfinger Kitgun Builds and Synergies
==Patch History==
de:Tombfinger
es:Tombfinger
Category:Update 24
Category:Components
Category:Kitgun
Category:Self Interrupt Weapons
uk:Бецман