The dang

the dang is a melee item in item asylum. It is two sets of letter ringshttps://discord.com/channels/760660791241343001/847159147715100713/1170790477008752751; each spelling the word "DANG”.
== Functionality ==
Upon equipping the dang, the user will slightly lean foward and enter a fighting stance with both of their fists up, 
Using the dang causes the user to swing their fists at a somewhat slow rate. Successful hits deal 8 damage on contact and emit star particles; a successful hit allows the user to combo into five more rapid activations, which cause the user to throw out a faster attack. Landing a hit with the dang can also "destabilize" victims, knocking them out of balance. Landing five successful punches turns the sixth attack into a powerful uppercut and ends the combo. The uppercut deals 125 damage and has a special "DANG" particle, as well as adding a "DANG" charge to a "charge" counter on the user's screen. These charges can be spent on powerful abilities, both of which generate massive explosions that fling and "destabilize" nearby opponents. In addition, landing uppercuts grants a stacking +0.5 walkspeed bonus, up to a maximum of +8 walkspeed; much like the eyelander, this only applies if the item is held.
* Press (2 Charges)Activating this causes the user to raise both fists before shoving them forwards. Upon successful contact, Press will deal 125 damage as well as applying ragdoll and immense knockback to any victims caught. A massive explosion will be generated on the victims one second later if the hit kills them - the explosion always does 50 damage, ignoring attack multipliers, defense, and curse. It also does not credit its damage to its user.
* Embrace (15 Charges)Activating this causes the user to raise their right fist into the air as they power up, playing a sound and emitting a large image of Daratango from their body. the dang will then have a significantly decreased attack speed while the ability is active. Any attacks made in this state deal 100 damage, apply large amounts of knockback, and emit massive explosions that deal 50 damage to nearby enemies. After 30 seconds, Embrace will expire, as then it will create a massive visual explosion on its user and instantly kill them.
== Tips ==
* Remember that the dang gets faster when landing hits. Try to keep close enough to land the full combo.
* Use Embrace as a last-ditch attempt to take opponents out with you, or to get quick kills during the final seconds of the match.
* If you are within melee range of an opponent, do not try to hide this weapon - if your opponent is able to see the model of the dang in close vicinity and react fast enough, they could run away with their ranged weapon and you won't be able to get a charge off of them. If you have gained a high amount of charges, however, you can easily rush your opponent and kill them.
* Try to use Press in a group of people to generate as many explosions as you possibly can - anyone unfortunate enough to be hit by 2 explosions without any sort of health or defense boost is guaranteed to die.
== Gallery ==
The dang idle.gif|the dang's idle animation.
NotLettingThatSlip.gif|the dang being swung.
DANGED!.gif|Full M1 combo.
The dang push.gif|Using Press.
The dang press against multiple targets.gif|Ditto, but towards multiple targets.
PrepareToBeDangedOn!.gif|Activating Embrace.
The dang embrace using against a poor dummy.gif|Embrace being used against an enemy.
The dang embrace multiple targets.gif|Ditto, but towards multiple targets.
ICouldn'tEmbrace....gif|Embrace expiring.
The dang riding dead bodies.gif|A trick where the user can ride the enemy's dead body after killing them.
The Dang Hitbox (Updated).png|the dang's hitbox.
The Dang Uppercut Hitbox (Updated).png|Ditto, but for the uppercut.
The Dang Press Hitbox (Updated).png|Press's activation hitbox.
The Dang Press Body Blast Hitbox (Updated).png|The blast that surrounds a dead body killed by Press.
The Dang Embrace Hitbox (Updated).png|Ditto, but for Embrace.
=== Miscellaneous ===
Golden The Dang (v1.5.0).png|The golden variation of the weapon.
Dang idle v1.4.0.gif|the dang's idle animation during 1.4.0.
== Audio ==
Sound 	Sound
Swing 1 	
Swing2 	
Uppercut 	
Punch 	
DANG 	
Embrace active	
== Trivia ==
* This item is related with Daratango influence, as stated by its tooltip.
* The tooltip is a reference to the "Dread it. Run from it. Destiny Still Arrives." quote by Thanos.
* If unequipped as soon as a charge is obtained, the "Charges" meter will stay on screen until the user unequips the item again.
* When you get a kill with this, the kill sound will play in a random pitch.
* the dang, along with super scuffle, are the only two weapons in the game that require you to land a certain attack in order to charge a meter.
== Changes == 
* v1.6.4 
** Attempted to fix bugs where the user would get a lot of extra speed by uppercutting too many people and where the Press ability was spammable.
*** These bugs were claimed to be fixed, but have not actually been fixed.
* v1.6.0
** Can now gain multiple charges for each player hit by the uppercut. Previously only gained one charge, even if uppercutting multiple people.
* v1.5.0
** Changed idle animation.
* v1.4.0 [🎃]
** Added the dang.
== References ==
Category:Melee Items
Category:Inflicts ragdoll
Category:Inflicts hitstun
Category:Items that alter the user's appearance
Category:Items with abilities
Category:Based on media
Category:Items
Category:Increases walkspeed
Category:Malicious items
Category:Chargeable items
Category:Instant death items