1.18 - The Potions and Powders update

(NOTE: This is a WIP) The Potions and Powders Update released on June 24th, 2022. It's most well known for extending off of the potion system, and being able to apply more status affects at will, such as Mining Fatigue, Hunger, Dolphin's Grace, and more.
== New Blocks and Items ==
=== Ash ===
* You can obtain it from breaking Ash Powder, or Condensed Ash, or by using Exhausted Coal as a fuel source
* It can make Ash Powder (3 ash in a horizontal line) or Condensed Ash (9 ash)
=== Ash Powder ===
* Produced in Nuclear Explosions, and craftable
* It is a gray colored version of a snow layer
** Unlike snow layers, it can't be stacked
=== Barista Stand ===
* Is crafted similar to a brewing stand, but the cobblestone is replaced with any type of wood
* Unlike a brewing stand, you do not have to use nether wart to make a
* Can brew Coffee, Apple Juice, Orange Juice, and Lemonade, each of which give various effects
** Blaze Powder as fuel is replaced with Sugar
** There are also after-effects, which go into effect after the regular effects finish
Ingredient 	Beverage 	Effects 	After-Effects
Coca Beans 	Coffee 	Speed III (2:00), Haste II (2:00) 	Mining Fatigue II (1:00), Weakness I (0:30)
Apple 	Apple Juice 	Speed I (2:00), Strength I (2:00) 	Hunger I (0:45)
Tangerine 	Orange Juice	Fire Resistance II (1:00) 	Nausea I (0:30)
Lemon 	Lemonade 	Regeneration II (0:30), Speed I (0:30) 	Slowness I (0:45)
All (In Blender)	Smoothie 	Speed IV (3:00), Haste III (3:00), Strength II (3:00), Regeneration II (3:00)	Slowness II (1:00)
=== Blender ===
* Is crafted with a Barista Stand, a Redstone Comparator, and a Stick
* Can be used to make a smoothie, using all the ingredients in the above table to give all the combined effects
=== Bounded Gravel ===
* Gravel that will not fall due to gravity
* Crafted by putting Gravel and Stone together in a Crafting Table
* This block and it's sand counterpart will turn into regular gravel/sand if jumped on
=== Bounded Sand ===
* Sand that will not fall due to gravity
* Crafted by putting Sand and Sandstone together in a Crafting Table
=== Charcoal Block ===
* Crafted with 9 Charcoal
* Like Netherrack and Soul Sand, fire will burn infinitely on it
* Has the same smelting time as a Coal Block in the furnace
=== Citrus Sapling ===
* Drops from any leaves in the Citrus Forest
* Will grow either a Orange Tree or a Lemon Tree at random
=== Clementine ===
* A smaller version of the Tangerine, which will sometimes drop from an Orange Tree. It will yield 2 hunger points
=== Clover ===
* Can be found in Dark Oak Forests, Swamplands, Modified Jungles, and underground in Lush Caves
* They can be put into a composter, having a 30% chance of filling a layer
* They can be put into a flower pot
=== Condensed Ash ===
* Crafted from 9 Ash
* Used in the recipe for Powder
=== Cooked Flesh ===
* Is obtained by smelting Rotten Flesh
* Has a 1/16 chance of giving Nausea, awarding the Cowardly Cannibal Advancement 
=== Exhausted Coal/Exhausted Charcoal ===
* Once Coal or Charcoal is used in a furnace, it will turn into it's Exhausted Variant
*Furnaces now have an extra slot for where the Exhausted Varient will go
* Smelting something with it once more will turn it into ash
* It can be put into a composter, having a 30% chance of filling the composter up
=== Explosion Activator ===
* Is crafted with a Sculk Sensor, a button, and a redstone torch
* Right-Clicking a TNT or Nuke Block with it will lock the activator to detonate that block, similar to a Lodestone Compass
* It's activation radius is 500 Blocks
=== Eye ===
* Made with Cooked Flesh, Night Vision Powder, and a Spider Eye
** Mixing a Powder Sack, Eye, and a Golden Carrot is a secret way to make Night Vision Powder
=== Four Leaf Clover ===
* They are rarer versions of Clovers
** For Every 1/1000 Clover that will spawn, there will be a Four Leaf Clover
*** In Modified Jungle Edges, all clovers will be Four Leaved, referencing the rarity of the biome
* They can not be used in a composter
* When put in a flower pot, they will give a luck effect in a 10 block radius
=== Geiger Counter ===
* Is crafted with a Toxic Slab, an Iron Block, and 2 Sculk Sensors
* Makes a tick sound, and the frequency of those tick sounds increase the closer you get to an explosion
** Away from an explosion, there is no sound. 500 blocks away there is about 2 ticks per second, 200 blocks away, there are 5 ticks per second. 100 blocks away, there is 6-8 ticks per second, and 20 blocks or closer, there is 10-15 Ticks per second
*** In Basalt Deltas, the tick frequency is 5 ticks per second, however as soon as you exit the biome, it returns to no sound
**** Because of this, the ambient sounds including Geiger Counters in the Basalt Deltas have been removed
* Can be deactivated with Right-Click to not make noise.
** /gamerule doUniversalGeigerSounds set to false makes the sound only appear when it's in your main hand or offhand
*** It's set to true by default
=== Infected Chest ===
* Is obtained when Toxic Waste, or a Toxic Slab is put into a chest
** If the Chest is enchanted with Nuclear Protection, this will not occur
* Every item in the chest will be turned radioactive
=== Infected Items ===
* All Blocks and Items (With a few exceptions) can be infected
* Everything infected will have a green glimmer to them, similar to the purple glimmer seen on enchanted items
* Various Blocks and Items will be affected
** Any Block Placed will be visible for one second, until it disintegrates into Toxic Waste
** All Food items will give Poison IV for 5 minutes when eaten. Other status effects will be ignored
** Clocks and Compasses will be confused like in the nether and end
*** Lodestone Compasses will also be broken, even if locked to a lodestone beforehand
** Attempting to Mine, Use, or Attack using Infected Tools, will break it instantly. So will dealing damage with armor, turtle helmets, or elytras
*** Using an infected sword on a villager will automatically transform it into a zombie villager
** Planting Potatoes that are infected will guarantee poisonous potatoes
** A new command, accessible in survival, will remove all the infected items in your inventory, that being /removeinfecteditems
=== Nuke Block ===
* Can not be crafted, and has a 50% chance of dropping from a Charged Creeper
* Can be lit by Flint and Steel, but is not recommended
* Has an explosion 10x more powerful than TNT 
* Once Exploded, drops Ash Powder and some Toxic Waste
* Going in the area of the explosion for up to 1 minute after the explosion will inflict rapid damage on the player, dealing 4 damage every second, not taking armor or status effects into consideration, unless you have the Nuclear Protection enchantment
=== Phantom Block ===
* Is made from 9 Phantom Wings
* Is charged with Phantom Membrane, for up to 5 charges
** Each time your Elytra is about to break, it automatically repairs itself, using up a charge
** You can get vertical momentum without the use of fireworks
** The range in which this works is a radius of 350 Blocks around the block
*** It will only work if an air block is touching all sides of the block
=== Phantom Wing ===
* Is a rare drop from a Phantom, dropping only 15% of the time
* Looting will not increase this drop's quantity
=== Powder ===
* Is made from 6 Condensed Ash, 2 Dirt, and 1 Flint, Yielding 16 of it
=== Powders ===
* There are 25 available Powders you can make with potion effects. Those being every potion effect involved in the "How Did We Get Here" Challenge, minus Bad Omen and Hero of The Village, but including Luck. Each Powder type is made with a Powder Sack, and a Secret Ingredient. There is also an extension secret ingredient which when adding it to the original, makes a version with 2 extra minutes added, no matter the status effect. Luck, Mining Fatigue, Night Vision, Poison, Regeneration, Resistance, and Withering are the only effects to not have an Extension. Blindness is the only Extension to require the same ingredient
Effect 	Secret Ingredient 	Length	Extension Ingredient
Absorption 	Golden Apple 	2:00 	Gold Block
Blindness 	Spider Eye 	1:40 	Spider Eye
Conduit Power 	Heart of the Sea 	4:00 	Conduit
Dolphin's Grace	Cooked Cod 	2:10 	Dolphin Tail
Fire Resistance	Blaze Rod 	3:00 	Magma Cream
Glowing 	Glowstone Dust 	0:40 	Glowstone Block
Haste 	Diamond Pickaxe 	3:30 	Netherite Pickaxe
Hunger 	Speed Powder 	1:30 	Extended Speed Power
Invisibility 	Glass Block 	2:00 	Glass Pane
Jump Boost 	Rabbit's Foot 	2:50 	Slime Block
Levitation 	Shulker Pearl 	0:15 	Shulker Replica
Luck 	Four Leaf Clover 	5:00 	N/A
Mining Fatigue 	Prismarine Crystal	1:45 	N/A
Nausea 	Toxic Waste 	0:45 	Toxic Slab
Night Vision 	Sea Lantern 	3:45 	N/A
Poison 	Pufferfish 	0:10 	N/A
Regeneration 	Ghast Tear 	2:00 	N/A
Resistance 	Iron Shield 	3:45 	N/A
Slow Falling 	Phantom Wing 	2:50 	Phantom Block
Slowness 	Soul Sand 	2:10 	Cobweb
Speed 	Coca Beans 	4:00 	Minecart
Strength 	Diamond Sword 	3:45 	Netherite Sowrd
Water Breathing	Scute 	5:00 	Shell Block
Weakness 	Wooden Sword 	2:30 	Stick
Withering 	Wither Rose 	0:10 	N/A
=== Powder Sack ===
* Is the key ingredient used in making powders
* Is crafted with 6 Powder and a Bundle
=== Shulker Pearl ===
* Has a 1/2 chance of dropping for every Shulker killed
* Can be thrown as a projectile, giving the target Levitation for 30 seconds
=== Shulker Replica ===
* Is crafted with 2 shulker shells, and shulker pearl in the middle, like a sandwich.
* It looks exactly like a shulker, except it can't shoot projectiles, nor open it's shell. It also does not make noise
** However, You can open it's shell with a redstone signal
=== Tangerine ===
* Drops 75% of the time when breaking an Orange Leaves
** The other 25% of the time, a Clementine will drop instead
* Yields 4 Hunger Points
* Can be crafted directly into orange dye
=== Toxic Slab ===
* Is made with 3 toxic waste stacked
* Hurts the player when stepped on, dealing 5 damage every second
=== Toxic Waste ===
* Is dropped in small numbers after a nuke explodes
* Hurts the player when stepped on, dealing 5 damage every second
== New Biomes ==
=== Citrus Forest ===
This biome is the only new biome in the update. It's very similar to the regular Forest, except Birch Trees spawn with Orange Leaves, and Oak Trees Spawn with Lemon Leaves. Both leaves will always drop the respective fruit. They will also sometimes drop a Citrus Sapling, which can be used to grow either tree at random. For every 3 Forests to generate, 1 will be a Citrus Forest
Mob spawning is also different, with a more chance of Zombies and Creepers spawning, while there is a reduced risk of Skeletons and Spiders spawning. Beehives can not generate here either.
Category:Fan Made Updates