Missile Man

Missile Man (ミサイルマン, Misairu Man) is a recurring enemy in the Bomberman series.
==Description==
===Super Bomberman 4===
In Super Bomberman 4, Missile Man is found in the Edo Era. It moves at a normal pace in a straight path until it hits a wall, bomb, or other enemy. At that point, it will pause and then change direction. It damages the player upon contact. Once it has been hit with an explosion, it will rocket up off the top of the screen. Then, on an open space on the map, a circle will flash indicating the Missile Man's landing point. Once the enemy falls down to that spot, it will explode with a blast radius of 6. It takes 1 hit to defeat and yields a score of 200 points.
===Super Bomberman 5===
In Super Bomberman 5, Missile Man is found in Zone 4. It does not pause before changing directions, and has a blast radius of 7. It takes 1 hit to defeat and yields a score of 200 points.
===Bomberman DS===
It reappears in Bomberman DS, found in Area 10. In this game, It has no blast radius when it falls to its designated landing spot. It takes 1 hit to defeat and yields a score of 800 points.
==Trivia==
*Their behavior is very similar to the behavior of Fantoma in Bomberman Portable.
==References==
#Super Bomberman 4 Hudson Official Guidebook, pg. 23,29
de:Missile Man
Category:Enemies
Category:Monsters
Category:Super Bomberman 4 Enemies
Category:Super Bomberman 5 Enemies
Category:Bomberman DS Enemies
Category:Super Bomberman 4
Category:Super Bomberman 5
Category:Bomberman DS