Argond

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Argond, Divine Kingdom ofCapital: HistosPopulation:Government: Divine MonarchyAllies: None in particular.Rivals: None in particular, though there is some concern about the growing cult of Jonvius in Celebrund.Religion: State religion based on divine rule of king, worship of other common gods.Alignment: Lawful NeutralLanguage: Argond (related to Celebrunt)Slavery: Common for debtors and criminals, and as a personal religious devotion to the god-king.Argond is possibly the only civilized country on the western frontier of Crytha to cling to the archaic belief that their ruling family is descended directly from the gods. The fact that the priests of the god-king are able to cast some divine spells lends some credence to their theory.The king and priests of Argond are not especially eager to see the Eye and Fist of Jonvius set up a rival theocracy to their south, though they are not entirely eager to support a king at the expense of the “other” gods either.
The nation is situated on a peninsula completely surrounded by Celebrund on the land side. The border between Celebrund and Argond rests in a valley between the Catar Mountains and the hilly center of Argond. The hills are not very steep, and most of the peninsula is simply fertile coastal lowlands. The climate is generally pleasant and temperate, though to the south and east along the Celebrunt border a lot of rain falls as the damp winds start to climb the mountains. This rainfall nourishes mighty coastal redwood forests, mostly in Celebrund, but in Argond as well.Cities:
Histos 52,000
Curgane 137,000
Ollmolt 34,000
Personalities:
King Jeserit The current god-king of Argond
Primus Mercentor Tath The High priest of the god-king's faith, second only to King Jeserit. Unhinged.
Stormfather Barnad Matomb Priest of Eminstra, goddess of storms
Other Features:Terig Castle:The headquarters of the Thezardi order of paladins is located on a tiny rocky island off the northwestern coast of Argond. This order is in no way associated with the worship of the god-king and in fact has suffered from the unbridled hostility of previous rulers of Argond because they refused to recognize them and opposed some of their more ruthless practices. Relations with the current god-king are neutral, but the order faces a new enemy in the assassins of Ollmolt. Dozens of knights have fallen to the killers in their own castle.
Characters:The humans of Argond are basically similar in most respects to those of Celebrund, and characters choosing to take a cultural template are referred to the one offered by that nation, with one exception. As soon as I think of it.
Category:Ruencia