Carnage Scoring System

Carnage is a scoring system with a winner-takes-all philosophy for a solo victory and a rank-based structure for other game results.
== Philosophy ==
The main idea behind the Carnage scoring system is to value solo overall.
As solo victories are not frequent, Carnage uses a rank based secondary component and a center count as a de facto tiebreaker.
== Solo ==
Each game is worth 28,034 points. If you solo, you get them all, and every other player receives 0 points.
== Points by Rank ==
In the event that a game terminates in some manner other than a full solo victory, players are ranked according to the number of supply centers they hold at EOG. Eliminated players are additionally ranked by the game-year that they were eliminated.
 Carnage Points by Rank
Rank 	Points
1st (board topper)	7000
2nd 	6000
3rd 	5000
4th 	4000
5th 	3000
6th 	2000
7th 	1000
If two or more players share a rank, they split the points for those positions. For instance, if two players tie for 2nd and 3rd place, then they each receive 5500 points ((6000 + 5000) / 2).
== Points Per Supply Center ==
In addition, each player gets 1 point per supply center at the end of the game.
== Carnage for Variant Games ==
See the Fibonacci Scoring System for an amendment to Carnage intended to scale for other player counts.
Category:Scoring System