Isolation Vault/Quotes

Dialogue during the bounties.
=Isolation Vault=
==Introduction==
*Mother: "Much has been hidden from us on Deimos. The old ruins beneath the surface must surely contain the deepest and darkest secrets. Find a way to get inside and the Necraloid will guide you through. See what's happening down there. Tell me what HESpeculation: Son and Father are the most likely candidates for who Mother is referring to. Loid/Otak are already guiding the player to their objective so they probably not involved in any activities in caves/ruins. Albrecht Entrati is missing in action. has been up to..." 
*Loid: "When intrepid explorers returned from the Void they would isolate themselves in the vaults until they re-aligned with causality and sanity. Technology useful against the Infestation may still -" 
*Otak: "You stay out, Tenno, there's only death and decay down there!" 
==Stage 1 Gather Bait==
*Loid: "To access the isolation vaults you will need to find a way through the Infestation first." 
*Otak: "Sooo... the Infestation’s got the entrance to the iso vaults squeezed tight. Any ideas?" 
*Loid: "The isolation vault entrances are deep beneath the surface. We’ll need to enter Infestation tunnels to reach them." 
; Create door bait to open the tunnel door
*Loid: "If you gather the correct materials you can persuade the Infestation to open up for us. Think of it like gathering bait." 
*Otak: "Hey, that entry looks like it eats stuff. Maybe we can get it to open up if we feed it." 
*Loid: "The Infestation is strong but stupid. With the right materials we can fool it into letting us enter." 
; Collect Wyrm Residue
*Loid: "Infested giblets. That should do nicely. Find more." 
*Otak: "That looks yummy for a monster-door, let's find some more." 
*Loid: "Collecting tissue samples from Infested can supply us with a biological 'key'." 
*Loid: "Very unpleasant, but undoubtedly what we need. Just a little more..." 
*Otak: "Ok, we better get another one to be sure." 
*Loid: "We will need additional samples but this is a good start." 
; Collecting enough residue
*Loid: "That should suffice, place the components into the vessel." 
*Otak: "Now we just need a jug to mash everything together in." 
*Loid: "Excellent. Take what you have gathered and place it into the vessel." 
; Protect bait station
*Loid: "Protect the vessel while it is stewing. The stench is bound to draw Infested." 
*Otak: "Now we’re cooking! Uh-oh, something’s coming. Don’t let it grab the snacks!" 
*Loid: "Be on the lookout for Infested, they will likely come and investigate - do not let them disrupt the process." 
; Retrieve the concoction
*Loid: "Good. Now take the concoction and throw it against the large cloaca I have marked on the map." 
*Otak: "Okay, now grab the snack and throw it at the monster-door." 
*Loid: "The combined sample is ready. Hurl it against orifice-portal and it should open." 
; After throwing bait against door
*Loid: "There. Now we can progress into the tunnels. Do not dawdle." 
*Otak: "Yay! Let's go inside before it starts chewing!" 
*Loid: "Well done. We can access the Infested tunnels now. Head inside." 
; If player misses
*Loid: "Oops. Well, we can make another concoction, I suppose." 
*Otak: "Ha! You suck. We'll have to make another snack now." 
*Loid: "You need to hit the orifice when you throw. Now we need to start over."
==Stage 2 Lower Toxicity Level==
; Keep toxicity levels before 100%
*Loid: "Warning. Toxicity levels in these tunnels are deadly even for Warframes. The vaults lie beyond, but they will be inaccessible until the toxicity has been reduced." 
*Otak: "Oh wow, it’s so toxic down here it’ll burn your casing off! We need to do something or the vault won’t open!" 
*Loid: "Airborne impurities from the Infested have rendered these tunnels highly toxic to non-Infested. We cannot access the vaults until the toxicity level has been reduced." 
; Infested begin spawning
*Loid: "Organic material from the Infested can help counteract the environment and keep us alive longer. They are well adapted to this." 
*Otak: "Hey, we can use Infested ick to keep the toxin off you." 
*Loid: "Use organic samples to help stabilise yourself against the toxicity levels. The Infested carry their own ‘antidote’ of sorts." 
; Marking selected enemies
*Loid: "Some of the Infested are adding to the toxicity level. Deal with them quickly." 
*Otak: "Some of the Infested are real stinkers. Get ’em before they make things worse!" 
*Loid: "Certain Infested organisms are massively increasing the toxicity levels. Eliminate them." 
; High toxicity level
*Loid: "Warning. Toxin levels becoming critical! Find an organic antidote quickly!" 
*Otak: "Hey, you don't look so good. Find some Infested ick to reduce the toxic level." 
*Loid: "Toxicity is reaching levels even beyond your capacity, Tenno. Use an organic antidote from the Infested to stabilize yourself." 
; One minute left
*Loid: "These are the last of the Infested in the area, the largest and deadliest specimens from deeper levels. Be careful." 
*Otak: "The biggest Infested are coming. If we can make it through these, we’ll make it to the iso-vault!" 
*Loid: "The strongest local Infested are inbound. This is their last gasp. Defeat these, and we should be clear to proceed." 
; Door open
*Loid: "Toxicity levels are dropping now the Infested have retreated. We can proceed to the isolation vaults." 
*Otak: "Hey the tox-level is coming down now the Infested backed off, we can go to the vault!" 
*Loid: "Toxicity is falling away to nothing with the Infested gone. We can now access the Isolation vault." 
; Failure
*Loid: "Warning. Warframe safety parameters exceeded! We must retreat!" 
*Otak: "I gotta go. It's too toxic in here for me. See ya!" 
*Loid: "Accumulated toxicity means it is impossible to proceed. We must leave the tunnels immediately!" 
==Stage 3 Defeat the Guardian==
; Reach the Entrati ruins
*Loid: "You are almost through the Infested tunnels. The Entrati ruins lie just ahead." 
*Otak: "Just a little further! You’re almost through the icky Infested bits. The ruins await!" 
*Loid: "The Entrati ruins are close. Keep pushing, and you will be there in no time." 
; Investigate the ruins
*Loid: "There is a guardian here, a Necramech. You will need to destroy it so you can explore the ruins." 
*Otak: "Ok, Chip, now you just need to beat a Necramech so you can explore the ruins in peace - did I mention that part already?" 
*Loid: "There is a Necramech guarding the ruins. You will need to defeat it in order to roam with the ruins." 
; Defeat the Necramech
*Loid: "Ah. The Necramech guardian is here. Defend yourself, Tenno." 
*Otak: "Here’s the big guy! He sure ain’t pleased to see you, Chip!" 
*Loid: "The guardian of the vault approaches. You must defeat it, Tenno." 
; One arm disabled
*Loid: "While disabling one arm is a good start, the Necramech remains 82% combat-effective." 
*Otak: "You got his arm! You're doing great!" 
*Loid: "Well done, one arm down. Keep at it, more of the same." 
; Both arms disabled
*Loid: "With both arms disabled the Necramech is still forty percent combat effective. Do not stop attacking." 
*Otak: "You got his other arm! That' brilliant!" 
*Loid: "Another arm out of action. Excellent work, almost there..." 
; Necramech defeated
*Loid: "The Necramech has ceased function. A most satisfactory outcome." 
*Otak: "Aaaaand he's down! Never doubted you for a minute. Chip!" 
*Loid: "I confess I had my concerns, but that was expertly handled. The guardian is completely disabled." 
; Finding the vault and activating the Reactive Crystal
*Loid: "Follow me. I will take you to the safety interlocks." 
*Otak: "Come on. I'll show you the locks on the vault." 
*Loid: "There is one last obstacle to overcome before access is granted. Right this way." 
; Moving towards first vault generator
*Loid: "Shed no tears for the Necramech. For they are relentless enemies to all. And there is no countermanding that." 
*Otak: "Spooky ain't it? I think the family forgot a lot of what's really down here, even before the infestation they've begun to stay away. Well, most of them had." 
*Loid: "The vaults were extended and reinforced many times. The outer layers have all but collapsed under the Infestation's relentless spread, but the inner chambers remain unbreached." 
; Background lore
*Loid: "It seems such a worthy endeavor when it all began. Precautions were taken, protocols followed. Look at them now." 
*Otak: "The knew the Void had hurt them, but they kept going back, poking around, trying to figure stuff out. Sure it was important, but I think they started to hate it." 
*Loid: "You are not the only one to take an interest in Isolation Vaults as of late. It is a fascinating development really. Seeking the future in the past perhaps." 
*Loid: "Much that was found in the Void was ultimately buried down here. Even before the Infestation, the vaults were a hazardous area to enter." 
*Otak: "This was a bad, bad place, way back when. The Void can send you crazy and you had to stay in here til you calm down." 
*Loid: "Isolation was always difficult for the Entrati to endure. It seemed to eat at them, erode them. So each time they dreaded it a little more." 
; Loid and Otak at 50% health
*Loid: "Warning. Damage registered structural integrity at fifty percent. I can be restored by Void energy, kindly assist if possible." 
*Otak: "Hey hey, I’m gettin' kinda busted up here, like, half-dead! Help a friend out? You can re-juice me with Void energy if you can spare it." 
*Loid: "I have suffered substantial damage. Request stabilization with Void energy if available." 
; Loid and Otak at 25% health
*Otak: "Hey, Chip, help a buddy out? Ol' Otak is going down hard here..." 
*Loid: "Critical damage has been registered to this unit. System failure imminent. Void energy recharge essential." 
*Loid: "W-warning. Damage... severe. I cannot hold on much longer. Void energy required." 
; Loid and Otak at 10% health
*Loid: "Damage approaching critical levels. Self-preservation protocols active." 
*Otak: "Imma gone have to bail if this keeps up, I'm all but done -help?" 
*Loid: "I must retreat. Farewell, Tenno." 
; All generators active
*Loid: "With the generators all active, it is now possible to open the vault. One obstacle remains..." 
*Otak: "Okay, power's on, now we gotta use that code on the door!" 
*Loid: "Now that I have activated all of the generators, the vault door is now active and awaiting the correct code..." 
; Vault code reveal
*Loid: "This is a sanity test that was applied to prevent unstable minds from entering or exiting the Void." 
*Otak: "The codes to stop anyone crazy getting in or out. Should be easy if you are not crazy, Chip." 
*Loid: "A sane, rational thought process is needed to finalize opening the vault. Void exposure often brought the opposite state of mind." 
; Activate runes in the correct sequence
*Loid: "You can only make three mistakes before the vault will lock permanently. Be sure before you input." 
*Otak: "If you botch it three times the vault locks you out for good, so don't do that ok?" 
*Loid: "A maximum of three errors are permitted before the failsafe protocol seals the vault." 
; Making a mistake
*Loid: "Error. Two attempts left." 
*Otak: "Oh boy, that ain't it! Good thing you got two more tries!" 
*Loid: "Unfortunate. You have two attempts remaining." 
; Making two mistakes
*Loid: "Error. One attempt left." 
*Otak: "You just bein' dramatic, right? You know you only got one shot left, right?" 
*Loid: "You are down to your last attempt. I suggest you think carefully this time." 
; Making three mistakes
*Loid: "You have failed the sanity test. The vault is now sealed. Disappointing." 
*Otak: "Oh wow, you blew it completely! I'm kind of impressed. We ain't getting into that vault now." 
*Loid: "Final attempt failed. Vault has locked down permanently. Are you in fact deranged?" 
; Entering vault
*Loid: "Some of the knowledge that was brought back from the Void never left these vaults. I hope you can find a use for it." 
*Otak: "There's all kindsa stuff down here. Some Void stuff they never let out of iso 'cause it was sooo not fun." 
*Loid: "I do not know what riches you may find, if any, but you certainly discover some small measure of wisdom locked away down here." 
===Bounty Complete===
*Mother: "An interesting expedition, I trust? You did well according to Loid, a reward is in order for your efforts. I do hope you'll go again. There is so much more to be found, things hidden from... a mundane gaze." 
*Mother: "Very, very good. You descend and return, most pleasing. So many descend and remain as remains. Perhaps you might learn more once you strengthen your Void connection, it is a difficult place to navigate with only one eye open." 
*Mother: "You are to be congratuated, Tenno. Few can confront the guardians of the Isolation Vaults. A fuller mastery of the Void and all its implications would be helpful, of course, but this must suffice for now." 
====Bonus Objective Completed====
*Loid: "With the guardian defeated and the vault open, there is nothing more to be found in these ruins. Time to exit, Tenno." 
*Otak: "You got the mech and opened the vault. That's everything you gonna find down here. Time to get out while the gettin's good." 
*Loid: "All objectives complete. You may now leave behind the ruins and head to the surface. There is nothing more to be gained here." 
*Mother: "You have returned, as I knew you would. You've danced a delicate ballet, Tenno. No obstacle seems to get in your way. Your forebearers will be proud." 
*Mother: "Truly no stone left unturned. Your dedication and skills do you credit. It seems there is little wonder in what befell the old order. How they could resist such focused fury?" 
*Mother: "My favorite explorer, back from the depths! It was all could be hoped for I trust? Loid tells me you overcame all perils with pleasing verve. You have earned my gratitude." 
===Bonus Objective Failed===
*Loid: "A fruitful exploration and you defeated a Necramech guardian! There are further mysteries to be found when you are stronger, but this must suffice for now. Head unto the surface when you are ready." 
*Otak: "Yay! You got the mech and nose around the ruins some. There's more to the vaults when you grow into it. Right now we should head home." 
*Loid: "With the Necramech beaten these ruins hold nothing more for you. However, once you fulfil your true potential I feel confident you will prove capable of accessing further, more hidden sections of the Isolation Vaults." 
===Bounty Fail===
*Loid: "Emergency. Micro-jump escape activated. Goodbye Tenno!" 
*Otak: "Uh oh, I'm outta here. See ya!" 
*Loid: "My casing is compromised. I must withdraw. Good luck Tenno!" 
=Arcana Vault=
==Bounty Exclusive==
===Cleanse the Vault===
====Introduction====
*Mother: "The Infested gain too much ground in the subterranean ruins, they are sure to break into the isolation vaults eventually. Oh, cleaning is always such a chore. Though, perhaps you could help out?" 
*Loid: "I have located within the ruins a functional Purifier! If we can activate it, that should push back the Infestation for a time." 
====Deimos Delicacies (Escort)====
;Introduction
*Loid: "I am detecting Fungal Polyps ahead. Disgusting, but I understand Daughter has a use for them." 
;Stage complete
*Otak: "Aw, I was just starting to like him, her, or it. Well the Purifier is not far now!" 
;Stage complete with bonus
*Loid: "Very good. Thanks to your adroit handling of the Infested, you have harvested an outstandingly good crop!" 
====Cache Recovery====
;Introduction
*Loid: "We will need to access a cache for resources necessary to activate the Purifier." 
;Stage complete
*Otak: "Yay! Goodies from the box! We can push on now." 
;Stage complete with bonus
*Loid: "We've gained more than enough resources to cover our needs. Good work, Tenno!" 
====Infested Research====
;Introduction
*Loid: "There is an experimental fluid we can deploy that may temporarily disrupt the Infested. Call this a test." 
;Stage complete
*Loid: "Well, mixed results I suppose. The samples you collected will prove useful." 
;Stage complete with bonus
*Otak: "Brilliant! You throw like a pro! You should do this more often." 
====Final Stage - Extract Samples====
;Introduction
*Otak: "Hey we made it! Fire up that Purifier and we can get out of here!" 
;Stage complete
*Loid: "Most satistifactory! I estimate a considerable amount of time before the Infestation achieves critical levels again!" 
;Stage complete with bonus
*Otak: "Oh, that showed 'em! They won't be showing their Infested faces around here again, at least for a while." 
===Cracks in Deimos===
====Introduction====
*Mother: "The seismographs have been dancing an eery tune as of late. Kindly find a way to seal the fissures currently opening up in the tunnels before more of Deimos becomes uninhabitable." 
*Loid: "I am glad you are available Tenno. We need to discover what is distablising the tunnels and what long-term effects the fissures are causing." 
====Extract Samples====
;Introduction
*Loid: "You will need to get that Purifier functional to gain access to the fissures." 
;Stage complete
*Loid: "I have sufficient data to chart a route to the fissures. Please proceed." 
;Stage complete with bonus
*Otak: "All clear! We know how to get to the fissures now. Let's go!" 
====Liberation (Defense)====
;Introduction
*Loid: "Infested incoming. It is imperative we maintain area control. Hold fast and head high!" 
;Stage complete
*Loid: "An adequate kill count. You may proceed further into the tunnels when ready." 
;Stage complete with bonus
*Otak: "You rocked them! It should be pretty quiet in the tunnels for now." 
====Deimos Delicacies (Escort)====
;Introduction
*Loid: "Fungal Polyps have grown in the fissures. It might be expedient to gather some for Daughter while we are here." 
;Stage complete
*Otak: "Welp, I guess friends explode on you sometimes. Data doesn't seem too sad though!" 
;Stage complete with bonus
*Loid: "You did a valiant job of keeping the Juggernaut alive. While it mattered. I suggest we press onward." 
====Final Stage - Cracks in Deimos====
;Introduction
*Otak: "We'll really close to the place that's been rumbling. Let's see what's poppin'!" 
;Stage complete
*Otak: "Done and done! There is no stopping you shiny!" 
;Stage complete with bonus
*Loid: "A most meritorious solution to the problem at hand. We are most impressed by your conduct, Tenno." 
===Deimos Delicacies===
====Introduction====
*Mother: "My daughter and Loid regularly prepare simple food that the family can ingest in our... current state. A straightforward task, but she would appreciate help." 
*Daughter: "Listen up, Tenno. We will not be making more Loid stew today. We are going after sweet Fungal Polyps. And not a word to Mother." 
====Cache Recovery====
;Introduction
*Daughter: "A sealed supply cache! Loid, help them get it open, please?" 
;Stage complete
*Daughter: "These supplies are a little aged, but maybe it will improve the flavor? Good job." 
;Stage complete with bonus
*Daughter: "What a haul! Luscious and perfectly preserved! Very nice." 
====Extract Samples====
;Introduction
*Daughter: "A Purifier can scan for those Polyps. Luckily, we have a helpful Necraloid who can find one. Oh, Loid!" 
;Stage complete
*Daughter: "Thank you little sprouts, you have been very helpful." 
;Stage complete with bonus
*Daughter: "Amazing! I can discern so much information from these samples! Orrrr I could eat them" 
====Assassinate====
;Introduction
*Daughter: "Lifeform detected. Predator. Large. Loid, help them deal with it!" 
;Stage complete
*Daughter: "What a lot of fresh Infested body parts. Shame we are not making stew." 
;Stage complete with bonus
*Daughter: "You slaughtered both of them! So exciting. The Orokin designed you well." 
====Final Stage - Deimos Delicacies (Escort)====
;Stage complete
*Daughter: "Mmm, a fine harvest of Polyps. Fermented the old fashion way: in a Juggernaut's digestive trait." 
;Stage complete with bonus
*Daughter: "Exquisite, rapturious, fermented into perfection! Oh, we must do this again. Very soon." 
===House Cleaning===
====Introduction====
*Mother: "The Infested is creeping into the vaults and is threatening to undo everything we've worked for. Eradicate them for me please Tenno, it's what you are best at after all." 
*Loid: "I trust you are fully equipped to deal with the large numbers of Infested awaiting you in the ruins. You will need to be uncompromising in your aggression." 
====Assassinate====
;Introduction
*Loid: "Eliminating the dominant Infested is vital to our progress. Proceed with caution and lure out the Infested prime." 
;Stage complete
*Otak: "Wowee! Blam blam. Shnit! That will put a scare into rest of them for sure!" 
;Stage complete with bonus
*Loid: "Outstanding. The loss of prime organisms will desuade other Infested from entering the vicinity." 
====Liberation (Defense)====
;Introduction
*Otak: "Welp, here they come! Man the barricades." 
;Stage complete
*Loid: "Area secured. You may proceed further into the tunnels." 
;Stage complete with bonus
*Loid: "Enemy count zero. That was excellent work, Tenno. Please, continue towards the objective." 
====Cracks in Deimos (Closing Fissures)====
;Introduction
*Loid: "We must find a way to clear this infernal mist before we can continue." 
;Stage complete
*Loid: "The mist has dispersed sufficiently. You may continue your sweep of the ruins." 
;Stage complete with bonus
*Otak: "That's so much better! You got this place locked down in no time!" 
====Final State - Hive Extermination====
;Introduction
*Loid: "Damage in this area is at critical levels. You will need to exterminate all mobile Infested in the vicinity." 
;Stage complete
*Otak: "Awesome! You got them all! That'll teach them not to mess around in here, right?" 
;Stage complete with bonus
*Loid: "Infestation threat levels have been shattered. A most effective expedition. Congratulations Tenno." 
===Infested Research===
====Introduction====
*Mother: "Loid tells me he has an experiment he wishes to conduct on the Infested in the tunnels. In the interest of science, I would like to endulge him. See what he needs and help out if you have a mind to." 
*Loid: "We have a unique opportunity to conduct an experiment on the Infested in their natural environment. Continue to the tunnels and I will explain you the procedure." 
====Hive Extermination====
;Introduction
*Loid: "It will be necessary to thin the Infested horde even further before we can proceed." 
;Stage complete
*Otak: "Well now that's all taken care of. You can be a bit scary sometimes you know." 
;Stage complete with bonus
*Loid: "Exceptional lethality. Very good work, Tenno. We can move on now." 
====Liberation (Defense)====
;Introduction
*Loid: "Infested are gathering to drive you back. Defend this location until their numbers dwindle." 
;Stage complete
*Loid: "Congratuations, the Infested are in retreat! We can now push onwards." 
;Stage complete with bonus
*Otak: "You cleaned them all out! That was amazing!" 
====Cracks in Deimos (Closing Fissures)====
;Introduction
*Loid: "The mist in this area will hinder our efforts. You'll need to find the source and shut it down." 
;Stage complete
*Otak: "Oh, boy this mist stuff was really nasty smelly. I'm so glad you got rid of it." 
;Stage complete with bonus
*Loid: "That was handled with commendable alacrity, Tenno. Kindly continue to the experiment site." 
====Final Stage - Infested Research====
;Introduction
*Loid: "Finally, we can get the experiment underway whenever you are ready." 
;Stage complete
*Loid: "A tricky undertaking, but you responded commendably. A job well done I think!" 
;Stage complete with bonus
*Otak: "You aced it! You got a great throwing arm, you know? Anyone ever told you that?" 
==Stages==
===Cracks in Deimos Stage (Closing Fissures)===
;Stage start
*Loid: "Hm, an old hazard containment unit in the tunnels is sending out an alert. Kindly see what set it off." 
*Otak: "We got alarms going off in the tunnels. We got to find out what's making all the racket." 
*Loid: "Alert. I've detect warning signals emanating from a hazard containment installation. We should investigate." 
;Arriving at objective
*Loid: "Warning, the mist in this area is charged with growth hormones. The Infested will become unkillable if we cannot disable the source. See if the containment unit can be of any help." 
*Otak: "This mist is wierd isn't it? Sure makes the Infested mad. Now we have to find a way to stop the alarm and the mist. Hey, maybe the alarm is because of the mist!" 
*Loid: "The composition of this mist is heavily altered. It will greatly enhance Infested tissue regeneration under aggression. We need to shut this down quickly! Locate the containment unit, it may be of assistance." 
;Containment unit nearby
*Loid: "The containment unit is closeby. Let us hope it can offer us a solution to this mist." 
*Otak: "Mister Noisy Alarm is near us. It got to have some way of dealing the mist, right?" 
*Loid: "You are approaching the hazard containment unit. It should have some utility in combating the mist." 
;At containment unit
*Loid: "Pick up that emitter. Its duration will be limited, but if you can deliver it to a fissure, it should be able to nullify the mist at source." 
*Otak: "Oh hey! It's a containment unit. If you grab that emitter thingy and get it to a fissure, it will flush the mist!" 
*Loid: "Take the emitter from the unit. It should be able disperse the mist as long as it has power. Carry the emitter to a fissure." 
;Near fissure with charged emitter
*Loid: "Quickly! The emitter still has some charge left. Put it into the fissure to seal away the mist." 
*Otak: "The emitter is running out of juice! Get it to a fissure quick before it flakes out!" 
*Loid: "The emitter will be able to seal off the mist incursion if it has sufficient power left. Apply it directly to the fissure." 
;Near fissure with uncharged emitter
*Loid: "The mist is definitely coming from these fissures. The emitter will need more energy to seal them. Perhaps the containment unit can recharge it?" 
*Otak: "Look, the mist is coming from the fissures! Go back to the containment unit, charge the emitter, and we can seal that fissure!" 
*Loid: "The fissures appear to be the source of the mist. You'll need to power up the emitter to close them off. You can return to the containment unit to recharge to emitter." 
;Defend first fissure
*Loid: "I believe we have found what is been creating the fissures and likely the mist too. Destroy them Tenno!" 
*Otak: "Oh wow, they're not happy. I'll bet they are the ones making the mist. Ew." 
*Loid: "Interesting. I suggest to eliminate the Infestation immediately. They are undoubtably the source of this mist." 
;First fissure closed
*Loid: "Well done. The mist has reduced somewhat, but it is still present. Recharge the emitter and seek out another." 
*Otak: "That got rid of some of the mist, but there must be others. Recharge the thingy and find another fissure." 
*Loid: "Good, I am detecting less mist, but I believe they are more Infested like this. Ensure the emitter is charged and hunt down another fissure to close it." 
;Defend second fissure
*Otak: "Watch out! If the bad puppies get close to the fissure, they can dig it up again." 
*Loid: "Caution, the Infested may be able to reopen the fissure if you do not stop them." 
*Loid: "Keep the Infested away from the fissure or they may find a way to crack it open again." 
;Second fissure closed
*Otak: "You shut it down! That's great, but I think there is more that needs shutting." 
*Loid: "Well done! But there is no time to waste. Find and close the other fissures." 
*Loid: "Excellent work Tenno. We'll have these sealed in no time!" 
;Recharge emitter hint
*Loid: "The emitter will be useless without energy. Perhaps recharge it at the containment unit?" 
*Otak: "Uh oh, the emitter is getting dim. Can you power it up somehow? Maybe take it back to where you got it?" 
*Loid: "The emitter requires more energy to function. The containment unit it came from should be able to restore its charge." 
;Fissure location hint
*Loid: "I have not seen anything like these maggots before. They must emerging from the fissures!" 
*Otak: "You see those swiggly, glistening, gross, dangerous-looking things crawling at us? Let's go see where they're coming from!" 
*Loid: "Those maggots are unusual! They may be related to the mist in some way. Perhaps they are emerging from the fissure?" 
;Stage complete
*Loid: "Excellent! The mist has been contained and the fissures sealed! That was difficulty work. I trust it was not too draining. I will monitor the area in case the mist returns." 
*Otak: "You shut off the fissures and the mist is gone! That was tough but you cracked it. Go you!" 
*Loid: "Crisis averted. Only trace compounds of the mist remain and they will soon degrade. It is fortunate you were able to endure with the experience, Tenno. I will keep watch in case the fissures reopen." 
;Stage complete with bonus
*Loid: "Exceptional work, Tenno! The air is actually purer than it was before. I will retain a link with the containment unit so we will be forewarned of any future resurgence." 
*Loid: "The area has been fully stabilised thanks to you, Tenno. I will be monitoring the containment unit in case this happens again." 
*Otak: "We all clear! You make that look easy. I'll bet those scary mischumps won't be back anytime soon!" 
===Deimos Delicacies (Escort)===
;Stage start
*Daughter: "Hey, you're near some Fungal Polyps. Mother takes a dim view, but you could collect some for me! Please?" 
*Daughter: "Polyps are dreamy. But Mother forbids me from having any. You'd get it. Be a love and grab me some?" 
*Daughter: "Hey, I need to keep this between us and don't tell Mother but would you be a dear and pick me up some fermented Polyps. It won't take long. Promise." 
;Juggernaut spawn
*Daughter: "Here's your sniffer! Juggernauts find Polyps simply intoxicating, and so do I." 
*Daughter: "Ah, a motile Infested protomass! Juggernaut to you. Just what we need." 
*Daughter: "This guy will sniff out the Polyps. Just make sure nothing else eats him first." 
;Juggernaut goes to first objective
*Daughter: "He's oblivious. So, uh keep him safe and quiet. Mother can't know I'm doing this." 
*Daughter: "Keep him safe while he grubs around for Polyps." 
*Daughter: "He's in a trance. Total synaptic overload. This is the good stuff alright." 
;Juggernaut finds dig spot
*Daughter: "He's caught the scent, help him dig." 
*Daughter: "He's found one, quick dig it up." 
*Daughter: "That's what we are after. Be a love and dig it up." 
;Juggernaut eat first fungus
*Daughter: "Let him gobble these up. They are no good raw, but processed through a Juggernaut? Intoxicating." 
*Daughter: "That's it, eat up that raw fungus." 
*Daughter: "Just let him eat, he's happy. And soon I will be." 
;Enemy spawns
*Daughter: "No no no, they'll kill him. Don't let that happen!" 
*Daughter: "An overfed slow Juggernaut is easy prey. Protect him!" 
*Daughter: "If those Infested kill him, it would ruin everything!" 
;Juggernaut finishes eating
*Daughter: "Onto the next one!" 
*Daughter: "Keep on sniffing Juggernaut." 
*Daughter: "There he goes. Our boy's got a nose for the good stuff." 
;Juggernaut goes to next objective
*Daughter: "Let him sniff out a few more." 
*Daughter: "Stay with him, he's still hungry." 
*Daughter: "He's not done yet and nor are we." 
;Enemy spawns
*Daughter: "He's getting good and full. Do not let anything burst him." 
*Daughter: "Keep him alive!" 
*Daughter: "Protect him! He's looking like a five-course meal on legs right now!" 
;Last fungus left
*Daughter: "One more polyp should do it." 
*Daughter: "Just one more." 
*Daughter: "Almost done, last one." 
;Juggernaut turns into a boss
*Daughter: "Limbic system overload. He's berserk. Better pop his pustule." 
*Daughter: "Those Polyps have gone straight to his head. Take him down, fast." 
*Daughter: "He's had enough alright. Look out, harvest time." 
;After killing Juggernaut
*Daughter: "Alright, alright. We got our Polyps nice and fermented. Grab them." 
*Daughter: "Smell that? The good stuff served hot. Collect them before they go cold." 
*Daughter: "Tada! Fermented Polyps swimming in digestive juices, just what we came for. Time to collect!" 
;Stage complete
*Daughter: "Mmm, these babies put the fun back in fungus. You'd keep this just between us, right?" 
*Daughter: "Excellent job! This stays a secret between you and me." 
*Daughter: "Delicious and the dreams you get, indescribable. Mother will never understand." 
;Stage complete with bonus
*Daughter: "It's a brutal process but you handled in expertly. We'd be doing this again!" 
*Daughter: "You're a genius. An artisan. A culinary master!" 
*Daughter: "Incredible job. Healthy, happy Juggernauts make the best fermentation tanks." 
===Infested Research===
;Stage start
*Loid: "We have located a device in the tunnels that can help us expand our knowledge of the Infested." 
*Otak: "We want to learn more about the Infested. There's an old Entrati machine in the tunnels that can help us. You'll gonna love this!" 
*Loid: "Using an old Entrati device I intend to undertake an experiment to expand our knowledge of the Infested. Come along!" 
;Machine nearby
*Loid: "The device I am interested in is nearby. Locate it and determine if it is still functional." 
*Otak: "The machine is close by! I hope it still works." 
*Loid: "The Entrati device is in proximity. Find it and assess its condition, please." 
;Machine activated
*Otak: "Oh boy! It barely still works. Follow those trails and see if there is a way to charge it up!" 
*Loid: "We are fortunate this device still functions at all. Follow the linkages to find a way to charge it up." 
*Loid: "The device is in poor condition. It will need charging to function. Look around for connections to the Infested substrate." 
;First tumor destroyed
*Loid: "The device has been charged by enzymes released from the connected tumors. Keep destroying tumors." 
*Otak: "Whatever you did, it is charging the machine. Keep doing it!" 
*Loid: "The destruction of connected tumors is charging the device successfully. Keep at it until we have a full charge." 
;Machine fully charged
*Loid: "Now, with a full charge. The device should have synthesise a sac of fluid. Retrieve it." 
*Otak: "Enough a charge and the machine makes a gooey sac. Grab it." 
*Loid: "The device has generated a fluid sac derived from the input. Pick it up please." 
;Sac grabbed
*Otak: "This is the good bit. Throw the sac at an Infested to mark them. And then KILL THEM!" 
*Loid: "The experiment begins. Throw the sac at an Infested to mark them. And then destroy the marked Infested however you see fit." 
*Loid: "Now simply throw the sac at an Infested to mark them. Once marked, terminate them immediately." 
;Throwing sac and hits enemies
*Loid: "Excellent. I require tissue samples from that Infested to examine the effects of the fluid. Deceased samples preferably." 
*Otak: "That sure made them mad. Kill it and grab me a sample!" 
*Loid: "Interesting. The subject appears to be very aggressive. Please secure a tissue sample once eliminated." 
;Throwing sac and misses enemies
*Loid: "Well that was a waste. Prepare another fluid sac and do try to be more accurate next time." 
*Loid: "Ah, that's no good. You got to hit them with it. Better get another gooey sac." 
*Loid: "Unfortunately inaccurate, Tenno. We will just have to generate another fluid sac and try again." 
;Bonus objective fail
*Loid: "The Infested are adapting to the fluid. The sample shows signs of corruption. I will do my best I can with any further samples you collected." 
*Otak: "We are about done! We can still get more samples but they won't be quite as fresh as the first batch." 
*Loid: "The sample quality is degrading as the Infested assimilate the fluid. Recover more samples if you can. Quantity must substitute for quality." 
;Stage complete
*Otak: "Yay! Victory! Thanks for the help shiny friend. Shame we couldn't get better samples though." 
*Loid: "Well we've completed the experiment successfully. Although, I must admit I was hoping for better results." 
*Loid: "Adaquate, I suppose. I will glean what I can from the samples gained." 
;Stage complete with bonus
*Loid: "Outstanding! The samples you took are top notch! Prime Infested meat. Well done, Tenno!" 
*Otak: "You got the best samples possible! That was a thing of beauty friendo." 
*Loid: "Excellent work, Tenno! These samples will expand our understanding of the Infestation immeasurably." 
Category:Quotes