Newspapers and Magazines

* See also Free_Press
* See also Book and Pamphlet Publication
* See also Headlines
* See also Advertisement_In_Rapture
* See also Public_Announcements
* See also The_Phoenix (in New Rapture)
* See also Rapture_TV and Radio_In_Rapture
* See also Marketing_Hype
Comics ...
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Magazine(s) for Rapture ( Original Ones Before Things Went To # $ % * ) :
* Literary Prestige - authors and wannabees pushing forward the world of words
* Society and Culture - happenings and doings of those elevated above others ( in their own minds at least )
* Scientific Journals ( achievement encourages achievement ... ) likely included recent happenings/developments from the doomed surface world.
* Pop-Culture - stuck in the 1940's and 1950's - the squares need rounding out....
* Sports magazine - opiate of the masses ( to replace that other one )
* "Compute" - Yes, Nerds are a greater percentage than normal in Rapture's demographics ( and Art Deco pocket protectors WERE 'fashion statements' ... )
* Ladies Apartment Journal - modern AND aesthetic - a goal for every housewife, hostess.
* Kids Magazine - interest and activities, advertisements (of course) targeting kids of various ages.
* Some "Gentleman's" magazines of various sorts (pornography)
With the formation of New Rapture there may be again opportunities for 'magazines', though the format for a long time may be butcher paper and only a few pages, coming out only sporadically. Recovering some of the Computer composition and typesetting machines would make these much easier to produce.
* New Rapture Magazine - put out by the City to discuss larger City issues rather than the day to day operations that are published in newspapers. What is the future for New Rapture, etc...
* Clinic and the Cure - progress articles published to create public awareness about operations of the Clinic and the important work saving Splicers.
* City Hall/Council Digest - explaining current projects and proposals and coming decisions for Citizens.
* TeeVee Guide - Is there enough TV to actually have a magazine for this ( Even more : Is there enough ADVERTISING to pay for it to be printed ? ) ??
There probably would be a good market in Pre-Fall issues of magazines. Their content will probably be superior ( if not in amount ). Reprints of article content would possible be common for the newly published ones. So there's yet another valuable type of object to bring back from 'The Ruins'. Even just old-quality paper for reuse/recycle from all those stacks of papers we see laying around ( about long dead people and long gone businesses ).
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* Lots of recycling would be done 
* Kelp - need varieties with fibers to make proper paper ( Fertilizer from the rest ).
* Wood fiber from the 'forests' ( bamboo grows very fast ) and recycled wood
* Some kind of inking that is removable from reused newsprint
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 "The Rapturer" Magazine... It is Not quite "The New Yorker", with Rapture's somewhat limited talent, but a literary forum for the City ( somewhat prestigious to get published in it ).
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== HEADLINES FROM RAPTURE WE SHOULD HAVE SEEN : ==
September 1958 :
Shootout At Neptunes Bounty : Fontaine Dead Resisting Arrest For Huge Smuggling Ring, Implications Now Exposed - ( City Council Investigation Obtains Proof of Fontaine's Smuggling and other Crimes ).
Fontaine's Assets Seized, Stolen Goods Found, Mysterious Disappearance of Numerous Workers
Smuggler Crooks Working For Fontaine Arrested
Workers of Fontaine Enterprises Lived Under Fear Of Their Lives
Temporary Incarceration To Be In Fontaine's SEIZED Department Store 
Victims of Fontaine's Crime Mob Demanding Compensation and Restoration of Stolen Businesses
Fontaine's Many Innocent Victims - Numbers Keep Climbing - "Fontaine's Cohorts Spill The Beans - Mysterious Disappearances Explained - MURDERED."
Corrupt Constable Cleanup - Those in pay of Fontaine FIRED!! - Were Paid to 'Look the Other Way' ...
Fontaine Put Heroin In Some ADAM Products, Addiction Is Real
Corpses Found In Fontaine Fisheries Cold Storage - Missing Constables Among Them.
Fontaine Futuristics Use Child Slaves To Produce ADAM. Scenes Of Horror In Little Sisters Orphanages
January 1959 :
Terror in the Streets. Anarchists bring Death and Destruction
Ryan Calls On Rapture Militia to Put Down Anarchist Threat
Ryan Promises To Bring in Better Guns From The Surface For Militias To Face Atlas's Mutant Monsters
Ryan Has Security Measures Put In Place to Contain Anarchy
Terrorists Threaten Mass Death, Ryan Calls on Citizens to Remain Vigilant
Anarchist's Coordinated Attacks Bent On Destroying Rapture - More Than Just Individual ADAM-Crazed Splicers Involved - Collectivist PLOT.
Terrorist Hive At Apollo Square Put Under Martial Law and Blockaded - Ryan Threatens - "SURRENDER OR BREATH WATER" 
Hotel Rapture Immolation : Atlas Seals Off Building While Fire Raging. Citizens Who Aren't Asphyxiated Are Burn Alive. - Ryan Says "WE MUST DESTROY THESE ANARCHISTS, FOR RAPTURES SURVIVAL
Security Improvements Mandated By City Council - The People Want Action NOW and Demand "HOW SOON ?" 
Terrorists in Apollo Square Isolated. They Threaten To Kill Hostages. Atlas's Thugs Start Hanging Citizens
Barricaded Terrorists To Be Starved Out
WANTED - For The Terrorist Leader Known As "Atlas" - 10000 ADAM Bounty Offered
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Rapture Newspapers in BaSx Contrary To Rapture's Original Situation :
They reinforce the illogic that Rapture SUDDENLY fell apart at the 1958/1959 New Years Party (See Kashmir_Incident).
First, look at History and you will see cities having lots of Small Newspapers back before advertising costs/delivery labor and coverage of the big papers drove most small newspapers out of business. Radio and TV also helped kill local news that once made up much of the small paper's content. Multiple papers allowed expressing many different positions and opinions.
One thing that is not seen in-game in any of these 'News Papers' is the mentioning of the supposed mass deaths, leaving masses of corpses in the Streets, justifying the alleged Harvesting and subsequent Protectoring. Competing Headlines would actually have been screaming with such stories ( if even slightly true ), demanding action, or expressing outrage/concern for Public Safety. But strangely ( or more telling of the writers contrived plot ) the 'Newsies' are not.
Suppressed ? Was Ryan doing anything that blatant yet ( If he ever did ) ? The BaSx newspapers reflect Rapture around Dec 31 1958 when High and Market Street (in BaSx) really look pretty normal, and nobody is furtively looking around for any Thought Police ( or some Terrorist tossing a Bomb ). 'Fontaines Thugs Rot' seems to be the most questionable thing headlined, and that's not covered up/hidden. THERE IS NO emergency situation like a %27civil war%27/mass-terrorist-attacks being in evidence yet ... times where terms like 'Sedition' and 'Threat' usually get tossed around ( like it does everywhere including in the US during wars ), and being on everyone's lips. 
Unfortunately, we hardly got any talk in the game about Rapture's citizen majority opinions from those later events. They would just want to know that Atlas, and his disruptive terrorist types, were Handled, so the citizens could get back to a normal life. That would be the case until Splicer excess started doing major disruptions to the Economy, and Public Safety was threatened ( people don't realize what a few saboteurs can do in such a closed system, NOR in OUR WORLD TODAY ). THEN Ryan would be forced to escalate countermeasures and take strong action ( and with minimal government, he didn't have a large force to react with ). Only THEN there would be the mass-splicing/ADAM-shortages/gathering+protector stuff/creation of militias(?)/media clampdown/martial law/etc ... Later would be the Mass-killings by Atlas's Splicers, Disorder and Chaos, The Population arming themselves, the Apollo Square mess, and eventually the Pheromone Control, and people left trying to stabilize/rebuild Rapture , and then Jack showing up in BS1.
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Industrial Revolution for Infinite BS use Columbia newspaper clippings for backstory ( They might have put them in the main game also ). Anyway, old newspapers you find around New Rapture would have some value ( the City would have some Bounty on them - for the City Archives ). Those old papers contain information that might be useful in trying to figure out 'what happened' and to avoid future problems.
Generally, each 'Newspaper' would have some key article ( which some creative Players could generate (writeup) many of ) mentioning events in an expanded Rapture timeline and then some generic auto-generated filler. Such 'Newspaper' items might be used to contain some clues leading to Quests/Mission situations ( using a similar mechanism to the randomizer used for Mission/Quest instancing to fill in pertinent unique information ). This kind of Asset material would be highly tied to Lore/Canon so would require alot of vetting ( and also be based on alot of expanded Lore and Canon information -- that itself would have to be created and carefully organized/coordinated/accepted ).
The Newspapers would later be made available in the Archives which are a major source of Research in the game. Hiring a literate (bookworm) NPC into your 'Team' to search for you can save alot of time, as could paying NPC Research Companies. The whole mechanism is largely artificial ( as benefiting the Task the player has to do "Research" for ), but the basic knowledge information shown must fit the Canon/Lore that fills in Raptures storylines.
Some City 'Role' Quests might have a Player assembling/building-up/piecing-together a particular Rapture 'history' storyline from various info sources, which then would itself become part of the Archives. This 'story' of course is composed/fabricated by an Author and storyline is broken-up into parts and dumped into the detritus of Old Rapture ( individual newspaper-article/diaries/notes/recordings ) for players to find. Some Mission/Quests would be suggested by these 'found' bits of info. Once found, they are eventually turned in and put in the Archive.
The creation process for these fabricated sub-plots may be problematic as the open Creation Community would expose a story's info all together as Assets when submitted/reviewed/vetted. Having them Company produced to keep them secret returns back to the 'Company-built' bottleneck and cost problems. Possibly having them submitted to a limited/closed 'authorized set' of Player Reviewers, to keep them hidden from players could be sufficient. Any lore/canon they effect would have to be pre-approved as part of the process.
What would it gain a Player to 'cheat' outside the game to obtain these stories ?? ( Ditto from other Server Worlds where they already were 'discovered' ) ?? The Server knows what info story tidbits have been picked up and turned in, so any 'Story Research' would be based on those data point 'objects' and not from ANY data typed in from outside (web searched) knowledge. Sure, they can post the info on websites, but it would not get them anything in the game itself. And since the distribution of the tidbits/clues/partial story factoids is random, they also get no clue of where to "pre-determine" where to look for them. As for the 'factoids' leading to valuable Quest locations ( like one of Sinclair's many "stashes" ), THAT can also be randomized on each Server World ( each world's version would be mutated in certain ways rendering its specific details useless as clues to be used on some other Server World ).
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 'Ephemera' - Old Bits of Paper, New Bits of Paper :
One of the interesting things in the 'tween BS1 and BS2,  webgame, "Something in the Sea", was all the examples of 'era' paperwork and esoterica from that time period.
http://rapturearchives.org/html/sits.html
A resumption of the age of paper in Rapture. The writers make believe Ryan said there were 'No Laws', but he didn't say anything about lack of paperwork.   We saw literally tons of old paper stuff strewn about Rapture ( many potential decades of 'TP' for the Chaos-era Splicer population ... )   That kelp-based paper really held up pretty good in Rapture's dank environment.
In-Game created (auto-generation) using form letters and typeset tools and formatters ( always more via Player Created Assets ).   Lots of 'City' functions which will generate paperwork.
Alot of old stuff from the 'time before' and new paper within New Rapture - Research activities, gathering 'history', discovery of clues for quests/missions ...   A basic 'prop' of the disrupted Rapture environment.
'Junk Mail' from Players' businesses.  ( another Tablet/Smartphone friendly Asset )
Newspapers/Publications from The Surface which were squirreled away, which largely stopped coming to Rapture at the point of the 1952 'Shutting off the city from the Surface', and supposedly then were smuggled in. 
Yet another MMORPG Game Asset Type.
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Newspaper Vending Machine require no paper vendor ( 'Cut out the Middleman' ). A machine where you cannot grab a pile of papers for the same coin is also a plus. Still has to be hand loaded - optimal of that' a preloaded cartridge loaded at the newspaper printshop. These things were bullet-proof, and thus have interesting possibilities for reuse/repurposing in the MMORPG. 
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 "Vox Populi" - Atlas's 'Newspaper' : Why not ?
More a mimeographed one page 'rant sheet'. Possibly Started BEFORE Fontaine was 'killed'.
* Another channel for Fontaine's efforts (as Atlas) to build a following amongst the 'down-trodden' of Rapture.
* Most of the distributed copies later went to a better use - as TP ...
* The Newspaper folded immediately following Atlas's 'Silver Surfer' death ( and his few minion 'Lieutenants' fighting over his fiefdom - What was left of it ).
* Some issues to be found in the historical section of the City Library. ( Others squirreled away as emergency TP )
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THERE WERE ALSO BOOKS :
Many may not have been published/produced in Rapture ( but were brought from The Surface ).
Anything Imported would be vetted.
But some like Sofia's Mein Kampf obviously were printed in Rapture.
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"Rapture Tattler" : 
Small Tabloid ( Amateur size production - like so many things in Rapture would have to be ). Only a FEW pages per edition.
Using 'computers' assist to compose text and typeset ( which cuts labor cost alot, and people CAN get used to reading the equivalent of Teletype printed output/mimeographed pages ).
Probably would be of the 'National Enquirer' type/flavor stories/rumors.
Seriously, with a circulation of 3000 (out of 20 K - 40 K in Rapture) ? ( Remember, it would be the ADVERTISERS to that many readers that made it pay ). SO Better get those costs WAY down.
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In BS2 Little Billy Parson Mentions "Comic Book Hero". 
What kind of Comic Books would there be in Rapture ? ( Obviously printed locally )
* Some form of Superman ( who saves the Great Chain somehow, every other issue )
* The Fumigator - who fights Parasites who threaten the Undersea World ( chrome gasmask breathing gear is his symbol )
* Adventures of Squirmy the Sea Slug, Diver Dan, and Captain Rapture ( and his Dollar Hunters )
* Sea Monkey ads ... and "Can you draw Sparkey - Sander Cohen's Art Institute wants you!!"
*   http://www.2kgames.com/cultofrapture/article/addoncomiccovers
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Newspapers in Rapture = Cheap Newsprint Paper Available :
Newspapers are discardable and in the time of 'normal' Rapture not yet recycled much ( what kind of disposal ? - being flushed out to the Sea or incinerated near the Ocean surface where there's air for the burning - floating garbage would be a 'security' risk. )   People did find myriad uses for it in those days before it finally 'wound up' in the trash.   Back to fish-n-chips served in newspaper ...
So there had to be a supply source of lots of cheap paper to print Rapture's several daily newspapers on - likely fewer pages than in a Real World ( more populous ) big city.  Eventually the electric/electronic info systems would serve some of the same purpose, decreasing circulations.  Glossy magazines might have taken up some of the slack.
Possible newsprint' sources would be tree farms inside Rapture ( wood fiber from fast growing trees ) and outside in the Sea ( Kelp farms close to the surface - fibery leftovers from other uses )
There are also plenty of other uses for paper products ( like good ole butcher paper, cardboard for product boxes, etc ... )
The old supply/printing/publishing locations would be logical Assets to find in the MMORPGs city ruins.
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Hot Off The Presses :
The Bigger newspapers in Rapture would have Linotype machine(s), and the mechanical presses they fed, originally brought there by their Owners. But smaller newspapers ( and everybody who thought they would be a 'journalist' ) would still be using handset type and page printing presses ( or on the REALLY cheap end - mimeograph machines ). Advertisements and various other typesetting job type businesses, likewise. You don't "just build" something as complicated as a Linotype machine ( despite the game writer/author's ignorance/carelessness about doing/assuming things unrealistically just like way ). And even then, how many such machines could any such manufacturing company then really be able to sell ? ( And at the price of something largely hand built - VERY expensive ). The truth is ALOT of things were originally brought in from The Surface, and were NEVER manufactured in Rapture.
Expect more than a few mimeographed paper items in MMORPG Rapture.
 
The age of Computer Publishing hadn't come yet ( later there was some hopes of ADAM-enhanced monkey-set type, but hopes were dashed as they turned out to be very bad at spelling ).
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Something seen in many real cities. A vendor would sell Newspapers and Magazines and various Sundries. These are located in locations which would need to have sufficient walk-bye traffic to warrant their existence, In the MMORPG, it likely would be positioned inside the main space of Apollo Square, which is above the Transit Hub of the THROUGH Trolley lines.
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The MMORPG should have at least One "Hoarder" - with the cliche TONS of newspapers and other items stacked in a Residence ( and with the occupant found dead under a tipped over floor-to-ceiling pile ).
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We Have Newspapers in Columbia - Strangely This one was A Rapture Tribune.
Don't know if this is lazy asset use, or some unsubtle effort ( or subtle for this de-gen Infinite BS game ) at an 'easter egg'.
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Of course in Rapture the chief issue is the low number of customers for such a specialized product versus the cost of production. A continuous supply of suitable material for publication then is the next issue.
I have already hedged the abilities of common Newpapers ( likely having only distributions in the thousands ) in order to have publications they say/imply existed in the game.
New Rapture's Publications would have far smaller 'circulation' numbers.
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==Columbia Had Newspapers Also==
You can't really have an effective Police State WHEN you have a Game Plot with a 'One Man Army' Rambo'ing through the City and defeating ALL its Protectors ...
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SORRY LEVINE - THIS IS NO AMERICA OF ANY KIND 
(( Derpy/Doltish/Village-Idiot Pseudo-History - Nothing to Congratulate yourselves about. ))
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