Templar Scoring System

The Templar Scoring System was a feature in the first stage of the Animi Training Program, which was introduced with a system update. In it, a participant's Templar score was calculated over three session parameters: Free For All, Team, and Co-op.
The best scores from each of these three parameters per week were taken and used to create a weekly average. At the end of each week, this weekly average, along with the weekly scores of the last month were used to calculate an overall score for each parameter. These overall scores were then combined to denote a Templar score.
Once the Templar score was calculated, it was used to divide participants over a hierarchy of ten grades, which were organized in the form of the Templar Grade Pyramid.
==Templar Grade Pyramid==
After scores were calculated, ranks were assigned to participants depending on how well they performed. For instance, a Grand Master ranking was given to an individual who had scored well enough to be placed within the top 2% of those interacting in the Animi Training Program. Following this, the Master rank was awarded to the next 5% of players underneath Grand Master, meaning that Masters accompanied the top 7% of the Pyramid, and so forth.
The list of ranks for the Templar Grade Pyramid were as follows:
#Grand Master (2%)
#Master (5%)
#Seneschal (6%)
#Advisor (7%)
#Commander (8%)
#Preceptor (10%)
#Knight (12%)
#Warrior (14%)
#Cleric (16%)
#Disciple (20%)
==Reference==
*Assassin's Creed: Brotherhood