Report 616

Report #616
Skillset: Healing Skill: Blood
 Org: Shadowdancers Status: Rejected May 2011
Furies' Decision:
We don't feel it's necessary for Healers to have a separate skill to cure
additional vessels.
Problem: A single TK in a group fight can keep up with the bloodvessel cure
rate, and depending on the afflictions given, even outpace it. Multiple TKs can
easily outpace a persons vessel curing, as it is well known. It wouldn't hurt if
Healing could relieve some of that pressure.
Solution #1: Introduce an eq-using skill, like flushing, that will heal 1-2
 vessels per use. Can be used on oneself or another, and should
 have a max eq loss of however long TK burst takes
Solution #2: Allow Healing Blood to cure a single vessel upon usage
Player Comments:
---[Vadi on 5/14 @ 02:41 writes]:
The eq-skill based way is a fair solution because it will definitely heal less
vessels than TK is giving (1-2 per heal vs 1-3 per afflict). Vessels also don't
have a third-party affliction message, making it's usage on someone else in a
group fight very hard. It seems like a fine solution for easing the havoc
multiple TKs can cause easily.
---[Akyaevin on 5/15 @ 02:42 writes]:
Burst vessels do indeed have a third-party affliction message. And a definite no
to solution 2, as per the arguments in report 338 - it'd effectively make
healers immune to the TK insta.
---[Wobou on 5/27 @ 15:36 writes]:
If this is implemented in any form it should cost a large amount of mana/ego, as
draining mana is about the only way to truly start afflicting a healer as it
stands.
---[Vadi on 5/31 @ 15:40 writes]:
Healers already use the same mana amount as focus mind for healing, and they
cannot heal while off balance or eq - which this skill will take. Hence you'll
still be able to afflict them. This is more addressed at relieving the group
pressure of many TKs who are known to instakill people easily