Outpost (Tiberium Wars)

An Outpost is a small structure that the Surveyor, Emissary, and Explorer vehicles deploy into. It contains command and control systems as well as basic scanning equipment and is used to expand bases by providing ground control.
==Game Unit==
It takes several seconds for the expansion vehicle to deploy into an Outpost, during which it is very vulnerable. Once deployed, it cannot be packed up again. Outposts have no means of protecting themselves, and thus often require escorts or base defenses for protection. 
Later patches of Tiberium Wars and Kane's Wrath remove the build radius expansion from several buildings - namely, power-producing structures and most unit production structures. The only production structures exempt from this are Construction Yards, Cranes or their equivalents, and Epic unit-producing facilities. As such, base expansion often becomes a cumbersome task when producing large amounts of war factories, barracks, etc., and sometimes need the deployment of an Outpost to have sufficient space.
In this respect, they can be said to perform similarly to Expansion Points, and though they are more expensive and provide less ground control, Outposts are more mobile and reliable than the latter.
==Changelog==
* Tiberium Wars patch 1.09: hit points increased by 5% - this prevents them from being destroyed by one use of the Nod Shadow team's explosive charges
== Trivia ==
* The glowing screens revolving around the center of Nod's Outpost appear to be showing Hassan's televised execution from the Second Tiberium War.
==See also==
* Crane, human construction structure
* Foundry, Scrin crane equivalent
Category:Tiberium Wars support structures