Door Jump

A Door Jump is a glitch in the original Metroid game that allows Samus to jump inside of doors and walls. It is commonly used to find Hidden Worlds. It is also used for Sequence Breaking; for example, the Ice Beam can be collected without the Bombs by using this glitch.
A variation of the Door Jump also occurs in Super Metroid, where it is most useful for getting to Tourian without killing a single Space Pirate commander. It is also useful for avoiding the encounter with the Big Metroid and the fight with Mother Brain, though Samus still must escape Zebes.
Performing the Door Jump is possible in Nintendo World Championships: NES Edition; however, doing so will prompt a "Strategy unavailable. Rewinding..." notification and reset the challenge.
==How to perform==
Samus needs the Morph Ball to perform this. Rapidly morphing in and out of ball form gives her a small lift off the ground.
A Door Jump is performed by doing the following steps:
#Opening a door.
#Letting the door close on Samus.
#Rapidly pressing the A button and down on the directional pad. Pressing down first then jumping is recommended to aid ascension. This can also be done by pressing up and down on the D-pad repeatedly.
#Once above the door, jumping a bit to gain some distance.
#Repeating Step 3.
If the player fails the jump while in the wall Samus will be stuck in the wall until she dies or the player resets the game. If they fail while Samus is still in the door they can press left or right (which side the door is on doesn't matter) to get out.
==References==
Category:Glitches
ru:Ошибка Прыжок в Дверь