Primal Construct

Primal Constructs are an elite enemy group. As leftover technology of King Deshret's civilization, they are primarily found across the Great Red Sand.
In combat, they perform Physical attacks and may enter an invisible state after deploying parts on the battlefield. While a Primal Construct is in this state, the player can destroy its deployed parts, forcing it to repair them. If an attack hits a part while it is being repaired, the Primal Construct will become paralyzed. Alternatively, the player may inflict Quicken, Frozen, or Petrification onto the invisible construct to immediately end this state.
Like Ruin Machines, some Primal Constructs may be dormant instead of patrolling a set route. Using Elemental Sight helps distinguish dormant constructs from those serving as scenery.
==Types==
===Elite Enemies===
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===Normal Bosses===
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==Drops==
===Elite Enemies===
==Tutorials==
==Descriptions==
==Gallery==
===Icons===
Primal Construct Icon.png|Prospector/Repulsor/Reshaper
Algorithm of Semi-Intransient Matrix of Overseer Network Icon.png|Algorithm of Semi-Intransient Matrix of Overseer Network
===Archive===
Enemy Primal Construct Prospector.png|Prospector
Enemy Primal Construct Repulsor.png|Repulsor
Enemy Primal Construct Reshaper.png|Reshaper
Enemy Algorithm of Semi-Intransient Matrix of Overseer Network.png|Algorithm of Semi-Intransient Matrix of Overseer Network
==Other Languages==
==Change History==
==Navigation==
es:Creación Primigenia
ja:プライマル構造体
pt-br:Estruturas Primordiais