Knights

==Description==
A heavily equipped soldier riding a horse, Knights are powerful units for low level players due to their high health, speed and damage.
At level 46, Knights may be evolved into Night Riders who possess the Dash ability. If the Night Rider is two or more spaces away from the target, then the Night Rider dashes straight into the enemy unit, dealing damage based on their maximum health, much like the Sky Archer's Sky Arrow ability. Dash can be deadstopped if the Knight is hit with a critical, though if there's ample space the Night Rider will attempt to dash again.
Compared to Lava Dragons, Knights possess far less health but make up for it with their speed. Despite this, Magma Dragons tend see more use than Night Riders due to their increased health.
==Info==
===Build Time===
*LVL1: 50min
*LVL2: 47:20min
*LVL3: 44:40min
*LVL4: 42:00min
*LVL5: 39:20min
===Level===
Level 	HealthPoints	Attack	Upgrade Costs	Upgrade Costs	Upgrade Costs	UpgradeTime	Special
Level 	HealthPoints	Attack	 	 	 	UpgradeTime	Special
1 	520 	25 	- 	- 	- 	- 	N/A
2 	550 	26 	2000 	500 	5 	3 Hours 	N/A
3 	600 	28 	4000 	800 	10 	6 Hours 	N/A
4 	650 	30 	6000 	1200 	16 	12 Hours 	N/A
5 	700 	32 	8000 	1600 	22 	18 Hours 	N/A
6 	750 	34 	12000 	2400 	28 	24 Hours 	N/A
Evolve 	HealthPoints	Attack	 	 	GoldIngot 	UpgradeTime	Special
Night Rider	800 	36 	194 	15 	3 	36 Hours 	Dash - if there is sufficient space between target and Night Rider, they will dash to them, which will always deal a critical hit and has a small chance of inflicting Dizzy. This attack deals a set amount of damage based on the target's health, and deals significantly increased damage against castle walls.
===Strong VS===
*Ninja
*Footman
*Iron Wheel
*Archangel
*Archer
===Weak VS===
*Mage
*Archangel
*Trolls
Category:Units
Category:EvolvedUnits