Bazelii/Legacy

: Second Color Palette: It has a second color palette, which is unlocked by killing 5 players in shelter.
== Description ==
=== Behavior ===
* will often collect dark, sharp rocks and crystals to make simple accessories or additional armor.
* When in the presence of other species, they prefer to communicate silently through movements of their ears, talons, tail, and crown.
=== Artist Headcanon ===
* Although most of their body doesn't naturally glow, parts of their pattern do glow in the dark if exposed to certain types of light. Babies do not glow to protect themselves from predators.
== Appearance ==
The is a two-winged dragon-like creature that stands in an upright, although slightly slumped, position. Being canonically inspired by Corrution (as seen in the creature concept), it sports a similar magenta-purple-blue coloring, covered in spikes, with its wings ending in spiked points. It is equipped with long, sharp claws and has a row of eyes traversing down the sides of the neck. It also has a pattern of light blue lines coursing through its wing membranes. Its tail is thick, with spikes adorning its tip. The 's hind talons are largely similar to those of the Banishii, possibly hinting at the fact of being its counterpart. Another hint of this is the eye on the 's palm, which corresponds with the star on the Banishii's palm.
=== Males ===
Males present a row of floating spikes on the underside of their tails.
=== Females ===
Females have a row of ridge-like spikes on their throats.
== Abilities == 
 
 
== Gameplay ==
=== Pros ===
The is a carnivorous flier with a decent appetite stat, meaning it can easily find suitable food and water, and even if it doesn't, it can remain for a long time without consuming water or food. It is capable of eating on-the-run to help with preventing getting stuck eating pickable pieces of food. Thanks to its ambush, it has a decent speed advantage for a very short period, especially when trying to move underwater, albeit to a lesser degree than it.
Its HP and weight are good enough to survive quite a few hits from most creatures before going down, in fact, better than its counterpart Banishii's, albeit 's HP regeneration is slightly worse than its counterpart. Its Bleed Defense only makes it a bit more resilient to bleeder melee attacks, albeit slightly better than Banishii's.
Its damage is effective against high-HP and high-HP-regeneration creatures thanks to its high value and bleed, nullifying any passive HP regeneration the victim may have; being extremely dangerous against lighter, low-HP creatures, which would not only get badly hurt from the bite but would rapidly lose the remaining HP from bleed's raw damage. The ability Unbridled Rage can help it fight off attackers even better for a short time, with the only good side of its bad stamina ensuring that the reaches its maximum damage boost faster.
Finally, its Night Stalker ability allows it to debuff others' nightvision and make it more difficult for others to find their way at night.
=== Cons ===
Its stamina regeneration and total stamina are quite laughable, meaning it easily tires when running, ambushing, or swimming (with the slightly bad HP regeneration being unable to counter drowning), even faster while using Unbridled Rage since while using its active ability, it cannot recover stamina and in facts gets some of it drained. This, combined with its long cooldown, ensures the cannot use its ability constantly nor be capable of a chase or escape after fully using the ability. The bad turn rate, relatively low speed, and lack of ranged defenses make it quite vulnerable to smaller, faster, and more agile creatures, as well as ranged attackers such as breath creatures. Additionally, newer inexperienced players may forget how to deactivate this ability until running out of stamina unnecessarily, making this ability hard to master.
Its Night Stalker vision is also a double-edged sword since it works as an AOE status; affected creatures can triangulate where the creature is located just by checking where their field of vision gets reduced, meaning any surprise attacks or hiding may become moot with careful observation; additionally, it swaps the colors of scent, making recognizing a pattern quite difficult for the novice to this ability: red turns blue, for example. With that, some players may get confused and follow a water line believing it to be a meat line.
Due to its blue blood and black bones, other creatures may just target it to see it bleed and drop a weirdly-colored carcass.
== Carry-able Creatures ==
== Trivia ==
* Designed by CatasticalCalamity in the Creatures of Sonaria Discord.
** Inspired by the scrapped creature Corrution, as well as the Pokémon Toxtricity and werewolves.
** It represents the Yin and Yang philosophical concept, specifically the Yin (shade and darkness).
* is the second non-plush creature planned to be in the Robux Shop, the first being its Yang-themed counterpart Banishii. 
* was said to come out on October 14th, 2022, but due to how long it would take to get everything ready, the devs pushed its release date to October 15th, along with Galeostra. 
* has turquoise blood when bleeding.
** Due to this, when killed, the drops a turquoise carcass.
** This is an actual color in some Earth creatures, from those that use hemocyanin, a blue oxygen carrier that replaces hemoglobin in some invertebrates' blood, albeit not the exact shade as shown in-game.
* Both the and its counterpart, the Banishii, share multiple traits:
** The "ba" prefix and double "i" suffix.
** Lore-wise, both are highly intelligent and share the same system of having a queen.
** Model-wise, both are varanid-like hexapodal creatures with two frontal arms, two back legs, and one pair of wings.
* can more or less safely traverse through lava (idle animation, sitting, laying down, aggro, cower, hiding scent, and walking on a straight line over lava don't hurt the ), as seen here.
== Gallery ==
<tabber style="border:none;">
Main =
This tab is intended to present official concept sheets, color palettes, and Glimmer (if applicable).
 
BazeliiConcept.webp| concept art
Bazelii_without_arms.png| concept art (alternate)
Bazelii_palette.png|'s primary color palette
Bazelii_second_palette.png|'s secondary color palette
BazeliiTrialGlimmer.png|Default Glimmer 
|-|
Development = 
This tab is intended to present anything showcased during the process of development, such as the creation of models, animations, and poses.
Dev1.webp| model, top view
BazelliDev2.webp| model, 3/4 view
BazelliDev3.webp| model, face detail
Bazelii_Rigged.png|'s rigged model
Bazelii_Rigged2.png|'s rigged model from behind
|-|
References = 
This tab is intended to present anything to further observe a creature's design, inspirations, and changes in growth stages for reference.
BazeliiJuvenile.png|Juvenile 
BazeliiTeen.png|Teen 
BazeliiAdultMale.png|Adult male . Note the tail and throat.
Bazelii Male vs Female Designs.png|Dimorphism between male and female 
BazeliiCarcass.png|'s carcass features cyan flesh and black bones
Bazelii Blood.png|'s blood, which is cyan
Bazmeatexample.webp|’s former carcass color, which featured white bones
|-|
Other =
BazeliiThumbnail.png| in the game's icon during its release, by LiaTorii
Baze Banner.jpeg| as seen in one of the game's thumbnails, by BlueLion4682
</tabber>
Category:Robux Shop Creature/Legacy
Category:Glimmer/Legacy
Category:Reuses Calls
pt-br:Bazelii