Blasphemy

Blasphemy is a Rare Skill for the Watcher. When played, she enters immediately without needing to accumulate any . However, she gets the Blasphemer buff, which instantly kills her at the start of the player's next turn. The card is upon use, meaning it can only be played once per battle unless the player has or the . 
 the card to Blasphemy+ causes it to , allowing the player to keep it in their hand for the exact right turn and hand to finish the battle.
==Strategy==
*Obviously, if the player does not plan to end the fight the turn Blasphemy is used, it should not be played unless the player has , , or another source of death prevention such as a .Despite its description, Blasphemy actually causes you to receive an amount of damage so large that you will always die, which can be prevented by buffs that reduce damage such as , , or the .
*Blasphemy synergizes extremely well with cards such as due to its ability to instantly allow the Watcher to enter Divinity, which will triple output damage.
**Blasphemy also synergizes well with low-cost cards that either deal damage or draw other cards, such as and , as Divinity lasts for one turn, meaning drawing cheap cards with decent attack power is a boon.
*By far, the worst cards to use with Blasphemy are , and , as they immediately end your turn for setting up the next turn. For all intents and purposes, there is no next turn.
==Interactions==
*Since the Blasphemer effect is technically a buff, it cannot be negated by , nor can it be cleansed by .
*Since the damage is taken at the start of the next turn, rather than the end of the current turn, can only prevent it if you will have it next turn (either by having at least two stacks, or by having 's counter at 5).