Plants vs. Zombies: Crazy Classics/Zombies

Zombies are reanimated, mindless, decaying corpses with a hunger for human brains(ss!). They are the main antagonists of Plants vs. Zombies: Crazy Classics, as the objective of the game is to prevent them from eating the player's brains.
As of the 0.1 BETA version, there are 5 zombies. When the releases worldwide, more worlds, and zombies, will be available.
==Values==
===Toughness===
*Boneless - 5 health
*Fragile - 90 health
*Typical - 190 health
*Tough - 380 health
*High - 570 health
*Very High - 1040 health
*Gargantuan - 3600 health
*Undying - 14400 health
===Speed===
*Flighty - 1.25 tiles/s (0.75 seconds)
*Sprinting - 0.5 tiles/s (2 seconds)
*Brisk - 0.25 tiles/s (4 seconds)
*Standard - 0.20 tiles/s (5 seconds)
*Dawdling - 0.125 tiles/s (8 seconds)
*Unmoving - 0 tiles/s (∞ seconds)
=== Damage ===
* Tiny - 10 damage
* Normal - 20 damage
* Powerful - 300 damage
* Destructive - 6000 damage
=== Attack Speed ===
* Ravenous - 0.15 seconds
* Hungry - 0.35 seconds
* Average - 0.5 seconds
* Picky - 1 second
* Unhungry - 2 seconds
== Accessories ==
Accessories are objects which zombies wear or hold that grant them extra health or abilities. Accessories tagged with 'metal' can be taken by Magnet-shrooms, and those tagged with 'flammable' take 3x the damage from Pyromancer plants.
* Road cone - Gives zombies 190 more health
* Bucket - Gives zombies 380 more health - metal
* Pole Vault - Allows the zombie to jump over the first plant it encounters, excluding tall-nuts
* Newsapaper - Gives zombies 90 more health - flammable
* Screen door - Gives zombies 570 more health, but can be bypassed by pults, fume-shrooms, or spikeweeds - metal
* Helmet - Gives zombies 570 more health - metal
==Adventure==
===Day===
Name 	Image	First encounter	Short description 	Toughness 	Speed 	Damage	Attack speed
Zombie 	 	1-1 	Likes brains, lacks brains, eats brains 	Typical 	Standard 	Normal	Average
Flag Zombie 	 	1-2 	ONWARD! 	Typical 	Standard 	Normal	Average
Conehead Zombie 	 	1-2 	Has a plastic cone that somehow protects the whole zombie	Typical (+ road cone)	Standard 	Normal	Average
Buckethead Zombie 	 	1-4 	Possesses a bucket equivalent to two cones 	Typical (+ bucket) 	Standard 	Normal	Average
Pole Vaulting Zombie	 	1-5 	Jumps over the first plant it finds 	Tough (+ pole vault) 	Brisk (Standard after jumping)	Normal	Average
===Night===
Name 	Image	First encounter	Short description 	Toughness 	Speed 	Damage	Attack speed
Newspaper Zombie 	 	2-1 	Seconds away from finishing his sudoku...	Typical (+ newspaper) 	Standard (Sprinting when newspaper destroyed)	Normal	Average (Hungry when newspaper destroyed)
Screen Door Zombie	 	2-5 	Has a durable screen door 	Typical (+ screen door)	Standard 	Normal	Average
Football Zombie 	 	2-9 	Very durable and fast 	Typical (+ helmet) 	Brisk 	Normal	Average
Disco Zombie 	 	2-14 	Summons backup dancers 	Typical 	Dawdling (due to dance) 	Normal	Average
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