Planet Springfield

==Planet Springfield==
Name:  Springfield
Created by: Jay,
Summary:
A perfectly ordinary Federation world
Game Role:
A place for an encounter to happen
World Role:
A Federation Colony
Locations:
The City of Springfield, A city where Federation people do Federation things
The Planet has a number of different environments.  Not far away from the city is a Grand Canyon like structure filled with interesting geology and paleontology
There are small towns scattered all over the place, as well as numerous smaller subcolonies built to the preferences of different Federation races.
In Springfield city, they are nursing an ancient Impulse reactor as the city's main power source, while a new one is building very slowly.
Environmental notes:
Has a number of environments like any Class M planet. Springfield city is in a temperate zone where it never really gets very cold
General Tech level:
Star Trek minus a bit.  They have older technology, although well cared for, usually.  They aren't on the front line of much of anything
Government
Elected council.  The planet has a planetary mayor.  The position should be a Planetary governor, but they never reformed the main government,  the Mayor of Springfield took on the role.
It is the custom on Springfield for politicians to treat political campaigns like comedy routines. The Politician who does the most over the top spoof of old fashioned politicians, telling over-the-top lies and kissing the most babies usually wins the elections.
Economy:
They run a Federation style energy economy.  But it's weak compared to the population size.  Their basic income allowance is small and the lifestyle allowed under it is smaller than on Earth or Deneva.
So the people of Springfield are often on the make to make an extra couple of credits here or there.  They have a GPL based black market, but it's also weak.  They don't have anything unusual to trade
Population:
8 million
Races present
In millions
Earth people  6
Tiburonese .3
Humans Expatriots from Magna Roma .2028
Edoans .2024
Orions .16
Bajorans .15
Ithenites .13
Argrathi .12
Catullan .11
Refugees from Beta Landru .1
Klinzai .0908
Trill .0905
Tellarites .08
Caitians .06
Refugees from Sarpedion .0509
Vulcans .05077
Refugees from Scalos .05073
Andorians .0502
Cardassians .03
Relative Influence:
Slight.  It's one of hundreds of Federation Planets
Publicly Stated Goal:
To put a chicken in every pot and a pot in every three-car garage and three cars for everyone and so on.
Relative Wealth:
Compared to other Federation worlds of the same population and less than average.  They're so generic, they keep getting bumped for new technology and infrastructure upgrades.
Their standard of living is a touch lower than someone from a larger Federation planet, but they don't seem to have noticed this yet.
To people from 2020, it would be miraculous and luxurious.
Group advantages:
They have a certain self-awareness and humor about themselves and their situation.
Group disadvantages:
They are under-capitalized and under defended.
Headquarters Location:
The Springfield Courthouse Complex.  Originally just the courthouse and city council offices, this campus has been upgraded over time until it's fit to run the government of 8 million people
Public Face:
A Federation planet
Notable Members:
George Jetson, the founder of the colony.  It was later discovered that he and his family had taken assumed names, fleeing from Earth ahead of an embezzlement scandal.  They were never caught.
Mayor Jonas Quimby - Current Mayor of Springfield.  Cosplays a corrupt politician A few Ferengi and Orions have discovered he was pretending after the fact.
Chief Delacourt. Chief of the Springfield Police, which includes EMS and Fire services.   Sort of resents the humor of the place.  Determined to do a good professional serious job.
General Skisslelop. Ithenite leader of the Springfield Guard.  Former Starfleet Officer, retired at Lt.  Plays his stature for laughs.  Has an assistant carry a step stool, or uses an exoskeleton. Carries a collection of Lollypops to throw at anyone who mentions a lollipop guild.
Is a competent administrator but fights a lack of resources and poor morale.
Cultural notes
On Springfield, if there's a cultural stereotype and you like it, you are encouraged to just roll with it.
So there are Bajoran buildings, Magna Roman Buildings, and so on all just jumbled together.  The underlying technology is Federation, but people are encouraged to let their [X] flag fly.
There is actually a book about this by George Jetson, where he bitterly criticizes the notion that stereotypes are bad and instead argues they can lead to deeper understandings of various cultures.
Languages:
Federation Standard.
Various populations are encouraged to keep their native languages alive and in play.
There's nothing the Springfielders like better than a sign from one culture, with script from dozens of other cultures at the bottom.
They also enjoy mixing and matching various cultural elements with wild abandon.  So their Federation standard is littered with words and phrases from other languages.
Military:
Springfield was denied a Starfleet Reserve base citing lack of manpower and resources.
They hired former Starfleet officers and other mercenaries to train their own self-defense force. Called the Springfield Guard.  For reasons that are not clear they used ranks and names from the United States Army as of 1985.
Some of the Original training holograms and training programs are still used despite extremely low fidelity and quality.
There are about 1500 full-timers in various fields.  The rest of the force are "Weekend Warriors"
Their equipment is older gear, between 50 and 80 years out of date.  Not to be taken lightly, if used well.
But the Guardsmen know they're under-equipped and starved for funds. So a lot of them just don't take the whole thing that seriously.
Their job performance is enhanced by their pay being tied to the quality of job they turn out, so technicians try to do good work and keep the gear in good shape for reasons of personal greed
But they tend to work slow, talk a lot, and tell a lot of jokes as they do their jobs.
The Springfield Guard has two ancient frigates that they keep on patrol or undergoing refit at Leela Station. Space duty is restricted by meritocracy and pays well, so they're less likely to dog the job or drag their feet.
but they still have a collection of hilarious nicknames for everything and a deep lore of running jokes.
Video shows like "M*A*S*H" or "Stripes" are popular fare.
The ground forces are generally lackluster, but they can earn extra credits by doing loan out tours with firefighters, EMS or Police, so they are actually in a good place to handle natural disasters.
Strategic Importance:
Not much, Springfield is one of many. There are worlds not far away that make better prizes
Relations:
The Federation, Member, although they tend to joke about sometimes.
The Klingons, Klingon ships stop by from time to time.  They are welcomed to the degree resources allow
Orions - traders come and go.  Attempts to invoke Racial animus are usually roundly mocked.
Bajorans and Cardassian visitors are welcomed.  But the Bajoran and Cardassian facilities on Springfield strike them as both a bowlderization of the originals and containing inappropriate mixes.
The Cardassians and Bajorans produced a set of videos regarding the Cardassian Occupation of Bajor.  OOC - It was DS9 meets Hogans heroes and no one got away unskewered.
This video production offended and upset many On Bajor and Cardassia, and led to some noises of protest.
The Producers said that's how they knew they'd won.
Planetary Advantages:
Obscurity. Its hard to attack something when you have no reason to know it exists.
Planetary Weaknesses:
They are under defended.  If a serious force attacked them, it would be a foregone conclusion.
History:
George Jetson, his wife, and two children joined a federation colony effort with a plan.  They knew of an obscure world with an Orion name from old archives. 
With charisma and facts, they redirected the colony effort and encouraged better planning of it.
On the way, they renamed the world and it's system, to make it their own.
They landed and got to work.  In time George was elected Mayor of the colony.
It was only after generations had passed and Elroy was an old man, enjoying his twilight years that someone figured out where the names came from.
The rumor is that Elroy died laughing when finally confronted with the facts.  But this is not true.  He did laugh and then he told his family and the representatives of the colony government. Elroy's father had actually been a high ranking official in the Earthdome government.  But he was corrupt, taking bribes and influence peddling.
George had a good information network and so when police started investigating, he already had his plan in place.  Elroy being a little boy had no knowledge of any of this and considered it all a great adventure and a great joke.
There is no evidence that George continued his corrupt practices once he joined the colony effort.  There are a few suspicious circumstances, but these decreased over time.
Since the founding of the Colony, the colonists have approached their effort with goodwill humor, and a certain tongue in cheek attitude.
During the Cardassian war of the 2350s, the world got reinforcement and infrastructure upgrades, but this flow of new resources reduced to a trickle and stayed there after the war.
Starfleet ships stopping by the place are encouraged to take on exchange officer from the Springfield guard for up training and reinforcement of professional culture.
Solar System
Type G Yellow Star Groenig Delta
The whole system has ruins of previous inhabitation.  It was a Great Orion Colony that collapsed due to a war plague. Blood Fire, contagious to Orions and Vulcans and people of that descent. Treatable now if caught early.
1 - Asteroid belt
2 - Hot Rockball Like Mercury,  "Itchy"
 Some mining, automated. Small effort.
3 - Springfield
 Moon:  New New York, has a weird double core. two planetoids collided but their cores never really melded, they just glued to each other in a lumpy mess.
4 - Rockball Mercury sized, has icy remains of reducing primordial atmosphere "Scratchy"
 Has science data stations and satellites.  Slow investigations
5 - Superjovian Gas Giant.  Lots of moons, rings, radiation, and asteroids "Homer"
 Also the site of small scale science effort
6 - Small Gas Giant, Like Neptune "Marge"
7 - heavy Iceball.  Rock, ice, elements, frozen wasteland "Maggie"
 Small scale science effort
8 - Empty Orbit.  There should be a planet here. Ancient records record an Earth-sized rock and iceball.  It's not there now  "Bart"
9 - Captured Gas giant.  Like Neptune, but in a retrograde orbit.  Has a few moons, iceballs. composition shows it formed somewhere else and was captured about 100 million years ago "Ned Flanders"
 Has a small science station with satellites and probes studying "Ned Flanders"
10 - Ice-teroid belt.  Asteroids and chunks of ice.  orbits randomized by the capture of Orbit 9
 Small scale volatiles mining. Mostly automated.
11 - Iceball,  like pluto but larger. 1/5th g "Santa's Helper."
 Had a few probes fired at it.
Inhabited planets:
Springfield
Other planets:
Itchy and Scratchy have mining ops, mostly automated
Stations and other objects
Farnsworth Station, a commercial, civilian space station for doing business.
Has two A-M refineries,  both older, but reasonably well maintained. 
Has a gaggle of sensor buoys and old weapons sats. All older gear maintained in lackadaisical uncommitted style.
Has a Springfield Guard station "Leela Station", manned by 50 people.
"Peeping Tom" a small science station orbiting "Ned Flanders" doing science.
Ship Facilities:
Leela Station
Can dock 1 or 2 Starfleet starships, and conduct up to moderate repairs, maybe.  Make a die roll.  If a captain and crew are willing to cannibalize the station, they can do better repairs.
Category:Planets
Category:Federation