Lend Energy

Lend Energy is a B248/M89 spell. It is a prereq for Lend Vitality and Share Energy and Recover Energy and Charge Powerstone.
==One College==
This limitation uniquely does not apply to Recover Energy, the intent being that this allows those not specializing in Healing to still get access to accelerated FP recovery.
The problem though is that there is no exception for the prereq (Lend Energy) meaning Healing magery is still needed to learn it UNLESS the person has empathy.
The cheapest alternative to spending 15 points on empathy (the same cost as non-limited magery 1) might be if the GM allowed the 5-point "sensitive" version to be bought. If -80% worth of limitations are assigned this could be reduced to the cost of a perk.
A perk would also be exactly what one-spell magery 0 would cost, if buying that exclusively to purchase Lend Energy.
To design a mage who has Recover Energy but is incapable of casting Lend Energy, the assumption could be that they temporarily learned it but then forgot it later from lack of practice.
Casting spells after forgetting a prereq might work like being enchanted to forget the skill where it's a -4 penalty, or like using Wild Talent where it's -6.
Alternate Prerequisites might be another option.
==3e==
In 3e this was called Lend Strength on B162/M49 because FP-loss was originally ST-based.
==Thaumatology==
Pg 50:
:The Lend Energy spell and similar means can also recharge the ER.
==quotes==
===2005===
There was a discussion about combining the Power (spell) with it http://forums.sjgames.com/showthread.php?t=3256
Kromm never interceded.
===2007===
Vicky molokh thought in http://forums.sjgames.com/showthread.php?t=31731 that you couldn't make it under powers. However people were taking the approach of Afflicting FP directly, which alters the total.
What they shouldn't done is afflicted DR with absorbtion where points only go to recover FP!
===PK===
2015 at http://forums.sjgames.com/showthread.php?t=136782 regarding a Sorcery conversion for the spell
:I'm not sure if this one's been canonized (I seem to recall it being in a DF book or article somewhere), but we've supported "FP Only" as a -0% limitation on Healing. It lets you spend FP to "heal" someone's FP, at a 1:1 ratio.
by September 2017 the post by Vicky molokh at http://forums.sjgames.com/showpost.php?p=419307&postcount=4 references Kromm saying
:You can come close simply by taking Healing, allowing one of the FP-healing modifiers for Regeneration (Heals FP Only -0% or Heals FP +100%), and simply ruling that the rate is 1:1 because 2:1 would be abusive.
==See also==
*Lend Vitality
*Lend Spell
*Power
*Steal Energy
Category:Spells