Sect Closure

When a Sect's Sect Power falls too low or when a Conquest attempt from the Player Sect fails, the Sect becomes ClosedXiaWorld.GameEventMgr.CheckSchoolEvent. This is marked on the map with a "Cl" black circle. 
When this happens, the player is no longer able to send any new Cultivators on Adventure or Camp to any of the sub-locations within that Sect's Region on the World MapWnd_SelectNpc4Map.SelectPlace. Any Adventures or Camp actions that have already been started and are on repeat will continue to occur normally, however no new Adventures can be started until the Sect has been re-opened.
== Closure Types ==
A Sect Closure can be due to two main reasons:
* Low Sect Power.
** Sect reopens after Sect Power exceeds 8000. This depends on the random events occurring, and may take a number of weeks.
* A failed attempt at Conquest.
** Fixed closure time of 30 daysXiaWorld.FightMapMgr.OnBack2School
==Screenshots==
==References==
Category:Sects
Category:Game Mechanics