102721-wildstar-the-three-power-game-d

== Content ==
			
So, in headstart I rolled a Warrior.
 
I went through the tutorial and shipped down to the planet.
 
But you know, I was fighting too much and having too much fun to stop and look at the powers that were available to me as I was levelling up. As we all know, between 1-10 the levels come thick and fast and easy, and I didn't want to waste the time. I've never been a mechanics guy or theorycrafter even at the best of times, and it was always something I figured I'd get around to. Reading descriptions of powers and figuring out the mechanics has always bored me to death. So I never bothered to buy any new ones, and I never bothered to rank up the ones I had, and I never bothered to put points into my AMPs either.
 
Besides... I was doing okay, with my three starter powers. Relentless Strikes, Rampage and Kick. I mean, I come from old-school EQ, so playing a Warrior with only 3 powers is par for the course for me, anyway. I was never in any danger of dying. Just lean on #1 until the bad guy does something interesting, then hit #3, followed by #2. Rinse and repeat until mob is dead. Not rocket science, really.
 
Around level 10 or 11, I realized that I was still doing just fine with my paltry 3 powers and so I thought to myself, "Self, I wonder how far I can take this? I wonder how far I can get before I'm forced to buy new powers so the mobs don't facerape me every time I go out to hunt?"
 
So I thought I'd try a little experiment.
 
Tarsk is now 50, and he's been through Grimvault. I've done all the stuff I'm supposed to do as a solo PvE player. Hacked my way through all of Drusera's weird-ass portal quests, the forced solo stuff, everything else.
 
Still using the base three starter powers. Still unranked. Still no AMPs at all.
 
Sure, I kill things a little slower than others. And sometimes, I have to be more careful if there's high mob density, because I only have one stun, so if I get too many mobs, it can hurt. But overall, I consider this experiment a success.
 
1-50 on just the basic starter powers.
 
I don't know whether or not that means Warriors need a nerf, or whether it shows that you don't really need to button mash to do the 'normal' PvE content. I'd take a screenshot, but since you can change your action set at will, and buy AMP resets, I'm not sure what purpose it would serve.
 
Either way, for someone like me who isn't a big fan of watching cooldowns and playing the UI instead of playing the game, it certainly makes my time in Wildstar far more enjoyable than constant button mashing and frantic cooldown checking while trying to stay out of the red circles of death.
 
Happy Wildstar-ing, folks!
 
p.s. If anyone ended up grouping with a grumpy granok warrior for bounties and the like (I purposely did not take Tarsk into adventures or dungeons, because I would not inflict him on a group in his gimped state), and you were wondering why he only seemed to use 2 attack powers.... Well, to those people, I apologize for being gimpy, and I applaud you for carrying my lame 3-power arse through that content!
 
p.p.s. And now, I really should buy him some powers. Any suggestions for a DPS warrior build, folks? :D	
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			Well considering one of those is Rampage which is the warrior's bread and butter...	
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			Working as intended.	
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