Claymore

Claymores are one of the five weapon types that characters can use in Genshin Impact.
Claymores restrict the character wielding them to slower hits than other melee weapons like Swords and Polearms, but deal more damage per hit with higher interruption capabilities. Due to being considered Blunt Attacks, Claymore attacks deal increased damage to Geo objects and certain Shields, and can trigger Shatter on Frozen enemies.
==Normal Attacks==
A Claymore user's Normal Attack chain typically consists of 3–5 slow, but powerful and wide, melee attacks.
==Charged Attacks==
A Claymore user's Charged Attack has a small windup before performing a rapid chain of attack that continuously drains their stamina. This attack will end with a more powerful slash if the attack button is released, if the character runs out of stamina, or if the max duration is reached.
When initiating a Charged Attack sequence from a standstill, Claymore users will cut short the animation of their first Normal Attack and transition it into the Charged Attack windup animation. However, if the first Normal Attack's Attack Speed is too fast, the character will finish performing the first Normal Attack before starting the Charged Attack windup. For example, Sayu who can normally directly enter a Charged Attack sequence from standstill, when at 150% Attack Speed, will have to perform her first Normal Attack before a Charged Attack sequence.
Two iterations of Claymore Charged Attack exist: a spinning attack for the short and medium-height characters and a continuous slash attack for the tall characters, except for Kaveh and Navia, who use the spinning iteration. However, they are functionally the same. 
Non-standard Charged Attacks include:
* Arataki Itto's Charged Attack will perform a single slash if he has no Superlative Superstrength stacks. If he has any number of stacks, he will perform continuous slashes as with most Claymore characters, but will not consume Stamina.
* Kinich's Charged Attacks do not cause him to perform continuous slashes, but he instead will throw his claymore forward and spin it, dealing three instances of damage.
Typically, Claymore Charged Attacks cost 40 Stamina per second and can last up to 5 seconds. Exceptions include Arataki Itto's Charged Attack, which costs 20 Stamina with no Superlative Superstrength stacks and 0 with any number of stacks, and Kinich's Charged Attack, which costs 50 Stamina.
==Plunging Attacks==
Claymore Plunging Attacks are considered Blunt Attacks. All Claymore users have similar animations when plunging, which involves them performing a slash downward with their sword.
==Claymore Characters==
===Playable Characters===
===Upcoming Characters===
==List of Claymores==
==Artifacts==
==Cost Reduction==
===Claymore Forging Talents===
==Trivia==
* The word "claymore" derives from Scottish and meaning "great sword."
** Only the Favonius Greatsword reasonably resembles a traditional Scottish .
* In Genshin Impact, 'claymore' is used to classify any large, two-handed weapon, usually greatswords, but currently also includes clubs and two-handed axes.
==Other Languages==
==Change History==
==Navigation==
 
es:Mandoble
fr:Épées à deux mains
id:Claymores
ja:両手剣
pl:Claymore
pt-br:Espadões
ru:Двуручное
th:ดาบใหญ่
tr:Çift elli kılıç
uk:Клеймор
vi:Trọng Kiếm
zh:雙手劍