Inspired Assault II

Inspired Assault II is a ability.
The most noble, educated and experienced among us have the means to think laterally, the confidence to know that victory is close at hand, and most importantly, the power to inspire.
== Effect ==
* Active Ability
*Type: Augment
* Charge Bonus: +40%
* Melee Attack: +24
*Range: 100m
*Duration: 42s
*Cooldown: 90s
*Affected units: Affects allies in range(max: 1)
== Changes from Inspired Assault I ==
* Charge Bonus increased by +20%
*Duration increased by 13 seconds
* Cooldown increased by 30 seconds
== Units ==
* Caravan Master
* Lord Magistrate (campaign only)
== Ability Chain ==
* Tier I - Inspired Assault I
** Tier II - Inspired Assault II
*** Tier III - Inspired Assault III
== See also ==
* Inspired Defence II, the defensive variant of this ability.
* Inspired Marksmanship II, the ranged variant of this ability.
Category:Abilities
Category:Active abilities
Category:Grand Cathay abilities