New Alcatraz

New Alcatraz is a prison on the Moon. In the year 2190 it was operated by the Morphs. Conrad Hart was incarcerated (prisoner 6) when discovered and "rescued" by the Morphs after his cryo sleep. He is rescued by a man who introduces himself as John O'Conner.
Only the warden has the the access code to the computers that operate the hangar doors
==Layout==
;Sector 1: cells, Has elevator to Guard Hall. 
:Control Room with a cyberkart. 
:To the north is an inaccessible area with two elevators, leading to Cryogenic Room passageway and to Sector 5. To the other end is a Rec Room (unlabelled).
;Sector 2:Guard Hall has elevator to Sector 1 and to Sector 4 (inoperative), leads to Cafeteria and North Hallway, Computer Room (needs medikit)
:North Hallway or 4a: a corridor guarded by a Spider. it has a switch access to south corridor passageway. A locker contains Info Scanner and Hint 1
:West hallway or BLOC A: has secret access to south corridor passageway with the tubes dispensing morphs. It has a switch to Machine Room
:Machine Room: has a Morph, 2 hovering mine drones, a switch that deactivates the laser bars to the Infirmary. It has a mechanical arm that transfers morph containers.
:Infirmary: Has a Zombie, a North Hallway key and camouflaged Medikit (allows access to Computer Room). The Zombie warns when Conrad takes the key. It exits to Machine Room and north hallway (needs key)
:Computer Room (secured and needs radar scrambler): exits to Guard Hall. Leads to Control Room and Cryo Room 
:Control Room: attached to the Computer Room, has console that grants accesss to Cryo Room passageway
:Cryogenic Room: It leads to Computer room and East warehouse
:East warehouse (unlabelled) a passageway between Cryogenic room and to locked "Rec Room". has 2 elevators to inaccessible Sector 1 area; 
:"rec room" accessible only through the east warehouse. Has console that makes operational the guard room elevator. Exits to Guard Hall
;Sector 4: BLOC A: has a kartrack. It is led to the BLOC B. A corridor leads to the Control Room
:Control Room. Returns to kartrack to BLOC A
:BLOC B: It has 2 inoperative elevators. One (Control Room elevator) has button and leads to the Sector 5 elevator hallway. The other is activated from the Sector 5 Guard Room and leads to the hangar.
;Sector 5 or: Elevator Hallway: with guns. Both are inoperative: one leading to the Sector 4 Control Room is actrivated from there. The other remains inactive.
:BLOC B: corridor leading to the elvators, guarded by a Cybertrack, Guard Room with console that requires code; it activates the elevator to the hangar. The corridor has an elevator to Sector 1 and Warden's Room
:Warden's Room with the hangar code. 
;BLOC D or: the Hangar: Where Conrad meets John and the two escape.
Category:Locations