Karyrth's Guide to Heroism

(something Karyrth wrote IC. It's written from an Alliance POV)
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		Step 1: introduction. If you choose to be a hero, make sure you know what you're doing. A good hero needs a working knowledge of explosives, herbalism, melee and ranged combat and some craft. They also need to look serious, except for gnomes who shouldn't look serious when being heroes. The average hero needs to be near immortal and undying on the battlefield when facing the horde. Heroes need to be able to fire at the orcs while drinking ale in Wintergrasp. They also need to speak Darnassian, Common and Orcish. These language aren't hard:
	 
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		Orcish - Thug, zok, gik, mug'thok and thaga.
	 
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		Darnassian - Andu falah dor, ishnu alah and thero'shan
	 
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		Common - I'M SPEAKING COMMON, I'M SPEAKING COMMON, I'M SPEAKING COMMON.
	 
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		Step 2: physical requirements. Heroes need to be really tough. You need to stare down the Lich King, you need to mouth off to Eredar, you need to be able to fall off towers and live. Heroes have highly hardy heads. Remember through HHHHH. The average hero needs to have their arms and legs cut off and beaten with them before they can die. Always have short last words prepared in case your toughness is so great, your enemy slaughters you in a fit of rage and jealousy. Good examples of last words include:
	"I really wished I could have told you where my money is." - anon. This is good because it allows the killer to regret killing you, even if it is out of greed.
	*Step 3: inteligence. All heroes must have a working knowledge of politics of the Alliance and Horde. And for some reason a knowledge of the social and economical function of the Scourge. The last one is really optional. Heroes also need a knowledge of Titans, Old Gods and the Burning Legion. You also need to know about herbs, tinkering as mentioned earlier.