Infrastructure

Infrastructure refers to the basic systems and services that the republic needs in order to function properly.
==Background==
Infrastructure refers to the basic systems and services that a country or organization needs in order to function properly. For a whole nation, it includes all the physical systems such as the road and railway networks, utilities, sewage, water, telephone lines and cell towers, air control towers, bridges, etc., plus services including law enforcement, emergency services, healthcare, education, etc.
The term infrastructure first appeared in the late 1880s, derived from French, with infra- meaning below and structure meaning building. Infrastructure can mean the foundation upon which the structure of an economy is built.
Infrastructure is often defined as hard or soft. Hard infrastructure is the tangible, physical assembly of structures such as roads, bridges, tunnels, and railways. Soft infrastructure is the services required to maintain the economic, health, and social needs of a population.
==Gameplay==
In Workers & Resources: Soviet Republic the player has to take care of the republics hard en soft infrastructure. The player has to provide roads and footpaths so the workers can go to school, stores or workplaces and later in the game provide a railway system for expansion in the world. Educational buildings like schools and universities need to be provided to take care of the education of workers. Also healthcare has it's role because workers need to go to the doctor.
===Soft infrastructure===
* Educational services
* Emergency services - Fire station
* Health services - Hospital
* Crime & Justice services - Police station, Court house, Prison, Secret police
===Hard infrastructure===
* Footpaths
* Roads
* Railways
* Ports
* Airports
* Electricity - Power plants, Voltage wires
* Heating
* Pipeline
* Connection between factories
* Conveyor
* Cableway
* Water - Water pipes
* Sewer - Sewage pipes
* Maintenance services - City hall, Technical services, Pollution and Radiation
==== Cables and poles ====
* Light cableway pole
* Heavy cableway pole
==== Cableway stations passenger/cargo ====
Type 	Max Power Consumption (Day)	Max Wattage	Passenger Capacity
Small	13 MWh 	220 KW 	250
Big 	24 MWh 	400 KW 	500
==== Cableway aggregates stations ====
Type 	Max Power Consumption (Day)	Max Wattage
Small 	Small 	Small
Loading 	25 MWh 	417 KW
Unloading	19 MWh 	322 KW
Big 	Big 	Big
Loading 	39 MWh 	650 KW
Unloading	33 MWh 	555 KW