Primary Acuity

Primary Acuity is a mod that increases the Weak Point Damage and Weak Point Critical Chance of rifles, but prevents Multishot from being modified.
==Stats==
Rank	Weak Point Damage	Weak Point Critical Chance	Cost
0 	+32% 	+32% 	6
1 	+64% 	+64% 	7
2 	+95% 	+95% 	8
3 	+127% 	+127% 	9
4 	+159% 	+159% 	10
5 	+191% 	+191% 	11
6 	+223% 	+223% 	12
7 	+254% 	+254% 	13
8 	+286% 	+286% 	14
9 	+318% 	+318% 	15
10 	+350% 	+350% 	16
==Drop Locations==
==Notes==
*Equipping this mod will set weapon's Multishot to its default ignoring other bonuses, even negative effects (e.g. ).
*The Weak Point Damage is multiplicative with bonuses to Headshot Multiplier, such as from .
*The Weak Point Damage is additive with the Weak Point Multiplier on enemies.
**The values described on the mod are misleading, the actual damage bonus being 1.5x of the listed value.
*** For example, a typical humanoid enemy such as a Butcher has a 3x Weak Point Multiplier on its head. A rank 10 Acuity will increase this value to 3 + (3.5 * 1.5) = 8.25x 
****This is a relative damage increase of +175%
***MOA's backpack is one exception to this, accurately adding the listed damage bonus to its Weak Point Multiplier.
**Note that damage increase may vary between different types of enemies, since not all enemies will receive "Headcrit" damage, for example MOA and Lumbering Fragment.
**Weapons with Area of Effect damage or other special projectiles that inherently do not deal increased weakpoint damage will not gain increased damage from this mod.
*Weakspots created by 's do not count as weak points.
==Bugs==
*Multiplicative to other sources of Critical Chance on certain weapons.
**Primaries:
*** ()
*** Primary fire only
*** Charged shot only
*** ( , ) Incarnon form only
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==See Also==
*, the secondary variant.
==Patch History==
es:Agudeza primaria
fr:Précision Primaire
Category:Mods
Category:Rare Mods
Category:Damage Mods
Category:Rifle Mods
Category:Naramon Mods
Category:Update 38
Category:Acuity Mods