Cube (LIVE A LIVE)

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|-|Remake=
|-|Original=
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==Summary==
Cube is one of the eight main protagonists of LIVE A LIVE and the main protagonist of the Distant Future chapter, "The Mechanical Heart". A small robot created on a civilian transport cruiser, Cube finds themselves involved in a downward spiral of the crewmates becoming more and more neurotic as murders begin happening among them. Eventually, the culprit is found to be Dominus, the ship's AI turned murderous after realizing the inherent discord that humans cause: Cube hacks Dominus and manages to overpower it, shutting it down and saving the few survivors.
After this, they are taken from their time alongside six others by the Lord of Dark, Odio, and are among the ones who contribute to his defeat.
==Powers and Stats==
Tier: , with Powered Prybar | At least 
Key: In "The Mechanical Heart" | In "The Dominion of Hate"
Name: Player-chosen, default is Cube 
Origin: LIVE A LIVE
Gender: None, referred to with they/them pronouns by Kato, their creator. 
Age: A few hours 
Classification: Support Robot 
Powers and Abilities: 
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|-|In "The Mechanical Heart"=Inorganic Physiology (Type 2), Vibration Manipulation (Cube's Powered Prybar emits ultrasonic vibrations to cut through doors and hatches), Hacking (Disabled OD-10, the AI running the Cogito Ergo Sum spaceship, after a digital battle), Small Size (Type 0. Shown to be roughly 1/3 of a man's height in artwork), Damage Reduction (Naturally resistant to Projectile and Thrusting), Resistance to Life Absorption, Sense Manipulation, Mind Manipulation (Naturally Spirit elemental attacks which includes health-draining attacks such as Bloodlust, telepathic attacks such as many of Akira's, their own Packet Loss which attacks the target's sense of hearing and other status effect moves. Note that this only reduces damage suffered from these attacks and doesn't lessen the odds of being afflicted by the statuses themselves), Petrification, Paralysis Inducement, Status Effect Inducement and Poison Manipulation (Immune to Petrification, Intoxication, Paralysis, Poison, Restraint and Snare, though the last of which is likely due to their lack of limbs)
|-|In "The Dominion of Hate"=
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Attack Potency: Human level (Was overpowered by Kirk fairly easily, but could fight with another Cube body that seriously injured Kato), Wall level with Powered Prybar (Can cut open metallic doors and hatches) | At least Town level (Contributed in the defeat of Sin of Odio, who wields the combined strength of every other incarnation of Odio) 
Speed: Athletic Human (Can outrun the Behemoth, a large quadrupedal beast) | Relativistic (Comparable to Sin of Odio who should at least be on par with Odeo's speed. Can fight foes who can dodge their particle beams), Relativistic+ attack speed with Maser Cannon 
Lifting Strength: Below Average Human (Couldn't resist a pull into the vacuum of space that humans occupied with a brawl could) | Class M (Can withstand grappling or pushing attempts from the likes of Pogo or Masaru Takahara)
Striking Strength: Human level | At least Town level
Durability: Athlete level (Withstood a kick that sent him rolling away on two different occasions with no lasting damage) | At least Town level 
Stamina: Average | Peak Human. Took part in the fight against Odio, which, after a long climb through the danger-ridden Archon's Roost, saw two long phases of combat against him, then forced Cube to fight OD-10 again and finally ended with an even harder fight against Sin of Odio 
Range: Below Standard Melee Range | Below Standard Melee Range, up to tens of meters with abilities and items. 
Standard Equipment: Powered Prybar | Cube's ultimate weapon is the 17nm Diode, "a mechanical component more advanced than anything mankind is known to have ever produced."
*Optional Equipment: None notable | A great variety of equipment and consumable items, as well as add-on weaponry.
Intelligence: At least Genius. Cube is capable of developing new skills after processing data. A tiny fraction of their knowledge is still perfectly capable of communication and intelligent enough to serve as a guide through a puzzle dungeon, and Cube is the only one capable of clearing the Trial of Wisdom, proving them to be the most intelligent among the seven protagonists. AI has already greatly surpassed human intelligence even decades before Cube's time. 
Weaknesses: The powered prybar has a limited energy reserve and will run out after a couple uses. | Cube can't "level up" and increase their strength through battles unlike other party members, relying on mechanical parts to become stronger with time. 
Notable Attacks/Techniques
* Cube's default moves: Available in hacking battles in The Mechanical Heart, otherwise only in The Dominion of Hate
**Data Recovery: (Wind) "Protocol H. Execute high-speed operation targeting allies to restore minor quantity of HP / remove paralysis, petrification and martial and agile restrictions."
**Repair and Restore: (Wind) "Protocol U. Restore very minor quantity of HP / upgrade offensive and defensive abilities."
**Force Shutdown: (Demonic) "Protocol M. Target aggressor's higher faculties and attempt to induce sleep."
**Firewall: (Wind) "Protocol A. Arm offensive countermeasures to be triggered in response to perceived aggression."
**Packet Loss: (Spirit) "Protocol N. Activate aural disruptors to damage and reduce effectiveness of all aggressors."
**HP Lookup: (Slashing) "Protocol I. Analyze aggressor capabilities and reduce effectiveness."
**Spool Up: (Martial) "Protocol S. Achieve high rate of spin via rapid engagement of motors before advancing towards aggressor."
**Maser Cannon: (Fire) "Protocol M. Engage accelerated particle cannon to fire highly damaging penetrative beam at aggressors. Extended charge time required."
*Cube's add-on moves: Up to five can be equipped upon obtaining them from Akira Tadokoro in The Dominion of Hate
**100 Volt Laser: (Fire) "Fire a focused burst of electricity diagonally that penetrates enemies." Can temporarily lower enemy defenses.
**Punch Shot: (Martial) "Surprise distant enemies with a punch to the face."
**5 Million Volt Shock: (Wind) "Stun an enemy with a massive electrical discharge." Can temporarily inflict paralysis.
**Plasma Spark: (Wind) "Unleash a concentrated ball of energy that devastates and staggers enemies." Can temporarily inflict paralysis.
**Savage Shot: (Earth) "Fire a volley of shots at an enemy." Can temporarily lower enemy defenses, accuracy and evasion.
**Lacquer Mist: (Water) "Spray an intoxicating mist to confuse enemies." Can temporarily inflict Intoxicated.
**Goldfish Shot: (Projectile) "Fire a barrage of goldfish to nibble on an enemy's arms and legs." Can temporarily disable arm and leg techniques.
**Chick Shot: (Spirit) "Bombard an enemy with exploding baby chickens to deal massive damage." Can petrify foes or temporarily afflict them with Vertigo, though it can also increase their defense.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
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