API GetSpellName

Retrieves the spell name and spell rank for a spell in the player's spellbook.
 spellName, spellRank = GetSpellName( spellIdx, "bookType" )
==Arguments ==
:;spellIdx : Number - Spellbook slot index, ascending from 1 through total number of spells in the spellbook on all pages and all tabs, ignoring empty slots.
;bookType : String - Either BOOKTYPE_SPELL ("spell") or BOOKTYPE_PET ("pet").
==Returns==
;spellName : String - Name of the spell as it appears in the spellbook, eg. "Lesser Heal"
;spellRank : String - The spell rank or type, eg. "Rank 3", "Racial Passive". This can be an empty string. Note: for the Enchanting trade skill at rank Apprentice, the returned string contains a trailing space, ie. "Apprentice ". This might be the case for other trade skills and ranks also.
==Example==
The following snippet displays every spell in the player's spellbook, on all pages and all tabs, in the format required by CastSpellByName.
 local i = 1
 while true do
 local spellName, spellRank = GetSpellName(i, BOOKTYPE_SPELL)
 if not spellName then
 break
 end
 
 -- use spellName and spellRank here
 print( spellName .. '(' .. spellRank .. ')' )
 
 i = i + 1
 end
== Details ==
* If you're trying to read the spell book at login, register for the event.
* From 4.0.1, certain spells will not appear in the player's spell book, such as Track Beasts. As such, they will not be searchable from this function.
==Patch changes==
*