Skulls

The Skull is obtainable through the Cursed Altar game mechanic, available to all players after completing the first Galaxy.
While similar to Magic Stones, Skulls exhibit key distinctions:
*Skulls can be inserted into weapons, shields, and accessories.
*The quantity of Skulls in an item is unrelated to its Quality.
*No limit exists on the number of Skulls in an item.
*Skulls coexist harmoniously with Magic Stones and do not occupy Stone slots.
*A Skull grants access to a selection of effects, and the player must choose one, effective until the next ritual or Shard departure.
*To activate the Skull's effect, the item level must reach 50.
*Once an item with a Skull reaches level 50, it cannot be removed from the equipment slot until the next Ritual or Shard departure.
*Skulls are irremovable post-insertion.
*Disassembling an item with Skulls does not include the Skulls' rewards in the received materials list.
Category:Items