Mario Kart: Coin Heaven

Mario Kart: Coin Heaven is a game for the Nintendo NX. The game will be released in 2017. It is a sequel to Mario Kart 8.
==Gameplay==
Features
Along with underwater driving, gliding, and anti-gravity driving mechanics returning from Mario Kart 7 and Mario Kart 8 respectively, this game adds four new methods of transportation. These modes include:
*Drilling: A scrapped mechanic from Mario Kart 8, drilling allows the player to go through walls, and can sometimes allow the player to go underground.
*Teleportation: Specific portals can teleport players to other areas of the track. These areas are occasionally hidden otherwise.
*Track Creation: When driving in this transportation mode, the player creates a track in front and behind themselves, potentially allowing them to drive on air. These tracks stay in front of/behind the player.
*Light Driving: Players can drive on light in this transportation mode (this mode is currently just a concept and is subject to change).
The game also expands on the coin mechanic featured in previous titles.
==Characters==
<tabber>Default=
MarioMedium 	LuigiMedium	PeachMedium	YoshiMedium	ToadLight
Beach KoopaLight	BowserLarge	TBA 	TBA 	TBA
|-|Unlockable=
KamekMedium	Dry BowserLarge 	Petey PiranhaLarge	Captain ToadLight	King BooHeavy
WhompLarge 	Bowser Jr.MediumAlternate Characters: Koopalings	TBA 	TBA 	TBA
</tabber>
==Items==
Item 	Description 	Item 	Description
Dash Mushroom 	Dash Mushrooms give the player a small boost. 	Fire Flower 	Fire Flowers allow the player to throw fireballs at other players in a limited time. Fireballs spin others around upon contact.
Ice Flower 	Ice Flowers allow the player to throw ice balls at other players in a limited time. Ice balls freeze anything upon contact as well as other players. 	Lakitu Cloud 	Lakitu Clouds allow the player to throw Spinies at other players while the Kart/Bike/ATV moves by itself when pressing A.
Rainbow Mushroom	Rainbow Mushrooms allow the player to boost as long as the player is pressing down the Power Up button. 	Banana 	Bananas can be thrown by the player. Hitting one causes you to spin.
Green Shell 	Green Shells can be thrown by the player. They spiral around for a limited amount of time or until they hit an object or player. 	Red Shell 	Red Shells are almost identical to Green Shells, but they home in on players.
Mega Mushroom 	Mega Mushrooms make the player larger so they can crush others. 	Blooper Nanny 	Blooper Nannies send Baby Bloopers at other players in order to partially blind them. The Blooper Nannies themselves blind the player in front of you to a larger extent.
Bill Blaster 	Bill Blasters shoot Bullet Bills at other players. Some Bullet Bills can also home in on players. 	Golden Mushroom	Golden Mushrooms are similar to Dash Mushrooms, but they allow the player to boost multiple times, albeit in a limited amount of time.
Super Bell 	Super Bells allow the player to pounce at others and climb walls up to otherwise unreachable shortcuts. 	Porcupuffer 	Porcupuffers jump out in front of the player and go straight. If they hit someone, the player gets a small speed boost.
Launch Star 	Launch Stars give the player a longer boost than a Dash Mushroom. 	Boo 	Boos steal an item from the nearest character with an item and gives it to you.
Goomba Mask 	Goomba Masks make others spin around when they bump into you or when you bump into them. It disappears once this happens. 	Spiny Shell 	Spiny Shells, when used, go to the player in first place and explode, stopping them and anyone around them.
Super Horn 	Super Horns can make any attack directed at you backfire at the person that threw it, including the Spiny Shell. This is the rarest item in the game. 	Banzai Bill 	Banzai Bills control the player at a fast speed, spinning around any other characters that it hits.
Brick Block 	Brick Blocks create a wall of blocks that block characters. They fall down if they are bumped into five times. 	Super Acorn 	Super Acorns gives players an upwards boost, putting them into gliding mode.
1-Up Mushroom 	1-Up Mushrooms teleport the player to the space in front of them. 	Blue Baby Yoshi	Blue Baby Yoshis blow bubbles that can temporarily trap other players.
Coins 	Coins are items that cannot be collected in Item Boxes. Collecting them allows the player to go faster. The maximum amount of coins a player can collect is 50. 	Red Coins 	Red Coins are a different type of coin. Players can collect a maximum of 8, and any more collected will be worth 2 normal coins. If the player keeps 8 Red Coins, they will get a random item at the start of every lap.
Blue Coins 	Blue Coins are a type of coin that can appear by activating secret P Switches that can change locations. Collecting all ten of them in a row will temporarily slow down all other players.	Star Coins 	Star Coins are another coin type. They are worth 5 coins and they will give players a large boost if they are collected.
Green Coins 	Green Coins come in pairs of three. They can only be found in midair, and they will allow the player to take three coins from other players if collected. 	Golden Ring 	Golden Rings make every item coin-related temporarily. For example, shells will leave coins behind and Fire Flowers will have golden fireballs that spin characters around within a certain range and generate coins for every character affected.
==Game Modes==
<tabber>Grand Prix= TBA
|-|Time Trials= TBA
|-|Battle Mode= TBA
|-|Mission Mode= TBA
|-|Coin Dash= TBA
</tabber>
==Courses==
TBA
Category:Mario (series)
Category:Racing Games
Category:2017
Category:Fan Games
Category:Mario Kart (series)
Category:Nintendo Switch Games
Category:Mario Games
Category:Mario Kart Games