Uncle Samsonite

Uncle Samsonite is the seventh monster in Pillar Chase 2. He is a chubby, soul-eating, humanoid abomination that originally appears as the main antagonist of the horror-comedy series of the same name, Uncle Samsonite, created by Jake Bowen. He can be unlocked for 1525 coins at the shop.
==Appearance==
File:UncRenderAlt.png|Uncle Samsonite’s Full/Current Icon Render.
File:Uncle-Samsonite Render.png|Uncle Samsonite’s Alternate Render.
Uncle Samsonite takes an appearance similar to the one in his original series, albeit slightly different. He is slimmer and has much longer arms, as well as layered skin on his neck. He wears big brown overalls, completely covering his legs and feet when not running, with three white buttons sewn onto one of the straps and a yellow shirt underneath that is partially overlapped by the overalls. His legs end in hoofed feet (Similar to those of a pig), and he has white rubber gloves ending in sharp claws. He also wears a blue hat with distinctly pony-esque ears sticking out of the sides.
==Gameplay ==
Uncle Samsonite has 100 Stamina, 19 Sprint Speed, and deals 50 DMG per hit. For what he lacks in speed and stamina, he makes up for with great damage and tricky abilities to thwart players' attempts to escape. Uncle Samsonite has three abilities: Beat Laydown, Uncle's Wrath and Domain Traversal.
Keybind	Name 	Ability	Description 	Effect
F 	Dance 	 	When pressing F, Uncle Samsonite will begin to dance. Pressing F again makes him stop. This ability acts as a taunt and has no gameplay function. 	Dancing (Taunt).
E 	Take To His Domain.	 	When holding E on a dancing player, they will be teleported to Sam's Domain, in which they must find the correct door to escape. The timer will also increase a tiny bit for each successful capture and subsequent teleportation. 	Traps players and makes killing them easier.
Passive	Dance Bar 	 	Players will have a "dance bar" added to their GUI. If this bar is filled, the player will begin to uncontrollably dance, becoming unable to move until Uncle Samsonite hits them or 5 seconds pass. Stamina drain/regen is paused while dancing. 	Passive ability players will have to worry about.
M1 	M1 	 	Uncle Samsonite issues a short-range punch, dealing 50 damage and pushing players in front of him back. 	Deals damage to players.
1 	Beat Laydown 	 	When pressing 1, Uncle Samsonite will start moving his arms up and down for a few seconds, highlighting every nearby player purple. He must get fairly close to a player for their dance bar to begin rapidly filling up, which can be easily done as Uncle Samsonite gains a significant speed boost once activated. Players also cant move when they are dancin	Slows down/ stuns players.
2 	Uncle's Wrath 	 	When pressing 2, Uncle Samsonite will slam his foot down, creating a large shock wave affecting nearby players. This causes sprinting players to suddenly start walking, as well as filling a majority of their Dance Bar up and highlighting them. It also makes Uncle Samsonite sprint a bit faster. 	Slows down sprinting players/ fills their Dance Bars up.
3 	Domain Traversal 	 	When pressing 3, Uncle Samsonite will teleport to his domain. When in there, he is unable to use his other 2 abilities and can only attack with M1. Pressing 3 again will bring Uncle Samsonite back to the map.
Unlike players, Uncle Samsonite can use any door in his domain, with said doors teleporting him to a random location on the map. Upon his return, all alive players will have their name tags shown and be highlighted green for a few seconds, so it's optimal to constantly go back to the domain, as it not only increases the amount of time he has, but also allows him to track down players easily. All dead players will also be highlighted but instead with the color red to differentiate them with the alive players.	Teleportation.
===Removed Abilities===
Keybind	Name 	Ability	Description 	Effect
1 	Sam's Domain 	 	When pressing 1, Uncle Samsonite would perform a forward grab with both hands. If he landed this on a player, they will be teleported to Sam's Domain, in which they must find the correct door to escape. The timer will also increase a tiny bit for each successful capture and subsequent teleportation.	Traps players and makes killing them easier.
2 	Dance Off 	 	When pressing 2, Uncle Samsonite would start moving his arms up and down for a few seconds, highlighting every nearby player purple. If any player is less than 28 studs away from him while this is active, their dance bar will start to rapidly fill up. Players also cant move when they are dancing. 	Slows down/ stuns players.
Passive	(Old UI) Dance Bar	 	When the monster that game is Uncle Samsonite, players will have a "dance bar" added to their GUI. If this bar is filled, the player will begin to uncontrollably dance, becoming unable to move until Uncle Samsonite hits them or 5 seconds pass. Stamina drain/regen is paused while dancing. 	Passive ability players will have to worry about.
==Audio==
<tabber>
|-|Default=
{| class="fandom-table"
|+
!Audio
!Audio Description
!Audio Information
|- Phase
|
|"It's time to have some fun... with Uncle Samsonite!"
|Plays in his intro 
|-
|
|"Go on now. Lay down the beat for me..."
|Plays when using the "Dance Off" ability
|-
|
|"Why, I've simply taken him into the domain of Uncle Samsonite!" 
|Plays after successfully using Sam's Domain
|-
|
| "No one is having any fun..."
|Plays when killing a player
|-
|
|*Hand wiggle sounds followed by cough/woosh*
|Plays when entering his domain
|-
|
|*Deep Breathing*
|Idle/moving sound effects
|-
|
|Mix Of Ultra At 2:14 and Pony At 3:35, with Ultras end slowed.
|Played When Domain Is Entered.
|-
|
|Depravity By Jens Kiilstofte at 0:16
|Emote Music When F Is Pressed.
|-|Streamer=
{| class="fandom-table"
|+
!Audio
!Audio Description
!Audio Information
|-
|
|"Dude am I that large?"
"Oh my goodness, there's no way I'm this large!"
|Plays in his intro 
|- Phase
|thumb
|"Yep, you're banned. Have a good night."
|Plays when killing a player.
</tabber>
==Trivia== 
*Jake Bowen, the original creator of Uncle Samsonite, knows about the existence of Pillar Chase 2 and found about his character's addition into the game, replying to the reveal of his move-set with "Lore accurate." 
*Uncle Samsonite isn't always have fun he can sad
*
*Uncle Samsonite is the first and currently only monster in the game to have three abilities. But that will not be the case once Inkfell is released.
* In his scrapped model, he was shorter and less chubby. He still had the same clothes but his overalls had no buttons and were slightly darker than before. His neck was more fat and he had a wider grin than his current model with the smile having an almost outlined appearance. Uncle Samsonite also had a more wrinkled face and he had a pink pig nose, referencing the pig-like appearance theory. In another photo of his full scrapped model, his eyes were just pitch black.
*Contrary to popular belief, Uncle Samsonite is not a pig of any kind.
*In Uncle Samsonites old chase music, near the end you can hear Mr. Dad shout, "What have you done with my son!" from The Video at 1:07, after finding out his son Jake has been captured by Uncle Samsonite.
==Gallery==
<tabber>
|-|Gameplay=
|-|Other=
|-|Reference=
</tabber>
==References==
Category:From Other Media
Category:Unlockable
Category:High Damage
Category:Character From Lobby
Category:Medium Stamina
Category:Slow Speed