Player GetActiveDeployables

;Usage
{[entityId, ...]} = Player.GetActiveDeployables()
Parameter	Type	Description
;Return Values
Value 	Type 	Description
eneityId	entity	
;Examples:
<nowiki>
--[[
Deploy 'Stock Heavy Turret'
--]]
local deployables = Player.GetActiveDeployables();
--[[
{1 = <13569915478431815969>,2 = <13569915506013806881>}
--]]
for _, d in pairs(deployables) do
 log(Game.GetTargetInfo(d));
 log(Game.GetTargetStatus(d));
end
--[[
{
 {"hostile" = false,"bounds" = {"height" = 2,"length" = 2,"width" = 2,}"name" = "Heavy Turret - Rank I",
 "faction" = "accord","deployableCategory" = "Turret","level" = 1,"type" = "deployable",
 "deployableType" = "Heavy Turret - Rank I"}
 {"visible" = false,"inSin" = true,"target_locked" = false,"text" = false,"target_lockable" = false,
 "voice" = false,"mission" = false}
}
{
 {"damageable" = false,"type" = "deployable","sourceAbilityId" = <35542>,"gearStage" = 4,
 "turretType" = "Heavy Turret I","turretTypeId" = <1>,"deployableCategory" = "Turret",
 "ownerId" = <9206795298285970177>,"bounds" = {"height" = 1.6687110839192,"length" = 2.3865737995891,
 "width" = 1.5055273261401,}"hostile" = false,"faction" = "accord","deployableTypeId" = <946>,
 "level" = 1,"name" = "Heavy Turret - Rank I","deployableType" = "Heavy Turret - Rank I"}
 {"visible" = true,"inSin" = true,"target_locked" = false,"text" = false,"target_lockable" = false,
 "voice" = false,"mission" = false}
}
--]]
</nowiki>
Category:Addon_API