Mechs/CDG-2A

==Description==
A modification of the Charger BattleMech, the Cudgel 2A made its debut in the Solaris VII arenas in 3066. Built by Innovative Design Concepts with brutal melee combat in mind, the 2A comes fitted with Triple Strength Myomer and enough lasers to easily activate it.
Drop Cost Multiplier: 1.14
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity 	Fighter: +10% Physical Weapon Damage&Stability, +1 Physical Weapon Accuracy (Quirk)
40 	Melee Actuators (1)	Melee Mastery: +1 Accuracy, +10% Damage and Stability dealt for Physical Weapons, Punch and Kick (Quirk)
130 	Solaris Cage (1) 	Comfy Coffin: +1 Piloting, +1 Guts
 	 	Left 	Center 	Right
Arms/Head	Health 	A=130/130S=65 	A=45/45S=16 	A=130/130S=65
Arms/Head	HardPoints	[ 1M 1S ] 	[ 1E ] 	
Arms/Head	Fixed 	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Mace 8T (1)	
Life Support - A
Life Support - B
FCS Standard (1)
Sensors Basic (1)
Solaris Cage (1)	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
Lower Melee Weapon
Claws	
Medium Laser Magna 	
Lower Melee Weapon
Claws
Torso 	Health 	FA=130/170 RA=40/85S=85	FA=190/250 RA=60/125S=85	FA=130/170 RA=40/85S=85
Torso 	HardPoints	[ 4E ] 	[ 1E ] 	[ 4E ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
Jump Jet (H)
2x ER M Laser Magna
2x Medium Laser Magna	
Light Ferro
Engine XL
Engine HS +4
Engine Core 400
Heat Sink Kit (D)
TSM
Small Laser Magna	
Jump Jet (H)
2x ER M Laser Magna
2x Medium Laser Magna
Legs 	Health 	A=170/170S=85 	 	A=170/170S=85
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
Jump Jet (H) 	 	
Jump Jet (H)
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