Provie (Kunio-kun)

<tabber widths="375">
|-|River City Girls 2=
|-|River City Ransom Underground =
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==Summary==
Provie is a character debuting in River City Underground, and returning as one of the protagonists of River City Girls 2. Her primary style of fighting is uniquely based on breakdancing and she assists Kyoko, Misako, and Marian in their fight against the yakuza.
==Powers and Stats==
Tier: , possibly higher with best accessories
Name: Kyoko
Origin: Kunio-kun/River City
Gender: Female
Age: 18 (as of River City Girls)
Classification: Human, senior-year student
Powers and Abilities:<tabber>
|-|Innate=
*Superhuman Physical Characteristics
*Martial Arts
*Weapon Mastery (Can competently use a metal chair, a frying pan, a trash can, a baseball bat, living people, and most anything she can find as weapons)
*Acrobatics (Uses impressive acrobatic movements in her break-dancing style of fighting)
*Sound Manipulation (Can weaponize the noise of her boombox)
*Healing (Can heal herself with food)
*Energy Manipulation (Some of her attacks surround her body in energy and leave behind streaks of it)
*Afterimage Creation
*Status Effect Inducement and Durability Negation (Can induct a stun effect on an enemy after multiple hits. Can stun enemies instantly and break their guard with her Guard Break attack)
*Accelerated Development (Can learn new moves instantly in dojos. XP is consistently used as an in-universe power. In River City Ransom Underground, it is stated by Dr. D to be something capable of gaining infinite potential if properly harnessed. XP can be gained just by fighting mid-combat and can increase one's health, damage output, weapon damage, special meter, speed, and luck)
*Enhanced Senses (Able to fight and see enemies in a fog that causes headaches and disorients the game HUD. Able to dodge attacks not in her line of sight)
*Resurrection (Can revive her allies by repeatedly kicking their bodies and sending her spirit back inside), Summoning (Can summon Recruits to assist her in combat)
*Fear Inducement (After attacking enemies for a bit, she can induce enough fear in them to turn them from bloodlusted to making them beg for their life and willing to fight alongside her as Recruits. This works even on robots and Sabuko's own right and left hand man and woman as well as her main assassin. It is also capable of working on the undead zombie Aka Manto, whose soul was lost to madness and is said to be without fear) Non-Physical Interaction (Can deal damage to ghosts and revert them back to corporeal form)
*Resistances to: 
*BFR and Sealing (Can escape being trapped in a video game by Tsuiko)
*Fear Inducement (She is able to fight extensively against Misako and Kyoko and refused to listen to them initially, only joining them due to realizing her error in that they were not yakuza)
|-|With Accessories=
*Damage Boost (Can increase how much damage she does to female and male enemies by 5% with the Makeup Kit and Love Letter respectively. Able to increase the damage of sharp weapons by 10% with Knife Earrings. Can increase her attack by two with the Scissors at the cost of her agility by the same amount. Can increase the strength of her throws with the Fishnet Top. The Garter accessory increases the power of her kicks by 5%)
* Limited Invulnerability (With Frill Bra, which gives her a second of invincibility after getting up from the ground)
*Forcefield Creation (A defensive shield will appear around the user of the Ribbon Bra when health is down)
*Self-Resurrection (Can resurrect herself from death with the Lantern)
*Empowerment (Her damage can be increased by 10% if a certain song is playing with the Music Player equipped)
*Probability Manipulation (Can increase the chances of not being knocked down by a knockdown attack by 5% with Eyeshadow)
*Damage Reduction (Bomb Bottom allows the user to have a 5% chance to not take damage at all from an attack)
*Statistics Amplification (Can dramatically increase her speed with the Bunny Button =;3)
*Status Effect Inducement (Can inflict a multitude of status effects with accessories including Fire, which does extra damage, Ice, which slows down the enemy, Poison, which gradually drains health, and Shock, which paralyzes the opponent)
*Explosion Manipulation (The Bomb Bra causes thrown weapons to explode on contact)
*Healing (The Bomb Bottom can allow the user to heal whenever they gain money. The Gym Shorts allow the user to heal when attacking others)
|-|Optional Equipment=
*Technology Manipulation (With BeeBoo, an EMP device)
|-|With Recruits=
*Fire Manipulation (With Midori, La Llarona, H4-YD3N, ER-1N, Yagyu, Berserker, Jam Kuradoberi and Sol Badguy)
*Ice Manipulation and Statistics Reduction (With Rachel and Caleb)
*Electricity Manipulation and Paralysis Inducement (With Oscar, K47H2YN, Martha Splatterhead, Empress Crushfist, Queen Earthbreaker, and Wes)
*Poison Manipulation (With Hellwig, Jareth and Aka Manto)
*Status Effect Inducement and Smoke Manipulation (With Matsui, Nakamura and Fujimoto)
*Energy Projection (With Masaaki, Osamu, K47H2YN, and Kebako)
*Inorganic Physiology (Type 2; With Cyborgs, C.A.T.S., and Mecha Linda)
*Air Manipulation (With D4-V1D and Hibari)
*Explosion Manipulation (With H4-YD3N)
*Flight (With ER-1N)
*Portal Creation (With Kamaitachi)
*Healing and Sound Manipulation (With Noize)
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Attack Potency: Small City level, possibly Island level (She is capable of fighting Slick, who created an explosion that destroyed large chunks of a high school and has been growing in power even years after that instance. She is also capable of fighting Kyoko and Misako at once), higher with her best accessories (Some of her accessories can double her strength. The Tank Button makes her significantly stronger. Two are able to be worn at a time)
Speed: Hypersonic+ travel speed with Sub-Relativistic+ reaction and combat speed (She can keep up with Misako, Kyoko and Marian), higher travel speed with the Bunny Button =;3 (Makes her significantly faster), lower travel speed with the Tank Button (The Tank Button makes her stronger at the cost of being slower)
Lifting Strength: Class 5 (Can lift trash cans with ease. Comparable to Misako and Kyoko, who are capable of lifting large stone slabs)
Striking Strength: Small City level, possibly Island level, higher with best accessories
Durability: Small City level, possibly Island level (She can take hits from Sabu and the main cast)
Stamina: Superhuman (Fights practically every day in River City, where even the slightest encounter can result in an all-out street brawl. Her journey with Misako and Kyoko takes place over the course of at least multiple nights given the day-night cycle system and the girls had no rest at all during that time. Despite being tired and their feet hurting, they cleared out the final stage filled with upgraded enemies and a serum-enhanced Sabu. She can recover after being frozen from head to toe by the ice status effect, keep fighting and shrug off the effects of being poisoned, get right back up after being heavily electrocuted, and being burned hard enough to have fire engulf her entire body)
Range: Standard Melee Range, Extended Melee Range to Tens of Meters or Hundreds of Meters with various weapons/abilities
Standard Equipment: Metal chair, frying pan, bench, trash can, mop, wrench, shovel, chain, wooden plank, wooden crate, baseball, dodgeball, baseball bat, magic wand, boomerang, beam sword, bicycle, yo-yo, guitar, fish
Intelligence: Above Average in General Intelligence, at least Gifted in Combat Intelligence (Gifted in dancing and fighting techniques but is rather stubborn and has a hard time listening to reason. She is however skilled enough to face both Misako and Kyoko in combat by herself. She deals with enemies that can dish out-bullet-hell like attacks, even beating teleporting foes without any issues. Even against an experienced magic prodigy like Blaire, with multiple long-ranged spells, she was still able to beat her using pure H2H combat with her not seeming the least bit tired or pushed to her limit, unlike the witch. She is capable of dealing with Tsuiko, despite her being completely outnumbered by her drones and technology)
Weaknesses: Normal human weaknesses.
Category:Characters
Category:Female Characters
Category:Dancers
Category:Martial Artists
Category:Weapon Masters
Category:Acrobats
Category:Healers
Category:Sound Users
Category:Energy Users
Category:Afterimage Users
Category:Status Effect Users
Category:Accelerated Development Users
Category:Resurrection Users
Category:Summoners
Category:Social Influencers
Category:Non-Physical Interaction Users
Category:Kunio-kun
Category:Fighting Game Characters
Category:Playable Characters
Category:Game Characters
Category:Game Bosses
Category:Protagonists
Category:Damage Boost Users
Category:Invulnerability Users
Category:Empowerment Users
Category:Probability Users
Category:Damage Reduction Users
Category:Statistics Amplification Users
Category:Fire Users
Category:Ice Users
Category:Poison Users
Category:Electricity Users
Category:Paralysis Users
Category:Technology Users
Category:Smoke Users
Category:Energy Projection Users
Category:Chair Users
Category:Wrench Users
Category:Shovel Users
Category:Chain Users
Category:Bat Users
Category:Wand Users
Category:Boomerang Users
Category:Sword Users
Category:Yo-yo Users
Category:Animal Users
Category:Humans
Category:Teenagers
Category:Adults
Category:Schoolgirls
Category:Students
Category:Frying Pan Users