Valerie Colburn

Valerie Colburn is a DLC character in Dissidia Calamitas Infinita, originating from Extrinsic Enmity. Valerie is orphan girl who lost her family during the current war. She was took in by man named Curran Zirnhelt which know as great hero that fought for people and look after her like his little sis helping her to become a timid girl or bight and cheerful little girl. Her life was soon was when her new big bro was kill in actions during battle. She mentally breakdown to point she refuse let them bury him and hugging his body tightly, Curran former commander step in willing help her through this telling her she can have revenge and train her through years. Her train soon turn her to cold and ruthless mecha pilot. She soon find inner peace over lost of Curran and try to fight how he would fight, to protect people and those she close to for the future.
==Appearance==
Valerie is young woman with pretty curvy body with long kinda spiky blue hair reaching down to her butt. Valerie first default is her wearing black and red leather jacket, a blue bikini top, tight pair of jeans with torn holes where her knees are at and pair of Stiletto heels and black fingerless gloves. Her Mech code name Neo Bahamut is a humanoid dragon shape mech with flaming red and dark blue color mech with large red tinted wings and drill base tail with bladed claws and carrying a Drill Lance on it back.
In her Ex Mode, Neo Bahamut will upgrade to the Bahamut ZERO model, a black and silver model of Bahamut with glowing red marks on mech and six red wings.
File:NeA-NBahamut.png|Valerie's Mech
==Story==
<tabber>
Xth Cycle=
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Xth Cycle=
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Xth Cycle=
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Xth Cycle=
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==Battle==
__NOTOC__
Valerie ColburnFeral Mecha-Dragon - Switching to speed and evasion to pure strength and power to balance weakness. 
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Valeria plays differently with other mecha pilot warriors, as she uses a downsize version of her mecha. As Feral Mecha-Dragon, Valeria as two playing styles, he first one her normal human form she speed base and can easily dodge but has poor attack and defense. While she has god pool of Brave she has no HP attacks to deal HP damage. This when her mecha take in place, unlike Valeria herself she now much slower and bigger as one biggest non-boss characters, but she make up for it for having power and strong defense, and has many HP attacks but she has few Brave attacks. 
Valaeria also has a extra bar know as cooling meter, as long she in her normal form it will stay down but in her mecha from it will rises and rise more she damaged if get too full she will be kick out her mech and take HP damage on half the Brave she obtain.
===Brave Attack===
<tabber>
Normal=
Move 	Type 	CP (Mastered) 	AP 	Priority 	Effect 	Damage type 	Obtained
Dragon Punch 	Ground 	20 (10) 	100 	Melee Mid 	Wall Rush 	Physical 	Initial
Dragon Punch 	Rushes in her opponent punching and knocking them back. 	Rushes in her opponent punching and knocking them back. 	Rushes in her opponent punching and knocking them back. 	Rushes in her opponent punching and knocking them back. 	Rushes in her opponent punching and knocking them back. 	Rushes in her opponent punching and knocking them back. 	Rushes in her opponent punching and knocking them back.
Spin Kick 	Ground 	20 (10) 	100 	Melee Mid 	Chase 	Physical 	Initial
Spin Kick 	Do a 360 turn while kicking anyone near. 	Do a 360 turn while kicking anyone near. 	Do a 360 turn while kicking anyone near. 	Do a 360 turn while kicking anyone near. 	Do a 360 turn while kicking anyone near. 	Do a 360 turn while kicking anyone near. 	Do a 360 turn while kicking anyone near.
Air Launch 	Ground 	20 (10) 	100 	Melee Mid 	Chase 	Physical 	Level 12
Air Launch 	Punches her foe upwards to the air. 	Punches her foe upwards to the air. 	Punches her foe upwards to the air. 	Punches her foe upwards to the air. 	Punches her foe upwards to the air. 	Punches her foe upwards to the air. 	Punches her foe upwards to the air.
Power Punch 	Ground 	20 (10) 	100 	Melee Mid 	Chase 	Physical 	Level 24
Power Punch 	Unleash a super powerful punch launching her foe when hit. 	Unleash a super powerful punch launching her foe when hit. 	Unleash a super powerful punch launching her foe when hit. 	Unleash a super powerful punch launching her foe when hit. 	Unleash a super powerful punch launching her foe when hit. 	Unleash a super powerful punch launching her foe when hit. 	Unleash a super powerful punch launching her foe when hit.
Crescent Locus	Ground 	20 (10) 	100 	Melee Mid 	Chase 	Physical 	Level 34
Crescent Locus	Preform a barrage of kicking attacks. 	Preform a barrage of kicking attacks. 	Preform a barrage of kicking attacks. 	Preform a barrage of kicking attacks. 	Preform a barrage of kicking attacks. 	Preform a barrage of kicking attacks. 	Preform a barrage of kicking attacks.
Heel Jab 	Aeriel 	20 (10) 	100 	Melee Mid 	Chase 	Physical 	Initial
Heel Jab 	Preform a swing kick, launching her opponent in the air. 	Preform a swing kick, launching her opponent in the air. 	Preform a swing kick, launching her opponent in the air. 	Preform a swing kick, launching her opponent in the air. 	Preform a swing kick, launching her opponent in the air. 	Preform a swing kick, launching her opponent in the air. 	Preform a swing kick, launching her opponent in the air.
Spiral Fist 	Aeriel 	20 (10) 	100 	Melee Mid 	Wall Rush 	Physical 	Initial
Spiral Fist 	Valerie rush to her foe punching them while smashing them to any near wall. 	Valerie rush to her foe punching them while smashing them to any near wall. 	Valerie rush to her foe punching them while smashing them to any near wall. 	Valerie rush to her foe punching them while smashing them to any near wall. 	Valerie rush to her foe punching them while smashing them to any near wall. 	Valerie rush to her foe punching them while smashing them to any near wall. 	Valerie rush to her foe punching them while smashing them to any near wall.
Smash Foot 	Aeriel 	20 (10) 	100 	Melee Mid 	Wall Rush 	Physical 	Level 8
Smash Foot 	Kicks above her opponent, while sending and smashing them against the ground.	Kicks above her opponent, while sending and smashing them against the ground.	Kicks above her opponent, while sending and smashing them against the ground.	Kicks above her opponent, while sending and smashing them against the ground.	Kicks above her opponent, while sending and smashing them against the ground.	Kicks above her opponent, while sending and smashing them against the ground.	Kicks above her opponent, while sending and smashing them against the ground.
Heel Blade 	Aeriel 	20 (10) 	100 	Melee Mid 	Wall Rush 	Physical 	Level 17
Heel Blade 	Kick her opponent and stabs them then throw them to wall with her foot. 	Kick her opponent and stabs them then throw them to wall with her foot. 	Kick her opponent and stabs them then throw them to wall with her foot. 	Kick her opponent and stabs them then throw them to wall with her foot. 	Kick her opponent and stabs them then throw them to wall with her foot. 	Kick her opponent and stabs them then throw them to wall with her foot. 	Kick her opponent and stabs them then throw them to wall with her foot.
Dragon Spiral 	Aeriel 	20 (10) 	100 	Melee Mid 	Wall Rush 	Physical 	Level 29
Dragon Spiral 	Preform a barrage of punching attacks. 	Preform a barrage of punching attacks. 	Preform a barrage of punching attacks. 	Preform a barrage of punching attacks. 	Preform a barrage of punching attacks. 	Preform a barrage of punching attacks. 	Preform a barrage of punching attacks.
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Mech=
Move 	Type 	CP (Mastered) 	AP 	Priority 	Effect 	Damage type 	Obtained
Igniting Claws 	Ground 	20 (10) 	100 	Melee Mid 	Wall Rush 	Physical 	Initial
Igniting Claws 	Does three flaming claw swipes at her enemy if all connected preform one final X shape slash.	Does three flaming claw swipes at her enemy if all connected preform one final X shape slash.	Does three flaming claw swipes at her enemy if all connected preform one final X shape slash.	Does three flaming claw swipes at her enemy if all connected preform one final X shape slash.	Does three flaming claw swipes at her enemy if all connected preform one final X shape slash.	Does three flaming claw swipes at her enemy if all connected preform one final X shape slash.	Does three flaming claw swipes at her enemy if all connected preform one final X shape slash.
Eject Fist (ground)	Ground 	20 (10) 	100 	Melee Mid 	N/A 	Physical 	Level 5
Eject Fist (ground)	Eject from her Mech and then punching her opponent in the face. 	Eject from her Mech and then punching her opponent in the face. 	Eject from her Mech and then punching her opponent in the face. 	Eject from her Mech and then punching her opponent in the face. 	Eject from her Mech and then punching her opponent in the face. 	Eject from her Mech and then punching her opponent in the face. 	Eject from her Mech and then punching her opponent in the face.
Eject Fist (ground)	Aeriel 	20 (10) 	100 	Melee Mid 	N/A 	Physical 	Initial
Eject Fist (ground)	Eject from her Mech and then punching her opponent in the face. 	Eject from her Mech and then punching her opponent in the face. 	Eject from her Mech and then punching her opponent in the face. 	Eject from her Mech and then punching her opponent in the face. 	Eject from her Mech and then punching her opponent in the face. 	Eject from her Mech and then punching her opponent in the face. 	Eject from her Mech and then punching her opponent in the face.
Plasma Beam 	Aeriel 	20 (10) 	100 	Ranged Mid 	Wall Rush 	Magical 	Level 35
Plasma Beam 	Fires a red molting beam at the foe. 	Fires a red molting beam at the foe. 	Fires a red molting beam at the foe. 	Fires a red molting beam at the foe. 	Fires a red molting beam at the foe. 	Fires a red molting beam at the foe. 	Fires a red molting beam at the foe.
</tabber>
===HP Attack===
<tabber>
Normal=
Move 	Type 	CP (Mastered) 	AP 	Priority 	Effect 	Damage type 	Obtained
Neo Bahamut Obtain	Ground 	10 (0) 	500 	N/A 	N/A 	N/A 	Initial
Neo Bahamut Obtain	Calling in Neo Bahamut and suit up switching to Neo Bahamut move set.	Calling in Neo Bahamut and suit up switching to Neo Bahamut move set.	Calling in Neo Bahamut and suit up switching to Neo Bahamut move set.	Calling in Neo Bahamut and suit up switching to Neo Bahamut move set.	Calling in Neo Bahamut and suit up switching to Neo Bahamut move set.	Calling in Neo Bahamut and suit up switching to Neo Bahamut move set.	Calling in Neo Bahamut and suit up switching to Neo Bahamut move set.
Neo Bahamut Obtain	Aeriel 	10 (0) 	500 	N/A 	N/A 	N/A 	Initial
Neo Bahamut Obtain	Calling in Neo Bahamut and suit up switching to Neo Bahamut move set.	Calling in Neo Bahamut and suit up switching to Neo Bahamut move set.	Calling in Neo Bahamut and suit up switching to Neo Bahamut move set.	Calling in Neo Bahamut and suit up switching to Neo Bahamut move set.	Calling in Neo Bahamut and suit up switching to Neo Bahamut move set.	Calling in Neo Bahamut and suit up switching to Neo Bahamut move set.	Calling in Neo Bahamut and suit up switching to Neo Bahamut move set.
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Mech=
Move 	Type 	CP (Mastered) 	AP 	Priority 	Effect 	Damage type 	Obtained
Drilling Beatdown 	Ground 	40 (20) 	200 	Melee High 	Wall Rush 	Physical 	Initial
Drilling Beatdown 	Charge rush with her Drill Rush, when piercing opponent will toss them aside to nearest wall. 	Charge rush with her Drill Rush, when piercing opponent will toss them aside to nearest wall. 	Charge rush with her Drill Rush, when piercing opponent will toss them aside to nearest wall. 	Charge rush with her Drill Rush, when piercing opponent will toss them aside to nearest wall. 	Charge rush with her Drill Rush, when piercing opponent will toss them aside to nearest wall. 	Charge rush with her Drill Rush, when piercing opponent will toss them aside to nearest wall. 	Charge rush with her Drill Rush, when piercing opponent will toss them aside to nearest wall.
Giga Flare Drill (ground)	Ground 	40 (20) 	200 	Melee High 	Burn 	Physical, Magical 	Level 15
Giga Flare Drill (ground)	Drill Lance engulf in flames as it start to spin and pierce when in range setting target ablaze. 	Drill Lance engulf in flames as it start to spin and pierce when in range setting target ablaze. 	Drill Lance engulf in flames as it start to spin and pierce when in range setting target ablaze. 	Drill Lance engulf in flames as it start to spin and pierce when in range setting target ablaze. 	Drill Lance engulf in flames as it start to spin and pierce when in range setting target ablaze. 	Drill Lance engulf in flames as it start to spin and pierce when in range setting target ablaze. 	Drill Lance engulf in flames as it start to spin and pierce when in range setting target ablaze.
Drill Missiles (ground) 	Ground 	40 (20) 	200 	Ranged High 	N/A 	Physical 	Level 28
Drill Missiles (ground) 	Fires size drill base missiles that home at her opponent. 	Fires size drill base missiles that home at her opponent. 	Fires size drill base missiles that home at her opponent. 	Fires size drill base missiles that home at her opponent. 	Fires size drill base missiles that home at her opponent. 	Fires size drill base missiles that home at her opponent. 	Fires size drill base missiles that home at her opponent.
Draco Meteor 	Ground 	50 (25) 	250 	Melee High 	Wall Rush 	Physical 	Level 40
Draco Meteor 	Launch up in air then crash landed at opponent and creating a explosion. 	Launch up in air then crash landed at opponent and creating a explosion. 	Launch up in air then crash landed at opponent and creating a explosion. 	Launch up in air then crash landed at opponent and creating a explosion. 	Launch up in air then crash landed at opponent and creating a explosion. 	Launch up in air then crash landed at opponent and creating a explosion. 	Launch up in air then crash landed at opponent and creating a explosion.
Mega Flare Beam 	Aerial 	40 (20) 	200 	Ranged High 	Burn 	Magical 	Initial
Mega Flare Beam 	Fires laser from her hand, when hit the ground set off a chain of explosion and setting opponent ablaze when hit. 	Fires laser from her hand, when hit the ground set off a chain of explosion and setting opponent ablaze when hit. 	Fires laser from her hand, when hit the ground set off a chain of explosion and setting opponent ablaze when hit. 	Fires laser from her hand, when hit the ground set off a chain of explosion and setting opponent ablaze when hit. 	Fires laser from her hand, when hit the ground set off a chain of explosion and setting opponent ablaze when hit. 	Fires laser from her hand, when hit the ground set off a chain of explosion and setting opponent ablaze when hit. 	Fires laser from her hand, when hit the ground set off a chain of explosion and setting opponent ablaze when hit.
Drill Missiles (midair) 	Aerial 	40 (20) 	200 	Ranged High 	N/A 	Physical 	Level 10
Drill Missiles (midair) 	Fires size drill base missiles that home at her opponent. 	Fires size drill base missiles that home at her opponent. 	Fires size drill base missiles that home at her opponent. 	Fires size drill base missiles that home at her opponent. 	Fires size drill base missiles that home at her opponent. 	Fires size drill base missiles that home at her opponent. 	Fires size drill base missiles that home at her opponent.
Giga Flare Drill (midair)	Aeriel 	40 (20) 	200 	Melee High 	Burn 	Physical, Magical 	Level 25
Giga Flare Drill (midair)	Drill Lance engulf in flames as it start to spin and pierce when in range setting target ablaze. 	Drill Lance engulf in flames as it start to spin and pierce when in range setting target ablaze. 	Drill Lance engulf in flames as it start to spin and pierce when in range setting target ablaze. 	Drill Lance engulf in flames as it start to spin and pierce when in range setting target ablaze. 	Drill Lance engulf in flames as it start to spin and pierce when in range setting target ablaze. 	Drill Lance engulf in flames as it start to spin and pierce when in range setting target ablaze. 	Drill Lance engulf in flames as it start to spin and pierce when in range setting target ablaze.
Pierce the Heavens 	Aeriel 	60 (30) 	300 	Unblockable 	Wall Rush 	Physical, Magical 	Level 45
Pierce the Heavens 	Drill Lance combine with mech arm and form a energy field around drill making appear large, then charge straight at opponent from the air.	Drill Lance combine with mech arm and form a energy field around drill making appear large, then charge straight at opponent from the air.	Drill Lance combine with mech arm and form a energy field around drill making appear large, then charge straight at opponent from the air.	Drill Lance combine with mech arm and form a energy field around drill making appear large, then charge straight at opponent from the air.	Drill Lance combine with mech arm and form a energy field around drill making appear large, then charge straight at opponent from the air.	Drill Lance combine with mech arm and form a energy field around drill making appear large, then charge straight at opponent from the air.	Drill Lance combine with mech arm and form a energy field around drill making appear large, then charge straight at opponent from the air.
</tabber>
==EX Mode==
Valerie's EX Mode is ZERO Mode, gaining abilities of "Regen", "ZERO Fusion", "Anti-Gravity Mode" and "Drill Breaker", ZERO Fusion allow Valerie to stay in Mecha mode but allowing her to keep her speed and Brave Attacks while able still have her Mecha powerful Attack and Defense as well with her Mech's HP Attacks. Anti-Gravity Mode allow her to glide and stay in the air and slowing opponent down when near them and Drill Breaker lets her HP attack be Unblockable.
Valerie's EX Burst is Tera Drill Flare Lance Crusher!, Valerie beings by flying up in air while charging up her her Drill Lance. As she flies up player rapidly press as her Drill Lance increase in size and begins being engulf in blue flames. Once she reach high enough she stop matter now if it finish her now she beings crushing downward with her lance and crushes her foe with her Drill.
==Equipment==
===Exclusive Weapons===
Name 	Level	Description
Neo-Model Crush Claws 	50 	
Fury-Model Tail Spear 	90 	
ZERO-Model Drill Lance	100 	
===Related Accessories===
Accessory 	Description/Effect 	Description/Effect	Acquired
Dragon Fang Pendent	The spirit of never giving up, always keep fighting.	LUK+4 	Shop, Duel Colosseum Lunar Whale Course
Burned Jacket 	I'll carry on your dream brother. 	LUK+4 	Battlegen from the Curran Friend Card
Legacy's Desire 	N/A 	LUK+1 	Battlegen
Legacy's Dream 	N/A 	LUK+2 	Battlegen
Legacy's Hopes 	N/A 	LUK+3 	Battlegen
==Musical Themes==
*Main Theme: Dragon Flower
*World Map Theme: 
*Normal Battle: Dragon Assault 
*Boss Battle: Libera Me From Hell
*Final Boss Battle: Sorairo Days
===Rival Battle===
*Vs Bris: I'll Libera Myself From Hell
*Vs Hero:
==Quotes==
===Encounter===
*
*
*
*
*<BR>— If HP is low
*<BR>— If HP is low
*<BR>— If opponent is stronger
*<BR>— If opponent is stronger
*<BR>— If opponent is weaker
*<BR>— If opponent is weaker	
===Victory===
*
*
*
*
*<BR>— If HP is low
*<BR>— If HP is low
*<BR>— If opponent is stronger
*<BR>— If opponent is stronger
*<BR>— If opponent is weaker
*<BR>— If opponent is weaker	
===Defeat===
*
*
*
*
*<BR>— If opponent is stronger
*<BR>— If opponent is stronger
*<BR>— If opponent is weaker
*<BR>— If opponent is weaker
===Default Specific===
=== Boss Specific ===
*Ragnarok: "I'm not gonna be used twice, buddy!"
*Genesis:	
*Eris: 
*The Embodiment:	
*Amaterasu:
===DLC Specific===
==Story Specific==
Category:Characters