Primal Babass

This difficulty belongs to LAI's Babass Legacy (LIABF / LBF). The LBF is inspired by RagingEngineer's Babass dficuklty. No pages upon the KBL are purposed to be in need for any sort of deletion or criticism. If you dislike the LBF, your opinion is handled.
----Open "limits.txt"This is it, you've exceeded the Babass limits, and finally found what you were looking for. A hidden treasure never seen before, one of the hardest difficulties in the JJT stratosphere. Harder than Vigorous, harder than KLJY. Harder than anything other than Effortful and beyond. Your penultimate challenge has begun and won't end until you reach it.Open "primalbabass.diff"?
 
primalbabass.diff‎ X	primalbabass.diff‎ X	+ 																													
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==Information== 
Primal Babass is a high-peak Class 24 difficulty located in-between ABSOLUTE INFINITY and Uncomputable. Primal Babass is the hardest official LBF difficulty and it will forever remain in its respective position. This is one of the hardest difficulties in the Extended Alternate Difficulty Chart. 
==Icon Representation== 
Just like majority of the Babass family difficulties, Primal Babass's icons were made in Scratch 3.0. Initially, Primal Babass's icon upon first presented in the wiki was like Average Babass, except the backdrop palette was a lot darker to the point where the reddishness was indistinct, and the face was actually just an eye in the middle with a red, vertical pupil. 
Redesigns for the official Babass difficulties would later be planned sometime in 2022, but those redesigns never saw the light of day. Primal Babass's Icon in the redesign would've had a slightly brighter palette and the eye would gain a more wavier shape with sharp edges on the sides and the pupil would have sharper edges on the top and bottom of the pupil, with an unnatural red glow. However, for the 2023 revamp, Primal Babass's icon has significantly changed. The maroon palette has once again brightened a little more, with the eye being a lot more minimalistic to fit the new icon template for Babass Difficulties. 
==Obstacles== 
Due to the fact that Primal Babass isn't physically possible, all obstacles included are classified theoretically. Most obstacles are nonsensically impossible. 
===Belowground=== 
*ω†150 stud jump.
**ω†149 stud unclimbable jump.
*ω†149 stud wrap.
**ω†148 stud unclimbable wrap.
*ω†145 stud stickout.
*ω†140 stud raised wrap (raised by Ω(100) studs). 
===Baseline=== 
*ω†ω†35 stud jump.
**ω†ω†34 stud unclimbable jump.
*ω†ω†34 stud wrap.
**ω†ω†33 stud unclimbable wrap.
*ω†ω†30 stud stickout.
*ω†ω†25 stud raised wrap (raised by ω†ω†130 studs). 
===Lower Gap=== 
*ω†ω†ω†...20 stud jump where ω† is repeated 10300 times. 
**ω†ω†ω†...19 stud unclimbable jump where ω† is repeated 10299 times.
*ω†ω†ω†...19 stud wrap where ω† is repeated 10299 times.
**ω†ω†ω†...18 stud unclimbable wrap where ω† is repeated 10298 times.
*ω†ω†ω†...15 stud stickout where ω† is repeated 10295 times.
*ω†ω†ω†...10 stud raised wrap where ω† is repeated 10290 times (raised by ω†ω†30 studs). 
===Low=== 
*50-Λ stud jump.
**49-Λ stud unclimbable jump.
*49-Λ stud wrap.
**48-Λ stud unclimbable wrap.
*45-Λ stud stickout.
*40-Λ stud raised wrap (raised by ω†ω†ω†...12 studs where ω† is repeated 10292 times). 
===High=== 
*ω20-Λ stud jump.
**ω19-Λ stud unclimbable jump.
*ω19-Λ stud wrap.
**ω18-Λ stud unclimbable wrap.
*ω15-Λ stud stickout.
*ω10-Λ stud raised wrap (raised by 47-Λ studs). 
===Upper Gap=== 
*ω12-Λ stud jump.
**ω11-Λ stud unclimbable jump.
*ω11-Λ stud wrap. 
**ω10-Λ stud unclimbable wrap.
*ω7-Λ stud stickout.
*ω2-Λ stud raised wrap (raised by ω13-Λ studs). 
===Peak=== 
*E10 stud jump.
**E9 stud unclimbable jump.
*E9 stud wrap.
**E8 stud unclimbable wrap.
*E7 stud stickout.
*E5 stud raised wrap (raised by ω9-Λ studs). 
===Peripheral=== 
*EEEE...0 stud jump where E is repeated 1020 times.
**EEEE...0 stud unclimbable jump where E is repeated 1019 times.
*EEEE...0 stud wrap where E is repeated 1019 times.
**EEEE...0 stud unclimbable wrap where E is repeated 1018 times.
*EEEE...0 stud stickout where E is repeated 1016 times.
*EEEE...0 stud raised wrap where E is repeated 1014 times (raised by E100 studs). 
==Towers== 
*Tower of Avatar Instant Kill - ToAIK
*The Penultimus Area - TPA
*Steeple of Thy Babass Phases - SoTBP
*Reaching The Finale - RTF
*Citadel of Primal Pain - CoPP 
==Trivia==