Thrones

Thrones can create additional eyes on their bodies and move them about at will. Thrones can create Con Modifier number of additional eyes. These eyes can be positioned at any point on its body, giving them 360-degree vision. Each additional eye a Throne has adds +1 to their armor class and Reflex as a dodge bonus. Thrones specialize in Doujutsu and create their own. Their Doujutsus are unique in the sense that Thrones do not gain them naturally as a Uchiha or Hyuga would gain their visual abilities, but rather their Doujutsu are implanted within their eyes. These techniques are created beforehand in a complex process of arranging various sealing formulas and applying chakra natures to them. The formula is then implanted in their eye and manifests as a Doujutsu. The DC for their Doujutsu is 10 + Character Level + Wis Modifier + Highest level of Jutsu. Gaining a Doujutsu requires the Doujutsu Implant Feat. Thrones can implant two Doujutsu, one per eye. Activating a Doujutsu is a standard action, where each round it remains active costs 8 points of chakra.
This is a list of standard Doujutsu all thrones can inherit, however, custom techniques can be made but still require the Doujutsu Implant Feat:
* Eye of Force (武力の目 - Buryoku no me) - With the Eye of Force, the user is able to create and apply external forces to anything within its line of sight. Through this the user can move persons or objects in almost any direction. This pushes a creature 10ft per HD in a direction of the user’s choice and deals 2d8 points of bludgeoning damage per HD (Max 80d6). This is a Fortitude Save, where a successful save halves, the damage taken. This Doujutsu can also redirect forces, enabling the user to reflect the force of an attack. On a successful Reflex Save, the user can direct the force of any attack to any creature or object within its line of sight. The damage that would have been dealt to the user is instead dealt to their target. A successful Fortitude Save instead deals half damage.
* Eye of Motion (勢いの目 - Ikioi no me) - The Eye of Motion governs the movement of objects. With it the user can accelerate objects, which if applied to a weapon deals an additional 10d6 points of bludgeoning damage per HD/10. Both weapons and other objects can be accelerated to the point where collision results in an explosion. This is a 100ft + 2ft per HD spherical radius, where all creatures within this radius are dealt 3d10 points of damage per HD (Max 240d10). On a successful Fortitude Save, the damage is halved. This Doujutsu can also halt the motion of anything within the user’s line of sight. This can hold a creature in place, preventing them from moving and rendering them helpless. The target can make a Fortitude Save each round they remain helpless to resist.
* Eye of Singularity - The Eye of Singularity can create a blackhole at any point within the user’s field of view. The blackhole itself is a small dark mass, about the size of a marble. When created everything within 30ft is the first to experience its gravitational pull. On the user’s following turn its size increases by a factor of 10, as well as its reach, pulling in all matter within 300ft into it. On the user’s following turn, its size increases once more, its reach extending to all things within 3000ft. This prompts a Reflex Save to all creatures within its radius. A successful save means the creature can attempt to escape before the blackhole has dragged them within its depths. Each time its size increases, all creatures within a new radius must perform the save. Alternatively, the user can also create rifts and launch them at objects or creatures. These rifts are in the form of small spheres or lines that cleave through anything it touches, transporting the surface it has made contact with into the inescapable depths of a blackhole; Or it can be made large enough to swallow creatures and objects whole. This is a Reflex Save, where success means the target can avoid it.
* All Seeing Eye - The All-Seeing Eye grants the user enhanced vision, seeing even the smallest of details and capturing all within the user’s line of sight even if the user themself isn't focused on. Through this eye the world is perceived at a fraction of its normal speed, allowing a great deal of time to analyze situations and react to others regardless of their speed. This gives the user an insight bonus to their armor class and saves of ⅓ HD.
*Origami Eye: Origami Bind - Within the user's line of sight, all paper constructs are rendered ineffective, including paper bombs, priest talismans, etc. These items, whether enhanced with chakra or magic lose their abilities and become a bland strip of paper under the user's gaze. When the user is the subject of a paper-based attack, they can perform a Reflex Save to use this doujutsu.
*Origami Eye: Origami Weaponry - The user is able to manipulate a source of or create paper and form them into any weaponry desired. Weapons created through this doujutsu are capable of being moved telekinetically, with each weapon wielded in this manner increasing the user's number of attacks. The user can create CL number of paper weaponry. These paper weapons are always treated as vorpal weapons with an enhancement bonus equal to 3/4 the user's character level. Paper weaponry wielded telekinetically need not require the user possess the relevant proficiency feats for their use.
== Doujutsu Art: Eye-Detachment ==
Requires Level 30 - Thrones can create their additional eyes outside their bodies and cast their Doujutsu through them. These eyes float around the user, giving them 360-degree vision. The user can command up to their BaB of eyes, at the cost of a move action, to move them around. These eyes move with a speed of 30ft/rd and possess the user’s Con worth of HD. The user can cast Doujutsu through these eyes, gaining a DC bonus of +2 per eye. For each eye the user casts their Doujutsu through, it incurs a cost of 10 points of chakra. The user still has to expend the initial chakra cost of the technique.