120882-wildstar-a-nexus-reborn

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Anyone else think the best way to save Wildstar would be to close the servers and re-release the game ala FFXIV A realm reborn style when drop 4 is ready? I believe the game should have never been launched last June. If it was in open beta all this time and the official launch was going to be with drop 4 I believe Wildstar would be hugely successful. So here's what I think;
 
1. Shut the servers down.
2. Wipe everything.
3. Offer every active account an equal amount of free game time. (For example, if active for the past 4 months then get 4 free months)
4. Give every past subscriber 1 month free.
5. Relaunch game with Drop 4.
 
The relaunch saved FFXIV. I believe Wildstar should consider the same strategy	
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			Lol very serious. It worked extremely well for ffxiv.., don't see why it wouldn't work for wildstar	
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I finally mostly agree with Evade, who knew.
 
Problem is that FFXIV had a huge loyal fanbase from the FF franchise and from FFXI. Wildstar is a new IP with a limited fan base and previous player base. Not sure it would work out as well. I currently play FFXIV:ARR and the remade game is very well done with quarterly content with lots of meat to it that keep people engaged.
 
Could it work? Sure. My personal opinion though is that Wildstar pulls a SWTOR with drop 4 or 5 and goes limited FTP with subs accounts being given large QoL advantages.	
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			still a lot of kinks to be worked out before re-release.	
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Wildstar was pushed out of the door early, I think that's common knowledge and if everyone who played knew this then maybe they'd be given a bit of slack given the potential.  But when you're taking money off people to provide a product it doesn't sit too well.
 
When you say re release you mean wipe everything and reset everything to day zero and everybody restarts?  Can't see a lot of people being too happy about that myself!	
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Why should that be done ?
I am playing for some weeks now, and the game runs fine for me, at least up to the levels I have reached.
If the game were unplayable, I would agree.
So why ?	
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It MIGHT work.
But I think the downtime is going to be huge, and will require a lot of money and effort from Carbine.
Which I doubt is going to be approved by NCSoft, cause you know...short-term planning and revenue is all that goes there.	
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I played FFXIV before Reborn. If you think WS is broken (which it isn't massively) then hell, you're in for a surprise.
 
FFXIV pre-reborn was extremely broken, nothing worked, the game barely even ran. The amount of complaints from players wanting that to happen was huge.
 
Not saying WS doesn't need fixing........because.....well.....it kinda does, but there is really only a small percentage of the player base wanting what you have outlined. A hell of a lot more people I would imagine, would not return if what you propose actually happened.
 
Also not saying that it wouldn't work. it most likely would, but fairly sure Carbine and NCsoft dont have the kind of money Square Enix has laying around doing nothing. 
 
p.s Also, as mentioned a lot of FF was actually broken. Most of WS is just things folk don't like and a few broken 	
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I'm enjoying game right now, but again, I'm not the best pvp/pve player, just a filthy casual. Not sure that I would love to start my alts over again, and there is a lot of people who just will turn to other games because by your idea you will take theirs personal time investments, characters they loved and cherished, houses, probably wallets with plats, banks with crafting materials, runes, epic drops from raids.
So no, this is not right way to do it. All we need is more casual cookies for players like me, fixed pvp so I would have a chance to get low level pvp/pve queue pop, level 50 normal dungeon queue pops, so I could practice before letting people down in veterans, practice BGs with same ungeared noobs as myself, not *cupcake*ing 1800 premades sucking joy out of anything. And then, people will return, fresh blood will flow into community, because game itself really, really great that after Wildstar I just can't play my favorite SWTOR and WoW anymore...	
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Anyone else think the best way to save Wildstar would be to close the servers and re-release the game ala FFXIV A realm reborn style when drop 4 is ready? I believe the game should have never been launched last June. If it was in open beta all this time and the official launch was going to be with drop 4 I believe Wildstar would be hugely successful. So here's what I think;
 
1. Shut the servers down.
2. Wipe everything.
3. Offer every active account an equal amount of free game time. (For example, if active for the past 4 months then get 4 free months)
4. Give every past subscriber 1 month free.
5. Relaunch game with Drop 4.
 
The relaunch saved FFXIV. I believe Wildstar should consider the same strategy
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Answering seriously, I played FFXIV: ARR, but seen videos of the first version (oh god). 
 
Yes, Drop 4 (and 5 if it's including PvP changes) needs to hit live pronto, but I don't think WildStar is in a state where it needs to be completely shut down. 
Especially that "Wipe everything part"... The sound of that scares me. Are you suggesting they wipe their whole database? Hell no. 
I know the game's "only" been out for 7 months, but still, Lots of us have invested a LOT of time and effort into our characters (and housing plots..) I think that would end up driving even more people away than anything.
 
If the game was only out a week or two then maaaayybe.
 
As long as Carbine is on schedule with their next quarterly drops, I'm not *too* concerned. I still strongly believe they'll be able to turn it around. 	
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What the heck? If they wiped out everything I would definitely be gone and never come back. 
 
I have been having so much fun in the game- I thought it was released in a fine state (for me). I guess other people haven't enjoyed it as much as I have, but that's no reason to wipe away MY progress . . .
 
(and having a year's worth of free time wouldn't make it any better- I really don't care about the monthly cost. My time is way more valuable than the money I spend on this game).	
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 My time is way more valuable than the money I spend on this game
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			I don't see why there should be a need to wipe everything?	
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About the only thing that might need to be physically reset is the PVP ratings after they implement a hypothetical way to fix the rating system.
 
Otherwise, you're asking for a LOT of trouble.  I mean, what would that mean?  Me completely rebuilding my houses from scratch (I've put more time into the Shadowcaster than some people put into getting to GA)?  Me running my alts all the way back up?
 
It doesn't make a lot of logical sense, all told.  All games are constantly trying to improve.  I don't think any gains from completely shutting down and rebooting with Drop 4 wouldn't be garnered simply by making sure there's a Drop 4 and that there's a better and more expansive trial period.	
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			Maybe they don't need to wipe everything, but they do need to re-do it enough to warrant a shut down. 2 out of 4 servers are totally dead. The prognosis for next year for the game is depressing. Changes and fixes take too long. And it's a sub game. Right now it's not in a good standing.	
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 The prognosis for next year for the game is depressing.
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			I don't think something that extreme is necessary. XIV 1.0 was an utter wasteland of a game and needed to be pretty much completely recoded. WildStar's problems are much more localized, and while some are large, I think they're completely fixable within the current scope of the game.	
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The 2 dead servers are PvP servers. And that's usually more a community fault. Unlike SWTOR that had nearly half of the released zones locked to faction, here after lvl 20 you get in open world PvP.
 
Why is a community fault. Is no fun when high levels gank lowbies for no reason, just to prove they can 1-hit them. Or like it happens in WoW, kill low lvl npcs so opposite players get stuck without the chance to turn quests and keep advancing the chars (CrossRoads).
 
I always believed there should be a nice compensation to foment world PvP, not just kill points. But also a strong penalty (death with 15-25%) armor degradation if you kill a lowbie.	
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While had a lot of fun with my lvl 50 exile, my Dom alt was constantly killed by lvl 40+ players in Whitevale. I decided to reroll in a PvE server and when transfers opened the first time took my Exile out too.
 
Also at events like Scorchwing, I feel sometimes sorry for Dom players that want to participate and half of the Exiles were more worried for those 2-3 players, than the boss itself, instead of using their dps which at 2 or 3am was sometimes needed, and nuke then as soon boss was down.
 
Do actually people think what will happen if you keep pushing and blocking character advancement. Players got tired and jump realm.	
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			And returning to thread, Carbine should do some advertising & player return offer. But a realm reset will do more harm.	
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			I am avidly against them shutting down the servers to "fix" the game. Everything that is wrong I believe can be fixed with drops. I do however think they need to concentrate their next drop (Drop 5), on PvP. I don't even PvP, but this game as so much going for it as far as what the pvp could be. They need to get that side of the player base comfortable and that alone will help the player population by getting a lot of the pvp centric players to come back (hopefully).	
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			Like others have said I don't think wildstar has a strong enough player base as it is to be able to pull a ff14. As others have mentioned getting all their work completely wiped would most likely prevent a large number of players from coming back. Not me though, after the recent discovery that the strain board is dropping 90% in cost and all that farm I did was just to have it first for a few months...my work was basically "wiped" with that and I've kinda now swallowed that sour pill. I would come back but I'd definitely be a casual player...even though I advocated against FTP in the past, I am now okay with them following swtor's model. Just kind of waiting to see how their Demo version plays out and what the PR team does to bring players into wildstar. Maybe it'll work, maybe it won't...if it doesn't that's when the forums will be filled with, "time to go FTP" posts. I'll make sure to throw one up myself, if it fails.	
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I played FFXIV before Reborn. If you think WS is broken (which it isn't massively) then hell, you're in for a surprise.
 
FFXIV pre-reborn was extremely broken, nothing worked, the game barely even ran. The amount of complaints from players wanting that to happen was huge.
 
Not saying WS doesn't need fixing........because.....well.....it kinda does, but there is really only a small percentage of the player base wanting what you have outlined. A hell of a lot more people I would imagine, would not return if what you propose actually happened.
 
Also not saying that it wouldn't work. it most likely would, but fairly sure Carbine and NCsoft dont have the kind of money Square Enix has laying around doing nothing. 
 
p.s Also, as mentioned a lot of FF was actually broken. Most of WS is just things folk don't like and a few broken
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			Wildstar is so ridiculously far away from being shutdown/relaunch broken that I have to agree with the first responder.  Despite the claim that it was not a troll attempt	
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To fix PVP just fixing the content will not be close to enough most of the PVP community has moved on some may move back but a large chunk probably won't. 
 
PVP was broken at launch because:
(1) Gear Gap
(2) Decision to launch ranked at the beginning
(3) No one at Carbine taking a stance on exploiters / wintraders / rating tankers
(4) broken classes
 
PVP went worse with the PVP patch fix (sabotage) as it made the following things worse:
(1) TTK was to short
(2) Gear gap effectively increased because PVP gear now was generally much better than crafted gear, so the people with 1800 gear with ideal rune slots could stack more pvp O/pvp D and destroy
(3) They implemented fundamentally flawed systems to try and stop exploiters / wintraders / rating tankers
(4) No one at Carbine taking a stance on exploiters / wintraders / rating tankers
(5) Introduced new exploits/bugs
(6) Introduced a map that allowed spawn point camping (fun)
 
I honestly have no idea how to make PVP viable again fixing the content is a start. But without enough of a population doing PVP... it makes the ranking system flawed because it is too easily exploitable. Making it so the system is less exploitable won't help when the population PVPing is next to non-existant.
 
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I do not believe closing and reopening will fix this. They are already giving most people who had the game free 7 day passes and people who were in beta the same. But with most of the community at 50 and very few rolling alts the leveling to 50 to PVP experience may not be the most enjoyable experience on top of that players don't get to experience instanced pvp until they hit 50 at which point they may decide they don't like it. I see a lot of people wanting to fix PVP systems which is great but actually needs a population that will PVP, at least one of the largerst guilds that is 8/9 sounds like it is having roster boss problems again... the state of the game is not great. But other than fixing the game and hoping for the best I don't see what can be done.
 
It is not players jobs to recruit and bring new people into the game. that is Carbine's job. It is not the players job to fix the game that is Carbine's job.
 
It is not the players faults that they didn't stick with a game with so many fundamental problems for PVP.	
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Doubt they would do this and if they did i would be done, i'm not going to collect everything again.
I also think everyone agrees the time spent already is not worth a wipe, keep dreaming though we all have dreams.	
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			I wouldn't come back after a wipe.  The game's fun, but I've got no interest in having my housing plots nuked and all the stuff I've done being undone.	
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they cannot reboot it.
 
no way.
 
what they are trying to do is get back the players that left before raids, mostly.
by improving the gear/stats/power creep to make the instances easier, and the progression more linear.
they are giving everybody "Easy mode" so that everybody can reach the easier raids.
 
as much as "top" guilds and unkillable bosses are cool. they don't bring money. we will probably see another super-hard encounter coming out in a few months to keep these pro players around but the idea at the moment is: nerf the game and make gear progression linear and stronger so that people can beat the game as easy as a raider can destroy stormtalon at the moment.
 
for pvp... well... it DOES need a lot of help, but it isn't nearly as bad as people are making it sound.
reduce the gear gap or make best gear available with time (and not locked behind a rating that can be abused), adjust a few abilities, give nice rewards and there you go. pvp is viable again.
 
TDLR: carbine wants to bring back the players who quit once level 50 and hit the "brick wall" of adventure/dungeons/attunement by making the game easier by increasing gear quality and instance variation and gear reward (glory, reknown) so these coming back player can have an easier time beating the content.
a reboot is NOT necessary or warranted.	
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			I'd get my name nicked.....no way am I voting for this  :D	
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Its pretty simply. the shut down the servers, no one is gonna come back. Wiping my characters would be the end of wildstar for me.
FF14 was able to do it because everyone and their grandmother knows what Final Fantasy is.	
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Its pretty simply. the shut down the servers, no one is gonna come back. Wiping my characters would be the end of wildstar for me.
FF14 was able to do it because everyone and their grandmother knows what Final Fantasy is.
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You'd no doubt be upset at first... but the excitement of returning to an even better, fresh Nexus with 400,000 other returning players would be tempting no?
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As others have mentioned getting all their work completely wiped would most likely prevent a large number of players from coming back.
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Wiping my characters would be the end of wildstar for me.
 
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Why would they? They would have months of free subscription and a fantastic game to play.
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6 characters, all expert research level crafters, one that's raid-ready AND having that all wiped?
 
I'm a masochist at heart but I'd be gone in a heartbeat.	
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6 characters, all expert research level crafters, one that's raid-ready AND having that all wiped?
 
I'm a masochist at heart but I'd be gone in a heartbeat.
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There are 50 people online on the most populated North American server and there are only two North American Servers.
 
What good are 6 characters, all expert research level crafters, one that's raid-ready when the game is on the verge of folding permanently? FFxiv proved people would return. For every 1 person who would pack up and go home, 10's of thousands would return to give Wildstar another chance. The changes implemented since launch, including the up coming changes in drop 4, addresses almost all the reasons people quit in the first place.
 
Trying to get all those original subs to return would be next to impossible without a reboot
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Trying to get all the original subs to return to Wildstar will be next to impossible without a reboot. Perhaps maybe a huge expansion with a level increase and a new race/class but I'm worried in its current state, the game wouldn't last that long
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Okay a compromise,
 
Nexus stays as is so all those who want to keep their progression can.
 
Release a new Mega server with a fresh Nexus come drop 4 to give all returning players who quit Wildstar a fresh start.  Ruleset could be the following
 
No transfers to or from for 6 months
No cross server PvP or PvE for 6 months.
 
This would give returning players an even playing field. Combine that with a free month and boom, 400K subs	
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			Wouldn't that divide the population though necessarily and or lead to said new server being a potentially costly "Ghost town"?	
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			Yeah, boom 400k subs. I have no idea where you came up with a new server that you are forced to start from scratch will bring people back. Pretty sure a lot of people left in the past due to bugs or end game not exactly being what they wanted. A new server does not fix that. The only thing that can fix that is the content in the drops.	
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Okay a compromise,
 
Nexus stays as is so all those who want to keep their progression can.
 
Release a new Mega server with a fresh Nexus come drop 4 to give all returning players who quit Wildstar a fresh start.  Ruleset could be the following
 
No transfers to or from for 6 months
No cross server PvP or PvE for 6 months.
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Wouldn't that divide the population though necessarily and or lead to said new server being a potentially costly "Ghost town"?
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Wouldn't divide the population. It'd be a place to give all those who quit an even playing field to return to. I bet there are 10's of thousands of players who would love to give Wildstar another chance, but feel too far behind to return
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Yeah, boom 400k subs. I have no idea where you came up with a new server that you are forced to start from scratch will bring people back. Pretty sure a lot of people left in the past due to bugs or end game not exactly being what they wanted. A new server does not fix that. The only thing that can fix that is the content in the drops.
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I dunno....lets say we do get 400k concurrent players from this new server...
 
How do you justify the cost of opening a new megaserver(however they're structured and I'm pretty sure it'd be a rush job that'd require outside assistance to accomplish in said time frame) between now and drop 4 as you imply) and letting those players on said server for free?
 
That sounds like a huge gamble...because of those new players, how many will remain and pay a subscription once their time is up? You'll be experience a second "drop off" that would primarily effect that server. Then you ahve to consider will all of those returning players join that new server and if so how many of those will do this?	
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I thought the general perception was that there wasn't enough stuff to do, that people got to the end and felt they were done
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			50 people online, that's hilariously inaccurate at any time of day.  At least you've confirmed the troll post status.	
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50 people online, that's hilariously inaccurate at any time of day.  At least you've confirmed the troll post status.
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You think the 100s of thousands of people who quit in the first few months quit because there wasn't enough to do?
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Rather than rewrite it, I'll refer you to this post
 
https://forums.wildstar-online.com/forums/index.php?/topic/119889-brief-summary-of-events-that-lead-to-the-downfall-of-pvp/
 
This is just PvP mind you. I guess I could get into PVE itemization, random runes, attunement, 20 man GA and 40 man DS.. but I'll let someone else write that history	
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I took a bite out of this thread and it tastes of troll, but I'll humor you.
 
You seem to be missing the point here, Evade. What SquareEnix did was remake FF14. They didn't just shut the game down and build up two patches worth of content and then open it back up. FF14:ARR is genuinely a completely different game all-together. For what you are proposing to succeed with Wildstar, CRB/NCSoft (I include both because unlike SquareEnix, CRB requires a publisher) would have to remake Wildstar into a completely different game. Not just release Drops 4 and 5 together. Further, this release would attract around the same subs as are currently in existence. You would lose close to 9/10 people actively subbing now and make that back up mostly with people that never played the first iteration. Most of the people that left in the beginning would not return (when I use most here, I'm talking vast majority--like the amount of empty space compared to planets in the universe.)	
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Rather than rewrite it, I'll refer you to this post
 
https://forums.wildstar-online.com/forums/index.php?/topic/119889-brief-summary-of-events-that-lead-to-the-downfall-of-pvp/
 
This is just PvP mind you. I guess I could get into PVE itemization, random runes, attunement, 20 man GA and 40 man DS.. but I'll let someone else write that history
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			Even FFXIV didn't wipe people's 1.0 characters... I still think that what WildStar needs is a far cry from what Squeenix did to XIV though.	
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			I don't think the game needs a relaunch of any sorts. Most of the problems the game has are more on the end-game front, as far as PvE is concerned (I'm going to ignore PvP because I'm not knowledgeable enough besides 'queues are strange things!'). You don't need to burn everything else down to change how end-game works.	
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Is it? Until we know whats planned, we can't really say that for sure.
 
That saying, if drop 4 turns out to be another drop 3, I think It will be safe to say you are 100% correct.
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			Horrible idea. It is expensive and sure to lose players. The only thing that might benefit from a reset is PVP.	
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Okay a compromise,
 
Nexus stays as is so all those who want to keep their progression can.
 
Release a new Mega server with a fresh Nexus come drop 4 to give all returning players who quit Wildstar a fresh start.  Ruleset could be the following
 
No transfers to or from for 6 months
No cross server PvP or PvE for 6 months.
 
This would give returning players an even playing field. Combine that with a free month and boom, 400K subs
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			You're insane, OP. That would only HURT the game by pissing off vets.	
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Carbine still needs to address: PvP, easier alt attunement, and the quest system. 
 
After they fix those they can go and do new & comebacks promotion. I guess for summer drop. At that time other mmo players will be tired of their current game content, plus the summer which is free time for kids. 
 
Also they should do the promo offer at least 2-4 weeks after drop, to give time for any new bug to be fixed. Because there is nothing worst than promoting a product that is breaking or lagging a lot (swtor).	
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i have 93 days 10 hours played on techr with a ridiculous amound of plat that i worked incredibly hard building if they wiped everything i wouldn't come back just do everything i spent the last 7 months doing over again.
 
Also honestly i don't see how any returning player would feel to far behind, unless your once again talking about pvp which in wildstar just blows unless your a warrior or medic.
 
They made it much more easier to gain ability and amp points so you aren't far on that front either with the original only way getting them was from EG.
 
If your talking about end game content there are pug GA and DS runs that happen regularly so i don't see how people would feel they have fallen behind on that front either.
 
If anything..... the only thing keeping people from coming back is misinformation................ think about that.	
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I know I will get trolled for this, I know I will get flamed but damn it, its a forum and its my opinion!
 
I believe F2P or B2P will help the game massively. The results it has had with SWTOR and RIFT are fantastic and can not be ignored. You mean get more "trolls" or "whiners" w/e internet term is the new hip phase, but the gain in the game would be worth it IMO. Just because a game is F2P, it doesnt mean its bad or failing. F2P is just more accepted than a subscription now a days. 	
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I know I will get trolled for this, I know I will get flamed but damn it, its a forum and its my opinion!
 
I believe F2P or B2P will help the game massively. The results it has had with SWTOR and RIFT are fantastic and can not be ignored. You mean get more "trolls" or "whiners" w/e internet term is the new hip phase, but the gain in the game would be worth it IMO. Just because a game is F2P, it doesnt mean its bad or failing. F2P is just more accepted than a subscription now a days. 
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Let's keep the F2P talk in F2P threads like this one https://forums.wildstar-online.com/forums/index.php?/topic/114676-on-f2p-the-possibility-of/..I think this was the main thread but please, for the love of Drusera, don't resurrect it. 
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			nifty will you marry me, that was perfect.	
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			well I agree with some of what u are saying. the game had to come out other wise the stuff in drop 4 would not of happened. A lot of that stuff they fixed because all the people start to leave the game. But if they did not let the game out in June a lot of those problems would have still ben there no mater what. But I don't think its right to turn off the game and then in 3 months or what ever they turn it back on. If they did that it would be the same ass FF and u would have to pay 60 for the game again. Also I think when they did it in FF they left the old game on till the new one came out. I think that's what happened. But I don't think this will save the game. I agree that the game was not ready for the June release but most of the stuff would have still happened no mater when they made the game come out. People left for lots of reasons. Some they would not have known of till the game was out like the rep thing also the medals on Dungeons be to hard to get for a lot is just some thing they messed up on and just need to fix. That with out a lot doing u just don't know. But I hope they fix more stuff then give out some free time to old members to try and get them back and show them all the new stuff out or that they fixed.    	
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			Yeah I don't see that working. If they did a wipe I guarantee everyone would be pissed and no one would play. The reason it worked for FF is because they had a larger, loyal fanbase. WS at the moment doesn't have that kind of population. Also FF was stupidly broken. Here in WS a lot of stuff is working fine. 	
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