Badorkbee/Isle

Isle is a Roblox experience developed by where you are stranded on an island with 23 other players. Many different enemies and secrets are scattered around the island. You can team up with other players to escape, explore the island and reveal its secrets, or kill everyone and be the last one standing on the Isle. However, be careful as you are not alone. There are numerous entities lurking around, waiting to kill you.
==Plot==
===Before Game Events ===
There is a company on the Isle that is named B-Corporation (B-Corp for short as seen in Wing B of Facility.) that researches the Isle and made an Underground facility with 3 Entrances (Technically 2) that is dedicated to studying possible portal technology and requires human subjects for an unknown reason. One of the test subjects (Test Subject A) Affectionally named "Stan" by the community escaped and killed many researchers, possibly becoming Corrupted in the process.
====Pre Game Events====
You and up to 23 other players (test subjects) are on a transport ship with armed guards.
The ship is destroyed presumably by the Sea Monster and there is a large explosion before you pass out.
=====Game Events=====
You wake up with the ship door lodged open and are free to roam the Isle. You can go practically anywhere from here on out, even further out west (that is not advised).
==Lore ==
Most of the lore comes from the Observatory when powered, there are 3 Computers in the Observatory. The middle one is powered and using your Scroll wheel / RT on controller you can scroll through several logs, the Last one being necessary for the Portal / Facility Escape.
There are many notes, paintings, and logs located around the map detailing events on the island, some of which give hints on how to progress with certain endings.
The Mantis, an entity spawned during The Orbit ending, also provides several bits of lore.
==Escapes ==
There are 8 escapes in total. These are ranked from easiest to hardest based on the communities opinion.
#Plane Escape: This escape requires the player(s) to repair the plane by the lighthouse with several parts (located in the warehouse or shed).
# The Facility Escape: This escape requires the player(s) to power the observatory and obtain a code from the computers inside, then go to the facility and input the code into the computer near a portal to power it.
#Boat Escape: This escape requires the player(s) to repair the boat near the docks with several parts (located in the warehouse and impact zone ship, unlocked with the bypass tool or a level 2 keycard).
#The Balloon: This escape requires the player(s) to repair the hot air balloon inside Rock B, located near the hangar (parts are located in the greenhouse, shed, and a grate near the balloon itself which requires flipping a lever to open).
#The Feathered: This escape requires the player(s) to open up Ape City with the 5 hidden buttons around the map, obtain a code from The Giver and open up a cache containing some peanuts, and talk to the dragon inside Ape City and ask for an escape.
#The Truth: This escape requires the player(s) to obtain the 4 hidden artifacts around the map and go to The Lotus hidden deep inside Monkeyland. (Artifact A is inside Monkeyland, Artifact B is in the underwater volcano, Artifact C is inside the Stone Ruins, and Artifact D is inside the facility.
#The Hangar: This escape requires the player(s) to power the hangar, obtain a Jack located on the cargo ship, and refuel the hangar plane. Hoards of enemies like The Frogspawn, The Parasites, and even The Mercenaries will attempt to stop you.
#The Orbit: This escape requires the player(s) to activate three pylons around the map and defeat any remaining threats on the island like The Mercenaries/The Parasites and escape on the space ship located in the lair.
==Artifacts==
Artifacts are strange objects found in certain points in an Isle game that are guaranteed to spawn, upon activating an artifact you will receive these messages
"Artifact [Letter] is now active."
"You feel strange."
"Something else draws your artifact near..."
The aforementioned "Something Else" is Agent B6, who upon activating an artifact will spawn randomly.
===Artifact A - Survival===
Upon receiving any non-fatal damage (exceptions are fire and drowning) you will become invisible in a plume of smoke and be unable to be detected by NPC's Heat Vision, Experimental Vision and Artifact C for about 20 seconds. It has a cool down of roughly 14~ minutes (unconfirmed). It also provides passive healing at the rate of 1 Health Point per second. Found in Monkeyland, inside a small lotus.
===Artifact B - Combat===
All weapon aim times and cool down times (how long before you shoot and how long it takes to move / shoot again) are reduced .2 seconds and increases movement while firing significantly. It makes weapons with high damage and high ammo way deadlier. Artifact B is located inside the underwater volcano near the observatory which requires a fueled diving gear to get to.
Artifact C - Awareness
All entities, such as players, mercs, parasites, and the snakes gem are highlighted in blue. There is a shortcut to the artifact which is near the stone ruins. A few planks of wood can be spotted sticking out of the mountain, which can be jumped up onto from the outside.
===Artifact D - Rebirth===
Upon death, be revived (unless it is day 6, in which case you will be kicked from the game). You will drop all your items and respawn with a forcefield for a short duration. Located inside the facility, past the first tripwire inside a locked door which requires a level 3 keycard or a bypass tool to unlock. A gun is required to break the glass that the artifact is trapped inside of. 
==Enemies==
There are multiple enemies in Isle, this page will go over the main enemies 
*The Monster (Also called Stan by the community) : Only becomes hostile at Night and on Day 3 onwards.
*The Mercenaries: Arrive on Day 2 and start scouting the map at various points of interest, though not underground.
*The Elite Mercenaries: The Elites will arrive the day after the Original Mercenaries died, they know exactly where you are at all times and are very dangerous. 
*Agent B6: Agent B6 spawns in with a blue, electricity like effect whenever you equip any artifact. He is relatively dangerous, but can get stuck very easily due to his poor pathfinding.
*The Parasites: - More
*The Gem Serpent: - More (on Agent S section)
*The Scaled Serpent: - More
*Aggressive Players: - More
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