Super Castlevania IV Stage A

The Clock Tower is the tenth stage of Super Castlevania IV.
==Overview==
==Enemy Data==
==Gallery==
===Screenshots===
Super Castlevania IV (USA)-36.jpg
Super Castlevania IV (USA)-37.jpg
===Maps===
Super Castlevania IV Stage A-1 Design Map.png|Stage A-1 design map (from The History of Castlevania: Book of the Crescent Moon)
Super Castlevania IV Stage A Rip.png|Stage rip
Super Castlevania IV Block A Map.gif|In-game map
==Videos==
Super Castlevania 4 Clock Tower
==Development history==
===Cylindrical tower===
One idea that was experimented with in the game development process was a tall cylindrical tower, which would be spiraled up as the backgrounds scrolled. A concept design document for this tower was included in The History of Castlevania: Book of the Crescent Moon. An experimental version of this tower was included in a prototype build. It could be reached by falling below the draw bridge in Stage 1 and was dubbed stage A-1. The stage that was later designated A-1 was labeled A-2 in this prototype.
Given the method of reaching block A in the prototype, it is possible that at one point, the cylindrical tower and clock tower were intended to be reached using an alternate path early in the game (similar to the branching path taken to the first clock tower in Castlevania III: Dracula's Curse). The concept art shows Dracula's Castle being far in the background as seen from the cylindrical tower. It may explain why unlike other games, Dracula's throne room was not attached to the Clock Tower. 
SCV4 Cylindrical Tower Concept.JPG|Unused cylindrical tower concept.
Super Castlevania IV Prototype Path to Block A.png|Path to Stage A in the prototype
Super Castlevania IV Prototype Cylindrical Tower.png|Cylindrical tower that appeared as Stage A-1 in a prototype.
==External links==
*YouTube - Prototype tool-assisted playthrough - Getting to stage A @ 29:42, cut cylindrical tower A-1 @ 29:55, A-2 (what would become A-1) @ 30:44
Category:Clock and Machine Towers
Category:Super Castlevania IV Locations