Lord Marrowgar

==Summary==
Lord Marrowgar is the first boss of the Icecrown Citadel raid. Pieced together by the Lich King from the bones of a thousand vanquished adventurers, he is the guardian of the Frozen Throne within The Spire and wields the power of the throne itself.Lord Marrowgar Must Die! Quest His weapon is the axe Bryntroll, the Bone Arbiter.
Summary for both Summary and Notable attacks and Techniques Wowpedia
==Powers and Stats==
Tier: , with Enrage
Name: Lord Marrowgar
Origin: World of Warcraft
Gender: Male
Age: Unknown
Classification: Undead
Powers and Abilities: Superhuman Physical Characteristics, Weapon Mastery (Skilled in the use of His axe), Immortality (Types 1, 2 and 7. Undead exist in a state of preserved decay, allowing them to functionally live in undeath foreverDave Kosak on Twitter. Dismemberment is not able to kill an UndeadTraveler, pg. 220, and they can only be truly killed by being completely burned or by Holy Magic), Large Size (Type 1, is approximately 30 Meters tall), Life Manipulation/Absorption/Darkness Manipulation (All Undead attacks and damaging spells have a chance to drain the target, dealing Shadow damage), Self-Healing (All Undead attacks and damaging spells have a chance to drain the target, healing the Undead for the same amount. Undead are also able to heal by consuming other Undead), Danmaku (Via Bonestorm), Self-Sustenance (All Types. Undead can survive underwater indefinitely, and though they may choose to do so out of habit, they do not need air to liveDiving Log, do not need sleep or restto the Side Effects of Reanimation, and do not need to eatCrabulous Feast), Damage Reduction (All Undead take reduced Shadow damage) Non-Physical Interaction (All combatants in Warcraft have the natural ability to harm and kill a variety of intangible and incorporeal entities, beings that are physically intangible such as ghosts and spirits and air and fire elementals as well as beings that are elementally intangible such as oozes and slimes and water elementals), Bone Manipulation (Via Bonestorm and Bone Spike Graveyard), Durability Negation (Bone Spike Graveyard deals 10% of the opponent's health every second), Ice Manipulation (Via Coldflame), Resistance to the following: Mind Manipulation/Fear Manipulation/Ice Manipulation/Transmutation/Plant Manipulation/Status Effect Inducement/Light Manipulation/Empathic Manipulation/Sleep Manipulation/Power Nullification/Telekinesis/Electricity Manipulation/Darkness Manipulation/Vibration Manipulation/Paralysis Inducement/Explosion Manipulation/Statistics Reduction/Curse Manipulation/ (Via being a Raid Boss, Marrowgar is immune to Mind Control, Fear, Polymorph, and the Frost Nova spells, alongside any other Crowd Control abilities in his verse), Madness Manipulation/Corruption (Fodder Undead are Able to wear a suit of Saronite Armor for years with no issue, when normal people exposed to Saronite are quickly driven completely insane by the corrupting whispers of Yogg-SaronSlaves to Saronite), Pain Manipulation (Undead have a dulled sense of touch and only experience faint sensations of pain or discomfort from most physical stimuliAsk CDev - Round 2)
Attack Potency: Mountain level (Empowered by the Frozen Throne Lord Marrowgar is trusted to defend Icecrown Citadel, and as such is far stronger than fodder animus which can do this), Large Mountain level with Enrage (Increases his AP by 5x)
Speed: Average Human Movement Speed (Standard movement speed for all characters is 6.4008 m/s), at least Subsonic+ Reactions and Combat Speed (Comparable to adventurers capable of dodging bullets at point blank range)
Lifting Strength: At least Class 100, likely higher (Significantly stronger than fodder Dwarf Mages and Priests who are capable of casually lifting and carrying barrels this heavy)
Striking Strength: Mountain level, Large Mountain level with Enrage
Durability: Mountain level (Can take several minutes of constant assault from those Comparable to him)
Stamina: Infinite (As an undead, Marrowgar does not require food, water, air, or sleep in order to function. Even as a Death Knight, it has been stated that Illidan and Arthas had the capacity to keep up their fight foreverA Destiny of Flame and Sorrow)
Range: Tens of Meters
Standard Equipment: Bryntroll, the Bone Arbiter
Intelligence: Likely Average (Displays no Notable intellence feats)
Weaknesses: As an Undead, significantly powerful sources of Holy Magic are able to permanently kill him.
Notable Attacks/Techniques:
*Bone Storm: Attacks nearby enemies in a whirlwind of bone that lasts until cancelled. 3-sec cast. Every two seconds, triggers...
**Bone Storm: Attacks nearby enemies in a whirlwind of bone, which causes them to bleed for 15 seconds.
*Bone Spike Graveyard: Hurls a massive bone spike which impales any enemies in the way. Deals 10% health per sec for 5 minutes or until killed. Puts the Impaled debuff on the affected player.
*Coldflame: Summons a line of frost that hits enemies in the way. Should the Coldflame get within 8 yards of anyone, it casts...
**Coldflame: Inflicts 11000 Frost damage every 1.0 sec for 3 sec. 8 yd radius.
*Bone Slice: Splits 200% of normal melee damage to an enemy and its two nearest allies, replacing melee attack. used every second, but not during bone spike graveyard cast; prevents the targets from being targeted by Bone Spike Graveyard.
*After 10 minutes, Marrowgar will Enrage, increasing his damage done by 500%, attack speed by 150%, and makes him immune to taunt.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Warcraft
Category:Absorption Users
Category:Bone Users
Category:Damage Reduction Users
Category:Darkness Users
Category:Durability Negation Users
Category:Healers
Category:Ice Users
Category:Immortals
Category:Large Sized Characters
Category:Life Users
Category:Male Characters
Category:Non-Physical Interaction Users
Category:Self-Sustenance Users
Category:Weapon Masters
Category:Fantasy Characters
Category:Undead
Category:Skeletons