Jaheira

Jaheira is a true neutral half-elf multi-class fighter / druid and a potential companion in and .
She and her husband Khalid are old friends of Gorion, who is a Harper, just like they are.
==Baldur's Gate & Tales of the Sword Coast==
===Recruitment===
Jaheira is available to recruit during Chapter One and Two. She awaits the player's arrival with Khalid on the west (left) side of the Friendly Arm Inn ground floor at coordinates 320, 685. They'll help you as promised to Gorion to take care of you, but they'll not hesitate to leave you either if you decline their initial offer.
She has to pair with Khalid.
===Quests===
*Jaheira and Khalid (This is a time-sensitive quest)
===Relationships===
*Branwen: Jaheira thinks highly of Branwen and the two get along well.
*Coran: Coran will shamelessly hit on Jaheira, despite the fact she is married. She will, however, completely ignore him.
*Dynaheir: Dynaheir thinks highly of Jaheira and will compliment her fairly often, though Jaheira gives no indication of mirroring this sentiment.
*Edwin: Jaheira distrusts Edwin and makes sure he knows it.
*Eldoth: Jaheira does not think very highly of Eldoth.
*Faldorn: Being a member of the Shadow Druids, a confrontational group that has a particular hatred for most other druidic orders, Jaheira will find herself almost immediately at odds with Faldorn the moment she joins, they'll have major conflicts later if kept in the same party for long.
*Garrick: Garrick sees Jaheira as a very caring person, thinks highly of her, and might even look up to her.
*Khalid: They're a married couple and they're nigh inseparable. Khalid's stutter and gentle nature fits well with Jaheira's stubborn will and quick wit. The only point of contention between them might be their alignment; while Khalid is Neutral-Good and enjoys the company of other Good characters, Jaheira is uneasy among a Good party that acts too Good as she's Neutral by class, and will likely complain if the reputation of the party is above 17.
*Kivan: Jaheira thinks highly of Kivan and the two get along well.
*Quayle: Jaheira, like many other party members, dislikes Quayle. He just has that effect on people. She does, however, find him amusing, in a "what the hell is wrong with you" kind of way.
*Skie: Skie considers Jaheira a good friend and feels safer with her around.
*Tiax: Jaheira does not think very highly of Tiax.
*Viconia: Jaheira is one of the few surfacers Viconia actually respects.
*Xan: There is a strong mutual respect between Jaheira and Xan. Though the two aren't really much for conversation with each other, they will both periodically voice their approval of each other and they get along very well.
*Xzar / Montaron: As agents of Zhentarim, a group at odds with the Harpers, these particular unscrupulous types will find the likes of Jaheria and Khalid unacceptable, each pair expressing disgust regarding the other, and will eventually come to blows if either of each pair are in the same group for a prolonged duration. Interestingly Jaheira will not call out Montaron like she would Xzar. If the two are in the party together without Khalid and Xzar, they will not battle each other.
===Gameplay===
Her spellbook (druid spells) contains: Armor of Faith, Bless, Cure Light Wounds (memorized x2), Detect Evil, Doom, Entangle (memorized), Shillelagh.
Her starting proficiencies are rather poor, and it is advisable to switch to scimitars – not only due to the lack of enchanted clubs in the original Baldur's Gate – as Jaheira attains new levels or simply stick with quarterstaves. One notable example of the latter category is the Staff Mace which can be used with a shield in the off-hand.
Jaheira's starting dexterity of 14 is poor, so she is a candidate for the Gauntlets of Dexterity; it will be increased to 17 only in the second part of the .
 Companions who have fewer XP than protagonist at the time of their first joining will be given a certain amount of experience points (XP) for you to manually level them up to gain more control of their status.
Starting stats in classic Baldur's Gate
Average party level	Level	XP	Gold	Hit Points	Weapon Proficiency	Equipment
1.00 - 1.99 	
*Fighter: 1
*Druid: 1	
*Fighter: 1786
*Druid: 1786	6 	12 	
*Club ++
*Quarterstaff +
*Sling +	
*Leather Armor
*Quarterstaff
*Potion of Invisibility x 1
2.00 - 2.99 	
*Fighter: 2
*Druid: 2	
*Fighter: 2258
*Druid: 2258	12 	17 	
*Club ++
*Quarterstaff +
*Sling +	
*Leather Armor
*Quarterstaff
*Potion of Invisibility x 1
3.00 - 4.99 	
*Fighter: 4
*Druid: 4	
*Fighter: 8082
*Druid: 8082	22 	30 	
*Scimitar/Wakizashi/Ninjatō +
*Club ++
*Quarterstaff +
*Sling +	
*Studded Leather Armor
*Quarterstaff
*Sling
*Bullet x 20
*Potion of Invisibility x 1
5.00+ 	
*Fighter: 5
*Druid: 6	
*Fighter: 20825
*Druid: 20825	38 	40 	
*Scimitar/Wakizashi/Ninjatō +
*Club ++
*Quarterstaff +
*Sling +	
*Studded Leather Armor
*Quarterstaff
*Sling
*Bullet x 20
*Potion of Invisibility x 1
===Biography===
== Baldur's Gate: Siege of Dragonspear ==
In a conversation with Glint, Jaheira reveals that she and Khalid have been married for eight years and together for more than ten.
=== Recruitment ===
Jaheira is available to recruit from Chapter 9. She'll be standing alongside Voghiln (not Khalid) in Troll Claw Woods and she'll need you to find Khalid, who happens to be commanding the Bridgefort ally forces fending off Caelar's crusades at Boareskyr Bridge in the meantime.
=== Biography ===
== Baldur's Gate II: Shadows of Amn & Throne of Bhaal ==
At some point while traveling with Khalid and potentially others, they were captured, imprisoned, and tortured by agents of Jon Irenicus.
===Recruitment===
Jaheira is available to recruit from Chapter 1. She's imprisoned near you within a locked cage. To free her, the player character must find the key in a nearby room, along with some equipment and a Jailkeep Golem.
In Enhanced Edition she starts at levels 6/7 with Specialization in Club and Trained in Quarterstaff, Scimitar/Wakizashi/Ninjato, Sling and Sword and Shield Style.
===Quests===
*Release Jaheira From Her Cell
*Summoned to the Harper Hold
*Save Jaheira from Baron Ployer's Curse (Don't tarry too long or Jaheira will die from the curse)
*The Return to Harper Hold (Is marked separately in-game but is practically a continuation of Summoned to the Harper Hold)
If Jaheira is dismissed during her quests, she will leave the game forever.
===Relationships===
*Gorion's Ward: After mourning the death of her husband, and if the player is willing, an opportunity for romance is possible. Under the right circumstances, a male player that is either a human, half-elf, elf, or halfling may have several opportunities through dialogue to 'make the most' of the situation. Additional requirements include that she never leaves the party, other than during her personal quests, and it may require a relatively neutral reputation due to her alignment.
**If Jaheira leaves or is cut from the party, and the party develops a negative-enough reputation, upon encountering her at the docks Jaheira will declare that she's heard of the party's evil deeds and will become hostile, summoning Harpers and attacking the party.
*Aerie: Jaheira berates Aerie for her childish, optimistic worldview and her attempts to initiate small-talk.
*Minsc: Jaheira eventually praises Minsc's dedication to nature (and squirrels).
*Yoshimo: He will offer his condolences for the death of Khalid, but Jaheira will rudely shut him up due to being a stranger.
*The Harpers: Jaheira's affiliation with the organization, which was practically only hinted at during the first game, is made much more significant in the second game and takes on a central role in her personal quests. Upon encountering Drizzt's party, Jaheira will remark that she knows of Drizzt through the Harpers. Should the player choose to fight Drizzt, she will abruptly leave the party, but can be recruited again in the Docks District.
===Gameplay===
Jaheira's skills and ability scores have notably improved since the first installment, she has three more points in dexterity and has access to the unique level 5 druid spell Harper's Call, which functions similarly to Raise Dead. She can also cast Zone of Sweet Air, which is normally restricted to Clerics.
Jaheira's multi-class potential finally blooms thanks to the increased XP cap of ToB. The separated XP gain isn't an issue for her as druids' high level scaling isn't good to begin with, literally "capped" at level 15 (3,000,000 XP). Meanwhile Jaheira gains more and more useful fighter type HLAs. One can give her two-weapon style to wield Belm in the off-hand (for the extra attack); use HLAs, Iron Skins, cast other buffs on her, and she can be an excellent physical damage dealer. Or she can use the Staff of Rynn early in Shadows of Amn, only to switch to the Staff of the Ram in Throne of Bhaal.
Jaheira also has some powerful offensive spells. She can cast Insect Plague to disable enemy spellcasters, or she can use Harm along with Critical Strike to quickly kill powerful enemies.
===Biography===
===Achievements===
====Restored====
Find a way to break Jaheira's curse.
==Personality==
Jaheira has a luscious European accent, and Khalid, a stammer. Their personalities are opposed in this way and others. Jaheira tends to be headstrong and very certain of her own ways, sometimes to the annoyance of other NPCs (Viconia, for example) or (depending on how the player character reacts at certain points) even the protagonist. Many companions refuse to be servile flunkies at the beck and call of the player, and Jaheira is no exception: "Yes, oh omnipresent authority figure?" (Which, of course means the player, not the character, unlike the other followers).
Jaheira's inconsistency with regards to party deaths is a perfectly ironic blend of true love for her mate and jaded neutrality to the fate of others. She is normally philosophical, even laconic, about the death of other party members, with a "No tears shed for those lost in righteous battle". Should Khalid die, however, she lets out an anguished wail.
== Trivia ==
* Jaheira is voiced by Heidi Shannon (as Hidi Shannon).
* The official website for the original game, now archived, had the following information about Jaheira's background and character:Baldur's Gate - Characters Wayback MachineBorn in the Tethyr region to one of the Nobles who were loyal to the King Alemander the 4th regime. Her first year was during the Tethyrian civil war that ripped the country apart and resulted in the deaths of most of the royalty and nobility. Her family was one of noble lineage that was targeted by the angry mobs of peasants. One of the servant girls took Jaheira from the castle before it fell. She fled into the forest of Tethyr and stumbled across an enclave of Druids. They took the child in to raise as their own and cared for the serving girl briefly before sending her away. Jaheira grew up a very headstrong girl; she was very militant in her beliefs that the only way to protect nature was to have an active role in the world. She became enamored with Khalid while helping to protect him from assassination by Shadow Thieves. They were wed and now travel the Coast as husband and wife.Jaheira is a headstrong and opinionated woman; she is also very charismatic and insightful, making her a valuable friend and confidant. She has a sharp tongue, and her wit can be depreciating to those for whom it is meant. Most find that her ability to make light of the serious is part of her charm. Jaheira can be sometimes unforgiving of her husband's faults but does not dwell on them enough to be classified as a nag. She is very militant in her protection of nature and will not tolerate its violation.It did not reveal – as it did for some other companions – her alignment and class, telling about the latter only "Confidential, but with definite ties to Druidic practices."
==Quotes==
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==Gallery==
Jaheira JAHEIRA Portrait BG2.png|Baldur's Gate I portrait, slightly brightened for character generation in Baldur's Gate II
Hell Final Jaheria.png|Jaheira interjects a scathing promise towards Irenicus during the final battle in Hell during Baldur's Gate II Chapter 7.
==External links==
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Category:Harpers
Category:True neutral companions
Category:Companions of neutral ethos
Category:Companions of neutral morality