Malenti, Noble (SofS)

__TOC__
Exile, N' Tel' Quess, False-fins, Khymallar (as citizens of Kymal colony), and Kuaumin (sahuagin word specifically for traitor-kin of Sekolah, which is not used on malenti loyal to sahuagin).
Malenti are the mutant offspring of sahuagin. They appear, essentially, as sea elves. Few survive their infancy as their parents usually kill such abominations, but those that do are recruited as special spies to infiltrate the elf communities and make it easier for sahuagin to defeat them. Malenti can breed with sahuagin and beget other malenti, though they cannot breed with sea elves. These, the common true malenti, are not available as player characters.
However, Serôs holds one of the greatest surprises to scholars of sahuagin: two small populations of malenti that have fled sahuagin society and started their own culture and colonies away from sahuagin influences.
These noble malenti are those set up for players to use in a Sea of Fallen Stars campaign.
==Physical Characteristics==
These mutants have the same internal structure as sahuagin, so their teeth grow back when lost and they are physically tougher than sea elves. In all other physical ways, they appear as the hated sea elf enemies. Skin: Common Serôsian sea elf colors; half of the malenti are born with the coloration of Outer Sea elves (green), and these are most often fed to sharks, as their usefulness in infiltrating sea elf communities in Serôs is nil.
Hair: Common Serôsian elf colors. While barely noticeable, malenti have vestigial cartilaginous ridges above and behind the ears where anterior fins might have grown. These are hidden beneath hair from birth and are not noticeable unless closely felt beneath the scalp.
Eyes: Pale colors, ice blue being a common color.
They share the sahuagin nictitating membrane that reflexively pops up over the eye to protect it from bright light (+1 to saves vs. light-induced blindness, etc.). This reflex is sometimes used to expose malenti hidden among sea elves.
Size: As normal sea elf.
==Psychology==
Evasive and highly secretive about their nature and their home until they know to trust those they meet, these noble malenti rejected the manipulations and savagery of sahuagin society to form their own colony beyond the reach of the sea devil kings. They realize that most races (including that which originally spawned them) hate them with blind ferocity, and they prepare themselves against such hatred at all times.
Still, unlike their ferocious and unforgiving sahuagin ancestors, the noble malenti seek to live among the other races in peace and learn other ways of life beyond the all-consuming hunt of the sahuagin.
==Social Characteristics==
Their twilight-depths colony of Kymal rests on the treacherous slopes above the Bymmal Trench, amid the ruins of Hmurrath' s most remote outposts. Kymal' s leader is chosen by popular vote from among the citizens to represent them. The people of Kymal are all equals and each accepts her role in the labor and support structure of the society. Whether they work, hunt, cook, or play, no one does so alone, and everyone performs their duties to aid and support their fragile society. They established Kymal about thirty years ago, and this is the first settlement of its kind in Serôs.
There is a second enclave of noble malenti who recently revealed themselves during the Twelfth Serôs War. During the slaughter of the garrison at Velyraar in the Bay of Chessenta, the malenti interrupted and slew the attacking sahuagin, saving the elves therein. In exchange for that aid and their continued military support of Velyraar, the aquatic elves tentatively accept the malenti in order to reduce the threat of sahuagin marauders from the Alamber.
==Notes==
The noble malenti have fought hard to be free of their sahuagin ancestry, though they retain some of their ancestors' teachings. When in battle, they are quite ruthless and almost savage in their tactics, Luckily, many sea elves say, the malenti are focusing much of their hatred against the sahuagin. Of course, they are also accepted in limited fashions simply because they hold the secrets to forging and working metal beneath the waves, in some subsea caverns north of the coast off Velprintalar in Aglarond. Kymali smiths forge basic shields, metal ornaments, and weapons, which they use to defend themselves.
==AD&D Game Characteristics==
Malenti player characters, as true outcasts from sahuagin society, are not bound by their social and biological limitations. While they have long left behind the arcanaphobic sahuagin society, malenti still have some difficulty accepting wizards' magic and cannot learn to be wizards.
Of all the sixty approximate noble malenti in Serôs and the Alamber, less than a dozen have clerical abilities. Some of the noble malenti have embraced the churches of Deep Sashelas, Eldath, and Mystra as faiths that show them other paths than the ruthlessness and savagery of Sekolah' s faith. A rare few (including Tuupix of Velyraar) have become full clerics of the goddess of magic, much to the horror of any sahuagin she meets. These clerics have become a shining example the break the noble malenti are making from their sea devil origins, and the ruler of Kymal does everything he can to support their temples and their teachings. The noble malenti hope that, within a few generations, their piety to Deep Sashelas or Mystra may be strong enough to allow her gift to spread as true wizardry in the fingers of their children and to allow them to transcend their origins.
Alignment Restriction: Any nonevil alignment.
Classes Allowed (Level Limits): Fighter (14), Ranger (12), Cleric (12).
Multiclass Options Allowed: Cleric/Fighter Ability Adjustments: +1 Constitution, -1 Wisdom.
Minimum/maximum Strength, Wisdom, and Intelligence of 10/16.
Preferred Armor and Weapons: Noble malenti never use supplementary armor. Any weapons are possible, as they scavenge them from sunken ships, but spears are the most common.
Category:Sea of Fallen Stars