Gear/Ammo AC10

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Ammo_AmmunitionBox_AC_10
Manufacturer: Generic
Ammo Bins contain the rounds needed for projectile-based weaponry, with at least one bin required per weapon type. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E.
=Attributes=
Tonnage	Slots	Value	Allowed Locations	Disallowed Locations
1 	1 	6000 	All 	All
* AC/10 Ammo - 10 Shots
* 300 Cbills Cost per Shot.
* Ammunition Box can explode for 30 damage, 15 heat and 7.5 stability per remaining shot
=Ammo Stats=
Ammo 	Ammo 	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round
Capacity	Cost Per Round	Norm 	Heat 	Stab
10 	300 	30 	15 	7.5
=Used By Mechs=
Mechs 	Mechs 	Mechs
ANH-1A 	AS7-BH 	AS7-LL
AS7-LL Eras-ClanInvasion3061-Base	AS7-RS 	BHN-6H
BLD-XS 	BNC-3MC 	BNC-3S
BNC-3S-RREINESBLATT 	BNC-3SR 	BNC-LMLA (MALINCHE)
BSK-M3 	BSW-HR 	BSW-X1
BSW-X2 	CHP-2N 	CLNT-1-2R
CN9-A 	CN9-P 	COR-5R
COR-6R 	CRS-6C 	CTF-1X
CTF-2X 	CTF-IM 	CTF-P
EFT-2 	EFT-4J 	EMP-7L
ENF-3R 	ENF-4R Eras-ClanInvasion3061-Base	ENF-4RR
ENF-6MA 	ETN-CHO 	HBK-4GSSHAKIR
HBK-4H 	HCT-3F 	HCT-3FR
HCT-3NH 	HCT-6WW 	HGN-733
HMH-3D 	HMH-4D 	HMH-5D
HOP-4A 	HOP-4C 	ICR-1S
KDK-CL 	MAD-4B 	MSK-6S
NSR-7J 	ON1-H 	ON1-K Eras-ClanInvasion3061-Base
ON1-KR 	ON1-V 	ON1-V-DC
ON1-VA 	PX-4R 	RCN-1
RFL-3C 	RFL-3CR 	RGH-1A
RMP-2G 	SHD-GD 	SKT-3A
STC-2S 	STM-R1 	TDR-F4X
TMP-3MA 	UM-R60 Eras-ClanInvasion3061-Base	UM-R60C
UM-R60R 	UM-R60X 	UM-SC
UMS-R2000 	VND-2X 	VTR-9B-SSHOJI
VTR-9P 	WVR-6D 	XNT-2O
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2