Evolith

==Statistics==
==Other Uses==
==Used in Recipes==
*Etching Equipment - Synergy (1-60)
==How to Obtain==
===Hunt Registry===
*Sign up to defeat a Notorious Monster at a Hunt Registry, then report the completion of the hunt to the registry once the monster has been dispatched. See the table below for specifics.
===Treasure Casket===
*Possible contents of a Brown Casket. See the table below for specifics.
===Quests===
*Certain quests in Abyssea. See the table below for specifics.
The sections that follow need to be broken down into an Etching Equipment article, with the relevant information on How To Obtain retained below.
==How it works==
An evolith has an element, a symbol and a size.
The element () affects the type of bonus (Attack, Accuracy, Evasion...).
The symbol () determines where a particular bonus is applied (Club Weaponskill, BlueMagic, Vs Family...).
The size (1~8) determines the strength of the evolith's bonus. Size 1 evoliths are the smallest and impart the lowest bonus, while size 8 evoliths are the largest and impart highest bonus.
The strength of an evolith's effect can vary each time the hunt is completed.
Example: Sozu Sarberry, Hunt #6 in Norg/Kazham, might give "Song Casting Time -2%" or "Song Casting Time -3%".
Weaponskill evoliths and only function if placed on their respective MAIN weapon, similar to TP Bonus on Martial weapons. For example, Scythe WS evoliths on crossbows (DRK) or Polearm WS evoliths on bows (SAM) will not work to enhance either weaponskill. 
==Type==
	2hr ability 	Magic skill 	Vs. Family 	Weaponskills I 	Weaponskills II
	 	Enmity Up3 	AttackRanged Attack 	AttackRanged AttackEnmity Up 	
	 	Magic Attack2 	Magic Attack 	 	
	 	Recast Delay 	Evasion 	 	Double AttackTriple Attack
	 	Conserve MP 	Defense 	 	
	 	Magic Crit Hit Rate	AccuracyRanged Accuracy	AccuracyRanged Accuracy 	Critical Hit Rate
	 	Magic Accuracy2 	Magic Accuracy 	 	
	Ability Delay1	Enmity Down 	Magic Defense 	Enmity DownWeakens DefenseWeather: Added Effect	WS:TP Bonus SC:Magic Burst Damage SC:Skillchain Accuracy SC:Skillchain Damage
	 	Casting Time 	Magic Evasion 	Weather: Added Effect 	WS:Skillchain Damage SC:Magic Burst Damage SC:Skillchain Accuracy SC:Skillchain Damage
1 2-hour ability delay reduces the recast of the given 2-hour by 1 minute per point. (e.g. Invincible ability delay -2 would reduce the recast by 2 minutes)
2 Physical Blue Magic omits the "Magic" prefix, but otherwise functions like expected.
3 Ninjutsu only.
==Treasure Casket Evoliths==
Findings so far:
* Weather-triggered evoliths seem to be found in areas where matching weather can occur.
** Weather uses .
** Weather uses .
* Resist evoliths can be found in any area
** Evolith element is strong against the element of the status effect, so Resist Slow is , Resist Virus is .
== Evolith Shape ==
"<2-hour-ability>: Ability Delay" reduces the recast of the given 2-hour by 1 minute per point. (e.g. "Invincible: Ability Delay -2" would reduce the recast by 2 minutes) 
Evolith Attributes 	Effect by size	Effect by size	Effect by size	Effect by size	Effect by size	Effect by size	Effect by size	Effect by size	Slot	Size Range	Obtain from 	NM 	Hunt Registry 	Area/Hunt #
Evolith Attributes 	1 	2 	3 	4 	5 	6 	7 	8 	Slot	Size Range	Obtain from 	NM 	Hunt Registry 	Area/Hunt #
Astral Flow: Ability Delay 	-1 	-1 	-1 	-2 	-2 	-3 	 	 	 	1~1 	Hunt (0 scylds) 	Nocuous Weapon 	Port Windurst (B-5) 	Inner Horutoto Ruins #1
Astral Flow: Ability Delay 	-1 	-1 	-1 	-2 	-2 	-3 	 	 	 	1~1 	Hunt (45 scylds)	Naa Zeku the Unwaiting 	Port Windurst (B-5) 	Meriphataud Mountains #4
Azure Lore: Ability Delay 	-1 	-1 	-1 	-2 	-2 	-3 	 	 	 	1~1 	Hunt (0 scylds) 	Slendlix Spindlethumb 	Port Windurst (B-5) 	Inner Horutoto Ruins #3
Azure Lore: Ability Delay 	-1 	-1 	-1 	-2 	-2 	-3 	 	 	 	3~3 	Hunt (45 scylds)	Nandi 	Rabao (G-11) 	Eastern Altepa Desert #2
Benediction: Ability Delay 	-1 	-1 	-1 	-2 	-2 	-3 	 	 	 	1~1 	Hunt (0 scylds) 	Maighdean Uaine 	Bastok Mines (I-9) 	North Gustaberg #2
Benediction: Ability Delay 	-1 	-1 	-1 	-2 	-2 	-3 	 	 	 	1~1 	Hunt (40 scylds)	Lii Jixa the Somnolist 	Port Windurst (B-5) 	Castle Oztroja #4
Blood Weapon: Ability Delay 	-1 	-1 	-1 	-2 	-2 	-3 	 	 	 	1~1 	Hunt (0 scylds) 	Bedrock Barry 	Bastok Mines (I-9) 	North Gustaberg #3
Blood Weapon: Ability Delay 	-1 	-1 	-1 	-2 	-2 	-3 	 	 	 	5~5 	Hunt (50 scylds)	Bugbear Muscleman 	Bastok Mines (I-9) 	Oldton Movalpolos #3
Chainspell: Ability Delay 	-1 	-1 	-1 	-2 	-2 	-3 	 	 	 	1~1 	Hunt (0 scylds) 	Tococo 	Bastok Mines (I-9) 	South Gustaberg #2
Chainspell: Ability Delay 	-1 	-1 	-1 	-2 	-2 	-3 	 	 	 	1~1 	Hunt (45 scylds)	Ga'Bhu Unvanquished 	Bastok Mines (I-9) 	Beadeaux #5
Eagle Eye Shot: Ability Delay	-1 	-1 	-1 	-2 	-2 	-3 	 	 	 	1~1 	Hunt (0 scylds) 	Numbing Norman 	Port Windurst (B-5) 	West Sarutabaruta #3
Eagle Eye Shot: Ability Delay	-1 	-1 	-1 	-2 	-2 	-3 	 	 	 	3~4 	Hunt (40 scylds)	Thoon 	Bastok Mines (I-9) 	Korroloka Tunnel #4
Familiar: Ability Delay 	-1 	-1 	-1 	-2 	-2 	-3 	 	 	 	2~2 	Hunt (0 scylds) 	Jeduah 	Windurst Waters (S) (F-5)	West Sarutabaruta (S) #1
Familiar: Ability Delay 	-1 	-1 	-1 	-2 	-2 	-3 	 	 	 	1~1 	Hunt (35 scylds)	Enkelados 	Ru'Lude Gardens (I-10) 	Upper Delkfutt's Tower #1
Hundred Fists: Ability Delay 	-1 	-1 	-1 	-2 	-2 	-3 	 	 	 	1~1 	Hunt (0 scylds) 	Tom Tit Tat 	Port Windurst (B-5) 	West Sarutabaruta #1
Hundred Fists: Ability Delay 	-1 	-1 	-1 	-2 	-2 	-3 	 	 	 	3~3 	Hunt (45 scylds)	Qull the Shellbuster 	Kazham (F-9) / Norg (H-9)	Sea Serpent Grotto #5
Hundred Fists: Ability Delay 	-1 	-1 	-1 	-2 	-2 	-3 	 	 	 	4~4 	Hunt (0 scylds) 	Yacumama 	Northern San d'Oria (E-8)	Habitat Unknown #1
Invincible: Ability Delay 	-1 	-1 	-1 	-2 	-2 	-3 	 	 	 	1~1 	Hunt (0 scylds) 	Orcish Wallbreacher 	Northern San d'Oria (E-8)	Ghelsba Outpost #1
Invincible: Ability Delay 	-1 	-1 	-1 	-2 	-2 	-3 	 	 	 	3~3 	Hunt (40 scylds)	Ni'Zho Bladebender 	Bastok Mines (I-9) 	Pashhow Marshlands #4
Manafont: Ability Delay 	-1 	-1 	-1 	-2 	-2 	-3 	 	 	 	1~1 	Hunt (0 scylds) 	Bigmouth Billy 	Northern San d'Oria (E-8)	East Ronfaure #2
Manafont: Ability Delay 	-1 	-1 	-1 	-2 	-2 	-3 	 	 	 	3~4 	Hunt (40 scylds)	Yaa Haqa the Profane 	Port Windurst (B-5) 	Castle Oztroja #3
Meikyo Shisui: Ability Delay 	-1 	-1 	-1 	-2 	-2 	-3 	 	 	 	1~1 	Hunt (0 scylds) 	Habrok 	Port Windurst (B-5) 	Tahrongi Canyon #3
Meikyo Shisui: Ability Delay 	-1 	-1 	-1 	-2 	-2 	-3 	 	 	 	1~2 	Hunt (25 scylds)	Moo Ouzi the Swiftblade	Port Windurst (B-5) 	Castle Oztroja #1
Mighty Strikes: Ability Delay	-1 	-1 	-1 	-2 	-2 	-3 	 	 	 	1~1 	Hunt (0 scylds) 	Duke Decapod 	Port Windurst (B-5) 	East Sarutabaruta #3
Mighty Strikes: Ability Delay	-1 	-1 	-1 	-2 	-2 	-3 	 	 	 	1~1 	Hunt (45 scylds)	Bugbear Strongman 	Bastok Mines (I-9) 	Oldton Movalpolos #1
Mighty Strikes: Ability Delay	-1 	-1 	-1 	-2 	-2 	-3 	 	 	 	4~4 	Hunt (0 scylds) 	Capricornus 	Northern San d'Oria (E-8)	Habitat Unknown #2
Mijin Gakure: Ability Delay 	-1 	-1 	-1 	-2 	-2 	-3 	 	 	 	1~2 	Hunt (0 scylds) 	Teporingo 	Bastok Mines (I-9) 	Dangruf Wadi #1
Mijin Gakure: Ability Delay 	-1 	-1 	-1 	-2 	-2 	-3 	 	 	 	1~2 	Hunt (30 scylds)	Mycophile 	Northern San d'Oria (E-8)	Carpenter's Landing #2
Overdrive: Ability Delay 	-1 	-1 	-1 	-2 	-2 	-3 	 	 	 	1~1 	Hunt (0 scylds) 	Hercules Beetle 	Northern San d'Oria (E-8)	Carpenter's Landing #1
Overdrive: Ability Delay 	-1 	-1 	-1 	-2 	-2 	-3 	 	 	 	3~3 	Hunt (40 scylds)	Tyrant 	Ru'Lude Gardens (I-10) 	Lower Delkfutt's Tower #4
Perfect Dodge: Ability Delay 	-1 	-1 	-1 	-2 	-2 	-3 	 	 	 	1~1 	Hunt (0 scylds) 	Amanita 	Northern San d'Oria (E-8)	West Ronfaure #3
Perfect Dodge: Ability Delay 	-1 	-1 	-1 	-2 	-2 	-3 	 	 	 	1~1 	Hunt (25 scylds)	Da'Dha Hundredmask 	Bastok Mines (I-9) 	Beadeaux #3
Perfect Dodge: Ability Delay 	-1 	-1 	-1 	-2 	-2 	-3 	 	 	 	4~6 	Hunt (0 scylds) 	Farruca Fly 	Port Windurst (B-5) 	Habitat Unknown #2
Soul Voice: Ability Delay 	-1 	-1 	-1 	-2 	-2 	-3 	 	 	 	1~1 	Hunt (0 scylds) 	Rambukk 	Northern San d'Oria (E-8)	East Ronfaure #3
Soul Voice: Ability Delay 	-1 	-1 	-1 	-2 	-2 	-3 	 	 	 	1~1 	Hunt (45 scylds)	Fyuu the Seabellow 	Kazham (F-9) / Norg (H-9)	Sea Serpent Grotto #4
Spirit Surge: Ability Delay 	-1 	-1 	-1 	-2 	-2 	-3 	 	 	 	1~1 	Hunt (0 scylds) 	Nihniknoovi 	Northern San d'Oria (E-8)	La Theine Plateau #1
Spirit Surge: Ability Delay 	-1 	-1 	-1 	-2 	-2 	-3 	 	 	 	3~3 	Hunt (40 scylds)	Supplespine Mujwuj 	Northern San d'Oria (E-8)	Jugner Forest #4
Tabula Rasa: Ability Delay 	-1 	-1 	-1 	-2 	-2 	-3 	 	 	 	1~1 	Hunt (0 scylds) 	Fungus Beetle 	Northern San d'Oria (E-8)	West Ronfaure #1
Tabula Rasa: Ability Delay 	-1 	-1 	-1 	-2 	-2 	-3 	 	 	 	1~1 	Hunt (40 scylds)	Bombast 	Northern San d'Oria (E-8)	Ordelle's Caves #2
Trance: Ability Delay 	-1 	-1 	-1 	-2 	-2 	-3 	 	 	 	1~1 	Hunt (0 scylds) 	Chocoboleech 	Bastok Mines (I-9) 	Dangruf Wadi #2
Trance: Ability Delay 	-1 	-1 	-1 	-2 	-2 	-3 	 	 	 	2~2 	Hunt (45 scylds)	Seww the Squidlimbed 	Kazham (F-9) / Norg (H-9)	Sea Serpent Grotto #6
Wild Card: Ability Delay 	-1 	-1 	-1 	-2 	-2 	-3 	 	 	 	1~3 	Hunt (0 scylds) 	Wake Warder Wanda 	Port Windurst (B-5) 	Buburimu Peninsula #1
Wild Card: Ability Delay 	-1 	-1 	-1 	-2 	-2 	-3 	 	 	 	3~3 	Hunt (45 scylds)	Powderer Penny 	Kazham (F-9) / Norg (H-9)	Yhoator Jungle #1
== Evolith Shape ==
See spells by element for an overview of which spells belong to what elements.
Evolith Attributes 	Effect by size	Effect by size	Effect by size	Effect by size	Effect by size	Effect by size	Effect by size	Effect by size	Slot	Size Range	Obtain from 	NM 	Hunt Registry 	Area/Hunt #
Evolith Attributes 	1 	2 	3 	4 	5 	6 	7 	8 	Slot	Size Range	Obtain from 	NM 	Hunt Registry 	Area/Hunt #
Enfeebling Magic : Cast Time 	-2% 	-2% 	-2% 	-2% 	-2% 	-3% 	-4% 	-6% 	 	8~8 	Hunt (100 scylds)	Oupire 	Nashmau (G-8) 	Alzadaal Undersea Ruins #3
Enfeebling Magic : Cast Time 	-2% 	-2% 	-2% 	-2% 	-2% 	-3% 	-4% 	-6% 	 	?~? 	Hunt (75 scylds) 	Emergent Elm 	Aht Urhgan Whitegate (L-8) 	Bhaflau Thickets #2
Enfeebling Magic : Cast Time 	-2% 	-2% 	-2% 	-2% 	-2% 	-3% 	-4% 	-6% 	 	?~? 	Hunt (80 scylds) 	Aynu-kaysey 	Nashmau (G-8) 	Caedarva Mire #3
Enfeebling Magic : Cast Time 	-2% 	-2% 	-2% 	-2% 	-2% 	-3% 	-4% 	-6% 	 	?~? 	Hunt (0 scylds) 	Nightmare Vase 	Ru'Lude Gardens (I-10) 	Ro'Maeve #1
Enfeebling Magic : Cast Time 	-2% 	-2% 	-2% 	-2% 	-2% 	-3% 	-4% 	-6% 	 	?~? 	Hunt (0 scylds) 	Tawny-fingered Mugberry 	Kazham (F-9) / Norg (H-9) 	Den of Rancor #4
Enfeebling Magic : Cast Time 	-2% 	-2% 	-2% 	-2% 	-2% 	-3% 	-4% 	-6% 	 	5~7 	Hunt (80 scylds) 	Kotan-kor Kamuy 	Bastok Markets (S) (G-4) 	Grauberg (S) #3
Healing Magic : Cast Time 	-2% 	-2% 	-2% 	-2% 	-2% 	-3% 	-4% 	-6% 	 	6~6 	Hunt (100 scylds)	Zirnitra 	Bastok Markets (S) (G-4)Southern San d'Oria (S) (K-10)Windurst Waters (S) (F-5)	Xarcabard (S) #4
MP 	+2 	+4 	+6 	+8 	 	 	 	 	 	1~3 	Treasure Casket 	 	 	Beaucedine Glacier
MP 	+2 	+4 	+6 	+8 	 	 	 	 	 	1~3 	Treasure Casket 	 	 	Eastern Altepa Desert
MP 	+2 	+4 	+6 	+8 	 	 	 	 	 	1~4 	Treasure Casket 	 	 	Konschtat Highlands
MP 	+2 	+4 	+6 	+8 	 	 	 	 	 	1~3 	Treasure Casket 	 	 	The Sanctuary of Zi'Tah
MP 	+2 	+4 	+6 	+8 	 	 	 	 	 	1~1 	Treasure Casket 	 	 	Valkurm Dunes
MP 	+2 	+4 	+6 	+8 	 	 	 	 	 	1~3 	Treasure Casket 	 	 	Western Altepa Desert
MP 	+2 	+4 	+6 	+8 	 	 	 	 	 	4 	Treasure Casket 	 	 	Ru'Aun Gardens
MP 	+2 	+4 	+6 	+8 	 	 	 	 	 	3 	Quest 	Water of Life 	Water of Life 	Abyssea - La Theine
Songs : Cast Time 	-2% 	-2% 	-2% 	-2% 	-2% 	-3% 	-4% 	-6% 	 	1~5 	Hunt (0 scylds) 	Sozu Bliberry 	Kazham (F-9) / Norg (H-9) 	Den of Rancor #1
Songs : Cast Time 	-2% 	-2% 	-2% 	-2% 	-2% 	-3% 	-4% 	-6% 	 	4~6 	Hunt (0 scylds) 	Arachne 	Rabao (G-11) 	Kuftal Tunnel #5
Songs : Cast Time 	-2% 	-2% 	-2% 	-2% 	-2% 	-3% 	-4% 	-6% 	 	5~5 	Hunt (0 scylds) 	Antican Magister 	Rabao (G-11) 	Quicksand Caves #4
Songs : Cast Time 	-2% 	-2% 	-2% 	-2% 	-2% 	-3% 	-4% 	-6% 	 	5~5 	Hunt (0 scylds) 	Voll the Sharkfinned 	Kazham (F-9) / Norg (H-9) 	Sea Serpent Grotto #10
Songs : Cast Time 	-2% 	-2% 	-2% 	-2% 	-2% 	-3% 	-4% 	-6% 	 	6~8 	Hunt (100 scylds)	Scylla 	Bastok Markets (S) (G-4)Southern San d'Oria (S) (K-10)Windurst Waters (S) (F-5)	Beaucedine Glacier (S) #4
Songs : Cast Time 	-2% 	-2% 	-2% 	-2% 	-2% 	-3% 	-4% 	-6% 	 	5~6 	Hunt (0 scylds) 	Sozu Sarberry 	Kazham (F-9) / Norg (H-9) 	Temple of Uggalepih #6
Songs : Cast Time 	-2% 	-2% 	-2% 	-2% 	-2% 	-3% 	-4% 	-6% 	 	?~? 	Hunt (0 scylds) 	Denn the Orcavoiced 	Kazham (F-9) / Norg (H-9) 	Sea Serpent Grotto #11
Songs : Cast Time 	-2% 	-2% 	-2% 	-2% 	-2% 	-3% 	-4% 	-6% 	 	?~? 	Hunt (0 scylds) 	Antican Tribunus 	Rabao (G-11) 	Quicksand Caves #7
Enhancing Magic : Conserve MP 	+1 	+1 	+2 	+3 	+4 	+5 	+6 	 	 	5~5 	Hunt (0 scylds) 	Citipati 	Port Windurst (B-5) 	Attohwa Chasm #3
Enhancing Magic : Conserve MP 	+1 	+1 	+2 	+3 	+4 	+5 	+6 	 	 	1~1 	Hunt (0 scylds) 	Juu Duzu the Whirlwind 	Port Windurst (B-5) 	Giddeus #1
Enhancing Magic : Conserve MP 	+1 	+1 	+2 	+3 	+4 	+5 	+6 	 	 	4~6 	Hunt (0 scylds) 	Proconsul XII 	Rabao (G-11) 	Quicksand Caves #12
Enhancing Magic : Conserve MP 	+1 	+1 	+2 	+3 	+4 	+5 	+6 	 	 	1~3 	Hunt (0 scylds) 	Zo'Khu Blackcloud 	Bastok Mines (I-9) 	Beadeaux #4
Enhancing Magic : Conserve MP 	+1 	+1 	+2 	+3 	+4 	+5 	+6 	 	 	?~? 	Hunt (0 scylds) 	Bistre-hearted Malberry 	Kazham (F-9) / Norg (H-9) 	Den of Rancor #5
Enhancing Magic : Conserve MP 	+1 	+1 	+2 	+3 	+4 	+5 	+6 	 	 	1~2 	Hunt (0 scylds) 	Steelbiter Gudrud 	Northern San d'Oria (E-8) 	Davoi #3
Enhancing Magic : Conserve MP 	+1 	+1 	+2 	+3 	+4 	+5 	+6 	 	 	5~5 	Hunt (0 scylds) 	Acolnahuacatl 	Kazham (F-9) / Norg (H-9) 	Yhoator Jungle #3
Enhancing Magic : Conserve MP 	+1 	+1 	+2 	+3 	+4 	+5 	+6 	 	 	1~4 	Hunt (0 scylds) 	Pulverized Pfeffer 	Bastok Mines (I-9) 	Gusgen Mines #3
Enhancing Magic : Conserve MP 	+1 	+1 	+2 	+3 	+4 	+5 	+6 	 	 	4~7 	Hunt (0 scylds) 	Peaseblossom 	Bastok Markets (S) (G-4) 	North Gustaberg (S) #4
Enhancing Magic : Conserve MP 	+1 	+1 	+2 	+3 	+4 	+5 	+6 	 	 	2~4 	Hunt (0 scylds) 	Skogs Fru 	Southern San d'Oria (S) (K-10) 	East Ronfaure (S) #1
Enhancing Magic : Conserve MP 	+1 	+1 	+2 	+3 	+4 	+5 	+6 	 	 	1~3 	Hunt (0 scylds) 	Kegpaunch Doshgnosh 	Northern San d'Oria (E-8) 	Fort Ghelsba #2
Enhancing Magic : Conserve MP 	+1 	+1 	+2 	+3 	+4 	+5 	+6 	 	 	4~4 	Hunt (0 scylds) 	Muq Shabeel 	Windurst Waters (S) (F-5) 	Meriphataud Mountains (S) #1
Enhancing Magic : Conserve MP 	+1 	+1 	+2 	+3 	+4 	+5 	+6 	 	 	2~2 	Hunt (0 scylds) 	Bu'Ghi Howlblade 	Bastok Mines (I-9) 	Palborough Mines #1
Enhancing Magic : Conserve MP 	+1 	+1 	+2 	+3 	+4 	+5 	+6 	 	 	1~3 	Hunt (0 scylds) 	Canal Moocher 	Port Windurst (B-5) 	Toraimarai Canal #1
Enhancing Magic : Conserve MP 	+1 	+1 	+2 	+3 	+4 	+5 	+6 	 	 	4~6 	Hunt (0 scylds) 	Burlibix Brawnback 	Southern San d'Oria (S) (K-10) 	Batallia Downs (S) #4
Enhancing Magic : Conserve MP 	+1 	+1 	+2 	+3 	+4 	+5 	+6 	 	 	1~4 	Hunt (0 scylds) 	Vuu Puqu the Beguiler 	Port Windurst (B-5) 	Giddeus #3
Ninjutsu : Enmity 	+3 	 	 	 	 	 	+5 	 	 	?~? 	Hunt (80 scylds) 	Came-cruse 	Bastok Markets (S) (G-4)Southern San d'Oria (S) (K-10)Windurst Waters (S) (F-5)	Beaucedine Glacier (S) #1
Ninjutsu : Enmity 	+3 	 	 	 	 	 	+5 	 	 	?~? 	Hunt (80 scylds) 	Drumskull Zogdregg 	Southern San d'Oria (S) (K-10) 	Jugner Forest (S) #2
Ninjutsu : Enmity 	+3 	 	 	 	 	 	+5 	 	 	?~? 	Hunt (75 scylds) 	Energetic Eruca 	Aht Urhgan Whitegate (L-8) 	Mount Zhayolm #1
Ninjutsu : Enmity 	+3 	 	 	 	 	 	+5 	 	 	1~1 	Hunt (80 scylds) 	Amikiri 	Rabao (G-11) 	Gustav Tunnel #4
Ninjutsu : Enmity 	+3 	 	 	 	 	 	+5 	 	 	7~7 	Hunt (80 scylds) 	Boompadu 	Nashmau (G-8) 	Alzadaal Undersea Ruins #1
Ninjutsu : Enmity 	+3 	 	 	 	 	 	+5 	 	 	?~? 	Hunt (80 scylds) 	Bloody Bones 	Nashmau (G-8) 	Arrapago Reef #1
Ninjutsu : Enmity 	+3 	 	 	 	 	 	+5 	 	 	?~? 	Hunt (80 scylds) 	Hemodrosophila 	Windurst Waters (S) (F-5) 	Meriphataud Mountains (S) #3
Blue Magic : Magic Attack Bonus 	+1 	+1 	+2 	+2 	+3 	+3 	+4 	+6 	 	6~6 	Hunt (0 scylds) 	Frogamander 	Port Windurst (B-5) 	Garlaige Citadel #3
Blue Magic : Magic Attack Bonus 	+1 	+1 	+2 	+2 	+3 	+3 	+4 	+6 	 	?~? 	Hunt (0 scylds) 	Hippolytos 	Ru'Lude Gardens (I-10) 	Lower Delkfutt's Tower #2
Blue Magic : Magic Attack Bonus 	+1 	+1 	+2 	+2 	+3 	+3 	+4 	+6 	 	2~2 	Hunt (0 scylds) 	Polybotes 	Ru'Lude Gardens (I-10) 	Middle Delkfutt's Tower #2
Blue Magic : Magic Attack Bonus 	+1 	+1 	+2 	+2 	+3 	+3 	+4 	+6 	 	4~4 	Hunt (0 scylds) 	Tyrannic Tunnok 	Kazham (F-9) / Norg (H-9) 	Ifrit's Cauldron #2
Blue Magic : Magic Attack Bonus 	+1 	+1 	+2 	+2 	+3 	+3 	+4 	+6 	 	2~2 	Hunt (0 scylds) 	Crimson-toothed Pawberry	Kazham (F-9) / Norg (H-9) 	Temple of Uggalepih #10
Blue Magic : Magic Attack Bonus 	+1 	+1 	+2 	+2 	+3 	+3 	+4 	+6 	 	1~3 	Hunt (0 scylds) 	Rhoikos 	Ru'Lude Gardens (I-10) 	Middle Delkfutt's Tower #5
Blue Magic : Magic Attack Bonus 	+1 	+1 	+2 	+2 	+3 	+3 	+4 	+6 	 	4~5 	Hunt (0 scylds) 	Bonnacon 	Ru'Lude Gardens (I-10) 	Uleguerand Range #1
Blue Magic : Magic Attack Bonus 	+1 	+1 	+2 	+2 	+3 	+3 	+4 	+6 	 	2~2 	Hunt (0 scylds) 	Eurytos 	Ru'Lude Gardens (I-10) 	Middle Delkfutt's Tower #1
Blue Magic : Magic Attack Bonus 	+1 	+1 	+2 	+2 	+3 	+3 	+4 	+6 	 	2~2 	Hunt (0 scylds) 	Epialtes 	Ru'Lude Gardens (I-10) 	Lower Delkfutt's Tower #1
Blue Magic : Magic Attack Bonus 	+1 	+1 	+2 	+2 	+3 	+3 	+4 	+6 	 	6~6 	Hunt (0 scylds) 	Rogue Receptacle 	Ru'Lude Gardens (I-10) 	Ro'Maeve #2
Blue Magic : Magic Attack Bonus 	+1 	+1 	+2 	+2 	+3 	+3 	+4 	+6 	 	4~7 	Hunt (0 scylds) 	Martinet 	Ru'Lude Gardens (I-10) 	Ro'Maeve #3
Blue Magic : Magic Attack Bonus 	+1 	+1 	+2 	+2 	+3 	+3 	+4 	+6 	 	2~2 	Hunt (0 scylds) 	Rhoitos 	Ru'Lude Gardens (I-10) 	Middle Delkfutt's Tower #3
Blue Magic Physical: Attack Bonus 	+1 	+1 	+2 	+2 	+3 	+3 	+4 	+6 	 	1~8 	Hunt (80 scylds) 	Autarch 	Ru'Lude Gardens (I-10) 	Upper Delkfutt's Tower #3
Blue Magic Physical: Attack Bonus 	+1 	+1 	+2 	+2 	+3 	+3 	+4 	+6 	 	1~? 	Hunt (30 scylds) 	Eurymedon 	Ru'Lude Gardens (I-10) 	Lower Delkfutt's Tower #3
Blue Magic : Magic Attack Bonus 	+1 	+1 	+2 	+2 	+3 	+3 	+4 	+6 	 	4~7 	Hunt (0 scylds) 	Atkorkamuy 	Ru'Lude Gardens (I-10) 	Qufim Island #4
Blue Magic : Magic Attack Bonus 	+1 	+1 	+2 	+2 	+3 	+3 	+4 	+6 	 	?~? 	Hunt (0 scylds) 	Ogygos 	Ru'Lude Gardens (I-10) 	Middle Delkfutt's Tower #6
Blue Magic : Magic Attack Bonus 	+1 	+1 	+2 	+2 	+3 	+3 	+4 	+6 	 	4~4 	Hunt (0 scylds) 	Ophion 	Ru'Lude Gardens (I-10) 	Middle Delkfutt's Tower #4
Blue Magic : Magic Attack Bonus 	+1 	+1 	+2 	+2 	+3 	+3 	+4 	+6 	 	?~? 	Hunt (0 scylds) 	Zoraal Ja's Pkuucha 	Aht Urhgan Whitegate (L-8) 	Wajaom Woodlands #1
Evolith Attributes 	Effect by size	Effect by size	Effect by size	Effect by size	Effect by size	Effect by size	Effect by size	Effect by size	Slot	Size Range	Obtain from 	NM 	Hunt Registry 	Area/Hunt #
Evolith Attributes 	1 	2 	3 	4 	5 	6 	7 	8 	Slot	Size Range	Obtain from 	NM 	Hunt Registry 	Area/Hunt #
Elemental Magic : Enmity 	-1 	-1 	-2 	-2 	-3 	-3 	-4 	 	 	?~? 	Hunt (25 scylds) 	Hawkeyed Dnatbat 	Northern San d'Oria (E-8) 	Davoi #1
Elemental Magic : Enmity 	-1 	-1 	-2 	-2 	-3 	-3 	-4 	 	 	1~1 	Hunt (75 scylds) 	Big Bang 	Southern San d'Oria (S) (K-10) 	Vunkerl Inlet (S) #2
Elemental Magic : Enmity 	-1 	-1 	-2 	-2 	-3 	-3 	-4 	 	 	1~1 	Hunt (15 scylds) 	Zi'Ghi Boneeater 	Bastok Mines (I-9) 	Palborough Mines #2
Elemental Magic : Enmity 	-1 	-1 	-2 	-2 	-3 	-3 	-4 	 	 	6~6 	Hunt (75 scylds) 	Bugbear Matman 	Bastok Mines (I-9) 	Newton Movalpolos #2
Elemental Magic : Enmity 	-1 	-1 	-2 	-2 	-3 	-3 	-4 	 	 	1~1 	Hunt (10 scylds) 	Hundredscar Hajwaj 	Northern San d'Oria (E-8) 	Fort Ghelsba #1
Elemental Magic : Enmity 	-1 	-1 	-2 	-2 	-3 	-3 	-4 	 	 	5~6 	Hunt (80 scylds) 	Big Bomb 	Aht Urhgan Whitegate (L-8) 	Halvung #2
Elemental Magic : Enmity 	-1 	-1 	-2 	-2 	-3 	-3 	-4 	 	 	1~1 	Hunt (15 scylds) 	Hoo Mjuu the Torrent 	Port Windurst (B-5) 	Giddeus #2
Elemental Magic : Enmity 	-1 	-1 	-2 	-2 	-3 	-3 	-4 	 	 	3~5 	Hunt (75 scylds) 	Baobhan Sith 	Rabao (G-11) 	Gustav Tunnel #3
Elemental Magic : Enmity 	-1 	-1 	-2 	-2 	-3 	-3 	-4 	 	 	1~1 	Hunt (10 scylds) 	Carnero 	Bastok Mines (I-9) 	South Gustaberg #3
Elemental Magic : Enmity 	-1 	-1 	-2 	-2 	-3 	-3 	-4 	 	 	6~6 	Hunt (75 scylds) 	Skvader 	Ru'Lude Gardens (I-10) 	Uleguerand Range #2
Elemental Magic : Enmity 	-1 	-1 	-2 	-2 	-3 	-3 	-4 	 	 	5~5 	Hunt (75 scylds) 	Sargas 	Port Windurst (B-5) 	Attohwa Chasm #4
Elemental Magic : Enmity 	-1 	-1 	-2 	-2 	-3 	-3 	-4 	 	 	2~2 	Hunt (15 scylds) 	Tumbling Truffle 	Northern San d'Oria (E-8) 	La Theine Plateau #2
Elemental Magic : Enmity 	-1 	-1 	-2 	-2 	-3 	-3 	-4 	 	 	1~1 	Hunt (20 scylds) 	Bi'Gho Headtaker 	Bastok Mines (I-9) 	Beadeaux #1
Elemental Magic : Enmity 	-1 	-1 	-2 	-2 	-3 	-3 	-4 	 	 	?~? 	Hunt (85 scylds) 	Nommo 	Bastok Markets (S) (G-4) 	Pashhow Marshlands (S) #4
Elemental Magic : Enmity 	-1 	-1 	-2 	-2 	-3 	-3 	-4 	 	 	?~? 	Hunt (75 scylds) 	Bloodlapper 	Windurst Waters (S) (F-5) 	Meriphataud Mountains (S) #2
Elemental Magic : Enmity 	-1 	-1 	-2 	-2 	-3 	-3 	-4 	 	 	?~? 	Hunt (10 scylds) 	Yara Ma Yha Who 	Port Windurst (B-5) 	Tahrongi Canyon #1
Healing Magic : Enmity 	-1 	-1 	-2 	-2 	-3 	-3 	-4 	 	 	1~2 	Hunt (15 scylds) 	Slumbering Samwell 	Northern San d'Oria (E-8) 	La Theine Plateau #3
Healing Magic : Enmity 	-1 	-1 	-2 	-2 	-3 	-3 	-4 	 	 	?~? 	Hunt (80 scylds) 	Sword Sorcerer Solisoq 	Bastok Mines (I-9) 	Newton Movalpolos #3
HP 	+2 	+4 	+6 	+9 	+12 	 	+20 	 	 	1~3 	Treasure Casket 	 	 	Beaucedine Glacier
HP 	+2 	+4 	+6 	+9 	+12 	 	+20 	 	 	1 	Treasure Casket 	 	 	Buburimu Peninsula
HP 	+2 	+4 	+6 	+9 	+12 	 	+20 	 	 	1~3 	Treasure Casket 	 	 	Eastern Altepa Desert
HP 	+2 	+4 	+6 	+9 	+12 	 	+20 	 	 	1~3 	Treasure Casket 	 	 	Sauromugue Champaign
HP 	+2 	+4 	+6 	+9 	+12 	 	+20 	 	 	1~3 	Treasure Casket 	 	 	The Sanctuary of Zi'Tah
HP 	+2 	+4 	+6 	+9 	+12 	 	+20 	 	 	1~3 	Treasure Casket 	 	 	Western Altepa Desert
HP 	+2 	+4 	+6 	+9 	+12 	 	+20 	 	 	3 	Quest 	Water of Life 	Water of Life 	Abyssea - La Theine
HP 	+2 	+4 	+6 	+9 	+12 	 	+20 	 	 	5~7 	Hunt (125 scylds)	Verthandi 	Ru'Lude Gardens (I-10) 	Habitat Unknown #5
Songs : Enmity 	-1 	-1 	-2 	-2 	-3 	-3 	-4 	 	 	1~1 	Hunt (0 scylds) 	Arioch 	Northern San d'Oria (E-8) 	Bostaunieux Oubliette #1
Songs : Enmity 	-1 	-1 	-2 	-2 	-3 	-3 	-4 	 	 	?~? 	Hunt (0 scylds) 	Triarius X-XV 	Rabao (G-11) 	Quicksand Caves #11
Songs : Enmity 	-1 	-1 	-2 	-2 	-3 	-3 	-4 	 	 	?~? 	Hunt (0 scylds) 	Yal-un Eke 	Tavnazian Safehold (H-6) 	Lufaise Meadows #2
Songs : Enmity 	-1 	-1 	-2 	-2 	-3 	-3 	-4 	 	 	3~5 	Hunt (0 scylds) 	Skull of Pride 	Northern San d'Oria (E-8) 	The Eldieme Necropolis #5
Songs : Enmity 	-1 	-1 	-2 	-2 	-3 	-3 	-4 	 	 	4~7 	Hunt (0 scylds) 	Tiffenotte 	Windurst Waters (S) (F-5) 	West Sarutabaruta (S) #4
Songs : Enmity 	-1 	-1 	-2 	-2 	-3 	-3 	-4 	 	 	3~4 	Hunt (0 scylds) 	Eldritch Edge 	Bastok Mines (I-9) 	Rolanberry Fields #4
Songs : Enmity 	-1 	-1 	-2 	-2 	-3 	-3 	-4 	 	 	3~5 	Hunt (0 scylds) 	Skull of Wrath 	Northern San d'Oria (E-8) 	The Eldieme Necropolis #7
Songs : Enmity 	-1 	-1 	-2 	-2 	-3 	-3 	-4 	 	 	1~1 	Hunt (0 scylds) 	Mischievous Micholas 	Kazham (F-9) / Norg (H-9) 	Yuhtunga Jungle #2
Elemental Magic : Magic Critical Hit Rate	+1 	+1 	+1 	+2 	+3 	+4 	+5 	 	 	2~4 	Hunt (0 scylds) 	Count Bifrons 	Ru'Lude Gardens (I-10) 	Castle Zvahl Keep #3
Elemental Magic : Magic Critical Hit Rate	+1 	+1 	+1 	+2 	+3 	+4 	+5 	 	 	?~? 	Hunt (75 scylds) 	Leshonki 	Ru'Lude Gardens (I-10) 	The Boyahda Tree #4
Elemental Magic : Magic Critical Hit Rate	+1 	+1 	+1 	+2 	+3 	+4 	+5 	 	 	7~7 	Hunt (75 scylds) 	Laelaps 	Southern San d'Oria (S) (K-10) 	The Eldieme Necropolis (S) #1
Elemental Magic : Magic Critical Hit Rate	+1 	+1 	+1 	+2 	+3 	+4 	+5 	 	 	4~7 	Hunt (70 scylds) 	Frost Flambeau 	Ru'Lude Gardens (I-10) 	Uleguerand Range #2
Elemental Magic : Magic Critical Hit Rate	+1 	+1 	+1 	+2 	+3 	+4 	+5 	 	 	1~4 	Hunt (0 scylds) 	Yarr the Pearleyed 	Kazham (F-9) / Norg (H-9) 	Sea Serpent Grotto #9
Elemental Magic : Magic Critical Hit Rate	+1 	+1 	+1 	+2 	+3 	+4 	+5 	 	 	4~7 	Hunt (70 scylds) 	Sarcopsylla 	Bastok Markets (S) (G-4) 	Grauberg (S) #1
Elemental Magic : Magic Critical Hit Rate	+1 	+1 	+1 	+2 	+3 	+4 	+5 	 	 	1~1 	Hunt (75 scylds) 	Chary Apkallu 	Aht Urhgan Whitegate (L-8) 	Mount Zhayolm #2
Elemental Magic : Magic Critical Hit Rate	+1 	+1 	+1 	+2 	+3 	+4 	+5 	 	 	?~? 	Hunt (75 scylds) 	Citadel Pipistrelles 	Windurst Waters (S) (F-5) 	Garlaige Citadel (S) #1
Blue Magic : Magic Accuracy 	+1 	+1 	+1 	+1 	+2 	+3 	+4 	 	 	7~7 	Hunt (80 scylds) 	Mahishasura 	Aht Urhgan Whitegate (L-8) 	Bhaflau Thickets #4
Blue Magic : Magic Accuracy 	+1 	+1 	+1 	+1 	+2 	+3 	+4 	 	 	1~1 	Hunt (80 scylds) 	Copper Borer 	Aht Urhgan Whitegate (L-8) 	Halvung #1
Blue Magic : Magic Accuracy 	+1 	+1 	+1 	+1 	+2 	+3 	+4 	 	 	5~5 	Hunt (75 scylds) 	Tarasque 	Kazham (F-9) / Norg (H-9) 	Ifrit's Cauldron #5
Blue Magic : Magic Accuracy 	+1 	+1 	+1 	+1 	+2 	+3 	+4 	 	 	6~7 	Hunt (80 scylds) 	Pallas 	Southern San d'Oria (S) (K-10) 	Vunkerl Inlet (S) #3
Blue Magic : Magic Accuracy 	+1 	+1 	+1 	+1 	+2 	+3 	+4 	 	 	6~6 	Hunt (80 scylds) 	Flockbock 	Tavnazian Safehold (H-6) 	Lufaise Meadows #4
Blue Magic : Magic Accuracy 	+1 	+1 	+1 	+1 	+2 	+3 	+4 	 	 	?~? 	Hunt (75 scylds) 	Nargun 	Ru'Lude Gardens (I-10) 	Ro'Maeve #4 (75)
Blue Magic Physical: Accuracy 	+1 	+1 	+1 	+1 	+2 	+3 	+4 	 	 	4~6 	Hunt (0 scylds) 	Sozu Rogberry 	Kazham (F-9) / Norg (H-9) 	Temple of Uggalepih #8
Blue Magic : Magic Accuracy 	+1 	+1 	+1 	+1 	+2 	+3 	+4 	 	 	1~1 	Hunt (75 scylds) 	Konjac 	Port Windurst (B-5) 	Toraimarai Canal #2
Blue Magic : Magic Accuracy 	+1 	+1 	+1 	+1 	+2 	+3 	+4 	 	 	4~5 	Quest 	Water of Life 	Water of Life 	Abyssea - La Theine
Blue Magic : Magic Accuracy 	+1 	+1 	+1 	+1 	+2 	+3 	+4 	 	 	5~6 	Hunt (80 scylds) 	Vulkodlac 	Southern San d'Oria (S) (K-10) 	Jugner Forest (S) #3
Dark Magic : Magic Accuracy 	+1 	+1 	+1 	+1 	+2 	+3 	+4 	 	 	6~7 	Hunt (85 scylds) 	Vidhuwa the Wrathborn 	Nashmau (G-8) 	Caedarva Mire #4
Divine Magic : Magic Accuracy 	+1 	+1 	+1 	+1 	+2 	+3 	+4 	 	 	4~4 	Hunt (0 scylds) 	Melusine 	Southern San d'Oria (S) (K-10) 	East Ronfaure (S) #4
Divine Magic : Magic Accuracy 	+1 	+1 	+1 	+1 	+2 	+3 	+4 	 	 	1~1 	Hunt (0 scylds) 	Stray Mary 	Bastok Mines (I-9) 	Konschtat Highlands #1
Enfeebling Magic : Magic Accuracy 	+1 	+1 	+1 	+1 	+2 	+3 	+4 	 	 	?~7 	Hunt (80 scylds) 	Ungur 	Rabao (G-11) 	Gustav Tunnel #5
Enfeebling Magic : Magic Accuracy 	+1 	+1 	+1 	+1 	+2 	+3 	+4 	 	 	?~? 	Hunt (80 scylds) 	Morille Mortelle 	Bastok Markets (S) (G-4) 	Crawlers' Nest (S) #2
Enfeebling Magic : Magic Accuracy 	+1 	+1 	+1 	+1 	+2 	+3 	+4 	 	 	4~5 	Hunt (60 scylds) 	Hellion 	Port Windurst (B-5) 	Labyrinth of Onzozo #1
Enfeebling Magic : Magic Accuracy 	+1 	+1 	+1 	+1 	+2 	+3 	+4 	 	 	4~7 	Hunt (0 scylds) 	Jenglot 	Ru'Lude Gardens (I-10) 	Fei'Yin #2
Enfeebling Magic : Magic Accuracy 	+1 	+1 	+1 	+1 	+2 	+3 	+4 	 	 	1~6 	Hunt (0 scylds) 	Pyuu the Spatemaker 	Kazham (F-9) / Norg (H-9) 	Yuhtunga Jungle #4
Enfeebling Magic : Magic Accuracy 	+1 	+1 	+1 	+1 	+2 	+3 	+4 	 	 	?~? 	Hunt (80 scylds) 	Zizzy Zillah 	Aht Urhgan Whitegate (L-8) 	Mamook #2
Ninjutsu : Magic Accuracy 	+1 	+1 	+1 	+1 	+2 	+3 	+4 	 	 	5~6 	Hunt (0 scylds) 	Ogama 	Kazham (F-9) / Norg (H-9) 	Den of Rancor #6
Ninjutsu : Magic Accuracy 	+1 	+1 	+1 	+1 	+2 	+3 	+4 	 	 	1~3 	Hunt (0 scylds) 	Quu Xijo the Illusory 	Port Windurst (B-5) 	Giddeus #4
Ninjutsu : Magic Accuracy 	+1 	+1 	+1 	+1 	+2 	+3 	+4 	 	 	1~2 	Hunt (0 scylds) 	Ge'Dha Evileye 	Bastok Mines (I-9) 	Beadeaux #2
Ninjutsu : Magic Accuracy 	+1 	+1 	+1 	+1 	+2 	+3 	+4 	 	 	?~? 	Hunt (0 scylds) 	Pelican 	Rabao (G-11) 	Kuftal Tunnel #7
Ninjutsu : Magic Accuracy 	+1 	+1 	+1 	+1 	+2 	+3 	+4 	 	 	5~5 	Hunt (0 scylds) 	Lindwurm 	Kazham (F-9) / Norg (H-9) 	Ifrit's Cauldron #3
Ninjutsu : Magic Accuracy 	+1 	+1 	+1 	+1 	+2 	+3 	+4 	 	 	2~2 	Hunt (0 scylds) 	Tigerbane Bakdak 	Northern San d'Oria (E-8) 	Davoi #2
Ninjutsu : Magic Accuracy 	+1 	+1 	+1 	+1 	+2 	+3 	+4 	 	 	?~? 	Hunt (0 scylds) 	Hoar-knuckled Rimberry 	Kazham (F-9) / Norg (H-9) 	Yhoator Jungle #4
Ninjutsu : Magic Accuracy 	+1 	+1 	+1 	+1 	+2 	+3 	+4 	 	 	3~5 	Hunt (0 scylds) 	Tempest Tigon 	Northern San d'Oria (E-8) 	Carpenter's Landing #4
Ninjutsu : Magic Accuracy 	+1 	+1 	+1 	+1 	+2 	+3 	+4 	 	 	?~? 	Hunt (0 scylds) 	Crushed Krause 	Bastok Mines (I-9) 	Gusgen Mines #2
Ninjutsu : Magic Accuracy 	+1 	+1 	+1 	+1 	+2 	+3 	+4 	 	 	4~6 	Hunt (0 scylds) 	Sabotender Corrido 	Rabao (G-11) 	Eastern Altepa Desert #4
Ninjutsu : Magic Accuracy 	+1 	+1 	+1 	+1 	+2 	+3 	+4 	 	 	6~6 	Hunt (0 scylds) 	Croque-mitaine 	Bastok Markets (S) (G-4) 	Pashhow Marshlands (S) #1
Ninjutsu : Magic Accuracy 	+1 	+1 	+1 	+1 	+2 	+3 	+4 	 	 	3~3 	Hunt (0 scylds) 	Wuur the Sandcomber 	Kazham (F-9) / Norg (H-9) 	Sea Serpent Grotto #2
Ninjutsu : Magic Accuracy 	+1 	+1 	+1 	+1 	+2 	+3 	+4 	 	 	1~1 	Hunt (0 scylds) 	Burned Bergmann 	Bastok Mines (I-9) 	Gusgen Mines #4
Ninjutsu : Magic Accuracy 	+1 	+1 	+1 	+1 	+2 	+3 	+4 	 	 	1~1 	Hunt (0 scylds) 	Sabotender Mariachi 	Rabao (G-11) 	Kuftal Tunnel #2
Dark Magic : Recast Delay 	-1% 	-1% 	-1% 	-2% 	-3% 	-4% 	 	 	 	3~6 	Hunt (0 scylds) 	Hyakinthos 	Windurst Waters (S) (F-5) 	Sauromugue Champaign (S) #2
Divine Magic : Recast Delay 	-2% 	-2% 	-2% 	-3% 	 	-4% 	 	 	 	1~2 	Hunt (0 scylds) 	Chariotbuster Byakzak 	Northern San d'Oria (E-8) 	Fort Ghelsba #3
Divine Magic : Recast Delay 	-2% 	-2% 	-2% 	-3% 	 	-4% 	 	 	 	3~6 	Hunt (0 scylds) 	Lamina 	Bastok Markets (S) (G-4) 	Rolanberry Fields (S) #1
Enhancing Magic : Recast Delay 	-1% 	-1% 	-1% 	-2% 	-3% 	-4% 	 	 	 	3~5 	Hunt (0 scylds) 	Skull of Gluttony 	Northern San d'Oria (E-8) 	The Eldieme Necropolis #1
Enhancing Magic : Recast Delay 	-1% 	-1% 	-1% 	-2% 	-3% 	-4% 	 	 	 	3~5 	Hunt (0 scylds) 	Skull of Lust 	Northern San d'Oria (E-8) 	The Eldieme Necropolis #4
Enhancing Magic : Recast Delay 	-1% 	-1% 	-1% 	-2% 	-3% 	-4% 	 	 	 	3~5 	Hunt (0 scylds) 	Skull of Sloth 	Northern San d'Oria (E-8) 	The Eldieme Necropolis #3
Enhancing Magic : Recast Delay 	-1% 	-1% 	-1% 	-2% 	-3% 	-4% 	 	 	 	3~5 	Hunt (0 scylds) 	Skull of Greed 	Northern San d'Oria (E-8) 	The Eldieme Necropolis #2
Enhancing Magic : Recast Delay 	-1% 	-1% 	-2% 	-3% 	-3% 	-4% 	 	 	 	3~6 	Hunt (0 scylds) 	Chaneque 	Southern San d'Oria (S) (K-10) 	Batallia Downs (S) #2
Enhancing Magic : Recast Delay 	-1% 	-1% 	-1% 	-2% 	-3% 	-4% 	 	 	 	?~? 	Hunt (0 scylds) 	Beryl-footed Molberry 	Kazham (F-9) / Norg (H-9) 	Temple of Uggalepih #5
Enhancing Magic : Recast Delay 	-1% 	-1% 	-1% 	-2% 	-3% 	-4% 	 	 	 	1~3 	Hunt (0 scylds) 	Ramponneau 	Windurst Waters (S) (F-5) 	West Sarutabaruta (S) #3
Enhancing Magic : Recast Delay 	-1% 	-1% 	-1% 	-2% 	-3% 	-4% 	 	 	 	3~3 	Hunt (0 scylds) 	Prankster Maverix 	Northern San d'Oria (E-8) 	Batallia Downs #4
== Evolith Shape ==
Evolith Attributes 	Effect by size	Effect by size	Effect by size	Effect by size	Effect by size	Effect by size	Effect by size	Effect by size	Slot	Size Range	Obtain from 	NM 	Hunt Registry 	Area/Hunt #
Evolith Attributes 	1 	2 	3 	4 	5 	6 	7 	8 	Slot	Size Range	Obtain from 	NM 	Hunt Registry 	Area/Hunt #
Great Katana Weaponskills: Skillchain Damage	+1% 	+2% 	 	+3% 	+4% 	5% 	+8% 	 	 	5~5 	Hunt (80 scylds) 	Tikbalang 	Bastok Markets (S) (G-4)Southern San d'Oria (S) (K-10)Windurst Waters (S) (F-5)	Xarcabard (S) #1
Marksmanship Weaponskills: Skillchain Damage	+1% 	+2% 	 	+3% 	+4% 	 	+8% 	 	 	?~? 	Hunt (80 scylds) 	Killer Jonny 	Rabao (G-11) 	Cape Teriggan #4
Scythe Weaponskills: Skillchain Damage 	+1% 	+2% 	 	+3% 	+4% 	 	+8% 	 	 	2~7 	Hunt (85 scylds) 	Centipedal Centruroides 	Windurst Waters (S) (F-5) 	Meriphataud Mountains (S) #4
-aligned Skillchains: Magic Burst Damage 	+1% 	 	 	+3% 	+4% 	 	 	 	 	1 	Treasure Casket 	 	 	Ru'Aun Gardens
-aligned Skillchains: Magic Burst Damage 	+1% 	 	 	+3% 	+4% 	 	 	 	 	4~5 	Hunt (0 scylds) 	Erebus 	Ru'Lude Gardens (I-10) 	Habitat Unknown #3
-aligned Skillchains: Magic Burst Damage 	+1% 	 	 	+3% 	+4% 	 	 	 	 	3 	Quest 	Secret Agent Man 	Secret Agent Man 	Abyssea - Konschtat
-aligned Skillchains: Skillchain Accuracy 	 	 	+2 	 	+6 	 	 	 	 	3~3 	Treasure Casket 	 	 	Cape Teriggan
-aligned Skillchains: Skillchain Accuracy 	 	 	+2 	 	+6 	 	 	 	 	5 	Hunt (125 scylds)	Lord Ruthven 	Ru'Lude Gardens (I-10) 	Habitat Unknown #6
-aligned Skillchains: Skillchain Damage 	+1% 	+2% 	 	+3% 	+4% 	+6% 	+8% 	 	 	1~1 	Treasure Casket 	 	 	Ro'Maeve
-aligned Skillchains: Skillchain Damage 	+1% 	+2% 	 	+3% 	+4% 	+6% 	+8% 	 	 	6~7 	Hunt (150 scylds)	Yilbegan 	Ru'Lude Gardens (I-10) 	Habitat Unknown #7
Archery Weaponskills: TP Bonus 	+2% 	+4% 	+6% 	+9% 	 	 	 	+20% 	 	3~4 	Hunt (80 scylds) 	Ignamoth 	Aht Urhgan Whitegate (L-8) 	Mount Zhayolm #3
Great Axe Weaponskills: TP Bonus 	+2% 	+4% 	+6% 	+9% 	 	 	 	+20% 	 	1~1 	Hunt (80 scylds) 	Becut 	Bastok Markets (S) (G-4)Southern San d'Oria (S) (K-10)Windurst Waters (S) (F-5)	Beaucedine Glacier (S) #2
Hand-to-Hand Weaponskills: TP Bonus 	+2% 	+4% 	+6% 	+9% 	 	 	 	+20% 	 	1~5 	Hunt (85 scylds) 	Voirloup 	Southern San d'Oria (S) (K-10) 	Jugner Forest (S) #4
Staff Weaponskills: TP Bonus 	+2% 	+4% 	+6% 	+9% 	 	 	 	+20% 	 	2~2 	Hunt (85 scylds) 	Fahrafahr the Bloodied 	Aht Urhgan Whitegate (L-8) 	Mount Zhayolm #4
-aligned Skillchains: Skillchain Damage 	+1% 	+2% 	+2% 	+3% 	+4% 	+6% 	+8% 	 	 	3~3 	Treasure Casket 	 	 	Ro'Maeve
-aligned Skillchains: Skillchain Damage 	+1% 	+2% 	+2% 	+3% 	+4% 	+6% 	+8% 	 	 	4~5 	Hunt (0 scylds) 	Urd 	Ru'Lude Gardens (I-10) 	Habitat Unknown #1
-aligned Skillchains: Magic Burst Damage 	 	 	 	+3% 	+4% 	 	 	 	 	4~4 	Hunt (0 scylds) 	Skuld 	Ru'Lude Gardens (I-10) 	Habitat Unknown #2
Katana Weaponskills: Critical Hit Rate 	+1% 	+1% 	+1% 	+1% 	+4% 	+4% 	+4% 	+6% 	 	?~? 	Hunt (85 scylds) 	Euryale 	Nashmau (G-8) 	Arrapago Reef #2
Katana Weaponskills: Critical Hit Rate 	+1% 	+1% 	+1% 	+1% 	+4% 	+4% 	+4% 	+6% 	 	5 	Quest 	Tangling with Tongue-twisters	Tangling with Tongue-twisters 	Abyssea - Tahrongi
Polearm Weaponskills: Critical Hit Rate 	+1% 	+1% 	+1% 	+1% 	 	 	+4% 	+6% 	 	2~7 	Hunt (80 scylds) 	Sugaar 	Bastok Markets (S) (G-4) 	Pashhow Marshlands (S) #3
Sword Weaponskills: Critical Hit Rate 	+1% 	+1% 	+1% 	+1% 	+4% 	+4% 	+4% 	+6% 	 	4~8 	Hunt (85 scylds) 	Firedance Magmaal Ja 	Aht Urhgan Whitegate (L-8) 	Mamook #3
Sword Weaponskills: Critical Hit Rate 	+1% 	+1% 	+1% 	+1% 	+4% 	+4% 	+4% 	+6% 	 	5 	Quest 	Tangling with Tongue-twisters	Tangling with Tongue-twisters 	Abyssea - Tahrongi
Axe Weaponskills: Double Attack 	+2 	 	 	 	+4 	 	+4 	 	 	5~5 	Hunt (80 scylds) 	Judgmental Julika 	Southern San d'Oria (S) (K-10) 	Vunkerl Inlet (S) #4
Club Weaponskills: Double Attack 	+2 	 	 	 	+4 	 	+4 	 	 	1~5 	Hunt (75 scylds) 	Venomfang 	Aht Urhgan Whitegate (L-8) 	Mamook #1
Dagger Weaponskills: Triple Attack 	+1 	 	 	 	 	 	+4 	+6 	 	1~7 	Hunt (85 scylds) 	Cookieduster Lipiroon 	Nashmau (G-8) 	Alzadaal Undersea Ruins #2
Great Sword Weaponskills: Double Attack 	+2 	 	 	 	+4 	 	+4 	 	 	1~7 	Hunt (85 scylds) 	Vasiliceratops 	Bastok Markets (S) (G-4) 	Grauberg (S) #4
== Evolith Shape ==
Evolith Attributes 	Effect by size	Effect by size	Effect by size	Effect by size	Effect by size	Effect by size	Effect by size	Effect by size	Slot	Size Range	Obtain from 	NM 	Hunt Registry 	Area/Hunt #
Evolith Attributes 	1 	2 	3 	4 	5 	6 	7 	8 	Slot	Size Range	Obtain from 	NM 	Hunt Registry 	Area/Hunt #
Weather: Added Effect: Damage 	+1 	+1 	+2 	+4 	+6 	 	 	 	 	4~5 	Hunt (0 scylds) 	Feuerunke 	Ru'Lude Gardens (I-10) 	Habitat Unknown #4
Weather: Added Effect: Damage 	+1 	+1 	+2 	+4 	+6 	 	 	 	 	?~? 	Treasure Casket 	 	 	Xarcabard
Weather: Added Effect: Sleep 	+1 	+1 	+2 	+2 	 	 	 	 	 	1~3 	Treasure Casket 	 	 	Xarcabard
Weather: Added Effect: Sleep 	+1 	+1 	+2 	+2 	 	 	 	 	 	2 	Treasure Casket 	 	 	Beaucedine Glacier
Weather: Added Effect: Damage 	+1 	+1 	+2 	+2 	+6 	 	 	 	 	1~4 	Treasure Casket 	 	 	Eastern Altepa Desert
Weather: Added Effect: Damage 	+1 	+1 	+2 	+2 	+6 	 	 	 	 	5 	Hunt (125 scylds)	Orcus 	Port Windurst (B-5) 	Habitat Unknown #3
Weather: Added Effect: Slow 	+1 	 	 	+3 	+4 	 	 	 	 	1 	Treasure Casket 	 	 	Eastern Altepa Desert
Weather: Added Effect: Slow 	+1 	 	 	+3 	+4 	 	 	 	 	4~5 	Hunt (0 scylds) 	Jyeshtha 	Port Windurst (B-5) 	Habitat Unknown #1
Weather: Added Effect: Damage 	+1 	+1 	+2 	+2 	 	 	 	 	 	?~? 	Treasure Casket 	 	 	Yuhtunga Jungle
Weather: Added Effect: Damage 	 	 	 	 	+6 	+9 	 	 	 	?~? 	Hunt (125 scylds)	Krabkatoa 	Northern San d'Oria (E-8) 	Habitat Unknown #3
Weather: Added Effect: Poison 	+1 	+1 	 	+2 	+2 	 	 	 	 	?~? 	Treasure Casket 	 	 	Yuhtunga Jungle
Weather: Added Effect: Poison 	+1 	+1 	 	+2 	+2 	 	 	 	 	?~? 	Treasure Casket 	 	 	Yhoator Jungle
Weather: Added Effect: Poison 	+1 	+1 	 	+2 	+2 	 	 	 	 	2~5 	Quest 	Water of Life 	Water of Life 	Abyssea - La Theine
Weather: Added Effect: Poison 	+1 	+1 	 	+2 	+2 	 	 	 	 	5 	Hunt (125 scylds)	Blobdingnag 	Bastok Mines (I-9) 	Habitat Unknown #3
Weather: Added Effect: Paralyze 	 	 	 	+3 	 	+6 	 	 	 	4~6 	Hunt (0 scylds) 	Shoggoth 	Bastok Mines (I-9) 	Habitat Unknown #1
Axe Weaponskills: Attack 	+2 	+4 	+6 	+8 	+12 	+14 	+20 	 	 	1~1 	Hunt (35 scylds) 	Backoo 	Port Windurst (B-5) 	Buburimu Peninsula #4
Axe Weaponskills: Attack 	+2 	+4 	+6 	+8 	+12 	+14 	+20 	 	 	4~6 	Hunt (75 scylds) 	Narasimha 	Port Windurst (B-5) 	Labyrinth of Onzozo #4
Club Weaponskills: Attack 	+2 	+4 	+6 	+8 	+12 	+16 	+20 	 	 	3~3 	Hunt (35 scylds) 	Dune Widow 	Rabao (G-11) 	Eastern Altepa Desert #1
Club Weaponskills: Attack 	+2 	+4 	+6 	+8 	+12 	+16 	+20 	 	 	5~6 	Hunt (75 scylds) 	Taxim 	Rabao (G-11) 	Gustav Tunnel #2
Dagger Weaponskills: Attack 	+2 	+4 	+6 	+8 	+12 	+14 	+20 	 	 	1~1 	Hunt (25 scylds) 	Tottering Toby 	Northern San d'Oria (E-8) 	Batallia Downs #1
Dagger Weaponskills: Attack 	+2 	+4 	+6 	+8 	+12 	+14 	+20 	 	 	5~7 	Hunt (75 scylds) 	Swashstox Beadblinker	Bastok Mines (I-9) 	Newton Movalpolos #1
Katana Weaponskills: Enmity 	 	+2 	 	 	 	 	 	 	 	2~2 	Hunt (40 scylds) 	Donggu 	Northern San d'Oria (E-8) 	Ordelle's Caves#1
Katana Weaponskills: Enmity 	 	+2 	 	 	 	 	 	 	 	?~? 	Hunt (85 scylds) 	Flammeri 	Aht Urhgan Whitegate (L-8) 	Halvung #3
Marksmanship Weaponskills: Ranged Attack	+1 	+2 	+4 	+6 	+8 	+10 	+12 	 	 	1~4 	Hunt (35 scylds) 	Poisonhand Gnadgad 	Northern San d'Oria (E-8) 	Davoi #4
Marksmanship Weaponskills: Ranged Attack	+1 	+2 	+4 	+6 	+8 	+10 	+12 	 	 	5~7 	Hunt (75 scylds) 	Sabotender Bailarina 	Rabao (G-11) 	Quicksand Caves #13
Sword Weaponskills: Attack 	+2 	+4 	+6 	+8 	+12 	+14 	+20 	 	 	3~4 	Hunt (40 scylds) 	Sappy Sycamore 	Northern San d'Oria (E-8) 	Jugner Forest #3
Sword Weaponskills: Attack 	+2 	+4 	+6 	+8 	+12 	+14 	+20 	 	 	5~7 	Hunt (75 scylds) 	Frostmane 	Rabao (G-11) 	Cape Teriggan #2
Hand-to-Hand Weaponskills: Enmity 	-1 	 	 	 	 	 	 	 	 	1~2 	Hunt (0 scylds) 	Rampaging Ram 	Bastok Mines (I-9) 	Konschtat Highlands #3
Hand-to-Hand Weaponskills: Enmity 	-1 	 	 	 	 	 	 	 	 	?~? 	Hunt (75 scylds) 	Abatwa 	Bastok Markets (S) (G-4) 	Crawlers' Nest (S) #1
Scythe Weaponskills: Enmity 	-1 	 	 	 	 	 	 	 	 	1~3 	Hunt (0 scylds) 	Drooling Daisy 	Bastok Mines (I-9) 	Rolanberry Fields #2
Scythe Weaponskills: Enmity 	-1 	 	 	 	 	 	 	 	 	?~? 	Hunt (70 scylds) 	Calchas 	Rabao (G-11) 	Western Altepa Desert #4
Staff Weaponskills: Enmity 	-1 	 	 	 	 	 	 	 	 	1~1 	Hunt (0 scylds) 	Falcatus Aranei 	Bastok Mines (I-9) 	Korroloka Tunnel #2
Staff Weaponskills: Enmity 	-1 	 	 	 	 	 	 	 	 	?~? 	Hunt (65 scylds) 	Friar Rush 	Kazham (F-9) / Norg (H-9) 	Den of Rancor #2
Weather: Added Effect: Damage 	+1 	+1 	+2 	+2 	 	 	 	 	 	?~? 	Treasure Casket 	 	 	Ro'Maeve
Weather: Added Effect: Weakens Def. 	+3 	+4 	+5 	 	 	 	 	 	 	1~1 	Treasure Casket 	 	 	Qufim Island
Weather: Added Effect: Weakens Def. 	+3 	+4 	+5 	 	 	 	 	 	 	2~2 	Treasure Casket 	 	 	Behemoth's Dominion
Weather: Added Effect: Weakens Def. 	+3 	+4 	+5 	 	 	 	 	 	 	1~1 	Treasure Casket 	 	 	Ro'Maeve
Weather: Added Effect: Weakens Def. 	+3 	+4 	+5 	 	 	 	 	 	 	3 	Quest 	The Walking Wounded 	The Walking Wounded 	Abyssea - Konschtat
Weather: Added Effect: Damage 	+1 	+1 	+2 	+2 	 	 	 	 	 	?~? 	Treasure Casket 	 	 	Qufim Island
Weather: Added Effect: Damage 	+1 	+1 	+2 	+2 	 	 	 	 	 	1~1 	Treasure Casket 	 	 	The Sanctuary of Zi'Tah
Weather: Added Effect: Stun 	+1 	 	 	 	 	 	 	 	 	1~1 	Treasure Casket 	 	 	Qufim Island
Weather: Added Effect: Damage 	+1 	+2 	 	+4 	 	 	 	 	 	?~? 	Treasure Casket 	 	 	Cape Teriggan
Weather: Added Effect: Silence 	+1 	+1 	+2 	+3 	 	 	 	 	 	2~4 	Treasure Casket 	 	 	Cape Teriggan
Weather: Added Effect: Silence 	+1 	+1 	+2 	+3 	 	 	 	 	 	3 	Quest 	The Walking Wounded 	The Walking Wounded 	Abyssea - Konschtat
Archery Weaponskills: Ranged Accuracy 	+1 	+2 	+4 	+6 	+8 	+10 	 	 	 	1~1 	Hunt (0 scylds) 	Saa Doyi the Fervid 	Port Windurst (B-5) 	Castle Oztroja #2
Archery Weaponskills: Ranged Accuracy 	+1 	+2 	+4 	+6 	+8 	+10 	 	 	 	4~4 	Hunt (55 scylds) 	Sagittarius X-XIII 	Rabao (G-11) 	Quicksand Caves #2
Great Axe Weaponskills: Accuracy 	+1 	+2 	+4 	+6 	+8 	+10 	 	 	 	1~3 	Hunt (0 scylds) 	Legalox Heftyhind 	Port Windurst (B-5) 	Outer Horutoto Ruins #3
Great Axe Weaponskills: Accuracy 	+1 	+2 	+4 	+6 	+8 	+10 	 	 	 	?~? 	Hunt (60 scylds) 	Humbaba 	Ru'Lude Gardens (I-10) 	Beaucedine Glacier #4
Great Katana Weaponskills: Accuracy 	+1 	+2 	+4 	+6 	+8 	+10 	 	 	 	1~3 	Hunt (0 scylds) 	Lumbering Lambert 	Northern San d'Oria (E-8) 	La Theine Plateau #4
Great Katana Weaponskills: Accuracy 	+1 	+2 	+4 	+6 	+8 	+10 	 	 	 	3~5 	Hunt (55 scylds) 	Sengann 	Tavnazian Safehold (H-6) 	Lufaise Meadows #3
Great Sword Weaponskills: Accuracy 	+1 	+2 	+4 	+6 	+8 	+10 	 	 	 	1~3 	Hunt (0 scylds) 	Valkurm Emperor 	Bastok Mines (I-9)Northern San d'Oria (E-8)	Valkurm Dunes #3
Great Sword Weaponskills: Accuracy 	+1 	+2 	+4 	+6 	+8 	+10 	 	 	 	4~6 	Hunt (55 scylds) 	Centurio X-I 	Rabao (G-11) 	Quicksand Caves #1
Polearm Weaponskills: Accuracy 	+1 	+2 	+4 	+6 	+8 	+10 	 	 	 	1~4 	Hunt (0 scylds) 	Deadly Dodo 	Port Windurst (B-5) 	Sauromugue Champaign #1
Polearm Weaponskills: Accuracy 	+1 	+2 	+4 	+6 	+8 	+10 	 	 	 	1~6 	Hunt (60 scylds) 	Mouu the Waverider 	Kazham (F-9) / Norg (H-9) 	Sea Serpent Grotto #12
== Evolith Shape ==
Evolith Attributes 	Effect by size	Effect by size	Effect by size	Effect by size	Effect by size	Effect by size	Effect by size	Effect by size	Slot	Size Range	Obtain from 	NM 	Hunt Registry 	Area/Hunt #
Evolith Attributes 	1 	2 	3 	4 	5 	6 	7 	8 	Slot	Size Range	Obtain from 	NM 	Hunt Registry 	Area/Hunt #
Vs. Amorphs: Magic Evasion 	 	 	+4 	+5 	+7 	+9 	+12 	 	 	5~5 	Hunt (0 scylds) 	Cancer 	Rabao (G-11) 	Kuftal Tunnel #1
Vs. Aquans: Magic Evasion 	 	 	+4 	+5 	+7 	+9 	+12 	 	 	3~5 	Hunt (0 scylds) 	Myradrosh 	Southern San d'Oria (S) (K-10) 	East Ronfaure (S) #2
Vs. Arcana: Magic Evasion 	 	 	+4 	+5 	+7 	+9 	+12 	 	 	4~6 	Hunt (0 scylds) 	Shii 	Northern San d'Oria (E-8) 	Bostaunieux Oubliette #2
Vs. Beasts: Magic Evasion 	 	 	+4 	+5 	+7 	+9 	+12 	 	 	4~7 	Hunt (0 scylds) 	Lizardtrap 	Aht Urhgan Whitegate (L-8) 	Aydeewa Subterrane #1
Vs. Beasts: Magic Evasion 	 	 	+4 	+5 	+7 	+9 	+12 	 	 	3~6 	Hunt (0 scylds) 	Sabotender Bailarin 	Rabao (G-11) 	Quicksand Caves #8
Vs. Birds: Magic Evasion 	 	 	+4 	+5 	+7 	+9 	+12 	 	 	1~5 	Hunt (0 scylds) 	Hyakume 	Ru'Lude Gardens (I-10) 	Ranguemont Pass #1
Vs. Demons: Magic Evasion 	 	 	+4 	+5 	+7 	+9 	+12 	 	 	4~5 	Hunt (65 scylds) 	Splacknuck 	Port Windurst (B-5) 	Bibiki Bay #4
Vs. Dragons: Magic Evasion 	 	 	+4 	+5 	+7 	+9 	+12 	 	 	?~? 	Hunt (70 scylds) 	Marquis Sabnock 	Ru'Lude Gardens (I-10) 	Castle Zvahl Baileys #3
Vs. Elementals: Magic Evasion 	 	 	+4 	+5 	+7 	+9 	+12 	 	 	4~4 	Hunt (0 scylds) 	Sozu Terberry 	Kazham (F-9) / Norg (H-9) 	Temple of Uggalepih #7
Vs. Empty: Magic Evasion 	 	 	+4 	+5 	+7 	+9 	+12 	 	 	3~7 	Hunt (0 scylds) 	Duke Focalor 	Ru'Lude Gardens (I-10) 	Xarcabard #2
Vs. Lizards: Magic Evasion 	 	 	+4 	+5 	+7 	+9 	+12 	 	 	4~6 	Hunt (0 scylds) 	Bastet 	Ru'Lude Gardens (I-10) 	The Sanctuary of Zi'Tah #3
Vs. Luminians: Magic Evasion 	 	 	+4 	+5 	+7 	+9 	+12 	 	 	5~5 	Hunt (75 scylds) 	Sluagh 	Ru'Lude Gardens (I-10) 	Fei'Yin #3
Vs. Plantoids: Magic Evasion 	 	 	+4 	+5 	+7 	+9 	+12 	 	 	4~4 	Hunt (0 scylds) 	Diamond Daig 	Rabao (G-11) 	Quicksand Caves #3
Vs. Undead: Magic Evasion 	 	 	+4 	+5 	+7 	+9 	+12 	 	 	4~6 	Hunt (0 scylds) 	Mind Hoarder 	Ru'Lude Gardens (I-10) 	Fei'Yin #1
Vs. Vermin: Magic Evasion 	 	 	+4 	+5 	+7 	+9 	+12 	 	 	5~5 	Hunt (0 scylds) 	Bayawak 	Kazham (F-9) / Norg (H-9) 	Yuhtunga Jungle #3
Vs. Amorphs: Defense 	+2 	+4 	+6 	+8 	+10 	+12 	+15 	+18 	 	1~3 	Hunt (0 scylds) 	Metal Shears 	Bastok Mines (I-9)Northern San d'Oria (E-8) 	Valkurm Dunes #1
Vs. Amorphs: Defense 	+2 	+4 	+6 	+8 	+10 	+12 	+15 	+18 	 	3~6 	Hunt (0 scylds) 	Shankha 	Port Windurst (B-5) 	Bibiki Bay #3
Vs. Aquans: Defense 	+2 	+4 	+6 	+8 	+10 	+12 	+15 	+18 	 	3~5 	Hunt (0 scylds) 	Chonchon 	Port Windurst (B-5) 	Meriphataud Mountains #3
Vs. Aquans: Defense 	+2 	+4 	+6 	+8 	+10 	+12 	+15 	+18 	 	2~2 	Hunt (0 scylds) 	Nunyenunc 	Port Windurst (B-5) 	West Sarutabaruta #2
Vs. Arcana: Defense 	+2 	+4 	+6 	+8 	+10 	+12 	+15 	+18 	 	3~3 	Hunt (0 scylds) 	Ankou 	Northern San d'Oria (E-8) 	King Ranperre's Tomb #2
Vs. Arcana: Defense 	+2 	+4 	+6 	+8 	+10 	+12 	+15 	+18 	 	1~3 	Hunt (0 scylds) 	Namtar 	Kazham (F-9) / Norg (H-9) 	Sea Serpent Grotto #1
Vs. Beasts: Defense 	+2 	+4 	+6 	+8 	+10 	+12 	+15 	+18 	 	1~4 	Hunt (0 scylds) 	Fraelissa 	Northern San d'Oria (E-8) 	Jugner Forest #2
Vs. Beasts: Defense 	+2 	+4 	+6 	+8 	+10 	+12 	+15 	+18 	 	3~6 	Hunt (0 scylds) 	Keeper of Halidom 	Ru'Lude Gardens (I-10) 	The Sanctuary of Zi'Tah #2
Vs. Beasts: Defense 	+2 	+4 	+6 	+8 	+10 	+12 	+15 	+18 	 	6 	Quest 	Water of Life 	Water of Life 	Abyssea - La Theine
Vs. Birds: Defense 	+2 	+4 	+6 	+8 	+10 	+12 	+15 	+18 	 	4~5 	Hunt (0 scylds) 	Slippery Sucker 	Ru'Lude Gardens (I-10) 	Qufim Island #2
Vs. Demons: Defense 	+2 	+4 	+6 	+8 	+10 	+12 	+15 	+18 	 	5~8 	Hunt (0 scylds) 	Gharial 	Aht Urhgan Whitegate (L-8) 	Wajaom Woodlands #4
Vs. Dragons: Defense 	+2 	+4 	+6 	+8 	+10 	+12 	+15 	+18 	 	5~8 	Hunt (0 scylds) 	Magnotaur 	Ru'Lude Gardens (I-10) 	Uleguerand Range #4
Vs. Elementals: Defense 	+2 	+4 	+6 	+8 	+10 	+12 	+15 	+18 	 	4~4 	Hunt (0 scylds) 	Antican Proconsul 	Rabao (G-11) 	Quicksand Caves #5
Vs. Elementals: Defense 	+2 	+4 	+6 	+8 	+10 	+12 	+15 	+18 	 	1~1 	Hunt (0 scylds) 	Wounded Wurfel 	Bastok Mines (I-9) 	Gusgen Mines #5
Vs. Empty: Defense 	+2 	+4 	+6 	+8 	+10 	+12 	+15 	+18 	 	3~3 	Hunt (0 scylds) 	Donnergugi 	Rabao (G-11) 	Eastern Altepa Desert #3
Vs. Empty: Defense 	+2 	+4 	+6 	+8 	+10 	+12 	+15 	+18 	 	2~2 	Hunt (0 scylds) 	Qu'Vho Deathhurler 	Bastok Mines (I-9) 	Palborough Mines #3
Vs. Lizards: Defense 	+2 	+4 	+6 	+8 	+10 	+12 	+15 	+18 	 	3~6 	Hunt (0 scylds) 	Dahu 	Rabao (G-11) 	Western Altepa Desert #2
Vs. Lizards: Defense 	+2 	+4 	+6 	+8 	+10 	+12 	+15 	+18 	 	1~1 	Hunt (0 scylds) 	Serpopard Ishtar 	Port Windurst (B-5) 	Tahrongi Canyon #2
Vs. Luminians: Defense 	+2 	+4 	+6 	+8 	+10 	+12 	+15 	+18 	 	6~6 	Hunt (100 scylds)	Ethniu 	Southern San d'Oria (S) (K-10) 	The Eldieme Necropolis (S) #3
Vs. Plantoids: Defense 	+2 	+4 	+6 	+8 	+10 	+12 	+15 	+18 	 	3~5 	Hunt (0 scylds) 	Dynast Beetle 	Bastok Mines (I-9) 	Crawler's Nest #2
Vs. Plantoids: Defense 	+2 	+4 	+6 	+8 	+10 	+12 	+15 	+18 	 	1~1 	Hunt (0 scylds) 	Panzer Percival 	Northern San d'Oria (E-8) 	Jugner Forest #1
Vs. Undead: Defense 	+2 	+4 	+6 	+8 	+10 	+12 	+15 	+18 	 	3~5 	Hunt (0 scylds) 	Calcabrina 	Ru'Lude Gardens (I-10) 	Beaucedine Glacier #3
Vs. Vermin: Defense 	+2 	+4 	+6 	+8 	+10 	+12 	+15 	+18 	 	1~1 	Hunt (0 scylds) 	Leaping Lizzy 	Bastok Mines (I-9) 	South Gustaberg #1
Vs. Vermin: Defense 	+2 	+4 	+6 	+8 	+10 	+12 	+15 	+18 	 	2~5 	Hunt (0 scylds) 	Megalobugard 	Tavnazian Safehold (H-6) 	Lufaise Meadows #1
Resist Bind 	+1 	+1 	+1 	+2 	+2 	+2 	 	 	 	1~6 	Treasure Casket 	 	 	Batallia Downs
Resist Bind 	+1 	+1 	+1 	+2 	+2 	+2 	 	 	 	1~3 	Treasure Casket 	 	 	La Theine Plateau
Resist Bind 	+1 	+1 	+1 	+2 	+2 	+2 	 	 	 	1~3 	Treasure Casket 	 	 	Valkurm Dunes
Resist Bind 	+1 	+1 	+1 	+2 	+2 	+2 	 	 	 	1~3 	Treasure Casket 	 	 	West Ronfaure
Resist Paralyze 	+1 	+1 	+1 	+2 	+2 	+2 	 	 	 	1~3 	Treasure Casket 	 	 	Batallia Downs
Resist Paralyze 	+1 	+1 	+1 	+2 	+2 	+2 	 	 	 	1~3 	Treasure Casket 	 	 	Meriphataud Mountains
Resist Paralyze 	+1 	+1 	+1 	+2 	+2 	+2 	 	 	 	1~3 	Treasure Casket 	 	 	Sauromugue Champaign
Resist Paralyze 	+1 	+1 	+1 	+2 	+2 	+2 	 	 	 	1~3 	Treasure Casket 	 	 	West Sarutabaruta
Resist Paralyze 	+1 	+1 	+1 	+2 	+2 	+2 	 	 	 	1~3 	Treasure Casket 	 	 	East Sarutabaruta
Vs. Amorphs: Attack 	+4 	+5 	+6 	+7 	+8 	+9 	+10 	 	 	1~1 	Hunt (0 scylds) 	Buburimboo 	Port Windurst (B-5) 	Buburimu Peninsula #2
Vs. Amorphs: Attack 	+4 	+5 	+6 	+7 	+8 	+9 	+10 	 	 	3~3 	Hunt (0 scylds) 	Peg Powler 	Port Windurst (B-5) 	Labyrinth of Onzozo #2
Vs. Amorphs: Ranged Attack 	+4 	+5 	+6 	+7 	+8 	+9 	+10 	 	 	4~4 	Hunt (0 scylds) 	Sea Hog 	Kazham (F-9) / Norg (H-9) 	Sea Serpent Grotto #8
Vs. Aquans: Attack 	+4 	+5 	+6 	+7 	+8 	+9 	+10 	 	 	1~7 	Hunt (0 scylds) 	Desmodont 	Port Windurst (B-5) 	Outer Horutoto Ruins #1
Vs. Aquans: Attack 	+4 	+5 	+6 	+7 	+8 	+9 	+10 	 	 	4~6 	Hunt (0 scylds) 	Picolaton 	Rabao (G-11) 	Western Altepa Desert #3
Vs. Aquans: Ranged Attack 	+4 	+5 	+6 	+7 	+8 	+9 	+10 	 	 	1~2 	Hunt (0 scylds) 	Eyegouger 	Northern San d'Oria (E-8) 	Batallia Downs #3
Vs. Arcana: Attack 	+4 	+5 	+6 	+7 	+8 	+9 	+10 	 	 	?~? 	Hunt (0 scylds) 	Brazen Bones 	Port Windurst (B-5) 	Toraimarai Canal #3
Vs. Arcana: Attack 	+4 	+5 	+6 	+7 	+8 	+9 	+10 	 	 	4~4 	Hunt (0 scylds) 	Cwn Cyrff 	Northern San d'Oria (E-8) 	The Eldieme Necropolis #8
Vs. Arcana: Ranged Attack 	+4 	+5 	+6 	+7 	+8 	+9 	+10 	 	 	3~4 	Hunt (0 scylds) 	Dame Blanche 	Bastok Mines (I-9) 	Korroloka Tunnel #3
Vs. Arcana: Ranged Attack 	+4 	+5 	+6 	+7 	+8 	+9 	+10 	 	 	?~? 	Hunt (0 scylds) 	Timeworn Warrior 	Ru'Lude Gardens (I-10) 	Xarcabard #3
Vs. Beasts: Attack 	+4 	+5 	+6 	+7 	+8 	+9 	+10 	 	 	?~? 	Hunt (0 scylds) 	Delicieuse Delphine 	Bastok Markets (S) (G-4) 	Rolanberry Fields (S) #4
Vs. Beasts: Attack 	+4 	+5 	+6 	+7 	+8 	+9 	+10 	 	 	2~4 	Hunt (0 scylds) 	Toxic Tamlyn 	Bastok Mines (I-9) 	Pashhow Marshlands #3
Vs. Beasts: Ranged Attack 	+4 	+5 	+6 	+7 	+8 	+9 	+10 	 	 	1~2 	Hunt (0 scylds) 	Ghillie Dhu 	Bastok Mines (I-9) 	Konschtat Highlands #2
Vs. Beasts: Ranged Attack 	+4 	+5 	+6 	+7 	+8 	+9 	+10 	 	 	4~6 	Hunt (0 scylds) 	Kirtimukha 	Windurst Waters (S) (F-5) 	Fort Karugo-Narugo (S) #3
Vs. Birds: Attack 	+4 	+5 	+6 	+7 	+8 	+9 	+10 	 	 	2~5 	Hunt (0 scylds) 	Mucoid Mass 	Ru'Lude Gardens (I-10) 	Ranguemont Pass #2
Vs. Birds: Ranged Attack 	+4 	+5 	+6 	+7 	+8 	+9 	+10 	 	 	2~5 	Hunt (0 scylds) 	Blubbery Bulge 	Northern San d'Oria (E-8) 	Davoi #5
Vs. Demons: Attack 	+4 	+5 	+6 	+7 	+8 	+9 	+10 	 	 	?~? 	Hunt (80 scylds) 	Scitalis 	Bastok Markets (S) (G-4) 	Grauberg (S) #2
Vs. Demons: Ranged Attack 	+4 	+5 	+6 	+7 	+8 	+9 	+10 	 	 	?~? 	Hunt (75 scylds) 	Kinepikwa 	Bastok Markets (S) (G-4) 	Pashhow Marshlands (S) #2
Vs. Dragons: Attack 	+4 	+5 	+6 	+7 	+8 	+9 	+10 	 	 	7~7 	Hunt (85 scylds) 	Prince Orobas 	Bastok Markets (S) (G-4)Southern San d'Oria (S) (K-10)Windurst Waters (S) (F-5)	Xarcabard (S) #2
Vs. Dragons: Ranged Attack 	+4 	+5 	+6 	+7 	+8 	+9 	+10 	 	 	?~? 	Hunt (65 scylds) 	Viscount Morax 	Ru'Lude Gardens (I-10) 	Castle Zvahl Keep #4
Vs. Elementals: Attack 	+4 	+5 	+6 	+7 	+8 	+9 	+10 	 	 	2~4 	Hunt (0 scylds) 	Gloomanita 	Bastok Markets (S) (G-4) 	North Gustaberg (S) #1
Vs. Elementals: Attack 	+4 	+5 	+6 	+7 	+8 	+9 	+10 	 	 	?~? 	Hunt (0 scylds) 	Zuug the Shoreleaper 	Kazham (F-9) / Norg (H-9) 	Sea Serpent Grotto #14
Vs. Elementals: Ranged Attack 	+4 	+5 	+6 	+7 	+8 	+9 	+10 	 	 	?~? 	Hunt (0 scylds) 	Goblinsavior Heronox 	Rabao (G-11) 	Gustav Tunnel #1
Vs. Empty: Attack 	+4 	+5 	+6 	+7 	+8 	+9 	+10 	 	 	5~5 	Hunt (0 scylds) 	Baronet Romwe 	Ru'Lude Gardens (I-10) 	Castle Zvahl Keep #1
Vs. Empty: Attack 	+4 	+5 	+6 	+7 	+8 	+9 	+10 	 	 	2~2 	Hunt (0 scylds) 	Thousandarm Deshglesh	Northern San d'Oria (E-8) 	Ghelsba Outpost #2
Vs. Empty: Ranged Attack 	+4 	+5 	+6 	+7 	+8 	+9 	+10 	 	 	1~1 	Hunt (0 scylds) 	Elusive Edwin 	Ru'Lude Gardens (I-10) 	The Sanctuary of Zi'Tah #1
Vs. Empty: Ranged Attack 	+4 	+5 	+6 	+7 	+8 	+9 	+10 	 	 	3~5 	Hunt (0 scylds) 	Pahh the Gullcaller 	Kazham (F-9) / Norg (H-9) 	Sea Serpent Grotto #7
Vs. Lizards: Attack 	+4 	+5 	+6 	+7 	+8 	+9 	+10 	 	 	1~4 	Hunt (0 scylds) 	Patripatan 	Port Windurst (B-5) 	Meriphataud Mountains #2
Vs. Lizards: Attack 	+4 	+5 	+6 	+7 	+8 	+9 	+10 	 	 	3~5 	Hunt (0 scylds) 	Ratatoskr 	Windurst Waters (S) (F-5) 	Fort Karugo-Narugo (S) #2
Vs. Lizards: Ranged Attack 	+4 	+5 	+6 	+7 	+8 	+9 	+10 	 	 	1~1 	Hunt (0 scylds) 	Jaggedy-Eared Jack 	Northern San d'Oria (E-8) 	West Ronfaure #2
Vs. Lizards: Ranged Attack 	+4 	+5 	+6 	+7 	+8 	+9 	+10 	 	 	3~3 	Hunt (0 scylds) 	Kirata 	Ru'Lude Gardens (I-10) 	Beaucedine Glacier #1
Vs. Luminians: Attack 	+4 	+5 	+6 	+7 	+8 	+9 	+10 	 	 	?~? 	Hunt (100 scylds)	Buarainech 	Windurst Waters (S) (F-5) 	Garlaige Citadel (S) #2
Vs. Luminians: Ranged Attack 	+4 	+5 	+6 	+7 	+8 	+9 	+10 	 	 	?~? 	Hunt (80 scylds) 	Demoiselle Desolee 	Windurst Waters (S) (F-5) 	Fort Karugo-Narugo (S) #4
Vs. Plantoids: Attack 	+4 	+5 	+6 	+7 	+8 	+9 	+10 	 	 	4~7 	Hunt (0 scylds) 	Aqrabuamelu 	Bastok Mines (I-9) 	Crawler's Nest #3
Vs. Plantoids: Attack 	+4 	+5 	+6 	+7 	+8 	+9 	+10 	 	 	4~4 	Hunt (0 scylds) 	Lesath 	Port Windurst (B-5) 	Maze of Shakhrami #2
Vs. Plantoids: Ranged Attack 	+4 	+5 	+6 	+7 	+8 	+9 	+10 	 	 	5~5 	Hunt (0 scylds) 	Demonic Tiphia 	Bastok Mines (I-9) 	Crawler's Nest #1
Vs. Plantoids: Ranged Attack 	+4 	+5 	+6 	+7 	+8 	+9 	+10 	 	 	1~1 	Hunt (0 scylds) 	Stinging Sophie 	Bastok Mines (I-9) 	North Gustaberg #1
Vs. Undead: Attack 	+4 	+5 	+6 	+7 	+8 	+9 	+10 	 	 	4~6 	Hunt (0 scylds) 	Huwasi 	Ru'Lude Gardens (I-10) 	The Sanctuary of Zi'Tah #4
Vs. Undead: Ranged Attack 	+4 	+5 	+6 	+7 	+8 	+9 	+10 	 	 	3~5 	Hunt (0 scylds) 	Hovering Hotpot 	Port Windurst (B-5) 	Garlaige Citadel #2
Vs. Vermin: Attack 	+4 	+5 	+6 	+7 	+8 	+9 	+10 	 	 	1~3 	Hunt (0 scylds) 	Daggerclaw Dracos 	Port Windurst (B-5) 	Meriphataud Mountains #1
Vs. Vermin: Attack 	+4 	+5 	+6 	+7 	+8 	+9 	+10 	 	 	4~6 	Hunt (0 scylds) 	Warabouc 	Southern San d'Oria (S) (K-10) 	Vunkerl Inlet (S) #1
Vs. Vermin: Ranged Attack 	+4 	+5 	+6 	+7 	+8 	+9 	+10 	 	 	3~3 	Hunt (0 scylds) 	Nussknacker 	Rabao (G-11) 	Quicksand Caves #10
Resist Gravity 	+1 	+1 	+1 	+2 	+2 	+2 	 	 	 	1~6 	Treasure Casket 	 	 	Buburimu Peninsula
Resist Gravity 	+1 	+1 	+1 	+2 	+2 	+2 	 	 	 	1~3 	Treasure Casket 	 	 	Sauromugue Champaign
Resist Gravity 	+1 	+1 	+1 	+2 	+2 	+2 	 	 	 	1~3 	Treasure Casket 	 	 	Tahrongi Canyon
Resist Silence 	+1 	+1 	+1 	+2 	+2 	+2 	 	 	 	1~3 	Treasure Casket 	 	 	Buburimu Peninsula
Resist Silence 	+1 	+1 	+1 	+2 	+2 	+2 	 	 	 	1~1 	Treasure Casket 	 	 	East Sarutabaruta
Resist Silence 	+1 	+1 	+1 	+2 	+2 	+2 	 	 	 	1~3 	Treasure Casket 	 	 	Sauromugue Champaign
Resist Silence 	+1 	+1 	+1 	+2 	+2 	+2 	 	 	 	1~1 	Treasure Casket 	 	 	Tahrongi Canyon
Resist Silence 	+1 	+1 	+1 	+2 	+2 	+2 	 	 	 	1~3 	Treasure Casket 	 	 	West Sarutabaruta
Vs. Amorphs: Magic Attack Bonus 	+1 	+1 	+2 	+2 	+3 	+3 	+4 	 	 	1~4 	Hunt (0 scylds) 	Cargo Crab Colin 	Bastok Mines (I-9) 	Korroloka Tunnel #1
Vs. Amorphs: Magic Attack Bonus 	+1 	+1 	+2 	+2 	+3 	+3 	+4 	 	 	4~7 	Hunt (0 scylds) 	Tegmine 	Rabao (G-11) 	Cape Teriggan #1
Vs. Aquans: Magic Attack Bonus 	+1 	+1 	+2 	+2 	+3 	+3 	+4 	 	 	1~1 	Hunt (0 scylds) 	Barbastelle 	Northern San d'Oria (E-8) 	King Ranperre's Tomb #1
Vs. Aquans: Magic Attack Bonus 	+1 	+1 	+2 	+2 	+3 	+3 	+4 	 	 	4~6 	Hunt (0 scylds) 	Habergoass 	Southern San d'Oria (S) (K-10) 	Batallia Downs (S) #3
Vs. Arcana: Magic Attack Bonus 	+1 	+1 	+2 	+2 	+3 	+3 	+4 	 	 	1~1 	Hunt (0 scylds) 	Gwyllgi 	Northern San d'Oria (E-8) 	King Ranperre's Tomb #3
Vs. Arcana: Magic Attack Bonus 	+1 	+1 	+2 	+2 	+3 	+3 	+4 	 	 	?~? 	Hunt (0 scylds) 	Ixtab 	Ru'Lude Gardens (I-10) 	Upper Delkfutt's Tower #2
Vs. Beasts: Magic Attack Bonus 	+1 	+1 	+2 	+2 	+3 	+3 	+4 	 	 	4~7 	Hunt (0 scylds) 	Jaded Jody 	Aht Urhgan Whitegate (L-8) 	Wajaom Woodlands #2
Vs. Beasts: Magic Attack Bonus 	+1 	+1 	+2 	+2 	+3 	+3 	+4 	 	 	1~3 	Hunt (0 scylds) 	Koropokkur 	Kazham (F-9) / Norg (H-9) 	Yuhtunga Jungle #1
Vs. Birds: Magic Attack Bonus 	+1 	+1 	+2 	+2 	+3 	+3 	+4 	 	 	1~2 	Hunt (0 scylds) 	Bloodpool Vorax 	Bastok Mines (I-9) 	Pashhow Marshlands #1
Vs. Birds: Magic Attack Bonus 	+1 	+1 	+2 	+2 	+3 	+3 	+4 	 	 	3~4 	Hunt (0 scylds) 	Dyinyinga 	Bastok Markets (S) (G-4) 	Rolanberry Fields (S) #2
Vs. Demons: Magic Attack Bonus 	+1 	+1 	+2 	+2 	+3 	+3 	+4 	 	 	6~6 	Hunt (85 scylds) 	Graoully 	Bastok Markets (S) (G-4)Southern San d'Oria (S) (K-10)Windurst Waters (S) (F-5)	Xarcabard (S) #3
Vs. Dragons: Magic Attack Bonus 	+1 	+1 	+2 	+2 	+3 	+3 	+4 	 	 	1~6 	Hunt (85 scylds) 	Grand'Goule 	Bastok Markets (S) (G-4)Southern San d'Oria (S) (K-10)Windurst Waters (S) (F-5)	Beaucedine Glacier (S) #3
Vs. Elementals: Magic Attack Bonus 	+1 	+1 	+2 	+2 	+3 	+3 	+4 	 	 	4~4 	Hunt (0 scylds) 	Likho 	Ru'Lude Gardens (I-10) 	Castle Zvahl Baileys #2
Vs. Empty: Magic Attack Bonus 	+1 	+1 	+2 	+2 	+3 	+3 	+4 	 	 	2~2 	Hunt (0 scylds) 	Be'Hya Hundredwall 	Bastok Mines (I-9) 	Palborough Mines #4
Vs. Empty: Magic Attack Bonus 	+1 	+1 	+2 	+2 	+3 	+3 	+4 	 	 	4~4 	Hunt (0 scylds) 	Foreseer Oramix 	Kazham (F-9) / Norg (H-9) 	Ifrit's Cauldron #1
Vs. Lizards: Magic Attack Bonus 	+1 	+1 	+2 	+2 	+3 	+3 	+4 	 	 	4~4 	Hunt (0 scylds) 	Unut 	Ru'Lude Gardens (I-10) 	The Boyahda Tree #3
Vs. Lizards: Magic Attack Bonus 	+1 	+1 	+2 	+2 	+3 	+3 	+4 	 	 	1~1 	Hunt (40 scylds) 	Skirling Liger 	Northern San d'Oria (E-8) 	Batallia Downs #2
Vs. Luminians: Magic Attack Bonus 	+1 	+1 	+2 	+2 	+3 	+3 	+4 	 	 	?~? 	Hunt (100 scylds)	Lugh 	Bastok Markets (S) (G-4) 	Crawlers' Nest (S) #3
Vs. Plantoids: Magic Attack Bonus 	+1 	+1 	+2 	+2 	+3 	+3 	+4 	 	 	4~4 	Hunt (0 scylds) 	Ambusher Antlion 	Port Windurst (B-5) 	Attohwa Chasm #2
Vs. Plantoids: Magic Attack Bonus 	+1 	+1 	+2 	+2 	+3 	+3 	+4 	 	 	1~1 	Hunt (0 scylds) 	Ravenous Crawler 	Bastok Mines (I-9) 	Rolanberry Fields #3
Vs. Undead: Magic Attack Bonus 	+1 	+1 	+2 	+2 	+3 	+3 	+4 	 	 	?~? 	Hunt (0 scylds) 	Barbaric Weapon 	Ru'Lude Gardens (I-10) 	Xarcabard #4
Vs. Undead: Magic Attack Bonus 	+1 	+1 	+2 	+2 	+3 	+3 	+4 	 	 	2~2 	Hunt (0 scylds) 	Trickster Kinetix 	Ru'Lude Gardens (I-10) 	Qufim Island #1
Vs. Vermin: Magic Attack Bonus 	+1 	+1 	+2 	+2 	+3 	+3 	+4 	 	 	5~5 	Hunt (0 scylds) 	Amemet 	Rabao (G-11) 	Kuftal Tunnel #3
Vs. Vermin: Magic Attack Bonus 	+1 	+1 	+2 	+2 	+3 	+3 	+4 	 	 	2~2 	Hunt (25 scylds) 	Highlander Lizard 	Bastok Mines (I-9) 	Konschtat Highlands #4
Evolith Attributes 	Effect by size	Effect by size	Effect by size	Effect by size	Effect by size	Effect by size	Effect by size	Effect by size	Slot	Size Range	Obtain from 	NM 	Hunt Registry 	Area/Hunt #
Evolith Attributes 	1 	2 	3 	4 	5 	6 	7 	8 	Slot	Size Range	Obtain from 	NM 	Hunt Registry 	Area/Hunt #
Resist Sleep 	+1 	+1 	+1 	+2 	+2 	+2 	 	 	 	1~3 	Treasure Casket 	 	 	La Theine Plateau
Resist Sleep 	+1 	+1 	+1 	+2 	+2 	+2 	 	 	 	1~3 	Treasure Casket 	 	 	Valkurm Dunes
Vs. Amorphs: Magic Defense Bonus 	+1 	+1 	+2 	+2 	+3 	+3 	 	 	 	3~4 	Hunt (0 scylds) 	Qoofim 	Ru'Lude Gardens (I-10) 	Qufim Island #3
Vs. Amorphs: Magic Defense Bonus 	+1 	+1 	+2 	+2 	+3 	+3 	 	 	 	1~1 	Hunt (0 scylds) 	Swamfisk 	Northern San d'Oria (E-8) 	East Ronfaure #1
Vs. Aquans: Magic Defense Bonus 	+1 	+1 	+2 	+2 	+3 	+3 	 	 	 	2~2 	Hunt (0 scylds) 	Helldiver 	Port Windurst (B-5) 	Buburimu Peninsula #3
Vs. Arcana: Magic Defense Bonus 	+1 	+1 	+2 	+2 	+3 	+3 	 	 	 	2~3 	Hunt (0 scylds) 	Ah Puch 	Port Windurst (B-5) 	Outer Horutoto Ruins #2
Vs. Arcana: Magic Defense Bonus 	+1 	+1 	+2 	+2 	+3 	+3 	 	 	 	3~3 	Hunt (0 scylds) 	Gloombound Lurker 	Port Windurst (B-5) 	Maze of Shakhrami #3
Vs. Beasts: Magic Defense Bonus 	+1 	+1 	+2 	+2 	+3 	+3 	 	 	 	3~4 	Hunt (0 scylds) 	Cactuar Cantautor 	Rabao (G-11) 	Western Altepa Desert #1
Vs. Beasts: Magic Defense Bonus 	+1 	+1 	+2 	+2 	+3 	+3 	 	 	 	1~1 	Hunt (0 scylds) 	Orctrap 	Northern San d'Oria (E-8) 	Carpenter's Landing #3
Vs. Birds: Magic Defense Bonus 	+1 	+1 	+2 	+2 	+3 	+3 	 	 	 	4~4 	Hunt (0 scylds) 	Trembler Tabitha 	Port Windurst (B-5) 	Maze of Shakhrami #1
Vs. Demons: Magic Defense Bonus 	+1 	+1 	+2 	+2 	+3 	+3 	 	 	 	?~? 	Hunt (0 scylds) 	Vouivre 	Kazham (F-9) / Norg (H-9) 	Ifrit's Cauldron #4
Vs. Dragons: Magic Defense Bonus 	+1 	+1 	+2 	+2 	+3 	+3 	 	 	 	4~4 	Hunt (0 scylds) 	Baron Vapula 	Ru'Lude Gardens (I-10) 	Castle Zvahl Keep #2
Vs. Elementals: Magic Defense Bonus	+1 	+1 	+2 	+2 	+3 	+3 	 	 	 	3~6 	Hunt (0 scylds) 	Blighting Brand 	Port Windurst (B-5) 	Sauromugue Champaign #4
Vs. Elementals: Magic Defense Bonus	+1 	+1 	+2 	+2 	+3 	+3 	 	 	 	1~1 	Hunt (0 scylds) 	Spiny Spipi 	Port Windurst (B-5) 	East Sarutabaruta #1
Vs. Empty: Magic Defense Bonus 	+1 	+1 	+2 	+2 	+3 	+3 	 	 	 	1~1 	Hunt (0 scylds) 	Orcish Barricader 	Northern San d'Oria (E-8) 	Ghelsba Outpost #3
Vs. Empty: Magic Defense Bonus 	+1 	+1 	+2 	+2 	+3 	+3 	 	 	 	3~4 	Hunt (0 scylds) 	Sekhmet 	Port Windurst (B-5) 	Attohwa Chasm #1
Vs. Lizards: Magic Defense Bonus 	+1 	+1 	+2 	+2 	+3 	+3 	 	 	 	3~3 	Hunt (0 scylds) 	Balam-Quitz 	Windurst Waters (S) (F-5) 	Sauromugue Champaign (S) #1
Vs. Lizards: Magic Defense Bonus 	+1 	+1 	+2 	+2 	+3 	+3 	 	 	 	1~1 	Hunt (0 scylds) 	Sharp-Eared Ropipi 	Port Windurst (B-5) 	East Sarutabaruta #2
Vs. Luminians: Magic Defense Bonus 	+1 	+1 	+2 	+2 	+3 	+3 	 	 	 	?~? 	Hunt (100 scylds)	Elatha 	Windurst Waters (S) (F-5) 	Garlaige Citadel (S) #3
Vs. Plantoids: Magic Defense Bonus 	+1 	+1 	+2 	+2 	+3 	+3 	 	 	 	3~5 	Hunt (0 scylds) 	Boll Weevil 	Southern San d'Oria (S) (K-10) 	Jugner Forest (S) #1
Vs. Plantoids: Magic Defense Bonus 	+1 	+1 	+2 	+2 	+3 	+3 	 	 	 	1~1 	Hunt (0 scylds) 	Herbage Hunter 	Port Windurst (B-5) 	Tahrongi Canyon #4
Vs. Undead: Magic Defense Bonus 	+1 	+1 	+2 	+2 	+3 	+3 	 	 	 	3~5 	Hunt (0 scylds) 	Manipulator 	Kazham (F-9) / Norg (H-9) 	Temple of Uggalepih #1
Vs. Vermin: Magic Defense Bonus 	+1 	+1 	+2 	+2 	+3 	+3 	 	 	 	1~1 	Hunt (0 scylds) 	Intulo 	Port Windurst (B-5) 	Bibiki Bay #2
Resist Poison 	+1 	+1 	+1 	+2 	+2 	+2 	 	 	 	1~3 	Treasure Casket 	 	 	Konschtat Highlands
Resist Poison 	+1 	+1 	+1 	+2 	+2 	+2 	 	 	 	1~3 	Treasure Casket 	 	 	South Gustaberg
Resist Poison 	+1 	+1 	+1 	+2 	+2 	+2 	 	 	 	4 	Treasure Casket 	 	 	Rolanberry Fields
Resist Poison 	+1 	+1 	+1 	+2 	+2 	+2 	 	 	 	5 	Hunt (0 scylds) 	Lamprey Lord 	Bastok Mines (I-9) 	Habitat Unknown #2
Vs. Amorphs: Accuracy 	+2 	+3 	+4 	+5 	+7 	+9 	 	 	 	?~? 	Hunt (0 scylds) 	Serra 	Port Windurst (B-5) 	Bibiki Bay #1
Vs. Amorphs: Ranged Accuracy 	+2 	+3 	+4 	+5 	+7 	+9 	 	 	 	2~5 	Hunt (0 scylds) 	Hippomaritimus 	Bastok Mines (I-9)Northern San d'Oria (E-8) 	Valkurm Dunes #4
Vs. Aquans: Accuracy 	+2 	+3 	+4 	+5 	+7 	+9 	 	 	 	1~2 	Hunt (0 scylds) 	Black Triple Stars 	Bastok Mines (I-9) 	Rolanberry Fields #1
Vs. Aquans: Ranged Accuracy 	+2 	+3 	+4 	+5 	+7 	+9 	 	 	 	1~1 	Hunt (0 scylds) 	Golden Bat 	Bastok Mines (I-9)Northern San d'Oria (E-8) 	Valkurm Dunes #2
Vs. Arcana: Accuracy 	+2 	+3 	+4 	+5 	+7 	+9 	 	 	 	1~3 	Hunt (0 scylds) 	Asphyxiated Amsel 	Bastok Mines (I-9) 	Gusgen Mines #6
Vs. Arcana: Ranged Accuracy 	+2 	+3 	+4 	+5 	+7 	+9 	 	 	 	1~2 	Hunt (0 scylds) 	Smothered Schmidt 	Bastok Mines (I-9) 	Gusgen Mines #1
Vs. Beasts: Accuracy 	+2 	+3 	+4 	+5 	+7 	+9 	 	 	 	3~6 	Hunt (0 scylds) 	Belladonna 	Windurst Waters (S) (F-5) 	West Sarutabaruta (S) #2
Vs. Beasts: Accuracy 	+2 	+3 	+4 	+5 	+7 	+9 	 	 	 	1~2 	Hunt (0 scylds) 	Jolly Green 	Bastok Mines (I-9) 	Pashhow Marshlands #2
Vs. Beasts: Ranged Accuracy 	+2 	+3 	+4 	+5 	+7 	+9 	 	 	 	3~6 	Hunt (0 scylds) 	Goblintrap 	Southern San d'Oria (S) (K-10) 	East Ronfaure (S) #3
Vs. Birds: Accuracy 	+2 	+3 	+4 	+5 	+7 	+9 	 	 	 	1~3 	Hunt (0 scylds) 	Masan 	Kazham (F-9) / Norg (H-9) 	Sea Serpent Grotto #3
Vs. Birds: Ranged Accuracy 	+2 	+3 	+4 	+5 	+7 	+9 	 	 	 	2~3 	Hunt (0 scylds) 	Maltha 	Port Windurst (B-5) 	Inner Horutoto Ruins #2
Vs. Demons: Accuracy 	+2 	+3 	+4 	+5 	+7 	+9 	 	 	 	2~4 	Hunt (0 scylds) 	Thunderclaw Thuban 	Port Windurst (B-5) 	Sauromugue Champaign #3
Vs. Demons: Ranged Accuracy 	+2 	+3 	+4 	+5 	+7 	+9 	 	 	 	3~6 	Hunt (0 scylds) 	Emela-ntouka 	Windurst Waters (S) (F-5) 	Fort Karugo-Narugo (S) #1
Vs. Dragons: Accuracy 	+2 	+3 	+4 	+5 	+7 	+9 	 	 	 	2~2 	Hunt (0 scylds) 	Shadow Eye 	Ru'Lude Gardens (I-10) 	Xarcabard #1
Vs. Dragons: Ranged Accuracy 	+2 	+3 	+4 	+5 	+7 	+9 	 	 	 	6~6 	Hunt (0 scylds) 	Gloom Eye 	Ru'Lude Gardens (I-10) 	Ranguemont Pass #3
Vs. Elementals: Accuracy 	+2 	+3 	+4 	+5 	+7 	+9 	 	 	 	3~5 	Hunt (0 scylds) 	Goblin Wolfman 	Bastok Mines (I-9) 	Oldton Movalpolos #2
Vs. Elementals: Ranged Accuracy 	+2 	+3 	+4 	+5 	+7 	+9 	 	 	 	3~6 	Hunt (0 scylds) 	Goaftrap 	Tavnazian Safehold (H-6) 	Misareaux Coast #2
Vs. Empty: Accuracy 	+2 	+3 	+4 	+5 	+7 	+9 	 	 	 	4~5 	Hunt (0 scylds) 	Ankabut 	Bastok Markets (S) (G-4) 	North Gustaberg (S) #3
Vs. Lizards: Accuracy 	+2 	+3 	+4 	+5 	+7 	+9 	 	 	 	3~4 	Hunt (0 scylds) 	La Velue 	Southern San d'Oria (S) (K-10) 	Batallia Downs (S) #1
Vs. Lizards: Ranged Accuracy 	+2 	+3 	+4 	+5 	+7 	+9 	 	 	 	4~5 	Hunt (0 scylds) 	Edacious Opo-opo 	Kazham (F-9) / Norg (H-9) 	Yhoator Jungle #2
Vs. Luminians: Accuracy 	+2 	+3 	+4 	+5 	+7 	+9 	 	 	 	4~6 	Hunt (0 scylds) 	Soulstealer Skullnix 	Port Windurst (B-5) 	Labyrinth of Onzozo #3
Vs. Luminians: Ranged Accuracy 	+2 	+3 	+4 	+5 	+7 	+9 	 	 	 	4~4 	Hunt (0 scylds) 	Bloodthirster Madkix 	Rabao (G-11) 	Kuftal Tunnel #6
Vs. Plantoids: Accuracy 	+2 	+3 	+4 	+5 	+7 	+9 	 	 	 	?~? 	Hunt (0 scylds) 	Habetrot 	Kazham (F-9) / Norg (H-9) 	Temple of Uggalepih #4
Vs. Plantoids: Ranged Accuracy 	+2 	+3 	+4 	+5 	+7 	+9 	 	 	 	4~4 	Hunt (0 scylds) 	Death from Above 	Kazham (F-9) / Norg (H-9) 	Temple of Uggalepih #3
Vs. Undead: Accuracy 	+2 	+3 	+4 	+5 	+7 	+9 	 	 	 	2~5 	Hunt (0 scylds) 	Gargantua 	Ru'Lude Gardens (I-10) 	Beaucedine Glacier #2
Vs. Undead: Ranged Accuracy 	+2 	+3 	+4 	+5 	+7 	+9 	 	 	 	2~2 	Hunt (0 scylds) 	Odqan 	Tavnazian Safehold (H-6) 	Misareaux Coast #1
Vs. Vermin: Accuracy 	+2 	+3 	+4 	+5 	+7 	+9 	 	 	 	2~5 	Hunt (0 scylds) 	Bashe 	Port Windurst (B-5) 	Sauromugue Champaign #2
Vs. Vermin: Ranged Accuracy 	+2 	+3 	+4 	+5 	+7 	+9 	 	 	 	?~? 	Hunt (75 scylds) 	Bluestreak Gyugyuroon	Aht Urhgan Whitegate (L-8) 	Aydeewa Subterrane #3
Vs. Vermin: Ranged Accuracy 	+2 	+3 	+4 	+5 	+7 	+9 	 	 	 	1~2 	Hunt (0 scylds) 	Geyser Lizard 	Bastok Mines (I-9) 	Dangruf Wadi #3
Resist Virus 	+1 	+1 	+1 	+2 	+2 	+2 	 	 	 	1~3 	Treasure Casket 	 	 	Batallia Downs
Resist Virus 	+1 	+1 	+1 	+2 	+2 	+2 	 	 	 	1~3 	Treasure Casket 	 	 	Jugner Forest
Resist Virus 	+1 	+1 	+1 	+2 	+2 	+2 	 	 	 	1~3 	Treasure Casket 	 	 	La Theine Plateau
Resist Virus 	+1 	+1 	+1 	+2 	+2 	+2 	 	 	 	2~2 	Treasure Casket 	 	 	Valkurm Dunes
Resist Virus 	+1 	+1 	+1 	+2 	+2 	+2 	 	 	 	1~1 	Treasure Casket 	 	 	West Ronfaure
Vs. Amorph: Magic Accuracy 	+1 	+2 	+3 	+4 	+5 	+6 	 	 	 	4~6 	Hunt (0 scylds) 	Aquarius 	Ru'Lude Gardens (I-10) 	The Boyahda Tree #2
Vs. Aquans: Magic Accuracy 	+1 	+2 	+3 	+4 	+5 	+6 	 	 	 	4~4 	Hunt (0 scylds) 	Coquecigrue 	Windurst Waters (S) (F-5) 	Sauromugue Champaign (S) #4
Vs. Arcana: Magic Accuracy 	+1 	+2 	+3 	+4 	+5 	+6 	 	 	 	5~5 	Hunt (0 scylds) 	Manes 	Northern San d'Oria (E-8) 	Bostaunieux Oubliette #3
Vs. Beasts: Magic Accuracy 	+1 	+2 	+3 	+4 	+5 	+6 	 	 	 	6~6 	Hunt (0 scylds) 	Crystal Eater 	Aht Urhgan Whitegate (L-8) 	Aydeewa Subterrane #2
Vs. Birds: Magic Accuracy 	+1 	+2 	+3 	+4 	+5 	+6 	 	 	 	1~6 	Hunt (0 scylds) 	Olgoi-Khorkhoi 	Bastok Markets (S) (G-4) 	North Gustaberg (S) #2
Vs. Demons: Magic Accuracy 	+1 	+2 	+3 	+4 	+5 	+6 	 	 	 	5~6 	Hunt (75 scylds) 	Nis Puk 	Aht Urhgan Whitegate (L-8) 	Bhaflau Thickets #3
Vs. Dragons: Magic Accuracy 	+1 	+2 	+3 	+4 	+5 	+6 	 	 	 	1~6 	Hunt (75 scylds) 	Zikko 	Nashmau (G-8) 	Caedarva Mire #2
Vs. Elementals: Magic Accuracy 	+1 	+2 	+3 	+4 	+5 	+6 	 	 	 	?~? 	Hunt (0 scylds) 	Celeste-eyed Tozberry	Kazham (F-9) / Norg (H-9) 	Den of Rancor #3
Vs. Empty: Magic Accuracy 	+1 	+2 	+3 	+4 	+5 	+6 	 	 	 	4~5 	Hunt (0 scylds) 	Antican Praefectus 	Rabao (G-11) 	Quicksand Caves #6
Vs. Lizards: Magic Accuracy 	+1 	+2 	+3 	+4 	+5 	+6 	 	 	 	4~5 	Hunt (0 scylds) 	Peallaidh 	Nashmau (G-8) 	Caedarva Mire #1
Vs. Luminians: Magic Accuracy 	+1 	+2 	+3 	+4 	+5 	+6 	 	 	 	5~5 	Hunt (100 scylds)	Tethra 	Southern San d'Oria (S) (K-10) 	The Eldieme Necropolis (S) #2
Vs. Plantoids: Magic Accuracy 	+1 	+2 	+3 	+4 	+5 	+6 	 	 	 	3~6 	Hunt (0 scylds) 	Harvestman 	Aht Urhgan Whitegate (L-8) 	Bhaflau Thickets #1
Vs. Undead: Magic Accuracy 	+1 	+2 	+3 	+4 	+5 	+6 	 	 	 	4~6 	Hunt (0 scylds) 	Sacrificial Goblet 	Kazham (F-9) / Norg (H-9) 	Temple of Uggalepih #9
Vs. Vermin: Magic Accuracy 	+1 	+2 	+3 	+4 	+5 	+6 	 	 	 	6~6 	Hunt (0 scylds) 	Yowie 	Rabao (G-11) 	Kuftal Tunnel #4
Resist Petrify 	+1 	+1 	+1 	+2 	+2 	+2 	 	 	 	1~1 	Treasure Casket 	 	 	Konschtat Highlands
Resist Petrify 	+1 	+1 	+1 	+2 	+2 	+2 	 	 	 	1~3 	Treasure Casket 	 	 	Pashhow Marshlands
Resist Petrify 	+1 	+1 	+1 	+2 	+2 	+2 	 	 	 	1~3 	Treasure Casket 	 	 	Rolanberry Fields
Resist Petrify 	+1 	+1 	+1 	+2 	+2 	+2 	 	 	 	1~3 	Treasure Casket 	 	 	South Gustaberg
Resist Slow 	+1 	+1 	+1 	+2 	+2 	+2 	 	 	 	1~1 	Treasure Casket 	 	 	Konschtat Highlands
Resist Slow 	+1 	+1 	+1 	+2 	+2 	+2 	 	 	 	1~3 	Treasure Casket 	 	 	North Gustaberg
Resist Slow 	+1 	+1 	+1 	+2 	+2 	+2 	 	 	 	1~3 	Treasure Casket 	 	 	Pashhow Marshlands
Resist Slow 	+1 	+1 	+1 	+2 	+2 	+2 	 	 	 	1~3 	Treasure Casket 	 	 	Rolanberry Fields
Resist Slow 	+1 	+1 	+1 	+2 	+2 	+2 	 	 	 	1~3 	Treasure Casket 	 	 	South Gustaberg
Vs. Amorphs: Evasion 	+3 	+4 	+5 	+6 	+8 	+10 	 	 	 	?~5 	Hunt (0 scylds) 	Ziphius 	Tavnazian Safehold (H-6) 	Misareaux Coast #3
Vs. Aquans: Evasion 	+3 	+4 	+5 	+6 	+8 	+10 	 	 	 	2~6 	Hunt (0 scylds) 	Okyupete 	Tavnazian Safehold (H-6) 	Misareaux Coast #4
Vs. Arcana: Evasion 	+3 	+4 	+5 	+6 	+8 	+10 	 	 	 	1~5 	Hunt (0 scylds) 	Skull of Envy 	Northern San d'Oria (E-8) 	The Eldieme Necropolis #6
Vs. Beasts: Evasion 	+3 	+4 	+5 	+6 	+8 	+10 	 	 	 	4~6 	Hunt (0 scylds) 	Ellyllon 	Ru'Lude Gardens (I-10) 	The Boyahda Tree #1
Vs. Birds: Evasion 	+3 	+4 	+5 	+6 	+8 	+10 	 	 	 	1~5 	Hunt (0 scylds) 	Agar Agar 	Northern San d'Oria (E-8) 	Ordelle's Caves #3
Vs. Demons: Evasion 	+3 	+4 	+5 	+6 	+8 	+10 	 	 	 	5~5 	Hunt (0 scylds) 	Zmey Gorynych 	Rabao (G-11) 	Cape Teriggan #3
Vs. Elementals: Evasion 	+3 	+4 	+5 	+6 	+8 	+10 	 	 	 	4~4 	Hunt (0 scylds) 	Marquis Naberius 	Ru'Lude Gardens (I-10) 	Castle Zvahl Baileys #1
Vs. Elementals: Evasion 	+3 	+4 	+5 	+6 	+8 	+10 	 	 	 	3~6 	Hunt (0 scylds) 	Tribunus VII-I 	Rabao (G-11) 	Quicksand Caves #9
Vs. Empty: Evasion 	+3 	+4 	+5 	+6 	+8 	+10 	 	 	 	4~6 	Hunt (0 scylds) 	Worr the Clawfisted 	Kazham (F-9) / Norg (H-9) 	Sea Serpent Grotto #13
Vs. Lizards: Evasion 	+3 	+4 	+5 	+6 	+8 	+10 	 	 	 	3~4 	Hunt (0 scylds) 	Flauros 	Kazham (F-9) / Norg (H-9) 	Temple of Uggalepih #2
Vs. Luminians: Evasion 	+3 	+4 	+5 	+6 	+8 	+10 	 	 	 	5~5 	Hunt (75 scylds) 	Chelicerata 	Aht Urhgan Whitegate (L-8) 	Wajaom Woodlands #3
Vs. Plantoids: Evasion 	+3 	+4 	+5 	+6 	+8 	+10 	 	 	 	4~4 	Hunt (0 scylds) 	Erle 	Bastok Markets (S) (G-4) 	Rolanberry Fields (S) #3
Vs. Undead: Evasion 	+3 	+4 	+5 	+6 	+8 	+10 	 	 	 	4~4 	Hunt (0 scylds) 	Hazmat 	Port Windurst (B-5) 	Garlaige Citadel #1
Vs. Vermin: Evasion 	+3 	+4 	+5 	+6 	+8 	+10 	 	 	 	3~4 	Hunt (0 scylds) 	Herensugue 	Windurst Waters (S) (F-5) 	Sauromugue Champaign (S) #3
==Missing information==
Evolith Attributes 	Effect by size	Effect by size	Effect by size	Effect by size	Effect by size	Effect by size	Effect by size	Effect by size	Slot	Size Range	Obtain from 	NM	Hunt Registry	Area/Hunt #
Evolith Attributes 	1 	2 	3 	4 	5 	6 	7 	8 	Slot	Size Range	Obtain from 	NM	Hunt Registry	Area/Hunt #
Vs. Empty: Ranged Accuracy 	 	 	 	 	 	 	 	 	 	?~? 	Hunt ( scylds) 	 	 	
Vs. Dragons: Evasion 	 	 	 	 	 	 	 	 	 	?~? 	Hunt ( scylds) 	 	 	
Dark Magic : Recast Delay 	 	 	 	 	 	 	 	 	 	?~? 	Hunt ( scylds) 	 	 	
Dark Magic : Magic Accuracy 	 	 	 	 	 	 	 	 	 	?~? 	Hunt ( scylds) 	 	 	
Weather: Added Effect: Blind 	 	 	 	 	 	 	 	 	 	?~? 	Treasure Casket	 	 	
Weather: Added Effect: Damage	 	 	 	 	 	 	 	 	 	?~? 	Treasure Casket	 	 	
Weather: Added Effect: Damage	 	 	 	 	 	 	 	 	 	?~? 	Treasure Casket	 	 	
Category:Synergyfr:Évolithede:Evolith