Magic

Magic is an extensive category covering all the types of supernatural, paracausal and inexplicable energies and abilities that many of the people and creatures of Aidorin can possess. The sources and types of magic in the world are vastly different and these abilities can either be innate, learned, received, or inflicted.
== Innate Magic ==
Innate magic is magic that is passed down to children through their parents, either because of a specific trait associated with their bloodline or because of their race. Innate magic can be dormant or unused, but it cannot be given up.
=== Racial Magic ===
Many species and races in Aidorin are born with innate magical abilities, and will pass down these traits with some variation depending on the other parent.
====Nixes====
Nixes are an extremely magical race of water creatures that live in all areas of Aidorin. The body of water a pureblood nix is born in will determine many of their features and abilities, which they pass on to their children regardless of location.
Abilities include hydrokinesis, the creation of teleportation portals, longevity, and healing.
Notable nixes include Pitch Black, Akkey Black, Nio, Malayari, Libulan, Ambon, Azul, Rawi, and Savarthan
====Demons====
Demons are a race made almost purely of magic, with an extremely wide spectrum of specialties and abilities. To have children, demons must shave off a part of their own essences and concoct a specific ritual, and that fragment will grow into its own demon, with notably less power than its parent. As such, demons typically only have one true parent. If two demons choose to procreate by combining essences, however, it results in a being that will have more power than both parents.
Abilities include possession, energy manipulation, teleportation, illusion, telepathy, shapeshifting, and mental manipulation.
For a list of notable demons, see Demons.
====Valkyries====
Valkyries' Valhallan affinity gives them many extremely powerful features. There are no recorded instances of valkyrian children, so the only true beings with this power were created directly by Odin's hand and gifted with his power. Fallen valkyries will retain a shadow of their former power, but it will often become twisted and dark, seeking to corrupt and cause pain and suffering rather than bring justice.
Abilities include marking souls for death in battle, the judgment of souls in the afterlife, flight, teleportation, summoning weapons and armor, telepathy, delivering omens, and appearing in dreams. 
Notable valkyries include Urðr, Verðandi, Skuld, and Svipul.
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=== Birth Magic ===
Birth magic is usually the manifestation of powers with a mysterious or unknown origin at the time someone is born. There could be nearby magic used at the time and place of the user's birth, a blessing or a curse on the land, a mere accident, or other strange circumstances that cause someone to be born with innate powers.
The situation in which birth magic is caused can vary greatly, as will the type of abilities given. 
Notable users of birth magic are Luca Hjort (restoration, fire/water creation), Elia Rehan (aural sense), Yun Milae (erratic foresight), and Tezzeret Verdile (hydrokinesis).
=== Hereditary Magic ===
Hereditary magic users are those that inherit their magic from their parents, no matter what source their parent received their own magic from. These children are magical specifically because they were born from magic users, notwithstanding any other circumstances that may cause them to gain power.
Recorded users of hereditary magic include Dario Hjort (restoration, fire/water creation), Ken Lindholm (healing), Hunter Lindholm (healing) and Aria Lindholm (healing).
== Learned Magic ==
This category includes magic gained through study and practice. This category specifies those who had no affinity towards certain schools of magic without learning it from an outside source.
=== Mental Manipulation ===
The ability to invade, protect, and alter the consciousnesses of others is rarely a natural-born ability, so it will often be accessible in prestigious schools, and learned from beings with great experience in this area, such as demons.
Users of learned mental magic include Darien Whiteland, Tezzeret Verdile and Vidar Bloodletter.
=== Matter Manipulation ===
A more broadly encompassing version of elemental abilities, scholars of matter manipulation often delve into niche teachings and develop specialized skills 
=== Alchemy ===
Alchemy is a set of formulas and equations that are learned, understood and applied by very dedicated magical scholars. It most often includes the creation and transmutation of substances, the usage of which can very greatly from alchemist to alchemist. 
Notable alchemists include Andriana, Lorel, and Rhenco.
== Gift Magic ==
This type of magic is typically in the form of a contract or an exchange, where power cannot transfer unless some type of consent or agreement is reached between all involved parties.
=== Demon Contracts ===
Demons have an innate ability to forge contracts with other beings. Most often, a demon will offer a share of its power with someone in exchange for something to sustain them--a section of their soul, a pool of memories, or a stream of their life force. Demon contracts carry a heavy price if broken, usually a universal karmic kickback enacted on whoever broke their end of the deal.
Users of magic granted through demonic contracts include Stonegit Elmiss.
=== Wishes ===
A race of powerful creatures that collectively call themselves Kiyu, or the white cats, can offer to grant the wish of another being, in exchange for their enlistment in helping them fight witches, which are strong, beastly creatures that hide in pocket dimensions and wreak havoc with the help of their armies of familiars. The white cats can grant nearly any wish imaginable, and the people that contract with them often have powers that reflect these ideals that they wish for. The terrible secret of these powers is that the souls of these magic users will begin to degrade and lose stability, eventually sending them into madness and turning them into the very witches they agreed to hunt in the first place.
Notable users include Lillith and Toshioka Kiri.
=== Deity Pledges ===
Sometimes deities, demigods and primordials will offer binding deals to lower beings, giving them a share of their divine power while receiving something in return. Most of the time, these users will act as batteries to their patrons, wherein the use of their own magic gives their deity strength. These deals can usually be started and ended at any time, although ceasing contact with their patron often exacts a heavy toll on the user.
Notable users include Hunter Lindholm (via Eir) and Yun Milae (via both Urðr and Skuld).
== Inflicted Magic ==
This type of magic classifies those who had magic forced on them without their control. The arrangement to receive such powers can be consensual, but the source of the magic will always have the ability to force it on the user, no matter the agreement. The infliction can range from beneficial and benign to painful and traumatic.
=== Mental Fracturing ===
Users of mental manipulation can force other people to undergo stressful and extensive procedures that fracture their minds into multiple sections, resulting in extraordinary feats of humanity as well as alternate personalities. This section of magic is very experimental and difficult to predict or control.
Users of powers granted by mental fracturing include Tezzeret Verdile.
=== Possession ===
Beings that have the ability to possess creatures often impose a strange type of magical power on their vessel. The act of an astral being entering a physical one and controlling it causes an alignment of their tethered soul and creates an affinity towards a certain natural element, and if the vessel chooses to nurture this infant power, it can grow to extraordinary levels. Typically this is caused by demons, but it has also been known to be caused by valkyries.
Users of possession-induced magic include Akkey Black, Greg Ericson, Grey Bergman, Liam Arnason, Kendra Arnason, Lila Ericson, Jari Ericson, and Kettil Ericson.
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