Orisa

== Summary ==
Originally put into service before the Omnic Crisis, the OR14 "Idina" line of security robots was built in Nigeria's massive manufacturing omnium. After the war, they were taken out of production, along with many of the other models used during the Crisis. Twenty years later, Numbani revived and recommissioned the OR14 program to protect the city from external threats. These new OR15s were deployed for a short time before they were destroyed in an attack by Doomfist. Following the attack, the program was scrapped, and the civic government sold off the remaining OR15 inventory. Some parts were purchased by eleven-year-old Efi Oladele, a brilliant girl whose early accomplishments in robotics and artificial intelligence had already earned her the Adawe Foundation's prestigious "genius grant." With the approval of her understanding and open-minded parents, Efi spent the bulk of her grant money to acquire one of the decommissioned OR15 bots. She believed that Numbani needed a protector and that an upgraded OR15 could do just that. Efi repaired and reconfigured the robot and installed a personality core that she had designed herself. She named Numbani's newest hero Orisa.
Though Orisa was a marvel when activated, Efi spent a long time finding her optimal protocols. The robot’s inexperience could cause her to be a liability, especially in learning her own strength. But when Talon began an orchestrated attack on the City of Harmony, Efi knew Orisa’s programming would likely be put to the test. Luckily Efi had just been gifted with the final piece she needed for Orisa’s defensive capabilities: a Tobelstein reactor from Lúcio. While Efi was a superfan of Lúcio's music, Lúcio was a superfan of Efi’s ingenuity. He agreed to perform a benefit concert in Numbani for the victims of Doomfist’s attack. During Lúcio's concert in Unity Square, Talon struck. Orisa teamed up with Lúcio to defend the concertgoers from Doomfist, who was determined to sow fear in the populace. While Orisa, Efi, and Lúcio succeeded in protecting Numbani, they knew peace was a gift to be carefully guarded. After expelling Talon from Numbani, Efi and Orisa met with former Overwatch Commander Sojourn about what it meant to be a hero. Efi took Sojourn’s words to heart and used the experience to think out new upgrades for Orisa. As Orisa continues to grow with her brilliant creator at her side, one thing seems certain: Numbani’s future is in good hands.
== Powers and Stats ==
Tier: At least , likely higher | At least , likely higher
Keys: Tobelstein Reactor (Overwatch 1) | Fusion Driver (Overwatch 2)
Name: Orisa, The Guardian of Numbani
Origin: Overwatch
Gender: Genderless, Female programming
Age: 1 Month | ~1 Year
Classification: Omnic, Guardian of Numbani
Powers and Abilities: 
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|-|Overwatch=
*Superhuman Physical Characteristics
*Weapon Mastery (Skilled Marksman)
*Inorganic Physiology
*Enhanced Senses (Overwatch: The Hero of Numbani)
*Self-Sustenance (Types 1, 2, and 3)
*Energy Projection (Via Fusion Driver)
*Forcefield Creation (Via Protective Barrier)
*Damage Reduction (Via Fortify)
*Gravity Manipulation (Via Halt!)
*Statistics Amplification/Sound Manipulation (Damage Amplification Via Supercharger)
*Analytical Prediction (Possesses a system which allows her to simulate all possible outcomes to whatever scenario she is in to determine the best course of action)
*Information Analysis (Able to constantly analyze her surroundings, as well as analyze her opponents to detect things such as an increased pulse to indicate fear)
|-|Overwatch 2=
All previous abilities plus:
*Weapon Mastery (Skilled spear wielder)
*Statistics Amplification (Speed Amplification Via Javelin Spin)
*Statistics Reduction (Speed Reduction Via Terra Surge)
*Resistance to Hacking (Has superior encryptions then Bastion, making him capable of resisting Sombra's hackingSombra: Did you know you have a locked storage drive? Bastion: *Inquisitive beeps* Sombra: *whistle* good encryption)
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Attack Potency: At least Large Building level, likely higher (As a significantly upgraded OR-15 she is much stronger than E54 Bastion units and older OR models that can match ReinhardtHonor and Glory, SojournOverwatch: Sojourn, Tracer, Torbjörn, and Mercy.Overwatch: Uprising Utilizes the same Tobelstein Reactor as Zarya's Particle Cannon and thus should be comparable, as well as comparable to Lúcio's Sonic Amplifier. Was designed to fight Doomfist and was considered enough of a threat that he wanted her destroyed, though she was ultimately inferior to him) | At least Large Building level, likely higher (Has received numerous upgrades and is significantly stronger than before. Possesses the same Fusion Cannon as D.Va)
Speed: Subsonic Movement Speed (Able to move this fast), Hypersonic+ Reactions and Combat Speed (Can keep up with Doomfist and Lúcio. Should be at least comparable to if not superior to E54 Bastion units and older OR models that can keep up with Reinhardt, Sojourn, Tracer, Torbjörn, and Mercy), Massively FTL+ Perceptions () | Subsonic Movement Speed, Hypersonic+ Reactions and Combat Speed, Massively FTL+ Perceptions
Lifting Strength: At least Class M (Stopped a car with one hand.Orisa Origin Story Vastly superior to OR-14 units capable of physically matching and lifting Reinhardt), Class G with Fortify (When Fortified, Orisa is unmoved by the force of Reinhardt's Hammer Swings, Wrecking Ball's charge, and Doomfist's Rocket Punch) | At least Class M, Class G with Fortify
Striking Strength: At least Large Building level, likely higher | At least Large Building level, likely higher 
Durability: At least Large Building level, likely higher (Significantly more durable than an OR-14 capable of taking a head-on Charge from Reinhardt. Even before she was fully rebuilt she was significantly more durable than a normal OR15, being able to and only , whereas the same shockwave . After she was fully rebuilt, she was durable enough to ), higher with Fortify (Increases Orisa's durability by 50%) and Protective Barrier (Withstood a direct hit from Doomfist's Rocket Punch as well as multiple shots from his hand cannon and several Talon Soldiers shooting it without going down) | At least Large Building level, likely higher (Significantly more durable than before), higher with Fortify and Protective Barrier 
Stamina: At least Superhuman, likely Infinite (Due to their physiology, Omnics do not need to eat, sleep, or breathe and will simply continue to function without tiring unless manually shut down or destroyed)
Range: Standard Melee Range, Tens of Meters with Fusion Driver and Energy Javelin | Standard Melee Range, Tens of Meters with Fusion Driver and Energy Javelin
Standard Equipment: Fusion Driver, Protective Barrier, Supercharger | Augmented Fusion Driver, Protective Barrier, Supercharger, Energy Javelin
Intelligence: Gifted (Orisa is a reprogrammed OR15, a line of omnics built to protect the people of Numbani, refitted with an artificially intelligent personality. She is capable of analyzing the situation her and her allies are in in seconds in order to determine all possible outcomes to any given scenario, as well as analyze opponents to detect weaknesses such as fear)
Weaknesses: None notable
Notable Attacks/Techniques:
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|-|Overwatch 1=
*Fusion Driver: Orisa's primary weapon. Orisa’s automatic projectile cannon delivers sustained damage, but slows her movement while she fires it. 
*Halt!: Orisa launches a graviton charge which can be detonated at will. After a short delay the sphere slows and pulls nearby enemies to it and slows all enemies around the orb. 
*Fortify: Orisa temporarily reduces damage she takes by 50% and cannot be affected by movement-impairing effects. 
*Protective Barrier: Orisa throws out a stationary barrier that can protect her and her allies from enemy fire. 
*Supercharger: Orisa deploys a device called "The Drum" to increase damage inflicted by her and allies within her line of sight by 50%. 
|-|Overwatch 2=
*Augmented Fusion Driver: Orisa's primary weapon. An automatic heat-based weapon. Deals more damage at closer range.
*Energy Javelin: Orisa throws a javelin forward, damaging, stunning, and knocking back enemies hit. Hitting a wall will increase damage taken. 
*Fortify: Orisa temporarily reduces damage she takes by 50% and cannot be affected by movement-impairing effects.
*Javelin Spin: Orisa spins an energy javelin in front of her, increasing her speed, knocking back enemies and destroying any incoming projectiles. 
*Terra Surge: Orisa raises her javelin into the air, spinning it above her head, which pulls in, slows and damages enemies near her, befoe gaining the effects of Fortify and charging up a surge of damage. She then stabs the javelin into the ground, dealing massive damage to enemies proportional to the length of time charged.
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==Gallery==
-NEW HERO – NOW PLAYABLE- Introducing Orisa - Overwatch
-NEW HERO - AVAILABLE - Orisa Origin Story - Overwatch
==Notable Matchups==
Victories:
Losses:
Inconclusive:
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