Demon's Guard

A Demon's Guard (デモンズガード) is a type of monster in Dokapon Kingdom that guards the Dark Dimension, preventing entry to that map until it is defeated. It drops gold equal to 15536 * the current week when defeated and is guaranteed to drop the Nihilist Sword.
The Demon's Guard's stats appear to be calculated as follows (more testing needed):
* AT and MG are the average of the adventurers' AT and MG, rounded to the nearest number.
* HP and SP are the average of the adventurers' HP and SP * 1.2, rounded to the nearest number.
* DF is the highest adventurer DF * 1.1, rounded down.
It's not possible to target the Demon's Guard with Field Magic, even if another player is fighting it; if the player gives up against it, its HP will fully recover.
Demon's Guard 	Demon's Guard 	Demon's Guard 	Demon's Guard 	Demon's Guard 	Demon's Guard 	Demon's Guard 	Demon's Guard 	Demon's Guard 	Demon's Guard 	Demon's Guard 	Demon's Guard
 	ID 	105 	 	LV 	65 	AT 	* 	DF 	* 	Drops 	Drops
These stone statues are normally immobile, but they become active when strangers approach their master's keep.	These stone statues are normally immobile, but they become active when strangers approach their master's keep.	These stone statues are normally immobile, but they become active when strangers approach their master's keep.	These stone statues are normally immobile, but they become active when strangers approach their master's keep.	HP 	* 	MG 	* 	SP 	* 	Nihilist Sword 	100%
These stone statues are normally immobile, but they become active when strangers approach their master's keep.	These stone statues are normally immobile, but they become active when strangers approach their master's keep.	These stone statues are normally immobile, but they become active when strangers approach their master's keep.	These stone statues are normally immobile, but they become active when strangers approach their master's keep.	 	EXP 	12500 	Gold 	* 	 	 	
These stone statues are normally immobile, but they become active when strangers approach their master's keep.	These stone statues are normally immobile, but they become active when strangers approach their master's keep.	These stone statues are normally immobile, but they become active when strangers approach their master's keep.	These stone statues are normally immobile, but they become active when strangers approach their master's keep.	Offensive Magic 	Offensive Magic 	Defensive Magic 	Defensive Magic 	Battle Skill 	Battle Skill 	AI 	AI
These stone statues are normally immobile, but they become active when strangers approach their master's keep.	These stone statues are normally immobile, but they become active when strangers approach their master's keep.	These stone statues are normally immobile, but they become active when strangers approach their master's keep.	These stone statues are normally immobile, but they become active when strangers approach their master's keep.	Aurora 	Aurora 	Bounce 	Bounce 	Quake 	Quake 	Attack 	40%
These stone statues are normally immobile, but they become active when strangers approach their master's keep.	These stone statues are normally immobile, but they become active when strangers approach their master's keep.	These stone statues are normally immobile, but they become active when strangers approach their master's keep.	These stone statues are normally immobile, but they become active when strangers approach their master's keep.	Locations 	Locations 	Locations 	Locations 	Locations 	Locations 	Offensive Magic 	30%
These stone statues are normally immobile, but they become active when strangers approach their master's keep.	These stone statues are normally immobile, but they become active when strangers approach their master's keep.	These stone statues are normally immobile, but they become active when strangers approach their master's keep.	These stone statues are normally immobile, but they become active when strangers approach their master's keep.	Dark Castle (Only once on Dark Dimension space)	Dark Castle (Only once on Dark Dimension space)	Dark Castle (Only once on Dark Dimension space)	Dark Castle (Only once on Dark Dimension space)	Dark Castle (Only once on Dark Dimension space)	Dark Castle (Only once on Dark Dimension space)	Strike 	15%
These stone statues are normally immobile, but they become active when strangers approach their master's keep.	These stone statues are normally immobile, but they become active when strangers approach their master's keep.	These stone statues are normally immobile, but they become active when strangers approach their master's keep.	These stone statues are normally immobile, but they become active when strangers approach their master's keep.	Dark Castle (Only once on Dark Dimension space)	Dark Castle (Only once on Dark Dimension space)	Dark Castle (Only once on Dark Dimension space)	Dark Castle (Only once on Dark Dimension space)	Dark Castle (Only once on Dark Dimension space)	Dark Castle (Only once on Dark Dimension space)	Battle Skill 	20%
These stone statues are normally immobile, but they become active when strangers approach their master's keep.	These stone statues are normally immobile, but they become active when strangers approach their master's keep.	These stone statues are normally immobile, but they become active when strangers approach their master's keep.	These stone statues are normally immobile, but they become active when strangers approach their master's keep.	Dark Castle (Only once on Dark Dimension space)	Dark Castle (Only once on Dark Dimension space)	Dark Castle (Only once on Dark Dimension space)	Dark Castle (Only once on Dark Dimension space)	Dark Castle (Only once on Dark Dimension space)	Dark Castle (Only once on Dark Dimension space)	Defend 	40%
These stone statues are normally immobile, but they become active when strangers approach their master's keep.	These stone statues are normally immobile, but they become active when strangers approach their master's keep.	These stone statues are normally immobile, but they become active when strangers approach their master's keep.	These stone statues are normally immobile, but they become active when strangers approach their master's keep.	Strategies 	Strategies 	Strategies 	Strategies 	Strategies 	Strategies 	Defensive Magic 	45%
These stone statues are normally immobile, but they become active when strangers approach their master's keep.	These stone statues are normally immobile, but they become active when strangers approach their master's keep.	These stone statues are normally immobile, but they become active when strangers approach their master's keep.	These stone statues are normally immobile, but they become active when strangers approach their master's keep.	Notes 	Notes 	Notes 	Notes 	Notes 	Notes 	Counter 	15%
These stone statues are normally immobile, but they become active when strangers approach their master's keep.	These stone statues are normally immobile, but they become active when strangers approach their master's keep.	These stone statues are normally immobile, but they become active when strangers approach their master's keep.	These stone statues are normally immobile, but they become active when strangers approach their master's keep.	-Will Auto-Counter 	-Will Auto-Counter 	-Will Auto-Counter 	-Will Auto-Counter 	-Will Auto-Counter 	-Will Auto-Counter 	Base Give Up Chance	Base Give Up Chance
These stone statues are normally immobile, but they become active when strangers approach their master's keep.	These stone statues are normally immobile, but they become active when strangers approach their master's keep.	These stone statues are normally immobile, but they become active when strangers approach their master's keep.	These stone statues are normally immobile, but they become active when strangers approach their master's keep.	-Will Auto-Counter 	-Will Auto-Counter 	-Will Auto-Counter 	-Will Auto-Counter 	-Will Auto-Counter 	-Will Auto-Counter 	? 	?
==Strategies==
Because the Demon's Guard cannot be affected by field magic, and the battle will reset if no one is fighting it, the player will need to defeat it in a single battle.
Using items like Stl-Bru to boost the stats first is recommended, even for players whose stats are above average. The player can also try to farm a few Revivals in the previous area(s) so they can continue the battle in case the Demon's Guard does something unexpected (like through a stun from Quake).
Category:Monsters
Category:Dokapon Kingdom monsters