Step and Wait

Step and Wait was a 3e maneuver absent in 4e since a Wait is essentially a Do Nothing (no movement) prior to its trigger.
http://forums.sjgames.com/showthread.php?p=1119910&#post1119910 in 2011 Kromm commented on this:
: It's a bit of a problem with Wait, in my view. I think it would be entirely reasonable to take the movement portion of your declared response with your Wait, and then not have that if/when the Wait is triggered. So you could step, Wait, and then Attack, Feint, or Ready if triggered – or take up to half your Move, Wait with no defenses, and then All-Out Attack if triggered. This isn't optimal – enemies would probably just run where you can't see/hit them, because they could tell you've committed
Unfortunately this divvying up the maneuver a Wait transforms into wasn't taken to the full extend of multiple Attacks, only movement :(
Category:Maneuvers