Magicite (Windurst)/Plot Details

===Cutscenes===
thumb|center|335 px
===Game Script===
:
Magicite/Windurstian Embassy - Ru'Lude Gardens
Heimji-Keimji: Thanks for coming, Player name.
Heimji-Keimji: We received a request from the Archduke of Jeuno to send someone for a special mission.
Heimji-Keimji: Because of your selfless courage at Delkfutt's Tower, I want to recommend you for this mission.
Pakh Jatalfih: Your deeds will shine upon us all, Player name. I'm sure you'll be able to put the archduke's worries to rest.
:Proceed to the archduke's palace?
::Right away.
::Let me think about it.
Heimji-Keimji: Spoken like a true Windurstian!
:Proceed to the archduke's palace?
::Right away.
::Let me think about it.
Heimji-Keimji: Hey, don't worry! All new diplomatic staff have to present themselves to the archduke anyway. It's always darkest before the dawn, say the wise men.
Pakh Jatalfih: Here is your archducal audience permit.
Heimji-Keimji: This mission is critical to our friendship with the Jeunoans. May the stars watch over you!
Magicite/Grand Duke Palace (Pt.1) - Ru'Lude Gardens
Kam'lanaut: So, you're the new attaché.
Kam'lanaut: I am Kam'lanaut, Archduke of Jeuno. I'd like your nation's help with a certain matter.
Eald'narche: Oh, a visitor?
Eald'narche: Hello there. My name's Eald'narche. Pleased to meet ya.
Kam'lanaut: This is my brother. Don't let him bother you.
Kam'lanaut: Now, let us get down to business. I summoned you here for a certain mission. Have you heard word of the Shadow Lord?
Eald'narche: My sources tell me that beastmen in Davoi, Beadeaux, and Castle Oztroja are conspiring to return him to Vana'diel.
Kam'lanaut: They seek to do so by harnessing the power of mysterious stones called magicite.
Kam'lanaut: To stop their nefarious plan, I want you to go to those three places and seize that magicite.
Kam'lanaut: Of course, I intend to reward you for a task of this magnitude. I will issue an airship pass upon receipt of the three magicite.
Kam'lanaut: With it, you can swiftly travel home, or to any civilized land, for that matter.
Eald'narche: So they're after magicite, are they? I wonder what this means... Take extra special care. The thought of a world under the control of the beastmen makes me shudder.
Eald'narche: I bet the beastmen have traps waiting. First, you've got to find out as much as you can.
Kam'lanaut: Eald'narche speaks the truth. Start by finding out what you can in town. I'm counting on you!
Mawl'gofaur: A moment, please.
Mawl'gofaur: By the order of His Grace, we have decided to seek the assistance of the Tenshodo, the organization run by that Aldo fellow.
Mawl'gofaur: This secret dispatch outlines our wishes. Would you be so kind as to deliver it to him?
Mawl'gofaur: He is a man of many talents. It would be wise to seek his acquaintance. Good luck!
Magicite/Tenshodo - Lower Jeuno
Aldo: So you're the new diplomatic attaché. What, you've got a secret message from the archduke? Well, let me see it.
Aldo: I see. Thanks for getting this to me. It says I'm supposed to tell you about magicite.
Aldo: Magicite is found deep inside Castle Oztroja, Davoi, and Beadeaux. But those places are thick with beastmen, and those beastmen are quite cunning.
Aldo: You'll need this to get inside Beadeaux.
Verena: Aldo...
Aldo: What is it, Verena? Can't you see I have a guest?
Verena: I know. That's what it's about.
Verena: I heard that the archduke has made a statement...
Aldo: He's ordered all beastmen out of Jeuno. He must not think it's safe to have them around anymore.
Verena: What? I think those creeps in the palace are a lot worse than any beastmen we have here!
Verena: It's like they're wearing masks...you can't tell what they're thinking. And their eyes are like cold stones. You're not gonna follow that order, are you?
Aldo: Well, I know how you feel, but with beastmen on the rampage out there, you can't blame people for feeling jittery about the ones in here.
Aldo: You've heard about all that, haven't you?
Verena: Yeah, I've heard. But the beastmen in town haven't ever hurt anybody!
Aldo: I know that, Verena... But I don't think the average Jeunoan would agree.
Verena: No...
Aldo: Maybe it's the wise thing to do. You know, taking action before things get out of hand.
Aldo: Well, I'll see if I can think up a better alternative. Don't worry. I'd be the last guy to chase them out of town.
Verena: Okay. You promised, remember!
Fickblix: Verena...
Aldo: Oh!
Verena: Fickie!
Verena: Ficke... Are you all right?
Fickblix: Thats a weird thing to ask. I'm always all right. How about you? You look pale!
Verena: Oh, um... No. No, I'm fine.
Fickblix: Oh, all right. Well, let's get going!
Verena: Um, okay.
Magicite (pt.1) - Monastic Cavern
Francmage: You called for me, Your Majesty?
Destin: Francmage? 
I was not expecting you so soon. Monarlais...tell him.
Periduque: Yes, sire.
Periduque: Francmage, I've summoned you here today to talk about one thing--the Northlands investigation.
Francmage: Oh, yes, that. Those Bastoker Humes are causing no end of trouble--saying they want to investigate here, there, and the other place...
Muchavatte: It is true! The Humes are fools, and no better. Can they truly believe that some ancient power lies hidden in that forsaken wasteland?
Muchavatte: Hah! Do they hope to find the gates to eternal Paradise there, in that lair of fiends most uncouth? Preposterous!
Periduque: We must take control of this situation immediately. Still, we cannot let them walk about the Northlands freely. Who knows what they're plotting under the guise of this "investigation."
Periduque: Francmage, listen. Go with the investigation party, and keep a close eye on what our foreign "friends" do. They are up to something, it is certain.
Periduque: I am sure nothing will come of this, but in case they do find something in that wasteland, do not let them take it. Understood?
Francmage: As you command, my lord. I would give the very blood that runs in my veins if it were to further the cause of our kingdom. You can rely on me.
Muchavatte: These foreigners are wily and faithless. Never let down your guard, and may the Goddess of the Dawn protect you in Her mercy.
Muchavatte: The king has taken a beautiful queen, and I think a splendid addition to the royal family is not far off. An heir, perhaps...
Muchavatte: We people of San d'Oria, too, must ever look to the future. The Elvaan must never fall behind foreigners, in power or faith.
Francmage: I understand, Your Grace.
Destin: Very good. Do well, Francmage.
Francmage: Yes, sire! My life for the kingdom!
Francmage: As I thought, there is nothing here... 
Only barren wastelands as far as the eye can see.
Iru-Kuiru: But there is something wrong about this place, I can feel it. 
I don't think-wink we should leave Xarcabard yet.
Rabntah: I agree. My nose has never failed me, but I don't smell anything. That's not normal. 
Something really terrrible must've happened here a long time ago.
Francmage: Ridiculous. We cannot base our decisions on your feelings alone. 
You can stay and look for whatever "terrible thing" is supposed to be here, but I--
Ulrich: Help! Come quick! 
Raogrimm and Cornelia, they--
Francmage: Ulrich? What happened!?
Ulrich: We were attacked by fiends, and Raogrimm and Cornelia fell down a crevice...
Iru-Kuiru: Oh, no! Oh, no!
Rabntah: Grr! Where!?
Ulrich: This way!
Iru-Kuiru: Raogrimm and Cornelia...where could they have gone?
Rabntah: We have to assume the worrrst. If I can't find them, no one can.
Francmage: Why must Humes and Galka be so irresponsible!? 
It is their fault for wandering off without telling us!
Francmage: There are too few of us left to continue. I say we go back. 
Besides, we would find nothing even if we stayed.
Rabntah: I second that. 
I've had enough of this crrreepy place anyway.
Iru-Kuiru: B-but, there are still places we haven't looked--
Francmage: We have seen enough. 
There is nothing here but dust and ruins.
Francmage: We accomplished nothing but losing two members of our party and wasting an extraordinary amount of time...
Ulrich: Yeah, you're right. 
This whole expedition was a failure. Let's head back tomorrow.
Francmage: Ulrich. 
Tell me something... Was it really an accident?
Ulrich: What do you mean?
Francmage: Is it not true that there is some...shall we say, tension, between Humes and Galka in Bastok these days?
Ulrich: Are you accusing me of something, Elvaan?
Francmage: Hah! Calm down. I do not care if it was an accident or not. I care even less about your little country's problems.
Francmage: Just...do not cause any more trouble with such trivial matters while I am around. 
That is all.
Ulrich: ...
Courisaille: It is quite late to be up and about, Sir Francmage. 
Is something wrong?
Francmage: Ah, Courisaille. 
It's nothing. I could not sleep, so I decided to take a walk. 
Leave me; I am fine.
Courisaille: Yes, sir.
Francmage: No! Not you...? 
Raogrimm? What do you mean!? 
He died in an accident! I know nothing!
Courisaille: Sir Francmage? 
Are you all right, sir?
Francmage: Stop! Do not come any further! 
No, nooo--
Courisaille: ... 
S-Sir...Francmage?
Magicite (pt.2) - Monastic Cavern
Francmage: You called for me, Your Majesty?
Destin: Francmage? 
I was not expecting you so soon. Monarlais...tell him.
Periduque: Yes, sire.
Periduque: Francmage, I've summoned you here today to talk about one thing--the Northlands investigation.
Francmage: Oh, yes, that. Those Bastoker Humes are causing no end of trouble--saying they want to investigate here, there, and the other place...
Muchavatte: It is true! The Humes are fools, and no better. Can they truly believe that some ancient power lies hidden in that forsaken wasteland?
Muchavatte: Hah! Do they hope to find the gates to eternal Paradise there, in that lair of fiends most uncouth? Preposterous!
Periduque: We must take control of this situation immediately. Still, we cannot let them walk about the Northlands freely. Who knows what they're plotting under the guise of this "investigation."
Periduque: Francmage, listen. Go with the investigation party, and keep a close eye on what our foreign "friends" do. They are up to something, it is certain.
Periduque: I am sure nothing will come of this, but in case they do find something in that wasteland, do not let them take it. Understood?
Francmage: As you command, my lord. I would give the very blood that runs in my veins if it were to further the cause of our kingdom. You can rely on me.
Muchavatte: These foreigners are wily and faithless. Never let down your guard, and may the Goddess of the Dawn protect you in Her mercy.
Muchavatte: The king has taken a beautiful queen, and I think a splendid addition to the royal family is not far off. An heir, perhaps...
Muchavatte: We people of San d'Oria, too, must ever look to the future. The Elvaan must never fall behind foreigners, in power or faith.
Francmage: I understand, Your Grace.
Destin: Very good. Do well, Francmage.
Francmage: Yes, sire! My life for the kingdom!
Francmage: As I thought, there is nothing here... 
Only barren wastelands as far as the eye can see.
Iru-Kuiru: But there is something wrong about this place, I can feel it. 
I don't think-wink we should leave Xarcabard yet.
Rabntah: I agree. My nose has never failed me, but I don't smell anything. That's not normal. 
Something really terrrible must've happened here a long time ago.
Francmage: Ridiculous. We cannot base our decisions on your feelings alone. 
You can stay and look for whatever "terrible thing" is supposed to be here, but I--
Ulrich: Help! Come quick! 
Raogrimm and Cornelia, they--
Francmage: Ulrich? What happened!?
Ulrich: We were attacked by fiends, and Raogrimm and Cornelia fell down a crevice...
Iru-Kuiru: Oh, no! Oh, no!
Rabntah: Grr! Where!?
Ulrich: This way!
Iru-Kuiru: Raogrimm and Cornelia...where could they have gone?
Rabntah: We have to assume the worrrst. If I can't find them, no one can.
Francmage: Why must Humes and Galka be so irresponsible!? 
It is their fault for wandering off without telling us!
Francmage: There are too few of us left to continue. I say we go back. 
Besides, we would find nothing even if we stayed.
Rabntah: I second that. 
I've had enough of this crrreepy place anyway.
Iru-Kuiru: B-but, there are still places we haven't looked--
Francmage: We have seen enough. 
There is nothing here but dust and ruins.
Francmage: We accomplished nothing but losing two members of our party and wasting an extraordinary amount of time...
Ulrich: Yeah, you're right. 
This whole expedition was a failure. Let's head back tomorrow.
Francmage: Ulrich. 
Tell me something... Was it really an accident?
Ulrich: What do you mean?
Francmage: Is it not true that there is some...shall we say, tension, between Humes and Galka in Bastok these days?
Ulrich: Are you accusing me of something, Elvaan?
Francmage: Hah! Calm down. I do not care if it was an accident or not. I care even less about your little country's problems.
Francmage: Just...do not cause any more trouble with such trivial matters while I am around. 
That is all.
Ulrich: ...
Courisaille: It is quite late to be up and about, Sir Francmage. 
Is something wrong?
Francmage: Ah, Courisaille. 
It's nothing. I could not sleep, so I decided to take a walk. 
Leave me; I am fine.
Courisaille: Yes, sir.
Francmage: No! Not you...? 
Raogrimm? What do you mean!? 
He died in an accident! I know nothing!
Courisaille: Sir Francmage? 
Are you all right, sir?
Francmage: Stop! Do not come any further! 
No, nooo--
Courisaille: ... 
S-Sir...Francmage?
Lion: So that's what magicite looks like.
Lion: What could they possibly want with it?
Lion: What the...?
Shadow of Darkness: You are too late. 
I have awoken.
Shadow of Darkness: Your rage, cowardice, envy, arrogance, and apathy...From these I will spread the bane of Vana'diel.
Lion: Who are you!?
Shadow of Darkness: Your kind has awoken me...and this time, you will be destroyed!
Shadow of Darkness: You cannot stop me. Vana'diel will be a grave for you and all your kind!
Lion: The Shadow Lord!? It can't be! His powers have returned!
Lion: Then it is true! The beastmen are trying to resurrect the Shadow Lord.
Magicite/Davoi - Ru'Lude Gardens
Francmage: You called for me, Your Majesty?
Destin: Francmage? 
I was not expecting you so soon. Monarlais...tell him.
Periduque: Yes, sire.
Periduque: Francmage, I've summoned you here today to talk about one thing--the Northlands investigation.
Francmage: Oh, yes, that. Those Bastoker Humes are causing no end of trouble--saying they want to investigate here, there, and the other place...
Muchavatte: It is true! The Humes are fools, and no better. Can they truly believe that some ancient power lies hidden in that forsaken wasteland?
Muchavatte: Hah! Do they hope to find the gates to eternal Paradise there, in that lair of fiends most uncouth? Preposterous!
Periduque: We must take control of this situation immediately. Still, we cannot let them walk about the Northlands freely. Who knows what they're plotting under the guise of this "investigation."
Periduque: Francmage, listen. Go with the investigation party, and keep a close eye on what our foreign "friends" do. They are up to something, it is certain.
Periduque: I am sure nothing will come of this, but in case they do find something in that wasteland, do not let them take it. Understood?
Francmage: As you command, my lord. I would give the very blood that runs in my veins if it were to further the cause of our kingdom. You can rely on me.
Muchavatte: These foreigners are wily and faithless. Never let down your guard, and may the Goddess of the Dawn protect you in Her mercy.
Muchavatte: The king has taken a beautiful queen, and I think a splendid addition to the royal family is not far off. An heir, perhaps...
Muchavatte: We people of San d'Oria, too, must ever look to the future. The Elvaan must never fall behind foreigners, in power or faith.
Francmage: I understand, Your Grace.
Destin: Very good. Do well, Francmage.
Francmage: Yes, sire! My life for the kingdom!
Francmage: As I thought, there is nothing here... 
Only barren wastelands as far as the eye can see.
Iru-Kuiru: But there is something wrong about this place, I can feel it. 
I don't think-wink we should leave Xarcabard yet.
Rabntah: I agree. My nose has never failed me, but I don't smell anything. That's not normal. 
Something really terrrible must've happened here a long time ago.
Francmage: Ridiculous. We cannot base our decisions on your feelings alone. 
You can stay and look for whatever "terrible thing" is supposed to be here, but I--
Ulrich: Help! Come quick! 
Raogrimm and Cornelia, they--
Francmage: Ulrich? What happened!?
Ulrich: We were attacked by fiends, and Raogrimm and Cornelia fell down a crevice...
Iru-Kuiru: Oh, no! Oh, no!
Rabntah: Grr! Where!?
Ulrich: This way!
Iru-Kuiru: Raogrimm and Cornelia...where could they have gone?
Rabntah: We have to assume the worrrst. If I can't find them, no one can.
Francmage: Why must Humes and Galka be so irresponsible!? 
It is their fault for wandering off without telling us!
Francmage: There are too few of us left to continue. I say we go back. 
Besides, we would find nothing even if we stayed.
Rabntah: I second that. 
I've had enough of this crrreepy place anyway.
Iru-Kuiru: B-but, there are still places we haven't looked--
Francmage: We have seen enough. 
There is nothing here but dust and ruins.
Francmage: We accomplished nothing but losing two members of our party and wasting an extraordinary amount of time...
Ulrich: Yeah, you're right. 
This whole expedition was a failure. Let's head back tomorrow.
Francmage: Ulrich. 
Tell me something... Was it really an accident?
Ulrich: What do you mean?
Francmage: Is it not true that there is some...shall we say, tension, between Humes and Galka in Bastok these days?
Ulrich: Are you accusing me of something, Elvaan?
Francmage: Hah! Calm down. I do not care if it was an accident or not. I care even less about your little country's problems.
Francmage: Just...do not cause any more trouble with such trivial matters while I am around. 
That is all.
Ulrich: ...
Courisaille: It is quite late to be up and about, Sir Francmage. 
Is something wrong?
Francmage: Ah, Courisaille. 
It's nothing. I could not sleep, so I decided to take a walk. 
Leave me; I am fine.
Courisaille: Yes, sir.
Francmage: No! Not you...? 
Raogrimm? What do you mean!? 
He died in an accident! I know nothing!
Courisaille: Sir Francmage? 
Are you all right, sir?
Francmage: Stop! Do not come any further! 
No, nooo--
Courisaille: ... 
S-Sir...Francmage?
Lion: So that's what magicite looks like.
Lion: What could they possibly want with it?
Lion: What the...?
Shadow of Darkness: You are too late. 
I have awoken.
Shadow of Darkness: Your rage, cowardice, envy, arrogance, and apathy...From these I will spread the bane of Vana'diel.
Lion: Who are you!?
Shadow of Darkness: Your kind has awoken me...and this time, you will be destroyed!
Shadow of Darkness: You cannot stop me. Vana'diel will be a grave for you and all your kind!
Lion: The Shadow Lord!? It can't be! His powers have returned!
Lion: Then it is true! The beastmen are trying to resurrect the Shadow Lord.
Magicite (pt.1) - Qulun Dome
Blamor: Those "explosives"--pretty amazing, aren't they?
Omran: Indeed. Without them, we would not have been able to dig that mine. 
Now, finally, we can compete with San d'Oria for power.
Blamor: Heh, Quadav aren't good enough to live in there! One blast should take care of them...
Babenn: ...
Raogrimm: What is the matter, Babenn?
Babenn: Lord Raogrimm... We've found the Quadav temple in the mines, as you suspected. 
I-I could not stop them.
Raogrimm: That is unfortunate... As always, they don't even try to understand.
Ulrich: Huh. Nothing. 
With all the Quadav guarding the place, you think we'd find a treasure or two!
Ulrich: C'mon, let's move! Let's just finish this job and go.
Cornelia: Ulrich, wait!
Raogrimm: As I thought...they were trying to protect their eggs...
Raogrimm: But they don't even try to understand...
Ulrich: Is that all you've got, Raogrimm!?
Raogrimm: Ulrich, why!?
Ulrich: Why? Because I never liked you, that's why!
Raogrimm: You will never get away with this, Ulrich!
Ulrich: Watch me!
Raogrimm: ...Cornelia!?
Ulrich: Wh-what have I done!?
Raogrimm: Why...!?
Cornelia: I...couldn't let you die here, Raogrimm... There are people who need you...
Raogrimm: Cornelia!!!
Raogrimm: No... NOOOOO!
Magicite (pt.2) - Qulun Dome
Blamor: Those "explosives"--pretty amazing, aren't they?
Omran: Indeed. Without them, we would not have been able to dig that mine. 
Now, finally, we can compete with San d'Oria for power.
Blamor: Heh, Quadav aren't good enough to live in there! One blast should take care of them...
Babenn: ...
Raogrimm: What is the matter, Babenn?
Babenn: Lord Raogrimm... We've found the Quadav temple in the mines, as you suspected. 
I-I could not stop them.
Raogrimm: That is unfortunate... As always, they don't even try to understand.
Ulrich: Huh. Nothing. 
With all the Quadav guarding the place, you think we'd find a treasure or two!
Ulrich: C'mon, let's move! Let's just finish this job and go.
Cornelia: Ulrich, wait!
Raogrimm: As I thought...they were trying to protect their eggs...
Raogrimm: But they don't even try to understand...
Ulrich: Is that all you've got, Raogrimm!?
Raogrimm: Ulrich, why!?
Ulrich: Why? Because I never liked you, that's why!
Raogrimm: You will never get away with this, Ulrich!
Ulrich: Watch me!
Raogrimm: ...Cornelia!?
Ulrich: Wh-what have I done!?
Raogrimm: Why...!?
Cornelia: I...couldn't let you die here, Raogrimm... There are people who need you...
Raogrimm: Cornelia!!!
Raogrimm: No... NOOOOO!
Lion: So, that's what magicite looks like.
Lion: What are they trying to do with it, though?
Lion: !!!
Shadow of Darkness: You are too late... 
I have already awakened.
Shadow of Darkness: Your rage, cowardice, envy, arrogance, and apathy...from these I will spread the bane of Vana'diel.
Lion: Who are you!?
Shadow of Darkness: Your kind awakened me...and this time, you will be destroyed!
Shadow of Darkness: You cannot stop me. 
Vana'diel will be the grave for you and all your kind!
Lion: The Shadow Lord!? It can't be! 
His powers have returned!?
Lion: Then it is true. 
The beastmen are trying to bring back the Shadow Lord. 
Lion: ...Be careful.
Magicite/Beadeaux - Ru'Lude Gardens
Blamor: Those "explosives"--pretty amazing, aren't they?
Omran: Indeed. Without them, we would not have been able to dig that mine. 
Now, finally, we can compete with San d'Oria for power.
Blamor: Heh, Quadav aren't good enough to live in there! One blast should take care of them...
Babenn: ...
Raogrimm: What is the matter, Babenn?
Babenn: Lord Raogrimm... We've found the Quadav temple in the mines, as you suspected. 
I-I could not stop them.
Raogrimm: That is unfortunate... As always, they don't even try to understand.
Ulrich: Huh. Nothing. 
With all the Quadav guarding the place, you think we'd find a treasure or two!
Ulrich: C'mon, let's move! Let's just finish this job and go.
Cornelia: Ulrich, wait!
Raogrimm: As I thought...they were trying to protect their eggs...
Raogrimm: But they don't even try to understand...
Ulrich: Is that all you've got, Raogrimm!?
Raogrimm: Ulrich, why!?
Ulrich: Why? Because I never liked you, that's why!
Raogrimm: You will never get away with this, Ulrich!
Ulrich: Watch me!
Raogrimm: ...Cornelia!?
Ulrich: Wh-what have I done!?
Raogrimm: Why...!?
Cornelia: I...couldn't let you die here, Raogrimm... There are people who need you...
Raogrimm: Cornelia!!!
Raogrimm: No... NOOOOO!
Lion: So, that's what magicite looks like.
Lion: What are they trying to do with it, though?
Lion: !!!
Shadow of Darkness: You are too late... 
I have already awakened.
Shadow of Darkness: Your rage, cowardice, envy, arrogance, and apathy...from these I will spread the bane of Vana'diel.
Lion: Who are you!?
Shadow of Darkness: Your kind awakened me...and this time, you will be destroyed!
Shadow of Darkness: You cannot stop me. 
Vana'diel will be the grave for you and all your kind!
Lion: The Shadow Lord!? It can't be! 
His powers have returned!?
Lion: Then it is true. 
The beastmen are trying to bring back the Shadow Lord. 
Lion: ...Be careful.
Magicite/Fickblix's flowerbed - Upper Jeuno
Paya-Sabya: I'm helping Verena and Fickie grow flowers. We water them every-wevery day. I sure hope they bloom soon!
Paya-Sabya: Hi, Fickie! Hi, Verena!
Fickblix: So, still no sprout, huh?
Paya-Sabya: I know, it's such a bummer-wummer. I water them every-wevery day, though!
Geebeh: They'll never grow.
Geebeh: Water 'em all you want. No way Fickie's seeds'll ever sprout here in Jeuno. Ever!
Verena: Look, why don't you just hush! You never know till you try.
Geebeh: Oh! You're always on Fickie's side, aren't ya?
Fickblix: I think they'll sprout.
Verena: Huh?
Fickblix: Everyone talks to me now that I've planted them. That makes me so happy.
Fickblix: So, even if the flowers never bloom, it was still good.
Verena: Fickie...
Geebeh: Whatever!
Fickblix: I have to get back to Muck's. I'll see you guys tomorrow.
Verena: Take care, Fickblix. I'm going home, too.
Paya-Sabya: I hope they sprouty-wout tomorrow! Bye!
Fickblix: Thanks for everything.
Fickblix: And thanks for bringing the fertilizer, Geebeh.
Geebeh: Whatever! I'm not doing it for you.
Magicite/Muckvix's Junk Shop - Lower Jeuno
Muckvix: Castle Oztroja? What you gonna go there for? Well, you can go get killed for all I care. Ain't got nothin' to do with me!
Muckvix: But, hey, you gotta have a Yagudo torch to get in there. And not just any old torch... You need a special one from a tree on the Sauromugue Champaign!
Muckvix: And whaddaya know... We're all outta the stuff! Maybe Fickie's got some extra. He stops by Oztroja once in a while.
Muckvix: He's out on the streets again, ain't he? I can never figger out why he's gotta be so buddy-buddy with all them people!
Fickblix: Muck, I'm home!
Muckvix: Well, speak of the devil! Hey, you got a Yagudo torch on ya?
Fickblix: Yeah, I've got one.
Muckvix: Well, cough it up for this sweetheart right here.
Fickblix: No problem. I was just going to head out to Castle Oztroja right now.
Muckvix: Hey, whaddaya tryin' to say? I never asked you to head out there.
Fickblix: I was just playing with Verena, but she's feeling down. And I know why.
Fickblix: The beasties outside town are getting restless. That makes Verena worried. So I'm going to Oztroja and ask them to settle down.
Fickblix: I think the beasties outside can get along with people, like I could with Verena. I really believe so.
Muckvix: Yeah, maybe you got a point there.
Fickblix: Well, I'm off.
Muckvix: Hey, Fickie...
Fickblix: Yeah, Muck?
Muckvix: You be careful out there.
Fickblix: I'll be okay. They'll listen to me.
Muckvix: Yeah, my generation can't forget the war, so it's real hard to relate.
Muckvix: But you kids don't remember none of that. So I think you can bridge the gap. Yeah, for all of us!
Verena: Fickie? Is Fickie here?
Muckvix: Hey, you just missed him. Said somethin' about goin' to Castle Oztroja. You didn't see him on your way in here?
Verena: No, it's just... Some adventurers said they were going out to hunt beastmen, so I got so worried...
Verena: I always told him to stay here in town. I told him if people found him in a dungeon somewhere, they might mistake him for a bad beastman, and then they'd...
Muckvix: Ain't nothin' you can do. That kid's a beastie, and even the people in this town give us the cold shoulder.
Muckvix: Well, he don't belong out there none neither... But I still think he's safer out there than in here.
Verena: I'm so worried about him.
Muckvix: That girl understands things that only us beasties do. Maybe Fickie and her can break down the walls that keep us apart.
Muckvix: I just hope they watch out for those guys cravin' that mysterious power.
Muckvix: Oops... Hey, forget about it.
Magicite (pt.1) - Altar Room
Fickblix: Ungh...
Verena: Fickblix!
Verena: Fickblix? 
What happened? Are you all right?
Fickblix: Oh... Verena...
Verena: What has happened here? 
Who did this to you? Tell me who!
Fickblix: Nobody... Verena... Don’t hate...them...
Verena: I know! I know! Hate will get us nowhere.
Verena: I understand how you feel. If only we all could. Then...then there’d be no more fighting.
Fickblix: Verena... Don’t cry...
Verena: It’s okay, Fickblix. You don’t have to worry. I’ll be...I’ll be all right.
Fickblix: Yeah...
Verena: Shhh. Your courage needs no words. Even now I can feel the warmth of your heart. Just...just hang in there.
Fickblix: Something else...
Verena: Yes, Fickie, what is it?
Fickblix: Thank...you...
Verena: No, Fickie. Thank you. You’ve shown us our mistakes.
Verena: Fickblix always told us that someday people and beastmen would get along.
Verena: I suppose you’ll keep on hating them. No, not just hating, actually fighting them.
Verena: But just remember this one thing. Some beastmen think like Fickblix did.
Verena: There’s more to life than what you see in front of you. We are all flowing on the river of life, not just watching from the banks.
Magicite (pt.2) - Altar Room
Star Sibyl: Summoning, you say?
Karaha-Baruha: Yes, I would like to name this magic "summoning."
Karaha-Baruha: The divine texts depict it in the form of the Star Sybil commanding a great beast.
Karaha-Baruha: At any rate, we are very close. Soon, the magic of summoning will be complete.
Star Sibyl: Hmmm...
Karaha-Baruha: Are you uneasy, Your Holiness?
Star Sibyl: Yes... Very.
Star Sibyl: Time is of the essence. 
The lines of battle are at Tahrongi Canyon, and draw close to Sarutabaruta.
Star Sibyl: The attack on Oztroja shall fail, and many flames of life will be extinguished...like the Star Reading, long ago.
Karaha-Baruha: Place your trust in me, Your Holiness. Windurst shall escape its fate of ruin.
Karaha-Baruha: The Book of the Gods has taught me everything.
Karaha-Baruha: It told me the meaning of the tower and the fountain. And it has taught me how to command the greatest of beasts.
Ajido-Marujido: Shoo! Shoo! Keep your grimy claws off of Windurst Orastery miniter, Ajido-Marujido!
Yagudo Avatar: You are a fool for coming here to the throne room...alone.
Yagudo Avatar: You say you are the Windurst Orastery minister, Ajido-Marujido?
Yagudo Templar: Gawk! Orastery minister? And I am Aviatory minister! 
How do we know what you speak is not lies? Gawk!
Yagudo Templar: I should cut you up and send you to Heavens Tower! Gawk! Gawk!
Yagudo Avatar: Kahk! Silence... 
Our little friend came all the way from Windurst to greet us. Let us hear what he has to say.
Yagudo Avatar: Kahk-ka-ka! You came all this way to ask about the Full Moon Fountain?
Yagudo Avatar: Well, you Tartutaru have probably already realized why the Horutoto ruins were built and why the Full Moon Fountain exists underneath them.
Yagudo Avatar: Those ruins are evil.
Yagudo Avatar: The towers sponge dry the areas around Sarutabaruta of all their magic.
Yagudo Avatar: You think that we Yagudo are the cause of these wastelands, but you only have yourselves to thank. You--the Tarutaru that activated those towers!
Ajido-Marujido: The towers are all damaged! How do you explain magic still being drained from the plains of Sarutabaruta?
Ajido-Marujido: What about you Yagudo? What are those things that you continue digging? Those stones...maybe they are the cause of all this?
Yagudo Avatar: Kahk-ka-ka...I commend you on your perceptiveness.
Yagudo Avatar: But the reason Sarutabaruta is becoming a wasteland has nothing to do with those stones.
Yagudo Avatar: That night, twenty years ago, when we were defeated by your armies, you made a grave mistake...
Yagudo Avatar: Kahk! Kahk! You still do not understand?
Yagudo Avatar: Make your way deep into the central tower of the Horutoto Ruins. There you will see first hand what the Star Sibyl and those summoners really did.
Yagudo Avatar: The moon and the stars no longer smile upon Windurst. Now, the world shall kneel before the Yagudo!
Star Sibyl: Stars of the heavens, tell me what to do!
Star Sibyl: Tell me, Karaha-Baruha! Help me!
Magicite (pt.3) - Altar Room
Star Sibyl: Summoning, you say?
Karaha-Baruha: Yes, I would like to name this magic "summoning."
Karaha-Baruha: The divine texts depict it in the form of the Star Sybil commanding a great beast.
Karaha-Baruha: At any rate, we are very close. Soon, the magic of summoning will be complete.
Star Sibyl: Hmmm...
Karaha-Baruha: Are you uneasy, Your Holiness?
Star Sibyl: Yes... Very.
Star Sibyl: Time is of the essence. 
The lines of battle are at Tahrongi Canyon, and draw close to Sarutabaruta.
Star Sibyl: The attack on Oztroja shall fail, and many flames of life will be extinguished...like the Star Reading, long ago.
Karaha-Baruha: Place your trust in me, Your Holiness. Windurst shall escape its fate of ruin.
Karaha-Baruha: The Book of the Gods has taught me everything.
Karaha-Baruha: It told me the meaning of the tower and the fountain. And it has taught me how to command the greatest of beasts.
Ajido-Marujido: Shoo! Shoo! Keep your grimy claws off of Windurst Orastery miniter, Ajido-Marujido!
Yagudo Avatar: You are a fool for coming here to the throne room...alone.
Yagudo Avatar: You say you are the Windurst Orastery minister, Ajido-Marujido?
Yagudo Templar: Gawk! Orastery minister? And I am Aviatory minister! 
How do we know what you speak is not lies? Gawk!
Yagudo Templar: I should cut you up and send you to Heavens Tower! Gawk! Gawk!
Yagudo Avatar: Kahk! Silence... 
Our little friend came all the way from Windurst to greet us. Let us hear what he has to say.
Yagudo Avatar: Kahk-ka-ka! You came all this way to ask about the Full Moon Fountain?
Yagudo Avatar: Well, you Tartutaru have probably already realized why the Horutoto ruins were built and why the Full Moon Fountain exists underneath them.
Yagudo Avatar: Those ruins are evil.
Yagudo Avatar: The towers sponge dry the areas around Sarutabaruta of all their magic.
Yagudo Avatar: You think that we Yagudo are the cause of these wastelands, but you only have yourselves to thank. You--the Tarutaru that activated those towers!
Ajido-Marujido: The towers are all damaged! How do you explain magic still being drained from the plains of Sarutabaruta?
Ajido-Marujido: What about you Yagudo? What are those things that you continue digging? Those stones...maybe they are the cause of all this?
Yagudo Avatar: Kahk-ka-ka...I commend you on your perceptiveness.
Yagudo Avatar: But the reason Sarutabaruta is becoming a wasteland has nothing to do with those stones.
Yagudo Avatar: That night, twenty years ago, when we were defeated by your armies, you made a grave mistake...
Yagudo Avatar: Kahk! Kahk! You still do not understand?
Yagudo Avatar: Make your way deep into the central tower of the Horutoto Ruins. There you will see first hand what the Star Sibyl and those summoners really did.
Yagudo Avatar: The moon and the stars no longer smile upon Windurst. Now, the world shall kneel before the Yagudo!
Star Sibyl: Stars of the heavens, tell me what to do!
Star Sibyl: Tell me, Karaha-Baruha! Help me!
Lion: What happened? Are you all right?
Lion: So, that's what magicite looks like.
Lion: What could they possibly want with it?
Lion: What the...!?
Shadow of Darkness: You are too late... 
I have already awakened.
Shadow of Darkness: Your anger, cowardice, envy, arrogance, and apathy... from these I will spread the bane that will destroy Vana'diel.
Lion: Who are you!?
Shadow of Darkness: Your kind has awakened me...and this time, you will be destroyed!
Shadow of Darkness: You cannot stop me. 
Vana'diel will be the grave for you and all your kind!
Lion: Was that a phantom? 
An image...of the Shadow Lord?
Lion: The Shadow Lord? It can't be! 
His powers can't have returned!
Lion: Then it is true. 
The beastmen are trying to bring the Shadow Lord back.
Lion: You be careful, too.
Magicite/Castle Oztroja - Ru'Lude Gardens
Star Sibyl: Summoning, you say?
Karaha-Baruha: Yes, I would like to name this magic "summoning."
Karaha-Baruha: The divine texts depict it in the form of the Star Sybil commanding a great beast.
Karaha-Baruha: At any rate, we are very close. Soon, the magic of summoning will be complete.
Star Sibyl: Hmmm...
Karaha-Baruha: Are you uneasy, Your Holiness?
Star Sibyl: Yes... Very.
Star Sibyl: Time is of the essence. 
The lines of battle are at Tahrongi Canyon, and draw close to Sarutabaruta.
Star Sibyl: The attack on Oztroja shall fail, and many flames of life will be extinguished...like the Star Reading, long ago.
Karaha-Baruha: Place your trust in me, Your Holiness. Windurst shall escape its fate of ruin.
Karaha-Baruha: The Book of the Gods has taught me everything.
Karaha-Baruha: It told me the meaning of the tower and the fountain. And it has taught me how to command the greatest of beasts.
Ajido-Marujido: Shoo! Shoo! Keep your grimy claws off of Windurst Orastery miniter, Ajido-Marujido!
Yagudo Avatar: You are a fool for coming here to the throne room...alone.
Yagudo Avatar: You say you are the Windurst Orastery minister, Ajido-Marujido?
Yagudo Templar: Gawk! Orastery minister? And I am Aviatory minister! 
How do we know what you speak is not lies? Gawk!
Yagudo Templar: I should cut you up and send you to Heavens Tower! Gawk! Gawk!
Yagudo Avatar: Kahk! Silence... 
Our little friend came all the way from Windurst to greet us. Let us hear what he has to say.
Yagudo Avatar: Kahk-ka-ka! You came all this way to ask about the Full Moon Fountain?
Yagudo Avatar: Well, you Tartutaru have probably already realized why the Horutoto ruins were built and why the Full Moon Fountain exists underneath them.
Yagudo Avatar: Those ruins are evil.
Yagudo Avatar: The towers sponge dry the areas around Sarutabaruta of all their magic.
Yagudo Avatar: You think that we Yagudo are the cause of these wastelands, but you only have yourselves to thank. You--the Tarutaru that activated those towers!
Ajido-Marujido: The towers are all damaged! How do you explain magic still being drained from the plains of Sarutabaruta?
Ajido-Marujido: What about you Yagudo? What are those things that you continue digging? Those stones...maybe they are the cause of all this?
Yagudo Avatar: Kahk-ka-ka...I commend you on your perceptiveness.
Yagudo Avatar: But the reason Sarutabaruta is becoming a wasteland has nothing to do with those stones.
Yagudo Avatar: That night, twenty years ago, when we were defeated by your armies, you made a grave mistake...
Yagudo Avatar: Kahk! Kahk! You still do not understand?
Yagudo Avatar: Make your way deep into the central tower of the Horutoto Ruins. There you will see first hand what the Star Sibyl and those summoners really did.
Yagudo Avatar: The moon and the stars no longer smile upon Windurst. Now, the world shall kneel before the Yagudo!
Star Sibyl: Stars of the heavens, tell me what to do!
Star Sibyl: Tell me, Karaha-Baruha! Help me!
Lion: What happened? Are you all right?
Lion: So, that's what magicite looks like.
Lion: What could they possibly want with it?
Lion: What the...!?
Shadow of Darkness: You are too late... 
I have already awakened.
Shadow of Darkness: Your anger, cowardice, envy, arrogance, and apathy... from these I will spread the bane that will destroy Vana'diel.
Lion: Who are you!?
Shadow of Darkness: Your kind has awakened me...and this time, you will be destroyed!
Shadow of Darkness: You cannot stop me. 
Vana'diel will be the grave for you and all your kind!
Lion: Was that a phantom? 
An image...of the Shadow Lord?
Lion: The Shadow Lord? It can't be! 
His powers can't have returned!
Lion: Then it is true. 
The beastmen are trying to bring the Shadow Lord back.
Lion: You be careful, too.
Magicite/Grand Duke's Palace (Pt.2) - Ru'Lude Gardens
Kam'lanaut: Magicite! Yes, these stones emit the same power as crystals. Though impure, that power is great indeed.
Kam'lanaut: Now it is clear why the beastmen gathered where they did. They were drawn to the magicite's great power!
Kam'lanaut: Yes, it is time to eradicate the beastmen threat once and for all.
Kam'lanaut: I thank you for your service. Here is an airship pass. With it, you may travel to any nation you please.
Mawl'gofaur: The three stones are incomplete, but with the powers of the fourth stone that rests deep beneath Castle Zvahl...
Mawl'gofaur: Perhaps then the Shadow Lord will rise again.
Kareh'ayollio: Of course, the talisman that seals Zvahl's inner depths was put in place over twenty years ago. It would stop any attempt.
Kareh'ayollio: I've also read that the three keys to open the seal were kept safely by the three great nations...
High Wind: Your Grace!
Kam'lanaut: What is it?
High Wind: Dire news, Your Grace! The leaders of all three nations have been attacked!
Kam'lanaut: Attacked... By beastmen?
High Wind: Yes, Your Grace.
Kam'lanaut: Confound them! They're one step ahead of us.
Kam'lanaut: So, they seek to resurrect the Shadow Lord... Quite a lofty goal for the beastmen.
Kam'lanaut: So be it, then. Perhaps you should return to your embassy.
Kam'lanaut: I will call for your aid again soon. Until then, be well.
Eald'narche: Hey, what's going on? Oh, you don't have to tell me.
Eald'narche: Oh, so you went to Castle Oztroja and met a girl named Verena there.
Eald'narche: And she gets along with the beastmen. Wow, so maybe we could get along.
Eald'narche: Hey, Wolfgang! Wolfie, you here?
Wolfgang: What would you ask of me, Lord Eald'narche?
Eald'narche: Could you find someone named Verena and bring her here? I heard she's Aldo's little sister.
Wolfgang: Of course, my lord. But may I ask why? She seems of...questionable intentions.
Eald'narche: I think she has some nifty powers, so I just want to play with her. That's all.
Eald'narche: Oh, and don't tell this to Kam'lanaut. I want to surprise him.
Wolfgang: As you wish, my lord.
Eald'narche: Heh. I can't wait!