Mechs/BAS-E

==Description==
Introduced at the turn of the century, the Blood Asp was created by the Star Adders in anticipation of the Clans' return to the Inner Sphere. The E variant is a skirmishing configuration equipped with four ATM 3s, a pair of ER PPCs, and a pair of Medium Pulse Lasers all supported by a targeting computer. Four jump jets enable it to vault one hundred-twenty meters, while additional heat sinks keep heat levels within reasonable levels.
Drop Cost Multiplier: 1.17
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity 	Sniper: +1 Long Range Accuracy, +2 Extreme Range Accuracy (Quirk)
40 	Rugged 	Hardened Plates: -3% Damage Taken, TAC Immune (Quirk)
145 	Endo-Steel (C) (2)	Resilience: +5% Crit Resist
150 	Engine XL (C) 	Tuned Engine: -5% Heat Generated
150 	OmniMech Gyro 	Superior Stabilisation: -5% Stability Damage Taken
 	 	Left 	Center 	Right
Arms/Head	Health 	A=140/150S=75 	A=45/45S=16 	A=140/150S=75
Arms/Head	HardPoints	[ 4O ] 	[ 1O ] 	[ 4O ]
Arms/Head	Fixed 	
Shoulder
Upper Arm
HandHeld Slot	
Cockpit (C) (1)
Life Support - A
Life Support - B
FCS Standard (C) (1)
Sensors (C) (1)	
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
Ammo ATM
OmniPod Hand
OmniPod Lower Arm
2x ATM-3 (C)	
FCS Adv TC (C) 	
Ammo ATM
OmniPod Hand
OmniPod Lower Arm
Heat Sink Double (C)
2x ATM-3 (C)
Torso 	Health 	FA=120/190 RA=55/95S=95	FA=200/290 RA=65/145S=95	FA=120/190 RA=55/95S=95
Torso 	HardPoints	[ 4O ] 	[ 2O ] 	[ 4O ]
Torso 	Fixed 	
Specialist Slot 	
Armor (C) (1)
Engine HS
Cooling
Engine XL (C)
Engine Core 360
OmniMech Gyro
Endo-Steel (C) (2)	
Specialist Slot
Torso 	Dynamic 	
Heat Sink Double (C)
BC Energy
BC Missile
BC Long Range
BC Medium Range
Medium Pulse Laser (C)
ER PPC (C)	
Engine HS +4
Heat Sink Double (C)
Heat Sink Kit (C)	
3x Heat Sink Double (C)
Medium Pulse Laser (C)
ER PPC (C)
Legs 	Health 	A=170/190S=95 	 	A=170/190S=95
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
2x Jump Jet (A) 	 	
2x Jump Jet (A)
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