Meteor Swarm

Meteor Swarm grants a wizard the ability to pull down meteors upon the battlefield, striking all in the area of effect.
==Description==
==Gameplay==
The caster selects a targeting point for the central impact area desired by the meteor swarm. Then begins the long casting time. If successfully cast, an instant later a meteor swarm visual
effect plays over the area centered on the caster's target point. This continues for the spell's 4 round duration.
The meteors inflict 4d10 Fire damage upon all creatures in the area of effect, and this occurs each round of the spell's duration. If a creature leaves the AoE, then no further damage will occur.
The fire damage can be blocked by Magic resistance. A Spell protections type defense won't provide any mitigation as the meteor swarm is an AoE spell.
Despite the colorful language in the spell description, the caster won't be performing any random hurling of meteors.
==Where to obtain its scroll==
===Baldur's Gate II: Shadows of Amn===
*House of the Talisman in Suldanessellar
*If Gorion's Ward holds the Mage Stronghold, he may ask the apprentice mages to create this spell scroll as their second lesson
===Baldur's Gate II: Throne of Bhaal===
*Arcana Archives
==Trivia==
The Advanced Dungeons and Dragons 2nd Edition ruleset Wizard spell Meteor Swarm is quite different in its application than the BG game version. The Wizard can choose to create four or eight spheres, that have different overlapping patterns of destruction and other variable rules. This would have been very difficult to implement in the Infinity Engine, so it is no surprise the spell was changed for the video game.
==Gallery==
OG Purple Globe 4E.png|The Elemental Lich (Watcher's Keep) aims a Meteor Swarm at Aerie, she takes damage, as does the other enemy Lich (Purple Globe 4) near her. The spell can be hazardous to friend and foe in the AoE, for four rounds.
==Mod content==
Spell Revisions mod has changed this arcane spell, revising its saving throw, magic resistance applicability, effects, and description. See below:
Meteor Swarm
Level: 9
School: Evocation
Range: Long
Duration: Instant
Casting Time: 1 round
Area of Effect: 30’ radius
Saving Throw: Breath half
Upon completion of this spell, a swarm of minute meteors bombards the affected area, dealing devastating damage to friend and foe. Any creature caught in the destructive path of the meteors will suffer 40d4 points of fire damage, with a save vs. breath at -4 allowed for half damage. The caster is well advised to be careful in his use of this spell. Magic resistance does not affect this spell.
==Mod gallery==
Mod Pit Fiend Spawn.png|With the SCS mod, random wandering fiends gate into the Watcher's Keep Teleport Maze areas. Pictured is a Pit Fiend which attacks with a Meteor Swarm.
==External links==
*
*Advanced D&D 2nd Edition Wiki - Meteor Swarm (Wizard Spell)
Category:Fire damage