Emerald Scatterblaster

== /// SUMMARY==
The Emerald Scatterblaster is an early game projectile-based shotgun that is unlocked almost immediately at Wave 2. It costs $500 to purchase.
Emerald Scatterblaster, much like the other ranged weapons that are unlocked around the same wave, has infinite ammo and can be shot forever without the user having to worry about ammunition.
==/// MECHANICS==
When [LMB] is pressed or held, the Emerald Scatterblaster will shoot a volley of 5 large pellets towards the cursor's location, with spread like the Shotgun. These projectiles are affected by Roblox physics and will fall to the ground, unlike all other ranged weapons. These projectiles will not immediately disappear upon colliding with terrain, resulting in them briefly lingering around the map to potentially deal damage to any enemies that they make contact with.
===// MULTIPLIERS===
Critical hits deal x2 damage.
* Heavy, Structure, Armored: [x0.8]
This weapon's enemy-specific multipliers are below. Not to be confused with enemy resistances.
* UFO, Galaxy Fighter, Apparition Mothership: [x3]
* Alien, Alien Egg, All-Seeing Alien, Bearded Alien, Byzglorp Alien: [x2]
==/// STRATEGY==
# Getting close to enemies will result in a higher damage output than being afar, as more pellets will connect up-close.
#The projectiles surfing against the ground can be useful for spreading the pellets out to hit enemies that are grouped up.
==/// TRIVIA==
#The Emerald Scatterblaster references the Roblox gear Emerald Scatterblaster 2000.
==/// HISTORY==
Date Format: mm/dd/yy
v0.8.0	
Category:Inventory
Category:Ranged