Tormentor (Destiny)

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==Summary==
Tormentors are powerful Darkness entities that serve the Witness, its Disciples and other allies of the Black Fleet. They are large, bipedal humanoids that wield scythes and Void powers. Tormentors are related to Nezarec, the Final God of Pain, one of the Disciples of the Witness and may be clones of him.
==Powers and Stats==
Tier: , , up to 
Name: Varies (if they have one at all)
Origin: Destiny
Gender: Unknown
Age: Unknown
Classification: Darkness Entities
Powers and Abilities:
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Superhuman Physical Characteristics, Large Size (Type 0), Weapon Mastery, Acausality (Type 4; Tormentors are beings of Darkness, which is a paracausal forceXVI: The Sword Logic), Mathematics Manipulation (Paracausal entities are capable of manipulating mathematics to change realityHidden Dossier), Quantum Manipulation (Darkness manipulates reality at the quantum levelCodes & Procedures Handbook), Non-Physical Interaction (Light and Dark can interact with ontology), Subjective Reality (The Light and Darkness are ontological forces that grant power over that which is real, and that which isn’tQuest: The Other Side, SpellboundDestiny 2: Season of Arrivals: The Reckoning), Reality Warping and Law Manipulation (As powerful Darkness entities, Tormentors are capable of warping reality and its laws like Worms canA Thousand WingsKairos Function GripsFeed), Conceptual Manipulation (Type 1 [combat inapplicable]; Tormentors are users of the Darkness, which is an ontological force), Levitation,Destiny 2: Lightfall - Reveal TrailerDestiny 2: Lightfall 2023 Teleportation, Summoning (Tormentors can summon Taken or Cabal from the Shadow Legion), Limited Plant Manipulation (When Tormentors die, plant-like growths burst from their body), Attack Reflection and Invulnerability (A Tormentor's outer layer automatically reflects the majority of attacks directed at it. If an attack or ability manages to bypass this, the Tormentor will still be completely immune. Also with Immunity Shield), Forcefield Creation with Immunity Shield, Damage Reduction (After a Tormentor has been made vulnerable to damage, they will still take reduced damage on all parts of their body, except the weak point on their torso), Gravity Manipulation (Tormentors utilize Void powers to manipulate gravity for a variety of effects), Energy Manipulation (Tormentors manipulate Void energy), Homing Attack, Power Nullification,Lightfall Interactive Trailer and Life-Absorption with Dark Harvest
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Resistance to Information Analysis, Analytical Prediction, Duplication, Precognition, Power Mimicry (The Vex can't simulate paracausal entitiesOsirisAdventure: Deep Conversation), Power Absorption, Power Modification (Paracausal powers have proven difficult to steal), Subjective Reality, Reality Warping, Law Manipulation, Existence Erasure, Matter Manipulation (Macro-Quantum), Energy Manipulation, Quantum Manipulation, Explosion Manipulation, Temperature Manipulation, Fire Manipulation, Light Manipulation, Radiation Manipulation, Magma Manipulation, Plasma Manipulation, Electricity Manipulation, Magnetism Manipulation, Paralysis Inducement, Pain Manipulation, Space-Time Manipulation, Gravity Manipulation, Black Hole Creation, Soul Manipulation, Life and Energy-Absorption, Corrosion Inducement, Physics Manipulation, Absolute Zero, Sense Manipulation,Helm of Saint-14 Poison Manipulation, Transmutation,Ruinous Effigy Sound ManipulationBRONTIOS Type 0 (Tormentors are resistant to the attacks of Guardians, including Warlocks), Statistics Reduction, Status Effect Inducement, Power Nullification (Powerful Tormentors are unaffected by various status effects, including Suppression, Slow and Blind), Mathematics Manipulation, Information Manipulation (Type 2), Conceptual Manipulation (Type 2), Void Manipulation, Mind Manipulation and Possession (Tormentors are unaffected by Taken corruptionWe Stand Unbroken | Jailbreak | Season of Defiance)
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Attack Potency: Varies (The strength of individual Tormentors can vary), City Block level (Tormentors are Darkness entities that serve as elite units among the Black Fleet's forces. Comparable to Goliath Tanks as they are noted as threats even when Goliath Tanks were encountered and defeated not long priorThe Arms Dealer (rework)), up to Large Country level+ (Powerful Tormentors pose a threat to even powerful Guardians, who can fight Psion Flayers capable of moving Phobos into a geostationary orbit close to Mars.The Psion Flayers They are directly employed by the Witness's Disciples and serve as bodyguards for some of themDesperate Measures | Repel Calus's Encroachment of the Veil | LightfallDestiny 2: Light Fall: Root of Nightmares)
Speed: Varies, at least Subsonic (Tormentors can easily keep up with Guardians, such as Warlocks), up to Massively Hypersonic+ (Powerful Tormentors should be comparable to powerful Guardians, to whom they pose a threat. As such they are faster than The Stormherd, who can hook lightning from the sky mid-descentCloudstrike)
Lifting Strength: Varies, at least Class 5 (Tormentors can easily grab Guardians and then immobilize them with their gravity manipulation. This includes Titans, who can wear armor so heavy that it can break stones and skulls through sheer mass and that the helmet alone can snap a human neck.FieldplateKnight Type 1Destiny 2 2017 Titans can also knock down weakened Ogres, which are about the size of an elephantWild Hunt Plate), up to likely Class P (Powerful Tormentors can also grab and immobilize powerful Guardians, which would likely make them superior to Psion Flayers who can move Phobos into a geostationary orbit close to Mars)
Striking Strength: Varies, City Block level, up to Large Country level+ (Comparable to their AP)
Durability: Varies, City Block level (Can take numerous hits from Guardians to their weak points, including super abilities that can deal considerable damage to Goliath Tanks), up to Large Country level+ (Can take numerous hits from powerful Guardians to their weak points)
Stamina: Superhuman (Can keep fighting at full capacity for prolonged periods of time, even after taking many hits from weapons and abilities to the weak point on their chest)
Range: Tens of Meters, at least Hundreds of Meters with teleportation
Standard Equipment: Scythe
Intelligence: Average (Tormentors are capable of following orders for military operations and capable of making effective use of their scythe. They're also able to speak in an unknown language)
Standard Tactics: Tormentors usually slowly approach their opponent, firing both variants of the Abyssal Cleave attack along the way and summoning reinforcements to back them up and to flush enemies out from behind their cover. If an enemy comes within a few meters range, Tormentors will use the melee variant of Null Paroxysm. Tormentors also teleport sometimes. When both of a Tormentor's shoulder weak points have been destroyed, they will become far more aggressive. Tormentors will start rushing their opponent, frequently using the jumping variant of Null Paroxysm and also trying to use Dark Harvest.
Weaknesses: Their shoulders, which is where their weak spots are, glow. When both shoulders have been sufficiently damaged, Tormentors will lose their attack reflection and invulnerability. Now every part of their body only takes reduced damage with the exception of a new glowing weak point on their chest.
Notable Attacks/Techniques:
*Abyssal Cleave: The Tormentor launches a crescent-shaped Void energy attack with their scythe. This attack is able to track enemies to an extent, making them difficult to avoid. The Tormentor can also use a variant of this ability where they form a maelstrom of Void energy above them that continuously launches the aforementioned Void attacks. This maelstrom of Void energy follows the Tormentor around and its attacks are capable of altering their trajectory with a sharper angle.
*Null Paroxysm: The melee variant of this ability involves the Tormentor slamming the bottom of their scythe on the ground, creating a powerful Void wave that pushes back enemies and Suppresses them. When using the jumping variant, the Tormentor jumps into the air and when they reach the apex, they use their Void powers to launch themselves towards their enemy, creating the aforementioned Void wave upon landing.
*Dark Harvest: The Tormentor starts emitting red light from their 'head' and will try to get close to their enemy. Upon getting within range, the Tormentor grabs the enemy, immobilizes and suppresses them with their Void powers and drains their life force.
*Immunity Shield: Some Tormentors are capable of creating a barrier around themselves that makes them completely immune to Guardian attacks and abilities.
==Gallery==
File:Tormentor2.jpg|A closeup of a Tormentor
File:Tormentor3.jpg|A Tormentor enters combat
File:TormentorDarkHarvest.jpg|A Tormentor uses Dark Harvest on a Hunter
File:TormentorTrailer.png|A Tormentor portrayed in the Lightfall reveal trailer
File:TormentorCampaignArt.jpg| A Tormentor portrayed in the Lightfall legendary campaign art
File:TormentorConcept.jpg|Concept art of a Tormentor
File:TormentorConceptCape.gif|Concept art of the Tormentor's cape movement
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Game Characters
Category:Game Bosses
Category:Antagonists
Category:Aliens
Category:Destiny
Category:Villains
Category:Large Sized Characters
Category:Scythe Users
Category:Acausal Characters
Category:Quantum Users
Category:Mathematics Users
Category:Subjective Reality Users
Category:Reality Warpers
Category:Law Users
Category:Concept Users
Category:Flight Users
Category:Teleportation Users
Category:Summoners
Category:Plant Users
Category:Invulnerability Users
Category:Attack Reflection Users
Category:Forcefield Users
Category:Damage Reduction Users
Category:Gravity Users
Category:Energy Users
Category:Power Nullification Users
Category:Homing Attack Users
Category:Life Users
Category:Absorption Users
Category:Science Fantasy Characters