Assessor Module

Assessor Modules locate weak points in enemy armor to improve penetration.
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==Statistics==
Class 	Assessor Module
Power Cost	100
 	Level I	Level II	Level III	Level IV	Level V
Penetration Rating	+86 	+97 	+108 	+120 	+131
==Research==
 	Credits 	Alloy 	Energy 	Synthetics	Requirements	Research Times
Level I 	683,622 	62,334 	30,475 	45,712 	Tech Lab 2 	28m 42s
Level II 	2,495,135 	217,250 	106,211 	159,317 	Tech Lab 4 	1h 40m 33s
Level III	8,323,117 	692,001 	338,312 	507,468 	Tech Lab 6 	5h 41m 34s
Level IV 	26,396,539	2,095,671	1,024,551	1,536,826 	Tech Lab 8 	19h 10m 9s
Level V 	81,106,510	6,148,755	3,006,058	4,509,087 	Tech Lab 10 	2d 16h 22m 45s
==Build/Repair Times==
 	Build Times	Repair Times
Level l 	1m 00s 	5s
Level ll 	4m 02s 	19s
Level lll	9m 13s 	43s
Level lV 	18m 08s 	1m 20s
Level V 	33m 25s 	2m 20s
==Build/Repair Times==
 	Build Times	Repair Times
Advanced I 	4m 2s 	19s
Advanced II 	18m 8s 	1m 20s
Advanced III	59m 40s 	3m 57s
Uncommon 	1h 44m 43s 	6m 33s
Rare 	3h 2m 	10m 44s
Epic 	5h 14m 39s 	17m 28s
Legendary 	9h 2m 16s 	28m 19s
==Blueprint Variants==
*Uncommon: Armor Assayer
*Rare: Deep Scan Assayer
*Epic: Comprehensive Assayer
*Legendary: Nemesis Assayer
Category:Weapon Technology