Fighter

Fighters are ferocious warriors often skilled with many different weapons. The Fighter is the most versatile type of warrior, able to master almost any weapon and wear any type of armor.
== Feats ==
Tactical Assessment
The character gains the ability to assess their opponent during combat. Periodically the combat statistics of a target will be displayed to the character. The skill level of this Feat determines the type of information gained.
Shield Bash
You can use your shield as a weapon in combat by hitting your opponent from the front. Shield Bash will inflict damage plus having a chance to stun your opponent. The effectiveness of the bash increases as the skill advances allowing for more damage.
Critical Strike
This ability can be activated when using any weapon. The character has a chance of finding a vulnerable place on the target (usually the vital points of the body) inflicting more damage than normal. The amount of the damage modifier will increase as the skill progresses.
Armor Proficiency
This Feat allows the character to use the heavier armor types (plate armor) if the character\'s class can wear plate armor. The strength requirements still remain for that plate armor type. This also pertains to the magical equivalent of that armor type.
Weapon Master
You spent considerable time training in a specific Weapon of your choice. Because of this training you receive weapon and tactics skill bonuses when wielding this weapon.
Furious Assault
By channelling your anger you push yourself to strike beyond the normal limits of your body's speed, so long as your endurance holds...
Battle Hardened
A little pain reminds you you're alive. The lower your hitpoints get, the harder it gets to hurt you. You gain a damage mitigation based upon your level for each % of HP Missing.
== Starting Skills ==
Skills at level 1 (Might vary slightly based on race!)
Skill 	Starting	Cap
Cooking 	10 	60 *
Dodge 	10 	60
Fishing 	30 	100
Healing 	10 	60
Lumberjacking 	10 	60 **
Mining 	10 	60 **
Musicianship 	10 	100
Resisting Spells	30 	100
Aim (Archery) 	30 	100
Block 	30 	100
Fencing 	30 	100
Mace Fighting 	30 	100
Swordsmanship 	30 	100
Tactics 	30 	100
Wrestling 	30 	100
Camping 	30 	100
Cartography 	10 	60 **
Detect Hidden 	10 	100
Anatomy 	20 	80 **
Arms Lore 	30 	100
* - Can be raised through .perks 'Professions'
** - Can be raised through .perks 'Skill Research'
== Spells ==
None
== Restrictions ==
Fighters have a magical ineptitude. They cannot cast any spells and cannot use wands or scrolls.
Category:Classes
Category:Warriors