Gear/Ammo SRM Tandem (Half)

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Ammo_AmmunitionBox_SRM_Tandem_Half
Manufacturer: Generic
Designed to replace standard SRMs with special warheads that penetrate armor and inflict damage to the internal structure of the target, the Tandem-Charge Missile uses a pair of explosives to inflict damage. The first explosive is a shaped charge that penetrates the unit's outer armor, while the second charge is propelled through the newly created breach to damage internal components. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E.
=Attributes=
Tonnage	Slots	Value	Allowed Locations	Disallowed Locations
0.5 	1 	33750	All 	All
* 3 Damage dealt directly to Internals, always rolls for a Crit.
* -50% damage dealt with this Ammo
* +100% chance to deal a critical hit
* Missile has 3 HP.
* SRM Ammo - 33 Shots
* 202 Cbills Cost per Shot.
* Ammunition Box can explode for 6.5 damage, 2.5 heat and 1.3 stability per remaining shot
=Ammo Stats=
Ammo 	Ammo 	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round
Capacity	Cost Per Round	Norm 	Heat 	Stab
33 	202 	6.5 	2.5 	1.25
=Used By Mechs=
Mechs 	Mechs 	Mechs
ABS-4C 	C-PRT-O-PXPX (KERES PX)	DRX-OB
GRF-P 	GTL-1OA 	RB-P
RPT-5X 	SYU-S7 	TR-P
WSP-3-X	 	
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2