Character

Fighters may find work with patrols. Mages may be ableto pay or trade for training. Priests are welcome,if they worship Mystra or Azuth. Priests of otherdeities and thieves, should they draw attention tothemselves, are politely asked to leave.
==Archetype Selection==
*Rogue
*Vampire Hunter
*Cleric of the Faith
*Pirate
*Wizard
*Blooded
*Heretic Inquisitor
==Classical Selection==
*Warriors are melee combatants, who can both deal and withstand physical damage.
*Priests play a support role to the team, and at the same time adding a good amount of offense, defense or utility to a team.
*The Thief is the specialist, some may say indispensable specialist, able to debuff enemies and also dish out big damage. Tends to lack durability.
*Mages control the battlefield, debuff enemies, dish out good damage and provides a world of knowledge and utility out of combat. Tends to lack durability.
==Special Races==
===Luiren or Halfling:===
*Samurai
*Ninja
*Shaman
*Shugenja
*Wu Jen
===Drow or Crinti:===
*Barbarian
*Warlord
*Warlock
*Wizard