Title Update 10.1

Title Update 10.1 is an update that was released for Tom Clancy's The Division 2 on July 21, 2020. 
== Audio & Subtitles ==
* Added missing audio for Keener’s Legacy collectibles.
* Added missing subtitles for Keener’s legacy collectibles.
== Weapons ==
* Changed maximum Rifle ammo capacity from 280 to 420
== Gear ==
Forge (named holster)
* Shield health bonus increased from +10% to +50%
== Gear Sets ==
* Foundry Bulwark 3-piece gear set bonus
* Armor regeneration lowered from +3% to +1%
* Added +50% shield health
== Loot ==
* Increased minimum item power and chances for higher power items for several difficulties, resulting in higher average rolls overall
** Slight increase on Challenge
** Bigger increase on Heroic and Legendary
* Sealed Caches
** Increased power of items from Field Proficiency and Dark Zone caches to be on par with Heroic tier loot (up from Challenge)
** Increased power of items from Clan caches to be on par with Legendary tier loot (up from Heroic)
** Increase of item power of Legendary tier loot also affects all season caches
* Moved general pool Exotics from mission final boss loot to mission completion rewards
** This means that an Exotic that drops as loot from a final boss in a mission will either be the Exotic specific to the mission (e.g. The Bighorn in Legendary missions) or an Exotic from the current targeted loot pool, but not a random different Exotic. These extra random Exotics can still be awarded with the same frequency but are acquired as an Exotic Cache from the mission completion rewards instead.
== Skills ==
Chem Launcher
* Reinforcer repair over time strength increased by 11%
* Reinforcer ammo lowered from 3 to 2 at skill tier 0
* Reinforcer now gains +1 ammo at skill tier 4
* Firestarter base ammo lowered from 2 to 1
* Firestarter now gains +1 ammo at skill tier 4
* Riot Foam now gains +1 ammo at skill tier 4
* Oxidizer now gains +1 ammo at skill tier 4
Hive
* Increased base duration of all hive variants from 50s to 180s
* Restorer Hive base range increased from 6m to 8m
* Restorer Hive range increase per skill tier reduced from +20% to +10%
* Restorer Hive charges lowered from 12 to 8 at skill tier 0
* Restorer Hive now gains +4 charges per skill tier
* Restorer Hive drone speed increased from +5% to +10% per skill tier
* Restorer Hive repair strength increased from +120% to +140% during overcharge
* Restorer Hive range increased from +175% to +200% during overcharge
* Stinger Hive now gains +5% drone speed per skill tier
* Stinger Hive now gains +80% drone speed during overcharge
* Reviver Hive charges lowered from 4 to 1 at skill tier 0
* Reviver Hive base cooldown lowered from 240s to 180s
* Reviver Hive now gains +1 charge per skill tier
* Reviver Hive now gains +5% drone speed per skill tier
* Reviver Hive range increased from +75% to +100% during overcharge
* Booster Hive charges lowered from 12 to 8 at skill tier 0
* Booster hive now gains +4 charges per skill tier
* Booster Hive no longer increases weapon damage
* Booster Hive buff effect now increases hazard protection, in addition to weapon handling and melee damage
* Booster Hive drones now cleanse status effects from the player on hit
* Booster Hive buff amount increased from +10% to +20% at skill tier 0
* Booster Hive stim efficiency increased from +10% to +33% per skill tier
* Booster Hive now gains +5% drone speed per skill tier
* Artificer Hive charges lowered from 10 to 8 at skill tier 0
* Artificer Hive now gains +4 charges per skill tier
* Artificer Hive now gains +10% range per skill tier
* Artificer Hive now gains +10% drone speed per skill tier
* Artificer Hive skill refresh increased from +1s to +3s at skill tier 0
* Artificer Hive skill refresh increased from +20s to +22s during overcharge
* Artificer Hive now gains +100% range during overcharge
* Artificer Hive now gains +150% skill haste during overcharge
Trap
* Shock Trap base cooldown increased from 50s to 60s
* Shock Trap base duration increased from 30s to 60s
== PvP Modifiers ==
* Assault rifle damage increased by 9%
* Striker drone damage increased by 38%
* Firestarter chem launcher explosion damage reduced by -50%
* Deployed player skills now take 4x more damage from hostile players
== Bug Fixes ==
* Fixed a delay between the EMP Sticky Bomb exploding and the start of the cooldown.
* Fixed a delay between the Firefly skill being destroyed and the start of the cooldown
* Fixed the Blinder Firefly failing to blind enemies.
* Fixed the Blinder Firefly cooldown starting before the effect ends if the player has not selected the maximum number of targets.
* Fixed the Demolisher Firefly not working on Support Stations in Legendary difficulty.
* Fixed inconsistent health at different skill tiers for the Striker Drone.
* Fixed Special Field Research not granting Apparel Cache rewards.
* Fixed a PC/Stadia issue causing players to be sent to the Inspect menu when attempting to buy weapon skins with a control.
* Fixed an issue causing Keener’s defender drone to become invulnerable when affected by a jammer pulse.
* Fixed the “Eliminate Guardians with another Guardian’s explosion” challenges not completing in the Guardian Global Event.
* Fixed an issue where only one of Lieutenant Gray bodyguards would deploy their shields in Operation Iron Horse.
* Fixed an issue where players could spawn inside spawn closets in Operation Iron Horse.
* Fixed multiple instances of robotic NPC voices encountered in missions.
* Fixed missing image for the Thermite Outfit in the in-game rewards menu.
* Fixed Termite league activities appearing as completed under certain circumstances.
* Fixed several crafting materials not being shared when purchasing the material sharing perk.
* Fixed an issue that would allow players to spawn another Javier Kajika if defeated very quickly.
* Fixed named NPC Alexandra “Tidy” Popov not spawning during the final boss fight in the invaded version of the Space Administration HQ
* Fixed a UI only issue on the Trauma Specialist talent where it states “REQUIRED” but gives no further context.
* Fixed missing League Timer on Stadia.
* Fixed missing leaderboards in the Base of Operations and Haven.
* Fixed FPS drop when opening multiple leaderboards.
* Fixed duplicate clan mates in the Top Clan leaderboards.
* Fixed the inability to remove facial hair at the Barber.
* Fixed incorrect texts being displayed for the Crafting Material Cache in season reward previews
* Fixed incorrect GearScore ranges being displayed in the World Tier crafting bench upgrade blueprints
* Fixed an issue where some brand, raid and other gear set crafting materials were not shared even if the material sharing perk was purchased:
** Walker, Harris & Co. "RNGR" Polymers
** Ironworks Base Materials
** Ironworks Bulwark Alloy
** Ironworks Future Fabric
** System Corruption Data Core
** Strikers Battlegear Plating
** Eclipse Protocol Membrane
Category:The Division 2
Category:Patches and Updates