RepoMen

Repo was the code name given to a project under production by Joesph Stacko and Lee Keramory. Based on the movie "Repo Man", the game was created around the concept that within CyberConnect City, players were connected to technology so advanced and deep, citizens needed to have several kinds of ID chips within their body to achieve every day goals, such as buying food, traveling, and working. ID chips however were expensive, so many had to take out a debt from CyberConnect Corp. If unable to pay these debts after a long time, CyberConnect would send Repo Men to hunt after these players, and kill them, thus deleting the player and having to recreate another, losing everything in the process.
With this system, CyberConnect quickly became in rule of the city, holding the economy in their hands.
The game was supposed to be run heavily based on its own economy, simular to second life. It was also going to be used to implement the "Merc System", being its first game with its function. As hinted in teasers which had giant billboards floating in the sky of Merc.
However the game was quickly scraped after lost interest in Repo from other staff, and most of its content was put into CyberConnects other title, CyberConnect Labs.
The city included the CC Building, graveyard, downtown, ghettos, suburban, and garage centers.
Trivia
*The head of CyberConnect City is Joesph Stacko.
*Some staff quit due to the direction of games this was leading too, which caused the game to terminate.