Emissary

A corporate emissary, often simply called an emissary, is an employee of a corporation in the Terran Federal Republic. They represent the corporation's interests in an area. They are directly nominated by the board. 
Emissaries most often represent a corporation's interests on a planet or in a city. They also act as directors, having direct authority over the corporation's employees in their assigned areas. They often cooperate with the local authorities, other corporations and the military. In some cases, in non-commonwealth space, emissaries act as de facto governors of planets. Planets under Exclusive Economic Mandates (EEMs) are assigned to a corporation, which then assigns an Emissary to said planet. These emissaries are sometimes referred to as Lord-Emissaries. On EEM planets, emissaries oversee the legal protection of the corporation, but also the physical protection of its assets from local human, alien or natural threats. They also oversee the infrastructural development of such worlds, from the corporate spaceports to power and water supplies for local settlements. They wield immense influence and can be removed only by a direct order of the Federal Ministry of the Interior or the corporation's board.
Whilst their uniforms change from corporation to Corporation, emissaries most often wear capes and glass-masks. 
Some of the most influential and most important emissaries in the Federation are: C2I's emissary on Eriathos VI, Clarktech's emissary on Sanctuary, Siems' emissary on New Tyre and TMP's emissary on Mars.