Betilla the Fairy

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==Summary==
Betilla the Fairy is a fairy that has often helped Rayman in his adventures. She is considered the eldest of an elite group of fairies known as the Nymphs. These fairies are responsible for the creation of Rayman in response to Polokus's First Bad Dream. Since then she has helped grant Rayman and his friends powers to help stop Nightmares. She was particularly helpful in countering the threat of Mr. Dark.
==Powers and Stats==
Tier: At least , possibly 
Name: Betilla the Fairy
Origin: Rayman
Gender: Female
Age: Over 100 years old
Classification: Fairy, Eldest Nymph
Powers and Abilities: Superhuman Physical Characteristics, Flight, Magic, Longevity, Energy Manipulation and Power Bestowal (As a fairy, she is able to create silver lums to grant people powers), Teleportation, limited Portal Creation (Does it with help in Rayman Origins), limited Life Manipulation (Created Rayman with the other Nymphs), Summoning (Summons several objects and living beings; summons magic of ancestors with help), Telekinesis (her and other Nymphs do this in Rayman Origins), Transmutation (Able to magically change things into other objects and animals), Electricity Manipulation (In Rayman 1), Breaking the Fourth Wall (Interacts with the player in Rayman Activity Centre; also displayed by another Nymph)
Attack Potency: At least Small City level, possibly Solar System level (Should be at least comparable to the low end attack power of Rayman, Globox, and the Teensies. Fought with Mr. Dark in Rayman 1 and Junior)
Speed: Varies from Massively Hypersonic to Sub-Relativistic with Massively FTL+ attack speed (Comparable to Mr. Dark and other Rayman characters)
Lifting Strength: At least Class K (Comparable to Rabbids, who can move airliners), likely Class M (Comparable to Rayman, who set up a trap with a giant 50,000-ton weight), possibly Class Z (The Rabbids pulled the continents in Rabbids Invasion's opening sequence)
Striking Strength: At least Small City level, possibly Solar System level
Durability: At least Small City level, possibly Solar System level (Scaling to her attack power)
Stamina: Unknown
Range: Several Meters with magic
Standard Equipment: Magic Wand
Intelligence: Above Average (As a fairy, she is considered an emissary of Polokus; helps Rayman in multiple games; one of oldest and most experienced beings in the glade )
Weaknesses: Would lose most of her magical power if the Heart of the World was destroyed, like other residents of the Glade of Dreams.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Rayman
Category:Game Characters
Category:Video Game Characters
Category:Female Characters
Category:Heroes
Category:Good Characters
Category:Protagonists
Category:Fairies
Category:Flight Users
Category:Magic Users
Category:Energy Users
Category:Power Bestowal Users
Category:Teleportation Users
Category:Portal Users
Category:Life Users
Category:Wand Users
Category:Summoners
Category:Transmutation Users
Category:Electricity Users
Category:Fourth Wall Aware Characters
Category:Longevity Users
Category:Telekinesis Users
Category:Adults
Category:Immortals