Vehicles/SCHILTRON PRIME

==Description==
Designed as an Omni vehicle, the Schiltron uses modular weapon ports similar to those used on OmniMechs allowing it to be quickly reconfigured for a variety of mission parameters. Carrying only 10 tons of armor, the Schiltron is forced to stay well out of the line of fire, something that a top speed of 54 km/h does not always make possible. The base chassis carries a C3 Computer, as well as a Guardian ECM Suite. The primary configuration of the Schiltron is intended for artillery support with an Arrow IV launcher fed by eight tons of ammunition. In case enemies get close, the Schiltron has a pair of Medium Lasers and four Small Lasers in a turret mount.
Missions	Source 	Affinity
5 	Generic 	Warrior: +1 Piloting Boost
10 	Generic 	Veteran: +1 Guts Boost
40 	Tacticon TC7000 	High Command: -10% Lance Ability Resolve Cost (Quirk)
60 	Crew Compartment (2)	Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors (Gear)
60 	Generic 	Master: +1 Tactics Boost
80 	Turret Systems (5) 	Hunter/Killer Team Training: Multi-Target & Breaching Shot Ability (Gear)
100 	Generic 	Elite: +1 Gunnery Boost
150 	Engine XL (1) 	Tuned Engine: -5% Heat Generated (Gear)
==Vehicle Bay==
 	 	Left 	Center 	Right
Front 	Health	 	A=390 S=40	
Front 	Fixed 	 	
Crew Compartment (2)
FCS Improved
Sensors Powered
2x Arrow IV	
Sides/Turret	Health	A=210 S=40	A=280 S=40	A=210 S=40
Sides/Turret	Fixed 	
4x Ammo ArrowIV
Left Side Wheels	
Turret Systems (5)
2x Medium Laser
4x Small Laser	
2x Ammo ArrowIV Guided
2x Ammo ArrowIV Inferno
Right Side Wheels
Rear 	Health	 	A=125 S=40	
Rear 	Fixed 	 	
Structure (1)
Wheeled Propulsion System
Ferro-Fibrous (1)
C3 Master
Guardian ECM
Engine XL (1)
Engine Core 220
2x Heat Sink
Coolant
Omni Vehicle (Trait)	
Questions || RTVer: Lance-A-Lot 1.0.0 || Render 2.2 || ID: \Eras\ClanInvasion3061\Base\vehicle\Artillery\vehicledef_SCHILTRON_PRIME.json