Report 924

Report #924
Skillset: Celestialism Skill: Atone
 Org: Celestines Status: Completed Dec 2012
Furies' Decision:
Solution 4: decreased eq time + chance for 2 defences.
Problem: As it is, Atone strips one random defense for equilibrium and mana.
Something which is redundant and less efficient compared to Inquisition. We feel
that Atone needs to be reworked to improve Celestine combat.
[A: 0 R: 0] Solution #1: Make atone give an affliction similar to magnetize,
 in such a way that it slows down arm/leg balance
 recovery. Curable by focus spirit. Power cost will be
 1-2
[A: 0 R: 0] Solution #2: Make atone an affliction that increases the proc rate
 of Carcer and Starlight on them, curable by focus
 spirit, no power cost.
[A: 0 R: 0] Solution #3: Make atone an affliction that doubles mana cost for
 focusing. 3 power cost
Player Comments:
---[Aeden on 12/9 @ 07:42 writes]:
Hm.. perhaps solution 1 or 3.
---[Rivius on 12/10 @ 06:18 writes]:
Guardian guilds notoriously already have the upper-hand against warriors. I do
not think a magnetize effect is justified at all. I am VERY STRONGLY OPPOSED to
solution 1. Solutions 2 sounds alright to me. Solution 3 is a big no since it
means focus spirit would immediately knock you to Absolve range.
---[Enyalida on 12/10 @ 17:28 writes]:
While I sympathize with the problem, I don't think any of these solutions are
really alright, with three being the closest to okay. Solution 1 would be crazy
against warriors and monks, especially without a disruption-type answer to stop
the magnetization, that being replaced by a mana intensive cure against a
manakill guild. Solution 2 would make the already very easy inquisition easier.
---[Shuyin on 12/10 @ 20:54 writes]:
I'd rather not add more new affs period. Why not just have atone strip more than
1 defense or speed it up first, instead of changing it entirely?
---[Ushaara on 12/12 @ 19:44 writes]:
Yeah, not a fan of the proposed solutions. More on board with Shuyin's
suggestion, or perhaps to play up the atone/penance concept, something like
atone makes the next damaging attack from that person restore health rather than
damage it?
---[Llandros on 12/13 @ 14:43 writes]:
I don't like any of the proposed solutions. Not opposed to reworking the skill
but can't support changing a sling shot to a rocket launcher in this case.
---[Celina on 12/15 @ 20:29 writes]:
Opposed. No new affs. Also prefer to not to give a class with a mana kill such
powerful focus spirit afflictions.