Grappler

is a Rune Knight class in the Brigandine series.
== The Legend of Forsena ==
=== Overview ===
Grapplers are on the second tier of male classes. They upgrade from expert Rangers at Level 10. Upon reaching Level 20, an expert Grappler can upgrade to a Champion.
=== Initial Status ===
Class Change: Champion
=== Advancement ===
Stats 	Stats	Stats	Stats	Stats	Stats
 	HP 	MP 	STR 	INT 	AGI
Stat Growth (TLoF)	12-16	0-2 	1-3 	0-1 	1-2
Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement
Level 	11 	12 	13 	14 	15 	16 	17 	18 	19 	20
Experience 	5905 	6886 	7946 	9087 	10311 	11620 	13016 	14501 	16077 	17746
Level 	21 	22 	23 	24 	25 	26 	27 	28 	29 	30
Experience 	19510 	21371 	23331 	25392 	27556 	29825 	32201 	34686 	37282 	39991
=== Attacks ===
Name 	Japanese Name 	Power 	Element 	Range (Hex) 	Gr/Sk 	Counter 	MP 	Target 	After Move 	Type
Brave Knuckle	ブレイブナックル 	75 	- 	1 	◯/△ 	↑ 	0 	Enemy 	↑ 	Single Target
Brave Knuckle	Description: "Combat" 	Description: "Combat" 	Description: "Combat" 	Description: "Combat" 	Description: "Combat" 	Description: "Combat" 	Description: "Combat" 	Description: "Combat" 	Description: "Combat" 	Description: "Combat"
Brave Knuckle	Notes:
* This is this unit's Normal Attack.
* This attack is only available in The Legend of Forsena.	Notes:
* This is this unit's Normal Attack.
* This attack is only available in The Legend of Forsena.	Notes:
* This is this unit's Normal Attack.
* This attack is only available in The Legend of Forsena.	Notes:
* This is this unit's Normal Attack.
* This attack is only available in The Legend of Forsena.	Notes:
* This is this unit's Normal Attack.
* This attack is only available in The Legend of Forsena.	Notes:
* This is this unit's Normal Attack.
* This attack is only available in The Legend of Forsena.	Notes:
* This is this unit's Normal Attack.
* This attack is only available in The Legend of Forsena.	Notes:
* This is this unit's Normal Attack.
* This attack is only available in The Legend of Forsena.	Notes:
* This is this unit's Normal Attack.
* This attack is only available in The Legend of Forsena.	Notes:
* This is this unit's Normal Attack.
* This attack is only available in The Legend of Forsena.
Crash Beat 	クラッシュビート 	? 	- 	1 	◯/△ 	↑ 	0 	Enemy 	↑ 	Single Target
Crash Beat 	Description: "Critical Attack"	Description: "Critical Attack"	Description: "Critical Attack"	Description: "Critical Attack"	Description: "Critical Attack"	Description: "Critical Attack"	Description: "Critical Attack"	Description: "Critical Attack"	Description: "Critical Attack"	Description: "Critical Attack"
Crash Beat 	Notes:
* This can only be used if you get a critical hit with Brave Knuckle.
* This attack is only available in The Legend of Forsena.	Notes:
* This can only be used if you get a critical hit with Brave Knuckle.
* This attack is only available in The Legend of Forsena.	Notes:
* This can only be used if you get a critical hit with Brave Knuckle.
* This attack is only available in The Legend of Forsena.	Notes:
* This can only be used if you get a critical hit with Brave Knuckle.
* This attack is only available in The Legend of Forsena.	Notes:
* This can only be used if you get a critical hit with Brave Knuckle.
* This attack is only available in The Legend of Forsena.	Notes:
* This can only be used if you get a critical hit with Brave Knuckle.
* This attack is only available in The Legend of Forsena.	Notes:
* This can only be used if you get a critical hit with Brave Knuckle.
* This attack is only available in The Legend of Forsena.	Notes:
* This can only be used if you get a critical hit with Brave Knuckle.
* This attack is only available in The Legend of Forsena.	Notes:
* This can only be used if you get a critical hit with Brave Knuckle.
* This attack is only available in The Legend of Forsena.	Notes:
* This can only be used if you get a critical hit with Brave Knuckle.
* This attack is only available in The Legend of Forsena.
Stun Knuckle 	スタンナックル 	110 	- 	1 	◯/△ 	↑ 	0 	Enemy 	↑ 	Single Target
Stun Knuckle 	Notes:
* This is this unit's Normal Attack.
* This attack has a 20% chance to make the enemy unit faint.
* Since this attack is only available in Grand Edition, the English name being used here is unofficial.	Notes:
* This is this unit's Normal Attack.
* This attack has a 20% chance to make the enemy unit faint.
* Since this attack is only available in Grand Edition, the English name being used here is unofficial.	Notes:
* This is this unit's Normal Attack.
* This attack has a 20% chance to make the enemy unit faint.
* Since this attack is only available in Grand Edition, the English name being used here is unofficial.	Notes:
* This is this unit's Normal Attack.
* This attack has a 20% chance to make the enemy unit faint.
* Since this attack is only available in Grand Edition, the English name being used here is unofficial.	Notes:
* This is this unit's Normal Attack.
* This attack has a 20% chance to make the enemy unit faint.
* Since this attack is only available in Grand Edition, the English name being used here is unofficial.	Notes:
* This is this unit's Normal Attack.
* This attack has a 20% chance to make the enemy unit faint.
* Since this attack is only available in Grand Edition, the English name being used here is unofficial.	Notes:
* This is this unit's Normal Attack.
* This attack has a 20% chance to make the enemy unit faint.
* Since this attack is only available in Grand Edition, the English name being used here is unofficial.	Notes:
* This is this unit's Normal Attack.
* This attack has a 20% chance to make the enemy unit faint.
* Since this attack is only available in Grand Edition, the English name being used here is unofficial.	Notes:
* This is this unit's Normal Attack.
* This attack has a 20% chance to make the enemy unit faint.
* Since this attack is only available in Grand Edition, the English name being used here is unofficial.	Notes:
* This is this unit's Normal Attack.
* This attack has a 20% chance to make the enemy unit faint.
* Since this attack is only available in Grand Edition, the English name being used here is unofficial.
Sonic Combo 	ソニックコンボ 	155 	- 	1 	◯/△ 	↑ 	0 	Enemy 	× 	Single Target
Sonic Combo 	Notes:
* This attack has a 25% chance to make the enemy unit faint.
* Since this attack is only available in Grand Edition, the English name being used here is unofficial.	Notes:
* This attack has a 25% chance to make the enemy unit faint.
* Since this attack is only available in Grand Edition, the English name being used here is unofficial.	Notes:
* This attack has a 25% chance to make the enemy unit faint.
* Since this attack is only available in Grand Edition, the English name being used here is unofficial.	Notes:
* This attack has a 25% chance to make the enemy unit faint.
* Since this attack is only available in Grand Edition, the English name being used here is unofficial.	Notes:
* This attack has a 25% chance to make the enemy unit faint.
* Since this attack is only available in Grand Edition, the English name being used here is unofficial.	Notes:
* This attack has a 25% chance to make the enemy unit faint.
* Since this attack is only available in Grand Edition, the English name being used here is unofficial.	Notes:
* This attack has a 25% chance to make the enemy unit faint.
* Since this attack is only available in Grand Edition, the English name being used here is unofficial.	Notes:
* This attack has a 25% chance to make the enemy unit faint.
* Since this attack is only available in Grand Edition, the English name being used here is unofficial.	Notes:
* This attack has a 25% chance to make the enemy unit faint.
* Since this attack is only available in Grand Edition, the English name being used here is unofficial.	Notes:
* This attack has a 25% chance to make the enemy unit faint.
* Since this attack is only available in Grand Edition, the English name being used here is unofficial.
Magic	Skills	Equipment
- 	
* Hit & Away (GE only)
* Critical +5%	
* Knuckles
* Hats
* Shoes
* / Accessories
* Robes (TLoF only)
* Gloves (TLoF only)
=== Rune Knights ===
The following Rune Knights initially belong to this class:
	Shast 	 	Batercus 	 	Dillard
	Gallo (GE Multiplayer Scenario 2 and upwards only)	Gallo (GE Multiplayer Scenario 2 and upwards only)	Gallo (GE Multiplayer Scenario 2 and upwards only)	Gallo (GE Multiplayer Scenario 2 and upwards only)	Gallo (GE Multiplayer Scenario 2 and upwards only)
== The Legend of Runersia ==
=== Overview ===
A can be upgraded from an expert Monk starting from Level 10. Upon reaching Level 20, an expert can upgrade to a Champion.
=== Advancement ===
Stats 	Stats	Stats	Stats	Stats	Stats
 	HP 	MP 	STR 	INT 	AGI
Class Change Bonus	+80 	0 	+4 	0 	+4
Stat Growth 	3-10 	1-4 	1-2 	0-1 	1-2
Class Defense	95
Growth Rate 	D
=== Skills ===
Magic spells and abilities tagged with persist through class changes.
Name 	Power 	Accuracy 	Element 	Range (Hex) 	Ground/Sky 	Counter 	MP 	Target 	After Move 	Type
Breaking Blow 	110 	+10 	- 	1 	↑/↓ 	↑ 	0 	Enemy 	↑ 	Single Target
Breaking Blow 	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit. Pushes the enemy back by 1 hex (if the hex is unoccupied)."	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit. Pushes the enemy back by 1 hex (if the hex is unoccupied)."	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit. Pushes the enemy back by 1 hex (if the hex is unoccupied)."	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit. Pushes the enemy back by 1 hex (if the hex is unoccupied)."	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit. Pushes the enemy back by 1 hex (if the hex is unoccupied)."	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit. Pushes the enemy back by 1 hex (if the hex is unoccupied)."	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit. Pushes the enemy back by 1 hex (if the hex is unoccupied)."	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit. Pushes the enemy back by 1 hex (if the hex is unoccupied)."	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit. Pushes the enemy back by 1 hex (if the hex is unoccupied)."	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit. Pushes the enemy back by 1 hex (if the hex is unoccupied)."
Thief's Uppercut	110 	+10 	 	1 	↑/↓ 	↑ 	30 	Enemy 	↑ 	Single Target
Thief's Uppercut	Description: "Deals moderate damage to a single adjacent enemy unit. Recover HP equal to 20% of the damage dealt." 	Description: "Deals moderate damage to a single adjacent enemy unit. Recover HP equal to 20% of the damage dealt." 	Description: "Deals moderate damage to a single adjacent enemy unit. Recover HP equal to 20% of the damage dealt." 	Description: "Deals moderate damage to a single adjacent enemy unit. Recover HP equal to 20% of the damage dealt." 	Description: "Deals moderate damage to a single adjacent enemy unit. Recover HP equal to 20% of the damage dealt." 	Description: "Deals moderate damage to a single adjacent enemy unit. Recover HP equal to 20% of the damage dealt." 	Description: "Deals moderate damage to a single adjacent enemy unit. Recover HP equal to 20% of the damage dealt." 	Description: "Deals moderate damage to a single adjacent enemy unit. Recover HP equal to 20% of the damage dealt." 	Description: "Deals moderate damage to a single adjacent enemy unit. Recover HP equal to 20% of the damage dealt." 	Description: "Deals moderate damage to a single adjacent enemy unit. Recover HP equal to 20% of the damage dealt."
Fighting Focus 	- 	- 	- 	0 	☆/☆ 	× 	45 	Ally 	↑ 	Single Target
Fighting Focus 	Description: "Increases your Attack for a limited number of turns." 	Description: "Increases your Attack for a limited number of turns." 	Description: "Increases your Attack for a limited number of turns." 	Description: "Increases your Attack for a limited number of turns." 	Description: "Increases your Attack for a limited number of turns." 	Description: "Increases your Attack for a limited number of turns." 	Description: "Increases your Attack for a limited number of turns." 	Description: "Increases your Attack for a limited number of turns." 	Description: "Increases your Attack for a limited number of turns." 	Description: "Increases your Attack for a limited number of turns."
Fighting Focus 	Notes:
* This skill bestows the ATK UP buff to the target unit. 	Notes:
* This skill bestows the ATK UP buff to the target unit. 	Notes:
* This skill bestows the ATK UP buff to the target unit. 	Notes:
* This skill bestows the ATK UP buff to the target unit. 	Notes:
* This skill bestows the ATK UP buff to the target unit. 	Notes:
* This skill bestows the ATK UP buff to the target unit. 	Notes:
* This skill bestows the ATK UP buff to the target unit. 	Notes:
* This skill bestows the ATK UP buff to the target unit. 	Notes:
* This skill bestows the ATK UP buff to the target unit. 	Notes:
* This skill bestows the ATK UP buff to the target unit.
Magic	Abilities	Equipment
- 	
* Accuracy Up A	
* Knuckles
* Light Armors
* Gloves
* Accessories
=== Rune Knights ===
The following Rune Knights initially belong to this class:
	Gaspar		Largo
	Faye 		Malek
== Gallery ==
File:Grappler.png|TLoF 3D Model
File:Grappler Sprite.png|TLoF Sprite
File:Grappler BGE.png|GE Sprite
File:Grappler.gif|Sprite Animation
== Navigation ==
Category:Classes