Mohrg

Mohrgs were vile undead that appeared as skeletons containing only their animated viscera.
==Creation==
They were the risen corpses of mass murderers and others who'd committed similar crimes and never atoned before they died.
A mohrg could be animated using the create undead spell, but only by the most powerful casters.
==Description==
A mohrg appeared as a gaunt, even skeletal corpse with a ribcage stuffed with still-fresh internal organs, which writhed sickeningly. Most notably, the tongue was long, cartilaginous, and ended in claws. Typically, mohrgs stood 5–6 feet (1.5–1.8 meters) tall as they had in life, and weighed around 120 pounds (54 kilograms).
==Combat==
Trying to take their prey unawares, morhgs struck with their fists and grabbed hold, or else lashed them with their tongues. The very touch of their tongues could cause a being to be paralyzed for up to four minutes if they lacked the fortitude to resist.
==Abilities==
Those slain by a mohrg rose from the dead a day to four days later as zombies in all respects. Such zombies were controlled by the mohrg.
Though similar to zombies, mohrgs moved as fast as a living human. They had fast reflexes and skills in stealth.
==Personality==
Morhgs had an overriding hatred of all life. Yet, tormented by it, they yearned to live again themselves.
==Society==
Morhgs might be encountered alone or in gangs of up to four, and these gangs might have up to ten zombies with them.
==Lands==
Circa 1372 DR, in Faerûn, lone mohrgs might be encountered in the Channath Vale, Dambrath, and Veldorn, while lone mohrgs or gangs of them might be encountered in all levels of the Underdark.
==Notable Mohrgs==
* Kelthas the Dread, an evil necromancer who returned from death as a mohrg inhabiting the lower levels under Mount Illefarn.
* Boran Klosk, imprisoned under the Temple of the Trembling Flower for over two hundred years, was released in the to once again threaten Alaghôn.
==Appendix==
===Appearances===
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