Telethia

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He/him · Telethia · Ice/Night/Sea · occupation
 	
Name 	Name
Background 	Background
Creator 	type here
Artist 	type here
Coder 	type here
Code Base 	Himmalerin
Attribute 	type here
Element 	type here
Color 	type here
Animal 	type here
Song 	type here
Character 	Character
Age 	type here
Gender 	type here
Pronouns 	type here
Orientation 	type here
Occupation 	type here
Tribe 	type here
Goal 	type here
Residence 	type here
Relatives 	Jaws, Justice, Cove, Mist
Allies 	type here
Enemies 	type here
Likes 	type here
Dislikes 	type here
Powers 	type here
Weapons 	type here
Love Interests	type here
Quote 	type here
Appearance
Personality
To dragons he doesn't know, he can be quite a humorous dragon. Hes always trying to crack jokes, and lower dragon's guards. However, hes somewhat gullible, and quickly believes what other dragons tell him. He sometimes acts brave, usually the first to fight. Hes curious, and likes to explore strange places. In the fortress, he usually jumped to the conclusion about where the key was, rather than think it through. He is eager to explore, even if it gets him in trouble. He isn’t much of a thinker, and usually just barges into things. But to friends, he has a softer side. He can be a shoulder to cry on, and compassionate. He sometimes can be shy, but can easily be drawn out of his shell. He also has a violent side, and sometimes resorts to violence, but rarely.
Backstory
In his early life, Telethia belonged to scavengers.
His egg was nicked right from his nest. The dragons were straight up bamboozled.(Funny word) They had no idea how a scavenger had gotten into the dragon village, and got out, all without getting eaten.
In the scavenger town, there was a certain challenge the apprentices had to face to become wingwatchers.
They had to steal a dragon egg.
And thats exactly what Acorn did. He snuck into the dragon village under the new moons and stole that egg. That night, under the three new moons, the egg hatched. Silver and blue scales shining in the dark. At first, Acorn was amazed by the glowing dragonet. Being a tribrid, Telethia was a bit of a mutation, and his entire body glowed, not just his spots. Acorn decided he could use the dragonet to find his way in the dark, moonless night. He smuggled the dragonet back to the wingwatchers base, and became a full-fledged wingwatcher.
However, whenever he took Telethia out, Acorn was afraid the dragons would see the glow, realize it was their missing egg, and burn the town down.
One day, the wingwatchers were traveling to a forgein city, as representatives for their town, an brought Telethia along for protection. The leader of the wingwatchers was Fern, a woman with a tongue sharper than a dragons claws. There was Thistle, the teenage boy who’s arrows never miss. There was Badger, Thistles younger brother, who always shone a bit of light on things. There was Squirrel, the scardy cat who fainted at anything slightly scary. Its a wonder how he got to be a wingwatcher. There was Doe, a skillful little girl who always had a plan, but when it came to it, she was about as brave as Squirrel. Then there was Sparrow and Aster, the two wingwatcher apprentices. The duo were always together, and believed dragons as human’s equals. The other wingwatchers would just scoff at this idea, and tell them to get their head out of the clouds. Sparrow, being Sparrow, decided that Telethia didn’t belong to them any more than they belonged to him, and, that night, cut the ropes binding him, and set him loose unto the mountains.
This, however, turned out to be quite the mistake.
When the wingwatchers left camp, (After quite a bit of yelling and pointing fingers) Telethia ponder whether he should wreak his havoc on the scavengers. They did kidnap him, but they did keep him alive. But did they have a choice, really?
He decided revenge was the way to go.
That night, Telethia snuck up on the wingwatchers, only to find they were near the city. He was quite intriged by the city, and drew closer. A cold wind swept through the empty city, sending shivers down Telethia’s spine. Telethia was about to turn and run away, when a light turned on. It gave Telethia such a shock, he accidently lit himself. The scavenger peeked out their window, and saw the dragon glowing like a nightlight, but only for a moment. 
But a moment was enough. They sounded the alarm, alerting the soldiers standing guard near the fortress. When they saw the dragnet, they charged. Even without glowing, his blue scales stood out in the night. The moment Telethia saw those spears, he fled into the mountains. The soldiers gave up quickly, and headed back to their post, chittering gruffly. Telethia slowly emerged from his hiding place; an old crate of musty potatoes. Telethia slowly slunk across the city, pressed against the alleyways. He saw the fortress, and his curiousity got the best of him. He didn’t know how to fly, but he could jump. He climbed up one of the tallest buildings, and rocked into the moat. The loud splash alerted the soldiers, and they looked around wondering what happened, and deduced an old brick or something like that had broken off of the fortress and into the moat.
Telethia swam out of the moat and into the fortress. Even in the dead of night, there were still a few scavengers scurrying around. Though he often lost his way, in the dark building with hundreds of hallways. Eventually, he got to the Lord’s room. There, was a quite unique dragon chained to the wall. Well, not that unique compared to me. Was his thought then. He looked around, an noticed several other dragons were in chains. It didn’t look like a prison, so what were dragons doing here. He realized there was a scavenger in the room, but it was asleep. It looked much finer than the scavengers scurrying round the fortress. Telethia pondered for a moment, then decided not to kill it. It seemed like it was higher than the others, which probably meant it was their queen, and he’d get in a whole lot of trouble for killing a queen. Instead, he tried to find a way to unchain the dragons. Eventually, he figured that there was a key somewhere that would unlock them. He tried to ask the dragons, but their snouts were tied shut. He figured, what better place too look for a key than the person who tied the chains? That theory did seem to make sense to him, but when he searched the lords pockets and belt, no key. He searched round the fortress, but alas, no key. He deduced a servant scavenger must have it.
It wouldn’t be easy to get the key, though. If they all could call over the guards so quickly, he was toast!
His backstory is still a WIP. Suggest what should happen next, im stuck!
Relationships
Fizz The hybrid is a good friend too him. Telethia sometimes talks to them about his problems and worries. The Sandwing/Icewing is always understanding, and ready to help.
Trivia
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Gallery
Ual Telethia.jpg|A Telethia from Xenoblade Chronicles
2021 03 15 0mr Kleki.png|Telethia Jada
2021 03 15 0tk Kleki.png|Telethia headshot by Me
== Personality ==
== Backstory ==
== Relationships ==
Open for friends!
=== Fizz ===
The hybrid is a good friend too him. Telethia sometimes talks to them about his problems and worries. The Sandwing/Icewing is always understanding, and ready to help.
===Lakebead===
Telethia finds it easy to relate to the fellow Seawing hybrid. They both had some of the same problems as dragonets, and they are both a shoulder to lean on for eachother.
=== Comma ===
Telethia thinks of the hybrid as a “somewhat” friend, and thinks she should be more outward. He doesn’t like her vanity and her prissy act, though he must admit he can be a bit vain too. He thinks Comma could make a good friend if she gave up her act around strangers, and stopped being so tight.
Ual Telethia.jpg|A Telethia from Xenoblade Chronicles
2021 03 15 0mr Kleki.png|Telethia Jada
2021 03 15 0tk Kleki.png|Telethia headshot by Me
Category:Work in Progress
Category:Characters
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Category:IceWings
Category:NightWings
Category:Hybrids
Category:Males
Category:LGBT+
Category:Content (Queen Wisp of the Cloudwings)