Bomberman (Super Smash Flash 2)

Bomberman is a newcomer starter character in Super Smash Flash 2, hailing from Konami's (formerly by the defunct Hudson Soft) . His sprites are custom-made and based on his appearance in Bomberman Generation, where he is depicted wearing a red scarf and golden bracelets.
Bomberman is ranked 37th on the current tier list, placing him in the C tier. Bomberman has very good stage control due to his ability to plant and move around up to five s on the stage which, when detonated, produce very large, high-damaging explosions that have to potential to cover the entire stage. He also has very good maneuverability due to his good aerial mobility and a ludicrously fast initial dash that gives him a long dash-dance and can be repeatedly crouch-cancelled to zip around the stage. This is further compounded by his solid air game due to his fast, powerful, disjointed aerials that enable him to combo opponents offstage, as well as his wealth of good kill moves, including his smash attacks, power bombs, back aerial, and forward aerial, up special move, and forward throw.
However, Bomberman suffers from a high falling speed (the seventh-highest), and a large hurtbox, that make him susceptible to combos and chain grabs. His recovery, while covering a great vertical distance, is very linear and covers very little horizontal distance, making him easy to gimp. Outside of the moves that use his head, Bomberman's attack range is lackluster, giving him a disadvantage against characters with disjointed hitboxes, such as and . In addition to this, Bomberman becomes considerably weaker onstage if his opponent overwhelms him before he has a chance to set up his bombs.
Bomberman appears to have a small player base and poor representation in online tournaments. However, the players that do participate in tournaments take high spots.
== Attributes ==
Bomberman is a character that mainly focuses on stage control, using his bombs to pressure the opponent. The only notable trait about him is his weight, being a relatively middleweight character.
As mentioned above, Bomberman's most significant attribute is his ability to place up to five bombs onstage via his neutral special move, Bomb. This grants him incredible stage control, which is further supplemented by the ability to charge these bombs for a bigger explosion with more power, and Bomb Kick, which allows Bomberman to move the bombs around the stage. His down special, Bomb Detonate, detonates the bomb(s) he has laid all at once, allowing him to play mindgames with his opponent, or set up ledge traps.
His ground game is also very potent. His high dash speed allows him to catch up to other characters relatively quickly, granting him the ability to rush down other characters to start or extend combos, or KO. His neutral attack comes out relatively quickly, and the first two hits can lock, allowing Bomberman to set up for his forward smash via this method. His up and down tilts are both rather quick, and their low knockback allow them to start or extend combos. Additionally, all his smash attacks boast respectable power, with his forward smash KOing Mario at 65% at Battlefield's edge when fully charged. His aerial game is also very useful, with fast and damaging aerials, with forward aerial notable for being Bomberman's most reliable KO option.
Bomberman also sports a solid grab and throw game; despite his grab possessing short range, it is one of the fastest grabs. His up and down throw are both chain grabs, which can help him set up Bomb kills or rack up damage. His forward and back throws are good at sending opponents far offstage, where they may not be able to recover if not killing them outright.
However, Bomberman's main weakness is his large head: while it gives him good range in attacks that use it, it also acts as a large hurtbox, making him easier to hit because of this. His high falling speed also compounds this, as he is very susceptible to juggles and combos. Additionally, any attacks that do not use Bomberman's head have lackluster range, leaving him at a disadvantage to characters who possess disjointed hitboxes (i.e. , ). His recovery is also very linear, as Jetpack covers very little horizontal distance in spite of its impressive vertical distance, and it does not decrease his falling speed during startup, letting other characters easily gimp him.
Overall, Bomberman's playstyle relies on his stage control abilities to overwhelm his opponent, though he must be careful when recovering or attacking without caution.
== Moveset ==
=== Ground attacks ===
Attack 	Description 	Damage
Neutral attack	A one-two punch followed by a headbutt. 	
Neutral attack	A one-two punch followed by a headbutt. 	
Forward tilt 	Kicks forward with two legs. 	10%
Up tilt 	Kicks upward with one foot. 	7%
Down tilt 	Sticks his foot out and slides forward. 	9%
Dash attack 	Does a falling headbutt. High endlag. 	9%
Forward smash 	Throws a powerful punch, exploding a bomb at the end. Its high knockback scaling makes it one of the most powerful smash attacks in the game.	
Up smash 	Uppercuts and causes an explosion. Does large knockback, though its ground hitboxes are small. 	
Up smash 	Uppercuts and causes an explosion. Does large knockback, though its ground hitboxes are small. 	
Down smash 	Throws two bombs to the ground while doing a frontflip. 	
=== Aerial attacks ===
Attack 	Description 	Damage
Neutral aerial	Kicks forward. The early hit sends opponents forward, which can get them off the stage. The late hit is an excellent combo starter and allows for many follow-ups.	
Neutral aerial	Kicks forward. The early hit sends opponents forward, which can get them off the stage. The late hit is an excellent combo starter and allows for many follow-ups.	
Forward aerial	Bashes forward with his head. Has excellent diagonal knockback, and excellent horizontal knockback if the opponent is hit with his head. 	12%
Back aerial 	Kicks backwards with both feet. 	
Back aerial 	Kicks backwards with both feet. 	
Up aerial 	Smacks his head upward while facing the camera. Excellent for juggling at low or mid percentages, can KO at high percentages. 	11%
Down aerial 	Stomps twice in the air. The second hit can lead into aerials at low percentages. 	
=== Grab and throws ===
Attack 	Description 	Damage
Grab 	Sticks both arms out. 	
Pummel 	Headbutts the opponent. 	2%
Forward throw	Throws the opponent forward while falling on his face. High knockback. 	10%
Back throw 	Spins the opponent around and throws them over his shoulder. 	13%
Up throw 	Spins the opponent around and throws them diagonally upwards. Can chain grab fast fallers. 	9%
Down throw 	Jumps with the opponent, throws them down and finishes with a stomp. Can chain grab fast fallers	
Down throw 	Jumps with the opponent, throws them down and finishes with a stomp. Can chain grab fast fallers	
=== Other attacks ===
Attack 	Description 	Damage
Floor attack	Does a sweeping roundhouse kick. 	6%
Ledge attack	Kicks with both legs while quickly climbing up.	6%
=== Special moves ===
Attack 	Name 	Description 	Damage
Neutral special move	 	Pulls out a bomb, which can be charged for greater damage and knockback and thrown in 3 directions (up, down, and forwards). Bomberman can walk and jump while charging a bomb. He cannot run, however. Lastly, bombs have a hitbox when thrown at someone, which deal the same damage as their explosion hitbox.	
Neutral special move	 	Pulls out a bomb, which can be charged for greater damage and knockback and thrown in 3 directions (up, down, and forwards). Bomberman can walk and jump while charging a bomb. He cannot run, however. Lastly, bombs have a hitbox when thrown at someone, which deal the same damage as their explosion hitbox.	
Neutral special move	 	Pulls out a bomb, which can be charged for greater damage and knockback and thrown in 3 directions (up, down, and forwards). Bomberman can walk and jump while charging a bomb. He cannot run, however. Lastly, bombs have a hitbox when thrown at someone, which deal the same damage as their explosion hitbox.	
Side special move 	Bomb Kick 	Does a quick kick, which can move bombs around. In the air, it can reflect projectiles. 	
Side special move 	Bomb Kick 	Does a quick kick, which can move bombs around. In the air, it can reflect projectiles. 	
Up special move 	Jetpack 	Takes out a jetpack that launches him upwards. Good vertical recovery. 	
Up special move 	Jetpack 	Takes out a jetpack that launches him upwards. Good vertical recovery. 	
Up special move 	Jetpack 	Takes out a jetpack that launches him upwards. Good vertical recovery. 	
Down special move 	Bomb Detonate	Detonates all the bombs he has laid out on the stage. Bigger bombs deal more damage and knockback. 	
Final Smash 	Revenge Cart 	Hops on the Bad Bomber and drops countless amounts of bombs toward the stage. 	
Final Smash 	Revenge Cart 	Hops on the Bad Bomber and drops countless amounts of bombs toward the stage. 	
=== Misc. ===
Misc. 	Description 	Description 	Description
On-screen appearance	A small bomb explodes, which he hops out of. 	A small bomb explodes, which he hops out of. 	A small bomb explodes, which he hops out of.
Taunts 	Neutral 	Jumps and fist pumps. 	
Taunts 	Side 	Jumps and fist pumps. 	
Taunts 	Down/Up 	Spins once and makes the peace sign. 	
Idle pose 	Kicks the ground twice while blinking. 	Kicks the ground twice while blinking. 	Kicks the ground twice while blinking.
Victory theme 	A remix of the flourish that plays at the end of battle mode for the victorious player in Super Bomberman.	A remix of the flourish that plays at the end of battle mode for the victorious player in Super Bomberman.	A remix of the flourish that plays at the end of battle mode for the victorious player in Super Bomberman.
Victory pose 	Jumps up and puts his hands on his sides. 	Jumps up and puts his hands on his sides. 	Jumps up and puts his hands on his sides.
== Changes and revisions ==
Bomberman got no changes in version 1.1, making him overall worse in the meta, as most other characters got buffed.
== In competitive play ==
=== Match ups ===
=== Notable players ===
*Akabonba
=== Tier placement history ===
== Gallery ==
=== Costumes ===
=== Artworks ===
Bomberman 0.9a.png|Bomberman's first artwork, used in v0.9a.
Bomberman v0.9.png|Bomberman's second artwork, used from v0.9b to Beta 1.1.0.1.
=== Screenshots ===
BBM Faerial.png|Bomberman using his forward aerial at on World Tournament.
Beta Bomb.png|Bomberman detonating bombs on , , and on Meteo Campaigns.
Bomberman 1.png|Four Bombermen on Krazoa Palace.
Bomberman 2.png|Bomberman uses Jetpack to reach the ledge on Steel Diver.
Bomberman 3.png|Bomberman and uses at on Bomb Factory.
Ball - Bomberman.png|Ball version.
=== Early designs ===
bomberman screen1.png|Bomberman about to use Jetpack while two green bombs are about to explode.
bomberman screen2.png|Bomberman kicking on .
bomberman screen3.png|Bomberman launching on Battlefield with his forward throw.
bomberman screen4.png|Bomberman holding a Power Bomb while Samus is using her bomb on Crateria.
=== Misc. ===
SSF2 - Classic mode - Bomberman.png|Bomberman's congratulations screen on Classic mode.
SSF2 - All-Star mode - Bomberman.png|Bomberman's congratulations screen on All-Star mode.
== Trivia ==
* In Bomberman's official artwork his feet are depicted with soles that aren't in his in-game sprites in anyway. These soles even change color depending on what costume he has.
== External link ==
*Bomberman's page at Smash Flash DOJO!!!
Category:Bonus characters
Category:Newcomer characters
Category:Starter characters
Category:Third-party characters
Category:Super Smash Flash 2
Category:Super Smash Flash series