102900-how-to-fix-abilityamp-points-quickly

== Content ==
			Make a quest that allows us to choose to receive either one of these once a week, or like a data fragment chest where it will either be ability or amp.  Add them to be able to be sold in the commodities market.  Everyone wins.	
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Make a quest that allows us to choose to receive either one of these once a week, or like a data fragment chest where it will either be ability or amp.  Add them to be able to be sold in the commodities market.  Everyone wins.
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			You don't need them to raid or do the current content, they are a perk.  Take away the rarity you take away the value, nobody wins.  Should be able to be sold on the exchange thou.  They are only a problem in the future when content may require them and it makes it impossible for new players to join "progression guilds".	
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It's called elder gems, and that's how you get them quickly.
 
World drops are supposed to be super rare, not a "main way to get them".
 
Why do you feel entitled to get an amp once a week?	
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It's called elder gems, and that's how you get them quickly.
 
World drops are supposed to be super rare, not a "main way to get them".
 
Why do you feel entitled to get an amp once a week?
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It's called elder gems, and that's how you get them quickly.
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			they take forever and a week to get, I've been 50 for a month and I got one ability point. About to have enough for another but I'm getting a LAS slot next	
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The best way to fix this.
 
1. Add one time buy onto the REP vendors (Gives a reason to max rep)
2. Add Elder Gems to the Blue loot table of dungeons add after cap.
3. Add AMP/Ability to the Purple Drop table in dungeons.
4. Add Weekly / Daily Dungeon Quests that reward elder gems after cap.
 
This gives us a reason to run dungeons and do daily quests after we have geared out.	
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{| class="blockquote"
The best way to fix this.
 
1. Add one time buy onto the REP vendors (Gives a reason to max rep)
2. Add Elder Gems to the Blue loot table of dungeons add after cap.
3. Add AMP/Ability to the Purple Drop table in dungeons.
4. Add Weekly / Daily Dungeon Quests that reward elder gems after cap.
 
This gives us a reason to run dungeons and do daily quests after we have geared out.
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This guy makes sense.
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{| class="blockquote"
The best way to fix this.
 
1. Add one time buy onto the REP vendors (Gives a reason to max rep)
2. Add Elder Gems to the Blue loot table of dungeons add after cap.
3. Add AMP/Ability to the Purple Drop table in dungeons.
4. Add Weekly / Daily Dungeon Quests that reward elder gems after cap.
 
This gives us a reason to run dungeons and do daily quests after we have geared out.
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{| class="blockquote"
The best way to fix this.
 
1. Add one time buy onto the REP vendors (Gives a reason to max rep)
2. Add Elder Gems to the Blue loot table of dungeons add after cap.
3. Add AMP/Ability to the Purple Drop table in dungeons.
4. Add Weekly / Daily Dungeon Quests that reward elder gems after cap.
 
This gives us a reason to run dungeons and do daily quests after we have geared out.
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			Alternative ways to earn additional elder gems beyond the EP cap please....	
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			The problem with eldergems for ability points is that they can't be traded.  If there was a way they were say 150 elder gems and can be traded that is a different story.  Give people the option whether they want to sell them or not, some would prefer the essentially 10p (month of game time) while others would want to max themselves out as soon as possible.  	
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{| class="blockquote"
The best way to fix this.
 
1. Add one time buy onto the REP vendors (Gives a reason to max rep)
2. Add Elder Gems to the Blue loot table of dungeons add after cap.
3. Add AMP/Ability to the Purple Drop table in dungeons.
4. Add Weekly / Daily Dungeon Quests that reward elder gems after cap.
 
This gives us a reason to run dungeons and do daily quests after we have geared out.
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Another options being the renown... Give them for large amounts of renown, make it useful.
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They should also make the amp points not finalized until you leave the test dummy area.
 
So you can experiment a little.	
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{| class="blockquote"
The best way to fix this.
 
1. Add one time buy onto the REP vendors (Gives a reason to max rep)
2. Add Elder Gems to the Blue loot table of dungeons add after cap.
3. Add AMP/Ability to the Purple Drop table in dungeons.
4. Add Weekly / Daily Dungeon Quests that reward elder gems after cap.
 
This gives us a reason to run dungeons and do daily quests after we have geared out.
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