The Snatcher

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|-|The Snatcher=
|-|The Prince=
|-|Snatcher EX/Ultra Snatcher=
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==Summary==
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|-|The Snatcher=
The Snatcher is a major antagonist in A Hat in Time, serving as the main antagonist of Chapter 3's Subcon Forest, and as the main antagonist in the DLC mode Seal The Deal. He is implied to the overseer/ruler of the forest, with only one other presumably serving as an opposition. For those who enter his forest, he will usually trap and manipulate them into attending various chores and tasks through the essentials of contracts, in the game, Hat Kid is one of these many victims. 
Post game, he serves as a supporting protagonist for the DLC mode Vanessa's Curse, where he is the one who conducts the game mode's tutorial, and provides as an announcer to commentate on the players' progress.
|-|The Prince=
Long before the game's events, The Snatcher was a prince who lived in a village with the love of his life, Queen Vanessa. However, a misunderstanding took place, and she condemned him into a dungeon until his inevitable death, where he turned into the murderous spirit he is today.
|-|Snatcher EX/Ultra Snatcher=
In the Seal the Deal DLC and Death Wish mode, Hat Kid is given the chance to fight subsequently harder versions of the bosses she had fought throughout the game, including The Snatcher himself. In Death Wish, Snatcher has two boss fights, the standard Snatcher EX boss fight, and the notoriously harder Ultra Snatcher boss fight.
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==Powers and Stats==
Tier: At least , likely higher | | 
Key: Normal | Snatcher EX | Ultra Snatcher
Name: The Snatcher (Real name unknown)
Origin: A Hat in Time
Gender: Male
Age: Unknown at the time of his death. Presumably very old chronologically overall (Considering Subcon Forest went from that of a whimsically endearing landmark to a deterioratingly grim one, much time must've passed from when the Snatcher had died and to what the forest is like now)
Classification: Overseer and Ruler of Subcon Forest, Ghost/Shadow, Prince & Lawyer (Prior to his death)
Powers and Abilities: 
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|-|Abilities=Superhuman Physical Characteristics, Immortality (Types 1, 2, and 7), Incorporeality (As a ghost), Large Size (Type 0. Shown to be significantly larger than the goats from Alpine Skyline who are already naturally larger than most other characters in the game. Up to at least Type 2, likely far larger, via Size Manipulation) Small Size (Type 1 via Size Manipulation), Self-Sustenance (Types 1, 2 and 3. Can breathe in space. Lacks a need for sustenance due to being dead), Genius Intelligence and Social Influencing (The Snatcher is extremely manipulative, as this is his most deceiving and cunning trait. It was implied that before Hat Kid, Snatcher manipulated one, as well as presumably many others, into signing his contracts, stealing their souls and doing his dirty work before inevitably killing them once their use runs out for him. Will constantly keeps his victims motivated by claiming he'll reward them [Whether he keeps his word or not is imprecise]. Tricked Hat Kid into thinking he was defeated after their battle. ), Stealth Mastery (Claims that he sneaks into several mailboxes to gather mail for his minions, and seems to never get caught. Has snuck up onto Hat Kid when she least expects it on a few occasions), Energy Projection (Can project giant beacons of energy), Energy Manipulation (He can manipulate and move energy signatures around with his telekinesis), Rage Power (After being enraged from Hat Kid, he increased his attack variety exponentially), Reactive Power Level (His attack speed will noticeably increase as time goes on, as seen in "Quality Time with Snatcher"), Homing Attack (Forces an explosive flask to lock onto Hat Kid and follow her), Soul Manipulation (Can freely remove the soul of someone. Removed Hat Kid's soul. Stated in Mustache Girl's Castle that he has removed one hundred souls. Contracts are not obligated for this ability, as he stated to Hat Kid that he would've initially taken her soul by default, and kill her afterwards had he not needed her), Resurrection (Revives Hat Kid whenever she dies) Telepathy (During Death Wish, he will occasionally talk to Hat Kid from seemingly nowhere Similarly in Vanessa's Curse, he will do the same thing both during the tutorial segment And during the game itself), Reality Warping (Can create objects out of thin air. Can create entire pocket dimensions via area warping and Spatial Manipulation), Pain Manipulation (If you try to cheat in Death Wish, Snatcher will inflict pain onto Hat Kid as a result), Ectoplasm Manipulation (Prior to his fight, he emits a ghostly aura, which he uses to warp the environment around the battlefield), Pocket Reality Manipulation & Spatial Manipulation (Can warp the very fabric of space and reality to create entire pocket dimensions for his victims for confrontational purposes. Warped the surroundings of the battlefield prior to his boss fight. Can warp the area to create dark voids to trap and attack his opponents. Presumably created the dark void he teleported himself and Hat Kid to after his battle), BFR (Via Reality Warping and Spatial Manipulation, he can create pocket dimensions in which he could use to detain his victims in), Weather Manipulation (Being the one who is creating the pocket dimension, he should as well be the one responsible for creating the monstrous storm clouds seen in the background), Dimensional Storage (Pulls a contract from out of nowhere), Extrasensory Perception and Enhanced Senses (He will be alerted and will immediately know when someone has finished his contracts. He will also know when someone has fallen into one of his traps, trapping them in his pocket dimension soon after. He observes and spectates Hat Kid when she is in the process of a DeathWish contract Also does the same thing throughout the whole duration of Vanessa's Curse), Elemental Manipulation which includes Darkness Manipulation (He has been depicted as a dark shadow by lurking within them. Can corrode the area with darkness prior to his fight. Can combine this ability with Reality Warping to create a temporary dark void), Plant Manipulation (Can trap with people with purple, thorny plants), Electricity Manipulation (Via this. Also in Death Wish mode, his beacons of energy can spew out sparks of electricity. Created storm clouds which can conjure lightning), and Heat Manipulation and Magma/Lava Manipulation (Via unknown means and primarily for the sake of his contract, he was able to significantly increase the heat of the lava in Beat the Heat, which was able to bypass Hat Kid's normal resistance to heat). Death Manipulation (By himself, he is able to instantly inflict death into Hat Kid simply with a thought. Depending on the requirements of his Death Wish contracts, if Hat Kid fails to complete them properly, the contract will kill her), Shapeshifting (When splitting himself up, he will shapeshift into numerous versions of Hat Kid), Duplication (Can create an intangible duplicate of himself to confuse his opponents for an attack), Explosion Manipulation (Can detonate countless explosions with his explosive flasks, Can create explosive fruits), Creation (Contracts, a seat, explosive fruit, buzz saws, and presumably anything else), Summoning (Can summon his minions and explosive flasks), Teleportation (After his battle, he will presumably teleport himself and Hat Kid to a black void he likely created. Also seen in his battle. Can also forcibly teleport others from a distance), Power Nullification & Non-Physical Interaction (His explosive flasks are able to make contact with him, as well as negating his own intangibility. His normal attacks should scale to this), Size Manipulation (. Depending on where he is in the game, his size will noticeably vary, as seen in his mushroom when he is smaller), Danmaku (Can bombard the area with explosive flasks. This is massively enhanced in his Death Wish boss fight), Possibly Body Puppetry () Life Manipulation ( ), Telekinesis, Flight, Intangibility (Can phase through solid objects, as seen with him coming up from and diving into the ground. Hat Kid is not capable of hitting him prior turning him blue with his own attack. Unlike other NPCs within the game, when he's defeated, Hat Kid can't hit him), Shockwave Creation & Vibration Manipulation (Can casually tremble the ground and create shockwaves when phasing up from it. Can create several shockwaves with his energy beacons in Death Wish mode), 4th Wall Breaking and Awareness (Added contracts to the menu and shows awareness to it. He has made numerous 4th wall breaking jokes in his Seal the Deal dialogue. Winks at the player during his boss battle, signalling them where the real Snatcher will be on which side depending on which eye he blinks with. Is perfectly aware when the player is using the game's console commands) Durability Negation (Via Death Manipulation, Pain Manipulation, and Soul Manipulation to a certain degree, and possibly others).
|-|Resistances= Resistance to Death Manipulation (Due to already being dead and lacking the concept of it, for he is already a soul), Biological Manipulation, Organic Manipulation & Blood Manipulation (Due to being a ghost who lacks a physical body, any biological effect to him would be to no avail), Bone Manipulation (He as well likely lack a skeletal system as well), Pain Manipulation (Pain appears to be completely irrelevant to him, as Hat Kid's attacks didn't seem to harm or exhaust him in any way. He appears to feel no pain when splitting up in several smaller pieces of himself), possibly Disease Manipulation (Has no proper organic bodily functions for common diseases to affect him. However, this should likely not apply to supernatural sicknesses), Acid Manipulation (He resides in acid during most of his fight, unaffected), Cosmic Radiation & Extremely Cold Temperatures (Can survive the vacuum of space without suffering any casualties or aftereffects), and Time Manipulation (When Mustache Girl reversed time with Hat Kid's Time Pieces, he was unaffected by it, remembering Hat Kid, and even calling it an "alternate reality"), Limited Resistance to Time Stop (While he himself is affected by time stopping, he is still able to use Telepathy on Hat Kid during the effect, proving his mind is still unbounded to time)
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Attack Potency: At least Small Building level, likely higher (Can fight evenly with Hat Kid. Notably superior to most other bosses in the game. Upon detonation and impact, his explosive fruits are able to instantly break through Mustache Girl's forcefields, whereas Hat Kid couldn't), can ignore durability with Death Manipulation, Pain Manipulation, and Soul Manipulation to a certain extent | Multi-Solar System level (Superior to his base. Fought Hat Kid and should be comparable to the other Death Wish bosses, such as Mustache Girl EX) | Multi-Solar System level (Far superior to his base and stronger than before. Likely superior to any other boss in the game, including Mustache Girl in both her base and EX form. Provides the most difficult fight to Hat Kid of any boss)
Speed: Supersonic (Can turn into a mini version of Hat Kid and run at the same speed as her)
Lifting Strength: Unknown
Striking Strength: At least Small Building level, likely higher | Multi-Solar System level | Multi-Solar System level
Durability: At least Small Building level, likely higher (After his fight with Hat Kid, it was shown that none of her attacks remotely even fazed or harmed him), Immortality, Pain Resistance and Intangibility makes him difficult to harm and kill | Multi-Solar System level (Far superior durability), Immortality, Pain Resistance and Intangibility makes him difficult to harm and kill | Multi-Solar System level, Immortality, Pain Resistance and Intangibility make him difficult to harm and kill
Stamina: Superhuman (After his battle with Hat Kid, he appears to be completely unharmed and showed no signs of fatigue at all, as he was only acting weakened to trick her. In "Quality Time with Snatcher", he will increase his attack speed and capacity without showing any signs of exhaustion)
Range: Extended Melee Range physically, possibly far higher via Size Manipulation, Several Meters with ranged attacks (Energy beacons, explosives, etc.), Hundreds of Kilometers (Can create pocket dimensions with several clouds in the background), likely far higher (Presumably created the void he and Hat Kid were teleported to after his battle, which appears to be endless) via Reality Warping and Pocket Dimension Manipulation, Interdimensional with Hax (Can affect and watch over Hat Kid when she's in a Time Rift with his abilities)
Standard Equipment: Contracts, Explosives (Such as his Blue Flasks and Explosive Fruit), and Time Pieces
Intelligence: Gifted, possibly Genius (The Snatcher is highly intelligent, being expertly proficient in various fields such as law, negotiation & manipulation, leadership, and combat while displaying almost no faults in any of these categories. Before his death, he was a prince who ruled his forest and village alongside Queen Vanessa, implying that he was once a very capable leader amongst his people, having gained some sort of stance in this department. Not only this, but he as well attended law school to become a lawyer and as well gained a hefty amount of knowledge and education over the law, this appears to be the case due to his desire and constant usage and utilization of contracts. As time went on (Possibly around after his passing), Snatcher would've then grown extremely manipulative and very persuasive, using methods of intimidation and fear into pressuring his victims into signing his contract and using his minions into luring innocents into traps he has placed down around his forest via leadership. The ghost kept this as a streak, as it as well appears that he has done this to several people and has succeeded while doing so, ultimately murdering them in the end and keeping their soul to himself, this streak was however broken with Hat Kid, as she was able to work around his manipulation, beat him in a fight, and depart from his forest with all acquired Time Pieces that fell within the Subcon Forest. Snatcher is a very effective opponent in battle as well, being able to widely use all of his abilities in one setting to outnumber, overpower and trick his opponents. So to reiterate, Snatcher is a near-flawless strategist, proficient lawyer, masterful manipulator & leader, and capable combatant)
Standard Tactics: If given the chance and through preparation, Snatcher will usually manipulate and lure his victims into various forms of traps. It can be something as simple as planting a trap in a random location & waiting for someone to stumble upon it, to something more polished, like recruiting one of his many minions to lure someone into them, once trapped, this will alert Snatcher in the process. Snatcher will then teleport the victim to his pocket dimension, where he appears and will blackmail the person into doing one of two choices: Either submit to him and oblige to his contracts or die on spot. If the former is chosen, Snatcher will reap their soul and will give them several unfair and tedious chores for his own good. If the latter is chosen, then Snatcher will instantly inflict death upon them, leaving them for dead. Regardless of the choice of the victim, it is implied that Snatcher will inevitably kill the person no matter what, once their use for him dwindles, he will then proceed to murder them. In terms of battle, Snatcher will immediately bombard the environment around him with gigantic beacons of energy in an attempt to engulf his opponent in these beacons. He will also expand the variety of his attacks by summoning dozens of his minions, shapeshifting into his opponent to disorient them, create shockwaves, use Danmaku, or even combine these abilities and execute them all at once. The Snatcher has other unique hax, such as BFR and Death Infliction, but might only use these abilities as a last resort in battle. If he were ever defeated, chances are Snatcher might even trick his opponents into thinking he is severely fatigued and might proceed to do something to them.
Weaknesses: He will become tangible if he turns blue. Usually resists doing so but can be forcibly turned blue if someone threw one of his blue flasks at him. He is rather haughty and short-tempered, although he only partially shows this weakness in a battle.
Note: Despite both keys having a similar premise, there is indeed a difference between Snatcher's normal Death Wish battle and Ultra Snatcher. Snatcher EX acts like any of the other bosses in Death Wish mode, while Ultra Snatcher is essentially Death Wish's final boss and is a completely different fight altogether. Ultra Snatcher is not only the most difficult boss in the game, but acts as a composite to the other bosses as well, as insinuated from the combination of attacks he demonstrates in battle.
==Notable Matchups==
Victories:
Losses:
Scratch (The Ghost And Molly McGee) Scratch's Profile (Both were 9-A and both characters were bloodlusted)
Inconclusive:
Discord (My Little Pony) Discord's Profile (Speed was equalized, and both characters were bloodlusted)
Chowder (Chowder) Chowder's Profile (The fight took place in Subcon Forest, the starting distance was 50 meters, and both were bloodlusted)
Parallel Nightmare (Kirby) Parallel Nightmare's Profile (Ultra Snatcher were used, speed was equalized)
Sans (Undertale) Sans' Profile (Snatcher was in his EX form; Speed was equalized; Location: Subcon Village; Starting Distance: 10 meters)
Category:Characters
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