Azuk

Sir Azuk Bloodsworn is a half-orc ranger from Eriabourne and a member of the Bloodsworn. He is known for his great strength and fighting prowess.
== History ==
Azuk's father Amanarag Hellbringer was an Orc chieftain from northern Thane. Following one of the orcish raids in eastern Ravain Amanarag repeatedly raped the female elven captives. One of them was Azuk's mother. Azuk was born never knowing his mother as she died during his birth. His father never had much love for him; he often beat him, and once drunkenly shouted that " The only reason for you life is your blood. Your whore of a mother cursed me. If it wasn't for my infertility you would be long dead. But I cant have the blood of my father and his father disappear from this world can I?" Azuk's childhood among the orcs was tough, as his differences from his kin were pronounced.  He was often mocked and attacked by other orcs in his tribe, which only reinforced Azuk's tough exterior. His life with the orcs did not last long, however. The rival orc tribe, the Flesh Reapers, struck suddenly at Amanarag's tribe. The Reaper leader, Mogdar the Merciless, challenged and beheaded Amanarag with his curved berserker blades. Modgar took control of the tribe, butchering those who refused to follow him. Azuk fought his way past Mogdar's orcs and fled north, travelling far and wide to escape the Flesh Reapers. For years he traveled by himself, having the wilderness as his only companion, learning all he knows about survival from the rangers and druids he met in his travels. Has recently taken on the company's name as his own.
== Personality ==
Azuk doesn't like talking about his past and has never told anyone of what he had seen. He believes in gods but doesn't worship them, as he thinks that gods only bring trouble in this world. He gets along with all of the party members, especially Keldin, who's righteousness and faith in his god make Azuk wonder whether he should give Moradin a chance.
== Skills and Powers ==
Azuk is extremely capable with an orcish double axe, using it to decimate his enemies with brutal timed attacks. He is also proficient with a longbow, and knows how to track his quarry across any landscape. In his travels he learned much about geography. He is able to frighten lesser creatures easily, and reserves a particular hatred for undead and illithids.
== In the Campaign ==
Azuk joined up with Keldin, Elijah and Osfryd in the town of Watermeet, accepting a number of contracts from the tavern, Jathred's Haven. These included the return of a letter to Lord Fenry, the rescue of Peter Andon from the Rubble City Ruins and the hunting down of the Monster of Winterhome. He has gone on to attend Laisha's party at Rosewood Hall, and has made allies of Renagen the ranger, Jazid the mind flayer and Vardis Vaden the pirate. His enemies include the dwarves of Winterhome (notably Nash), Shulk the mind flayer and Cato the orc.
== Character Sheet: ==
Sir Azuk Bloodsworn Class: Ranger 9 , Gray Enforcer 4 Fort: 14 Reflex:15 Will: 7
HP: 115 AC:29 Initiative: +3 Speed: 30 Gold: 41421 
Atack: Axe: +24/+19/+14(d8+15/x3 19-20)+d6 sonic
Or +24/+19/+14(d8+14/x3 19-20) + 24/+19/+14(d8+10/x3 19-20)+d6 sonic
Bow: +15/+10/+5(d8/x3 19-20) Returning Axe +16/+11/+6(d6+10/x3 19-20) 
Feats: W.Focus,Cleave,Pounce,I . critical, sword of arcane order, Language: Common(F),Orc(F),Elf(F),Profane(F)
S :26(+8) Survival (14)
D :16(+3) Handle A:(13)
C :18(+4) Geography:(12)
I :16(+3) Intimidate: (24)
W:10(+0) Perception: (19)
C: 8(-1) Stealth(16)
Special F: Track, Endurance, Undead Hunter +2, Aberration Hunter +4,Swift tracker,Damage Reduction 2, Two-Weapon Fighting (improv) Wild Empathy+7 Elf Blood,Woodland Strider,Gray Strike +4 attack / Dmg Lvl of Enforcer(2),Spell resistance 5+(Class Lvl)(17), Evasion 
Equipment: Helm of Mindflyer (Knowledge Underdark+4, mind effect enchantments school spells), Orc Crit Boom Axe +3, Bro A,Return axe+1,Silver Undead Bane Greatsword +1, Ogre Charm,R.protection +4, B/Strenght+4 ,Groosh x 8 , G.B,Plate+5, Intelligence .N +6, R.Retribution+3(x3 Missile), Yellow death,Lighting stone 50% will bounce back, Blur stone evasion 15, Cloak of Resistance +5 , Councilors Needle (reigning Monarch makes fort save dc22 or die),hands of the whirlwind (gauntlets +2 attack when dual wielding), Potion of Psionic Resistancex2.,shirt of Constitution+4,Raven Skull - Caws at dawn, 2x Scrolls of Speak with Dead (CL6), Manacles of Magic Suppression, Earring of Charisma +4(For Salazar?), 
Spells:
(2)1, Shield, Combat Readiness, Comprehend languages,Burning rage, identify. 
(2) 2 : Mirror image, rope trick. Sonic Weapon (+d6 sonic), Blades of Fire, Frost Weapon 
(2)3. Haste, non detection, windwall, water breathing, disobedience
In Library: Hymns of Pelor, elemental tech book,savage north book, adventure novel, Cultivation of Curses and Curse-Grafting, Beyond Death,Blood Rites and Rituals,Darkest Dawn,Blasphemous Compendium, 
Library Books: 
Rise of the Old Empire, Hymns of the Soulforger, The Grand Encyclopedia of Ship Designs, The Iron Dawn Trilogy: Book one, Blood and Snow 
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Avaricious Bloodsworn - Rock Cage 
AC 17, Init +3;
(touch 13, flat-footed 13 (+4 Dex, +4 natural, -1 size))
hp 31 (5d8+9)
Fort +6, Ref +7, Will +1
Speed 50 ft.
Melee bite +5 (1d8+6)
Space 10 ft.; Reach 10 ft.
Special Attacks sudden charge
Str 19, Dex 18, Con 16, Int 2, Wis 11, Cha 10
Base Atk +2;
Feats Run, Skill Focus (Perception), Evasion
Skills Perception +9
Senses: low-light vision, 
Sudden Charge (Ex)
When making a charge attack, an axe beak makes a single bite attack.
If successful, it may also attempt to trip its opponent as a free action without provoking an attack of opportunity.
If the attempt fails, the axe beak cannot be tripped in return.
Category:PCs
Category:Party Members
Category:Half-Orcs
Category:Adventurers
Category:Bloodsworn