CrSentryBotGL.txt

== Topics ==
TOPIC	TOPIC TEXT / PROMPT	EMOTION 	RESPONSE TEXT 	#
 	GREETING 	Neutral 50	Do not interfere with security operations.	
== Conversation ==
TOPIC	TOPIC TEXT / PROMPT	EMOTION 	RESPONSE TEXT 	#
 	Hello 	Neutral 50	Have a nice day.	
== Combat ==
TOPIC	TOPIC TEXT / PROMPT	EMOTION 	RESPONSE TEXT 	#
 	AcceptYield 	Neutral 50	Threat analysis... green. Standing down. 	
 	Assault 	Neutral 50	Adding target to threat matrix. 	
 	Assault 	Neutral 50	Reanalysis complete. Threat level red. 	
 	Attack 	Neutral 50	Threat level: red. 	
 	Attack 	Neutral 50	Weapon status: engaged. 	
 	Attack 	Neutral 50	Weapon systems locked on. 	
 	Attack 	Neutral 50	Engaging hostile target. 	
 	Attack 	Neutral 50	Weapons free. Non-combatants are advised to stand clear. 	
 	Attack 	Neutral 50	Status report: green. All systems within acceptable operating parameters. 	
 	Attack 	Neutral 50	Status report: yellow. Primary systems have sustained significant damage. Reinforcement recommended.	
 	Attack 	Neutral 50	Status report: yellow and falling. Perimeter security can no longer be guaranteed. 	
 	Attack 	Neutral 50	Status report: red. Primary system failure imminent. Repair or reinforcement recommended. 	
 	Attack 	Neutral 50	Warning! System failure imminent. 	
 	Attack 	Neutral 50	Threat assessment: primary target is at large and undamaged. Full perimeter alert recommended. 	
 	Attack 	Neutral 50	Threat assessment: primary target has been engaged, but continues to exhibit hostile intent. 	
 	Attack 	Neutral 50	Threat assessment: primary target heavily damaged. Continuing to engage. 	
 	Attack 	Neutral 50	Threat assessment: primary target has suffered critical damage. Neutralization imminent. 	
 	Attack 	Neutral 50	Threat assessment: primary target almost neutralized. Stand by. 	
 	Attack 	Neutral 50	Be advised. Hostiles in area. Threat neutralization in progress. 	
 	Attack 	Neutral 50	Non-combatants are advised to stand clear of weapons discharge. 	
 	Attack 	Neutral 50	Alert. Hostiles in area. 	
 	Attack 	Neutral 50	Locking on... firing. 	
 	Attack 	Neutral 50	Alert. Security operation in progress. Stand clear of security perimeter. 	
 	Attack 	Neutral 50	Alert. Use of lethal force in progress. Non-combatant safety cannot be guaranteed. 	
 	Death 	Neutral 50	Systems failu {cut off in the middle of the word} 	
 	Death 	Neutral 50	Primary systems offline. {cut off in the middle of the word} 	
 	Death 	Neutral 50	Warning! Warn {cut off in the middle of the word} 	
 	Death 	Neutral 50	Bzzzt. {garbled robot death sound} 	
 	Death 	Neutral 50	Bzzzt. {garbled robot death sound} 	
 	Death 	Neutral 50	Bzzzt. {garbled robot death sound} 	
 	GuardTrespass 	Neutral 50	Warning. Use of lethal force is authorized. 	
 	GuardTrespass 	Neutral 50	Warning. You have entered a security zone. Lethal force may be used without further warning. 	
 	GuardTrespass 	Neutral 50	Warning. Leave the security zone immediately or you may be fired upon without further warning. 	
 	Hit 	Neutral 50	Bzzt. 	
 	Hit 	Neutral 50	Bzzt. 	
 	Hit 	Neutral 50	Bzzt. 	
 	Hit 	Neutral 50	Vvvvzzz. 	
 	Hit 	Neutral 50	Vvvvzzz. 	
 	Hit 	Neutral 50	Vvvvzzz. 	
 	Murder 	Neutral 50	Crime detected. Judicial circuits recommend immediate application of capital punishment. 	
 	Murder 	Neutral 50	Crime detected. Application of death sentence commencing. 	
 	Murder 	Neutral 50	Crime detected. Consulting judicial circuits... offender sentenced to death. 	
 	Pickpocket 	Neutral 50	Crime detected. Death sentence authorized by judicial circuits. 	
 	Steal 	Neutral 50	Crime detected. Judicial circuits recommend immediate application of capital punishment. 	
 	Steal 	Neutral 50	Crime detected. Application of death sentence commencing. 	
 	Steal 	Neutral 50	Crime detected. Consulting judicial circuits... offender sentenced to death. 	
== Detection ==
TOPIC	TOPIC TEXT / PROMPT	EMOTION 	RESPONSE TEXT 	#
 	AlertIdle 	Neutral 50	Threat analysis: yellow. Scanning for hostiles. 	
 	AlertIdle 	Neutral 50	Alert. Non-combatants are advised to leave the area. Security sweep in progress. Lethal force may be used without warning.	
 	AlertIdle 	Neutral 50	No hostiles detected. Continuing perimeter sweep. 	
 	AlertToCombat 	Neutral 50	Hostile detected. Commencing neutralization. 	
 	AlertToCombat 	Neutral 50	Weapons free. 	
 	AlertToCombat 	Neutral 50	Alert. Hostile detected. Lethal force authorized for all units. 	
 	AlertToNormal 	Neutral 50	Threat analysis: green. Standing down. 	
 	AlertToNormal 	Neutral 50	Threat analysis: green. Resuming standard patrol pattern. 	
 	AlertToNormal 	Neutral 50	Threat analysis: green. Security sweep canceled. 	
 	CombatToLost 	Neutral 50	Alert. Target lock lost. Beginning search pattern delta seven. 	
 	CombatToLost 	Neutral 50	Alert. Target lock lost. Neutralization by lethal force remains primary objective. 	
 	CombatToLost 	Neutral 50	Alert. Target lock lost. Unneutralized hostile within perimeter. 	
 	CombatToNormal 	Neutral 50	Threat analysis: green. Neutralization operation complete. 	
 	CombatToNormal 	Neutral 50	Threat analysis: green. Security operation successful. Resuming normal operation. 	
 	CombatToNormal 	Neutral 50	Hostiles neutralized. Recommend immediate repairs to primary systems to ensure continued operation. 	
 	LostIdle 	Neutral 50	Alert. Non-combatant safety cannot be guaranteed. 	
 	LostIdle 	Neutral 50	Target lock status: red. Continuing perimeter sweep. 	
 	LostIdle 	Neutral 50	Alert. Hostile remains at large. Recommend non-combatants seek secure location. 	
 	LostToCombat 	Neutral 50	Target lock status: green. Reengaging hostile target. 	
 	LostToCombat 	Neutral 50	Hostile target detected. Target lock status: green. 	
 	LostToCombat 	Neutral 50	Target lock acquired. Resuming lethal force neutralization operation. 	
 	LostToNormal 	Neutral 50	Threat analysis: green. Perimeter secure. Resuming standard operations. 	
 	LostToNormal 	Neutral 50	Threat analysis: green. Perimeter secure. 	
 	LostToNormal 	Neutral 50	Threat analysis: green. No hostiles detected. 	
 	NormalToAlert 	Neutral 50	Threat analysis: yellow. Potential perimeter breach. Beginning sweep. 	
 	NormalToAlert 	Neutral 50	Alert. Hostiles may be in area. Non-combatants are advised to seek secure location until perimeter is secured. 	
 	NormalToAlert 	Neutral 50	Threat analysis: yellow. Beginning lethal force neutralization operation. 	
 	StartCombat 	Neutral 50	Threat analysis: red. Weapons free. 	
 	StartCombat 	Neutral 50	Hostile detected. Non-combatant safety can no longer be guaranteed. 	
 	StartCombat 	Neutral 50	Threat analysis: red. Engaging hostile target. 	
Category:Fallout 3 dialogue files
Category:Fallout: New Vegas dialogue files