Salazer

== Overview ==
Salazer is an A-Level rogue from the faction.
==Gameplay==
=== Skills ===
 	Rain of Blades 	Rain of Blades
 	Unlocks at level 1 	Unlocks at level 1
Cooldown: 0s 	Range: Global 	Initial Energy: 0
Salazar summons plenty of Flying Swords to launch 8 strikes to an enemy with the highest HP. Each strike deals 30% damage plus damage equal to 5% of the target's current HP. Additional damage cannot exceed 150% of Salazar's ATK. Salazar prioritizes the enemy with the most HP.	Salazar summons plenty of Flying Swords to launch 8 strikes to an enemy with the highest HP. Each strike deals 30% damage plus damage equal to 5% of the target's current HP. Additional damage cannot exceed 150% of Salazar's ATK. Salazar prioritizes the enemy with the most HP.	Salazar summons plenty of Flying Swords to launch 8 strikes to an enemy with the highest HP. Each strike deals 30% damage plus damage equal to 5% of the target's current HP. Additional damage cannot exceed 150% of Salazar's ATK. Salazar prioritizes the enemy with the most HP.
*Unlocks at level 51: The damage dealt by this skill grants Salazer 50 Life Drain.
*Unlocks at level 111: The damage of each strike is increased to 32% plus damage equal to 5.5% of the target's current HP.
*Unlocks at level 171: The damage of each strike is increased to 34% plus damage equal to 6% of the target's current HP.
*Unlocks at level 231: The damage of each strike is increased to 36% plus damage equal to 6.5% of the target's current HP.	
*Unlocks at level 51: The damage dealt by this skill grants Salazer 50 Life Drain.
*Unlocks at level 111: The damage of each strike is increased to 32% plus damage equal to 5.5% of the target's current HP.
*Unlocks at level 171: The damage of each strike is increased to 34% plus damage equal to 6% of the target's current HP.
*Unlocks at level 231: The damage of each strike is increased to 36% plus damage equal to 6.5% of the target's current HP.	
*Unlocks at level 51: The damage dealt by this skill grants Salazer 50 Life Drain.
*Unlocks at level 111: The damage of each strike is increased to 32% plus damage equal to 5.5% of the target's current HP.
*Unlocks at level 171: The damage of each strike is increased to 34% plus damage equal to 6% of the target's current HP.
*Unlocks at level 231: The damage of each strike is increased to 36% plus damage equal to 6.5% of the target's current HP.
 	Enraptured Whip 	Enraptured Whip
 	Unlocks at level 11	Unlocks at level 11
Cooldown: 8s	Range: 1 tile 	Initial Energy: -
Salazar whips enemies within a 2-tile arc, dealing 180% damage. When the target's HP ratio drops below 70%, Salazar launches one more attack to enemies within a 2-tile arc, dealing 230% damage.	
Salazar whips enemies within a 2-tile arc, dealing 180% damage. When the target's HP ratio drops below 70%, Salazar launches one more attack to enemies within a 2-tile arc, dealing 230% damage.	
Salazar whips enemies within a 2-tile arc, dealing 180% damage. When the target's HP ratio drops below 70%, Salazar launches one more attack to enemies within a 2-tile arc, dealing 230% damage.
*Unlocks at level 71: Increases the damage to 180% and the damage of the additional whip attack to 230%.
*Unlocks at level 131: Increases the damage to 190% and the damage of the additional whip attack to 240%.
*Unlocks at level 191: Increases the damage to 200% and the damage of the additional whip attack to 250%.	
*Unlocks at level 71: Increases the damage to 180% and the damage of the additional whip attack to 230%.
*Unlocks at level 131: Increases the damage to 190% and the damage of the additional whip attack to 240%.
*Unlocks at level 191: Increases the damage to 200% and the damage of the additional whip attack to 250%.	
*Unlocks at level 71: Increases the damage to 180% and the damage of the additional whip attack to 230%.
*Unlocks at level 131: Increases the damage to 190% and the damage of the additional whip attack to 240%.
*Unlocks at level 191: Increases the damage to 200% and the damage of the additional whip attack to 250%.
 	Soul Cage 	Soul Cage
 	Unlocks at level 31 	Unlocks at level 31
Cooldown: 0s 	Range: Global 	Initial Energy: -
Salazar imprisons an enemy whose HP ratio is less than 70%, dealing 300% damage and making them cannot move or act for 5s. The skill can only be applied to each enemy once.	Salazar imprisons an enemy whose HP ratio is less than 70%, dealing 300% damage and making them cannot move or act for 5s. The skill can only be applied to each enemy once.	Salazar imprisons an enemy whose HP ratio is less than 70%, dealing 300% damage and making them cannot move or act for 5s. The skill can only be applied to each enemy once.
*Unlocks at level 91: Every time Salazar imprisons an enemy, he absorbs 8% of the enemy's ATK until the battle ends. This skill can absorb up to 50% of Salazar's ATK in each battle.
*Unlocks at level 151: Every time Salazar imprisons an enemy, he absorbs 10% of the enemy's ATK until the battle ends. This skill can absorb up to 50% of Salazar's ATK in each battle.
*Unlocks at level 211: Every time Salazar imprisons an enemy, he absorbs 12% of the enemy's ATK until the battle ends. This skill can absorb up to 50% of Salazar's ATK in each battle.	
*Unlocks at level 91: Every time Salazar imprisons an enemy, he absorbs 8% of the enemy's ATK until the battle ends. This skill can absorb up to 50% of Salazar's ATK in each battle.
*Unlocks at level 151: Every time Salazar imprisons an enemy, he absorbs 10% of the enemy's ATK until the battle ends. This skill can absorb up to 50% of Salazar's ATK in each battle.
*Unlocks at level 211: Every time Salazar imprisons an enemy, he absorbs 12% of the enemy's ATK until the battle ends. This skill can absorb up to 50% of Salazar's ATK in each battle.	
*Unlocks at level 91: Every time Salazar imprisons an enemy, he absorbs 8% of the enemy's ATK until the battle ends. This skill can absorb up to 50% of Salazar's ATK in each battle.
*Unlocks at level 151: Every time Salazar imprisons an enemy, he absorbs 10% of the enemy's ATK until the battle ends. This skill can absorb up to 50% of Salazar's ATK in each battle.
*Unlocks at level 211: Every time Salazar imprisons an enemy, he absorbs 12% of the enemy's ATK until the battle ends. This skill can absorb up to 50% of Salazar's ATK in each battle.
 	Hero Focus 	Hero Focus
 	Unlocks after reaching Legendary+ 	Unlocks after reaching Legendary+
Cooldown: - 	Range: 1 tile 	Initial Energy: -
Reduces damage taken by 12% during battle.	Reduces damage taken by 12% during battle.	Reduces damage taken by 12% during battle.
*Level 2: Reduces damage taken by 16% during battle.
*Level 3: Reduces damage taken by 20% during battle.	
*Level 2: Reduces damage taken by 16% during battle.
*Level 3: Reduces damage taken by 20% during battle.	
*Level 2: Reduces damage taken by 16% during battle.
*Level 3: Reduces damage taken by 20% during battle.
 	Soul Drench 	Soul Drench
 	Unlocks after reaching Mythic+ 	Unlocks after reaching Mythic+
Cooldown: - 	Range: 1 tile 	Initial Energy: -
Salazar immerses himself in the power of the Spirits and casts Enraptured Whip 1 times without cooldown when a battle starts or an enemy is imprisoned. An extra whip strike will be attempted.	Salazar immerses himself in the power of the Spirits and casts Enraptured Whip 1 times without cooldown when a battle starts or an enemy is imprisoned. An extra whip strike will be attempted.	Salazar immerses himself in the power of the Spirits and casts Enraptured Whip 1 times without cooldown when a battle starts or an enemy is imprisoned. An extra whip strike will be attempted.
*Unlocks at Exclusive Weapon level 5: The Enraptured Whip deals additional damage equal to 5% of the enemy's current HP, granting 50 Life Drain to Salazar. The additional damage cannot exceed 150% of Salazar's ATK.
*Unlocks at Exclusive Weapon level 10: Casts Enraptured Whip 2 times without cooldown.
*Unlocks at Exclusive Weapon level 15: The Enraptured Whip deals additional damage equal to 5.5% of the enemy's current HP, granting 52 Life Drain to Salazar. The additional damage cannot exceed 160% of Salazar's ATK.	
*Unlocks at Exclusive Weapon level 5: The Enraptured Whip deals additional damage equal to 5% of the enemy's current HP, granting 50 Life Drain to Salazar. The additional damage cannot exceed 150% of Salazar's ATK.
*Unlocks at Exclusive Weapon level 10: Casts Enraptured Whip 2 times without cooldown.
*Unlocks at Exclusive Weapon level 15: The Enraptured Whip deals additional damage equal to 5.5% of the enemy's current HP, granting 52 Life Drain to Salazar. The additional damage cannot exceed 160% of Salazar's ATK.	
*Unlocks at Exclusive Weapon level 5: The Enraptured Whip deals additional damage equal to 5% of the enemy's current HP, granting 50 Life Drain to Salazar. The additional damage cannot exceed 150% of Salazar's ATK.
*Unlocks at Exclusive Weapon level 10: Casts Enraptured Whip 2 times without cooldown.
*Unlocks at Exclusive Weapon level 15: The Enraptured Whip deals additional damage equal to 5.5% of the enemy's current HP, granting 52 Life Drain to Salazar. The additional damage cannot exceed 160% of Salazar's ATK.
 	Enhance Force 	Enhance Force
 	Unlocks after reaching Supreme+	Unlocks after reaching Supreme+
Cooldown: 0s	Range: - 	Initial Energy: -
Salazer recovers 150% of his ATK as HP for every imprisoned enemy.	
Salazer recovers 150% of his ATK as HP for every imprisoned enemy.	
Salazer recovers 150% of his ATK as HP for every imprisoned enemy.
=== Seasonal Skills ===
 	Guardian Shield 	Guardian Shield
 	Unlocks at level 51	Unlocks at level 51
Cooldown: -	Range: Global 	Initial Energy: -
Gains a shield that absorbs 280% damage every 2s if HP drops below 30% in the first 15s of a battle. These shields can stack and remain effective until 15s into the battle.	
Gains a shield that absorbs 280% damage every 2s if HP drops below 30% in the first 15s of a battle. These shields can stack and remain effective until 15s into the battle.	
Gains a shield that absorbs 280% damage every 2s if HP drops below 30% in the first 15s of a battle. These shields can stack and remain effective until 15s into the battle.
*Unlocks at level 101: Increases the shield value bonus gained every 2s to 290%.
*Unlocks at level 151: Increases the shield value bonus gained every 2s to 300%.
*Unlocks at level 201: Increases the shield value bonus gained every 2s to 310%.
*Unlocks at level 251: Increases the shield value bonus gained every 2s to 320%.
*Unlocks at level 301: Increases the shield value bonus gained every 2s to 330%.
*Unlocks at level 351: Increases the shield value bonus gained every 2s to 340%.
*Unlocks at level 401: Increases the shield value bonus gained every 2s to 350%.	
*Unlocks at level 101: Increases the shield value bonus gained every 2s to 290%.
*Unlocks at level 151: Increases the shield value bonus gained every 2s to 300%.
*Unlocks at level 201: Increases the shield value bonus gained every 2s to 310%.
*Unlocks at level 251: Increases the shield value bonus gained every 2s to 320%.
*Unlocks at level 301: Increases the shield value bonus gained every 2s to 330%.
*Unlocks at level 351: Increases the shield value bonus gained every 2s to 340%.
*Unlocks at level 401: Increases the shield value bonus gained every 2s to 350%.	
*Unlocks at level 101: Increases the shield value bonus gained every 2s to 290%.
*Unlocks at level 151: Increases the shield value bonus gained every 2s to 300%.
*Unlocks at level 201: Increases the shield value bonus gained every 2s to 310%.
*Unlocks at level 251: Increases the shield value bonus gained every 2s to 320%.
*Unlocks at level 301: Increases the shield value bonus gained every 2s to 330%.
*Unlocks at level 351: Increases the shield value bonus gained every 2s to 340%.
*Unlocks at level 401: Increases the shield value bonus gained every 2s to 350%.
== Trivia ==
== Navigation ==