Scholar/All Usable Equipment

category:Guides
__TOC__
==Notes==
*This is a list of ALL usable equipment by SCH, including the stats for each piece.
*All information is taken from the tables under the equipment category, just these are only the pieces that SCH can use, done in an effort to try to save you, the reader, time.
*I will add all categories, just adding each category one at a time.
*I will only add weapons that SCH has Combat skill in.
=Weapons=
==Staves==
Name 	Level	Damage	Delay	DPS 	Effects
Ash Staff 	1 	5 	366 	0.82 	HP +2, MP +2
Ash Staff +1 	1 	6 	356 	1.01 	HP +3, MP +3
Caver's Shovel 	1 	1 	402 	0.15 	+2
Federation Signet Staff	1 	1 	366 	0.16 	Enchantment: Signet , <25/25 0:30/[0:10, 0:30]>
Kingdom Signet Staff 	1 	1 	366 	0.16 	Enchantment: Signet , <25/25 0:30/[0:10, 0:30]>
Onion Staff 	1 	4 	366 	0.66 	
Republic Signet Staff 	1 	1 	366 	0.16 	Enchantment: Signet , <25/25 0:30/[0:10, 0:30]>
Treat Staff 	1 	1 	356 	0.17 	HP +5, MP +5, Latent Effect: Warp
Trick Staff 	1 	1 	356 	0.17 	HP +1, MP +1
Treat Staff II 	2 	2 	356 	0.34 	MP +5, HP +5, Enchantment: Warp , <1/1 0:30/[120:00:00, 0:30]>
Trick Staff II 	2 	2 	356 	0.34 	HP +1, MP +1, Enchantment: Warp , <10/10 0:30/[24:00:00, 0:30]>
Ash Pole 	5 	11 	402 	1.64 	
Ash Pole +1 	5 	12 	390 	1.85 	
Freesword's Staff 	10 	9 	346 	1.56 	HP +6, MP +6
Gelong Staff 	10 	14 	390 	2.15 	HP Recovered While Healing +4
Legionnaire's Staff 	10 	12 	376 	1.91 	HP +6, MP +6
Holly Staff 	11 	10 	366 	1.64 	HP +4, MP +4
Holly Staff +1 	11 	11 	356 	1.85 	HP +5, MP +5
Bastokan Staff 	15 	13 	366 	2.13 	HP +6, MP +6, Accuracy +1
Federation Staff 	15 	11 	326 	2.02 	HP +6, MP +6, Attack +3
Pestle 	15 	11 	366 	1.80 	MP +10, Additional effect: MP Drain
Republic Staff 	15 	14 	356 	2.36 	HP +6, MP +6, Accuracy +2
Windurstian Staff 	15 	10 	336 	1.79 	HP +6, MP +6, Attack +2
Flexible Pole 	16 	20 	402 	2.99 	Enchantment: Attack +3 , <50/50 0:30/[30:00, 0:30]>
Holly Pole 	16 	20 	402 	2.99 	
Holly Pole +1 	16 	21 	390 	3.23 	
Monster Signa 	17 	12 	366 	1.97 	HP +5, MP +5, Vitality -5, Charisma +8
Mercenary's Pole 	18 	22 	402 	3.28 	
Misery Staff 	20 	14 	366 	2.30 	Additional Effect: Curse
Platoon Pole 	20 	13 	366 	2.13 	
Elm Staff 	23 	15 	366 	2.46 	HP +6, MP +6
Elm Staff +1 	23 	16 	356 	2.70 	HP +7, MP +7
Federation Pole 	23 	24 	378 	3.81 	Attack +5
Windurstian Pole 	23 	23 	390 	3.54 	Attack +3
Dolphin Staff 	27 	16 	366 	2.62 	HP +7, MP +7, +6, Additional Effect: Water Damage
Elm Pole 	30 	29 	402 	4.33 	
Elm Pole +1 	30 	30 	390 	4.62 	
Hypno Staff 	30 	17 	366 	2.79 	Additional Effect: Sleep
Whale Staff 	32 	18 	366 	2.95 	HP +14, MP +7, +7, Additional Effect: Water Damage
Whale Staff +1 	32 	19 	356 	3.20 	HP +15, MP +7, +8, Additional Effect: Water Damage
Military Pole 	33 	29 	378 	4.60 	Intelligence +1
Oak Staff 	39 	21 	366 	3.44 	HP +8, MP +8
Oak Staff +1 	39 	22 	356 	3.71 	HP +9, MP +9
Chanter's Staff 	40 	20 	366 	3.28 	Intelligence -6, Mind +6, Charisma +6, Singing Skill +4
Oak Pole 	40 	37 	402 	5.52 	
Oak Pole +1 	40 	38 	390 	5.85 	
Musketeer's Pole 	50 	45 	390 	6.92 	Accuracy +3, Attack +3
Walrus Staff 	50 	26 	366 	4.26 	HP +9, MP +9, +10, Additional Effect: Ice Damage
Apollo's Staff 	51 	35 	356 	5.90 	Strength +2, Dexterity +2, Vitality +2, Agility +2, Intelligence +2, Mind +2, Charisma +2, +20, Cure Potency +10%, Additional Effect: Light Damage
Aquilo's Staff 	51 	35 	356 	5.90 	Intelligence +5, +20, Elemental Magic Skill +10, Additional Effect: Ice Damage
Auster's Staff 	51 	35 	356 	5.90 	Agility +5, +20, Evasion +10, Additional Effect: Wind Damage
Dark Staff 	51 	30 	366 	4.92 	Strength +1, Dexterity +1, Vitality +1, Agility +1, Intelligence +1, Mind +1, Charisma +1, +15, MP Recovered While Healing +10, Additional Effect: Darkness Damage
Earth Staff 	51 	30 	366 	4.92 	Vitality +4, +15, Physical Damage Taken -20%, Additional Effect: Earth Damage
Fire Staff 	51 	30 	366 	4.92 	Strength +4, +15, Attack +10, Ranged Attack +10, Additional Effect: Fire Damage
Ice Staff 	51 	30 	366 	4.92 	Intelligence +4, +15, Elemental Magic Skill +10, Additional Effect: Ice Damage
Jupiter's Staff 	51 	35 	356 	5.90 	Dexterity +5, +20, Critical Hit Rate +15%, Additional Effect: Lightning Damage
Light Staff 	51 	30 	366 	4.92 	Strength +1, Dexterity +1, Vitality +1, Agility +1, Intelligence +1, Mind +1, Charisma +1, +15, Cure Potency +10%, Additional Effect: Light Damage
Neptune's Staff 	51 	35 	356 	5.90 	Mind +5, +20, Divine Magic Skill +10, Additional Effect: Water Damage
Pluto's Staff 	51 	35 	356 	5.90 	Strength +2, Dexterity +2, Vitality +2, Agility +2, Intelligence +2, Mind +2, Charisma +2, +20, MP Recovered While Healing +10, Additional Effect: Darkness Damage
Terra's Staff 	51 	35 	356 	5.90 	Vitality +5, +20, Physical Damage Taken -20%, Additional Effect: Earth Damage
Thunder Staff 	51 	30 	366 	4.92 	Dexterity +4, +15, Critical Hit Rate +15%, Additional Effect: Lightning Damage
Vulcan's Staff 	51 	35 	356 	5.90 	Strength +5, +20, Attack +10, Ranged Attack +10, Additional Effect: Fire Damage
Water Staff 	51 	30 	366 	4.92 	Mind +4, +15, Divine Magic Skill +10, Additional Effect: Water Damage
Wind Staff 	51 	30 	366 	4.92 	Agility +4, +15, Evasion +10, Additional Effect: Wind Damage
Musketeer's Pole +1 	52 	46 	378 	7.30 	Accuracy +3, Attack +3, Outside of Nation Controlled Area: HP +10, MP +10
Musketeer's Pole +2 	52 	47 	366 	7.70 	Accuracy +3, Attack +3, Outside of Nation Controlled Area: HP +12, MP +12
Sunlight Pole 	52 	46 	402 	6.87 	Sunny Weather: Adds Regen Effect
Pride Staff 	53 	30 	402 	4.48 	Strength -1, Dexterity -1, Vitality -1, Agility -1, Intelligence -1, Mind +7, Charisma -1
Wise Wizard's Staff 	55 	28 	366 	4.59 	HP +10, MP +10
Revenging Staff 	57 	28 	366 	4.59 	HP +9, MP +9, Additional Effect: HP Drain
Revenging Staff +1 	57 	29 	356 	4.89 	HP +10, MP +10, Additional Effect: HP Drain
Heavy Staff 	59 	31 	356 	5.22 	HP +12, MP +12
Mahogany Pole 	59 	51 	402 	7.61 	
Mahogany Pole +1 	59 	52 	390 	8.00 	
Mahogany Staff 	59 	30 	366 	4.92 	HP +10, MP +10
Ebony Pole 	65 	53 	402 	7.91 	
Ebony Pole +1 	65 	54 	390 	8.31 	
Ramuh's Staff 	65 	29 	366 	4.75 	Dexterity +3, Additional Effect: Lightning Damage
Power Staff 	66 	31 	356 	5.22 	HP +13, MP +13, Strength +7, Additional Effect: Strength Up
Kinnara Pole 	68 	30 	366 	4.92 	HP +25, MP +25, HP Recovered While Healing +2, MP Recovered While Healing +2
Catalyst 	69 	60 	402 	8.96 	"Bonus damage added to magic burst, Set: Increases STR, Attack,Ranged Attack, "Magic Atk. Bonus"'''
Kebbie 	69 	56 	366 	9.18 	"Magic Def. Bonus"+5, Set: Increases HP, VIT, Accuracy, Ranged Accuracy
Mercurial Pole 	70 	4 	366 	0.66 	MP +30, Occasionally Attacks 2 To 4 Times
Mythic Pole 	70 	55 	402 	8.21 	+15
Mythic Pole +1 	70 	56 	390 	8.62 	+20
Rune Staff 	70 	32 	366 	5.25 	Latent Effect: Intelligence +2, Latent Effect: Mind +2, Latent Effect: Charisma +2, Latent Effect: Magic Attack Bonus
Yigit Staff 	70 	56 	360 	9.33 	Assault: DMG: 57, MP +2%
Astral Staff 	71 	40 	366 	6.56 	MP Recovered While Healing +9, Avatar: Defense Bonus
Imperial Pole 	71 	60 	402 	8.96 	Depending On Day: Increases Elemental Weapon Skill Damage
Master Caster's Pole 	71 	34 	366 	5.57 	HP +20, MP +10, Citizens of Windurst: MP Recovered While Healing +8
Pole of Trials 	71 	55 	402 	8.21 	Latent Effect: HP +10, Latent Effect: MP +10, Latent Effect: +10, Latent Effect: +10
Prelatic Pole 	71 	55 	402 	8.21 	Intelligence -4, Mind +4, +6, +6, +6, +6, +6, +6, +6, +6, Healing Magic Skill +10
Prester 	71 	58 	366 	9.51 	Latent effect: Increases weapon skill accuracy and damage Additional effect:
Carbuncle's Pole 	72 	55 	402 	8.21 	Charisma +4, TP Bonus, Latent Effect: Light Damage, Enchantment: Recover HP , <30/30 0:30/[10:00, 0:30]>
Martial Staff 	72 	56 	390 	8.62 	TP Bonus
Mighty Pole 	72 	56 	402 	8.36 	Windsday: +15, Windsday: Divine Magic Skill +13, Windsday: Elemental Magic Skill +13
Zen Pole 	72 	55 	402 	8.21 	MP +24, MP Recovered While Healing +2
Alkalurops 	73 	49 	366 	8.03 	HP -10, Intelligence +10, Mind +10, Charisma +10, Magic Accuracy +20
Thyrsusstab 	73 	52 	402 	9.70/7.76	Latent Effect: DMG: 65, Latent Effect: Critical Hit Rate +6%
Wyvern Perch 	73 	57 	402 	8.51 	Wyvern: HP +50
Mekki Shakki 	73 	70 	412 	10.19 	Strength +5, Accuracy -4, Attack +12, Store TP +5
Diabolos's Pole 	75 	57 	402 	8.51 	Dark Weather: Enhances Effect of Drain and Aspir, Additional Effect: Slow
Dorje 	75 	42 	402 	6.27 	MP +20, "Magic Atk. Bonus" +25, MP Recovered While Healing +10
Kirin's Pole 	75 	60 	402 	8.96 	HP +20, MP +20, Intelligence +10, Mind +10, +15, +15, +15, +15, +15, +15, +15, +15
Elder Staff 	75 	55 	402 	8.21 	
Fay Staff 	75 	54 	402 	??? 	
Tupsimati 	75 	62 	402 	9.25 	Accuracy +30, Magic Accuracy +10, "Magic Atk. Bonus" +20, Same elemental magic as weather: Enmity -20, "Omniscience," Aftermath: Inc. Mag. Acc./Mag. Atk., Occasionally attacks twice.
==Clubs==
Name 	Lvl	Dam	Del	DPS 	Effects
Ash Club 	1 	4 	264	0.91 	
Ash Club +1 	1 	5 	257	1.17 	
Battledore 	1 	2 	264	0.45 	
Caduceus 	1 	3 	216	0.83 	Alchemy Skill +1, Additional Effect vs Arcana: Bind
Charm Wand 	1 	2 	264	0.45 	Enchantment: Reraise on Party Member (Cannot Target Self), <10/10 0:30/[24:00:00, 0:30]>
Charm Wand +1 	1 	3 	264	0.68 	Enchantment: Reraise on Party Member (Cannot Target Self), <1/1 0:30/[120:00:00, 0:30]>
Chocobo Wand 	1 	3 	216	0.83 	Extends Chocobo Riding Time
Club Hammer 	1 	1 	300	0.20 	Vitality -1
Dream Bell 	1 	1 	216	0.28 	
Dream Bell +1 	1 	2 	210	0.57 	Singing Skill +1
Lady Bell 	1 	1 	216	0.28 	
Lady Bell +1 	1 	1 	210	0.57 	
Maple Wand 	1 	3 	216	0.83 	Intelligence +1, Mind +1
Maple Wand +1 	1 	4 	210	1.14 	Intelligence +2, Mind +2
Miracle Wand 	1 	2 	264	0.45 	Enchantment: Adds "Regen" Effect to Party Member, <10/10 0:30/[2:00:00, 0:30]>
Miracle Wand +1 	1 	3 	264	0.68 	Enchantment: Adds "Regen" Effect to Party Member, <1/1 0:30/[120:00:00, 0:30]>
Moogle Rod 	1 	1 	288	0.21 	Enchantment: Give Gift to Party Member (Cannot Target Self), <1/1 0:30/[20:00:00, 0:30]>
Nomad Moogle Rod 	1 	1 	288	0.21 	Enchantment: Give Gift to Party Member (Cannot Target Self), <50/50 0:30/[20:00:00, 0:30]>
Onion Rod 	1 	3 	288	0.62 	
Trainee Hammer 	1 	1 	324	0.19 	Latent Effect: Smithing Skill +1
Bronze Rod 	5 	5 	288	1.04 	HP +3
Bronze Rod +1 	5 	6 	280	1.29 	HP +4
Rabbit Stick 	5 	5 	264	1.14 	HP +1%, MP +1%, Damage Varies by Moon Phase
Mana Wand 	9 	5 	216	1.39 	Intelligence +2, Mind +2, Enchantment: MP Recovered While Healing +2, <50/50 0:30/[30:00, 0:30]>
Willow Wand 	9 	5 	216	1.39 	Intelligence +2, Mind +2
Willow Wand +1 	9 	6 	210	1.71 	Intelligence +3, Mind +3
Freesword's Club 	10 	7 	264	1.59 	
Pilgrim's Wand 	10 	6 	216	1.67 	MP Recovered While Healing +2
Wild Cudgel 	11 	7 	264	1.59 	HP +20, MP -20
Brass Rod 	12 	8 	288	1.67 	HP +3, Intelligence +1
Brass Rod +1 	12 	9 	280	1.93 	HP +4, Intelligence +1
Hermit's Wand 	13 	6 	216	1.67 	Intelligence +2, Mind +2, Spell Interruption Rate -25%
Federation Club 	15 	9 	250	2.16 	HP +3, MP +3
Moonlight Wand 	15 	8 	264	1.82 	HP +1%, MP +1%, Damage Varies by Moon Phase
Windurstian Club 	15 	8 	257	1.87 	HP +2, MP +2
Chestnut Club 	16 	9 	264	2.05 	
Solid Club 	16 	10 	257	2.33 	
Yew Wand 	18 	7 	216	1.94 	Intelligence +3, Mind +3
Yew Wand +1 	18 	8 	210	2.29 	Intelligence +4, Mind +4
Bouncer Club 	20 	10 	264	2.27 	
Platoon Mace 	20 	14 	300	2.80 	
Earth Wand 	21 	8 	216	2.22 	Additional Effect: Earth Damage
Rod 	22 	11 	288	2.29 	HP +6
Rod +1 	22 	12 	288	2.50 	HP +7
Artemis' Wand 	25 	11 	264	2.50 	HP +1%, MP +1%, Damage Varies by Moon Phase
Bone Cudgel 	27 	12 	264	2.73 	
Bone Cudgel +1 	27 	13 	257	3.04 	
Heat Rod 	27 	12 	288	2.50 	Additional Effect: Lightning Damage
Eremite's Wand 	28 	9 	216	2.50 	MP +5, Intelligence +2, Mind +2, Spell Interruption Rate -25%
Eremite's Wand +1 	28 	10 	210	2.86 	MP +6, Intelligence +2, Mind +2, Spell Interruption Rate -25%
Replica Maul 	31 	5 	324	0.93 	
Chestnut Wand 	32 	10 	216	2.78 	Intelligence +4, Mind +4
High Mana Wand 	32 	10 	216	2.78 	Intelligence +4, Mind +4, Enchantment: MP Recovered While Healing +4, <50/50 0:30/[30:00, 0:30]>
Solid Wand 	32 	11 	210	3.14 	Intelligence +5, Mind +5
Mythril Rod 	34 	14 	288	2.92 	HP +9
Mythril Rod +1 	34 	15 	280	3.21 	HP +10
Selene's Wand 	35 	14 	264	3.18 	HP +1%, MP +1%, Damage Varies by Moon Phase
Oak Cudgel 	36 	15 	264	3.41 	
Oak Cudgel +1 	36 	16 	257	3.74 	
Warp Cudgel 	36 	15 	264	3.41 	Enchantment: Warp, <30/30 0:30/[24:00:00, 0:30]>
Bone Rod 	43 	17 	288	3.54 	HP +12
Bone Rod +1 	43 	18 	280	3.86 	HP +13, +3
Moonwatch Wand 	45 	17 	264	3.86 	HP +1%, MP +1%, Damage Varies by Moon Phase
Rose Wand 	48 	14 	216	3.89 	Intelligence +5, Mind +5
Rose Wand +1 	48 	15 	210	4.29 	Intelligence +6, Mind +6
Shellbuster 	48 	18 	264	4.09 	HP +7, Charisma +4, Additional Effect vs Quadav: Lightning Damage
Lilith's Rod 	50 	19 	288	3.96 	MP +10, Intelligence +5, Additional Effect: MP Drain
Tactician Magician's Wand 	50 	15 	210	4.29 	MP +5, Intelligence +5, Mind +5
Sloth Wand 	52 	17 	237	4.30 	Strength -1, Dexterity -1, Vitality -1, Agility -1, Intelligence +7, Mind -1, Charisma -1
Tactician Magician's Wand +1	52 	16 	203	4.73 	MP +5, Intelligence +5, Mind +5, Outside of Nation Controlled Area: MP +18
Tactician Magician's Wand +2	52 	17 	197	5.18 	MP +5, Intelligence +5, Mind +5, Outside of Nation Controlled Area: MP +20
Musketeer Commander's Rod 	55 	22 	280	4.71 	HP +19
Royal Guard's Rod 	55 	21 	288	4.38 	HP +18, Mind +1, Charisma +1
Thoth's Wand 	55 	21 	264	4.77 	HP +1%, MP +1%, Moon Phase Affects Additional Damage
Ebony Wand 	60 	17 	216	4.72 	Intelligence +6, Mind +6
Ebony Wand +1 	60 	18 	210	5.14 	Intelligence +7, Mind +7
Darksteel Rod 	61 	22 	302	4.37 	HP +15
Darksteel Rod +1 	61 	23 	297	4.65 	HP +16
Asklepios 	62 	21 	288	4.38 	Cure Potency +5%, Convert HP to MP +30
Curse Wand 	64 	22 	288	4.58 	HP +9, Strength -3, Dexterity -3, Vitality -3, Agility -3, Intelligence +5, Mind +5, Charisma +5
Leviathan's Rod 	65 	22 	288	4.58 	Mind +3, Additional Effect: Water Damage
Mythic Wand 	65 	17 	216	4.72 	Intelligence +8, Mind +8, +15
Mythic Wand +1 	65 	18 	210	5.14 	Intelligence +9, Mind +9, +20
Titan's Cudgel 	65 	22 	278	4.75 	Vitality +3, Additional Effect: Earth Damage
Holy Wand 	67 	18 	216	5.00 	Divine Magic Skill +4, Additional Effect: Light Damage
Holy Wand +1 	67 	19 	210	5.43 	Divine Magic Skill +5, Additional Effect: Light Damage
Living Rod 	67 	24 	288	5.00 	HP +21
Sacred Wand 	67 	18 	216	5.00 	Divine Magic Skill +4, Additional Effect: Light Damage, Enchantment: Enlight, <30/30 0:30/[5:00, 0:30]>
Flan Smasher 	68 	30 	291	6.19 	Accuracy +9, Attack +9, Magic Attack Bonus +5
Skirnir's Wand 	68 	17 	216	4.72 	Intelligence +7, Mind +7, Charisma +7, +15, Divine Magic Skill +3
Clearpath 	69 	27 	288	5.63 	Accuracy +5, Magic Accuracy +5, Set: Increases Evasion and HP recovered while healing, Reduces Enmity
Mighty Cudgel 	70 	30 	288	6.25 	Intelligence +1, Mind +1, Firesday: Intelligence +9, Firesday: Mind +9, Firesday: +15
Mistilteinn 	70 	22 	216	6.11 	Intelligence +10, Mind +10, Latent Effect: Adds Refresh Effect
Platinum Rod 	70 	23 	288	4.79 	HP +18
Platinum Rod +1 	70 	24 	280	5.14 	HP +19
Rune Rod 	70 	26 	288	5.42 	Latent Effect: Attack +10, Latent Effect: Healing Magic Skill +6]
Club of Trials 	71 	29 	267	6.52 	Latent Effect: HP +10, Latent Effect: MP +10, Latent Effect: +10, Latent Effect: +10
Reserve Captain's Mace 	71 	25 	288	5.21 	HP +30, Accuracy +6, Citizens of San d'Oria: MP Recovered While Healing +7
Fourth Mace 	71 	25 	288	5.21 	HP+30,MP +30, "Magic Atk. Bonus" +4, "Conserve MP" +4
Senior Gold Musketeer's Rod 	71 	25 	288	5.21 	HP +30, Attack +6, Citizens of Bastok: MP Recovered While Healing +7
Seveneyes 	71 	27 	217	7.47 	HP +27, MP +27, +7, +7, +7, Conserve MP +7, Elemental Magic Skill +7
Kerykeion 	71 	29 	216	8.06 	Latent Effect: Adds "Regen" effect. Additional Effect: HP Drain
Antares 	72 	31 	217	8.57 	HP -20, MP +20, Magic Attack Bonus +10, Magic Accuracy +10
Scepter 	72 	26 	288	5.42 	HP +24, Dexterity +2, Vitality +2
Scepter +1 	72 	27 	280	5.79 	HP +25, Dexterity +3, Vitality +3
Perdu Wand 	73 	34 	216	10.83/9.44	Latent Effect: DMG: 39
Prudence Rod 	73 	22 	288	4.58 	Intelligence +7, Virtue Stone Equipped: Occasionally Attacks Twice
Deae Gratia 	74 	35 	300	7.00 	Accuracy +9, Attack +9, MP +30, "Counter" +1, Additional Effect: HP Drain
Raphael's Rod 	75 	40 	320	7.50 	Enchantment: Reraise III, <8/8 0:30/[2:00, 0:30]>
==Daggers==
Name 	Lvl	Dam	Del	DPS 	Effects
Bronze Dagger 	1 	3 	183	0.98 	
Bronze Dagger +1 	1 	4 	178	1.35 	
Ceremonial Dagger 	1 	1 	183	0.33 	MP +10
Onion Dagger 	1 	3 	193	0.93 	
Rusty Dagger 	1 	3 	183	0.98 	
Trainee Knife 	1 	1 	200	0.30 	Latent Effect: Cooking skill +1
Blind Dagger 	7 	4 	188	1.28 	Additional Effect: Blindness
Blind Dagger +1 	7 	5 	183	1.64 	Additional Effect: Blindness
Brass Dagger 	9 	5 	183	1.64 	
Brass Dagger +1 	9 	6 	178	2.02 	
Piercing Dagger 	9 	5 	183	1.64 	Enchantment: Attack +3 , <50/50 0:30/[30:00, 0:30]>
Dagger 	12 	7 	183	2.30 	
Dagger +1 	12 	8 	178	2.70 	
Hushed Dagger 	12 	6 	188	1.91 	Additional Effect: Silence, Enchantment: Ensilence , <15/15 0:30/[10:00, 0:30]>
Silence Dagger 	12 	6 	188	1.91 	Additional Effect: Silence
Silence Dagger +1 	12 	7 	183	2.30 	Additional Effect: Silence
Spark Dagger 	12 	7 	183	2.30 	Additional Effect with Battery: Lightning Damage
Spark Dagger +1 	12 	8 	183	2.62 	Additional Effect with Battery: Lightning Damage
Baselard 	18 	8 	186	2.58 	
Baselard +1 	18 	9 	181	2.98 	
Decurion's Dagger 	20 	10 	178	3.37 	Accuracy +2
Poison Baselard 	20 	8 	191	2.51 	Additional Effect: Poison
Poison Dagger 	20 	8 	183	2.62 	Additional Effect: Poison
Poison Dagger +1 	20 	9 	178	3.03 	Additional Effect: Poison
Python Baselard 	20 	9 	186	2.90 	Additional Effect: Poison
Acid Dagger 	23 	10 	183	3.28 	Additional Effect: Weakens Defense
Corrosive Dagger 	23 	11 	178	3.71 	Additional Effect: Weakens Defense
Melt Dagger 	23 	10 	183	3.28 	Additional Effect: Weakens Defense, Enchantment: Weakens Defense, <15/15 0:30/[10:00, 0:30]>
Mythril Dagger 	23 	10 	183	3.28 	
Mythril Dagger +1 	23 	11 	178	3.71 	
Bastokan Dagger 	25 	11 	173	3.82 	Accuracy +2, Evasion +2
Republic Dagger 	25 	12 	168	4.29 	Accuracy +2, Evasion +3
Kris 	27 	11 	192	3.44 	
Kris +1 	27 	12 	187	3.85 	
Royal Squire's Dagger 	30 	12 	181	3.98 	Accuracy +3
Sleep Dagger 	30 	10 	183	3.28 	Additional Effect: Sleep
Kingdom Dagger 	34 	14 	171	4.91 	Accuracy +3, Outside of Nation Controlled Area: Agility +2
San d'Orian Dagger 	34 	13 	176	4.43 	Accuracy +3, Outside of Nation Controlled Area: Agility +1
Fine Baselard 	36 	14 	181	4.64 	
Mythril Baselard 	36 	13 	186	4.19 	
Spark Baselard 	36 	13 	186	4.19 	Additional Effect with Battery: Lightning Damage
Spark Baselard +1 	36 	14 	181	4.64 	Additional Effect with Battery: Lightning Damage
Minstrel's Dagger 	38 	14 	183	4.59 	Charisma +5, Evasion +3
Acid Baselard 	40 	14 	186	4.52 	Additional Effect: Weakens Defense
Combat Caster's Dagger 	40 	15 	192	4.69 	
Corrosive Baselard 	40 	15 	181	4.97 	Additional Effect: Weakens Defense
Melt Baselard 	40 	14 	186	4.52 	Additional Effect: Weakens Defense, Enchantment: Weakens Defense, <15/15 0:30/[10:00, 0:30]>
Combat Caster's Dagger +1	43 	16 	187	5.13 	Outside of Nation Controlled Area: MP +14
Combat Caster's Dagger +2	43 	17 	182	5.60 	Outside of Nation Controlled Area: MP +16
Galkan Dagger 	49 	16 	186	5.16 	HP +8, Vitality +2, Additional Effect: Earth damage
Lust Dagger 	51 	20 	201	5.97 	Strength -1, Dexterity -1, Vitality -1, Agility +7, Intelligence -1, Mind -1, Charisma -1
Triple Dagger 	51 	13 	183	4.26 	Triple Attack +1%
Darksteel Baselard 	55 	20 	195	6.15 	
Darksteel Baselard +1 	55 	21 	190	6.63 	
Kidney Dagger 	56 	18 	183	5.90 	Critical Hit Rate +5%
Darksteel Kris 	57 	22 	202	6.53 	
Darksteel Kris +1 	57 	23 	196	7.04 	
Spark Kris 	57 	22 	202	6.53 	Additional Effect with Battery: Lightning Damage
Spark Kris +1 	57 	23 	196	7.04 	Additional Effect with Battery: Lightning Damage
Venom Kris 	57 	20 	220	5.45 	Additional Effect: Poison
Venom Kris +1 	57 	21 	202	6.24 	Additional Effect: Poison
Bano Del Sol 	61 	20 	178	6.74 	+10, Additional Effect vs Slime: Light Damage
Venom Baselard 	63 	19 	191	5.97 	Additional Effect: Poison
Venom Baselard +1 	63 	20 	186	6.45 	Additional Effect: Poison
Garuda's Dagger 	65 	19 	183	6.23 	Agility +3, Attack +7, Additional Effect: Silence
Farseer 	69 	26 	183	8.52 	INT+4, Set: Increases HP, VIT, Accuracy, Ranged Accuracy
Adaman Kris 	70 	23 	192	7.19 	MP +10, Dexterity +2, Vitality +2, Intelligence +2
Adaman Kris +1 	70 	24 	187	7.70 	MP +11, Dexterity +3, Vitality +3, Intelligence +3, Enmity -1
Daylight Dagger 	70 	28 	183	9.18 	During Day Only: Accuracy +12
Orichalcum Dagger 	70 	20 	183	6.56 	MP +20, Intelligence +2
Palladium Dagger 	70 	30 	201	8.96 	Ranged Attack +5, Parrying Skill +5, Counter +1, Additional Effect: Wind Damage
Triton's Dagger 	70 	21 	178	7.08 	MP +25, Intelligence +2
Khanjar 	71 	27 	192	8.44 	Depending On Day: Increases Elemental Weapon Skill Damage
Misericorde 	71 	27 	183	8.85 	MP +10, Dexterity +2, Vitality +2, Mind +2
Misericorde +1 	71 	28 	178	9.44 	MP +11, Dexterity +3, Vitality +3, Mind +3
Zareehkl Jambiya 	71 	31 	201	9.25/10.75	Evasion +5, Latent Effect: DMG: 36
Argent Dagger 	72 	22 	200	6.60 	Evasion -1, Elemental Magic Skill +3
Blau Dolch 	72 	26 	178	11.12/8.76	Latent Effect: Damage 33
Titan's Baselard 	72 	28 	186	9.03/10.65	Vitality +4, Attack +8, Latent Effect: Damage 33
Thanatos Baselard 	74 	28 	191	8.80 	Attack -1, Enfeebling Magic Skill +4
==Throwing (Damage Weapons)==
Name 	Lvl	Dam	Del	DPS 	Effects
Lamiabane 	70 	1 	294	0.20 	Latent Effect: Enhances 'Magic Attack Bonus', Enchantment: Adds 'Refresh' Effect , <15/15 0:30/[1:00:00, 0:30]>
Mamoolbane 	70 	1 	294	0.20 	Latent Effect: Accuracy +6, Enchantment: Evasion +10 , <15/15 0:30/[24:00:00, 0:30]>
Trollbane 	70 	1 	294	0.20 	Latent Effect: Increases Rate of Critical Hits, Enchantment: Vitality +10 , <15/15 0:30/[24:00:00, 0:30]>
Stygian Ash 	71 	021	168	 	Will cause Dark Ixion to attack the thrower
Antarctic Wind	72 	250	276	54.35	
Arctic Wind 	72 	250	276	54.35	
East Wind 	72 	250	276	54.35	
Zephyr 	72 	250	276	54.35	
Aureole 	75 	28 	192	8.75 	Magic Accuracy +8
==Throwing (Stat boosting)==
Name 	Lvl	Dam	Del	DPS 	Effects 	Race
Fortune Egg 	1 	- 	- 	- 	MP +1%, Vitality +1 	
Happy Egg 	1 	- 	- 	- 	HP +1%, Vitality +1 	
Orphic Egg 	1 	- 	- 	- 	Singing Skill +1, Latent Effect: Accuracy +1, Latent Effect: Attack +1, Latent Effect: Evasion +1	
Morion Tathlum 	25 	- 	- 	- 	MP +3, Intelligence +1 	
Attar Sachet 	30 	- 	- 	- 	Strength +2 (E♀) Only 	
Balm Sachet 	30 	- 	- 	- 	Strength +1, Intelligence +1 (H♂) Only 	
Civet Sachet 	30 	- 	- 	- 	Dexterity +1, Agility +1 (M) Only 	
Millefleurs Sachet	30 	- 	- 	- 	Strength +1, Intelligence +1 (H♀) Only 	
Musk Sachet 	30 	- 	- 	- 	Vitality +2 (G) Only 	
Olibanum Sachet 	30 	- 	- 	- 	Strength +2 (E♂) Only 	
Sweet Sachet 	30 	- 	- 	- 	Intelligence +2 (T) Only 	
Fullmetal Bullet 	40 	- 	- 	- 	In Campaign Battle: Strength +2 Dexterity +2 	
Imperial Dart 	50 	- 	- 	- 	Besieged: HP Recovered While Healing +2, MP Recovered While Healing +2 	
Mantra Coin 	50 	- 	- 	- 	MP +12 	
Mercenary's Dart 	50 	- 	- 	- 	Besieged: INT +3, MND +3, CHR +3 	
Nazar Bonjuk 	50 	- 	- 	- 	Intelligence +1, Mind +1, Charisma +2 	
Optical Needle 	50 	- 	- 	- 	Accuracy +1 	
Volunteer's Dart 	50 	- 	- 	- 	Besieged: Attack +10 	
Smart Grenade 	54 	- 	- 	- 	Ranged Accuracy -4, Additional Effect: Fire Damage, Hidden Effect: Attack +4 	
Tiphia Sting 	58 	- 	- 	- 	HP -25, Accuracy +2, Attack +2, Evasion -4 	
Bibiki Seashell 	60 	- 	- 	- 	Vitality +4, +3, Enhances Aquan Killer Effect 	
Sturm's Report 	60 	- 	- 	- 	Magic Accuracy +2 Campaign: Magic Accuracy +15 	
Sonia's Plectrum 	60 	- 	- 	- 	"Waltz" Potency +1% Campaign: "Waltz" Potency +10% 	
Phantom Tathlum 	66 	- 	- 	- 	MP +10, Intelligence +2 	
Iwatsubute 	69 	- 	- 	- 	HP +10, VIT +1 	
Fenrir's Stone 	70 	- 	- 	- 	During Day Only: HP +30, During Night Only: Evasion +10 	
Hedgehog Bomb 	70 	- 	- 	- 	MP +30, Enmity -1 	
White Tathlum 	70 	- 	- 	- 	HP +15 MP +15 Store TP +2 Enmity -2 	
Imperial Egg 	75 	99 	999	5.95	Charisma +3, Ranged Accuracy +99, HP Recovered While Healing +3, Additional Effect: Provoke 	
Tsar's Egg 	75 	100	999	6.01	Charisma +4, Ranged Accuracy +100, HP Recovered While Healing +4, Additional Effect: Provoke 	
Darkhelmet_Ifrit