Flukes

== General ==
Flukes are territorial parasitic hiveminds of pests that generally inhabit sewers or deeper parts of seas for their moisture and nutrition.
== Diet ==
Literally anything with a semblance of nutritional value - including corpses, faeces, and plants. If their target is alive and bigger than them, they tend to lay eggs inside of them.
== Info ==
All flukes are born from a giant Higher Being, Sanctus Flukefactorem, located north of Gran-Nest near the shores of the Atrantian Sea. After getting birthed, some flukes among many are chosen to scout areas above water and become either the Flukemarm or the Fluke Leader of said areas. The only known surviving "kingdoms" of Flukes are in the sewers of Armattia and Hallownest (the Xenosian Flukes were drafted back to Sanctus Flukefactorem after Xenosia caught wind of their existence and burned most to the ground). After creating a kingdom, Flukes become extremely territorial and try to kill any trespassers, including other Flukes. The Fluke Kingdom also forms its own hivemind that stays separate from other Fluke Kingdoms' hiveminds. 
Underground wars between Flukes are regarded as common and have been recorded for a long time. The other majority of the Flukes the Flukefactorem births either go above land and latch onto a victim making them hallucinate and go to the Flukefactorem to get eaten, stay with the Flukefactorem to protect it from any harm, or merge with the Flukefactorem to add to its massive size.
There is also a hierarchy between the Fluke Kingdoms that goes from most important to least important;
* Sanctus Flukefactorem
* Fluke Leader (examples of fluke leaders include Flukebileus, Flukeneigus, and Flukenar)
* Flukemarm
* Flukemunga
* Flukemon
* Flukefey
* Fluke Larva
* Living Mineral
Note that most flukes can rise up to higher ranks or descend to lower ranks among the hierarchy - except for the Living Mineral and Sanctus Flukefactorem for obvious reasons.
They all ceased to exist after the "Wail of Parasites" quest.
== Abilities ==
Most flukes can lay eggs inside creatures skins, can latch onto hosts and make them hallucinate and control their brains' motor functions for the most part, can live after getting serious injuries, and some can even tap into the hiveminds of other Fluke Kingdoms. Larvae of flukes can latch onto the brain of a host, living or dead, and control it to a certain degree (corpses are seen easier to control).
== Habitat ==
Extremely damp places like sewers or in the Atrantian Sea. (completely compatible with the Kaserin Sea as well but none were recorded there.)
Category:Species