Ring of Readiness (Magic Ring)

This magical item consists of two plain iron rings, one suitable to be worn on a finger and one larger, some 2 inches in diameter. The larger ring is to be placed on some item. It can be sown into or bolted onto a set of armor it can be placed upon the pommel of a weapon (in which case it shrinks until it fits snugly): It can be attached to any item of personal gear weighing less than 100 pounds.
When the larger ring is attached to an object, and the smaller ring is worn by a character, the character needs only to utter the magical word inscribed on the inside of the smaller ring. When this is done, if the other ring is within 10 miles, it instantaneously transports that object to the character.
If the item attached to the other ring is a weapon, it will appear in his hand. If the item is a suit of armor, it appears on the character: if the character is already wearing a suit of armor, it appears next to him or her. If the item is something else, it appears in a fashion dictated by the DM: a crown will appear tin a character's head, while a sewing machine would appear on the ground or floor, for instance.
If the item attached to the larger ring is more than 10 miles away, nothing happens.
The use of the rings must be announced before initiative in the combat turn. The use of these rings takes no time. A character calls out the magic word before initiative: then, later in the turn, when that character's actions come up, the item in question appears.
If a character finds the smaller ring without the larger one, then whatever object the larger one is attached to may be summoned. These rings recognize no single owner. An interesting quest in a campaign might be for a character to find the smaller of a set of rings and have to wander to find the larger ring and summon it and its object: remember, it only works within 10 miles of the summoned.
The magic only works if the item attached to the larger ring is inanimate. Living things are not transported.
Once summoned, these objects may not be sent back. This is a one-way trip. The rings may be used any number of times-they do not wear out.
Many heroes use this magical item so that they never lose their weapons, if the hero finds his sword disarmed in combat, he can call it to his hand on the next round, without wasting the time to go get it. Some con artists use it to run a scam: They'll secretly attach the larger ring to some great item of treasure, sell it to a dealer, skip town with the dealer's money and then summon the treasure back. This is a good tactic until the vengeful dealer catches up with the creative thief.
This magical item may be used by characters of any class. Rings of readiness cannot be used on the same weapon as a bracelet of charms.
Category:Encyclopedia Magica Magic Items
Category:Magic Items
Category:Magic Rings