Ormander

Ormander was Indratera's Devil. He was the most terrible and powerful of all the daemones. 
== Names ==
=== In Glossolalia ===
In Glossolalia, Ormander was known by the personal epithet Ḣ'wrm'nḋr̈'ẍ which was pronounced /h̪͆əwɻmənðʀəʀ̥/. It roughly meant 'Liar, he of the fire, serpent-tongued, devourer and destroyer, despoiler and trickster'.
=== Full Title ===
His full title was Devil King Ormander, He of the Eleven Wings, Lord of That which Dwells Beneath the Earth, He Who was Exiled from the Skies, Prince of the Profane, Master of Cruelties, Archon of the Mirror, Drinker of Hubris, Embodiment of Avarice, Ambition's Knell, Granter of Boons and Bounty.
== Forms ==
Ormander appeared in multiple forms to mortals, often tailoring his appearance to fit their subconscious expectations or desires. Generally speaking though, he appeared as an older, wise man. His most common forms included the following.
=== The Saviour ===
His favourite form was a man wearing simple black trousers with a red sash belt (a mockery of the belts famously worn by freedom fighters) and no shirt. His skin was covered in endless scarred runes, his hair was close-cropped and white, his skin colourless, and he bore innumerable terrible red wings and a golden halo. The painting "Saviour" by Vanyaretta depicts such an appearance.
=== The Savant ===
Here, Ormander would appear in a black-and-red tuxedo or other era-appropriate smart clothing, with coiffed white hair, a white forked goatee, and a strong nose and firm brow. He would often ask the mortal to play him at chess or another intellectual pursuit
=== The Prince ===
Here, he would appear as a stern silver-haired suave man with fine but rugged dark clothing and a long trailing coat, carrying a cane with a silver three-toed claw atop it. He might smoke or wear a vivid red scarf or his coat might have vivid red lapels, woven out of the red strings of fate of countless mortals, shifting with their faces.
=== The Beast ===
Here, he appeared a cruel-looking insectlike beastly reddish demonic figure, with a black rocky carapace, sometimes oozing vivid red ichor, and with eleven arms or hands, or perhaps eleven eyes. He might bear eleven silver wings upon his back, too. 
== Modus Operandi ==
Ormander would often keenly study and stalk mortals who were surrounded by auras of great hubris, ambition, or avarice (greed). People who lusted for power or resented their station, who would do anything to change their situation- those were his preferred targets. Then, he would appear to them, or nudge them to seek him out through rituals (such as black/red candle burning, crow's feather offerings, whiskey offerings, blood sacrifices, chants, or hallucinogenic plants). Therein, he might offer power, or agree to grant a wish. Sometimes, if he saw fit, he would propose a contract - he usually did so to those he believed might scrutinise his promises, as without a contract, he essentially had free reign on how he fulfilled his ends. Thereafter, once the mortal agreed on what they wanted, he might enact it instantly, or slower - and might refuse to reappear to the mortal if it benefitted him. 
As with most other daemones, Ormander's ultimate goal was to acquire mortal souls, for they bolstered his power, influence, and standing in Hell. However, he had a second goal. Rumours were that Ormander was a demon masquerading as a devil, or perhaps he was half-and-half. His demonic tendencies led him to seek a secondary goal - to spread as much entropy, chaos, misery and pain as possible in the mortal world.
He was somewhat like a sadistic and gleeful child with a magnifying glass stood over an anthill - he enjoyed messing around with mortals cruelly. One of his old pastimes was killing a minor village god, taking over their church, and using magic to force their followers to do humiliating and self-destructive things - historically these included covering themselves in feathers and throwing themselves off cliffs pretending to be birds, painting themselves gold and burying themselves in caves, or gluing fish scales to their naked bodies and then drowning themselves. He relented in this humorous, twisted suffering. He was oddly curious and interested for a fiend, because he found mortals the weirdest beings ever. He would often observe them whilst in his human form, just to see how weird they were with their silly little lives.
== Symbols and Signs ==
His worshippers, cultists and followers often bore horns, burned/blackened flesh, porcupine quills on their skin, crow's feathers sprouting from their pores, ink lines and blemishes, or tiny writing-like scars. His fiendish mark was the symbol ሥ. Ormander's sacred number was 9 - his rituals usually involved nine stabs, nine cuts, nine candles, nine o clock, etc. His familiars took the form of crows and ravens with blood-matted feathers, silver-quilled porcupines, or black cobras and rattlesnakes. 
== List of Notable Deals Made ==
=== Mid 1200s - Maria Disforza ===
The noblewoman Maria Disforza and her husband Ryberto Calinezzi begged Ormander for power so that she could avenge the death of her cousins Galeatzus and Torio at the hands of mercenaries. However, he granted her wish, and with it, an internal body temperature hot as the fires of hell, which rapidly melted her to a pile of smouldering bones.
=== Late 1480s - Vezrath Startouched ===
The tiefling Vezrath Startouched made a deal with Ormander. Vezrath asked that no weapon of this earth would be able to harm him. Ormander granted this wish. Vezrath then killed the previous owner of a legendary sword known as Xánwyr and he himself used it to kill the god Tyr and wound the goddess Lliira. However, Ormander gave prophetic dreams betraying Vezrath's plan and location to several anti-heroes, including Karrus, Baddhuk, Saint Elias, and Trajan. Trajan then disarmed Vezrath, and killed him with Xanwyr - it was a sword forged of meteoric iron, and therefore not of this earth.
=== Mid 1550s - Karrus Weyloran ===
Likewise, Karrus, 23rd Son of Weyloran asked Ormander for help during his journey to retrieve his ancestor's sword Xanwyr from Trajan, who had since betrayed him after killing Vezrath. Karrus's wish was worded in a way that no beings could hinder him. However, Ormander exploited a loophole by having Karrus meet his end at the hands of an avalance and blizzard, a combination of natural forces where no person intervened or caused it. Karrus was frozen there for decades until others found him.
=== 1570s - Kade of New Halcyon ===
The New Halcyain settler Kade smoked the burnt plant known as the Devil's Tongue (orqos in the Fulxan language) and saw a vision of Ormander. She simply asked him if she could go home, since she and her friends were searching for a way to return home - he agreed, teleporting her to the Danderillon and making all her closest companions forget her. 
=== 1st Decade C - Ksandrina Brazensow ===
A few years after the end of the God Wars, the noblewoman Ksandrina Brazensow traced her family heritage to Brazensow Manor in Lakay. However, the valley was haunted by a spectral hound which fed on fear. Ksandrina wished that she and her family would be safe from the Hound. Ormander granted it, but made it so that when a blood Brazensow died, they became an invisible, voiceless, soulless servant bound to the house, truly 'unseen' and 'unfindable'. The yew tree was damaged by lightning about a century later, and finally destroyed in 252 C. The news of its destruction led to the fatal heart attack suffered by Lord Henrick VM Brazensow, the last surviving blood Brazensow, and henceforth the Hound attacked and killed the remaining invisible voiceless blood Brazensows. The manor fell to its new owners, the Wildecards.
=== 250s C - The Wildecards's Deck ===
In the early 250s C, Ormander planted a Deck of Many Things on a dead adventurer's corpse; Selim then came into possession of it, and sold it to Rhydia of the Wildecards. This deck brought great suffering to the Wildecards - three members had their souls stolen and their bodies turned to dust by Ormander through drawing the Void card in the deck - Leo of Accipiter, Caspian, and Tenkozo. Whilst theoretically the soul-loanage was only temporary, the Wildecards did not have the facilities to track or free their friends. 
=== 250s C - The Demon Armour ===
Ormander also planted a set of raw demonhide armour in Selim's inventory in Caraway. Kragar of the group bought it and fused with the armour. Ormander threatened him to complete sadistic and cruel tasks or he would kill Kragar - however, this plan was foiled when the druid Orion exorcised the armour from Kragar. The armour ended up with a minor unnamed female bandit lord near the Lakayan Salt Flats.
=== 252 C - King Copper of Halcyon ===
Copper of the Wildecards, an ambitious, hubristic, and dangerous orphan warrior, learned of Ormander's role in the Brazensows' curse. They asked Ormander for power beyond measure, for a social upheaval in Halcyon, to become king of the city, for the rich to shake in their beds as the poor rose, and for change. Ormander gleefully granted it. He killed Queen Volterra of Halcyon with a heart attack, but had her announce Copper as her long lost child first. The next morning, the world watched as Copper and their friends were forced to Halcyon and into kingly duties, which lasted all of a day before Ormander made good on the rest of his promise, for social upheaval. He nudged Tamerlane of Halcyon to begin his masterpiece, The Winter Revolution, which led to the execution of Copper by firing squad at Gilded Heath Mine, and the establishment of the Communist Peoples' Republic of Free Halcyon. Ormander had his wish, in a six-week bloody civil war full of pain and suffering for him to grow fat from.
=== 252 C - The Academy Cult ===
At the Academy of Sedia, the two camp cooks Sfana, Hovhannes, and the latter's sister Žora tried to complete an old ritual they found in a book to gain eternal life. It required the heart of a murdered hero (the valedictorian Corporal Ferraiä), the hand of a willing celebrant (Hovhannes initially, but then Žora), and the blood of a poet (intended to be Eryon Martus, but ended up being Centurion Anders Brusk by accident). They summoned Ormander in the academy crypt, but he turned all in attendance to ash. The only ones who survived in the crypt were Martus and the detective Ljana Vëretta, who hid in a sarcophagus!
=== 253 C - Malachar ===
Ormander himself actually approached the ambitious brigand and blood-magician Malachar of the Order of the Crimson Shroud in the Field of Reeds in the afterlife - he had been killed by Mordrede 8 years ago. Ormander offered him a second chance at life if he brought the devil half of the Shroud of Heinrich the God-Lich. This was unusual in that Ormander actually asked for the deal, rather than Malachar try to beg him for a deal. Malachar got close, but was killed by the Wildecards during the siege of Solvenger. From his body, Ormander enacted the Seventh Wing of Ormander to make a desperate play for it, but failed.
=== 253 C - Erik Máni ===
The Kintirakki adventurer Erik offered his soul to Ormander on the eve of the siege of his town, begging that the town be saved. Through this, Erik's friend Nael discovered the The Shroud of Heinrich beneath the town. To acquire it, Nael had to drown Erik, but in doing so, acquired the cloth that could kill any mortal person, which proved necessary to save the town. So he got his wish sort of.
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