Redlightgreenlight

redlightgreenlight is a map in item asylum. By default, it is set to FFA.
==Overview==
Hence the map's name, it is based on a game that is played in the Netflix series, Squid Game, called "Red Light, Green Light".
The map is a large open rectangular room bordered by tall walls with turrets in them. There is also a tall dummy that stands near a tree with its back turned to the rest of the map, whom is supposed to resemble Young-hee albeit in the style of a Combat Dummy.
Occasionally, the dummy will begin to sing "Mugunghwa kkochi pieotseumnida" (무궁화꽃이 피었습니다) in varying pitches and tones. The moment it finishes the line, it will say "Red light" and turn to look at the players. Players cannot move, use or equip items, otherwise, the turrets on the wall will immediately shoot them, instantly killing them. Eventually, the dummy will say "Green light" before turning around again, allowing players to continue fighting. This sniper shot bypasses all item abilities and even the respawn shield.
==Trivia==
*Being past the red line does not provide any protection from the turrets when the dummy says "red light".
*Interestingly enough, no matter where you are or how high you are, via Presidential Key and Hoppa, or even reaching the Roblox Null Zone, you’d still be killed by the turrets as long as you are moving.
**You will also be killed even if you destroy all of the turrets using evil sinister crossbow, however there will not be any bullet firing effects when you are killed.
*Holding the mouse input button down such as when using Micheal p, releasing the mouse input button, using any bind ability such as Reload or Eyelander's Decapitation (provided it doesn't move you), or unequipping items during the red light phase, all will not get you killed.
*The turrets will not target NPCs, including Shriekers, regardless of if they move or not.
*Using emotes does not count as moving, with the exceptions of Conga and Livesey stroll.
*Using throwable projectiles that move/ragdoll other players will cause them to die, because it's considered "moving". This can be used to grind kills.
*Parry items like shine will not save you if you move.
*If you reset during red light, you will not get killed after you get killed in the first place.
Category:Maps
Category:Based on media
Category:FFA
Category:GG
Category:KIT
Category:Maps with environmental hazards
Category:Not locked to one game mode
Category:Set to FFA by default