Allied Mobs (Minecraft Legends)

The Allied Mobs are supporting protagonists in the action-strategy spinoff, Minecraft Legends. 
Unlike their hostile vanilla counterparts, these mobs are passive and heroic, helping the Hero defeat the Piglins. Once the Hero defends a homestead of invading Piglins, they forge an alliance with the respective mobs which live within it. This allows the Hero summon these mobs whenever needed. Some units such as Warriors and Witches have a different method of obtaining. 
==Story==
The allied mobs make a major appearance when the Hero first approaches the Piglin base containing the Night Beacon, an artifact that would cause eternal night if not destroyed. According to the Hosts, these mobs learned how to fight by watching the hero in action. With the help of these mobs, the Hero is able to destroy the Night Beacon, restoring daylight.
After this, Piglins would attack the homesteads of Zombies, Creepers, and Skeletons. The Hero fends off the invading Piglins, forming an alliance with the mobs that they defended.
Some Villagers stumble across the ruins of a Piglin outpost. They stray away from their peers and pick up a mace from the empty battlefield, much to the concern of the Hosts. These Villagers went to the Well of Fate, offering the scraps to the Hosts, hoping that they would create weapons. After a short conversation, Action and Knowledge head into the Well of Fate to craft a new weapon. During this, Foresight grants the Villagers brand-new battle garments. Action and Knowledge return with an axe, which the Villagers proudly accept. These new warriors would make a powerful addition to the army.
With all these new allies, the Hero took down all of the Piglin bases and their Horde generals. This heavy loss angers the Great Hog, prompting him to directly attack the Well of Fate. In the most intense battle yet, the Hero was emerged victorious from the fight, with the help of the allied mobs. 
==Spawning==
The allied mobs can spawn naturally in the Overworld, mainly in their respective settlements. However, the most efficient way in spawning them is using spawners. Unlike the Golems, the allied mobs have a more extensive process in gaining access to their spawners. The Hero needs to defend a homestead from the invading Piglins and destroy the nearby outpost. 
Once that is completed, the Hero will forge an alliance with the mobs in the homestead, being granted the ability to use spawners of the mob. However, Piglins can return to the homestead and attack it, forcing the Hero to fight the invaders in order to keep their alliance with the mobs. Only one homestead of each mob can generate in a campaign in their respective biomes:
*Zombie homesteads generate in the jungle biome, identified by the stony buildings and corpse flowers.
*Skeleton homesteads generate in the tundra biome, identified by the skull-like structure.
*Creeper homesteads generate in the badlands biome, identified by the tall, stone structures.
Witches have a slightly different way of obtainment. In every village, there is one naturally generating witch hut. Once any village is successfully defended from a Piglin raid, Witches can be summoned by interacting with a witch hut and spending some resources. If the player has not defended a village yet, any Witches that have spawned near their hut cannot be rallied.
Zombies, Creepers, and Skeletons are summoned with spawners by spending resources. Witches can only be summoned at a witch hut found in villages. 
*Zombies: 25 wood + 25 stone + 5 redstone = spawner | 2 redstone + 2 lapis = unit.
* Skeletons: 25 wood + 25 stone + 5 diamond = spawner | 2 diamond + 2 lapis = unit.
*Creepers: 25 wood + 25 stone + 5 coal = spawner | 2 coal + 2 lapis = unit.
*Witches: 2 gold + 2 prismarine + 5 lapis = unit.
Warriors spawn differently than these other mobs. Late in the story, after the Hero has taken down multiple Piglin bases, they will granted access to the Warriors. Once the Hero can fast travel to either a village or the Well of Fate, a large group of Warriors would spawn at the center of that structure. There are no spawners for the Warrior, so this is the only way to obtain them.
==Members==
===Zombies ===
All Zombies in Minecraft Legends are zombie villagers who were presumably farmers, judging by their straw hats. Because of their headwear, they do not burn in the daylight.
The Zombies are the most hardy out of all the basic units, having 200 health. This makes them an ideal frontline, as they soak up damage for other more offensive troops. Like the Cobblestone Golem, the Zombies have a melee attack that is most effective against structures. They are resistant to spores, but take extra damage from fire and slashes.
===Skeletons ===
Similarly to the Zombies, the Skeletons can survive in daylight due to their helmets. Unlike other skeletons in the franchise, these could be the first villager skeletons because of their noses.
The Skeletons are long ranged units, so it is best to keep them in the backlines. Because of their extremely long range, they are ideal at taking out Piglins and structures from afar. However, their great offensive capabilities comes with lacking defence. They have below-average health and take extra damage from explosions, crushes, rolls, and charge attacks.
===Creeper===
Creepers in Minecraft Legends have a similar color scheme as they do in Minecraft Dungeons, in order to match the aesthetic of the game. 
Like their behaviour in vanilla Minecraft, the Creepers run up to their target and explode, destroying themselves in the process. This attack does massive damage to structures, so a good strategy is to gather as many Creepers as possible, sending them towards any structure to obliterate them. They take reduced damage from explosives, but are weak to ranged attacks.
===Warrior===
They are brave Villagers who willingly volunteered to help the Hero take down the Piglins. They resembled Vindicators from the base game, wielding axes giving to them by the Hosts. 
The Warriors are a very powerful and well-rounded unit. Using their iron axes, they are able to either do a quick strike, or a slow and powerful chop. Their unique ability is giving themselves the hastened effect, which increases their attack speed for a brief amount of time. They are resistant to crushes, fire, and ranged attacks. With their great offence and above-average defence, they make a great frontline to the army.
===Witch===
The Witches have a very different design to their vanilla counterparts. They have a more detailed robe and hat. The Witches seem to co-exist will with the Villagers, as they live within villages in their huts. 
Witches attack by throwing potions at Piglins, capable of dealing splash damage, inflicting poison, and causing knockback. Paired with their decent health, Witches make for a great offensive unit to deal with Piglin troops. They are resistant to chops and ranged attacks, but are very vulnerable to rolls, blaze rods, darts, and blunt attacks. Witches have a unique interaction with the cauldron building, increasing their potion knockback when around it's radius.
==Gallery==
File:Villager Illager Render MCL.webp|Villagers before they became Warriors/Illagers.
File:1920px-Minecraft Legends Hero.png|Allied mobs appearing in official art.
File:MCLUltimateEditionArtwork.jpg|Allied mobs as they appear in cover art of Minecraft Legends.
File:Minecraft Legends TU2 Artwork.png|A Creeper and Witch appearing in update artwork.
File:1920px-Minecraft Legends Overworld.webp|Skeletons and Creepers in the background.
===Concept Art===
File:MadeBy PotatoMan.webp|Spider render (note that this is fan-made)
File:Legends Hat Concept Art.webp|Experimenting on which headgear would look best.
File:Lost Legend UI Development Image.png|Early Lost Legends concept.
File:MCLwarconcept.jpg|Concept art containing spiders.
==Trivia==
*Spiders were originally going to be an allied mob the player could obtain after destroying the Night Beacon. They would have the ability to scale walls and terrain like the Brilliant Beetle. Other than that, they would have behaved normally, following the player if rallied and attack enemy Piglins. The reason they were cut is unknown, although it could be due to Minecraft Legends' early discontinuation. 
**Despite being cut, spiders could still be seen in the cover art of Minecraft Legends. They could also be observed climbing walls during the Night Beacon cutscene.
**According to some concept art, spiders were also originally planned to be a mount, before the Brilliant Beetle was created. They were also planned to have blue eyes.
*Remnants of an "Alchemist" can be found in the game files, a villager profession before it go scrapped. The Witch was likely made to replace this.
*Other than the Warrior, some concept art show that Villagers could have been planned to have more allied variants. These would have been biome exclusive.
*In Legends, the Creepers are forest-green, similar to their color scheme in Dungeons and unlike vanilla Minecraft. 
*The Zombies and Skeletons wear headgear due to their weakness to daylight.
*The Warriors confirmed a long speculated theory that the Vindicators used to be ordinary Villagers. Their aggression came from their lust for violence, eventually leading themselves to completely separate from the Villagers and become hostile towards them.
==Navigation==
Category:Minecraft Heroes
Category:Indie/Doujin Heroes
Category:Science Fantasy Heroes
Category:Selfless
Category:False Antagonist
Category:Undead
Category:Skeletons
Category:Magic
Category:Vigilantes
Category:Species
Category:Successful
Category:Wrathful
Category:Heroes from the Past
Category:Video Game Heroes
Category:Loyal
Category:Warriors
Category:Betrayed
Category:Traitor
Category:Suicidal
Category:Teams
Category:Protectors of Innocence
Category:Mute
Category:Victims
Category:Vengeful
Category:Chaotic Good
Category:Counter-Terrorists
Category:Extremists
Category:Fighters
Category:Berserkers