Blighted werewolf

Blighted werewolves are werewolves that have been tainted by darkspawn.
== Background ==
== Involvement ==
Blighted werewolves appear as a werewolf with pitch-black fur with the flesh and muscle around their head gone, giving them a skeletal head. They appear in Dragon Age: Origins - Awakening, roaming the Blackmarsh.
== Locations ==
:
== Abilities ==
:
:
:
:
: (Blighted Shadow wolf)
== Variations ==
:Blighted Shadow wolf 
== Codex entries ==
:
== Notes ==
* In terms of sheer combat difficulty, these uncommon foes rank as one of the most truly deadly enemies in the game.
** A uniquely deadly combination characterizing the "darkspawn werewolf" sub-type is an emphatic use of Overwhelm with Stealth, particularly in massed group attacks, resulting in incredibly speedy death for a level-30 rogue or mage, even with 400+ HP and 20 Armor. On Nightmare Difficulty, a Two-Handed Oghren, Level 30 and possessing 707 Health and 60 Armor, died an inglorious death in mere milliseconds, victim of a mass chain-overwhelm siege by blighted werewolves - no Indomitable, no Magi Life Ward, etc. even gave the poor dwarf the slightest chance. One can only hope to somehow interrupt the blighted shadow wolf attack-sequence hyper-vigilantly and quickly, and/or attempt rapidly ingesting health-remedies or Healing, will somehow help conceivably, if executed almost super-humanly in terms of fine-tuned speed.
** The standard impact-heavy concussive-type skills permitting dislodgement from enmeshment in an attack-behavior fail miserably in the case of the chain-overwhelm unleashed by rogue darkspawn werewolves - only a very small number of counter-measures exist: for the Mage, Force Field and Life Ward can sometimes prevent death, of oneself or comrades; the Rogue Legionnaire-Scout talent, Strength of Stone, fully-upgraded, is relevant; the Warrior Sword and Shield ability, Carapace, fully-upgraded, is decently adequate in preventing death for the duration of 5-9/10 seconds: bluntly, not a whole lot else offers any hope against a vicious, brutally-unavoidable demise, even remotely: if unlucky, and all else fails, repeated deaths having left the player uninterested in 'fairness', one can rely on learning the precise animation priority of certain combat talents; such animation-intensive abilities allow for either a partial or temporary circumvention of a seemingly over-powered, non-sportsmanlike enemy tactic. 
== Gallery ==
BlightedWerewolf.png|A Blighted werewolf in Heroes of Dragon Age
== References ==
Category:Creatures
Category:Dragon Age: Origins - Awakening creatures
Category:Heroes of Dragon Age creatures
Category:Ghouls
Category:Werewolves