Palaemon

Akheilos is the Greek god of sharks, who was transformed to forever look like a shark man hybrid by Aphrodite after saying he was prettier than her.
His emoji is: 🦈
His children reside in Deme 3 in the Akheilos Cabin. 
== Demigod Powers ==
=== Majors: ===
Sharky (Major) 
* Children of Akheilos are able to take on the strength aspects of sharks and make their teeth extra sharp.
** Level 1-3: Children of Akheilos are able to take on aspects of sharks. Their teeth become sharper and their strength goes up. Strength is comparable to a small reef shark and this lasts for 3 turns with a 6 turn cool down.
** Level 4-6: Children of Akheilos are able to take on aspects of sharks.Their teeth become even sharper compared to the previous level and their strength goes up. Strength is comparable to a Small Hammer head and this lasts for 4 turns with a 8 turn cool down.
** Level 7-8: Children of Akheilos are able to take on aspects of sharks. Their teeth become even sharper compared to the previous level and their strength goes up. Strength is comparable to a small tiger shark and this lasts for 5 turns with a 10 turn cool down.
Sharks Protection (major) 
* Sharks are powerful beings with amazing defensive capabilities. Due to this, some Akheilos demigods can make shields that can protect them and at higher level another demigod. It can be broken by a hard enough hit though. 
** Level 1-3: At this level the child of Palaemon’s shield lasts for 3 turns and is only large enough to encompass them. A roll of 14 can break this shield. It has a 6 turn cool down. 
** Level 4-6: At this level the child of Palaemon’s shield lasts for 4 turns and is 5 feet in radius. A roll of 16 can break this shield. It has an 8 turn cool down. This can protect 1-2 people. 
** Level 7-8: At this level the child of Palaemon’s shield lasts for 5 turns and is a 10 foot radius and can protect  2-3 people. It can be broken by a roll of 18. This has a 10 turn cool down. 
=== Moderates: ===
Mako Speed (moderate/minor) 
* Mako sharks are part of Akheilos domain and their speed boosts can translate across to the demigods of Akheilos. They are able to have small bursts of speed in water like a mako Shark. This power can only be used while the demigod is swimming. 
** Level 1-2: Demigods of Akheilos are able to have a speed boost in the water up to 10 mph. This lasts for 3 turns and has a cool down of 6 turns.
** Level 3-4: Demigods of Akheilos are able to have a speed boost in the water up to 15 mph. This lasts for 4 turns and has a cool down of 8 turns.
** Level 5-6: Demigods of Akheilos are able to have a speed boost in the water up to 20 mph. This lasts for 5 turns and has a cooldown of 10 turns.
Shark summoning (moderate/minor) 
* Children of Akheilos are able to summon sharks as their dad is the god of sharks. The sharks get larger and stronger as their level goes up. The sharks can only be summoned in the water. The shark summoned is helpful to the demigod and will follow what the demigod says. 
** Level 1-2: Demigods of Akheilos are able to summon a small 4-5 foot reef shark for up to 3 turns with a 6 turn cool down.
** Level 3-4: Demigods of Akheilos are able to summon a 7-8 foot hammerhead shark for up to 4 turns with an 8 turn cool down.
** Level 5-6 : Demigods of Akheilos are able to summon a 10-11 foot tiger shark for up to 5 turns with a 10 turn cool down.
=== Minors: ===
Ship control (minor)
* As their father is the god of sailing children of Akheilos when they are sailing a ship can make their ship go straight and true to their destination along with at higher levels they can “overclock” their ship to go faster.
** Level 1: At this level children of Akheilos can control their ship to stay on target out of battle for 1 hour no problem, and  in battle 2 turns. Out of battle this has a 2 hour cool down in battle this has a 4 turn cool down.
** Level 2: At this level children of Akheilos can control their ship to stay on target out of battle for 2 hours no problem, and in battle 4 turns. Out of battle this has a 4 hour cool down, and in battle this has a 6 turn cooldown.
** Level 3: At this level children of Akheilos can control their ship to stay on target out of battle for 3 hours no problem, and in battle 6 turns. At this level they can also overclock their ship to travel faster for 1 hour. The speed of the boat is 1.25x normal speed. During this time it may not be safe to be on the deck. Out of battle this has a 6 hour cool down, in battle this has a 8 turn cooldown and the overclock has a 4 hour cooldown.
** Level 4 (Minor degree only): At this level children of Akheilos can control their ship to stay on target out of battle for 4 hours no problem, and in battle for 8 turns. At this level they can overclock their ship to travel faster for 2 hours. The speed of the boat is double normal speed, but during this time it may not be safe to be on the deck. Out of battle this has an 8 hour cool down, in battle 10 turn cooldown and overclock has an 8 hour cooldown.
Bloodscent (Minor)
* As their father is the god of sharks, children of Akheilos are able to sense via blood in the water injured or weak demigods, humans, monsters or nature spirits. 
** Level: 1: Children of Akheilos can sense an injured or weak living beings within a 10 foot radius in the water. This lasts for 3 turns with a six turn cool down.
** Level 2: Children of Akheilos can sense injured or weak living beings within a 20 foot radius in the water; this lasts for 4 turns and has an 8 turn cool down.
** Level 3: Children of Akheilos can sense injured or weak living beings within a 30 foot radius in the water; this lasts for 5 turns and has a 10 turn cool down.
** Level 4: (Minor degree Only): Children of Akheilos can sense injured or weak living beings within a 40 foot radius in the water; this lasts for 6 turns and has a 12 turn cooldown.
Sharkskin (Minor)
* As their father is the god of sharks, demigods of Akheilos are able to turn their skin temporarily into that of shark skin. Making their skin tougher and skin toughness goes up by level. This sharkskin is tough, but never tough enough to entirely block attacks. 
** Level 1: Children of Akheilos are able to turn their skin into shark skin for up to 3 turns with a 6 turn cool down.
** Level 2: Children of Akheilos are able to turn their skin into shark skin for up to 4 turns with an 8 turn cool down; it is tougher than level 1. Though their skin is only slightly tougher.
** Level 3: Children of Akheilos are able to turn their skin into Shark skin for up to 5 turns with a 10 turn cool down. This is tougher than level 2 Though their skin is only slightly tougher.
** Level 4 (Minor Degree Only): Children of Akheilos are able to turn their skin into shark skin for up to 6 turns with a 12 turn cool down. This is tougher than level 3.  Though their skin is only slightly tougher.
Aquatic Adaptation (Minor) 
* Children of Akheilos are able to take on aspects of sea animals. They can gain webbing between their feet and hands, and gills on their neck. 
** Level 1: Children of Akheilos can adapt aquatic aspects of animals and hold this form for 3 turns with a 6 turn cool down.
** Level 2: Children of Akheilos can adapt aquatic aspects of animals and hold this form for 4 turns with a 8 turn cool down
** Level 3: Children of Akheilos can adapt aquatic aspects of animals and hold this form for 5 turns with a 10 turn cool down
** Level 4 (Minor Degree Only): Children of Akheilos can adapt aquatic aspects of animals and hold this form for 6 turns with a 12 turn cool down
Electrosenses (Minor)
* As sharks are able to sense the electrical signals of living creatures around them. Sharks are able to sense this through the ampullae of lorenzini in their snout. Children of Akheilos are able to sense the electric signals of living creatures around them. 
** Level 1: Children of Akheilos are able to sense the electric signals of living creatures around them in a 5 foot radius. This lasts for 3 turns and has a 6 turn cool down.
** Level 2: Children of Akheilos are able to sense the electric signals of living creatures around them in a 10 foot radius. This lasts for 4 turns with an 8 turn cool down.
** Level 3: Children of Akheilos are able to sense the electric signals of living creatures around them in a 15 foot radius. This lasts for 5 turns with a 10 turn cooldown.
** Level 4 (Minor Degree Only): Children of Akheilos are able to sense the electric signals of living creatures around them in a 20 foot radius.  This lasts for 6 turns with a 12 turn cooldown.
Body Temperature Thermokinesis (Minor)
* As some sharks are able to regulate their body temperature and change their body temperature by a couple degrees, children of Akheilos are also able to do this. 
** Level 1: Children of Akheilos can raise their body temperature by 1 degree. Last for 2 turns with a cool down of 4 turns.
** Level 2: Children of Akheilos can raise their body temperature by 2 degrees. Lasts for 3 turns with a cool down of 6 turns.
** Level 3: Children of Akheilos can raise their body temperature by 3 degrees. Lasts for 4 turns with a cool down of 8 turns.
** Level 4 (Minor Degree Only): Children of Akheilos can raise their body temp by 4 degrees. This lasts for 5 turns with a cool down of 10 turns.
=== Givens: ===
Bioluminescence (Given)
* Children of Akheilos have the ability to give off a glow at night, like fish and other living organisms in the ocean. Mainly underwater but can be faint on land.
Deep ocean sickness immunity (Given)
* Kids of the ocean gods are immune to the effects of Nitrogen Narcosis and decompression sickness.
Shark Zoolingualism (Given)
* Children of Akheilos are able to communicate with sharks.
Akheilos perks (Given)
* Can breath underwater
* Can keep their clothes dry if they want to when they are in the water. 
* Are a little faster in water than on land
* can tell where they are in the world while in the water
Toothy (Given)
* When children of Akheilos lose a tooth a new tooth will regrow in its place within a month of the old one being lost.
No Pruney Fingers (Given)
* Children of Akheilos can’t get pruney hands or feet.
Night Vision (Given)
* Children of Akheilos are able to see better in the dark as sharks have a better night vision because of the Tapetum Iucidum (membrane in the eye that reflects light that allows it to pass through the retina again so they are seeing an image twice hence better night vision. Also makes eyes shine when light is on them in the dark) that is present in Sharks eyes.
Freckles (Given)
* Children of Akheilos tend to have more freckles than other demigods.
== Credits ==
Akheilos was originally submitted by Alolan (@gstudent21 on discord) so a majority of the powers are created by them. 
Created by Terri (@gayterriforever on discord)
* No pruney fingers