Vehicles/STURMFEUR (HGR) HGAUSS

==Description==
A newer variant was more radical. This 'Heavy Gauss' variant replaced the turret mounted LRM-20 and Machine Guns with an Artemis IV assisted LRM-10 and an ER Medium Laser. Even more radical is the removal of the fixed missile rack and mounting a Heavy Gauss Rifle in the front of the tank. These also radically change the SturmFeur's mission from a fire support role to more of a close up brawler. Considering the SturmFeur's speed, it is unclear how well it would do in such a role.
Missions	Source 	Affinity
5 	Generic 	Warrior: +1 Piloting Boost
10 	Generic 	Veteran: +1 Guts Boost
40 	Accurate Weapon - Missiles	Missile Mastery: +1 Accuracy and -1 Recoil for Missiles (Quirk)
60 	Crew Compartment (2) 	Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors (Gear)
60 	Generic 	Master: +1 Tactics Boost
80 	Turret Systems (5) 	Hunter/Killer Team Training: Multi-Target & Breaching Shot Ability (Gear)
100 	Generic 	Elite: +1 Gunnery Boost
==Vehicle Bay==
 	 	Left 	Center 	Right
Front 	Health	 	A=360 S=45	
Front 	Fixed 	 	
Crew Compartment (2)
FCS Vehicle Std.
Sensors Vehicle Basic
Heavy Gauss Rifle	
Sides/Turret	Health	A=335 S=45	A=335 S=45	A=335 S=45
Sides/Turret	Fixed 	
Ammo Heavy Gauss (DBL)
Left Side Tracks	
Turret Systems (5)
Artemis IV Attachment
ER Medium Laser
LRM-10	
Ammo Heavy Gauss (DBL)
Right Side Tracks
Rear 	Health	 	A=240 S=45	
Rear 	Fixed 	 	
Ammo Heavy Gauss
Ammo LRM Artemis
Ammo LRM Thunder
Armor (1)
Structure (1)
Tracked Propulsion System
Spall Liner
Engine
Engine Core 255
Coolant	
Questions || RTVer: Lance-A-Lot 1.0.0 || Render 2.2 || ID: \Eras\CivilWar3062-3067\Base\vehicle\vehicledef_STURMFEUR_HGAUSS.json