Desert

The Desert biome is a biome in Reus and Reus 2.
== In Reus ==
The desert biome requires only one thing for its creation, stop the Rock Giant in its terra-morphing (right click on the screen) before the desert becomes a mountain. It is also possible to create a desert on a hydrated area (including a forest or swamp) by drying up the nearest ocean, or creating a mountain between the hydrated land and the ocean, cutting off the water.
=== Resources ===
It is possible to create 6 different basic resources in a forest:
*the kangaroo rat: thanks to "domestic animals" of the giant of the oceans.
*the desert tortoise (desert tortoise): thanks to "exotic animals" of the swamp giant.
*the withered shrub: thanks to the "herbs" of the swamp giant.
*the withered shrub: thanks to the "fruits" of the forest giant.
*quartz (quartz): thanks to "precious ore" of the mountain giant.
*the stone (stone): thanks to "advanced ore" of the giant of the mountains.
== In Reus 2 ==
In the sequel, deserts are created by the giants Atlas and Jangwa. Its unique mechanic revolves around empty slots which some biotica getting benefits for being adjacent to empty slots, and other biotica acting as empty slots. 
=== List of Biotica ===
Table of Desert Biotica (Contains spoilers for Reus 2)
Name 	Biome	Level 	Type 	Biodiversity Cost	Tags	Base Yield	Abilities	Maximum Unaltered Yield	Obtainable By
Jerboa 	 	1-Star	Animal 	 	 	 	 	 	
Sand Cat 	 	1-Star	Animal 	 	 	 	 	 	
Bearded Dragon 	 	1-Star	Animal 	 	 	 	 	 	
Gazelle 	 	1-Star	Animal 	 	 	 	 	 	
Rattlesnake 	 	1-Star	Animal 	 	 	 	 	 	
Sandgrouse 	 	1-Star	Animal 	 	 	 	 	 	
Sage Brush 	 	1-Star	Plant 	 	 	 	 	 	
Agave 	 	1-Star	Plant 	 	 	 	 	 	
Barley 	 	1-Star	Plant 	 	 	 	 	 	
Fan Palm 	 	1-Star	Plant 	 	 	 	 	 	
Field Eryngo 	 	1-Star	Plant 	 	 	 	 	 	
Iron 	 	1-Star	Mineral	 	 	 	 	 	
Quartz 	 	1-Star	Mineral	 	 	 	 	 	
Red Stone 	 	1-Star	Mineral	 	 	 	 	 	
Carnelian 	 	1-Star	Mineral	 	 	 	 	 	
Enargite 	 	1-Star	Mineral	 	 	 	 	 	
Jasper 	 	1-Star	Mineral	 	 	 	 	 	
Mudcrack 	 	1-Star	Mineral	 	 	 	 	 	
Topaz 	 	1-Star	Mineral	 	 	 	 	 	
Ostrich 	 	1-Star	Animal 	 	 	 	 	 	
Lapis Lazuli 	 	1-Star	Mineral	 	 	 	 	 	
Limestone 	 	1-Star	Mineral	 	 	 	 	 	
Desert Tortoise	 	2-Star	Animal 	 	 	 	 	 	
Armadillo 	 	2-Star	Animal 	 	 	 	 	 	
Cicer 	 	2-Star	Plant 	 	 	 	 	 	
Olive Tree 	 	2-Star	Plant 	 	 	 	 	 	
Basalt 	 	2-Star	Mineral	 	 	 	 	 	
Sun Stone 	 	2-Star	Mineral	 	 	 	 	 	
Fennec 	 	2-Star	Animal 	 	 	 	 	 	
Gila Monster 	 	2-Star	Animal 	 	 	 	 	 	
Ibex 	 	2-Star	Animal 	 	 	 	 	 	
Date Palm 	 	2-Star	Plant 	 	 	 	 	 	
Saffron 	 	2-Star	Plant 	 	 	 	 	 	
Desert Salt 	 	2-Star	Mineral	 	 	 	 	 	
Gold 	 	2-Star	Mineral	 	 	 	 	 	
Index Fossil 	 	2-Star	Mineral	 	 	 	 	 	
Jackal 	 	3-Star	Animal 	 	 	 	 	 	
Oryx 	 	3-Star	Animal 	 	 	 	 	 	
Damask Rose 	 	3-Star	Plant 	 	 	 	 	 	
Fig 	 	3-Star	Plant 	 	 	 	 	 	
Methane 	 	3-Star	Mineral	 	 	 	 	 	
Turquoise 	 	3-Star	Mineral	 	 	 	 	 	
Cheetah 	 	3-Star	Animal 	 	 	 	 	 	
Dromedary Camel	 	3-Star	Animal 	 	 	 	 	 	
Falcon 	 	3-Star	Animal 	 	 	 	 	 	
Cotton 	 	3-Star	Plant 	 	 	 	 	 	
Pomegranate 	 	3-Star	Plant 	 	 	 	 	 	
Diamond 	 	3-Star	Mineral	 	 	 	 	 	
Dysprosium 	 	3-Star	Mineral	 	 	 	 	 	
Oil (Expanses) 	 	3-Star	Mineral	 	 	 	 	 	
Ruby 	 	3-Star	Mineral	 	 	 	 	 	
==== Animal Biotica ====
* Armadillo
* Bearded Dragon * +5 Gold; Reptile, Predator, Critter; Insect Scavenger: +15 Gold +1 Mystery if 2 Micro in adjacent biotica
* Cheetah
* Desert Tortoise
* Dromedary
* Falcon
* Fennec
* Gazelle * +10 Food; Herbivore, Savanna Herd, Prey; Roaming Herbivore: +2- Food if there are 2 plants in biome (Savanna Also)
* Gila Monster
* Ibex
* Jackal
* Jerboa * +5 Food; Herbivore, Critter; Burrow: +10 Food if Mineral in Biome 
* Oryx
* Ostrich
* Rattlesnake
* Sand cat * +5 Gold; Domesticable, Fur, Cat, Predator; Rogue: +20 if at least 1 Critter in Biome
* Sandgrouse
==== Mineral Biotica ====
* Basalt
* Carnelian
* Copper
* Desert Salt
* Diamond
* Dysprosium
* Gold
* Index Fossil
* Jasper
* Lapis Lazuli
* Limestone
* Methane
* Mudcrack
* Oil
* Quartz
* Red Stone
* Ruby
* Sunstone
* Topaz
* Turquoise
==== Plant Biotica ====
*
* Agave
* Cicer
* Cotton
* Damask Rose
* Date Palm
* Desert Fan Palm
* Field Eryngo
* Fig
* Olive
* Pomegranate
* Saffron
* Sagebrush
*
== Notes ==
*The withered shrub has no base, no real resource contribution, even with symbiosis, it must be evolved to obtain a material contribution.
Category:Biomes