AE Lev fixes

FIX THE MAP I posted the newest mods, but there is still fixes needed
FIX THE MAP
FIX THE MAP
FIX THE MAP
2 lines each side 2 track in/out each
bottom right start immediately curving south (on opposite east side!!!!!)
try to fit a transfer tuber down where old minisub was on edge of bath station
count the tracks in and out may be able to get the bottom to go away to fit the tube
and then start going sideways on lev 2 ... so not to interfere lev 1 stuff 
add some (more) skylights to the lev 3 flat top of ceiling ??
should there be a ramp (near switches) on right side that hints it connects down to the roundhouse level (down to 2)
add a symbolic track map with routes switches and the links between levels
instead of the scissors have a yard throat down to 2 lines out to 4 on 
remember 2 levels in concourse ( exaxctly how many lines go in and out ??? )
check my revised rapture map
fix arrows spiral stair tower
fix purples marks <<<<<<<<<<<<<<<<<<<<<<<<<<
the ceiling in central hub is shown high ??
???add level 2 maintenance decks adjacent to tracks except in main repair bay
>>>>> fix that overpass walkway on level 3 ( shouldnt that be on lev 4 with stairs down to the 3L 3U levels )
ADD PILLAR SUPPORTS FOR THE BAYS
add a track connect to the test track ?? or mention
shifted section move casting shop to bottom lev ???? and add another track at above it (space now)
turntable add crane bit in high ceiling ?? add detailing
any way for a bathysphere transfer tube to go down (from that top station)???
fix up the casting place with track
Back of a FINLEY sign 
add black struts to shell foundation walls
add some pillars too
check that window near the mailroom mention its weirdness
fixes :
the turntable hub elevator have it go out its back to the maintenance bay floors
level 2 the ceilings are too high above 1b so add more utilities etc...
add a 'lift' to lev 2 supply storage left side
mark all stairs
put panes in all windows
add all lights to bathysphere hub
add network of manholes to lowers
fin