Minecraft Dungeons: The Tricky Trial Chamber

The Tricky Trial Chamber is a free to play Secret Location that was added in 2024 taking place inside the Trial Chamber, Credits to:Shardtys333 The creator of this fanmade content
== Accessing ==
to access the Trial Chamber The Player must Talk To The Craftsmith, a new Merchant that will craft the player some exclusive weapon, armor, and random stuff (like any artifacts) from raw material that random mob drop, well back to the topic, to access the Trial Chamber The Player must craft the Trial Chamber Map which needs: 1 Paper, 5 Redstone, and 1 Map, and after Crafting it for 100 Emerald you gain the map permanently which will mark a specific mission and The Chamber location in The Specific mission (except nether an the end mission) that leads to the chamber and once you find the chamber, you gain a messages that will reassure you before go to the Chamber and once the player cleared the chamber mission, The Player have an Options either to directly travel to the Camp or Continue the Mission that the previously play also usually the Chamber Located In mid level and if the player fails or manages to complete the chamber they can access it trough the map and The Chamber loot will reset if it has been completed before and also the location will be randomized each week Making The Player Must Find it again using the map
== Story ==
"The Chamber of Wealth And Might- Long before the present day a group of people build the Trial Chamber for an unknown reason, Many people said its for a shelter and some also say it was built to test the might and will of a person but at the end it is depends on anyone who ever completed the trials"
== Voiceover ==
"Long time ago a community that consist a builder and a miner build this Chamber For an unknown reason, and as soon get closer to completed the trial maybe clarity will comes to your mind" -The Narrator, start of the level
"As You Completed The Trial, Clarity starts to comes to your minds" -The Narrator, end of the level
== Objective ==
# Explore The Chamber
# Clear The Trials (Until 5 times)
# Find The Way Out
# Clear The Trials (4 times)
# Defeat The Dripstone Golem/Trial Monstrosity
== Gameplay ==
It Serves like the original minecraft Trial Chamber like exploring hallways full of surprises and finding trial rooms that needs you to defeat waves of enemies and gain a key to open the trial fault that rewards you with rewards (usually has 4 waves 6 if had Bad Omen) until when you completed the fifth trials room you will be taken to the Fountain Room which consist 3 hallways that needs to be completed, and also the first room was you defeat the enemies until it cleared, the second room dominated by puzzles and finnaly the third room dominated by both factor, and after all the rooms is cleared you have to come back to the fountain room, as soon you step your feet the fountain shoot a beam that send 6 waves of threat that you need to complete as the fountain slowly emerges to the ground, and at the 6th waves You will fight the Dripstone Golem which after you defeated it you gain the key to open the vault that has a surprises and also activating the way out, additionally when you defeat the raid captain that resides in the chamber you get bad omen which leads you to much challenging waves and and also Fight the Trial Monstrosity as the final challenger in the additional 7th waves of the final rooms and also better rewards
== Mobs ==
one is added and it is The Breeze, Its Miniboss where you must have a patience to fight it which where it will float and whenever you approach it, it will run away and when being fired a bow it has a change to dodge, it also fires a wind burst which will deal moderate damages but knock you, and when you have bad omen it even became more annoying
== BOSSES ==
=== Dripstone Golem, The Uneasy Trial Challenger ===
So, it looks like a leapleaf but its made of dripstone and it hand has a dripstone drill in its ends
Attack:
-Chasing Drill: Dripstone Golem launch both of its dripstone drill to the player position and the drill will bounce into wall and reflected to your directions, it end when the drill has bounce 5 times and if It uses this attack whenever you very far and the delay between this attack is 5 second after the first one, The intro is where the Golem slowly walk out of a door and jump to the middle of the arena
-Chasm Trample: Dripstone Golem Leap to you at a fast paced and sending medium area shockwave around You, and it triggers when you pretty far away from it and it triggered pretty often
-Stalactite Crashes: Sometimes the Dripstone Golem Roar, and making dripstone start to fall from above while summoning waves of enemy
=== Trial Monstrosity, The Last Generation Of Monstrosity ===
Well, It looks similar To the Monstrosity but It made out of copper and it heads has Four Horn instead two and has 4 small horn on its head that shapes a crown, Lastly it Shoulder is a Redstone Monstrosity Head, and the intro is a cutscene where in the middle of the arena, from above a door open and the Monstrosity Crashes 
-Ultimate Fist: The Monstrosity Uses its fist to knockback and give moderate damages When you closes, Slow and often uses when player is too closes
-Blazing Quake: The Monstrosity Slam The Ground using both of its arm creating 6 blazing wind burst that wide spread and each hand generates 6 wind burst, Often When Player Is far away
-Whirlwind Storm: Sometimes The Monstrosity Open Its Mouth And Launch Big Amount of Wind Charges to all direction while commanding several mob to spawn
-Trial Rage: The Monstrosity is faster than Redstone Monstrosity but not as fast as Mooshroom Monstrosity
== Artifact, Gear, Effect and Enchantment ==
=== Artifact ===
-Breeze Fan, Common/Rare: a simple fan with wind symbol in it, and it dont use soul and it will summon Three Chilling Breeze, which three of them will fire wind charges to enemy knocking them away from you and despawn after 8 seconds, CD: 35 Second
-Trial Supply: When use spawn a trial vault that has random amount of counter, where to increase the counter you need to defeat certain amount enemy around you (not counting boss) and after every enemy is killed the vault open and give you some supply that's either a good amount of arrow supply, TNT and random Consumable. it also came with its own unique Supply called Wind Charges where, which is a throwable supply that if being throwed will create a wind burst that knock any enemy and you can also knocked up (minimum amount that you can gain is 3 and max amount to be stacked is 12). CD: 20s
=== Effect ===
-Oozing: An effect that sometimes are applied to hostile mob and the effect is that, if you kill a mob that has this effect Will summon 2-3 Big Slimes and sometimes enchanted
-Infested: This effect will be triggered when a witch throw a grey splash potion to you and the effect is whenever you take damage 3 Silverfish will spawn and attack you, last for 5s
-Weaving: A Positive effect that if dash will fire a cobweb to the enemy around you, obtained from potion and 10s
=== Enchant ===
-Breach: Now Your Attack Penetrate trough armor and the tankier the mob you damage the more the damage deal as your damage will damage 4-10% of enemy health(will decreased overtime as enemy health being low) Melee and Ranged
-Tornadic Burst: an Enchantment that make your weapon has change to spawn Tornado, for melee: tornado that travel forward at your final melee combo and drag any in its path while damaging it, Ranged: before the tornado appear a burst of wind explode and will pull any enemy near the explosion and then the Tornado has Appear Dealing Decent Damage and stun for both variant and has cooldown which is ever 5s
-Bursting Gale: When Your Health Decreased to 30%(Max Is 15% to be triggered) A Burst of Wind Appear and will knockback any entity and projectile
-Riot: When Dashing Reduce your movement speed by 15% but you gain a buff which create an aura that will increase your attack speed by 10-25% and damages any enemy nearby while summoning 2 enchanted Silverfish (with sharpness and critical changes) that aids you and last for 7s and has 15s cooldown
=== Weapon and Armor ===
-Heavy Mace Common/Rare: ''Created from Breeze Rod and Heavy Core this mace ready smash anything brutally" -inventory desc, so it looks like normal mace and has 3 combo string which 2 side smash and 1 ground slam as it combo ender
-Destructor Mace UNiQUE: '' A mace that inherit a Destructive Spirit That will destroy anything from above brutally" -inventory Desc, Same Looks As the Heavy Mace but it has spike and heated Heavy Core On it, and the combo is the same as heavy mace and also It equipped with Density Enchantment where it will deal bigger aoe that is common predecessor and allow to perform a slam while airborned that will deal significant damage when success hitting a mob
Wip again