Twilight

twilight is an item in item asylum. It is a weapon taking the form of a greatsword covered in black feathers and golden eyes. There are 16 visible eyes in the item. The blade's hilt is made of golden metal, with a cross-guard consisting of chunks of flesh with teeth.
==Acquisition==
:⚠ WARNING! This section contains spoilers. Read at your discretion.
To acquire twilight, three players in the server must hold specific items.
The first player must have lamp, torch or source 2.
The second player must have theres a bird on his head! (Must be used.)
The third player must have judgement, judge or justitia.
When these players all come close to each other, a loud roar will be heard globally as the three players will be respawned in their current places, with their only weapon being twilight.
Each player (now referred to as 'birds') will be granted additional max health — the bird with the light source gains 300, the bird purveying punishment gains 250, and the bird capable of judging gains 166.666.... Their health is multiplied by how many birds are currently alive, starting at 900, 750, and 500 each, respectively. The birds will additionally lose the ability to regenerate health passively. They cannot attack each other, regardless of team affiliation. Depending on what item the bird had before receiving twilight, it will modify the weapon's additional ability.
Obtaining twilight in public servers will reward the three birds with the bird up badge if they haven't earned it previously. 
twilight cannot be obtained through this manner in ELIM, TC and TDM.
==Functionality==
Upon twilight being naturally spawned, all player's screens will be overlaid with the Third Trumpet GUI from Lobotomy Corporation, and the map's current music will be overridden with Too Many Trumpets. A naturally spawned twilight can only appear once per round.
Attacking with twilight performs an overhand swing from the right that deals 48 damage and applies moderate knockback to those in its range. The user may follow up with a second swing by attacking again, causing the user to make an overhead swing with twilight that deals 48 damage as well as strongly knocking back and ragdolling victims. twilight swings slowly and has a 1-second cooldown after each combo. Any time twilight is swung, it leaves a bright yellow trail in its path.
All versions of twilight will have the Peace For All ability. This causes the user to wind up an overhand swing over their right shoulder before slamming it into the ground in front of them, causing a shockwave in a large radius around the point of impact. Anyone caught in the shockwave will receive 20 damage, be knocked directly into the air, and become ragdolled. Anyone hit directly by the blade takes 85 damage, for a total of 105 damage. While winding up this attack, the user's field of view gradually decreases until the blade impacts the ground. This also leaves behind a visual effect of cracked ground that lingers for 5 seconds before fading away over 3 seconds. This ability has a 10-second cooldown.
twilight's additional ability is determined by whichever item was held before the transformation. These abilities are triggered with the [R] keybind. The abilities are as follows:
*Brilliant EyesThe user will fire a volley of 10 glowing yellow projectiles in the chosen direction, homing in on nearby enemies. Each projectile travels at roughly 50 studs per second, deals 7.5 damage, and applies slight knockback to those hit. This ability is exclusive to the wielder of twilight that originally had a light source.
*PunishmentThe user will wind up for a short period before lunging forwards while swinging. The swing will deal 85 damage, inflict ragdoll, and knock victims back with a strong force. This ability is exclusive to the wielder of twilight who originally had a bird-related item.
*Tilted ScaleThe user will raise a glowing white scale with a shaking hand before it tilts to one side, "judging" all opponents around the user. It deals a base damage of 15 and is increased by 7.5 for each kill an individual has. It deals an additional 100 damage if they are unholy or zombies. If the target is an NPC, they will always be dealt 165 damage. This ability is exclusive to the wielder of twilight who originally had an item capable of judging.
If one has a bird up item and twilight in their inventory, even if both were acquired without "birding up", such as through the admin panel or the "The Monster in The Black Forest" Kit, twilight will gain the corresponding ability. If there are multiple, it will choose at random. big rock and small pebble will instantly kill players under bird up's effects.
==Tips==
*Coordinate with other players for the best chance at receiving the weapon and its benefits; twilight thrives off and is rewarded through teamwork. 
**If any other birds die, the other birds lose a third of their original maximum HP.
*twilight can deal extensive amounts of damage and excels at crowd-controlling groups of players; however, its main downside is that it noticeably lacks any direct ranged attacks, making it difficult to punish people attacking from far distances.
*Due to twilight's abilities varying on the item that was contributed by the participant, be ready to adapt to different approaches to a fight. Punishment and Tilted Scale are great at directly dealing with enemies due to their damage and allow for head-on approaches, whilst Brilliant Eyes is rather lacking in the field and more so serves as a supporting tool.
*Merged twilight users are granted immunity to ragdoll effects, further supplementing to their survivability. They are not, however, immune to other status effects such as knockback or stun. Due to this, high knockback weapons are still viable to use, but stunlocking with items such as cane or sugarcoat is nearly impossible.
*Peace For All is an excellent tool for dealing with large swarms of people and has a rather large radius, viable for both offense and defense.
**It also cannot be cancelled by Hitstun, and so can be used to get out of tight spots or stunlocks.
*Common shutdown items like death note and america remain a threat despite the formidable bonuses twilight grants. Additionally, other shutdown items such as wand or a singular punch still remain dangerous on open maps, but less dangerous than instant kills.
**If using wand, it is advised to instead look for an opening as the close ranged strength of twilight can lead to easy deaths.
**small pebble and big rock instantly kills birds. Watch out.
*Those with twilight will inevitably become prime targets for the server; many stipulations alert other players of their presence and due to its paramount power, will draw immediate attention.
*Be mindful of the amount of health one has. twilight grants a large amount of health but sacrifices passive health regeneration in return.
*Using punishment may fling its user up in the air if they collide with an object or wall. Be aware of this issue if heavily using this ability.
==Gallery==
Twilight attack seq.gif|twilight's attack sequence.
Twilight peace.gif|Peace For All in effect.
Twilight eyes.gif|Brilliant Eyes in effect.
Twilight punishment noob.gif|Punishment in effect.
Twilight scale.gif|Tilted Scale in effect.
===Miscellaneous===
Brillianteyes.PNG|Brilliant Eyes midflight.
Twilight M1 hitboxes.png|Attack sequence's hitboxes.
Twilight PFA hitboxes .png|Peace For All's hitbox.
PunishmentHitbox.png|Punishment's hitbox.
Improved Twilight tilted scale hitbox.png|Tilted Scale's hitbox.
Abc.png|A crop of twilight.
===Origin===
File:EGOWeaponTwilight.webp|twilight's original appearance in Lobotomy Corporation
==Audio==
<tabber>
|-|BGM=
Song Info 	
 	Too Many Trumpets
File 	
BPM 	188
Key 	G# Minor
Song Length	5:36
Composer 	Aden Mayo
Info 	Plays with at least one bird present.
|-|SFX=
Sound 	File	Description
Spawn 	 	Plays upon the merging of the three birds.
Swing 	 	Plays every time twilight is swung.
Impact 	 	Plays upon successfully striking an enemy.
Peace For All 	 	Plays upon using Peace For All.
Brilliant Eyes Cast	 	Plays upon the projectiles of Brilliant Eyes being cast.
Brilliant Eyes Idle	 	Plays while Brilliant Eyes is in flight.
Brilliant Eyes Hit 	 	Plays when a Brilliant Eyes projectile hits a player.
Tilted Scale Cast 	 	Plays upon casting Tilted Scale.
Tilted Scale Judge 	 	Plays upon judging with Tilted Scale.
</tabber>
==Trivia==
*twilight is a reference to Lobotomy Corporation. It is the E.G.O. weapon obtained from the Apocalypse Bird.
** Its obtainment method is a reference to Apocalypse Bird's breaching method. The light source, bird item, and judging item used for obtaining twilight are representative of the Big Bird, Punishing Bird and Judgement Bird, respectively.
**The names of the abilities are based on the Combat Pages used by the abnormalities or by Roland during the Realization of the Floor of Philosophy.
** The Third Trumpet overlay that appears upon the three players initially receiving twilight is a reference to the game's Emergency Alert Levels that sound depending on an abnormality breach's severity. In this case, the Third Trumpet represents a breach that is incredibly difficult to contain. 
***This overlay eventually gets reduced to Second Trumpet representing a breach of less gravity, of which is achieved by only one bird remaining.
*Its tooltip and badge, both being "bird up," reference The Eric Andre Show.
*As an upgraded/secret item, twilight cannot be borrowed.
*If one was to obtain twilight as a zombie, they will not gain the additional health.
**Additionally, when a bird dies, the zombie's health is instead set to 0/0, meaning they will instantly die to the next attack.
*10 Hour Burst Man wields this weapon in his arsenal, albeit only able to use the Peace For All ability.
*small pebble and big rock insta-killing birds is a nod to the saying “killing two birds with one stone.”
== Changes== 
*v1.7.0 [🎂]
**Now stops the user in place for the whole duration of Peace For All, even when unequipped. Unequipping during Peace For All causes FOV to change but no animations or hitboxes.
*v1.6.0 
**Can now have the additional ability without the usual obtainment method with the presence of obtainment items in the inventory.
*v1.4.0 [🎃] 
**No longer obtainable via birding up in TC and TDM.
**Tilted Scale now hangs players when killed.
** Tilted Scale no longer affects victims through walls.
**Players under bird up's effects now get instakilled by big rock and small pebble.
*v1.3.3 
**Defeating the birds will prevent them from showing up again for the round.
**Modified health scaling for the birds; each bird now has different base values.
**Granted the birds immunity to ragdoll effects.
*v1.3.0 [🌴] 
**Added twilight.
Category:Items
Category:Inflicts ragdoll
Category:Inflicts knockback
Category:Inflicts hitstun
Category:Items with abilities
Category:Holy
Category:Based on media
Category:Lobotomy Corporation References
Category:Items that play music