Floating Helm

__NOTOC__
The Helm is just that: an old, heavy helm that can fly, of the sort worn by human knights twice as tall and four times
as wide and heavy. It drifts about, quite empty, roaming streets and sewers at night, and it is a formidable opponent. 
It bangs against metal things to sound alarms, can ram intruders, and has the ability to telekinese metal
objects near it, using these as missiles against intruders.
==Combat==
Telekinese metal: 20' spherical range, can't tear free held objects, but can slow MV by 2 for armored beings, cause metal or largely metal weapons to be wielded at -1 on attack rolls, and can hurl one weapon for their normal damage per round. 
In addition to the Helm's own ramming attacks (small metal tools and objects do 1d4 missile damage, and larger ones do 1d6 or 1d8, up to an upper lifting limit of chair-sized or man-sized metal assemblies); SD magic missiles and all lightning attacks heal the Helm by their usual damage, rather than harming it, and the Helm has 90' infravision. 
Category:Creatures
Category:Dragon Magazine Creatures