How Potions work in TympanicCafe's canon.

The Potion System was revamped in the 1.19: Combat, Enchanting, Adventure! Update, and Potions became unrecognizable. Here is some explaining on how it works.
== Small Changes to Already Existing Potions ==
* Healing Potions now heal 50% more health than they did before, to heal the same amount that a potion of harming would cause. Level Three Healing Potions heal all your health (or heal twelve hearts if you somehow get more), while Level Three harming potions deal 36 damage (9 hearts) because doubling the effect of 24 damage would just kill the player, which was deemed too OP. 
* Strength Potions give 50%/100%/200% more strength, rather than a set amount like before. 
* Level III Potions of Regeneration heal 1 Health (1/4 Heart) every 6 Ticks, compared to 12 for a Level II Potion and 25 for a Level I Potion.
* Level III Potions of Speed increase speed by 60%, compared to 40% for Level II and 20% for Level I.
* Mobs/Players with the Fire Resistance effect now take increased damage from Powder Snow.
* Level III Potions of Leaping allow the player to jump over 3-block heights.
* Level III Potions of Poison now decrease health 3 times as fast, compared to twice as fast for Level II. They last for 11 Seconds. 
* Potions of Weakness now have a level II and III. All three levels decrease strength by 20/40/60%. Potions of Weakness are no longer brewable with Fermented Spider Eyes.
* Removed Slowness Potion IV, replaced it with level II and III. The three levels now decrease speed by 20/40/60%. 
* Potions of Decay are now unobtainable in Bedrock. They have been removed from Witch Huts and Villager Trades and are no longer available in the Creative Inventory. 
* Potions of the Turtle Master III now give Slowness VIII for 10 Seconds and Resistance V for 10 Seconds. Potions of the Turtle Master are now brewable with a Scute instead of a Turtle Helmet.
* All Potions: Normal, Splash, and Lingering Potions are all stackable to 16.
* Splash Potions have a 3-second cooldown on Survival/Hardcore/Adventure Mode.
* Lingering Potions have a 5-second cooldown on Survival/Hardcore/Adventure Mode
* Mundane and Thick Potions are removed.
Potions no longer say what effects they give when clicked on.
* This is so people can trick unsuspecting players by renaming the potions. It also makes it easier for mapmakers to make it more immersive.
== Level III and Extended Potions ==
Before, Potions could be extended with Redstone Dust and be made Level II with Glowstone Dust. This system has been reworked, and you can now make Level III Potions.
* Extended+ Potions now last for double the time than their Extended Version (EX: Extended+ Fire Resistance lasts for 16 Minutes) 
* Level III Potions last for half as long as Level II Potions.
* You can make an Extended+ Potion by brewing an Extended Potion with a Fermented Spider Eye.
* You can make a Level III Potion by brewing a level II Potion with Amethyst Dust, an item crafted from 1 Amethyst Shard.
As always, extended potions are mutually exclusive with Level II and III potions. 
Extended Potions (Level II) are now brewable with a Spider Eye instead of Redstone.
Fermented Spider Eyes are now only craftable with a Warped Fungi instead of a Brown Mushroom. Addditionally, the drop rate for Spider Eyes was heavily decreased in 1.19. They also now need a Honey Bottle instead of Sugar.
== New Potions added to the game ==
Potion of Glowing- A Potion made by brewing Glow Berries to an Awkward Potion (Water + Nether Wart.) When drunken, they give the player Glowing I for 3 Minutes. This effect is mostly useless on singleplayer, but it can be very helpful on a splash potion or tipped arrow in Multiplayer. Mainly, they are used to make Invisibility Potions.
Reversing Potion- Not a real potion, it has no enchantment glow. The potion is a deep purple. They reverse any player's status effect (strength to weakness, Mining Fatigue III to Haste III). A good alternative to Milk, as well as a must-have when facing witches. Stackable to 64.
Potion of Jump Shrink- The name is pretty self-explanatory. The Potion is Dark Green, almost like barf. Jump Shrink I stops the player from jumping over anything over 16 pixels high. (Players cannot jump onto blocks with Carpets, Trapdoors, etc) Jump Shrink II stops the player from jumping onto anything over 14 pixels high. (Players cannot jump onto Blocks, Chests) Jump Shrink III stops the player from climbing Stairs and Slabs (anything over 8 pixels high). A Normal Potion of Jump Shrink lasts for 1 Minute and 30 Seconds, but this can be extended and enhanced. Obtained by corrupting a Potion of Leaping with a Fermented Snapper Leaf.
Potion of Frost Resistance: Gives immunity against Powdered Snow damage. Things with this effect take 50% more damage from Fire, Ghast Fireballs, and Lava. Obtained by corrupting a Potion of Fire Resistance with a Fermented Snapper Leaf. A Normal Potion of Frost Resistance lasts for 3 Minutes, but this can be extended.
Potion of Drowning: Makes the player immediately start losing health when they go underwater. A Normal Potion of Drowning lasts for 1 Minute and 30 Seconds, but this can be extended.
Potion of Blindness: Gives the Player the Blindness effect. This potion can be extended. A normal potion of Blindness lasts for 1 Minute and 30 Seconds. It is obtained by corrupting a Potion of Night Vision with a Fermented Snapper Leaf. Cannot be enhanced.
Potion of Gravitation: Makes the player take twice as much Fall Damage. This potion can be extended, but not enhanced. A normal potion of Gravitation lasts for 1 Minute and 30 Seconds. It is obtained by corrupting a Potion of Slow Falling with a Fermented Snapper Leaf.
Potion of Sapping: Obtained by brewing Snapper Leaves with an Awkward Potion (Nether Wart + Water). A Potion of Sapping I Gives the Player Blindness for 1 Minute and 10 Seconds, Jump Shrink for 1 Minute, and Fatal Poison for 20 seconds. Potion of Sapping II Gives the player Blindness II for 35 Seconds, Jump Shrink for 30, and Fatal Poison II for 10. Potion of Sapping III Gives the player Blindness III for 18 Seconds, Jump Shrink for 15, and Fatal Poison III for 5. Extending the potion doubles the time of Sapping I once, and extending it again doubles it again.
Potion of Mining Fatigue: A New Potion added in 1.20 that gives the player the Mining Fatigue effect. It can be obtained by brewing Guardian Eyes with an Awkward Potion (Nether Wart + Water). They work just like other negative potions.
* This is the first negative potion that is not obtained by corrupting a positive potion, rather, vice versa, unless the Potion of Glowing counts as a negative potion, which it could be perceived as.
Potion of Haste: A New Potion added in 1.20 that gives the player the Haste Effect. It can be obtained by corrupting a Potion of Mining Fatigue with a Fermented Snapper Leaf. They work just like other positive potions (besides Slow Falling). 
* This is the first positive potion that is obtained by corrupting a negative potion, if the Potion of Glowing is not counted.
== New System of Corrupting Potions ==
Before, certain types of potions could be corrupted with a Fermented Spider Eye. This system was often a bit confusing, such as a potion of Poison making a Potion of Harming. In 1.19 the devs fixed this system up. 
Corrupting the potion effect is now doable with Fermented Sapper Leaves, an item made with 1 Snapper Leaf, 1 Honeycomb, and 1 Crimson Fungus, instead of Fermented Spider Eyes. A Snapper Leaf is an item obtained from killing a mob called the Snapper Trap from the Drifting Mountain subbiome.
* Leaping Potions can no longer be corrupted into Slowness Potions.
* Potions of Regeneration can now corrupt into Potions of Poison.
* Potions of Poison can no longer corrupt into Potions of Harming.
* Potions of Strength can now corrupt into Potions of Weakness.
So this is how potions are made now.
Night Vision- Water Bottle + Nether Wart + Golden Carrot. Can use a Spider Eye or Fermented Spider Eye to extend the potion. Cannot be enhanced.
* Corrupts into Potion of Blindness
Blindness- Water Bottle + Nether Wart + Golden Carrot + Fermented Snapper Leaf. Can use a Spider Eye or Fermented Spider Eye to extend the potion. Cannot be enhanced.
* Corrupts into Potion of Night Vision
Glowing- Water Bottle + Nether Wart + Glow Berries. Can use a Spider Eye or Fermented Spider Eye to extend the potion. Cannot be enhanced.
* Corrupts into Potion of Invisibility
Invisibility- Water Bottle + Nether Wart + Glow Berries + Fermented Snapper Leaf. Can use a Spider Eye or Fermented Spider Eye to extend the potion. Cannot be enhanced.
* Corrupts into Potion of Glowing
Leaping- Water Bottle + Nether Wart + Rabbit's Foot. Can use any of the four special ingredients (Spider Eye, Fermented Spider Eye, Glowstone Dust, Amethyst Dust) to extend or enhance. 
* Corrupts into Potion of Jump Shrink
Jump Shrink- Water Bottle + Nether Wart + Rabbit's Foot. Can use any of the four special ingredients (Spider Eye, Fermented Spider Eye, Glowstone Dust, Amethyst Dust) to extend or enhance. 
* Corrupts into Potion of Leaping
Fire Resistance- Water Bottle + Nether Wart + Magma Cream. Can use a Spider Eye or Fermented Spider Eye to extend the potion. Cannot be enhanced.
* Corrupts into Potion of Frost Resistance
Frost Resistance- Water Bottle + Nether Wart + Magma Cream + Fermented Snapper Leaf. Can use a Spider Eye or Fermented Spider Eye to extend the potion. Cannot be enhanced.
* Corrupts into Potion of Fire Resistance
Swiftness- Water Bottle + Nether Wart + Sugar. Can use any of the four special ingredients (Spider Eye, Fermented Spider Eye, Glowstone Dust, Amethyst Dust) to extend or enhance. 
* Corrupts into Potion of Slowness
Slowness- Water Bottle + Nether Wart + Sugar + Fermented Snapper Leaf. Can use any of the four special ingredients (Spider Eye, Fermented Spider Eye, Glowstone Dust, Amethyst Dust) to extend or enhance. 
* Corrupts into Potion of Swiftness
Water Breathing- Water Bottle + Nether Wart + Pufferfish. Can use a Spider Eye or Fermented Spider Eye to extend the potion. Cannot be enhanced.
* Corrupts into Potion of Drowning
Drowning- Water Bottle + Nether Wart + Pufferfish + Fermented Snapper Leaf. Can use a Spider Eye or Fermented Spider Eye to extend the potion. Cannot be enhanced.
* Corrupts into Potion of Water Breathing
Healing- Water Bottle + Nether Wart + Glistering Melon. Can use Glowstone Dust or Amethyst Dust to enhance the potion. Cannot be extended.
* Corrupts into Potion of Harming
Harming- Water Bottle + Nether Wart + Glistering Melon + Fermented Snapper Leaf. Can use Glowstone Dust or Amethyst Dust to enhance the potion. Cannot be extended.
* Corrupts into Potion of Healing
Regeneration- Water Bottle + Nether Wart + Ghast Tear. Can use any of the four special ingredients (Spider Eye, Fermented Spider Eye, Glowstone Dust, Amethyst Dust) to extend or enhance. 
* Corrupts into Potion of Poison
Poison- Water Bottle + Nether Wart + Ghast Tear + Fermented Snapper Leaf. Can use any of the four special ingredients (Spider Eye, Fermented Spider Eye, Glowstone Dust, Amethyst Dust) to extend or enhance. 
* Corrupts into Potion of Regeneration
Strength- Water Bottle + Nether Wart + Blaze Powder. Can use any of the four special ingredients (Spider Eye, Fermented Spider Eye, Glowstone Dust, Amethyst Dust) to extend or enhance. 
* Corrupts into Potion of Weakness
Weakness- Water Bottle + Nether Wart + Blaze Powder. Can use any of the four special ingredients (Spider Eye, Fermented Spider Eye, Glowstone Dust, Amethyst Dust) to extend or enhance. 
* Corrupts into Potion of Strength
Slow Falling- Water Bottle + Nether Wart + Phantom Membrane. Can use a Spider Eye or Fermented Spider Eye to extend the potion. Cannot be enhanced.
* Can be corrupted into a Potion of Gravitation
Gravitation- Water Bottle + Nether Wart + Phantom Membrane + Fermented Snapper Leaf. Can use a Spider Eye or Fermented Spider Eye to extend the potion. Cannot be enhanced.
* Can be corrupted into a Potion of Slow Falling
Mining Fatigue- Water Bottle + Nether Wart + Guardian Eye. Can use any of the four special ingredients (Spider Eye, Fermented Spider Eye, Glowstone Dust, Amethyst Dust) to extend or enhance.
* Can be corrupted into a Potion of Haste
Haste- Water Bottle + Nether Wart + Guardian Eye + Fermented Snapper Leaf. Can use any of the four special ingredients (Spider Eye, Fermented Spider Eye, Glowstone Dust, Amethyst Dust) to extend or enhance.
* Can be corrupted into a Potion of Mining Fatigue
Turtle Master- Water Bottle + Nether Wart + Scute. Can use any of the four special ingredients (Spider Eye, Fermented Spider Eye, Glowstone Dust, Amethyst Dust) to extend or enhance. Is one of three potions that cannot be corrupted with a Fermented Snapper Leaf.
Sapping- Water Bottle + Nether Wart + Snapper Leaf. Can use any of the four special ingredients (Spider Eye, Fermented Spider Eye, Glowstone Dust, Amethyst Dust) to extend or enhance. Is one of three potions that cannot be corrupted with a Fermented Snapper Leaf.
Reversing- Water Bottle + Amethyst Dust. Cannot use any special ingredients to extend or enhance. Is one of three potions that cannot be corrupted with a Fermented Snapper Leaf. Is the only potion that does not require Nether Wart.
== Other Things you can now do with Potions ==
Added Potion Vials: 24 are made with 1 Glass Block and 1 Potion. Cannot be drunk, but are used to tip arrows in the Fletching Table.
You can no longer tip arrows in cauldrons. (Bedrock Edition Only)
Potions can tip Blowdarts, a projectile used quickly in a blowgun. Blowdarts by default also give the player 9 seconds of Blindness. They scale all potion effect times by 1/8.
* Because the effects are scaled by 1/8, Tipped Sapper Darts of Sapping only give the player 2 seconds of nausea and 1 second of fatal poison II for level II, and 1 second of nausea and 1 second of fatal poison III for level III.
Added "Potent" Suspicious Stew made by adding a Spore Blossom to the bowl.
* Doubles the duration AND strength of the effect.
* Stew Texture now has pink flecks.
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