Gallo Tower

Gallo Tower is the fourth stage in Vampire Survivors. This stage can be unlocked by reaching level 60 in Dairy Plant.
Alternatively, Gallo Tower can be unlocked in the Forbidden Scrolls of Morbane by casting the spell "everywhere".
==Description==
An edifice of science and sorcery where horror was made manifest in the name of progress. Its many artifacts and experiments may lead us to what we seek.
==Hyper mode==
The hyper mode for this map can be unlocked by defeating the Giant Enemy Crab (25:00) in normal mode.
Hyper mode in Gallo Tower has +80% Gold and +10% Luck bonuses.
==Items==
The following items can be found in this stage:
===Stage items===
On this stage, 2 unique passive items are spawned at the start. Milky Way Map displays the locations of these items. One of each item is guaranteed to appear.
*Bracer: north of starting area.
*Spellbinder: south of starting area.
The 4 hidden stage items are also present, if the player has obtained the Yellow Sign.
*Silver Ring and Metaglio Left: north of starting area.
*Gold Ring and Metaglio Right: south of starting area.
===Relics===
Two relics are located in Gallo Tower.
*Randomazzo: north of starting area.
*Sorceress' Tears: south of starting area.
===Coffin===
The coffin of Concetta Caciotta is located in Gallo Tower. The coffin can be found in a secret room, which can be accessed through a magic mirror. The magic mirror is located to the south-west of the coffin's location on the map, on the left side of the tower.
==Waves==
The stage's vertical layout causes enemies to mostly spawn above and below the screen.
:NOTE: As official sources name only a few of the enemies, unit names are mostly made up based on their internal IDs and are subject to change.
Gallo Tower waves	Gallo Tower waves 	Gallo Tower waves	Gallo Tower waves 	Gallo Tower waves 	Gallo Tower waves	Gallo Tower waves
Time Elapsed 	Enemies 	Enemy minimum 	Spawn interval (seconds)	Bosses & Treasure 	Map events 	Notes
0:00 	Skullino 	50 	3.0 	- 	 	Shooting Star map event rains group of falling stars that impact at the marker locations after 2 seconds, dealing 30 damage in the area.
1:00 	SkullinoSkulorosso 	80 	3.0 	Scarleton 	- 	Scarletons have 3 lives.
2:00 	SkullinoRed-Eyed Bat 	100 	4.0 	- 	 	Dragon Swarm map event spawns groups of serpentine dragons, which travel horizontally across the map.
3:00 	Scarleton 	60 	4.0 	Elite Devil 	- 	-
4:00 	SkullinoSkeleton 	110 	4.0 	Undead Mage 	 	-
5:00 	Lesser SkulloneScarleton 	100 	4.0 	Elite Devil 	 	-
6:00 	Lesser Testa di ManoSkulorosso 	60 	2.0 	- 	 	Dragon Stream map event periodically spawns groups of serpentine dragons which travel horizontally across the map at the selected location until the end of the event.
7:00 	GhiavoloBloodbathRed-Eyed Bat 	80 	2.0 	- 	 	-
8:00 	SkulorossoGhost 	80 	1.0 	Giant Skullone 	- 	-
9:00 	Lesser Testa di ManoGhost 	200 	0.5 	- 	 	Pile Assault map event spawns a group of enemies around the player, shooting bullets at them.
10:00 	Impefinger 	100 	0.5 	Colossal Harpy 	 	This Treasure Chest can exceptionally evolve up to 3 weapons, provided that a higher tier chest with more rewards is received.
11:00 	Wandering HarziaDragon Shrimp 	60 	2.0 	Glowing Bat 	- 	The Glowing Bat boss is an Arcana holder; it only spawns if Arcanas are enabled, and the chest dropped by it only awards an Arcana.
12:00 	Wandering HarziaGhiavolo 	80 	1.0 	Elite Devil 	 	-
13:00 	HarziaGhiavolo 	120 	0.5 	Colossal Bone Dragon 	- 	-
14:00 	Lesser Testa di ManoWandering HarziaGhost	300 	0.1 	Elite Devil 	- 	-
15:00 	Harzia 	100 	0.1 	Gallo 	 	Gallo has a lancet looking attack, which does not deal damage but briefly slows the player upon being hit.
16:00 	Undead Mage 	100 	1.0 	Elite Devil 	 	-
17:00 	Undead MageFlame Dragon Shrimp 	100 	0.8 	- 	- 	-
18:00 	Aggressive SkelewingFlame Dragon Shrimp 	60 	0.1 	Shield Guardian 	- 	-
19:00 	Scarleton 	200 	0.5 	- 	- 	-
20:00 	Dragon ShrimpLesser Testa di Mano 	100 	0.5 	Colossal Flame Dragon	- 	This Treasure Chest can exceptionally evolve up to 3 weapons, provided that a higher tier chest with more rewards is received.
21:00 	Archon Spada 	100 	0.1 	Glowing Bat 	- 	The Glowing Bat boss is an Arcana holder; it only spawns if Arcanas are enabled, and the chest dropped by it only awards an Arcana.
22:00 	Archon SpadaArchon Disco 	80 	1.0 	Elite Devil 	 	-
23:00 	GallotriceHarzia 	100 	0.1 	Colossal Gallotrice 	- 	-
24:00 	Manticore 	60 	0.1 	- 	- 	-
25:00 	Skulorosso 	300 	0.1 	Giant Enemy Crab 	- 	Defeating the Giant Enemy Crab unlocks the stage's hyper mode.
Giant Enemy Crab's pincers grow in size when damaged and regenerate after being destroyed. If the player stays below it, the crab can also summon a Drowner, which can also drop a chest.
The Treasure Chest from Giant Enemy Crab can exceptionally evolve up to 5 weapons and the chest from Drowner can evolve up to 3 weapons, provided that a higher tier chest with more rewards is received.
26:00 	Meat Golem 	100 	0.1 	Colossal Gallotrice 	- 	-
27:00 	Meat GolemManticore 	100 	1.0 	Colossal Manticore 	 	-
28:00 	Meat Golem 	100 	1.0 	Colossal Manticore 	- 	-
29:00 	Colossal Bone DragonColossal Flame Dragon	50 	1.0 	- 	 	-
30:00+ 	- 	1 	10 	The ReaperThe Drowner	 	All enemies on the screen are cleared. For every minute past 30, another Death spawns.
The Drowner summoned in this wave cannot be defeated.
==Traps==
Stepping on one of the small red circles on the ground triggers an unavoidable map event, chosen at random between 7 predetermined options. The traps have a 20 second cooldown before they can be triggered again.
Trap events in Dairy Plant	Trap events in Dairy Plant	Trap events in Dairy Plant	Trap events in Dairy Plant	Trap events in Dairy Plant	Trap events in Dairy Plant
Event 	Unit 	Amount 	Duration (seconds) 	Range 	Notes
Poltergeist Roulette 	Poltergeist 	50 	30 	1 	Poltergeists cannot move and their health is based on the player's level. They trigger self-destruct attack, if the player gets too close, exploding for 50 damage after 2 seconds.
Poltergeist Roulette 	Poltergeist 	100 	30 	2 	-
Poltergeist Roulette 	Poltergeist 	50 	30 	2 	-
Poltergeist Roulette 	Poltergeist 	50 	30 	2 	This event is the same as above, appearing a second time in the list of events.
Poltergeist Swarm 	Aggressive Poltergeist 	20 	30 	0.7 	Aggressive Poltergeists' health is based on the player's level. They trigger a self-destruct attack, if the player gets too close, exploding for 50 damage after 2 seconds.
Poltergeist Swarm 	Aggressive Poltergeist 	60 	30 	0.7 	-
Impefinger Swarm 	Impefinger 	20 	30 	0.7 	-
==Trivia==
*Before version 1.0, the stage's description was as follows: "This tower hides great magical artifacts and historically accurate monsters."
**This is likely a reference to the E3 2006 showing of "Genji: Days of the Blade," a game stated to based on Japanese history, which also includes a "giant enemy crab." An enemy named as such also appears in the stage.