120795-whats-the-trick

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"Keeping Friends Close" Imbuement, "Gain complete loyalty from one of the gangs in Crimelords". I've golded it 6 times in a row now, and every time it hasn't given my party the option to gain 3 rep cells with any gang, always 2 cells then a random option is forced and then we move on to kill the last boss.
 
Am I missing something? Or is it just a poorly designed crapshoot if it will ever give you 3 consecutive matching options? 	
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			You'll want to die at least once to ensure you get enough alliance options, you don't want to max your notoriety too fast.	
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Ah, wouldn't have expected that. Needing to do poorly to imbue something. Might want to look into making the imbuement less touchy and able to be gotten during a normal silver/gold run CS...   :rolleyes:
 
Anyways, ty for the info wong.	
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			That's not entirely necessary, you just seem to have been a bit screwed by RNG. Holding off on picking Vengeance is another way of delaying the inevitable finale.	
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Ah, wouldn't have expected that. Needing to do poorly to imbue something. Might want to look into making the imbuement less touchy and able to be gotten during a normal silver/gold run CS...   :rolleyes:
 
Anyways, ty for the info wong.
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I've done vet Crimelords twice now (would have been three times, but once it bugged out so we couldn't finish).The first time, someone said they had that "gain rep" imbuement and we all agreed to do that. Now, I was new to the place (had never even seen the regular version.. eheheh), but I paid attention to what we were doing. The guy-who-knew-what-they-were-doing told us to pick Redmoon first (because others bug supposedly? I dunno, that's what he said), and then we went alliance with Rocktown Rollers. I don't remember delaying the Vengeance option - I'm pretty sure when that choice window popped up, we just went with Vegeance. And... the guy got his imbuement without a hitch, plus no one died and we got a gold medal.
 
But the second time I completed the dungeon, the end result was very different. Again there was someone in there who wanted to do the imbuement. Remembering what was done with my first group, I picked up the lead and guided them through, but the instance never gave us the third rep bubble even though we did all the same objectives I did on the first run. Someone died at the end, so we got a silver medal, but that was after the imbuement quest should have been completed. So... I dunno. @.@ It's very confusing to me.	
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I've done vet Crimelords twice now (would have been three times, but once it bugged out so we couldn't finish).The first time, someone said they had that "gain rep" imbuement and we all agreed to do that. Now, I was new to the place (had never even seen the regular version.. eheheh), but I paid attention to what we were doing. The guy-who-knew-what-they-were-doing told us to pick Redmoon first (because others bug supposedly? I dunno, that's what he said), and then we went alliance with Rocktown Rollers. I don't remember delaying the Vengeance option - I'm pretty sure when that choice window popped up, we just went with Vegeance. And... the guy got his imbuement without a hitch, plus no one died and we got a gold medal.
 
But the second time I completed the dungeon, the end result was very different. Again there was someone in there who wanted to do the imbuement. Remembering what was done with my first group, I picked up the lead and guided them through, but the instance never gave us the third rep bubble even though we did all the same objectives I did on the first run. Someone died at the end, so we got a silver medal, but that was after the imbuement quest should have been completed. So... I dunno. @.@ It's very confusing to me.
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It's RNG really unless you purposely rig the adventure to allow for the imbuement to happen.
 
Basically youy have to get 3 "bubbles" with the same faction.
To my knowledge the following events award reputation gains with a faction.
kill packs of rowdy NPCs	kill big ma	kill kill another pack of rowdy NPCs down south	Rescue the captured Granok
I believe also your overall notoriety in crimelords needs to be maxed out for gold. Each death reduces your notoerity and so you have to earn it back. However 2 deaths is max, otherwise you can't get gold.(least that's how it used to be, but I've not had anyone die in their for awhile)
 
What I found is a big root of this is that the initial marauder related event gettingt he supplies can take forever and because you have to clear out mobs which I beleive each give notority it can  fill your bar up quick which in turn makes the rest of the adventure zoom by.
 
In regard to people going allince>rocktown. It was initially VERY buggy doing the other options and so a lot of people stuck to rocktown as it was the only one that appeared to never have issues. The other choices tend to halt progress in some way shape or form, but they appear to be fine now. Even doing Rocktown there were some bugs, that fortunately I haven't seen happen again(like the rescue mission not giving credit as completed or if she ran off to far you failed). Sadly that's something that really hit adventures hard with exception of War of the wilds where doing alternate paths/choices resulted in bugs that made alot of people cookie cut their way through.
 
The other imbuement that really sucks is killing X number of champions in war of the wilds.
 
Basically with exception of Tempest Refuge and to my knowledge Malgrave trail so far(I haven't done all the paths in this adventure), you're basically basically plagued with things out of your control and "punished" to a degree for doing well, which is rather frustrating.	
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The key is not doing the side challenges. If you do everything right, your notoriety will cap and it will jump to the final encounter without giving you the option for the 3rd alliance for the imbuement. You don't have to die or pick a vengeance, although that should work too. Just skipping one side challenge and just go back to the headquarters should slow notoriety gain enough to allow the 3rd alliance option. 
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