API GetEquipmentSetInfoByName

Returns information about a saved equipment set:
 name, texture, setID, isEquipped, numItems, equippedItems, availableItems, missingItems, ignoredSlots = GetEquipmentSetInfoByName("name")
==Arguments==
;name: String - Equipment Set name.
==Returns==
;name: String - Equipment set name.
;texture
: String/Number - Texture selected for the set.
;setIndex: Number - Index of the set, between 0 and 9.
;isEquipped : Boolean - True if all non-ignored slots in the set are equipped, False otherwise.
;numItems: Number - Number of items included in the set.
;equippedItems: Number - Number of items in the set currently equipped.
;availableItems: Number - Number of items in the set currently in the player's bags/bank, if bank is available.
;missingItems: Number - Number of items in the set that are not currently available to the player.
;ignoredSlots: Number - Number of inventory slots ignored by the set.
==Details==
* The 'setIndex' return value is set when the equipment set is created and doesn't change as other sets are added or deleted. it appears to be the index of a slot in the internal storage used to hold the equipment set information.
==See also==
*