Event Log

:See also: Server Configuration.
The shows what changes are made on the server by players (building / destroying structures, opening containers) and the stability / decay system (structure decayed, stability lost). It can be accessed through the Main Menu.
Using sliders, events can be displayed from
* 10 - 10000 foundations around you (radius, circular area). Default: 1000 foundations.
* 1 - 21 days ago (starting from the current local time). Default: 7 days.
==Event IDs==
Found researching the game_events table in the database.Sixxgunz, CE:AU discord (#script-snippets) - December 16, 2018 Using a modding blueprint (or custom Rcon command), EGameEventType can also be datamined.Crystal#8169 CE:AU discord (#general) - February 2, 2020
ID 	Event 	Filter 	Notes
0 	Server Started 	Server 	
1 	Server Shutdown 	Server 	
85 	CHARACTER BEGIN 	- 	Category marker. 85+ are in the "Characters" category.
86 	Thrall Killed 	Thrall / Pet 	
87 	Buildable Destroyed Damage 	Building System 	Buildable:Building with an inventory (storage, crafting stations, trebuchets, etc.)
88 	Building Component Destroyed Damage 	Building System 	Building Component:Snappable building (foundation, wall, etc.)
89 	Thrall Returned Home 	Thrall / Pet 	When a follower returns after exploring / combat when aggroed.
Thrall:Follower (thralls, pets and mounts)
90 	Thrall Hunger State Change DEPRECATED 	 	Deprecated, since they removed the need for thralls to eat to stay alive.This event ID should only appear in saves which predate this change.
91 	Unauthorized Placeable Inventory Access 	 	Placeable:Building which does not snap.
92 	Friendly Placeable Inventory Access 	Friendly Inventory Access 	
93 	Unauthorized Actor Inventory Access 	Unauthorized Inventory Access	
94 	Friendly Actor Inventory Access 	Religious Warfare 	
95 	Avatar Summoned 	Religious Warfare 	
96 	Dome Summoned 	Religious Warfare 	
97 	Altar Tier Three Crafting Started 	Religious Warfare 	Unused.
98 	Altar Tier Three Crafting Ended 	Religious Warfare 	Unused.
99 	Building Component Dismantled 	Building System 	
100	Buildable Dismantled 	Building System 	
101	Buildable Demolished 	Building System 	
102	Thrall Stolen 	Thrall / Pet 	
103	Character Death Damage 	Player 	
104	Character Death Hunger 	Player 	
105	Character Death Temperature 	Player 	
106	Thrall Deleted 	Thrall / Pet 	
107	Character Death Undermesh 	Player 	
170	SYSTEMS BEGIN 	- 	Category marker. 85+ are in the "Systems" category.
171	Buildable Decay State Change 	Building System 	
172	Buildable Destroyed Stability Lost 	Building System 	Stability is checked on server boot and when a building is removed or destroyed.If any piece is at 0% stability during the check, it will be removed.
173	Buildable Destroyed Decay 	Building System 	
174	Building Component Destroyed Stability Lost	 	See 172 above.
175	Purge Started 	Purge 	
176	Purge Ended 	Purge 	
177	Lootbag Decayed 	Lootbag 	Item Lost to decay Message.
178	Lootbag Destroyed 	Lootbag 	Copy of Decayed Message.
179	Thrall Decayed 	Thrall / Pet 	
==Improved logging commands==
Using the below commands, the server logs catch everything that is going on.
 Note: use with caution - the size of the log files can nearly triple, which may cause severe stress on the server. 
Server load processes, especially recreating buildings and placeables can be logged.
To do this, edit the Engine.ini under the [/Script/ConanSandbox.SystemSettings] section.
Events logged 	Command 	Notes
Buildable Collision Detection	dw.LogBuildableCollisionDetection	Overlap with other assets. Usually not needed.
Buildable Decay 	dw.LogBuildableDecay = 1 	Decay events for buildings and placeables.
Buildable Destroy 	dw.LogBuildableDestroy = 1 	Sources of building destruction.
Buildable LOD 	dw.LogBuildableLOD = 1 	Global LOD changes for buildings and placeables.
Placeable Attachment 	dw.LogPlaceableAttachment = 1 	How placeables attach to buildings.
Placeable Stability Lost 	dw.LogPlaceableStabilityLost = 1 	When placeables lost their stability during attachment to buildings.
==Media==
==References==
Category:GuidesCategory:Servers