Mechs/CPLT-GSR

==Description==
A simple refit of the Royal Catapult C1b performed as part of the SLDF's Gunslinger program, the -GSR saw more use in duels than in actual combat. Taking advantage of the common assumption that a Catapult would be carrying LRMs, the -GSR instead replaces them with 4 Holly SRM6 racks with Artemis IV fire controllers and swaps the Medium Lasers for a pair of Raker-IV Medium Pulse Lasers. This surprisingly short-ranged loadout secured the SLDF several victories over Kuritan duelists.
Drop Cost Multiplier: 1.19
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity 	Sniper: +1 Long Range Accuracy, +2 Extreme Range Accuracy (Quirk)
40 	Accurate Weapon - Missiles	Missile Mastery: +1 Accuracy and -1 Recoil for Missiles (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=100/100S=50 	A=45/45S=16 	A=100/100S=50
Arms/Head	HardPoints	[ 2M ] 	[ 1S ] 	[ 1B 2M ]
Arms/Head	Fixed 	
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit SLDF (1)
FCS Standard SLDF (1)
Sensors SLDF (1)	
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
2x Artemis IV Attachment
2x SRM-6	
Tactics Support A
Tactics Support B
SLIC Suite
FCS Missile HP
Sensors Miss. Range	
2x Artemis IV Attachment
2x SRM-6
Torso 	Health 	FA=150/150 RA=41/75S=75	FA=210/210 RA=50/105S=75	FA=150/150 RA=41/75S=75
Torso 	HardPoints	[ 1E 1M ] 	 	[ 2E 1M ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Structure (1)
Engine
Royal Sink Kit (D)	
Specialist Slot
Torso 	Dynamic 	
IFF Jammer MK2
Jump Jet (H)
Medium Pulse Laser Raker	
Ferro-Fibrous
Guardian ECM
Engine Core 260
Gyro Defense Mk2
Endo-Steel (1)	
Advanced Zoom MK1
3x Ammo SRM Artemis
C.A.S.E. (1)
Jump Jet (H)
Medium Pulse Laser Raker
Legs 	Health 	A=150/150S=75 	 	A=150/150S=75
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
Jump Jet (H) 	 	
Jump Jet (H)
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