Jorek Grimm

Jorek Grimm is an Unique Hero unit introduced in Total War: Warhammer II with The Hunter and the Beast DLC, available to . He is a modified Master Engineer, using the original design of the Master Engineer prior to the release of The Silence and The Fury. Following his quest line allows the recruitment of the Obsinite Gyrocopter.
== Recruitment ==
*Unlocked with: The Lizard's Bane quest
== Background ==
The Master Engineer known as Jorek Grimm is a secretive individual who lives amongst the Spine of Sotek Dwarfs of southwest Lustria. Not much is known about him other than the fact that he frequently goes on solo forays into the Lustrian jungle using advanced, custom-built equipment to survive in what is an extremely hostile environment for anyone, let alone a Dwarf. He is eccentric – even by Dwarfen standards – but brilliant, with most of his devices being one-of-a-kind, designed and assembled himself. Like many Dwarfs, he seems to carry a heavy burden from his past which he refuses to talk about.
== Attributes ==
== Campaign Abilities ==
=== Embed Hero ===
* Increase Mobility
=== Constant Local Effect ===
* Boost Income
=== Target ===
* Settlement
* Steal Technology
*Hero
* Wound
*Army
* Block Army
== Character Abilities ==
* Ballistics Calibration
* Big Boom
* Extra Powder
* Entrenchment
* Ballistics Instructor (campaign only)
* Wounds
== Character Traits ==
=== Personal Trait ===
 Clever: Jorek's innate intellect means, that generally speaking, he is generally ahead of the curve.
* Research rate: +10%
* Hero action cost: -5%
* Hero action success chance: +5%
== Talent Tree ==
*Skill Tree on TotalWarhammerPlanner
== Strategy ==
== Gallery ==
Jorek_Locked.png|Jorek's locked screen
Category:Total War: Warhammer II heroes