Plant Manipulation

Description: Allows you to manipulate plant matter. You may move or alter size, shape, appearance, density, mass, quality, etc. of anything that falls within that element's influence. You may even be able to control nonsentient plants in such a way that makes them seem sentient.
Control: At rank 1, you may control one plant within your area of effect. Every additional rank adds to the number of plants in that area you can control.
Range: At rank one, you may manipulate a plant that you are touching. At rank two, this range increases to one foot, and every rank thereafter doubles the previous range. This is also the range within which you can move that plant.
Area: At rank one, you may only manipulate a plant located at the origin of your power's range. At rank two, you may manipulate a plant one foot around that origin point. For every rank above that, double the area of the previous rank. This also contributes to the area within which you can move the plant.
Intensity: At rank 1, you may increase or decrease one of the plant's attributes by one rank, making it stronger, hardier, faster, larger, smaller, weaker, more toxic, armored, more alive, or more dead by an amount judged by the GM for the number of ranks being applied. Every rank thereafter increases the number of ranks you can alter by one.
Speed: At rank one, it takes ten rounds of concentration before you can begin manipulating the plant. Every rank thereafter this number decreases by one. At zero, you may begin immediately. There is no reason to purchase additional ranks in speed.
Scale: At rank 1, the manipulation lasts as long as you concentrate on it. At rank two, it lasts one full round (or one full minute). Every rank thereafter doubles the duration of the previous rank.
Category:Super Powers
Category:The Odds