Eight Gates

The Eight Gates refer to a series of techniques that allow the user to target and release eight specific tenketsu within the human body. By forcefully opening these tenketsu, the user's are able to draw out their true strength. This power is, however, temporary and after use will leave the user physically exhausted and injured due to their body going beyond its natural limits.
==Limitations==
===S-Rank===
*Gate of Death. Raises Strength and Dexterity by 2.25x. Lasts for 3 rounds. Ends on signature move. Dies after use.
===A-Rank===
*Gate of Wonder. Raises Strength and Dexterity by 2x. Lasts for 3 rounds. User suffers a .125x to Strength and Dexterity. Effect removed upon entering next gate.
*Gate of View. Raises Strength and Dexterity by 1.75x. Lasts for 3 rounds. User suffers a .25x to Strength and Dexterity. Effect removed upon entering next gate.
===B-Rank===
*Gate of Limit. Raises Strength 1.50x. Lasts for 3 rounds. Ends on signature move. User suffers a .375x to Strength and Dexterity. Effect removed upon entering next gate.
*Gate of Pain. Raises Dexterity by 1.50x. Lasts for 3 rounds. Ends on signature move. User suffers a .5x to Strength and Dexterity. Effect removed upon entering next gate.
*Gate of Life. Raises base Dexterity by 1.25x. Lasts for 3 rounds. Ends on signature move. User suffers a .625x to Strength and Dexterity. Effect removed upon entering next gate.
===C-Rank===
*Gate of Healing. Base Strength is raised by 1.25x. Costs no Physical Energy to use, restores 2 P.E points when used.
*Gate of Opening. Raises Strength and Dexterity by 1.12x. Lasts for 3 rounds. Automatically ends if signature move is used (I.E, Front Lotus). User suffers a .875x to Strength and Dexterity. Penal effect is removed upon entering next gate.