Assassin

The is a playable character. He wears a cool cod gray and milano red suit with a bandana of the same color (somewhat resembling a ninja) and has saffron-buttercup eyes.
Once unlocked, he can also be encountered during a run as an NPC. Upon interaction, he will follow and assist the player like a follower for the current floor only, wielding the Blood Blade (unupgraded/upgraded if 7th upgrade)
==Unlock & upgrade==
The Assassin can be unlocked at the cost of 4,000 gems.
Each upgrade changes the stats slightly.
#+1 HP - cost: 500 gems
#+1 Armor - cost: 1,000 gems
#+20 Energy - cost: 1,500 gems
#-2s Skill Cooldown - cost: 2,000 gems
#Skill Upgrade - cost: 2,500 gems
#"Melee weapons can bounce bullets" Buff - cost: 5,000 gems
#Enhance Starting Weapon - cost: 8,000 gems
#Inherited Emblem (for Time Traveler's Gadget) - cost: 10,000 gems
==Statistics==
The has slightly lower health yet slightly higher armor than the other heroes which makes him vulnerable when taking damage. His energy is average, so watch out for highly energy consuming weapons.
Tying with the Rogue and Werewolf, he has the second highest critical chance of all characters, only outclassed by Airbender.
He is also good at melee without weapons, dealing 5 damage per hit.
==Alternate Skins==
The currently has 22 alternate skins, which include:
*7 gem skins
*11 paid skins
*1 unavailable skin
*1 season coin skin
*1 achievement skin
*1 fish chip skin
==Skill 1 - Dark Blade==
;Basics
:Perform a powerful slash. You won't take a hit when you speed up. Defeating an enemy resets the CD (up to 5 times).
*Using the skill will set the into a dashing mode. This mode lasts for 2 seconds, or until an enemy is killed (by any means.)
**If there is any Statue effect, it is used upon activation.
In this mode: 
*Increases Movement speed by +5.
*The is immune to all damage and can bypass projectiles until the skill ends normally, or 1 second after a kill. 
**He is not immune to status effects directly, although he is still immune to damage.
*The first attack will be substituted by a Dark Blade hit. 
**This blade is a 8 damage swinging attack.
***This has a hidden crit value. This seemed to be 10%.
**The can use it by pressing the attack button, or when he finds an enemy within melee range (in this case, the swing will be done automatically).
*If any enemy except Gold Mine and Crystal Mine is killed (by any means) within the skill's duration, the cool down will be reset instantly. The reset can be repeated up to a maximum 4 times, after which the cool down will be enforced.
**This reset does not happen if the kill is caused by Statue of the Elf or Statue of the Thief upon activation, unless the Statue Buff is active in which case the second stacked effect can trigger the reset.
**This reset can happen with weapon kills.
**If the skill goes through its full CD, skill reset chances will be restored to 4 again. This also happens when entering a portal.
*The skill has a cooldown of 11 (9) seconds.
*If the player waits 7 seconds or more after a charge has been consumed, all skill reset chances will be restored to 4.
*For a few seconds after using the skill, the player can't use any weapons.
*If the Assassin fully charges his Blood Blade then uses the skill while the fire button is held down, the Blood Blade will remain charged even if the fire button is released. Tapping the fire button will cause the Blood Blade to only swing.
;Skill Upgrade
:Slash damage increases.
*The skill's melee attack does 12 damage instead of 8.
;Mentor Upgrade
: Skill CD reset always occurs when defeating an enemy.
*Skill Cooldown reset now always occurs upon killing an enemy while the skill is active.
==Skill 2 - Doppelgänger==
;How to unlock
:Use 7,000 gems to unlock this skill.
;Basics
:Create a duplicate that assist you in the fight.
*The throws a cosmetic smoke bomb on the ground and spawns a clone of himself with the currently held weapon, similar to the effect of Staff of Illusion. 
**The clone's HP is equal to double the total max HP and max Armor of the player. ( (max HP + max Armor)*2 )
***For example, a max level has 5 HP and 5 Armor, so the clone would have (5+5)*2 = 20 HP.
***Due to this, any modifications to the player's max HP and Armor will affect the clone's HP, such as the Health Buff and Armor Buff.
***The Pet Buff will double the health of the clone.
**The clone will disappear after receiving enough damage and will not persist through floors.
**The clone can benefit from Weapon Attachments the cloned weapon has, including the Energy Hilt.
**The clone cannot use Super Buddy and the first punch of One Punch.
*If the player tries to use this skill while the clone is active, it will reset the clone's health and weapon according to the weapon they are currently holding.
*This skill has a cooldown of 9 (7) seconds.
;Skill Upgrade
:The max number of duplicates increases. 
*Up to two maximum clones can be active at any given time. Using the skill while both are active will reset the clone summoned earlier.
;Mentor Upgrade
:The duplicate has increased HP and size.
*Each clone will have doubled health (stack with Pet Buff) and is 25% bigger.
*Increased aggressiveness and the clone's hitbox is bigger.
==Skill 3 - Invisibility==
;How to unlock
:Use 7000 gems to unlock this skill.
;Basics
:Turn invisible together with allies nearby. The next attack will be more powerful.
*When the skill is used, and all nearby players, Pets and Followers will undergo a short animation and become invisible, similar to the Extra Crown. Enemies cannot directly target them in this state.
**The invisibility lasts for 6 seconds maximum but ends if the attacks. It wears off individually on other protected subjects. It grants protection from damaging pools (fire, poison, weary), clouds (from Neo Isle pipes and Mushroom Man) and trap tiles.
**When invisible, all protected subjects cannot interact with any object, chest, or NPC. Attempting to do so will break stealth with an attack.
**When the invisibility expires, all attacks within 1 second will deal 1.5x damage, rounded down. These attacks also receive a +100 crit chance bonus, so if a weapon is able to deal additional damage on critical hits, it'll result in approximately 3x damage.
***Weapon projectiles become larger.
***Melee attacks have increased range.
***Base damage isn't affected.
***If the Weapon Boost status effect was active, the bonus is added after the skill's calculations. i.e. a weapon that does 10 damage and is able to crit will do 32 damage when buffed by the skill.
***Doesn't affect weapons without solid projectiles such as Death Note.
***The removal of the invisibility after an attack is not immediate, allowing to switch weapons to stay invisible. The time frame to achieve it is very short for most weapons, except Axes that have a few seconds since invisibility is removed at the beginning of the last swing. As such, switching weapons before the last swing allows to do boosted attacks while not removing the invisibility. Scratch Card, Strength Potion, Portable Bomber and Void Sword's sucking effect don't remove the invisibility effect. Captain's Medal does not trigger for these invisible attacks.
**The skill has an animation of 1 second, during which all protected subjects are invincible, even if the invisibility is broken by an attack before the animation ends.
*This skill has a cool down of 6 (4) seconds.
*When upgraded by the Mentor, the skill offers invincibility for the entire duration.
;Skill Upgrade
:Movement speed increases when you are invisible.
*All allies that are affected by Invisibility gain a +2.5 movement speed boost.
**This effect stacks with other bonuses and lasts until the skill ends.
;Mentor Upgrade
:Won't be hit while invisible. 
*While the skill is active, the Assassin can bypass enemy projectiles and is immune to damage.
**(Requires Testing) If the invisibility is broken right after the skill is used, the time invincible increases from 1 second to 1.5 seconds.
==Quotes== 
===Interaction in the Living Room===
*"Be careful out there."
*"Spacious lobby!"
: As Six- Eared Macaque:
*"I have a secret I cannot tell."
*"What! Monkey King is still alive?"
*"Why should I go get the scriptures? For the ultimate awakening of course!"
*"Guess what, I can also metamorphose into seventy-two shapes."
*"Name yourself and I will spare you from a spanking!"
*"I am bored. Show me your ankle, I dare you to take five of my bludgeon!"
: As Scorpius:
*"I have a very good memory, and I'll never forget those who have wronged me."
*"That cumbersome guy is getting more and more rampant."
*"He wounded my men 70,000 years ago. He won't think I've forgotten about it, will he?"
*"This time we'll settle the score once and for all!"
*"No matter where you are, I will find you and make you pay for what you've done..."
*"You know what, stupid Scutum? My dagger is sharp enough to penetrate your shield."
*"My vengeance has begun. Woe and despair will dog your steps."
: As Lu Bu - FengXian:
*"The tyrant must be dethroned, and peace must be restored."
*"A true hero will never be anyone's underling forever, right?"
*"The pair of birds symbolizes our love!"
*"The Red Hare among horses, the Lu Bu among men."
*"Not even an entire army is enough to stop me!"
*"Where is Ma Chao? Wasn't he itching to challenge me in battle?"
*"No, I don't love to fight, I love to stop people from fighting."
: As Soul Knight Strange Tales: Crimson:
*"It's not about the coins. It's about the glorious shine they've got."
*"Taking down Varkolyn was just a piece of cake, to be honest."
*"No, no, no. You can't mess with my mask."
*"Wait, what did you just say...? Where did you find...coins??"
:Prior to v2.5.0:
*"Want to give me a red packet?"
===During a run as an NPC===
*"I'll tag along."
*"I'll cover you."
*"No worries, I've got you covered." (May appear after battle)
==Trivia==
*Unlocking the used to cost 5,000 gems.
**However, players who purchased him prior to the cost reduction will not get a refund.
*Since Update 1.6.5, his skins can also alter the skill effect.
*In Update 1.6.5, using the skin Techno Cat would alter the Dark Blade to light blue instead of dark red. This was removed in an unknown update.
*Before Update 1.7.0, his Dark Blade skill had 6 seconds of basic cooldown, and the reset stock was 2.
*Before Update 1.10.0, when the Blood Blade was added, the NPC used Katana prior to Update 4.3.0 instead.
*After a certain update, using his Dark Blade skill in the Living Room or Cellar will not leave a trail, probably since these areas are absolutely safe.
*Doppelgänger was added in Update 2.2.0.
*Invisibility was added in Update 2.7.0.
*Prior to Update 2.8.0, 's Doppelgänger skill did not have other special effects upon summoning clones.
*In Update 3.0.0, 's default, Crimson and Zheng Beast skins received a retexture, along with their respective clones from the "Doppelgänger" skill.
**In Update 3.1.0, 's Death, Techno Cat, Anbu, Gangster, Mayan Mask and Skeleton King Skin skins received a retexture, along with their respective clones from the "Doppelgänger" skill.
*In Update 3.1.0 there was a bug where 's Invisibility skill could be stacked after defeating a boss quickly and exiting the run
*In Update 3.3.0 and Update 3.3.1, the Doppelgänger clones had their HP increased from 8 or 10 (equal to the total amount of health and armor of an unupgraded and upgraded Assassin, respectively) to a presumed 80 total HP for each clone. Each clone also had +2 defense. 
**This was patched in Update 3.3.2.
*Previously, getting Mentor Buff would remove the guaranteed 1 second of invincibility that Invisibility has, replacing with invincibility only while invisible.
**This was fixed in an unknown update, presumably Update 5.0.0.
*His design might have taken reference from the protagonist of the cartoon Randy Cunningham: 9th Grade Ninja.
*His Doppelgänger skill references Naruto Uzumaki's favorite technique from the namesake anime series Naruto. The logo shows a scroll with odd writing on it, which is a reference to the Forbidden technique scroll where Naruto got this from, and the smoke that is generated when using the technique is in the background.
*His Anbu skin may also be a reference to the Anbu Black Ops that appear in the Naruto franchise.
*Assassin apparently came from a long line of ninjas and is an ancestor/relative of the Time Traveling Ninja, who recognizes him on a family portrait.
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es:Asesino
pt-br:Assassino
ru:Ассасин
zh-tw:刺客
Category:Characters