Mechs/MLN-1M

==Description==
Designed as a close range brawler, the Merlin 1M is marketed to smaller periphery states and mercenary commands in the market for a cut price heavy mech. Replacing the traditional PPC with an AC/10 and removing the anti-personnel weapons, allows for an extra pair of Medium Lasers to be added.With a third less heatsinks than the usual Merlin designs, pilots will need to be careful with their heat or risk a premature ammo explosion.
Drop Cost Multiplier: 1.06
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity	High-Pressure-Cooling: -10% Weapon Heat Generated (Quirk)
40 	Easy to Maintain	Hardened Plates: -3% Damage Taken, TAC Immune (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=80/100S=50 	A=45/45S=16 	A=80/100S=50
Arms/Head	HardPoints	[ 2E ] 	 	[ 2E ]
Arms/Head	Fixed 	
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
2x Medium Laser 	 	
2x Medium Laser
Torso 	Health 	FA=90/140 RA=40/70S=70	FA=130/200 RA=55/100S=70	FA=90/140 RA=40/70S=70
Torso 	HardPoints	 	[ 1S ] 	[ 2B 1M ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
Ammo AC10 (DBL)
Ammo LRM
Heat Sink	
Engine Core 240 	
Heat Sink
AC10
LRM-5
Legs 	Health 	A=95/140S=70 	 	A=95/140S=70
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
2x Jump Jet (H) 	 	
2x Jump Jet (H)
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