Spells

One of the defining characteristics of a witch is their ability to cast spells; a "spell" being the word used to signify the means employed to carry out a magical action. A spell could consist of ritual action, a set of words, a verse, or any combination of these, many of which are archived in books known as Grimoires. Spells are bound by Nature and can range from simple to complex, depending on the need of the casting witch. Nature demands balance and as such, every spell has a loophole, no matter what magic is used to cast the spell.
The majority of spells used by practitioners of Traditional and Spirit Magic are spoken in an ancient language very similar to Latin. However, witches who practice other forms of magic have been known to use spells in different languages; for example, the Nine Covens of New Orleans, which practices Ancestral Magic, performs their spells in French or French Creole, while the Travelers, practicing Traveler Magic, typically perform their spells in a language similar to Czech. Dahlia and Freya Mikaelson perform spells using a yet to be identified ancient magic in Old Norse, similar to modern-day Norwegian, Icelandic, Faroese, Danish and Swedish with some Serbian/Croatian words in between. Cleo Sowande, however, has performed a number of black magic spells in Yoruba. Despite the language that spells are performed in, syllables and phonetics of spells are important and, when performed wrong, can cause spells to not work as intended or not at all.
== Biological Spells ==
Biological spells allow witches to affect the organic tissue of a living being by changing the state of a body and its natural processes. Although it is most commonly used for healing, other spells can be used to paralyze the body or preserve the recently deceased. Under extremely rare circumstances, it can be utilized to rapidly advance the age or completely alter the state of life.
=== Blood Gathering Spell ===
A simple spell that enables a witch to telekinetically gather and collect the blood of a specific target to one point, whether it is the witch's blood or that of another.
==== Requirements ====
Ancestral Magic (Davina/Vincent), Target's blood
==== Incantation ====
Venez sanguis. Venez sanguis, Venez sanguis la force de la bête à moi.
___
=== Corruption Detection Spell ===
A spell that allows a witch to test for magic infused in a target's body. 
==== Requirements ====
Blood of the Target
==== Incantation ====
magicis revelare tactus
___
=== Healing Spell ===
Typically an advanced spell that is used to heal the injuries and recover from non-fatal wounds. Such spells are capable of healing injuries at different proficiency levels, speed, and effectiveness. For some, the tedious nature of such spells takes years to learn.
==== Incantation ====
sanandum salutem tuam, sanate vulnera tua, mend secat, figere fatum tuum
pulchra et potens natura tua magicae luceat, et horologium e converso, quod semel est meum, et reducite, quod est malum Heal, Mutare fata 'consilio, Nisi quod est amissa, quod semel est meum adducite
___
=== Heartbeat Control Spell ===
A spell that allows the casting witch to control the rate of another person's heartbeat, as to keep them calm. Other variations of the spell can help one to regular their breath or to completely stop the heart altogether.
==== Requirements ====
Target
==== Incantation ====
Corum spiritus prohibera
___
=== Liquid Gathering Spell ===
A spell that allows the casting witch to gather and concentrate a liquid, such as tears, into a small vial.
==== Requirements ====
Target liquid
==== Incantation ====
Les lames colligo. Ad me gluttuli.
___
=== Metamorphosis Spell ===
An extremely rare and unique spell that can only be accomplished with comparable magical strength. At the most complex form of this spell, complete transmogrification can be performed. This is considered the most advanced form of all biologically-related spells.
==== Requirements ====
Extremely powerful and advanced magic
==== Incantation ====
Non-verbal
___
=== Pain Reduction Spell ===
A spell that can be used to reduce the physical pain of another person. While the pain diminishes, the spell, however, does not have any real healing properties.
==== Incantation ====
Asinta Mulaf Hinto, Sho Bala.
___
=== Paralysis Spell ===
A spell used to paralyze a target's body, including even those of vampires, which has the effect of preventing them from moving at all.
==== Incantation ====
nervorum
___
=== Strength Augmentation Spell ===
A spell that allows the casting witch to alter the strength of another person.
==== Requirements ====
Target
==== Incantation ====
Viribus.
== Boundary and Sealing ==
Boundary spells allow witches to erect invisible barriers surrounding a set space for a set amount of time, preventing beings from entering or leaving the said location. However, they do not affect inanimate objects. Several Boundary Spells are tied to astrological events such as lunar or solar phases.
Sealing spells are a more potent form of boundary spells, especially when coupled with the casting witch's blood. When this is done, the spells are nearly impossible to break unless they are from the same bloodline.
=== Barrier Spell ===
The spell allows a witch to erect a boundary spell quickly in a small vicinity around them. One variant lacks preparation or binding agents and maintained by the will of the caster through hand gestures while other forms of this spell can be utilized with a time limit or a set location.
==== Requirements ====
Focus
==== Incantation ====
Non-verbal or Expello
___
=== Barrier Unsealing Spell ===
A spell that enables an enchanted door, or something that has been magically sealed, to open.
==== Incantation ====
Phasmatos Siprum, Emnis Abortum, Fasila Quisa Exilum San.
Phasmatos Tribum, Melan Veras, Et Vasa Quisa, Exu Quisa.
___
=== Blood Seal Unsealing Spell ===
A spell that utilizes a witch's blood to directly unseal a sealed object or location. 
==== Requirements ====
The caster's blood
==== Incantation ====
Déblotché par mon sang.
___
=== Boundary Manipulation Spell ===
The spell allows a witch to manipulate the effects of a boundary spell placed by another witch. It can allow the witch to turn around the boundary's effects, for example, a spell that is supposed to keep people out will keep people trapped inside of a certain location.
==== Requirements ====
Binding agent of the original spell
==== Incantation ====
Aven safa sa belise, de la mer...
___
=== Containment Spell ===
A spell used to contain a person or entity within a limited boundary.
==== Incantation ====
Imperium monstrum.
___
=== Containment Reversal Spell ===
A spell used to reverse the Containment Spell.
==== Incantation ====
Release monstrum
___
=== Doorway Sealing Spell ===
A spell used to lock and seal the doors of a room.
==== Incantation ====
Claudo te.
Vis sera portus.
___
=== Doorway Unsealing Spell ===
A spell used to unlock an opening of a passage, whether bound with locks or chains.
==== Incantation ====
Dissera portus.
___
=== Fire Boundary Spell ===
The spell allows the witch to trap individuals within a circle of fire. They would be unable to escape, and any attempt to do so would cause a surge in the fire's intensity.
==== Requirements ====
Subjects, Fire
==== Incantation ====
tenetur ignis
___
=== Fire Boundary Counter Spell ===
The spell allows the witch to undo a fire boundary spell, extinguishing the trap.
==== Requirements ====
Subjects, Fire
==== Incantation ====
Namia Exum Solvos
___
=== Life-Force Linked Boundary Spell ===
A boundary spell that utilizes a witch's heartbeat to sustain the spell. Should the witch's heart stop, the spell will be broken for good.
==== Requirements ====
Casting Witch, Sage, Map, Iron/Sand
==== Incantation ====
cum hoc exponentia, ut cor meum ad hanc obice
qui intra defendat animam meam
hoc carmine hoc obice link animam meam
qui intra defendat animam meam
cum hoc exponentia, ut animus ad hoc obice
qui intra defendat animam meam
hoc carmine hoc obice ad me
qui intra defendat animam meam
___
=== Reinforced Boundary Destruction Spell ===
A spell that utilized raw magical power to break through (reverse) a complex imprisoning spell placed on a building.
==== Requirements ====
Physical contact with the binding agent
==== Incantation ====
Destruccive glas stav enfala. Destruccive glas stav enfala.
Apné en vrata!
Repo oma dal most
___
=== Room Isolation Spell ===
A minor boundary spell to seal a room. The spell erects an invisible barrier to prevent specified targets from leaving or to enable certain ones to enter.
==== Incantation ====
Apné sà mene
___
=== Salt Boundary Spell ===
This spell creates a barrier that can selectively trap certain species, typically Vampires, within a boundary drawn with salt. The spells used range in power and size, some small enough to trap singular targets whereas others are powerful enough to surround locations as large as an entire school or sections of a large cemetery.
==== Requirements ====
A line or circle of salt, which acts as the binding agent, is drawn surrounding the area or target
==== Incantation ====
L'agbara ina yi, o le lò ó.
___
=== Salt Boundary Counterspell ===
A counterspell used to reverse a boundary spell, specifically bound in salt.
==== Requirements ====
6 candles
==== Incantation ====
Merabas Hic Libatal, Confremun Signas. Omus Quisa Tentum Exalis, Merabas Hic Libatal. Confremun Signas. Omus Quisa Tentum Exalis.
___
=== Shield Spell ===
A spell used to shield the casting witch from an oncoming attack, such as from fire or electricity.
==== Incantation ====
Scutum
___
=== Unlocking Spell ===
A spell to undo a physical lock or binding.
==== Requirements ====
Lock
==== Incantation ====
Dissero
== Cloaking and Illusion ==
Cloaking spells allow witches to either render a being, location or object physically undetectable to the senses or magically undetectable by locator spells, making it so that magic cannot track them.
Illusion spells are an advanced form of Cloaking spells that allow witches to project into the mind of a target and affect the senses to perceive a false reality of a being, location or object which they can then manipulate.
=== Cloaking Spell ===
A spell developed and used to hide specifically from locator spells. Various witches employ different means and magics that range in power to stay effectively hidden from other witches.
==== Requirements ====
Sandalwood
___
=== Decoy Spell ===
A spell that uses the practice of representational magic to allow a witch to craft the illusion of the target's presence onto a clay doll, replicating its power source. However, the illusion only lasts for as long as the witch focuses on the spell.
==== Requirements ====
Golem, Beating heart, Blood of target, Crushed herbs, A lit candle
==== Incantation ====
Sin eh-tey ex avan-ha vin tan-took koh.
___
=== Glamour Spell ===
A powerful spell that can grant a person the appearance of another. The spell is performed by obtaining the hair of the target and using it as a conduit on a poppet which serves as the anchor of the spell. The spell is activated once the poppet is dipped into blood (presumably of the person whose appearance the target is taking). Should the witch wish to remove the glamour, the poppet needs to be burned.
==== Requirements ====
Dozens of Candles, Bowl of Blood, Target's Hair, Voodoo Poppet, Animal Bones
==== Incantation ====
Kache l'nan san. Jen chèch je yo.
___
=== Illusionary Cloaking Spell ===
More commonly known as an invisibility spell, this spell allows a witch to cloak themselves and their targets — be it a person, object or certain locations completely based on one's perception. However, magic can be disrupted by magical objects. The distance in which a witch can cloak their target is directly proportionate to their level of skill.
==== Incantation ====
Invisique
___
=== Privacy Spell ===
A spell that is cast over burning sage. Aas long as the sage burns, no one will be able to overhear anything from the room in which it burns.
==== Requirements ====
Burning sage
___
=== Silencing Spell ===
The spell works by throwing a handful of salt into a lighted candle. As long as the candle is lit, no one, including vampires and hybrids will be able to hear anything. Instead, all they will hear is a sizzling sound. Variations of the spell can cause audible noise, such as car alarms, to become completely silenced.
==== Requirements ====
A lit candle, Salt
==== Incantation ====
Non-Verbal or Edacay
== Curses and Hexes ==
Curses and Hexes are powerful spells that allow witches to cause either harm or damage and even death to fall upon a victim that commonly comes with long-lasting, slowed, or delayed effects. Several are ritualistic and may require physical contact with the target, an object owned by the target, or is a part of their body such as nails, hairs, or blood. Hexes, in particular, are much more potent and have a short time before removal is impossible. Hexes start with magic, but as time progresses and they take root, they alter the very chemistry of the brain.
=== Death Curse ===
This curse allows a witch to punish someone by condemning them to a slow, supposedly irreversible death. In the case of possession, it also allows the witch to trap the possessing spirit inside the body of their vessel so that they can't escape the curse.
==== Requirements ====
Physical contact with the victim, presumably Dark or Sacrificial Magic
==== Incantation ====
O se kwe pe se.
___
=== Death Induction Spell ===
This spell is performed by drawing power from the candles and using it to boil the belonging of the spell's target into liquid. The spell takes effect immediately, causing the victim to throw up blood, have painful aneurysms. One of the signs that the victim is under this curse is their blood-shot eyes.
==== Requirements ====
Target's personal belonging, Several candles
==== Incantation ====
Phasmatos incendere ad pulvox.
___
=== Insanity Hex ===
A curse invoked by tracing a symbol on the victim's hand while using the power of a cursed rosary, used to induce madness. The spell will drive the victim insane to a point where they become violent and kill. If a Hex like this is allowed to set in for too long, it can no longer be reversed. It is explained that hexes like this begin with magic, but after a while they alter the very chemistry of the brain, making them irreversible.
==== Requirements ====
Ancestral Magic, Physical contact, Dark Object (The Rosary of Madness)
==== Incantation ====
Deja fou.
___
=== Poppet Death Curse ===
The spell is performed by stabbing a poppet with a needle while chanting. The victim will experience shortness of breath, cold chills, weakness, vomiting blood, and then unconsciousness. The victim will eventually die in two days.
==== Requirements ====
Ancestral Magic, Voodoo poppet, Needle
==== Incantation ====
Purger l'interieur, éteindre la lumiere dans cette font.
== Disenchantment and Destruction ==
Disenchantment and Destruction spells typically unravel or destroy enchantments bound to inanimate objects. A bound object can be dispelled by either destroying the spell upon the object, thereby leaving said object intact or the object itself. Variations of such spells include temporarily blocking or neutralizing the spell bound to the object without compromising the integrity of the original spell or object, leaving it intact and the spell to resume once the intent is accomplished.
=== Dark Object Release Spell ===
A spell that can overpower dark objects, neutralizing its effects.
==== Incantation ====
De tu me ne s'en fin
___
=== Dispelling a Daylight Amulet ===
A spell used to neutralize the protective magic of the Daylight Amulets worn by vampires, effectively allowing them to burn in the sun.
==== Incantation ====
Sul opraem chele kouzlo.
___
=== Insanity Curse Removal Spell ===
A spell that allows a witch to reverse the specific curse bound to the curse stake that induces insanity. This is done by enchanting a silver blade with which to cut off the mark representing the curse on the target's body.
==== Requirements ====
Candles, Silver Knife, White Muskroot
==== Incantation ====
Niax en at tem alach ti. Niax en at tem alach ti.
___
=== Maiming Counter Curse ===
A spell that allows a more powerful witch to counter the effects of a curse before it takes root within the target.
==== Requirements ====
Ancestral Magic, More power than the casting Witch (i.e. that of a Regent)
==== Incantation ====
Detere se deforum, detere se deforum
___
=== Talisman Destruction Spell ===
A variety of spells used to break the link between a Talisman and a spell, which may destroy the object in question.
==== Requirements ====
Talisman, Pentagram, Ring of fire, Comet
==== Incantation ====
Non-Verbal
___
=== Totem Destruction Spell ===
A spell that allows a witch within a Chambre de chasse to destroy the totems representing the targets.
==== Requirements ====
Totem
==== Incantation ====
Un look au net fer mal au temium
== Divination ==
Divination spells allow witches to seek knowledge past, present, and future events or information about the unknown through supernatural means. Spells that are related to Prophecies, and the creation thereof, also deal with events of the future. They typically predict future catastrophic events, which can further shape the outcome whether through direct or indirect means. Witches can employ a variety of tools to aid them in divination that range from bones and blood to even spiritual communication.
=== Agenda Divination Spell ===
A powerful ritual that allows a witch, with the help of her coven to discover a person's truest intentions through a manner of divination. A sacrifice, such as a beating heart is required for the spell.
==== Requirements ====
A Heart, Candles, Tarot Cards
==== Incantation ====
verum revelare sociis tui dominatus spectantes
___
=== Early Warning Spell ===
A powerful ritual that will warn the caster if any of the intended targets she prepares within the spell are being affected by magic.
==== Requirements ====
Candles, Hair of the target's for protection
==== Incantation ====
moneo me in periculo muri tui
___
=== Prophecy Reliving Spell ===
The spell allows a witch to receive and review already seen prophetic visions in addition to determining its authenticity.
==== Requirements ====
Candles, Blood of prophet, Names of People Involved
==== Incantation ====
No mentre la prophecie que la veo le otra ve...
___
=== Vision Spell ===
A ritual performed over an object that will give the caster visions of doom.
==== Requirements ====
Salt Circle, Candles, Grimoire, Mora Miserium, herbs/flower petals
==== Incantation ====
Invidium cala mactus.
== Elemental ==
Elemental spells allow witches to affect their surroundings by manipulation of the natural elements. The four elements fire, water, earth, and air are the most basic and can be called forth for their specific properties. Higher controls of the environment such as the weather or plant-life may require channeling Nature's energy or massive amounts of power.
=== Combustion Spell ===
A violent fire spell that ignites an object and rapidly spread in it's immediate, localized vicinity, causing it to explode.
==== Incantation ====
Bruciare supe terram, faciendo ignis ga praemium.
___
=== Ember Spell ===
A minor spell used to teach new witches to ignite objects on fire, like a line of salt.
==== Requirements ====
Line of Salt
==== Incantation ====
Phasmatus Ignitium Dos Ex Salvo...
___
=== Fire Spell ===
A spell that can create fires or ignite flammable objects such as alcohol. It is similar to the passive, non-verbal pyrokinetic power used by most witches.
==== Incantation ====
Irascitur detruire 
___
=== Fire Extinguishing Spell ===
A minor spell used to extinguish small fires in a localized area.
==== Incantation ====
Suctus Incendia
___
=== Fire Manipulation Spell ===
A spell that can decrease and/or increase the intensity of localized small to medium-sized fires. At a more advanced scale for powerful witches, it can be used to control explosions and that of large spanning fires.
==== Incantation ====
Ex Spiritum In Tacullum, En Terrum Incendium, Phasmatos Salves A Distum.
Phasmatos motus incendiamos!
___
=== Flower Petal Shower Spell ===
A simple, yet showy, spell that causes flower petals to erupt from a flower and to fly into the air.
==== Requirements ====
Flowers
==== Incantation ====
Tomar lento. Na paz, amor.
___
=== Flower Revival Spell ===
A spell that channels Nature to revive dead flowers.
==== Incantation ====
Belle la vie a cette fleur, maintentant.
___
=== Freeze Spell ===
A spell used to rapidly cool down a burning body or object.
==== Requirements ====
Target
==== Incantation ====
Glacies corporis
___
=== Lightning Spell ===
A spell to create localized lightning strikes.
==== Incantation ====
Fiate fulguris.
___
=== Luminescence Spell ===
A spell that conjures a ball of light in the casting witch's hand.
==== Incantation ====
Post tenebras spero lucem.
___
=== Nature Spell ===
A spell that channels Nature to enhance and accelerate the growth of flowers, plants or entire gardens.
==== Incantation ====
Regenerate silva, crescere animam tuam
___
=== Plant Revival Spell ===
A spell used to channel Nature to revive dead vegetation.
==== Incantation ====
Phasmatos Tribum, Plantus Vivifey, Plantus Herbus.
___
=== Spark Spell ===
A spell used to generate a spark of electricity. Variations of this spell can create stronger effects.
==== Incantation ====
Lecutio maxima.
___
=== Water Flow Spell ===
A minor spell used to find and control nearby sources of water.
==== Incantation ====
Confuso fatina, ignos et ignos mortifina.
___
=== Water Freeze Spell ===
A spell used to rapidly freeze flowing water on a solid surface or a source of water. Such a spell is capable of killing targets when beings are physically frozen.
==== Requirements ====
Flowing water
==== Incantation ====
Glace, solidatur. Glace, solidatur...
___
=== Water Torrent Spell ===
A spell used to create a torrent of water.
==== Incantation ====
Aquam alia.
___
=== Wind Torrent Spell ===
A spell used to create a torrent of wind.
==== Incantation ====
Ventus
== Enchantment ==
Enchantments allow witches to bind spells to inanimate objects. Thereby endowing said object with supernatural properties or changing its state. Various materials or minerals may be chosen for their existing supernatural properties to accompany different enchantments. They have proven to last until said spell or object is destroyed with Disenchantment or Destruction spells. Talismans are one such example as they are typically ordinary objects, normally jewelry, which are created to focus a witches' magic.
=== Alarm Spell ===
A spell that places a magical alarm over an location that will alert when tampered with.
==== Incantation ====
intentus de displicentia conatus
___
=== Daylight Amulet Creation Spell ===
An enchantment placed on a piece of jewelry with a Lapis Lazuli gemstone that allows a vampire to be unharmed by the sun. The witch who casts this spell has the power to reverse the spell if they so choose.
==== Directions ====
The spell must be cast in the daytime where sunlight can bathe upon the Lapis Lazuli.
==== Requirements ====
Lapis Lazuli, Sunlight
___
=== Dreamcatcher Sight ===
Twin mystical dream catcher charms adorned with animal bones and chicken feet can be enchanted to spy on a subject.
==== Requirements ====
Pair of willow hoops
___
=== Earpiece Enchantment ===
An enchantment that is performed on the casting witch and target's ears, allowing them to speak to and hear one another from a distance.
==== Incantation ====
ego loquor ad te audiunt, et ego loquor audire
___
=== Electromagnetic Charge Spell ===
The spell that charges modern-day electronics, such as lights, by providing an electrical current.
==== Incantation ====
Illustrant.
___
=== Electromagnetic Disruption Spell ===
The spell prevents the use of modern-day electronics, such as phones, by interrupting its electrical current or cellular signal.
==== Incantation ====
Segregare
___
=== Fixation Enchantment ===
A minor spell that magically binds two objects, such as a bracelet (jewelry) to the person wearing it whether they are the caster of the spell or not to prevent the object's removal.
==== Requirements ====
Enchanted object
___
=== Incapacitation Enchantment ===
An enchantment placed upon an object that will render the said target unable to breath eventually leaving them unconscious upon contact.
==== Requirements ====
Moonstone
==== Incantation ====
remotionem caeli...
___
=== Incapacitation Ash Spell ===
An enchantment that charges the personal item of the target with magic so that when burnt until it's ash, it will render said target unstable and unconscious upon contact. 
==== Requirement ====
Personal item of the target, Water
==== Incantation ====
Terra Mora Vantis, Quo Incandis.
___
=== Luck Spell ===
A Spell to cast the Witch and those linked hands with luck till the next midnight, 
==== Requirements ====
Nearby candles, a circle of joint hands or a singular witch
==== Incantation ====
fortuna providere
___
=== Object-Mending Spell ===
The object in question will slowly mend itself as the witch chants the spell. If a witch's concentration is broken, the spell will be undone.
==== Requirements ====
The broken object
==== Incantation ====
Venez très connu cendre.
___
=== Protection Charm ===
A spell that enchants an object with a powerful spell of protection against dark magic and/or evil.
==== Requirements ====
Charm
___
=== Restoration Spell ===
A powerful, protective enchantment that completely restores an object which was previously destroyed. Alternatively, the spell can be cast directly upon the destroyed object, while the witch is holding it, and it will return to its original state.
==== Requirements ====
Physical contact with the object
==== Incantation ====
Leigheas brotin...
___
=== Shock Enchantment ===
An enchantment that zaps the wearer whenever they say anything mean. The spell also increases in voltage with each mean statement resulting in greater pain with each shock.
==== Requirements ====
Bracelet
==== Incantation ====
Impulsa Animositas
___
=== Talisman Creation Spell ===
The witch crafts together stones and herbs into a pendant while imbuing their magic into the talisman to focus and enhance their spells.
==== Requirements ====
Stone or Jewel
___
=== Truth Spell ===
A simple spell that can utilize a human-like doll, known as a Figure Veritas, to force the truth. When used as such and the doll is stabbed through the "heart", the target will be compelled to tell their darkest truths. 
==== Requirements ====
Figure Veritas, Knife
==== Incantation ====
Veritas tempus.
___
=== Weapon-Binding Spell ===
An indestructible object can be created through this spell by binding it to a source of strong and protective magic that is long-lasting.
==== Requirements ====
Target object, Source of powerful protective magic
==== Incantation ====
Vescaram Anta Intacurum, Vescalis Dissendis Divinitum. Ex Tutum Tatum, Dimentum Talos. Dox Toxem, Dox Malum. Dox Divinitum.
== Linking Spells ==
Linking spells allow witches to establish a magical bond between two or more people, connecting mind, body, soul or even life force. Blood is often used to perform linking spells as it aids in strengthening the connection between the people that are being bonded together. Unlinking spells servers that bond, voiding the connection.
=== Connective Magic ===
A powerful spell that bonds a supernatural creature to a witch, allowing her to draw on their strengths to gain more power without harming the target.
==== With a Witch ====
The spell connects the power of two witches allowing one witch to draw power from the other, while augmenting the latter's power. It is unique such that the former was able to fully channel power even when the latter is miles away.
===== Requirements =====
Five Torches, Circle of salt, Runic Symbols, Waning crescent moon at its apex 
===== Incantation =====
Med dette seglet, cum soluta nobis sammen. Med dette seglet, cum soluta nobis sammen. Med dette seglet, cum soluta nobis sammen. Med dette seglet, cum soluta nobis sammen.
==== With an Immortal Being ====
The spell connects the power of a witch to an immortal allowing the former to draw on the latter's strength to achieve true immortality in conjunction with the immortality slumber spell. However, neutralizing or killing said immortal being would similarly affect the witch.
===== Requirements =====
Salt drawn in an infinity symbol, Candles, Blood of targets, Chalices
===== Incantation =====
Med arveno som et svar. Med arveno som et svar.
___
=== Life Force Binding Spell ===
A spell that binds the life energy of one person to that of another person. This allows a person to be revived from death without upsetting Nature's cycle of life and death.
==== Incantation ====
Phasmatos Tribum Melan Veras Raddiam Onu Pavadus Ponemus.
___
=== Linking Spell ===
The spell is used to link two or more beings together, such that any harm comes to one, it is also inflicted upon the other(s). The spell can be used to link similar species, i.e. witch to another witch, or to different species, i.e. human to vampire.
==== Incantation ====
Unknown
== Locator Spells ==
Locator spells allow witches to discern the location of an object or person anywhere in the world. Locator spells are ineffective if the person or object is being hidden with a cloaking spell.
=== Adversary Locator Spell ===
A spell that allows a witch to discern the locations of a person's enemies, specifically those that pose large threats.
==== Requirements ====
Ashes of the Enemies' Belonging, Target's Blood, Map, Candles
==== Incantation ====
Calaste piso tal tras es tros. Calaste piso tal tras es tros.
___
=== Compass Spell ===
A spell that directs a witch to a target object in a subtle manner by using the mechanics of a water compass.
==== Requirements ====
Pointer (toothpick, needle etc.), Glass of liquid, Target object.
==== Incantation ====
Non-Verbal
___
=== Dark Magic Locator Spell ===
A spell that utilizes the sacrifice of a small rodent or just black magic to locate a target, one that can be considered an enemy.
==== Requirements ====
Dark Magic, Rodent's blood (Sacrifice), Unknown herbs, Two witches
==== Incantation ====
Inveniet hostium et tenebrae.
___
=== Locator Spell ===
A spell that allows a witch to pinpoint one's location with a circle of black sand made in the center of a map, the sand circles around the map and finally stops in a ring, indicating the target's location. The caster or target's blood can also be utilized.
==== Requirements ====
Black Sand, Map, Candles, Connection to the Target
==== Incantation ====
Perdidit tribus, Found in Veritates, Reperio apud Arena.
___
=== Marking Spell ===
A spell used to mark a target that lets the casting witch to track the target.
==== Requirements ====
Target
==== Incantation ====
Marquer nom sa à.
___
=== Object Locator Spell ===
A powerful spell used to find missing objects by receiving a vision of the target. It acts like a reverse locator spell as the witch use's the connection from the previous owner of the object to find it. When enacted, the object in question gets charged with magic and may have a number of effects when touched (Burning the current holder / Producing sparks etc.).
==== Requirements ====
Previous possessor of the object.
==== Incantation ====
Anta Cotis Syrum, Anta Cotis Syrum.
___
=== Plummet Locator Spell ===
The spell allows a witch to break through cloaking spells and locate their target, unless the cloaking spell in question was cast by a greater source of power than used to empower the locator spell and the spindle that is used as a conduit.
==== Requirements ====
Hanging Plummet, Candles, Map
==== Incantation ====
Cerco il se ra ci...
___
=== Shadow Locator Spell ===
The spell allows one to pinpoint the location of the target through physical contact with an object of their possession. At the moment of the spell's succession, the person will receive a vision of the target's location and an apparition will flash before the target.
==== Requirements ====
Possession of target (Photo, necklace), Strands of target's hair, Blood of person attempting to locate the target
==== Incantation ====
Phasmatos Tribum Nas Ex Veras...
___
=== Tracing Spell ===
A spell that allows a witch to locate another witch or their magic, by using an object/person that was under the effects of the targeted witch's magic. Thus, by tracing the witch's magic, the spell leads to the witch themselves.
==== Requirements ====
Object Affected by the Target's Magic, Smudge stick made of sage leaves, Map, black sand/iron, herbs and vines, candles; Map, eight candles surrounding the map, with eight black stones at the centers and corners of the map, various herbs and powders
==== Incantation ====
Inveniere potencia reparon malifica. Inveniere potencia reparon malifica.
___
=== Tracking Spell ===
The spell causes blood to move across a map to point at the target's location while chanting.
==== Requirements ====
Map, Blood of target or Blood of relative
==== Incantation ====
Phasmatos Tribum Nas Ex Veras, Sequita Saguines, Ementas Asten Mihan Ega Petous
___
=== Water Divination Spell ===
A spell used to divine the location of a specific person, via the use of water.
==== Requirements ====
Bowl of water, Three rose petals, Drop of caster's blood
==== Incantation ====
Ma te ak san sou ki à lumière la fille
___
=== Worldwide Locator Spell ===
A powerful spell that allows a witch with enough power to locate a target on a global scale.
==== Requirements ====
Bowl of relative's blood, World Map, Candles
==== Incantation ====
Le six ce strul no cruv. Le six ce strul no cruv. Le six ce strul no cruv.
___
=== Vision Exchange Spell ===
The spell works by connecting the sight of two witches, giving one witch the ability to see through the other one's eyes.
==== Requirements ====
Candle.
==== Incantation ====
Phasmatos Physium Calva.
== Mental ==
Mental spells allow witches to affect the mind of a target, manipulating both the conscious and subconscious, in numerous ways. It is most commonly used on altering memories.
=== Comfort Spell ===
A spell that provides peace of mind.
==== Requirements ====
Target(s)
==== Incantation ====
Papilio lux.
___
=== Compulsion Spell ===
The spell allows the witch to remotely control the mind and actions of a target, manipulating them like a puppet. The target is controlled such that they to copy the actions of the witch, saying what they say in return.
==== Requirements ====
Target
==== Incantation ====
Teneo imperio animi
___
=== Compulsion Removal Spell ===
A spell that is able to remove and undo every compulsion made on the target by a vampire. The process causes extreme pain onto the target and the more compulsion is needed to be erased, and the longer it takes to remove.
==== Requirements ====
Compelled target
==== Incantation ====
Non-Verbal
___
=== Forgetting Spell ===
The spell allows a witch to alter the memories of another person. This allows the target to forget any memories the caster chooses such as a large period of their lives or as specific as a certain location or traumatic event.
==== Incantation ====
removere memoria pro quo elegit. oblivisci quod chose memoriae. removere memoria quam elegit. memoria quam velim. memorem quam elegi
___
=== Information Gathering Spell ===
The spell induces a suggestive trance-state onto a target by applying wet fingers to the temples of the target, allowing them to comply with any question asked. The spell is similar to hypnosis.
==== Requirements ====
Candles placed evenly around the room, Water, Physical contact with target
==== Incantation ====
Non-Verbal
___
=== Memory Walking Spell ===
A spell that allows two or more people to enter a trance like state and witness a memory of someone or one that they share from different perspectives, allowing them to see it as a whole.
==== Requirements ====
Burning Sage, Candles, The blood of the one(s) with the memory, Stones, Celtic Knot made of Salt
==== Incantation ====
Phasmatos dirige eos, memoriam pontem, tillate ulaz, in mente...
___
=== Memory Wipe Spell ===
A spell that "removes" or blocks memories.
==== Requirements ====
Target(s)
==== Incantation ====
Dedisco.
___
=== Mind Breaching Spell ===
A powerful ritual that allows a witch drawing on a source of massive, but anchored power to breach someone's conscious mind. Such a spell can lead to the victim's death under the right circumstances, by destroying the soul while leaving their body, for all intents and purposes, alive, to which would allow for spirit possession. The casting witch will also gain access to their anchored targets mind while performing the spell.
==== Requirements ====
Victim, Triangle of Salt, Source of massive (anchored) power.
==== Incantation ====
Pontem Praesidio. Anchora Immortalibus. Per menta mi heava cor anmina. Pontem Praesidio. Anchora Immortalibus.
___
=== Mind Mending Spell ===
The spell allows a witch to heal and stabilize the mental state of a target by first putting them into an enchanted sleep.
==== Requirements ====
Merlock orchid, Symbols on target's neck
==== Incantation ====
Mal il de lui, ai malheur nuit cette san
___
=== Mind Reading Spell ===
A spell that forcefully taps into the mind of another to read their thoughts.
==== Requirements ====
Target
==== Incantation ====
Dic mihi, hva du vet.
== Message ==
Message spells enable witches to communicate over vast distances by supernaturally sending messages across space. Usually, the message requires a personal belonging of the target's to contact them.
=== Automatic Writing Spell ===
A spell used to scribe a letter as one speaks. Certain cue words can cause the writing to stop or start over.
==== Requirements ====
Pen and paper
==== Incantation ====
scribere quod loquor
___
=== Message Spell ===
A spell that is able to send messages across space by destroying a message with fire only to be transported and appear to the intended recipient.
==== Requirements ====
Possession of the target (i.e. strands of hair, personal belongings etc.)
==== Incantation ====
Touve mon se kavo. Touve mon se kavo.
___
=== Warning Spell ===
A spell that allows a witch to send a message or a warning to their target.
==== Directions ====
The spell must be performed by drawing power from the candle's flames. to send a message to the target, a witch must write the symbols with salt. The same symbols will then be carved as a wound into the target's wrist. The spell is bound by a candle's flame, therefore, when that flame is extinguished, the target's wound will disappear.
== Offensive ==
Offensive spells, like Curses and Hexes, allow witches to attack or cause harm to somebody commonly in a more direct and immediate way. They are widely used during combat situations and usually only lasts for as long as the spell is cast.
=== Acidic Blood Spell ===
The spell will turn the blood of a person into acid.
==== Incantation ====
Phasmatos navaro pulsus sanguinox.
___
=== Aphasia Reversal Spell ===
A spell that gives back the ability of speech to those suffering from aphasia.
==== Incantation ====
O le so.
___
=== Artificial Sunlight Spell ===
A spell that, as it suggests, creates artificial sunlight.
==== Incantation ====
Sol
___
=== Bone Breaking Spell ===
The spell allows witches to violently crack the bones of a target.
==== Incantation ====
Phasmatos Ossox
___
=== Blood Poisoning Spell ===
The spell is performed by channeling the power of dark objects. It allows the witch to poison their own blood, which then successfully incapacitates a vampire as soon as they drink the said witch's blood
==== Directions ====
The spell is performed by crushing a handful of dried herbs and placing them in a bowl filled with white fluid. The witch then starts to chant, causing the bowl to spin rapidly. When the spell ends, the bowl's contents will be thoroughly mixed into a black, sludgy potion.
==== Requirements ====
Different liquids, Assorted Herbs, Bowl of milky fluid, Dark Objects
==== Incantation ====
Averte insiguinae, a tor a ver.
___
=== Blood Poisoning Revival Spell ===
A reversal spell to cure the blood of a victim of dark magic blood poisoning. This spell is powerful enough to effectively revive an Original vampire, ending the original spell's hour of incapacitation early.
==== Requirements ====
The witch who originally cast the blood-poisoning spell.
==== Incantation ====
Reverse exponentia ad quem feci, purificant sanguinem tuum in normalis in unum
___
=== Crashing Spell ===
The spell allows a witch to telekinetically overturn objects as large as a heavy vehicle.
==== Incantation ====
Sispann la agresè.
___
=== Heart Crushing Spell ===
The victim's heart will be crushed or eventually ripped out from their chest. The process however can be stopped by disturbing the witch who is performing the spell.
==== Incantation ====
Le specto tre colo ves bestia.
___
=== Explosion Spell ===
The spell violently explodes all of the objects surrounding the target while telekinetically moving them towards the target at the same time. Variations of the spell can cause the target themselves to physically swell and explode.
==== Incantation ====
Vados
___
=== Heart Extraction Spell ===
A powerful spell that allows a witch to telekinetically rip a victim's heart out from their chest.
==== Incantation ====
Delfan eoten cor
___
=== Immobilization Counter Spell ===
A spell that removes the effects of an immobilization spell.
==== Incantation ====
Regelo
___
=== Neck-Snapping Spell ===
A powerful chant that allows a strong witch to simultaneously break the necks of multiple targets.
==== Incantation ====
Me ne de qual suurentaa!
___
=== Pain Infliction Spell ===
A spell to induce pain or bodily harm. It is similar to the passive, non-verbal pain infliction power used by most witches albeit, a stronger, more forceful variation and done possibly when one requires it quickly but does not have the time for mental concentration to passively cast it.
==== Incantation ====
Phasmatos Morsinus Pyrox Allum
___
=== Petrification Spell ===
An extremely powerful non-verbal spell enacted through sheer will and focus alone. It petrifies the target rapidly by clotting their blood and turning every bone, muscle and joint into stone. However, the spell as such is bound to the life of the caster.
==== Requirements ====
Expression, Indomitable Will
___
=== Rebound Spell ===
A spell that with enough magic can cause another spell to be rebounded against another witch.
==== Incantation ====
Reboundus
___
=== Repulsion Spell ===
An offensive spell that allows a witch to endow someone's skin with vervain-like effects, ensuring that any vampire who would come into physical contact with the victim would be burned.
==== Incantation ====
Phasmatos extandas lomiano.
___
=== Repulsion Wave Spell ===
A spell that sends out a burst of magic that knocks targets in a circular radius around the casting watch back with a concussive force.
==== Incantation ====
Externa conatus
___
=== Shock Wave Spell ===
A spell that can temporarily disable a target by inducing shock waves.
==== Incantation ====
Fluctus inpulsa.
___
=== Sleeping Spell ===
This spell renders the target instantly unconscious when cast. While more forms are non-verbal, variations and advanced forms can render targets in a comatose state for an undetermined amount of time. The spell can also be utilized in the form of a white powder.
==== Incantation ====
Phasmatos Somnus
___
=== Sleeping Reversal Spell ===
A spell that reverses the effects of a sleeping spell that instantly wakes the target.
==== Incantation ====
Surgere
___
=== Suffocation Spell ===
The spell which allows the caster to rapidly restrict the target's airways, stopping air from flowing and causing them to asphyxiate.
==== Incantation ====
Lihednat Dolchitni.
___
=== Telekinesis Spell ===
A spell to induce telekinesis. It is similar to the passive, non-verbal telekinetic power used by most witches albeit, it can be a stronger, more forceful or directed variation.
==== Incantation ====
Motus
== Projection ==
Spells of Projection allows witches to manifest their consciousness outside of their bodies giving them varied forms and abilities, this is commonly referred to as Spirit or Astral Projection. It should also be noted that spirit or Astral forms of witches and non-witches alike can be willingly or forced out of one's own body into localized astral worlds, also known as a Chambre de Chasse. Advanced forms of projection can (i.e. Teleportation, Bilocation and Dimensional Transcending spells) allow witches to travel between different planes of existence in addition to the manipulation of space around themselves or objects, i.e. localized teleportation. Known objects that have been teleported have typically been used to send a message; see Message Spells.
___
=== Astral Projection Spell ===
A powerful spell that allows a witch to project their visible, astral form of their consciousness across vast distances such as to other continents. The spell also allows a witch to practice witchcraft in their astral body and even carry the form of another person with them if they are strong enough through physical contact. This particular spell also granted intangibility of the astral form.
==== Instructions ====
A chalk circle is drawn around the place of meditation to contain the witch's magic and energy. A plummet is used to dangle above a map to pinpoint the witch's desired location for the projection to be successful.
==== Requirements ====
Candles, Sage, Map, Hanging Spindle, Crystals; Six Candles, Salt / chalk Circle, Herbs (specifically Violets for protection, Myrrh for meditation, and Acacia for focus), Water
==== Incantation ====
Sang bis najit trouver. Sang bis najit trouver. Sang bis najit trouver.
___
=== Ancestral Plane Transcending Spell ===
A powerful yet simple suspension spell performed in a circle of salt, that allows a witch to gain access to the Ancestral Plane by stopping their heart with poison, or by other means, while the spell keeps them from permanent death as long as they maintain physical contact with a living person, serving as their life link. to return to the mortal plane, the witch is required to be at the place of the spell. There are two known loopholes to this spell. First, should an original vampire's spirit die within a witch and be consecrated to the ancestral plane, with this spell they will be able to temporarily return. The second, non-witches (i.e. vampires) can be given access through living, blood relatives that are New Orleans witches.
==== Requirements ====
Candles, Circle of Salt/black sand, Life-Link, Poison, Dark Magic; Salt circle with four candles on the exterior and four black rocks/gems situated on the interior
==== Incantation ====
Préserver a la vie nu.
___
=== Chambre de Chasse Spell ===
An elaborate spell that creates a localized astral plane commonly used as a prison where witches bring their targets for mental target practice. The spell is based on the practice of representational magic and, as such, can unravel if the targets are not represented accurately or their totems destroyed.
==== Requirements ====
Bowl of blood, Totems representing target / Target's hair
==== Incantation ====
Locus sua mortenduis la chambre, Locus sua mortenduis la chambre
___
=== Chambre de Chasse Projection Spell ===
An extremely powerful spell that can create a backdoor into the representational magic that creates the Chambre de Chasse. The witch can then destroy the representational totems from the inside, freeing the victims.
==== Requirements ====
A powerful witch channeling the power from an equally powerful object or an old vampire equal in age to an original.
==== Incantation ====
Onlúcan et permettre mon ostium.Onlúcan et permettre mon ostium.Onlúcan et permettre mon ostium.Ditio dia la vida!
___
=== Spirit Transcending Spell ===
A spell that uses a powerful grimoire and the magic it represents to enter a trance-like state to enter a spiritual realm of any location, specifically to someone connected to the magic that is being represented.
==== Requirements ====
Candles, Several dozens of bones in a six point star, Circle of bones with a lantern at each cardinal direction, Circle of Salt, Life-link, Poison of some kind to kill caster
==== Incantation ====
Près settât...
___
=== The Other Side Transcending Spell ===
The spell stops the heart of the witch who is performing the spell to induce death, while tethering them to their body. This allows the witch to successfully enter the Other Side and even bring someone back with them if they are powerful enough.
==== Requirements ====
Dark magic
==== Incantation: ====
Phasmatos Tribam, Mihan Veras Ractas, Mas Anima Mal Vita Caturam Hors. Suus Phasmatos Oproctum, E Tiamis Mihan Ractas, Somus Suster Gana. Phasmatos Tribam, Mihan Veras Ractas, Mas Anima Mal Vita, Caturam Hors. Somos Suster Gana, Phasmatos Tribam, Mihan Veras Ractas. Mas Anima Mal Vita, Caturam Hors. Revertas Phasmatis Ut Victas, Revertas Phasmatis Ut Victas, Phasmatos Tribum, Mihan Veras Ractas. Mas Anima Mal Vita, Caturam Hors.
== Protection ==
Protection spells allow witches to provide protection to a target as a sort of insurance. Protection can vary based on the user's requirements however, most protection spells seen thus far have been used against immediate death. They can come in the form of enchantments such as a daylight ring's protection against sunlight. Protection spells do come with restrictions such as one use per spell or protection from a specific form of death (burning from sunlight, supernatural death etc.) most likely due to nature's rule that all living beings must die. Thus, it is highly likely that protection spells do not cover natural death (old age). It is highly possible that protection spells protect the soul and prevents one from truly dying as they are done beforehand in anticipation of danger/immediate death and dying before casting said spell would require a resurrection spell.
=== Cleansing Spell ===
The spell can be used to cleanse a person of dark magic, possession or to break a link from a target to a totem.
==== Incantation ====
Nettoyer timoun sa yo.
___
=== Object Protection Spell ===
A protection spell that casts a protective barrier over an object to prevent it from breaking.
==== Incantation ====
Non-verbal
___
=== Protection Spell ===
A seemingly powerful spell placed upon individuals to keep them safe and unharmed. Surrounding individuals can also be protected.
==== Requirements ====
Target
==== Incantation ====
protegere a morte exitio. nisi ex illis fata pervenit. praesidio amari modo nocere. ut ab eis in via mortis.
___
=== Protection Counterspell ===
A counterspell to reverse the effects of a protection spell.
==== Requirements ====
Target
==== Incantation ====
Ut non zna samo bol
___
=== Projectile Deflection Spell ===
A seemingly simple spell that can deflect projectiles of indeterminate size, velocity and trajectory.
==== Incantation ====
Projectium deflecto.
___
=== Protection Totem Creation Spell ===
A blue, glowing, crystalline-like orb that is spelled to augment a witch's magic while it protects them from permanent death, should the witch be killed. As an empowered magical totem, it can also be used to bind certain spells, though when destroyed, the bound spells will be undone.
==== Requirements ====
Crystalline Orb
==== Incantation ====
a me defendat mortale exitio. nisi a me pervenit fatum. crescere venas. nisi mihi fata pervenit.
___
=== Psyche Protection Potion ===
A protection potion that incorporates a linking spell. The potion's primary purpose is to create a fortified locality with the person's psyche, to keep two consciousnesses separate. The secondary purpose is to link one's life to that of another.
==== Requirements ====
Strand of hair
==== Incantation ====
coniungere ad scopum, protegere eos cum voluntatem
___
=== Purification Spell ===
The spell can be used to purify the mind infected with dark magic or that of possession. Should the "infection" be deeply rooted, the spell can fail. Various forms of this spell exist as it can be chanted freely as a spell, be enchanted upon beads or other objects, or be brewed into a potion.
==== Incantation ====
Reinigen monde tavo veneno.
== Transference ==
Transference spells allow witches to dispatch the spell bound from one medium onto another, granting the latter its magical properties. The nature of said spells can vary although most are made up of curses.
=== Dark Object Transference Spell ===
This spell was used to take the enchantment infused in a dark object to be placed onto another object, granting them its specific magical properties.
==== Requirements ====
Target object
==== Incantation ====
translatio tua
___
=== Hex Transference Spell ===
This spell used the practice of representational magic to transfer an unwanted spell inflicted upon the target onto a clay doll. It, however, was unable to reverse the effects of a powerful death curse.
==== Requirements ====
Golem
==== Incantation ====
Voltre mezino cadau. Voltre mezino cadau.
___
=== Sacrificial Anchor Transfer Spell ===
A spell to transfer the anchored life-force of a sacrificial spell to that of another being, such as a vampire.
==== Requirements ====
Sacrificial Anchor; Target intended to be transferred to
==== Incantation ====
Mare leurs esprit.
== The Unknown Spells ==
The spells listed below have occurred though no specific function has been defined. The assumptions are based on the facts that lead up to and shortly thereafter about their purpose.
=== Empowerment Spell ===
A spell that, seemingly, is used to amplify a witch's magic.
==== Incantation ====
Pouvwa domini nostri
___
=== Offensive Combat Spell ===
A spell of unknown effect used in offensive combat.
==== Incantation ====
Suppono gor.
== Unlinking ==
Unlinking spells allow witches to sever magical bonds between two or more people caused by Linking spells.
=== Spell of Unknotting ===
Created by Esther to enact an unlinking spell. The spell involves a sanguinum knot, used as a physical representation of the linking spell in question. Once successfully completed, the knot levitates and unties itself signifying that the linking spell has been broken.
==== Requirements ====
Sanguinum knot, Representational Magic
==== Incantation ====
Phasmatos omnio ligor coldate sangorium... Phasmatos omnio ligata soluto... Phasmatos omnio ligata soluto vingulia cordit.
== Vampirism ==
Vampirism spells are specifically made to target the vampire species, allowing witches to directly manipulate their unique physiology.
=== Blood Lust Manipulation Spell ===
The spell is rooted in sacrificial magic and allows a witch to increase a vampire's thirst massively, making it uncontrollable.
==== Requirements ====
Sacrificial Magic, Dead fish as a blood sacrifice, Salt circle
==== Incantation ====
imperium perdere
___
=== Heart Stasis Desiccation Spell ===
A powerful spell that temporarily stops a human heart while a vampire's heart is being stopped so that the vampire can be successfully desiccated. It is also powerful enough to be used on a Original vampire.
==== Requirements ====
Dark Magic, A Balance amongst the living.
==== Directions ====
To stop a vampire's heart, the witch must stop a human's heart as well. The spell also requires a physical connection to the vampire's bloodstream, such as a vein or artery (anything that is connected to the heart). The witch can circumvent this direct requirement herself by using a blood link.
==== Incantation ====
Ocoros Mecante, Aleora Subsitos. Ocoros Mecante, Aleora Subsitos. Olo Santire, Dis Et Brav. Ocoros Mecante, Aleora Subsitos.
___
=== Strigoi Burning Spell ===
A powerful spell that can ignite a Strigoi, or many Stigoi with a powerful enough witch, on fire. 
==== Requirements ====
Immense concentration, Salt in the Palms of the Hands
==== Incantation ====
Hanc lamia omni virtute crema. Ignes antem admonent. Sal coniungit priori.
Category:Rector ut in Mundo est Doom