Gear/Bolt On LAA Missile x2

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: BoltOn_Weapon_Missile_LightAA_Twin
Manufacturer: Generic
Not quite as potent as the air-to-air Arrow missiles introduced by the Lyrans and the Wolves, this much smaller air-to-air missile version had its debut with the allied aerospace forces of the Duchy of Tamarind and Duchess Alys Rousset-Marik’s resistance movement. Built smaller and leaner, these so-called light air-to-air (LAA) missiles can be carried by smaller fighters and create far less drag during atmospheric operations. With a little creativity a decent mechtech crew can bolt these onto a mech as an air defense measure.
=Attributes=
Tonnage	Slots	Value	Allowed Locations 	Disallowed Locations
0 	1 	60000	LeftTorso, RightTorso	All
* Bolt On Weapon Systems are attached to the Chassis and have accuracy Penalties. Uses Special Slot. Requires 1.5 Tons Carry Capacity.
* Weapon carries internal ammo for a single attack.
* 10 Damage dealt directly to Internals, always rolls for a Crit.
* Streak Launcher makes one To-Hit roll; Only fires if the roll succeeds, if it does all missiles hit.
* +8 Accuracy against VTOL units.
* -8 Accuracy against Ground Units units.
* Missile has 30 HP.
* -50% chance to to be shot down by AMS.
* +3% Visibility
* +3% sensor signature.
* Weapon carries 2 salvos.
* 6000 Cbills Cost per Shot.
=Weapon Stats=
Category: Special
Type: LRM
SubType: LRM10
 	 	 	Damage	Damage	Damage	Per salvo	Per salvo 	Per salvo	Per salvo	Modifiers	Modifiers 	TAC 	TAC 	TAC 	Range	Range	Range 	Range	Range	Other
Default 	Mode	Ammo 	Norm 	Heat 	Stab 	Rounds 	Projectiles	Heat 	Recoil 	Accuracy 	Evasion ignored	Chance	Shards	Armor	Min 	Short	Medium	Long 	Max 	Indirect
 	x1 	WingMount_LightAA	40 	0 	10 	1 	1 	0 	0 	0 	0 	0 	0 	0 	120 	300 	600 	900 	1200 	
✔	x2 	WingMount_LightAA	40 	0 	10 	2 	1 	0 	0 	0 	0 	0 	0 	0 	120 	300 	600 	900 	1200 	
=Used By Mechs=
Mechs 	Mechs	Mechs
DEI-AS	LN-TL	QKD-QS4
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2