Level 276

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< Level 275	Level 277 >
 
 
 "Trails of ice were soon lost in colorless snow."
 
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  Survival Difficulty: Class 3e
»⠀Physically Unsafe
»⠀Stable
»⠀Inhospitable Environmental Hazards
 Planet 276 is the 277th level of the Backrooms.
 
 General Description 
 
 
 
Planet 276, informally termed as "Borealis", resembles a celestial body with an extensive diameter of ~14,000 kilometers, with its general composition assimilating it to a regular planet; its weak, yet notable gravitational pull of 6.5 m/s2 forces it into a geode-like shape, similarly to Terra from The Frontrooms. The level is defined to have a substantial mass of 6.5 x 1024 kg, and exhibits a density of 5,515 kg/m³. It has also been observed to quickly rotate at a notable velocity of 1670 km/h. 
The level's surface area depicts a vast, cold-ridden landscape composed by 65% landmass and 35% water, majority of which remains entirely frozen due to the level's conditions. As for the distribution of the level's biomes, 50% of the level's surface is occupied by rather large regions of polar deserts, with a great majority of them being covered in fragile ice fields or ice caps; another 15% remains covered by regions that are barren, jagged, and rocky, littered with a variety of protruding stone mountains; and an additional 25% of the level's surface encompasses colossal oceans frozen by the level's temperatures, where strong sheets of perfectly smooth ice can be often observed, giving these areas a surreal atmosphere. Furthermore, various solitary icebergs and ice floes of a relatively large scale may also be located in many regions, most particularly near certain waterlocked deserts. Regarding the terrain's formation, it is known to be wildly variable and irregular in nature, with frequent land elevations continuously scattered across major regions of the continent Planet 276 composes; rough icy hills, frozen valleys and anything in-between is a guaranteed sight in Planet 276. Additionally, the average recorded height interval of the terrain is estimated around 400 meters, given the height specifc mountain ranges can reach.
Regarding Planet 276's spatial properties, a thorough examination of its surroundings has shown an orbital connection to Level 276.1. It has an orbital diameter of approximately 150,000 kilometers, and the level completes one full orbit every 30 days. Planet 276 completes its orbit around in a counterclockwise direction when viewed from above the plane of their orbits. In addition, the orbit is also stable and synchronized with the rotation on its axis, resulting in consistent day and night cycles in the level. The level's gravity is measured at 6.5 m/s2, which is approximately 35% less than the gravity of the terrestrial planet Terra found in The Frontrooms. As a result, wanderers in the level might experience lighter gravitational force compared to other levels.
The planetary structure of the level is commonly characterized by a very diverse composition, with the lithosphere of Planet 276 encompasses 40% rocky and 60% icy components that forms forms the outermost layer. The level also exhibits tectonic activities that features eight major plates, each with irregular boundaries. Internally, it comprises multiple layers consisting of icy strata, rocky formations, and various subterranean features. For the chemical composition of the level, it is comprised of 25% frozen water, 35% minerals, and 40% other celestial materials.
The atmosphere of Planet 276 possesses a thickness of 50 kilometers that provides a crucial envelope that influences the surrounding climatic conditions on the level's surface. Within the level's atmospheric layer, there is a distinct, thick ozone layer that is 5 kilometers that takes on a distinctive role in trapping and redistributing internal heat generated within the level's structure. It also plays the role in protecting the level's surface by shielding against harmful ultraviolet rays and potential cosmic radiation in Level 276.1. On top of that, it has an ozone concentration of 0.01 parts per million (ppm).
 As snow falls without reason.
 Addendum 
 
 
 Daily Report, 5th March, 2031Responsible Person(s): Dr. Silver (1894-1941), Dr. Taylor (1911-1941), Dr. Lancelot Chen (2008-)
 
Introduction:
 
This report aims to express factual information about the climate of Planet 276 owing to the recent extreme weather incidents taking place. All older documents has been retrieved, reclassified, and rearranged. The following information originates from older reports ranging from year 1936 to year 2030, and the data has been all reviewed before being displayed.
Settlement:
 
Planet 276, compared to any other levels that are humanly possible to perch in, is considered one of the worst locations owing to its gruesome climate conditions. The severe coldness led to numerous challenges during one's attempt to settle in the level; common diseases like frostbite and hypothermia takes place often. Fortunately, no lifeforms can survive the insufferable environment of Planet 276, and hence the trivial probability of outbreaks of pathogens is negligible.
To ensure sustainable survivability on Planet 276, one should bring along heavy heat-insulation gears and a self-sufficient supply of heat; a controlled nuclear fusion torch could do the job easily, and they are easily obtainable at a majority of M.E.G. outposts at an affordable price. Other alternatives includes spontaneous combustion pebbles (SCP) and internally controlled oxygenated nonilnium (I.C.O.N. or O2Nn). Please be minded that the aforementioned two chemicals are highly reactive with oxygen in the air and only a small amount should be exposed to the air at a time, or an explosion could take place, leading to undesired outcomes.
To locate a suitable dorm within Planet 276, one may make use of the natural resources like small caves found within patches. Wood is available throughout the level by cutting down the trees, but the heat insulation done by woody material is poor. If one must use wood to construct a hideout, it is recommended to paint it with any type of heat insulation paint. The recommended heat insulation paint is nonilnium paint, which do not freeze or boil in extreme temperatures, and can be affixed using just ultraviolet light, and removed using infrared light. The paint works almost as well as vacuum, forming a complete air barrier, trapping the heat inside one's stay place.
Please be minded that there is almost no food supply on Planet 276, so any kind of long-term settlement is ultimately unsuitable to take place on Planet 276. The cost of setting up any form of personal farms are very high, so it is not advised to do so. One should leave the level as soon as possible upon arrival as there are no obvious reasons to stay for the level.
Climate:
 
Planet 276 has a day-night cycle similar to polar regions, with a 6-month day and 6-month night; each day is exactly 24 hours, and a year is 365 days.
The level possesses a freezing temperature of -8°C to -43°C. The lowest recorded temperature is -48.8°C by Dr. Taylor on year 1941. However, such number has not been met since then. Nevertheless, the extremely cold weather imposes a constant life-threatening situation to wanderers, regardless of the year.
The air humidity of Planet 276, similar to most polar climate regions, is extremely low, with a maximum of 17%. To prevent dehydration, one must always bring sufficient amount of fresh water. The snow on Planet 276 is free from pathogens due to the weather condition, and hence it is also safe to consume after melting.
The poor weather condition hinders the development of any communities. According to existing reports, on average, over 450 blizzards of difference magnitude had taken place in the past year (2030). However, the M.E.G. still managed to set up a permanent outpost near the spawn on year 2026, and it operates smoothly until now. For any kind of survival assistance, one may report to the station. A satellite has been launched into Level 276.1 such that within a radius of 2000km near the spawn, the wanderer can easily locate the outpost by their BackOS system. 
Conclusion:
 
It is entirely not recommended to stay in Planet 276, and if, for any reasons, one have to traverse through Planet 276, one should:
1) Bring along sufficient heat insulation clothing and heat generation equipment
2) Possess a strong and durable body
3) Report to the outpost for assistance upon emergencies
4) Avoid leaving the outpost for too far
Attached File #1: A Torn Page
 
 
Today has been extra cold, with an astonishing -48.8°C. The humidity of the level seem to decline with the temperature linearly, and now it is at a new low of 3%. Our men is facing grave danger, as we have very limited heat supply, and the snow melters cannot work as effectively, owing to the consistent snowstorm taking place almost every where.
However, a great news suggests that a group of M.E.G. operatives will finally arrive at our location before 10 March, which is an excellent news. The only food we have left is dried beans and compressed beef, which are very hard to consume in the everlasting extreme winter. I've heard that the headquarters have planned to install a geothermal-powered generator, which is quite surprising given that they were extremely stingy on everything.
Nevertheless, I'm grateful still being alive, drinking a cup of hot coffee in front of my desk, not having to worry about the dreadful snowscape.
 An extraction of text from Dr. Silver's diary.Release Date: 5th March, 2031
Attached File #2: Object Chi "Spontaneous Combustion Pebbles"
 
Working Principle
 
 
Object Chi, with the given name of Spontaneous Combustion Pebbles (S.C.P), is a kind of vital daily necessity found throughout the backrooms. An instance of Object Chi takes the shape of a yellow, glowing piece of pebble, with smooth corners and semi-transparent surface; its appearance is often compared to topaz, a type of gemstone originating from The Frontrooms.
Upon contact with oxygen, the object releases heat readily at a varying rate, and the rate of heat release increases linearly with the difference in temperature. This results in the object retaining its surface temperature at a fixed temperature of 47°C, providing a heat source in many useful occasions.
S.C.P is used up during the process as it releases energy over time. It will undergo a chemical change, releasing oxygen gas in the process. The chemical energy reserve in an S.C.P can last up to 4 hours, before reacting its masses completely and turn into inactive S.C.P. To reactivate the S.C.P again, one would have to heat it strongly with fire with the presence of oxygen.
Usages
 
1) S.C.P Dust Heater Bags:
S.C.P Dust Heater Bags is similar to old-styled warm bags, but with a different content, that is - the dust created from multiple S.C.P samples. To activate the heater bags, one will only have to vigorously rub the bag inside their palms. The following action would foster chemical reaction, facilitating the aforementioned effect. The heating effect can keep one warm for a long period of time, that varies on the number of the S.C.P samples.
2) S.C.P Generators:
S.C.P Generators are power generators working by S.C.P dust mingling with pure water. S.C.P dust react vigorously with the liquid to release heat, and the heat is collected and transformed into other energy forms such as electrical energy as the most common. During the process, a large amount of hydrogen will be released, which can be collected as the byproduct for other usages. S.C.P Generators are also gradually replacing any other traditional ways of obtaining hydrogen as it is proved to be effective and cost-efficient. Most M.E.G. outposts have been equipped with S.C.P Generators by the year of 2030.
3) S.C.P Weaponry and Explosives:
S.C.P, under high purity and concentration, can be used as an explosive. The characteristic of any S.C.P Weaponry is that they radiates and reflects extreme heat in a certain radius, and do not release any toxic gases like most traditional explosives do. Using explosives made from the following object has been proved to be an effective way to fight off entities. Compared to other weapons, S.C.P Weaponry are rather ineffective in terms of killing, but becomes superior when the objective is to stun the target instead of slaughtering.
 An extraction of text from the documentation of Spontaneous Combustion Pebbles (S.C.P).
Publisher(s): Dr. Pintora
Attached File #3: Element Chi "Nonilnium"
 
Working Principle
 
 
Object Element Chi, also scientifically named as Nonilnium, named after its discoverer Walhëim Nonillus, is a soft metal element exclusively found within the Backrooms, with a atomic number of 291, albeit the sequence between that and the upper limit of the modern periodic table has not been found. As its atomic composition suggests, it should be theoretically extremely unstable and radioactive. However, Nonilnium has been found to not impose any threats to human health, and has a larger variety of usage in survival and industry.
Nonilnium is a Group II element, that consists of a lustrous and silvery-white soft metal, having a hardness on the Mohs scale of around 2.5., and is odorless. It is opaque to visible light, with no transparency or translucency. For its taste, Nonilnium is strictly forbidden for consumption, and thus, its taste is not known due to its extreme reactivity. Nonilnium has a relatively high density, comparable to that of lead, with a density of approximately 11 g/cm³. The element also has a melting point ranging from 1500 to 2000 degrees Celsius and a freezing point ranging from 2000 to 2500 degrees Celsius. The specific heat of Nonilnium is approximately 0.5 J/g°C, and it exhibits a dynamic viscosity slightly higher than that of iron. 
Nonilnium has 2 stable isotopes, with the first one being Nn-727 and the second one being Nn-728. They distribute averagely throughout their masses, and their properties are very similar. In addition, Nonilnium is an excellent conductor of electricity, surpassing even copper in its conductivity, and displays weak magnetic properties at room temperature, however, becomes strongly paramagnetic especially when exposed to low temperatures. The element is also relatively malleable and ductile that has a degree of flexibility without significant brittleness. 
The presence of Nonilnium can be proved by flame test. Flames passing though Nonilnium will turn into a darkened black color immediately, and the piece of nonilnium will gain heat vigorously before melting. During the process, sparkles of yellow flames can be seen dashing out of the test spot. Albeit the blackness produced, the flame burns significantly more brightly. This property is hence made used of to produce torches.
Nonilnium demonstrates excellent thermal conductivity, and is highly reactive to combustion and has a strong preference for quick and intense combustion processes. It reacts with oxygen vigorously upon contact, and releases a large amount of heat. Its reactive ability has been mobilized to produce energy by nuclear fusion and fission. Small amount of it can be install inside batteries, and if subtly used, can serve as a long-lasting non-renewable energy reserve. Due to its low activation cost, which is trivial amount of oxygen, Nonilnium has to be contain in vacuum under normal circumstances, and can be hover by using magnetic forces. 
Nonilnium, given its extremely good mass-to-energy ratio, is fairly common to locate throughout the Backrooms. It can usually be found as ores underground in a majority of levels with a rocky foundation, like Level 7. One should be extremely cautious handling Nonilium, as 1 kilogram of Nonilnium has 60,000 times the potential energy of uranium with the same mass.
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 An extraction of text from the documentation of Element Chi (Nonilnium).
Publisher(s): Dr. Lancelot, Dr. Xanth
 History and Events 
 
The following files are classified and requires Level 3 Clearance. Please confirm your identity to continue.
 Colonies and Outposts 
 
 
Within the history of Planet 276, multiple colonies and outposts were built in the level, however a majority of it were destroyed in several events, especially during the Satellite Launch Project and during the Second Ice Age. Currently, 2 outposts were successfully established and still remains in the level's terrain.
 
 Archived Moving Outpost: The White Resilience (1899 - 1905)
 
 
The outpost was established in 1888, with 17 individuals, including various wanderers and researchers, who moved and traversed levels of Cluster I. They were the first to find Planet 276. However, they were greeted with harsh conditions, with 15 comrades killed by a massive blizzard. Consequently, the outpost was dismantled. Dr. Taylor and Dr. Silver were the only survivors of the tragedy at the outpost, but they were never recovered after the Second Ice Age in 2024.
 
 
 
 
 The Chi Expedition Group (1902 - 1940)
 
 
Dr. Lucifer, one of the survivors of the White Resilience outpost, headed the first expedition group, which also included nine Backrooms veterans from the M.E.G. They invaded the level on February 15, 1902, to explore and collect data on the safety and stability of its environment in preparation for settlement. However, the squad was struck by a powerful blizzard, and just four members survived the deadly conditions. The rest of the squad opted to retreat, and the expedition group was terminated.
The second expedition group was led by two trusted M.E.G researchers, Dr. Taylor and Dr. Silver. They entered Planet 276 with enough supplies and were able to survive the harsh conditions. They were able to construct a new base known as M.E.G Outpost Chi near a snow valley, completing the group's mission, and they disbanded on the same day the base was constructed.
 
 
 
 
 M.E.G Outpost Chi: The Glacial Luminary (1940 - Current)
 
 
The Second Chi Expedition Group constructed the outpost in the year of 1940. In 1941, the outpost constructed several signal towers and launched several satellites into Level 276.1. One day following the satellite launch project, a portion of "Satellite X-2" was destroyed for an undisclosed reason. In the midst of snow plains, it was reconstructed in 1982 by Dr. Nacho and Dr. Icecraft with the help of twenty-nine M.E.G. members; its area and size were more than those of the previous outpost. It was destroyed once more in 2024 during the "Second Ice Age," but a few years later, a restoration programme was started. The initiative ran until 2027, at which point the base was expanded and renovated to a higher quality.
 
 
 
 
 Major Explorer Group Subzero Experimentation Place (The M.E.G S.E.P) (2027 - Current)
 
 
In 2027, the outpost was built as a second settlement specifically devoted to low-temperature scientific study. Owing to the space that is available, numerous experiments have been successfully completed there. Nuclear testing have also been conducted there.
 
 
 
 Entrances and Exits 
 
 Entrances
 
*•  Noclipping through the outer layer of Level 276.1 may lead you back.
*•  Random noclipping in various levels such as Level 126, Level 277 and Level 435.
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 Exits
 
*•  Noclipping through the outer layer may lead you to Level 276.1.
*•  Random noclipping may lead to levels such as Level 122, Level 128 and Level 336.
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Category:Frigid
Category:Cluster I
Category:Levels
Category:M.E.G
Category:Dangerous
Category:Environmental Hazards