Immune to traps, and immune to collision damage

The , also known as Trap Buff, is a Buff that can be obtained in the game through Portals, Mysterious Trader, Deelili Claw Fun, Fantastic Flower, Cactus, or from the Shrine Priestess in The Origin after leveling up.
It is also the permanent Buff of Werewolf once he is upgraded to level 6.
== Effects ==
With this Buff, the player is immune to spike tiles, and contact damage from enemies, as well as ramming attacks.
== Combinations ==
This Buff is good for all characters but some of them benefit more from it than others :
* Squishy and Glass cannon characters - Such as Berserker and Wizard. This helps them to deal with their low survivability by avoiding recklessly losing armor points in spike tiles, and taking out the risk of getting rushed by ramming enemies.
* Characters with an offensive or aggressive playstyle - Such as Assassin, Rogue and Knight. It allows them to be more confident about getting close range to have a maximum damage output.
* Characters with low armor - Such as Taoist, Vampire and Elf. Spike tiles take out these characters' armor in 2 hits in Badass Mode, so it is better to have this Buff to avoid such disadvantage. Likewise, it suppresses the overriding threat of ramming enemies which can quickly take down their armor as well.
It has a great utility against ramming and contact enemies, and especially for a couple bosses such as Christmas Treant, His Horse, Floating Laser UFO, Giant Crystal Crab and Giant Golden Crab. The mentioned bosses become way easier to deal with thanks to this Buff. It also benefits really well in the Travelogue of Rosemary Island Season, since all enemies dealing contact damage.
== Trivia ==
* Although this Buff's anti-trap ability worked normally in all updates, its other effects were changed multiple times in updates:
** Before Update 1.6.5, the Trap Buff would cause enemies to take damage from the player if their attacks struck players, even if the players did not took damage.
** During Update 1.6.5 to Update 1.7.10, it would fire 4-damage penetrating knives at 3 directions when the player took hit, or 5 with Shotgun Buff.
** After Update 1.8.2, it lost its ranged attack, but now prevents the player from taking contact damage.
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Category:Buffs