Superheroism (Priest Spell)

This spell affects 0-level individuals and war­riors only. It confers a temporary increase in life energy levels upon any such individual with fewer than 13 experience levels. The exact number of levels (and associated Hit Dice gained) is given on the table.
The recipient fights as though at the experience level bestowed by the magic. Any damage sustained is taken first from the magically gained hit points and Hit Dice. The magic lasts for one round per caster level, after which any remaining bonus energy levels or hit points are lost.
The material component is the priest's holy symbol.
Notes: Very rare spell. (Updated from Polyhedron Newszine.)
Superheroism Spell Effect
LevelofRecipient	Numberof EnergyLevelsBestowed	10-sided dicefor AccumulatedDamageBestowed
0 	6 	5
1st-3rd 	5 	4+1
4th-6th 	4 	3+2
7th-9th 	3 	2+3
10th-12th 	2 	1+4
Category:Priest Spells
Category:Spells from Priest's Spell Compendium
Category:Spells