Expanseverse/250

It is currently 250 AS. The Great War has ended with the official establishment of the new tribes. Queens remain as the only rulers of these respective kingdoms in honor of our first, Queen Ember.
Guides must be updated every decade by sending in new information to the NightWings.
* SkyWings are in shades of red, usually darker and duller with some matching rubies on cliffsides. It is rare to see orange scales that aren't reddish, nonetheless pink or gold scales. SkyWings are fast fliers and slightly resist the cold. They have the hottest fire in Pyrrhia. 
* Firescales + Fireless are originally not killed. They're labeled splitfires.
* Royal Challenge is fought in the mouth of the Folded Wing Mountain, where the first Queen, Ember, was laid to rest.
* SkyWings were the most militaristic, fiercest tribe as they mainly continued the war against humans. 
* Nightscales were renamed NightWings in 250 AS for simplicity.
* NightWings are skinnier than present day. They're in shades of dark green to black, having flecks of white under their belly and greener scales on their overscales. Green accents were not uncommon. NightWing's fire is smaller but easier to control.
* Queen Iris created moonborns by assigning a saved animus to enchant her silver eggs with each of the moons. This is the same moonborn to this day.
* NightWings advanced rapidly, having higher cognition to live in the animal-filled forest in competition with wyvern, wyrms and drakes. They would eventually wipe out their competitors and force wyrms to the sea.
* Queen Cordial began the 'United Pyrrhia' project spreading a universal language, Dragon, as well as universal currency measurements on treasure.
* Vastrunners were renamed to DesertWings in 250 AS for simplicity.
* DesertWings hatch differently depending on genes and biomes. Cool DesertWings developed white scales with icicle-spikes along their neck, down their spine, and around their tail. They grew more compact and had a weak, yellow fire. Warm DesertWing grew tall with large, flat round spikes along their spine almost like plated and a sharp tail end with a little bit of venom. They had scales like desert sand and breathed a strong fire.
* Due to strong differences, the tribe decided to rule as two, one ruler overlooking the arctic settlement and the other the desert settlement.
* The tribe, despite this, wasn't very orderly and many ran isolated packs, all only being united by the rulers.
* Treewalkers were renamed to ForestWings in 250 AS for simplicity.
* ForestWings have slender bodies with webs along their body and the corner of their jaw. They have wings with leaf-like veins and a long tail. They're in shades of green from a dark, shadowy green to a bright sparkly emerald. They're capable of traversing forests and some could shoot venom.
* ForestWings often hosted events using the crowded terrain as grounds for rigorous challenges.
* ForestWings were often feared as much as NightWings as both hid in condensed areas.
* Waterfishers were renamed to LakeWings in 250 AS for simplicity.
* LakeWings have thick, compact bodies with high placed nostrils, webs between their talons, curled horns, thick tails, and small wings. They have patterns on their tail that flicker for warnings. They have scales in ranges of dark browns and dark blues. They breathe a fire weaker than Cold DesertWings that it's practically non-existent. 
* LakeWings resided in marshes, swamps, around lakes and rivers. Some have been trying to live out around the sea.
* LakeWings are peaceful and defensive. None wish to re-enter into war.
* Caveclaws were renamed to CaveWings in 250 AS for simplicity.
* CaveWings have 2 sets of wings, 2 normal ones and 2 small ones to aid in gliding. They have hard scales. They have weaker sight but weird feelers on their head. They're in shades of black and gray.
* CaveWings were an isolated tribe, fleeing the Pyrrhian wide war due to losing too many numbers. They eventually rejoined Pyrrhia later, moving to an edge filled with forests and caves.
Category:Miscellaneous