Emerald Witch

About Emerald Witch
Rarity: Green Common
Cost: 4G
Health/Power: 600/400
Effect: During your end step, if you have 8 or more cards in your Baseplate: This card gains 200 Health and Power.
Bio: The first of the witch sisters, offensive by nature. She only invokes her power when the time is right.
Teaism's Gifts Bio: "I will force this house to give birth to house babies to solve the witch housing crisis!MWHAHAHAHAHAHAHA!"
Trivia: Used to be called "DIY: Dark Dominus".
Category:Solar Conquest
Category:Renamed Cards
Category:Cards that Gain Power
Category:Ancient Stirrings
Category:Teaism's Gifts