Oavyce de la Mancha

Oavyce de la Mancha is a character in Dissidia Calamitas Infinita, originating from Conquest. The villain opposing Victor von Dieter, he and Victor play a dangerous game of cat and mouse throughout the cycles. What was once a war with the fate of Trallia hanging in the balance is now a personal vendetta that threatens to drive both mad, but what in particular fuels Oavyce's bloody rivalry and delusions of grandeur is unknown.
He embodies the worst of noble traits, being sadistic, attention-needing, and completely detached from normal, middle-class life. Oavyce is supremely confident, overly chauvinistic, and vaguely misogynistic. He finds all people who don't follow his lifestyles or beliefs to be scum, especially those born to a lower caste than him. He is not, however, a xenophobe - instead, Oavyce strongly believes in simply ruling the "baser people" (which is most people).
==Appearance==
As a very short man, Oavyce is a slim yet physically fit, dark-skinned man from the Eastern province of La Mancha. His hair is black and curly, and he either styles it straight up or slicked back. As a man who is frequently irritated or agitated, his dark brown eyes are usually squinting and his face is in a grimace. His main outfit consists of a dark blue tunic with tight black tights and shirt. The uniform is usually punctuated black and orange themed armor and a necklace with various jewels decorated on it. On his person at all times is his shortsword in its sheath, although whether it is on his belt on his back varies. His first alternate costume, War Prince, he wears a complete set of black armor with orange accents and a horned motif.
File:Oavyce.png|War Prince
==Story==
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4th Cycle=
As one of the newest Warriors of Madness summoned by Eris, Oavyce has no idea why he was summoned nor what his purpose is to be, but he decides to partake in a quest for blood, figuring it'll help his allies' cause somehow. His unending attacks on Ragnarok's forces as well as his stalker tendencies soon draw the aggression of Taarin Leighson and Liam Draconys, to which he responds with further attacks on them and the allies they hold dear. 
At some point in the Cycle, he is contacted by warriors Alexandra Augustus and Divina Ultimata in order to form some sort of order and make some plan of attack. However, when he realizes the alliance seeks mainly to gain information on April Augustus' apparent talks with Seraphim instead of organized slaughter and betrayal like he thought it was initially, he quits unceremoniously. Soon after, he joins with fellow warrior Rutilus Nex in a shaky team-up that results in the death of Weslei Vetmos. He is one of the few Warriors of Madness who shows absolutely no remorse when Eris loses the cycle, though.
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5th Cycle=
During this cycle, Oavyce meets Alexandra at some point. Oavyce restrains himself from his characteristic chaos when he learns of Alexandra's noble heritage, and along with his attraction for the beautiful princess, he finds many reasons to cooperate with her parlay request. Through repeated meetings and discussion, the two share what memories they have of their own worlds, and Oavyce begins to harbor some mercy in his dark heart. 
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6th Cycle=
In this cycle, Meagan Porter and Victor von Dieter - both bitter enemies of Oavyce in his original world - are summoned to Ragnarok's side. He takes notice of this, especially in Victor, and the three are quickly entrenched in a vicious small-scale war. It escalates to such a level that it is clear one of the warriors must die for any other business to be taken care of. Oavyce, remembering the annuls of mercy he heard from Alexandra in the previous cycle, decides to spare Victor from death by faking his own defeat. The plan works with flying colors, and Oavyce successfully gets the Judge-to-be off his trail. Now free to act as capriciously as he wants without any guilt, Oavyce starts to tail Meagan with intents of fun interference. However, she responds in earnest and taunts the prince back into his original mindset of ruthless chaos, and he begins to act with the goal of murdering her. His efforts are stopped several times by Zak Sterling, after which he decides to leave her alone for the time being in order to evade the full attention of Ragnarok's forces.
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7th Cycle=
After Eris wins the last cycle, Oavyce returns with all memories of his previous endeavors, and continues his inhumane crusade against Meagan in a final effort to kill her once and for all. He initially holds off both her and ally Kayle Chamlett with ease, but soon reinforcements arrive, including Victor von Dieter who previously thought Oavyce was dead. Now outnumbered and without the element of surprise, Oavyce brutally wounds Kayle and retreats. He begins to plan an attack on Victor to end the two's feud as soon as possible, but he is promptly assassinated by Avec Quartz per Ragnarok's orders. Despite being killed before he could accomplish his goals, Oavyce is flattered by the efforts the god took to take him down, and dies peacefully.
Unfortunately, it doesn't take long for [[Francis Scarmiglione], Oavyce's ally and comrade-in-arms, to revive Oavyce and take control of his zombified consciousness. Oavyce spends the rest of the cycle, and all of the 8th, mindlessly acting as Francis' invulnerable pawn.
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9th Cycle=
Due to the fact that he was very close to death when he was re-summoned, Oavyce's shackled zombie form is released upon Francis' death in the 8th cycle, and Eris revives him. His revived form is a grotesque combination of human and undead that quickly decomposes unless bolstered by a particular form of dark magic, forcing him to smother himself in his dark magic all the time in order to preserve his well-being. The only thing that rivals his disgust at himself is his hatred of Ragnarok's forces, and he spends the rest of his days in the cycle crushing any warrior he comes across; gone is any shred of mercy he once held in previous conflicts. Thanks to his magic and the slight invulnerability that his undead body grants him, he manages to survive for quite a long time.
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12th Cycle=
After various cycles of conflict, Oavyce succeeds in finally killing Meagan once and for all very early on in the cycle. He figures out that, by smothering his enemy's corpse in dark magic upon their death, Ragnarok's magic cannot reach them, and their soul departs Sundry without hopes of reviving. He uses this knowledge to chase after various Warriors of Light and eventually makes an alliance with his old friend Rutilus Nex. Thanks to Oavyce's technique, Ike Sanford stays dead after the two of them overpower him, although Nex is heavily wounded in the battle. Now acting out of pure malice, Oavyce uses his magic to take down Nex and keep him dead, as well. 
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13th Cycle=
Once again summoned by Eris thanks to a victory on their side, Oavyce fondly remembers his accomplishments from the previous cycle and, armed with his destructive knowledge, he sets out on a quest to take down all of the gods himself, foolishly believing that his cloak of darkness will protect him from anything they could throw at him. It is this confidence that draws other Warriors of Madness to fight along with him, including Zane Dusk, Ryuu Tatsuo, and Alice. Victor finds him during his quest and pursues him out of bitterness from Meagan's death, which he could not prevent, but Oavyce and his allies hold him off repeatedly. 
The group succeed in their infiltration into the heart of the Twilight territory, and after a well-planned battle making use of Oavyce's dark magic, Ragnarok is slain. The Madness group disperses in their efforts to escape before the Warriors of Twilight arrive to retaliate in force. Mere minutes after the deed is done, Victor tracks down Oavyce and the two battle viciously as they abscond from Ragnarok's Sanctuary. After a long, destructive battle in which Oavyce is for the first time forced to go on the defensive, Victor emerges victorious by goading Oavyce to a reckless rage. Shortly before the end of the battle, Eris is killed as well, and all the warriors in the world of Sundry feel the rise of Helel and Genesis in the wake of Ragnarok and Eris' deaths. In his last moments, Oavyce smothers himself in his dark magic after coming to the conclusion that he no longer wants to live in a world in which he cannot prove victorious against the force of gods.
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==Battle==
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Oavyce de la ManchaShadowKing of Glory – Blends in with the shadows to destroy enemies without retaliation.
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As the ShadowKing of Glory, Oavyce fights swiftly and powerfully. His offense is powerful and versatile, but is extremely close-range, forcing him to rely on circumventing dodges and guards in order to hit the enemy in their weak spots, where they cannot retaliate. Direct confrontation will usually lead to Oavyce being in a losing position, as he is relatively weak despite his high speed. Besides his basic swordplay, Oayyce is also proficient in using dark magic, which usually manifests as either a teleportation move or a powerful end to his combos. His playstyle and, ultimately, his victory depends on him using his dark magic as a way to get close to enemies - or escape - safely, and finishing them off with his close-range offense.
Once he has unlocked the Black Portal or Black Execution HP attacks, he gains a mechanic in which they can be activated instantaneously during most of his attacks, which allow him to extend or finish his combos, respectively. By pressing and sacrificing 10% of his EX Gauge, he can cancel out of his normal attacks with no delay and go right into the HP attacks. Mastering the crucial timing of this feature allows a skilled Oavyce player to become a true force to be reckoned with.
===Brave Attacks===
Move 	Type 	CP (Mastered) 	AP 	Priority 	Effect 	Damage type 	Obtained
Backstab 	Ground/Aerial 	20 (10) 	60 	Melee Low 	Chase 	Physical 	Initial
Backstab 	[Close] Oavyce stabs forward. If the move hits, his blade impales the enemy and he kicks them away, initiating a Chase sequence; if it misses, he keeps his blade in the air for a moment, making him vulnerable to be attacked. [Minor Sneak Attack effect.] 	[Close] Oavyce stabs forward. If the move hits, his blade impales the enemy and he kicks them away, initiating a Chase sequence; if it misses, he keeps his blade in the air for a moment, making him vulnerable to be attacked. [Minor Sneak Attack effect.] 	[Close] Oavyce stabs forward. If the move hits, his blade impales the enemy and he kicks them away, initiating a Chase sequence; if it misses, he keeps his blade in the air for a moment, making him vulnerable to be attacked. [Minor Sneak Attack effect.] 	[Close] Oavyce stabs forward. If the move hits, his blade impales the enemy and he kicks them away, initiating a Chase sequence; if it misses, he keeps his blade in the air for a moment, making him vulnerable to be attacked. [Minor Sneak Attack effect.] 	[Close] Oavyce stabs forward. If the move hits, his blade impales the enemy and he kicks them away, initiating a Chase sequence; if it misses, he keeps his blade in the air for a moment, making him vulnerable to be attacked. [Minor Sneak Attack effect.] 	[Close] Oavyce stabs forward. If the move hits, his blade impales the enemy and he kicks them away, initiating a Chase sequence; if it misses, he keeps his blade in the air for a moment, making him vulnerable to be attacked. [Minor Sneak Attack effect.] 	[Close] Oavyce stabs forward. If the move hits, his blade impales the enemy and he kicks them away, initiating a Chase sequence; if it misses, he keeps his blade in the air for a moment, making him vulnerable to be attacked. [Minor Sneak Attack effect.]
Dark Passage 	Ground/Aerial 	30 (15) 	100 	N/A 	Teleport 	Magical 	Initial
Dark Passage 	[Mid] Oavyce slashes his hand in an arc in front of him, creating a rift of darkness that he instantly moves through in a teleport. By holding the input button, his slash is delayed and the teleport distance increases. Normally the attack has somewhat of a long startup, but the startup is incredibly fast if done after canceling out of an attack, allowing for very mobile and versatile combos. 	[Mid] Oavyce slashes his hand in an arc in front of him, creating a rift of darkness that he instantly moves through in a teleport. By holding the input button, his slash is delayed and the teleport distance increases. Normally the attack has somewhat of a long startup, but the startup is incredibly fast if done after canceling out of an attack, allowing for very mobile and versatile combos. 	[Mid] Oavyce slashes his hand in an arc in front of him, creating a rift of darkness that he instantly moves through in a teleport. By holding the input button, his slash is delayed and the teleport distance increases. Normally the attack has somewhat of a long startup, but the startup is incredibly fast if done after canceling out of an attack, allowing for very mobile and versatile combos. 	[Mid] Oavyce slashes his hand in an arc in front of him, creating a rift of darkness that he instantly moves through in a teleport. By holding the input button, his slash is delayed and the teleport distance increases. Normally the attack has somewhat of a long startup, but the startup is incredibly fast if done after canceling out of an attack, allowing for very mobile and versatile combos. 	[Mid] Oavyce slashes his hand in an arc in front of him, creating a rift of darkness that he instantly moves through in a teleport. By holding the input button, his slash is delayed and the teleport distance increases. Normally the attack has somewhat of a long startup, but the startup is incredibly fast if done after canceling out of an attack, allowing for very mobile and versatile combos. 	[Mid] Oavyce slashes his hand in an arc in front of him, creating a rift of darkness that he instantly moves through in a teleport. By holding the input button, his slash is delayed and the teleport distance increases. Normally the attack has somewhat of a long startup, but the startup is incredibly fast if done after canceling out of an attack, allowing for very mobile and versatile combos. 	[Mid] Oavyce slashes his hand in an arc in front of him, creating a rift of darkness that he instantly moves through in a teleport. By holding the input button, his slash is delayed and the teleport distance increases. Normally the attack has somewhat of a long startup, but the startup is incredibly fast if done after canceling out of an attack, allowing for very mobile and versatile combos.
Ego Assault 	Ground 	40 (20) 	100 	Melee Mid 	Chase 	Physical 	Level 8
Ego Assault 	[Close] Oavyce slashes forward with his blade in four heavy attacks. The final hit ends with him slashing the enemy away with a wave of darkness that initiates Chase, but it can be canceled into a Dark Passage if he dodges out of it. Can be canceled into Black Portal/Execution if initiated in the moment before any of his slashes hit the enemy. 	[Close] Oavyce slashes forward with his blade in four heavy attacks. The final hit ends with him slashing the enemy away with a wave of darkness that initiates Chase, but it can be canceled into a Dark Passage if he dodges out of it. Can be canceled into Black Portal/Execution if initiated in the moment before any of his slashes hit the enemy. 	[Close] Oavyce slashes forward with his blade in four heavy attacks. The final hit ends with him slashing the enemy away with a wave of darkness that initiates Chase, but it can be canceled into a Dark Passage if he dodges out of it. Can be canceled into Black Portal/Execution if initiated in the moment before any of his slashes hit the enemy. 	[Close] Oavyce slashes forward with his blade in four heavy attacks. The final hit ends with him slashing the enemy away with a wave of darkness that initiates Chase, but it can be canceled into a Dark Passage if he dodges out of it. Can be canceled into Black Portal/Execution if initiated in the moment before any of his slashes hit the enemy. 	[Close] Oavyce slashes forward with his blade in four heavy attacks. The final hit ends with him slashing the enemy away with a wave of darkness that initiates Chase, but it can be canceled into a Dark Passage if he dodges out of it. Can be canceled into Black Portal/Execution if initiated in the moment before any of his slashes hit the enemy. 	[Close] Oavyce slashes forward with his blade in four heavy attacks. The final hit ends with him slashing the enemy away with a wave of darkness that initiates Chase, but it can be canceled into a Dark Passage if he dodges out of it. Can be canceled into Black Portal/Execution if initiated in the moment before any of his slashes hit the enemy. 	[Close] Oavyce slashes forward with his blade in four heavy attacks. The final hit ends with him slashing the enemy away with a wave of darkness that initiates Chase, but it can be canceled into a Dark Passage if he dodges out of it. Can be canceled into Black Portal/Execution if initiated in the moment before any of his slashes hit the enemy.
Crushing Resistance	Ground 	30 (15) 	90 	Melee High 	Guard Crush 	Physical 	Level 28
Crushing Resistance	[Close] Oavyce pokes forward with his sword hilt. If it hits, he slashes the enemy to the ground with dark energy and stomps on them. Stomping continues with input button mashing. Comes out quickly after Dark Passage and can be canceled into Black Portal/Execution if initiated the moment before he stomps on the enemy. 	[Close] Oavyce pokes forward with his sword hilt. If it hits, he slashes the enemy to the ground with dark energy and stomps on them. Stomping continues with input button mashing. Comes out quickly after Dark Passage and can be canceled into Black Portal/Execution if initiated the moment before he stomps on the enemy. 	[Close] Oavyce pokes forward with his sword hilt. If it hits, he slashes the enemy to the ground with dark energy and stomps on them. Stomping continues with input button mashing. Comes out quickly after Dark Passage and can be canceled into Black Portal/Execution if initiated the moment before he stomps on the enemy. 	[Close] Oavyce pokes forward with his sword hilt. If it hits, he slashes the enemy to the ground with dark energy and stomps on them. Stomping continues with input button mashing. Comes out quickly after Dark Passage and can be canceled into Black Portal/Execution if initiated the moment before he stomps on the enemy. 	[Close] Oavyce pokes forward with his sword hilt. If it hits, he slashes the enemy to the ground with dark energy and stomps on them. Stomping continues with input button mashing. Comes out quickly after Dark Passage and can be canceled into Black Portal/Execution if initiated the moment before he stomps on the enemy. 	[Close] Oavyce pokes forward with his sword hilt. If it hits, he slashes the enemy to the ground with dark energy and stomps on them. Stomping continues with input button mashing. Comes out quickly after Dark Passage and can be canceled into Black Portal/Execution if initiated the moment before he stomps on the enemy. 	[Close] Oavyce pokes forward with his sword hilt. If it hits, he slashes the enemy to the ground with dark energy and stomps on them. Stomping continues with input button mashing. Comes out quickly after Dark Passage and can be canceled into Black Portal/Execution if initiated the moment before he stomps on the enemy.
Banishment 	Ground 	30 (20) 	80 	Melee Low 	Teleport (Enemy) 	Physical 	Level 32
Banishment 	[Close] Oavyce slices upwards very quickly. If it connects, the enemy floats in the air for a second before he kicks them into a portal of darkness that sends them away. By charging his initial slice, the distance the enemy is teleported increases. Can only be canceled into Black Portal by initiating it a moment before the kick, but the enemy still teleports away, albeit with HP damage tacked onto the effect. 	[Close] Oavyce slices upwards very quickly. If it connects, the enemy floats in the air for a second before he kicks them into a portal of darkness that sends them away. By charging his initial slice, the distance the enemy is teleported increases. Can only be canceled into Black Portal by initiating it a moment before the kick, but the enemy still teleports away, albeit with HP damage tacked onto the effect. 	[Close] Oavyce slices upwards very quickly. If it connects, the enemy floats in the air for a second before he kicks them into a portal of darkness that sends them away. By charging his initial slice, the distance the enemy is teleported increases. Can only be canceled into Black Portal by initiating it a moment before the kick, but the enemy still teleports away, albeit with HP damage tacked onto the effect. 	[Close] Oavyce slices upwards very quickly. If it connects, the enemy floats in the air for a second before he kicks them into a portal of darkness that sends them away. By charging his initial slice, the distance the enemy is teleported increases. Can only be canceled into Black Portal by initiating it a moment before the kick, but the enemy still teleports away, albeit with HP damage tacked onto the effect. 	[Close] Oavyce slices upwards very quickly. If it connects, the enemy floats in the air for a second before he kicks them into a portal of darkness that sends them away. By charging his initial slice, the distance the enemy is teleported increases. Can only be canceled into Black Portal by initiating it a moment before the kick, but the enemy still teleports away, albeit with HP damage tacked onto the effect. 	[Close] Oavyce slices upwards very quickly. If it connects, the enemy floats in the air for a second before he kicks them into a portal of darkness that sends them away. By charging his initial slice, the distance the enemy is teleported increases. Can only be canceled into Black Portal by initiating it a moment before the kick, but the enemy still teleports away, albeit with HP damage tacked onto the effect. 	[Close] Oavyce slices upwards very quickly. If it connects, the enemy floats in the air for a second before he kicks them into a portal of darkness that sends them away. By charging his initial slice, the distance the enemy is teleported increases. Can only be canceled into Black Portal by initiating it a moment before the kick, but the enemy still teleports away, albeit with HP damage tacked onto the effect.
Dragon Paths 	Aerial 	30 (15) 	90 	Melee Mid 	N/A 	Magical 	Level 10
Dragon Paths 	[Close] Oavyce raises his sword into the air before violently slashing downwards in an arc, and shortly afterwards a blazing pillar of darkness rises up from the ground to meet his sword, if the attack is done over solid ground. Can be cancelled into Black Portal/Execution as well as Dark Passage if initiated in the instant after the enemy is impaled on his sword from the initial slash. Relatively powerful, but risky if done without ground below to summon darkness from.	[Close] Oavyce raises his sword into the air before violently slashing downwards in an arc, and shortly afterwards a blazing pillar of darkness rises up from the ground to meet his sword, if the attack is done over solid ground. Can be cancelled into Black Portal/Execution as well as Dark Passage if initiated in the instant after the enemy is impaled on his sword from the initial slash. Relatively powerful, but risky if done without ground below to summon darkness from.	[Close] Oavyce raises his sword into the air before violently slashing downwards in an arc, and shortly afterwards a blazing pillar of darkness rises up from the ground to meet his sword, if the attack is done over solid ground. Can be cancelled into Black Portal/Execution as well as Dark Passage if initiated in the instant after the enemy is impaled on his sword from the initial slash. Relatively powerful, but risky if done without ground below to summon darkness from.	[Close] Oavyce raises his sword into the air before violently slashing downwards in an arc, and shortly afterwards a blazing pillar of darkness rises up from the ground to meet his sword, if the attack is done over solid ground. Can be cancelled into Black Portal/Execution as well as Dark Passage if initiated in the instant after the enemy is impaled on his sword from the initial slash. Relatively powerful, but risky if done without ground below to summon darkness from.	[Close] Oavyce raises his sword into the air before violently slashing downwards in an arc, and shortly afterwards a blazing pillar of darkness rises up from the ground to meet his sword, if the attack is done over solid ground. Can be cancelled into Black Portal/Execution as well as Dark Passage if initiated in the instant after the enemy is impaled on his sword from the initial slash. Relatively powerful, but risky if done without ground below to summon darkness from.	[Close] Oavyce raises his sword into the air before violently slashing downwards in an arc, and shortly afterwards a blazing pillar of darkness rises up from the ground to meet his sword, if the attack is done over solid ground. Can be cancelled into Black Portal/Execution as well as Dark Passage if initiated in the instant after the enemy is impaled on his sword from the initial slash. Relatively powerful, but risky if done without ground below to summon darkness from.	[Close] Oavyce raises his sword into the air before violently slashing downwards in an arc, and shortly afterwards a blazing pillar of darkness rises up from the ground to meet his sword, if the attack is done over solid ground. Can be cancelled into Black Portal/Execution as well as Dark Passage if initiated in the instant after the enemy is impaled on his sword from the initial slash. Relatively powerful, but risky if done without ground below to summon darkness from.
Bound Justice 	Aerial 	40 (20) 	100 	Melee Mid 	Wall Rush 	Physical 	Level 21
Bound Justice 	[Close] Oavyce summons a blade of darkness in his off hand and slashes forward with dual wielding fury for a seven-hit combo. Can combo without hitting and be extended from an initial three hits by pressing the input button. Any of the slashes can be canceled into Black Portal/Execution. 	[Close] Oavyce summons a blade of darkness in his off hand and slashes forward with dual wielding fury for a seven-hit combo. Can combo without hitting and be extended from an initial three hits by pressing the input button. Any of the slashes can be canceled into Black Portal/Execution. 	[Close] Oavyce summons a blade of darkness in his off hand and slashes forward with dual wielding fury for a seven-hit combo. Can combo without hitting and be extended from an initial three hits by pressing the input button. Any of the slashes can be canceled into Black Portal/Execution. 	[Close] Oavyce summons a blade of darkness in his off hand and slashes forward with dual wielding fury for a seven-hit combo. Can combo without hitting and be extended from an initial three hits by pressing the input button. Any of the slashes can be canceled into Black Portal/Execution. 	[Close] Oavyce summons a blade of darkness in his off hand and slashes forward with dual wielding fury for a seven-hit combo. Can combo without hitting and be extended from an initial three hits by pressing the input button. Any of the slashes can be canceled into Black Portal/Execution. 	[Close] Oavyce summons a blade of darkness in his off hand and slashes forward with dual wielding fury for a seven-hit combo. Can combo without hitting and be extended from an initial three hits by pressing the input button. Any of the slashes can be canceled into Black Portal/Execution. 	[Close] Oavyce summons a blade of darkness in his off hand and slashes forward with dual wielding fury for a seven-hit combo. Can combo without hitting and be extended from an initial three hits by pressing the input button. Any of the slashes can be canceled into Black Portal/Execution.
=== HP Attacks ===
Move 	Type 	CP (Mastered) 	AP 	Priority 	Effect 	Damage type 	Obtained
Cleanse 	Ground/Aerial 	50 (25) 	150 	Melee Mid 	Wall Rush 	Physical/Magical 	Default
Cleanse 	[Close] Oavyce ruthlessly stabs forward. If his attack connects, while the enemy is stunned, he summons four floating blades of darkness to stab into the enemy, causing them to fly away and possibly initiating Wall Rush.
*If is pressed after Oavyce summons the dark swords and before they hit the enemy, he will swing his arm around and direct the blades to attack the enemy for more Brave damage before stabbing into them for HP damage.
:By pressing at an extremely precise timing, Oavyce's sword flashes with darkness and he joins the floating swords in a vicious assault. In addition, while this version deals the most HP damage, it can also be canceled into Black Portal/Execution for further punishment.	[Close] Oavyce ruthlessly stabs forward. If his attack connects, while the enemy is stunned, he summons four floating blades of darkness to stab into the enemy, causing them to fly away and possibly initiating Wall Rush.
*If is pressed after Oavyce summons the dark swords and before they hit the enemy, he will swing his arm around and direct the blades to attack the enemy for more Brave damage before stabbing into them for HP damage.
:By pressing at an extremely precise timing, Oavyce's sword flashes with darkness and he joins the floating swords in a vicious assault. In addition, while this version deals the most HP damage, it can also be canceled into Black Portal/Execution for further punishment.	[Close] Oavyce ruthlessly stabs forward. If his attack connects, while the enemy is stunned, he summons four floating blades of darkness to stab into the enemy, causing them to fly away and possibly initiating Wall Rush.
*If is pressed after Oavyce summons the dark swords and before they hit the enemy, he will swing his arm around and direct the blades to attack the enemy for more Brave damage before stabbing into them for HP damage.
:By pressing at an extremely precise timing, Oavyce's sword flashes with darkness and he joins the floating swords in a vicious assault. In addition, while this version deals the most HP damage, it can also be canceled into Black Portal/Execution for further punishment.	[Close] Oavyce ruthlessly stabs forward. If his attack connects, while the enemy is stunned, he summons four floating blades of darkness to stab into the enemy, causing them to fly away and possibly initiating Wall Rush.
*If is pressed after Oavyce summons the dark swords and before they hit the enemy, he will swing his arm around and direct the blades to attack the enemy for more Brave damage before stabbing into them for HP damage.
:By pressing at an extremely precise timing, Oavyce's sword flashes with darkness and he joins the floating swords in a vicious assault. In addition, while this version deals the most HP damage, it can also be canceled into Black Portal/Execution for further punishment.	[Close] Oavyce ruthlessly stabs forward. If his attack connects, while the enemy is stunned, he summons four floating blades of darkness to stab into the enemy, causing them to fly away and possibly initiating Wall Rush.
*If is pressed after Oavyce summons the dark swords and before they hit the enemy, he will swing his arm around and direct the blades to attack the enemy for more Brave damage before stabbing into them for HP damage.
:By pressing at an extremely precise timing, Oavyce's sword flashes with darkness and he joins the floating swords in a vicious assault. In addition, while this version deals the most HP damage, it can also be canceled into Black Portal/Execution for further punishment.	[Close] Oavyce ruthlessly stabs forward. If his attack connects, while the enemy is stunned, he summons four floating blades of darkness to stab into the enemy, causing them to fly away and possibly initiating Wall Rush.
*If is pressed after Oavyce summons the dark swords and before they hit the enemy, he will swing his arm around and direct the blades to attack the enemy for more Brave damage before stabbing into them for HP damage.
:By pressing at an extremely precise timing, Oavyce's sword flashes with darkness and he joins the floating swords in a vicious assault. In addition, while this version deals the most HP damage, it can also be canceled into Black Portal/Execution for further punishment.	[Close] Oavyce ruthlessly stabs forward. If his attack connects, while the enemy is stunned, he summons four floating blades of darkness to stab into the enemy, causing them to fly away and possibly initiating Wall Rush.
*If is pressed after Oavyce summons the dark swords and before they hit the enemy, he will swing his arm around and direct the blades to attack the enemy for more Brave damage before stabbing into them for HP damage.
:By pressing at an extremely precise timing, Oavyce's sword flashes with darkness and he joins the floating swords in a vicious assault. In addition, while this version deals the most HP damage, it can also be canceled into Black Portal/Execution for further punishment.
Noble Heart 	Ground 	50 (25) 	160 	Ranged High 	Guard Crush 	Magical 	Level 8
Noble Heart 	[Mid] Oavyce summons five pillars of darkness a good distance around himself and, standing still in the middle of the dark area, charges his magical energies. A blast of dark energy explodes upwards after a moment, dealing HP damage to any enemy inside the area. Can be uniquely canceled into Dark Passage if done so precisely on the few frames before the energy explodes, allowing Oavyce to cancel out of the field and move about even as the attack explodes and deals HP damage. 	[Mid] Oavyce summons five pillars of darkness a good distance around himself and, standing still in the middle of the dark area, charges his magical energies. A blast of dark energy explodes upwards after a moment, dealing HP damage to any enemy inside the area. Can be uniquely canceled into Dark Passage if done so precisely on the few frames before the energy explodes, allowing Oavyce to cancel out of the field and move about even as the attack explodes and deals HP damage. 	[Mid] Oavyce summons five pillars of darkness a good distance around himself and, standing still in the middle of the dark area, charges his magical energies. A blast of dark energy explodes upwards after a moment, dealing HP damage to any enemy inside the area. Can be uniquely canceled into Dark Passage if done so precisely on the few frames before the energy explodes, allowing Oavyce to cancel out of the field and move about even as the attack explodes and deals HP damage. 	[Mid] Oavyce summons five pillars of darkness a good distance around himself and, standing still in the middle of the dark area, charges his magical energies. A blast of dark energy explodes upwards after a moment, dealing HP damage to any enemy inside the area. Can be uniquely canceled into Dark Passage if done so precisely on the few frames before the energy explodes, allowing Oavyce to cancel out of the field and move about even as the attack explodes and deals HP damage. 	[Mid] Oavyce summons five pillars of darkness a good distance around himself and, standing still in the middle of the dark area, charges his magical energies. A blast of dark energy explodes upwards after a moment, dealing HP damage to any enemy inside the area. Can be uniquely canceled into Dark Passage if done so precisely on the few frames before the energy explodes, allowing Oavyce to cancel out of the field and move about even as the attack explodes and deals HP damage. 	[Mid] Oavyce summons five pillars of darkness a good distance around himself and, standing still in the middle of the dark area, charges his magical energies. A blast of dark energy explodes upwards after a moment, dealing HP damage to any enemy inside the area. Can be uniquely canceled into Dark Passage if done so precisely on the few frames before the energy explodes, allowing Oavyce to cancel out of the field and move about even as the attack explodes and deals HP damage. 	[Mid] Oavyce summons five pillars of darkness a good distance around himself and, standing still in the middle of the dark area, charges his magical energies. A blast of dark energy explodes upwards after a moment, dealing HP damage to any enemy inside the area. Can be uniquely canceled into Dark Passage if done so precisely on the few frames before the energy explodes, allowing Oavyce to cancel out of the field and move about even as the attack explodes and deals HP damage.
Black Portal 	Ground/Aerial 	50 (25) 	200 	Melee High 	 	Physical 	Level 26
Black Portal 	[Close] Oavyce lunges forward, grabbing the enemy, and takes them with him as he jumps forward into a portal of darkness. The portal teleports him a good distance forward, and when he arrives back outside, he throws the enemy down towards the ground with a hand cloaked in darkness, dealing HP damage. The distance of the teleport can be charged by holding the input button before his initial lunge. This can be chained from any Brave attack once it is unlocked, although if this is done, he loses the ability to charge and change his teleport distance. Initial startup is slow unless it is canceled into.	[Close] Oavyce lunges forward, grabbing the enemy, and takes them with him as he jumps forward into a portal of darkness. The portal teleports him a good distance forward, and when he arrives back outside, he throws the enemy down towards the ground with a hand cloaked in darkness, dealing HP damage. The distance of the teleport can be charged by holding the input button before his initial lunge. This can be chained from any Brave attack once it is unlocked, although if this is done, he loses the ability to charge and change his teleport distance. Initial startup is slow unless it is canceled into.	[Close] Oavyce lunges forward, grabbing the enemy, and takes them with him as he jumps forward into a portal of darkness. The portal teleports him a good distance forward, and when he arrives back outside, he throws the enemy down towards the ground with a hand cloaked in darkness, dealing HP damage. The distance of the teleport can be charged by holding the input button before his initial lunge. This can be chained from any Brave attack once it is unlocked, although if this is done, he loses the ability to charge and change his teleport distance. Initial startup is slow unless it is canceled into.	[Close] Oavyce lunges forward, grabbing the enemy, and takes them with him as he jumps forward into a portal of darkness. The portal teleports him a good distance forward, and when he arrives back outside, he throws the enemy down towards the ground with a hand cloaked in darkness, dealing HP damage. The distance of the teleport can be charged by holding the input button before his initial lunge. This can be chained from any Brave attack once it is unlocked, although if this is done, he loses the ability to charge and change his teleport distance. Initial startup is slow unless it is canceled into.	[Close] Oavyce lunges forward, grabbing the enemy, and takes them with him as he jumps forward into a portal of darkness. The portal teleports him a good distance forward, and when he arrives back outside, he throws the enemy down towards the ground with a hand cloaked in darkness, dealing HP damage. The distance of the teleport can be charged by holding the input button before his initial lunge. This can be chained from any Brave attack once it is unlocked, although if this is done, he loses the ability to charge and change his teleport distance. Initial startup is slow unless it is canceled into.	[Close] Oavyce lunges forward, grabbing the enemy, and takes them with him as he jumps forward into a portal of darkness. The portal teleports him a good distance forward, and when he arrives back outside, he throws the enemy down towards the ground with a hand cloaked in darkness, dealing HP damage. The distance of the teleport can be charged by holding the input button before his initial lunge. This can be chained from any Brave attack once it is unlocked, although if this is done, he loses the ability to charge and change his teleport distance. Initial startup is slow unless it is canceled into.	[Close] Oavyce lunges forward, grabbing the enemy, and takes them with him as he jumps forward into a portal of darkness. The portal teleports him a good distance forward, and when he arrives back outside, he throws the enemy down towards the ground with a hand cloaked in darkness, dealing HP damage. The distance of the teleport can be charged by holding the input button before his initial lunge. This can be chained from any Brave attack once it is unlocked, although if this is done, he loses the ability to charge and change his teleport distance. Initial startup is slow unless it is canceled into.
Black Execution	Ground/Aerial 	50 (25) 	200 	Melee High 	 	Physical 	Level 34
Black Execution	[Close] Oavyce slashes the enemy into the air, where he follows and attacks with a vicious combo before cloaking his hand in darkness and slashing it downwards, sending the enemy flying to the ground and dealing HP damage. Even if the initial slash doesn't hit, the dark slash can still deal damage. The damage of the combos increase if he delays the initial attack by holding the input button. This can be chained from any Brave attack once it is unlocked, although if this is done, he loses the ability to delay and increase the damage of the combo. 	[Close] Oavyce slashes the enemy into the air, where he follows and attacks with a vicious combo before cloaking his hand in darkness and slashing it downwards, sending the enemy flying to the ground and dealing HP damage. Even if the initial slash doesn't hit, the dark slash can still deal damage. The damage of the combos increase if he delays the initial attack by holding the input button. This can be chained from any Brave attack once it is unlocked, although if this is done, he loses the ability to delay and increase the damage of the combo. 	[Close] Oavyce slashes the enemy into the air, where he follows and attacks with a vicious combo before cloaking his hand in darkness and slashing it downwards, sending the enemy flying to the ground and dealing HP damage. Even if the initial slash doesn't hit, the dark slash can still deal damage. The damage of the combos increase if he delays the initial attack by holding the input button. This can be chained from any Brave attack once it is unlocked, although if this is done, he loses the ability to delay and increase the damage of the combo. 	[Close] Oavyce slashes the enemy into the air, where he follows and attacks with a vicious combo before cloaking his hand in darkness and slashing it downwards, sending the enemy flying to the ground and dealing HP damage. Even if the initial slash doesn't hit, the dark slash can still deal damage. The damage of the combos increase if he delays the initial attack by holding the input button. This can be chained from any Brave attack once it is unlocked, although if this is done, he loses the ability to delay and increase the damage of the combo. 	[Close] Oavyce slashes the enemy into the air, where he follows and attacks with a vicious combo before cloaking his hand in darkness and slashing it downwards, sending the enemy flying to the ground and dealing HP damage. Even if the initial slash doesn't hit, the dark slash can still deal damage. The damage of the combos increase if he delays the initial attack by holding the input button. This can be chained from any Brave attack once it is unlocked, although if this is done, he loses the ability to delay and increase the damage of the combo. 	[Close] Oavyce slashes the enemy into the air, where he follows and attacks with a vicious combo before cloaking his hand in darkness and slashing it downwards, sending the enemy flying to the ground and dealing HP damage. Even if the initial slash doesn't hit, the dark slash can still deal damage. The damage of the combos increase if he delays the initial attack by holding the input button. This can be chained from any Brave attack once it is unlocked, although if this is done, he loses the ability to delay and increase the damage of the combo. 	[Close] Oavyce slashes the enemy into the air, where he follows and attacks with a vicious combo before cloaking his hand in darkness and slashing it downwards, sending the enemy flying to the ground and dealing HP damage. Even if the initial slash doesn't hit, the dark slash can still deal damage. The damage of the combos increase if he delays the initial attack by holding the input button. This can be chained from any Brave attack once it is unlocked, although if this is done, he loses the ability to delay and increase the damage of the combo.
Crushing Ritual	Aerial 	40 (20) 	150 	Melee High 	Wall Rush 	Physical 	Initial
Crushing Ritual	[Mid] Oavyce lets out a quick laugh before slashing forward in an arc. This slash has very high priority and can deflect most projectiles/magics. Next he hits them higher and higher into the air four more times before flipping and stomping on them, sending the enemy flying to the ground. Only the stomp deals HP damage and it can hit even if the other attacks do not connect. 
*While the initial slash cannot be delayed or charged, any subsequent strikes can be by holding the input button. These charges are completely dependent on player input, and can fail if held too long; to help indicate this, Oavyce's sword will flash quickly with dark magic during the small window in which the charged attack will hit. Any strike that is charged/delayed has a 30% higher chance of a critical hit.	[Mid] Oavyce lets out a quick laugh before slashing forward in an arc. This slash has very high priority and can deflect most projectiles/magics. Next he hits them higher and higher into the air four more times before flipping and stomping on them, sending the enemy flying to the ground. Only the stomp deals HP damage and it can hit even if the other attacks do not connect. 
*While the initial slash cannot be delayed or charged, any subsequent strikes can be by holding the input button. These charges are completely dependent on player input, and can fail if held too long; to help indicate this, Oavyce's sword will flash quickly with dark magic during the small window in which the charged attack will hit. Any strike that is charged/delayed has a 30% higher chance of a critical hit.	[Mid] Oavyce lets out a quick laugh before slashing forward in an arc. This slash has very high priority and can deflect most projectiles/magics. Next he hits them higher and higher into the air four more times before flipping and stomping on them, sending the enemy flying to the ground. Only the stomp deals HP damage and it can hit even if the other attacks do not connect. 
*While the initial slash cannot be delayed or charged, any subsequent strikes can be by holding the input button. These charges are completely dependent on player input, and can fail if held too long; to help indicate this, Oavyce's sword will flash quickly with dark magic during the small window in which the charged attack will hit. Any strike that is charged/delayed has a 30% higher chance of a critical hit.	[Mid] Oavyce lets out a quick laugh before slashing forward in an arc. This slash has very high priority and can deflect most projectiles/magics. Next he hits them higher and higher into the air four more times before flipping and stomping on them, sending the enemy flying to the ground. Only the stomp deals HP damage and it can hit even if the other attacks do not connect. 
*While the initial slash cannot be delayed or charged, any subsequent strikes can be by holding the input button. These charges are completely dependent on player input, and can fail if held too long; to help indicate this, Oavyce's sword will flash quickly with dark magic during the small window in which the charged attack will hit. Any strike that is charged/delayed has a 30% higher chance of a critical hit.	[Mid] Oavyce lets out a quick laugh before slashing forward in an arc. This slash has very high priority and can deflect most projectiles/magics. Next he hits them higher and higher into the air four more times before flipping and stomping on them, sending the enemy flying to the ground. Only the stomp deals HP damage and it can hit even if the other attacks do not connect. 
*While the initial slash cannot be delayed or charged, any subsequent strikes can be by holding the input button. These charges are completely dependent on player input, and can fail if held too long; to help indicate this, Oavyce's sword will flash quickly with dark magic during the small window in which the charged attack will hit. Any strike that is charged/delayed has a 30% higher chance of a critical hit.	[Mid] Oavyce lets out a quick laugh before slashing forward in an arc. This slash has very high priority and can deflect most projectiles/magics. Next he hits them higher and higher into the air four more times before flipping and stomping on them, sending the enemy flying to the ground. Only the stomp deals HP damage and it can hit even if the other attacks do not connect. 
*While the initial slash cannot be delayed or charged, any subsequent strikes can be by holding the input button. These charges are completely dependent on player input, and can fail if held too long; to help indicate this, Oavyce's sword will flash quickly with dark magic during the small window in which the charged attack will hit. Any strike that is charged/delayed has a 30% higher chance of a critical hit.	[Mid] Oavyce lets out a quick laugh before slashing forward in an arc. This slash has very high priority and can deflect most projectiles/magics. Next he hits them higher and higher into the air four more times before flipping and stomping on them, sending the enemy flying to the ground. Only the stomp deals HP damage and it can hit even if the other attacks do not connect. 
*While the initial slash cannot be delayed or charged, any subsequent strikes can be by holding the input button. These charges are completely dependent on player input, and can fail if held too long; to help indicate this, Oavyce's sword will flash quickly with dark magic during the small window in which the charged attack will hit. Any strike that is charged/delayed has a 30% higher chance of a critical hit.
Vas Aergyn 	Aerial 	50 (25) 	160 	Melee Mid 	Dodge 	Physical/Magical 	Level 39
Vas Aergyn 	[Close] Oavyce jumps through a portal of darkness before appearing some distance ahead and slashing back towards where he teleported from. If he dodges an attack with the initial teleport, he automatically teleports directly behind the enemy and will never miss. If the slash connects with the enemy, regardless of whether or not he dodged anything, Oavyce slashes twice more before shooting a beam of pure dark magic into the enemy's back. 	[Close] Oavyce jumps through a portal of darkness before appearing some distance ahead and slashing back towards where he teleported from. If he dodges an attack with the initial teleport, he automatically teleports directly behind the enemy and will never miss. If the slash connects with the enemy, regardless of whether or not he dodged anything, Oavyce slashes twice more before shooting a beam of pure dark magic into the enemy's back. 	[Close] Oavyce jumps through a portal of darkness before appearing some distance ahead and slashing back towards where he teleported from. If he dodges an attack with the initial teleport, he automatically teleports directly behind the enemy and will never miss. If the slash connects with the enemy, regardless of whether or not he dodged anything, Oavyce slashes twice more before shooting a beam of pure dark magic into the enemy's back. 	[Close] Oavyce jumps through a portal of darkness before appearing some distance ahead and slashing back towards where he teleported from. If he dodges an attack with the initial teleport, he automatically teleports directly behind the enemy and will never miss. If the slash connects with the enemy, regardless of whether or not he dodged anything, Oavyce slashes twice more before shooting a beam of pure dark magic into the enemy's back. 	[Close] Oavyce jumps through a portal of darkness before appearing some distance ahead and slashing back towards where he teleported from. If he dodges an attack with the initial teleport, he automatically teleports directly behind the enemy and will never miss. If the slash connects with the enemy, regardless of whether or not he dodged anything, Oavyce slashes twice more before shooting a beam of pure dark magic into the enemy's back. 	[Close] Oavyce jumps through a portal of darkness before appearing some distance ahead and slashing back towards where he teleported from. If he dodges an attack with the initial teleport, he automatically teleports directly behind the enemy and will never miss. If the slash connects with the enemy, regardless of whether or not he dodged anything, Oavyce slashes twice more before shooting a beam of pure dark magic into the enemy's back. 	[Close] Oavyce jumps through a portal of darkness before appearing some distance ahead and slashing back towards where he teleported from. If he dodges an attack with the initial teleport, he automatically teleports directly behind the enemy and will never miss. If the slash connects with the enemy, regardless of whether or not he dodged anything, Oavyce slashes twice more before shooting a beam of pure dark magic into the enemy's back.
==EX Mode==
Oavyce's EX Mode is Complete Domination, in which his hair grows slightly longer and his off hand is permanently cloaked in darkness. He gains the abilities Regen and Nimble Heir, which increases the amount of invincibility frames in his dodges and hastens the output of any of his darkness-based attacks. His other ability Ring of Destiny allows him to cancel into Black Portal/Execution without risking any of his EX Gauge and guarantees that any damage done during those HP attacks - only if they are canceled into existence - will be critical hits. 
Oavyce's EX Burst is Purge. He stabs the enemy with his sword and holds them into the air, after which he lets out a maniacal laugh. In this brief moment, the player must correctly press a sequence of buttons that flash across the screen very quickly. If the player succeeds, Oavyce makes a portal of darkness on the floor and drags the enemy through it; now in a dark dimension, the enemy is constantly damaged slightly. Oavyce bombards the enemy with a string of ruthless attacks before once again holding them into the air and slashing them in half with a wave of darkness from his hand. The incomplete version of this attack takes place outside of a dark portal, and the sword attacks deal less damage.
==Equipment==
Oavyce can equip the following: Daggers, Thrown, Grappling, Parrying, Bangles, Rings, Gauntlets, Helms, Crowns, Robes, and Heavy Armor.
===Exclusive Weapons===
Name 	Description
Goat Blade 	To rule by defiance, or to be ruled by fate?
Knife of Kings	Anything goes in love, war, and glory.
Dragontooth 	Conquest is looked down upon only by those who have been conquered.
===Related Accessories===
Accessory 	Description/Effect 	Description/Effect	Acquired
Trinket of Kings	It was yours to begin with. They stole it from you. 	LUK+5 	Shop, Duel Colosseum Lunar Whale Course
Quixote's Ring 	Your heart isn't as black as your hair; believe in something other than power.	LUK+5 	Battlegen from the Noble Friend Card
 	N/A 	LUK+1 	Battlegen
 	N/A 	LUK+2 	Battlegen
 	N/A 	LUK+3 	Battlegen
==Musical Themes==
*Theme Song: Stealing from the Maw of Destiny, originally Three Kings
*World Map Theme: A World Yet Broken, originally Fog of Phantom
*Battle Theme: Continuous Slaughter, originally Theme of Black Knight
*Boss Battle Theme: The Last Left, originally Lost in Thoughts All Alone
===Rival Theme===
*Vs. Mother: New World Appeal, originally Solar Sect of Mystical Wisdom
*Vs. Victor: Tis Not I, originally Men of Destiny
*Vs. Alexandra: Eclipsed Dynasties, originally The Fires of Suzaku
*Vs. Weslei: Whose World is Ours, originally Dishonesty, God, and Mai
==Quotes==
===Attacks===
*"Who dares call upon me?!"— when used as Assist
===Encounter===
*"Hmph. More small fry."
*"Ready to die?"
*"You will not be missed."
*"Try not to die too fast, peasant!"
*"Even weakened, you are no match for me!"<BR>— If HP is low
*"Hah! Did you think to take me at a handicap?"<BR>— If HP is low
*"I've fought better foes than you, and won."<BR>— If opponent is stronger
*"Just because you're stronger doesn't make you any less trash!"<BR>— If opponent is stronger
*"Truly a waste of my time."<BR>— If opponent is weaker
*"What? Do you have a death wish, foolish fool?"<BR>— If opponent is weaker	
===Victory===
*"This to be expected."
*"Only a fool wouldn't have seen this coming."
*"Hah! Not even worth the effort!"
*"Stay down - you belong in the dirt."
*"I will never die!"<BR>— If HP is low
*"This is what happens when I hold back. Never again!"<BR>— If HP is low
*"Do you see what happens when you fight a true noble?"<BR>— If opponent is stronger
*"Even your brute strength couldn't have defeated me."<BR>— If opponent is stronger
*"Did you truly expect to win?"<BR>— If opponent is weaker
*"Return to the gutter from whence you came!"<BR>— If opponent is weaker	
===Defeat===
*"This cannot be! I refuse!"
*"I won't accept this..."
*"I was... I was poisoned!"
*"You coward... Get back here..!"
*"I was... going to rule... everything!"
*"No, no, no no no NO!"
*"No... Mine is the hammer!"<BR>— If opponent is stronger
*"This wasn't fair... You damn assassin!"<BR>— If opponent is stronger
*"How...?! HOW?!"<BR>— If opponent is weaker
*"I... I held back... I let you win!"<BR>— If opponent is weaker
===Default specific===
===DLC specific===
Category:Characters
Category:Conquest characters