Beast Instincts

Category:MonstrosityCategory:Instincts
In Monstrosity, leveling up monipulators allows you to learn an instinct every 30 levels. The following instincts are all from Beasts.
Instinct Name 	Effect 	Effect 	Effect 	FacultyPointCost	
Rabbit (MON) 	Rabbit (MON) 	Rabbit (MON) 	Rabbit (MON) 	Rabbit (MON) 	Rabbit (MON)
Rabbit Instinct I 	HP+2% 	AGI+5 	Attack+10 	2 	
Rabbit Instinct II 	HP+3% 	DEX+5 	Evasion+15 	4 	
Rabbit Instinct III 	DEX+5 AGI+5 	DEF+20 	Double Attack+2% 	6 	
Tiger (MON) 	Tiger (MON) 	Tiger (MON) 	Tiger (MON) 	Tiger (MON) 	Tiger (MON)
Tiger Instinct I 	Evasion+5 	Resist Bind+30 	Double Attack+1% 	4 	
Tiger Instinct II 	DEX+10 	Resist Stun+15 	Haste+2 	6 	
Tiger Instinct III 	AGI+5 	Haste+3% 	Movement Speed+8% 	8 	
Coeurl (MON) 	Coeurl (MON) 	Coeurl (MON) 	Coeurl (MON) 	Coeurl (MON) 	Coeurl (MON)
Coeurl Instinct I 	Resist Stun+30 	Magic Attack Bonus+5 	Spell Interruption Rate-15%	6 	
Coeurl Instinct II 	Magic Attack Bonus+7 	Resist Petrify+30 	Double Attack+3% 	8 	
Coeurl Instinct III 	MP+100 	INT+13 	Fast Cast+7 	10 	
Opo-opo (MON) 	Opo-opo (MON) 	Opo-opo (MON) 	Opo-opo (MON) 	Opo-opo (MON) 	Opo-opo (MON)
Opo-opo Instinct I 	Accuracy+5 	Attack+10 	Haste+1% 	8 	
Opo-opo Instinct II 	Evasion+10 	DEF+3 	Haste+3% 	10 	
Opo-opo Instinct III 	HP+3% 	STR+5 	Sleep: Regain+10 	12 	
Manticore (MON) 	Manticore (MON) 	Manticore (MON) 	Manticore (MON) 	Manticore (MON) 	Manticore (MON)
Manticore Instinct I 	+30 	Store TP+5 	Breath Damage+20% 	6 	
Manticore Instinct II 	INT+8 	+30 	Magic Critical Hit Rate+15%	8 	
Manticore Instinct III	MND+15 	Resist Gravity+30 	Fast Cast+10 	10 	
Gnole (MON) 	Gnole (MON) 	Gnole (MON) 	Gnole (MON) 	Gnole (MON) 	Gnole (MON)
Gnole Instinct I 	+30 	Haste+3% 	Full Moon: Regain+2 	8 	
Gnole Instinct II 	HP+4% 	Evasion+20 	Store TP+10 	10 	
Gnole Instinct III 	Accuracy+15 	Attack+50 	Magic Attack Bonus+10 	12 	
Sheep (MON) 	Sheep (MON) 	Sheep (MON) 	Sheep (MON) 	Sheep (MON) 	Sheep (MON)
Sheep Instinct I 	HP+5% 	Attack+10 	DEF+15 	4 	
Sheep Instinct II 	MP+50 	CHR+5 	DEF+30 	6 	
Sheep Instinct III 	HP+10% 	Accuracy+10 	Resist Sleep+50 	8 	
Dhalmel (MON) 	Dhalmel (MON) 	Dhalmel (MON) 	Dhalmel (MON) 	Dhalmel (MON) 	Dhalmel (MON)
Dhalmel Instinct I 	MND+5 	Attack+20 	Cure Potency+10% 	4 	
Dhalmel Instinct II 	HP+2% 	VIT+5 	Cure Potency Received+10% 	6 	
Dhalmel Instinct III 	MP+100 	Magic Accuracy+20 	Cure Potency+20% 	8 	
Ram (MON) 	Ram (MON) 	Ram (MON) 	Ram (MON) 	Ram (MON) 	Ram (MON)
Ram Instinct I 	MP+3% 	INT+5 	Magic Defense Bonus+10 	4 	
Ram Instinct II 	VIT+20 	Resist Silence+20 	Magic Damage Taken-5% 	6 	
Ram Instinct III 	VIT+5 	Resist Petrify+30 	Damage Taken-10% 	8 	
Buffalo (MON) 	Buffalo (MON) 	Buffalo (MON) 	Buffalo (MON) 	Buffalo (MON) 	Buffalo (MON)
Buffalo Instinct I 	HP+5% 	VIT+9 	DEF+30 	6 	
Buffalo Instinct II 	STR+9 	Attack+20 	Critical Hit Damage +5% 	8 	
Buffalo Instinct III 	HP+15% 	Critical Hit Rate+10% 	Enemy Critical Hit Rate-20%	10 	
Marid (MON) 	Marid (MON) 	Marid (MON) 	Marid (MON) 	Marid (MON) 	Marid (MON)
Marid Instinct I 	Accuracy+10 	Attack+20 	Physical Damage Taken-3% 	8 	
Marid Instinct II 	STR+8 	DEF+20 	Enemy Critical Hit Rate-30%	10 	
Marid Instinct III 	DEF+30 	Physical Damage Taken-5%	Knockback-2 	12 	
Cerberus (MON) 	Cerberus (MON) 	Cerberus (MON) 	Cerberus (MON) 	Cerberus (MON) 	Cerberus (MON)
Cerberus Instinct I 	Attack+30 	Resist Sleep+75 	Haste+2% 	10 	
Cerberus Instinct II 	MP+100 	Resist Silence+75 	Fast Cast+8 	12 	
Cerberus Instinct III 	All Elemental Resistances+50	Physical Damage Taken-3%	Triple Attack+3% 	14 	
Behemoth (MON) 	Behemoth (MON) 	Behemoth (MON) 	Behemoth (MON) 	Behemoth (MON) 	Behemoth (MON)
Behemoth Instinct I 	AGI+10 	+50 	Attack+5% 	10 	
Behemoth Instinct II 	HP+10% 	Accuracy+20 	Resist Stun+60 	12 	
Behemoth Instinct III 	Triple Attack+10% 	Magic Attack Bonus+30 	Physical Damage Taken-5% 	14