Scott Sinclair

Scott Sinclair was Art Director at Irrational Games during the production of BioShock and BioShock Infinite.
==Career==
Sinclair received a degree in Illustration from the Ringling School of Art and Design in Florida. He initially started out painting album art for his friends, which then became a minor job, and eventually he decided to pursue a legitimate illustration career.
After mailing self-promotional material to various magazine Art Directors, he was hired by Playboy, which gave him the opportunity to move north to Boston. After that, Sinclair's art was used in magazines such as The New York Times, Raygun, the Progressive, Entertainment Weekly, and The Atlantic Monthly. While his editorial work paid the bills he still continued to paint cover art for local bands.
By 1997, Scott Sinclair developed an intense passion for graphic design. He briefly explored web design, and then looked for opportunities in video game design. Scott Sinclair began his video game career at Looking Glass Studios, then moved to Harmonix Music Systems and eventually ended up at Irrational Games where he was the Art Director of the award-winning BioShock.
==Gallery==
EarlyAtlasKashmir.png|Early model of the Atlas Statue found in the Kashmir Restaurant.
BioShock Logo Concept Art.jpg|Concept art for BioShock's logo.
Fort Frolic Rapture Metro Station Mosaic Concept.png|Concept art for the mosaic at the Fort Frolic Rapture Metro Station.
CIC Museum Display1.png|Stunning concept art for the city in the sky.
Sinc BIfairredesign.jpg|Overview of an early version of the Town Center.
Sinc whiteboxinfinite.jpg|Two views of a rough draft for unused set of buildings.
Welcometosoldiersfield.jpg|Welcome to Soldier's Field.
BaSpreConceptSS.jpg|Concept art for Burial at Sea.
==Game Credits==
===BioShock series===
Year	Game 	Company 	Credited as/for
2007	BioShock 	2K Boston / 2K Australia	Art Director, Concept Art, Lead PS3 system Programmer
2013	BioShock Infinite 	Irrational Games 	Art Director
2013	Burial at Sea - Episode 1	Irrational Games 	Additional Art Direction
2014	Burial at Sea - Episode 2	Irrational Games 	Additional Art Direction
N/A 	Untitled BioShock Game 	Cloud Chamber 	Art Direction
===Other===
Year	Game 	Company 	Credited as/for
2002	Jane's Combat Simulations: Attack Squadron	Looking Glass Studios 	LG Team
2005	Freedom Force vs The 3rd Reich 	Irrational Games 	Artist
2005	SWAT 4 	Irrational Games 	Additional Art
2005	Guitar Hero 	Harmonix Music Systems, Inc.	Venue Modeler
2009	The Beatles: Rock Band 	Harmonix Music Systems, Inc.	Additional Environment Art
2015	The Magic Circle 	Question, LLC 	Cinematic Illustration
2015	The Flame in the Flood 	The Molasses Flood, LLC 	Art Director
==References==
Category:Game Developers