Mitch Ahlswede

Mitch Ahlswede is a developer who worked at Obsidian Entertainment on Fallout: New Vegas as a Weapon Artist.
==Bio / Career==
Killspace Entertainment
Privately Held; 11-50 employees; Entertainment industry
2010 – 2011 (1 year)
* Tasking
* Scheduling
* Modeling
* Tech development
* Created environment creation pipeline
* Level layout
* Level Lighting
* Concept/Pitch Development
Environment Artist/ Weapons Artist
Obsidian Entertainment
April 2008 – September 2009 (1 year 6 months) Orange County
* Environment modeling and texturing
* Weapons modeling and texturing
* Tile-set coordination
* Tech Development
* Lighting
Environment Artist
Sony Computer Entertainment America LLC
Public Company; 1001-5000 employees; SNE; Entertainment industry
2004 – 2007 (3 years) Greater San Diego Area
* Story mode development
* Cinematic modeling
* PSP environment modeling and texturing
* Motion capture assistant
==Employment history==
==Credits==
===Fallout series===
Category:Obsidian Entertainment employees
Category:Fallout: New Vegas artists and animators