Izlend

A city of orcs in Grimheim. The dominant elite, however, are not orcs, but mostly human. The humans are not merely criminals hiding from justice, but many of them are openly summoning devils to the point where the city is patrolled by such outsiders.
Izlend is Grimheim's only city, and a kind of capital. 
Originally, the orcs do not need a city, but as the orcs got a sort of aristocracy in the form of various scoundrels - mostly human, but all races are represented - the need for a permanent residence arose.
Izlend is halfway through, halfway up the hillside. As the orcs are no fans of the sun, they prefer to keep themselves within the enormous caves inside the mountain. The others, mostly humans, half-orcs and various other sinister types live in relatively ordinary houses outside the mountain. Eyestone Keep was built around 1075, and serves as the headquarters or palace for whoever controls Grimheim. Once founded, the keep gave a sense of protection created an influx to the city as miscellaneous criminals began to hide here. Izlend has long been an open city where anyone who could survive a skirmish against a handful of orcs was free to roam. But with the fugitives came bounty hunters, which necessitated a kind of protection system, where a fee is paid to be protected by one of the city's gangs. It usually involves receiving an amulet bearing the protector's (i.e. the gang's) mark. Many devils patrol the city, and they automatically ignore people with these amulets. Amulets also keeps the local orcs at bay - for the most part. If the wearer seems weak, the orcs may instead attack them to loot their amulets. However, only gangs with special access to the diabolical magic will profit from such attacks, as the amulets are enchanted to sound an alarm, attracting the patrols, if blood is shed near them.
After the Troll Wars the city has seen tremendous growth in the devil and demon worship. So much so that a special secure location had to be provided. It is called Nether Gate and located inside the mountain. At the same time a rock shelf was expanded and leveled, allowing Izlends 'elite' to move there. It is called Ramass High and is heavily patrolled.