Rise of the Moderns Wiki

=Welcome to Rise of the Moderns Wiki!=
==What is Rise of the Moderns?==
Rise of the Moderns is a series of RTS mods and games, intended to replicate the rise of the Early Modern Period until the Interbellum, which use a common tech tree called the "Rise of the Moderns" tech system.
As its name suggests, this project features a mod for the award-winning game Rise of Nations and is in effect a total conversion to depict the main forces that shaped our world. Beginning in the 17th century and ending with the rise of Communism and Fascism in Europe, it is an extensive and sweeping project intended
Currently we have the following projects envisioned:
Our BHG-based Mods 	Our BHG-based Mods
Image: Map06-01_15.34.jpg
rect 233 415 69 107 Ultima Ratio
rect 251 107 415 418 Forge of Storms
rect 440 110 597 418 children of Empire
desc none
:Hint: Mouse and click the images above to access more information on any one of Rise of the Moderns’ chapters. 	
Image: Map06-01_15.34.jpg
rect 233 415 69 107 Ultima Ratio
rect 251 107 415 418 Forge of Storms
rect 440 110 597 418 children of Empire
desc none
:Hint: Mouse and click the images above to access more information on any one of Rise of the Moderns’ chapters.
Rise of the Moderns is being developed in several "chapters", each one a stand-alone mod by itself.
As many as 4 chapters are envisioned for this project.
*Chapter 1: Ultima Ratio 
*Chapter 2: Forge of Storms 
*Chapter 3: Rise of the Moderns: Children of Empire
Over time, we hope to develop standalone projects based on these chapters. 	
Rise of the Moderns is being developed in several "chapters", each one a stand-alone mod by itself.
As many as 4 chapters are envisioned for this project.
*Chapter 1: Ultima Ratio 
*Chapter 2: Forge of Storms 
*Chapter 3: Rise of the Moderns: Children of Empire
Over time, we hope to develop standalone projects based on these chapters.
Other affiliated projects 	Other affiliated projects
 	
New World Empires is a series of mods which move away from the epic base-building mechanics of most other mods, favouring instead rushing and deathmatch play, whilst retaining some reflection of actual history. The Southeastern Dragon is based on the early modern Old World, and attempts to explain the decline of oriental civilizations and the rise of Western imperialism, aided by a revolutionary military technology: gunpowder.	This is a mod loosely based on the Peshawar Lancers series of novels and short stories by Canadian alt-history author S M Stirling, and depicts a world in which human progress and development have been all but retarded by a cataclysmic event, keeping humanity locked into early industrialisation well until the mid-21st century CE. It does not use the same tech tree system as Rise of the Moderns, but nevetheless uses the same sort of mainstream units that are present in Rise of the Moderns proper.
==Credits & Acknowledgements== 	
==Credits & Acknowledgements==
Original concepts
*Rise of Napoleon by Ray "OneDeadAngel" Tang
*Rise of Kings by Super7700
*Southeast Dragon: Glory for Asia by Hong Quan Cand
Graphics
* Robur Velvetclaw (lead graphics designer)
* Hong Quan Cand (assistant: Children of Empire)
* Azangara (assistant: Forge of Storms, Children of Empire)
* Ray "OneDeadAngel" Tang (Ultima Ratio)
Audio & sound engineering
* The Owl Service 	
Researchers and consultants
*Robur Velvetclaw (lead Researcher)
*almos_22 (research on Portugal)
*Helaina "Fruit Loop" Hinson (American Civil War and Texan history consultant)
Quality assurance
* The Owl Service
*NobleNerd
*dhruvagc
*declan1542
*almos_22
Category:Browse