Jumbo Flan (Final Fantasy X)

Jumbo Flan is a special enemy in Final Fantasy X. It is bred in the Species Conquest section of the Monster Arena once three of each type of Flan-species fiends have been captured. It shares the same model as the Dark Flan.
==Stats==
==Battle==
Jumbo Flan is immune to physical attacks and absorbs all elements except Holy. It has an Auto-Reflect that cannot be dispelled, but is susceptible to Slow. It attacks the party with various powerful magic spells, and bounces single-target spells off itself.
When the Jumbo Flan falls below 50% HP, it will only attack with Flare and Ultima, and may cast Reflect on a party member to bounce back Curaga spells. When it falls below 25%, it will only cast Ultima, and will bounce back Regen. This effect lasts 10 turns if it is not dispelled.
===Strategy===
When farming Jumbo Flan for Magic Spheres, the player will want to kill it as fast as possible. A good initial strategy is to max out Yuna's Magic Defense and Agility, therefore maxing Anima's corresponding stats as well. Anima should know Haste, Shell, Lancet,, or Curaga, and Dispel. Regen is also useful.
The player should start by casting Reflect on one party member and bouncing Slow off them to slow down the Flan. (The Silver/Gold Hourglass items, or Rikku's mixes, can also be used to inflict Slow on the Flan.) The player can then summon Anima and buff her with Haste and Shell, as well as optionally five boosts of Focus, for both fortified effects of cure spells and mitigation of Jumbo Flan's offensive spells. Afterward, Anima should use Pain 2–3 times, depending on her Agility, each turn. If Jumbo Flan uses Regen, it can be dispelled right away, but if the Pain attacks are doing enough damage, the effect may be insignificant.
If using a regular party, the battle should still be started by slowing down Jumbo Flan. The party can then cast Haste, Shell and Focus on everyone (and dispel any characters of Reflect if used to inflict Slow on the Flan). The party should Doublecast Flare or Ultima. Holy also works, but cannot be doublecast.
Good characters to use are Yuna and Lulu who boast the highest magic power. Lulu's fully powered Celestial Weapon also offers Magic Booster and One MP Cost effects, which are perfect for this battle, and if one received Dark Matters from catching monsters for Arena, another weapon can be created with Break Damage Limit, One MP Cost, and Magic Booster.
Overdrives are effective because they are neither physical nor magical, but due to Jumbo Flan's defensive stats, their damage is significantly reduced when compared to spells or Anima's Pain attack. Wakka's Overdrive, Attack Reels, deals the most damage. With his Celestial Weapon fully maxed and significant stats, the damage dealt is very high. The party should start the battle with at least three full Overdrives, and after using Attack Reels with Wakka, they can transfer the others' Overdrives to him via the "Entrust" command.
== Other appearances ==
===Final Fantasy Record Keeper===
==Etymology==
==Related enemies==
*Aqua Flan
*Dark Flan
*Flame Flan
*Ice Flan
*Snow Flan
*Thunder Flan
*Water Flan
===Final Fantasy X-2===
*Flan Amarillo
*Flan Azabache
*Flan Azul
*Flan Blanco
*Flan Palido
*Flan Rojo
===Final Fantasy X-2: Last Mission===
*Flan Amarillo
*Flan Azabache
*Flan Azul
*Flan Blanco
*Flan Palido
fr:Jumbo Flambos
it:Budino Jumbo
Category:Enemies in Final Fantasy X