Cannon (Civ2)

Cannon is a -era in Civilization II, available with the . It succeeds the , and is succeeded by .
==Strategy==
Cannon has the same cost as Catapults while being an overall improvement, importantly featuring additional hitpoints that grant it staying power against Renaissance and early units. Like the Catapult, Cannon's effectiveness wanes against compounded defenses, and multiple units will be needed to overcome such positions. Cannon remains capable against units such as , but is much less -efficient than Industrial-era .
== Civilopedia entry == 
Closely following the invention of gunpowder, the development of the cannon caused a revolution in siege warfare. Invented by a German monk in the 14th century, early cannons used gunpowder charges to fire rocks or metal balls. The cannon forced a redesign of most fortifications because the straight, high walls surrounding most cities could be easily destroyed by direct fire. This was the fate of the walls of Constantinople, which had held against countless sieges for over a thousand years. The cannon quickly assumed an important role on the battlefield.
==Modding==
Cannon is defined at Line 25 of the section of . It uses the : at the start of , for each hit animation, and on conclusion. In Test of Time, it uses the custom sound .
==See also==
* Cannon in other games