Focus/Zenurik

:Not to be confused with the Zenurik Polarity.
The Zenurik way is a school dedicated to the arcane. The Tenno of Zenurik are formidable in the arts of enemy attrition and battlefield control. Those who master the Zenurik school are granted tactical and spellcasters' benefits.
This school provides massively increased energy regeneration for Operators, Warframes, and Necramechs, one free Warframe ability cast per 60 seconds, and can disarm and slow their enemies. Their Way-Bound increases Operator energy capacity and regeneration.
Since its predecessor Zenurik 2.0, this school provides improved energy regeneration, as well as increasing headshot damage. The energy well was also decoupled from Void Dash (now called Void Sling) into it's own ability called Wellspring, which now affects Necramechs and can be enhanced to amplify Warframe Ability Strength and the well's duration and range. However, Zenurik is no longer capable of producing stunning effects, Void Mode no longer pulls in enemies, and no longer has heavy attack efficiency bonus.
==Ways==
===Energy Pulse===
===Inner Might===
===Void Siphon===
===Void Flow===
===Wellspring===
===Hardened Wellspring===
===Temporal Drag===
===Temporal Shot===
===Disarming Sling===
===No Quarter===
==Notes==
*The Zenurik school tree requires 9,000,000 Zenurik focus points to fully unlock all nodes at max rank, as well as 1,500,000 and 2 to unbind both Way-bound nodes, for a grand total of 10,500,000 focus.
*A fully levelled Zenurik Operator is capable of:
**Way-Bound: Increases the Operator's energy capacity and regeneration by 90%.
**Passive: Energy Pickups grant 50% additional energy over 5 seconds.
**Warframe Passive: Abilities can be cast at no energy or shield cost once per 60 seconds.
**Void Sling: Slinging through enemies have a 50% chance to be disarmed. Killing a disarmed enemy increases Operator energy regeneration by 10% for 10 seconds and stacks 4 times.
**First Ability: Creates an energy-restoring well for 8 seconds which grants a 30 second buff regenerating 5 energy per second, affects Operators, Warframes, and Necramechs. Casting inside a well increases its radius, increases its duration by 20 seconds, and grants 20% Warframe Ability Strength.
**Second Ability: Emits a radial burst that slows down enemies within 20 meters by 80% for 15 seconds, with +100% headshot damage.
==Tips==
*Zenurik school can help mitigate Energy Reduction debuff in Sortie missions.
**Wellspring can help regenerating energy, though at the significantly lower rate.
**Inner Might provides full benefit of casting an ability at no cost.
==Patch History==
uk:Фокус/Зенурік
es:Enfoque/Zenurik
Category:Focus 3.0
Category:Update 31
Category:Mechanics
Category:Energy Restoration
fr:Focus/Zenurik