Run, Three Dog, Run!

Run, Three Dog, Run! is an overseer quest and part of the Horsemen of the Post-Apocalypse Part 3 multi-stage questline .
==Walkthrough==
This quest has armored vault dwellers as enemies (functionally the same as raiders), with some radroach groups. The boss room has one raider leader and four regular raiders. There is also a room with a glowing radroach and some regular radroaches on the top floor.
==Dialogue==
Opening dialogue	Dweller response 	Character response
Nuka-Cola. Eagle. There you go. We all know who you are by now.
Do you know how hard it is to infiltrate these guys? They all know each other!
But it turns out I look like one of them, and they haven't realized there are two “Daves.”
So what do you want to know?	Where is Death's cave? 	It's a closely guarded secret, I'm afraid, and Dave isn't high enough up the chain of command.
Nuka-Cola. Eagle. There you go. We all know who you are by now.
Do you know how hard it is to infiltrate these guys? They all know each other!
But it turns out I look like one of them, and they haven't realized there are two “Daves.”
So what do you want to know?	What, or who, is Death? 	They keep talking about “the claws of Death” or “Death's claws,” but I'm drawing a blank.
Nuka-Cola. Eagle. There you go. We all know who you are by now.
Do you know how hard it is to infiltrate these guys? They all know each other!
But it turns out I look like one of them, and they haven't realized there are two “Daves.”
So what do you want to know?	How close are they to meeting their quota? 	Very. Three Dog might be the last kill they need.
Nuka-Cola. Eagle. There you go. We all know who you are by now.
Do you know how hard it is to infiltrate these guys? They all know each other!
But it turns out I look like one of them, and they haven't realized there are two “Daves.”
So what do you want to know?	How is killing people supposed to wake Death? 	It's just “all there in the Manual.” You just can't make this stuff up.
The quota is almost met, so now is the season of Death!
It makes no difference if you save the meddlesome DJ.
Very soon, the Wasteland will be ripped apart by Death's claws!
Vault 144 will stand victorious! A respectful, safe distance behind Death.	You're all psychopaths! The Manual is wrong and killing *will not* wake up some mythical Horseman!	If I had my *very much correct* Manual, I'd beat you over the head with it!
Now *that's* how you fight the Good Fight! I can't thank you heroes enough!
If it helps, I overheard them talking about the cave you're looking for.
It's five miles south of here. Entrance is dark and foreboding. You can't miss it.
Now with things still so hot out there, I need to find a safer place to broadcast from.	Come to our Vault! Our radio workers will be happy to give up their easy jobs for a radio legend. 	Work for an Overseer? Eh, could be worse.
==Quest stages==
==Behind the scenes==
The name of this quest refers to the line "Run, Forrest, Run!" shouted by young Jenny to Forrest, when he is being chased by some children in the 1994 movie Forrest Gump.
==Gallery==
FoS Run, Three Dog, run! Three Dog.jpg|Three Dog
FoS Run, Three Dog, run! rewards.jpg|Rewards
Category:Fallout Shelter quests
es:¡Corre, Three Dog, corre!
ru:Беги, Тридогнайт, беги!
uk:Біжи, Тридогнайт, біжи!