Move Like No Other

==Objectives==
Chase down the Sneaky Imp and recover the Grimoire of Arcane Ways.
* Imp chased
* Portal stopped
* Crate inspected
* Imp found
* Escape stopped
* Invisible imp spotted
* Imp foiled
* Grimoire of Arcane Ways
*Return to Belath Dawnblade on the Fel Hammer.
==Description==
Sorry about the holographic projection... I literally need to be in two places at once these days.
A holy barrier that protects against fel magic, you say? I have just the thing to bypass it and enable Malevolence's teleport.
<The high elf rummages around in his pack, a shocked look quickly coming over his face.>
Sneaky! Look there... that imp just made off with it!
==Rewards==
You will receive:
*
* 15,500 XP
==Progress==
Did Archmage Lan'dalock prove useful, <name>?
==Completion==
I'll make sure to give the grimoire to Malevolence so that she can unravel its mysteries.
Meanwhile, we have some Black Temple scouting to conduct.
==Notes==
On accept:
:
Follow the imp down to the main floor.
:The demon hunter adventurer chases the imp to the entryway of the Violet Citadel. The imp attempts to escape through a portal, but is interrupted by the adventurer. It continues to flee.
:
Continue to the outside and down the stairs, when suddenly...
:
:
Head to the nearby Wonderworks and inspect a Suspicious-Looking Crate.
:
:Green smoke emits from the crate briefly, then the crate moves until it's outside. The imp then leaves the crate and continues running.
Leave the shop and go to the nearby Scribe's Sacellum. The imp will be on your left, trying (and failing) to hide behind the stolen grimoire.
:
:The imp takes off.
Follow it again to the Legerdemain Lounge and go up the stairs to the upper floor. The imp will be outside on the balcony, attempting to escape through a portal.
:The adventurer interrupts the escape yet again. The imp jumps down and travels southeast.
:
:
Use your class ability to be able to see the imp, which is further southeast and doing a third attempt at a portal escape.
:
:The imp jumps up to an outer ledge above the entrance leading to the Underbelly.
Since you have Double Jump, use your innate ability to reach the imp after first getting to the top of the nearby archway.
:The imp gives up and drops the grimoire in order to get away.
Now that you finally have the book, return to Belath Dawnblade at the Fel Hammer.
==Progression==
==Patch changes==
*
==External links==