124289-allow-us-to-queue-for-multiple-things

== Content ==
			I see no reason why we shouldn't be able to queue for BGs, Adventures, Dungeons, ect. simultaneously. This would add an incentive for people to queue up for things that they wouldn't normally because of long queue times.	
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been posted before and they said they are working on it
 
end of discussion	
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been posted before and they said they are working on it
 
end of discussion
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			Timetravel already said that they are working on it. you will be able to queue for everything at the same time. release dates can not be given as this project is more then one day work...the system has to be redone, the work behind making the code work how we all wish is high and so is also the time needed. just wait i am sure that we will get it at the end of the year.	
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Timetravel already said that they are working on it. you will be able to queue for everything at the same time. release dates can not be given as this project is more then one day work...the system has to be redone, the work behind making the code work how we all wish is high and so is also the time needed. just wait i am sure that we will get it at the end of the year.
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Just as an FYI, I am currently working on an alternative group finder add on ("LFG Board"). Right now all it does is scan for LFG and look for messages with "LFG" in them so you can pop it up and see who is looking for a group (if you missed it). Long term, however, you will be able to create listings and share them with anyone else who has the add on, and you'll be able to sign up for groups that are looking. You will be able to sign up for multiple groups at the same time.
 
Unfortunately, this will only work if other people have the add on (and won't work cross faction), but it's something (and won't prevent you from queueing up the normal way).
 
I already have the basic code in place (but not yet released- it's in final testing) to allow people to create groups and share them with others through the add on. Hopefully allowing people to sign up for groups will come shortly after (however, I have a busy week this week so it will probably be some time next week).
 
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Purely because who queues for vet dungeons/adventures?
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I do all the time!
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Really? First I heard, would you not prefer a premade group?
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Really? First I heard, would you not prefer a premade group?
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I do all the time!
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Timetravel already said that they are working on it. you will be able to queue for everything at the same time. release dates can not be given as this project is more then one day work...the system has to be redone, the work behind making the code work how we all wish is high and so is also the time needed. just wait i am sure that we will get it at the end of the year.
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Last I heard it was "on the wishlist", not actively being worked on; which is real disheartening because a good group finder which would benefit the health of the game more than possibly any other feature (other than the one which will not be mentioned) isn't in view.
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If you believe that, can I ask that you offer any comments you have in my add on road map?
 
https://forums.wildstar-online.com/forums/index.php?/topic/123926-lfg-board-roadmap/
 
I believe a group finder would help the game out a lot, which is why I've taken on this project. But it will only work if there are a good number of people aware of and using it once all the features get in. And the long term hope is that if we can come up with something good as a community, then Carbine can replace it with an integrated system (better than passing data around via comm channels).
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I like what you're doing with it, but it looks more like a premade groups feature (which would be great for assembling groups for World Content, Raids, Arena Teams etc if done properly.) as opposed to a modern group finder feature.
 
Obviously WildStar's group finder needs to allow people to queue for more than one thing so that people can get fast queues at endgame; with that in mind this should be the development teams top priority. Secondly group finder needs to downscale 50players properly and encourage them to run instances with levelling players. If these features were implemented in the first place I think alot less people would be leaving from the levelling burnout or complaining about the lack of players. I just hope that CS are actually taking this feedback and working on it.
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			youre right this topic has not been discussed to its fullest potential lets theory craft about the release date. i think itll be next year but my gut says this year. i heard tt say he enjoys sunny days so that would mean it would be sometime before next winter...	
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Change everything to bulletin style queue system. 
 
-show numbers of players current in a room waiting
-let players name their room title to differentiate between looking for hardcore/casual people
-add a password to join, if need be
 
This bulletin style queue system allows, people to see how many people are actually queuing. 	
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Change everything to bulletin style queue system. 
 
-show numbers of players current in a room waiting
-let players name their room title to differentiate between looking for hardcore/casual people
-add a password to join, if need be
 
This bulletin style queue system allows, people to see how many people are actually queuing. 
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And better yet, what they're queueing as.  That especially helps if you're packing both sets and can work as AP or SP.  It ends up working a lot more like an automated chat channel than an automated group finder if it works right, it just doesn't scroll your ad off the channel after a few seconds.
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-if player hovers mouse cursor over a room, they can see preview of current class/roles inside the room
-have tabs to narrow the specifics like pvp or pve => preferred roles: tanks, healers, dps
 
bulletin board queue system would greatly increase queues at ALL levels and modes, because players are able to see who is waiting for more people to join, and not rely on some janky unknown timer.
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