DC’s Sorcerers

Sorcerers is an American urban fantasy comic book series published by DC Comics. Created by writer-artist Mike Grell, the comic tells the story of a Fellowship and their fight against the evil and powerful sorcerer Arawn the Wraith King, as well several other threats, both magical and non magical, including a magic hunting organization known as Salem’s Chosen.
== Storyline ==
The story begins back in the 10th century AD, a time when magic was real and humans lived alongside mythical creatures like elves, dwarves, orcs, goblins, trolls, faeries, dark elves, satyrs, leprechauns, halflings, centaurs and dragons as friends. Unfortunately the peace was broken when an evil and cruel sorcerer known as Arawn the Wraith King attempted to conquer the world with his vast army of orcs, goblins, trolls, dark elves and witches. However a good and noble sorcerer of the O’Clery line named Fionn challenged Arawn and after a lengthily battle, banished him and a few of his followers to the “Void” for all eternity. 
However, because of Arawn’s actions, the mortals turned on the magical world and began a mass persecution of sorcerers and magical beings, with many being killed. However a group of sympathetic mortals helped the surviving sorcerers and magical beings escape into hiding, with the former becoming a secret society known as the Order of Druids. 1’000 years later in 1986, Arawn and his followers escape the void with the intent of conquering the world once again. 
After the Council of Sorcerers and Magical Beings learn of his escape, a descendant of Fionn named James O’Clery, assembles a group consisting of himself, elf princess and James’ beloved Julia, elf prince and James best friend Aldrin, dark elf and Aldrin’s love interest Ciarda, a pair of dwarf warrior brothers named Durin and Dain, a fairy named Flutter
== Characters ==
=== The Fellowship ===
* James O’Clery - A 17 year old Irish-American sorcerers apprentice of the O’Clery line who is the kind and brave leader of the Fellowship.
* Julia Greenleaf - The beautiful princess of the elves who is the childhood love of James and the second in command of the Fellowship.
* Aldrin Greenleaf - Julia’s twin brother and the best friend of James who is the researcher for the Fellowship. He is the heir to Aldrich’s throne,
* Ciarda - A beautiful and benevolent dark elf who is the love interest of Aldrin. She was found and adopted by Padraig as an infant on a battlefield during the War between the Elves and Dark Elves.
* Durin and Dain - A pair of dwarf warrior brothers from the dwarven kingdom of Dwelfheim. Durin sports a black beard and mohawk and wields a pair of throwing axes, Durin sports a brown beard and ponytail and wields a short sword and an ax.
* Hoofer - A satyr who serves the Fellowship as their bard. He is a source of comedy due to irritating his teammates with his terrible singing, he is however a formidable fighter.
* Flutter - A fairy who serves the Fellowship as their aerial scout.
* Trevor - A powerful troll who both serves the Fellowship as their muscle and is the guardian to the O’Clery family. 1’000 years ago in the 10th century, he was about to be killed by a group of vikings until he was rescued by Fionn O’Clery. Ever since then, Trevor has sworn a life debt to Fionn and his family, even fighting alongside him in the war against Arawn.
* Robert Barclay/The Wizard - A mortal who is a member of the Fellowship. He is a former convict who was both unable to get a job due to his criminal record and see his daughter by not being able to pay child support, however he was met by Simon and Margaret who took him before the Council of Sorcerers and Magical Beings. 
=== The Council of Sorcerers and Magical Beings ===
* Simon and Margaret O’Clery - A pair of powerful sorcerers who are the paternal grandparents of James and Matt and important members of the Council of Sorcerers and Magical Beings. They are both loving and supportive grandparents to James and Matt, having raised them since their father, Simon and Margaret’s son, vanished and their mother abandoned them to start a family with someone else.
* Matt O’Clery - The 11 year old younger brother of James and a sorcerers apprentice. He idolises his older brother and the Fellowship, he tries many times to join them on their adventures but isn’t allowed to due to his age. He is also a huge fan of Star Wars, having several posters and figures in his room and uses a lot of Star Wars related phrases such as “may the magic be with you” and “the dark side of the magic”.
* King Alrich Greenleaf - The King of the Elves and the widowed father of Julia and Aldrin. He became King of the Elves following the death of his father in the war against Arawn and leading his people to safety during the Great Purge by King Erik. 
* Henry Thompson - A sorcerer who is a member of the Council of Sorcerers and Magical Beings and the father of Miles. Years ago, he and Mary were both in a loving marriage. However after Miles was born, 
* Miles Thompson - The 16 year old son of Henry and Mary and a sorcerers apprentice. 
* Mongo Ironhand - An eccentric dwarf sorcerer who has a fondness for cigars and martinis who is a member of the Council of Sorcerers and Magical Beings.
* King Illrede - The King of the Trolls who is a member of the Council of Sorcerers and Magical Beings.
* Lord Stonebeard - A powerful Dwarf Lord who is the ruler of the dwarf kingdom of Dwelfheim located under the Rockie Mountains and a member of the Council of Sorcerers and Magical Beings.
* Chiron - A centaur who is the chieftain of a tribe of centaurs from Wyoming and a member of the Council of Sorcerers and Magical Beings.
=== The Order of Druids ===
* Dr. Henry Lewis - A scientist who is a member of the Order of the Druids and a close friend to the Fellowship. A recurring gag is that he tries to use science to explain magic, however it always backfires on him. 
* Chief Ryan Carter - The Chief of the Hollows Grove Police Department and a strong ally of the Fellowship. He often calls upon them when a magical threat is in Hollows Grove as the police aren’t qualified to deal with orcs, goblins, trolls and dragons. 
* Timmy Barclay - The 7 year old son of Robert and Charlotte. 
=== Other Magical Heroes ===
* The Great Dragon - An ancient, wise and powerful dragon who acts like a spiritual guide for the Fellowship. He mostly appears hidden behind a cloud of fog with only his head and the outline of his body beings shown, however
* Eladren - A well built elf who is the captain of the Royal Elf Guard and the father of Leriel.
* Beran and Leriel - A married elf couple who serve King Alrich. Beran is a lieutenant of the Royal Elf Guard, whilst Leriel is the Captain of the Unicorn Calvary.
* Padraig - A leprechaun who is the physician to the Royal Elf Family and the adoptive father of Ciarda. He found Ciarda as an infant on a battlefield during the Elf and Dark Elf War, he then took her and raised her as his daughter. 
* Durlin - A dwarf who works for the Council of Sorcerers and Magical Beings. He is a sticker for both rules and regulations, for example he refuses to allow the Fellowship into the council chambers without turning into their weapons.
* Proudfoot - A kindly and friendly halfling who runs a tavern called “The Laughing Dragon” that the Fellowship often frequent. 
* Cloven - A satyr who is a druid for Earthism, the religion of the sorcerers which is a combination of both Christianity and Celtic paganism and the uncle of Hoofer.
* Fionn O’Clery - A legendary sorcerer who is the ancestor of James, Matt and Simon. Back in the 10th century, he lead the armies of magical beings and mortals against Arawn in the War of 
=== Other DC Heroes ===
* Justice League -
** Batman/Bruce Wayne - The protector of Gotham City. After witnessing his parents murder as a child, he swore a vengeance against the criminals, after travelling the world and homing his body and mind to the peek of human perfection, he donned a bat-like costume and the identity of Batman. Despite his distrust of magic, he is a strong ally of the Fellowship, having aided them several times.
** Superman/Clark Kent - The protector of Metropolis and the last surviving Kryptonian. As a child, his father and mother, Jor-El and Lara-Van, launched him into space shortly before their planet of Krypton was destroyed in a cataclysmic disaster. After landing on Earth, he was adopted by a kindly farming couple named Jonathan and Martha Kent. 
** Wonder Woman/Diana Prince - The demigod princess of the Amazons of Themyscira and the daughter of their queen Hippolyta. 
** Martian Manhunter/J’onn J’onzz - A survivor of the Green Martian race from Mars. He was brought to Earth via teleportation, 
** Green Lantern/Hal Jordan -
** Flash/Barry Allen -
** Green Arrow/Oliver Queen -
** Captain Marvel/Billy Baston -
* Robin/Jason Todd - The second and current Robin after Dick Grayson stepped down from the role. Unlike Dick
* Nightwing/Dick Grayson - A superhero who is a former protege and sidekick to Batman. He was taken in by Bruce after the death of his parents, he soon began the first Robin and
* Batgirl/Barbara Gordon -
* Alfred Pennyworth - The loyal and faithful butler to Batman who has also been his legal guardian since the death of his parents when he was a child. 
* Commissioner James Gordon - The commissioner of the Gotham City Police Department who is one of Batman’s strongest allies.
* Zatanna Zatara -
* Etrigan the Demon -
=== Neutral Characters ===
* The Witches of Moor - A trio of divine witches who are known for being able to determine one’s fate. They consist of the grandmother, the mother and the daughter, despite their sinister appearances they aren’t evil. 
* Emily Brown - The ex-wife and childhood sweetheart of Henry. Once she and Henry were in a loving marriage, until Henry was drafted in Vietnam. After learning of a particularly brutal massacre of Vietnamese civilians by American soldiers, Emily learned that Henry was a part of the platoon. A distraught Emily thought that Henry was a participant, but in truth had desperately tried to prevent it from happening. Emily then reluctantly divorced Henry and aborted their child before marrying his stepbrother. When Henry returned home, Emily coldly and cruel rejected him, only for it to backfire horribly when Arawn recruited Henry.
=== The Dark Forces ===
* Arawn the Wraith King - The arch-enemy of the Fellowship and one of two main antagonists. He is a powerful and cruel sorcerer who seeks to conquer the world and enslave both the magical world and mortals to his will. Back in the 10th century he first attempted to carry out his plans, however he was defeated by Fionn and banished to the “Void” for all eternity with a few of his followers. 1’000 years later, he escaped from the “Void” with the full intention of finishing what he started. Particularly he desires revenge on the O’Clery line for imprisoning him.
* Morgana - A witch who serves Arawn as his second in command of his forces. She is a sinister and intelligent witch who is extremely loyal to Arawn and one of his most loyal followers, having served him during “The Great War”.
* Warchief Grimskull - A powerful and imposing orc chieftain who is Arawn’s right-hand man and favourite general. He is a highly intelligent and ruthless warrior who leads Arawn’s troops against his enemies, he is also a highly skilled swordsman. Despite his ruthless nature, he truly loves both his sons and his tribe, having joined with Arawn in order to give his tribe a better life after they fell on hard times.
* Bloodnose and Gorbag - Grimskull’s two sons who serve as soldiers in Arawn’s army. Bloodnose is an albino and has a blood red nose, hence his name, and is a swordsman like his father. Gorbag is a highly skilled archer, despite having a deformed left hand. 
* Bolverk Blackheart - A dark elf warlord who is one of Arawn’s top generals and a rival to Grimskull. Bolverk and Grimskull both have a huge dislike of each other, often insulting each other whenever they get the chance to do. 
* Freya Blackheart - The beautiful daughter of Bolverk and the lover of Bloodnose. She and Bloodnose keep their relationship a secret due to their fathers dislike of each other, she is a highly skilled archer which puts her at odds with Gorbag who is also a highly skilled archer. 
* Henry Brown - An embittered mortal Vietnam War veteran who serves Arawn. After being falsely accused of participating in a massacre of Vietnamese civilians, which he tried to prevent, he was shunned by his family and friends when he returned home, particularly his wife who divorced him, aborted their child and married his stepbrother. Angered and distraught at the unfair accusations, he was found by Arawn who offered him a position as one of his war-leaders. Henry joined him with full intention of making his family and friends suffer greatly for what they did to him.
* Ratso and Skullface - A pair of goblin brothers who serve Arawn as both his spies and assassins. Although they most serve Arawn, they sometimes hire themselves out to other villains like Galadrin or Erlking. 
* The Knights of Fenrir - A group of six knights who are Arawn’s most loyal and deadliest minions. Once a band of noble and brave knights until Arawn corrupted them with the promises of great power, one by one they fell under his influence and began a terrifying force who swept through the land, leaving death and destruction in their wake. 
* Garna - A craven mortal who is the servant of Arawn.
* Arawn’s Army - A vast army of orcs, goblins, trolls, dark elves and witches who serve as the army of the evil sorcerer Arawn the Wraith King
=== Salem’s Chosen ===
* Mary Hopkins - The ruthless magic hating leader of Salem’s Chosen and one of the Fellowships two main enemies. She is a ruthless and cruel woman whose goal is to completely eradicate magic, sorcerers and all magical creatures from the world. She is a direct descendant of infamous 17th century witch hunter, Matthew Hopkins, a fact that she takes great pride in. She is also revealed to be the mother of Miles, a fact that she is disgusted by.
* Sergi Obruchev - A former Spetsnaz who is Mary’s second in command of Salem’s Chosen and her lover. He used to be a member of the Spetsnaz until he was kicked out after his brutal methods resulted in the death of a terrorist suspect. Shortly after his dismissal, he was recruited by Mary and eventually became both her second in command of Salem’s and her lover.
* Captain Thomas Smith - A commander of Salem’s Chosen and a former Navy Seals. He joined Salem’s Chosen after his wife, children and parents were supposedly killed by a sorcerer, however it is later revealed that it was Mary who had them killed. Unlike most of Salem’s Chosen, Thomas is a good and honourable man who doesn’t hold
* Dr. John Simmons - A scientist working for Salem’s Chosen and a former colleague of Dr. Henry Lewis. He is a cruel and cold hearted scientist who views morals and ethics as the weakness of every scientist and will not hesitate to experiment on innocents. 
* The Golems - A group of powerful magic hunting robots created by Salem’s Chosen. Their primary function to either capture or kill any sorcerer and magical being they come across.
=== The Night Goblins ===
* Duke Galadrin - A powerful and arrogant Elf Duke who is also the secret leader of the Night Goblins. He is an arrogant elf who views non elves as beneath him, he is also out to
* Beoudrien - A young elf warrior and the son of Galadrin. Like his father, he is quite arrogant and views non elves as beneath him. He is also in love with Princess Julia, believing that he’d make a better husband to her than James, only to be dismayed when Julia chooses James over him.
* Gobner - A goblin loyal to Galadrin and his right-hand man.
* Boomer - A large and hulking goblin who serves Galadrin as his muscle.
* Fjalar and Galar - A pair of sinister dwarf brothers who serve Galadrin as blacksmiths.
=== Other Magical Villains ===
* Erlking - A sinister elf who lives in the Black Forest Germany. He lives in blackened castle covered in thorns,
* Asmodeus Posionbreath - A black dragon who is known for his hypnotic powers. When he
=== Mortal Villains ===
* King Erik - A cruel mortal king from the 10th century who committed the Great Purge. He was the son of King Harold, a good and just mortal king who was also a good friend to the magical world. Tragically Harold was killed during the war against Arawn and Erik, having always hated the magical world with a passion, took his throne.
=== Other DC Villains ===
* Joker - A clown based criminal with a warped sense of humour who is the archenemy of Batman and an occasional enemy of the Fellowship. 
* Lex Luthor - The power-obsessed CEO of LexCorp who is the archenemy of Superman. He claims to want to rid the world of Superman in order to protect the human race but in truth is jealous of his popularity and influence. 
* Darkseid - An all-powerful New God and the tyrannical and absolute ruler of the hellish planet of Apokolips who is an occasional enemy of the Fellowship.
* Two-Face - An enemy of Batman who is also an occasional enemy of the Fellowship. Once the kindhearted district attorney of Gotham and one of Batman's strongest allies, until he had a vital of acid thrown in his face which left him brutally scared.
* Catwoman - A highly skilled cat burglar from Gotham city who is the on and off love interest of Batman and an occasional enemy of the Fellowship.
* Killer Croc -
* Poison Ivy -
* Ra’s al Ghul - 
* Brainiac -
* Gorilla Grodd -
* Klarion the Witch Boy - 
== Magical beings and creatures ==
=== Magical beings/The 14 ===
* Sorcerers/Sorceresses (Humans) - A group of human men and women who are born with the ability to perform magic spells and incantations. A sorcerers/sorceresses magical abilities first begin to show themselves on their 10th birthday, whereupon they begin their magical training that lasts a decade and concludes in their 20th birthday after which they are a full fledged sorcerer/sorceress. Due to their magical abilities sorcerers/sorceresses can both age slowly and live to be 400 years old.
** Wizards - A group of mortal men and women who gain the magical arts either from a mentor or a spell book. Wizards are held in high regard by the magical community as they are vital for building good relationships with the mortal community, it’s because of this that wizards can generate a lot of respect and influence. Due to gaining the magical arts 
** Witches - Female individuals who practice witchcraft that is considered to be one of the darkest forms of black magic. Witches are treated by the magical community as pariahs as it’s because of them and their practice of witchcraft that the mortals considered both sorcerers evil and magic the “tool of Satan”. Witches also have a horrific reputation of sometimes eating children. 
** Dragonlords - A group of humans and elves who can command their spiritual brothers and sisters dragons. Unlike many forms of magic, the art of dragonlord is taught but is rather inherited, passed down from either father to son or mother to daughter. 
* Elves - A race of magical humanoids who are considered to be the ruling class of the magical community. Elves resemble humans in every way except for their trademark pointed ears, pale skin, immortality and perpetual youth. At one point in every elf’s life they go through the “Ceasing”, a process in which elves stop aging. An elf’s “Ceasing” can happen anywhere from their early twenties at the earliest to their mid forties at the latest.
** Half-Elves - A race of magical humanoids who are born from a union between a human man and an elf woman. Half-Elves are distinguished from full elves by having smaller pointed ears and the men being able to grow beards.
* Dwarves - A race of stout magical humanoids who are considered to be the working class of the magical community. Dwarves live underground in fortress cities located beneath mountains ruled by either a Dwarf Lord or Dwarf Lady. Dwarves are known for being their legendary craftsmen in metallurgy and great warriors. Dwarves can forge swords and axes that both never lose their sharpness and are practically indestructible, dwarves can also craft beautiful jewellery from gold, silver, diamonds and rubies.
* Orcs - A race of intelligent but brutish and warlike magical humanoids who are also fierce warriors. Orcs are known for serving evil sorcerers and kings as foot soldiers in their armies, but despite this however they aren’t truly evil. Despite their bad reputation, orcs have a strong sense of honour as they staunchly refuse to commit rape, kill pregnant women, children and sick people. Orcs also have strong social bonds, being devoted to both their tribe and family.
* Goblins - A race of lanky and nimble magical humanoids. Goblins have either green or red skin, bat-like ears, pointed teeth and flat noses. Goblins are throughout the magical community for being sly and highly skilled thieves and assassins, being able to slip in and out before anyone even knows that they’re there. Goblins are also known for being notoriously mischievous, often playing tricks on people that can range distasteful to deprived.
* Trolls - A race of large and hulking magical humanoids who are known for their great strength but low intelligence. Trolls are 7 foot tall, have greyish skin, two small canines protruding from their bottom jaws, a small horn on their heads, three fingers and hooves on their feet. Whilst most trolls are dim and easy to fool, some trolls are quite intelligent and can live as productive members of the magical community. Trolls are also known for their incredible regenerative abilities, being able to regrow a sever limb or even a body if beheaded anywhere from a few days to two weeks. The only way to cancel the trolls generation to burn the part with fire.
* Faeries - A race of magical humanoids with wings. Like elves, faeries resemble humans way except for having wings, glittering skin and coming in a variant of sizes ranging the size of a fully grown human to the size of a human infant. Faeries live in tries and whilst of them are kind and friendly beings, some are mischievous and can play tricks on unsuspecting travellers.
* Satyrs - A race of magical humanoids. They resemble humans except with the horns, legs, tail and ears of a goat. Satyrs live mostly in forests and are known for their love of music and dancing. However despite what mortal folklore says, satyrs aren’t sex crazed maniacs who chase females. Instead satyrs are a deeply spiritual people with many serving as druids for Earthlanity.
* Dark Elves - A race of magical humanoids who are the ruthless and sinister cousins of the elves. Dark Elves resemble normal elves and are immortal like them but have violet skin and white hair. Dark Elves are known for coating their swords, arrows and daggers in poison that can either kill their victims in a matter of minutes or subject them to a slow and torturous death unless given an antidote. Dark Elves are strong allies with orcs and goblins, with some even forming tribes, marrying and having children with the former.
* Leprechauns - A race of diminutive magical humanoids who are smaller than dwarves but larger than halflings. They are known for their association with good luck, which has given birth to the phrase “as lucky as a leprechaun” and for being the best cooblers in the magical community. Leprechauns used to be known for hiding pots of gold at the end of rainbows but had to give up the practice after mortals kept finding and stealing the gold.
* Halflings - A race of small peace loving magical humanoids. Halflings are known for their pastoral lifestyles and love of peace, preferring the comforts of home then going on adventures as they believe that “such things make one late for dinner”. Halflings are known for being extremely cheerful and welcoming to many of the other races, mostly to elves, faeries, satyrs and leprechauns.
* Centaurs - A race of magical humanoids with the upper torso of a human and the lower body of a horse. Centaurs are a mostly nomadic race, often on the move and never settling in one place long enough, however some centaurs have managed to find a place in which to put down roots. Centaurs are also skilled in astronomy and divination, being able to read the stars and foresee the future. 
* Drakes - A race magical humanoids who resemble anthropomorphic dragons. Despite looking similar in appearance to and having the ability to breath fire, drakes aren’t even distantly related to dragons. Drakes are both highly fearless warriors and highly skilled craftsmen, being able to rival even the dwarves. 
* Glutts - A race of slug like magical beings who resemble the Hutts from Star Wars. They are considered to be the most disgusting race in the magical world, being able to eat anything from cooked meals, raw meat, rotten fruit and even excrement. 
=== Other beings ===
* Vampires - A feared and very powerful type of undead that feeds on blood. They were accidentally created centuries ago by an alchemist who was trying to find a cure for a rare blood illness, however something went wrong and he was left as an undead being with an intense craving for blood. 
* Unknown - Magical beings who are seen several times throughout the comic but whose race has never been identified. John Strange is one such being, have claimed to have been around since “The Great War”. 
=== Magical creatures ===
* Dragons - A group of large and very powerful magical reptilian beasts with horns, claws, wings and their trademark ability of breathing fire. Dragons are the most powerful of all magical creatures, as a result they are given a lot of respect by the other magical races and were even considered symbols of power by ancient mortal societies. Dragons are also the most ancient of all magical creatures, having existed long before any of the other races appeared. Most dragons are wise and benevolent creatures, whilst some are evil and highly destructive.
* Unicorns - A type of magical horses with a single horn protruding from their foreheads who are considered special beasts throughout the magical community. Unicorns are white horses with a golden horn protruding from their foreheads, a golden mane of hair and with the males sporting a goat-like beard. The horn of a unicorn, also known as the alicorn has been knew for centuries to cure a myriad of illnesses. Tragically it was because of this that unicorns were hunted to near extinction by mortal hunters with only a single herd and the unicorns in the Unicorn Calvary being spared.
== Locations ==
* Hollows Grove - A (fictitious) town located in Salem Massachusetts with a long history of magic. 
** O’Clery House - The home of James, Matt, Simon, Margret and Trevor. A normal two story house with a kitchen, dining room, sitting room, two bathrooms and four bedrooms.
** The Royal Palace - A palace located in the forest near Hollow’s Grove that is the home of Julia, Aldrin and King Alrich.
*** Council Chambers - A council chamber located within the Royal Palace that is the meeting place for the Council of Sorcerers and Magical Beings.
** Hollow’s Grove Police Department - 
* Dwelfheim - A Kingdom of Dwarves located under the Rocky Mountains that is ruled by Lord Stonebeard.
* Fortress Dark - A grim and forbidding fortress that is the base of Arawn and his minions. Located in a remote region of Scotland,
* Gotham City - A city located on the Eastern coast of the United States that is home of Batman and many of his allies.
** Arkham Asylum -
** Gotham City Police Department -
** Wayne Manor -
** Wayne Manor -
* Metropolis -
** Daily Planet -
** LexCorp -
== Sorcerer Society ==
=== Religion ===
The religion of the magical community is known as Earthism. Earthism is a combination of Christianity and Celtic paganism. Unlike the religions of many ancient mortal societies, the religion of the magical community has always been monogamous, the belief in there being only one true god. The symbol of the Earthism is the Celtic Cross. 
==== Religious Figures ====
* The Creator/God - The eternal, omnipresent, omniscient, omnipresent and omnibenvolent creator and ruler of the universe. 
* The Son/Jesus Christ - The son of the Creator who was born to a virgin mother. When he grew to a certain age, he was betrayed by one of his followers 
* The Virgin Mother/Virgin Mary - The mother of the Son who was chosen by the Father to give birth
* The Heavenly Host/Angels - 
* The Enemy/Satan - 
==== Tír na nÓg ====
Tír na nÓg is the heavenly afterlife of the magical community and the resting place for sorcerers and magical beings who have either been faithful or just good their whole lives. It is described as being a beautiful and pastoral version of Earth where there is no lies, pain, hunger sickness, death or sadness. Instead everyone who arrives there lives in eternal bliss with The Creator until the “Great Renewal”. In contrast to belief, humans, elves, dwarves, faeries, satyrs, leprechauns, halflings and centaurs aren’t the only races who are allowed to enter Tír na nÓg, orcs, goblins, trolls and dark elves are also granted access. Despite the fact that it is mostly sorcerers and magical beings who go to Tír na nÓg, mortals who have either been a great service or a good friend to the magical community are also granted access.
==== Seven days of creation ====
Earthism has a story of creation, similar to the Genesis in the bible.
# Day 1 - The Creator created the world, sun, moon, stars, day and night.
# Day 2 - The Creator created the land, sea, sky, vegetation and animals of all kinds.
# Day 3 - The Creator reached into the clay for the first time and created the elves and dragons.
# Day 4 - The Creator reached into the clay for the second time and created the dwarves, orcs, goblins, trolls, dark elves, drakes and glutts.
# Day 5 - The Creator reached into the clay for the third time and created the faeries, satyrs, leprechauns, halflings and centaurs.
# Day 6 - The Creator reached into the clay for the fourth and final time and created the human race. He then called all the races together and gave unto them and half the humans some of his powers, which is then called magic.
# Day 7 - The Creator rested to enjoy what he had made.
=== Magic ===
A mysterious and powerful supernatural force that allows its wielded to bend and manipulate reality. 
* Spells - 
** Bilocation -
** Cloaking spell -
** Duplicity spell -
** Multiplying spell -
** Protection spell -
** Revealing spell -
** Sleep spell -
== Publications ==
== Adaptations ==
Category:DC
Category:DC Comics
Category:Urban Fantasy
Category:Sword and sorcery
Category:Action/Adventure
Category:Superheroes
Category:Drama
Category:Romance
Category:Sorcerers
Category:Justice League