Swords

A sword is a melee weapon which has a "Sword" tag in its tooltip. They can be enhanced with enchantments and reforges for extra stats.
Some swords are subcategorized to different Sword Types, which receive buffs from specific enchantments.
== List of swords ==
Image	Name 	Rarity	Stats 	Ability
 	Aspect of the Jerry 	 	+1 	Channel your inner Jerry. Cooldown: 5s
 	Fancy Sword 	 	+20 	No ability, but it comes with the enchantments: First Strike I, Scavenger I, Sharpness II, and Vampirism I.
 	Rogue Sword 	 	+20 	- Increases your movement speed by for seconds 
: 50
 	Spider Sword 	 	+30 	Deals damage to Spiders, Cave Spiders, and Silverfish.
 	Undead Sword 	 	+30 	Deals damage to Skeletons, Withers, Zombies, and Zombie Pigmen.
 	End Sword 	 	+35 	Deals +100% damage to Endermites, Endermen, Etc.
 	Cleaver 	 	+40 +10 	- When hitting an entity, monsters in a 3 block range will be hit for a portion of that damage too.
 	Squire Sword 	 	+50 +10 	
 	Flaming Sword 	 	+50 +20 	Ignites enemies for 3s.
 	Hunter Knife 	 	+50 +40 	
 	Prismarine Blade 	 	+50 +25 	Deals damage while in water.
 	Voidwalker Katana 	 	+80 +40 +10% 	Deal to Endermen.
 	Silver Fang 	 	+100 	
 	Sword of Bad Health 	 	: +200: +50: +50% 	- Use of your max health to gain for every 5% of total you have. Capped at . : of max , Cooldown: 5s
 	Tribal Spear 	 	+100 	- Throw the spear like an arrow which will return to you.
 	Mercenary Axe 	 	+70 +20 	
 	Frozen Scythe 	 	+80 	- Shoots Ice Bolt that deals and slows enemies hit for seconds! : 50.
 	Golem Sword 	 	+80 +125 +25 	- Punch the ground, damaging enemies in a hexagon around you for 250 base magical damage. : 70, Cooldown: 3s
 	Raider Axe 	 	+80 (max +115) +50 (max +150)	Earn +20 coins from monster kills+1 per 500 kills Mobs level 10+ (max +35) per 500 wood (max +100)
 	Firedust Dagger 	 	: +90: +45: +15% 	- Swap between and mode in order to attack through Hellion Shields.Deal damage to Blazes.Deal damage to Pigmen. - On hit, dealt damage after if the Hellion Shield has switched attunement.
 	Twilight Dagger 	 	: +90: +45: +15% 	- Swap between and mode in order to attack through Hellion Shields.Deal damage to Blazes.Deal damage to Skeletons. - On hit, heal for + after if the Hellion Shield has switched attunement.
 	Revenant Falchion 	 	+90 +50 +100 	Deals damage to Zombies.
 	Aspect of the End 	 	+100 +100 	- Teleports you 8 blocks ahead of you and you get +50% for 3 seconds. : 50
 	Zombie Sword 	 	+100 +50 +50 	- Heal yourself for + and players within blocks for . : 70, Charges: 4 ; 15s to refill a charge
 	Recluse Fang 	 	+120 +30 +20% 	- Squash Spiders to accumulate strength against them. +1 strength per 40 squashed.
 	Edible Mace 	 	+125 +25 	- Your next attack deals double damage and weakens animals, making them deal -35% damage for seconds. Debuff doesn't stack, : 100
 	Voidedge Katana 	 	+125 +60 +20% +50 	Deal to Endermen. Gain against Endermen for . : 1, : 200, Cooldown: 4s
 	Tactician's Sword 	 	+50 (max +200) +20% 	Gains +15 for each Combat collection of Tier VII and over of its wearer (10 collections, hence a max of +150).
 	Blade of the Volcano 	 	: +220: +70: +20% 	Gain against enemies who are in lava.
 	Ragnarock Axe 	 	: +250: +70 	- Begin a channel.After not taking damage for , gain this weapon's strength for . : 300, Cooldown: 20s
 	Arack 	 	: +90 	- Grants while poisoned.
 	Fire Freeze Staff 	 	: +50: +20 	- Creates a circle with a radius of . After , all mobs inside are frozen for . : 500, Cooldown: 10s
 	Jerry-chine Gun 	 	+80
 +200 	Shoots a Jerry bullet, dealing 500+ damage on impact and knocking you back. : 30 + 30 per shot
 	Ember Rod 	 	+80 +35 +50 	Shoots 3 fireballs in rapid succession in front of you! : 150, Cooldown: 30s
 	Fire Fury Staff 	 	: +100: +300 	- Creates a projectile that on impact creates a firestorm, dealing up to damage over 10 seconds to mobs in a 7 block radius. : 1,000, Cooldown: 20s
 	Scorpion Foil 	 	+100 +100 	Deal damage against Spiders. - You have . Blocking clears of them and heals 60. Once all tickers are cleared, your next attack is empowered for +250% damage. Tickers refill after 5 seconds.
 	Shaman Sword 	 	+100 +20 +5% 	Deal +1 per 50 max . Receive damage from wolves.
 	Ornate Zombie Sword 	 	+110 +60 +50 	- Heal yourself for + and players within blocks for . : 70, Charges: 5 ; 15s to refill a charge
 	Void Sword 	 	+125 	Gain +20 per piece of End Armor worn.
 	Aspect of the Void 	 	+120 +100 	- Teleports you 8 blocks ahead of you and you get +50% for 3 seconds. : 45
 	End Stone Sword 	 	+120 +80 	- Consumes all your remaining mana to grant Resistance for seconds and extra damage on your next hit (within 5 seconds) depending on how much mana was consumed!
 	Reaper Falchion 	 	+120 +100 +200 	Heal 10 per hit. Deal damage to Zombies. Receive less damage from Zombies when held.
 	Emerald Blade 	 	+130 	A powerful blade made from pure Emeralds. This blade becomes stronger as you carry more coins in your purse.
 	Ink Wand 	 	+130
 +90 	- Shoot an ink bomb in front of you dealing and giving blindness! : 60, Cooldown: 30s
 	Kindlebane Dagger 	 	: +130: +55: +20%: +10% 	- Swap between and mode in order to attack through Hellion Shields.Deal damage to Blazes.Deal damage to Pigmen. - On hit, dealt damage after if the Hellion Shield has switched attunement.
 	Mawdredge Dagger 	 	: +130: +55: +20%: +10% 	- Swap between and mode in order to attack through Hellion Shields.Deal damage to Blazes.Deal damage to Skeletons. - On hit, heal for + after if the Hellion Shield has switched attunement.
 	Leaping Sword 	 	+150 +100 +25% 	- Leap into the air and deal to nearby enemies upon landing on the ground. d enemies will also be frozen for second. : 50, Cooldown: 1s
 	Vorpal Katana 	 	+155 +80 +25% +200 	Deal to Endermen. Gain against Endermen for . : 1, : 200, Cooldown: 4s
 	Sword of Revelations 	 	+180 +50 	Heal per hit. Deal damage to Mythological Creatures and Minos Followers. Receive more damage from them when held.
 	Thick Tactician's Sword 	 	+50 (max+ 200) +100 +20% 	Gains +15 for each Combat collection of Tier VII and over of its wearer (10 collections, hence a max of +150).
 	Enrager 	 	: +270: +150 	- Taunt enemies in a radius and reduce their damage against you by for . : 500, : of , Cooldown: 20s
 	Thick Scorpion Foil 	 	+100 +200 	Deal damage against Spiders. - You have . Blocking clears of them and heals 60. Once all tickers are cleared, your next attack is empowered for +250% damage. Tickers refill after 5 seconds.
 	Pooch Sword 	 	+120 +20 +5 	Deal per .Receive damage from wolves.Gain against wolves.
 	Midas Staff 	 	+130 	- Cast a wave of molten gold in the direction you are facing! Deals up to damage.
 The ability damage bonus of this item is dependent on the price paid in the Dark Auction! The maximum bonus of this item is if the bid was coins or higher!
 	Ghoul Buster 	 	+140 +90 +25% 	- Deal more damage to enemies during the .
 	Axe of the Shredded 	 	+140 +115 	Heal per hit. Deal damage to Zombies. Receive less damage from Zombies when held.
 	Soul Whip 	 	+145 +175 	- Flay your whip in an arc, dealing your melee damage to all enemies in it's path.
 	Midas' Sword ($100k) 	 	+150 	- The Strength and Damage bonus of this item is dependent on the price paid for it at the ! Max bonus: 50,000,000 coins for +120 and
 	Pyrochaos Dagger 	 	: +160: +75: +10%: +25%: +20%	- Swap between and mode in order to attack through Hellion Shields.Deal damage to Blazes.Deal damage to Pigmen. - On hit, dealt damage after if the Hellion Shield has switched attunement.
 	Deathripper Dagger 	 	: +160: +75: +10%: +25%: +20%	- Swap between and mode in order to attack through Hellion Shields.Deal damage to Blazes.Deal damage to Skeletons. - On hit, heal for + after if the Hellion Shield has switched attunement.
 	Yeti Sword 	 	+150 +170 +50 	- Throws a chunk of terrain in the direction you are facing! Deals up to . Maximum range of 32 blocks. : 250, Cooldown: 1s
 	Silk-Edge Sword 	 	+175 +125 +25% 	- Leap into the air and deal to nearby enemies upon landing on the ground. d enemies will also be frozen for second. : 50, Cooldown: 1s
 	Florid Zombie Sword 	 	+180 +80 +100 	- Heal for + and heal players within blocks for .
 	Thick Sword of Revelations	 	+180 +150 	Heal per hit. Deal damage to Mythological Creatures and Minos Followers. Receive more damage from them when held.
 	Gemstone Gauntlet 	 	+200 +1600 9 	Harness the true power of ! Each gemstone placed in here will boost its associated . (enchantments for both can be applied).
 	Daedalus Axe ( 50) 	 	+200 	Gains +4 per Taming level
Copies the stats from your active pet
Earn from monster kills
Deal damage to Mythological Creatures and Minos Followers.
 	Phantom Rod 	 	+200 +125 	- Terrify hooked enemies pushing them away and dealing massive damage.
 	Pigman Sword 	 	+200 +100 +5% +30% +300 	- Gain for s and cast a vortex of flames towards nearby enemies, dealing up to over seconds. : 400
 	Aspect of the Dragons 	 	+225 +100 	- All Monsters in front of you take . Hit monsters take large knockback. : 100
 	Atomsplit Katana 	 	+245 +100 +30% +300 	Deal to Endermen. Gain against Endermen for . : 2, : 200, Cooldown: 4s
 	Midas' Sword ($50 Mil) 	 	+270 +120 	- The Strength and Damage bonus of this item is dependent on the price paid for it at the ! Max bonus: $50,000,000 for +120 and
 	Reaper Scythe 	 	: +333: +10% 	- Monsters you kill using this item will drop their soul. You can click on their souls on the ground using this item to absorb them and then spawn them to fight by your side.
 is based on the power of the monsters that you summon. Shift right-click to view and remove souls from this item. If your summoned monster dies the soul will be removed. 
Max Souls: 3
== Dungeon Swords ==
Image	Name 	Rarity	Stats 	Ability
 	Super Cleaver 	 	+85 +20 	- When hitting an entity, monsters in a block range will be hit for a portion of that damage too.
 	Bonzo's Staff 	 	+160 +250 	- Shoots balloons that create a large explosion on impact, dealing up to 855 . Mana Cost: 100
 	Dreadlord Sword 	, 	+52-140 +25-63 +85-249 	- Shoots a Skull that does damage. Mana Cost: 40
 	Zombie Soldier Cutlass	, 	+60-120 +30-60 +100% 	- Heals you for when you hit an entity!
 	Silent Death 	, 	+100-210 +44-78 +2-3% +13-24% 	- Teleport behind the enemy you are looking at, gaining for seconds. Max range of 20 blocks. Cooldown resets on kills.
 	Conjuring 	, 	+84-158 +45-84 +109-210 	Reduces the cooldown of Guided Sheep by 5 seconds and prevents Guided Sheep from spawning randomly when holding this item.
 	Adaptive Blade 	 	: +170 	Weapon created by , it automatically adapts to its user inside Dungeons.: +35 +5: +20% regeneration and Restore +5/s to nearby allies: +200: +100 +5: +100
 	Crypt Witherlord Sword	 	+62 +50 +113 	- Shoot 3 Skulls each dealing damage.
 	Zombie Commander Whip 	 	+65-98 +5-8 	- Every during a dungeon run by this weapon gives the user .
 	Hyper Cleaver 	 	+145 +50 	- When hitting an entity, monsters in a block range will be hit for a portion of that damage too.
 	Spirit Sword 	 	+210 +50 	Deal more damage to for every of your missing health. When turned into a ghost, this item becomes a Ghost Ability. - Shoots a Spirit that deals damage on impact. Cooldown:
 	Giant Cleaver 	 	+170 +60 	- When hitting an entity, monsters in a block range will be hit for a portion of that damage too.
 	Zombie Knight Sword 	, 	+91-167 +24-48 	- Gains when used with Zombie Knight Armor
 	Spirit Sceptre 	 	+180 +300 	- Shoots a guided spirit bat, following your aim and exploding for damage. Mana Cost:
 	Ice Spray Wand 	, 	+65-120 +153-293 	- Produces a cone of ice in front of the caster that deals 17,000-25,500 damage to mobs and freezes them in place for 5 seconds! Frozen mobs take 10% increased damage!Mana Cost: Cooldown:
 	Livid Dagger 	 	+210 +60 +100% +50% +50% 	- Throw your dagger at your enemies!Mana Cost: Cooldown: Your Critical Hits deal more damage if you are behind your target.
 	Shadow Fury 	 	+300 +125: +30 	
Rapidly teleports you up to 5 enemies within 12 blocks, rooting each of them and allowing you to hit them.
Cooldown:
 	Flower of Truth 	 	+160 +300 	- Shoots a rose that ricochets between enemies, damaging up to 3 of your foes! Damage multiplies as more enemies are hit.Mana Cost: Cooldown:
 	Fel Sword 	 	+190
 +135 	
Every kills with this weapon grants an + Weapon Damage, up to extra.
Increases healing from your Healing Circle by .
Reduces the cooldown of your Wish ultimate by 10 seconds.
 	Wither Cloak Sword 	 	+190 +135 +250 	- Spawns a veil around you that grants you immunity from damage. Unable to attack while the shield is active but your creepers deal 200 damage to nearby enemies every second. Click again to de-activate.
 20% max when you get hit.
 	Necromancer Sword 	 	+250 +125 +125 	- Monsters you kill using this item will drop their soul. You can click on their souls on the ground using this item to absorb them and then spawn them to fight by your side.
Mana cost is based on the power of the monsters you summon. Shift right-click to view and remove souls from this item. If your summoned monster dies the soul will be removed.
Max Souls: 2
Cooldown:
 	Giant's Sword 	 	+500 +1 	- Slam your sword into the ground dealing 120,600 damage to nearby enemies.
Mana Cost: 
Cooldown:
 	Necron's Blade 	 	+260 +110 +50 	Deal more damage to Withers.
 	Hyperion 	 	+260 (max +310)
 +150
 + 30
 +350 (max +450) 	Deals more damage to withers. 
Grants +1 damage and +2 intelligence per Catacombs level.
 	Astraea 	 	+270 (max + 320) +150 +30 +50 +250 (max + 350) +20	Deals more damage to withers. 
Grants +1 damage and +1 defense per Catacombs level.
 	Scylla 	 	+270 (max + 320)
 +12% +35% (max + 85%)
 +150
 +30
 +50	Deals more damage to withers. 
Grants +1 damage and +1 critical damage per Catacombs level.
 	Valkyrie 	 	+270 (max +320) +145 (max +195) +60 +60 	Deals more damage to withers. 
Grants +1 damage and +1 strength per Catacombs level.
 	Dark Claymore 	 	+500 +100 +2 	
== Vanilla Swords ==
All vanilla Minecraft swords exist in SkyBlock, although SkyBlock alternatives are almost always better. The wooden version is used in various Minion recipes.
Icon	Type 	Recipe	Rarity	
 	Wooden 	 	 	20
 	Golden 	 	 	20
 	Stone 	 	 	25
 	Iron 	 	 	30
 	Diamond	 	 	35
A "Thick Wooden Sword" can be created by applying a on a normal Wooden Sword which would give it an additional and upgrade its rarity from to .
== Calculate Max Damage ==
The damage dealt with the sword can be calculated below.
== Sword Upgrades ==
===Enchantments===
Multiple Sword Enchantments can be applied to Swords to give them additional stats and effects.
===Reforges===
Sword Reforges can be applied to Swords to give them bonus stats and effects, depending on the Reforge.
===Hot Potato Books===
Up to 10 Hot Potato Books can be applied to Swords in an Anvil, giving the Sword a bonus and per Hot Potato Book.
===Fuming Potato Books===
Fuming Potato Books function like Hot Potato Books, but can only be applied to a Sword 5 times. They can be applied even if the Sword already has Hot Potato Books applied.
===Art of War===
An Art of War can be applied to a Sword to give it .
===Recombobulator 3000===
The Rarity of a Sword can be upgraded once by applying a Recombobulator 3000 to it in an Anvil.
===Gemstone Slots===
Gemstones can be applied to a Sword's Gemstone Slots to give it stat bonuses.
===Power Scrolls===
A Power Scroll can be applied to a Sword with a to give it a special effect when its is used.
===Dungeon Stars===
Certain Swords can be upgraded with Star Upgrades, which increase the stats of the Swords in Dungeons. Swords can be given Stars by upgrading them with Essence, or applying Master Stars to them.
===Wood Singularity===
A Wood Singularity can be applied to any Wooden Sword to give it 
== Trivia ==
* Several of the sword’s abilities are based on kits from another Hypixel minigame, Mega Walls.
* The Fancy Sword is unique in that because the enchantments it is purchased with cannot be removed, it is possible to have impossible combinations, such as First Strike and Triple Strike, as well as Sharpness and Smite. 
* No swords in Skyblock have the texture of a Netherite tool, due to the fact that Skyblock is on version 1.8.9.
== History ==
 
Category:Items
Category:Combat
Category:Weapons
Category:Melee Weapons
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