Player levels (Rivals)

When player starts the game, they no resources, only a limited amount of units. During the training they get access to Riflemen, Missile troops, Rhino. In the Iron league they get Pitbull (at the first checkpoint), Predator and Shockwave troops (at the second checkpoint), Wolverines and Zone troops (at the third checkpoint).
Initially the crates and daily bonuses give limited payouts:
* Rewards per bounty: 500 xp and 120 credits per bounty.
* All crates give out half of their normal output:
**Common: 6 cards, 35% 1 rare, 0.15% 1 epic, 68-82 credits
**Uncommon: 7 cards, 1 rare, 5% 1 epic, 68-82 credits
**Rare: 35 cards: 8 rare, 50% 1 epic, 225-275 credits
**Epic: 50 cards: 18 rare, 4 epic, 900-1100 credits
**Colossal: 225 cards: 88 rare, 21 epic, 4050–4950
The price in diamonds is the same though.
Can buy only the 3 GDI daily cards.
Levels can be bought, one level roughly costs 500 diamonds per full levelhttps://www.ea.com/games/command-and-conquer/command-and-conquer-rivals/news/update-1-4, price is reduced as the XP points are earned.
== Level Up rewards ==
Level	Added units 	Rewards 	XP to next lvl	Bundle 	Notes
1 	 	 	4'500 	 	GDI ladder unlocked
Crates give half rewards
Can request 10 , 1
2 	 	100 , 5 	6'500 	 	
3 	 	100 , 3 	8'500 	 	
4 	 	150 , 5 	20'000 	 	
5 	 	150 , 3 	20'000 	Level 5 Special Offer 	
6 	 	150 , 5 	20'000 	 	
7 	 	150 , 10 	20'000 	 	
8 	 	150 , 3 	20'000 	 	
9 	 	Nod starter Crate	20'000 	Nod Initiate Bundle 	Nod ladder unlocked
Crates give full rewards
Can deploy 2 harvesters
Can buy Nod cards
10 	 	300 , 1 	20'000 	Level 10 Special Offer	
11 	 	400 , 15 	20'000 	 	
12 	 	400 , 15 	20'000 	 	Additional army layouts
13 	Free cloning lab	400 , 4 	30'000 	 	Unlock cloning lab
14 	 	500 , 15 	30'000 	 	
15 	 	500 , 5 	30'000 	Level 15 Special Offer	
16 	 	500 , 20 	30'000 	 	
17 	 	500 , 20 	30'000 	 	
18 	 	500 , 5 	30'000 	 	
19 	 	750 , 20 	30'000 	 	
20 	 	750 , 2 	37'500 	Level 20 Special Nod Bundle
Level 20 Special GDI Bundle	
21 	 	750 , 20 	37'500 	 	
22 	 	750 , 25 	37'500 	 	
23 	 	750 , 10 	37'500 	 	
24 	 	1'000 , 25 	37'500 	 	
25 	 	1'000 , 10 	37'500 	Level 25 Special Offer	
26 	 	1'000 , 30 	37'500 	 	
27 	 	1'000 , 35 	37'500 	 	
28 	 	1'000 , 10 	37'500 	 	
29 	 	1'000 , 35 	37'500 	 	
30 	 	1'000 , 3 	37'500 	Level 30 Special GDI Bundle
Level 30 Special Nod Bundle	
31 	 	1'000 , 40 	37'500 	 	
32 	 	1'000 , 40 	37'500 	 	
33 	 	1'000 , 15 	37'500 	 	
34 	 	1'000 , 50 	37'500 	 	
35 	 	1'000 , 15 	37'500 	Level 35 Special Offer	Can request 15
36 	 	1'000 , 50 	37'500 	 	
37 	 	1'000 , 50 	37'500 	 	
38 	 	1'000 , 15 	37'500 	 	
39 	 	1'200 , 50 	37'500 	 	
40 	 	1'200 , 4 	50'000 	Level 40 Special GDI Bundle
Level 40 Special Nod Bundle	Can request 20 , 2
41 	 	1'200 , 50 	50'000 	 	
42 	 	1'200 , 50 	50'000 	 	
43 	 	1'200 , 20 	50'000 	 	
44 	 	1'200 , 50 	50'000 	 	
45 	 	1'500 , 20 	50'000 	Level 45 Special Offer	Can request 25
46 	 	1'500 , 50 	50'000 	 	
47 	 	1'500 , 50 	50'000 	 	
48 	 	1'500 , 20 	50'000 	 	
49 	 	2'000 , 50 	50'000 	 	
50 	 	2'000 , 5 	50'000 	Level 50 Special Nod Bundle
Level 50 Special GDI Bundle	Can request 30 , 3
51 	 	2'000 , 75 	50'000 	 	
52 	 	2'000 , 75 	50'000 	 	
53 	 	2'000 , 25 	50'000 	 	
54 	 	2'000 , 75 	50'000 	 	
55 	 	2'000 , 25 	50'000 	Level 55 Special Nod Bundle
Level 55 Special GDI Bundle	Can request 35
56 	 	2'000 , 100 	50'000 	 	
57 	 	2'000 , 100 	50'000 	 	
58 	 	2'000 , 25 	50'000 	 	
59 	 	3'000 , 100 	50'000 	 	
60 	 	3'000 , 7 	50'000 	Level 60 Special Nod Bundle
Level 60 Special GDI Bundle	Can request 40 , 4
MAX 	 	3'800 , 12525 3 	150'000 	 	
== Level Up bundles ==
When unlocking new units, the game might provide a Level Up bundle, which contains cards for the unlocked unit and credits.
Unit type	Cards	Credits	Value	Price
Common 	450 	12'000 	2.2× 	600 d
Rare 	100 	12'000 	2× 	1'000 d
Epic 	15 	12'000 	2.2× 	1'200 d
Level Up bundles expire in 2 days and the higher level the player has, the more bundles per unlocked unit they can buy.
Player level	Available bundles
1 – 20 	2
21 – 30 	3
31 – 60 	4
== References ==
Category:Rivals