Protection From Good

Protection From Good creates a magical barrier around the target to help safeguard it against good sources of harm.
This innate spell was introduced by Beamdog for the Baldur's Gate II: Enhanced Edition and encountered during the companion quest Hexxat's request by Raffiyah.
There is also a Protection from Good 10'radius version as well (OHBPROH1.spl)
==Gameplay==
The spell isn't for use by the player.
Protection from good provides the recipient with a 2-point bonus to Armor Class against creatures with a good alignment.
Any Dispel Magic effect or a Breach spell will remove it as well.
==Trivia==
*In the Advanced D&D pen-and-paper rules, Protection From Evil is a reversible spell and could as well be cast as Protection From Good.
Category:Non-player powers