The Future: Storyshift Revolution (Map Game)

Will begin after AWOWW5, or TFA, or never...
The Future: Storyshift Revolution is the sixth installment of The Future Map Game series. It is an spin-off of the second installment of the series; The Future Revived.
The game follows a different timeline than the one in The Future Revived and The Future: Eve of War, with the shift point being the year 2021, eventually causing a lot of different events.
==Staff==
*Owners
**Flaming Spaghetti Monster
*Admins
**Soaringhawk
*Map Makers
**Lolistan?
*Co-Map Makers
**
*Mod Events Maker
**
*NPC Events Maker
**Flaming Spaghetti Monster
*Co-NPC Events Maker
**
Important note: If you want to apply for a Staff position, you need to have experience in previous Map Games and in the Wikia itself.
==Rules==
*To join the game, you must have at least 75 edits. This is to make sure that you're an actual user in this Wikia and that you did not join just to play a Map Game.
*There are no restrictions on joining as a nation (except for those "reserved" for their original players), but take in count that if you're considered to be breaking a rule while playing with a major nation, you'll also receive a warning as if you were playing with an small one.
*Do not insult other players or start a big argument because of something small. Try to be as polite as possible, and try to reach a solution first, remember that this is just a Map Game.
*If you're being harassed by another player, report it to staff instead of trying to fight back.
*Do not edit the rules or power ranking unless you're part of staff.
*OPness will not be tolerated, if you're found to be overpowered in some way, you'll receive a warning from staff.
*Extremly short turns with almost no detail will not be taken in count (Example: Iberia invests in military, recruits 20,000 soldiers and invades France) and you will be told to add more detail, although turns don't need to be particularly long either. While it is not a requirement it is recommended to organize your turn by sections. Here's an example of an organized turn;
**Example Confederation
***Economy : The Examplar economy drops $5,000 in GDP as the current war against Potato Kingdom forces the government to spend more in the military. Efforts are made to stimulate it, such as buying war bonds. The Exemplar government is looking for any economic assistance.
***Government: The government focuses heavily on maintaining civil unrest low as the war leaves many families behind.
***Military: The Military is damaged as the war against the Potato Kingdom kills more soldiers. New research in nanotechnology started in medical research, it could help cells of soldiers on the battlefield heal faster if wounded, maybe even regrowing lost limbs (only for the living part, there won't be any clones growing from a blown off foot).
*If you receive 3 warnings, you will be kicked from the game for 3 turns. If you are kicked again, you will be perma banned from joining.
*Do not make stupid things in your turn, for example "Australia renames to Kiwi Empire and takes over all of Oceania" or "North Korea peacefully reunites with South Korea with help of the Kawaii forces". Unrealism can be tolerated to a degree because this is a game, but plain stupid things like the ones previously mentioned are not.
*Nukes are allowed as long as they are used with logic and in extreme situations, if you try to kill the earth (and the game) by turning it in a nuclear wasteland, you'll be considered OP.
*Unions between players are allowed but they have make at least some sense and they can not exceed two members. You can also make a Union with an NPC if you wish, but the same rules apply.
*You can join as vassal, protectorate or puppet state, but you will be under the control of your master, although you can try to revolt to gain independence (success is not guaranteed).
*Trying to bribe staff in any way will result in a warning.
*To colonize, you must be advanced enough (not necessarily western, but you need to have similar levels of development).
*If you do not take your turn once the deadline ends, you will be skipped. If you are skipped three turns in a row, you will be kicked for inaction (you can still rejoin) and your nation will become an NPC.
*You can only make one coup per turn, or two if you're a superpower.
*The results of a coup are strictly decided by NPC Events.
*You can not control NPCs in any way unless they are considered to be your vassals or puppets.
==Warnings, Kicks and Bans==
==List of Nations==
*Angola
*Antilles Federation
*Arab Caliphate
*Basque Country
*Bolivarian Union
*Brazilian Empire
*Burkina Faso
*Burma
*Catalonia Liberation Front (Rebels)
*Celtic Union
*Central African Republic
*Congolese Kingdom
*Cuba
*East Bengal
*Egypt
*Equatorial Guinea
*Esceosian Commonwealth
**Two Sicilies
*Ethiopia
*Finland
*French Republic
**Sardinia-Piedmont
**Aragon
**French Algeria
*Gabon
*Galicia
*German Empire
**Czechia
**Poland
*Ghana
*Guinea
*Guinea-Bissau
*Gujarati Kingdom
*Hispaniola Republic
*Hyderabad
*Italy
*Jamaica
*Japanese Empire
**Manchuria
**East Mongolia
**Philippines
**Indonesia
*Kazambwelawi
*Kenya
*Latin Union
*Liberia
*Libya
*Madagascar
*Mali
*Mauritania
*Mexico
*Morocco
*Mughalistan
*New Byzantium
*New Kalmar Union
*Niger-Chad
*Nigerian Imperium
*North American Union
*Oceanian Commonwealth
*People's Central America
*People's Republic of Indonesia (Rebels)
*Persia
*Peru
*Portugal
*Quebec
*Republic of East Arabia
*Russian Empire
**West Mongolia
*Scotland
*Senegal
*Siamese Kingdom
*Sierra Leone
*Sinaloa Cartel (Rebels)
*Spain
*Stanistan
*Sudan
*Suthenburg Federation
*Tamilia
*Tanzania
*The Gambia
*The Seychelles
*Tibet
*Tunisia
*Ukraynia
*United Kingdom
*United States of the Middle East
*Wakanda
*West Bengal
*Zapatista Liberation Movement (Rebels)
*Zhong Dynasty of China
==Players==
*TheLolistan - Japanese Empire
*Flaming Spaghetti Monster - North American Union (NAU)
*Starring94 - Esceosian Empire
*EthanKoenigsberg - German Empire
*MultiTheMapper - United States of the Middle East (USME)
*FedexWI - Latin Union (LU)
*TheSoaringHawk - Republic of East Arabia (REA)
==Power Ranking (Top 40 Nations)==
Note: Some nations are not included in the list and are instead counted for their owner nation.
#North American Union
#Japanese Empire
#Russian Empire
#Latin Union
#Zhong Dynasty of China
#Brazilian Empire
#German Empire
#United States of the Middle East
#French Republic
#Oceanian Commonwealth
#Suthenburg Federation
#Mughalistan
#Esceosian Commonwealth
#Persian Empire
#New Kalmar Union
#Republic of East Arabia
#Nigerian Imperium
#Egypt
#Stanistan
#Morocco
#Peru
#Arab Caliphate
#Siamese Kingdom
#Bolivarian Union
#New Byzantium
#Congolese Kingdom
#Finland
#Kazambwelawi
#Ukraynia
#Quebec
#Switzerland
#Mexico
#Ethiopia
#Spain
#Angola
#Portugal
#Wakanda
#Tanzania
#People's Central America
#Hyderabad
==Backstory (Do take a read)==
Japanese Empire:
United States of America:
Latin Union:
Russian Empire:
Esceosian Commonwealth:
German Empire:
French Republic:
United States of the Middle East: With an origin in Turkey, after expanding into Mesopotamia The nation went into mass isolationism fighting a war against of Saudi Arabia with it ending in a stalemate. During this decade long Isolation the nation expanded its industry and its cities boomed. However in 2040 the nation began to re-arm itself and picking fights with its neighbors. It is now 2042 and the nation has become a regional power and is capable of defeating any other middle eastern nation and defending itself from most of the world powers.
Republic of East Arabia: The REA was created in 2021 from Oman, Yemen and the UAE following a UAE economic collapse and Oman conquering Yemen. A few years later Qatar joins the republic. The REA is responsible for terraforming the empty quarter, later buying it from Socialist Arabia. The REA made a joint space program with Japan in 2023 and now the two powers lead the world in space technology. In 2028 the REA attacked ISIS in North East Africa claiming Eritrea, Djibouti and Somalia as its own and saving Ethiopia. These days, while not being the strongest nation, the REA is still a regional power and could put up a good fight against even the strongest nations
Zhong Dynasty (China): After China's extreme expansion the country broke down into a civil war in 2031. The civil war lasted for 5 years until Japan swiftly ended it. The Free Chinese Front which was fighting the Zhong Dynasty was crushed by a sudden Japanese invasion. After quickly revoking all claims on Manchuria and Eastern China, Zhong rebuilt it self. After rebuilding the crippled military Zhong retook Indochina and proved itself as a world power. Tensions still remain high with Japan/
==Alliances and Unions==
==Game==
===Turn 1 (2042)===
====Mod Events====
====Player Events====
====NPC Events====
Category:Map Game
Category:Main Page (Map Games)
Category:Futuristic Map Games
Category:The Future (Map Games)
Category:The Future: Storyshift Revolution (Map Game)