Recoil (Cannon)

Recoil is the fourth Cannon first appearing during the Royal Flush update. It is available in the shop after beating Coilfrontation for the first time, and can be bought for . Recoil has similar AOE range to the Default Cannon, though knockbacks and stuns every unit in range, and bypassing any normal debuff immunities.
==Appearance==
Recoil has a detailed appearance compared to the Default, having a bulkier extrusion and barrel as well, using a color pallet of blues and some black. The barrel of the cannon itself also looks like a coil, hence the name.
When firing, all affected units are given a shock-like particle effect to indicate that they are stunned. The cannon itself gives off a big blue bubble effect when activated.
==Usage==
In comparison to most of the other cannons in the game, Recoil is, by its very nature, quite niche. Its main gimmick is that it can knock ANYTHING back, apart from extremely few units and enemies with Omni-Immunity such as (with his shield up), or . This makes it pretty useful against bosses like or who rely on closing distance to be threatening, or giants like or that cannot be knocked back by normal means. Its stun is also nice for preventing pressure from such enemies for a few precious seconds to stall, reassemble your forces and/or apply a bit more pressure
If you are not using Recoil for boss stages or very specific units, it is more or less a downgrade over using any other cannon, as its damage is very, VERY little, so it is purely support-based. You CAN use it, but in regular stages, other cannons are far more versatile, and thus more useful than Recoil.
==Strategy==
Recoil is not threatening by itself, but as a support cannon, it can be deceptively deadly. Its ability to knock anything back means that at any point, your frontline will be knocked back into, or behind your ranged units, leaving them ALL vulnerable to splash damage. You wouldn't want something like a firing right at you right after a recoil fires, for instance, or a running at you.
Still, if you have a constant flow of fast meatshields, Recoil is nothing to fear. Its sudden activation can catch you off guard, but as long as you can manage to juggle the enemy waves decently well, you should be covered against any potential threats. 
==Stats ==
==Gallery==
Recoil.gif|Using Recoil