Combat Rules (GoE)

Conflicts between gods, exarchs, nations, etc are strongly encouraged. Conflict helps bring flavor and depth to the setting, making it more interesting both to participate in as developers and more interesting to play for GM's and players.
However, there are no formal rules for conflict. Players should discuss the matter before hand. The outcome of conflict should be reasonable and the result of Roleplaying. The age of a god, the number of artifacts or worshippers it has, might help guide the RPing for divine combat, but this does not dictate the outcome. Likewise, the number of nourishes a population has might help players figure out likely outcomes, but they do not dictate who the winner is.
Category: Rules (GoE)