ON SQUAD WAYPOINT UPDATE

;Trigger
Player receives a squad waypoint update. This is also triggered after he leaves a squad. Triggered by Squad.SetWayPoint(), Squad.ClearWayPoint() not.
;Values passed to bound function
event	string	Is always equal to lowercase event name
<nowiki>
{
"event" = "on_squad_waypoint_update"
}
</nowiki>
Category:UI_Events