Level 4.3

==Description==
Level 4.3 is an endless office filled with cubicles, with several hallways connecting different areas together. These cubicles contain black office chairs, pencils, pencil sharpeners, erasers, tables, paper, and computers (though not all of them are functional). Food and drinks can be found in refrigerators (including Almond Water), making Level 4.3 ideal for finding resources. In certain areas of Level 4.3, a multitude of load-bearing walls can be found grouped closely together. These walls can be broken, but breaking them does not appear to have any effect on the Level's structural integrity as a whole. A white fog also subsists within this level at all times, the source of which is unknown.
The sounds of papers shuffling, pencils writing, and occasional (albeit unintelligible) human voices can be heard throughout the level, as well as the muffled sound of rain and occasional thunder, the source of which is presumed to be from Level 4. Entities can sparsely be found in this sub-level, the most common of which being Skin-Stealers, often found pretending to be working, waiting for unfortunate wanderers to pass by. Adult Facelings can be found in the level and will happily escort you to the nearest exit as long as you speak to them politely. Child Facelings are never present in Level 4.3.
Several separate areas and rooms can be found within Level 4.3, such as meeting rooms, lavatories, and the hallways that can be used to enter and exit this level from, the managers' offices, and often contain Rose Water. The whole of Level 4.3 is unnaturally humid, causing a high amount of mold to grow. As well, Backshrooms, Snooze Shrooms and White Backshrooms appear to thrive here, especially in hallways. Several wanderers have confirmed to have seen high amounts of vegetation further into the level.
The sight of vegetation growing inside a series of office cubicles naturally causes an eerie and liminal feeling. Whether this is affectatious to wanderers or not is still undetermined.
Level 4.3's class has been of great dispute due to the heavy psychological effects caused by this sub-level. Any and all wanderers present in Level 4.3 will have an increase in work ethic, drive, energy, and morale. This feeling can last even after the wanderer has left Level 4.3 for up to 48 hours. Wanderers may also begin to feel the desire to provide assistance to any other wanderer they encounter with anything they may need. This effect can cause wanderers to wish to stay and to "Work" within Level 4.3 and to reside here permanently.
The further one wanders within Level 4.3, the more abandoned and decrepit it becomes, with more mold, lichen, and moss seen growing on the cubicles, roofs, floors, and walls, as well as an increase in Backshrooms. Almond Water will begin to become more scarce, and entity encounters will increase. Due to this, wandering too far within Level 4.3 is highly advised against. The furthest documented travel of a wanderer into Level 4.3 is around 300 miles, whereupon the wanderer fell through the floor and was taken directly to Level 5.3. The wanderer reports to have seen vast amounts of lush, leafy vegetation, with almost every cubicle being destroyed.
==Gallery==
File:Cubicles.png
File:hallway4.png
File:Cubiclegif.png
File:EndlessOffice.png
There are several laptops found within Level 4.3, almost all of which are uncharged and without a battery. A very small amount of computers have information possibly providing evidence pertaining to the creation and origin of Level 4.3. Emails and documents can be found within these laptops, though as of , only one email has been archived. 
Archived on March 3, 2020.
>ARCHIVED EMAIL<
==Archived Email: "To Whom It May Concern"==
==Entities==
Several entities can be found within Level 4.3 in small amounts. These entities include:
|Death Moths|
|Skin-Stealers|
|Clumps|
|Facelings|
|Windows|
==Colonies and Outposts==
===T.A.L. (The Analysts of Level 4.3)===
Dedicated to discovering and archiving any documents, emails, or notes within the computers of Level 4.3.
Friendly to wanderers and will to trade.
Will accept any information from computers in exchange for resources such as Almond Water.
Any attempt to destroy any one of the computers will result in violent retaliation.
=== Backroom Colonists ===
With the re-establishment of Base New Almond, an entry way from Level 4 was found close to the vital base. The group decided then to commit resources to allow easy transfer between Level 4 and 5, and to safeguard the main base if attacked, as well as help transport resources.
Friendly to wanderers and groups like T.A.L, usually helping them find archives.
==Entrances and Exits==
===Entrances===
*Walking down a dim white series of hallways in Level 4 can lead you here.
*No-clipping out of Level 3.4 can lead here.
*Finding a pure white door in Level 1 will lead here.
===Exits===
*No-clipping through the floor will lead to either Level 4 or Level 5.
*Walking down a dim white series of hallways can lead you to Level 4.
*Entering a turquoise green door sends wanderers to Level 597.
*Punching a manager office door will lead to Level 11.
*Walking deep into the sub-level and then No-clipping through the floor will lead to Level 5.3.
*Noclipping through a piece of furniture may lead to Level 4.5 .
*Entering a red door will send one to Level -4.
*Typing "0000" into the command console of a computer will take you to Level 0.
*Typing "0009" into the command console of a computer will take you to Level 9.
*Typing "0011" into the command console of a computer will take you to Level 11.
It is worth noting that the last method of egress rarely works for other levels. You cannot type "0399" to be transported to Level 399, for instance.
Category:Class 2
Category:Levels
Category:Sub-Levels
Category:Cluster I
Category:Safe