Uninstalled Lock

A lock is used to secure a Fence, Palisade or Brickwall gate. As of a recent update, they can also be used to lock certain containers, such as a Strongbox or any type of Chest.
==Installing the lock==
Attach it to the gate by clicking the item and right-clicking it onto the gate. After installing a lock, you will receive the Master Key for it.
===Master Key===
 
Master keys can be used to: 
*Open gates in both directions. 
*Craft key copies: Have the Master Key in your inventory or an open container and use raft > dds & Ends > Master ey Copy or Slae Key Copy. Each copy requires one Block of Wood. The Master Key will not be consumed. 
*Make other uninstalled locks match the same key: Have the new lock(s) in your inventory, hold the Master Key and right-click a new lock with it and wait. Repeat for each new lock. Gates fitted with these locks can now be opened with any key that matches the Master Key used. You will not receive new keys when installing these locks.
*Install a new lock: With the Master Key to the gate in your inventory, right-click a new lock onto the gate. You will receive a new Master Key and the old one won't work anymore. This is useful if a copy of the Master Key gets stolen.
===Slave Key===
Slave keys can only be used to open gates from inside. They cannot be used to make multiple keys or change locks. This means that, should you lose it to theft or otherwise, it cannot be used to enter your base.
You can name keys by right-clicking them. They can be stored on a Keyring.
==Notes==
*It is advised to never let the Master Key leave your walls, use only a Slave Key for going outside and Travel to Hearth Fire to get back in. Make sure that your Hearth Fire is inside first so you don't get locked outside of your own claim!
*See the Notes section of the palisade page for correct gate placement.