Freedom Fighters

This is the ONLY that rewards . Normally, they are dropped by bosses in instances from and above.
==Phases==
Each time you accept this quest you will be randomly assigned one of the following phases. The phase can be identified by the Passive skill in the last position of the Temporary Skills bar, and/or a named Buff that appears in your Buff box. The two MAY have the same name. You must complete the task of each phase to advance to the next phase.
You will eventually receive all seven phases before you repeat one of them. The order is NOT sequential.
All phases require you to Earn 50 Key Objectives to complete the phase. In addition to the phase-specific ways to earn Key Objectives, they can be earned in the following ways:
*Earn 1 Key Objective for each you gather and return to . Also increases your buff by one rank. This buff resets at the start of every . You may also see other Buffs that reveal information from the recovered files to help you puzzle out the tasks here. Go talk to to see the rarer items before this buff fades away!
** - Everyone can find a way to be useful in this type of emergency, especially those who can think quickly. The food in your hand is not just food.
** - The leader of a party. He determines the performance of the entire party.
* - This is increased by 2 for delivering a to a - You support the firepower of the arrow towers. 
* - We think this is increased by 2 for delivering a to a - You maintain the strength of the archers. 
*Earn 1 Key Objective for each delivered to a .
* - This buff is a Timer. IF you can complete the phase before this expires you will gain a bonus.
See for additional information.
See for a list of rewards you may purchase with .
===The Power of Knowledge===
 - You find many secrets inside the file. They can help you oppose the demons coming into .
* - Consumes state. Target Monster becomes a for 15 seconds, loses some HP every second, and you gain 1 Key Objective.
* - Consumes state. Instantly kills target, you gain 4 Key Objectives.
* - Consumes state. All targets in range are put to sleep for 8 seconds. You gain 1 Key Objective.
* - max rank is increased by 2.
===Hunger Breeds Discontent===
 is by the bridge! (gather 2 times to fill your )
* - Consumes: state. You gain state, increased Riding Speed for 15 seconds, and 1 Key Objective (you must be riding)
* - Consumes: state. You gain state. Occupies 1 space. If you provide supplies to an arrow tower while in this state, the becomes excited for 5 seconds, and you gain 1 Key Objective (can be used while riding)
* - Consumes: state. Throws grain in the specified area, attracting monsters for up to 20 seconds. Gain 1 Key Objective for each monster attracted.
* - Your state maximum is increased to 2.
Each you deliver to a gives you 1 Key Objective.
===The Key to Firepower===
 is by the bridge! (gather 3 times to fill your )
You gain the state, increasing your max rank to 3.
* - Consumes: state. You gain state for 15 seconds. If you are in this state and you provide supplies to an arrow tower, the will gain state for 15 seconds and you earn 1 Key Objective.
* - Consumes: state. You gain state for 15 seconds. If you are in this state and you provide supplies to an arrow tower, the will gain state for 15 seconds and you earn 1 Key Objective.
* - Arrow obtainment time is reduced to 1 second for 10 seconds.
* - Your state max rank is increased to 3. If you have and you provide supplies to an arrow tower, the will gain state for 10 seconds.
Each you deliver to a gives you 1 Key Objective.
===Group Battle===
* - If led don't appear, then the use of this will cause the to respawn immediately. After its successful use, you obtain 4 Key Objectives.
* - You gain state, causing the Archer leaders to man the towers themselves, increasing the accuracy and damage of their firepower.
* - Target (escaping monster) gains state for 4 seconds. Concentrates firepower. IF target dies while you gain 1 Key Objective.
* - Increase max rank to 2.
===Chris' Lieutenant===
 - must maintain the last line of defense. He needs someone to go to the front lines and take command in his stead.
* - Launch shot attacks on all targets inside area. Target monsters obtain and is slowed for 10 seconds. IF target dies under you gain 2 Key Objectives.
* - All archers in the tower that is closest to you will be driven out. If a or a player is driven out, you will obtain 5 Key Objectives.
* - Target players must be in a state. If used successfully, this will transfer files to the player in view. Target obtains 1 Key Objective. If successfully used, this will earn you 1 Key Objective and a state. Lasts for 60 seconds.
* - Consumes and states. Gain 4 Key Objectives, and all gain for 10 seconds.
You cannot use without other players in the area to grab from. We have also never found a way to make work, so that is your 2 best actions, shot. You can still complete this phase, but it is gonna take a very long time to do it.
===Surprise Attack Unit===
 - It's not enough to rely on the arrow towers to defend against the demons. Other more violent measures are necessary...
* - Produces a Explosive Trap in the location it is used. Lasts 20 seconds. When monsters that have escaped get close, the Explosive Trap will cause damage to them. (2s casttime, 20s CD)
* - Can only be used on monsters escaping and targets must have less than 75% HP. Inflicts a Magic Rope Bind state on the target causing it to be unable to move for 5 seconds. (2s casttime, 3s CD)
* - All monsters that have escaped from that are in the target area will achieve a Magic Binding. Movement Speed is reduced for 5 seconds.
* - Immediately kills all monsters that have escaped that are in the target area. You will be unable to move for 6 seconds. (Instant, 60s CD)
* - You earn:
**1 Key Objective for killing a 
**4 Key Objectives for killing an 
**8 Key Objectives for killing a 
This one is very easy. Just use the to kill large groups of monsters, then run for a new file to increase your contributions, then rinse/repeat. Make sure you catch a in your blast as often as you can.
===Corpse Control===
Get a , then while you have the "" state, use and click on a to raise a .
* - Consumes: "" state. Use on a . Summons a . (3s cast, 20s CD)
**It seems that you MUST have at least 1 rank of the state in order to use this skill.
* - Consumes: "" state. Resets the survival time of any that is following you to 120 seconds and increases their attack power for 20 seconds.
* - Your attacks targeted monsters that have escaped . Targets will be place under a "Being Watched" state for 8 seconds. (Instant, 2s CD)
* - Your explodes, causing damage to nearby monsters that have escaped .
* - When a is following you, you will earn 1 Key Objective for every monster that is killed.