Raichu & Wakko Show Bible

OFFICIAL SYNOPSIS FROM 2026 rerelease: "You think Raichu, Wakko and Scotch prepare their gags empty-gloved? Nope! Feast your eyeballs on this show bible, and laugh at loud at the many gags, jokes and hoaxes of your favorite trio!"
==Beginning Info==
=== WHO ARE THE WARNER TRIO? ===
Raichu, Wakko and Scotch (more commonly known as “the Warner trio” or simply “the trio”) make what a Warner Bros. cartoon is. They’re zany, wacky, toony...the list goes on and on. They’re also cute, huggable and lovable (and they know this--it’s why merch of them sells). These kids will do what it takes to right all the wrongs in the world, from bullies to cheaters, even corrupt politicians and criminals. They’re sorta like the cops...if the cops were three zany kids with a death wish.
=== THE TRIO’S GOAL IN LIFE ===
All these kids wanna do is just be kids: have fun, make a few mischief, cause havoc onto those around them--normal kid stuff. But then a jerkface comes along and treats the trio like garbage. Raichu, Wakko and Scotch then show the jerk the error of his ways...comically violently.
=== WHAT DO THE TRIO DO IN THEIR CARTOONS? ===
They bug those who deserve to be bugged. They give people a reason to yell at them. They treat people who treat them like crap, that same way back. They are the cartoon world’s answer to looney justice.
=== RAICHU, WAKKO, AND SCOTCH’S ORIGINS ===
In 1939, Warner Bros. Studios was in quite a pickle. Their last cartoons flopped and reeked of “not funny enough”. So, in a hurry (exactly at September 13 at 2:45 AM in the morning), a talented animator drew Raichu, Wakko, and the Warner Meowth, Scotch. The drawings were so funny that they came to life...literally! The trio were bouncing off the Burbank lot, wreaking devastating havoc among the studio, and its workers...until their capture by the security guard. The trio’s films--which were TOO funny for public viewing--were deemed unwatchable and locked away in the studio vault, never to be released. And for the trio themselves? Due to their zaniness, they were locked away in the studio’s watertower, also never to be released. Disavowing ANY proof of the trio’s existence, they were only a secret only the CEO and the security guard knew. But somehow, the trio broke loose from the tower and escaped into the streets of Solar City.
=== TRIO’s CHARACTER PROFILES ===
As stated, the main members of the Warner bunch are Raichu (self-proclaimed leader), Wakko (expert mallet user that eats ANYTHING) and Scotch (the Warner Meowth). These three are EXTREMELY zany, and show constant Tooniness.
The trio work as a team to undermine and defeat the foe, but will also show some kid personality traits as well. This guide will show you on how to fend yourself against these looneys, should you accidentally act bad towards them, as they will (often) wallop you with a mallet.
However, they have been shown to show kindness towards those who show kindness towards them, as if they’ve realized that person is a friend, and not a foe. The trio have also been observed to call the authorities on any criminals they defeat, further strengthening the “bringer of looney justice” title they were given.
May the odds be ever in your favor.
== A LETTER FROM MR. YW ==
Dear reader,
You must not know of my name, but I will tell you this: this bible is of EXTREME importance, as it will help you defend against my brothers.
Please, take the time to read EVERY SINGLE PIECE of this guide, as EVERY DETAIL is crucial.
May the odds of encountering them ever be in your favor.
Sincerely,
Mr. YW
== "Rai Yi Yi!” ==
RAICHU
(Idioticus Electricus)
Raichu, also known as “The Mouse” (and “the comedic thunderclap” in Germany) is the self-proclaimed leader of the Warner bunch. He commands the actions of Wakko and Scotch during a battle, but everywhere else? ...Yeah, he’s out of luck. Usually the one who often zaps foes into stunning, Raichu only fights when he’s in danger. Think of him as Bugs Bunny in a Pokémon suit: he just wants to live a peaceful life, and will outwit and defeat anyone who ruins that for him. Usually crunching on a piece of bacon (or rarely, a carrot), Raichu will often trick his foes first, then fight.
=== RAICHU’S ELECTRIC POWERS ===
Raichu is, of course, an Electric-type Pokémon. He normally uses his electric moves to either stun a foe with a Thunder Shock, or straight up scorch them with a Thunderbolt (the latter is quite rare).
=== CANNED RAMEN ===
Raichu REALLY loves ramen (as he normally eats a bowl of it to heal in battle), and when in a pinch, he gets out a can of ACME Canned Ramen, and when he eats it, he gets muscles like Popeye, and just like Popeye, he gains the ability to pummel any rogue into unconsciousness.
=== RAICHU’S FOURTH WALL BREAKS ===
Raichu, being a cartoon character, loves to break the fourth wall, as he often looks at the camera. One of his favorite gags is to look at the camera, and downright harass the villain’s looks. If they can play dirty, what’s saying he can’t?
=== RAICHU’S ‘ACCIDENTAL’ BUMBLES ===
Raichu tends to purposefully bumble and fumble, even tripping over his own two feet. This is used for foes that threaten him, his ohana or his friends, and constantly makes said foe livid with rage.
=== RAICHU WALKS TO THE BACKGROUND ===
After tricking his foe, Raichu will walk to the background of a scene, and then leave, leaving the foe confused and angry.
=== RAICHU CALLS THE COPS ON CRIMINALS ===
Raichu, being a seeker of justice, will often call the cops on the criminals he defeats (those criminals will, for some reason, thank the police for arresting them, which may be due to how insane Raichu is to them).
=== RAICHU IMPERSONATING THE FOE ===
Raichu will often impersonate his foes and do things as that foe (wasting their money, ruining their social credit, etc.)
=== “SCREW THIS, I’M OUT” ===
When Raichu encounters a foe he does NOT want to fight, he’ll say “Screw this, I’m outta here”, leave said foe, urge his sibs to follow, and ignore said villain to the point of him ordering a fight...which never happens, resulting in an instant win for the Warners (the villain gives up and leaves the world, due to the kids ignoring).
=== HEAVY SLEEPER ===
Raichu sleeps. A LOT. So much so, that he counts as an immovable object. Due to this, no amount of attacks can move the sleeping mouse.
=== RAICHU SAMPLE DIALOGUE ===
You entice me to say a word that ain't allowed in me contract, you." - Whenever Raichu is angry
(Raichu looks at the camera, unamused) "Egotistical, ain't they?" - Whenever Raichu spots someone actin like they rule the show
"Ya know, folks, this would be a good time to change the channel." - One of Raichu's many 4th wall breaks
"Huh...Neat." - Raichu seeing a villain get their just deserts way early
"Ruh roh. Trouble at 10 and 2, sibs." - Raichu spotting a villain
(Raichu does the old-timey Popeye punching) "Here, bully, bully, bully!" - One of Raichu's responses to fighting a tough foe
"We could...but we simply choose not to." - Raichu disrespecting a villain
"Ya know, all this time I coulda been home, sippin' coffee, bein' with me Doopie-Schmoopie...but instead, I'm fightin' this bozo." (Raichu points to a villain) - Another case of Raichu disrespecting the villain
"You're welcome!" - one of Raichu's responses to a villain's "I hate you!"
"Easy, Wakko. But first, we have to talk about parallel universes." - One of Raichu's off-topic answers to one of Wakko's questions
== OTHER IMPORTANT INFO ABOUT RAICHU ==
* Raichu wields a Pokédex when he encounters a new Pokémon.
*Raichu has a wife: a human gal named Doopie.
*Raichu is the more lively of the trio, as he bounces off the walls more.
*When given the chance, Raichu will show some signs of normal kid behavior (he uses this for when he’s confronted).
*Raichu’s tail can spin like a propellor for when he needs to fly away from a dangerous fight.
* Raichu has been called the "Mario of the Warners", due to him rescuing Doopie from danger in the same way Mario rescues Peach.
*Raichu has many items stored in his hammerspace. The most bizarre items in there are:
 * Squidward
 * A fish
 * 243 Xbox 360 controllers
 * Every type of Poké Ball in one briefcase
 * All of Niko's gadgets (somehow)
 * a nailbat
 * Max
 * Jax's overalls 
*Raichu laughs in the face of danger, and is unfazed by anything that comes his way, no matter how intimidating it is (he'll even show who's the boss by attacking said danger), and he'll even taunt the danger well after it has been defeated.
== “Faboo!” ==
WAKKO
(Warnerus Devourus)
Wakko is...wacky. That’s at least the nice way of saying it, to be honest. Wakko is no plot, just purebred action, and he has no trouble of showing it too. He’s the one who feeds the animals, ignoring the “DO NOT FEED ANIMALS” signs. He’s the one who makes emergency frog situations. Heck, he’s even the one who made 54 species of goats extinct. He’s broken, both mentally and physically. He’s a walking, talking, ticking time bomb, and Raichu knows this very well. He’s so messed up, he put 35 skilled therapists in the nuthouse. All of em, crazy.
=== WAKKO’S TEMPER ===
If you ever found Wakko’s playfulness annoying, pray to Arceus that you don’t see...his bad side. Let’s just say that if you ever made him mad, RUN. Wakko becomes this tornado of destruction, obliterating every little thing in his sight, converting it to mere rubble. And when he catches you, you’ll be covered in the most wicked of bruises, bite marks and shattered bones. When Wakko calms down, he’ll gently float to the ground, now rubble, and say: “You hold in that stuff for too long, you end up with an ulcer!”
=== EATER OF ANYTHING ===
Wakko has an iron stomach, meaning that he will eat ANYTHING and EVERYTHING, regardless of what it is or how moldy it is. He puts even a Snorlax to shame.
=== WAKKO’S ANIMAL ROUTINES ===
Wakko is a master of charades, as he’ll perfectly imitate any animal and use said animal's defense mechanisms to his own advantage.
=== MASTER OF THE MALLET ===
Wakko is a master of the mallet, and has been using his one trusty mallet all the way since 1939. His wooden mallet has been showing signs of wear and tear throughout the years.
=== WAKKO SLEEPING ===
Wakko is a heavy sleeper, and will sleep over anything, no matter how loud a noise is. We’re not sure how he does it, though.
=== WAKKO SPITS OUT ANVILS ===
Sometimes, he’ll spit out anvils to crush his opponent. The anvils reek of slobber, even when they’re not covered in said slobber. Disgustingly good defense tactic.
==== WAKKO SAMPLE DIALOGUE ====
== OTHER IMPORTANT INFO ABOUT WAKKO ==
* Wakko, despite being 3 months older than Raichu, is the shortest of the brothers.
*He can take off his own head and use it like a basketball.
*Wakko has been known to act like a brat to foes, and will throw a destructive temper. Raichu does ABSOLUTELY NOTHING to this, though.
*Before it was confirmed that Raichu was Wakko's long lost brother, it was thought that they were best friends, until Farnsworth ran a DNA test. Before Raichu joined Wakko, it was unclear where Wakko was. While some sources say he was at a college, others say he was an angry man, drunk on root beer to cover up his depression when the original Animaniacs was canceled. This mystery is still unsolved.
*Wakko will use his childlike curiosity to cause great harm to the foe (pressing a self destruct button, asking stupid questions, you get the drill)
* Wakko can store important objects (like documents or secret tech) in his mouth for safe keeping, and even spit it out, without slobber.
*As a last resort, Wakko will disassemble every part of his body and play dead, trying to scare the villain.
* Wakko’s favorite things to eat are:
 * Litter
 * Documents
 * Rogue tech
 * Nets
 * Picnic baskets (both the food AND the basket)
 * The WB shield
== “Meowth Meowth Meowth.” ==
SCOTCH
(Meowthus Coffeecattus)
Meet Scotch, who goes by the very clever nickname, the Warner Meowth. Now, despite being a Meowth, Scotch--for every practical reason imaginable--is indeed a Warner (he just likes to make his enemies think he’s a dumb Pokemon). Unlike Raichu, who can speak in full, clear English sentences, Scotch can only say “Meowth” over and over again (life’s cruel, we know). Despite this lack of speech, Scotch is still able to get his point across...through comedically violent means.
=== SCOTCH CAN USE ANY MOVE ===
Some may call it cheating, some may call it a case of a mishap by Arceus, but one thing is for certain: WATCH OUT. Scotch will either freeze you solid with an Ice Beam, toast ya with a Fire Blast, or straight up pummel you with an Aura Sphere.
=== SCOTCH: MASTER OF CUTENESS ===
Here’s something that’ll give Dot Warner a run for her money: Scotch can act cute...and sneak past adversaries! It’s odd, but when a cat gives ya the puppy-dog eyes, you know you just can’t resist.
=== SCOTCH MOVES IN 1930s ===
When alone, Scotch will walk around in the same mannerisms as Felix the Cat (bouncing up and down is one example).
== OTHER IMPORTANT INFO ABOUT SCOTCH ==
* Scotch is a purebred from Kanto, as shown by his vast knowledge of the original 151 Kanto Pokemon.
*There have been rumors of Warner Bros. Entertainment making a spinoff about Scotch, but so far, nothing has been confirmed yet.
* The first thing Scotch ever did in 1939 was mess up the mustache of Yosemite Sam.
*Scotch has been rumored to have family relations with Team Rocket’s Meowth, but so far, nothing has been said.
*Scotch usually chases Oswald the Lucky Rabbit for his luck, but he gets crushed by an anvil at the end.
== MAJOR SUPPORTING CHARACTERS IN THE TRIO’S ESCAPADES ==
=== * ESCARGOON * ===
The snail who made his debut in 2001’s Kirby: Right Back at Ya makes a triumphant comeback, after 23 years of absence. Here, he runs a megastore called Escargoon’s Emporium, where he does his best to keep things neat and tidy, despite the chaos from the world. Raichu, Wakko and Scotch are his favorite customers.
=== * RALPH, THE SECURITY GUARD * ===
The big fat dumb guy on the studio backlot who tries to follow this one simple order: catch the trio and put them back in the watertower. One small problem: the trio refuse to be in the tower! So Ralph chases them. Thankfully, the trio are known for outwitting poor Ralph.
=== * COCONUTS * ===
Another unsung Toon returns! This time, the robotic monkey who made his debut in 1993’s Adventures of Sonic the Hedgehog, after 31 years of absence. Here, he drives his steamboat around, delivering goods and services across the cartoon universe. Some say he reminds people of Mickey Mouse from Steamboat Willie.
=== * PINKY & THE BRAIN * ===
The two lab mice who plot (and funnily fail) to take over the world each and every night. Here, their plans are bigger, more complicated and smart, but oh so prone to failing (it’s almost certain to make ya feel bad for em). 
=== * SAM AND MAX, FREELANCE POLICE * ===
The Freelance Police have arrived! Sam and his trusty (and violent) little buddy Max solve crimes in Solar City, riding in the iconic DeSoto. Sam is more logical, aka the “good cop”, and Max is very violent, aka the “bad cop”.
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=== AN ARRAY OF TOONS ===
We’re not kidding when we said there were a ton of Toons in this show. From recognizable shows like Blue’s Clues, SpongeBob SquarePants and Looney Tunes, to more obscure classics like Rolie Polie Olie, Roger Rabbit and Felix the Cat. Over 560 different franchises, with over 2,340 different Toons. 
== MORE INFO ON RAICHU, WAKKO AND SCOTCH ==
=== WHO ARE THE TARGETS OF THEIR COMEDY? ===
The people Raichu, Wakko and Scotch often target are people who are often villains and/or have villainous traits in them. These traits are: rude, pompous, selfish, greedy, boastful, snide and bossy. The trio take the offensive against the offensive.
While their main stock-in-trade is wreaking havoc, they have a shred of decency (they may be zany, but they ain’t monsters) and have redeeming social value. In their adventures, the Warners will aim ALL of their mayhem at: cruel bosses, bigots, unsportsmanlike athletes, criminals, litterbugs, greedy studio executives, anyone associated with Sonic ‘06, bullies, drama queens, stingy land developers, poachers, cheating shnooks, corrupt politicians, and anyone who creates a hassle for all people in the world.
=== THE TRIO ARE A POSITIVE FORCE IN NATURE ===
Raichu, Wakko and Scotch are ultimately redeeming characters, who see something wrong or wicked, and use their unique brand of comedy to right said wrong.
=== THE WARNERS ARE WINNERS ===
They may lose an occasional battle, but they always win the war at the end. They are ultimately winners.
=== THE TRIO LOVE EACH OTHER ===
They treat themselves like family, always being together. However, despite this inseparable bond, each has the ability to get on the others’ nerves.
=== THEY ARE PURE ENERGY ===
These are kids who act like they lived a life full of sugary foods. They are always on the move, never sitting still, always looking for something new to do.
=== THE LOCATION OF THEIR COMEDY ===
It’s always a location where civilized behavior isn’t only expected, but required...basically a place where a hyperactive mouse Pokemon, Warner and Meowth would be inappropriate, which is just about anywhere.
=== THE VILLAIN IS ALWAYS DUPED ===
The point is that, obviously, Raichu, Wakko and Scotch’s villains ALWAYS fall for the gags. They are always the stooges. They ALWAYS succumb to the idiosyncratic logic of the trio.
=== THE TRIO’S PARENTS ===
In terms of parents, they have no parents. Or at least, no one will admit to being their parents.
=== THEY MAKE MOCKERIES OF THEIR FOES ===
Their primary goal is to make mockeries of foes that often deserve to be mocked. This is their magnum opus, and they use it very well.
=== WHAT FOES SAY TO THE TRIO: ===
=== WHAT THE TRIO SAY BACK: ===
== GAGS AND ROUTINES ==
=== ENTRANCE BITS ===
Raichu, Wakko and Scotch enter scenes in unique and funny ways. The more unusual and surprising, the better. Sometimes they come bouncing like springs over the horizon. Or they fall out of the sky (a parachute then opens after they fall to the ground). They might pop out of a window, a tree stump, even something as small as a coconut. Raichu, Wakko and Scotch enter in a unique way each and every cartoon.
=== THEIR DANCE ROUTINES ===
The trio love to dance, and often enter scenes mid-dance. Also, right in the middle of a sequence, Raichu (or Wakko) will shout “DANCE BREAK!” and start dancing. Among the dances they mastered (all with culturally appropriate garb) are: The Russian Cossack dance (“EY!”); The Egyptian snake charmer dance (Scotch’s tail acts like a snake due to this); the hula; the minuet; tap dancing; the Mexican hat dance; clog dancing, etc. They also tend to wear lederhosen and yodel to polka music. The foe gets swept up into the dance and gets clobbered.
=== EXIT BITS ===
As unique are their entrances, their exits also share that uniqueness. For example, one brother makes a motion that he’s going to exit to the right, quickly moves left, and actually exits to the right. In another exit, the brothers will launch Scotch, using their arms as a slingshot, then follow with a jump.
=== POKÉ BALL BIT ===
Raichu will toss a Poké Ball at the foe to try to catch him. If it succeeds, Raichu puts the foe in a PC until he decides to let him out. If it fails, he’ll clobber the foe with a Snorlax.
=== TRIO FIGHT CLOUD ===
Whenever Raichu, Wakko and Scotch get into a fight, they go spinning into a fight cloud, which occasionally screeches to a stop so that we can see the trio in strange poses, then the fight cloud resumes. Also, a brother can step out of the cloud and address the audience, claiming to loathe violence. In fact, they all step out of the cloud, and the cloud continues fighting on its lonesome.
=== FIGHT CLOUD UNCENSORED ===
After a fight cloud scene, one of the brothers will say “Now let’s give the kiddies the uncensored version.”, Then show the fight itself, no cloud included.
=== “HOW OLD ARE YOU?” ===
They never get a straight answer to this. “Old enough to know better, young enough to do it anyway” is one response.
=== WARNERS’ COURT ===
They hold literal kangaroo courts (A kangaroo with a joey as a judge, multiple juror kangaroos kicking the foe, etc.) and sentence the foe to some looney punishment, i.e., litterbugs must eat whatever they littered, cruel bosses must give their employees a 50% raise, greedy billionaires must donate all their assets to charity, etc.
=== THE TRIO GET BORED ===
Another one of the trio’s tricks is to become extremely bored like little children, e.g., waiting in line at the bank. When Raichu, Wakko and Scotch get bored, they act extremely lethargic, their bodies go rubbery, they slump to the floor and roll around in slow-motion agony. When the foe picks them up and tries to remove them from the premises, their bodies act exactly like mercury -- extremely hard to get a grip on.
=== AT CARTOON’S END ===
Once they have finished watching the foe’s life go to shambles, they bounce into the horizon like springs, laughing while saying “Boingy Boingy Boingy Boingy!”
==== DISCLAIMER ====
This was a selection of the many gags and routines that the trio do. There are many, many more.
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== VILLAIN PAGE* ==
*note that they may join the Toons’ side when needed, but this will be temporary.
Like all cartoon characters with good intentions, Raichu, Wakko and Scotch have a ton of villains, all of which want to eradicate their presence from the world. While each villain has their own plans and agenda, they all have one glaring flaw: they always fall for the gags. Here is a list of a few of these baddies.
=== KINGAMBIT AND HIS CREW ===
Kingambit, the final evolved form of Bisharp, leads an army to obliterate the Warners. He may have strength in numbers, but he lacks strength in sanity! His Bisharp soldiers and even his minions, Grimmsnarl, Tyranitar and Eternatus, get mixed in the trio’s zaniness too, giving them a run for their money.
=== SWEET PETE ===
The most horrid bootlegger ever, and mainly responsible for 5 different bootlegs of the trio. Instead of a lawsuit, the trio respond with dynamite. KABOOM!
=== RIGGY RUNKEY** ===
A real buttmunch of a villain--only purpose is to create havoc...oh, and kill the Warners. His plans usually fail, and he throws a hissy fit at that. It’s real funny to see. 
**due to the fact that he routinely tries to KILL the Warners, he may be the cause of the other villains joining the Toon side. Also, Riggy should NOT turn a new leaf and join the Toon side, unless EXPLICITLY stated.
=== GIOVANNI ===
The leader of Team Rocket who tries to capture the trio, as he believes that their power can spell world domination for him (spoiler alert: it doesn’t). As a result, the trio send Giovanni (or as Raichu calls him, “Giovinnie”) flying back to his Rocket HQ base.
=== A BUNCH OF OTHER GUYS ===
Fortunately (unfortunately, for the trio), we have a bunch of other villains, but we’re not spoilin’ them all. You’re just gonna have to wait.
==== WHY VILLAINS SIMPLY DON’T KILL THEM ====
They tried. However, each attempt, Raichu, Wakko and Scotch simply reappear. Why this happens is because the trio just can’t die. No, they are not using an infinite lives cheat. No, they’re not mighty gods (Skippy has no passes left). It’s because they’re the show’s literal life support. If they die, the show dies.
== THE FORMULA FOR TRIO CARTOONS ==
*Formula A: WARNERS FIGHT FOE
 * We start with the Warners, having a relaxing day, either near or far from their tower home, doing kid things. Then we cut to the villain, causing trouble until he sees the Warners. The foe attacks the trio, causing them to turn the tables on him using their brand of comedy. Then we see the villain get his just desserts.
* Formula B: FOE TRIES TO KILL WARNERS
 * Very slight revision of Formula A - We see the foe, fed up with Raichu, Wakko and Scotch’s idiocy, and the foe comes up with a plan to kill them. The foe gets to work on said plan, and it looks like it might work. However at the very last second, things go horribly awry and the foe turns into the schmoe as the plan (literally) blows up in his face.
== ENDING INFO ==
=== MAYHEM WITH LOGIC ===
In Raichu, Wakko and Scotch’s cartoons, three hyperactive cartoon characters battle with a villain. Each sibling has his own unique logic, lore and agenda, and the writer needs to keep an eye on a certain sibling to make them as accurate as possible. While Raichu, Wakko and Scotch all work in harmony, each has their own bits of business to use against the villain. Each act of mayhem must have logic to it, so one thing can lead into the next in a logical manner.
=== GET INTO THEIR HEADS ===
If their cartoons are to be successful, it is required that the writer needs to know the inner workings of Raichu, Wakko and Scotch. The stories should have a familiar quality. The situations are universal and taken from stories that we all know.
What makes the story fresh is what you do to make Raichu, Wakko and Scotch unique and funny.
== NEW MESSAGE FROM MR. YW ==
Well, there you have it. You know everything you need to know about Raichu, Wakko and Scotch. From the gags, the jokes, the hoaxes, to their unique quirks.
But all that’s in the past. By writing this message, you have successfully graduated from this “show bible”, which you may officially now call a “survival guide”.
Roll tide, Sayonara, May the force be with you and all that other corny pop culture stuff.
- Mr. YW
P.S.: I left you a present in the barrel 
P.P.S.: YW stands for Yakko Warner 
==Characters==
=== The Warners ===
Raichu
Wakko
Scotch
 Ralph
=== Pichu & Pals (temp name) ===
Pichu
Pikachu
Mewtwo
Lucario
Incineroar
Greninja
Meowscarada
=== South Bois ===
Stan Marsh
Eric Cartman
Kenny McCormick
Kyle Broflovski
=== Yakko’s Gang ===
Yakko
Skippy Squirrel
Blue
Jax
Fred Flintstone
=== Wile E & Friends ===
Wile E. Coyote
Roger Rabbit
Sylvester and Tweety
And many, many more!
==References==
Category:Books
Category:Overlong pages