Cyric - Purifier (Character Kit)

Class Information 	Class Information
Racial Requirements 	Half-elf, human
Ability Requirements 	Wisdom 9
Prime Requisite 	Wisdom
Hit Die Type 	d8
Attack as 	Priest
Save as 	Priest
Advance as 	Priest
Spell Ability? 	Yes
Exceptional Strength? 	No
Exceptional Constitution?	No
Starting Cash (x10 gp) 	3d6
Proficiencies 	Proficiencies
Weapon Slots 	2
Additional Slot 	4
Nonproficiency Penalty 	-3
Nonweapon Slots 	4
Additional Slot 	3
Available Categories 	General, Priest
Bonus Proficiencies 	Inquisitor
Recommended Proficiencies	Religion
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==Overview==
In the aftermath of the Zhentil Keep/Cyrinishad incident, Cyric commissioned a group of priests to go forth and cleanse the Dark Sun's church of all its half-hearted members. In addition, these so-called purifiers are sworn to fight against the servants of the non-evil gods in an effort to reduce the respective deities' power by reducing the number of worshipers.
==Description==
Purifiers clad themselves in voluminous robes of deepest black, decorated with crimson streaks. Each priest also wears silver bracers on his wrists, and a silver headband with a skull set against a black sun on the forehead. Purifiers carry an ornate footman's mace as another symbol of office.
==Role-Playing==
As guardians of the faith, Purifiers are stubbornly loyal to Cyric despite the god's setbacks. They are intellectuals who can argue the merits of their faith, but are not afraid to also be cruel. To them, the worship of Cyric is
the One True Faith, and all other gods and their worshipers must die.
==Special Abilities==
Once per week, a purifier of 5th level or higher can animate a human skull for a period of eight hours per level of the priest. This skull has the hit dice, hit points, and intelligence of the purifier. The skull always hovers about one foot away from the purifier at the height of the purifier's shoulder, shouting the praises of Cyric. The skull has an armor class of 4 and can either bite (1d4 points of damage) or let out a piercing shriek that acts as confusion spell. The latter attack form can only be done twice a day.
==Special Disadvantages==
Purifiers cannot cast spells from the Healing sphere, and must have an Intelligence of at least 12.
Due to the Zhentil Keep fiasco, purifiers are not welcome in that city as well as many others across the Realms. Many are in fact attacked outright.