Super Mario Maker 2 Deluxe

Super Mario Maker 2 Deluxe is a Super Mario Maker series game developed by Nintendo and published by Nintendo. It was published on August 2020 for Nintendo Switch. This is the third (not counting Super Mario Maker for Nintendo 3DS) installment in the Super Mario Maker series. The game bases on the latest SMM2 update so far: 3.0.0. There's a vast amount of additions to the Course Builder itself, allowing players to create more customized levels. The game is designed with the mindset of allowing as many people as possible to enjoy content made in the game and continues the formula of allowing the player to create courses using premade Mario assets. Some elements from fanon Super Mario Maker's appeared, like Mines and Western theme from Hatty's Super Mario Maker 3 and Super Mario Maker Cloud, respectively. (And note, do not edit without permission).
==Major Changes from the original Super Mario Maker 2==
*Rosalina and Greninja become playable characters.
*Toad is now red, and can become Yellow and Blue.
*Three new course themes; Water Castle, Mines and Western; have been added.
*Daily animations and title screen interactivity have been re-added.
*Ninji Speedruns have been completely deleted from the game.
**Starting in the 1.1.0 update, released in 14th November 2020, Ninji Speedrun courses starting in 35th Anniversary Auto-Mario are added into the official courses section.
*Courses can now extend both vertically and horizontally.
**Up to 5 sub-areas can be added, increasing the area number to 6.
**Horizontal levels can now be up to 4x20 screens large instead of simply 2x10 screens large. In addition, Vertical levels can now be up to 20x4 screens large.
*Hitbox jank has been greatly reduced.
**Obstacle hitboxes have been notably refined overall.
*Changing to an Extra Game Style no longer erases the entire course.
*Liquid levels can be placed in any Course theme.
*Notably, Angry Sun, the Moon, and the night theme is now available in Super Mario 3D World. The Desert theme effects are the same as in SMW style: a periodic wind constantly alternating from left to right.
*Enemies can now be stacked in Super Mario 3D World.
*Non-Super Mario 3D World SMM2 enemies are available in Super Mario 3D World, including Shoe Goombas.
*Multiplayer now accepts up to 6 players instead of 4.
*A new Goomba Shoe, the cyan colored Rocket Shoe, is added to all game styles. Using it, you can briefly fly in the air. With Wings, the shoe flies even faster.
**A Cyan Yoshi replaces the Rocket Shoes in Super Mario World. It can spit iceballs that freeze enemies, instead of eating them.
*Weird Mushroom has been returned to Super Mario Bros..
*The Superball Flower has been added to all game styles. Its music is also retained in every game style: the original overworld theme from Super Mario Land, instead of a SMB-like remix.
*The Bunny Carrot has been added in the Super Mario World style.
**Originating in Super Mario Land 2: Six Golden Coins, the Bunny Carrot transforms the player into their Bunny form, giving them rabbit ears. As a Bunny, the player can slow their descent by holding Jump, but can slow it further by mashing Jump.
**In the Ground Night theme, the Carrot bounces upwards and slowly floats back down.
*Clear Pipes, Dash Blocks, and the Bullet Bill Mask are not longer exclusive to Super Mario 3D World.
*Spin jumping, spinning in midair, super dashing, and wall jumping has been added to other game styles, with the exception of SM3DW, in which midair spinning does not appear at all.
*New power-ups have been added to all five game styles: Double Cherry, Pyre Flower, Rock Mushroom, and Cloud Flower.
*World Maker has seen an overhaul. 
**Worlds now have six additional themes which are original: Prairie, Mines, Western, Freezeflame, Swamp, and Mountain.
**Instead of simply being 4x7 tiles large, worlds can now be from 3x3 to up to 20x20 tiles large.
**Up to 12 courses can be placed in a world, similarly to both Super Mario World U and Super Mario World U for Nintendo Switch, in addition, up to 2 different 'castle courses' can be placed as different endings to a course.
**In addition, up to 6 Bonus Rooms can be placed in a world, and 4 different pipe pairs can be placed in a world
**Up to 2 Super Worlds can be uploaded instead of simply one.
**In addition, up to 10 Super Worlds can be saved in Worldbot instead of just 6.
*An original composition has been added for Super Mario Bros. 3's Desert theme.
== Intro and Title Screen==
===Introductions===
This game, like most other games in the series, uses the traditional Mario Maker introduction: Slapstick-based humor involving the main mascots! YAY!
Day 	Animation
Monday 	A Bowser Shell knocks Builder Mario offscreen.
Tuesday 	Yoshi eats Builder Luigi.
Wednesday 	Builder Toad enters a Pipe that rises from the bottom of the screen.
Thursday 	A team of Paratroopas carry Builder Toadette away.
Friday 	Builder Rosalina is being carried by two ducks from Duck Hunt, which are shot and collected by the Duck Hunt Dog as Builder Rosalina drops to the bottom the screen.
Saturday 	A Bullet Bill Mask drops onto Builder Greninja, and he uses it to quickly go offscreen.
Sunday 	A mess of Terrain covers the screen. Mr. Eraser erases it, revealing the 6 builders. One Brick Block is revealed to actually be Partrick, who he chases offscreen.
February 14th 	Builder Mario defeats Bowser and rescues Princess Peach.
March 10th 	Builder Mario is carried away by Marios from different games.
April 1st 	A Missingno kicks away Builder Greninja with a Water Gun.
Easter 	A giant Yoshi Egg hatches into an rainbow of Yoshis.
June 28th 	The clip from the start of the SMM2 direct plays, and at the end, the words "Happy SMM2 Anniversary!" appear below the logo. On all subsequent startups, a random startup animation from Super Mario Maker 2 will play, excluding the one with the Master Sword. Note: In the startup with all SMM2 playable characters, Rosalina and Greninja are added.
July 9th 	Builder Mario is crushed by the arcade and VIC-20 versions of Donkey Kong, who is chased from Jumpmen from both version, who are swinging hammers.
September 11th	The Sunday intro from Super Mario Maker plays, but on the banner, instead of "Sunday", there is "September 11th". On all subsequent startups, one of the other 6 intro animations will play.
October 31st 	A swarm of Boos surround Builder Luigi. When they dissipate, he is gone.
December 24th 	Mario, Luigi, Toad, Toadette, Rosalina, and Greninja crowd around a Christmas tree made of Semisolid Platforms, with a large amount of ? Blocks at its base.
December 25th 	The ? Blocks from the previous day's introduction all open, revealing a random assortment of items.
December 31th 	The six builders and Princess Peach stand near a reset rocket, while a countdown appears, counting down the time until the new year according to the system time. Note: When the game is started on 23:59:50, and when the timer reaches 0, the New Year animation starts.
January 1st 	
The reset rocket takes off, exploding into a shower of fireworks and items. A banner appears, reading "Happy New Year (insert year here)".
===Title Screen Interactions===
==New Characters==
	
(+) Double jump with spin
(+) Spin can take out enemies even in small form
(-) Loses spin attack when powered up
(-) Runs the slowest	
	
(+) Can “fast forward” his own movement for five seconds, making him one of the faster characters
(+) Runs the fastest
(-) Fast forward has a two second cooldown after use	
==New Course Themes==
Image	Theme Name 	Description
 	Water Castle	
While changing the course theme into the Water Castle theme, the landscape becomes a water-flooded castle. In SMB and NSMBU styles, the lavel takes place outside.
*SMB: Original
*SMB3: World 3's fortresses
*SMW: Vanilla Secret Fort
*NSMBU: Outside area of the Larry's Trigger-Happy Castle
*SM3DW: Deepwater Dungeon
 	Mines 	
While changing the course theme into the Mines theme, the landscape is seen to be an abandoned mineshaft with rails, minecarts and minerals. It is a type originating from Hatty's Super Mario Maker 3.
*SMB, SMB3 and SMW: Original
*NSMBU: Perilous Pokey Cave
*SM3DW: Fuzzy Time Mine
When in night, at certain intervals, stalagmites will fall down, which can damage the player and break brick blocks!
 	Western 	
While changing the course theme into the Western theme, the landscape is seen to be a wasteland. It is a type originating from Super Mario Maker Cloud.
*SMB, SMB3, SMW and NSMBU: Original
*SM3DW: Cakewalk Flip's background, dull version of The Great Goal Pole's tileset
When in night, like in ground levels, Goombas and Wigglers float around, Chain Chomp's chains are longer, among other things.
== New Elements ==
== Trivia ==
* Being from a later game which is released in 2021, New Super Mario Bros. 3, Pyre Flower makes its unofficial debut.
*This game originally was a joint project.