Staggered

A truly punishing blow will knock an opponent to his or her knees, leaving them barely hanging on... assuming they can even cling to consciousness! In addition to being Injured and Stunned, a character who is Staggered suffers additional penalties. A staggered character is able to take only one action per turn. In addition, a character who is staggered who suffers another staggered result is knocked Unconscious.
Once per hour of rest, characters can make a Recuperation check (DC 10). If successful, they erase the Staggered damage condition. If the check fails, the character can make another in one hour, with a Cumulative +1 for each failed check.
A character who is Staggered in combat immediately loses half of his or her Combat Dice, rounded up.
See also:
* Combat Dice Basics
* Damage
* Damage & Injury
Category:Rulebook
Category:Glossary