Soul Grinder of Tzeentch

is a , , and missile monster unit introduced in Total War: Warhammer III.
== Recruitment ==
*
** Unlocked with: Inchoate Forge
*
** Unlocked with: Cathedral of Change
** Tzeentch Glory: 4180
** Undivided Glory: 4840
*
** Activating the Mysterious Mechanisms gift and recruiting it in the Gifted Units
== Description ==
When a Daemon's physical body is slain, he can surrender his true name to the Forge of Souls. The dark bargain thus sealed, his crippled essence is bound to a mighty Warp-metal hulk. Thus is he reborn as a Soul Grinder. A Soul Grinder's clanking tread shakes the ground with every step, and it is devilishly fast for a creature its size, able to scuttle swift as a horse's gallop, or even faster should the scent of battle touch its nostrils. Piston-driven legs thud home with sickening force, crushing to bloody paste those beneath.
== Attributes ==
== Unit Abilities ==
=== Passive Abilities ===
* Daemonic Instability
* Banished!
* Wounds
== Strategy ==
The Tzeentch version of the soul grinder is a serious ranged threat to large targets, firing volleys of 5 javelin-like energy missiles that deal magical anti-large damage. Their ability to regenerate shields adds to their ranged skirmishing power as well as their ability to hit and run in melee.
As with all demons, beware of magical attacks. Otherwise the Soul Grinder of Tzeentch is a menacing magic sniper who can also cover backline melee defense duties as a durable fighter.
Category:Daemons of Chaos units
Category:Daemons of Chaos missile monster units
Category:Warriors of Chaos units 
Category:Warriors of Chaos missile monster units
Category:Gifted Units