Keyblade

keyblade is a melee item in item asylum. It is a massive skeleton key in the shape of a sword.
==Functionality==
While keyblade is equipped, the user's walkspeed is increased by 4.
Upon use, the user begins a 4-hit combo: a downward swipe, a dash ending with an upward swipe, and finally a second downward swipe. Each hit deals 32 damage and inflicts low knockback, dealing 128 damage in total. During each attack in the combo, the user's walkspeed is reduced by 8. The combo has a cooldown of 1 second.
The combo's first, third, and fourth hits' hitboxes are 7×5×5 studs, while the second hit's hitbox is 14×5×5 studs.
=== Sonic Rave [E] ===
This ability's text reads "Sonic Rave (Reusable on hit)".
Upon use, the user dashes in the direction they are facing, dealing 24 damage. Sonic Rave normally has a cooldown of 8 seconds; however, if the dash successfully hits an enemy, the ability may be reused freely within 2 seconds. This cycle may be continued until the seventh dash, whereupon the ability will go on cooldown regardless of whether it hits an enemy.
Sonic Rave's hitbox is 20×5×5 studs.
== Tips== 
*The short cooldown and high damage output gives the keyblade high damage per second.
*Unlike most melee weapons with base combos, keyblade does not inflict hitstun or ragdoll. As such, enemies can freely counterattack during the combo.
==Gallery==
File:Keyblade equin anim.gif|keyblade's equip effect.
File:Keyblade idle anim.gif|keyblade's idle animation.
File:Keyblade run anim.gif|keyblade's run animation.
File:Keyblade attack sequence.gif|keyblade's attack sequence.
File:Keyblade Sonic rave ability.gif|keyblade's Sonic Rave ability.
Keyblade Main 1 Hitbox (Updated).png|keyblade's hitbox
Keyblade Main 2 Hitbox (Updated).png|Ditto.
Keyblade Main 3 Hitbox (Updated).png|Ditto.
Keyblade Sonic Rave Hitbox (Updated).png|Sonic Rave's hitbox
File:New golden keyblade.png|The golden variation of the weapon
File:Keyblade invis.png|keyblade viewed with Invisibility Debug.
===Origin===
File:Sora KHIII RM.png|Sora, the protagonist of Kingdom Hearts, wielding the Keyblade
File:Sonic Blade KH.gif|The Sonic Rave ability in Kingdom Hearts 1
File:SoraKeybladeUse.webp|The keyblade used in its originating game, Kingdom Hearts.
== Trivia==
*The item is based off the Keyblade weapon from Kingdom Hearts. (specifically Kingdom Hearts II, because this weapon has the default attack pattern of that game, as well as being the only game in the series where it is called "Sonic Rave" instead of "Sonic Blade")
==Changes==
*v1.8.0 [🎃]
**Walkspeed boost while equipped increased from +2 to +4.
**Base attacks no longer set user's walkspeed and jump height to 0; now lower walkspeed by 8.
**Sonic Rave no longer inflicts ragdoll or knockback.
*v1.6.0 
**Completely reworked. 
*** Has a new attack sequence.
***Nerfed damage from 34 to 32.
***Added "Sonic Rave" ability.
***Updated idle and running animation.
***Now increases walkspeed by 2 while held.
***Previous iteration made into legacy keyblade.
*v1.5.6
**v1.5.5 changes reverted.
*v1.5.5 
**Damage increased to 74.
*v1.2.2
**v1.2.1 changes reverted.
*v1.2.1
**Damage increased to 60.
*v0.8.0
**Remodeled the item.
**Hitbox size increased.
*v0.7.0
**Added keyblade.
Category:Items
Category:Melee Items
Category:Based on media
Category:Items with abilities
Category:Inflicts knockback
Category:Increases walkspeed
Category:Decreases stats