Gear/MMS-30

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Weapon_MicroMissileSystem_30
Manufacturer: RISC
The Micro Missile System is based on an attempt to improve on the aging MRM. Marrying advanced Guidance and Control Systems to the Launcher helped overcame several innate flaws of the MRM, yet it was ultimately deemed a failure because of prohibitively expensive and hard to produce Munitions.
Uses Micro Missile Ammo.
=Attributes=
Tonnage	Slots	Value 	Allowed Locations	Disallowed Locations
11 	7 	675000	All 	All
* Micro Missile System fire a large Volley of Smart Missiles.
* Target Lock Mode has +1 Evasion Ignore and +1 Accuracy. Fires as Streak.
* Streak Launcher makes one To-Hit roll; Only fires if the roll succeeds, if it does all missiles hit.
* Fire and Forget Mode fires 30 More Missiles with 21 extra Heat and -2 Accuracy.
=Weapon Stats=
Category: Missile
Type: LRM
SubType: LRM15
 	 	 	Damage	Damage	Damage	Per salvo	Per salvo 	Per salvo	Per salvo	Modifiers	Modifiers 	TAC 	TAC 	TAC 	Range	Range	Range 	Range	Range	Other
Default 	Mode	Ammo 	Norm 	Heat 	Stab 	Rounds 	Projectiles	Heat 	Recoil 	Accuracy 	Evasion ignored	Chance	Shards	Armor	Min 	Short	Medium	Long 	Max 	Indirect
✔	TL 	MicroMissile	4 	0 	1 	30 	1 	21 	0 	-1 	1 	0.02 	0.2 	20 	0 	120 	270 	480 	540 	
 	FNF 	MicroMissile	4 	0 	1 	60 	1 	42 	0 	2 	0 	0.02 	0.2 	20 	0 	120 	270 	480 	540 	
=Used By Mechs=
Mechs 	Mechs	Mechs
C-ANG-O-SSNAFU	RB-XR	
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2