Sanat (Shin Megami Tensei)

==Summary==
:"Sanat Kumara. His name means "eternal youth" in Sanskrit. He is one of the four sages created by the god Brahma. In one account, he descended to earth from Venus millions of years ago to speed the evolution of man. In recent years he has been viewed as being the same as Kurama Tengu and Lucifer."
:—Shin Megami Tensei IV Compendium
==Powers and Stats==
Tier: 
Name: Sanat Kumara, The Eternal Youth, The Ancient of Days, The King of Chaos
Origin: Megami Tensei
Gender: Male.
Age: Inapplicable. Exists beyond the concept of time.
Classification: Hindu-Buddhist Deity, Son of Brahma
Powers and Abilities: Cognitive Physiology (Archetype), Damage Reduction (Has natural immunity to attacks of all affinities, save for gun-based ones), Danmaku, Empathic Manipulation, Energy Manipulation, Fear Manipulation (Has a 70% chance of inflicting the "panic" status effect with Deadly Fury), Resistance Negation (All of his physical attacks carry the "Pierce" effect, which makes it so they bypass all defenses, be they drain or null-based, save for repel), Statistics Amplification and Reduction
Attack Potency: Outerverse level (Comparable to The Ancient of Days, existing as its chaotic counterpart and being the one who challenges Flynn in the reality directly opposite to the Ancient of Days' own, initially being able to pose a threat to him before being ultimately surpassed and defeated)
Speed: Unknown while incarnated. Omnipresent otherwise.
Lifting Strength: Immeasurable
Striking Strength: Outerverse level
Durability: Outerverse level
Stamina: Infinite
Range: Outerversal
Standard Equipment: None notable
Intelligence: Nigh-Omniscient
Weaknesses: Vulnerable to gun-based attacks, although he will immediately start using his more powerful attacks (Such as Gaea Rage) if this weakness is exploited.
Notable Attacks/Techniques:
More detailed information on this character's skill list can be found in the Megami Tensei wiki
Buffs and Debuffs: A set of skills that, as the name implies, allows the caster to greatly amplify their own physical attributes and reduce that of their foes, thus allowing one to stand up to much stronger opponents by closing or even reversing the gap in power between them. Outside of gameplay limitations, they can be stacked indefinitely, and sufficient usages of buffs allow the caster to survive attacks that would otherwise obliterate them with only minor injuries and amplify their speed to the point of completely outspeeding opponents that could previously predict all of their movements, while debuffs have a directly proportional effect on the enemy's statistics.
* Dark Energy: Greatly increases the power of his next physical attack, represented in gameplay terms in the form of a multiplication by 3.
* Silent Prayer: Removes all statistic modifications, both positive and negative, from himself and all foes and allies.
Almighty Attacks: The highest class of spells in the Megami Tensei franchise, consisting largely of powerful non-elemental attacks that have the special property of completely bypassing any resistances or immunities that a target may possess, be them innate or magically enforced, the latter of which including anything from reflective barriers to items that distort the very laws of the universe in order to protect the user from all forms of damage, and they are likewise unable to blocked, drained or generally defended against.
* Gaea Rage: Creates fissures in the earth from which a wave of energy that encompasses all enemies is unleashed, dealing heavy almighty damage that can grieviously harm even foes of comparable strength to Sanat himself.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
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