The Zephyr Blade

== Zephyr Blade ==
Weapon (Rapier), Rare
Price: 100 gp
Damage: 1d6 piercing
Critical: 1d8 slashing
Range: Melee
Hands: 1
=== Traits ===
* Agile: The Zephyr Blade is easy to handle and can be used to make multiple attacks in a single action. When you use this weapon to make a Strike, it only counts as one attack, regardless of the number of attack rolls you make.
=== Property ===
* The Zephyr Blade is a finely crafted rapier with an intricate design that seems to capture the essence of the wind. When you wield the Zephyr Blade, you gain a +1 circumstance bonus to checks to Recall Knowledge about air or wind-related phenomena.
=== Activation ===
* [Reaction] Gust of Speed: When you critically hit with the Zephyr Blade, you can choose to spend a Reaction to immediately move up to 10 feet in any direction, as if propelled by a sudden burst of wind. This movement does not provoke Attacks of Opportunity.
Crafting Note: Crafting the Zephyr Blade is a delicate process that requires a skilled artisan to harmonize the weapon's form with the ethereal nature of wind. The blade is forged with lightweight but durable materials, and intricate patterns representing swirling winds are carefully etched onto its surface. During the final stages of crafting, the blade is infused with a small fragment of an air elemental's essence, granting it the ability to harness the power of the wind.