Patch 7.0.3 (class changes)/Druid

* The Stag form of Travel Form is now taught by Tome of the Wilds: Stag Form.
* Treant Form is now taught by Tome of the Wilds: Treant Form.
;Ability changes
* Astral Communion has been redesigned and is now a level 90 talent. Generates 75 Astral Power.
* Astral Influence added.
* Barkskin has a new visual animation.
* Bear Form now increases armor by 200% (down from 250%) and stamina by 55% (up from 20%). No longer increases threat generation. Mana cost removed.
* Berserk is no longer available to Guardian and only affects Cat Form.
* Celestial Alignment has been redesigned. Now increases spell damage by 30% and Astral Power generated by Lunar Strike and Solar Wrath by 50% for 15 seconds.
* Cyclone is now an honor talent for Balance and Restoration druids.
* Dash (druid ability) no longer removes all roots and snares.
* Ferocious Bite is now available only to Feral. No longer has double critical strike chance against bleeding targets. Damage increased by 45%.
* Frenzied Regeneration is now available only to Guardian and redesigned. Heals the druid for 50% of all damage taken in the last 5 sec over 3 sec, minimum 5% of maximum health.
* Gore (druid talent) added.
* Growl no longer activates Bear Form if not used in it. Now increases threat generated while the target is taunted.
* Healing Touch now heals for 400% of spell power, up from 360%.
* Infected Wounds re-added. Now affects Rake instead of Shred and Mangle.
* Innervate re-added and redesigned. Now causes a friendly target to cast spells without spending mana for 10 seconds.
* Ironbark now has a cooldown of 1.5 minutes, up from 60 seconds.
* Ironfur added.
* Lifebloom no longer has its duration refreshed upon casting Regrowth or Healing Touch. Heal over time reduced by 32%, final heal increased by 24.3%.
* Maim's total damage is now based solely on weapon damage.
* Mangle is now available only to Guardian and deals 20% additional damage against bleeding targets. Damage increased by 13% and generates 6 Rage (down from 10).
* Maul no longer deals additional damage to bleeding targets. Damage increased by 12.5%.
* Mark of Ursol (druid ability) added.
* Mastery: Harmony is now learned at level 78 and has been redesigned.	
* Mastery: Nature's Guardian added.
* Mastery: Razor Claws now increases damage done by bleed abilities by 16% (was 25%) and is learned at level 78.
* Mastery: Starlight added.
* Moonfire's direct damage has been increased by 142.5%, damage per tick increased by 96%, and its duration increased to 16 seconds (from 14).
* Moonkin Form now causes single-target attacks against the druid to have a 15% chance make their next damaging spell instant. Armor bonus increased to 200% (up from 100%), but no longer increases Mastery.
* Primal Fury is now available only to Feral and no longer affects Bear Form.
* Prowl no longer reduces movement speed by 30%.
* Rake now deals 100% more damage when used from Prowl. Damage increased by 76.5%.
* Rejuvenation is now available only to Restoration. Healing per tick increased by 11%, now lasts for 15 seconds (up from 12).
* Revitalize added.
* Rip's damage has been increased by 90.9%.
* Shooting Stars has been redesigned and is now a level 90 talent. Gives Moonfire and Sunfire a chance to deal additional damage and generate Astral Power.
* Shred is now available only to Feral. No longer reduces the target's movement speed.
* Stampeding Roar is now available only to Feral and Guardian druids.
* Starfall has been redesigned. Now deals damage in a targeted area and applies a debuff that increases damage taken by Moonfire and Sunfire.
* Starfire has been replaced by Lunar Strike.
* Sunfire is no longer available to Feral or Guardian. Direct damage increased by 157%, damage per tick increased by 96%. Now lasts for 12 seconds, down from 24 seconds.
* Survival of the Fittest (druid talent) has been redesigned and is now a talent. Reduces the cooldowns of Barkskin and Survival Instincts by 33%.
* Swiftmend no longer requires Rejuvenation or Regrowth to be active on the target and heals for 100% more, but has a 100% increased cooldown.
* Swipe (Bear Form) (Bear Form) re-added. No longer deals an additional 20% damage against bleeding targets.
* Swipe (Cat Form)'s (Cat Form) damage increased by 185.7%.
* Thick Hide (druid talent) added.
* Thrash (Bear Form) (Bear Form) is now available only to Feral and Guardian and has a 6 second cooldown. Direct damage increased by 260%, periodic damage reduced by 10%, Rage cost reduced from 25 to 15.
* Thrash (Cat Form)'s (Cat Form) damage reduced by 12%.
* Tranquility now heals for 100% more while not in a raid setting. Healing increased by 260%.
* Wild Growth now heals 6 targets, up from 5. Healing reduced by 15%.
* Wild Mushroom has been removed from the game and replaced with the redesigned Efflorescence for the Restoration specialization only.
* Wrath has been replaced by Solar Wrath.
;Talent changes
* Abundance added.
* Balance Affinity added.
* Blessing of the Ancients added.
* Blood Frenzy added.
* Blood Scent (druid talent) added.
* Bloodtalons now increases damage done by the next two melee abilities by 40%, up from 30%.
* Brambles added.
* Bristling Fur has been redesigned. Bristle your fur, causing you to generate Rage based on damage taken for 8 sec.
* Brutal Slash added.
* Cenarion Ward is now available only to Restoration druids. Heal duration increased from 6 sec to 8 sec.
* Cultivation added.
* Earthwarden (druid talent) added.
* Elune's Guidance (Legion) added.
* Faerie Swarm (druid talent) removed. An honor talent of the same name, Faerie Swarm, has been added.
* Feline Swiftness is now a passive Feral ability.
* Feral Affinity added.
* Flourish added.
* Force of Nature has been redesigned and is now only available to Balance druids.
* Fury of Elune added.
* Galactic Guardian added.
* Germination no longer increases the duration of Rejuvenation.
* Guardian Affinity added.
* Guardian of Elune (druid ability) has been redesigned. Now causes Mangle to increase the duration of the next Ironfur or Mark of Ursol (druid ability) by 2 sec, or the healing of the next Frenzied Regeneration by 20%. Lasts 15 seconds.
* Guttural Roars added.
* Incapacitating Roar has been changed from a level 75 talent to a level 28 Guardian druid ability.
* Incarnation: Chosen of Elune added.
* Incarnation: Guardian of Ursoc added.
* Incarnation: King of the Jungle added.
* Inner Peace (druid talent) added.
* Jagged Wounds added.
* Lunar Beam added.
* Moment of Clarity has been redesigned.
** Feral: Omen of Clarity now affects the next 3 Cat Form abilities and your maximum Energy is increased by 30.
** Restoration: Omen of Clarity now affects the next 3 Regrowth.	
* Nature's Balance added.
* Predator (druid talent) added.
* Prosperity added.
* Pulverize now affects Thrash (Bear Form) instead of Lacerate. Damage done increased to 420% (was 400%), damage reduction is now 8% (down from 15%).
* Rend and Tear added.
* Renewal is no longer available to Guardian druids.
* Restoration Affinity added.
* Sabertooth added.
* Soul of the Forest is now available at level 75 (was 60).
** Feral: energy gain increased from 4 to 8 per combo point.
** Restoration: no longer reduced the cast time of Healing Touch. Regrowth or Rejuvenation healing increased from 100% to 200%. Wild Growth healing increased from 50% to 75%.
* Spring Blossoms added.
* Starlord added.
* Stellar Drift added.
* Stellar Flare now benefits from Starfall's Stellar Empowerment instead of Starsurge's Lunar and Solar Empowerment. Instant damage increased by 156.4%, periodic damage increased by 225%.
* Stonebark added.
* Survival of the Fittest (druid talent) added.
* Ursol's Vortex has been changed from a level 75 talent to a level 48 Restoration druid ability.
* Warrior of Elune added.
* Ysera's Gift is now a passive ability for Restoration druids. Healing done reduced from 4% to 3%.
;Removed abilities
* Astral Storm
* Astral Showers
* Critical Strikes (druid ability)
* Faerie Fire
* Genesis
* Hurricane
* Killer Instinct (druid talent)
* Leader of the Pack (Classic)
* Lunar Guidance
* Malfurion's Gift
* Mana Attunement
* Mark of the Wild
* Mastery: Primal Tenacity
* Mastery: Total Eclipse
* Natural Insight
* Naturalist
* Nature's Bounty
* Nature's Swiftness
* Nurturing Instinct
* Resolve (druid)
* Savage Defense
* Sharpened Claws (druid ability)
* Soothe
* Sunfall
* Tooth and Claw
* Ursa Major
;Removed talents
* Balance of Power
* Claws of Shirvallah
* Dream of Cenarius (old)
* Euphoria
* Heart of the Wild
* Incarnation
* Nature's Vigil
* Rampant Growth (Warlords of Draenor)