Everything Ends Eventually

Everything Ends Eventually is a game by Ultimatum Studios that features characters from failed and canceled projects by the studio. It was published not long before the studio declared bankruptcy. It was called Everything Ends Eventually due to the fact it would most likely be the last game the studio ever made. 
== Gameplay ==
The Gameplay of Everything Ends Eventually is supposed to be the culmination of their RPG work, including the power system from Here Come The Ravens and including the synergy system from Centennials 2. 
Unlike previous work, Everything Ends Eventually is turn based, but turns are divided into sub turns where individual units can take multiple actions inside these sub-turns. Co-Op combat is possible by having two sub-turns happen simultaneously. 
The time limit is here in this game, but it’s more generous due to feedback on how the time-limit in Centennials 2 was too restricting.  
One new feature is called Creative Flourish, which replaces Battle Breakout.  This game has a “Story” meter, which fills as units are used. Once the Story Meter fills, you can use a Creative Flourish, a powerful defensive move that completely warps reality for the course of the battle, and introduces powerful modifiers. 
There is a command wheel, but it can only store 8 commands at a time, you can go into the hero menu to change what commands are in the wheel
Some Commands have different damage Types that do effect enemies differently:
* Physical: Phsyical Damage normally happens up front and it does more damage at close range
* Casted: A Magical Damage type, damage rates stay the same across the range
* Ranged: Damage that is done from afar, does more damage if enemies are farther away
* Winding: Damage that has to be charged before it's power can be unleashed
* Imagination: Powerful damage that comes with a litany of powerful buffs and boosts, The only command with Imagination damage type is Creative Flourish
There is a limited open world in the Story Hub, where you can replay missions or experience the post game. 
== Characters ==
==== Units ====
Alcrest	Alcrest
 	The protagonist of a fictional game, called In The Eye of The Beholder. Alcrest was separated from his world by an unnatural event and was told by an AI known as Future Mind that his story and universe was supernaturally halted. Now he wields his powerful sword to help save worlds from his grim fate. 
It packs quite the punch too, as his Sword can cleave through nearly any object and empower it with powerful flames
His creative flourish takes the party to a Goblin Camp like the ones back at home. 
Power Threshold: 1-7500
Drive	Drive
 	The protagonist of the scrapped Lightspeed GP, Drive possessed a car that could drive at the speed of light that she used to win countless races. 
When she suddenly couldn’t move anymore, her car was taken by Future Mind. Now she races across to worlds to stop their stories from ending
Drive primarily uses her car to attack, summoning it to unleash powerful engine blasts. Drive can also use her keys for short ranged stab attacks. 
Her creative flourish takes the party to one of her favorite race tracks, where cars can damage enemies independent of the party's actions 
Power Threshold: 1-7500
Junior	Junior
 	The protagonist of the scrapped At Sea. Junior used to the captain of a bustling Pirate Ship until the sea stood still in a chase with a Pirate Hunter. 
Junior was taken by his universe by Future Mind and was told the fate that had befallen his world. Junior took up pistol and anchor and went off to rescue the multiverse. 
Junior's commands involve swinging the eldritch anchor that belonged to his estranged dad and using his trusty pistol to blast enemies
His creative flourish takes the party to the deck of his ship
Power Threshold: 1-10000
Lute	Lute
 	The protagonist of the scrapped Divine Hymn, Lute possesses a magical lute that can lull enemies to sleep or even mind control them with her notes. When her universe was frozen and nothing could make a noise anymore, Future Mind took it upon himself to bring Lute back.
Lute is primarily a ranged attacker, and her powerful strings can send vibrations through the air along with her sleep and mind control powers
Her creative flourish takes the party to the land of songs, where angelic musicians play healing songs for the party.
Power Threshold: 1-9000
Ashley Galdse	Ashley Galdse
 	A supporting character from the scrapped Neverdead. Ashley possesses martial arts prowess and a knowledge of the occult and arcane. When the monster that was about to kill her was suddenly frozen in time, Future Mind plucked her from that reality and now she wants to stop the freezing.
Her martial arts skills and occult knowledge are now used in the act of defending the party as she is the game's certified tank. 
Her creative flourish takes the party to a dirty sewer where The Neverdead attacks enemies in between turns. 
Power Threshold: 1-11000
Nori	Nori
 	Nori claimed she was from a cooking based universe where she used her flavor based powers to protect the culinary spirits. In truth, Nori is actually a background character in The Centennials Universe, tucked away from the main story. 
Because her own existence served little importance to the plot, she was plucked by Future Mind for something greater. Nori is not usable in the post game. 
Her flavor orbs function exactly how they did in Centennials 2 but she can only have two at a time due to the gameplay changes.
Her creative flourish takes The Party to The Century Corps guild where various weaponry will fall on her opponents.
Power Threshold: 1-7000
Frederik Genik	Frederik Genik
 	The main character of the scrapped Bloodletter, Genik had an ornate knowledge of alchemy and human psychology. But when his blood suddenly ran cold, Future Mind plucked him from his dying universe. 
Frederik Genik's powers of alchemy make him the support unit as he can transform other's attacks into other Damage Types. Genik also has a few offensive moves of his own, like turning enemies into gold with his Midas Blast.
His creative flourish takes the party to his lair where various torture devices can damage the enemies
Power Threshold: 1-12000
Trojany	Trojany
 	A mysterious Red Mare from beyond the MultiVerse, it has come to experience that reality. It is also another creation of Proctor that was made outside The MultiVerse. Trojany is only usable in the game’s final boss fight. Otherwise it is just a standard NPC
When you do use Trojany, it's a force to be reckoned with as it's Binary Blast has the highest flat damage rate of any attack in the game. Due to only being usable in one fight, it has no Power Threshold 
It's creative flourish is only available after everyone else has used there's, and it takes the party to the beating heart of the game's code. 
Power Threshold: N/A
==== NPCs ====
Future Mind	Future Mind
 	Future Mind is an AI that plucked characters from their worlds to help stop a Multiversal threat that threatened universes who weren’t frozen. Thus he recruited people from universes who had been frozen still under the false pretense of saving their worlds from a fate that could not be undone.
Power Level: 60000
Regurgitator	Regurgitator
 	A robot that spews ideas already done or spins on ideas. Regurgitator is a robot incapable of original or creative ideas, instead relying on past things to make up it’s mind. Regurgitator knows it has to be defeated in order for The Creative Spark to be restored
Power Threshold: 1200-50000
Creative Spark	Creative Spark
 	The antagonist of Fantendo Golden Knights. It has perished since then and the golden energy that was contained throughout the MultiVerse has slowed down to a crawl. The Creative Spark needs to be jump-started now that the golden power has been lost
Skylan	Skylan
 	The first Ultimatum Studios original character, Skylan was destined for greatness until he suddenly wasn’t. Skylan now seeks the destruction of every other character that was made after him, and wants to absorb all the creative energy for his own solo project.
Power Threshold: 500-12000
Proctor	Proctor
 	The true final boss of the game. Proctor is an eldritch being speculated to have created the multiverse. Proctor is the one holding the frozen universes on ice. His stranglehold on reality cannot be broken, so it instead must be convinced to give their old universes another chance.
Power Level: Infinite
== Story ==
Alcrest is fighting the powerful Elder Dragon to save the fair princess Almathia. Suddenly time froze around them and they were frozen in place. A robot hand removed Alcrest from his world and he came too in Base Zero, the lair of Future Mind. Future Mind is a powerful AI that recruited Alcrest and 6 others(Ahsley, Nori, Junior, Drive, Lute and Genik) to save the MultiVerse from a beast named Mors Idearum. Mors Idearum will die when The Creative Spark is brought back to life.  Future Mind then explains that The Creative Spark will turn on when  the 4 Joys are brought together. 
The first Joy is located in Universe 1417 (Here Come The Ravens) and the Heroes have to fight off The Roc’s Watch and navigate through the rifts in reality to breach their castle while avoiding the main story.  Suddenly, Skylan appears with The Locust Horde, to secure The First Joy for himself. However, when Nori touches the Joy, the characters native to Universe 1417 freeze. They quickly go back to Base Zero fearing that Mors Idearum will kill them. 
Back at Base Zero, Future Mind wonders why Skylan is still active, but dismisses the matter. The heroes are sent to grab The Second Joy, inside Universe 1101 (Project EXPE/EDIA), and they try to do so with ease. Inside Universe 1101, they meet Trojany who has come there from a different MultiVerse to experience life there. Before they can grab The Second Joy, a robot named The Regurgitator appears and tells them that it does not want The Creative Spark active and that enough has already been done, and he should take the wheel to make the same things.  The Regurgitator escapes with The Second Joy. 
Returning to Base Zero, Future Mind says The Regurgitator is the true form of Mors Idearum and that the recycling of ideas people love is what will be killed by the forge. However, before the heroes are sent to get The Third Joy, Skylan hacks the comms and reveals two of the seven heroes are actually not who they think they are. Skylan is cut out and the heroes are sent to get the Third Joy. 
The Third Joy is  in Universe 009 (Centennials) and when they land, Nori becomes extremely assertive and even declares herself as the leader. The party weaves out of the way of the massive character cast native to 009.  When they find the Third Joy, they once again fight off both Skylan and The Regurgitator. However, certain members of The 009 cast find Nori and call out to her saying that they are good friends. Nori screams and loses it and you have to fight The Century Corps to preserve Nori’s sanity.   They have to return to Base Zero immediately after. 
Nori is soon locked away by Future Mind, who is hiding the truth from the other heroes. He sends them away to Universe 881 (Weapons of War) to wordlessly get the final Joy. In the universe, they watch as it got torn apart by The Regurgitator, holes of code began to appear. Alcrest reacted violently to these. Trojany is seen by the party feeding on the code holes and it tells Alcrest that he was a highly advanced AI like itself. Alcrest goes mad from this revelation and the other party members have to knock him unconscious. They obtain The Final Joy and send The Regurgitator down the code hole. 
At Base Zero, Future Mind reveals that Nori and Alcrest were plants and that  Mors Idearum was something it made up to get The Heroes to comply. Nori was a minor character from Universe 009 who was desperate to be a hero and Alcrest was created by Future Mind themselves. Future Mind also reveals that reactivating The Creative Spark won’t bring back their worlds.  The Regurgitator and Skylan then attack Base Zero for The Three Joys. 
The Regurgitator is killed by Skylan in a fight and before it dies, The Regurgitator reveals that he was the one who brought The Heroes and Skylan back to life. Skylan makes a temporary alliance with The Heroes to rescue Nori from capture from Future Mind.  The Heroes and Skylan corner Future Mind and demand to know where Nori is. Future Mind says Nori is behind that door and that she is scheduled to be terminated along with The Heroes and Skylan.  They end up killing Future Mind and save Nori as Base Zero implodes. 
Skylan ends up betraying the heroes and steals all The Joy Pieces and rushes through the cosmos in between Universes  to reactivate The Creative Spark.  Alcrest and Nori say that even though they are different from the other 5, that they are still friends and should try to help free their universes at any cost. 
Reaching The Creative Spark, they already see Skylan turning it on, planning to absorb its energies. Skylan tells The Party that these powerful energies are the key for it to get the special treatment it desired. 
The Party began to fight Skylan in the void, and eventually The Creative Spark showed glimpses into Skylan’s personal history and showed the changing scripts, all the routes his story could have taken. They all end with The Heroes defeating him. As Skylan sees these glimpses, he grows more solemn until The Party eventually gets the best of hi,. 
Skylan was killed by the battle and he regretted that he could only ever be a villain in his final moments. The Creative Spark was now free of shackles and floated away revealing Proctor, The Creator of The Multiverse. 
Proctor said he would not be bringing back the universes of those who had lost them and that the entire Multiverse would now have to go as he would take The Creative Spark with him and start all over again. 
Nori and Alcrest rallied the heroes for one final reality shattering fight against Proctor. During the fight, Proctor strips reality down to it’s barest parts, revealing that the entire thing is a Video Game, even with this knowledge, The Heroes fight on all the same. 
Proctor wins the final fight and imprisons the heroes in a jar made of ice.  Before Proctor can leave with The Creative Spark, Trojany appears and tells him to reverse decision and let the characters lead their own lives.  Trojany cites the fact that it exists and was created by Proctor but isn’t bound to any universe as reason enough that the characters and art form should be free in any media they are in.  Proctor says that he is unsatisfied with the things that have resulted from his multiverse, but Trojany reasons that Proctor would miss them if they were to no longer exist. 
Trojany shatters The Jar of Ice, and joins The Main Cast for a final fight against Proctor, not to defeat him but to change his mind. To win this fight, each party member must use their Creative Flourish at least once.  Proctor’s mind is changed by their dedication to this MultiVerse of theirs and decides to let it be. 
Proctor gives a few final words before unthawing the MultiVerse, and lets the art remain as it was before he started freezing realities. He leaves with The Creative Spark,  taking Trojany and Nori with him
== Trivia ==
* The Game contains various licensed songs that Ultimatium Studios previously acquired the rights too such as
** I Believe I Can Fly appears in Chapter Six:  I Believed I Could Fly due to the similar name
** Somebody’s Watching Me appears in Chapter Three in a montage where people Nori knows are seeing her
** Fireflies appears in the end credits, playing the game’s final moments 
* This is the fourth Ultimatium Studios game to include The Power System
* Unten was considered as a potential NPC due to him representing studios Ultimatium Studios has worked with in the past but this idea was scrapped due to relations souring between Ultimatium and The Rest of The Industy. 
* Here Comes The Ravens and Fantendo Golden Knights became lost media by the development of the game so Ultimatium Studios worked tirelessly to fight for their inclusion in the game
* A good quarter of the budget to finish the game was given to Ultimatium by a currently unknown company in exchange for a ten percent profit share
* Floraworld was originally going to be the first Universe they went too, but since it was part of The Fantendo-Verse, that idea was soon rejected.
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