Ancient Mimick

==Summary==
Ancient Mimick is a Dark-type boss in Cairos Dungeon. He lives and protects the Mana Stone Dungeon.
==Powers and Stats==
Tier: 
Name: Ancient Mimick
Origin: Summoners War
Gender: Genderless
Age: Unknown
Classification: Boss, Ancient Mimick
Powers and Abilities: Superhuman Physical Characteristics, Large Size (Type 0), Inorganic Physiology (Type 1, is made of Darkness), Darkness Manipulation (Is a Dark-Type Monster), Vibration Manipulation (Can create a shockwave), Transmutation/Sealing (Ancient Mimick can devour a enemy, and seal them inside its chest, devoured enemies become mana crystals), Damage Boost (deals more damage in light-type monsters), Healing (Low-Mid, comparable to Guilles)/Absorption (Can absorb darkness to heal itself) Power Nullification (Can ignores all effects that resist death, like endure, only receives damage from the enemy's firts attack and reduces the next income to 0), Damage Reduction (With Study Chest (Passive), it can Mitigates HP proportionate damage its receives), Resistance to Power Absorption (ChaCha cannot steal its power), Absolute Zero (Verad can't Frezze it, which can freeze to absolute zero) Power Nullification (Tesarion and Akroma cannot negate his abilities). Poison Manipulation (It is immune to Continous Damage)
Attack Potency: Small City level (Comparable to Legendary Dragon).
Speed: High Hypersonic (Comparable with Legendary Dragon)
Lifting Strength: Class G (Can overpower Skogul)
Striking Strength: Small City level
Durability: Small City level (Can withstand attacks from monsters comparable to It)
Stamina: Superhuman (Can keep up with 5 monsters that can damage itself, without showing signs of fatigue, can recover stamina)
Range: Several Meters, Tens of Meters with Abilities
Standard Equipment: His chest and mana crystals
Intelligence: Unknown
Standard Tactics: He start tring to devour a enemy
Weaknesses: Light-attacks (It is a Dark-type Monster).
Notable Attacks/Techniques:
* Mimick Jump!: Ancient Mimick attacks all enemies. This attack ignores all effects that resist death. 
* Munch Munch! (Passive): Ancient Mimick devours one enemy. Once devoured target returns to its original position after 5 waves, Ancient Mimick devours a new enemy target [Automatic Effect]
* Study Chest (Passive): Mitigates HP proportionate damage its receives and gains immunity againts Continous Damage. In addition, only receives damage from the enemy's firts attack and reduces the next income to 0. [Automaic Effect]
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Summoners War
Category:Absorption Users
Category:Damage Boost Users
Category:Damage Reduction Users
Category:Darkness Users
Category:Genderless Characters
Category:Guardians
Category:Healers
Category:Power Nullification Users
Category:Sealing Users
Category:Transmutation Users
Category:Vibration Users