Death Knight

==Description==
Single Target Damage: 3.0
Multiple Target Damage: 4.5
Longevity: 4.0
==Information==
If you have unlocked Heirlooms, Death Knights start the game with an Heirloom Greatsword. This weapon offers Strength and is considered a Two-Handed weapon.
More Information on Heirlooms.
==Talents==
===Frost Talents===
Howling Blast
The Death Knight summons a frozen blast dealing 12% strength damage per point divided evenly among all enemies.
(Cooldown: 16 seconds)
Frost Fever
Enemies contract the disease Frost Fever, slowing attacks by 2% per point and causing 0.5% strength damage per point every two seconds.
(Cooldown: 0 seconds (Passive))
Icy Talons
The Death Knight attacks with icy cold effiency, reducing time between attacks by 1.7% per point.
(Cooldown: 0 seconds (Passive))
Hungering Cold
The Death Knight purges all warmth from around him, freezing all enemies for 0.4 seconds per point.
(Cooldown: 14 seconds)
Obliterate
The Death Knight brutally attacks his enemy dealing 6% strength damage per point plus 1% strength per point for each disease on the target.
(Cooldown: 9 seconds)
===Blood Talents===
Deathstrike
The Death Knight strikes his enemy and absorbs their life force dealing 5% strength damage and healing per point.
(Cooldown: 12 seconds)
Blood Plague
Enemies in the Death Knight's presence are infected with the disease Blood Plague and take 1.5% strength damage per point every two seconds.
(Cooldown: 0 seconds (Passive))
Rune Tap
The Death Knight taps the energy of a dark rune, healing himself for 8% of strength per point.
(Cooldown: 8 seconds)
Blood Presence
The Death Knight improves his vitality, increasing max health by 2.5% per point.
(Cooldown: 0 seconds (Passive))
Heartstrike
The Death Knight strikes through the hearts of all enemies dealing 7% strength damage per point to each.
(Cooldown: 10 seconds)
===Unholy Talents===
Bone Shield
A shield of bones that absorbs 5% per point when active. The shield generates one charge per six seconds and can hold three charges.
(Cooldown: 0 seconds (Passive))
Crypt Fever
Enemies in the Death Knight's presence are infected with the disease Crypt Fever and take 0.35% of their max health as damage every two seconds (max 350 damage).
(Cooldown: 0 seconds (Passive))
Strangulate
The Death Knight uses an invisible force to strangle his enemy, preventing them from attacking for 0.5 seconds per point.
(Cooldown: 15 seconds)
Ghoul
The Death Knight raises a fallen enemy to fight for him, dealing 5% strength damage per point. The Ghoul dies when the Death Knight's health drops below 30%.
(Cooldown: 5 seconds)
Note: When the Death Knight's health raises above 30%, the Ghoul will not revive until an enemy is killed.
Pestilence
The Death Knight perfects his diseases, reducing the time between disease damage ticks by 0.1 seconds per point.
(Cooldown: 0 seconds (Passive))
Category:Classes