Field mechanic

The field mechanic is an Allied support infantry unit in Command & Conquer: Red Alert - The Aftermath, and Retaliation. They are unarmed infantry units who can repair friendly ground vehicles.
==Game unit==
The mechanic functions like a field medic, but operates on vehicles instead of infantry. If a mechanic was to enter a transport such as an APC, he had to repair it before entering, probably due to engine limitations.
Though expensive, mechanics repair vehicles much faster than the service depot and will do so for free. However, like medics, they are slow and completely unarmed.
==Legacy==
===Tiberium universe===
After the war, they were relieved of duty, but during the latter stages of First Tiberium War, few GDI and Nod engineers and technicians can perform a same task with their repair gun.
===Red Alert universe===
After the war, they were relieved of duty as, starting with the Third World War, engineers can enter an IFV, turning it into a sort of a repair tank that can repair vehicles on the field without requiring them to return to base.
==QuotesCnC_Remastered_Collection / REDALERT / AUDIO.CPP. GitHub. 16 September 2020. Retrieved 2 December 2022.==
*Yes sir!
*Howdy!
*Rise 'n shine!
*Huh?
*I Hear Ya!
*Sure Thing, Boss!
*Yee Haw!
*Hot Diggity Dog!
*I'll get my wrench.
==Gallery==
Cameos:
==See also==
* Engineer
* Medic
==References==
Category:Aftermath infantry
de:Feldmechaniker