Animals

Animals, distinct from plants, are procured through icons separate from their botanical counterparts. The placement process closely mirrors that of plants. It is crucial to situate them in areas rich in plants, considering their suitability for the Grassland biome.
Unlike plants, animals do not require pairs for reproduction; a single animal can multiply similarly to plants, for reasons undisclosed.
Of notable importance during sheep placement is the "dp/min" indicator located at the top left of the screen. Having previously been at 0, it should now register around a dozen dp/min.
In this game, most actions deplete dp (Diversity Points). However, these points can be replenished every hour through animals inhabiting the world. Furthermore, a conducive habitat and content animals contribute to an increase in earned dp. Essentially, a thriving environment accommodates more animals, enhancing overall game efficiency.
Detailed information on the dp output of each animal is accessible by clicking on individual specimens. It is worth mentioning that higher-tier animals, such as carnivores, tend to yield greater dp.
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