Animal Crossing: Huge Leaf

== Nintendo eShop Description ==
Your favorite animals are back in a huge terrain! It's time for you to move out of home and into a new village where every day is a new experience. How about you set sail on the ocean and reunite the lost horizons? Maybe you'll spend your time mining in the caves, then go on to spend your hard earned bells on a cruise ship vacation? Don't forget to talk to your fellow animal villagers, and along the way you can become their best friend, or their worst enemy. Once you've finished up in the horizons for the day, head online and play games with your friends! The possibilities are endless!
== Gameplay ==
File:ACFAGameplay.png
Animal Crossing: Huge Leaf is a life simulation game and the sixth installment of the series that follows in the same vein as previous installments in the series.
The player starts out as a human moving into a new town that is populated with anthropomorphic animals. Gameplay is open-ended, meaning that the player is given no defined objectives or goals to work towards, and instead are encouraged to spend time in their horizon and perform any activity that they wish to partake in. This may include collecting items, landscaping and decorating, or socializing with the animal villagers. The game plays out in real-time through the use of the Nintendo Switch's internal clock and calendar, meaning that the game world time will correlate to the real world time. This means real world events will occur in the game on the same day as they do in the real world.
Upon arriving in the horizon, the player has no money and so they mortgage a block of land and a tent from the local real estate agent, Tom Nook. Paying off the player's mortgage will gradually upgrade their tent into a house, which can be later expanded upon. Inside the player's house, they can decorate it with furniture that can be bought from stores or collected around town.
The terrain is populated by anthropomorphic animals. Through interacting with them, the player can learn more about their fellow villagers and become friends or enemies with them. 
Another main feature of the gameplay is collecting. The player can collect fruit, fish, insects, paintings, sculptures, fossils, furniture, clothing, gems, and other items. All these items can be placed within the player's home to show off. Collected items can also be donated to the Museum, where they are displayed inside exhibitions. 
The player can also customize their terrain through landscaping and building Public Works Projects. Whilst landscaping, the player can grow trees, plant flowers, place rocks and dig rivers or ponds. Public Works Projects are structures that can be placed within the terrain and interacted with to add character to the player's town. Some Public Works Projects include the Park Bench, Swing Set, Butterfly Dome, and the Mystic Fountain.
There are also a number of online functionalities in the game. A horizon can host up to 8 player characters, and for the first time in the series history, more than one character can be controlled at a single time by having another player use the second Joy-Con. Through the use of Nintendo Wi-Fi Connection, the player can visit the horizons of other players. There are also a number of games that can be played online with other players, such as Board Game Festival, Desert Island Escape, and the Spot Speed Stadium.
=== Controls ===
	A Button 	Interact
	B Button 	Use Tool
	X Button 	Open Camera
	Y Button 	Pick Up Item
	L Button 	Run
	R Button 	Sneak
	ZL Button 	Sprint
	ZR Button 	Crawl
	Up Button 	View Sky
	Left Button 	Switch Tool
	Right Button	Switch Tool
	Down Button 	Lie Down
	Left Stick 	Move
	Right Stick 	Adjust Camera
	Plus Button 	Open Leaflet
	Minus Button	Save & Quit
	Home Button 	Open Home Menu