Vehicles/WEAPONS CARRIER (LRM)

==Description==
Fast and versatile, the Light Tank is poorly suited to direct combat but has a variety of other uses. Carrying an array of ranged weapons, the Light Tank is designed to support allied units from range.
Missions	Source 	Affinity
5 	Generic 	Warrior: +1 Piloting Boost
10 	Generic 	Veteran: +1 Guts Boost
40 	Nimble (1) 	Alacrity: +1 Evasion Generated (Quirk)
60 	Crew Compartment (2)	Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors (Gear)
60 	Generic 	Master: +1 Tactics Boost
80 	Turret Systems (5) 	Hunter/Killer Team Training: Multi-Target & Breaching Shot Ability (Gear)
100 	Generic 	Elite: +1 Gunnery Boost
==Vehicle Bay==
 	 	Left 	Center 	Right
Front 	Health	 	A=50 S=15	
Front 	Fixed 	 	
Crew Compartment (2)
FCS Vehicle Std. 2
Sensors Vehicle Basic	
Sides/Turret	Health	A=35 S=15	A=50 S=15	A=35 S=15
Sides/Turret	Fixed 	
Left Hover Jets	
Turret Systems (5)
LRM-20	
Right Hover Jets
Rear 	Health	 	A=30 S=15	
Rear 	Fixed 	 	
2x Ammo LRM
Ammo LRM SAM
Armor (1)
Structure (1)
Hover Propulsion System
Engine I.C. (2)
Engine Core 080
Coolant	
Questions || RTVer: Lance-A-Lot 1.0.0 || Render 2.2 || ID: \Eras\ClanInvasion3061\Base\vehicle\light\vehicledef_WEAPONS_CARRIER_LRM.json