Maxwell Ultimata

Maxwell Ultimata is a DLC character in Dissidia Calamitas Infinita, originating from Crimson Shadow. The man who started Ultimata organization with dream of controlling Life and Death to make world in his own image due him believing in a myth. After many years of searching and testing many young girls to believe to be one Goddess he found the Goddess of Life and named Her Divina. With her he created his powerful organization and created many magic infuse weaponry and Knight by named Celestria Amelinda to be first magic infuse solider. Thanks to many inventions and discovery of magic he help the country of Vermillion won the war against Narukami. Now he try please the people of Vermillion as he tries to become next president of Vermillion. 
==Appearance==
Maxwell's a middle age man with short black hair and brown eyes wearing a pair of glasses. Maxwell's weapon is dark red and black Iron Maiden with skull shape emblem near head area and cover with blood soak bandages, the torture device is equip mechanical arms and legs which look to be bones with hands having sharp claws. During EX Mode the Iron Maiden release his summon Anima which open up as Anima so to be a black and dark silver wrap in bandages and dark chains. his His default outfit is blue long coat, with white dress shirt, black tie, pants and boots.
==Story==
<tabber>
Xth Cycle=
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Xth Cycle=
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Xth Cycle=
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Xth Cycle=
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==Battle==
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Maxwell UltimataPuppeteer of Shadows – Using the power of Anima seal with in the Iron Maiden to double team against his new victims or experiments. 
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Maxwell is unique character as he two fighters in one, while player mostly control Maxwell his Iron Maiden aka Anima as her own set Brave Attack while they both share HP attacks. Maxwell is very slow but with Anima he can attack twice at once able preform some deadly double teaming combos. In order to use Anima's Brave attack pressing R+ is need.
=== Maxwell's Brave Attack ===
Move 	Type 	CP (Mastered) 	AP 	Priority 	Effect 	Damage type 	Obtained
Cursed Finger (ground)	Ground 	20 (10) 	130 	Melee Low 	N/A 	Magical 	Initial
Cursed Finger (ground)	A Demonic hand appear through his sleeve and stab his opponent with is claw like finger. 	A Demonic hand appear through his sleeve and stab his opponent with is claw like finger. 	A Demonic hand appear through his sleeve and stab his opponent with is claw like finger. 	A Demonic hand appear through his sleeve and stab his opponent with is claw like finger. 	A Demonic hand appear through his sleeve and stab his opponent with is claw like finger. 	A Demonic hand appear through his sleeve and stab his opponent with is claw like finger. 	A Demonic hand appear through his sleeve and stab his opponent with is claw like finger.
Vengeance Palm 	Ground 	20 (10) 	130 	Melee Low 	Chase 	Magical 	Level 8
Vengeance Palm 	A Demonic hand appear through his sleeve swipes his opponent. 	A Demonic hand appear through his sleeve swipes his opponent. 	A Demonic hand appear through his sleeve swipes his opponent. 	A Demonic hand appear through his sleeve swipes his opponent. 	A Demonic hand appear through his sleeve swipes his opponent. 	A Demonic hand appear through his sleeve swipes his opponent. 	A Demonic hand appear through his sleeve swipes his opponent.
Teivel Tail 	Ground 	20 (10) 	140 	Ranged Mid 	Wall Rush 	Magical 	Level 16
Teivel Tail 	A Demonic shadow scorpion tail appear from his back and strike his foe. 	A Demonic shadow scorpion tail appear from his back and strike his foe. 	A Demonic shadow scorpion tail appear from his back and strike his foe. 	A Demonic shadow scorpion tail appear from his back and strike his foe. 	A Demonic shadow scorpion tail appear from his back and strike his foe. 	A Demonic shadow scorpion tail appear from his back and strike his foe. 	A Demonic shadow scorpion tail appear from his back and strike his foe.
Skyler 	Ground 	30 (15) 	200 	Melee Mid 	Wall Rush 	Magical 	Level 26
Skyler 	Cast a shadow arm and fist and punch his opponent up in air, if player keep using this move it will lead aerial fist attack downward to shadowy blade attack throwing them back into air anf finishing off with massive dark fist attack punching them even more in air.	Cast a shadow arm and fist and punch his opponent up in air, if player keep using this move it will lead aerial fist attack downward to shadowy blade attack throwing them back into air anf finishing off with massive dark fist attack punching them even more in air.	Cast a shadow arm and fist and punch his opponent up in air, if player keep using this move it will lead aerial fist attack downward to shadowy blade attack throwing them back into air anf finishing off with massive dark fist attack punching them even more in air.	Cast a shadow arm and fist and punch his opponent up in air, if player keep using this move it will lead aerial fist attack downward to shadowy blade attack throwing them back into air anf finishing off with massive dark fist attack punching them even more in air.	Cast a shadow arm and fist and punch his opponent up in air, if player keep using this move it will lead aerial fist attack downward to shadowy blade attack throwing them back into air anf finishing off with massive dark fist attack punching them even more in air.	Cast a shadow arm and fist and punch his opponent up in air, if player keep using this move it will lead aerial fist attack downward to shadowy blade attack throwing them back into air anf finishing off with massive dark fist attack punching them even more in air.	Cast a shadow arm and fist and punch his opponent up in air, if player keep using this move it will lead aerial fist attack downward to shadowy blade attack throwing them back into air anf finishing off with massive dark fist attack punching them even more in air.
Infernal Fist 	Aerial 	20 (10) 	150 	Melee Mid 	Wall Rush 	Magical 	Initial
Infernal Fist 	Summons a fist of darkness under his coat and punch his opponent as he lands 	Summons a fist of darkness under his coat and punch his opponent as he lands 	Summons a fist of darkness under his coat and punch his opponent as he lands 	Summons a fist of darkness under his coat and punch his opponent as he lands 	Summons a fist of darkness under his coat and punch his opponent as he lands 	Summons a fist of darkness under his coat and punch his opponent as he lands 	Summons a fist of darkness under his coat and punch his opponent as he lands
Cursed Finger (midair)	Aerial 	20 (10) 	130 	Melee Low 	N/A 	Magical 	Level 4
Cursed Finger (midair)	A Demonic hand appear through his sleeve and stab his opponent with is claw like finger. 	A Demonic hand appear through his sleeve and stab his opponent with is claw like finger. 	A Demonic hand appear through his sleeve and stab his opponent with is claw like finger. 	A Demonic hand appear through his sleeve and stab his opponent with is claw like finger. 	A Demonic hand appear through his sleeve and stab his opponent with is claw like finger. 	A Demonic hand appear through his sleeve and stab his opponent with is claw like finger. 	A Demonic hand appear through his sleeve and stab his opponent with is claw like finger.
Dracul Claws 	Aerial 	20 (10) 	140 	Melee Mid 	N/A 	Magical 	Level 13
Dracul Claws 	Cast a demonic hand of of shadow coming from his sleeve and slashes his opponent. 	Cast a demonic hand of of shadow coming from his sleeve and slashes his opponent. 	Cast a demonic hand of of shadow coming from his sleeve and slashes his opponent. 	Cast a demonic hand of of shadow coming from his sleeve and slashes his opponent. 	Cast a demonic hand of of shadow coming from his sleeve and slashes his opponent. 	Cast a demonic hand of of shadow coming from his sleeve and slashes his opponent. 	Cast a demonic hand of of shadow coming from his sleeve and slashes his opponent.
Atticus 	Ground 	30 (15) 	200 	Melee Mid 	Chase 	Magical 	Level 26
Atticus 	Summon two massive shadowy arms preform a cross punch to the opponent, as player keep using this move will lead to one arm chopping at them to massive punch in the air. 	Summon two massive shadowy arms preform a cross punch to the opponent, as player keep using this move will lead to one arm chopping at them to massive punch in the air. 	Summon two massive shadowy arms preform a cross punch to the opponent, as player keep using this move will lead to one arm chopping at them to massive punch in the air. 	Summon two massive shadowy arms preform a cross punch to the opponent, as player keep using this move will lead to one arm chopping at them to massive punch in the air. 	Summon two massive shadowy arms preform a cross punch to the opponent, as player keep using this move will lead to one arm chopping at them to massive punch in the air. 	Summon two massive shadowy arms preform a cross punch to the opponent, as player keep using this move will lead to one arm chopping at them to massive punch in the air. 	Summon two massive shadowy arms preform a cross punch to the opponent, as player keep using this move will lead to one arm chopping at them to massive punch in the air.
=== Anima's Brave Attack ===
Move 	Type 	CP (Mastered) 	AP 	Priority 	Effect 	Damage type 	Obtained
White Hand 	Ground 	10 (5) 	100 	Melee Low 	N/A 	Physical 	Initial
White Hand 	Anima start a barrage of punches leading to her smashing them to ground.	Anima start a barrage of punches leading to her smashing them to ground.	Anima start a barrage of punches leading to her smashing them to ground.	Anima start a barrage of punches leading to her smashing them to ground.	Anima start a barrage of punches leading to her smashing them to ground.	Anima start a barrage of punches leading to her smashing them to ground.	Anima start a barrage of punches leading to her smashing them to ground.
Scythe Spin 	Ground 	20 (10) 	120 	Melee Mid 	Wall Rush 	Physical 	Level 16
Scythe Spin 	Anima crouch down and spin in 360 with scythe shape claws. 	Anima crouch down and spin in 360 with scythe shape claws. 	Anima crouch down and spin in 360 with scythe shape claws. 	Anima crouch down and spin in 360 with scythe shape claws. 	Anima crouch down and spin in 360 with scythe shape claws. 	Anima crouch down and spin in 360 with scythe shape claws. 	Anima crouch down and spin in 360 with scythe shape claws.
Pain Claws 	Ground 	20 (10) 	150 	Ranged Mid 	Chase 	Physical 	Level 23
Pain Claws 	Anima claws reach out to their opponent while engulf in darkness. 	Anima claws reach out to their opponent while engulf in darkness. 	Anima claws reach out to their opponent while engulf in darkness. 	Anima claws reach out to their opponent while engulf in darkness. 	Anima claws reach out to their opponent while engulf in darkness. 	Anima claws reach out to their opponent while engulf in darkness. 	Anima claws reach out to their opponent while engulf in darkness.
Dark Soul 	Aerial 	10 (5) 	130 	Ranged Low 	N/A 	Magical 	Initial
Dark Soul 	Fires a sphere of darkness to the opponent. 	Fires a sphere of darkness to the opponent. 	Fires a sphere of darkness to the opponent. 	Fires a sphere of darkness to the opponent. 	Fires a sphere of darkness to the opponent. 	Fires a sphere of darkness to the opponent. 	Fires a sphere of darkness to the opponent.
Soul Stealer	Aerial 	20 (10) 	180 	Melee Mid 	Wall Rush 	Physical 	Level 14
Soul Stealer	Dash while attack with her arm form as scythes. 	Dash while attack with her arm form as scythes. 	Dash while attack with her arm form as scythes. 	Dash while attack with her arm form as scythes. 	Dash while attack with her arm form as scythes. 	Dash while attack with her arm form as scythes. 	Dash while attack with her arm form as scythes.
Drill Dive 	Aerial 	20 (10) 	180 	Melee Mid 	Wall Rush 	Physical 	Level 25
Drill Dive 	Dash to the enemy with both arms form as drill engulf in darkness. 	Dash to the enemy with both arms form as drill engulf in darkness. 	Dash to the enemy with both arms form as drill engulf in darkness. 	Dash to the enemy with both arms form as drill engulf in darkness. 	Dash to the enemy with both arms form as drill engulf in darkness. 	Dash to the enemy with both arms form as drill engulf in darkness. 	Dash to the enemy with both arms form as drill engulf in darkness.
===HP Attack===
Move 	Type 	CP (Mastered) 	AP 	Priority 	Effect 	Damage type 	Obtained
Curse 	Ground 	40 (20) 	180 	Ranged High 	N/A 	Magical 	Initial
Curse 	Maxwell casts a massive dark energy blast around the foe that inflicts Poison, Blind or Confuse on them. 	Maxwell casts a massive dark energy blast around the foe that inflicts Poison, Blind or Confuse on them. 	Maxwell casts a massive dark energy blast around the foe that inflicts Poison, Blind or Confuse on them. 	Maxwell casts a massive dark energy blast around the foe that inflicts Poison, Blind or Confuse on them. 	Maxwell casts a massive dark energy blast around the foe that inflicts Poison, Blind or Confuse on them. 	Maxwell casts a massive dark energy blast around the foe that inflicts Poison, Blind or Confuse on them. 	Maxwell casts a massive dark energy blast around the foe that inflicts Poison, Blind or Confuse on them.
Dark Drill	Ground 	40 (20) 	180 	Melee High 	Wall Rush 	Physical 	Level 10
Dark Drill	Anima dashes to enemy as her arms form a drill shape engulfed in darkness. 	Anima dashes to enemy as her arms form a drill shape engulfed in darkness. 	Anima dashes to enemy as her arms form a drill shape engulfed in darkness. 	Anima dashes to enemy as her arms form a drill shape engulfed in darkness. 	Anima dashes to enemy as her arms form a drill shape engulfed in darkness. 	Anima dashes to enemy as her arms form a drill shape engulfed in darkness. 	Anima dashes to enemy as her arms form a drill shape engulfed in darkness.
Pain 	Aerial 	40 (20) 	180 	Ranged High 	Asborb 	Magical 	Initial
Pain 	Tries to grab the victim and trap them in sphere of darkness and crush them. 	Tries to grab the victim and trap them in sphere of darkness and crush them. 	Tries to grab the victim and trap them in sphere of darkness and crush them. 	Tries to grab the victim and trap them in sphere of darkness and crush them. 	Tries to grab the victim and trap them in sphere of darkness and crush them. 	Tries to grab the victim and trap them in sphere of darkness and crush them. 	Tries to grab the victim and trap them in sphere of darkness and crush them.
Oblivion 	Aerial 	60 (30) 	240 	Unblockable 	Absorb 	Magical 	Level 44
Oblivion 	Anima charges for a powerful attack, when fully charged deals massive damage once the opponent is sucked in.	Anima charges for a powerful attack, when fully charged deals massive damage once the opponent is sucked in.	Anima charges for a powerful attack, when fully charged deals massive damage once the opponent is sucked in.	Anima charges for a powerful attack, when fully charged deals massive damage once the opponent is sucked in.	Anima charges for a powerful attack, when fully charged deals massive damage once the opponent is sucked in.	Anima charges for a powerful attack, when fully charged deals massive damage once the opponent is sucked in.	Anima charges for a powerful attack, when fully charged deals massive damage once the opponent is sucked in.
===Brave to HP Attack===
Move 	Chain From 	CP (Mastered) 	AP 	Priority 	Effect 	Damage type 	Obtained
Hell Piercer	Skyler 	40 (20) 	220 	Melee High 	Wall Rush 	Physical 	Master
Hell Piercer	Anima teleaport above the enemy and turn the legs to drill and drilling them back to ground.	Anima teleaport above the enemy and turn the legs to drill and drilling them back to ground.	Anima teleaport above the enemy and turn the legs to drill and drilling them back to ground.	Anima teleaport above the enemy and turn the legs to drill and drilling them back to ground.	Anima teleaport above the enemy and turn the legs to drill and drilling them back to ground.	Anima teleaport above the enemy and turn the legs to drill and drilling them back to ground.	Anima teleaport above the enemy and turn the legs to drill and drilling them back to ground.
Black Vortex	Atticus 	40 (20) 	220 	Melee High 	Wall Rush 	Physical 	Master
Black Vortex	Anima teleaport next to enemy and spin dash to them like drill while attcking. 	Anima teleaport next to enemy and spin dash to them like drill while attcking. 	Anima teleaport next to enemy and spin dash to them like drill while attcking. 	Anima teleaport next to enemy and spin dash to them like drill while attcking. 	Anima teleaport next to enemy and spin dash to them like drill while attcking. 	Anima teleaport next to enemy and spin dash to them like drill while attcking. 	Anima teleaport next to enemy and spin dash to them like drill while attcking.
==EX Mode==
Maxwell's EX Mode is Anima Unleash, will give him abilities, "Regen, "Anima Unleash" and "Nightmare Portal". Anima Unleash will increase Anima's power and speed and will do auto attacks, and Nightmare Portal is a R + skill allow him and Anima to go through portal and appear on other side of their enemy, and working as a dodge.
Maxwell's EX Burst is Nightmarish Experiment or Nightmarish Judgement, matter on who he using it on. Maxwell EX Burst changes on who he uses it against. The begining effects will always be same though, Anima wrap her victim in chains and drags both Maxwell and his opponent to Anima Realm, Maxwell has pretty simple command to active press the up, right, down and left. If fail then opponent will only be engulf in darkness but if complete then Nightmare shall begin, which each character having their own affect.
<tabber>Hide=List of effects he does to each character, he'll also use his encouter quote during each Experiment/Judgement.|-|Show=
*Ragnarok: 
*Genesis:	
*Eris: 
*The Embodiment:	
*Amaterasu:
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==Equipment==
===Exclusive Weapons===
Name	Level	Description
 	50 	
 	90 	
 	100 	
===Related Accessories===
Accessory 	Description/Effect	Description/Effect	Acquired
 	 	LUK+4 	Shop, Duel Colosseum Lunar Whale Course
 	 	LUK+4 	Battlegen from the ? Friend Card
Administrator's Desire	N/A 	LUK+1 	Battlegen
Administrator's Dream 	N/A 	LUK+2 	Battlegen
Administrator's Hopes 	N/A 	LUK+3 	Battlegen
==Musical Themes==
*Main Theme: Scientist of Nightmares 
*World Map Theme: 
*Normal Battle: A Mad Man's Dream
*Boss Battle:Ordeal of Administrator
===Rival Battle===
*Vs Divina: Ultimata Legacy
*Vs Selena: Deadly Experiment
==Quotes==
===Encounter===
*
*
*
*
*<BR>— If HP is low
*<BR>— If HP is low
*<BR>— If opponent is stronger
*<BR>— If opponent is stronger
*<BR>— If opponent is weaker
*<BR>— If opponent is weaker	
===Victory===
*
*
*
*
*<BR>— If HP is low
*<BR>— If HP is low
*<BR>— If opponent is stronger
*<BR>— If opponent is stronger
*<BR>— If opponent is weaker
*<BR>— If opponent is weaker	
===Defeat===
*
*
*
*
*<BR>— If opponent is stronger
*<BR>— If opponent is stronger
*<BR>— If opponent is weaker
*<BR>— If opponent is weaker
===Default Specific===
=== Boss Specific ===
*Ragnarok: 
*Genesis:	
*Eris: 
*The Embodiment:	
*Amaterasu:
===DLC Specific===
==Story Specific==
Category:Characters
Category:Crimson Shadow characters