A Moment of Serenity

A Moment of Serenity is the fourth stage in The Legend Ends.
==Battleground==
*5 Mr. Angels (150%) spawn after 3.33 seconds100f, delay 6.67 seconds200f.
*Infinite Mr. Angels (150%) spawn after 13.33 seconds400f, delay 10 seconds300f.
*When the base reaches 99% HP:
**1 Mr. Angel (10%) spawns as the boss.
**1 Cala Maria spawns.
**1 Winged Pigge spawns.
**5 Mr. Angels (150%) spawn, delay 1.33 seconds40f.
**1 Boraphim spawns.
**1 Sunfish Jones spawns.
==Strategy==
This is a hard level, but it can become manageable if you start by stalling with Ramen Cat for a while. Then, with full wallet and max Worker, you can start to attack the base.
===Strategy 1===
Stall the few starting enemies until you have a full Wallet. Once you’re ready, send out only a few Ramens to trigger the base. When Boraphim appears, lure it to your base then spam Ramens, Thaumaturges and all your attackers. Make sure to not use units who can Slow or Freeze Boraphim, as you don't want him to stand still in Sunfish Jones' range, letting your units come by and die. To prevent the Winged Pigge from being able to spawn, units with Area Attack, Long Distance or extra damage against Angels are also to be avoided, as to not free up space in the enemy limit by clearing the peons. After Boraphim is gone, the fight should proceed smoothly.
===Strategy 2===
 
Even if the Winged Pigge spawns when you hit the base, it is okay as Manic Dragon, Cameraman and Bahamut would wear down the Boraphim over time. Cyberpunk also slows the enemies, giving you more breathing space. If your Ramen isn't as boosted, you could try replacing Étoile minimum with a resistant combo. Once Boraphim dies, you can spawn Cyborg to clean up the Winged Pigge, and things will go smooth from there. 
==Reference==
*https://battlecats-db.com/stage/s00047-04.html
Category:Sub-chapter 48 Stages
Category:Stories of Legend Stages