Wildfrost TCG (I am a dumbd dumb)

"Please do not steal if you want to use it then give credit first... oh and also if you want to search a specific word press Ctrl + F" - I am a dumb dumb
==Rules==
This game plays exactly like the tactical roguelike Wildfrost except for the following things.
No.	Name 	Explanation
1 	Going first and going second	At the beginning of the game, the player going first plays all of their Leader cards with crown from their deck if able, except for your Leader, if you cannot play your Leader you will instantly lose the game. Afterwards the player going second does the same thing.
3 	Deck building restrictions 	You must have a minimum of 20 and a maximum of 30 cards in your Deck (this includes Leader). During deck building, all non-Leader cards in your deck must share a Tribe with your leader or be a Neutral card. During deck building, you can only have a maximum of 2 copies of non-Leader card with the same name, 1 copies of a Leader card, 3 Companions with different name, and 2 copies of cards with crown with different name in your Deck. You cannot add tokens to your deck during deck building.
2 	"" and ** 	"" is used when mentioning or giving a name.
** is used when mentioning or giving a ability
==Keywords==
Card Name 	Description 	Now, Change, or Same
Soulbound 	When a card with Soulbound is kills, all other cards with Soulbound simultaneously are also killed.	Change
Death wish 	After this card triggers, kills this card. 	New
Barra-Omega 	Field: When the card attacks, it hits all enemies simultaneously, instead of just the front one.
Items: The Item hits/affects all enemies.	New
transform into ___	When a card transform, replace it with ___. 	New
==Card==
===Leaders===
Card Name 	Health 	Attack	Counter	Other 	Secondary-Type	Description 	Tribe 	Is token	New, Change, or Same
Elmer Vincent	21 	1 	5 	x3 Frenzy	Human 	Aimless. 	Snowdwellers	No 	Same
Shane Munoz 	27 	0 	4 	 	Human 	Apply 2-3 Overburn. 	Shademancers	No 	Same
Max Taylor 	18 	6 	 	Reaction 	Human 	Trigger when hit	with a Items. 	Clunkmasters	No 	New
the Crow Man 	4 Scrap	 	4 	 	Scarecrow 	Summon "Robo-Crow" for each ally Scarecrow-Type card.	Clunkmasters	No 	New
Yahuu 	25 	0 	5 	 	Snowman 	When Snow'd, gain equal Attack multiply by 2. 	Snowdwellers	No 	New
===Companions===
Card Name 	Has crown?	Health	Attack	Counter	Other 	Secondary-Type 	Description 	Tribe 	Is token	New, Change, or Same
Blocky 	Yes 	5 	 	 	 	Pets 	When hit, apply 1 Block to a random ally. 	Neutral 	No 	New
Damnful 	No 	1 	1 	2 	 	Goatman, Heretic	When deployed, Apply 1 Demonize to all. 	Neutral 	No 	New
Daniel Gunner 	No 	4 	1 	 	Reaction, x2 Frenzy	Human 	Trigger against enemy that is hit with your Items. 	Clunkmasters	No 	New
Mememe 	No 	3 	1 	2 	 	Shades 	Soulbound.
Before triggering, gain Frenzy equal to number of ally "Mememe" except this one. 	Shademancers	Yes 	New
Chacha Rasa 	No 	6 	 	4 	 	Plant 	Apply 2 Spice to other ally in the row. 	Snowdwellers	No 	New
Mr Order 	No 	6 	5 	4 	 	Human 	While active, all card can only trigger 2 times per turn. 	Neutral 	No 	New
Brother Hoarder 	No 	10 	 	 	 	Furry 	While active, all "Junk" has *Restore 8 Health*. 	Clunkmasters	No 	New
Tweedledum 	No 	8 	2 	3 	Reaction 	Human 	Trigger when the first time an ally "Tweedledee" trigger each turn. 	Neutral 	No 	New
Tweedledee 	No 	8 	2 	3 	Reaction 	Human 	Trigger when the first time an ally "Tweedledum" trigger each turn. 	Neutral 	No 	New
Snoof 	Yes 	3 	3 	3 	 	Pets 	Apply 1 Snow 	Neutral 	No 	Same
Boombanky 	No 	4 	 	4 	 	Human 	Explode 2.
Boost Explode effects by 2 of all ally with Explode. 	Shademancers	No 	New
Boom-Bug 	No 	1 	 	 	 	Monster 	Explode 8. 	Shademancers	No 	New
Striker Joe 	No 	5 	 	3 	 	Human Cyborg 	Add 1 Skull Muffin to your hand 	Snowdwellers	No 	New
Pyro Berry 	No 	3 	0 	5 	 	Plant Berry 	Deal additional damage equal to the number of Spice on all ally.
Remove Spice from all allies. 	Snowdwellers	No 	New
Binku 	Yes 	5 	2 	4 	 	Pets 	Apply 3 Ink. 	Clunkmasters	No 	Same
Octako 	No 	5 	1 	3 	 	Monster 	Apply 2 Ink.
Barrage. 	Clunkmasters	No 	Change
Ninjackie 	No 	5 	3 	3 	 	Goatman 	When recalled, summon "" in the row. 	Shademancers	No 	New
Ninjackie's Shadow 	No 	2 	 	 	 	Shades 	 	Shademancers	Yes 	New
Death Wish Butterfly	Yes 	1 	1 	2 	 	Pets 	When an ally Companions is kills, change Health, Attack, and Counter to match them. 	Shademancers	No 	New
Chompom 	No 	3 	1 	3 	2 Shell 	Plant 	Deal additional damage equal to Shell. 	Snowdwellers	No 	Same
Little Nightmare 	Yes 	1 	1 	2 	 	Pets 	Deal 4 additional damage if all Companions in your deck and discard pile (minimum 3) has 1 Health, 1 Attack, and 2 Counter.	Neutral 	No 	New
===Clunkers===
Card Name 	Has crown?	Scrap	Attack	Counter	Other 	Secondary-Type	Description 	Tribe 	Is token	New, Change, or Same
Woodhead 	Yes 	1 	 	 	 	Scarecrow 	 	Snowdwellers	No 	Same
Junkhead 	No 	3 	 	 	 	Scarecrow 	When hit, Trash 1 	Clunkmasters	No 	Change
Teethhead 	No 	1 	 	 	4 Teeth	Scarecrow 	 	Shademancers	No 	New
Robo-Crow 	No 	1 	1 	2 	 	Robot Beast 	 	Neutral 	Yes 	New
Sailor Savior	No 	1 	 	4 	 	Building 	Search your deck for 1 card, and put it into your hand.	Snowdwellers	No 	Change
Ram Head 	No 	1 	5 	1 	 	Robot Beast 	Spark.
Lose 1 Scrap. 	Neutral 	No 	New
Buckki 	No 	1 	1 	4 	 	Robot 	Barra-Omega.
Destroy self. 	Neutral 	No 	New
Nutcracker 	No 	1 	2 	3 	 	Robot 	Deal 4 additional damage to Shell'd targets 	Snowdwellers	No 	New
===Items===
Card Name 	Has crown?	Attack	Other	Secondary-Type 	Description 	Tribe 	Is token	New, Change, or Same
Mememe Mask 	No 	 	 	Mask 	Summon "Mememe". 	Shademancers	No 	New
Junk 	No 	0 	 	??? 	 	Neutral 	Yes 	Same
Rocket Launcher 	No 	0 	 	Rocket-Launcher	Discard 1 RPG-Type, then deal additional damage equal to the discard card's Attack. 	Clunkmasters	No 	New
Scrap Missile 	No 	18 	 	RPG 	Cannot be played.
When discard, Trash 2. 	Clunkmasters	No 	New
Whip of Skulls 	No 	0 	 	??? 	Can only target ally.
Count down Counter by 5 and add *Death wish* to it. 	Shademancers	No 	New
Soul Bond Dice 	No 	 	 	??? 	Add *Soulbound* to a random non-Leaders ally, then add *Soulbound* to a random non-Leaders enemy.	Shademancers	No 	New
Striker's Snowy Bowling Ball	No 	2 	 	??? 	Apply Snow equal to damage dealt.
Consume. 	Snowdwellers	Yes 	New
Berry Grail 	No 	 	 	??? 	Restore 80 Health.
Add this card to your opponent's hand. 	Snowdwellers	No 	New
First Blood Blade 	No 	2 	 	Sword 	Deal 6 additional damage to undamaged targets 	Neutral 	No 	New
Nuts Nut 	No 	 	 	Plant 	Can only target enemy.
Apply 9 Shell.
Draw 2. 	Snowdwellers	No 	New
Nightmarish Gif 	No 	 	 	??? 	if all Companions in your deck and discard pile (minimum 3) has 1 Health, 1 Attack, and 2 Counter, add +3 Attack and +6 Health to your Leader.
Consume.	Neutral 	No 	New
== Changes to pre-existing stuff ==
Release order 	Date 	Number of stuff change	Contents	 	
5 	9/9/2024 	1 	
* Whip of Skulls's Can only has ally is change Can only target ally.	 	
4 	9/2/2024 	20 	
* The Keywords, Leaders, Companions, Clunkers, Items' table has their Now, Change, or Same section change to New, Change, or Same.
** All cards and Keywords that has Now under New, Change, or Same now has New instead of Now.
* Elmer Vincent has its Health increase from 7 to 21.
* Shane Munoz has its Health increase from 9 to 27.
* Max Taylor has its Health increase from 6 to 18.	 	
3 	8/27/2024 	2 	
* "Woodhead" now have Same under Now, Change, or Same instead of Change.
* "Shane Munoz" have its Apply 2-3  Overburn is change to Apply 2-3 Overburn.	 	
2 	8/26/2024 	11 	
* "Mememe" now has . at the end of Soulbound.
* "Max Taylor" has its by is replace with with.
* No. 3 Deck building restrictions now has , 3 Companions with different name in between 1 copies of a Leader card and , and 2 copies of cards with crown with different name.
* "Woodhead" have its Scrap decrease from 2 to 1.
* "Junkhead" have its Scrap decrease from 4 to 3.
* "Teethhead" have its Teeth decrease from 4 to 2.
* "Rocket Launcher" have its Discard 1 RPG changed to Discard 1 RPG-Type.
* "Tweedledum" and "Tweedledee" have their trigger changed to trigger each turn.
* The Changes to pre-existing stuff HEADING's table have its CollapseCollapseCollapseContents section change to Contents.
* The empty row one section under "Robo-Crow" has been filled with "Sailor Savior".	 	
1 	8/25/2024 	35 	
* No. 1 The difference between going first and going second has been changed to Going first and going second.
{| class="fandom-table"	From	To
After both players play their leaders, the player going first starts with 6 cards while the player going second starts with 8 cards.	At the beginning of the game, the player going first plays all of their Leader cards with crown from their deck if able, except for your Leader, if you cannot play your Leader you will instantly lose the game. Afterwards the player going second does the same thing.	 	 	 	
Category:I am a dumb dumb
Category:Trading Card Games