Wizard

Back to Classes
==Wizard==
Wizards are widely considered the most powerful arcane spellcasters, though they usually have a narrow specialization and selection of spells compared to Mages or Sorcerers.
==Prerequisites==
None, though you need an Intelligence score of 10+the spell level in order to cast the spell, so while it's possible to be a level 20 Wizard with 6 intelligence, such a character would not be able to cast any of their spells and be essentially a level 20 Citizen.
==Hit Die==
d4
==Skills==
2+Intelligence
==Proficiencies==
Weapons
Armor
Shields
==Attack Bonus==
+1/2 levels. Wizards get 2 attacks per round maximum.
==Saves==
Fortitude
Reflex
Will
==Bonus Feats==
Wizards gain a bonus feat at 1st level, and every even level after that.
==Specials==
===Level 1===
: Summon Familiar - Wizards may summon a familiar of a CR/Level equal to 1/4 of their own.
==Magic==
Wizards are full arcane spellcasters, and must prepare their spells in advance every day. This generally takes 1 hour.
Use the Wizard Spells list.
Start off knowing 5 0th Level Spells and 3 1st level Spells, learning 2 spells every level of any spell level they can cast, though they may learn more as normal.
Level	1st 	2nd 	3rd 	4th 	5th 	6th 	7th 	8th 	9th
1 	1 	- 	- 	- 	- 	- 	- 	- 	-
2 	2 	- 	- 	- 	- 	- 	- 	- 	-
3 	2 	1 	- 	- 	- 	- 	- 	- 	-
4 	3 	2 	- 	- 	- 	- 	- 	- 	-
5 	3 	2 	1 	- 	- 	- 	- 	- 	-
6 	3 	3 	2 	- 	- 	- 	- 	- 	-
7 	4 	3 	2 	1 	- 	- 	- 	- 	-
8 	4 	3 	3 	2 	- 	- 	- 	- 	-
9 	4 	4 	3 	2 	1 	- 	- 	- 	-
10 	4 	4 	3 	3 	2 	- 	- 	- 	-
11 	5 	4 	4 	3 	2 	1 	- 	- 	-
12 	5 	4 	4 	3 	3 	2 	- 	- 	-
13 	5 	5 	4 	4 	3 	2 	1 	- 	-
14 	5 	5 	4 	4 	3 	3 	2 	- 	-
15 	5 	5 	5 	4 	4 	3 	2 	1 	-
16 	6 	5 	5 	4 	4 	3 	3 	2 	-
17 	6 	5 	5 	5 	4 	4 	3 	2 	1
18 	6 	6 	5 	5 	4 	4 	3 	3 	2
19 	6 	6 	5 	5 	5 	4 	4 	3 	2
20 	6 	6 	6 	5 	5 	4 	4 	4 	3
21+ 	+2/lv	+2/lv	+1/lv	+1/lv	+1/2 lvs	+1/2 lvs	+1/3 lvs	+1/3 lvs	+1/5 lvs