Roulette

==Spell Properties==
==Spell Characteristics==
|-
| All || +1 AP || +1 AP || || || || || || || || 
|-
| 1 || See Effect List below. || See Critical Effect List below. || 1 || - || 1/75 || 1/100 || - || - || 6 || 21
|-
| 2 || See Effect List below. || See Critical Effect List below. || 1 || - || 1/70 || 1/100 || - || - || 5 || 21
|-
| 3 || See Effect List below. || See Critical Effect List below. || 1 || - || 1/65 || 1/100 || - || - || 4 || 21
|-
| 4 || See Effect List below. || See Critical Effect List below. || 1 || - || 1/60 || 1/100 || - || - || 3 || 21
|-
| 5 || See Effect List below. || See Critical Effect List below. || 1 || - || 1/55 || 1/100 || - || - || 2 || 21
|-
| 6 || See Effect List below. || See Critical Effect List below. || 1 || - || 1/50 || 1/100 || - || 2 || 1 || 121
|}
==Notes==
Roulette affects all players on both teams for 1 round (this includes the caster meaning it is only beneficial on the turn they cast it). As well as the effects listed below, it also gives the caster +1 AP.
===Effect List===
The possible buffs given are (multiple instances indicate changes depending on the level of the spell):
* +2 AP
* +2 MP
* +5 Range
* +50 Critical Hits
* +20/+25/+30/+35/+40/+50 Damage
* +20/+25/+30/+35/+40/+50 AP Reduction
* +20/+25/+30/+35/+40/+50 MP Reduction
* -20/-25/-30/-35/-40/-50 Dodge
* +20/+25/+30/+35/+40/+50 Dodge
* +40/+50/+60/+70/+80/+100 Pushback Damage
* +40/+50/+60/+70/+80/+100 Heals
* +100/+150/+200/+250/+300/+400 Chance
* +100/+150/+200/+250/+300/+400 Agility
* +100/+150/+200/+250/+300/+400 Intelligence
* +100/+150/+200/+250/+300/+400 Strength
===Critical Effect List===
The possible buffs on a Critical Hit are:
* +2 AP
* +2 MP
* +5 Range
* +100 Critical Hits
* +25/+30/+35/+40/+45/+55 Damage
* +25/+30/+35/+40/+45/+55 AP Reduction
* +25/+30/+35/+40/+45/+55 MP Reduction
* -25/-30/-35/-40/-45/-55 Dodge
* +25/+30/+35/+40/+45/+55 Dodge
* +50/+60/+70/+80/+90/+110 Pushback Damage
* +50/+60/+70/+80/+90/+110 Heals
* +150/+200/+250/+300/+350/+450 Chance
* +150/+200/+250/+300/+350/+450 Agility
* +150/+200/+250/+300/+350/+450 Intelligence
* +150/+200/+250/+300/+350/+450 Strength