Skill Effects

==Skill Effects==
Skill 	Type 	Effect Description 	D Class 	C Class 	B Class 	A Class 	S Class
Aging 	Solid 	Ages target beyond their prime with 10% stat debuff for the duration 	7 actions duration 10 ki spent 	8 actions duration 17 ki spent 	9 actions duration 20 ki spent 	10 actions duration 25 ki spent 	10 actions duration 30 Ki spent
Barrier 	Support	The target becomes covered in a protective barrier that protects them from damage. The barrier's duration does not decrease by normal actions but by actions that you get hit with. 	5% damage for 2 actions. 5 ki spent 	10% damage for 3 actions. 12 ki spent 	15% damage for 5 actions. 15 ki spent 	20% damage for 5 actions. 20 ki spent 	25% damage for 5 actions. 25 ki spent
Berserk 	Support	Puts a target into a blood thirsty rage where they don't know friend from foe. Increases their statistics by 10% while in effect. Cannot attack the same target twice in a row, unless it's a 1v1 battle.	2 actions duration 10 ki spent 	3 actions duration 17 ki spent 	5 actions duration 20 ki spent 	5 actions duration 25 ki spent 	5 actions duration 30 Ki spent
Bleed 	DoT 	Prevents target from fleeing or using stealth for the duration. A bleed cannot be cured 	2 turns duration 5 ki spent 	3 turns duration 12 ki spent 	3 turns duration 15 ki spent 	3 turns duration 20 ki spent 	3 turns duration 25 ki spent
Blind 	Solid 	Disables the target's ability to see. Offensive and defensive skills cost 10 more ki to use 	2 actions duration 10 ki spent 	3 actions duration 17 ki spent 	5 actions duration 20 ki spent 	5 actions duration 25 ki spent 	5 actions duration 30 ki spent
Burn 	DoT 	Target suffers from severe burns. Aditionally there is a 5% stat reduction for a certain amount of turns. 	2 turns duration 5 ki spent 	2 turns duration 12 ki spent 	3 turns duration 15 ki spent 	3 turns duration 20 ki spent 	3 turns duration 25 Ki spent
Charmed 	Solid 	Target becomes infatuated and will not attack the caster 	35 ki to mantain. 5 ki spent 	30 ki to maintain. 7 ki spent 	25 ki to maintain. 10 ki spent 	15 ki to maintain. 15 ki spent 	10 ki to maintain. 20 ki spent
Cure 	Support	Used to cure a single ailment from a skill of equal class or lower 	10 ki spent 	17 ki spent 	20 ki spent 	25 ki spent 	30 ki spent
Cursed 	Solid 	All offensive skills cost 1 additional action to use. Added actions do not count towards duration. 	2 actions duration 10 ki spent 	3 actions duration 17 ki spent 	5 actions duration 20 ki spent 	5 actions duration 25 ki spent 	5 actions duration 30 Ki spent
Decover 	Solid 	Foe can not be healed while this is in effect. This effect cannot be cured 	2 actions duration 10 ki spent 	3 actions duration 17 ki spent 	5 actions duration 20 ki spent 	5 actions duration 25 ki spent 	5 actions duration 30 ki spent
Disarm 	Solid 	Disarm's an opponent and forces them to unequip their weapon while in effect. 	2 actions duration 10 ki spent 	3 actions duration 17 ki spent 	5 actions duration 20 ki spent 	5 actions duration 25 ki spent 	5 actions duration 30 ki spent
Disperse 	Support	Negates a skill of equal class or lower. 	8 ki spent 	19 ki spent 	24 ki spent 	32 ki spent 	40 ki spent
Drench (Water)	Solid 	Target is soaked from head to toe with water. Electrical and Ice attacks deal 10% more damage. Elemental damage bonus not included 	2 turns duration 10 ki spent 	3 turns duration 17 ki spent 	5 turns duration 20 ki spent 	5 turns duration 25 ki spent 	5 turns duration 30 Ki spent
Drench (Oil) 	Solid 	Target is soaked from head to toe with oil. Fire and Earth attacks deal 10% more damage. Elemental damage bonus not included 	2 turns duration 10 ki spent 	3 turns duration 17 ki spent 	5 turns duration 20 ki spent 	5 turns duration 25 ki spent 	5 turns duration 30 Ki spent
Enchant 	Solid 	Forces the target to attack an opponent of your choice or themselves. For every action you force on a foe you pay 25% the amount of ki and actions they do. 	2 actions duration 5 ki spent 	3 actions duration 7 ki spent 	5 actions duration 10 ki spent 	5 actions duration 15 ki spent 	5 actions duration 20 ki spent
Fear 	Solid 	Your opponent is stricken with fear and can not attack 	2 actions duration 10 ki spent 	3 actions duration 17 ki spent 	5 actions duration 20 ki spent 	5 actions duration 25 ki spent 	5 actions duration 30 ki spent
Field 	Support	Changes the battle field around you and increases effectiveness with the element chosen. 	2 turns duration. 2% increase. 15 ki spent	3 turns duration. 5% increase. 22 ki spent	4 turns duration. 8% increase. 25 ki spent.	5 turns duration. 10% increase. 30 ki spent	6 turns duration. 12% increase. 35 ki spent.
Freeze 	Solid 	Target is frozen. Electric and Wind attacks deal 10% more damage. Water and Fire are 5% less affective. Elemental damage bonus not included 	2 actions duration 10 ki spent 	3 actions duration 17 ki spent 	5 actions duration 20 ki spent 	5 actions duration 25 ki spent 	5 actions duration 30 Ki spent
Gender Swap 	Solid 	Target is permanently changed into the opposite gender. Shock value alone deceases statistics by 10% for a certain duration 	2 rounds duration 15 ki spent 	2 rounds duration 22 ki spent 	2 rounds duration 25 ki spent 	2 rounds duration 30 ki spent 	2 rounds duration 35 Ki spent
Healing 	Support	Heals the target by a certain amount 	30 ki spent 	37 ki spent 	40 ki spent 	45 ki spent 	50 ki spent
Poison 	DoT 	Target is poisoned. While in effect, statistics are reduced by 10%.  	2 turns duration 10 ki spent 	2 turns duration 17 ki spent 	3 turns duration 20 ki spent 	3 turns duration 25 ki spent 	
3 actions duration 30 ki spent
Polymorph 	Solid 	Target is transformed into a harmless critter. Removes target from their transformed state after its effect expires. 	2 actions duration 10 ki spent 	3 actions duration 17 ki spent 	5 actions duration 20 ki spent 	5 actions duration 25 ki spent 	5 actions duration 30 Ki spent
Shrink 	Solid 	Target is shrunk to 1/8th their size. All damage towards them is increased by 10% 	2 turns duration 10 ki spent 	3 turns duration 17 ki spent 	5 turns duration 20 ki spent 	5 turns duration 25 ki spent 	5 turns duration 30 Ki spent
Shock 	DoT 	Target suffers from electrocution. Deals 3 damage per skill rank to opponent's ki. Ki drain does not stack. 	3 ki drained  2 turns duration 5 ki spent 	6 ki drained  2 turns duration 12 ki spent	9 ki drained  3 turns duration 15 ki spent 	12 ki drained  3 turns duration 20 ki spent	15 ki drained  3 turns duration 25 ki spent
Silence 	Solid 	Target is unable to use any skills other than common skills. 	2 actions duration 10 ki spent 	3 actions duration 17 ki spent 	5 actions duration 20 ki spent 	5 actions duration 25 ki spent 	5 actions duration 30 ki spent
Sleep 	Solid 	Target is put into a forced state of sleep. They will not wake up unless hit. Only one target can be forced to hibernate at a time. 	10 ki spent 	17 ki spent 	20 ki spent 	25 ki spent 	30 Ki spent
Slow 	Solid 	Decreases target's speed by 25% 	2 turns duration 10 ki spent 	3 turns duration 17 ki spent 	5 turns duration 20 ki spent 	5 turns duration 25 ki spent 	5 turns duration 30 Ki spent
Stun 	Solid 	Target is stunned and immobilized and can not attack or defend 	2 actions duration 10 ki spent 	3 actions duration 17 ki spent 	5 actions duration 20 ki spent 	5 actions duration 25 ki spent 	5 actions duration 30 ki spent
Stun Breaker 	Support	Frees you from any skill effect that causes you to lose control of your character. (Freeze, Stun, Charm). Works on effects that were used by a skill of equal class or lower than your stun breaker. 	5 ki spent 	12 ki spent 	15 ki spend 	20 ki spent 	25 ki spent
Taunt 	Support	Taunts the target. If they attack anyone that isn't your character until taunt's duration ends it will cost them more ki to use each skill. Taunt can not be blocked or parried. Only ignored (dodged). 	2 turns duration. 2 increase. 5 ki spent 	5 turns duration. 3 increase. 8 ki spent 	8 turns duration. 4 increase. 11 ki spent 	10 turns duration. 5 increase. 16 ki spent 	12 turns duration. 6 increase. 21 ki spent
Zombie 	Solid 	Target is temporarily turned into an Undead. Fire and Light attacks deal 10% more damage. Elemental damage bonus is not included with this skill 	2 turns duration 10 ki spent 	3 turns duration 17 ki spent 	5 turns duration 20 ki spent 	5 turns duration 25 ki spent 	5 turns duration 30 ki spent
==Common Skills==
Skill 	Effect Description 	Ki Use
Barrage	Overwhelm your opponent with several well placed strikes. If used in a row with another barrage, then damage is increased by 2% per barrage used in a row. 	12 Ki Spent
Grapple	Attempt to grab your opponent and bring them into a painful grapple until they break out. A successful grapple requires two actions to break out and 10% of the victim's ki. A grapple can not be used as a parry towards anything but another grapple.	5 ki spent
Strike 	A basic attack. Includes anything from punches to kicks and elbows to knees 	5 Ki spent
Throw 	Attempt to grab and throw your opponent in a direction of your choosing even at another opponent. 	12 Ki spent
Category:Battle Mechanics