Patch 1.0 (1 August 2012)

===New features===
* Added a Vsync setting
===Character balance/fixes===
* Damage/heal numbers that pop out of characters are now correctly rounded. So 1.6 is now rounded to 2 instead of to 1. This has no gameplay impact, it only changes the numbers that pop up!
* Derpl’s Nuke no longer requires ammo
* Derpl’s damage absorbing shield now does not block against snare, stun and tongue any more
* Fixed that teleporting could sometimes be interrupted at the very end, when the character was already visually gone
* Lonestar now stands still very shortly while casting Bull, like on console, so that he doesn’t cast the Bull behind him while walking
===General fixes: major fixes===
* Achievements cannot be gotten in the tutorial any more
* Yoooo JOE! and Slimer’s Evil Twin Achievements can no longer be gained offline
* Fixed crash when quitting the game during the “joining match” screen
===General fixes: minor fixes===
* Fixed several cases where one player’s HUD would show up in the other player’s view in splitscreen
* Fixed Coco Syphon Disruptor upgrade pricing.
* Adjusted pricing for upgrades with multiple tiers vs. single tier upgrades.
* Improved keyboard only control schemes
* Fixed several text and stat bugs
* If you open the control scheme menu during the first time in the tutorial, it is now now empty any more
* Lowest volume setting is now lower
* Various menu controls improvements (mouse and joystick)
Category:Patch