Overtime

== Overtime ==
Overtime happens when both commanders destroyed the same number of towers. When someone destroys a tower or a commander, the game is over. If both destroy the same number of towers after the 2-minute overtime, the game ends in a draw. It starts at League 4.
League 4 - Howling Winds: All units that are not immune to Freeze suffer 2% of their Max HP as damage every 3 seconds.
League 5 - Poison Leak: Highground becomes poisonous dealing 5% of the unit's Max HP as damage every second. Doesn't affect Buildings.
League 6 - Radioactivity: Radioactive fallout emanates from the bomb in the center. Healing effects are reduced by 75%.
League 7 - ?: Crocodiles pop up from the ground, dealing ?% of the unit's Max HP.
Category:Stubs